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#include <iostream> #include <algorithm> #include <vector> #include <queue> #include <map> #include <climits> #include <cmath> #include <cstring> using namespace std; #define endl "\n" #define ends " " #define mk_p(x,y) make_pair((x), (y)) typedef long long ll; typedef pair<int, int> pii; typedef pair<ll, ll> pll; ty...
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#include<bits/stdc++.h> using namespace std; #define repb(i,s,t) for(int i=(s);i<=(t);++i) #define mst(a,b) memset(a,b,sizeof(a)) #define all(x) x.begin(),x.end() #define pb push_back #define mp make_pair typedef pair<int,int> pii; const int maxn = 1000; //原图点从1到n,使用init初始化点数n与图N //使用run运行,生成各个点所属的集合的标号fa //割点存储在cut中...
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#ifndef XOR_EXPRESSION #define XOR_EXPRESSION #include "../bit_operator.h" class xor_expression : public bit_operator { public: xor_expression(expression* expr1, expression* expr2, int position) : bit_operator(expr1, expr2, position, "^") {} string to_string(); int get_kind(); asm_code *generate_code...
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/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
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// // RenderingSystem.cpp // GameEngine // // Created by Patrik Gyllvin on 2017-09-13. // Copyright © 2017 Patrik Gyllvin. All rights reserved. // #include "../../../include/Engine/CoreSystems/RenderingSystem.h" namespace Engine { RenderingSystem::RenderingSystem() {} RenderingSystem::~RenderingSyste...
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#pragma once #include <vector> #include "RayCast.h" #include "Shader.h" #include "glad/glad.h" class CAABoundingBox : public CRayCastable { public: void Build(const std::vector<glm::vec3>& vertices); bool RayCast(const CRay& ray, CRayCastInfo& info) override; void Draw(CShader& shader); private: glm::vec3 m_...
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/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable ...
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/* Quantified Dog v0.1 Matt Felsen Sensemakers Collaboration Studio Spring 2013 */ #include <WiFlyHQ.h> #include <SoftwareSerial.h> SoftwareSerial wifiSerial(8,9); // RX, TX // WiFi & network settings WiFly wifly; //const char wifiSSID[] = "babymatt"; //const char wifiPassword[] = "lookyhere6"; const char w...
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// Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2017-2018 The French developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-l...
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// // Copyright yutopp 2013 - . // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // #pragma once #ifndef RILL_SEMANTIC_ANALYSIS_TYPE_DETAIL_HPP #define RILL_SEMANTIC_ANALYSIS_TYPE_DETAIL_HPP #include <memory...
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/************************************************************************* > File Name: 191.cpp > Author: victoria > Mail: 1105847344@qq.com > Created Time: 2019年07月06日 星期六 11时37分22秒 ************************************************************************/ #include <iostream> #include <algorithm> #include <strin...
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// Copyright (c) 2002 // Utrecht University (The Netherlands), // ETH Zurich (Switzerland), // INRIA Sophia-Antipolis (France), // Max-Planck-Institute Saarbruecken (Germany), // and Tel-Aviv University (Israel). All rights reserved. // // This file is part of CGAL (www.cgal.org); you can redistribute it and/or // ...
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#ifndef DATASTORE_H #define DATASTORE_H #include <QObject> class DataStore : public QObject { Q_OBJECT Q_PROPERTY(QString message READ message WRITE setMessage NOTIFY messageChanged) public: explicit DataStore(QObject* parent = 0); QString message(){ return msg; } void setMessage(QStrin...
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#include<bits/stdc++.h> using namespace std; int n, m; vector<int> adj[1005]; int isEulerian(){ int odd = 0; for (int i=1; i<=n; i++){ if (adj[i].size()%2 != 0) odd++; } if (odd > 2) return 0; return (odd == 2)? 1 : 2; } int main(){ int T; cin >> T; while (T--){ cin >> n >> m; for (i...
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#include <bits/stdc++.h> using namespace std; #define X first #define Y second string board[100]; bool vis[100][100]; bool visx[100][100]; int n; int dx[4] = { 1, 0, -1, 0 }; int dy[4] = { 0, 1, 0, -1 }; int main(void) { ios::sync_with_stdio(0), cin.tie(0); int color = 0, colorx = 0; cin >> n; for (int i = 0; i < ...
