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public void print macro string name vector macroarray int i macroarray new vector macroarray vector macros get name if macroarray null system out println macro not found name else for i 0 i macroarray size i system out println string macroarray element at i
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utility method for debugging
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public vector get pre states return prestates
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gets the pre states of the state
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public void add signal signal s currentstate add signal s
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adds a signal element to the knowledge base
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public boolean get if default topic return defaulttopicflag
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gets the if default topic attribute of the dmtlmemory state object
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public void set if default topic boolean flag defaulttopicflag flag
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sets the if default topic attribute of the dmtlmemory state object
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public string get response reference return responsereference
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gets the response reference attribute of the dmtlmemory state object
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public vector get signals return signals
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gets the signals of the state
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public void print macro table enumeration keys string macroname vector macroarray int i keys macros keys while keys has more elements macroname string keys next element macroarray vector macros get macroname system out println macroname for i 0 i macroarray size i system out println string macroarray element at i
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utility method for debugging
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public void reset nextdefaultresponse 0
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description of the method
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public vector get evaluates return evaluates
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gets the evaluate elements of the state
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public response get default response int i state tmpstate get the next response try not to be predicable if nextdefaultresponse states size nextdefaultresponse 0 get the state tmpstate state states element at nextdefaultresponse increment next response nextdefaultresponse return tmpstate get response
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gets a default response when there are no clear matches to a users
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public void add evaluate evaluate e currentstate add evaluate e
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adds an evaluate element to the knowledge base
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public boolean execute by default do nothing designed to be overridden return true
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this method is called when a state is processed while performing a match
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public void build stimulus tmpstimulus vector tmpvec int i construct a word graph from any text stimuli tmpvec new vector for i 0 i stimuli size i tmpstimulus stimulus stimuli element at i if tmpstimulus get type interaction manager text tmpvec add tmpstimulus if tmpvec size 0 template new word graph tmpvec
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any buiding instructions that must be completed after the constructor is
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protected string get data type return datatype
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gets the data type attribute of the signal element
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protected string get data return data
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gets the data attribute of the signal element
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protected void set name string namestring name namestring
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sets the name attribute of the signal element
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protected void set data type string datatypestring data datatypestring
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sets the data type attribute of the signal element
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protected void set data string datastring data datastring
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sets the data attribute of the signal element
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public response get response int i visited true get a different response to last time lastresponse if lastresponse responses size lastresponse 0 if dmtldebugger debug system out println found state getting response number lastresponse execute all of the signals now that the response has been retrieved for i 0 i signals size i signal signals element at i execute return response responses element at lastresponse
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gets a response from the state object
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public int get viseme string ph int i simple table look up for viseme based on phoneme for i 0 i max phonemes i if phonemes i compare to ph 0 return visemes i return 0
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returns a viseme based on the phoneme string
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public void set init face int expression1 int expression2 int intensity1 int intensity2 int i int j for i 0 i num expressive parts i for j 0 j largest array size j coordinates num expressions 1 i j intensity1 63f coordinates expression1 i j coordinates init face i j intensity2 63f coordinates expression2 i j coordinates init face i j coordinates num expressions 1 i j coordinates init face i j coordinates num expressions 1 i j init face num expressions 1
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sets the neutral position to the current expression and updates facial
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public int get init face return init face
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returns the array index of the current neutral position init face
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public void set head roll parameters int interval int interval margin int duration int duration margin int amplitude int amplitude margin head roll interval interval head roll interval margin interval margin head roll duration duration head roll duration margin duration margin head roll amplitude amplitude head roll amplitude margin amplitude margin
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sets the head roll parameters attribute of the idle behaviour object
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public string silence phoneme string int milliseconds string for silence return milliseconds
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description of the method
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public void set text string text plaintext new string text if plaintext length 0 textpane set text plaintext this repaint
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sets the text of the speech bubble object to be displayed
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public void set coords int expression int part float values int num values int i for i 0 i num values i coordinates expression part i values i
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sets the coordinates for a particular expression and facial feature
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public void set viseme displacement int viseme float values int num values int i for i 0 i num values i viseme displacements viseme i values i
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sets the coordinates for a particular viseme
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public void set eye movement parameters int interval int interval margin int duration int duration margin int amplitude int amplitude margin eye movement interval interval eye movement interval margin interval margin eye movement duration duration eye movement duration margin duration margin eye movement amplitude amplitude eye movement amplitude margin amplitude margin
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sets the eye movement parameters attribute of the idle behaviour object
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public void append text string text plaintext plaintext concat text if plaintext length 0 textpane set text plaintext this repaint
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appends to the text of the speech bubble object
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public void set mpeg4 face mpeg4 face face character face
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sets a new mpeg4 face of the drawing area object
