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#include "tabla_sprites.h" #include <class/lector_txt.h> #include <source/string_utilidades.h> Tabla_sprites::Tabla_sprites(const std::string& ruta) { cargar(ruta); } Tabla_sprites::Tabla_sprites() { } const Frame_sprites& Tabla_sprites::obtener(unsigned int indice) const { return mapa.at(indice); } Frame_sprite...
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/* * Copyright Regents of the University of Minnesota, 2016. This software is released under the following license: http://opensource.org/licenses/GPL-2.0 * Source code originally developed at the University of Minnesota Interactive Visualization Lab (http://ivlab.cs.umn.edu). * * Code author(s): * Dan Orban (d...
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//######=###=##=#=#=#=#=#==#==#====#+==#+==============+==+==+==+=+==+=+=+=+=+=+=+ // Copyright 2022 Anthony Paul Astolfi // #pragma once #ifndef BATTERIES_SEQ_INNER_REDUCE_HPP #define BATTERIES_SEQ_INNER_REDUCE_HPP #include <batteries/config.hpp> // #include <batteries/optional.hpp> #include <batteries/seq/reduce.h...
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//******************************************************************* // Agent //******************************************************************* //=================================================================== // Librairies & Project Files //===================...
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#pragma once #include <cstdint> #include "envoy/common/platform.h" #include "common/buffer/buffer_impl.h" #include "common/common/byte_order.h" #include "common/common/logger.h" namespace Envoy { namespace Extensions { namespace NetworkFilters { namespace ZooKeeperProxy { /** * Helper for extracting ZooKeeper data...
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#include<bits/stdc++.h> using namespace std; int main() { string s; int ch=0,ce=0,cl=0,cll=0,co=0; cin>>s; for(int i=0;i<s.size();i++) { if(s[i]=='h'&& ch==0) { ch++; } else if(s[i]=='e'&&ch!=0&&ce==0) { ce++; } else if(s[i]=='l'&&...
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/** * @file spiflashstore.cpp * */ /* Copyright (C) 2018-2020 by Arjan van Vught mailto:info@orangepi-dmx.nl * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, incl...
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// Copyright 2020 The MACE Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by appl...
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// Fill out your copyright notice in the Description page of Project Settings. #include "SelectorTile.h" ASelectorTile::ASelectorTile() { //Establish the Tile type for Selector tiles. This will determine its mesh TileType = ETileTypes::SELECTOR; } void ASelectorTile::BeginPlay() { Super::BeginPlay(); //bool I...
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/* ============================================================================= File: BSP.cpp Desc: ============================================================================= */ #include <Physics_PCH.h> #pragma hdrstop #include <Physics.h> #include <Physics/Collide/Shape/pxShape_Convex.h> #include <Physics/Colli...
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vector<vector<int>> ans; void solve(TreeNode *root) { if (!root) return; queue<TreeNode *> q; q.push(root); while (!q.empty()) { int n = q.size(); vector<int> temp; while (n--) { auto t = q.front(); q.pop(); temp.push_bac...
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#include<bits/stdc++.h> #define db(x) printf("**%d\n",x) #define pb push_back #define pii pair<int,int> #define pip pair<int,pair<int,int> > #define mod 1000000007 #define mm(x,y) memset(x,y,sizeof(x)) #define fs first #define sc ...
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#ifndef GEODATAPOLYGONPROXY_DISPLAYSETTING_H #define GEODATAPOLYGONPROXY_DISPLAYSETTING_H #include "geodatapolygon_displaysetting.h" #include "../geodatapolygonproxy.h" #include <misc/boolcontainer.h> #include <misc/compositecontainer.h> class GeoDataPolygonProxy::DisplaySetting : public CompositeContainer { public:...
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#include "RoverPOIDomain.h" /* RoverPOIDomain::RoverPOIDomain(void):nPOIs(10),teleportation(false) { } RoverPOIDomain::~RoverPOIDomain(void) { } void RoverPOIDomain::initializeRoverDomain(bool usingTypesSet, bool teleportationSet, std::string rewardSet, bool firstInitialization){ //printf("Deprecated functions re...