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#include "Matrix.h" namespace Maths { Matrix::Matrix(int n, int m) { nb = n*m; allocateMemory(n, m); } Matrix::Matrix(const Matrix& src) { copy(src); } Matrix::~Matrix() { freeMemory(); } void Matrix::allocateMemory(int n, int m) { data = new number[nb]; } void Matrix::freeMemory() { delete[] data; } void...
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#include "apeng.h" #include <cassert> #include <cstdio> #include <cstdlib> #include <png.h> //! MUST point to apng-patched libpng/png.h #include <memory> /////////////////////////////////////////////////////////////////////////////// //! make sure we have proper support for APNG through patched libpng //! rationale:...
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/* Lightmetrica - Copyright (c) 2019 Hisanari Otsu Distributed under MIT license. See LICENSE file for details. */ #include <pch.h> #include <lm/core.h> #include <lm/scene.h> #include <lm/assets.h> #include <lm/accel.h> #include <lm/mesh.h> #include <lm/camera.h> #include <lm/material.h> #include <lm/light.h> ...
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// // IndirectRelation.cpp // CNImplementation // // Created by 長谷川 知里 on 12/04/26. // Copyright (c) 2012年 __MyCompanyName__. All rights reserved. // #include <iostream>
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#include "ros/ros.h" #include <cstdlib> #include "geometry_msgs/Twist.h" void generate_new_msg(geometry_msgs::Twist &msg) { msg.linear.x = (double) rand() / RAND_MAX * 2; msg.linear.y = (double) 0; msg.linear.z = (double) 0; if (rand() < RAND_MAX / 4) msg.linear.x *= -1; msg.angular.x = (d...
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//============================================================================== // Copyright 2003 - 2011 LASMEA UMR 6602 CNRS/Univ. Clermont II // Copyright 2009 - 2011 LRI UMR 8623 CNRS/Univ Paris Sud XI // // Distributed under the Boost Software License, Version 1.0. // ...
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/** Declartion of class color. */ #ifndef NWX_GUI_COLOR #define NWX_GUI_COLOR namespace nwx { namespace gui { class color { public: color(); color( unsigned char red, unsigned char green, unsigned char blue ); color( unsigned char alpha, uns...
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#include <iostream> #include <fstream> #include <string.h> #include <string> using namespace std; int main(int argc, char const *argv[]) { //argc == numero de argumentos que tiene (minimo 1) //argv[1] == "ficheroLeer.txt" // ./lecturatxt ficheroLeer.txt if(argc <= 1){ cout<<"err...
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// Copyright 2008 Google Inc. // All Rights Reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions a...
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// pawn.cpp // includes #include <cstring> #include "board.h" #include "colour.h" #include "hash.h" #include "option.h" #include "pawn.h" #include "piece.h" #include "protocol.h" #include "square.h" #include "util.h" #include "search.h" // constants static const bool UseTable = true; static c...
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int test(char *URL) { CURL *c = NULL; CURLM *m = NULL; int res = 0; int running; start_test_timing(); global_init(CURL_GLOBAL_ALL); easy_init(c); easy_setopt(c, CURLOPT_URL, URL); multi_init(m); multi_add_handle(m, c); for(;;) { struct timeval timeout; fd_set fdread, fdwrite, fdexce...
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/* Example for sending and receiving Modified library to support Nexa and Everflourish https://github.com/perivar/rc-switch https://z4ziggy.wordpress.com/2014/06/27/rf-sniffer-open-gates-cars-and-rf-remote-controlled-devices-with-ease/ If you want to visualize a telegram copy the rawBits data and paste...
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//===-- Cpu0ISelDAGToDAG.cpp - A DAG to DAG Inst Selector for Cpu0 -*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-----------------------------------------------------...
