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// Copyright (c) Peter Hillerström (skipifzero.com, peter@hstroem.se) // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for ...
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#pragma once #include <agency/detail/config.hpp> #include <agency/detail/tuple.hpp> #include <agency/detail/unit.hpp> #include <agency/detail/type_traits.hpp> #include <agency/detail/integer_sequence.hpp> #include <utility> #include <type_traits> namespace agency { namespace detail { // construct is a type of Facto...
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#include<iostream> #include<cmath> #include<string> #include<vector> #include<algorithm> #define max(a,b) (a>b?a:b) #define min(a,b) (a>b?b:a) #define FA(i,start,end) for(int i=start; i<end; i++) #define FD(i,start,end) for(int i=start; i>=end; i--) typedef long int li; typedef long long int ll; using namespace std; ...
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#include <iostream> #include <string> #include <cstring> #include <fstream> #include <set> #include <stack> #include <vector> #include <list> #include <cstdlib> #include <climits> #include <algorithm> #include <cmath> #include <unordered_map> #include <unordered_set> #include <map> #include <time.h> #include <functiona...
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#include "inputviewfactory.h" #include "inputviewfactory_p.h" #include <QtCore/QCoreApplication> #include <QtCore/QMetaType> #include <QtQml/qqml.h> #include <QtMvvmCore/private/qtmvvm_logging_p.h> #include "formatters_p.h" using namespace QtMvvm; InputViewFactory::InputViewFactory(QObject *parent) : QObject(par...
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// (C) Copyright Dave Abrahams, Steve Cleary, Beman Dawes, Howard // Hinnant & John Maddock 2000-2003. // Use, modification and distribution are subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt). // // See http://www.b...
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#include "BkgKinematics.h" #include <TError.h> #include <TLegend.h> #include <RooRealVar.h> #include <RooDataHist.h> #include <RooHistPdf.h> #include <RooAddPdf.h> #include <RooFitResult.h> #include <RooPlot.h> #include "ToolsTreeReader.h" #include "ToolsUtilities.h" #include "ToolsCommons.h" #include "ToolsExtend...
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// ATOINFODlg.cpp : implementation file // #include "stdafx.h" #include "ATOINFO.h" #include "ATOINFODlg.h" #include "Includes.h" #include "COMPORT.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif BOOL m_bWorking; BOOL m_bHighSpeed; extern BOOL m_bThread...
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#include "forme.h" #include "rectangle.h" #include "cercle.h" int main() { Forme *p[2]; int nf = 2; p[0] = new Cercle(2); p[1] = new Rectangle(4, 5); for (int i = 0; i < nf; i++) { cout << "Périmètre : " << p[i]->getPerimetre(); cout << " / Aire : " << p[i]->getAire() << endl; } ...
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// ================================================================================================ // // == == // // == CMem.hpp == // // == ...
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/* Print.h - Base class that provides print() and println() Copyright (c) 2008 David A. Mellis. All right reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version ...
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#include <string> #include <iostream> #include <thread> struct MyData { inline static std::string gName = "global"; // unique in program inline static thread_local std::string tName = "tls"; // unique per thread std::string lName = "local"; // for each object ...
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#include <iostream> #include <vector> using namespace std; typedef struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }TreeNode; TreeNode * compute(vector<int> &inorder,int s,int e, vector<int> &postorder,int idx) { if(idx<0) return 0; if(s>e) return ...
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#include <cstdio> #include <cstdlib> #include <cstring> #include <cmath> #include <cctype> #include <vector> #include <stack> #include <queue> #include <map> #include <algorithm> #include <iostream> #include <string> #include <set> #define X first #define Y second #define sqr(x) (x)*(x) #pragma comment(linker,"/STACK:1...
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// butils.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <string> #include <iostream> #include "BUtils.h" #include <Windows.h> namespace dtu=datetime_utils; bool test_parseDateTime1() { std::wstring datetimeStr(L"2019.06.01. 21:33:59"); tm timeStruct; if(S_OK == dtu::pa...
