Search is not available for this dataset
query
stringlengths
7
355k
document
stringlengths
9
341k
metadata
dict
negatives
listlengths
0
101
negative_scores
listlengths
0
101
document_score
stringlengths
3
10
document_rank
stringclasses
102 values
TODO: generic function for returning tertial chord tones.
function mod (x, n) { return (x % n + n) % n; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function createChord(qtd, onFinish){\n\tvar count = 0;\n\treturn {\n\t\tnotify: function(){\n\t\t\tcount++;\n\t\t\tif(count == qtd){\n\t\t\t\tonFinish();\n\t\t\t}\n\t\t},\n\t\tgetCount: function(){\n\t\t\treturn qtd;\n\t\t},\n\t\tgetOnFinishFunction: function(){\n\t\t\treturn onFinish;\n\t\t}\n\t};\n}", "chordInfo(mR, tR){\n var t = this.theoryDecoding(tR);\n var m = this.midiNotes(mR);\n var l = this.actualNotes(mR);\n\n var chord = {theory: t, letter: l, numeral: m};\n\n console.table(chord);\n }", "function getChord() {\n note1 = document.getElementById('input_1').value\n note2 = document.getElementById('input_2').value\n note3 = document.getElementById('input_3').value\n let chordNotes = [note1, note2, note3]\n \n return nameChord(chordNotes)\n}", "function ruleOfThumb(chordTones){\n if (chord.tones[4].midi < 60) {\n // shift all chord tones up one octave\n for (var i = 0; i < chord.tones.length; i++) {\n chord.tones[i].midi += 12;\n }\n } else if (chord.tones[4].midi >= 72) {\n // shift all chord tones down one octave\n for (var i = 0; i < chord.tones.length; i++) {\n chord.tones[i].midi -= 12;\n }\n }\n return chord;\n }", "Ij_chords(){\n let A_chord = this.Atc + this.Abc\n let De = this.Dj - this.Ytc - this.Ybc\n\n return this.Atc*this.Abc*Math.pow(De,2)/A_chord + this.Itc + this.Ibc\n }", "function playChord(chord){\n\tvar bass = Number(chord.substring(1,3));\n\tvar tones\n\tswitch(chord.substring(0, 1)){\n\t\tcase 'm':\n\t\t\ttones = maj;\n\t\t\tbreak;\n\t\tcase 'n':\n\t\t\ttones = min;\n\t\t\tbreak;\n\t\tcase 'd':\n\t\t\ttones = dom;\n\t\t\tbreak;\n\t}\n\tfor (var i = 0; i < 5; i++){\n\t\tif (chordsPiano == true){\n\t\t\tplayNote(randomBetween(1,2), tones[i] + bass + key, 'piano', 0.7);\n\t\t}\n\t\tif (chordsKeys == true){\n\t\t\tplayNote(randomBetween(0,1), tones[i] + bass + key, 'fmsynth', 0.3);\n\t\t}\n\t}\n}", "detectChords(recTrack) {\n let beatLength = 60000 / metronome.getTempo();\n if (recTrack.getNotes().length == 0) return;\n let endOfChord = undefined;\n let tempChord;\n\n recTrack.getNotes().forEach((item, i) => {\n //loops through the notes\n if (endOfChord === undefined) {\n //first iteration of the loop\n tempChord = new Chord(item); //creates a new chord adding its first note\n endOfChord = item.getInstantOff(); //sets end of chord\n } else {\n //if we're already working on a chord\n if (endOfChord - (beatLength/2 - 200) > item.getInstantOn() ) {\n // if the current note start falls between the duration of the chord shortest note\n tempChord.addNote(item); //add note to the chord\n if (item.getInstantOff() < endOfChord) {\n //if the duration of the last note is shorter then the current shortest\n endOfChord = item.getInstantOff(); //change end of chord\n }\n } else {\n //if the note is played after the end of the current chord\n if (tempChord.getNotes().length > 2) {\n //if the user played at least a triad\n tempChord.identifyChord(); //identifies the chord\n this.#chords.push(tempChord); //pushes the chord in the chord progression\n tempChord = new Chord(item); //creates a new chord\n } else {\n if (tempChord.getNotes().length == 1 || tempChord.getNotes().length == 2) {\n //if the user played one or 2 notes\n if(tempChord.getNotes().length==2){\n tempChord.cleanBichord();\n }\n tempChord.harmonizeFromRoot();\n tempChord.identifyChord(); //identifies the chord\n this.#chords.push(tempChord); //pushes the chord in the chord progression\n tempChord = new Chord(item); //creates a new chord\n }\n }\n }\n endOfChord = item.getInstantOff();\n }\n });\n\n\n //-------------------------------last chords-------------------------------\n if (tempChord.getNotes().length > 2) {\n //pushes last chord\n tempChord.identifyChord();\n this.#chords.push(tempChord);\n } else {\n if (tempChord.getNotes().length == 1 || tempChord.getNotes().length == 2) {\n //if the user played a single note\n tempChord.cleanBichord();\n tempChord.harmonizeFromRoot();\n tempChord.identifyChord(); //identifies the chord\n this.#chords.push(tempChord); //pushes the chord in the chord progression\n }\n }\n }", "function chord(d, i) {\n var s = subgroup(this, source, d, i),\n t = subgroup(this, target, d, i);\n return \"M\" + s.p0\n + arc(s.r, s.p1, s.a1 - s.a0) + (equals(s, t)\n ? curve(s.r, s.p1, s.r, s.p0)\n : curve(s.r, s.p1, t.r, t.p0)\n + arc(t.r, t.p1, t.a1 - t.a0)\n + curve(t.r, t.p1, s.r, s.p0))\n + \"Z\";\n }", "function chord(d, i) {\n var s = subgroup(this, source, d, i),\n t = subgroup(this, target, d, i);\n return \"M\" + s.p0\n + arc(s.r, s.p1, s.a1 - s.a0) + (equals(s, t)\n ? curve(s.r, s.p1, s.r, s.p0)\n : curve(s.r, s.p1, t.r, t.p0)\n + arc(t.r, t.p1, t.a1 - t.a0)\n + curve(t.r, t.p1, s.r, s.p0))\n + \"Z\";\n }", "function chord(d, i) {\n var s = subgroup(this, source, d, i),\n t = subgroup(this, target, d, i);\n return \"M\" + s.p0\n + arc(s.r, s.p1, s.a1 - s.a0) + (equals(s, t)\n ? curve(s.r, s.p1, s.r, s.p0)\n : curve(s.r, s.p1, t.r, t.p0)\n + arc(t.r, t.p1, t.a1 - t.a0)\n + curve(t.r, t.p1, s.r, s.p0))\n + \"Z\";\n }", "function getChordNotes(p_noteIndex){\n var a_chordNotes = new Array(4); // the notes of a chord\n var v_ctr;\n var v_idx =0;\n\n console.log(\"460 [\" + a_scaleNotes[p_noteIndex] + \"]\");\n for (v_ctr=0; v_ctr<4; v_ctr++) {\n a_chordNotes[v_ctr] = a_scaleNotes[(p_noteIndex + v_idx) % 7];\n v_idx = v_idx + 2;\n }\n\n console.log(\"470 [\" + a_chordNotes.toString() + \"]\");\n return a_chordNotes;\n}", "function findChord(n, c1, c2){\n\t\t\t\t\t\t\n\t\t\t\tvar i=0; j=0;\n\t\t\t\tchordParts = ['first', 'third', 'fifth', 'seventh'];\n\t\t\t\t\n\t\t\t\t/*finding the notes of the chord:*/\n\t\t\t\twhile (n[i] !== c1){\n\t\t\t\t\ti++;\n\t\t\t\t}\n\t\t\t\tchordParts[0] = n[i];\n\t\t\t\tj=i;\n\n\t\t\t\tif (c2 === 'Major' || c2 === '7' || c2 === 'maj7'){\n\t\t\t\t\tif (i+4 > 11){\n\t\t\t\t\t\ti = (i+4)%11 - 1;\n\t\t\t\t\t}else{\n\t\t\t\t\t\ti=i+4;\n\t\t\t\t\t}\n\t\t\t\t\tchordParts[1] = n[i];\n\n\t\t\t\t\tif (i+3 > 11){\n\t\t\t\t\t\ti = (i+3)%11 - 1;\n\t\t\t\t\t}else{\n\t\t\t\t\t\ti=i+3;\n\t\t\t\t\t}\n\t\t\t\t\tchordParts[2] = n[i];\n\n\n\t\t\t\t}else{\n\t\t\t\t\tif (i+3 > 11){\n\t\t\t\t\t\ti = (i+3)%11 - 1;\n\t\t\t\t\t}else{\n\t\t\t\t\t\ti=i+3;\n\t\t\t\t\t}\n\t\t\t\t\tchordParts[1] = n[i];\n\n\t\t\t\t\tif (i+4 > 11){\n\t\t\t\t\t\ti = (i+4)%11 - 1;\n\t\t\t\t\t}else{\n\t\t\t\t\t\ti=i+4;\n\t\t\t\t\t}\n\t\t\t\t\tchordParts[2] = n[i];\n\n\t\t\t\t}\n\n\t\t\t\tif (c2 === '7' || c2 === 'm7'){\n\t\t\t\t\tif (j+10 > 11){\n\t\t\t\t\t\tj = (j+10)%11 - 1;\n\t\t\t\t\t}else{\n\t\t\t\t\t\tj=j+10;\n\t\t\t\t\t}\n\t\t\t\t\tchordParts[3] = n[j];\n\t\t\t\t}\n\n\t\t\t\tif (c2 == 'maj7'){\n\t\t\t\t\tif (j+11 > 11){\n\t\t\t\t\t\tj = (j+11)%11 - 1;\n\t\t\t\t\t}else{\n\t\t\t\t\t\tj=j+11;\n\t\t\t\t\t}\n\t\t\t\t\tchordParts[3] = n[j];\n\t\t\t\t}\n\n\t\t\t\treturn chordParts;\n\t\t\t\t\n\t\t\t}", "function chord(d, i) {\n\t\t\tvar s = subgroup(this, source, d, i),\n\t\t\t\t\tt = subgroup(this, target, d, i, true);\n\n\n\t\t\tif (equals(s, t)) {\n\t\t\t\ts.a1 = s.a1 - (s.a1 - s.a0) / 2;\n\t\t\t\ts.p1 = [s.r * Math.cos(s.a1), s.r * Math.sin(s.a1)];\n\n\t\t\t\tt.a0 = t.a0 + (t.a1 - t.a0) / 2;\n\t\t\t\tt.p0 = [t.r * Math.cos(t.a0), t.r * Math.sin(t.a0)];\n\t\t\t}\n\n\t\t\tvar ccp = cubic_control_points(s, t, s.r * 0.618);\n\n\t\t\treturn 'M' + s.p0 +\n\t\t\t\tarc(s.r, s.p1, s.a1 - s.a0) + \n\t\t\t\tcubic_curve(ccp.cps1, ccp.cpt0, t.p0) +\n\t\t\t\tarc(t.r, t.p1, t.a1 - t.a0) +\n\t\t\t\tcubic_curve(ccp.cpt1, ccp.cps0, s.p0) +\n\t\t\t\t'Z';\n\t\t}", "function detectChord(notes) {\n notes = notes.map(n => Tonal.Note.pc(Tonal.Note.fromMidi(n.note))).sort();\n return Tonal.PcSet.modes(notes)\n .map((mode, i) => {\n const tonic = Tonal.Note.name(notes[i]);\n const names = Tonal.Dictionary.chord.names(mode);\n return names.length ? tonic + names[0] : null;\n })\n .filter(x => x);\n}", "function evaluatedChord(wholechord) {\n // calculates steps between chord notes and root eg C-E => 4, C-G => 7\n let third = (notes.indexOf(wholechord[1])>notes.indexOf(wholechord[0])) ? \n notes.indexOf(wholechord[1])-notes.indexOf(wholechord[0]) \n : (12 - Math.abs(notes.indexOf(wholechord[1])-notes.indexOf(wholechord[0])))%12;\n let fifth = (notes.indexOf(wholechord[2])>notes.indexOf(wholechord[0])) ? \n notes.indexOf(wholechord[2])-notes.indexOf(wholechord[0]) \n : (12 - Math.abs(notes.indexOf(wholechord[2])-notes.indexOf(wholechord[0])))%12;\n let seven = (notes.indexOf(wholechord[3])>notes.indexOf(wholechord[0])) ? \n notes.indexOf(wholechord[3])-notes.indexOf(wholechord[0]) \n : (12 - Math.abs(notes.indexOf(wholechord[3])-notes.indexOf(wholechord[0])))%12;\n\n // ----THIRDS----\n if (third == 4) { //MAJOR third\n chord = wholechord[0];\n } else if (third == 3) { //MINOR third\n chord = wholechord[0] + \"m\";\n } else if (third == 2) { //FLAT third\n chord = wholechord[0] + \"b3\";\n } else if (third == 5) { //SHARP third\n chord = wholechord[0] + \"#3\";\n }\n\n // ----FIFTHS----\n // if perfect fifth don't do anything\n if (fifth == 8) { //SHARP fifth\n //AUGMENTED\n if (third == 4) chord = wholechord[0] + \"aug\";\n //UNLABELED chords\n else chord += \"#5\";\n } else if (fifth == 6) { //FLAT fifth\n //DIMINISHED\n if (third == 3) chord = wholechord[0] + \"dim\";\n //UNLABELED chords\n else chord += \"b5\";\n }\n \n // ----SEVENTHS----\n if (seven == 11) { //MAJOR seventh\n tmpseventh = \"M7\";\n } else if (seven == 10) { //MINOR seventh\n tmpseventh = \"m7\";\n } else if (seven == 9) { //FLAT seventh\n tmpseventh = \"b7\";\n }\n\n return [chord, tmpseventh];\n}", "getChordsForMelody(notes) {\n let possibleChordsList = [];\n \n for (let i = 0; i < notes.length; i++) {\n if (i % 2 === 1) continue;\n let possibleChords = this.notesToChordList.find(\n (e) => e.notes[0] === notes[i] && e.notes[1] === notes[i + 1]\n );\n if (possibleChords !== undefined) {\n possibleChordsList.push(\n Object.keys(possibleChords.chords).map((item) => item)\n );\n }\n }\n \n let progressions = this.cartesian(\n possibleChordsList[0],\n possibleChordsList[1]\n );\n\n for (let i = 2; i < possibleChordsList.length; i++) {\n progressions = this.cartesian(progressions, possibleChordsList[i]);\n }\n \n return progressions;\n }", "function getChordFromVoicing(note, voicing) {\n\tif (!Array.isArray(voicing)) {\n\t\tthrow \"Error - voicing must be of type Array\";\n\t}\n\tlet chord = voicing.map((vn, i) => Tonal.transpose(note, voicing[i]));\n\treturn chord;\n}", "function getChordType(p_noteIndex, p_modeIndex){\n var v_chordType; // from: m, Maj7, 7, ø, m7b5\n var v_interval;\n\n console.log(\"480 [\" + a_scaleNotes[p_noteIndex] + \"] [\" + p_modeIndex + \"]\");\n\n v_chordType = \"m7\";\n v_interval = 1 * a_modeIntervals[p_modeIndex][p_noteIndex];\n v_interval += 1 * a_modeIntervals[p_modeIndex][(p_noteIndex + 1) % 7];\n console.log(\"484 [\" + v_interval + \"]\");\n if (v_interval == 4) {\n v_chordType = \"Maj7\";\n }\n v_interval += 1 * a_modeIntervals[p_modeIndex][(p_noteIndex + 2) % 7];\n v_interval += 1 * a_modeIntervals[p_modeIndex][(p_noteIndex + 3) % 7];\n console.log(\"488 [\" + v_interval + \"]\");\n if (v_interval == 6) {\n v_chordType = \"m7b5\";\n }\n console.log(\"490 [\" + a_modeIntervals[p_modeIndex][(p_noteIndex + 6) % 7] + \"]\");\n if ((a_modeIntervals[p_modeIndex][(p_noteIndex + 6) % 7] == 2) && (v_chordType == \"Maj7\")) {\n v_chordType = \"7\";\n }\n\n console.log(\"499 [\" + v_chordType + \"]\");\n return v_chordType;\n}", "function chordKey(e){return e.source.index<e.target.index?e.source.index+\"-\"+e.target.index:e.target.index+\"-\"+e.source.index}", "function buildChords() {\n // DIATONIC\n\n // create as many triads as the notes\n chords = []; // array of strings like [\"C\", \"Em\"...]\n var wholeChord = []; // array with 1st, 3rd, 5th and 7th of a scale ['C', 'D'...]\n seventh = [];\n let values = [];\n for (let i = 0; i < scale.length; i++) {\n wholeChord = [scale[i], scale[(i+2)%scale.length], scale[(i+4)%scale.length], scale[(i+6)%scale.length]];\n values = evaluatedChord(wholeChord);\n chords[i] = values[0]; //chord\n seventh[i] = values[1]; //seventh\n }\n \n // DOMINANT\n domchords = [];\n // 1st and 7th chords dominant wont be calculated\n for (let i = 1; i < scale.length-1; i++) {\n domchords[i] = notes[(notes.indexOf(scale[i]) + 7) % 12]; \n // in major minor always a perfect fifth from the current note\n domseventh[i] = \"7\";\n }\n domchords[0] = \"-\";\n domchords[scale.length-1] = \"-\";\n domseventh[0] = \"\";\n domseventh[scale.length-1] = \"\";\n\n //PARALLEL\n if (scaletype == \"Major\" | scaletype == \"Harmonic Minor\" | scaletype == \"Melodic Minor\") {\n parchords = []; // array of strings like [\"C\", \"Em\"...]\n wholeChord = []; // array with 1st, 3rd, 5th and 7th of a scale ['C', 'D'...]\n parseventh = [];\n let tmpscaletype;\n if (scaletype == \"Major\") tmpscaletype = \"Harmonic Minor\";\n if (scaletype == \"Harmonic Minor\" | scaletype == \"Melodic Minor\") tmpscaletype = \"Major\";\n //if (scaletype == \"Major Pentatonic\") tmpscaletype = \"Minor Pentatonic\";\n //if (scaletype == \"Major\") tmpscaletype = \"Minor\";\n let parscale = buildScale(scale[0], tmpscaletype, 0)[1];\n for (let i = 0; i < parscale.length; i++) {\n wholeChord = [parscale[i], parscale[(i+2)%parscale.length], parscale[(i+4)%parscale.length], parscale[(i+6)%parscale.length]];\n values = evaluatedChord(wholeChord);\n parchords[i] = values[0];\n parseventh[i] = values[1];\n }\n } else {\n parscale = [\"-\", \"-\", \"-\", \"-\", \"-\", \"-\", \"-\"];\n parchords = [\"\", \"\", \"\", \"\", \"\", \"\", \"\"];\n parseventh = [\"\", \"\", \"\", \"\", \"\", \"\", \"\"];\n }\n \n\n //NEGATIVE\n\n}", "TensionBottomChord(){\n return Math.max(0.5*this.phi_t*this.Abc*this.Fy, this.Mu_c()*12/this.deff_c())\n }", "function generateFromSet(set){\r\n let structure = [];\r\n for(let i = 0; i < set.length; i++){\r\n structure.push(chordInfo([i], set));\r\n }\r\n \r\n // create array to hold all the generated chords\r\n let collection = [];\r\n \r\n // recursive function to check valid chord structures\r\n function intervalStacker(set, chord){ \r\n // console.log(chord)\r\n if(!chord.pcs || chord.size > 12){\r\n return false;\r\n }\r\n collection.push(chord)\r\n for(let i = 0; i < set.length; i++){\r\n let newChord = chordInfo(Object.assign({}, chord, {codedSequence: [...chord.codedSequence, i]}).codedSequence, set )\r\n if(newChord.pcs){\r\n intervalStacker(set, newChord)\r\n }\r\n }\r\n }\r\n \r\n structure.forEach(chord => {\r\n intervalStacker(set, chord);\r\n })\r\n collection = collection.sort((a,b,) => {\r\n return a.size-b.size\r\n })\r\n \r\n \r\n let transpositions = []\r\n for(let i = 0; i < collection.length; i++){\r\n transpositions.push(collection[i])\r\n for(let j = 1; j < 12; j++){\r\n let transposedChord = {...collection[i]}\r\n transposedChord.pcs = transposedChord.pcs.map(pitch => {\r\n return pitch + j > 11 ? (pitch + j - 12) : (pitch + j);\r\n });\r\n transposedChord.expandedPCS = transposedChord.expandedPCS.map(pitch => {\r\n return pitch + j;\r\n });\r\n transpositions.push(transposedChord);\r\n }\r\n }\r\n return transpositions\r\n}", "function isThisAChord() {\r\n var chordString = \"\"\r\n for (j = 0; j < 6; j++) {\r\n var contains = false;\r\n buttonArray.forEach((item, i) => {\r\n //console.log(\"item.y = \"+item.y+\" and i = \"+j)\r\n if (item.y == j && item.toggle == true) {\r\n chordString += item.x.toString();\r\n contains = true;\r\n }\r\n });\r\n if (contains == false) {\r\n chordString += \"x\"\r\n }\r\n chordString += \",\"\r\n\r\n }\r\n document.getElementById('chordName').innerText = chordLookUp(chordString);\r\n console.log(\"This is the chord: \" + chordString)\r\n}", "function chordConvertion(chords, rootn){\n var numeric;\n if (rootn === 'A3') {numeric = 57;}\n else if (rootn === 'Bb3') {numeric = 58;}\n else if (rootn === 'B3') {numeric = 59;}\n else if (rootn === 'C3') {numeric = 48;}\n else if (rootn === 'Db3') {numeric = 49;}\n else if (rootn === 'D3') {numeric = 50;}\n else if (rootn === 'Eb3') {numeric = 51;}\n else if (rootn === 'E3') {numeric = 52;}\n else if (rootn === 'F3') {numeric = 53;}\n else if (rootn === 'Gb3') {numeric = 54;}\n else if (rootn === 'G3') {numeric = 55;}\n else {numeric = 56;}\n var tmpChords = [];\n var finalChords = [];\n for (var i = 0; i < chords.length; i++) {\n tmpChords[i] = chords[i] + numeric;\n }\n if (tmpChords[0] > 59)\n {\n for (var i = 0; i < tmpChords.length; i++) {\n finalChords[i] = parseInt(tmpChords[i]) - 12;\n }\n }\n else {\n for (var i = 0; i < tmpChords.length; i++) {\n finalChords[i] = tmpChords[i];\n }\n }\n return finalChords;\n}", "function getChordPitch()\r\n {\r\n return useChordPitch;\r\n }", "function invert(chordTones) {\n\n if (form === \"B\") {\n chord.tones[3].midi -= 12;\n chord.tones[4].midi -= 12;\n }\n temp1 = chord.tones[1]\n temp2 = chord.tones[2]\n chord.tones[1] = chord.tones[3];\n chord.tones[2] = chord.tones[4];\n chord.tones[3] = temp1;\n chord.tones[4] = temp2;\n\n return chord;\n\n }", "function isChordNote(i) {\n var firstNote = notes[0];\n var finalNote = notes[notes.length - 1];\n var currNote = notes[i];\n var prevNote = notes[i - 1];\n var nextNote = notes[i + 1];\n\n if (notes.length > 1) {\n if (i === 0) {\n if (nextNote.start - firstNote.start < minBeat) {\n return 'start';\n } else {\n return false;\n }\n } else if (i === notes.length - 1) {\n if (finalNote.start - prevNote.start < minBeat) {\n return 'end';\n } else {\n return false;\n }\n } else {\n if (nextNote.start - currNote.start < minBeat || currNote.start - prevNote.start < minBeat) {\n if (currNote.start - prevNote.start >= minBeat) {\n return 'start';\n } else if (nextNote.start - currNote.start >= minBeat) {\n return 'end';\n } else {\n return 'middle';\n }\n } else {\n return false;\n }\n }\n } else {\n return false;\n }\n }", "function towerOfHanoi(){\n function tower(n, src, dest, aux){\n if (n === 0) return;\n\n tower(n - 1, src, aux, dest);\n\n tower(n-1, aux, src, dest)\n\n }\n\n tower(3,'A','C','B')\n}", "getChordForNoteEvent(noteEvent) {\n\t\tconst keys = noteEvent.keys;\n\t\tconst chordIncludesSharps = keys.slice(0, 3).find(key => key.includes(\"#\"));\n\t\t// order chord labels by prioritizing chords with matching root notes and accidentals\n\t\t// prioritize chords with/without sharps based on whether or not the lower three notes of the event include sharps\n\t\tlet chordLabels = Object.keys(this.chordToTemplateTable).sort((a, b) => { \n\t\t\tif (b.startsWith(keys[0])) {\n\t\t\t\tif (a.startsWith(keys[0])) {\n\t\t\t\t\tif (chordIncludesSharps) {\n\t\t\t\t\t\treturn (b.includes(\"#\")) ? 1 : -1;\n\t\t\t\t\t} else {\n\t\t\t\t\t\treturn (!b.includes(\"#\")) ? 1 : -1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\treturn 1;\n\t\t\t} else {\n\t\t\t\tif (!a.startsWith(keys[0])) {\n\t\t\t\t\tif (chordIncludesSharps) {\n\t\t\t\t\t\treturn (b.includes(\"#\")) ? 1 : -1;\n\t\t\t\t\t} else {\n\t\t\t\t\t\treturn (!b.includes(\"#\")) ? 1 : -1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\treturn -1;\n\t\t\t} \n\t\t});\n\n\t\treturn this.getChordForNoteEventHelper(keys.slice(), chordLabels);\n\t}", "function chord (root,third,fifth,seventh){\n if (current != 1){\n setToWhite();\n current = 1;\n clearChordColors();\n $('#i-chord').css('background-color','#dac399');\n $('.'+root).css({'background-color':'red','border-radius':'48%','height':'35px'});\n $('.'+third).css({'background-color':'black','border-radius':'48%','height':'35px'});\n $('.'+fifth).css({'background-color':'blue','border-radius':'48%','height':'35px'})\n $('#chord-flavor').html(`<h2 class='#chord-flavor'>C Major</h2`);\n if ($('#seventh').css('background-color')== 'rgb(0, 128, 0)'){\n $('.'+seventh).css({'background-color':'green','border-radius':'48%','height':'35px'})\n }\n } else {\n $('#chord-flavor').html(`<h2 class='#chord-flavor'>Choose a Chord</h2`); \n setToWhite();\n clearChordColors();\n current = 0;\n }}", "function playChordProgression(cList, nList, nDList){\n MIDI.loadPlugin({\n soundfontUrl: \"./main/soundfont/\",\n instrument: \"acoustic_grand_piano\",\n onprogress: function(state, progress) {\n console.log(state, progress);\n },\n onsuccess: function() {\n MIDI.setVolume(0, 127);\n var k = 0;\n var j = 0;\n var l = 0;\n for (var i = 0; i < nList.length; i++) {\n var note = nList[i];\n var duration = parseFloat(nDList[i]);\n if (k == 0 || k == 4 || k == 8 || k == 12) {\n MIDI.chordOn(0, cList[j], 127, l);\n MIDI.chordOff(0,cList[j], l + 4);\n j++;\n l = l + 4;\n }\n if (note === \"84\")\n {\n MIDI.noteOn(0, note, 0, k)\n MIDI.noteOff(0, note, k + duration);\n k = k + duration;\n }\n else\n {\n MIDI.noteOn(0, note, 127, k);\n MIDI.noteOff(0, note, k + duration);\n k = k + duration;\n }\n }\n }\n });\n}", "function RepeatBeat( gs:GameState ) : Array\n{\n\tvar numKeys = gs.GetSongPlayer().GetNumSamples();\n\n\tvar notespecs = new Array();\n\tvar chords = Beat2Chords( gs, gs.GetBeatNotes() );\n\tvar prevChord : Chord = null;\n\n\tvar debugSpacings = \"\";\n\n\tfor( var i = 0; i < chords.length; i++ )\n\t{\n\t\tvar chord = (chords[i] as Chord);\n\n\t\t// first, see if we fail cuz it's a chord\n\t\tif( Random.value > repStats.chordSize[ chord.GetSize() ] )\n\t\t{\n\t\t\tDebug.Log('chord too complex');\n\t\t}\n\t\telse if( prevChord != null )\n\t\t{\n\t\t\tvar p = Time2Quant( prevChord.measureTime, gs.GetSecsPerMeasure() );\n\t\t\tvar q = Time2Quant( chord.measureTime, gs.GetSecsPerMeasure() );\n\t\t\tvar space = q-p;\n\n\t\t\tdebugSpacings = debugSpacings + ', '+space;\n\n\t\t\tif( space >= repStats.spacings.length\n\t\t\t\t\t|| Random.value < repStats.spacings[space] )\n\t\t\t{\n\t\t\t\t// Slow enough for us to get\n\t\t\t\tAddChordToNoteSpecs( chord, notespecs );\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tDebug.Log('TOO FAST!');\n\t\t\t\t// too fast for us!\n\t\t\t\t// pretend we messed up \n\t\t\t\t// or we just didn't hit anything\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\t// always get the first note\n\t\t\tAddChordToNoteSpecs( chord, notespecs );\n\t\t}\n\n\t\tprevChord = chord;\n\t}\n\n\tDebug.Log('spacings = '+debugSpacings);\n\n\treturn notespecs;\n}", "function generateProgression() {\n\t//console.log('Main function runs');\n\n\t//Every whole note in the musical scale.\n\tvar notes = [\"A\",\"B\",\"C\",\"D\",\"E\",\"F\",\"G\"];\n\tvar romanNumerals = [\"I\",\"ii\",\"iii\",\"IV\",\"V\",\"vi\",\"vii\"];\n\n\t//Picks a random key 1-7. Corresponds to notes\n\tvar keyNum = Math.floor(Math.random() * 7);\n\tvar keyNote = notes[keyNum];\n\n\t//Tracks chord progression intervals. Sets default to the root in case nothing changes\n\tvar progressionIntervals=[0,0,0,0];\n\tvar progressionNotes=[\"C\",\"C\",\"C\",\"C\"];\n\t\n\t//Represents a note's place on the scale\n\tvar scaleTempNum=0;\n\n\t//Loops through each interval position and picks interval/note\n\tfor (var i = 0; i < 4; i++) {\n\t\t//Generates an interval number\n\t\tprogressionIntervals[i]=generateInterval(i);\n\t\t\n\t\t//Adds key to interval to get note value\n\t\tscaleTempNum=progressionIntervals[i]+keyNum;\n\n\t\t//Accounts for octave changes, and puts number back in 1-7 for notes.\n\t\tscaleTempNum%=7;\n\n\t\t//Assigns letter for the intervals place on the scale\n\t\tprogressionNotes[i]=notes[scaleTempNum];\n\n\t\t//Checks if the note should be minor\n\t\tif (progressionIntervals[i]==1\n\t\t\t||progressionIntervals[i]==2\n\t\t\t||progressionIntervals[i]==5)\n\t\t{\n\t\t\tprogressionNotes[i]+=\"m\"; \t\t\n\t\t}//Checks if the note should be diminished\n\t\telse if (progressionIntervals[i]==6){\n\t\t\tprogressionNotes[i]+=\"dim\";\n\t\t};\n\n\t};\n\n\n\n\n\n\t//Assembles the tweet message with notes, intervals, and key\n\tvar message = \"\";\n\tmessage+=progressionNotes[0]+\" \";\n\tmessage+=progressionNotes[1]+\" \";\n\tmessage+=progressionNotes[2]+\" \";\n\tmessage+=progressionNotes[3]+\" (\";\n\tmessage+=romanNumerals[progressionIntervals[0]]+\" \";\n\tmessage+=romanNumerals[progressionIntervals[1]]+\" \";\n\tmessage+=romanNumerals[progressionIntervals[2]]+\" \";\n\tmessage+=romanNumerals[progressionIntervals[3]]+\" \";\n\tmessage+=\"progression in the key of \"+keyNote+\".)\";\n\t\n\tif(env==\"prod\")\n\t console.log(message);\n\n\treturn message;\n\n}", "function towerOfHanoi (n, a, b, c) {\n // Good luck!\n return [[]];\n}", "buildChordProgression(masterList, harmonicFunctions) {\n\n let chordProgression = []\n\n let i = 0;\n while (i < this.state.barCount) {\n chordProgression.push(masterList[Math.floor(Math.random() * masterList.length)])\n i += 1\n }\n\n\n if (this.state.resolve === true || this.state.resolve === \"true\") {\n chordProgression.shift();\n chordProgression.unshift(harmonicFunctions.tonic[0])\n\n chordProgression.pop();\n chordProgression.pop();\n chordProgression.pop();\n chordProgression.push(harmonicFunctions.subdominant[Math.floor(Math.random() * 2)])\n chordProgression.push(harmonicFunctions.dominant[Math.floor(Math.random() * 2)])\n chordProgression.push(harmonicFunctions.tonic[0])\n }\n\n return chordProgression\n }", "function findChord(notes) {\n\tvar intervals = [0],\n\t\ti;\n\tnotes = notes.sort();\n\tfor(i=1; i < notes.length; i++) {\n\t\tintervals.push(notes[i] - notes[0]);\t\t\t\n\t}\n\t\n\treturn intervals;\n}", "makeSynthSeq(tone, notesArr) {\n let pattern = new Tone.Sequence( (time, note) => {\n this.tone.triggerAttackRelease(note, \"4n\", time)\n }, notesArr, \"4n\").start()\n\n pattern.loop = false\n}", "function get3NoteChordType(p_scaleChords, p_chordType){\n var v_chordName;\n\n console.log(\"510 [\" + p_chordType + \"] [\" + p_scaleChords.toString() + \"]\");\n if (p_chordType == \"m7\") {\n v_chordName = p_scaleChords[0] + \"m\";\n }\n else if (p_chordType == \"m7b5\") {\n v_chordName = p_scaleChords[0] + \"ø\";\n }\n else {\n v_chordName = p_scaleChords[0];\n }\n return v_chordName;\n}", "_showChord() {\n\t\tlet note = this._noteSelectEl.value;\n\t\tlet octave = parseFloat(this._octaveSelectEl.value);\n\t\tlet key = this._keySelectEl.value;\n\t\tlet chordNotes = (new Note(note, octave)).generateChord(key);\n\n\t\tthis._owner.showChord(`${key.toLowerCase()} ${note}`, chordNotes);\n\t}", "static guideTone(audioContext, char, tone, mean, sd, start, duration) {\n const st = ChaoAudioProducer.getSt(tone, mean, sd, start);\n return(ChaoAudioProducer.createNode(audioContext, st, st, duration));\n }", "function calculateTones(colors, dimensions) {\r\n\tvar size = getSize(dimensions);\r\n\tcolors.forEach(function(c, _) {\r\n\t\t// get RGB data from hex color\r\n\t\tvar r = parseInt(c.color.substring(1, 3), 16)/255;\r\n\t\tvar g = parseInt(c.color.substring(3, 5), 16)/255;\r\n\t\tvar b = parseInt(c.color.substring(5, 7), 16)/255;\r\n\r\n\t\t// calculate hue and saturation\r\n\t\tvar max = Math.max(r, g, b);\r\n\t\tvar min = Math.min(r, g, b);\r\n\r\n\t\tvar hue = 0;\r\n\t\tvar saturation = 0;\r\n\t\tvar range = max - min;\r\n\r\n\t\tif (max != min) {\r\n\t\t\tswitch(max) {\r\n\t\t\t\tcase r: \r\n\t\t\t\t\thue = mod(((g - b)/range), 6);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase g: \r\n\t\t\t\t\thue = (b - r)/range + 2;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase b:\r\n\t\t\t\t\thue = (r - g)/range + 4;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tdefault:\r\n\t\t\t}\r\n\t\t\thue = Math.round((15*hue)/6);\r\n\t\t}\r\n\r\n\t\tif (max != 0) {\r\n\t\t\tsaturation = .3 + (range/max)*.7;\r\n\t\t}\r\n\r\n\t\t// play tone based on object data\r\n\t\tplayTone(possibleNotes[hue], saturation, \r\n\t\t\t\tsize, (1 - c.percent)*(4*sonificationLength/5));\r\n\t});\r\n\tsetTimeout(proceed, sonificationLength * 1000);\r\n\tsize = null;\r\n\tcolors = null;\r\n\tdimensions = null;\r\n}", "makeSynthPart(notesArr) {\n let pattern = new Tone.Part((time, note) => {\n this.tone.triggerAttackRelease(note.val, note.dur, time, note.vel)\n\n //this.setState({ millSec: time })\n\n // Tone.Draw.schedule(() => {\n // this.state.text.split('').map(element => {\n // //console.log(element)\n\n // })\n\n // }, time)\n\n }, notesArr).start()\n}", "function chord_length_parameterize(points, first, last) {\n var u = [0];\n for (var i = first + 1; i <= last; i++) {\n u[i - first] = u[i - first - 1] + distance(points[i], points[i - 1]);\n }\n for (var i = 1, m = last - first; i <= m; i++) u[i] /= u[m];\n return u;\n }", "function Chord(name,intervals,/*optional*/o){\n \n //if no name is supplied and it's not a major chord, throw an error'\n if(!name && intervals[0] != 0 && intervals[0] != 4 && intervals[0] != 7){\n throw 'Chord name must be supplied';\n return false;\n } else if(!(intervals && intervals.length)){\n throw 'The Intervals between the notes of the chord mudt be supplied in an array.';\n return false;\n } else if(!intervals.length > 1){\n throw 'A chord must consist of at least two notes';\n return false;\n }\n \n //check if the chord root is supplied as part of the chord intervals\n if(intervals[0] !== 0){\n intervals.unshift(0);\n }\n \n //initialize the newly created chord object\n this.name = name;\n this.i = intervals;\n \n //check for additional options\n if(o && typeof o == 'object'){\n \n for(option in o){\n this[option] = o[option]\n }\n }\n \n}", "function triCord(centerX, centerY, r, triDegree, triHeight, triType) {\n rad_triDegree = (triDegree - 270) * Math.PI / 180\n side = Math.sqrt((r + triHeight) ** 2 + triHeight ** 2)\n rad_deviateDegree = Math.atan(Math.sqrt(triType) * triHeight / side)\n\n x1 = centerX + (r) * Math.cos(rad_triDegree)\n y1 = centerY + (r) * Math.sin(rad_triDegree)\n x2 = centerX + (side) * Math.cos(rad_triDegree + rad_deviateDegree)\n y2 = centerY + (side) * Math.sin(rad_triDegree + rad_deviateDegree)\n x3 = centerX + (side) * Math.cos(rad_triDegree - rad_deviateDegree)\n y3 = centerY + (side) * Math.sin(rad_triDegree - rad_deviateDegree)\n x4 = centerX + (r + 2 * triHeight) * Math.cos(rad_triDegree)\n y4 = centerY + (r + 2 * triHeight) * Math.sin(rad_triDegree)\n\n return [x1, y1, x2, y2, x3, y3, x4, y4]\n}", "function get(src) {\n if (src === \"\") {\n return NoChord;\n }\n\n if (Array.isArray(src) && src.length === 2) {\n return getChord(src[1], src[0]);\n } else {\n const [tonic, type] = tokenize(src);\n const chord = getChord(type, tonic);\n return chord.empty ? getChord(src) : chord;\n }\n}", "importChord(root, modulation) {\n\t\t// Ensure the modulation exist.\n\t\tif (!Object.prototype.hasOwnProperty.call(chordModulations, modulation))\n\t\t\tthrow `Invalid chord name: '${modulation}'.`\n\n\t\t// Get the modulation's construction and map each semitone to a new note.\n\t\tvar chordConstruction = chordModulations[modulation]\n\n\t\treturn chordConstruction.map((semitoneCount) => {\n\t\t\treturn mtf(root + semitoneCount)\n\t\t})\n\t}", "function loadTones(range,drange,nTrials){\n\tfor (var jj=0;jj<nTrials;jj++){ // looping number of total presentations\n\t\t\ttones = sampleUniform(range,drange,2); \n\t\t\t\ttone1[jj] = tones[0];\n\t\t\t\ttone2[jj]= tones[1];\n\t}\n}", "function finalChord() {\n\t\n\t/*Remove button*/\n\td3.select(\"#clicker\")\n\t\t.style(\"visibility\", \"hidden\");\n\td3.select(\"#skip\")\n\t\t.style(\"visibility\", \"hidden\");\n\td3.select(\"#progress\")\n\t\t.style(\"visibility\", \"hidden\");\n\t\n\t/*Remove texts*/\n\tchangeTopText(newText = \"\",\n\t\tloc = 0, delayDisappear = 0, delayAppear = 1);\n\tchangeBottomText(newText = \"\",\n\t\tloc = 0, delayDisappear = 0, delayAppear = 1);\t\t\t\n\n\t/*Create arcs or show them, depending on the point in the visual*/\n\tif (counter <= 4 ) {\n\t\tg.append(\"svg:path\")\n\t\t .style(\"stroke\", function(d) { return fill(d.index); })\n\t\t .style(\"fill\", function(d) { return fill(d.index); })\n\t\t .attr(\"d\", arc)\n\t\t .style(\"opacity\", 0)\n\t\t .transition().duration(1000)\n\t\t .style(\"opacity\", 1);\n\t\t \n\t} else {\n\t\t /*Make all arc visible*/\n\t\tsvg.selectAll(\"g.group\").select(\"path\")\n\t\t\t.transition().duration(1000)\n\t\t\t.style(\"opacity\", 1);\n\t};\n\t\n\t/*Make mouse over and out possible*/\n\td3.selectAll(\".group\")\n\t\t.on(\"mouseover\", fade(.02))\n\t\t.on(\"mouseout\", fade(.80));\n\t\t\n\t/*Show all chords*/\n\tchords.transition().duration(1000)\n\t\t.style(\"opacity\", opacityValueBase);\n\n\t/*Show all the text*/\n\td3.selectAll(\"g.group\").selectAll(\"line\")\n\t\t.transition().duration(100)\n\t\t.style(\"stroke\",\"#000\");\n\t/*Same for the %'s*/\n\tsvg.selectAll(\"g.group\")\n\t\t.transition().duration(100)\n\t\t.selectAll(\".tickLabels\").style(\"opacity\",1);\n\t/*And the Names of each Arc*/\t\n\tsvg.selectAll(\"g.group\")\n\t\t.transition().duration(100)\n\t\t.selectAll(\".titles\").style(\"opacity\",1);\t\t\n\n}", "function makeTones(lines, end) {\n const tonesToInt = { 平: 0, 上: 1, 去: 2, 入: 3 };\n const counter = new KeyCounter();\n for (const line of lines) {\n if (line.end == end) {\n const lastWord = line.words[line.words.length - 1];\n if (lastWord && lastWord.tone) {\n counter.count(tonesToInt[lastWord.tone]);\n }\n }\n }\n return counter.map;\n}", "function chordProgression(selectedProgression, root){\n var chordOrderTemp = selectedProgression.split('');\n var chordOrder =[];\n var scale = parseInt(document.getElementById(\"scale\").options[document.getElementById(\"scale\").selectedIndex].value);\n var chordScaleMap = [];\n var chordDistanceMap = [];\n if (scale === 909) {\n chordScaleMap = [909,878,878,909,909,878,878];\n chordDistanceMap = [0, 0, 2, 4, 5, 7, 9, 11, 12];\n } else if (scale === 878) {\n chordScaleMap = [878,878,909,878,878,909,909];\n chordDistanceMap = [0, 0, 2, 3, 5, 7, 8, 10, 12];\n }\n for (var r = 0; r < chordOrderTemp.length; r++) {\n chordOrder[r] = parseInt(chordDistanceMap[chordOrderTemp[r]]);\n }\n var lblShow = document.getElementById(111);\n var scname;\n if (scale === 909) {scname = \"Maj\";} else { scname = \"Min\";}\n var chordList = [];\n for (var i = 0; i < chordOrder.length; i++) {\n chordList[i] = [];\n var chScale;\n if(chordScaleMap[chordOrderTemp[i] - 1] === 878)\n { chScale = 878 }\n else if (chordScaleMap[chordOrderTemp[i] - 1] === 909)\n { chScale = 909 }\n var a = createChord(chordOrder[i], chScale);\n chordList[i] = chordConvertion(a, root);\n }\n return chordList;\n}", "function wrapChord(text, width) {\n text.each(function() {\n var text = d3.select(this),\n words = text.text().split(/\\s+/).reverse(),\n word,\n line = [],\n lineNumber = 0,\n lineHeight = 1.1, // ems\n y = 0,\n x = 0,\n dy = parseFloat(text.attr(\"dy\")),\n tspan = text.text(null).append(\"tspan\").attr(\"x\", x).attr(\"y\", y).attr(\"dy\", dy + \"em\");\n\n while (word = words.pop()) {\n line.push(word);\n tspan.text(line.join(\" \"));\n if (tspan.node().getComputedTextLength() > width) {\n line.pop();\n tspan.text(line.join(\" \"));\n line = [word];\n tspan = text.append(\"tspan\").attr(\"x\", x).attr(\"y\", y).attr(\"dy\", ++lineNumber * lineHeight + dy + \"em\").text(word);\n }\n }\n });\n }", "function displayChord () {\n const { notes, frets } = getNoteFretPairs();\n const { minFret, chordLength } = getFretRange(frets);\n\n // Initializes the diagram\n const c = document.getElementById('fretboard');\n c.height = chordLength * 60 + 160;\n c.width = 300;\n const brush = c.getContext('2d');\n\n // Sets the fill color to be brown\n brush.fillStyle = '#670A0A';\n brush.clearRect(0, 0, c.width, c.height);\n brush.fillRect(51, 51, 199, c.height - 101);\n\n drawFretboardMarkers(brush, minFret, chordLength);\n drawFrets(brush, c.height);\n drawStrings(brush, c.height);\n drawNut(brush);\n drawNotes(brush, frets, notes, minFret);\n labelMinFret(brush, minFret);\n }", "function getNewChord() {\r\n if (started) {\r\n // Line below selects random\r\n var newChord = chordList[Math.floor(Math.random() * chordList.length)];\r\n while (newChord == ans) {\r\n newChord = chordList[Math.floor(Math.random() * chordList.length)];\r\n }\r\n ans = newChord;\r\n guessed = false;\r\n changeTrainerTitle(\"Guess!