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#include <iostream> #include <thread> // biblioteka, która od c++11 udostępnia wygodną obsługę wątków #include <vector> // biblioteka do używania vector'a #include "monitor.h" // monitor od kruka #include <cstdio> #include <cstdlib> #include <ctime> #include <string> // atoi using namespace std; unsigned int maker...
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#pragma once #include <vector> #include <functional> class ScopeGuard{ private: bool m_dismissed; std::function<void ()> m_onExitScope; private: ScopeGuard( const ScopeGuard& sg ); ScopeGuard& operator=( const ScopeGuard& sg ); public: explicit ScopeGuard( std::function<void()> onExitScope ) ...
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/* * SPDX-License-Identifier: Apache-2.0 */ //===---------------- Concat.cpp - Lowering Concat Op -------------------===// // // Copyright 2019 The IBM Research Authors. // // ============================================================================= // // This file lowers the ONNX Concat Operator to Krnl dialect...
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// Released under the MIT License. See LICENSE for details. #ifndef BALLISTICA_GENERIC_TIMER_LIST_H_ #define BALLISTICA_GENERIC_TIMER_LIST_H_ #include <cstdio> #include <vector> #include "ballistica/ballistica.h" #include "ballistica/core/object.h" namespace ballistica { class TimerList { public: TimerList(); ...
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#include "ncm_qcapture2_gui.h" #include <vcl_iomanip.h> #include <vil/vil_math.h> #include <vil/vil_load.h> #include <vil/vil_convert.h> #include <vsl/vsl_quick_file.h> #include <qcore/qcore_convert_image.h> #include <nailfold/ncm_apt_controller.h> // //: Constructor ncm_qcapture2_gui::ncm_qcapture2_gui(QWidget *p...
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#pragma once #include "stdafx.h" #include "MsgQueue.h" //#include "CommonDefine.h" #include "monitorCommonDefine.h" class CCmdMsgQueue : public CMsgQueue<RecvData> { public: CCmdMsgQueue(void); ~CCmdMsgQueue(void); }; class CCmdClinetMsgQueue : public CMsgQueue<RecvDataMsg> { public: CCmdClinetMsgQueue(void); ~CCmd...
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#if defined(Hiro_MenuBar) auto mMenuBar::allocate() -> pObject* { return new pMenuBar(*this); } auto mMenuBar::destruct() -> void { for(auto& menu : state.menus) menu->destruct(); mObject::destruct(); } // auto mMenuBar::append(sMenu menu) -> type& { state.menus.append(menu); menu->setParent(this, menus()...
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//================================================================================================= /*! // \file src/mathtest/dvecdvecmax/V6aVHb.cpp // \brief Source file for the V6aVHb dense vector/dense vector maximum math test // // Copyright (C) 2012-2017 Klaus Iglberger - All Rights Reserved // // This file is...
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#pragma once #include <Game/Map/GameMap.h> namespace SeekASoul { namespace Gameplay { class LevelManager : public sf::Drawable { public: LevelManager(const std::shared_ptr<Engine::InputManager>& inputManager, const std::shared_ptr<Engine::TextureManager>& textureManager); ~LevelManager(); void Updat...
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// // This source file is part of appleseed. // Visit http://appleseedhq.net/ for additional information and resources. // // This software is released under the MIT license. // // Copyright (c) 2010-2013 Francois Beaune, Jupiter Jazz Limited // Copyright (c) 2014-2015 Francois Beaune, The appleseedhq Organization // ...
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/* Copyright (c) The Grit Game Engine authors 2016 * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, ...
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#include <stdio.h> #include <iostream> #include <string> using namespace std; int main(){ string s; int flag = 0; string ans[] = {"Sunny", "Cloudy", "Rainy"}; cin>>s; for (int i = 0; i < 3; i++){ if (ans[i] == s){ if (i != 2){ flag = i + 1; }else{ ...
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int ledPin = 12; int sensorPin = 4; int sensorValue; int lastTiltState = HIGH; // the previous reading from the tilt sensor // the following variables are long's because the time, measured in miliseconds, // will quickly become a bigger number than can be stored in an int. long lastDebounceTime = 0; // the last time t...
