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#include <tui/tui.hpp> #include <rlutil/rlutil.h> #include <logging.hpp> #include <ymgyrch/core.hpp> #include <ymgyrch/state.hpp> #include <ymgyrch/systems/nes.hpp> int main() { g_tui = new TextUI(); g_log = new Logger(); g_core = new Ymgyrch::Core(); Ymgyrch::System * sys = new Ymgyrch::Systems::NES(); State:...
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#ifndef MAIN_MENU_H #define MAIN_MENU_H #include <gtkmm.h> #include "thn9732_Controller.h" class Main_Menu : public Gtk::Window { public: Main_Menu(Library& l, Controller& c); virtual ~Main_Menu(); protected: Gtk::Box* vbox; void create_lbrn_clicked(); void load_data_clicked(); void save_data_clicked(); voi...
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#include "Data.h" #include "stdafx.h" Data::Data() { Features = NULL; Values = NULL; ReachedNodes = NULL; Predictions = NULL; } Data* Data::GetSample(int index, int* local_index_out) { *local_index_out = index; return this; } featuretype* Data::GetFeatureP(int index, featuretype* abc) { return Features + in...
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//---------------------------------------------------------------------------- // // TSDuck - The MPEG Transport Stream Toolkit // Copyright (c) 2005-2022, Thierry Lelegard // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/installable/installable_logging.h" #include "base/macros.h" #include "base/strings/stringprintf.h" #include "content/public/brow...
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#ifndef HIDDEN_MARKOV_MODEL #define HIDDEN_MARKOV_MODEL #include "util/integer_range.hpp" #include <boost/assert.hpp> #include <boost/math/constants/constants.hpp> #include <cmath> #include <limits> #include <vector> namespace osrm { namespace engine { namespace map_matching { static const dou...
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// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_OCTREE_H_INCLUDED__ #define __C_OCTREE_H_INCLUDED__ #include "SViewFrustum.h" #include "S3DVertex.h" #include "aabbox3d.h" #include "irr...
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#pragma once #include "PreHeader.h" class CALL_API CGfxSampler { public: CGfxSampler(GfxFilter minFilter, GfxFilter magFilter, GfxSamplerMipmapMode mipmapMode, GfxSamplerAddressMode addressMode) { } virtual ~CGfxSampler(void) { } };
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#include <bits/stdc++.h> #define ll long long #define rep(i, begin, end) for (__typeof(end) i = (begin) - ((begin) > (end)); i != (end) - ((begin) > (end)); i += 1 - 2 * ((begin) > (end))) // rep(i, 1, 5) --> {1,2,3,4} // rep(i, 5, 1) --> {4,3,2,1} // rep(it, end(v), begin(v)) --> *it using namespace std; int m...
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#include "Print.h" #include <stddef.h> #include <stdarg.h> #define PRINTF_BUF 80 // define the tmp buffer size (change if desired) class LogWeaver : public Print { virtual size_t write(uint8_t); public: void printf(const char *format, ...); #ifdef F // check to see if F() macro is available void printf(const ...
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#pragma once #include "ctre/Phoenix.h" #include "lib/ctreJsonSerde.hpp" #include "lib/json.hpp" class TestConfig { public: int a = 0; ctre::phoenix::CustomParamConfiguration cpc; ctre::phoenix::motorcontrol::can::TalonFXConfiguration fx; }; NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(TestConfig, a, cpc, fx)
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#include "../cxxc.hh" #include "fixture_firebird.hh" CXXC_FIXTURE_TEST(FirebirdTestbaseFixture, DatabaseVersion) { std::cout << dbc.dbmsName() << std::endl; } CXXC_FIXTURE_TEST(FirebirdTestbaseFixture, ScalarValueSelect) { DBMS::Statement stmt(dbc); DBMS::Resultset rs; stmt.execDirect("SELECT 5 FROM RDB$DATABASE...
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daniel@vogelbacher.name
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#pragma once #include <SFML/Graphics.hpp> #include <array> enum class RotationState : int { cw0 = 0, cw90 = 1, cw180 = 2, cw270 = 3 }; enum class TetrominoType : int { I = 0, O = 1, T = 2, S = 3, Z = 4, J = 5, L = 6, NumberOfTetrominoTypes }; class Tetromino { public: Tetromin...
