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phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/zones/RandomZone.js
src/gameobjects/particles/zones/RandomZone.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Class = require('../../../utils/Class'); var Vector2 = require('../../../math/Vector2'); /** * @classdesc * A zone that places particles ...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/zones/DeathZone.js
src/gameobjects/particles/zones/DeathZone.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Class = require('../../../utils/Class'); /** * @classdesc * A Death Zone. * * A Death Zone is a special type of zone that will kill a P...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterBounds.js
src/gameobjects/particles/typedefs/ParticleEmitterBounds.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterBounds * @since 3.0.0 * * @property {number} x - The left edge of the rectangle. * @property {number} y - The top edge of the rectangle. * @property {number} width - The width of the rectangle. * @property {number} height - The height of t...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpCustomUpdateConfig.js
src/gameobjects/particles/typedefs/EmitterOpCustomUpdateConfig.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpCustomUpdateConfig * @since 3.0.0 * * @property {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitCallback} [onEmit] - A callback that is invoked each time the emitter emits a particle. * @property {Phaser.Types.GameObjects.Particles.EmitterOpOnU...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterBoundsAlt.js
src/gameobjects/particles/typedefs/ParticleEmitterBoundsAlt.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterBoundsAlt * @since 3.0.0 * * @property {number} x - The left edge of the rectangle. * @property {number} y - The top edge of the rectangle. * @property {number} w - The width of the rectangle. * @property {number} h - The height of the rec...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleClassConstructor.js
src/gameobjects/particles/typedefs/ParticleClassConstructor.js
/** * @callback Phaser.Types.GameObjects.Particles.ParticleClassConstructor * @since 3.0.0 * * @param {Phaser.GameObjects.Particles.ParticleEmitter} emitter - The Emitter to which this Particle belongs. */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterCreatorConfig.js
src/gameobjects/particles/typedefs/ParticleEmitterCreatorConfig.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterCreatorConfig * @extends Phaser.Types.GameObjects.GameObjectConfig * @since 3.60.0 * * @property {string} [key] - The key of the Texture this Emitter will use to render particles, as stored in the Texture Manager. * @property {Phaser.Types....
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/DeathZoneSourceCallback.js
src/gameobjects/particles/typedefs/DeathZoneSourceCallback.js
/** * @callback Phaser.Types.GameObjects.Particles.DeathZoneSourceCallback * @since 3.0.0 * * @param {number} x - The x coordinate of the particle to check against this source area. * @param {number} y - The y coordinate of the particle to check against this source area. * * @return {boolean} - True if the coord...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterEdgeZoneConfig.js
src/gameobjects/particles/typedefs/ParticleEmitterEdgeZoneConfig.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterEdgeZoneConfig * @since 3.0.0 * * @property {Phaser.Types.GameObjects.Particles.EdgeZoneSource} source - A shape representing the zone. See {@link Phaser.GameObjects.Particles.Zones.EdgeZone#source}. * @property {string} type - 'edge'. * @p...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterFrameConfig.js
src/gameobjects/particles/typedefs/ParticleEmitterFrameConfig.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterFrameConfig * @since 3.0.0 * * @property {number[]|string[]|Phaser.Textures.Frame[]} [frames] - Array of texture frames. * @property {boolean} [cycle] - Whether texture frames will be assigned consecutively (true) or at random (false). * @p...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/RandomZoneSource.js
src/gameobjects/particles/typedefs/RandomZoneSource.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.RandomZoneSource * @since 3.0.0 * * @property {Phaser.Types.GameObjects.Particles.RandomZoneSourceCallback} getRandomPoint - A function modifying its point argument. * * @see Phaser.Geom.Circle * @see Phaser.Geom.Ellipse * @see Phaser.Geom.Line * @see ...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterRandomZoneConfig.js
src/gameobjects/particles/typedefs/ParticleEmitterRandomZoneConfig.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterRandomZoneConfig * @since 3.0.0 * * @property {Phaser.Types.GameObjects.Particles.RandomZoneSource} source - A shape representing the zone. See {@link Phaser.GameObjects.Particles.Zones.RandomZone#source}. * @property {string} [type] - 'rand...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterCallback.js
src/gameobjects/particles/typedefs/ParticleEmitterCallback.js
