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#pragma once #include "../pch.h" #include "DxConstant.hpp" namespace directx { struct BufferLockParameter { UINT lockOffset = 0U; DWORD lockFlag = 0U; void* data = nullptr; size_t dataCount = 0U; size_t dataStride = 1U; BufferLockParameter() { lockOffset = 0U; lockFlag = 0U; data = nullptr; ...
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/******************************************************************************** This file contains functions that interact with Ark client C++ API code here is a hack right now. Just learning the API and working on basic program flow and function *******************************************************************...
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/* * //******************************1379. Find a Corresponding Node of a Binary Tree in a Clone of That Tree.****************************** https://leetcode.com/problems/find-a-corresponding-node-of-a-binary-tree-in-a-clone-of-that-tree/description/ *****************************************************************...
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// // main.cpp // Greatest_Common_Divisor // 最大公约数 // 1.题目描述:求解两个整数(不能是负数)的最大公约数(要求两数不能同时为0) // 2.方法: // (1)穷举法 // (2)相减法 // (3)欧几里得辗转相除法 // (4)欧几里得辗转相除法:递归实现 // Created by zhangying on 10/5/17. // Copyright © 2017 zhangying. All rights reserved. // //穷举法 unsigned long GCD1(unsigned long a, unsigned long b){ ...
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// // Created by Saul Moreno Abril on 04/02/2018. // #include "Component.h" #import "GameObject.h" const std::size_t Component::Type = std::hash<std::string>()(TO_STRING(Component)); bool Component::IsClassType(const std::size_t classType) const { return classType == Type; } GameObject& Component::getGameObjec...
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// // Created by Hamza El-Kebir on 5/8/21. // #ifndef LODESTAR_ORDINARYDIFFERENTIALEQUATION_HPP #define LODESTAR_ORDINARYDIFFERENTIALEQUATION_HPP #ifdef LS_USE_GINAC #include <Eigen/Dense> #include "ginac/ginac.h" #include "Lodestar/systems/StateSpace.hpp" #include <string> #include <deque> namespace ls { nam...
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "Reflection/BsIReflectable.h" #include "Utility...
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// Boost.Bimap // // Copyright (c) 2006-2007 Matias Capeletto // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // VC++ 8.0 warns on usage of certain Standard Library and API functions that // can be cause bu...
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/////////////////////////////////////////////////////////////////////////////// /// /// \file LinearRemapFV.h /// \author Paul Ullrich /// \version September 1, 2014 /// /// <remarks> /// Copyright 2000-2014 Paul Ullrich /// /// This file is distributed as part of the Tempest source code package. /// Permission ...
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#include <bits/stdc++.h> using namespace std; #define WHITE 1 #define BLACK 0 typedef struct{ int color; vector<int> adjs; } Vertex; Vertex graph[111]; void initialize(bool clear){ for(int i = 0; i < 111; ++i){ graph[i].color = WHITE; if(clear) graph[i].adjs.clear(); } } void DFS(int initial){ // prin...
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#include "Employee.h" #include "CommisionEmployee.h" #include "HourlyEmployee.h" #include "SalaryEmployee.h" int main() {//array of employees //commision employee CommisionEmployee cEmp("Tom", 1); cEmp.setBaseSalary(20000.00); cEmp.setRate(500.00); cEmp.setRevenue(5000.00); float sal1 = cEmp.salary(); //H...
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#include <stdio.h> #include <conio.h> #include <stdlib.h> struct nodo{ int dato; int bal; struct nodo *ptrDer; struct nodo *ptrIzq; }; struct nodo *crearnodo(int dato1){ struct nodo *ptrN; ptrN=(struct nodo*)malloc(sizeof(struct nodo)); ptrN->dato=dato1; ...
