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def drawLine(self, x0, y0, x1, y1, color=None, colorFunc=None, aa=False): """ Draw a between x0, y0 and x1, y1 in an RGB color. :param colorFunc: a function that takes an integer from x0 to x1 and returns a color corresponding to that point :param aa: if True, use Bresenham's algorithm for line drawing; otherwise use Xiaolin Wu's algorithm """ md.draw_line(self.set, x0, y0, x1, y1, color, colorFunc, aa)
def bresenham_line(self, x0, y0, x1, y1, color=None, colorFunc=None): """ Draw line from point x0, y0 to x1, y1 using Bresenham's algorithm. Will draw beyond matrix bounds. """ md.bresenham_line(self.set, x0, y0, x1, y1, color, colorFunc)
def drawRect(self, x, y, w, h, color=None, aa=False): """ Draw rectangle with top-left corner at x,y, width w and height h :param aa: if True, use Bresenham's algorithm for line drawing; otherwise use Xiaolin Wu's algorithm """ md.draw_rect(self.set, x, y, w, h, color, aa)
def fillRect(self, x, y, w, h, color=None, aa=False): """ Draw a solid rectangle with top-left corner at (x, y), width w and height h. :param aa: if True, use Bresenham's algorithm for line drawing; otherwise use Xiaolin Wu's algorithm """ md.fill_rect(self.set, x, y, w, h, color, aa)
def fillScreen(self, color=None): """Fill the matrix with the given RGB color""" md.fill_rect(self.set, 0, 0, self.width, self.height, color)
def drawRoundRect(self, x, y, w, h, r, color=None, aa=False): """ Draw a rounded rectangle with top-left corner at (x, y), width w, height h, and corner radius r :param aa: if True, use Bresenham's algorithm for line drawing; otherwise use Xiaolin Wu's algorithm """ md.draw_round_rect(self.set, x, y, w, h, r, color, aa)
def fillRoundRect(self, x, y, w, h, r, color=None, aa=False): """ Draw a rounded rectangle with top-left corner at (x, y), width w, height h, and corner radius r :param aa: if True, use Bresenham's algorithm for line drawing; otherwise use Xiaolin Wu's algorithm """ md.fill_round_rect(self.set, x, y, w, h, r, color, aa)
def drawTriangle(self, x0, y0, x1, y1, x2, y2, color=None, aa=False): """ Draw triangle with vertices (x0, y0), (x1, y1) and (x2, y2) :param aa: if True, use Bresenham's algorithm for line drawing; Otherwise use Xiaolin Wu's algorithm """ md.draw_triangle(self.set, x0, y0, x1, y1, x2, y2, color, aa)
def fillTriangle(self, x0, y0, x1, y1, x2, y2, color=None, aa=False): """ Draw filled triangle with points x0,y0 - x1,y1 - x2,y2 :param aa: if True, use Bresenham's algorithm for line drawing; otherwise use Xiaolin Wu's algorithm """ md.fill_triangle(self.set, x0, y0, x1, y1, x2, y2, color, aa)
def drawChar(self, x, y, c, color, bg, aa=False, font=font.default_font, font_scale=1): """ Draw a single character c at at (x, y) in an RGB color. """ md.draw_char(self.fonts, self.set, self.width, self.height, x, y, c, color, bg, aa, font, font_scale)
def drawText(self, text, x=0, y=0, color=None, bg=colors.COLORS.Off, aa=False, font=font.default_font, font_scale=1): """ Draw a line of text starting at (x, y) in an RGB color. :param colorFunc: a function that takes an integer from x0 to x1 and returns a color corresponding to that point :param aa: if True, use Bresenham's algorithm for line drawing; otherwise use Xiaolin Wu's algorithm """ md.draw_text(self.fonts, self.set, text, self.width, self.height, x, y, color, bg, aa, font, font_scale)
def set_project(self, project): """Set the base project for routing.""" def visit(x): # Try to set_project, then recurse through any values() set_project = getattr(x, 'set_project', None) if set_project: set_project(project) values = getattr(x, 'values', lambda: ()) for v in values(): visit(v) visit(self.routing)
def receive(self, msg): """ Returns a (receiver, msg) pair, where receiver is `None` if no route for the message was found, or otherwise an object with a `receive` method that can accept that `msg`. """ x = self.routing while not isinstance(x, ActionList): if not x or not msg: return None, msg if not isinstance(x, dict): raise ValueError('Unexpected type %s' % type(x)) _, value = msg.popitem(last=False) x = x.get(str(value)) return x, msg
def set(self, ring, angle, color): """Set pixel to RGB color tuple""" pixel = self.angleToPixel(angle, ring) self._set_base(pixel, color)
def get(self, ring, angle): """Get RGB color tuple of color at index pixel""" pixel = self.angleToPixel(angle, ring) return self._get_base(pixel)
def run(function, *args, use_subprocess=False, daemon=True, **kwds): """ Create input, output queues, call `function` in a subprocess or a thread. ``function`` is called like this: ``function(input, output, *args, **kwds)`` :param use_subprocess: if true, create a new multiprocess; if false, create a new thread :param function: the function to call :param daemon: is the thread or subprocess run as a daemon or not? :param args: positional arguments to the function :param kwds: keyword arguments to the function :returns: a tuple with three elements: the subprocess or thread, an input queue, and an output queue. """ if use_subprocess: Creator, Queue = multiprocessing.Process, multiprocessing.Queue else: Creator, Queue = threading.Thread, queue.Queue input, output = Queue(), Queue() args = input, output, function, args sub = Creator(target=_run_locally, args=args, kwargs=kwds, daemon=daemon) sub.start() return sub, input, output
def color_scale(color, level): """ Scale RGB tuple by level, 0 - 256 """ return tuple([int(i * level) >> 8 for i in list(color)])
def load(self, project_file=''): """Load/reload the description from a YML file. Prompt if no file given.""" self._request_project_file(project_file) self.clear() self.desc.update(data_file.load(self._project_file))
