repo stringlengths 5 106 | file_url stringlengths 78 301 | file_path stringlengths 4 211 | content stringlengths 0 32.8k | language stringclasses 1
value | license stringclasses 7
values | commit_sha stringlengths 40 40 | retrieved_at stringdate 2026-01-04 14:56:49 2026-01-05 02:23:25 | truncated bool 2
classes |
|---|---|---|---|---|---|---|---|---|
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/Mesh-vert.js | src/renderer/webgl/shaders/Mesh-vert.js | module.exports = [
'#define SHADER_NAME PHASER_MESH_VS',
'precision mediump float;',
'attribute vec3 aVertexPosition;',
'attribute vec3 aVertexNormal;',
'attribute vec2 aTextureCoord;',
'uniform mat4 uViewProjectionMatrix;',
'uniform mat4 uModelMatrix;',
'uniform mat4 uNormalMatrix;',
... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/FXBarrel-frag.js | src/renderer/webgl/shaders/FXBarrel-frag.js | module.exports = [
'#define SHADER_NAME BARREL_FS',
'precision mediump float;',
'uniform sampler2D uMainSampler;',
'uniform float amount;',
'varying vec2 outTexCoord;',
'vec2 Distort(vec2 p)',
'{',
' float theta = atan(p.y, p.x);',
' float radius = length(p);',
' radius... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/FXBlurMed-frag.js | src/renderer/webgl/shaders/FXBlurMed-frag.js | module.exports = [
'#define SHADER_NAME BLUR_MED_FS',
'precision mediump float;',
'uniform sampler2D uMainSampler;',
'uniform vec2 resolution;',
'uniform vec2 offset;',
'uniform float strength;',
'uniform vec3 color;',
'varying vec2 outTexCoord;',
'void main ()',
'{',
' ve... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/FXShine-frag.js | src/renderer/webgl/shaders/FXShine-frag.js | module.exports = [
'#define SHADER_NAME SHINE_FS',
'precision mediump float;',
'uniform sampler2D uMainSampler;',
'uniform vec2 resolution;',
'uniform bool reveal;',
'uniform float speed;',
'uniform float time;',
'uniform float lineWidth;',
'uniform float gradient;',
'varying vec... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/BitmapMask-vert.js | src/renderer/webgl/shaders/BitmapMask-vert.js | module.exports = [
'#define SHADER_NAME PHASER_BITMAP_MASK_VS',
'precision mediump float;',
'attribute vec2 inPosition;',
'void main ()',
'{',
' gl_Position = vec4(inPosition, 0.0, 1.0);',
'}',
].join('\n');
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/Quad-vert.js | src/renderer/webgl/shaders/Quad-vert.js | module.exports = [
'#define SHADER_NAME PHASER_QUAD_VS',
'precision mediump float;',
'attribute vec2 inPosition;',
'attribute vec2 inTexCoord;',
'varying vec2 outFragCoord;',
'varying vec2 outTexCoord;',
'void main ()',
'{',
' outFragCoord = inPosition.xy * 0.5 + 0.5;',
' o... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/FXWipe-frag.js | src/renderer/webgl/shaders/FXWipe-frag.js | module.exports = [
'#define SHADER_NAME WIPE_FS',
'precision mediump float;',
'uniform sampler2D uMainSampler;',
'uniform vec4 config;',
'uniform bool reveal;',
'varying vec2 outTexCoord;',
'void main ()',
'{',
' vec2 uv = outTexCoord;',
' vec4 color0;',
' vec4 color... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/Single-vert.js | src/renderer/webgl/shaders/Single-vert.js | module.exports = [
'#define SHADER_NAME PHASER_SINGLE_VS',
'precision mediump float;',
'uniform mat4 uProjectionMatrix;',
'uniform vec2 uResolution;',
'attribute vec2 inPosition;',
'attribute vec2 inTexCoord;',
'attribute float inTexId;',
'attribute float inTintEffect;',
'attribute v... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/Copy-frag.js | src/renderer/webgl/shaders/Copy-frag.js | module.exports = [
'#define SHADER_NAME PHASER_COPY_FS',
'precision mediump float;',
'uniform sampler2D uMainSampler;',
'uniform float uBrightness;',
'varying vec2 outTexCoord;',
'void main ()',
'{',
