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/***************************************************************************** * Non-Rigid Face Tracking ****************************************************************************** * by Jason Saragih, 5th Dec 2012 * http://jsaragih.org/ **************************************************************************...
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//======================================================================================== // // $File: //depot/devtech/15.0/plugin/source/public/interfaces/graphics/IOffscreenPortData.h $ // // Owner: Jack Kirstein // // $Author: pmbuilder $ // // $DateTime: 2019/10/11 10:48:01 $ // // $Revision: #2 $ /...
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#include "imu_device.h" #include <I2Cdev.h> #include <BMP085.h> #include <MPU9150_9Axis_MotionApps41.h> #include <TinyGPS++.h> #include <helper_3dmath.h> #include <MSP.h> #include <Scheduler.h> Scheduler g_scheduler; MSP g_msp(MSP_SERIAL); TinyGPSPlus g_gps; BMP085 g_barometer; float g_temperature; float g_press...
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#include<bits/stdc++.h> using namespace std; bool com(pair<int,int>& p1, pair<int,int>& p2) { if(p1.first >= p2.first && p1.second >=p2.second) return true; return false; } int main() { int t; cin>>t; while(t--) { int n; cin>>n; vector<pair<int,int>> path(n); for(int i=0;i<n;i++) cin>>path[i].first...
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#ifndef SCENE_H_ #define SCENE_H_ #include "IMesh.h" #include <glm/glm.hpp> #include <vector> #include <stdio.h> #include <iostream> namespace scim { struct SceneNode { U32 index; glm::mat4* wmat; glm::mat4* lmat; U32 parentNode; IMesh* mesh; }; class Scene { std::vector<glm::mat4> m_wmat; // wo...
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#include<bits/stdc++.h> using namespace std; #define pb push_back const int MAX = 2e3+1; vector<int> divs, ns, rs(MAX); int main(void) { int N, ans; cin >> N; for(int i = 2, j = N, d = 0; j > 1;){ if(j % i) { d = 0; ++i; continue; } if(!d) { d = 1; divs.pb(i); } else { int x = i *...
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#include "kineticenergydata.hpp" namespace GFlowSimulation { // Constructor KineticEnergyData::KineticEnergyData(GFlow *gflow, bool ave) : GraphObject(gflow, "KE", "time", "kinetic energy"), useAve(ave) {}; void KineticEnergyData::post_step() { // Only record if enough time has gone by if (!DataObject::...
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//////////////////////////////////////////////////////////////////////////////// // CppSQLite3U is a C++ unicode wrapper around the SQLite3 embedded database library. // // Copyright (c) 2006 Tyushkov Nikolay. All Rights Reserved. http://softvoile.com // // // Based on beautiful wrapper written by Rob Groves // (ht...
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#include "floppydisk.h" FloppyDisk::FloppyDisk(const std::string &name) : Equipment(name) { } FloppyDisk::~FloppyDisk() { } int FloppyDisk::Power() const { return 180; } Currency FloppyDisk::NetPrice() const { return 500.0; } Currency FloppyDisk::DiscountPrice() const { return NetPrice() * 0.85; }
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#include<iostream> using namespace std; int main(){ int a,b; cin>>a>>b; for(int num=a;num<=b;num++){ int i; for(i=2;i<num;i++){ if(num%i==0){ break; } } if(i==num){ cout<<num<<endl; } } return 0; }
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class CfgPatches { class Enigma_Exile_Custom { units[] = {}; weapons[] = {}; requiredVersion = 0.1; author[]= {"Happydayz_EngimaTeam"}; }; }; class CfgFunctions { class EnigmaTeam { class main { file = "\Enigma_Exile_Custom\init"; class init { preInit = 1; }; class postinit ...
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// stdafx.cpp : 只包括标准包含文件的源文件 // Huffman.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中 // 引用任何所需的附加头文件,而不是在此文件中引用
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#pragma once // Sea of Thieves (1.4) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "SoT_Proposal_Merchant_Rank07_CargoRun_03_structs.hpp" namespace SDK { //--------------------------------------------------------------------------- //Classes //---------------------------------------------------------...
