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#pragma once #include "insilico/core/engine.hpp" #include <cmath> #include<random> #include<vector> namespace insilico { namespace noise { std::mt19937_64 gen(0); std::normal_distribution<double> dist(0,1); std::vector<double> randomize(2); double inject(unsigned index) { randomize[index]= dist(gen); return random...
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// AUTOMATICALLY GENERATED BY RCPPDEEPSTATE PLEASE DO NOT EDIT BY HAND, INSTEAD EDIT // EMCSimard_DeepState_TestHarness_generation.cpp and EMCSimard_DeepState_TestHarness_checks.cpp #include <fstream> #include <RInside.h> #include <iostream> #include <RcppDeepState.h> #include <qs.h> #include <DeepState.hpp> double E...
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#include <algorithm> #include <iostream> #include "ClassDefine.h" #include "ScanLine.h" #include "WindowSet.h" using namespace std; int leftbound, rightbound, lowbound, upbound, row, column; extern int omega; extern vector<rectangle> Rec; //存每個rectangle extern vector< pair<int, int> > vertical; //...
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#ifndef PC_JSEP_TRANSPORT_COLLECTION_H_ #define PC_JSEP_TRANSPORT_COLLECTION_H_ #include <functional> #include <map> #include <memory> #include <string> #include <utility> #include <vector> #include "api/jsep.h" #include "api/peer_connection_interface.h" #include "api/sequence_checker.h" #include "pc/jsep_t...
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// Graphic Transformation/Scaling Program for 256 color // 640 x 580 window bit map file // Josh Calahan, November 2010, pthread Version, based on // B. Earl Wells, October 2010, University of Alabama in Huntsville // serial version more condusive to MPI Scatter and Gather of display // arrays. Uses dynamic declaration...
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/** * VKTS - VulKan ToolS. * * The MIT License (MIT) * * Copyright (c) since 2014 Norbert Nopper * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, inclu...
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#include <freeling.h> #include "arguments.h" #include "preprocessor.h" int main(int argc, char **argv) { // Set locale to an UTF8 compatible locale freeling::util::init_locale(L"default"); // Initialize the user arguments Arguments arguments(argc,argv); // Determine if arguments is not valid if(!argum...
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// c++ code-war /* issue description Write a function that takes an array of strings as an argument and returns a sorted array containing the same strings, ordered from shortest to longest. For example, if this array were passed as an argument: ["Telescopes", "Glasses", "Eyes", "Monocles"] Your function would retur...
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#pragma once // Copyright (c) 2018-2019 David Burkett // Distributed under the MIT software license, see the accompanying // file LICENSE or http://www.opensource.org/licenses/mit-license.php. #include <Common/Traits.h> #include <vector> // See: https://github.com/mimblewimble/grin/blob/master/core/src/consensus.rs ...
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// (C) Copyright Gennadiy Rozental 2001-2008. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/test for the library home page. // Boost.Runtime.Param #include <boos...
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#include <QSqlDatabase> #include <QSqlQuery> #include <QVariant> #include "Application.h" #include "Databasemanager.h" #include "ApplicationDao.h" ApplicationDAO::ApplicationDAO(QSqlDatabase& database): database(database) {} void ApplicationDAO::init() const { if(!database.tables().contains("applications")...
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////////////////////////////////////////////////////////////////////////////// /// Copyright 2003 and onward LASMEA UMR 6602 CNRS/U.B.P Clermont-Ferrand /// Copyright 2009 and onward LRI UMR 8623 CNRS/Univ Paris Sud XI /// /// Distributed under the Boost Software License, Version 1.0 /// ...
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/* e_print.cpp * * Copyright (c) 2008, eFTE SF Group (see AUTHORS file) * Copyright (c) 1994-1996, Marko Macek * * You may distribute under the terms of either the GNU General Public * License or the Artistic License, as specified in the README file. * */ #include "fte.h" int EBuffe...
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#include <iostream> #include <unistd.h> #include <iostream> #include <sstream> #include <list> #include <unistd.h> #include <SDL2/SDL.h> #include <SDL2/SDL_ttf.h> using namespace std; int main() { cout << "running splay" << endl; static char envvars[][50] = { //"SDL_NOMOUSE=1", //"TSLIB_CONSOLEDEVIC...
