repo stringlengths 5 106 | file_url stringlengths 78 301 | file_path stringlengths 4 211 | content stringlengths 0 32.8k | language stringclasses 1
value | license stringclasses 7
values | commit_sha stringlengths 40 40 | retrieved_at stringdate 2026-01-04 14:56:49 2026-01-05 02:23:25 | truncated bool 2
classes |
|---|---|---|---|---|---|---|---|---|
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/zones/RandomZone.js | src/gameobjects/particles/zones/RandomZone.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../../../utils/Class');
var Vector2 = require('../../../math/Vector2');
/**
* @classdesc
* A zone that places particles ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/zones/DeathZone.js | src/gameobjects/particles/zones/DeathZone.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../../../utils/Class');
/**
* @classdesc
* A Death Zone.
*
* A Death Zone is a special type of zone that will kill a P... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterBounds.js | src/gameobjects/particles/typedefs/ParticleEmitterBounds.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterBounds
* @since 3.0.0
*
* @property {number} x - The left edge of the rectangle.
* @property {number} y - The top edge of the rectangle.
* @property {number} width - The width of the rectangle.
* @property {number} height - The height of t... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpCustomUpdateConfig.js | src/gameobjects/particles/typedefs/EmitterOpCustomUpdateConfig.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpCustomUpdateConfig
* @since 3.0.0
*
* @property {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitCallback} [onEmit] - A callback that is invoked each time the emitter emits a particle.
* @property {Phaser.Types.GameObjects.Particles.EmitterOpOnU... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterBoundsAlt.js | src/gameobjects/particles/typedefs/ParticleEmitterBoundsAlt.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterBoundsAlt
* @since 3.0.0
*
* @property {number} x - The left edge of the rectangle.
* @property {number} y - The top edge of the rectangle.
* @property {number} w - The width of the rectangle.
* @property {number} h - The height of the rec... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleClassConstructor.js | src/gameobjects/particles/typedefs/ParticleClassConstructor.js | /**
* @callback Phaser.Types.GameObjects.Particles.ParticleClassConstructor
* @since 3.0.0
*
* @param {Phaser.GameObjects.Particles.ParticleEmitter} emitter - The Emitter to which this Particle belongs.
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterCreatorConfig.js | src/gameobjects/particles/typedefs/ParticleEmitterCreatorConfig.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterCreatorConfig
* @extends Phaser.Types.GameObjects.GameObjectConfig
* @since 3.60.0
*
* @property {string} [key] - The key of the Texture this Emitter will use to render particles, as stored in the Texture Manager.
* @property {Phaser.Types.... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/DeathZoneSourceCallback.js | src/gameobjects/particles/typedefs/DeathZoneSourceCallback.js | /**
* @callback Phaser.Types.GameObjects.Particles.DeathZoneSourceCallback
* @since 3.0.0
*
* @param {number} x - The x coordinate of the particle to check against this source area.
* @param {number} y - The y coordinate of the particle to check against this source area.
*
* @return {boolean} - True if the coord... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterEdgeZoneConfig.js | src/gameobjects/particles/typedefs/ParticleEmitterEdgeZoneConfig.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterEdgeZoneConfig
* @since 3.0.0
*
* @property {Phaser.Types.GameObjects.Particles.EdgeZoneSource} source - A shape representing the zone. See {@link Phaser.GameObjects.Particles.Zones.EdgeZone#source}.
* @property {string} type - 'edge'.
* @p... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterFrameConfig.js | src/gameobjects/particles/typedefs/ParticleEmitterFrameConfig.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterFrameConfig
* @since 3.0.0
*
* @property {number[]|string[]|Phaser.Textures.Frame[]} [frames] - Array of texture frames.
* @property {boolean} [cycle] - Whether texture frames will be assigned consecutively (true) or at random (false).
