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#include "stdafx.h" // Additional (TEST) #include "GameState_World.h" // Additional (Windows) #include <ctime> int main(int argumentCount, char* arguments[]) { #ifdef _DEBUG //_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF); //_CrtSetReportMode(_CRT_ERROR, _CRTDBG_MODE_DEBUG); #endif { _BaseManage...
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/* * * Copyright (C) 2003-2005, OFFIS * * This software and supporting documentation were developed by * * Kuratorium OFFIS e.V. * Healthcare Information and Communication Systems * Escherweg 2 * D-26121 Oldenburg, Germany * * THIS SOFTWARE IS MADE AVAILABLE, AS IS, AND OFFIS MAKES NO WARRA...
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#include <EEPROM.h> #include <Time.h> #include <Wire.h> #include <DS1307RTC.h> #include <LedControl.h> // After power-on, we fade in. These parameters control that. #define FADE_ON_TIME 2000 // ms for the whole thing #define FADE_ON_MAX 15 // max value (min is always 0) // We have a delay in the main loop to lowe...
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#ifndef EXCEPTION_H #define EXCEPTION_H #include <iostream> using namespace std; class Exception { public: virtual const char* description()const=0; virtual ~Exception(){} }; #endif // EXCEPTION_H
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#include "DXUT.h" #include "CSceneManager.h" #include "CScene.h" #include "CLoading.h" #include "CTitle.h" #include "CInGame.h" CSceneManager::CSceneManager() : m_CurScene(nullptr), m_NextScene(nullptr) { AddScene("S_LOADING", new CLoading); AddScene("S_TITLE", new CTitle); AddScene("S_INGAME", new CInGame); Cha...
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#ifndef __LION_H__ #define __LION_H__ #include "mammal.h" class Lion:public Mammal { public: Lion(const std::string& name):Mammal(name){}; ~Lion(){}; /*virtual*/ const std::string& getSpecies() const; /*virtual*/ const unsigned char getLifeExpectancy() const; /*virtual*/ const std::vector<std::string>& getContin...
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//****** XF-X Pitch v1.4 ******// // Bounce library import #include <Bounce.h> // analog input inits int inputpin = 0; const int numReadings = 3; int midichannel = 0; // Analog input midi channels int channel = 6; // Button midi channels // pot 1 inits (fader 1) int readings1[numReadings]; int index1 = 0;...
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#include <te/display.hpp> #include <cmath> #include <filesystem> #include <iomanip> #include <iostream> #include <span> #include <string> #include <string_view> #include <unordered_set> #include <unistd.h> #include <sys/ioctl.h> #include <SDL2/SDL.h> #include <SDL2/SDL_rect.h> #include <SDL2/SDL_render.h> #include ...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/mus/gpu/gpu_type_converters.h" #include "ipc/ipc_channel_handle.h" #include "mojo/platform_handle/platform_handle_functions.h" name...
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#pragma once #include <cstdint> class CEffect { public: CEffect(); short m_sType; char m_cFrame; char m_cMaxFrame; char m_cDir; uint32_t m_dwTime; uint32_t m_dwFrameTime; int m_sX; int m_sY; int m_dX; int m_dY; int m_mX; int m_mY; int m_mX2; int m_mY2; int m_mX3; int m_mY3; int m_iErr; int m_rX; in...
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// Generated by the gRPC C++ plugin. // If you make any local change, they will be lost. // source: service.proto // Original file comments: // // The MIT License // // Copyright 2017-2018 Norwegian University of Technology (NTNU) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of ...
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#pragma once #include <spic/spic.h> #include <cstdint> #include <memory> #include <vector> #include <system_error> namespace Spic { typedef spic_node_id_t NodeId; typedef uint32_t MessageId; class Message { public: virtual NodeId senderId() = 0; virtual void* payload() = 0; virtual size_t payloadSize(...
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#include "taichi/ir/ir.h" #include "taichi/ir/statements.h" #include "taichi/ir/transforms.h" #include "taichi/ir/analysis.h" #include "taichi/ir/scratch_pad.h" #include "taichi/transforms/make_block_local.h" namespace taichi::lang { namespace { void make_block_local_offload(OffloadedStmt *offload, ...