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#ifndef WBGRAPHICSCACHE_H #define WBGRAPHICSCACHE_H #include <QColor> #include <QGraphicsSceneMouseEvent> #include "domain/WBItem.h" #include "core/WB.h" typedef enum { eMaskShape_Circle, eMaskShap_Rectangle }eMaskShape; class WBGraphicsCache : public QGraphicsRectItem, public WBItem { public: static WB...
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#include <iostream> #include <array> // built-in array version // template <unsigned N, typename T> // void print(const T (&arr)[N]) { // for (auto &it : arr) { // std::cout << it << std::endl; // } // } // stl array version template <unsigned long N, typename T> void print(const std::array<T, N> &arr...
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/* * Copyright 2017-present Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable...
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// -*- C++ -*- // // ---------------------------------------------------------------------- // // Brad T. Aagaard, U.S. Geological Survey // Charles A. Williams, GNS Science // Matthew G. Knepley, University of Chicago // // This code was developed as part of the Computational Infrastructure // for Geodynamics (http://...
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// Copyright (c) 2009-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef RAVENDARK_QT_TEST_URITESTS_H #define RAVENDARK_QT_TEST_URITESTS_H #include <QObject> #include <QTest> class URITest...
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/* Copyright (c) 2018-2019 Sigmastar Technology Corp. All rights reserved. Unless otherwise stipulated in writing, any and all information contained herein regardless in any format shall remain the sole proprietary of Sigmastar Technology Corp. and be kept in strict confidence (��Sigmastar Confidential Informati...
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/* Copyright (c) 2005-2017 Intel Corporation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable la...
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#pragma once #include <jni/types.hpp> #include <jni/errors.hpp> #include <jni/functions.hpp> #include <jni/tagging.hpp> #include <jni/class.hpp> #include <jni/object.hpp> #include <exception> #include <type_traits> #include <iostream> namespace jni { template < class M, class Enable = void > struct Nativ...
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// pythoncom.cpp : /*** Note that this source file contains embedded documentation. This documentation consists of marked up text inside the C comments, and is prefixed with an '@' symbol. The source files are processed by a tool called "autoduck" which generates Windows .hlp files. @doc ***/ #include "stdafx.h" #in...
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// BEGIN CUT HERE // END CUT HERE #line 5 "Mountains.cpp" #include <bits/stdc++.h> using namespace std; #define SZ(x) (int)(x).size() #define pb push_back #define mp make_pair #define fi first #define se second typedef vector<int> VI; typedef vector<string> VS; typedef vector<double> VD; typedef long long ll; typed...
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/** Copyright (c) 2010, University of Szeged * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of condition...
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#include <Arduino.h> #include <ESP8266WiFi.h> /* define keepalive settings before PubSubClient.h */ #define MQTT_KEEPALIVE 10 #include <PubSubClient.h> #include <ArduinoJson.h> #include "HX711.h" #include "scale_puzzle.h" #include "wifi_pw.h" /* uncomment to activate debug mode */ //#define DEBUG /* State machine var...
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/* www.sourceforge.net/projects/tinyxml Original code (2.0 and earlier )copyright (c) 2000-2002 Lee Thomason (www.grinninglizard.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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// nstd/execution/let_value.cpp -*-C++-*- // ---------------------------------------------------------------------------- // Copyright (C) 2021 Dietmar Kuehl http://www.dietmar-kuehl.de // // Permissi...
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#include "PathFinding.h" //-------------------------------------------------------------- PathFind::PathFind(int * _map[],int _rows,int _cols) : m_pkPath(NULL), m_pkClosedNodes(NULL), m_pkOpenNodes(NULL), m_CurrentNode(NULL), m_pkiPathIT(0), m_pkOpenNodesIT(0), m_pkClosedNodesIT(0) { // Copiamos el mapa ...
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static int bio_filter_out_gets(BIO *bio, char *buf, int size) { /* this is never called */ return -1; }
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#ifndef SERVER_START_EXCEPTION_H #define SERVER_START_EXCEPTION_H #include <exception> #include <string> using exception = std::exception; using string = std::string; namespace networking { class ServerStartException : public exception { string reason; public: ServerStartException(); ServerStartExcep...
