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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2018 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOINRENT_VALIDATIONINTERFACE_H #define BITCOINRENT_VALIDATIONINTERFACE...
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//*****************************************************************************************// //** **// //**     関数, データ型 **// //** ...
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#include <iostream> #include<fstream> using namespace std; class bus{ public: bus(); ~bus(); }; int main(){ ifstream fp; ofstream add; int count=0; //store posters and also latest informantion fp.open("notice board.pdf"); try{ while(fp){ cout<<fp; count++; if(count>200) break; } } catch(....
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/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law ...
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/* * C++ wrapper for lxtoolui.h * * Copyright (c) 2008-2013 Luxology LLC * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rig...
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#pragma once #include "userdriver/common/operator_interfaces/common/Common.hpp" #include "userdriver/common/operator_interfaces/common/Debug.hpp" #include "userdriver/common/operator_interfaces/common/Error.hpp" #include "userdriver/gpu/common/CLParameter.hpp" #include "userdriver/gpu/common/CLRuntime.hpp" #include "u...
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#include <iostream> using namespace std; template <class T> T bigger(T a, T b) { if (a > b) return a; else return b; } int main() { int a = 20, b = 39; char c = 'a', d = 'z'; cout << "bigger(20,39)의 결과는" << bigger(a, b) << endl; cout << "bigger(a,z)의 결과는" << bigger(c, d) << endl; }
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#include <cstdio> #include <array> #include <libsensors.h> extern "C" { void on_image(double t, int width, int height, const void *bytes) { const std::uint8_t type = 0x00; fwrite(&type, sizeof(type), 1, stdout); fwrite(&t, sizeof(t), 1, stdout); const std::uint32_t w = width; const std::uint32_t h ...
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#include <Fonts/Atlas.h> namespace Fonts { TextureAtlas::TextureAtlas() { } TextureAtlas::TextureAtlas(const BitmapAtlas* bc) { Tiles.Resize(bc->Tiles.Length()); float w = (float)bc->Bitmap->GetWidth(); float h = (float)bc->Bitmap->GetHeight(); for (int i = 0; i ...
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#include<bits/stdc++.h> using namespace std; typedef long long LL; int T,N; int X[1000000],Y[1000000]; inline bool Digit(const int &c){static int c0='0',c9='9';return c>=c0&&c<=c9;} inline void GetInt(int &v) { static int c,c0='0',dash='-'; static bool nega; nega=false; while(!Digit(c=getchar()))nega=(c==dash); v=...
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#include <iostream> #include "Empregado.h" using namespace std; int main() { Empregado e1 = Empregado("Julio", "Borges",3700); Empregado e2 = Empregado("Jardy", "Neidy", 11600); cout<<"Salario Anual 1: "<<e1.getSalario()*12<<"\nSalario Anual 2: "<<e2.getSalario()*12<<endl; e1.setSalario(e1.getSalari...
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#include <stdio.h> #include <sys/types.h> #include <sys/socket.h> #include <arpa/inet.h> #include <cstdlib> #include <cmath> #include <vector> #include <string.h> #include <string> #include <iostream> #include <sstream> #include <ctime> #include <unistd.h> #include <pthread.h> #define GRID_SIZE (1000) #define NUM_THRE...
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#pragma once /* Module : IPENUM.H Purpose: Interface for an core API class wrapper for IP address enumeration Created: PJN / 21-04-1998 History: None Copyright (ca) 1998 by PJ Naughter. */ namespace windows { class CLASS_DECL_AURA ip_enum : virtual public ::net::ip_enum { public: bool ...
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/************************************************************************** * * Copyright 2015 Intel Corporation * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
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/* * Copyright (c) 2007-2010 SlimDX Group * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publis...
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/public/test/fake_speech_recognition_manager.h" #include "base/bind.h" #include "base/location.h" #include "base/single_thread_task_...