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#include <iostream> #include <vector> #include <algorithm> #include <cstdlib> using namespace std; int solve(const vector <int> &heights, vector <int> &dp, int current){ if(current == 0){ return 0; } if(dp[current] != -1){ return dp[current]; } int cost1 = solve(heights, dp, curren...
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/** * @file eagine/memory/buffer.hpp * * Copyright Matus Chochlik. * Distributed under the Boost Software License, Version 1.0. * See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt */ #ifndef EAGINE_MEMORY_BUFFER_HPP #define EAGINE_MEMORY_BUFFER_HPP #include "block.hp...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/extensions/api/management/chrome_management_api_delegate.h" #include <memory> #include "base/callback_helpers.h" #include "base...
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#include "patterns.h" #include <llvm/IR/CallSite.h> #include <llvm/IR/Constants.h> #include <llvm/IR/Instructions.h> #include <llvm/Support/raw_ostream.h> using namespace llvm; bool isAllocVectorOfKnownType(Value *inst, unsigned& type) { CallSite cs(inst); if (!cs) { return false; } Function *tgt = cs....
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// Copyright 2017, Institute for Artificial Intelligence - University of Bremen #pragma once #include "Enums/GraspType.h" #include "Structs/HandOrientation.h" #include "Structs/HandVelocity.h" /** * This class parses the HandOrientation for all Grasp types out of ini files */ class ROBCOG_API HandInformationParse...
[ "andiii579@gmail.com" ]
andiii579@gmail.com
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#pragma once #include <btBulletDynamicsCommon.h> #include "Rigidbody.hpp" // TO DO: // Move btRigidBody ownership from Component::Rigidbodies to Physics // Handle removing btRigidBody objects from Bullet's world simulator class Physics { public: Physics() = delete; // Make sure you set gravity to a negative...
[ "hjkwon93@kakao.com" ]
hjkwon93@kakao.com
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/src/game_state_popup.cpp
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#include "audio_manager.hpp" #include "color.hpp" #include "font.hpp" #include "game_state_manager.hpp" #include "game_state_pop_up.hpp" #include "graphics.hpp" #include "particle_effect.hpp" #include "screen.hpp" game_state_popup::GameStatePopUp() { fader = nullptr; popup = nullptr; title = nu...
[ "alexander.asp.bock@gmail.com" ]
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#pragma once #include "d3d10_common.h" namespace hsdk { namespace direct3d { // 설명 : DECL_STRUCT(D3D10MY_FONTINFO) { // 설명 : float left; // 설명 : float right; // 설명 : int size; }; // 설명 : DECL_CLASS(D3D10_Font) { public: // 설명 : INTERFACE_DECL_FUNC(initialize)(...
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// 501 // Find Mode in Binary Search Tree // https://leetcode.com/problems/find-mode-in-binary-search-tree/submissions/ // c++ // easy // O(n^2) // O(n) // tree /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x),...
[ "jaykmody@gmail.com" ]
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#include <DHT.h> #include <SdFat.h> #include <FreeStack.h> #include <SdFatConfig.h> #include <BlockDriver.h> #include <SysCall.h> #include <MinimumSerial.h> #include <SPI.h> #include <RH_RF95.h> /* Upload Data to IoT Server ThingSpeak (https://thingspeak.com/): Support Devices: LoRa Shield + Arduino Exampl...
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#ifndef DATACLIENT_H_ #define DATACLIENT_H_ #include "Network.h" #include "../Common/UpgradeCommon.h" class DataClient : public Network { public: DataClient(); ~DataClient(); public: int StartConnectCastpalServer(char * pIPStr, unsigned short usPort); int SendDataToCastpalServer(unsigned char *pBuffer, unsigned ...
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enum DragMode { Idle = 0x0, Dragging = 0x1, Resizing = 0x2, Top = 0x4, Bottom = 0x8, Left = 0x10, Right = 0x20, }
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// by. MiohitoKiri5474 #include<bits/stdc++.h> #pragma GCC optimize ( "O3" ) #pragma loop_opt ( on ) using namespace std; typedef long long LL; // define tools #define REPP(i,f,s) for ( int i = f ; i < s ; i++ ) #define REPM(i,f,s) for ( int i = f ; i >= s ; i-- ) #define REPALL(i,n) for ( auto &i: n ) #define debu...
