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/**************************************************************************** ** Resource object code ** ** Created by: The Resource Compiler for Qt version 5.8.0 ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ static const unsig...
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/** * Contains a parameter vector object object. * * @author \URL[Stefan Kraus]{http://stefan@00kraus.de} @ \URL[IWR, Image Processing Group]{http://klimt.iwr.uni-heidelberg.de} * @version 1.0 @ 2002/02/09 */ #if !defined(PARAMETERVECTOR_H_20020209) #define PARAMETERVECTOR_H_20020209 #include "Vector.h" #includ...
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#pragma once #include <cmath> // Last Update 2021-02-18 class CircleCalculate { public: static double radian_to_degree(double radian); static double degree_to_radian(double degree); // warn: theta is radian static double calc_arc_length(double radius, double theta); static double calc_chord_length...
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/*============================================================================= Copyright (c) 2011-2019 Bolero MURAKAMI https://github.com/bolero-MURAKAMI/Sprout Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.tx...
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// 817. Linked List Components // Runtime: 64 ms, faster than 33.43% of C++ online submissions for Linked List Components. // Memory Usage: 21.6 MB, less than 5.26% of C++ online submissions for Linked List Components. // Time Complexity: O(length(head)). // Space Complexity: O(size(G)). /** * Definition for singly...
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#include "MoveComponent.h" #include "Actor.h" MoveComponent::MoveComponent(class Actor* owner) :Component(owner, 50) ,mAngularSpeed(0.0f) ,mForwardSpeed(0.0f) { } void MoveComponent::Update(float deltaTime) { // TODO: Implement in Part 2 mOwner->SetRotation(mOwner->GetRotation()+mAngularSpeed * deltaTime); mOwne...
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#ifndef DOOR_H #define DOOR_H #include <string> #include "rectangle.h" // Class representing a door to a different level. class Door: public Rectangle { std::string destination; public: // Default constructor. Door(): Rectangle(), destination("") {} // Constructor. Door(Rectangle r, std::string d): Rect...
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// InsertControlDlg.Cpp : implementation file // // Copyright (c) Microsoft Corporation. All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Classes Reference and related electronic // documentation provided with the library. // See these sources for detailed informa...
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#ifndef GRAPH_H #define GRAPH_H // Defining a Graph class // Features supported: // 1. Kruskals Algorithm to compute the Minimum Spanning Tree using union-find data structure // 2. Spanning tree based termination detection #include <vector> #include <unordered_set> #include <string> using namespace std; // A subset...
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// Copyright 2021 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed t...
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#include "stdafx.h" #include "Table.h" #include <iostream> #include "SFML/Audio.hpp" using namespace std; Table::Table() { Bank = Rate = PlayerRate = OponentRate = 0; PlayerCash = OpponentCash = 1000; gameOver.loadFromFile("images/GameOver.png"); pause.loadFromFile("images/Pause.png"); menu.loadFromFile("images...
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#include "stdafx.h" #include "effect.h" C_EFFECT::C_EFFECT() : _fPosX(0.0f), _fPosY(0.0f), _pImg(nullptr), _strImageKey(""), _nCurrentFrameX(0), _nMaxFrame(0), _bIsRemove(false), _nFrameCount(0), _byteAlphaRander(0xff), _nWidth(0), _nHeight(0) { } C_EFFECT::~C_EFFECT() { } void C_EFFECT::init(float fPosX...
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#include "lc_taskpool.h" #include "lc_threadpool.h" #include <pthread.h> #include <time.h> #include <assert.h> #include <errno.h> #include <math.h> void* manage_task_pool_thread(void *arg); pthread_mutex_t TaskPool::m_mtx = PTHREAD_MUTEX_INITIALIZER; pthread_cond_t TaskPool::m_cond = PTHREAD_COND_INITIALIZE...