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#include <bits/stdc++.h> using namespace std; #define MOD 1000000007 #define INF (int)0x3f3f3f3f #define MP make_pair #define PB push_back typedef long int int32; typedef unsigned long int uint32; typedef long long int int64; typedef unsigned long long int uint64; const int MAX = 15; int n; map <pair<int, int>, v...
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// Copyright 2022 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_WEBRTC_OVERRIDES_P2P_BASE_ICE_CONNECTION_H_ #define THIRD_PARTY_WEBRTC_OVERRIDES_P2P_BASE_ICE_CONNECTION_H_ #include <string> #includ...
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#pragma once #include "cDegaException.h" namespace degawong { class cFileExce : public cDegaException { public: cFileExce(); cFileExce(std::string _fileReason) : exceReason(_fileReason) {}; ~cFileExce(); public: friend std::istream& operator >> (std::istream& is, cFileExce &exce) { is >> exce.exceReason; ...
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// This file was generated based on 'C:/Users/hp laptop/AppData/Local/Fusetools/Packages/Fuse.Nodes/1.9.0/NodeGroup.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Behavior.h> #include <Fuse.Binding.h> #include <Fuse.INotifyUnrooted.h> #include <Fuse.IProperties.h> #...
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// // package main import ( "io/ioutil" "strconv" "strings" "fmt" "bufio" "os" "sort" ) var out = "Case #%d: [%s]\n" type comb []string func (me *comb) combine(s1, s2 string) string { tmp := []string{s1, s2} tm := make([]string, 2) sort.SortStrings(tmp) for _, v := range *me { tm = strings.Split(v, ""...
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#ifndef WIN32 #include <unistd.h> #include <cstdlib> #include <cstring> #include <netdb.h> #include <time.h> #include <math.h> #else #include <winsock2.h> #include <ws2tcpip.h> #include <wspiapi.h> #endif #include <iostream> #include <udt.h> #include "cc_incast.h" #include <sys/time.h> usin...
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#include "stdafx.h" #include "Sprite.h" Sprite::Sprite(char* path) { texture = textureManager->LoadTextureFromFile(path); D3DSURFACE_DESC desc; texture->GetLevelDesc(0, &desc); width = desc.Width; height = desc.Height; visibleRect.left = 0; visibleRect.right = 0; visibleRect.top = 0; visibleRect.bottom = 0...
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// AUTOGENERATED FILE - DO NOT MODIFY! // This file generated by Djinni from async.djinni #pragma once #include <cstdint> #include <memory> namespace ledgerapp_gen { class Runnable; class ExecutionContext { public: virtual ~ExecutionContext() {} virtual void execute(const std::shared_ptr<Runnable> & runna...
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#pragma once #include "Factory.h" #include "GraphicalRotateAction.h" #include "GraphicalTranslateAction.h" #include "FollowObjectAction.h" #include "CameraTranslateAction.h" #include "PhysicalApplyForceAction.h" namespace ample::game::factory { static ample::utils::Factory<Action, const std::string &> ActionsFactory;...
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// ChildView.h : interface of the CChildView class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_CHILDVIEW_H__6F71D25A_D83E_11D5_BA44_000102368FA3__INCLUDED_) #define AFX_CHILDVIEW_H__6F71D25A_D83E_11D5_BA44_000102368FA3__INCLUDED_ #if _MSC_VER > 1000 #pragma once #...
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#include <iostream> #include <sys/ipc.h> #include <sys/shm.h> #include <stdio.h> using namespace std; int main() { // ftok to generate unique key key_t key = ftok("shmfile",65); // shmget returns an identifier in shmid int shmid = shmget(key,1024,0666|IPC_CREAT); // shmat to attach to shared memo...
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#include "ConvexCylinder.h" #include <cmath> const double ConvexCylinder::kEpsilon = 0.001; ConvexCylinder::ConvexCylinder(void) : GeometryObject(), y0(-1.0), y1(1.0), radius(1.0), inv_radius(1.0) {} ConvexCylinder::ConvexCylinder(const double bottom, const double top, const double r) : ...