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//===--- Comment.h - Comment AST nodes --------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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// PrePrintDlg.cpp : 实现文件 // #include "stdafx.h" #include "Welfare.h" #include "PrePrintDlg.h" #include "afxdialogex.h" // 定义控件ID //#define IDC_RSC_PAIRS 5201 //#define IDC_RSC_PLIST 5202 //#define IDC_RSC_NONPAIRS 5203 //#define IDC_RSC_NLIST 5204 //#define IDC_GOS_PAIRS 5205 //#define IDC_GOS_PLIST 5206 //#de...
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// Object ID: 0x51 // Object Name: FloatingPlatform.cpp #include "FloatingPlatform.h" typedef IMath Math; CONSTRUCTER FloatingPlatform::FloatingPlatform() { if (LevelScene::IsZoneCurrently("AIZ")) { Act1BinIndex = LevelScene::LoadSpriteBin("AIZ/Floating Platform.bin"); Act2BinIndex = LevelScene::...
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#include <vector> using namespace std; // // Created by 陈姝宇 on 2020/9/9. // class CanCompleteCircuit { public: int canCompleteCircuit(vector<int> &gas, vector<int> &cost) { int sum = 0; int index = 0; int minGas = INT32_MAX; for (int i = 0; i < gas.size(); ++i) { sum +...
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#include<bits/stdc++.h> using namespace std; double sq(double a) { return a*a; } int main() { int t,cs=1; double a,b,c,d,h; scanf("%d",&t); while(t--) { scanf("%lf%lf%lf%lf",&a,&b,&c,&d); h = sq(b) - sq((sq(b) -sq(d) + sq(a-c))/(2*(a-c))); h=sq...
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#include <windows.h> int main() { const wchar_t* name = L"%ProgramFiles%\\HwAndInstall\\hw_android_usb_driver"; wchar_t buf[MAX_PATH] = {L'\0'}; DWORD count = ::ExpandEnvironmentStrings(name, buf, MAX_PATH); return 0; }
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// This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be u...
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// Fill out your copyright notice in the Description page of Project Settings. #include "CS_CameraShake.h"
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// Brasher, Bryan R // 20-JUN-2019 // Project 3 // Version 1.0 /* I am not completely satisfied with this project: I did not leave * myself enough time to add useful comments and I completed the * tasks fast enough that I feel like more utility would have been * gained in more carefully examining the code that I w...
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// Copyright (c) 2014-2016 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef ACTIVEMASTERNODE_H #define ACTIVEMASTERNODE_H #include "init.h" #include ...
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//================================================================================================= /*! // \file src/mathtest/operations/dmatdmatmult/MHbMDa.cpp // \brief Source file for the MHbMDa dense matrix/dense matrix multiplication math test // // Copyright (C) 2012-2020 Klaus Iglberger - All Rights Reserved ...
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#include<iostream> using namespace std; int main(){ int sum =0; int arr[5]; for(int i=0;i<=5;i++){ cout<<"Enter the numbers : "<<i+1<<endl; cin>>arr[i]; } for(int i=0;i<5;i++){ sum+=arr[i]; cout<<" total sum is : "<<sum<<" "<<endl; } return 0; }
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#include "ITC_StandardHeaders.h" // This file is part of the `ITCXOP2` project and licensed under BSD-3-Clause. // Operation template: // ITCSetModes2/Z[=number:displayErrors]/DEV=number:deviceID/I=number:DigitalInputMode/E=number:ExternalTriggerMode/T=number:ExternalTrigger/C[=number:EnableExternalClock]/D=number:DA...
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#include "MouseObject.h" #include "../Lib/Input/Input.h" #include "../Collision/CollisionManager.h" #include "../Collision/CollisionData.h" #include "../Editor/Editor.h" #include "../Common/Common.h" MouseObject::MouseObject(CollisionObjectParameter& data) :CollisionObject( data.object_type, data.collision_type, d...
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class Solution { public: int dp[1001][1001]; int lcs(string &text1, string &text2, int s1, int s2){ // base case if(s1==0 or s2==0){ return 0; } if(dp[s1][s2] != -1){ return dp[s1][s2]; } // recursive case if(te...
