docstring stringlengths 3 2.38k | code stringlengths 9 99.4k |
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create a copy of this Array , copying the data so that physical order is the same as logical order | Array . factory Array . getShape Array . factory Array . isUnsigned Array . <unk> |
add elements of two arrays together , allocating the result array | Array . factory Array . getShape Array . getElementType |
create a new array by copying this array to a new one with given shape | Array . factory Array . getSize Array . <unk> Array . arraycopy Array . getSize Array . arraycopy |
create a new array by copying this array to a new one with given shape | Array . factory Array . getSize Array . <unk> Array . arraycopy |
create a new array by copying this array to a new one with given shape | Array . factory Array . getSize Array . <unk> Array . getSize Array . arraycopy |
read the data for the variable | Array . factory Range . <init> Array . <unk> Range . first Range . last Range . <unk> Range . first Range . last Range . <unk> Range . first Range . last Range . <unk> |
perform a left fold <unk> using first array element as a starting value and returns an array of the intermediate results | Array . get A . cast Array < A > . <init> |
perform a right fold <unk> using last array element as a starting value and returns an array of the intermediate results | Array . get A . cast Array < A > . <init> |
put the specified objects in the pool | Array . get Array . <unk> Array . contains Array . add |
remove a variable from the watch window | Array . get Array . <unk> Array . get |
actualiza el estado de las <unk> en <unk> | Array . get Array . <unk> |
actualiza el estado de los <unk> en <unk> | Array . get Array . <unk> |
remove a variable from the watch window | Array . get Array . <unk> |
remove all children from the <unk> , leaving only the base | Array . get Array . <unk> |
remove all the recipes for the given upgrade | Array . get Array . <unk> |
remove any health bars that arent currently displayed | Array . get Array . <unk> |
simply removes the item , by identity | Array . get Array . <unk> |
update the <unk> based on time | Array . get Array . <unk> |
add the specified vertices to the cache | Array . get Array . add Array < Integer > . add Array < Integer > . set FloatBuffer . put |
retrieve events of specific type and adds them to the events set | Array . get Array . add |
shape or <unk> that didnt got removed will be scheduled | Array . get Array . add |
return the array array value for the specified index | Array . get Array . cast |
call style <unk> game container on every command that was executed | Array . get Array . clear |
dispose the texture for each sprite for each particle emitter | Array . get Array . clear |
dont call this method yourself | Array . get Array . clear |
internal safely deactivate bodies which couldnt be deactivated by calling set active false | Array . get Array . clear |
override this function to handle any deleting or shutdown type operations you might need , such as removing traditional flash children like sprite objects | Array . get Array . clear |
remove all actions on this <unk> | Array . get Array . clear |
remove the given game object from all cells that contain it | Array . get Array . clear |
reset this body after fetching it from the <unk> bodies pool | Array . get Array . clear |
put the specified objects in the pool | Array . get Array . contains Array . add |
push a <unk> into the cat walk | Array . get Array . first Array . get Array . peek Array . <init> Array . get Array . add Array . get Array . add Array . get Array . add Array . get Array . add Array . get Array . add Array . pop Array . add Array . <init> Array . add Array . first |
return the value at the specified index | Array . get Array . getLength Array . get |
return the size of an array dimension | Array . get Array . getLength |
remove and returns the first dirty region in the queue | Array . get Array . remove |
take and remove top element or return null | Array . get Array . set Array . capacity |
<unk> <unk> | Array . get Array . set |
copy values from one array to another | Array . get Array . set |
set the element of the array at the current position of the iterator to the given element | Array . get Array . set |
shuffle the entries in an array into a new random order | Array . get Array . set |
store the value to an index of the underlying array | Array . get Array . set |
swap the contents of two elements in a | Array . get Array . set |
switch the positions of two array elements in the original user object | Array . get Array . set |
the maximum capacity of this group | Array . get Array . truncate |