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/* * Sipos Ferenc, siposferenc93@gmail.com * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This prog...
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#pragma once #include <vector> #include "OpenGLComponents.h" #include <string> class Scene; class CameraBehaviour; class RendererBehaviour; class Input; class Shader; class Engine { private: GLFWwindow* window; Scene* scene; double unscaledDeltaTime; size_t windowWidth, windowHeight; bool fullScreen; Inp...
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#include "Instrucao.h" Instrucao::Instrucao() { } int Instrucao::Run(sf::RenderWindow &App) { sf::Event Event; sf::Texture Texture; sf::Sprite Sprite; bool Running = true; if (!Texture.loadFromFile("bin/Release/files/images/menu/instrucao.png")){ std::cerr << "Error loading menu.png" << std::endl; } Spri...
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#pragma once #include "Std.h" #include "Chara.h" class Pather { public: Pather* pre_pather = nullptr; POINT pos = { 0,0 }; int Score = 0; int direction; int Getdirection(); Pather(); ~Pather(); private: }; class Enemy :public Chara { public: virtual bool Init(); bool relea...
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#include <Arduino.h> #include <Wire.h> #include <avr/wdt.h> #include "PinChangeInt.h" //interrupt kezeléshez //lábkiosztás definiálása #define enc_pend1 4 //szögelfordulás mérése #define enc_pend2 5 #define enc_cart1 2 //kocsi elmozdulásmérése #define enc_cart2 3 #define...
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#include <bits/stdc++.h> using namespace std; #define F first #define S second #define rrep(i,n) for(int i=(int)(n)-1;i>=0;i--) #define REP(i,a,b) for(int i=(int)(a);i<(int)(b);i++) #define rep(i,n) REP(i,0,n) typedef pair<double,double> P; #define N 1001 double d[1<<15][15][15]; vector<int> G[N],rG[N],g; bool u[N]; in...
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/* * Copyright (C) 2011-2012 Peter Grasch <grasch@simon-listens.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2, * or (at your option) any later version, as published by the Free * Software Foundation * * ...
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#include <iostream> #include <conio.h> #include <string> #include <locale.h> #include <stdio.h> #include <stdlib.h> #include <windows.h> #include "qrcodegen.h" #define Tam 11 #define vabTam 20 using namespace std; //DEFINICION DE ESTRUCTURAS struct Producto { //muestra produtos char nombre[20]; float precio = 0; f...
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#include<bits/stdc++.h> using namespace std; #define fo(i,n) for(i=0;i<n;i++) #define Fo(i,k,n) for(i=k;k<n?i<n:i>n;k<n?i+=1:i-=1) #define ll long long #define ull unsigned long long #define deb(x) cout << #x << "=" << x << endl #define deb2(x, y) cout << #x << "=" << x << "," << #y << "=" << y << endl #define pb push_...
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//#pragma GCC optimize("Ofast") //#pragma GCC optimize("unroll-loops,no-stack-protector") //#pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,tune=native") #include <bits/stdc++.h> #define IOS ios::sync_with_stdio(false);cin.tie(0);cout.tie(0) #define endl '\n' #define elif else if #define ll long long i...
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/* Author: Maxence Lyon Altis DEV: https://altisdev.com/user/maxence-lyon Teamspeak 3: ts.the-programmer.com Web site: www.the-programmer.com Steam: « Une Vache Sur CS – Maxence », please leave a message on my profile who says the exact reason before adding me. Terms of use: - This file...
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#include "box.h" Box::Box(const float width,const float height,const float depth,const std::string& fileName) { SetDepth(depth); SetHeight(height); } Box::~Box() { //dtor } void Box::Draw(Box box) { // floor.Draw(); // ceil.Draw(); // left.Draw(); // right.Draw(); // endWall.Draw(); // ...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/builds/moz2_slave/rel-m-rel-xr-w32-bld/build/toolkit/profile/nsIToolkitProfile.idl */ #ifndef __gen_nsIToolkitProfile_h__ #define __gen_nsIToolkitProfile_h__ #ifndef __gen_nsISupports_h__ #include "nsISupports.h" #endif /* For IDL files that don't want to include ...
