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#pragma once #include <cstdint> #include <cstddef> namespace Retro { class Image { public: enum class Format { RGB565, RGB888, RGBX888, G8 }; Image() {} Image(Format, const void* in, size_t w, size_t h, size_t stride); Image(Format, void* in, size_t w, size_t h, size_t stride); Image(const Image&) = d...
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#ifndef HANDLER #define HANDLER #include "../Predef.h" class Session; class DataBuff; /* class IDataBuffer { public: virtual INT32 GetRef() = 0; virtual BOOL AddRef() = 0; virtual BOOL Release() = 0; virtual CHAR* GetData() = 0; virtual UINT32 GetTotalLenth() = 0; virtual VOID SetTotalLenth(...
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// project euler problem 11 - euler11.cpp // https://projecteuler.net/problem=11 for problem statement #include <iostream>; #include <fstream>; #include <algorithm>; typedef long long INT; const char * INPUT_PATH = "euler11input.txt"; const int GRID_SIZE = 20; const int PROD_SIZE = 4; int main() { using std::ifstrea...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#include <iostream> #include <vector> #include <algorithm> #include <cassert> using namespace std; void merge(int* l, int* r){ if (r - l <= 1) return; auto m = l + (r - l) / 2; merge(l, m); merge(m, r); std::vector<int> ans; int *pl = l, *pr = m; while(pl != m and pr != r){ ans.push...
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// IVSAlarmPage.cpp : implementation file // #include "stdafx.h" #include "afxdialogex.h" #include "IVS_Demo.h" #include "IVSAlarmPage.h" #include "IVSSDKSheet.h" // CIVSAlarmPage dialog IMPLEMENT_DYNAMIC(CIVSAlarmPage, CPropertyPage) CIVSAlarmPage::CIVSAlarmPage() : CPropertyPage(CIVSAlarmPage::ID...
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/** * @copybrief Copyright © 2018, WuHai all rights reserve. * @author wuhai * @em wuhai1024@outlook.com * @date The file is created on Dec. 29, 2018 by wuhai. * @brief The device info. * @version * 20181229 --v1.0.0 create the file. */ #ifndef CHECKFORUPDATEDIALOG_H #define ...
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#ifndef __CAR_H__ #define __CAR_H__ #include "carRenderObject.h" class Car { CarRenderObject *m_pDrawingObject; public: Car(); ~Car(); CarRenderObject *getDrawingObject() const; void stepLeft(); void stepRight(); }; #endif // __CAR_H__
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#include <memory> #include "TextureResourceLoaderImpl.h" #include "WindowsUtil.h" #include "DirectXState.h" #include "DDSTextureLoader/DDSTextureLoader.h" #include "DirectXTextureData.h" #include "../VeritasEngine/ResourceData.h" VeritasEngine::TextureResourceLoaderImpl::TextureResourceLoaderImpl(std::sh...
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#include "CollisionComponent.h" #include "TransformComponent.h" #include "MovementComponent.h" #include "GameObjects/GameObject.h" #include "World/World.h" CCollisionComponent::CCollisionComponent() : m_eTypeToIgnore(CGameObject::EGameObjectTypes::Invalid) {} void CCollisionComponent::Update(float _fDeltaTime) { ...
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/** ***************************************************************************** * @author This file is part of libsnark, developed by SCIPR Lab * and contributors (see AUTHORS). * @copyright MIT license (see LICENSE file) **************************************************************************...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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#pragma once #include "container_JPEG.h" #include "jpeg_def.h" #include "byteswap.h" namespace analyze_JPEG { class item_Base : public _agaliaItemBase { public: enum item_type { unknown, marker_segment, jfif, // APP0 exif, // APP1 xmp, // APP1 icc_profile, // APP2 ducky, // APP...
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#include <ClanLib/core.h> #include "Element.h" #include "IApplication.h" #include <algorithm> using StoneRing::IApplication; using StoneRing::LevelFactory; using StoneRing::Element; /*const Element::ElementCreationEntry Element::g_pElementCreationEntries[] = { {"itemRef", &IApplication::getLevelFactory, &Lev...