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// solutions.cpp : This file contains the 'main' function. Program execution begins and ends there. // // Run program: Ctrl + F5 or Debug > Start Without Debugging menu // Debug program: F5 or Debug > Start Debugging menu // Tips for Getting Started: // 1. Use the Solution Explorer window to add/manage files // 2...
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#include<FQlib.h> #include<mpi.h> #include<vector> #define foregal_data_col 5 #define backgal_data_col 17 #define g_num 100 #define mg_bin_num 12 /* area_id : argv[1] */ /* radius_id: argv[2] */ /* foreground data: argv[3] */ /* */ int main(int argc, char *argv[]) { int rank, numprocs, namelen; ...
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#pragma once #include <node/Node.h> class NodeContent abstract : public virtual Node { public: NodeContent(); };
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/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode() : val(0), next(nullptr) {} * ListNode(int x) : val(x), next(nullptr) {} * ListNode(int x, ListNode *next) : val(x), next(next) {} * }; */ class Solution { public: int getLen(ListNode* ...
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#include <Wire.h> #include <SPI.h> #include <nRF24L01.h> #include <RF24.h> #define SLAVE 4 RF24 radio(7, 8); const byte address[6] = "00001"; int a = 0; int text = 0; void setup() { Serial.begin(9600); Wire.begin(SLAVE); Wire.onRequest(loop); radio.begin(); radio.openReadingPipe(0, address); radio.setPAL...
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#include "pch.h" #include "TutorialCube.h" #include "Camera.h" TutorialCube::TutorialCube(string name, float x, float y, float sizeX, float sizeY, Image* image) :Block(name, x, y, sizeX, sizeY) { mImage = image; mCenterX = mX + (sizeX / 2); } void TutorialCube::Init() { } void TutorialCube::Release() { } void Tut...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: tensorflow/core/framework/step_stats.proto #ifndef PROTOBUF_tensorflow_2fcore_2fframework_2fstep_5fstats_2eproto__INCLUDED #define PROTOBUF_tensorflow_2fcore_2fframework_2fstep_5fstats_2eproto__INCLUDED #include <string> #include <google/protobuf...
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// Fill out your copyright notice in the Description page of Project Settings. #include "U05_Cpp.h" #include "Modules/ModuleManager.h" IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, U05_Cpp, "U05_Cpp" );
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// // Created by Vladyslav Yazykov on 17/12/2018. // #ifndef ASCENSION_POW_H #define ASCENSION_POW_H namespace math { template<int power> struct TSign { enum { value = power % 2 == 0 ? 1 : -1 }; }; template<typename T> constexpr int sign(T value) { return value...
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/* * FindHome.h * * Created on: May 14, 2015 * Author: williamcoon */ #ifndef COMMANDS_FINDHOME_H_ #define COMMANDS_FINDHOME_H_ #include <CommandBase.h> #include "Hand.h" #include "Arduino.h" #include "PinDefinitions.h" class FindHome: public CommandBase { public: FindHome(int speed); virtual ~FindHome(...
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#include <stdio.h> #include <string.h> int proba(char a[][3], int y1, int x1){ char s[1000]; int br,broj; br=0; s[0]='\0'; printf("%d\n", x1); while((y1!=3) && (x1!=3)){ s[br]=a[y1][x1]; printf("s= %s\n", s); y1=y1+1; x1=x1+1; br++; } printf("%s\n", s); ...
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// ************************************************************************************************* // -------------------------------------- // Copyright (C) 2006-2010 Rajko Stojadinovic // // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Publi...
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#using <mscorlib.dll> using namespace System; _declspec (dllimport) __stdcall int savgol(float c[], int np, int nl,int nr, int ld, int m) ; namespace SAVGOL { public __gc class SAVGOL { public: int savgol_wrapper(float c __gc[], int np, int nl,int nr, int ld, int m) { int size = c->Count ; ...
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#pragma once #include <tuple> #include <iostream> namespace experimental { template <size_t i, typename... T> constexpr bool tuple_is_end_element_v = sizeof...(T) <= i; template <size_t i, bool is_end_element, typename... T> struct tuple_iterator; template <size_t i, typename... T> struct tuple_iterator<i, false,...