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public void paint component java awt graphics graphics super paint component graphics paint over component graphics
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paints the speech bubble component
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public void animate mpeg4 face fapdata frame character animate face frame
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animates the mpeg 4 character face of this drawing area
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public void paint over component java awt graphics graphics int width int height g2d graphics2 d graphics g2d set rendering hints rh width get width height get height character draw face g2d width height tk sync
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paints over what has already been drawn in this panel
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public float mw return mw
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gets the mpeg 4 fapu value mw
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public float mns return mns
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gets the mpeg 4 fapu value mns
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public float ens return ens
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gets the mpeg 4 fapu value ens
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public float es return es
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gets the mpeg 4 fapu value es
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public float iris d return irisd
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gets the mpeg 4 fapu value iris d
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public float au return au
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gets the mpeg 4 fapu value au
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public void set iris d float temp iris d irisd temp iris d
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sets the mpeg 4 fapu value iris d
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private vector apply facial expressions vector faps int fromframe int toframe int id int intensity int i for i 0 i faceexpressionlist size i id vhmlfaelement faceexpressionlist element at i get id fromframe vhmlfaelement faceexpressionlist element at i get from frame toframe vhmlfaelement faceexpressionlist element at i get to frame if toframe faps size 3 toframe faps size 1 intensity vhmlfaelement faceexpressionlist element at i get intensity if toframe fromframe intensity 0 faps semantics apply facial expression faps fromframe toframe id intensity return faps
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applies the expression list to the current paragraph faps
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public vector generate idle faps int frames int i vector output output new vector for i 0 i frames i fapdatabuffer i reset generate eye blinks generate head roll generate eye movement for i 0 i frames i output add fapdatabuffer i return output
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generates mpeg 4 faps for idle behaviour
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public void adjust fapdata fapdata f int i reset if f viseme mask set set viseme values f get viseme1 f get viseme2 f get viseme blend set viseme variables 1 if f expression mask set set expression values f get expression1 f get expression intensity1 f get expression2 f get expression intensity2 set expression variables 1 f get expression init face 0 for i 0 i numoffap 1 i if f low level mask set i set low level values i f get low level value i set low level variables i 1
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adjusts the existing fap data structure according to the fap mask and value
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private vector get fapexcess vector faps int from vector temp int i temp new vector for i from i faps size i temp add element faps element at i return temp
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gets the excess mpeg 4 faps from the faps of teh current paragraph
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public void reset int i nullvar false set viseme values 0 0 0 set viseme variables 0 set expression values 0 0 0 0 set expression variables 0 0 0 for i 0 i numoffap 1 i set low level values i 0 set low level variables i 0
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resets the fap data structure to zero values
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public boolean is null return nullvar
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returns if the fap is null
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private vector apply blinking vector faps int fromframe int toframe toframe faps size 1 fromframe 0 if toframe fromframe faps semantics apply blinking faps fromframe toframe return faps
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applies the blinking list to the current paragraph faps
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public void set null boolean flag nullvar flag
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set the fap to null
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private int speech expression vector sl int i vhmlspeech element se for i sl size 1 i 0 i se vhmlspeech element sl element at i if se get is expression se get duration 0 return se get id return default
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get the next speech expression element to render
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private vector remove expressions vector sl int i vhmlspeech element se for i sl size 1 i 0 i se vhmlspeech element sl element at i if se get is expression sl remove i return sl
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remove speech expression elemnts from the current paragraph list
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public boolean viseme mask set if viseme group mask 1 return true else return false
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checks to see if the viseme mask is set
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private float get frames string time int i int convert int convert2 int units float temp interpret xms xs etc according to framerate units 1 if time null convert time index of m if convert 0 convert time index of s if convert 0 units 0 else convert time length if convert 0 time time substring 0 convert else return 1 temp float parse float time if units 1 temp temp 1000f float fps else temp temp float fps return temp else return 1
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gets the number of frames corresponding to a vhml document specified time
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public boolean expression mask set if expression group mask 1 return true else return false
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checks to see if the expression mask is set
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public int get low level value int i return low level faps i value
|
gets a low level mpeg 4 feature point value
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public int get viseme1 return viseme viseme1
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gets the viseme1 mpeg 4 value
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public int get viseme2 return viseme viseme2
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gets the viseme2 mpeg 4 value
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public int get viseme blend return viseme blend
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gets the viseme blend mpeg 4 value
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public int get expression init face return expression init bit
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gets the expression init face mpeg 4 value
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public int get expression1 return expression expression1
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gets the expression1 mpeg 4 value
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public int get expression2 return expression expression2
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gets the expression2 mpeg 4 value
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public int get expression intensity1 return expression intensity1
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gets the expression intensity1 mpeg 4 value
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public int get expression intensity2 return expression intensity2
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gets the expression intensity2 mpeg 4 value
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public void set viseme values int vis1 int vis2 int blend viseme viseme1 vis1 viseme viseme2 vis2 viseme blend blend
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sets the viseme values
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public void set viseme variables int gm viseme group mask gm
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sets the viseme mask
