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/* * make.hpp * * Created on: 22.02.2015 * Author: mike_gresens */ #pragma once #include "description.hpp" #include "instance.hpp" namespace rt { namespace scene { namespace object { instance_t make(const description_t& description); } } }
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/** * @file rtavis.cpp * @author tina * @brief Raytracer practice project based on the "Raytracing in One Weekend" * series by Peter Shirley https://raytracing.github.io/ * @version 0.2 * @date 2021-05-30 * * @copyright https://opensource.org/licenses/MIT * * Loads a file of sphere model information and re...
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#include <iostream> #include <bits/stdc++.h> using namespace std; string convertToString(char* c){ string answer = ""; for(int i=0; i<strlen(c); i++){ int x = (int)c[i]; if(x >= 48 && x<=57){ answer+=c[i]; }else if(x>=65 && x<= 67){ answer+='2'; }else if(x>=68 && x<= 70){ answer+='3'; }else if(x>...
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/** * Copyright (C) 2015 Patrick Mours. All rights reserved. * License: https://github.com/crosire/d3d8to9#license */ #include "d3dx9.hpp" #include "d3d8to9.hpp" #include <regex> #include <assert.h> struct VertexShaderInfo { IDirect3DVertexShader9 *Shader; IDirect3DVertexDeclaration9 *Declaration; }; // IDirect...
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#include "EditStatement.h" #include "..\ApplicationManager.h" #include "..\Statements\Statement.h" #include "..\GUI\input.h" #include "..\GUI\Output.h" #include <sstream> using namespace std; //constructor: set the ApplicationManager pointer inside this action EditStatement::EditStatement(ApplicationManager *pAp...
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#include "animatedgraphicsitem.h" AnimatedGraphicsItem::AnimatedGraphicsItem(QObject *parent) : QObject(parent) { connect(&m_timer, SIGNAL(timeout()), SLOT(on_timerTick())); } void AnimatedGraphicsItem::animation(AnimationID animationId, Mode mode, bool randomStartFrame, int ...
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/************************************************************************* > File Name: InventoryGUI.h > Project Name: Cubby > Author: Chan-Ho Chris Ohk > Purpose: Inventory GUI class. > Created Time: 2016/09/01 > Copyright (c) 2016, Chan-Ho Chris Ohk ********************************************************************...
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#include <stdio.h> #include "mpi.h" int main(int argc, char* arcv[]) { int nombre_proceso, total_procesos, flag = 0, origen, destino; //double inicio, termina; int valor; MPI_Status status; MPI_Init(NULL, NULL); MPI_Comm_rank(MPI_COMM_WORLD, &nombre_proceso); MPI_Comm_size(MPI_COMM_WORLD, &total_procesos); ...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM /builds/slave/m-cen-l64-xr-ntly-000000000000/build/dom/interfaces/base/nsIDOMConstructor.idl */ #ifndef __gen_nsIDOMConstructor_h__ #define __gen_nsIDOMConstructor_h__ #ifndef __gen_domstubs_h__ #include "domstubs.h" #endif /* For IDL files that don't want to include...
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// C++/WinRT v1.0.170906.1 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "winrt/impl/Windows.UI.Notifications.1.h" #include "winrt/impl/Windows.UI.Notifications.Management.1.h" WINRT_EXPORT namespace winrt::Windows::UI::Notifications::Management { } namespace winrt::impl {...
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/**************************************************************************** ** Meta object code from reading C++ file 'trprint.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.6.0) ** ** WARNING! All changes made in this file will be lost! *************************************************************...
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// https://codeforces.com/problemset/problem/788/A #include <iostream> #include <vector> #include <cmath> using namespace std; int main() { int n; cin >> n; vector<int> a(n); for (int i = 0; i < n; ++i) cin >> a[i]; vector<int> b(n); for (int i = 0; i < n - 1; ++i) b[i] = abs(a[i] - a[i + 1]);...