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#pragma once #include "actor.h" namespace K { class K_ENGINE_DLL TileActor final : public Actor { friend class ObjectManager; public: virtual void Initialize() override; virtual APTR Clone() const override; virtual void Serialize(InputMemoryStream& _imstream) override; virtual void Serialize(OutputMemo...
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#ifndef AbsEncoder_H #define AbsEncoder_H #include "WPILib.h" class AbsEncoder { private: // It's desirable that everything possible under private except // for methods that implement subsystem capabilities SPI *myAbsEncoder; short input; public: AbsEncoder(); void InitDefaultCommand(); short getInput(); }; #...
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/******************************************************************************** ** Form generated from reading UI file 'crankdlg.ui' ** ** Created by: Qt User Interface Compiler version 5.9.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ******************************************...
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// ChatClient.h : main header file for the CHATCLIENT application // #if !defined(AFX_CHATCLIENT_H__F820FDDE_E4D5_4AA1_A677_72512AFC748F__INCLUDED_) #define AFX_CHATCLIENT_H__F820FDDE_E4D5_4AA1_A677_72512AFC748F__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error includ...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM /builds/slave/rel-2.0-xr-osx64-bld/build/docshell/base/nsITextScroll.idl */ #ifndef __gen_nsITextScroll_h__ #define __gen_nsITextScroll_h__ #ifndef __gen_nsISupports_h__ #include "nsISupports.h" #endif /* For IDL files that don't want to include root IDL files. */ #i...
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#include "tank.h" Tank::Tank(int x, int y, bool GOOD, QObject *parent) : QObject(parent) { this->x = x; this->y = y; oldX = x; oldY = y; this->good = GOOD; tc = static_cast<TankClient *>(parent); pt = new Pt(x,y,this); pt->setDir(D); srand(time(0)); } void Tank::draw( QPainter &pai...
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#include "regdialog.h" #include "ui_regdialog.h" #include<QShowEvent> #include<QMessageBox> #include <QObject> regDialog::regDialog(QWidget *parent) : QDialog(parent), ui(new Ui::regDialog) { ui->setupUi(this); } regDialog::~regDialog() { delete ui; } void regDialog::showEvent(QShowEvent * event ) { ...
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#include <iostream> #include <string> #include <cstdint> #include <sstream> #include <fstream> #include <cstring> using namespace std; typedef uint32_t mem_addr; typedef int32_t mem_word; typedef int32_t reg_word; /* * Author: Kyle Taylor * Date: 9/9/14 */ class Memory { public: mem_word read(mem_addr ...
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/* * Bas on Tech - Schuif potmeter * Deze les is onderdeel van de lessen op https://arduino-lessen.nl * * (c) Copyright 2019 - Bas van Dijk / Bas on Tech * Deze code en inhoud van de lessen mag zonder schriftelijke toestemming * niet voor commerciele doeleinden worden gebruikt * * YouTube: https://www.yo...
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#include "map.h" #include "gtest/gtest.h" TEST(MapTest, TestWallRaster) { Map m({Wall(5.0, 5.0, 10.0, 10.0)}, {}, RobotPose(1, 2, PI)); EXPECT_EQ(Map::NONE, m.getMapElement(0.0, 0.0)); EXPECT_EQ(Map::NONE, m.getMapElement(5.5, 5.0)); EXPECT_EQ(Map::WALL, m.getMapElement(5.0, 5.0)); EXPECT_EQ(Map::WALL, m....
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#ifndef SUPER_BINARY_DISPLAY_UTIL_H #define SUPER_BINARY_DISPLAY_UTIL_H #include <fstream> #include <string> #include <utility> #include <sstream> #include <vector> #include <list> using namespace std; namespace SuperBinaryDisplayUtil { struct SpecialAnsiChar { char ch; unsigned int ansi_code; st...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 5.x | ...
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#include "cppmicroservices/BundleActivator.h" #include "cppmicroservices/BundleContext.h" #include <memory> #include <set> using namespace cppmicroservices; namespace { /** */ class US_ABI_LOCAL OptimizerActivator : public BundleActivator { public: OptimizerActivator() {} /** */ void Start(BundleContex...