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// POJ No.1469 二分图最大匹配 匈牙利DFS算法O(VE) (408K 469MS) // 找左侧点的右侧点进行匹配 // 若右侧点已被匹配,递归地找该右侧点匹配的左侧点下一个右侧点进行匹配 // 来把当前点需要的右侧点让出来为止 #include <cstdio> #include <cstring> using namespace std; int p, n; // 左右集合的大小 bool vis[310]; // vis[i] 右侧i是否被访问过 char G[110][310]; // G[1][1] 代表边 左1->右1,仅保存左到右的边 int ...
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#pragma once #include "stdafx.h" #include "AppAlgoEnergyTextSpace.h" public class AppAlgoEnergyVisual { public: AppAlgoEnergyVisual(HKCAppItem^ _appitem) {initial(_appitem); } ~AppAlgoEnergyVisual() {} /*! \} */ /*-----------------------...
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// sum of array elements #include<iostream> using namespace std; int main(void){ int n; cout<<"What's the size of your array: "; cin>>n; int arr[n]; cout<<"\nDrop in "<<n<<" elements separated by space: "; for(int i=0; i<n; i++){ cin>>arr[i]; } int sum = 0; for(int i=0; i<n; i++) sum+=arr[i]; ...
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#ifndef WALL_HPP #define WALL_HPP #include "rectangle.hpp" class wall: public rectangle { private: bool filled; int update_interval, update_count; public: wall(window & w, const vector & start, const vector & end, const int & update_interval); void draw(); void update(); }; #endif // WALL_HPP
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#pragma once #include "cocos2d.h" #include "Game/FV/FvSingleton.h" #include "Game/FV/FvMask.h" #include "Game/Game/GameDefine.h" #include "Game/Widget/WidgetFun.h" #include "Game/Widget/WidgetManager.h" #include "Game/Widget/WidgetScenceXmlParse.h" class GPHomeRoomListPanel_TLJ : public cocos2d::Node , public FvS...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_PUBLIC_TEST_MEDIA_START_STOP_OBSERVER_H_ #define CONTENT_PUBLIC_TEST_MEDIA_START_STOP_OBSERVER_H_ #include "base/macros.h" #include "base...
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#include "GLRenderer.h" #include "../Error/RHIError.h" namespace FrogEngine { namespace OPENGL { int feRenderer::ClearBuffers(Math::Vector4d color) { Error error; glClearColor(color.X(), color.Y(), color.Z(), color.W()); std::vector<GLbitfield> masks; masks.push_back(GL_COLOR_BUFFER_BIT); masks....
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/*************************************************************************** * Copyright (c) 2009 Juergen Riegel (FreeCAD@juergen-riegel.net) * * * * This file is part of the FreeCAD CAx development system. * * ...
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// D-Jarvan.cpp : Defines the exported functions for the DLL application. // //#include "stdafx.h" #include "PluginSDK.h" #define M_PI 3.14159265358979323846 PluginSetup("D-Jarvan"); IMenu* MainMenu; IMenu* ComboMenu; IMenu* HarassMenu; IMenu* FarmMenu; IMenu* JungleMenu; IMenu* MiscMenu; IMenu* Drawings; IMenu*...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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/* $Id$ * * Copyright : (c) 2015 Open Source Solutions Pty Ltd. All Rights Reserved * Project : SecurityTools * File : Report * * Author : Denis Dowling * Created : 8 May 2009 * * Description : classes to implement the Report Composite pattern */ #include "Report.h" #include "Section.h" ...
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#include <SPI.h> #define CS_LMP91200 A4 void setup() { // put your setup code here, to run once: Serial.begin(9600); SPI.begin(); SPI.beginTransaction(SPISettings(1000000, MSBFIRST, SPI_MODE3)); //SPI.beginTransaction(SPISettings(1000000, MSBFIRST, SPI_MODE3)); pinMode(CS_LMP91200, OUTPUT); pinMode(A5, O...
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// // ffd // #include "ffd.h" #include <stdio.h> using namespace std; GLfloat defaultLatCol[] = {0.2f, 0.2f, 0.2f, 1.0f}; GLfloat highlightLatCol[] = {1.0f, 0.176f, 0.176f, 1.0f}; int maxbezorder = 4; void ffd::alloc() { // allocate memory for a 3D array of control points and highlighting switches if(dimx >...
