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#include "hv/hv.h" #include "hv/hmain.h" #include "hv/iniparser.h" typedef struct conf_ctx_s { IniParser* parser; int loglevel; int worker_processes; int worker_threads; int port; } conf_ctx_t; conf_ctx_t g_conf_ctx; inline void conf_ctx_init(conf_ctx_t* ctx) { ctx->parser = new IniParser; ...
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// installService.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。 // #include "pch.h" #include <iostream> #include "InstallService.h" // //安装服务程序 // int main() { InstallService tmp("srv_test","c:\\hellworld\n"); BOOL RET = tmp.Install(); BOOL RET = tmp.Uninstall(); //服务名称 可执行程序路径 std::cout << "Hello World...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/sync_sessions/local_session_event_handler_impl.h" #include <utility> #include <vector> #include "base/strings/stringprintf.h" #incl...
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#include <iostream> #include <iomanip> #include <regex> #include "geoTable.h" std::regex geoTable::getQueryPattern() { return this->queryPattern; } std::regex geoTable::getInsertPattern() { return this->insertPattern; } /* geoHash - modulo hashing Given an integer key value, geoHash will return (key mod table si...
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//Binary to decimal #include <iostream> using namespace std; int binToDec(long long int k); int main() { long long int n; cout<<"Enter the number in Binary"<<endl; cin>>n; int k=binToDec(n); cout<<k<<endl; return 0; } int binToDec(long long int k) { int a,no,power; no=0; power=1; while(k!=0) { a=k%10; if...
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#ifndef __SPLASHLAYER_H__ #define __SPLASHLAYER_H__ class SplashLayer : public cocos2d::Layer { public: SplashLayer(); void add_play(); bool onTouchBegan(cocos2d::Touch *pTouch, cocos2d::Event *event); cocos2d::TextFieldTTF * name; }; #endif
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///@file Integer to English Words ///@author zhaowei ///@date 2016.02.29 ///@version 1.0 ///@date 2016.03.03 ///@version 1.1 #include <string> #include <vector> using namespace std; class Solution_v1 { public: ///@brief 将正整数转换成英文单词输出 ///@param num 正整数 ///@return 返回该正整数所表示的英文单词 ///@note 1. 首先根据英文数字的表示规则,将其三三分开; ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_TEST_TEST_LAUNCHER_DELEGATE_H_ #define ASH_TEST_TEST_LAUNCHER_DELEGATE_H_ #include <map> #include <set> #include "ash/launcher/launcher_...
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#include "JSON.h" components::JSON::JSON(const cstring & t) :Component(t) { }
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// This file was generated based on '/usr/local/share/uno/Packages/UnoCore/0.23.4/Targets/CPlusPlus/Android/Uno/Base/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <jni.h> #include <Uno.Object.h> namespace g{ namespace Android{ namespace Base{ namespace Primitives{ //...
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#include <iostream> using namespace std; int main() { // while语句 // 在屏幕中打印 0~9 int count = 0; // while (1) {} 表示死循环 while (count < 10) { cout << count << endl; count++; } system("pause"); return 0; }
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// Copyright (c) 2011-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_GUIUTIL_H #define BITCOIN_QT_GUIUTIL_H #include "amount.h" #include <QEvent> #include <QHeaderView> #inc...
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//////////////////////////////////////////////////////////////////////////////////////// /// PLIK GŁÓWNY (TUTAJ WYKORZYSTUJEMY STWORZONE FUNKCJE) /// main.cpp //////////////////////////////////////////////////////////////////////////////////////// /// TO-D...
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#include <iostream> #include <string.h> #include "LinkList.h" using namespace std; int main() { enum HUNG_STATE { PLATFORM, HEAD, BODY, LEFT_ARM, RIGHT_ARM, LEFT_LEG, RIGHT_LEG, HUNG }; HUNG_STATE hanged = PLATFORM; LinkList word; char raw_word[255] = "Antelope"; //CHANGE WORD HERE for (int i =...
