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/**************************************************************************** ** Resource object code ** ** Created by: The Resource Compiler for Qt version 5.8.0 ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ static const unsigned char qt_resource_data[] = { // F:/NewLaserScanner/NewLaserScanner/Resources/Start.png 0x0,0x0,0x68,0x9, 0x89, 0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0, 0x0,0x0,0x78,0x0,0x0,0x0,0x78,0x8,0x6,0x0,0x0,0x0,0x39,0x64,0x36,0xd2, 0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13, 0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x39,0xee,0x69,0x54,0x58,0x74,0x58,0x4d,0x4c, 0x3a,0x63,0x6f,0x6d,0x2e,0x61,0x64,0x6f,0x62,0x65,0x2e,0x78,0x6d,0x70,0x0,0x0, 0x0,0x0,0x0,0x3c,0x3f,0x78,0x70,0x61,0x63,0x6b,0x65,0x74,0x20,0x62,0x65,0x67, 0x69,0x6e,0x3d,0x22,0xef,0xbb,0xbf,0x22,0x20,0x69,0x64,0x3d,0x22,0x57,0x35,0x4d, 0x30,0x4d,0x70,0x43,0x65,0x68,0x69,0x48,0x7a,0x72,0x65,0x53,0x7a,0x4e,0x54,0x63, 0x7a,0x6b,0x63,0x39,0x64,0x22,0x3f,0x3e,0xa,0x3c,0x78,0x3a,0x78,0x6d,0x70,0x6d, 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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, }; static const unsigned char qt_resource_name[] = { // ??? 0x0,0x3, 0x0,0x6b,0x53,0xd0, 0x65,0xb0, 0x52,0x4d,0x7f,0x0, // Resources 0x0,0x9, 0xa,0x6c,0x38,0x43, 0x0,0x52, 0x0,0x65,0x0,0x73,0x0,0x6f,0x0,0x75,0x0,0x72,0x0,0x63,0x0,0x65,0x0,0x73, // Start.png 0x0,0x9, 0x8,0x97,0xe2,0x7, 0x0,0x53, 0x0,0x74,0x0,0x61,0x0,0x72,0x0,0x74,0x0,0x2e,0x0,0x70,0x0,0x6e,0x0,0x67, // FILE.ico 0x0,0x8, 0xe,0x8,0x46,0xdf, 0x0,0x46, 0x0,0x49,0x0,0x4c,0x0,0x45,0x0,0x2e,0x0,0x69,0x0,0x63,0x0,0x6f, }; static const unsigned char qt_resource_struct[] = { // : 0x0,0x0,0x0,0x0,0x0,0x2,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0x1, 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, // :/??? 0x0,0x0,0x0,0x0,0x0,0x2,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0x2, 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, // :/???/Resources 0x0,0x0,0x0,0xc,0x0,0x2,0x0,0x0,0x0,0x2,0x0,0x0,0x0,0x3, 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, // :/???/Resources/Start.png 0x0,0x0,0x0,0x24,0x0,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0x0, 0x0,0x0,0x1,0x5b,0x6b,0xfe,0x46,0x70, // :/???/Resources/FILE.ico 0x0,0x0,0x0,0x3c,0x0,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x68,0xd, 0x0,0x0,0x1,0x5b,0x5b,0xc4,0xf4,0x70, }; #ifdef QT_NAMESPACE # define QT_RCC_PREPEND_NAMESPACE(name) ::QT_NAMESPACE::name # define QT_RCC_MANGLE_NAMESPACE0(x) x # define QT_RCC_MANGLE_NAMESPACE1(a, b) a##_##b # define QT_RCC_MANGLE_NAMESPACE2(a, b) QT_RCC_MANGLE_NAMESPACE1(a,b) # define QT_RCC_MANGLE_NAMESPACE(name) QT_RCC_MANGLE_NAMESPACE2( \ QT_RCC_MANGLE_NAMESPACE0(name), QT_RCC_MANGLE_NAMESPACE0(QT_NAMESPACE)) #else # define QT_RCC_PREPEND_NAMESPACE(name) name # define QT_RCC_MANGLE_NAMESPACE(name) name #endif #ifdef QT_NAMESPACE namespace QT_NAMESPACE { #endif bool qRegisterResourceData(int, const unsigned char *, const unsigned char *, const unsigned char *); bool qUnregisterResourceData(int, const unsigned char *, const unsigned char *, const unsigned char *); #ifdef QT_NAMESPACE } #endif int QT_RCC_MANGLE_NAMESPACE(qInitResources_LaserScanner)(); int QT_RCC_MANGLE_NAMESPACE(qInitResources_LaserScanner)() { QT_RCC_PREPEND_NAMESPACE(qRegisterResourceData) (0x02, qt_resource_struct, qt_resource_name, qt_resource_data); return 1; } int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_LaserScanner)(); int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_LaserScanner)() { QT_RCC_PREPEND_NAMESPACE(qUnregisterResourceData) (0x02, qt_resource_struct, qt_resource_name, qt_resource_data); return 1; } namespace { struct initializer { initializer() { QT_RCC_MANGLE_NAMESPACE(qInitResources_LaserScanner)(); } ~initializer() { QT_RCC_MANGLE_NAMESPACE(qCleanupResources_LaserScanner)(); } } dummy; }
[ "294296108@qq.com" ]
294296108@qq.com
ad830688a5d6d58ec2b8efa2bbc5836197cb2660
2c98a3f495306b68b27ba608a3f6e3d04c9b17a5
/include/SpectralEvaluation/Fit/ParameterVector.h
aef0d54ba193c49a18333a645d7c6b9b4480b575
[]
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dlnorgaard/SpectralEvaluation
fa6a1951ad50fb75d7e84d3fdb658eb9b239a205
cb4e398f5dc9530eab4dad1b14d08fd4033f0a14
refs/heads/master
2022-12-22T08:13:34.203915
2020-09-22T16:23:37
2020-09-22T16:23:37
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/** * Contains a parameter vector object object. * * @author \URL[Stefan Kraus]{http://stefan@00kraus.de} @ \URL[IWR, Image Processing Group]{http://klimt.iwr.uni-heidelberg.de} * @version 1.0 @ 2002/02/09 */ #if !defined(PARAMETERVECTOR_H_20020209) #define PARAMETERVECTOR_H_20020209 #include "Vector.h" #include "Matrix.h" #include "ParameterLinkItem.h" namespace MathFit { /** * Represents a parameter vector. * Using this object, its possible to fix and/or link single parameters. * The neccessary shrinking and expansion methods are implemented here. * Also all other parameter types (error, correlation and covariance) are * administered by this object. * To achief this functionality two sets of parameter vectors are used. One parameter vector * always stores the complete set of parameters regardless wheter they're linked or fixed. This * vector is called the internal parameter vector. Any {\bf global} parameter IDs needed are the * indicies of the parameter in this internal parameter vector. The second parameter vector is * the so called exported parameter vector. This exported vector only consits of the freely * modifiable parameters. No fixed or linked parameters are listed in this vector. If you do not * need to known whetere parameters are fixed or not, you don't have to take care about the * internal parameters. * * @author \URL[Stefan Kraus]{http://stefan@00kraus.de} @ \URL[IWR, Image Processing Group]{http://klimt.iwr.uni-heidelberg.de} * @version 1.0 @ 2001/09/21 */ class CParameterVector { public: /** * Constructs an empty parameter vector. */ CParameterVector() { mSize = mSizeInternal = 0; mLink = nullptr; } /** * Constructs a parameter vector with a specific size. * * @param iSize The number of parameters in the parameter vector. */ CParameterVector(int iSize) { SetSize(iSize); } /** * Destructs the object. * All allocated resources are released. */ ~CParameterVector() { CParameterLinkItem* pItem = mLink; while(pItem) { CParameterLinkItem* pNext = pItem->GetNextItem(); delete(pItem); pItem = pNext; } } /** * Sets the number of parameter. * * @param iSize The number of parameters. * * @return TRUE if successful, FALSE otherwise. */ bool SetSize(int iSize) { mSize = mSizeInternal = iSize; mIndex.clear(); // Was: delete mIndex; mIndex = nullptr; mBackIndex.clear(); // Was: delete mBackIndex; mBackIndex = nullptr; mLink = nullptr; mParams.SetSize(iSize); mParamsInternal.SetSize(iSize); mParamsInternalLowLimit.SetSize(iSize); mParamsInternalHighLimit.SetSize(iSize); mParamsInternalFactorLimit.SetSize(iSize); mDefaultParameter.SetSize(iSize); mError.SetSize(iSize); mErrorInternal.SetSize(iSize); mCovar.SetSize(iSize, iSize); mCovarInternal.SetSize(iSize, iSize); mCorrel.SetSize(iSize, iSize); mCorrelInternal.SetSize(iSize, iSize); if(iSize > 0 ) { mIndex.resize(iSize); // Was: mIndex = new int[iSize]; mBackIndex.resize(iSize); // Was: mBackIndex = new int[iSize]; // clear default parameters mDefaultParameter.Zero(); const int iParamSize = mParams.GetSize(); int i; for(i = 0; i < iParamSize; i++) mIndex[i] = mBackIndex[i] = i; } return true; } /** * Fixes the given parameter to a specific value. * The parameter given will be set to the specified value and will be removed * from the exported parameter list. The original parameter value will not be modified. * * @param iParamID The index of the parameter in regard to the whole number of parameters. * * @return TRUE if successful, FALSE otherwise. */ bool FixParameter(int iParamID) { const int iParamInternalSize = mParamsInternal.GetSize(); if(iParamID < 0 || iParamID >= iParamInternalSize) return false; // check wheter the parameter is already fixed (index == -1) int iIndex = mIndex[iParamID]; if(iIndex != -1) { // no, its not, so prepare index mIndex[iParamID] = -1; // shift the upper indices downwards int i; for(i = iParamInternalSize - 1; i >= iParamID + 1; i--) { // correct neccessary indices if(mIndex[i] != -1) { mIndex[i] -= 1; mBackIndex[iIndex] = i; } } // decrease the size of the fit parameter vector mParams.SetSize(mParams.GetSize() - 1); mSize--; } // clear the error, covariance and correlation values ClearParameterLimits(iParamID); mErrorInternal.SetAt(iParamID, 0); int i, j; for(i = 0; i < mSize; i++) for(j = 0; j < mSize; j++) { mCovarInternal.SetAt(i, j, 0); mCovarInternal.SetAt(j, i, 0); mCorrelInternal.SetAt(i, j, 0); mCorrelInternal.SetAt(j, i, 0); } return true; } /** * Fixes the given parameter to a specific value. * The parameter given will be set to the specified value and will be removed * from the exported parameter list. * * @param iParamID The index of the parameter in regard to the whole number of parameters. * @param fValue The value to what the parameter should be set. * * @return TRUE if successful, FALSE otherwise. */ bool FixParameter(int iParamID, TFitData fValue) { // fix the parameter if(!FixParameter(iParamID)) return false; // set the parameter to the desired value mParamsInternal.SetAt(iParamID, fValue); // update all linked object's parameters CParameterLinkItem* pItem = mLink; while(pItem) { // we only need to update the internal parameter list, since all linked parameters should be set to fixed mode. if(pItem->GetSrcID() == iParamID) pItem->GetTargetObj()->GetAllParameter().SetAt(pItem->GetTargetID(), mParamsInternal.GetAt(pItem->GetSrcID())); pItem = pItem->GetNextItem(); } return true; } /** * Releases a fixed parameter. * A fixed parameter will be added to the exported parameter vector * and can therefore be modified again. * * @param iParamID The index of the parameter in regard to the whole number of parameters. * * @return TRUE if successful, FALSE otherwise. */ bool ReleaseParameter(int iParamID) { const int iParamInternalSize = mParamsInternal.GetSize(); if(iParamID < 0 || iParamID >= iParamInternalSize) return false; if(mIndex[iParamID] != -1) return true; // search for next available index int iIndex = mParams.GetSize(); int i; for(i = iParamInternalSize - 1; i >= iParamID + 1; i--) if(mIndex[i] != -1) iIndex = mIndex[i]++; // set the new index mIndex[iParamID] = iIndex; mBackIndex[iIndex] = iParamID; mSize++; // increase fit parameter vector mParams.SetSize(mParams.GetSize() + 1); return true; } /** * Check wheter a parameter if fixed or not. * * @param iParamID The index of the parameter in regard to the whole number of parameters. * * @return TRUE if the parameter if fixed, FALSE otherwise. */ bool IsParamFixed(int iParamID) { MATHFIT_ASSERT(iParamID >= 0 && iParamID < mParamsInternal.GetSize()); return mIndex[iParamID] == -1; } /** * Converts the parameter index from the exported parameter ID to the real parameter ID. * Normally the exported and real parameter IDs are the same. But if a parameter is fixed * it's removed from the exported parameter vector. Therefore all parameter IDs that are * above the fixed parameter ID will be decreased by one, since the whole size of the * exportet vector also is decreased. * * @param iParamID The parameter index in the exported parameter vector. * * @return The parameter index in the whole parameter vector. */ int GetFixed2AllIndex(int iParamID) { MATHFIT_ASSERT(iParamID >= 0 && iParamID < mParams.GetSize()); return mBackIndex[iParamID]; } /** * Converts the real parameter ID to the exported parameter ID. * Details about the dependence of exported and real parameter ID see at * \Ref{GetFixed2AllIndex}. * * @param iParamID The parameter index in the whole parameter vector. * * @return The parameter index in the exported parameter vector. */ int GetAll2FixedIndex(int iParamID) { MATHFIT_ASSERT(iParamID >= 0 && iParamID < mParamsInternal.GetSize()); return mIndex[iParamID]; } /** * Returns the internal parameter vector. * * @return A reference to the internal parameter vector. */ CVector& GetAllParameter() { return mParamsInternal; } /** * Sets the internal parameter vector. * * @param vParams The new internal parameter vector. * * @return TRUE if successful, FALSE otherwise. */ bool SetAllParameter(const CVector& vParams) { mParamsInternal.Copy(vParams); return true; } CVector& GetAllDefaultParameter() { return mDefaultParameter; } bool SetAllDefaultParameters(const CVector& vDefData) { mDefaultParameter.Copy(vDefData); // reset all parameter lists and update the parameter data Reset(); return true; } bool SetAllDefaultParameter(int iParamID, TFitData fDefValue) { if(IsParamFixed(iParamID)) return false; mDefaultParameter.SetAt(iParamID, fDefValue); // reset all parameter lists and update the parameter data Reset(); return true; } /** * Returns the internal error vector. * * @return A reference to the internal error vector. */ CVector& GetAllError() { return mErrorInternal; } /** * Sets the internal error vector. * * @param vError The new internal error vector. * * @return TRUE if successful, FALSE otherwise. */ bool SetAllError(const CVector& vError) { mErrorInternal.Copy(vError); return true; } /** * Returns the internal covariance matrix. * * @return A reference to the internal covariance matrix. */ CMatrix& GetAllCovarMatrix() { return mCovarInternal; } /** * Sets the internal covariance matrix. * * @param mCovarMatrix The new internal covariance matrix. * * @return TRUE if successful, FALSE otherwise. */ bool SetAllCovarMatrix(const CMatrix& mCovarMatrix) { mCovarInternal.Copy(mCovarMatrix); return true; } /** * Returns the internal correlation matrix. * * @return A reference to the internal correlation matrix. */ CMatrix& GetAllCorrelMatrix() { return mCorrelInternal; } /** * Sets the internal correlation matrix. * * @param mCorrelMatrix The new internal correlation matrix. * * @return TRUE if successful, FALSE otherwise. */ bool SetAllCorrelMatrix(const CMatrix& mCorrelMatrix) { mCorrelInternal.Copy(mCorrelMatrix); return true; } /** * Sets a single parameter value. * * @param iParamID The index of the parameter given as global parameter ID. (See \Ref{FixParameter}) * @param fValue The new value of the parameter. * * @return TRUE if successful, FALSE otherwise. */ bool SetParameter(int iParamID, TFitData fValue) { if(IsParamFixed(iParamID)) return false; mParams.SetAt(GetAll2FixedIndex(iParamID), fValue); mParamsInternal.SetAt(iParamID, fValue); // update all linked object's parameters CParameterLinkItem* pItem = mLink; while(pItem) { // we only need to update the internal parameter list, since all linked parameters should be set to fixed mode. if(pItem->GetSrcID() == iParamID) pItem->GetTargetObj()->GetAllParameter().SetAt(pItem->GetTargetID(), mParamsInternal.GetAt(pItem->GetSrcID())); pItem = pItem->GetNextItem(); } return true; } /** * Sets the exported parameter vector. * * @param vParams The new exported parameter vector. * * @return TRUE if successful, FALSE otherwise. */ bool SetParameters(const CVector& vParams) { // get local copy mParams.Copy(vParams); // process fixed parameters const int iParamSize = mParams.GetSize(); if(mParamsInternal.GetSize() != iParamSize) { // copy all unfixed parameters in the internal list int i; for(i = 0; i < iParamSize; i++) mParamsInternal.SetAt(mBackIndex[i], mParams.GetAt(i)); } else mParamsInternal.Copy(mParams); // update all linked object's parameters CParameterLinkItem* pItem = mLink; while(pItem) { // we only need to update the internal parameter list, since all linked parameters should be set to fixed mode. pItem->GetTargetObj()->GetAllParameter().SetAt(pItem->GetTargetID(), mParamsInternal.GetAt(pItem->GetSrcID())); pItem = pItem->GetNextItem(); } return true; } /** * Returns the exported parameter vector. * This vector does not contain any fixed parameters. * * @return A reference to the exported parameter vector. */ CVector& GetParameter() { const int iParamSize = mParams.GetSize(); if(mParamsInternal.GetSize() != iParamSize) { int i; for(i = 0; i < iParamSize; i++) mParams.SetAt(i, mParamsInternal.GetAt(mBackIndex[i])); } else mParams.Copy(mParamsInternal); return mParams; } /** * Sets a single error value. * * @param iParamID The index of the parameter given as global parameter ID. (See \Ref{FixParameter}) * @param fValue The new error value. * * @return TRUE if successful, FALSE otherwise. */ bool SetError(int iParamID, TFitData fValue) { if(IsParamFixed(iParamID)) return false; mError.SetAt(GetAll2FixedIndex(iParamID), fValue); mErrorInternal.SetAt(iParamID, fValue); // update all linked object's parameters CParameterLinkItem* pItem = mLink; while(pItem) { if(pItem->GetSrcID() == iParamID) pItem->GetTargetObj()->GetAllError().SetAt(pItem->GetTargetID(), mErrorInternal.GetAt(pItem->GetSrcID())); pItem = pItem->GetNextItem(); } return true; } /** * Sets the error vector of the exported parameters. * * @param vError The new error vector. * * @return TRUE if successful, FALSE otherwise. */ bool SetError(const CVector& vError) { // get local copy mError.Copy(vError); // process fixed parameters const int iErrorSize = mError.GetSize(); if(mErrorInternal.GetSize() != iErrorSize) { // copy all unfixed parameters in the internal list int i; for(i = 0; i < iErrorSize; i++) mErrorInternal.SetAt(mBackIndex[i], mError.GetAt(i)); } else mErrorInternal.Copy(mError); // update all linked object's parameters CParameterLinkItem* pItem = mLink; while(pItem) { pItem->GetTargetObj()->GetAllError().SetAt(pItem->GetTargetID(), mErrorInternal.GetAt(pItem->GetSrcID())); pItem = pItem->GetNextItem(); } return true; } /** * Returns the error vector of the exported parameters. * * @return A reference to the error vector of the exported parameters. */ CVector& GetError() { const int iErrorSize = mError.GetSize(); if(mErrorInternal.GetSize() != iErrorSize) { int i; for(i = 0; i < iErrorSize; i++) mError.SetAt(i, mErrorInternal.GetAt(mBackIndex[i])); } else mError.Copy(mErrorInternal); return mParams; } /** * Sets the correlation matrix of the exported parameters. * * @param mCorrelMatrix The new correlation matrix. * * @return TRUE if successful, FALSE otherwise. */ bool SetCorrelMatrix(const CMatrix& mCorrelMatrix) { // get local copy mCorrel.Copy(mCorrelMatrix); // process fixed parameters if(mCorrelInternal.GetNoRows() != mCorrel.GetNoRows()) { // copy all unfixed parameters in the internal list int i; for(i = 0; i < mCorrel.GetNoRows(); i++) { int j; for(j = 0; j < mCorrel.GetNoColumns(); j++) { mCorrelInternal.SetAt(mBackIndex[i], mBackIndex[j], mCorrel.GetAt(i, j)); mCorrelInternal.SetAt(mBackIndex[j], mBackIndex[i], mCorrel.GetAt(j, i)); } } } else mCorrelInternal.Copy(mCorrel); // an update of the linked parameters correlation is not useful, since the real // correlation of the linked object's parameters is unknown! return true; } /** * Returns the correlation matrix of the exported parameters. * * @return A reference to the correlation matrix of the exported parameters. */ CMatrix& GetCorrelMatrix() { if(mCorrelInternal.GetNoRows() != mCorrel.GetNoRows()) { int i; for(i = 0; i < mCorrel.GetNoRows(); i++) { int j; for(j = 0; i < mCorrel.GetNoColumns(); j++) { mCorrel.SetAt(i, j, mCorrelInternal.GetAt(mBackIndex[i], mBackIndex[j])); mCorrel.SetAt(j, i, mCorrelInternal.GetAt(mBackIndex[j], mBackIndex[i])); } } } else mCorrel.Copy(mCorrelInternal); return mCorrel; } /** * Sets the new covariance matrix of the exported parameters. * * @param mCovarMatrix The new covariance matrix. * * @return TRUE if successful, FALSE otherwise. */ bool SetCovarMatrix(const CMatrix& mCovarMatrix) { // get local copy mCovar.Copy(mCovarMatrix); // process fixed parameters if(mCovarInternal.GetNoRows() != mCovar.GetNoRows()) { // copy all unfixed parameters in the internal list int i; for(i = 0; i < mCovar.GetNoRows(); i++) { int j; for(j = 0; j < mCovar.GetNoColumns(); j++) { mCovarInternal.SetAt(mBackIndex[i], mBackIndex[j], mCovar.GetAt(i, j)); mCovarInternal.SetAt(mBackIndex[j], mBackIndex[i], mCovar.GetAt(j, i)); } } } else mCovarInternal.Copy(mCovar); // an update of the linked parameters correlation is not useful, since the real // correlation of the linked object's parameters is unknown! return true; } /** * Returns the covariance matrix of the exported parameters. * * @return A reference to the covariance matrix of the exported parameters. */ CMatrix& GetCovarMatrix() { if(mCovarInternal.GetNoRows() != mCovar.GetNoRows()) { int i; for(i = 0; i < mCovar.GetNoRows(); i++) { int j; for(j = 0; i < mCovar.GetNoColumns(); j++) { mCovar.SetAt(i, j, mCovarInternal.GetAt(mBackIndex[i], mBackIndex[j])); mCovar.SetAt(j, i, mCovarInternal.GetAt(mBackIndex[j], mBackIndex[i])); } } } else mCovar.Copy(mCovarInternal); return mCovar; } /** * Returns the number of exported parameters. * * @return The number of exported parametes. */ int GetSize() { return mSize; } /** * Returns the number of all parameters including fixed parameters. * * @return The number of all parameters. */ int GetAllSize() { return mSizeInternal; } /** * Links two specified parameters together. * A link between the given source and target parameter will be set, so any modification of the * source parameter will be forwarded to the target parameter. The link needs to be established * from the source's parameter vector object, so the source's parameter ID must be a valid global * ID within the current object. * * @param iSrcID The global parameter ID of the link source's parameter within the current object. (See \Ref{FixParameter}) * @param pvTarget The parameter vector object belonging to the link target. * @param iTargetID The global parameter ID of the link target's parameter within the \Ref{pvTarget} parameter object. (See \Ref{FixParameter}) * * @return TRUE if successful, FALSE otherwise. */ bool LinkParameter(int iSrcID, CParameterVector& pvTarget, int iTargetID) { // validate parameters if(iSrcID < 0 || iSrcID >= mParamsInternal.GetSize()) return false; if(iTargetID < 0 || iTargetID >= pvTarget.GetAllSize()) return false; // we can only link unfixed parameters if(pvTarget.IsParamFixed(iTargetID)) return false; // create chain item CParameterLinkItem* pItem = new CParameterLinkItem(iSrcID, &pvTarget, iTargetID, NULL, mLink); if(mLink) mLink->SetPreviousItem(pItem); mLink = pItem; // set the parameter to fixed state pvTarget.FixParameter(iTargetID, mParamsInternal.GetAt(iSrcID)); return true; } /** * Releases the link between the two defined parameters. * * @param iSrcID The global parameter ID of the link source's parameter within the current object. (See \Ref{FixParameter}) * @param pvTarget The parameter vector object belonging to the link target. * @param iTargetID The global parameter ID of the link target's parameter within the \Ref{pvTarget} parameter object. (See \Ref{FixParameter}) * * @return TRUE if successful, FALSE otherwise. */ bool UnlinkParameter(int iSrcID, CParameterVector& pvTarget, int iTargetID) { if(iSrcID < 0 || iSrcID >= mParamsInternal.GetSize()) return false; if(iTargetID < 0 || iTargetID >= pvTarget.GetAllSize()) return false; CParameterLinkItem* pRem = new CParameterLinkItem(iSrcID, &pvTarget, iTargetID); CParameterLinkItem* pItem = mLink; // go through the whole list while(pItem) { if(pRem->IsEqual(pItem)) { CParameterLinkItem* pPrev = pItem->GetPreviousItem(); if(pPrev) pPrev->SetNextItem(pItem->GetNextItem()); else mLink = pItem->GetNextItem(); pItem->GetTargetObj()->ReleaseParameter(pItem->GetTargetID()); delete(pItem); break; } pItem = pItem->GetNextItem(); } delete(pRem); return pItem ? true : false; } /** * Resets the parameters to zero. */ void Reset() { // only reset the non fixed, non linked parameters int i; for(i = 0; i < GetSize(); i++) SetParameter(i, mDefaultParameter.GetAt(GetFixed2AllIndex(i))); } /** * Returns the global parameter ID of a linked parameter. * This method can be used to check wheter a given parameter is linked to the specified * source parameter. Succesive calls to this function with the last valid target parameter * ID as last parameter can be used to find all linked parameter of the given source * parameter. * \begin{verbatim} Example: while((iLastID = GetLinkTargetParamID(0, pvRef, iLastID) >= 0) pvRef.SetParam(iLastID, 0); \end{verbatim} * * This example sets all parameters of the parameter vector {\bf pvRef} to zero, if they're linked * to parameter {\bf 0} of the current object. * * @param iSrcID The global parameter ID of the link source. (See \Ref{FixParameter}) * @param pvTarget The parameter vector object of the link targetto be checked for linked parameters. * @param iLastTargetID The parameter ID of the last link target found. If set to {\bf -1} the first parameter ID found is returned. * * @return The next parameter ID found in \Ref{pvTarget} that is linked to the given source parameter after \Ref{iLastTargetID}. If no link target found {\bf -1} will be returned. */ int GetLinkTargetParamID(int iSrcID, CParameterVector& pvTarget, int iLastTargetID = -1) { bool bFoundLast = false; if(iLastTargetID < 0) bFoundLast = true; CParameterLinkItem* pNext = mLink; while(pNext) { if(pNext->IsLinked(iSrcID, &pvTarget)) { if(bFoundLast) return pNext->GetTargetID(); else { if(iLastTargetID == pNext->GetTargetID()) bFoundLast = true; } } pNext = pNext->GetNextItem(); } return -1; } TFitData GetPenalty(TFitData fChiSquare) { TFitData fSum = 0; int i; for(i = 0; i < mParamsInternal.GetSize(); i++) { TFitData fLow = mParamsInternalLowLimit.GetAt(i); TFitData fHigh = mParamsInternalHighLimit.GetAt(i); if(fLow != fHigh) { const TFitData fParam = mParamsInternal.GetAt(i); const TFitData fFactor = mParamsInternalFactorLimit.GetAt(i); if(fParam < fLow ) { // if we have selected hard border, return FINITE if(fFactor == 0) return (TFitData)HUGE_VAL; double fError = fabs(fLow - fParam) * fFactor; fSum += (TFitData)(fChiSquare * exp(fError)); } else if(fParam > fHigh) { // if we have selected hard border, return FINITE if(fFactor == 0) return (TFitData)HUGE_VAL; double fError = fabs(fParam - fHigh) * fFactor; fSum += (TFitData)(fChiSquare * exp(fError)); } } } return fSum; } bool SetParameterLimits(int iParamID, TFitData fLowLimit, TFitData fHighLimit, TFitData fPenaltyFactor) { MATHFIT_ASSERT(iParamID >= 0 && iParamID < mParamsInternal.GetSize()); if(IsParamFixed(iParamID)) return false; mParamsInternalLowLimit.SetAt(iParamID, fLowLimit); mParamsInternalHighLimit.SetAt(iParamID, fHighLimit); mParamsInternalFactorLimit.SetAt(iParamID, fPenaltyFactor); return true; } bool ClearParameterLimits(int iParamID) { MATHFIT_ASSERT(iParamID >= 0 && iParamID < mParamsInternal.GetSize()); mParamsInternalLowLimit.SetAt(iParamID, 0); mParamsInternalHighLimit.SetAt(iParamID, 0); mParamsInternalFactorLimit.SetAt(iParamID, 1); return true; } private: /** * Holds the exported parameters. */ CVector mParams; /** * Holds the internal parameters. */ CVector mParamsInternal; CVector mParamsInternalLowLimit; CVector mParamsInternalHighLimit; CVector mParamsInternalFactorLimit; /** * The default parameters. */ CVector mDefaultParameter; /** * Holds the exported error values. */ CVector mError; /** * Holds the internal error values. */ CVector mErrorInternal; /** * Holds the exported covariance matrix. */ CMatrix mCovar; /** * Holds the internal covariance matrix. */ CMatrix mCovarInternal; /** * Holds the exported correlation matrix. */ CMatrix mCorrel; /** * Holds the internal correlation matrix. */ CMatrix mCorrelInternal; /** * Holds a list to map from global parameter IDs to exported parameter IDs. */ // int* mIndex; std::vector<int> mIndex; // Type changed 2019-02-13 by MJ to avoid crash from not handling the allocated heap memory correctly /** * Holds a list to map from exported parameter IDs to global parameter IDs. */ // int* mBackIndex; std::vector<int> mBackIndex; // Type changed 2019-02-13 by MJ to avoid crash from not handling the allocated heap memory correctly /** * Holds the number of exported parameters. */ int mSize; /** * Holds the number of all parameters used. */ int mSizeInternal; /** * Holds a list of linked parameter defintions used for forward updateing of linkes parameters. */ CParameterLinkItem* mLink; }; } #endif
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#pragma once #include <cmath> // Last Update 2021-02-18 class CircleCalculate { public: static double radian_to_degree(double radian); static double degree_to_radian(double degree); // warn: theta is radian static double calc_arc_length(double radius, double theta); static double calc_chord_length(double radius, double theta); }; double CircleCalculate::radian_to_degree(double radian) { return radian * (180.0 / std::acos(01)); } double CircleCalculate::degree_to_radian(double degree) { return degree * (std::acos(-1) / 180.0); } // warn: theta is radian double CircleCalculate::calc_arc_length(double radius, double theta) { return radius * theta; } double CircleCalculate::calc_chord_length(double radius, double theta) { return 2 * radius * std::sin(theta / 2); }
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/*============================================================================= Copyright (c) 2011-2019 Bolero MURAKAMI https://github.com/bolero-MURAKAMI/Sprout Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #ifndef SPROUT_OPERATION_REALIGN_TO_HPP #define SPROUT_OPERATION_REALIGN_TO_HPP #include <sprout/config.hpp> #include <sprout/operation/fixed/realign_to.hpp> #include <sprout/operation/fit/realign_to.hpp> #endif // #ifndef SPROUT_OPERATION_REALIGN_TO_HPP
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// 817. Linked List Components // Runtime: 64 ms, faster than 33.43% of C++ online submissions for Linked List Components. // Memory Usage: 21.6 MB, less than 5.26% of C++ online submissions for Linked List Components. // Time Complexity: O(length(head)). // Space Complexity: O(size(G)). /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode() : val(0), next(nullptr) {} * ListNode(int x) : val(x), next(nullptr) {} * ListNode(int x, ListNode *next) : val(x), next(next) {} * }; */ class Solution { public: int numComponents(ListNode* head, vector<int>& G) { if (!head) return 0; unordered_set<int> s(begin(G), end(G)); int ans = 0; int cnt = 0; auto p = head; while (p) { if (s.count(p->val)) { ++cnt; } else { if (cnt != 0) ++ans; cnt = 0; } p = p->next; } if (cnt != 0) ++ans; return ans; } };
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#include "MoveComponent.h" #include "Actor.h" MoveComponent::MoveComponent(class Actor* owner) :Component(owner, 50) ,mAngularSpeed(0.0f) ,mForwardSpeed(0.0f) { } void MoveComponent::Update(float deltaTime) { // TODO: Implement in Part 2 mOwner->SetRotation(mOwner->GetRotation()+mAngularSpeed * deltaTime); mOwner->SetPosition(mOwner->GetPosition() + mOwner->GetForward()*mForwardSpeed*deltaTime); }
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#ifndef DOOR_H #define DOOR_H #include <string> #include "rectangle.h" // Class representing a door to a different level. class Door: public Rectangle { std::string destination; public: // Default constructor. Door(): Rectangle(), destination("") {} // Constructor. Door(Rectangle r, std::string d): Rectangle(r.leftBorder() * globals::SPRITE_SCALE, r.topBorder() * globals::SPRITE_SCALE, r.getWidth() * globals::SPRITE_SCALE, r.getHeight() * globals::SPRITE_SCALE), destination(d) {} // Getter for destination. std::string getDestination() { return destination; } }; #endif
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// InsertControlDlg.Cpp : implementation file // // Copyright (c) Microsoft Corporation. All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Classes Reference and related electronic // documentation provided with the library. // See these sources for detailed information regarding the // Microsoft C++ Libraries products. #include "StdAfx.H" #include "TestCon.H" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CInsertControlDlg dialog CInsertControlDlg::CInsertControlDlg( CWnd* pParent ) : CDialog( CInsertControlDlg::IDD, pParent ), m_clsid( CLSID_NULL ) { //{{AFX_DATA_INIT(CInsertControlDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void CInsertControlDlg::DoDataExchange(CDataExchange* pDX) { int iItem; POSITION posControl; CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CInsertControlDlg) DDX_Control(pDX, IDC_SERVERPATH, m_staticServerPath); DDX_Control(pDX, IDC_REQUIREDCATEGORIES, m_butRequiredCategories); DDX_Control(pDX, IDC_IGNOREREQUIREDCATEGORIES, m_butIgnoreRequiredCategories); DDX_Control(pDX, IDOK, m_butOK); DDX_Control(pDX, IDC_CONTROLS, m_lbControls); //}}AFX_DATA_MAP if( pDX->m_bSaveAndValidate ) { iItem = m_lbControls.GetCurSel(); if( iItem == LB_ERR ) { m_clsid = CLSID_NULL; } else { posControl = POSITION( m_lbControls.GetItemDataPtr( iItem ) ); ASSERT( posControl != NULL ); m_clsid = m_lControls.GetAt( posControl ); } } } BEGIN_MESSAGE_MAP(CInsertControlDlg, CDialog) //{{AFX_MSG_MAP(CInsertControlDlg) ON_BN_CLICKED(IDC_IMPLEMENTEDCATEGORIES, OnImplementedCategories) ON_LBN_DBLCLK(IDC_CONTROLS, OnControlsDblClk) ON_BN_CLICKED(IDC_REQUIREDCATEGORIES, OnRequiredCategories) ON_LBN_SELCHANGE(IDC_CONTROLS, OnControlsSelChange) ON_BN_CLICKED(IDC_IGNOREREQUIREDCATEGORIES, OnIgnoreRequiredCategories) ON_WM_HELPINFO() ON_WM_CONTEXTMENU() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CInsertControlDlg message handlers BOOL CInsertControlDlg::OnInitDialog() { HRESULT hResult; CATID catid; hResult = m_pCatInfo.CreateInstance( CLSID_StdComponentCategoriesMgr, NULL, CLSCTX_INPROC_SERVER ); if( FAILED( hResult ) ) { TRACE( "Failed to create category manager\n" ); EndDialog( IDCANCEL ); return( TRUE ); } CDialog::OnInitDialog(); catid = CATID_Control; m_aImplementedCategories.Add( catid ); m_butIgnoreRequiredCategories.SetCheck( 0 ); m_lbControls.ModifyStyle( 0, WS_HSCROLL ); RefreshControlList(); m_lbControls.SetFocus(); return( FALSE ); } void GetClassServerPath( REFCLSID clsid, CString& strServerPath ) { HKEY hKey; HKEY hServerKey; OLECHAR szCLSID[64]; LONG nResult; ULONG nBytes; DWORD dwType; LPTSTR pszServerPath; StringFromGUID2( clsid, szCLSID, 64 ); hKey = NULL; hServerKey = NULL; try { nResult = RegOpenKeyEx( HKEY_CLASSES_ROOT, CString( "CLSID\\" )+CString( szCLSID ), 0, KEY_READ, &hKey ); if( nResult != ERROR_SUCCESS ) { throw( E_FAIL ); } nResult = RegOpenKeyEx( hKey, _T( "InprocServer32" ), 0, KEY_READ, &hServerKey ); if( nResult != ERROR_SUCCESS ) { nResult = RegOpenKeyEx( hKey, _T( "InprocHandler32" ), 0, KEY_READ, &hServerKey ); if( nResult != ERROR_SUCCESS ) { nResult = RegOpenKeyEx( hKey, _T( "LocalServer32" ), 0, KEY_READ, &hServerKey ); if( nResult != ERROR_SUCCESS ) { throw( E_FAIL ); } } } nBytes = 0; nResult = RegQueryValueEx( hServerKey, NULL, NULL, &dwType, NULL, &nBytes ); if( (nResult != ERROR_SUCCESS) || (dwType != REG_SZ) ) { throw( E_FAIL ); } pszServerPath = LPTSTR( _alloca( nBytes ) ); nResult = RegQueryValueEx( hServerKey, NULL, NULL, &dwType, LPBYTE( pszServerPath ), &nBytes ); if( (nResult != ERROR_SUCCESS) || (dwType != REG_SZ) ) { throw( E_FAIL ); } strServerPath = pszServerPath; RegCloseKey( hKey ); hKey = NULL; RegCloseKey( hServerKey ); hServerKey = NULL; } catch( HRESULT ) { if( hKey != NULL ) { RegCloseKey( hKey ); } if( hServerKey != NULL ) { RegCloseKey( hServerKey ); } LOAD_STRING_FROM_RESOURCE( strServerPath, IDS_SERVERNOTFOUND ); return; } } void CInsertControlDlg::RefreshControlList() { BOOL tDone; HRESULT hResult; IEnumGUIDPtr pEnum; ULONG nImplementedCategories; CATID* pcatidImpl; ULONG nRequiredCategories; CATID* pcatidReq; CLSID clsid; LPOLESTR pszName; CString strName; ULONG iCategory; int iItem; POSITION posControl; CString strServerPath; CString strString; m_lbControls.ResetContent(); m_lControls.RemoveAll(); nImplementedCategories = (ULONG)m_aImplementedCategories.GetSize(); if( nImplementedCategories == 0 ) { nImplementedCategories = ULONG( -1 ); pcatidImpl = NULL; } else { pcatidImpl = (CATID*)_malloca( nImplementedCategories*sizeof( CATID ) ); for( iCategory = 0; iCategory < nImplementedCategories; iCategory++ ) { pcatidImpl[iCategory] = m_aImplementedCategories[iCategory]; } } if( m_butIgnoreRequiredCategories.GetCheck() ) { nRequiredCategories = ULONG( -1 ); pcatidReq = NULL; } else { nRequiredCategories = (ULONG)m_aRequiredCategories.GetSize(); if( nRequiredCategories == 0 ) { pcatidReq = NULL; } else { pcatidReq = (CATID*)_malloca( nRequiredCategories*sizeof( CATID ) ); for( iCategory = 0; iCategory < nRequiredCategories; iCategory++ ) { pcatidReq[iCategory] = m_aRequiredCategories[iCategory]; } } } hResult = m_pCatInfo->EnumClassesOfCategories( nImplementedCategories, pcatidImpl, nRequiredCategories, pcatidReq, &pEnum ); _freea(pcatidImpl); _freea(pcatidReq); if( FAILED( hResult ) ) { return; } tDone = FALSE; int nExtent = 0; TEXTMETRIC tm; ::ZeroMemory(&tm, sizeof(TEXTMETRIC)); CFont *pFont = NULL; CFont *pOldFont = NULL; CDC *pDC = m_lbControls.GetDC(); ASSERT(pDC); if (pDC) { pFont = m_lbControls.GetFont(); ASSERT(pFont); if (pFont) { pOldFont = pDC->SelectObject(pFont); VERIFY(pDC->GetTextMetrics(&tm)); } } while( !tDone ) { hResult = pEnum->Next( 1, &clsid, NULL ); if( hResult == S_OK ) { pszName = NULL; hResult = OleRegGetUserType( clsid, USERCLASSTYPE_FULL, &pszName ); if( SUCCEEDED( hResult ) ) { strName = pszName; CoTaskMemFree( pszName ); pszName = NULL; if (pDC && pFont) { CSize sz = pDC->GetTextExtent(strName); if (sz.cx > nExtent) nExtent = sz.cx; } iItem = m_lbControls.AddString( strName ); posControl = m_lControls.AddTail( clsid ); m_lbControls.SetItemDataPtr( iItem, posControl ); } } else { tDone = TRUE; } } if (pDC && pFont) { pDC->SelectObject(pOldFont); m_lbControls.SetHorizontalExtent(nExtent + tm.tmAveCharWidth); } OnControlsSelChange(); } void CInsertControlDlg::OnImplementedCategories() { CComponentCategoriesDlg dlg( IDS_IMPLEMENTEDCATEGORIES ); int nResult; int iCategory; POSITION posCategory; CATID catid; for( iCategory = 0; iCategory < m_aImplementedCategories.GetSize(); iCategory++ ) { dlg.m_lSelectedCategories.AddTail( m_aImplementedCategories[ iCategory] ); } nResult = (int)dlg.DoModal(); if( nResult != IDOK ) { return; } m_aImplementedCategories.RemoveAll(); posCategory = dlg.m_lSelectedCategories.GetHeadPosition(); while( posCategory != NULL ) { catid = dlg.m_lSelectedCategories.GetNext( posCategory ); m_aImplementedCategories.Add( catid ); } RefreshControlList(); } void CInsertControlDlg::OnControlsDblClk() { OnOK(); } void CInsertControlDlg::OnRequiredCategories() { CComponentCategoriesDlg dlg( IDS_REQUIREDCATEGORIES ); int nResult; int iCategory; POSITION posCategory; CATID catid; for( iCategory = 0; iCategory < m_aRequiredCategories.GetSize(); iCategory++ ) { dlg.m_lSelectedCategories.AddTail( m_aRequiredCategories[iCategory] ); } nResult = (int)dlg.DoModal(); if( nResult != IDOK ) { return; } m_aRequiredCategories.RemoveAll(); posCategory = dlg.m_lSelectedCategories.GetHeadPosition(); while( posCategory != NULL ) { catid = dlg.m_lSelectedCategories.GetNext( posCategory ); m_aRequiredCategories.Add( catid ); } RefreshControlList(); } void CInsertControlDlg::OnControlsSelChange() { int iItem; POSITION posControl; CString strServerPath; CLSID clsid; CDC dc; CFont* pFont; LPTSTR pszServerPath; CRect rect; CFont* pOldFont; iItem = m_lbControls.GetCurSel(); if( iItem != LB_ERR ) { m_butOK.EnableWindow( TRUE ); posControl = POSITION( m_lbControls.GetItemDataPtr( iItem ) ); clsid = m_lControls.GetAt( posControl ); GetClassServerPath( clsid, strServerPath ); dc.CreateCompatibleDC( NULL ); pFont = m_staticServerPath.GetFont(); pOldFont = dc.SelectObject( pFont ); // Workaround for SHLWAPI bug (in weird cases, PathCompactPath actually // expands the pathname) pszServerPath = strServerPath.GetBuffer( MAX_PATH+2 ); m_staticServerPath.GetWindowRect( &rect ); PathCompactPath( dc, pszServerPath, rect.Width() ); strServerPath.ReleaseBuffer(); dc.SelectObject( pOldFont ); m_staticServerPath.SetWindowText( strServerPath ); } else { m_butOK.EnableWindow( FALSE ); m_staticServerPath.SetWindowText( NULL ); } } void CInsertControlDlg::OnIgnoreRequiredCategories() { RefreshControlList(); if( m_butIgnoreRequiredCategories.GetCheck() ) { m_butRequiredCategories.EnableWindow( FALSE ); } else { m_butRequiredCategories.EnableWindow( TRUE ); } } static DWORD rgmapCHID[] = { IDC_CONTROLS, HIDC_CONTROLS, IDC_IMPLEMENTEDCATEGORIES, HIDC_IMPLEMENTEDCATEGORIES, IDC_REQUIREDCATEGORIES, HIDC_REQUIREDCATEGORIES, IDC_IGNOREREQUIREDCATEGORIES, HIDC_IGNOREREQUIREDCATEGORIES, 0, 0 }; BOOL CInsertControlDlg::OnHelpInfo( HELPINFO* pHelpInfo ) { CString strPath = AfxGetApp()->m_pszHelpFilePath; strPath += _T("::/popups.txt"); return ::HtmlHelp((HWND)pHelpInfo->hItemHandle, strPath, HH_TP_HELP_WM_HELP, DWORD(LPVOID(rgmapCHID))) != NULL; } void CInsertControlDlg::OnContextMenu( CWnd* pWnd, CPoint /* point */ ) { CString strPath = AfxGetApp()->m_pszHelpFilePath; strPath += _T("::/popups.txt"); ::HtmlHelp((HWND)*pWnd, strPath, HH_TP_HELP_CONTEXTMENU, DWORD(LPVOID(rgmapCHID))); }
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oudream@126.com
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#ifndef GRAPH_H #define GRAPH_H // Defining a Graph class // Features supported: // 1. Kruskals Algorithm to compute the Minimum Spanning Tree using union-find data structure // 2. Spanning tree based termination detection #include <vector> #include <unordered_set> #include <string> using namespace std; // A subset representation in Union-Find Data Structure struct Subset { int rank; int parent; }; // Edge of a graph struct Edge { Edge (){}; Edge (int _src, int _dest, int _weight):src(_src),dest(_dest),weight(_weight){}; int src; // Source Vertex int dest; // Destination Vertex int weight; // Edge Weight }; // Graph Class - Declarations class Graph { public: Graph(int nodeCount); Graph(string fileName); ~Graph(); // display functions void displayMST(); void displayGraph(); void displayRoutingTable(int* routeMap1D); // getter functions int getLeafNodes(int* leafNodes); // return value = the count of leaf nodes int getRootNode(); int getNodesCount(); vector<int>* getMSTAdjList(); // Spanning tree functions bool isMSTValid(); void createAndConfigureSpanningTree(); // Create & fill a message routing array for each proces to send a message to another process // (via the spanning tree paths) in O(1) time. void fillMessageRoutingTable(int currentNode, int parentNode, int* routeMap1D); protected: void addEdge(const int u, const int v, const int w); void parseInputData(string fileName); // Implementing Union-Find data structure // Find the subset of the element with index 'idx' // using path-compression technique int Find(Subset subsets[], int idx); // A function that does union of two sets of x and y // by using union by rank void Union(Subset subsets[], int x, int y); private: int mNodesCount; int mEdgesCount; int mRootNode; bool mIsMSTValid; vector<Edge*> mEdgeList; vector<int>* mMSTAdjList; unordered_set<int> mNodes; }; #endif
[ "aditya.saripalli@students.iiit.ac.in" ]
aditya.saripalli@students.iiit.ac.in
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/third_party/dawn/src/dawn/tests/ToggleParser.cpp
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iridium-browser/iridium-browser
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// Copyright 2021 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "dawn/tests/ToggleParser.h" #include <cstring> #include <sstream> ToggleParser::ToggleParser() = default; ToggleParser::~ToggleParser() = default; bool ToggleParser::ParseEnabledToggles(char* arg) { constexpr const char kEnableTogglesSwitch[] = "--enable-toggles="; size_t argLen = sizeof(kEnableTogglesSwitch) - 1; if (strncmp(arg, kEnableTogglesSwitch, argLen) == 0) { std::string toggle; std::stringstream toggles(arg + argLen); while (getline(toggles, toggle, ',')) { mEnabledToggles.push_back(toggle); } return true; } return false; } bool ToggleParser::ParseDisabledToggles(char* arg) { constexpr const char kDisableTogglesSwitch[] = "--disable-toggles="; size_t argLDis = sizeof(kDisableTogglesSwitch) - 1; if (strncmp(arg, kDisableTogglesSwitch, argLDis) == 0) { std::string toggle; std::stringstream toggles(arg + argLDis); while (getline(toggles, toggle, ',')) { mDisabledToggles.push_back(toggle); } return true; } return false; } const std::vector<std::string>& ToggleParser::GetEnabledToggles() const { return mEnabledToggles; } const std::vector<std::string>& ToggleParser::GetDisabledToggles() const { return mDisabledToggles; }
[ "jengelh@inai.de" ]
jengelh@inai.de
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/Poker/table.cpp
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AnubisF/Poker_game
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#include "stdafx.h" #include "Table.h" #include <iostream> #include "SFML/Audio.hpp" using namespace std; Table::Table() { Bank = Rate = PlayerRate = OponentRate = 0; PlayerCash = OpponentCash = 1000; gameOver.loadFromFile("images/GameOver.png"); pause.loadFromFile("images/Pause.png"); menu.loadFromFile("images/menu.png"); textTlo.loadFromFile("images/background.png"); tlo.setTexture(textTlo); textPanel.loadFromFile("images/panel.png"); panel.setTexture(textPanel); panel.setPosition(260, 640); textChips.loadFromFile("images/chips.png"); chips[0].setTexture(textChips); chips[0].setTextureRect(sf::IntRect(0, 0, 68, 68)); chips[0].setPosition(450, 500); chips[1].setTexture(textChips); chips[1].setTextureRect(sf::IntRect(0, 262, 68, 68)); chips[1].setPosition(530, 500); chips[2].setTexture(textChips); chips[2].setTextureRect(sf::IntRect(0, 372, 68, 68)); chips[2].setPosition(610, 500); chips[3].setTexture(textChips); chips[3].setTextureRect(sf::IntRect(0, 440, 68, 68)); chips[3].setPosition(690, 500); } Table::~Table() { } void Table::AI_raiseBet(sf::RenderWindow& app, int howMuchToAdd) { if (howMuchToAdd <= OpponentCash && howMuchToAdd > 0) { OponentRate += howMuchToAdd; OpponentCash -= howMuchToAdd; Bank = PlayerRate + OponentRate; sf::String title = "The opponent raises the bet on " + std::to_string(howMuchToAdd); write(app, sf::Vector2f(370, 700), title); app.display(); delay(1500); } } void Table::toCall() { // Need to calculate the difference and subtract from the bank int difference = PlayerRate - OponentRate; // std::cout << "difference = " << difference << "\n"; PlayerRate = OponentRate; // std::cout << "difference = " << PlayerRate<< "\n"; // std::cout << "difference = " << OponentRate << "\n"; Bank = PlayerRate + OponentRate; PlayerCash += difference; } void Table::addedToRate(int howMuchToAdd) { PlayerRate += howMuchToAdd; PlayerCash -= howMuchToAdd; int difference = PlayerRate - OponentRate; if (PlayerRate > OponentRate) { PlayerRate = OponentRate; PlayerCash += difference; } playSound("images/dieShuffle1.wav"); } bool Table::AI_toCall() { int howMuchToAdd = PlayerRate - OponentRate; std::cout << "How much to add =" << howMuchToAdd << std::endl; if (howMuchToAdd <= OpponentCash && howMuchToAdd >= 0) { // OponentRate += howMuchToAdd; OponentRate = PlayerRate; OpponentCash -= howMuchToAdd; Bank = PlayerRate + OponentRate; return true; } return false; } void Table::addToRate(int howMuchToAdd) { if (howMuchToAdd <= PlayerCash) { playSound("images/dieShuffle1.wav"); PlayerRate += howMuchToAdd; PlayerCash -= howMuchToAdd; } Bank = PlayerRate + OponentRate; } void Table::newDealCards() { PlayerRate = OponentRate = 10; PlayerCash -= 10; OpponentCash -= 10; Bank = PlayerRate + OponentRate; } void Table::foldCards(sf::RenderWindow& app) { Bank = PlayerRate + OponentRate; OpponentCash += Bank; sf::String title = "You drop the cards. Opponent wins " + to_string(Bank); write(app, sf::Vector2f(370, 700), title); app.display(); // delay(2500); } void Table::AI_FoldCards(sf::RenderWindow& app) { Bank = PlayerRate + OponentRate; PlayerCash += Bank; sf::String title = "The opponent drop the cards. You win " + to_string(Bank); write(app, sf::Vector2f(370, 700), title); app.display(); delay(500); } void Table::drawTable(sf::RenderWindow& app) { app.draw(tlo); app.draw(panel); app.draw(chips[0]); app.draw(chips[1]); app.draw(chips[2]); app.draw(chips[3]); write(app, sf::Vector2f(475, 520), "5"); write(app, sf::Vector2f(555, 520), "10"); write(app, sf::Vector2f(630, 520), "20"); write(app, sf::Vector2f(710, 520), "50"); sf::String title; title = "Bank " + to_string(Bank) + "\n You " + to_string(PlayerRate) + "\n AI " + to_string(OponentRate); write(app, sf::Vector2f(150, 320), title); title = "You " + to_string(PlayerCash) + "\nAi " + to_string(OpponentCash); write(app, sf::Vector2f(900, 320), title); Vector2i mx = Mouse::getPosition(app); title = "x=" + std::to_string(mx.x) + " y=" + std::to_string(mx.y) + " "; write(app, sf::Vector2f(50, 50), title); } void Table::spause(sf::RenderWindow& app) { Util util; sf::Sprite temp(pause); temp.setPosition(250, 280); app.draw(temp); app.display(); util.delay(200); do {} while (!sf::Keyboard::isKeyPressed(sf::Keyboard::P)); util.delay(200); } void Table::sgameOver(sf::RenderWindow& app) { std::cout << "game over" << std::endl; Util util; sf::Sprite temp(gameOver); temp.setPosition(325, 250); app.draw(temp); app.display(); util.delay(1500); } bool Table::setFont(sf::String fontname, int size, sf::Color color) { if (!font.loadFromFile(fontname)) { cout << "Failed to load font." << endl; return false; } // selecting a font text.setFont(font); text.setCharacterSize(size); //in pixels!!! text.setColor(color); return true; } void Table::write(sf::RenderWindow& window, sf::Vector2f stringPosition, sf::String string) { text.setPosition(stringPosition); text.setString(string); window.draw(text); } void Table::youwin(sf::RenderWindow& app) { Bank = PlayerRate + OponentRate; PlayerCash += Bank; sf::String title = "You win " + to_string(Bank); write(app, sf::Vector2f(370, 700), title); app.display(); delay(2500); } void Table::youlose(sf::RenderWindow& app) { Bank = PlayerRate + OponentRate; OpponentCash += Bank; sf::String title = "You lose " + to_string(Bank); write(app, sf::Vector2f(370, 700), title); app.display(); delay(2500); } void Table::draw(sf::RenderWindow& app) { Bank = PlayerRate + OponentRate; OpponentCash += OponentRate; PlayerCash += PlayerRate; sf::String title = "The bank returns to you " + std::to_string(PlayerRate) + " AI " + std::to_string(OponentRate); write(app, sf::Vector2f(370, 700), title); app.display(); delay(2500); } void Table::playSound(std::string plik) { sf::SoundBuffer buffer; buffer.loadFromFile(plik); sf::Sound sound(buffer); sound.play(); while (sound.getStatus() == sf::Sound::Playing) { } }
[ "artem.vinogradov@hotmail.com" ]
artem.vinogradov@hotmail.com
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0aaeaded01facf0bebfa3755f989016cc6edf376
/effect.cpp
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[]
no_license
mindonghwi/BarrelGame
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#include "stdafx.h" #include "effect.h" C_EFFECT::C_EFFECT() : _fPosX(0.0f), _fPosY(0.0f), _pImg(nullptr), _strImageKey(""), _nCurrentFrameX(0), _nMaxFrame(0), _bIsRemove(false), _nFrameCount(0), _byteAlphaRander(0xff), _nWidth(0), _nHeight(0) { } C_EFFECT::~C_EFFECT() { } void C_EFFECT::init(float fPosX, float fPosY) { _fPosX = fPosX; _fPosY = fPosY; _strImageKey = ""; _pImg = nullptr; _nMaxFrame = 0; _nCurrentFrameX = 0; _bIsRemove = false; _nFrameCount = 0; _byteAlphaRander = 0x00; _nWidth = 0; _nHeight = 0; } void C_EFFECT::release() { _pImg = nullptr; } void C_EFFECT::update() { _nFrameCount++; if (_nFrameCount > 5) { _nCurrentFrameX++; if (_nCurrentFrameX >= _nMaxFrame) { if (_strImageKey != "enemyEffectDeath" && _nCurrentFrameX >= _nMaxFrame) { _bIsRemove = true; } _nCurrentFrameX = _nMaxFrame - 1; _byteAlphaRander -= 25; if (_byteAlphaRander < 10) { _bIsRemove = true; } } _nFrameCount = 0; } } void C_EFFECT::render() { _pImg->alphaFrameRender(getMemDC(), _fPosX - _nWidth/2, _fPosY - _nHeight/2, _nCurrentFrameX, 0, _byteAlphaRander); } void C_EFFECT::create(float fPosX, float fPosY, const char * str) { _fPosX = fPosX; _fPosY = fPosY; _strImageKey = str; _pImg = IMAGEMANAGER->findImage(_strImageKey); _nMaxFrame = _pImg->getMaxFrameX(); _nCurrentFrameX = 0; _bIsRemove = false; _nFrameCount = 0; _byteAlphaRander = 0xff; _nWidth = _pImg->getFrameWidth(); _nHeight = _pImg->getFrameHeight(); } void C_EFFECT::destroy() { _fPosX = -2000; _fPosY = -2000; _strImageKey = ""; _pImg = nullptr; _nMaxFrame = 0; _nCurrentFrameX = 0; _bIsRemove = false; _nFrameCount = 0; _byteAlphaRander = 0x00; _nWidth = 0; _nHeight = 0; }
[ "mdh92706@gmail.com" ]
mdh92706@gmail.com
d096cc40fa7efc8011e3dd96306e7a10e547c619
b6648acd138bd3d7ab767cee3340e1516570fc0f
/src/lc_taskpool.cpp
bc93cee174e79afaf7ed7a07f2922c092615b8a0
[]
no_license
meihouhao2017/timetask
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#include "lc_taskpool.h" #include "lc_threadpool.h" #include <pthread.h> #include <time.h> #include <assert.h> #include <errno.h> #include <math.h> void* manage_task_pool_thread(void *arg); pthread_mutex_t TaskPool::m_mtx = PTHREAD_MUTEX_INITIALIZER; pthread_cond_t TaskPool::m_cond = PTHREAD_COND_INITIALIZER; TaskPool* TaskPool::m_instance = NULL; void TaskPool::destroy_pool() { Task* t = NULL; list<Task*>::iterator it , it1; it = m_tlist.begin(); for (; it != m_tlist.end();) { it1 = it++; t = *it1; del_task_by_id(t->m_id); } m_instance = NULL; //not thread-safe } void TaskPool::show_task_list() { const char *type_str[] = {"time ", "normal"}; Task* t = NULL; list<Task*>::iterator it = m_tlist.begin(); for (; it != m_tlist.end(); it++) { t = *it; printf("task %d type %s start time %ld\n", t->m_id, type_str[t->get_type()], t->get_start_time()); } printf("\n\n"); } TaskPool* TaskPool::get_instance() { pthread_mutex_lock(&TaskPool::m_mtx); if (m_instance == NULL) m_instance = new TaskPool(); pthread_mutex_unlock(&TaskPool::m_mtx); return m_instance; }; int TaskPool::init() { m_tnum = m_num = m_total = 0; m_start_failed = 0; m_task_over_count = 0; m_cur_task = NULL; pthread_create(&m_tid, NULL, manage_task_pool_thread, NULL); pthread_detach(m_tid); return 0; }; /* add task to list, and sort by start time */ int TaskPool::add_task_inter(Task *t) { if (!t) return -1; if (m_tlist.empty()) { m_tlist.push_back(t); return 0; } int64_t start_time = t->get_start_time(); int64_t next_time = start_time; list<Task*>::iterator it = m_tlist.begin(); int count = 0; for (;it != m_tlist.end(); ++it) { if (!(*it)) { //abort(); return -2; } next_time = (*it)->get_start_time(); if (next_time > start_time) { m_tlist.insert(it, t); return 0;; } } m_tlist.push_back(t); return 0; }; int TaskPool::add_time_task(Event *e, int64_t start_ms, int64_t interval) { Task* task = new Task(e, TASK_TYPE_TIME_TASK, start_ms, interval); pthread_mutex_lock(&TaskPool::m_mtx); int ret = add_task_inter(task); if (ret == 0) update_cur_task(true); pthread_mutex_unlock(&TaskPool::m_mtx); if (ret == 0) { m_total++; m_tnum++; } printf( "ADD TIME TASK %s! %s\n", (ret == 0) ? " ok" : "fail", task->toString().c_str()); return ret ? ret : task->m_id; }; int TaskPool::add_normal_task(Event *e, int64_t start_ms) { Task* task = new Task(e, TASK_TYPE_NORMAL, start_ms); pthread_mutex_lock(&TaskPool::m_mtx); int ret = add_task_inter(task); if (ret == 0) update_cur_task(true); pthread_mutex_unlock(&TaskPool::m_mtx); if (ret == 0) { m_total++; m_num++; } printf( "ADD NORMAL TASK %s! %s\n", (ret == 0) ? " ok": "fail", task->toString().c_str()); return ret ? ret : task->m_id; }; /* Simple Principle: 1.IDLE: delete directly 2.READY, IDLE, FIN: (handle by task type) cycle task : set status to DEL, manage thread will recycling resource normal task:work thread deal. 3.DEL: just ignore. */ int TaskPool::delete_task_operate(Task *t, list<Task*>::iterator& it) { int ret = 0; bool is_time_task = true; task_state s = t->set_state_for_del(is_time_task); switch (s) { case TASK_IDLE: m_tlist.erase(it); delete t; break; case TASK_READY: case TASK_RUN: break; case TASK_FIN: if (is_time_task) { t->modify_start_time(timetask::get_cur_start_time()); m_tlist.erase(it); add_task_inter(t); } break; case TASK_DEL: ret = -3; break; default: printf("error! unkown task state!\n"); //abort(); ret = -3; break; } if (ret == 0) { update_cur_task(true); m_total--; (is_time_task) ? m_tnum-- : m_num--; } return ret; }; int TaskPool::del_task_by_id_inter(int id) { int ret = -1; Task *t = NULL; list<Task*>::iterator it = m_tlist.begin(); for (;it != m_tlist.end(); ++it) { t = *it; if (t == NULL) { //abort(); ret = -2; break; } if (t->m_id == id) { ret = 0; break; } } if (ret == 0) { ret = delete_task_operate(t, it); } return ret; } int TaskPool::del_task_by_id(int id) { int ret = 0; const char *err_string[3] = { "task not found by id!", "found NULL pointer in m_tlist", "set task state failed!" }; pthread_mutex_lock(&TaskPool::m_mtx); ret = del_task_by_id_inter(id); pthread_mutex_unlock(&TaskPool::m_mtx); if (ret != 0) printf( "Delete Fail. [task %04d] [%s]\n", id, err_string[-ret - 1]); return 0; } int TaskPool::del_task_by_event_inter(Event *e, int& id) { int ret = -1; Task *t = NULL; list<Task*>::iterator it = m_tlist.begin(); for (;it != m_tlist.end(); ++it) { t = *it; if (t == NULL) { ret = -2; break; } if (t->get_event() == e) { ret = 0; break; } } if (ret == 0) { id = t->m_id; ret = delete_task_operate(t, it); } return 0; } int TaskPool::del_task_by_event(Event *e) { int ret = 0; const char *err_string[3] = { "task not found by event!", "found NULL pointer in m_tlist", "set task state failed!", }; int id = -1; pthread_mutex_lock(&TaskPool::m_mtx); ret = del_task_by_event_inter(e, id); pthread_mutex_unlock(&TaskPool::m_mtx); if (ret != 0) printf( "DELETE fail, [task %04d] [%s]", id, err_string[-ret - 1]); return 0; } string TaskPool::get_task_pool_info() { char buf[1024] = {0}; sprintf(buf, "total task num:%d\ncycle task num:%d\nnormal task num:%d\n" "overtime task count:%d\n start failed count:%ld\n" ,m_total, m_tnum, m_num, m_task_over_count, m_start_failed); return buf; } /* update head task */ void TaskPool::update_cur_task(bool isresume) { Task *old_task = m_cur_task; if (m_tlist.empty()) m_cur_task = NULL; m_cur_task = m_tlist.front(); //show_task_list(); if (old_task != m_cur_task) if (isresume) pthread_cond_signal(&TaskPool::m_cond); } Task* TaskPool::get_cur_task() { return m_cur_task; } int64_t TaskPool::get_cur_time_us() { struct timeval time; gettimeofday(&time, NULL); return (time.tv_sec * 1000000 + time.tv_usec); } void TaskPool::pop_front() { m_tlist.pop_front(); update_cur_task(false); } void get_wait_time(struct timespec &time, int64_t start_us) { start_us = start_us; time.tv_sec = (start_us/1000000); time.tv_nsec = (start_us%1000000)*1000; } /* The task execution time in the queue is ranked from small to large. then: 1.if get head task failed then suspend, wait user add task. 2.if get head task success, supend before time to start. 3.if head task changed, thread will be resumed. then jump to step 1st. 4.pop head and check task status, and take diffrent operate for diffrent status. IDLE: run in an idle thread. if task type is cycle-task, then update next start time, push to task list again. READY,WAIT,FIN: it means cycle-task overtime, print information then update next start time, push to task list again. DEL: pop head and delete it 5.jump to step 1st */ void* manage_task_pool_thread(void *arg) { TaskPool *taskpool = TaskPool::get_instance(); ThreadPool *threadpool = ThreadPool::get_instance(); Task *task = NULL; int64_t last_time, cur_time, sleep_time = 20000; struct timespec wait_time; while (1) { pthread_mutex_lock(&TaskPool::m_mtx); task = taskpool->get_cur_task(); if (task == NULL) { /* task list is empty, wait user add task */ pthread_cond_wait(&TaskPool::m_cond, &TaskPool::m_mtx); pthread_mutex_unlock(&TaskPool::m_mtx); continue; } last_time = cur_time; cur_time = taskpool->get_cur_time_us(); int64_t start_us = task->get_start_time(); /* get head success, wait to be resume */ get_wait_time(wait_time, start_us); int ret = pthread_cond_timedwait(&TaskPool::m_cond, &TaskPool::m_mtx, &wait_time); if (ret == 0) { //head task has changed pthread_mutex_unlock(&TaskPool::m_mtx); continue; } if (ret != ETIMEDOUT) { printf("error! pthread_cond_timedwait retrun %d\n", ret); //abort(); } /* update counter */ if (!task->is_time_task()) { taskpool->m_num--; taskpool->m_total--; } /* different process in different status */ task_state s = task->get_task_state(); switch (s) { case (TASK_DEL): taskpool->pop_front(); delete task; break; case (TASK_IDLE): task->set_task_state(TASK_READY); if (threadpool->start_task(task)) { //abort(); printf( "task[%s]! start failed!", task->toString().c_str()); taskpool->m_start_failed++; task->set_task_state(TASK_IDLE); } taskpool->pop_front(); if (task->is_time_task()) { task->update_start_time(); taskpool->add_task_inter(task); taskpool->update_cur_task(false); } break; case (TASK_READY): case (TASK_RUN): case (TASK_FIN): if (task->is_time_task()) { // cycle-task overtime, it might need a long period. //abort(); printf("task[%s]! cost more than %ldus\n", task->toString().c_str(), task->get_interval()); task->update_start_time(); taskpool->m_task_over_count++; taskpool->pop_front(); taskpool->add_task_inter(task); taskpool->update_cur_task(false); } else { //abort(); } break; } pthread_mutex_unlock(&TaskPool::m_mtx); } return (void *)0; }
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#include "imfixerinstaller.h" ImFixerInstaller::ImFixerInstaller(QObject *parent) : QObject(parent) { } void ImFixerInstaller::setupImEventFilter(QQuickItem *item) { static ImEventFixer ief; item->installEventFilter(&ief); }
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//-------------------------------------------------------------------------- // Code generated by the SmartSoft MDSD Toolchain // The SmartSoft Toolchain has been developed by: // // Service Robotics Research Center // University of Applied Sciences Ulm // Prittwitzstr. 10 // 89075 Ulm (Germany) // // Information about the SmartSoft MDSD Toolchain is available at: // www.servicerobotik-ulm.de // // This file is generated once. Modify this file to your needs. // If you want the toolchain to re-generate this file, please // delete it before running the code generator. //-------------------------------------------------------------------------- #include "DomainPTU/CommPTUGoalEventResult.hh" using namespace DomainPTU; CommPTUGoalEventResult::CommPTUGoalEventResult() : CommPTUGoalEventResultCore() { } /** * Constructor to set all values. * NOTE that you have to keep this constructor consistent with the model! * Use at your own choice. * * The preferred way to set values for initialization is: * CommRepository::MyCommObject obj; * obj.setX(1).setY(2).setZ(3)...; CommPTUGoalEventResult::CommPTUGoalEventResult(const DomainPTU::PTUMoveStatus &state) : CommPTUGoalEventResultCore() // base constructor sets default values as defined in the model { setState(state); } */ CommPTUGoalEventResult::CommPTUGoalEventResult(const CommPTUGoalEventResultCore &commPTUGoalEventResult) : CommPTUGoalEventResultCore(commPTUGoalEventResult) { } CommPTUGoalEventResult::CommPTUGoalEventResult(const DATATYPE &commPTUGoalEventResult) : CommPTUGoalEventResultCore(commPTUGoalEventResult) { } CommPTUGoalEventResult::~CommPTUGoalEventResult() { }
