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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// // Process synthetic-aperture radar data in the primary frame survey of Venera-15 // D.P. Mitchell 2016/02/12. // #pragma implicit sqrt(), cos(), sin() #include "stdafx.h" #include "Venera15.h" #define D_2PI 6.28318530717958647692528676655900576839433879875021 #define DOPPLERSHIFT (D_2PI/doub...
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#pragma once // STL libraries #include <iostream> #include <cmath> #include <algorithm> #include <vector> #include <map> // OpenCV libraries #include "opencv2/core/core.hpp" #include "opencv2/imgproc/imgproc.hpp" #include "opencv2/highgui/highgui.hpp" // Custom libraries #include "Constants.h" using namespace std; ...
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///////////////////////////////////////////////////////////////////////////// // // (C) Copyright Olaf Krzikalla 2004-2006. // (C) Copyright Ion Gaztanaga 2006-2012. // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.bo...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/http/http_stream_factory_impl.h" #include <stdint.h> #include <string> #include <utility> #include <vector> #include "base/compiler_sp...
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#ifndef VOXELMANAGER_H #define VOXELMANAGER_H #include <QKeyEvent> #include <deque> #include "vector.h" #include "constants.h" class Graphic; struct Block; class Chunk; class Frustum; class Entity; class ChunkGenerator; using constants::v3_pointer; //Loads + retrieves block types //Chunk creation + update: utility ...
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//#include <iostream> //using namespace std; // //int arr[101]; // //int main() { // for (int w = 1; w < 35; w++) { // int n; // cin >> n; // 10 20 40 // if (n == 0)return 0; // // cout << "Case " << w << ":\n"; // cout << n << " pencils for " << n << " cents\n"; // int cnt = 0; // for (int i = 0; i <= n; i++) {...
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#include<iostream> #include<cstring> #include<algorithm> #include<cstdio> #include<vector> #define maxn 100007 using namespace std; vector<int> pri[maxn],head[maxn],ty[maxn]; int num[maxn]; void init(){ memset(num,0,sizeof(num)); for(int i = 0;i < maxn; i++) pri[i].clear(),ty[i].clear(); for(int i...
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#ifndef _SUMMARY_H_ #define _SUMMARY_H_ #include "base/IO.h" #include "base/CommonFunction.h" #include "ModelUtil.h" inline void assign(const std::vector<double>& in, Vector* out) { if (!out) return; int n = in.size(); out->Dimension(n); for (int i = 0; i < n; ++i) { (*out)[i] = in[i]; } } extern const...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2017-2019 The Bouygues Core developers // Distributed under the MIT software license, see the accompanying // file COPYI...
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#include <stdio.h> #include <stdlib.h> #include <conio.h> #include <time.h> #include <windows.h> #include <iostream> #include <string.h> using namespace std; #define number_actions 4 #define number_lines 6 #define number_col 9 #define convergence_time 10 const float alfa = 0.1, gamma = 0.95, eGreedy = 0.1, lambda = 0...
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#include <iostream> using namespace std; void f(int num) { cout << "inside f(int)\n"; } void f(float num) { cout << "inside f(float)\n"; } signed main() { int a = 1; char b = 'a'; float c = 3.0; double d = 31.05; cout << "Passing int -> "; f(a); cout << "\n"; cout << "Passing char -> "; f(b); cout << "\n";...
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#include <bits/stdc++.h> using namespace std; int t,c,i; string s; int main() { scanf("%d",&t); while(t--){ cin>>s; c=0; for(i=0;i<s.length();i++){ if(s[i]=='C'&&c<=1) c=1; else if(s[i]=='E'&&c<=2) c=2; else if(s[i]=='S'&&c<=3) c=3; else ...
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// // rectangle.cpp // 02_b_prova // // Created by Francesca Castelli on 9/10/13. // // #include "rectangle.h" Rectangle::Rectangle() { ofSetRectMode(OF_RECTMODE_CENTER); catchUpSpeed = 0.2; } void Rectangle::update() { } void Rectangle::draw() { ofSetColor(color); ...