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Zachary-Zuo/CUDA-PathTracer
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#pragma once #include "CasterLabWin.h" #include "WindowException.h" #include "../imgui/imgui_impl_win32.h" #include "IO/Keyboard.h" #include "IO/Mouse.h" #include "Graphics.h" #include <optional> #include <memory> class Window { public: class Exception : public WindowException { using WindowException::WindowExcep...
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Break-Fast/Contests-on-jisuanke
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/************************************************************************* > File Name: solve.cpp > Author: XeroxAuto > Mail: lanzongwei@gmail.com > Created Time: 2020-03-04 17:59:52 ************************************************************************/ #define GOODOJ #define SYNC 0 #ifd...
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RizkyKhapidsyah/SK-Lib-cmath-nexttoward-Bagian4__CPP
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#include <iostream> #include <cmath> #include <climits> #include <conio.h> /* Source by Programiz Modified For Learn by RK I.D.E : VS2019 */ using namespace std; int main() { long double y = INFINITY; int x = INT_MAX; double hasil = nexttoward(x, y); cout << "nexttoward(x, y) = " << hasi...
[ "rizkykhapidsyah@gmail.com" ]
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IsraMekki/tiramisu_code_generator
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function13965_schedule_23"); constant c0("c0", 128), c1("c1", 64), c2("c2", 128), c3("c3", 64); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i3("i3", 0, c3), i01("i01"), i02("i02"), i03("i...
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/* ============================================================================== LR_IPC_OUT.cpp Created: 2 Aug 2015 12:27:47am Author: Parth ============================================================================== */ #include "LR_IPC_OUT.h" #include "CommandMap.h" #include "LRCommands.h" con...
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#include <SceneGraph/GLMesh.h> #include <SceneGraph/GLHelpersLoadTextures.h> #include <assimp/cimport.h> #include <assimp/postprocess.h> namespace SceneGraph { GLMesh::Mesh::Mesh() { m_uVB = 0; m_uIB = 0; m_uNumIndices = 0; m_uMaterialIndex = -1; } GLMesh::Mesh::~Mesh() { if (m_uVB != 0) { glDeleteBu...
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// ImGui Allegro 5 bindings // In this binding, ImTextureID is used to store a 'ALLEGRO_BITMAP*' texture identifier. Read the FAQ about ImTextureID in imgui.cpp. // TODO: // - Clipboard is not supported. // You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this. ...
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// ============================================================== // RTL generated by Vivado(TM) HLS - High-Level Synthesis from C, C++ and OpenCL // Version: 2019.2 // Copyright (C) 1986-2019 Xilinx, Inc. All Rights Reserved. // // =========================================================== #include "network_top.h" ...
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#pragma once class storage; class enter { public: enter(storage& store); ~enter(); };
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#include "PointerTests.h" #include "../Node.h" #include "../TestHelper.h" #include "StringHelper.h" CPPUNIT_TEST_SUITE_REGISTRATION(PointerTests); PointerTests::PointerTests() { } PointerTests::~PointerTests() { } void PointerTests::setUp() { } void PointerTests::tearDown() { } void Poi...
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#include "InformacaoDeArvoreAVL.h" class NoDeArvoreAVL : public InformacaoDeArvoreAVL { private: InformacaoDeArvoreAVL * info; NoDeArvoreAVL* esquerdo; NoDeArvoreAVL* direito; int equilibrio; public: NoDeArvoreAVL(InformacaoDeArvoreAVL* info); ~NoDeArvoreAVL(); InformacaoDeArvoreAVL* getInfo(); NoDeArvoreAVL*...
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/* * File: RunLengthCreateVoxelsHandler.cpp * Author: nathan * * Created on October 10, 2014, 10:47 PM */ #include "CreateVoxelsHandler.h" #include <iostream> void CreateVoxelsHandler::Handle(CefRefPtr<CefProcessMessage> message){ std::cout << "Run Length Create Voxels Handles" << std::endl; aut...
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#include <algorithm> #include <iostream> #include <cstring> #include <string> #include <cstdio> #include <vector> #include <stack> #include <queue> #include <cmath> #include <set> #include <map> using namespace std; #define rep(i,a,b) for(int i=a;i<=b;i++) #define per(i,a,b) for(int ...
