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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/navigation_predictor/anchor_element_preloader.h" #include "base/functional/callback.h" #include "base/metrics/histogram_functions.h" #include "chrome/b...
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#include <iostream> int main() { unsigned int inNum, start = 1, end, count, highCount; while(std::cin >> start) { highCount = 0; std::cin >> end; std::cout << start; std::cout << " " << end; for(; start <= end; start += 1) { unsigned int cycle = start; count = 0; ...
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/****************************************************************************** "Practical Methods for Precomputed Radiance Transfer Using Spherical Harmonics" Jerome Ko - submatrix@gmail.com Manchor Ko - man961.great@gmail.com Matthias Zwicker - mzwicker@cs.ucsd.edu *******************************************...
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/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law ...
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#include "videosource.h" #include "videoencoder.h" #include "audioencoder.h" #include "audiosource.h" #include "avmuxer.h" #include "tssmooth.h" #include <string.h> #include <stdlib.h> #include <stdio.h> #include <unistd.h> #include <sys/time.h> #include <pthread.h> #include <getopt.h> #include <errn...
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#ifndef AACDBA_H namespace AACDBA { std::string run(); } #endif
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#include <iostream> //Funciones de manipulacion //Constructor nodo hijo template <typename T> Nodo<T>::Nodo(Nodo* padre, T dato) : Nodo<T>::Nodo(dato) { this->padre = padre; } //Constructor nodo padre template <typename T> Nodo<T>::Nodo(T dato) { this->padre = nullptr; this->dato = dato; } //Creador de hijos t...
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#pragma once #include <wx\regex.h> #include <map> #include <list> #include <vector> #include <string> #include <Windows.h> using namespace std; struct RegItemData { wstring ItemPropertyName; wstring ItemAttrValue; }; class AuditReg { map<wxString, wxRegEx*> _regItemAttr; vector<wxRegEx*> _re...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* Span.hpp :+: :+: :+: ...
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// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // EGLSurfaceTest: // Tests pertaining to egl::Surface. // #include <gtest/gtest.h> #include <vector> #include "OSWindow.h" #include "test_...
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/* * Copyright (c) 2019 by flomesh.io * * Unless prior written consent has been obtained from the copyright * owner, the following shall not be allowed. * * 1. The distribution of any source codes, header files, make files, * or libraries of the software. * * 2. Disclosure of any source codes pertaini...
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#ifndef CHART_H #define CHART_H #include <QFile> #include <QGraphicsSvgItem> #include <QTextStream> #include <QGraphicsScene> #include <QDebug> #include <QGraphicsView> #include <resultviewitem.h> #include <QHBoxLayout> #include <QSvgWidget> #include <RInside.h> class Chart { public: Chart(); ~Chart(); voi...
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// // Copyright 2014 - 2018 (C). Alex Robenko. All rights reserved. // // This file is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version....
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#ifndef __ROBOT_SYSTEM_H__ #define __ROBOT_SYSTEM_H__ #include "xos.h" #include "DcsMessageManager.h" #include "DcsMessageService.h" #include "RobotService.h" #include "activeObject.h" #include "DcsConfig.h" #include <string> class CRobotSystem: public Observer { public: CRobotSystem(); ~CRobotSystem...
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#ifndef UTIL_H #define UTIL_H int checkInRange(int guess, int MIN, int MAX); int strToNum(std::string string); int randomNum( int MIN, int MAX ); #endif
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// // This source file is part of appleseed. // Visit http://appleseedhq.net/ for additional information and resources. // // This software is released under the MIT license. // // Copyright (c) 2016 Esteban Tovagliari, The appleseedhq Organization // // Permission is hereby granted, free of charge, to any person obta...
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#include "caixa.h" #include <sstream> Objeto::Objeto(unsigned idObj, unsigned pesoObj): id(idObj), peso(pesoObj) {} unsigned Objeto::getID() const { return id; } unsigned Objeto::getPeso() const { return peso; } Caixa::Caixa(unsigned cap): id(ultimoId++), capacidade(cap), cargaLivre(cap) {} unsigned Caixa::getI...