\");\r\n play(ans);\r\n }\r\n}", "function putChord() {\n\tvar tuning = document.getElementById('chordtuning').value.split(\",\").reverse();\n\tvar root = document.getElementById('chordroot').value;\n\t\n\tvar m = document.getElementById('chordmode'); \n \tvar mode = m.options[m.selectedIndex].text;\n \tvar modear = m.value.split(\",\").map(x => parseInt(x));\n\n\tvar scale = makeScale(modear,NOTES[root]);\n\t\n\tvar chord = getChord(scale,mode);\n\t\n\tvar board = makeBoard(tuning);\n\tvar boardnotes = findScaleNotes(board,chord);\n\tvar dict = scaleDict(scale,root);\n\t\n\tvar boardnotes = putLetters(boardnotes,dict);\n\t\n\tvar chordstr = chord.map(x => dict[x]).join(\",\");\n\td3.select(\"#chordinfo\").html(dict[NOTES[root]]+mode+\" Chord: \"+chordstr);\n\t\n \tdrawopennotes(\"chordboard\",tuning);\n \tfor(var i=0;i<boardnotes.length;i++) {\n \t\tdrawnotes(\"chordboard\",i+1,boardnotes[i]);\n \t}\n}", "function payChord(chord_id) {\n\n if (chord_id == \"cmaj\") {\n\n //set note duration\n notes[12].currentTime = note_duration;\n notes[4].currentTime = note_duration;\n notes[7].currentTime = note_duration;\n\n //Play a combination of notes\n notes[12].play();\n notes[4].play();\n notes[7].play();\n\n\n } else if (chord_id == \"fmaj_7\") {\n\n notes[5].currentTime = note_duration;\n notes[9].currentTime = note_duration;\n notes[0].currentTime = note_duration;\n notes[6].currentTime = note_duration;\n\n notes[0].play();\n notes[9].play();\n notes[0].play();\n notes[16].play();\n\n } else if (chord_id == \"amin\") {\n\n notes[9].currentTime = note_duration;\n notes[12].currentTime = note_duration;\n notes[4].currentTime = note_duration;\n\n notes[9].play();\n notes[12].play();\n notes[4].play();\n\n } else if (chord_id == \"gmaj\") {\n\n notes[7].currentTime = note_duration;\n notes[11].currentTime = note_duration;\n notes[2].currentTime = note_duration;\n notes[19].currentTime = note_duration;\n\n notes[7].play();\n notes[11].play();\n notes[2].play();\n notes[19].play();\n\n } else if (chord_id == \"emin_7\") {\n\n notes[7].currentTime = note_duration;\n notes[11].currentTime = note_duration;\n notes[14].currentTime = note_duration;\n notes[4].currentTime = note_duration;\n\n notes[7].play();\n notes[11].play();\n notes[14].play();\n notes[4].play();\n\n } else if (chord_id == \"dmin\") {\n\n notes[2].currentTime = note_duration;\n notes[5].currentTime = note_duration;\n notes[9].currentTime = note_duration;\n\n notes[2].play();\n notes[5].play();\n notes[9].play();\n\n }\n}", "function displayChord(chord) {\n\tvar el = document.getElementById('chord-played');\n\tel.innerHTML = chord; \n}", "function wrapChord(text, width) {\n text.each(function() {\n\tvar text = d3.select(this),\n\t\twords = text.text().split(/\\s+/).reverse(),\n\t\tword,\n\t\tline = [],\n\t\tlineNumber = 0,\n\t\tlineHeight = 1.1, // ems\n\t\ty = 0,\n\t\tx = 0,\n\t\tdy = parseFloat(text.attr(\"dy\")),\n\t\ttspan = text.text(null).append(\"tspan\").attr(\"x\", x).attr(\"y\", y).attr(\"dy\", dy + \"em\");\n\n\twhile (word = words.pop()) {\n\t line.push(word);\n\t tspan.text(line.join(\" \"));\n\t if (tspan.node().getComputedTextLength() > width) {\n\t\tline.pop();\n\t\ttspan.text(line.join(\" \"));\n\t\tline = [word];\n\t\ttspan = text.append(\"tspan\").attr(\"x\", x).attr(\"y\", y).attr(\"dy\", ++lineNumber * lineHeight + dy + \"em\").text(word);\n\t }\n\t}\n });\n}", "function finalChord() {\n\t\n\t/*Remove button*/\n\td3.select(\"#clicker\")\n\t\t.style(\"visibility\", \"hidden\");\n\td3.select(\"#skip\")\n\t\t.style(\"visibility\", \"hidden\");\n\td3.select(\"#progress\")\n\t\t.style(\"visibility\", \"hidden\");\n\t\n\t/*Remove texts*/\n\tchangeTopText(newText = \"\",\n\t\tloc = 0, delayDisappear = 0, delayAppear = 1);\n\tchangeBottomText(newText = \"\",\n\t\tloc = 0, delayDisappear = 0, delayAppear = 1);\t\t\t\n\n\t/*Create arcs or show them, depending on the point in the visual*/\n\tif (counter <= 4 ) {\n\t\tg.append(\"svg:path\")\n\t\t .style(\"stroke\", function(d) { return fill(d.index); })\n\t\t .style(\"fill\", function(d) { return fill(d.index); })\n\t\t .attr(\"d\", arc)\n\t\t .style(\"opacity\", 0)\n\t\t .transition().duration(1000)\n\t\t .style(\"opacity\", 1);\n\t\t \n\t} else {\n\t\t /*Make all arc visible*/\n\t\tsvg.selectAll(\"g.group\").select(\"path\")\n\t\t\t.transition().duration(1000)\n\t\t\t.style(\"opacity\", 1);\n\t};\n\t\n\t/*Make mouse over and out possible*/\n\td3.selectAll(\".group\")\n\t\t.on(\"mouseover\", fade(.02))\n\n\t\t.on(\"mousemove\", function () {\n\n\t\t\t//Change titles\n\t\t\td3.select(\"#chart-tooltip .tooltip-title\").html(this.className.baseVal.slice(6, this.className.baseVal.length))\n\n\t\t\t//Place & show the tooltip\n\t\t\td3.select(\"#chart-tooltip\")\n\t\t\t\t.style(\"top\", (event.clientY - 5 + \"px\"))\n\t\t\t\t.style(\"left\", (event.clientX + 5 + \"px\"))\n\t\t\t\t.style(\"opacity\", 1)\n\n\n\t\t})\n\t\t.on(\"mouseout\",function(){\n\t\t\td3.select(\"#chart-tooltip\")\n\t\t\t\t.style(\"top\", (event.clientY - 5 + \"px\"))\n\t\t\t\t.style(\"left\", (event.clientX + 5 + \"px\"))\n\t\t\t\t.style(\"opacity\", 0);\n\n\t\t\tsvg.selectAll(\"path.chord\")\n\t\t\t\t.transition()\n\t\t\t\t.style(\"stroke-opacity\", 0.8)\n\t\t\t\t.style(\"fill-opacity\", 0.8);\n\t\t} );\n\t\t\n\t/*Show all chords*/\n\tchords.transition().duration(1000)\n\t\t.style(\"opacity\", opacityValueBase);\n\n\t/*Show all the text*/\n\td3.selectAll(\"g.group\").selectAll(\"line\")\n\t\t.transition().duration(100)\n\t\t.style(\"stroke\",\"#000\");\n\t/*Same for the %'s*/\n\tsvg.selectAll(\"g.group\")\n\t\t.transition().duration(100)\n\t\t.selectAll(\".tickLabels\").style(\"opacity\",1);\n\t/*And the Names of each Arc*/\t\n\tsvg.selectAll(\"g.group\")\n\t\t.transition().duration(100)\n\t\t.selectAll(\".titles\").style(\"opacity\",1);\t\t\n\n}", "get degrees() {\n if (this.__degrees)\n return this.__degrees;\n\n let degrees = []; // [Degree]\n\n // Go through all the chord tones\n for (let extension = 1; extension <= this.extension; extension += 2) {\n\n // XXX: Note that using if..else if may be an issue because\n // it is only assumed that alterations and removals might not\n // be of the same degree simultaneously\n if (this.removedNotes.filter(x => x.degree === extension).length !== 0) {\n // XXX: Naive implementation\n // Accidental part of a removed note's degree is ignored, still\n // unsure whether this will bring up any problems later on\n\n let noDeg = this.applyGenderToExtension(extension);\n noDeg.source = DegreeSource.NO;\n degrees.push(noDeg);\n } else if (extension === 3 && this.suspension !== SusMode.NONE) {\n // If the degree is the supended third, exclude the third by marking the\n // 3rd degree as SUSPENDED_THIRD, and replace the third with either\n // the 4th or 2nd depending on the specified suspension degree\n // denoted by the SUSPESION degree source.\n let susDeg = new Degree(\n this.suspension === SusMode.FOUR ? '4' : '2',\n DegreeSource.SUSPENSION);\n\n degrees.push(susDeg);\n degrees.push(new Degree('3', DegreeSource.SUSPENDED_THIRD));\n } else if (!this.alterations[extension]) {\n // Otherwise, if not altered, note is a normal chord tone\n // All the alterations will be added later, as some alterations\n // may not necessarily be included in the tertian stack\n // (e.g. the bb7 in a dom-5 dim chord)\n\n let normalDeg = this.applyGenderToExtension(extension);\n normalDeg.source = DegreeSource.QUALITY;\n degrees.push(normalDeg);\n }\n }\n\n // Add all the alterations\n\n for (let alterations of this.alterations) {\n if (!alterations || alterations.length === 0)\n continue;\n\n for (let d of alterations) {\n\n let source = DegreeSource.UNSPECIFIED;\n // Not all alterations may necessarily be included in the tertian stack\n // (The quasi-quality alterations may have excluded degrees)\n let included = d.degree <= this.extension;\n\n if (this.dimMode === DimMode.FULL && ['b3', 'b5', 'bb7'].includes(d.toString())) {\n source = DegreeSource.ALT_DIM;\n } else if (this.dimMode === DimMode.HALF && ['b3', 'b5'].includes(d.toString())) {\n source = DegreeSource.ALT_HDIM;\n } else if (this.aug && d.toString() === '#5') {\n source = DegreeSource.ALT_AUG;\n } else {\n source = DegreeSource.ALTERATION;\n }\n\n degrees.push(new Degree(d.toString(), source, included));\n }\n }\n\n // Add all the added notes... very simple\n\n for (let addDeg of this.addedNotes) {\n degrees.push(new Degree(addDeg.toString(), DegreeSource.ADDITION));\n }\n\n // done!\n\n this.__degrees = degrees;\n return this.__degrees;\n }", "function setChordPanel(chords){\n\tvar chordPanelString = '<table id=\"chordTable\">';\n\tchordPanelString += '\t<tr>';\n\t\n\t\tvar i = 0;\n\t\tvar curGroup = chords[0].group;\n\t\t\n\t\tchordPanelString += '<td><ul>';\n\t\twhile(i < chords.length){\n\t\t\tif(chords[i].group !== curGroup){//Moved to next group\n\t\t\t\tcurGroup = chords[i].group;\n\t\t\t\tchordPanelString += '</ul></td><td><ul>';\n\t\t\t}\n\t\t\t\n\t\t\tchordPanelString += '<li><a name=\"' + chords[i].intervals + '\" class=\"pointer hoverable\" onclick=\"setChord(this);\">' + chords[i].name + '</a></li>';\n\t\t\ti++;\n\t\t}\n\t\tchordPanelString += '</ul></td>';\n\t\n\tchordPanelString += '\t</tr>';\n\tchordPanelString += '</table>';\n\t\n\t\n\tdocument.getElementById('note_slideDownMenu').innerHTML = chordPanelString;\n}", "function fromRomanNumerals(tonic, chords) {\n const romanNumerals = chords.map(_romanNumeral.get);\n return romanNumerals.map(rn => (0, _core.transpose)(tonic, (0, _core.interval)(rn)) + rn.chordType);\n}", "function getTransposed(numTones, scale) {\n\n\t\t// If we don't have enough notes in the scale to satisfy numTones\n\t\t// we'll just add octaves and play it higher\n\t\tvar scaleNumNotes = scale.length;\n\t\tvar octaveLoops = Math.floor(numTones / scaleNumNotes);\n\t\tvar adjustedNumTones = numTones % scaleNumNotes;\n\n\t\treturn octaveLoops * 12 + noteNameToSemitone(scale[adjustedNumTones]);\n\n\t}", "function rhythmPattern( duration, speed, loudness, pauses,dictionInd){ \n\n this.loudnessArr = function (){\n\tvar s = 1, w=0.5;\n\tvar temp = generateBaseValue(duration,w);\n\tvar arr = temp.map(function(s,index){\n\t if(arrElementCmp(index,loudness) == 1){\n\t\treturn s;\n\t }\n\t if(arrElementCmp(index,pauses) == 1){\n\t\treturn 0;\n\t }\n\t else{\n\t\treturn w;\n\t }\n\t});\n\tarr = arr.map(function(s,index){\n\t if(arrElementCmp(index,speed) == 1 && arrElementCmp(index,pauses) == 0){\n\t\treturn [w,w];\n\t }\t \n\t else return [s];\n\t});\t\n\n\treturn arr;\n };\n\t\n this.speedArr = function(){\n\tvar temp = generateBaseValue(duration,2);\n\tvar arr = temp.map(function(s,index){\n\t if(arrElementCmp(index,speed) == 1 && arrElementCmp(index,pauses) == 0){\n\t\treturn [4,4];\n\t }\n\t else{\n\t\treturn [2];\n\t }\n\t});\n\treturn arr;\n };\n\n this.diction = function strokeSequence(){\n\n\tvar arr;\n\tif(dictionInd == -1){ //manual reference diction\n\t arr = document.getElementById(\"refDiction\").split(\",\");\n\t}\n\telse if(dictionInd == -2){ // default automatic reference diction\n\t arr = generateBaseValue(duration,\"ta\");\n\t}\n\telse{\n\t //three common solkattu used for accompaniment\n\t var Solkattu = [[\"tum\",\"ta\",\"tum\",\"ta\",\"ta\",\"tum\",\"tum\",\"ta\"],[\"ta\",\"ta\",\"tum\",\"tum\",\"ta\",\"tum\",\"tum\",\"ta\"],[\"ta\",\"tum\",\"tum\",\"ta\",\"ta\",\"tum\",\"tum\",\"ta\"]];\n\t \n\t var temp = Solkattu[dictionInd];\n\t \n\t var i = 0;\n\t var str = temp.join(\",\"), temp2 = str;\n\t while(i < (duration/8)-1){ // n-1 times\n\t\ttemp2 = temp2 + \",\" + str ;\n\t\ti++;\n\t }\n\t arr = temp2.split(\",\");\n\n\t arr = arr.map(function(s,index){\n\t\tif(arrElementCmp(index,speed)== 1 && arrElementCmp(index,pauses) == 0 ){\n\t\t return \"ta te\";\n\t\t}\n\t\telse if(arrElementCmp(index,pauses) == 1){\n\t\t return \".\";\n\t\t}\n\t\telse return s;\n\t });\n\n\t var sol = [arr, arr.map(function(s){\n\t\tif(s == \"tum\"){\n\t\t return \"tumki\";\n\t\t}\n\t\telse return s;\n\t })];\n\t \n\t arr = sol[wholeRand(0,1)];\t \n\t}\n\tarr = arr.map(function(s,index){\n\t return s.split(\" \");\n\t});\n\treturn arr;\t\n }\n\n this.accent = function(loudnessArr,speedArr,diction){\n\n\tvar lArr = loudnessArr();\n\tvar sArr = speedArr();\n\tvar dict = diction();\n\tvar s = 1, w=0.5; \n\tvar weightedArr = lArr.map(function(s,index){\n\t return s[0];\n\t});\n\n\tweightedArr = dict.map(function(s,index){\n\n\t if(s.length > 1){\n\t\ts = s.join(\"\");\n\t }\n\t var stroke = 0;\n\t if( s!= \".\"){stroke = getEle(s);}\n\t var weight = stroke + weightedArr[index];\n\t if(index == duration - 1){\n\t\tweight -= 0.1;\n\t }\n\t return weight;\n\t \n\t \n\t});\n\n\tvar fAccent = weightedArr;\n\t\n\tvar w1 = parseFloat(document.getElementById(\"backWeight\").value), w2 = parseFloat(document.getElementById(\"frontWeight\").value);\n\n\tvar contrastedArr = fAccent.map(function(s,index,arr){\n\t return 1*s - w1*arr[modnum(duration,index,1)] - w2*arr[(index+1)%duration];\n\t}); \n\t//document.getElementById(str + \"Diction\").split(\",\");generateBaseValue(duration,\"ta\");\n\tvar accentStruct = contrastedArr.map(function(s,index,arr){\n\t var max = maxi(s,arr[modnum(duration,index,1)],arr[(index+1)%duration]);\n\t if( max != -1 && max == s){\n\t\treturn 1;\n\t }\n\t else{\n\t\treturn 0;\n\t }\n\t});\n\n\treturn [accentStruct,weightedArr];\n };\n \n var acc = accent(loudnessArr,speedArr,diction);\n var play = [multiTo1DArray(loudnessArr()),multiTo1DArray(diction()),multiTo1DArray(speedArr())]\n return [acc,play];\n //this.accentStr = accent[0];\n //this.weightedArr = accent[1];\n \n}", "function _setNextChord(params){\n\t//currentRoot = synth.randRoot(minFreq, maxFreq);\n\t_updateRootFreq(synth.randRoot(minFreq, maxFreq));\n\t\n\t//calculate chords frequencies \n\tvar rndIdx = Math.floor((Math.random() * params[\"includedChordTypes\"].length));\n\tvar chordType = params[\"includedChordTypes\"][rndIdx]\n\tcurrentChord = synth[\"chordTypeToFnc\"][chordType](currentRoot);\n\t//currentChrodTypeName = synth.chordTypeNames.chordType; \n\tcurrentChrodTypeName = synth.chordTypeNames[chordType]; \n\n\tconsole.log(\"set up next chords:\" + currentChord);\n}", "function nt(t) {\n switch (t) {\n case 1:\n return \"first\";\n\n case 2:\n return \"second\";\n\n case 3:\n return \"third\";\n\n default:\n return t + \"th\";\n }\n}", "function piecewise(t) {\n\t\tif(t <= 2) {\n\t\t\treturn spiral(t);\n\t\t} else if(t > 2 && t <= 4){\n\t\t\treturn spiral2(t);\n\t\t}\n\t}", "function getHigherTone(tone)\r\n{\r\n\t// Check for empty tone\r\n\tif (tone == '') return '';\r\n\r\n\t// Extract the extensions on this tone, if it exists\r\n\tvar toneEx = '';\r\n\ttoneSplit = getToneExtensionSplit(tone);\r\n\tif (toneSplit > -1 ) {\r\n\t\ttoneEx = tone.substr(toneSplit);\r\n\t\ttone = tone.substr(0, toneSplit);\r\n\t}\r\n\r\n\tvar newtone = \"\";\r\n\r\n\tswitch(tone) {\r\n\t\tcase 'C':\r\n\t\t\tnewtone = 'C#';\r\n\t\t\tbreak;\r\n\t\tcase 'C#':\r\n\t\tcase 'Db':\r\n\t\t\tnewtone = 'D';\r\n\t\t\tbreak;\r\n\t\tcase 'D':\r\n\t\t\tnewtone = 'Eb';\r\n\t\t\tbreak;\r\n\t\tcase 'D#':\r\n\t\tcase 'Eb':\r\n\t\t\tnewtone = 'E';\r\n\t\t\tbreak;\r\n\t\tcase 'E':\r\n\t\t\tnewtone = 'F';\r\n\t\t\tbreak;\r\n\t\tcase 'F':\r\n\t\t\tnewtone = 'F#';\r\n\t\t\tbreak;\r\n\t\tcase 'F#':\r\n\t\tcase 'Gb':\r\n\t\t\tnewtone = 'G';\r\n\t\t\tbreak;\r\n\t\tcase 'G':\r\n\t\t\tnewtone = 'G#';\r\n\t\t\tbreak;\r\n\t\tcase 'G#':\r\n\t\tcase 'Ab':\r\n\t\t\tnewtone = 'A';\r\n\t\t\tbreak;\r\n\t\tcase 'A':\r\n\t\t\tnewtone = 'Bb';\r\n\t\t\tbreak;\r\n\t\tcase 'A#':\r\n\t\tcase 'Bb':\r\n\t\t\tnewtone = 'H';\r\n\t\t\tbreak;\r\n\t\tcase 'H':\r\n\t\t\tnewtone = 'C';\r\n\t\t\tbreak;\r\n\t\tcase '-':\r\n\t\t\tnewtone = '-';\r\n\t\t\tbreak;\r\n\t\tdefault:\r\n\t\t\treturn 'ERROR';\r\n\t}\r\n\r\n\treturn (newtone + toneEx);\r\n}", "function chordSelected()\n{\n var rootNote;\n var e = document.getElementById(\"root\");\n rootNote = e.options[e.selectedIndex].value;\n var chords = document.getElementById(\"progress\").options[document.getElementById(\"progress\").selectedIndex].value;\n console.log(chords);\n var abc = chordProgression(chords, rootNote);\n return abc;\n}", "function drawChords (matrix, mmap) {\n var w = 980, h = 750, r1 = h / 2, r0 = r1 - 110, duration=5000;\n\n var fill = d3.scale.ordinal()\n // .range(['#c7b570','#c6cdc7','#335c64','#768935','#507282','#5c4a56','#aa7455','#574109','#837722','#73342d','#0a5564','#9c8f57','#7895a4','#4a5456','#b0a690','#0a3542',]);\n //.range(['#E54E45', \"#DBC390\", \"#13A3A5\", \"#403833\", \"#334D5C\", \"#C0748D\", \"#EFC94C\", \"#E27A3F\", \"#DF4949\", \"#7B3722\", \"#8F831F\", \"#F0900D\", \"#10325C\"]);\n .range(['#A9A18C', '#855723', '#4E6172', '#DBCA69', '#A3ADB8', '#668D3C', '#493829']);\n\n var chord = d3.layout.chord()\n .padding(.02)\n .sortSubgroups(d3.descending)\n .sortChords(d3.descending);\n\n var arc = d3.svg.arc()\n .innerRadius(r0)\n .outerRadius(r0 + 20);\n\n var svg = d3.select(\"#ext-chart\").append(\"svg:svg\")\n .attr(\"width\", w)\n .attr(\"height\", h)\n .append(\"svg:g\")\n .attr(\"id\", \"circle\")\n .attr(\"transform\", \"translate(\" + w / 2 + \",\" + h / 2 + \")\");\n\n svg.append(\"circle\")\n .attr(\"r\", r0 + 20);\n\n var rdr = chordRdr(matrix, mmap);\n chord.matrix(matrix);\n\n var g = svg.selectAll(\"g.group\")\n .data(chord.groups())\n .enter().append(\"svg:g\")\n .attr(\"class\", \"group\")\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", function (d) { d3.select(\"#tooltip\").style(\"visibility\", \"hidden\") });\n\n g.append(\"svg:path\")\n .style(\"stroke\", \"black\")\n .style(\"fill\", function(d) { return fill(rdr(d).gname); })\n .attr(\"d\", arc);\n\n g.append(\"svg:text\")\n .each(function(d) { d.angle = (d.startAngle + d.endAngle) / 2; })\n .attr(\"dy\", \".35em\")\n .style(\"font-family\", \"helvetica, arial, sans-serif\")\n .style(\"font-size\", \"12px\")\n .attr(\"text-anchor\", function(d) { return d.angle > Math.PI ? \"end\" : null; })\n .attr(\"transform\", function(d) {\n return \"rotate(\" + (d.angle * 180 / Math.PI - 90) + \")\"\n + \"translate(\" + (r0 + 26) + \")\"\n + (d.angle > Math.PI ? \"rotate(180)\" : \"\");\n })\n .text(function(d) { return rdr(d).gname; });\n\n var chordPaths = svg.selectAll(\"path.chord\")\n .data(chord.chords())\n .enter().append(\"svg:path\")\n .attr(\"class\", \"chord\")\n .style(\"stroke\", function(d) { return d3.rgb(fill(rdr(d).sname)).darker(); })\n .style(\"fill\", function(d) { return fill(rdr(d).sname); })\n .attr(\"d\", d3.svg.chord().radius(r0))\n .on(\"mouseover\", function (d) {\n d3.select(\"#tooltip\")\n .style(\"visibility\", \"visible\")\n .html(chordTip(rdr(d)))\n .style(\"font\", \"12px sans-serif\")\n .style(\"top\", function () { return (d3.event.pageY - 170)+\"px\"})\n .style(\"left\", function () { return (d3.event.pageX - 100)+\"px\";})\n })\n .on(\"mouseout\", function (d) { d3.select(\"#tooltip\").style(\"visibility\", \"hidden\") });\n\n function chordTip (d) {\n var q = d3.format(\",.1f\")\n return \"Flow Info:<br/><br>\"\n + d.sname + \" flow from \" + d.tname\n + \": \" + q(d.svalue) + \"T<br/>\"\n + \"<br/>\"\n + d.tname + \" flow from \" + d.sname\n + \": \" + q(d.tvalue) + \"T<br/>\";\n }\n\n function groupTip (d) {\n var p = d3.format(\".1%\"), q = d3.format(\",.2f\")\n return \"Influx Info:<br/><br/>\"\n + d.gname + \" : \" + q(d.gvalue) + \"T\"\n }\n\n function mouseover(d, i) {\n d3.select(\"#tooltip\")\n .style(\"visibility\", \"visible\")\n .html(groupTip(rdr(d)))\n .style(\"top\", function () { return (d3.event.pageY - 80)+\"px\"})\n .style(\"left\", function () { return (d3.event.pageX - 130)+\"px\";})\n\n chordPaths.classed(\"fade\", function(p) {\n return p.source.index != i\n && p.target.index != i;\n });\n }\n\n /* for brush slider */\n var margin = {top: 0, right: 50, bottom: 10, left: 50},\n width = w - margin.left - margin.right,\n height = 50 - margin.bottom - margin.top;\n\n var x = d3.scale.linear()\n .domain([10, 22])\n .range([0, width])\n .clamp(true);\n\n var brush = d3.svg.brush()\n .x(x)\n .extent([0, 0])\n .on(\"brush\", brushed);\n\n var svg = d3.select(\"#brush-slider\").append(\"svg\")\n .attr(\"width\", width + margin.left + margin.right)\n .attr(\"height\", height + margin.top + margin.bottom)\n .append(\"g\")\n .attr(\"transform\", \"translate(\" + margin.left + \",\" + margin.top + \")\");\n\n svg.append(\"g\")\n .attr(\"class\", \"x axis\")\n .attr(\"transform\", \"translate(0,\" + height / 2 + \")\")\n .call(d3.svg.axis()\n .scale(x)\n .orient(\"bottom\")\n .tickFormat(function(d) { return d + \":00\"; })\n .tickSize(0)\n .tickPadding(12))\n .select(\".domain\")\n .select(function() { return this.parentNode.appendChild(this.cloneNode(true)); })\n .attr(\"class\", \"halo\");\n\n var slider = svg.append(\"g\")\n .attr(\"class\", \"slider\")\n .call(brush);\n\n slider.selectAll(\".extent,.resize\")\n .remove();\n\n slider.select(\".background\")\n .attr(\"height\", height);\n\n var handle = slider.append(\"circle\")\n .attr(\"class\", \"handle\")\n .attr(\"transform\", \"translate(0,\" + height / 2 + \")\")\n .attr(\"r\", 9);\n\n slider\n .call(brush.event)\n .transition() // gratuitous intro!\n .duration(750)\n .call(brush.extent([16, 16]))\n .call(brush.event);\n\n function brushed() {\n var value = brush.extent()[0];\n\n if (d3.event.sourceEvent) { // not a programmatic event\n value = x.invert(d3.mouse(this)[0]);\n brush.extent([value, value]);\n }\n\n handle.attr(\"cx\", x(value));\n } \n }", "function mtnn(midi) {\n\t// -1 is a silence\n\tif (midi === -1) return ['s', '', '']\n\n\t// List all possible note to simplify the computation to a single modulo.\n\tconst note = ['a', 'a#', 'b', 'c', 'c#', 'd', 'd#', 'e', 'f', 'f#', 'g', 'g#'][(midi - 21) % 12]\n\n\t// Use the same method but move the change to the note between b and c\n\tconst height = Math.floor((midi - 12) / 12)\n\n\treturn [note[0], note[1] || '', height]\n}", "function loadTonesContext(range,drange,nTrials){\n\tfor (var jj=0;jj<nTrials;jj++){ // looping number of total presentations\n\t\t\ttones = sampleUniform(range,drange,1); \n\t\t\t\tcontext_tone[jj] = tones;\n\t}\n}", "function circumscribeCircleOverChordAndBothNormals(\n chord, //alternative-A-from-AB\n A, //alternative-A-from-AB\n B, //alternative-A-from-AB\n ){\n ///if par. chord is missed, chord is set by points A, B\n if( !chord ) {\n chord = [ B[0] - A[0], B[1] - A[1] ]; \n }\n //this is a norm to chord:\n var norm2 = [ -chord[1], chord[0] ];\n //sum of two vectors gives: norm2*l+chord=AG=[0,G]\n var l=-chord[0]/norm2[0];\n var G = norm2[1]*l + chord[1];\n return [ 0, G ];\n }", "function drawChords (matrix, mmap) {\n var w = 700, h = 600, r1 = w / 2, r0 = r1 - 100;\n\n var fill = d3.scale.ordinal()\n .range(['#c7b570','#c6cdc7','#335c64','#768935','#507282','#5c4a56','#aa7455','#574109','#837722','#73342d','#0a5564','#9c8f57','#7895a4','#4a5456','#b0a690','#0a3542',]);\n//console.log(d3.ascending);\n var chord = d3.layout.chord()\n .padding(.01)\n //.sortGroups()\n //.sortSubgroups(d3.ascending)\n\n .sortGroups(\n /*\n democrats = 26754682\n repubs = 58424112\n\n function d3_ascending(a, b) {\n return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;\n }\n\n */\n //console.log(d3.ascending);/\n //d3.ascending\n function(a,b){ \n //console.log(\"A: \", a, \"B: \", b);\n //if(a==1558488)return 2;\n //else \n \n //console.log(d3.ascending);\n //console.log(\"B: \", b);\n // A hack so that democrats and republicans\n // are right next to each other because\n // as it turns out, fossil fuel energy industry\n // gives more money than democrats recieve.\n var fossVal = 26928999;\n var demoVal = 26754682;\n var repubVal = 58424112;\n\n //console.log(a,b);\n if((a == fossVal)&&(b == demoVal)) return -1;\n if((b == demoVal)&&(a == repubVal)) return 1;\n\n // if((a == republicans)&&(b == demoVal)) return -1;\n // if((b == democrats)&&(a == repubVal)) return -1;\n \n if(a<b) {\n return -1;\n }else if (a>b) {\n return 1;\n }else if(a>=0) {\n return 0;\n }else {\n return NaN;\n }\n \n }\n )\n \n chord.sortSubgroups(\n d3.ascending\n \n );\n \n var arc = d3.svg.arc()\n .innerRadius(r0)\n .outerRadius(r0 + 20);\n\n var svg = d3.select(\"#chartBox\").append(\"svg:svg\")\n .attr(\"width\", w+400)\n .attr(\"height\", h+50)\n .attr(\"id\",\"chordDiagram\")\n .append(\"svg:g\")\n .attr(\"id\", \"circle\")\n .attr(\"transform\", function(){\n var trans= \"translate(\" + w / 2 + \",\" + h / 2 + \")\";\n var trans2 = \"scale(-1,-1)\";\n var trans3= trans + trans2;\n return trans3;\n })\n \n svg.append(\"circle\")\n .attr(\"r\", r0 + 20);\n\n var rdr = chordRdr(matrix, mmap);\n chord.matrix(matrix);\n //console.log(chord.matrix(matrix).groups);\n \n\n var g = svg.selectAll(\"g.group\")\n .data(chord.groups())\n .enter().append(\"svg:g\")\n .attr(\"class\", \"group\")\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n\n g.append(\"svg:path\")\n .style(\"stroke\", \"white\")\n .style(\"fill\", function(d) { \n //console.log(rdr(d));\n var fillColor; \n //console.log(rdr(d).gname);\n if(rdr(d).gname==\"Republican\") return repubColor;\n else if (rdr(d).gname==\"Democrat\") return demoColor;\n\n return rdr(d).gdata == \"conMem\" ? \"purple\": groupColor; \n //return \"purple\";\n })\n .attr(\"d\", arc);\n\n g.append(\"svg:text\")\n .each(function(d) { \n d.angle = (d.startAngle + d.endAngle) / 2; \n //d.party = \"joe\";\n })\n .attr(\"dy\", \".35em\")\n .style(\"font-family\", \"helvetica, arial, sans-serif\")\n .style(\"font-size\", \"12px\")\n .attr(\"id\", function(d){\n return \"text\"+d.index;\n })\n .attr(\"text-anchor\", function(d) { \n return d.angle < Math.PI ? \"end\" : null;\n })\n // Space out all the text\n .attr(\"transform\", function(d) {\n var trans = \"rotate(\" + (d.angle * 180 / Math.PI - 90) + \")\"\n + \"translate(\" + (r0 + 26) + \")\" // pushes it out to a certain radius\n + (d.angle > Math.PI ? \"rotate(180)\" : \"\");\n \n var yUp = 280;\n \n //if(d.angle<.12) yUp = 280 + (d.value/89000 )*3;\n /*\n 89000\n 435900\n 595292\n 1518891\n */\n var xTrans = Math.sin(d.angle)*280;\n \n if(d.value<89052) yUp += 20;\n else if(d.value<435905) yUp += 20;\n else if(d.value<595293) yUp += 20;\n else if(d.value<1518892) yUp += 20;\n else if(d.value<1558488) {\n yUp += 20;\n xTrans += -20;\n }\n var yTrans = -Math.cos(d.angle)*yUp;\n //console\n\n var trans2 = \"translate(\"+xTrans+\",\"+ yTrans+\")\"\n \n var trans3 = \" scale(-1, -1)\";\n\n var allTrans = trans2 + trans3;\n return allTrans;\n // return \"rotate(\" + (d.angle * 180 / Math.PI - 90) + \")\"\n // + \"translate(\" + (r0 + 26) + \")\"\n // + (d.angle > Math.PI ? \"rotate(180)\" : \"\");\n })\n .style(\"visibility\",function(d){\n if(d.value<1558488) return \"hidden\";\n else return \"\"\n })\n \n .text(function(d) { \n if(rdr(d).gname.indexOf(\"&\") > -1) {\n return \"Materials\"\n\n }\n \n return rdr(d).gname; \n });\n\n var legend = d3.select(\"#chordDiagram\").append(\"g\")\n .attr(\"class\", \"legend\")\n .attr(\"x\", w - 65)\n .attr(\"y\", 50)\n .attr(\"height\", 100)\n .attr(\"width\", 100)\n\n //.attr('transform', 'translate(-20,50)') \n \n \n legend.selectAll('rect')\n .data(chordFill.domain().slice().reverse())\n .enter()\n .append(\"rect\")\n .attr(\"x\", 670)\n .attr(\"transform\", \"translate(10,90)\")\n .attr(\"y\", function(d, i){ \n return (i * 40);\n })\n .attr(\"width\", 20)\n .attr(\"height\", 20)\n .style(\"fill\", function(d) { \n //var color = color_hash[dataset.indexOf(d)][1];\n //return color;\n return chordFill(d);\n })\n \n legend.selectAll('text')\n .data(chordFill.domain().slice().reverse())\n .enter()\n .append(\"text\")\n .attr(\"transform\", \"translate(15,105)\")\n .attr(\"x\", 690)\n //.attr(\"y\", 50)\n //.attr(\"dy\", \".35em\")\n .attr(\"y\", function(d, i){ \n return i * 40;\n })\n .style(\"font-size\", \"12px\")\n .text(function(d) {\n switch(d){\n case 4: return \">80% D\";\n case 3: return \">60% D \";\n case 2: return \"~50% D/R\";\n case 1: return \">60% R\";\n case 0: return \">80% R\";\n }\n\n return d;\n })\n legend.append(\"text\")\n .attr(\"x\", 700)\n //.attr(\"y\", \"30\")\n .attr(\"dy\", \"6em\")\n .style(\"text-anchor\", \"middle\")\n .style(\"font-size\", \"10pt\")\n .text(\"Contribution Breakdown:\");\n \n legend.append(\"text\")\n .attr(\"x\", 750)\n .attr(\"dy\", \"30em\")\n .style(\"text-anchor\", \"middle\")\n .style(\"font-size\", \"12pt\")\n .style(\"fill\", \"rgb(33, 102, 172\") \n .text(\"Democrats: 188(43%)\");\n \n legend.append(\"text\")\n .attr(\"x\", 755)\n .attr(\"dy\", \"31em\")\n .style(\"text-anchor\", \"middle\")\n .style(\"font-size\", \"12pt\")\n .style(\"fill\", \"rgb(200, 15, 15)\")\n .text(\"Republicans: 245(56%)\");\n \n legend.append(\"text\")\n .attr(\"x\", 750)\n .attr(\"dy\", \"35em\")\n .style(\"text-anchor\", \"middle\")\n .style(\"font-size\", \"50pt\")\n .style(\"font-color\", \"steelblue\")\n .text(\"Data: Campaign Contributions from Oct 1, 2012 to Sept 30, 2014.\");\n \n legend.append(\"text\")\n .attr(\"x\", 755)\n .attr(\"dy\", \"51em\")\n .style(\"text-anchor\", \"middle\")\n .style(\"font-size\", \"12pt\")\n .text(\"Republicans: 245(56%)\");\n \n\n \n // chord.sortSubGroups(d3.descending)\n var chordPaths = svg.selectAll(\"path.chord\")\n .data(chord.chords())\n .enter().append(\"svg:path\")\n .attr(\"class\", \"chord\")\n .style(\"stroke\", \"black\")\n .style(\"fill\", function(d) { \n var dd =rdr(d);\n //var q = d3.round(num);\n // Make a number between 0 and 4\n if(dd.sname == \"Democrat\") {\n var num = dd.tvalue/dd.ttotal;\n var num2 = 4*num;\n var num3 = d3.round(num2);\n // console.log(dd.tname, num, num3);\n //console.log()\n \n return chordFill(num3);\n }\n\n else if(dd.sname == \"Republican\") {\n var num = dd.tvalue/dd.ttotal;\n var num2 = 4*num;\n var num3 = d3.round(num2);\n //console.log(dd.tname, num, num3);\n \n // Reverse the number\n return chordFill(4-num3);\n }\n else return \"Green\";\n // return dd.tname == \"Independent oil & gas producers\" ? \"#00592d\": \"#ff6200\"; \n })\n .attr(\"d\", d3.svg.chord().radius(r0))\n .on(\"mouseover\", function (d) {\n d3.select(\"#tooltip\")\n .style(\"visibility\", \"visible\")\n .html(chordTip(rdr(d)))\n .style(\"top\", function () { return (d3.event.pageY - 170)+\"px\"})\n .style(\"left\", function () { return (d3.event.pageX - 100)+\"px\";})\n })\n \n .on(\"mouseout\", function (d) { d3.select(\"#tooltip\").style(\"visibility\", \"hidden\") }); \n function chordTip (d) {\n var p = d3.format(\".1%\"), q = d3.format(\"$3,.2s\")\n //console.log(d);\n //console.log(d.tname);\n var msg= \"<strong></strong>\"\n \n\n \n + d.tname + \" to \" + d.sname +\"s\"\n + \": \" + q(d.tvalue) + \"<br/>\";\n // + p(d.tvalue/d.ttotal) + \" of \" + d.tname + \"'s Total (\" + q(d.ttotal) + \")<br/>\"\n // + p(d.tvalue/(d.mtotal/2)) + \" of Total Donated($\" + q(d.mtotal/2) + \")\";\n return msg;\n }\n\n\n function groupTip (d) {\n // console.log( d);\n var p = d3.format(\".1%\"), q = d3.format(\"$3,.2s\")\n // return \"Group Info:<br/>\"\n // d.gdata\n // + \"<br/>\"\n // + d.gname + \" : \" + q(d.gvalue) + \"<br/>\"\n // + p(d.gvalue/(d.mtotal/2)) + \" of Matrix Total (\" + q(d.mtotal/2) + \")\"\n return d.gname + \": \" + q(d.gvalue) + \"<br/>\"\n + p(d.gvalue/(d.mtotal/2)) + \" of Total (\" + q(d.mtotal/2) + \")\"\n \n }\n\n function fillInfoBox (d) {\n var generalCongressInfo =\"<h3>House of Representatives Make Up</h3>\"\n // console.log( d);\n \n\n var p = d3.format(\".1%\"), q = d3.format(\"$3,.2s\")\n \n // Fill in all the sub groups and how much they donated here\n // Maybe fill in special text for each one too.. idk. \n var subGroups = { \n \n \"Fossil Fuels\": { \"Coal mining\": { \"Republicans\":\"$1,797,895\", \"Democrats\":\"$31,000\"}, \"Electric Power Utilities\": { \"Republicans\":\"$2,769,115\",\"Democrats\":\"$1,106,153\"},\"Energy Production & Distribution\":{ \"Republicans\":\"$944,911\",\"Democrats\":\"$168,568\"}, \"Gas & Electric Utilities\":{\"Republicans\":\"$2,497,348\",\"Democrats\":\"$1,458,983\"}, \"Fuel Oil Dealers\":{\"Republicans\":\"$9,950\",\"Democrats\":\"$8,700\"}, \"Independent Oil & Gas Producers\":{\"Republicans\":\"$3,075,761\",\"Democrats\":\"$221,420\"},\"LPG/Liquid Propane Dealers & Producers\":{\"Republicans\":\"$113,100\",\"Democrats\":\"$13,000\"}, \"Natural Gas transmission & distribution\":{\"Republicans\":\"$1,618,810\", \"Democrats\":\"$353,880\"}, \"Oilfield service, equipment & exploration\":{\"Republicans\":\"$1,720,694\", \"Democrats\":\"$122,000\"}, \"Major (multinational) oil & gas producers\":{\"Republicans\":\"$2,401,775.00\", \"Democrats\":\"$327,400\"} ,\"Oil and Gas\":{\"Republicans\":\"$2,032,513\",\"Democrats\":\"$165,125\"}, \"Power plant construction & equipment\":{\"Republicans\":\"$595,488\",\"Democrats\":\"$179,200\"} , \"Petroleum refining & marketing\":{\"Republicans\":\"$2,940,985\", \"Democrats\":\"$255,225\"} },\n \n \"Materials & Manufacturing\" : { \"Industrial/Commercial Equipment & Materials\" : { \"Republicans\" : \"$3,221,728\" , \"Democrats\" : \"$1,356,742\"}, \"Metal mining & processing\": { \"Republicans\" : \"$304,700\" , \"Democrats\" : \"$76,500\"}, \"Steel\":{ \"Republicans\": \"$891,324\", \"Democrats\": \"$177,600\"}, \"Stone, Clay, Glass & Concrete Products\":{ \"Republicans\": \"$1,986,475\", \"Democrats\": \"$483,400\"}, \"Chemicals\" : {\"Republicans\" : \"$2,013,952\", \"Democrats\": \"$463,508\"}, \"Agricultural Chemicals (fertilizers & pesticides)\" : {\"Republicans\" : \"$447,200\", \"Democrats\" : \"$151,012\"}, \"Plumbing & Pipe Products\" : {\"Republicans\" : \"$129,940\", \"Democrats\": \"$22,700\"}, \"Manufacturing\" : {\"Republicans\" : \"$152,330\", \"Democrats\": \"$15,086\"}, \"Food and Kindred Products Manufacturing\" : {\"Republicans\" : \"$1,071,196\", \"Democrats\": \"$334,475\"}, \"Department, variety & convenience stores\" : {\"Republicans\" : \"$1,414,585\", \"Democrats\": \"$732,950\"}, \"Forestry & Forest Products\" : {\"Republicans\" : \"$1,438,038\", \"Democrats\": \"$416,933\"} }, \n \n\n \n \"Transportation\" : {\"Airlines\":{ \"Republicans\": \"$886,100\", \"Democrats\": \"$533,285\"}, \"Bus Services\" : {\"Republicans\" : \"$128,450\", \"Democrats\": \"$32,350\"}, \"Sea freight & passenger services\" : {\"Republicans\" : \"$702,164\", \"Democrats\" : \"$457,106\"}, \"Sea transport\" : {\"Republicans\" : \"$114,308\", \"Democrats\": \"$68,435\"}, \"Transportation\" : {\"Republicans\" : \"$248,600\", \"Democrats\": \"$43,700\"}, \"Trucking Companies & Services\" : {\"Republicans\" : \"$1,551,425\", \"Democrats\": \"$262,000\"}}, \n\n\n\n \"Construction\" : { \"Public works, industrial & commercial construction\" : { \"Republicans\" : \"$2,258,172\" , \"Democrats\" : \"$700,079\"}, \"Construction equipment\": { \"Republicans\" : \"$747,800\" , \"Democrats\" : \"$114,567\"}, \"Equipment rental & leasing\":{ \"Republicans\": \"$270,971\", \"Democrats\": \"$134,700\"}, \"Electrical contractors\":{ \"Republicans\": \"$817,885\", \"Democrats\": \"$307,750\"}, \"Engineering, architecture & construction mgmt svcs\" : {\"Republicans\" : \"$2,196,119\", \"Democrats\": \"$1,426,592\"}, \"Residential construction\" : {\"Republicans\" : \"$1,949,133\", \"Democrats\" : \"$592,051\"}, \"Special trade contractors\" : {\"Republicans\" : \"$744,627\", \"Democrats\": \"$231,535\"}, \"Plumbing, Heating & Air conditioning\": {\"Republicans\" : \"$423,407\", \"Democrats\" : \"$187,790\"} },\n \"Unions\" : {\"Building Trades Unions\":{ \"Republicans\": \"$1,484,550\", \"Democrats\": \"$7,531,333\"}, \"IBEW (Intl Brotherhood of Electrical Workers)\" : {\"Republicans\" : \"$52,590\", \"Democrats\": \"$1,568,775\"}, \"Teamsters union\" : {\"Republicans\" : \"$81,500\", \"Democrats\" : \"$1,093,850\"} },\n \n \"Business Associations\" : {\"General business associations\":{ \"Republicans\": \"$540,310\", \"Democrats\": \"$177,250\"}, \"Chambers of commerce\" : {\"Republicans\" : \"$173,819\", \"Democrats\": \"$34,025\"}, \"Small business associations\" : {\"Republicans\" : \"$22,550\", \"Democrats\" : \"$529,238\"}, \"Fiscal & tax policy\" : {\"Republicans\" : \"$40,450\", \"Democrats\" : \"$1,250\"} },\n \"Ideological Groups\" : {\"Republican/Conservative\":{ \"Republicans\": \"$5,754,017\", \"Democrats\": \"$23,100\"}, \"Minority/Ethnic Groups\" : {\"Republicans\" : \"$263,906\", \"Democrats\": \"$762,577\"}, \"Pro-resource development groups\" : {\"Republicans\" : \"$2,500\", \"Democrats\" : \"None\"} },\n \n \"Alternate energy production & services\" : {\"Alternate energy production & services\":{\"Republicans\": \"$337,300\", \"Democrats\": \"$257,992\"}},\n\n \"Environmental Policy\" : {\"Environmental Policy\":{ \"Republicans\": \"$224,458\", \"Democrats\": \"$1,334,030\"}},\n\n \"Homeland Security contractors\" : {\"Homeland Security contractors\":{ \"Republicans\": \"$54,050\", \"Democrats\": \"$35,000\"}},\n\n \"Nuclear energy\" : {\"Nuclear energy\":{ \"Republicans\": \"$256,450\", \"Democrats\": \"$179,450\"}}, \n\n };\n //_each\n var rows = \"\"; \n \n var aGroup= subGroups[d.gname];\n _.forEach(aGroup, function(n, key) {\n var demStr = n.Democrats;\n demStr = demStr.replace(/,/g, \"\");\n demStr = parseInt(demStr.replace(\"$\", \"\"));\n demStr = q(demStr);\n //console.log(n.Democrats)\n //console.log(q(parseInt(n.Democrats)))\n var repStr = n.Republicans;\n repStr = repStr.replace(/,/g, \"\");\n repStr = parseInt(repStr.replace(\"$\", \"\"));\n repStr = q(repStr);\n rows += '<tr><td><br>'+ key +'</br></td><td style=\"color: steelblue\"><br>' + demStr + '</br></td><td style=\"color: rgb(247, 25, 25)\"><br>' + repStr+ '</br></td></tr>';\n });\n var header = \"<strong>\" +d.gname + \":</strong> <br>\";\n var strGroups = '<table style=\"font-size: 12px\">' + rows + \"</table>\";\n\n var strTotalDonate = \"Contributed: \" + q(d.gvalue) + \" (\" + p(d.gvalue/(d.mtotal/2)) +\" of total donations) <br>\";\n var msg = header + strGroups;\n return msg;\n \n }\n\n function mouseover(d, i) {\n d3.select(\"#tooltip\")\n .style(\"visibility\", \"visible\")\n .style(\"background-color\", \"lightgray\")\n .style(\"color\", \"black\")\n .html(groupTip(rdr(d)))\n .style(\"top\", function () { return (d3.event.pageY - 80)+\"px\"})\n .style(\"left\", function () { return (d3.event.pageX - 130)+\"px\";})\n\n \n \n d3.select(\"#infoBox\")\n .style(\"font-size\", \"10pt\")\n .style(\"visibility\", \"visible\")\n .html(groupTip(rdr(d)))\n\n d3.select(\"#infoBox\")\n .style(\"font-size\", \"10pt\")\n //.style(\"visibility\", \"visible\")\n .html(fillInfoBox(rdr(d)))\n\n\n var textStringID = \"#text\"+i; \n d3.select(textStringID)\n .style(\"visibility\", \"visible\")\n\n chordPaths.classed(\"fade\", function(p) {\n return p.source.index != i\n && p.target.index != i;\n });\n }\n function mouseout(d, i) {\n d3.select(\"#infoBox\")\n .style(\"font-size\", \"10pt\")\n //.style(\"visibility\", \"visible\")\n .html(\"\")\n\n\n d3.select(\"#tooltip\").style(\"visibility\", \"hidden\") \n //Only remove text labels for small tight groups\n if(d.value<1558488) {\n var textStringID = \"#text\"+i; \n d3.select(textStringID)\n .style(\"visibility\", \"hidden\")\n }\n }\n\n\n \n }", "static adjustedTone(audioContext, char, tone, mean, sd, duration) {\n const start = ChaoAudioProducer.getSt(tone, mean, sd, true);\n const end = ChaoAudioProducer.getSt(tone, mean, sd, false);\n\n return(ChaoAudioProducer.createNode(audioContext, start, end, duration));\n }", "function fadeOnChord(d) {\n var chosen = d;\n wrapper.selectAll(\"path.chord\")\n .transition()\n .style(\"opacity\", function(d) {\n return d.source.index === chosen.source.index && d.target.index === chosen.target.index ? opacityDefault : opacityLow;\n });\n }", "buildHarmonicFunctions(chords, key) {\n let ton = []\n let sub = []\n let dom = []\n\n\n if (key.split(\"\").includes(\"m\")) {\n for (let i = 0; i < chords.length; i++) {\n if (i === 0 || i === 2) {\n ton.push(chords[i])\n } else if (i === 3 || i === 5) {\n sub.push(chords[i])\n } else if (i === 1 || i === 6) {\n dom.push(chords[i])\n }\n }\n } else {\n for (let i = 0; i < chords.length; i++) {\n if (i === 0 || i === 5) {\n ton.push(chords[i])\n } else if (i === 1 || i === 3) {\n sub.push(chords[i])\n } else if (i === 4 || i === 6) {\n dom.push(chords[i])\n }\n }\n }\n\n return {\n tonic: ton,\n subdominant: sub,\n dominant: dom\n }\n }", "static getToneContour(tone, mean, sd) {\n return([[0,ChaoAudioProducer.getSt(tone, mean, sd, true)], [1,ChaoAudioProducer.getSt(tone,mean,sd,false)]]);\n }", "function fadeOnChord(d) {\n\tvar chosen = d;\n\twrapper.selectAll(\"path.chord\")\n\t\t.transition()\n\t\t.style(\"opacity\", function(d) {\n\t\t\tif (d.source.index == chosen.source.index && d.target.index == chosen.target.index) {\n\t\t\t\treturn opacityDefault;\n\t\t\t} else { \n\t\t\t\treturn opacityLow; \n\t\t\t}//else\n\t\t});\n}//fadeOnChord", "static get T() {\n return [\n [1, 0],\n [0, math.pow(math.e, (math.multiply(i, math.pi / 4)))]\n ];\n }", "function randomChords(durations, modulationListName = 'simple') {\n\treturn durations.map((duration) => Chord.random(duration, modulationListName))\n}", "function t(e, t, n, i) {\n var r = {\n m: [\"eng Minutt\", \"enger Minutt\"],\n h: [\"eng Stonn\", \"enger Stonn\"],\n d: [\"een Dag\", \"engem Dag\"],\n M: [\"ee Mount\", \"engem Mount\"],\n y: [\"ee Joer\", \"engem Joer\"]\n };\n return t ? r[n][0] : r[n][1]\n }", "function t(e, t, n, i) {\n var r = {\n m: [\"eng Minutt\", \"enger Minutt\"],\n h: [\"eng Stonn\", \"enger Stonn\"],\n d: [\"een Dag\", \"engem Dag\"],\n M: [\"ee Mount\", \"engem Mount\"],\n y: [\"ee Joer\", \"engem Joer\"]\n };\n return t ? r[n][0] : r[n][1]\n }", "function findPosibleChords(chord, root_bass, posible_chord_notes, distance){\n //console.log()\n var guitar_chords = []\n //console.log(posible_chord_notes)\n for(var i = 0; i < posible_chord_notes.length; i++){\n var guitar_chord = {\"chord\":chord, \"root_bass\":root_bass}\n if(posible_chord_notes[i].note === root_bass.note)continue\n\n var possible_note = posible_chord_notes[i]\n var possible_note_string = posible_chord_notes[i]\n for(var x = i; x < posible_chord_notes.length; x++){\n if(possible_note.note === posible_chord_notes[x].note && possible_note.distance > posible_chord_notes[x].distance ){\n possible_note = posible_chord_notes[x]\n possible_note_string = posible_chord_notes[x]\n }\n }\n //console.log(possible_note)\n guitar_chord[possible_note.note] = possible_note\n guitar_chord[possible_note.string] = possible_note\n\n for(var j = 0; j < posible_chord_notes.length; j++){\n if(!