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#include <iostream> using namespace std; int main() { int T , n; cin >> T; while( T-- ){ cin >> n; for( int i = 1 ; i <= n ; i++ ){//注意不要打多余的空格 for( int j = 1 ; j <= i || j <= n-i+1 ; j++ ){ if( j == i || j == n - i + 1 ) cout << 'X'; else cout << ' ' ; } cout << endl; } cout << endl; } ...
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#ifndef SMBx_ANALYZERCONTEXT_H #define SMBx_ANALYZERCONTEXT_H #include "Conn.h" #include "Event.h" #include "State.h" namespace SMBx { class AnalyzerContext { public: Connection* conn; analyzer::ID id; analyzer::Tag tag; State state; AnalyzerContext(Connection* c, analyzer::ID id, analyzer::Tag tag)...
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//============================================================================== // Net.h // : program file for networks // //------------------------------------------------------------------------------ // // Date: Thu Nov 3 01:02:45 2016 // //======================================================================...
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/* * Copyright 2020 WebAssembly Community Group participants * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by...
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/*========================================================================= Program: Visualization Toolkit Module: vtkImageCast.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This softw...
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#include <iostream> void AddTwoNum(int&, int&); int main() { int firstNum = 0; int secondNum = 0; std::cout << "Input the first number : "; std::cin >> firstNum; std::cout << "Input the second number : "; std::cin >> secondNum; AddTwoNum(firstNum, secondNum); system("pause"); } void AddTwoNum(int& fNum, i...
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/* * OpenMPTL - C++ Microprocessor Template Library * * This program is a derivative representation of a CMSIS System View * Description (SVD) file, and is subject to the corresponding license * (see "License.txt" in the parent directory). * * This program is distributed in the hope that it will be useful, * bu...
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// これは メイン DLL ファイルです。 #include "stdafx.h" #include "NeuralNetWrapper.h"
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/******************************************************************************** * Tangram Library - version 10.0.0 * ********************************************************************************* * Copyright (C) 2002-2018 by Tangram Team. All Rights Reserved. * * * THIS SOURCE FILE IS THE PROPE...
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#pragma once #include <vulkan/vulkan.hpp> #include <string> #include <unordered_map> using GeneratedModules = std::unordered_map< std::string, vk::UniqueShaderModule >; GeneratedModules loadShaders( const vk::Device& device );
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#include "raaNodeCallbackFacarde.h" raaNodeCallbackFacarde::raaNodeCallbackFacarde(osg::Node* pPart): raaFacarde(pPart) { if (m_pRoot) m_pRoot->addUpdateCallback(this); } raaNodeCallbackFacarde::raaNodeCallbackFacarde(osg::Node* pPart, osg::Vec3 vTrans) : raaFacarde(pPart, vTrans) { if (m_pRoot) m_pRoot->a...
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// // GameScene.h // SandBox // // Created by Park Station on 2014. 11. 15.. // // #ifndef __SandBox__GameScene__ #define __SandBox__GameScene__ #include <stdio.h> #include <cocos2d.h> #include <MenuLayer.h> #include <Character.h> #include <Bullet.h> #define SCROLL_BACKGROUND_VALUE 4; class GameScene:public coco...
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// // (C) 2013 Mike Allgyer. All Rights Reserved. // // Some code used from, or inspired by, Frank D. Luna http://www.d3dcoder.net/d3d9c.htm: // // d3dApp.h by Frank Luna (C) 2005 All Rights Reserved. // // Contains the base Direct3D application class which provides the // framework interface for the sample applicatio...
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 8.00.0613 */ /* @@MIDL_FILE_HEADING( ) */ /* verify that the <rpcndr.h> version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR...
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// // src: cluster_kf.cpp // // last update: '18.1.19 // author: matchey // // memo: // tracking対象のそれぞれのクラスタclass // #include <tf/transform_broadcaster.h> #include <Eigen/Dense> // for EigenSolver #include "mmath/common/angles.h" #include "mmath/binarion.h" #include "ekf_tracking/cluster_kf.h" using namespace std;...
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#ifndef SERIALIZER_MISC__STREAM_AS_STRING_H #define SERIALIZER_MISC__STREAM_AS_STRING_H #include <sstream> #include <string> namespace Crystallizer { namespace Misc { /** A simple class which in effect that adds an insertion operator, <<, to the std::string class, as users of streams such as cout or stringstream...