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#include "imfixerinstaller.h" ImFixerInstaller::ImFixerInstaller(QObject *parent) : QObject(parent) { } void ImFixerInstaller::setupImEventFilter(QQuickItem *item) { static ImEventFixer ief; item->installEventFilter(&ief); }
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//-------------------------------------------------------------------------- // Code generated by the SmartSoft MDSD Toolchain // The SmartSoft Toolchain has been developed by: // // Service Robotics Research Center // University of Applied Sciences Ulm // Prittwitzstr. 10 // 89075 Ulm (Germany) // // Information abo...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The DASH developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2018 The RELAY developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://...
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/* * kontrollib, kas on pref + tyvi */ #include "mrf-mrf.h" int MORF0::kchk30( VARIANTIDE_AHEL **variandid, FSXSTRING *S6na, int S6naPikkus, VARIANTIDE_AHEL **sobivad_variandid, char *paha_koht, const int paha_koha_suurus) { register int i, max; VARIANTIDE_AHEL *sobi...
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#include <iostream> #include <vector> #include <algorithm> #include <random> using namespace std; struct point { int x, y; point(int tx, int ty) { x = tx; y = ty; } bool operator==(const point& right) const { return x == right.x && y == right.y; } }; struct pass { vector<point> V; int reduce...
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#include "HX711.h" //avaliando o teste em que o celular moto z play pesa em média 165g /* * teste 1 : * com o valor de 231.15 ele me devolve -98 em média, para o motoz play obs: parafusos continuam não muito presos */ #define HX711_DATA 14 #define HX711_CLK 12 HX711 scale(HX711_DATA, HX711_CLK, 128); ADC...
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class RscDisplaySetupServer: RscStandardDisplay { idd = 132; onLoad = "[""onLoad"",_this,""RscDisplayHostSettings"",'GUI'] call (uinamespace getvariable 'BIS_fnc_initDisplay')"; onUnload = "[""onUnload"",_this,""RscDisplayHostSettings"",'GUI'] call (uinamespace getvariable 'BIS_fnc_initDisplay')"; scriptName = "R...
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#include<iostream> using namespace std; int main(){ int h; int m; int s; int n; cin>>n; m = n/60; h = m/60; s = n%60; m = m%60; cout<<h<<":"<<m<<":"<<s; return 0; }
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#ifndef __ENEMYTANK_H #define __ENEMYTANK_H #include "cocos2d.h" #include "BaseTank.h" using namespace cocos2d; class EnemyTank:public BaseTank{ protected: Vec2 position; //敌方坦克移动 virtual void Enemymove(float t); //敌坦克的智能移动和开火 virtual void update(float t); virtual void playMoveEffect(); void EnemyTestBounding(fl...
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#ifndef _MotionController_H #define _MotionController_H //#include "../Frostbite_classes.h" namespace fb { class MotionControllerState { Vec2 axis; // this+0x0 bool digitalButtons[0xD]; // this+0x8 }; // fb::MotionControllerState class MotionController { public...
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#include <cstdio> #include <cstdlib> using namespace std; int main(){ int n, A[1005], m, q, ans; while(scanf("%d", &n), n){ for(int i = 0; i < n; i++) scanf("%d", &A[i]); ans = A[0] + A[1]; scanf("%d", &m); while(m--){ scanf("%d", &q); for(int i = 0; i <...
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#ifndef __SETTINGUI_CALL_FORWARD_DETAIL_DELEGATE_H__ #define __SETTINGUI_CALL_FORWARD_DETAIL_DELEGATE_H__ #include "settinguiaccountbasedelegate.h" class CSettingUICallForwardDetailDelegate : public CSettingUIAccountDelegateBase { public: CSettingUICallForwardDetailDelegate(); virtual ~CSettingUICallForwardDe...
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#pragma once #include <JuceHeader.h> //============================================================================== /** * */ class WaveVisualiser : public juce::AudioVisualiserComponent { public: WaveVisualiser() : AudioVisualiserComponent(2) { setBufferSize(1 << 7); setSam...
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/* * Copyright (c) 2007-2010 SlimDX Group * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publis...
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/** \copyright * Copyright (c) 2016, Stuart W Baker * All rights reserved * * Redistribution and use in source and binary forms, with or without * modification, are strictly prohibited without written consent. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR I...