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// Sea of Thieves (1.4) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "SoT_BP_tattoo_18_Desc_classes.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- } #ifdef _...
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "DemoPage.h" #include "vgui/IVGui.h" #include "tier1/KeyValues.h" #include <vgui_controls/L...
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#include <cstdlib> #include <iostream> #include <stdio.h> #include <cmath> #include <algorithm> #include <vector> #include <iomanip> #include <string> #include <fstream> using namespace std; int main() { int t; cin >> t; for (int i = 0; i < t; i++) { unsigned long long n, a = 3, k = 5; cin >> n; while (n > a...
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// Copyright (C) 2020-2023 Jonathan Müller and lexy contributors // SPDX-License-Identifier: BSL-1.0 #ifndef LEXY_DETAIL_STD_HPP_INCLUDED #define LEXY_DETAIL_STD_HPP_INCLUDED #include <lexy/_detail/config.hpp> //=== iterator tags ===// #if defined(__GLIBCXX__) namespace std { _GLIBCXX_BEGIN_NAMESPACE_VERSION struct...
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// -------------------------------------------------------------------------- // Name: sndcodec.h // Purpose: // Date: 08/11/1999 // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999 // CVSID: $Id: sndcodec.h,v 1.5 2005/09/23 12:47:04 MR Exp $ // License: wxWindows license // --------------------------------------...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<int, int> pii; typedef pair<string, int> psi; #define ff first #define ss second #define pb(a) push_back(a) #define mp(a,b) make_pair(a,b) #define d(a,b,c) cout<<a<<" "<<b<<" "<<c<<'\n' #define IO ios_base::sync_with_stdio(0);cin.tie...
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#ifndef USBHANDLER_H #define USBHANDLER_H #include "Keyboard.h" namespace MiniKeyboard{ class USBHandler{ public: USBHandler(); // function called the default constructor bool getConnected(); void startConnection(); void endConnection(); void sendKeyCode(char ); vo...
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#include <bits/stdc++.h> using namespace std; const int maxn = 1e5 + 10; int n,k,a[maxn]; string s; bool check1(){ int cnt0,cnt1; cnt0 = cnt1 = 0; for(int i = 1; i <= n; i++){ cnt0 += (a[i] == 0); cnt1 += (a[i] == 1); } if(cnt0 == 0 || cnt1 == 0 || k >= n) return 1; int cnt0_l...
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/*********************************************************************** * * Copyright (c) 2012-2015 Barbara Geller * Copyright (c) 2012-2015 Ansel Sermersheim * Copyright (c) 2012-2014 Digia Plc and/or its subsidiary(-ies). * Copyright (c) 2008-2012 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved....
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// This MFC Samples source code demonstrates using MFC Microsoft Office Fluent User Interface // (the "Fluent UI") and is provided only as referential material to supplement the // Microsoft Foundation Classes Reference and related electronic documentation // included with the MFC C++ library software. // License ...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#include<cstdio> #include<algorithm> #include<vector> using namespace std; int main() { int n; while(~scanf("%d",&n)) { vector<int> enmy; for(int i=0;i<n;++i) { int tmp; scanf("%d",&tmp); enmy.push_back(tmp); } int ans=0,nowhei=0; ...
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#pragma once #include "Hash.h" #include "TValueKeeper.h" // Хеш-таблица для хранения значений TValue // и имен констант и переменных их хранящих. class VariableTable : public Hash { public: VariableTable() : Hash(9, 0, 0, 0, 0) { } ~VariableTable(); unsigned int Key1(char*); TValueKeeper* Find...
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#include "Store.h" void Store(Player* player, std::vector<Item>* catalog) { bool quit = false; int choice; while (!quit) { choice = 0; std::cout << "Would you like to leave the Shop?\n"; do { std::cout << "\rType (Y/N): "; choice = _getch(); } while (!(choice == 89 || choice == 121 || choice == 78 ||...
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// This file is part of Eigen, a lightweight C++ template library // for linear algebra. Eigen itself is part of the KDE project. // // Copyright (C) 2008 Gael Guennebaud <g.gael@free.fr> // // Eigen is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // Licens...
