docstring stringlengths 3 2.38k | code stringlengths 9 99.4k |
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add the event listener to the component | AncestorListener . instance AncestorListener . cast TextField . addAncestorListener TextField . addComponentListener ContainerListener . instance ContainerListener . cast TextField . addContainerListener FocusListener . instance TextField . addFocusListener HierarchyBoundsListener . instance TextField . <unk> HierarchyListener . instance HierarchyListener . cast TextField . addHierarchyListener InputMethodListener . cast TextField . addInputMethodListener KeyListener . cast TextField . addKeyListener MouseListener . cast TextField . addMouseListener TextField . addMouseMotionListener PropertyChangeListener . instance PropertyChangeListener . cast TextField . addPropertyChangeListener VetoableChangeListener . cast TextField . addVetoableChangeListener |
remove the event listener to the component | AncestorListener . instance Panel . <unk> ComponentListener . cast Panel . removeComponentListener Panel . <unk> FocusListener . instance Panel . removeFocusListener Panel . <unk> HierarchyListener . cast Panel . <unk> InputMethodListener . instance Panel . <unk> KeyListener . instance KeyListener . cast Panel . removeKeyListener MouseListener . instance Panel . removeMouseListener MouseMotionListener . instance MouseMotionListener . cast Panel . removeMouseMotionListener PropertyChangeListener . cast Panel . removePropertyChangeListener VetoableChangeListener . instance Panel . <unk> |
add the event listener to the component | AncestorListener . instance Panel . addAncestorListener ComponentListener . cast Panel . addComponentListener ContainerListener . cast Panel . addContainerListener Panel . addFocusListener Panel . <unk> HierarchyListener . instance HierarchyListener . cast Panel . addHierarchyListener Panel . addInputMethodListener Panel . addKeyListener MouseListener . instance MouseListener . cast Panel . addMouseListener MouseMotionListener . instance MouseMotionListener . cast Panel . addMouseMotionListener PropertyChangeListener . cast Panel . addPropertyChangeListener Panel . addVetoableChangeListener |
remove the event listener to the component | AncestorListener . instance ScrollPane . <unk> ComponentListener . instance ComponentListener . cast ScrollPane . removeComponentListener ContainerListener . instance ContainerListener . cast ScrollPane . <unk> FocusListener . cast ScrollPane . removeFocusListener HierarchyBoundsListener . cast ScrollPane . <unk> HierarchyListener . instance HierarchyListener . cast ScrollPane . <unk> InputMethodListener . instance InputMethodListener . cast ScrollPane . <unk> ScrollPane . removeKeyListener MouseListener . instance ScrollPane . removeMouseListener MouseMotionListener . instance MouseMotionListener . cast ScrollPane . removeMouseMotionListener PropertyChangeListener . instance ScrollPane . removePropertyChangeListener VetoableChangeListener . instance ScrollPane . <unk> |
remove the event listener to the component | AncestorListener . instance TextField . <unk> ComponentListener . instance ComponentListener . cast TextField . removeComponentListener TextField . <unk> FocusListener . instance FocusListener . cast TextField . removeFocusListener HierarchyBoundsListener . instance TextField . <unk> HierarchyListener . cast TextField . <unk> InputMethodListener . instance InputMethodListener . cast TextField . <unk> KeyListener . cast TextField . removeKeyListener MouseListener . instance TextField . removeMouseListener MouseMotionListener . instance TextField . removeMouseMotionListener PropertyChangeListener . instance PropertyChangeListener . cast TextField . removePropertyChangeListener VetoableChangeListener . instance VetoableChangeListener . cast TextField . <unk> |
<unk> uma <unk> thread <unk> pelo <unk> das <unk> , <unk> , looping principal do <unk> , etc | AnimationController . <init> AnimationController . <unk> AnimationController . setView AnimationController . start |
integration test , should run this controller stand alone mode | AnimationController . <init> AnimationController . start AnimationController . animate Thread . sleep AnimationController . stop AnimationController . animate Thread . sleep AnimationController . interrupt AnimationController . join |
animate the element into view | AnimationController . <unk> AnimationController . <unk> Element . getStyle AnimationController . <unk> AnimationController . <unk> CSSStyleDeclaration . setHeight CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> AnimationController . setState AnimationController . schedule AnimationController . <unk> CSSStyleDeclaration . setHeight CSSStyleDeclaration . removeProperty CSSStyleDeclaration . <unk> |
show the element without animating it into view | AnimationController . <unk> AnimationController . cancel AnimationController . setState |