def save(self, project_file=''): """Save the description as a YML file. Prompt if no file given.""" self._request_project_file(project_file) data_file.dump(self.desc.as_dict(), self.project_file)
def get(self, position=0): """ Return a color interpolated from the Palette. In the case where continuous=False, serpentine=False, scale=1, autoscale=False, and offset=0, this is exactly the same as plain old [] indexing, but with a wrap-around. The constructor parameters affect this result as documented in the constructor. Arguments: ``position``: May be any integer or floating point number """ n = len(self) if n == 1: return self[0] pos = position if self.length and self.autoscale: pos *= len(self) pos /= self.length pos *= self.scale pos += self.offset if not self.continuous: if not self.serpentine: return self[int(pos % n)] # We want a color sequence of length 2n-2 # e.g. for n=5: a b c d | e d c b | a b c d ... m = (2 * n) - 2 pos %= m if pos < n: return self[int(pos)] else: return self[int(m - pos)] if self.serpentine: pos %= (2 * n) if pos > n: pos = (2 * n) - pos else: pos %= n # p is a number in [0, n): scale it to be in [0, n-1) pos *= n - 1 pos /= n index = int(pos) fade = pos - index if not fade: return self[index] r1, g1, b1 = self[index] r2, g2, b2 = self[(index + 1) % len(self)] dr, dg, db = r2 - r1, g2 - g1, b2 - b1 return r1 + fade * dr, g1 + fade * dg, b1 + fade * db
def run(self, next_task): """Wait for the event, run the task, trigger the next task.""" self.event.wait() self.task() self.event.clear() next_task.event.set()
def report(function, *args, **kwds): """Run a function, catch, report and discard exceptions""" try: function(*args, **kwds) except Exception: traceback.print_exc()
def _receive(self, msg): """ Receive a message from the input source and perhaps raise an Exception. """ msg = self._convert(msg) if msg is None: return str_msg = self.verbose and self._msg_to_str(msg) if self.verbose and log.is_debug(): log.debug('Message %s', str_msg) if self.pre_routing: self.pre_routing.receive(msg) receiver, msg = self.routing.receive(msg) if receiver: receiver.receive(msg) if self.verbose: log.info('Routed message %s (%s) to %s', str_msg[:128], msg, repr(receiver))
def set_device_brightness(self, val): """ APA102 & SK9822 support on-chip brightness control, allowing greater color depth. APA102 superimposes a 440Hz PWM on the 19kHz base PWM to control brightness. SK9822 uses a base 4.7kHz PWM but controls brightness with a variable current source. Because of this SK9822 will have much less flicker at lower levels. Either way, this option is better and faster than scaling in BiblioPixel. """ # bitshift to scale from 8 bit to 5 self._chipset_brightness = (val >> 3) self._brightness_list = [0xE0 + self._chipset_brightness] * self.numLEDs self._packet[self._start_frame:self._pixel_stop:4] = ( self._brightness_list)
def _addLoggingLevel(levelName, levelNum, methodName=None): """ Comprehensively adds a new logging level to the `logging` module and the currently configured logging class. `levelName` becomes an attribute of the `logging` module with the value `levelNum`. `methodName` becomes a convenience method for both `logging` itself and the class returned by `logging.getLoggerClass()` (usually just `logging.Logger`). If `methodName` is not specified, `levelName.lower()` is used. To avoid accidental clobberings of existing attributes, this method will raise an `AttributeError` if the level name is already an attribute of the `logging` module or if the method name is already present Example ------- >>> addLoggingLevel('TRACE', logging.DEBUG - 5) >>> logging.getLogger(__name__).setLevel("TRACE") >>> logging.getLogger(__name__).trace('that worked') >>> logging.trace('so did this') >>> logging.TRACE 5 """ if not methodName: methodName = levelName.lower() if hasattr(logging, levelName): raise AttributeError( '{} already defined in logging module'.format(levelName)) if hasattr(logging, methodName): raise AttributeError( '{} already defined in logging module'.format(methodName)) if hasattr(logging.getLoggerClass(), methodName): raise AttributeError( '{} already defined in logger class'.format(methodName)) # This method was inspired by the answers to Stack Overflow post # http://stackoverflow.com/q/2183233/2988730, especially # http://stackoverflow.com/a/13638084/2988730 def logForLevel(self, message, *args, **kwargs): if self.isEnabledFor(levelNum): self._log(levelNum, message, args, **kwargs) def logToRoot(message, *args, **kwargs): logging.log(levelNum, message, *args, **kwargs) logging.addLevelName(levelNum, levelName) setattr(logging, levelName, levelNum) setattr(logging.getLoggerClass(), methodName, logForLevel) setattr(logging, methodName, logToRoot)
def set_log_level(level): """ :param level: the level to set - either a string level name from 'frame', 'debug', 'info', 'warning', 'error' or an integer log level from: log.FRAME, log.DEBUG, log.INFO, log.WARNING, log.ERROR """ if isinstance(level, str): level = LOG_NAMES[level.lower()] logger.setLevel(level)
def construct(cls, project, **desc): """Construct a layout. SHOULD BE PRIVATE """ return cls(project.drivers, maker=project.maker, **desc)
def clone(self): """ Return an independent copy of this layout with a completely separate color_list and no drivers. """ args = {k: getattr(self, k) for k in self.CLONE_ATTRS} args['color_list'] = copy.copy(self.color_list) return self.__class__([], **args)
