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package com.unity3d.player; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.content.Intent; import android.content.SharedPreferences; import android.os.Bundle; import com.unity3d.player.UnityPlayerActivity; public class PrivacyActivity extends Activi...
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// Author: Daniele Giardini - http://www.demigiant.com // Created: 2018/07/13 using UnityEngine; using DG.Tweening.Core; using DG.Tweening.Plugins.Core.PathCore; using DG.Tweening.Plugins.Options; #pragma warning disable 1591 namespace DG.Tweening { /// <summary> /// Utility functions that deal with availabl...
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#if PLAYMAKER_1_8_OR_NEWER using System.Collections; using System.Collections.Generic; using UnityEngine; using ES3Internal; using HutongGames.PlayMaker.Actions; using HutongGames.PlayMaker; using System.Linq; using System; using Tooltip = HutongGames.PlayMaker.TooltipAttribute; public class FsmES3File : ScriptableO...
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using System.Collections; using System.Collections.Generic; using UnityEngine; using ES3Internal; using UnityEngine.SceneManagement; #if UNITY_EDITOR using UnityEditor; using UnityEditor.SceneManagement; using System.Reflection; using System; #endif public class ES3ReferenceMgr : ES3ReferenceMgrBase { #if UNITY_EDITOR...
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using System.IO; using UnityEngine; namespace ES3Internal { internal class ES3ResourcesStream : MemoryStream { // Check that data exists by checking stream is not empty. public bool Exists{ get{ return this.Length > 0; } } // Used when creating public ES3ResourcesStream(string path) : base(GetData(path)) ...
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using System; using System.Collections; using System.Collections.Generic; using ES3Internal; using System.Linq; using System.Reflection; namespace ES3Types { [UnityEngine.Scripting.Preserve] public class ES3HashSetType : ES3CollectionType { public ES3HashSetType(Type type) : base(type){} public override...
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using System; using UnityEngine; using System.Collections; using System.Collections.Generic; using ES3Internal; using System.Linq; namespace ES3Types { [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] [UnityEngine.Scripting.Preserve] public abstract class ES3Type { publi...
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using System; using UnityEngine; namespace ES3Types { [UnityEngine.Scripting.Preserve] public class ES3Type_bool : ES3Type { public static ES3Type Instance = null; public ES3Type_bool() : base(typeof(bool)) { isPrimitive = true; Instance = this; } public override void Write(object obj, ES3Writer ...
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using System; using UnityEngine; namespace ES3Types { [UnityEngine.Scripting.Preserve] public class ES3Type_int : ES3Type { public static ES3Type Instance = null; public ES3Type_int() : base(typeof(int)) { isPrimitive = true; Instance = this; } public override void Write(object obj, ES3Writer wri...
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using System; using UnityEngine; namespace ES3Types { [UnityEngine.Scripting.Preserve] public class ES3Type_ushort : ES3Type { public static ES3Type Instance = null; public ES3Type_ushort() : base(typeof(ushort)) { isPrimitive = true; Instance = this; } public override void Write(object obj, ES3W...
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#if UNITY_EDITOR namespace UIWidgets { using System; using System.Collections.Generic; using UnityEditor; /// <summary> /// ListViewGameObjects editor. /// </summary> [CanEditMultipleObjects] #pragma warning disable 0618 [CustomEditor(typeof(ListViewGameObjects), true)] #pragma warning restore 0618 public ...
jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Editor/ListView/ListViewGameObjectsEditor.cs/0
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#if UNITY_EDITOR namespace UIWidgets { using System; using System.Collections.Generic; using UnityEditor; /// <summary> /// ListViewPaginator editor. /// </summary> [CustomEditor(typeof(ListViewPaginator), true)] [CanEditMultipleObjects] public class ListViewPaginatorEditor : UIWidgetsMonoEditor { readonl...
jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Editor/ListViewPaginatorEditor.cs/0
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// unused, can be deleted
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// can be deleted, no more used
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namespace UIWidgets.Examples { using System; using UIWidgets; using UnityEngine; using UnityEngine.UI; /// <summary> /// Test TimePicker. /// </summary> public class TestTimePicker : MonoBehaviour, IUpgradeable { /// <summary> /// DatePicker template. /// </summary> [SerializeField] protected TimeP...
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namespace UIWidgets.Examples { using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; /// <summary> /// Drag support for the InputField. /// </summary> [RequireComponent(typeof(InputFieldAdapter))] public class InputFieldDragSupportBase : DragSupport<string> { /// <summary> /// Set Data...
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namespace UIWidgets.Examples { using UIWidgets; using UnityEngine; using UnityEngine.UI; /// <summary> /// Test FileDialog. /// </summary> public class TestFileDialog : MonoBehaviour, IUpgradeable { /// <summary> /// FileDialog template. /// </summary> [SerializeField] protected FileDialog PickerTem...
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namespace UIWidgets.Examples { using UIWidgets; using UnityEngine; using UnityEngine.UI; /// <summary> /// GroupedListViewComponentItem. /// </summary> public class GroupedListViewComponentItem : GroupedListViewComponent { /// <summary> /// Name. /// </summary> [SerializeField] [HideInInspector] [...
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namespace UIWidgets.Examples { using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// ListViewButtons navigation. /// </summary> public class ListViewButtonNavigation : MonoBehaviour, IMoveHandler { /// <summary> /// Button index. /// </summary> [SerializeField] protected int ButtonInde...
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namespace UIWidgets.Examples { using System; using UIWidgets; /// <summary> /// ListViewCustom sample. /// </summary> public class ListViewCustomSample : ListViewCustom<ListViewCustomSampleComponent, ListViewCustomSampleItemDescription> { readonly Comparison<ListViewCustomSampleItemDescription> itemsComparis...
jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/ListView/ListViewCustomSample/ListViewCustomSample.cs/0
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namespace UIWidgets.Examples { using UIWidgets; /// <summary> /// ListView with items with different height. /// </summary> public class ListViewVariableHeight : ListViewCustom<ListViewVariableHeightComponent, ListViewVariableHeightItemDescription> { } }
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namespace UIWidgets.Examples { /// <summary> /// DoubleCarousel generic sample. /// </summary> public class DoubleCarouselSample : DoubleCarousel<DoubleCarouselCustomizedSlide> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/ScrollRectUtilities/DoubleCarouselSample.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/SelectableHelper/SelectableHelper.unity/0
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namespace UIWidgets.Examples.Shops { /// <summary> /// IOrderLine. /// </summary> public interface IOrderLine { /// <summary> /// Gets or sets the item. /// </summary> /// <value>The item.</value> Item Item { get; set; } /// <summary> /// Gets or sets the quantity. /// </summary> /// <value>The...
jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/Shops/IOrderLine.cs/0
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