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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM /builds/slave/rel-2.0-xr-osx64-bld/build/dom/interfaces/svg/nsIDOMSVGAnimateTransformElement.idl */ #ifndef __gen_nsIDOMSVGAnimateTransformElement_h__ #define __gen_nsIDOMSVGAnimateTransformElement_h__ #ifndef __gen_nsIDOMSVGAnimationElement_h__ #include "nsIDOMSVGAni...
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//===- StreamReader.h - Reads bytes and objects from a stream ---*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#include <algorithm> #include <bitset> #include <cstdio> #include <cstdlib> #include <iomanip> #include <iostream> #include <map> #include <numeric> #include <queue> #include <set> #include <sstream> #include <stack> #include <string> #include <unordered_map> #include <unordered_set> #include <vector> #define REP(i, b,...
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// header {{{ #include <bits/stdc++.h> using namespace std; // {U}{INT,LONG,LLONG}_{MAX,MIN} #define INF INT_MAX/3 #define LLINF LLONG_MAX/3 #define MOD (1000000007LL) #define MODA(a, b) a=((a)+(b))%MOD #define MODP(a, b) a=((a)*(b))%MOD #define inc(i, l, r) for(int i=(l);i<(r);i++) #define d...
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#include "stringdata.h" #include "stringdatagroup.h" #include <QDebug> #include <QDir> #include <QFile> #include <sstream> #include <stdexcept> StringData::StringData() { } StringData::~StringData() { } void StringData::addGroup(std::unique_ptr<StringDataGroup> textGroup) { mGroups.push_b...
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#pragma once #include "pch.h" cv::Point MatchingMethod(const cv::Mat &src, const cv::Mat &templ); void GenerateDataForTrain(); int TestWinApi(); double Compare(const cv::Mat &a, const cv::Mat &b); bool CompareFromTemplate(const cv::Mat &src, const cv::Mat &sample, const cv::Mat &tmpl); bool MaskToRect(const cv::...
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/*============================================================================= Copyright (C) 2012 - 2016 Allied Vision Technologies. All Rights Reserved. Redistribution of this file, in original or modified form, without prior written consent of Allied Vision Technologies is prohibited. ----------------------...
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#include<bits/stdc++.h> using namespace std; #define fi first #define se second #define mp make_pair #define pb push_back #define rep(i, a, b) for(int i=(a); i<(b); i++) #define per(i, a, b) for(int i=(b)-1; i>=(a); i--) #define sz(a) (int)a.size() #define de(a) cout << #a << " = " << a << endl #define dd(a) cout << #a...
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include "hconf_errno.h" #include "driver_common.h" int init_hconf_batch_nodes(hconf_batch_nodes *bnodes) { if (NULL == bnodes) return HCONF_ERR_PARAM; memset((void*)bnodes, 0, sizeof(hconf_batch_nodes)); return HCONF_OK; } int destroy_hconf_ba...
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// Ordt 171103.01 autogenerated file // Input: NVDLA_GEC.rdl // Parms: opendla.parms // Date: Tue Jun 25 16:49:26 CST 2019 // #include "ordt_pio_common.hpp" // ------------------ ordt_data methods ------------------ ordt_data::ordt_data() : std::vector<uint32_t>() { } ordt_data::ordt_data(int _size, uint...
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/* 森林中,每个兔子都有颜色。其中一些兔子(可能是全部)告诉你还有多少其他的兔子和自己有相同的颜色。我们将这些回答放在 answers 数组里。 返回森林中兔子的最少数量。 示例: 输入: answers = [1, 1, 2] 输出: 5 解释: 两只回答了 "1" 的兔子可能有相同的颜色,设为红色。 之后回答了 "2" 的兔子不会是红色,否则他们的回答会相互矛盾。 设回答了 "2" 的兔子为蓝色。 此外,森林中还应有另外 2 只蓝色兔子的回答没有包含在数组中。 因此森林中兔子的最少数量是 5: 3 只回答的和 2 只没有回答的。 输入: answers = [10, 10, 10] 输出: 11 输入: answers = [...
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/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2012 Centre Tecnologic de Telecomunicacions de Catalunya (CTTC) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Fre...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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#include "methods.h" namespace tinyweb { METHODS string_to_method (std::string str) { METHODS method; if (str == "GET") { method = METHODS::GET; } else if (str == "HEAD") { method = METHODS::HEAD; } else if (str == "POST") { method = METHODS::POST...