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// Based off: // https://github.com/Rebzzel/Universal-D3D11-Hook // https://bitbucket.org/rafzi/hacklib // https://www.unknowncheats.me/forum/d3d-tutorials-and-source/88369-universal-d3d11-hook.html #include "memory_tools.h" #include "d3d11_hook.h" d3d11_Present d3d11_hook::g_p_present = nullptr;; d3d11_Present p_...
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#pragma once #include "SDL2/SDL_opengl.h" #pragma comment(lib, "opengl32.lib") #include "TextureManager.h" #include "XMLWrapper.h" #include <unordered_map> #include <string> class FontManager; struct Font { friend class FontManager; public: Font(); ~Font(); void Shutdown(); void RenderText(const char* text,...
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// // Copyright (C) 2014 Maximilian Wagenbach (aka. Foaly) (foaly.f@web.de) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software f...
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#include <chrono> #include <iostream> void func() { for (int i = 0; i < 2000000000; ++i) { } } int main() { auto start = std::chrono::high_resolution_clock::now(); func(); auto finish = std::chrono::high_resolution_clock::now(); std::chrono::duration<double> elapsed = finish - start; std::cou...
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#include "widget.h" #include "ui_widget.h" Widget::Widget(QWidget *parent) : QWidget(parent), ui(new Ui::Widget) { ui->setupUi(this); disableAllButons(); setStartingParameters(); placePiecesOnBoard(); setFiguresPosition(); } void Widget::on_startGameButton_clicked(){ ui->startGameBu...
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/* Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or...
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/* * @Date: 2019-09-09 15:53:22 * @LastEditors: BeckoninGshy * @LastEditTime: 2019-09-09 15:58:06 */ #include<iostream> #include<cstring> #include<string> using namespace std; int main(){ string a,b; freopen("in.txt","r",stdin); while(cin >> a >> b){ int ai = 0; for(int i = 0; i < b.si...
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#include <cstdio> #include <cstdlib> #include <cstring> #include <iostream> #include <string> #include <algorithm> using namespace std; class bignum { int a[10000]; public: bignum() { memset(a,0,sizeof(a)); } int &operator [](int x) { return(a[x]); } }; bignum operator +(bignum a,bignum...
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// Project: libv.ctrl, File: test/libv/ctrl/test_control.cpp, Author: Császár Mátyás [Vader] // hpp #include <catch/catch.hpp> // libv #include <libv/input/event.hpp> #include <libv/input/input.hpp> #include <libv/utility/approx.hpp> // pro #include <libv/ctrl/combination.hpp> #include <libv/ctrl/controls.hpp> #includ...
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#include <iostream> #include <string> #include <vector> #include <cstring> #include <cstdlib> #include <cstdio> #include <unistd.h> #include <fstream> #include <sstream> #include <stack> using namespace std; //class Poliz; class Lex_Analyze{ int flag = 1; static string check16(const string &s); static string check10...
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#if !defined(COMMAND_HH) #define COMMAND_HH #include <cstdint> #include <limits> #include "processor_state.hh" using result_type = uint64_t; #define SIGN_BIT(x) (x >> (sizeof(x) * 8 - 1)) #define DEF_AS_BASE(x) typedef x base namespace CMD { class command { protected: operation_type operation; ...
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#include <bits/stdc++.h> using namespace std; #define pb push_back #define mk make_pair #define fi first #define se second #define eb emplace_back typedef long long ll; typedef pair<int,int> ii; typedef vector< pair<int,int> > vii; const int INF = 0x3f3f3f3f; const int T = 1e3 + 10; int v[T]; int vis[T]; int vez; in...
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//===-- StreamFile.h --------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#ifndef SANDBOX_MEYERCLP_APPS_DREME_H_ #define SANDBOX_MEYERCLP_APPS_DREME_H_ #include <fstream> #include <iostream> #include <map> #include <vector> #include <math.h> #include <seqan/basic.h> #include <seqan/file.h> #include <seqan/find.h> #include <seqan/stream.h> #include <seqan/index.h> #include <seqan/sequence.h>...