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#include <ESP8266WiFi.h> // Esp8266 pinouts #define ESP8266_GPIO2 2 // Blue LED. #define ESP8266_GPIO4 4 // Relay control. #define ESP8266_GPIO5 5 // Optocoupler input. #define LED_PIN ESP8266_GPIO2 // WiFi Definitions. const char ssid[] = "Your Wifi SSID"; const char pswd[] = "Your Wifi Passwor...
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#include "proyectil.h" proyectil::proyectil(float px_, float py_, float V, float delta): px(px_), py(py_) { vx = V*cos(delta*PI/180); vy = V*sin(delta*PI/180); //k = 0.1*0.001*PI/2.0; } proyectil::proyectil(float px_, float py_, float vx_, float vy_, float ax_, float ay_):px(px_), py(py_), vx(vx_), vy(vy_...
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#include <vector> #include<bits/stdc++.h> using namespace std; int n, k, sum, num, b, c[101]; vector < pair<int, int>> a; int main() { cin >> n >> k; for (int i = 1; i <= n; i++) { cin >> b; a.push_back( make_pair(b, i)); } sort(a.begin(), a.end()); for (int i = 0; i < n; i++) { ...
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// Controlling a servo position using a potentiometer (variable resistor) // by Michal Rinott <http://people.interaction-ivrea.it/m.rinott> #include <Servo.h> Servo myservo1; // create servo object to control a servo Servo myservo2; /** pins */ int potpin1 = 0; int potpin2 = 1;// analog pin used to connect the...
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#pragma once #include <cstdint> #include <string> #include <openssl/aes.h> typedef uint8_t byte; typedef uint8_t block[16]; struct extraData { int reserve; }; class ORE { public: ORE(byte sizeb, byte sizec = 64); ~ORE(); void setupKey(const std::string& strKey); int genLeft(std::string& left, const uint32_t...
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#ifndef LIST_H_1356531320_98 #define LIST_H_1356531320_98 /** * File: list.h * Description: * * Copyright (c) 2012 Jadesoul (Home Page: http://jadesoul.sinaapp.com) * * Date: 2012-12-26 22:15:20.979000 * Written In: Peking University, beijing, China */ #include "bootstrap.h" #include "algorithms.h" #include...
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//Precompiled Header [ALWAYS ON TOP IN CPP] #include "stdafx.h" #include "PostVignette.h" #include "Graphics/RenderTarget.h" PostVignette::PostVignette() : PostProcessingMaterial(L"./Resources/Effects/Post/Vignette.fx"), m_pTextureMapVariabele(nullptr) { } PostVignette::~PostVignette(void) { } void PostVignette::L...
[ "marieke.van.neutigem@student.howest.be" ]
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/* * cAesObj_F.cpp * * Created on: 2014年10月28日 * Author: finder */ #include "cAesObj_F.h" #include "cAesObjImpl_F.h" AES_HANDLE AES_Init(const void* pKey,U8 uKeyLen,U8 uBlockLen) { AES_OPERATOR_t * pAes = (AES_OPERATOR_t*)malloc(sizeof(AES_OPERATOR_t)); AESIMPL_Init(pAes,pKey,uKeyLen,uBlockLen); retur...
[ "root@finder.ubuntu" ]
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/914B[Conan_and_Agasa_play_a_Card_Game].cpp
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#include <bits/stdc++.h> using namespace std; int main(){ int n; cin>>n; int arr[100005]; memset(arr,0,sizeof arr); for(int i=1;i<=n;i++){ int a; cin>>a; arr[a]++; } int f=1; for(int i=1;i<=100000;i++){ if(arr[i]%2) f=0; } if(f) cout<<"Agasa\n"; else cout<<"Conan\n"; return 0; } /* Powered by...
[ "minhazmiraz49@gmail.com" ]
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#ifndef _TEST_APP #define _TEST_APP #include "ofMain.h" #include "particle.h" #include "spring.h" #include "ofxAlembic.h" class testApp : public ofSimpleApp{ public: void setup(); void update(); void draw(); void keyPressed (int key); void keyReleased (int key); void mouseMoved(int x, int y...
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//======================================= // // OutlineModel.h // name : Hiroto // data : 2019/11/26 16:00:58 // //======================================= #ifndef _OutlineModel_H__ #define _OutlineModel_H__ /*** インクルード ***/ #include "ModelManager.h" /*** 前方宣言 ***/ /*** OutlineModelクラス ***/ class OutlineModel : p...