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/**********************************************************************/ /** Microsoft Windows NT **/ /** Copyright(c) Microsoft Corp., 1993 **/ /**********************************************************************/ /* ftpmgr.cxx Th...
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// Name: SoT-Insider, Version: 1.102.2382.0 #include "../pch.h" /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Functions //---------------------------------------...
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/* *Original Author: shko */ #ifndef COMMON_H #define COMMON_H #include <string> #include <string.h> #include <list> #include <vector> #include <algorithm> #include <stdarg.h> #include <sstream> #include <utils.h> // customized utils... typedef std::vector<char> CharVector; typedef CharVector::iterator CharIter...
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/* Copyright 2009-2011, Jack Poulson. All rights reserved. Copyright 2011-2012, Jack Poulson, Lexing Ying, and The University of Texas at Austin. All rights reserved. Copyright 2013, Jack Poulson, Lexing Ying, and Stanford University. All rights reserved. Copyright 2013-2014, Jack Poulson an...
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// Copyright (c) 2012 javacef Authors. All rights // reserved. Use of this source code is governed by a BSD-style license that // can be found in the LICENSE file. #ifndef COOKIE_HANDLER_H_ #define COOKIE_HANDLER_H_ #pragma once #include "include/cef_cookie.h" class CookieHandler : public CefCookieVisitor { public:...
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#include "SimpleVector.h" #include <iostream> #include <cmath> using namespace std; int main() { int input_type, command = -1; cin >> input_type; if (input_type == 1) { SimpleVector<int> sv1(5); int value, index; while (command != 0) { cin >> command >> value >> index; switch (command) { case 1: ...
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#include <bits/stdc++.h> using namespace std; using ll = long long; using vll = vector<ll>; using vvll = vector<vll>; using vvvll = vector<vvll>; #define REP(i, n, m) for(ll i=n; i<(ll)m; ++i) #define IREP(i, n, m) for(ll i=n-1; i>=m; --i) #define rep(i, n) REP(i, 0, n) #define irep(i, n) IREP(i, n, 0) #define all(v...
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#include <iostream> #include "Ui.h" using namespace std; Ui::Ui() { } Ui::Ui(Service& s) { this->s = s; } Ui::~Ui() { } void Ui::Meniu() { cout << " 0. Exit" << endl; cout << " 1. Afisare filme" << endl; cout << " 2. Afisare artisti" << endl; cout << " 3. Cautare dupa data" << endl; ...
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#include <bits/stdc++.h> using namespace std; #define deb(x) cout<<#x<<" "<<x<<endl; #define fo(i,n) for(int i=0;i<n;i++) #define Fo(i,k,n) for(int i=k;i<n;i++) #define N 101 #define ll long long #define endl "\n" #define mod 1000000007 #define pb push_back #define F first #define S second #define mp make_pair #define...
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/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt for Python. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may us...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef IPC_IPC_CHANNEL_READER_H_ #define IPC_IPC_CHANNEL_READER_H_ #include <set> #include "base/basictypes.h" #include "base/gtest_prod_util.h" #i...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2018 The SEOCOIN developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "sendcoinsdialog.h" ...
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#include "math.hpp" std::vector<float> solve_quadratic(float a, float b, float c) { float delta = b*b - 4*a*c; std::vector<float> result; if (delta == 0) { result.push_back(-b / (2*a)); } else if (delta > 0) { result.push_back((-b - sqrt(delta)) / (2*a)); result.push_back((-...
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// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in w...
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#ifndef __SEMAPHORE_H__ #define __SEMAPHORE_H__ #include <assert.h> #include "sem.h" class CSemaphore { public: inline CSemaphore(uint dwInitialCount = 0) :m_hSemphore(0) { SemaphoreCreate(&m_hSemphore, dwInitialCount); assert(m_hSemphore); }; inline ~CSemaphore() { assert(m_hSemphore); SemaphoreDestor...
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#include <CCA/Components/Arches/ParticleModels/PartVariablesDQMOM.h> #include <CCA/Components/Arches/ParticleModels/ParticleTools.h> #include <Core/Exceptions/ProblemSetupException.h> namespace Uintah{ //-------------------------------------------------------------------------------------------------- PartVariablesDQ...