clear everything in animation controller | AnimationController . <unk> AnimationController . clear |
animate the element into view | AnimationController . <unk> CSSStyleDeclaration . removeProperty AnimationController . <unk> AnimationController . <unk> CSSStyleDeclaration . setHeight CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> AnimationController . setState AnimationController . schedule AnimationController . <unk> CSSStyleDeclaration . setHeight CSSStyleDeclaration . removeProperty CSSStyleDeclaration . <unk> |
animate the element out of view | AnimationController . <unk> Element . getStyle AnimationController . <unk> CSSStyleDeclaration . setHeight AnimationController . setState AnimationController . schedule CSSStyleDeclaration . setHeight CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> |
animate the element into view | AnimationController . <unk> Element . getStyle CSSStyleDeclaration . removeProperty AnimationController . <unk> CSSStyleDeclaration . setHeight CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> CSSStyleDeclaration . <unk> AnimationController . setState AnimationController . schedule AnimationController . <unk> AnimationController . <unk> CSSStyleDeclaration . setHeight CSSStyleDeclaration . removeProperty CSSStyleDeclaration . <unk> |
hide the element without animating it out of view | AnimationController . cancel Element . getStyle AnimationController . setState |
start a new thread running the run method of this class only when the animation is not in the stop state | AnimationController . getState Thread . start |
handle the animation status | AnimationController . setAnimation AnimationController . update |
stop all animators in the map | AnimationController . values Animator . next |
update the animation | AnimationState . <unk> AnimationState . <unk> AnimationState . <unk> Math . atan2 AnimationState . <unk> Math . abs AnimationState . <unk> AnimationState . <unk> AnimationState . <unk> AnimationState . <unk> |
change this <unk> state | AnimationState . <unk> AnimationState . initialize |
return the time since the specified state has changed in ms | AnimationState . getState AnimationState . getCurrentTime AnimationState . <unk> |
return the time since the specified state has changed in ms | AnimationState . getState AnimationState . getCurrentTime Math . min AnimationState . <unk> |
return the time since the specified state has changed in ms | AnimationState . getState Math . min AnimationState . <unk> AnimationState . getCurrentTime |
animate the current <unk> | Animator . <init> Animator . <unk> Animator . animate |
construct an animation with the settings defined by this builder | Animator . <init> Animator . <unk> |
set up the animation supplied in the animator setplay animator call that created this builder objectto play when the given amount of time elapses | Animator . <init> Animator . setDuration |
fade out and removes the current message component | Animator . <init> Animator . setStartDelay Animator . <unk> Animator . <unk> Animator . start |
animate the layout <unk> | Animator . <init> Animator . start |
this method registers listeners to all the components that this ui delegate needs to listen to | Animator . <init> JProgressBar . addChangeListener Component . addPropertyChangeListener Timer . addActionListener |
create a new thread that drives animation | Animator . <init> Thread . <init> Thread . start |
announce the reset event to all registered i lifecycle listener | Animator . <unk> Activator . reset |
initialise the animation | Animator . <unk> Animator . <unk> Animator . <unk> Animator . <unk> Animator . <unk> |
render method | Animator . <unk> Animator . <unk> Animator . <unk> Animator . <unk> Animator . <unk> |
trigger an action for the action specified by the action command | Animator . <unk> Animator . <unk> Animator . <unk> Animator . <unk> |
call by subclasses to trigger the animation | Animator . <unk> Animator . <unk> Animator . <unk> Animator . stop Animator . start Animator . <unk> Animator . stop Animator . <unk> |
prompt the user to open an animation file | Animator . <unk> Animator . <unk> Animator . <unk> JFileChooser . getSelectedFile Animator . open |
launch the save as dialog and prompt the user to choose a file | Animator . <unk> Animator . <unk> Animator . <unk> JFileChooser . showSaveDialog JFileChooser . getSelectedFile File . getParent File . getName File . <init> JOptionPane . showConfirmDialog Animator . <unk> Animator . getMessage Animator . setFile Animator . save |
trigger an action for the action specified by the action command | Animator . <unk> Animator . <unk> Animator . <unk> String . equals Animator . <unk> |
save the animation to the provided file | Animator . <unk> Animator . <unk> Animator . getMessage JOptionPane . showMessageDialog Animator . getMessage Animator . <unk> Animator . <unk> |