perform a right fold <unk> using last array element as a starting value and returns an array of the intermediate results | Array . get Array < A > . <init> |
update all components in this <unk> , according to entity snapshot | Array . get Array < Component > . add Component . getComponent |
if array , get the element based on index , if Collection , get it based on iterator | Array . get ArrayList . instance ArrayList . cast ArrayList . get Iterator . next Object . getClass |
if array , get the element based on index , if Collection , get it based on iterator | Array . get ArrayList . instance ArrayList . cast ArrayList . get Iterator . next |
return the element of the array at the current position of the iterator | Array . get Arrays . <unk> Object [] . toString |
deeply compare to arrays | Array . get Arrays . sort Array . get LinkedList . addFirst |
return the slice specified by the passed in coordinates | Array . get Arrays . toString |
return the array boolean value for the specified index | Array . get Boolean . cast Boolean . booleanValue Object . equals |
get the bounding circle used for the sprite to check for collisions with the collision grid | Array . get Circle . <init> |
return the value at the specified index | Array . get Class . cast |
add the given asset to the loading queue of the asset manager | Array . get Class . equals String . equals Class . getSimpleName Stack . get String . equals Class . equals Class . getSimpleName Class . equals Class . getSimpleName Class . getSimpleName Array . add |
add the given asset to the loading queue of the asset manager | Array . get Class . getSimpleName Stack . get Class . equals Class . getSimpleName Class . getSimpleName Array . add |
add the given asset to the loading queue of the asset manager | Array . get Class . getSimpleName Stack . get String . equals Class . getSimpleName Class . equals Class . getSimpleName Class . getSimpleName Array . add |
add the given asset to the loading queue of the asset manager | Array . get Class . getSimpleName Stack . size Stack . get Class . equals String . equals Class . getSimpleName Class . getSimpleName Class . getSimpleName Array . add |
return the first element from an array or collection or the value unchanged if not an array or collection | Array . get Collection . instance Collection . cast Collection . size Collection . iterator |
check if two lists are equal | Array . get Collections . equal |
deeply compare to arrays | Array . get Comparable . instance Arrays . sort Set . contains LinkedList . addFirst |
check whether any of the objects in the given array <unk> to the associated condition | Array . get Condition . check |
return the array date value for the specified key | Array . get Date . instance Date . cast Number . cast Date . <init> Object . toString String . substring Long . parseLong Date . <init> |
deeply compare to arrays | Array . get Deque . addFirst |
check if the coordinate is in a pixel and change pixel accordingly | Array . get Engine . <unk> |
add an entire array of components to this entity | Array . get Entity . addComponent |
format a two dimensional slice of an array for display | Array . get Formatter . format Array . get Formatter . format |
return the first actor found with the specified name | Array . get Group . cast Group . <unk> |
create a new <unk> | Array . get HashMap . <init> Map . put |
register the given upgrade , adds it to the global list , and calls all item listeners | Array . get HashMap . put Array . add |
deeply compare to arrays | Array . get Integer . toString Set . contains LinkedList . addFirst |
deeply compare to arrays | Array . get LinkedList . addFirst |
return the indexth element of the supplied collection | Array . get List . cast List . get Collection . instance Collection . cast Collection . iterator Iterator . next Iterator . hasNext Iterator . next |
return the indexth element of the supplied collection | Array . get List . cast List . get Collection . instance Collection . iterator Iterator . next |
return the element at the specified index of the array or list | Array . get List . cast List . get |
return the value of the specified indexed property of the specified bean , with no type conversions | Array . get List . instance List . get List . cast Object . getClass Invoker . get |
<unk> si le point <unk> est <unk> <unk> de se <unk> le long du <unk> <unk> le point <unk> | Array . get Math . abs Array . get Math . abs |
fetch a random entry from the given array | Array . get Math . random |
from <unk> <unk> convex decomposition library merges all parallel edges in the list of vertices | Array . get Math . sqrt Array . <init> Array . clear Array . add |
from <unk> <unk> convex decomposition library merges all parallel edges in the list of vertices | Array . get Math . sqrt Array . <init> Array . clear Array . get Array . add |