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/** * The MIT License (MIT) * * Copyright © 2017-2018 Ruben Van Boxem * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * ...
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/***************************************************************************** * * Freescale Confidential Proprietary * * Copyright (c) 2013 Freescale Semiconductor; * All Rights Reserved * ***************************************************************************** * * THIS SOFTWARE IS PROVIDED BY FREESCALE "AS IS" ...
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#define ON HIGH #define OFF LOW #define ECA 2 // D2 #define ECB 3 // D3 #define inputEc(x) digitalRead(x) // byte curDat; byte befDat = 0; byte rotDir = 0; int Count = 0; byte inputMatch; byte matchCnt; byte rotPat = 0; // // 初期化 // void setup(void) { pinMode...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/route53/Route53_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> namespace Aws { namespace Route53 { namespace Model { enum class AccountLimitType { NOT_...
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// #include<bits/stdc++.h> // using namespace std; // int main(){ // ios_base::sync_with_stdio(false); // string s1,s2; // cin >> s1 >> s2; // static int l1,l2; // for(int i=0;i<s2.length();i++){ // if(s1[i]>='A' && s1[i]<='Z'){ // s1[i]=s1[i]+32; // } // if(s2[i]>='A' && s2[i]<='Z'){ // s2[i]=s2[i]+32...
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#include <boost/test/unit_test.hpp> #include "logs.h" #include "route.h" #include "track.h" using namespace GPS; BOOST_AUTO_TEST_SUITE( Route_TotalLength ) const bool isFileName = true; // Check if the function can find the total length within the ABCD.gpx BOOST_AUTO_TEST_CASE( RouteABCD ) { Route route = Rout...
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/** * \file PnlFmncTtyMNTool.cpp * job handler for job PnlFmncTtyMNTool (implementation) * \author Alexander Wirthmueller * \date created: 7 Mar 2016 * \date modified: 7 Mar 2016 */ #ifdef FMNCCMBD #include <Fmnccmbd.h> #else #include <Fmncd.h> #endif #include "PnlFmncTtyMNTool.h" // IP blksInclude ---...
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// Copyright (c) 2010, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditi...
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#ifndef BASE_SYS_STRING_CONVERSIONS_H_ #define BASE_SYS_STRING_CONVERSIONS_H_ #include <string> #include "base/basictypes.h" #include "base/string16.h" class StringPiece; namespace base { std::string SysWideToUTF8(const std::wstring& wide); std::wstring SysUTF8ToWide(const StringPiece& utf8); std::s...
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#include "Dog.hpp" Dog::Dog() { std::cout << "Dog constructor called" << std::endl; _type = "Dog"; _brain = new Brain(); } Dog::~Dog() { std::cout << "Dog destructor called" << std::endl; delete _brain; } Dog::Dog(const Dog &dog) { std::cout << "Dog copy constructor called" << std::endl; *this = dog; } Dog& ...
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static inline int standard_header_field(const char *field, size_t len) { return ((len == 4 && !memcmp(field, "tree ", 5)) || (len == 6 && !memcmp(field, "parent ", 7)) || (len == 6 && !memcmp(field, "author ", 7)) || (len == 9 && !memcmp(field, "committer ", 10)) || (len == 8 && !memcmp(field, "encoding ", 9))...
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#pragma once #include <vulkan/vulkan.h> namespace rainbow { /** * Defines an allocation of unformatted memory * that can contain any type of data. * * Buffers are often used for vertex, shader * and compute state data. */ class Buffer { friend class Graphics; public: /** * Defines the usa...
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class Solution { public: bool backspaceCompare(string S, string T) { int a[200],b[200]; int slen = S.size(); int tlen = T.size(); int k=0,r=0; for(int i=0;i<slen;i++){ if(S[i]!='#') a[k++] = S[i]; else if(k>0) k--; } for(int i=0;i<tlen;i++){ if(T[i]!='#') b[r++] = T[i]; e...