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#include <iostream> #include <map> enum class TypeEnum : uint8_t { Unknown = 1, Int, Float, Double, Char, }; template<typename T> struct Mapper { struct MTable; using ET = TypeEnum; using enum ET; template<ET E> struct ToEnum { char _[static_cast<std::underlying_type_t<...
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/******** * Program Filename: game.hpp * Author:Dennis Li * Date: 3/7/17 * Description: Contains the game class * Input: None * Output: None */ #ifndef GAME_H #define GAME_H #include<vector> #include<iostream> #include<cstdlib> #include<string> #include"room.hpp" #include"event.hpp" #include"wumpus.hpp" using...
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// -*- C++ -*- //============================================================================= /** * @file os_dirent.h * * format of directory entries * * $Id: os_dirent.h 935 2008-12-10 21:47:27Z mitza $ * * @author Don Hinton <dhinton@dresystems.com> * @author This code was originally in various plac...
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// // Bugcheck.cpp // // Library: Foundation // Package: Core // Module: Bugcheck // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #include "Poco/Bugcheck.h" #include "Poco/Debugger.h" #include "Poco/Exception.h" #include <ss...
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/* The MIT License (MIT) Copyright (c) 2019 ogatatsu. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify...
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#include "LSCompiler.h" #include <L/src/stream/CFileStream.h> #include "ls.h" using namespace L; static const Symbol local_symbol("local"), set_symbol("set"), object_symbol("{object}"), array_symbol("[array]"), fun_symbol("fun"), return_symbol("return"), foreach_symbol("foreach"), do_symbol("do"), if_symbol("if"), s...
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#include <iostream> #include <vector> #include <string> #include <algorithm> int main() { std::string n; std::cin >> n; int x = 0; for (int i = 0; i < n.size(); ++i) { if (n[i] == 'f') { x++; if (x >= 2) { std::cout << i; return 0; } } } if (x == 0) { std::cout << "-2"; } else ...
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/*========================================================================= Library: CTK Copyright (c) Kitware Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at htt...
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#include <bits/stdc++.h> using namespace std; int main() { int N,D,X; cin >> N >> D >>X; vector<int> vec(N); for(int i=0;i<N;i++){ cin >>vec.at(i); } int count=0; for(int j=0;j<N;j++){ if(vec.at(j)==1){ if(N==1){ count++; continue; ...
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#pragma once #include <glbinding/nogl.h> #include <glbinding/gl/enum.h> namespace gl31 { // import enums to namespace // AccumOp using gl::GL_ACCUM; using gl::GL_LOAD; using gl::GL_RETURN; using gl::GL_MULT; using gl::GL_ADD; // AlphaFunction using gl::GL_NEVER; using gl::GL_LESS; using gl::GL_EQUAL; using g...
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/* ReadAnalogVoltage Reads an analog input on pin 0, converts it to voltage, and prints the result to the serial monitor. Graphical representation is available using serial plotter (Tools > Serial Plotter menu) Attach the center pin of a potentiometer to pin A0, and the outside pins to +5V and ground. This e...
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// Copyright Epic Games, Inc. All Rights Reserved. #include "ThirdPersonTestCharacter.h" #include "AttributeSet.h" #include "HeadMountedDisplayFunctionLibrary.h" #include "MyPlayerState.h" #include "Utils.h" #include "Camera/CameraComponent.h" #include "Components/CapsuleComponent.h" #include "Components/InputCompone...
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/* ----------------------------------------------------------------------------- Copyright (c) 2008-2010 Diversia This file is part of Diversia. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software wi...
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// IawShader.h App Wizard Version 2.0 Beta 1 // ---------------------------------------------------------------------- // // Copyright © 2001 Intel Corporation // All Rights Reserved // // Permission is granted to use, copy, distribute and prepare derivative works of this // software for any purpose and without fee,...
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// Scintilla source code edit control /** @file EditView.cxx ** Defines the appearance of the main text area of the editor window. **/ // Copyright 1998-2014 by Neil Hodgson <neilh@scintilla.org> // The License.txt file describes the conditions under which this software may be distributed. #include <cstddef> ...