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namespace option_set{ const string NAME = "pde_prog"; const string FIRST_VAR = "the first variable (x)"; const string SEC_VAR = "the second variable (y)"; const argument ARR_X[] = {argument("x0", "the mininum for " + FIRST_VAR), argument("x1", "the maximum for " + FIRST_VAR)}; const argument ARR_...
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#include<bits/stdc++.h> using namespace std; int main() { long long int i,n,m,x,temp=0,cnt=-1; cin>>n>>m; for(i=0;i<m;i++) { cin>>x; if(x>temp) { cnt+=x-temp; } else if(x<temp) { cnt+=(n-temp+x); } temp=x; } ...
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#include <iostream> #include "JugadorPC.h" #include "JugadorHumano.h" #include "Juego.h" using namespace std; int main() { Juego* iniciar= new Juego(); int opcion=1; while(opcion==1) { iniciar->PrepararJuego(); iniciar->Jugar(); cout<<"Deseas jugar de nuevo?" << endl; cin>>opcion; } delete iniciar; retur...
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#ifndef LISPINO_BOOLEAN_H_ #define LISPINO_BOOLEAN_H_ #include <string> #include "Object.h" namespace lispino { class Boolean : public Object { public: Boolean(); explicit Boolean(bool value); void setValue(bool value); bool getValue() const; int compare(const Object* obj) const throw(errors::Runtime...
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/* Copyright (c) 2019 Montel Laurent <montel@kde.org> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This p...
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// // Created by 郑楚彬 on 2020/2/15. // #include "../lib.hpp" /** 面试题32 - II. 从上到下打印二叉树 II 从上到下按层打印二叉树,同一层的节点按从左到右的顺序打印,每一层打印到一行。 例如: 给定二叉树: [3,9,20,null,null,15,7], 3 / \ 9 20 / \ 15 7 返回其层次遍历结果: [ [3], [9,20], [15,7] ]   提示: 节点总数 <= 1000 来源...
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#include <stdexcept> #include <iostream> #include <new> long long int rezultat(long long int j, long long int i) { if(j==0 && i==0) { return 1; } if((j==0 && i!=0) || (j>i)) { return 0; } return rezultat(j-1,i-1)+j*rezultat(j,i-1); } long long int **Stir...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* Peon.cpp :+: :+: :+: ...
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#include <iostream> #include <opencv2/opencv.hpp> #include "opencv2/imgproc/imgproc.hpp" using namespace cv; #define USE #ifdef USE int main() { // Load a BGR image with a lot of noise Mat original; original = imread("Images/jet.png"); imshow("Pre-filter", original); waitKey(0); // Blur it t...
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#include "blockexplorer.h" #include "bitcoinunits.h" #include "chainparams.h" #include "clientmodel.h" #include "core_io.h" #include "guiutil.h" #include "main.h" #include "net.h" #include "txdb.h" #include "ui_blockexplorer.h" #include "ui_interface.h" #include "util.h" #include "utilstrencodings.h" #include <QDateTim...
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// sales.h #include <stdexcept> #include <string> class Sales { public: enum {MONTHS = 12}; class bad_index : public std::logic_error { private: int bi; public: explicit bad_index(int ix, const std::string& s = "Index error in Sales object\n"); int bi_val() const { return bi; } virtual ~bad_index() thr...
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#ifndef NT2_INCLUDE_FUNCTIONS_SIMD_SHIFT_RIGHT_HPP_INCLUDED #define NT2_INCLUDE_FUNCTIONS_SIMD_SHIFT_RIGHT_HPP_INCLUDED #include <nt2/operator/include/functions/simd/shift_right.hpp> #endif
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#include<cstdio> #define re register namespace cltstream{ template <typename _tp> inline void read(_tp& x){ int sn=1; char c=getchar(); for(;c!=45&&(c<48||c>57);c=getchar()); if(c==45) sn=-1,c=getchar(); for(x=0;c>=48&&c<=57;x=(x<<3)+(x<<1)+(c^48),c=getchar()...
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#include "compound_field.h" #include "fusion_io_defs.h" #include <iostream> fio_compound_field:: component_field::component_field(fio_field* f, const int o, const int d, const fio_hint h) { field = f; op = o; factor = d; hint = h; } fio_compound_field:: component_field::component_field(const component_f...