(posible_chord_notes[j].note in guitar_chord) && !(posible_chord_notes[j].string in guitar_chord)){\n\n var other_possible_note = posible_chord_notes[j]\n var other_possible_note_string = posible_chord_notes[j]\n\n for(var x = j; x < posible_chord_notes.length; x++){\n if(posible_chord_notes[x].note === possible_note.note && !(posible_chord_notes[x].string in guitar_chord) && possible_note.distance > posible_chord_notes[x].distance ){\n\n other_possible_note = posible_chord_notes[x]\n other_possible_note_string = posible_chord_notes[x]\n }\n }\n //console.log(other_possible_note)\n guitar_chord[other_possible_note.note] = other_possible_note\n guitar_chord[other_possible_note.string] = other_possible_note_string\n }\n }\n //console.log(guitar_chord)\n guitar_chords.push(guitar_chord)\n }\n return guitar_chords\n}", "function extended(chordName) {\n const s = get(chordName);\n const isSuperset = (0, _pcset.isSupersetOf)(s.chroma);\n return (0, _chordType.all)().filter(chord => isSuperset(chord.chroma)).map(chord => s.tonic + chord.aliases[0]);\n}", "function QwerToMidi() {\n this.duration = function () {\n var len = 1;\n while (this.tune.length > this.ix) {\n ch = this.tune.charAt(this.ix);\n if (ch == '/') {\n len++;\n } else if (ch == '\\\\') {\n len/=2;\n } else {\n break;\n }\n ++this.ix;\n }\n return len;\n };\n\n this.convert = function (tune) {\n this.tune = tune;\n this.ix = 0;\n var beat = this.duration();\n var oct = 0;\n trax = [ [ /* meta */ ] ];\n voice = [];\n while (this.ix < this.tune.length) {\n var ch = this.tune.charAt(this.ix++);\n var semitones = \"qasedrfgyhujikSEDRFGYHUJIKLP:\".indexOf(ch);\n if (semitones >= 0) {\n var midi = semitones + oct * 12 + 60; // = MIDI.pianoKeyOffset;\n var t = this.duration() * beat * 64;\n voice.push({deltaTime: 0, type: \"channel\", subtype: 'noteOn', channel: trax.length, noteNumber: midi, velocity:127});\n voice.push({deltaTime: t, type: \"channel\", subtype: 'noteOff', channel: trax.length, noteNumber: midi, velocity:0});\n }\n else {\n var tpos = \"-*+\".indexOf(ch) - 1;\n if (tpos == 0) {\n trax.push(voice);\n voice = [];\n oct = 0;\n }\n if (tpos >= -1) {\n oct += tpos;\n }\n }\n }\n trax.push(voice);\n return {\n header: {\n formatType: 1,\n trackCount: trax.length,\n ticksPerBeat: 64 // per crotchet\n },\n tracks: trax\n };\n };\n}", "function getChord(scale,mode) {\n\tswitch(mode) {\n\t\tcase \"maj\" : return [scale[0],scale[2],scale[4]];\n\t\tcase \"min\" : return [scale[0],scale[2],scale[4]];\n\t\tcase \"7\" : return [scale[0],scale[2],scale[4],scale[6]];\n\t\tcase \"maj7\" : return [scale[0],scale[2],scale[4],scale[6]];\n\t\tcase \"min7\" : return [scale[0],scale[2],scale[4],scale[6]];\n\t\tcase \"maj6\" : return [scale[0],scale[2],scale[4],scale[5]];\n\t\tcase \"min6\" : return [scale[0],scale[2],scale[4],scale[5]];\n\t\tcase \"aug\" : return [scale[0],scale[2],scale[4]];\n\t\tcase \"dim\" : return [scale[0],scale[2],scale[4]];\n\t\tcase \"dim7\" : return [scale[0],scale[2],scale[4],scale[6]];\n\t\tcase \"sus4\" : return [scale[0],scale[3],scale[4]];\n\t\tcase \"9\" : return [scale[0],scale[1],scale[2],scale[4],scale[6]];\n\t\tdefault : return scale;\n\t}\n}", "function main(){\n\t\n\tvar oneFinger, threeFinger , str = [], cmp = 0, accent;\n\n\tfunction patternToHands(pattern){\n\t var oneFinger=0, threeFinger =0;\n\t var arr = pattern.map(function(str){\n\t\tif(str == \"ta\"){\n\t\t return 3;// 3 finger stroke\n\t\t}\n\t\telse{\n\t\t return 1;//1 finger stroke\n\t\t}\n\t });\n\t \n\t function intervalOccurences(ele,arr){\n\t\tvar counter = 1, interval = [], startPos = -1,prevPos=0;\n\t\tvar intervalArray = [];\n\t\tvar temp = arr.map(function(num,index){\n\t\t if(num == ele){\n\t\t\tif(startPos == -1){\n\t\t\t startPos = index;\n\t\t\t}\n\t\t\telse{\n\t\t\t if(intervalArray.length == 0){\n\t\t\t\tintervalArray.push(index-startPos);\n\t\t\t\tprevPos = index;\n\t\t\t }\n\t\t\t else{\n\t\t\t\tintervalArray.push(index - prevPos);\n\t\t\t\tprevPos = index;\n\t\t\t }\n\t\t\t}\n\t\t }\n\t\t});\n\n\t\tvar sum = 0;\n\t\tfor(i=0;i<intervalArray.length;i++){\n\t\t sum += intervalArray[i];\n\t\t}\n\n\t\tintervalArray.push( arr.length-prevPos + startPos-0 );\n\t\treturn intervalArray;\n\t }\n\t \n\t oneFinger = intervalOccurences(1,arr); \n\t threeFinger = intervalOccurences(3,arr); \n\t return [oneFinger, threeFinger];\n\t}\n\t\n\n\tif(genericcity == 1 || genericcity == 2){\n\t var cmp = 0;\n\t do{\n\t\tif(cmp == 0){\n\t\t pattern = diction();\n\t\t var arr = patternToHands(pattern);\n\t\t oneFinger = arr[0];\n\t\t threeFinger = arr[1];\n\t\t}\n\t\tif(oneFinger.length == threeFinger.length){\t\t\n\t\t //symmetric rotation to be implemented\n\t\t cmp = 1;\n\t\t}\n\t\t\n\t }while(cmp == 0);\n\t}\n\n\telse{\n\t pattern = diction();\n\t}\n\t\n\tdocument.getElementById(\"pattern\").value = pattern.join(\" \"); //diction(accent_arr);\n\treturn pattern;\n }", "function turis(r) { // funkicja, funkcijos pavadinimas () skliausteliuose duomenys, {} aprasoma ka funkcija turi daryti // r kintamasis\nlet t = 4 * 3.14 * r * r * r / 3;\nreturn t; // grazinimas\n}", "function harlemShake()\n{\n var durationsList = getNoteDurations();\n var notesList = getFittest();\n var chordList = chordSelected();\n playChordProgression(chordList, notesList, durationsList);\n}", "function chordsToHTML(chords) {\n\treturn chords\n\t\t.map((chord) => {\n\t\t\tconst note = mtnn(chord.root)\n\t\t\treturn `<li class=\"chord\">\n <span class=\"rhythm\">\n\t${chord.durationString\n\t\t.split('')\n\t\t.map((a) => `<i class='${a}'></i>`)\n\t\t.join('')}\n </span>\n <span class=\"note\">\n\t<span class=\"name\">${note[0]}</span>\n\t<span class=\"accidental\">${note[1]}</span>\n </span>\n <span class=\"modulation\">\n\t${chord.modulation}\n </span>\n <ul class=\"details\">\n ${modulationToNoteNames(chord.root, chord.modulation)\n\t\t\t.map((note) => {\n\t\t\t\treturn `<li>${note.join('')}</li>`\n\t\t\t})\n\t\t\t.join('')}\n </ul>\n </li>`\n\t\t})\n\t\t.join('')\n}", "function getPracticalChords(chords, options) {\n var practical = [];\n for (var i = 0; i < chords.length; i++) {\n if (isPracticalChord(chords[i], options)) {\n practical.push(chords[i]);\n } else {\n // Drop lower strings from the chord to see if it becomes practical.\n var alt = chords[i];\n var j;\n for (j = 0; j < Math.min(STRINGS_TO_DROP, alt.length); j++) {\n alt = alt.slice();\n alt[j] = null;\n if (isPracticalChord(alt, options)) {\n practical.push(alt);\n break;\n }\n }\n // Drop upper strings from the chord to see if it becomes practical.\n alt = chords[i];\n for (j = alt.length - 1; j >= Math.max(0, alt.length - STRINGS_TO_DROP); j--) {\n alt = alt.slice();\n alt[j] = null;\n if (isPracticalChord(alt, options)) {\n practical.push(alt);\n break;\n }\n }\n }\n }\n return practical;\n}", "function rhythmAccent(duration,numPauses){\n\tvar acc, arr = [], str = \"\";\n\tfor(var i=0; i <duration;i++){\n\t arr.push(1);\n\t}\n\t// Rhythm accents are applied at random positions\n\tfor(var i=0; i<numPauses; i++){\n\t acc = wholeRand(0,duration-1);\n\t if(arr.length ==0){\n\t\tarr[acc] = 0;\n\t }\n\t else if( arr[acc]!=0 ){\n\t\tarr[acc] = 0;\n\t }\n\t else{\n\t\twhile(arr[acc] == 0){\n\t\t acc = wholeRand(0,duration-1);\n\t\t}\n\t\tarr[acc] = 0;\n\t }\n\t str += acc + \" \";\n\t}\n\tdocument.getElementById(\"rhythmAccents\").value = str;\n\treturn arr;\n }", "function genPattern() {\n return [null,64,null,65].map(x => genNote(x));\n}", "function drawChords(matrix) {\n var width = 980,\n height = 900,\n innerRadius = height / 2 - 120,\n outerRadius = innerRadius - 25;\n\n\n /* SETUP */\n\n // color management \n var colorize = d3.scale.ordinal()\n .domain(d3.range(matrix.length))\n .range(generateColorArray(matrix.length));\n\n // creates the chord layout with basic paramenters\n // and passes the matrix data to the layout\n var chordDiagram = d3.layout.chord()\n .padding(.03)\n .sortSubgroups(d3.descending)\n .sortChords(d3.descending)\n .matrix(matrix);\n\n // arc path to create player arcs\n var arc = d3.svg.arc()\n .innerRadius(innerRadius)\n .outerRadius(outerRadius);\n\n // creates the svg element and appends it to the DOM tree\n // translates the coordinate system to the center of the element instead of top left\n var svg = d3.select(\"#diagram\").append(\"svg\")\n .attr(\"width\", width)\n .attr(\"height\", height)\n .append(\"g\")\n .attr(\"id\", \"circle\")\n .attr(\"transform\", \"translate(\" + width / 2 + \",\" + height / 2 + \")\");\n\n\n /* ARC STYLING */\n\n // ever player is a svg group with the arc, text, label and a click handler\n // playerGroups is the array containing all player groups\n var playerGroups = svg.selectAll(\"g.player\")\n .data(chordDiagram.groups())\n .enter().append(\"g\")\n .attr(\"class\", \"player\")\n .on(\"click\", highlight);\n\n // each player has their own color\n playerGroups.append(\"path\")\n .style(\"fill\", function(d) { return colorize(d.index); })\n .attr(\"d\", arc);\n\n // adds the player name, positioned in the middle of the arc\n playerGroups.append(\"text\")\n .each(function(d) { d.angle = (d.startAngle + d.endAngle) / 2; })\n .attr(\"dy\", \".3em\")\n .style(\"font-family\", \"'Helvetica Neue', Arial, sans-serif\")\n .style(\"font-size\", \"16px\")\n .style(\"fill\", \"#3b3939\")\n .attr(\"text-anchor\", function(d) { return d.angle > Math.PI ? \"end\" : null; })\n .attr(\"transform\", function(d) {\n return \"rotate(\" + (d.angle * 180 / Math.PI - 90) + \")\"\n + \"translate(\" + (innerRadius + 15) + \")\"\n + (d.angle > Math.PI ? \"rotate(180)\" : \"\");\n })\n .text(function(d) { return dataMapper.getPlayerName(d); });\n\n // creates tooltip for player\n playerGroups.append(\"title\").text(function(d) {\n return dataMapper.setPlayerInfo(d);\n });\n\n\n /* CHORD STYLING */\n\n // create chords between arcs\n var chordPaths = svg.selectAll(\"path.chord\")\n .data(chordDiagram.chords())\n .enter().append(\"path\")\n .attr(\"class\", \"chord\")\n .style(\"fill\", function (d) { return colorize(d.target.index); })\n .attr(\"d\", d3.svg.chord().radius(outerRadius - 3));\n\n\n // create chord tooltip\n chordPaths.append(\"title\").text(function(d) {\n return dataMapper.setChordInfo(d);\n });\n\n\n\n /* PLAYER GROUP CLICK HANDLER */\n\n function highlight(d, i) {\n if (highlightedPlayerIndex === i) {\n // if stored index is the same as clicked player\n chordPaths.classed({\"fade\": false });\n highlightedPlayerIndex = null;\n } else {\n // if no index is stored or the index isn't the stored one\n chordPaths.classed(\"fade\", function(p) {\n return p.source.index != i && p.target.index != i; \n });\n highlightedPlayerIndex = i;\n }\n }\n }", "function getLowerTone(tone)\r\n{\r\n\t// Check for empty tone\r\n\tif (tone == '') return '';\r\n\r\n\t// Extract the extensions on this tone, if it exists\r\n\tvar toneEx = '';\r\n\ttoneSplit = getToneExtensionSplit(tone);\r\n\tif (toneSplit > -1 ) {\r\n\t\ttoneEx = tone.substr(toneSplit);\r\n\t\ttone = tone.substr(0, toneSplit);\r\n\t}\r\n\r\n\tvar newtone = '';\r\n\r\n\tswitch(tone) {\r\n\t\tcase 'H':\r\n\t\t\tnewtone = 'Bb';\r\n\t\t\tbreak;\r\n\t\tcase 'A#':\r\n\t\tcase 'Bb':\r\n\t\t\tnewtone = 'A';\r\n\t\t\tbreak;\r\n\t\tcase 'A':\r\n\t\t\tnewtone = 'G#';\r\n\t\t\tbreak;\r\n\t\tcase 'G#':\r\n\t\tcase 'Ab':\r\n\t\t\tnewtone = 'G';\r\n\t\t\tbreak;\r\n\t\tcase 'G':\r\n\t\t\tnewtone = 'F#';\r\n\t\t\tbreak;\r\n\t\tcase 'F#':\r\n\t\tcase 'Gb':\r\n\t\t\tnewtone = 'F';\r\n\t\t\tbreak;\r\n\t\tcase 'F':\r\n\t\t\tnewtone = 'E';\r\n\t\t\tbreak;\r\n\t\tcase 'E':\r\n\t\t\tnewtone = 'Eb';\r\n\t\t\tbreak;\r\n\t\tcase 'D#':\r\n\t\tcase 'Eb':\r\n\t\t\tnewtone = 'D';\r\n\t\t\tbreak;\r\n\t\tcase 'D':\r\n\t\t\tnewtone = 'C#';\r\n\t\t\tbreak;\r\n\t\tcase 'C#':\r\n\t\tcase 'Db':\r\n\t\t\tnewtone = 'C';\r\n\t\t\tbreak;\r\n\t\tcase 'C':\r\n\t\t\tnewtone = 'H';\r\n\t\t\tbreak;\r\n\t\tcase '-':\r\n\t\t\tnewtone = '-';\r\n\t\t\tbreak;\r\n\t\tdefault:\r\n\t\t\treturn 'ERROR';\r\n\t}\r\n\r\n\treturn (newtone + toneEx);\r\n}", "function genNote() {\n var everyNote = [\"C\", \"D\", \"E\", \"F\", \"G\"];\n var everyNoteIndex = [];\n for (var i = 0; i < everyNote.length; i++) {\n everyNoteIndex.push(i);\n }\n var randomIndex = distinctRandom(everyNoteIndex);\n var randomAnswers = [];\n while (randomAnswers.length < 4) {\n randomAnswers.push(everyNote[randomIndex.next().value]);\n }\n var noteObject = {\n note: [randomAnswers[0] + \"/4\"],\n answers: randomAnswers\n };\n return noteObject;\n}", "function tweenChordEnds(chords, duration, last_layout) {\n let oldChords = {};\n if (last_layout) {\n last_layout.chordData.forEach( function(d) {\n oldChords[ d.key ] = d;\n });\n }\n chords.each(function (d) {\n let chord = d3.select(this);\n // This version of d3 doesn't support multiple concurrent transitions on the same selection.\n // Since we want to animate the chord's path as well as its color, we create a dummy selection\n // and use that to directly transition each chord\n d3.select({})\n .transition()\n .duration(duration)\n .tween('attr:d', function () {\n let old = oldChords[ d.key ], interpolate;\n if (old) {\n // avoid swapping the end of cords where the source/target have been flipped\n // Note: the chord's colors will be swapped in a different tween\n if (old.source.index === d.target.index &&\n old.source.subindex === d.target.subindex) {\n let s = old.source;\n old.source = old.target;\n old.target = s;\n }\n } else {\n // there was no old chord so make a fake one\n let midStart = (d.source.startAngle + d.source.endAngle) / 2;\n let midEnd = (d.target.startAngle + d.target.endAngle) / 2;\n old = {\n source: { startAngle: midStart,\n endAngle: midStart},\n target: { startAngle: midEnd,\n endAngle: midEnd}\n };\n }\n interpolate = d3.interpolate(old, d);\n return function(t) {\n chord.attr('d', chordReference(interpolate(t)));\n };\n });\n });\n }", "function puzzle_torus() {\n return {\n id: \"torus\",\n name: \"Torus\",\n description: \"Collect all the coins on the board.\",\n\n // TODO: add read-only code mirror boxes to the hint\n hint: \n \"<p>\"\n + \"If your robot goes off the board, it will wrap around -- and come \"\n + \"back on the opposite side.\"\n + \"</p>\"\n\n ,\n win_conditions: [\n {type: WinCondition.COLLECT_COINS}\n ],\n constraints: [],\n solutions: [\n \"move\\nmove\\nmove\\nmove\\nmove\\nmove\\nmove\\n\",\n ],\n num_cols: 9,\n num_rows: 7,\n // BUG: this should be programming_bot_id, not index\n programming_bot_index: 0,\n bots : [\n {\n botColor: BotColor.BLUE,\n cellX: 4,\n cellY: 2,\n facing: Direction.UP,\n program: \"\",\n },\n ],\n coins: [\n {x:4, y:0},\n {x:4, y:1},\n {x:4, y:4},\n {x:4, y:5},\n {x:4, y:6},\n ],\n blocks: [\n {x:0, y:3},\n {x:1, y:3},\n {x:2, y:3},\n {x:3, y:3},\n {x:4, y:3},\n {x:5, y:3},\n {x:6, y:3},\n {x:7, y:3},\n {x:8, y:3},\n ],\n traps: [\n //{x:3, y:0}\n ]\n }\n}", "function rotor_transcribe(){\n\tfor(element in input.transcribed){\n\t\tinput.rotortranscribed = rotor.master[input.transcribed[element]];\n\t}\n\trotor.dial1 += 1;\n \tif (rotor.dial1 == 26) {\n rotor.dial1 = 0;\n \trotor.dial2 += 1;\n\t}\n if (rotor.dial2 == 26) {\n rotor.dial2 = 0;\n \trotor.dial3 += 1;\n\t}\n}", "function towerBuilder(nFloors) {\n let tower = []\n \n for(let i = 0; i < nFloors; i++) {\n tower.push(Array(nFloors - i).join(' '))\n tower[i] += Array((i + 1) * 2).join('*')\n tower[i] += Array(nFloors - i).join(' ')\n }\n\n return tower\n}" ]
[ "0.63290584", "0.61489767", "0.6141282", "0.61235756", "0.61214584", "0.61050826", "0.60393286", "0.6036396", "0.6036396", "0.6036396", "0.60181284", "0.60001016", "0.59827065", "0.59666485", "0.5966271", "0.59393525", "0.583903", "0.5816135", "0.5765871", "0.57472646", "0.5721893", "0.5715463", "0.56673735", "0.5642043", "0.56031036", "0.55955493", "0.5564214", "0.5522863", "0.5511076", "0.5452683", "0.54523236", "0.54459167", "0.5442971", "0.5438934", "0.5429619", "0.5398726", "0.538793", "0.5367652", "0.535344", "0.53531784", "0.53138936", "0.53138614", "0.52893823", "0.52830845", "0.52751225", "0.5274968", "0.52403015", "0.523638", "0.52362406", "0.52253556", "0.5204396", "0.51847845", "0.51608276", "0.51562345", "0.5147361", "0.51383406", "0.51341194", "0.51335603", "0.5132299", "0.512959", "0.5125332", "0.5123145", "0.51196516", "0.5113805", "0.5103709", "0.5101392", "0.5090739", "0.5069691", "0.50690585", "0.5067688", "0.50630754", "0.50511", "0.5046597", "0.5032335", "0.50274396", "0.50193596", "0.5011527", "0.49911776", "0.49897632", "0.49733245", "0.49713114", "0.49709824", "0.49709824", "0.49654734", "0.49592558", "0.49565196", "0.4944414", "0.49432823", "0.4917652", "0.4908976", "0.49056226", "0.49038932", "0.4903509", "0.4897224", "0.48961955", "0.48918697", "0.48912972", "0.48770708", "0.48752916", "0.4865804", "0.48588973" ]
0.0
-1
Start Total price Section
function updateTitalPrice(){ const bestPrice=document.getElementById("best-price"); const bestPriceInner=parseInt(bestPrice.innerText); const memoryPrice=document.getElementById("memory-cost"); const memoryPriceInner=parseInt(memoryPrice.innerText); const storagePrice=document.getElementById("storage-cost"); const storagePriceInner=parseInt(storagePrice.innerText); const delivaryCost=document.getElementById("Delivery-charge"); const delivaryCostInner=parseInt(delivaryCost.innerText); const totalPrice=document.getElementById("total"); totalPrice.innerText=bestPriceInner+memoryPriceInner+storagePriceInner+delivaryCostInner; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function calculateTotal() {\r\n\t\tvar Amount =getPrice() *getPages();\r\n\t\t//display cost.\r\n\t\tvar obj =document.getElementById('totalPrice');\r\n\t\tobj.style.display='block';\r\n\t\tobj.innerHTML =\" Cost of the paper: \\t $\"+ Amount;\r\n\t}", "function totalPrice() {\n let ttlPrice = 0;\n customerBasket.forEach((product) => {\n ttlPrice += (product.price / 100) * product.quantity;\n });\n let priceTotal = document.createElement(\"div\");\n priceTotal.classList = \"row justify-content-center h4 m-5\";\n priceTotal.innerHTML = `<strong>Prix total : ${ttlPrice} €</strong>`;\n document.getElementById(\"container\").appendChild(priceTotal);\n }", "function calculateTotal()\n {\n\n var kPrice = keychainsQuantity() + secondkeychainsQuantity();\n \n document.getElementById('totalPrice').innerHTML =\n \"Total Price For Keychain is $\"+kPrice;\n \n }", "function total(){\n\tvar TotalPrice=CakeSizePrice() +FilingPrice()+ CandlePrice()+InscriptionPrice() ;\n\n\t//final result\n\tdocument.getElementById(\"display\").innerHTML=\"total price $\"+TotalPrice;\n}", "function total(){\n\tvar TotalPrice=CakeSizePrice() + FlavorPrice()+ FillingPrice()+ ColorPrice() ;\n\n\t//final result\n\tdocument.getElementById(\"display\").innerHTML=\"Total Price: $\"+TotalPrice;\n}", "function totalPrice() {\n\t\t \tvar totalPrice\t\t= document.getElementById(\"totalPrice\");\n var ticketCount\t\t= ticket.value;\n var priceAmount\t\t= (price.value).substr(1);\n\t\t\tvar extraPrice \t\t= 10;\n\t\t\t\n if (ticket.selectedIndex != 0 && price.selectedIndex != 0 && ticketCount >=4 ) {\n \n\t\t \ttotalPrice.value\t= \" £\" + (ticketCount * priceAmount + extraPrice);//calculating total price by adding selected price and ticket amount together\n \t }\n\t\t\n\t\telse{\t\t\n totalPrice.value\t= \" £\" + ticketCount * priceAmount;//calculating total price by adding selected price and ticket amount together\n \t\t\t }\n\t}", "function totale(price) {\n tot += price;\n }", "function calculatePrice() {\n const firstClassCount = getBooking(\"firstClass\");\n const economyCount = getBooking(\"economy\");\n const subTotalPricing = firstClassCount * 150 + economyCount * 100;\n document.getElementById(\"subtotal\").innerText = \"$\" + subTotalPricing;\n\n const tax = Math.round(subTotalPricing * 0.1);\n document.getElementById(\"tax\").innerText = \"$\" + tax;\n\n const total = subTotalPricing + tax;\n document.getElementById(\"total\").innerText = \"$\" + total;\n}", "function totalPrice() {\n const firstCount = document.getElementById('first-count');\n const firstCountNumber = parseInt(firstCount.value);\n\n const economyCount = document.getElementById('economy-count');\n const economyCountNumber = parseInt(economyCount.value);\n\n // subtotal price...\n const subTotalPrice = (firstCountNumber * 150) + (economyCountNumber * 100);\n document.getElementById('sub-total').innerText = subTotalPrice;\n\n // sub total price..\n const vat = subTotalPrice * 0.1;\n document.getElementById('total-vat').innerText = vat;\n\n // total price...\n const totalTicketPrice = subTotalPrice + vat;\n document.getElementById('total-price').innerText = totalTicketPrice;\n}", "function calculateTotal(){\n let totalPrice = 0;\n $('#myCart #item').each(function(){\n totalPrice = totalPrice + $(this).data('price');\n })\n $('#price').text(`Total Price:Rs.${totalPrice}/-`)\n }", "function totalPrice() {\n const previousTotal = document.getElementById('total-price');\n\n const bestPrice = parseInt(document.getElementById('best-price').innerText);\n const extraMemoryCost = parseInt(document.getElementById('extra-memory-total').innerText);\n const extraStorageCost = parseInt(document.getElementById('extra-storage-total').innerText);\n const deliveryCharge = parseInt(document.getElementById('delivery-charge-total').innerText);\n const netPrice = bestPrice + extraMemoryCost + extraStorageCost + deliveryCharge;\n previousTotal.innerText = netPrice;\n\n const promoTotal = document.getElementById('promo-total');\n promoTotal.innerText = netPrice;\n}", "getCartTotal () {\n return 0;\n }", "function calculateTotal() {\n\t if(validQuantities == false)\n\t\t\treturn; \n\t var totalPrice = 0;\n\t\tfor (var i = 0; i< items.length; i++){\n\t\t\tvar size = document.forms[formName][sizeName[i]].value;\n\t\t\tvar quantity= parseInt(document.forms[formName][numberName[i]].value, 10);\n\t\t\tvar itemPrice = 0;\n\t\t\tconsole.log(size + \",\" + quantity.toString() +\",\" + i.toString());\n\t\t\tif(size==\"small\") {\n\t\t\t\titemPrice = quantity * smallPrices[i];\n\t\t\t}\n\t\t\tif(size == \"medium\") {\n\t\t\t\titemPrice = quantity * mediumPrices[i];\n\t\t\t}\n\t\t\tif(size == \"large\") {\n\t\t\t\titemPrice = quantity * largePrices[i];\n\t\t\t}\n\t\t\ttotalPrice += itemPrice;\n\t\t}\n\t\ttotalPrice += mayoCost + seasoningCost + ketchupCost;\n\t\tdocument.getElementById(\"total\").innerHTML = \"<strong><u>Your Total is $\" + totalPrice.toString() + \"</strong></u>\";\n\t\treturn totalPrice;\n}", "function createTotal(cost) {\n let total_container = document.querySelector(\".cart\");\n total_container.innerHTML += `<div class=\"total-div\">\n <p class=\"total-p\">Total : R${cost}.00</p>\n </div>`;\n }", "function calculatePrice() {\n const priceTotal = priceCalculation();\n innerChanger('sum', priceTotal);\n innerChanger('sum-footer', priceTotal);\n}", "function calculateTotal() {\n const fisrtClassTotalQuantity = document.getElementById('firstClass-ticket-quantity').value;\n const ecoClassTotalQuantity = document.getElementById('ecoClass-ticket-quantity').value;\n const totalPrice = fisrtClassTotalQuantity * 150 + ecoClassTotalQuantity * 100;\n\n document.getElementById('sub-total').innerText = ('$' + totalPrice);\n const vat = Math.round(totalPrice * .10);\n document.getElementById('vat').innerText = ('$' + vat);\n const grandTotal = totalPrice + vat;\n document.getElementById('grand-total').innerText = '$' + grandTotal;\n}", "function calculateTotalPrice() {\n const basePriceAmount = parseFloat(basePriceDisplay.innerText);\n const extraMemoryCostAmount = parseFloat(extraMemoryCostDisplay.innerText);\n const extraStorageCostAmount = parseFloat(extraStorageCostDisplay.innerText);\n const deliveryChargeAmount = parseFloat(deliveryChargeDisplay.innerText);\n totalPriceDisplay.innerText = basePriceAmount + extraMemoryCostAmount + extraStorageCostAmount + deliveryChargeAmount;\n}", "function calculateTotalPrice() {\n let total = 0;\n for (r = 0; r < row.length; r++) {\n let singleItemPrice = parseFloat(\n document.getElementsByClassName(\"total\")[r].innerText.slice(1)\n );\n console.log(singleItemPrice);\n total += singleItemPrice;\n console.log(total);\n }\n document.getElementById(\n \"total-order-price\"\n ).children[0].children[0].innerText = `$${total}`;\n}", "function Total(){\n TotalGrand = 0.0;\n ShoppingCartScreen.totalvalue.text = \"\";\n ShoppingCartScreen.statictotal.text = \"\";\n if (arrayShoppingCart.length > 0) {\n for (var k = 0; k < arrayShoppingCart.length; k++) {\n TotalGrand = TotalGrand + arrayShoppingCart[k].cartdetailproductprice;\n ShoppingCartScreen.Totalcontent.isVisible = true;\n ShoppingCartScreen.totalvalue.text = \"$ \" + TotalGrand.toFixed(2);\n ShoppingCartScreen.statictotal.text = \"Total: \";\n }\n }\n freeShippingQualifiesLbl();\n}", "function calculateTotal () {\n const fistClassQuantity = getQuantityNumber('first-class');\n\n const economyQuantity = getQuantityNumber('economy');\n\n const subtotal = fistClassQuantity * 150 + economyQuantity * 100;\n document.getElementById('subtotal').innerText = subtotal;\n document.getElementById('show-subtotal').innerText = subtotal;\n\n const vat = Math.floor(subtotal * 0.1);\n document.getElementById('vat').innerText = vat;\n document.getElementById('show-vat').innerText = vat;\n\n const total = subtotal + vat;\n document.getElementById('total').innerText = total;\n document.getElementById('show-total').innerText = total;\n}", "function updateTotal() {\n let memoryCost = parseFloat(getElement(\"memory-price\").innerText);\n let storageCost = parseFloat(getElement(\"storage-price\").innerText);\n let deliveryCost = parseFloat(getElement(\"delivery-price\").innerText);\n let total = 1299 + memoryCost + storageCost + deliveryCost; /* total price sum */\n getElement(\"total-price\").innerText = total;\n getElement(\"grand-total-price\").innerText = total;\n}", "function muestroTotalProductos() {\r\n var subTotalCompleto = 0;\r\n subTotalCompletoImporte = 0;\r\n if ($('.articuloDeLista').length > 0) {\r\n $('.articuloDeLista').each(function () {\r\n subTotalCompleto = parseFloat($(this).children('.productSubtotal').text());\r\n subTotalCompletoImporte += subTotalCompleto;\r\n document.getElementById(\"productCostText\").innerHTML = subTotalCompletoImporte;\r\n });\r\n }\r\n }", "function total(){\n // regular price area call here \n const regularPrice = document.getElementById(\"regular-price\").innerText;\n // final memory price area call here \n const finalMemoryPrice =document.getElementById('previous-memory-cost').innerText;\n // final storage price area call here \n const finalStoragePrice = document.getElementById(\"previous-storage-cost\").innerText;\n // final delivery charge area call here \n const finalDeliveryFee = document.getElementById(\"delivery-fee\").innerText;\n // total price showing area call here \n const totalPrice = document.getElementById('previous-total');\n // pomo total price showing here \n const pomoFinalTotal = document.getElementById(\"before-pomo\");\n // total price calculation \n const sumTotalPrice = parseFloat(regularPrice) + parseFloat(finalMemoryPrice) + parseFloat(finalStoragePrice) + parseFloat(finalDeliveryFee );\n totalPrice.innerText = sumTotalPrice;\n pomoFinalTotal.innerText = sumTotalPrice;\n}", "function updatetotal(priceofproducts) {\n total = total + priceofproducts\n document.getElementsByClassName(\"total\")[0].innerHTML = total\n }", "function total() {\n\n // Create two variables. One selects all '<div>' tags and puts in 'var div' the other replaces \"target\" with the argument inside the 'next(x)'. Total will store the div tag with the class of '.total'.\n var divs = document.querySelectorAll('div');\n var total = document.querySelector('.total');\n \n // creates a 'for loop' and loops through the 'divs' variable and changes ALL divs style.display to 'none'\n for (i = 0; i < divs.length; i++) {\n divs[i].style.display = 'none';\n }\n\n // Since there is only one class of \".total\" on the page, no loop is needed, and this sets the style.display to 'block'\n total.style.display = 'block';\n // Creates a mathematical algarithm to find the price of cake by adding toget the 'flatPrice' and 'addon' together. 'addon' is a percentage, so in order to find the correct price the percentage 'addon' needs to be divided by 100 to create a decimal. The decimal is multiplied with the 'flatPrice' to create the percent of the 'flatPrice'. Lastly, it needs to be added to the 'flatPrice' to give actual total of cake.\n total.querySelector('h2').textContent = \"$\" + flatPrice + (addon / 100) * flatPrice;\n}", "function calculatTotal(){\n const ticketCount = getInputValue(\"first-class-count\");\n const economyCount = getInputValue(\"economy-count\");\n const totalPrice = ticketCount * 150 + economyCount * 100;\n elementId(\"total-price\").innerText = '$' + totalPrice;\n const vat = totalPrice * .1;\n elementId(\"vat\").innerText = \"$\" + vat;\n const grandTotal = totalPrice + vat;\n elementId(\"grandTotal\").innerText = \"$\" + grandTotal;\n}", "function calculateSubTotal() {\n totalSum = 0;\n $('.total_Prices').each(function(i, obj) { \n totalSum = Number(totalSum) + Number($('#total_price_amount'+i).html().replace(\"$\",''));\n });\n $('#total_p').val(totalSum);\n }", "function priceCalculator() {\n const firstClassTicketQuantity = getInputNumber('first-class-input');\n const firstClassTicketCost = firstClassTicketQuantity *150;\n const economyTicketQuantity = getInputNumber('economy-input');\n const economyTicketCost = economyTicketQuantity *100;\n const subtotal = firstClassTicketCost + economyTicketCost;\n document.getElementById('subtotal').innerText = '$' + subtotal;\n const vat = Math.round((subtotal *10)/100);\n document.getElementById('vat').innerText = '$' + vat;\n const total = subtotal + vat;\n document.getElementById('total').innerText = '$' + total;\n}", "function calculateTotal() {\n const firstCount = getInputValue('first');\n const economyCount = getInputValue('economy');\n\n const totalPrice = firstCount * 150 + economyCount * 100;\n document.getElementById('total-price').innerText = totalPrice;\n\n const tax = totalPrice * 0.1;\n document.getElementById('tax-amount').innerText = tax;\n\n const finalTotal = totalPrice + tax;\n document.getElementById('final-total').innerText = finalTotal\n}", "getCartTotal (total) {\n document.getElementsByClassName('grandTotal')[0].innerText = \" # \"+ total\n \t\n }", "function updateTotalCartPricing() {\r\n\t $('.cart .pricing').text(formatAsMoney(cart.subtotal));\r\n\t }", "function calcTotalPrice(products) {\n\t// YOUR CODE HERE\n}", "function changeTotal() {\n\tvar price = 0;\n\t$(\".full-price\").each(function(index){\n\t\tprice += parseFloat($(\".full-price\").eq(index).html());\n\t});\n\tprice = Math.round(price * 100) / 100;\n\tvar fullPrice = Math.round((price + shipping) *100) / 100;\n\tif(price == 0) {\n\t\tfullPrice = 0;\n\t}\n\t$(\".subtotal span\").html(price.toFixed(2));\n\t$(\".total span\").html(fullPrice.toFixed(2));\n\t$(\".shipping span\").html(shipping.toFixed(2));\n}", "calculateTotal() {\n\t\t//Réinitialise le total\n\t\tthis.total = 0\n\t\tfor (let product of this.products) {\n\t\t\tthis.total += product.price * product.number\n\t\t}\n\t}", "function IndicadorTotal () {}", "function totalPrice() {\n var totalPrice = 0;\n for (var i = 0; i < pets.length; i++) {\n totalPrice += pets[i].price;\n }\n\n document.getElementById(\"total-price\").innerHTML = `\n <p>\n Total Cost: <b>$${totalPrice}.00\n </p>`;\n}", "function appendTotal(table) {\n\tvar priceRow = document.createElement('tr');\n\ttable.appendChild(priceRow);\n\tvar totalHeading = document.createElement('th');\n\ttotalHeading.setAttribute('colspan', '2');\n\ttotalHeading.innerText = 'Total';\n\tpriceRow.appendChild(totalHeading);\n\tvar totalRow = document.createElement('tr');\n\tvar totalCell = document.createElement('td');\n\ttotalCell.innerText = total();\n\ttotalCell.setAttribute('colspan', '2');\n\ttotalRow.appendChild(totalCell);\n\ttable.appendChild(totalRow);\n}", "function totalCalculate(){\n const firstClassCount = getInput('firstClassTicket');\n const economyClassCount = getInput('economyClassTicket');\n var totalTicket = firstClassCount + economyClassCount;\n const totalPrice = firstClassCount * 150 + economyClassCount * 100;\n document.getElementById('subTotal').innerText = '$' + totalPrice;\n const tax = Math.round(totalPrice * 0.1);\n document.getElementById('tax-amount').innerText = '$' + tax;\n const grandTotal = totalPrice + tax;\n document.getElementById('grand-total').innerText = '$' + grandTotal;\n document.getElementById('firstClassQuantity').innerText = firstClassCount;\n document.getElementById('firstClassPrice').innerText ='$' + firstClassCount * 150;\n document.getElementById('economyClassQuantity').innerText = economyClassCount;\n document.getElementById('economyClassPrice').innerText ='$' + economyClassCount * 100;\n document.getElementById('totalTicket').innerText = totalTicket;\n document.getElementById('totalTicketPrice').innerText ='$' + totalPrice;\n}", "function calcSubtotal () {\n var prices = $('div.item span.painting.price');\n var subtotal = 0;\n \n $.each(prices, function(index, value) {\n var price = unformatMoney(value.innerHTML);\n console.log(\"Price #\" + index + \": \" + price);\n subtotal = subtotal + price;\n })\n \n console.log(\"Page subtotal: \" + subtotal);\n \n return formatMoney(subtotal);\n }", "function calcAll() {\n let subTotal = 0;\n [...cart.children].forEach(product => subTotal += updateSubtot(product));\n document.querySelector('h2 > span').innerHTML = subTotal;\n}", "function updateTotal() {\n var total = 0;\n $('.cart-item-price').each(function() {\n total += parseInt($(this).text());\n });\n $('#shoppingcart-items').append('<hr><span>Total: ' + total + '$ <a href=\"/checkout\">Go to checkout</a></span>');\n }", "function calculateTotal() {\n const firstClassCount = getInputValue('first-class');\n const economyCount = getInputValue('economy');\n\n const subTotal = firstClassCount * 150 + economyCount * 100;\n document.getElementById('sub-total').innerText = '$' + subTotal;\n\n const vat = subTotal * 0.1;\n document.getElementById('vat').innerText = '$' + vat;\n\n const total = subTotal + vat;\n document.getElementById('total').innerText = '$' + total;\n}", "function total() {\n for (var i = 0; i < cart.length; i++){\n \n getCart()[i].itemPrice\n return \n }\n}", "function totalCalculate(){\n const firstClassQuantityNumber = getQuantityValue('firstClass');\n const economyQuantityNumber = getQuantityValue('economy');\n\n //Sub-total Price\n const subTotalPrice = firstClassQuantityNumber * 150 + economyQuantityNumber * 100;\n document.getElementById('sub-total').innerText = subTotalPrice;\n\n //Total Tax\n const totalTax = Math.round(subTotalPrice * 0.1);\n document.getElementById('tax-amount').innerText = totalTax;\n \n //Total Amount\n const totalAmount = subTotalPrice + totalTax;\n document.getElementById('total-amount').innerText = totalAmount;\n \n //Total Fare\n const ticketFare = totalAmount;\n document.getElementById('total-fare').innerText = ticketFare;\n \n //Total Ticket\n const totalTicket = firstClassQuantityNumber + economyQuantityNumber;\n document.getElementById('total-ticket').innerText = totalTicket;\n}", "updateSum () {\n const totals = document.getElementsByClassName('product__price')\n let productsPrice = 0\n\n // Add all the total prices of the products\n for (const total of totals) {\n productsPrice += parseInt(total.textContent.replace('€', ''), 10)\n }\n\n // Updates the subtotal and total in the summary\n const productsTotal = app.getProductsCount()\n document.querySelector('.products__total').textContent = productsTotal + ' article' + (productsTotal > 1 ? 