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#include "ros/ros.h" #include "dynamixel_workbench_msgs/DynamixelCommand.h" #include "geometry_msgs/Twist.h" #include <cmath> double const RESOLUTION = 1002866; const double RAD_DEG = 57.2957951; int dynamixel_degree = 0; void cmdVelCallback(const geometry_msgs::Twist::ConstPtr& twist_msg) { double x = twist_msg->l...
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#include<iostream> #include<vector> #include<algorithm> using namespace std; int main (){ vector<int> numeros; setlocale(LC_ALL, "Portuguese"); int rep=0, soma = 0 , control= 0, i; numeros.push_back(6); cout << "Digite qualquer numero inteiro (exceto 0) para realizar uma opera...
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#include "print.cpp" #include <stdlib.h> int main(void){ printHello(); system("pause"); return 0; }
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#ifndef __Shade_H__ #define __Shade_H__ /*Forward declaration, make sure to include: "Hero.h" in .cc file.*/ class Hero; class Enemy; class Shade: public Hero{ public: //Shade's constructor. It will not take in a MyTile argument. If want to //specify MyTile, call ModifyTile(Tile*) to do so. Shade(int HP=125,in...
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#include <cstdio> #include <cstring> #include <algorithm> using namespace std; typedef unsigned int LL; const int maxn = 150; int n, m, sz; struct Matrix { LL a[maxn][maxn]; Matrix() { for(int i = 0; i < maxn; i++) for(int j = 0; j < maxn; j++) a[i][j] = 0; } Matrix operator * (const Matrix& t) const { ...
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#ifndef BOOST_SIMD_PREDICATES_INCLUDE_FUNCTIONS_SIMD_IS_ODD_HPP_INCLUDED #define BOOST_SIMD_PREDICATES_INCLUDE_FUNCTIONS_SIMD_IS_ODD_HPP_INCLUDED #include <boost/simd/predicates/functions/is_odd.hpp> #include <boost/simd/predicates/functions/scalar/is_odd.hpp> #include <boost/simd/predicates/functions/simd/common/is_o...
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#include "WriteFile.h" #include <sstream> //finished WriteFile::WriteFile(const char* file_name) { output_file.open(file_name); closed = false; } WriteFile::~WriteFile() { close(); } void WriteFile::close() { if (!closed) { output_file.close(); closed = true; } } void WriteFile::writeL...
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// Copyright (c) 2017-2018 The ZillionFLUX developers // Copyright (c) 2018 The WPAY developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "Denominations.h" #include "amount.h" namespace libzerocoin { // All denom...
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#include <iostream> #include <fstream> #include <vector> #include <cmath> #include "random.h" #include "DataBlocking.h" #include "Integrate.h" #include "funcvirtual.h" using namespace std; int main (int argc, char *argv[]){ int NumberOfIntegrals = 10000; int NumberOfBlocks = 100; //Primo punto //Funzione da...
[ "riccardoaiolfi@MBP-di-Riccardo.homenet.telecomitalia.it" ]
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// Modified by Jennifer Vaughan 2007/06/01 // $Id: PixelCalibrationBase.cc,v 1.1 /************************************************************************* * XDAQ Components for Distributed Data Acquisition * * Copyright (C) 2000-2004, CERN. * * All rights reserved. ...
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class Container { public: virtual double& operator[](int) = 0; virtual int size() const = 0; virtual ~Container() {}; };
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#include <core/buffer.h> #include <core/mesh.h> CppOGL::Mesh::Mesh(CppOGL::Buffer *_Buffer, const GLshort *indices, int NumTriangles) { // Create this mesh's vertex buffer object this->buffer = _Buffer; // Create this mesh's index buffer object glGenBuffers(1, &(this->ibo)); glBindBuffer(GL_ELEMENT_ARR...