* @p... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/RandomZoneSource.js | src/gameobjects/particles/typedefs/RandomZoneSource.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.RandomZoneSource
* @since 3.0.0
*
* @property {Phaser.Types.GameObjects.Particles.RandomZoneSourceCallback} getRandomPoint - A function modifying its point argument.
*
* @see Phaser.Geom.Circle
* @see Phaser.Geom.Ellipse
* @see Phaser.Geom.Line
* @see ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterRandomZoneConfig.js | src/gameobjects/particles/typedefs/ParticleEmitterRandomZoneConfig.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterRandomZoneConfig
* @since 3.0.0
*
* @property {Phaser.Types.GameObjects.Particles.RandomZoneSource} source - A shape representing the zone. See {@link Phaser.GameObjects.Particles.Zones.RandomZone#source}.
* @property {string} [type] - 'rand... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterCallback.js | src/gameobjects/particles/typedefs/ParticleEmitterCallback.js | /**
* @callback Phaser.Types.GameObjects.Particles.ParticleEmitterCallback
* @since 3.0.0
*
* @param {Phaser.GameObjects.Particles.Particle} particle - The particle associated with the call.
* @param {Phaser.GameObjects.Particles.ParticleEmitter} emitter - This particle emitter associated with the call.
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpOnUpdateType.js | src/gameobjects/particles/typedefs/EmitterOpOnUpdateType.js | /**
* @typedef {(Phaser.Types.GameObjects.Particles.EmitterOpOnUpdateCallback|Phaser.Types.GameObjects.Particles.EmitterOpEaseConfig|Phaser.Types.GameObjects.Particles.EmitterOpCustomUpdateConfig|Phaser.Types.GameObjects.Particles.EmitterOpInterpolationConfig)} Phaser.Types.GameObjects.Particles.EmitterOpOnUpdateType
... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpOnUpdateCallback.js | src/gameobjects/particles/typedefs/EmitterOpOnUpdateCallback.js | /**
* The returned value updates the property for the duration of the particle's life.
*
* @callback Phaser.Types.GameObjects.Particles.EmitterOpOnUpdateCallback
* @since 3.0.0
*
* @param {Phaser.GameObjects.Particles.Particle} particle - The particle.
* @param {string} key - The name of the property.
* @param... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/index.js | src/gameobjects/particles/typedefs/index.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Types.GameObjects.Particles
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleDeathCallback.js | src/gameobjects/particles/typedefs/ParticleDeathCallback.js | /**
* @callback Phaser.Types.GameObjects.Particles.ParticleDeathCallback
* @since 3.0.0
*
* @param {Phaser.GameObjects.Particles.Particle} particle - The particle that died.
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EdgeZoneSourceCallback.js | src/gameobjects/particles/typedefs/EdgeZoneSourceCallback.js | /**
* @callback Phaser.Types.GameObjects.Particles.EdgeZoneSourceCallback
* @since 3.0.0
*
* @param {number} quantity - The number of particles to place on the source edge. If 0, `stepRate` should be used instead.
* @param {number} [stepRate] - The distance between each particle. When set, `quantity` is implied an... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpCustomEmitConfig.js | src/gameobjects/particles/typedefs/EmitterOpCustomEmitConfig.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpCustomEmitConfig
* @since 3.0.0
*
* @property {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitCallback} onEmit - A callback that is invoked each time the emitter emits a particle.