's' : '')\n document.querySelector('.subtotal__price').textContent = '€ ' + productsPrice\n document.querySelector('.total__price').textContent = '€ ' + productsPrice\n }", "function getTotalPrice() {\n var products = document.querySelectorAll('.product');\n var priceTotal = 0;\n for (var i = 0, l = products.length; i < l; i++){\n var productPrice = getPriceByProduct(products[i]);\n updatePriceByProduct(products[i], productPrice);\n priceTotal += productPrice;\n }\n document.querySelector('h2 span').innerHTML = priceTotal;\n}", "function totalOrder() {\n let tot = 0;\n for (let p in articleInLocalStorage) {\n tot += articleInLocalStorage[p].price * articleInLocalStorage[p].qty;\n }\n //affichage dans la section html:\n return displayTotalPrice.innerHTML = `${tot} €`;\n}", "function addItemZero(){\n $(\"#cartItems\").append(\"<ul>\"+purchaseOptions[0]+\"</ul>\");\n myCartTotal = myCartTotal + itemPrices[0];\n $(\"#cartTotal\").text(\"Your new cart total is: $\" + myCartTotal.toFixed(2));\t \n}", "function showTotal(num) {\n\t\tlet total = document.querySelector('.totalsParagraph');\n\t\tlet totalNum = document.querySelector('.totalsNumber');\n\t\tlet newNum = parseInt(totalNum.innerText);\n\t\tnewNum += num;\n\t\ttotalNum.innerText = newNum;\n\n\t\t// if total cost is $0, then just hide it.\n\t\tif (newNum == 0) {\n\t\t\ttotal.style.display = \"none\";\n\t\t}else{\n\t\t\ttotal.style.display = \"\";\n\t\t}\n\t}", "function calculateTotal() {\n let l_total = 0; //defines l_total as 0\n let l_collectionTotal = 0; //defines l_collectionTotal as 0\n let l_checkboxCheck = 0;\n\n const c_items = c_form.querySelectorAll(\"div.item\"); //get array of events\n const c_itemsCount = c_items.length; //get length of the array\n\n //Loops through the items array\n for (let t_i = 0; t_i < c_itemsCount; t_i++) {\n const t_item = c_items[t_i];\n const t_checkbox = t_item.querySelector(\"input[data-price][type=checkbox]\");\n\n if (t_checkbox.checked) {\n l_total = l_total + parseFloat(t_checkbox.dataset.price); //changes the string for the price into a number.\n l_checkboxCheck = 1;\n } //end of else if\n }//end of for\n\n if(l_checkboxCheck === 1) {\n l_eventSelected = true;\n }\n else {\n l_eventSelected = false;\n c_submitButton.disabled = true;\n }\n\n const c_radio = c_form.querySelector(\"input[data-price][type=radio]\");\n if (c_radio.checked) {\n l_collectionTotal = l_collectionTotal + parseFloat(c_radio.dataset.price); //changes the string for the price into a number.\n }\n\n l_collectionTotal.toFixed(2);\n let l_grandTotal = l_total + l_collectionTotal; //combines delivery and total.\n\n l_grandTotal.toFixed(2);\n\n c_form.total.value = \"£\" + l_grandTotal; //sets the total in the form to the grand total variable.\n }", "function displayTotal(){\n\n $('#main-service').html( service + ': <span> $' + cost + '</span>' );\n\n //checking if valid because keep null from displaying\n if(extra_selected == true){\n\n $('#display').html('');\n $('#head').html('<h1>Services Selected</h1>');\n $('#info').html('Here is an estimate for your next appointment. Click on Book-It to schedule it.');\n\n //step through extras and display total\n for (var i=0; i<extras.length; i++){\n\n $('#extras').append( '<p>' + extras_name[Math.floor(extras[i])] + ':<span> $' + extras_cost[Math.floor(extras[i])] + '</span></p>');\n time = time + extras_time[Math.floor(extras[i])];\n cost = cost + extras_cost[Math.floor(extras[i])];\n extraCost = extraCost + extras_cost[Math.floor(extras[i])];\n }\n\n $('#sub-total').html( 'Service + Extras: ' + ' <span> $' + cost + '</span>' +'<br>');\n $('#sub-total').append('<br>');\n\n //adding control to keep users from entering submit twice\n $('#select-service').prop(\"disabled\", true);\n $('#book-it').prop(\"disabled\", false);\n }\n\n $('#time').html('Time needed ' + ' <span> ' + time + ' minutes' + '</span>' );\n}", "function totalPriceUpdate() {\n var subTotal = currentPrice.reduce((a, b) => a + b, 0);\n var tax = (subTotal * 15) / 100;\n var total = subTotal + tax;\n document.getElementById(\"sub-total\").innerText = subTotal;\n document.getElementById(\"tax\").innerText = tax;\n document.getElementById(\"total\").innerText = total;\n}", "function muestroSubTotal() {\r\n var precioUnitario = 0;\r\n var cantidad = 0;\r\n subtotalParcial = 0;\r\n carritoVacio = true;\r\n if ($('.articuloDeLista').length > 0) {\r\n $('.articuloDeLista').each(function () {\r\n carritoVacio = false;\r\n precioUnitario = $(this).children('.currencyAndCost').text();\r\n cantidad = $(this).children('.cantidadArt').children().val();\r\n subtotalParcial = precioUnitario * cantidad;\r\n $(this).children('.productSubtotal').text(subtotalParcial + \" $U\");\r\n });\r\n } else {\r\n reseteoCampos();\r\n }\r\n }", "function calculate(parent, price) {\n var totalTag = parent.find(\".totalItemPrice\");\n var totalText = totalTag.text();\n var total = parseFloat(totalText.substr(3, totalText.length - 1));\n totalTag.html(\"RM \" + (price + total).toFixed(2));\n}", "function getTotal(lines) {\n var total = 0;\n $.each(lines, function(){\n total += parseFloat($(this).html());\n });\n $('#total-price').html('$' + total + ' USD');\n}", "function displayTotals() {\r\n const totalPrice = SeatData.getTotalHeldPrice(seats);\r\n const heldSeatLabels = SeatData.getHeldSeats(seats).map(seat => seat.label);\r\n\r\n const priceSpan = document.querySelector(\"#selected-seat-price\");\r\n const labelSpan = document.querySelector(\"#selected-seat-labels\");\r\n\r\n priceSpan.innerText = totalPrice.toFixed(2);\r\n labelSpan.innerText = heldSeatLabels.length > 0 ? heldSeatLabels.join(\", \") : \"None\";\r\n }", "function calculate () {\n const finalPrice = priceArray.reduce(getSum);\n priceDisplay.textContent = 'Total - Price $' + finalPrice;\n}", "function calculateTotal(){\n \n var childPrice = (getageGroupPrice() * getlengthOfDayInput()) * \n getdaysperweekInput() * gettimeframeInput() +\n summerClassPrice() + nonstudentfeeInput();\n\n// Display the results\n var grandTotal = document.getElementById('totalPrice');\n grandTotal.style.display='block';\n grandTotal.innerHTML = \"Total price for this child is $\"+childPrice.toFixed(2);\n}", "function calculateTotal() {\n\n var price = 0;\n\n $('.order-list .product-price').each(function (index) {\n\n price += parseInt($(this).html());\n\n }); //end of product price\n\n //$('.total-price').html(price);\n $('.total-price').val(price);\n\n} //end of calculate total", "function printTotalCost() {\n $(\".totalCost span\").append(\"<p> $\"+totalCost+ \"</p>\");\n }", "function Total() {\n let subtotal = 0;\n for (let val of cart) {\n subtotal = total + (val.price * val.qtty);\n }\n\n /* Display subtotal*/\n document.getElementById(\"sub-total-price\").innerHTML = total.toFixed(2) + \" €\";\n\n /* Calculate price after discount*/\n let total = subtotal - Discount(subtotal);\n\n /* Display order total*/\n document.getElementById(\"total-price\").innerHTML = total.toFixed(2) + \" €\";\n}", "function appendPrice(total) {\n if (document.getElementById(\"appendPrice\")) {\n document.getElementById(\"appendPrice\").textContent = \"Total cost of selected activities: $\" + total;\n }\n else {\n const price = document.createElement('legend');\n price.textContent = \"Total cost of selected activities: $\" + total;\n price.id = \"appendPrice\"\n schedule.appendChild(price);\n }\n}", "function createTotalSpan()\n{\n const span = createAppendElement(activitesFieldset, 'span', 'id', 'subtotal');\n span.style.display = 'none';\n}", "function calculateTotal() {\n const firstClassCount = getInputValue(\"first-class\");\n const economyCount = getInputValue(\"economy\");\n\n // Calculating subtotal\n const subTotal = firstClassCount * 150 + economyCount * 100;\n document.getElementById(\"subtotal-amount\").innerText = '$' + subTotal;\n\n // Calculating VAT\n const vat = Math.round(subTotal * 0.1);\n document.getElementById(\"vat-amount\").innerText = '$' + vat;\n\n // Calculating Total\n const Total = subTotal + vat;\n document.getElementById(\"total-amount\").innerText = '$' + Total;\n}", "function totalOrder() {\n var salePriceTotal = 0,\n laborPriceTotal = 0,\n shopSupplies = 0,\n hazardMaterials = 0,\n taxableAmount = 0,\n extras = 0,\n SHOP_SUPPLIES_CAP = 19.73,\n HAZARD_MATERIALS_CAP = 19.73,\n length = $scope.parts.length,\n parts = $scope.parts,\n i = 0;\n\n for (i = 0; i < length; i++) {\n hazardMaterials += parts[i].salePriceTotal * 0.06;\n shopSupplies += parts[i].laborPrice * 0.06;\n salePriceTotal += parts[i].salePriceTotal;\n laborPriceTotal += parts[i].laborPrice;\n }\n if (hazardMaterials > HAZARD_MATERIALS_CAP) {\n hazardMaterials = HAZARD_MATERIALS_CAP;\n }\n if (shopSupplies > SHOP_SUPPLIES_CAP) {\n shopSupplies = SHOP_SUPPLIES_CAP;\n }\n if (!$scope.parts.noExtras) {\n extras = hazardMaterials + shopSupplies;\n }\n taxableAmount = salePriceTotal + extras;\n $scope.parts.subTotal = salePriceTotal + laborPriceTotal;\n $scope.parts.tax = taxableAmount * 0.06;\n $scope.parts.total = (taxableAmount * 1.06) + laborPriceTotal;\n $scope.parts.hazardMaterials = hazardMaterials;\n $scope.parts.shopSupplies = shopSupplies;\n }", "function totalPriceUpdate() {\n const totalPrice = document.getElementById(\"total-price\");\n const grandTotalPrice = document.getElementById(\"grand-total\");\n const calculateTotalPrice =\n priceTextToNumber(\"best-price\") +\n priceTextToNumber(\"memory-cost\") +\n priceTextToNumber(\"storage-cost\") +\n priceTextToNumber(\"delivery-cost\");\n totalPrice.innerText = calculateTotalPrice;\n grandTotalPrice.innerText = calculateTotalPrice;\n}", "function totalPriceDom1() {\n totalPrice.remove();\n const total = calculateTotalPrice();\n totalPriceDom.innerHTML = `<p class=\"totalPrice\">Total price: ${total}$</p>`;\n}", "function totalCalculator(){\n const bestPriceText = document.getElementById('best-price');\n const bestPrice = parseFloat(bestPriceText.innerText);\n const memoryCostText = document.getElementById('memory-cost');\n const memoryCost = parseFloat(memoryCostText.innerText);\n const storageCostText = document.getElementById('storage-cost');\n const storageCost = parseFloat(storageCostText.innerText);\n const deliveryCostText = document.getElementById('delivery-cost');\n const deliveryCost = parseFloat(deliveryCostText.innerText);\n // const totalPrice = bestPrice + memoryCost + storageCost + deliveryCost;\n \n \n const subTotal = document.getElementById('total-cost');\n const mainTotalText = document.getElementById('main-total-price');\n subTotal.innerText = bestPrice + memoryCost + storageCost + deliveryCost;\n mainTotalText.innerText = subTotal.innerText;\n\n \n}", "function calculation(){\n const bestPrice = getCosting('bestPrice');\n const extraMemoryCost = getCosting('extraMemoryCost');\n const extraStorageCost = getCosting('extraStorageCost');\n const deliveryCharge = getCosting('deliveryCharge');\n const totalSubPrice = bestPrice + extraMemoryCost + extraStorageCost + deliveryCharge; \n document.getElementById(\"totalPrice\").innerText = totalSubPrice;\n \n}", "function getTotal() {\n var sum = 0;\n $container.each(function(){\n sum += $(this).find(\".price\").text() * 1; //\n });\n\n return sum;\n }", "function featurePrice(product, price) {\n document.getElementById(product + '-price').innerText = price;\n const total = calculateTotal();\n document.getElementById('total-price').innerText = total;\n document.getElementById('final-price').innerText = total;\n\n}", "function updateCartTotal(){\n let cartItemContainer = document.querySelectorAll(\"#shoppingReminder\")[0];\n let cartRows = cartItemContainer.querySelectorAll(\"#shoppingRow\");\n let subTotal = 0 ;\n for (let i = 0 ; i<cartRows.length; i++){\n let cartRow = cartRows[i];\n let productPrice = cartRow.querySelectorAll(\".productPrice\")[0];\n let price = parseFloat(productPrice.innerText.replace('€',\"\"));\n let subTotalCount = document.querySelector(\"#subtotalcount\");\n subTotal += price;\n subTotalCount.innerHTML = subTotal +\"€\";\n }\n let totalCount = document.querySelector(\"#totalcount\");\n let delivery = document.querySelector(\"#deliverycost\")\n let deliveryCost =0 ;\n if(deliveryCost == 0 || null){\n delivery.innerHTML = \"Offerte\";\n }else{\n delivery.innerHTML = deliveryCost + \"€\";\n }\n totalCount.innerHTML = (subTotal + deliveryCost) + \"€\"; \n}", "function totalCalculation() {\n const firstClassTicketCount = getTicketInput('firstClass');\n const economyTicketCount = getTicketInput('economy');\n const subTotal = firstClassTicketCount * 150 + economyTicketCount * 100;\n document.getElementById('subTotal').innerText = subTotal;\n const vat = subTotal / 10;\n document.getElementById('vat').innerText = vat;\n const total = subTotal + vat;\n document.getElementById('total').innerText = total;\n document.getElementById('confirmAmount').innerText = total;\n}", "function showTotals() {\n const total = [];\n const items = document.querySelectorAll('.cart-item-price');\n\n items.forEach(function (item) {\n total.push(parseFloat(item.textContent));\n });\n\n const totalMoney = total.reduce(function (total, item) {\n total += item;\n return total;\n }, 0);\n\n const finalMoney = totalMoney.toFixed(2);\n\n document.getElementById('cart-total').textContent = finalMoney;\n document.querySelector('.item-total').textContent = finalMoney;\n document.getElementById('item-count').textContent = total.length;\n}", "function loadTotal() {\n $.ajax('/cart/get-totla-price').always((res) => {\n if (res.success) {\n $('#total').html(res.payloadTotal);\n }\n })\n}", "function totalSales(products, lineItems){\n //TODO\n\n}", "function getTotal() {\n const firstClassCount = getInputValue('firstClass');\n const economyCount = getInputValue('economy');\n const subTotal = firstClassCount * 150 + economyCount * 100;\n document.getElementById('subTotalAmount').innerText = subTotal;\n\n const vat = subTotal * 0.1;\n const total = subTotal + vat;\n document.getElementById('vatAmount').innerText = vat;\n document.getElementById('totalAmount').innerText = total;\n}", "function CalculateTotalPrice() {\n \n var totalSpotFee = 0;\n var totalPersonalFee = 0;\n var totalAddOnFee = 0;\n var totalDiscount = 0;\n\n //The daysOnCamping is used to check if the four day discount is achieved.\n var daysOnCamping = 1;\n\n //Gets the dates to be looped through.\n var startDate = new Date(document.getElementById(\"MainContent_startDate\").value);\n var endDate = new Date(document.getElementById(\"MainContent_endDate\").value);\n \n \n //Gets the sopt type to chcek if it is selected and if its a season spot as a season spot pay a flat rate.\n var spotType = GetCheckedRadioButtonFromName('typeSelector');\n\n //Calculate the total add on fees.\n totalAddOnFee += CalculateAddOnFee();\n\n \n\n //This loop is used for evrey thing that are paid on a daily basis.\n while (startDate < endDate) {\n\n //Chceks if a spotType has been selected or not and runs the function if a spotType has been selected.\n if (spotType != null && !FourDayDiscountIsAchieved(daysOnCamping)) {\n totalSpotFee += CalculateSpotFee(HighOrLowSeason(startDate))\n }\n //Gets the totalSpotFee per day.\n else if (spotType !=null) {\n totalDiscount += CalculateSpotFee(HighOrLowSeason(startDate));\n }\n //Calculates the total personal fee.\n totalPersonalFee += CalculatePersonalFee();\n daysOnCamping++;\n startDate.setDate(startDate.getDate() + 1);\n }\n\n //If the spotType has been selected and seasonSpot has been selected.\n if (spotType != null && spotType.value == \"Sæsonplads\") {\n\n //Calculates the spot fee for a seaonspot.\n totalSpotFee += CalculateSeasonSpotFee();\n\n //Sets the price of personal to 0 because personal is free when seasonspot is chosen.\n totalPersonalFee = 0;\n }\n //sets the price labels\n SetPriceLabels(totalSpotFee, totalPersonalFee, totalAddOnFee, totalDiscount, totalDiscount);\n}", "function calcularSubTotal() {\n subTotal = 0;\n if (coleccionProductos.length !== 0) {\n for (let producto of coleccionProductos) {\n subTotal += parseInt(producto.precio) * parseInt(producto.cantidad);\n }\n } else {\n subTotal = 0;\n }\n total = subTotal + precioEnvioGlobal;\n \n spanTotal.innerText = total;\n spanSubTotal.innerText = subTotal;\n}", "function totalPaymentFun() {\r\n let products = document.querySelectorAll('.product-section .current-products .row-container'),\r\n totalPaymentSection = document.querySelector('.total-section'),\r\n subTotal = totalPaymentSection.querySelector('.subtotal-num span'),\r\n tax = totalPaymentSection.querySelector('.tax-num span'),\r\n discount = totalPaymentSection.querySelector('.discount-num span'),\r\n total = totalPaymentSection.querySelector('.total-num span'),\r\n totalBox = totalPaymentSection.querySelector('.total-box-num'),\r\n productQuantity, productUnitPrice, productDiscount,\r\n arr = [0, Number(tax.textContent), 0]; \r\n if (!products[0].classList.contains('empty-row')) {\r\n for (let i = 0; i < products.length; i++) {\r\n // Get Values\r\n productQuantity = products[i].querySelector('.product-quantity .quantity-val').value;\r\n productUnitPrice = products[i].querySelector('.product-price .product-num').textContent;\r\n productDiscount = products[i].querySelector('.product-discount .discount-num').textContent;\r\n // Execute Values\r\n if (!isNaN(productUnitPrice)) {\r\n // SubTotal\r\n arr[0] = arr[0] + (Number(productQuantity) * Number(productUnitPrice));\r\n }\r\n if (!isNaN(productDiscount)) {\r\n // Discounts\r\n arr[2] = arr[2] + Number(productDiscount);\r\n }\r\n }\r\n\r\n // Insert Values\r\n subTotal.textContent = arr[0];\r\n tax.textContent = arr[1]\r\n discount.textContent = arr[2];\r\n total.textContent = arr[0] - (arr[1] + arr[2]);\r\n totalBox.textContent = arr[0] - (arr[1] + arr[2]);\r\n\r\n } else {\r\n // Insert Values\r\n subTotal.textContent = 0;\r\n discount.textContent = 0;\r\n total.textContent = 0;\r\n totalBox.textContent = 0;\r\n }\r\n // Approve button status\r\n approveBtnStatus();\r\n}", "function fastClassBookingHandler(increase)\n {\n const bookingnumber = document.getElementById(\"bookingNumber\");\n const bookingCount = parseInt(bookingnumber.value);\n let bookingNewCount = 0;\n if(increase==true){\n bookingNewCount = bookingCount + 1;\n }\n if(increase == false && bookingCount>0){\n bookingNewCount = bookingCount - 1;\n }\n bookingNumber.value = bookingNewCount; \n const nettotal = bookingNewCount *150;\n document.getElementById(\"netPrice\").innerText = '$'+nettotal;\n subtotal();\n }", "startData() { return {\r\n unlocked: false,\r\n points: new Decimal(0),\r\n best: new Decimal(0),\r\n total: new Decimal(0),\r\n first: 0,\r\n auto: false,\r\n pseudoUpgs: [],\r\n }}", "function totalPrice(){\n let sum = 0;\n $(\".row-total\").each(function(){\n sum += $(this).data('rowtotal');\n $(\".total-price\").html(\"TOTAL PRICE: &euro; \" +sum);\n })\n}", "function updateTotal(){\n\t\tvar sum = 0;\n\t\t$(\".cart_items>.item\").each(function(i,v){\n\t\t\tsum += $(v).data(\"price\") * $(v).find(\".cart_cloth_num\").text();\n\t\t});\n\t\t$(\".cart_total\").text(sum);\n\t}", "function calulateTotal(){\n \n //Retrieve all of the elements with the class total. \n let totals = $('.total');\n let sum = 0;\n \n // loop through each total, strip the $ from its value, and add it to the sum. \n for(let i = 0; i < totals.length; i++){\n let cost = totals[i].textContent.split('$')[1];\n if(cost === '' || cost === undefined) {\n cost = 0;\n }\n sum += Number(cost);\n }\n \n //set the text of the sub total to the new calculated sub total. \n $('#subtotal').text('$'+sum);\n \n // recalculate the grand total. \n setGrandTotal(sum);\n }", "function caculateTotal() {\n\n let total = 0;\n\n inputs.forEach((input) => {\n\n const parent = findParentNode(input,'variant-row');;\n const hiddenQuanity = parent.querySelector('input[name=\"qty\"]');\n const priceString = parent.querySelector('.price > span').innerHTML;\n const price = priceString.slice(1, priceString.length);\n const itemTotal = input.value * price;\n\n total = total + itemTotal;\n hiddenQuanity.value = input.value;\n\n });\n\n if (total > 0 ) {\n if(totalPrice) totalPrice.innerHTML = `$${total.toFixed(2)}`;\n submit.style.display = 'block';\n } else {\n if(totalPrice) totalPrice.innerHTML = ``;\n submit.style.display = 'none';\n }\n\n}", "function calculateTotal() {\n //Ti.API.info(parseInt(Global.Functions.euroToNum(labelImport.getText()) * 100) + \" - \" + parseInt(editEuro.getValue().replace(\",\", \".\") * 100));\n labelImportTotal2.setText(Global.Functions.numToEuro((parseInt(Global.Functions.euroToNum(labelImport.getText()) * 100) - parseInt(editEuro.getValue().replace(\",\", \".\") * 100)) / 100));\n if(changeEvent != undefined)\n changeEvent();\n }", "function calculatePrice() {\n\t\tArray.from(pricingWrapper.find('.pricing-item')).forEach(function (pricingItem) {\n\t\t\tlet totalComponentPrice = 0;\n\t\t\tlet totalPackagingPrice = 0;\n\t\t\tlet totalSurchargePrice = 0;\n\t\t\tconst insurance = formatter.getNumberValue($(pricingItem).find('.input-insurance-price').val() || 0);\n\n\t\t\t/*\n\t\t\tArray.from($(pricingItem).find('.input-component-price-original')).forEach(function (inputComponentPrice) {\n\t\t\t\tconst componentPriceOriginal = formatter.getNumberValue($(inputComponentPrice).val() || 0);\n\t\t\t\tconst componentDurationPercent = $(inputComponentPrice).closest('.row-component').find('.input-duration-percent').val();\n\t\t\t\tconst componentPrice = componentPriceOriginal + (componentDurationPercent / 100 * componentPriceOriginal);\n\t\t\t\t$(inputComponentPrice).closest('.row-component').find('.input-component-price').val(formatter.setNumberValue(componentPrice, 'Rp. '));\n\t\t\t});\n\t\t\t */\n\n\t\t\tArray.from($(pricingItem).find('.input-component-price')).forEach(function (inputComponentPrice) {\n\t\t\t\tconst componentPrice = formatter.getNumberValue($(inputComponentPrice).val() || 0);\n\t\t\t\ttotalComponentPrice += formatter.getNumberValue($(inputComponentPrice).val() || 0);\n\t\t\t});\n\t\t\tArray.from($(pricingItem).find('.input-packaging-price')).forEach(function (inputPackagingPrice) {\n\t\t\t\ttotalPackagingPrice += formatter.getNumberValue($(inputPackagingPrice).val() || 0);\n\t\t\t});\n\t\t\tArray.from($(pricingItem).find('.input-surcharge-price')).forEach(function (inputSurchargePrice) {\n\t\t\t\ttotalSurchargePrice += formatter.getNumberValue($(inputSurchargePrice).val() || 0);\n\t\t\t});\n\t\t\tconst totalPurchase = totalComponentPrice + totalPackagingPrice + totalSurchargePrice + insurance;\n\t\t\tconst totalSellBeforeTax = totalPurchase + (margin / 100 * totalPurchase);\n\n\t\t\tlet tax = 0;\n\t\t\tif (selectIncomeTax.val() === '1') {\n\t\t\t\ttax = 0.02 * totalSellBeforeTax;\n\t\t\t}\n\t\t\tconst totalSellAfterTax = totalSellBeforeTax + tax;\n\n\t\t\t$(pricingItem).find('.label-purchase-amount').text(formatter.setNumberValue(totalPurchase, 'Rp. '));\n\t\t\t$(pricingItem).find('.label-sell-before-tax').text('(' + formatter.setNumberValue(margin) + '%) ' + formatter.setNumberValue(totalSellBeforeTax, 'Rp. '));\n\t\t\t$(pricingItem).find('.label-sell-after-tax').text(formatter.setNumberValue(totalSellAfterTax, 'Rp. '));\n\n\t\t});\n\t}", "function totalPrice(){\n const memoryCost = document.getElementById('memory_cost').innerText;\n const storageCost = document.getElementById('storage_cost').innerText;\n const delivaryCost = document.getElementById('delivary_cost').innerText;\n const total = 1299 + parseInt(memoryCost) + parseInt(storageCost) + parseInt(delivaryCost);\n document.getElementById('total_cost').innerText = total;\n document.getElementById('total_cost_fainal').innerText = total;\n}", "function calcTotal(){\n var subT=0; \n if($(document.getElementById(\"productos\").rows)[\"0\"].childElementCount>2){\n \n $(document.getElementById(\"productos\").rows).each(function(i,item){\n // alert(item.childNodes[3].innerText);\n \n subT= subT + parseFloat((item.childNodes[4].textContent).replace(\"¢\",\"\")); \n });\n $(\"#subTotal\")[0].textContent = \"¢\"+subT.toFixed(2); \n factura.descuento = $(\"#desc_val\")[0].textContent = \"¢\"+ (subT * (parseFloat(($(\"#desc_100\")[0].textContent).replace(\"%\",\"\"))) / 100).toFixed(2) ;\n factura.impuesto = $(\"#iv_val\")[0].textContent = \"¢\"+ ((subT * (parseFloat(($(\"#iv_100\")[0].textContent).replace(\"%\",\"\")) / 100)) - (parseFloat(($(\"#desc_val\")[0].textContent).replace(\"¢\",\"\")))).toFixed(2) ;\n $(\"#total\")[0].textContent = \"¢\" + ((($(\"#subTotal\")[0].textContent).replace(\"¢\",\"\")) - parseFloat(($(\"#desc_val\")[0].textContent).replace(\"¢\",\"\")) + parseFloat(($(\"#iv_val\")[0].textContent).replace(\"¢\",\"\"))).toFixed(2);\n }\n else{\n $('#open_modal_fac').attr(\"disabled\", true);\n $(\"#subTotal\")[0].textContent = \"¢0\"; \n $(\"#desc_val\")[0].textContent = \"¢0\";\n $(\"#iv_val\")[0].textContent = \"¢0\";\n $(\"#total\")[0].textContent = \"¢0\";\n \n }\n}", "function getPricing(iPrice,iQty,operation){\r\n\t\t\t\t\tif(gTotal == 0){\r\n\t\t\t\t\t\t//Add the subTotal to the price of the item selected\r\n\t\t\t\t\t\tsTotal = parseFloat(iPrice);\r\n\t\t\t\t\t\t$('#subTotal').empty().text(sTotal.toFixed(2));\r\n\t\t\t\t\t\t//Add the the item price to the grand total\r\n\t\t\t\t\t\tgTotal = parseFloat(iPrice);\t\t\t\t\r\n\t\t\t\t\t //$('#grandTotal').empty().text(gTotal.toFixed(2));\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if(operation == 'add'){\r\n\t\t\t\t\t\t//Add the subTotal to the price of the item selected\r\n\t\t\t\t\t\tsTotal += parseFloat(iPrice);\r\n\t\t\t\t\t\t$('#subTotal').empty().text(sTotal.toFixed(2));\r\n\t\t\t\t\t\t//Add the the item price to the grand total\r\n\t\t\t\t\t\tgTotal += parseFloat(iPrice);\t\t\t\t\r\n\t\t\t\t\t\t//$('#grandTotal').empty().text(gTotal.toFixed(2));\t\t\t\t\t\r\n\t\t\t\t\t}\t\t\t\r\n\t\t\t\t\telse{\r\n\t\t\t\t\t\t//Add the subTotal to the price of the item selected\r\n\t\t\t\t\t\tsTotal -= parseFloat(iPrice);\r\n\t\t\t\t\t\t$('#subTotal').empty().text(sTotal.toFixed(2));\r\n\t\t\t\t\t\t//Add the the item price to the grand total\r\n\t\t\t\t\t\tgTotal -= parseFloat(iPrice);\t\t\t\t\r\n\t\t\t\t\t\t//$('#grandTotal').empty().text(gTotal.toFixed(2));\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t}", "function setTotal() {\n vm.total = 0;\n for (var i = vm.selectedExams.length - 1; i >= 0; i--) {\n vm.total = vm.total + vm.selectedExams[i].price;\n };\n\n }", "function calculateTotal_pr_cm() {\n //Aqui obtenemos el precio total llamando a nuestra funcion\n\t//Each function returns a number so by calling them we add the values they return together\n\t'use strict';\n var cakePrice = traerDensidadSeleccionada() * traerDensidadSeleccionada2() / getIndiceDeLogro() / 1000000, densidadimplantada = traerDensidadSeleccionada() / getIndiceDeLogro(), densidadobjetivo = traerDensidadSeleccionada();\n\t\t\t\t\n\t//Aqui configuramos los decimales que queremos que aparezcan en el resultado\n\tvar resultadodosdecimales1 = cakePrice.toFixed(2), resultadodosdecimales2 = densidadimplantada.toFixed(2), resultadodosdecimales3 = densidadobjetivo.toFixed(2);\n \n\t//Aqui exponemos el calculo\n\tvar divobj = document.getElementById('totalPrice_pr_cm');\n\tdivobj.style.display = 'block';\n\tdivobj.innerHTML = 'Você vai precisar plantar ' + resultadodosdecimales2 + ' sementes por hectare, que representa ' + resultadodosdecimales1 + ' sementes em um metro linear para atingir o seu alvo população de ' + resultadodosdecimales3;\n}", "function calculateTotal()\n{ \n\tvar total = 0;\n\tfor (var i = 0; i<document.getElementsByClassName(\"price\").length; i++)\n\t{\n\t\tvar price = document.getElementsByClassName(\"price\")[i].innerHTML;\n\t\ttotal += parseFloat(price.substring(1,price.length-1)); \n\t}\n\t\n\ttotal = total.toFixed(2);\n\tdocument.getElementById(\"total_cost\").innerHTML = total;\n\tupdateCheckOut();\n}", "function prixTotal() {\n let total = 0;\n for (let j= 0; j < objPanier.length; j++) {\n total = total + objPanier[j].price * objPanier[j].number;\n }\n let afficheTotal = document.querySelector(\"#total\");\n afficheTotal.textContent=(\"Total : \" + (total / 100).toLocaleString(\"fr\") + \" €\");\n}", "function newCost() {\n let precioSubtotal = 0;\n let precioTotal = 0;\n let productos = cart_products_info.articles\n for(let i = 0; i <productos.length; i++) {\n let units = document.getElementById(\"cart_\"+i+\"_units\").value;\n precioSubtotal += convertir(productos[i].currency)*units*productos[i].unitCost;\n }\n // precioTotal = precioSubtotal*(1+precioEnvio()).toFixed(0)\n\n document.getElementById(\"precioSubtotal\").innerHTML = \"UYU \" + precioSubtotal.toFixed(0)\n document.getElementById(\"precioEnvio\").innerHTML = \"UYU \" + (precioSubtotal*precioEnvio()).toFixed(0)\n document.getElementById(\"precioTotal\").innerHTML = \"UYU \" + (precioSubtotal*(1+precioEnvio())).toFixed(0)\n\n}", "function getReceipt() {\n\t\n\tvar text1 = \"<h3>You Ordered:<br></h3>\";\n\tvar text2 = \"<h3>Subtotal:<br></h3>\";\n\tvar runningTotal = 0;\n\tvar sizeTotal = 0;\n\tvar sizeArray = document.getElementsByClassName(\"size\");\n\tfor (var i = 0; i < sizeArray.length; i++) {\n\t\tif (sizeArray[i].checked) {\n\t\t\tvar selectedSize = sizeArray[i].value;\n\t\t\ttext1 = text1+selectedSize+\"<br>\";\n\t\t}\n\t}\n\tif (selectedSize === \"Personal Pizza\") {\n\t\tsizeTotal = 6;\n\t} else if (selectedSize === \"Medium Pizza\") {\n\t\tsizeTotal = 10;\n\t} else if (selectedSize === \"Large Pizza\") {\n\t\tsizeTotal = 14;\n\t} else if (selectedSize === \"Extra Large Pizza\") {\n\t\tsizeTotal = 16;\n\t}\n\trunningTotal = sizeTotal;\n\ttext2 =(text2 + sizeTotal)+\"<br>\";\n\tconsole.log(selectedSize+\" = $\"+sizeTotal+\".00\");\n\tconsole.log(\"size text1: \"+text1);\n\tconsole.log(\"size text2: \"+text2);\n\tconsole.log(\"subtotal: $\"+runningTotal+\".00\");\n\t// All three of these variables will be passed on to each function\n\tgetCrust(runningTotal,text1,text2); \n\t \n\t\n}", "function calculateSubTotal(){\n const firstCount = getInputValue('first')\n const economyCount = getInputValue('economy')\n const subTotalPrice = firstCount*150 + economyCount*100; //sub total Calculation\n document.getElementById('sub-Total').innerText = '$' + subTotalPrice;\n\n const tax = subTotalPrice * .1 //tax Calculation\n document.getElementById('tax-Amount').innerText = '$' + tax;\n const grandTotal = tax + subTotalPrice;\n document.getElementById('grand-Total').innerText = '$' + grandTotal; //grand total Calculation\n}", "function calculateTotal(){\n\t\tlet basketTotalContainer = document.querySelector('#basket-total');\n\t\tlet basketCount = document.querySelector('#basket-count');\n\t\tlet minibasketTotal = document.querySelector('#mini-basket-total');\n\t\tbasketTotalContainer.innerHTML = '';\n\t\tbasketCount.innerHTML = '';\n\t\tminibasketTotal.innerHTML = '';\n\t\tlet basket = document.querySelector('.basket tbody'), basketTotalVal = 0, basketTotalItems = 0, basketTotalValCurrency;\n\t\tfor(let i = 0; i < (basket.rows.length); i++){\n\t\t\tlet rowTotal = Number(basket.rows[i].cells[2].innerHTML);\n\t\t\tlet itemsTotal = Number(basket.rows[i].cells[1].childNodes[0].innerHTML);\n\t\t\tbasketTotalVal = basketTotalVal + rowTotal;\n\t\t\tbasketTotalValCurrency = basketTotalVal.toFixed(2);\n\t\t\tbasketTotalItems = basketTotalItems + itemsTotal;\t\t\n\t\t};\n\t\tbasketTotalContainer.innerHTML = basketTotalValCurrency;\n\t\tbasketCount.innerHTML = basketTotalItems;\n\t\tminibasketTotal.innerHTML = basketTotalValCurrency;\n\t\t// avoid 'undefined' if basket is empty\n\t\tif (basketTotalValCurrency == null){\n\t\t\tbasketTotalContainer.innerHTML = '';\n\t\t\tminibasketTotal.innerHTML = '';\n\t\t}\n\t}", "function calculateRowTotal(key, data) {\n \n // get the value attributes for each of the row items.\n let sizeID = $( '#size' + key + ' option:selected').val();\n let paperID = $('#paper' + key + ' option:selected').val();\n let frameID = $('#frame' + key + ' option:selected').val();\n let quant = $('#quantity'+key).val();\n \n // if quantity is blank or is undefined, force a 0 value for it. \n if(quant === '' || quant === undefined) {\n quant = 0;\n }\n \n //set the paper cost based on the selected value.\n let paperCost = data.stock[paperID].large_cost;\n if(sizeID < 2){\n paperCost = data.stock[paperID].small_cost;\n } \n \n // return the new calculated price of the row passed in.\n return calculatePrice(data.sizes[sizeID].cost, paperCost, data.frame[frameID].costs[sizeID], quant); \n \n }", "function getTotalPrice() {\n var prices = document.getElementsByClassName(\"prodPrice\");\n var quantitys = document.getElementsByClassName(\"prodQuantity\");\n var price, quantity, totalProdPrice, totalPrice = 0;\n for (var i = 0; i < prices.length; i++){\n price = prices[i].getElementsByTagName(\"span\")[0].innerHTML.substr(1);\n quantity = quantitys[i].getElementsByTagName(\"input\")[0].value;\n totalProdPrice = price * quantity;\n totalPrice = totalPrice + totalProdPrice;\n document.getElementsByClassName(\"prodTotalPrice\")[i].innerHTML = \"$\"+totalProdPrice.toFixed(2);\n }\n document.getElementById(\"totalPrice\").getElementsByTagName(\"span\")[0].innerHTML = \"$\"+totalPrice.toFixed(2);\n}" ]
[ "0.66693866", "0.6484684", "0.64808106", "0.63282895", "0.63199127", "0.63037604", "0.6267874", "0.62595713", "0.6197429", "0.6196644", "0.61493343", "0.6082301", "0.6071953", "0.6065644", "0.6043585", "0.60393846", "0.6020132", "0.60201204", "0.6019365", "0.60152024", "0.6002054", "0.59980136", "0.59805036", "0.59706867", "0.59704065", "0.595212", "0.5948912", "0.594427", "0.59401286", "0.5928518", "0.5917005", "0.5913958", "0.5901463", "0.5882675", "0.5869155", "0.58654404", "0.58634835", "0.5849682", "0.58426726", "0.583579", "0.58282715", "0.5814317", "0.58030975", "0.5798301", "0.5789162", "0.5787788", "0.5784309", "0.57741344", "0.57620525", "0.5761762", "0.5760824", "0.57574666", "0.5742695", "0.5742595", "0.5741312", "0.57378185", "0.5722929", "0.57060814", "0.5701714", "0.56832075", "0.5682053", "0.5677782", "0.56758523", "0.56663847", "0.56653416", "0.56560934", "0.56524324", "0.56523836", "0.5650236", "0.56403023", "0.563332", "0.563281", "0.5629208", "0.562387", "0.56233466", "0.5621901", "0.5618239", "0.56161076", "0.5615075", "0.5614609", "0.56137943", "0.55991757", "0.55985576", "0.5593611", "0.55935365", "0.5589411", "0.55887187", "0.5586213", "0.55785793", "0.55754304", "0.55712664", "0.55682844", "0.5560917", "0.5560763", "0.55597705", "0.5554886", "0.5547308", "0.55415577", "0.55394864", "0.5536534", "0.553494" ]
0.0
-1
ON SELECT VIEW CHANGE This function is called when the "View: " select box is changed This function will change the filter list to display one of three options: All MY GROUPS FOLLOWED GROUPS