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#include "mainwindow.h" #include "ui_mainwindow.h" #include <qmessagebox.h> #include "socketmessage.h" #include <qscrollbar.h> #include <qsettings.h> #include <qlayout.h> #include <qshortcut.h> #include <qtimer.h> #define TIMER 100 #define MSG_MAX_BUFF 2048 #define INI_FILENAME "./ChatClient.ini" #def...
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#include "MPC.h" #include <iostream> #define FOR(i,n) for(int (i) = 0;(i)<(n);(i)++) #define DTR(n) ((n)*0.0174533) MPC::MPC(double dt,double maxu,double L){ _dt = dt; _MPCL = L; _maxu = maxu; set_defaults(); setup_indexing(); load_default_data(); settings.verbose = 0; } vo...
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#include <future> #include <iterator> #include <thread> #include <numeric> #include <iostream> #include <cassert> #include "joiner.h" template <typename Iterator> void parallel_partial_sum(Iterator first, Iterator last) { typedef typename Iterator::value_type value_type; struct process_chunk { vo...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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class Solution { public: vector<vector<int>> ans; vector<int> path; void go(vector<vector<int>>& graph, int now) { path.push_back(now); if (now == (int)graph.size() - 1) { ans.push_back(path); path.pop_back(); return; } for (auto& child : graph[now]) go(graph, child); path...
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#include <iostream> class IntegerValue { public: explicit IntegerValue(int value = 0) noexcept : value_(value) { } int GetValue() const noexcept { return value_; } private: int value_; }; IntegerValue operator+(const IntegerValue& lhs, const IntegerValue& rhs) noexcept { return Integ...
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#ifndef SOCIAL_NETWORK_H #define SOCIAL_NETWORK_H #include "person.hpp" #include <vector> class SocialNetwork { private: public: vector<class Person> persons = {}; int addPerson(const string name); int getPopulationSize(void) const; //vector<class Person> findPersons(const string name); int ...
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// Copyright (c) 2014-2016, The Regents of the University of California. // Copyright (c) 2016-2017, Nefeli Networks, Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributio...
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#ifndef OBJECT_H #define OBJECT_H #include "Game.h" #define NO_COLLISION 0 #define ENEMY_OBJ_COLLISION 1 #define FRIENDLY_ANTHILL_OBJ_COLLISION 2 #define FRIENDLY_ANT_WAITING_OBJ_COLLISION 3 #define FRIENDLY_ANT_GOING_OBJ_COLLISION 4 #define OBSTACLE_OBJ_COLLISION 5 class Game; class Textures; /** ...
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// smpcond3.hxx: interface for the SmpCondTyp3 class. // // B. Franek // August 2009 // Format : ( 'object-set-name' empty ) // or ( 'pbject-set-name' not_empty ) // // Copyright Information: // Copyright...
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// Copyright (c) 2014-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "timedata.h" #include "netbase.h" #include "sync.h" #include "ui_interface.h" #include "util.h" #include "utilstren...
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#include <jni.h> #include <opencv2/core/core.hpp> #include <opencv2/imgproc/imgproc.hpp> #include <opencv2/features2d/features2d.hpp> #include <cv.h> #include <cvaux.h> using namespace std; using namespace cv; extern "C" { JNIEXPORT void JNICALL Java_com_thomasriga_carbotvision_NativeCVisionView_redcircles(JNIEnv* en...
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// <https://www.arduino.cc/en/Tutorial/MasterWriter> // <https://www.arduino.cc/en/Tutorial/MasterReader> // by Nicholas Zambetti <http://www.zambetti.com> // Demonstrates use of the Wire library // Sends data as an I2C/TWI sub device // Created 29 March 2006 // This example code is in the public domain. // #define...
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#include <iostream> #include <string> #include <queue> #include "tree.h" using namespace std; TreeNode::TreeNode(string name) { this->name = name; } string TreeNode::getName() { return name; } HierarchyTree::HierarchyTree() { root = NULL; cnt = 0; } HierarchyTree::~HierarchyTree() { clear(); } void Hierarchy...
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/* This file was generated. DO NOT EDIT! */ #pragma once #include "JNITypesPrivate.h" #include <CBBaseTypes.h> // Wraps java numerical box type template <typename TJBox, typename TNative = typename TJBox::ValueType> class BJ2NImpl { public: BJ2NImpl(JNIEnv* env, typename TJBox::BoxPtr box) { ...
