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/* * This file is part of Wakanda software, licensed by 4D under * (i) the GNU General Public License version 3 (GNU GPL v3), or * (ii) the Affero General Public License version 3 (AGPL v3) or * (iii) a commercial license. * This file remains the exclusive property of 4D and/or its licensors * and is protected by na...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE762_Mismatched_Memory_Management_Routines__delete_int_malloc_52c.cpp Label Definition File: CWE762_Mismatched_Memory_Management_Routines__delete.label.xml Template File: sources-sinks-52c.tmpl.cpp */ /* * @description * CWE: 762 Mismatched Memory Management Rout...
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/** * @copyright Copyright (c) 2017 B-com http://www.b-com.com/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/login/ui/pin_request_view.h" #include <algorithm> #include <memory> #include <utility> #include <vector> #include "ash/login/login_screen_...
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/************************************************************************* > File Name: main.cpp > Author: > Mail: > Created Time: 2018年01月05日 星期五 23时40分57秒 ************************************************************************/ #include <iostream> using namespace std; bool com(int *a,size_t len1,int *b,size...
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#include "../include/piece.hpp" #include <iostream> Piece::Piece(char representation) { this->representation = representation; } char Piece::get_representation() { return representation; } void Piece::render() { std::cout << representation; }
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#include <SoAppRunner/SoProgram.h> SoProgram::SoProgram() { _name = "Unknown Program"; _path = "/none/test.exe"; _web = "https://github.com/sololxy"; } SoProgram::SoProgram(QString name) { _name = name; _path = "/none/test.exe"; _web = "https://github.com/sololxy"; }; SoProgram::SoProgram(QString name, QSt...
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#define DEBUG 0 #define LOG(string) cout << string #include <iostream> #include <cstring> #include <vector> #include <algorithm> #include <functional> using namespace std; int main(){ ios_base::sync_with_stdio(false); cin.tie(NULL); int w, h, x, y; cin >> x >> y >> w >> h; int minWidth = ((w-x) > x) ...
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// Source: https://leetcode.com/problems/maximum-69-number/ // Author: Miao Zhang // Date: 2021-04-23 class Solution { public: int maximum69Number (int num) { string s = to_string(num); for (int i = 0; i < s.length(); i++) { if (s[i] == '6') { s[i] = '9'; ...
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// pxCore CopyRight 2007 John Robinson // Portable Framebuffer and Windowing Library // pwWindowNative.cpp #include "pxWindow.h" #include "pxWindowNative.h" // pxWindow pxError pxWindow::init(int left, int top, int width, int height) { Rect r; r.top = top; r.left = left; r.bottom = top+height; r.right ...
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#ifndef PLC_EMULATOR_INSTRUCTION_GT_H_ #define PLC_EMULATOR_INSTRUCTION_GT_H_ #include "instruction.h" namespace plc_emulator { class GT : public Instruction { public: GT(ResourceImpl *associated_resource, bool is_negated) { SetResource(associated_resource); SetNegation(is_negated); SetName("GT"); };...
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#ifndef SEGMENT_H #define SEGMENT_H class Segment { private: protected: public: virtual void setCX(int i); virtual void setCY(int i); virtual int getCX() const; virtual int getCY() const; virtual bool isMagic() const; }; #endif
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// generated from rosidl_generator_cpp/resource/idl__traits.hpp.em // with input from map_msgs:msg/PointCloud2Update.idl // generated code does not contain a copyright notice #ifndef MAP_MSGS__MSG__DETAIL__POINT_CLOUD2_UPDATE__TRAITS_HPP_ #define MAP_MSGS__MSG__DETAIL__POINT_CLOUD2_UPDATE__TRAITS_HPP_ #include "map_m...
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#pragma once namespace OGL { class TextureManager; class SMFrameBuffer { public: SMFrameBuffer(); SMFrameBuffer(TextureManager& tm, u32 size); ~SMFrameBuffer(); void Load(TextureManager& tm); void startFrame(); void bindForShadowPass(); u32 getFBO() const; u32 getSize() const; void setShadowM...
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#include <howmuch.h> int howMuch(string filename){ ifstream filein(filename, ios::app | ios::binary); //打开文件 if (!filein) //读取失败 { filein.close(); return 0; } string getName, getId, getScore; int i = 0; while (getline(filein, getName, DE...