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterConfig.js | src/gameobjects/particles/typedefs/ParticleEmitterConfig.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterConfig
* @since 3.0.0
*
* @property {boolean} [active] - Sets {@link Phaser.GameObjects.Particles.ParticleEmitter#active}. Setting this to false will stop the emitter from running at all. If you just wish to stop particles from emitting, set ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpOnEmitType.js | src/gameobjects/particles/typedefs/EmitterOpOnEmitType.js | /**
* @typedef {(number|number[]|Phaser.Types.GameObjects.Particles.EmitterOpOnEmitCallback|Phaser.Types.GameObjects.Particles.EmitterOpRandomConfig|Phaser.Types.GameObjects.Particles.EmitterOpRandomMinMaxConfig|Phaser.Types.GameObjects.Particles.EmitterOpSteppedConfig|Phaser.Types.GameObjects.Particles.EmitterOpCusto... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleData.js | src/gameobjects/particles/typedefs/ParticleData.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.ParticleData
* @since 3.60.0
*
* @property {Phaser.Types.GameObjects.Particles.ParticleDataValue} [tint={min:0xffffff,max:0xffffff}]
* @property {Phaser.Types.GameObjects.Particles.ParticleDataValue} [alpha={min:1,max:1}]
* @property {Phaser.Types.GameObj... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/DeathZoneObject.js | src/gameobjects/particles/typedefs/DeathZoneObject.js | /**
* @typedef {Phaser.GameObjects.Particles.Zones.DeathZone|Phaser.Types.GameObjects.Particles.ParticleEmitterDeathZoneConfig|Phaser.Types.GameObjects.Particles.DeathZoneSource} Phaser.Types.GameObjects.Particles.DeathZoneObject
* @since 3.60.0
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleSortCallback.js | src/gameobjects/particles/typedefs/ParticleSortCallback.js | /**
* @callback Phaser.Types.GameObjects.Particles.ParticleSortCallback
* @since 3.60.0
*
* @param {Phaser.GameObjects.Particles.Particle} a - The first Particle being compared.
* @param {Phaser.GameObjects.Particles.Particle} b - The second Particle being compared.
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitZoneObject.js | src/gameobjects/particles/typedefs/EmitZoneObject.js | /**
* @typedef {Phaser.GameObjects.Particles.Zones.EdgeZone|Phaser.GameObjects.Particles.Zones.RandomZone} Phaser.Types.GameObjects.Particles.EmitZoneObject
* @since 3.60.0
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitZoneData.js | src/gameobjects/particles/typedefs/EmitZoneData.js | /**
* @typedef {Phaser.Types.GameObjects.Particles.ParticleEmitterEdgeZoneConfig|Phaser.Types.GameObjects.Particles.ParticleEmitterRandomZoneConfig|Phaser.GameObjects.Particles.Zones.EdgeZone|Phaser.GameObjects.Particles.Zones.RandomZone} Phaser.Types.GameObjects.Particles.EmitZoneData
* @since 3.60.0
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/RandomZoneSourceCallback.js | src/gameobjects/particles/typedefs/RandomZoneSourceCallback.js | /**
* @callback Phaser.Types.GameObjects.Particles.RandomZoneSourceCallback
* @since 3.0.0
*
* @param {Phaser.Types.Math.Vector2Like} point - A point to modify.
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterAnimConfig.js | src/gameobjects/particles/typedefs/ParticleEmitterAnimConfig.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterAnimConfig
* @since 3.60.0
*
* @property {string|string[]|Phaser.Types.Animations.PlayAnimationConfig|Phaser.Types.Animations.PlayAnimationConfig[]} [anims] - One or more animations names, or Play Animation Config objects.
* @property {boole... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpOnEmitCallback.js | src/gameobjects/particles/typedefs/EmitterOpOnEmitCallback.js | /**
* The returned value sets what the property will be at the START of the particle's life, on emit.
*
* @callback Phaser.Types.GameObjects.Particles.EmitterOpOnEmitCallback
* @since 3.0.0
*
* @param {Phaser.GameObjects.Particles.Particle} [particle] - The particle.
* @param {string} [key] - The name of the pr... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/GravityWellConfig.js | src/gameobjects/particles/typedefs/GravityWellConfig.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.GravityWellConfig
* @since 3.0.0
*
* @property {number} [x=0] - The x coordinate of the Gravity Well, in world space.
* @property {number} [y=0] - The y coordinate of the Gravity Well, in world space.
