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#include<iostream> #include<fstream> #include<cctype> #include<iomanip> using namespace std; class acc { int ano; char name[100]; int dep; char type; char address[100]; int phone; public: void create_acc(); //function to create a new account void show_acc() const; ...
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/* * ๆœ‰ไธ€็พคไบบ๏ผŒๆ‰“ไน’ไน“็ƒๆฏ”่ต›๏ผŒไธคไธคๆ‰ๅฏนๆ’•ๆ€๏ผŒๆฏไธคไธชไบบไน‹้—ดๆœ€ๅคšๆ‰“ไธ€ๅœบๆฏ”่ต›ใ€‚ ็ƒ่ต›็š„่ง„ๅˆ™ๅฆ‚ไธ‹๏ผšๅฆ‚ๆžœ A ๆ‰“่ดฅไบ† B๏ผŒB ๅˆๆ‰“่ดฅไบ† C๏ผŒ่€Œ A ไธŽ C ไน‹้—ดๆฒกๆœ‰่ฟ› ่กŒ่ฟ‡ๆฏ”่ต›๏ผŒ้‚ฃไนˆๅฐฑ่ฎคๅฎš๏ผŒA ไธ€ๅฎš่ƒฝๆ‰“่ดฅ Cใ€‚ ๅฆ‚ๆžœ A ๆ‰“่ดฅไบ† B๏ผŒB ๅˆๆ‰“่ดฅไบ† C๏ผŒ่€Œไธ”๏ผŒC ๅˆๆ‰“่ดฅไบ† A๏ผŒ้‚ฃไนˆ Aใ€Bใ€C ไธ‰ ่€…้ƒฝไธๅฏ่ƒฝๆˆไธบๅ† ๅ†›ใ€‚ ๆ นๆฎ่ฟ™ไธช่ง„ๅˆ™๏ผŒๆ— ้œ€ๅพช็Žฏ่พƒ้‡๏ผŒๆˆ–่ฎธๅฐฑ่ƒฝ็กฎๅฎšๅ† ๅ†›ใ€‚ไฝ ็š„ไปปๅŠกๅฐฑๆ˜ฏ้ขๅฏนไธ€็พค ๆฏ”่ต›้€‰ๆ‰‹๏ผŒๅœจ็ป่ฟ‡ไบ†่‹ฅๅนฒๅœบๆ’•ๆ€ไน‹ๅŽ๏ผŒ็กฎๅฎšๆ˜ฏๅฆๅทฒ็ปๅฎž้™…ไธŠไบง็”Ÿไบ†ๅ† ๅ†›ใ€‚ ่พ“ๅ…ฅๅซๆœ‰ไธ€ไบ›้€‰ๆ‰‹็พค๏ผŒๆฏ็พค้€‰ๆ‰‹้ƒฝไปฅไธ€ไธชๆ•ดๆ•ฐ n(n<1000)ๅผ€ๅคด๏ผŒๅŽ่ทŸ n ๅฏน้€‰ ๆ‰‹็š„ๆฏ”่ต›็ป“ๆžœ๏ผŒๆฏ”่ต›็ป“ๆžœไปฅไธ€ๅฏน้€‰ๆ‰‹ๅๅญ—๏ผˆไธญ้—ด้š”ไธ€็ฉบๆ ผ๏ผ‰่กจ็คบ๏ผŒๅ‰่€…ๆˆ˜่ƒœๅŽ่€…ใ€‚ ๅฆ‚ๆžœ n ไธบ 0๏ผŒๅˆ™่กจ็คบ่พ“ๅ…ฅ็ป“...
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#pragma once //------------------------------------------------------------------------------------------------- // <copyright file="dutil.h" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // // <summary> // Header for utility layer that provides standard suppo...
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/* Exercise 1: Declare 5 element array of integers and a pointer to the first element of the array. Use the pointer and its incrementation instead of array notation, fill the array with any integer numbers. Print all of the elements out in the console. */ #include <iostream> using namespace std; int mai...
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#pragma once #include "TutorialGame.h" #include "../CSC8503Common/GameServer.h" #include "PacketReceiver.h" #include "../CSC8503Common/PlayerObject.h" #include "../CSC8503Common/StateMachine.h" //TODO: Somehow sort this out struct PlayerBall { int playerToUpdate; Vector3 ballForce; Vector3 collidedAt; }; class Net...