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/* Copyright 2020 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#define LED_PIN 13 #define KEY1 A1 #define KEY2 A2 #define KEY3 A3 int state = 1; float delayTime = 1000; unsigned long old; int but1pressed; int but2pressed; int but1delay = 1000; int but2delay = 1000; unsigned long but1old; unsigned long but2old; void setup() { // put your setup code here, to run once: pinMode(...
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#pragma once class CTest1 { public: CTest1(); virtual ~CTest1(); public: void ConstTest1(const int number) { //number = 100; // 에러 매개변수에 const가 있으므로 m_nTestNumber = 20; } void ConstTest2(int number) const { number = 100; //m_nTestNumber = 20; // 에러 함수선언 뒤에 const가 붙었으므로 //int test = ConstTest3(20); ...
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#include<iostream> using namespace std; struct ListNode { int val; ListNode* next; ListNode(int x) : val(x), next(NULL) {} }; ListNode* createListNode(int arr[], int sz) { if (sz == 0) return NULL; ListNode* head = new ListNode(arr[0]); ListNode* cur = head; for (int i = 1; i < sz;...
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/** * Adobe Experience Manager OSGI config (AEM) API * Swagger AEM OSGI is an OpenAPI specification for Adobe Experience Manager (AEM) OSGI Configurations API * * OpenAPI spec version: 1.0.0-pre.0 * Contact: opensource@shinesolutions.com * * NOTE: This class is auto generated by OpenAPI-Generator 3.2.1-SNAPSHOT....
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#include<cstdio> #include<cassert> #include<vector> #include<set> using namespace std; const int INF=2147483647; int Rand() { static unsigned int seed=20160221; seed*=0xdefaced,seed+=115216; return (seed+=seed>>20)&0x7fffffff; } static int Node_COUNTER=0; struct Node { Node *ch[2]; const int x; int sz; int cnt7,...
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#include "eGameObject.h" #include "Director.h" namespace Engine { eGameObject::eGameObject(int Zorder) : zOrder(Zorder) {} eGameObject::~eGameObject() { } void eGameObject::Init() { init(); } void eGameObject::Update(float dt) { update(dt); if (collider) collider->Update(Angle); } void eGameOb...
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////////////////////////////////////////////////////////////////////////////// // // Copyright 2020 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this ...
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// // Created by FernandoDamian on 4/19/2016. // #include <assert.h> #include <cstdio> #include "StateMachine.h" #include "EventData.h" StateMachine::StateMachine(int maxStates, int initialState) : m_maxStates( maxStates ), m_currentState(initialState), m_eventGenerated(0), m_pEventData...
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/******************************************************************** ** Program name: warGame * ** Author: Tristan Santiago * ** Date: January 28, 2018 * ** Description: lines 13-45 are case validating. * ** lines 47-77 are > 1 and < 91 integer validating. * ***********************...
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#include "cacheblock.h" uint32_t Cache::Block::get_address() const { auto index = _cache_config.get_num_index_bits(); auto tag = _cache_config.get_num_tag_bits(); auto offset = 32 - tag - index; return (tag == 32) ? _tag : (_tag << (index + offset)) + (_index << offset); }
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#include<SFML/Graphics.hpp> #include"Game.h" #include "DEFINITIONS.h" int main() { sg::Game(1920, 1080, "The KU Journey"); return 0; }
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/* * Math library intended for computer graphics, animation, physics and games * (but not restricted to it). * * Copyright (c) 2014 Renato Utsch <renatoutsch@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Sof...
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#include "common/protobuf/utility.h" #include <numeric> #include "envoy/protobuf/message_validator.h" #include "common/common/assert.h" #include "common/common/fmt.h" #include "common/json/json_loader.h" #include "common/protobuf/message_validator_impl.h" #include "common/protobuf/protobuf.h" #include "absl/strings...