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#include <iostream> #include <cstring> #include <cstdlib> #include <cstdio> #include <cmath> #include <algorithm> #include <vector> #include <string> #include <map> #include <set> using namespace std; struct Record { int h, m, s; int Y, M, D; void clear() { h = m = s = 0; Y = -1, M = D = 1;...
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#pragma once #include <../FrameWork/Core/Action.h> namespace SSL { class ActionBT : public Action { public: static const INT32 ID = EN_ACTION_TYPE::ACTION_BT; public: ActionBT(Entity* entity); ~ActionBT(); public: EN_BEHAVIOR_STATE FindEnemy(); EN_BEHAVIOR_STATE AttackEnemy(); EN_BEHAVIOR_STATE Pat...
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#ifndef __MUTEX_H__ #define __MUTEX_H__ #include <pthread.h> class TMutex { public: TMutex() { pthread_mutex_init(&m_mutex, NULL); } ~TMutex() { pthread_mutex_destroy(&m_mutex); } void Lock() { pthread_mutex_lock(&m_mutex); } void UnLock() { ...
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#include <stdio.h> void foobar(int &n) { n = n + 1; return; } int main() { int k = 6; foobar(k); // printf("foobar(k) = %d, k = %d\n", foobar(k), k); printf("k = %d\n", k); return 0; }
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// // This file is part of the course materials for AMATH483/583 at the University of Washington, // Spring 2020 // // Licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License // https://creativecommons.org/licenses/by-nc-sa/4.0/ // // Author: Andrew Lumsdaine // #ifndef AMATH583_...
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#include <iostream> #include <string> using namespace std; class Course { protected: string name_course; string name_profesor; public: void setNameCourse(string name_course){ this->name_course = name_course; } string getNameCourse(){ return this->name_course; } void setNameProf(s...
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #define WIN32_LEAN_AND_MEAN #include <SDKDDKVer.h> #include <windows.h> #include <Pathcch.h> #include <Psapi.h> #include <functional> #include <al...
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/* * OpenMPTL - C++ Microprocessor Template Library * * This program is a derivative representation of a CMSIS System View * Description (SVD) file, and is subject to the corresponding license * (see "Freescale CMSIS-SVD License Agreement.pdf" in the parent directory). * * This program is distributed in the hope...
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#ifndef _USERAUTHENTICATION_H_ #define _USERAUTHENTICATION_H_ #include <string> /* * Clase que funciona como autenticador * del usuario, tambien guarada el user_name * en caso de ser necesario para realizar * la autenticacion. Tiene un enum con * los estados del usuario dependiendo el momento */ enum UserState {...
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#include "stdafx.h" #include "ServiceD.h" ServiceD::ServiceD(INJECTED_COMPONENT<ServiceC> serviceC) : _serviceC(serviceC) { }
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// ElephantWays #include <iostream> using namespace std; int ElephantWays(int i,int j){ // Base case if(i==0 && j==0){ return 1; } // Recursive case int ans=0; // Add all the previous rows and cols for(int k=0;k<=i-1;k++){ ans += ElephantWays(k,j); } for(int k=0;k<=j-1;k++){ ans += ElephantWays(i,k); }...
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/* // Definition for a Node. class Node { public: int val; Node* left; Node* right; Node* next; Node() : val(0), left(NULL), right(NULL), next(NULL) {} Node(int _val) : val(_val), left(NULL), right(NULL), next(NULL) {} Node(int _val, Node* _left, Node* _right, Node* _next) : val(_...
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#include <iostream> #include <string.h> #include <algorithm> using namespace std; int C, n; int arr[500]; int cache[501]; int lis(int start) { int& ret = cache[start + 1]; if (ret != -1) return ret; ret = 1; for (int i = start + 1; i < n; i++) { if (start == -1 || arr[start] < arr[i]) { ret = max(ret, lis(i) +...
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#pragma once // Sea of Thieves (2.0.17) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "SoT_EmissarySecuredLootOnShip_AF_PromptAccessKey_classes.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //-------------------------------------------...