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/* addrbook_service_impl.cpp Generated by phxrpc_pb2service from addrbook.proto */ #include "addrbook_service_impl.h" #include "addrbook_server_config.h" #include "addrbook.pb.h" #include "phxrpc/file.h" #include "addrbook_dao.h" #include "common/redis_client_factory.h" AddrbookServiceImpl :: AddrbookServiceImpl...
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#pragma once #include "feature_test.h" #include <boost/asio/io_service.hpp> #include <boost/asio/steady_timer.hpp> #include <chrono> #include <iostream> namespace rapchat { class IoServiceTimer: public FeatureTest { public: IoServiceTimer() : FeatureTest{"IoServiceTimer"} { ...
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#include "Serialize.hpp" #include "Player.hpp" #include "Outpost.hpp" const size_t NO_PLAYER = 100; class Players { public: Players(); virtual ~Players(); size_t size() const; void add(const std::string &i_Name); void remove(const std::string &i_Name); bool IsPlayer(const std::string &i_Name) const; ...
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#pragma once #include "ofMain.h" #include "ofxGui.h" #include "ofxFlowTools.h" #include "ofxOpenCv.h" #include "ofxKinect.h" #include "ofxMidi.h" class testApp : public ofBaseApp, public ofxMidiListener { public: void setup(); void update(); void draw(); void exit(); void keyPressed(int key); ...
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// t10(1)Doc.cpp : Ct101Doc 类的实现 // #include "stdafx.h" // SHARED_HANDLERS 可以在实现预览、缩略图和搜索筛选器句柄的 // ATL 项目中进行定义,并允许与该项目共享文档代码。 #ifndef SHARED_HANDLERS #include "t10(1).h" #endif #include "t10(1)Set.h" #include "t10(1)Doc.h" #include <propkey.h> #ifdef _DEBUG #define new DEBUG_NEW #endif // Ct101Doc IMPLEMENT_DYNC...
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#include "pch.h" #include "COptimizer.h"
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/****************************************************************************************** * Data Structures in C++ * ISBN: 7-302-33064-6 & 7-302-33065-3 & 7-302-29652-2 & 7-302-26883-3 * Junhui DENG, deng@tsinghua.edu.cn * Computer Science & Technology, Tsinghua University * Copyright (c) 2003-2019. All rights r...
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#include "Animation.h" #include <stdio.h> #include <string> #include <SDL.h> #include <SDL_Image.h> Animation::Animation(std::string AnimName) { int clipLength = 0; int currentFrame = 0; bool IsPlaying = false; frames = nullptr; CurrFrameTime = 0.; SecondsPerFrame = 0.; AnimationName = AnimName; } Animation::...
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#include "FrameResource.h" std::unique_ptr<FrameResource<PassConstants>> gPassCB = std::make_unique<FrameResource<PassConstants>>();
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vector<int> p(1000001,-1);//change size here if needed int find(int x) {return p[x] < 0 ? x : p[x] = find(p[x]);} void merge(int x, int y) { if((x=find(x)) == (y=find(y))) return; if(p[y] < p[x]) swap(x,y); p[x] += p[y]; p[y] = x; }
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//============================================================================= // Shown here with permission from Waden Kane Game Studios, LLC. //============================================================================= #pragma once #include "GameFramework/PlayerController.h" #include "LnBPlayerController.genera...
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// sắp xếp nổi bọt #include<bits/stdc++.h> using namespace std; bool ok(int a[],int n){ for (int i = 0; i < n - 1; i++) { if (a[i] > a[i + 1]) return false; } return true; } int main(){ int n; cin>>n; int a[n + 5]; for (int i = 0; i < n;i++){ cin >> a[i]; ...
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#include "gldemo.h" gldemo::gldemo(QGLWidget *parent) : QGLWidget(parent) { setFormat(QGLFormat(QGL::DoubleBuffer | QGL::DepthBuffer)); rotationX = -21.0; rotationY = -57.0; rotationZ = 0.0; faceColors[0] = Qt::red; faceColors[1] = Qt::green; faceColors[2] = Qt::blue; faceColors[3] ...
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// Adafruit IO Subscription Example // // Adafruit invests time and resources providing this open source code. // Please support Adafruit and open source hardware by purchasing // products from Adafruit! // // Written by Todd Treece for Adafruit Industries // Copyright (c) 2016 Adafruit Industries // Licensed under the...