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// Copyright 2020 LMNT, Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable l...
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#include "mainwindow.h" #include "ui_mainwindow.h" #include <QObject> #include <QWebEngineView> //constructueurd de la mainwindow MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) , ui(new Ui::MainWindow) { ui->setupUi(this); this->setStyleSheet("background-color: grey;"); ...
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#include "AreaOfSolutions.h" AreaOfSolutions::AreaOfSolutions() { } void AreaOfSolutions::addSolution(Solution sol) { sSolutions.insert(&sol); } Solution AreaOfSolutions::getSolution(int position) { }
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#ifndef sources_frame_source_h #define sources_frame_source_h #include "frame-properties.h" #include <cstdint> #include <stdexcept> namespace glipf { namespace sources { /// Exception raised when a frame source fails to initialise. class FrameSourceInitializationError : public std::runtime_error { public: using...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/Pawn.h" #include "PlayerNCamera.generated.h" UCLASS() class UNDERTHECOUCH_API APlayerNCamera : public APawn { GENERATED_BODY() public: // Sets default values for this pawn's...
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#include "ogpch.h" #include "RenderCommand.h" #include "Platform/OpenGL/OpenGLRendererAPI.h" namespace Orange { RendererAPI* RenderCommand::s_RendererAPI = new OpenGLRendererAPI; }
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/sync_file_system/local/local_file_change_tracker.h" #include <stddef.h> #include <utility> #include "base/containers/circular_d...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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// // $Id: DiffTest.cpp 4129 2012-11-20 00:05:37Z chambm $ // // // Original author: Robert Burke <robert.burke@proteowizard.org> // // Copyright 2009 Spielberg Family Center for Applied Proteomics // University of Southern California, Los Angeles, California 90033 // // Licensed under the Apache License, Version 2....
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/* * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either ver...
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#include <iostream> #include <vector> // row -> |--|--|--| // |--|--|--| // |--|--|--| // |--|--|--| template <typename T = int> class matrix { private: size_t mRows, mCols; std::vector<std::vector<T>* > mRowData; public: matrix(const size_t& rows, const size_t& cols) { m...
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#ifndef RECTANGLE_H_INCLUDED #define RECTANGLE_H_INCLUDED #include "GeometricObject.h" #include "Point.h" #include <stdexcept> using namespace std; class Rectangle : GeometricObject { private: Point upperLeftVertex; double width; double height; public: Rectangle(string _name, Point _upperLeftVertex...
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// // Created by rostam on 15.10.19. // #ifndef CGTEA_MINDEGREE_H #define CGTEA_MINDEGREE_H #include "ReportInterface.h" class MinDegree : public ReportInterface{ public: string report(const Graph& g) override { int min_degree = boost::num_vertices(g) + 1; for_each_v_const(g, [&](Ver v){ ...
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#pragma once namespace DX11UWA { // Constant buffer used to send MVP matrices to the vertex shader. struct ModelViewProjectionConstantBuffer { DirectX::XMFLOAT4X4 model; DirectX::XMFLOAT4X4 view; DirectX::XMFLOAT4X4 projection; }; // Used to send per-vertex data to the vertex shader. struct VertexPositio...
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/*============================================================================= Copyright (c) 2001-2011 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =========================================...
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#include <GL/glew.h> #include "wx/wx.h" #include "wx/sizer.h" #include "wx/glcanvas.h" #include <example2.h> #include <shader.h> #include <iostream> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> #include <glm/gtx/rotate_vector.hpp> #include <gishandler.h> #include <ma...
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#pragma once // mwSICARDActXPropPage.h : CmwSICARDActXPropPage 属性页类的声明。 // CmwSICARDActXPropPage : 有关实现的信息,请参阅 mwSICARDActXPropPage.cpp。 class CmwSICARDActXPropPage : public COlePropertyPage { DECLARE_DYNCREATE(CmwSICARDActXPropPage) DECLARE_OLECREATE_EX(CmwSICARDActXPropPage) // 构造函数 public: CmwSICARDActXPropP...