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#include "stdafx.h" #include "EnvProbeWindow.h" int resolution = 256; EnvProbeWindow::EnvProbeWindow(wiGUI* gui) : GUI(gui) { assert(GUI && "Invalid GUI!"); float screenW = (float)wiRenderer::GetDevice()->GetScreenWidth(); float screenH = (float)wiRenderer::GetDevice()->GetScreenHeight(); envProbeWindow = new w...
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// // onePole.cpp // mySketch // // Created by Jools on 08/01/2018. // #include "onePole.hpp" // One Pole constructor ---------------------------------- // Initialise its variables OnePole::OnePole(){ z = 0; b = 0.99; a = 1 - b; } // ----------------------------------------------------------- // One...
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// 0:vars:2 // 5:atom_3_X2_0:1 // 2:atom_1_X0_1:1 // 3:atom_1_X2_0:1 // 4:atom_3_X0_1:1 // 6:thr0:1 // 7:thr1:1 // 8:thr2:1 // 9:thr3:1 #define ADDRSIZE 10 #define NPROC 5 #define NCONTEXT 1 #define ASSUME(stmt) __CPROVER_assume(stmt) #define ASSERT(stmt) __CPROVER_assert(stmt, "error") #define max(a,b) (a>b?a:b) ch...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "main.h" #include "db.h" #include "txdb.h" #include "init.h" #include "miner.h...
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#include <bits/stdc++.h> using namespace std; int main() { string input; cin >> input; cout << setprecision(10) << (double(input.size() - regex_replace(input, regex("_"), "").size()) / input.size()) << endl; cout << setprecision(10) << (double(input.size() - regex_replace(input, regex("[a-z]"), "").size()...
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#pragma once #include <Eigen/Core> #include <algorithm> #include <iostream> #include <set> #include <type_traits> #include <utility> #include "Expression.hpp" #include "FeElement.hpp" #include "FeFace.hpp" #include "FeSpace.hpp" #include "Traits.hpp" #include "expression_type_traits.hpp" #include "utilities_include.hp...
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/** * $Id: GestaltPrinciple.cc,v 1.15 2006/11/24 13:47:03 mxz Exp mxz $ */ #include <string.h> #include "VisionCore.hh" #include "GestaltPrinciple.hh" namespace Z { static const int NAME_LENGTH = 40; static const char type_names[][NAME_LENGTH] = { "FORM_SEGMENTS", "FORM_LINES", "FORM_ARCS", "FORM_PARALLEL_...
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/** * Copyright (C) 2014 Patrick Mours. All rights reserved. * License: https://github.com/crosire/reshade#license */ #include "log.hpp" #include "version.h" #include "runtime.hpp" #include "runtime_objects.hpp" #include "effect_parser.hpp" #include "effect_codegen.hpp" #include "effect_preprocessor.hpp" #include "...
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// This source file is part of the polarphp.org open source project // // Copyright (c) 2017 - 2018 polarphp software foundation // Copyright (c) 2017 - 2018 zzu_softboy <zzu_softboy@163.com> // Licensed under Apache License v2.0 with Runtime Library Exception // // See http://polarphp.org/LICENSE.txt for license infor...
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๏ปฟ#include "memory.h" #include <iostream> #include <fstream> using namespace std; memory::memory() { m_pMemory = (MemBlock *)malloc(MEM_NUM * sizeof(MemBlock)); memset(m_anStack, -1, MEM_NUM * sizeof(int)); stackTop = -1; } memory::~memory() { } // 1. read the file // 2. page the file according to the file size, ...
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// Generated from /pastry-2.1/src/org/mpisws/p2p/testing/filetransfer/ProfileFileTest.java #pragma once #include <java/io/fwd-pastry-2.1.hpp> #include <java/lang/fwd-pastry-2.1.hpp> #include <java/nio/fwd-pastry-2.1.hpp> #include <org/mpisws/p2p/testing/filetransfer/fwd-pastry-2.1.hpp> #include <rice/environment/logg...
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#include <bits/stdc++.h> using namespace std; const int INF=987654321; const int MAX_N=100000+2; int N,M; vector<pair<int,int>> adj[MAX_N]; struct UNION_FIND { vector <int> parent,height; UNION_FIND(){;}; UNION_FIND(int n) { parent.resize(n+1),height.resize(n+1,1); for(int i=1;i<=n;i++)...