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/***************************************************************** | | AP4 - RTP Hint Objects | | Copyright 2002-2005 Gilles Boccon-Gibod & Julien Boeuf | | | This file is part of Bento4/AP4 (MP4 Atom Processing Library). | | Unless you have obtained Bento4 under a difference license, | this version of B...
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#include "widget.h" #include "base/logging.h" #include "base/message_loop.h" #include "base/utf_string_conversions.h" #include "ui_base/compositor/compositor.h" #include "ui_base/compositor/layer.h" #include "ui_base/l10n/l10n_font_util.h" #include "ui_base/resource/resource_bundle.h" #include "default_theme_provid...
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/*************************************************** * Problem Name : 725 - Division.cpp * Problem Link : https://uva.onlinejudge.org/external/7/725.pdf * OJ : Uva * Verdict : AC * Date : 2018-07-16 * Problem Type : AdHoc * Author Name : Saikat Sharma * University : CSE, MBSTU *******...
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#pragma once #include "CoreMinimal.h" #include "DownCameraTargetChangedDelegate.generated.h" class APlayerCharacter; UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDownCameraTargetChanged, APlayerCharacter*, Target);
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "services/ui/ws/test_utils.h" #include <utility> #include "base/memory/ptr_util.h" #include "base/strings/string_number_conversions.h" #include...
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#include "ModelHandler.h" #include "MyMath.h" ModelHandler::ModelHandler() { std::cout << "Model Handler Initialized" << std::endl; } ModelHandler::~ModelHandler(void) { for(unsigned int i = 0; i < m_worldList.size(); ++i) { delete m_worldList[i]; } m_worldList.clear(); for(unsigned int i = 0; i < m_objectLi...
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/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may us...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this sample source code is subject to the terms of the Microsoft // license agreement under which you licensed this sample source code. If // you did not accept the terms of the license agreement, you are not // authorized to use this samp...
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/** * Cracking the coding interview edition 6 * Problem 2.4 Partition: * Write code to partition linked list around a value x, such that * nodes less than x come before all the nodes greater than or equal to x. * If x is in the list, the values of x only need to be after the elements less * than x. * Exam...
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <string.h> using namespace std; // DP, 先将所有输入统计,放入数组A // F[pos][ab][bc][ca] 表示从A数组pos位置开始往后摆放,当前3个集合的相交状态分别是ab,bc,ca,所能够得到的不同triple数量 // 初始条件是F[0][false][false][false] // 题目要求A, B, C 3个集合两两相交,但是要求3个集合没有共同数字 // 所以对于一...
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#include<iostream> #include<vector> #include<string> using namespace std; class tower { public: std::vector<std::string> towerBuilder(int nFloors) { std::vector<char> a; std::vector<std::string> b; long long current = 1; long long begin = 1; char symbol = '*'; for (long long i = 0; i < nFloors; i++) { ...
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#include <iostream> #include <cmath> using namespace std; void reverse(int arr[], int n) { int low = 0, high = n - 1; while(low < high) { int temp = arr[low]; arr[low] = arr[high]; arr[high] = temp; low++; high--; } } int main() { int arr[] = {10, 5, 7, 30}, n = 4; cout<<"Before Reverse"<<endl; ...
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#include <iostream> #include <vector> using namespace std; #ifdef COMPONENT class Component { int value; Component* next; public: Component(int v, Component* n) { value = v; next = n; } void setNext(Component* n) { next = n; } virtual void traverse() { ...
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#include<iostream> #include<vector> using namespace std; vector<vector<int> > performOps(vector<vector<int> > &A) { vector<vector<int> > B; B.resize(A.size()); for (int i = 0; i < A.size(); i++) { B[i].resize(A[i].size()); for (int j = 0; j < A[i].size(); j++) { B[i][A[i].size()...
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#pragma once // PlayerUnknown's Battlegrounds (2.6.23) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace Classes { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // WidgetBlueprintGener...
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/**************************************************************************** * * Copyright (c) 2018 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistri...