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#include "BTCommon/EnumHashFunctions.h" #include "BTCommon/Position.h" #include <QtGui> /** * \class Direction */ Direction::Direction(int number) { value = number % NUMBER; if (value < 0) value += NUMBER; } Direction Direction::operator + (int change) const { return Direction(value + change); } Direction D...
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/* * Copyright (C) 2005-2013 Team XBMC * http://xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * ...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/common/system/tray/tray_popup_header_button.h" #include "ash/common/ash_constants.h" #include "ash/common/system/tray/tray_constants.h" #in...
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#include <stdio.h> #include <conio.h> int main() { char(grade); clrscr(); printf("enter your grade"); scanf("%c",&grade); switch(grade) { case 'A' : printf("excellent"); break; case 'B' : printf("keep it up"); ...
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#include<stdio.h> #include<conio.h> #include<stdlib.h> struct STACK { int dado; STACK *prox; }*top = NULL; void push(int value); void pop(); void display(); int main() { int op, value, c; while (1) { system("cls"); printf("\n****** MENU ******\n"); printf("1. Empilhar/Push\n2. Desempilhar/Pop\n3. Listar\n...
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#include <iostream> #include <iomanip> #include <fstream> #include <sstream> #include <string> #include <vector> #include <deque> #include <set> #include <map> #include <queue> #include <bitset> #include <utility> #include <algorithm> #include <iterator> #include <cstdio> #include <cstdlib> #include <cs...
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#include "joc.h" #include<windows.h> #include<sysinfoapi.h> #include<WinUser.h> #pragma warning (disable : 4083 4838 4244) void joc::loop() { while (true) { evaluare_player_input(); evaluare_AI(); update(); randare(); //SDL_Delay(1000/60); // o sa fie inlocuit de vsync limitare_framerate(); // vs...
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// this test program print the velocity and angular velocity of the robot #include <math.h> // required to use atan () function #define PI 3.1415926535897932384626433832795 // PI number definition #include <AFMotor.h> // MOTOR VARIABLES #define LEFT_WHEEL 1 #define RIGHT_WHEEL 2 #define switchPin 22 //LEFT WHEEL VAR...
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#ifndef _PAGE_TABLE_ #define _PAGE_TABLE_ #include <vector> using namespace std; class PageTable{ private: int numStored; // Counter to increment timeStamp int selectSwapPage(); // Swap pages when there are no more available frames class TableEntry { public: int frameNumber; // Used to represen...
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// ============================================================== // File generated by Vivado(TM) HLS - High-Level Synthesis from C, C++ and SystemC // Version: 2013.2 // Copyright (C) 2013 Xilinx Inc. All rights reserved. // // ============================================================== #include "interp1_dx_V.h" ...
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#ifndef NEWUSER_USUARIOS_UI_H #define NEWUSER_USUARIOS_UI_H #include "usuarios_ui.h" #include <mainwindow.h> class MainWindow; #include <QWidget> class usuarios_ui; namespace Ui { class newuser_usuarios_ui; } class newuser_usuarios_ui : public QWidget { Q_OBJECT public: explicit newuser_usuarios_ui(QWid...
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#ifndef VSQL_PAGE_H #define VSQL_PAGE_H #include "../defs/defs.h" #include <cstring> // 为data分出单独一个小区域,并提供setter/getter // start为data上的偏移,单位/1字节,允许表达式运算形式 #define accessor(name, type, start) \ static constexpr size_t field_size_##name = sizeof(type); \ static constexp...
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// _______________________________________________________ // | ICleanupable.h - abstract class definition - inteface | // | Jack Flower - December 2012 | // |_______________________________________________________| // #ifndef H_ICLEANUPABLE_JACK #define H_ICLEANUPABLE_JACK /// ///Klasa ab...
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// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_ARM64_CONSTANTS_ARM64_H_ #define V8_ARM64_CONSTANTS_ARM64_H_ // Assert that this is an LP64 system. STATIC_ASSERT(sizeof(int) == sizeof(int...