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#include <stdio.h> void debug(char *str) { printf("debug info :%s\n",str ); } main(int argc,char *argv[]){ int i,j; j=0; for(i=0;i<10;i++){ j+=5; printf("now a=%d\n", j); } }
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#include <bits/stdc++.h> using namespace std ; int main () { int a,b, percent ; while (1) { cin >> a ; if (a == 0) break ; cin >> b >> percent ; cout << (int) sqrt((a*b)*100/percent) << "\n" ; } }
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#ifndef V8_TORQUE_ARRAY_FIND_FROM_DSL_BASE_H__ #define V8_TORQUE_ARRAY_FIND_FROM_DSL_BASE_H__ #include "src/compiler/code-assembler.h" #include "src/code-stub-assembler.h" #include "src/utils.h" #include "torque-generated/class-definitions-from-dsl.h" namespace v8 { namespace internal { class ArrayFindBuiltinsFromDS...
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/* CirKit: A circuit toolkit * Copyright (C) 2009-2015 University of Bremen * Copyright (C) 2015-2016 EPFL * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the Licen...
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/*========================================================================= * * Copyright Insight Software Consortium * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://ww...
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#ifndef INSTRUMENT_H #define INSTRUMENT_H class Instrument { public: virtual void begin() = 0; virtual void play(int) = 0; }; #endif
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_MOCK_FILTERS_H_ #define MEDIA_BASE_MOCK_FILTERS_H_ #include <string> #include "base/callback.h" #include "media/base/audio_decode...
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// Copyright (c) 2015 ASMlover. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above copyright // notice, this list ofconditions and...
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#ifndef __REVSAMPLER_H__ #define __REVSAMPLER_H__ #include "revGraphicsTypedef.h" #include "revTexture.h" class revSampler { public: revSampler(): device(nullptr) {} virtual ~revSampler(){} const revTextureSampler& GetHandle() const { return sampler; } protected: revDevice* device; r...
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//===- PDBSymbolTypeCustom.cpp - --------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#ifndef _PERSON_H_ #define _PERSON_H_ #include "JRenderer.h" #include "JSoundSystem.h" #include "Bullet.h" #include "Grenade.h" #include "GunObject.h" #include "SfxManager.h" #include <vector> #include "Node.h" #include "GunObjectOnline.h" #include "Animation.h" #define RELATIVE1 0 #define ABSOLUTE1 1 #define MOVING...
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class Solution { public: ListNode *reverseBetween(ListNode *head, int m, int n) { int nn=m; int k=m-1; ListNode *chead=head; ListNode *ptr0=head; ListNode *ptr1=head; ListNode *ptr2=head; ListNode *ptr3=head; while((--k)>0) ptr0=ptr0->next; while(...
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// Fill out your copyright notice in the Description page of Project Settings. #include "Project_X_Ray.h" #include "TurretHardPoint.h" #include "GlobalGameState.h" #include "MediumTurretActor.h" #include "LightTurretActor.h" #include "HeavyTurretActor.h" #include "HeavyAntiAirTurretActor.h" #include "AntiAirTurretAct...
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/* * CSRMatrix.h * * Created on: Jan 30, 2020 * Author: Nicolas */ #ifndef CSRMATRIX_H_ #define CSRMATRIX_H_ #pragma once #include "Matrix.h" template <class T> class CSRMatrix: public Matrix<T> { public: // constructor where we want to preallocate ourselves CSRMatrix(int rows,...
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#include <fcntl.h> #include <string.h> #include <ctype.h> #include <stdio.h> #include <stdarg.h> #include <assert.h> #include <unistd.h> #include <inttypes.h> #include <errno.h> #include <cstring> #include <string> #include <map> #include <queue> #include "vpi_user.h" #include "scemi_defines.h" #include "scemi_pipes.h"...
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// PL homework: hw2 // regexp_matcher.h #ifndef _PL_HOMEWORK_REGEXP_MATCHER_H_ #define _PL_HOMEWORK_REGEXP_MATCHER_H_ #include <vector> #include <string> #include <map> #include <set> #include <stack> using namespace std; struct FSATableElement { int state; int next_state; char str; }; struct RegExpMatcher { /...
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/** \file gestionnaire_ordre.cpp * \brief Fichier d'implรฉmentation de la classe GestionnaireOrdre. * \author Sรฉbastien Angibaud */ #include "gestionnaire_ordre.h" #include "afficheur_interface.h" #include "message_afficheur.h" #include <iostream> /** --------------------------------------------------------------...
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/** * @file * @copyright This code is licensed under the 3-clause BSD license.\n * Copyright ETH Zurich, Laboratory of Physical Chemistry, Reiher Group.\n * See LICENSE.txt for details. */ #ifndef SPARROW_COMMANDLINEOPTIONS_H #define SPARROW_COMMANDLINEOPTIONS_H #include <memory> #include <o...