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#include <iostream> #include <vector> #include <tuple> using namespace std; template<typename T> using HashTable= vector<vector<T>>; template<typename T> size_t hashValue(const T& data, size_t module) { return ((3*data)%module); } template<typename T> void insertHashTable(HashTable<T>& table, co...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/feed/core/v2/feed_network_impl.h" #include <memory> #include <utility> #include "base/base64url.h" #include "base/bind.h" #include ...
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#ifndef CATEGORIEDAO_H #define CATEGORIEDAO_H #include"categorie.h" #include"mainwindow.h" #include<QString> #include<QSqlDatabase> #include <QSqlQuery> class categoriedao { public: categoriedao(); bool addCategorie(categorie c); private: MainWindow *mw; QSqlDatabase m_db; }; #endif // CATEGORIEDAO_H...
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//===- TableGen'erated file -------------------------------------*- C++ -*-===// // // "Fast" Instruction Selector for the X86 target // // Automatically generated file, do not edit! // //===----------------------------------------------------------------------===// // FastEmit Immediate Predicate functions....
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//======================================================================= // Copyright (c) 2014-2017 Baptiste Wicht // Distributed under the terms of the MIT License. // (See accompanying file LICENSE or copy at // http://opensource.org/licenses/MIT) //==================================================================...
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/dns/dns_config_service_linux.h" #include <netinet/in.h> #include <resolv.h> #include <sys/socket.h> #include <sys/types.h> #include <memor...
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/* Ujjawal Pabreja [cuber_coder] */ #include <bits/stdc++.h> #include <functional> using namespace std; #define speed_cubing ios_base::sync_with_stdio(false);cin.tie(0);cout.tie(0) #define ll long long #define ld long double #define rep(i,a) for(ll i = 0 ; i < a ; i++) #define ...
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#include "memoria.h" #include "bloco.h" #include "controleProcesso.h" Memoria::Memoria() { memoria.clear(); ControleProcesso pr(); Bloco bl(100); memoria.push_back(bl); } //Insere um novo bloco no vetor 'memoria' void Memoria::insertBloco(Bloco _bloco) { memoria.push_back(_bloco); } //Remove do vetor 'memoria' o...
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#define N_IMPLEMENTS nOdeNode //============================================================================== // subdir/nOdeNode_init.cc // author: Your Name // (C) 2000 Radon Labs GmbH //------------------------------------------------------------------------------ // includes #include "kernel/npersistse...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/autofill/core/browser/payments/payments_util.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_pi...
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#include<bits/stdc++.h> using namespace std; #define ll long long #define ull unsigned long long #define rs reserve #define pb push_back #define ff first #define ss second #define mp make_pair #define fi(i,s,e,inc) for(auto i=s;i<e;i+=inc) #define fie(i,s,e,inc) for(auto i=s;i<=e;i+=inc) #define fd(i,s,e,dec) for(auto ...
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#pragma once #include<winsock.h> #include<string> typedef int socklen_t; //#include<iostram> using namespace std; class ODsocket { public: ODsocket(SOCKET sock = INVALID_SOCKET);//构造函数 int SocketID; bool Create(int AF, int type, int protocal = 0); bool Connect(const string &ip, unsigned short port); bool Bind(...
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class ColorfulBoard { public: int theMin(vector <string>); }; char a[55][55]; int mm[110][110]; int doIt(vector<string> board){ int n,m; n=board.size(); m=board[0].size(); res=100000000; for (int color=0;color<n;color++) { int cur=m; int ok=1; memset(mm,0,sizeof(mm)); for (int i=0;i<n;i++)...
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#ifndef HOOTILITIES #define HOOTILITIES #include "TChain.h" #include "TLegend.h" #include "TCut.h" #include <vector> void compareDataMC( vector<TChain*> chmc , vector<char*> labels , TChain* chdata , char* var , TCut sel , TCut weight , int nbins , float xmin , float xmax , char* xtitle , bool overlayD...
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#ifndef BST_H #define BST_H #include <iostream> #include <exception> #include <cstdlib> #include <utility> /** * A templated class for a Node in a search tree. The getters for parent/left/right are virtual so that they * can be overridden for future kinds of search trees, such as Red Black trees, Splay trees, and AVL...