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/* ========================================================================== cFont.cpp ========================================================================== */ //#pragma warning ( disable : 4996 ) #include "cFont.h" using namespace std; /* =========================================================================...
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// Copyright (C) 2002-2009 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __I_SCENE_PARAMETERS_H_INCLUDED__ #define __I_SCENE_PARAMETERS_H_INCLUDED__ /*! \file SceneParameters.h \brief Header file containi...
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/* * Copyright (c) 2018 Trail of Bits, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law o...
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#include <math.h> #include<iostream> #include "mpi.h" using namespace std; int main(int argc, char *argv[]) { int n=10, rank, size, i; double PI25DT = 3.141592653589793238462643; double mypi, pi, h, sum, x; MPI::Init(argc, argv); size = MPI::COMM_WORLD.Get_size( ); rank = MPI::COMM_WORLD.Get_rank( ); MPI::COMM...
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#include "Game/Camera.h" #include "Core/Utils.h" #include <cstdio> void PlayerCamera::apply_transform() { get_camera_vectors(&look_dir, &up, &right, transform.orientation); frustum = ::transform(frustum_identity, transform); } void PlayerCamera::set_perspective(float fov, float aspect, float znear, float zfar) { f...
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//1038 //Snack //Misc;Beginner #include <iostream> #include <iomanip> #include <cmath> using namespace std; int main() { int x, y; while(cin >> x >> y) { double price = x==1 ? 4 : x==2 ? 4.5 : x==3 ? 5 : x==4 ? 2 : 1.5; cout << "Total: R$ " << fixed << setprecision(2) << y*price << endl; } ...
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#include "Climber.h" #include "../Commands/ControlClimbmotor.h" #include "../RobotMap.h" Climber::Climber() : Subsystem("Climber") { climbMotor = RobotMap::climbMotor; } void Climber::InitDefaultCommand() { // Set the default command for a subsystem here. // SetDefaultCommand(new MySpecialCommand()); SetDefaul...
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// 191. 位1的个数 // 编写一个函数,输入是一个无符号整数,返回其二进制表达式中数字位数为 ‘1’ 的个数 //(也被称为汉明重量)。 // 示例 1: // 输入:00000000000000000000000000001011 // 输出:3 // 解释:输入的二进制串 00000000000000000000000000001011 中,共有三位为 '1'。 // 示例 2: // 输入:00000000000000000000000010000000 // 输出:1 // 解释:输入的二进制串 00000000000000000000000010000000 中,共有一位为 '1'。 //...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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/* 请实现一个函数按照之字形顺序打印二叉树,即第一行按照从左到右的顺序打印,第二层按照从右到左的顺序打印,第三行再按照从左到右的顺序打印,其他行以此类推。 例如: 给定二叉树: [3,9,20,null,null,15,7], 3 / \ 9 20 / \ 15 7 返回其层次遍历结果: [ [3], [20,9], [15,7] ] 提示: 节点总数 <= 1000 */ /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNod...
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#include "Base.h" using namespace std; Base::Base(){ cout << "Base::Base()" << endl; } Base::~Base(){ cout << "Base::~Base()" << endl; } void Base::func1(){ cout << "Base::func1()" << endl; }
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#include<iostream> #include<fstream> using namespace std; class Movie_Node{ private: string movie_name; string movie_type; string movie_release_date; string theaters_available; Movie_Node* next; public: string Getmovie_name(); string Getmovie_release_date(); string Getmovie_type(); string Gettheat...
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/*============================================================================= Copyright (c) 2016 Paul Fultz II noexcept.hpp Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================...
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// Copyright 2018 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
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#include "ASpriteInstance.h" #include "ASprite.h" /*int ASpriteInstance::x; int ASpriteInstance::y; int ASpriteInstance::_posX; int ASpriteInstance::_posY;*/ #include "Macro.h" ASpriteInstance::ASpriteInstance(ASprite* spr, int posX, int posY, ASpriteInstance* parent) { CameraX=0; CameraY=0; m_...
