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Aug 25

AdaMEM: Test-Time Adaptive Memory for Language Agents

A central challenge for language agents is utilizing past experience to adapt to dynamic test-time conditions. While recent work demonstrates the promise of agentic memory mechanisms, most systems restrict retrieval to episode initiation. Consequently, agents are forced to rely on static guidance that becomes increasingly misaligned as long-horizon tasks unfold. To address this rigidity, we propose the Adaptive Memory Agent (AdaMEM), a novel framework for agent test-time adaptation. Without updating model parameters online, AdaMEM adapts agent behavior via a hybrid memory architecture: it maintains a long-term trajectory memory of raw experiences collected offline while generating dynamic short-term strategy memory on-the-fly to guide decision-making. This mechanism enables the trade-off between token efficiency and adaptability across varying inference-time compute levels. Empirically, AdaMEM significantly outperforms static memory baselines, achieving relative gains of up to 13% on ALFWorld and 11% on WebShop, with consistent leading performance extending to agentic search on HotpotQA. To further enhance this adaptation, we develop STEP-MFT, a Step-wise Memory Fine-Tuning technique that trains the policy to synthesize high-quality strategies from retrieved experiences, yielding additional performance gains. Our work establishes a new scaling dimension for agentic memory, supporting continuous reasoning and self-evolution post-deployment in real-world environments. Our code is available at https://github.com/yunx-z/AdaMEM.

  • 4 authors
·
Jun 3

DREAM Technical Report

Industrial recommender systems commonly use cascaded retrieval, ranking, and re-ranking pipelines. Although efficient, these pipelines fragment information and objectives across modules, rely on rigid rules, and have limited awareness of real-time intent, leaving session-level shifts among browsing, comparison, and purchase insufficiently addressed. We present DREAM (Developing Recommender Engine with Agentic Methods), an autonomous optimization control architecture that adds a perception-aware, orchestrable, and auditable policy layer atop existing pipelines without replacing them. DREAM has two core components. First, a three-tier Intent Engine fuses on-device signals into structured L0/L1/L2 intent representations; its edge-cloud trigger chain reduces reporting volume to approximately 8.7%. Second, a Meta Engine uses a MetaModel for layered M1-to-M2-to-M3 reasoning: intent summarization, strategy planning informed by Strategy Memory, and parameter translation. It dispatches the resulting parameters through a unified outlet with safety guardrails. A Reward Dual Loop continuously optimizes both components by combining offline simulation for strategy-space exploration with online feedback for outcome calibration, forming a cycle of generation, execution, evaluation, and experience accumulation. Large-scale A/B tests on Taobao's homepage feed show that re-ranking control alone improves IPV by 2.06%, Core IPV by 2.39%, and GMV by 0.88%. Extending control to fine ranking raises these gains to 2.71%, 3.06%, and 1.31%, respectively, while consistently improving PV by more than 1%. These gains require neither replacement of pipeline models nor compromise of serving stability, supporting agentic meta-control as a viable paradigm for industrial recommendation.

  • 77 authors
·
Aug 12

StyleChat: Learning Recitation-Augmented Memory in LLMs for Stylized Dialogue Generation

Large Language Models (LLMs) demonstrate superior performance in generative scenarios and have attracted widespread attention. Among them, stylized dialogue generation is essential in the context of LLMs for building intelligent and engaging dialogue agent. However the ability of LLMs is data-driven and limited by data bias, leading to poor performance on specific tasks. In particular, stylized dialogue generation suffers from a severe lack of supervised data. Furthermore, although many prompt-based methods have been proposed to accomplish specific tasks, their performance in complex real-world scenarios involving a wide variety of dialog styles further enhancement. In this work, we first introduce a stylized dialogue dataset StyleEval with 38 styles by leveraging the generative power of LLMs comprehensively, which has been carefully constructed with rigorous human-led quality control. Based on this, we propose the stylized dialogue framework StyleChat via recitation-augmented memory strategy and multi-task style learning strategy to promote generalization ability. To evaluate the effectiveness of our approach, we created a test benchmark that included both a generation task and a choice task to comprehensively evaluate trained models and assess whether styles and preferences are remembered and understood. Experimental results show that our proposed framework StyleChat outperforms all the baselines and helps to break the style boundary of LLMs.

  • 6 authors
·
Mar 17, 2024

Seg2Track-SAM2: SAM2-based Multi-object Tracking and Segmentation for Zero-shot Generalization

Autonomous systems require robust Multi-Object Tracking (MOT) capabilities to operate reliably in dynamic environments. MOT ensures consistent object identity assignment and precise spatial delineation. Recent advances in foundation models, such as SAM2, have demonstrated strong zero-shot generalization for video segmentation, but their direct application to MOTS (MOT+Segmentation) remains limited by insufficient identity management and memory efficiency. This work introduces Seg2Track-SAM2, a framework that integrates pre-trained object detectors with SAM2 and a novel Seg2Track module to address track initialization, track management, and reinforcement. The proposed approach requires no fine-tuning and remains detector-agnostic. Experimental results on KITTI MOT and KITTI MOTS benchmarks show that Seg2Track-SAM2 achieves state-of-the-art (SOTA) performance, ranking fourth overall in both car and pedestrian classes on KITTI MOTS, while establishing a new benchmark in association accuracy (AssA). Furthermore, a sliding-window memory strategy reduces memory usage by up to 75% with negligible performance degradation, supporting deployment under resource constraints. These results confirm that Seg2Track-SAM2 advances MOTS by combining robust zero-shot tracking, enhanced identity preservation, and efficient memory utilization. The code is available at https://github.com/hcmr-lab/Seg2Track-SAM2

  • 4 authors
·
Sep 15, 2025

CRISP-SAM2: SAM2 with Cross-Modal Interaction and Semantic Prompting for Multi-Organ Segmentation

Multi-organ medical segmentation is a crucial component of medical image processing, essential for doctors to make accurate diagnoses and develop effective treatment plans. Despite significant progress in this field, current multi-organ segmentation models often suffer from inaccurate details, dependence on geometric prompts and loss of spatial information. Addressing these challenges, we introduce a novel model named CRISP-SAM2 with CRoss-modal Interaction and Semantic Prompting based on SAM2. This model represents a promising approach to multi-organ medical segmentation guided by textual descriptions of organs. Our method begins by converting visual and textual inputs into cross-modal contextualized semantics using a progressive cross-attention interaction mechanism. These semantics are then injected into the image encoder to enhance the detailed understanding of visual information. To eliminate reliance on geometric prompts, we use a semantic prompting strategy, replacing the original prompt encoder to sharpen the perception of challenging targets. In addition, a similarity-sorting self-updating strategy for memory and a mask-refining process is applied to further adapt to medical imaging and enhance localized details. Comparative experiments conducted on seven public datasets indicate that CRISP-SAM2 outperforms existing models. Extensive analysis also demonstrates the effectiveness of our method, thereby confirming its superior performance, especially in addressing the limitations mentioned earlier. Our code is available at: https://github.com/YU-deep/CRISP\_SAM2.git.

  • 8 authors
·
Jun 29, 2025 1

FastAttention: Extend FlashAttention2 to NPUs and Low-resource GPUs

FlashAttention series has been widely applied in the inference of large language models (LLMs). However, FlashAttention series only supports the high-level GPU architectures, e.g., Ampere and Hopper. At present, FlashAttention series is not easily transferrable to NPUs and low-resource GPUs. Moreover, FlashAttention series is inefficient for multi- NPUs or GPUs inference scenarios. In this work, we propose FastAttention which pioneers the adaptation of FlashAttention series for NPUs and low-resource GPUs to boost LLM inference efficiency. Specifically, we take Ascend NPUs and Volta-based GPUs as representatives for designing our FastAttention. We migrate FlashAttention series to Ascend NPUs by proposing a novel two-level tiling strategy for runtime speedup, tiling-mask strategy for memory saving and the tiling-AllReduce strategy for reducing communication overhead, respectively. Besides, we adapt FlashAttention for Volta-based GPUs by redesigning the operands layout in shared memory and introducing a simple yet effective CPU-GPU cooperative strategy for efficient memory utilization. On Ascend NPUs, our FastAttention can achieve a 10.7times speedup compared to the standard attention implementation. Llama-7B within FastAttention reaches up to 5.16times higher throughput than within the standard attention. On Volta architecture GPUs, FastAttention yields 1.43times speedup compared to its equivalents in xformers. Pangu-38B within FastAttention brings 1.46times end-to-end speedup using FasterTransformer. Coupled with the propose CPU-GPU cooperative strategy, FastAttention supports a maximal input length of 256K on 8 V100 GPUs. All the codes will be made available soon.

  • 20 authors
·
Oct 21, 2024

ZoomR: Memory Efficient Reasoning through Multi-Granularity Key Value Retrieval

Large language models (LLMs) have shown great performance on complex reasoning tasks but often require generating long intermediate thoughts before reaching a final answer. During generation, LLMs rely on a key-value (KV) cache for autoregressive decoding. However, the memory footprint of the KV cache grows with output length. Prior work on KV cache optimization mostly focus on compressing the long input context, while retaining the full KV cache for decoding. For tasks requiring long output generation, this leads to increased computational and memory costs. In this paper, we introduce ZoomR, a novel approach that enables LLMs to adaptively compress verbose reasoning thoughts into summaries and uses a dynamic KV cache selection policy that leverages these summaries while also strategically "zooming in" on fine-grained details. By using summary keys as a coarse-grained index during decoding, ZoomR uses the query to retrieve details for only the most important thoughts. This hierarchical strategy significantly reduces memory usage by avoiding full-cache attention at each step. Experiments across math and reasoning tasks show that our approach achieves competitive performance compared to baselines, while reducing inference memory requirements by more than 4times. These results demonstrate that a multi-granularity KV selection enables more memory efficient decoding, especially for long output generation.

  • 7 authors
·
Apr 12

Dual Memory Networks: A Versatile Adaptation Approach for Vision-Language Models

With the emergence of pre-trained vision-language models like CLIP, how to adapt them to various downstream classification tasks has garnered significant attention in recent research. The adaptation strategies can be typically categorized into three paradigms: zero-shot adaptation, few-shot adaptation, and the recently-proposed training-free few-shot adaptation. Most existing approaches are tailored for a specific setting and can only cater to one or two of these paradigms. In this paper, we introduce a versatile adaptation approach that can effectively work under all three settings. Specifically, we propose the dual memory networks that comprise dynamic and static memory components. The static memory caches training data knowledge, enabling training-free few-shot adaptation, while the dynamic memory preserves historical test features online during the testing process, allowing for the exploration of additional data insights beyond the training set. This novel capability enhances model performance in the few-shot setting and enables model usability in the absence of training data. The two memory networks employ the same flexible memory interactive strategy, which can operate in a training-free mode and can be further enhanced by incorporating learnable projection layers. Our approach is tested across 11 datasets under the three task settings. Remarkably, in the zero-shot scenario, it outperforms existing methods by over 3\% and even shows superior results against methods utilizing external training data. Additionally, our method exhibits robust performance against natural distribution shifts. Codes are available at https://github.com/YBZh/DMN.