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The DASH developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2018 The RELAY developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "sendcoinsentry.h" #include "ui_sendcoinsentry.h" #include "addressbookpage.h" #include "addresstablemodel.h" #include "guiutil.h" #include "optionsmodel.h" #include "walletmodel.h" #include <QApplication> #include <QClipboard> SendCoinsEntry::SendCoinsEntry(QWidget* parent) : QStackedWidget(parent), ui(new Ui::SendCoinsEntry), model(0) { ui->setupUi(this); setCurrentWidget(ui->SendCoins); #ifdef Q_OS_MAC ui->payToLayout->setSpacing(4); #endif #if QT_VERSION >= 0x040700 ui->addAsLabel->setPlaceholderText(tr("Enter a label for this address to add it to your address book")); #endif // normal rel address field GUIUtil::setupAddressWidget(ui->payTo, this); // just a label for displaying rel address(es) ui->payTo_is->setFont(GUIUtil::bitcoinAddressFont()); // Connect signals connect(ui->payAmount, SIGNAL(valueChanged()), this, SIGNAL(payAmountChanged())); connect(ui->deleteButton, SIGNAL(clicked()), this, SLOT(deleteClicked())); connect(ui->deleteButton_is, SIGNAL(clicked()), this, SLOT(deleteClicked())); connect(ui->deleteButton_s, SIGNAL(clicked()), this, SLOT(deleteClicked())); } SendCoinsEntry::~SendCoinsEntry() { delete ui; } void SendCoinsEntry::on_pasteButton_clicked() { // Paste text from clipboard into recipient field ui->payTo->setText(QApplication::clipboard()->text()); } void SendCoinsEntry::on_addressBookButton_clicked() { if (!model) return; AddressBookPage dlg(AddressBookPage::ForSelection, AddressBookPage::SendingTab, this); dlg.setModel(model->getAddressTableModel()); if (dlg.exec()) { ui->payTo->setText(dlg.getReturnValue()); ui->payAmount->setFocus(); } } void SendCoinsEntry::on_payTo_textChanged(const QString& address) { updateLabel(address); } void SendCoinsEntry::setModel(WalletModel* model) { this->model = model; if (model && model->getOptionsModel()) connect(model->getOptionsModel(), SIGNAL(displayUnitChanged(int)), this, SLOT(updateDisplayUnit())); clear(); } void SendCoinsEntry::clear() { // clear UI elements for normal payment ui->payTo->clear(); ui->addAsLabel->clear(); ui->payAmount->clear(); ui->messageTextLabel->clear(); ui->messageTextLabel->hide(); ui->messageLabel->hide(); // clear UI elements for insecure payment request ui->payTo_is->clear(); ui->memoTextLabel_is->clear(); ui->payAmount_is->clear(); // clear UI elements for secure payment request ui->payTo_s->clear(); ui->memoTextLabel_s->clear(); ui->payAmount_s->clear(); // update the display unit, to not use the default ("BTC") updateDisplayUnit(); } void SendCoinsEntry::deleteClicked() { emit removeEntry(this); } bool SendCoinsEntry::validate() { if (!model) return false; // Check input validity bool retval = true; // Skip checks for payment request if (recipient.paymentRequest.IsInitialized()) return retval; if (!model->validateAddress(ui->payTo->text())) { ui->payTo->setValid(false); retval = false; } if (!ui->payAmount->validate()) { retval = false; } // Sending a zero amount is invalid if (ui->payAmount->value(0) <= 0) { ui->payAmount->setValid(false); retval = false; } // Reject dust outputs: if (retval && GUIUtil::isDust(ui->payTo->text(), ui->payAmount->value())) { ui->payAmount->setValid(false); retval = false; } return retval; } SendCoinsRecipient SendCoinsEntry::getValue() { // Payment request if (recipient.paymentRequest.IsInitialized()) return recipient; // Normal payment recipient.address = ui->payTo->text(); recipient.label = ui->addAsLabel->text(); recipient.amount = ui->payAmount->value(); recipient.message = ui->messageTextLabel->text(); return recipient; } QWidget* SendCoinsEntry::setupTabChain(QWidget* prev) { QWidget::setTabOrder(prev, ui->payTo); QWidget::setTabOrder(ui->payTo, ui->addAsLabel); QWidget* w = ui->payAmount->setupTabChain(ui->addAsLabel); QWidget::setTabOrder(w, ui->addressBookButton); QWidget::setTabOrder(ui->addressBookButton, ui->pasteButton); QWidget::setTabOrder(ui->pasteButton, ui->deleteButton); return ui->deleteButton; } void SendCoinsEntry::setValue(const SendCoinsRecipient& value) { recipient = value; if (recipient.paymentRequest.IsInitialized()) // payment request { if (recipient.authenticatedMerchant.isEmpty()) // insecure { ui->payTo_is->setText(recipient.address); ui->memoTextLabel_is->setText(recipient.message); ui->payAmount_is->setValue(recipient.amount); ui->payAmount_is->setReadOnly(true); setCurrentWidget(ui->SendCoins_InsecurePaymentRequest); } else // secure { ui->payTo_s->setText(recipient.authenticatedMerchant); ui->memoTextLabel_s->setText(recipient.message); ui->payAmount_s->setValue(recipient.amount); ui->payAmount_s->setReadOnly(true); setCurrentWidget(ui->SendCoins_SecurePaymentRequest); } } else // normal payment { // message ui->messageTextLabel->setText(recipient.message); ui->messageTextLabel->setVisible(!recipient.message.isEmpty()); ui->messageLabel->setVisible(!recipient.message.isEmpty()); ui->addAsLabel->clear(); ui->payTo->setText(recipient.address); // this may set a label from addressbook if (!recipient.label.isEmpty()) // if a label had been set from the addressbook, dont overwrite with an empty label ui->addAsLabel->setText(recipient.label); ui->payAmount->setValue(recipient.amount); } } void SendCoinsEntry::setAddress(const QString& address) { ui->payTo->setText(address); ui->payAmount->setFocus(); } bool SendCoinsEntry::isClear() { return ui->payTo->text().isEmpty() && ui->payTo_is->text().isEmpty() && ui->payTo_s->text().isEmpty(); } void SendCoinsEntry::setFocus() { ui->payTo->setFocus(); } void SendCoinsEntry::updateDisplayUnit() { if (model && model->getOptionsModel()) { // Update payAmount with the current unit ui->payAmount->setDisplayUnit(model->getOptionsModel()->getDisplayUnit()); ui->payAmount_is->setDisplayUnit(model->getOptionsModel()->getDisplayUnit()); ui->payAmount_s->setDisplayUnit(model->getOptionsModel()->getDisplayUnit()); } } bool SendCoinsEntry::updateLabel(const QString& address) { if (!model) return false; // Fill in label from address book, if address has an associated label QString associatedLabel = model->getAddressTableModel()->labelForAddress(address); if (!associatedLabel.isEmpty()) { ui->addAsLabel->setText(associatedLabel); return true; } return false; }
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/* * kontrollib, kas on pref + tyvi */ #include "mrf-mrf.h" int MORF0::kchk30( VARIANTIDE_AHEL **variandid, FSXSTRING *S6na, int S6naPikkus, VARIANTIDE_AHEL **sobivad_variandid, char *paha_koht, const int paha_koha_suurus) { register int i, max; VARIANTIDE_AHEL *sobiv_variant, *tmp, *variant, *pref_variant, *mille_taha, *vt_piir; //ok CVARIANTIDE_AHEL cvahe_variant; KOMPONENT *tt, *tyvi, *pref, *lopp, *essa; int prnr; int res; FSXSTRING prefiks; mille_taha = viimane_variant(*variandid); /* kuhu uus komponentide ahel paigutada */ vt_piir = mille_taha; /* ... ja millest tagapool olevaid ahelaid ei selles programmis ei vt */ max = S6naPikkus < PREFLEN ? S6naPikkus-2 : PREFLEN-1; /* teen kindlaks k�ik selle s�na v�imalikud prefiksid; alustan pikematest */ for (i=max; i > 1; i--) { prefiks = (const FSxCHAR *)(S6na->Left(i)); prnr = preffnr( (const FSxCHAR *) prefiks ); if (prnr == -1) /* sellist prefiksit pole olemas */ continue; /* vt 1 t�he v�rra pikemat prefiksit */ /* lisan prefiksitega variandid ahelatesse */ for (variant=*variandid; variant; variant=variant->jargmine_variant) { if (variant->eelmine_variant == vt_piir) /* jo'udsime selles programmis lisatud variandini */ break; tt = esimene_komp(variant); /* tt on ahela esimene komponent */ if (tt->k_pikkus <= i) /* sellel tyvele pref ette ei mahu */ continue; /* teen uue variandi ja lisan ta ahelate hulka */ pref_variant = lisa_ahel(&mille_taha, variant); if (!pref_variant) return CRASH; // mille_taha = pref_variant; pref = esimene_komp(pref_variant); tyvi = lisa_1komp(&pref); if (!tyvi) return CRASH; nulli_1komp(pref); lisa_min_info(pref, S6na, 0, i); lisa_min_info(tyvi, S6na, i, tt->k_pikkus-i); lisa_psl_info(pref, K_PREF, prnr); /* kontr, kas uus variant on pref + ty + lp */ lopp = tyvi->komp_jargmine; if (lopp->k_tyyp != K_LOPP) continue; /* tyvi+lp */ res = ty_lp(lopp, tyvi->nihe, tyvi->k_pikkus, &cvahe_variant.ptr, paha_koht,paha_koha_suurus); if (res > ALL_RIGHT) return res; /* viga! */ if (!cvahe_variant.ptr) continue; /* tyve polnud */ for (tmp=cvahe_variant.ptr; tmp; tmp=tmp->jargmine_variant) /* vt neid juhte, kus ty+lp juba sobivad */ { /* kopeeri sobivate hulka koik tyved, mis selle lopuga sobivad */ essa = esimene_komp(tmp); if (sobib_p_t(pref, essa)) { kopeeri_komp(tyvi, essa); kopeeri_komp(lopp, essa->komp_jargmine); sobiv_variant = lisa_ahel(sobivad_variandid, pref_variant); if (!sobiv_variant) return CRASH; if(mrfFlags.Chk(MF_SPELL)) { //ahelad_vabaks(&vahe_variant); //destruktoris return ALL_RIGHT; /* 1. sobiv variant k�lbab */ } } } ahelad_vabaks(&cvahe_variant.ptr); } if (*sobivad_variandid) /* rohkem prefe ei vt */ return ALL_RIGHT; } return ALL_RIGHT; }
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#include <iostream> #include <vector> #include <algorithm> #include <random> using namespace std; struct point { int x, y; point(int tx, int ty) { x = tx; y = ty; } bool operator==(const point& right) const { return x == right.x && y == right.y; } }; struct pass { vector<point> V; int reduce; int turn; pass(vector<point> tV, int treduce, int tturn) { V = tV; reduce = treduce; turn = tturn; } bool operator<(const pass& right) const { return ((reduce - turn)/(int)V.size() ) < ((right.reduce - right.turn)/(int)right.V.size() ); } }; const int infty = 1000000; random_device rd; mt19937 mt(rd()); const int dx[4] = {0, 1, 0, -1}; const int dy[4] = {1, 0, -1, 0}; int A[30][30]; int A_sum = 0; int red_sum = 0; vector<point> result; vector<point> P; int T[1000]; int G[1000]; int reduce; int turn; bool actual = false; int count_sub(int l, int r) { // cerr << "l = " << l << ", r = " << r << endl; int mini = infty; for (auto i = l; i < r; i++) { mini = min(mini, T[i]-G[i]); } for (auto i = l; i < r; i++) { G[i] += mini; } int ans = mini; bool temp[1000]; temp[0] = false; for (auto i = l; i < r; i++) { temp[i-l+1] = (T[i] > G[i]); } temp[r-l+1] = false; bool now = false; int left, right; for (auto i = 0; i < r-l+2; i++) { if (!now && !temp[i]) { continue; } else if (!now && temp[i]) { now = true; left = l+i-1; } else if (now && temp[i]) { continue; } else { now = false; right = l+i-1; ans += count_sub(left, right); } } // cerr << "ans = " << ans << endl; if (actual) { for (auto i = 0; i < mini; i++) { for (auto j = l; j < r; j++) { result.push_back(P[j]); A[P[j].x][P[j].y]--; red_sum++; } } } return ans; } bool count(int r) { for (auto i = 0; i < r; i++) { G[i] = r-1-i; } reduce = 0; for (auto i = 0; i < r; i++) { if (T[i] - G[i] < 0) return false; reduce += T[i] - G[i]; } turn = count_sub(0, r); return true; } void count_test() { int M; cin >> M; for (auto i = 0; i < M; i++) { cin >> T[i]; } if (count(M)) { cerr << "reduce = " << reduce << ", turn = " << turn << endl; } else { cerr << "failed" << endl; } } vector<pass> Passes[30][30]; bool visited[30][30]; bool valid(int i, int j) { return 0 <= i && i < 30 && 0 <= j && j < 30 && !visited[i][j]; } void make_pass(int i, int j) { int M = mt()%5+1; int now_i = i; int now_j = j; vector<point> V; V.push_back(point(now_i, now_j)); for (auto k = 0; k < M-1; k++) { int r = mt()%4; now_i += dx[r]; now_j += dy[r]; if (!valid(now_i, now_j)) return; point tp = point(now_i, now_j); for (auto x : V) { if (tp == x) { return; } } V.push_back(tp); } for (auto i = 0; i < M; i++) { T[i] = A[V[i].x][V[i].y]; } if (count(M)) { Passes[i][j].push_back(pass(V, reduce, turn)); } } void input() { for (auto i = 0; i < 30; i++) { for (auto j = 0; j < 30; j++) { cin >> A[i][j]; A_sum += A[i][j]; } } } void output() { for (auto p : result) { cout << p.x+1 << " " << p.y+1 << endl; } } void solve() { while (A_sum > red_sum) { int maxi = 0; int max_i, max_j; for (auto i = 0; i < 30; i++) { for (auto j = 0; j < 30; j++) { if (A[i][j] > maxi) { maxi = A[i][j]; max_i = i; max_j = j; } visited[i][j] = (A[i][j] == 0); Passes[i][j].clear(); } } int now_i = max_i; int now_j = max_j; for (auto i = 0; i < 2000; i++) { make_pass(now_i, now_j); } sort(Passes[now_i][now_j].begin(), Passes[now_i][now_j].end()); reverse(Passes[now_i][now_j].begin(), Passes[now_i][now_j].end()); actual = true; P = (*(Passes[now_i][now_j].begin())).V; for (auto i = 0; i < (int)P.size(); i++) { T[i] = A[P[i].x][P[i].y]; } count((int)P.size()); actual = false; } } int main() { input(); solve(); output(); }
[ "kazunetakahashi@gmail.com" ]
kazunetakahashi@gmail.com
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/nodemcuscaleTEST/nodemcuscaleTEST.ino
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lucaslovato/arduinolucas
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#include "HX711.h" //avaliando o teste em que o celular moto z play pesa em média 165g /* * teste 1 : * com o valor de 231.15 ele me devolve -98 em média, para o motoz play obs: parafusos continuam não muito presos */ #define HX711_DATA 14 #define HX711_CLK 12 HX711 scale(HX711_DATA, HX711_CLK, 128); ADC_MODE(ADC_VCC); float calibration_factor; float weight; void setup(){ Serial.begin(115200); scale.set_scale(-124.42); scale.tare(); scale.read(); } void loop() { // Serial.println("5s para posicionar o celular"); // for(int i = 5; i >= 0; i--){ // Serial.println(i); // delay(1000); // } // Serial.println("lendo...."); // delay(1000); //para descobrir o peso preciso pegar esse valor que ira printar e dividir pelo peso conhecido (precisa mais precisao) // Serial.println("\n\n"); Serial.println(scale.get_units()); // Serial.println("\n\n"); //------------------------------------------- //testando se está lendo corretamente // Serial.println(scale.get_units(10)); }
[ "thiagobrez@gmail.com" ]
thiagobrez@gmail.com
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/configs/RscDisplaySetupServer.cpp
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pennyworth12345/ContactConfigCompare
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class RscDisplaySetupServer: RscStandardDisplay { idd = 132; onLoad = "[""onLoad"",_this,""RscDisplayHostSettings"",'GUI'] call (uinamespace getvariable 'BIS_fnc_initDisplay')"; onUnload = "[""onUnload"",_this,""RscDisplayHostSettings"",'GUI'] call (uinamespace getvariable 'BIS_fnc_initDisplay')"; scriptName = "RscDisplayHostSettings"; scriptPath = "GUI"; class controls { class ButtonBack: RscButtonMenuCancel { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; text = "Back"; w = "6.25 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (SafezoneX)"; y = "SafezoneY + SafezoneH - (2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))"; }; class ButtonLauncherServerBrowser: RscButtonMenuOK { colorBackground[] = {0.0313726, 0.721569, 0.917647, 1}; h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 168; text = "Server Browser in Launcher"; w = "12.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "safezoneX + SafezoneW - (13.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))"; y = "SafezoneY + SafezoneH - (2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))"; }; class Content: RscControlsGroupNoScrollbars { h = "13.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 2300; w = "31 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "0.5 - 0.5 * 31 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "0.5 - 0.5 * 12 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; class controls { class ButtonContinue: RscButtonMenuOK { colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.13])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.54])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.21])", 1}; h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; text = "Host Server"; w = "15 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "8 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "9.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; class Attributes { align = "center"; color = "#E5E5E5"; font = "PuristaLight"; shadow = "false"; }; class TextPos { bottom = 0; left = "0.25 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; right = 0.005; top = "0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; }; class CA_TextMaxPlayers: CA_TextName { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 1005; text = "Max. players:"; w = "8 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class CA_TextName: RscText { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 1002; style = 1; text = "Name:"; w = "8 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class CA_TextPassword: CA_TextName { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 1006; text = "Password:"; w = "8 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "6.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class CA_TextPort: CA_TextName { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 1004; text = "Port:"; w = "8 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "3.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class CA_TextPrivate: CA_TextName { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 1003; text = "Host:"; w = "8 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class CA_ValueMaxPlayers: RscEdit { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 103; w = "15 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "8 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class CA_ValueName: RscEdit { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 101; w = "15 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "8 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class CA_ValuePassword: RscEdit { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 102; w = "15 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "8 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "6.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class CA_ValuePort: RscEdit { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 105; w = "15 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "8 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "3.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class CA_ValuePrivate: RscXListBox { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 104; w = "15 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "8 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class TextPortWarning: RscStructuredText { colorBackground[] = {0, 0, 0, 0}; h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 106; w = "14 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "9 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "7.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; class Attributes { align = "left"; color = "#ffffff"; font = "RobotoCondensedLight"; shadow = 0; size = 0.8; }; }; class TextUPnP: CA_TextName { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 1007; text = "UPnP:"; w = "8 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class ValueUPnP: RscCheckBox { checked = 0; h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 107; tooltip = "Create a public server behind NAT (UPnP/IGD enabled router is required)."; w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "8 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; y = "8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; }; }; class PlayersName: Title { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 1001; shadow = 0; style = 1; w = "(27.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)) + 0.55*(safezoneW - ((safezoneW / safezoneH) min 1.2))"; x = "safezoneX + (11.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)) + 0.45*(safezoneW - ((safezoneW / safezoneH) min 1.2))"; y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY)"; }; class TabDirectConnect: RscButtonMenuLegacy { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 166; shortcuts[] = {}; text = "Direct Connect"; tooltip = "Connect to the server using its IP address and port."; w = "7.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "16.2 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (SafezoneX)"; y = "2.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY)"; }; class TabQuickPlay: RscButtonMenuLegacy { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 164; text = "Quick Play"; tooltip = "Quickly find the multiplayer game that suits you best."; w = "7.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "1.2 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (SafezoneX)"; y = "2.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY)"; }; class TabServers: RscButtonMenuLegacy { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 165; text = "Servers"; tooltip = "Browse the existing servers."; w = "7.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "8.7 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (SafezoneX)"; y = "2.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY)"; }; class TabSetupServer: RscButtonMenuLegacy { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 167; shortcuts[] = {"0x00050000 + 2"}; text = "Host Server"; tooltip = "Create a new server on Internet or LAN."; w = "7.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; x = "23.7 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (SafezoneX)"; y = "2.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY)"; }; class Title: RscTitle { h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 1000; shadow = 0; style = 0; text = "Server Browser"; w = "(10 * ( ((safezoneW / safezoneH) min 1.2) / 40)) + 0.45*(safezoneW - ((safezoneW / safezoneH) min 1.2))"; x = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (SafezoneX)"; y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY)"; }; }; class controlsBackground { class MainBackground: RscText { colorBackground[] = {0, 0, 0, 0.7}; h = "SafezoneH - (5.3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))"; idc = 1081; w = "SafezoneW - (2 * ( ((safezoneW / safezoneH) min 1.2) / 40))"; x = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (SafezoneX)"; y = "3.2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY)"; }; class TabsBackground: RscText { colorBackground[] = {0, 0, 0, 1}; h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 1082; w = "SafezoneW - (2 * ( ((safezoneW / safezoneH) min 1.2) / 40))"; x = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (SafezoneX)"; y = "safezoneY + (2.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))"; }; class TileGroup: RscControlsGroupNoScrollbars { h = "safezoneH"; idc = 115099; w = "safezoneWAbs"; x = "safezoneXAbs"; y = "safezoneY"; class Controls { class Background: RscText { colorBackground[] = {0, 0, 0, 0.5}; h = "safezoneH"; idc = 114999; w = "safezoneWAbs"; x = 0; y = 0; }; }; }; class TitleBackground: RscText { colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.13])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.54])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.21])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.8])"}; h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; idc = 1080; w = "SafezoneW - (2 * ( ((safezoneW / safezoneH) min 1.2) / 40))"; x = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (SafezoneX)"; y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY)"; }; class Vignette: RscVignette { idc = 114998; }; }; };
[ "pennyworth12345@gmail.com" ]
pennyworth12345@gmail.com
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Kinice/PlyThings
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#include<iostream> using namespace std; int main(){ int h; int m; int s; int n; cin>>n; m = n/60; h = m/60; s = n%60; m = m%60; cout<<h<<":"<<m<<":"<<s; return 0; }
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szp93@126.com
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/Tank Wars-0.8.6/Classes/EnemyTank.h
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joyfish/TowerTD
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#ifndef __ENEMYTANK_H #define __ENEMYTANK_H #include "cocos2d.h" #include "BaseTank.h" using namespace cocos2d; class EnemyTank:public BaseTank{ protected: Vec2 position; //敌方坦克移动 virtual void Enemymove(float t); //敌坦克的智能移动和开火 virtual void update(float t); virtual void playMoveEffect(); void EnemyTestBounding(float t); public: // virtual void move(moverect State);//敌坦克的移动方法 virtual bool initWithSpriteFrameName(std::string name,int hp,int speed,Vec2 position); virtual void fire();//敌坦克的开火方法 virtual void runAnimate(); CREATE_FUNC(EnemyTank); }; #endif
[ "liuthou@163.com" ]
liuthou@163.com
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/FB SDK/MotionController.h
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Hattiwatti/BF3MinimapGenerator
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#ifndef _MotionController_H #define _MotionController_H //#include "../Frostbite_classes.h" namespace fb { class MotionControllerState { Vec2 axis; // this+0x0 bool digitalButtons[0xD]; // this+0x8 }; // fb::MotionControllerState class MotionController { public: virtual void * __vecDelDtor(unsigned int); // V: 0x0 virtual bool init(); // V: 0x4 virtual void preFrameUpdate(float); // V: 0x8 virtual void sample(float); // V: 0xC virtual void sampleBetweenFrames(float); // V: 0x10 virtual void setVibration(float, bool); // V: 0x18 struct MotionControllerState m_state; // this+0x4 struct MotionControllerState m_oldState; // this+0x1C }; }; #endif
[ "Hattiwatti@users.noreply.github.com" ]
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#include <cstdio> #include <cstdlib> using namespace std; int main(){ int n, A[1005], m, q, ans; while(scanf("%d", &n), n){ for(int i = 0; i < n; i++) scanf("%d", &A[i]); ans = A[0] + A[1]; scanf("%d", &m); while(m--){ scanf("%d", &q); for(int i = 0; i < n; i++) for(int j = 0; j < i; j++) if(abs(q-ans) > abs(q-A[i]-A[j])) ans = A[i] + A[j]; printf("%d\n", ans); } } }
[ "sjaiswa2@andrew.cmu.edu" ]
sjaiswa2@andrew.cmu.edu
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#ifndef __SETTINGUI_CALL_FORWARD_DETAIL_DELEGATE_H__ #define __SETTINGUI_CALL_FORWARD_DETAIL_DELEGATE_H__ #include "settinguiaccountbasedelegate.h" class CSettingUICallForwardDetailDelegate : public CSettingUIAccountDelegateBase { public: CSettingUICallForwardDetailDelegate(); virtual ~CSettingUICallForwardDetailDelegate(); static CSettingUIDelegateBase * CreateCallForwardDetailDelegate(); #if IF_SUPPORT_SELECT_CONTACT_INFO public: static void UpdateContactInfo(const yl::string& strContactName, const yl::string& strContactNumber); protected: void UpdateCallforwardData(const yl::string& strContactNumber); virtual bool IsShowDirectorySoftkey(); #endif public: virtual bool ProcessMsgCallBack(int nResult, int nID, void * pExtraData = NULL); virtual CSettingUIPageDataBase * LoadPageData(bool bReLoad = false); virtual bool PageDataFilter(CSettingUIPageDataBase * pPagedata, bool bReload = false); virtual bool SavePageData(CSettingUIPageDataBase * pPageData, bool bBackToPrevious = true, bool bPopHint = true); virtual void GetPagePrivateSoftkey(CArraySoftKeyBarData & vecSoftKey); virtual bool OnSoftkeyAction(int iType, bool bLongPress, int nDataIndex); private: void LoadPrivateData(CSettingUIPageDataBase * pPagedata); int GetTypeById(CSettingUIPageDataBase * pPageData); protected: int m_nForwardType; }; typedef CSettingUICallForwardDetailDelegate * CSettingUICallForwardDetailDelegatePtr; #endif // __SETTINGUI_CALL_FORWARD_DETAIL_DELEGATE_H__
[ "rongxx@yealink.com" ]
rongxx@yealink.com
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#pragma once #include <JuceHeader.h> //============================================================================== /** * */ class WaveVisualiser : public juce::AudioVisualiserComponent { public: WaveVisualiser() : AudioVisualiserComponent(2) { setBufferSize(1 << 7); setSamplesPerBlock(1 << 4); setColours(juce::Colours::black, juce::Colours::red); } private: }; //============================================================================== /** * */ class SineOscillator { public: SineOscillator() {} //... void setFrequency(float frequency, float sampleRate) { auto cyclesPerSample = frequency / sampleRate; angleDelta = cyclesPerSample * juce::MathConstants<float>::twoPi; } forcedinline void updateAngle() noexcept { currentAngle += angleDelta; if (currentAngle >= juce::MathConstants<float>::twoPi) currentAngle -= juce::MathConstants<float>::twoPi; } forcedinline float getNextSample() noexcept { auto currentSample = std::sin(currentAngle); updateAngle(); return currentSample; } private: float currentAngle = 0.0f; float angleDelta = 0.0f; }; class SquareOscillator { public: SquareOscillator() {} //... void setFrequency(float frequency, float sampleRate) { auto cyclesPerSample = frequency / sampleRate; angleDelta = cyclesPerSample * juce::MathConstants<float>::twoPi; } forcedinline void updateAngle() noexcept { currentAngle += angleDelta; if (currentAngle >= juce::MathConstants<float>::twoPi) currentAngle -= juce::MathConstants<float>::twoPi; } forcedinline float getNextSample() noexcept { auto currentSample = std::sin(currentAngle); updateAngle(); return currentSample; } private: float currentAngle = 0.0f; float angleDelta = 0.0f; }; //============================================================================== /** * */ class WavetableOscillator { public: WavetableOscillator(const juce::AudioSampleBuffer& wavetableToUse) : wavetable(wavetableToUse) { //jassert(wavetable.getNumChannels() == 1); tableSize = wavetable.getNumSamples() - 1; } void setFrequency(float frequency, float sampleRate) { auto tableSizeOverSampleRate = (float)wavetable.getNumSamples() / sampleRate; tableDelta = frequency * tableSizeOverSampleRate; //auto tableSizeOverSampleRate = (float)tableSize / sampleRate; //tableDelta = frequency * tableSizeOverSampleRate; } forcedinline float getNextSample() noexcept { auto tableSize = (unsigned int)wavetable.getNumSamples(); auto index0 = (unsigned int)currentIndex; // [6] auto index1 = index0 == (tableSize - 1) ? (unsigned int)0 : index0 + 1; //auto index0 = (unsigned int)currentIndex; //auto index1 = index0 + 1; auto frac = currentIndex - (float)index0; // [7] auto* table = wavetable.getReadPointer(0); // [8] auto value0 = table[index0]; auto value1 = table[index1]; auto currentSample = value0 + frac * (value1 - value0); // [9] if ((currentIndex += tableDelta) > (float)tableSize) // [10] currentIndex -= (float)tableSize; return currentSample; } private: const juce::AudioSampleBuffer& wavetable; float currentIndex = 0.0f; float tableDelta = 0.0f; int tableSize; }; //============================================================================== /* This component lives inside our window, and this is where you should put all your controls and content. */ class MainComponent : public juce::AudioAppComponent, public juce::Button::Listener, public juce::Slider::Listener { public: //============================================================================== MainComponent(); ~MainComponent() override; //============================================================================== void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override; void getNextAudioBlock (const juce::AudioSourceChannelInfo& bufferToFill) override; void releaseResources() override; void buttonClicked(juce::Button* button) override; void sliderValueChanged(juce::Slider* slider) override; //============================================================================== void paint (juce::Graphics& g) override; void resized() override; private: //============================================================================== // Your private member variables go here... /*Output*/ juce::Slider Output_volume_dial; juce::dsp::Gain<float> Output_volume; double Output_level; /*INput*/ juce::Slider VCLPF_inputSelect_dial; int VCLPF_inputSelect_state; /*VCO*/ juce::Slider VCO_frequency_dial; juce::Slider VCO_LFO_ModDepth_dial; juce::Slider VCO_AR_ModDepth_dial; juce::TextButton VCO_sync_toggleButton{}; bool VCO_syncState{ false }; juce::TextButton VCO_ARmod_toggleButton{}; bool VCO_ARmodState{ false }; //... juce::Label cpuUsageLabel; juce::Label cpuUsageText; const unsigned int VCO_tableSize = 1 << 7; // [2] float level = 0.0f; juce::AudioSampleBuffer VCO_waveTable; // [1] juce::OwnedArray<WavetableOscillator> oscillators; double VCO_frequency; WavetableOscillator* VCO_osc; void VCO_createWavetable(); void VCO_setFrequencies(); /*VCLPF*/ juce::Slider VCLPF_cutoffFrequency_dial; juce::Slider VCLPF_resonance_dial; juce::Slider VCLPF_ModDepth_dial; juce::TextButton VCLPF_whiteNoise_toggleButton{}; bool VCLPF_whiteNoiseState{ false }; juce::TextButton VCLPF_LFO_toggleButton{}; bool VCLPF_LFOState{ false }; /*AREG*/ juce::Slider AREG_attack_dial; double AREG_attackValue; juce::Slider AREG_release_dial; double AREG_releaseValue; juce::TextButton AREG_repeat_toggleButton{}; bool AREG_repeat_state{ false }; juce::TextButton AREG_manualGate_toggleButton{}; bool AREG_manualGate_state{ false }; bool AREG_manualGate_lastState{ false }; const unsigned int AREG_tableSize = 1 << 7; juce::AudioSampleBuffer AREG_waveTable; juce::OwnedArray<WavetableOscillator> AREG_oscillators; double AREG_frequency; void AREG_createWavetable(); void AREG_setFrequencies(); double AREG_manualCurrentAngle; double AREG_manualCurrentValue; double AREG_level; double AREG_angleDelta; /*LFO*/ juce::Slider LFO_rate_dial; juce::TextButton LFO_integrate_toggleButton{}; bool LFO_integrate_state{ false }; juce::TextButton LFO_derivate_toggleButton{}; bool LFO_derivate_state{ false }; const unsigned int LFO_tableSize = 1 << 7; double LFO_frequency; double LFO_level; juce::AudioSampleBuffer LFO_waveTable; juce::OwnedArray<WavetableOscillator> LFO_oscillators; void LFO_createWavetable(); void LFO_setFrequencies(); /*VCA*/ juce::TextButton VCA_toggleButton{}; bool VCA_state{ false }; /*POWER*/ juce::TextButton PWR_toggleButton{}; bool PWR_state{ false }; /**/ double samplerate; /*Oscilloscope*/ WaveVisualiser oscilloscope; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainComponent) };
[ "fjpolo@gmail.com" ]
fjpolo@gmail.com
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/* * Copyright (c) 2007-2010 SlimDX Group * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #pragma once #include "Enums.h" namespace SlimDX { namespace Direct3D9 { ref class XFileSaveObject; ref class XFile; ref class XFileData; public ref class XFileEnumerationObject : public ComObject { COMOBJECT(ID3DXFileEnumObject, XFileEnumerationObject); public: XFileData^ GetChild( int id ); XFileData^ GetDataObject( System::Guid id ); XFileData^ GetDataObject( System::String^ name ); property XFile^ File { XFile^ get(); } property System::Int64 ChildCount { System::Int64 get(); } }; } }
[ "gennsou76573@gmail.com" ]
gennsou76573@gmail.com
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/** \copyright * Copyright (c) 2016, Stuart W Baker * All rights reserved * * Redistribution and use in source and binary forms, with or without * modification, are strictly prohibited without written consent. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * \file withrottle/Server.hxx * * This file provides the WiThrottle server objects. * * @author Stuart Baker * @date 17 December 2016 */ #ifndef _WITHROTTLE_SERVER_HXX_ #define _WITHROTTLE_SERVER_HXX_ #include <string> #include <memory> #include "executor/Dispatcher.hxx" #include "executor/Service.hxx" #include "openlcb/TractionThrottle.hxx" #include "utils/socket_listener.hxx" #include "withrottle/Defs.hxx" #include "withrottle/ServerCommand.hxx" #include "withrottle/ServerCommandLoco.hxx" namespace withrottle { /* forward declaration */ class ThrottleFlow; /** WiThrottle server object. */ class Server : public Service { public: /** Constructor. * @param name name of the bus * @param port TCP port to listen for connections on, -1 for default. * @param node reference to the OpenLCB Node that proxies our bus */ Server(const char *name, int port, openlcb::Node *node) : Service(&executor) , executor(name, 0, 2048) , node(node) , listener((port >= 0 || port <= UINT16_MAX) ? port : Defs::DEFAULT_PORT, std::bind(&Server::on_new_connection, this, std::placeholders::_1)) { } /** Destructor. */ ~Server() { listener.shutdown(); } /** Start the server. */ void start() { } private: /** A new throttle connection is made. * @param fd socket descriptor */ void on_new_connection(int fd); /** The executor that will run the WiThrottle flows. */ Executor<1> executor; /** node reference */ openlcb::Node* node; /** listen socket for new connections */ SocketListener listener; /** allow access from ThrottleFlow */ friend class ThrottleFlow; DISALLOW_COPY_AND_ASSIGN(Server); }; /** State flow for handling a throttle instance. */ class ThrottleFlow : public StateFlowBase { public: /** Constructor. * @param service service this flow belongs to * @param fd socket descriptor of throttle connection. * @param node OpenLCB node that proxies our throttles */ ThrottleFlow(Server *server, int fd, openlcb::Node *node); /** Destructor. */ ~ThrottleFlow() { close(fd); command->unref(); } /** Start the service. */ void start() { start_flow(STATE(entry)); } private: /** Parse the incoming data. * @return true if a fully parsed command has been found, else false */ bool parse(); /** Parse the incoming data. */ void parse_command(); /** Parse the incoming data. */ void parse_multi_type(); /** Parse the incoming data. */ void parse_train(); /** Parse the incoming data. * @return true if a fully parsed command has been found, else false */ bool parse_subcommand(); /** Parse the incoming data. */ void parse_multi(); /** Beginning of state flow. * @return next state is data_sent() */ StateFlowBase::Action entry(); /** Data sent successfully. * @return next state is data_received() */ StateFlowBase::Action data_sent(); /** Process read data. * @return next state is data_received() */ StateFlowBase::Action data_received(); /**< OpenLCB throttle instance */ openlcb::TractionThrottle olcbThrottle; /** reference to parent server */ Server *server; string name; /**< name of throttle */ string id; /**< id of throttle */ LocoAddress address; /**< primary locomitve addres */ LocoAddress secondaryAddress; /**< secondary locomotive address */ /** socket descriptor of throttle connection */ int fd; /** read data buffer */ char readRaw[128]; /** agrigate pre-processed stream data */ string data; /** data index for parsing */ size_t dataIndex; /** Current state of parsing the data */ ServerState state; /** Helper for waiting on data from a file descriptor */ StateFlowSelectHelper selectHelper; /** dispatch flow that will handle messages incoming from the cab */ typedef DispatchFlow<Buffer<ThrottleCommand>, 1> CommandDispatchFlow; /** flow responsible for routing incoming messages to handlers. */ CommandDispatchFlow dispatcher; /** throttle command */ Buffer<ThrottleCommand> *command; /** handler for locomotive commands */ ServerCommandLoco serverCommandLoco; /** allow access to private members from class ServerCommandBase */ friend class ServerCommandBase; /** allow access to private members from class ServerCommandLoco */ friend class ServerCommandLoco; }; /* * Server::on_new_connection() */ inline void Server::on_new_connection(int fd) { ThrottleFlow *flow = new ThrottleFlow(this, fd, node); flow->start(); } } /* namespace withrottle */ #endif /* _WITHROTTLE_SERVER_HXX_ */
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#include <iostream> #include <cstring> #include <cstdlib> #include <cstdio> #include <cmath> #include <algorithm> #include <vector> #include <string> #include <map> #include <set> using namespace std; struct Record { int h, m, s; int Y, M, D; void clear() { h = m = s = 0; Y = -1, M = D = 1; } bool read() { return scanf("%d%d%d%d%d%d", &h, &m, &s, &Y, &M, &D) != EOF; } bool same_day(const Record &rec) { return Y == rec.Y && M == rec.M && D == rec.D; } bool in_morning() { if (h == 7) return true; if (h != 8) return false; if (m < 30) return true; return m == 30 && s == 0; } bool in_halfhour() { if (h >= 16 && h <= 20) return true; if (h != 21) return false; if (m < 30) return true; return m == 30 && s == 0; } bool delta_more_than_half_hour(const Record &rec) { int dh = rec.h - h; int dm = rec.m - m; int ds = rec.s - s; dm += dh * 60; ds += dm * 60; return ds >= 30 * 60; } }; int main() { freopen("a.in", "r", stdin); freopen("a.out", "w", stdout); int count_morning = 0, count_halfhour = 0; Record last, cur; last.clear(); while (cur.read()) { if (!cur.in_morning() && !cur.in_halfhour()) continue; if (!last.same_day(cur)) { if (cur.in_morning()) count_morning ++; last = cur; continue; } if (cur.in_halfhour()) if (last.in_morning()) last = cur; else if (last.delta_more_than_half_hour(cur)) { count_halfhour ++; last.clear(); } } count_morning = max(0, 10 - count_morning); count_halfhour = max(0, 20 - count_halfhour); printf("%d %d\n", count_morning, count_halfhour); /* int last_h = 0, last_m = 0, last_s = 0, last_Y = -1, last_M = 1, last_D = 1; int cur_h, cur_m, cur_s, cur_Y, cur_M, cur_D; while (scanf("%d%d%d%d%d%d", &cur_h, &cur_m, &cur_s, &cur_Y, &cur_M, &cur_D) != EOF) if (cur_Y == last_Y && cur_M == last_M && cur_D == last_M) { } else { } */ return 0; }
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chenbk85/SSL
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#pragma once #include <../FrameWork/Core/Action.h> namespace SSL { class ActionBT : public Action { public: static const INT32 ID = EN_ACTION_TYPE::ACTION_BT; public: ActionBT(Entity* entity); ~ActionBT(); public: EN_BEHAVIOR_STATE FindEnemy(); EN_BEHAVIOR_STATE AttackEnemy(); EN_BEHAVIOR_STATE Patrol(); EN_BEHAVIOR_STATE CheckHP(); }; }
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#ifndef __MUTEX_H__ #define __MUTEX_H__ #include <pthread.h> class TMutex { public: TMutex() { pthread_mutex_init(&m_mutex, NULL); } ~TMutex() { pthread_mutex_destroy(&m_mutex); } void Lock() { pthread_mutex_lock(&m_mutex); } void UnLock() { pthread_mutex_unlock(&m_mutex); } pthread_mutex_t* GetMutex() { return &m_mutex; } private: pthread_mutex_t m_mutex; }; class AutoLocker { public: explicit AutoLocker(TMutex* mutex) { m_mutex = mutex; m_mutex->Lock(); } ~AutoLocker() { m_mutex->UnLock(); } private: TMutex* m_mutex; }; class ReadWriteLock { public: ReadWriteLock() { pthread_rwlock_init(&m_lock, NULL); } ~ReadWriteLock() { pthread_rwlock_destroy(&m_lock); } void ReadLock() { pthread_rwlock_rdlock(&m_lock); } void WriteLock() { pthread_rwlock_wrlock(&m_lock); } void UnLock() { pthread_rwlock_unlock(&m_lock); } private: pthread_rwlock_t m_lock; }; class ReadAutoLocker { public: explicit ReadAutoLocker(ReadWriteLock* lock) { m_lock = lock; m_lock->ReadLock(); } ~ReadAutoLocker() { m_lock->UnLock(); } private: ReadWriteLock* m_lock; }; class WriteAutoLocker { public: explicit WriteAutoLocker(ReadWriteLock* lock) { m_lock = lock; m_lock->WriteLock(); } ~WriteAutoLocker() { m_lock->UnLock(); } private: ReadWriteLock* m_lock; }; class SpinLock { public: SpinLock() { pthread_spin_init(&_lock, 0); } ~SpinLock() { pthread_spin_destroy(&_lock); } void Lock() { pthread_spin_lock(&_lock); } void Unlock() { pthread_spin_unlock(&_lock); } private: pthread_spinlock_t _lock; }; class AutoSpinLock { public: explicit AutoSpinLock(SpinLock* spin_lock) : _spin_lock(spin_lock) { if (NULL != _spin_lock) { _spin_lock->Lock(); } } ~AutoSpinLock() { if (NULL != _spin_lock) { _spin_lock->Unlock(); } } private: SpinLock* _spin_lock; }; #endif
[ "lizuorui@126.com" ]
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#include <stdio.h> void foobar(int &n) { n = n + 1; return; } int main() { int k = 6; foobar(k); // printf("foobar(k) = %d, k = %d\n", foobar(k), k); printf("k = %d\n", k); return 0; }
[ "jiawei.she@etas.com" ]
jiawei.she@etas.com
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ConnorSch/HighPerformanceComputing
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// // This file is part of the course materials for AMATH483/583 at the University of Washington, // Spring 2020 // // Licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License // https://creativecommons.org/licenses/by-nc-sa/4.0/ // // Author: Andrew Lumsdaine // #ifndef AMATH583_PAGERANK_HPP #define AMATH583_PAGERANK_HPP #include "COOMatrix.hpp" #include "CSCMatrix.hpp" #include "CSRMatrix.hpp" #include "Timer.hpp" #include "Vector.hpp" #include "amath583.hpp" #include "amath583IO.hpp" #include "amath583sparse.hpp" #include <cassert> #include <cstddef> #include <functional> #include <random> #include <string> #include <vector> template <typename Matrix> Vector pagerank(const Matrix& P, double alpha, double tol = 1.e-4, size_t max_iters = 64, size_t num_threads = 1) { Vector x(P.num_rows(), 1.0); x *= 1.0 / one_norm(x); for (size_t i = 0; i < max_iters; ++i) { Vector y = mult(x, P); // Don't parallelize me y *= alpha; y += (1.0 - alpha) / static_cast<double>(x.num_rows()); if (two_norm(x - y) < tol * two_norm(x)) { std::cout << "Converged in " << i << " iterations" << std::endl; return y; } std::swap(x, y); } return x; } std::vector<size_t> rank(const Vector& x) { using element = std::pair<double, size_t>; std::vector<element> rp(x.num_rows()); for (size_t i = 0; i < x.num_rows(); ++i) { std::get<0>(rp[i]) = x(i); std::get<1>(rp[i]) = i; } std::sort(rp.begin(), rp.end(), [](element& a, element& b) -> bool { return (std::get<0>(a) > std::get<0>(b)); }); std::vector<size_t> r(x.num_rows()); for (size_t i = 0; i < x.num_rows(); ++i) { r[i] = std::get<1>(rp[i]); } return r; } std::vector<std::string> read_labels(const std::string& filename) { std::ifstream input_file(filename); std::vector<std::string> labels; std::string string_input; while (std::getline(input_file, string_input)) { labels.push_back(string_input); } return labels; } #endif // AMATH583_PAGERANK_HPP
[ "schlec2@uw.edu" ]
schlec2@uw.edu
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/Lab3-OOP-Teme/problem5.cpp
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Werstef/Lab-OOP
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#include <iostream> #include <string> using namespace std; class Course { protected: string name_course; string name_profesor; public: void setNameCourse(string name_course){ this->name_course = name_course; } string getNameCourse(){ return this->name_course; } void setNameProf(string name_profesor){ this->name_profesor = name_profesor; } string getNameProf(){ return this->name_profesor; } }; class Student { public: static int number_of_instances; int id; int group; class Course course; Student* next_student = NULL; Student* prev_student; Student() { number_of_instances ++; id = number_of_instances; } Student* createStudent(Student* student) { Student *new_student = new Student(); new_student->prev_student = student; return new_student; } void display_list(Student* student) { while (student->next_student != NULL) { cout << "Student " << student->id << endl; student = student->next_student; } cout << "Student " << student->id << endl; } Student* search_student(int id, Student* student) { while (student->next_student != NULL) { if (student->id == id) { cout << endl <<"Student "<<id<<" has been found"<<endl; return student; } student = student->next_student; } } void delete_student(Student* prev_student) { Student* student_aux = prev_student->next_student; prev_student->next_student = student_aux->next_student; student_aux->next_student->prev_student = prev_student; delete student_aux; } void courseStudents(string course, Student* student) { while (student->next_student != NULL) { if (student->course.getNameCourse() == course) { cout << endl << "Student " << student->id << " takes part in the course " << course; } student = student->next_student; } if (student->course.getNameCourse() == course) { cout << endl << "Student " << student->id << " takes part in the course " << course; } } ~Student(){ number_of_instances --; } }; int Student::number_of_instances = 0; int main () { Student *student1 = new Student(); student1->course.setNameCourse("OOP"); Student *student_aux = new Student(); student1->next_student = student_aux; for (int i = 0; i < 10 - 2; i++) { student_aux->next_student = student1->createStudent(student1); student_aux = student_aux->next_student; } cout << "There are " << Student::number_of_instances << " students in the list" << endl; student1->display_list(student1); student_aux = student1->search_student(3, student1); student_aux->course.setNameCourse("OOP"); student_aux->delete_student(student_aux); cout << endl << "Student 4 has been deleted" << endl; cout << endl << "There are " << Student::number_of_instances << " students in the list" << endl; student1->display_list(student1); student1->courseStudents("OOP", student1); return 0; }
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jesterret/BruteUEGen
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #define WIN32_LEAN_AND_MEAN #include <SDKDDKVer.h> #include <windows.h> #include <Pathcch.h> #include <Psapi.h> #include <functional> #include <algorithm> #include <sstream> #include <string> #include <vector> #include <tuple> #include <map> typedef std::wstring wstr; typedef unsigned long long QWORD; #define SDKGenMaker(EngineMajorVersion, GenMethod) (new EngineMajorVersion##GenMethod##Gen()) #define GetPtr(type, base, offset) (*(type*)(base + offset)) template <typename T> wstr to_wstring(T&& t, std::ios_base& (*f)(std::ios_base&)) { wstringstream oss; oss << f << std::uppercase << t; return oss.str(); } #include "format\format.h" #include "Signature.h" #include "CVars.h" #include "UEGenBase.h" #include "UObject.h" #include "UField.h" #include "UStruct.h" #include "UProperty.h" #include "UFunction.h" #include "UClass.h" #include "UArrayProperty.h" #include "UBoolProperty.h" #include "UByteProperty.h" #include "UClassProperty.h" #include "UDelegateProperty.h" #include "UDoubleProperty.h" #include "UFloatProperty.h" #include "UInterfaceProperty.h" #include "UIntProperty.h" #include "UMapProperty.h" #include "UNameProperty.h" #include "UObjectProperty.h" #include "UPointerProperty.h" #include "UStrProperty.h" #include "UStructProperty.h"
[ "jesterret@gmail.com" ]
jesterret@gmail.com
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/* * OpenMPTL - C++ Microprocessor Template Library * * This program is a derivative representation of a CMSIS System View * Description (SVD) file, and is subject to the corresponding license * (see "Freescale CMSIS-SVD License Agreement.pdf" in the parent directory). * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ //////////////////////////////////////////////////////////////////////// // // Import from CMSIS-SVD: "Freescale/MKV11Z7.svd" // // vendor: Freescale Semiconductor, Inc. // vendorID: Freescale // name: MKV11Z7 // series: Kinetis_V // version: 1.6 // description: MKV11Z7 Freescale Microcontroller // -------------------------------------------------------------------- // // C++ Header file, containing architecture specific register // declarations for use in OpenMPTL. It has been converted directly // from a CMSIS-SVD file. // // https://digint.ch/openmptl // https://github.com/posborne/cmsis-svd // #ifndef ARCH_REG_EWM_HPP_INCLUDED #define ARCH_REG_EWM_HPP_INCLUDED #warning "using untested register declarations" #include <register.hpp> namespace mptl { /** * External Watchdog Monitor */ struct EWM { static constexpr reg_addr_t base_addr = 0x40061000; /** * Control Register */ struct CTRL : public reg< uint8_t, base_addr + 0, rw, 0 > { using type = reg< uint8_t, base_addr + 0, rw, 0 >; using EWMEN = regbits< type, 0, 1 >; /**< EWM enable. */ using ASSIN = regbits< type, 1, 1 >; /**< EWM_in's Assertion State Select. */ using INEN = regbits< type, 2, 1 >; /**< Input Enable. */ using INTEN = regbits< type, 3, 1 >; /**< Interrupt Enable. */ }; /** * Service Register */ struct SERV : public reg< uint8_t, base_addr + 0x1, wo, 0 > { using type = reg< uint8_t, base_addr + 0x1, wo, 0 >; using SERVICE = regbits< type, 0, 8 >; /**< The EWM service mechanism requires the CPU to write two values to the SERV register: a first data byte of 0xB4, followed by a second data byte of 0x2C */ }; /** * Compare Low Register */ struct CMPL : public reg< uint8_t, base_addr + 0x2, rw, 0 > { using type = reg< uint8_t, base_addr + 0x2, rw, 0 >; using COMPAREL = regbits< type, 0, 8 >; /**< To prevent runaway code from changing this field, software should write to this field after a CPU reset even if the (default) minimum service time is required */ }; /** * Compare High Register */ struct CMPH : public reg< uint8_t, base_addr + 0x3, rw, 0xFF > { using type = reg< uint8_t, base_addr + 0x3, rw, 0xFF >; using COMPAREH = regbits< type, 0, 8 >; /**< To prevent runaway code from changing this field, software should write to this field after a CPU reset even if the (default) maximum service time is required */ }; /** * Clock Control Register */ struct CLKCTRL : public reg< uint8_t, base_addr + 0x4, rw, 0 > { using type = reg< uint8_t, base_addr + 0x4, rw, 0 >; using CLKSEL = regbits< type, 0, 2 >; /**< EWM has 4 possible low power clock sources for running EWM counter */ }; /** * Clock Prescaler Register */ struct CLKPRESCALER : public reg< uint8_t, base_addr + 0x5, rw, 0 > { using type = reg< uint8_t, base_addr + 0x5, rw, 0 >; using CLK_DIV = regbits< type, 0, 8 >; /**< Selected low power clock source for running the EWM counter can be prescaled as below */ }; }; } // namespace mptl #endif // ARCH_REG_EWM_HPP_INCLUDED
[ "axel@tty0.ch" ]
axel@tty0.ch
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#ifndef _USERAUTHENTICATION_H_ #define _USERAUTHENTICATION_H_ #include <string> /* * Clase que funciona como autenticador * del usuario, tambien guarada el user_name * en caso de ser necesario para realizar * la autenticacion. Tiene un enum con * los estados del usuario dependiendo el momento */ enum UserState { NOT_AUTHENTICATED = 0, LOGIN_PROVIDED = 1, AUTHENTICATED = 2 }; class serverUserAuthentication { private: UserState state; std::string user_name; public: serverUserAuthentication(); void user(const std::string& user_name); void setState(UserState state); std::string getUser() const; bool checkState(UserState user_state); }; #endif
[ "sandez.jorge@gmail.com" ]
sandez.jorge@gmail.com
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#include "stdafx.h" #include "ServiceD.h" ServiceD::ServiceD(INJECTED_COMPONENT<ServiceC> serviceC) : _serviceC(serviceC) { }
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abhijeetgu/LPMNOIDA11JUNE
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// ElephantWays #include <iostream> using namespace std; int ElephantWays(int i,int j){ // Base case if(i==0 && j==0){ return 1; } // Recursive case int ans=0; // Add all the previous rows and cols for(int k=0;k<=i-1;k++){ ans += ElephantWays(k,j); } for(int k=0;k<=j-1;k++){ ans += ElephantWays(i,k); } return ans; } int main(){ int i,j; cin>>i>>j; cout<<ElephantWays(i,j)<<endl; return 0; }
[ "kartik.mathur10@gmail.com" ]
kartik.mathur10@gmail.com
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/Populating Next Right Pointers in Each Node.cpp
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[]
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Vikalp19041999/LeetCode-solutions
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/* // Definition for a Node. class Node { public: int val; Node* left; Node* right; Node* next; Node() : val(0), left(NULL), right(NULL), next(NULL) {} Node(int _val) : val(_val), left(NULL), right(NULL), next(NULL) {} Node(int _val, Node* _left, Node* _right, Node* _next) : val(_val), left(_left), right(_right), next(_next) {} }; */ class Solution { public: Node* connect(Node* root) { if(root == NULL) { return NULL; } queue<Node*> q; q.push(root); while(!q.empty()) { int size = q.size(); for(int i=0 ; i<size ; i++){ Node* item = q.front(); if(size-1 == i) { item -> next = NULL; } q.pop(); if(size - 1 != i) { item -> next = q.front(); } if(item -> left != NULL) { q.push(item -> left); } if(item -> right != NULL) { q.push(item -> right); } } } return root; } };
[ "vicks548@gmail.com" ]
vicks548@gmail.com
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hahavvv/AlgoStudy
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#include <iostream> #include <string.h> #include <algorithm> using namespace std; int C, n; int arr[500]; int cache[501]; int lis(int start) { int& ret = cache[start + 1]; if (ret != -1) return ret; ret = 1; for (int i = start + 1; i < n; i++) { if (start == -1 || arr[start] < arr[i]) { ret = max(ret, lis(i) + 1); } } return ret; } int main() { scanf("%d", &C); while (C--) { scanf("%d", &n); for (int i = 0; i < n; i++) { scanf("%d", &arr[i]); } memset(cache, -1, sizeof(cache)); printf("%d\n", lis(-1) - 1); } return 0; }
[ "dltmddyd922@naver.com" ]
dltmddyd922@naver.com
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/SDK/SoT_EmissarySecuredLootOnShip_AF_PromptAccessKey_parameters.hpp
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[]
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DDan1l232/SoT-SDK
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#pragma once // Sea of Thieves (2.0.17) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "SoT_EmissarySecuredLootOnShip_AF_PromptAccessKey_classes.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- } #ifdef _MSC_VER #pragma pack(pop) #endif
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/src/filters/parser/mp4splitter/AP4/Source/Core/Ap4RtpHint.cpp
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no_license
leejiarong/DShowFilters2