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#pragma once #ifndef _WIN32 # include "ITCPClient.h" # include "myTCPSocket.h" class LinuxTCPClient : public ITCPClient { public: LinuxTCPClient(); virtual ~LinuxTCPClient(); virtual int closeSock(); virtual int getWriteFd() const; virtual bool writeAvailable() const; virtual void writeAvailable(bool)...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_TEST_GPU_BROWSERTEST_HELPERS_H_ #define CONTENT_TEST_GPU_BROWSERTEST_HELPERS_H_ #include "base/memory/scoped_refptr.h" namespace gpu { c...
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// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ash/app_restore/app_launch_handler.h" #include <utility> #include <vector> #include "apps/launcher.h" #include "base/bind.h" #include "base/callback....
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#include "stdafx.h" #include "MotionState.h" inline btVector3 toBtVec(const Vector3f &vec) { return btVector3(vec.x, vec.y, vec.z); } inline btQuaternion toBtQuat(const Quaternion &quat) { return btQuaternion(quat.x, quat.y, quat.z, quat.w); } inline Vector3f toAvVec(const btVector3 &vec) { return Vector3f(vec.ge...
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#include <map> #include <set> #include <list> #include <cmath> #include <ctime> #include <deque> #include <queue> #include <stack> #include <string> #include <bitset> #include <cstdio> #include <limits> #include <vector> #include <climits> #include <cstring> #include <cstdlib> #include <fstream> #inclu...
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// Prob3TableInherited.cpp: implementation of the Prob3TableInherited class. // ////////////////////////////////////////////////////////////////////// #include "Prob3TableInherited.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction ///////////////////////////...
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/*** * Project: TreeWorks * * File: tree_compute.hpp * Created: Mar 25, 2009 * * Author: Abhinav Sarje <abhinav.sarje@gmail.com> */ #ifndef MPI_TREE_COMPUTE_HPP #define MPI_TREE_COMPUTE_HPP #include <vector> #include <iterator> #include "mpi_data.hpp" #include "base_tree.hpp" #include "specialized_generat...
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#include<bits/stdc++.h> using namespace std; long long s[1010000]; long long csum[1010000]; void solve() { long long i,j,k; s[0]=s[1]=1; for(i=2;i<1000100;i++) { if(s[i]==0) { k=2; for(j=i*2;j<1000100;j=i*k) { s[j]=1; ...
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#pragma once #include "ILinearFunctionProvider.h" class LinearTableFunctionProvider : public ILinearFunctionProvider { public: LinearTableFunctionProvider(std::vector<LinearFunction> table); LinearFunction GetFunction(const double& omega) const override; private: std::vector<LinearFunction> _table;...
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#include "ClassTeacher.h"
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#include <list> #include <iostream> #include <vector> #include "ex12_10.hh" using std::list; using std::vector; using std::cout; using std::endl; void test_copy() { Vec<int> nums; nums.push_back(8); nums.push_back(5); nums.push_back(3); nums.push_back(2); Vec<int> nums2 = nums; for (Vec<i...
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#ifndef CLICKABLE_H #define CLICKABLE_H #include "VisibleGameObject.h" class Clickable : public VisibleGameObject { public: Clickable(); ~Clickable(); void Callback( void (*f)()); void Exec() const; private: void (*_callback)(); }; #endif
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// are a, b, and c together n-pandigital bool nPanDig[20]; bool nPandigital(int n, int a, int b, int c) { for (int u = 0; u < n; u++) nPanDig[u] = false; int ct = 0, d, aa = a; while (aa > 0) { d = aa % n; if (nPanDig[d]) return false; nPanDig[d] = true; ct++; aa /= n; } int bb = b; while (bb...