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/*** * ==++== * * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requ...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE126_Buffer_Overread__new_wchar_t_memcpy_14.cpp Label Definition File: CWE126_Buffer_Overread__new.label.xml Template File: sources-sink-14.tmpl.cpp */ /* * @description * CWE: 126 Buffer Over-read * BadSource: Use a small buffer * GoodSource: Use a large bu...
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#include "boss.h" namespace hall { using namespace boss; enum struct STM { F1, F3, F4, F7, G0, G4, H7, L0, L4 }; #if STM32F1 constexpr auto FAMILY = STM::F1; #elif STM32F3 constexpr auto FAMILY = STM::F3; #elif STM32F4 constexpr auto FAMILY = STM::F4; #elif STM32F7 constexpr auto FAMILY = STM:...
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/* * Copyright 2017-2019 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0/ * * or in the "...
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#include <iostream> #include <mpi.h> #include <string.h> //using namespace std; #include <stdio.h> #include <stdlib.h> const int SIZE = 6; //maximum size of the graph char G[SIZE][SIZE]; //adjacency matrix bool OK[SIZE]; //nodes done int D[SIZE]; //distance int path[SIZE]; //we came to this node from const int INFINI...
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/*================================================================================ code generated by: java2cpp author: Zoran Angelov, mailto://baldzar@gmail.com class: java.sql.Date ================================================================================*/ #ifndef J2CPP_INCLUDE_IMPLEMENTATION ...
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/* GRChombo * Copyright 2012 The GRChombo collaboration. * Please refer to LICENSE in GRChombo's root directory. */ #include "FArrayBox.H" #include <iostream> #include "BoxIterator.H" #include "BoxLoops.hpp" #include "DerivativeTestsCompute.hpp" #include "UserVariables.hpp" bool is_wrong(double value, double corr...
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#ifndef PAGE2_H #define PAGE2_H #include <QDialog> namespace Ui { class page2; } class page2 : public QDialog { Q_OBJECT public: explicit page2(QWidget *parent = 0); ~page2(); private slots: void on_backButton_clicked(); void on_timeout () ; //定时溢出处理槽函数 void on_startButt...
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#pragma once class Vector2; class Vector3; class GameUI; typedef HRESULT (__stdcall *DXGISwapChainPresent) (IDXGISwapChain *pSwapChain, UINT SyncInterval, UINT Flags); typedef bool (__fastcall *EngineWorldToScreen_t)(Vector3 worldPos, float *pRelativeScreenPositionX, float *pRelativeScreenPositionY); class GameOve...
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/*------------------------------------------------------------------------- * drawElements Quality Program EGL Module * --------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except...
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Q...
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#ifndef HPSS_H #define HPSS_H #include <vector> #include <string> #include <cmath> #include <iomanip> #include <fstream> #include <iostream> using namespace std; class HPSS { public: HPSS(){}; HPSS(string fileNameCome, int frameSizeCome, int maxIterCome = 500, double gammaCome = 0.5, double sigmaHCome = 0.3, double...
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#include <string> using namespace std; class Menu { public: Menu(char* text) { text_ = text; }; void Show(string& action, bool menuActive); private: char* text_; };
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#include<iostream> #include<stack> using namespace std; //implementing stack using supposedly linked list /* IDEA: maintain an stack while pushing that keeps track of the smallest element yet. */ stack<int> ms; //main stack stack<int> as; //auxilary stack's top contatins the minimum element yet int ModeifiedPush(int ke...
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#define CONCAT(func, name) func##name #define HAND(name) CONCAT(I2P_, name) #define FIRST RANDOM // computer #define SECOND 106000135 // change to your student ID (ex: 105062999) #define _CRT_SECURE_NO_WARNINGS #ifndef FIRST #error you have to specify macro FIRST #endif #ifndef SECOND #error you h...
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// // auto-generated by ops.py // #define OPS_ACC0(x, y, z) \ (n_x * 1 + n_y * xdim0_update_halo_kernel5_minus_2_back * 1 + \ n_z * xdim0_update_halo_kernel5_minus_2_back * \ ydim0_update_halo_kernel5_minus_2_ba...