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// // Database.cpp // Simple_Database // // Created by xiaolingtc on 3/16/16. // Copyright © 2016 xiaolingtc. All rights reserved. // #include "Database.hpp"
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/* * Vulkan Example - Displacement mapping with tessellation shaders * * Copyright (C) 2016 by Sascha Willems - www.saschawillems.de * * This code is licensed under the MIT license (MIT) * (http://opensource.org/licenses/MIT) */ #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <v...
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// stack.h #include <string> struct stObfuscatedName { std::string name; std::string fake_name; }; class LocalVarsStack { public: LocalVarsStack(size_t initCount = STACK_CAPACITY); ~LocalVarsStack(); void push(const stObfuscatedName& obfuscatedName); void push(const char *name, const char *fake_...
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#include "XIntersect.h" #include "XDistance.h" #include "XMath.h" using namespace xmath; using namespace cocos2d; bool intersect::Point_AABB(const Vec2& p0, const Vec2& p1, float halfW, float halfH) { const auto dx = p0.x - p1.x; const auto dy = p0.y - p1.y; return -halfW < dx&&dx < halfW&&-halfH < dy&&dy < halfH...
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// // Vertices.hpp // BasePrimitive // // Created by yang song on 2019/6/2. // Copyright © 2019 yangsong. All rights reserved. // #ifndef Vertices_hpp #define Vertices_hpp #include <stdio.h> #ifdef __APPLE__ #include "TargetConditionals.h" #endif #include "GLTools.h" #ifdef __APPLE__ #include <glut/glut.h> #els...
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#include <string.h> #include <stdlib.h> #include "InputStuff.h" extern Parameter<string> outputFolder; // it's defined outside ConfigFileParser cfg; // global //void create_dir(std::string & name){ inline std::string create_dir(std::string name){ /** * name - name of the directory to be created * (f...
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#include "stdafx.h" #include "Time.h" int main() { return 0; }
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/* * ////////////////////////////////////////////////// * //making sense of the Parallax PIR sensor's output * ////////////////////////////////////////////////// * * Switches video recording according to the state of the sensors output pin. * Determines the beginning and end of continuous motion sequences. * *...
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#include <windows.h> #include "Window.h" #include<tchar.h> //global function decalration LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); DWORD WINAPI ThreadProcOne(LPVOID); DWORD WINAPI ThreadProcTwo(LPVOID); //global variable decalaration //Entry point function int WINAPI WinMain(HINSTANCE hInstance, HINSTANC...
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#define PLUGIN_WARNING "NOTE_modded_for_jwildfire_workflow" /* Apophysis Plugin: bMod Port of: https://github.com/thargor6/JWildfire/blob/master/src/org/jwildfire/create/tina/variation/BModFunc.java This program is free software; you can redistribute it and/or modify it under the terms of the GNU Gene...
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/* *************************************************************************************************** * 名称 :common.h * * 作者 :王斌 * * 描述 : * * 版权 :perturbed@sina.com * *************************************************************************************************** */ #ifndef __WANGBIN_MIN...
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#include "GLSLProgram.h" #include "Debug.h" #include "glm/gtc/type_ptr.hpp" GLSLProgram::GLSLProgram(const std::string& pName): mName(pName), mId(glCreateProgram()) { CHECK_GL_ERROR(); } GLSLProgram::~GLSLProgram() { glDeleteProgram(mId); } const std::string& GLSLProgram::GetName() const { retu...
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static int core_post_config(apr_pool_t *pconf, apr_pool_t *plog, apr_pool_t *ptemp, server_rec *s) { ap_set_version(pconf); ap_setup_make_content_type(pconf); return OK; }
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int versionNumber = 221; int dataVersionNumber = 0; int binVersionNumber = versionNumber; // NOTE that OneLife doesn't use account hmacs // retain an older version number here if server is compatible // with older client versions. // Change this number (and number on server) if server has changed // in a way that b...
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/* Copyright (c) 2010, Piet Hein Schouten. All rights reserved. * This code is licensed under a BSD-style license that can be * found in the LICENSE file. The license can also be found at: * http://www.boi-project.org/license */ #ifndef __BOI_GUIREQUEST_H #define __BOI_GUIREQUEST_H #include <QtGlobal> #include "...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_OnlineSubsystemEOS_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //------------------------------------------------------...