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#include "SelectRoleAndPropMenu.h" #include "Global.h" #include "GoldenMinerScene.h" #include "RoleInformation.h" #include "Player.h" #include "CartoonLayer.h" #include "GameControl.h" #include "LoadingLayer.h" #include "PromptLayer.h" USING_NS_CC; USING_NS_CC_EXT; #define SELECTROLEANDPROPMENU_YUN_ASI...
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/***************************************************************************************** * FILENAME : SingleRelay.cpp * * DESCRIPTION : * Implementation of the single relay shield. * * PUBLIC FUNCTIONS : * * * NOTES : * * * Copyright (c) [2017] [Stephan Wink] * * Permission is hereby granted, free of cha...
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#pragma once #include "MathUtil.hpp" #include "Engine/Math/Vector2.hpp" using namespace std; bool AreEqualFloats( float a, float b, uint ulp ) { float absDiff = std::fabsf( a - b ); float absSum = std::fabsf( a + b ); // the machine epsilon has to be scaled to the magnitude of the values used // and multiplied b...
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//======================================================================================== // // $File: //depot/devtech/15.0/plugin/source/public/interfaces/architecture/IRecoveryList.h $ // // Owner: Roey Horns // // $Author: pmbuilder $ // // $DateTime: 2019/10/11 10:48:01 $ // // $Revision: #2 $ // ...
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/**************************************************************************** ** ** http://www.qxorm.com/ ** Copyright (C) 2013 Lionel Marty (contact@qxorm.com) ** ** This file is part of the QxOrm library ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors ...
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// This file is part of Blend2D project <https://blend2d.com> // // See blend2d.h or LICENSE.md for license and copyright information // SPDX-License-Identifier: Zlib #ifndef BLEND2D_BITARRAY_H #define BLEND2D_BITARRAY_H #include "object.h" //! \addtogroup blend2d_api_globals //! \{ //! \name BLBitArray - C API //!...
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// Range v3 library // // Copyright Eric Niebler 2014 // // Use, modification and distribution is subject to the // Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // Project home: https://github.com/ericniebler/range-v3 // #inc...
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#include <CGAL/Nef_polyhedron_3.h> #include <CGAL/minkowski_sum_3.h> int DilateXY(Geometry* geometry, double amount) { typedef CGAL::Nef_polyhedron_3<Kernel> Nef_polyhedron; size_t size = geometry->getSize(); geometry->copyInputMeshesToOutputMeshes(); geometry->transformToAbsoluteFrame(); Nef_polyhedron t...
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/* * header file for Logger class * written by: christian moellinger <ch.moellinger@gmail.com> * written by: florian spechtenhauser <florian.spechtenhauser@gmail.com> * 07/2011, Project Cube */ #ifndef __COMMON_OPENGL_HEADER #define __COMMON_OPENGL_HEADER //include extension wrapper - important: necessary to inc...
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#include <Arduino.h> #define LCD_CS PB6 // Chip Select goes to Analog 3 #define LCD_CD PB5 // Command/Data goes to Analog 2 #define LCD_WR PB4 // LCD Write goes to Analog 1 #define LCD_RD PB3 // LCD Read goes to Analog 0 #define LCD_RESET PB7 // Can alternately just connect to Arduino's reset pin #include <SPI....
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#pragma once // Name: Remnant, Version: 1.0 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------------...
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// Copyright (c) 2011-2013 Zeex // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, // this list of conditions an...
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#pragma once #include "ResManager.h" #include "../../Common/defineSize.h" class Bitmap; class Object { protected: RECT m_rcRect; bool m_bLive; public: virtual void Init(int iIndex, Bitmap** pBitmap, RECT rcRect); virtual void Draw() = 0; virtual bool InputMouseLButtonDown(POINT& ptMouse); virtual void SetLi...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/reporting/reporting_delivery_agent.h" #include <vector> #include "base/json/json_reader.h" #include "base/test/simple_test_tick_clock.h" #...