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/***************************************************************** | | AP4 - RTP Hint Objects | | Copyright 2002-2005 Gilles Boccon-Gibod & Julien Boeuf | | | This file is part of Bento4/AP4 (MP4 Atom Processing Library). | | Unless you have obtained Bento4 under a difference license, | this version of Bento4 is Bento4|GPL. | Bento4|GPL is free software; you can redistribute it and/or modify | it under the terms of the GNU General Public License as published by | the Free Software Foundation; either version 2, or (at your option) | any later version. | | Bento4|GPL is distributed in the hope that it will be useful, | but WITHOUT ANY WARRANTY; without even the implied warranty of | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | GNU General Public License for more details. | | You should have received a copy of the GNU General Public License | along with Bento4|GPL; see the file COPYING. If not, write to the | Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA | 02111-1307, USA. | ****************************************************************/ /*---------------------------------------------------------------------- | includes +---------------------------------------------------------------------*/ #include "Ap4RtpHint.h" #include "Ap4ByteStream.h" #include "Ap4Atom.h" /*---------------------------------------------------------------------- | AP4_RtpSampleData::~AP4_RtpSampleData +---------------------------------------------------------------------*/ AP4_RtpSampleData::~AP4_RtpSampleData() { AP4_List<AP4_RtpPacket>::Item* it = m_Packets.FirstItem(); while (it != NULL) { it->GetData()->Release(); it = it->GetNext(); } } /*---------------------------------------------------------------------- | AP4_RtpSampleData::AP4_RtpSampleData +---------------------------------------------------------------------*/ AP4_RtpSampleData::AP4_RtpSampleData(AP4_ByteStream& stream, AP4_Size size) { // save the start position AP4_Offset start, extra_data_start; stream.Tell(start); AP4_UI16 packet_count; stream.ReadUI16(packet_count); AP4_UI16 reserved; stream.ReadUI16(reserved); // later, check that reserved is 0 // packets for (AP4_UI16 i=0; i<packet_count; i++) { AP4_RtpPacket* packet = new AP4_RtpPacket(stream); m_Packets.Add(packet); } // extra data stream.Tell(extra_data_start); AP4_Size extra_data_size = size - (extra_data_start-start); if (extra_data_size != 0) { m_ExtraData.SetDataSize(extra_data_size); stream.Read(m_ExtraData.UseData(), extra_data_size); } } /*---------------------------------------------------------------------- | AP4_RtpSampleData::GetSize +---------------------------------------------------------------------*/ AP4_Size AP4_RtpSampleData::GetSize() { // packet count and reserved AP4_Size result = 4; // packets AP4_List<AP4_RtpPacket>::Item* it = m_Packets.FirstItem(); while (it != NULL) { result = it->GetData()->GetSize(); it = it->GetNext(); } // extra data result += m_ExtraData.GetDataSize(); return result; } /*---------------------------------------------------------------------- | AP4_RtpSampleData::ToByteStream +---------------------------------------------------------------------*/ AP4_ByteStream* AP4_RtpSampleData::ToByteStream() { // refresh the size AP4_Size size = GetSize(); // create a memory stream AP4_MemoryByteStream* stream = new AP4_MemoryByteStream(size); // write in it AP4_Result result = stream->WriteUI16(static_cast<AP4_UI16>(m_Packets.ItemCount())); if (AP4_FAILED(result)) goto bail; result = stream->WriteUI16(0); // reserved if (AP4_FAILED(result)) goto bail; { AP4_List<AP4_RtpPacket>::Item* it = m_Packets.FirstItem(); while (it != NULL) { result = it->GetData()->Write(*stream); if (AP4_FAILED(result)) goto bail; it = it->GetNext(); } } result = stream->Write(m_ExtraData.GetData(), m_ExtraData.GetDataSize()); if (AP4_FAILED(result)) goto bail; // return return stream; bail: stream->Release(); return NULL; } /*---------------------------------------------------------------------- | AP4_RtpSampleData::AddPacket +---------------------------------------------------------------------*/ AP4_Result AP4_RtpSampleData::AddPacket(AP4_RtpPacket* packet) { packet->AddReference(); return m_Packets.Add(packet); } /*---------------------------------------------------------------------- | AP4_RtpPacket::AP4_RtpPacket +---------------------------------------------------------------------*/ AP4_RtpPacket::AP4_RtpPacket(AP4_Integer relative_time, bool p_bit, bool x_bit, bool m_bit, AP4_UI08 payload_type, AP4_UI16 sequence_seed, AP4_Integer time_stamp_offset /* = 0 */, bool bframe_flag /* = false */, bool repeat_flag /* = false */) : m_ReferenceCount(1), m_RelativeTime(relative_time), m_PBit(p_bit), m_XBit(x_bit), m_MBit(m_bit), m_PayloadType(payload_type), m_SequenceSeed(sequence_seed), m_TimeStampOffset(time_stamp_offset), m_BFrameFlag(bframe_flag), m_RepeatFlag(repeat_flag) {} /*---------------------------------------------------------------------- | AP4_RtpPacket::AP4_RtpPacket +---------------------------------------------------------------------*/ AP4_RtpPacket::AP4_RtpPacket(AP4_ByteStream& stream) : m_ReferenceCount(1), m_TimeStampOffset(0) { AP4_UI08 octet; // relative time AP4_UI32 relative_time; stream.ReadUI32(relative_time); m_RelativeTime = relative_time; // pbit and xbit stream.ReadUI08(octet); m_PBit = (octet & 0x20) != 0; m_XBit = (octet & 0x10) != 0; // mbit and payload type stream.ReadUI08(octet); m_MBit = (octet & 0x80) != 0; m_PayloadType = octet & 0x7F; // sequence seed stream.ReadUI16(m_SequenceSeed); // extra, bframe and repeat flags stream.ReadUI08(octet); stream.ReadUI08(octet); // repeat on purpose bool extra_flag = (octet & 0x04) != 0; // bframe and repeat flags m_BFrameFlag = (octet & 0x02) != 0; m_RepeatFlag = (octet & 0x01) != 0; // constructor count AP4_UI16 constructor_count; stream.ReadUI16(constructor_count); // parse the packet extra data if (extra_flag) { // read the length AP4_UI32 extra_length; stream.ReadUI32(extra_length); // check it if (extra_length < 4) throw AP4_Exception(AP4_ERROR_INVALID_RTP_PACKET_EXTRA_DATA); // now read the entries extra_length -= 4; while (extra_length > 0) { AP4_UI32 entry_length; AP4_UI32 entry_tag; stream.ReadUI32(entry_length); stream.ReadUI32(entry_tag); // check the entry if (entry_length < 8) { throw AP4_Exception(AP4_ERROR_INVALID_RTP_PACKET_EXTRA_DATA); } // parse the single entry that's currently defined in the spec if (entry_tag == AP4_ATOM_TYPE('r','t','p','o') && entry_length == 12) { AP4_UI32 time_stamp_offset; stream.ReadUI32(time_stamp_offset); m_TimeStampOffset = time_stamp_offset; } else { // ignore it AP4_Offset cur_pos; stream.Tell(cur_pos); stream.Seek(cur_pos + entry_length - 8); // 8 = length + tag } extra_length -= entry_length; } } // constructors for (AP4_UI16 i=0; i<constructor_count; i++) { AP4_RtpConstructor* constructor = NULL; AP4_RtpConstructorFactory::CreateConstructorFromStream(stream, constructor); m_Constructors.Add(constructor); } } /*---------------------------------------------------------------------- | AP4_RtpPacket::AP4_RtpPacket +---------------------------------------------------------------------*/ AP4_RtpPacket::~AP4_RtpPacket() { AP4_List<AP4_RtpConstructor>::Item* it = m_Constructors.FirstItem(); while (it != NULL) { it->GetData()->Release(); it = it->GetNext(); } } /*---------------------------------------------------------------------- | AP4_RtpPacket::AddReference +---------------------------------------------------------------------*/ void AP4_RtpPacket::AddReference() { m_ReferenceCount++; } /*---------------------------------------------------------------------- | AP4_RtpPacket::Release +---------------------------------------------------------------------*/ void AP4_RtpPacket::Release() { if (--m_ReferenceCount == 0) { delete this; } } /*---------------------------------------------------------------------- | AP4_RtpPacket::GetSize +---------------------------------------------------------------------*/ AP4_Size AP4_RtpPacket::GetSize() { AP4_Size result = 12 + (m_TimeStampOffset != 0)?16:0; result += m_Constructors.ItemCount() * AP4_RTP_CONSTRUCTOR_SIZE; return result; } /*---------------------------------------------------------------------- | AP4_RtpPacket::Write +---------------------------------------------------------------------*/ AP4_Result AP4_RtpPacket::Write(AP4_ByteStream& stream) { // check the payload type if (m_PayloadType > 128) return AP4_FAILURE; // now write AP4_Result result = stream.WriteUI32(m_RelativeTime); if (AP4_FAILED(result)) return result; result = stream.WriteUI08(0x80 | m_PBit << 5 | m_XBit << 4); if (AP4_FAILED(result)) return result; result = stream.WriteUI08(m_MBit << 7 | m_PayloadType); if (AP4_FAILED(result)) return result; result = stream.WriteUI16(m_SequenceSeed); if (AP4_FAILED(result)) return result; result = stream.WriteUI08(0); if (AP4_FAILED(result)) return result; // deal with extra flag bool extra_flag = m_TimeStampOffset != 0; result = stream.WriteUI08(0x00 | extra_flag << 2 | m_BFrameFlag << 1 | m_RepeatFlag << 0); if (AP4_FAILED(result)) return result; // constructor count result = stream.WriteUI16(static_cast<AP4_UI16>(m_Constructors.ItemCount())); // write extra data if (extra_flag) { // extra_length result = stream.WriteUI32(16); // 4 (extra_length) + 12 (rtpo atom) if (AP4_FAILED(result)) return result; // rtpo atom result = stream.WriteUI32(12); // size if (AP4_FAILED(result)) return result; result = stream.WriteUI32(AP4_ATOM_TYPE('r','t','p','o')); if (AP4_FAILED(result)) return result; result = stream.WriteUI32(m_TimeStampOffset); if (AP4_FAILED(result)) return result; } // constructors AP4_List<AP4_RtpConstructor>::Item* it = m_Constructors.FirstItem(); while (it != NULL) { result = it->GetData()->Write(stream); if (AP4_FAILED(result)) return result; it = it->GetNext(); } return result; } /*---------------------------------------------------------------------- | AP4_RtpPacket::AddConstructor +---------------------------------------------------------------------*/ AP4_Result AP4_RtpPacket::AddConstructor(AP4_RtpConstructor* constructor) { constructor->AddReference(); return m_Constructors.Add(constructor); } /*---------------------------------------------------------------------- | AP4_RtpConstructor::GetConstructedDataSize +---------------------------------------------------------------------*/ AP4_Size AP4_RtpPacket::GetConstructedDataSize() { // header + ssrc AP4_Size size = 12; // constructed data from constructors AP4_List<AP4_RtpConstructor>::Item* constructors_it = m_Constructors.FirstItem(); while (constructors_it != NULL) { size += constructors_it->GetData()->GetConstructedDataSize(); constructors_it = constructors_it->GetNext(); } return size; } /*---------------------------------------------------------------------- | AP4_RtpConstructor::AddReference +---------------------------------------------------------------------*/ void AP4_RtpConstructor::AddReference() { m_ReferenceCount++; } /*---------------------------------------------------------------------- | AP4_RtpConstructor::Release +---------------------------------------------------------------------*/ void AP4_RtpConstructor::Release() { if (--m_ReferenceCount == 0) { delete this; } } /*---------------------------------------------------------------------- | AP4_RtpConstructor::Write +---------------------------------------------------------------------*/ AP4_Result AP4_RtpConstructor::Write(AP4_ByteStream& stream) { AP4_Result result = stream.WriteUI08(m_Type); if (AP4_FAILED(result)) return result; return DoWrite(stream); } /*---------------------------------------------------------------------- | AP4_NoopRtpConstructor::AP4_NoopRtpConstructor +---------------------------------------------------------------------*/ AP4_NoopRtpConstructor::AP4_NoopRtpConstructor(AP4_ByteStream& stream) : AP4_RtpConstructor(AP4_RTP_CONSTRUCTOR_TYPE_NOOP) { AP4_Offset cur_offset; stream.Tell(cur_offset); stream.Seek(cur_offset+15); } /*---------------------------------------------------------------------- | AP4_NoopRtpConstructor::DoWrite +---------------------------------------------------------------------*/ AP4_Result AP4_NoopRtpConstructor::DoWrite(AP4_ByteStream& stream) { AP4_UI08 pad[15]; return stream.Write(pad, sizeof(pad)); } /*---------------------------------------------------------------------- | AP4_ImmediateRtpConstructor::AP4_ImmediateRtpConstructor +---------------------------------------------------------------------*/ AP4_ImmediateRtpConstructor::AP4_ImmediateRtpConstructor(const AP4_DataBuffer& data) : AP4_RtpConstructor(AP4_RTP_CONSTRUCTOR_TYPE_IMMEDIATE), m_Data(data) {} /*---------------------------------------------------------------------- | AP4_ImmediateRtpConstructor::AP4_ImmediateRtpConstructor +---------------------------------------------------------------------*/ AP4_ImmediateRtpConstructor::AP4_ImmediateRtpConstructor(AP4_ByteStream& stream) : AP4_RtpConstructor(AP4_RTP_CONSTRUCTOR_TYPE_IMMEDIATE) { AP4_Offset cur_offset; stream.Tell(cur_offset); // data AP4_UI08 data_size; stream.ReadUI08(data_size); m_Data.SetDataSize(data_size); stream.Read(m_Data.UseData(), data_size); // reposition the stream stream.Seek(cur_offset+15); } /*---------------------------------------------------------------------- | AP4_ImmediateRtpConstructor::DoWrite +---------------------------------------------------------------------*/ AP4_Result AP4_ImmediateRtpConstructor::DoWrite(AP4_ByteStream& stream) { // first check that the data is not too large if (m_Data.GetDataSize() > 14) return AP4_FAILURE; // now write AP4_Result result = stream.WriteUI08(static_cast<AP4_UI08>(m_Data.GetDataSize())); if (AP4_FAILED(result)) return result; result = stream.Write(m_Data.GetData(), m_Data.GetDataSize()); if (AP4_FAILED(result)) return result; // pad AP4_Byte pad[14]; return stream.Write(pad, sizeof(pad)-m_Data.GetDataSize()); } /*---------------------------------------------------------------------- | AP4_SampleRtpConstructor::AP4_SampleRtpConstructor +---------------------------------------------------------------------*/ AP4_SampleRtpConstructor::AP4_SampleRtpConstructor(AP4_UI08 track_ref_index, AP4_UI16 length, AP4_UI32 sample_num, AP4_UI32 sample_offset) : AP4_RtpConstructor(AP4_RTP_CONSTRUCTOR_TYPE_SAMPLE), m_TrackRefIndex(track_ref_index), m_Length(length), m_SampleNum(sample_num), m_SampleOffset(sample_offset) {} /*---------------------------------------------------------------------- | AP4_SampleRtpConstructor::AP4_SampleRtpConstructor +---------------------------------------------------------------------*/ AP4_SampleRtpConstructor::AP4_SampleRtpConstructor(AP4_ByteStream& stream) : AP4_RtpConstructor(AP4_RTP_CONSTRUCTOR_TYPE_SAMPLE) { // offset AP4_Offset cur_offset; stream.Tell(cur_offset); // data stream.ReadUI08(m_TrackRefIndex); stream.ReadUI16(m_Length); stream.ReadUI32(m_SampleNum); stream.ReadUI32(m_SampleOffset); // reposition the stream stream.Seek(cur_offset+15); } /*---------------------------------------------------------------------- | AP4_SampleRtpConstructor::DoWrite +---------------------------------------------------------------------*/ AP4_Result AP4_SampleRtpConstructor::DoWrite(AP4_ByteStream& stream) { AP4_Result result = stream.WriteUI08(m_TrackRefIndex); if (AP4_FAILED(result)) return result; result = stream.WriteUI16(m_Length); if (AP4_FAILED(result)) return result; result = stream.WriteUI32(m_SampleNum); if (AP4_FAILED(result)) return result; result = stream.WriteUI32(m_SampleOffset); if (AP4_FAILED(result)) return result; result = stream.WriteUI16(1); // bytes per block if (AP4_FAILED(result)) return result; return stream.WriteUI16(1); // samples per block } /*---------------------------------------------------------------------- | AP4_SampleDescRtpConstructor::AP4_SampleDescRtpConstructor +---------------------------------------------------------------------*/ AP4_SampleDescRtpConstructor::AP4_SampleDescRtpConstructor(AP4_UI08 track_ref_index, AP4_UI16 length, AP4_UI32 sample_desc_index, AP4_UI32 sample_desc_offset) : AP4_RtpConstructor(AP4_RTP_CONSTRUCTOR_TYPE_SAMPLE_DESC), m_TrackRefIndex(track_ref_index), m_Length(length), m_SampleDescIndex(sample_desc_index), m_SampleDescOffset(sample_desc_offset) {} /*---------------------------------------------------------------------- | AP4_SampleDescRtpConstructor::AP4_SampleDescRtpConstructor +---------------------------------------------------------------------*/ AP4_SampleDescRtpConstructor::AP4_SampleDescRtpConstructor(AP4_ByteStream& stream) : AP4_RtpConstructor(AP4_RTP_CONSTRUCTOR_TYPE_SAMPLE_DESC) { // offset AP4_Offset cur_offset; stream.Tell(cur_offset); // data stream.ReadUI08(m_TrackRefIndex); stream.ReadUI16(m_Length); stream.ReadUI32(m_SampleDescIndex); stream.ReadUI32(m_SampleDescOffset); // reposition the stream stream.Seek(cur_offset+15); } /*---------------------------------------------------------------------- | AP4_SampleDescRtpConstructor::DoWrite +---------------------------------------------------------------------*/ AP4_Result AP4_SampleDescRtpConstructor::DoWrite(AP4_ByteStream& stream) { AP4_Result result = stream.WriteUI08(m_TrackRefIndex); if (AP4_FAILED(result)) return result; result = stream.WriteUI16(m_Length); if (AP4_FAILED(result)) return result; result = stream.WriteUI32(m_SampleDescIndex); if (AP4_FAILED(result)) return result; result = stream.WriteUI32(m_SampleDescOffset); if (AP4_FAILED(result)) return result; return stream.WriteUI32(0); // reserved } /*---------------------------------------------------------------------- | AP4_RtpConstructorFactory::CreateConstructorFromStream +---------------------------------------------------------------------*/ AP4_Result AP4_RtpConstructorFactory::CreateConstructorFromStream(AP4_ByteStream& stream, AP4_RtpConstructor*& constructor) { // read the first byte (type) AP4_RtpConstructor::Type type; AP4_Result result = stream.ReadUI08(type); if (AP4_FAILED(result)) return result; switch(type) { case AP4_RTP_CONSTRUCTOR_TYPE_NOOP: constructor = new AP4_NoopRtpConstructor(stream); break; case AP4_RTP_CONSTRUCTOR_TYPE_IMMEDIATE: constructor = new AP4_ImmediateRtpConstructor(stream); break; case AP4_RTP_CONSTRUCTOR_TYPE_SAMPLE: constructor = new AP4_SampleRtpConstructor(stream); break; case AP4_RTP_CONSTRUCTOR_TYPE_SAMPLE_DESC: constructor = new AP4_SampleDescRtpConstructor(stream); break; default: return AP4_ERROR_INVALID_RTP_CONSTRUCTOR_TYPE; } return AP4_SUCCESS; }
[ "leejiarong@gmail.com" ]
leejiarong@gmail.com
691ec39e7fd029002f303761510e7c1388f6e202
7b6e927d42ad155d8b827c345c2b2dffa7bd003b
/library/view/widget/widget.cpp
344f2554f62ab6b10a7eb821ad500bb078cb3524
[]
no_license
wang70937/x-framework
d6b06a2910728bdfc219c9d1d166a71ce2c8233c
ccd772cfc28e724382800a30101e1f8c0e6bcde8
refs/heads/master
2021-01-24T09:18:01.883650
2016-09-29T01:47:20
2016-09-29T01:47:20
69,445,984
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#include "widget.h" #include "base/logging.h" #include "base/message_loop.h" #include "base/utf_string_conversions.h" #include "ui_base/compositor/compositor.h" #include "ui_base/compositor/layer.h" #include "ui_base/l10n/l10n_font_util.h" #include "ui_base/resource/resource_bundle.h" #include "default_theme_provider.h" #include "native_widget.h" #include "native_widget_private.h" #include "root_view.h" #include "tooltip_manager.h" #include "view/controls/menu/menu_controller.h" #include "view/focus/focus_manager.h" #include "view/focus/focus_manager_factory.h" #include "view/focus/widget_focus_manager.h" #include "view/focus/view_storage.h" #include "view/ime/input_method_win.h" #include "view/view_delegate.h" #include "view/window/custom_frame_view.h" #include "widget_delegate.h" namespace { // Set to true if a pure Views implementation is preferred bool use_pure_views = false; // True to enable debug paint that indicates where to be painted. bool debug_paint = false; } namespace view { // This class is used to keep track of the event a Widget is processing, and // restore any previously active event afterwards. class ScopedEvent { public: ScopedEvent(Widget* widget, const Event& event) : widget_(widget), event_(&event) { widget->event_stack_.push(this); } ~ScopedEvent() { if(widget_) { widget_->event_stack_.pop(); } } void reset() { widget_ = NULL; } const Event* event() { return event_; } private: Widget* widget_; const Event* event_; DISALLOW_COPY_AND_ASSIGN(ScopedEvent); }; // A default implementation of WidgetDelegate, used by Widget when no // WidgetDelegate is supplied. class DefaultWidgetDelegate : public WidgetDelegate { public: DefaultWidgetDelegate(Widget* widget, const Widget::InitParams& params) : widget_(widget), can_activate_(params.type != Widget::InitParams::TYPE_POPUP) {} virtual ~DefaultWidgetDelegate() {} // Overridden from WidgetDelegate: virtual void DeleteDelegate() { delete this; } virtual Widget* GetWidget() { return widget_; } virtual const Widget* GetWidget() const { return widget_; } virtual bool CanActivate() const { return can_activate_; } private: Widget* widget_; bool can_activate_; DISALLOW_COPY_AND_ASSIGN(DefaultWidgetDelegate); }; //////////////////////////////////////////////////////////////////////////////// // Widget, InitParams: Widget::InitParams::InitParams() : type(TYPE_WINDOW), delegate(NULL), child(false), transient(false), transparent(false), accept_events(true), can_activate(true), keep_on_top(false), ownership(NATIVE_WIDGET_OWNS_WIDGET), mirror_origin_in_rtl(false), has_dropshadow(false), show_state(ui::SHOW_STATE_DEFAULT), double_buffer(false), parent(NULL), parent_widget(NULL), native_widget(NULL), top_level(false) {} Widget::InitParams::InitParams(Type type) : type(type), delegate(NULL), child(type == TYPE_CONTROL), transient(type==TYPE_POPUP || type==TYPE_MENU), transparent(false), accept_events(true), can_activate(type!=TYPE_POPUP && type!=TYPE_MENU), keep_on_top(type == TYPE_MENU), ownership(NATIVE_WIDGET_OWNS_WIDGET), mirror_origin_in_rtl(false), has_dropshadow(false), show_state(ui::SHOW_STATE_DEFAULT), double_buffer(false), parent(NULL), parent_widget(NULL), native_widget(NULL), top_level(false) {} //////////////////////////////////////////////////////////////////////////////// // Widget, public: // static Widget::InitParams Widget::WindowInitParams() { return InitParams(InitParams::TYPE_WINDOW); } Widget::Widget() : is_mouse_button_pressed_(false), last_mouse_event_was_move_(false), native_widget_(NULL), widget_delegate_(NULL), non_client_view_(NULL), dragged_view_(NULL), event_stack_(), ownership_(InitParams::NATIVE_WIDGET_OWNS_WIDGET), is_secondary_widget_(true), frame_type_(FRAME_TYPE_DEFAULT), disable_inactive_rendering_(false), widget_closed_(false), saved_show_state_(ui::SHOW_STATE_DEFAULT), minimum_size_(100, 100), focus_on_creation_(true), is_top_level_(false), native_widget_initialized_(false) {} Widget::~Widget() { while(!event_stack_.empty()) { event_stack_.top()->reset(); event_stack_.pop(); } DestroyRootView(); if(ownership_ == InitParams::WIDGET_OWNS_NATIVE_WIDGET) { delete native_widget_; } } // static Widget* Widget::CreateWindow(WidgetDelegate* delegate) { return CreateWindowWithParentAndBounds(delegate, NULL, gfx::Rect()); } // static Widget* Widget::CreateWindowWithParent(WidgetDelegate* delegate, HWND parent) { return CreateWindowWithParentAndBounds(delegate, parent, gfx::Rect()); } // static Widget* Widget::CreateWindowWithBounds(WidgetDelegate* delegate, const gfx::Rect& bounds) { return CreateWindowWithParentAndBounds(delegate, NULL, bounds); } // static Widget* Widget::CreateWindowWithParentAndBounds(WidgetDelegate* delegate, HWND parent, const gfx::Rect& bounds) { Widget* widget = new Widget; Widget::InitParams params; params.delegate = delegate; params.parent = parent; params.bounds = bounds; widget->Init(params); return widget; } // static void Widget::SetPureViews(bool pure) { use_pure_views = pure; } // static bool Widget::IsPureViews() { return use_pure_views; } // static Widget* Widget::GetWidgetForNativeView(HWND native_view) { internal::NativeWidgetPrivate* native_widget = internal::NativeWidgetPrivate::GetNativeWidgetForNativeView(native_view); return native_widget ? native_widget->GetWidget() : NULL; } // static Widget* Widget::GetWidgetForNativeWindow(HWND native_window) { internal::NativeWidgetPrivate* native_widget = internal::NativeWidgetPrivate::GetNativeWidgetForNativeWindow( native_window); return native_widget ? native_widget->GetWidget() : NULL; } // static Widget* Widget::GetTopLevelWidgetForNativeView(HWND native_view) { internal::NativeWidgetPrivate* native_widget = internal::NativeWidgetPrivate::GetTopLevelNativeWidget(native_view); return native_widget ? native_widget->GetWidget() : NULL; } // static void Widget::GetAllChildWidgets(HWND native_view, Widgets* children) { internal::NativeWidgetPrivate::GetAllChildWidgets(native_view, children); } // static void Widget::ReparentNativeView(HWND native_view, HWND new_parent) { internal::NativeWidgetPrivate::ReparentNativeView(native_view, new_parent); } // static int Widget::GetLocalizedContentsWidth(int col_resource_id) { return ui::GetLocalizedContentsWidthForFont(col_resource_id, ui::ResourceBundle::GetSharedInstance().GetFont(ui::ResourceBundle::BaseFont)); } // static int Widget::GetLocalizedContentsHeight(int row_resource_id) { return ui::GetLocalizedContentsHeightForFont(row_resource_id, ui::ResourceBundle::GetSharedInstance().GetFont(ui::ResourceBundle::BaseFont)); } // static gfx::Size Widget::GetLocalizedContentsSize(int col_resource_id, int row_resource_id) { return gfx::Size(GetLocalizedContentsWidth(col_resource_id), GetLocalizedContentsHeight(row_resource_id)); } // static void Widget::SetDebugPaintEnabled(bool enabled) { debug_paint = enabled; } // static bool Widget::IsDebugPaintEnabled() { return debug_paint; } void Widget::Init(const InitParams& params) { is_top_level_ = params.top_level || (!params.child && params.type!=InitParams::TYPE_CONTROL && params.type!=InitParams::TYPE_TOOLTIP); widget_delegate_ = params.delegate ? params.delegate : new DefaultWidgetDelegate(this, params); ownership_ = params.ownership; native_widget_ = params.native_widget ? params.native_widget->AsNativeWidgetPrivate() : internal::NativeWidgetPrivate::CreateNativeWidget(this); GetRootView(); default_theme_provider_.reset(new DefaultThemeProvider); if(params.type == InitParams::TYPE_MENU) { is_mouse_button_pressed_ = internal::NativeWidgetPrivate::IsMouseButtonDown(); } native_widget_->InitNativeWidget(params); if(params.type == InitParams::TYPE_WINDOW) { non_client_view_ = new NonClientView; non_client_view_->SetFrameView(CreateNonClientFrameView()); // Create the ClientView, add it to the NonClientView and add the // NonClientView to the RootView. This will cause everything to be parented. non_client_view_->set_client_view(widget_delegate_->CreateClientView(this)); SetContentsView(non_client_view_); SetInitialBounds(params.bounds); if(params.show_state == ui::SHOW_STATE_MAXIMIZED) { Maximize(); } else if(params.show_state == ui::SHOW_STATE_MINIMIZED) { Minimize(); } UpdateWindowTitle(); } native_widget_initialized_ = true; } // Unconverted methods (see header) -------------------------------------------- HWND Widget::GetNativeView() const { return native_widget_->GetNativeView(); } HWND Widget::GetNativeWindow() const { return native_widget_->GetNativeWindow(); } void Widget::AddObserver(Widget::Observer* observer) { observers_.AddObserver(observer); } void Widget::RemoveObserver(Widget::Observer* observer) { observers_.RemoveObserver(observer); } bool Widget::HasObserver(Widget::Observer* observer) { return observers_.HasObserver(observer); } bool Widget::GetAccelerator(int cmd_id, ui::Accelerator* accelerator) { return false; } void Widget::ViewHierarchyChanged(bool is_add, View* parent, View* child) { if(!is_add) { if(child == dragged_view_) { dragged_view_ = NULL; } FocusManager* focus_manager = GetFocusManager(); if(focus_manager) { focus_manager->ViewRemoved(child); } ViewStorage::GetInstance()->ViewRemoved(child); native_widget_->ViewRemoved(child); } } void Widget::NotifyNativeViewHierarchyChanged(bool attached, HWND native_view) { if(!attached) { FocusManager* focus_manager = GetFocusManager(); // We are being removed from a window hierarchy. Treat this as // the root_view_ being removed. if(focus_manager) { focus_manager->ViewRemoved(root_view_.get()); } } root_view_->NotifyNativeViewHierarchyChanged(attached, native_view); } // Converted methods (see header) ---------------------------------------------- Widget* Widget::GetTopLevelWidget() { return const_cast<Widget*>( const_cast<const Widget*>(this)->GetTopLevelWidget()); } const Widget* Widget::GetTopLevelWidget() const { // GetTopLevelNativeWidget doesn't work during destruction because // property is gone after gobject gets deleted. Short circuit here // for toplevel so that InputMethod can remove itself from // focus manager. if(is_top_level()) { return this; } return native_widget_->GetTopLevelWidget(); } void Widget::SetContentsView(View* view) { root_view_->SetContentsView(view); } View* Widget::GetContentsView() { return root_view_->GetContentsView(); } gfx::Rect Widget::GetWindowScreenBounds() const { return native_widget_->GetWindowScreenBounds(); } gfx::Rect Widget::GetClientAreaScreenBounds() const { return native_widget_->GetClientAreaScreenBounds(); } gfx::Rect Widget::GetRestoredBounds() const { return native_widget_->GetRestoredBounds(); } void Widget::SetBounds(const gfx::Rect& bounds) { native_widget_->SetBounds(bounds); } void Widget::SetSize(const gfx::Size& size) { native_widget_->SetSize(size); } void Widget::SetBoundsConstrained(const gfx::Rect& bounds, Widget* other_widget) { native_widget_->SetBoundsConstrained(bounds, other_widget); } void Widget::MoveAboveWidget(Widget* widget) { native_widget_->MoveAbove(widget->GetNativeView()); } void Widget::MoveAbove(HWND native_view) { native_widget_->MoveAbove(native_view); } void Widget::MoveToTop() { native_widget_->MoveToTop(); } void Widget::SetShape(HRGN shape) { native_widget_->SetShape(shape); } void Widget::Close() { if(widget_closed_) { // It appears we can hit this code path if you close a modal dialog then // close the last browser before the destructor is hit, which triggers // invoking Close again. return; } bool can_close = true; if(non_client_view_) { can_close = non_client_view_->CanClose(); } if(can_close) { SaveWindowPlacement(); // During tear-down the top-level focus manager becomes unavailable to // GTK tabbed panes and their children, so normal deregistration via // |FormManager::ViewRemoved()| calls are fouled. We clear focus here // to avoid these redundant steps and to avoid accessing deleted views // that may have been in focus. if(is_top_level() && focus_manager_.get()) { focus_manager_->SetFocusedView(NULL); } native_widget_->Close(); widget_closed_ = true; } } void Widget::CloseNow() { native_widget_->CloseNow(); } void Widget::EnableClose(bool enable) { if(non_client_view_) { non_client_view_->EnableClose(enable); } native_widget_->EnableClose(enable); } void Widget::Show() { if(non_client_view_) { if(saved_show_state_==ui::SHOW_STATE_MAXIMIZED && !initial_restored_bounds_.IsEmpty()) { native_widget_->ShowMaximizedWithBounds(initial_restored_bounds_); } else { native_widget_->ShowWithWindowState(saved_show_state_); } // |saved_show_state_| only applies the first time the window is shown. // If we don't reset the value the window may be shown maximized every time // it is subsequently shown after being hidden. saved_show_state_ = ui::SHOW_STATE_NORMAL; } else { native_widget_->Show(); } } void Widget::Hide() { native_widget_->Hide(); } void Widget::ShowInactive() { // If this gets called with saved_show_state_ == ui::SHOW_STATE_MAXIMIZED, // call SetBounds()with the restored bounds to set the correct size. This // normally should not happen, but if it does we should avoid showing unsized // windows. if(saved_show_state_==ui::SHOW_STATE_MAXIMIZED && !initial_restored_bounds_.IsEmpty()) { SetBounds(initial_restored_bounds_); saved_show_state_ = ui::SHOW_STATE_NORMAL; } native_widget_->ShowWithWindowState(ui::SHOW_STATE_INACTIVE); } void Widget::Activate() { native_widget_->Activate(); } void Widget::Deactivate() { native_widget_->Deactivate(); } bool Widget::IsActive() const { return native_widget_->IsActive(); } void Widget::DisableInactiveRendering() { disable_inactive_rendering_ = true; non_client_view_->DisableInactiveRendering(disable_inactive_rendering_); } void Widget::SetAlwaysOnTop(bool on_top) { native_widget_->SetAlwaysOnTop(on_top); } void Widget::Maximize() { native_widget_->Maximize(); } void Widget::Minimize() { native_widget_->Minimize(); } void Widget::Restore() { native_widget_->Restore(); } bool Widget::IsMaximized() const { return native_widget_->IsMaximized(); } bool Widget::IsMinimized() const { return native_widget_->IsMinimized(); } void Widget::SetFullscreen(bool fullscreen) { native_widget_->SetFullscreen(fullscreen); } bool Widget::IsFullscreen() const { return native_widget_->IsFullscreen(); } void Widget::SetOpacity(unsigned char opacity) { native_widget_->SetOpacity(opacity); } void Widget::SetUseDragFrame(bool use_drag_frame) { native_widget_->SetUseDragFrame(use_drag_frame); } View* Widget::GetRootView() { if(!root_view_.get()) { // First time the root view is being asked for, create it now. root_view_.reset(CreateRootView()); } return root_view_.get(); } const View* Widget::GetRootView() const { return root_view_.get(); } bool Widget::IsVisible() const { return native_widget_->IsVisible(); } bool Widget::IsAccessibleWidget() const { return native_widget_->IsAccessibleWidget(); } ui::ThemeProvider* Widget::GetThemeProvider() const { const Widget* root_widget = GetTopLevelWidget(); if(root_widget && root_widget!=this) { // Attempt to get the theme provider, and fall back to the default theme // provider if not found. ui::ThemeProvider* provider = root_widget->GetThemeProvider(); if(provider) { return provider; } provider = root_widget->default_theme_provider_.get(); if(provider) { return provider; } } return default_theme_provider_.get(); } FocusManager* Widget::GetFocusManager() { Widget* toplevel_widget = GetTopLevelWidget(); return toplevel_widget ? toplevel_widget->focus_manager_.get() : NULL; } InputMethodWin* Widget::GetInputMethod() { if(is_top_level()) { if(!input_method_.get()) { input_method_.reset(native_widget_->CreateInputMethod()); } return input_method_.get(); } else { Widget* toplevel = GetTopLevelWidget(); return toplevel ? toplevel->GetInputMethod() : NULL; } } void Widget::RunShellDrag(View* view, const ui::OSExchangeData& data, int operation) { dragged_view_ = view; native_widget_->RunShellDrag(view, data, operation); // If the view is removed during the drag operation, dragged_view_ is set to // NULL. if(view && dragged_view_==view) { dragged_view_ = NULL; view->OnDragDone(); } } void Widget::SchedulePaintInRect(const gfx::Rect& rect) { native_widget_->SchedulePaintInRect(rect); } void Widget::SetCursor(HCURSOR cursor) { native_widget_->SetCursor(cursor); } void Widget::ResetLastMouseMoveFlag() { last_mouse_event_was_move_ = false; } void Widget::SetNativeWindowProperty(const char* name, void* value) { native_widget_->SetNativeWindowProperty(name, value); } void* Widget::GetNativeWindowProperty(const char* name) const { return native_widget_->GetNativeWindowProperty(name); } void Widget::UpdateWindowTitle() { if(!non_client_view_) { return; } // If the non-client view is rendering its own title, it'll need to relayout // now. non_client_view_->Layout(); // Update the native frame's text. We do this regardless of whether or not // the native frame is being used, since this also updates the taskbar, etc. string16 window_title; if(native_widget_->IsScreenReaderActive()) { window_title = WideToUTF16(widget_delegate_->GetAccessibleWindowTitle()); } else { window_title = WideToUTF16(widget_delegate_->GetWindowTitle()); } base::i18n::AdjustStringForLocaleDirection(&window_title); native_widget_->SetWindowTitle(UTF16ToWide(window_title)); } void Widget::UpdateWindowIcon() { if(non_client_view_) { non_client_view_->UpdateWindowIcon(); } native_widget_->SetWindowIcons(widget_delegate_->GetWindowIcon(), widget_delegate_->GetWindowAppIcon()); } FocusTraversable* Widget::GetFocusTraversable() { return static_cast<internal::RootView*>(root_view_.get()); } void Widget::ThemeChanged() { root_view_->ThemeChanged(); } void Widget::LocaleChanged() { root_view_->LocaleChanged(); } void Widget::SetFocusTraversableParent(FocusTraversable* parent) { root_view_->SetFocusTraversableParent(parent); } void Widget::SetFocusTraversableParentView(View* parent_view) { root_view_->SetFocusTraversableParentView(parent_view); } void Widget::ClearNativeFocus() { native_widget_->ClearNativeFocus(); } void Widget::FocusNativeView(HWND native_view) { native_widget_->FocusNativeView(native_view); } void Widget::UpdateFrameAfterFrameChange() { native_widget_->UpdateFrameAfterFrameChange(); } NonClientFrameView* Widget::CreateNonClientFrameView() { NonClientFrameView* frame_view = widget_delegate_->CreateNonClientFrameView(); if(!frame_view) { frame_view = native_widget_->CreateNonClientFrameView(); } return frame_view ? frame_view : new CustomFrameView(this); } bool Widget::ShouldUseNativeFrame() const { if(frame_type_ != FRAME_TYPE_DEFAULT) { return frame_type_ == FRAME_TYPE_FORCE_NATIVE; } return native_widget_->ShouldUseNativeFrame(); } void Widget::DebugToggleFrameType() { if(frame_type_ == FRAME_TYPE_DEFAULT) { frame_type_ = ShouldUseNativeFrame() ? FRAME_TYPE_FORCE_CUSTOM : FRAME_TYPE_FORCE_NATIVE; } else { frame_type_ = frame_type_ == FRAME_TYPE_FORCE_CUSTOM ? FRAME_TYPE_FORCE_NATIVE : FRAME_TYPE_FORCE_CUSTOM; } FrameTypeChanged(); } void Widget::FrameTypeChanged() { native_widget_->FrameTypeChanged(); } const ui::Compositor* Widget::GetCompositor() const { return native_widget_->GetCompositor(); } ui::Compositor* Widget::GetCompositor() { return native_widget_->GetCompositor(); } void Widget::CalculateOffsetToAncestorWithLayer(gfx::Point* offset, ui::Layer** layer_parent) { native_widget_->CalculateOffsetToAncestorWithLayer(offset, layer_parent); } void Widget::NotifyAccessibilityEvent( View* view, ui::AccessibilityTypes::Event event_type, bool send_native_event) { // Send the notification to the delegate. if(ViewDelegate::view_delegate) { ViewDelegate::view_delegate->NotifyAccessibilityEvent(view, event_type); } if(send_native_event) { native_widget_->SendNativeAccessibilityEvent(view, event_type); } } const NativeWidget* Widget::native_widget() const { return native_widget_; } NativeWidget* Widget::native_widget() { return native_widget_; } const Event* Widget::GetCurrentEvent() { return event_stack_.empty() ? NULL : event_stack_.top()->event(); } void Widget::TooltipTextChanged(View* view) { TooltipManager* manager = native_widget_private()->GetTooltipManager(); if(manager) { manager->TooltipTextChanged(view); } } bool Widget::SetInitialFocus() { if(!focus_on_creation_) { return true; } View* v = widget_delegate_->GetInitiallyFocusedView(); if(v) { v->RequestFocus(); } return !!v; } bool Widget::ConvertPointFromAncestor(const Widget* ancestor, gfx::Point* point) const { return native_widget_->ConvertPointFromAncestor(ancestor, point); } View* Widget::GetChildViewParent() { return GetContentsView() ? GetContentsView() : GetRootView(); } //////////////////////////////////////////////////////////////////////////////// // Widget, NativeWidgetDelegate implementation: bool Widget::IsModal() const { return widget_delegate_->IsModal(); } bool Widget::IsDialogBox() const { return !!widget_delegate_->AsDialogDelegate(); } bool Widget::CanActivate() const { return widget_delegate_->CanActivate(); } bool Widget::IsInactiveRenderingDisabled() const { return disable_inactive_rendering_; } void Widget::EnableInactiveRendering() { disable_inactive_rendering_ = false; if(non_client_view_) { non_client_view_->DisableInactiveRendering(false); } } void Widget::OnNativeWidgetActivationChanged(bool active) { if(!active) { SaveWindowPlacement(); // Close any open menus. MenuController* menu_controller = MenuController::GetActiveInstance(); if(menu_controller) { menu_controller->OnWidgetActivationChanged(); } } FOR_EACH_OBSERVER(Observer, observers_, OnWidgetActivationChanged(this, active)); } void Widget::OnNativeFocus(HWND focused_view) { WidgetFocusManager::GetInstance()->OnWidgetFocusEvent(focused_view, GetNativeView()); } void Widget::OnNativeBlur(HWND focused_view) { WidgetFocusManager::GetInstance()->OnWidgetFocusEvent(GetNativeView(), focused_view); } void Widget::OnNativeWidgetVisibilityChanged(bool visible) { GetRootView()->PropagateVisibilityNotifications( GetRootView(), visible); FOR_EACH_OBSERVER(Observer, observers_, OnWidgetVisibilityChanged(this, visible)); } void Widget::OnNativeWidgetCreated() { if(is_top_level()) { focus_manager_.reset(FocusManagerFactory::Create(this)); } native_widget_->SetAccessibleRole( widget_delegate_->GetAccessibleWindowRole()); native_widget_->SetAccessibleState( widget_delegate_->GetAccessibleWindowState()); if(widget_delegate_->IsModal()) { native_widget_->BecomeModal(); } } void Widget::OnNativeWidgetDestroying() { FOR_EACH_OBSERVER(Observer, observers_, OnWidgetClosing(this)); if(non_client_view_) { non_client_view_->WindowClosing(); } widget_delegate_->WindowClosing(); } void Widget::OnNativeWidgetDestroyed() { widget_delegate_->DeleteDelegate(); widget_delegate_ = NULL; } gfx::Size Widget::GetMinimumSize() { return non_client_view_ ? non_client_view_->GetMinimumSize() : gfx::Size(); } void Widget::OnNativeWidgetSizeChanged(const gfx::Size& new_size) { root_view_->SetSize(new_size); // Size changed notifications can fire prior to full initialization // i.e. during session restore. Avoid saving session state during these // startup procedures. if(native_widget_initialized_) { SaveWindowPlacement(); } } void Widget::OnNativeWidgetBeginUserBoundsChange() { widget_delegate_->OnWindowBeginUserBoundsChange(); } void Widget::OnNativeWidgetEndUserBoundsChange() { widget_delegate_->OnWindowEndUserBoundsChange(); } bool Widget::HasFocusManager() const { return !!focus_manager_.get(); } bool Widget::OnNativeWidgetPaintAccelerated(const gfx::Rect& dirty_region) { ui::Compositor* compositor = GetCompositor(); if(!compositor) { return false; } // If the root view is animating, it is likely that it does not cover the same // set of pixels it did at the last frame, so we must clear when compositing // to avoid leaving ghosts. bool force_clear = false; if(GetRootView()->layer()) { const gfx::Transform& layer_transform = GetRootView()->layer()->transform(); if(layer_transform != GetRootView()->GetTransform()) { // The layer has not caught up to the view (i.e., the layer is still // animating), and so a clear is required. force_clear = true; } else { // Determine if the layer fills the client area. gfx::Rect layer_bounds = GetRootView()->layer()->bounds(); layer_transform.TransformRect(&layer_bounds); gfx::Rect client_bounds = GetClientAreaScreenBounds(); // Translate bounds to origin (client area bounds are offset to account // for buttons, etc). client_bounds.set_origin(gfx::Point(0, 0)); if(!layer_bounds.Contains(client_bounds)) { // It doesn't, and so a clear is required. force_clear = true; } } } compositor->set_root_layer(GetRootView()->layer()); compositor->Draw(force_clear); return true; } void Widget::OnNativeWidgetPaint(gfx::Canvas* canvas) { GetRootView()->Paint(canvas); } int Widget::GetNonClientComponent(const gfx::Point& point) { return non_client_view_ ? non_client_view_->NonClientHitTest(point) : 0; } bool Widget::OnKeyEvent(const KeyEvent& event) { ScopedEvent scoped(this, event); return static_cast<internal::RootView*>(GetRootView())->OnKeyEvent(event); } bool Widget::OnMouseEvent(const MouseEvent& event) { ScopedEvent scoped(this, event); switch(event.type()) { case ui::ET_MOUSE_PRESSED: last_mouse_event_was_move_ = false; // Make sure we're still visible before we attempt capture as the mouse // press processing may have made the window hide (as happens with menus). if(GetRootView()->OnMousePressed(event) && IsVisible()) { is_mouse_button_pressed_ = true; if(!native_widget_->HasMouseCapture()) { native_widget_->SetMouseCapture(); } return true; } return false; case ui::ET_MOUSE_RELEASED: last_mouse_event_was_move_ = false; is_mouse_button_pressed_ = false; // Release capture first, to avoid confusion if OnMouseReleased blocks. if(native_widget_->HasMouseCapture() && ShouldReleaseCaptureOnMouseReleased()) { native_widget_->ReleaseMouseCapture(); } GetRootView()->OnMouseReleased(event); return (event.flags() & ui::EF_IS_NON_CLIENT) ? false : true; case ui::ET_MOUSE_MOVED: case ui::ET_MOUSE_DRAGGED: if(native_widget_->HasMouseCapture() && is_mouse_button_pressed_) { last_mouse_event_was_move_ = false; GetRootView()->OnMouseDragged(event); } else if(!last_mouse_event_was_move_ || last_mouse_event_position_!=event.location()) { last_mouse_event_position_ = event.location(); last_mouse_event_was_move_ = true; GetRootView()->OnMouseMoved(event); } return false; case ui::ET_MOUSE_EXITED: last_mouse_event_was_move_ = false; GetRootView()->OnMouseExited(event); return false; case ui::ET_MOUSEWHEEL: return GetRootView()->OnMouseWheel( reinterpret_cast<const MouseWheelEvent&>(event)); default: return false; } return true; } void Widget::OnMouseCaptureLost() { if(is_mouse_button_pressed_) { GetRootView()->OnMouseCaptureLost(); } is_mouse_button_pressed_ = false; } bool Widget::OnNativeSetCursor(HWND window, UINT hit_test, UINT message) { POINT native_point; GetCursorPos(&native_point); ScreenToClient(GetNativeView(), &native_point); gfx::Point p(native_point); return GetRootView()->OnSetCursor(p); } bool Widget::ExecuteCommand(int command_id) { return widget_delegate_->ExecuteWindowsCommand(command_id); } InputMethodWin* Widget::GetInputMethodDirect() { return GetInputMethod(); } Widget* Widget::AsWidget() { return this; } const Widget* Widget::AsWidget() const { return this; } //////////////////////////////////////////////////////////////////////////////// // Widget, FocusTraversable implementation: FocusSearch* Widget::GetFocusSearch() { return root_view_->GetFocusSearch(); } FocusTraversable* Widget::GetFocusTraversableParent() { // We are a proxy to the root view, so we should be bypassed when traversing // up and as a result this should not be called. NOTREACHED(); return NULL; } View* Widget::GetFocusTraversableParentView() { // We are a proxy to the root view, so we should be bypassed when traversing // up and as a result this should not be called. NOTREACHED(); return NULL; } //////////////////////////////////////////////////////////////////////////////// // Widget, protected: internal::RootView* Widget::CreateRootView() { return new internal::RootView(this); } void Widget::DestroyRootView() { root_view_.reset(); // Input method has to be destroyed before focus manager. input_method_.reset(); // Defer focus manager's destruction. This is for the case when the // focus manager is referenced by a child NativeWidgetGtk (e.g. TabbedPane in // a dialog). When gtk_widget_destroy is called on the parent, the destroy // signal reaches parent first and then the child. Thus causing the parent // NativeWidgetGtk's dtor executed before the child's. If child's view // hierarchy references this focus manager, it crashes. This will defer focus // manager's destruction after child NativeWidgetGtk's dtor. FocusManager* focus_manager = focus_manager_.release(); if(focus_manager) { MessageLoop::current()->DeleteSoon(focus_manager); } } //////////////////////////////////////////////////////////////////////////////// // Widget, private: // static ui::Compositor*(*Widget::compositor_factory_)() = NULL; bool Widget::ShouldReleaseCaptureOnMouseReleased() const { return true; } void Widget::SaveWindowPlacement() { // The window delegate does the actual saving for us. It seems like (judging // by go/crash) that in some circumstances we can end up here after // WM_DESTROY, at which point the window delegate is likely gone. So just // bail. if(!widget_delegate_) { return; } ui::WindowShowState show_state = ui::SHOW_STATE_NORMAL; gfx::Rect bounds; native_widget_->GetWindowPlacement(&bounds, &show_state); widget_delegate_->SaveWindowPlacement(bounds, show_state); } void Widget::SetInitialBounds(const gfx::Rect& bounds) { if(!non_client_view_) { return; } gfx::Rect saved_bounds; if(GetSavedWindowPlacement(&saved_bounds, &saved_show_state_)) { if(saved_show_state_ == ui::SHOW_STATE_MAXIMIZED) { // If we're going to maximize, wait until Show is invoked to set the // bounds. That way we avoid a noticable resize. initial_restored_bounds_ = saved_bounds; } else { SetBounds(saved_bounds); } } else { if(bounds.IsEmpty()) { // No initial bounds supplied, so size the window to its content and // center over its parent. native_widget_->CenterWindow(non_client_view_->GetPreferredSize()); } else { // Use the supplied initial bounds. SetBoundsConstrained(bounds, NULL); } } } bool Widget::GetSavedWindowPlacement(gfx::Rect* bounds, ui::WindowShowState* show_state) { // First we obtain the window's saved show-style and store it. We need to do // this here, rather than in Show() because by the time Show() is called, // the window's size will have been reset (below) and the saved maximized // state will have been lost. Sadly there's no way to tell on Windows when // a window is restored from maximized state, so we can't more accurately // track maximized state independently of sizing information. // Restore the window's placement from the controller. if(widget_delegate_->GetSavedWindowPlacement(bounds, show_state)) { if(!widget_delegate_->ShouldRestoreWindowSize()) { bounds->set_size(non_client_view_->GetPreferredSize()); } else { // Make sure the bounds are at least the minimum size. if(bounds->width() < minimum_size_.width()) { bounds->set_width(minimum_size_.width()); } if(bounds->height() < minimum_size_.height()) { bounds->set_height(minimum_size_.height()); } } return true; } return false; } void Widget::ReplaceInputMethod(InputMethodWin* input_method) { input_method_.reset(input_method); if(input_method) { input_method->Init(this); } } namespace internal { //////////////////////////////////////////////////////////////////////////////// // internal::NativeWidgetPrivate, NativeWidget implementation: internal::NativeWidgetPrivate* NativeWidgetPrivate::AsNativeWidgetPrivate() { return this; } } //namespace internal } //namespace view
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/*************************************************** * Problem Name : 725 - Division.cpp * Problem Link : https://uva.onlinejudge.org/external/7/725.pdf * OJ : Uva * Verdict : AC * Date : 2018-07-16 * Problem Type : AdHoc * Author Name : Saikat Sharma * University : CSE, MBSTU ***************************************************/ #include<iostream> #include<cstdio> #include<algorithm> #include<climits> #include<cstring> #include<string> #include<sstream> #include<cmath> #include<vector> #include<queue> #include<cstdlib> #include<deque> #include<stack> #include<map> #include<set> #define __FastIO ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0) #define SET(a,v) memset(a,v,sizeof(a)) #define pii pair<int,int> #define pll pair <ll, ll> #define debug cout <<"#########\n"; #define nl cout << "\n"; #define sp cout << " "; #define sl(n) scanf("%lld", &n) #define sf(n) scanf("%lf", &n) #define si(n) scanf("%d", &n) #define ss(n) scanf("%s", n) #define pf(n) scanf("%d", n) #define pfl(n) scanf("%lld", n) #define all(v) v.begin(), v.end() #define pb push_back #define MAX 100005 #define INF 1000000000 using namespace std; typedef long long ll; typedef unsigned long long ull; template <typename T> std::string NumberToString ( T Number ) { std::ostringstream ss; ss << Number; return ss.str(); } ll lcm(ll a, ll b) { return a * b / __gcd(a, b); } /************************************ Code Start Here ******************************************************/ int main () { __FastIO; ll n; int t = 1; while (cin >> n) { if (n == 0) break; vector<string>v; vector<string>ans; for (int i = 1234; i <= 98675; i++) { ll mul = n * i; ll chk ; if (mul >= 10000 && mul < 1000000) { bool flag = 1; chk = i; map<int, int>mp; if (i < 10000) { mp[0]++; } string str; while (chk != 0) { int r = chk % 10; chk /= 10; if (mp[r] == 0) { mp[r]++; str.pb (r + '0'); } else { flag = 0; break; } } if (flag) { string s = ""; chk = mul; while (chk != 0) { int r = chk % 10; chk /= 10; if (mp[r] == 0) { mp[r]++; s.pb (r + '0'); } else { flag = 0; break; } } if (flag) { reverse (all (str) ); reverse (all (s) ); v.pb (s); ans.pb (str); } } } } if (t != 1) { nl; } if ( (int) v.size() == 0) { cout << "There are no solutions for " << n << ".\n"; } else { for (int i = 0; i < (int) v.size(); i++) { cout << v[i] << " / "; string str = ""; str = ans[i]; if ( (int) str.size() == 4) { cout << 0; } cout << ans[i]; cout << " = " << n << "\n"; } } t++; } return 0; }
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#pragma once #include "CoreMinimal.h" #include "DownCameraTargetChangedDelegate.generated.h" class APlayerCharacter; UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDownCameraTargetChanged, APlayerCharacter*, Target);
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samamstar@gmail.com
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/services/ui/ws/test_utils.cc
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "services/ui/ws/test_utils.h" #include <utility> #include "base/memory/ptr_util.h" #include "base/strings/string_number_conversions.h" #include "components/viz/common/frame_sinks/copy_output_request.h" #include "gpu/ipc/client/gpu_channel_host.h" #include "services/service_manager/public/interfaces/connector.mojom.h" #include "services/ui/common/image_cursors_set.h" #include "services/ui/public/interfaces/cursor/cursor.mojom.h" #include "services/ui/ws/cursor_location_manager.h" #include "services/ui/ws/display_binding.h" #include "services/ui/ws/display_creation_config.h" #include "services/ui/ws/display_manager.h" #include "services/ui/ws/test_gpu_host.h" #include "services/ui/ws/threaded_image_cursors.h" #include "services/ui/ws/threaded_image_cursors_factory.h" #include "services/ui/ws/window_manager_access_policy.h" #include "services/ui/ws/window_manager_window_tree_factory.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/base/cursor/cursor.h" #include "ui/gfx/geometry/dip_util.h" namespace ui { namespace ws { namespace test { namespace { ClientWindowId NextUnusedClientWindowId(WindowTree* tree) { for (ClientSpecificId id = 1;; ++id) { // Used the id of the client in the upper bits to simplify things. const ClientWindowId client_id = ClientWindowId(tree->id(), id); if (!tree->GetWindowByClientId(client_id)) return client_id; } } display::ViewportMetrics MakeViewportMetrics(const display::Display& display) { gfx::Size pixel_size = gfx::ConvertSizeToPixel(display.device_scale_factor(), display.bounds().size()); display::ViewportMetrics metrics; metrics.bounds_in_pixels.set_size(pixel_size); metrics.device_scale_factor = display.device_scale_factor(); metrics.ui_scale_factor = 1; return metrics; } class TestThreadedImageCursorsFactory : public ThreadedImageCursorsFactory { public: TestThreadedImageCursorsFactory() {} ~TestThreadedImageCursorsFactory() override {} // ThreadedImageCursorsFactory: std::unique_ptr<ThreadedImageCursors> CreateCursors() override { if (!resource_runner_) { resource_runner_ = base::ThreadTaskRunnerHandle::Get(); image_cursors_set_ = base::MakeUnique<ui::ImageCursorsSet>(); } return base::MakeUnique<ws::ThreadedImageCursors>( resource_runner_, image_cursors_set_->GetWeakPtr()); } private: scoped_refptr<base::SingleThreadTaskRunner> resource_runner_; std::unique_ptr<ui::ImageCursorsSet> image_cursors_set_; DISALLOW_COPY_AND_ASSIGN(TestThreadedImageCursorsFactory); }; } // namespace // TestScreenManager ------------------------------------------------- TestScreenManager::TestScreenManager() {} TestScreenManager::~TestScreenManager() { display::Screen::SetScreenInstance(nullptr); } int64_t TestScreenManager::AddDisplay() { return AddDisplay( display::Display(display::kInvalidDisplayId, gfx::Rect(100, 100))); } int64_t TestScreenManager::AddDisplay(const display::Display& input_display) { // Generate a unique display id. int64_t display_id = display_ids_.empty() ? 1 : *display_ids_.rbegin() + 1; display_ids_.insert(display_id); display::Display display = input_display; display.set_id(display_id); // First display added will be the primary display. display::DisplayList::Type type = display::DisplayList::Type::NOT_PRIMARY; if (display_ids_.size() == 1) type = display::DisplayList::Type::PRIMARY; screen_->display_list().AddDisplay(display, type); delegate_->OnDisplayAdded(display, MakeViewportMetrics(display)); if (type == display::DisplayList::Type::PRIMARY) delegate_->OnPrimaryDisplayChanged(display_id); return display_id; } void TestScreenManager::ModifyDisplay( const display::Display& display, const base::Optional<display::ViewportMetrics>& metrics) { DCHECK(display_ids_.count(display.id()) == 1); screen_->display_list().UpdateDisplay(display); if (metrics) delegate_->OnDisplayModified(display, *metrics); else delegate_->OnDisplayModified(display, MakeViewportMetrics(display)); } void TestScreenManager::RemoveDisplay(int64_t display_id) { DCHECK(display_ids_.count(display_id) == 1); screen_->display_list().RemoveDisplay(display_id); delegate_->OnDisplayRemoved(display_id); display_ids_.erase(display_id); } void TestScreenManager::Init(display::ScreenManagerDelegate* delegate) { delegate_ = delegate; // Reset everything. display_ids_.clear(); display::Screen::SetScreenInstance(nullptr); screen_ = base::MakeUnique<display::ScreenBase>(); display::Screen::SetScreenInstance(screen_.get()); } display::ScreenBase* TestScreenManager::GetScreen() { return screen_.get(); } // TestPlatformDisplayFactory ------------------------------------------------- TestPlatformDisplayFactory::TestPlatformDisplayFactory( ui::CursorData* cursor_storage) : cursor_storage_(cursor_storage) {} TestPlatformDisplayFactory::~TestPlatformDisplayFactory() {} std::unique_ptr<PlatformDisplay> TestPlatformDisplayFactory::CreatePlatformDisplay( ServerWindow* root_window, const display::ViewportMetrics& metrics) { return base::MakeUnique<TestPlatformDisplay>(metrics, cursor_storage_); } // WindowTreeTestApi --------------------------------------------------------- WindowTreeTestApi::WindowTreeTestApi(WindowTree* tree) : tree_(tree) {} WindowTreeTestApi::~WindowTreeTestApi() {} void WindowTreeTestApi::StartPointerWatcher(bool want_moves) { tree_->StartPointerWatcher(want_moves); } void WindowTreeTestApi::StopPointerWatcher() { tree_->StopPointerWatcher(); } // DisplayTestApi ------------------------------------------------------------ DisplayTestApi::DisplayTestApi(Display* display) : display_(display) {} DisplayTestApi::~DisplayTestApi() {} // EventDispatcherTestApi ---------------------------------------------------- bool EventDispatcherTestApi::IsWindowPointerTarget( const ServerWindow* window) const { for (const auto& pair : ed_->pointer_targets_) { if (pair.second.window == window) return true; } return false; } int EventDispatcherTestApi::NumberPointerTargetsForWindow( ServerWindow* window) { int count = 0; for (const auto& pair : ed_->pointer_targets_) if (pair.second.window == window) count++; return count; } // TestDisplayBinding --------------------------------------------------------- WindowTree* TestDisplayBinding::CreateWindowTree(ServerWindow* root) { const uint32_t embed_flags = 0; WindowTree* tree = window_server_->EmbedAtWindow( root, service_manager::mojom::kRootUserID, ui::mojom::WindowTreeClientPtr(), embed_flags, base::WrapUnique(new WindowManagerAccessPolicy)); tree->ConfigureWindowManager(automatically_create_display_roots_); return tree; } // TestWindowManager ---------------------------------------------------------- TestWindowManager::TestWindowManager() {} TestWindowManager::~TestWindowManager() {} void TestWindowManager::OnConnect() { connect_count_++; } void TestWindowManager::WmNewDisplayAdded( const display::Display& display, ui::mojom::WindowDataPtr root, bool drawn, const base::Optional<viz::LocalSurfaceId>& local_surface_id) { display_added_count_++; } void TestWindowManager::WmDisplayRemoved(int64_t display_id) { got_display_removed_ = true; display_removed_id_ = display_id; } void TestWindowManager::WmSetModalType(uint32_t window_id, ui::ModalType type) { on_set_modal_type_called_ = true; } void TestWindowManager::WmCreateTopLevelWindow( uint32_t change_id, ClientSpecificId requesting_client_id, const std::unordered_map<std::string, std::vector<uint8_t>>& properties) { got_create_top_level_window_ = true; change_id_ = change_id; } void TestWindowManager::WmClientJankinessChanged(ClientSpecificId client_id, bool janky) {} void TestWindowManager::WmBuildDragImage(const gfx::Point& screen_location, const SkBitmap& drag_image, const gfx::Vector2d& drag_image_offset, ui::mojom::PointerKind source) {} void TestWindowManager::WmMoveDragImage( const gfx::Point& screen_location, const WmMoveDragImageCallback& callback) { callback.Run(); } void TestWindowManager::WmDestroyDragImage() {} void TestWindowManager::WmPerformMoveLoop(uint32_t change_id, uint32_t window_id, mojom::MoveLoopSource source, const gfx::Point& cursor_location) { on_perform_move_loop_called_ = true; } void TestWindowManager::WmCancelMoveLoop(uint32_t window_id) {} void TestWindowManager::WmDeactivateWindow(uint32_t window_id) {} void TestWindowManager::WmStackAbove(uint32_t change_id, uint32_t above_id, uint32_t below_id) {} void TestWindowManager::WmStackAtTop(uint32_t change_id, uint32_t window_id) {} void TestWindowManager::OnAccelerator(uint32_t ack_id, uint32_t accelerator_id, std::unique_ptr<ui::Event> event) { on_accelerator_called_ = true; on_accelerator_id_ = accelerator_id; } void TestWindowManager::OnCursorTouchVisibleChanged(bool enabled) {} void TestWindowManager::OnEventBlockedByModalWindow(uint32_t window_id) {} // TestWindowTreeClient ------------------------------------------------------- TestWindowTreeClient::TestWindowTreeClient() : binding_(this), record_on_change_completed_(false) {} TestWindowTreeClient::~TestWindowTreeClient() {} void TestWindowTreeClient::Bind( mojo::InterfaceRequest<mojom::WindowTreeClient> request) { binding_.Bind(std::move(request)); } void TestWindowTreeClient::OnEmbed( mojom::WindowDataPtr root, ui::mojom::WindowTreePtr tree, int64_t display_id, Id focused_window_id, bool drawn, const base::Optional<viz::LocalSurfaceId>& local_surface_id) { // TODO(sky): add test coverage of |focused_window_id|. tracker_.OnEmbed(std::move(root), drawn); } void TestWindowTreeClient::OnEmbeddedAppDisconnected(uint32_t window) { tracker_.OnEmbeddedAppDisconnected(window); } void TestWindowTreeClient::OnUnembed(Id window_id) { tracker_.OnUnembed(window_id); } void TestWindowTreeClient::OnCaptureChanged(Id new_capture_window_id, Id old_capture_window_id) { tracker_.OnCaptureChanged(new_capture_window_id, old_capture_window_id); } void TestWindowTreeClient::OnFrameSinkIdAllocated( Id window_id, const viz::FrameSinkId& frame_sink_id) { tracker_.OnFrameSinkIdAllocated(window_id, frame_sink_id); } void TestWindowTreeClient::OnTopLevelCreated( uint32_t change_id, mojom::WindowDataPtr data, int64_t display_id, bool drawn, const base::Optional<viz::LocalSurfaceId>& local_surface_id) { tracker_.OnTopLevelCreated(change_id, std::move(data), drawn); } void TestWindowTreeClient::OnWindowBoundsChanged( uint32_t window, const gfx::Rect& old_bounds, const gfx::Rect& new_bounds, const base::Optional<viz::LocalSurfaceId>& local_surface_id) { tracker_.OnWindowBoundsChanged(window, std::move(old_bounds), std::move(new_bounds), local_surface_id); } void TestWindowTreeClient::OnWindowTransformChanged( uint32_t window, const gfx::Transform& old_transform, const gfx::Transform& new_transform) {} void TestWindowTreeClient::OnClientAreaChanged( uint32_t window_id, const gfx::Insets& new_client_area, const std::vector<gfx::Rect>& new_additional_client_areas) {} void TestWindowTreeClient::OnTransientWindowAdded( uint32_t window_id, uint32_t transient_window_id) {} void TestWindowTreeClient::OnTransientWindowRemoved( uint32_t window_id, uint32_t transient_window_id) {} void TestWindowTreeClient::OnWindowHierarchyChanged( uint32_t window, uint32_t old_parent, uint32_t new_parent, std::vector<mojom::WindowDataPtr> windows) { tracker_.OnWindowHierarchyChanged(window, old_parent, new_parent, std::move(windows)); } void TestWindowTreeClient::OnWindowReordered(uint32_t window_id, uint32_t relative_window_id, mojom::OrderDirection direction) { tracker_.OnWindowReordered(window_id, relative_window_id, direction); } void TestWindowTreeClient::OnWindowDeleted(uint32_t window) { tracker_.OnWindowDeleted(window); } void TestWindowTreeClient::OnWindowVisibilityChanged(uint32_t window, bool visible) { tracker_.OnWindowVisibilityChanged(window, visible); } void TestWindowTreeClient::OnWindowOpacityChanged(uint32_t window, float old_opacity, float new_opacity) { tracker_.OnWindowOpacityChanged(window, new_opacity); } void TestWindowTreeClient::OnWindowParentDrawnStateChanged(uint32_t window, bool drawn) { tracker_.OnWindowParentDrawnStateChanged(window, drawn); } void TestWindowTreeClient::OnWindowSharedPropertyChanged( uint32_t window, const std::string& name, const base::Optional<std::vector<uint8_t>>& new_data) { tracker_.OnWindowSharedPropertyChanged(window, name, new_data); } void TestWindowTreeClient::OnWindowInputEvent( uint32_t event_id, uint32_t window, int64_t display_id, const gfx::PointF& event_location_in_screen_pixel_layout, std::unique_ptr<ui::Event> event, bool matches_pointer_watcher) { tracker_.OnWindowInputEvent(window, *event.get(), display_id, event_location_in_screen_pixel_layout, matches_pointer_watcher); } void TestWindowTreeClient::OnPointerEventObserved( std::unique_ptr<ui::Event> event, uint32_t window_id, int64_t display_id) { tracker_.OnPointerEventObserved(*event.get(), window_id); } void TestWindowTreeClient::OnWindowFocused(uint32_t focused_window_id) { tracker_.OnWindowFocused(focused_window_id); } void TestWindowTreeClient::OnWindowCursorChanged(uint32_t window_id, ui::CursorData cursor) { tracker_.OnWindowCursorChanged(window_id, cursor); } void TestWindowTreeClient::OnWindowSurfaceChanged( Id window_id, const viz::SurfaceInfo& surface_info) {} void TestWindowTreeClient::OnDragDropStart( const std::unordered_map<std::string, std::vector<uint8_t>>& mime_data) {} void TestWindowTreeClient::OnDragEnter(uint32_t window, uint32_t key_state, const gfx::Point& position, uint32_t effect_bitmask, const OnDragEnterCallback& callback) {} void TestWindowTreeClient::OnDragOver(uint32_t window, uint32_t key_state, const gfx::Point& position, uint32_t effect_bitmask, const OnDragOverCallback& callback) {} void TestWindowTreeClient::OnDragLeave(uint32_t window) {} void TestWindowTreeClient::OnCompleteDrop( uint32_t window, uint32_t key_state, const gfx::Point& position, uint32_t effect_bitmask, const OnCompleteDropCallback& callback) {} void TestWindowTreeClient::OnPerformDragDropCompleted(uint32_t window, bool success, uint32_t action_taken) {} void TestWindowTreeClient::OnDragDropDone() {} void TestWindowTreeClient::OnChangeCompleted(uint32_t change_id, bool success) { if (record_on_change_completed_) tracker_.OnChangeCompleted(change_id, success); } void TestWindowTreeClient::RequestClose(uint32_t window_id) {} void TestWindowTreeClient::GetWindowManager( mojo::AssociatedInterfaceRequest<mojom::WindowManager> internal) {} // TestWindowTreeBinding ------------------------------------------------------ TestWindowTreeBinding::TestWindowTreeBinding( WindowTree* tree, std::unique_ptr<TestWindowTreeClient> client) : WindowTreeBinding(client.get()), tree_(tree), client_(std::move(client)) {} TestWindowTreeBinding::~TestWindowTreeBinding() {} mojom::WindowManager* TestWindowTreeBinding::GetWindowManager() { if (!window_manager_.get()) window_manager_ = base::MakeUnique<TestWindowManager>(); return window_manager_.get(); } void TestWindowTreeBinding::SetIncomingMethodCallProcessingPaused(bool paused) { is_paused_ = paused; } mojom::WindowTreeClient* TestWindowTreeBinding::CreateClientForShutdown() { DCHECK(!client_after_reset_); client_after_reset_ = base::MakeUnique<TestWindowTreeClient>(); return client_after_reset_.get(); } // TestWindowServerDelegate ---------------------------------------------- TestWindowServerDelegate::TestWindowServerDelegate() : threaded_image_cursors_factory_( base::MakeUnique<TestThreadedImageCursorsFactory>()) {} TestWindowServerDelegate::~TestWindowServerDelegate() {} void TestWindowServerDelegate::StartDisplayInit() {} void TestWindowServerDelegate::OnNoMoreDisplays() { got_on_no_more_displays_ = true; } std::unique_ptr<WindowTreeBinding> TestWindowServerDelegate::CreateWindowTreeBinding( BindingType type, ws::WindowServer* window_server, ws::WindowTree* tree, mojom::WindowTreeRequest* tree_request, mojom::WindowTreeClientPtr* client) { std::unique_ptr<TestWindowTreeBinding> binding = base::MakeUnique<TestWindowTreeBinding>(tree); bindings_.push_back(binding.get()); return std::move(binding); } bool TestWindowServerDelegate::IsTestConfig() const { return true; } void TestWindowServerDelegate::OnWillCreateTreeForWindowManager( bool automatically_create_display_roots) { if (window_server_->display_creation_config() != DisplayCreationConfig::UNKNOWN) { return; } window_server_->SetDisplayCreationConfig( automatically_create_display_roots ? DisplayCreationConfig::AUTOMATIC : DisplayCreationConfig::MANUAL); } ThreadedImageCursorsFactory* TestWindowServerDelegate::GetThreadedImageCursorsFactory() { return threaded_image_cursors_factory_.get(); } // WindowServerTestHelper --------------------------------------------------- WindowServerTestHelper::WindowServerTestHelper() : cursor_(ui::CursorType::kNull), platform_display_factory_(&cursor_) { // Some tests create their own message loop, for example to add a task runner. if (!base::MessageLoop::current()) message_loop_ = base::MakeUnique<base::MessageLoop>(); PlatformDisplay::set_factory_for_testing(&platform_display_factory_); window_server_ = base::MakeUnique<WindowServer>(&window_server_delegate_); std::unique_ptr<GpuHost> gpu_host = base::MakeUnique<TestGpuHost>(); window_server_->SetGpuHost(std::move(gpu_host)); window_server_delegate_.set_window_server(window_server_.get()); } WindowServerTestHelper::~WindowServerTestHelper() { // Destroy |window_server_| while the message-loop is still alive. window_server_.reset(); } // WindowEventTargetingHelper ------------------------------------------------ WindowEventTargetingHelper::WindowEventTargetingHelper( bool automatically_create_display_roots) { display_ = new Display(window_server()); display_binding_ = new TestDisplayBinding(window_server(), automatically_create_display_roots); display_->Init(display::ViewportMetrics(), base::WrapUnique(display_binding_)); wm_client_ = ws_test_helper_.window_server_delegate()->last_client(); wm_client_->tracker()->changes()->clear(); } WindowEventTargetingHelper::~WindowEventTargetingHelper() {} ServerWindow* WindowEventTargetingHelper::CreatePrimaryTree( const gfx::Rect& root_window_bounds, const gfx::Rect& window_bounds) { WindowTree* wm_tree = window_server()->GetTreeWithId(kWindowManagerClientId); const ClientWindowId embed_window_id(wm_tree->id(), next_primary_tree_window_id_++); EXPECT_TRUE(wm_tree->NewWindow(embed_window_id, ServerWindow::Properties())); EXPECT_TRUE(wm_tree->SetWindowVisibility(embed_window_id, true)); EXPECT_TRUE(wm_tree->AddWindow(FirstRootId(wm_tree), embed_window_id)); display_->root_window()->SetBounds(root_window_bounds, base::nullopt); mojom::WindowTreeClientPtr client; ws_test_helper_.window_server_delegate()->last_client()->Bind( mojo::MakeRequest(&client)); const uint32_t embed_flags = 0; wm_tree->Embed(embed_window_id, std::move(client), embed_flags); ServerWindow* embed_window = wm_tree->GetWindowByClientId(embed_window_id); embed_window->set_event_targeting_policy( mojom::EventTargetingPolicy::DESCENDANTS_ONLY); WindowTree* tree1 = window_server()->GetTreeWithRoot(embed_window); EXPECT_NE(nullptr, tree1); EXPECT_NE(tree1, wm_tree); WindowTreeTestApi(tree1).set_user_id(wm_tree->user_id()); embed_window->SetBounds(window_bounds, base::nullopt); return embed_window; } void WindowEventTargetingHelper::CreateSecondaryTree( ServerWindow* embed_window, const gfx::Rect& window_bounds, TestWindowTreeClient** out_client, WindowTree** window_tree, ServerWindow** window) { WindowTree* tree1 = window_server()->GetTreeWithRoot(embed_window); ASSERT_TRUE(tree1 != nullptr); const ClientWindowId child1_id(tree1->id(), 1); ASSERT_TRUE(tree1->NewWindow(child1_id, ServerWindow::Properties())); ServerWindow* child1 = tree1->GetWindowByClientId(child1_id); ASSERT_TRUE(child1); EXPECT_TRUE(tree1->AddWindow(ClientWindowIdForWindow(tree1, embed_window), child1_id)); embed_window->set_is_activation_parent(true); child1->SetVisible(true); child1->SetBounds(window_bounds, base::nullopt); TestWindowTreeClient* embed_client = ws_test_helper_.window_server_delegate()->last_client(); embed_client->tracker()->changes()->clear(); wm_client_->tracker()->changes()->clear(); *out_client = embed_client; *window_tree = tree1; *window = child1; } void WindowEventTargetingHelper::SetTaskRunner( scoped_refptr<base::SingleThreadTaskRunner> task_runner) { base::MessageLoop::current()->SetTaskRunner(task_runner); } // ---------------------------------------------------------------------------- TestDisplayManagerObserver::TestDisplayManagerObserver() : binding_(this) {} TestDisplayManagerObserver::~TestDisplayManagerObserver() = default; mojom::DisplayManagerObserverPtr TestDisplayManagerObserver::GetPtr() { mojom::DisplayManagerObserverPtr ptr; binding_.Bind(mojo::MakeRequest(&ptr)); return ptr; } std::string TestDisplayManagerObserver::GetAndClearObserverCalls() { std::string result; std::swap(observer_calls_, result); return result; } std::string TestDisplayManagerObserver::DisplayIdsToString( const std::vector<mojom::WsDisplayPtr>& wm_displays) { std::string display_ids; for (const auto& wm_display : wm_displays) { if (!display_ids.empty()) display_ids += " "; display_ids += base::Int64ToString(wm_display->display.id()); } return display_ids; } void TestDisplayManagerObserver::OnDisplaysChanged( std::vector<mojom::WsDisplayPtr> displays, int64_t primary_display_id, int64_t internal_display_id) { if (!observer_calls_.empty()) observer_calls_ += "\n"; observer_calls_ += "OnDisplaysChanged " + DisplayIdsToString(displays); observer_calls_ += " " + base::Int64ToString(internal_display_id); } // ----------------------------------------------------------------------------- TestPlatformDisplay::TestPlatformDisplay( const display::ViewportMetrics& metrics, ui::CursorData* cursor_storage) : metrics_(metrics), cursor_storage_(cursor_storage) {} TestPlatformDisplay::~TestPlatformDisplay() = default; // PlatformDisplay: void TestPlatformDisplay::Init(PlatformDisplayDelegate* delegate) { delegate->OnAcceleratedWidgetAvailable(); } void TestPlatformDisplay::SetViewportSize(const gfx::Size& size) {} void TestPlatformDisplay::SetTitle(const base::string16& title) {} void TestPlatformDisplay::SetCapture() {} void TestPlatformDisplay::ReleaseCapture() {} void TestPlatformDisplay::SetCursor(const ui::CursorData& cursor) { *cursor_storage_ = cursor; } void TestPlatformDisplay::SetCursorSize(const ui::CursorSize& cursor_size) {} void TestPlatformDisplay::ConfineCursorToBounds(const gfx::Rect& pixel_bounds) { confine_cursor_bounds_ = pixel_bounds; } void TestPlatformDisplay::MoveCursorTo( const gfx::Point& window_pixel_location) {} void TestPlatformDisplay::UpdateTextInputState( const ui::TextInputState& state) {} void TestPlatformDisplay::SetImeVisibility(bool visible) {} void TestPlatformDisplay::UpdateViewportMetrics( const display::ViewportMetrics& metrics) { metrics_ = metrics; } const display::ViewportMetrics& TestPlatformDisplay::GetViewportMetrics() { return metrics_; } gfx::AcceleratedWidget TestPlatformDisplay::GetAcceleratedWidget() const { return gfx::kNullAcceleratedWidget; } FrameGenerator* TestPlatformDisplay::GetFrameGenerator() { return nullptr; } EventSink* TestPlatformDisplay::GetEventSink() { return nullptr; } void TestPlatformDisplay::SetCursorConfig(display::Display::Rotation rotation, float scale) { cursor_scale_ = scale; } // ----------------------------------------------------------------------------- CursorLocationManagerTestApi::CursorLocationManagerTestApi( CursorLocationManager* cursor_location_manager) : cursor_location_manager_(cursor_location_manager) {} CursorLocationManagerTestApi::~CursorLocationManagerTestApi() = default; base::subtle::Atomic32 CursorLocationManagerTestApi::current_cursor_location() { return cursor_location_manager_->current_cursor_location_; } // ----------------------------------------------------------------------------- void AddWindowManager(WindowServer* window_server, const UserId& user_id, bool automatically_create_display_roots) { window_server->window_manager_window_tree_factory_set() ->Add(user_id, nullptr) ->CreateWindowTree(nullptr, nullptr, automatically_create_display_roots); } display::Display MakeDisplay(int origin_x, int origin_y, int width_pixels, int height_pixels, float scale_factor) { gfx::Size scaled_size = gfx::ConvertSizeToDIP( scale_factor, gfx::Size(width_pixels, height_pixels)); gfx::Rect bounds(gfx::Point(origin_x, origin_y), scaled_size); display::Display display; display.set_bounds(bounds); display.set_work_area(bounds); display.set_device_scale_factor(scale_factor); return display; } ServerWindow* FirstRoot(WindowTree* tree) { return tree->roots().size() == 1u ? tree->GetWindow((*tree->roots().begin())->id()) : nullptr; } ClientWindowId FirstRootId(WindowTree* tree) { ServerWindow* first_root = FirstRoot(tree); return first_root ? ClientWindowIdForWindow(tree, first_root) : ClientWindowId(); } ClientWindowId ClientWindowIdForWindow(WindowTree* tree, const ServerWindow* window) { ClientWindowId client_window_id; // If window isn't known we'll return 0, which should then error out. tree->IsWindowKnown(window, &client_window_id); return client_window_id; } ServerWindow* NewWindowInTree(WindowTree* tree, ClientWindowId* client_id) { return NewWindowInTreeWithParent(tree, FirstRoot(tree), client_id); } ServerWindow* NewWindowInTreeWithParent(WindowTree* tree, ServerWindow* parent, ClientWindowId* client_id) { if (!parent) return nullptr; ClientWindowId parent_client_id; if (!tree->IsWindowKnown(parent, &parent_client_id)) return nullptr; ClientWindowId client_window_id = NextUnusedClientWindowId(tree); if (!tree->NewWindow(client_window_id, ServerWindow::Properties())) return nullptr; if (!tree->SetWindowVisibility(client_window_id, true)) return nullptr; if (!tree->AddWindow(parent_client_id, client_window_id)) return nullptr; if (client_id) *client_id = client_window_id; return tree->GetWindowByClientId(client_window_id); } gfx::Point Atomic32ToPoint(base::subtle::Atomic32 atomic) { return gfx::Point(static_cast<int16_t>(atomic >> 16), static_cast<int16_t>(atomic & 0xFFFF)); } } // namespace test } // namespace ws } // namespace ui
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/FRAMEWURK/Source/ModelHandler.cpp
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cpp
#include "ModelHandler.h" #include "MyMath.h" ModelHandler::ModelHandler() { std::cout << "Model Handler Initialized" << std::endl; } ModelHandler::~ModelHandler(void) { for(unsigned int i = 0; i < m_worldList.size(); ++i) { delete m_worldList[i]; } m_worldList.clear(); for(unsigned int i = 0; i < m_objectList.size(); ++i) { delete m_objectList[i]; } m_objectList.clear(); for(unsigned int i = 0; i < m_itemList.size(); ++i) { delete m_itemList[i]; } m_itemList.clear(); for(unsigned i = 0; i < m_guiList.size(); ++i) { delete m_guiList[i]; } m_guiList.clear(); } void ModelHandler::Init() //Anything that moves in the game { Math::InitRNG(); player = new Player("Josh"); player->setPosition(Vector3(32,-32, 0)); camera.Init(Vector3(-256,-256,416),Vector3(-256,-256,0),Vector3(0,1,0)); m_status = STATE_MENU; currentWorld = WORLD_SIGHT_TUTORIAL; // MAIN MENU World* newWorld = new World(WORLD_MAINMENU); m_worldList.push_back(newWorld); // Give a 10 space buffer to the top and left for corridors Room* newRoom = new Room(ROOM_MAINMENU, 800, 1024, 26, 32, 800, 1024,32,TILESET_MAIN_MENU, 10, 30, 0); newRoom->LoadMap("MapData//Main_Menu//MainMenu_Foreground.csv","MapData//Main_Menu//MainMenu_Scenery.csv","MapData//Main_Menu//MainMenu_Background.csv","MapData//Main_Menu//MainMenu_Background.csv"); m_worldList[0]->m_roomList.push_back(newRoom); // TEST WORLD newWorld = new World(WORLD_TEST); m_worldList.push_back(newWorld); newRoom = new Room(ROOM_TESTPUZZLE, 512, 512, 16, 16, 512, 512,32,TILESET_ROOMS, 10, 30, 0); newRoom->addExit(EXIT_DOWN); newRoom->LoadMap("MapData//NIGHT3//P_ROOM_ONE_BACKGROUND.csv","MapData//NIGHT3//P_ROOM_ONE_BACKGROUND.csv","MapData//NIGHT3//P_ROOM_ONE_BACKGROUND.csv","MapData//NIGHT3//P_ROOM_ONE_BACKGROUND.csv"); m_worldList[1]->m_roomList.push_back(newRoom); newRoom = new Room(ROOM_TESTPUZZLE, 512, 512, 16, 16, 512, 512,32,TILESET_ROOMS, 30, 40, 1); newRoom->addExit(EXIT_DOWN); newRoom->LoadMap("MapData//NIGHT3//P_ROOM_ONE_BACKGROUND.csv","MapData//NIGHT3//P_ROOM_ONE_BACKGROUND.csv","MapData//NIGHT3//P_ROOM_ONE_BACKGROUND.csv","MapData//NIGHT3//P_ROOM_ONE_BACKGROUND.csv"); m_worldList[1]->m_roomList.push_back(newRoom); newRoom = new Room(ROOM_TESTPUZZLE, 512, 512, 16, 16, 512, 512,32,TILESET_ROOMS, 50, 70, 2); newRoom->addExit(EXIT_DOWN); newRoom->LoadMap("MapData//NIGHT3//P_ROOM_ONE_BACKGROUND.csv","MapData//NIGHT3//P_ROOM_ONE_BACKGROUND.csv","MapData//NIGHT3//P_ROOM_ONE_BACKGROUND.csv","MapData//NIGHT3//P_ROOM_ONE_BACKGROUND.csv"); m_worldList[1]->m_roomList.push_back(newRoom); newWorld = new World(WORLD_MECH); m_worldList.push_back(newWorld); newRoom = new Room(ROOM_MECH, 928, 768, 29, 24, 928, 768,32,TILESET_POOL, 10, 30, 0); newRoom->addExit(EXIT_LEFT); newRoom->LoadMap("MapData//MECH//Background.csv","MapData//MECH//Background.csv","MapData//MECH//Background.csv","MapData//MECH//Background.csv"); m_worldList[2]->m_roomList.push_back(newRoom); newRoom = new Room(ROOM_MECH, 928, 768, 29, 24, 928, 768,32,TILESET_POOL, 80, 80, 1); newRoom->addExit(EXIT_RIGHT); newRoom->LoadMap("MapData//MECH//Background.csv","MapData//MECH//Background.csv","MapData//MECH//Background.csv","MapData//MECH//Background.csv"); m_worldList[2]->m_roomList.push_back(newRoom); newWorld = new World(WORLD_FRIENDS_TUTORIAL); m_worldList.push_back(newWorld); newRoom = new Room(ROOM_TUTORIAL_FRIENDS, 896, 1408, 44, 28, 896, 1408,32,TILESET_BLUE, 20, 20, 0); //newRoom->addExit(EXIT_DOWN); newRoom->LoadMap("MapData//Friends//Friends_Tutorial_Foreground.csv","MapData//Friends//Friends_Tutorial_Scenery.csv","MapData//Friends//Friends_Tutorial_Background.csv","MapData//Friends//Friends_Tutorial_Background.csv"); m_worldList[3]->m_roomList.push_back(newRoom); newWorld = new World(WORLD_SIGHT_TUTORIAL); m_worldList.push_back(newWorld); newRoom = new Room(ROOM_TUTORIAL_FRIENDS, 800, 1024, 32, 25, 800, 1024,32,TILESET_RED, 20, 20, 0); //newRoom->addExit(EXIT_DOWN); newRoom->LoadMap("MapData//NIGHT2//tutorial//lib_foreground.csv","MapData//NIGHT2//tutorial//lib_scenery.csv","MapData//NIGHT2//tutorial//lib_backgorund.csv","MapData//NIGHT2//tutorial//lib_backgorund.csv"); m_worldList[4]->m_roomList.push_back(newRoom); for (unsigned i = 0; i < m_worldList.size(); i++) { for (unsigned j = 0; j < m_worldList[i]->m_roomList.size(); j++) { m_worldList[i]->m_roomList[j]->generateRoom(); } } for (unsigned i = 0; i < m_worldList.size(); i++) { m_worldList[i]->initWorld(); } //Enemy Code Evil = new EnemyMelee; Evil->SetPos(32,-32); Evil->SetData(m_worldList[currentWorld]->collisionData); Evil->SetDelay(0.1); } bool ModelHandler::InitObjects() { GameObject * object = new GameObject("Test Animation"); object->addMesh(MeshBuilder::GenerateSpriteAnimation("Test Animation",1,3,24.f,48.f)); object->getMesh()->textureArray[0] = LoadTGA("Images//playerTest.tga"); //Current State m_objectList.push_back(object); SpriteAnimation *playerAnimation = dynamic_cast<SpriteAnimation*>(m_objectList[0]->getMesh()); if(playerAnimation) { playerAnimation->m_anim = new Animation(); playerAnimation->m_anim->Set(0,2,0,0.1f); } object = new GameObject("Axes"); object->addMesh(MeshBuilder::GenerateAxes("Axes", 100000, 100000, 100000)); m_objectList.push_back(object); //DON'T PUSH ANYTHING ELSE object = new GameObject("Main Menu", TYPE_MAP, Vector3(0, 0, 0)); object->addMesh(MeshBuilder::GenerateTileMap("World Background",Color(0.f,0.f,0.f),m_worldList[0]->backgroundData,32,32)); object->getMesh(0)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_MAINMENU.tga"); object->addMesh(MeshBuilder::GenerateTileMap("World Scenery",Color(0.f,0.f,0.f),m_worldList[0]->sceneryData,32,32)); object->getMesh(1)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_MAINMENU.tga"); object->addMesh(MeshBuilder::GenerateTileMap("World Foreground",Color(0.f,0.f,0.f),m_worldList[0]->foregroundData,32,32)); object->getMesh(2)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_MAINMENU.tga"); m_objectList.push_back(object); object = new GameObject("Test Puzzle World", TYPE_MAP, Vector3(0, 0, 0)); object->addMesh(MeshBuilder::GenerateTileMap("World Background",Color(0.f,0.f,0.f),m_worldList[1]->backgroundData,32,32)); object->getMesh(0)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_ROOMS.tga"); object->addMesh(MeshBuilder::GenerateTileMap("World Scenery",Color(0.f,0.f,0.f),m_worldList[1]->sceneryData,32,32)); object->getMesh(1)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_ROOMS.tga"); object->addMesh(MeshBuilder::GenerateTileMap("World Foreground",Color(0.f,0.f,0.f),m_worldList[1]->foregroundData,32,32)); object->getMesh(2)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_ROOMS.tga"); m_objectList.push_back(object); object = new GameObject("Test Mech World", TYPE_MAP, Vector3(0, 0, 0)); object->addMesh(MeshBuilder::GenerateTileMap("World Background",Color(0.f,0.f,0.f),m_worldList[2]->backgroundData,32,32)); object->getMesh(0)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_POOL.tga"); object->addMesh(MeshBuilder::GenerateTileMap("World Scenery",Color(0.f,0.f,0.f),m_worldList[2]->sceneryData,32,32)); object->getMesh(1)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_POOL.tga"); object->addMesh(MeshBuilder::GenerateTileMap("World Foreground",Color(0.f,0.f,0.f),m_worldList[2]->foregroundData,32,32)); object->getMesh(2)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_POOL.tga"); m_objectList.push_back(object); object = new GameObject("Friends Tutorial", TYPE_MAP, Vector3(0, 0, 0)); object->addMesh(MeshBuilder::GenerateTileMap("World Background",Color(0.f,0.f,0.f),m_worldList[3]->backgroundData,32,32)); object->getMesh(0)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_BLUE.tga"); object->addMesh(MeshBuilder::GenerateTileMap("World Scenery",Color(0.f,0.f,0.f),m_worldList[3]->sceneryData,32,32)); object->getMesh(1)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_BLUE.tga"); object->addMesh(MeshBuilder::GenerateTileMap("World Foreground",Color(0.f,0.f,0.f),m_worldList[3]->foregroundData,32,32)); object->getMesh(2)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_BLUE.tga"); m_objectList.push_back(object); object = new GameObject("Sight Tutorial", TYPE_MAP, Vector3(0, 0, 0)); object->addMesh(MeshBuilder::GenerateTileMap("World Background",Color(0.f,0.f,0.f),m_worldList[4]->backgroundData,32,48)); object->getMesh(0)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_RED.tga"); object->addMesh(MeshBuilder::GenerateTileMap("World Scenery",Color(0.f,0.f,0.f),m_worldList[4]->sceneryData,32,48)); object->getMesh(1)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_RED.tga"); object->addMesh(MeshBuilder::GenerateTileMap("World Foreground",Color(0.f,0.f,0.f),m_worldList[4]->foregroundData,32,48)); object->getMesh(2)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_RED.tga"); m_objectList.push_back(object); object = new GameObject("Game Text Foxscript",TYPE_TEXT); object->addMesh(MeshBuilder::GenerateText("Game Text Foxscript",16,16)); object->getMesh()->textureID = LoadTGA("Images//Fonts//foxscript.tga"); m_objectList.push_back(object); object = new GameObject("Game Text Basis", TYPE_TEXT); object->addMesh(MeshBuilder::GenerateText("Game Text Basis",16,16)); object->getMesh()->textureID = LoadTGA("Images//Fonts//basis33.tga"); m_objectList.push_back(object); object = new GameObject("Enemy", TYPE_ENEMY, Vector3(Evil->GetPos_x(),Evil->GetPos_y(),0.f)); object->addMesh(MeshBuilder::GenerateQuad("Enemy",Color(1.f,0.f,0.f),32.f)); m_objectList.push_back(object); Item * testItem = new Item("Test Item 1",ITEM_REDUCE_FEAR_POTION); testItem->setDescription("Just a test item :D"); m_itemList.push_back(testItem); testItem = new Item("Test Item 2"); testItem->setDescription("Equipment Test"); m_itemList.push_back(testItem); //std::cout << m_itemList[0]->toString() << std::endl; //ITEM INVENTORY TESTING this->getPlayer()->getInventory().addItem(m_itemList[0]); //ADD ITEM (Consumable) this->getPlayer()->getInventory().addItem(m_itemList[1]); //ADD ITEM (Equipment) //std::cout << this->getPlayer()->getInventory().getItem(1)->toString() << std::endl; //GET NAME OF ITEM //this->getPlayer()->getInventory().removeItem(1); //REMOVE ITEM FROM INVENTORY Gui * newGui = new Gui("Test Border","Images//UI//Item_Border.tga"); m_guiList.push_back(newGui); newGui = new Gui("Fear Border","Images//UI//Fear_Border.tga"); m_guiList.push_back(newGui); newGui = new Gui("Fear","Images//UI//Fear.tga"); m_guiList.push_back(newGui); return true; } void ModelHandler::Update(const double dt) { camera.Update(dt); /*std::cout << "Start" << std::endl; for(int i = 0; i < m_worldList[currentWorld]->sceneryData.size(); ++i) { for(int j = 0; j < m_worldList[currentWorld]->sceneryData[i].size(); ++j) { std::cout << Mszm_worldList[currentWorld]->collisionData[i][j] << " "; } std::cout << std::endl; } std::cout << "End" << std::endl; system("pause");*/ player->update(dt,m_worldList[currentWorld], m_worldList[currentWorld]->getRoom(player->getPosition().x, player->getPosition().y)); //std::cout << (player->getPosition().x) << " " << (player->getPosition().y) << std::endl; //std::cout << (int)((player->getPosition().x)/32) << " " << (int)((player->getPosition().y)/32) << std::endl; if (m_worldList[currentWorld]->UpdateWorld) { if (currentWorld == WORLD_FRIENDS_TUTORIAL) { m_objectList[currentWorld+2]->setMesh(MeshBuilder::GenerateTileMap("World Scenery",Color(0.f,0.f,0.f),m_worldList[currentWorld]->sceneryData,32,32), 1); m_objectList[currentWorld+2]->getMesh(1)->textureArray[0] = LoadTGA("Images//Tilesets//Tileset_BLUE.tga"); } m_worldList[currentWorld]->UpdateWorld = false; } //Enemy Code Evil->Update(player->getPosition().x, player->getPosition().y, dt); m_objectList[8]->setPosition(Vector3(Evil->GetPos_x(),Evil->GetPos_y(),0)); } Camera ModelHandler::getCamera() { return this->camera; } Game ModelHandler::getEnvironment() { return this->theEnvironment; } Player * ModelHandler::getPlayer() { return this->player; }
[ "crwengyew@gmail.com" ]
crwengyew@gmail.com
5f061dbb69a1a268255336513058730b52a9fb19
abe2c978f240a5508f6ec842c9e7a6ab50d4f205
/libs/corelib/basefilewizardfactory.cpp
242a7f4d64d39656eaa2e0a1f455d518d34f94d9
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/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://www.qt.io/licensing. For further information ** use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "basefilewizardfactory.h" #include "basefilewizard.h" #include "ifilewizardextension.h" #include "mimedatabase.h" #include "promptoverwritedialog.h" #include "IDocument.h" #include "WizardManager.h" #include "Core.h" #include <utils/filewizardpage.h> #include <utils/wizard.h> #include <utils/qtcassert.h> #include <utils/stringutils.h> #include <QDir> #include <QFileInfo> #include <QDebug> #include <QSharedData> #include <QEventLoop> #include <QScopedPointer> #include <QMessageBox> #include <QWizard> #include <QIcon> enum { debugWizard = 0 }; namespace Core { static int indexOfFile(const GeneratedFiles &f, const QString &path) { const int size = f.size(); for (int i = 0; i < size; ++i) if (f.at(i).path() == path) return i; return -1; } /*! \class Core::Internal::WizardEventLoop \brief The WizardEventLoop class implements a special event loop that runs a QWizard and terminates if the page changes. Used by Core::BaseFileWizard to intercept the change from the standard wizard pages to the extension pages (as the latter require the list of Core::GeneratedFile generated). Synopsis: \code Wizard wizard(parent); WizardEventLoop::WizardResult wr; do { wr = WizardEventLoop::execWizardPage(wizard); } while (wr == WizardEventLoop::PageChanged); \endcode \sa Core::GeneratedFile, Core::BaseFileWizardParameters, Core::BaseFileWizard, Core::StandardFileWizard */ class WizardEventLoop : public QEventLoop { Q_OBJECT WizardEventLoop(QObject *parent); public: enum WizardResult { Accepted, Rejected , PageChanged }; static WizardResult execWizardPage(QWizard &w); private slots: void pageChanged(int); void accepted(); void rejected(); private: WizardResult execWizardPageI(); WizardResult m_result; }; WizardEventLoop::WizardEventLoop(QObject *parent) : QEventLoop(parent), m_result(Rejected) { } WizardEventLoop::WizardResult WizardEventLoop::execWizardPage(QWizard &wizard) { /* Install ourselves on the wizard. Main trick is here to connect * to the page changed signal and quit() on it. */ WizardEventLoop *eventLoop = wizard.findChild<WizardEventLoop *>(); if (!eventLoop) { eventLoop = new WizardEventLoop(&wizard); connect(&wizard, SIGNAL(currentIdChanged(int)), eventLoop, SLOT(pageChanged(int))); connect(&wizard, SIGNAL(accepted()), eventLoop, SLOT(accepted())); connect(&wizard, SIGNAL(rejected()), eventLoop, SLOT(rejected())); wizard.setWindowFlags(wizard.windowFlags()); wizard.show(); } const WizardResult result = eventLoop->execWizardPageI(); // Quitting? if (result != PageChanged) delete eventLoop; if (debugWizard) qDebug() << "WizardEventLoop::runWizard" << wizard.pageIds() << " returns " << result; return result; } WizardEventLoop::WizardResult WizardEventLoop::execWizardPageI() { m_result = Rejected; exec(); return m_result; } void WizardEventLoop::pageChanged(int /*page*/) { m_result = PageChanged; quit(); // ! } void WizardEventLoop::accepted() { m_result = Accepted; quit(); } void WizardEventLoop::rejected() { m_result = Rejected; quit(); } /*! \class Core::BaseFileWizard \brief The BaseFileWizard class implements a generic wizard for creating files. The following abstract functions must be implemented: \list \li create(): Called to create the QWizard dialog to be shown. \li generateFiles(): Generates file content. \endlist The behaviour can be further customized by overwriting the virtual function \c postGenerateFiles(), which is called after generating the files. \sa Core::GeneratedFile, Core::BaseFileWizardParameters, Core::StandardFileWizard \sa Core::Internal::WizardEventLoop */ void BaseFileWizardFactory::runWizard(const QString &path, QWidget *parent, const QString &platform, const QVariantMap &extraValues) { QTC_ASSERT(!path.isEmpty(), return); QString errorMessage; // Compile extension pages, purge out unused ones QList<IFileWizardExtension *> extensionList = WizardManager::allFileWizardExtensions(); WizardPageList allExtensionPages; for (auto it = extensionList.begin(); it != extensionList.end(); ) { const WizardPageList extensionPages = (*it)->extensionPages(this); if (extensionPages.empty()) { it = extensionList.erase(it); } else { allExtensionPages += extensionPages; ++it; } } if (debugWizard) qDebug() << Q_FUNC_INFO << path << parent << "exs" << extensionList.size() << allExtensionPages.size(); QWizardPage *firstExtensionPage = 0; if (!allExtensionPages.empty()) firstExtensionPage = allExtensionPages.front(); // Create dialog and run it. Ensure that the dialog is deleted when // leaving the func, but not before the IFileWizardExtension::process // has been called WizardDialogParameters::DialogParameterFlags dialogParameterFlags; if (flags().testFlag(ForceCapitalLetterForFileName)) dialogParameterFlags |= WizardDialogParameters::ForceCapitalLetterForFileName; const QScopedPointer<QWizard> wizard(create(parent, WizardDialogParameters(path, allExtensionPages, platform, requiredFeatures(), dialogParameterFlags, extraValues))); QTC_ASSERT(!wizard.isNull(), return); GeneratedFiles files; // Run the wizard: Call generate files on switching to the first extension // page is OR after 'Accepted' if there are no extension pages while (true) { const WizardEventLoop::WizardResult wr = WizardEventLoop::execWizardPage(*wizard); if (wr == WizardEventLoop::Rejected) { files.clear(); break; } const bool accepted = wr == WizardEventLoop::Accepted; const bool firstExtensionPageHit = wr == WizardEventLoop::PageChanged && wizard->page(wizard->currentId()) == firstExtensionPage; const bool needGenerateFiles = firstExtensionPageHit || (accepted && allExtensionPages.empty()); if (needGenerateFiles) { QString errorMessage; files = generateFiles(wizard.data(), &errorMessage); if (files.empty()) { QMessageBox::critical(0, tr("File Generation Failure"), errorMessage); break; } } if (firstExtensionPageHit) foreach (IFileWizardExtension *ex, extensionList) ex->firstExtensionPageShown(files, extraValues); if (accepted) break; } if (files.empty()) return; // Compile result list and prompt for overwrite switch (promptOverwrite(&files, &errorMessage)) { case OverwriteCanceled: return; case OverwriteError: QMessageBox::critical(0, tr("Existing files"), errorMessage); return; case OverwriteOk: break; } foreach (IFileWizardExtension *ex, extensionList) { for (int i = 0; i < files.count(); i++) { ex->applyCodeStyle(&files[i]); } } // Write if (!writeFiles(files, &errorMessage)) { QMessageBox::critical(parent, tr("File Generation Failure"), errorMessage); return; } bool removeOpenProjectAttribute = false; // Run the extensions foreach (IFileWizardExtension *ex, extensionList) { bool remove; if (!ex->processFiles(files, &remove, &errorMessage)) { if (!errorMessage.isEmpty()) QMessageBox::critical(parent, tr("File Generation Failure"), errorMessage); return; } removeOpenProjectAttribute |= remove; } if (removeOpenProjectAttribute) { for (int i = 0; i < files.count(); i++) { if (files[i].attributes() & GeneratedFile::OpenProjectAttribute) files[i].setAttributes(GeneratedFile::OpenEditorAttribute); } } // Post generation handler if (!postGenerateFiles(wizard.data(), files, &errorMessage)) if (!errorMessage.isEmpty()) QMessageBox::critical(0, tr("File Generation Failure"), errorMessage); } /*! \fn virtual QWizard *Core::BaseFileWizard::create(QWidget *parent, const WizardDialogParameters &parameters) const Creates the wizard on the \a parent with the \a parameters. */ /*! \fn virtual Core::GeneratedFiles Core::BaseFileWizard::generateFiles(const QWizard *w, QString *errorMessage) const = 0 Overwrite to query the parameters from the dialog and generate the files. \note This does not generate physical files, but merely the list of Core::GeneratedFile. */ /*! Physically writes files. Re-implement (calling the base implementation) to create files with CustomGeneratorAttribute set. */ bool BaseFileWizardFactory::writeFiles(const GeneratedFiles &files, QString *errorMessage) { const GeneratedFile::Attributes noWriteAttributes = GeneratedFile::CustomGeneratorAttribute|GeneratedFile::KeepExistingFileAttribute; foreach (const GeneratedFile &generatedFile, files) if (!(generatedFile.attributes() & noWriteAttributes )) if (!generatedFile.write(errorMessage)) return false; return true; } /*! Overwrite to perform steps to be done after files are actually created. The default implementation opens editors with the newly generated files. */ bool BaseFileWizardFactory::postGenerateFiles(const QWizard *, const GeneratedFiles &l, QString *errorMessage) { return BaseFileWizardFactory::postGenerateOpenEditors(l, errorMessage); } /*! Opens the editors for the files whose attribute is set accordingly. */ bool BaseFileWizardFactory::postGenerateOpenEditors(const GeneratedFiles &l, QString *errorMessage) { foreach (const GeneratedFile &file, l) { if (file.attributes() & GeneratedFile::OpenEditorAttribute) { if ( !DocumentManager::getInstance()->openDocument(file.path(), 0, errorMessage) ) { if (errorMessage) *errorMessage = tr("Failed to open an editor for \"%1\".").arg(QDir::toNativeSeparators(file.path())); return false; } } } return true; } /*! Performs an overwrite check on a set of \a files. Checks if the file exists and can be overwritten at all, and then prompts the user with a summary. */ BaseFileWizardFactory::OverwriteResult BaseFileWizardFactory::promptOverwrite(GeneratedFiles *files, QString *errorMessage) const { if (debugWizard) qDebug() << Q_FUNC_INFO << files; QStringList existingFiles; bool oddStuffFound = false; static const QString readOnlyMsg = tr("[read only]"); static const QString directoryMsg = tr("[folder]"); static const QString symLinkMsg = tr("[symbolic link]"); foreach (const GeneratedFile &file, *files) { const QFileInfo fi(file.path()); if (fi.exists()) existingFiles.append(file.path()); } if (existingFiles.isEmpty()) return OverwriteOk; // Before prompting to overwrite existing files, loop over files and check // if there is anything blocking overwriting them (like them being links or folders). // Format a file list message as ( "<file1> [readonly], <file2> [folder]"). const QString commonExistingPath = Utils::commonPath(existingFiles); QString fileNamesMsgPart; foreach (const QString &fileName, existingFiles) { const QFileInfo fi(fileName); if (fi.exists()) { if (!fileNamesMsgPart.isEmpty()) fileNamesMsgPart += QLatin1String(", "); fileNamesMsgPart += QDir::toNativeSeparators(fileName.mid(commonExistingPath.size() + 1)); do { if (fi.isDir()) { oddStuffFound = true; fileNamesMsgPart += QLatin1Char(' ') + directoryMsg; break; } if (fi.isSymLink()) { oddStuffFound = true; fileNamesMsgPart += QLatin1Char(' ') + symLinkMsg; break; } if (!fi.isWritable()) { oddStuffFound = true; fileNamesMsgPart += QLatin1Char(' ') + readOnlyMsg; } } while (false); } } if (oddStuffFound) { *errorMessage = tr("The project directory %1 contains files which cannot be overwritten:\n%2.") .arg(QDir::toNativeSeparators(commonExistingPath)).arg(fileNamesMsgPart); return OverwriteError; } // Prompt to overwrite existing files. PromptOverwriteDialog overwriteDialog; // Scripts cannot handle overwrite overwriteDialog.setFiles(existingFiles); foreach (const GeneratedFile &file, *files) if (file.attributes() & GeneratedFile::CustomGeneratorAttribute) overwriteDialog.setFileEnabled(file.path(), false); if (overwriteDialog.exec() != QDialog::Accepted) return OverwriteCanceled; const QStringList existingFilesToKeep = overwriteDialog.uncheckedFiles(); if (existingFilesToKeep.size() == files->size()) // All exist & all unchecked->Cancel. return OverwriteCanceled; // Set 'keep' attribute in files foreach (const QString &keepFile, existingFilesToKeep) { const int i = indexOfFile(*files, keepFile); QTC_ASSERT(i != -1, return OverwriteCanceled); GeneratedFile &file = (*files)[i]; file.setAttributes(file.attributes() | GeneratedFile::KeepExistingFileAttribute); } return OverwriteOk; } /*! Constructs a file name, adding the \a extension unless \a baseName already has one. */ QString BaseFileWizardFactory::buildFileName(const QString &path, const QString &baseName, const QString &extension) { QString rc = path; if (!rc.isEmpty() && !rc.endsWith(QDir::separator())) rc += QDir::separator(); rc += baseName; // Add extension unless user specified something else const QChar dot = QLatin1Char('.'); if (!extension.isEmpty() && !baseName.contains(dot)) { if (!extension.startsWith(dot)) rc += dot; rc += extension; } if (debugWizard) qDebug() << Q_FUNC_INFO << rc; return rc; } /*! Returns the preferred suffix for \a mimeType. */ QString BaseFileWizardFactory::preferredSuffix(const QString &mimeType) { const QString rc = Core::Storage::mainWindow()->mimeDatabase()->preferredSuffixByType(mimeType); if (rc.isEmpty()) qWarning("%s: WARNING: Unable to find a preferred suffix for %s.", Q_FUNC_INFO, mimeType.toUtf8().constData()); return rc; } /*! \class Core::StandardFileWizard \brief The StandardFileWizard class is a convenience class for creating one file. It uses Utils::FileWizardDialog and introduces a new virtual to generate the files from path and name. \sa Core::GeneratedFile, Core::BaseFileWizardParameters, Core::BaseFileWizard \sa Core::Internal::WizardEventLoop */ } // namespace Core #include "basefilewizardfactory.moc"
[ "kudryavtsev@teleformis.ru" ]
kudryavtsev@teleformis.ru
0fb8ef48bb283059be5830fd984c4336d4a33c39
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/cetsckeepalive.hpp
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[]
no_license
hjgode/ceTSC
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refs/heads/master
2021-01-18T18:41:50.515797
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this sample source code is subject to the terms of the Microsoft // license agreement under which you licensed this sample source code. If // you did not accept the terms of the license agreement, you are not // authorized to use this sample source code. For the terms of the license, // please see the license agreement between you and Microsoft or, if applicable, // see the LICENSE.RTF on your install media or the root of your tools installation. // THE SAMPLE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES. // #ifndef __INCLUDED_CETSCKEEPALIVE_HPP__ #define __INCLUDED_CETSCKEEPALIVE_HPP__ #include <windows.h> #ifndef _MAINWND_H_ #include "MainWnd.h" #endif // _MAINWND_H_ class CetscKeepAlive_t { private: static const int s_KeepAliveInterval = 5*60*1000;//5 minutes in millisec static CMainWnd* s_pCetscMainWnd; static HANDLE s_KeepAliveEvent; int m_TimerId; public: CetscKeepAlive_t( CMainWnd* pCetscMainWnd ); ~CetscKeepAlive_t( ); private: static void CALLBACK TimerProc( HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime ); }; #endif //__INCLUDED_CETSCKEEPALIVE_HPP__
[ "hjgode@gmail.com" ]
hjgode@gmail.com
c36cb8b87f804c030f0acb393d4227129e61f6f9
ba0036f0dd78a92ac07f2b05fddbd2b352908202
/Ch02-Linked-Lists/2-4_j-partition1_unstable.cpp
8b6d47855726d0473eb26937e29b181f464c60b5
[]
no_license
jerrychen44/cci_algorithm_fundamentals_cpp
50e9eaeccfa531ac69d50aeb5f0005d831a6a8b3
74a98faa2b37e6cf0e5de11a85be6ebb5e67c8aa
refs/heads/master
2020-03-26T20:12:57.745786
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/** * Cracking the coding interview edition 6 * Problem 2.4 Partition: * Write code to partition linked list around a value x, such that * nodes less than x come before all the nodes greater than or equal to x. * If x is in the list, the values of x only need to be after the elements less * than x. * Example * 3-->5-->8-->5-->10-->2-->1 (x = 5) * 3-->1-->2-->10-->5-->5-->8 * * Approach: * Start with first node, and add every thing bigger or equal to x at tail * and smaller values at head. */ #include <iostream> #include <random> struct Node { int data; Node * next; Node( int d ) : data{ d }, next{ nullptr } { } }; void insert( Node * & head, int data ) { Node * newNode = new Node(data); if ( head == nullptr ) { head = newNode; } else { Node * curr = head; while( curr->next ) { curr = curr->next; } curr->next = newNode; } } void printList( Node * head ) { while ( head ) { std::cout << head->data << "-->"; head = head->next; } std::cout << "nullptr" << std::endl; } /* We start with two new list. Elements bigger than the pivot element are put at the tail list and elements smaller are put at the head list*/ /* smaller add to head, head++ <---- input node head as a center / set head,tail ----> lager add to tail, tail++ */ Node * partition_unstable( Node * target_node , int x ) { Node *movinghead = target_node; Node *movingtail = target_node; while(target_node != nullptr){ Node *nextNode = target_node->next; //if less then x, move node to the head of the existing list if(target_node->data < x ){ target_node->next = movinghead; movinghead = target_node; }else{//>=x movingtail->next = target_node; movingtail = target_node; } target_node = nextNode; } movingtail->next = nullptr; return movinghead; } int main() { Node * head = nullptr; for ( int i = 0; i < 10; ++i ) { insert(head, rand() % 9); } std::cout << "List before partition around 5:\n"; printList(head); std::cout << "List after partition around 5:\n"; printList(partition_unstable(head, 5)); return 0; }
[ "jerrychen040@gmail.com" ]
jerrychen040@gmail.com
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/HackerRank/sears-dots-arrows/Sublist_Riddle.cpp
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[]
no_license
caogtaa/OJCategory
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <string.h> using namespace std; // DP, 先将所有输入统计,放入数组A // F[pos][ab][bc][ca] 表示从A数组pos位置开始往后摆放,当前3个集合的相交状态分别是ab,bc,ca,所能够得到的不同triple数量 // 初始条件是F[0][false][false][false] // 题目要求A, B, C 3个集合两两相交,但是要求3个集合没有共同数字 // 所以对于一个数字,要么放入一个集合,要么放入3个集合,要么跳过这个数字不放 // 放入的时候考虑可以放入1到count个,累加上述可能性求出F const long long MOD = 1000000007; int N; int cnt[1000001]; long long F[100001][2][2][2]; vector<int> A; long long Func(int pos, bool ab, bool bc, bool ca) { if (pos >= A.size()) { return (ab && bc && ca) ? 1 : 0; } auto &ret = F[pos][ab][bc][ca]; if (ret != -1) return ret; ret = 0; int c = cnt[A[pos]]; // assign current value to one set, possibility = 3 * count ret += ((3LL * c) % MOD) * Func(pos+1, ab, bc, ca); ret %= MOD; // assign to two set, possibility = count * count long long c2 = c * c; c2 %= MOD; // ab ret += c2 * Func(pos+1, true, bc, ca); ret %= MOD; // bc ret += c2 * Func(pos+1, ab, true, ca); ret %= MOD; // ca ret += c2 * Func(pos+1, ab, bc, true); ret %= MOD; // not assign ret += Func(pos+1, ab, bc, ca); ret %= MOD; return ret; } int main() { cin >> N; int v; int mx = 0; for (int i = 0; i < N; ++i) { cin >> v; mx = max(mx, v); ++ cnt[v]; } // make possible recursive stack shorter for (int i = 1; i <= mx; ++i) { if (cnt[i] > 0) A.push_back(i); } memset(F, -1, sizeof(F)); cout << Func(0, 0, 0, 0) << endl; return 0; }
[ "caogtaa@gmail.com" ]
caogtaa@gmail.com
187ba7484163b86da07e23090d5d5093b303f3ff
6b07928483db8b9de4b3499af426b5f06228a300
/Tower/Source.cpp
4151f2bfcc12dd386ff6a890106d3b8bb59a9868
[]
no_license
HristoHristov95/Interesting_C-_Projects
83c9006bdf1755c3fbd29fdb068e626db667711b
297abecbbf8551721207e2563e82e80e37311631
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2020-12-24T20:24:48.605443
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#include<iostream> #include<vector> #include<string> using namespace std; class tower { public: std::vector<std::string> towerBuilder(int nFloors) { std::vector<char> a; std::vector<std::string> b; long long current = 1; long long begin = 1; char symbol = '*'; for (long long i = 0; i < nFloors; i++) { for (long long k = 0; k < nFloors-begin; k++) { a.push_back(' '); } for (long long k = 0; k < current; k++) { a.push_back(symbol); } for (long long k = 0; k < nFloors - begin; k++) { a.push_back(' '); } current += 2; begin++; std::string str(a.begin(), a.end()); b.push_back(str); a.clear(); } for (int i = 0; i < b.size(); i++) { cout << b[i] << endl; } return b; } }; int main() { int a = 3; tower obj; obj.towerBuilder(a); return 0; }
[ "hristo_ultimeted@yahoo.com" ]
hristo_ultimeted@yahoo.com
be214eede51a41aa060476e9a5df906fa15c0d70
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/05-Array/C-04-Reverse an array.cpp
bfaf5b795a871daf4b7dc10f405b8a72236aa7a6
[]
no_license
MIRRORPIE/Geeksforgeeks-DSA
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#include <iostream> #include <cmath> using namespace std; void reverse(int arr[], int n) { int low = 0, high = n - 1; while(low < high) { int temp = arr[low]; arr[low] = arr[high]; arr[high] = temp; low++; high--; } } int main() { int arr[] = {10, 5, 7, 30}, n = 4; cout<<"Before Reverse"<<endl; for(int i = 0; i < n; i++) { cout<<arr[i]<<" "; } cout<<endl; reverse(arr, n); cout<<"After Reverse"<<endl; for(int i = 0; i < n; i++) { cout<<arr[i]<<" "; } }
[ "raushankumar1047@pec.edu" ]
raushankumar1047@pec.edu
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/designpattern/ChainOfResponsibility.cpp
fd6e4507c3c7053f9dbc56594e8d5ac18076f114
[]
no_license
alvas/ms_interview_100
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#include <iostream> #include <vector> using namespace std; #ifdef COMPONENT class Component { int value; Component* next; public: Component(int v, Component* n) { value = v; next = n; } void setNext(Component* n) { next = n; } virtual void traverse() { cout << value << ' '; } virtual void volunteer() { next->volunteer(); } }; class Primitive: public Component { public: Primitive(int val, Component* n = nullptr): Component(val, n) {} void volunteer() { Component::traverse(); if (rand() * 100 % 6 != 0) { Component::volunteer(); } } }; class Composite: public Component { vector<Component*> children; public: Composite(int val, Component *n = nullptr): Component(val, n) {} void add(Component* c) { children.push_back(c); } void traverse() { Component::traverse(); for (int i = 0; i < children.size(); ++i) { children[i]->traverse(); } } void volunteer() { Component::volunteer(); } }; int main() { srand(time(0)); Primitive seven(7); Primitive six(6, &seven); Composite three(3, &six); three.add(&six); three.add(&seven); Primitive five(5, &three); Primitive four(4, &five); Composite two(2, &four); two.add(&four); two.add(&five); Composite one(1, &two); Primitive nine(9, &one); Primitive eight(8, &nine); one.add(&two); one.add(&three); one.add(&eight); one.add(&nine); seven.setNext(&eight); cout << "traverse: "; one.traverse(); cout << endl; for (int i = 0; i < 8; ++i) { one.volunteer(); cout << endl; } } #endif #ifdef NORMAL class Base { Base* next; public: Base() { next = nullptr; } void setNext(Base* n) { next = n; } void add(Base* n) { if (next) { next->add(n); } else { next = n; } } virtual void handle(int i) { next->handle(i); } }; class Handler1: public Base { public: void handle(int i) { if (rand() % 3) { cout << "H1 passed " << i << " "; Base::handle(i); } else { cout << "H1 handled " << i << " "; } } }; class Handler2: public Base { public: void handle(int i) { if (rand() % 3) { cout << "H2 passed " << i << " "; Base::handle(i); } else { cout << "H2 handled " << i << " "; } } }; class Handler3: public Base { public: void handle(int i) { if (rand() % 3) { cout << "H3 passed " << i << " "; Base::handle(i); } else { cout << "H3 handled " << i << " "; } } }; int main() { srand(time(0)); Handler1 root; Handler2 two; Handler3 thr; root.add(&two); root.add(&thr); thr.setNext(&root); for (int i = 1; i < 10; ++i) { root.handle(i); cout << endl; } } #endif
[ "qingyun.oracle@gmail.com" ]
qingyun.oracle@gmail.com
0d8b3dd17f404d102009129a380d1da272f82422
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/arrays/two_d.cpp
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[]
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thelastsupreme/interviewbit
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#include<iostream> #include<vector> using namespace std; vector<vector<int> > performOps(vector<vector<int> > &A) { vector<vector<int> > B; B.resize(A.size()); for (int i = 0; i < A.size(); i++) { B[i].resize(A[i].size()); for (int j = 0; j < A[i].size(); j++) { B[i][A[i].size() - 1 - j] = A[i][j]; } } return B; } int main() { vector<vector<int>>A={{1, 2, 3, 4}, {5, 6, 7, 8}, {9, 10, 11, 12}}; vector<vector<int> > B = performOps(A); for (int i = 0; i < B.size(); i++) { for (int j = 0; j < B[i].size(); j++) cout<<B[i][j]<<" "; } }
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39990949+thelastsupreme@users.noreply.github.com
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/SDK/PUBG_KillCountWidget_classes.hpp
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[]
no_license
cpkt9762/PPLAY_SDK
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refs/heads/master
2021-04-28T10:19:19.392994
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#pragma once // PlayerUnknown's Battlegrounds (2.6.23) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace Classes { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass KillCountWidget.KillCountWidget_C // 0x0038 (0x0350 - 0x0318) class UKillCountWidget_C : public UKillCountBaseWidget { public: class UWidgetAnimation* Test; // 0x0318(0x0008) (BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate) class UWidgetAnimation* KillCountVanishing; // 0x0320(0x0008) (BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate) class UWidgetAnimation* KillCountEmerging; // 0x0328(0x0008) (BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate) class UWidgetAnimation* Warning; // 0x0330(0x0008) (BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate) class UWidgetAnimation* Increasing; // 0x0338(0x0008) (BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate) class UWidgetAnimation* Decreasing; // 0x0340(0x0008) (BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate) class UWidgetAnimation* Default; // 0x0348(0x0008) (BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, RepNotify, Interp, NonTransactional, EditorOnly, NoDestructor, AutoWeak, ContainsInstancedReference, AssetRegistrySearchable, SimpleDisplay, AdvancedDisplay, Protected, BlueprintCallable, BlueprintAuthorityOnly, TextExportTransient, NonPIEDuplicateTransient, ExposeOnSpawn, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, NativeAccessSpecifierProtected, NativeAccessSpecifierPrivate) static UClass* StaticClass() { static auto ptr = UObject::FindClass("WidgetBlueprintGeneratedClass KillCountWidget.KillCountWidget_C"); return ptr; } }; } #ifdef _MSC_VER #pragma pack(pop) #endif
[ "915188949@qq.com" ]
915188949@qq.com
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/Exploited Firmware/px4_sitl/src/lib/flight_tasks/FlightTasks_generated.cpp
0e74f7b63bd00b3392b6369841c27ec8e1c2c9ac
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plushpluto/PX4-Malicious
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/**************************************************************************** * * Copyright (c) 2018 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file FlightTasks_generated.cpp * * Generated file to switch between all required flight tasks * * @author Christoph Tobler <christoph@px4.io> */ #include "FlightTasks.hpp" #include "FlightTasks_generated.hpp" int FlightTasks::_initTask(FlightTaskIndex task_index) { // disable the old task if there is any if (_current_task.task) { _current_task.task->~FlightTask(); _current_task.task = nullptr; _current_task.index = FlightTaskIndex::None; } switch (task_index) { case FlightTaskIndex::None: // already disabled task break; case FlightTaskIndex::ManualAltitude: _current_task.task = new (&_task_union.manualAltitude) FlightTaskManualAltitude(); break; case FlightTaskIndex::ManualAltitudeSmoothVel: _current_task.task = new (&_task_union.manualAltitudeSmoothVel) FlightTaskManualAltitudeSmoothVel(); break; case FlightTaskIndex::ManualPosition: _current_task.task = new (&_task_union.manualPosition) FlightTaskManualPosition(); break; case FlightTaskIndex::ManualPositionSmoothVel: _current_task.task = new (&_task_union.manualPositionSmoothVel) FlightTaskManualPositionSmoothVel(); break; case FlightTaskIndex::AutoLineSmoothVel: _current_task.task = new (&_task_union.autoLineSmoothVel) FlightTaskAutoLineSmoothVel(); break; case FlightTaskIndex::AutoFollowMe: _current_task.task = new (&_task_union.autoFollowMe) FlightTaskAutoFollowMe(); break; case FlightTaskIndex::Offboard: _current_task.task = new (&_task_union.offboard) FlightTaskOffboard(); break; case FlightTaskIndex::Failsafe: _current_task.task = new (&_task_union.failsafe) FlightTaskFailsafe(); break; case FlightTaskIndex::Descend: _current_task.task = new (&_task_union.descend) FlightTaskDescend(); break; case FlightTaskIndex::Transition: _current_task.task = new (&_task_union.transition) FlightTaskTransition(); break; case FlightTaskIndex::ManualAcceleration: _current_task.task = new (&_task_union.manualAcceleration) FlightTaskManualAcceleration(); break; case FlightTaskIndex::Orbit: _current_task.task = new (&_task_union.orbit) FlightTaskOrbit(); break; default: // invalid task return 1; } // task construction succeeded _current_task.index = task_index; return 0; } FlightTaskIndex FlightTasks::switchVehicleCommand(const int command) { switch (command) { case vehicle_command_s::VEHICLE_CMD_DO_ORBIT : return FlightTaskIndex::Orbit; break; // ignore all unkown commands default : return FlightTaskIndex::None; } }
[ "korkeep@naver.com" ]
korkeep@naver.com
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/unittests/Target/AMDGPU/DwarfRegMappings.cpp
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//===- llvm/unittests/Target/AMDGPU/DwarfRegMappings.cpp ------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "AMDGPUSubtarget.h" #include "AMDGPUTargetMachine.h" #include "llvm/CodeGen/TargetSubtargetInfo.h" #include "llvm/MC/MCTargetOptions.h" #include "llvm/MC/TargetRegistry.h" #include "llvm/Support/TargetSelect.h" #include "llvm/Target/TargetMachine.h" #include "gtest/gtest.h" #include <thread> using namespace llvm; std::once_flag flag; void InitializeAMDGPUTarget() { std::call_once(flag, []() { LLVMInitializeAMDGPUTargetInfo(); LLVMInitializeAMDGPUTarget(); LLVMInitializeAMDGPUTargetMC(); }); } std::unique_ptr<const GCNTargetMachine> createTargetMachine(std::string TStr, StringRef CPU, StringRef FS) { InitializeAMDGPUTarget(); std::string Error; const Target *T = TargetRegistry::lookupTarget(TStr, Error); if (!T) return nullptr; TargetOptions Options; return std::unique_ptr<GCNTargetMachine>(static_cast<GCNTargetMachine *>( T->createTargetMachine(TStr, CPU, FS, Options, None, None))); } TEST(AMDGPUDwarfRegMappingTests, TestWave64DwarfRegMapping) { for (auto Triple : {"amdgcn-amd-", "amdgcn-amd-amdhsa", "amdgcn-amd-amdpal"}) { auto TM = createTargetMachine(Triple, "gfx1010", "+wavefrontsize64"); if (TM) { GCNSubtarget ST(TM->getTargetTriple(), std::string(TM->getTargetCPU()), std::string(TM->getTargetFeatureString()), *TM); auto MRI = ST.getRegisterInfo(); if (MRI) { // Wave64 Dwarf register mapping test numbers // PC_64 => 16, EXEC_MASK_64 => 17, S0 => 32, S63 => 95, // S64 => 1088, S105 => 1129, V0 => 2560, V255 => 2815, // A0 => 3072, A255 => 3327 for (int llvmReg : {16, 17, 32, 95, 1088, 1129, 2560, 2815, 3072, 3327}) { MCRegister PCReg(*MRI->getLLVMRegNum(llvmReg, false)); EXPECT_EQ(llvmReg, MRI->getDwarfRegNum(PCReg, false)); } } } } } TEST(AMDGPUDwarfRegMappingTests, TestWave32DwarfRegMapping) { for (auto Triple : {"amdgcn-amd-", "amdgcn-amd-amdhsa", "amdgcn-amd-amdpal"}) { auto TM = createTargetMachine(Triple, "gfx1010", "+wavefrontsize32"); if (TM) { GCNSubtarget ST(TM->getTargetTriple(), std::string(TM->getTargetCPU()), std::string(TM->getTargetFeatureString()), *TM); auto MRI = ST.getRegisterInfo(); if (MRI) { // Wave32 Dwarf register mapping test numbers // PC_64 => 16, EXEC_MASK_32 => 1, S0 => 32, S63 => 95, // S64 => 1088, S105 => 1129, V0 => 1536, V255 => 1791, // A0 => 2048, A255 => 2303 for (int llvmReg : {16, 1, 32, 95, 1088, 1129, 1536, 1791, 2048, 2303}) { MCRegister PCReg(*MRI->getLLVMRegNum(llvmReg, false)); EXPECT_EQ(llvmReg, MRI->getDwarfRegNum(PCReg, false)); } } } } }
[ "agarny@hellix.com" ]
agarny@hellix.com
8ad55896d04a1bbe771a52d139cc382e8667564f
6f843d080f73fe167c41702a974434193bfc253d
/Algorithms/Implementation/Circular Array Rotation.cpp
6aa900944f1d3d8fb5e5494ae1226747c910e3ff
[]
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radiumsharma06/Hackerrank-Solutions
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> using namespace std; int main() { int n,k,q; cin>>n>>k>>q; int a[n],x[n],b[q]; for(int i=0;i<n;i++)cin>>a[i]; for(int i=0;i<q;i++)cin>>b[i]; k%=n; for(int i=0;i<n;i++){ if(i+k<=n-1)x[i+k]=a[i]; else x[i+k-n]=a[i]; } for(int i=0;i<n;i++)a[i]=x[i]; for(int i=0;i<q;i++) cout<<a[b[i]]<<endl; return 0; }
[ "radium.sharma06@gmail.com" ]
radium.sharma06@gmail.com
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/src/swish/tcp.cpp
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guenchi/swish-win
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// Copyright 2017 Beckman Coulter, Inc. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, copy, // modify, merge, publish, distribute, sublicense, and/or sell copies // of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS // BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #include "stdafx.h" void tcp_init() { DEFINE_FOREIGN(osi::ConnectTCP); DEFINE_FOREIGN(osi::ListenTCP); DEFINE_FOREIGN(osi::CloseTCPListener); DEFINE_FOREIGN(osi::AcceptTCP); DEFINE_FOREIGN(osi::GetIPAddress); DEFINE_FOREIGN(osi::GetListenerPortNumber); } ListenerMap g_Listeners; static ptr MakeWSALastErrorPair(const char* who) { return MakeErrorPair(who, WSAGetLastError()); } static DWORD InitializeTCP() { static bool initialized = false; if (initialized) return 0; WSADATA wsaData; DWORD error = WSAStartup(MAKEWORD(2, 2), &wsaData); if (0 == error) { if (MAKEWORD(2, 2) != wsaData.wVersion) { WSACleanup(); return WSAVERNOTSUPPORTED; } initialized = true; return 0; } else return error; } static ptr MakeInitializeTCPErrorPair(DWORD error) { return MakeErrorPair("WSAStartup", error); } class TCPPort : public Port { public: SOCKET Socket; TCPPort(SOCKET s) { Socket = s; } virtual ptr Read(ptr buffer, size_t startIndex, UINT32 size, ptr filePosition, ptr callback) { if (Sfalse != filePosition) return MakeErrorPair("osi::ReadPort", ERROR_BAD_ARGUMENTS); WSABUF buf; buf.len = size; buf.buf = (char*)&Sbytevector_u8_ref(buffer, startIndex); OverlappedRequest* req = new OverlappedRequest(buffer, callback); DWORD flags = 0; DWORD n; // MSDN documentation says that the number of bytes received // parameter can be NULL when overlapped I/O is used, but this // results in an access violation that WinSock catches. We avoid // this inefficiency by passing the address of stack variable n. if (WSARecv(Socket, &buf, 1, &n, &flags, &req->Overlapped, NULL) != 0) { DWORD error = WSAGetLastError(); if (WSA_IO_PENDING != error) { delete req; return MakeErrorPair("WSARecv", error); } } return Strue; } virtual ptr Write(ptr buffer, size_t startIndex, UINT32 size, ptr filePosition, ptr callback) { if (Sfalse != filePosition) return MakeErrorPair("osi::WritePort", ERROR_BAD_ARGUMENTS); WSABUF buf; buf.len = size; buf.buf = (char*)&Sbytevector_u8_ref(buffer, startIndex); OverlappedRequest* req = new OverlappedRequest(buffer, callback); DWORD n; // MSDN documentation says that the number of bytes sent parameter // can be NULL when overlapped I/O is used, but this results in an // access violation that WinSock catches. We avoid this // inefficiency by passing the address of stack variable n. if (WSASend(Socket, &buf, 1, &n, 0, &req->Overlapped, NULL) != 0) { DWORD error = WSAGetLastError(); if (WSA_IO_PENDING != error) { delete req; return MakeErrorPair("WSASend", error); } } return Strue; } virtual ptr Close() { shutdown(Socket, SD_SEND); closesocket(Socket); delete this; return Strue; } virtual ptr GetIPAddress() { sockaddr_in6 addr; int addrLen = sizeof(addr); if (getpeername(Socket, (sockaddr*)&addr, &addrLen)) return MakeWSALastErrorPair("getpeername"); wchar_t name[256]; DWORD nameLen = sizeof(name)/sizeof(name[0]); if (WSAAddressToStringW((LPSOCKADDR)&addr, addrLen, NULL, name, &nameLen)) return MakeWSALastErrorPair("WSAAddressToStringW"); return MakeSchemeString(name); } static ptr MakeSchemeResult(ptr callback, SOCKET s, const char* who, DWORD error) { if (INVALID_SOCKET == s) return MakeList(callback, MakeErrorPair(who, error)); if (CreateIoCompletionPort((HANDLE)s, g_CompletionPort, (ULONG_PTR)OverlappedRequest::Complete, 0) == NULL) { error = GetLastError(); closesocket(s); return MakeList(callback, MakeErrorPair("CreateIoCompletionPort", error)); } return MakeList(callback, PortToScheme(new TCPPort(s))); } }; ptr osi::ConnectTCP(ptr nodename, ptr servname, ptr callback) { class Connector : public WorkItem { public: const wchar_t* NodeName; const wchar_t* ServiceName; ptr Callback; SOCKET Socket; const char* ErrorWho; Connector(wchar_t* nodename, wchar_t* servname, ptr callback) { NodeName = nodename; ServiceName = servname; Callback = callback; Socket = INVALID_SOCKET; ErrorWho = NULL; Slock_object(Callback); } virtual ~Connector() { delete [] NodeName; delete [] ServiceName; Sunlock_object(Callback); } virtual DWORD Work() { ADDRINFOW* res0; ADDRINFOW hint = {0}; hint.ai_protocol = IPPROTO_TCP; hint.ai_socktype = SOCK_STREAM; DWORD error = GetAddrInfoW(NodeName, ServiceName, &hint, &res0); if (0 != error) { ErrorWho = "GetAddrInfoW"; return error; } SOCKET s; for (ADDRINFOW* res = res0; res != NULL; res = res->ai_next) { s = socket(res->ai_family, res->ai_socktype, res->ai_protocol); if (INVALID_SOCKET == s) { error = WSAGetLastError(); ErrorWho = "socket"; continue; } if (connect(s, res->ai_addr, static_cast<int>(res->ai_addrlen)) != 0) { error = WSAGetLastError(); ErrorWho = "connect"; closesocket(s); continue; } error = 0; ErrorWho = NULL; Socket = s; break; } FreeAddrInfoW(res0); return error; } virtual ptr GetCompletionPacket(DWORD error) { ptr callback = Callback; SOCKET s = Socket; const char* who = ErrorWho; delete this; return TCPPort::MakeSchemeResult(callback, s, who, error); } }; if (!Sstringp(nodename) || !Sstringp(servname) || !Sprocedurep(callback)) return MakeErrorPair("osi::ConnectTCP", ERROR_BAD_ARGUMENTS); DWORD error = InitializeTCP(); if (0 != error) return MakeInitializeTCPErrorPair(error); WideString wnodename(nodename); WideString wservname(servname); return StartWorker(new Connector(wnodename.GetDetachedBuffer(), wservname.GetDetachedBuffer(), callback)); } ptr osi::ListenTCP(UINT16 portNumber) { DWORD error = InitializeTCP(); if (0 != error) return MakeInitializeTCPErrorPair(error); SOCKET s = socket(AF_INET6, SOCK_STREAM, 0); int rc; int one = 1; if (INVALID_SOCKET == s) goto ipv4; DWORD zero = 0; if (setsockopt(s, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&zero, sizeof(zero))) { closesocket(s); goto ipv4; } { if (setsockopt(s, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, (const char*)&one, sizeof(one))) { error = WSAGetLastError(); closesocket(s); return MakeErrorPair("setsockopt", error); } sockaddr_in6 addr = {0}; addr.sin6_family = AF_INET6; addr.sin6_port = htons(portNumber); addr.sin6_addr = in6addr_any; rc = bind(s, (sockaddr*)&addr, sizeof(addr)); goto bind_complete; } ipv4: { s = socket(AF_INET, SOCK_STREAM, 0); if (INVALID_SOCKET == s) return MakeWSALastErrorPair("socket"); if (setsockopt(s, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, (const char*)&one, sizeof(one))) { error = WSAGetLastError(); closesocket(s); return MakeErrorPair("setsockopt", error); } sockaddr_in addr = {0}; addr.sin_family = AF_INET; addr.sin_port = htons(portNumber); rc = bind(s, (sockaddr*)&addr, sizeof(addr)); goto bind_complete; } bind_complete: if (rc != 0) { error = WSAGetLastError(); closesocket(s); return MakeErrorPair("bind", error); } if (listen(s, SOMAXCONN) != 0) { error = WSAGetLastError(); closesocket(s); return MakeErrorPair("listen", error); } return Sfixnum(g_Listeners.Allocate(s)); } ptr osi::CloseTCPListener(iptr listener) { SOCKET s = g_Listeners.Lookup(listener, INVALID_SOCKET); if (INVALID_SOCKET == s) return MakeErrorPair("osi::CloseTCPListener", ERROR_INVALID_HANDLE); closesocket(s); g_Listeners.Deallocate(listener); return Strue; } ptr osi::AcceptTCP(iptr listener, ptr callback) { class Acceptor : public WorkItem { public: SOCKET ListenSocket; ptr Callback; SOCKET ClientSocket; const char* ErrorWho; Acceptor(SOCKET listenSocket, ptr callback) { ListenSocket = listenSocket; Callback = callback; ClientSocket = INVALID_SOCKET; ErrorWho = NULL; Slock_object(Callback); } virtual ~Acceptor() { Sunlock_object(Callback); } virtual DWORD Work() { DWORD error; SOCKET c = accept(ListenSocket, NULL, NULL); if (INVALID_SOCKET != c) { error = 0; ClientSocket = c; } else { error = WSAGetLastError(); ErrorWho = "accept"; } return error; } virtual ptr GetCompletionPacket(DWORD error) { ptr callback = Callback; SOCKET s = ClientSocket; const char* who = ErrorWho; delete this; return TCPPort::MakeSchemeResult(callback, s, who, error); } }; SOCKET s = g_Listeners.Lookup(listener, INVALID_SOCKET); if (INVALID_SOCKET == s) return MakeErrorPair("osi::AcceptTCP", ERROR_INVALID_HANDLE); if (!Sprocedurep(callback)) return MakeErrorPair("osi::AcceptTCP", ERROR_BAD_ARGUMENTS); return StartWorker(new Acceptor(s, callback)); } ptr osi::GetIPAddress(iptr port) { Port* p = LookupPort(port); if (NULL == p) return MakeErrorPair("osi::GetIPAddress", ERROR_INVALID_HANDLE); return p->GetIPAddress(); } ptr osi::GetListenerPortNumber(iptr listener) { SOCKET s = g_Listeners.Lookup(listener, INVALID_SOCKET); if (INVALID_SOCKET == s) return MakeErrorPair("osi::GetListenerPortNumber", ERROR_INVALID_HANDLE); sockaddr_in6 addr; int addrLen = sizeof(addr); if (getsockname(s, (sockaddr*)&addr, &addrLen)) return MakeWSALastErrorPair("getsockname"); return Sfixnum(ntohs(addr.sin6_port)); }