' gl_FragColor = texture2D(uMainSampler, outTexCoord) * uBrightness;',
'}',
].joi... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/Multi-vert.js | src/renderer/webgl/shaders/Multi-vert.js | module.exports = [
'#define SHADER_NAME PHASER_MULTI_VS',
'precision mediump float;',
'uniform mat4 uProjectionMatrix;',
'uniform vec2 uResolution;',
'attribute vec2 inPosition;',
'attribute vec2 inTexCoord;',
'attribute float inTexId;',
'attribute float inTintEffect;',
'attribute ve... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/BitmapMask-frag.js | src/renderer/webgl/shaders/BitmapMask-frag.js | module.exports = [
'#define SHADER_NAME PHASER_BITMAP_MASK_FS',
'precision mediump float;',
'uniform vec2 uResolution;',
'uniform sampler2D uMainSampler;',
'uniform sampler2D uMaskSampler;',
'uniform bool uInvertMaskAlpha;',
'void main ()',
'{',
' vec2 uv = gl_FragCoord.xy / uReso... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/FXGradient-frag.js | src/renderer/webgl/shaders/FXGradient-frag.js | module.exports = [
'#define SHADER_NAME GRADIENT_FS',
'#define SRGB_TO_LINEAR(c) pow((c), vec3(2.2))',
'#define LINEAR_TO_SRGB(c) pow((c), vec3(1.0 / 2.2))',
'#define SRGB(r, g, b) SRGB_TO_LINEAR(vec3(float(r), float(g), float(b)) / 255.0)',
'precision mediump float;',
'uniform sampler2D uMainSa... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/FXGlow-frag.js | src/renderer/webgl/shaders/FXGlow-frag.js | module.exports = [
'#define SHADER_NAME GLOW_FS',
'precision mediump float;',
'uniform sampler2D uMainSampler;',
'varying vec2 outTexCoord;',
'uniform float outerStrength;',
'uniform float innerStrength;',
'uniform vec2 resolution;',
'uniform vec4 glowColor;',
'uniform bool knockout;... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/Mobile-frag.js | src/renderer/webgl/shaders/Mobile-frag.js | module.exports = [
'#define SHADER_NAME PHASER_MOBILE_FS',
'#ifdef GL_FRAGMENT_PRECISION_HIGH',
'precision highp float;',
'#else',
'precision mediump float;',
'#endif',
'uniform sampler2D uMainSampler;',
'varying vec2 outTexCoord;',
'varying float outTintEffect;',
'varying vec4 o... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/PostFX-frag.js | src/renderer/webgl/shaders/PostFX-frag.js | module.exports = [
'#define SHADER_NAME PHASER_POSTFX_FS',
'precision mediump float;',
'uniform sampler2D uMainSampler;',
'varying vec2 outTexCoord;',
'void main ()',
'{',
' gl_FragColor = texture2D(uMainSampler, outTexCoord);',
'}',
].join('\n');
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/PointLight-vert.js | src/renderer/webgl/shaders/PointLight-vert.js | module.exports = [
'#define SHADER_NAME PHASER_POINTLIGHT_VS',
'precision mediump float;',
'uniform mat4 uProjectionMatrix;',
'attribute vec2 inPosition;',
'attribute vec2 inLightPosition;',
'attribute vec4 inLightColor;',
'attribute float inLightRadius;',
'attribute float inLightAttenua... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/shaders/FXBlurHigh-frag.js | src/renderer/webgl/shaders/FXBlurHigh-frag.js | module.exports = [
'#define SHADER_NAME BLUR_HIGH_FS',
'precision mediump float;',
'uniform sampler2D uMainSampler;',
'uniform vec2 resolution;',
'uniform vec2 offset;',
'uniform float strength;',
'uniform vec3 color;',
'varying vec2 outTexCoord;',
'void main ()',
'{',
' v... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/wrappers/index.js | src/renderer/webgl/wrappers/index.js | /**
* @author Benjamin D. Richards <benjamindrichards@gmail.com>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Renderer.WebGL.Wrappers
*/
var Wrappers = {
WebGLAttribLocationWrapper: require('./WebGLAttri... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/wrappers/WebGLAttribLocationWrapper.js | src/renderer/webgl/wrappers/WebGLAttribLocationWrapper.js | /**