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// Color construction for standard white-ish color static const float white_hue = 0.075; static const float white_lightness = 0.18; static const float white_saturation = 0.24; static uint32_t whiteColor = matrix.Color(115, 90, 70, 100); // Color construction for 'elf uhr elf' and 'alaaf' static const float elf_hue ...
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#include <algorithm> #include <iostream> #include <vector> template <typename T, typename U> std::istream& operator >>(std::istream& input, std::pair<T, U>& v) { return input >> v.first >> v.second; } template <typename T> std::istream& operator >>(std::istream& input, std::vector<T>& v) { for (T& a : v) ...
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#define _USE_MATH_DEFINES #include<iostream> #include<cstdio> #include<cmath> #include<algorithm> #include<functional> #include<string> #include<vector> #include<queue> #include<stack> using namespace std; const int INF = numeric_limits<int>::max(); const double pi = M_PI; int main() { long long n; cin >> n; if...
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/*--------------------------------------------------------------------------* * * Microsoft Windows * Copyright (C) Microsoft Corporation, 1992 - 1999 * * File: wrapper.cpp * * Contents: Implementation file for simple wrapper classes * * History: 02-Feb-98 jeffro Created * *-----------------...
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#include "ctags.h" #include "config.h" #include "terminal.h" #include "project_build.h" #include "filesystem.h" #include "directories.h" #include <iostream> #include <vector> #include <regex> #include <climits> std::pair<boost::filesystem::path, std::unique_ptr<std::stringstream> > Ctags::get_result(const boost::files...
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#include "stdafx.h" using namespace System::Reflection; using namespace System::Runtime::CompilerServices; using namespace System::Runtime::InteropServices; // // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // ...
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#include <bits/stdc++.h> using namespace std; #define fastio ios_base::sync_with_stdio(0);cin.tie(NULL);cout.tie(NULL) #define rep(i,n,z) for(int i=z;i<n;i++) #define rrep(i,z) for(int i=z;i>=0;i--) #define lli long long int #define nl cout<<endl #define vi vector<int> #define vlli vector<long long int> #define umap u...
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/* * Automatically Generated from Mathematica. * Tue 10 Jul 2018 11:14:20 GMT-04:00 */ #ifndef CE3_VEC14_NAOH25V50_HH #define CE3_VEC14_NAOH25V50_HH #ifdef MATLAB_MEX_FILE // No need for external definitions #else // MATLAB_MEX_FILE #include "math2mat.hpp" #include "mdefs.hpp" namespace SymFunction { void Ce...
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#include<bits/stdc++.h> using namespace std; int main() { string sura; vector<int>mura; int n,cur=0,l,r,x,ans=0; cin>>n; cin>>sura; for(long long i=0; i<n; i++){ if(sura[i]=='(') cur++; else cur--; if(cur==0) mura.push_back...
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#ifndef ENEMY_H #define ENEMY_H #include <QObject> #include <QPoint> #include <QSize> #include <QPixmap> #include <QTimer> class WayPoint; class QPainter; class MainWindow; class BasicTower; class Enemy : public QObject { Q_OBJECT public: Enemy(WayPoint *startWayPoint, MainWindow *game, const QPixmap &sprite...
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#include "Bitmap.h" #include <stdio.h> #include <assert.h> void LoadBmp(const char* filename, std::unique_ptr<D3DCOLOR[]>& surface) { FILE* bmpFile = fopen(filename, "rb"); if (bmpFile != NULL) { char signature[2]; fread(signature, sizeof(char), 2, bmpFile); assert(signature[0] == 'B' && signature[1] == 'M'...
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/* This file is produced by the JNI AutoWrapper Utility Copyright (c) 2012 by EarthView Image Inc */ #include "spatialframeworkproxy/appdatasource.h" #include <jni.h> #include "core_java/global_reference.h" #include "core_java/jni_load.h" #include <typeinfo> namespace EarthView { namespace World { namespace Utili...