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//-------------------------------------------------------------------------------------- // File: SampleGUI.h // // A simple set of UI widgets for use in ATG samples // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // T...
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// // Triangle.h // MacGraphicsStarter // // Created by Cody Brown on 11/2/14. // // #ifndef _TRIANGLE_H_ #define _TRIANGLE_H_ #include "Shape.h" #include <stdio.h> #ifdef _WIN32 #include "glut.h" #else #ifdef __APPLE__ #include <GLUT/glut.h> #else #include <GL/glut.h> #endif #endif class Triangle : public Shape { ...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin Core developers // Copyright (c) 2014-2017 The Dash Core developers // Copyright (c) 2018 The Exilium Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mi...
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#ifndef TAJADA_AST_EXPRESSION_HH #define TAJADA_AST_EXPRESSION_HH #include <string> // Superclasses: #include "Tajada/AST/AST.hh" #include "Tajada/Code/Block.hh" #include "Tajada/Code/Intermediate/Address/Address.hh" #include "Tajada/Type/Type.hh" namespace Tajada { namespace AST { class Exp...
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#include <Common/SipHash.h> #include <Core/FieldVisitors.h> #include <Parsers/ASTLiteral.h> #include <IO/WriteHelpers.h> namespace DB { String ASTLiteral::getColumnNameImpl() const { /// Special case for very large arrays. Instead of listing all elements, will use hash of them. /// (Otherwise column name wi...
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/********************************************************************************* * * Inviwo - Interactive Visualization Workshop * * Copyright (c) 2013-2015 Inviwo Foundation * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided th...
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/** * Copyright (C) 2008 by The Regents of the University of California * Redistribution of this file is permitted under the terms of the GNU * Public License (GPL). * * @author Junghoo "John" Cho <cho AT cs.ucla.edu> * @date 3/24/2008 */ #include <cstdio> #include <iostream> #include <fstream> #include "Bruinb...
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#include <math.h> #include <conio.h> #include <stdio.h> #include <locale.h> #include <stdlib.h> #include <string.h> struct Bolsa { char Nom[50], Are[20]; float Val_Atu, Val_Ant, Dif; double Var; }; float Media (float x) { return (x / 5); } float Novo (float x, float y) { return (x + y); } int main (void) {...
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#include <iostream> #include <iomanip> #include <cstdio> #include <algorithm> #include <cstdlib> #include <vector> #include <set> #include <cmath> #include <map> using namespace std; typedef long long ll; const ll INF = 1000000000000000000; ll a[100010]; int main() { ll n, i, x, y; cin >> n; for (i = 0; i <...
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////////////////////////////////////////////////////////////////////// // Version.cpp - Implements Version Functionalities // // ver 1.0 // // Source: Jim Jawcett // // Dwivedi Nilesh, CSE687 - Object Oriented Design, Spring 2018 // /////////////////////////////////////...
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// https:// leetcode.com/problems/delete-leaves-with-a-given-value/ #include "leetcode.h" // 思路:后序遍历树如果左孩子和右孩子都是空且root // ->val等于target,那么删除当前节点。删除的方式是返回空值即可。 // ```cpp /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode() :...
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// Copyright (c) 2009-2018 Satoshi Nakamoto // Copyright (c) 2009-2018 The Bitcoin Developers // Copyright (c) 2014-2018 The Dash Core Developers // Copyright (c) 2017-2018 Spoomy Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit...
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/* Copyright (c) 2013-2016 Mahmoud Fayed <msfclipper@yahoo.com> */ extern "C" { #include "ring.h" } #include "gdial.h" GDial::GDial(QWidget *parent,VM *pVM) : QDial(parent) { this->pVM = pVM; this->pParaList = ring_list_new(0); strcpy(this->cactionTriggeredEvent,""); strcpy(this->crangeChangedEvent,"...