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//===- llvm/unittests/Target/AMDGPU/DwarfRegMappings.cpp ------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> using namespace std; int main() { int n,k,q; cin>>n>>k>>q; int a[n],x[n],b[q]; for(int i=0;i<n;i++)cin>>a[i]; for(int i=0;i<q;i++)cin>>b[i]; k%=n; for(int i=0;i<n;i++){ if(i+k<=n-1)x[i+k]=...
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// Copyright 2017 Beckman Coulter, Inc. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, copy, // modify, merge, p...
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#include <iostream> #include <string> #include <sstream> #include <stdio.h> #include <stdlib.h> #include "tc_shared_ptr.h" #include "tc_enable_shared_from_this.h" #include "tc_clientsocket.h" #include"tc_thread.h" #include "tc_thread_mutex.h" #include "tc_thread_cond.h" #include "tc_thread_pool.h" #include "tc_http.h...
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#include "UI/MainMenu.h" #include "Constants.h" #include "Display/IDisplay.h" #include "UI/Colors.h" using namespace Xlet::Icons; MainMenu::MainMenu() : m_selected(0), m_redraw(true), m_fullRedraw(true), m_showQR(false) { m_options = std::list<MenuOption>{ MenuOption{ "Pay", std::make_shared<Mon...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1606+ | ...
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#include <iostream> using namespace std; int main() { int testCase; cin >> testCase; while (testCase--) { int n; cin >> n; int arr[100000]; int left[100000]; int right[100000]; for (int i = 0; i < n; i++) { cin >> arr[i]; } ...
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//============================================================================ // Name : range_Based_loops.cpp // Author : Manoj // Version : // Copyright : Your copyright notice // Description : Hello World in C++, Ansi-style //=========================================================================...
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#include <windows.h> #include <stdio.h> #include "glew.h" #include "wglew.h" #include <GL/gl.h> #include "HCore.h" #include "HCoreWin32.h" #include "HCoreOpenGL.h" #include "HCoreFileUtility.h" static HDC g_hDC = NULL; static HGLRC g_hGLRC = NULL; void APIENTRY _my_glProgramLocalParameters4fvEXT(GLenum target, GLui...
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//////////////////////////////////////////////////////////////////////////////// // Filename: terrainshaderclass.cpp //////////////////////////////////////////////////////////////////////////////// #include "terrain_shader.h" TerrainShaderClass::TerrainShaderClass(): light_buffer_(0) { } TerrainShaderClass::TerrainShad...
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#include "Vector3.h" namespace Engine { const Vector3 Vector3::Zero(0.0f, 0.0f, 0.0f); Vector3 Vector3::Normalized() const { float length = static_cast<float>(sqrt((m_x * m_x) + (m_y * m_y) + (m_z * m_z))); if (IsZero(length)) return Zero; else { float inv_length = 1.0f / length; return *this * ...
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/**************************************************************************** ** Meta object code from reading C++ file 'SettingDialog.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.11.2) ** ** WARNING! All changes made in this file will be lost! ******************************************************...
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/* * MD4 (RFC-1320) message digest. * Modified from MD5 code by Andrey Panin <pazke@donpac.ru> * * Written by Solar Designer <solar@openwall.com> in 2001, and placed in * the public domain. There's absolutely no warranty. * * This differs from Colin Plumb's older public domain implementation in * that no 32-bi...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: DistSSE.proto #include "DistSSE.pb.h" #include <algorithm> #include <google/protobuf/stubs/common.h> #include <google/protobuf/stubs/port.h> #include <google/protobuf/io/coded_stream.h> #include <google/protobuf/wire_format_lite_inl.h> #include <...
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/** * Autogenerated by Thrift for src/module.thrift * * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * @generated */ #pragma once #include "thrift/compiler/test/fixtures/deprecated-public-fields/gen-cpp2/module_types.h" #include <thrift/lib/cpp2/gen/module_types_tcc.h> namespace apache { n...
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/* * Copyright 2016 The Cartographer Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law...