onViewChange(e){ const view = e.target.value; var oldSort = this.state.sort; this.setState({ sort: 'date' }); this.setState({ view: view }); const originalList = this.state.items; var newList = []; switch (view){ case 'mygroups': newList = this.state.myGroups; break; case 'followed': newList = this.state.followedGroups; break; case 'all': newList = this.state.items; break; } this.setState({ viewItems: newList }); this.sortChange(oldSort, newList); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function selectViewGroups() {\n viewTotal = document.getElementById(\"view-total-groups-sel\").value;\n\n checkGroupsSidebar();\n getAllGroups();\n}", "function applyFilter() {\n $(\"select\").change(function() {\n displayWikiEntries();\n });\n}", "function country_select(view_name, option) {\n var site_name = document.getElementById(\"site_select\").value;\n var site_view = g_site_views[view_name];\n var field = 'country.keyword';\n var filters = site_view['filters'];\n var index = filters[field].indexOf(option);\n if (index >= 0) {\n filters[field].splice(index, 1);\n } else {\n filters[field].push(option);\n }\n show_breadcrumps(site_name);\n}", "function toggle_selection(group){\n\t\n if(group == \"fil_inst\"){\n tableRef.fnFilter(\"\", 48); \n Filter_Selection(\"FilterInstitution\", \"ReportInstFilterSpan\",48, \"<i> from </i>\")\n } else if(group == \"fil_disease\"){ \n tableRef.fnFilter(\"\", 25); \n Filter_Selection(\"FilterDisease\", \"ReportDiseaseFilterSpan\",25, \"<i> researching </i>\")\n } else if(group == \"fil_omics\"){\n tableRef.fnFilter(\"\", 41); \n Filter_Selection(\"FilterOmics\", \"ReportOmicsFilterSpan\",41, \"<i> specializing in </i>\")\n } else if (group == \"fil_contact\"){\n tableRef.fnFilter(\"\", 45);\n Filter_Selection(\"FilterContactFor\", \"ReportContactForFilterSpan\",45, \"<i> available for </i>\")\n } \n updateActiveContent();\n }", "function selectFilter() {\n createVisualization();\n}", "function viewSelectFilterHandlers() {\n\t$(document).on('change', '#artist-select', function() {\n\t\tfilter.filterArtist( $('#artist-select').val() );\n\t});\n\n\t$(document).on('change', '#album-select', function() {\n\t\tfilter.filterAlbum( $('#album-select').val() );\n\t});\n}", "function displayAllFilters(bwFilters) {\n if (bwFilters.length) {\n $.each(bwFilters, function (i, value) {\n if (value.length) {\n if(bwPage == \"eventList\" || bwPage == \"eventscalendar\") {\n // only construct filter listings on these two views.\n var navId = value[0].substr(0,value[0].indexOf(\"-\"));\n var navName = $(\"#\" + navId + \" .bwMenuTitle\").text().trim();\n refreshFilterList(i,navName);\n }\n // make our selected navigational items bold on every page\n $.each(value, function (j, val) {\n $(\"#\" + val).css(\"font-weight\",\"bold\").attr(\"aria-selected\",\"true\");\n });\n }\n });\n }\n}", "function showEnsFilters() {\t\r\n\r\n}", "_onFilterSelected(event) {\n this.filter = event.detail.filter;\n this.render();\n }", "function modeFilter()\n{\n $('#filters').show();\n updateFilter();\n}", "function switchGroup(flag) {\n\tvar trGroupFilter = \"trGroupFilter\";\n\tElement[flag ? 'show' : 'hide'](trGroupFilter);\n\tgroupsMultiDropDown.render();\n}", "function onChangeGroupDate(e, obj){\n var selectBox = obj[\"select_box\"];\n var fieldObj = obj[\"field\"];\n var view = tabsFrame.newView;\n \n var index = view.tableGroups.length - tabsFrame.selectedTableGroup - 1;\n // kb3031802\n var sortFields = view.tableGroups[index].sortFields;\n // var sortFields = view.tableGroups[(view.tableGroups.length - 1)].sortFields;\n // var sortFields = view.tableGroups[(0)].sortFields;\n \n \t/*if ((sortFields == 'undefined') || (sortFields == undefined) || (sortFields == '') || (sortFields.length == 0)){\n //\tselectBox.options[selectBox.selectedIndex].value = '';\n alert(getMessage('setSortOrderFirst'));\n selectBox.selectedIndex = 0;\n } else {\n */\n\n if ((sortFields) && (sortFields.length > 0)) {\n for (var i = 0; i < sortFields.length; i++) { \t\n var sortFld = sortFields[i];\n if ((sortFld['field_name'] == fieldObj['field_name']) && (sortFld['table_name'] == fieldObj['table_name'])) {\n sortFields[i].groupByDate = selectBox.options[selectBox.selectedIndex].value;\n break;\n }\n }\n //view.tableGroups[(view.tableGroups.length - 1)].sortFields = sortFields;\n // kb3031802\n view.tableGroups[index].sortFields = sortFields;\n tabsFrame.newView = view;\n }\n else {\n alert(getMessage('setSortOrderFirst'));\n selectBox.selectedIndex = 0;\n }\n}", "function handleOptionChange(value) {\n setOption(value);\n const filterSelectedValue = value === \"All\" ? [] : [value];\n view.dashboard.filters[0].selectedValues = filterSelectedValue;\n }", "setDataViewFilter() {\r\n if (!this.dataView) return;\r\n\r\n this.dataView.setFilter(Filter.bind(this));\r\n }", "resetAllFilterViews(){\n this.setProperties({'viewFilterbySearch': false, 'viewFilterbyGrade': false, 'viewFilterbyClassification': false });\n }", "_toggleFilterInputGroupLabelVisibility(filterableChanged, groupedChanged) {\n const that = this,\n itemsCount = that._getCurrentViewItems(that._view).length;\n\n if (groupedChanged !== true) {\n const shown = !that.$filterInputContainer.hasClass('jqx-hidden');\n\n if (that.filterable && itemsCount > 1) {\n if (!shown) {\n that.$mainContainer.addClass('filter-input-shown');\n that.$filterInputContainer.removeClass('jqx-hidden');\n }\n\n if (that._view) {\n that.$.filterInput.value = that._view.filter || '';\n }\n else {\n that.$.filterInput.value = that._topLevelFilter;\n }\n }\n else if (shown) {\n that.$mainContainer.removeClass('filter-input-shown');\n that.$filterInputContainer.addClass('jqx-hidden');\n }\n }\n\n if (!filterableChanged && that.grouped && itemsCount > 0) {\n const firstGroupLabel = that._view ?\n that._view.container.firstElementChild.firstElementChild.$ :\n that.$.mainContainer.firstElementChild.$;\n\n if (itemsCount === 1) {\n firstGroupLabel.addClass('jqx-hidden');\n }\n else {\n firstGroupLabel.removeClass('jqx-hidden');\n }\n }\n }", "function onSortValueChanged() {\n $scope.options.filter = { sort: $scope.sortValue };\n }", "onGroupChange() {\n this.search();\n Metrics.getInstance().updateMetric(Filters.GROUP_BY, 1);\n }", "changeView(){\n if (this.compare) {\n // clear array with plans to compare\n this.$store.dispatch('clearCompare');\n } else {\n // clear 'add to compare' checkboxes\n let checkboxes = document.getElementsByClassName('checkbox-recomm');\n for(let i = 0; i < checkboxes.length; ++i){\n checkboxes[i].checked = false;\n }\n }\n this.$store.dispatch('changeView');\n\n // reset scroll offsets\n this.tableOffsetLeft = this.filtersWidth;\n this.windowOffsetLeft = 0;\n }", "function OnEggChanged(egg) {\n selectionsEgg = egg;\n OnFilterCriteriaChanged();\n}", "function filterRelig(filtVal){\n if(filtVal != \"none\"){\n religFilter.filtVal = filtVal;\n lastFilter = religFilter.key;\n }\n//If the none option is selected, we turn off the religion filter. We also check if it was the most recently accessed filter. If it was, we change the most recently accessed filter to empty.\n else{\t\n religFilter.filtVal = \"\";\n if(lastFilter == religFilter.key){\n lastFilter = \"\";\n }\n }\n callUpdate();\n}", "function setFilter() {\n switch (target.value) {\n case 'person':\n addFilters('all', 'id', 'phone', 'email', 'hobby');\n toggelAdvancedbtn(\"person\");\n break;\n case 'company':\n addFilters('all', 'cvr', 'name', 'phone', 'email');\n toggelAdvancedbtn(\"company\");\n break;\n case 'city':\n addFilters('all', 'zip');\n toggelAdvancedbtn();\n break;\n case 'address':\n addFilters('all', 'zip');\n toggelAdvancedbtn();\n break;\n case 'phone':\n addFilters('all', 'number');\n toggelAdvancedbtn();\n break;\n case 'hobby':\n addFilters('all', 'name');\n toggelAdvancedbtn();\n }\n}", "function OnGenChanged(gen) {\n selectionsGenerations = gen;\n OnFilterCriteriaChanged();\n}", "function changeFilter() {\r\n\r\n\tvar filter = document.getElementById(\"filter\").value;\r\n\tdocument.getElementById(\"value\").innerHTML = '';\r\n\r\n\tif (filter === 'Date') {\r\n\r\n\t\tvar dateFilter = '';\r\n\r\n\t\tdateFilter += '\t\t<div class=\"col-sm-3\">';\r\n\t\tdateFilter += '\t\t\t<div class=\"form-group\">';\r\n\t\tdateFilter += '\t\t\t\t<label for=\"from\">From:</label>';\r\n\t\tdateFilter += '\t\t\t\t<input class=\"form-control\" type=\"date\" id=\"from\" name=\"from\" />';\r\n\t\tdateFilter += '\t\t\t</div>';\r\n\t\tdateFilter += '\t\t</div>';\r\n\t\tdateFilter += '\t\t<div class=\"col-sm-3 pull-right\">';\r\n\t\tdateFilter += '\t\t\t<div class=\"form-group\">';\r\n\t\tdateFilter += '\t\t\t\t<label for=\"to\">To:</label>';\r\n\t\tdateFilter += '\t\t\t\t<input class=\"form-control\" type=\"date\" id=\"to\" name=\"to\"/>';\r\n\t\tdateFilter += '\t\t\t</div>';\r\n\t\tdateFilter += '\t\t</div>';\r\n\r\n\t\tdocument.getElementById(\"value\").innerHTML = dateFilter;\r\n\r\n\t} else if (filter === 'Popularity') {\r\n\r\n\t\tvar popFilter = '';\r\n\r\n\t\tpopFilter += '\t<div class=\"col-sm-6 pull-right\">';\r\n\t\tpopFilter += '\t\t<div class=\"form-group\">';\r\n\t\tpopFilter += '\t\t\t<label for=\"minimum\">Minimum:</label> ';\r\n\t\tpopFilter += '\t\t\t<input class=\"form-control\" type=\"number\" id=\"minimum\" name=\"minimum\" />';\r\n\t\tpopFilter += '\t\t</div>';\r\n\t\tpopFilter += '\t</div>';\r\n\r\n\t\tdocument.getElementById(\"value\").innerHTML = popFilter;\r\n\r\n\t} else if (filter === 'Type') {\r\n\r\n\t\tvar typeFilter = '';\r\n\r\n\t\ttypeFilter += '\t<div class=\"col-sm-6 pull-left\">';\r\n\t\ttypeFilter += '\t\t<div class=\"form-group\">';\r\n\t\ttypeFilter += '\t\t\t<label for=\"minimum\">Type:</label> ';\r\n\t\ttypeFilter += '\t\t\t<select class=\"form-control\" id=\"type\" name=\"type\">';\r\n\t\ttypeFilter += '\t\t\t\t<option>sport</option>';\r\n\t\ttypeFilter += '\t\t\t\t<option>culture</option>';\r\n\t\ttypeFilter += '\t\t\t\t<option>other</option>';\r\n\t\ttypeFilter += '\t\t\t</select>';\r\n\t\ttypeFilter += '\t\t</div>';\r\n\t\ttypeFilter += '\t</div>';\r\n\r\n\t\tdocument.getElementById(\"value\").innerHTML = typeFilter;\r\n\r\n\t}\r\n}", "function selectFilter($s1, $s2, $s3) {\n\n $s2.children('option:gt(0)').hide();\n $s1.change(function() {\n $s2.children('option').hide();\n $s2.val(null);\n $s3.children('option').hide();\n $s3.val(null);\n $s2.children(\"option[id=\" + $(this).val() + \"]\").show();\n\n $('.selectpicker').selectpicker('refresh'); //Atualiza os selectpickers\n }\n)}", "function updateFilter(selectFilter,filterType){\n var displayText = \"<h4>Select a Dataset:</h4>\";\n //Grab the main form that displays the dataset selection\n var datasetForm = document.getElementById(\"datasets\");\n for (filterIndex=0; filterIndex<selectFilter.options.length; filterIndex++) {\n if (selectFilter.options[filterIndex].selected) {\n //Grab the filter from the selected value\n var filter = selectFilter.options[filterIndex].value;\n //For each dataset option (pulled from the main selection form)\n for (datasetIndex=0; datasetIndex<datasetForm.options.length; datasetIndex++) {\n if(metadata[datasetIndex][filterType] == filter){\n //Wrap the metadata in a clickable element- take action when the dataset is selected\n displayText += \"<div class='filteredOption' onClick='selectDataset(\"+datasetIndex+\")'>\";\n displayText += getMetadataDisplay(metadata[datasetIndex]);\n displayText += \"</div>\"\n\n }\n }\n }\n }\n //Updated the selectable datasets from the filtered option\n var textElement = document.getElementById('filterDatasets');\n textElement.innerHTML = displayText;\n}", "onFilterChanged_() {\n // Returns immediately, if the tree is hidden.\n if (this.hidden) {\n return;\n }\n\n this.redraw(true /* recursive */);\n }", "function updateFilter(data) {\n var selectize = $position_filter[0].selectize;\n selectize.clearOptions();\n for(var i=0;i< data.length; i++) {\n selectize.addOption(data[i]);\n } \n selectize.refreshOptions(false);\n}", "setSelectOptions() {\n const options = {};\n for (let id in this.filterColumns) {\n options[id] = {};\n }\n for (const parts of this.data) {\n for (let id in this.filterColumns) {\n const col = this.filterColumns[id];\n if (col == this.DATA_COL_SOURCE || col == this.DATA_COL_TARGET) {\n continue;\n }\n options[id][parts[col].trim()] = true;\n }\n }\n for (let id in this.filterColumns) {\n const selectId = id.replace(/filter/, 'select');\n const sel = document.getElementById(selectId);\n if (!sel) continue;\n const opt = options[id];\n let html = '<option value=\"\"></option>\\n';\n for (let o in opt) {\n if (!o) continue;\n html += `<option value=\"^${o}$\">${o}</option>\\n`;\n }\n sel.innerHTML = html;\n }\n\n /**\n * Populate filter clause builder's selects:\n */\n this.filterClauseKey = document.getElementById('marot-clause-key');\n let html = '<option value=\"\"></option>\\n';\n const SYSTEM_FILTER_ID = 'marot-filter-system';\n for (let sys in options[SYSTEM_FILTER_ID]) {\n html += `<option value=\"System: ${sys}\">System: ${sys}</option>\\n`;\n }\n const RATER_FILTER_ID = 'marot-filter-rater';\n for (let rater in options[RATER_FILTER_ID]) {\n html += `<option value=\"Rater: ${rater}\">Rater: ${rater}</option>\\n`;\n }\n this.filterClauseKey.innerHTML = html;\n\n this.filterClauseInclExcl =\n document.getElementById('marot-clause-inclexcl');\n\n this.filterClauseCat = document.getElementById('marot-clause-cat');\n html = '<option value=\"\"></option>\\n';\n const CATEGORY_FILTER_ID = 'marot-filter-category';\n for (let cat in options[CATEGORY_FILTER_ID]) {\n html += `<option value=\"${cat}\">${cat}</option>\\n`;\n }\n this.filterClauseCat.innerHTML = html;\n\n this.filterClauseSev = document.getElementById('marot-clause-sev');\n html = '<option value=\"\"></option>\\n';\n const SEVERITY_FILTER_ID = 'marot-filter-severity';\n for (let sev in options[SEVERITY_FILTER_ID]) {\n html += `<option value=\"${sev}\">${sev}</option>\\n`;\n }\n this.filterClauseSev.innerHTML = html;\n\n this.filterClauseAddAnd = document.getElementById('marot-clause-add-and');\n this.filterClauseAddOr = document.getElementById('marot-clause-add-or');\n this.clearClause();\n }", "function displayFilter() {\n d3.select(\"#category\")\n .on(\"change\", function() {\n d3.event.preventDefault();\n\n filterState.display = this.value;\n\n // Toggle the bubble chart based on\n // the currently clicked button.\n chart.updateData(filterState.display, filterState.year);\n })\n .selectAll(\"option.category\")\n .data(categories)\n .enter()\n .append(\"option\")\n .property(\"value\", function(d) {\n return d;\n })\n .text(function(d) {\n return d;\n });\n filterState.display = d3.select(\"#category\").value;\n }", "function filterGroups() {\r\n\tvar state = this.className;\r\n\tvar active = (state.indexOf(' f_selected') >= 0);\r\n\tstate = state.substring(state.indexOf('gstate_')+7,(active) ? state.indexOf(' f_selected') : state.length);\r\n\tfor (var g in groups) {\r\n\t\tvar group = groups[g];\r\n\t\tif (!group) continue;\r\n\t\tif (group.id == 0) continue;\r\n\t\tvar gstate = group.state.substring(0,(group.state.indexOf(' ') >= 0) ? group.state.indexOf(' ') : group.state.length);\r\n\t\t//alert('state: '+state+'\\nactive: '+active+'\\ngstate: '+gstate+'\\nequal: '+(gstate == state));\r\n\t\tif (state != 'all') {\r\n\t\t\tif (gstate == state) {\r\n\t\t\t\tif (!active) group.filtered = true;\r\n\t\t\t\telse group.filtered = false;\r\n\t\t\t}\r\n\t\t} else {\r\n\t\t\tif (active) continue;\r\n\t\t\tgroup.filtered = false;\r\n\t\t}\r\n\t\tvar row = document.getElementById('gid_'+group.id);\r\n\t\tif (!row) continue;\r\n\t\telse {\r\n\t\t\tif (expandAllG) row.style.display = (group.filtered) ? 'none' : '';\r\n\t\t\telse {\r\n\t\t\t\tif (group.defaultVisible) row.style.display = (group.filtered) ? 'none' : '';\r\n\t\t\t\telse row.style.display = 'none';\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\tif (state == 'all' && !active) { // reset the icons\r\n\t\tvar div = this.parentNode;\r\n\t\tvar spans = div.getElementsByTagName('a');\r\n\t\tfor (var i = 0; i < spans.length; i++) {\r\n\t\t\tvar span = spans[i];\r\n\t\t\tspan.className = span.className.replace(' f_selected','');\r\n\t\t\tspan.title = span.title.replace('show','hide');\r\n\t\t}\r\n\t} else {\r\n\t\tif (active) {\r\n\t\t\tthis.className = this.className.replace(' f_selected','');\r\n\t\t\tthis.title = this.title.replace('show','hide');\r\n\t\t} else {\r\n\t\t\tthis.className += ' f_selected';\r\n\t\t\tthis.title = this.title.replace('hide','show');\r\n\t\t}\r\n\t}\r\n\tforceFileTableRedraw();\r\n}", "function redrawFilter() {\n var filterOptionsMenu = this.parentNode.childNodes[1];\n var inputField = this.parentNode.childNodes[2];\n while (filterOptionsMenu.firstChild) {\n filterOptionsMenu.removeChild(filterOptionsMenu.firstChild);\n }\n var textNum =\n this.value == textNumSelectMenuOptions[0]\n ? textFieldOptions\n : numberFieldOptions;\n createSelectMenuOptions(textNum, filterOptionsMenu);\n inputField.value = \"\";\n}", "function applyFilters(update_selected) {\n clearOverlay();\n // start by filtering by journal\n var min_year = $(\"select[name='start-year']\").val();\n var max_year = $(\"select[name='end-year']\").val();\n filter_data = filterDate(map_data, true);\n filter_data = filterTitle(filter_data, true);\n filter_data = filterJournals(filter_data, true);\n drawJournalList();\n // then filter our author filter\n filter_data = filterAuthors(filter_data, true);\n var documents = filter_data.documents ? filter_data.documents : [];\n author_data = extractAuthorList(documents);\n drawAuthorList();\n // draw our list of labels\n if(update_selected) {\n drawSelectedJournals();\n drawSelectedAuthors();\n }\n // update our vis\n update(filter_data);\n}", "function select(){\n\n\t\tcurrent = $filter.find('option:selected')[0].text.toLowerCase();\n\n\t\tmv.filter( current, '*' );\n\t}", "showAllFilterOptions(){\n\n\t\t$('ul'+this.styles.filters_list+' li').each(function(){\n\n\t\t\tif($(this).data('type')!='text'){\n\t\t\t\t$(this).show();\n\t\t\t}\t\n\n\t\t});\n\t}", "function setOption(){\n\t// De gekozen specialeit vanop de homepage kiezen in de select element\n\tdocument.getElementById('specFilter').value = begeleidingKeuze;\n\t//Direct opzoeken naar gekozen specialiteit\n\tfilterCentra();\n\t// Fix voor filterpijl dat fout afgebeeld word (omgekeerd)\n\t$(\".arrowBtn>img\").removeClass(\"arrowAnimation\");\n\t$(\".arrowBtn>p\").removeClass(\"filterTextAnimation\");\n\t// vermijden dat de filter menu open staat wanneer de pagina inlaad\n\tif($(window).width() <= 1193){\n\t\t$('.filter-container').toggle().removeClass('mobileFilterToggle');\n\t};\n}", "function setMultiSelectFilter() {\n var postArray = ['categoryFilter', 'statusFilter', 'substatusFilter', 'typeFilter', 'subTypeFilter', 'venueFilter', 'lawtypeFilter'];\n var valKey = ['categories', 'statuses', 'substatus', 'types', 'subtypes', 'venues', 'law-types'];\n _.each(postArray, function (val, index) {\n var data = _.pluck(self.selectionModel.multiFilters[valKey[index]], \"id\").join();\n if (utils.isNotEmptyVal(data)) {\n self.viewModel.filters[val] = data;\n } else {\n //if (utils.isEmptyVal(self.viewModel.filters[val])) {\n self.viewModel.filters[val] = [];\n //}\n }\n });\n\n //cancel substatus is status is empty\n if (self.viewModel.filters.statusFilter instanceof Array) {\n //if no filters applied set all filter\n if (self.viewModel.filters.statusFilter.length === 0) {\n self.viewModel.filters.statusFilter = ['all'];\n }\n if (self.viewModel.filters.statusCase == \"Stalled\") {\n self.viewModel.filters.statusFilter = [];\n }\n self.viewModel.filters.substatusFilter = [];\n }\n\n self.viewModel.filters.leadAttorney = utils.isNotEmptyVal(self.selectionModel.multiFilters.leadAttorney) ?\n self.selectionModel.multiFilters.leadAttorney : '';\n self.viewModel.filters.attorney = utils.isNotEmptyVal(self.selectionModel.multiFilters.attorney) ?\n self.selectionModel.multiFilters.attorney : '';\n self.viewModel.filters.staff = utils.isNotEmptyVal(self.selectionModel.multiFilters.staff) ?\n self.selectionModel.multiFilters.staff : '';\n self.viewModel.filters.paralegal = utils.isNotEmptyVal(self.selectionModel.multiFilters.paralegal) ?\n self.selectionModel.multiFilters.paralegal : '';\n\n //DOI filter\n self.viewModel.filters.doiEnd = utils.isNotEmptyVal(self.selectionModel.multiFilters.doiEnd) ?\n self.selectionModel.multiFilters.doiEnd : '';\n self.viewModel.filters.doiStart = utils.isNotEmptyVal(self.selectionModel.multiFilters.doiStart) ?\n self.selectionModel.multiFilters.doiStart : ''\n }", "function setFilterAction(){\n\t$(\".data-filter\").keyup(function(){\n\t\tvar options=$(\"#\"+$(this).data(\"filter\") + \" option\");\n\t\tvar filterValue=$(this).val().toLowerCase();\n\t\toptions.each(function(){\n\t\t\tif($(this).text().toLowerCase().includes(filterValue)) $(this).show();\n\t\t\telse $(this).hide();\n\t\t})\n\t});\n}", "function refresh_filters(retainSelection){\n //loop through all select options\n var all_filters = d3.selectAll(\"select\")._groups[0];\n console.log(all_filters);\n console.log('******************')\n count=0\n\n all_filters.forEach(function(item){\n //d3.event.preventDefault()\n //console.log(item.value);\n count+=1\n console.log(`updating filter ${count}`)\n //determine the event id\n filter_class=item.id.split(\" \")[1];\n console.log(`filter activated: ${filter_class}`);\n\n //get list of unique options from current table body\n var arrLS=[];\n var ls = tbody.selectAll(\"td\").filter(`.${filter_class}`)._groups[0];\n //add to list\n ls.forEach(x=>arrLS.push(x.textContent));\n var uniqueLS = arrLS.filter(function(item, i, ar){ return ar.indexOf(item) === i; });\n \n if (retainSelection==false){\n //add blank as first option\n uniqueLS.unshift(\"\");\n }\n\n //arrLS = arrLS.unique();\n //console.log(arrLS);\n console.log(uniqueLS)\n\n //Populate the list of options to the select\n console.log(item)\n\n var thisFilter = d3.select(item) //d3.selectAll(\"select\").filter(`#exampleFormControlSelect1 ${filter_class}`);\n console.log('------------------')\n console.log(thisFilter);\n\n //clear current options\n thisFilter.selectAll(\"option\").remove();\n \n // load new options to select\n uniqueLS.forEach(x=> thisFilter.append(\"option\")\n .attr(\"class\",`${filter_class} ${x}`)\n .attr(\"value\",x)\n .text(x))\n \n })\n}", "function setFilters() {\n }", "function enhance_select(select) {\r\n\r\n\tvar cont = document.createElement(\"div\");\r\n\r\n\tvar filterbar = document.createElement(\"div\");\r\n\r\n\tvar filter = document.createElement(\"input\");\r\n\r\n\tvar scrollpane = document.createElement(\"div\");\r\n\r\n\tcont.appendChild(filterbar);\r\n\r\n\tfilterbar.appendChild(filter);\r\n\r\n\tcont.appendChild(scrollpane);\r\n\r\n\tcont.className = \"enhanced-select\";\r\n\r\n\tfilterbar.className = \"enhanced-select-filterbar\";\r\n\r\n\tscrollpane.className = \"enhanced-select-scrollpane\";\r\n\r\n\t\r\n\r\n\tvar options = [];\r\n\r\n\tArray.forEach(select.options, function(o, index) {\r\n\r\n\t\tif (!index && /\\s*(-+)\\s*select\\s.*(\\1)\\s*/.test(o.text)) return;\r\n\r\n\t\t\r\n\r\n\t\tvar quantity = parseInt(o.text.replace(/^.*\\((\\d+)\\)\\s*$|.*/, \"$1\"), 10);\r\n\r\n\t\tvar text = o.text.replace(/\\s+\\(\\d+\\)\\s*$/, \"\");\r\n\r\n\t\t\r\n\r\n\t\tvar label = document.createElement(\"label\");\r\n\r\n\t\tvar radio = document.createElement(\"input\");\r\n\r\n\t\tradio.setAttribute(\"type\", \"radio\");\r\n\r\n\t\tradio.setAttribute(\"value\", o.value);\r\n\r\n\t\tradio.setAttribute(\"name\", select.name);\r\n\r\n\t\tlabel.appendChild(radio);\r\n\r\n\t\tlabel.appendChild(document.createTextNode(text));\r\n\r\n\t\tif (!isNaN(quantity)) {\r\n\r\n\t\t\tvar sp = document.createElement(\"span\");\r\n\r\n\t\t\tsp.appendChild(document.createTextNode(String(quantity)));\r\n\r\n\t\t\tlabel.appendChild(sp);\r\n\r\n\t\t}\r\n\r\n\t\tscrollpane.appendChild(label);\r\n\r\n\t\toptions.push({\r\n\r\n\t\t\ttext: text,\r\n\r\n\t\t\tvalue: o.value,\r\n\r\n\t\t\tbox: radio,\r\n\r\n\t\t\tlabel: label\r\n\r\n\t\t});\r\n\r\n\t});\r\n\r\n\t\r\n\r\n\tfunction apply_filter() {\r\n\r\n\t\tvar query = false;\r\n\r\n\t\ttry {\r\n\r\n\t\t\tif (filter.value) query = new RegExp(filter.value, \"i\");\r\n\r\n\t\t} catch(e) {\r\n\r\n\t\t\tquery = false;\r\n\r\n\t\t}\r\n\r\n\t\tvar visible_count = 0;\r\n\r\n\t\tvar last_visible = null;\r\n\r\n\t\toptions.forEach(function(o) {\r\n\r\n\t\t\tif (!query || query.test(o.text)) {\r\n\r\n\t\t\t\to.label.style.display = \"block\";\r\n\r\n\t\t\t\tvisible_count++;\r\n\r\n\t\t\t\tlast_visible = o;\r\n\r\n\t\t\t} else {\r\n\r\n\t\t\t\to.label.style.display = \"none\";\r\n\r\n\t\t\t}\r\n\r\n\t\t});\r\n\r\n\t\tif (visible_count === 1) {\r\n\r\n\t\t\tlast_visible.box.checked = true;\r\n\r\n\t\t}\r\n\r\n\t\ttoken = null;\r\n\r\n\t}\r\n\r\n\t\r\n\r\n\tvar token = null;\r\n\r\n\tfunction update_filter() {\r\n\r\n\t\tif (token !== null) window.clearTimeout(token);\r\n\r\n\t\ttoken = window.setTimeout(apply_filter, 100);\r\n\r\n\t}\r\n\r\n\t\r\n\r\n\tfilter.addEventListener('change', update_filter, false);\r\n\r\n\tfilter.addEventListener('keypress', update_filter, false);\r\n\r\n\t\r\n\r\n\tselect.parentNode.replaceChild(cont, select);\r\n\r\n}", "function onchangeSelect(selectedVal) {\n var val = selectedVal;\n var fieldName = $(\"#customFilterSelect option:selected\").attr('data-fieldname');\n if (val && fieldName) {\n var inputType = $(\"#customFilterSelect option:selected\").attr('data-inputtype');\n var display_name = $(\"#customFilterSelect option:selected\").attr('data-displayname');\n var selectedText = $(\"#filteredSelect option:selected\").text();\n let objIndex = filterSearchArr.findIndex((obj => obj.name == fieldName));\n if (objIndex < 0) {\n filterSearchArr.push({\n name: fieldName,\n value: val,\n displayName: display_name,\n inputType: inputType,\n selectDisplayName: selectedText\n });\n }\n else {\n if (filterSearchArr[objIndex].inputType == 'select' || filterSearchArr[objIndex].inputType == 'choices') {\n filterSearchArr[objIndex].value = val\n filterSearchArr[objIndex].selectDisplayName = selectedText\n }\n else {\n filterSearchArr[objIndex].value = val\n }\n }\n filteredDataHtml();\n }\n}", "function onFilterChange(event, payload) {\n\t\tconst entry = getEntry(props.titleMap, payload.value);\n\t\tupdateValue(event, entry, false);\n\t\tshowFilteredSuggestions();\n\n\t\t// resetting selection here in order to reinit the section + item indexes\n\t\tresetSelection();\n\t}", "function filterChange() {\n updateFilter();\n pullEvents();\n //put events in page\n}", "function OnSaveFilterControlClick(sDivID, bIsCalGroup)\n{\n sFilterSettings = GatherFilterSelections(sDivID, bIsCalGroup);\n}", "function dd_change(selected_option) {\n $('.selectpicker').selectpicker('render');\n val = selected_option.attr(\"table\").substr(2)\n if (zoo != val) {\n zoo = val;\n set_zoo(selected_option.attr(\"search\"));\n }\n else {\n //updateData(selected_option.attr(\"search\"));\n };\n }", "function resetFilters() {\n $(\"#category_price_filter\")[0].selectedIndex = 0;\n $(\"#category_price_filter\").trigger(\"onchange\");\n}", "showSets(filter) {\n this.setState({\n 'view': filter\n })\n }", "function onFilterUpdate(e) {\n // Update checkbox\n e.context.attr('data-selected', e.selected);\n\n var $parent = crispFilter.context(e.parent);\n\n /**\n * This section is needed to do the complex show / hide\n * for the filters related to compatibility\n * 1. `data-paired=true` are only shown when corresponding compat is selected\n * 2. Everything else is shown unless a compat **is** selected and is not listed in `data-family`\n */\n\n if (e.parent === 'compatibility') {\n $('#sort-me')\n .children('li[data-parent]')\n .each(function(i, elem) {\n var $e = $(elem);\n var group = 'group-' + $e.attr('data-index');\n var paired = $e.attr('data-paired') === 'true';\n var parent = $e.attr('data-parent');\n\n /**\n * Selected:\n * 1. Show correct `data-paired`\n * 2. Hide all that don't list e.name in `data-parent`\n */\n if (e.selected) {\n if (paired && parent === e.name) {\n $e.show();\n // Open with animation\n $e.children('ul').slideDown();\n $e.children('h4').attr('data-open', 'true');\n\n loadProfileFilters(parent);\n return;\n }\n\n if (!paired && parent.indexOf(e.name) === -1) {\n crispFilter.clear(group);\n // Reset for animation\n $e.children('ul').slideUp();\n $e.children('h4').attr('data-open', 'false');\n $e.hide();\n return;\n }\n }\n\n /**\n * Deselected:\n * 1. Hide & clear all `data-paired`\n * 2. Show all non `data-paired`\n */\n if (!e.selected) {\n if (paired) {\n crispFilter.clear(group);\n // Reset for animation\n if (store_url != 'iwp') {\n $e.children('ul').slideUp();\n $e.children('h4').attr('data-open', 'false');\n $e.hide();\n }\n return;\n }\n $e.show();\n }\n });\n\n return;\n }\n\n /**\n * For each selected event make sure the dropdown is open\n * Only really needed when loading page with url params\n */\n if (e.selected === true && $parent) {\n $parent.children('ul').slideDown();\n $parent.children('h4').attr('data-open', 'true');\n }\n }", "function applyFilters () {\n // Get the value of the complete filter and set filter conditions accordingly \n var completeFilterValue = $('#complete-filter').val();\n if (completeFilterValue === 'All') {\n hasCompleteFilter = false;\n } else if (completeFilterValue === 'Complete') {\n hasCompleteFilter = true;\n completeFilter = true;\n } else if (completeFilterValue === 'Incomplete') {\n hasCompleteFilter = true;\n completeFilter = false;\n }\n\n // Get the value of the priority filter and set filter conditions accordingly \n var priorityFilterValue = $('#priority-filter').val();\n if (priorityFilterValue === 'All') {\n hasPriorityFilter = false;\n } else if (priorityFilterValue === 'High') {\n hasPriorityFilter = true;\n priorityFilter = 'High';\n } else if (priorityFilterValue === 'Medium') {\n hasPriorityFilter = true;\n priorityFilter = 'Medium';\n } else if (priorityFilterValue === 'Low') {\n hasPriorityFilter = true;\n priorityFilter = 'Low';\n } \n\n // Get the value of the category filter and set filter conditions accordingly \n var categoryFilterValue = $('#category-filter').val();\n if (categoryFilterValue === 'All') {\n hasCategoryFilter = false;\n } else if (categoryFilterValue === 'School') {\n hasCategoryFilter = true;\n categoryFilter = 'School';\n } else if (categoryFilterValue === 'Work') {\n hasCategoryFilter = true;\n categoryFilter = 'Work';\n } else if (categoryFilterValue === 'Personal') {\n hasCategoryFilter = true;\n categoryFilter = 'Personal';\n } \n\n // Refresh views\n renderTasks();\n }", "function changeFilter(d){\r\n\r\n //do some kind of magic to change a filter of some sort\r\n //potentially just change text, and have an .onChange on the text itself?\r\n\r\n //check if selected provinces is already active, reset if true\r\n //otherwise remove active from current, and make selection active\r\n if(active.node() === this) return reset();\r\n active.classed(\"active\", false);\r\n active = d3.select(this).classed(\"active\", true);\r\n}", "function showNewFilter(filterCounter, filterAreaID, selectableColumns, instanceName, submitFilterCommand)\r\n{\r\n var selectableColumnsArray = selectableColumns.split(',');\r\n var filterArea = document.getElementById(filterAreaID);\r\n\r\n // Make the previous column dropdown boxes unselectable.\r\n if (filterCounter > 1)\r\n {\r\n filterBr = document.createElement('br');\r\n filterBr.clear = 'all';\r\n\r\n filterArea.appendChild(filterBr);\r\n\r\n for (var i = 1; i < filterCounter; i++)\r\n {\r\n var columnSelector = document.getElementById(filterAreaID+i+'columnName');\r\n columnSelector.disabled=true;\r\n\r\n //Take previously filtered columns out of the list of filterable columns.\r\n for (var i2 = 0; i2 < selectableColumnsArray.length; i2++)\r\n {\r\n if (urlDecode(selectableColumnsArray[i2]) == columnSelector.value)\r\n {\r\n selectableColumnsArray.splice(i2, 1);\r\n i2--;\r\n }\r\n }\r\n }\r\n }\r\n\r\n var filterDiv = document.createElement('div');\r\n var selectColumn = document.createElement('select');\r\n var selectColumnOption;\r\n\r\n for (var i = 0; i < selectableColumnsArray.length; i++)\r\n {\r\n selectColumnOption = document.createElement('option');\r\n selectColumnOption.value = urlDecode(selectableColumnsArray[i]);\r\n selectColumnOption.innerHTML = getFilterColumnNameFromOptionValue(urlDecode(selectableColumnsArray[i]));\r\n selectColumn.appendChild(selectColumnOption);\r\n }\r\n\r\n selectColumn.id = filterAreaID+filterCounter+'columnName';\r\n selectColumn.className = 'inputbox';\r\n\r\n var selectAreaChangeHandler = function() {\r\n var selectOperatorColumn = document.getElementById(filterAreaID+filterCounter+'operator');\r\n var possibleTypes = getFilterColumnTypesFromOptionValue(document.getElementById(filterAreaID+filterCounter+'columnName').value);\r\n\r\n selectOperatorColumn.style.display='';\r\n\r\n document.getElementById(filterAreaID+filterCounter+'zip1').style.display='none';\r\n document.getElementById(filterAreaID+filterCounter+'zip2').style.display='none';\r\n\r\n document.getElementById(filterAreaID+filterCounter+'zipInput1').style.display='none';\r\n document.getElementById(filterAreaID+filterCounter+'zipInput2').style.display='none';\r\n\r\n /* Remove all child nodes */\r\n if ( selectOperatorColumn.hasChildNodes() )\r\n {\r\n while ( selectOperatorColumn.childNodes.length >= 1 )\r\n {\r\n selectOperatorColumn.removeChild( selectOperatorColumn.firstChild );\r\n }\r\n }\r\n\r\n for (var i = 0; i < possibleTypes.length; i+=2)\r\n {\r\n var possibleType = possibleTypes.substr(i,2);\r\n\r\n if (possibleType == '==')\r\n {\r\n selectColumnOption = document.createElement('option');\r\n selectColumnOption.value = '==';\r\n selectColumnOption.innerHTML = 'is equal to';\r\n selectOperatorColumn.appendChild(selectColumnOption);\r\n }\r\n\r\n if (possibleType == '=~')\r\n {\r\n selectColumnOption = document.createElement('option');\r\n selectColumnOption.value = '=~';\r\n selectColumnOption.innerHTML = 'contains';\r\n selectOperatorColumn.appendChild(selectColumnOption);\r\n }\r\n\r\n if (possibleType == '=<')\r\n {\r\n selectColumnOption = document.createElement('option');\r\n selectColumnOption.value = '=<';\r\n selectColumnOption.innerHTML = 'is less than';\r\n selectOperatorColumn.appendChild(selectColumnOption);\r\n }\r\n\r\n if (possibleType == '=>')\r\n {\r\n selectColumnOption = document.createElement('option');\r\n selectColumnOption.value = '=>';\r\n selectColumnOption.innerHTML = 'is greater than';\r\n selectOperatorColumn.appendChild(selectColumnOption);\r\n }\r\n\r\n if (possibleType == '=#')\r\n {\r\n selectColumnOption = document.createElement('option');\r\n selectColumnOption.value = '=#';\r\n selectColumnOption.innerHTML = 'has element';\r\n selectOperatorColumn.appendChild(selectColumnOption);\r\n }\r\n\r\n if (possibleType == '=@')\r\n {\r\n selectColumnOption = document.createElement('option');\r\n selectColumnOption.value = '=@';\r\n selectColumnOption.innerHTML = 'Near';\r\n selectOperatorColumn.style.display='none';\r\n selectOperatorColumn.appendChild(selectColumnOption);\r\n\r\n document.getElementById(filterAreaID+filterCounter+'value').style.display='none';\r\n\r\n document.getElementById(filterAreaID+filterCounter+'zip1').style.display='';\r\n document.getElementById(filterAreaID+filterCounter+'zip2').style.display='';\r\n\r\n document.getElementById(filterAreaID+filterCounter+'zipInput1').style.display='';\r\n document.getElementById(filterAreaID+filterCounter+'zipInput2').style.display='';\r\n }\r\n }\r\n }\r\n\r\n if (selectColumn.addEventListener) {\r\n selectColumn.addEventListener('change', selectAreaChangeHandler, false);\r\n } else if (selectColumn.attachEvent) {\r\n selectColumn.attachEvent('onchange', selectAreaChangeHandler);\r\n }\r\n\r\n filterDiv.appendChild(selectColumn);\r\n\r\n selectColumn = document.createElement('select');\r\n\r\n selectColumn.id = filterAreaID+filterCounter+'operator';\r\n selectColumn.className = 'inputbox';\r\n selectColumn.style.width='120px';\r\n filterDiv.appendChild(selectColumn);\r\n\r\n var inputArea = document.createElement('input');\r\n inputArea.id = filterAreaID+filterCounter+'value';\r\n inputArea.style.width='180px';\r\n\r\n var inputAreaChangeHandler = function() {\r\n addColumnToFilter('filterArea' + instanceName,\r\n getFilterColumnNameFromOptionValue(document.getElementById(filterAreaID+filterCounter+'columnName').value),\r\n document.getElementById(filterAreaID+filterCounter+'operator').value,\r\n document.getElementById(filterAreaID+filterCounter+'value').value\r\n );\r\n }\r\n\r\n if (inputArea.addEventListener) {\r\n inputArea.addEventListener('change', inputAreaChangeHandler, false);\r\n } else if (inputArea.attachEvent) {\r\n inputArea.attachEvent('onchange', inputAreaChangeHandler);\r\n }\r\n\r\n inputArea.className = 'inputbox';\r\n filterDiv.appendChild(inputArea);\r\n\r\n\r\n /* Zipcode input area */\r\n var labelZip = document.createElement('span');\r\n labelZip.id = filterAreaID+filterCounter+'zip1';\r\n labelZip.innerHTML = '&nbsp;&nbsp;Zipcode:&nbsp;&nbsp;';\r\n labelZip.style.display='none';\r\n filterDiv.appendChild(labelZip);\r\n\r\n var inputArea2 = document.createElement('input');\r\n inputArea2.id = filterAreaID+filterCounter+'zipInput1';\r\n inputArea2.style.width='80px';\r\n inputArea2.style.display='none';\r\n\r\n inputAreaChangeHandlerZip = function() {\r\n addColumnToFilter('filterArea' + instanceName,\r\n getFilterColumnNameFromOptionValue(document.getElementById(filterAreaID+filterCounter+'columnName').value),\r\n document.getElementById(filterAreaID+filterCounter+'operator').value,\r\n document.getElementById(filterAreaID+filterCounter+'zipInput1').value + ',' + document.getElementById(filterAreaID+filterCounter+'zipInput2').value\r\n );\r\n }\r\n\r\n if (inputArea2.addEventListener) {\r\n inputArea2.addEventListener('change', inputAreaChangeHandlerZip, false);\r\n } else if (inputArea2.attachEvent) {\r\n inputArea2.attachEvent('onchange', inputAreaChangeHandlerZip);\r\n }\r\n\r\n inputArea2.className = 'inputbox';\r\n filterDiv.appendChild(inputArea2);\r\n\r\n\r\n var labelZip2 = document.createElement('span');\r\n labelZip2.id = filterAreaID+filterCounter+'zip2';\r\n labelZip2.innerHTML = '&nbsp;&nbsp;Distance to Zipcode (Miles):&nbsp;&nbsp;';\r\n labelZip2.style.display='none';\r\n filterDiv.appendChild(labelZip2);\r\n\r\n var inputArea3 = document.createElement('input');\r\n inputArea3.id = filterAreaID+filterCounter+'zipInput2';\r\n inputArea3.style.width='80px';\r\n inputArea3.style.display='none';\r\n inputArea3.value=\"25\";\r\n\r\n if (inputArea3.addEventListener) {\r\n inputArea3.addEventListener('change', inputAreaChangeHandlerZip, false);\r\n } else if (inputArea3.attachEvent) {\r\n inputArea3.attachEvent('onchange', inputAreaChangeHandlerZip);\r\n }\r\n\r\n inputArea3.className = 'inputbox';\r\n filterDiv.appendChild(inputArea3);\r\n\r\n\r\n\r\n filterDiv.style.float='left';\r\n filterArea.appendChild(filterDiv);\r\n\r\n selectAreaChangeHandler();\r\n}", "function filterListener(){\n $(\"#colorFilter\").change(function(){\n populateBikeList();\n });\n $(\"#statusFilter\").change(function(){\n populateBikeList();\n });\n }", "function updateFilter(){\n $(\"#visab-table\").tabulator(\"setFilter\", customFilter );\n }", "function resetSelectFilterOnCsVs(){\n\t$('select#select_filter_on_cs_vs').empty();\n\tappendOptionToSelect(\"select_filter_on_cs_vs\", \"\", \"- Please Select -\");\n}", "function handleFilterSelected() {\n $('main').on('change', '#filter', function(event) {\n store.filter = $(this).val()\n render();\n })\n}", "function filterHandler() {\n var selectedVal = filterOptions.value;\n\n if (selectedVal === \"0\") {\n render(contacts);\n } else {\n render(filterByCity(selectedVal));\n }\n}", "function setFilters() {} // 2166", "function filterMenu(e) {\n if (e.field == \"tar_dat_fchlimite\") {\n var beginOperator = e.container.find(\"[data-role=dropdownlist]:eq(0)\").data(\"kendoDropDownList\");\n beginOperator.value(\"gte\");\n beginOperator.trigger(\"change\");\n\n var endOperator = e.container.find(\"[data-role=dropdownlist]:eq(2)\").data(\"kendoDropDownList\");\n endOperator.value(\"lte\");\n endOperator.trigger(\"change\");\n e.container.find(\".k-dropdown\").hide()\n }\n if (e.field == \"tar_dat_fchcreacion\") {\n var beginOperator = e.container.find(\"[data-role=dropdownlist]:eq(0)\").data(\"kendoDropDownList\");\n beginOperator.value(\"gte\");\n beginOperator.trigger(\"change\");\n\n var endOperator = e.container.find(\"[data-role=dropdownlist]:eq(2)\").data(\"kendoDropDownList\");\n endOperator.value(\"lte\");\n endOperator.trigger(\"change\");\n e.container.find(\".k-dropdown\").hide()\n }\n if (e.field == \"tar_int_estado\") {\n //e.container.find(\"k-widget.k-dropdown.k-header\").css(\"display\", \"none\");\n // Change the text field to a dropdownlist in the Role filter menu.\n e.container.find(\".k-textbox:first\")\n //.removeClass(\"k-textbox\")\n .kendoDropDownList({\n dataSource: new kendo.data.DataSource({\n data: [\n {\n title: \"Pendiente\",\n value: 1\n },\n {\n title: \"Cerrado\",\n value: 0\n }\n ]\n }),\n dataTextField: \"title\",\n dataValueField: \"value\"\n });\n }\n if (e.field == \"tar_int_prioridad\") {\n //e.container.find(\"k-widget.k-dropdown.k-header\").css(\"display\", \"none\");\n // Change the text field to a dropdownlist in the Role filter menu.\n e.container.find(\".k-textbox:first\")\n //.removeClass(\"k-textbox\")\n .kendoDropDownList({\n dataSource: new kendo.data.DataSource({\n data: [\n {\n title: \"Alta\",\n value: 3\n },\n {\n title: \"Media\",\n value: 2\n },\n {\n title: \"Baja\",\n value: 1\n }\n ]\n }),\n dataTextField: \"title\",\n dataValueField: \"value\"\n });\n }\n\n }", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}" ]