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#include <linear/linear.h> #include <tracer/light/ray.h> namespace tracer { ray ray::from_to(linear::point3d const& from, linear::point3d const& to) { return ray(from, linear::direction_from_to(from, to)); } ray::ray(linear::point3d const& origin, linear::direction3d const& direction3d) : origin_{origin} , d...
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#include <iostream> #include "inc/TCPServer.hpp" TCPServer tcp; void *loop(void * m) { (void)m; pthread_detach(pthread_self()); while (1) { srand(time(NULL)); char ch = 'a' + rand() % 26; std::string s(1, ch); std::string str = tcp.getMessage(); if (str != "") { std::cout << "Message: " << str << s...
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#include "algebra.h" int main(){ int n; cout<<"Insert the dimension of the matrix: "; cin>>n; Matrix m = Matrix(n); //Set the values of the matrix m.setMatrix(); cout<<endl<<"M ="<<endl; m.printMatrix(); Matrix l = Matrix(n); for(int i = 0; i != m.dimension; i++){ int s ...
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namespace svl { radio_button::radio_button() : radio_group_( 0 ) { w32_create_control( SVL_T("BUTTON"), BS_RADIOBUTTON ); } radio_button::radio_button(str_ref caption, bool selected, bool multiline) : radio_group_( 0 ) { w32_create_control( SVL_T("BUTTON"), BS_RADIOBUTTON ); set_caption( caption ); i...
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#include "input.h" #include "grid_task.h" #include "simple_exception.hpp" #include <fstream> #include <sstream> #include <boost/algorithm/string.hpp> #define BUF_SIZE 2048 inline bool is_ws(const char x){ return x == ' ' || x == '\t' || x == '\n'; } bool read_net(std::vector<std::string> &addresses, std::vector< st...
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////////////////////////////////////////////////////////////////////////// // Character Animation with Direct3D // // Author: C. Granberg // // 2008 - 2009 // ////////////////...
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/**************************************************************************** ** Meta object code from reading C++ file 'targetdlg.h' ** ** Created: Sun Jun 7 18:52:36 2015 ** by: The Qt Meta Object Compiler version 63 (Qt 4.8.4) ** ** WARNING! All changes made in this file will be lost! **************************...
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/* * symbian_helper.h * * Created on: 3.8.2021 * Author: Fiodar Stryzhniou * * Public domain */ #ifndef SYMBIAN_HELPER_CPP_ #define SYMBIAN_HELPER_CPP_ #include <e32base.h> template <class T> class TAutoClose2 /** @publishedAll Automatically calls Close() on an object when that object goes out of scop...
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#include <cstdio> #include <cstring> #include <cstdlib> #include <cmath> #include <iostream> #include <algorithm> #include <vector> #include <map> #include <set> #include <queue> #include <stack> #include <ctime> #include <string> #define rep(i,a,b) for (int i=a;i<=b;i++) #define drep(i,a,b) for (int i=a;i>=b;i--) #def...
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#ifndef FASTCAT_MANAGER_H_ #define FASTCAT_MANAGER_H_ // Include related header (for cc files) // Include c then c++ libraries #include <memory> #include <queue> #include <unordered_map> #include <vector> // Include external then project includes #include <yaml-cpp/yaml.h> #include "fastcat/device_base.h" #include ...
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/* VKGL (c) 2018 Dominik Witczak * * This code is licensed under MIT license (see LICENSE.txt for details) */ #ifndef VKGL_GL_VERTEX_ATTRIB_4NSV_H #define VKGL_GL_VERTEX_ATTRIB_4NSV_H #include "OpenGL/types.h" namespace OpenGL { void VKGL_APIENTRY vkglVertexAttrib4Nsv(GLuint index, ...
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#ifndef PROFILEITEM_H #define PROFILEITEM_H /** \file profileitem.h \brief Profile delegate for ListModel. Delegate for Profile datatype from musson-core library. \author Musson team \date 2011-10-03 */ #include <QObject> #include "datatypes/listmodel.h" #include <datatypes/friend.h> #include <QIcon> #...