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#include "library.hpp" Point3D<int> origin() { return Point3D<int>(); }
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#pragma once /********************************************************************************************************** Name: Add Type: Class Purpose: Child class of Command parent class. Responsible for executing create/add task into tasks database text file, when its executeInput API is called by Logic class. Its p...
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#ifndef __MATH_FUNCTIONS_H__ #define __MATH_FUNCTIONS_H__ #include <tuple> #include <math/math_vector.h> namespace math { namespace details1 { inline float4 int_part(float4 v) { static __declspec( align(16) ) const uint32_t sign_mask[4] = { 0x80000000, 0x80000000, 0x80000000, 0x80000000 }; float4 mask ...
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#ifndef __GATES_H #define __GATES_H #include <string> #include <map> #include <inttypes.h> class Gate; class Gates { public: void process(const std::string &s); uint16_t getValue(const std::string &name) const; void clear(); void setValue(const std::string &name, uint16_t value); private: std::map<std...
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/****************************************************************************** Copyright (c) 2016. All Rights Reserved. FileName: main.cpp Version: 1.0 Date: 2017.4.25 History: shengkaishan 2017.4.25 1.0 Create ******************************************************************************/ #include "futu...
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/* * Copyright (C) 2011 Apple Inc. All rights reserved. * Copyright (C) 2013 Nokia Corporation and/or its subsidiary(-ies). * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code mu...
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//////////////////////////////////////////////////////////// // Copyright (C) Roman Ryltsov, 2008-2015 // Created by Roman Ryltsov roman@alax.info, http://alax.info // // This source code is published to complement DirectShowSpy developer powertoy // and demonstrate the internal use of APIs and tricks powering th...
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function14388_schedule_26"); constant c0("c0", 256), c1("c1", 512), c2("c2", 512); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i01("i01"), i02("i02"), i03("i03"), i04("i04"), i05("i05"), ...
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#include<bits/stdc++.h> using namespace std; int nextval[200005]; char s[200005]; int dp[200005]; void gen_next(){ int ll = strlen(s); nextval[0]=0; nextval[1]=0; int k=0; for(int i=1;i<ll;i++){ while(k>0 && s[k]!=s[i]) k = nextval[k]; if(s[k]==s[i]) k++; nextval[i+1]=k; } nextval[0]=-1; } int main() ...
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#include "pch.h" #include "BEEntitySystems.h" using namespace DirectX; // to do: work out if this or XMVectorGetY XMVectorSetY is better? #define GETY(v) v.m128_f32[1] #define SETY(v,y) v.m128_f32[1] = y void BEEntitySystem::SetPositionInGrid(BEModel* pModel, float spacing, unsigned int widthCount, unsigned int dep...
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// Copyright 2020 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SRC_CONNECTIVITY_BLUETOOTH_CORE_BT_HOST_L2CAP_LOW_ENERGY_COMMAND_HANDLER_H_ #define SRC_CONNECTIVITY_BLUETOOTH_CORE_BT_HOST_L2CAP_LOW_ENERGY_COMMAN...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/profiler/native_stack_sampler.h" #include <dlfcn.h> #include <libkern/OSByteOrder.h> #include <libunwind.h> #include <mach-o/swap.h> #incl...
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// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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#include "Framework.h" #include "Pipeline.h" Pipeline::Pipeline(Context * context) : context(context) , vertexBuffer(nullptr) , instanceBuffer(nullptr) , indexBuffer(nullptr) , inputLayout(nullptr) , vertexShader(nullptr) , hullShader(nullptr) , domainShader(nullptr) , pixelShader(nullptr) , rsState(nullptr)...
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#include <iostream> #include <vector> #include <fstream> #include <sstream> #include <cstdlib> #include <string> #include "Genetic_Algorithm.h" #include "Circuit.h" using namespace std; void analysis1(string name, int num_units, int num_circuits, double prob_CO, double prob_Mut, double tol, double max_iter, int best...