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//Time Complexity is o(n^2) #include <bits/stdc++.h> using namespace std; int main(){ int n=5; int arr[n] = {2,4,6,1,4}; vector<vector<int>>R(n); R[0].push_back(arr[0]); for(int i=1;i<n;i++){ for(int j=0;j<i;j++){ if((arr[i] > arr[j]) && (R[i].size() < R[j].size()+1))...
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//! โ•ญโ”โ”โ”โ•ฎโ•ฑโ•ฑโ•ฑโ•ฑโ•ฑโ•ฑโ•ฑโ•ฑโ•ญโ•ฎโ•ฑโ•ฑโ•ฑโ•ญโ”โ”โ”โ”ณโ”โ”โ”โ•ฎ //! โ”ƒโ•ญโ”โ•ฎโ”ƒโ•ฑโ•ฑโ•ฑโ•ฑโ•ฑโ•ฑโ•ฑโ•ญโ•ฏโ•ฐโ•ฎโ•ฑโ•ฑโ”ƒโ•ญโ”โ•ฎโ”ƒโ•ญโ”โ•ฎโ”ƒ //? โ”ƒโ”ƒโ•ฑโ”ƒโ”ฃโ”โ”ณโ”ณโ”โ”โ”ณโ”โ”ปโ•ฎโ•ญโ•‹โ”โ”โ”ซโ”ƒโ”ƒโ”ƒโ”ฃโ•ฏโ•ญโ•ฏโ”ƒ //? โ”ƒโ•ฐโ”โ•ฏโ”ƒโ•ญโ•‹โ”ซโ•ญโ•ฎโ”ƒโ•ญโ•ฎโ”ƒโ”ƒโ”ƒโ•ญโ•ฎโ”ƒโ”ƒโ”ƒโ”ƒโ”ƒโ•ฑโ”ƒโ•ญโ•ฏ //? โ”ƒโ•ญโ”โ•ฎโ”ƒโ”ƒโ”ƒโ”ƒโ•ฐโ•ฏโ”ƒโ•ญโ•ฎโ”ƒโ•ฐโ”ซโ•ฐโ•ฏโ”ƒโ•ฐโ”โ•ฏโ”ƒโ•ฑโ”ƒโ”ƒ //? โ•ฐโ•ฏโ•ฑโ•ฐโ”ปโ•ฏโ•ฐโ”ปโ”โ•ฎโ”ฃโ•ฏโ•ฐโ”ปโ”โ”ปโ”โ”โ”ปโ”โ”โ”โ•ฏโ•ฑโ•ฐโ•ฏ //* โ•ฑโ•ฑโ•ฑโ•ฑโ•ฑโ•ฑโ•ฑโ•ญโ”โ•ฏโ”ƒ //* โ•ฑโ•ฑโ•ฑโ•ฑโ•ฑโ•ฑโ•ฑโ•ฐโ”โ”โ•ฏ #include <bits/stdc++.h> using namespace std; #define fo(i, a, n) for (i = a; i < n; i++) #define...
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//Programmer: Christopher Carney //Section: 2 //Lab: 2 //Date: January 24, 2014 //Description: This program takes numbers in an array of a specified // length and creates a histogram of data visually of // different length bars in a data range and shows the // ...
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/***************************************************************************************** * Software License Agreement (BSD License) * * Copyright (c) 2014, Christian Gehring, Pรฉter Fankhauser, C. Dario Bellicoso, Stelian Coros * All rights reserved. * * Redistribution and use in source and binary forms, with or with...
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//B duipai #include <bits/stdc++.h> using namespace std; typedef long long ll; int ans = 0; int check(string a, int l) { int len = 0; string na; for (int i = l; i >= 0; i--) { if (a[i] == '(') na += ')'; else if (a[i] == ')') na += '('; else na += a[i]; } for (int i = l...
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/** * @class JTAGSVFCommandFrequency * * @short JTAG SVF Frequency command. * Sets the maximum frequency in Hz. * * @see --- * @author Hannes Sakulin * $Revision: 1.1 $ * $Date: 2007/03/27 07:59:09 $ * * **/ #ifndef jal_JTAGSVFCommandFrequency_H #define jal_JTAGSVFCommandFreq...
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// GUIInternal.cpp : Defines the entry point for the application. // //#ifndef USEMONOENGINE #pragma comment(lib,"GEAREngine.lib") //#endif #include "stdafx.h" #include "GUIInternal.h" #include "GEAREditor\EditorApp.h" //#include "../GEAREngine/src/core/Timer.h" #include <WindowsX.h> #include <ShlObj.h> #ifdef _DEBUG...