/** * @callback Phaser.Types.GameObjects.Particles.ParticleEmitterCallback * @since 3.0.0 * * @param {Phaser.GameObjects.Particles.Particle} particle - The particle associated with the call. * @param {Phaser.GameObjects.Particles.ParticleEmitter} emitter - This particle emitter associated with the call. */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpOnUpdateType.js
src/gameobjects/particles/typedefs/EmitterOpOnUpdateType.js
/** * @typedef {(Phaser.Types.GameObjects.Particles.EmitterOpOnUpdateCallback|Phaser.Types.GameObjects.Particles.EmitterOpEaseConfig|Phaser.Types.GameObjects.Particles.EmitterOpCustomUpdateConfig|Phaser.Types.GameObjects.Particles.EmitterOpInterpolationConfig)} Phaser.Types.GameObjects.Particles.EmitterOpOnUpdateType ...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpOnUpdateCallback.js
src/gameobjects/particles/typedefs/EmitterOpOnUpdateCallback.js
/** * The returned value updates the property for the duration of the particle's life. * * @callback Phaser.Types.GameObjects.Particles.EmitterOpOnUpdateCallback * @since 3.0.0 * * @param {Phaser.GameObjects.Particles.Particle} particle - The particle. * @param {string} key - The name of the property. * @param...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/index.js
src/gameobjects/particles/typedefs/index.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * @namespace Phaser.Types.GameObjects.Particles */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleDeathCallback.js
src/gameobjects/particles/typedefs/ParticleDeathCallback.js
/** * @callback Phaser.Types.GameObjects.Particles.ParticleDeathCallback * @since 3.0.0 * * @param {Phaser.GameObjects.Particles.Particle} particle - The particle that died. */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EdgeZoneSourceCallback.js
src/gameobjects/particles/typedefs/EdgeZoneSourceCallback.js
/** * @callback Phaser.Types.GameObjects.Particles.EdgeZoneSourceCallback * @since 3.0.0 * * @param {number} quantity - The number of particles to place on the source edge. If 0, `stepRate` should be used instead. * @param {number} [stepRate] - The distance between each particle. When set, `quantity` is implied an...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpCustomEmitConfig.js
src/gameobjects/particles/typedefs/EmitterOpCustomEmitConfig.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpCustomEmitConfig * @since 3.0.0 * * @property {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitCallback} onEmit - A callback that is invoked each time the emitter emits a particle. */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterConfig.js
src/gameobjects/particles/typedefs/ParticleEmitterConfig.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterConfig * @since 3.0.0 * * @property {boolean} [active] - Sets {@link Phaser.GameObjects.Particles.ParticleEmitter#active}. Setting this to false will stop the emitter from running at all. If you just wish to stop particles from emitting, set ...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpOnEmitType.js
src/gameobjects/particles/typedefs/EmitterOpOnEmitType.js
/** * @typedef {(number|number[]|Phaser.Types.GameObjects.Particles.EmitterOpOnEmitCallback|Phaser.Types.GameObjects.Particles.EmitterOpRandomConfig|Phaser.Types.GameObjects.Particles.EmitterOpRandomMinMaxConfig|Phaser.Types.GameObjects.Particles.EmitterOpSteppedConfig|Phaser.Types.GameObjects.Particles.EmitterOpCusto...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleData.js
src/gameobjects/particles/typedefs/ParticleData.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.ParticleData * @since 3.60.0 * * @property {Phaser.Types.GameObjects.Particles.ParticleDataValue} [tint={min:0xffffff,max:0xffffff}] * @property {Phaser.Types.GameObjects.Particles.ParticleDataValue} [alpha={min:1,max:1}] * @property {Phaser.Types.GameObj...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/DeathZoneObject.js
src/gameobjects/particles/typedefs/DeathZoneObject.js
/** * @typedef {Phaser.GameObjects.Particles.Zones.DeathZone|Phaser.Types.GameObjects.Particles.ParticleEmitterDeathZoneConfig|Phaser.Types.GameObjects.Particles.DeathZoneSource} Phaser.Types.GameObjects.Particles.DeathZoneObject * @since 3.60.0 */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleSortCallback.js
src/gameobjects/particles/typedefs/ParticleSortCallback.js
/** * @callback Phaser.Types.GameObjects.Particles.ParticleSortCallback * @since 3.60.0 * * @param {Phaser.GameObjects.Particles.Particle} a - The first Particle being compared. * @param {Phaser.GameObjects.Particles.Particle} b - The second Particle being compared. */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitZoneObject.js
src/gameobjects/particles/typedefs/EmitZoneObject.js
/** * @typedef {Phaser.GameObjects.Particles.Zones.EdgeZone|Phaser.GameObjects.Particles.Zones.RandomZone} Phaser.Types.GameObjects.Particles.EmitZoneObject * @since 3.60.0 */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitZoneData.js
src/gameobjects/particles/typedefs/EmitZoneData.js
/** * @typedef {Phaser.Types.GameObjects.Particles.ParticleEmitterEdgeZoneConfig|Phaser.Types.GameObjects.Particles.ParticleEmitterRandomZoneConfig|Phaser.GameObjects.Particles.Zones.EdgeZone|Phaser.GameObjects.Particles.Zones.RandomZone} Phaser.Types.GameObjects.Particles.EmitZoneData * @since 3.60.0 */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/RandomZoneSourceCallback.js