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// =================================================================== // Copyright (C) 2013 Tim Leonard // =================================================================== #include "Game/UI/Scenes/UIScene_Dialog.h" #include "Engine/UI/Transitions/UISlideInTransition.h" #include "Engine/UI/Transitions/UIFadeOutTrans...
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// // File: chassis.h -- interface to the Overbot Polaris Ranger with Galil controllers // // // John Nagle // Team Overbot // November, 2004 // // #ifndef CHASSIS_H #define CHASSIS_H #include <time.h> #include "simplecontroller.h" #include "throttlecontroller.h" #include "transmissioncontroller.h" #include "brakec...
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#include "mainwindow.h" #include <QApplication> #include <QtWidgets> int main(int argc, char *argv[]) { QApplication app(argc, argv); QPushButton cmd("Menu"); QMenu* pmnu = new QMenu(&cmd); pmnu->addAction("Item1"); pmnu->addAction("Item2"); pmnu->addAction("&Quit", &app, SLOT(quit())); ...
[ "kongol@live.ru" ]
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#include <fstream> #include <iostream> #include<string> #include<common/GeneralException.h> // must be declared before DBException. #include<dao/DAOConstants.h> #include<dbaccess/ODBCConnection.h> #include<dbaccess/ODBCResultSet.h> #include<dbaccess/ODBCStatement.h> #include<dbaccess/dbAccess.h> #include<dbaccess/DB...
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#include <iostream> #include <iomanip> #include <cmath> using namespace std; int main(){ int n, a, b; cin >> n; while(n--){ cin >> a >> b; int x = a-2; int y = b-2; int val = ceil(double(x)/3) * ceil(double(y)/3); cout << val << endl; } return 0; }
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//============================================================================== // // (c) Copyright 1991-1997 Meta Software M.S., S.A // All rights reserved. // // Module: <modulo> // File: region.cpp // Project: // Author: Meta Software M.S. , S.A // Date:7/18/97 // Language: ...
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//================================================================== // 《剑指Offer——名企面试官精讲典型编程题》代码 // 作者:何海涛 //================================================================== // 面试题30:包含min函数的栈 // 题目:定义栈的数据结构,请在该类型中实现一个能够得到栈的最小元素的min // 函数。在该栈中,调用min、push及pop的时间复杂度都是O(1)。 #pragma once #include <stack> #include <as...
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#pragma once #include <cmath> #include <vector> #include <utility> class VertexBinning { public: VertexBinning() { fillVertexBins(); } int getVertexBin(int n) { std::vector<std::pair<int, int> >::const_iterator it = mVertexBins.begin(); for (; it != mVertexBins.end(); ++it) { ...
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//////////////////////////////////////////////////// // File: CBitmapFont.h // Purpose: Loads in the bitmap font to be used by // Other classes throughout the project // // Author: Joshua Ford (joshua.c.ford@gmail.com) // Course: SGP 1310 //////////////////////////////////////////////////// #pragma once #include <W...
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#pragma once #include <glbinding/nogl.h> #include <glbinding/gl/values.h> namespace gl43core { using gl::GL_INVALID_INDEX; using gl::GL_TIMEOUT_IGNORED; } // namespace gl43core
[ "Iwo.Wojciechowski@pega.com" ]
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/****************************************************************************** BigWorld Technology Copyright BigWorld Pty, Ltd. All Rights Reserved. Commercial in confidence. WARNING: This computer program is protected by copyright law and international treaties. Unauthorized use, reproduction or distribution of thi...
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#ifndef ANALYSISGRAPH_H #define ANALYSISGRAPH_H #include <cstddef> #include <vector> class BayesRRmz; class AnalysisGraph { public: AnalysisGraph(BayesRRmz *bayes, size_t maxParallel = 12); virtual ~AnalysisGraph(); virtual void exec(unsigned int numInds, unsigned int numSnps, ...