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#include "ros/ros.h" #include "std_msgs/String.h" #include "unistd.h" #include <sstream> #include <random> std::random_device rd; std::mt19937 gen(rd()); std::normal_distribution<> d(0.024159, 0.005); class Node1{ public: Node1(){ sub_0_1_flag = 0; sub_0_1 = n.subscribe("topic_0_1", 1,...
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// I2Cdev library collection - MPU6050 I2C device class // Based on InvenSense MPU-6050 register map document rev. 2.0, 5/19/2011 (RM-MPU-6000A-00) // 8/24/2011 by Jeff Rowberg <jeff@rowberg.net> // Updates should (hopefully) always be available at https://github.com/jrowberg/i2cdevlib // // Changelog: // 2019-07-08 -...
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#ifndef _LIST_HPP_ #define _LIST_HPP_ template <typename E> class List { public: /** * Destructor virtual con cuerpo vacío, para satisfacer las mañas de C++ */ virtual ~List() {}; /** * Retorna el número de elementos de esta lista. * @return la cantidad de elementos de esta lista. */ vi...
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#pragma once #include <omp.h> class RocordLock { public: RocordLock(std::string info, omp_lock_t * _Lock); ~RocordLock(); private: omp_lock_t* m_lock; };
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#pragma once namespace commonStd { class ILogger { public: virtual ~ILogger() = default; virtual void Log(const std::wstring& str) const = 0; virtual void Commit() const = 0; }; } // namespace commonStd
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// stdafx.cpp : source file that includes just the standard includes // TestingWrapper.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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// Copyright (c) 2011-2016 The Bitcoin Core developers // Copyright (c) 2017 The Pigeon Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "arith_uint256.h" #include "uint256.h" #include "version.h" #include...
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#include "float4444.h" float4444 operator + (const float4444& lhs, const float4444 &rhs){ float4444 r; for(int i=0; i < 16; i++){ r[i] =lhs[i]+rhs[i]; } return r; } float4444 operator - (const float4444 & lhs, const float4444 &rhs){ float4444 r; for(int i=0; i < 16; i++){ r[i] =lhs[i]-rhs[...
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#ifndef __GLES_GLOBAL_H #define __GLES_GLOBAL_H #include <map> #include <vector> #include <GLES3/gl31.h> #include "types.h" #define API_VERTEX_ATTRIBUTES_NUM 32 #define API_TEX_UNIT_NUM 16 #define API_TEXTURE_TYPE_NUM 4 /*GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_EXTERNAL, GL_TEXTURE_3D*/ ...
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#include "CSessionsPage.h" #include "novemberlib/utils/utils.h" #include "novemberlib/utils/CLog.h" #include "novemberlib/FCGI/CFCGIRequest.h" #include "novemberlib/helpers/CTemplateHelper.h" #include "novemberlib/helpers/CMessageParser.h" #include "novemberlib/helpers/CConfigHelper.h" #include "novemberlib/managers/...
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//================================================================================================= /*! // \file blaze/math/TransposeFlag.h // \brief Header file for the vector transpose flag types // // Copyright (C) 2012-2017 Klaus Iglberger - All Rights Reserved // // This file is part of the Blaze library. You ...
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class Solution { private : unordered_map<int, int> mp; public: TreeNode* buildTree_util(vector<int>& inorder, int i1, int i2, vector<int>& postorder, int p1, int p2){ if(i1 > i2 || p1 > p2) return NULL; TreeNode* root = new TreeNode(postorder[p2]); int diff = mp[postorder[p2]] ...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* AssaultTerminator.cpp :+: :+: :+: ...
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/* * Copyright 2021 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "experimental/graphite/src/GraphicsPipeline.h" namespace skgpu { GraphicsPipeline::GraphicsPipeline() { } GraphicsPipeline::~GraphicsPipeline() { } } // namespace ...
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// GeneratedByHaxe namespace hx { unsigned char __res_28[] = { 0xff, 0xff, 0xff, 0xff, 0x00 }; }
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// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_BUILTINS_BUILTINS_DEFINITIONS_H_ #define V8_BUILTINS_BUILTINS_DEFINITIONS_H_ #include "builtins-generated/bytecodes-builtins-list.h" // inc...