load the images and sounds involved with this animation | Animator . <unk> Animator . <unk> Animator . repaint Animator . <unk> Animator . <unk> Animator . repaint List . iterator Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
load the images and sounds involved with this animation | Animator . <unk> Animator . <unk> Animator . repaint Animator . <unk> Animator . <unk> Animator . repaint List . iterator Iterator . next Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Iterator . hasNext Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
load the images and sounds involved with this animation | Animator . <unk> Animator . <unk> Animator . repaint Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint List . iterator Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
load the images and sounds involved with this animation | Animator . <unk> Animator . <unk> Animator . repaint Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint List . iterator Iterator . hasNext Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
load the images and sounds involved with this animation | Animator . <unk> Animator . <unk> Animator . repaint Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint List . iterator Iterator . hasNext Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Iterator . hasNext Iterator . next Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
load the images and sounds involved with this animation | Animator . <unk> Animator . <unk> Animator . repaint Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint List . iterator Iterator . hasNext Iterator . next Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Iterator . hasNext Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
register the animation object | Animator . <unk> Animator . <unk> ArrayList < Animator > . add |
prompt the user to open an animation file | Animator . <unk> Animator . <unk> JFileChooser . getSelectedFile Animator . open |
save the animation to the provided file | Animator . <unk> Animator . <unk> JOptionPane . showMessageDialog Animator . <unk> Animator . getMessage Animator . <unk> Animator . <unk> |
trigger an action for the action specified by the action command | Animator . <unk> Animator . <unk> String . equals Animator . <unk> String . equals Animator . <unk> |
animation version of flipping | Animator . <unk> Animator . <unk> |
open drawer | Animator . <unk> Animator . <unk> |
return key frames from a given sprite sheet given the frame <unk> , auto determines the number of rows and columns | Animator . <unk> Animator . <unk> |
return the elapsed time for the current animation cycle | Animator . <unk> Animator . <unk> |
create a new animator w an associated thread group for a particular drawable | Animator . <unk> Animator . add |
run the animation | Animator . <unk> Animator . animate View . post View . invalidate Thread . sleep |
modify the starting angle | Animator . <unk> Animator . getColumnCount Math . random Animator . <unk> Math . random Animator . setValue |
prompt the user for a location to save a rendered <unk> image sequence to | Animator . <unk> Animator . getMessage Animator . <unk> JFileChooser . getSelectedFile Animator . <unk> Animator . <unk> File . getParentFile Animator . <unk> Math . max Animator . <unk> Animator . <unk> JOptionPane . showConfirmDialog Animator . getMessage Animator . <unk> Animator . <unk> Animator . <unk> Animator . getMessage File . <init> |
prompt the user to open an animation file | Animator . <unk> Animator . getMessage Animator . <unk> JFileChooser . getSelectedFile Animator . open |
save the animation to the provided file | Animator . <unk> Animator . getMessage JOptionPane . showMessageDialog Animator . <unk> Animator . getMessage Animator . <unk> Animator . <unk> |
create a new animation , prompting the user to save any changes if required | Animator . <unk> Animator . getView Animator . <unk> Animator . <unk> Animator . <unk> Animator . <unk> Animator . <unk> Animator . setFile Animator . <unk> |
reverse the direction of the animation if it is running and not paused | Animator . <unk> Animator . isRunning System . nanoTime Animator . <unk> TimeUnit . toNanos Runnable . <init> |
on <unk> | Animator . <unk> Animator . reset Animator . stop Animator . reset |
start this animator set will , in turn , start the animations for which it is responsible | Animator . <unk> Animator . setDuration Animator . setInterpolator ArrayList < Node > . size ArrayList < Node > . get Animator . getListeners ArrayList . <init> Animator . removeListener ArrayList < Node > . <init> ArrayList < Node > . get ArrayList . size ArrayList < Node > . add ArrayList . size ArrayList . get Animator . addListener ArrayList . cast Animator . addListener Animator . start ArrayList < Animator > . add Animator . setDuration Animator . addListener ArrayList < Node > . size ArrayList < Node > . get Animator . start ArrayList < Animator > . add Animator . start ArrayList . cast ArrayList . size ArrayList . get ArrayList . cast ArrayList . size ArrayList . get |