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// Nina Botte -- Master thesis: Opinion dynamics on social networks with stubborn actors #define _USE_MATH_DEFINES #include <iomanip> #include <iostream> #include <list> #include <vector> using namespace std; #ifndef NODE_H #define NODE_H class Node{ int _index; // declare index variable (= name of node) l...
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#include<iostream> #include<fstream> #include<vector> #include<string> using namespace std; int sumaCyfr(int x){ int suma = 0; while(x > 0){ suma += x%10; x /= 10; } return suma; } bool liczbaPierwsza(int x){ if(x < 2) { return false; } for(int a=2; a<x; a++){ if(x%a == 0){ return false; } } ret...
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#ifndef COLOR_H #define COLOR_H #include "CVector3.h" #include <iostream> template<typename T> void write_color(std::ostream& out, CVector3<T> pixelColor) { out << static_cast<int> (255.999 * pixelColor.x()) << ' ' << static_cast<int> (255.999 * pixelColor.y()) << ' ' << static_cast<int> (255.999 * pixelColor.z...
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#include<iostream> #include<conio.h> using namespace std; main() { int a; cout<<"Enter a number"<<endl; cin>>a; if(a>0) cout<<"Entered number +ive"; else if(a<0) cout<<"Entered number -ive"; else if(a==0) cout<<"Entered number zero"; }
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/*****************************************************************************/ /*! *\file cnf_manager.cpp *\brief Implementation of CNF_Manager * * Author: Clark Barrett * * Created: Thu Jan 5 02:30:02 2006 * * <hr> * * License to use, copy, modify, sell and/or distribute this software * and its documentat...
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#include<stdio.h> #include<iostream> #define PI 3.14159 int main(void) { int radius; printf("Enter radius:"); scanf("%d", &radius); printf("volume is : %lf \n\n", (4.0/3) *radius*radius*radius); return 0; }
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#include "gamedata/LaylaPalettePatch.h" #include <iostream> namespace Lonely { LaylaPalettePatch::LaylaPalettePatch() { for (int i = 0; i < NesPaletteQuad::size; i++) { colorsEnabled_[i] = false; } } bool LaylaPalettePatch::colorEnabled(int pos) const { return colorsEnabled_[pos]; } void LaylaPalettePa...
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static int __ = []() { std::ios::sync_with_stdio(false); std::cin.tie(nullptr); std::cout.tie(nullptr); return 0; }(); class Solution { public: bool isReflected(vector<vector<int>>& points) { int xmin = INT_MAX, xmax = INT_MIN; unordered_map<int, set<int>> hash; for (int i = 0; i < poin...
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#include "PlaceModelState.h" #include "misc/helper.h" #include "misc/windowsHead.h" // #include "render/math.h" // #include "model/EntityInstance.h" // #include "scene/Terrain.h" #include "scene/SceneManager.h" #include "scene/Chunk.h" #include "scene/QuadNode.h" // #include "Global.h" #include "misc/EventManager.h" #i...
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#include <Arduino.h> #include <LowPower.h> #include "main.h" #include "Sensors.h" #include "Radio_nRF.h" SENSORS sensor; RADIO radioNRF; SensorData dataToSend; StateType state = READ_SERIAL; void setup() { Serial.begin(9600); sensor.DHT_init(); sensor.BH1750_init(); /* ######################*/ RADIO::nRF_i...
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#include <cassert> #if defined ( _WIN32 ) #include <windows.h> #else #include <unistd.h> #endif #include <boost/algorithm/string.hpp> #include <boost/format.hpp> #include <boost/lexical_cast.hpp> #include "ipcserver.hpp" #include "compression.hpp" #include "exception.hpp" #include "ipcprotocol.hpp" #include "ipcrespo...
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//#include <TARGET_LPC1768/cmsis.h> #include "RFManager.h" RFManager::RFManager(PinName txPinName, PinName rxPinName): serial(txPinName, rxPinName), buf(64) { messageAvailable = false; receiveCounter = 0; shortCommandsEnabled = false; shortCommandLength = 5; longCommandLength = 12; com...
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/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode* addTwoNumbers(ListNode* l1, ListNode* l2) { ListNode dummy(-1); //头节点 int carry = 0; ListNode *prev = &dummy; for(...