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// // Created by agarg145 on 2/16/20. // #include "RewardRuleResolver.h" #include "CSVReader.h" #include <math.h> #include <iostream> using std::vector; RewardRule RewardRuleResolver::findApplicableRule(const Transaction &transaction) { int matchingParamterCount = 0; RewardRule matchingRule; for(auto rul...
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// Copyright (C) 2002 Ultr@VNC Team Members. All Rights Reserved. // Copyright (C) 2002 RealVNC Ltd. All Rights Reserved. // Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved. // // This file is part of the VNC system. // // The VNC system is free software; you can redistribute it and/or mo...
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#include <string> #include <vector> using namespace std; bool visit[51]; int answer = 51; void DFS(string begin, string target, int cnt, vector<string> words){ if(begin == target){ if(answer>cnt) answer = cnt; return; } for(int i=0;i<words.size();i++){ if(!visit[i...
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#include "VertexBuffer.h" #include "../helpers/ResourceHeap.h" #include <GL/glew.h> #include <stdexcept> namespace GL { static unsigned bufferConstructor() { if (!GLEW_VERSION_1_5) { throw std::runtime_error("ERROR: hardware requirement missed - OpenGL >= 1.5," " upda...
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// paredit.h: C++ derived edit control for numbers/letters etc // // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1998 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference an...
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#include "pch.h" #include "Bytecode.h" #include "PeisikException.h" #include "Program.h" using namespace Peisik; /* * Function */ const std::vector<BytecodeOp>& Function::GetBytecode() const { return m_bytecode; } short Peisik::Function::GetFunctionIndex() const { return m_functionIndex; } const std::vec...
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//#include<iostream> //#include<vector> //#include<queue> //#include<map> //#include<algorithm> //using namespace std; //struct node { // int no; // int flag; // int time; // node(int a, int b, int c) :no(a), flag(b), time(c) {} //}; //int n, k; //int key[1005]; //vector<node> action; //priority_queue<in...
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#include <bits/stdc++.h> using namespace std; int main(){ int n; cin >> n; vector<int> v(n); vector<long long> mx(3); for(int i = 0; i < n; i++) { cin >> v[i]; } for(int i = 0; i < min(3, n); i++) { mx[i] = v[i]; } for (int j = 0; j < 2; j++) for (int k = 0;...
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// Prefix Calculator // Day #8 #include <iostream> #include <sstream> #include <vector> #include <string> #include <stack> #include <unordered_set> using namespace std; class Solution { public: int prefixCalc(string str) { unordered_set<string> ops = { "+", "-", "/", "*" }; stack<string> rev; sta...
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// [!output IMPL_FILE]: archivo de implementación // #include "stdafx.h" [!if PROJECT_NAME_HEADER] #include "[!output PROJECT_NAME].h" [!endif] #include "[!output HEADER_FILE]" [!if !MERGE_FILE] #ifdef _DEBUG #define new DEBUG_NEW #endif [!endif] // Cuadro de diálogo de [!output CLASS_NAME] IMPLEMENT_DYNCREATE([!o...
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// // MinimumNumberOfVerticesToReachAllNodes.cpp // LeetCode-main // // Created by jackma on 2022/3/28. // Copyright © 2022 JackMa. All rights reserved. // #include "MinimumNumberOfVerticesToReachAllNodes.hpp" /** Given a directed acyclic graph, with n vertices numbered from 0 to n-1, and an array edges where ed...
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/** * @file * @copyright defined in datx/LICENSE.txt */ #pragma once #include <string> #include <fc/crypto/elliptic.hpp> #include <fc/optional.hpp> namespace datxio { namespace utilities { std::string key_to_wif(const fc::sha256& private_secret ); std::string key_to...
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#ifndef TimeNtp_h #define TimeNtp_h #include <TimeLib.h> #include <ESP8266WiFi.h> #include <WiFiUdp.h> #include "Application.h" class TimeNtp { private: static TimeNtp* getTimeObject; WiFiUDP Udp; // default NTP Servers: String ntpServerName = "fr.pool.ntp.org"; uint8_t timeZone = 2; // paris france uns...
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#include "Repo.h" #include <iostream> #include <fstream> #include <string> #include <sstream> #include "ResursaFinanciara.h" #include "ResursaMateriala.h" #include "BadTypeException.h" const int MAX = 100; using namespace std; Repo::Repo() { this->fileName = ""; } Repo::Repo(string fileName) { ...