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/** * Determine if a Sudoku is valid, according to: Sudoku Puzzles - The Rules. The Sudoku board could be partially filled, where empty cells are filled with the character '.'. Note: A valid Sudoku board (partially filled) is not necessarily solvable. Only the filled cells need to be validated. */ #include <iostr...
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#include <iostream> #include <windows.h> // Для установления кодировки. #include <bitset> // Для подмены младших битов. #include "img.h" // Класс для работы с BMP-8 битными. #include <conio.h> // Для удобного ввода текста. GETCH(); #include <iomanip> const char* name_of_file = "lena512.bmp"; int main() { /* -----...
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#pragma once #include <cppmariadb/config.h> namespace cppmariadb { struct result; struct result_used; struct result_stored; }
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//-------------------------------------------------------------------------- // Code generated by the SmartSoft MDSD Toolchain // The SmartSoft Toolchain has been developed by: // // Service Robotics Research Center // University of Applied Sciences Ulm // Prittwitzstr. 10 // 89075 Ulm (Germany) // // Information abo...
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#include "anim/angle_interpolation.hpp" #include "anim/controller.hpp" #include "geometry/angles.hpp" #include "base/logging.hpp" namespace anim { AngleInterpolation::AngleInterpolation(double start, double end, double speed, ...
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/* * "@(#) $Id: Mount2RefAltDevIO.cpp,v 1.1.1.1 2008/11/24 00:37:29 almamgr Exp $" * * $Log: Mount2RefAltDevIO.cpp,v $ * Revision 1.1.1.1 2008/11/24 00:37:29 almamgr * Initial import * * Revision 1.1 2007/07/10 18:50:28 wg2 * - First DevIO functional implementation (some TODO) * * Revision 1.1.1.1 2007/...
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#include <bits/stdc++.h> using namespace std; string ltrim(const string &); string rtrim(const string &); vector<string> split(const string &); /* * Complete the 'countingSort' function below. * * The function is expected to return an INTEGER_ARRAY. * The function accepts INTEGER_ARRAY arr as parameter. */ vec...
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/* * Copyright (C) 2004-2012 Geometer Plus <contact@geometerplus.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later ver...
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/********************************************************************* Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit! MIT license, check LICENSE for more information Copyright (c) 2019 Ha Thach for Adafrui...
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/* Copyright (c) 2019 Marius Meyer Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, su...
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// // FileChannel.cpp // // $Id: //poco/1.4/Foundation/src/FileChannel.cpp#1 $ // // Library: Foundation // Package: Logging // Module: FileChannel // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any p...
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/** * Copyright (c) 2015, Daniella Niyonkuru * Carleton University * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright notice...
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#include "Timer.h" #include <sys/times.h> #include <unistd.h> #include <string.h> Timer::Timer() : id(NULL) { reset(); } Timer::Timer(const char* const tmID) { unsigned n=strlen(tmID); id = new char[n+1]; strcpy(id,tmID); reset(); } Timer::~Timer() { if (id) delete [] id; } void Timer::reset() { ...
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// DifferentialEvolutionSelection.h // // Author: // Esteban López-Camacho <esteban@lcc.uma.es> // // Copyright (c) 2011 Antonio J. Nebro, Juan J. Durillo // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by ...
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//---------------------------------------------------------------------------- // // TSDuck - The MPEG Transport Stream Toolkit // Copyright (c) 2005-2020, Thierry Lelegard // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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#include <vector> using namespace std; class Solution { public: int findPeakElement(vector<int>& nums) { int l = 0, r = nums.size() - 1; while(l < r){ int c = l + (r - l) / 2; if(nums[c] > nums[c + 1]) r = c; else l = c + 1; ...
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// boost run_timer_test.cpp -----------------------------------------------------// // Copyright Beman Dawes 2006, 2008 // Copyright 2009 Vicente J. Botet Escriba // Distributed under the Boost Software License, Version 1.0. // See http://www.boost.org/LICENSE_1_0.txt // See http://www.boost.org/libs/chrono f...
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//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor lice...