src/gameobjects/particles/typedefs/RandomZoneSourceCallback.js
/** * @callback Phaser.Types.GameObjects.Particles.RandomZoneSourceCallback * @since 3.0.0 * * @param {Phaser.Types.Math.Vector2Like} point - A point to modify. */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterAnimConfig.js
src/gameobjects/particles/typedefs/ParticleEmitterAnimConfig.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterAnimConfig * @since 3.60.0 * * @property {string|string[]|Phaser.Types.Animations.PlayAnimationConfig|Phaser.Types.Animations.PlayAnimationConfig[]} [anims] - One or more animations names, or Play Animation Config objects. * @property {boole...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpOnEmitCallback.js
src/gameobjects/particles/typedefs/EmitterOpOnEmitCallback.js
/** * The returned value sets what the property will be at the START of the particle's life, on emit. * * @callback Phaser.Types.GameObjects.Particles.EmitterOpOnEmitCallback * @since 3.0.0 * * @param {Phaser.GameObjects.Particles.Particle} [particle] - The particle. * @param {string} [key] - The name of the pr...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/GravityWellConfig.js
src/gameobjects/particles/typedefs/GravityWellConfig.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.GravityWellConfig * @since 3.0.0 * * @property {number} [x=0] - The x coordinate of the Gravity Well, in world space. * @property {number} [y=0] - The y coordinate of the Gravity Well, in world space. * @property {number} [power=0] - The strength of the g...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterOps.js
src/gameobjects/particles/typedefs/ParticleEmitterOps.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterOps * @since 3.60.0 * * @property {Phaser.GameObjects.Particles.EmitterOp} accelerationX - The accelerationX EmitterOp instance. This is an onEmit and onUpdate operator. * @property {Phaser.GameObjects.Particles.EmitterOp} accelerationY - Th...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleDataValue.js
src/gameobjects/particles/typedefs/ParticleDataValue.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.ParticleDataValue * @since 3.60.0 * * @property {number} min - The minimum value. * @property {number} max - The maximum value. */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpRandomConfig.js
src/gameobjects/particles/typedefs/EmitterOpRandomConfig.js
/** * Defines an operation yielding a random value within a range. * * @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpRandomConfig * @since 3.0.0 * * @property {number[]} random - The minimum and maximum values, as [min, max]. */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpEaseConfig.js
src/gameobjects/particles/typedefs/EmitterOpEaseConfig.js
/** * Defines an operation yielding a value incremented continuously across a range. * * @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpEaseConfig * @since 3.0.0 * * @property {number} start - The starting value. * @property {number} end - The ending value. * @property {boolean} [random] - If tru...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpSteppedConfig.js
src/gameobjects/particles/typedefs/EmitterOpSteppedConfig.js
/** * Defines an operation yielding a value incremented by steps across a range. * * @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpSteppedConfig * @since 3.0.0 * * @property {number} start - The starting value. * @property {number} end - The ending value. * @property {number} steps - The number...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EdgeZoneSource.js
src/gameobjects/particles/typedefs/EdgeZoneSource.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.EdgeZoneSource * @since 3.0.0 * * @property {Phaser.Types.GameObjects.Particles.EdgeZoneSourceCallback} getPoints - A function placing points on the sources edge or edges. * * @see Phaser.Curves.Curve * @see Phaser.Curves.Path * @see Phaser.Geom.Circle ...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/DeathZoneSource.js
src/gameobjects/particles/typedefs/DeathZoneSource.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.DeathZoneSource * @since 3.0.0 * * @property {Phaser.Types.GameObjects.Particles.DeathZoneSourceCallback} contains * * @see Phaser.Geom.Circle * @see Phaser.Geom.Ellipse * @see Phaser.Geom.Polygon * @see Phaser.Geom.Rectangle * @see Phaser.Geom.Triang...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/ParticleEmitterDeathZoneConfig.js
src/gameobjects/particles/typedefs/ParticleEmitterDeathZoneConfig.js
/** * @typedef {object} Phaser.Types.GameObjects.Particles.ParticleEmitterDeathZoneConfig * @since 3.0.0 * * @property {Phaser.Types.GameObjects.Particles.DeathZoneSource} source - A shape representing the zone. See {@link Phaser.GameObjects.Particles.Zones.DeathZone#source}. * @property {string} [type='onEnter'] ...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpRandomMinMaxConfig.js
src/gameobjects/particles/typedefs/EmitterOpRandomMinMaxConfig.js
/** * Defines an operation yielding a random value within a range. * * @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpRandomMinMaxConfig * @since 3.0.0 * * @property {number} min - The minimum value. * @property {number} max - The maximum value. * @property {boolean} [int] - If true, only intege...