[ "0.67307514", "0.64616853", "0.64076674", "0.6392293", "0.6259595", "0.6043788", "0.60186267", "0.6018032", "0.6012051", "0.5991891", "0.59443146", "0.59274036", "0.5918514", "0.59144443", "0.5912902", "0.5895914", "0.58931386", "0.58783895", "0.58698887", "0.5856069", "0.5837451", "0.583389", "0.5832893", "0.581671", "0.58166265", "0.5816565", "0.5808794", "0.57959694", "0.5789933", "0.5767444", "0.5753864", "0.57513463", "0.5746209", "0.5744149", "0.5743406", "0.57415473", "0.57402205", "0.57362044", "0.57175183", "0.57066756", "0.57054067", "0.5684914", "0.5684301", "0.56824946", "0.56802803", "0.5676501", "0.5670179", "0.56519973", "0.56474143", "0.56465715", "0.5644009", "0.5640356", "0.5639848", "0.5605645", "0.56046015", "0.5601045", "0.5597137", "0.5596795", "0.5595059", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659", "0.5591659" ]
0.6134126
5
ON SELECT SORT CHANGE This function is called when the "Sort By: " select box is changed This function will call sortChange
onSortChange(e){ const sort = e.target.value; const viewList = this.state.viewItems; this.sortChange(sort, viewList); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function onSortValueChanged() {\n $scope.options.filter = { sort: $scope.sortValue };\n }", "function sortSelectCallback() {\n let sortType = $(this).val();\n setStatus(\"sortType\", sortType);\n\n console.log(\"sort clicked\");\n\n //TODO: Can we do this without referencing sg namespace?\n sg.cardContainer.sortCards(orderCodes[sortType]);\n }", "function sortChanged(){\n\tconst url2 = url+`&q=${name.val()}&t=${type.val()}&color=${color.val()}&s=${sort.val()}`;\n\tloadData(url2, displayData);\n}", "function onSortChanged() {\n\n //Update the style values\n Object.keys($scope.sort)\n .forEach(updateValue);\n\n function updateValue(name) {\n var val = $scope.sort[name],\n field,\n desc;\n switch (val) {\n case true:\n field = name;\n desc = '';\n $scope.style.sort[name] = iconDown;\n break;\n case false:\n field = name;\n field += ' desc';\n $scope.style.sort[name] = iconUp;\n break;\n default:\n $scope.style.sort[name] = '';\n break;\n }\n\n if (field) {\n $scope.sortValue = field;\n }\n }\n }", "changeSorting() {\n this.currentlySelectedOrder =\n (this.currentlySelectedColumn === this.columnName) ? !this.currentlySelectedOrder : false;\n this.currentlySelectedColumn = this.columnName;\n }", "sortChange() {\n let choice = this.selector.value;\n switch(choice) {\n case \"1\":\n return this.sortAlpha();\n case \"2\":\n return this.sortAlpha(true);\n case \"3\":\n return this.sortDonation();\n case \"4\":\n return this.sortDonation(true);\n }\n }", "function handleSort(event) {\n const selection = event.target.value;\n setSortSelection(selection);\n props.onSelection(selection);\n }", "function initProdCatSorting()\n {\n \n // Inits the change of the visible select and calls the hidden/working select..\n //$('.sortingHolder').on('change', 'select#combinedSort', function() {\n $('#interiorContentWrapper').on('change', '.sortingHolder select', function() {\n\n var value = $(this).val();\n var values = value.split(':');\n\n $(\"select#edit-sort-by\").val(values[0]).change();\n $(\"select#edit-sort-order\").val(values[1]).change();\n\n /* FORM SUBMIT */\n productCatSubmit();\n });\n }", "function changeFunc(data) {\n let selectedValue = selectBox.options[selectBox.selectedIndex].value;\n\n if (selectedValue == 'price-low') {\n mySort('cost', data);\n paginate(data, data.length);\n }\n\n if (selectedValue == 'price-high') {\n mySortToHigh('cost', data);\n paginate(data, data.length);\n }\n\n if (selectedValue == 'default') {\n mySort('id', data);\n paginate(data, data.length);\n }\n\n if (selectedValue == 'sort-by-name') {\n mySort('name', data);\n paginate(data, data.length);\n }\n }", "function sortSelector(event) {\n event.preventDefault();\n if ($(\".select-field\").val() == 1) {\n var sortOrder = \"asc\";\n var functionArray = currentSongResults[0];\n var sortedResultsObj = _.orderBy(functionArray, [\"title\"], [sortOrder]);\n var track = sortedResultsObj.map(createListing);\n node.append(track);\n playEventListener(track);\n\n } else if ($(\".select-field\").val() == 2) {\n var sortOrder = \"desc\";\n var functionArray = currentSongResults[0];\n var sortedResultsObj = _.orderBy(functionArray, [\"title\"], [sortOrder]);\n var track = sortedResultsObj.map(createListing);\n node.append(track);\n playEventListener(track);\n };\n}", "function sortFlights() {\n handleSelect();\n }", "onSortSelect(event) {\n this.setState(\n {\n sortOrder: event\n }\n )\n }", "function changeSort(e) {\n console.log(\"value changed\");\n createPage();\n}", "function bindSort(obj, sortByID, sortOrderID, actionTypeID, fnCallback) {\r\n\r\n\r\n var sortby = ($(obj).attr(\"sortby\"));\r\n var previouseSortBy = $(\"#\" + sortByID).val();\r\n var sortOrder = $(\"#\" + sortOrderID).val();\r\n\r\n if (sortby == previouseSortBy) {\r\n if (sortOrder == '0') {\r\n $(\"#\" + sortOrderID).val(\"1\");\r\n $(obj).addClass(\"desc\");\r\n }\r\n else {\r\n $(\"#\" + sortOrderID).val(\"0\");\r\n $(obj).addClass(\"asc\");\r\n }\r\n $(\"#\" + sortByID).val(sortby);\r\n }\r\n else {\r\n $(\"#\" + sortOrderID).val(\"1\");\r\n $(\"#\" + sortByID).val(sortby);\r\n }\r\n $(\"#\" + actionTypeID).val(\"sortList\");\r\n //$(\"#currentPage\").val(\"1\");\r\n fnCallback();\r\n\r\n}", "_sortFilters() {\n this.$filterSelects.each(function() {\n const $select = $(this);\n const $toSort = $select.find('option');\n const sortingFunction = sortingFunctions[$select.data('filters-type')];\n\n if (sortingFunction) {\n $toSort.sort((a, b) => {\n return sortingFunction($(a).val(), $(b).val());\n });\n }\n });\n }", "function onSort() {\n\tvar items = {};\n\titems[ this.options.sortIdKey ] = this.sorTable.sortId;\n\titems[ this.options.sortAscKey ] = this.sorTable.sortAsc;\n\tchrome.storage.local.set( items );\n}", "function updateSortFunction() {\n switch(sortBy.value) {\n case '0': // receiverId increasing\n sortFunction = function(tr1, tr2) {\n if(tr1.getElementsByTagName('td')[0].textContent <\n tr2.getElementsByTagName('td')[0].textContent) {\n return -1;\n };\n return 1;\n }\n break;\n case '1': // receiverId decreasing\n sortFunction = function(tr1, tr2) {\n if(tr1.getElementsByTagName('td')[0].textContent >\n tr2.getElementsByTagName('td')[0].textContent) {\n return -1;\n };\n return 1;\n }\n break;\n }\n sortReceiversAndHighlight();\n}", "triggerSort() {\n const logPrefix = 'SortingFilterController.changeOrderBy()\\t';\n\n if (_.isEmpty(this.filterSortingList)) {\n this.$log.warn(logPrefix + 'please define field \"entityListName\"');\n return;\n } else if (_.isEmpty(this.filterSortingField)) {\n this.$log.warn(logPrefix + 'please define field \"field\"');\n return;\n } else if (_.isUndefined(this.tableCell.tableManager.baseData)) {\n this.$log.warn(logPrefix + 'please sorting base data');\n return;\n }\n\n //TODO: read this data from the state service.\n //const sortingOptions = this.tableCell.tableManager.baseData.sorting;\n\n // Entity list or field name has changed -> reset sort order.\n if (this.sorting.entityList !== this.filterSortingList || this.sorting.field !== this.filterSortingField) {\n this.sorting.order = '';\n }\n\n let sortingType = this.filterSortingType;\n if (_.isEmpty(sortingType)) {\n sortingType = 'string';\n }\n\n let options = this.filterSortingOptions;\n if (_.isUndefined(options) || _.isPlainObject(options) === false) {\n options = {};\n }\n\n this.sorting.fnc = sortingType;\n this.sorting.entityList = this.filterSortingList;\n this.sorting.field = this.filterSortingField;\n this.sorting.options = options;\n\n // Swap the sorting order e.g. to start on a numerical sorting column with the largest value.\n if (options.swapOrder) {\n this.sorting.order = (this.sorting.order === 'desc' ? 'asc' : 'desc');\n } else {\n this.sorting.order = (this.sorting.order === 'asc' ? 'desc' : 'asc');\n }\n\n // Update class attribute onto this filter's table cell element.\n if (this.sorting.order === 'asc') {\n this.tableCell.$element\n .removeClass('desc')\n .addClass('asc');\n } else {\n this.tableCell.$element\n .removeClass('asc')\n .addClass('desc');\n }\n\n // Sort list by defined sort parameters\n this.tableCell.tableManager.baseData.data = SortUtils.sortArrayOfLists(\n this.tableCell.tableManager.baseData.data,\n this.sorting.fnc,\n this.sorting.entityList,\n this.sorting.field,\n this.sorting.order,\n this.sorting.options\n );\n\n // Trigger a view update to display the new (sorted) data.\n this.tableCell.tableManager.updateView();\n }", "changeSort(newSort)\n {\n if (this.state.selectedSort==newSort)\n {\n this.setState({sortDirection:this.state.sortDirection?0:1},this.sendSortData);\n return;\n }\n\n this.setState({selectedSort:newSort},this.sendSortData);\n }", "function sorterRetter() {\n console.log(\"Sortering\");\n\n document.querySelector(\"select\").addEventListener(\"change\", sorteringDropdown);\n\n function sorteringDropdown() {\n if (this.value == \"alfa\") {\n retter.sort((a, b) => a.navn.localeCompare(b.navn));\n } else if (this.value == \"pris-stigende\") {\n retter.sort((a, b) => a.pris - b.pris);\n } else if (this.value == \"pris-faldende\") {\n retter.sort((a, b) => b.pris - a.pris);\n }\n vis(retter, menuKategori);\n }\n }", "_sortValues() {\n if (this.multiple) {\n const options = this.options.toArray();\n this._selectionModel.sort((a, b) => {\n return this.sortComparator ? this.sortComparator(a, b, options) :\n options.indexOf(a) - options.indexOf(b);\n });\n this.stateChanges.next();\n }\n }", "onSorted(){\n if(this.column.sortable){\n this.column.sort = NextSortDirection(this.sortType, this.column.sort);\n\n this.onSort({\n column: this.column\n });\n }\n }", "_sortCallback(sortDataFields, sortOrders, sortDataTypes) {\r\n const that = this,\r\n dataSource = that.dataSource;\r\n\r\n if (!dataSource.virtualDataSource) {\r\n dataSource._sort(that.dataSource.boundSource, sortDataFields, sortOrders, sortDataTypes, that.sort);\r\n dataSource.refreshHierarchy();\r\n }\r\n\r\n that._fullRefresh('sort');\r\n }", "function saveSortParams(event) {\n var table = jQuery(event.target);\n var selected = table.find(\".headerSortDown\");\n var direction = \"down\";\n if (selected.length == 0) {\n\tselected = table.find(\".headerSortUp\");\n\tdirection = \"up\";\n }\n\n selected = jQuery.trim(selected.text());\n jQuery.post(\"/filter/set_single_task_filter\", {\n \tname : \"sort\",\n \tvalue : (selected + \"_\" + direction)\n });\n}", "function selectSort() {\n const clickedSort = this;\n const direction = this.dataset.sortDirection;\n setSort(clickedSort, direction);\n\n const clickedSortButton = this;\n changeSortDirection(clickedSortButton, direction);\n}", "function sortFromOption(){\n // console.log(\"sortFromOption\");\n getSortMethod(nowArray);\n pageNumber = 1;\n changeDisplayAmount(displayType,1);\n}", "function sortChangedCallBack(grid, sortColumns) {\n if (sortColumns.length == 0) {\n console.log(\"removing sorting\");\n //remove sorting\n vm.searchParams.sort = '';\n vm.searchParams.order = '';\n } else {\n vm.searchParams.sort = sortColumns[0].name; //sort the column\n switch( sortColumns[0].sort.direction ) {\n case uiGridConstants.ASC:\n vm.searchParams.order = 'ASC';\n break;\n case uiGridConstants.DESC:\n vm.searchParams.order = 'DESC';\n break;\n case undefined:\n break;\n }\n }\n\n //do the search with the updated sorting\n vm.searchTrials();\n }", "changeSort(sort, sortAscending) {\n\t\tthis.fetchExternalData(\n\t\t\t\tthis.state.filter, \n\t\t\t\tthis.state.currentPage, \n\t\t\t\tthis.state.externalResultsPerPage,\n\t\t\t\tsort,\n\t\t\t\tsortAscending);\n }", "_changeSortMode(e) {\n if (this.sortColumn === e.detail.columnNumber && this.sortMode === \"asc\") {\n this.sortMode = \"desc\";\n } else if (\n this.sortColumn === e.detail.columnNumber &&\n this.sortMode === \"desc\"\n ) {\n this.sortMode = \"none\";\n } else {\n this.sortMode = \"asc\";\n this.sortColumn = e.detail.columnNumber;\n }\n e.detail.setSortMode(this.sortMode);\n this.sortData(this.sortMode, e.detail.columnNumber);\n }", "onChange(setTo) {\n\t\tthis.props.sortBy(setTo);\n\t}", "function onChangeGroupDate(e, obj){\n var selectBox = obj[\"select_box\"];\n var fieldObj = obj[\"field\"];\n var view = tabsFrame.newView;\n \n var index = view.tableGroups.length - tabsFrame.selectedTableGroup - 1;\n // kb3031802\n var sortFields = view.tableGroups[index].sortFields;\n // var sortFields = view.tableGroups[(view.tableGroups.length - 1)].sortFields;\n // var sortFields = view.tableGroups[(0)].sortFields;\n \n \t/*if ((sortFields == 'undefined') || (sortFields == undefined) || (sortFields == '') || (sortFields.length == 0)){\n //\tselectBox.options[selectBox.selectedIndex].value = '';\n alert(getMessage('setSortOrderFirst'));\n selectBox.selectedIndex = 0;\n } else {\n */\n\n if ((sortFields) && (sortFields.length > 0)) {\n for (var i = 0; i < sortFields.length; i++) { \t\n var sortFld = sortFields[i];\n if ((sortFld['field_name'] == fieldObj['field_name']) && (sortFld['table_name'] == fieldObj['table_name'])) {\n sortFields[i].groupByDate = selectBox.options[selectBox.selectedIndex].value;\n break;\n }\n }\n //view.tableGroups[(view.tableGroups.length - 1)].sortFields = sortFields;\n // kb3031802\n view.tableGroups[index].sortFields = sortFields;\n tabsFrame.newView = view;\n }\n else {\n alert(getMessage('setSortOrderFirst'));\n selectBox.selectedIndex = 0;\n }\n}", "function handleSortInput(e) {\n setFieldToSortBy(e.target.value)\n }", "handleSortByChange(sortByOption) {\n this.setState({ sortBy: sortByOption});\n }", "function setSort(x) { //these 3 functions are connected to the event of the buttons\n sortby = x;\n updateDoctorsList(); //they then invoke updatedoctorslist, that is meant to access the doctors on the server with the current criteria, the fetch..\n}", "sort() {\n let time = 0;\n this.toggleSortButton(time);\n\n switch (this.state.currSelection) {\n case MERGESORT:\n time = this.mergeSort();\n break;\n case QUICKSORT:\n time = this.quickSort();\n break;\n case HEAPSORT:\n time = this.heapSort();\n break;\n case BUBBLESORT:\n time = this.bubbleSort();\n break;\n default:\n break;\n }\n\n this.toggleSortButton(time);\n }", "function sortComplete(){\n isSorting = false\n updateMenu()\n}", "_onChangeSortParams(sortBy, typeOfSorting) {\n this.setState({ onSorting: true, sortPrams: { sortBy, typeOfSorting } });\n }", "Sort() {\n var i, ln;\n\n if (!tp.IsEmpty(this.SortInfoList) && this.SortInfoList.Count > 0) {\n tp.ListSort(this.fRows, this.SortInfoList.List);\n\n if (!this.BindingSuspended) {\n for (i = 0, ln = this.fListeners.length; i < ln; i++) {\n this.fListeners[i].DataSourceSorted();\n }\n\n this.OnSorted();\n }\n\n\n }\n\n }", "function supports_sort_by(sort) {\n $('input[name=\"supports_sort_by\"]').val(sort);\n $('.table-supports').DataTable().ajax.reload();\n $('input[name=\"supports_sort_by\"]').val('');\n}", "function sort(value , column, obj, tableId)\r\n {\r\n //fix for eQ :: 530156 - IE loses document after we do save on reports\r\n var docObj;\r\n \r\n if ( obj != null )\r\n {\r\n docObj = obj.document;\r\n }\r\n else\r\n {\r\n docObj = document;\r\n }\r\n \r\n docObj.sortByClient = 'false';\r\n docObj.form.reset();\r\n\r\n var sortByElementName = \"SORT_BY\";\r\n \r\n if ( tableId != null && tableId != \"\" ) \r\n {\r\n sortByElementName = tableId + \"_SORT_BY\";\r\n gSortOrderElemName = tableId + \"_SORT_ORDER\";\r\n gStartCountElemName = tableId + \"_START_COUNT\";\r\n }\r\n \r\n var sortByElement = docObj.getElementById(sortByElementName);\r\n if (sortByElement != null) \r\n {\r\n sortByElement.value = value;\r\n }\r\n else\r\n {\r\n docObj.form.SORT_BY.value = value;\r\n }\r\n\r\n var sortOrderPopUpObj = docObj.getElementById('sortOrder');\r\n gSortTableId = tableId;\r\n\r\n i2uiShowMenu('sortOrder',sortOrderPopUpObj);\r\n }", "function sortby(picked) {\n // Based on what we picked, style spans and trigger sorting functions \n if (picked==1){$('#by-date').removeClass('sort-selected');$('#by-cat').addClass('sort-selected');catsort();}\n if (picked==0){$('#by-cat').removeClass('sort-selected');$('#by-date').addClass('sort-selected');datesort();}\n}", "function sortby(picked) {\n // Based on what we picked, style spans and trigger sorting functions \n if (picked==1){$('#by-date').removeClass('sort-selected');$('#by-cat').addClass('sort-selected');catsort();}\n if (picked==0){$('#by-cat').removeClass('sort-selected');$('#by-date').addClass('sort-selected');datesort();}\n}", "function dd_change(selected_option) {\n $('.selectpicker').selectpicker('render');\n val = selected_option.attr(\"table\").substr(2)\n if (zoo != val) {\n zoo = val;\n set_zoo(selected_option.attr(\"search\"));\n }\n else {\n //updateData(selected_option.attr(\"search\"));\n };\n }", "function changeSort(sortValue, alternateOrder) {\n if (alternateOrder) {\n props.onChangeSort(sortValue, 1 - props.searchFields.orderValue);\n } else {\n props.onChangeSort(sortValue, 1);\n }\n }", "handleSortByChange(sortByOption) {\n this.setState({sortBy: sortByOption});\n }", "handleSortByChange(sortByOption) {\n this.setState({sortBy: sortByOption});\n }", "function sortButtonClick() {\n\tvar id = $(this).attr(\"data-col\");\n\t// console.log('id discovered was'+ id);\n\n\tvar f = Filters[id];\n\n\tswitch (f.Direction) {\n\t\tcase SortOptions.None:\n\t\t\tf.Direction = SortOptions.Ascending;\n\t\t\tf.Priority = getMaxPriority() + 1;\n\t\t\tbreak;\n\n\t\tcase SortOptions.Ascending:\n\t\t\tFilters[id].Direction = SortOptions.Descending;\n\t\t\tbreak;\n\n\t\tcase SortOptions.Descending:\n\t\t\tFilters[id].Direction = SortOptions.None;\n\t\t\tremoveOrderPriorityById(id);\n\t\t\tbreak;\n\t}\n\n\tsetButtonsFromFilters(f);\n\trefreshSortPriorities();\n\tResort();\n\tsetGrid(globData);\n}", "function list_set_sort(col)\n {\n if (settings.sort_col != col) {\n settings.sort_col = col;\n $('#notessortmenu a').removeClass('selected').filter('.by-' + col).addClass('selected');\n rcmail.save_pref({ name: 'kolab_notes_sort_col', value: col });\n\n // re-sort table in DOM\n $(noteslist.tbody).children().sortElements(function(la, lb){\n var a_id = String(la.id).replace(/^rcmrow/, ''),\n b_id = String(lb.id).replace(/^rcmrow/, ''),\n a = notesdata[a_id],\n b = notesdata[b_id];\n\n if (!a || !b) {\n return 0;\n }\n else if (settings.sort_col == 'title') {\n return String(a.title).toLowerCase() > String(b.title).toLowerCase() ? 1 : -1;\n }\n else {\n return b.changed_ - a.changed_;\n }\n });\n }\n }", "function setSort(e, rowID){\n\t var view = tabsFrame.newView;\n var index = view.tableGroups.length - tabsFrame.selectedTableGroup - 1;\n var sortFields = view.tableGroups[index].sortFields;\n var numberSortFields = 0;\n if(valueExistsNotEmpty(sortFields)){\n \tnumberSortFields = sortFields.length;\n }\n var bDataTgrp = (index == numberOfTblgrps - 1) ? true : false;\n\n var table = $('sortOrderSummary');\n var ssArray = table.name;\n var selectedRow = $(rowID);\n var pattern = tabsFrame.patternRestriction;\t\n \n // selectedRow.cells[6].innerHTML = '<font color=\"navy\"><b>' + ssArray.pop() + '</b></font>';\n selectedRow.cells[7].innerHTML = ssArray.pop();\n var selectedButtonCell = selectedRow.cells[8];\n selectedRow.cells[8].innerHTML = \"\";\n table.name = ssArray;\n\n if ( (pattern.match(/summary-report/) && bDataTgrp && (numberSortFields >= 1)) || (pattern.match(/chart-2d/gi)) || (pattern.match(/chart/gi) && bDataTgrp) ) {\n var rows = table.tBodies[0].rows;\n // hide the set buttons \n for (var i = 0; i < rows.length; i++) {\n rows[i].cells[8].innerHTML = \"\";\n }\n\n \n var selectBoxes = document.getElementsByTagName('select');\n \tvar groupByBox = selectedRow.cells[9].getElementsByTagName('select');\n\t\tvar data_type = selectedRow.cells[3].innerHTML;\n\t\n\n for (var j = 0; j < selectBoxes.length; j++) {\n selectBoxes[j].disabled = true;\n }\n\n\n if (groupByBox.length > 0) {\n groupByBox[0].disabled = false;\n }\n \n }\n \n /* \n if (pattern.match(/summary/)) {\n var rows = table.tBodies[0].rows;\n // hide the set buttons \n for (var i = 0; i < rows.length; i++) {\n rows[i].cells[8].innerHTML = \"\";\n }\n\n \n var selectBoxes = document.getElementsByTagName('select');\n \tvar groupByBox = selectedRow.cells[9].getElementsByTagName('select');\n\t\tvar data_type = selectedRow.cells[3].innerHTML;\n\t\n\n for (var j = 0; j < selectBoxes.length; j++) {\n selectBoxes[j].disabled = true;\n }\n\n\n if (groupByBox.length > 0) {\n groupByBox[0].disabled = false;\n }\n \n }\n */\n}", "function sorting($event) {\n //get all thead td \n var tds = $($($event.currentTarget).parents('thead')).find('td');\n\n //check sorting or desc \n if ($($event.currentTarget).hasClass(\"sorting\") == true || $($event.currentTarget).hasClass(\"sorting_desc\") == true) {\n\n $(tds).attr(\"class\", \"sorting\"); // add sorting class to every td in thead\n $(tds[0]).attr(\"class\", \"\"); //remove class sorting from action coloumn \n $(tds[1]).attr(\"class\", \"\"); //remove class sorting from action coloumn \n\n $($event.currentTarget).attr(\"class\", \"sorting_asc\"); //add asc class in current tag\n\n vmab120.sortExp = $($event.currentTarget).attr(\"data-colname\") + \" asc\"; //update soring column in sorting exp\n\n } else {\n\n $(tds).attr(\"class\", \"sorting\"); // add sorting class to every td in thead\n $(tds[0]).attr(\"class\", \"\"); //remove class sorting from action coloumn \n $(tds[1]).attr(\"class\", \"\"); //remove class sorting from action coloumn \n\n $($event.currentTarget).attr(\"class\", \"sorting_desc\"); //add asc class in current tag\n vmab120.sortExp = $($event.currentTarget).attr(\"data-colname\") + \" desc\"; //update soring column in sorting exp\n }\n\n getab120();\n }", "function sort_block_click ( ) {\n\t$(\"#sort\").click(function (e) {\n\t\t$(this).siblings(\".drop_sort_txt\").show();\n\t});\n//UI_PAGE (and CATALOG_COLLECTION_PAGE) - To set the selected radio value instead of Sort\n\t$('input:radio').click(function ( ) {\n\t\tvar $radio_check_word = $(\"label[for='\"+this.id+\"']\").text();\n\n\t\t// alert($radio_check_word);\n\n\t\t$(\"#sort\").find(\"div.sort_txt\").text($radio_check_word);\n\t});\n\t//UI_PAGE (and CATALOG_COLLECTION_PAGE) - hide drop down menu with checkbox sort\n\t$(document).click(function (e){ // событие клика по веб-документу\n\t\tvar $elemSort = $(\"#sort\");\n\t\tvar $drop_filter_desk = $(\"#filtr\");\n\t\tvar $drop_filter_xs = $(\"#filtr-xs\");\n\t\tif ($elemSort.has(e.target).length === 0) // и не по его дочерним элементам\n\t\t{\n\t\t\t$elemSort.siblings(\".drop_sort_txt\").hide();\n\t\t}\n\n\t});\n}", "set overrideSorting(value) {}", "function table_onClientSort_doSort(order,column, tableId,resize)\r\n {\r\n if (tableId == null) tableId = document.sortTableId;\r\n if (tableId == null) return;\r\n if (column == null) return;\r\n if (resize == null) resize = true;\r\n\r\n var sorter = table_getSorter(tableId);\r\n var table = sorter.uiTableHeader;\r\n var posOfSortingHeaderRow = table.rows.length-1;\r\n var cell = table.rows[posOfSortingHeaderRow].cells[column];\r\n for(var i =0; i< table.rows[posOfSortingHeaderRow].cells.length;i++)\r\n {\r\n table_sort_changeIcon(table.rows[posOfSortingHeaderRow].cells[i],-1);\r\n }\r\n\r\n if (order == 'Ascending' )\r\n {\r\n sorter.sort(column,0, resize);\r\n table_sort_changeIcon(cell,0);\r\n }\r\n else if (order == 'Descending')\r\n {\r\n order = 'Descending';\r\n sorter.sort(column,1,resize);\r\n table_sort_changeIcon(cell,1);\r\n }\r\n else\r\n {\r\n sorter.sort(column,null,resize);\r\n table_sort_changeIcon(cell,sorter.sortedOrder);\r\n }\r\n return;\r\n }", "function DownSortChange()\n{\n\tToggleChangeHandlersCheck(false);\n\n\tif ($(this).prop('indeterminate')|| $(this).prop('checked'))\n\t{\n\t\t// either some of the filters are checked or all of them are now supposed to be.\n\t\t$(this).prop('indeterminate',false);\n\t\t$(this).prop('checked',true);\n\n\t\tfor (i in Filters)\n\t\t{\n\t\t\tconsole.log(i);\n\t\t\tvar check = Filters[i].Column.DownSortCheck();\n\t\t\tcheck.prop('checked',true);\n\t\t\tFilters[i].EmptyToBottom = true;\n\t\t}\n\t}\n\telse \n\t{\n\t\t// else its now not checked, update all the others accordingly\n\t\tfor (i in Filters)\n\t\t{\n\t\t\tvar check = Filters[i].Column.DownSortCheck();\n\t\t\tcheck.prop('checked',false);\n\t\t\tFilters[i].EmptyToBottom = false;\n\t\t}\n\t}\n\t\n\tToggleChangeHandlersCheck(true);\n\tResort(globData);\n}", "function dashboardSortbyStatus(change,from){\n if(change != 'All'){\n changeSortbyStatus(change,from);\n }\n $(\"#ordtab\").trigger('click');\n}", "function sorting($event) {\n //get all thead td \n var tds = $($($event.currentTarget).parents('thead')).find('td');\n\n //check sorting or desc \n if ($($event.currentTarget).hasClass(\"sorting\") == true || $($event.currentTarget).hasClass(\"sorting_desc\") == true) {\n\n $(tds).attr(\"class\", \"sorting\"); // add sorting class to every td in thead\n $(tds[0]).attr(\"class\", \"\"); //remove class sorting from action coloumn \n $(tds[1]).attr(\"class\", \"\"); //remove class sorting from action coloumn \n\n $($event.currentTarget).attr(\"class\", \"sorting_asc\"); //add asc class in current tag\n\n vmab041.sortExp = $($event.currentTarget).attr(\"data-colname\") + \" asc\"; //update soring column in sorting exp\n\n } else {\n\n $(tds).attr(\"class\", \"sorting\"); // add sorting class to every td in thead\n $(tds[0]).attr(\"class\", \"\"); //remove class sorting from action coloumn \n $(tds[1]).attr(\"class\", \"\"); //remove class sorting from action coloumn \n\n $($event.currentTarget).attr(\"class\", \"sorting_desc\"); //add asc class in current tag\n vmab041.sortExp = $($event.currentTarget).attr(\"data-colname\") + \" desc\"; //update soring column in sorting exp\n }\n\n getab041();\n }", "function renderSort(availableSorts, currentSort) {\r\n var sortContainer = $('#sort_options');\r\n sortContainer.append('Sort by: ');\r\n var renderedHTML = ['<select onchange=\"javascript:location.href=this.value;\">', '<option value=\"\" disabled selected>select</option>'];\r\n for (var i = 0; i < availableSorts.length; i++) {\r\n if (sortDisplayNames[availableSorts[i].value]) {\r\n var selectOption = ['<option value=\"', availableSorts[i].url, '\" data-url=\"', availableSorts[i].url, '\"'];\r\n if (availableSorts[i].value === currentSort) {\r\n selectOption.push(' selected=\"selected\"');\r\n }\r\n selectOption = selectOption.concat(['>', sortDisplayNames[availableSorts[i].value], '</option>']);\r\n renderedHTML.push(selectOption.join(''));\r\n }\r\n }\r\n renderedHTML.push('</select>');\r\n sortContainer.append($(renderedHTML.join('')));\r\n}", "function toogleSort(){\r\n\t\tif(settings.sort_type=='desc'){\r\n\t\t\tsettings.sort_type='asc';\r\n\t\t }else{\r\n\t\t\t settings.sort_type='desc';\r\n\t\t }\r\n\t}", "function sortTable(sortid){\n\t$.get('/hs', {'hostSiteID':'*', 'staticTable':'false', 'sortid':sortid}, function(response){\n\t\tvar filtertext = $(\"#filterbox\").val()\n\t\t$(\"#allHS\").html(response);\n\t\taddRowHandlers(\"hsTable\", sortTable, load_hs);\n\t\tsetupFilter();\n\t\t$(\"#filterbox\").val(filtertext);\n\t\t$(\"#filterbox\").keyup();\n\t});\n}", "function CdkDragSortEvent() {}", "function CdkDragSortEvent() {}", "function sort() {\r\n\t// Set the and filter strings\r\n\tsortString = $('#page_sort').val();\r\n\tfilterString = $('#page_filter').val();\r\n\r\n\t// Remove current thumbnails from DOM\r\n\tclearThumbnails();\r\n\t\r\n\t// Display updated thumbnails\r\n\tdisplayThumbnails();\r\n\t\r\n\tissorting = true;\r\n}", "function sortSelect(select) {\n if (select.options.length > 1) {\n var tempArray = [];\n for (i = 0; i < select.options.length; i++) {\n tempArray[i] = [];\n tempArray[i][0] = select.options[i].text;\n tempArray[i][1] = select.options[i].value;\n }\n tempArray.sort();\n while (select.options.length > 0) {\n select.options[0] = null;\n }\n for (i = 0; i < tempArray.length; i++) {\n select.options[i] = new Option(tempArray[i][0], tempArray[i][1]);\n }\n return;\n }\n }", "function changeSort(sortOn) {\n var sortedBy = portfolioGrid.getSortField();\n if (sortOn == sortedBy) {\n if (direction == false) {\n direction = true;\n document.getElementById(\"img_\" + sortOn).src = \"images/down.gif\";\n } else if (direction == true) {\n direction = null;\n document.getElementById(\"img_\" + sortOn).src = \"images/spacer.gif\";\n document.getElementById(\"col_\" + sortOn).className = \"tableTitle\";\n } else {\n direction = false;\n document.getElementById(\"img_\" + sortOn).src = \"images/up.gif\";\n }\n } else {\n direction = false;\n if (sortedBy != null) {\n document.getElementById(\"img_\" + sortedBy).src = \"images/spacer.gif\";\n document.getElementById(\"col_\" + sortedBy).className = \"tableTitle\";\n }\n document.getElementById(\"img_\" + sortOn).src = \"images/up.gif\";\n document.getElementById(\"col_\" + sortOn).className = \"tableTitleSorted\";\n }\n\n if (direction == null) {\n portfolioGrid.setSort(null);\n } else {\n if (sortOn == \"qty\" || sortOn == \"last_price\" || sortOn == \"c_value\") {\n portfolioGrid.setSort(sortOn, direction, true, false);\n } else {\n portfolioGrid.setSort(sortOn, direction);\n }\n }\n}", "onSorted(){\n if(!this.rows) return;\n\n var sorts = this.options.columns.filter((c) => {\n return c.sort;\n });\n\n if(sorts.length){\n this.onSort({ sorts: sorts });\n\n var clientSorts = [];\n for(var i=0, len=sorts.length; i < len; i++) {\n var c = sorts[i];\n if(c.comparator !== false){\n var dir = c.sort === 'asc' ? '' : '-';\n clientSorts.push(dir + c.prop);\n }\n }\n\n if(clientSorts.length){\n // todo: more ideal to just resort vs splice and repush\n // but wasn't responding to this change ...\n var sortedValues = this.$filter('orderBy')(this.rows, clientSorts);\n this.rows.splice(0, this.rows.length);\n this.rows.push(...sortedValues);\n }\n }\n\n this.options.internal.setYOffset(0);\n }", "function sortRadioButtonsValueChange() {\n $('input[type=radio][name=sort]').on('change', function () {\n var button = $(this);\n\n // show overlays\n $('#controls-panel-overlay').show();\n $('#best-results-table-overlay').show();\n setTimeout(function(){\n radioButtonSortChange(button);\n }, 10);\n });\n}", "function handleSortByClick(e) {\n e.preventDefault();\n setSortBy({ field: e.currentTarget.id.substring(4), desc: 1 - sortBy.desc }) // use currentTarget instead of target, so it still works when span is clicked\n }", "sortDataset() {\n if (this.settings.disableClientSort) {\n this.restoreSortOrder = true;\n return;\n }\n\n if (this.settings.groupable && this.originalDataset) {\n this.settings.dataset = this.originalDataset;\n }\n const sort = this.sortFunction(this.sortColumn.sortId, this.sortColumn.sortAsc);\n\n this.saveDirtyRows();\n this.settings.dataset.sort(sort);\n this.setTreeDepth();\n this.restoreDirtyRows();\n\n // Resync the _selectedRows array\n if (this.settings.selectable) {\n this.syncDatasetWithSelectedRows();\n }\n }", "function resort(){\n if(scope.sorting && scope.sorting.obj){\n var sortKey = scope.sorting.obj.field;\n sorter(sortKey,scope.sorting.direction);\n }\n }", "function resort(){\n if(scope.sorting && scope.sorting.obj){\n var sortKey = scope.sorting.obj.field;\n sorter(sortKey,scope.sorting.direction);\n }\n }", "function onPrioritySortChange() {\n\t$(\"#newest\").css({'font-weight': 'normal', 'color': '#A00000'});\n\t$(\"#priority\").css({'font-weight': 'bold', 'color': 'black'});\n window.sort = \"Priority\";\n $sid = $.cookie('sid');\n getFeed($sid, window.filter, window.sort, printToScreen);\n}", "function runAlgo() {\n switch(sel.value()) { // Current value in the drop-down menu.\n case \"Bubble Sort\":\n bubbleSort(values);\n break;\n case \"Merge Sort\":\n mergeSort();\n break;\n case \"Quick Sort\":\n quickSort(values, 0, values.length - 1);\n break;\n case \"Radix Sort\":\n radixSort();\n break;\n case \"Insertion Sort\":\n insertionSort(0, values.length);\n break;\n case \"Selection Sort\":\n selectionSort();\n break;\n case \"Cocktail Sort\":\n cocktailSort();\n break;\n case \"Shell Sort\":\n shellSort();\n break;\n }\n}", "onSortChange(sortName, sortOrder) {\r\n this.setState({ toggleUpdate: !this.state.toggleUpdate });\r\n $('.dynamicsparkline').sparkline('html');\r\n }", "function sheet1_OnSort(sheetObj, col, sortArrow) {\n\tsheetObj.SetSelectRow(sheetObj.HeaderRows());\n}", "setSortType(type) {\n this.sortType = type;\n }", "function changeSort(columnName) {\n for (let item of sortList) {\n\n if (item.name === columnName) {\n\n /* Set new sort */\n if (item.sort === undefined) {\n item.sort = true;\n } else {\n item.sort = !item.sort;\n }\n\n if (item.sort) {\n item.element.innerText = item.name + \" ▼\";\n } else {\n item.element.innerText = item.name + \" ▲\";\n }\n\n } else {\n /* Reset sort in all another field */\n item.sort = undefined;\n item.element.innerText = item.name + \" ▼▲\";\n }\n }\n\n filter();\n}", "function setSortAndSave(e, rowID){\n setSort(e, rowID);\n saveSort();\n}", "sort() {\n if (this.sortOrder === 'asc') {\n this.set('sortOrder', 'desc');\n\n } else if (this.sortOrder === '') {\n this.set('sortOrder', 'asc');\n\n } else {\n this.set('sortOrder', '');\n\n }\n }", "function handleSortClick(evt) {\n\n var lastDates = JSON.parse(sessionStorage.getItem('lastDates'));\n var lastResult = JSON.parse(sessionStorage.getItem('lastResult'));\n var lastResultTime = JSON.parse(sessionStorage.getItem('lastResultTime'));\n var lastResultDirty = JSON.parse(sessionStorage.getItem('lastResultDirty'));\n\n var age = moment.duration(moment().diff(moment(lastResultTime))).asMinutes();\n\n if(age > searchExpiry || lastResultDirty) { \n handleSearchClick(); // search again\n } else { // stored search ok - just sort it and display it\n clearFlights();\n var selectedDayTab = Number($(\"input[name='tabs']:checked\").val()); // remember selected tab, for re-display\n var sortMode = $(\"input[name='sort-mode']:checked\").val();\n var descending = !!document.getElementById('descending').checked;\n var flightsSorted = sortFlights(lastResult, sortMode, descending);\n showFlights(flightsSorted, lastDates, selectedDayTab);\n }\n }", "updateSorting(sorters, emitChangedEvent = true, triggerBackendQuery = true) {\n if (!this._gridOptions || !this._gridOptions.enableSorting) {\n throw new Error('[Angular-Slickgrid] in order to use \"updateSorting\" method, you need to have Sortable Columns defined in your grid and \"enableSorting\" set in your Grid Options');\n }\n if (Array.isArray(sorters)) {\n const backendApi = this._gridOptions && this._gridOptions.backendServiceApi;\n if (backendApi) {\n const backendApiService = backendApi && backendApi.service;\n if (backendApiService) {\n backendApiService.updateSorters(undefined, sorters);\n if (triggerBackendQuery) {\n refreshBackendDataset(this._gridOptions);\n }\n }\n }\n else {\n this.loadGridSorters(sorters);\n }\n if (emitChangedEvent) {\n const emitterType = backendApi ? EmitterType.remote : EmitterType.local;\n this.emitSortChanged(emitterType);\n }\n }\n }", "function onSortLabelClick() {\n openFacetHeading.currentComparator =\n (openFacetHeading.currentComparator + 1) %\n openFacetHeading.comparators.length\n refreshFilterPane()\n }", "function handleSort(e, args) {\n collapseAll();\n }", "function sortValue(sel) {\n if(sel==\"0\"){\n if(archive.isArchiveAR) {\n arrayRow=archive.arrayRow.slice();\n }\n }\n else {\n let idCol = parseInt(sel);\n //selectColumn=idCol;\n if (!archive.isArchiveAR) {\n console.log(\"zapisywnie archiwum\");\n archive.arrayRow = arrayRow.slice();\n archive.isArchiveAR = true;\n }\n arrayRow.sort(function (a, b) {\n return a.arrayCell[idCol] - b.arrayCell[idCol];\n });\n }\n showData();\n}", "function changeListener(change) {\n\t\t\t\t\t$log.debug(\"Root change listener is called \" + state.waitfor.loadRecords);\n\t\t\t\t\t$log.debug(change);\n\n\t\t\t\t\tif(!isRootFoundsetLoaded) {\n\t\t\t\t\t\tif(change[$foundsetTypeConstants.NOTIFY_VIEW_PORT_ROWS_COMPLETELY_CHANGED]) {\n\t\t\t\t\t\t\tisRootFoundsetLoaded = true;\n\t\t\t\t\t\t\tinitRootFoundset();\n\t\t\t\t\t\t}\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (sortPromise) {\n\t\t\t\t\t\t$log.debug('sort has been requested clientside, no need to update the changeListener');\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\n\t\t\t\t\t// Floor\n\t\t\t\t\tvar idRandom = Math.floor(1000 * Math.random());\n\n\t\t\t\t\tif (change[$foundsetTypeConstants.NOTIFY_SORT_COLUMNS_CHANGED]) {\n\t\t\t\t\t\t$log.debug(idRandom + ' - 1. Sort');\n\t\t\t\t\t\tvar newSort = change[$foundsetTypeConstants.NOTIFY_SORT_COLUMNS_CHANGED].newValue;\n\t\t\t\t\t\tvar oldSort = change[$foundsetTypeConstants.NOTIFY_SORT_COLUMNS_CHANGED].oldValue;\n\n\t\t\t\t\t\t// sort changed\n\t\t\t\t\t\t$log.debug(\"Change Sort Model \" + newSort);\n\t\n\t\t\t\t\t\t/** TODO check with R&D, sortColumns is updated only after the viewPort is update or there could be a concurrency race. When i would know when sort is completed ? */\n\t\t\t\t\t\tif (newSort != oldSort) {\n\t\t\t\t\t\t\t$log.debug('myFoundset sort changed ' + newSort);\n\t\t\t\t\t\t\tgridOptions.api.setSortModel(getSortModel());\n\t\t\t\t\t\t\tgridOptions.api.purgeServerSideCache();\n\t\t\t\t\t\t\tisSelectionReady = false;\n\t\t\t\t\t\t} else if (newSort == oldSort && !newSort && !oldSort) {\n\t\t\t\t\t\t\t$log.warn(\"this should not be happening\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\t// do nothing else after a sort ?