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// coclient.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "winsock.h" #include "stdio.h" #pragma comment(lib,"wsock32.lib") #define SERVER_PORT 0x1234 #define LOCAL_PORT 0x4321 int main(int argc, char* argv[]) { SOCKET s; sockaddr_in server; int retval; char* sendbuf = ...
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// parameters // 10 - switch 1 is off // 11 - switch 1 is on // 20 - switch 2 is off // 21 - switch 2 is on // 12 - read status from switch1 // 22 - read status from switch2 #include "etherShield.h" #include "ETHER_28J60.h" static uint8_t mac[6] = {0x54, 0x55, 0x58, 0x10, 0x00, 0x24}; static uint8_t ip[4] = {192,...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QGraphicsScene> #include <QKeyEvent> #include <QTimer> #include <QDebug> #include <QTime> #include <memory> namespace Ui { class MainWindow; } namespace snake { class SnakePart; class Snake; } namespace graphics_item { class...
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// Copyright 2019 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef LIB_INSPECT_CPP_VMO_BLOCK_H_ #define LIB_INSPECT_CPP_VMO_BLOCK_H_ #include <lib/inspect/cpp/vmo/limits.h> #include <zircon/types.h> #include <alg...
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/* File: Point.cpp */ #include "Point.h" // Operator overloading (important for ordering) bool Point::operator== (const Point& point) const { return x == point.getX() && y == point.getY(); } bool Point::operator< (const Point& point) const { return hash() < point.hash(); } bool Point::operator> (const Point...
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#include <iostream> #include <vector> #include <string> #include <math.h> using namespace std; class InterestingDigits { struct value{ int one; int ten; int hundred; }; public: vector <int> digits(int base) { vector<int> list; value v; v.one = 0; v.ten = 0; v.hundred = 0; int sum; int tmp; boo...
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// Author: Sean Davis #include <iostream> #include <fstream> #include <cstdlib> #include <cstring> #include <cctype> #include "vector.h" using namespace std; Vector::Vector() { size = 10; count = 0; cityArray = new City[size]; } // initialize() void Vector::calcAirportTraffic(int index) const { int total =...
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#include<cstdio> #include<iostream> #include<cstring> #include<vector> #include<cmath> #include<algorithm> #include<climits> #include<set> #include<deque> #include<queue> #include<map> #include<climits> #include<string> #include<stack> #include<sstream> using namespace std; #define pi (2.0*acos(0.0)) #define eps 1e-6 #...
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#include <nall/platform.hpp> #include <nall/array.hpp> #include <nall/random.hpp> #include <nall/sort.hpp> #include <nall/string.hpp> #include <phoenix.hpp> #include <ctime> using namespace nall; using namespace phoenix; struct NR { random_lfsr rng; unsigned n; unsigned r; NR():n(0),r(0) { seed(); } NR(unsigned ...
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// problem - 709. To Lower Case /* Implement function ToLowerCase() that has a string parameter str, and returns the same string in lowercase. */ class Solution { public: string toLowerCase(string& str) { for(int i=0; i<str.length(); i++) { // using ASCII values to find upper case and then...
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// fbc_cv is free software and uses the same licence as OpenCV // Email: fengbingchun@163.com #ifndef FBC_CV_CORE_CORE_HPP_ #define FBC_CV_CORE_CORE_HPP_ /* reference: include/opencv2/core/core_c.h include/opencv2/core.hpp */ #ifndef __cplusplus #error core.hpp header must be compiled as C++ #endif #...
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// Fill out your copyright notice in the Description page of Project Settings. #include "../Public/UI/RegisterUserWidget.h" #include"Engine/Engine.h" #include"Kismet/KismetSystemLibrary.h" #include"Engine/World.h" #include"TimerManager.h" bool URegisterUserWidget::Initialize() { if (!Super::Initialize()) return f...
