docstring stringlengths 3 2.38k | code stringlengths 9 99.4k |
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replace the existing panel with a new one , animating the transition as specified | ActionListener . <init> SwingUtilities . invokeLater JPanel . removeAll JPanel . setVisible ActionListener . actionPerformed Point . <init> Animator . <unk> Point . <init> Animator . <unk> Point . <init> Animator . <unk> Point . <init> Animator . <unk> Point . <init> Animator . <unk> Point . <init> Animator . <unk> Poi... |
add the dashboard starter icon to the system tray and registers the corresponding context menu | ActionListener . <init> System . exit ActionListener . <init> JOptionPane . showMessageDialog Toolkit . getDefaultToolkit PopupMenu . <init> MenuItem . <init> MenuItem . addActionListener MenuItem . <init> MenuItem . addActionListener PopupMenu . add TrayIcon . <init> TrayIcon . <unk> URI . toString TrayIcon . <unk> |
create menubar | ActionListener . <init> System . exit JMenuBar . <init> JMenu . <init> JMenu . setMnemonic JMenuBar . add JMenuItem . <init> KeyStroke . getKeyStroke JMenuItem . setAccelerator JMenuItem . setActionCommand JMenuItem . addActionListener JMenu . add JMenuItem . <init> JMenuItem . setActionCommand JMenuItem . addActionLis... |
add the exit menu item to the system tray menu takes the system tray menu as the argument | ActionListener . <init> System . exit MenuItem . <init> MenuItem . addActionListener PopupMenu . add |
<unk> the system tray | ActionListener . <init> System . exit PopupMenu . <init> MenuItem . <init> MenuItem . addActionListener MenuItem . <init> MenuItem . addActionListener PopupMenu . add SystemTray . <unk> Toolkit . getDefaultToolkit TrayIcon . <init> TrayIcon . <unk> SystemTray . add |
create a popup menu that open when right clicking on the icon in the tray | ActionListener . <init> System . exit PopupMenu . <init> MenuItem . <init> MenuItem . addActionListener PopupMenu . add MenuItem . <init> ActionListener . <init> MenuItem . addActionListener PopupMenu . add |
create the action <unk> of the button for stopping the simulation | ActionListener . <init> System . exit |
create the menu entry to quit the gui | ActionListener . <init> System . exit |
define the behaviour for the button | ActionListener . <init> System . exit |
bug report action listener | ActionListener . <init> Thread . <init> Thread . start |
save to file action listener | ActionListener . <init> Thread . <init> Thread . start |
open the splash screen and keep it open for the specified duration or until close is called explicitly | ActionListener . <init> Timer . <init> ActionEvent . getSource Timer . cast Timer . stop SplashScreen . close Timer . setInitialDelay Timer . start SplashScreen . setBounds SplashScreen . setVisible SplashScreen . toFront |
method <unk> | ActionListener . <init> Timer . <init> ActionListener . <init> Timer . <init> Timer . start ActionListener . <init> Timer . <init> Timer . stop |
create new wrapper which will trigger update events on edt thread , with given refresh delay | ActionListener . <init> Timer . <init> ArrayList . <init> ArrayList . add Timer . start |
draw each offline match one by one the timer section adds each match to be drawn on a delay | ActionListener . <init> Timer . <init> ArrayList . add Timer . start |
draw each online match one by one the timer section adds each match to be drawn on a delay | ActionListener . <init> Timer . <init> ArrayList . add Timer . start |
document ME ! | ActionListener . <init> Timer . <init> ArrayList . size ArrayList . toArray Throwable [] . cast ArrayList . clear ArrayList . size String [] . cast ArrayList . toArray Throwable [] . cast ArrayList . clear String [] . cast ArrayList . toArray Throwable [] . cast ArrayList . clear Timer . stop Timer . start |
cross fade between current and a given track | ActionListener . <init> Timer . <init> ArrayList < String > . get Timer . setRepeats Timer . start |
document ME ! | ActionListener . <init> Timer . <init> ArrayList < Throwable > . toArray ArrayList < String > . clear ArrayList < Throwable > . clear ArrayList < String > . size ArrayList < String > . toArray ArrayList < Throwable > . toArray ArrayList < String > . clear ArrayList < Throwable > . clear ArrayList < String > . toArray A... |