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#ifndef enemyHalfling_h #define enemyHalfling_h #include "enemy.h" class Halfling : public Enemy { public: Halfling(int row, int col); ~Halfling(); void attack(Figure * oppo) override; void beAttacked(Figure * who) override; void beChecked(PC * player) override; }; #endif
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#include "Channel.h" #include <sys/epoll.h> #include <unistd.h> #include <cassert> #include <sstream> #include "../base/Logger.h" #include "EventLoop.h" using namespace tinyWS_thread; const int Channel::kNoneEvent = 0; const int Channel::kReadEvent = EPOLLIN | EPOLLPRI; const int Channel::kWriteEvent = EPOLLOUT; ...
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/**************************************************************************/ /*! @file Adafruit_TSL2591.cpp @author KT0WN (adafruit.com) This is a library for the Adafruit TSL2591 breakout board This library works with the Adafruit TSL2591 breakout ----> https://www.adafruit.com/products/19...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "pow.h" #include "chain.h" #include "chainparams.h" #include "main.h" #i...
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#include <cstdio> #include <cstring> #include <iostream> #include <algorithm> using namespace std; const int maxn=105; const int INF=0x3f3f3f3f; const int dx[5]={0,-1,0,1,0}; const int dy[5]={0,0,1,0,-1}; int n,m,s,t,id[maxn][maxn],backx[maxn*maxn],backy[maxn*maxn],tot,cnt=1,deep[maxn*maxn]; int head[maxn*maxn],E[maxn*...
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//================================================================================================= /*! // \file src/mathtest/dmatsmatsub/LDaMCa.cpp // \brief Source file for the LDaMCa dense matrix/sparse matrix subtraction math test // // Copyright (C) 2013 Klaus Iglberger - All Rights Reserved // // This file is...
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#include<iostream> using namespace std; class student { public: int a,l; student () { a=5; cout<<a<<endl; } student(int k) { cout<<k; } student (student &s) { l=s.a; cout<<l; } void sum() { cout<<a; } }; main() { student s; }...
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#pragma once #include "Game.h" class RedPower { public: //GameObject definition RedPower(const char* texturesheet, int x, int y); ~RedPower(); //Each object will have its own update void Update(); void Render(); private: //where the object will be placed on the screen SDL_Text...
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#include <bits/stdc++.h> using namespace std; int main(){ int n,p,u,v; scanf("%d",&n); p=(int)((1+sqrt(1+8*n))/2); u=n-(p*(p-1)/2), v=p+1-u; if(u==0) ++u, v-=2; if(p&1) printf("%d/%d\n",v,u); else printf("%d/%d\n",u,v); }
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/** * @file config_model_argument.h * @brief 設定モデルノードで用いられる引数クラス。 * @author Masakazu Asama <m-asama@ginzado.co.jp> */ #pragma once #include "type.h" #include "utf8str.h" #include "console_msg.h" class config_model_argument { public: /** * コンストラクタ。 */ config_model_argument() = delete; /** * コンストラクタ。 ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | foam-extend: Open Source CFD | | \\ / O peration | Version: 4.0 | ...
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#include "Game.h" Game* Game::instance = nullptr; MainWindow* Game::display = nullptr; Game::Game() { running = true; } Game::Game(std::string saveFilename) { //Load from file /*Load: characters missions techtree & advancement Start game running loop */ } Game::~Game() { delete(instance); delete(disp...
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// Copyright (c) 2015 The Brick Authors. #include "brick/notification_manager.h" #include <unistd.h> #include <libnotify/notify.h> #include <string> #include "include/base/cef_logging.h" #include "include/wrapper/cef_closure_task.h" #include "include/base/cef_bind.h" #include "brick/client_handler.h" #include "bric...
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#ifndef CONTROLLER_ADDRESS_BOOK_H #define CONTROLLER_ADDRESS_BOOK_H #include "contact.h" #include "addressbookmodel.h" #include "addressbookview.h" #include "errorinfo.h" /************************************************************ Class: AddressBookController Author: Phil Grohe Main application cont...
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#pragma once #include "fstream" #include "LinkedList.cpp" template <class T> class BaseRepository { protected: char filepath[50]; int getNextId(); virtual void writeItem(T* item, std::ofstream* file) = 0; virtual T* readItem(std::ifstream* file) = 0; public: void Add(T* item); T* GetById(int id); LinkedList<...