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercia...
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#ifdef WIN32 #include "StdAfx.h" #endif #include "tpHDRToneOperatorTumblin.h" #include "Managers/tpDisplayManager.h" #include "Operations/tpHDROperations.h" #include "Managers/tpDynamicToneMappingManager.h" #include <cmath> #include <math.h> tpHDRToneOperatorTumblin::tpHDRToneOperatorTumblin(double scale_factor) : m...
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/* 实现 pow(x, n) ,即计算 x 的 n 次幂函数。 示例 1: 输入: 2.00000, 10 输出: 1024.00000 示例 2: 输入: 2.10000, 3 输出: 9.26100 示例 3: 输入: 2.00000, -2 输出: 0.25000 解释: 2-2 = 1/22 = 1/4 = 0.25 说明: -100.0 < x < 100.0 n 是 32 位有符号整数,其数值范围是 [−231, 231 − 1] 。 */ class Solution { public: double myPow(double x, int n) { if ( x == 1 ) ...
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class Solution{ public: vector<int> countSmaller(vector<int>& nums){ vector<int> res(nums.size(),0); vector<int> fake_bst; for(int i=nums.size()-1;i>=0;i--){ int left=0,right=fake_bst.size(); while(left<right){ int mid=(left+right)/2; if(nums[i]>fake_bst[mid]) left=mid+1; else right=m...
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// CommandBarControls.h : main header file for the COMMANDBARCONTROLS application // #if !defined(AFX_COMMANDBARCONTROLS_H__A2386370_01E3_4293_AAEC_9C9DCA4FCFD6__INCLUDED_) #define AFX_COMMANDBARCONTROLS_H__A2386370_01E3_4293_AAEC_9C9DCA4FCFD6__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop USERES("PMess1.res"); USEFORM("U1Mess1.cpp", Form1); USEFORM("U2Mess1.cpp", Form2); //--------------------------------------------------------------------------- WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, in...
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/* * Copyright 2008, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
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//================================================================================================= /*! // \file src/mathtest/dmatdmatmin/SDbMDb.cpp // \brief Source file for the SDbMDb dense matrix/dense matrix minimum math test // // Copyright (C) 2012-2018 Klaus Iglberger - All Rights Reserved // // This file is...
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#pragma once #include "EsunnyForeignApi.h" #pragma comment(lib,"ForeignTradeApi.lib") using namespace ESForeign; class IEsunnyTrade:public IEsunnyTradeSpi { private : IEsunnyTradeApi * Tap_Api; public: IEsunnyTrade(char * pCertKey,char * pApplication) { TEsCertInfoType CertKey; int CreateErrorCode; ...
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class Solution { public: vector<int> grayCode(int n) { if (n <= 0) return vector<int>(1, 0); vector<int> result; result.push_back(0); result.push_back(1); for (int i = 2; i <= n; ++i) { int prev = (int)result.size(); int flag = 1 << (i-1); while (--prev >= 0) { result.push_back(result[prev] |...
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/******************************************************************************** ** Form generated from reading UI file 'sudoku.ui' ** ** Created by: Qt User Interface Compiler version 5.11.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! *******************************************...
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/************************************************ Given an integer, convert it to a roman numeral. Input is guaranteed to be within the range from 1 to 3999. I 1, V 5, X 10, L 50, C 100, D 500, M 1000 *************************************************/ #include <iostream> #include <map> using namespace std; class Solut...
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// Author : XuBenHao // Version : 1.0.0 // Mail : xbh370970843@163.com // Copyright : XuBenHao 2020 - 2030 #include "listintroducedrawingwidget.h" ListIntroduceDrawingWidget::ListIntroduceDrawingWidget(QWidget *parent) : QWidget(parent) { Initialize(); m_nState = -1; } void ListIntrodu...
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#ifdef AAAA #include "rdb_pch.h" #include "kryzhgrainacceptanceculture.h" #include "warnmessages.h" #include "mainsequence.h" #include "codeshacks.h" #include "reportsmanager2.h" #include <fusion_tools/make_vvector.h> #include <boost/fusion/include/vector_tie.hpp> namespace alho { namespace kryzh { QString Gr...