document ME ! | ActionListener . <init> Timer . <init> ArrayList < Throwable > . toArray ArrayList < String > . clear ArrayList < Throwable > . clear ArrayList < String > . toArray ArrayList < Throwable > . toArray ArrayList < String > . clear ArrayList < Throwable > . clear ArrayList < String > . toArray ArrayList < Throwable > . toA... |
start auto scrolling | ActionListener . <init> Timer . <init> BoundedRangeModel . getValue BoundedRangeModel . getExtent BoundedRangeModel . getMinimum BoundedRangeModel . setValue BoundedRangeModel . getExtent BoundedRangeModel . getMaximum BoundedRangeModel . setValue BoundedRangeModel . getValue BoundedRangeModel . getMinimum BoundedRange... |
the window does not paint often enough , nor does it provide the proper graphics context | ActionListener . <init> Timer . <init> BufferStrategy . getDrawGraphics Graphics2D . cast Painter . paint BufferStrategy . show |
<unk> el timer y lo <unk> <unk> | ActionListener . <init> Timer . <init> Calendar . getInstance Calendar . get JLabel . setText JProgressBar . setValue |
start the animation | ActionListener . <init> Timer . <init> Canvas . step Canvas . <unk> Timer . start |
show some tasks on the table | ActionListener . <init> Timer . <init> DefaultTableModel . getRowCount DefaultTableModel . removeRow Vector < String > . <init> Timer . setRepeats Timer . start |
set timer listener | ActionListener . <init> Timer . <init> JFrame . repaint |
luo <unk> | ActionListener . <init> Timer . <init> JLabel . setText Timer . start |
create new form main | ActionListener . <init> Timer . <init> JProgressBar . setString JProgressBar . setValue Timer . start |
change the behavior of buttons for saving and writing data | ActionListener . <init> Timer . <init> JTextField . getText JTextArea . getText JTextField . getText JButton . setEnabled |
add an internal popup <unk> | ActionListener . <init> Timer . <init> MouseAdapter . <init> JList . addMouseListener Timer . start Timer . stop JList . addMouseMotionListener |
start the timer to fade out the window | ActionListener . <init> Timer . <init> Notification . <unk> Timer . start |
initialize timers and handle their ticks | ActionListener . <init> Timer . <init> Runnable . <init> Timer . setInitialDelay Timer . setRepeats |
<unk> frame components | ActionListener . <init> Timer . <init> String . length JOptionPane . showMessageDialog JFrame . hide Timer . stop String . <init> Math . min String . substring JTextArea . setText JProgressBar . setMaximum JProgressBar . setValue Timer . stop String . length JOptionPane . showMessageDialog JFrame . hide JPanel . <init>... |
start the <unk> timer | ActionListener . <init> Timer . <init> System . currentTimeMillis JTextField . setText Date . <init> Timer . start |
set an explicit zoom level | ActionListener . <init> Timer . <init> System . currentTimeMillis Timer . setRepeats Timer . start |
update recording clock | ActionListener . <init> Timer . <init> System . currentTimeMillis |
initialize the application | ActionListener . <init> Timer . <init> Thread . <init> Thread . start Timer . setInitialDelay Timer . start |
create a new animation | ActionListener . <init> Timer . <init> Timer . <unk> |
paint the study section by creating a timer each word has a 1000 ms display time and <unk> blank in between each word | ActionListener . <init> Timer . <init> Timer . addActionListener Timer . start JTextPane . <unk> JTextPane . removeKeyListener |
execute a fade in effect on a balloon tip | ActionListener . <init> Timer . <init> Timer . cast Timer . stop ActionListener . actionPerformed Timer . setRepeats Timer . start |
open the splash screen and keep it open for the specified duration or until close is called explicitly | ActionListener . <init> Timer . <init> Timer . cast Timer . stop SplashScreen . close Timer . setInitialDelay Timer . start SplashScreen . setBounds SplashScreen . setVisible SplashScreen . toFront |
open the splash screen and keep it open for the specified duration or until close is called explicitly | ActionListener . <init> Timer . <init> Timer . cast Timer . stop SplashScreen . close Timer . setInitialDelay Timer . start SplashScreen . setBounds SplashScreen . setVisible |