  • 6 authors
·
Mar 25, 2024

COSMOS: A Hybrid Adaptive Optimizer for Memory-Efficient Training of LLMs

Large Language Models (LLMs) have demonstrated remarkable success across various domains, yet their optimization remains a significant challenge due to the complex and high-dimensional loss landscapes they inhabit. While adaptive optimizers such as AdamW are widely used, they suffer from critical limitations, including an inability to capture interdependencies between coordinates and high memory consumption. Subsequent research, exemplified by SOAP, attempts to better capture coordinate interdependence but incurs greater memory overhead, limiting scalability for massive LLMs. An alternative approach aims to reduce memory consumption through low-dimensional projection, but this leads to substantial approximation errors, resulting in less effective optimization (e.g., in terms of per-token efficiency). In this paper, we propose COSMOS, a novel hybrid optimizer that leverages the varying importance of eigensubspaces in the gradient matrix to achieve memory efficiency without compromising optimization performance. The design of COSMOS is motivated by our empirical insights and practical considerations. Specifically, COSMOS applies SOAP to the leading eigensubspace, which captures the primary optimization dynamics, and MUON to the remaining eigensubspace, which is less critical but computationally expensive to handle with SOAP. This hybrid strategy significantly reduces memory consumption while maintaining robust optimization performance, making it particularly suitable for massive LLMs. Numerical experiments on various datasets and transformer architectures are provided to demonstrate the effectiveness of COSMOS. Our code is available at https://github.com/lliu606/COSMOS.

  • 8 authors
·
Feb 24, 2025

Mesa: A Memory-saving Training Framework for Transformers

There has been an explosion of interest in designing high-performance Transformers. While Transformers have delivered significant performance improvements, training such networks is extremely memory intensive owing to storing all intermediate activations that are needed for gradient computation during backpropagation, especially for long sequences. To this end, we present Mesa, a memory-saving training framework for Transformers. Specifically, Mesa uses exact activations during forward pass while storing a low-precision version of activations to reduce memory consumption during training. The low-precision activations are then dequantized during back-propagation to compute gradients. Besides, to address the heterogeneous activation distributions in the multi-head self-attention layers, we propose a head-wise activation quantization strategy, which quantizes activations based on the statistics of each head to minimize the approximation error. To further boost training efficiency, we learn quantization parameters by running estimates. More importantly, by re-investing the saved memory in employing a larger batch size or scaling up model size, we may further improve the performance under constrained computational resources. Extensive experiments on ImageNet, CIFAR-100 and ADE20K demonstrate that Mesa can achieve flexible memory-savings (up to 50%) during training while achieving comparable or even better performance. Code is available at https://github.com/ziplab/Mesa.

  • 6 authors
·
Nov 22, 2021

Mi-Memory: A Lifecycle Memory Framework for Personal AI

Personal AI is moving beyond chat-only interaction toward continuous services that span phones, cars, homes, wearables, cameras, and tools. In this setting, memory cannot remain a cache of prior conversations. It should serve as a continuity and governance substrate: preserving durable user state, grounding answers in multimodal and device evidence, supporting correction and forgetting, bounding policy evolution, and remaining deployable under latency, cost, privacy, and edge-cloud constraints. This technical report presents Mi-Memory, a lifecycle memory framework for Personal AI organized around four roles: Structure, Expansion, Evolution, and Deployment. A shared audit contract links these roles through four recurring artifact families: typed evidence payloads preserve source identity and provenance, diagnostic traces localize evidence loss across the serving pipeline, strategy artifacts make memory-policy changes explicit, and gate/rollback records bound accepted evolution. MiMemory instantiates the roles through MemStack, MemSense/MemFuse, D^{2}ACCI/E^{2}MEND, and LiteMem. In controlled-reference Structure evaluations, MemStack reaches 93.59%, 57.24%, and 87.47% on LoCoMo, PersonaMem-V2, and LongMemEval, respectively; other tracks report module-level, preliminary/internal, transfer-feasibility, or design-only evidence with explicit boundaries. MiMemory is a step toward auditable, evidence-gated, and deployment-aware memory systems for Personal AI. Project homepage: https://darwin-agent.github.io/Mi-Memory/ .

  • 18 authors
·
Jul 20

"Theater of Mind" for LLMs: A Cognitive Architecture Based on Global Workspace Theory

Modern Large Language Models (LLMs) operate fundamentally as Bounded-Input Bounded-Output (BIBO) systems. They remain in a passive state until explicitly prompted, computing localized responses without intrinsic temporal continuity. While effective for isolated tasks, this reactive paradigm presents a critical bottleneck for engineering autonomous artificial intelligence. Current multi-agent frameworks attempt to distribute cognitive load but frequently rely on static memory pools and passive message passing, which inevitably leads to cognitive stagnation and homogeneous deadlocks during extended execution. To address this structural limitation, we propose Global Workspace Agents (GWA), a cognitive architecture inspired by Global Workspace Theory. GWA transitions multi-agent coordination from a passive data structure to an active, event-driven discrete dynamical system. By coupling a central broadcast hub with a heterogeneous swarm of functionally constrained agents, the system maintains a continuous cognitive cycle. Furthermore, we introduce an entropy-based intrinsic drive mechanism that mathematically quantifies semantic diversity, dynamically regulating generation temperature to autonomously break reasoning deadlocks. Coupled with a dual-layer memory bifurcation strategy to ensure long-term cognitive continuity, GWA provides a robust, reproducible engineering framework for sustained, self-directed LLM agency.

  • 1 authors
·
Apr 8

Value-Driven Mixed-Precision Quantization for Patch-Based Inference on Microcontrollers

Deploying neural networks on microcontroller units (MCUs) presents substantial challenges due to their constrained computation and memory resources. Previous researches have explored patch-based inference as a strategy to conserve memory without sacrificing model accuracy. However, this technique suffers from severe redundant computation overhead, leading to a substantial increase in execution latency. A feasible solution to address this issue is mixed-precision quantization, but it faces the challenges of accuracy degradation and a time-consuming search time. In this paper, we propose QuantMCU, a novel patch-based inference method that utilizes value-driven mixed-precision quantization to reduce redundant computation. We first utilize value-driven patch classification (VDPC) to maintain the model accuracy. VDPC classifies patches into two classes based on whether they contain outlier values. For patches containing outlier values, we apply 8-bit quantization to the feature maps on the dataflow branches that follow. In addition, for patches without outlier values, we utilize value-driven quantization search (VDQS) on the feature maps of their following dataflow branches to reduce search time. Specifically, VDQS introduces a novel quantization search metric that takes into account both computation and accuracy, and it employs entropy as an accuracy representation to avoid additional training. VDQS also adopts an iterative approach to determine the bitwidth of each feature map to further accelerate the search process. Experimental results on real-world MCU devices show that QuantMCU can reduce computation by 2.2x on average while maintaining comparable model accuracy compared to the state-of-the-art patch-based inference methods.

  • 8 authors
·
Jan 23, 2024

Streaming Long Video Understanding with Large Language Models

This paper presents VideoStreaming, an advanced vision-language large model (VLLM) for video understanding, that capably understands arbitrary-length video with a constant number of video tokens streamingly encoded and adaptively selected. The challenge of video understanding in the vision language area mainly lies in the significant computational burden caused by the great number of tokens extracted from long videos. Previous works rely on sparse sampling or frame compression to reduce tokens. However, such approaches either disregard temporal information in a long time span or sacrifice spatial details, resulting in flawed compression. To address these limitations, our VideoStreaming has two core designs: Memory-Propagated Streaming Encoding and Adaptive Memory Selection. The Memory-Propagated Streaming Encoding architecture segments long videos into short clips and sequentially encodes each clip with a propagated memory. In each iteration, we utilize the encoded results of the preceding clip as historical memory, which is integrated with the current clip to distill a condensed representation that encapsulates the video content up to the current timestamp. After the encoding process, the Adaptive Memory Selection strategy selects a constant number of question-related memories from all the historical memories and feeds them into the LLM to generate informative responses. The question-related selection reduces redundancy within the memories, enabling efficient and precise video understanding. Meanwhile, the disentangled video extraction and reasoning design allows the LLM to answer different questions about a video by directly selecting corresponding memories, without the need to encode the whole video for each question. Our model achieves superior performance and higher efficiency on long video benchmarks, showcasing precise temporal comprehension for detailed question answering.

  • 7 authors
·
May 24, 2024

Scalable Disk-Based Approximate Nearest Neighbor Search with Page-Aligned Graph

Approximate Nearest Neighbor Search (ANNS), as the core of vector databases (VectorDBs), has become widely used in modern AI and ML systems, powering applications from information retrieval to bio-informatics. While graph-based ANNS methods achieve high query efficiency, their scalability is constrained by the available host memory. Recent disk-based ANNS approaches mitigate memory usage by offloading data to Solid-State Drives (SSDs). However, they still suffer from issues such as long I/O traversal path, misalignment with storage I/O granularity, and high in-memory indexing overhead, leading to significant I/O latency and ultimately limiting scalability for large-scale vector search. In this paper, we propose PageANN, a disk-based approximate nearest neighbor search (ANNS) framework designed for high performance and scalability. PageANN introduces a page-node graph structure that aligns logical graph nodes with physical SSD pages, thereby shortening I/O traversal paths and reducing I/O operations. Specifically, similar vectors are clustered into page nodes, and a co-designed disk data layout leverages this structure with a merging technique to store only representative vectors and topology information, avoiding unnecessary reads. To further improve efficiency, we design a memory management strategy that combines lightweight indexing with coordinated memory-disk data allocation, maximizing host memory utilization while minimizing query latency and storage overhead. Experimental results show that PageANN significantly outperforms state-of-the-art (SOTA) disk-based ANNS methods, achieving 1.85x-10.83x higher throughput and 51.7%-91.9% lower latency across different datasets and memory budgets, while maintaining comparable high recall accuracy.