[ "rgburger@beckman.com" ]
rgburger@beckman.com
7b6ac2266d0a4043053cfe50588836fb5a7dcaff
b95456c9e3f0e9d3c2dc9c6e49191ec2b24290d3
/p2p_punch_client/client.cpp
50d22d7e9fcdc3ff4edcbcab3a1a5055f038e4ce
[]
no_license
wuli133144/tar_thread_pool_test
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#include <iostream> #include <string> #include <sstream> #include <stdio.h> #include <stdlib.h> #include "tc_shared_ptr.h" #include "tc_enable_shared_from_this.h" #include "tc_clientsocket.h" #include"tc_thread.h" #include "tc_thread_mutex.h" #include "tc_thread_cond.h" #include "tc_thread_pool.h" #include "tc_http.h" #include "tc_common.h" #include "tc_clientsocket.h" #include "tc_timeprovider.h" #include "tc_functor.h" using namespace std; using namespace tars; //test httprequest void handle(int timeouts){ cout<<"threadid="<<pthread_self()<<endl; TC_HttpRequest reqhttp; TC_HttpResponse response; reqhttp.setGetRequest("http://172.16.103.125:80/"); TC_URL url=reqhttp.getURL(); cout<<"http url="<<url.getDomain()<<" port="<<url.getPort()<<endl; reqhttp.doRequest(response); cout<<"httpresponse headline:"<<response.getResponseHeaderLine()<<endl; cout<<"httpresponse contents:"<<response.getContent()<<endl; return; } int main(int argc,char **argv){ //thread num , timeout if(argc!=3){ cout<<"usage:"<<argv[0]<<" argsment error"<<endl; return -1; } //get thread num try{ int threadnum=TC_Common::strto<int>(string(argv[1])); int timeouts=TC_Common::strto<int>(string(argv[2])); cout<<"threadnum="<<threadnum<<" timeout="<<timeouts<<endl; TC_ThreadPool thrpool; thrpool.init(threadnum); thrpool.start(); TC_Functor<void,TL::TLMaker<int>::Result>cmd(handle); TC_Functor<void,TL::TLMaker<int>::Result>::wrapper_type fwrap(cmd,timeouts); for(int i=0;i<threadnum;i++){ thrpool.exec(fwrap); } thrpool.waitForAllDone(1000); }catch( exception &e){ cout<<"error:"<<e.what()<<endl; } catch(...){ } return 0; } #if 0 class mythread:public TC_Thread{ protected: void run() { std::cout<<"hello world"<<std::endl; } }; void TestFunction3(const string &str,int num){ std::cout<<"str="<<str<<" num="<<num<<std::endl; } int main(int argc, char * argv [ ]) { #if 0 TC_TCPClient tc; tc.init("172.16.103.125", 1234, 10); string buffer; tc.recvAll(buffer); std::cout<<buffer<<std::endl; #endif // mythread trd; // trd.start(); // TC_ThreadControl contrl=trd.getThreadControl(); // contrl.join(); // contrl.sleep(1000); TC_ThreadPool pool; pool.init(4); pool.start(); int i=4; string s("wuyujie"); TC_Functor<void, TL::TLMaker<const string&, int>::Result> cmd(TestFunction3); while(i) { TC_Functor<void, TL::TLMaker<const string&, int>::Result>::wrapper_type fw(cmd, s, i); pool.exec(fw); --i; } std::cout<<"main thread"<<std::endl; pool.waitForAllDone(1000); return 0; } #endif
[ "1683358846@qq.com" ]
1683358846@qq.com
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/Xlet.Wallet/src/UI/MainMenu.cpp
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permissive
dinarpay/xlet
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refs/heads/master
2022-11-09T20:46:16.598664
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2020-06-28T21:08:35
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#include "UI/MainMenu.h" #include "Constants.h" #include "Display/IDisplay.h" #include "UI/Colors.h" using namespace Xlet::Icons; MainMenu::MainMenu() : m_selected(0), m_redraw(true), m_fullRedraw(true), m_showQR(false) { m_options = std::list<MenuOption>{ MenuOption{ "Pay", std::make_shared<Money>(), std::make_shared<MoneyActive>()}, MenuOption{ "Receive", std::make_shared<QR>(), std::make_shared<QRActive>()}, MenuOption{ "History", std::make_shared<Receipt>(), std::make_shared<ReceiptActive>()}, MenuOption{ "Settings", std::make_shared<Cog>(), std::make_shared<CogActive>()}}; } void MainMenu::Update(const std::list<InputEventType> &inputEvents) { if (inputEvents.size() == 0) { return; } m_redraw = true; for (const auto &inputEvent : inputEvents) { switch (inputEvent) { case InputEventType::Up: --m_selected; if (m_selected < 0) { m_selected = m_options.size() - 1; } break; case InputEventType::Select: if (m_selected == 1) { m_showQR = true; } break; case InputEventType::Down: ++m_selected; if (m_selected > 3) { m_selected = 0; } break; } } } void MainMenu::UpdateTime(const std::string& time) { m_time = time; m_redraw = true; m_fullRedraw = true; } void MainMenu::ShowQR() { m_showQR = true; m_redraw = true; m_fullRedraw = true; } void DrawIcon(IDisplay *display, int x, int y, const Xlet::Icons::Icon *icon) { display->DrawBitmap(x, y, icon->GetWidth(), icon->GetHeight(), icon->GetImage()); } void MainMenu::Draw(IDisplay *display) { if (!m_redraw) { return; } if (m_fullRedraw) { display->FillScreen(Colors::Background); } if (m_showQR) { display->FillScreen(Colors::Background); } else { int screenWidth = display->GetWidth(); int screenHeight = display->GetHeight(); const int buttonMargin = 8; const int header = 16; const int footer = 32; const int buttonsPerPage = 4; const int buttonHeight = ((screenHeight - header - footer) - ((buttonsPerPage + 1) * buttonMargin)) / buttonsPerPage; int i = 0; for (const auto &option : m_options) { int y = header + (buttonMargin * (i + 1)) + buttonHeight * i; int w = screenWidth - (buttonMargin * 2); if (i == m_selected) { display->FillRoundRect(buttonMargin, y, w, buttonHeight, 5, Colors::ButtonHighlight); display->DrawRoundRect(buttonMargin, y, w, buttonHeight, 5, Colors::Text); DrawIcon(display, buttonMargin + 3, y + 3, option.IconActive.get()); } else { display->FillRoundRect(buttonMargin, y, w, buttonHeight, 5, Colors::Button); DrawIcon(display, buttonMargin + 3, y + 3, option.IconNormal.get()); } display->DrawString(option.Text.c_str(), buttonMargin + 38, y + 9, 4, Colors::TextMenu); ++i; } // LCD display display->DrawString(m_time.c_str(), buttonMargin, buttonMargin, 1, Colors::Text); DrawIcon(display, screenWidth - buttonMargin - m_iconBattery.GetWidth(), 3, &m_iconBattery); DrawIcon(display, screenWidth - buttonMargin - m_iconBluetooth.GetWidth() - m_iconBattery.GetWidth(), 3, &m_iconBluetooth); DrawIcon(display, 50, screenHeight - m_iconUp.GetWidth(), &m_iconUp); DrawIcon(display, (screenWidth / 2) - (m_iconCheck.GetWidth() / 2), screenHeight - m_iconCheck.GetHeight(), &m_iconCheck); DrawIcon(display, screenWidth - 50 - m_iconDown.GetWidth(), screenHeight - m_iconDown.GetHeight(), &m_iconDown); display->DrawLine(0, screenHeight - footer, screenWidth, screenHeight - footer, Colors::Text); } m_fullRedraw = false; m_redraw = false; }
[ "m.j.pearce@gmail.com" ]
m.j.pearce@gmail.com
9a6c8d094a0971f4b223d0c830346779f5f73085
189f52bf5454e724d5acc97a2fa000ea54d0e102
/ras/fluidisedBed/0.63/p_rgh
e1e2fc24d99d1a1ef43ebd5a20ce65e7add4b9aa
[]
no_license
pyotr777/openfoam_samples
5399721dd2ef57545ffce68215d09c49ebfe749d
79c70ac5795decff086dd16637d2d063fde6ed0d
refs/heads/master
2021-01-12T16:52:18.126648
2016-11-05T08:30:29
2016-11-05T08:30:29
71,456,654
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1606+ | | \\ / A nd | Web: www.OpenFOAM.com | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class volScalarField; location "0.63"; object p_rgh; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [1 -1 -2 0 0 0 0]; internalField nonuniform List<scalar> 6000 ( 107160 107163 107164 107166 107167 107166 107167 107167 107167 107166 107165 107163 107161 107159 107158 107158 107159 107161 107163 107165 107166 107167 107167 107167 107167 107168 107167 107165 107164 107161 107151 107153 107155 107156 107156 107155 107154 107152 107150 107148 107147 107145 107146 107146 107147 107147 107146 107145 107145 107147 107149 107150 107152 107154 107156 107157 107157 107156 107154 107152 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100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 ) ; boundaryField { inlet { type fixedFluxPressure; gradient nonuniform List<scalar> 30 ( -9339.51 -9970.71 -9939.66 -9943.67 -9817.45 -9503.79 -9453.86 -9500.45 -9559.17 -9656.74 -9694.09 -9423.4 -9068.58 -8875.04 -8622.14 -8744.81 -8872.96 -9231.52 -9439.42 -9670.71 -9645.62 -9569.85 -9515.51 -9474.65 -9532.36 -9856.51 -9976.03 -9937.63 -9974.27 -9276.13 ) ; value nonuniform List<scalar> 30 ( 107137 107138 107140 107141 107142 107143 107143 107143 107143 107142 107141 107140 107138 107137 107136 107136 107137 107138 107140 107141 107142 107143 107143 107143 107143 107143 107142 107141 107139 107138 ) ; } outlet { type prghPressure; p uniform 100000; value nonuniform List<scalar> 30 ( 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 ) ; } walls { type fixedFluxPressure; gradient uniform 0; value nonuniform List<scalar> 400 ( 107160 107151 107175 107197 107171 107057 106910 106883 106896 106911 106936 107002 107093 107185 107278 107385 107486 107541 107545 107523 107497 107441 107373 107431 107425 107365 107208 106387 105729 105604 105596 105597 105605 105625 105652 105680 105702 105716 105724 105730 105734 105715 105681 105649 105622 105598 105578 105570 105571 105572 105573 105574 105574 105575 105575 105579 105593 105621 105667 105736 105840 106010 106302 106798 107555 108445 109050 109132 109069 109015 108975 108954 108961 109011 109087 109144 109171 109186 109193 109192 109172 109137 108955 108627 108167 108172 108465 108930 108993 108966 108640 107887 107888 107891 107898 108113 108497 108796 108939 109001 109011 108985 108835 108720 108819 108836 108786 107509 106255 106258 106271 106286 106778 107742 108415 108598 108611 108703 108869 108872 108858 108842 108827 107863 106715 106718 106729 106739 107010 107819 108545 108874 108934 108883 105829 101597 100170 100012 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 107161 107152 107176 107198 107174 107062 106916 106888 106902 106917 106944 107012 107108 107212 107327 107454 107554 107578 107551 107468 107448 107447 107543 107566 107482 107382 107160 106359 105711 105586 105580 105580 105583 105596 105620 105647 105673 105691 105700 105706 105712 105709 105676 105643 105619 105598 105577 105557 105541 105535 105535 105536 105536 105537 105537 105538 105547 105578 105655 105807 106063 106457 107019 107734 108455 108961 109165 109172 109134 109091 109049 108995 108961 108925 108882 108883 108987 109109 109158 109175 109185 109192 109181 109129 109006 108841 108602 108351 108315 108318 108335 108335 108319 108302 108335 108520 108781 108942 109018 109043 109030 108928 108625 108402 108605 108876 108877 108852 108028 106618 106611 106626 106944 107753 108309 108400 108402 108463 108662 108814 108835 108825 108708 107955 106719 106657 106669 106680 106813 107514 108386 108866 108951 108927 106419 101963 100232 100015 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 100006 ) ; } frontAndBackPlanes { type empty; } } // ************************************************************************* //
[ "peterbryz@yahoo.com" ]
peterbryz@yahoo.com
90770a2b66e11fee8381a8e2a3889c66882affe7
3583d47b68fbb5ce433b1599e64edb2a945d0cfc
/LeetCode/trappingRainWater.cpp
542e9484670ae40f67479fa6f5942e48a5c406d8
[]
no_license
himanshu-rawat/Cplusplus
d6605e988637622d092df9b4b77a1cf54884434c
cc286ecc63552bddd0182f68db53e7a5e69f2e6c
refs/heads/master
2020-05-31T06:02:26.155276
2019-10-10T04:54:34
2019-10-10T04:54:34
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#include <iostream> using namespace std; int main() { int testCase; cin >> testCase; while (testCase--) { int n; cin >> n; int arr[100000]; int left[100000]; int right[100000]; for (int i = 0; i < n; i++) { cin >> arr[i]; } int l = 0; for (int i = 0; i < n; i++) { if (arr[i] > l) { l = arr[i]; left[i] = l; } else { left[i] = l; } } int r = 0; for (int i = n - 1; i >= 0; i--) { if (arr[i] > r) { r = arr[i]; right[i] = r; } else { right[i] = r; } } int sum = 0; for (int i = 0; i < n; i++) { sum = sum + (min(left[i], right[i]) - arr[i]); } cout << sum << endl; } return 0; }
[ "himanshurawatrit@gmail.com" ]
himanshurawatrit@gmail.com
de8ed0b942bd352dedda9e58c5159a896f504c4e
8eb9c2b4ca07d103c3b09d25445932e7abdf2afd
/Udemy/range_Based_loops/src/range_Based_loops.cpp
7e3c8460b634a8e2c1f3cab0c3cd25f53c8479ca
[]
no_license
manojk16/Practise
468622dbe79d681e1bd85ff3d7184b1525a0b7ef
d0f826983d9dc82efb0ca3be6edbbaca6a9858a3
refs/heads/master
2020-03-12T02:28:54.895747
2018-07-23T09:44:58
2018-07-23T09:44:58
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//============================================================================ // Name : range_Based_loops.cpp // Author : Manoj // Version : // Copyright : Your copyright notice // Description : Hello World in C++, Ansi-style //============================================================================ #include <iostream> #include <vector> using namespace std; int main() { cout << "range_Based_loops" << endl; // prints range_Based_loops //char text[]={"One","Two", "three"}; auto texts = { "One", "two", "Three" }; // C++ provie the enhanced for loop for (auto itr : texts) { cout << itr << endl; } vector<int> vect; vect.push_back(5); vect.push_back(7); vect.push_back(10); vect.push_back(9); vect.push_back(4); for(auto numbers : vect){ cout << numbers<<endl; } return 0; }
[ "manoj.kumar@kaiostech.com" ]
manoj.kumar@kaiostech.com
40524a85cd96fb66c9be9ecd5df1e8ca1af56d1c
2d67c9ac5ca190fffc573cf20a17c5064e4e4b69
/GLlib/HCoreOpenGL.cpp
d035d0e7b632ddc96beffca017ef165d415ef09c
[]
no_license
guodongSong/HomeWork_Guodong
3a98d9f6d19a69644f4228aedd4721a575adf13b
07973a20317c5e8640c8e5cc41c7e2c83ef7db3c
refs/heads/master
2016-09-06T05:18:52.241394
2014-05-28T12:51:58
2014-05-28T12:51:58
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#include <windows.h> #include <stdio.h> #include "glew.h" #include "wglew.h" #include <GL/gl.h> #include "HCore.h" #include "HCoreWin32.h" #include "HCoreOpenGL.h" #include "HCoreFileUtility.h" static HDC g_hDC = NULL; static HGLRC g_hGLRC = NULL; void APIENTRY _my_glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat* params) { for ( int i=0; i<count; i++ ) { glProgramLocalParameter4fvARB(target, index+i, params + 4*i); } } static void FixupGLExt(void) { if ( glProgramLocalParameters4fvEXT==NULL && glProgramLocalParameter4fvARB ) { glProgramLocalParameters4fvEXT = _my_glProgramLocalParameters4fvEXT; } /* if ( glBindBuffer==NULL && glBindBufferARB) { glBindBuffer = glBindBufferARB; glBufferData = glBufferDataARB; glBufferSubData = glBufferSubDataARB; glDeleteBuffers = glDeleteBuffersARB; glGenBuffers = glGenBuffersARB; glGetBufferParameteriv = glGetBufferParameterivARB; glGetBufferPointerv = glGetBufferPointervARB; glGetBufferSubData = glGetBufferSubDataARB; glIsBuffer = glIsBufferARB; glMapBuffer = glMapBufferARB; glUnmapBuffer = glUnmapBufferARB; } */ /* if ( glAttachShader==NULL ) { glAttachShader = glAttachObjectARB; glCompileShader = glCompileShaderARB; glCreateProgram = glCreateProgramObjectARB; glCreateShader = glCreateShaderObjectARB; glDeleteProgram = glDeleteObjectARB; glDetachShader = glDetachObjectARB; glGetActiveUniform = glGetActiveUniformARB; glGetAttachedShaders = glGetAttachedObjectsARB; //glGetHandleARB glGetShaderInfoLog = glGetInfoLogARB; //glGetObjectParameterfvARB //glGetObjectParameterivARB glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) glGetShaderSourceARB; glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) glGetUniformLocation; glGetUniformfv = glGetUniformfvARB; glGetUniformiv = glGetUniformivARB; glLinkProgram = glLinkProgramARB; glShaderSource = glShaderSourceARB; glUniform1f = glUniform1fARB; glUniform1fv = glUniform1fvARB; glUniform1i = glUniform1iARB; glUniform1iv= glUniform1ivARB; glUniform2f= glUniform2fARB; glUniform2fv = glUniform2fvARB; glUniform2i= glUniform2iARB; glUniform2iv = glUniform2ivARB; glUniform3f = glUniform3fARB; glUniform3fv = glUniform3fvARB; glUniform3i = glUniform3iARB; glUniform3iv = glUniform3ivARB; glUniform4f = glUniform4fARB; glUniform4fv = glUniform4fvARB; glUniform4i = glUniform4iARB; glUniform4iv = glUniform4ivARB; glUniformMatrix2fv = glUniformMatrix2fvARB; glUniformMatrix3fv= glUniformMatrix3fvARB; glUniformMatrix4fv = glUniformMatrix4fvARB; glUseProgram = glUseProgramObjectARB; glValidateProgram = glValidateProgramARB; } */ } static bool SetPixelformat(void) { HWND hWnd = HCoreGetWindowHandleWin32(); g_hDC = GetDC(hWnd); PIXELFORMATDESCRIPTOR pfd; ZeroMemory(&pfd, sizeof(pfd)); pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER | PFD_TYPE_RGBA; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cDepthBits = 24; pfd.cStencilBits = 8; pfd.iLayerType = PFD_MAIN_PLANE; int pixelformat = ChoosePixelFormat(g_hDC, &pfd); if ( pixelformat == 0 ) { return false; } if ( SetPixelFormat(g_hDC, pixelformat, &pfd) == FALSE) { ReleaseDC(hWnd, g_hDC); return false; } g_hGLRC = wglCreateContext(g_hDC); wglMakeCurrent(g_hDC, g_hGLRC); return true; } void ErrorMessage(LPTSTR lpszFunction) { TCHAR szBuf[80]; LPVOID lpMsgBuf; DWORD dw = GetLastError(); FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, dw, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &lpMsgBuf, 0, NULL ); printf("%s failed with error %d: %s", lpszFunction, dw, lpMsgBuf); LocalFree(lpMsgBuf); } // 启动 OpenGL 后, 才能调用它的扩展函数来设置 multi-sampling 功能. // 还需要重新打开新的窗口来使用 multi-sampling 模式, 不能使用原来的窗口. static bool SetPixelformatEX(HCoreDeviceSpec *pSpec) { HWND hWnd = HCoreGetWindowHandleWin32(); g_hDC = GetDC(hWnd); PIXELFORMATDESCRIPTOR pfd; ZeroMemory(&pfd, sizeof(pfd)); pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER | PFD_TYPE_RGBA; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cDepthBits = 24; // 24 bits zbuffer pfd.cStencilBits = 8; // 8 bits stencil buffer pfd.iLayerType = PFD_MAIN_PLANE; // main layer int pixelformat = ChoosePixelFormat(g_hDC, &pfd); if ( pixelformat == 0 ) { return false; } if ( SetPixelFormat(g_hDC, pixelformat, &pfd) == FALSE) { ReleaseDC(hWnd, g_hDC); return false; } g_hGLRC = wglCreateContext(g_hDC); wglMakeCurrent(g_hDC, g_hGLRC); if (!wglChoosePixelFormatARB) { wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB"); } if ( !wglChoosePixelFormatARB ) { printf("OpenGL Display driver does not support wglChoosePixelFormatARB function\n"); return false; } int iAttributes[] = { WGL_DRAW_TO_WINDOW_ARB,GL_TRUE, WGL_SUPPORT_OPENGL_ARB,GL_TRUE, WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB, WGL_COLOR_BITS_ARB,24, WGL_ALPHA_BITS_ARB,8, WGL_DEPTH_BITS_ARB,24, WGL_STENCIL_BITS_ARB,8, WGL_DOUBLE_BUFFER_ARB,GL_TRUE, WGL_SAMPLE_BUFFERS_ARB,GL_TRUE, WGL_SAMPLES_ARB, pSpec->m_iMultiSamples, 0,0}; float fAttributes[] = {0,0}; UINT numFormats = 0; BOOL valid = wglChoosePixelFormatARB(g_hDC, iAttributes, fAttributes,1, &pixelformat, &numFormats); if (!valid && numFormats==0) { return false; } DescribePixelFormat(g_hDC, pixelformat, sizeof(pfd), &pfd); if ( g_hGLRC && g_hDC ) { wglMakeCurrent(g_hDC, NULL); wglDeleteContext(g_hGLRC); g_hGLRC = NULL; ReleaseDC(hWnd, g_hDC); g_hDC = NULL; DestroyWindow(hWnd); MSG msg; while(GetMessage(&msg, NULL, 0, 0)!=0) {} } HCoreCreateWindow(-1, -1, -1, -1, "OpenGL"); hWnd = HCoreGetWindowHandleWin32(); g_hDC = GetDC(hWnd); if ( SetPixelFormat(g_hDC, pixelformat, &pfd)==FALSE) { ErrorMessage("SetPixelFormatEX"); ReleaseDC(hWnd, g_hDC); return false; } g_hGLRC = wglCreateContext(g_hDC); wglMakeCurrent(g_hDC, g_hGLRC); return true; } bool HCoreInitGraphicsDeviceOpenGL(HCoreDeviceSpec *pSpec) { int multisamples = 0; if ( pSpec ) multisamples = pSpec->m_iMultiSamples; HWND hWnd = HCoreGetWindowHandleWin32(); if ( hWnd==NULL ) return false; if ( multisamples ) { if ( !SetPixelformatEX(pSpec) ) { return false; } } else { if ( !SetPixelformat() ) { return false; } } glewInit(); FixupGLExt(); return true; } bool HCoreReleaseGraphicsDeviceOpenGL(void) { HWND hWnd = HCoreGetWindowHandleWin32(); wglMakeCurrent(g_hDC, NULL); wglDeleteContext(g_hGLRC); g_hGLRC = NULL; ReleaseDC(hWnd, g_hDC); g_hDC = NULL; return true; } void HCoreSwapBuffersOpenGL(void) { SwapBuffers(g_hDC); } GLuint HCoreLoadVertexProgramOpenGL_ASM(const char *filename) { char filename_fullpath[256]; sprintf(filename_fullpath, "%s%s", HCoreGetShaderPath(), filename); unsigned int size = 0; unsigned char *buffer = (unsigned char *) HCoreLoadBinaryStream(filename_fullpath, &size); if ( buffer==NULL ) { return 0; } GLuint shader_id = 0; glGenProgramsARB(1, &shader_id); glBindProgramARB(GL_VERTEX_PROGRAM_ARB, shader_id); glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, size, buffer); if ( GL_INVALID_OPERATION == glGetError() ) { GLint errPos; glGetIntegerv( GL_PROGRAM_ERROR_POSITION_ARB, &errPos ); GLubyte *errString = (GLubyte *) glGetString(GL_PROGRAM_ERROR_STRING_ARB); fprintf( stderr, "error at position: %d\n%s\n", errPos, errString ); glDeleteProgramsARB(1, &shader_id); shader_id = 0; } HCoreReleaseBinaryStream(buffer); return shader_id; } void HCoreReleaseVertexProgramOpenGL(GLuint shader_id) { glDeleteProgramsARB( 1, &shader_id ); } GLuint HCoreLoadFragmentProgramOpenGL_ASM(const char *filename) { char filename_fullpath[256]; sprintf(filename_fullpath, "%s%s", HCoreGetShaderPath(), filename); unsigned int size = 0; unsigned char *buffer = (unsigned char *) HCoreLoadBinaryStream(filename_fullpath, &size); if ( buffer==NULL ) { return 0; } GLuint shader_id = 0; glGenProgramsARB(1, &shader_id); glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, shader_id ); glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, size, buffer); if ( GL_INVALID_OPERATION == glGetError() ) { GLint errPos; glGetIntegerv( GL_PROGRAM_ERROR_POSITION_ARB, &errPos ); GLubyte *errString = (GLubyte *) glGetString(GL_PROGRAM_ERROR_STRING_ARB); fprintf( stderr, "error at position: %d\n%s\n", errPos, errString ); glDeleteProgramsARB(1, &shader_id); shader_id = 0; } HCoreReleaseBinaryStream(buffer); return shader_id; } void HCoreReleaseFragmentProgramOpenGL(GLuint shader_id) { glDeleteProgramsARB( 1, &shader_id ); } GLuint _LoadGLSLShader(const char *filename, GLenum type) { char filename_fullpath[256]; sprintf(filename_fullpath, "%s%s", HCoreGetShaderPath(), filename); GLuint shader = glCreateShader(type); unsigned int len = 0; const GLchar *code = (const GLchar *)HCoreLoadFileStream(filename, &len); GLint size = len; glShaderSource(shader, 1, &code, &size); glCompileShader(shader); GLint result; glGetShaderiv(shader, GL_COMPILE_STATUS, &result); if ( GL_TRUE!=result ) { GLchar pMessage[2048]; GLsizei msgLen = 1023; glGetShaderInfoLog(shader, size, &msgLen, pMessage); printf("%s compile error\n", filename); printf("%s\n", pMessage); glDeleteShader(shader); shader = 0; } HCoreReleaseFileStream(code); return shader; } GLuint HCoreLoadVertexShaderOpenGL_GLSL(const char *filename) { return _LoadGLSLShader(filename, GL_VERTEX_SHADER); } GLuint HCoreLoadFragmentShaderOpenGL_GLSL(const char *filename) { return _LoadGLSLShader(filename, GL_FRAGMENT_SHADER); } GLuint HCoreCreateProgram(GLuint vs, GLuint fs) { GLuint p = glCreateProgram(); glAttachShader(p, vs); glAttachShader(p, fs); glLinkProgram(p); return p; } bool HCoreCreateRenderTargetOpenGL(int w, int h, GLuint color_fmt, GLuint *pFramebuffer, GLuint *pTexture) { GLuint framebuffer, texture; *pFramebuffer = 0; *pTexture = 0; glGenFramebuffersEXT(1, &framebuffer); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebuffer); glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); if ( color_fmt==GL_RGBA32F_ARB || color_fmt==GL_RGBA16F_ARB ) { glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); } else { glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); } glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, color_fmt, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, texture, 0); GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); if ( status!=GL_FRAMEBUFFER_COMPLETE_EXT ) { return false; } *pFramebuffer = framebuffer; *pTexture = texture; return true; } bool HCoreCreateRenderTargetOpenGL(int w, int h, GLuint *pFrameBuffer, GLuint color_fmt, GLuint *pFrameTexture, int num_mrts, GLuint depth_fmt, GLuint *pDepthTexture) { GLuint framebuffer = 0; GLuint frametexture = 0; GLuint depthtexture = 0; glGenFramebuffersEXT(1, &framebuffer); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebuffer); if ( pFrameTexture ) { for ( int i=0; i<num_mrts; i++ ) { glGenTextures(1, &frametexture); glBindTexture(GL_TEXTURE_2D, frametexture); //glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); //glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); if ( color_fmt==GL_RGBA32F_ARB || color_fmt==GL_RGBA16F_ARB ) { glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); } else { glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); } glTexImage2D(GL_TEXTURE_2D, 0, color_fmt, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT+i, GL_TEXTURE_2D, frametexture, 0); pFrameTexture[i] = frametexture; } } else { glDrawBuffer(FALSE); glReadBuffer(FALSE); } if ( pDepthTexture ) { glGenTextures(1, &depthtexture); glBindTexture(GL_TEXTURE_2D, depthtexture); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, depth_fmt, w, h, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, NULL); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_TEXTURE_2D, depthtexture, 0); *pDepthTexture = depthtexture; } GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); if ( status!=GL_FRAMEBUFFER_COMPLETE_EXT ) { return false; } *pFrameBuffer = framebuffer; return true; } bool HCoreCreateRenderTargetOpenGL(int w, int h, GLuint *pFrameBuffer, GLuint color_fmt, GLuint *pFrameTexture, GLuint depth_fmt, GLuint *pDepthTexture) { return HCoreCreateRenderTargetOpenGL(w, h, pFrameBuffer, color_fmt, pFrameTexture, 1, depth_fmt, pDepthTexture); } /* bool HCoreCreateRenderTargetOpenGL(int w, int h, GLuint *pFrameBuffer, GLuint color_fmt, GLuint *pFrameTexture, GLuint depth_fmt, GLuint *pDepthTexture) { GLuint framebuffer = 0; GLuint frametexture = 0; GLuint depthtexture = 0; glGenFramebuffersEXT(1, &framebuffer); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebuffer); if ( pFrameTexture ) { glGenTextures(1, &frametexture); glBindTexture(GL_TEXTURE_2D, frametexture); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, color_fmt, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, frametexture, 0); *pFrameTexture = frametexture; } else { glDrawBuffer(FALSE); glReadBuffer(FALSE); } if ( pDepthTexture ) { glGenTextures(1, &depthtexture); glBindTexture(GL_TEXTURE_2D, depthtexture); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, depth_fmt, w, h, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, NULL); // framebuffer的ZBuffer部分 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_TEXTURE_2D, depthtexture, 0); *pDepthTexture = depthtexture; } GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); if ( status!=GL_FRAMEBUFFER_COMPLETE_EXT ) { return false; } *pFrameBuffer = framebuffer; return true; } */ void HCoreSetupLightOpenGL(int index, sHCoreLight &light) { GLuint LightID = GL_LIGHT0 + index; if ( light.m_bEnabled ) { glEnable(LightID); } else { glDisable(LightID); } if ( light.m_iLightType==LIGHT_POINT ) { glLightfv(LightID, GL_POSITION, &light.m_vPosition[0]); } else { Vector4 pos = -light.m_vDirection; pos[3] = 0.0f; glLightfv(LightID, GL_POSITION, &pos[0]); } glLightfv(LightID, GL_AMBIENT, &light.m_vAmbient[0]); glLightfv(LightID, GL_DIFFUSE, &light.m_vDiffuse[0]); glLightfv(LightID, GL_SPECULAR, &light.m_vSpecular[0]); glLightf(LightID, GL_CONSTANT_ATTENUATION, light.m_vAttenuation[0]); glLightf(LightID, GL_LINEAR_ATTENUATION, light.m_vAttenuation[1]); glLightf(LightID, GL_QUADRATIC_ATTENUATION, light.m_vAttenuation[2]); }
[ "sgdgoodboygm@gmail.com" ]
sgdgoodboygm@gmail.com
44f5b1976a402bb85102c72185eecf30446e6f16
0dde63ce6e836819101adb814ef63c0a493fca26
/Honours/Source/Shaders/terrain_shader.cpp
21fa742c4d2a6d4e87d474f27161625173e570b3
[]
no_license
jcrm/Honours
b95c5261f32284402fab0886c86127abfc9a1955
debe6000e05a8575def50a40ef328738a1bf9c48
refs/heads/master
2020-04-07T07:43:51.632023
2014-05-14T21:10:05
2014-05-14T21:10:05
null
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C++
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//////////////////////////////////////////////////////////////////////////////// // Filename: terrainshaderclass.cpp //////////////////////////////////////////////////////////////////////////////// #include "terrain_shader.h" TerrainShaderClass::TerrainShaderClass(): light_buffer_(0) { } TerrainShaderClass::TerrainShaderClass(const TerrainShaderClass& other): light_buffer_(0) { } TerrainShaderClass::~TerrainShaderClass(){ } bool TerrainShaderClass::Initialize(ID3D11Device* device, HWND hwnd){ bool result; // Initialize the vertex and pixel shaders. result = InitializeShader(device, hwnd, L"Shader/Terrain/terrain.vs", L"Shader/Terrain/terrain.ps"); if(!result){ return false; } return true; } void TerrainShaderClass::Shutdown(){ // Shutdown the vertex and pixel shaders as well as the related objects. ShutdownShader(); return; } bool TerrainShaderClass::Render(ID3D11DeviceContext* device_context, int index_count_, D3DXMATRIX world_matrix, D3DXMATRIX viewMatrix, D3DXMATRIX projection_matrix, D3DXVECTOR4 ambient_color_, D3DXVECTOR4 diffuse_color_, D3DXVECTOR3 light_direction_, ID3D11ShaderResourceView* texture) { bool result; // Set the shader parameters that it will use for rendering. result = SetShaderParameters(device_context, world_matrix, viewMatrix, projection_matrix, ambient_color_, diffuse_color_, light_direction_, texture); if(!result){ return false; } // Now render the prepared buffers with the shader. RenderShader(device_context, index_count_); return true; } bool TerrainShaderClass::InitializeShader(ID3D11Device* device, HWND hwnd, WCHAR* vs_filename, WCHAR* ps_filename){ HRESULT result; ID3D10Blob* error_message = 0; ID3D10Blob* vertex_shader_buffer = 0; ID3D10Blob* pixel_shader_buffer = 0; D3D11_INPUT_ELEMENT_DESC polygon_layout[3]; unsigned int num_elements; D3D11_SAMPLER_DESC sampler_desc; D3D11_BUFFER_DESC matrix_buffer_desc; D3D11_BUFFER_DESC light_buffer_desc; // Compile the vertex shader code. result = D3DX11CompileFromFile(vs_filename, NULL, NULL, "TerrainVertexShader", "vs_5_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, NULL, &vertex_shader_buffer, &error_message, NULL); if(FAILED(result)) { // If the shader failed to compile it should have writen something to the error message. if(error_message) { OutputShaderErrorMessage(error_message, hwnd, vs_filename); } // If there was nothing in the error message then it simply could not find the shader file itself. else { MessageBox(hwnd, vs_filename, L"Missing Shader File", MB_OK); } return false; } // Compile the pixel shader code. result = D3DX11CompileFromFile(ps_filename, NULL, NULL, "TerrainPixelShader", "ps_5_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, NULL, &pixel_shader_buffer, &error_message, NULL); if(FAILED(result)) { // If the shader failed to compile it should have writen something to the error message. if(error_message) { OutputShaderErrorMessage(error_message, hwnd, ps_filename); } // If there was nothing in the error message then it simply could not find the file itself. else { MessageBox(hwnd, ps_filename, L"Missing Shader File", MB_OK); } return false; } // Create the vertex shader from the buffer. result = device->CreateVertexShader(vertex_shader_buffer->GetBufferPointer(), vertex_shader_buffer->GetBufferSize(), NULL, &vertex_shader_); if(FAILED(result)) { return false; } // Create the pixel shader from the buffer. result = device->CreatePixelShader(pixel_shader_buffer->GetBufferPointer(), pixel_shader_buffer->GetBufferSize(), NULL, &pixel_shader_); if(FAILED(result)) { return false; } // Create the vertex input layout description. polygon_layout[0].SemanticName = "POSITION"; polygon_layout[0].SemanticIndex = 0; polygon_layout[0].Format = DXGI_FORMAT_R32G32B32_FLOAT; polygon_layout[0].InputSlot = 0; polygon_layout[0].AlignedByteOffset = 0; polygon_layout[0].InputSlotClass = D3D11_INPUT_PER_VERTEX_DATA; polygon_layout[0].InstanceDataStepRate = 0; polygon_layout[1].SemanticName = "TEXCOORD"; polygon_layout[1].SemanticIndex = 0; polygon_layout[1].Format = DXGI_FORMAT_R32G32_FLOAT; polygon_layout[1].InputSlot = 0; polygon_layout[1].AlignedByteOffset = D3D11_APPEND_ALIGNED_ELEMENT; polygon_layout[1].InputSlotClass = D3D11_INPUT_PER_VERTEX_DATA; polygon_layout[1].InstanceDataStepRate = 0; polygon_layout[2].SemanticName = "NORMAL"; polygon_layout[2].SemanticIndex = 0; polygon_layout[2].Format = DXGI_FORMAT_R32G32B32_FLOAT; polygon_layout[2].InputSlot = 0; polygon_layout[2].AlignedByteOffset = D3D11_APPEND_ALIGNED_ELEMENT; polygon_layout[2].InputSlotClass = D3D11_INPUT_PER_VERTEX_DATA; polygon_layout[2].InstanceDataStepRate = 0; // Get a count of the elements in the layout. num_elements = sizeof(polygon_layout) / sizeof(polygon_layout[0]); // Create the vertex input layout. result = device->CreateInputLayout(polygon_layout, num_elements, vertex_shader_buffer->GetBufferPointer(), vertex_shader_buffer->GetBufferSize(), &layout_); if(FAILED(result)) { return false; } // Release the vertex shader buffer and pixel shader buffer since they are no longer needed. vertex_shader_buffer->Release(); vertex_shader_buffer = 0; pixel_shader_buffer->Release(); pixel_shader_buffer = 0; // Create a texture sampler state description. sampler_desc.Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR; sampler_desc.AddressU = D3D11_TEXTURE_ADDRESS_WRAP; sampler_desc.AddressV = D3D11_TEXTURE_ADDRESS_WRAP; sampler_desc.AddressW = D3D11_TEXTURE_ADDRESS_WRAP; sampler_desc.MipLODBias = 0.0f; sampler_desc.MaxAnisotropy = 1; sampler_desc.ComparisonFunc = D3D11_COMPARISON_ALWAYS; sampler_desc.BorderColor[0] = 0; sampler_desc.BorderColor[1] = 0; sampler_desc.BorderColor[2] = 0; sampler_desc.BorderColor[3] = 0; sampler_desc.MinLOD = 0; sampler_desc.MaxLOD = D3D11_FLOAT32_MAX; // Create the texture sampler state. result = device->CreateSamplerState(&sampler_desc, &sample_state_); if(FAILED(result)) { return false; } // Setup the description of the dynamic matrix constant buffer that is in the vertex shader. matrix_buffer_desc.Usage = D3D11_USAGE_DYNAMIC; matrix_buffer_desc.ByteWidth = sizeof(MatrixBufferType); matrix_buffer_desc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; matrix_buffer_desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; matrix_buffer_desc.MiscFlags = 0; matrix_buffer_desc.StructureByteStride = 0; // Create the constant buffer pointer so we can access the vertex shader constant buffer from within this class. result = device->CreateBuffer(&matrix_buffer_desc, NULL, &matrix_buffer_); if(FAILED(result)) { return false; } // Setup the description of the light dynamic constant buffer that is in the pixel shader. // Note that ByteWidth always needs to be a multiple of 16 if using D3D11_BIND_CONSTANT_BUFFER or CreateBuffer will fail. light_buffer_desc.Usage = D3D11_USAGE_DYNAMIC; light_buffer_desc.ByteWidth = sizeof(LightBufferType); light_buffer_desc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; light_buffer_desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; light_buffer_desc.MiscFlags = 0; light_buffer_desc.StructureByteStride = 0; // Create the constant buffer pointer so we can access the vertex shader constant buffer from within this class. result = device->CreateBuffer(&light_buffer_desc, NULL, &light_buffer_); if(FAILED(result)) { return false; } return true; } void TerrainShaderClass::ShutdownShader() { // Release the light constant buffer. if(light_buffer_) { light_buffer_->Release(); light_buffer_ = 0; } // Release the matrix constant buffer. if(matrix_buffer_) { matrix_buffer_->Release(); matrix_buffer_ = 0; } // Release the sampler state. if(sample_state_) { sample_state_->Release(); sample_state_ = 0; } // Release the layout. if(layout_) { layout_->Release(); layout_ = 0; } // Release the pixel shader. if(pixel_shader_) { pixel_shader_->Release(); pixel_shader_ = 0; } // Release the vertex shader. if(vertex_shader_) { vertex_shader_->Release(); vertex_shader_ = 0; } return; } void TerrainShaderClass::OutputShaderErrorMessage(ID3D10Blob* error_message, HWND hwnd, WCHAR* shader_filename) { char* compile_errors; unsigned long buffer_size, i; ofstream fout; // Get a pointer to the error message text buffer. compile_errors = (char*)(error_message->GetBufferPointer()); // Get the length of the message. buffer_size = error_message->GetBufferSize(); // Open a file to write the error message to. fout.open("shader-error.txt"); // Write out the error message. for(i=0; i<buffer_size; i++) { fout << compile_errors[i]; } // Close the file. fout.close(); // Release the error message. error_message->Release(); error_message = 0; // Pop a message up on the screen to notify the user to check the text file for compile errors. MessageBox(hwnd, L"Error compiling shader. Check shader-error.txt for message.", shader_filename, MB_OK); return; } bool TerrainShaderClass::SetShaderParameters(ID3D11DeviceContext* device_context, D3DXMATRIX world_matrix, D3DXMATRIX viewMatrix, D3DXMATRIX projection_matrix, D3DXVECTOR4 ambient_color_, D3DXVECTOR4 diffuse_color_, D3DXVECTOR3 light_direction_, ID3D11ShaderResourceView* texture) { HRESULT result; D3D11_MAPPED_SUBRESOURCE mapped_resource; unsigned int buffer_number; MatrixBufferType* data_ptr; LightBufferType* data_ptr_two; // Transpose the matrices to prepare them for the shader. D3DXMatrixTranspose(&world_matrix, &world_matrix); D3DXMatrixTranspose(&viewMatrix, &viewMatrix); D3DXMatrixTranspose(&projection_matrix, &projection_matrix); // Lock the constant buffer so it can be written to. result = device_context->Map(matrix_buffer_, 0, D3D11_MAP_WRITE_DISCARD, 0, &mapped_resource); if(FAILED(result)) { return false; } // Get a pointer to the data in the constant buffer. data_ptr = (MatrixBufferType*)mapped_resource.pData; // Copy the matrices into the constant buffer. data_ptr->world_ = world_matrix; data_ptr->view_ = viewMatrix; data_ptr->projection_ = projection_matrix; // Unlock the constant buffer. device_context->Unmap(matrix_buffer_, 0); // Set the position of the constant buffer in the vertex shader. buffer_number = 0; // Now set the constant buffer in the vertex shader with the updated values. device_context->VSSetConstantBuffers(buffer_number, 1, &matrix_buffer_); // Lock the light constant buffer so it can be written to. result = device_context->Map(light_buffer_, 0, D3D11_MAP_WRITE_DISCARD, 0, &mapped_resource); if(FAILED(result)) { return false; } // Get a pointer to the data in the constant buffer. data_ptr_two = (LightBufferType*)mapped_resource.pData; // Copy the lighting variables into the constant buffer. data_ptr_two->ambient_color_ = ambient_color_; data_ptr_two->diffuse_color_ = diffuse_color_; data_ptr_two->light_direction_ = light_direction_; data_ptr_two->padding_ = 0.0f; // Unlock the constant buffer. device_context->Unmap(light_buffer_, 0); // Set the position of the light constant buffer in the pixel shader. buffer_number = 0; // Finally set the light constant buffer in the pixel shader with the updated values. device_context->PSSetConstantBuffers(buffer_number, 1, &light_buffer_); device_context->PSSetShaderResources(0,1,&texture); return true; } void TerrainShaderClass::RenderShader(ID3D11DeviceContext* device_context, int index_count_) { // Set the vertex input layout. device_context->IASetInputLayout(layout_); // Set the vertex and pixel shaders that will be used to render this triangle. device_context->VSSetShader(vertex_shader_, NULL, 0); device_context->PSSetShader(pixel_shader_, NULL, 0); // Set the sampler state in the pixel shader. device_context->PSSetSamplers(0, 1, &sample_state_); // Render the triangle. device_context->DrawIndexed(index_count_, 0, 0); return; }
[ "ctm5010" ]
ctm5010
46c4a50cda8b9534abf57ee4d2aac24e4f74f376
97e9da7c0aa95c18b31e2f9ce27243dcec827ba0
/u1274834-FinalProject/MonsterChase/AwesomeEngine/Math/Vector3.cpp
baaa1c3788766300f6fc02cdf4d4b8f4047ee28d
[]
no_license
Arindampani/GameEngine
632b799e83049cf00e9e9184b28ad2723624ca9a
a6b00da28e5c269e06e86e9b4732f466126ee506
refs/heads/master
2022-12-22T04:44:53.364241
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#include "Vector3.h" namespace Engine { const Vector3 Vector3::Zero(0.0f, 0.0f, 0.0f); Vector3 Vector3::Normalized() const { float length = static_cast<float>(sqrt((m_x * m_x) + (m_y * m_y) + (m_z * m_z))); if (IsZero(length)) return Zero; else { float inv_length = 1.0f / length; return *this * inv_length; } } }
[ "arindampani@gmail.com" ]
arindampani@gmail.com
d5a2a455323bf9f6c4cb26bdc696fe60419c1e4b
50b3a207e0c5ec2f29b92a1d67d1a2883d352bb6
/personal-financial-management-system/GeneratedFiles/Release/moc_SettingDialog.cpp
22abbb7126a1349e7e65def93938011a34262a58
[]
no_license
songquanpeng/recoder-example
c13cbca820a52548d9bd19aa5b1c1862173ecd85
c2431cd33f316e1345d96b573858ed1c56ddef23
refs/heads/master
2022-12-25T23:08:44.908365
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2020-10-02T02:32:08
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/**************************************************************************** ** Meta object code from reading C++ file 'SettingDialog.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.11.2) ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ #include "../../SettingDialog.h" #include <QtCore/qbytearray.h> #include <QtCore/qmetatype.h> #if !defined(Q_MOC_OUTPUT_REVISION) #error "The header file 'SettingDialog.h' doesn't include <QObject>." #elif Q_MOC_OUTPUT_REVISION != 67 #error "This file was generated using the moc from 5.11.2. It" #error "cannot be used with the include files from this version of Qt." #error "(The moc has changed too much.)" #endif QT_BEGIN_MOC_NAMESPACE QT_WARNING_PUSH QT_WARNING_DISABLE_DEPRECATED struct qt_meta_stringdata_SettingDialog_t { QByteArrayData data[4]; char stringdata0[53]; }; #define QT_MOC_LITERAL(idx, ofs, len) \ Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \ qptrdiff(offsetof(qt_meta_stringdata_SettingDialog_t, stringdata0) + ofs \ - idx * sizeof(QByteArrayData)) \ ) static const qt_meta_stringdata_SettingDialog_t qt_meta_stringdata_SettingDialog = { { QT_MOC_LITERAL(0, 0, 13), // "SettingDialog" QT_MOC_LITERAL(1, 14, 16), // "on_okBtn_clicked" QT_MOC_LITERAL(2, 31, 0), // "" QT_MOC_LITERAL(3, 32, 20) // "on_cancelBtn_clicked" }, "SettingDialog\0on_okBtn_clicked\0\0" "on_cancelBtn_clicked" }; #undef QT_MOC_LITERAL static const uint qt_meta_data_SettingDialog[] = { // content: 7, // revision 0, // classname 0, 0, // classinfo 2, 14, // methods 0, 0, // properties 0, 0, // enums/sets 0, 0, // constructors 0, // flags 0, // signalCount // slots: name, argc, parameters, tag, flags 1, 0, 24, 2, 0x08 /* Private */, 3, 0, 25, 2, 0x08 /* Private */, // slots: parameters QMetaType::Void, QMetaType::Void, 0 // eod }; void SettingDialog::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a) { if (_c == QMetaObject::InvokeMetaMethod) { SettingDialog *_t = static_cast<SettingDialog *>(_o); Q_UNUSED(_t) switch (_id) { case 0: _t->on_okBtn_clicked(); break; case 1: _t->on_cancelBtn_clicked(); break; default: ; } } Q_UNUSED(_a); } QT_INIT_METAOBJECT const QMetaObject SettingDialog::staticMetaObject = { { &QDialog::staticMetaObject, qt_meta_stringdata_SettingDialog.data, qt_meta_data_SettingDialog, qt_static_metacall, nullptr, nullptr} }; const QMetaObject *SettingDialog::metaObject() const { return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject; } void *SettingDialog::qt_metacast(const char *_clname) { if (!_clname) return nullptr; if (!strcmp(_clname, qt_meta_stringdata_SettingDialog.stringdata0)) return static_cast<void*>(this); return QDialog::qt_metacast(_clname); } int SettingDialog::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QDialog::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { if (_id < 2) qt_static_metacall(this, _c, _id, _a); _id -= 2; } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) { if (_id < 2) *reinterpret_cast<int*>(_a[0]) = -1; _id -= 2; } return _id; } QT_WARNING_POP QT_END_MOC_NAMESPACE
[ "quanpengsong@gmail.com" ]
quanpengsong@gmail.com
86c97e8f0c35be4a8a4108788914b98294fc3b67
c57819bebe1a3e1d305ae0cb869cdcc48c7181d1
/src/qt/src/3rdparty/md4/md4.cpp
94ac6adf58b106de8609fbe012f447e79aa1a2ea
[ "LGPL-2.1-only", "Qt-LGPL-exception-1.1", "LicenseRef-scancode-generic-exception", "GPL-3.0-only", "GPL-1.0-or-later", "GFDL-1.3-only", "BSD-3-Clause" ]
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blowery/phantomjs
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/* * MD4 (RFC-1320) message digest. * Modified from MD5 code by Andrey Panin <pazke@donpac.ru> * * Written by Solar Designer <solar@openwall.com> in 2001, and placed in * the public domain. There's absolutely no warranty. * * This differs from Colin Plumb's older public domain implementation in * that no 32-bit integer data type is required, there's no compile-time * endianness configuration, and the function prototypes match OpenSSL's. * The primary goals are portability and ease of use. * * This implementation is meant to be fast, but not as fast as possible. * Some known optimizations are not included to reduce source code size * and avoid compile-time configuration. */ #include "md4.h" #include <string.h> QT_BEGIN_NAMESPACE /* * The basic MD4 functions. */ #define F(x, y, z) ((z) ^ ((x) & ((y) ^ (z)))) #define G(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z))) #define H(x, y, z) ((x) ^ (y) ^ (z)) /* * The MD4 transformation for all four rounds. */ #define STEP(f, a, b, c, d, x, s) \ (a) += f((b), (c), (d)) + (x); \ (a) = ((a) << (s)) | ((a) >> (32 - (s))) /* * SET reads 4 input bytes in little-endian byte order and stores them * in a properly aligned word in host byte order. * * The check for little-endian architectures which tolerate unaligned * memory accesses is just an optimization. Nothing will break if it * doesn't work. */ #if defined(__i386__) || defined(__x86_64__) #define SET(n) \ (*(const quint32 *)&ptr[(n) * 4]) #define GET(n) \ SET(n) #else #define SET(n) \ (ctx->block[(n)] = \ (quint32)ptr[(n) * 4] | \ ((quint32)ptr[(n) * 4 + 1] << 8) | \ ((quint32)ptr[(n) * 4 + 2] << 16) | \ ((quint32)ptr[(n) * 4 + 3] << 24)) #define GET(n) \ (ctx->block[(n)]) #endif /* * This processes one or more 64-byte data blocks, but does NOT update * the bit counters. There're no alignment requirements. */ static const unsigned char *body(struct md4_context *ctx, const unsigned char *data, size_t size) { const unsigned char *ptr; quint32 a, b, c, d; quint32 saved_a, saved_b, saved_c, saved_d; ptr = data; a = ctx->a; b = ctx->b; c = ctx->c; d = ctx->d; do { saved_a = a; saved_b = b; saved_c = c; saved_d = d; /* Round 1 */ STEP(F, a, b, c, d, SET( 0), 3); STEP(F, d, a, b, c, SET( 1), 7); STEP(F, c, d, a, b, SET( 2), 11); STEP(F, b, c, d, a, SET( 3), 19); STEP(F, a, b, c, d, SET( 4), 3); STEP(F, d, a, b, c, SET( 5), 7); STEP(F, c, d, a, b, SET( 6), 11); STEP(F, b, c, d, a, SET( 7), 19); STEP(F, a, b, c, d, SET( 8), 3); STEP(F, d, a, b, c, SET( 9), 7); STEP(F, c, d, a, b, SET(10), 11); STEP(F, b, c, d, a, SET(11), 19); STEP(F, a, b, c, d, SET(12), 3); STEP(F, d, a, b, c, SET(13), 7); STEP(F, c, d, a, b, SET(14), 11); STEP(F, b, c, d, a, SET(15), 19); /* Round 2 */ STEP(G, a, b, c, d, GET( 0) + 0x5A827999, 3); STEP(G, d, a, b, c, GET( 4) + 0x5A827999, 5); STEP(G, c, d, a, b, GET( 8) + 0x5A827999, 9); STEP(G, b, c, d, a, GET(12) + 0x5A827999, 13); STEP(G, a, b, c, d, GET( 1) + 0x5A827999, 3); STEP(G, d, a, b, c, GET( 5) + 0x5A827999, 5); STEP(G, c, d, a, b, GET( 9) + 0x5A827999, 9); STEP(G, b, c, d, a, GET(13) + 0x5A827999, 13); STEP(G, a, b, c, d, GET( 2) + 0x5A827999, 3); STEP(G, d, a, b, c, GET( 6) + 0x5A827999, 5); STEP(G, c, d, a, b, GET(10) + 0x5A827999, 9); STEP(G, b, c, d, a, GET(14) + 0x5A827999, 13); STEP(G, a, b, c, d, GET( 3) + 0x5A827999, 3); STEP(G, d, a, b, c, GET( 7) + 0x5A827999, 5); STEP(G, c, d, a, b, GET(11) + 0x5A827999, 9); STEP(G, b, c, d, a, GET(15) + 0x5A827999, 13); /* Round 3 */ STEP(H, a, b, c, d, GET( 0) + 0x6ED9EBA1, 3); STEP(H, d, a, b, c, GET( 8) + 0x6ED9EBA1, 9); STEP(H, c, d, a, b, GET( 4) + 0x6ED9EBA1, 11); STEP(H, b, c, d, a, GET(12) + 0x6ED9EBA1, 15); STEP(H, a, b, c, d, GET( 2) + 0x6ED9EBA1, 3); STEP(H, d, a, b, c, GET(10) + 0x6ED9EBA1, 9); STEP(H, c, d, a, b, GET( 6) + 0x6ED9EBA1, 11); STEP(H, b, c, d, a, GET(14) + 0x6ED9EBA1, 15); STEP(H, a, b, c, d, GET( 1) + 0x6ED9EBA1, 3); STEP(H, d, a, b, c, GET( 9) + 0x6ED9EBA1, 9); STEP(H, c, d, a, b, GET( 5) + 0x6ED9EBA1, 11); STEP(H, b, c, d, a, GET(13) + 0x6ED9EBA1, 15); STEP(H, a, b, c, d, GET( 3) + 0x6ED9EBA1, 3); STEP(H, d, a, b, c, GET(11) + 0x6ED9EBA1, 9); STEP(H, c, d, a, b, GET( 7) + 0x6ED9EBA1, 11); STEP(H, b, c, d, a, GET(15) + 0x6ED9EBA1, 15); a += saved_a; b += saved_b; c += saved_c; d += saved_d; ptr += 64; } while (size -= 64); ctx->a = a; ctx->b = b; ctx->c = c; ctx->d = d; return ptr; } static void md4_init(struct md4_context *ctx) { ctx->a = 0x67452301; ctx->b = 0xefcdab89; ctx->c = 0x98badcfe; ctx->d = 0x10325476; ctx->lo = 0; ctx->hi = 0; } static void md4_update(struct md4_context *ctx, const unsigned char *data, size_t size) { /* @UNSAFE */ quint32 saved_lo; unsigned long used, free; saved_lo = ctx->lo; if ((ctx->lo = (saved_lo + size) & 0x1fffffff) < saved_lo) ctx->hi++; ctx->hi += size >> 29; used = saved_lo & 0x3f; if (used) { free = 64 - used; if (size < free) { memcpy(&ctx->buffer[used], data, size); return; } memcpy(&ctx->buffer[used], data, free); data = (const unsigned char *) data + free; size -= free; body(ctx, ctx->buffer, 64); } if (size >= 64) { data = body(ctx, data, size & ~(unsigned long)0x3f); size &= 0x3f; } memcpy(ctx->buffer, data, size); } static void md4_final(struct md4_context *ctx, unsigned char result[MD4_RESULTLEN]) { /* @UNSAFE */ unsigned long used, free; used = ctx->lo & 0x3f; ctx->buffer[used++] = 0x80; free = 64 - used; if (free < 8) { memset(&ctx->buffer[used], 0, free); body(ctx, ctx->buffer, 64); used = 0; free = 64; } memset(&ctx->buffer[used], 0, free - 8); ctx->lo <<= 3; ctx->buffer[56] = ctx->lo; ctx->buffer[57] = ctx->lo >> 8; ctx->buffer[58] = ctx->lo >> 16; ctx->buffer[59] = ctx->lo >> 24; ctx->buffer[60] = ctx->hi; ctx->buffer[61] = ctx->hi >> 8; ctx->buffer[62] = ctx->hi >> 16; ctx->buffer[63] = ctx->hi >> 24; body(ctx, ctx->buffer, 64); result[0] = ctx->a; result[1] = ctx->a >> 8; result[2] = ctx->a >> 16; result[3] = ctx->a >> 24; result[4] = ctx->b; result[5] = ctx->b >> 8; result[6] = ctx->b >> 16; result[7] = ctx->b >> 24; result[8] = ctx->c; result[9] = ctx->c >> 8; result[10] = ctx->c >> 16; result[11] = ctx->c >> 24; result[12] = ctx->d; result[13] = ctx->d >> 8; result[14] = ctx->d >> 16; result[15] = ctx->d >> 24; memset(ctx, 0, sizeof(*ctx)); } #undef F #undef G #undef H QT_END_NAMESPACE
[ "ariya.hidayat@gmail.com" ]
ariya.hidayat@gmail.com
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/fast_simple/DistSSE.pb.cc
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refs/heads/master
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: DistSSE.proto #include "DistSSE.pb.h" #include <algorithm> #include <google/protobuf/stubs/common.h> #include <google/protobuf/stubs/port.h> #include <google/protobuf/io/coded_stream.h> #include <google/protobuf/wire_format_lite_inl.h> #include <google/protobuf/descriptor.h> #include <google/protobuf/generated_message_reflection.h> #include <google/protobuf/reflection_ops.h> #include <google/protobuf/wire_format.h> // This is a temporary google only hack #ifdef GOOGLE_PROTOBUF_ENFORCE_UNIQUENESS #include "third_party/protobuf/version.h" #endif // @@protoc_insertion_point(includes) namespace DistSSE { class SetupRequestMessageDefaultTypeInternal { public: ::google::protobuf::internal::ExplicitlyConstructed<SetupRequestMessage> _instance; } _SetupRequestMessage_default_instance_; class SearchRequestMessageDefaultTypeInternal { public: ::google::protobuf::internal::ExplicitlyConstructed<SearchRequestMessage> _instance; } _SearchRequestMessage_default_instance_; class SearchReplyDefaultTypeInternal { public: ::google::protobuf::internal::ExplicitlyConstructed<SearchReply> _instance; } _SearchReply_default_instance_; class CacheRequestMessageDefaultTypeInternal { public: ::google::protobuf::internal::ExplicitlyConstructed<CacheRequestMessage> _instance; } _CacheRequestMessage_default_instance_; class UpdateRequestMessageDefaultTypeInternal { public: ::google::protobuf::internal::ExplicitlyConstructed<UpdateRequestMessage> _instance; } _UpdateRequestMessage_default_instance_; class ExecuteStatusDefaultTypeInternal { public: ::google::protobuf::internal::ExplicitlyConstructed<ExecuteStatus> _instance; } _ExecuteStatus_default_instance_; } // namespace DistSSE namespace protobuf_DistSSE_2eproto { static void InitDefaultsSetupRequestMessage() { GOOGLE_PROTOBUF_VERIFY_VERSION; { void* ptr = &::DistSSE::_SetupRequestMessage_default_instance_; new (ptr) ::DistSSE::SetupRequestMessage(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } ::DistSSE::SetupRequestMessage::InitAsDefaultInstance(); } ::google::protobuf::internal::SCCInfo<0> scc_info_SetupRequestMessage = {{ATOMIC_VAR_INIT(::google::protobuf::internal::SCCInfoBase::kUninitialized), 0, InitDefaultsSetupRequestMessage}, {}}; static void InitDefaultsSearchRequestMessage() { GOOGLE_PROTOBUF_VERIFY_VERSION; { void* ptr = &::DistSSE::_SearchRequestMessage_default_instance_; new (ptr) ::DistSSE::SearchRequestMessage(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } ::DistSSE::SearchRequestMessage::InitAsDefaultInstance(); } ::google::protobuf::internal::SCCInfo<0> scc_info_SearchRequestMessage = {{ATOMIC_VAR_INIT(::google::protobuf::internal::SCCInfoBase::kUninitialized), 0, InitDefaultsSearchRequestMessage}, {}}; static void InitDefaultsSearchReply() { GOOGLE_PROTOBUF_VERIFY_VERSION; { void* ptr = &::DistSSE::_SearchReply_default_instance_; new (ptr) ::DistSSE::SearchReply(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } ::DistSSE::SearchReply::InitAsDefaultInstance(); } ::google::protobuf::internal::SCCInfo<0> scc_info_SearchReply = {{ATOMIC_VAR_INIT(::google::protobuf::internal::SCCInfoBase::kUninitialized), 0, InitDefaultsSearchReply}, {}}; static void InitDefaultsCacheRequestMessage() { GOOGLE_PROTOBUF_VERIFY_VERSION; { void* ptr = &::DistSSE::_CacheRequestMessage_default_instance_; new (ptr) ::DistSSE::CacheRequestMessage(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } ::DistSSE::CacheRequestMessage::InitAsDefaultInstance(); } ::google::protobuf::internal::SCCInfo<0> scc_info_CacheRequestMessage = {{ATOMIC_VAR_INIT(::google::protobuf::internal::SCCInfoBase::kUninitialized), 0, InitDefaultsCacheRequestMessage}, {}}; static void InitDefaultsUpdateRequestMessage() { GOOGLE_PROTOBUF_VERIFY_VERSION; { void* ptr = &::DistSSE::_UpdateRequestMessage_default_instance_; new (ptr) ::DistSSE::UpdateRequestMessage(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } ::DistSSE::UpdateRequestMessage::InitAsDefaultInstance(); } ::google::protobuf::internal::SCCInfo<0> scc_info_UpdateRequestMessage = {{ATOMIC_VAR_INIT(::google::protobuf::internal::SCCInfoBase::kUninitialized), 0, InitDefaultsUpdateRequestMessage}, {}}; static void InitDefaultsExecuteStatus() { GOOGLE_PROTOBUF_VERIFY_VERSION; { void* ptr = &::DistSSE::_ExecuteStatus_default_instance_; new (ptr) ::DistSSE::ExecuteStatus(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } ::DistSSE::ExecuteStatus::InitAsDefaultInstance(); } ::google::protobuf::internal::SCCInfo<0> scc_info_ExecuteStatus = {{ATOMIC_VAR_INIT(::google::protobuf::internal::SCCInfoBase::kUninitialized), 0, InitDefaultsExecuteStatus}, {}}; void InitDefaults() { ::google::protobuf::internal::InitSCC(&scc_info_SetupRequestMessage.base); ::google::protobuf::internal::InitSCC(&scc_info_SearchRequestMessage.base); ::google::protobuf::internal::InitSCC(&scc_info_SearchReply.base); ::google::protobuf::internal::InitSCC(&scc_info_CacheRequestMessage.base); ::google::protobuf::internal::InitSCC(&scc_info_UpdateRequestMessage.base); ::google::protobuf::internal::InitSCC(&scc_info_ExecuteStatus.base); } ::google::protobuf::Metadata file_level_metadata[6]; const ::google::protobuf::uint32 TableStruct::offsets[] GOOGLE_PROTOBUF_ATTRIBUTE_SECTION_VARIABLE(protodesc_cold) = { ~0u, // no _has_bits_ GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::SetupRequestMessage, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::SetupRequestMessage, setup_size_), ~0u, // no _has_bits_ GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::SearchRequestMessage, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::SearchRequestMessage, kw_), GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::SearchRequestMessage, tw_), GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::SearchRequestMessage, uc_), ~0u, // no _has_bits_ GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::SearchReply, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::SearchReply, ind_), ~0u, // no _has_bits_ GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::CacheRequestMessage, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::CacheRequestMessage, tw_), GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::CacheRequestMessage, inds_), ~0u, // no _has_bits_ GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::UpdateRequestMessage, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::UpdateRequestMessage, l_), GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::UpdateRequestMessage, e_), GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::UpdateRequestMessage, counter_), ~0u, // no _has_bits_ GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::ExecuteStatus, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::DistSSE::ExecuteStatus, status_), }; static const ::google::protobuf::internal::MigrationSchema schemas[] GOOGLE_PROTOBUF_ATTRIBUTE_SECTION_VARIABLE(protodesc_cold) = { { 0, -1, sizeof(::DistSSE::SetupRequestMessage)}, { 6, -1, sizeof(::DistSSE::SearchRequestMessage)}, { 14, -1, sizeof(::DistSSE::SearchReply)}, { 20, -1, sizeof(::DistSSE::CacheRequestMessage)}, { 27, -1, sizeof(::DistSSE::UpdateRequestMessage)}, { 35, -1, sizeof(::DistSSE::ExecuteStatus)}, }; static ::google::protobuf::Message const * const file_default_instances[] = { reinterpret_cast<const ::google::protobuf::Message*>(&::DistSSE::_SetupRequestMessage_default_instance_), reinterpret_cast<const ::google::protobuf::Message*>(&::DistSSE::_SearchRequestMessage_default_instance_), reinterpret_cast<const ::google::protobuf::Message*>(&::DistSSE::_SearchReply_default_instance_), reinterpret_cast<const ::google::protobuf::Message*>(&::DistSSE::_CacheRequestMessage_default_instance_), reinterpret_cast<const ::google::protobuf::Message*>(&::DistSSE::_UpdateRequestMessage_default_instance_), reinterpret_cast<const ::google::protobuf::Message*>(&::DistSSE::_ExecuteStatus_default_instance_), }; void protobuf_AssignDescriptors() { AddDescriptors(); AssignDescriptors( "DistSSE.proto", schemas, file_default_instances, TableStruct::offsets, file_level_metadata, NULL, NULL); } void protobuf_AssignDescriptorsOnce() { static ::google::protobuf::internal::once_flag once; ::google::protobuf::internal::call_once(once, protobuf_AssignDescriptors); } void protobuf_RegisterTypes(const ::std::string&) GOOGLE_PROTOBUF_ATTRIBUTE_COLD; void protobuf_RegisterTypes(const ::std::string&) { protobuf_AssignDescriptorsOnce(); ::google::protobuf::internal::RegisterAllTypes(file_level_metadata, 6); } void AddDescriptorsImpl() { InitDefaults(); static const char descriptor[] GOOGLE_PROTOBUF_ATTRIBUTE_SECTION_VARIABLE(protodesc_cold) = { "\n\rDistSSE.proto\022\007DistSSE\032\033google/protobu" "f/empty.proto\")\n\023SetupRequestMessage\022\022\n\n" "setup_size\030\001 \001(\004\":\n\024SearchRequestMessage" "\022\n\n\002kw\030\001 \001(\014\022\n\n\002tw\030\002 \001(\014\022\n\n\002uc\030\003 \001(\004\"\032\n\013" "SearchReply\022\013\n\003ind\030\001 \001(\014\"/\n\023CacheRequest" "Message\022\n\n\002tw\030\001 \001(\014\022\014\n\004inds\030\002 \001(\014\"=\n\024Upd" "ateRequestMessage\022\t\n\001l\030\001 \001(\014\022\t\n\001e\030\002 \001(\014\022" "\017\n\007counter\030\003 \001(\004\"\037\n\rExecuteStatus\022\016\n\006sta" "tus\030\001 \001(\0102\241\003\n\003RPC\022\?\n\005setup\022\034.DistSSE.Set" "upRequestMessage\032\026.DistSSE.ExecuteStatus" "\"\000\022A\n\006search\022\035.DistSSE.SearchRequestMess" "age\032\024.DistSSE.SearchReply\"\0000\001\022A\n\006update\022" "\035.DistSSE.UpdateRequestMessage\032\026.DistSSE" ".ExecuteStatus\"\000\022I\n\014batch_update\022\035.DistS" "SE.UpdateRequestMessage\032\026.DistSSE.Execut" "eStatus\"\000(\001\022\?