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#include "TreeView.h" #include <Enum/View/ViewContext/DisciplineView/DisciplineViewIconSize.h> #include <QHeaderView> TreeView::TreeView( ViewContextType viewContextType ) : ViewContext( viewContextType ) { setIconSize( QSize( DisciplineViewIconSize::WIDTH, DisciplineViewIconSize::HEGITH )...
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/*********************************************************************** field_names.cpp - Implements the FieldNames class. Copyright (c) 1998 by Kevin Atkinson, (c) 1999-2001 by MySQL AB, and (c) 2004-2010 by Educational Technology Resources, Inc. Others may also hold copyrights on code in this file. See the CR...
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// Copyright Neil Groves 2009. Use, modification and // distribution is subject to the Boost Software License, Version // 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // // For more information, see http://www.boost.org/libs/range/ // #ifndef BOOST_RANGE_ALGORIT...
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/* * xcam_mutex.h - Lock * * Copyright (c) 2014 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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/* Problem url: https://leetcode.com/problems/linked-list-cycle * Code by: ldcduc * */ /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: bool hasCycle(ListNode *head) { Lis...
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// // ui_layer.cpp // 3D_fight // // Created by mac on 15-10-7. // // #include "ui_layer.h" #include "City_layer.h" #include "GameScene.h" #include "Charecter1.h" #include "SimpleAudioEngine.h" using namespace CocosDenshion; int ui_layer::fight_fit=0; bool ui_layer::init() { if ( !Layer::init() ) { ...
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class Solution { public: void rotate(vector<vector<int>>&matrix) { int n=matrix.size(); if(n%2!=0) { for(int i=0;i<n-1;i++) { for(int j=i;j<n-i-1;j++) { for(int k=0;k<3;k++) { if(k==0) ...
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#if !defined(BOOST_PP_IS_ITERATING) // Copyright David Abrahams 2001. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) # ifndef VALUE_HOLDER_DWA20011215_HPP # define VALUE_HOLDER_DWA20011215_HPP # include <bo...
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#pragma once #include <math.h> template <typename T> class Img { protected: int get_pure_index(int index, int limit) { int pure_index = abs(index); if(pure_index >= limit) { int offset = (1 + pure_index - limit) * 2; pure_index -= offset; } return pure_index; } public: virtual void...
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// // File = mpsk_iq_mod.h // #ifndef _MPSK_IQ_MOD_H_ #define _MPSK_IQ_MOD_H_ #include "signal_T.h" #include "psmodel.h" class MpskSymbsToQuadWaves : public PracSimModel { public: MpskSymbsToQuadWaves( char* instance_nam, PracSimModel* outer_model, Signal<byte_t>* in_symb_seq,...
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//------------------------------------------------------------------------------------- // UVAtlas - meshcommon.inl // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITN...
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#include<iostream> #include<list> using namespace std; //ËØÊý¶Ô,×÷·Ï list<int> su; int n,t,cnt; bool isSu(int n) { if(n == 1) return false; if(n < 4) return true; for(int i = 2; i * i <= n; i++) { if(n % i == 0) return false; } return true; } int main() { ...
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//P4392 [BOI2007]Sound 静音问题 #include<cstdio> #define MAXN 1000010 #define MAXM 10010 using namespace std; struct queue { int mem[MAXN],*head,*tail; inline queue(); }q,r; int a[MAXN],n=0,m=0,c=0; bool flag=false; inline void read(int&); void write(const int&); int main() { register int i=0; read...
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#include "bonus.h" #include <cmath> #include <iostream> int Bonus::GetPower(){ Bonus::Power power = Bonus::Power(rand() % 4 + 1); return power; } int Bonus::Duration(){ duration = rand() % 10000 + 1000; return duration; }
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#include "TF1.h" #include "TObject.h" #include "TObjArray.h" #include "TClonesArray.h" #include "TString.h" #include "TMath.h" #include "THashList.h" #include "TChain.h" #include "AliLog.h" #include "AliAnalysisTaskSE.h" #include "TParticle.h" #include "AliMCEventHandler.h" #include "AliMCEvent.h" #include "AliStack.h...