* @author Benjamin D. Richards <benjamindrichards@gmail.com>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../../../utils/Class');
/**
* @classdesc
* Wrapper for a WebGL attribute location, containing all th... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/wrappers/WebGLUniformLocationWrapper.js | src/renderer/webgl/wrappers/WebGLUniformLocationWrapper.js | /**
* @author Benjamin D. Richards <benjamindrichards@gmail.com>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../../../utils/Class');
/**
* @classdesc
* Wrapper for a WebGL uniform location, containing all the ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/wrappers/WebGLFramebufferWrapper.js | src/renderer/webgl/wrappers/WebGLFramebufferWrapper.js | /**
* @author Benjamin D. Richards <benjamindrichards@gmail.com>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../../../utils/Class');
// Possible errors that can be thrown by `gl.checkFramebufferStatus()`.
/**
*... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/wrappers/WebGLProgramWrapper.js | src/renderer/webgl/wrappers/WebGLProgramWrapper.js | /**
* @author Benjamin D. Richards <benjamindrichards@gmail.com>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../../../utils/Class');
/**
* @classdesc
* Wrapper for a WebGL program, containing all the informati... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/wrappers/WebGLTextureWrapper.js | src/renderer/webgl/wrappers/WebGLTextureWrapper.js | /**
* @author Benjamin D. Richards <benjamindrichards@gmail.com>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../../../utils/Class');
var IsSizePowerOfTwo = require('../../../math/pow2/IsSizePowerOfTwo');
/**
* ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/wrappers/WebGLBufferWrapper.js | src/renderer/webgl/wrappers/WebGLBufferWrapper.js | /**
* @author Benjamin D. Richards <benjamindrichards@gmail.com>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../../../utils/Class');
/**
* @classdesc
* Wrapper for a WebGL buffer, containing all the informatio... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/typedefs/WebGLConst.js | src/renderer/webgl/typedefs/WebGLConst.js | /**
* @typedef {object} Phaser.Types.Renderer.WebGL.WebGLConst
* @since 3.50.0
*
* @property {GLenum} enum - The data type of the attribute, i.e. `gl.BYTE`, `gl.SHORT`, `gl.UNSIGNED_BYTE`, `gl.FLOAT`, etc.
* @property {number} size - The size, in bytes, of the data type.
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/typedefs/WebGLPipelineShaderConfig.js | src/renderer/webgl/typedefs/WebGLPipelineShaderConfig.js | /**
* @typedef {object} Phaser.Types.Renderer.WebGL.WebGLPipelineShaderConfig
* @since 3.50.0
*
* @property {string} [name] - The name of the shader. Doesn't have to be unique, but makes shader look-up easier if it is.
* @property {string} [vertShader] - The source code, as a string, for the vertex shader. If not ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/typedefs/WebGLTextureCompression.js | src/renderer/webgl/typedefs/WebGLTextureCompression.js | /**
* @typedef {object} Phaser.Types.Renderer.WebGL.WebGLTextureCompression
* @since 3.55.0
*
* @property {object|undefined} ASTC - Indicates if ASTC compression is supported (mostly iOS).
* @property {object|undefined} ATC - Indicates if ATC compression is supported.
* @property {object|undefined} BPTC - Indicat... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/typedefs/WebGLPipelineAttributeConfig.js | src/renderer/webgl/typedefs/WebGLPipelineAttributeConfig.js | /**
* @typedef {object} Phaser.Types.Renderer.WebGL.WebGLPipelineAttributeConfig
* @since 3.50.0
*
* @property {string} name - The name of the attribute as defined in the vertex shader.
* @property {number} size - The number of components in the attribute, i.e. 1 for a float, 2 for a vec2, 3 for a vec3, etc.