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#ifndef hogtess_palette_hpp_included__ #define hogtess_palette_hpp_included__ const int RGB_Palette_3_Size = 65; extern float RGB_Palette_3[RGB_Palette_3_Size][3]; #endif // hogtess_palette_hpp_included__
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#include<bits/stdc++.h> using namespace std; int main() { ifstream IF; ofstream OF; int t,trm,i,d[100],h[100],m[100],n,xx,yy; IF.open("input.txt"); OF.open("output.txt"); IF>>t; for(trm=1;trm<=t;trm++) { IF>>n; for(i=0;i<n;i++) { IF>>d[i]>>h[i]>>m...
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#include <op/utest/unit_test.h> #include <op/utest/unit_test_is.h> #include <op/trie/Trie.h> #include <op/vtm/SegmentManager.h> #include <op/vtm/CacheManager.h> #include <op/vtm/EventSourcingSegmentManager.h> #include <set> #include <cassert> #include <iterator> using namespace OP::trie; using namespace OP::u...
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// broadcaster_publishes_sensor_readings.h #ifndef BROADCASTER_PUBLISHES_SENSOR_READINGS_H #define BROADCASTER_PUBLISHES_SENSOR_READINGS_H //#include <QDebug> namespace entities { class Sensor; class Broadcaster; } namespace usecases { bool broadcaster_publishes_sensor_readings(entities::Broadcaster& broadcaster, e...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_PrimalItemStructure_StoneCeilingWithTrapdoor_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //----------------------------...
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/* * Copyright 2010-2017 JetBrains s.r.o. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable la...
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/* * https://nanti.jisuanke.com/t/41402 * */ //#include <bits/stdc++.h> #include <iostream> #include <algorithm> #include <vector> #include <string.h> #include <tuple> #define _debug(x) cerr<<#x<<" = "<<x<<endl using namespace std; typedef long long ll; const int MAXN = 2e3 + 59; const int MAXM = 2e5 + 59; const ll ...
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/* * Copyright (c) 2008, Maxim Likhachev * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, ...
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/* * PKU3654::Electronic_Document_Security.cpp * * Created on: Oct 9, 2008 7:09:04 PM * Author: TheBeet * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of th...
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#endif debugs(0, DBG_IMPORTANT, "Rotate log file " << lf->path); /* Rotate numbers 0 through N up one */ for (int16_t i = nRotate; i > 1;) { --i; snprintf(from, MAXPATHLEN, "%s.%d", realpath, i - 1); snprintf(to, MAXPATHLEN, "%s.%d", realpath, i); xrename(from, to); } ...
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// File.cpp // #include "StdAfx.h" #include <Simp/File.h> static const _TCHAR* THIS_FILE = _T(__FILE__);
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/* Given an array of size n, find the majority element. The majority element is the element that appears more than ⌊ n/2 ⌋ times. You may assume that the array is non-empty and the majority element always exist in the array. Example 1: Input: [3,2,3] Output: 3 Example 2: Input: [2,2,1,1,1,2,2] Output: 2 */ clas...
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#ifndef __ACCIDENT_PREDICTOR_H_INCLUDED__ #define __ACCIDENT_PREDICTOR_H_INCLUDED__ #include "penetration_voxel_map.h" #include "../parameter/seniorcar_param.h" //#include "geometry_msgs/Pose.h" //#include <tf/transform_listener.h> #include "ultimate_seniorcar/SeniorcarState.h" //#include <tf/transform_datatypes.h> #...
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class Solution { public: int uniquePaths(int m, int n) { if (m == 0 || n == 0) { return 0; } int a[101] = {0}; a[1] = 1; for (int i = 1; i <= m; i++) { int last = 0; for (int j = 1; j <= n; j++) { int current = last + a[j];...
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#include "util.h" #define MALLOC(type, size) (type*)malloc(sizeof(type)*(size)) // load utility for CCS RCS void load(const char* srcdir, smat_t &R, testset_t &T, bool with_weights){ // add testing later char filename[1024], buf[1024]; sprintf(filename,"%s/meta",srcdir); FILE *fp = fopen(filename,"r"); long m, n...