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/* * File: CubeSolver.cpp * * * Created on April 8, 2016, 2:13 PM */ using namespace std; #include "definitions.h" #include "dlxSolver.h" #include "cubeConfig.h" #include "puzzlePiece.h" long NUMGAMEPIECES; typedef std::vector<long> puzzlePieceIdent; #define ONE_SOLUTION 1 #define ALL_SOLUTIONS 1000000...
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// // $Id: tst-endian.cc,v 1.4 2017/11/30 10:19:54 urs Exp $ // #include "endian.hh" be<short> n, m, k = 0x1234; be<int> a, b, c = 0x42; be<long> x, y, z = 0x0815; short s1, s2; int i1, i2; long l1, l2; int main() { k = 42; c = 666; z = 4711; n = s1; s2 = m; a = i1; i2 = b; x = l1; ...
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#include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <stdio.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <fcntl.h> #include <stdlib.h> #include <cassert> #include <sys/epoll.h> #include "locker.h" #include "threadpool.h" #include "http_conn.h" #define MAX_FD 65536 ...
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#ifndef GAME_SCENE_GAMEOBJECT_H #define GAME_SCENE_GAMEOBJECT_H #include "bakaglobal.h" #include <glm/vec3.hpp> #include <glm/mat4x4.hpp> #include "game/scene/component.h" namespace Baka { class Scene; class GameObject { public: explicit GameObject(Scene *scene); virtual ~GameObject(); virtual const char*...
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//////////////////////////////////////////////// // Martin Goulet // Project: // MathManipulations.h //////////////////////////////////////////////// /* NOTE: This namespace does NOT contain the manipulations found in the PrimitiveManipulations from the previous version of the project. */ #ifndef MATHMANIPULATION...
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/************************************************************************ 股份查询窗口 ************************************************************************/ #include "TDXGfcx.h" #include <string.h> #include <stdlib.h> #include <commctrl.h> #pragma warning( disable : 4244) CTDXZjgf::CTDXZjgf(HWND hWnd):CWndH...
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/***************************************************************************** * This file is provided under the Creative Commons Attribution 3.0 license. * * You are free to share, copy, distribute, transmit, or adapt this work * PROVIDED THAT you attribute the work to the authors listed below. * For more information,...
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#ifndef __POINT2D_H #define __POINT2D_H /*************************************************************************** * * * Copyright (C) 2006 by Kanardia d.o.o. [see www.kanardia.eu] * * Writen by: ...
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#include <bits/stdc++.h> #define int long long #define ii pair<int, int> #define pb push_back #define mp make_pair #define MOD 1000000007 #define E9 1000000000 using namespace std; int power(int base, int exp){ if (exp==0) return 1; int res = power(base, exp/2); res = (res*res)%MOD; if (exp % 2) return (res*ba...
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#include <bits/stdc++.h> using namespace std; typedef vector<int> VI; typedef vector<string> VS; //container util #define SORT(c) sort((c).begin(),(c).end()) //repetition #define FOR(i,a,b) for(int i=(a);i<(b);++i) #define REP(i,n) FOR(i,0,n) int main(void){ int N; cin >> N; vector<int> a(N); REP(i,N) ci...
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#include <iostream> int main() { int a,b,m; std::cout<<"Enter two number"<<std::endl; std::cin>>a>>b; m=a+b; std::cout<<"The sum "<<m<<std::endl; }
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#include "Component.h" #include "Entity.h" void Entity::start() { for (auto it = components.begin(); it != components.end(); ++it) { (*it)->onStart(); } } void Entity::update() { for (auto it = components.begin(); it != components.end(); ++it) { (*it)->onUpdate(); } } void Entity::draw(SDL_Renderer* _rende...
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#include <boost/test/unit_test.hpp> #include "util.h" BOOST_AUTO_TEST_SUITE(base32_tests) BOOST_AUTO_TEST_CASE(base32_testvectors) { static const std::string vstrIn[] = {"","f","fo","PMM","PMMb","PMMba","PMMbar"}; static const std::string vstrOut[] = {"","my======","mzxq====","mzxw6===","mzxw6yq=","mzxw6ytb...