* @p... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/typedefs/index.js | src/renderer/webgl/typedefs/index.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Types.Renderer.WebGL
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/typedefs/WebGLPipelineAttribute.js | src/renderer/webgl/typedefs/WebGLPipelineAttribute.js | /**
* @typedef {object} Phaser.Types.Renderer.WebGL.WebGLPipelineAttribute
* @since 3.50.0
*
* @property {string} name - The name of the attribute as defined in the vertex shader.
* @property {number} size - The number of components in the attribute, i.e. 1 for a float, 2 for a vec2, 3 for a vec3, etc.
* @propert... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/typedefs/WebGLPipelineUniformsConfig.js | src/renderer/webgl/typedefs/WebGLPipelineUniformsConfig.js | /**
* @typedef {object} Phaser.Types.Renderer.WebGL.WebGLPipelineUniformsConfig
* @since 3.55.1
*
* @property {string} name - The name of the uniform as defined in the shader.
* @property {number} location - The location of the uniform.
* @property {?function} setter - The setter function called on the WebGL cont... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/typedefs/WebGLPipelineConfig.js | src/renderer/webgl/typedefs/WebGLPipelineConfig.js | /**
* @typedef {object} Phaser.Types.Renderer.WebGL.WebGLPipelineConfig
* @since 3.50.0
*
* @property {Phaser.Game} game - The Phaser.Game instance that owns this pipeline.
* @property {string} [name] - The name of the pipeline.
* @property {GLenum} [topology=gl.TRIANGLES] - How the primitives are rendered. The d... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/typedefs/RenderTargetConfig.js | src/renderer/webgl/typedefs/RenderTargetConfig.js | /**
* @typedef {object} Phaser.Types.Renderer.WebGL.RenderTargetConfig
* @since 3.50.0
*
* @property {number} [scale=1] - A value between 0 and 1. Controls the size of this Render Target in relation to the Renderer. A value of 1 matches it. 0.5 makes the Render Target half the size of the renderer, etc.
* @propert... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/webgl/typedefs/WebGLPipelineBatchEntry.js | src/renderer/webgl/typedefs/WebGLPipelineBatchEntry.js | /**
* @typedef {object} Phaser.Types.Renderer.WebGL.WebGLPipelineBatchEntry
* @since 3.60.0
*
* @property {number} start - The vertext count this batch entry starts from.
* @property {number} count - The total number of vertices in this batch entry.
* @property {number} unit - The current texture unit of the batc... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/snapshot/CanvasSnapshot.js | src/renderer/snapshot/CanvasSnapshot.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var CanvasPool = require('../../display/canvas/CanvasPool');
var Color = require('../../display/color/Color');
var GetFastValue = require('../..... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/snapshot/index.js | src/renderer/snapshot/index.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Renderer.Snapshot
*/
module.exports = {
Canvas: require('./CanvasSnapshot'),
WebGL: require('./WebGLSnapshot... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/snapshot/WebGLSnapshot.js | src/renderer/snapshot/WebGLSnapshot.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var CanvasPool = require('../../display/canvas/CanvasPool');
var Color = require('../../display/color/Color');
var GetFastValue = require('../..... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/snapshot/typedefs/SnapshotState.js | src/renderer/snapshot/typedefs/SnapshotState.js | /**
* @typedef {object} Phaser.Types.Renderer.Snapshot.SnapshotState
* @since 3.16.1
*
* @property {Phaser.Types.Renderer.Snapshot.SnapshotCallback} callback - The function to call after the snapshot is taken.
* @property {string} [type='image/png'] - The format of the image to create, usually `image/png` or `imag... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/snapshot/typedefs/index.js | src/renderer/snapshot/typedefs/index.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Types.Renderer.Snapshot
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/renderer/snapshot/typedefs/SnapshotCallback.js | src/renderer/snapshot/typedefs/SnapshotCallback.js | /**
* @callback Phaser.Types.Renderer.Snapshot.SnapshotCallback
* @since 3.16.1
*
* @param {(Phaser.Display.Color|HTMLImageElement)} snapshot - Either a Color object if a single pixel is being grabbed, or a new Image which contains a snapshot of the canvas contents.