initialize the class after all the injected properties have been set | ActionListener . <init> Timer . <init> Timer . setInitialDelay DateTime . <init> Timer . setInitialDelay Timer . start |
create the g timer object with this ctor | ActionListener . <init> Timer . <init> Timer . setInitialDelay Timer . setDelay Timer . stop |
launch the timer for <unk> | ActionListener . <init> Timer . <init> Timer . setInitialDelay Timer . setRepeats |
setup timer to check status | ActionListener . <init> Timer . <init> Timer . setInitialDelay Timer . start |
start the timer , used to poll for changes in the audio , and to give feedback about timing information | ActionListener . <init> Timer . <init> Timer . setInitialDelay Timer . start |
show the notification and close after 2 | ActionListener . <init> Timer . <init> Timer . setRepeats Timer . start |
create a new instance | ActionListener . <init> Timer . <init> Timer . setRepeats |
setup a timer to cause a delay before data update requests are made when the plot window is resized | ActionListener . <init> Timer . <init> Timer . setRepeats |
start tracking activity globally currently only mouse activity , inside of the program <unk> and mouse actions | ActionListener . <init> Timer . <init> Timer . start <unk> . <init> Toolkit . getDefaultToolkit |
run timers | ActionListener . <init> Timer . <init> Timer . start Color . <init> |
start a timer to flash the chat icon when a new message has been received but the friend is not selected | ActionListener . <init> Timer . <init> Timer . start Timer . restart |
initiate the update timer | ActionListener . <init> Timer . <init> Timer . start Timer . stop |
set the program to be in animated true or non animated false mode | ActionListener . <init> Timer . <init> Timer . start Timer . stop |
cause the brick to explode , going through its animation steps and painting the canvas each time it steps the animation | ActionListener . <init> Timer . <init> Timer . start |
create a timer which is used to update the spin line , and call repaint at every time step | ActionListener . <init> Timer . <init> Timer . start |
document ME ! | ActionListener . <init> Timer . <init> Timer . start |
initialize timer | ActionListener . <init> Timer . <init> Timer . start |
refresh the users <unk> list after a specified delay | ActionListener . <init> Timer . <init> Timer . start |
run method of the runnable board | ActionListener . <init> Timer . <init> Timer . start |
start the cache get timer | ActionListener . <init> Timer . <init> Timer . start |
start the timer that handles flushing the console text | ActionListener . <init> Timer . <init> Timer . start |
start timer check executing condition every some time , which is used to implement the run suspend function | ActionListener . <init> Timer . <init> Timer . start |
open the image and use timer to set duration of splash | ActionListener . <init> Timer . <init> Timer . stop ActionEvent . getSource SplashScreen . close Timer . setInitialDelay Timer . start SplashScreen . setBounds SplashScreen . setFocusable SplashScreen . toFront SplashScreen . requestFocus SplashScreen . setVisible |
open the splash screen and keep it open for the specified duration or until close is called explicitly | ActionListener . <init> Timer . <init> Timer . stop ActionEvent . getSource SplashScreen . close Timer . setInitialDelay Timer . start SplashScreen . setBounds SplashScreen . setVisible |
private method called by the scheduler for the customer to eat it sets a timer that then calls a private message within this customer agent class | ActionListener . <init> Timer . <init> Timer . stop ActionEvent . getSource Timer . start |
execute a fade in effect on a balloon tip | ActionListener . <init> Timer . <init> Timer . stop ActionEvent . getSource Timer . stop ActionListener . actionPerformed Timer . setRepeats Timer . start |
this method creates an animation timer to be used for all animations | ActionListener . <init> Timer . <init> Timer . stop List < Action > . remove JComponent . repaint |
the main game loop for the graphics | ActionListener . <init> Timer . <init> Timer . stop Timer . start ActionListener . <init> Timer . <init> Timer . stop Timer . start |
check if this button was clicked | ActionListener . <init> Timer . <init> Timer . stop Timer . start Button . <unk> |