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/* Convert to octal representation - measure speedup over naive version Author : Wojciech Muła Date : 2014-09-28 License : BSD */ #include <string> #include <vector> #include <sys/time.h> #include <cstdio> #include "conv.h" class measure_item_t { uint32_t t1; uint32_t t2; public: const std::s...
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/********************************************************************* FGMM: a fast(er) and light Gaussian mixture model implementation. Copyright (C) 2010 Florent D'Halluin Contact: florent.dhalluin@epfl.ch This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser Gene...
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#include <DB/Storages/StorageSystemMerges.h> #include <DB/DataTypes/DataTypeString.h> #include <DB/DataTypes/DataTypesNumberFixed.h> #include <DB/Columns/ColumnString.h> #include <DB/DataStreams/OneBlockInputStream.h> #include <DB/Interpreters/Context.h> #include <DB/Storages/MergeTree/MergeList.h> namespace DB { St...
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// // Created by guykn on 12/9/2020. // #include "OldMove.h" #include <iostream> #include <string> #include <Bitboards.h> namespace Chess { OldMove OldMove::invalidMove(SQ_INVALID, SQ_INVALID, PIECE_INVALID, PIECE_INVALID); std::ostream& OldMove::longNotation(std::ostream &outputStream) const { if (!...
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#include <algorithm> #include <vector> #include "tree.h" using namespace std; class Solution { public: TreeNode* constructMaximumBinaryTree(vector<int>& nums) { return constructSonBinaryTree(nums.begin(), nums.end()); } TreeNode* constructSonBinaryTree(const vector<int>::iterator& left, ...
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/** * pugixml parser - version 1.0 * -------------------------------------------------------- * Copyright (C) 2006-2010, by Arseny Kapoulkine (arseny.kapoulkine@gmail.com) * Report bugs and download new versions at http://pugixml.org/ * * This library is distributed under the MIT License. See notice at the end *...
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#include <bits/stdc++.h> using namespace std; typedef signed long long ll; #define _P(...) (void)printf(__VA_ARGS__) #define FOR(x,to) for(x=0;x<(to);x++) #define FORR(x,arr) for(auto& x:arr) #define FORR2(x,y,arr) for(auto& [x,y]:arr) #define ALL(a) (a.begin()),(a.end()) #define ZERO(a) memset(a,0,sizeof(a))...
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#pragma once #include "block.h" #include <vector> #include <boost/unordered_map.hpp> using namespace std; namespace gg { const static string player_workshop_db_name = "gl.player_workshop"; const static string player_workshop_counter_field = "ctr";/*生产计数器*/ const static string player_workshop_qianz...
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/** Copyright (c) 2017 Arie Gurfinkel Deprecated implementation of model evaluator. To be removed. */ #include <sstream> #include "arith_simplifier_plugin.h" #include "array_decl_plugin.h" #include "ast_pp.h" #include "basic_simplifier_plugin.h" #include "bv_simplifier_plugin.h" #include "bool_rewriter.h" #include "...
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#pragma once #include "Object.hh" namespace Py { class Dict : public Object { public: using Object::Object; // construct new dictionary from key value pairs Dict(std::initializer_list<std::pair<Str, Object>> _dict); // Return a new dictionary that contains the same key-value...
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// // Frustum.cpp // hw1 // // Created by Mingxun Song on 10/29/19. // Copyright © 2019 Mingxun Song. All rights reserved. // Credit to Gerlits Anatoliy of https://www.gamedev.net/articles/programming/general-and-gameplay-programming/frustum-culling-r4613/ #include "Frustum.hpp" #include <iostream> Frustum::Frus...
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#include <cstdio> #include <utility> #include <cctype> #include <array> #include <algorithm> using namespace std; #ifdef __linux #define _U(s) s##_unlocked #else #define _U(s) _##s##_nolock #define _CRT_DISABLE_PERFCRIT_LOCKS #endif #define gcu _U(getchar) #define pcu _U(putchar) #define _DEF(r, n, ...) inline r n(__V...