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 7.00.0499 */ /* Compiler settings for softehciif.idl: Oicf, W1, Zp8, env=Win32 (32b run) protocol : dce , ms_ext, c_ext, robust error checks: allocation ref bounds_check enum stub_data ...
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#include "SpaceShipCaptain.h" SpaceShipCaptain::SpaceShipCaptain() :SpaceShipCaptain(0, 0, 0, 0) { //empty } SpaceShipCaptain::SpaceShipCaptain(double position, double speed, string name, double rested) : GameObject(position, speed), Name(name), Rested(rested) { //empty } string SpaceShipCaptai...
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#ifndef GRPC_CB_IMPL_PROTO_UTILS_H #define GRPC_CB_IMPL_PROTO_UTILS_H #include <grpc_cb/support/protobuf_fwd.h> // for Message struct grpc_byte_buffer; namespace grpc_cb { class Status; namespace Proto { // Serialize the msg into a buffer created inside the function. The caller // should destroy the returned buf...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; int main() { int n; cin >> n; vector<int> v(n); cout << "Enter queue: "; for (int i = 0; i < n; i++) { cin >> v[i]; } int start; cout << "Enter starting position of head: "; cin >> start; cou...
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#include <ros/ros.h> #include <message_filters/sync_policies/approximate_time.h> #include <message_filters/time_synchronizer.h> #include <message_filters/subscriber.h> #include <geometry_msgs/Twist.h> #include <vision/TrackedPosition.h> #include <cstdio> using namespace std; ros::Publisher driver; void trackedCal...
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// MFCApplication3.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "MFCApplication3.h" #include "MFCApplication3Dlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CMFCApplication3App BEGIN_MESSAGE_MAP(CMFCApplication3App, CWinApp) ON_COMMAND(ID_HELP, &CWinApp::OnHelp) END...
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/*************************************************************************** Copyright (c) Microsoft Corporation. All rights reserved. This code is licensed under the Visual Studio SDK license terms. THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY IMPLIED WARRANTIES...
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#include <bits/stdc++.h> using namespace std; bool is_sawtooth() { int a, b; if (!(cin >> a >> b)) return true; bool inc = a > b; for(;cin >> a; inc^=1, b = a) if (inc and a <= b) return false; else if (!inc and b <= a) return false; return true; } int main () { cout << (is_...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: Fraction.hpp * Author: Ronen Gilead-Raz <ronengi@gmail.com> * * Created on May 6, 2018, 1:15 PM */ #ifndef FRACTION...
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#include <iostream> #include <stdio.h> #include <math.h> #include <utility> #include <algorithm> #include <set> #include <queue> #include <vector> #include <stack> #include <map> #include <stdlib.h> using namespace std; long long int tree[10001],maxval; long long int read(long long int idx) { long long int sum=0; ...
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// // FSImageUtils.h // FaceSwap // // Created by Alexander Karlsson on 2016-12-31. // Copyright © 2016-2020 Alexander Karlsson. All rights reserved. // #ifndef FSImageUtils_hpp #define FSImageUtils_hpp #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> #import <CoreGraphics/CoreGraphics.h> #import "openc...
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#ifndef _SIMPLE_OBJECTS_ #define _SIMPLE_OBJECTS_ #include "world_entity.h" using namespace std; class SIMPLE_Objects : public World_Entity { protected: //vector <double> pos; //vector <double> rot; //vector <double> dim; double angle; btQuaternion rotation; //int type_id; static const int robot_sl...
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/* Copyright (C) 2020 by iamslash */ #include <cstdio> #include <vector> #include <numeric> #include <cmath> using namespace std; // 12ms 100.00% 13.3MB 31.36% // linear traversal // O(N) O(1) class Solution { public: int findMinMoves(vector<int>& M) { int n = M.size(); int total = accumul...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "GameFramework/PlayerController.h" #include "MyPlayerController.generated.h" /** * */ UCLASS() class CPPSPACEINVADORS_API AMyPlayerController : public APlayerController { GENERATED_BODY() public: AMyPlayerCont...