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//Given a circular linked list of size N, you need to insert an element data before the head and make it the new head. The tail of the linked list is connected to head. //solution Node *insertInHead(Node * head, int data) { Node* newn=new Node(data); if(head==NULL) { head=newn; new...
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// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. #pragma once #include "GameFramework/GameMode.h" #include "third_personGameMode.generated.h" UCLASS(minimalapi) class Athird_personGameMode : public AGameMode { GENERATED_BODY() public: Athird_personGameMode(); };
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#ifndef INC_3D_RECONSTRUCTION_REFINEMENT_H #define INC_3D_RECONSTRUCTION_REFINEMENT_H #include "optimization.h" struct AbsolutePoseEstimationOptions { bool estimate_focal_length = false; size_t num_focal_length_samples = 30; double min_focal_length_ratio = 0.2; double max_focal_length_ratio = 5; int num...
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/* Prog14.cpp Shows how to pass command line arguments to a function and how to reference individual characters of command line arguments. ------------------------------------------------------------------------*/ #include <iostream> #include <string> using namespace std; void ShowCommandLineArgs (...
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// $Id: oid.cpp 91670 2010-09-08 18:02:26Z johnnyw $ // ============================================================================ // // = LIBRARY // asnmp // // = FILENAME // oid.cpp // // = DESCRIPTION // This module contains the implementation of the oid class. This // includes all protecte...
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/****************************************************************************** * Description: See class declaration in header file * ******************************************************************************/ /****************************************************************************************** * INC...
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// File: main.cpp // Description : Proyecto base con la libreria de SDL2 // Author: Jorge Bárcena Lumbreras // © Copyright (C) 2019 Jorge Bárcena Lumbreras // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Softw...
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#ifndef NODE_H_INCLUDED #define NODE_H_INCLUDED #include <map> #include <vector> #include <iostream> #include "sort.h" #include "coder.h" #include "decoder.h" using namespace std; class Node { private: Node* L; Node* R; public: Node *left; Node *right; int w;//вес узла char symbol; //конструктор по ...
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// MyDirection.cpp: implementation of the CMyDirection class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "MyDirection.h" CMyDirection::~CMyDirection(){} //---------------------------------------------------------------------------------------- CMyDirection::...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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#include "MyReservation.h" /** * Constractor * @param customerId * @param flihgtId * @param cls * @param baggage */ MyReservation::MyReservation(Customer *customerId, Flight *flihgtId, Classes cls, int baggage) : customer(customerId), flight(flihgtId), classes(cls), maxBaggage(baggage), ...
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/* Copyright 2019 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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/* * Software License Agreement (BSD License) * * Copyright (c) 2011, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code mu...
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#if ! defined( __SPLITFRAME_H__ ) #define __SPLITFRAME_H__ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 /* ** Author: Guy Gascoigne - Piggford ** Internet: guy@wyrdrune.com ** ** You can use this source in any way you like as long as you don't try to sell it. ** ** Any attempt to sell this in source ...
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#include <bits/stdc++.h> using namespace std; #define int long long int #define IOS ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); #define ff first #define ss second #define pb push_back #define pf push_front #define endl "\n" const int N = 1e3+5; int a[N]; int t,n; struct node { int data; struct...
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#pragma once // Sea of Thieves (2.0) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "SoT_WildRoseDefinition_structs.hpp" namespace SDK { //--------------------------------------------------------------------------- //Classes //---------------------------------------------------------------------------...
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/* * FreeRTOS.cpp * * Created on: Feb 24, 2017 * Author: kolban */ #include <freertos/FreeRTOS.h> // Include the base FreeRTOS definitions #include <freertos/task.h> // Include the task definitions #include <freertos/semphr.h> // Include the semaphore definitions #include <string> #include <sstre...