* @property {number} [power=0] - The strength of the g... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterOps.js | src/gameobjects/particles/typedefs/ParticleEmitterOps.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterOps
* @since 3.60.0
*
* @property {Phaser.GameObjects.Particles.EmitterOp} accelerationX - The accelerationX EmitterOp instance. This is an onEmit and onUpdate operator.
* @property {Phaser.GameObjects.Particles.EmitterOp} accelerationY - Th... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleDataValue.js | src/gameobjects/particles/typedefs/ParticleDataValue.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.ParticleDataValue
* @since 3.60.0
*
* @property {number} min - The minimum value.
* @property {number} max - The maximum value.
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpRandomConfig.js | src/gameobjects/particles/typedefs/EmitterOpRandomConfig.js | /**
* Defines an operation yielding a random value within a range.
*
* @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpRandomConfig
* @since 3.0.0
*
* @property {number[]} random - The minimum and maximum values, as [min, max].
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpEaseConfig.js | src/gameobjects/particles/typedefs/EmitterOpEaseConfig.js | /**
* Defines an operation yielding a value incremented continuously across a range.
*
* @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpEaseConfig
* @since 3.0.0
*
* @property {number} start - The starting value.
* @property {number} end - The ending value.
* @property {boolean} [random] - If tru... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpSteppedConfig.js | src/gameobjects/particles/typedefs/EmitterOpSteppedConfig.js | /**
* Defines an operation yielding a value incremented by steps across a range.
*
* @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpSteppedConfig
* @since 3.0.0
*
* @property {number} start - The starting value.
* @property {number} end - The ending value.
* @property {number} steps - The number... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EdgeZoneSource.js | src/gameobjects/particles/typedefs/EdgeZoneSource.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.EdgeZoneSource
* @since 3.0.0
*
* @property {Phaser.Types.GameObjects.Particles.EdgeZoneSourceCallback} getPoints - A function placing points on the sources edge or edges.
*
* @see Phaser.Curves.Curve
* @see Phaser.Curves.Path
* @see Phaser.Geom.Circle
... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/DeathZoneSource.js | src/gameobjects/particles/typedefs/DeathZoneSource.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.DeathZoneSource
* @since 3.0.0
*
* @property {Phaser.Types.GameObjects.Particles.DeathZoneSourceCallback} contains
*
* @see Phaser.Geom.Circle
* @see Phaser.Geom.Ellipse
* @see Phaser.Geom.Polygon
* @see Phaser.Geom.Rectangle
* @see Phaser.Geom.Triang... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterDeathZoneConfig.js | src/gameobjects/particles/typedefs/ParticleEmitterDeathZoneConfig.js | /**
* @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterDeathZoneConfig
* @since 3.0.0
*
* @property {Phaser.Types.GameObjects.Particles.DeathZoneSource} source - A shape representing the zone. See {@link Phaser.GameObjects.Particles.Zones.DeathZone#source}.
* @property {string} [type='onEnter'] ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpRandomMinMaxConfig.js | src/gameobjects/particles/typedefs/EmitterOpRandomMinMaxConfig.js | /**
* Defines an operation yielding a random value within a range.
*
* @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpRandomMinMaxConfig
* @since 3.0.0
*
* @property {number} min - The minimum value.
* @property {number} max - The maximum value.
* @property {boolean} [int] - If true, only intege... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpInterpolationConfig.js | src/gameobjects/particles/typedefs/EmitterOpInterpolationConfig.js | /**
* Defines an operation yielding a value incremented continuously across an interpolated data set.
*
* @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpInterpolationConfig
* @since 3.60.0
*
* @property {number[]} values - The array of number values to interpolate through.