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// HotTracker.cpp: implementation of the CHotTracker class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "HotTracker.h" #include "DialogHelper.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif //////////////////...
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#include<bits/stdc++.h> using namespace std; typedef long long unsigned lld; struct a{ int score ; string name; }; bool comp(a p, a q) { if(p.score==q.score) return p.name<q.name; return p.score>q.score; } int main() { int t; cin>>t; vector<a> v; while(t--) ...
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#ifndef TLC5928_h #define TLC5928_h #if defined(ARDUINO) && ARDUINO >= 100 #include "Arduino.h" #else #include "WProgram.h" #endif #include <inttypes.h> class TLC5928 { public: /** \param clk Clock pin \param data Data pin \param latch Latch pin \param blank Blank pin \param num number of chained TLC59...
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// // async_tcp_echo_server.cpp // ~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2020 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include <cstdlib...
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#include "ofApp.h" void ofApp::setup(){ sampleRate = 44100; //サンプリング周波数 bufSize = 256; amp = 0.5; //音量 pan = 0.5; //左右の定位 phase = 0; //位相 frequency = 440; //周波数 ofSetFrameRate(30); ofBackground(32, 32, 32); ofSoundStreamSettings settings; settings.setOutListener(this); sett...
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#include "resources/mesh.h" #include <fstream> #include <sstream> #include "GLM.h" #include "simulator.h" Mesh::Mesh() {} Mesh::~Mesh() {} bool Mesh::readFromFile(const std::string& path) { std::string fullpath(path + ".obj"); std::ifstream in(fullpath); if (!in.is_open()) return false; std::vector<GLuint> vert...
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/* 60. Permutation Sequence The set [1,2,3,…,n] contains a total of n! unique permutations. By listing and labeling all of the permutations in order, We get the following sequence (ie, for n = 3): "123" "132" "213" "231" "312" "321" Given n and k, return the kth permutation sequence. Note: Given n will be between ...
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#ifndef SERVERCOMMUNICATION_H #define SERVERCOMMUNICATION_H /////////////////////////////////////////////////////////////////// // Server App.h - Server Applcation receives open message// // from different clients and process them // // and sends acknowledgement to the r...
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#include <iostream> #include <cstdio> #include <cstring> #include <vector> #include <bitset> using namespace std; int a[1000]; vector<int> r[1000]; int n; int mem[10][(1<<10)]; int f; int prv; int m; bool stop; bitset<1000> bs; int cc(int m) { int a = 0; for (int i = 0; i < n; i++) { if (bs[i]) a++; } return a...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; ll factorial[21]; void computeFactorial() { factorial[0] = 1; for(int i = 1; i < 21; ++i) factorial[i] = factorial[i - 1] * i; } string getPermutation(const string& source, ll permutation) { string result(source); for(int i = ...
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#include "vue_jeu.h" int pos_onglet = 150; // Position en Y initiale du premier onglet Vue_Jeu::Vue_Jeu(int longueur,int largeur,QWidget *parent) : QWidget(parent), _listeOnglet() { pos_onglet = 150; QVBoxLayout* _layout = new QVBoxLayout(this); _layout->setMargin(0); _layout->setSpacing(0); ...
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//*************************************************************************** // // GPS Recorder // A GPS data logger for the Maemo platform. // // Copyright (C) 2010 Jean-Charles Lefebvre <polyvertex@gmail.com> // // This software is provided 'as-is', without any express or implied // warranty. In no event will the a...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_SECURITY_INTERSTITIALS_CORE_BAD_CLOCK_UI_H_ #define COMPONENTS_SECURITY_INTERSTITIALS_CORE_BAD_CLOCK_UI_H_ #include "base/macros.h" #i...
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// // PrintMatrix.hpp // OfferReview // // Created by CHM on 2020/11/5. // Copyright © 2020 CHM. All rights reserved. // #ifndef PrintMatrix_hpp #define PrintMatrix_hpp #include <stdio.h> #include <cstdio> namespace PrintMatrix { // 29:顺时针打印矩阵 // 题目:输入一个矩阵,按照从外向里以顺时针的顺序依次打印出每一个数字。 void PrintMatrixInCircle(int*...