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// YOUR FIRST PROGRAM // ANYTHING STARTING WITH A '#'IS CALLED A PREPROCESSOR DIRECTIVE. // THIS TELLS THE COMPILER WHAT TO DO BEFORE COMPILATION, // LIKE ADDING OTHER LIBRARIES, DEFINING MACROS (WE'LL GO THROUGH THAT LATER). // 'include' DIRECTIVE TELLS THE COMPILER WHICH ALL LIBRARIES TO INCLUDE BEFORE EXECUTION // ...
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#include <iostream> #include <stdlib.h> #include <math.h> #include "TMinuit.h" ///////////TEMPLATE DATA CLASS///////////////// class TemplateData { private: public: TemplateData(); ~TemplateData(); void addTemplate(const std::vector<double>& val, double period); void getSignalValue(double time, double offset,...
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#include<iostream> #include<vector> #include<string> #include<queue> using namespace std; struct ListNode { int val; ListNode *next; ListNode(int x) : val(x), next(NULL) {} ListNode* List(vector<int>& vec) { ListNode* head = new ListNode(vec[0]); ListNode* tmp = head; for (int i = 1; i < vec.size(); ++i) ...
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#include <math.h> #include <iostream> #include "head.h" //using namespace std; int shift=4; double *h, *h1; double p_alfa, p_beta, p_gama, p_delta, p_kesa,p_t=0.730174 ; void filterset(double t) { h = new double [9]; h1 = new double [7]; *h = (8*t*t*t-6*t*t+3*t)/(1+2*t)*(1/32.)*sqrt(2.0); *(h+1) = (-16*t*t*t+20...
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/** * Tencent is pleased to support the open source community by making Tars available. * * Copyright (C) 2016THL A29 Limited, a Tencent company. All rights reserved. * * Licensed under the BSD 3-Clause License (the "License"); you may not use this file except * in compliance with the License. You may obtain a c...
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#ifndef OCMINUTES_H #define OCMINUTES_H #include <QQuickItem> #include <QQuickPaintedItem> #include "ocsettings.h" // OCminutesTicks class ################# class OCminutesTicks : public QQuickPaintedItem { Q_OBJECT public: OCminutesTicks(QQuickItem *parent = 0); void paint(QPainter *painter); // };...
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#include <iostream> #include <typeinfo> class Base { virtual void print() = 0; }; class Derived : public Base { public: void print() throw() { std::cout << typeid(this).name() << std::endl; } }; int main() { Derived derived; derived.print(); }
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#include "KohonenNet.h" #include "KohonenPretrain.h" #include <algorithm> #include "mkl_cblas.h" using namespace nnets_kohonen; int nnets_kohonen::getDistance(int neuron1, int neuron2, void* obj) { KohonenNet* kn = static_cast<KohonenNet*>(obj); NeuronIndex n1 = kn->neuron_index_map[neuron1]; NeuronIndex n2 = kn-...
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static const auto __=[]{ ios::sync_with_stdio(false); cin.tie(nullptr); return nullptr; }(); class Solution { public: vector<vector<int>> fourSum(vector<int>& nums, int target) { sort(nums.begin(), nums.end()); vector<vector<int>> v; for(int i=0; i<nums.size(); i++) { ...
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#include "cdatatransfer.h" using namespace std; CDataTransfer::CDataTransfer() { } void CDataTransfer::initIpfs() { } void CDataTransfer::uploadMetadata(const std::string &strUrl, int eLoadType) { } void CDataTransfer::downloadMetadata(const std::string &strIpfsHash, int eDownloadSaveType) { } void CDataTransf...
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/* 题目: 输入一个链表,按链表从尾到头的顺序返回一个ArrayList。 思路: 1. 使用栈保存链表,然后存入vector 2. 使用递归操作(写法简单,但不推荐,容易爆) 3. 直接存入vector, 然后反转 4. 反转链表存入vector */ #include <iostream> #include <vector> #include <stack> #include <algorithm> using namespace std; struct ListNode { int val; struct ListNode* next; ListNode(i...
