HiSTEVE 1.0: Harnessing Human-Interface VLA Agents for Open-World Games Paper • 2610.31162 • Published 5 days ago • 33
What Generation Knows: Unlocking Fine-Grained Understanding in Unified Multimodal Models Paper • 2610.23987 • Published 13 days ago • 40
Scaling in Games: Continued Pre-Training For Embodied Agents In Diverse Virtual Worlds Paper • 2610.28698 • Published 7 days ago • 78
HarnessPro: Recursive Harness Self-Improvement with Pareto Optimization for Performance-Cost Trade-offs Paper • 2610.26770 • Published 8 days ago • 34
Execution Before Memory: Diagnosing Memory Failures in Video World Models Paper • 2610.23542 • Published 11 days ago • 35
Can World and Action Modeling Benefit Each Other under Unified Causal Training? Paper • 2610.21095 • Published 12 days ago • 36
Learning Multimodal Embeddings with Evidence-Aligned Readout Paper • 2609.33659 • Published 30 days ago • 12
Feyospace-v1: How the Cyber Mercury Seven Trained Frontier Cyber Models Paper • 2609.08418 • Published Sep 8 • 120