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#include <gtest/gtest.h> // Demonstrate some basic assertions. TEST(HelloTest, BasicAssertions) { // Expect two strings not to be equal. EXPECT_STRNE("hello", "world"); // Expect equality. EXPECT_EQ(7 * 6, 42); }
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// -*- C++ -*- // =================================================================== /** * @file ORB_Core.h * * @author DOC Center - Washington University at St. Louis * @author DOC Laboratory - University of California at Irvine */ // =================================================================== #if...
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#include "trojancheckwidget.h" #include "src/ui/base/basestylewidget.h" #include "src/ui/base/staticbutton.h" #include "src/ui/base/commonwidget.h" #include "src/ui/commoncheck/tabbutton.h" #include "src/ui/commoncheck/mydelegate.h" #include "src/common/globals.h" #include "src/common/common.h" #include <QLabel> #incl...
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#ifndef OREZ_RECONSTRUCT_H #define OREZ_RECONSTRUCT_H #include "orez_reconstruct_global.h" #include "../common.h" #include "../Common/common.h" #include <pcl/surface/poisson.h> //泊松 #include <pcl/surface/marching_cubes.h> //mc重建 class OREZ_RECONSTRUCTSHARED_EXPORT OREZ_Reconstruct { public: OREZ_Reconstruct(); ...
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// CEF-Demos // Copyright (c) 2019 Borislav Stanimirov // // Distributed under the MIT Software License // See accompanying file LICENSE.txt or copy at // http://opensource.org/licenses/MIT // #include "PlatformUtil.hpp" #if defined(_WIN32) # include <Windows.h> #else # include <dlfcn.h> # include <unistd.h> #en...
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// // Created by michal on 7.12.2016. // #ifndef PPGSO_ENEMYA_H #define PPGSO_ENEMYA_H #include <mesh.h> #include <shader.h> #include <texture.h> #include <meshAnimate.h> #include "object.h" #include "scene.h" class enemyAnimate : public Object { public: enemyAnimate(); enemyAnimate(bool combiAnimation); ...
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#include "SNMP_lib.h" #ifdef SNMP_PP_NAMESPACE using namespace Snmp_pp; #endif extern "C" long _ftol( double ); //defined by VC6 C libs extern "C" long _ftol2( double dblSource ) { return _ftol( dblSource ); } ///////////////////////////////////////////////////////////////////////////// // BasicSNMP类 //////////////...
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//////////////////////////////////////////////////////////////////////////////// // interval_morphism.hpp /*-----------------------------------------------------------------------------+ Copyright (c) 2008-2009: Joachim Faulhaber +------------------------------------------------------------------------------+ Distri...
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/*========================================================================== * Copyright (c) 2001 Carnegie Mellon University. All Rights Reserved. * * Use of the Lemur Toolkit for Language Modeling and Information Retrieval * is subject to the terms of the software license set forth in the LICENSE * file included...
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// This file was generated based on C:\ProgramData\Uno\Packages\UnoCore\0.32.2\Source\Uno\Diagnostics\$.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Diagnostics.ProfileEvent.h> namespace g{namespace Uno{namespace Diagnostics{struct FreeEvent;}}} namespace g{ namesp...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/public/common/privacy_budget/scoped_identifiability_test_sample_collector.h" #include <memory> #include "base/notreached.h" ...
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#include "MenuBar.h" void FMenuBar::OnStartupModule() { if (!IsRunningCommandlet()) { // Store a reference to the level editor FLevelEditorModule& LevelEditorModule = FModuleManager::LoadModuleChecked<FLevelEditorModule>("LevelEditor"); // Store a reference to the extensibility manager TSharedPtr<FExtensib...
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#include "utility/utility.h" Eigen::Matrix3d Utility::g2R(const Eigen::Vector3d &g) { Eigen::Matrix3d R0; Eigen::Vector3d ng1 = g.normalized(); Eigen::Vector3d ng2{0, 0, 1.0}; R0 = Eigen::Quaterniond::FromTwoVectors(ng1, ng2).toRotationMatrix(); double yaw = Utility::R2ypr(R0).x(); R0 = Utility...
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/** ---------------------------------------------------------- * \class VSGLInfoLib * * Lighthouse3D * * VSGLInfoLib - Very Simple GL Information Library * * * \version 0.1.0 * - Initial Release * * This class provides information about GL stuff * * Full documentation at * http://www.lighthouse3d.com/v...