start this animator set will , in turn , start the animations for which it is responsible | Animator . <unk> Animator . setDuration Animator . setInterpolator ArrayList < Node > . size ArrayList < Node > . get Animator . getListeners ArrayList . <init> Animator . removeListener ArrayList < Node > . <init> ArrayList < Node > . get ArrayList . size ArrayList < Node > . add ArrayList . size ArrayList . get Animator . addListener ArrayList . clone ArrayList . cast Animator . addListener Animator . start ArrayList < Animator > . add Animator . setDuration Animator . addListener ArrayList < Node > . size ArrayList < Node > . get Animator . start ArrayList < Animator > . add Animator . start ArrayList . cast ArrayList . size ArrayList < Node > . size ArrayList . cast ArrayList . size ArrayList . get |
start this animator set will , in turn , start the animations for which it is responsible | Animator . <unk> Animator . setDuration Animator . setInterpolator ArrayList < Node > . size ArrayList < Node > . get Animator . getListeners ArrayList . <init> Animator . removeListener ArrayList < Node > . <init> ArrayList < Node > . get ArrayList < Node > . add ArrayList . size ArrayList . get Animator . addListener ArrayList . cast Animator . addListener Animator . start ArrayList < Animator > . add Animator . setDuration Animator . addListener ArrayList < Node > . size ArrayList < Node > . get Animator . start ArrayList < Animator > . add Animator . start ArrayList . cast ArrayList . size ArrayList . cast ArrayList . size ArrayList . get |
restart all the child animators | Animator . <unk> Animator . setTarget Animator . start |
start animating the <unk> | Animator . <unk> Animator . setTarget Thread . <init> |
start animating the <unk> | Animator . <unk> Animator . setTarget Thread . isAlive Thread . <init> |
<unk> das <unk> <unk> , <unk> | Animator . <unk> Animator . start Animator . <unk> Animator . stop |
call by subclasses to start the animator if current event equals the event that the trigger is based upon | Animator . <unk> Animator . stop Animator . <unk> Animator . isRunning Animator . stop Animator . <unk> Animator . start Animator . isRunning Animator . <unk> Animator . stop Animator . <unk> Animator . <unk> Animator . <unk> Animator . <unk> Animator . start |
call by subclasses to start the animator if current event equals the event that the trigger is based upon | Animator . <unk> Animator . stop Animator . <unk> Animator . isRunning Animator . stop Animator . <unk> Animator . start Animator . isRunning Animator . <unk> Animator . stop Animator . <unk> Animator . <unk> Animator . <unk> Animator . start |
call by subclasses to start the animator if current event equals the event that the trigger is based upon | Animator . <unk> Animator . stop Animator . <unk> Animator . stop Animator . <unk> Animator . start Animator . <unk> Animator . stop Animator . <unk> Animator . <unk> Animator . <unk> Animator . start |
call by subclasses to start the animator if current event equals the event that the trigger is based upon | Animator . <unk> Animator . stop Animator . <unk> Animator . stop Animator . <unk> Animator . start Animator . isRunning Animator . <unk> Animator . stop Animator . <unk> Animator . <unk> Animator . <unk> Animator . start |
do not call this method holding f lock | Animator . <unk> CopyOnWriteArrayList . isEmpty Animator . <unk> |
do not call this method holding f lock | Animator . <unk> CopyOnWriteArraySet . isEmpty Animator . <unk> |
paint a line at the current animation frame through all parameter curves | Animator . <unk> Graphics2D . setColor Graphics2D . draw |
call every frame to cause <unk> of all of the gl auto drawables this animator manages | Animator . <unk> Iterator . hasNext Iterator . next JComponent . instance List . add List . size SwingUtilities . invokeAndWait List . clear |
call every frame to cause <unk> of all of the gl auto drawables this animator manages | Animator . <unk> JComponent . instance List . add List . size SwingUtilities . invokeAndWait List . clear |
resize the animation window such that the render window is at the specified animation size | Animator . <unk> JFrame . isVisible JFrame . pack Animator . <unk> Animator . <unk> Dimension . <init> Animator . <unk> JFrame . pack JOptionPane . showMessageDialog Animator . <unk> Animator . getMessage |
resize the animation window such that the render window is at the specified animation size | Animator . <unk> JFrame . pack Animator . <unk> Animator . <unk> Dimension . <init> Animator . <unk> JFrame . pack JOptionPane . showMessageDialog Animator . <unk> Animator . getMessage |