* @property {(string|fun... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/ContainerCreator.js | src/gameobjects/container/ContainerCreator.js | /**
* @author Richard Davey <rich@phaser.io>
* @author Felipe Alfonso <@bitnenfer>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var BuildGameObject = require('../BuildGameObject');
var Container = require('./Container');
var Ga... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/ContainerFactory.js | src/gameobjects/container/ContainerFactory.js | /**
* @author Richard Davey <rich@phaser.io>
* @author Felipe Alfonso <@bitnenfer>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Container = require('./Container');
var GameObjectFactory = require('../GameObjectFactory');
/... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/Container.js | src/gameobjects/container/Container.js | /**
* @author Richard Davey <rich@phaser.io>
* @author Felipe Alfonso <@bitnenfer>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var ArrayUtils = require('../../utils/array');
var BlendModes = require('../../renderer/BlendModes'... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | true |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/ContainerWebGLRenderer.js | src/gameobjects/container/ContainerWebGLRenderer.js | /**
* @author Richard Davey <rich@phaser.io>
* @author Felipe Alfonso <@bitnenfer>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Renders this Game Object with the WebGL Renderer to the given Camera.
* The object will not... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/ContainerCanvasRenderer.js | src/gameobjects/container/ContainerCanvasRenderer.js | /**
* @author Richard Davey <rich@phaser.io>
* @author Felipe Alfonso <@bitnenfer>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Renders this Game Object with the Canvas Renderer to the given Camera.
* The object will no... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/ContainerRender.js | src/gameobjects/container/ContainerRender.js | /**
* @author Richard Davey <rich@phaser.io>
* @author Felipe Alfonso <@bitnenfer>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var NOOP = require('../../utils/NOOP');
var renderWebGL = NOOP;
var renderCanvas = NOOP;
if (typeo... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/typedefs/ContainerConfig.js | src/gameobjects/container/typedefs/ContainerConfig.js | /**
* @typedef {object} Phaser.Types.GameObjects.Container.ContainerConfig
* @extends Phaser.Types.GameObjects.GameObjectConfig
* @since 3.50.0
*
* @property {Phaser.GameObjects.GameObject[]} [children] - An optional array of Game Objects to add to the Container.
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/typedefs/index.js | src/gameobjects/container/typedefs/index.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Types.GameObjects.Container
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/RopeCreator.js | src/gameobjects/rope/RopeCreator.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var BuildGameObject = require('../BuildGameObject');
var GameObjectCreator = require('../GameObjectCreator');
var GetAdvancedValue = require('..... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/RopeCanvasRenderer.js | src/gameobjects/rope/RopeCanvasRenderer.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* This is a stub function for Rope.Render. There is no Canvas renderer for Rope objects.
*
* @method Phaser.GameObjects.Rope#renderCanvas... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/Rope.js | src/gameobjects/rope/Rope.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var AnimationState = require('../../animations/AnimationState');
var Class = require('../../utils/Class');
var Components = require('../componen... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | true |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/RopeFactory.js | src/gameobjects/rope/RopeFactory.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Rope = require('./Rope');
var GameObjectFactory = require('../GameObjectFactory');
/**
* Creates a new Rope Game Object and adds it to the... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/RopeRender.js | src/gameobjects/rope/RopeRender.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var NOOP = require('../../utils/NOOP');
var renderWebGL = NOOP;
var renderCanvas = NOOP;
if (typeof WEBGL_RENDERER)
{
renderWebGL = require... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/RopeWebGLRenderer.js | src/gameobjects/rope/RopeWebGLRenderer.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var GetCalcMatrix = require('../GetCalcMatrix');
var Utils = require('../../renderer/webgl/Utils');
/**
* Renders this Game Object with the We... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/typedefs/index.js | src/gameobjects/rope/typedefs/index.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Types.GameObjects.Rope
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/typedefs/RopeConfig.js | src/gameobjects/rope/typedefs/RopeConfig.js | /**
* @typedef {object} Phaser.Types.GameObjects.Rope.RopeConfig
* @extends Phaser.Types.GameObjects.GameObjectConfig
* @since 3.50.0
*
* @property {string} [key] - The key of the Texture this Game Object will use to render with, as stored in the Texture Manager. If not given, `__DEFAULT` is used.