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/* * File: LimeSDR_mini.cpp * Author: Ignas J * * Created on September 18, 2016 */ #include "LimeSDR_mini.h" LMS7_LimeSDR_mini::LMS7_LimeSDR_mini(LMS7_Device *obj) : LMS7_Device(obj) { } int LMS7_LimeSDR_mini::Init() { struct regVal { uint16_t adr; uint16_t val; }; const std::...
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#pragma once #include "AmplitudeEnvelopeParameters.h" #include "EnvelopeGenerator.h" class AmplitudeEnvelopeEffect sealed : public CXAPOParametersBase { private: static const XAPO_REGISTRATION_PROPERTIES RegistrationProps; byte * pParameterBlocks; WAVEFORMATEX waveFormat; EnvelopeGenerator envelopeGene...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/connect/Connect_EXPORTS.h> #include <aws/connect/ConnectRequest.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <utility> namespace Aws { namespace Connect { n...
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#ifndef NE_VECTOR_H #define NE_VECTOR_H #include "types.hpp" namespace ne { class Vec2 { public: Vec2(Float x=0.0f, Float y=0.0f); Float magnitude() const; void normalize(); Vec2 projection(const Vec2& other); Vec2& operator+=(const Vec2& other); Vec2& oper...
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/* Priority Queue ============== Author: Joseph Lee (1903399) E-mail: 1903399@uad.ac.uk Decription: Custom implementation of a priority queue, ordered by node F_Cost for use with the A* pathfinding algorithm. Date: 29/12/2020 Usage: This code is written for sumbission...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_WEB_APPLICATIONS_COMPONENTS_WEB_APP_PROVIDER_BASE_H_ #define CHROME_BROWSER_WEB_APPLICATIONS_COMPONENTS_WEB_APP_PROVIDER_BASE_H_ #...
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#pragma once #include "MyQueue.h" #include <iterator> namespace N { class MyIterator { int *obj; public: MyIterator(int* ar); MyIterator(MyQueue* x); //с параметром void operator++()//префиксный ++ { obj = obj + 1; } int& operator*(); // разыменование bool operator==(MyI...
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#include <cassert> #include "collision/World.hpp" namespace collision { World::World(const Vec2i &p_size, const Vec2f &p_tileSize) :front_(NULL), tail_(NULL), size_(p_size), tileSize_(p_tileSize) { assert(size_.x >= 0 && size_.y >= 0); tileGrid_ = new CollisionTile**[size_.x]; for(int i = 0; i < size_.x; ++i...
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// // Binomial Option Pricer.cpp // LearningCPP // // Created by Jammy Akodu on 08/03/2020. // Copyright © 2020 Jammy Akodu. All rights reserved. // #include <stdio.h> #include <iostream> #include <cmath> using namespace std; int main() { //defining my variables double S0,U,D,R; //Entering D...
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/* Project "Electronic schematic and pcb CAD" Author Sibilev Alexander S. Web www.saliLab.com www.saliLab.ru Description Script language is C-style hi-level language for programming 3d models, 2d parametric graphics and schematic calculations. Embedded function. Build color structure with individual ...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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int Solution::threeSumClosest(vector<int> &A, int B) { sort(A.begin(),A.end()); int n = A.size(),a,b,c,ans = INT_MAX,i,j,k; for(i=0;i<n-2;i++) { if(i!=0 && A[i]==A[i-1]) continue; a = A[i]; j = i+1;k = n-1; while(j<k) { b = A[j];c = A[k]; ...
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#include "WindowAndroid.h" #include "App.h" namespace SupraHot { namespace Graphics { void WindowAndroid::Setup() { // Note: This is handled by the Java-Class } void WindowAndroid::Init(uint32 width, uint32 height, std::string title) { // Note: This is handled by the Java-Class } void WindowAnd...
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#pragma once namespace expanse { namespace cc { enum class HStorageClass { kInvalid, kTypeDef, kExtern, kStatic, kAuto, kRegister, }; } }
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/* ------------------------------------------------------------------ This file is part of the Open Ephys GUI Copyright (C) 2019 Open Ephys ------------------------------------------------------------------ This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Pub...
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/* Given an array of integers with possible duplicates, randomly output the index of a given target number. You can assume that the given target number must exist in the array. Note: The array size can be very large. Solution that uses too much extra space will not pass the judge. Example: int[] nums = new int[] {1,...