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#include<SoftwareSerial.h> SoftwareSerial mySerial(10, 11); // RX, TX int incomingByte = 0; // for incoming serial data String data=""; int i=0; byte incoming = 0; void setup() { Serial.begin(9600); // opens serial port, sets data rate to 9600 bps mySerial.begin(9600); } void loop() { //46 t...
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// --------------------------------------------------------------------- // DEMO SCENE // --------------------------------------------------------------------- //declaring the class class DemoScene { public: // initialise global values for demo scene void init() { for(int i=0; i<4; i++) { ...
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#include "Leaf.h" Leaf::Leaf(): m_renderer(std::make_unique<OpenGLShape>()) { } void Leaf::loadRenderer() { std::vector<GLfloat> vertex_data = {0.f, 0.f, 0.f, \ 0.f, 0.f, 1.f, \ 0.f, 0.f, \ 1.f, ...
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#include "friend.h" #include "roleCtrl.h" #include <algorithm> FriendInfo::FriendInfo(ROLE * role) { memset(this, 0, sizeof(*this)); if (role == NULL) { return; } strncpy(this->szName, role->roleName.c_str(), sizeof(this->szName)); this->dwID = role->dwRoleID; this->bySex = role->bySex; this->byJob = role->b...
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rv = apr_file_mktemp(&dobj->hfd, dobj->tempfile, APR_CREATE | APR_WRITE | APR_BINARY | APR_BUFFERED | APR_EXCL, r->pool); if (rv != APR_SUCCESS) { ap_log_error(APLOG_MARK, APLOG_WARNING, rv, r->server, "disk_cache: could not create temp file ...
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#pragma once #include <string> namespace net { class UploadHandler; class FormDataHandler { public: virtual void addDataPair(const std::string& name, const std::string& value) = 0; virtual std::unique_ptr<UploadHandler> createUploadHandler(const std::string& id, const std::string& fna...
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/** ** This file is part of the LazyFarmer project. ** Copyright 2018 Wojciech Ossowski <w.j.ossowski@gmail.com>. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU Lesser General Public License as ** published by the Free Software Foundation, either versio...
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/* * Copyright (c) 2012 Carsten Munk <carsten.munk@gmail.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by ap...
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#include "Castor3D/Gui/Controls/CtrlLayoutControl.hpp" #include "Castor3D/Engine.hpp" #include "Castor3D/Cache/OverlayCache.hpp" #include "Castor3D/Gui/ControlsManager.hpp" #include "Castor3D/Gui/Layout/Layout.hpp" #include "Castor3D/Gui/Theme/StyleScrollable.hpp" #include "Castor3D/Material/Material.hpp" #include "Ca...
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/*! \verbatim * \copyright Copyright (c) 2015 Julian Amann. All rights reserved. * \author Julian Amann <julian.amann@tum.de> (https://www.cms.bgu.tum.de/en/team/amann) * \brief This file is part of the OpenInfraPlatform. * \endverbatim */ #pragma once #include <vector> #include <map> #include <sstream> #include...
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/* ****************************************************************************** * @file : USB2XXX_CANFD_Test.cpp * @Copyright: TOOMOSS * @Revision : ver 1.0 * @Date : 2019/12/19 9:33 * @brief : USB2XXX CANFD test demo ************************************************************************...
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/*============================================================================= GLIntercept - OpenGL intercept/debugging tool Copyright (C) 2004 Damian Trebilco Licensed under the MIT license - See Docs\license.txt for details. =============================================================================*/ // G...
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#pragma once class GEntityActor; class GRelationSelector; class GParty; class GRelationChecker { public: GRelationChecker(); ~GRelationChecker(); bool IsAll(GEntityActor* pReqActor, GEntityActor* pTarActor); bool IsAlly(GEntityActor* pReqActor, GEntityActor* pTarActor); bool IsEnemy(GEntityActor* pReqActor, G...
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// Program untuk mengonversi Fahrenheit ke Celsius #include <iostream> using namespace std; int main(){ // Deklarasi variabel float fahren, celsius; // Input cout << "Nilai derajat Fahrenheit: "; cin >> fahren; // Hitung celsius = (fahren - 32) * 5 / 9; // Output cout...
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#include<cstdio> #include<cstring> #include<algorithm> #include<cstdlib> #include<cmath> using namespace std; int p[1002]; int find(int x) {return p[x]==x ? x : p[x]=find(p[x]);} bool same(int x,int y) {return find(x)==find(y);} int abv(int x){return max(x,-x);} void unite(int x,int y) { int u = find(x); int...