def set_color_list(self, color_list, offset=0): """ Set the internal colors starting at an optional offset. If `color_list` is a list or other 1-dimensional array, it is reshaped into an N x 3 list. If `color_list` too long it is truncated; if it is too short then only the initial colors are set. """ if not len(color_list): return color_list = make.colors(color_list) size = len(self._colors) - offset if len(color_list) > size: color_list = color_list[:size] self._colors[offset:offset + len(color_list)] = color_list
def setRGB(self, pixel, r, g, b): """Set single pixel using individual RGB values instead of tuple""" self._set_base(pixel, (r, g, b))
def setHSV(self, pixel, hsv): """Set single pixel to HSV tuple""" color = conversions.hsv2rgb(hsv) self._set_base(pixel, color)
def fill(self, color, start=0, end=-1): """Fill the entire strip with RGB color tuple""" start = max(start, 0) if end < 0 or end >= self.numLEDs: end = self.numLEDs - 1 for led in range(start, end + 1): # since 0-index include end in range self._set_base(led, color)
def fillRGB(self, r, g, b, start=0, end=-1): """Fill entire strip by giving individual RGB values instead of tuple""" self.fill((r, g, b), start, end)
def fillHSV(self, hsv, start=0, end=-1): """Fill the entire strip with HSV color tuple""" self.fill(conversions.hsv2rgb(hsv), start, end)
def set_colors(self, buf): """ DEPRECATED: use self.color_list Use with extreme caution! Directly sets the internal buffer and bypasses all brightness and rotation control buf must also be in the exact format required by the display type. """ deprecated.deprecated('layout.set_colors') if len(self._colors) != len(buf): raise IOError("Data buffer size incorrect! " "Expected: {} bytes / Received: {} bytes" .format(len(self._colors), len(buf))) self._colors[:] = buf
def set_device_brightness(self, brightness): """Hardware specific method to set the global brightness for this driver's output. This method is required to be implemented, however, users should call :py:meth:`.driver_base.DriverBase.set_brightness` instead of calling this method directly. :param int brightness: 0-255 value representing the desired brightness level """ packet = util.generate_header(CMDTYPE.BRIGHTNESS, 1) packet.append(self._brightness) s = self._connect() s.sendall(packet) resp = ord(s.recv(1)) return resp == RETURN_CODES.SUCCESS
def wheel_helper(pos, length, cycle_step): """Helper for wheel_color that distributes colors over length and allows shifting position.""" return wheel_color((pos * len(_WHEEL) / length) + cycle_step)
def single(method): """Decorator for RestServer methods that take a single address""" @functools.wraps(method) def single(self, address, value=None): address = urllib.parse.unquote_plus(address) try: error = NO_PROJECT_ERROR if not self.project: raise ValueError error = BAD_ADDRESS_ERROR ed = editor.Editor(address, self.project) if value is None: error = BAD_GETTER_ERROR result = method(self, ed) else: error = BAD_SETTER_ERROR result = method(self, ed, value) result = {'value': result} except Exception as e: traceback.print_exc() msg = '%s\n%s' % (error.format(**locals()), e) result = {'error': msg} return flask.jsonify(result) return single
def multi(method): """Decorator for RestServer methods that take multiple addresses""" @functools.wraps(method) def multi(self, address=''): values = flask.request.values address = urllib.parse.unquote_plus(address) if address and values and not address.endswith('.'): address += '.' result = {} for a in values or '': try: if not self.project: raise ValueError('No Project is currently loaded') ed = editor.Editor(address + a, self.project) result[address + a] = {'value': method(self, ed, a)} except: if self.project: traceback.print_exc() result[address + a] = {'error': 'Could not multi addr %s' % a} return flask.jsonify(result) return multi
def advance_permutation(a, increasing=True, forward=True): """ Advance a list of unique, ordered elements in-place, lexicographically increasing or backward, by rightmost or leftmost digit. Returns False if the permutation wrapped around - i.e. went from lexicographically greatest to least, and True in all other cases. If the length of the list is N, then this function will repeat values after N! steps, and will return False exactly once. See also https://stackoverflow.com/a/34325140/43839 """ if not forward: a.reverse() cmp = operator.lt if increasing else operator.gt try: i = next(i for i in reversed(range(len(a) - 1)) if cmp(a[i], a[i + 1])) j = next(j for j in reversed(range(i + 1, len(a))) if cmp(a[i], a[j])) except StopIteration: # This is the lexicographically last permutation. if forward: a.reverse() return False a[i], a[j] = a[j], a[i] a[i + 1:] = reversed(a[i + 1:]) if not forward: a.reverse() return True
def _on_index(self, old_index): """ Override this method to get called right after ``self.index`` is set. :param int old_index: the previous index, before it was changed. """ if self.animation: log.debug('%s: %s', self.__class__.__name__, self.current_animation.title) self.frames = self.animation.generate_frames(False)
def animation(self): """ :returns: the selected animation based on self.index, or None if self.index is out of bounds """ if 0 <= self._index < len(self.animations): return self.animations[self._index]
def apply(self, function): """ For each row or column in cuts, read a list of its colors, apply the function to that list of colors, then write it back to the layout. """ for cut in self.cuts: value = self.read(cut) function(value) self.write(cut, value)
def setRGB(self, pixel, r, g, b): """Set single pixel using individual RGB values instead of tuple""" self.set(pixel, (r, g, b))
def setHSV(self, pixel, hsv): """Set single pixel to HSV tuple""" color = conversions.hsv2rgb(hsv) self.set(pixel, color)