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// Copyright (c) 2012-2013 The Bitcoin Core developers // Copyright (c) 2017-2020 The PIVX developers // Copyright (c) 2019-2020 The Guapcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "pubkey.h" #in...
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#ifndef CONTROLS_HPP #define CONTROLS_HPP namespace Control { enum : unsigned int { Movement = 0, Example = 1, RebindExample = 2, RebindMovementVert = 3, Back = 4, Close = 5, Count }; } #endif
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#include <morda/widgets/group/book.hpp> #include <morda/context.hpp> #include <morda/updateable.hpp> #include <morda/res/texture.hpp> #include <morda/render/renderer.hpp> #include <morda/widgets/button/push_button.hpp> #include <GLES2/gl2.h> #include "CubePage.hpp" namespace{ class CubeWidget : public morda::widge...
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#include<bits/stdc++.h> using namespace std; typedef long long ll; #define fo(i,n) for(i=0;i<n;i++) #define Fo(i,k,n) for(i=k;i<=n;i++) #define pa pair<ll,ll> #define vec vector<ll> #define pb push_back #define in insert #define mp make_pair #define F first #define S second //memset(x, 0, sizeof(x)) ll inf = (ll)1e18; ...
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/***************************************************** * File: BinarySearchTrees.cpp * * A program to play around with binary search trees! */ #include <iostream> #include <string> #include <fstream> #include <functional> #include "set.h" #include "vector.h" #include "simpio.h" #include "console.h" using namespace ...
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#pragma once #include <cubui/common/predef.h> #ifdef CUBUI_PLATFORM_WINDOWS #include <cubui/ext/windowsinc.h> #endif // CUBUI_PLATFORM_WINDOWS namespace cubui{ namespace global_val{ #ifdef CUBUI_PLATFORM_WINDOWS extern HINSTANCE g_hinstance; extern PWSTR g_pCmdLine; extern int g_nCmdShow;...
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function14023_schedule_19"); constant c0("c0", 512), c1("c1", 512), c2("c2", 128); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i01("i01"), i02("i02"), i03("i03"), i04("i04"), i05("i05"), ...
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#ifndef TAGCONVELECTRONS_HH #define TAGCONVELECTRONS_HH #if !defined (__CINT__) || defined (__MAKECINT__) #include "Stntuple/obj/TStnHeaderBlock.hh" #include "Stntuple/obj/TStnTrack.hh" #include "Stntuple/obj/TStnTrackBlock.hh" #include "Stntuple/obj/TStnElectron.hh" #include "Stntuple/obj/TStnElectronBlock.hh" #incl...
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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the Licen...
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#include <iostream> using namespace std; class Empregado { char nome[50]; float salario; public: float getSalario() { return salario; } }; class Vendedor: public Empregado { float comissao; public: void funcao() { cout << "Vendedor::funcao()" << endl; } }; class Gerente: public Empregado { int s...
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/**************************************************************************** ** Meta object code from reading C++ file 'tabelement.h' ** ** Created: Mon Jan 30 23:17:21 2012 ** by: The Qt Meta Object Compiler version 62 (Qt 4.7.4) ** ** WARNING! All changes made in this file will be lost! ************************...
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#pragma once #include <string> #include <vector> #include "RGBColor.h" #include "VECTOR2D.H" #include "VECTOR3D.H" #include "Triangle.h" #include "Light.h" #include "Camera.H" class Material { protected: float k_shininess; public: Material(); Material(const float shininess); ~Material(); static const RGBCo...
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/** * SECTION * The Play class it is responsible to instance and manage a game challenge bewtween two peers and contain all required information to start a new game */ #ifndef _PLAY_H_ #define _PLAY_H_ #endif
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/* * Ligh.h * * Created on: 14 mars 2011 * Author: jpCapelle */ #ifndef LIGH_H_ #define LIGH_H_ #include "defBalises.h" #include "BaseBalise.h" class Ligh : public BaseBalise { friend class BaseBalise; private: void trtSousBalise(subRecord* sousEnreg, char* bufferChar); public: Ligh(); virtual ~Ligh();...