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#pragma once #include <agency/detail/config.hpp> #define TUPLE_UTILITY_ANNOTATION __AGENCY_ANNOTATION #define TUPLE_UTILITY_NAMESPACE __tu #include <agency/detail/tuple_utility_impl.hpp>
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/* * Copyright 2019 The Project Oak Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law o...
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#ifndef MOVIE_H #define MOVIE_H #include <iostream> #include <string> #include <set> #include <fstream> #include "product.h" using namespace std; class Movie : public Product { public: Movie(const string category, const string name, double price, int qty, const string genre, const string rating); set<...
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// // shell.hpp // seashellOFX // // Created by Edmund Oetgen on 18/07/2017. // // #pragma once #include "ofMain.h" class shell{ public: void generate(int n, int m, int D, float turns, float alpha, float beta, float A, float mu, float omega, float phi, float a, float b, float L, float P, float W1, float ...
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void data_update() { roll_ooo = roll_oo; pitch_ooo = pitch_oo; yaw_ooo = yaw_oo; roll_oo = roll_o; pitch_oo = pitch_o; yaw_oo = yaw_o; roll_o = roll; pitch_o = pitch; yaw_o = yaw; for (int i = 0; i < 4; i++) { u_ooo[i] = u_oo[i]; u_oo[i] = u_o[i]; u_o[i] = u[i]; } }
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#include <algorithm> #include <iostream> #include <random> #include <set> #include <future> std::set<int> make_sorted_random( size_t const& num_elems ) { std::set<int> retval; std::random_device rd; std::mt19937 gen( rd() ); std::uniform_int_distribution<> dis( 0, num_elems - 1 ); std::generate_n( std::ins...
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#include<iostream> #include<gtkmm.h> #include<string> using namespace std; class Video_Game_Window : public Gtk::Window { public: Video_Game_Window(); ~Video_Game_Window(); vector<string> get_entries(); protected: void on_button_enter(); Gtk::Box m_VBox; Gtk::Label Title_Label; Gtk::Entry Title_Entry; Gtk::Lab...
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#include <hxcpp.h> #ifndef INCLUDED_openfl_display_IGraphicsStroke #include <openfl/display/IGraphicsStroke.h> #endif namespace openfl{ namespace display{ ::hx::Class IGraphicsStroke_obj::__mClass; void IGraphicsStroke_obj::__register() { ::hx::Static(__mClass) = new ::hx::Class_obj(); __mClass->mName = HX_("ope...
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/** * Maestro: * Gracela Lara Lopez * * Materia: * Estructura de DatosII D03 * * Participantes: * Arturo Carrillo Solรณrzano 218744333 * Josuรฉ Yizreel Jauregui Rodrรญguez 219293556 * Kevin Alan Martรญnez Virgen 219294382 */ #ifndef FILE_MANAGER_INCLUDE_H #define FILE_MANAGER_INCLUDE_H #include <string> #incl...
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#include "platek.h" platek::platek(bool * switcher, unsigned char * gimmeArray, unsigned int * sleepingTime, unsigned int x, unsigned int y) : x_(x), y_(y), arr(gimmeArray) { dontStopMe = switcher; sleepingTime_ = sleepingTime; startingX = x; saveNewToArray(); } std::mutex platek::mtx; bool platek::dealWithMove...
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#include <WString.h> #include <HardwareSerial.h> void serial_log(const __FlashStringHelper* p_text) { Serial.print(p_text); } void serial_logln(const __FlashStringHelper* p_text) { Serial.println(p_text); } void serial_logln(const __FlashStringHelper* p_text, const String& p_option) { Serial.print(p_text...
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/* * PlayerStatus is a class created to keep track of the Player's State, * outside of the Player object itself. This will allow a Player's state * to persist between scene changes, which will be necessary for implementing * a round system that the game will use. * * This class will be responsible for maintainin...
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#include "Standard.h" float Math::pointAngle(glm::vec4 position1, glm::vec4 position2) { // TODO: Check if this still works with other scales float dx = position2.x - position1.x; float dy = position1.y - position2.y; // #define TYPE 360 #define TYPE 2*3.1415 float angle = atan2(dy, dx) * (TY...
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// Copyright (C) 2013-2022 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 3, or (at your op...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SERVICES_UI_WS_WINDOW_MANAGER_STATE_H_ #define SERVICES_UI_WS_WINDOW_MANAGER_STATE_H_ #include <stdint.h> #include <memory> #include <queue> #in...