  • 5 authors
·
Sep 29, 2025

2D Gaussian Splatting with Semantic Alignment for Image Inpainting

Gaussian Splatting (GS), a recent technique for converting discrete points into continuous spatial representations, has shown promising results in 3D scene modeling and 2D image super-resolution. In this paper, we explore its untapped potential for image inpainting, which demands both locally coherent pixel synthesis and globally consistent semantic restoration. We propose the first image inpainting framework based on 2D Gaussian Splatting, which encodes incomplete images into a continuous field of 2D Gaussian splat coefficients and reconstructs the final image via a differentiable rasterization process. The continuous rendering paradigm of GS inherently promotes pixel-level coherence in the inpainted results. To improve efficiency and scalability, we introduce a patch-wise rasterization strategy that reduces memory overhead and accelerates inference. For global semantic consistency, we incorporate features from a pretrained DINO model. We observe that DINO's global features are naturally robust to small missing regions and can be effectively adapted to guide semantic alignment in large-mask scenarios, ensuring that the inpainted content remains contextually consistent with the surrounding scene. Extensive experiments on standard benchmarks demonstrate that our method achieves competitive performance in both quantitative metrics and perceptual quality, establishing a new direction for applying Gaussian Splatting to 2D image processing.

  • 4 authors
·
Sep 2, 2025 2

Fine-Grained Post-Training Quantization for Large Vision Language Models with Quantization-Aware Integrated Gradients

Large Vision Language Models (LVLMs) have achieved remarkable success in a range of downstream tasks that require multimodal interaction, but their capabilities come with substantial computational and memory overhead, which hinders practical deployment. Among numerous acceleration techniques, post-training quantization is a popular and effective strategy for reducing memory cost and accelerating inference. However, existing LVLM quantization methods typically measure token sensitivity at the modality level, which fails to capture the complex cross-token interactions and falls short in quantitatively measuring the quantization error at the token level. As tokens interact within the model, the distinction between modalities gradually diminishes, suggesting the need for fine-grained calibration. Inspired by axiomatic attribution in mechanistic interpretability, we introduce a fine-grained quantization strategy on Quantization-aware Integrated Gradients (QIG), which leverages integrated gradients to quantitatively evaluate token sensitivity and push the granularity from modality level to token level, reflecting both inter-modality and intra-modality dynamics. Extensive experiments on multiple LVLMs under both W4A8 and W3A16 settings show that our method improves accuracy across models and benchmarks with negligible latency overhead. For example, under 3-bit weight-only quantization, our method improves the average accuracy of LLaVA-onevision-7B by 1.60%, reducing the gap to its full-precision counterpart to only 1.33%. The code is available at https://github.com/ucas-xiang/QIG.

  • 9 authors
·
Mar 17

SAM-I2V: Upgrading SAM to Support Promptable Video Segmentation with Less than 0.2% Training Cost

Foundation models like the Segment Anything Model (SAM) have significantly advanced promptable image segmentation in computer vision. However, extending these capabilities to videos presents substantial challenges, particularly in ensuring precise and temporally consistent mask propagation in dynamic scenes. SAM 2 attempts to address this by training a model on massive image and video data from scratch to learn complex spatiotemporal associations, resulting in huge training costs that hinder research and practical deployment. In this paper, we introduce SAM-I2V, an effective image-to-video upgradation method for cultivating a promptable video segmentation (PVS) model. Our approach strategically upgrades the pre-trained SAM to support PVS, significantly reducing training complexity and resource requirements. To achieve this, we introduce three key innovations: (i) an image-to-video feature extraction upgrader built upon SAM's static image encoder to enable spatiotemporal video perception, (ii) a memory filtering strategy that selects the most relevant past frames for more effective utilization of historical information, and (iii) a memory-as-prompt mechanism leveraging object memory to ensure temporally consistent mask propagation in dynamic scenes. Comprehensive experiments demonstrate that our method achieves over 90% of SAM 2's performance while using only 0.2% of its training cost. Our work presents a resource-efficient pathway to PVS, lowering barriers for further research in PVS model design and enabling broader applications and advancements in the field. Code and model are available at: https://github.com/showlab/SAM-I2V.

  • 3 authors
·
Jun 2, 2025

Beyond One Shot, Beyond One Perspective: Cross-View and Long-Horizon Distillation for Better LiDAR Representations

LiDAR representation learning aims to extract rich structural and semantic information from large-scale, readily available datasets, reducing reliance on costly human annotations. However, existing LiDAR representation strategies often overlook the inherent spatiotemporal cues in LiDAR sequences, limiting their effectiveness. In this work, we propose LiMA, a novel long-term image-to-LiDAR Memory Aggregation framework that explicitly captures longer range temporal correlations to enhance LiDAR representation learning. LiMA comprises three key components: 1) a Cross-View Aggregation module that aligns and fuses overlapping regions across neighboring camera views, constructing a more unified and redundancy-free memory bank; 2) a Long-Term Feature Propagation mechanism that efficiently aligns and integrates multi-frame image features, reinforcing temporal coherence during LiDAR representation learning; and 3) a Cross-Sequence Memory Alignment strategy that enforces consistency across driving sequences, improving generalization to unseen environments. LiMA maintains high pretraining efficiency and incurs no additional computational overhead during downstream tasks. Extensive experiments on mainstream LiDAR-based perception benchmarks demonstrate that LiMA significantly improves both LiDAR semantic segmentation and 3D object detection. We hope this work inspires more effective pretraining paradigms for autonomous driving. The code has be made publicly accessible for future research.

  • 5 authors
·
Jul 7, 2025

MEMO: Memory-Augmented Model Context Optimization for Robust Multi-Turn Multi-Agent LLM Games

Multi-turn, multi-agent LLM game evaluations often exhibit substantial run-to-run variance. In long-horizon interactions, small early deviations compound across turns and are amplified by multi-agent coupling. This biases win rate estimates and makes rankings unreliable across repeated tournaments. Prompt choice worsens this further by producing different effective policies. We address both instability and underperformance with MEMO (Memory-augmented MOdel context optimization), a self-play framework that optimizes inference-time context by coupling retention and exploration. Retention maintains a persistent memory bank that stores structured insights from self-play trajectories and injects them as priors during later play. Exploration runs tournament-style prompt evolution with uncertainty-aware selection via TrueSkill, and uses prioritized replay to revisit rare and decisive states. Across five text-based games, MEMO raises mean win rate from 25.1% to 49.5% for GPT-4o-mini and from 20.9% to 44.3% for Qwen-2.5-7B-Instruct, using 2,000 self-play games per task. Run-to-run variance also drops, giving more stable rankings across prompt variations. These results suggest that multi-agent LLM game performance and robustness have substantial room for improvement through context optimization. MEMO achieves the largest gains in negotiation and imperfect-information games, while RL remains more effective in perfect-information settings.

  • 12 authors
·
Mar 9 2

AutoMem: Automated Learning of Memory as a Cognitive Skill

Memory expertise is a learned skill: knowing what to encode, when to retrieve, and how to organize knowledge--a capacity known in cognitive science as metamemory. We bring this perspective to LLMs by treating memory management as a trainable skill. We promote file-system operations to first-class memory actions alongside task actions, letting the model itself decide how to manage its memory. This memory skill improves along two axes: the structure that supports it (prompts, file schemas, action vocabulary), and the proficiency of the model exercising it. Both axes resist manual optimization: episodes in long-horizon tasks run for thousands of steps, and a single memory mistake can hide long before it surfaces, making human review of full trajectories impractical. We introduce AutoMem, a framework that automates both axes. In the first loop, a strong LLM reviews complete agent trajectories and iteratively revises the memory structure that shapes how the agent interacts with its memory files. In the second loop, the agent's own good memory decisions are identified from many episodes and used as training signal to sharpen the model's memory proficiency directly. Across three procedurally generated long-horizon games (Crafter, MiniHack, and NetHack), optimizing memory alone--without modifying the model's task-action behavior--improved the base agent's performance ~2x-4x, bringing a 32B open-weight model competitive with frontier systems such as Claude Opus 4.5 and Gemini 3.1 Pro Thinking. Our results show that memory management is an independently learnable skill, and a high-leverage objective yielding large gains on long-horizon tasks.

  • 5 authors
·
Jun 30 3

AgenticSTS: A Bounded-Memory Testbed for Long-Horizon LLM Agents

Memory for a long-horizon LLM agent is a contract about what each future decision is allowed to see. The simplest contract appends past observations, tool calls, and reflections to every prompt, which makes prior context easy to access but also turns it into a jumbled mixture in which the effect of any single memory component is hard to isolate. We introduce and instrument an alternative bounded contract: every decision is made from a fresh user message assembled by typed retrieval, with no raw cross-decision transcript appended. The prompt thus stays bounded across runs of any length, and any single layer can be ablated in isolation. We instantiate the contract in Slay the Spire 2, a closed-rule stochastic deck-building game whose runs require hundreds of tactical and strategic decisions. A public online benchmark of frontier LLMs on the same game reports zero wins at the lowest difficulty across five configurations, and the developer-reported human win rate at the same difficulty is 16%; the task is hard but not saturated. Within our harness, a fixed-A0 ablation shows the largest observed difference when triggered strategic skills are enabled: the no-store baseline wins 3/10 games and adding the skill layer 6/10. At this sample size the comparison is directional rather than statistically decisive (Fisher exact p\approx0.37); a cross-backbone probe and public accumulating-context baselines are reported as operational comparisons rather than controlled tests of the contract variable itself. We release a reproducible testbed: 298 completed trajectories with condition tags, frozen memory/skill snapshots, prompt records, and analysis scripts -- an agent design and a validated, reusable methodology for studying how explicit memory layers shape long-horizon LLM-agent decisions.

AlayaLab Alaya Lab
·
Jul 1 3

Experience-Guided Adaptation of Inference-Time Reasoning Strategies

Enabling agentic AI systems to adapt their problem-solving approaches based on post-training interactions remains a fundamental challenge. While systems that update and maintain a memory at inference time have been proposed, existing designs only steer the system by modifying textual input to a language model or agent, which means that they cannot change sampling parameters, remove tools, modify system prompts, or switch between agentic and workflow paradigms. On the other hand, systems that adapt more flexibly require offline optimization and remain static once deployed. We present Experience-Guided Reasoner (EGuR), which generates tailored strategies -- complete computational procedures involving LLM calls, tools, sampling parameters, and control logic -- dynamically at inference time based on accumulated experience. We achieve this using an LLM-based meta-strategy -- a strategy that outputs strategies -- enabling adaptation of all strategy components (prompts, sampling parameters, tool configurations, and control logic). EGuR operates through two components: a Guide generates multiple candidate strategies conditioned on the current problem and structured memory of past experiences, while a Consolidator integrates execution feedback to improve future strategy generation. This produces complete, ready-to-run strategies optimized for each problem, which can be cached, retrieved, and executed as needed without wasting resources. Across five challenging benchmarks (AIME 2025, 3-SAT, and three Big Bench Extra Hard tasks), EGuR achieves up to 14% accuracy improvements over the strongest baselines while reducing computational costs by up to 111x, with both metrics improving as the system gains experience.