javascript
MIT
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2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/particles/typedefs/EmitterOpInterpolationConfig.js
src/gameobjects/particles/typedefs/EmitterOpInterpolationConfig.js
/** * Defines an operation yielding a value incremented continuously across an interpolated data set. * * @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpInterpolationConfig * @since 3.60.0 * * @property {number[]} values - The array of number values to interpolate through. * @property {(string|fun...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
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phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/ContainerCreator.js
src/gameobjects/container/ContainerCreator.js
/** * @author Richard Davey <rich@phaser.io> * @author Felipe Alfonso <@bitnenfer> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var BuildGameObject = require('../BuildGameObject'); var Container = require('./Container'); var Ga...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/ContainerFactory.js
src/gameobjects/container/ContainerFactory.js
/** * @author Richard Davey <rich@phaser.io> * @author Felipe Alfonso <@bitnenfer> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Container = require('./Container'); var GameObjectFactory = require('../GameObjectFactory'); /...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/Container.js
src/gameobjects/container/Container.js
/** * @author Richard Davey <rich@phaser.io> * @author Felipe Alfonso <@bitnenfer> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var ArrayUtils = require('../../utils/array'); var BlendModes = require('../../renderer/BlendModes'...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
true
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/ContainerWebGLRenderer.js
src/gameobjects/container/ContainerWebGLRenderer.js
/** * @author Richard Davey <rich@phaser.io> * @author Felipe Alfonso <@bitnenfer> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Renders this Game Object with the WebGL Renderer to the given Camera. * The object will not...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/ContainerCanvasRenderer.js
src/gameobjects/container/ContainerCanvasRenderer.js
/** * @author Richard Davey <rich@phaser.io> * @author Felipe Alfonso <@bitnenfer> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Renders this Game Object with the Canvas Renderer to the given Camera. * The object will no...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/ContainerRender.js
src/gameobjects/container/ContainerRender.js
/** * @author Richard Davey <rich@phaser.io> * @author Felipe Alfonso <@bitnenfer> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var NOOP = require('../../utils/NOOP'); var renderWebGL = NOOP; var renderCanvas = NOOP; if (typeo...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/typedefs/ContainerConfig.js
src/gameobjects/container/typedefs/ContainerConfig.js
/** * @typedef {object} Phaser.Types.GameObjects.Container.ContainerConfig * @extends Phaser.Types.GameObjects.GameObjectConfig * @since 3.50.0 * * @property {Phaser.GameObjects.GameObject[]} [children] - An optional array of Game Objects to add to the Container. */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/container/typedefs/index.js
src/gameobjects/container/typedefs/index.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * @namespace Phaser.Types.GameObjects.Container */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/RopeCreator.js
src/gameobjects/rope/RopeCreator.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var BuildGameObject = require('../BuildGameObject'); var GameObjectCreator = require('../GameObjectCreator'); var GetAdvancedValue = require('.....