* @property {(s... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/GraphicsFactory.js | src/gameobjects/graphics/GraphicsFactory.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Graphics = require('./Graphics');
var GameObjectFactory = require('../GameObjectFactory');
/**
* Creates a new Graphics Game Object and ad... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/Graphics.js | src/gameobjects/graphics/Graphics.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var BaseCamera = require('../../cameras/2d/BaseCamera');
var Class = require('../../utils/Class');
var Commands = require('./Commands');
var Com... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | true |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/Commands.js | src/gameobjects/graphics/Commands.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
module.exports = {
ARC: 0,
BEGIN_PATH: 1,
CLOSE_PATH: 2,
FILL_RECT: 3,
LINE_TO: 4,
MOVE_TO: 5,
LINE_STYLE: 6,
F... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/GraphicsCanvasRenderer.js | src/gameobjects/graphics/GraphicsCanvasRenderer.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Commands = require('./Commands');
var SetTransform = require('../../renderer/canvas/utils/SetTransform');
/**
* Renders this Game Object w... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/GraphicsRender.js | src/gameobjects/graphics/GraphicsRender.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var NOOP = require('../../utils/NOOP');
var renderWebGL = NOOP;
var renderCanvas = NOOP;
if (typeof WEBGL_RENDERER)
{
renderWebGL = require... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/GraphicsWebGLRenderer.js | src/gameobjects/graphics/GraphicsWebGLRenderer.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Commands = require('./Commands');
var GetCalcMatrix = require('../GetCalcMatrix');
var TransformMatrix = require('../components/TransformMat... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/GraphicsCreator.js | src/gameobjects/graphics/GraphicsCreator.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var GameObjectCreator = require('../GameObjectCreator');
var Graphics = require('./Graphics');
/**
* Creates a new Graphics Game Object and re... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/typedefs/RoundedRectRadius.js | src/gameobjects/graphics/typedefs/RoundedRectRadius.js | /**
* @typedef {object} Phaser.Types.GameObjects.Graphics.RoundedRectRadius
* @since 3.11.0
*
* @property {number} [tl=20] - Top left corner radius. Draw concave arc if this radius is negative.
* @property {number} [tr=20] - Top right corner radius. Draw concave arc if this radius is negative.
* @property {number... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/typedefs/FillStyle.js | src/gameobjects/graphics/typedefs/FillStyle.js | /**
* Graphics fill style settings.
*
* @typedef {object} Phaser.Types.GameObjects.Graphics.FillStyle
* @since 3.0.0
*
* @property {number} [color] - The fill color.
* @property {number} [alpha] - The fill alpha.
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/typedefs/LineStyle.js | src/gameobjects/graphics/typedefs/LineStyle.js | /**
* Graphics line style (or stroke style) settings.
*
* @typedef {object} Phaser.Types.GameObjects.Graphics.LineStyle
* @since 3.0.0
*
* @property {number} [width] - The stroke width.
* @property {number} [color] - The stroke color.
* @property {number} [alpha] - The stroke alpha.
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/typedefs/Styles.js | src/gameobjects/graphics/typedefs/Styles.js | /**
* Graphics style settings.
*
* @typedef {object} Phaser.Types.GameObjects.Graphics.Styles
* @since 3.0.0
*
* @property {Phaser.Types.GameObjects.Graphics.LineStyle} [lineStyle] - The style applied to shape outlines.
* @property {Phaser.Types.GameObjects.Graphics.FillStyle} [fillStyle] - The style applied to ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/typedefs/index.js | src/gameobjects/graphics/typedefs/index.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Types.GameObjects.Graphics
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/typedefs/Options.js | src/gameobjects/graphics/typedefs/Options.js | /**
* Options for the Graphics Game Object.