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#pragma once #ifndef CSE168_CAMERA_H #define CSE168_CAMERA_H #include "Matrix34.h" #include "Vector3.h" #include "Bitmap.h" #include "Scene.h" #include "Material.h" #include "StopWatch.h" #include <iostream> class Camera { public: Camera(); ~Camera(); void SetFOV(float f); void SetAspect(float a); void SetRes...
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#include "findoutercontour.h" FindOuterContour::FindOuterContour() { th1 = CV_PI/180*5, th2=CV_PI/180*85,th3=CV_PI/180*90*(-1); NN=2; Point2f tm; tm.x=0,tm.y=0; srcTri[0]=tm,srcTri[1]=tm,srcTri[2]=tm,srcTri[3]=tm; dstTri[0]=tm,dstTri[1]=tm,dstTri[2]=tm,dstTri[3]=tm; } void FindOuterContour::Sca...
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#include "MyFigure.h" MyFigure::MyFigure() { Cir = new Circle(0); Trap = new Trapezium(0, 0, 0); Par = new Parallelogram(0, 0); Tri = new Triangle(0, 0); Rect = new Rectangle(0, 0); } MyFigure::MyFigure(Circle* new_Cir, Rectangle* new_Rect, Parallelogram* new_Par, Trapezium* new_Trap, Triangle* new_Tri) { Cir ...
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#include <SPI.h> // SPI-Bibiothek hinzufügen #include <MFRC522.h> // RFID-Bibiothek hinzufügen #define SS_PIN 10 // SDA an Pin 10 (bei MEGA anders) #define RST_PIN 9 // RST an Pin 9 (bei MEGA anders) MFRC522 mfrc522(SS_PIN, RST_PIN); // RFID-Empfänger benennen void setup() // Beginn des Setups: { Serial.begin(...
[ "felix.schmidmeir@gmx.de" ]
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QtGlobal> #if QT_VERSION < 0x050000 #include <QtGui> #else #include <QtWidgets> #endif namespace Ui { class MainWindow; } class CThread; class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = 0); ~MainWindow...
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#include <iostream> #include <string> using namespace std; struct CandyBar { string type; float weight; int cal; }; int main(void) { struct CandyBar candys[3] = { {"type1", 1.1, 100}, {"type2", 2.2, 200}, {"type3", 3.3, 300}, }; cout << "Type: " << candys[0].type << e...
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//============================================================================= // Gura class: any //============================================================================= #ifndef __GURA_CLASS_ANY_H__ #define __GURA_CLASS_ANY_H__ #include "Class.h" namespace Gura { //------------------------------------------...
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#include "Include.h" g_DeviceFont dv_font; g_DeviceFont::g_DeviceFont(void) { // 폰트 리소스 추가 AddFontResourceEx("./Typo_SsangmunDongB.ttf", FR_PRIVATE, 0); } g_DeviceFont::~g_DeviceFont(void) { } bool g_DeviceFont::Create( HWND g_hWnd ) { Direct3D = Direct3DCreate9( D3D_SDK_VERSION ); ZeroMemory( &d3dpp, size...
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// Emulator that takes RPC hits and produces CPPFDigis to send to EMTF // Author Alejandro Segura -- Universidad de los Andes #include "L1TMuonCPPFDigiProducer.h" L1TMuonCPPFDigiProducer::L1TMuonCPPFDigiProducer(const edm::ParameterSet& iConfig) : cppf_emulator_(std::make_unique<EmulateCPPF>(iConfig, consumesColle...
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return o; } static char * func_flavor (char *o, char **argv, const char *funcname UNUSED) { register struct variable *v = lookup_variable (argv[0], strlen (argv[0])); if (v == 0) o = variable_buffer_output (o, "undefined", 9); else if (v->recursive) o = variable_buffer_output (o, "recursive", 9)...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "sync/sessions/sync_session.h" #include "sync/test/engine/test_id_factory.h" #include "testing/gtest/include/gtest/gtest.h" namespace syncer...
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/** * @file 1007.cpp * * @brief * 1. Make a simple calculator. * 2. Only need to identify the ., +, -, *, / only. * 3. System would point out the wrong position. * - Before the decimal need a digit. * - Before the expression need a digit. * - Expression could not at fi...