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/* This problem was asked by Facebook. Implement regular expression matching with the following special characters: . (period) which matches any single character * (asterisk) which matches zero or more of the preceding element That is, implement a function that takes in a string and a valid regular expression and re...
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/* Peter Schussheim 02/11/20 Programming Principles and Practice */ #include "std_lib_facilities.h" #include "Simple_window.h" #include "Graph.h" /* Exercise 2: Draw a box with rounded corners. Define a class Box , consisting of four lines and four arcs. */ int main() { try { P...
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// NaviToolDoc.h : CNaviToolDoc 클래스의 인터페이스 // #pragma once class CNaviToolDoc : public CDocument { protected: // serialization에서만 만들어집니다. CNaviToolDoc(); DECLARE_DYNCREATE(CNaviToolDoc) // 특성입니다. public: CString m_strPath; // 작업입니다. public: // 재정의입니다. public: virtual BOOL OnNewDocument(); virtual void Seria...
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#ifndef CONCRETE_FACTORY_H #define CONCRETE_FACTORY_H #include "factory.h" #include "concrete_product.h" class ConcreteFactory : public Factory { public: Product* create_product(); }; #endif
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/bind.h" #include "base/command_line.h" #include "base/task/single_thread_task_executor.h" #include "base/test/launcher/unit_test_launcher.h...
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#include<iostream> #include<algorithm> #include<cmath> #include<vector> #include<map> #include<queue> #define rep(i, n) for (int i = 0; i < (n); ++i) #define rep1(i, n) for (int i = 1; i < (n); ++i) using namespace std; using ll = long long; using P = pair<int, int>; const int INF = 1001001001; int main() { int N; ...
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#include "avs_onnx.h" #include "avs_onnx_lib.h" #include "avs_onnx_common_lib.h" #include "avs_dnn.h" #include "avs_onnxruntime.h" unsigned int AVS_Onnx_GetMemSize( AVS_ONNX_INFO *input, AVS_MEM_TAB mem_tab[AVS_ONNX_MEM_TAB]) { unsigned int mem_size = 0; // pre.onnx输入内存, 完整的lib应该在pointpillars接口中 mem_si...
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#ifndef TIMER_HPP #define TIMER_HPP #include <SDL2/SDL.h> class Timer { public: Timer(); void start(); void stop(); void pause(); void resume(); Uint32 getTicks(); bool isStarted(); bool isPaused(); private: Uint32 startTicks; U...
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#ifndef _H_SKELETON2D #define _H_SKELETON2D #define AGK_BONE_ANIMATE 0x0001 #define AGK_BONE_INHERIT_ROTATION 0x0002 #define AGK_BONE_INHERIT_SCALE 0x0004 #define AGK_BONE_ROOT 0x0008 #define AGK_BONE_PRE_SCALE 0x0010 #define AGK_SKELETON_PLAYING 0x0001 #define AGK_SKELETON_LOOPING 0x0...
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#include <iostream> #include <fstream> #include <string> #include <vector> #include <memory> #include <glad\glad.h> #include <glfw\glfw3.h> #include <glm\glm.hpp> #include <glm\gtc\type_ptr.hpp> #include <glm\gtc\matrix_transform.hpp> GLuint init_shader(); void key_callback(GLFWwindow* window, int key, int scancode...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// Copyright (c) 2014-2017 The Etp Core developers #include "cachemultimap.h" #include "test/test_etp.h" #include <algorithm> #include <iostream> #include <boost/test/unit_test.hpp> BOOST_FIXTURE_TEST_SUITE(cachemultimap_tests, BasicTestingSetup) void DumpMap(const CacheMultiMap<int,int>& map) { const CacheMu...
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#pragma once #include "../../foosics/debug/DebugRenderer.h" #include "../../foosics/common/ph_assert.h" #include "../third_party/imgui/imgui.h" #include "../third_party/imgui/imgui_impl_dx9.h" #include <d3d9.h> #include <vector> struct CUSTOMVERTEX { float x, y, z; DWORD color; }; struct RenderedCube { float po...