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// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleManager.h" class FBlueprintInsightsModule : public IModuleInterface { public: /** IModuleInterface implementation */ virtual void StartupModule() override; virtual void ShutdownModule() override; };
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#include <cstdio> #include <vector> #include <chrono> #include <tuple> #include <list> #include <math.h> #include <stdio.h> #include <stdlib.h> #include <algorithm> #include <fstream> #include <string> #include <iostream> #include "ultraword.h" //compile: g++ uwbmh.cpp ultraword.cpp -o uwbmh -std=c++11...
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// ACE #include <ace/Get_Opt.h> // Application #include "Application_Reactor_Thread_Pool.hpp" #include "../ROM_Handler/Connection_Manager.hpp" #include <ROM_Handler/Session_Control_Strategy.hpp> #include <ROM_Handler/Session.hpp> #include "Configurator/configuration.h" #include <decision_engine/algo_manager.h...
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// Copyright (c) 2018 The Abosom Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "bench.h" #include "key.h" static void ECDSASign(benchmark::State& state) { std::vector<CKey> keys; std::vector<...
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/** *This example will log in with the SASL XOAUTH2 mechanisme using OAuth2.0 access token. * * Created by K. Suwatchai (Mobizt) * * Email: suwatchai@outlook.com * * Github: https://github.com/mobizt/ESP-Mail-Client * * Copyright (c) 2021 mobizt * */ //To use send Email for Gmail to port...
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#include "Article.h" #include <string> #include <iostream> Article::Article(const std::string& name, const double& price) : m_name{name}, m_price{price} {} void Article::print() const { std::cout << "\nName: " << m_name << "\nPrice: " << m_price << '\n'; } std::string Article::get_name() const { return ...
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#include <babylon/meshes/builders/tiled_box_builder.h> #include <babylon/meshes/builders/mesh_builder_options.h> #include <babylon/meshes/mesh.h> #include <babylon/meshes/vertex_data.h> namespace BABYLON { MeshPtr TiledBoxBuilder::CreateTiledBox(const std::string& name, TiledBoxOptions& options, ...
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//============================================================================== // Copyright (c) 2010-2019 Advanced Micro Devices, Inc. All rights reserved. /// \author AMD Developer Tools Team /// \file /// \brief PublicCounterDefinitions for CLGFX8_FIJI //=============================================================...
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// Generated by gencpp from file ex/ex_srvRequest.msg // DO NOT EDIT! #ifndef EX_MESSAGE_EX_SRVREQUEST_H #define EX_MESSAGE_EX_SRVREQUEST_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_traits.h> #include <ros/message_operatio...
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#include "EnginePch.h" #include "SearchHierarchy.h" #include "Viewport.h" #include "Renderer.h" #include "RenderObject.h" #include "Node.h" #include "Light.h" #include "MaterialObject.h" void FrustumCullRenderModifier::Begin( void ) { m_TotalRenderables = 0; m_TotalLights = 0; m_RenderablesCulled = 0; m_L...
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// Copyright (c) 2011-2013 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "bitcoinunits.h" #include <QStringList> BitcoinUnits::BitcoinUnits(QObject *parent): QAbstractListModel(par...
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// // try.cpp // server // // Created by ppdfour on 2018/6/7. // Copyright © 2018年 ppdfour. All rights reserved. // #include <cstring> #include <netinet/in.h> #include <arpa/inet.h> #include <sys/types.h> #include <sys/socket.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #define ...
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/* ** ** Copyright 2008, The Android Open Source Project ** Copyright 2010, Samsung Electronics Co. LTD ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/lic...
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#include <iostream> #include <fstream> /****Reference: https://www.geeksforgeeks.org/insertion-sort/ ****/ void insertSort(int myArray[], int size){ for (int i = 1; i < (size - 1); i++) { int key = myArray[i]; //key is the value we are trying to find int j = i - 1; //j is the value we are comparing...
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/* * $Id: MulticastSessionFactory.cpp 4223 2011-02-04 23:01:46Z mitza $ * * * Distributed under the OpenDDS License. * See: http://www.opendds.org/license.html */ #include "MulticastSessionFactory.h" namespace OpenDDS { namespace DCPS { MulticastSessionFactory::~MulticastSessionFactory() { } } // namespace DC...