def compose_events(events, condition=all): """ Compose a sequence of events into one event. Arguments: events: a sequence of objects looking like threading.Event condition: a function taking a sequence of bools and returning a bool. """ events = list(events) master_event = threading.Event() def changed(): if condition(e.is_set() for e in events): master_event.set() else: master_event.clear() def add_changed(f): @functools.wraps(f) def wrapped(): f() changed() return wrapped for e in events: e.set = add_changed(e.set) e.clear = add_changed(e.clear) changed() return master_event
def _add_redundant_arguments(parser): """ These arguments are redundant with just using a project, and we should encouraging that as you don't have to learn any dumb flags! For example, instead of bp foo.yml --animation=wombat --numbers=float use bp foo.yml + '{animation: wombat, numbers: float}' """ parser.add_argument( '-a', '--animation', default=None, help='Default animation type if no animation is specified') if deprecated.allowed(): # pragma: no cover parser.add_argument( '--dimensions', '--dim', default=None, help='DEPRECATED: x, (x, y) or (x, y, z) dimensions for project') parser.add_argument( '--shape', default=None, help='x, (x, y) or (x, y, z) dimensions for project') parser.add_argument( '-l', '--layout', default=None, help='Default layout class if no layout is specified') parser.add_argument( '--numbers', '-n', default='python', choices=NUMBER_TYPES, help=NUMBERS_HELP) parser.add_argument('-p', '--path', default=None, help=PATH_HELP)
def draw_circle(setter, x0, y0, r, color=None): """ Draws a circle at point x0, y0 with radius r of the specified RGB color """ f = 1 - r ddF_x = 1 ddF_y = -2 * r x = 0 y = r setter(x0, y0 + r, color) setter(x0, y0 - r, color) setter(x0 + r, y0, color) setter(x0 - r, y0, color) while x < y: if f >= 0: y -= 1 ddF_y += 2 f += ddF_y x += 1 ddF_x += 2 f += ddF_x setter(x0 + x, y0 + y, color) setter(x0 - x, y0 + y, color) setter(x0 + x, y0 - y, color) setter(x0 - x, y0 - y, color) setter(x0 + y, y0 + x, color) setter(x0 - y, y0 + x, color) setter(x0 + y, y0 - x, color) setter(x0 - y, y0 - x, color)
def fill_circle(setter, x0, y0, r, color=None): """Draws a filled circle at point x0,y0 with radius r and specified color""" _draw_fast_vline(setter, x0, y0 - r, 2 * r + 1, color) _fill_circle_helper(setter, x0, y0, r, 3, 0, color)
def bresenham_line(setter, x0, y0, x1, y1, color=None, colorFunc=None): """Draw line from point x0,y0 to x,1,y1. Will draw beyond matrix bounds.""" steep = abs(y1 - y0) > abs(x1 - x0) if steep: x0, y0 = y0, x0 x1, y1 = y1, x1 if x0 > x1: x0, x1 = x1, x0 y0, y1 = y1, y0 dx = x1 - x0 dy = abs(y1 - y0) err = dx / 2 if y0 < y1: ystep = 1 else: ystep = -1 count = 0 for x in range(x0, x1 + 1): if colorFunc: color = colorFunc(count) count += 1 if steep: setter(y0, x, color) else: setter(x, y0, color) err -= dy if err < 0: y0 += ystep err += dx
def draw_rect(setter, x, y, w, h, color=None, aa=False): """Draw rectangle with top-left corner at x,y, width w and height h""" _draw_fast_hline(setter, x, y, w, color, aa) _draw_fast_hline(setter, x, y + h - 1, w, color, aa) _draw_fast_vline(setter, x, y, h, color, aa) _draw_fast_vline(setter, x + w - 1, y, h, color, aa)
def fill_rect(setter, x, y, w, h, color=None, aa=False): """Draw solid rectangle with top-left corner at x,y, width w and height h""" for i in range(x, x + w): _draw_fast_vline(setter, i, y, h, color, aa)
def draw_round_rect(setter, x, y, w, h, r, color=None, aa=False): """Draw rectangle with top-left corner at x,y, width w, height h, and corner radius r. """ _draw_fast_hline(setter, x + r, y, w - 2 * r, color, aa) # Top _draw_fast_hline(setter, x + r, y + h - 1, w - 2 * r, color, aa) # Bottom _draw_fast_vline(setter, x, y + r, h - 2 * r, color, aa) # Left _draw_fast_vline(setter, x + w - 1, y + r, h - 2 * r, color, aa) # Right # draw four corners _draw_circle_helper(setter, x + r, y + r, r, 1, color, aa) _draw_circle_helper(setter, x + w - r - 1, y + r, r, 2, color, aa) _draw_circle_helper(setter, x + w - r - 1, y + h - r - 1, r, 4, color, aa) _draw_circle_helper(setter, x + r, y + h - r - 1, r, 8, color, aa)
def fill_round_rect(setter, x, y, w, h, r, color=None, aa=False): """Draw solid rectangle with top-left corner at x,y, width w, height h, and corner radius r""" fill_rect(setter, x + r, y, w - 2 * r, h, color, aa) _fill_circle_helper(setter, x + w - r - 1, y + r, r, 1, h - 2 * r - 1, color, aa) _fill_circle_helper(setter, x + r, y + r, r, 2, h - 2 * r - 1, color, aa)
def draw_triangle(setter, x0, y0, x1, y1, x2, y2, color=None, aa=False): """Draw triangle with points x0,y0 - x1,y1 - x2,y2""" draw_line(setter, x0, y0, x1, y1, color, aa) draw_line(setter, x1, y1, x2, y2, color, aa) draw_line(setter, x2, y2, x0, y0, color, aa)
def fill_triangle(setter, x0, y0, x1, y1, x2, y2, color=None, aa=False): """Draw solid triangle with points x0,y0 - x1,y1 - x2,y2""" a = b = y = last = 0 if y0 > y1: y0, y1 = y1, y0 x0, x1 = x1, x0 if y1 > y2: y2, y1 = y1, y2 x2, x1 = x1, x2 if y0 > y1: y0, y1 = y1, y0 x0, x1 = x1, x0 if y0 == y2: # Handle awkward all-on-same-line case as its own thing a = b = x0 if x1 < a: a = x1 elif x1 > b: b = x1 if x2 < a: a = x2 elif x2 > b: b = x2 _draw_fast_hline(setter, a, y0, b - a + 1, color, aa) dx01 = x1 - x0 dy01 = y1 - y0 dx02 = x2 - x0 dy02 = y2 - y0 dx12 = x2 - x1 dy12 = y2 - y1 sa = 0 sb = 0 # For upper part of triangle, find scanline crossings for segments # 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1 # is included here (and second loop will be skipped, avoiding a /0 # error there), otherwise scanline y1 is skipped here and handled # in the second loop...which also avoids a /0 error here if y0=y1 # (flat-topped triangle). if y1 == y2: last = y1 # include y1 scanline else: last = y1 - 1 # skip it for y in range(y, last + 1): a = x0 + sa / dy01 b = x0 + sb / dy02 sa += dx01 sb += dx02 if a > b: a, b = b, a _draw_fast_hline(setter, a, y, b - a + 1, color, aa) # For lower part of triangle, find scanline crossings for segments # 0-2 and 1-2. This loop is skipped if y1=y2. sa = dx12 * (y - y1) sb = dx02 * (y - y0) for y in range(y, y2 + 1): a = x1 + sa / dy12 b = x0 + sb / dy02 sa += dx12 sb += dx02 if a > b: a, b = b, a _draw_fast_hline(setter, a, y, b - a + 1, color, aa)