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/* struct ListNode { int val; struct ListNode *next; ListNode(int x) : val(x), next(NULL) { } };*/ class Solution { public: ListNode* FindKthToTail(ListNode* pListHead, unsigned int k) { if (!pListHead || k == 0) return NULL; ListNode* ahead = pListHead; ListNode* behind =...
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#pragma once #include "DSPMath.hpp" #include "DSPEffect.hpp" #include "HQTrig.hpp" #define SHAPER_MAX_VOLTS 15.0 #define DCBLOCK_ALPHA 0.999 namespace dsp { /** * @brief Basic WaveShaper class with build-in dynamic oversampling * @tparam OVERSAMPLE */ struct WaveShaper : DSPEffect { /* oversampling channel *...
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#ifndef _eocascadeInit5_h #define _eocascadeInit5_h #include <eoInit.h> #include <vector> #include "Systeme.h" template <class GenotypeT> class eocascadeInit5: public eoInit<GenotypeT> { public: eocascadeInit5(vector< vector<double> > _V, Systeme* _systeme,int _nbHeures,int _hFin,vector<double> _qTot) { V=_V; int...
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#ifndef __JNIUtil_H__ #define __JNIUtil_H__ #include "cocos2d.h" #include "platform/android/jni/JniHelper.h" using namespace cocos2d; /* * 在Cocos2dx项目的主Activity中声明成员变量 * --------------------------------------------------------------------------- * public static SharedPreferences sharedPreferences; * public stati...
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// // NetworkEnvironmentServiceSkeleton.cpp // // Library: IoT/NetworkEnvironment // Package: Generated // Module: NetworkEnvironmentServiceSkeleton // // This file has been generated. // Warning: All changes to this will be lost when the file is re-generated. // // Copyright (c) 2016, Applied Informatics Software Eng...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 { bool ac...
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/** * @project: Overload * @author: Overload Tech. * @restrictions: This software may not be resold, redistributed or otherwise conveyed to a third party. */ #pragma once namespace OvWindowing::Context { /** * Some errors that the driver can return */ enum class EDeviceError { NOT_INITIALIZED = 0x00010001, ...
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#include "TaskAchieveHelper.h" #include "Achievement.h" #include "ModelDef.h" #include "UnionModel.h" #include "MailModel.h" #include "MailProtocol.h" #include "GameDef.h" #include "ConfRole.h" #include "ConfGameSetting.h" #include "ModelHelper.h" #include "Task.h" #include "GameUserManager.h" #include "Ser...
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#pragma once #include "DeviceResources.h" #include <memory> namespace DX { class StepTimer; class GameComponent { public: GameComponent(const std::shared_ptr<DX::DeviceResources>& deviceResources); GameComponent(const GameComponent&) = default; GameComponent& operator=(const GameComponent&) =...
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// 输入输出(IO)是指计算机同任何外部设备之间的数据传递。数据可以按"记录"或"数据块" // 的方式传递,可可以按"流"的方式传递 // 记录只有着内部结构的数据块,记录内部除了有需要处理的实际数据之外,还可能包含 // 附加信息,这些附加信息通常是对本记录数据的描述 // 流是一种抽象概念,他代表了数据的无结构化传递 // 数据的表示分为两种:内部表示和外部表示,标准IO流主要进行字符序列的外部数据 // 与内部数据表示之间的转换,以及在程序与外部设备之间以流的方式传递字符序列 // IO流中,输入输出包括4步:格式化/解析,缓冲,编码转换,传递 // C++中引入模板机制,各个IO流类都是通过模板机制实现的模板类 //...
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#include <cmath> #include <cstring> #include <iostream> #include "simulator.hh" #include "config.hh" #if !defined(max) #define max(a,b) (((a) > (b)) ? (a) : (b)) #endif #if !defined(min) #define min(a,b) (((a) < (b)) ? (a) : (b)) #endif namespace brown { Simulator::Simulator(): BMPXRES(BMPXRES_), BMPYRES(BMPYR...