\n\005cache\022\034.DistSSE.CacheRequ" "estMessage\032\026.DistSSE.ExecuteStatus\"\000\022G\n\013" "batch_cache\022\034.DistSSE.CacheRequestMessag" "e\032\026.DistSSE.ExecuteStatus\"\000(\001b\006proto3" }; ::google::protobuf::DescriptorPool::InternalAddGeneratedFile( descriptor, 757); ::google::protobuf::MessageFactory::InternalRegisterGeneratedFile( "DistSSE.proto", &protobuf_RegisterTypes); ::protobuf_google_2fprotobuf_2fempty_2eproto::AddDescriptors(); } void AddDescriptors() { static ::google::protobuf::internal::once_flag once; ::google::protobuf::internal::call_once(once, AddDescriptorsImpl); } // Force AddDescriptors() to be called at dynamic initialization time. struct StaticDescriptorInitializer { StaticDescriptorInitializer() { AddDescriptors(); } } static_descriptor_initializer; } // namespace protobuf_DistSSE_2eproto namespace DistSSE { // =================================================================== void SetupRequestMessage::InitAsDefaultInstance() { } #if !defined(_MSC_VER) || _MSC_VER >= 1900 const int SetupRequestMessage::kSetupSizeFieldNumber; #endif // !defined(_MSC_VER) || _MSC_VER >= 1900 SetupRequestMessage::SetupRequestMessage() : ::google::protobuf::Message(), _internal_metadata_(NULL) { ::google::protobuf::internal::InitSCC( &protobuf_DistSSE_2eproto::scc_info_SetupRequestMessage.base); SharedCtor(); // @@protoc_insertion_point(constructor:DistSSE.SetupRequestMessage) } SetupRequestMessage::SetupRequestMessage(const SetupRequestMessage& from) : ::google::protobuf::Message(), _internal_metadata_(NULL) { _internal_metadata_.MergeFrom(from._internal_metadata_); setup_size_ = from.setup_size_; // @@protoc_insertion_point(copy_constructor:DistSSE.SetupRequestMessage) } void SetupRequestMessage::SharedCtor() { setup_size_ = GOOGLE_ULONGLONG(0); } SetupRequestMessage::~SetupRequestMessage() { // @@protoc_insertion_point(destructor:DistSSE.SetupRequestMessage) SharedDtor(); } void SetupRequestMessage::SharedDtor() { } void SetupRequestMessage::SetCachedSize(int size) const { _cached_size_.Set(size); } const ::google::protobuf::Descriptor* SetupRequestMessage::descriptor() { ::protobuf_DistSSE_2eproto::protobuf_AssignDescriptorsOnce(); return ::protobuf_DistSSE_2eproto::file_level_metadata[kIndexInFileMessages].descriptor; } const SetupRequestMessage& SetupRequestMessage::default_instance() { ::google::protobuf::internal::InitSCC(&protobuf_DistSSE_2eproto::scc_info_SetupRequestMessage.base); return *internal_default_instance(); } void SetupRequestMessage::Clear() { // @@protoc_insertion_point(message_clear_start:DistSSE.SetupRequestMessage) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; setup_size_ = GOOGLE_ULONGLONG(0); _internal_metadata_.Clear(); } bool SetupRequestMessage::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; // @@protoc_insertion_point(parse_start:DistSSE.SetupRequestMessage) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; if (!p.second) goto handle_unusual; switch (::google::protobuf::internal::WireFormatLite::GetTagFieldNumber(tag)) { // uint64 setup_size = 1; case 1: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(8u /* 8 & 0xFF */)) { DO_((::google::protobuf::internal::WireFormatLite::ReadPrimitive< ::google::protobuf::uint64, ::google::protobuf::internal::WireFormatLite::TYPE_UINT64>( input, &setup_size_))); } else { goto handle_unusual; } break; } default: { handle_unusual: if (tag == 0) { goto success; } DO_(::google::protobuf::internal::WireFormat::SkipField( input, tag, _internal_metadata_.mutable_unknown_fields())); break; } } } success: // @@protoc_insertion_point(parse_success:DistSSE.SetupRequestMessage) return true; failure: // @@protoc_insertion_point(parse_failure:DistSSE.SetupRequestMessage) return false; #undef DO_ } void SetupRequestMessage::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { // @@protoc_insertion_point(serialize_start:DistSSE.SetupRequestMessage) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; // uint64 setup_size = 1; if (this->setup_size() != 0) { ::google::protobuf::internal::WireFormatLite::WriteUInt64(1, this->setup_size(), output); } if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } // @@protoc_insertion_point(serialize_end:DistSSE.SetupRequestMessage) } ::google::protobuf::uint8* SetupRequestMessage::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused // @@protoc_insertion_point(serialize_to_array_start:DistSSE.SetupRequestMessage) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; // uint64 setup_size = 1; if (this->setup_size() != 0) { target = ::google::protobuf::internal::WireFormatLite::WriteUInt64ToArray(1, this->setup_size(), target); } if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } // @@protoc_insertion_point(serialize_to_array_end:DistSSE.SetupRequestMessage) return target; } size_t SetupRequestMessage::ByteSizeLong() const { // @@protoc_insertion_point(message_byte_size_start:DistSSE.SetupRequestMessage) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { total_size += ::google::protobuf::internal::WireFormat::ComputeUnknownFieldsSize( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance())); } // uint64 setup_size = 1; if (this->setup_size() != 0) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::UInt64Size( this->setup_size()); } int cached_size = ::google::protobuf::internal::ToCachedSize(total_size); SetCachedSize(cached_size); return total_size; } void SetupRequestMessage::MergeFrom(const ::google::protobuf::Message& from) { // @@protoc_insertion_point(generalized_merge_from_start:DistSSE.SetupRequestMessage) GOOGLE_DCHECK_NE(&from, this); const SetupRequestMessage* source = ::google::protobuf::internal::DynamicCastToGenerated<const SetupRequestMessage>( &from); if (source == NULL) { // @@protoc_insertion_point(generalized_merge_from_cast_fail:DistSSE.SetupRequestMessage) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { // @@protoc_insertion_point(generalized_merge_from_cast_success:DistSSE.SetupRequestMessage) MergeFrom(*source); } } void SetupRequestMessage::MergeFrom(const SetupRequestMessage& from) { // @@protoc_insertion_point(class_specific_merge_from_start:DistSSE.SetupRequestMessage) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; if (from.setup_size() != 0) { set_setup_size(from.setup_size()); } } void SetupRequestMessage::CopyFrom(const ::google::protobuf::Message& from) { // @@protoc_insertion_point(generalized_copy_from_start:DistSSE.SetupRequestMessage) if (&from == this) return; Clear(); MergeFrom(from); } void SetupRequestMessage::CopyFrom(const SetupRequestMessage& from) { // @@protoc_insertion_point(class_specific_copy_from_start:DistSSE.SetupRequestMessage) if (&from == this) return; Clear(); MergeFrom(from); } bool SetupRequestMessage::IsInitialized() const { return true; } void SetupRequestMessage::Swap(SetupRequestMessage* other) { if (other == this) return; InternalSwap(other); } void SetupRequestMessage::InternalSwap(SetupRequestMessage* other) { using std::swap; swap(setup_size_, other->setup_size_); _internal_metadata_.Swap(&other->_internal_metadata_); } ::google::protobuf::Metadata SetupRequestMessage::GetMetadata() const { protobuf_DistSSE_2eproto::protobuf_AssignDescriptorsOnce(); return ::protobuf_DistSSE_2eproto::file_level_metadata[kIndexInFileMessages]; } // =================================================================== void SearchRequestMessage::InitAsDefaultInstance() { } #if !defined(_MSC_VER) || _MSC_VER >= 1900 const int SearchRequestMessage::kKwFieldNumber; const int SearchRequestMessage::kTwFieldNumber; const int SearchRequestMessage::kUcFieldNumber; #endif // !defined(_MSC_VER) || _MSC_VER >= 1900 SearchRequestMessage::SearchRequestMessage() : ::google::protobuf::Message(), _internal_metadata_(NULL) { ::google::protobuf::internal::InitSCC( &protobuf_DistSSE_2eproto::scc_info_SearchRequestMessage.base); SharedCtor(); // @@protoc_insertion_point(constructor:DistSSE.SearchRequestMessage) } SearchRequestMessage::SearchRequestMessage(const SearchRequestMessage& from) : ::google::protobuf::Message(), _internal_metadata_(NULL) { _internal_metadata_.MergeFrom(from._internal_metadata_); kw_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); if (from.kw().size() > 0) { kw_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.kw_); } tw_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); if (from.tw().size() > 0) { tw_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.tw_); } uc_ = from.uc_; // @@protoc_insertion_point(copy_constructor:DistSSE.SearchRequestMessage) } void SearchRequestMessage::SharedCtor() { kw_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); tw_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); uc_ = GOOGLE_ULONGLONG(0); } SearchRequestMessage::~SearchRequestMessage() { // @@protoc_insertion_point(destructor:DistSSE.SearchRequestMessage) SharedDtor(); } void SearchRequestMessage::SharedDtor() { kw_.DestroyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); tw_.DestroyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } void SearchRequestMessage::SetCachedSize(int size) const { _cached_size_.Set(size); } const ::google::protobuf::Descriptor* SearchRequestMessage::descriptor() { ::protobuf_DistSSE_2eproto::protobuf_AssignDescriptorsOnce(); return ::protobuf_DistSSE_2eproto::file_level_metadata[kIndexInFileMessages].descriptor; } const SearchRequestMessage& SearchRequestMessage::default_instance() { ::google::protobuf::internal::InitSCC(&protobuf_DistSSE_2eproto::scc_info_SearchRequestMessage.base); return *internal_default_instance(); } void SearchRequestMessage::Clear() { // @@protoc_insertion_point(message_clear_start:DistSSE.SearchRequestMessage) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; kw_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); tw_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); uc_ = GOOGLE_ULONGLONG(0); _internal_metadata_.Clear(); } bool SearchRequestMessage::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; // @@protoc_insertion_point(parse_start:DistSSE.SearchRequestMessage) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; if (!p.second) goto handle_unusual; switch (::google::protobuf::internal::WireFormatLite::GetTagFieldNumber(tag)) { // bytes kw = 1; case 1: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(10u /* 10 & 0xFF */)) { DO_(::google::protobuf::internal::WireFormatLite::ReadBytes( input, this->mutable_kw())); } else { goto handle_unusual; } break; } // bytes tw = 2; case 2: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(18u /* 18 & 0xFF */)) { DO_(::google::protobuf::internal::WireFormatLite::ReadBytes( input, this->mutable_tw())); } else { goto handle_unusual; } break; } // uint64 uc = 3; case 3: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(24u /* 24 & 0xFF */)) { DO_((::google::protobuf::internal::WireFormatLite::ReadPrimitive< ::google::protobuf::uint64, ::google::protobuf::internal::WireFormatLite::TYPE_UINT64>( input, &uc_))); } else { goto handle_unusual; } break; } default: { handle_unusual: if (tag == 0) { goto success; } DO_(::google::protobuf::internal::WireFormat::SkipField( input, tag, _internal_metadata_.mutable_unknown_fields())); break; } } } success: // @@protoc_insertion_point(parse_success:DistSSE.SearchRequestMessage) return true; failure: // @@protoc_insertion_point(parse_failure:DistSSE.SearchRequestMessage) return false; #undef DO_ } void SearchRequestMessage::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { // @@protoc_insertion_point(serialize_start:DistSSE.SearchRequestMessage) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; // bytes kw = 1; if (this->kw().size() > 0) { ::google::protobuf::internal::WireFormatLite::WriteBytesMaybeAliased( 1, this->kw(), output); } // bytes tw = 2; if (this->tw().size() > 0) { ::google::protobuf::internal::WireFormatLite::WriteBytesMaybeAliased( 2, this->tw(), output); } // uint64 uc = 3; if (this->uc() != 0) { ::google::protobuf::internal::WireFormatLite::WriteUInt64(3, this->uc(), output); } if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } // @@protoc_insertion_point(serialize_end:DistSSE.SearchRequestMessage) } ::google::protobuf::uint8* SearchRequestMessage::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused // @@protoc_insertion_point(serialize_to_array_start:DistSSE.SearchRequestMessage) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; // bytes kw = 1; if (this->kw().size() > 0) { target = ::google::protobuf::internal::WireFormatLite::WriteBytesToArray( 1, this->kw(), target); } // bytes tw = 2; if (this->tw().size() > 0) { target = ::google::protobuf::internal::WireFormatLite::WriteBytesToArray( 2, this->tw(), target); } // uint64 uc = 3; if (this->uc() != 0) { target = ::google::protobuf::internal::WireFormatLite::WriteUInt64ToArray(3, this->uc(), target); } if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } // @@protoc_insertion_point(serialize_to_array_end:DistSSE.SearchRequestMessage) return target; } size_t SearchRequestMessage::ByteSizeLong() const { // @@protoc_insertion_point(message_byte_size_start:DistSSE.SearchRequestMessage) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { total_size += ::google::protobuf::internal::WireFormat::ComputeUnknownFieldsSize( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance())); } // bytes kw = 1; if (this->kw().size() > 0) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::BytesSize( this->kw()); } // bytes tw = 2; if (this->tw().size() > 0) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::BytesSize( this->tw()); } // uint64 uc = 3; if (this->uc() != 0) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::UInt64Size( this->uc()); } int cached_size = ::google::protobuf::internal::ToCachedSize(total_size); SetCachedSize(cached_size); return total_size; } void SearchRequestMessage::MergeFrom(const ::google::protobuf::Message& from) { // @@protoc_insertion_point(generalized_merge_from_start:DistSSE.SearchRequestMessage) GOOGLE_DCHECK_NE(&from, this); const SearchRequestMessage* source = ::google::protobuf::internal::DynamicCastToGenerated<const SearchRequestMessage>( &from); if (source == NULL) { // @@protoc_insertion_point(generalized_merge_from_cast_fail:DistSSE.SearchRequestMessage) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { // @@protoc_insertion_point(generalized_merge_from_cast_success:DistSSE.SearchRequestMessage) MergeFrom(*source); } } void SearchRequestMessage::MergeFrom(const SearchRequestMessage& from) { // @@protoc_insertion_point(class_specific_merge_from_start:DistSSE.SearchRequestMessage) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; if (from.kw().size() > 0) { kw_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.kw_); } if (from.tw().size() > 0) { tw_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.tw_); } if (from.uc() != 0) { set_uc(from.uc()); } } void SearchRequestMessage::CopyFrom(const ::google::protobuf::Message& from) { // @@protoc_insertion_point(generalized_copy_from_start:DistSSE.SearchRequestMessage) if (&from == this) return; Clear(); MergeFrom(from); } void SearchRequestMessage::CopyFrom(const SearchRequestMessage& from) { // @@protoc_insertion_point(class_specific_copy_from_start:DistSSE.SearchRequestMessage) if (&from == this) return; Clear(); MergeFrom(from); } bool SearchRequestMessage::IsInitialized() const { return true; } void SearchRequestMessage::Swap(SearchRequestMessage* other) { if (other == this) return; InternalSwap(other); } void SearchRequestMessage::InternalSwap(SearchRequestMessage* other) { using std::swap; kw_.Swap(&other->kw_, &::google::protobuf::internal::GetEmptyStringAlreadyInited(), GetArenaNoVirtual()); tw_.Swap(&other->tw_, &::google::protobuf::internal::GetEmptyStringAlreadyInited(), GetArenaNoVirtual()); swap(uc_, other->uc_); _internal_metadata_.Swap(&other->_internal_metadata_); } ::google::protobuf::Metadata SearchRequestMessage::GetMetadata() const { protobuf_DistSSE_2eproto::protobuf_AssignDescriptorsOnce(); return ::protobuf_DistSSE_2eproto::file_level_metadata[kIndexInFileMessages]; } // =================================================================== void SearchReply::InitAsDefaultInstance() { } #if !defined(_MSC_VER) || _MSC_VER >= 1900 const int SearchReply::kIndFieldNumber; #endif // !defined(_MSC_VER) || _MSC_VER >= 1900 SearchReply::SearchReply() : ::google::protobuf::Message(), _internal_metadata_(NULL) { ::google::protobuf::internal::InitSCC( &protobuf_DistSSE_2eproto::scc_info_SearchReply.base); SharedCtor(); // @@protoc_insertion_point(constructor:DistSSE.SearchReply) } SearchReply::SearchReply(const SearchReply& from) : ::google::protobuf::Message(), _internal_metadata_(NULL) { _internal_metadata_.MergeFrom(from._internal_metadata_); ind_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); if (from.ind().size() > 0) { ind_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.ind_); } // @@protoc_insertion_point(copy_constructor:DistSSE.SearchReply) } void SearchReply::SharedCtor() { ind_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } SearchReply::~SearchReply() { // @@protoc_insertion_point(destructor:DistSSE.SearchReply) SharedDtor(); } void SearchReply::SharedDtor() { ind_.DestroyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } void SearchReply::SetCachedSize(int size) const { _cached_size_.Set(size); } const ::google::protobuf::Descriptor* SearchReply::descriptor() { ::protobuf_DistSSE_2eproto::protobuf_AssignDescriptorsOnce(); return ::protobuf_DistSSE_2eproto::file_level_metadata[kIndexInFileMessages].descriptor; } const SearchReply& SearchReply::default_instance() { ::google::protobuf::internal::InitSCC(&protobuf_DistSSE_2eproto::scc_info_SearchReply.base); return *internal_default_instance(); } void SearchReply::Clear() { // @@protoc_insertion_point(message_clear_start:DistSSE.SearchReply) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; ind_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); _internal_metadata_.Clear(); } bool SearchReply::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; // @@protoc_insertion_point(parse_start:DistSSE.SearchReply) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; if (!p.second) goto handle_unusual; switch (::google::protobuf::internal::WireFormatLite::GetTagFieldNumber(tag)) { // bytes ind = 1; case 1: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(10u /* 10 & 0xFF */)) { DO_(::google::protobuf::internal::WireFormatLite::ReadBytes( input, this->mutable_ind())); } else { goto handle_unusual; } break; } default: { handle_unusual: if (tag == 0) { goto success; } DO_(::google::protobuf::internal::WireFormat::SkipField( input, tag, _internal_metadata_.mutable_unknown_fields())); break; } } } success: // @@protoc_insertion_point(parse_success:DistSSE.SearchReply) return true; failure: // @@protoc_insertion_point(parse_failure:DistSSE.SearchReply) return false; #undef DO_ } void SearchReply::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { // @@protoc_insertion_point(serialize_start:DistSSE.SearchReply) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; // bytes ind = 1; if (this->ind().size() > 0) { ::google::protobuf::internal::WireFormatLite::WriteBytesMaybeAliased( 1, this->ind(), output); } if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } // @@protoc_insertion_point(serialize_end:DistSSE.SearchReply) } ::google::protobuf::uint8* SearchReply::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused // @@protoc_insertion_point(serialize_to_array_start:DistSSE.SearchReply) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; // bytes ind = 1; if (this->ind().size() > 0) { target = ::google::protobuf::internal::WireFormatLite::WriteBytesToArray( 1, this->ind(), target); } if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } // @@protoc_insertion_point(serialize_to_array_end:DistSSE.SearchReply) return target; } size_t SearchReply::ByteSizeLong() const { // @@protoc_insertion_point(message_byte_size_start:DistSSE.SearchReply) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { total_size += ::google::protobuf::internal::WireFormat::ComputeUnknownFieldsSize( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance())); } // bytes ind = 1; if (this->ind().size() > 0) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::BytesSize( this->ind()); } int cached_size = ::google::protobuf::internal::ToCachedSize(total_size); SetCachedSize(cached_size); return total_size; } void SearchReply::MergeFrom(const ::google::protobuf::Message& from) { // @@protoc_insertion_point(generalized_merge_from_start:DistSSE.SearchReply) GOOGLE_DCHECK_NE(&from, this); const SearchReply* source = ::google::protobuf::internal::DynamicCastToGenerated<const SearchReply>( &from); if (source == NULL) { // @@protoc_insertion_point(generalized_merge_from_cast_fail:DistSSE.SearchReply) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { // @@protoc_insertion_point(generalized_merge_from_cast_success:DistSSE.SearchReply) MergeFrom(*source); } } void SearchReply::MergeFrom(const SearchReply& from) { // @@protoc_insertion_point(class_specific_merge_from_start:DistSSE.SearchReply) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; if (from.ind().size() > 0) { ind_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.ind_); } } void SearchReply::CopyFrom(const ::google::protobuf::Message& from) { // @@protoc_insertion_point(generalized_copy_from_start:DistSSE.SearchReply) if (&from == this) return; Clear(); MergeFrom(from); } void SearchReply::CopyFrom(const SearchReply& from) { // @@protoc_insertion_point(class_specific_copy_from_start:DistSSE.SearchReply) if (&from == this) return; Clear(); MergeFrom(from); } bool SearchReply::IsInitialized() const { return true; } void SearchReply::Swap(SearchReply* other) { if (other == this) return; InternalSwap(other); } void SearchReply::InternalSwap(SearchReply* other) { using std::swap; ind_.Swap(&other->ind_, &::google::protobuf::internal::GetEmptyStringAlreadyInited(), GetArenaNoVirtual()); _internal_metadata_.Swap(&other->_internal_metadata_); } ::google::protobuf::Metadata SearchReply::GetMetadata() const { protobuf_DistSSE_2eproto::protobuf_AssignDescriptorsOnce(); return ::protobuf_DistSSE_2eproto::file_level_metadata[kIndexInFileMessages]; } // =================================================================== void CacheRequestMessage::InitAsDefaultInstance() { } #if !defined(_MSC_VER) || _MSC_VER >= 1900 const int CacheRequestMessage::kTwFieldNumber; const int CacheRequestMessage::kIndsFieldNumber; #endif // !defined(_MSC_VER) || _MSC_VER >= 1900 CacheRequestMessage::CacheRequestMessage() : ::google::protobuf::Message(), _internal_metadata_(NULL) { ::google::protobuf::internal::InitSCC( &protobuf_DistSSE_2eproto::scc_info_CacheRequestMessage.base); SharedCtor(); // @@protoc_insertion_point(constructor:DistSSE.CacheRequestMessage) } CacheRequestMessage::CacheRequestMessage(const CacheRequestMessage& from) : ::google::protobuf::Message(), _internal_metadata_(NULL) { _internal_metadata_.MergeFrom(from._internal_metadata_); tw_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); if (from.tw().size() > 0) { tw_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.tw_); } inds_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); if (from.inds().size() > 0) { inds_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.inds_); } // @@protoc_insertion_point(copy_constructor:DistSSE.CacheRequestMessage) } void CacheRequestMessage::SharedCtor() { tw_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); inds_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } CacheRequestMessage::~CacheRequestMessage() { // @@protoc_insertion_point(destructor:DistSSE.CacheRequestMessage) SharedDtor(); } void CacheRequestMessage::SharedDtor() { tw_.DestroyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); inds_.DestroyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } void CacheRequestMessage::SetCachedSize(int size) const { _cached_size_.Set(size); } const ::google::protobuf::Descriptor* CacheRequestMessage::descriptor() { ::protobuf_DistSSE_2eproto::protobuf_AssignDescriptorsOnce(); return ::protobuf_DistSSE_2eproto::file_level_metadata[kIndexInFileMessages].descriptor; } const CacheRequestMessage& CacheRequestMessage::default_instance() { ::google::protobuf::internal::InitSCC(&protobuf_DistSSE_2eproto::scc_info_CacheRequestMessage.base); return *internal_default_instance(); } void CacheRequestMessage::Clear() { // @@protoc_insertion_point(message_clear_start:DistSSE.CacheRequestMessage) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; tw_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); inds_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); _internal_metadata_.Clear(); } bool CacheRequestMessage::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; // @@protoc_insertion_point(parse_start:DistSSE.CacheRequestMessage) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; if (!p.second) goto handle_unusual; switch (::google::protobuf::internal::WireFormatLite::GetTagFieldNumber(tag)) { // bytes tw = 1; case 1: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(10u /* 10 & 0xFF */)) { DO_(::google::protobuf::internal::WireFormatLite::ReadBytes( input, this->mutable_tw())); } else { goto handle_unusual; } break; } // bytes inds = 2; case 2: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(18u /* 18 & 0xFF */)) { DO_(::google::protobuf::internal::WireFormatLite::ReadBytes( input, this->mutable_inds())); } else { goto handle_unusual; } break; } default: { handle_unusual: if (tag == 0) { goto success; } DO_(::google::protobuf::internal::WireFormat::SkipField( input, tag, _internal_metadata_.mutable_unknown_fields())); break; } } } success: // @@protoc_insertion_point(parse_success:DistSSE.CacheRequestMessage) return true; failure: // @@protoc_insertion_point(parse_failure:DistSSE.CacheRequestMessage) return false; #undef DO_ } void CacheRequestMessage::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { // @@protoc_insertion_point(serialize_start:DistSSE.CacheRequestMessage) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; // bytes tw = 1; if (this->tw().size() > 0) { ::google::protobuf::internal::WireFormatLite::WriteBytesMaybeAliased( 1, this->tw(), output); } // bytes inds = 2; if (this->inds().size() > 0) { ::google::protobuf::internal::WireFormatLite::WriteBytesMaybeAliased( 2, this->inds(), output); } if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } // @@protoc_insertion_point(serialize_end:DistSSE.CacheRequestMessage) } ::google::protobuf::uint8* CacheRequestMessage::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused // @@protoc_insertion_point(serialize_to_array_start:DistSSE.CacheRequestMessage) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; // bytes tw = 1; if (this->tw().size() > 0) { target = ::google::protobuf::internal::WireFormatLite::WriteBytesToArray( 1, this->tw(), target); } // bytes inds = 2; if (this->inds().size() > 0) { target = ::google::protobuf::internal::WireFormatLite::WriteBytesToArray( 2, this->inds(), target); } if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } // @@protoc_insertion_point(serialize_to_array_end:DistSSE.CacheRequestMessage) return target; } size_t CacheRequestMessage::ByteSizeLong() const { // @@protoc_insertion_point(message_byte_size_start:DistSSE.CacheRequestMessage) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { total_size += ::google::protobuf::internal::WireFormat::ComputeUnknownFieldsSize( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance())); } // bytes tw = 1; if (this->tw().size() > 0) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::BytesSize( this->tw()); } // bytes inds = 2; if (this->inds().size() > 0) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::BytesSize( this->inds()); } int cached_size = ::google::protobuf::internal::ToCachedSize(total_size); SetCachedSize(cached_size); return total_size; } void CacheRequestMessage::MergeFrom(const ::google::protobuf::Message& from) { // @@protoc_insertion_point(generalized_merge_from_start:DistSSE.CacheRequestMessage) GOOGLE_DCHECK_NE(&from, this); const CacheRequestMessage* source = ::google::protobuf::internal::DynamicCastToGenerated<const CacheRequestMessage>( &from); if (source == NULL) { // @@protoc_insertion_point(generalized_merge_from_cast_fail:DistSSE.CacheRequestMessage) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { // @@protoc_insertion_point(generalized_merge_from_cast_success:DistSSE.CacheRequestMessage) MergeFrom(*source); } } void CacheRequestMessage::MergeFrom(const CacheRequestMessage& from) { // @@protoc_insertion_point(class_specific_merge_from_start:DistSSE.CacheRequestMessage) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; if (from.tw().size() > 0) { tw_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.tw_); } if (from.inds().size() > 0) { inds_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.inds_); } } void CacheRequestMessage::CopyFrom(const ::google::protobuf::Message& from) { // @@protoc_insertion_point(generalized_copy_from_start:DistSSE.CacheRequestMessage) if (&from == this) return; Clear(); MergeFrom(from); } void CacheRequestMessage::CopyFrom(const CacheRequestMessage& from) { // @@protoc_insertion_point(class_specific_copy_from_start:DistSSE.CacheRequestMessage) if (&from == this) return; Clear(); MergeFrom(from); } bool CacheRequestMessage::IsInitialized() const { return true; } void CacheRequestMessage::Swap(CacheRequestMessage* other) { if (other == this) return; InternalSwap(other); } void CacheRequestMessage::InternalSwap(CacheRequestMessage* other) { using std::swap; tw_.Swap(&other->tw_, &::google::protobuf::internal::GetEmptyStringAlreadyInited(), GetArenaNoVirtual()); inds_.Swap(&other->inds_, &::google::protobuf::internal::GetEmptyStringAlreadyInited(), GetArenaNoVirtual()); _internal_metadata_.Swap(&other->_internal_metadata_); } ::google::protobuf::Metadata CacheRequestMessage::GetMetadata() const { protobuf_DistSSE_2eproto::protobuf_AssignDescriptorsOnce(); return ::protobuf_DistSSE_2eproto::file_level_metadata[kIndexInFileMessages]; } // =================================================================== void UpdateRequestMessage::InitAsDefaultInstance() { } #if !defined(_MSC_VER) || _MSC_VER >= 1900 const int UpdateRequestMessage::kLFieldNumber; const int UpdateRequestMessage::kEFieldNumber; const int UpdateRequestMessage::kCounterFieldNumber; #endif // !defined(_MSC_VER) || _MSC_VER >= 1900 UpdateRequestMessage::UpdateRequestMessage() : ::google::protobuf::Message(), _internal_metadata_(NULL) { ::google::protobuf::internal::InitSCC( &protobuf_DistSSE_2eproto::scc_info_UpdateRequestMessage.base); SharedCtor(); // @@protoc_insertion_point(constructor:DistSSE.UpdateRequestMessage) } UpdateRequestMessage::UpdateRequestMessage(const UpdateRequestMessage& from) : ::google::protobuf::Message(), _internal_metadata_(NULL) { _internal_metadata_.MergeFrom(from._internal_metadata_); l_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); if (from.l().size() > 0) { l_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.l_); } e_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); if (from.e().size() > 0) { e_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.e_); } counter_ = from.counter_; // @@protoc_insertion_point(copy_constructor:DistSSE.UpdateRequestMessage) } void UpdateRequestMessage::SharedCtor() { l_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); e_.UnsafeSetDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); counter_ = GOOGLE_ULONGLONG(0); } UpdateRequestMessage::~UpdateRequestMessage() { // @@protoc_insertion_point(destructor:DistSSE.UpdateRequestMessage) SharedDtor(); } void UpdateRequestMessage::SharedDtor() { l_.DestroyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); e_.DestroyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } void UpdateRequestMessage::SetCachedSize(int size) const { _cached_size_.Set(size); } const ::google::protobuf::Descriptor* UpdateRequestMessage::descriptor() { ::protobuf_DistSSE_2eproto::protobuf_AssignDescriptorsOnce(); return ::protobuf_DistSSE_2eproto::file_level_metadata[kIndexInFileMessages].descriptor; } const UpdateRequestMessage& UpdateRequestMessage::default_instance() { ::google::protobuf::internal::InitSCC(&protobuf_DistSSE_2eproto::scc_info_UpdateRequestMessage.base); return *internal_default_instance(); } void UpdateRequestMessage::Clear() { // @@protoc_insertion_point(message_clear_start:DistSSE.UpdateRequestMessage) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; l_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); e_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); counter_ = GOOGLE_ULONGLONG(0); _internal_metadata_.Clear(); } bool UpdateRequestMessage::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; // @@protoc_insertion_point(parse_start:DistSSE.UpdateRequestMessage) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; if (!p.second) goto handle_unusual; switch (::google::protobuf::internal::WireFormatLite::GetTagFieldNumber(tag)) { // bytes l = 1; case 1: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(10u /* 10 & 0xFF */)) { DO_(::google::protobuf::internal::WireFormatLite::ReadBytes( input, this->mutable_l())); } else { goto handle_unusual; } break; } // bytes e = 2; case 2: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(18u /* 18 & 0xFF */)) { DO_(::google::protobuf::internal::WireFormatLite::ReadBytes( input, this->mutable_e())); } else { goto handle_unusual; } break; } // uint64 counter = 3; case 3: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(24u /* 24 & 0xFF */)) { DO_((::google::protobuf::internal::WireFormatLite::ReadPrimitive< ::google::protobuf::uint64, ::google::protobuf::internal::WireFormatLite::TYPE_UINT64>( input, &counter_))); } else { goto handle_unusual; } break; } default: { handle_unusual: if (tag == 0) { goto success; } DO_(::google::protobuf::internal::WireFormat::SkipField( input, tag, _internal_metadata_.mutable_unknown_fields())); break; } } } success: // @@protoc_insertion_point(parse_success:DistSSE.UpdateRequestMessage) return true; failure: // @@protoc_insertion_point(parse_failure:DistSSE.UpdateRequestMessage) return false; #undef DO_ } void UpdateRequestMessage::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { // @@protoc_insertion_point(serialize_start:DistSSE.UpdateRequestMessage) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; // bytes l = 1; if (this->l().size() > 0) { ::google::protobuf::internal::WireFormatLite::WriteBytesMaybeAliased( 1, this->l(), output); } // bytes e = 2; if (this->e().size() > 0) { ::google::protobuf::internal::WireFormatLite::WriteBytesMaybeAliased( 2, this->e(), output); } // uint64 counter = 3; if (this->counter() != 0) { ::google::protobuf::internal::WireFormatLite::WriteUInt64(3, this->counter(), output); } if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } // @@protoc_insertion_point(serialize_end:DistSSE.UpdateRequestMessage) } ::google::protobuf::uint8* UpdateRequestMessage::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused // @@protoc_insertion_point(serialize_to_array_start:DistSSE.UpdateRequestMessage) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; // bytes l = 1; if (this->l().size() > 0) { target = ::google::protobuf::internal::WireFormatLite::WriteBytesToArray( 1, this->l(), target); } // bytes e = 2; if (this->e().size() > 0) { target = ::google::protobuf::internal::WireFormatLite::WriteBytesToArray( 2, this->e(), target); } // uint64 counter = 3; if (this->counter() != 0) { target = ::google::protobuf::internal::WireFormatLite::WriteUInt64ToArray(3, this->counter(), target); } if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } // @@protoc_insertion_point(serialize_to_array_end:DistSSE.UpdateRequestMessage) return target; } size_t UpdateRequestMessage::ByteSizeLong() const { // @@protoc_insertion_point(message_byte_size_start:DistSSE.UpdateRequestMessage) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { total_size += ::google::protobuf::internal::WireFormat::ComputeUnknownFieldsSize( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance())); } // bytes l = 1; if (this->l().size() > 0) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::BytesSize( this->l()); } // bytes e = 2; if (this->e().size() > 0) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::BytesSize( this->e()); } // uint64 counter = 3; if (this->counter() != 0) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::UInt64Size( this->counter()); } int cached_size = ::google::protobuf::internal::ToCachedSize(total_size); SetCachedSize(cached_size); return total_size; } void UpdateRequestMessage::MergeFrom(const ::google::protobuf::Message& from) { // @@protoc_insertion_point(generalized_merge_from_start:DistSSE.UpdateRequestMessage) GOOGLE_DCHECK_NE(&from, this); const UpdateRequestMessage* source = ::google::protobuf::internal::DynamicCastToGenerated<const UpdateRequestMessage>( &from); if (source == NULL) { // @@protoc_insertion_point(generalized_merge_from_cast_fail:DistSSE.UpdateRequestMessage) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { // @@protoc_insertion_point(generalized_merge_from_cast_success:DistSSE.UpdateRequestMessage) MergeFrom(*source); } } void UpdateRequestMessage::MergeFrom(const UpdateRequestMessage& from) { // @@protoc_insertion_point(class_specific_merge_from_start:DistSSE.UpdateRequestMessage) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; if (from.l().size() > 0) { l_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.l_); } if (from.e().size() > 0) { e_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.e_); } if (from.counter() != 0) { set_counter(from.counter()); } } void UpdateRequestMessage::CopyFrom(const ::google::protobuf::Message& from) { // @@protoc_insertion_point(generalized_copy_from_start:DistSSE.UpdateRequestMessage) if (&from == this) return; Clear(); MergeFrom(from); } void UpdateRequestMessage::CopyFrom(const UpdateRequestMessage& from) { // @@protoc_insertion_point(class_specific_copy_from_start:DistSSE.UpdateRequestMessage) if (&from == this) return; Clear(); MergeFrom(from); } bool UpdateRequestMessage::IsInitialized() const { return true; } void UpdateRequestMessage::Swap(UpdateRequestMessage* other) { if (other == this) return; InternalSwap(other); } void UpdateRequestMessage::InternalSwap(UpdateRequestMessage* other) { using std::swap; l_.Swap(&other->l_, &::google::protobuf::internal::GetEmptyStringAlreadyInited(), GetArenaNoVirtual()); e_.Swap(&other->e_, &::google::protobuf::internal::GetEmptyStringAlreadyInited(), GetArenaNoVirtual()); swap(counter_, other->counter_); _internal_metadata_.Swap(&other->_internal_metadata_); } ::google::protobuf::Metadata UpdateRequestMessage::GetMetadata() const { protobuf_DistSSE_2eproto::protobuf_AssignDescriptorsOnce(); return ::protobuf_DistSSE_2eproto::file_level_metadata[kIndexInFileMessages]; } // =================================================================== void ExecuteStatus::InitAsDefaultInstance() { } #if !defined(_MSC_VER) || _MSC_VER >= 1900 const int ExecuteStatus::kStatusFieldNumber; #endif // !defined(_MSC_VER) || _MSC_VER >= 1900 ExecuteStatus::ExecuteStatus() : ::google::protobuf::Message(), _internal_metadata_(NULL) { ::google::protobuf::internal::InitSCC( &protobuf_DistSSE_2eproto::scc_info_ExecuteStatus.base); SharedCtor(); // @@protoc_insertion_point(constructor:DistSSE.ExecuteStatus) } ExecuteStatus::ExecuteStatus(const ExecuteStatus& from) : ::google::protobuf::Message(), _internal_metadata_(NULL) { _internal_metadata_.MergeFrom(from._internal_metadata_); status_ = from.status_; // @@protoc_insertion_point(copy_constructor:DistSSE.ExecuteStatus) } void ExecuteStatus::SharedCtor() { status_ = false; } ExecuteStatus::~ExecuteStatus() { // @@protoc_insertion_point(destructor:DistSSE.ExecuteStatus) SharedDtor(); } void ExecuteStatus::SharedDtor() { } void ExecuteStatus::SetCachedSize(int size) const { _cached_size_.Set(size); } const ::google::protobuf::Descriptor* ExecuteStatus::descriptor() { ::protobuf_DistSSE_2eproto::protobuf_AssignDescriptorsOnce(); return ::protobuf_DistSSE_2eproto::file_level_metadata[kIndexInFileMessages].descriptor; } const ExecuteStatus& ExecuteStatus::default_instance() { ::google::protobuf::internal::InitSCC(&protobuf_DistSSE_2eproto::scc_info_ExecuteStatus.base); return *internal_default_instance(); } void ExecuteStatus::Clear() { // @@protoc_insertion_point(message_clear_start:DistSSE.ExecuteStatus) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; status_ = false; _internal_metadata_.Clear(); } bool ExecuteStatus::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; // @@protoc_insertion_point(parse_start:DistSSE.ExecuteStatus) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; if (!p.second) goto handle_unusual; switch (::google::protobuf::internal::WireFormatLite::GetTagFieldNumber(tag)) { // bool status = 1; case 1: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(8u /* 8 & 0xFF */)) { DO_((::google::protobuf::internal::WireFormatLite::ReadPrimitive< bool, ::google::protobuf::internal::WireFormatLite::TYPE_BOOL>( input, &status_))); } else { goto handle_unusual; } break; } default: { handle_unusual: if (tag == 0) { goto success; } DO_(::google::protobuf::internal::WireFormat::SkipField( input, tag, _internal_metadata_.mutable_unknown_fields())); break; } } } success: // @@protoc_insertion_point(parse_success:DistSSE.ExecuteStatus) return true; failure: // @@protoc_insertion_point(parse_failure:DistSSE.ExecuteStatus) return false; #undef DO_ } void ExecuteStatus::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { // @@protoc_insertion_point(serialize_start:DistSSE.ExecuteStatus) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; // bool status = 1; if (this->status() != 0) { ::google::protobuf::internal::WireFormatLite::WriteBool(1, this->status(), output); } if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } // @@protoc_insertion_point(serialize_end:DistSSE.ExecuteStatus) } ::google::protobuf::uint8* ExecuteStatus::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused // @@protoc_insertion_point(serialize_to_array_start:DistSSE.ExecuteStatus) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; // bool status = 1; if (this->status() != 0) { target = ::google::protobuf::internal::WireFormatLite::WriteBoolToArray(1, this->status(), target); } if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } // @@protoc_insertion_point(serialize_to_array_end:DistSSE.ExecuteStatus) return target; } size_t ExecuteStatus::ByteSizeLong() const { // @@protoc_insertion_point(message_byte_size_start:DistSSE.ExecuteStatus) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { total_size += ::google::protobuf::internal::WireFormat::ComputeUnknownFieldsSize( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance())); } // bool status = 1; if (this->status() != 0) { total_size += 1 + 1; } int cached_size = ::google::protobuf::internal::ToCachedSize(total_size); SetCachedSize(cached_size); return total_size; } void ExecuteStatus::MergeFrom(const ::google::protobuf::Message& from) { // @@protoc_insertion_point(generalized_merge_from_start:DistSSE.ExecuteStatus) GOOGLE_DCHECK_NE(&from, this); const ExecuteStatus* source = ::google::protobuf::internal::DynamicCastToGenerated<const ExecuteStatus>( &from); if (source == NULL) { // @@protoc_insertion_point(generalized_merge_from_cast_fail:DistSSE.ExecuteStatus) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { // @@protoc_insertion_point(generalized_merge_from_cast_success:DistSSE.ExecuteStatus) MergeFrom(*source); } } void ExecuteStatus::MergeFrom(const ExecuteStatus& from) { // @@protoc_insertion_point(class_specific_merge_from_start:DistSSE.ExecuteStatus) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; if (from.status() != 0) { set_status(from.status()); } } void ExecuteStatus::CopyFrom(const ::google::protobuf::Message& from) { // @@protoc_insertion_point(generalized_copy_from_start:DistSSE.ExecuteStatus) if (&from == this) return; Clear(); MergeFrom(from); } void ExecuteStatus::CopyFrom(const ExecuteStatus& from) { // @@protoc_insertion_point(class_specific_copy_from_start:DistSSE.ExecuteStatus) if (&from == this) return; Clear(); MergeFrom(from); } bool ExecuteStatus::IsInitialized() const { return true; } void ExecuteStatus::Swap(ExecuteStatus* other) { if (other == this) return; InternalSwap(other); } void ExecuteStatus::InternalSwap(ExecuteStatus* other) { using std::swap; swap(status_, other->status_); _internal_metadata_.Swap(&other->_internal_metadata_); } ::google::protobuf::Metadata ExecuteStatus::GetMetadata() const { protobuf_DistSSE_2eproto::protobuf_AssignDescriptorsOnce(); return ::protobuf_DistSSE_2eproto::file_level_metadata[kIndexInFileMessages]; } // @@protoc_insertion_point(namespace_scope) } // namespace DistSSE namespace google { namespace protobuf { template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::DistSSE::SetupRequestMessage* Arena::CreateMaybeMessage< ::DistSSE::SetupRequestMessage >(Arena* arena) { return Arena::CreateInternal< ::DistSSE::SetupRequestMessage >(arena); } template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::DistSSE::SearchRequestMessage* Arena::CreateMaybeMessage< ::DistSSE::SearchRequestMessage >(Arena* arena) { return Arena::CreateInternal< ::DistSSE::SearchRequestMessage >(arena); } template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::DistSSE::SearchReply* Arena::CreateMaybeMessage< ::DistSSE::SearchReply >(Arena* arena) { return Arena::CreateInternal< ::DistSSE::SearchReply >(arena); } template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::DistSSE::CacheRequestMessage* Arena::CreateMaybeMessage< ::DistSSE::CacheRequestMessage >(Arena* arena) { return Arena::CreateInternal< ::DistSSE::CacheRequestMessage >(arena); } template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::DistSSE::UpdateRequestMessage* Arena::CreateMaybeMessage< ::DistSSE::UpdateRequestMessage >(Arena* arena) { return Arena::CreateInternal< ::DistSSE::UpdateRequestMessage >(arena); } template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::DistSSE::ExecuteStatus* Arena::CreateMaybeMessage< ::DistSSE::ExecuteStatus >(Arena* arena) { return Arena::CreateInternal< ::DistSSE::ExecuteStatus >(arena); } } // namespace protobuf } // namespace google // @@protoc_insertion_point(global_scope)
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/** * Autogenerated by Thrift for src/module.thrift * * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * @generated */ #pragma once #include "thrift/compiler/test/fixtures/deprecated-public-fields/gen-cpp2/module_types.h" #include <thrift/lib/cpp2/gen/module_types_tcc.h> namespace apache { namespace thrift { namespace detail { template <> struct TccStructTraits<::cpp2::Foo> { static void translateFieldName( folly::StringPiece _fname, int16_t& fid, apache::thrift::protocol::TType& _ftype) noexcept; }; } // namespace detail } // namespace thrift } // namespace apache namespace cpp2 { template <class Protocol_> void Foo::readNoXfer(Protocol_* iprot) { apache::thrift::detail::ProtocolReaderStructReadState<Protocol_> _readState; _readState.readStructBegin(iprot); using apache::thrift::TProtocolException; if (UNLIKELY(!_readState.advanceToNextField( iprot, 0, 1, apache::thrift::protocol::T_I32))) { goto _loop; } _readField_bar: { ::apache::thrift::detail::pm::protocol_methods<::apache::thrift::type_class::integral, ::std::int32_t>::readWithContext(*iprot, this->bar, _readState); } THRIFT_IGNORE_ISSET_USE_WARNING_BEGIN this->__isset.bar = true; THRIFT_IGNORE_ISSET_USE_WARNING_END if (UNLIKELY(!_readState.advanceToNextField( iprot, 1, 0, apache::thrift::protocol::T_STOP))) { goto _loop; } _end: _readState.readStructEnd(iprot); return; _loop: _readState.afterAdvanceFailure(iprot); if (_readState.atStop()) { goto _end; } if (iprot->kUsesFieldNames()) { _readState.template fillFieldTraitsFromName<apache::thrift::detail::TccStructTraits<Foo>>(); } switch (_readState.fieldId) { case 1: { if (LIKELY(_readState.isCompatibleWithType(iprot, apache::thrift::protocol::T_I32))) { goto _readField_bar; } else { goto _skip; } } default: { _skip: _readState.skip(iprot); _readState.readFieldEnd(iprot); _readState.readFieldBeginNoInline(iprot); goto _loop; } } } template <class Protocol_> uint32_t Foo::serializedSize(Protocol_ const* prot_) const { uint32_t xfer = 0; xfer += prot_->serializedStructSize("Foo"); if (this->bar_ref().has_value()) { xfer += prot_->serializedFieldSize("bar", apache::thrift::protocol::T_I32, 1); xfer += ::apache::thrift::detail::pm::protocol_methods<::apache::thrift::type_class::integral, ::std::int32_t>::serializedSize<false>(*prot_, this->bar); } xfer += prot_->serializedSizeStop(); return xfer; } template <class Protocol_> uint32_t Foo::serializedSizeZC(Protocol_ const* prot_) const { uint32_t xfer = 0; xfer += prot_->serializedStructSize("Foo"); if (this->bar_ref().has_value()) { xfer += prot_->serializedFieldSize("bar", apache::thrift::protocol::T_I32, 1); xfer += ::apache::thrift::detail::pm::protocol_methods<::apache::thrift::type_class::integral, ::std::int32_t>::serializedSize<false>(*prot_, this->bar); } xfer += prot_->serializedSizeStop(); return xfer; } template <class Protocol_> uint32_t Foo::write(Protocol_* prot_) const { uint32_t xfer = 0; xfer += prot_->writeStructBegin("Foo"); bool previousFieldHasValue = true; if (this->bar_ref().has_value()) { constexpr int16_t kPrevFieldId = 0; xfer += ::apache::thrift::detail::writeFieldBegin<apache::thrift::protocol::T_I32, 1, kPrevFieldId>(*prot_, "bar", previousFieldHasValue); previousFieldHasValue = true; xfer += ::apache::thrift::detail::pm::protocol_methods<::apache::thrift::type_class::integral, ::std::int32_t>::write(*prot_, this->bar); xfer += prot_->writeFieldEnd(); } else { previousFieldHasValue = false; } xfer += prot_->writeFieldStop(); xfer += prot_->writeStructEnd(); return xfer; } extern template void Foo::readNoXfer<>(apache::thrift::BinaryProtocolReader*); extern template uint32_t Foo::write<>(apache::thrift::BinaryProtocolWriter*) const; extern template uint32_t Foo::serializedSize<>(apache::thrift::BinaryProtocolWriter const*) const; extern template uint32_t Foo::serializedSizeZC<>(apache::thrift::BinaryProtocolWriter const*) const; extern template void Foo::readNoXfer<>(apache::thrift::CompactProtocolReader*); extern template uint32_t Foo::write<>(apache::thrift::CompactProtocolWriter*) const; extern template uint32_t Foo::serializedSize<>(apache::thrift::CompactProtocolWriter const*) const; extern template uint32_t Foo::serializedSizeZC<>(apache::thrift::CompactProtocolWriter const*) const; } // cpp2
[ "facebook-github-bot@users.noreply.github.com" ]
facebook-github-bot@users.noreply.github.com
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/cartographer-master/cartographer/mapping/probability_values.cc
8a7da4686ac3537fae244bb4bdb90a0f5dee0c08
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permissive
aemingma/OpenSLAM-Notes
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fb130c123035b939577544547f48213e1431947b
refs/heads/main
2023-03-18T07:42:00.030753
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/* * Copyright 2016 The Cartographer Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "cartographer/mapping/probability_values.h" #include "absl/memory/memory.h" namespace cartographer { namespace mapping { namespace { constexpr int kValueCount = 32768; // 0 is unknown, [1, 32767] maps to [lower_bound, upper_bound]. // 将 [1,32767]范围映射到 lower_bound, upper_bound float SlowValueToBoundedFloat(const uint16 value, const uint16 unknown_value, const float unknown_result, const float lower_bound, const float upper_bound) { CHECK_LT(value, kValueCount); if (value == unknown_value) return unknown_result; const float kScale = (upper_bound - lower_bound) / (kValueCount - 2.f); return value * kScale + (lower_bound - kScale); } // 生成给定范围内的浮点数组 // unknown_value // unknown_result // lower_bound 范围下界 // upper_bound 范围上界 std::unique_ptr<std::vector<float>> PrecomputeValueToBoundedFloat( const uint16 unknown_value, const float unknown_result, const float lower_bound, const float upper_bound) { // 浮点数组 auto result = absl::make_unique<std::vector<float>>(); // Repeat two times, so that both values with and without the update marker // can be converted to a probability. constexpr int kRepetitionCount = 2;// 重复数 // 分配 2*kValueCount 内存,为何两倍? result->reserve(kRepetitionCount * kValueCount); for (int repeat = 0; repeat != kRepetitionCount; ++repeat) { for (int value = 0; value != kValueCount; ++value) { // 调用 SlowValueToBoundedFloat 函数计算 result->push_back(SlowValueToBoundedFloat( value, unknown_value, unknown_result, lower_bound, upper_bound)); } } return result; } std::unique_ptr<std::vector<float>> PrecomputeValueToProbability() { return PrecomputeValueToBoundedFloat(kUnknownProbabilityValue, kMinProbability, kMinProbability, kMaxProbability); } // 生成变量 kValueToCorrespondenceCost // 调用函数 PrecomputeValueToBoundedFloat // cost [0.1,0.9] --> [1,32768] 的一个映射 std::unique_ptr<std::vector<float>> PrecomputeValueToCorrespondenceCost() { return PrecomputeValueToBoundedFloat( kUnknownCorrespondenceValue, kMaxCorrespondenceCost, kMinCorrespondenceCost, kMaxCorrespondenceCost); } } // namespace const std::vector<float>* const kValueToProbability = PrecomputeValueToProbability().release(); const std::vector<float>* const kValueToCorrespondenceCost = PrecomputeValueToCorrespondenceCost().release(); std::vector<uint16> ComputeLookupTableToApplyOdds(const float odds) { std::vector<uint16> result; result.reserve(kValueCount); result.push_back(ProbabilityToValue(ProbabilityFromOdds(odds)) + kUpdateMarker); for (int cell = 1; cell != kValueCount; ++cell) { result.push_back(ProbabilityToValue(ProbabilityFromOdds( odds * Odds((*kValueToProbability)[cell]))) + kUpdateMarker); } return result; } // 在概率栅格地图插入类的构造函数中被调用,用于生成hit_table_ 和 miss_table_ // odds 概率改变量 std::vector<uint16> ComputeLookupTableToApplyCorrespondenceCostOdds( float odds) { std::vector<uint16> result; result.reserve(kValueCount); result.push_back(CorrespondenceCostToValue(ProbabilityToCorrespondenceCost( ProbabilityFromOdds(odds))) + kUpdateMarker); // 遍历 kValueCount for (int cell = 1; cell != kValueCount; ++cell) { result.push_back( CorrespondenceCostToValue( ProbabilityToCorrespondenceCost(ProbabilityFromOdds( odds * Odds(CorrespondenceCostToProbability( (*kValueToCorrespondenceCost)[cell]))))) + kUpdateMarker); } return result; } } // namespace mapping } // namespace cartographer
[ "hust_linyicheng@qq.com" ]
hust_linyicheng@qq.com
a493921ea2ccbbed70b981179ab8ea19de47d266
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/Node.h
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nbotte/Erdos-Renyi_Random_Graph
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// Nina Botte -- Master thesis: Opinion dynamics on social networks with stubborn actors #define _USE_MATH_DEFINES #include <iomanip> #include <iostream> #include <list> #include <vector> using namespace std; #ifndef NODE_H #define NODE_H class Node{ int _index; // declare index variable (= name of node) list<int> _neigh; // declare neigh variable (= list of indices (names) of nodes that are neighbours of the current node) list<int> _helpNeigh; // variable helpNeigh (will be used to rewire edges for clustered graphs) int _opinion; // declare opinion variable (= opinion of node at current time step, choice between 0 and 1) int _oldOpinion; // declare oldOponion variable (will contain the old opinion of the node when updating the opinions) double _resistance; // declare resistance variable (= stubborness of the node, resistance to change his opinion) double _threshold; // variable that contains the treshold for a node to change opinion or not (kind of determines its stubborness) bool _active; // declare active variable (= determines if node is active or not) vector<int> _neighOpinion; // this is the hidden list (use vector dataset) with the opinions that the neighbors posted since the last time the node was active (see paper 8) int _cluster; // variable that determines to what cluster the node belongs; mainly used in the SBM, BUT can also be used to optimize modularity etc... public: Node(); // define default constructor Node(int, int, double, bool); // define constructor // define getters, provides access to data member with corresponding name int index() const; list<int> neigh() const; list<int> helpNeigh() const; int opinion() const; int oldOpinion() const; double resistance() const; double threshold() const; bool active() const; int cluster() const; vector<int> neighOpinion() const; // declare member functions of class Node // functions for adding and removing neighbors void addNeigh(int index); void addHelpNeigh(int index); void removeNeigh(int index); void removeAllNeigh(); void removeAllHelpNeigh(); // functions for changing opinion void changeOpinion(); void setOpinion(int opinion); void addOpinion(int opinion); void setOldOpinion(int opinion); void addNeighOpinion(int opinion); void removeAllNeighOpinion(); // functions regarding being active or not void deactivate(); void setActive(bool active); // functions regarding stubbornness void setResistance(double resistance); void setThreshold(double threshold); // function about cluster to which node belongs void setCluster(int cluster); // functions for ordering the opinions in the hidden time-line void orderOpinionsPR(); void orderOpinionsREC(); void orderOpinionsREF(); // function to see if certain node is neighbor of current node bool containsNeigh(int n); // operator overload == (make it a friend of Node class) friend bool operator==(Node n1, Node n2); // operator overload << (make it a friend of Node class) friend ostream& operator<<(ostream& os, const Node& n); }; #endif
[ "nina.botte@ugent.be" ]
nina.botte@ugent.be
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/66/zadanie66.cpp
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[]
no_license
piotrek-k/MaturaZbiorZadan
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#include<iostream> #include<fstream> #include<vector> #include<string> using namespace std; int sumaCyfr(int x){ int suma = 0; while(x > 0){ suma += x%10; x /= 10; } return suma; } bool liczbaPierwsza(int x){ if(x < 2) { return false; } for(int a=2; a<x; a++){ if(x%a == 0){ return false; } } return true; } int main(){ ifstream dane("trojki.txt"); int liczba = 0; int kolumna = 0; int poprzednieLiczbyWWierszu[3] = {}; int liczbyWWierszu[3] = {}; vector<vector<int> > zadanie1; vector<vector<int> > zadanie2; vector<vector<int> > zadanie3; bool wierszTworzyTrojkat = false; bool poprzedniWierszTworzyTrojkat = false; int iloscWierszyTrojkatnych = 0; int aktualnaDlugoscCiagu = 0; int najdluszyCiag = 0; while(dane >> liczba){ //cout << liczba << "\t"; liczbyWWierszu[kolumna] = liczba; if(kolumna == 2){ //cout <<endl; //podpunkt 1 if(sumaCyfr(liczbyWWierszu[0]) + sumaCyfr(liczbyWWierszu[1]) == liczbyWWierszu[2]){ vector<int> newVec(liczbyWWierszu, liczbyWWierszu + 3); zadanie1.push_back(newVec); } //podpunkt 2 if(liczbaPierwsza(liczbyWWierszu[0]) && liczbaPierwsza(liczbyWWierszu[1]) && liczbyWWierszu[2] == liczbyWWierszu[0] * liczbyWWierszu[1]){ vector<int> newVec(liczbyWWierszu, liczbyWWierszu + 3); zadanie2.push_back(newVec); } //podpunkt 3 if(liczbyWWierszu[0]*liczbyWWierszu[0] + liczbyWWierszu[1]*liczbyWWierszu[1] == liczbyWWierszu[2]*liczbyWWierszu[2] || liczbyWWierszu[0]*liczbyWWierszu[0] + liczbyWWierszu[2]*liczbyWWierszu[2] == liczbyWWierszu[1]*liczbyWWierszu[1] || liczbyWWierszu[1]*liczbyWWierszu[1] + liczbyWWierszu[2]*liczbyWWierszu[2] == liczbyWWierszu[0]*liczbyWWierszu[0]){ wierszTworzyTrojkat = true; if(poprzedniWierszTworzyTrojkat){ vector<int> newVec(liczbyWWierszu, liczbyWWierszu + 3); vector<int> newVec2(poprzednieLiczbyWWierszu, poprzednieLiczbyWWierszu + 3); zadanie3.push_back(newVec2); zadanie3.push_back(newVec); } } //podpunkt 4 if(liczbyWWierszu[0]+liczbyWWierszu[1] > liczbyWWierszu[2] && liczbyWWierszu[1]+liczbyWWierszu[2] > liczbyWWierszu[0] && liczbyWWierszu[0]+liczbyWWierszu[2] > liczbyWWierszu[1]){ iloscWierszyTrojkatnych++; aktualnaDlugoscCiagu++; } else { if(aktualnaDlugoscCiagu > najdluszyCiag){ najdluszyCiag = aktualnaDlugoscCiagu; } aktualnaDlugoscCiagu = 0; } } kolumna++; if(kolumna >= 3){ kolumna = 0; //poprzednieLiczbyWWierszu = liczbyWWierszu; for(int a=0; a<3; a++){ poprzednieLiczbyWWierszu[a] = liczbyWWierszu[a]; } poprzedniWierszTworzyTrojkat = wierszTworzyTrojkat; wierszTworzyTrojkat = false; } } //cout << "sumaCyfr: " << sumaCyfr(17) << endl; //cout << "sumaCyfr: " << sumaCyfr(29) << endl; //cout << "sumaCyfr: " << sumaCyfr(10) << endl; /*cout << "liczbaPierwsza: " << liczbaPierwsza(10) << endl; cout << "liczbaPierwsza: " << liczbaPierwsza(7) << endl; cout << "liczbaPierwsza: " << liczbaPierwsza(556) << endl; */ cout << "66.1. " << endl; for(int a=0; a<zadanie1.size(); a++){ for(int b=0; b<3; b++){ cout << zadanie1[a][b] << " "; } cout << endl; } cout << "66.2. " << endl; for(int a=0; a<zadanie2.size(); a++){ for(int b=0; b<3; b++){ cout << zadanie2[a][b] << " "; } cout << endl; } cout << "66.3. " << endl; for(int a=0; a<zadanie3.size(); a++){ for(int b=0; b<3; b++){ cout << zadanie3[a][b] << " "; } cout << endl; } cout << "66.4. " << endl; cout << "Ilosc wierszy trojkatnych: " << iloscWierszyTrojkatnych << endl; cout << "Najdluszy ciag: " << najdluszyCiag << endl; }
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piotrekk1@outlook.com
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DatTVu/RayTracingDemo
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#ifndef COLOR_H #define COLOR_H #include "CVector3.h" #include <iostream> template<typename T> void write_color(std::ostream& out, CVector3<T> pixelColor) { out << static_cast<int> (255.999 * pixelColor.x()) << ' ' << static_cast<int> (255.999 * pixelColor.y()) << ' ' << static_cast<int> (255.999 * pixelColor.z()) << '\n'; } #endif
[ "dtvutrong1993@gmail.com" ]
dtvutrong1993@gmail.com
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/261/Untitled1.cpp
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#include<iostream> #include<conio.h> using namespace std; main() { int a; cout<<"Enter a number"<<endl; cin>>a; if(a>0) cout<<"Entered number +ive"; else if(a<0) cout<<"Entered number -ive"; else if(a==0) cout<<"Entered number zero"; }
[ "mk1411997@gmail.com" ]
mk1411997@gmail.com
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/src/mobius.atp/mobius.cvc3/cvc3-20090730/src/sat/cnf_manager.cpp
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wellitongb/Mobius