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#include <iostream> #include <fstream> #include <string.h> #include <set> #include <map> #include <math.h> #include <algorithm> using namespace std; #define re return #define ll long long const ll MOD=1E9+7; int main(){ freopen("B-small-attempt0.in","rt",stdin); //freopen("input.txt","rt",stdin); ...
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#pragma once class ForceSensor { int Force; public: ForceSensor(); ~ForceSensor(); bool setCurrentSensorValue(); };
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//================================================================================ // File: CHECKBOX.H // Date: 6/11/97 // Desc: Contains the definition of the CCheckboxAO class. This class // implements the accessible proxy for the Trident check box control. // // Author: Arunj // //==========================...
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/** * Creator Hichara */ #include "NameBuilder.h" std::string NameBuilder::buildFunctionName(std::string className, std::string name, std::string ret_type, std::vector<std::string> list_type, bool isStatic) { std::stringstream result; std::string tmp; if(className == ...
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#include <iostream> const double * f1(const double ar[], int n); const double * f2(const double [], int); const double * f3(const double *, int); int main() { using namespace std; double av[3] = {1112.3, 1542.6, 2227.9}; typedef const double *(*p_fun)(const double *, int); p_fun p1 = f1; auto p2 ...
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#pragma once // The amount of time to wait (ms) for a response after sending a message before timing out. const int c_MessageTimeoutInMilliseconds = 10000; // The maximum length of an AllJoyn type signature allowed by the AllJoyn Core library. const int c_MaximumSignatureLength = 255; #define RETURN_IF_QSTATUS_ERROR...
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/* vim: set sw=4 sts=4 et foldmethod=syntax : */ /* * Copyright (c) 2021 Danny van Dyk * * This file is part of the EOS project. EOS is free software; * you can redistribute it and/or modify it under the terms of the GNU General * Public License version 2, as published by the Free Software Foundation. * * EOS i...
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// // StatePrepare.h // ConsoleJanken // // Created by 原木 正志 on 2014/04/23. // Copyright (c) 2014年 Masashi Haraki. All rights reserved. // #ifndef __ConsoleJanken__StatePrepare__ #define __ConsoleJanken__StatePrepare__ #include <iostream> #include "StateMachine.h" class StatePrepare : public StateMachine, public...
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/* Leet code program to identify minimum size of elements remove from the array */ #include <iostream> #include <vector> #include <algorithm> using namespace std; int minSetSize(vector<int> &arr) { std::vector<int> maxChecker; int counter = 1; std::sort(arr.begin(), arr.end()); for (int i = 1; i < arr.siz...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/page_load_metrics/browser/metrics_web_contents_observer.h" #include <algorithm> #include <ostream> #include <string> #include <utili...
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// // Logger.hpp // bittrader // // Created by Conor Taylor on 14/11/2015. // Copyright © 2015 Conor Taylor. All rights reserved. // #ifndef Logger_hpp #define Logger_hpp #include <iostream> #include <sstream> #include "time.h" using namespace std; class Logger { private: static Logger *_instance; Logger(); ...
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#include "CTPPositionUpdated.h" #include "CTPUtility.h" #include "CTPMapping.h" #include "CTPConstant.h" #include "../message/MessageUtility.h" #include "CTPTradeWorkerProcessor.h" #include "CTPWorkerProcessorID.h" #include "../litelogger/LiteLogger.h" #include "../dataobject/OrderDO.h" #include "../message/DefMessag...
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#include <iostream> #include <stdio.h> using namespace std; const int N=109; #define long long long int n, a[N], d[N]; void xuly(){ int d[N], k=0, vt=1; for(int i=1; i<=n; i++) if(a[i]==1){ int vt=i; break; } for(int i=vt; i<=n; i++) if(a[i]==1) d[++k]=1; else...
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#pragma once // Name: Mordhau, Version: 1.0.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass BP_Tex...