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/* Chapter 3 Homework Thomas Szymczak CIT-245 9/12/2017 Simulate rolling dice. */ #pragma warning(disable: 4996) #include <string> #include <iostream> using namespace std; #include <ctime> #include <cmath> // Roll dice repeatedly to see how many times you get each possible number, // and compare the...
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#include "Graphics.h" #include "Log.h" #include "Common.h" using namespace Sandbox; #include <d3d11.h> #include <dxgi.h> //#include <dxgi1_3.h> // include the Direct3D Library file #pragma comment (lib, "d3d11.lib") #pragma comment (lib, "dxgi.lib") using namespace std; Graphics::Graphics() { /// error color Cle...
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// // Game.h // #pragma once #include "DeviceResources.h" #include "StepTimer.h" #include "libretro.h" #include "N3sApp.hpp" #include "resource.h" #include <shobjidl.h> // A basic game implementation that creates a D3D11 device and // provides a game loop. class Game : public DX::IDeviceNotify { public: Game(); ...
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#ifndef GERENTE #define GERENTE #include "funcionario.hpp" #include <string> using namespace std; class gerente : public funcionario { private: string chave_acesso; public: gerente(); void setChaveAcesso(string chave_acesso); string getChaveAcesso(); }; #endif
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#include <iostream> using namespace std; string str_rev(string a); bool pairs(string s, int l); bool thir(string a); bool sec(string a); int main() { string s, in, ten; int tc, i, j, l, p1, p2, f; cin>>tc; cin.ignore(); while(tc--) { getline(cin,in); l=in.size(); if(l==0)...
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/* * Class: CPSC 223-01 * Zac Foteff * GU Username: zfoteff * File Name: hw2.cpp Test file for Integer class object * To build: g++ hw2.cpp * To execute: ./a.out */ #include "integer.h" #include <string> #include <vector> #include <iostream> #include <cassert> using namespace std; int main() { // LOGICAL OPE...
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// ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_Wyvern_Character_BP_Fire_parameters.hpp" namespace sdk { //--------------------------------------------------------------------------- //Functions //---------------------------------------------------------...
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#include <algorithm> #include <fstream> #include <iomanip> #include <iostream> #include <map> #include <math.h> #include <set> #include <stdio.h> #include <string> #include <utility> #include <vector> using namespace std; int n; vector<long long> a; vector<vector<int>> p; vector<long long> q; // max, min vector<bool> ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EXTENSIONS_BROWSER_SCRIPT_EXECUTION_OBSERVER_H_ #define EXTENSIONS_BROWSER_SCRIPT_EXECUTION_OBSERVER_H_ #include <map> #include <set> #include <s...
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/////////////////////////////////////////////////////// // Copyright 2013 Stephan Hage. // Copyright 2013 Christopher Kormanyos. // Distributed under the Boost // Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt // or copy at http://www.boost.org/LICENSE_1_0.txt ) // #include <Bsw/Mc...
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/* * Copyright 2011 Intel Corporation. * * This program is licensed under the terms and conditions of the * Apache License, version 2.0. The full text of the Apache License is at * http://www.apache.org/licenses/LICENSE-2.0 */ #include "imfeedproxymodel.h" IMFeedProxyModel::IMFeedProxyModel(QAbstractItemModel ...
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/*----------------------------------------------------------------------------- midiStrum by Reuben Vinal -----------------------------------------------------------------------------*/ #ifndef __MIDISTRUM_H #define __MIDISTRUM_H #include "../common/PizMidi.h" //number of overlapping notes handled per pitc...
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#pragma once #include "../SDK.h" // Name: SCUM, Version: 4.20.3 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Parameters //--------------------------------------------------------------------------- // Function 1H_Cr...
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// Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2018 The PIVX developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "rpc/server.h" #include "c...
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#ifndef NormModelFactory_h #define NormModelFactory_h /** * @file * $Revision: 1.2 $ * $Date: 2008/06/18 17:35:09 $ ...
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#include "GameComponent.h" ComponentTickConfig::ComponentTickConfig() : bTicks(false), bRenders(false), bPhsyics(false), bAudio(false), bCollsion(false), bNetwork(false) {} std::ostream& operator<<(std::ostream& out, ComponentTickConfig& self) { out << self.Pack(); return out; } std::istream& operator>>(std:...