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#include <string> #include <tclap/CmdLine.h> #include "SubSystem\Emulator.hpp" int main(int argc, char** argv) { bool isDebug = false; std::string strFileName; //Parsing Command line arguments try { TCLAP::CmdLine cmd("Chip-8 emulator", ' ', "0.0.1a"); TCLAP::UnlabeledValueArg<std::string> fileArg("file", "Pa...
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#include <iostream> #include <cstdio> using namespace std; int D_Stair(int n){ int d[101]; d[0] = 0; d[1] = 9; if(d[n]>0) return d[n]; else{ d[n] = D_Stair(n-1)*2 -1; return d[n]; ...
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/* *************************************************************************************** * 程 序: * * 作 者: LaDzy * * 邮 箱: mathbewithcode@gmail.com * * 编译环境: Visual Studio 2019 * * 创建时间: 2021/08/31 9:14:54 * 最后修改: * * 简 介: * ****************************************************************************...
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#include "ofMain.h" #include "gameApp.h" #include "ofAppGlutWindow.h" //======================================================================== int main( ){ ofAppGlutWindow window; ofSetupOpenGL(&window, 800,600, OF_WINDOW); // <-------- setup the GL context // this kicks off the running of my app // can b...
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#pragma once #include "spvgentwo/Logger.h" namespace spvgentwo { class ConsoleLogger : public ILogger { public: ConsoleLogger(); ConsoleLogger(const ConsoleLogger&) = delete; ConsoleLogger(ConsoleLogger&&) = delete; private: static void LogImpl(ILogger* _pInstance, LogLevel _level, const char* _pFormat, ...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "serverchecker.h" #include "script/cc.h" #include "cc/eval.h" #include ...
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// // // Copyright (C) 2020 Schrödinger, LLC // // @@ All Rights Reserved @@ // This file is part of the RDKit. // The contents are covered by the terms of the BSD license // which is included in the file license.txt, found at the root // of the RDKit source tree. // #pragma once #include <initializer_list> #in...
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#include<iostream> #include<iterator> #include<RCF/RCF.hpp> #include"demo_interface.h" int main() { RCF::RcfInit rcfInit; std::string ip = "127.0.0.1"; int port = 50001; std::cout << "将要连接到" << ip << ":" << port << "\n"; std::vector<std::string> v; v.push_back("one"); v.push_back("two"); v.push_back("three...
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#include <bits/stdc++.h> using namespace std; // N = pressão desejada pelo motorista // M = pressão lida pela bomba int N, M; int main() { // pegar as entradas scanf("%d%d", &N, &M); // diferença entre a pressao desejada e a lida int diferenca = N - M; // imprimindo a diferença // colocar b...
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#ifndef VISUALIZATION_H #define VISUALIZATION_H #include <SDL2/SDL.h> #include <glm/glm.hpp> class Mesh; class Shader; class Visualization { public: Visualization(int width, int height); int init(int width, int height); void loop(Mesh *mesh, Shader *shader, float angle); private: SDL_Window *window; ...
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#ifdef __APPLE__ #import <OpenGLES/ES2/gl.h> #import <OpenGLES/ES2/gl...
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#include <iostream> #include <cmath> #include <ctime> #include <cstdlib> #include <list> using namespace std; enum drzava{Egipat,Jamajka,Srbija,Hrvatska,Svajcarska,Austrija,Italija,Rusija,Nemacka,Brazil,Australija,Kanada,Kina,VelikaBritanija,Japan,SAD}; enum Marka{TYR,Speedo,Arena}; #include "drzava.hpp" #include "tren...
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class Solution { public: static bool comp(vector<int>& a, vector<int>& b) { if(a[0] == b[0]) return a[1] > b[1]; return a[0] < b[0]; } int removeCoveredIntervals(vector<vector<int>>& intervals) { if(intervals.size() == 0) return 0; ...