AWS Amazon Web Services
·
Nov 14, 2025 2

Adapting Like Humans: A Metacognitive Agent with Test-time Reasoning

Recent Vision-Language Models (VLMs) exhibit strong perceptual reasoning abilities, yet they often struggle to adapt efficiently when encountering novel tasks at test time. In contrast, humans leverage the metacognitive model with memory, enabling continuous strategy refinement through metacognitive control when faced with new challenges. To bridge this gap, we propose metacognitive test-time reasoning (MCTR), a framework that equips models with the ability to learn, adapt, and improve during test time through metacognitive self-updating. Inspired by the dual structure of human metacognition, MCTR comprises meta-level and object-level VLM reasoning modules, each equipped with dedicated memory systems for hierarchical adaptive reasoning. Specifically, MCTR consists of (1) a meta-reasoning module which incrementally builds a structured memory by discovering and storing task-relevant rules, environmental patterns, and action-outcome relationships from test-time observations as natural language descriptions; and (2) an action-reasoning module that determines optimal actions through context-aware perception and strategic reasoning by dynamically retrieving and integrating knowledge from memory. The action-reasoning module continuously updates its policy through proposed metacognitive test-time reinforcement learning, adapting as knowledge memory evolves. We evaluate MCTR on 45 Atari games (33 seen, 12 unseen). MCTR demonstrates robust test-time adaptation, achieving 9/12 top-1 results on unseen games compared with baselines. Analyses through ablations, learning dynamics, and case studies reveal the complementary contributions of both components and show meta-reasoning evolving toward human-like adaptation strategies.

  • 8 authors
·
Nov 28, 2025

Xiangqi-R1: Enhancing Spatial Strategic Reasoning in LLMs for Chinese Chess via Reinforcement Learning

Game playing has long served as a fundamental benchmark for evaluating Artificial General Intelligence (AGI). While Large Language Models (LLMs) have demonstrated impressive capabilities in general reasoning, their effectiveness in spatial strategic reasoning, which is critical for complex and fully observable board games, remains insufficiently explored. In this work, we adopt Chinese Chess (Xiangqi) as a challenging and rich testbed due to its intricate rules and spatial complexity. To advance LLMs' strategic competence in such environments, we propose a training framework tailored to Xiangqi, built upon a large-scale dataset of five million board-move pairs enhanced with expert annotations and engine evaluations. Building on this foundation, we introduce Xiangqi-R1, a 7B-parameter model trained in multi-stage manner: (1) fine-tuning for legal move prediction to capture basic spatial rules, (2) incorporating strategic annotations to improve decision-making, and (3) applying reinforcement learning via Group Relative Policy Optimization (GRPO) with multi-dimensional reward signals to enhance reasoning stability. Our Experimental results indicate that, despite their size and power, general-purpose LLMs struggle to achieve satisfactory performance in these tasks. Compared to general-purpose LLMs, Xiangqi-R1 greatly advances with an 18% rise in move legality and a 22% boost in analysis accuracy. Our results point to a promising path for creating general strategic intelligence in spatially complex areas.

  • 6 authors
·
Jul 16, 2025

Memory for Autonomous LLM Agents:Mechanisms, Evaluation, and Emerging Frontiers

Large language model (LLM) agents increasingly operate in settings where a single context window is far too small to capture what has happened, what was learned, and what should not be repeated. Memory -- the ability to persist, organize, and selectively recall information across interactions -- is what turns a stateless text generator into a genuinely adaptive agent. This survey offers a structured account of how memory is designed, implemented, and evaluated in modern LLM-based agents, covering work from 2022 through early 2026. We formalize agent memory as a write--manage--read loop tightly coupled with perception and action, then introduce a three-dimensional taxonomy spanning temporal scope, representational substrate, and control policy. Five mechanism families are examined in depth: context-resident compression, retrieval-augmented stores, reflective self-improvement, hierarchical virtual context, and policy-learned management. On the evaluation side, we trace the shift from static recall benchmarks to multi-session agentic tests that interleave memory with decision-making, analyzing four recent benchmarks that expose stubborn gaps in current systems. We also survey applications where memory is the differentiating factor -- personal assistants, coding agents, open-world games, scientific reasoning, and multi-agent teamwork -- and address the engineering realities of write-path filtering, contradiction handling, latency budgets, and privacy governance. The paper closes with open challenges: continual consolidation, causally grounded retrieval, trustworthy reflection, learned forgetting, and multimodal embodied memory.

  • 1 authors
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Mar 8

Strategy Executability in Mathematical Reasoning: Leveraging Human-Model Differences for Effective Guidance

Example-based guidance is widely used to improve mathematical reasoning at inference time, yet its effectiveness is highly unstable across problems and models-even when the guidance is correct and problem-relevant. We show that this instability arises from a previously underexplored gap between strategy usage-whether a reasoning strategy appears in successful solutions-and strategy executability-whether the strategy remains effective when instantiated as guidance for a target model. Through a controlled analysis of paired human-written and model-generated solutions, we identify a systematic dissociation between usage and executability: human- and model-derived strategies differ in structured, domain-dependent ways, leading to complementary strengths and consistent source-dependent reversals under guidance. Building on this diagnosis, we propose Selective Strategy Retrieval (SSR), a test-time framework that explicitly models executability by selectively retrieving and combining strategies using empirical, multi-route, source-aware signals. Across multiple mathematical reasoning benchmarks, SSR yields reliable and consistent improvements over direct solving, in-context learning, and single-source guidance, improving accuracy by up to +13 points on AIME25 and +5 points on Apex for compact reasoning models. Code and benchmark are publicly available at: https://github.com/lwd17/strategy-execute-pipeline.

  • 6 authors
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Feb 25

SPIKE: An Adaptive Dual Controller Framework for Cost-Efficient Long-Horizon Game Agents

Long-horizon multimodal agents in open-world games must stay goal-directed across many low-level interactions under tight token and latency budgets. Existing approaches often trade off costly per-step reasoning against reactive execution that can drift, repeat failures, and recover poorly. Our key idea is to reuse strategic reasoning across locally stable segments and reinvoke it at event boundaries. We present SPIKE, an adaptive dual controller framework for cost-efficient long-horizon game control. Its Strategic Controller performs low-frequency global planning, failure analysis, and recovery, while its Reactive Controller handles fast local execution under a strict token budget. An Event Trigger monitors visual change, task progress, repeated actions, and failure signals to decide when control should stay reactive or escalate to strategic reasoning. Hierarchical Memory separates short-term experience reuse in the State-Action Memory Bank (SA-MB) from structured evidence in the State Action Knowledge Graph (SA-KG), allowing each controller to retrieve the context it needs. This design reuses strategic proposals over multiple reactive steps, supports local override when plans become stale, and reserves expensive reasoning for moments where extra deliberation is useful. On the Lite-100 split of StarDojo, SPIKE improves Lite-100 success rate (SR) by 5.0 percentage points (38.5% relative) over the strongest Lite-100 baseline and Budgeted SR by 9.3 points (75.6% relative) over the strongest budgeted baseline. It also reduces token consumption by 54.9% and latency by 40.8%. Ablations show that event triggering, reactive override, and heterogeneous memory each contribute to success and recovery, supporting selective reasoning rather than reasoning at every step.

  • 9 authors
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May 17

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making

Large language models (LLMs) are increasingly used for tasks that require complex reasoning. Most benchmarks focus on final outcomes but overlook the intermediate reasoning steps - such as planning, revision, and decision making under resource constraints. We argue that measuring these internal processes is essential for understanding model behavior and improving reliability. We propose using strategic games as a natural evaluation environment: closed, rule-based systems with clear states, limited resources, and automatic feedback. We introduce a framework that evaluates LLMs along three core dimensions: planning, revision, and resource-constrained decision making. To operationalize this, we define metrics beyond win rate, including overcorrection risk rate, correction success rate, improvement slope, and over-budget ratio. In 4320 adversarial rounds across 12 leading models, ChatGPT-o3-mini achieves the top composite score, with a win rate of 74.7 percent, a correction success rate of 78.6 percent, and an improvement slope of 0.041. By contrast, Qwen-Plus, despite an overcorrection risk rate of 81.6 percent, wins only 25.6 percent of its matches - primarily due to excessive resource use. We also observe a negative correlation between overcorrection risk rate and correction success rate (Pearson r = -0.51, p = 0.093), suggesting that more frequent edits do not always improve outcomes. Our findings highlight the value of assessing not only what LLMs decide but how they arrive at those decisions

  • 8 authors
·
Jun 13, 2025

MemOps: Benchmarking Lifecycle Memory Operations in Long-Horizon Conversations

Long-term memory has become a foundational capability for LLM-based agents that accompany users across extended, multi-session interactions. Existing benchmarks, however, evaluate such memory almost exclusively through downstream question answering, scoring only the correctness of a final answer. This black-box formulation conflates the heterogeneous causes of memory failure, such as missing the introduction of a relevant fact, binding an operation to the wrong target, or relying on stale values after a correction. As a result, it can credit correct answers despite their reliance on inconsistent or unsafe memory states. In this paper, we argue that, in dynamic long-horizon interactions, memory is not a static collection of facts but a lifecycle of explicit operations, including remembering, forgetting, updating, reflecting, and their compositions. We introduce MemOps, a benchmark that reformulates conversational memory as a sequence of lifecycle operations and represents each memory event with a structured trace specifying its trigger, target, scope, state transition, and supporting evidence. A controllable generation pipeline embeds these operations into long, task-oriented conversations and produces gold operation traces together with six categories of operation-level probes, evaluated under both adjacent-evidence and long-context settings. Across long-context, retrieval-based, parametric and managed-memory systems, MemOps disentangles failure modes that final-answer accuracy alone conceals, revealing that current systems remain far from uniformly reliable. For instance, session-level retrieval outperforms turn-level retrieval, and long-context models remain notably weak at reconstructing ordered memory-state trajectories. These results move long-term memory evaluation from final-answer scoring toward interpretable, operation-level diagnosis.