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#include "testlib.h" #include "params.h" #include <set> #include <utility> int main() { registerValidation(); int N = inf.readInt(N_MIN, N_MAX); inf.readSpace(); int M = inf.readInt(M_MIN, M_MAX); inf.readChar('\n'); for(int i=0; i<M; i++) { int u = inf.readInt(0, N-1); inf.readSpace(); int v = inf.rea...
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// // Created by Adrian Antonio on 2/23/2021. // #include "MoneyClass.h" Money::Money(): _value(0) { } Money::Money(double amount){ _value= amount*100+0.5; } Money::Money(int dollar, int cents){ if(cents<0){ _value= -1*(dollar*100-cents); }else { _value = dollar * 100 + cents; } } ...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_TurretWarningLong_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //-------------------------------------------------------...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/kinesisanalyticsv2/KinesisAnalyticsV2_EXPORTS.h> #include <aws/kinesisanalyticsv2/KinesisAnalyticsV2Request.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws...
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#include <bits/stdc++.h> #include <stdio.h> using namespace std; #define all(v) v.begin(), v.end() #define eb emplace_back #define ll long long void solve() { int n; cin >> n; vector<ll> a(n + 1); ll s = 0; bool ok = 1; for(int i = 0; i < n; i += 1) { cin >> a[i]; } vector<ll> need(n); for(int i...
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int main() { char sen[200][90]; int i,n,p,j,len,q; cin>>n; cin.ignore(); for(i=1;i<=n;i++) { cin.getline(sen[i],90); } for(i=1;i<=n;i++) { q=0; p=0; len=strlen(sen[i]); if(len==1) { if(sen[i][0]=='_'||(sen[i][0]>='a'&&sen[i][0]<='z')||(sen[i][0...
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/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { vector<int> res; public: vector<int> postorderTraversal(TreeNode* root) { if(!...
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#include "model.hpp" #include <fstream> #include <sstream> model::model() { } void model::load_from_disk(const std::string& filepath) { std::ifstream fin(filepath); if(!fin.is_open()) throw std::runtime_error("unable to open file " + filepath); std::string line; while(!fin.eof()) { st...
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/* Trie */ #include <iostream> #include <vector> #define ALPHABET 26 using namespace std; struct TrieNode { // vector<TrieNode*> children(ALPHABET); bool is_end; TrieNode* children[ALPHABET]; }; TrieNode* make_node() { TrieNode* node = new TrieNode(); for (auto trie_node_ptr : node->children) { trie_...
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#include <Servo.h> //-------color sensor---------- #define Color_S0 3 #define Color_S1 4 #define Color_S2 5 #define Color_S3 6 #define Color_sensorOut 2 int frequency = 0; //------------------------------- //--------Servo----------- Servo BigServo; Servo SmallServo; #define smallServoPin 5 #define bigServoPin 10 //-...
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#ifndef TTMODULE_H #define TTMODULE_H #include "TopTagger/TopTagger/include/TTMFactory.h" #include <functional> class TopTaggerResults; namespace cfg { class CfgDocument; } //Base Object for Top Taggger Modules class TTModule { private: protected: public: virtual void getParameters(const cfg::Cf...
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/* * The MIT License * * Copyright 2016 simon. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, m...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/file_util.h" #include "base/files/file_path.h" #include "base/files/scoped_temp_dir.h" #include "base/memory/weak_ptr.h" #include "base...
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#include <iostream> #include <vector> using namespace std; int findMin(vector<int>& nums) { if (nums.size() == 1) return nums[0]; if (nums.empty()) return -1; int left = 0, right = nums.size() - 1, mid; if (nums[left] < nums[right]) return nums[left]; while (left <= right) { mid = left + (right - left) / 2;...
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// Copyright (c) 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/login/screens/update_required_screen.h" #include <algorithm> #include <utility> #include "ash/public/cpp/login_scr...
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/**************************************************************************** ** Meta object code from reading C++ file 'qcustomplot.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.11.3) ** ** WARNING! All changes made in this file will be lost! ********************************************************...