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// Copyright (c) 2001-2008 Hartmut Kaiser // Copyright (c) 2001-2007 Joel de Guzman // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #if !defined(SPIRIT_KARMA_ALTERNATIVE_MAR_01_2007_1117AM) #define SP...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" IL2CPP_EXTERN_C_BEGIN IL2C...
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#ifndef PRIMITIVESLOADER_H #define PRIMITIVESLOADER_H #include "primitivesloader_global.h" class QString; template <typename T1, typename T2>class QHash; class Base; class Primitive; class PRIMITIVESLOADERSHARED_EXPORT PrimitivesLoader { public: PrimitivesLoader(); ~PrimitivesLoader(); Base* loadBase(...
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//===------------------------------------------------------------*- C++ -*-===// // // SHAD // // The Scalable High-performance Algorithms and Data Structure Library // //===----------------------------------------------------------------------===// // // Copyright 2018 Battelle...
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/* * Copyright (C) 2011 Mayur Kankanwadi(eminemence@gmail.com) * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This ...
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/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE122_Heap_Based_Buffer_Overflow__cpp_CWE805_class_memcpy_64b.cpp Label Definition File: CWE122_Heap_Based_Buffer_Overflow__cpp_CWE805.label.xml Template File: sources-sink-64b.tmpl.cpp */ /* * @description * CWE: 122 Heap Based Buffer Overflow * BadSource: Allocate us...
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#include "WCSimIsoChronTransform.hh" #include "TObject.h" #include "TMath.h" #include "math.h" #include <iostream> #include <fstream> #include "TGraph.h" #include "WCSimRecoCluster.hh" #include "WCSimWaterModel.hh" #include "TVector3.h" #include <vector> #include "RasterizeCircle.hh" using namespace std; ClassImp(WCS...
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#pragma once class DepthBuffer { ID3D11DepthStencilView * m_TexDsv; public: DepthBuffer(ID3D11Device * Device, int sizeW, int sizeH, int sampleCount = 1); ~DepthBuffer(); ID3D11DepthStencilView* GetDepthStencilView(); };
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/* * @lc app=leetcode.cn id=89 lang=cpp * * [89] 格雷编码 */ #include <iostream> #include <vector> using namespace std; // @lc code=start class Solution { public: vector<int> grayCode(int n) { vector<int> ans; ans.push_back(0); int head = 1; for (int i = 0; i < n; ++i) { ...
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// // Copyright (C) 2004-2016 Maciej Sobczak, Stephen Hutton // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // #ifndef SOCI_SESSION_H_INCLUDED #define SOCI_SESSION_H_INCLUDED #include "soci/soci-platform.h" #i...
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/*************************************************************************************************** * Project: * Author: Stulov Tikhon *************************************************************************************************** * Distribution: * ***********************************************...
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#include<bits/stdc++.h> using namespace std; int main() { int n,m; cin>>n>>m; vector<int>grp(n),planes(m); for(int i=0; i<n; i++)cin>>grp[i]; for(int i=0; i<m;i++)cin>>planes[i]; sort(grp.begin(), grp.end(), greater<int>()); sort(planes.begin(),planes.end(),greater<int>()); if(grp[0]>...
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#include "pch.h" #include "Shader.h" Shader::Shader() { } Shader::~Shader() { if (m_ppd3dPipelineStates) { for (int i = 0; i < m_nPipelineStates; i++) if (m_ppd3dPipelineStates[i]) m_ppd3dPipelineStates[i]->Release(); delete[] m_ppd3dPipelineStates; } } //래스터라이저 상태를 설정하기 위한 구조체를 반환한다. D3D12_RASTERIZER_DESC...