resize the animation window such that the render window is at the specified animation size | Animator . <unk> JFrame . pack Animator . <unk> Animator . <unk> Dimension . <init> Animator . <unk> JFrame . pack JOptionPane . showMessageDialog Animator . getMessage |
load the images and sounds involved with this animation | Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint Animator . <unk> Animator . <unk> Animator . repaint Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
load the images and sounds involved with this animation | Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint Animator . <unk> Animator . <unk> Animator . repaint List . iterator Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
load the images and sounds involved with this animation | Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint Animator . <unk> Animator . <unk> Animator . repaint List . iterator Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Iterator . hasNext Iterator . next Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
load the images and sounds involved with this animation | Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint Animator . <unk> Animator . <unk> Animator . repaint List . iterator Iterator . hasNext Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
load the images and sounds involved with this animation | Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint Animator . <unk> Animator . <unk> Animator . repaint List . iterator Iterator . next Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Iterator . hasNext Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
load the images and sounds involved with this animation | Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint Animator . <unk> Animator . <unk> Animator . repaint List . iterator Iterator . next Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Iterator . next Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
load the images and sounds involved with this animation | Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint List . iterator Iterator . hasNext Iterator . next Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Iterator . hasNext Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
load the images and sounds involved with this animation | Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint List . iterator Iterator . next Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
load the images and sounds involved with this animation | Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint Animator . <unk> MediaTracker . <unk> Animator . <unk> Animator . repaint List . iterator Iterator . next Animator . <unk> Animator . getImage MediaTracker . addImage MediaTracker . waitForID Animator . <unk> Animator . getAudioClip Animator . <unk> List . iterator Iterator . next Animator . <unk> Animator . getAudioClip Animator . <unk> Animator . <unk> Animator . createImage Image . getGraphics Graphics . setColor |
preview the animation , skipping every frame skip code frames preview speed can be increased by increasing the number of frames skipped | Animator . <unk> Runnable . <init> Thread . <init> Math . max Animator . <unk> Animator . <unk> Animator . <unk> Animator . <unk> Animator . <unk> Thread . start |
start the animation | Animator . <unk> System . nanoTime Animator . <unk> Animator . <unk> |
preview the animation , skipping every frame skip frames preview speed can be increased by increasing the number of frames skipped | Animator . <unk> Thread . <init> Math . max Animator . <unk> Animator . <unk> Animator . <unk> Animator . <unk> Animator . <unk> Thread . start |
render the clip | Animator . <unk> Thread . sleep System . gc ActionListener . <init> Timer . <init> Timer . cast Timer . stop Animator . <unk> ActionEvent . getSource Timer . stop Clip . notifyAll Timer . start Animator . wait Animator . notifyAll |
create an animator for source | Animator . <unk> Timer . setInitialDelay |
add and start the animator for rendering our scene | Animator . add Animator . start |
note that ending a animator set code also ends all of the animations that it is responsible for | Animator . addListener Animator . cancel ArrayList < Node > . size Animator . end ArrayList . cast |
run the animation | Animator . animate Runnable . <init> View . post View . invalidate Thread . sleep |
set the region on the map | Animator . cancel HashSet < Rectangle > . clear HashSet < Rectangle > . addAll HashSet < Rectangle > . removeAll |
stop all animations | Animator . cancel Set < Animator > . clear Deque . clear |
show only the specified child | Animator . clone Animator . setTarget Animator . start WeakHashMap < View , Animator > . put Animator . clone Animator . setTarget Animator . start WeakHashMap < View , Animator > . put Animator . end View . setVisibility Animator . clone Animator . setTarget Animator . start WeakHashMap < View , Animator > . put View . setVisibility |
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