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/RopeCanvasRenderer.js
src/gameobjects/rope/RopeCanvasRenderer.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * This is a stub function for Rope.Render. There is no Canvas renderer for Rope objects. * * @method Phaser.GameObjects.Rope#renderCanvas...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/Rope.js
src/gameobjects/rope/Rope.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var AnimationState = require('../../animations/AnimationState'); var Class = require('../../utils/Class'); var Components = require('../componen...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
true
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/RopeFactory.js
src/gameobjects/rope/RopeFactory.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Rope = require('./Rope'); var GameObjectFactory = require('../GameObjectFactory'); /** * Creates a new Rope Game Object and adds it to the...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/RopeRender.js
src/gameobjects/rope/RopeRender.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var NOOP = require('../../utils/NOOP'); var renderWebGL = NOOP; var renderCanvas = NOOP; if (typeof WEBGL_RENDERER) { renderWebGL = require...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/RopeWebGLRenderer.js
src/gameobjects/rope/RopeWebGLRenderer.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var GetCalcMatrix = require('../GetCalcMatrix'); var Utils = require('../../renderer/webgl/Utils'); /** * Renders this Game Object with the We...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/typedefs/index.js
src/gameobjects/rope/typedefs/index.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * @namespace Phaser.Types.GameObjects.Rope */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/rope/typedefs/RopeConfig.js
src/gameobjects/rope/typedefs/RopeConfig.js
/** * @typedef {object} Phaser.Types.GameObjects.Rope.RopeConfig * @extends Phaser.Types.GameObjects.GameObjectConfig * @since 3.50.0 * * @property {string} [key] - The key of the Texture this Game Object will use to render with, as stored in the Texture Manager. If not given, `__DEFAULT` is used. * @property {(s...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/GraphicsFactory.js
src/gameobjects/graphics/GraphicsFactory.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Graphics = require('./Graphics'); var GameObjectFactory = require('../GameObjectFactory'); /** * Creates a new Graphics Game Object and ad...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/Graphics.js
src/gameobjects/graphics/Graphics.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var BaseCamera = require('../../cameras/2d/BaseCamera'); var Class = require('../../utils/Class'); var Commands = require('./Commands'); var Com...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
true
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/Commands.js
src/gameobjects/graphics/Commands.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ module.exports = { ARC: 0, BEGIN_PATH: 1, CLOSE_PATH: 2, FILL_RECT: 3, LINE_TO: 4, MOVE_TO: 5, LINE_STYLE: 6, F...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/GraphicsCanvasRenderer.js
src/gameobjects/graphics/GraphicsCanvasRenderer.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Commands = require('./Commands'); var SetTransform = require('../../renderer/canvas/utils/SetTransform'); /** * Renders this Game Object w...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/GraphicsRender.js
src/gameobjects/graphics/GraphicsRender.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var NOOP = require('../../utils/NOOP'); var renderWebGL = NOOP; var renderCanvas = NOOP; if (typeof WEBGL_RENDERER) { renderWebGL = require...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/GraphicsWebGLRenderer.js
src/gameobjects/graphics/GraphicsWebGLRenderer.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Commands = require('./Commands'); var GetCalcMatrix = require('../GetCalcMatrix'); var TransformMatrix = require('../components/TransformMat...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/GraphicsCreator.js
src/gameobjects/graphics/GraphicsCreator.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var GameObjectCreator = require('../GameObjectCreator'); var Graphics = require('./Graphics'); /** * Creates a new Graphics Game Object and re...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/typedefs/RoundedRectRadius.js
src/gameobjects/graphics/typedefs/RoundedRectRadius.js
/** * @typedef {object} Phaser.Types.GameObjects.Graphics.RoundedRectRadius * @since 3.11.0 * * @property {number} [tl=20] - Top left corner radius. Draw concave arc if this radius is negative. * @property {number} [tr=20] - Top right corner radius. Draw concave arc if this radius is negative. * @property {number...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/typedefs/FillStyle.js
src/gameobjects/graphics/typedefs/FillStyle.js
/** * Graphics fill style settings. * * @typedef {object} Phaser.Types.GameObjects.Graphics.FillStyle * @since 3.0.0 * * @property {number} [color] - The fill color. * @property {number} [alpha] - The fill alpha. */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/typedefs/LineStyle.js
src/gameobjects/graphics/typedefs/LineStyle.js
/** * Graphics line style (or stroke style) settings. * * @typedef {object} Phaser.Types.GameObjects.Graphics.LineStyle * @since 3.0.0 * * @property {number} [width] - The stroke width. * @property {number} [color] - The stroke color. * @property {number} [alpha] - The stroke alpha. */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/typedefs/Styles.js
src/gameobjects/graphics/typedefs/Styles.js
/** * Graphics style settings. * * @typedef {object} Phaser.Types.GameObjects.Graphics.Styles * @since 3.0.0 * * @property {Phaser.Types.GameObjects.Graphics.LineStyle} [lineStyle] - The style applied to shape outlines. * @property {Phaser.Types.GameObjects.Graphics.FillStyle} [fillStyle] - The style applied to ...