  • 9 authors
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Jul 13

EPO: Explicit Policy Optimization for Strategic Reasoning in LLMs via Reinforcement Learning

Large Language Models (LLMs) have shown impressive reasoning capabilities in well-defined problems with clear solutions, such as mathematics and coding. However, they still struggle with complex real-world scenarios like business negotiations, which require strategic reasoning-an ability to navigate dynamic environments and align long-term goals amidst uncertainty. Existing methods for strategic reasoning face challenges in adaptability, scalability, and transferring strategies to new contexts. To address these issues, we propose explicit policy optimization (EPO) for strategic reasoning, featuring an LLM that provides strategies in open-ended action space and can be plugged into arbitrary LLM agents to motivate goal-directed behavior. To improve adaptability and policy transferability, we train the strategic reasoning model via multi-turn reinforcement learning (RL) using process rewards and iterative self-play, without supervised fine-tuning (SFT) as a preliminary step. Experiments across social and physical domains demonstrate EPO's ability of long-term goal alignment through enhanced strategic reasoning, achieving state-of-the-art performance on social dialogue and web navigation tasks. Our findings reveal various collaborative reasoning mechanisms emergent in EPO and its effectiveness in generating novel strategies, underscoring its potential for strategic reasoning in real-world applications.

  • 9 authors
·
Feb 17, 2025

SMART: Self-learning Meta-strategy Agent for Reasoning Tasks

Tasks requiring deductive reasoning, especially those involving multiple steps, often demand adaptive strategies such as intermediate generation of rationales or programs, as no single approach is universally optimal. While Language Models (LMs) can enhance their outputs through iterative self-refinement and strategy adjustments, they frequently fail to apply the most effective strategy in their first attempt. This inefficiency raises the question: Can LMs learn to select the optimal strategy in the first attempt, without a need for refinement? To address this challenge, we introduce SMART (Self-learning Meta-strategy Agent for Reasoning Tasks), a novel framework that enables LMs to autonomously learn and select the most effective strategies for various reasoning tasks. We model the strategy selection process as a Markov Decision Process and leverage reinforcement learning-driven continuous self-improvement to allow the model to find the suitable strategy to solve a given task. Unlike traditional self-refinement methods that rely on multiple inference passes or external feedback, SMART allows an LM to internalize the outcomes of its own reasoning processes and adjust its strategy accordingly, aiming for correct solutions on the first attempt. Our experiments across various reasoning datasets and with different model architectures demonstrate that SMART significantly enhances the ability of models to choose optimal strategies without external guidance (+15 points on the GSM8K dataset). By achieving higher accuracy with a single inference pass, SMART not only improves performance but also reduces computational costs for refinement-based strategies, paving the way for more efficient and intelligent reasoning in LMs.

  • 5 authors
·
Oct 21, 2024

RaMem: Contextual Reinstatement for Long-term Agentic Memory

Long-term memory has become increasingly important for LLM agents that operate across extended interactions and evolving task contexts. Recent memory systems have made past experiences more persistent, compact, and retrievable, but retrieval alone does not ensure that a memory provides valid evidence for the current query. When experiences are compressed into reusable fragments, memories from different situations may appear equally relevant if they involve recurring entities or user states. We refer to this failure as context collapse: memories lose the surrounding context needed to judge whether they provide valid evidence for the current query. To address this problem, we propose Contextual Reinstatement for Agentic Memory (RaMem), a framework that turns retrieved memory fragments into contextually verifiable evidence. RaMem operates through four coordinated stages: (i) evidence anchoring grounds each memory in its original episodic conditions, especially event time, mention time, session span, and participants; (ii) recall condition induction derives the evidence conditions implied by the query; (iii) validity-aware retrieval uses these conditions to prioritize context-compatible memories while retaining content-relevant candidates as fallback evidence; and (iv) context-preserved synthesis keeps the selected memories' structured context available to the generator. Experiments on long-term memory benchmarks show that RaMem consistently improves performance over strong memory baselines, with average F1 gains of more than 10% across several backbones.

  • 8 authors
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Jun 21

Task-Focused Memorization for Multimodal Agents

Long-term memory is essential for multimodal agents to build coherent experience, accumulate world knowledge, and achieve continual learning. However, constructing effective memory goes beyond memory module design and basic requirements such as accuracy and fidelity; the key challenge lies in determining what to memorize. Multimodal agents, such as embodied agents, continuously perceive, reason, and act in real or virtual environments, receiving an unbounded stream of multimodal observations. From this combinatorial explosion of information, an agent must selectively retain content that is relevant to its role in the environment and valuable for future tasks. To bridge this gap, we frame memory generation as a learnable memorization policy and introduce TaskMem (Task-focused Memorization Policy Learning), a reinforcement-learning-based framework that enables the policy to dynamically adjust its focus to the demands of real tasks encountered in the environment. TaskMem adopts a two-phase training paradigm: Phase One learns how to memorize by optimizing memory quality under fundamental fidelity requirements; Phase Two occurs after deployment, where the agent learns what to memorize by tuning an adapter on its base MLLM, using recent environment tasks to define a reward model that guides the memorization policy toward task-relevant content. To evaluate our approach, we reformulate VideoMME, EgoLife, and EgoTempo into streaming benchmarks that simulate a realistic setting in which an agent processes streaming observations and handles tasks arriving online. To isolate memory assessment, the questions must be answered using only the agent's memory, without access to raw video. Built on Qwen3-VL-30B-A3B, TaskMem improves VQA accuracy by 6.3%, 7.0%, and 5.3% on these benchmarks, respectively.

The AI Hippocampus: How Far are We From Human Memory?

Memory plays a foundational role in augmenting the reasoning, adaptability, and contextual fidelity of modern Large Language Models and Multi-Modal LLMs. As these models transition from static predictors to interactive systems capable of continual learning and personalized inference, the incorporation of memory mechanisms has emerged as a central theme in their architectural and functional evolution. This survey presents a comprehensive and structured synthesis of memory in LLMs and MLLMs, organizing the literature into a cohesive taxonomy comprising implicit, explicit, and agentic memory paradigms. Specifically, the survey delineates three primary memory frameworks. Implicit memory refers to the knowledge embedded within the internal parameters of pre-trained transformers, encompassing their capacity for memorization, associative retrieval, and contextual reasoning. Recent work has explored methods to interpret, manipulate, and reconfigure this latent memory. Explicit memory involves external storage and retrieval components designed to augment model outputs with dynamic, queryable knowledge representations, such as textual corpora, dense vectors, and graph-based structures, thereby enabling scalable and updatable interaction with information sources. Agentic memory introduces persistent, temporally extended memory structures within autonomous agents, facilitating long-term planning, self-consistency, and collaborative behavior in multi-agent systems, with relevance to embodied and interactive AI. Extending beyond text, the survey examines the integration of memory within multi-modal settings, where coherence across vision, language, audio, and action modalities is essential. Key architectural advances, benchmark tasks, and open challenges are discussed, including issues related to memory capacity, alignment, factual consistency, and cross-system interoperability.

  • 15 authors
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Jan 13 2

TriggerBench: Investigating Prospective Memory for Large Language Models

While Large Language Models (LLMs) are increasingly deployed in long interactions, existing evaluations focus predominantly on retrospective memory (RM) via explicit queries. Prospective memory (PM), the critical ability to spontaneously recall and act on latent constraints without direct prompts, remains largely unevaluated. We introduce TriggerBench, a comprehensive PM benchmark spanning five dimensions across both daily assistants and professional workflows. TriggerBench pairs scenarios with matched RM controls, contrastive positive/negative variants, and overloaded triggers, enabling fine-grained measurement of proactive recall, false-alarm rate, and attentional robustness under a single protocol. Our evaluation yields three key findings. (i) PM shows a precision-recall trade-off and attentional fragility. Though enhanced reasoning significantly improves proactive recall, models may overfit to an "always-remind" heuristic. Furthermore, PM accuracy degrades substantially under implicit constraints or triggers overloaded by concurrent user requests, indicating that robust PM remains an open challenge. (ii) PM is notably harder than RM: on identical contexts, RM near-saturates up to 100K tokens, while PM decays sharply as context length scales. (iii) PM may serve as a behavioral probe of spare reasoning capacity. Pairing PM scenarios with AIME-2025 math problems reveals that successful trajectories yield higher PM accuracy than failed ones at the same context length, showing PM tracks spare reasoning budget that token count obscures. Project page: https://github.com/KristenZHANG/TriggerBench-Official.

  • 9 authors
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Jun 21

From Human Memory to AI Memory: A Survey on Memory Mechanisms in the Era of LLMs

Memory is the process of encoding, storing, and retrieving information, allowing humans to retain experiences, knowledge, skills, and facts over time, and serving as the foundation for growth and effective interaction with the world. It plays a crucial role in shaping our identity, making decisions, learning from past experiences, building relationships, and adapting to changes. In the era of large language models (LLMs), memory refers to the ability of an AI system to retain, recall, and use information from past interactions to improve future responses and interactions. Although previous research and reviews have provided detailed descriptions of memory mechanisms, there is still a lack of a systematic review that summarizes and analyzes the relationship between the memory of LLM-driven AI systems and human memory, as well as how we can be inspired by human memory to construct more powerful memory systems. To achieve this, in this paper, we propose a comprehensive survey on the memory of LLM-driven AI systems. In particular, we first conduct a detailed analysis of the categories of human memory and relate them to the memory of AI systems. Second, we systematically organize existing memory-related work and propose a categorization method based on three dimensions (object, form, and time) and eight quadrants. Finally, we illustrate some open problems regarding the memory of current AI systems and outline possible future directions for memory in the era of large language models.

  • 8 authors
·
Apr 22, 2025

StyleBench: Evaluating thinking styles in Large Language Models

The effectiveness of Large Language Models (LLMs) is heavily influenced by the reasoning strategies, or styles of thought, employed in their prompts. However, the interplay between these reasoning styles, model architecture, and task type remains poorly understood. To address this, we introduce StyleBench, a comprehensive benchmark for systematically evaluating reasoning styles across diverse tasks and models. We assess five representative reasoning styles, including Chain of Thought (CoT), Tree of Thought (ToT), Algorithm of Thought (AoT), Sketch of Thought (SoT), and Chain-of-Draft (CoD) on five reasoning tasks, using 15 open-source models from major families (LLaMA, Qwen, Mistral, Gemma, GPT-OSS, Phi, and DeepSeek) ranging from 270M to 120B parameters. Our large-scale analysis reveals that no single style is universally optimal. We demonstrate that strategy efficacy is highly contingent on both model scale and task type: search-based methods (AoT, ToT) excel in open-ended problems but require large-scale models, while concise styles (SoT, CoD) achieve radical efficiency gains on well-defined tasks. Furthermore, we identify key behavioral patterns: smaller models frequently fail to follow output instructions and default to guessing, while reasoning robustness emerges as a function of scale. Our findings offer a crucial roadmap for selecting optimal reasoning strategies based on specific constraints, we open source the benchmark in https://github.com/JamesJunyuGuo/Style_Bench.