[ "jason40418@gmail.com" ]
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#include <hal_quadrotor/control/VelocityHeight.h> // Controller constants #define _X 0 #define _Y 1 #define _Z 2 #define _YAW 3 #define _Kvp 0.25 /* xy velocity proportional constant */ #define _Kvi 0.15 /* xy velocity integrative constant ...
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// bbldc_basicnl365.h -*-C++-*- #ifndef INCLUDED_BBLDC_BASICNL365 #define INCLUDED_BBLDC_BASICNL365 #ifndef INCLUDED_BSLS_IDENT #include <bsls_ident.h> #endif BSLS_IDENT("$Id: $") //@PURPOSE: Provide stateless functions for the NL/365 convention. // //@CLASSES: // bbld...
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// TR1 ctype.h -*- C++ -*- // Copyright (C) 2006-2014 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundatio...
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// // NetworksLogParser - Alex Newark // // This log parser was created for a uni assessment. // It currently supports parsing of ping, traceroute and wget logs. // Following a somewhat Object-Oriented design, the program is fairly extendable, // and more log types could be added in future. // // Potential Future Impro...
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// Copyright (c) 2019 Christoph Mann (christoph.mann@gmail.com) #pragma once #include "MainHeaders.h" #include "LookAndFeel.h" #include "AudioClip.h" #include "AudioCommands.h" #include "Commands.h" #include "MainInterface.h" namespace unc { class AudioClipListModel : public ListBoxModel { public: AudioClipList...
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/* * Copyright 2017 Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
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/* Copyright 2019 Kai Huebl (kai@huebl-sgh.de) Lizenziert gemäß Apache Licence Version 2.0 (die „Lizenz“); Nutzung dieser Datei nur in Übereinstimmung mit der Lizenz erlaubt. Eine Kopie der Lizenz erhalten Sie auf http://www.apache.org/licenses/LICENSE-2.0. Sofern nicht gemäß geltendem Recht vorgeschri...
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#include "GameConfig.h" #include "MenuLayer.h" #include "GamePlay.h" #include "MainMenuScene.h" #include "SelectLevelScene.h" #include "GameObjectLayer.h" #include "SkillUpgradeScene.h" #include "AudioManager.h" //#include "SpritesLayer.h" #include "IncludeHelper.h" USING_NS_CC; bool CMenuLayer::init() { ...
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#include <windows.h> #include <d3d11.h> #include <d3dx11.h> #include <dxerr.h> #include <stdio.h> #include "camera.h" #include "text2D.h" #define _XM_NO_INTRINSICS_ #define XM_NO_ALIGNMENT #include <xnamath.h> int (WINAPIV * __vsnprintf_s)(char *, size_t, const char*, va_list) = _vsnprintf; //////////////////////////...
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#include "ModuleGraphics.h" #include "log.h" #include "Application.h" #include "D3DModule.h" #include "ModuleCamera.h" #include "ShaderClass.h" #include "TextureShaderClass.h" #include "GameObject.h" #include "ComponentTransform.h" #include "ComponentMesh.h" #include "ComponentTexture.h" #include "ImGui\imgui.h" #...
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// Question: https://leetcode.com/problems/maximum-product-of-word-lengths/ #include "headers.h" class Solution { public: int maxProduct(vector<string>& words) { int ans = 0; vector<int> dicts(words.size(), 0); for (int i = 0; i < words.size(); ++i) { for (char c : words[i]) { ...
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#pragma once #include <algorithm> #include <cstdint> #include <cstring> #include <iostream> #include <memory> #include <sstream> #include <string> #include <type_traits> #include <typeinfo> #include <unordered_map> #include <unordered_set> #include <utility> #include <vector> namespace program_options { using string_...
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#include <iostream> #include <fstream> #include <sstream> #include <string> #include <vector> using namespace std; //DECLARATIONS void calculate(string a, vector<string> &vec1, vector<int> &vec2); inline int add(int a, int b){ return a+b;} int search(string, vector<string>&); void assign(int, int, vector<int>&); in...
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// // Unpacking PWB data // K.Olchanski // #include "PwbAsm.h" #include <stdio.h> // NULL, printf() #include <math.h> // fabs() #include <assert.h> // assert() /* crc32c.c -- compute CRC-32C using the Intel crc32 instruction * Copyright (C) 2013 Mark Adler * Version 1.1 1 Aug 2013 Mark Adler */ #ifndef CRC32C_...