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#include <ESP8266WiFi.h> #include <components/MCWiFi/MCWiFi.h> #include <configuration/Configuration.h> #include <data/ModularCube.h> void MCWiFi::setup() { pinMode(2, OUTPUT); // Just to blink whenever is connecting maxDevicesPerAP = 4; String mssid = String(String(CUBES_WIFI_SSID) + "_M"); String wifiName = ...
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#include <iostream> #include <cstdio> #include <vector> #include <set> #include <map> #include <algorithm> #include <string> #include <cmath> #include <cstring> #include <queue> using namespace std; #define pii pair<int, int> #define mp make_pair<int, int> typedef long long ll; int main() {...
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#pragma once #include "Board.h" #include <string> #include <exception> class Player { public: char myChar; Player(){} Player(char c){ if (c=='O' || c== 'X') myChar=c; else{ throw IllegalCharException(c); } } void setChar(char c)...
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timtingwei/prac
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#include <iostream> #include <vector> #include <string> using std::cin; using std::cout; using std::endl; using std::vector; using std::string; int prac_432() { //解释下面循环含义 constexpr int size = 5; int ia[size] = { 1,2,3,4,5 }; //初始化 指针ptr指向数组ia的首元素,ix初始化为0;当ix值和size相等或 ptr指向尾元素的后一位,循环停止;每进行一次循环,ix+1,ptr+1,表达式返回+1后...
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#include <server/base/ThreadPool.h> #include <server/base/CountDownLatch.h> #include <server/base/CurrentThread.h> #include <server/base/Logging.h> #include <boost/bind.hpp> #include <stdio.h> void print() { printf("tid=%d\n", server::CurrentThread::tid()); } void printString(const std::string& str) { LOG_INFO <...
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#ifndef PLAYER_H #define PLAYER_H #include <map> #include <list> #include <vector> #include "TinyXml/tinyxml.h" #include "RosalilaGraphics/RosalilaGraphics.h" #include "RosalilaSound/RosalilaSound.h" #include "RosalilaInputs/RosalilaInputs.h" #include "../Spells/Bullet.h" #include "../Spells/Pattern.h" #include "Cha...
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#include <iostream> using namespace std; int main() { setlocale(LC_ALL, "Russian"); int a, s, d, e, o; cout << "Введите число (100 - 999)" << endl; cin >> a; s = a / 100; o = a % 100; d = o / 10; e = o % 10; if (s == 1) cout << "сто "; if (s == 2) cout << "двести "; if (s == 3) cout...
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// g++ -o container-6 container-6.cpp -std=c++11 #include <iostream> #include <vector> void f(const std::vector<int> &c) { for(auto i = c.begin(), e = i + c.size(); i != e; ++i) { std::cout << *i << std::endl; } } int main(void) { std::vector<int> v; v.push_back(1); v.push_back(2); v.push_back(3); ...
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/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditio...
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//书本P210 //考察: //QUESTION:宝箱 //备注:这个写法在数字很小,而n很大时,枚举量太大 #include <iostream> #include <vector> #include <map> using namespace std; //体积 - 价值 int s1 = 34,v1 = 34; //option1 int s2 = 5, v2 = 3; //option2 int current_max = 0; //当前最优解 vector <int> ans; int all_value(vector <int> result){ int value = 0; ...
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DebabrataBhowmik/MonoHiggsToGG
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#include "ReweightPU.hh" ReweightPU::ReweightPU(const TString MC, const TString Data, const Double_t lumi, const Int_t nBins, const TString indir, const TString outdir, const TString type) { // save samples for PU weighting fMCName = MC; fDataName = Data; fInDir = indir; std::cout << "Comparing " << fMC...