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public void set expression values int ex1 int in1 int ex2 int in2 expression expression1 ex1 expression expression2 ex2 expression intensity1 in1 expression intensity2 in2
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sets the expression values
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public void set expression variables int gm int initf int exdef expression group mask gm expression init bit initf expression def bit exdef
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sets the expression mask
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public void set low level values int index int value while value 2d math pi 100000d value value int 2d math pi 100000d while value 2d math pi 100000d value value int 2d math pi 100000d low level faps index value value
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sets the low level feature point values
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public void set low level variables int index int gm low level faps index group mask gm
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sets the low level group mask
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public string get string string key object s1 return message format format platform get resource bundle get bundle get string key new object s1
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this gets the string resource and does one substitution
|
public resource bundle get resource bundle try if resource bundle null resource bundle resource bundle get bundle org eclipse wst xsd ui internal editor editor plugin resources resource bundle platform get resource bundle get bundle catch missing resource exception x resource bundle null return resource bundle
|
returns the plugins resource bundle
|
public string get xmlschema target namespace string target namespace get preference store get string const default target namespace if target namespace ends with non nls 1 target namespace target namespace non nls 1 return target namespace
|
get the xml schema default target namespace
|
public iplanning poker helper get helper return iplanning poker helper helper
|
returns the helper for this plug in
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public boolean is voter string id return voters contains id
|
return b true b if the participant is present in the
|
public void dispose listeners clear
|
perform clean up operation
|
public void add card ipoker card card cards add card for iitem list listener l listeners l item added card
|
add one new card to deck
|
public void remove hidden card ipoker card card hidden cards remove card
|
remove one card from the list of hidden cards
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public ipoker card get card from string value string card value for ipoker card card cards if card get string value equals ignore case card value return card return null
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p get the visible card with that string value p
|
public ipoker card get card int item index return cards get item index
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get the visible card at specific position in the deck
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public void remove card int item index for iitem list listener l listeners l item removed cards get item index cards remove item index
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p remove the visible card at specific position in the deck p
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protected void contribute to action bars iaction bars bars bars get tool bar manager add reset deck action bars get tool bar manager add edit backlog action
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add actions to the action and menu bars local to this view
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public void set model factory imodel abstract factory factory this factory factory
|
set the model factory
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private void remove selection listener if listener null view get view site get workbench window get selection service remove selection listener listener listener null
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remove the selection listener
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protected void contribute to action bars iaction bars bars bars get tool bar manager add export backlog action bars get tool bar manager add import backlog action bars get tool bar manager add import backlog from cdeaction
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add actions to the action and menu bars local to this view
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protected void tear down throws exception super tear down dispose of test fixture wait for jobs add additional teardown code here
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perform post test cleanup
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private void delay long wait time millis display display display get current if this is the ui thread then process input if display null long end time millis system current time millis wait time millis while system current time millis end time millis if display read and dispatch display sleep display update otherwise perform a simple sleep else try thread sleep wait time millis catch interrupted exception e ignored
|
process ui input but do not return for the
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protected void tear down throws exception super tear down dispose of test fixture wait for jobs platform ui get workbench get active workbench window get active page hide view view part add additional teardown code here
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perform post test cleanup
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public void wait for jobs while job get job manager current job null delay 1000
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wait until all background tasks are complete
|
private void assert equals object expected object actual if expected null if actual null return throw new assertion failed error expected is null but actual is not else if actual null throw new assertion failed error actual is null but expected is not assert equals expected length expected length but actual length actual length expected length actual length for int i 0 i actual length i assert equals expected i is not equal to actual i expected i actual i
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assert that the two arrays are equal
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public void wait for jobs while job get job manager current job null delay 8000
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wait until all background tasks are complete
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public boolean delete boolean success true try success this file delete catch exception e logger error deletion failed for this file get name e return success
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delete a file resource
|
protected void set resource davresource domino res this res res
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set resource needs to be called when constructor was used without parameter
|
protected davresource domino get resource return this res
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get resource returns the resource stored in the stream
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public void set resource davresource domino res super set resource res file temp file get tempfile try out new file output stream temp file catch file not found exception e logger error file stream creation failed e
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set resource needs to be called when constructor was used without parameter
|
public object clone throws clone not supported exception throw new clone not supported exception that ll teach em
|
make sure our singleton cant be cloned
|
public void start cleaning try this timer new timer this timer schedule this 0 5000 catch exception e logger error start clean failed e
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start the cleanup task
|
public void run do a cleanup this lockmanager clean
|
scheduled execution of the cleaner
|
private void figure out extension mode this use only allowed extensions this allowed extensions trim length 0
|
if allowed extensions are set activate use only allowed extensions
|
public void destroy shut down the lock manager this lock manager shutdown super destroy
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cleanup code shut down the lock manager
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private void load supported methods string ini methods string supported methods tmp intercepting missing parameter ini methods this get init parameter init key supportedmethods if ini methods equals minimal list of supported methods ini methods get propfind head options logger error parameter in web xml missing init key supportedmethods supported methods tmp ini methods split method seperator this supported methods new vector for int i 0 i supported methods tmp length i this supported methods add supported methods tmp i
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loads the list of supported methods from web
|
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