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#include <iostream> #include <vector> #include <utility> #include <algorithm> #define MAXV 10001 #define MAXE 100001 using namespace std; int V, E, u, v, c; int p[MAXV]; vector<pair<int, pair<int, int>>> dist; int Find(int x) { if (x == p[x]) return x; return p[x] = Find(p[x]); } void Union(int x, int y) { x = Fin...
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/* Idea is to use the node index, where left = idx*2 right = idx*2 + 1 One thing to note is that the value can be very large, so we need to use 'offset' to change the range (ans still still be the same, since we minus a constant factor) */ class Solution { public: int widthOfBinaryTree(TreeNode* root) { if(!...
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#ifndef Vxa_VClass_Interface #define Vxa_VClass_Interface /********************* ***** Library ***** *********************/ #include "Vxa.h" /************************ ***** Components ***** ************************/ #include "Vxa_VExportable.h" /************************** ***** Declarations ***** *****...
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#include "su.h" #include "clibrarytd.h" #include "radontd_sparse.h" void radontd_sparse(float *t, float *q, float *h, float **m,float **d, int nt, int nh, int nq, float dt, float *vel, float dperv, float pervmin, float t0, inv_par inv, int centralq, int filtout, int nw, float fpeak, int typewav) /* RADONTD_SP...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* mutantstack.hpp :+: :+: :+: ...
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#include "EvtRecEvent/EvtRecEtaToGG.h" EvtRecEtaToGG::EvtRecEtaToGG() : m_unconMass(0), m_chisq(0) { m_hi = 0; m_lo = 0; } EvtRecEtaToGG::EvtRecEtaToGG(const EvtRecEtaToGG& aEtaToGG) : m_unconMass( aEtaToGG.m_unconMass ), m_chisq( aEtaToGG.m_chisq ), m_hiPfit( aEtaToGG.m_hiPfit ), m_loPfit( aE...
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#include "entity/GameObjectTools.h" #include "entity/GameObject.h" #include "graphics/Scene.h" #include "entity/component/GameComponent.h" #include "entity/component/GameComponentFactory.h" #include "event/events/CreateGameObjectEvent.h" #include "entity/component/ComponentCollection.h" #include "res/ResourceManager.h"...
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#include <string> #include <list> #include <iterator> #include <iostream> #include <utility> #include <algorithm> #include <bits/stdc++.h> using namespace std; map<char, int> frequency(string s) { vector<int> freq_alpha(26, 0); map<char, int> freq; for (auto i = s.begin(); i != s.end(); ++i) ...
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#pragma once class ISubscribe { public: ISubscribe(){} virtual ~ISubscribe(){} public: virtual void HasNewpaper() = 0; }; class INewpaper { public: INewpaper(){} virtual ~INewpaper(){} public: virtual void RegisterSubscribe(ISubscribe *pSubscribe) = 0; virtual void RemoveSubscribe(ISubs...
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#include <utki/config.hpp> #include "OpenGLES2Factory.hpp" #include "OpenGLES2VertexBuffer.hpp" #include "OpenGLES2VertexArray.hpp" #include "OpenGLES2_util.hpp" #include "OpenGLES2IndexBuffer.hpp" #include "OpenGLES2Texture2D.hpp" #include "OpenGLES2ShaderPosTex.hpp" #include "OpenGLES2ShaderColorPos.hpp" #include...
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// // Created by Lukas on 17/12/2018. // #include <libgba-sprite-engine/sprites/sprite_builder.h> #include <libgba-sprite-engine/background/text_stream.h> #include <libgba-sprite-engine/gba/tonc_memdef.h> #include <libgba-sprite-engine/gba_engine.h> #include <libgba-sprite-engine/effects/fade_out_scene.h> #include "st...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_PrimalItemConsumable_Egg_Turtle_Fertilized_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //------------------------------...
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// Generated by Haxe 4.1.5 #ifndef INCLUDED_Deco #define INCLUDED_Deco #ifndef HXCPP_H #include <hxcpp.h> #endif #ifndef INCLUDED_flixel_FlxSprite #include <flixel/FlxSprite.h> #endif HX_DECLARE_CLASS0(Deco) HX_DECLARE_CLASS1(flixel,FlxBasic) HX_DECLARE_CLASS1(flixel,FlxObject) HX_DECLARE_CLASS1(flixel,FlxSprite) HX_...