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//============================================================================== /** * Honor Pledge: * * I pledge that I have neither given nor received any help * on this assignment. */ //============================================================================== #ifndef _FLYWEIGHT_EXPR_COMMAND_FACTORY_H_ #define ...
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#include <iostream> using namespace std; enum Mount { Horse=1, Mare, Mule, Sheep, Chocobo }; int main() { int mount; cout << "Choose your mount:" << endl; cout << Horse << " Horse" << endl; cout << Mare << " Mare" << endl; cout << Mule << " Mule" << endl; cout << Sheep << " Sheep" << endl...
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/******************************** FileName: ResourceScheduler/match_maker Author: ZhangZhang & Tangxuehai Date: 2014-05-11 Version: 0.1 Description: match machine with job *********************************/ #ifndef SRC_RESOURCE_SCHEDULER_MATCH_MAKER_H #define SRC_RESOURCE_SCHEDULER_MATCH_MAKER_H #include ...
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#ifndef EXPRESSER_FMP_HPP #define EXPRESSER_FMP_HPP #include <string> #include "fmt/core.h" #include "Types.h" #include "Error/Error.h" #include "Lexer/Token.h" #include "Instruction/Instruction.h" namespace fmt { template<> struct formatter<expresser::ExpresserError> { template<typename ParseContext...
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// // main.cpp // Algorithms // // Created by Tatum Alenko on 2019-07-08. // Copyright © 2019 Tatum Alenko. All rights reserved. // #include <iostream>
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#include "defs.h" /* INCLUDES THE FUNCTIONS: - makeMove() - undoMove() */ inline bool InCheck(const S_BOARD* pos) { assert(pos->position[WK] != 0 && pos->position[BK] != 0); if (pos->whitesMove == WHITE) { return sqAttacked(pos->kingPos[0], BLACK, pos); } else { return sqAttacked(pos->kingPos[1], WHITE, pos);...
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#ifndef GRAFO_H #define GRAFO_H #include "bstree.h" #include "nodociudad.h" #include "matrizadyacencia.h" class Grafo { private: int contador; BSTree<int, NodoCiudad* > arbol;/*Árbol binario que guardará un entero identificador y un puntero a NodoCiudad para guardar la ciud...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> struct t799562310; struct t537683269; struct t1363551830; struct Il2CppObject; #include "t2585444626.h" #include "t2779279689.h" #ifdef __clang__ #pragma clang diagnostic push #prag...
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// Copyright (c) Microsoft Corporation. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception #include <cassert> #include <concepts> #include <iterator> #include <list> #include <memory> #include <type_traits> #include <range_algorithm_support.hpp> using namespace std; template <class> inline cons...
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/*Основной файл программы, отвечающий за реализацию слотов интерфейса.*/ #include "mainwindow.h" #include "ui_mainwindow.h" #include <QFile> #include <QFileDialog> #include <QString> #include <QTextStream> #include <QMessageBox> #include <QQueue> #include <QStack> #include "graphwidget.h" #include "bintree...
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// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #include "pageint.h" #include "core/include/fpdfapi/fpdf_page.h" namespace {...
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#ifndef ARBRE_H_INCLUDED #define ARBRE_H_INCLUDED #include <iostream> #include "../ssProgs/menu.h" #include "../codesBase/util.h" #include "../svg/svgfile.h" #include "../codesBase/couleur.h" #include "ObjetsComplexes.h" class Arbre : public ObjetsComplexes { private: double m_taille; Couleur ...
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/*!*************************************************************************** *! *! FILE NAME : tcp.hh *! *! DESCRIPTION: TCP, Transport control protocol *! *!***************************************************************************/ #ifndef tcp_hh #define tcp_hh /****************** INCLUDE FILES SECTION ******...
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#include <iostream> using namespace std; long n; long f[16+5][10000+10]; long arr[16+5]; long c[5][10000+10]; long getBit(long i, long j) {//get bit thu j cua i return ((i>>(j-1)) & 1); } long max(long a, long b) { if (a>=b) return a; else return b; } bool check(long i) { for (int j=2; j<=4; j...
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#include "itkImageFileReader.h" #include "itkImageFileWriter.h" #include "itkMeanImageFilter.h" #include "itkImportImageFilter.h" #include "itkCastImageFilter.h" #include "itkImageLinearIteratorWithIndex.h" using namespace std; #include <Configure.h> cl_double setupTime; /**< time taken to s...