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#ifndef SIGMA_ENGINE_STATIC_MESH_MANAGER_HPP #define SIGMA_ENGINE_STATIC_MESH_MANAGER_HPP #include <sigma/graphics/static_mesh.hpp> #include <sigma/buddy_array_allocator.hpp> #include <sigma/config.hpp> #include <sigma/resource/cache.hpp> #include <glad/glad.h> #include <cstddef> #define VERTEX_BLOCK_SIZE 64 #defi...
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// Fill out your copyright notice in the Description page of Project Settings. #include "Aren/Pawns/CampPawn.h" #include "GameFramework/SpringArmComponent.h" #include "Camera/CameraComponent.h" // Sets default values ACampPawn::ACampPawn() { // Set this pawn to call Tick() every frame. You can turn this off to im...
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#include "PointLight.h" PointLight::PointLight( const glm::vec3& position, const glm::vec3& ambient, const glm::vec3& diffuse, const glm::vec3& specular, float constant, float linear, float quadratic) : position(position), ambient(ambient), diffuse(diffuse), specular(specular), constant(constant), linear(...
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/* ** TP CPE Lyon ** Copyright (C) 2015 Damien Rohmer ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later ve...
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// SetAttribute.cpp // This file is part of the EScript programming language. // See copyright notice in EScript.h // ------------------------------------------------------ #include "SetAttribute.h" #include "../Runtime/Runtime.h" #include "../Objects/Void.h" #include <iostream> using namespace EScript; //...
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/* * Copyright (c) 2020, The SerenityOS developers. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * ...
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/** * > Author: UncP * > Mail: 770778010@qq.com * > Github: https://www.github.com/UncP/Mushroom * > Description: * * > Created Time: 2016-10-17 13:50:46 **/ #include <iostream> #include <fstream> #include "../src/db.hpp" #include "../src/iterator.hpp" #include "../src/thread_pool.hpp" i...
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/*************************************** Header file for the consts and structs of all the project. ***************************************/ #ifndef _CONSTS_STRUCTS_H_ #define _CONSTS_STRUCTS_H_ /* In this file all the const parameters of the project will be written, * so if we will want to change sizes, locations ...
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class Solution { public: vector<int> searchRange(vector<int>& nums, int target) { int l = 0; int h = nums.size() - 1; int m; vector<int> result; // find first while (l <= h) { m = l + (h - l) / 2; if (nums[m] >= target) { ...
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#include <bits/stdc++.h> #define MAX 256 using namespace std; bool compare(int ar1[],int ar2[]) { for(int i = 0;i<256;i++) { if(ar1[i]!=ar2[i]) return false; } return true; } int main() { //code int t; cin >> t; while(t--) { string s,c; cin >> s >> c; int ar1[256] = {0}; ...
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#include "include/TArray.h" #include <iostream> using namespace std; int main(){ TArray s(10); s.append('C'); s.append('F'); s.append('H'); s.Traverse(); cout<<"==========="<<endl; cout<<"Item 0: "<<s.getItem(0)<<endl; cout<<"==========="<<endl; s.add('K', 0); s.add('K', 2);...
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#pragma once namespace nall { namespace mosaic { struct parser { //export from bitstream to canvas auto load(bitstream& stream, uint64_t offset, context& ctx, uint width, uint height) -> void { canvas.allocate(width, height); canvas.fill(ctx.paddingColor); parse(1, stream, offset, ctx, width, height);...
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#include<iostream> using namespace std; int main() { int i, n, num, beg, end, mid, a[100], pos, flag=0; cout << "Enter the size of the array: "; cin >> n; cout << "Enter the elements in ascending order of magnitude, one by one:\n"; for (i=0; i<n; i++) cin >> a[i]; beg = 0; end = n-...
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// // This source file is part of appleseed. // Visit http://appleseedhq.net/ for additional information and resources. // // This software is released under the MIT license. // // Copyright (c) 2010-2013 Francois Beaune, Jupiter Jazz Limited // // Permission is hereby granted, free of charge, to any person obtaining ...
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/* * Copyright (c) 2015-2018 Agalmic Ventures LLC (www.agalmicventures.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * ri...
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/* WARNING: THIS FILE IS AUTO-GENERATED. DO NOT MODIFY. This file was generated from HelloWorld.idl using "rtiddsgen". The rtiddsgen tool is part of the RTI Connext distribution. For more information, type 'rtiddsgen -help' at a command shell or consult the RTI Connext manual. */ #include <iosfwd> #include <iomanip...