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#include<cmath> #include<eigen3/Eigen/Core> #include<eigen3/Eigen/Dense> #include<iostream> using namespace std; #define PI acos(-1) int main(){ // Basic Example of cpp clog << "Hello World" << std::endl; std::cout << "Example of cpp \n"; float a = 1.0, b = 2.0; std::cout << a << std::endl; ...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "services/catalog/reader.h" #include "base/bind.h" #include "base/files/file_enumerator.h" #include "base/files/file_util.h" #include "base/json...
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#include "stdafx.h" bool FileButton_ShellExecute::Interface_FileClick_Execute //! Return whether you succeeded ( HWND hWnd, //! The control of the (first) window clicked upon char **FileName) //! The list of filenames that where clicked upon { if (ApplicationInstance_TriCaster()) return false...
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#pragma once #include <ke_pch.h> #include <KraisEngine.h> class CImguiLayer : public KE::CLayer { public: CImguiLayer(); virtual void OnAttach(); virtual void OnDetach(); virtual void OnUpdate(float dt); virtual void OnEvent(KE::CEvent& ev); virtual void OnRender(); protected: bool m_ShowDemo = true...
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#include <stdio.h> #include "testhead.h" int main(int argc, char const *argv[]) { int a = 2; change(a); printf("a is %i\n", a); return 0; }
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#include "BGFXScene.h" #include <bgfx/bgfx.h> #include <bx/math.h> #include "BGFXBase.h" #include "BGFXLight.h" #include "BGFXGraphics.h" #include "BGFXCanvas.h" #include "BGFXShader.h" #include "BGFXUtil.h" static int tex_stages = 1; static float BLACK[] = { 0,0,0 }; static float WHITE[] = { 1,1,1 }; static float G...
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#ifndef ALLIEDCOALITION_H #define ALLIEDCOALITION_H class AlliedCoalition { public: enum { OTHER = 0, BRITISH, // 1 FRENCH, // 2 VICHY, // 3 SOVIET, // 4 USA, // 5 GREEKS, // 6 COUNT // 7 }; }; #endif
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/** * \file test_compare_uint64.cpp * * Unit tests for compare_uint64. * * \copyright 2017-2023 Velo-Payments, Inc. All rights reserved. */ #include <vpr/compare.h> #include <minunit/minunit.h> #include <string.h> TEST_SUITE(compare_uint64); /** * Test that comparing two uint64_t values that are equal result...
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#include <cstdio> #include <iostream> #include <cstring> using namespace std; int n,r; int bit[100]; char alpha[6]={'A','B','C','D','E','F'}; int sit; bool flag; void print() { int i; if(flag)printf("-"); for(i=sit;i>=1;i--) { if(bit[i]<10)printf("%d",bit[i]); else printf("%c",alpha[bit[...
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// // detail/win_iocp_socket_accept_op.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1...
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#include "m61.hh" #include <stdio.h> #include <assert.h> #include <string.h> // Memory leak report with no leaks. struct node { node* next; }; int main() { node* list = nullptr; // create a list for (int i = 0; i < 400; ++i) { node* n = (node*) malloc(sizeof(node)); n->next = list; ...
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//===--- VTTBuilder.cpp - C++ VTT layout builder --------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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/* FileName: layer.h */ #ifndef _LAYER_H_ #define _LAYER_H_ #include <iostream> #include <stdio.h> #include <stdlib.h> #include <time.h> #include "util.h" using namespace std; enum layer_type { INPUT = 0, CONV , POOL , FULLI, HIDDEN , OUTPUT , }; class FeatureMap { public: doubl...
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// dear imgui, v1.77 WIP // (widgets code) /* Index of this file: // [SECTION] Forward Declarations // [SECTION] Widgets: Text, etc. // [SECTION] Widgets: Main (Button, Image, Checkbox, RadioButton, ProgressBar, Bullet, etc.) // [SECTION] Widgets: Low-level Layout helpers (Spacing, Dummy, NewLine, Separator, etc.) /...
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#ifndef __cocos2dx_h__ #define __cocos2dx_h__ #ifdef __cplusplus extern "C" { #endif #include "tolua++.h" #ifdef __cplusplus } #endif int register_all_cocos2dx(lua_State* tolua_S); ...