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#pragma once #include <string> namespace data { namespace ygp { struct RowDumpFilePath{ RowDumpFilePath(std::string path); std::string full_column_name() const; std::string table; std::string column; std::string index_col; int64_t index; }; }//namespace data::ygp }//namespace data
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#ifndef CALCULATOR_H #define CALCULATOR_H #include <QWidget> #include <QDebug> namespace Ui { class Calculator; } class Calculator : public QWidget { Q_OBJECT public: explicit Calculator(QWidget *parent = 0); ~Calculator(); private: Ui::Calculator *ui; private slots: void digit_pressed(); ...
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#include "UserCode/CMGWPrimeGroup/interface/WPrimeUtil.h" #include <TH1D.h> #include <TH2D.h> #include <TFile.h> using std::cout; using std::cerr; using std::endl; using std::string; using std::vector; WPrimeUtil::WPrimeUtil(edm::InputTag genLabel, edm::InputTag pfLabel, string cross_sections) { hRecoi...
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// // Created by zhangliucheng on 2019-09-09. // #ifndef PLAYINDECODER_FFMPEG_H #define PLAYINDECODER_FFMPEG_H #include <android/native_window_jni.h> #include <android/native_window.h> extern "C" { #include "ffmpeg/include/libavcodec/avcodec.h" #include "ffmpeg/include/libavformat/avformat.h" #include "ffmpeg/includ...
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#pragma once #include <stdio.h> #include <stdlib.h> #include <cmath> #include <assert.h> #include <algorithm> // std::swap #include <windows.h> #include <tchar.h> #include "dataStruct.h" using namespace std; typedef unsigned int IUINT32; //===================================================================== // 顯...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<int, int> pii; typedef pair<string, int> psi; #define ff first #define ss second #define pb(a) push_back(a) #define mp(a,b) make_pair(a,b) #define d(a,b,c) cout<<a<<" "<<b<<" "<<c<<'\n' #define IO ios_base::sync_with_stdio(0); cin.tie(0)...
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#define NUM_DIGIT 6 #define PORT_CONTROL_SEGMENT PORTA #define DDR_CONTROL_SEGMENT DDRA #define PORT_CONTROL_VOLTAGE PORTC #define DDR_CONTROL_VOLTAGE DDRC #define PORT_BUTTONS PORTB #define DDR_BUTTONS DDRB #define PIN_BUTTONS PINB #define BUZZER 20 struct Time { unsigned char second, minute, hour; }; Time T4...
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/* * The MIT License (MIT) * * Copyright (c) 2017 Nathan Osman * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use,...
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// Copyright 2019 Oath Inc. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root. #pragma once #include <vespa/searchlib/query/tree/node.h> namespace proton::matching { /** * Unpacking iterators are indirectly optimized by augmenting the * query tree and by tagging appropriate query...
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#include <string> #include <vector> #include <map> vector<SecureString> vGovernanceKeys; CCriticalSection cs_vGovernanceKeys; /* Notes: - Users will configure their keys, something like this: gupcoin.conf: addgovkey=PrivKey1:name1 #comments addgovkey=PrivKey2:name2 #comments - Each of these will be s...
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/******************************************************************************** ** Form generated from reading UI file 'Main_Window.ui' ** ** Created by: Qt User Interface Compiler version 5.4.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ***************************************...
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/* 8. Faça um programa que mostre o menu de opções a seguir, receba a opção do usuário e os dados necessários para executar cada operação. Menu de opções: 1. Somar dois números. 2. Raiz quadrada de um número. Digite a opção desejada: */ #include <stdio.h> #include<math.h> int main(){ float n1, n2, n, soma, raiz_qu...
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#include <stdio.h> #include <conio.h> main () { int ano; printf("Digite o ano: "); scanf("%f",&ano); if (ano %4 == 0) { printf("Esse ano e bissexto"); } else { printf("Esse ano não e bissexto"); } }
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// // Created by kamil on 3/30/17. // // #ifndef KROLIB_VECTOR_H #define KROLIB_VECTOR_H #include "Exception.h" #include <cstddef> #include <cmath> enum SizeManagement { STATIC, DYNAMIC }; //__________________________________Vector header______________________________________ template<class Type> class Vector { cl...