def set_colors(self, colors, pos): """ Use with caution! Directly set the pixel buffers. :param colors: A list of color tuples :param int pos: Position in color list to begin set operation. """ self._colors = colors self._pos = pos end = self._pos + self.numLEDs if end > len(self._colors): raise ValueError('Needed %d colors but found %d' % ( end, len(self._colors)))
def update_colors(self): """Apply any corrections to the current color list and send the results to the driver output. This function primarily provided as a wrapper for each driver's implementation of :py:func:`_compute_packet` and :py:func:`_send_packet`. """ start = self.clock.time() with self.brightness_lock: # Swap in a new brightness. brightness, self._waiting_brightness = ( self._waiting_brightness, None) if brightness is not None: self._brightness = brightness if self.set_device_brightness: self.set_device_brightness(brightness) self._compute_packet() self._send_packet() self.lastUpdate = self.clock.time() - start
def _render(self): """Typically called from :py:func:`_compute_packet` this applies brightness and gamma correction to the pixels controlled by this driver. """ if self.set_device_brightness: level = 1.0 else: level = self._brightness / 255.0 gam, (r, g, b) = self.gamma.get, self.c_order for i in range(min(self.numLEDs, len(self._buf) / 3)): c = [int(level * x) for x in self._colors[i + self._pos]] self._buf[i * 3:(i + 1) * 3] = gam(c[r]), gam(c[g]), gam(c[b])
def pointOnCircle(cx, cy, radius, angle): """ Calculates the coordinates of a point on a circle given the center point, radius, and angle. """ angle = math.radians(angle) - (math.pi / 2) x = cx + radius * math.cos(angle) if x < cx: x = math.ceil(x) else: x = math.floor(x) y = cy + radius * math.sin(angle) if y < cy: y = math.ceil(y) else: y = math.floor(y) return (int(x), int(y))
def genVector(width, height, x_mult=1, y_mult=1): """ Generates a map of vector lengths from the center point to each coordinate. width - width of matrix to generate height - height of matrix to generate x_mult - value to scale x-axis by y_mult - value to scale y-axis by """ center_x = (width - 1) / 2 center_y = (height - 1) / 2 def length(x, y): dx = math.pow(x - center_x, 2 * x_mult) dy = math.pow(y - center_y, 2 * y_mult) return int(math.sqrt(dx + dy)) return [[length(x, y) for x in range(width)] for y in range(height)]
def all_named_colors(): """Return an iteration over all name, color pairs in tables""" yield from _TO_COLOR_USER.items() for name, color in _TO_COLOR.items(): if name not in _TO_COLOR_USER: yield name, color
def contains(x): """Return true if this string or integer tuple appears in tables""" if isinstance(x, str): x = canonical_name(x) return x in _TO_COLOR_USER or x in _TO_COLOR else: x = tuple(x) return x in _TO_NAME_USER or x in _TO_NAME
def make_segments(strip, length): """Return a list of Segments that evenly split the strip.""" if len(strip) % length: raise ValueError('The length of strip must be a multiple of length') s = [] try: while True: s.append(s[-1].next(length) if s else Segment(strip, length)) except ValueError: return s
def next(self, length): """Return a new segment starting right after self in the same buffer.""" return Segment(self.strip, length, self.offset + self.length)
def sender(address, use_queue=True, **kwds): """ :param str address: a pair (ip_address, port) to pass to socket.connect :param bool use_queue: if True, run the connection in a different thread with a queue """ return QueuedSender(address, **kwds) if use_queue else Sender(address)
def start(self, threaded=None): """Creates and starts the project.""" if threaded is not None: self.threaded = threaded run = {'run': {'threaded': False}} self.project = project.project( self.desc, run, root_file=self.project_file) self._run = self.project.run self._runner.start(self.threaded)
def stop(self=None): """Stop the builder if it's running.""" if not self: instance = getattr(Runner.instance(), 'builder', None) self = instance and instance() if not self: return self._runner.stop() if self.project: self.project.stop() self.project = None
def simpixel(new=0, autoraise=True): """Open an instance of simpixel in the browser""" simpixel_driver.open_browser(new=new, autoraise=autoraise)