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#include<stdio.h> #include<conio.h> void main() { clrscr(); char name[25]; /*char name[]="HAESLER";*/ printf("Enter your full name"); gets(name); puts("Hello!"); puts(name); getch(); }
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#include "precomp.h" ////////////////////////////////////////////////////////////////////////////// // // TinyCl - Compiler - Parse // tinycl_compiler_parser.cpp // // Copyright (C) 2007-2008 by Project Vogue. // Written by Yoshifumi "VOGUE" INOUE. (yosi@msn.com) // // @(#)$Id: //proj/evedit2/mainline/tinycl/c...
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#include <stdio.h> int main() { float salario, novoSalario; printf("Digite seu salario:"); scanf("%f%*c", &salario); printf("Salario:%4.2f\n", salario); novoSalario = (salario - (salario * 10 / 100)) + 50; printf("Seu novo salario: %4.2f", novoSalario); getchar(); return 0; }
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#include <iostream> using namespace std; int summ(int a, int b){ int c= a+b; return c; } class calc { int input, a, b; public: void sum(){ cout<<"Enter first value.\n"<<endl; cin>>a; cout<<"Enter Second value.\n"<<endl; cin>>b; cout<<"sum of entered value is: "<<...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_PUBLIC_CPP_ASH_FEATURES_H_ #define ASH_PUBLIC_CPP_ASH_FEATURES_H_ #include "ash/public/cpp/ash_public_export.h" #include "base/feature_list.h...
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#include<stdio.h> int main(){ int a = 100; int b = 50; int *prt ; prt = &a; printf("value= %d\n",*prt); prt = &b; printf("value= %d",*prt); return 0 ; }
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#include <cppystruct.h> #include <catch.hpp> #define REQUIRE_STATIC(x) REQUIRE(x); \ static_assert(x, #x); TEST_CASE("no count, native byte order (with padding)", "[cppystruct::calcsize]") { REQUIRE_STATIC(pystruct::calcsize(PY_STRING("c")) == 1); REQUIRE_STATIC(pystruct::calcsize(PY_STRING("cc")) == 2); ...
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#include<bits/stdc++.h> using namespace std; int main() { int t; cin >> t; while(t--) { int n; cin >> n; int p; cin >> p; vector<int> v(p); for(int i = 0; i < p; i++) { cin >> v[i]; } int cnt = 0; for(int i = 0; i <= n; i++) { if(i%7 == 6 || i%7 ==...
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#include <bits/stdc++.h> using namespace std; #define IN freopen("in.txt", "r", stdin); #define OUT freopen("out.txt", "w", stdout); #define ll long long int #define PII pair <int, int> #define MX 100001 // complexity : O(T(n)logn) struct dsu_save { int v, rnkv, u, rnku; dsu_save() { } dsu_save(int _v...
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#ifndef __MCOCOSDENSHION_SCRIPT__ #define __MCOCOSDENSHION_SCRIPT__ class MatrixCocosDenshion { public: MatrixCocosDenshion(){}; ~MatrixCocosDenshion(){}; static MatrixCocosDenshion* ShareMatrixCocosDenshion(void); void RegisterScript(void); protected: private: }; #endif
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/********************************************************************* * Software License Agreement (BSD License) * * Copyright (c) 2015, Frederic Py * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * ...
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#include<bits/stdc++.h> using namespace std; struct Pair{ int x, y; }; int cmp(Pair a, Pair b){ return a.x < b.x; } int main(){ int t; cin >> t; while(t--){ int n; cin >> n; Pair a[n+1]; int dp[n+1]; for(int i = 1; i <= n; i++){ cin >> a[i].x >>...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/invalidation/ack_handle.h" #include <cstddef> #include "base/rand_util.h" #include "base/strings/string_number_conversions.h" #inclu...
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#include "Array.h" #include "Class.h" #include "Class1.h" int main(){ srand(time(0)); /* cout<<"----------------------------------------Работа с простыми числами типа int----------------------------------------"<<endl; Array<int> in; for(int i=0;i<10;i++) in.AddEl(rand()%10); cout<<"Массив ...
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#include<bits/stdc++.h> #define pi acos(-1.0) #define bsort(v) sort(v.begin(),v.end()) #define pb push_back #define FAST ios_base::sync_with_stdio(false);cin.tie(NULL); #define MOD 1000000007 #define N 10000001 #define F first #define S second #define MAX 500050 #define ALL(v) v.begin(),v.end() #define clr(x...