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/* * * Copyright 2015 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agree...
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# include <cstdio> # include <iostream> # include <cstdlib> # include <cmath> # include <set> # include <vector> using namespace std; int main(){ int n; cin >> n; vector<int> mio(n); int pos1, posn; for(int i = 0; i < n; ++i){ cin >> mio[i]; if(mio[i] == 1) pos1 = i; else if(mio[i] == n) posn = i; }...
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#include "Ready.h" Ready::Ready() { } Ready::~Ready() { } bool Ready::ReadyRobot(Controller *controller) { state_ = std::make_unique<Ready>(); controller->SetCurrentState(std::move(state_)); std::cout << "[Ready] Preparing the Robot to ReadyState..." << std::endl; return true; } bool Ready::RunningRobot(Control...
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// ========================================================================== // readTrimming.h // ========================================================================== // Copyright (c) 2006-2012, Knut Reinert, FU Berlin // All rights reserved. // // Redistribution and use in so...
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#include <bits/stdc++.h> using namespace std; const long long mod = 1e9 + 7; using ll = long long; using pii = pair<int, int>; using pll = pair<ll, ll>; #define ull unsigned long long #define ld long double #define vi vector<int> #define vll vector<ll> #define vc vector<char> #define vs vector<string> #define vpii v...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; int main() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); vector<long long> v1, v2; long long T, ans = 0; int N, M; int arr[1001], brr[1001]; cin >> T; cin >> N; for (int i = 0; i < N; i++) cin >> arr[i]; cin >> M...
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#pragma once #include <stdio.h> #include <utility> #include<cmath> #include<ctime> #include<string> #include<iostream> using namespace std; ref class GlobalFuncs { public: GlobalFuncs(void); public: static std::pair <std::string, int> generateQuestion(int operatorIndex, int level) { if (operatorIndex ==...
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//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor lice...
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/* =========================================================================== Project: VoxRender Description: Implements an interface for for animation management Copyright (C) 2014 Lucas Sherman Lucas Sherman, email: LucasASherman@gmail.com This program is free software: you can redistribute...
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#pragma once #include <QWidget> #include "AreableWidget.h" #include "ui_PreviewPanel.h" #include "PreviewRealWnd.h" #include "DataStruct.h" #include <QIcon> class PreviewPanel : public AreableWidget<QWidget> { Q_OBJECT public: using Ptr = PreviewPanel*; PreviewPanel(QWidget *parent = Q_NULLPTR); ~Prev...
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#pragma once class CBoxAlignFlow : public CBaseFlow { public: CBoxAlignFlow(); ~CBoxAlignFlow(); private: BOOL m_FlowFinish; void(*m_StateComplete)(void *pArgument); CWinThread* pThread; VOID ThreadFunctionEntry(VOID); static UINT ThreadFunction(LPVOID lpParam); public: BOOL m_bFlowDone; BOOL m_...
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#include "Def.h" #include "Atom.h" class Utility { public: // Permutation<->String string permutation2string(vector<int> sequence); vector<int> string2permutation(string line); // Printing void print_vector(vector<int> sequence); void print_vector(vector<vector<int> > sequences); void print_vector_str...
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#ifndef GRAPH_AND_VERTICES_GENERATOR_HPP #define GRAPH_AND_VERTICES_GENERATOR_HPP #include <string> #include <utility> std::pair<int, int> createPair(int, int); void makeBaseGraph(int, int); void markEdge(int, int); void makeItConnected(int, int); void saveGraph(std::string); void saveNode(int, int, unsigned); void ...
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/* * Medical Image Registration ToolKit (MIRTK) * * Copyright 2013-2015 Imperial College London * Copyright 2013-2015 Andreas Schuh * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * ...
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#pragma once #include "Obj.h" class CBackground : public CObj { private: static bool m_bTextCalled; private: RECT m_rcFrame; public: virtual HRESULT Initialize(void); virtual SCENE Progress(void); virtual void Render(void); virtual void Release(void); public: CBackground(); CBackground(int _iID); ~CBackgroun...