  • 5 authors
·
Sep 25, 2025 2

CONSCIENTIA: Can LLM Agents Learn to Strategize? Emergent Deception and Trust in a Multi-Agent NYC Simulation

As large language models (LLMs) are increasingly deployed as autonomous agents, understanding how strategic behavior emerges in multi-agent environments has become an important alignment challenge. We take a neutral empirical stance and construct a controlled environment in which strategic behavior can be directly observed and measured. We introduce a large-scale multi-agent simulation in a simplified model of New York City, where LLM-driven agents interact under opposing incentives. Blue agents aim to reach their destinations efficiently, while Red agents attempt to divert them toward billboard-heavy routes using persuasive language to maximize advertising revenue. Hidden identities make navigation socially mediated, forcing agents to decide when to trust or deceive. We study policy learning through an iterative simulation pipeline that updates agent policies across repeated interaction rounds using Kahneman-Tversky Optimization (KTO). Blue agents are optimized to reduce billboard exposure while preserving navigation efficiency, whereas Red agents adapt to exploit remaining weaknesses. Across iterations, the best Blue policy improves task success from 46.0% to 57.3%, although susceptibility remains high at 70.7%. Later policies exhibit stronger selective cooperation while preserving trajectory efficiency. However, a persistent safety-helpfulness trade-off remains: policies that better resist adversarial steering do not simultaneously maximize task completion. Overall, our results show that LLM agents can exhibit limited strategic behavior, including selective trust and deception, while remaining highly vulnerable to adversarial persuasion.

  • 10 authors
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Apr 9 2

Harness the Memory: A Holistic Evaluation of Memory Substrates in Memory Agents

Memory is becoming core infrastructure for long-horizon LLM agents, yet existing evaluations offer limited guidance on which memory substrate, namely the underlying medium in which memory is represented and stored, should be used under different operating regimes. We present a controlled harness evaluation of memory substrates for memory-augmented agents, covering dense and sparse indices, text records, structural stores, hierarchical stores, refinement-based memories, parametric updates, and activation-compatible context mechanisms. Across three backbone models and four benchmark suites spanning user-centric question answering and agent-centric decision-making, we instrument 26 performance and efficiency metrics under a unified harness. Our results show that no single substrate consistently dominates: broad retrieval benefits long-context factual QA, while excessive retrieval can harm sequential decision-making by shifting attention away from action-critical context. Scalability introduces a further routing axis, as substrates that perform well at moderate history lengths can become costly or brittle at longer horizons. These findings motivate substrate routing as a necessary component of adaptive agent memory systems and provide empirical guidance for designing efficient, reliable, and regime-aware long-term memory for LLM agents. Code will be made available upon acceptance.

  • 15 authors
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Aug 14 2

Memory as a Controlled Process: Learned Adaptive Memory Management for LLM Agents

Large Language Model (LLM) agents increasingly rely on external memory systems to accumulate experience across tasks. Yet nearly all existing approaches, from graph-structured memories to reflective insight stores, access memory through fixed, hand-designed heuristics. We argue that this static view of memory is a core bottleneck for agentic learning because optimal memory behavior is fundamentally context-dependent. The early stages of the tasks, benefit from minimal retrieval because memory is sparse; recurring goal types benefit from plan reuse rather than generic nearest-neighbor lookup; stuck agents benefit from re-retrieval with alternative queries; and across long task streams, the memory store itself must be consolidated and pruned to remain useful. We present Memory as a Controlled Process (MemCon), a framework that models memory operations as a Markov Decision Process and learns an online policy that adaptively decides when, what, and how much to retrieve, when to inject a distilled plan, and when to consolidate or forget. MemCon is backend-agnostic: it wraps any existing memory implementation, learns from task-by-task binary feedback with no pretraining and no additional LLM calls, and uses a lightweight tabular contextual bandit with UCB exploration that converges within tens of tasks. Across 6 benchmarks, 3 agent frameworks, and 3 LLM backbones, MemCon consistently outperforms multiple memory baselines by up to 15.2 points in task success while reducing token consumption by 5--20%.

  • 14 authors
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Jul 14

Think-in-Memory: Recalling and Post-thinking Enable LLMs with Long-Term Memory

Memory-augmented Large Language Models (LLMs) have demonstrated remarkable performance in long-term human-machine interactions, which basically relies on iterative recalling and reasoning of history to generate high-quality responses. However, such repeated recall-reason steps easily produce biased thoughts, i.e., inconsistent reasoning results when recalling the same history for different questions. On the contrary, humans can keep thoughts in the memory and recall them without repeated reasoning. Motivated by this human capability, we propose a novel memory mechanism called TiM (Think-in-Memory) that enables LLMs to maintain an evolved memory for storing historical thoughts along the conversation stream. The TiM framework consists of two crucial stages: (1) before generating a response, a LLM agent recalls relevant thoughts from memory, and (2) after generating a response, the LLM agent post-thinks and incorporates both historical and new thoughts to update the memory. Thus, TiM can eliminate the issue of repeated reasoning by saving the post-thinking thoughts as the history. Besides, we formulate the basic principles to organize the thoughts in memory based on the well-established operations, (i.e., insert, forget, and merge operations), allowing for dynamic updates and evolution of the thoughts. Furthermore, we introduce Locality-Sensitive Hashing into TiM to achieve efficient retrieval for the long-term conversations. We conduct qualitative and quantitative experiments on real-world and simulated dialogues covering a wide range of topics, demonstrating that equipping existing LLMs with TiM significantly enhances their performance in generating responses for long-term interactions.

  • 7 authors
·
Nov 15, 2023

Evaluating Memory in LLM Agents via Incremental Multi-Turn Interactions

Recent benchmarks for Large Language Model (LLM) agents primarily focus on evaluating reasoning, planning, and execution capabilities, while another critical component-memory, encompassing how agents memorize, update, and retrieve long-term information-is under-evaluated due to the lack of benchmarks. We term agents with memory mechanisms as memory agents. In this paper, we identify four core competencies essential for memory agents: accurate retrieval, test-time learning, long-range understanding, and conflict resolution. Existing datasets either rely on limited context lengths or are tailored for static, long-context settings like book-based QA, which do not reflect the interactive, multi-turn nature of memory agents that incrementally accumulate information. Furthermore, no existing benchmarks cover all four competencies. Therefore, we introduce MemoryAgentBench, a new benchmark specifically designed for memory agents. Our benchmark combines reformulated existing datasets with newly constructed ones, covering the above four memory competencies, providing a systematic and challenging testbed for assessing memory quality. We evaluate a diverse set of memory agents, ranging from simple context-based and retrieval-augmented generation (RAG) systems to advanced agents with external memory modules and tool integration. Empirical results reveal that current methods fall short of mastering all four competencies, underscoring the need for further research into comprehensive memory mechanisms for LLM agents.

  • 3 authors
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Jul 7, 2025 2

HiAgent: Hierarchical Working Memory Management for Solving Long-Horizon Agent Tasks with Large Language Model

Large Language Model (LLM)-based agents exhibit significant potential across various domains, operating as interactive systems that process environmental observations to generate executable actions for target tasks. The effectiveness of these agents is significantly influenced by their memory mechanism, which records historical experiences as sequences of action-observation pairs. We categorize memory into two types: cross-trial memory, accumulated across multiple attempts, and in-trial memory (working memory), accumulated within a single attempt. While considerable research has optimized performance through cross-trial memory, the enhancement of agent performance through improved working memory utilization remains underexplored. Instead, existing approaches often involve directly inputting entire historical action-observation pairs into LLMs, leading to redundancy in long-horizon tasks. Inspired by human problem-solving strategies, this paper introduces HiAgent, a framework that leverages subgoals as memory chunks to manage the working memory of LLM-based agents hierarchically. Specifically, HiAgent prompts LLMs to formulate subgoals before generating executable actions and enables LLMs to decide proactively to replace previous subgoals with summarized observations, retaining only the action-observation pairs relevant to the current subgoal. Experimental results across five long-horizon tasks demonstrate that HiAgent achieves a twofold increase in success rate and reduces the average number of steps required by 3.8. Additionally, our analysis shows that HiAgent consistently improves performance across various steps, highlighting its robustness and generalizability. Project Page: https://github.com/HiAgent2024/HiAgent .

  • 6 authors
·
Aug 18, 2024

The Compliance Trap: Diagnosing How AI Agents Consume Conflicting Memory

Memory is becoming a core component of long-horizon AI agents, allowing agents to reuse past experience when operating web browsers, software tools, and other interactive environments. Existing work mostly treats memory as a supply problem, asking what experience to write, how to store it, and which entry to retrieve for the next task. Yet we still lack a clear account of how models consume retrieved memory across a multi-step action trajectory. This consumption process matters because it determines not only what memories should be retrieved, but also what models and control policies are needed to use them safely. To diagnose this process, we propose Entry--Propagation--Recovery (E-P-R), a trajectory-level framework that asks where memory first changes an action, whether that change carries forward, and whether the agent can recover after leaving a correct path. We instantiate E-P-R on WebArena and on MemTrapBench, a controlled benchmark we build to isolate these phases. We find that the main failure often begins at entry: agents adopt conflicting memory at the first exposed decision point even when it is task-wrong. Repeated exposure then amplifies this early error, while recovery after divergence is weak. Together, these effects create a compliance trap: across models, conflicting memory induces similar compliance rates, but once agents comply, their success rates collapse to a low floor. Stronger agents therefore suffer larger absolute damage because each compliance event erases more baseline capability. These results suggest that memory-augmented agents should be evaluated not only by retrieval quality or final success rate, but by how they consume memory throughout the trajectory.

  • 3 authors
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Jul 11

Memory in the Age of AI Agents

Memory has emerged, and will continue to remain, a core capability of foundation model-based agents. As research on agent memory rapidly expands and attracts unprecedented attention, the field has also become increasingly fragmented. Existing works that fall under the umbrella of agent memory often differ substantially in their motivations, implementations, and evaluation protocols, while the proliferation of loosely defined memory terminologies has further obscured conceptual clarity. Traditional taxonomies such as long/short-term memory have proven insufficient to capture the diversity of contemporary agent memory systems. This work aims to provide an up-to-date landscape of current agent memory research. We begin by clearly delineating the scope of agent memory and distinguishing it from related concepts such as LLM memory, retrieval augmented generation (RAG), and context engineering. We then examine agent memory through the unified lenses of forms, functions, and dynamics. From the perspective of forms, we identify three dominant realizations of agent memory, namely token-level, parametric, and latent memory. From the perspective of functions, we propose a finer-grained taxonomy that distinguishes factual, experiential, and working memory. From the perspective of dynamics, we analyze how memory is formed, evolved, and retrieved over time. To support practical development, we compile a comprehensive summary of memory benchmarks and open-source frameworks. Beyond consolidation, we articulate a forward-looking perspective on emerging research frontiers, including memory automation, reinforcement learning integration, multimodal memory, multi-agent memory, and trustworthiness issues. We hope this survey serves not only as a reference for existing work, but also as a conceptual foundation for rethinking memory as a first-class primitive in the design of future agentic intelligence.