[ "mez34@cornell.edu" ]
mez34@cornell.edu
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arager1/Cards
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#include "Pokergame.h" #include <iostream> int main(){ Pokergame game; game.addPlayer("Alec", 10000); game.addPlayer("Nick", 10000); game.addPlayer("Danielle", 10000); game.addPlayer("Logan", 10000); game.deal(7); game.print(); }
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q4a/dakar2011
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#include "CGUITexturedSkin.h" using namespace irr; using namespace core; using namespace video; using namespace io; using namespace gui; namespace irr { namespace gui { CGUITexturedSkin::CGUITexturedSkin(IGUIEnvironment * pEnv, irr::io::IFileSystem * ifs) { pGuiEnv = pEnv; pGuiEnv->grab(); pVideo = pEnv->getVi...
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// This file was generated based on C:/Users/t2/AppData/Local/Fusetools/Packages/Fuse.Controls.Primitives/1.4.0/TextControls/FallbackTextRenderer/WordWrapInfo.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{namespace Fuse{namespace Controls{namesp...
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class TopVotedCandidate { public: map<int, int> m; TopVotedCandidate(vector<int> persons, vector<int> times) { int n = persons.size(), lead = -1; unordered_map<int, int> count; for (int i = 0; i < n; ++i) m[times[i]] = persons[i]; for (auto it : m) { if (++count[it.se...
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// Copyright 2019 The MediaPipe Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or a...
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/* * * Copyright (C) 1994-2009, OFFIS * * This software and supporting documentation were developed by * * Kuratorium OFFIS e.V. * Healthcare Information and Communication Systems * Escherweg 2 * D-26121 Oldenburg, Germany * * THIS SOFTWARE IS MADE AVAILABLE, AS IS, AND OFFIS MAKES NO WARRA...
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#pragma once #include "Data_Record.h" #include "Header.h" #include<vector> class Data_Block { private: vector<Data_Record> dr; Header header; public: // default constructor Data_Block() {}; // initialization constructor Data_Block(Header headerIn, vector<Data_Record> drIN) { dr = drIN; header =...
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// BLQtToolBar.cc #ifdef G4BL_VISUAL #ifdef G4BL_GUI #include <QAction> #include "G4UImanager.hh" #include "G4VViewer.hh" #include "G4Scene.hh" #include "G4ViewParameters.hh" #include "BLQtToolBar.h" #include "BLVisManager.hh" BLQtToolBar::BLQtToolBar() : QToolBar(), axesVisible(false) { nEv = new QLineEdit("1")...
[ "volodymyr.rodin@gmail.com" ]
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#ifndef PHYSICSMANAGERT_H #define PHYSICSMANAGERT_H #include "gphyx_config.h" #include "joints.h" #include "maths/shapes/Shape.h" #include "maths/shapes/OverlapHelper.h" #include "types/containers/PolyPool.h" namespace grynca { // keeps internal copy of Speeds for better cache coherence // (in hash map with ...
[ "grynca@gmail.com" ]
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//===- BufferizableOpInterfaceImpl.cpp - Impl. of BufferizableOpInterface -===// // // Copyright 2022 ByteDance Ltd. and/or its affiliates. All rights reserved. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a...
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// solid/system/socketaddress.hpp // // Copyright (c) 2007, 2008 Valentin Palade (vipalade @ gmail . com) // // This file is part of SolidFrame framework. // // Distributed under the Boost Software License, Version 1.0. // See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt. // #ifnde...
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class Solution { public: int minAddToMakeValid(string S) { int n = 0, r = 0; for (int i = 0; i < S.size(); i++) { if (S[i] == '(') r++; else { if (r != 0) r--; else ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: dev | ...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; ostream &operator<<(ostream &out, const vector<int> &v); ostream &operator<<(ostream &out, const vector<vector<int>> &v); vector<vector<int>> compute_bags(vector<int> &bag_sizes); int compute_bag_qty(vector<int> &bag_sizes); int main() ...
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#include "graphicmap.h" #include <QPainter> #include <gameobject.h> #include <QHeaderView> #include <QScrollBar> #include "map.h" #include "player.h" #include "gameobject.h" GraphicMap::GraphicMap(QTableWidget* _table, Map* _map, QWidget* parent){ map=_map; maptable=_table; } void GraphicMap...