*
* @typedef {object} Phaser.Types.GameObjects.Graphics.Options
* @extends Phaser.Types.GameObjects.Graphics.Styles
* @since 3.0.0
*
* @property {number} [x] - The x coordinate of the Graphics.
* @property {number} [y] - The y coordinate of the Graphics.
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/ShaderWebGLRenderer.js | src/gameobjects/shader/ShaderWebGLRenderer.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var GetCalcMatrix = require('../GetCalcMatrix');
/**
* Renders this Game Object with the WebGL Renderer to the given Camera.
* The object wil... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/Shader.js | src/gameobjects/shader/Shader.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../../utils/Class');
var Components = require('../components');
var GameObject = require('../GameObject');
var GetFastValue... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | true |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/ShaderFactory.js | src/gameobjects/shader/ShaderFactory.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Shader = require('./Shader');
var GameObjectFactory = require('../GameObjectFactory');
/**
* Creates a new Shader Game Object and adds it ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/ShaderCreator.js | src/gameobjects/shader/ShaderCreator.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var BuildGameObject = require('../BuildGameObject');
var GameObjectCreator = require('../GameObjectCreator');
var GetAdvancedValue = require('..... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/ShaderRender.js | src/gameobjects/shader/ShaderRender.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var NOOP = require('../../utils/NOOP');
var renderWebGL = NOOP;
var renderCanvas = NOOP;
if (typeof WEBGL_RENDERER)
{
renderWebGL = require... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/ShaderCanvasRenderer.js | src/gameobjects/shader/ShaderCanvasRenderer.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* This is a stub function for Shader.Render. There is no Canvas renderer for Shader objects.
*
* @method Phaser.GameObjects.Shader#render... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/typedefs/ShaderConfig.js | src/gameobjects/shader/typedefs/ShaderConfig.js | /**
* @typedef {object} Phaser.Types.GameObjects.Shader.ShaderConfig
* @extends Phaser.Types.GameObjects.GameObjectConfig
* @since 3.50.0
*
* @property {(string|Phaser.Display.BaseShader)} key - The key of the shader to use from the shader cache, or a BaseShader instance.
* @property {number} [width=128] - The wi... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/typedefs/index.js | src/gameobjects/shader/typedefs/index.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Types.GameObjects.Shader
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/pathfollower/PathFollower.js | src/gameobjects/pathfollower/PathFollower.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../../utils/Class');
var Components = require('../components');
var Sprite = require('../sprite/Sprite');
/**
* @classdes... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/pathfollower/PathFollowerFactory.js | src/gameobjects/pathfollower/PathFollowerFactory.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var GameObjectFactory = require('../GameObjectFactory');
var PathFollower = require('./PathFollower');
/**
* Creates a new PathFollower Game O... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/pathfollower/typedefs/index.js | src/gameobjects/pathfollower/typedefs/index.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Types.GameObjects.PathFollower
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/pathfollower/typedefs/PathConfig.js | src/gameobjects/pathfollower/typedefs/PathConfig.js | /**
* Settings for a PathFollower.
*
* @typedef {object} Phaser.Types.GameObjects.PathFollower.PathConfig
* @since 3.0.0
*
* @property {number} [duration=1000] - The duration of the path follow in ms. Must be `> 0`.
* @property {number} [from=0] - The start position of the path follow, between 0 and 1. Must be l... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/ParseXMLBitmapFont.js | src/gameobjects/bitmaptext/ParseXMLBitmapFont.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Read an integer value from an XML Node.
*
* @function getValue
* @since 3.0.0
* @private
*
* @param {Node} node - The XML Node.
* ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/RetroFont.js | src/gameobjects/bitmaptext/RetroFont.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var RETRO_FONT_CONST = require('./const');
var Extend = require('../../utils/object/Extend');
/**
* @namespace Phaser.GameObjects.RetroFont
*... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/ParseFromAtlas.js | src/gameobjects/bitmaptext/ParseFromAtlas.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var ParseXMLBitmapFont = require('./ParseXMLBitmapFont');
/**
* Parse an XML Bitmap Font from an Atlas.