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// Copyright 2020 Shreya Bose #include <inc/tax.h> using std::istream; using std::string; Tax::Tax(const std::string& code, double percent) { if (percent > 0) percentage = percent; new_code = code; } // accessors const std::string& Tax::code() const { return new_code; } double Tax::percent() const { retur...
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#include <string> #include <stdlib.h> #include "mbed.h" #include "stm32f7xx_hal.h" extern "C" { #include "dilithium-pqm4/api.h" #include "dilithium-pqm4/config.h" #include "dilithium-pqm4/keccakf1600.h" #include "dilithium-pqm4/ntt.h" #include "dilithium-pqm4/packing.h" #include "dilithium-pqm4/params.h" #include "di...
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// ---------------------------------------------------------------- // The contents of this file are distributed under the CC0 license. // See http://creativecommons.org/publicdomain/zero/1.0/ // ---------------------------------------------------------------- #ifndef RAND_H #define RAND_H #include <vector> typedef...
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//Author:XuHt #include <cstdio> #include <iostream> using namespace std; const int N = 10006; int p[20], n, t; bool v[N], ans[N]; bool dfs(int x, int k) { if (v[x]) return 0; if (k == t) return 1; ans[k] = x & 1; v[x] = 1; if (dfs((x << 1) & (t - 1), k + 1)) return 1; if (dfs((x << 1 | 1) & (t - 1), k + 1)) retu...
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#include <iostream> using namespace std; class BaseData { public: // 누구나 접근 가능 BaseData() { cout << "BaseData()" << endl; } int GetData() { return m_nData; } void SetData(int nParam) { m_nData = nParam; } protected: // 파생 클래스만 접근 가능 void PrintData() { cout << "BaseData::PrintData()" << " "; } private: // 접근 불가능 in...
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// factoryMode.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "FactoryCoreA.h" #include "FactoryCoreB.h" #include "SingleCoreA.h" #include "FactoryCoreB.h" int _tmain(int argc, _TCHAR* argv[]) { CFactoryCoreA *mFactoryCoreA = new CFactoryCoreA(); CSingleCore * mSingleCore...
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// // 2805.cpp // Step19-Binary Search // // Created by 김예빈 on 2019. 9. 29.. // Copyright © 2019년 김예빈. All rights reserved. // #include <iostream> using namespace std; int main(int argc, const char * argv[]) { cin.tie(NULL); ios::sync_with_stdio(false); int n, m; long long result = 0, mid, le...
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#include <QApplication> #include "form.h" int main ( int argc, char **argv ) { QApplication app( argc, argv ); Form form; form.show(); return app.exec(); }
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#ifndef _SHADERMANAGER_INCLUDED #define _SHADERMANAGER_INCLUDED #include <GLFW/glfw3.h> class ShaderManager{ private: GLuint vertexShaderID; GLuint fragmentShaderID; // リンクしたシェーダーのID GLuint programID; void compileShader(const char*, GLuint&); public: void compileVertexShader(const cha...
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#pragma once #if ! defined(yyFlexLexerOnce) #include <FlexLexer.h> #endif #undef YY_DECL #define YY_DECL int Lexer::ScanToken() // ScanToken is function that calls Scanner; It returns int values, we will use enums! class Lexer: public yyFlexLexer { public: virtual ~Lexer() {} virtual int ScanToken(); };
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#include "LifeBonus.h" #include "Game.h" extern Game *game; //there LifeBonus::LifeBonus(int lchange, qreal xParentCoordinate, qreal yParentCoordinate, QGraphicsItem *parent) : ObstacleItem(0, 0, 0, xParentCoordinate, yParentCoordinate, parent), LifeChanger(lchange) { animationTimer = new QTimer(); se...
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#include "editaddressdialog.h" #include "ui_editaddressdialog.h" #include "addresstablemodel.h" #include "guiutil.h" #include <QDataWidgetMapper> #include <QMessageBox> EditAddressDialog::EditAddressDialog(Mode mode, QWidget *parent) : QDialog(parent), ui(new Ui::EditAddressDialog), mapper(0), mode(mode), mod...
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/*===========================================================================*\ * * * OpenMesh * * Copyright (C) 2001-2014 by Computer Graphics Group, RWTH Aachen * * ...