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#include "StdAfx.h" #include "HeaderInfo.h" CHeaderInfo::CHeaderInfo(void) { m_Header.resize(COUNT); } CHeaderInfo::~CHeaderInfo(void) { m_Header.clear(); }
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// -*- c++ -*- // Generated by gmmproc 2.46.2 -- DO NOT MODIFY! #ifndef _GIOMM_DBUSINTERFACE_P_H #define _GIOMM_DBUSINTERFACE_P_H #include <glibmm/private/interface_p.h> #include <gio/gio.h> #include <glibmm/private/interface_p.h> namespace Gio { namespace DBus { class Interface_Class : public Glib::Interface_Cla...
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#include "stdafx.h" #include "strcpcvt.h" std::string cvt::utf8ts(const std::string& utf8) { // convert an utf8 string to widechar __int32 nLen = ::MultiByteToWideChar(CP_UTF8, 0, utf8.c_str(), utf8.size(), NULL, 0); wchar_t* lpszW = NULL; lpszW = new wchar_t[nLen]; __int32 nRtn = ::MultiByteToWideChar(CP_UTF8, ...
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// // Created by Alexey on 20.10.2020. // #ifndef BACKUPS_TRIMMING_H #define BACKUPS_TRIMMING_H using namespace std; #include <vector> #include "Backup.h" class Trimming{ protected: Backup backup; public: Trimming(Backup backup) : backup(backup){}; virtual vector<bool> FilterPointsForRemove(); Back...
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#pragma once #include "GameFramework\GameComponent\AnimationController.h" class MetroidCharacter; class SamusAnimation : public AnimationController { public: SamusAnimation(); virtual ~SamusAnimation(); virtual void OnSpawn() override; virtual void Update() override; virtual void LateUpdate() override; inline...
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#pragma once #include <gtest/gtest.h> #include <zmq.hpp> #if defined(ZMQ_CPP11) #include <array> class loopback_ip4_binder { public: loopback_ip4_binder(zmq::socket_t &socket) { bind(socket); } std::string endpoint() { return endpoint_; } private: // Helper function used in constructo...
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#include "header.h" #include "emscripten.h" #include <dlfcn.h> #include <stdio.h> EMSCRIPTEN_KEEPALIVE int x = 123; EMSCRIPTEN_KEEPALIVE int global::value = 7; extern "C" { void loadlib(); } extern bool sidey2(int i); typedef bool (*sideyPODfunc)(int num); EMSCRIPTEN_KEEPALIVE bool sidey(int ...
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#include <iostream> #include <algorithm> #include <string> using namespace std; void lexicographicNext( string& word ) { if( word.empty() || word.size() < 2 ) { word = "no answer"; return; } int i = word.size() - 2; // find the largest index from the end where all the indic...
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "BsPhysXBoxCollider.h" #include "BsPhysX.h" #include "PxP...
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/* * Usb.h * * Created on: Jul 25, 2021 * Author: becomingguru */ #ifndef USB_H_ #define USB_H_ class Usb { public: Usb() { // enable HSE and PLL // USBCLK == 48mhz // must use crystal } virtual ~Usb(); }; #endif /* USB_H_ */
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#include <iostream> using namespace std; namespace CAR_CONST { enum MyEnum { ID_LEN = 20, MAX_SPD=200, FUEL_STEP=2, ACC_STEP=10, BRK_STEP=10 }; } class Car { private: char gamerID[CAR_CONST::ID_LEN]; int fuelGauge; int curSpeed; public: void InitMembers(char*ID, int fuel); void ShowCarState(); //상태...
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// This file was generated based on C:\Users\EliteBook-User\AppData\Local\Fusetools\Packages\Fuse.Controls.Navigation\0.44.1\$.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{namespace Fuse{namespace Controls{struct Navigator__NavPage;}}} namespac...
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// am_cp_collection.ysc @ L9480 void func_174() { int iVar0; iVar0 = 0; while (iVar0 < Local_151.f_709) { if (HUD::DOES_BLIP_EXIST(vLocal_134[iVar0 /*3*/])) { HUD::REMOVE_BLIP(&(vLocal_134[iVar0 /*3*/])); GRAPHICS::DELETE_CHECKPOINT(vLocal_134[iVar0 /*3*/].f_1); } iVar0++; } i...