*
* Adds the parsed Bitmap Font data... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/GetBitmapTextSize.js | src/gameobjects/bitmaptext/GetBitmapTextSize.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Calculate the full bounds, in local and world space, of a BitmapText Game Object.
*
* Returns a BitmapTextSize object that contains glo... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/const.js | src/gameobjects/bitmaptext/const.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var RETRO_FONT_CONST = {
/**
* Text Set 1 = !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvw... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/ParseRetroFont.js | src/gameobjects/bitmaptext/ParseRetroFont.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var GetValue = require('../../utils/object/GetValue');
/**
* Parses a Retro Font configuration object so you can pass it to the BitmapText con... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/BatchChar.js | src/gameobjects/bitmaptext/BatchChar.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Renders one character of the Bitmap Text to the WebGL Pipeline.
*
* @function BatchChar
* @since 3.50.0
* @private
*
* @param {Phas... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/static/BitmapText.js | src/gameobjects/bitmaptext/static/BitmapText.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../../../utils/Class');
var Clamp = require('../../../math/Clamp');
var Components = require('../../components');
var GameO... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | true |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/static/BitmapTextCanvasRenderer.js | src/gameobjects/bitmaptext/static/BitmapTextCanvasRenderer.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var SetTransform = require('../../../renderer/canvas/utils/SetTransform');
/**
* Renders this Game Object with the Canvas Renderer to the give... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/static/BitmapTextRender.js | src/gameobjects/bitmaptext/static/BitmapTextRender.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var NOOP = require('../../../utils/NOOP');
var renderWebGL = NOOP;
var renderCanvas = NOOP;
if (typeof WEBGL_RENDERER)
{
renderWebGL = requ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/static/BitmapTextWebGLRenderer.js | src/gameobjects/bitmaptext/static/BitmapTextWebGLRenderer.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var BatchChar = require('../BatchChar');
var GetCalcMatrix = require('../../GetCalcMatrix');
var Utils = require('../../../renderer/webgl/Utils'... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/static/BitmapTextFactory.js | src/gameobjects/bitmaptext/static/BitmapTextFactory.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var BitmapText = require('./BitmapText');
var GameObjectFactory = require('../../GameObjectFactory');
/**
* Creates a new Bitmap Text Game Obj... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/static/BitmapTextCreator.js | src/gameobjects/bitmaptext/static/BitmapTextCreator.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var BitmapText = require('./BitmapText');
var BuildGameObject = require('../../BuildGameObject');
var GameObjectCreator = require('../../GameObj... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextRender.js | src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextRender.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var NOOP = require('../../../utils/NOOP');
var renderWebGL = NOOP;
var renderCanvas = NOOP;
if (typeof WEBGL_RENDERER)
{
renderWebGL = requ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextCreator.js | src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextCreator.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var BitmapText = require('./DynamicBitmapText');
var BuildGameObject = require('../../BuildGameObject');
var GameObjectCreator = require('../../... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/dynamic/DynamicBitmapText.js | src/gameobjects/bitmaptext/dynamic/DynamicBitmapText.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var BitmapText = require('../static/BitmapText');
var Class = require('../../../utils/Class');
var Render = require('./DynamicBitmapTextRender')... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextWebGLRenderer.js | src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextWebGLRenderer.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var GetCalcMatrix = require('../../GetCalcMatrix');
var TransformMatrix = require('../../components/TransformMatrix');
var Utils = require('../.... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextCanvasRenderer.js | src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextCanvasRenderer.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var SetTransform = require('../../../renderer/canvas/utils/SetTransform');
/**
* Renders this Game Object with the Canvas Renderer to the give... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextFactory.js | src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextFactory.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var DynamicBitmapText = require('./DynamicBitmapText');
var GameObjectFactory = require('../../GameObjectFactory');
/**
* Creates a new Dynami... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
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