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HelloWorld: Enabling Socially Interactive Characters in Video World Models Paper • 2608.05070 • Published 20 days ago • 40
Can We Defend Against AI-Generated Video Attacks on Real-World Crisis Events? A Systematic Evaluation of Detectors, Generators and Social Dissemination Paper • 2608.14391 • Published 11 days ago • 277
FlowMimic: Mask-free Visual Editing and Generation with Pixel-pair Warped Flow Field for Online Video Editing Data Generation and Modality Mimicry Paper • 2607.18227 • Published Jul 20 • 52
AlayaWorld: Long-Horizon and Playable Video World Generation Paper • 2607.06291 • Published Jul 7 • 92
Parallelized Autoregressive Decoding for Omni-Modal Dense Video Captioning Paper • 2607.02963 • Published Jul 3 • 29
Lip Forcing: Few-Step Autoregressive Diffusion for Real-time Lip Synchronization Paper • 2606.11180 • Published Jun 9 • 36
SCAIL-2: Unifying Controlled Character Animation with End-to-end In-Context Conditioning Paper • 2606.10804 • Published Jun 9 • 54
MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffold Paper • 2606.13376 • Published Jun 11 • 16
World Tracing: Generative Pixel-Aligned Geometry Beyond the Visible Paper • 2606.13652 • Published Jun 11 • 16
OmniDirector: General Multi-Shot Camera Cloning without Cross-Paired Data Paper • 2606.13432 • Published Jun 11 • 113
PermaVid: Consistent Video Generation Across Edits via Disentangled Context Memory Paper • 2606.16449 • Published Jun 15 • 6