  • 47 authors
·
Dec 15, 2025 5

Mastermind: Strategy-grounded Learning for Repository-Scale Vulnerability Reproduction

Repository-level vulnerability reproduction is a demanding software engineering (SE) task: an agent must inspect a codebase, infer the input grammar that reaches a vulnerable path, construct a proof-of-conceptv(PoC), and verify that the crash disappears on the patched build. Recent LLM agents can often execute these steps when the approach is correct, yet they still fail by choosing the wrong strategy. This paper argues that strategy, rather than the full action trajectory, is the right learning unit for such SE agents: it is compact enough to optimize, concrete enough to guide execution, and stable enough to store and reuse across attempts. We present Mastermind, a dual-loop framework that separates transferable strategy learning from task-specific experience. A trainable planner learns reusable vulnerability-reproduction strategies through SFT and milestone-based GRPO, while an experience loop maintains task-local strategy records that guide subsequent attempts. The planner is trained independently of the executor, allowing strategy learning to improve multiple frozen executors without modifying their action-generation capability. We evaluate Mastermind on CyberGym using 260 training tasks and 200 held-out evaluation tasks. With GPT-5.5 as the frozen executor, Mastermind achieves an 84.5% pass rate, outperforming open-book PoC context (60.0%), Best-of-8 sampling (63.0%), and iterative improvement (77.0%). The same planner also improves GPT-5.4 mini and GLM~5.1 from 45.0% and 58.5% to 60.0% and 71.0%. These results demonstrate that learning high-level strategies is an effective and transferable mechanism for improving repository-scale SE agents.

  • 7 authors
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Jul 1 2

ToMPO: Training LLM Strategic Decision Making from a Multi-Agent Perspective

Large Language Models (LLMs) have been used to make decisions in complex scenarios, where they need models to think deeply, reason logically, and decide wisely. Many existing studies focus solely on multi-round conversations in social tasks or simulated environments, neglecting the various types of decisions and their interdependence. Current reinforcement learning methods struggle to consider the strategies of others during training. To address these issues, we first define a strategic decision-making problem that includes two types of decisions and their temporal dependencies. Furthermore, we propose **T**heory **o**f **M**ind **P**olicy **O**ptimization **(ToMPO)** algorithm to optimize the perception of other individual strategies and the game situation trends. Compared to the Group Relative Policy Optimization (GRPO) algorithm, ToMPO enhances the LLM's strategic decision-making mainly by: 1) generating rollouts based on reasoning the strategies of other individuals, 2) estimating advantages at both the graph-level and sample-level, and 3) balancing global and partial rewards. The ToMPO algorithm outperforms the GRPO method by 35% in terms of model output compliance and cooperative outcomes. Additionally, when compared to models with parameter sizes 100 times larger, it shows an 18% improvement. This demonstrates the effectiveness of the ToMPO algorithm in enhancing the model's strategic decision-making capabilities.

  • 5 authors
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Sep 24, 2025

TMGBench: A Systematic Game Benchmark for Evaluating Strategic Reasoning Abilities of LLMs

The rapid advancement of large language models (LLMs) has accelerated their application in reasoning, with strategic reasoning drawing increasing attention. To evaluate LLMs' strategic reasoning capabilities, game theory, with its concise structure, has become a preferred approach. However, current research focuses on a limited selection of games, resulting in low coverage. Classic game scenarios risk data leakage, and existing benchmarks often lack extensibility, making them inadequate for evaluating state-of-the-art models. To address these challenges, we propose TMGBench, a benchmark with comprehensive game type coverage, novel scenarios, and flexible organization. Specifically, we incorporate all 144 game types summarized by the Robinson-Goforth topology of 2x2 games, constructed as classic games. We also employ synthetic data generation to create diverse, higher-quality scenarios through topic guidance and human inspection, referred to as story-based games. Lastly, we provide a sustainable framework for increasingly powerful LLMs by treating these games as atomic units and organizing them into more complex forms via sequential, parallel, and nested structures. Our comprehensive evaluation of mainstream LLMs covers tests on rational reasoning, robustness, Theory-of-Mind (ToM), and reasoning in complex forms. Results reveal flaws in accuracy, consistency, and varying mastery of ToM. Additionally, o1-mini, OpenAI's latest reasoning model, achieved accuracy rates of 66.6%, 60.0%, and 70.0% on sequential, parallel, and nested games, highlighting TMGBench's challenges.

  • 6 authors
·
Oct 14, 2024

AgentOdyssey: Open-Ended Long-Horizon Text Game Generation for Test-Time Continual Learning Agents

For agents to learn continuously from interaction with the world at test time, they must be able to explore effectively, acquire new world knowledge and skills, retain relevant episodic experiences, and plan over long horizons. To evaluate these key abilities of test-time continual learning agents, we introduce AgentOdyssey, a novel evaluation framework that procedurally generates open-ended text games with rich entities, world dynamics, and long-horizon tasks. Critically, AgentOdyssey goes beyond the conventional machine learning assumption that learning does not occur at test time by placing agents in a continuous, long-horizon setting that interleaves learning and inference throughout deployment. We further propose a multifaceted evaluation methodology that measures not only game progress but also offers diagnostic tests on world knowledge acquisition, episodic memory, object and action exploration, action diversity, and model cost. We evaluate diverse agent paradigms in the generated games. Our experimental results reveal critical limits in agents' key abilities, as well as factors that influence their meaningful horizon. Although performance scales with stronger base models, even the top agent remains far below human performance, leaving substantial headroom for improvement. Among agent mechanisms, we find that short-term memory benefits multiple agent paradigms and is an important component of agent test-time training.

MementoGUI: Learning Agentic Multimodal Memory Control for Long-Horizon GUI Agents

Recent GUI agents have made substantial progress in visual grounding and action prediction, yet they remain brittle in long-horizon tasks that require maintaining task state across many interface transitions. Existing agents typically rely on raw history replay or text-only memory, which either overwhelms the model with redundant screenshots or discards localized visual evidence needed for future decisions. To address these limitations, we introduce MementoGUI, a plug-in agentic memory framework that equips MLLM-based GUI agents with MementoCore, a learned controller for online memory selection, compression, and retrieval. Rather than treating interaction history as a fixed context, MementoGUI formulates long-horizon GUI control as an online memory-control problem: working memory selectively preserves task-relevant interface events with textual summaries and ROI-level visual evidence, while episodic memory retrieves reusable past trajectories through learned relevance selection. MementoCore modularizes memory control into specialized operators for step processing, memory compression, episodic writing, and episodic selection, enabling plug-in memory augmentation without finetuning the GUI agent backbone. We further develop a scalable data curation pipeline that converts computer-use trajectories into memory-controller training data, introduce MementoGUI-Bench for evaluating long-horizon decision-making in GUI agents, and design MLLM-based metrics for semantic action matching, task progress, and memory consistency. Experiments on GUI-Odyssey, MM-Mind2Web, and MementoGUI-Bench show that MementoGUI consistently improves GUI agents over no-history, history-replay, and text-only memory baselines, with larger MementoCore backbones further strengthening memory-augmented GUI control.

  • 6 authors
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May 17 1

TowerMind: A Tower Defence Game Learning Environment and Benchmark for LLM as Agents

Recent breakthroughs in Large Language Models (LLMs) have positioned them as a promising paradigm for agents, with long-term planning and decision-making emerging as core general-purpose capabilities for adapting to diverse scenarios and tasks. Real-time strategy (RTS) games serve as an ideal testbed for evaluating these two capabilities, as their inherent gameplay requires both macro-level strategic planning and micro-level tactical adaptation and action execution. Existing RTS game-based environments either suffer from relatively high computational demands or lack support for textual observations, which has constrained the use of RTS games for LLM evaluation. Motivated by this, we present TowerMind, a novel environment grounded in the tower defense (TD) subgenre of RTS games. TowerMind preserves the key evaluation strengths of RTS games for assessing LLMs, while featuring low computational demands and a multimodal observation space, including pixel-based, textual, and structured game-state representations. In addition, TowerMind supports the evaluation of model hallucination and provides a high degree of customizability. We design five benchmark levels to evaluate several widely used LLMs under different multimodal input settings. The results reveal a clear performance gap between LLMs and human experts across both capability and hallucination dimensions. The experiments further highlight key limitations in LLM behavior, such as inadequate planning validation, a lack of multifinality in decision-making, and inefficient action use. We also evaluate two classic reinforcement learning algorithms: Ape-X DQN and PPO. By offering a lightweight and multimodal design, TowerMind complements the existing RTS game-based environment landscape and introduces a new benchmark for the AI agent field. The source code is publicly available on GitHub(https://github.com/tb6147877/TowerMind).

Closing the Feedback Loop: From Experience Extraction to Insight Governance in Verbal Reinforcement Learning

Training-free verbal reinforcement learning enables LLM agents to learn from world feedback -- objective signals such as dynamic task outcomes, market returns, or demand forecasts -- by extracting verbal rules from experience and injecting them as context, updating the agent's behavior without parameter changes. However, in non-stationary environments these agents face a retention-forgetting dilemma: retaining stale insights causes negative transfer, while discarding them causes catastrophic forgetting when conditions recur. We identify four requirements for navigating this dilemma -- outcome-driven evaluation, persistent structured evidence, non-monotonic knowledge lifecycle, and compositional governance -- and show that existing methods invest heavily in experience extraction while underinvesting in insight governance. We propose a three-layer architecture -- rules, evidence, and skills -- connected by a feedback-driven curation loop that closes the governance gap. Rules capture distilled experience from world outcomes; evidence logs track each rule's reliability across episodes; skills govern which rules to apply, how to resolve conflicts, and when to abstain. On financial forecasting as a case study, where world feedback is naturally abundant, noisy, and non-stationary, we show that the same accumulated experience either degrades performance below the zero-shot baseline or dramatically improves accuracy and risk-adjusted returns, depending on whether the curation loop is present.

  • 7 authors
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Jun 15

The Memorization Problem: Can We Trust LLMs' Economic Forecasts?