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#include "GA.h" #include "GAEnemy.h" #include "GAAudioManager.h" AGAAudioManager::AGAAudioManager(const class FPostConstructInitializeProperties& PCIP) : Super(PCIP) { }
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/************************************************************************* Copyright (c) 2014, California Institute of Technology, Pasadena, California, under cooperative agreement 0834235 between the California Institute of Technology and the National Science Foundation/National Aeronautics and Space Adm...
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#pragma once #include <string> #include <glm/glm.hpp> #include <Entity/Component.h> #include <Graphics/Text/TextRenderer.h> class Text : public Component { public: TextRenderer renderer; Text(GameObject *obj); COMPONENT_ID("Text") };
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#ifndef __JVM_BUFFER_READER__ #define __JVM_BUFFER_READER__ #include "base_type.h" #include "platform.h" #include <iostream> using std::istream; struct Buffer { private: u1* buffer; size_t read_pos; size_t buffer_size; // 这个有可能没有。 wstring mappingFromFile; public: Buffer(istream& is, const wstring & fromFile = s...
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/* * This is the implementation file that goes with Motor.h * It gives control of a motor attached to DFRobotics Motor Shield for the * Arduino. The constructor needs the pin numbers for the enable pin * that controls direction (HIGH/LOW) and for the pwm pin that controls * speed. It should work for pretty much ...
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#include<iostream> #include<set> #include<string> using namespace std; int main(){ int n,m; string str; cin>>n>>m; set<string> s; for(int i=0;i<n;i++){ cin>>str; s.insert(str); } set<string>::iterator iter; int a[m]; for(int i=0;i<m;i++){ cin>>...
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#pragma once #include "basicTypes.h" #include "serializer.h" #include "../containers/optional.h" namespace LightSpeed { ///Interface to serialize pointer /** Interface need define type of used serializer and type of base, which is common to all objects that will be serialized by this interface. ...
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#include <iostream> #include <vector> #include "Shape.h" #include "TwoDimensionalShape.h" #include "ThreeDimensionalShape.h" #include "Circle.h" #include "Square.h" #include "Sphere.h" #include "Cube.h" using namespace std; int main() { vector < Shape * > shapes( 4 ); shapes[ 0 ] = new Circle( 3.5, 6, 9 ); s...
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#include "osl/progress.h" #include "osl/eval/weights.h" #include "osl/eval/midgame.h" #include "osl/eval/minorPiece.h" #include "osl/additionalEffect.h" #include "osl/bits/centering5x3.h" #include "osl/oslConfig.h" #include <iostream> #include <fstream> bool osl::progress::ml:: operator==(const NewProgressData& l, con...
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#ifndef _COMMON_FUNC_H_ #define _COMMON_FUNC_H_ #include <iostream> #include <Windows.h> #include <SDL.h> #include <string> #include <SDL_image.h> #include <SDL_ttf.h> const int BKG_WIDTH(4000); const int BKG_HEIGHT(702); const int SCREEN_WIDTH(1000); const int SCREEN_HEIGHT(702); const int SCREEN_BPP(32); const i...
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#include <bits/stdc++.h> #define INF 0x3F3F3F3F #define rep(i, a, b) for(int i = int(a); i < int(b); i++) #define it(i, a) for( typeof( a.begin() ) i = a.begin(); i != a.end(); i++ ) #define pb push_back #define pi 3.1415926535897932384626433832795028841971 #define debug(x) cout << #x << " = " << x << endl; #define d...
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// -*- C++ -*- // // ---------------------------------------------------------------------- // // Brad T. Aagaard, U.S. Geological Survey // Charles A. Williams, GNS Science // Matthew G. Knepley, University at Buffalo // // This code was developed as part of the Computational Infrastructure // for Geodynamics (http://...
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/* ============================================================================== This file contains the basic framework code for a JUCE plugin editor. ============================================================================== */ #include "PluginProcessor.h" #include "PluginEditor.h" //=================...
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#include "envoy/config/bootstrap/v3/bootstrap.pb.h" #include "envoy/config/cluster/v3/cluster.pb.h" #include "envoy/config/common/key_value/v3/config.pb.validate.h" #include "envoy/extensions/filters/network/http_connection_manager/v3/http_connection_manager.pb.h" #include "envoy/extensions/key_value/file_based/v3/conf...