def recurse(desc, pre='pre_recursion', post=None, python_path=None): """ Depth first recursion through a dictionary containing type constructors The arguments pre, post and children are independently either: * None, which means to do nothing * a string, which means to use the static class method of that name on the class being constructed, or * a callable, to be called at each recursion Arguments: dictionary -- a project dictionary or one of its subdictionaries pre -- called before children are visited node in the recursion post -- called after children are visited in the recursion python_path -- relative path to start resolving typenames """ def call(f, desc): if isinstance(f, str): # f is the name of a static class method on the datatype. f = getattr(datatype, f, None) return f and f(desc) # Automatically load strings that look like JSON or Yaml filenames. desc = load.load_if_filename(desc) or desc desc = construct.to_type_constructor(desc, python_path) datatype = desc.get('datatype') desc = call(pre, desc) or desc for child_name in getattr(datatype, 'CHILDREN', []): child = desc.get(child_name) if child: is_plural = child_name.endswith('s') remove_s = is_plural and child_name != 'drivers' # This is because it's the "drivers" directory, whereas # the others are animation, control, layout, project # without the s. TODO: rename drivers/ to driver/ in v4 cname = child_name[:-1] if remove_s else child_name new_path = python_path or ('bibliopixel.' + cname) if is_plural: if isinstance(child, (dict, str)): child = [child] for i, c in enumerate(child): child[i] = recurse(c, pre, post, new_path) desc[child_name] = child else: desc[child_name] = recurse(child, pre, post, new_path) d = call(post, desc) return desc if d is None else d
def class_name(c): """ :param c: either an object or a class :return: the classname as a string """ if not isinstance(c, type): c = type(c) return '%s.%s' % (c.__module__, c.__name__)
def to_type_constructor(value, python_path=None): """" Tries to convert a value to a type constructor. If value is a string, then it used as the "typename" field. If the "typename" field exists, the symbol for that name is imported and added to the type constructor as a field "datatype". Throws: ImportError -- if "typename" is set but cannot be imported ValueError -- if "typename" is malformed """ if not value: return value if callable(value): return {'datatype': value} value = to_type(value) typename = value.get('typename') if typename: r = aliases.resolve(typename) try: value['datatype'] = importer.import_symbol( r, python_path=python_path) del value['typename'] except Exception as e: value['_exception'] = e return value
def fill(strip, item, start=0, stop=None, step=1): """Fill a portion of a strip from start to stop by step with a given item. If stop is not given, it defaults to the length of the strip. """ if stop is None: stop = len(strip) for i in range(start, stop, step): strip[i] = item
def pop_legacy_palette(kwds, *color_defaults): """ Older animations in BPA and other areas use all sorts of different names for what we are now representing with palettes. This function mutates a kwds dictionary to remove these legacy fields and extract a palette from it, which it returns. """ palette = kwds.pop('palette', None) if palette: legacy = [k for k, _ in color_defaults if k in kwds] if legacy: raise ValueError('Cannot set palette and ' + ', '.join(legacy)) return palette values = [kwds.pop(k, v) for k, v in color_defaults] if values and color_defaults[0][0] in ('colors', 'palette'): values = values[0] return make.colors(values or None)
def euclidean(c1, c2): """Square of the euclidean distance""" diffs = ((i - j) for i, j in zip(c1, c2)) return sum(x * x for x in diffs)
def _write(self, filename, frames, fps, loop=0, palette=256): """ Write a series of frames as a single animated GIF. :param str filename: the name of the GIF file to write :param list frames: a list of filenames, each of which represents a single frame of the animation. Each frame must have exactly the same dimensions, and the code has only been tested with .gif files. :param float fps: The number of frames per second. :param int loop: The number of iterations. Default 0 (meaning loop indefinitely). :param int palette: The number of colors to quantize the image to. Is rounded to the nearest power of two. Default 256. """ from PIL import Image images = [] for f in frames: data = open(f, 'rb').read() images.append(Image.open(io.BytesIO(data))) # GIF duration is only measured to a hundredth of a second duration = round(1 / fps, 2) im = images.pop(0) im.save(filename, save_all=True, append_images=images, duration=duration, loop=loop, palette=palette)
def dumps(data, use_yaml=None, safe=True, **kwds): """ Dumps data into a nicely formatted JSON string. :param dict data: a dictionary to dump :param kwds: keywords to pass to json.dumps :returns: a string with formatted data :rtype: str """ if use_yaml is None: use_yaml = ALWAYS_DUMP_YAML if use_yaml: dumps = yaml.safe_dump if safe else yaml.dump else: dumps = json.dumps kwds.update(indent=4, sort_keys=True) if not safe: kwds.update(default=repr) return dumps(data, **kwds)
def dump(data, file=sys.stdout, use_yaml=None, **kwds): """ Dumps data as nicely formatted JSON string to a file or file handle :param dict data: a dictionary to dump :param file: a filename or file handle to write to :param kwds: keywords to pass to json.dump """ if use_yaml is None: use_yaml = ALWAYS_DUMP_YAML def dump(fp): if use_yaml: yaml.safe_dump(data, stream=fp, **kwds) else: json.dump(data, fp, indent=4, sort_keys=True, **kwds) if not isinstance(file, str): return dump(file) if os.path.isabs(file): parent = os.path.dirname(file) if not os.path.exists(parent): os.makedirs(parent, exist_ok=True) with open(file, 'w') as fp: return dump(fp)
def load(file, use_yaml=None): """ Loads not only JSON files but also YAML files ending in .yml. :param file: a filename or file handle to read from :returns: the data loaded from the JSON or YAML file :rtype: dict """ if isinstance(file, str): fp = open(file) filename = file else: fp = file filename = getattr(fp, 'name', '') try: return loads(fp.read(), use_yaml, filename) except Exception as e: e.args = ('There was a error in the data file', filename) + e.args raise
def load_if(s): """Load either a filename, or a string representation of yml/json.""" is_data_file = s.endswith('.json') or s.endswith('.yml') return load(s) if is_data_file else loads(s)