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/*****************************************************************************/ /*! *\file cnf_manager.cpp *\brief Implementation of CNF_Manager * * Author: Clark Barrett * * Created: Thu Jan 5 02:30:02 2006 * * <hr> * * License to use, copy, modify, sell and/or distribute this software * and its documentation for any purpose is hereby granted without * royalty, subject to the terms and conditions defined in the \ref * LICENSE file provided with this distribution. * * <hr> */ /*****************************************************************************/ #include "cnf_manager.h" #include "cnf_rules.h" #include "common_proof_rules.h" #include "theorem_manager.h" #include "vc.h" #include "command_line_flags.h" using namespace std; using namespace CVC3; using namespace SAT; CNF_Manager::CNF_Manager(TheoremManager* tm, Statistics& statistics, const CLFlags& flags) : d_vc(NULL), d_commonRules(tm->getRules()), // d_theorems(tm->getCM()->getCurrentContext()), d_clauseIdNext(0), // d_translated(tm->getCM()->getCurrentContext()), d_bottomScope(-1), d_statistics(statistics), d_flags(flags), d_nullExpr(tm->getEM()->getNullExpr()), d_cnfCallback(NULL) { d_rules = createProofRules(tm, flags); // Push dummy varinfo onto d_varInfo since Var's are indexed from 1 not 0 Varinfo v; d_varInfo.push_back(v); if (flags["minimizeClauses"].getBool()) { CLFlags flags = ValidityChecker::createFlags(); flags.setFlag("minimizeClauses",false); d_vc = ValidityChecker::create(flags); } } CNF_Manager::~CNF_Manager() { if (d_vc) delete d_vc; delete d_rules; } void CNF_Manager::registerAtom(const Expr& e, const Theorem& thm) { DebugAssert(!e.isRegisteredAtom() || e.isUserRegisteredAtom(), "Atom already registered"); if (d_cnfCallback && !e.isRegisteredAtom()) d_cnfCallback->registerAtom(e, thm); } Theorem CNF_Manager::replaceITErec(const Expr& e, Var v, bool translateOnly) { // Quick exit for atomic expressions if (e.isAtomic()) return d_commonRules->reflexivityRule(e); // Check cache Theorem thm; bool foundInCache = false; ExprHashMap<Theorem>::iterator iMap = d_iteMap.find(e); if (iMap != d_iteMap.end()) { thm = (*iMap).second; foundInCache = true; } if (e.getKind() == ITE) { // Replace non-Bool ITE expressions DebugAssert(!e.getType().isBool(), "Expected non-Bool ITE"); // generate e = x for new x if (!foundInCache) thm = d_commonRules->varIntroSkolem(e); Theorem thm2 = d_commonRules->symmetryRule(thm); thm2 = d_commonRules->iffMP(thm2, d_rules->ifLiftRule(thm2.getExpr(), 1)); d_translateQueueVars.push_back(v); d_translateQueueThms.push_back(thm2); d_translateQueueFlags.push_back(translateOnly); } else { // Recursively traverse, replacing ITE's vector<Theorem> thms; vector<unsigned> changed; unsigned index = 0; Expr::iterator i, iend; if (foundInCache) { for(i = e.begin(), iend = e.end(); i!=iend; ++i, ++index) { replaceITErec(*i, v, translateOnly); } } else { for(i = e.begin(), iend = e.end(); i!=iend; ++i, ++index) { thm = replaceITErec(*i, v, translateOnly); if (!thm.isRefl()) { thms.push_back(thm); changed.push_back(index); } } if(changed.size() > 0) { thm = d_commonRules->substitutivityRule(e, changed, thms); } else thm = d_commonRules->reflexivityRule(e); } } // Update cache and return if (!foundInCache) d_iteMap[e] = thm; return thm; } Expr CNF_Manager::concreteExpr(const CVC3::Expr& e, const Lit& literal){ if ( e.isTrue() || e.isFalse() || (e.isNot() && (e[0].isTrue() || e[0].isFalse()))) return e; else return concreteLit(literal); } Lit CNF_Manager::translateExprRec(const Expr& e, CNF_Formula& cnf, const Theorem& thmIn) { if (e.isFalse()) return Lit::getFalse(); if (e.isTrue()) return Lit::getTrue(); if (e.isNot()) return !translateExprRec(e[0], cnf, thmIn); ExprHashMap<Var>::iterator iMap = d_cnfVars.find(e); if (e.isTranslated()) { DebugAssert(iMap != d_cnfVars.end(), "Translated expr should be in map"); return Lit((*iMap).second); } else e.setTranslated(d_bottomScope); Var v(int(d_varInfo.size())); bool translateOnly = false; if (iMap != d_cnfVars.end()) { v = (*iMap).second; translateOnly = true; d_varInfo[v].fanouts.clear(); } else { d_varInfo.resize(v+1); d_varInfo.back().expr = e; d_cnfVars[e] = v; } Expr::iterator i, iend; bool isAnd = false; switch (e.getKind()) { case AND: isAnd = true; case OR: { vector<Lit> lits; unsigned idx; for (i = e.begin(), iend = e.end(); i != iend; ++i) { lits.push_back(translateExprRec(*i, cnf, thmIn)); } // DebugAssert(concreteExpr(e,Lit(v)) == e,"why here"); for (idx = 0; idx < lits.size(); ++idx) { cnf.newClause(); cnf.addLiteral(Lit(v),isAnd); cnf.addLiteral(lits[idx], !isAnd); // DebugAssert(concreteExpr(e[idx],lits[idx]) == e[idx], "why here"); std::string reasonStr = (isAnd ? "and_mid" : "or_mid"); Expr after = e[idx] ; cnf.getCurrentClause().setClauseTheorem(d_rules->CNFtranslate(e, after, reasonStr, idx)); // by yeting } cnf.newClause(); cnf.addLiteral(Lit(v),!isAnd); for (idx = 0; idx < lits.size(); ++idx) { cnf.addLiteral(lits[idx], isAnd); } std::string reasonStr = (isAnd ? "and_final" : "or_final") ; Expr after = e ; cnf.getCurrentClause().setClauseTheorem(d_rules->CNFtranslate(e, after, reasonStr, 0)); // by yeting break; } case IMPLIES: { Lit arg0 = translateExprRec(e[0], cnf, thmIn); Lit arg1 = translateExprRec(e[1], cnf, thmIn); // DebugAssert(concreteExpr(e, Lit(v)) == e, "why here"); // DebugAssert(concreteExpr(e[0], arg0) == e[0], "why here"); // DebugAssert(concreteExpr(e[1], arg1) == e[1], "why here"); cnf.newClause(); cnf.addLiteral(Lit(v)); cnf.addLiteral(arg0); cnf.getCurrentClause().setClauseTheorem( d_rules->CNFtranslate(e, e, "imp", 0)); // by yeting cnf.newClause(); cnf.addLiteral(Lit(v)); cnf.addLiteral(arg1,true); cnf.getCurrentClause().setClauseTheorem( d_rules->CNFtranslate(e, e, "imp", 1)); // by yeting cnf.newClause(); cnf.addLiteral(Lit(v),true); cnf.addLiteral(arg0,true); cnf.addLiteral(arg1); cnf.getCurrentClause().setClauseTheorem( d_rules->CNFtranslate(e, e, "imp", 2)); // by yeting break; } case IFF: { Lit arg0 = translateExprRec(e[0], cnf, thmIn); Lit arg1 = translateExprRec(e[1], cnf, thmIn); // DebugAssert(concreteExpr(e, Lit(v)) == e, "why here"); // DebugAssert(concreteExpr(e[0], arg0) == e[0], "why here"); // DebugAssert(concreteExpr(e[1], arg1) == e[1], "why here"); cnf.newClause(); cnf.addLiteral(Lit(v)); cnf.addLiteral(arg0); cnf.addLiteral(arg1); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFtranslate(e, e, "iff", 0)); // by yeting cnf.newClause(); cnf.addLiteral(Lit(v)); cnf.addLiteral(arg0,true); cnf.addLiteral(arg1,true); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFtranslate(e, e, "iff", 1)); // by yeting cnf.newClause(); cnf.addLiteral(Lit(v),true); cnf.addLiteral(arg0,true); cnf.addLiteral(arg1); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFtranslate(e, e, "iff", 2)); // by yeting cnf.newClause(); cnf.addLiteral(Lit(v),true); cnf.addLiteral(arg0); cnf.addLiteral(arg1,true); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFtranslate(e, e, "iff", 3)); // by yeting break; } case XOR: { Lit arg0 = translateExprRec(e[0], cnf, thmIn); Lit arg1 = translateExprRec(e[1], cnf, thmIn); // DebugAssert(concreteExpr(e, Lit(v)) == e, "why here"); // DebugAssert(concreteExpr(e[0], arg0) == e[0], "why here"); // DebugAssert(concreteExpr(e[1], arg1) == e[1], "why here"); cnf.newClause(); cnf.addLiteral(Lit(v),true); cnf.addLiteral(arg0); cnf.addLiteral(arg1); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFtranslate(e, e, "xor", 0)); // by yeting cnf.newClause(); cnf.addLiteral(Lit(v),true); cnf.addLiteral(arg0,true); cnf.addLiteral(arg1,true); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFtranslate(e, e, "xor", 1)); // by yeting cnf.newClause(); cnf.addLiteral(Lit(v)); cnf.addLiteral(arg0,true); cnf.addLiteral(arg1); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFtranslate(e, e, "xor", 2)); // by yeting cnf.newClause(); cnf.addLiteral(Lit(v)); cnf.addLiteral(arg0); cnf.addLiteral(arg1,true); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFtranslate(e, e, "xor", 3)); // by yeting break; } case ITE: { Lit arg0 = translateExprRec(e[0], cnf, thmIn); Lit arg1 = translateExprRec(e[1], cnf, thmIn); Lit arg2 = translateExprRec(e[2], cnf, thmIn); Expr aftere0 = concreteExpr(e[0], arg0); Expr aftere1 = concreteExpr(e[1], arg1); Expr aftere2 = concreteExpr(e[2], arg2); vector<Expr> after ; after.push_back(aftere0); after.push_back(aftere1); after.push_back(aftere2); Theorem e0thm; Theorem e1thm; Theorem e2thm; { e0thm = d_iteMap[e[0]]; if (e0thm.isNull()) e0thm = d_commonRules->reflexivityRule(e[0]); e1thm = d_iteMap[e[1]]; if (e1thm.isNull()) e1thm = d_commonRules->reflexivityRule(e[1]); e2thm = d_iteMap[e[2]]; if (e2thm.isNull()) e2thm = d_commonRules->reflexivityRule(e[2]); } vector<Theorem> thms ; thms.push_back(e0thm); thms.push_back(e1thm); thms.push_back(e2thm); cnf.newClause(); cnf.addLiteral(Lit(v),true); cnf.addLiteral(arg0); cnf.addLiteral(arg2); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFITEtranslate(e, after,thms, 1)); // by yeting cnf.newClause(); cnf.addLiteral(Lit(v)); cnf.addLiteral(arg0); cnf.addLiteral(arg2,true); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFITEtranslate(e, after,thms, 2)); // by yeting cnf.newClause(); cnf.addLiteral(Lit(v)); cnf.addLiteral(arg0,true); cnf.addLiteral(arg1,true); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFITEtranslate(e, after,thms, 3)); // by yeting cnf.newClause(); cnf.addLiteral(Lit(v),true); cnf.addLiteral(arg0,true); cnf.addLiteral(arg1); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFITEtranslate(e, after,thms, 4)); // by yeting cnf.newClause(); cnf.addLiteral(Lit(v)); cnf.addLiteral(arg1,true); cnf.addLiteral(arg2,true); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFITEtranslate(e, after,thms, 5)); // by yeting cnf.newClause(); cnf.addLiteral(Lit(v),true); cnf.addLiteral(arg1); cnf.addLiteral(arg2); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFITEtranslate(e, after,thms, 6)); // by yeting break; } default: { DebugAssert(!e.isAbsAtomicFormula() || d_varInfo[v].expr == e, "Corrupted Varinfo"); if (e.isAbsAtomicFormula()) { registerAtom(e, thmIn); return Lit(v); } Theorem thm = replaceITErec(e, v, translateOnly); const Expr& e2 = thm.getRHS(); DebugAssert(e2.isAbsAtomicFormula(), "Expected AbsAtomicFormula"); if (e2.isTranslated()) { // Ugly corner case: we happen to create an expression that has been // created before. We remove the current variable and fix up the // translation stack. if (translateOnly) { DebugAssert(v == d_cnfVars[e2], "Expected literal match"); } else { d_varInfo.resize(v); while (!d_translateQueueVars.empty() && d_translateQueueVars.back() == v) { d_translateQueueVars.pop_back(); } DebugAssert(d_cnfVars.find(e2) != d_cnfVars.end(), "Expected existing literal"); v = d_cnfVars[e2]; d_cnfVars[e] = v; while (d_translateQueueVars.size() < d_translateQueueThms.size()) { d_translateQueueVars.push_back(v); } } } else { e2.setTranslated(d_bottomScope); // Corner case: don't register reflexive equality if (!e2.isEq() || e2[0] != e2[1]) registerAtom(e2, thmIn); if (!translateOnly) { if (d_cnfVars.find(e2) == d_cnfVars.end()) { d_varInfo[v].expr = e2; d_cnfVars[e2] = v; } else { // Same corner case in an untranslated expr d_varInfo.resize(v); while (!d_translateQueueVars.empty() && d_translateQueueVars.back() == v) { d_translateQueueVars.pop_back(); } v = d_cnfVars[e2]; d_cnfVars[e] = v; while (d_translateQueueVars.size() < d_translateQueueThms.size()) { d_translateQueueVars.push_back(v); } } } } return Lit(v); } } // Record fanins / fanouts Lit l; for (i = e.begin(), iend = e.end(); i != iend; ++i) { l = getCNFLit(*i); DebugAssert(!l.isNull(), "Expected non-null literal"); if (!translateOnly) d_varInfo[v].fanins.push_back(l); if (l.isVar()) d_varInfo[l.getVar()].fanouts.push_back(v); } return Lit(v); } Lit CNF_Manager::translateExpr(const Theorem& thmIn, CNF_Formula& cnf) { Lit l; Var v; Expr e = thmIn.getExpr(); Theorem thm; bool translateOnly; Lit ret = translateExprRec(e, cnf, thmIn); while (d_translateQueueVars.size()) { v = d_translateQueueVars.front(); d_translateQueueVars.pop_front(); thm = d_translateQueueThms.front(); d_translateQueueThms.pop_front(); translateOnly = d_translateQueueFlags.front(); d_translateQueueFlags.pop_front(); l = translateExprRec(thm.getExpr(), cnf, thmIn); cnf.newClause(); cnf.addLiteral(l); cnf.registerUnit(); Theorem newThm = d_rules->CNFAddUnit(thm); // d_theorems.insert(d_clauseIdNext, thm); // cnf.getCurrentClause().setClauseTheorem(thmIn); // by yeting cnf.getCurrentClause().setClauseTheorem(newThm); // by yeting /* cout<<"set clause theorem 1" << thm << endl; cout<<"set clause theorem 2 " << thmIn << endl; cout<<"set clause print" ; cnf.getCurrentClause().print() ; cout<<endl; cout<<"set clause id " << d_clauseIdNext << endl; */ if (!translateOnly) d_varInfo[v].fanins.push_back(l); d_varInfo[l.getVar()].fanouts.push_back(v); } return ret; } void CNF_Manager::cons(unsigned lb, unsigned ub, const Expr& e2, vector<unsigned>& newLits) { if (lb == ub) { newLits.push_back(lb); return; } unsigned new_lb = (ub-lb+1)/2 + lb; unsigned index; QueryResult res; d_vc->push(); for (index = new_lb; index <= ub; ++index) { d_vc->assertFormula(e2[index].negate()); } res = d_vc->query(d_vc->falseExpr()); d_vc->pop(); if (res == VALID) { cons(new_lb, ub, e2, newLits); return; } unsigned new_ub = new_lb-1; d_vc->push(); for (index = lb; index <= new_ub; ++index) { d_vc->assertFormula(e2[index].negate()); } res = d_vc->query(d_vc->falseExpr()); if (res == VALID) { d_vc->pop(); cons(lb, new_ub, e2, newLits); return; } cons(new_lb, ub, e2, newLits); d_vc->pop(); d_vc->push(); for (index = 0; index < newLits.size(); ++index) { d_vc->assertFormula(e2[newLits[index]].negate()); } cons(lb, new_ub, e2, newLits); d_vc->pop(); } void CNF_Manager::convertLemma(const Theorem& thm, CNF_Formula& cnf) { DebugAssert(cnf.empty(), "Expected empty cnf"); vector<Theorem> clauses; d_rules->learnedClauses(thm, clauses, false); vector<Theorem>::iterator i = clauses.begin(), iend = clauses.end(); for (; i < iend; ++i) { // for dumping lemmas: // cerr << "QUERY " << (*i).getExpr() << ";" << endl; cnf.newClause(); Expr e = (*i).getExpr(); if (!e.isOr()) { DebugAssert(!getCNFLit(e).isNull(), "Unknown literal"); cnf.addLiteral(getCNFLit(e)); cnf.registerUnit(); cnf.getCurrentClause().setClauseTheorem(d_rules->CNFAddUnit(*i)); } else { Expr::iterator jend = e.end(); for (Expr::iterator j = e.begin(); j != jend; ++j) { DebugAssert(!getCNFLit(*j).isNull(), "Unknown literal"); cnf.addLiteral(getCNFLit(*j)); } cnf.getCurrentClause().setClauseTheorem(d_rules->CNFConvert(e, *i)); } } } Lit CNF_Manager::addAssumption(const Theorem& thm, CNF_Formula& cnf) { Lit l = translateExpr(thm, cnf); cnf.newClause(); cnf.addLiteral(l); cnf.registerUnit(); // if(concreteLit(l) != thm.getExpr()){ // cout<<"fail addunit 3" << endl; // } Theorem newThm = d_rules->CNFAddUnit(thm); // d_theorems[d_clauseIdNext] = thm; cnf.getCurrentClause().setClauseTheorem(newThm); // by yeting /* cout<<"set clause theorem addassumption" << thm << endl; cout<<"set clause print" ; cnf.getCurrentClause().print() ; cout<<endl; cout<<"set clause id " << d_clauseIdNext << endl; */ return l; } Lit CNF_Manager::addLemma(Theorem thm, CNF_Formula& cnf) { vector<Theorem> clauses; d_rules->learnedClauses(thm, clauses, true); DebugAssert(clauses.size() == 1, "expected single clause"); Lit l = translateExpr(clauses[0], cnf); cnf.newClause(); cnf.addLiteral(l); cnf.registerUnit(); // if(concreteLit(l) != clauses[0].getExpr()){ // cout<<"fail addunit 4" << endl; // } Theorem newThm = d_rules->CNFAddUnit(clauses[0]); // d_theorems.insert(d_clauseIdNext, clause); cnf.getCurrentClause().setClauseTheorem(newThm); //by yeting /* cout<<"set clause theorem addlemma" << thm << endl; cout<<"set clause print" ; cnf.getCurrentClause().print() ; cout<<endl; cout<<"set clause id " << d_clauseIdNext << endl; */ return l; }
[ "jcharles@c6399e9c-662f-4285-9817-23cccad57800" ]
jcharles@c6399e9c-662f-4285-9817-23cccad57800
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#include<stdio.h> #include<iostream> #define PI 3.14159 int main(void) { int radius; printf("Enter radius:"); scanf("%d", &radius); printf("volume is : %lf \n\n", (4.0/3) *radius*radius*radius); return 0; }
[ "hunglv@greenglobal.vn" ]
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/liblonely/src/gamedata/LaylaPalettePatch.cpp
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[]
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#include "gamedata/LaylaPalettePatch.h" #include <iostream> namespace Lonely { LaylaPalettePatch::LaylaPalettePatch() { for (int i = 0; i < NesPaletteQuad::size; i++) { colorsEnabled_[i] = false; } } bool LaylaPalettePatch::colorEnabled(int pos) const { return colorsEnabled_[pos]; } void LaylaPalettePatch::setColorEnabled(int pos, bool enabled) { colorsEnabled_[pos] = enabled; } NesColor LaylaPalettePatch::color(int pos) const { return colors_.color(pos); } NesColor& LaylaPalettePatch::colorRef(int pos) { return colors_.colorRef(pos); } void LaylaPalettePatch::setColor(int pos, NesColor color) { colors_.setColor(pos, color); } void LaylaPalettePatch::setAndEnableColor(int pos, NesColor color) { setColor(pos, color); setColorEnabled(pos, true); } int LaylaPalettePatch::save(Tstring& data) const { int byteCount = 0; Tbyte buffer[NesPaletteQuad::size]; byteCount += colors_.writeToData(buffer); data += Tstring((char*)(buffer), NesPaletteQuad::size); // std::cout << "out: " << std::endl; for (int i = 0; i < NesPaletteQuad::size; i++) { buffer[i] = (Tbyte)(colorsEnabled_[i]); // std::cout << colorsEnabled_[i] << " " << (int)(buffer[i]) << std::endl; } byteCount += NesPaletteQuad::size; data += Tstring((char*)(buffer), NesPaletteQuad::size); return byteCount; } int LaylaPalettePatch::load(const Tbyte* data) { int byteCount = 0; byteCount += colors_.readFromData(data + byteCount); // std::cout << "in: " << std::endl; for (int i = 0; i < NesPaletteQuad::size; i++) { // std::cout << (bool)(*(data + byteCount + i)) << " " // << colorsEnabled_[i] << std::endl; colorsEnabled_[i] = (bool)(*(data + byteCount + i)); } byteCount += NesPaletteQuad::size; return byteCount; } void LaylaPalettePatch::apply(NesPaletteQuad& dst) const { for (int i = 0; i < NesPaletteQuad::size; i++) { if (colorsEnabled_[i]) { dst.setColor(i, colors_.color(i)); } } } int LaylaPalettePatch::numColorsPerPatch() { return NesPaletteQuad::size; } };
[ "suppertails66@gmail.com" ]
suppertails66@gmail.com
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/src/356_Line_Reflection.cpp
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static int __ = []() { std::ios::sync_with_stdio(false); std::cin.tie(nullptr); std::cout.tie(nullptr); return 0; }(); class Solution { public: bool isReflected(vector<vector<int>>& points) { int xmin = INT_MAX, xmax = INT_MIN; unordered_map<int, set<int>> hash; for (int i = 0; i < points.size(); ++i) { xmin = min(xmin, points[i][0]); xmax = max(xmax, points[i][0]); hash[points[i][0]].insert(points[i][1]); } double mid = double(xmin+xmax)/2; for (int i = 0; i < points.size(); ++i) { int x = 2*mid-points[i][0]; if (hash.find(x) == hash.end() || hash[x].find(points[i][1]) == hash[x].end()) { return false; } } return true; } };
[ "wangliuy@umich.edu" ]
wangliuy@umich.edu
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/data/train/cpp/8e12cd99b6756f2a64d16819ce9f15466b6f6f76PlaceModelState.cpp
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#include "PlaceModelState.h" #include "misc/helper.h" #include "misc/windowsHead.h" // #include "render/math.h" // #include "model/EntityInstance.h" // #include "scene/Terrain.h" #include "scene/SceneManager.h" #include "scene/Chunk.h" #include "scene/QuadNode.h" // #include "Global.h" #include "misc/EventManager.h" #include "font/FlowText.h" #include "EventArgs.h" void PlaceModelState::update() { if (ModelShadow_) { Vector2 pp = getSceneManager()->getPickingPoint(); ModelShadow_->setPosition(Vector3(pp.x, 0.0f, pp.y)); PlaceModelDlgPositionChangedEventArgs args; args.Postion_ = ModelShadow_->getPosition(); EventManager::GetInstance().fireEvent(PlaceModelDlgPositionChangedEventArgs::tEventName, args); } } PlaceModelState::~PlaceModelState() { } PlaceModelState::PlaceModelState() { type_ = eState_PlaceModel; ModelShadow_ = NULL; ModelSelected_ = NULL; } void PlaceModelState::enter() { } void PlaceModelState::leave() { } void PlaceModelState::destroy() { } void PlaceModelState::setModelFile( const tstring& mf ) { //ModelFile_ = "model\\"; ModelFile_ = mf; std::ostringstream ss; ss<<"放置物件:"<<ModelFile_; FlowText::getSingletonP()->add(ss.str(), Vector4(1, 1, 1, 1)); ModelShadow_ = getSceneManager()->addEntityInstance(ModelFile_); ModelShadow_->setScale(Vector3(1.f, 1.f, 1.f)); PlaceModelDlgFileChangedEventArgs args; EventManager::GetInstance().fireEvent(PlaceModelDlgFileChangedEventArgs::tEventName, args); } tstring PlaceModelState::getModelFile() { return ModelFile_; } void PlaceModelState::onMouseLeftButtonUp() { //加入场景 if (ModelShadow_) { ModelSelected_ = ModelShadow_; ModelShadow_ = NULL; } else { ModelSelected_ = getSceneManager()->getPickingEntityInstance(); } } void PlaceModelState::onMouseRightButtonUp() { //取消加入 if (ModelShadow_) { getSceneManager()->removeEntityInstance(ModelShadow_); ModelShadow_ = NULL; } } void PlaceModelState::setPosition( const Vector3& p ) { if (ModelSelected_) { ModelSelected_->setPosition(p); } } void PlaceModelState::setScale( const Vector3& p ) { if (ModelSelected_) { ModelSelected_->setScale(p); } } void PlaceModelState::setRotation( const Vector3& p ) { if (ModelSelected_) { ModelSelected_->rotateY(p.y); } }
[ "aliostad+github@gmail.com" ]
aliostad+github@gmail.com
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/lab8izvjestaj/main.cpp
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no_license
josaban/izvjestaji_WiSe_2019_20
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#include <Arduino.h> #include <LowPower.h> #include "main.h" #include "Sensors.h" #include "Radio_nRF.h" SENSORS sensor; RADIO radioNRF; SensorData dataToSend; StateType state = READ_SERIAL; void setup() { Serial.begin(9600); sensor.DHT_init(); sensor.BH1750_init(); /* ######################*/ RADIO::nRF_init(); /*#########################*/ } void loop() { switch (state) { case READ_SERIAL: state = READ_SENSORS; break; case READ_SENSORS: dataToSend.temp = sensor.readTemp(); dataToSend.lightLevel = sensor.readLight(); state = RADIO_TX; break; case RADIO_TX: /*####################### ovdje pozovite funkciju "RF_send" za slanje podataka preko radio kanala te rezultat pohranite u bool varijablu ######################### */ bool RADIO::RF_send(); state = RADIO_RX; break; case RADIO_RX: /*####################### ovdje pozovite funkciju "RF_receive" koja ispisuje poruku je li kom preko radija bila uspješna ######################### */ RADIO::RF_receive(); state = SLEEP_STATE; break; case SLEEP_STATE: delay(50); LowPower.powerDown(SLEEP_8S, ADC_OFF, BOD_OFF); delay(50); state = READ_SERIAL; break; } }
[ "jsabic01@fesb.hr" ]
jsabic01@fesb.hr
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/MyLib/ipcserver.cpp
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#include <cassert> #if defined ( _WIN32 ) #include <windows.h> #else #include <unistd.h> #endif #include <boost/algorithm/string.hpp> #include <boost/format.hpp> #include <boost/lexical_cast.hpp> #include "ipcserver.hpp" #include "compression.hpp" #include "exception.hpp" #include "ipcprotocol.hpp" #include "ipcresponse.hpp" #include "log.hpp" #include "make_unique.hpp" using namespace MyLib; IPCServer::IPCServer() : m_running(false), m_port(0) { } IPCServer::IPCServer(port_t port) : m_running(false), m_port(port) { } IPCServer::~IPCServer() { m_workerMutex.lock(); if (m_running) { m_workerMutex.unlock(); Stop(); } else { m_workerMutex.unlock(); } } IPCServer::port_t IPCServer::GetPort() { std::lock_guard<std::mutex> lock(m_workerMutex); (void)lock; return m_port; } void IPCServer::SetPort(port_t port) { std::lock_guard<std::mutex> lock(m_workerMutex); (void)lock; if (m_running) return; m_port = port; } bool IPCServer::IsRunning() { std::lock_guard<std::mutex> lock(m_workerMutex); (void)lock; return m_running; } void IPCServer::Start() { LOG_INFO("Starting IPC server..."); std::lock_guard<std::mutex> lock(m_workerMutex); (void)lock; assert(m_port != 0); if (m_running) { return; } std::string tcpURL((boost::format("tcp://*:%1%") % boost::lexical_cast<std::string>(m_port)).str()); try { m_context = std::make_unique<zmq::context_t>(1); m_socket = std::make_unique<zmq::socket_t>(*m_context.get(), ZMQ_REP); int linger = 0; m_socket->setsockopt(ZMQ_LINGER, &linger, sizeof(linger)); m_socket->bind(tcpURL.c_str()); } catch(const zmq::error_t &ex) { LOG_ERROR(ex.what()); throw MyLib::Exception((boost::format("Cannot listen on port '%1%': '%2%'") % boost::lexical_cast<std::string>(m_port) % ex.what()).str().c_str()); } catch(...) { LOG_ERROR("..."); throw MyLib::Exception((boost::format("Cannot listen on port %1% !!") % boost::lexical_cast<std::string>(m_port)).str().c_str()); } m_running = true; m_workerThread = std::make_unique<boost::thread>(&IPCServer::Listen, this); m_workerThread->detach(); } void IPCServer::Stop() { LOG_INFO("Stopping IPC server..."); std::lock_guard<std::mutex> lock(m_workerMutex); (void)lock; if (!m_running) { return; } m_running = false; m_workerThread->interrupt(); std::string tcpURL((boost::format("tcp://*:%1%") % boost::lexical_cast<std::string>(m_port)).str()); zmq_unbind((void *)m_socket.get(), tcpURL.c_str()); try { m_socket->close(); m_context->close(); } catch(...) { LOG_ERROR("..."); } m_workerThread.reset(); m_socket.reset(); m_context.reset(); LOG_INFO("IPC server stopped successfully!"); } void IPCServer::Listen() { LOG_INFO("Listening on port " + boost::lexical_cast<std::string>(IPC_REMOTE_PORT) + " for incoming IPC requests..."); LOG_INFO("IPC server started successfully!"); bool rc; while (true) { { std::lock_guard<std::mutex> lock(m_workerMutex); (void)lock; if (!m_running) break; } boost::this_thread::disable_interruption di; zmq::message_t request; try { std::lock_guard<std::mutex> lock(m_workerMutex); (void)lock; rc = m_socket->recv(&request); } catch(...) { rc = false; } if (rc) { try { boost::property_tree::ptree reqTree; IPCProtocol::GetMessage(std::string(static_cast<const char *>( request.data()), request.size()), reqTree); if (reqTree.get<std::string>("request.protocol.name") == IPCProtocol::Name()) { IPCProtocol::Version_t versionMajor = boost::lexical_cast<IPCProtocol::Version_t>( reqTree.get<std::string>("request.protocol.version.major")); if (versionMajor == IPCProtocol::VersionMajor()) { IPCProtocol::Version_t versionMinor = boost::lexical_cast<IPCProtocol::Version_t>( reqTree.get<std::string>("request.protocol.version.minor")); if (versionMinor == IPCProtocol::VersionMinor()) { if (!ResponseHandler.empty()) { std::string response; ResponseHandler(reqTree, response); SendResponse(response); } else { IPCResponse::Common response(MyLib::IPCProtocol::ResponseStatus::Common::OK, MyLib::IPCProtocol::CommonResponseStatusToString, MyLib::IPCProtocol::ResponseArg::CommonHash_t { }, MyLib::IPCProtocol::CommonResponseArgToString); SendResponse(response.Message()); } } else if (versionMinor < IPCProtocol::VersionMinor()) { IPCResponse::Common response(MyLib::IPCProtocol::ResponseStatus::Common::ExpiredProtocolVersion, MyLib::IPCProtocol::CommonResponseStatusToString, MyLib::IPCProtocol::ResponseArg::CommonHash_t { }, MyLib::IPCProtocol::CommonResponseArgToString); SendResponse(response.Message()); } else { IPCResponse::Common response(MyLib::IPCProtocol::ResponseStatus::Common::InvalidProtocolVersion, MyLib::IPCProtocol::CommonResponseStatusToString, MyLib::IPCProtocol::ResponseArg::CommonHash_t { }, MyLib::IPCProtocol::CommonResponseArgToString); SendResponse(response.Message()); } } else if (versionMajor < IPCProtocol::VersionMajor()) { IPCResponse::Common response(MyLib::IPCProtocol::ResponseStatus::Common::ExpiredProtocolVersion, MyLib::IPCProtocol::CommonResponseStatusToString, MyLib::IPCProtocol::ResponseArg::CommonHash_t { }, MyLib::IPCProtocol::CommonResponseArgToString); SendResponse(response.Message()); } else { IPCResponse::Common response(MyLib::IPCProtocol::ResponseStatus::Common::InvalidProtocolVersion, MyLib::IPCProtocol::CommonResponseStatusToString, MyLib::IPCProtocol::ResponseArg::CommonHash_t { }, MyLib::IPCProtocol::CommonResponseArgToString); SendResponse(response.Message()); } } else { IPCResponse::Common response(MyLib::IPCProtocol::ResponseStatus::Common::InvalidProtocol, MyLib::IPCProtocol::CommonResponseStatusToString, MyLib::IPCProtocol::ResponseArg::CommonHash_t { }, MyLib::IPCProtocol::CommonResponseArgToString); SendResponse(response.Message()); } } catch (...) { IPCResponse::Common response(MyLib::IPCProtocol::ResponseStatus::Common::InvalidProtocol, MyLib::IPCProtocol::CommonResponseStatusToString, MyLib::IPCProtocol::ResponseArg::CommonHash_t { }, MyLib::IPCProtocol::CommonResponseArgToString); SendResponse(response.Message()); } } boost::this_thread::restore_interruption ri(di); boost::this_thread::interruption_point(); } } void IPCServer::SendResponse(const std::string &response) { zmq::message_t res(response.size()); memcpy(res.data(), response.data(), response.size()); try { std::lock_guard<std::mutex> lock(m_workerMutex); (void)lock; m_socket->send(res, ZMQ_NOBLOCK); } catch (...){ } }
[ "info@babaei.net" ]
info@babaei.net
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ae24b5b25f25a300bfa322575a1981efaab2ef0f
/lib/RFManager/RFManager.cpp
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[]
no_license
ReikoR/mbed_mainboard_basketball_firmware
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//#include <TARGET_LPC1768/cmsis.h> #include "RFManager.h" RFManager::RFManager(PinName txPinName, PinName rxPinName): serial(txPinName, rxPinName), buf(64) { messageAvailable = false; receiveCounter = 0; shortCommandsEnabled = false; shortCommandLength = 5; longCommandLength = 12; commandLength = longCommandLength; if (rxPinName == P2_1) { serialId = 1; } else if (rxPinName == P0_11) { serialId = 2; } else if (rxPinName == P0_1) { serialId = 3; } else { serialId = 0; } serial.attach(this, &RFManager::rxHandler); } void RFManager::baud(int baudrate) { serial.baud(baudrate); } void RFManager::rxHandler(void) { // Interrupt does not work with RTOS when using standard functions (getc, putc) // https://developer.mbed.org/forum/bugs-suggestions/topic/4217/ while (serial.readable()) { char c = serialReadChar(); if (receiveCounter < commandLength) { if (receiveCounter == 0) { // Do not continue before a is received if (c == 'a') { receiveBuffer[receiveCounter] = c; receiveCounter++; } } else if (c == 'a' && !shortCommandsEnabled || c == 'a' && shortCommandsEnabled && (receiveCounter < commandLength - 1) ) { // If a is received in the middle, assume some bytes got lost before and start from beginning receiveCounter = 0; receiveBuffer[receiveCounter] = c; receiveCounter++; } else { receiveBuffer[receiveCounter] = c; receiveCounter++; } if (receiveCounter == commandLength) { receiveCounter = 0; for (unsigned int i = 0; i < commandLength; i++) { buf.queue(receiveBuffer[i]); } if (!messageAvailable) { handleMessage(); //break; } } } } } bool RFManager::readable() { return messageAvailable; } char *RFManager::read() { messageAvailable = false; return receivedMessage; } void RFManager::send(char *sendData) { serialWrite(sendData, commandLength); } void RFManager::send(char *sendData, int length) { serialWrite(sendData, length); } void RFManager::update() { /*if (receiveCounter == commandLength) { handleMessage(); _callback.call(); }*/ if (buf.available() >= commandLength) { handleMessage(); } } void RFManager::handleMessage() { if (messageAvailable) { return; } for (unsigned int i = 0; i < commandLength; i++) { buf.dequeue(receivedMessage + i); } receivedMessage[commandLength] = '\0'; /*receiveCounter = 0; memcpy(receivedMessage, receiveBuffer, sizeof(receiveBuffer));*/ messageAvailable = true; } void RFManager::serialWrite(char *sendData, int length) { int i = 0; while (i < length) { if (serial.writeable()) { serial.putc(sendData[i]); } i++; } } char RFManager::serialReadChar() { if (serialId == 1) { return LPC_UART1->RBR; } if (serialId == 2) { return LPC_UART2->RBR; } if (serialId == 3) { return LPC_UART3->RBR; } return LPC_UART0->RBR; } void RFManager::setShortCommandMode(bool isEnabled) { shortCommandsEnabled = isEnabled; receiveCounter = 0; if (isEnabled) { commandLength = shortCommandLength; } else { commandLength = longCommandLength; } }
[ "reiko.randoja@gmail.com" ]
reiko.randoja@gmail.com
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ba29e0bd4239c495510bb33245a8dcae48f9ddc2
/2.add-two-numbers.cpp
2ba96994271f1164cfc7363c9c36a7c9d1561a4e
[]
no_license
ahlijin/leetcode
e1ece43823b8f9049a976e2b9272dc5ab6ce1b04
7cf32ca472aca2be77a6374ac18df83461df5c2d
refs/heads/master
2020-05-07T14:57:46.086648
2019-05-21T15:55:22
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/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode* addTwoNumbers(ListNode* l1, ListNode* l2) { ListNode dummy(-1); //头节点 int carry = 0; ListNode *prev = &dummy; for(ListNode *pa = l1, *pb = l2; pa != nullptr || pb != nullptr; pa = pa==nullptr?nullptr:pa->next, pb = pb==nullptr?nullptr:pb->next, prev = prev->next){ const int ai = pa==nullptr?0:pa->val; const int bi = pb==nullptr?0:pb->val; const int value = (ai+bi+carry) % 10; carry = (ai+bi+carry) / 10; prev->next = new ListNode(value); //尾插法 } if(carry>0) prev->next = new ListNode(carry); return dummy.next; } };
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ahlijin@163.com
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/// #include <bela/path.hpp> #include <bela/env.hpp> #include "internal.hpp" namespace bela::pe { #ifdef _WIN64 constexpr bool IsWow64 = false; #else // 919, api-ms-win-core-wow64-l1-1-1.IsWow64Process2, IsWow64Process2, 919, 918 typedef BOOL(WINAPI *IsWow64Process2)(HANDLE hProcess, USHORT *pProcessMachine, USHORT *pNativeMachine); bool BelaIsWow64Process() { auto hmod = GetModuleHandleW(L"kernel32.dll"); auto isWow64Process2 = reinterpret_cast<IsWow64Process2>(GetProcAddress(hmod, "IsWow64Process2")); uint16_t pm = 0; uint16_t nm = 0; if (isWow64Process2 && isWow64Process2(GetCurrentProcess(), &pm, &nm)) { return nm == IMAGE_FILE_MACHINE_ARM64 || nm == IMAGE_FILE_MACHINE_AMD64; } return false; } static bool IsWow64 = BelaIsWow64Process(); #endif SymbolSearcher::SymbolSearcher(std::wstring_view exe, Machine machine) { #ifdef _WIN64 if (machine == Machine::I386 || machine == Machine::ARMNT) { Paths.emplace_back(bela::WindowsExpandEnv(L"%SystemRoot%\\SysWOW64")); } else { Paths.emplace_back(bela::WindowsExpandEnv(L"%SystemRoot%\\System32")); } #else if (machine == Machine::I386 || machine == Machine::ARMNT) { Paths.emplace_back(bela::WindowsExpandEnv(L"%SystemRoot%\\System32")); } else { Paths.emplace_back(bela::WindowsExpandEnv(L"%SystemRoot%\\SysNative")); // x86 Paths.emplace_back(bela::WindowsExpandEnv(L"%SystemRoot%\\System32")); } #endif auto self = bela::FullPath(exe); bela::PathStripName(self); Paths.emplace_back(self); auto path_ = bela::GetEnv(L"Path"); auto paths = bela::SplitPath(path_); for (const auto p : paths) { Paths.emplace_back(p); } } std::optional<std::string> SymbolSearcher::LoadOrdinalFunctionName(std::string_view dllname, int ordinal, bela::error_code &ec) { auto wdn = bela::encode_into<char, wchar_t>(dllname); for (auto &p : Paths) { auto file = bela::StringCat(p, L"\\", wdn); if (bela::PathExists(file)) { bela::pe::File fd; if (!fd.NewFile(file, ec)) { continue; } if (std::vector<bela::pe::ExportedSymbol> es; fd.LookupExports(es, ec)) { auto it = table.emplace(dllname, std::move(es)); if (!it.second) { return std::nullopt; } for (auto &e : it.first->second) { if (e.Ordinal == ordinal) { return std::make_optional(e.Name); } } } return std::nullopt; } } return std::nullopt; } std::optional<std::string> SymbolSearcher::LookupOrdinalFunctionName(std::string_view dllname, int ordinal, bela::error_code &ec) { if (auto it = table.find(dllname); it != table.end()) { for (auto &s : it->second) { if (s.Ordinal == ordinal) { return std::make_optional(s.Name); } } return std::nullopt; } return LoadOrdinalFunctionName(dllname, ordinal, ec); } } // namespace bela::pe
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charlieio@outlook.com
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/Course Work/CG/rubiksss/RubiksCubeSolution/RubiksCube/Point2f.cpp
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codechef34/Software-Engineering
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#include "StdAfx.h" #include "Point2f.h" Point2f::Point2f(void) { } Point2f::~Point2f(void) { }
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jayaachyuth34@gmail.com
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/ciu_practica101.ino
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doramasma/ciu-practica10
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double tiempo; double wave; double sinMin; double sinMax; double freqMin; double freqMax; double output; void setup() { //inicializamos el led bool flag = 0; pinMode(13, OUTPUT); wave =0; sinMin = -1; sinMax = 1; freqMin = 1.0/100.0; freqMax = 1.0/1000.0; Serial.begin(6900); } void loop() { double time = getTickTime(); digitalWrite(13,HIGH); delay(time); digitalWrite(13,LOW); delay(time); } double getTickTime() { double input = sin(0.2*wave++); //Serial.println((String)"esto es el seno: " + input); double slope = 1.0 * (freqMin - freqMax) / (sinMax - sinMin); output = freqMax + slope * (input - sinMin); double tickTime = 1./output; //Serial.println((String)"esto es el tiempo de delay: " + tickTime); return tickTime; }
[ "doramas6@hotmail.com" ]
doramas6@hotmail.com
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/inc/Logger.h
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[]
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#ifndef LOGGER_H #define LOGGER_H #ifdef _MSC_VER #pragma once #endif struct MASTER_CONTROL_BLOCK; #include "MasterControlBlock.h" #include "Pad.h" #include "Queue.h" #include <chrono> #include <iostream> using namespace std::chrono; class Logger { private: struct LOG_DATA { int task_id; int task_state; std::string task_name; const milliseconds ms = duration_cast< milliseconds >(system_clock::now().time_since_epoch()); }; MASTER_CONTROL_BLOCK* mcb; Queue< LOG_DATA* > log_data; int MAX_NUMBER_OF_LOGS_KEPT; public: Logger(int); ~Logger(); void add_log(int, std::string, int); int get_max_number_of_logs_kept(); void set_max_number_of_logs_kept(int); std::string fetch_log(); }; #endif
[ "chase.weaver34@gmail.com" ]
chase.weaver34@gmail.com
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/inheritance_polymorphism_ch_17/fancyText.cpp
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[]
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Timothy-Kornish/cPlusPlus
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561eed46064132bde1d437084cc621612e04059a
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#include <string> #include <iostream> class Text { std::string text; public: Text(const std::string& t): text(t) {} virtual std::string get() const { return text; } virtual void append(const std::string& extra) { text += extra; } }; class FancyText: public Text { std::string left_bracket; std::string right_bracket; std::string connector; public: FancyText(const std::string& t, const std::string& left, const std::string& right, const std::string& conn): Text(t), left_bracket(left), right_bracket(right), connector(conn) {} std::string get() const override { return left_bracket + Text::get() + right_bracket; } void append(const std::string& extra) override { Text::append(connector + extra); } }; class FixedText: public Text { public: FixedText(): Text("FIXED") {} void append(const std::string&) override { } }; int main() { Text t1("plain"); FancyText t2("fancy", "<<", ">>", "***"); FixedText t3; std::cout << t1.get() << '\n'; std::cout << t2.get() << '\n'; std::cout << t3.get() << '\n'; std::cout << "-------------------------\n"; t1.append("A"); t2.append("A"); t3.append("A"); std::cout << t1.get() << '\n'; std::cout << t2.get() << '\n'; std::cout << t3.get() << '\n'; std::cout << "-------------------------\n"; t1.append("B"); t2.append("B"); t3.append("B"); std::cout << t1.get() << '\n'; std::cout << t2.get() << '\n'; std::cout << t3.get() << '\n'; }
[ "TimmehK@Timothys-MacBook-Pro.local" ]
TimmehK@Timothys-MacBook-Pro.local
edecda7f6ad05477a6a1210e5b6b8257b25303b2
adbc979313cbc1f0d42c79ac4206d42a8adb3234
/Source Code/李沿橙 2017-10-3/competition/source/赣州市第一中学 林海波/trans.cpp
1d4488b23b5b2a42a1e22d3a7ea8e6c80221ea52
[]
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UnnamedOrange/Contests
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#include <iostream> #include <cstdio> #include <cstring> const int maxn = 1000010; using namespace std; int n, k; char ch; int flag = 0; int a[maxn]; inline bool judge(int i); inline bool change(int i); int main() { freopen("trans.in", "r", stdin); freopen("trans.out", "w", stdout); while (cin >> n >> k) { for (int i = 1; i <= n; i++) { cin >> ch; a[i] = ch - '0'; } int j = 0; for (int i = 1; i <= n && j < k; i++) if (judge(i)) { j++; if (change(i)) i -= 2; else if (flag == i + 1) if ((k - j) % 2 == 1) j = k - 1; else j = k; } for (int i = 1; i <= n; i++) cout << a[i]; cout << endl; } return 0; } inline bool judge(int i) { return a[i] == 2 && a[i + 1] == 3; } inline bool change(int i) { if (i % 2 == 1) { a[i + 1] = 2; return false; } else { a[i] = 3; return true; } }
[ "lycheng1215@sina.com" ]
lycheng1215@sina.com
749a0cda87ff8ef320f4529ca7edd46c9028552b
a2cdb99604aa5816a2a91925338b494b32a63958
/psn_repo/x_simuA.cpp
ff11c025c8124ad5f61ade6a71fd30ab2b15a344
[]
no_license
toshioeda/psn_git
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a289ab342798c592e488623fc4cf2792b848f1f8
refs/heads/master
2020-12-13T17:23:05.728427
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//------------------------------------------------------------------------------ //人を生成したり動かしたりするメイン関数です。 //------------------------------------------------------------------------------ //★ 人格を変えて観察するのに都合の良い変数です。 //● 人格設定項目です。 // #include <Windows.h> // #include "x_functions.h" //個人の標準関数 #include "x_simuA.h" // #pragma warning(disable : 4996) //古いタイプの関数を使うと出て来る注意を止めさせる宣言文。 //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // コンストラクタ(生成時の処理) //------------------------------------------------------------------------------ x_simuA::x_simuA() { //設定するもの m_field_width= chead_FIELD_WIDTH; //☆ //初期配置幅[m] m_field_length= chead_FIELD_LENGTH; //☆ //フィールドの長さ[m] (人はこのフィールドの左右に幅いっぱいに集まります) m_man_max= chead_NINZUU; //☆ //人の全体人数[psn] // //シミュレーション制御変数 mf_cal_interval= 1.0/30; //☆ //計算ピッチ時間[sec] 1カウントで進む時間 m_counta= 0; //逐次制御回数 m_genzai_jikoku_sec= 0.0; //時刻[sec] //描画関連 m_hwnd= NULL; //表示するウインドウハンドル(windowの識別変数) m_disp_vector_sw= 0; //方向ベクトルの表示非表示 //最初のウィンドウサイズ HWND desktop_hwnd= GetDesktopWindow(); //デスクトップのウインドウハンドル RECT rect; GetClientRect( desktop_hwnd , &rect ); //ウィンドウの描画範囲のサイズ取得 m_disp_ratio= ( rect.right - rect.left ) * 0.95 / m_field_length ; //20170629 m_disp_offset_y= ( rect.bottom - rect.top ) / 2 ; //各人の属性をセット double pos_y; m_man_ptr= (S_MAN*)calloc( m_man_max , sizeof( S_MAN ) ); //各人の属性(人数分確保する) //全員のループ for(long nn=0;nn<m_man_max;nn++){ S_MAN* pman= &m_man_ptr[nn]; //n番目の人クラスの人のポインタ //ファジィー 強度 pman->body_haba= 0.2; //●人の半径[m] pman->m_walk_speed= 1.0; //●歩行速度[m/s] pman->m_zenpou_angle= 80.0; //●前方にいると判断できる視野角[deg] //ファジィー メンバーシップ //距離近い pman->near_start_pos= 1.0;//[m] //●近いと感じ始める距離[m](中心間距離から、体半径を除いた、空隙距離) pman->near_end_pos= 0.1;//[m] //●絶対近いと感じる距離[m] //遠い pman->far_start_pos= 0.5;//[m] //●遠いと感じ始める距離[m](中心間距離から、体半径を除いた、空隙距離) pman->far_end_pos= 2.0;//[m] //●絶対遠いと感じる距離[m] // pman->far_end_pos= 5.0;//[m] //●絶対遠いと感じる距離[m] //方向向かってくる pman->kuru_start_pos= 60.0;//[deg] //●「向かってくる」と感じはじめる相手の顔の角度[deg] pman->kuru_end_pos= 15.0;//[deg] //●絶対「向かってくる」と感じる相手の顔の角度[deg] //pman->kuru_start_pos= 45.0;//[deg] //●「向かってくる」と感じはじめる角度[deg] //pman->kuru_end_pos= 15.0;//[deg] //●絶対「向かってくる」と感じる角度[deg] //向かってこない pman->konai_start_pos= 45.0;//[deg] //●「遠ざかる」と感じはじめる角度[deg] pman->konai_end_pos= 90.0;//[deg] //●絶対「遠ざかる」と感じる角度[deg] //pman->konai_start_pos= 45.0;//[deg] //●「遠ざかる」と感じはじめる角度[deg] //pman->konai_end_pos= 110.0;//[deg] //●絶対「遠ざかる」と感じる角度[deg] //意識強度 pman->near_kuru_base= 1.0; //★近い・近づく 場合の係数 pman->near_konai_base= 0.5; //★近い・遠ざかる 場合の係数 pman->fars_kuru_base= 0.2; //★遠い・近づく 場合の係数 pman->fars_konai_base= 0.0; //★遠い・遠ざかる 場合の係数 // //左右2チームに分ける long team= ( nn % 2 ); //偶数と奇数で分ける switch( team ){ case 0:{ //左側チーム //Y座標を計算 long tiem_i= nn / 2 ; //チーム内の番号0,1,2,3, pos_y= ((tiem_i+1)/2) * m_field_width / m_man_max; //Y座標は二人ずつ絶対値が同じになる if( ( tiem_i % 2 ) == 0 ) pos_y= -pos_y; //偶数番目の人は上側に配置 //最初の位置 pman->m_now_pos.x= 0; //偶数は左 pman->m_now_pos.y= -pos_y; //幅いっぱいに整列 なので 最初は重なっている pman->m_color_code= 5; //水色 //円の色番号 pman->m_brush_code= 5; //水色 //塗りつぶしの色番号 //目的の位置 pman->m_now_target_pos.x= m_field_length; //立ち位置の反対側 pman->m_now_target_pos.y= 0; //幅の中心位置 }break; case 1:{ //右側チーム //Y座標は左チームと同じ //最初の位置 pman->m_now_pos.x= m_field_length; //奇数は右 pman->m_now_pos.y= -pos_y; //幅いっぱいに整列 なので 最初は重なっている pman->m_color_code= 6; //黄色 //円の色番号 pman->m_brush_code= 0; //黒 //塗りつぶしの色番号 //目的の位置 pman->m_now_target_pos.x= 0; //立ち位置の反対側 pman->m_now_target_pos.y= 0; //幅の中心位置 }break; } // xfunc_unit_vect_pp( pman->m_now_pos , pman->m_now_target_pos , &pman->m_now_target_dir ); //最初の進行方向(単位ベクトル) pman->m_now_target_angle= xfunc_kakudo( 0,0 , pman->m_now_target_dir.x , pman->m_now_target_dir.y , NULL , NULL ); //進行方向角度[deg] } } //------------------------------------------------------------------------------ // デストラクタ(破棄する時の処理) //------------------------------------------------------------------------------ x_simuA::~x_simuA() { free( m_man_ptr ); //各人の属性の破棄 } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // 描画(裏で書いて表に出す) //------------------------------------------------------------------------------ void x_simuA::disp_simu() { //作成するビットマップのサイズ RECT rect; GetWindowRect( m_hwnd , &rect ); //ウィンドウのサイズを取得 long width= rect.right - rect.left; long height= rect.bottom - rect.top; //ビットマップの生成 HDC src_hdc= GetDC( m_hwnd ); //表のHDCを取得 HBITMAP mem_bitmap= CreateCompatibleBitmap( src_hdc , width , height ) ; //ビットマップを作成 HDC m_Mem_hdc= CreateCompatibleDC( src_hdc ) ; //裏DCを生成 HBITMAP m_old_Mem_bitmap= (HBITMAP)SelectObject( m_Mem_hdc , mem_bitmap ) ; //裏DCにビットマップをリンク // //ペンとブラシを作る(時間のかかる処理なので逐一やらない) long rgb[8]= {0 , RGB(0,0,255) , RGB(255,0,0) , RGB(255,0,255) , RGB(0,255,0) , RGB(0,255,255) , RGB(255,255,0) , RGB(255,255,255)}; //基本の7色 m_color_pen[0]= (HPEN)GetStockObject( NULL_PEN ); //透明なペン m_color_brush[0]= (HBRUSH)GetStockObject( NULL_BRUSH ); //透明なブラシ for( long ii=1;ii<8;ii++){ m_color_pen[ii]= CreatePen( PS_SOLID , 1 , rgb[ii] ); //ペン m_color_brush[ii]= CreateSolidBrush( rgb[ii] ); //ブラシ } // HBRUSH old_brush= (HBRUSH)SelectObject( m_Mem_hdc , GetStockObject( NULL_BRUSH ) ); //とりあえず透明なブラシを選択(HDCは選択されたブラシをロックしてしまうので、最後に元に戻すため) HPEN old_pen= (HPEN)SelectObject( m_Mem_hdc , m_color_pen[0] ); //とりあえず歴東名ペンを選択(HDCは選択されたペンをロックしてしまうので、最後に元に戻すため) // //全員描画 for(long ii=0;ii<m_man_max;ii++){ //全員ループ disp_man_one( m_Mem_hdc , ii ); //一人づつ描画 } // //状況文字列の表示 double cal_sokudo= m_genzai_jikoku_sec * 1000.0 / (double)( timeGetTime() - m_simu_start_time - m_simu_tyuudann_time ); //計算速度 char wwc[200]; sprintf( wwc , "A %6.1f[秒](%5.3f倍)%5.3f[秒/ステップ] %d[人] W:ベクトル S:停止/再開 R:初めから" , m_genzai_jikoku_sec , cal_sokudo , mf_cal_interval , m_man_max ); //経過時間と人数 xfunc_print_text( m_Mem_hdc , wwc , 0 , 0 , 32 , RGB(255,255,255) , "MS ゴシック" , -1, 0.0 , 0 ); //裏で書いたビットマップを表に転送 BitBlt( src_hdc , 0 , 0 , width , height , m_Mem_hdc , 0 , 0 , SRCCOPY ); //表に出す //リソースの開放 SelectObject( m_Mem_hdc , old_pen ); //ブラシを元に戻す SelectObject( m_Mem_hdc , old_brush ); //ペンを元に戻す //グラフィックリソースの破棄 for(long ii=0;ii<8;ii++){ DeleteObject( m_color_pen[ii] ); //ペンを破棄 DeleteObject( m_color_brush[ii] ); //ブラシを破棄 } // //デバイスの切り離し ReleaseDC( m_hwnd , src_hdc ) ; //src_hdcをm_hwnから切り離す( GetDC( m_hwnd )と対 ) //ビットマップとデバイスコンテキストの破棄 SelectObject( m_Mem_hdc , m_old_Mem_bitmap ) ; //元のビットマップに戻す DeleteObject( mem_bitmap ); //裏のビットマップを破棄 DeleteDC( m_Mem_hdc ); //裏のDCを破棄 } //------------------------------------------------------------------------------ // 表示 //------------------------------------------------------------------------------ long x_simuA::disp_man_one( HDC hdc , long index ) { S_MAN* p_man= &m_man_ptr[index]; // dPOINT center; real_to_view( p_man->m_now_pos.x , p_man->m_now_pos.y , &center.x , &center.y ) ; //中心座標 dPOINT left_top; real_to_view( p_man->m_now_pos.x - p_man->body_haba , p_man->m_now_pos.y - p_man->body_haba , &left_top.x , &left_top.y ) ; //左上 dPOINT right_bottom; real_to_view( p_man->m_now_pos.x + p_man->body_haba , p_man->m_now_pos.y + p_man->body_haba , &right_bottom.x , &right_bottom.y ) ; //右下 //人の本体 SelectObject( hdc , m_color_pen[p_man->m_color_code] ); //指定職で円を描く SelectObject( hdc , m_color_brush[p_man->m_brush_code] ); //指定職で塗りつぶす Ellipse( hdc , (long)(left_top.x + 0.5 ) , (long)(left_top.y + 0.5 ), (long)(right_bottom.x + 0.5 ) , (long)(right_bottom.y + 0.5 ) ); //円を描く //向きベクトルの描画 if( m_disp_vector_sw == 1 ){ //向きを描く //fuzzy double bairitu= 1; // dPOINT target; bairitu= p_man->m_walk_speed; //歩行速度を倍率にする real_to_view( p_man->m_now_pos.x + p_man->m_next_dir.x * bairitu , p_man->m_now_pos.y+ p_man->m_next_dir.y * bairitu , &target.x , &target.y ) ; //決定方向を描く SelectObject( hdc , m_color_pen[7] ); MoveToEx( hdc , (long)(center.x + 0.5 ) , (long)(center.y + 0.5 ) , NULL ); LineTo( hdc , (long)(target.x + 0.5 ) , (long)(target.y + 0.5 ) ); // dPOINT fdir; real_to_view( p_man->m_now_pos.x + p_man->m_sum_fuzzy_vect.x * bairitu , p_man->m_now_pos.y+ p_man->m_sum_fuzzy_vect.y * bairitu , &fdir.x , &fdir.y ) ; //ファジィー力を描く SelectObject( hdc , m_color_pen[6] ); MoveToEx( hdc , (long)(center.x + 0.5 ) , (long)(center.y + 0.5 ) , NULL ); LineTo( hdc , (long)(fdir.x + 0.5 ) , (long)(fdir.y + 0.5 ) ); // dPOINT deside; real_to_view( p_man->m_now_pos.x + p_man->m_now_target_dir.x * bairitu , p_man->m_now_pos.y+ p_man->m_now_target_dir.y * bairitu , &deside.x , &deside.y ) ; //ターゲット方向を描く SelectObject( hdc , m_color_pen[2] ); MoveToEx( hdc , (long)(center.x + 0.5 ) , (long)(center.y + 0.5 ) , NULL ); LineTo( hdc , (long)(deside.x + 0.5 ) , (long)(deside.y + 0.5 ) ); } return 1 ; } //------------------------------------------------------------------------------------- // シミュレーション用実座標をスクリーン座標に変換 //------------------------------------------------------------------------------------- void x_simuA::real_to_view( double rx1 , double ry1 , double* vx1 , double* vy1 ) { *vx1= rx1 * m_disp_ratio; *vy1= -ry1 * m_disp_ratio + m_disp_offset_y; } //------------------------------------------------------------------------------------- // スクリーン座標をシミュレーション用実座標に変換 //------------------------------------------------------------------------------------- void x_simuA::view_to_real( double vx1 , double vy1 , double* rx1 , double* ry1 ) { *rx1= vx1 / m_disp_ratio ; *ry1= -(vy1 - m_disp_offset_y) / m_disp_ratio ; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // 全員の移動処理 1ステップ実行 //------------------------------------------------------------------------------ long x_simuA::next_step_all() { for(long ii=0;ii<m_man_max;ii++){ next_step_one( ii ); //この中にも for(long ii=0;ii<m_man_max;ii++){} がある。しかも最大4回呼び出す //100人ならば 100×100×4 //1000人ならば 1000×1000×4 となり、人数の2乗で計算量が増える。 } return 0; } //------------------------------------------------------------------------------ // 一人の移動 //------------------------------------------------------------------------------ long x_simuA::next_step_one( long index ) { // make_fuzzy_new_vector(index); //ファジィベクトルの計算 // S_MAN* p_man= &m_man_ptr[index]; //目標までの単位ベクトル xfunc_unit_vect_pp( p_man->m_now_pos , p_man->m_now_target_pos , &p_man->m_now_target_dir ); //目的地点方向ベクトル //ファジィで修正 //fuzzy dPOINT fuzzy_dd= p_man->m_now_target_dir + p_man->m_sum_fuzzy_vect; //目的方向ベクトルとファジィ方向ベクトルの和 dPOINT first_next_dir; xfunc_unit_vect( 0 , 0 , fuzzy_dd.x , fuzzy_dd.y , &first_next_dir.x , &first_next_dir.y ); //最初の進む方向を単位ベクトルに p_man->m_next_dir= first_next_dir; //次に進む方向に設定 long next_ok= check_next_position( index ) ; //進む方向に人がいるか if( next_ok == FALSE ){ //進む方向に人が居たら //右に進む p_man->m_next_dir.x= first_next_dir.y; //右に進む p_man->m_next_dir.y= -first_next_dir.x; next_ok= check_next_position( index ) ; //進む方向に人がいるか if( next_ok == FALSE ){ //左に進む p_man->m_next_dir.x= -first_next_dir.y; //左に進む p_man->m_next_dir.y= first_next_dir.x; next_ok= check_next_position( index ) ; //進む方向に人がいるか if( next_ok == FALSE ){ //後ろに進む p_man->m_next_dir.x= -first_next_dir.x; //後ろに進む p_man->m_next_dir.y= -first_next_dir.y; next_ok= check_next_position( index ) ; //進む方向に人がいるか if( next_ok == FALSE ){ return FALSE; //移動を諦める } } } } // p_man->m_now_pos= p_man->m_now_pos + p_man->m_next_dir * p_man->m_walk_speed * mf_cal_interval; //次のステップの地点に移動 //移動後の目的ポイント方向の更新 xfunc_unit_vect_pp( p_man->m_now_pos , p_man->m_now_target_pos , &p_man->m_now_target_dir ); //最初の進行方向(単位ベクトル) p_man->m_now_target_angle= xfunc_kakudo( 0,0 , p_man->m_now_target_dir.x , p_man->m_now_target_dir.y , NULL , NULL ); //進行方向角度[deg] // return TRUE; } //------------------------------------------------------------------------------ // 次の位置に移動可能かどうかチェック //------------------------------------------------------------------------------ long x_simuA::check_next_position( long index ) { S_MAN* a_san= &m_man_ptr[index]; dPOINT next_pos= a_san->m_now_pos + a_san->m_next_dir * a_san->m_walk_speed * mf_cal_interval; //次の位置 long over_sw= TRUE; for(long ii=0;ii<m_man_max;ii++){ //全員をチェック if( ii == index ) continue; //自分は無視 S_MAN* b_san= &m_man_ptr[ii]; double next_dist= xfunc_dist_pp( b_san->m_now_pos , next_pos ); //次の距離[m] if( next_dist > ( a_san->body_haba + b_san->body_haba ) ) continue; //接触しない // double now_dist= xfunc_dist_pp( b_san->m_now_pos , a_san->m_now_pos ); //現在の距離[m] if( next_dist > now_dist ) continue; //接触していても遠ざかる方向へは移動を許す // over_sw= FALSE; //移動はできない break; } return over_sw; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // ファジィーで回避ベクトルを計算 // 相手までの距離 と 相手の向き を使って // 自分の意識の程度 を 推定し // 進行方向と直交するベクトルを作成する //------------------------------------------------------------------------------ long x_simuA::make_fuzzy_new_vector( long index ) { S_MAN* a_san= &m_man_ptr[index]; //自分 a_san->m_sum_fuzzy_vect= 0.0; //ファジィ推論の結果を合計した値 (周囲に影響する人がいなかった場合はゼロ) // if( a_san->m_walk_speed <= 0.0 ){ //動かない時は計算はいらない return FALSE; //結果なし } // //ファジィー数 dPOINT sum_fuzzy_dd= {0.0,0.0}; //ファジィ推論の結果を合計するための変数 long sum_man= 0; //影響を受けた人数 // for(long ii=0;ii<m_man_max;ii++){ //★全員をチェック if( ii == index ) continue; //自分は無視する // S_MAN* b_san= &m_man_ptr[ii]; //相手(Bさん)の属性の構造体ポインタ //前方に居ない人は無視 double a_b_angle= xfunc_kakudo( a_san->m_now_pos.x , a_san->m_now_pos.y , b_san->m_now_pos.x , b_san->m_now_pos.y , NULL,NULL); //Aから見たBの方向[deg] double a_mesen_b_angle= xfunc_angle_pm180( a_b_angle - a_san->m_now_target_angle ) ; //Aの進行方向を基準にしたBの方向[deg] if( fabs( a_mesen_b_angle ) > a_san->m_zenpou_angle ) continue ; //▲前方に居ない人は視界に入らないとして無視する //影響を推測 double fuzzy_v= fuzzy_suiron( index , ii ); //ファジィ推論 if( fuzzy_v <= 0.0 ) continue; //影響のない人は無視 // sum_man++; //影響した人数 //ファジィによる回避強度の集計(考え方でいろいろ出来る)ここでは目的方向に対し直交する方向に作用すると考える。 { //避ける向き 自分の向きと直行方向 double aite_side= a_mesen_b_angle ; //進行方向を基準にした相手方向 double fuzzy_angle ; if( aite_side > 0.0 ){ //相手は左側にいる fuzzy_angle= xfunc_angle360( a_san->m_now_target_angle - 90.0 ); //右側に逃げる }else{ //相手は右側にいる fuzzy_angle= xfunc_angle360( a_san->m_now_target_angle + 90.0 ); //左側に逃げる } //XY成分で記録(aite_sideで正負を決めてfuzzy_vを合計しておいて最後にsum_fuzzy_ddを計算しても同じ) double fuzzy_dx= fuzzy_v * cos( fuzzy_angle / 180.0 * u_PAI ); double fuzzy_dy= fuzzy_v * sin( fuzzy_angle / 180.0 * u_PAI ); sum_fuzzy_dd.x+= fuzzy_dx; sum_fuzzy_dd.y+= fuzzy_dy; } } // if( sum_man > 0 ){ //周囲に影響する人が居た場合(進行方向に直行するベクトルになる) a_san->m_sum_fuzzy_vect= sum_fuzzy_dd; } // return TRUE ; //結果あり } //------------------------------------------------------------------------------------- // 相手から受ける影響の程度 //------------------------------------------------------------------------------------- double x_simuA::fuzzy_suiron(long my_index , long aite_index ) { S_MAN* a_san= &m_man_ptr[my_index]; //自分(Aさん)の属性の構造体ポインタ S_MAN* b_san= &m_man_ptr[aite_index]; //相手(Bさん)の属性の構造体ポインタ //距離 double body_size2= a_san->body_haba + b_san->body_haba ; //自分と相手の半径の和が中心間距離の限界距離[m] double now_dist= xfunc_dist_pp( b_san->m_now_pos , a_san->m_now_pos ) - body_size2 ; //現在の間距離[m] if( now_dist > a_san->far_end_pos ) return 0.0 ; //絶対遠いと感じる距離より遠い人は無視する //相手から見た自分の角度 double b_a_angle= xfunc_kakudo_pp( b_san->m_now_pos , a_san->m_now_pos , NULL,NULL); //Bから見たAの方向[deg] double b_mesen_a_angle= xfunc_angle_pm180( b_a_angle - b_san->m_now_target_angle ); //Bの進行方向を基準にしたAの方向[deg] double check_angle= fabs(b_mesen_a_angle); //前方で交差しない位置関係は無視 double a_b_angle= xfunc_kakudo_pp( a_san->m_now_pos , b_san->m_now_pos , NULL,NULL); //Aから見たBの方向[deg] double a_mesen_b_angle= xfunc_angle_pm180( a_b_angle - a_san->m_now_target_angle ) ; //Aの進行方向を基準にしたBの方向[deg] double closs_angle= fabs( b_mesen_a_angle + a_mesen_b_angle ); //角度の合計の絶対値(0-360)[deg] if( closs_angle > 180.0 ) return 0.0; //前方で交差しない位置関係 //ファジィ真理値 double f_nears= xfunc_fuzzy_strong( now_dist , a_san->near_start_pos , a_san->near_end_pos ) ; //近いと感じる程度 double f_farss= xfunc_fuzzy_strong( now_dist , a_san->far_start_pos , a_san->far_end_pos ) ; //遠いと感じる程度 double f_kuru= xfunc_fuzzy_strong( check_angle , a_san->kuru_start_pos , a_san->kuru_end_pos ) ; //向かって来ると感じる程度 double f_konai= xfunc_fuzzy_strong( check_angle , a_san->konai_start_pos , a_san->konai_end_pos ) ; //遠ざかると感じる程度 //台形の面積 double f_nears_kuru= xfunc_daikei_area( f_nears * f_kuru , 1 , 1 ) ; //近い・近づく double f_nears_konai= xfunc_daikei_area( f_nears * f_konai , 1 , 1 ) ; //近い・遠ざかる double f_farss_kuru= xfunc_daikei_area( f_farss * f_kuru , 1 , 1 ) ; //遠い・近づく double f_farss_konai= xfunc_daikei_area( f_farss * f_konai , 1 , 1 ) ; //遠い・遠ざかる //推論結果(4つの台形の重心位置)水本雅晴の「代数積-加算-重心法」の中の一つ <= マムダニ先生の「min-max-重心法」に変わる推論方法 double fuzzy_v= ( f_nears_kuru * a_san->near_kuru_base + f_nears_konai * a_san->near_konai_base + f_farss_kuru * a_san->fars_kuru_base + f_farss_konai * a_san->fars_konai_base ) / ( f_nears_kuru + f_nears_konai + f_farss_kuru + f_farss_konai ) ; // return fuzzy_v; } //---------------------------------------------------------------------------- // 台形の面積 //---------------------------------------------------------------------------- double x_simuA::xfunc_daikei_area(double height, double bottom_length , double top_height ) { double area= ( bottom_length * ((top_height - height) / top_height) + bottom_length ) * height / 2.0 ; return area ; } //---------------------------------------------------------------------------- // ファジィ真理値 // start_pos以下なら偽(値0) end_pos以上なら真(値1) //---------------------------------------------------------------------------- double x_simuA::xfunc_fuzzy_strong( double val , double start_pos , double end_pos ) { double strongness= 0; if( start_pos < end_pos ){ //開始が終了より小さい start_pos____/~~~~~end_pos if( val < start_pos ){ strongness= 0 ; }else if( val < end_pos ){ strongness= (val - start_pos) / (end_pos - start_pos); //0-1の値 }else{ strongness= 1; } }else{ //開始が終了より大きい end_pos~~~~\______start_pos if( val < end_pos ){ strongness= 1; }else if( val < start_pos ){ strongness= (start_pos - val) / (start_pos - end_pos); //0-1の値 }else{ strongness= 0; } } return strongness; }
[ "toshioeda@gmail.com" ]
toshioeda@gmail.com
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/day14-1.cpp
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Jluxcs/CPP_learning
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#include <iostream> using namespace std; int main(){ int year; cin>> year; if (year%4 == 0){ if (year%100 == 0){ if (year%400 == 0) cout<< "The year "<< year<< "is 闰年。"<< endl; else cout<< "The year "<< year<< "is not 闰年。"<< endl; } else cout<< "The year "<< year<< "is 闰年。"<< endl; } else cout<< "The year "<< year<< "is not 闰年。"<< endl; return 0; }
[ "852306873@qq.com" ]
852306873@qq.com
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/t3sqlview.cpp
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husi/t3
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refs/heads/master
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#include "t3sqlview.h" #include <QFrame> #include <QVBoxLayout> #include <QHBoxLayout> #include <QDebug> t3SqlView::t3SqlView(QObject *parent_) : t3DataViewBase(parent_) { _frame = new QFrame(); QHBoxLayout *toplayout = new QHBoxLayout; _edit = new QLineEdit(); _button = new QPushButton("Query"); toplayout->addWidget(_edit); toplayout->addWidget(_button); QVBoxLayout *mainlayout = new QVBoxLayout(); _view = new QTableView(); mainlayout->addLayout(toplayout); mainlayout->addWidget(_view); _frame->setLayout(mainlayout); _model = new QSqlQueryModel(this); _view->setModel(_model); connect(_button,SIGNAL(clicked()),this,SLOT(runQuery())); } QString t3SqlView::title() const { return "Sql Querry"; } QWidget * t3SqlView::widget() const { return _frame; } void t3SqlView::displayed() { } void t3SqlView::runQuery() { qDebug() << _edit->text(); _model->setQuery(_edit->text()); }
[ "krisztian.notaisz@gmail.com" ]
krisztian.notaisz@gmail.com
47366c52b301210cfb52cf849bfc73a10d3723c6
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/Joe-Classes-Ex1/Joe-Classes-Ex1/Main.cpp
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[]
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jyiouyim/mat-academy-exercises
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#include "3DVector.h" #include <iostream> #include <iomanip> int main() { Vector v1(-2, 5, 4); Vector v2(3, 7, 3); Vector add = v1 + v2; //addition std::cout << add << std::endl; Vector sub = v1 - v2; //subtraction std::cout << sub << std::endl; Vector scalar = v1 * 3; //scale multiplication std::cout << scalar << std::endl; Vector cross = v1 * v2; //cross product std::cout << cross << std::endl; double dot = v1.DotProduct(v2); //dot product std::cout <<fixed<<setprecision(2)<< dot << std::endl; double length = v2.length(); //length std::cout << fixed << setprecision(2) << length << std::endl; double angle = Angle(v1, v2); //angle between vectors std::cout << fixed << setprecision(2) << angle << " rad" << std::endl; }
[ "kongjoe.yim@gmail.com" ]
kongjoe.yim@gmail.com
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// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: B4cEventAction.hh 75215 2013-10-29 16:07:06Z gcosmo $ // /// \file B4cEventAction.hh /// \brief Definition of the B4cEventAction class #ifndef B4cEventAction_h #define B4cEventAction_h 1 #include "G4UserEventAction.hh" #include "B4cCalorHit.hh" #include "globals.hh" #include "MindBarSD.h" /// Event action class /// /// In EndOfEventAction(), it prints the accumulated quantities of the energy /// deposit and track lengths of charged particles in Absober and Gap layers /// stored in the hits collections. class B4cEventAction : public G4UserEventAction { public: B4cEventAction(); virtual ~B4cEventAction(); virtual void BeginOfEventAction(const G4Event* event); virtual void EndOfEventAction(const G4Event* event); private: // methods B4cCalorHitsCollection* GetHitsCollection(G4int hcID, const G4Event* event) const; void PrintEventStatistics(G4double absoEdep, G4double absoTrackLength, G4double gapEdep, G4double gapTrackLength) const; // data members G4int fAbsHCID; G4int fGapHCID; std::vector<G4double> positionX; std::vector<G4double> positionY; std::vector<G4double> positionZ; std::vector<G4double> hitEdep; std::vector<G4double> hitTime; std::vector<G4int> barOrientation; std::vector<G4double> transBarPos; std::vector<G4double> longBarPos; std::vector<G4int> tasd; std::vector<G4int> barNum; std::vector<G4double> momentumX; std::vector<G4double> momentumY; std::vector<G4double> momentumZ; std::vector<G4int> pdg; }; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #endif
[ "patrik.hallsjo@gmail.com" ]
patrik.hallsjo@gmail.com
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//------------------------------------------------------- // Copyright (c) DuiMagic // All rights reserved. // // File Name: WidgetWnd.h // File Des: 测试Widget的主窗口 // File Summary: // Cur Version: 1.0 // Author: // Create Data: // History: // <Author> <Time> <Version> <Des> // guoyou 2015-4-20 1.0 //------------------------------------------------------- #pragma once #include "DUIWebkit.h" #include "AttributeTestWnd.h" #include "DMScriptHelper.h" class CWidgetWnd:public DMHWnd, public IDMWebEvent { public: CWidgetWnd(); DECLARE_MESSAGE_MAP()// 仿MFC消息映射宏 DECLARE_EVENT_MAP() //--------------------------------------------------- // Function Des: 消息分发系列函数 //--------------------------------------------------- BOOL OnInitDialog(HWND wndFocus, LPARAM lInitParam); void OnSize(UINT nType, CSize size); void OnCommand(UINT uNotifyCode, int nID, HWND wndCtl);// 菜单测试 //--------------------------------------------------- // Function Des: 事件分发系列函数 //--------------------------------------------------- DMCode OnClose(); DMCode OnMaximize(); DMCode OnRestore(); DMCode OnMinimize(); DMCode OnBtnMenu(); DMCode OnAttrTest(); DMCode OnEditChange(DMEventArgs *pEvt); DMCode ListCtrlExHeaderClick(DMEventArgs* pEvt); // Webkit测试 DMCode OnBtnWebBack(); DMCode OnBtnWebRefresh(); DMCode OnBtnWebfront(); DMCode RefreshWeb(DMEventArgs* pEvent); static void OnTitleChanged(const DMClientHandler*, DMString title); static void OnURLChanged(const DMClientHandler*, DMString url); // IE测试 DMCode NavigateComplete2(DUIWND hWnd,DMIN IDispatch *pDisp,DMIN wchar_t *pUrl); DMCode OnFireEvent(DMEventArgs &Evt); void OnDUITimer(char id); public: DUIWebKit* m_pWebkit; DMClientHandler m_handler;// 必须是全局的,不然会崩 IDUIWeb* m_pIE; DMSmartPtrT<CAttributeTestWnd> m_pAttrTestWnd; DMScriptHelper m_ScriptHelper; };
[ "80718901@qq.com" ]
80718901@qq.com
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/valhalla/144/webrev.00.1/src/hotspot/share/opto/subnode.cpp