javascript
MIT
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2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/typedefs/index.js
src/gameobjects/graphics/typedefs/index.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * @namespace Phaser.Types.GameObjects.Graphics */
javascript
MIT
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2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/graphics/typedefs/Options.js
src/gameobjects/graphics/typedefs/Options.js
/** * Options for the Graphics Game Object. * * @typedef {object} Phaser.Types.GameObjects.Graphics.Options * @extends Phaser.Types.GameObjects.Graphics.Styles * @since 3.0.0 * * @property {number} [x] - The x coordinate of the Graphics. * @property {number} [y] - The y coordinate of the Graphics. */
javascript
MIT
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2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/ShaderWebGLRenderer.js
src/gameobjects/shader/ShaderWebGLRenderer.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var GetCalcMatrix = require('../GetCalcMatrix'); /** * Renders this Game Object with the WebGL Renderer to the given Camera. * The object wil...
javascript
MIT
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2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/Shader.js
src/gameobjects/shader/Shader.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Class = require('../../utils/Class'); var Components = require('../components'); var GameObject = require('../GameObject'); var GetFastValue...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
true
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/ShaderFactory.js
src/gameobjects/shader/ShaderFactory.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Shader = require('./Shader'); var GameObjectFactory = require('../GameObjectFactory'); /** * Creates a new Shader Game Object and adds it ...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/ShaderCreator.js
src/gameobjects/shader/ShaderCreator.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var BuildGameObject = require('../BuildGameObject'); var GameObjectCreator = require('../GameObjectCreator'); var GetAdvancedValue = require('.....
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/ShaderRender.js
src/gameobjects/shader/ShaderRender.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var NOOP = require('../../utils/NOOP'); var renderWebGL = NOOP; var renderCanvas = NOOP; if (typeof WEBGL_RENDERER) { renderWebGL = require...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/ShaderCanvasRenderer.js
src/gameobjects/shader/ShaderCanvasRenderer.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * This is a stub function for Shader.Render. There is no Canvas renderer for Shader objects. * * @method Phaser.GameObjects.Shader#render...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/typedefs/ShaderConfig.js
src/gameobjects/shader/typedefs/ShaderConfig.js
/** * @typedef {object} Phaser.Types.GameObjects.Shader.ShaderConfig * @extends Phaser.Types.GameObjects.GameObjectConfig * @since 3.50.0 * * @property {(string|Phaser.Display.BaseShader)} key - The key of the shader to use from the shader cache, or a BaseShader instance. * @property {number} [width=128] - The wi...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/shader/typedefs/index.js
src/gameobjects/shader/typedefs/index.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * @namespace Phaser.Types.GameObjects.Shader */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/pathfollower/PathFollower.js
src/gameobjects/pathfollower/PathFollower.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Class = require('../../utils/Class'); var Components = require('../components'); var Sprite = require('../sprite/Sprite'); /** * @classdes...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/pathfollower/PathFollowerFactory.js
src/gameobjects/pathfollower/PathFollowerFactory.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var GameObjectFactory = require('../GameObjectFactory'); var PathFollower = require('./PathFollower'); /** * Creates a new PathFollower Game O...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/pathfollower/typedefs/index.js
src/gameobjects/pathfollower/typedefs/index.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * @namespace Phaser.Types.GameObjects.PathFollower */
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/pathfollower/typedefs/PathConfig.js
src/gameobjects/pathfollower/typedefs/PathConfig.js
/** * Settings for a PathFollower. * * @typedef {object} Phaser.Types.GameObjects.PathFollower.PathConfig * @since 3.0.0 * * @property {number} [duration=1000] - The duration of the path follow in ms. Must be `> 0`. * @property {number} [from=0] - The start position of the path follow, between 0 and 1. Must be l...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/ParseXMLBitmapFont.js
src/gameobjects/bitmaptext/ParseXMLBitmapFont.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Read an integer value from an XML Node. * * @function getValue * @since 3.0.0 * @private * * @param {Node} node - The XML Node. * ...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/RetroFont.js
src/gameobjects/bitmaptext/RetroFont.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var RETRO_FONT_CONST = require('./const'); var Extend = require('../../utils/object/Extend'); /** * @namespace Phaser.GameObjects.RetroFont *...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/ParseFromAtlas.js