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/*** *math.h - definitions and declarations for math library * * Copyright (c) Microsoft Corporation. All rights reserved. * *Purpose: * This file contains constant definitions and external subroutine * declarations for the math subroutine library. * [ANSI/System V] * * [Public] * ****/ #...
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#include "thirdparty/boost_1_55_0/boost/numeric/ublas/traits.hpp"
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#ifdef PEGASUS_OS_TRU64 #ifndef __UNIX_PACKETFILTERCONDITION_PRIVATE_H #define __UNIX_PACKETFILTERCONDITION_PRIVATE_H #endif #endif
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/* g++ -std=c++11 TestKVStoreImpl_Async_Basic.cpp -lkvstore_v2 -lboost_serialization -pthread -lkvs_redis_v2 */ // #define CONF string("10.129.28.44:8091") // #define CONF string("10.129.28.141:7003") #define TABLE string("TestTable123") // #define JDEBUG #include "../jutils.h" #include <iostream> #include <casser...
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#include <iostream> #include <string> using namespace std; int main() { int n = 0; int tab = 0; cout<<"Enter the number = "; cin>>n; if(n%2 == 0){ cout<<"The number "<<n<<" is a Even Number.\n"; } else{ cout<<"The number "<<n<<" is a Odd Number.\n"; } r...
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // // Copyright (c) ...
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#pragma once #include "PlayerHit.h" class CGameObject; template<typename T> class CEffectFactory abstract { public: static CGameObject* CreateEffect(void) { CGameObject* pEffect = new CPlayerHit; CBridge* pBridge = new T; dynamic_cast<CPlayerHit*>(pEffect)->SetBridge(pBridge); pEffect->Initialize(); pB...
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/** * Description: cross river * Input : L \n S T M \n pos * L: the length of birdge * [S, T]: jump interval * M: # stones * Output: the minimum number of stones on which the frog must jump * Time/Space Limit: 1s/128MB */ #include <iostream> #include <vector> #include <deque> #include ...
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#include "LevSceneRenderAttribute.h" #include "LevNumericalUniform.h" namespace Leviathan { namespace Scene { LevSceneRenderAttribute::LevSceneRenderAttribute() : LevSceneObjectAttribute(ELSOAT_RENDER) { } LevSceneRenderAttribute::~LevSceneRenderAttribute() { } } }
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/extensions/extension_service.h" #include <stddef.h> #include <stdint.h> #include <algorithm> #include <map> #include <set> #...
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/**********************************************************************/ /** Microsoft Windows/NT **/ /** Copyright(c) Microsoft Corp., 1991 **/ /**********************************************************************/ /* bltsss.cxx ...
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// ================================================================ // Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved // ================================================================ // ================================================================ // Methods for reading/writing TMK file for...
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/* -- MAGMA (version 2.0.0) -- Univ. of Tennessee, Knoxville Univ. of California, Berkeley Univ. of Colorado, Denver @date February 2016 @generated from sparse-iter/control/magma_zmcsrpass_gpu.cpp normal z -> d, Tue Feb 9 16:05:48 2016 @author Hartwig Anzt */ // in this...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoinagain Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "primitives/block.h" #include "hash.h" #include "tinyformat.h" #in...
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/** * Copyright (C) 2015 Dato, Inc. * All rights reserved. * * This software may be modified and distributed under the terms * of the BSD license. See the LICENSE file for details. */ #ifndef GRAPHLAB_SFRAME_QUERY_ENGINE_UTIL_AGGREGATES_HPP #define GRAPHLAB_SFRAME_QUERY_ENGINE_UTIL_AGGREGATES_HPP #include <sframe...
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/* First sort the vector according to starting time Then, use min heap to keep track of the end time Find the room that can be vacate first when allocating. */ class myComparator { public: int operator() (const vector<int>& v1, const vector<int>& v2) { return v2[1] < v1[1]; } }; class MeetingRoomIISolution { pu...
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#include "Game.h" cGame::cGame(){ isChange = false; } void cGame::init(){ player.setup(); enemy.setup(); } void cGame::setup(){ player.setup(); enemy.setup(); } void cGame::keyDown(KeyEvent event){ player.keyDown(event); if (event.getChar() == 'r'){ isChange = true; } } void cGame::keyUp(KeyEv...