def adapt_animation_layout(animation): """ Adapt the setter in an animation's layout so that Strip animations can run on on Matrix, Cube, or Circle layout, and Matrix or Cube animations can run on a Strip layout. """ layout = animation.layout required = getattr(animation, 'LAYOUT_CLASS', None) if not required or isinstance(layout, required): return msg = LAYOUT_WARNING % ( type(animation).__name__, required.__name__, type(layout).__name__) setter = layout.set adaptor = None if required is strip.Strip: if isinstance(layout, matrix.Matrix): width = layout.width def adaptor(pixel, color=None): y, x = divmod(pixel, width) setter(x, y, color or BLACK) elif isinstance(layout, cube.Cube): lx, ly = layout.x, layout.y def adaptor(pixel, color=None): yz, x = divmod(pixel, lx) z, y = divmod(yz, ly) setter(x, y, z, color or BLACK) elif isinstance(layout, circle.Circle): def adaptor(pixel, color=None): layout._set_base(pixel, color or BLACK) elif required is matrix.Matrix: if isinstance(layout, strip.Strip): width = animation.width def adaptor(x, y, color=None): setter(x + y * width, color or BLACK) if not adaptor: raise ValueError(msg) log.warning(msg) animation.layout.set = adaptor
def hsv2rgb_raw(hsv): """ Converts an HSV tuple to RGB. Intended for internal use. You should use hsv2rgb_spectrum or hsv2rgb_rainbow instead. """ HSV_SECTION_3 = 0x40 h, s, v = hsv # The brightness floor is minimum number that all of # R, G, and B will be set to. invsat = 255 - s brightness_floor = (v * invsat) // 256 # The color amplitude is the maximum amount of R, G, and B # that will be added on top of the brightness_floor to # create the specific hue desired. color_amplitude = v - brightness_floor # figure out which section of the hue wheel we're in, # and how far offset we are within that section section = h // HSV_SECTION_3 # 0..2 offset = h % HSV_SECTION_3 # 0..63 rampup = offset rampdown = (HSV_SECTION_3 - 1) - offset # compute color-amplitude-scaled-down versions of rampup and rampdown rampup_amp_adj = (rampup * color_amplitude) // (256 // 4) rampdown_amp_adj = (rampdown * color_amplitude) // (256 // 4) # add brightness_floor offset to everything rampup_adj_with_floor = rampup_amp_adj + brightness_floor rampdown_adj_with_floor = rampdown_amp_adj + brightness_floor r, g, b = (0, 0, 0) if section: if section == 1: # section 1: 0x40..0x7F r = brightness_floor g = rampdown_adj_with_floor b = rampup_adj_with_floor else: # section 2; 0x80..0xBF r = rampup_adj_with_floor g = brightness_floor b = rampdown_adj_with_floor else: # section 0: 0x00..0x3F r = rampdown_adj_with_floor g = rampup_adj_with_floor b = brightness_floor return (r, g, b)
def hsv2rgb_spectrum(hsv): """Generates RGB values from HSV values in line with a typical light spectrum.""" h, s, v = hsv return hsv2rgb_raw(((h * 192) >> 8, s, v))
def hsv2rgb_rainbow(hsv): """Generates RGB values from HSV that have an even visual distribution. Be careful as this method is only have as fast as hsv2rgb_spectrum.""" def nscale8x3_video(r, g, b, scale): nonzeroscale = 0 if scale != 0: nonzeroscale = 1 if r != 0: r = ((r * scale) >> 8) + nonzeroscale if g != 0: g = ((g * scale) >> 8) + nonzeroscale if b != 0: b = ((b * scale) >> 8) + nonzeroscale return (r, g, b) def scale8_video_LEAVING_R1_DIRTY(i, scale): nonzeroscale = 0 if scale != 0: nonzeroscale = 1 if i != 0: i = ((i * scale) >> 8) + nonzeroscale return i h, s, v = hsv offset = h & 0x1F # 0..31 offset8 = offset * 8 third = (offset8 * (256 // 3)) >> 8 r, g, b = (0, 0, 0) if not (h & 0x80): if not (h & 0x40): if not (h & 0x20): r = 255 - third g = third b = 0 else: r = 171 g = 85 + third b = 0x00 else: if not (h & 0x20): twothirds = (third << 1) r = 171 - twothirds g = 171 + third b = 0 else: r = 0 g = 255 - third b = third else: if not (h & 0x40): if not (h & 0x20): r = 0x00 twothirds = (third << 1) g = 171 - twothirds b = 85 + twothirds else: r = third g = 0 b = 255 - third else: if not (h & 0x20): r = 85 + third g = 0 b = 171 - third else: r = 171 + third g = 0x00 b = 85 - third if s != 255: r, g, b = nscale8x3_video(r, g, b, s) desat = 255 - s desat = (desat * desat) >> 8 brightness_floor = desat r = r + brightness_floor g = g + brightness_floor b = b + brightness_floor if v != 255: v = scale8_video_LEAVING_R1_DIRTY(v, v) r, g, b = nscale8x3_video(r, g, b, v) return (r, g, b)
def hsv2rgb_360(hsv): """Python default hsv to rgb conversion for when hue values in the range 0-359 are preferred. Due to requiring float math, this method is slower than hsv2rgb_rainbow and hsv2rgb_spectrum.""" h, s, v = hsv r, g, b = colorsys.hsv_to_rgb(h / 360.0, s, v) return (int(r * 255.0), int(g * 255.0), int(b * 255.0))
def color_cmp(a, b): """Order colors by hue, saturation and value, in that order. Returns -1 if a < b, 0 if a == b and 1 if a < b. """ if a == b: return 0 a, b = rgb_to_hsv(a), rgb_to_hsv(b) return -1 if a < b else 1
def get_server(self, key, **kwds): """ Get a new or existing server for this key. :param int key: key for the server to use """ kwds = dict(self.kwds, **kwds) server = self.servers.get(key) if server: # Make sure it's the right server. server.check_keywords(self.constructor, kwds) else: # Make a new server server = _CachedServer(self.constructor, key, kwds) self.servers[key] = server return server