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// C:\diabpsx\SOURCE\PORTAL.CPP #include "types.h" // address: 0x80079D04 // line start: 70 // line end: 140 int lAddMissile__Fiiici(int sx, int sy, int midir, char micaster, int id) { // register: 16 // size: 0x50 register struct MissileStruct *m; // register: 18 register int mi; } // address: 0x80079ED8 //...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#include <iostream> void bar(bool t); int main(int argc, char **argv) { try { bar(argc > 0); } catch (int x) { std::cout << "caught: " << x << std::endl; } }
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/backup/Backup_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/core/utils/memory/stl/AWSVector.h> #include <aws/backup/model/BackupPlansListMember.h...
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#ifndef ARRAY_H #define ARRAY_H template<typename T> struct Array { T *data = null; int size = 0; int count = 0; inline T &operator[](int index) { return data[index]; } }; template<typename T> void array_free(Array<T> *array) { free(array->data); array->data = null; array->size = 0; ...
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/* // Copyright (c) 2016 Intel Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or...
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2005-01-16 // Updated ...
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/************************************************************************** * 文件名 :%{Cpp:License:FileName} * ======================================================================= * 创 建 者 :田小帆 * 创建日期 :2020-11-25 * 邮 箱 :499131808@qq.com * QQ :499131808 * 功能描述 : * 使用说明 ...
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// // Created by Baoxing Song on 2019-04-04. // #ifndef WSA_ZDP_H #define WSA_ZDP_H #include <iostream> #include <map> #include <fstream> #include <sstream> #include <iomanip> #include <algorithm> #include <stack> #include "Score.h" enum VARIANTCATEGORY { SNP, INSERTION, DELETION, SNPORINSERTION, SNPORDELETION,...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_PrimalItemAmmo_ArrowStone_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //-----------------------------------------------...
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#include <iostream> using namespace std; int f[1000000+10], g[1000000+10], h[1000000+10], st[1000000+10]; int min(int a, int b) { if (a<=b) return a; else return b; } int main() { int n, x, first, top, j, socayLan; unsigned int leftOverArea; cin >> n >> x; for (int i=1; i<=n; i++) cin >> h[i]; ...
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#include<stdio.h> void preencheVetor(float vet[]) { int i; for(i = 0; i < 5; i++) { printf("Digite a nota : "); scanf("%f", &vet[i]); } } void imprimevetor(float vet[]) { int i; for(i=0;i<5;i++) { printf("%f"); } } int main() { float notas[5]; preencheVetor(notas); for(int i=0;i<5;i++) { printf("\n%f",notas[i]...
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// // Copyright © 2022-2023 Arm Ltd and Contributors. All rights reserved. // SPDX-License-Identifier: MIT // #include "NeonBatchMatMulWorkload.hpp" #include "NeonWorkloadUtils.hpp" #include <armnn/utility/PolymorphicDowncast.hpp> #include <aclCommon/ArmComputeUtils.hpp> #include <backendsCommon/WorkloadUtils.hpp> ...
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#ifndef SIMULATION_H #define SIMULATION_H class environment; class queen_ant_insect; class drone_ant_insect; class soldier_ant_insect; class worker_ant_insect; class queen_wasp_insect; class drone_wasp_insect; class soldier_wasp_insect; class worker_wasp_insect; class queen_dytiscidae_insect; class drone_...
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/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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/* * $RCSfile: SftpAgent.cpp,v $ * * $Revision: 1.0 $ * * last change: $Date: 2006/09/25 15:19:46 $ */ #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include <wx/wx.h> #endif #pragma warning(disable : 4786) /* -------------------------- header place --------------...
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#include "CanvasWindow.h" #define _USE_MATH_DEFINES #include <cmath> #ifndef M_PI #define M_PI 3.14159265358979323846 #endif class DrawLine_Tester : public CanvasWindow { public: DrawLine_Tester() : CanvasWindow(1000, 1000) { // response to key this->keydown_callbacks.insert( std::make_pair(KC_SPACE...
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// Datasheet for Ultrasonic Ranging Module HC - SR04 // https://cdn.sparkfun.com/datasheets/Sensors/Proximity/HCSR04.pdf int echo_pin = 2; int trig_pin = 3; int delay_us = 10; // <--- YOU HAVE TO FIND THE CORRECT VALUE FROM THE DATASHEET long distance_mm = 0; long duration_us; long distance; #include <Servo.h> Servo m...
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