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#include "../Culling2D.h" #include "../../culling2d_common/src/Culling2DCommon.h" namespace culling2d { Object::Object(void* userdata, World *worldRef) : userData(userdata) , worldRef(worldRef) , sortedKey(0) , isInWorld(true) { SafeAddRef(worldRef); circle = culling2d::Circle(culling2d::Vector2DF(0, 0),...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; // Author - Kevin Mathew // Birla Institute of Technology, Mesra void te(){ ll a; cin >> a; for(ll j=0;j<50;j++){ a = j; ll c = 0; for(ll i=0;i<=a+10;i++) if((a - (a ^ i) - i) >= 0) c++; cout << a << " " << c << "\n"; } } int main() { ...
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#include <cassert> #include <iostream> #include <iomanip> #include "Vehicle.h" #include "Airplane.h" #include "Boat.h" #include "Boatplane.h" #include "Motorcycle.h" #include "Sedan.h" #include "UBoat.h" #include "Trailer.h" #include "DeusExMachina.h" #include "Person.h" #define _CRTDBG_MAP_ALLOC #include <cstdlib>...
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// Filename: testthread.hpp // Created by by Sergey aka Lamerok on 30.03.2020. #pragma once #include <iostream> // for cout #include "taskbase.hpp" // for TaskBase #include "gpiocregisters.hpp" struct TargetThread: public TaskBase<TargetThread> { constexpr TargetThread() { } void OnEvent() const { ...
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#ifndef TREE_H #define TREE_H template<class I, class N> class Tree { public: typedef I item; typedef N node; virtual void create () = 0; virtual bool empty () const = 0; virtual void insRoot () = 0; virtual node root () const = 0; virtual node parent (const node) const = 0; virtual bool le...
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// Christos Savvopoulos <savvopoulos@gmail.com> // Elias Sprengel <blockbattle@webagent.eu> #ifndef __SHAPE_H #define __SHAPE_H #include <memory> #include <vector> #include <string> #include "cell.h" #include "field.h" using namespace std; /** * Represents the shapes that appear in the field. * Some basic method...
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#ifndef AGPU_D3D12_TEXTURE_HPP #define AGPU_D3D12_TEXTURE_HPP #include "device.hpp" struct _agpu_texture : public Object<_agpu_texture> { public: _agpu_texture(); void lostReferences(); static agpu_texture* create(agpu_device* device, agpu_texture_description* description); static agpu_texture* crea...
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#include "stdafx.h" #include "Origin_LoaderY_Flow.h" #include "Vision/Devs.h" #include "VisionAgentDlg.h" #include "Data/ManualData.h" COrigin_LoaderY_Flow::COrigin_LoaderY_Flow() { } COrigin_LoaderY_Flow::~COrigin_LoaderY_Flow() { } BOOL COrigin_LoaderY_Flow::InitProcess() { m_StateComplete = NULL; m_FlowFinish ...
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#include "mvm_defs_internal.hpp" #ifdef __EA64__ #include "mvm_aarch64.hpp" #include "../mixins/set_codegen_small.mix" /* it looks like there are FOUR DIFFERENT FUCKING POSSIBLE REGISTER FILE LAYOUTS FOR AARCH64 in every layout the tempregs have different predecessors in the file but off, the last tempreg, always...
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#ifndef FLUXUS_FLUXFUNCTION_H_ #define FLUXUS_FLUXFUNCTION_H_ #include "TF1.h" // For now, units are: // * energy will be GeV // * flux will be GeV^-1 cm^-2 s^-1 // * spectralIndex must include sign, i.e. E^gamma, where gamma = -2 class FluxBase { public: virtual ~FluxBase() { } virtual double GetFlux(...
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//-------------------------------------------------------------------------------------- // File: WICTextureLoader.cpp // // Function for loading a WIC image and creating a Direct3D runtime texture for it // (auto-generating mipmaps if possible) // // Note: Assumes application has already called CoInitializeEx // // Wa...
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#include "bigint/src/bigint.h" #include "FiniteFields.h" using namespace Dodecahedron; FieldElement::FieldElement(Bigint num, Bigint prime) { if (num >= prime || num < 0) throw "Invalid Input. Num must be in range [0,prime)"; this->num = num; this->prime = prime; } Bigint FieldElement::getPrime(...
[ "jacobweir@Jacobs-MacBook-Pro.local" ]
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