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//#include<stdio.h> #include<bits/stdc++.h> //#define M 786433 long long int fast_pow(long long base, long long n,long long M) { if(n==0) return 1; if(n==1) return base; long long halfn=fast_pow(base,n/2,M); if(n%2==0) return ( halfn * halfn ) % M; else return ( ( ( halfn...
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/* Copyright 2015 Samsung Electronics Co., LTD * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law...
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#include<iostream> #include<vector> using namespace std; vector<int> zFunction(const string & s) { vector<int> z(s.size()); z[0] = 0; int l = 0, r = 0; for(int i = 1; i<(int)z.size(); i++) { int val = 0; if(i<=r) val = min(r-i+1, z[i-l]); while(...
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#pragma once #include "ofApp.h" #include "baseScene.h" class Scene2 : public baseScene { public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y); void mouseDragged(int x, int y, int button); void mousePressed(int x, int y, int butt...
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#ifndef FUNCTIONS_HPP #define FUNCTIONS_HPP #include <vector> #include <utility> inline int squashIndex(int i, const std::vector<std::pair<int, int>> & ranges) { int squashed = i; for (auto range : ranges) { if (i > range.second) squashed -= range.second - range.first; else if ((i <= range.second) && (i >= r...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Copyright (c) 2011-2012 Litecoin Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "irc.h" #include "db.h" #i...
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#include "Stdafx.h" #include "AndroidUserItemSink.h" #include "math.h" ////////////////////////////////////////////////////////////////////////// //ๆ—ถ้—ดๆ ‡่ฏ† #define IDI_BANK_OPERATE 3 //้“ถ่กŒๅฎšๆ—ถ #define IDI_PLACE_JETTON1 103 //ไธ‹ๆณจๅฎšๆ—ถ #define IDI_PLACE_JETTON2 104 //ไธ‹...
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#include "../headers/global.h" #include "../headers/lex.h"
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#include "data_dependency.h" #include <QStack> #include <QDebug> #include <QRegExpValidator> #include <QMessageBox> DataDependency::DataDependency() { error = 0; } bool DataDependency::textIsNotNumber(QString &text) { int pos = 0; QRegExpValidator numReg(QRegExp("^([1-9]\\d{0,15}|0)(\\.\\d{1,4})?$"),this)...
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๏ปฟ#include <windows.h> #include <shlwapi.h> extern "C" { extern void *ptr_DllCanUnloadNow; void *ptr_DllCanUnloadNow = NULL; extern void *ptr_DllGetClassObject; void *ptr_DllGetClassObject = NULL; extern void *ptr_DllRegisterServer; void *ptr_DllRegisterServer = NULL; extern void *ptr_DllUnregisterServer; void *ptr_Dll...
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// Copyright (c) 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef QUICHE_QUIC_CORE_FRAMES_QUIC_ACK_FREQUENCY_FRAME_H_ #define QUICHE_QUIC_CORE_FRAMES_QUIC_ACK_FREQUENCY_FRAME_H_ #include <cstdint> #include <...
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/* * Copyright (C) 2019 ~ 2019 Deepin Technology Co., Ltd. * * Author: wangcl <wangchunlin@uniontech.com> * * Maintainer: wangcl <wangchunlin@uniontech.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by...
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#include<iostream> #include<vector> #include<algorithm> using namespace std; void printVector(vector<int> arr){ for (auto i = arr.begin() ; i != arr.end() ; i++){ cout << *i << " "; } cout << endl; } int main(){ int n; int count1 = 0,count2 = 0; bool isUnalternate = false; cin >> ...
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#include <iostream> using std::endl; using std::cout; using std::cin; namespace CAR_CONST { enum { ID_LEN = 20, MAX_SPD = 200, ACC_STEP = 10, BRK_STEP = 10, FUEL_STEP = 2 }; } struct Car{ char gamerID[CAR_CONST::ID_LEN]; int fuelGauge; int curSpeed; void ShowCarState(); void Accel(); void Break...
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/** * @brief Cross Platform File Handling * @file file.cpp * @author Benjamin Blundell <oni@section9.co.uk> * @date 06/03/2013 * */ __asm__(".symver memcpy,memcpy@GLIBC_2.2.5"); #include "file.hpp" using namespace std; using namespace s9; Path::Path() { final_path_ = "."; } Path::Path(std::string path){ if (...