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/* * This source file is part of an OSTIS project. For the latest info, see http://ostis.net * Distributed under the MIT License * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT) */ #include "scs_translator.h" #include "utils.h" #include <fstream> #include <iostream> #include <as...
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /** * Copyright (c) 2014, Regents of the University of California. * * This file is part of NDNS (Named Data Networking Domain Name Service). * See AUTHORS.md for complete list of NDNS authors and contributors. * * NDNS is free software: you can re...
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#ifndef SpiceRotation_h #define SpiceRotation_h /** * @file * $Revision: 1.19 $ * $Date: 2009/12/28 19:19:52 $ * * Unless noted otherwise, the portions of Isis written by the USGS are public * domain. See individual third-party library and package descriptions for * intellectual property information,user a...
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#pragma once #include <stdlib.h> #include <list> #include <SFML\Graphics.hpp> #include "ListHelper.h" #include "Point.h" namespace Types { enum PropertyWrapperType { Float, Point }; } namespace df { class PropertyListener { private: PropertyListener(); ~PropertyListener(); s...
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/* * DeviceControllers.h * * Created on: 27 Feb 2019 * Author: guyIsSmexy6969 */ #ifndef DEVICECONTROLLERS_H_ #define DEVICECONTROLLERS_H_ #include "Adafruit_MotorShield.h" #include <Servo.h> extern Adafruit_MotorShield AFMS; class IO { //Base class to define any sort of input/output by associating it wi...
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#ifndef ITEM_H #define ITEM_H #include "Game.h" #include "Action.h" #include <map> #include <iostream> #include <string> /// \brief Contains all informations related to a Item. /// \class Item Item.h <Item.h> class Item: public Game { public: /// \brief Class constructor /// \param[in] name string /// \param[...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/android/feed/v2/feed_service_factory.h" #include <memory> #include <string> #include <utility> #include "base/task/task_traits....
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#include"0_1_knapsack.h" int main(){ int weight[3] = { 10, 20, 30 }; int price[3] = { 101, 100, 120 }; //recur_0_1_knapsack(weight, price, 3, 40); _0_1_knapsack(weight, price, 3, 20); system("pause"); return 0; }
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const char asteroid_1b[] = { 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x07, 0xd0, 0x00, 0x00, 0x00, 0x64, 0x08, 0x06, 0x00, 0x00, 0x00, 0xde, 0xc4, 0xab, 0x94, 0x00, 0x00, 0x00, 0x09, 0x70, 0x48, 0x59, 0x73, 0x00, 0x00, 0x2e, 0x23, 0x00, 0...
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/* * Synthesizer.h * * Created on: 21.01.2018 * Author: Jakob */ #ifndef SYNTH_H_ #define SYNTH_H_ #include "Arduino.h" #include "Note.h" #include "MidiHandler.h" //extern HardwareSerial Serial; class Synthesizer { public: Synthesizer(); virtual ~Synthesizer(); void start(); void noteOn(uint8_t note...
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#ifndef BEHAVIOUR_H #define BEHAVIOUR_H #include "Colour.h" #include "Component.h" #include "Helpers.h" class Behaviour : public Component { private: Colour m_colour; public: Behaviour() : m_colour(Colour::RED) { } virtual ~Behaviour() { } Colour GetColour() const { return m_colour; } void SetColour(Colour col...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/common/chrome_paths.h" #include "base/files/file_util.h" #include "base/lazy_instance.h" #include "base/logging.h" #include "base/ma...
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#include <algorithm> #include <iostream> #include <vector> using namespace std; template <typename T> vector<T> get_input_sequence(size_t n) { vector<T> sequence(n); for (size_t i = 0; i < n; ++i) cin >> sequence[i]; return sequence; } template <> vector<std::pair<size_t, size_t>> get_input_sequence(size_t...
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// This file is part of ScaViSLAM. // // Copyright 2011 Hauke Strasdat (Imperial College London) // // ScaViSLAM is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, either version 3 of the License, or // ...