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//Name : Shinchan Nohara //Age : 5 years //Organisation : Kasukabe Defense Force #include <iostream> #include <ctime> #include <vector> #include <list> #include <queue> #include <map> #include <set> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include...
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// // Created by cxn on 2020/7/21. // #include <interactive_markers/interactive_marker_server.h> #include <visualization_msgs/Marker.h> #include "include/obstacle.h" #include "include/local_visualization.h" #include "include/robot_footprint_model.h" #include "timed_elastic_band/include/teb_optimal.h" #include "timed...
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/*********************************************************\ | The nexus is where the units for each team are produced | \*********************************************************/ #ifndef _NEXUS_H_ #define _NEXUS_H_ #include <iostream> #include <math.h> #include "../Entity.hpp" using namespace std; class Nexus :...
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#ifndef SLNN_SEGMENTER_CWS_MODULE_LEXICON_FEATURE_LAYER_H_ #define SLNN_SEGMENTER_CWS_MODULE_LEXICON_FEATURE_LAYER_H_ #include "lexicon_feature.h" #include "dynet/dynet.h" #include "dynet/expr.h" namespace slnn{ class LexiconFeatureLayer { public : LexiconFeatureLayer(dynet::Model *dynet_m, unsigned start_here_dic...
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#include "EFrustum.h" #include "ECore.h" namespace E3D { EFrustum::EFrustum(CAMERA_TYPE mode, const EVector4D &pos, const EVector4D &dir, const EVector4D &target, EFloat nearZ, EFloat farZ, EFloat fieldofview, EFloat viewportWidth, EFloat viewportHeight) { camMode = mode; position = pos; dirction = dir; ca...
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/* Finds Euler Path / Cycle in O(M + N) Remember to call reset before finding answer Path will be present in ans ans will contain the edge ids of the path */ int n, m; vector<pair<int, int>> edges; vector<bool> used; vector<int> ans, pos; vector<int> adj[N]; void reset() { ans.clear(); pos.assign(n + 1, 0); ...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/ozone/platform/wayland/host/wayland_connection.h" #include <xdg-shell-client-protocol.h> #include <xdg-shell-unstable-v6-client-protocol.h> ...
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#ifndef _RF_PIPELINES_INTERNALS_HPP #define _RF_PIPELINES_INTERNALS_HPP #if (__cplusplus < 201103) && !defined(__GXX_EXPERIMENTAL_CXX0X__) #error "This source file needs to be compiled with C++0x support (g++ -std=c++0x)" #endif #include <cmath> #include <cstring> #include <sstream> #include <stdexcept> #include <sys...
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/* * (C) Copyright 1996-2017 ECMWF. * * This software is licensed under the terms of the Apache Licence Version 2.0 * which can be obtained at http://www.apache.org/licenses/LICENSE-2.0. * In applying this licence, ECMWF does not waive the privileges and immunities * granted to it by virtue of its status as an in...
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// // main.cpp // isSymmetric // // Created by JINGNING CAO on 1/11/15. // Copyright (c) 2015 JINGNING CAO. All rights reserved. // #include <iostream> #include <vector> #include <stack> #include <queue> #include <sstream> #include <unordered_set> #include <unordered_map> using namespace std; struct TreeNode { ...
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// Copyright (c) 2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "httpserver.h" #include "chainparamsbase.h" #include "compat.h" #include "util.h" #include "netbase.h" #include "rpc/pro...
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class Solution { public: int numSubarrayProductLessThanK(vector<int>& nums, int k) { int res = (nums[0] < k); for(int i = 1; i < nums.size(); i++) { int local = nums[i]; res += (local < k); for(int j = i-1; j >= 0; j--) { local *= nums[j]; ...