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#ifndef GLSLRIBBONPROG_HPP_INCLUDED #define GLSLRIBBONPROG_HPP_INCLUDED #include <glsl/vertexarray.hpp> #include "mapped_buffer.hpp" class GLSLRibbonProg { public: GLSLRibbonProg(); ~GLSLRibbonProg(); void Flush(int ignoreId); void Render(); private: mapped_buffer mbuffer_; glsl::vertexarray vao_...
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#include "Diary.h" #include "Date.h" #include "Aux.h" Diary::Diary(const std::string& name) : filename(name), messages(nullptr), messages_size(0), messages_capacity(10) { messages = new Message[messages_capacity]; } Diary::~Diary() { delete[] messages; } void Diary::add(const std::string& message) { if (...
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// Copyright (C) 2018-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #pragma once #include <functional> #include <set> #include <sstream> #include <string> #include <typeindex> #include <typeinfo> #include <unordered_map> #include <utility> #include "openvino/pass/pass.hpp" class HeightMap; using...
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//============================================================================== // // Copyright 2012-2019 Kitware, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://w...
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#include "Pilot.h" #include "SDL/SDL.h" #include "SDL/SDL_image.h" #include "SDL/SDL_ttf.h" #include "Shot.h" #include <vector> #include <time.h> #include <stdio.h> #include <math.h> Pilot::Pilot( int X, int Y, SDL_Surface* temp, SDL_Surface* shieldTemp, SDL_Surface* lowTemp, int shield_) { //Initialize the offse...
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#ifndef RAND_H #define RAND_H #include "base.hpp" #include <string> #include "nullIterator.hpp" #include "visitor.hpp" using namespace std; class Rand: public Base { public: Rand() { this->data = getRandDouble(); } double getRandDouble(); double evaluate() ; string stringify(...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/content_settings/core/test/content_settings_test_utils.h" #include "components/content_settings/core/browser/content_settings_ob...
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#ifndef PSDDL_HDF2PSANA_EPICS_DDL_H #define PSDDL_HDF2PSANA_EPICS_DDL_H 1 // *** Do not edit this file, it is auto-generated *** #include "psddl_psana/epics.ddl.h" #include "hdf5pp/Group.h" #include "hdf5pp/Type.h" #include "PSEvt/Proxy.h" namespace psddl_hdf2psana { namespace Epics { enum { iXtcVersion = 1 /**...
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#include <iostream> int main(int argc, char* args[]) { // Write a program that asks for two integers // The first represents the number of chickens the farmer has // The second represents the number of pigs owned by the farmer // It should print how many legs all the animals have int chicken; ...
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๏ปฟ#include "XmlExpertSystemLoader.hpp" #include "ILogger.hpp" #include "pugixml.hpp" #include <stdexcept> namespace ES { /** * ะกะพะทะดะฐะฝะธะต ะทะฐะณั€ัƒะทั‡ะธะบะฐ ะฟะพ ัƒะผะพะปั‡ะฐะฝะธัŽ. * * \return ะญะบะทะตะผะฟะปัั€ ะทะฐะณั€ัƒะทั‡ะธะบะฐ */ std::unique_ptr<IExpertSystemLoader> CreateExpertSystemLoader() { return std::make_unique<XmlExpertSystemLoader...
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#pragma once #include "controller.h" #include "common.h" #include <gsim/gs_matn.h> //this controller is responsible for solving the analytical ik to achieve the root and foot positions as close as possible // class IkBody; class KnScene; class JIKController : public Controller { public: JIKController(ODEHuman* hu...
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// Autogenerated by the ProtoZero compiler plugin. DO NOT EDIT. #include "perfetto/trace/ftrace/sched_process_exit.pbzero.h" namespace { static const ::protozero::ProtoFieldDescriptor kInvalidField = {"", ::protozero::ProtoFieldDescriptor::Type::TYPE_INVALID, 0, false}; } namespace perfetto { namespace protos { na...
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#ifndef HORARIO_H #define HORARIO_H class Horario { private: int inicio; int fin; public: Horario(); Horario(int,int); int getHora(){return inicio;} int getMinutos(){return fin;} }; #endif // HORARIO_H
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_Dimorph_Character_BP_Aberrant_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //----------------------------------------...
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#include "repository.h" #include <string> #include <algorithm> Repository::Repository(const string& file) : file{file} { this->loadFromFile(); } void Repository::removeFile(Source &s){ this->files.erase(remove(files.begin(), files.end(), s), files.end()); notify(); } void Repository::reviseFile(const st...