Large language models (LLMs) cannot be trusted for economic forecasts during periods covered by their training data. We provide the first systematic evaluation of LLMs' memorization of economic and financial data, including major economic indicators, news headlines, stock returns, and conference calls. Our findings show that LLMs can perfectly recall the exact numerical values of key economic variables from before their knowledge cutoff dates. This recall appears to be randomly distributed across different dates and data types. This selective perfect memory creates a fundamental issue -- when testing forecasting capabilities before their knowledge cutoff dates, we cannot distinguish whether LLMs are forecasting or simply accessing memorized data. Explicit instructions to respect historical data boundaries fail to prevent LLMs from achieving recall-level accuracy in forecasting tasks. Further, LLMs seem exceptional at reconstructing masked entities from minimal contextual clues, suggesting that masking provides inadequate protection against motivated reasoning. Our findings raise concerns about using LLMs to forecast historical data or backtest trading strategies, as their apparent predictive success may merely reflect memorization rather than genuine economic insight. Any application where future knowledge would change LLMs' outputs can be affected by memorization. In contrast, consistent with the absence of data contamination, LLMs cannot recall data after their knowledge cutoff date.

  • 3 authors
·
Apr 20, 2025

Fast & Slow Learning: Incorporating Synthetic Gradients in Neural Memory Controllers

Neural Memory Networks (NMNs) have received increased attention in recent years compared to deep architectures that use a constrained memory. Despite their new appeal, the success of NMNs hinges on the ability of the gradient-based optimiser to perform incremental training of the NMN controllers, determining how to leverage their high capacity for knowledge retrieval. This means that while excellent performance can be achieved when the training data is consistent and well distributed, rare data samples are hard to learn from as the controllers fail to incorporate them effectively during model training. Drawing inspiration from the human cognition process, in particular the utilisation of neuromodulators in the human brain, we propose to decouple the learning process of the NMN controllers to allow them to achieve flexible, rapid adaptation in the presence of new information. This trait is highly beneficial for meta-learning tasks where the memory controllers must quickly grasp abstract concepts in the target domain, and adapt stored knowledge. This allows the NMN controllers to quickly determine which memories are to be retained and which are to be erased, and swiftly adapt their strategy to the new task at hand. Through both quantitative and qualitative evaluations on multiple public benchmarks, including classification and regression tasks, we demonstrate the utility of the proposed approach. Our evaluations not only highlight the ability of the proposed NMN architecture to outperform the current state-of-the-art methods, but also provide insights on how the proposed augmentations help achieve such superior results. In addition, we demonstrate the practical implications of the proposed learning strategy, where the feedback path can be shared among multiple neural memory networks as a mechanism for knowledge sharing.

  • 4 authors
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Nov 10, 2020

Evo-Memory: Benchmarking LLM Agent Test-time Learning with Self-Evolving Memory

Statefulness is essential for large language model (LLM) agents to perform long-term planning and problem-solving. This makes memory a critical component, yet its management and evolution remain largely underexplored. Existing evaluations mostly focus on static conversational settings, where memory is passively retrieved from dialogue to answer queries, overlooking the dynamic ability to accumulate and reuse experience across evolving task streams. In real-world environments such as interactive problem assistants or embodied agents, LLMs are required to handle continuous task streams, yet often fail to learn from accumulated interactions, losing valuable contextual insights, a limitation that calls for test-time evolution, where LLMs retrieve, integrate, and update memory continuously during deployment. To bridge this gap, we introduce Evo-Memory, a comprehensive streaming benchmark and framework for evaluating self-evolving memory in LLM agents. Evo-Memory structures datasets into sequential task streams, requiring LLMs to search, adapt, and evolve memory after each interaction. We unify and implement over ten representative memory modules and evaluate them across 10 diverse multi-turn goal-oriented and single-turn reasoning and QA datasets. To better benchmark experience reuse, we provide a baseline method, ExpRAG, for retrieving and utilizing prior experience, and further propose ReMem, an action-think-memory refine pipeline that tightly integrates reasoning, task actions, and memory updates to achieve continual improvement.

  • 15 authors
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Nov 25, 2025

MLP Memory: Language Modeling with Retriever-pretrained External Memory

While modern decoder-only LLMs achieve superior performance across various domains, hallucinations have risen to be a common problem in their generated text, hindering their application in knowledge-intensive tasks. Retriever-augmented generation (RAG) offers a solution, but the non-parametric nature of the retriever hinders its deep interaction with LLM. In this work, we propose to decouple memorization from the LLM decoder using a pretrained, differentiable external memory. The external memory is an MLP pretrained by imitating the behavior of a retriever on the entire pretraining dataset. Our resulting architecture, which comprises a transformer decoder and an external MLP memory pretrained on language modeling and retriever imitation respectively, demonstrates strong perplexity and performance on downstream tasks. Experiments show our architecture exhibits steeper power-law scaling with model size, achieving 17.5% and 24.1% improvement on WikiText-103 and Web datasets compared to decoder-only models while benefiting from added training without overfitting. We demonstrate superior performance on three hallucination benchmarks and nine memory-intensive tasks. Additionally, our approach delivers 80times speedup over kNN-LM (500M tokens) and 1.3times faster inference than decoder-only models. Unlike kNN-LM, which impairs reasoning, our MLP memory improves StrategyQA performance. We will open-source our code and models in the future.

  • 7 authors
·
Aug 3, 2025

Towards mental time travel: a hierarchical memory for reinforcement learning agents

Reinforcement learning agents often forget details of the past, especially after delays or distractor tasks. Agents with common memory architectures struggle to recall and integrate across multiple timesteps of a past event, or even to recall the details of a single timestep that is followed by distractor tasks. To address these limitations, we propose a Hierarchical Chunk Attention Memory (HCAM), which helps agents to remember the past in detail. HCAM stores memories by dividing the past into chunks, and recalls by first performing high-level attention over coarse summaries of the chunks, and then performing detailed attention within only the most relevant chunks. An agent with HCAM can therefore "mentally time-travel" -- remember past events in detail without attending to all intervening events. We show that agents with HCAM substantially outperform agents with other memory architectures at tasks requiring long-term recall, retention, or reasoning over memory. These include recalling where an object is hidden in a 3D environment, rapidly learning to navigate efficiently in a new neighborhood, and rapidly learning and retaining new object names. Agents with HCAM can extrapolate to task sequences much longer than they were trained on, and can even generalize zero-shot from a meta-learning setting to maintaining knowledge across episodes. HCAM improves agent sample efficiency, generalization, and generality (by solving tasks that previously required specialized architectures). Our work is a step towards agents that can learn, interact, and adapt in complex and temporally-extended environments.

  • 4 authors
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May 28, 2021

Filesystem-Based Memory for LLM Agents: Organization, Evolution, and Sustainability

Deployed LLM agents increasingly keep their long-term memory as a filesystem: a directory tree of markdown files that the agent itself reads, writes, and reorganizes through generic file tools. Yet research has largely passed over this medium: prior systems design bespoke memory representations and study retrieval over them, leaving the default's two working assumptions untested: that an agent can keep a growing store organized as memories accumulate, conflict, and go stale, and that this organization pays. We present the first systematic exploration of filesystem-based memory for LLM agents. We formalize the setting as three roles around one memory filesystem: a management agent integrates and organizes incoming content, a search agent answers queries with cited sources, and an execution agent supplies task trajectories that are distilled into skills, unifying declarative memory and skills in a single store. Across long-conversation benchmarks and embodied tasks, we vary memory shape (agent-organized hierarchy, verbatim dump, chunk retrieval), stream scale, tool harness (sandboxed shell, memory-tool-style functions, varied search tooling), and the strengths of the management and search agents, tracking answer quality, cost, and store health as memory grows. What organization reliably buys is search economy: organized stores roughly halve retrieval cost where material is large. Today's agents, however, fall short of the default's promise: in our growth study, organization erodes for all but the strongest management agent, and no agent we measure converts organization itself into better answers. And the model is not the only lever over a store's shape: changing the tool set alone reshapes the store as strongly as swapping the model. The study turns the filesystem default from an assumption into a design space for agent memory.

  • 11 authors
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Jul 28 2

Plan before Solving: Problem-Aware Strategy Routing for Mathematical Reasoning with LLMs

Existing methods usually leverage a fixed strategy, such as natural language reasoning, code-augmented reasoning, tool-integrated reasoning, or ensemble-based reasoning, to guide Large Language Models (LLMs) to perform mathematical reasoning. Our analysis reveals that the single strategy cannot adapt to problem-specific requirements and thus overlooks the trade-off between effectiveness and efficiency. To address these issues, we propose Planning and Routing through Instance-Specific Modeling (PRISM), a novel framework that decouples mathematical reasoning into two stages: strategy planning and targeted execution. Specifically, we first curate a multi-strategy preference dataset, which we call MathStrat, capturing correctness, process quality, and computational efficiency for each problem--strategy pair. Then, we train a lightweight Strategy Adapter based on the dataset to obtain confidence distributions over the mentioned four reasoning strategies. At inference time, an adaptive routing policy dynamically tailors the reasoning approach based on predictor confidence. It directs the model to use single-strategy execution for high-confidence predictions, dual-strategy verification for competitive scenarios, or comprehensive multi-strategy exploration for uncertain cases. Extensive experiments across five mathematical reasoning benchmarks demonstrate that PRISM consistently outperforms individual strategies and ensemble baselines, achieving improvements ranging from 0.9% to 7.6% across different base models. The adaptive routing approach shows particularly strong benefits for mathematical reasoning tasks across diverse model architectures. Our code is released at https://github.com/reml-group/PRISM.

  • 8 authors
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Sep 29, 2025

SwarmBrain: Embodied agent for real-time strategy game StarCraft II via large language models

Large language models (LLMs) have recently garnered significant accomplishments in various exploratory tasks, even surpassing the performance of traditional reinforcement learning-based methods that have historically dominated the agent-based field. The purpose of this paper is to investigate the efficacy of LLMs in executing real-time strategy war tasks within the StarCraft II gaming environment. In this paper, we introduce SwarmBrain, an embodied agent leveraging LLM for real-time strategy implementation in the StarCraft II game environment. The SwarmBrain comprises two key components: 1) a Overmind Intelligence Matrix, powered by state-of-the-art LLMs, is designed to orchestrate macro-level strategies from a high-level perspective. This matrix emulates the overarching consciousness of the Zerg intelligence brain, synthesizing strategic foresight with the aim of allocating resources, directing expansion, and coordinating multi-pronged assaults. 2) a Swarm ReflexNet, which is agile counterpart to the calculated deliberation of the Overmind Intelligence Matrix. Due to the inherent latency in LLM reasoning, the Swarm ReflexNet employs a condition-response state machine framework, enabling expedited tactical responses for fundamental Zerg unit maneuvers. In the experimental setup, SwarmBrain is in control of the Zerg race in confrontation with an Computer-controlled Terran adversary. Experimental results show the capacity of SwarmBrain to conduct economic augmentation, territorial expansion, and tactical formulation, and it shows the SwarmBrain is capable of achieving victory against Computer players set at different difficulty levels.

  • 4 authors
·
Jan 31, 2024