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#pragma once #include <memory> class RenderWindow; class GIDeferredRenderer; class AssetsManager; /// <summary> /// This is the entry point of the rendering engine /// where the main rendering loop resides and the /// rendering context is properly set up. /// </summary> class EngineBase { protected: /// ...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include "colapasajeros.h" #include <QMainWindow> namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = 0); ~MainWindow(); private slots: void on_pushButton_clicked(); void on_...
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#include <iostream> #include <fstream> #include <cmath> #include "TFile.h" #include "TH1.h" #include "TH2.h" #include "TH1D.h" #include "TH2D.h" #include "TH3D.h" #include "TMath.h" #include "TProfile.h" #include "TProfile2D.h" #include "TProfile3D.h" Double_t resoErr(Double_t corrAB, Double_t corrAC, Double_t corr...
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// --- // id : 1082 // title : Read Number in Chinese // difficulty : Medium // score : 25 // tag : Simple Simulation // keyword : string; lexical analysis; two pointer // status : AC // from : PAT (Advanced Level) Practice // --- #include <iostream> #include <string> using names...
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// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #ifndef msr_airlib_multirotor_hpp #define msr_airlib_multirotor_hpp #include "common/Common.hpp" #include "common/CommonStructs.hpp" #include "Rotor.hpp" #include "controllers/ControllerBase.hpp" #include "MultiRotorParams...
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#pragma once // include parent class #include "Task.h" // include my classes #include "SETTINGS.h" #include "Channel.h" // forward decleration class Body; class OctreeNode; struct CollisionEvent; class TaskCollisionCheckNode : public Task { public: TaskCollisionCheckNode(); ~TaskCollisionCheckNode(); #if BENCH...
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/*--------------------------------- *Title number: ybt-dp *Creation date: 2021.2.19 *Author: EdisonBa *-------------------------------*/ #include <algorithm> #include <iostream> #include <cstring> #include <cstdlib> #include <cstdio> #include <vector> #include <stack> #include <cmath> #include <queue> #include <m...
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#include "mtepch.h" #include "EnviromentManager.h" namespace Kinematics { EnviromentManager* EnviromentManager::m_Instance = NULL; }
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#ifndef Globals_HPP #define Globals_HPP extern int sw; extern int sh; extern int FPS; class EagleSystem; class EagleGraphicsContext; class EagleEventHandler; class EagleTimer; class EagleFont; extern EagleSystem* sys; extern EagleGraphicsContext* win; extern EagleEventHandler* q; extern EagleTimer* t; extern E...
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// Created by Steve Yoo // 9/11/2014 // Header file to link all our files together #ifndef MAINHEADER_H_INCLUDED #define MAINHEADER_H_INCLUDED #include <string> #include <stack> #include "userClass.h" using namespace std; /// Program-Wide Variables // Keeps track of last visited index throughout the e...
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// // Programmer: Craig Stuart Sapp <craig@ccrma.stanford.edu> // Creation Date: Sat Nov 27 11:43:31 PST 1999 // Last Modified: Mon Nov 29 14:01:34 PST 1999 // Last Modified: Mon Feb 9 21:26:32 PST 2015 Updated for C++11. // Filename: ...sig/doc/examples/all/textmidi/textmidi.cpp // Syntax: C++ // // De...
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#pragma once // Fortnite SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass TextStyle-Base-M-B-Yellow.Text...
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//Sourabh Jamalapuram, CS163 Data Structures, main.cpp //The main program is the program that interacts with the user by prompting them if they want to add classes, add pre req's, display pre reqs, and display course pathway, and quit. #include "graph.h" int main(){ table graph; //graph char vertex[50]; // used t...
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/** * MIT License * * Copyright (c) 2018 Younguk Kim (bluekyu) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use,...
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/* * @lc app=leetcode id=743 lang=cpp * * [743] Network Delay Time */ #include <vector> #include <queue> using namespace std; class Solution { public: queue<int> q; vector<vector<int>> G; vector<vector<int>> G_time; int networkDelayTime(vector<vector<int>>& times, int N, int K) { const int ...