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/****************************************************************************** * DreamMaker FX / www.dreammakerfx.com *****************************************************************************/ /* Effect name: Polyphonic guitar synth pedal Effect description: This is a polyphonic guitar synth meaning that it tra...
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/************************************/ /* PCBNEW: traitement des netlistes */ /************************************/ /* Fichier NETLIST.CPP */ /* Fonction de lecture de la netliste pour: - Chargement modules et nouvelles connexions - Test des modules (modules manquants ou en trop - Recalcul du cheve...
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#pragma once #include "mp4errors.h" #ifdef __cplusplus namespace libmp4operations { extern "C" { #endif // __cplusplus typedef enum { MP4_FORMAT_FLAVOR_UNIDENTIFIED = 0, MP4_FORMAT_FLAVOR_ISO_3G2_3GPP, MP4_FORMAT_FLAVOR_APPLE_QUICK_TIME_MOV, MP4_FORMAT_FLAVOR_FRAGMENTED_MP4 } eMP4_FORMAT_FLAVOR; uint32_t de...
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#include <cstdio> #include <vector> #include <algorithm> using namespace std; FILE *fin = fopen("strong.in", "r"); FILE *fout = fopen("strong.out", "w"); const int MAXN = 20000 + 1; int n, m; vector<int> g[MAXN], gr[MAXN]; vector<char> used; vector<int> order, component, answer; int counter = 0; void dfs1 (int v) {...
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/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtTest module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** License...
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#include "ec/GF2X/affine/utils.hpp" #include "generic/gf2x_utils.hpp" using namespace std; using namespace NTL; using namespace ECGF2X::Affine; /* Smart stupid !! OCTET !! concatentaion. Be carefull! :] */ #include <stdio.h> namespace ECGF2X { namespace Affine { ByteSeq EC2OSP(const EC_Point & Point...
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#include <iostream> #include <iomanip> #include <vector> #include <algorithm> #include <cmath> #include <string> #include <map> #include <unordered_map> #include <set> #include <unordered_set> #include <bitset> #include <sstream> #include <deque> #include <queue> #include <complex> #include <random> #in...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/devtools/protocol/target_handler.h" #include "content/browser/devtools/devtools_manager.h" #include "content/browser/devtools/s...
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// // Created by ivaaahn on 30.05.2021. // #include <iostream> #include <scene/scene.hpp> #include "draw_visitor.hpp" #include "drawer/drawer.hpp" #include "objects/model/model.hpp" DrawVisitor::DrawVisitor(const std::shared_ptr<Drawer> &drawer, const std::shared_ptr<Camera> &camera) : drawer(drawer), ...
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#include <cstdio> #include "funclib.h" /* main idea:先把重要的牌填到handCardTemp中,不重要的先空著(例如四條中的那四張一樣的是重要的,剩下那張不重要) 等所有重要的都牌完後再把剩下牌填入TEMP,最後再複製回去手牌 */ void sortByComPlayer(Card* handCard, int size) { int hasFilled[13] = {0}; //儲存Temp牌堆中該位置有沒有填入值 Card handCardTemp[13]; //暫存用手牌(把確定的牌先填進去) int sortIndex = size - 1; /...
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#ifndef WEBTHING_H #define WEBTHING_H #include <QObject> #include <QVector> #include "structs.h" #include "windows.h" #include "receivethread.h" #include "sendthread.h" class Webthing:public QObject { Q_OBJECT public: Webthing(QObject *parent = 0); ~Webthing(); void startserver(QWidget*); void star...
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#include <bits/stdc++.h> using namespace std; struct item{ int value, weight; }; int max(int a, int b){ return (a>b)?a:b ; } int knapsack(int w, item arr[], int n){ int result[n+1][w+1]; for(int i=0;i<=n;i++){ for(int j=0;j<=w;j++){ if(i==0 || j==0){ result[i][j] = 0; } else if(arr[i-1].weight<=j...