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#include <assert.h> #include <locic/Name.hpp> #include <locic/SEM.hpp> #include <locic/SemanticAnalysis/NameSearch.hpp> #include <locic/SemanticAnalysis/ScopeStack.hpp> #include <locic/SemanticAnalysis/SearchResult.hpp> namespace locic { namespace SemanticAnalysis { SearchResult performFunctionSearch(SEM::Func...
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#include "CXRayBlurFilter.hpp" #include "Graphics/CBooRenderer.hpp" #include "GameGlobalObjects.hpp" namespace urde { static const char* VS = "#version 330\n" BOO_GLSL_BINDING_HEAD "layout(location=0) in vec4 posIn;\n" "layout(location=1) in vec4 uvIn;\n" "\n" "UBINDING0 uniform XRayBlurUniform\n" "{\n" " mat4 uv0...
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// // utils.h // pnger // // Created by Yein Jo on 3/27/21. // #ifndef utils_h #define utils_h namespace utils { void abort_(const char* s, ...); } #endif /* utils_h */
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#include "shaders.h" static Shaders* singleton = 0; GLProgram* simpleShader; GLProgram* deferredShader; GLProgram* deferredLightShader; GLProgram* deferredGlobalShader; GLProgram* reticleShader; GLProgram* laserShader; GLProgram* nebulaShader; GLProgram* depthShader; GLProgram* particleShader; Shaders::Shaders(){ ...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/ecr-public/ECRPublic_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <utility> namespace Aws { template<typename RESULT_TYPE> class AmazonWebServiceRes...
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// // Created by pal on 17-12-31. // #include <tensorflow/core/framework/op.h> #include <tensorflow/core/framework/shape_inference.h> #include <tensorflow/core/framework/op_kernel.h> using namespace tensorflow; REGISTER_OP("ContextBlockPoolGrad") .Input("context_feature: float32") .Input("context_bat...
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// DO TO !!! rework sample_borders - tak aby bordery boli spravne! // DO TO !!! prepisat algoritmus subdivision!!! // DO TO !!! popridavat vsade aj borders medzi true/false // DO TO !!! DataSet prerobit na vyuzivanie BoxProccessoru // DO TO !!! Input.h tasks // DO TO !!! Painter.h tasks // DO TO !!! Sampler.h ta...
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// Fill out your copyright notice in the Description page of Project Settings. #include "ABUIPlayerController.h" #include "Blueprint/UserWidget.h" void AABUIPlayerController::BeginPlay() { Super::BeginPlay(); ABCHECK(nullptr != UIWidgetClass); UIWidgetInstance = CreateWidget<UUserWidget>(this, UIWidgetClass); A...
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#ifndef __tree #define __tree #include "common.h" #include "d3d10_1.h" #include "d3dx10.h" namespace engine{ class Tree{ public: Tree(); void grow(); ~Tree(); protected: Tree *root; Tree *children; _ children_count; /* Two vectors describe cylinder. */ _vector3 start; _vector3 end; }; } #e...
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#include "allscale/runtime/com/node.h" #include "allscale/runtime/com/network.h" namespace allscale { namespace runtime { namespace com { int Node::ping( int x) const { return x+1; } static thread_local Node* tl_current_node = nullptr; Node& Node::getLocalNode() { #ifdef ENABLE_MPI return com::Networ...
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// Copyright (c) 2011-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "coincontroldialog.h" #include "ui_coincontroldialog.h" #include "addresstablemodel.h" #include "kekcoinunits.h" #i...
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/* Subject:9.9 ID:9.9 Complier:Devcpp Author:JiaruiXie StartTime:10/02/17 10:28 Result: EndTime: */ #include <stdio.h> #define N 100 int score[N]; int read(int *a) { int i=-1; do { scanf("%d",&a[++i]); }while(a[i]>=0); return i; } void print(int *a,int n) { for(int i=0;i<n;i++) ...