\n\t\t\t\t\t\t// sort should skip purge\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\n\t\t\t\t\t// if viewPort changes and startIndex does not change is the result of a sort or of a loadRecords\n\t\t\t\t\tif (change[$foundsetTypeConstants.NOTIFY_VIEW_PORT_ROWS_COMPLETELY_CHANGED] && !state.waitfor.loadRecords) {\n\t\t\t\t\t\t$log.debug(idRandom + ' - 2. Change foundset serverside');\n\t\t\t\t\t\t$log.debug(\"Foundset changed serverside \");\n\n\t\t\t\t\t\tif (isTableGrouped()) {\n\t\t\t\t\t\t\t// Foundset state is changed server side, shall refresh all groups to match new query criteria\n\t\t\t\t\t\t\tvar promise = groupManager.updateFoundsetRefs(getRowGroupColumns());\n\t\t\t\t\t\t\tpromise.then(function() {\n\t\t\t\t\t\t\t\t$log.debug('refreshing datasource with success');\n\t\t\t\t\t\t\t\trefreshDatasource();\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\tpromise.catch(function(e) {\n\t\t\t\t\t\t\t\t$log.error(e);\n\t\t\t\t\t\t\t\tinitRootFoundset();\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\trefreshDatasource();\n\t\t\t\t\t\t}\n\t\t\t\t\t\treturn;\n\t\t\t\t\t} else {\n\t\t\t\t\t\t$log.debug(\"wait for loadRecords request \" + state.waitfor.loadRecords);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (change[$foundsetTypeConstants.NOTIFY_VIEW_PORT_ROW_UPDATES_RECEIVED]) {\n\t\t\t\t\t\t$log.debug(idRandom + ' - 4. Notify viewport row update');\n\t\t\t\t\t\tvar updates = change[$foundsetTypeConstants.NOTIFY_VIEW_PORT_ROW_UPDATES_RECEIVED].updates;\n\t\t\t\t\t\tif(updateRows(updates, null, null)) {\n\t\t\t\t\t\t\t// i don't need a selection update in case of purge\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\t// gridOptions.api.purgeEnterpriseCache();\n\t\t\t\t\tif (change[$foundsetTypeConstants.NOTIFY_SELECTED_ROW_INDEXES_CHANGED]) {\n\t\t\t\t\t\t$log.debug(idRandom + ' - 3. Request selection changed');\n\t\t\t\t\t\tselectedRowIndexesChanged();\n\t\t\t\t\t}\n\n\t\t\t\t}", "sendSortData()\n {\n this.props.sortStat(this.state.selectedSort,this.state.sortDirection,this.state.selectedUpgrade);\n }", "function findSort(){\n if(!started){\n startSort();\n }\n\n if(done)\n return;\n\n randomizeButton.disabled = true;\n\n let decision = sortSelector.value;\n switch(decision){\n case \"Selection\":\n selectionSort();\n break;\n case \"Quick\":\n quicksort();\n break;\n case \"Bubble\":\n bubblesort();\n break;\n case \"Insertion\":\n insertionSort();\n break;\n case \"Merge\":\n mergeSort();\n break;\n case \"Heap\":\n heapSort();\n break;\n case \"Bogo\":\n bogoSort();\n break;\n }\n\n \n}", "_sortedByChanged(sorted) {\n const headerColumns = this.shadowRoot.querySelectorAll('.th');\n this._resetOldSorting();\n headerColumns.forEach((el) => {\n if (el.getAttribute('sortable') === sorted) {\n el.setAttribute('sorted', '');\n this.set('sortDirection', 'ASC');\n }\n });\n }", "function sortSelect(selElem) {\r\n\tvar tmpAry = new Array();\r\n\tfor (var i=0;i<selElem.options.length;i++) {\r\n\t\ttmpAry[i] = new Array();\r\n\t\ttmpAry[i][0] = selElem.options[i].text;\r\n\t\ttmpAry[i][1] = selElem.options[i].value;\r\n\t}\r\n\ttmpAry.sort();\r\n\twhile (selElem.options.length > 0) {\r\n\t\tselElem.options[0] = null;\r\n\t}\r\n\tfor (var i=0;i<tmpAry.length;i++) {\r\n\t\tvar op = new Option(tmpAry[i][0], tmpAry[i][1]);\r\n\t\tselElem.options[i] = op;\r\n\t}\r\n\treturn;\r\n}", "function sortTable(type) {\r\n let data = window.value.data;\r\n data = sortData(data, type);\r\n populateDataSource(data);\r\n}", "function _selectSortItemOnViewSettingDialog() {\n\t\tvar oSelectedSortItem = {}, isDescending;\n\t\t//TODO: Unify ascending/descending\n\t\tif (oSelectedRepresentation.orderby && oSelectedRepresentation.orderby.length && oSelectedRepresentation.orderby[0].descending !== undefined) {\n\t\t\tisDescending = oSelectedRepresentation.orderby[0].descending;\n\t\t} else if (oSelectedRepresentation.orderby && oSelectedRepresentation.orderby.length) {\n\t\t\tisDescending = !oSelectedRepresentation.orderby[0].ascending;\n\t\t}\n\t\tif (oSelectedRepresentation.orderby && oSelectedRepresentation.orderby.length > 1) { //More than one sorting criterium in config\n\t\t\toSelectedSortItem = undefined;\n\t\t} else if(oSelectedRepresentation.orderby && oSelectedRepresentation.orderby.length == 1) { //One sorting criterium in config\n\t\t\toSelectedSortItem = oSelectedRepresentation.orderby[0].property;\n\t\t} else {\n\t\t\toSelectedSortItem = undefined; //No sorting criterium in config\n\t\t\tisDescending = false;\n\t\t}\n\t\toViewSettingDialog.setSortDescending(isDescending);\n\t\toViewSettingDialog.setSelectedSortItem(oSelectedSortItem);\n\t}", "function sortList(filteredStudents) {\n if (selectSort.value === \"firstSort\") {\n filteredStudents.sort(sortByFirst);\n } else if (selectSort.value === \"firstSortZ\") {\n filteredStudents.sort(sortByFirstZ);\n } else if (selectSort.value === \"lastSort\") {\n filteredStudents.sort(sortByLast);\n } else if (selectSort.value === \"lastSortZ\") {\n filteredStudents.sort(sortByLastZ);\n } else if (selectSort.value === \"houseSort\") {\n filteredStudents.sort(sortByHouse);\n } else if (selectSort.value === \"houseSortZ\") {\n filteredStudents.sort(sortByHouseZ);\n } else {\n filteredStudents.sort(sortByFirst);\n }\n\n // console.table(filteredStudents);\n\n displayList(filteredStudents);\n}", "function sort() {\n let val = document.getElementById('sort').value\n if (val === 'title') {\n sortByTitle()\n } else if (val === 'author') {\n sortByAuthor()\n } else if (val === 'genre') {\n sortByGenre()\n } else if (val === 'pages') {\n sortByPages()\n } else {\n sortByCreationDate()\n }\n}", "onSortChange(newSortSettings) {\n const comments = this.filterAndSort(this.state.comments,\n newSortSettings.comparator,\n this.state.commentFilter.filterFn);\n\n this.setState({\n comments: comments,\n sortSettings: newSortSettings\n });\n }", "function changeSort() {\n window.location.href = loc.origin + '/?sk=h_chr';\n }", "function ajax_sort(order, field, obj)\r\n{\r\n obj.order.value=order;\r\n obj.field.value=field;\r\n obj.pageNo.value=1;\r\n loadData();\r\n}", "function initializeColumnSort(tableColumn) {\n\n var sort = tableColumn.enhancedTable.sort;\n\n // Add the pointer style to the header element\n $(sort.element).css('cursor', 'pointer');\n\n $(sort.element).on(\"click\", function (e) {\n\n e.stopPropagation();\n\n // Adjust the direction based on the previous direction\n // Ordering flow is Ascending -> Descending -> no sort\n switch (sort.direction) {\n case \"asc\":\n // We were ascending... so change to Descending\n sort.direction = \"desc\";\n break;\n\n case \"desc\":\n // We were descending... so change to NULL, no sort\n sort.direction = null;\n sort.position = null;\n\n // Since we removed a sort item, re-sort the headers based on their sort position\n properties.sortColumns = _.sortBy(properties.sortColumns, function(item) {\n return item.enhancedTable.sort.position == null ? 10000 : item.enhancedTable.sort.position;\n });\n break;\n\n default:\n // We were null or undefined, so we go to ascending now\n sort.direction = \"asc\";\n sort.position = 1000;\n\n // Since we added a sort item, re-sort the fields based on their sort position\n properties.sortColumns = _.sortBy(properties.sortColumns, function(item) {\n return item.enhancedTable.sort.position == null ? 10000 : item.enhancedTable.sort.position;\n });\n break;\n }\n\n // Recalculate the sortPosition property, for use in the header display\n _.each(properties.sortColumns, function(item, index) {\n if (item.enhancedTable.sort.position != null) {\n item.enhancedTable.sort.position = index;\n }\n });\n\n \t// If batchMode was sent as true, then don't set the sort, user will do this\n\t\t\t\tif (!properties.batchMode) reQuery();\n\n // Update the headers with the sort information (graphic, position)\n updateTableHeaders();\n\n });\n }", "sort(sortable) {\n if (this.active != sortable.id) {\n this.active = sortable.id;\n this.direction = sortable.start ? sortable.start : this.start;\n }\n else {\n this.direction = this.getNextSortDirection(sortable);\n }\n this.sortChange.emit({ active: this.active, direction: this.direction });\n }", "sort(sortable) {\n if (this.active != sortable.id) {\n this.active = sortable.id;\n this.direction = sortable.start ? sortable.start : this.start;\n }\n else {\n this.direction = this.getNextSortDirection(sortable);\n }\n this.sortChange.emit({ active: this.active, direction: this.direction });\n }", "function onSortBy(sortBy) {\n setSort(sortBy);\n renderBooks();\n}", "function bindEventsForSort(){$(EventManager).bind(\"set-added\",function(event,data){UpSetState.logicGroups.forEach(function(lg){lg.orClauses.forEach(function(orClause){orClause[data.set.id]={state:ctx.logicStates.DONTCARE};});});UpSetState.logicGroupChanged=true;});$(EventManager).bind(\"set-removed\",function(event,data){UpSetState.logicGroups.forEach(function(lg){lg.orClauses.forEach(function(orClause){delete orClause[data.set.id];});});UpSetState.logicGroupChanged=true;});}" ]
[ "0.7887432", "0.7607547", "0.7379757", "0.735196", "0.73405117", "0.7321879", "0.70538723", "0.7052784", "0.69722575", "0.6880879", "0.6872265", "0.6821036", "0.6816971", "0.6798275", "0.67950207", "0.67900306", "0.67745024", "0.6745036", "0.6701516", "0.66981304", "0.66538316", "0.66448826", "0.6633299", "0.6612882", "0.65993005", "0.65955734", "0.6582424", "0.6558942", "0.65436816", "0.6503488", "0.64889693", "0.64805573", "0.64763486", "0.64722997", "0.6443108", "0.6368589", "0.63639206", "0.63625574", "0.63552064", "0.63517034", "0.6349725", "0.6349725", "0.63245267", "0.63207954", "0.6296324", "0.6296324", "0.62751156", "0.62629676", "0.6249328", "0.6247184", "0.62328434", "0.6228445", "0.6228315", "0.6214451", "0.62090373", "0.62076724", "0.62020093", "0.61937696", "0.6193714", "0.6192605", "0.6192605", "0.6186687", "0.6175126", "0.61583346", "0.61554784", "0.61552876", "0.6153209", "0.61189675", "0.6114298", "0.6114298", "0.6113323", "0.6109899", "0.6104385", "0.61028266", "0.6092828", "0.6092674", "0.60903543", "0.60902244", "0.607781", "0.6072605", "0.6069074", "0.6063852", "0.6038997", "0.60381275", "0.6035532", "0.6034082", "0.6026903", "0.6016017", "0.60110945", "0.59775937", "0.5975344", "0.5974544", "0.59727246", "0.5971407", "0.59581995", "0.59541994", "0.5942799", "0.5942799", "0.59362304", "0.5923234" ]
0.76273346
1
ON FILTER INPUT CHANGE This function is called when the "Filter" input box is changed This function will change the filter list to display only what matches user input. This function is performed on the final layer of the list. The first layer is determined by ON VIEW CHANGE and saved in state.viewItems The final layer (This one) is saved in state.filteredItems.
onFilterInputChange(e){ const sortedList = this.state.sortedItems; const updatedList = sortedList.filter(function(item){ return (item.value.title.toLowerCase().search( e.target.value.toLowerCase()) !== -1) || (item.value.field.toLowerCase().search( e.target.value.toLowerCase()) !== -1); }); this.setState({ filteredItems: updatedList }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function onFilterChange(event, payload) {\n\t\tconst entry = getEntry(props.titleMap, payload.value);\n\t\tupdateValue(event, entry, false);\n\t\tshowFilteredSuggestions();\n\n\t\t// resetting selection here in order to reinit the section + item indexes\n\t\tresetSelection();\n\t}", "_onFilterSelected(event) {\n this.filter = event.detail.filter;\n this.render();\n }", "function handleFilterInput(e) {\n setFilter(e.target.value)\n }", "function onFilter() {\n if (component.filterChanged && component.visibleRows !== grid.api.core.getVisibleRows().length) {\n var visibleRows = grid.api.core.getVisibleRows();\n if (isFiltering()) {\n changeRecords(visibleRows.length);\n } else {\n changeRecords(component.model.values.length);\n }\n // Update row number column size\n updateRowNumberColumn();\n if (visibleRows.length > 0) {\n var columns = component.getColumns();\n grid.api.core.scrollToIfNecessary(visibleRows[0], columns[0]);\n }\n component.filterChanged = false;\n }\n }", "function filterHandler(event) {\n // User changes are recorded and saved as key/value format\n props.setFilterAndSearchState({\n ...props.filterAndSearchState,\n [event.target.name]:\n event.target.value.length > 0\n ? event.target.value\n : !defaultFilters[event.target.name]\n ? null\n : defaultFilters[event.target.name],\n });\n props.setAnimeData(null);\n props.setTrigger(true);\n }", "updateFilter(e) {\n this.onFilterChange(e.target.value || '');\n }", "onProductFilterChange(event) {\n this.store.setProductFilter(event.target.value);\n this.modifyDealsVisibility()\n }", "function onSearch() {\n var wasActive = !!activeSearch\n activeSearch = searchBox.value\n if (!wasActive) {\n viewer.addFilter(searchFilter)\n }\n clearOption.style.visibility = \"visible\"\n onSearchBlur()\n viewer.filter()\n refreshFilterPane()\n }", "function _searchFilterChanged() {\n saveSearchFilter();\n _updateState(hotelStates.CHANGE_SEARCH_FILTER, getSearchOptions());\n }", "function handleFilterSelected() {\n $('main').on('change', '#filter', function(event) {\n store.filter = $(this).val()\n render();\n })\n}", "onInputChangeUnit(units_search) {\n let filters = this.props.filters;\n filters.units_search = units_search;\n filters.do_units_filtering = true;\n this.props.setFilter( filters );\n this.setState( {unit_list_visible: true} );\n }", "function handleChangeFilter(value) {\n if (!props.onChangeFilter) return;\n // console.log(value);\n setFilter(value);\n props.onChangeFilter(parseInt(value));\n }", "function setFilterTo(filterState) {\n // we can return functions from other functions\n // with this we avoid duplication\n return function() {\n // update the filter\n filter = filterState;\n\n // print (update) the todo list on the screen!\n render();\n };\n }", "onFilterChanged_() {\n // Returns immediately, if the tree is hidden.\n if (this.hidden) {\n return;\n }\n\n this.redraw(true /* recursive */);\n }", "function filterHandler() {\n var selectedVal = filterOptions.value;\n\n if (selectedVal === \"0\") {\n render(contacts);\n } else {\n render(filterByCity(selectedVal));\n }\n}", "function handleFilter(e){ \n let value= e.target.value \n setFilter({...filter, [e.target.name]: value}); \n }", "function filterHandler() {\n $(\"body\").on(\"click\", \".filter-input\", function () {\n //Get filter and value selected\n var filterHTML = ($(this).closest(\"ul\").siblings(\"h5\").html());\n var filter = (_.invert(textFormat)[filterHTML]);\n var selected = $(\".\" + filter + \".selected-input\");\n var val = $(this).html();\n var currentFilter = {};\n \n $(\".\" + filter).removeClass(\"selected-input\"); //Reset filter class to default style\n if ($(selected).html() == val) {\n filterList[filter] = \"\"; //Set filter to blank after deselecting\n } else {\n $(this).addClass(\"selected-input\"); //Add active class to selected filter\n filterList[filter] = val; //Add filter value to filter key\n }\n\n //Toggle hidden according to filter match\n $('.app').each(function () {\n var parent = this;\n var name = $(this).find(\".item-name\").html();\n valid = true;\n\n $(this).children(\".hoverContainer\").children(\".hover-properties\").children(\"li\").each(function () {\n tempFilter = (_.invert(textFormat)[$(this).find(\".property-filter\").html().slice(0, -1)]);\n tempValue = $(this).find(\".property-value\").html();\n currentFilter[tempFilter] = tempValue;\n });\n $.each(currentFilter, function (key, object) {\n if ((filterList[key] == object || filterList[key] == \"\")) {\n } else {\n valid = false;\n }\n });\n\n if (valid == false) {\n $(parent).addClass(\"filter-hidden\");\n } else {\n $(parent).removeClass(\"filter-hidden\");\n }\n });\n checkAllHidden();\n });\n}", "filterChanged() {\n this.updateQueryString({\n [this.pageParameter]: 1,\n [this.filterParameter]: this.encodedFilters\n })\n }", "onStateFilterUpdated() {\n }", "updateFilterList(filter){\n\n\t\t$(\"li[data-filter='\" + filter + \"']\").show();\n\n\n\t}", "handleFilterInputChange(val) {\n this.setState({filter: val})\n }", "function filterChange() {\n updateFilter();\n pullEvents();\n //put events in page\n}", "onSetFilter(filter, state) {\n console.log ('Filter changed', filter, this.state.nextTodoId, state);\n return state;\n }", "function handleInput(event) {\n applyAllFilters();\n}", "function filterSearch() {\n const searchValue = this.value;\n currentFilter = searchValue;\n console.log(searchValue);\n buildList(searchValue);\n}", "function handleFilters() {\n console.log(this.value);\n var index = filters.indexOf(this.value);\n if (index === -1) filters.push(this.value);\n else filters.splice(index, 1);\n console.log(filters);\n renderApplicants(Object.values(allApplicants[currJobIndex] || {}), currJobIndex, searchVal, filters);\n}", "function onNewFilter() {\n calculatePositionAndShowCreateFilterDialog({});\n}", "function filterListener(){\n $(\"#colorFilter\").change(function(){\n populateBikeList();\n });\n $(\"#statusFilter\").change(function(){\n populateBikeList();\n });\n }", "function handleProductFilterChange() { // jshint ignore:line\n // If the selected filter was changed to '', do nothing\n if ($(this).val() === '') {\n return;\n }\n\n $('#extra-filters').hide();\n\n // Add this filter to the list of filters\n $(\"#current-filters\").show().append(\"<p class='diffwizard--current-filter current-filter--\" + $(this).attr('id') + \"' data-filter='\" + $(this).attr('id') + \"' data-value='\" + $(this).val() + \"'>\" + $(this).data('label') + \": \" + $(this).val() + \"<br /></p>\");\n\n // Set this new filter so that it will be removed when the 'X' is clicked.\n $(\".diffwizard--current-filter--remove\").click(function(){\n $(\"#current-filters\").remove();queryProductsWithFilters();\n $(\"#extra-filters\").show();\n $(\"#current-filters\").empty().hide();\n });\n\n // Now query using the filters we added\n queryProductsWithFilters();\n }", "Filter() {\n var i, ln;\n\n if (!tp.IsEmpty(this.FilterInfoList)) {\n\n var Rows = this.GetWorkingRows();\n\n if (this.FilterInfoList.Count > 0) {\n this.fRows = tp.ListFilter(Rows, this.FilterInfoList.List, this.FilterInfoList.OrLogic);\n } else {\n this.fRows = Rows;\n }\n\n // if it was sorted, restore the sorting\n if (!tp.IsEmpty(this.SortInfoList) && this.SortInfoList.Count > 0) {\n tp.ListSort(this.fRows, this.SortInfoList.List);\n }\n\n if (this.fRows.length === 0) {\n this.fPosition = -1;\n } else if (!tp.InRange(this.fRows, this.Position)) {\n this.Position = 0;\n }\n\n if (!this.BindingSuspended) {\n for (i = 0, ln = this.fListeners.length; i < ln; i++) {\n this.fListeners[i].DataSourceFiltered();\n }\n\n this.OnFiltered();\n }\n }\n\n }", "function filterClickHandler(name) {\n const newState = {...initialFilterState};\n newState.all = false;\n newState[name] = true; // show option as selected\n setfilterState(newState);\n filteringHandler(name); // callback to change listings accordingly\n }", "function filterLand(filtVal){\n if(filtVal != \"none\"){\n landFilter.filtVal = filtVal;\n lastFilter = landFilter.key;\n }\n//If the none option is selected, we turn off the land filter. We also check if it was the most recently accessed filter. If it was, we change the most recently accessed filter to 0.\n else{ \n landFilter.filtVal = \"\";\n if(lastFilter == landFilter.key){\n lastFilter = 0;\n }\n }\n callUpdate();\n}", "filter(e)\n {\n this.setState({filter: e.target.value})\n }", "handleFilterUpdate(e) {\n this.setState({\n filterUpdate: e.target.value\n })\n }", "handleFilterUpdate(e) {\n this.setState({\n filterUpdate: e.target.value\n })\n }", "function onFilterChange() {\n const newYear = yearEl.current.__reactRefs.inputEl.value;\n const newTeamId = teamEl.current.__reactRefs.inputEl.value;\n if(newYear && newTeamId) {\n setYear(newYear);\n setTeamId(newTeamId);\n }\n }", "onClick( filter ) {\n this.state.filters.forEach( f => {\n // Set active state based on item firing this onClick\n f.active = f.name === filter\n })\n\n // Update with the new filters\n this.setState({\n filters: this.state.filters\n })\n }", "function selectFilter() {\n const clicledFilter = this;\n setFilter(clicledFilter);\n}", "function search () {\n saveState();\n self.filtered = self.gridController.rawItems.filter(self.filterFunc);\n self.gridController.doFilter();\n }", "handleFilter(e) {\n e.preventDefault();\n this.setState({\n filter: e.target.value\n })\n }", "handleFilter(e) {\n e.preventDefault();\n this.setState({\n filter: e.target.value\n })\n }", "SearchFilterFunction(text) {\n //passing the inserted text in textinput\n const newData = this.state.data.filter((item)=> {\n //applying filter for the inserted text in search bar\n const itemData = item.name || item.phoneNumbers?.[0]?.number\n const textData = text;\n return itemData.indexOf(textData) > -1;\n });\n this.setState({\n //setting the filtered newData on datasource\n //After setting the data it will automatically re-render the view\n dataSource: newData,\n search: text,\n });\n }", "function handleChange(e){\n const value = e.target.value\n setFilter(value)\n }", "handleFilterChange(evt, filter) {\n\t\tconst contextFilterKeys = [\n\t\t\t\"responses\",\n\t\t\t\"exploitable\",\n\t\t\t\"archivedContexts\",\n\t\t\t\"text\"\n\t\t];\n\t\tconst tracerFilterKeys = [\"archivedTracers\", \"inactive\"];\n\t\tthis.setState((prevState, props) => {\n\t\t\t//Change the filter\n\t\t\tprevState.filters[evt] = filter;\n\n\t\t\t//Apply the filters\n\t\t\tif (contextFilterKeys.includes(evt)) {\n\t\t\t\tprevState.pevents = this.parseVisibleEvents(\n\t\t\t\t\tprevState.events,\n\t\t\t\t\tprevState.filters\n\t\t\t\t);\n\t\t\t} else if (tracerFilterKeys.includes(evt)) {\n\t\t\t\tprevState.ptracers = this.parseVisibleTracers(\n\t\t\t\t\tprevState.tracers,\n\t\t\t\t\tprevState.filters\n\t\t\t\t);\n\t\t\t}\n\n\t\t\treturn prevState;\n\t\t});\n\t}", "function modeFilter()\n{\n $('#filters').show();\n updateFilter();\n}", "function commonFilter(e) {\r\n let filter = e.value.toUpperCase();\r\n\r\n for (let i = 0; i < li.length; i++) {\r\n if (e.name === \"footer_filter\") { // Footer filter by status\r\n if (filter === \"COMPLETED\" && !data[i].done) {\r\n li[i].style.display = \"none\";\r\n } else if (filter === \"ACTIVE\" && data[i].done) {\r\n li[i].style.display = \"none\";\r\n } else {\r\n li[i].style.display = \"\";\r\n }\r\n } else if (e.name === \"category_dropdown\") { // Category/type Dropdown filter\r\n let taskCategoryName = li[i].getElementsByClassName(\"task-category\")[0];\r\n let taskNameValue = taskCategoryName.textContent || taskCategoryName.innerText;\r\n if (taskNameValue.toUpperCase().indexOf(filter) > -1) {\r\n li[i].style.display = \"\";\r\n } else {\r\n li[i].style.display = \"none\";\r\n }\r\n } else { // Search textbox filter\r\n let taskNameTag = li[i].getElementsByTagName(\"h3\")[0];\r\n let txtValue = taskNameTag.textContent || taskNameTag.innerText;\r\n if (txtValue.toUpperCase().indexOf(filter) > -1) {\r\n li[i].style.display = \"\";\r\n } else {\r\n li[i].style.display = \"none\";\r\n }\r\n }\r\n }\r\n}", "function clickFilter(event) {\n // get current filter information\n attr = this.dataset.attr;\n\n // mark all filters inactive\n markAllInactive(filters, 'list__item--active');\n visibleItems = removeAllElements(visibleItems, type);\n\n // mark this filter active\n this.classList.add('list__item--active');\n visibleItems.push(attr);\n\n // do the filtering\n doFilter();\n }", "handleFilter() {\n this.setState({\n display: true,\n });\n }", "filterInput() {\n const input = this.table.querySelector('[js-table-filter-input]');\n \n input.addEventListener('input', (e) => {\n if (this.isPagination) this.paginateSetCurrent();\n this.tableRefresh();\n })\n }", "function onFilterInputHotFieldChanged() {\n\t\tme.isOriginHotField = true;\n\n\t\tme.parentHotField.makeIntraPageDTRRequest();\n\t\t// reset the isOriginHotFieldProperty:\n\t\t//\n\t\t// In the case that the IPDTR request\n\t\t// resulted in a refresh of the filterlist options,\n\t\t// this is redundant but will cause no harm\n\t\t//\n\t\t// in the case that the IPDTR request did not result in a refresh\n\t\t// of the filterlist, future IPDTR calls from other fields\n\t\t// which do result in an update of the filterlist contents will\n\t\t// have the optionsShadowBuffer reconstructed appropriately.\n\t\t//\n\t\tme.isOriginHotField = false;\n\t}", "function onTextChange(e) {\r\n const trimmedVal = e.target.value.trim();\r\n setTextSearch(trimmedVal);\r\n\r\n if (!filters.text && trimmedVal.length < 3) {\r\n return;\r\n }\r\n\r\n let newFilters = Object.assign({}, filters);\r\n if (trimmedVal.length < 3) {\r\n delete newFilters.text;\r\n } else {\r\n newFilters.text = trimmedVal;\r\n }\r\n setFilters(newFilters);\r\n }", "function handleApplyFilter() {\r\n getItems(\r\n brandNameInput.value.toLowerCase(),\r\n queryParamFormat(prodTypeInput.value)\r\n );\r\n spinner.style.display = \"flex\";\r\n noItemsPara.style.display = \"none\";\r\n row.innerHTML = \"\";\r\n filterAdded = true;\r\n // brandsWrapper.style.display = \"none\";\r\n // productTypesWrapper.style.display = \"none\";\r\n // handleAvailableBrands();\r\n // handleAvailableProducts();\r\n}", "function FiltersUpdate() {\n\n // create a variable that when it changes it hold the filter value and id\n let ElementSelected = d3.select(this).select(\"input\");\n let ElementValue = ElementSelected.property(\"value\");\n let IdFiltered = ElementSelected.attr(\"id\")\n\n\n // Do a conditional statement to identify what filter is running and the value\n\n if (ElementValue) {\n filters[IdFiltered] = ElementValue;\n }\n\n else {\n delete filters[IdFiltered];\n }\n \n CreateFilterTable();\n\n}", "handleFilterChange(event) {\n this.setState({filter: event.target.value});\n }", "onInputChangeTerms(terms_search) {\n console.log(\"onInputChangeTerms: \" + terms_search);\n let filters = this.props.filters;\n filters.terms_search = terms_search;\n filters.do_terms_search = true;\n this.props.setFilter( filters );\n }", "setFilter(filter) {\n this.setState({\n filterSelect: filter,\n });\n this.props.getFilter(filter.label, this.state.likelout, this.state.trendlout);\n }", "handleChangeOfInput(event){\n\t\tthis.setState({\n\t\t\tfilter: event.target.value,\n\t\t});\n\t}", "handleFilterTextChange(filterText) {\n this.setState({ filterText })\n }", "onFilterChange(column) {\n let value = document.getElementById(column).value;\n let stringQuery = '';\n this.state.listFilters[column] = value;\n console.log(this.state.listFilters);\n for (var key in this.state.listFilters){\n if (this.state.listFilters[key]!='')\n stringQuery += '&'+key+'='+this.state.listFilters[key]; \n }\n this.state.filters = stringQuery;\n this.state.page = 0;\n \n this.loadData('');\n }", "function setFilters(){}", "function setFilters(){}", "function setFilters(){}", "function setFilters(){}", "function setFilters(){}", "function setFilters(){}", "function setFilters(){}", "function setFilters(){}", "function setFilters(){}", "onStoreFilter() {}", "function setFilters() {\n }", "filterChanged() {\n this.updateQueryString({\n [this.pageParameter]: 1,\n [this.filterParameter]: this.$store.getters.currentEncodedFilters,\n })\n }", "handleFilterTextInput(filterText) {\n this.setState({\n filterText: filterText\n });\n }", "function setFilter() {\n\tvar query, storageItems;\n\n\tquery = this.filterInput.value;\n\tthis.filter.parseQuery( query );\n\tif ( !this.filter.filtering )\n\t\tquery = '';\n\n\tstorageItems = {\n\t\t[ this.options.filterKey ]: query,\n\t\t[ this.options.projectionKey ]: this.projection,\n\t\t[ this.options.amountFlag ]: this.options.amountFlag,\n\t\t[ this.options.amountBuyFlag ]: this.options.amountBuyFlag,\n\t\t[ this.options.buyPriceFlag ]: this.options.buyPriceFlag,\n\t\t[ this.options.sellPriceFlag ]: this.options.sellPriceFlag\n\t};\n\tchrome.storage.local.set( storageItems );\n\n\tapplyFilter.call( this );\n}", "function filterClick(filter){\n\tloaderBars.style.display = \"flex\";\n\tif(filter.className == \"filterItem\"){\n \tfilter.className = \"filterItemSelected\";\n } else{\n \tfilter.className = \"filterItem\";\n }\n refresh();\n}", "handleFilterChange(event){\n this.props.addValueToActiveMultiFilter(event.target.value);\n }", "get filterInput() {\n return this._filter;\n }", "get filterInput() {\n return this._filter;\n }", "filter() {\n\n\n /** This is the representation of the fill column after the alt column filters have been applied to it. This data will be combined with the fillColFilterData when it is time to draw to the canvas.\n * @alias filteredAltColData\n * @memberof Pane\n * @instance\n */\n this.paneOb.filteredAltColData = this.paneOb.initialColData.map((e, i) => {\n let isNa = false\n for (let altfilter of this.altfilters) {\n if (altfilter.boolMask[i] == 0) {\n isNa = true\n break\n }\n }\n if (isNa) {\n return NaN\n } else {\n return e\n }\n })\n let e = new Event(\"filterChange\")\n // get the canvas element\n this.paneOb.paneDiv.querySelector(\"canvas\").dispatchEvent(e)\n\n // extract filter name information to use in the tooltip\n\n /** This is the active alternate column filter information used for the creation of tooltips. \n * @alias altFilterInfo\n * @memberof Pane\n * @instance\n */\n this.paneOb.altFilterInfo = \"\"\n for (let altfilter of this.altfilters) {\n //\n this.paneOb.altFilterInfo += JSON.stringify(altfilter.expInfo)\n }\n }", "function filter() {\n\t\t//trim and lowercase the value of the input\n\t\tvar query = this.value.trim().toLowerCase();\n\t\t//run throug all the events in the cache\n\t\tcache.forEach(function(thing) {\n\t\t//make the index variable here for scope\n\t\tvar index = 0;\n\t\t//get the index of the query in the name of the event, returns -1 if not found\n\t\tindex = thing.text.indexOf(query);\n\t\t//set the style of the element according to whether or not a match was found\n\t\tthing.element.style.display = index === -1 ? 'none' : '';\n\t});\n\t}", "_addSearchWithFiltersEvents() {\n for (let filter of FILTERS) {\n const filterInput = document.getElementById(`${filter}`);\n const itemsList = document.getElementById(`${filter}-list`);\n const itemsLines = document.querySelectorAll(`#${filter}-list li`);\n\n filterInput.oninput = () => {\n let itemsListsToDisplay = {};\n Object.assign(itemsListsToDisplay, this._filtersItems);\n\n itemsListsToDisplay[filter] = itemsListsToDisplay[filter].filter(\n (item) =>\n keepOnlyLettersAndRemoveAccents(item).startsWith(\n keepOnlyLettersAndRemoveAccents(filterInput.value)\n )\n );\n\n this._renderFiltersOptions(itemsListsToDisplay);\n this._sizeFilterList(filter);\n };\n\n filterInput.onsubmit = () => {\n filterInput.blur();\n };\n\n filterInput.addEventListener(\"focusout\", () => {\n filterInput.value = \"\";\n });\n\n itemsList.onclick = (e) => e.stopPropagation();\n\n for (let itemLine of itemsLines) {\n itemLine.onclick = () => {\n if (!this._badgesList.includes(itemLine.textContent)) {\n this._createFilterBadge(filter, itemLine.textContent);\n\n const recipesListToDisplay = this.getRecipesListToDisplay();\n\n this._renderFiltersOptions(\n this.getItemsListsToDisplay(recipesListToDisplay)\n );\n this._displaySearchResultMessage(recipesListToDisplay);\n this._renderCards(recipesListToDisplay);\n\n window.scrollTo(0, 0);\n }\n };\n }\n }\n }", "function redrawFilter() {\n var filterOptionsMenu = this.parentNode.childNodes[1];\n var inputField = this.parentNode.childNodes[2];\n while (filterOptionsMenu.firstChild) {\n filterOptionsMenu.removeChild(filterOptionsMenu.firstChild);\n }\n var textNum =\n this.value == textNumSelectMenuOptions[0]\n ? textFieldOptions\n : numberFieldOptions;\n createSelectMenuOptions(textNum, filterOptionsMenu);\n inputField.value = \"\";\n}", "cbFilterData(event) {\n if (this.searchValue === event.target.value) {\n return;\n }\n\n this.searchValue = event.target.value;\n\n this.filterData();\n\n this.updateBody();\n }", "function onFilter() {\n \n if(store.fromDate === null || store.toDate === null) {\n return;\n }\n \n el.innerHTML = loader();\n \n store.headers = {\n name: 'Name',\n symbol: 'Symbol',\n avg_price: 'Avg Price',\n volume: 'volume',\n change: 'change %'\n }\n \n setTimeout(function() {\n el.innerHTML = null;\n document.getElementById('filter-message').innerHTML = _filters();\n _renderStocks()\n }, 1000)\n \n \n \n}", "function updatedfilters() {\n // event listeners:element, value, id\n var changedElement = d3.select(this).select(\"input\");\n var elementValue = changedElement.property(\"value\");\n var filterId = changedElement.attr(\"id\");\n\n console.log(filterId);\n\n // event listener - add id and value when filter value is entered otherwise delete filter\n if (elementValue) {\n filters[filterId] = elementValue;\n }\n else {\n delete filters[filterId];\n }\n console.log(elementValue);\n\n // apply filter and build table again\n filterTable();\n}", "function handlechangefilter(e) {\n const data = e.target.value;\n const n = e.target.name;\n if (e.target.name === \"name\") {\n setState((prevState) => ({ ...prevState, filterName: n }));\n setState((prevState) => ({ ...prevState, SearchName: data }));\n }\n if (e.target.name === \"reference\") {\n setState((prevState) => ({ ...prevState, filterReference: n }));\n setState((prevState) => ({ ...prevState, SearchReference: data }));\n }\n if (e.target.name === \"marque\") {\n setState((prevState) => ({ ...prevState, filterMarque: n }));\n setState((prevState) => ({ ...prevState, SearchMarque: data }));\n }\n if (e.target.name === \"quantity\") {\n console.log(data);\n setState((prevState) => ({ ...prevState, filterQuantity: n }));\n setState((prevState) => ({ ...prevState, SearchQuantity: data }));\n }\n if (e.target.name === \"carton\") {\n setState((prevState) => ({ ...prevState, filterCarton: n }));\n setState((prevState) => ({ ...prevState, SearchCarton: data }));\n }\n if (e.target.name === \"type\") {\n setState((prevState) => ({ ...prevState, filterType: n }));\n setState((prevState) => ({ ...prevState, SearchType: data }));\n }\n // if(data.value===\"color\")\n // setState((prevState) => ({ ...prevState, filterColor: data.value }));\n // if(data.value===\"reference\")\n // setState((prevState) => ({ ...prevState, filterReference: data.value }));\n // if(data.value===\"quantity\")\n // setState((prevState) => ({ ...prevState, filterQuantity : data.value }));\n }", "filterUpdate(value) {\n this.setState({\n filterText: value\n })\n }", "handleFilterChange(e,filter){\n this.setState({filterBy:filter.value,buttonDisable:true});\n if(this.state.filterArray.includes(filter.value)){\n this.applyFilter(filter.value);\n }\n }", "function onFilterChange() {\n window.filter = $(\"#filter option:selected\").text();\n // Once we can get session ID from the backend, we retrieve\n // feeds from the correct session.\n $sid = $.cookie('sid');\n getFeed($sid, window.filter, window.sort, printToScreen);\n}", "setDataViewFilter() {\r\n if (!this.dataView) return;\r\n\r\n this.dataView.setFilter(Filter.bind(this));\r\n }", "function handleFilterChange() {\r\n $('main').on('click', '#filter-submit', function (event) {\r\n event.preventDefault();\r\n let filterValue = $('#filter-select').val();\r\n store.filter = parseInt(filterValue);\r\n render()\r\n console.log(store.filter)\r\n });\r\n}", "function updateFiltered()\r\n{\r\n\tfilter_movies();\r\n\r\n\tupdateDBs();\r\n redrawFiltered();\r\n}", "function setFilters() { }", "function setFilters() { }", "function launchFilter() {\n component.filterChanged = true;\n component.visibleRows = grid.api.core.getVisibleRows().length;\n if (isFiltering()) {\n if (!component.wasFiltering) {\n component.defaultPageSize = component.scope.gridOptions.paginationPageSize;\n component.previousPage = component.model.page;\n component.wasFiltering = true;\n component.scope.gridOptions.paginationPageSize = component.model.values.length;\n component.model.page = 1;\n }\n } else {\n component.wasFiltering = false;\n component.scope.gridOptions.paginationPageSize = component.defaultPageSize;\n component.model.page = component.previousPage;\n }\n }", "function setFilters() {\n }", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}" ]
[ "0.76139957", "0.70537287", "0.6965417", "0.68645287", "0.68261755", "0.6780433", "0.67711717", "0.67572856", "0.67322963", "0.66584", "0.6629181", "0.6620172", "0.6617736", "0.6582838", "0.65362555", "0.6498765", "0.64757866", "0.64467114", "0.64336044", "0.64252657", "0.6424812", "0.64090127", "0.6406899", "0.6400367", "0.6387788", "0.6381531", "0.6379935", "0.6357444", "0.63528806", "0.63351434", "0.63249665", "0.63203466", "0.631715", "0.6315944", "0.6315944", "0.63079107", "0.630188", "0.6283946", "0.62819064", "0.62806344", "0.62806344", "0.627545", "0.62745154", "0.62592465", "0.62565386", "0.6255611", "0.6253822", "0.6252788", "0.6252093", "0.62445664", "0.6242857", "0.62416553", "0.6230617", "0.6219451", "0.62151086", "0.62126726", "0.6197857", "0.6182314", "0.61740535", "0.61686265", "0.61686265", "0.61686265", "0.61686265", "0.61686265", "0.61686265", "0.61686265", "0.61686265", "0.61686265", "0.6165457", "0.6164294", "0.6162874", "0.61623085", "0.6160009", "0.6157631", "0.61549187", "0.6141362", "0.6141362", "0.6125644", "0.611082", "0.61083865", "0.6107267", "0.61067426", "0.6106134", "0.60933495", "0.6093177", "0.6090904", "0.6078595", "0.6074366", "0.6070548", "0.60651326", "0.6060333", "0.60578465", "0.60578465", "0.605479", "0.6054352", "0.6053016", "0.6053016", "0.6053016", "0.6053016", "0.6053016" ]
0.6817216
5
COMP WILL MOUNT This function is called when the Compounent is ready to mount This function will populate the filter list to have the ability to display one of three options: All MY GROUPS FOLLOWED GROUPS