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/** This software was developed by the University of Tennessee as part of the Distributed Data Analysis of Neutron Scattering Experiments (DANSE) project funded by the US National Science Foundation. If you use DANSE applications to do scientific research that leads to publication, we ask that you acknowled...
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/* * \copyright Copyright 2013 Google Inc. All Rights Reserved. * \license @{ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * ...
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/** * @author Giovanny Alfonso Chávez Ceniceros (310831) * Julieta Navarro Rivera (311012) * Sebastián De la Riva Rivera (301608) * Christopher Ochoa Gutierrez (310853) * * @file HashTrie.cpp * @date Nov 25, 2018 * @version 1.0 * @brief ...
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// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ #include "stdafx.h" using nam...
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#ifndef GAUSSIANMG_H #define GAUSSIANMG_H #include "tensor.h" #include <vector> #include <iostream> const double RSQRT2PI = 0.39894228040143267793994605993438;//根下2pi分之一 const double RSQRT2 = 0.70710678118654752440084436210485;//根下2分之一 //double normpdf(const double miu, const double sigma, const double x); //double ...
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#include "Shop.h" Shop::Shop() { } Shop::Shop(std::string name) { this->name = name; } void Shop::Update(float price) { this->price = price; //Lets print on console just to test the working std::cout << "Price at "<< name << " is now "<< price << "\n"; }
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// Copyright (c) 2008-2021 the Urho3D project // Copyright (c) 2021 проект Dviglo // Лицензия: MIT #pragma once #include "../Container/HashSet.h" #include "../Core/Object.h" #include "../IO/VectorBuffer.h" #include "../Network/Connection.h" namespace Dviglo { class HttpRequest; class MemoryBuffer; class Scene; ///...
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#include "gtest/gtest.h" #include "24_SwapNodesinPairs.cpp" #include <vector> struct ParamsAndExpectedResult { std::vector<int> input; std::vector<int> result; }; ListNode* ConstructListNode(const std::vector<int>& numbers) { if (numbers.size() == 0) return NULL; ListNode* lStart = new ListNode(numbers[0]); ...
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/* Template for vjudge.net Author: Iqbal Hossain Rasel CodeForces: The_Silent_Man AtCoder : IHR57 TopCoder : IHR57 */ //Date: 19/08/19 #include <bits/stdc++.h> #define pb push_back #define mp make_pair #define ff first #define ss second #define PI acos(-1) #define pi 3.1415926535897932384 #define INF 214748364...
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#ifndef BCCUTSCREEN_H #define BCCUTSCREEN_H #include <QWidget> #include "BCWidgetBtn.h" namespace Ui { class BCCutScreen; } class BCCutScreen : public QWidget { Q_OBJECT public: explicit BCCutScreen(bool bVisible, int minHeight, QWidget *parent = 0); ~BCCutScreen(); // 是否隐藏内容 bool IsVisible(); ...
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// ---------------------------------------------------------------------------- // FILE: iTunesRendTMS_iTrayMonPlIntfClientProxy.hpp // DATE: Fri, Feb 14 18:49:47 2020 -0500 // ID: 016EC0A20CCA441C-F05CAF46433D51D7 // // This file was generated by the Charmed Quark CIDIDL compiler. Do not make // changes by hand...
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#include <stdio.h> #include <stdlib.h> #include <time.h> #include <math.h> void norm2(double *n1, double *n2); int main(){ double ranu1, ranu2; int i, n68=0; const int NLOOPS = 1000; // increase this number for more statistics int nvalues = NLOOPS*2; double sum = 0, sum2 = 0; for (i=0; i<NLOOPS; i++){ ...
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#pragma once #include "Object.h" class PistolShell; class Player; class Bullet : public Object { private: Sprite* _sprite; PhysicsBody* _physics; float _speed; float _atk; Vector2 _startPos; bool _isFire; public: virtual void Init(); virtual void Update(); void SetPhysicsBody(); void SetSpeed(float speed)...
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#include <math.h> #include "TemperaturePart.h" #include "Planet.h" TemperaturePart::TemperaturePart(float isolation, P<TemperaturePart> parent) : temperature(20), temperatureIsolation(isolation) { if (parent) { parent->temperatureChilds.push_back(this); temperature = parent->temperatu...