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#include<iostream> #include<time.h> using namespace std; int main() { clock_t start=clock(); int t; cin>>t; while(t--) { int n,i,j; cin>>n; int arr[n],b[n]; for(i=0;i<n;i++) { cin>>arr[i]; b[i]=0; } f...
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#include <iostream> #include <fstream> #include <string> #include <vector> #include <cstdlib> #include <time.h> #include <string> #include "checkers.h" using namespace std; ///The function read the board sizes and feed them to the game engine vector<int> boardSizes(){ int temp_size = 0; ifstream inFile; ...
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#pragma once // The Cycle Frontier (1.X) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "TCF_Basic.hpp" #include "TCF_ScreenSystem_classes.hpp" #include "TCF_UMG_classes.hpp" #include "TCF_Prospect_classes.hpp" namespace SDK { } #ifdef _MSC_VER #pragma pack(pop) #endif
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// ************************************************************************** // // // // ::: :::::::: // // TimerController.class.hpp :+: :+: :+: ...
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#ifndef RIBBON_EMITTER_H #define RIBBON_EMITTER_H #include <QObject> #include <QOpenGLShaderProgram> #include <QOpenGLBuffer> #include <QOpenGLFunctions> #include "m2structures.h" #include "animatedvalue.h" #include "mvp.h" #include "particleemitter.h" struct Ribbon { QVector3D position; QVec...
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/**************************************************************************** ** Meta object code from reading C++ file 'DrawController.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.3.2) ** ** WARNING! All changes made in this file will be lost! ******************************************************...
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/* This file is part of the WebKit open source project. This file has been generated by generate-bindings.pl. DO NOT MODIFY! This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation...
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#ifndef LocalThread_H #define LocalThread_H #include "core/SolverTypes.h" #include "core/Solver.h" #include "simp/SimpSolver.h" #include "parallel/SharedInfo.h" namespace abcdSAT { class LocalThread : public SimpSolver { friend class MainThread; friend class SharedInfo; protected : int thn; // inte...
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#include <bits/stdc++.h> using namespace std; void solve() { string s; cin >> s; int ans=0; map<vector<int>, int> mp; for (int i=1; i<=s.length(); i++) { for (int j=0; j<s.length()&&j+i<=s.length(); j++) { string s1= s.substr(j, i); vector<int> v(26, 0); for (char c : s1) ++v[c-'a']; ++mp[v]; ...
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// Name: Yilin Liu-Leitke // Date: 2/15/18 // Desc: Implementation of the Rational class. // iostream is not neccassary because cout is not used. #include <sstream> // Be sure to include the .h file! #include "Rational.h" using namespace std; // Default constructor Rational::Rational(){ numerator = 1; denomi...
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#include <iostream> #include <vector> std::pair<bool,bool> valid(int pw) { bool repeat = false; bool repeat2 = false; int run = 0; int prev = 10; // going reverse, so higher than 9 while (pw > 0) { int r = pw % 10; if (prev < r) { return std::pair<bool,bool>{false,false...
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#include<bits/stdc++.h> using namespace std; int main() { int i,j,temp,n,x,y; cin>>n; int a[n][n]; for(i=0;i<n;i++) { for(j=0;j<n;j++) cin>>a[i][j]; } for(i=1;i<n-1;i++) { temp=0; for(j=1;j<n-1;j++) { for(x=-1;x<=1;x++) ...
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#include<stdio.h> int main() { int a,b,cnt=0,d,e,i,j,k=0,l,clas,n=0,stn; scanf("%d %d",&a,&b); int cls[1000]={0},std[1000]={0},line[1000]={0},nwline[1000]={0},clsline[1000]; for(i=0;i<b;i++) { scanf("%d %d",&cls[i],&std[i]); } for(i=0;;i++) { ...
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