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#include <iostream> #include <string> int main(){ std::string input; getline(std::cin, input); std::string buffer(""), output(""); output += input[0]; long total(1); if(input.size() >= 2){output += input[1]; ++total;} for(long k = 2; k < input.size(); k++){ if(input[k - 1] == input...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the LICENSE * file in the root directory of this source tree. */ #pragma once #include <cstdint> #include <folly/Range.h> namespace facebook { namespace memcache { /** * Struct that holds info...
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/* ============================================================================ * Copyright (c) 2009-2016 BlueQuartz Software, LLC * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must ...
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#pragma once #include <GL/glew.h> #include <GLFW/glfw3.h> #include <cstdlib> #include "Maths.hpp" #include "MapGeneration.hpp" #include "Player.hpp" #include <mutex> # define CHUNK_XY 16 # define CHUNK_Z 256 # define CHUNK_SIZE CHUNK_XY*CHUNK_XY*CHUNK_Z # define AIR 0 # define GRASS 1 # define STONE 2 # define SAND 3...
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// Created on: 1997-07-28 // Created by: Pierre CHALAMET // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GN...
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#include <cstdio> #include <iostream> using namespace std; #include <algorithm> #include <vector> #include <set> #include <map> #include <cassert> #include <cstdlib> #include <cmath> #include <string> void initialize() { freopen("a.in", "r", stdin); freopen("a.out", "w", stdout); } const int MOD = ...
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#include <iostream> #include <fstream> #include <string> #include <cmath> #include "env_deng2016lin.hpp" using namespace std; int main() { EnvLin env; ofstream fout("vals.dat"); fout << "xJ,xL,xS,ST" << endl; int minxJ, maxxJ; for (int xs = 1; xs <= 3; xs+=2) { for (int xl=1; xl ...
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#include "unit.h" Unit::Unit(SDL_Texture* texture, const SDL_Point& point) { SDL_Rect rect; rect.x = point.x; rect.y = point.y; SDL_QueryTexture(texture, NULL, NULL, &rect.w, &rect.h); texture_ = texture; rect_ = rect; } Unit::Unit(SDL_Texture* texture, const SDL_Rect& rect) : texture_(texture), rect_(...
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/* 题目:给定链表的头指针和一个结点指针,在O(1)时间删除该结点。 链表结点的定义如下: struct ListNode { int m_nKey; ListNode* m_pNext; }; 函数的声明如下: void DeleteNode(ListNode* pListHead, ListNode* pToBeDeleted); 分析:这是一道广为流传的Google面试题,能有效考察我们的编程基本功, 还能考察我们的反应速度,更重要的是,还能考察我们对时间复杂度的理解。 该算法没有给出测试...... */ void DeleteNode(node* pListHead...
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#pragma once #include "common.h" namespace x86 { namespace pic { void init(); void signal_eoi(uint irq); } }
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/** * @note This file is part of MABE, https://github.com/mercere99/MABE2 * @copyright Copyright (C) Michigan State University, MIT Software license; see doc/LICENSE.md * @date 2019-2021. * * @file Emplode.cpp * @brief TODO. Currently this is a placeholder so codecov will see the untested source code */ /...
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//================================================================================================= /*! // \file src/mathtest/dmatdmatadd/M5x5aM5x5b.cpp // \brief Source file for the M5x5aM5x5b dense matrix/dense matrix addition math test // // Copyright (C) 2013 Klaus Iglberger - All Rights Reserved // // This fil...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/ssm-incidents/model/ConflictException.h> #include <aws/core/utils/json/JsonSerializer.h> #include <utility> using namespace Aws::Utils::Json; using namespace Aws::Utils; namespace Aws...
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#include "stdio.h" #include "stdlib.h" #include "string.h" #include "memory.h" #include "error.h" using namespace FZMAJ_NS; Memory::Memory(FZMAJ *maj) : Pointers(maj) {} void *Memory::smalloc(int nbytes, const char *name) { if (nbytes == 0) return NULL; void *ptr = malloc(nbytes); if (ptr == NULL) { char str[1...
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