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#include<bits/stdc++.h> using namespace std; int main() { string in,out=""; int sum1=0,sum2=0,sum3=0; cin>>in; for(int i=0;i<in.size();i++) { if(in[i]=='+') continue; if(in[i]=='1') sum1++; else if(in[i]=='2') sum2++; else sum3++; } if(sum1>0){out+='1';sum1-...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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/** ballX => ball's X coordinate ballY => ball's Y coordinate ballR => ball's Radius meterA => throwing angle meterAX => throwing angle meter X coordinate meterAY => throwing angle meter Y coordinate meterAR => throwing angle meter radius meterBX => speed meter X coordinate meterBY => speed meter Y coordinate basket...
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/*! \file gpib_hub_main.cpp * \author David M.S. Johnson * \brief main() * \section license License * * Copyright (C) 2009 David Johnson <david.m.johnson@stanford.edu>\n * This file is part of the Stanford Timing Interface (STI). * * The STI is free software: you can redistribute it and/or modify * it u...
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/************************************************************************* > File Name: 255.cpp > Author: victoria > Mail: 1105847344@qq.com > Created Time: 2019年06月29日 星期六 19时56分56秒 ************************************************************************/ #include <iostream> #include <algorithm> #include <strin...
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// // PersistedObjectListController.hpp // MyMonero // // Copyright (c) 2014-2019, MyMonero.com // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source cod...
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#ifndef __Camel_Base_System_TPL_SharedPtr__ #define __Camel_Base_System_TPL_SharedPtr__ #include "SystemBase.h" #include "MPHeap.h" #include "Interlocked.h" #include <algorithm> #include <cassert> _DECLARE_NAMESPACE_CAMEL_BASE_SYSTEM_ namespace TPL { template<typename T> class SharedPtr { private: T *p_; unsi...
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#ifndef PROCESSOR_H #define PROCESSOR_H #include <unistd.h> #include <cctype> #include <sstream> #include <string> #include <vector> #include <iostream> #include "linux_parser.h" #include "process.h" class Processor { public: float Utilization(); // TODO: See src/processor.cpp void Utilization(float) ; ...
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//-------------------------------------------------------------------------------- // // Stage00:ボルゾイ(ブラッドサッカー) // //-------------------------------------------------------------------------------- class CAtkH0001Thunder; class CEneH0008BloodSocker : public CEnemyBase , public CHoundEnemyBase { public: CEneH0008Blood...
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/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you...
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#include <boost/shared_ptr.hpp> #include "libevent_http_frame.h" #include "log.h" bool CLibeventHttpFrame::Init(const string &strServerName, const string &strConfPath) { if(!CLibeventFrame::Init(strServerName, strConfPath)) { ERROR("Function failure CLibeventFrame::Init"); return false; } ...
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#include <iostream> #include <vector> #include <queue> #include <stack> #include <algorithm> #include <math.h> #include <string> #include <cstring> #include <set> #include <map> #include <unordered_map> using namespace std; typedef long long ll; typedef pair<int, int> pii; typedef pair<int, pair<int, int>> piii; type...
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#include "deformationGraph.h" DeformationGraph::DeformationGraph() { } void DeformationGraph::Init(_GLMmodel* originMesh, _GLMmodel* samplingMesh) { this->originMesh = originMesh; this->samplingMesh = samplingMesh; k_nearest = 8; w_rot = 1.0f; w_reg = 10.0f; w_con = 100.0f; sample_controls...
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// // EdgeV2.hpp // search-skeleton // // Created by Антон Тимонин on 05.04.2021. // #ifndef EdgeV2_hpp #define EdgeV2_hpp #include "../../GraphLabel/GraphLabel.hpp" #include "../../Point/Point_V1/Point.hpp" #include <stdio.h> #include <utility> typedef struct edge_v2 { int numberEdge; std::pair<int, int...
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#include <iostream> #include <SDL/SDL.h> #include "Game.h" int main(int argc, char* argv[]) { Game *game = new Game(); game->startGame(); return 0; }
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//-------------------------------------------------------------------------------- // audioBuffers.hpp //-------------------------------------------------------------------------------- // Declare the audio mixer's private data //-------------------------------------------------------------------------------- #pragma o...
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