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#pragma once #include "Layer.h" #include "GameObject.h" namespace rgl { class ObjectLayer : public Layer { private: std::vector<std::shared_ptr<GameObject>> m_gameObjects; public: ObjectLayer(std::shared_ptr<Level> pLevel) : Layer(pLevel) { } virtual void update(); virtual void render(); virtual voi...
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#include <iostream> #include <string> #include <vector> #include <time.h> #include <sstream> #include <gzstream.h> #include "ams.h" #include "prng.h" #include <ctime> using namespace std; /*** Functions for converting int to string ***/ string intToString(int a) { stringstream ss; ss << a; return ss.str(); } stri...
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// CZoomView.h // =========================================================================== // Copyright (c) 1996-2002, Sacred Tree Software // All rights reserved // =========================================================================== // a view that supports various levels of magnification // // written: 3/7...
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#include <linux/i2c-dev.h> #include <ios> #include <iostream> #include <boost/bind.hpp> #include "i2c.h" const boost::filesystem::path I2CDevice::m_defaultDeviceName{"/dev/i2c-1"}; I2CDevice::I2CDevice(const boost::filesystem::path& fileName, uint8_t slaveAddress): m_slaveAddress(slaveAddress...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; int h[10][100005]; ifstream f("ascdesc.in"); ofstream g("ascdesc.out"); int n,x,maxa=0,maxd=0,as,ds; int main(){ int i; f>>n; for(i=1;i<=n;++i){ f>>h[0][i]; } as=ds=0; for(i=1;i<=n;++i){ if(h[0][i]>maxa){ ...
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/* * ===================================================================================== * * Filename: reverse_between_im.cpp * * Version: 1.0 * Created: 12/20/2013 00:28:08 * Revision: none * Compiler: gcc * * ============================================================...
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//----------------------------------------------------------------------------- // File : KpixProgress.h // Author : Ryan Herbst <rherbst@slac.stanford.edu> // Created : 09/26/2008 // Project : SID Electronics API //---------------------------------------------------------------------------...
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// // The MIT License(MIT) // // Copyright(c) 2014 Demonsaw LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, c...
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//-------------------------------------------------------------------------------------- // Vector2 class (cut down version), mainly used for texture coordinates (UVs) // but can be used for 2D points as well //-------------------------------------------------------------------------------------- // Code in .cpp file ...
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#ifndef SRC_MODEL_DIRECTION_FACTORY_RANDOM_H_ #define SRC_MODEL_DIRECTION_FACTORY_RANDOM_H_ #include "idirection_factory.h" namespace Model { namespace DirectionFactory { class Random :public IDirectionFactory { private: unsigned int* threadState; public: Random(); bool getDirection(); bool getThread...
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//The Game of Life, also known simply as Life, is a cellular automaton //devised by the British mathematician John Horton Conway in 1970. // https://en.wikipedia.org/wiki/Conway's_Game_of_Life /* The MIT License (MIT) Copyright (c) 2016 RuntimeProjects.com Permission is hereby granted, free of charge, to an...
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vkichline@hotmail.com
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#include <iostream> #include <fstream> #include <string> #include <cstdlib> #include "Vtop.h" #include "Vtop__Syms.h" using namespace std; int main () { int x; int branch_not_cov=0; Vtop* circuit = new Vtop(); string line; ifstream myfile ("lev_vec.vec"); getline(myfile, line); float coverage; int n...
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#include "testsender.h" #include <QCoreApplication> #include "common.h" #define ARRAY_SIZE 1024 * 1024 TestSender::TestSender(QObject *parent) : QThread(parent) { m_sender = nullptr; m_timeout = 31; m_packetsSended = 0; } TestSender::~TestSender() { quit(); wait(); } void TestSender::setFilename(const ...