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#include <bits/stdc++.h> using namespace std; struct Node{ string fr, lo; int nu; friend bool operator < (const Node &a, const Node &b) { if(a.lo==b.lo) { if(a.fr==b.fr) return a.nu>b.nu; return a.fr>b.fr; } return a.lo>b.lo; ...
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/** @file @brief Implementation @date 2016 @author Sensics, Inc. <http://sensics.com/osvr> */ // Copyright 2016 Razer Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the Lice...
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// Copyright 2017 Open Source Robotics Foundation, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by appli...
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#include <algorithm> // std::find #include <iostream> // cin y cout #include <vector> #include "../../sources/Graph.hpp" /* Itera para regresar un apuntador al Vertex con menor coste. * Toma como criterios que el Vertex no esté en vector yaesta; * y que camino tiene el valor más bajo.*/ template <class V, class E>...
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// // Created by xinyang on 2021/2/18. // #include <gcpp/gcpp.hpp> #include <iostream> struct A { gcpp::gc_ptr<A> p_a; ~A() { std::cout << "A destroy!" << std::endl; } }; int main() { { auto a1 = gcpp::gc_new<A>(); auto a2 = gcpp::gc_new<A>(); a1->p_a = a2; a2...
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#include "Socket.h" CSocket::CSocket(int i_id, QObject *parent) : QTcpSocket(parent) { m_id = i_id; } int CSocket::GetId() { return m_id; } void CSocket::SendMsg(QString i_msg) { QByteArray msg; QDataStream out(&msg, QIODevice::WriteOnly); out.setVersion(QDataStream::Qt_4_7); out << quint16(0...
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#ifndef SWARMBACTERIUM_HPP #define SWARMBACTERIUM_HPP #include "Bacterium.hpp" #include "Swarm.hpp" #include <SFML/Graphics.hpp> #include <Utility/DiffEqSolver.hpp> class SwarmBacterium: public Bacterium, public DiffEqFunction { public: //Constructeur et destructeur: SwarmBacterium(const Vec2d& poscenter, Swa...
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#include "qrcodedialog.h" #include "ui_qrcodedialog.h" #include "bitcoinunits.h" #include "guiconstants.h" #include "guiutil.h" #include "optionsmodel.h" #include <QPixmap> #include <QUrl> #include <qrencode.h> QRCodeDialog::QRCodeDialog(const QString &addr, const QString &label, bool enableReq, QWidget *parent) : ...
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// Optimize a simple problem with an optimal solution of (2.5,2.5) #include <iostream> #include <iomanip> #include "optizelle/optizelle.h" #include "optizelle/vspaces.h" #include "optizelle/json.h" // Squares its input template <typename Real> Real sq(Real x){ return x*x; } // Define a simple objective where //...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/builds/moz2_slave/rel-2.0-xr-w32-bld/build/content/xtf/public/nsIXTFPrivate.idl */ #ifndef __gen_nsIXTFPrivate_h__ #define __gen_nsIXTFPrivate_h__ #ifndef __gen_nsISupports_h__ #include "nsISupports.h" #endif /* For IDL files that don't want to include root IDL fi...
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/* * Copyright (c) 2014, Oculus VR, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ /// \file...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2017 The PIVX developers // Copyright (c) 2017-2019 The bitcoingreen developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_TRANSACTIONVIE...
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/*ckwg +29 * Copyright 2020 by Kitware, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of...
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#include <iostream> using namespace std; void oppg1(){ //Oppg a) int i = 3; int j = 5; int *p = &i; int *q = &j; cout << "i: " << i << " j: " << j << " *p: " << p << " *q: " << q << endl; cout << "&i: " << &i << " &j: " << &j << " &p: " << &p << " &q: " << &q << endl; //Oppg b) *p = 7; cou...
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// -*- mode: c++; c-file-style: "k&r"; c-basic-offset: 4 -*- /*********************************************************************** * * spanstore/lockserver.cc: * Simple multi-reader, single-writer lock server * **********************************************************************/ #include "lockserver.h" u...
[ "iyzhang@cs.washington.edu" ]
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