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#include "chartdir.h" void createChart(int chartIndex, const char *filename) { // The value to display on the meter double value = 75.35; // The bar colors for the meters int barColor[] = {0x0088ff, 0x00cc00, 0x8833dd, 0xff8800}; // Create a LinearMeter object of size 260 x 80 pixels with very li...
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#include <iostream> using namespace std; void InsertSort(int * src, int n) { int i, j; int tmp; for (i = 1; i < n; ++i) { tmp = src[i]; for (j = i; j > 0 && src[j - 1] > tmp; --j) { src[j] = src[j - 1]; } src[j] = tmp; } } void shellSort(int* src, int n) { int i, j, k; int gap; int tmp; for...
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// Copyright (c) 2014-2019, The KickAssCoin Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list...
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/**************************************************************************************************************************************************** * File Name : qbit04.h * File Location : /home/avikodak/Desktop/projects/algos_v2/src/main/avikodak/sites/codechef/contest/qbit15/qbit...
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//============================================================================= // // メッシュフィールド処理 [meshfield.h] // Author : Eisuke Sakagawa // //============================================================================= #ifndef _MESHFIELD_H_ #define _MESHFIELD_H_ //**************************************************...
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#ifndef DevMathVECTOR_H #define DevMathVECTOR_H #include <vector> #include <utility> #include <algorithm> #include <stdexcept> #include <mutex> namespace DevMath { class generic_error : public std::exception{ public: generic_error(){ this->error_mssg =(char*)"Error:Unknown"; } generic...
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#include <iostream> #include <fstream> #include <algorithm> #include <string> #include <set> using namespace std; int main() { int n; while (cin >> n) { set<string> pool; string id, con; int maxSize = 0; for (int i = 0; i < n; ++i) { cin >> id >> con; if (con == "connect") pool.insert(id); e...
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// // Copyright (c) 2014 Samsung Electronics Co., Ltd. // // Licensed under the Flora License, Version 1.0 (the License); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://floralicense.org/license/ // // Unless required by applicable law or a...
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#include <iostream> #include <algorithm> using namespace std; const int INF=0x7fffffff; #define size 200001 int arr[size]; int main(){ int N1,N2,i=0,j=0; scanf("%d",&N1); for(int i=0;i<N1;i++){ scanf("%d",&arr[i]); } arr[N1]=INF; scanf("%d",&N2); int mid=(N1+N2-1)/2,count=0,num; scanf("%d",...
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#ifndef POLYNOMIAL_H_ #define POLYNOMIAL_H_ #include <map> #include <vector> #include <iostream> #include <math.h> #include <typeinfo> #include <initializer_list> #include "Rational.h" /* * The class template Polynomial<T> can represent a sum of products of scalars and variables * of any order but cannot represent...
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/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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/* _ _ooOoo_ o8888888o 88" . "88 (| -_- |) O\ = /O ____/`---'\____ .' \\| |// `. / \\||| : |||// \ ...
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#include<bits/stdc++.h> using namespace std; #define rep(i,n) for(ll i=0;i<(ll)n;i++) #define endl '\n' #define IOS ios_base::sync_with_stdio(0);cin.tie(0) using ll = long long; #define ij i<<','<<j<<": " ll n,m; #define MAXN 30 ll dp[30][30]; ll ans=0; int main(){ IOS; cin>>n>>m; rep(i,n) rep(j,m) ...
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#include <bits/stdc++.h> using namespace std; int main() { ios::sync_with_stdio(0); cin.tie(0); multiset<long long> S; int N, K; long long a; cin >> N >> K; for(int i = 0; i < N; ++i) { cin >> a; if(S.size() < K) S.insert(a); else if(a > *(S.begin())) { S.erase(S.begin()); S.insert(a); }...
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Device Common Routines // //=====================================================================================// #ifndef SND_DEV_COMMON_H #define SND_DEV_COMMON_H #pragma once class CAudioDeviceBase :...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/common/service_manager/service_manager_connection_impl.h" #include <map> #include <queue> #include <utility> #include <vector> #includ...
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