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#define PI 3.141593 #define HP 1.570796 #include <math.h> #include "saitofilt.h" /* + BUTTERWORTH LOW PASS FILTER COEFFICIENT + + ARGUMENTS + H : FILTER COEFFICIENTS + M : ORDER OF FILTER (M=(N+1)/2) + GN : GAIN FACTOR + N : ORDER OF BUTTERWORTH...
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#include "IGVLog.h" DEFINE_LOG_CATEGORY(LogIGV);
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#pragma once #include "common.h" class Cache { public: static const unsigned int CACHE_CHECKSUM_LEN = 48; bool isValid = false; Cache(char* path, size_t maxSize); virtual ~Cache(); ReadBuffer* get(char* checksum); bool put(char* checksum, char* data, unsigned int dataLength); private: ...
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#include <DHT.h> #include <CmdMessenger.h> #include <GarageControl.h> #include <Timer.h> #include <LED.h> #include <Button.h> #include <Relay.h> // door status Button door_open(11, false); Button door_closed(10, false); Timer door_timer; DS door_status = DS_Unknown; // relay variables Relay relay(9); // temp variabl...
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#include "asio_handler.hpp" namespace rapp { namespace cloud { void asio_handler::error_handler(const boost::system::error_code & error) { std::cerr << "error: " << error.message() << std::endl; } void asio_handler::invalid_request(const std::string message) { std::cerr << "invalid http request: " << messag...
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#pragma once #include "ofMesh.h" #include "ofGraphics.h" //---------------------------------------- static void ofBox(ofVec3f size){ static ofMesh vertexData; ofPushMatrix(); if(ofGetCoordHandedness() == OF_LEFT_HANDED){ ofScale(1, 1, -1); } float w = size.x * .5; float h = size.y * .5; float d = size.z *...
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#include <algorithm> #include <iostream> #include <queue> #include <vector> using namespace std; static const int MAX = 10000; vector<int> G[MAX]; int indegs[MAX]; bool visited[MAX]; void visit(int x) { cout << x << endl; visited[x] = true; } void bfs(int start) { queue<int> q; q.push(start); while (!q.emp...
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/// Copyright (c) 2010-2023 /// Threading Core Render Engine /// /// 作者:彭武阳,彭晔恩,彭晔泽 /// 联系作者:94458936@qq.com /// /// 标准:std:c++20 /// 引擎版本:0.9.0.11 (2023/06/08 19:23) #include "Mathematics/MathematicsExport.h" #ifdef MATHEMATICS_EXPORT_TEMPLATE #ifndef MATHEMATICS_INCLUDED_STATIC_FIND_INTERSECTOR_SEGMENT2_ARC2_A...
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// // MajorityElementII229.hpp // LeetCodeQuestions // // Created by apple on 10/26/17. // Copyright © 2017 UNC. All rights reserved. // #ifndef MajorityElementII229_hpp #define MajorityElementII229_hpp #include <stdio.h> #include <vector> using namespace std; class MajorityElementII229 { public: // Li...
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/* * wejscie-wyjscie.cpp * * Copyright 2017 user <user@lap79> * */ #include <iostream> #include <iomanip> #include <cstdio> #include <math.h> using namespace std; int main(int argc, char **argv) { int lint = 0; cout << "Podaj liczbę całkowitą: "; cin >> lint; cout.setf(ios_base::hex, ios_base:...
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// basic-agents.cpp // compile with: /EHsc #include <agents.h> #include <string> #include <iostream> #include <sstream> using namespace concurrency; using namespace std; // This agent writes a string to its target and reads an integer // from its source. class agent1 : public agent { public: explicit agent1(ISour...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef long double ld; const long long INF = 1LL << 60; const int inf = (1 << 30); const ll mod = 998244353; const ll MOD = 1000000007; const ld PI = acos(-1.0L); int dy[] = {1, 0, -1, 0}, dx[] = {0, -1, 0, 1}; int dy8[] = {1, 1, 0, -1, -1, -1, 0, 1},...
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