004bf06a5e886cfdb57e8a75fb9bb2732d0df028
[]
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isabella232/cr-archive
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refs/heads/master
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/* * Copyright (c) 1997, 2020, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #include "precompiled.hpp" #include "compiler/compileLog.hpp" #include "gc/shared/barrierSet.hpp" #include "gc/shared/c2/barrierSetC2.hpp" #include "memory/allocation.inline.hpp" #include "opto/addnode.hpp" #include "opto/callnode.hpp" #include "opto/cfgnode.hpp" #include "opto/loopnode.hpp" #include "opto/matcher.hpp" #include "opto/movenode.hpp" #include "opto/mulnode.hpp" #include "opto/opcodes.hpp" #include "opto/phaseX.hpp" #include "opto/subnode.hpp" #include "runtime/sharedRuntime.hpp" // Portions of code courtesy of Clifford Click // Optimization - Graph Style #include "math.h" //============================================================================= //------------------------------Identity--------------------------------------- // If right input is a constant 0, return the left input. Node* SubNode::Identity(PhaseGVN* phase) { assert(in(1) != this, "Must already have called Value"); assert(in(2) != this, "Must already have called Value"); // Remove double negation const Type *zero = add_id(); if( phase->type( in(1) )->higher_equal( zero ) && in(2)->Opcode() == Opcode() && phase->type( in(2)->in(1) )->higher_equal( zero ) ) { return in(2)->in(2); } // Convert "(X+Y) - Y" into X and "(X+Y) - X" into Y if( in(1)->Opcode() == Op_AddI ) { if( phase->eqv(in(1)->in(2),in(2)) ) return in(1)->in(1); if (phase->eqv(in(1)->in(1),in(2))) return in(1)->in(2); // Also catch: "(X + Opaque2(Y)) - Y". In this case, 'Y' is a loop-varying // trip counter and X is likely to be loop-invariant (that's how O2 Nodes // are originally used, although the optimizer sometimes jiggers things). // This folding through an O2 removes a loop-exit use of a loop-varying // value and generally lowers register pressure in and around the loop. if( in(1)->in(2)->Opcode() == Op_Opaque2 && phase->eqv(in(1)->in(2)->in(1),in(2)) ) return in(1)->in(1); } return ( phase->type( in(2) )->higher_equal( zero ) ) ? in(1) : this; } //------------------------------Value------------------------------------------ // A subtract node differences it's two inputs. const Type* SubNode::Value_common(PhaseTransform *phase) const { const Node* in1 = in(1); const Node* in2 = in(2); // Either input is TOP ==> the result is TOP const Type* t1 = (in1 == this) ? Type::TOP : phase->type(in1); if( t1 == Type::TOP ) return Type::TOP; const Type* t2 = (in2 == this) ? Type::TOP : phase->type(in2); if( t2 == Type::TOP ) return Type::TOP; // Not correct for SubFnode and AddFNode (must check for infinity) // Equal? Subtract is zero if (in1->eqv_uncast(in2)) return add_id(); // Either input is BOTTOM ==> the result is the local BOTTOM if( t1 == Type::BOTTOM || t2 == Type::BOTTOM ) return bottom_type(); return NULL; } const Type* SubNode::Value(PhaseGVN* phase) const { const Type* t = Value_common(phase); if (t != NULL) { return t; } const Type* t1 = phase->type(in(1)); const Type* t2 = phase->type(in(2)); return sub(t1,t2); // Local flavor of type subtraction } //============================================================================= //------------------------------Helper function-------------------------------- static bool is_cloop_increment(Node* inc) { precond(inc->Opcode() == Op_AddI || inc->Opcode() == Op_AddL); if (!inc->in(1)->is_Phi()) { return false; } const PhiNode* phi = inc->in(1)->as_Phi(); if (phi->is_copy() || !phi->region()->is_CountedLoop()) { return false; } return inc == phi->region()->as_CountedLoop()->incr(); } // Given the expression '(x + C) - v', or // 'v - (x + C)', we examine nodes '+' and 'v': // // 1. Do not convert if '+' is a counted-loop increment, because the '-' is // loop invariant and converting extends the live-range of 'x' to overlap // with the '+', forcing another register to be used in the loop. // // 2. Do not convert if 'v' is a counted-loop induction variable, because // 'x' might be invariant. // static bool ok_to_convert(Node* inc, Node* var) { return !(is_cloop_increment(inc) || var->is_cloop_ind_var()); } //------------------------------Ideal------------------------------------------ Node *SubINode::Ideal(PhaseGVN *phase, bool can_reshape){ Node *in1 = in(1); Node *in2 = in(2); uint op1 = in1->Opcode(); uint op2 = in2->Opcode(); #ifdef ASSERT // Check for dead loop if( phase->eqv( in1, this ) || phase->eqv( in2, this ) || ( ( op1 == Op_AddI || op1 == Op_SubI ) && ( phase->eqv( in1->in(1), this ) || phase->eqv( in1->in(2), this ) || phase->eqv( in1->in(1), in1 ) || phase->eqv( in1->in(2), in1 ) ) ) ) assert(false, "dead loop in SubINode::Ideal"); #endif const Type *t2 = phase->type( in2 ); if( t2 == Type::TOP ) return NULL; // Convert "x-c0" into "x+ -c0". if( t2->base() == Type::Int ){ // Might be bottom or top... const TypeInt *i = t2->is_int(); if( i->is_con() ) return new AddINode(in1, phase->intcon(-i->get_con())); } // Convert "(x+c0) - y" into (x-y) + c0" // Do not collapse (x+c0)-y if "+" is a loop increment or // if "y" is a loop induction variable. if( op1 == Op_AddI && ok_to_convert(in1, in2) ) { const Type *tadd = phase->type( in1->in(2) ); if( tadd->singleton() && tadd != Type::TOP ) { Node *sub2 = phase->transform( new SubINode( in1->in(1), in2 )); return new AddINode( sub2, in1->in(2) ); } } // Convert "x - (y+c0)" into "(x-y) - c0" // Need the same check as in above optimization but reversed. if (op2 == Op_AddI && ok_to_convert(in2, in1)) { Node* in21 = in2->in(1); Node* in22 = in2->in(2); const TypeInt* tcon = phase->type(in22)->isa_int(); if (tcon != NULL && tcon->is_con()) { Node* sub2 = phase->transform( new SubINode(in1, in21) ); Node* neg_c0 = phase->intcon(- tcon->get_con()); return new AddINode(sub2, neg_c0); } } const Type *t1 = phase->type( in1 ); if( t1 == Type::TOP ) return NULL; #ifdef ASSERT // Check for dead loop if( ( op2 == Op_AddI || op2 == Op_SubI ) && ( phase->eqv( in2->in(1), this ) || phase->eqv( in2->in(2), this ) || phase->eqv( in2->in(1), in2 ) || phase->eqv( in2->in(2), in2 ) ) ) assert(false, "dead loop in SubINode::Ideal"); #endif // Convert "x - (x+y)" into "-y" if( op2 == Op_AddI && phase->eqv( in1, in2->in(1) ) ) return new SubINode( phase->intcon(0),in2->in(2)); // Convert "(x-y) - x" into "-y" if( op1 == Op_SubI && phase->eqv( in1->in(1), in2 ) ) return new SubINode( phase->intcon(0),in1->in(2)); // Convert "x - (y+x)" into "-y" if( op2 == Op_AddI && phase->eqv( in1, in2->in(2) ) ) return new SubINode( phase->intcon(0),in2->in(1)); // Convert "0 - (x-y)" into "y-x" if( t1 == TypeInt::ZERO && op2 == Op_SubI ) return new SubINode( in2->in(2), in2->in(1) ); // Convert "0 - (x+con)" into "-con-x" jint con; if( t1 == TypeInt::ZERO && op2 == Op_AddI && (con = in2->in(2)->find_int_con(0)) != 0 ) return new SubINode( phase->intcon(-con), in2->in(1) ); // Convert "(X+A) - (X+B)" into "A - B" if( op1 == Op_AddI && op2 == Op_AddI && in1->in(1) == in2->in(1) ) return new SubINode( in1->in(2), in2->in(2) ); // Convert "(A+X) - (B+X)" into "A - B" if( op1 == Op_AddI && op2 == Op_AddI && in1->in(2) == in2->in(2) ) return new SubINode( in1->in(1), in2->in(1) ); // Convert "(A+X) - (X+B)" into "A - B" if( op1 == Op_AddI && op2 == Op_AddI && in1->in(2) == in2->in(1) ) return new SubINode( in1->in(1), in2->in(2) ); // Convert "(X+A) - (B+X)" into "A - B" if( op1 == Op_AddI && op2 == Op_AddI && in1->in(1) == in2->in(2) ) return new SubINode( in1->in(2), in2->in(1) ); // Convert "A-(B-C)" into (A+C)-B", since add is commutative and generally // nicer to optimize than subtract. if( op2 == Op_SubI && in2->outcnt() == 1) { Node *add1 = phase->transform( new AddINode( in1, in2->in(2) ) ); return new SubINode( add1, in2->in(1) ); } // Convert "0-(A>>31)" into "(A>>>31)" if ( op2 == Op_RShiftI ) { Node *in21 = in2->in(1); Node *in22 = in2->in(2); const TypeInt *zero = phase->type(in1)->isa_int(); const TypeInt *t21 = phase->type(in21)->isa_int(); const TypeInt *t22 = phase->type(in22)->isa_int(); if ( t21 && t22 && zero == TypeInt::ZERO && t22->is_con(31) ) { return new URShiftINode(in21, in22); } } return NULL; } //------------------------------sub-------------------------------------------- // A subtract node differences it's two inputs. const Type *SubINode::sub( const Type *t1, const Type *t2 ) const { const TypeInt *r0 = t1->is_int(); // Handy access const TypeInt *r1 = t2->is_int(); int32_t lo = java_subtract(r0->_lo, r1->_hi); int32_t hi = java_subtract(r0->_hi, r1->_lo); // We next check for 32-bit overflow. // If that happens, we just assume all integers are possible. if( (((r0->_lo ^ r1->_hi) >= 0) || // lo ends have same signs OR ((r0->_lo ^ lo) >= 0)) && // lo results have same signs AND (((r0->_hi ^ r1->_lo) >= 0) || // hi ends have same signs OR ((r0->_hi ^ hi) >= 0)) ) // hi results have same signs return TypeInt::make(lo,hi,MAX2(r0->_widen,r1->_widen)); else // Overflow; assume all integers return TypeInt::INT; } //============================================================================= //------------------------------Ideal------------------------------------------ Node *SubLNode::Ideal(PhaseGVN *phase, bool can_reshape) { Node *in1 = in(1); Node *in2 = in(2); uint op1 = in1->Opcode(); uint op2 = in2->Opcode(); #ifdef ASSERT // Check for dead loop if( phase->eqv( in1, this ) || phase->eqv( in2, this ) || ( ( op1 == Op_AddL || op1 == Op_SubL ) && ( phase->eqv( in1->in(1), this ) || phase->eqv( in1->in(2), this ) || phase->eqv( in1->in(1), in1 ) || phase->eqv( in1->in(2), in1 ) ) ) ) assert(false, "dead loop in SubLNode::Ideal"); #endif if( phase->type( in2 ) == Type::TOP ) return NULL; const TypeLong *i = phase->type( in2 )->isa_long(); // Convert "x-c0" into "x+ -c0". if( i && // Might be bottom or top... i->is_con() ) return new AddLNode(in1, phase->longcon(-i->get_con())); // Convert "(x+c0) - y" into (x-y) + c0" // Do not collapse (x+c0)-y if "+" is a loop increment or // if "y" is a loop induction variable. if( op1 == Op_AddL && ok_to_convert(in1, in2) ) { Node *in11 = in1->in(1); const Type *tadd = phase->type( in1->in(2) ); if( tadd->singleton() && tadd != Type::TOP ) { Node *sub2 = phase->transform( new SubLNode( in11, in2 )); return new AddLNode( sub2, in1->in(2) ); } } // Convert "x - (y+c0)" into "(x-y) - c0" // Need the same check as in above optimization but reversed. if (op2 == Op_AddL && ok_to_convert(in2, in1)) { Node* in21 = in2->in(1); Node* in22 = in2->in(2); const TypeLong* tcon = phase->type(in22)->isa_long(); if (tcon != NULL && tcon->is_con()) { Node* sub2 = phase->transform( new SubLNode(in1, in21) ); Node* neg_c0 = phase->longcon(- tcon->get_con()); return new AddLNode(sub2, neg_c0); } } const Type *t1 = phase->type( in1 ); if( t1 == Type::TOP ) return NULL; #ifdef ASSERT // Check for dead loop if( ( op2 == Op_AddL || op2 == Op_SubL ) && ( phase->eqv( in2->in(1), this ) || phase->eqv( in2->in(2), this ) || phase->eqv( in2->in(1), in2 ) || phase->eqv( in2->in(2), in2 ) ) ) assert(false, "dead loop in SubLNode::Ideal"); #endif // Convert "x - (x+y)" into "-y" if( op2 == Op_AddL && phase->eqv( in1, in2->in(1) ) ) return new SubLNode( phase->makecon(TypeLong::ZERO), in2->in(2)); // Convert "x - (y+x)" into "-y" if( op2 == Op_AddL && phase->eqv( in1, in2->in(2) ) ) return new SubLNode( phase->makecon(TypeLong::ZERO),in2->in(1)); // Convert "0 - (x-y)" into "y-x" if( phase->type( in1 ) == TypeLong::ZERO && op2 == Op_SubL ) return new SubLNode( in2->in(2), in2->in(1) ); // Convert "(X+A) - (X+B)" into "A - B" if( op1 == Op_AddL && op2 == Op_AddL && in1->in(1) == in2->in(1) ) return new SubLNode( in1->in(2), in2->in(2) ); // Convert "(A+X) - (B+X)" into "A - B" if( op1 == Op_AddL && op2 == Op_AddL && in1->in(2) == in2->in(2) ) return new SubLNode( in1->in(1), in2->in(1) ); // Convert "A-(B-C)" into (A+C)-B" if( op2 == Op_SubL && in2->outcnt() == 1) { Node *add1 = phase->transform( new AddLNode( in1, in2->in(2) ) ); return new SubLNode( add1, in2->in(1) ); } // Convert "0L-(A>>63)" into "(A>>>63)" if ( op2 == Op_RShiftL ) { Node *in21 = in2->in(1); Node *in22 = in2->in(2); const TypeLong *zero = phase->type(in1)->isa_long(); const TypeLong *t21 = phase->type(in21)->isa_long(); const TypeInt *t22 = phase->type(in22)->isa_int(); if ( t21 && t22 && zero == TypeLong::ZERO && t22->is_con(63) ) { return new URShiftLNode(in21, in22); } } return NULL; } //------------------------------sub-------------------------------------------- // A subtract node differences it's two inputs. const Type *SubLNode::sub( const Type *t1, const Type *t2 ) const { const TypeLong *r0 = t1->is_long(); // Handy access const TypeLong *r1 = t2->is_long(); jlong lo = java_subtract(r0->_lo, r1->_hi); jlong hi = java_subtract(r0->_hi, r1->_lo); // We next check for 32-bit overflow. // If that happens, we just assume all integers are possible. if( (((r0->_lo ^ r1->_hi) >= 0) || // lo ends have same signs OR ((r0->_lo ^ lo) >= 0)) && // lo results have same signs AND (((r0->_hi ^ r1->_lo) >= 0) || // hi ends have same signs OR ((r0->_hi ^ hi) >= 0)) ) // hi results have same signs return TypeLong::make(lo,hi,MAX2(r0->_widen,r1->_widen)); else // Overflow; assume all integers return TypeLong::LONG; } //============================================================================= //------------------------------Value------------------------------------------ // A subtract node differences its two inputs. const Type* SubFPNode::Value(PhaseGVN* phase) const { const Node* in1 = in(1); const Node* in2 = in(2); // Either input is TOP ==> the result is TOP const Type* t1 = (in1 == this) ? Type::TOP : phase->type(in1); if( t1 == Type::TOP ) return Type::TOP; const Type* t2 = (in2 == this) ? Type::TOP : phase->type(in2); if( t2 == Type::TOP ) return Type::TOP; // if both operands are infinity of same sign, the result is NaN; do // not replace with zero if( (t1->is_finite() && t2->is_finite()) ) { if( phase->eqv(in1, in2) ) return add_id(); } // Either input is BOTTOM ==> the result is the local BOTTOM const Type *bot = bottom_type(); if( (t1 == bot) || (t2 == bot) || (t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) ) return bot; return sub(t1,t2); // Local flavor of type subtraction } //============================================================================= //------------------------------Ideal------------------------------------------ Node *SubFNode::Ideal(PhaseGVN *phase, bool can_reshape) { const Type *t2 = phase->type( in(2) ); // Convert "x-c0" into "x+ -c0". if( t2->base() == Type::FloatCon ) { // Might be bottom or top... // return new (phase->C, 3) AddFNode(in(1), phase->makecon( TypeF::make(-t2->getf()) ) ); } // Not associative because of boundary conditions (infinity) if( IdealizedNumerics && !phase->C->method()->is_strict() ) { // Convert "x - (x+y)" into "-y" if( in(2)->is_Add() && phase->eqv(in(1),in(2)->in(1) ) ) return new SubFNode( phase->makecon(TypeF::ZERO),in(2)->in(2)); } // Cannot replace 0.0-X with -X because a 'fsub' bytecode computes // 0.0-0.0 as +0.0, while a 'fneg' bytecode computes -0.0. //if( phase->type(in(1)) == TypeF::ZERO ) //return new (phase->C, 2) NegFNode(in(2)); return NULL; } //------------------------------sub-------------------------------------------- // A subtract node differences its two inputs. const Type *SubFNode::sub( const Type *t1, const Type *t2 ) const { // no folding if one of operands is infinity or NaN, do not do constant folding if( g_isfinite(t1->getf()) && g_isfinite(t2->getf()) ) { return TypeF::make( t1->getf() - t2->getf() ); } else if( g_isnan(t1->getf()) ) { return t1; } else if( g_isnan(t2->getf()) ) { return t2; } else { return Type::FLOAT; } } //============================================================================= //------------------------------Ideal------------------------------------------ Node *SubDNode::Ideal(PhaseGVN *phase, bool can_reshape){ const Type *t2 = phase->type( in(2) ); // Convert "x-c0" into "x+ -c0". if( t2->base() == Type::DoubleCon ) { // Might be bottom or top... // return new (phase->C, 3) AddDNode(in(1), phase->makecon( TypeD::make(-t2->getd()) ) ); } // Not associative because of boundary conditions (infinity) if( IdealizedNumerics && !phase->C->method()->is_strict() ) { // Convert "x - (x+y)" into "-y" if( in(2)->is_Add() && phase->eqv(in(1),in(2)->in(1) ) ) return new SubDNode( phase->makecon(TypeD::ZERO),in(2)->in(2)); } // Cannot replace 0.0-X with -X because a 'dsub' bytecode computes // 0.0-0.0 as +0.0, while a 'dneg' bytecode computes -0.0. //if( phase->type(in(1)) == TypeD::ZERO ) //return new (phase->C, 2) NegDNode(in(2)); return NULL; } //------------------------------sub-------------------------------------------- // A subtract node differences its two inputs. const Type *SubDNode::sub( const Type *t1, const Type *t2 ) const { // no folding if one of operands is infinity or NaN, do not do constant folding if( g_isfinite(t1->getd()) && g_isfinite(t2->getd()) ) { return TypeD::make( t1->getd() - t2->getd() ); } else if( g_isnan(t1->getd()) ) { return t1; } else if( g_isnan(t2->getd()) ) { return t2; } else { return Type::DOUBLE; } } //============================================================================= //------------------------------Idealize--------------------------------------- // Unlike SubNodes, compare must still flatten return value to the // range -1, 0, 1. // And optimizations like those for (X + Y) - X fail if overflow happens. Node* CmpNode::Identity(PhaseGVN* phase) { return this; } #ifndef PRODUCT //----------------------------related------------------------------------------ // Related nodes of comparison nodes include all data inputs (until hitting a // control boundary) as well as all outputs until and including control nodes // as well as their projections. In compact mode, data inputs till depth 1 and // all outputs till depth 1 are considered. void CmpNode::related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const { if (compact) { this->collect_nodes(in_rel, 1, false, true); this->collect_nodes(out_rel, -1, false, false); } else { this->collect_nodes_in_all_data(in_rel, false); this->collect_nodes_out_all_ctrl_boundary(out_rel); // Now, find all control nodes in out_rel, and include their projections // and projection targets (if any) in the result. GrowableArray<Node*> proj(Compile::current()->unique()); for (GrowableArrayIterator<Node*> it = out_rel->begin(); it != out_rel->end(); ++it) { Node* n = *it; if (n->is_CFG() && !n->is_Proj()) { // Assume projections and projection targets are found at levels 1 and 2. n->collect_nodes(&proj, -2, false, false); for (GrowableArrayIterator<Node*> p = proj.begin(); p != proj.end(); ++p) { out_rel->append_if_missing(*p); } proj.clear(); } } } } #endif //============================================================================= //------------------------------cmp-------------------------------------------- // Simplify a CmpI (compare 2 integers) node, based on local information. // If both inputs are constants, compare them. const Type *CmpINode::sub( const Type *t1, const Type *t2 ) const { const TypeInt *r0 = t1->is_int(); // Handy access const TypeInt *r1 = t2->is_int(); if( r0->_hi < r1->_lo ) // Range is always low? return TypeInt::CC_LT; else if( r0->_lo > r1->_hi ) // Range is always high? return TypeInt::CC_GT; else if( r0->is_con() && r1->is_con() ) { // comparing constants? assert(r0->get_con() == r1->get_con(), "must be equal"); return TypeInt::CC_EQ; // Equal results. } else if( r0->_hi == r1->_lo ) // Range is never high? return TypeInt::CC_LE; else if( r0->_lo == r1->_hi ) // Range is never low? return TypeInt::CC_GE; return TypeInt::CC; // else use worst case results } // Simplify a CmpU (compare 2 integers) node, based on local information. // If both inputs are constants, compare them. const Type *CmpUNode::sub( const Type *t1, const Type *t2 ) const { assert(!t1->isa_ptr(), "obsolete usage of CmpU"); // comparing two unsigned ints const TypeInt *r0 = t1->is_int(); // Handy access const TypeInt *r1 = t2->is_int(); // Current installed version // Compare ranges for non-overlap juint lo0 = r0->_lo; juint hi0 = r0->_hi; juint lo1 = r1->_lo; juint hi1 = r1->_hi; // If either one has both negative and positive values, // it therefore contains both 0 and -1, and since [0..-1] is the // full unsigned range, the type must act as an unsigned bottom. bool bot0 = ((jint)(lo0 ^ hi0) < 0); bool bot1 = ((jint)(lo1 ^ hi1) < 0); if (bot0 || bot1) { // All unsigned values are LE -1 and GE 0. if (lo0 == 0 && hi0 == 0) { return TypeInt::CC_LE; // 0 <= bot } else if ((jint)lo0 == -1 && (jint)hi0 == -1) { return TypeInt::CC_GE; // -1 >= bot } else if (lo1 == 0 && hi1 == 0) { return TypeInt::CC_GE; // bot >= 0 } else if ((jint)lo1 == -1 && (jint)hi1 == -1) { return TypeInt::CC_LE; // bot <= -1 } } else { // We can use ranges of the form [lo..hi] if signs are the same. assert(lo0 <= hi0 && lo1 <= hi1, "unsigned ranges are valid"); // results are reversed, '-' > '+' for unsigned compare if (hi0 < lo1) { return TypeInt::CC_LT; // smaller } else if (lo0 > hi1) { return TypeInt::CC_GT; // greater } else if (hi0 == lo1 && lo0 == hi1) { return TypeInt::CC_EQ; // Equal results } else if (lo0 >= hi1) { return TypeInt::CC_GE; } else if (hi0 <= lo1) { // Check for special case in Hashtable::get. (See below.) if ((jint)lo0 >= 0 && (jint)lo1 >= 0 && is_index_range_check()) return TypeInt::CC_LT; return TypeInt::CC_LE; } } // Check for special case in Hashtable::get - the hash index is // mod'ed to the table size so the following range check is useless. // Check for: (X Mod Y) CmpU Y, where the mod result and Y both have // to be positive. // (This is a gross hack, since the sub method never // looks at the structure of the node in any other case.) if ((jint)lo0 >= 0 && (jint)lo1 >= 0 && is_index_range_check()) return TypeInt::CC_LT; return TypeInt::CC; // else use worst case results } const Type* CmpUNode::Value(PhaseGVN* phase) const { const Type* t = SubNode::Value_common(phase); if (t != NULL) { return t; } const Node* in1 = in(1); const Node* in2 = in(2); const Type* t1 = phase->type(in1); const Type* t2 = phase->type(in2); assert(t1->isa_int(), "CmpU has only Int type inputs"); if (t2 == TypeInt::INT) { // Compare to bottom? return bottom_type(); } uint in1_op = in1->Opcode(); if (in1_op == Op_AddI || in1_op == Op_SubI) { // The problem rise when result of AddI(SubI) may overflow // signed integer value. Let say the input type is // [256, maxint] then +128 will create 2 ranges due to // overflow: [minint, minint+127] and [384, maxint]. // But C2 type system keep only 1 type range and as result // it use general [minint, maxint] for this case which we // can't optimize. // // Make 2 separate type ranges based on types of AddI(SubI) inputs // and compare results of their compare. If results are the same // CmpU node can be optimized. const Node* in11 = in1->in(1); const Node* in12 = in1->in(2); const Type* t11 = (in11 == in1) ? Type::TOP : phase->type(in11); const Type* t12 = (in12 == in1) ? Type::TOP : phase->type(in12); // Skip cases when input types are top or bottom. if ((t11 != Type::TOP) && (t11 != TypeInt::INT) && (t12 != Type::TOP) && (t12 != TypeInt::INT)) { const TypeInt *r0 = t11->is_int(); const TypeInt *r1 = t12->is_int(); jlong lo_r0 = r0->_lo; jlong hi_r0 = r0->_hi; jlong lo_r1 = r1->_lo; jlong hi_r1 = r1->_hi; if (in1_op == Op_SubI) { jlong tmp = hi_r1; hi_r1 = -lo_r1; lo_r1 = -tmp; // Note, for substructing [minint,x] type range // long arithmetic provides correct overflow answer. // The confusion come from the fact that in 32-bit // -minint == minint but in 64-bit -minint == maxint+1. } jlong lo_long = lo_r0 + lo_r1; jlong hi_long = hi_r0 + hi_r1; int lo_tr1 = min_jint; int hi_tr1 = (int)hi_long; int lo_tr2 = (int)lo_long; int hi_tr2 = max_jint; bool underflow = lo_long != (jlong)lo_tr2; bool overflow = hi_long != (jlong)hi_tr1; // Use sub(t1, t2) when there is no overflow (one type range) // or when both overflow and underflow (too complex). if ((underflow != overflow) && (hi_tr1 < lo_tr2)) { // Overflow only on one boundary, compare 2 separate type ranges. int w = MAX2(r0->_widen, r1->_widen); // _widen does not matter here const TypeInt* tr1 = TypeInt::make(lo_tr1, hi_tr1, w); const TypeInt* tr2 = TypeInt::make(lo_tr2, hi_tr2, w); const Type* cmp1 = sub(tr1, t2); const Type* cmp2 = sub(tr2, t2); if (cmp1 == cmp2) { return cmp1; // Hit! } } } } return sub(t1, t2); // Local flavor of type subtraction } bool CmpUNode::is_index_range_check() const { // Check for the "(X ModI Y) CmpU Y" shape return (in(1)->Opcode() == Op_ModI && in(1)->in(2)->eqv_uncast(in(2))); } //------------------------------Idealize--------------------------------------- Node *CmpINode::Ideal( PhaseGVN *phase, bool can_reshape ) { if (phase->type(in(2))->higher_equal(TypeInt::ZERO)) { switch (in(1)->Opcode()) { case Op_CmpL3: // Collapse a CmpL3/CmpI into a CmpL return new CmpLNode(in(1)->in(1),in(1)->in(2)); case Op_CmpF3: // Collapse a CmpF3/CmpI into a CmpF return new CmpFNode(in(1)->in(1),in(1)->in(2)); case Op_CmpD3: // Collapse a CmpD3/CmpI into a CmpD return new CmpDNode(in(1)->in(1),in(1)->in(2)); //case Op_SubI: // If (x - y) cannot overflow, then ((x - y) <?> 0) // can be turned into (x <?> y). // This is handled (with more general cases) by Ideal_sub_algebra. } } return NULL; // No change } //------------------------------Ideal------------------------------------------ Node* CmpLNode::Ideal(PhaseGVN* phase, bool can_reshape) { Node* a = NULL; Node* b = NULL; if (is_double_null_check(phase, a, b) && (phase->type(a)->is_zero_type() || phase->type(b)->is_zero_type())) { // Degraded to a simple null check, use old acmp return new CmpPNode(a, b); } return NULL; } // Match double null check emitted by Compile::optimize_acmp() bool CmpLNode::is_double_null_check(PhaseGVN* phase, Node*& a, Node*& b) const { if (in(1)->Opcode() == Op_OrL && in(1)->in(1)->Opcode() == Op_CastP2X && in(1)->in(2)->Opcode() == Op_CastP2X && in(2)->bottom_type()->is_zero_type()) { assert(EnableValhalla, "unexpected double null check"); a = in(1)->in(1)->in(1); b = in(1)->in(2)->in(1); return true; } return false; } //------------------------------Value------------------------------------------ const Type* CmpLNode::Value(PhaseGVN* phase) const { Node* a = NULL; Node* b = NULL; if (is_double_null_check(phase, a, b) && (!phase->type(a)->maybe_null() || !phase->type(b)->maybe_null())) { // One operand is never NULL, emit constant false return TypeInt::CC_GT; } return SubNode::Value(phase); } //============================================================================= // Simplify a CmpL (compare 2 longs ) node, based on local information. // If both inputs are constants, compare them. const Type *CmpLNode::sub( const Type *t1, const Type *t2 ) const { const TypeLong *r0 = t1->is_long(); // Handy access const TypeLong *r1 = t2->is_long(); if( r0->_hi < r1->_lo ) // Range is always low? return TypeInt::CC_LT; else if( r0->_lo > r1->_hi ) // Range is always high? return TypeInt::CC_GT; else if( r0->is_con() && r1->is_con() ) { // comparing constants? assert(r0->get_con() == r1->get_con(), "must be equal"); return TypeInt::CC_EQ; // Equal results. } else if( r0->_hi == r1->_lo ) // Range is never high? return TypeInt::CC_LE; else if( r0->_lo == r1->_hi ) // Range is never low? return TypeInt::CC_GE; return TypeInt::CC; // else use worst case results } // Simplify a CmpUL (compare 2 unsigned longs) node, based on local information. // If both inputs are constants, compare them. const Type* CmpULNode::sub(const Type* t1, const Type* t2) const { assert(!t1->isa_ptr(), "obsolete usage of CmpUL"); // comparing two unsigned longs const TypeLong* r0 = t1->is_long(); // Handy access const TypeLong* r1 = t2->is_long(); // Current installed version // Compare ranges for non-overlap julong lo0 = r0->_lo; julong hi0 = r0->_hi; julong lo1 = r1->_lo; julong hi1 = r1->_hi; // If either one has both negative and positive values, // it therefore contains both 0 and -1, and since [0..-1] is the // full unsigned range, the type must act as an unsigned bottom. bool bot0 = ((jlong)(lo0 ^ hi0) < 0); bool bot1 = ((jlong)(lo1 ^ hi1) < 0); if (bot0 || bot1) { // All unsigned values are LE -1 and GE 0. if (lo0 == 0 && hi0 == 0) { return TypeInt::CC_LE; // 0 <= bot } else if ((jlong)lo0 == -1 && (jlong)hi0 == -1) { return TypeInt::CC_GE; // -1 >= bot } else if (lo1 == 0 && hi1 == 0) { return TypeInt::CC_GE; // bot >= 0 } else if ((jlong)lo1 == -1 && (jlong)hi1 == -1) { return TypeInt::CC_LE; // bot <= -1 } } else { // We can use ranges of the form [lo..hi] if signs are the same. assert(lo0 <= hi0 && lo1 <= hi1, "unsigned ranges are valid"); // results are reversed, '-' > '+' for unsigned compare if (hi0 < lo1) { return TypeInt::CC_LT; // smaller } else if (lo0 > hi1) { return TypeInt::CC_GT; // greater } else if (hi0 == lo1 && lo0 == hi1) { return TypeInt::CC_EQ; // Equal results } else if (lo0 >= hi1) { return TypeInt::CC_GE; } else if (hi0 <= lo1) { return TypeInt::CC_LE; } } return TypeInt::CC; // else use worst case results } //============================================================================= //------------------------------sub-------------------------------------------- // Simplify an CmpP (compare 2 pointers) node, based on local information. // If both inputs are constants, compare them. const Type *CmpPNode::sub( const Type *t1, const Type *t2 ) const { const TypePtr *r0 = t1->is_ptr(); // Handy access const TypePtr *r1 = t2->is_ptr(); // Undefined inputs makes for an undefined result if( TypePtr::above_centerline(r0->_ptr) || TypePtr::above_centerline(r1->_ptr) ) return Type::TOP; if (r0 == r1 && r0->singleton()) { // Equal pointer constants (klasses, nulls, etc.) return TypeInt::CC_EQ; } // See if it is 2 unrelated classes. const TypeOopPtr* oop_p0 = r0->isa_oopptr(); const TypeOopPtr* oop_p1 = r1->isa_oopptr(); bool both_oop_ptr = oop_p0 && oop_p1; if (both_oop_ptr) { Node* in1 = in(1)->uncast(); Node* in2 = in(2)->uncast(); AllocateNode* alloc1 = AllocateNode::Ideal_allocation(in1, NULL); AllocateNode* alloc2 = AllocateNode::Ideal_allocation(in2, NULL); if (MemNode::detect_ptr_independence(in1, alloc1, in2, alloc2, NULL)) { return TypeInt::CC_GT; // different pointers } } const TypeKlassPtr* klass_p0 = r0->isa_klassptr(); const TypeKlassPtr* klass_p1 = r1->isa_klassptr(); if (both_oop_ptr || (klass_p0 && klass_p1)) { // both or neither are klass pointers ciKlass* klass0 = NULL; bool xklass0 = false; ciKlass* klass1 = NULL; bool xklass1 = false; if (oop_p0) { klass0 = oop_p0->klass(); xklass0 = oop_p0->klass_is_exact(); } else { assert(klass_p0, "must be non-null if oop_p0 is null"); klass0 = klass_p0->klass(); xklass0 = klass_p0->klass_is_exact(); } if (oop_p1) { klass1 = oop_p1->klass(); xklass1 = oop_p1->klass_is_exact(); } else { assert(klass_p1, "must be non-null if oop_p1 is null"); klass1 = klass_p1->klass(); xklass1 = klass_p1->klass_is_exact(); } if (klass0 && klass1 && klass0->is_loaded() && !klass0->is_interface() && // do not trust interfaces klass1->is_loaded() && !klass1->is_interface() && (!klass0->is_obj_array_klass() || !klass0->as_obj_array_klass()->base_element_klass()->is_interface()) && (!klass1->is_obj_array_klass() || !klass1->as_obj_array_klass()->base_element_klass()->is_interface())) { bool unrelated_classes = false; // See if neither subclasses the other, or if the class on top // is precise. In either of these cases, the compare is known // to fail if at least one of the pointers is provably not null. if (klass0->equals(klass1)) { // if types are unequal but klasses are equal // Do nothing; we know nothing for imprecise types } else if (klass0->is_subtype_of(klass1)) { // If klass1's type is PRECISE, then classes are unrelated. unrelated_classes = xklass1; } else if (klass1->is_subtype_of(klass0)) { // If klass0's type is PRECISE, then classes are unrelated. unrelated_classes = xklass0; } else { // Neither subtypes the other unrelated_classes = true; } if ((r0->flat_array() && (!r1->can_be_inline_type() || (klass1->is_inlinetype() && !klass1->flatten_array()))) || (r1->flat_array() && (!r0->can_be_inline_type() || (klass0->is_inlinetype() && !klass0->flatten_array())))) { // One type is flattened in arrays and the other type is not. Must be unrelated. unrelated_classes = true; } if (unrelated_classes) { // The oops classes are known to be unrelated. If the joined PTRs of // two oops is not Null and not Bottom, then we are sure that one // of the two oops is non-null, and the comparison will always fail. TypePtr::PTR jp = r0->join_ptr(r1->_ptr); if (jp != TypePtr::Null && jp != TypePtr::BotPTR) { return TypeInt::CC_GT; } } } } // Known constants can be compared exactly // Null can be distinguished from any NotNull pointers // Unknown inputs makes an unknown result if( r0->singleton() ) { intptr_t bits0 = r0->get_con(); if( r1->singleton() ) return bits0 == r1->get_con() ? TypeInt::CC_EQ : TypeInt::CC_GT; return ( r1->_ptr == TypePtr::NotNull && bits0==0 ) ? TypeInt::CC_GT : TypeInt::CC; } else if( r1->singleton() ) { intptr_t bits1 = r1->get_con(); return ( r0->_ptr == TypePtr::NotNull && bits1==0 ) ? TypeInt::CC_GT : TypeInt::CC; } else return TypeInt::CC; } static inline Node* isa_java_mirror_load(PhaseGVN* phase, Node* n) { // Return the klass node for (indirect load from OopHandle) // LoadBarrier?(LoadP(LoadP(AddP(foo:Klass, #java_mirror)))) // or NULL if not matching. BarrierSetC2* bs = BarrierSet::barrier_set()->barrier_set_c2(); n = bs->step_over_gc_barrier(n); if (n->Opcode() != Op_LoadP) return NULL; const TypeInstPtr* tp = phase->type(n)->isa_instptr(); if (!tp || tp->klass() != phase->C->env()->Class_klass()) return NULL; Node* adr = n->in(MemNode::Address); // First load from OopHandle: ((OopHandle)mirror)->resolve(); may need barrier. if (adr->Opcode() != Op_LoadP || !phase->type(adr)->isa_rawptr()) return NULL; adr = adr->in(MemNode::Address); intptr_t off = 0; Node* k = AddPNode::Ideal_base_and_offset(adr, phase, off); if (k == NULL) return NULL; const TypeKlassPtr* tkp = phase->type(k)->isa_klassptr(); if (!tkp || off != in_bytes(Klass::java_mirror_offset())) return NULL; // We've found the klass node of a Java mirror load. return k; } static inline Node* isa_const_java_mirror(PhaseGVN* phase, Node* n) { // for ConP(Foo.class) return ConP(Foo.klass) // otherwise return NULL if (!n->is_Con()) return NULL; const TypeInstPtr* tp = phase->type(n)->isa_instptr(); if (!tp) return NULL; ciType* mirror_type = tp->java_mirror_type(); // TypeInstPtr::java_mirror_type() returns non-NULL for compile- // time Class constants only. if (!mirror_type) return NULL; // x.getClass() == int.class can never be true (for all primitive types) // Return a ConP(NULL) node for this case. if (mirror_type->is_classless()) { return phase->makecon(TypePtr::NULL_PTR); } // return the ConP(Foo.klass) assert(mirror_type->is_klass(), "mirror_type should represent a Klass*"); return phase->makecon(TypeKlassPtr::make(mirror_type->as_klass())); } //------------------------------Ideal------------------------------------------ // Normalize comparisons between Java mirror loads to compare the klass instead. // // Also check for the case of comparing an unknown klass loaded from the primary // super-type array vs a known klass with no subtypes. This amounts to // checking to see an unknown klass subtypes a known klass with no subtypes; // this only happens on an exact match. We can shorten this test by 1 load. Node* CmpPNode::Ideal(PhaseGVN *phase, bool can_reshape) { // Normalize comparisons between Java mirrors into comparisons of the low- // level klass, where a dependent load could be shortened. // // The new pattern has a nice effect of matching the same pattern used in the // fast path of instanceof/checkcast/Class.isInstance(), which allows // redundant exact type check be optimized away by GVN. // For example, in // if (x.getClass() == Foo.class) { // Foo foo = (Foo) x; // // ... use a ... // } // a CmpPNode could be shared between if_acmpne and checkcast { Node* k1 = isa_java_mirror_load(phase, in(1)); Node* k2 = isa_java_mirror_load(phase, in(2)); Node* conk2 = isa_const_java_mirror(phase, in(2)); if (k1 && (k2 || conk2)) { Node* lhs = k1; Node* rhs = (k2 != NULL) ? k2 : conk2; PhaseIterGVN* igvn = phase->is_IterGVN(); if (igvn != NULL) { set_req_X(1, lhs, igvn); set_req_X(2, rhs, igvn); } else { set_req(1, lhs); set_req(2, rhs); } return this; } } // Constant pointer on right? const TypeKlassPtr* t2 = phase->type(in(2))->isa_klassptr(); if (t2 == NULL || !t2->klass_is_exact()) return NULL; // Get the constant klass we are comparing to. ciKlass* superklass = t2->klass(); // Now check for LoadKlass on left. Node* ldk1 = in(1); if (ldk1->is_DecodeNKlass()) { ldk1 = ldk1->in(1); if (ldk1->Opcode() != Op_LoadNKlass ) return NULL; } else if (ldk1->Opcode() != Op_LoadKlass ) return NULL; // Take apart the address of the LoadKlass: Node* adr1 = ldk1->in(MemNode::Address); intptr_t con2 = 0; Node* ldk2 = AddPNode::Ideal_base_and_offset(adr1, phase, con2); if (ldk2 == NULL) return NULL; if (con2 == oopDesc::klass_offset_in_bytes()) { // We are inspecting an object's concrete class. // Short-circuit the check if the query is abstract. if (superklass->is_interface() || superklass->is_abstract()) { // Make it come out always false: this->set_req(2, phase->makecon(TypePtr::NULL_PTR)); return this; } } // Check for a LoadKlass from primary supertype array. // Any nested loadklass from loadklass+con must be from the p.s. array. if (ldk2->is_DecodeNKlass()) { // Keep ldk2 as DecodeN since it could be used in CmpP below. if (ldk2->in(1)->Opcode() != Op_LoadNKlass ) return NULL; } else if (ldk2->Opcode() != Op_LoadKlass) return NULL; // Verify that we understand the situation if (con2 != (intptr_t) superklass->super_check_offset()) return NULL; // Might be element-klass loading from array klass // If 'superklass' has no subklasses and is not an interface, then we are // assured that the only input which will pass the type check is // 'superklass' itself. // // We could be more liberal here, and allow the optimization on interfaces // which have a single implementor. This would require us to increase the // expressiveness of the add_dependency() mechanism. // %%% Do this after we fix TypeOopPtr: Deps are expressive enough now. // Object arrays must have their base element have no subtypes while (superklass->is_obj_array_klass()) { ciType* elem = superklass->as_obj_array_klass()->element_type(); superklass = elem->as_klass(); } if (superklass->is_instance_klass()) { ciInstanceKlass* ik = superklass->as_instance_klass(); if (ik->has_subklass() || ik->is_interface()) return NULL; // Add a dependency if there is a chance that a subclass will be added later. if (!ik->is_final()) { phase->C->dependencies()->assert_leaf_type(ik); } } // Bypass the dependent load, and compare directly this->set_req(1,ldk2); return this; } //============================================================================= //------------------------------sub-------------------------------------------- // Simplify an CmpN (compare 2 pointers) node, based on local information. // If both inputs are constants, compare them. const Type *CmpNNode::sub( const Type *t1, const Type *t2 ) const { ShouldNotReachHere(); return bottom_type(); } //------------------------------Ideal------------------------------------------ Node *CmpNNode::Ideal( PhaseGVN *phase, bool can_reshape ) { return NULL; } //============================================================================= //------------------------------Value------------------------------------------ // Simplify an CmpF (compare 2 floats ) node, based on local information. // If both inputs are constants, compare them. const Type* CmpFNode::Value(PhaseGVN* phase) const { const Node* in1 = in(1); const Node* in2 = in(2); // Either input is TOP ==> the result is TOP const Type* t1 = (in1 == this) ? Type::TOP : phase->type(in1); if( t1 == Type::TOP ) return Type::TOP; const Type* t2 = (in2 == this) ? Type::TOP : phase->type(in2); if( t2 == Type::TOP ) return Type::TOP; // Not constants? Don't know squat - even if they are the same // value! If they are NaN's they compare to LT instead of EQ. const TypeF *tf1 = t1->isa_float_constant(); const TypeF *tf2 = t2->isa_float_constant(); if( !tf1 || !tf2 ) return TypeInt::CC; // This implements the Java bytecode fcmpl, so unordered returns -1. if( tf1->is_nan() || tf2->is_nan() ) return TypeInt::CC_LT; if( tf1->_f < tf2->_f ) return TypeInt::CC_LT; if( tf1->_f > tf2->_f ) return TypeInt::CC_GT; assert( tf1->_f == tf2->_f, "do not understand FP behavior" ); return TypeInt::CC_EQ; } //============================================================================= //------------------------------Value------------------------------------------ // Simplify an CmpD (compare 2 doubles ) node, based on local information. // If both inputs are constants, compare them. const Type* CmpDNode::Value(PhaseGVN* phase) const { const Node* in1 = in(1); const Node* in2 = in(2); // Either input is TOP ==> the result is TOP const Type* t1 = (in1 == this) ? Type::TOP : phase->type(in1); if( t1 == Type::TOP ) return Type::TOP; const Type* t2 = (in2 == this) ? Type::TOP : phase->type(in2); if( t2 == Type::TOP ) return Type::TOP; // Not constants? Don't know squat - even if they are the same // value! If they are NaN's they compare to LT instead of EQ. const TypeD *td1 = t1->isa_double_constant(); const TypeD *td2 = t2->isa_double_constant(); if( !td1 || !td2 ) return TypeInt::CC; // This implements the Java bytecode dcmpl, so unordered returns -1. if( td1->is_nan() || td2->is_nan() ) return TypeInt::CC_LT; if( td1->_d < td2->_d ) return TypeInt::CC_LT; if( td1->_d > td2->_d ) return TypeInt::CC_GT; assert( td1->_d == td2->_d, "do not understand FP behavior" ); return TypeInt::CC_EQ; } //------------------------------Ideal------------------------------------------ Node *CmpDNode::Ideal(PhaseGVN *phase, bool can_reshape){ // Check if we can change this to a CmpF and remove a ConvD2F operation. // Change (CMPD (F2D (float)) (ConD value)) // To (CMPF (float) (ConF value)) // Valid when 'value' does not lose precision as a float. // Benefits: eliminates conversion, does not require 24-bit mode // NaNs prevent commuting operands. This transform works regardless of the // order of ConD and ConvF2D inputs by preserving the original order. int idx_f2d = 1; // ConvF2D on left side? if( in(idx_f2d)->Opcode() != Op_ConvF2D ) idx_f2d = 2; // No, swap to check for reversed args int idx_con = 3-idx_f2d; // Check for the constant on other input if( ConvertCmpD2CmpF && in(idx_f2d)->Opcode() == Op_ConvF2D && in(idx_con)->Opcode() == Op_ConD ) { const TypeD *t2 = in(idx_con)->bottom_type()->is_double_constant(); double t2_value_as_double = t2->_d; float t2_value_as_float = (float)t2_value_as_double; if( t2_value_as_double == (double)t2_value_as_float ) { // Test value can be represented as a float // Eliminate the conversion to double and create new comparison Node *new_in1 = in(idx_f2d)->in(1); Node *new_in2 = phase->makecon( TypeF::make(t2_value_as_float) ); if( idx_f2d != 1 ) { // Must flip args to match original order Node *tmp = new_in1; new_in1 = new_in2; new_in2 = tmp; } CmpFNode *new_cmp = (Opcode() == Op_CmpD3) ? new CmpF3Node( new_in1, new_in2 ) : new CmpFNode ( new_in1, new_in2 ) ; return new_cmp; // Changed to CmpFNode } // Testing value required the precision of a double } return NULL; // No change } //============================================================================= //------------------------------cc2logical------------------------------------- // Convert a condition code type to a logical type const Type *BoolTest::cc2logical( const Type *CC ) const { if( CC == Type::TOP ) return Type::TOP; if( CC->base() != Type::Int ) return TypeInt::BOOL; // Bottom or worse const TypeInt *ti = CC->is_int(); if( ti->is_con() ) { // Only 1 kind of condition codes set? // Match low order 2 bits int tmp = ((ti->get_con()&3) == (_test&3)) ? 1 : 0; if( _test & 4 ) tmp = 1-tmp; // Optionally complement result return TypeInt::make(tmp); // Boolean result } if( CC == TypeInt::CC_GE ) { if( _test == ge ) return TypeInt::ONE; if( _test == lt ) return TypeInt::ZERO; } if( CC == TypeInt::CC_LE ) { if( _test == le ) return TypeInt::ONE; if( _test == gt ) return TypeInt::ZERO; } return TypeInt::BOOL; } //------------------------------dump_spec------------------------------------- // Print special per-node info void BoolTest::dump_on(outputStream *st) const { const char *msg[] = {"eq","gt","of","lt","ne","le","nof","ge"}; st->print("%s", msg[_test]); } // Returns the logical AND of two tests (or 'never' if both tests can never be true). // For example, a test for 'le' followed by a test for 'lt' is equivalent with 'lt'. BoolTest::mask BoolTest::merge(BoolTest other) const { const mask res[illegal+1][illegal+1] = { // eq, gt, of, lt, ne, le, nof, ge, never, illegal {eq, never, illegal, never, never, eq, illegal, eq, never, illegal}, // eq {never, gt, illegal, never, gt, never, illegal, gt, never, illegal}, // gt {illegal, illegal, illegal, illegal, illegal, illegal, illegal, illegal, never, illegal}, // of {never, never, illegal, lt, lt, lt, illegal, never, never, illegal}, // lt {never, gt, illegal, lt, ne, lt, illegal, gt, never, illegal}, // ne {eq, never, illegal, lt, lt, le, illegal, eq, never, illegal}, // le {illegal, illegal, illegal, illegal, illegal, illegal, illegal, illegal, never, illegal}, // nof {eq, gt, illegal, never, gt, eq, illegal, ge, never, illegal}, // ge {never, never, never, never, never, never, never, never, never, illegal}, // never {illegal, illegal, illegal, illegal, illegal, illegal, illegal, illegal, illegal, illegal}}; // illegal return res[_test][other._test]; } //============================================================================= uint BoolNode::hash() const { return (Node::hash() << 3)|(_test._test+1); } uint BoolNode::size_of() const { return sizeof(BoolNode); } //------------------------------operator==------------------------------------- bool BoolNode::cmp( const Node &n ) const { const BoolNode *b = (const BoolNode *)&n; // Cast up return (_test._test == b->_test._test); } //-------------------------------make_predicate-------------------------------- Node* BoolNode::make_predicate(Node* test_value, PhaseGVN* phase) { if (test_value->is_Con()) return test_value; if (test_value->is_Bool()) return test_value; if (test_value->is_CMove() && test_value->in(CMoveNode::Condition)->is_Bool()) { BoolNode* bol = test_value->in(CMoveNode::Condition)->as_Bool(); const Type* ftype = phase->type(test_value->in(CMoveNode::IfFalse)); const Type* ttype = phase->type(test_value->in(CMoveNode::IfTrue)); if (ftype == TypeInt::ZERO && !TypeInt::ZERO->higher_equal(ttype)) { return bol; } else if (ttype == TypeInt::ZERO && !TypeInt::ZERO->higher_equal(ftype)) { return phase->transform( bol->negate(phase) ); } // Else fall through. The CMove gets in the way of the test. // It should be the case that make_predicate(bol->as_int_value()) == bol. } Node* cmp = new CmpINode(test_value, phase->intcon(0)); cmp = phase->transform(cmp); Node* bol = new BoolNode(cmp, BoolTest::ne); return phase->transform(bol); } //--------------------------------as_int_value--------------------------------- Node* BoolNode::as_int_value(PhaseGVN* phase) { // Inverse to make_predicate. The CMove probably boils down to a Conv2B. Node* cmov = CMoveNode::make(NULL, this, phase->intcon(0), phase->intcon(1), TypeInt::BOOL); return phase->transform(cmov); } //----------------------------------negate------------------------------------- BoolNode* BoolNode::negate(PhaseGVN* phase) { return new BoolNode(in(1), _test.negate()); } // Change "bool eq/ne (cmp (add/sub A B) C)" into false/true if add/sub // overflows and we can prove that C is not in the two resulting ranges. // This optimization is similar to the one performed by CmpUNode::Value(). Node* BoolNode::fold_cmpI(PhaseGVN* phase, SubNode* cmp, Node* cmp1, int cmp_op, int cmp1_op, const TypeInt* cmp2_type) { // Only optimize eq/ne integer comparison of add/sub if((_test._test == BoolTest::eq || _test._test == BoolTest::ne) && (cmp_op == Op_CmpI) && (cmp1_op == Op_AddI || cmp1_op == Op_SubI)) { // Skip cases were inputs of add/sub are not integers or of bottom type const TypeInt* r0 = phase->type(cmp1->in(1))->isa_int(); const TypeInt* r1 = phase->type(cmp1->in(2))->isa_int(); if ((r0 != NULL) && (r0 != TypeInt::INT) && (r1 != NULL) && (r1 != TypeInt::INT) && (cmp2_type != TypeInt::INT)) { // Compute exact (long) type range of add/sub result jlong lo_long = r0->_lo; jlong hi_long = r0->_hi; if (cmp1_op == Op_AddI) { lo_long += r1->_lo; hi_long += r1->_hi; } else { lo_long -= r1->_hi; hi_long -= r1->_lo; } // Check for over-/underflow by casting to integer int lo_int = (int)lo_long; int hi_int = (int)hi_long; bool underflow = lo_long != (jlong)lo_int; bool overflow = hi_long != (jlong)hi_int; if ((underflow != overflow) && (hi_int < lo_int)) { // Overflow on one boundary, compute resulting type ranges: // tr1 [MIN_INT, hi_int] and tr2 [lo_int, MAX_INT] int w = MAX2(r0->_widen, r1->_widen); // _widen does not matter here const TypeInt* tr1 = TypeInt::make(min_jint, hi_int, w); const TypeInt* tr2 = TypeInt::make(lo_int, max_jint, w); // Compare second input of cmp to both type ranges const Type* sub_tr1 = cmp->sub(tr1, cmp2_type); const Type* sub_tr2 = cmp->sub(tr2, cmp2_type); if (sub_tr1 == TypeInt::CC_LT && sub_tr2 == TypeInt::CC_GT) { // The result of the add/sub will never equal cmp2. Replace BoolNode // by false (0) if it tests for equality and by true (1) otherwise. return ConINode::make((_test._test == BoolTest::eq) ? 0 : 1); } } } } return NULL; } static bool is_counted_loop_cmp(Node *cmp) { Node *n = cmp->in(1)->in(1); return n != NULL && n->is_Phi() && n->in(0) != NULL && n->in(0)->is_CountedLoop() && n->in(0)->as_CountedLoop()->phi() == n; } //------------------------------Ideal------------------------------------------ Node *BoolNode::Ideal(PhaseGVN *phase, bool can_reshape) { // Change "bool tst (cmp con x)" into "bool ~tst (cmp x con)". // This moves the constant to the right. Helps value-numbering. Node *cmp = in(1); if( !cmp->is_Sub() ) return NULL; int cop = cmp->Opcode(); if( cop == Op_FastLock || cop == Op_FastUnlock || cmp->is_SubTypeCheck()) return NULL; Node *cmp1 = cmp->in(1); Node *cmp2 = cmp->in(2); if( !cmp1 ) return NULL; if (_test._test == BoolTest::overflow || _test._test == BoolTest::no_overflow) { return NULL; } // Constant on left? Node *con = cmp1; uint op2 = cmp2->Opcode(); // Move constants to the right of compare's to canonicalize. // Do not muck with Opaque1 nodes, as this indicates a loop // guard that cannot change shape. if( con->is_Con() && !cmp2->is_Con() && op2 != Op_Opaque1 && // Because of NaN's, CmpD and CmpF are not commutative cop != Op_CmpD && cop != Op_CmpF && // Protect against swapping inputs to a compare when it is used by a // counted loop exit, which requires maintaining the loop-limit as in(2) !is_counted_loop_exit_test() ) { // Ok, commute the constant to the right of the cmp node. // Clone the Node, getting a new Node of the same class cmp = cmp->clone(); // Swap inputs to the clone cmp->swap_edges(1, 2); cmp = phase->transform( cmp ); return new BoolNode( cmp, _test.commute() ); } // Change "bool eq/ne (cmp (and X 16) 16)" into "bool ne/eq (cmp (and X 16) 0)". if (cop == Op_CmpI && (_test._test == BoolTest::eq || _test._test == BoolTest::ne) && cmp1->Opcode() == Op_AndI && cmp2->Opcode() == Op_ConI && cmp1->in(2)->Opcode() == Op_ConI) { const TypeInt *t12 = phase->type(cmp2)->isa_int(); const TypeInt *t112 = phase->type(cmp1->in(2))->isa_int(); if (t12 && t12->is_con() && t112 && t112->is_con() && t12->get_con() == t112->get_con() && is_power_of_2(t12->get_con())) { Node *ncmp = phase->transform(new CmpINode(cmp1, phase->intcon(0))); return new BoolNode(ncmp, _test.negate()); } } // Same for long type: change "bool eq/ne (cmp (and X 16) 16)" into "bool ne/eq (cmp (and X 16) 0)". if (cop == Op_CmpL && (_test._test == BoolTest::eq || _test._test == BoolTest::ne) && cmp1->Opcode() == Op_AndL && cmp2->Opcode() == Op_ConL && cmp1->in(2)->Opcode() == Op_ConL) { const TypeLong *t12 = phase->type(cmp2)->isa_long(); const TypeLong *t112 = phase->type(cmp1->in(2))->isa_long(); if (t12 && t12->is_con() && t112 && t112->is_con() && t12->get_con() == t112->get_con() && is_power_of_2(t12->get_con())) { Node *ncmp = phase->transform(new CmpLNode(cmp1, phase->longcon(0))); return new BoolNode(ncmp, _test.negate()); } } // Change "bool eq/ne (cmp (xor X 1) 0)" into "bool ne/eq (cmp X 0)". // The XOR-1 is an idiom used to flip the sense of a bool. We flip the // test instead. int cmp1_op = cmp1->Opcode(); const TypeInt* cmp2_type = phase->type(cmp2)->isa_int(); if (cmp2_type == NULL) return NULL; Node* j_xor = cmp1; if( cmp2_type == TypeInt::ZERO && cmp1_op == Op_XorI && j_xor->in(1) != j_xor && // An xor of itself is dead phase->type( j_xor->in(1) ) == TypeInt::BOOL && phase->type( j_xor->in(2) ) == TypeInt::ONE && (_test._test == BoolTest::eq || _test._test == BoolTest::ne) ) { Node *ncmp = phase->transform(new CmpINode(j_xor->in(1),cmp2)); return new BoolNode( ncmp, _test.negate() ); } // Change ((x & m) u<= m) or ((m & x) u<= m) to always true // Same with ((x & m) u< m+1) and ((m & x) u< m+1) if (cop == Op_CmpU && cmp1_op == Op_AndI) { Node* bound = NULL; if (_test._test == BoolTest::le) { bound = cmp2; } else if (_test._test == BoolTest::lt && cmp2->Opcode() == Op_AddI && cmp2->in(2)->find_int_con(0) == 1) { bound = cmp2->in(1); } if (cmp1->in(2) == bound || cmp1->in(1) == bound) { return ConINode::make(1); } } // Change ((x & (m - 1)) u< m) into (m > 0) // This is the off-by-one variant of the above if (cop == Op_CmpU && _test._test == BoolTest::lt && cmp1_op == Op_AndI) { Node* l = cmp1->in(1); Node* r = cmp1->in(2); for (int repeat = 0; repeat < 2; repeat++) { bool match = r->Opcode() == Op_AddI && r->in(2)->find_int_con(0) == -1 && r->in(1) == cmp2; if (match) { // arraylength known to be non-negative, so a (arraylength != 0) is sufficient, // but to be compatible with the array range check pattern, use (arraylength u> 0) Node* ncmp = cmp2->Opcode() == Op_LoadRange ? phase->transform(new CmpUNode(cmp2, phase->intcon(0))) : phase->transform(new CmpINode(cmp2, phase->intcon(0))); return new BoolNode(ncmp, BoolTest::gt); } else { // commute and try again l = cmp1->in(2); r = cmp1->in(1); } } } // Change x u< 1 or x u<= 0 to x == 0 if (cop == Op_CmpU && cmp1_op != Op_LoadRange && ((_test._test == BoolTest::lt && cmp2->find_int_con(-1) == 1) || (_test._test == BoolTest::le && cmp2->find_int_con(-1) == 0))) { Node* ncmp = phase->transform(new CmpINode(cmp1, phase->intcon(0))); return new BoolNode(ncmp, BoolTest::eq); } // Change (arraylength <= 0) or (arraylength == 0) // into (arraylength u<= 0) // Also change (arraylength != 0) into (arraylength u> 0) // The latter version matches the code pattern generated for // array range checks, which will more likely be optimized later. if (cop == Op_CmpI && cmp1_op == Op_LoadRange && cmp2->find_int_con(-1) == 0) { if (_test._test == BoolTest::le || _test._test == BoolTest::eq) { Node* ncmp = phase->transform(new CmpUNode(cmp1, cmp2)); return new BoolNode(ncmp, BoolTest::le); } else if (_test._test == BoolTest::ne) { Node* ncmp = phase->transform(new CmpUNode(cmp1, cmp2)); return new BoolNode(ncmp, BoolTest::gt); } } // Change "bool eq/ne (cmp (Conv2B X) 0)" into "bool eq/ne (cmp X 0)". // This is a standard idiom for branching on a boolean value. Node *c2b = cmp1; if( cmp2_type == TypeInt::ZERO && cmp1_op == Op_Conv2B && (_test._test == BoolTest::eq || _test._test == BoolTest::ne) ) { Node *ncmp = phase->transform(phase->type(c2b->in(1))->isa_int() ? (Node*)new CmpINode(c2b->in(1),cmp2) : (Node*)new CmpPNode(c2b->in(1),phase->makecon(TypePtr::NULL_PTR)) ); return new BoolNode( ncmp, _test._test ); } // Comparing a SubI against a zero is equal to comparing the SubI // arguments directly. This only works for eq and ne comparisons // due to possible integer overflow. if ((_test._test == BoolTest::eq || _test._test == BoolTest::ne) && (cop == Op_CmpI) && (cmp1_op == Op_SubI) && ( cmp2_type == TypeInt::ZERO ) ) { Node *ncmp = phase->transform( new CmpINode(cmp1->in(1),cmp1->in(2))); return new BoolNode( ncmp, _test._test ); } // Same as above but with and AddI of a constant if ((_test._test == BoolTest::eq || _test._test == BoolTest::ne) && cop == Op_CmpI && cmp1_op == Op_AddI && cmp1->in(2) != NULL && phase->type(cmp1->in(2))->isa_int() && phase->type(cmp1->in(2))->is_int()->is_con() && cmp2_type == TypeInt::ZERO && !is_counted_loop_cmp(cmp) // modifying the exit test of a counted loop messes the counted loop shape ) { const TypeInt* cmp1_in2 = phase->type(cmp1->in(2))->is_int(); Node *ncmp = phase->transform( new CmpINode(cmp1->in(1),phase->intcon(-cmp1_in2->_hi))); return new BoolNode( ncmp, _test._test ); } // Change "bool eq/ne (cmp (phi (X -X) 0))" into "bool eq/ne (cmp X 0)" // since zero check of conditional negation of an integer is equal to // zero check of the integer directly. if ((_test._test == BoolTest::eq || _test._test == BoolTest::ne) && (cop == Op_CmpI) && (cmp2_type == TypeInt::ZERO) && (cmp1_op == Op_Phi)) { // There should be a diamond phi with true path at index 1 or 2 PhiNode *phi = cmp1->as_Phi(); int idx_true = phi->is_diamond_phi(); if (idx_true != 0) { // True input is in(idx_true) while false input is in(3 - idx_true) Node *tin = phi->in(idx_true); Node *fin = phi->in(3 - idx_true); if ((tin->Opcode() == Op_SubI) && (phase->type(tin->in(1)) == TypeInt::ZERO) && (tin->in(2) == fin)) { // Found conditional negation at true path, create a new CmpINode without that Node *ncmp = phase->transform(new CmpINode(fin, cmp2)); return new BoolNode(ncmp, _test._test); } if ((fin->Opcode() == Op_SubI) && (phase->type(fin->in(1)) == TypeInt::ZERO) && (fin->in(2) == tin)) { // Found conditional negation at false path, create a new CmpINode without that Node *ncmp = phase->transform(new CmpINode(tin, cmp2)); return new BoolNode(ncmp, _test._test); } } } // Change (-A vs 0) into (A vs 0) by commuting the test. Disallow in the // most general case because negating 0x80000000 does nothing. Needed for // the CmpF3/SubI/CmpI idiom. if( cop == Op_CmpI && cmp1_op == Op_SubI && cmp2_type == TypeInt::ZERO && phase->type( cmp1->in(1) ) == TypeInt::ZERO && phase->type( cmp1->in(2) )->higher_equal(TypeInt::SYMINT) ) { Node *ncmp = phase->transform( new CmpINode(cmp1->in(2),cmp2)); return new BoolNode( ncmp, _test.commute() ); } // Try to optimize signed integer comparison return fold_cmpI(phase, cmp->as_Sub(), cmp1, cop, cmp1_op, cmp2_type); // The transformation below is not valid for either signed or unsigned // comparisons due to wraparound concerns at MAX_VALUE and MIN_VALUE. // This transformation can be resurrected when we are able to // make inferences about the range of values being subtracted from // (or added to) relative to the wraparound point. // // // Remove +/-1's if possible. // // "X <= Y-1" becomes "X < Y" // // "X+1 <= Y" becomes "X < Y" // // "X < Y+1" becomes "X <= Y" // // "X-1 < Y" becomes "X <= Y" // // Do not this to compares off of the counted-loop-end. These guys are // // checking the trip counter and they want to use the post-incremented // // counter. If they use the PRE-incremented counter, then the counter has // // to be incremented in a private block on a loop backedge. // if( du && du->cnt(this) && du->out(this)[0]->Opcode() == Op_CountedLoopEnd ) // return NULL; // #ifndef PRODUCT // // Do not do this in a wash GVN pass during verification. // // Gets triggered by too many simple optimizations to be bothered with // // re-trying it again and again. // if( !phase->allow_progress() ) return NULL; // #endif // // Not valid for unsigned compare because of corner cases in involving zero. // // For example, replacing "X-1 <u Y" with "X <=u Y" fails to throw an // // exception in case X is 0 (because 0-1 turns into 4billion unsigned but // // "0 <=u Y" is always true). // if( cmp->Opcode() == Op_CmpU ) return NULL; // int cmp2_op = cmp2->Opcode(); // if( _test._test == BoolTest::le ) { // if( cmp1_op == Op_AddI && // phase->type( cmp1->in(2) ) == TypeInt::ONE ) // return clone_cmp( cmp, cmp1->in(1), cmp2, phase, BoolTest::lt ); // else if( cmp2_op == Op_AddI && // phase->type( cmp2->in(2) ) == TypeInt::MINUS_1 ) // return clone_cmp( cmp, cmp1, cmp2->in(1), phase, BoolTest::lt ); // } else if( _test._test == BoolTest::lt ) { // if( cmp1_op == Op_AddI && // phase->type( cmp1->in(2) ) == TypeInt::MINUS_1 ) // return clone_cmp( cmp, cmp1->in(1), cmp2, phase, BoolTest::le ); // else if( cmp2_op == Op_AddI && // phase->type( cmp2->in(2) ) == TypeInt::ONE ) // return clone_cmp( cmp, cmp1, cmp2->in(1), phase, BoolTest::le ); // } } //------------------------------Value------------------------------------------ // Simplify a Bool (convert condition codes to boolean (1 or 0)) node, // based on local information. If the input is constant, do it. const Type* BoolNode::Value(PhaseGVN* phase) const { return _test.cc2logical( phase->type( in(1) ) ); } #ifndef PRODUCT //------------------------------dump_spec-------------------------------------- // Dump special per-node info void BoolNode::dump_spec(outputStream *st) const { st->print("["); _test.dump_on(st); st->print("]"); } //-------------------------------related--------------------------------------- // A BoolNode's related nodes are all of its data inputs, and all of its // outputs until control nodes are hit, which are included. In compact // representation, inputs till level 3 and immediate outputs are included. void BoolNode::related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const { if (compact) { this->collect_nodes(in_rel, 3, false, true); this->collect_nodes(out_rel, -1, false, false); } else { this->collect_nodes_in_all_data(in_rel, false); this->collect_nodes_out_all_ctrl_boundary(out_rel); } } #endif //----------------------is_counted_loop_exit_test------------------------------ // Returns true if node is used by a counted loop node. bool BoolNode::is_counted_loop_exit_test() { for( DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++ ) { Node* use = fast_out(i); if (use->is_CountedLoopEnd()) { return true; } } return false; } //============================================================================= //------------------------------Value------------------------------------------ // Compute sqrt const Type* SqrtDNode::Value(PhaseGVN* phase) const { const Type *t1 = phase->type( in(1) ); if( t1 == Type::TOP ) return Type::TOP; if( t1->base() != Type::DoubleCon ) return Type::DOUBLE; double d = t1->getd(); if( d < 0.0 ) return Type::DOUBLE; return TypeD::make( sqrt( d ) ); } const Type* SqrtFNode::Value(PhaseGVN* phase) const { const Type *t1 = phase->type( in(1) ); if( t1 == Type::TOP ) return Type::TOP; if( t1->base() != Type::FloatCon ) return Type::FLOAT; float f = t1->getf(); if( f < 0.0f ) return Type::FLOAT; return TypeF::make( (float)sqrt( (double)f ) ); }
[ "erik.helin@oracle.com" ]
erik.helin@oracle.com