src/gameobjects/bitmaptext/ParseFromAtlas.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var ParseXMLBitmapFont = require('./ParseXMLBitmapFont'); /** * Parse an XML Bitmap Font from an Atlas. * * Adds the parsed Bitmap Font data...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/GetBitmapTextSize.js
src/gameobjects/bitmaptext/GetBitmapTextSize.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Calculate the full bounds, in local and world space, of a BitmapText Game Object. * * Returns a BitmapTextSize object that contains glo...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/const.js
src/gameobjects/bitmaptext/const.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var RETRO_FONT_CONST = { /** * Text Set 1 = !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvw...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/ParseRetroFont.js
src/gameobjects/bitmaptext/ParseRetroFont.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var GetValue = require('../../utils/object/GetValue'); /** * Parses a Retro Font configuration object so you can pass it to the BitmapText con...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/BatchChar.js
src/gameobjects/bitmaptext/BatchChar.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Renders one character of the Bitmap Text to the WebGL Pipeline. * * @function BatchChar * @since 3.50.0 * @private * * @param {Phas...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/static/BitmapText.js
src/gameobjects/bitmaptext/static/BitmapText.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Class = require('../../../utils/Class'); var Clamp = require('../../../math/Clamp'); var Components = require('../../components'); var GameO...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
true
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/static/BitmapTextCanvasRenderer.js
src/gameobjects/bitmaptext/static/BitmapTextCanvasRenderer.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var SetTransform = require('../../../renderer/canvas/utils/SetTransform'); /** * Renders this Game Object with the Canvas Renderer to the give...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/static/BitmapTextRender.js
src/gameobjects/bitmaptext/static/BitmapTextRender.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var NOOP = require('../../../utils/NOOP'); var renderWebGL = NOOP; var renderCanvas = NOOP; if (typeof WEBGL_RENDERER) { renderWebGL = requ...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/static/BitmapTextWebGLRenderer.js
src/gameobjects/bitmaptext/static/BitmapTextWebGLRenderer.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var BatchChar = require('../BatchChar'); var GetCalcMatrix = require('../../GetCalcMatrix'); var Utils = require('../../../renderer/webgl/Utils'...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/static/BitmapTextFactory.js
src/gameobjects/bitmaptext/static/BitmapTextFactory.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var BitmapText = require('./BitmapText'); var GameObjectFactory = require('../../GameObjectFactory'); /** * Creates a new Bitmap Text Game Obj...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/static/BitmapTextCreator.js
src/gameobjects/bitmaptext/static/BitmapTextCreator.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var BitmapText = require('./BitmapText'); var BuildGameObject = require('../../BuildGameObject'); var GameObjectCreator = require('../../GameObj...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextRender.js
src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextRender.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var NOOP = require('../../../utils/NOOP'); var renderWebGL = NOOP; var renderCanvas = NOOP; if (typeof WEBGL_RENDERER) { renderWebGL = requ...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextCreator.js
src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextCreator.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var BitmapText = require('./DynamicBitmapText'); var BuildGameObject = require('../../BuildGameObject'); var GameObjectCreator = require('../../...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/dynamic/DynamicBitmapText.js
src/gameobjects/bitmaptext/dynamic/DynamicBitmapText.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var BitmapText = require('../static/BitmapText'); var Class = require('../../../utils/Class'); var Render = require('./DynamicBitmapTextRender')...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextWebGLRenderer.js
src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextWebGLRenderer.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var GetCalcMatrix = require('../../GetCalcMatrix'); var TransformMatrix = require('../../components/TransformMatrix'); var Utils = require('../....
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextCanvasRenderer.js
src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextCanvasRenderer.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var SetTransform = require('../../../renderer/canvas/utils/SetTransform'); /** * Renders this Game Object with the Canvas Renderer to the give...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false
phaserjs/phaser
https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextFactory.js
src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextFactory.js
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var DynamicBitmapText = require('./DynamicBitmapText'); var GameObjectFactory = require('../../GameObjectFactory'); /** * Creates a new Dynami...
javascript
MIT
a9965625f49cf366584f454556b039e06e8adad6
2026-01-04T14:59:32.525416Z
false