*/
| javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/index.js | src/physics/index.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Physics
*/
/**
* @namespace Phaser.Types.Physics
*/
module.exports = {
Arcade: require('./arcade'),
Matte... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/MatterSprite.js | src/physics/matter-js/MatterSprite.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var AnimationState = require('../../animations/AnimationState');
var Class = require('../../utils/Class');
var Components = require('./component... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/MatterGameObject.js | src/physics/matter-js/MatterGameObject.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Components = require('./components');
var GetFastValue = require('../../utils/object/GetFastValue');
var Vector2 = require('../../math/Vecto... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/index.js | src/physics/matter-js/index.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Physics.Matter
*/
module.exports = {
BodyBounds: require('./BodyBounds'),
Components: require('./components'... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/PhysicsEditorParser.js | src/physics/matter-js/PhysicsEditorParser.js | /**
* @author Joachim Grill <joachim@codeandweb.com>
* @author Richard Davey <rich@phaser.io>
* @copyright 2018 CodeAndWeb GmbH
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Bodies = require('./lib/factory/Bodies');
var ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/Factory.js | src/physics/matter-js/Factory.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Bodies = require('./lib/factory/Bodies');
var Class = require('../../utils/Class');
var Composites = require('./lib/factory/Composites');
va... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | true |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/MatterImage.js | src/physics/matter-js/MatterImage.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../../utils/Class');
var Components = require('./components');
var GameObject = require('../../gameobjects/GameObject');
va... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/CustomMain.js | src/physics/matter-js/CustomMain.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Physics.Matter.Matter
*/
var Matter = require('./lib/core/Matter');
Matter.Body = require('./lib/body/Body');
Matter... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/PhysicsJSONParser.js | src/physics/matter-js/PhysicsJSONParser.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Bodies = require('./lib/factory/Bodies');
var Body = require('./lib/body/Body');
/**
* Creates a body using the supplied physics data, as ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/BodyBounds.js | src/physics/matter-js/BodyBounds.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../../utils/Class');
var Vector2 = require('../../math/Vector2');
/**
* @classdesc
*
* The Body Bounds class contains m... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/PointerConstraint.js | src/physics/matter-js/PointerConstraint.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Bounds = require('./lib/geometry/Bounds');
var Class = require('../../utils/Class');
var Composite = require('./lib/body/Composite');
var Co... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/MatterTileBody.js | src/physics/matter-js/MatterTileBody.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Bodies = require('./lib/factory/Bodies');
var Body = require('./lib/body/Body');
var Class = require('../../utils/Class');
var Components = ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/World.js | src/physics/matter-js/World.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Bodies = require('./lib/factory/Bodies');
var Body = require('./lib/body/Body');
var Class = require('../../utils/Class');
var Common = requ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | true |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/MatterPhysics.js | src/physics/matter-js/MatterPhysics.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var ALIGN_CONST = require('../../display/align/const');
var Axes = require('./lib/geometry/Axes');
var Bodies = require('./lib/factory/Bodies');... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | true |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/poly-decomp/index.js | src/physics/matter-js/poly-decomp/index.js | /**
* @author Stefan Hedman <schteppe@gmail.com> (http://steffe.se)
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
// v0.3.0
module.exports = {
decomp: polygonDecomp,
quickDecomp: polygonQuickDecomp,
isSimple: polygonIsSimple,
removeCollinearPoints: polygonRemoveC... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/components/index.js | src/physics/matter-js/components/index.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Physics.Matter.Components
*/
module.exports = {
Bounce: require('./Bounce'),
Collision: require('./Collision... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/components/Mass.js | src/physics/matter-js/components/Mass.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Body = require('../lib/body/Body');
var Vector2 = require('../../../math/Vector2');
/**
* Allows accessing the mass, density, and center o... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/components/Static.js | src/physics/matter-js/components/Static.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Body = require('../lib/body/Body');
/**
* Provides methods used for getting and setting the static state of a physics body.