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/* * File: Player.cpp * Author: tomko * * Created on 23 sierpień 2011, 14:36 */ #include "../headers/Player.h" using namespace std; Player::Player() { GError *err; if (!gst_is_initialized()) { if (!gst_init_check(0, 0, &err)) { //TODO: info o błędzie } } playbin = gst_element_fac...
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#include "main.ih" int compareNoCase(string leftstr, string rightstr) { size_t len_left = leftstr.size(); size_t len_right = rightstr.size(); size_t maxlen = len_left > len_right ? len_right : len_left; for (size_t idx = 0; idx < maxlen; ++idx) { char leftchar = tolower(leftstr[idx]); ...
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#ifndef _DWARF_H_ #define _DWARF_H_ #include "NPC.h" class Dwarf:public NPC{ public: Dwarf(int x, int y, Floor *fl); virtual ~Dwarf(); }; #endif
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/** * Interface for implementing user defined sink functionality. */ #pragma once #include "Function.hpp" template <class IN> class SinkFunction : public Function { public: virtual void invoke(IN *value) = 0; virtual void close() {...
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// Copyright (c) 2017, Baidu.com, Inc. All Rights Reserved // Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/common/spellcheck_common.h" #include "base/files/file_path.h" #include "base/logging.h" #include "third_party/icu/source/common/unic...
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#include <mutex> #include <thread> #include <iostream> #include <vector> #include <functional> #include <chrono> struct Employee { Employee(int id) : id(id) {} int id; std::vector<int> lunch_partners; std::mutex m; }; void send_mail(Employee &e1, Employee &e2) { // simulate a time-consuming mess...
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/* * importdex.cpp * * Created on: 2014年6月24日 * Author: boyliang */ #include <stdio.h> #include <stddef.h> #include <jni.h> #include <android_runtime/AndroidRuntime.h> #include <binder/IServiceManager.h> #include <binder/Binder.h> #include <utils/RefBase.h> #include "log.h" #include "proxybinder.h" #includ...
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#define LEETCODE_36 class Solution { public: bool isValidSudoku(vector<vector<char>> &board) { bool used_row[9][9] = {false}; bool used_col[9][9] = {false}; bool used_box[9][9] = {false}; for (int i = 0; i < board.size(); i++) { for (int j = 0; j < board[i].size(); j++)...
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#pragma once namespace Apex { namespace DataStructures { template <typename T0> class IIndexable { public: }; // size = 0x0 }
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#include "stdafx.h" #include "kernel/systems_fwd.h" #include "kernel/systems/systems_base.h" #include "kernel/systems/fake_system.h" #include "kernel/object_class.h" FIXME(Это что за нафиг нужно для object_creators ) #include "common/simple_route.h" #include "objects/flock_manager/flock_manager_common.h" #...
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// $Id: traffic.cpp 5188 2012-08-30 00:31:31Z dub $ /* Copyright (c) 2007-2012, Trustees of The Leland Stanford Junior University All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of...
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#include"Climbing.h" /// <summary> /// @Author Oisin Wilson /// @Login C00213826 /// @ Finite state maching first attempt /// </summary> Climbing::Climbing() { } Climbing::~Climbing() { } void Climbing::idle(Animation * a) { std::cout << "Going from Climbing to Idling" << std::endl; a->setCurrent(new Idle()); de...
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// TAIS 03, LUIS ARROYO Y ZHIHAO ZHENG #include <iostream> #include <fstream> #include "Matriz.h" #include <vector> using namespace std; struct Tesoro{ int P; int M; }; void guardaTesoro(vector<Tesoro> &tes){ for (int i = 1; i < tes.size(); i++) { cin >> tes[i].P; cin >> tes[i].M; } } // Tesoro(i, j) =...
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#pragma once #include <functional> /// ContextManager is a simple RAII object for ensuring that cleanup code runs /// when a function exits. class ContextManager { /// action is the cleanup code to run. It's a std::function, so probably a /// lambda. std::function<void(void)> action; /// runit lets us disab...
[ "rlv220@lehigh.edu" ]
rlv220@lehigh.edu