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// Nathan Suh, Dehowe Feng #include "grid.h" #include "PowerMain.h" #include <iostream> #include <cmath> #include "QueueAr.h" //Notes: // blocks is the array that is being stored in. // adjBlocks is the array of blocks that are adjacent // losses is the array of losses of connections. // previous holds ...
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/* * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ...
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fprintf_ln(stderr, _("Continuing under the assumption that " "you meant '%s'."), assumed);
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// RoundButton.cpp : implementation file // // Round Buttons! // // Written by Chris Maunder (Chris.Maunder@cbr.clw.csiro.au) // Copyright (c) 1997,1998. // // Modified: 2 Feb 1998 - Fix vis problem, CRgn resource leak, // button reposition code redone. CJM. // // This code may be used...
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tamvh/cashin_app
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#ifndef MAINCONTROLLER_H #define MAINCONTROLLER_H #include <QObject> #include "./network/httpbase.h" #include "./network/httpbase2.h" #include "./network/wsclient.h" #include "datatypes.h" #include "keepwake.h" #define SL_SERVERURL "https://gbcstaging.zing.vn" #define PATH_CAHSIN "/v001...
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#include <bits/stdc++.h> using namespace std; #define pb push_back #define mp make_pair #define fi first #define se second #define INF (2e9) #define MOD (1000 * 1000 * 1000 + 7) #define maxn 200111 typedef long long ll; typedef long double ld; typedef pair<int, int> pii; // DELA SAMO ZA 51 PIK int dp[maxn]; bool...
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#pragma once #include "Hazel/Events/Event.h" #include "Hazel/Core/KeyCodes.h" namespace Hazel { class KeyEvent : public Event { public: KeyCode GetKeyCode() const { return m_KeyCode; } EVENT_CLASS_CATEGORY(EventCategoryKeyboard | EventCategoryInput) protected: KeyEvent(const KeyCode keycode) : m_KeyCod...
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Jordanb1997/Multicore-Programming-2019
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// Tutorial02_CThreadedMandelbrot.cpp // Basic multithreaded (CPU) Mandelbrot generation with supersampling #include <windows.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include "bmp.h" #include "Mandelbrot.h" // buffer for colour information unsigned int buffer[MAX_WIDTH * MAX_...
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QianNangong/VC6Ultimate
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 6.00.0366 */ /* Compiler settings for cluscfgwizard.idl: Oicf, W1, Zp8, env=Win32 (32b run) protocol : dce , ms_ext, c_ext, robust error checks: allocation ref bounds_check enu...
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Yisas12/University
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//Jesús Cencerrado Pedrero #include <iostream> #include <fstream> #include <vector> using namespace std; int main() { int casos, montanas; //max = 0; //vector <int> mont; int a[100000]; cin >> casos; while (casos != 0) { int max = 0; int cont = 0; for (int i = 0; i < casos; i++) { cin >> montanas...
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#ifndef _GAMESCREENMANAGER_H #define _GAMESCREENMANAGER_H #include <SDL.h> #include <vector> #include "Commons.h" class GameScreen; [event_receiver(native)] class GameScreenManager { public: GameScreenManager(SCREENS startScreen); ~GameScreenManager(); void Render(); void Update(float deltaTime); void Initiat...
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#include "player.h" #include "leaderBoard.h" #include <iostream> #include <algorithm> #include <string> #include <map> using namespace std; leaderBoard::leaderBoard() { head = NULL; } void leaderBoard::printList() const { Node* curr = head; while(curr!=NULL) { cout << "\n " <<endl; cout << "Position #...
[ "conorhynes18@gmail.com" ]
conorhynes18@gmail.com
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#include<iostream> #include<Windows.h> #include <tchar.h> #include <stdio.h> #include "Ccheck.h" #include "Cyichang.h" #pragma warning( disable : 4996) //#define _CRT_SECURE_NO_WARNINGS using namespace std; extern bool attack=false; LPVOID StartAddress = NULL; extern HANDLE ccmyhproc = NULL; #define DBGPRIN...
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#pragma once #include <iostream> #include <string> #include "Formatter.h" using namespace std; class GmailFormatter: public Formatter { private: public: GmailFormatter(){ } virtual string format(Email* email) { if(email->isSpam()) return "GAMIL( SPAM: " + email->toString() +" )"; return "GMAIL( ...
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