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#include<iostream> #include<cmath> using namespace std; int main() { int i,size = 20,pow=1,j; float sum = 0,den; for(i=0;i<20;i++) { cout<<1<<"/"<<(i+1)<<"*"<<3<<"^"<<i<<" + "; pow=1; for(j=1;j<=i;j++) pow=pow*3; den = (i+1)*pow; sum = sum + 1/den; } cout<<"Sum = "<<sum<<endl; return 0; }
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#include "EventDispatcher.h" #include "Event.h" namespace oxygine { EventDispatcher::EventDispatcher():_lastID(0), _listeners(0) { } EventDispatcher::~EventDispatcher() { __doCheck(); delete _listeners; } int EventDispatcher::addEventListener(eventType et, EventCallback cb) { __doCheck(); if (!_list...
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// FBuild - the main application //------------------------------------------------------------------------------ // Includes //------------------------------------------------------------------------------ #include "Tools/FBuild/FBuildCore/PrecompiledHeader.h" #include "FBuild.h" #include "FLog.h" #include "BFF/BFF...
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/** * This work is licensed under the Creative Commons Attribution 3.0 Unported * License. To view a copy of this license, visit * http://creativecommons.org/licenses/by/3.0/ or send a letter to Creative * Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA. */ #include <QMainWindow> ...
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#include "tree_dot_converter.h" TreeDotConverter::TreeDotConverter(std::string filename) : filename(std::move(filename)) {} TreeDotConverter::~TreeDotConverter() {} void TreeDotConverter::PrintTree(const Derivator& derivator) { file = std::fopen(filename.c_str(), "w"); fprintf(file, "%s\n", "digraph ...
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namespace Slower { template <unsigned TreePos, unsigned N> struct FibSlower { enum { value = FibSlower<TreePos, N - 1>::value + FibSlower<TreePos + (1 << N), N - 2>::value }; }; template <unsigned TreePos> struct FibSlower<TreePos, 1> { enum { value = 1 }; }; template <unsigned Tr...
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#include <iostream> #include <sstream> #include <string> #include <vector> #include <stack> #include <queue> #include <set> #include <map> #include <algorithm> #include <cstdio> #include <cstdlib> #include <cstring> #include <cctype> #include <cmath> #include <cassert> using namespace std; #define all(c) (c).begin(), ...
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#include "Mesh.h" Mesh::Mesh(const char* vs_path, const char* fs_path) : vertex_shader_path_(vs_path), fragment_shader_path_(fs_path) { // set transform matrix to identity GLfloat matrix[16] = { 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0...
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#include "frisoutil.h" FrisoUtil::FrisoUtil() { inited = false; initing = false; valid = true; } FrisoUtil::~FrisoUtil() { Destructor(); } QStringList FrisoUtil::WordSegment(QString _text) { Q_UNUSED(_text); #if defined(Q_OS_WIN) if (!valid) return sList; if (!inited) { ...
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class Solution { public: vector<vector<int>> combinationSum2(vector<int>& candidates, int target) { vector<vector<int>> res; vector<int> cmb; sort(candidates.begin(), candidates.end()); combinationSumHelper(res, cmb, candidates, target, 0); return res; } void com...
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// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may...
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/* Q Light Controller qlcfixturedefcache.h Copyright (c) Heikki Junnila Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0.txt Unless r...
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// Generated by Haxe 4.2.0-rc.1+cb30bd580 #include <hxcpp.h> #ifndef INCLUDED_haxe_io_Bytes #include <haxe/io/Bytes.h> #endif #ifndef INCLUDED_lime__internal_backend_native_NativeCFFI #include <lime/_internal/backend/native/NativeCFFI.h> #endif #ifndef INCLUDED_lime__internal_format_Zlib #include <lime/_internal/forma...
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#include <stdio.h> #include <stdlib.h> #include <conio.h> int main() { float check1, check2, check3, ngay, thang, nam; check1 = scanf_s("%f", &ngay); check2 = scanf_s("%f", &thang); check3 = scanf_s("%f", &nam); if (check1 == 0 || check2 == 0 || check3 == 0 || ngay != (int)ngay || thang != (int)thang ...