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/// #include <bela/path.hpp> #include <bela/env.hpp> #include "internal.hpp" namespace bela::pe { #ifdef _WIN64 constexpr bool IsWow64 = false; #else // 919, api-ms-win-core-wow64-l1-1-1.IsWow64Process2, IsWow64Process2, 919, 918 typedef BOOL(WINAPI *IsWow64Process2)(HANDLE hProcess, USHORT *pProcessMachine, USHORT *...
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#include "StdAfx.h" #include "Point2f.h" Point2f::Point2f(void) { } Point2f::~Point2f(void) { }
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double tiempo; double wave; double sinMin; double sinMax; double freqMin; double freqMax; double output; void setup() { //inicializamos el led bool flag = 0; pinMode(13, OUTPUT); wave =0; sinMin = -1; sinMax = 1; freqMin = 1.0/100.0; freqMax = 1.0/1000.0; Serial.begin(6900); } void loop() { ...
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#ifndef LOGGER_H #define LOGGER_H #ifdef _MSC_VER #pragma once #endif struct MASTER_CONTROL_BLOCK; #include "MasterControlBlock.h" #include "Pad.h" #include "Queue.h" #include <chrono> #include <iostream> using namespace std::chrono; class Logger { private: struct LOG_DATA { int task_id; int task_state...
[ "chase.weaver34@gmail.com" ]
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#include <string> #include <iostream> class Text { std::string text; public: Text(const std::string& t): text(t) {} virtual std::string get() const { return text; } virtual void append(const std::string& extra) { text += extra; } }; class FancyText: public Text { std::string left_bracket; s...
[ "TimmehK@Timothys-MacBook-Pro.local" ]
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#include <iostream> #include <cstdio> #include <cstring> const int maxn = 1000010; using namespace std; int n, k; char ch; int flag = 0; int a[maxn]; inline bool judge(int i); inline bool change(int i); int main() { freopen("trans.in", "r", stdin); freopen("trans.out", "w", stdout); while (cin >> n >> k) { f...
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lycheng1215@sina.com
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//------------------------------------------------------------------------------ //人を生成したり動かしたりするメイン関数です。 //------------------------------------------------------------------------------ //★ 人格を変えて観察するのに都合の良い変数です。 //● 人格設定項目です。 // #include <Windows.h> // #include "x_functions.h" //個人の標準関数 #include "x_sim...
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#include <iostream> using namespace std; int main(){ int year; cin>> year; if (year%4 == 0){ if (year%100 == 0){ if (year%400 == 0) cout<< "The year "<< year<< "is 闰年。"<< endl; else cout<< "The year "<< year<< "is not 闰年。"<< endl; } else cout<< "The year "<< year<< "is 闰年。"<< endl; } ...
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#include "t3sqlview.h" #include <QFrame> #include <QVBoxLayout> #include <QHBoxLayout> #include <QDebug> t3SqlView::t3SqlView(QObject *parent_) : t3DataViewBase(parent_) { _frame = new QFrame(); QHBoxLayout *toplayout = new QHBoxLayout; _edit = new QLineEdit(); _button = new QPushButton("Quer...
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#include "3DVector.h" #include <iostream> #include <iomanip> int main() { Vector v1(-2, 5, 4); Vector v2(3, 7, 3); Vector add = v1 + v2; //addition std::cout << add << std::endl; Vector sub = v1 - v2; //subtraction std::cout << sub << std::endl; Vector scalar = v1 * 3; //scale multiplication std::cout << scala...
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// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration...
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//------------------------------------------------------- // Copyright (c) DuiMagic // All rights reserved. // // File Name: WidgetWnd.h // File Des: 测试Widget的主窗口 // File Summary: // Cur Version: 1.0 // Author: // Create Data: // History: // <Author> <Time> <Version> <Des> // guoyou 2015-4-20 1.0 //----...
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/* * Copyright (c) 1997, 2020, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free ...
[ "erik.helin@oracle.com" ]
erik.helin@oracle.com