*
* @namespa... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/components/Friction.js | src/physics/matter-js/components/Friction.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Contains methods for changing the friction of a Game Object's Matter Body. Should be used a mixin, not called directly.
*
* @namespace ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/components/Gravity.js | src/physics/matter-js/components/Gravity.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* A component to manipulate world gravity for Matter.js bodies.
*
* @namespace Phaser.Physics.Matter.Components.Gravity
* @since 3.0.0
... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/components/Collision.js | src/physics/matter-js/components/Collision.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Contains methods for changing the collision filter of a Matter Body. Should be used as a mixin and not called directly.
*
* @namespace ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/components/Force.js | src/physics/matter-js/components/Force.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Body = require('../lib/body/Body');
/**
* A component to apply force to Matter.js bodies.
*
* @namespace Phaser.Physics.Matter.Component... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/components/SetBody.js | src/physics/matter-js/components/SetBody.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Bodies = require('../lib/factory/Bodies');
var Body = require('../lib/body/Body');
var FuzzyEquals = require('../../../math/fuzzy/Equal');
v... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/components/Velocity.js | src/physics/matter-js/components/Velocity.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Body = require('../lib/body/Body');
/**
* Contains methods for changing the velocity of a Matter Body. Should be used as a mixin and not c... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/components/Transform.js | src/physics/matter-js/components/Transform.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Body = require('../lib/body/Body');
var MATH_CONST = require('../../../math/const');
var WrapAngle = require('../../../math/angle/Wrap');
va... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/components/Sensor.js | src/physics/matter-js/components/Sensor.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Enables a Matter-enabled Game Object to be a sensor. Should be used as a mixin and not directly.
*
* @namespace Phaser.Physics.Matter.C... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/components/Bounce.js | src/physics/matter-js/components/Bounce.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* A component to set restitution on objects.
*
* @namespace Phaser.Physics.Matter.Components.Bounce
* @since 3.0.0
*/
var Bounce = {
... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/components/Sleep.js | src/physics/matter-js/components/Sleep.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Events = require('../events');
var Sleeping = require('../lib/core/Sleeping');
var MatterEvents = require('../lib/core/Events');
/**
* Ena... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/AFTER_UPDATE_EVENT.js | src/physics/matter-js/events/AFTER_UPDATE_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @typedef {object} Phaser.Physics.Matter.Events.AfterUpdateEvent
*
* @property {number} timestamp - The Matter Engine `timing.timestamp`... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/COLLISION_ACTIVE_EVENT.js | src/physics/matter-js/events/COLLISION_ACTIVE_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @typedef {object} Phaser.Physics.Matter.Events.CollisionActiveEvent
*
* @property {Phaser.Types.Physics.Matter.MatterCollisionPair[]} p... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/BEFORE_REMOVE_EVENT.js | src/physics/matter-js/events/BEFORE_REMOVE_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @typedef {object} Phaser.Physics.Matter.Events.BeforeRemoveEvent
*
* @property {any[]} object - An array of the object(s) to be removed... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/BEFORE_UPDATE_EVENT.js | src/physics/matter-js/events/BEFORE_UPDATE_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @typedef {object} Phaser.Physics.Matter.Events.BeforeUpdateEvent
*
* @property {number} timestamp - The Matter Engine `timing.timestamp... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/AFTER_REMOVE_EVENT.js | src/physics/matter-js/events/AFTER_REMOVE_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @typedef {object} Phaser.Physics.Matter.Events.AfterRemoveEvent
*
* @property {any[]} object - An array of the object(s) that were remo... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/DRAG_END_EVENT.js | src/physics/matter-js/events/DRAG_END_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Matter Physics Drag End Event.
*
* This event is dispatched by a Matter Physics World instance when a Pointer Constraint
* stops d... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/PAUSE_EVENT.js | src/physics/matter-js/events/PAUSE_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Matter Physics World Pause Event.
*
* This event is dispatched by an Matter Physics World instance when it is paused.
*
* Listen ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/RESUME_EVENT.js | src/physics/matter-js/events/RESUME_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Matter Physics World Resume Event.