def set_one(desc, name, value): """Set one section in a Project description""" old_value = desc.get(name) if old_value is None: raise KeyError('No section "%s"' % name) if value is None: value = type(old_value)() elif name in CLASS_SECTIONS: if isinstance(value, str): value = {'typename': aliases.resolve(value)} elif isinstance(value, type): value = {'typename': class_name.class_name(value)} elif not isinstance(value, dict): raise TypeError('Expected dict, str or type, got "%s"' % value) typename = value.get('typename') if typename: s = 's' if name == 'driver' else '' path = 'bibliopixel.' + name + s importer.import_symbol(typename, path) elif name == 'shape': if not isinstance(value, (list, int, tuple, str)): raise TypeError('Expected shape, got "%s"' % value) elif type(old_value) is not type(value): raise TypeError('Expected %s but got "%s" of type %s' % (type(old_value), value, type(value))) desc[name] = value
def update(desc, other=None, **kwds): """Update sections in a Project description""" other = other and _as_dict(other) or {} for i in other, kwds: for k, v in i.items(): if isinstance(v, dict): # Only for dicts, merge instead of overwriting old_v = desc[k] for k2, v2 in v.items(): if v2 is None: old_v.pop(k2, None) else: old_v[k2] = v2 else: set_one(desc, k, v)
def name_to_color(name): """ :param str name: a string identifying a color. It might be a color name from the two lists of color names, juce and classic; or it might be a list of numeric r, g, b values separated by commas. :returns: a color as an RGB 3-tuple """ def to_color(name): name = name.lower() if ',' in name: if name.startswith('(') and name.endswith(')'): name = name[1:-1] if name.startswith('[') and name.endswith(']'): name = name[1:-1] r, g, b = name.split(',') return _from_number(r), _from_number(g), _from_number(b) try: n = _from_number(name) except: color = tables.get_color(name) if color: return color raise ValueError return tables.to_triplet(n) try: color = to_color(name) except: raise ValueError('Unknown color name %s' % str(name)) if not all(0 <= i <= 255 for i in color): raise ValueError('Component out of range: %s' % color) return color
def color_to_name(color, use_hex=False): """ :param tuple color: an RGB 3-tuple of integer colors :returns: a string name for this color ``name_to_color(color_to_name(c)) == c`` is guaranteed to be true (but the reverse is not true, because name_to_color is a many-to-one function). """ if isinstance(color, list): color = tuple(color) elif not isinstance(color, tuple): raise ValueError('Not a color') if use_hex: return '#%02x%02x%02x' % color return tables.get_name(color) or str(color)
def toggle(s): """ Toggle back and forth between a name and a tuple representation. :param str s: a string which is either a text name, or a tuple-string: a string with three numbers separated by commas :returns: if the string was a text name, return a tuple. If it's a tuple-string and it corresponds to a text name, return the text name, else return the original tuple-string. """ is_numeric = ',' in s or s.startswith('0x') or s.startswith('#') c = name_to_color(s) return color_to_name(c) if is_numeric else str(c)
def to_color(c): """Try to coerce the argument into a color - a 3-tuple of numbers-""" if isinstance(c, numbers.Number): return c, c, c if not c: raise ValueError('Cannot create color from empty "%s"' % c) if isinstance(c, str): return name_to_color(c) if isinstance(c, list): c = tuple(c) if isinstance(c, tuple): if len(c) > 3: return c[:3] while len(c) < 3: c += (c[-1],) return c raise ValueError('Cannot create color from "%s"' % c)
def step(self, amt=1): """ This may seem silly, but on a Receiver step() need not do anything. Instead, receive the data on the receive thread and set it on the buffer then call self._hold_for_data.set() """ if not self._stop_event.isSet(): self._hold_for_data.wait() self._hold_for_data.clear()
def construct(cls, project, *, run=None, name=None, data=None, **desc): """ Construct an animation, set the runner, and add in the two "reserved fields" `name` and `data`. """ from . failed import Failed exception = desc.pop('_exception', None) if exception: a = Failed(project.layout, desc, exception) else: try: a = cls(project.layout, **desc) a._set_runner(run or {}) except Exception as e: if cls.FAIL_ON_EXCEPTION: raise a = Failed(project.layout, desc, e) a.name = name a.data = data return a
def convert_mode(image, mode='RGB'): """Return an image in the given mode.""" deprecated.deprecated('util.gif.convert_model') return image if (image.mode == mode) else image.convert(mode=mode)
def image_to_colorlist(image, container=list): """Given a PIL.Image, returns a ColorList of its pixels.""" deprecated.deprecated('util.gif.image_to_colorlist') return container(convert_mode(image).getdata())
def animated_gif_to_colorlists(image, container=list): """ Given an animated GIF, return a list with a colorlist for each frame. """ deprecated.deprecated('util.gif.animated_gif_to_colorlists') from PIL import ImageSequence it = ImageSequence.Iterator(image) return [image_to_colorlist(i, container) for i in it]
def parse(s): """ Parse a string representing a time interval or duration into seconds, or raise an exception :param str s: a string representation of a time interval :raises ValueError: if ``s`` can't be interpreted as a duration """ parts = s.replace(',', ' ').split() if not parts: raise ValueError('Cannot parse empty string') pieces = [] for part in parts: m = PART_MATCH(part) pieces.extend(m.groups() if m else [part]) if len(pieces) == 1: pieces.append('s') if len(pieces) % 2: raise ValueError('Malformed duration %s: %s: %s' % (s, parts, pieces)) result = 0 for number, units in zip(*[iter(pieces)] * 2): number = float(number) if number < 0: raise ValueError('Durations cannot have negative components') result += number * _get_units(units) return result
def opener(ip_address, port, delay=1): """ Wait a little and then open a web browser page for the control panel. """ global WEBPAGE_OPENED if WEBPAGE_OPENED: return WEBPAGE_OPENED = True raw_opener(ip_address, port, delay)