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#include <iostream> #include <stdio.h> #include <unistd.h> #include <stdlib.h> #include <pthread.h> #include <vector> #include "threadPool.hh" class MyTask: public zl::Task { public: MyTask(){} virtual int run() { printf("thread[%lu] : %d\n", pthread_self(), *(int*)this->arg_); ...
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#include<iostream> #include<vector> using namespace std; class Solution { public: int calculateMinimumHP(vector<vector<int> >& dungeon) { int m = dungeon.size(), n = dungeon[0].size(); vector<vector<int> > dp(m, vector<int>(n)); dp[m-1][n-1] = max(1, 1 - dungeon[m-1][n-1]...
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#include "channelinfo.h" ChannelInfo::ChannelInfo() : TreeNodeInfo() { }
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#include "mainwindow.h" #include "ui_mainwindow.h" #include "clicklabel.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); ui->label->setMouseTracking(true); connect(ui->label,SIGNAL(mouse_pos()),this,SLOT(mouse_pos())); connect(ui->lab...
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#ifndef CR_GLHELPER #define CR_GLHELPER #include "..\Inc\CRGloble.h" class GLHelper { public: static void SetGLArrayBuffer(GLuint bIndex, GLsizeiptr bSize, const GLvoid* bData, GLuint eSize, GLenum eType, GLuint aPos); static GLuint SetGLRenderTexture(GLsizei w, GLsizei h, GLint internalFormat, GLenum format, GLenu...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; int main(){ int Case=0; cin>>Case; while(Case--){ int nums=0,sum=0; cin>>nums; vector<int>park; for(int i=0,g=0;i<nums;i++){ cin>>g; park.push_back(g); } sort(park.begin(),park.end()); for(int i=0;i<park.size()-1;i++)...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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#pragma once #include <vector> #include <map> #include "Engine/Strings/HashedString.hpp" #include "Engine/XML/XMLUtils.hpp" #include "Engine/Math/Primitives.hpp" #include "Engine/Rendering/LowLevel/RenderingEnums.hpp" class VertexBuffer; class IndexBuffer; class VertexLayout; enum eResourceLoadState; class Sub...
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#include "timing_internal_graph.hpp" #include "custom_visitors.hpp" timing_internal_graph::timing_internal_graph() { ig = Timing_Graph(); } void timing_internal_graph::build_graph(std::shared_ptr<Source_Graph> g){ std::cout<<"print called"<<std::endl; PRINT_DEBUG("print called"); ig.clear(); std::p...
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/********************************************************************* * serviceCall.hpp * * Created on: Feb 26, 2014 * Author: Filip Mandic * ********************************************************************/ /********************************************************************* * Software License Agr...
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#include "StdAfx.h" #include "tidmodel.h" #include "SegI.h" #include "list.h" #include "ArrayList.h" #include "LogFile.h" #include "WirePlaceCode.h" #if defined(_DEBUG)&&!defined(_DISABLE_DEBUG_NEW_) #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif /////////////////////////////////////...
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#include "cliff.h" namespace prowogene { namespace modules { using std::string; using utils::JsonObject; static const string kEnabled = "enabled"; static const string kOctaves = "octaves"; static const string kLevels = "levels"; static const string kSeed = "seed"; static const string kGrain = "grain"; void Cl...
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/* * Copyright 1999-2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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#ifndef SIGNEDMORSEL_H #define SIGNEDMORSEL_H #include <boost/dynamic_bitset.hpp> #include <boost/functional/hash.hpp> #include <iostream> #include "UnsignedMorsel.h" using namespace std; using namespace boost; class UnsignedMorsel; class SignedMorsel { private: UnsignedMorsel um; friend class UnsignedMorsel...
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