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//由前序遍历与中序遍历的结果重建二叉树 pNode RebulitBindaryTree(T*PreResult, size_t PreLen, T*InResult, size_t InLen) { if (PreLen != InLen || PreResult == NULL || InResult == NULL) return NULL; int index = 0; _pRoot = _RebulitBindaryTree1(PreResult, PreLen, InResult, 0, InLen, index);//此处给出区间的范围 return _pRoot; } pNode _RebulitBi...
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#pragma once #include <cstdint> namespace ia32 { struct cpuid_eax_01 { union { struct { int cpu_info[4]; }; struct { uint32_t eax; uint32_t ebx; uint32_t ecx; uint32_t edx; }; struct { union { uint32_t flags; struct ...
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/** * @file pynuitrack.cpp * @author Silas Alves (silas.alves) * @brief Contains the Nuitrack and NuitrackException claeses. * @version 0.1 * @date 2019-09-03 * * @copyright Copyright (c) 2019 * * MIT License * * Copyright (c) 2019 Silas Franco dos Reis Alves * * Permission is hereby granted, free of c...
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#ifndef TauAnalysis_CandidateTools_NSVfitAlgorithmByIntegration_h #define TauAnalysis_CandidateTools_NSVfitAlgorithmByIntegration_h /** \class SVfitAlgorithmByIntegration * * Concrete implementation of (n)SVfit algorithm * by integration of likelihood functions * (based on VEGAS integration algorithm) * * \autho...
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#include "ibex.h" #include <string> #include <ctime> #include "ibex_Random.h" using namespace ibex; //using namespace std; void test_stability() { IntervalVector x(9); double kz = 0.0; double ktheta = 0.0; double kpi = 0.0; double kq = 0.0; double iz = 0.0; double ep...
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/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkImageInfo_DEFINED #define SkImageInfo_DEFINED #include "SkMath.h" #include "SkRect.h" #include "SkSize.h" class SkReadBuffer; class SkWriteBuffer; /** * Describ...
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#include <string> #include <iostream> #include <filesystem> namespace fs = std::filesystem; int main() { std::string path = "/path/to/directory"; for (const auto& entry : fs::directory_iterator(path)) std::cout << entry.path() << std::endl; }
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#include <bits/stdc++.h> using namespace std; //Type: Strings, Heaps //Approach: Store the frequency of each character in a map. // Maintain a max heap whose each element is (freq of char,char) // Start popping out the elements and add them to the final result. //Complexity: O(NLgN) time class Solut...
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/****************************************************************************/ /// @file Option.cpp /// @author Daniel Krajzewicz /// @date Mon, 17 Dec 2001 /// @version $Id: Option.cpp 8648 2010-04-27 09:34:37Z dkrajzew $ /// // A class representing a single program option /*************************************...
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// TEST.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "TEST.h" #include "TESTDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CTESTApp BEGIN...
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#pragma once namespace indexes { // Client const int GetAllClasses = 7; const int CreateMove = 20; const int FrameStageNotify = 34; const int DispatchUserMessage = 35; const int InKeyEvent = -1; const int HudProcessInput = 9; const int HudUpdate = 10; const int IN_IsKeyDown = 18; // Engine const int GetScr...
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/* * $Id: jnx-routeserviced_ssd.h 346460 2009-11-14 05:06:47Z ssiano $ * * This code is provided as is by Juniper Networks SDK Developer Support. * It is provided with no warranties or guarantees, and Juniper Networks * will not provide support or maintenance of this code in any fashion. * The code is provided on...
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/* * Gravity.cpp * * Created on: Jul 13, 2015 * Author: practicing01 */ #include <Urho3D/Urho3D.h> #include <Urho3D/Graphics/AnimatedModel.h> #include <Urho3D/Math/BoundingBox.h> #include <Urho3D/Graphics/Camera.h> #include <Urho3D/Physics/CollisionShape.h> #include <Urho3D/Core/CoreEvents.h> #include <Urho...
[ "practicing01@gmail.com" ]
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