find the convex hull of a point cloud using <unk> wrap algorithm start with an external point , and walk around the outside edge by testing angles | Array . get Math . sqrt Array . <init> Array . get Array . add Array . get Math . sqrt Array < Integer > . <init> Array < Integer > . add Array < Integer > . <init> Array < Integer > . add Array < Integer > . get Array . <unk> |
reconstruct an <unk> object that was created by make <unk> | Array . get Number . cast Array . get Array . getLength ArrayList . <init> Array . get List . add Array . get Number . equals Number . cast Map . get WeakReference . cast Number . cast Integer . cast Array . getLength Array . get Number . intValue Map . put |
check that given collections contain integral numbers that essentially contain same values in same order | Array . get Number . cast Array . get Number . cast Number . longValue |
return a unless it is zero dimensional , in which case convert to a py object and return | Array . get Number . cast Number . doubleValue Array . get Number . cast |
reconstruct an <unk> object that was created by make <unk> | Array . get Number . cast Number . equals Array . get Array . getLength ArrayList . <init> List . add Array . get Map . get Number . equals Number . cast Map . get WeakReference . cast Number . intValue Array . get Number . cast Array . get Integer . cast Array . get WeakReference . <init> Map . put |
check that given collections contain integral numbers that essentially contain same values in same order | Array . get Number . cast Number . longValue Number . cast Number . longValue |
check that given collections contain integral numbers that essentially contain same values in same order | Array . get Number . cast Number . longValue |
return the array integer value for the specified index | Array . get Number . instance Number . cast Number . intValue Integer . parseInt |
check if the new value is different from the previous value | Array . get Object . equals |
determine whether two arrays are equal by comparing each of their elements using tt object | Array . get Object . equals |
set the object at the specified multi dimensional index | Array . get Object . getClass Array . set Byte . byteValue Array . setByte Byte . cast Array . setBoolean Boolean . cast Character . cast Character . charValue Array . setChar Array . setDouble Double . cast Float . floatValue Float . cast Array . setFloat Integer . cast Integer . intValue Array . setInt Array . setLong Long . cast Short . shortValue Array . setShort Short . cast |
set the object at the specified multi dimensional index | Array . get Object . getClass Array . set Byte . byteValue Array . setByte Byte . cast Boolean . cast Array . setBoolean Character . charValue Array . setChar Character . cast Double . doubleValue Array . setDouble Double . cast Array . setFloat Float . cast Array . setFloat Integer . intValue Array . setInt Integer . cast Long . longValue Array . setLong Long . cast Short . shortValue Array . setShort Short . cast |
set the object at the specified multi dimensional index | Array . get Object . getClass Array . set Byte . cast Array . setByte Boolean . booleanValue Array . setBoolean Boolean . cast Character . cast Character . charValue Array . setChar Double . doubleValue Double . cast Array . setDouble Float . cast Array . setFloat Integer . intValue Integer . cast Array . setInt Long . cast Long . longValue Array . setLong Short . shortValue Short . cast Array . setShort |
set the object at the specified multi dimensional index | Array . get Object . getClass Array . set Byte . cast Array . setByte Boolean . cast Array . setBoolean Character . cast Character . charValue Array . setChar Double . doubleValue Array . setDouble Double . cast Float . cast Float . floatValue Array . setFloat Integer . intValue Integer . cast Array . setInt Long . cast Long . longValue Array . setLong Array . setShort Short . cast |
convert to string that can be used as an xsd : list content | Array . get Object . getClass List . cast String . length Object . getClass |
print out arrays by individual element | Array . get Object . toString |
provide a string view of an item obtained from an array value of this data type | Array . get Object . toString |
return an index to the table that is touched in this position , or 1 if no table is touched in this position | Array . get Rectangle . <init> Rectangle . contains |
return an index to the ingredient that is touched in this position , or 1 if no ingredient is touched in this position | Array . get Rectangle . <init> |
deeply compare to arrays | Array . get Set . contains Deque . addFirst |
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