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// Copyright 2021 Red J #include "UnrealFlecs/Public/UnrealFlecsModule.h" #include "Modules/ModuleManager.h" #include "Modules/ModuleInterface.h" IMPLEMENT_GAME_MODULE(FUnrealFlecsModule, UnrealFlecs); DEFINE_LOG_CATEGORY(UnrealFlecs); #define LOCTEXT_NAMESPACE "UnrealFlecs" void FUnrealFlecsModule::StartupModu...
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#include <iostream> using namespace std; struct Node{ int data; Node* next; Node* prev; }; class LinkedList{ private: Node* head; int size; public: LinkedList(){ head = NULL; size = 0; } void insertAtHead(int data){ Node* temp = new Node; temp->data =...
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#ifndef _HEADER_AbstractFactory_ #define _HEADER_AbstractFactory_ #include "AbstractProductA.h" #include "AbstractProductB.h" class AbstractFactory { public: AbstractFactory(); virtual ~AbstractFactory(); virtual AbstractProductA* createProductA() = 0; virtual AbstractProductB* createProductB() = 0; p...
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#include "server.h" #include <boost/thread/thread.hpp> #include <boost/bind.hpp> #include <boost/shared_ptr.hpp> #include <vector> namespace http { namespace server3 { server::server(const std::string& address, const std::string& port, const std::string& doc_root, std::size_t thread_pool_size) : thread_pool_...
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// Copyright (c) 2010 - 2014 Leap Motion. All rights reserved. Proprietary and confidential. #pragma once #include "OSScreen.h" #include "OSCursor.h" #include <vector> #include <mutex> class OSCursor; class OSVirtualScreenListener { public: OSVirtualScreenListener(void) {} virtual ~OSVirtualScreenListener(...
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#include<bits/stdc++.h> using namespace std; int main(){ int a,b; cin>>a>>b; if(a==1&&b!=1) cout<<"Alice"<<endl; else if(a!=1&&b==1) cout<<"Bob"<<endl; else if(a==b) cout<<"Draw"<<endl; else if(a>b) cout<<"Alice"<<endl; else cout<<"Bob"<<endl; }
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#include<iostream> #include<queue> using namespace std; int main() { int n, m; while (1) { cin >> n >> m; int point[10001] = { 0, }; if (n == 0 && m == 0)break; for (int i = 0; i < n * m; ++i) { int tmp; cin >> tmp; point[tmp]++; } priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<...
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#include <vector> #include <queue> #include <utility> #include <stdint.h> #include <algorithm> #include "../fastio.h" #define INF 1000000000000000000 template<typename T> using pqueue_inv = std::priority_queue<T, std::vector<T>, std::greater<T> >; int main() { int n = ri(); int m = ri(); int s = ri(); int t = ri...
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#include <iostream.h> #include <conio.h> class Cities { char city[30]; public: void read(); void display(); }; void Cities::read() { cin.getline(city,30); } void Cities::display() { if(city[0] == 'B' || city[0] == 'C'|| city[0] == 'b'|| city[0] == 'c') { cout<<city<<" "; ...
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#pragma once extern "C" { #include "H5Apublic.h" #include "H5Opublic.h" } namespace PSH5X { public ref class AttributeInfo { public: property System::String^ AttributeName { System::String^ get() { return m_attribute_name; } } property bool...
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/* * Controller.h * * Created on: 21-nov-2010 * Author: Bart Bruynooghe */ #ifndef CONTROLLER_H_ #define CONTROLLER_H_ class Controller { public: Controller(); virtual ~Controller(); }; #endif /* CONTROLLER_H_ */
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/* Copyright (C) 2013 Henry Tran Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute,...
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#ifndef __phony_smgr_hpp_ #define __phony_smgr_hpp_ namespace phony { class sound_effect { public: sound_effect(void); sound_effect(Mix_Chunk *sound); virtual ~sound_effect(void); Mix_Chunk* chunk(void); private: Mix_Chunk *_chunk; }; class musi...
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#include <iostream> #include <cmath> #include <iomanip> #include <algorithm> #include <vector> using namespace std; struct Data { double X, Y; int rX, rY; }; bool X_comp(Data d1, Data d2) { return d1.X<d2.X; } bool Y_comp(Data d1, Data d2) { return d1.Y<d2.Y; } int main() { int n; cin>>n; Data d[n]; for(in...