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#include <bits/stdc++.h> ostream &operator<<(ostream &c, vector<int> &T) { for (auto t : T) { c << t << " "; } return c; } int root(int node, vector<int> &par) { while (par[node] != node) { par[node] = par[par[node]]; node = par[node]; } return node; } void unionNode(i...
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#include "fat_fs_utils.h" /* * Nacte obsah prvni fat tabulky v podobe bytu do vectoru. Prvni fat tabulka se nachazi na sektorech 1-9. * floppy_img_file = ifstream objekt s daty floppiny /**/ std::vector<unsigned char> load_first_fat_table_bytes(std::ifstream& floppy_img_file) { std::vector<unsigned char> first_fat...
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#include "UtyMapUnreal.h" #include "Range.h" namespace UtyMap { namespace Unreal { namespace Infrastructure { namespace Primitives { } } } }
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#ifndef CORE_TASKHOLDER_H #define CORE_TASKHOLDER_H #include <functional> #include <deque> enum class eTasksStatus { STATUS_OK = 0, STATUS_ERROR_BREAK }; typedef std::function<eTasksStatus()> nodeTasks; class taskHolder { public: taskHolder(); virtual ~taskHolder() = default; void executeTasks(); protected: ...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/events/switch_access_event_handler.h" #include "ash/accessibility/accessibility_controller_impl.h" #include "ash/public/cpp/switch_access_e...
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/* * Copyright (C) 2011-2019 AirDC++ Project * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distr...
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/** * \file swc_remote.h * \author Fromm, Team Remote * \date 04.06.2016 * * \brief swc_remote * * \copyright Copyright ©2016 * Department of electrical engineering and information technology, Hochschule Darmstadt - University of applied sciences (h_da). All Rights Reserved. * Permission to use, copy, modify, ...
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// winmineFZDlg.h : 头文件 // #pragma once // CwinmineFZDlg 对话框 class CwinmineFZDlg : public CDialogEx { // 构造 public: CwinmineFZDlg(CWnd* pParent = NULL); // 标准构造函数 // 对话框数据 #ifdef AFX_DESIGN_TIME enum { IDD = IDD_WINMINEFZ_DIALOG }; #endif protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV ...
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#include<iostream> using namespace std; int main(){ cout<<"please input your profit(/W)\n"; double profit, award; cin >> profit; if(profit <= 10) award = profit * 0.1; else if(profit <= 20) award = 10 * 0.1 + (profit - 10) * 0.75; else if(profit <= 40) award = 10 * 0.1 + 10 * 0.75 + (profit - 20) * 0.05; ...
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#include <cstdlib> #include <iostream> using namespace std; #include "neuralNetwork.h" int main(int argc, char* argv[]) { neuralNetwork q; if(argc < 2) { q.run(0); //without error stuff } else { q.run(1); //with error calculation } return 0; }
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/webui/settings/settings_manage_profile_handler.h" #include "base/strings/utf_string_conversions.h" #include "chrome/browser/p...
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#include <bits/stdc++.h> using namespace std; int main(){ int T; cin >> T; while(T--){ int N; cin >> N; string s1, s2; cin >> s1; cin >> s2; long long int W[N+2]; for(int i=0; i<=N; i++) cin >> W[i]; int count = 0; for(int i=0; i<N; i++) if(s1[i] == s2[i]) count++; if(count == N) ...
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#ifndef TEXTURE_HPP_INCLUDED #define TEXTURE_HPP_INCLUDED #include <vector> #include <string> #include "Display.hpp" #include "Rect.hpp" #include "Transparency.hpp" namespace Game { class Texture { // texture data std::vector<std::string> data; WORD color = 0x0F; Transparency t...
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#include <iostream> #include <math.h> #include <fstream> using namespace std; void init_genrand64(unsigned long long seed); double genrand64_real3(void); double f(double x){ return (20/(M_PI *(x*x+4))); } void Ex4(){ ofstream myfile, myfile2; // Initializing Mersenne init_genrand64(431); //ge...
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