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#include <iostream> #include <algorithm> using namespace std; int arr[100007]; int main() { int n; cin >> n; int maxlen = 0, maxn = 0; for (int i = 0; i < n; i++) { cin >> arr[i]; maxn = max(maxn, arr[i]); } for (int i = 0; i < n; i++) { int j = i, len = 0; ...
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// @(#)root/tmva $Id$ // Author: Andreas Hoecker, Joerg Stelzer, Fredrik Tegenfeldt, Helge Voss /********************************************************************************** * Project: TMVA - a Root-integrated toolkit for multivariate data analysis * * Package: TMVA ...
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// This file was generated based on C:\ProgramData\Uno\Packages\Fuse.Storage\0.32.14\$.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Scripting.IModuleProvider.h> #include <Fuse.Scripting.NativeModule.h> #include <Uno.IDisposable.h> namespace g{namespace Fuse{namespa...
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#ifndef CTAN_TABLE_H #define CTAN_TABLE_H #include <cmath> class CTanTable { public: CTanTable(uint size=500) : size_(size) { di_ = 2.0*M_PI/size_; idi_ = 1.0/di_; init(); } ~CTanTable() { delete [] lookup_; } uint getSize() const { return size_; } void setSize(uint size) { if ...
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/// \file manage.h /// \brief manage.h permet de gérer les joueurs et ce qui est à l'écran using namespace std; namespace { unsigned GenerRandom(const unsigned & Min, const unsigned & Max) { srand (time(NULL)); unsigned Random = rand() %(Max-Min) + Min; return Random; }// GenerRan...
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#pragma once #include <glm/vec3.hpp> namespace luna { class Material { public: static Material DEFAULT; glm::vec3 color; float specularReflectivity; float diffuseReflectivity; float ambientReflectivity; float shininess; Material( const glm::vec3& color, float specularReflectivity, float ...
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/* * OpenCVDisplay.cpp * * Created on: 5 Nov 2013 * Author: nicolas */ #include "OpenCVDisplay.h" namespace SceneDisplay { OpenCVDisplay::OpenCVDisplay(int w, int h) throw(DisplayException) : image(NULL) { initializeImage(w,h); } OpenCVDisplay::~OpenCVDisplay() { releaseImage(); } void OpenCVDisplay::...
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#include "c_aiming.h" #include "../security/string_obfuscation.h" #include "framework/c_group_box.h" #include "framework/c_checkbox.h" #include "../utils/c_config.h" #include "framework/c_float_select.h" #include "framework/c_hotkey_select.h" c_aiming::c_aiming(const c_vector2d size) : c_flow_layout(size, c_vector2d(1...
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//======================================================================================== // // $File: //depot/devtech/15.0/plugin/source/public/includes/PMReal.h $ // // Owner: jargast // // $Author: pmbuilder $ // // $DateTime: 2019/10/11 10:48:01 $ // // $Revision: #2 $ // // $Change: 1061132 $ // // Copyrig...
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#include "person.h" Person::Person() { } void Person::setNumeroHistoria(QString nHistoria){ numeroHistoria = nHistoria; } QString Person::getNumeroHistoria(){ return numeroHistoria; } void Person::setNombre(QString name){ nombre = name; } QString Person::getNombre(){ return nombre; } void Person::...
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// Terrain.cpp: implementation of the Terrain class. // ////////////////////////////////////////////////////////////////////// #include "Terrain.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// ...
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#include <Rcpp.h> #include <RcppEigen.h> using namespace Eigen; using namespace Rcpp; // Below is a simple example of exporting a C++ function to R. You can // source this function into an R session using the Rcpp::sourceCpp // function (or via the Source button on the editor toolbar) // For more on using Rcpp clic...
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#pragma once #include <iostream> #include <map> #include <array> #include "Graph_of_the_game.h" #include "Turn.h" #include "Cell.h" using pos = std::pair<size_t, size_t>; namespace tf { extern std::array<std::array<gotg::VALUES_FOR_FIELD, turn::width_of_field>, turn::heigh_of_field> transformate_info(std::map<pos,...
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