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#include "op20.h" OP20::OP20(QString dllName, QString DeviceDesc, QString DeviceUniqueID) : j2534_interface(dllName, DeviceDesc, DeviceUniqueID) { //devType = deviceType::OP20; //qDebug() << "OP20" << DeviceUniqueID; QThread *this_thread = new QThread(); QObject::connect(this_thread, &QThread::started,...
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#ifndef DEMO1_CPP_FIELDDOCTOR_HPP #define DEMO1_CPP_FIELDDOCTOR_HPP #include "Player.hpp" namespace pandemic { class FieldDoctor: public Player { public: FieldDoctor(Board& board, City city): Player(board, city){}; Player& treat(City) override; string role() override; };...
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// Generated by commsdsl2comms v3.3.2 /// @file /// @brief Contains definition of <b>"LOG-INFO (Poll)"</b> message and its fields. #pragma once #include <tuple> #include "comms/MessageBase.h" #include "ublox/MsgId.h" #include "ublox/message/LogInfoPollCommon.h" #include "ublox/options/DefaultOptions.h" namespace ub...
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#pragma once #include <XLib.Types.h> #include <XLib.NonCopyable.h> #include <XEngine.Render.Base.h> #include <XEngine.Render.Scene.h> #include "XEngine.Core.ResourceCache.h" namespace XEngine::Core { using GeometryResourceUID = uint64; using GeometryResourceHandle = uint16; class GeometryResource : public XLib::...
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๏ปฟ/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#include <iostream> using namespace std; class questiontwo { public: int answer(int sum) { if(sum == 1) { cout<<" "<<sum; return sum; } else { if((sum%2) == 1){ sum=sum*3+1; cout<<sum<<" "; return answer(sum); ...
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#include <iostream> #include <fstream> #include <string.h> using namespace std; int run(int *m, bool *v, int i) { if (v[i])return i; v[i] = true; return run(m, v, m[i]); } int count(bool *v, int s) { int total = 0; for (int i = 1; i < s + 1; i++) { if (v[i])total++; } return total; } int main(int argc, cha...
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#include "renderer.h" // NOLINT #include "shaders.h" // NOLINT #include "data/file3d.h" #include <android/log.h> #include <assert.h> #include <stdlib.h> #include <cmath> #include <random> namespace { static const float kReticleDistance = 3.0f; static const int kCoordsPerVertex = 3; static const uint64_t kPrediction...
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/* this file has been autogenerated by vtkNodeJsWrap */ /* editing this might proof futile */ #ifndef NATIVE_EXTENSION_VTK_VTKEDGESUBDIVISIONCRITERIONWRAP_H #define NATIVE_EXTENSION_VTK_VTKEDGESUBDIVISIONCRITERIONWRAP_H #include <nan.h> #include <vtkSmartPointer.h> #include <vtkEdgeSubdivisionCriterion.h> #include ...
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/* * json.h * * Created on: 18 ัะฝะฒ. 2016 ะณ. * Author: Voldemar Khramtsov <harestomper@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, includin...
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#ifndef VIDEO_COMMON_MESSAGE_QUEUE_H #define VIDEO_COMMON_MESSAGE_QUEUE_H #include "../libcommon/CommonTools.h" #include <pthread.h> #define MESSAGE_QUEUE_LOOP_QUIT_FLAG 19900909 class Handler; class Message { private: int what; int arg1; int arg2; void* obj; public: Message(); Message(int what); Me...
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// Shovel Knight.cpp : ์‘์šฉ ํ”„๋กœ๊ทธ๋žจ์— ๋Œ€ํ•œ ์ง„์ž…์ ์„ ์ •์˜ํ•ฉ๋‹ˆ๋‹ค. // #include "stdafx.h" #include "Shovel Knight.h" #include "maingame.h" #define MAX_LOADSTRING 100 // ์ „์—ญ ๋ณ€์ˆ˜: HINSTANCE hInst; // ํ˜„์žฌ ์ธ์Šคํ„ด์Šค์ž…๋‹ˆ๋‹ค. TCHAR szTitle[MAX_LOADSTRING]; // ์ œ๋ชฉ ํ‘œ์‹œ์ค„ ํ…์ŠคํŠธ์ž…๋‹ˆ๋‹ค. TCHAR szWindowClass[MAX_LOADSTRING]; // ๊ธฐ๋ณธ ์ฐฝ ํด๋ž˜์Šค ์ด๋ฆ„์ž…๋‹ˆ๋‹ค. HWND g_hWn...
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// ctrlext.h : // // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (c) Microsoft Corporation. All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. /...
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