*
* This event is dispatched by an Matter Physics World instance when it resumes from a paused s... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/DRAG_EVENT.js | src/physics/matter-js/events/DRAG_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Matter Physics Drag Event.
*
* This event is dispatched by a Matter Physics World instance when a Pointer Constraint
* is actively... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/index.js | src/physics/matter-js/events/index.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Physics.Matter.Events
*/
module.exports = {
AFTER_ADD: require('./AFTER_ADD_EVENT'),
AFTER_REMOVE: require('... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/BEFORE_ADD_EVENT.js | src/physics/matter-js/events/BEFORE_ADD_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @typedef {object} Phaser.Physics.Matter.Events.BeforeAddEvent
*
* @property {any[]} object - An array of the object(s) to be added. May... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/SLEEP_START_EVENT.js | src/physics/matter-js/events/SLEEP_START_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @typedef {object} Phaser.Physics.Matter.Events.SleepStartEvent
*
* @property {any} source - The source object of the event.
* @propert... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/COLLISION_END_EVENT.js | src/physics/matter-js/events/COLLISION_END_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @typedef {object} Phaser.Physics.Matter.Events.CollisionEndEvent
*
* @property {Phaser.Types.Physics.Matter.MatterCollisionPair[]} pair... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/DRAG_START_EVENT.js | src/physics/matter-js/events/DRAG_START_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Matter Physics Drag Start Event.
*
* This event is dispatched by a Matter Physics World instance when a Pointer Constraint
* start... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/AFTER_ADD_EVENT.js | src/physics/matter-js/events/AFTER_ADD_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @typedef {object} Phaser.Physics.Matter.Events.AfterAddEvent
*
* @property {any[]} object - An array of the object(s) that have been ad... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/COLLISION_START_EVENT.js | src/physics/matter-js/events/COLLISION_START_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @typedef {object} Phaser.Physics.Matter.Events.CollisionStartEvent
*
* @property {Phaser.Types.Physics.Matter.MatterCollisionPair[]} pa... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/events/SLEEP_END_EVENT.js | src/physics/matter-js/events/SLEEP_END_EVENT.js | /**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @typedef {object} Phaser.Physics.Matter.Events.SleepEndEvent
*
* @property {any} source - The source object of the event.
* @property ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/license.js | src/physics/matter-js/lib/license.js | /**
* The MIT License (MIT)
*
* Copyright (c) Liam Brummitt and contributors.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/geometry/Vector.js | src/physics/matter-js/lib/geometry/Vector.js | /**
* The `Matter.Vector` module contains methods for creating and manipulating vectors.
* Vectors are the basis of all the geometry related operations in the engine.
* A `Matter.Vector` object is of the form `{ x: 0, y: 0 }`.
*
* See the included usage [examples](https://github.com/liabru/matter-js/tree/master/example... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/geometry/Bounds.js | src/physics/matter-js/lib/geometry/Bounds.js | /**
* The `Matter.Bounds` module contains methods for creating and manipulating axis-aligned bounding boxes (AABB).
*
* @class Bounds
*/
var Bounds = {};
module.exports = Bounds;
(function() {
/**
* Creates a new axis-aligned bounding box (AABB) for the given vertices.
* @method create
* @param {... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/geometry/Svg.js | src/physics/matter-js/lib/geometry/Svg.js | /**
* The `Matter.Svg` module contains methods for converting SVG images into an array of vector points.
*
* To use this module you also need the SVGPathSeg polyfill: https://github.com/progers/pathseg
*
* See the included usage [examples](https://github.com/liabru/matter-js/tree/master/examples).
*
* @class Svg
*/
va... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/geometry/Vertices.js | src/physics/matter-js/lib/geometry/Vertices.js | /**
* The `Matter.Vertices` module contains methods for creating and manipulating sets of vertices.
* A set of vertices is an array of `Matter.Vector` with additional indexing properties inserted by `Vertices.create`.
* A `Matter.Body` maintains a set of vertices to represent the shape of the object (its convex hull).
... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/geometry/Axes.js | src/physics/matter-js/lib/geometry/Axes.js | /**
* The `Matter.Axes` module contains methods for creating and manipulating sets of axes.
*
* @class Axes
*/
var Axes = {};
module.exports = Axes;
var Vector = require('../geometry/Vector');
var Common = require('../core/Common');
(function() {
/**
* Creates a new set of axes from the given vertices.
... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/constraint/MouseConstraint.js | src/physics/matter-js/lib/constraint/MouseConstraint.js | /**
* The `Matter.MouseConstraint` module contains methods for creating mouse constraints.
* Mouse constraints are used for allowing user interaction, providing the ability to move bodies via the mouse or touch.
*
* See the included usage [examples](https://github.com/liabru/matter-js/tree/master/examples).
*
* @class ... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/constraint/Constraint.js | src/physics/matter-js/lib/constraint/Constraint.js | /**
* The `Matter.Constraint` module contains methods for creating and manipulating constraints.
* Constraints are used for specifying that a fixed distance must be maintained between two bodies (or a body and a fixed world-space position).
* The stiffness of constraints can be modified to create springs or elastic.
*
... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/collision/Resolver.js | src/physics/matter-js/lib/collision/Resolver.js | /**
* The `Matter.Resolver` module contains methods for resolving collision pairs.
*
* @class Resolver
*/
var Resolver = {};
module.exports = Resolver;
var Vertices = require('../geometry/Vertices');
var Common = require('../core/Common');
var Bounds = require('../geometry/Bounds');
(function() {
Resolver._res... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/collision/Detector.js | src/physics/matter-js/lib/collision/Detector.js | /**
* The `Matter.Detector` module contains methods for efficiently detecting collisions between a list of bodies using a broadphase algorithm.
*
* @class Detector
*/
var Detector = {};
module.exports = Detector;
var Common = require('../core/Common');
var Collision = require('./Collision');
(function() {
/**
... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/collision/Query.js | src/physics/matter-js/lib/collision/Query.js | /**
* The `Matter.Query` module contains methods for performing collision queries.
*
* See the included usage [examples](https://github.com/liabru/matter-js/tree/master/examples).
*
* @class Query
*/
var Query = {};
module.exports = Query;
var Vector = require('../geometry/Vector');
var Collision = require('./Collis... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/collision/Pairs.js | src/physics/matter-js/lib/collision/Pairs.js | /**
* The `Matter.Pairs` module contains methods for creating and manipulating collision pair sets.
*
* @class Pairs
*/
var Pairs = {};
module.exports = Pairs;
var Pair = require('./Pair');
var Common = require('../core/Common');
(function() {
/**
* Creates a new pairs structure.
* @method create
... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/collision/Collision.js | src/physics/matter-js/lib/collision/Collision.js | /**
* The `Matter.Collision` module contains methods for detecting collisions between a given pair of bodies.
*
* For efficient detection between a list of bodies, see `Matter.Detector` and `Matter.Query`.
*
* See `Matter.Engine` for collision events.
*
* @class Collision
*/
var Collision = {};
module.exports = Colli... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/collision/Contact.js | src/physics/matter-js/lib/collision/Contact.js | /**
* The `Matter.Contact` module contains methods for creating and manipulating collision contacts.
*
* @class Contact
*/
var Contact = {};
module.exports = Contact;
(function() {
/**
* Creates a new contact.
* @method create
* @param {vertex} vertex
* @return {contact} A new contact
*... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
phaserjs/phaser | https://github.com/phaserjs/phaser/blob/a9965625f49cf366584f454556b039e06e8adad6/src/physics/matter-js/lib/collision/Pair.js | src/physics/matter-js/lib/collision/Pair.js | /**
* The `Matter.Pair` module contains methods for creating and manipulating collision pairs.
*
* @class Pair
*/
var Pair = {};
module.exports = Pair;
var Contact = require('./Contact');
(function() {
/**
* Creates a pair.
* @method create
* @param {collision} collision
* @param {numbe... | javascript | MIT | a9965625f49cf366584f454556b039e06e8adad6 | 2026-01-04T14:59:32.525416Z | false |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.