create the timer and the action listener associated with it | ActionListener . <init> Timer . <init> |
install debug timer | ActionListener . <init> Timer . <init> |
install timer | ActionListener . <init> Timer . <init> |
metodo para que el timer <unk> las <unk> de la <unk> | ActionListener . <init> Timer . <init> |
start the animation of the signature | ActionListener . <init> Timer . cast Timer . stop Timer . cast Timer . stop Timer . start |
start the animation of the signature | ActionListener . <init> Timer . stop ActionEvent . getSource Timer . stop ActionEvent . getSource Timer . stop Timer . <init> Timer . start |
create a timer so that the game can work | ActionListener . <init> Timer . stop JTextField . setText JOptionPane . showMessageDialog JTextField . setText Timer . restart Timer . stop JTextField . setText Timer . <init> |
when the <unk> area detects a change in total weight , this function is called to change the state of the system transaction state | ActionListener . <init> Timer . stop Timer . <init> Timer . start |
add listeners for the two modes of drive car and <unk> | ActionListener . <init> View . <unk> ActionEvent . getSource Double > . size Control . <unk> Control . repaint |
add listeners to the move buttons on the gui | ActionListener . <init> View . <unk> Control . <unk> Control . repaint View . <unk> Control . <unk> Control . repaint ActionListener . <init> View . <unk> Control . <unk> Control . repaint View . <unk> Control . <unk> Control . repaint |
add listeners to the zoom buttons on the gui | ActionListener . <init> View . <unk> Control . <unk> Control . repaint View . <unk> Control . <unk> Control . repaint |
build the action listener for buttons that should launch file chooser inputs | ActionListener . <init> View . <unk> JFileChooser . <init> Configuration . getInstance File . getParentFile JFileChooser . <init> JFileChooser . setFileSelectionMode JFileChooser . showOpenDialog File . getAbsolutePath String . endsWith JTextField . setText View . setNodeValue |
this initializes the action listener for the player one <unk> j button | ActionListener . <init> View . <unk> View . <unk> |
register the escape key to activate a button presumably a dismiss button | ActionListener . <init> View . getLayeredPane JButton . getActionListeners KeyStroke . getKeyStroke |
todo comment method | ActionListener . <init> Worker . addAction ActionListener . actionPerformed |
return the action listener for the button to remove a worker | ActionListener . <init> Worker . cast JComboBox < Worker > . getSelectedItem Worker . cast Set < String > . remove |
execute the action which comes from get after action | ActionListener . <unk> ActionListener . <unk> Action . <unk> |
execute the action which comes from get before action | ActionListener . <unk> ActionListener . <unk> ActionListener . <unk> Action . <unk> |
create an action listener | ActionListener . <unk> ActionListener . <unk> Component . addEventListener Component . setAttribute |
add removes an action to from a component | ActionListener . <unk> ActionListener . addAction |
return the listener associated with the given component and event | ActionListener . <unk> ActionListener . cast |
add removes an action to from a component | ActionListener . <unk> ActionListener . getListener ActionListener . <init> ActionListener . <unk> |
notify listeners that an action has <unk> | ActionListener . <unk> EventListenerList . getListeners ActionListener . <unk> |
notify listeners that the actions have <unk> | ActionListener . <unk> EventListenerList . getListeners ActionListener . <unk> |
tick the puzzle one frame | ActionListener . actionPerformed ActionEvent . <init> ActionListener . actionPerformed |
fire a timer event | ActionListener . actionPerformed ActionEvent . <init> |
handle this event by dispatching it to the a and b listener instances | ActionListener . actionPerformed ActionListener . cast ActionListener . actionPerformed ActionListener . cast |
if one of the associated components performs the action it is propagated to the listeners if the action space object is enabled | ActionListener . actionPerformed ActionListener . cast |
notify all listeners that have registered for this event type | ActionListener . actionPerformed ActionListener . cast |
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