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#include<bits/stdc++.h> using namespace std; int main() { long long a,b,i,j; cin >> a >> b; i = 1; while(1) { if(i%2==1) { a-=i; } else{ b-=i; } i++; if(a<0 || b<0)break; } if(a<0)cout << "Vladik\n"; else cout << "Valera\n"; }
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//====================================================================== // // Name: SparseRawDigitTest_module.cc // // Purpose: Analyzer module to test SparseRawDigit data product. // This module accepts a single fcl parameter, which is the // label of a Wire collection data product. This module // ...
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#include "../../../Header/List/SLList.h" // 若备用空间链表非空,则返回分配的结点下标,否则返回0 int Malloc_SL(SLinkList &space) { int i = space[0].cur; if (space[0].cur) { space[0].cur = space[i].cur; } return i; } // Malloc_SL
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/** * Created by Crow on 3/7/19. * Copyright (c) 2019 Crow All rights reserved. * @author Crow */ #ifndef LEVELNET_NET_BUFFER_H #define LEVELNET_NET_BUFFER_H #include <vector> namespace levelnet { class Buffer { public: using const_iter = std::vector<unsigned char>::const_iterator; Buffer(); ~Buffer() =...
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#ifndef KEYBOARD_HANDLERS_H #define KEYBOARD_HANDLERS_H #include "Camera.h" #include "Renderer.h" #include "algebra3.h" class KeyboardHandlers { public: KeyboardHandlers(Camera* c, vec3* pos, Renderer* r); void basicKeyHandler(unsigned char key, int x, int y); void specialKeyHandler(int ke...
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/* SAT_Telemetry.cpp - Library to write arduino application data from arduino->supervisor. Copyright (C) 2013 Jorge Ortiz for NanoSatisfi Copyright 2013 NanoSatisfi, Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. ...
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#include "BRNNPokerCard.h" #include "BRNNRes.h" #include "ToolKit.h" /****************************BRNNPokerCard begin********************************************/ BRNNPokerCard::BRNNPokerCard() { } BRNNPokerCard::~BRNNPokerCard() { } void BRNNPokerCard::initCard(const int nCardIdx) { string sObverseFileName = getC...
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/** * @file dbfees.cpp * * This file contains code for handling Trade Layer fees. */ #include <tradelayer/dbfees.h> #include <tradelayer/log.h> #include <tradelayer/rules.h> #include <tradelayer/sp.h> #include <tradelayer/sto.h> #include <validation.h> #include <leveldb/db.h> #include <boost/algorithm/string.h...
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int arrayMaximalAdjacentDifference(std::vector<int> inputArray) { int res = -10000000; for(int i=1;i<inputArray.size();i++){ res = max(res, abs(inputArray[i] - inputArray[i-1])); } return res; }
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// Copyright (2015) Gustav #ifndef RIDE_COMPILEUTILS_H_ #define RIDE_COMPILEUTILS_H_ #include <ride/wx.h> #include "ride/settings.h" class MainWindow; void CompileProtoFile(const ride::MachineSettings& machine, const wxString& filename, MainWindow* main_window); #endif // RIDE_COMPILEUTILS_H...
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#include "il2cpp-config.h" #if IL2CPP_TARGET_WINDOWS && !(IL2CPP_TARGET_WINRT || IL2CPP_TARGET_XBOXONE) #include "os/MarshalAlloc.h" #include "WindowsHeaders.h" #include "Objbase.h" namespace il2cpp { namespace os { void* MarshalAlloc::Allocate(size_t size) { return ::CoTaskMemAlloc(size); } ...
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/** * This file is part of ORB-SLAM3 * * Copyright (C) 2017-2020 Carlos Campos, Richard Elvira, Juan J. Gómez Rodríguez, José M.M. Montiel and Juan D. Tardós, University of Zaragoza. * Copyright (C) 2014-2016 Raúl Mur-Artal, José M.M. Montiel and Juan D. Tardós, University of Zaragoza. * * ORB-SLAM3 is free software: y...
[ "youngben@umich.edu" ]
youngben@umich.edu