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package com.company; import java.io.*; import java.util.*; import static java.lang.Math.*; // імпортування статичних змінних і методів класу Math public class Main { public static void main(String[] args) { Main prog = new Main(); prog.run(); } private static void date(){ // Инициал...
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/****************************************************************************** ** ** Copyright (C) 2009-2012 Kyle Lutz <kyle.r.lutz@gmail.com> ** All rights reserved. ** ** This file is a part of the chemkit project. For more information ** see <http://www.chemkit.org>. ** ** Redistribution and use in source and binar...
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/* * Andy's Workshop Reflow Controller ATMega328p firmware * Copyright (c) 2015 Andy Brown. http://www.andybrown.me.uk * Please see website for licensing terms. */ #pragma once namespace awreflow { /* * Handler for the reflowing state */ class ReflowingHandler { protected: enum class Acti...
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#ifndef __EBISU_UTILS_STREAMERS_SET_HPP__ #define __EBISU_UTILS_STREAMERS_SET_HPP__ #include "ebisu/utils/streamers/streamers.hpp" #include <iosfwd> #include <set> namespace ebisu { namespace utils { namespace streamers { // custom <FcbBeginNamespace set> //! Support for streaming std::list template <typename T, typ...
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#include <stdio.h> int main() { const int first = 2; const int maxSize = 10000; bool array[maxSize]; for (int i = 0; i < maxSize; i++) array[i] = true; int number = 0; printf("Enter number, that is more than 2 :\n"); scanf("%d", &number); for (int i = first; i <= number; i++) if (array[i]) for (int...
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// // Created by Hunter Han on 2020-04-28. // #include "antlr4-runtime.h" #ifndef BIANFU_BIANFUERRORLISTENER_H #define BIANFU_BIANFUERRORLISTENER_H class BianFuErrorListener : public antlr4::BaseErrorListener{ public: ~BianFuErrorListener() override; void syntaxError(antlr4::Recognizer *recognizer, antl...
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// // Created by Loshyy Mahad on 06/10/2017. // #include <iostream> #include <fstream> #include <ctime> #include <vector> #include "directed_adjacencylist.h" /* - - - - - - - - - - - - - - - - - VARIABLES - - - - - - - - - - - - - - - - - - - - */ //Graph graph; /* - - - - - - - - - - - - - - - - - FUNCTIONS - - - ...
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// // Created by Citiral on 8/11/2015. // #include "Arguments.h" #include "defines.h" namespace olac { Arguments::Arguments() { } void Arguments::parseArguments(int count, char** args) { //loop over each argument for (int i = 0 ; i < count ; i++) { /...
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//===-- DWARFDebugFrame.h - Parsing of .debug_frame -------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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///////////////////////////////////////////////////////// // // // Cubpack++ // // // // A Package For Automatic Cubature // // ...
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#include "stdafx.h" #include "message.h" namespace UI { IMessage::IMessage(E_BOOL_CREATE_IMPL b) { if (b) m_pImpl = new Message(this); else m_pImpl = NULL; } IMessage::~IMessage() { SAFE_DELETE(m_pImpl); } Message* IMessage::GetImpl() { return m_pImpl; } BOOL IMessage::ProcessMessage(UIMSG* pMsg, int nM...
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/*============================================================================= Copyright (c) 2011-2016 Bolero MURAKAMI https://github.com/bolero-MURAKAMI/Sprout Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.tx...
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#include "pin.H" #include <iostream> #include <fstream> /* ===================================================================== */ /* Global Variables */ /* ===================================================================== */ std::ofstream TraceFile; std::vector<string> calls_list; std::map<std::string, int> c...
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#ifndef HELPERS_H #define HELPERS_H #include <iostream> #include <vector> using std::cout; using std::endl; using std::vector; void print_ivec(vector<int>& vec) { cout << "["; for (int i = 0; i < vec.size(); i++) { cout << vec[i]; if (i < vec.size()-1) cout << ", "; else ...
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