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#include "ofxDirList.h" #include <algorithm> #include <string> // Handy string functions static std::string::size_type idx; static string getExt(string filename){ idx = filename.rfind('.'); if(idx != std::string::npos){ return filename.substr(idx+1); } else{ return ""; } } stati...
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#pragma once #include "Includes.h" class Texture; class Mesh; class IEntity { virtual Texture *const GetTexture()const = 0; virtual Mesh *const GetMesh()const = 0; virtual DirectX::XMFLOAT3 GetPosition()const = 0; virtual DirectX::XMFLOAT3 GetRotation()const = 0; virtual DirectX::XMFLOAT3 GetSize()const = 0; vi...
[ "rvpjosh@yahoo.com" ]
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// // // Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available // under the terms of "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse.org/legal/...
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/* * This file is part of ElasticFusion. * * Copyright (C) 2015 Imperial College London * * The use of the code within this file and all code within files that * make up the software that is ElasticFusion is permitted for * non-commercial purposes only. The full terms and conditions that * apply to the code wi...
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/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentatio...
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/* by Jarkko Saltiola (jasalt) */ #include <VirtualWire.h> void serial_setup(){ Serial.begin(9600); } void setup(){ vw_setup(2000); // bps serial_setup(); } void test_loop(){ send("1"); // left delay(1000); send("2"); // right delay(1000); send("0"); // forward delay(1000); } char serialChar; v...
[ "jarkko.saltiola@gmail.com" ]
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/Medusa/MedusaCore/Core/Coder/Crypt/Base91Decoder.cpp
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// Copyright (c) 2015 fjz13. All rights reserved. // Use of this source code is governed by a MIT-style // license that can be found in the LICENSE file. #include "MedusaCorePreCompiled.h" #include "Base91Decoder.h" #include "Core/String/HeapString.h" #include "Core/IO/Stream/MemoryStream.h" MEDUSA_BEGIN; const unsi...
[ "fjz13@live.cn" ]
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#include<iostream> using namespace std; const int N=5; const int F=3; int r=0; class reln { int a[N]; int n; int f; int fd[F][N]; public: void init(); void disp(); void nf2(reln x[]); void disp2(reln x[]); }; void reln::init() { cout<<"\nInitialize\n-------------...
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#include <fstream> using namespace std; int main() { ofstream f("numbers.txt", ios::out); try { for (size_t i = 1; i <= 20; i++) { f << i << " "; } f << endl; f.close(); } catch (exception e) { f.close(); } return 0; }
[ "rgeorgiev583@gmail.com" ]
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#include "Vert.h" /* #include <string> #include <sstream> using namespace std; */ Vert::Vert(float x, float y, float z) { _x = x; _y = y; _z = z; } float Vert::getX() { return _x; } float Vert::getY() { return _y; } float Vert::getZ() { return _z; } /* string Vert::getAll(){ stringstream ss; ss << _x << ":...
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class Solution { public: void inorderTraversal(TreeNode* root, vector<int>& ans) { if (NULL == root) { return; } inorderTraversal(root->left, ans); ans.push_back(root->val); inorderTraversal(root->right, ans); } vector<int> inorderTraversal(TreeNode* root) { vecto...
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#ifndef LFS_CLEANER_CLEANER_H_ #define LFS_CLEANER_CLEANER_H_ #include "util/defs.h" #include <vector> #include "log/log.h" #include "fs/fs.h" namespace lfs { class Cleaner { public: enum FinishReason { kCFRNone,//no cleaning invoked kCFRComplete,//there is at least log->cleaning_stop clean segments ...
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#pragma once #include <Windows.h> class Timing { private: LARGE_INTEGER freq; LARGE_INTEGER beginTime; double result; // mikrosekundy public: void startCount(); void endCount(); double getResult(); Timing(); ~Timing(); };
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#ifndef TPLATFORM_MAPREDUCE_ICOLLECTOR #define TPLATFORM_MAPREDUCE_ICOLLECTOR namespace mapreduce{ class Collector{ public: /** * Collect a <Key, Value> pair * * @param key : * @param value : * @return : success/error code ...
[ "kyhhdm@gmail.com" ]
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