componentDidMount() { const email = localStorage.getItem('email'); this.setState({email: email}); const setGroups = (view) => { ax.get('/' + 'group' + '/_design/dashboard/_view/' + view + '?key=\"' + email + '\"') .then(res => { const viewArray = res.data.rows; const itemsArray = this.state.items; itemsArray.push.apply(itemsArray, viewArray); this.setState({ items: itemsArray }); this.setState({ filteredItems: itemsArray }); this.setState({ viewItems: itemsArray }); switch(view) { case 'mygroups': this.setState({ myGroups: viewArray }); break; case 'followed': this.setState({ followedGroups: viewArray }); break; } }); } setGroups('mygroups'); setGroups('followed'); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function populateGroupFilter(e) {\n if (e) {\n e.stopPropagation();\n }\n var $groupInput = $(groupfilterSel + \" input.coral-Textfield\");\n var query = $groupInput.val();\n var filter = \"\";\n if (query) {\n filter = \"&filter=[{\\\"operation\\\":\\\"like\\\",\\\"rep:principalName\\\":\\\"\" + query + \"\\\"}]\";\n }\n\n var groupFilter = document.querySelector(groupfilterSel);\n groupSuggestions = [];\n\n Coral.commons.ready(groupFilter, function() {\n if (groupFilterRequest !== null) {\n groupFilterRequest.abort();\n }\n groupFilterRequest = $.get(groupfilterBaseUrl + filter,\n function(response) {\n groupFilterRequest = null;\n $(response.items).each(function() {\n var suggestion = {};\n suggestion.content = this.name;\n suggestion.value = this.authorizableId;\n if (groupFilter.value !== suggestion.value) {\n groupSuggestions.push(suggestion);\n }\n });\n\n refreshGroupFilter();\n loadingGroups = false;\n });\n });\n }", "function createFilter() {\n $('#directoryFilter').html('<label for=\"teamFilter\">Filter by Team</label><select name=\"teamFilter\"><option selected>All</option></select>');\n\n $.each(teams, function(index, value) {\n $('#directoryFilter select').append('<option value=\"' + value + '\">' + value + '</option>');\n });\n\n //Add click event to newly created filters that recreate staff cards to only display filtered team\n $('#directoryFilter select').change(function() {\n \n if(activeFilter !== this.value) {\n \n chosenTeam = this.value;\n \n if(chosenTeam === 'All') {\n buildStaffList(allStaff);\n } else {\n cleanContainer();\n $.each(allStaff, function(index, value) {\n if(value.team === chosenTeam) {\n createStaffCard(value);\n }\n });\n }\n activeFilter = chosenTeam;\n }\n\n });\n }", "function onFilterUpdate(e) {\n // Update checkbox\n e.context.attr('data-selected', e.selected);\n\n var $parent = crispFilter.context(e.parent);\n\n /**\n * This section is needed to do the complex show / hide\n * for the filters related to compatibility\n * 1. `data-paired=true` are only shown when corresponding compat is selected\n * 2. Everything else is shown unless a compat **is** selected and is not listed in `data-family`\n */\n\n if (e.parent === 'compatibility') {\n $('#sort-me')\n .children('li[data-parent]')\n .each(function(i, elem) {\n var $e = $(elem);\n var group = 'group-' + $e.attr('data-index');\n var paired = $e.attr('data-paired') === 'true';\n var parent = $e.attr('data-parent');\n\n /**\n * Selected:\n * 1. Show correct `data-paired`\n * 2. Hide all that don't list e.name in `data-parent`\n */\n if (e.selected) {\n if (paired && parent === e.name) {\n $e.show();\n // Open with animation\n $e.children('ul').slideDown();\n $e.children('h4').attr('data-open', 'true');\n\n loadProfileFilters(parent);\n return;\n }\n\n if (!paired && parent.indexOf(e.name) === -1) {\n crispFilter.clear(group);\n // Reset for animation\n $e.children('ul').slideUp();\n $e.children('h4').attr('data-open', 'false');\n $e.hide();\n return;\n }\n }\n\n /**\n * Deselected:\n * 1. Hide & clear all `data-paired`\n * 2. Show all non `data-paired`\n */\n if (!e.selected) {\n if (paired) {\n crispFilter.clear(group);\n // Reset for animation\n if (store_url != 'iwp') {\n $e.children('ul').slideUp();\n $e.children('h4').attr('data-open', 'false');\n $e.hide();\n }\n return;\n }\n $e.show();\n }\n });\n\n return;\n }\n\n /**\n * For each selected event make sure the dropdown is open\n * Only really needed when loading page with url params\n */\n if (e.selected === true && $parent) {\n $parent.children('ul').slideDown();\n $parent.children('h4').attr('data-open', 'true');\n }\n }", "function filter_group() {\n var filters = get_checkbox_filters('groups');\n\n // If there are no group filters, move on to the next set of filters.\n if (Object.keys(filters).length <= 0) {\n Y.log('Group filter list is empty, moving on to next.');\n return false;\n }\n\n var filtered = {};\n Y.Object.each(addons, function(addon, key) {\n filtered[key] = true;\n });\n\n var i = 0;\n // Only loop through the filters that are actually set\n Y.Object.each(filters, function(value, index) {\n if (index in M.local_rlsiteadmin.data_groups) {\n for (i = 0; i < M.local_rlsiteadmin.data_groups[index].plugins.length; i += 1) {\n filtered[M.local_rlsiteadmin.data_groups[index].plugins[i]] = false;\n }\n }\n });\n\n Y.Object.each(filtered, function(value, key) {\n if (value && !addons[key].filtered) {\n addons[key].filtered = true;\n }\n });\n\n return true;\n }", "function setFiltersWrapper() {\n filters = prompt(\"Resource types to filter out, as a comma separated list\", filters);\n document.getElementById('statusFilters').innerHTML = filters\n if(filters === \"\") document.getElementById('statusFilters').innerHTML = \"none\"\n displayData(data);\n}", "function pff_buildOptionalFilters(filterNameList){\n\n var optionFilterSection;\n var winWidth = $( window ).width();\n for (var i in filterNameList) {\n optionFilterSection = pff_buildFilterSection(filterNameList[i].title,filterNameList[i].name);\n\n // Tablette et plus grand\n if(winWidth >= PFC_BREAKPOINT){\n $('.PF_OptionFilterSection').append(optionFilterSection);\n }else{\n $('.PF_OptionFilterSectionMobile').append(optionFilterSection);\n\t}\n\n }\n\n}", "function applyFilters () {\n // Get the value of the complete filter and set filter conditions accordingly \n var completeFilterValue = $('#complete-filter').val();\n if (completeFilterValue === 'All') {\n hasCompleteFilter = false;\n } else if (completeFilterValue === 'Complete') {\n hasCompleteFilter = true;\n completeFilter = true;\n } else if (completeFilterValue === 'Incomplete') {\n hasCompleteFilter = true;\n completeFilter = false;\n }\n\n // Get the value of the priority filter and set filter conditions accordingly \n var priorityFilterValue = $('#priority-filter').val();\n if (priorityFilterValue === 'All') {\n hasPriorityFilter = false;\n } else if (priorityFilterValue === 'High') {\n hasPriorityFilter = true;\n priorityFilter = 'High';\n } else if (priorityFilterValue === 'Medium') {\n hasPriorityFilter = true;\n priorityFilter = 'Medium';\n } else if (priorityFilterValue === 'Low') {\n hasPriorityFilter = true;\n priorityFilter = 'Low';\n } \n\n // Get the value of the category filter and set filter conditions accordingly \n var categoryFilterValue = $('#category-filter').val();\n if (categoryFilterValue === 'All') {\n hasCategoryFilter = false;\n } else if (categoryFilterValue === 'School') {\n hasCategoryFilter = true;\n categoryFilter = 'School';\n } else if (categoryFilterValue === 'Work') {\n hasCategoryFilter = true;\n categoryFilter = 'Work';\n } else if (categoryFilterValue === 'Personal') {\n hasCategoryFilter = true;\n categoryFilter = 'Personal';\n } \n\n // Refresh views\n renderTasks();\n }", "updateFilterList(filter){\n\n\t\t$(\"li[data-filter='\" + filter + \"']\").show();\n\n\n\t}", "function filterByGroup(tgt) {\n \n if (tgt.tagName != \"LI\") return;\n \n //color all choices grey, then uncolor the selected; done via class\n tgt.parentElement.childNodes.forEach(x => {\n (x === tgt || tgt.textContent === \"all\") ? x.classList.remove('disabledCustomChoice') : x.classList.add('disabledCustomChoice')\n });\n \n for (let i = 0, len = dropMenu.childElementCount; i < len; i++) {\n let compVal = dropMenu.children[i].getAttribute(\"title\").split(\",\")[0];\n //group the plans into generic groups\n switch (compVal) {\n case 'brush':\n case 'grass':\n case 'shrub':\n compVal = 'bushy';\n break;\n case 'berry':\n case 'veg':\n case 'herb':\n compVal = \"edible\";\n break;\n case 'flower':\n case 'groundcover':\n case 'vine':\n compVal = 'flowery';\n break; \n }\n //hide or display the menu\n if (tgt.textContent === compVal || tgt.textContent === \"all\") {\n dropMenu.children[i].style.display = \"block\";\n } else {\n dropMenu.children[i].style.display = \"none\";\n }\n }\n //letter shortcut menus are faded for all menus except \"all\"\n if (tgt.textContent != \"all\") {\n alphaMenu.style.opacity = \"0.1\";\n zetaMenu.style.opacity = \"0.1\";\n } else {\n alphaMenu.style.opacity = \"1\";\n zetaMenu.style.opacity = \"1\";\n }\n\n }", "function joinedFilter() {\n \n let alfabeticvalue = orderlabel.innerHTML;\n let rolevalue = roleOrder.innerHTML;\n let dificultvalue = dificultlabel.innerHTML;\n\n let alfabeticlist = datos.sortAlfabeticaly(initialList, alfabeticvalue);\n\n let rolelist = datos.filterbyRole(alfabeticlist, rolevalue);\n \n let dificultList = datos.filterbyDificult(rolelist, dificultvalue);\n\n fillDashboard(dificultList);\n}", "function getGroupItemsAndFilters(){\n\t\tajax_get_group_items_and_filters();\n }", "function groups_setup(action_arg) {\n populate_edit_groups_list(function() {\n if (action_arg == 'suggested') {\n $('.suggest_groups').click();\n } else if ($('#edit_groups_list .group_entry[group_id=\"' + action_arg + '\"]').length > 0) {\n // Seek to that group\n $('#edit_groups_list .group_entry[group_id=\"' + action_arg + '\"]').click();\n } else if (action_arg != undefined && action_arg != '') {\n // Unlisted group\n show_group_profile(action_arg);\n }\n });\n \n // show the + Create Group button\n $('#create_group').show(\"fast\");\n}", "applyFiltersAndSorts() {\n var list = this.props.list.filter(this.matchesFilterEnergyLevel);\n list = list.filter(this.matchesFilterFunLevel)\n var sort_type = this.getSortFunction()\n if(sort_type != null){\n list = list.sort(sort_type)\n }\n return list\n\n }", "function initElementGroupFilter(){\n\t$('ul.elementGroupFilter').each(function() { //get the ul elements having elementGroupFilter class(filtering tabs)\n\t\t\n\t\t// For each set of tabs, we want to keep track of which tab is active and it's associated content\n\t\tvar active, links = $(this).find('a');\n\n\t\t// If the location.hash matches one of the links, use that as the active tab.\n\t\t// If no match is found, use the first link as the initial active tab.\n\t\tactive = $(links.filter('[href=\"' + location.hash + '\"]')[0]|| links[0]);\n\t\tactive.parent().addClass('NSelect');\t\t\n\n\t\t// Bind the click event handler\n\t\t$(this).on('click', 'a', function(e) {\n\t\t\t// Make the old tab inactive.\n\t\t\tactive.parent().removeClass('NSelect');\n\n\t\t\t// Update the variables with the new link and content\n\t\t\tactive = $(this);\t\t\t\n\n\t\t\t// Make the tab active.\n\t\t\tactive.parent().addClass('NSelect');\n\t\t\t// $content.show();\n\n\t\t\t// Prevent the anchor's default click action\n\t\t\te.preventDefault();\n\n\t\t\tdoElementGroupFiltering($(this).attr('id'));\n\t\t});\n\t\tactive.click();\n\t});\n}", "setup_group_ui(self, groups) {\n self.setup_filters(self,groups,\"Groups\");\n var defaultScheme = { hmin: 0, hmax: 360, cmin: 30, cmax: 80, lmin: 35, lmax: 80 };\n var fancyLight = { hmin: 0, hmax: 360, cmin: 15, cmax: 40, lmin: 70, lmax: 100 };\n var checkColor = function(hcl, params) {\n var hCond = params.hmin < params.hmax ?\n hcl[0]>=params.hmin && hcl[0]<=params.hmax :\n hcl[0]>=params.hmin || hcl[0]<=params.hmax;\n if (hCond) {\n var cCond = hcl[1]>=params.cmin && hcl[1]<=params.cmax;\n if (cCond) {\n var lCond = hcl[2]>=params.lmin && hcl[2]<=params.lmax;\n return lCond;\n } else {\n return false;\n }\n } else {\n return false;\n }\n }\n var raw_colors = paletteGenerator.generate(groups.length, function(color) {\n var hcl = color.hcl();\n return checkColor(hcl, defaultScheme);\n });\n var colors = [];\n for (var i = 0; i < raw_colors.length; i++) {\n colors.push(raw_colors[i].hex());\n }\n colors.sort();\n var theStyle = $(\"#docstyle\");\n for (var i = 0; i < groups.length; i++) {\n var slug = self.slugify(groups[i]);\n var style = `.${slug}.vis-item,\\\n #ft-filters .${slug}.filter {\\\n background-color: ${colors[i]};\\\n border-color: ${colors[i]};\\\n }\\n`;\n theStyle.append(style);\n }\n }", "function onFilterClick(){\r\n\t\t\r\n\t\tvar objFilterSetActive = g_objWrapper.find(\".uc-filter-set-active\");\r\n\t\tg_ucAdmin.validateDomElement(objFilterSetActive, \"filter set - active\");\r\n\t\t\r\n\t\t//update filters\r\n\t\tvar filterCatalog = getFilterCatalog();\r\n\t\t\r\n\t\tif(filterCatalog == \"installed\")\r\n\t\t\tobjFilterSetActive.show();\r\n\t\telse\r\n\t\t\tobjFilterSetActive.hide();\r\n\t\t\r\n\t\tgetSelectedCatAddons();\r\n\t\t\r\n\t}", "function handleFilterList() {\n if (startDate === \"\" || endDate === \"\") {\n notify(\n \"warning\",\n \"Para filtrar a lista de ordens de serviço atendidas os dados do periodo devem estar preenchidos, por favor verifique.\"\n );\n\n inputFocus(\"startDate\");\n return;\n }\n\n if (startDate > endDate) {\n notify(\n \"warning\",\n \"Para filtrar a lista de ordens de serviço atendidas a data final do periodo não pode ser menor que a data inicial, por favor verifique.\"\n );\n\n inputFocus(\"startDate\");\n return;\n }\n\n loadOsListFiltered();\n }", "function tidyFilters() {\r\n\t\r\n\t// Check if current flag is checked\r\n\tvar current = currentExtract.urls[0] == allCandidatesUrl && $('#sjo-api-current').is(':checked');\r\n\tconsole.log('tidyFilters', current);\r\n\t\r\n\t// Go through all filterable fields\r\n\t// TODO: make this loop the same as buildFilters, or vice versa\r\n\t$.each(tableColumns, (colIndex, column) => {\r\n\t\tvar field = dataFields[column.name];\r\n\t\tif (!field.filter) return;\r\n\t\t\r\n\t\t// Get the dropdown for this field\r\n\t\tvar dropdown = $('#sjo-api-filter-' + (column.has ? '__has_' : '') + column.name);\r\n\t\tif (dropdown.length === 0) return;\r\n\t\tconsole.log('tidyFilters', dropdown.val(), dropdown);\r\n\t\t\r\n\t\t// Reset all options for this dropdown\r\n\t\tvar options = dropdown.find('option');\r\n\t\toptions.removeClass('sjo-api-filter-unavailable');\r\n\t\tdropdown.append(options.toArray().sort((a, b) => a.innerHTML > b.innerHTML));\r\n\t\toptions = dropdown.find('option');\r\n\t\t\r\n\t\t// Only sort this dropdown if other dropdowns are selected\r\n\t\tif (current || $('.sjo-api-filter').not(dropdown).find(':checked').length > 0) {\r\n\t\t\t\r\n\t\t\t// Go through data and find values that are valid when accounting for other filters\r\n\t\t\tvar values = [];\r\n\t\t\t$.each(data, function(index, record) {\r\n\t\t\t\tif (record[0].__filters.every((value, filterIndex) => filterIndex == colIndex || value)) {\r\n\t\t\t\t\tvalues.push(record[0][column.name]);\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Add wildcard options\r\n\t\t\t\t\t// TODO: this is duplicate code?\r\n\t\t\t\t\tif (column.name == '_election_area' && currentExtract.urls[0] == allCandidatesUrl && record[0]._election_type != record[0]._election_area) {\r\n\t\t\t\t\t\tif (values.indexOf(record[0]._election_type + '.*') < 0) {\r\n\t\t\t\t\t\t\tvalues.push(record[0]._election_type + '.*');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t}\r\n\t\t\t});\r\n\t\t\t\r\n\t\t\t// Sort the available options at the top\r\n\t\t\tvar validOptions = options.filter((index, option) => values.indexOf(option.value) >= 0);\r\n\t\t\tdropdown.prepend(validOptions);\r\n\t\t\toptions.not(validOptions).addClass('sjo-api-filter-unavailable');\r\n\t\t}\r\n\t\t\r\n\t\t// Refresh the fancy dropdown\r\n\t\tdropdown.trigger('chosen:updated');\r\n\t\t\r\n\t});\r\n\t\r\n}", "function recomputeFilters() {\n const category = document.querySelector(\"#category-picker\").value;\n\n const filterSets = {};\n\n Object.values(filterDefs).forEach(filter => {\n filterSets[filter.id] = new Set();\n });\n \n document.querySelectorAll(\".entity-select.category-visible > option\").forEach(element => {\n const entity = availableEntities[category][element.value];\n \n Object.values(filterDefs).forEach(filter => {\n filter.extract(entity).forEach(result => {\n filterSets[filter.id].add(result);\n });\n });\n });\n\n Object.values(filterDefs).forEach(filter => {\n // always show the \"none\" option\n let found = filter.id == \"none\";\n\n document.querySelectorAll(\"#filter-\" + filter.id + \" > option\").forEach(element => {\n if (filterSets[filter.id].has(element.value) || filter.id == \"none\") {\n element.classList.remove(\"filtered\");\n element.disabled = false;\n found = true;\n } else {\n element.classList.add(\"filtered\");\n element.disabled = true;\n }\n });\n\n\n const filterOption = document.querySelector(\"#filter-picker > option[value='\" + filter.id + \"']\");\n if (found) {\n filterOption.classList.remove(\"filtered\");\n filterOption.disabled = false;\n } else {\n filterOption.classList.add(\"filtered\");\n filterOption.disabled = true;\n }\n });\n\n document.querySelector(\"#filter-picker\").value = \"none\";\n document.querySelector(\"#filter-picker\").dispatchEvent(new Event(\"input\"));\n}", "function executeFilter() {\n //console.log(\">>> Execute Filter mediaFilterMediaType = \"+mediaType)\n //console.log(\">>> Execute Filter mediaFilterCategory = \"+mediaFilterCategory.value)\n //console.log(\">>> Filter mediaFilterStartDate = \"+mediaFilterStartDate.value)\n //console.log(\">>> Filter mediaFilterSearchStr = \"+mediaFilterSearchStr.value)\n //console.log(\">>> Filter mediaFilterMenuItem = \"+mediaFilterMenuItem.value)\n //console.log(\">>> Filter mediaFilterAlbumTag = \"+mediaFilterAlbumTag.value)\n \n let paramData = {\n MediaFilterMediaType: mediaType, \n getMenu: false,\n MediaFilterCategory: mediaFilterCategory.value,\n MediaFilterStartDate: mediaFilterStartDate.value,\n MediaFilterSearchStr: mediaFilterSearchStr.value}\n\n queryMediaInfo(paramData);\n // After query has retreived data, it will kick off the display page create\n }", "function filter_person() { \n \n showStatus(\"Loading persons..\");\n //Get the Value of 'Initial-forms' and Person Group selected.\n grps = $('#id_farmer_groups_targeted').val();\n init_form = table.parent().parent('div.tabular').find(\"input[id$='INITIAL_FORMS']\").val();\n \n $.ajax({ type: \"GET\", \n dataType: 'json',\n url: \"/feeds/persons/\", \n data:{groups:grps, init:init_form,mode:0},\n success: function(obj){\n if(obj.html=='Error') {\n alert('Sorry, some error Occured. Please notify Systems Team.');\n return;\n }\n \n //Case when No Person is present in the person groups.\n if(obj.tot_val == init_form) {\n alert(\"Selected Group has no Person registered.\");\n clear_table(table);\n table.parent().parent('div.tabular').find(\"input[id$='TOTAL_FORMS']\").val(obj.tot_val);\n return;\n }\n \n //Create & append the list of persons \n new_html = (obj.html).replace(/--prac_list--/g, _prac_list);\n table = $('div.inline-group div.tabular').find('table'); \n clear_table(table);\n table.append(new_html); \n //Set Total forms\n table.parent().parent('div.tabular').find(\"input[id$='TOTAL_FORMS']\").val(obj.tot_val);\n hideStatus();\n }\n \n });\n}", "showAllFilterOptions(){\n\n\t\t$('ul'+this.styles.filters_list+' li').each(function(){\n\n\t\t\tif($(this).data('type')!='text'){\n\t\t\t\t$(this).show();\n\t\t\t}\t\n\n\t\t});\n\t}", "function setList(group){\r\n clearList();\r\n for (const searchTerm of group){\r\n const item = document.createElement(\"li\");\r\n item.classList.add(\"list-group-item\",\"search-display\");\r\n const text = document.createTextNode(searchTerm.name);\r\n item.appendChild(text);\r\n searchList.appendChild(item);\r\n }\r\n if(group.length === 0){\r\n setNoResults();\r\n }\r\n\r\n}", "function trigger_filter(){\n\tif (in_swipe){\n\t\tsetTimeout(trigger_filter(), 1000);\n\t\treturn false;\n\t}else{\n\t\tfilter($('#volunteers'), 'div.volunteer_wrapper');\n\t\treturn true;\n\t}\n}", "function initializeFilterConcats() {\n\n // Get our current column filter property\n var filter = properties.activeColumn.enhancedTable.filter;\n\n var concat = properties.screen.findContentItem(properties.filterPopupConcatName);\n\n concat.choiceList = [\n { stringValue: \"And\", value: \"and\" },\n { stringValue: \"Or\", value: \"or\" }\n ];\n\n properties.screen[concat.name] = filter.concatType || \"or\";\n\n }", "function setList(group){\r\n clearList();\r\n for (const searchTerm of group){\r\n const item = document.createElement(\"li\");\r\n item.classList.add(\"list-group-item\",\"search-display\");\r\n const text = document.createTextNode(searchTerm.name);\r\n item.appendChild(text);\r\n searchList.appendChild(item);\r\n\r\n // searchChoice = document.getElementsByClassName(search)\r\n }\r\n\r\n console.log(searchList);\r\n if(group.length === 0){\r\n setNoResults();\r\n }\r\n \r\n }", "function populateSectorFilters(sectorList){\n if(sectorList.length > 0){\n $('#sector-filter').show();\n var tempSectors = '';\n $.each(sectorList,function(i,val){\n tempSectors = tempSectors + '<li><label for=\"activity_status_'+val[0]+'\" title=\"'+val[0]+'\"><input id=\"activity_status_'+val[0]+'\" type=\"checkbox\" value=\"'+val[1][0]+'\" class=\"sector\" name=\"sector\">'+val[0]+'</label></li>';\n });\n tempSectors = '<div class=\"proj-filter-exp-collapse-sign proj-filter-exp-collapse-sign-up\"></div><span class=\"proj-filter-exp-collapse-text\" style=\"cursor:pointer\"><h3>Sectors</h3></span><div class=\"mContent\"><fieldset class=\"no-style\"><legend>Sectors</legend><ul style=\"display: block; margin: 5px;\">' + tempSectors + '</ul></fieldset></div><input type=\"hidden\" id=\"selected_sectors\" value=\"\" />';\n $('#sector-filter').html(tempSectors);\n }\n else{\n $('#sector-filter').hide();\n }\n }", "function globalDBUpdate() {\n runPlayerMenuUpdate();\n\n // patch update\n addPatchMenuOptions($('#filter-popup-widget .filter-widget-patch'), function() {\n $('#filter-popup-widget .filter-widget-patch').dropdown('refresh');\n });\n\n addPatchMenuOptions($('#match-patch-select'), function() {\n $('#match-patch-select').dropdown('refresh');\n });\n\n populateStatCollectionMenus();\n}", "inputSorted() {\n const text = document.querySelector('#sort').value\n document.querySelector(\"#dream-list\").innerHTML = \"\"\n if(text === \"all\" ) {\n const allDreams = Dream.all\n allDreams.forEach(dream => dream.addToDom())\n }\n else{\n const filtered = Dream.all.filter(dream => dream.achieved.includes(text))\n // debugger;\n filtered.forEach(dream => dream.addToDom())\n // this.sortRender(filtered)\n }\n }", "function filterStart() {\n document.getElementsByClassName(\"filter-applied\")[0].classList.remove(\"invisible\");\n filterArray();\n filtering();\n}", "function updateFilterOptions() {\n $ctrl.filterOptions.types = _.map(_.uniq(_.map($ctrl.events, 'eventType')), function (t) {\n return t || HuntingControlEventTypeFilter.NOT_AVAILABLE; // null -> 'NOT_AVAILABLE'\n });\n $ctrl.filterOptions.cooperations = _.uniq(_.flatMap($ctrl.events, 'cooperationTypes'));\n }", "function popAlbumFilter (cont) {\n $(\"#albumFilter\").html(\"\");\n for (let i=0; i < cont.songs.length; i++) {\n let songItem = cont.songs[i];\n $(\"#albumFilter\").append(\n `<option value = ${songItem.album}>${songItem.album}</option>\n `)\n }\n }", "function modeFilter()\n{\n $('#filters').show();\n updateFilter();\n}", "function buildList() {\n if (settings.filterBy === \"expelled\") {\n const currentList = filterList(expelledStudentList);\n const sortedList = sortList(currentList);\n\n displayStudents(sortedList);\n updateInfoList(sortedList);\n } else {\n const currentList = filterList(studentList);\n const sortedList = sortList(currentList);\n\n displayStudents(sortedList);\n updateInfoList(sortedList);\n }\n}", "function updateFilter(args) {\n if( args.industry ) {\n // see if args industry is in filter industry list, add if not\n }\n\n if(args.chemical) {\n // see if args chemical is in filter chemical list, add if not\n }\n }", "function PopulateProductFilter() \n {\n var oDropdown = moProductFilter;\n \n\t\t//Clear the dropdown.\n\t\toDropdown.innerHTML = \"\";\n \n //Add the \"ALL Available Products\" option which is the default.\n //AddSelectOption(document, oDropdown, \"All Available Products\", 0, 0);\n\t oDropdown.options[oDropdown.options.length] = new Option(\"All Available Products\", \"all\"); \n\t\t\n\t //Populate dropdown with unique Product Types which is the Product Category and \n\t //the Product Group combined and separated with a dash).\n\t\tvar sLastType = \"\";\n for (var i=0; i < moProducts.length; i++) \n {\n var oRecord = moProducts[i];\n \n var sCategoryID = $data(\"ProductCategoryID\", oRecord);\n var sCategory = $data(\"ProductCategory\", oRecord);\n var sGroupID = $data(\"ProductGroupID\", oRecord);\n var sGroup = $data(\"ProductGroup\", oRecord);\n \n if (moOrderSummary.GetQtyRequirement(sCategoryID, sGroupID) == 0) continue;\n \n var sType = (sCategory == sGroup) ? sCategory : sCategory + \" - \" + sGroup;\n \n\t if (sType != sLastType) \n\t {\n\t oDropdown.options[oDropdown.options.length] = new Option(sType, sType); \n\t sLastType = sType;\n\t }\n\t }\n }", "function filterConceptList() {\n\tvar selectedUnit = $(\"[name=filterUnitSelector]\").val();\n\t// Hide all concepts\n\t$(\".filterListConcept\").hide();\n\t// And then show the ones for the selected unit\n\t$(\".unit\" + selectedUnit + \"Concept\").show();\n\t// Change the \"All concepts for this unit\" item to have the current unit number\n\t$(\"#filterListUnitName\").text(selectedUnit);\n\tanimateConceptScores();\n\t// Hide recommendations\n\t$(\"#recommendSection\").hide();\n}", "function switchList(){\n var element = $(this);\n var added = false;\n var targetList = $(this).parent().siblings(\".cleanlist\")[0];\n $(this).fadeOut(\"fast\", function() {\n $(\".user, .group\", targetList).each(function(){\n if ($(this).text().toLowerCase() > $(element).text().toLowerCase()) {\n $(element).insertBefore($(this)).fadeIn(\"fast\");\n added = true;\n return false;\n }\n });\n\n if(!added) $(element).appendTo($(targetList)).fadeIn(\"fast\");\n });\n }", "function startInit() {\n $('.clean-filter').click();\n }", "function currentList() {\n return isFiltering ? filtered : rawGroups;\n }", "function popArtistFilter (cont) {\n $(\"#artistFilter\").html(\"\");\n for (let i=0; i < cont.songs.length; i++) {\n let songItem = cont.songs[i];\n $(\"#artistFilter\").append(\n `<option value = ${songItem.title}>${songItem.title}</option>\n `)\n }\n }", "function runFilterV2Lists(name, filter) {\n var list = GlideList2.get(name);\n if (!list) {\n list = GlideList2.getByName(name);\n }\n if (list)\n list.setFilterAndRefresh(filter);\n}", "startupFilter() {\n this.setdefault()\n let startupfilter = this.state.startupfilter\n if (!startupfilter) {\n startupfilter = true\n } else if (startupfilter) {\n startupfilter = false\n }\n this.setState({ startupfilter })\n }", "function applyFilter() {\n $(\"select\").change(function() {\n displayWikiEntries();\n });\n}", "function onFilter() {\r\n let filteredDataBuffer = _.cloneDeep(completeData)\r\n const selectedDatasourcesNames = _.map(selectedDatasources, (datasourceObj) => datasourceObj.value)\r\n const selectedCampaignsNames = _.map(selectedCampaigns, (campaignObj) => campaignObj.value)\r\n if (selectedDatasourcesNames && selectedDatasourcesNames.length) {\r\n filteredDataBuffer = _.filter(filteredDataBuffer, (dataObj) => {\r\n return _.includes(selectedDatasourcesNames, dataObj.Datasource)\r\n })\r\n }\r\n if (selectedCampaignsNames && selectedCampaignsNames.length) {\r\n filteredDataBuffer = _.filter(filteredDataBuffer, (dataObj) => {\r\n return _.includes(selectedCampaignsNames, dataObj.Campaign)\r\n })\r\n }\r\n setFilteredData(filteredDataBuffer)\r\n }", "function completionGroupsLoaded(err) {\n if (err) throw err;\n\n // Filter, sort (within each group), uniq and merge the completion groups.\n if (completionGroups.length && filter) {\n var newCompletionGroups = [];\n for (i = 0; i < completionGroups.length; i++) {\n group = completionGroups[i].filter(function(elem) {\n return elem.indexOf(filter) == 0;\n });\n if (group.length) {\n newCompletionGroups.push(group);\n }\n }\n completionGroups = newCompletionGroups;\n }\n\n if (completionGroups.length) {\n var uniq = {}; // unique completions across all groups\n completions = [];\n // Completion group 0 is the \"closest\"\n // (least far up the inheritance chain)\n // so we put its completions last: to be closest in the REPL.\n for (i = completionGroups.length - 1; i >= 0; i--) {\n group = completionGroups[i];\n group.sort();\n for (var j = 0; j < group.length; j++) {\n c = group[j];\n if (!hasOwnProperty(uniq, c)) {\n completions.push(c);\n uniq[c] = true;\n }\n }\n completions.push(''); // separator btwn groups\n }\n while (completions.length && completions[completions.length - 1] === '') {\n completions.pop();\n }\n }\n\n callback(null, [completions || [], completeOn]);\n }", "function updateFilter(type, sort)\n{\n\tif(debug)\n\t\t$(\"footer\").append(\"Started updateFilter function.</br>\");\n\t\n\t$(\"#filteredCards\").empty();\n\t\n\t$.ajax(\n\t{\t// where the base url is set\n\t\turl: \"https://omgvamp-hearthstone-v1.p.mashape.com/cards/\" + type + \"/\" + capitalizeFirstLetter(sort),\n\t\tdata: {},\n\t\tdatatype: 'json',\n\t\t\t\t// where the auth key is input\n\t\tbeforeSend: function(xhr) { xhr.setRequestHeader(\"X-Mashape-Authorization\", \"5hucBet0ZdmshwTt0YD2miD6CWlWp1Hhe49jsn6XACAfef8bb6\"); }\n\t})\n\t.done(function(data)\n\t{\n\t\t\n\t\tfor(i=0, c=0, l=data.length; i<l; i++, c++)\n\t\t{\n\t\t\tvar img=data[i].img;\n\t\t\tvar type=data[i].type.toString();\n\t\t\tvar cardSet=data[i].cardSet.toString();\n\t\t\tvar flavor=data[i].flavor;\n\t\t\t\t// Before display requirements \n\t\t\tif(flavor==(undefined))\n\t\t\t{\n\t\t\t\tc--; // c is defined in the for loop, tracks the list count.\n\t\t\t} else {\n\t\t\t\tif(golden) {\n\t\t\t\t\t$(\"#filteredCards\").append(\n\t\t\t\t\t\t'<li id=\"' + c\n\t\t\t\t\t\t+ '\"> <img src=\"' + data[i].imgGold\n\t\t\t\t\t\t+ '\" id=\"' + data[i].cardId \n\t\t\t\t\t\t+ '\" alt=\"\"></li>');\n\t\t\t\t\timg=data[i].imgGold;\n\t\t\t\t} else {\n\t\t\t\t\t$(\"#filteredCards\").append(\n\t\t\t\t\t\t'<li id=\"' + c\n\t\t\t\t\t\t+ '\"> <img src=\"' + data[i].img \n\t\t\t\t\t\t+ '\" id=\"' + data[i].cardId \n\t\t\t\t\t\t+ '\" alt=\"\"></li');\n\t\t\t\t\timg=data[i].img;\n\t\t\t\t}\n\t\t\t\t\t\t// defines the hover functionality when the cards are created\n\t\t\t\t$(\"#\"+data[i].cardId.toString()).hover(function(data)\n\t\t\t\t{\n\t\t\t\t\t$(\"#selectedCard\").css({\"min-width\":\"120px\",\"min-height\":\"160px\"});\n\t\t\t\t\t$(\"#selectedCard\").empty();\n\t\t\t\t\t$(\"#selectedCard\").append(\n\t\t\t\t\t\t'<img src=\"' + this.src\n\t\t\t\t\t\t+ '\" style=\"width:100%; height:100%'\n\t\t\t\t\t\t+ '\" alt=\"\">');\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t});\n\t\n\tif(debug)\n\t\t$(\"footer\").append(\"Finished updateFilter function.</br>\");\n}", "renderFilterOptions(){\n\n\t\tvar self = this;\n\n\t\tlet arr = this.attributes.filters;\n\n\t\tfor (var key in arr) {\n\n\t\t\tif(!arr[key]['active']){\n\t\t\t\t var li = \n\t\t \t`<li data-filter=\"${key}\" data-type=\"${arr[key]['type']}\"><a href=\"#\" class=\"`+this.getClassOrIdName(this.styles.filter_option)+`\">${key}<span class=\"`+this.getClassOrIdName(this.styles.input_list_value)+`\"></span></a></li>`;\n\n\t\t \t$(self.styles.filters_list).append(li);\n\t\t\t}\t\t\t \n\t\t\t\t\n\t\t}\n\t}", "function initFilters(lb){\r\n\t\tlet gfd=document.createElement('div')\r\n\t\tgfd.id='grades-filter-div'\r\n\t\tgfd.classList.add('wZTANe')\r\n\t\taddElement(gfd,'img','icon48','Enter the search string')\r\n\t\taddElement(gfd,'input','grades-filter','Enter the search string')\r\n\t\tdocument.querySelectorAll('[soy-server-key]')[1].prepend(gfd)\r\n\t\tdocument.getElementById('grades-filter').placeholder='Filter for...'\t\r\n\t\tdocument.getElementById('grades-filter').style.backgroundImage=chrome.runtime.getURL(\"images/icon48.png\")\r\n\t\tdocument.getElementById('grades-filter').addEventListener('keyup', debounce(() => {\r\n\t\t\tfilterColumns()\r\n\t\t}, 250))\r\n\t\t\r\n\t\tvar observer = new MutationObserver(styleChangedCallback);\r\n\t\tobserver.observe(document.querySelector('[guidedhelpid=\"gradebookTab\"]'), {\r\n\t\t\tattributes: true,\r\n\t\t\tattributeFilter: ['classList'],\r\n\t\t});\r\n\t\tfunction styleChangedCallback(mutations){\r\n\t\t\tconsole.log('mutations:',mutations);\r\n\t\t}\r\n\t}", "function renderFilterWidgets() {\n $(\".widgetFilter\").remove();\n\n // Get active filter widgets items from local storage\n let activeWidgets = JSON.parse(localStorage.getItem(\"smallTalk_activeWidgets\"));\n if (activeWidgets === null) {\n activeWidgets = [];\n }\n\n for (let i = 0; i < registeredWidgets.length; i++) {\n let $widgetFilter = $(\"<li>\");\n $widgetFilter.addClass(\"widgetFilter\");\n\n let $widgetFilterA = $(\"<a>\");\n\n let $widgetFilterForm = $(\"<form>\");\n $widgetFilterForm.attr(\"action\", \"#\");\n\n let $widgetFilterLabel = $(\"<label>\");\n\n let $widgetFilterInput = $(\"<input>\");\n $widgetFilterInput.attr(\"type\", \"checkbox\");\n $widgetFilterInput.attr(\"id\", `widgetFilter-${registeredWidgets[i].widgetConsName}`);\n $widgetFilterInput.addClass(\"filled-in\");\n\n // Check if an item already exists in the array and either add new or delete and add\n let validateWidget = activeWidgets.filter(widget => (widget.widgetConsName === registeredWidgets[i].widgetConsName));\n\n if (validateWidget.length !== 0) {\n $widgetFilterInput.prop(\"checked\", true);\n }\n\n let $widgetFilterSpan = $(\"<span>\");\n $widgetFilterSpan.text(registeredWidgets[i].widgetName);\n\n $widgetFilterLabel.append($widgetFilterInput);\n $widgetFilterLabel.append($widgetFilterSpan);\n $widgetFilterForm.append($widgetFilterLabel);\n $widgetFilterA.append($widgetFilterForm);\n $widgetFilter.append($widgetFilterA);\n\n $(\"#widgetsSlideOut\").append($widgetFilter);\n }\n}", "static WaitForFilteringToLoad() {\n browser.waitForExist(selectors.filterpanelStructure.filterPanelContent, 15000);\n browser.waitForExist(selectors.filterpanelStructure.filterPanelHeading, 15000);\n }", "function send_filter_request( input ) {\n\t\tvar checked = input.prop( \"checked\" ) ? 1 : 0,\n\t\t\tfilter = $( \"select#groups-order-by\" ).val(),\n\t\t\tsearch_terms = \"\";\n\n\t\t$.cookie( \"bp-groups-use-tree-view\", checked, { path: \"/\" } );\n\n\t\tif ( $(\".dir-search input\").length ) {\n\t\t\tsearch_terms = $(\".dir-search input\").val();\n\t\t}\n\n\t\tbp_filter_request( \"groups\", filter, \"filter\", \"div.groups\", search_terms, 1, $.cookie( \"bp-group-extras\" ) );\n\n\t\treturn false;\n\t}", "getAvailableGroups() {\n $.ajax({url: \"/php/get_chamber_groups.php\", success: result => {\n if (result !== '') {\n var results = JSON.parse(result);\n var groupNames = [];\n results.forEach((item) => {\n groupNames.push(item['name']);\n });\n this.setState({suggestions: groupNames});\n }\n }});\n }", "function fillFilterBy() {\n if (typeof pageProductType != 'undefined') {\n if (pageProductType.length != 0) {\n var selectElement = document.getElementById(\"filterBy\");\n switch(pageProductType) {\n case 'Gloves':\n createOptions(selectElement, filterGloves);\n break;\n case 'Hats':\n createOptions(selectElement, filterHats);\n break;\n case 'Scarves':\n createOptions(selectElement, filterScarves);\n break;\n default:\n // do nothing\n break;\n }\n }\n }\n}", "function filterUpdateHandler() {\n // set no filter\n filter = null;\n // are some filters picked? add the filter\n if (pickedFilters.length > 0){\n filter = ['any'];\n pickedFilters.forEach(function(f){\n filter.push(['==', f, 1])\n });\n }\n // set that filter\n map.setFilter('parks-fill', filter);\n map.setFilter('parks-line', filter);\n\n // give a slight delay before populating the parks list\n setTimeout(function(){\n var parks = map.queryRenderedFeatures({\n layers: ['parks-fill'],\n filter: filter\n });\n\n // remove all listed parks\n while (parkList.firstChild) {\n parkList.removeChild(parkList.firstChild);\n }\n // get all the unique rendered parks\n var features = getUniqueFeatures(parks, 'ogc_fid')\n var count = document.getElementById('count');\n count.innerHTML = features.length;\n\n if (features) {\n // push them to the list-container\n features.forEach(function(p){\n var park = document.createElement('span');\n park.innerHTML = `<b>${p.properties.name}</b><br /><i>(${p.properties.address})</i>`\n park.addEventListener('mouseover', function() {\n // on mouseover, highlight the park on the map\n var geomCentroid = centroid(p.geometry)\n popup.setLngLat(centroid(p.geometry).geometry.coordinates)\n .setText(p.properties.name + ' (' + p.properties.address + ')')\n .addTo(map);\n });\n park.addEventListener('mouseout', function() {\n popup.remove();\n });\n // if you click on the entry, we want to fly there and add the details\n park.addEventListener('click', function() {\n clickOnPark(p);\n });\n parkList.appendChild(park)\n })\n }\n }, 100);\n }", "function toggleSkillsFilter() {\n // If the skills-based group is selected, show the skills filter.\n\n var groupType = [];\n $('#group-type :selected').each(function(i, selected){\n groupType[i] = $(selected).val();\n });\n\n // Check if the value actually exists.\n if (typeof groupType !== 'undefined') {\n if ($.inArray('skills-based', groupType) !== -1 || groupType.length === 0) {\n $('#group-skills').removeAttr('disabled').trigger('chosen:updated');\n }\n else {\n // If the skills-based group is not selected, hide the skills filter.\n $('#group-skills').attr('disabled', 'disabled').trigger('chosen:updated');\n }\n }\n }", "function populateLocCountryFilters(countryList){\n if(countryList.length > 0){\n $('#sector-country-filter').show();\n var tempCountryLocations = '';\n $.each(countryList,function(i, val){\n tempCountryLocations = tempCountryLocations + '<li><label for=\"location_country_'+val['recipient_country']['code']+'\" title=\"'+val['recipient_country']['name']+'\"><input id=\"location_country_'+val['recipient_country']['code']+'\" type=\"checkbox\" value=\"'+val['recipient_country']['code']+'\" class=\"location_country\" name=\"locationCountry\">'+val['recipient_country']['name']+'</label></li>';\n });\n tempCountryLocations = '<div class=\"proj-filter-exp-collapse-sign proj-filter-exp-collapse-sign-up\"></div><span class=\"proj-filter-exp-collapse-text\" style=\"cursor:pointer\"><h4>Countries</h4></span><div class=\"mContent\"><fieldset class=\"no-style\"><legend>Countries</legend><ul style=\"display: block;margin: 5px;\">' + tempCountryLocations + '</ul></fieldset></div><input type=\"hidden\" id=\"locationCountryFilterStates\" value=\"\" />';\n $('#sector-country-filter').html(tempCountryLocations);\n }\n else{\n $('#sector-country-filter').hide();\n }\n }", "function handleApplyFilter() {\r\n getItems(\r\n brandNameInput.value.toLowerCase(),\r\n queryParamFormat(prodTypeInput.value)\r\n );\r\n spinner.style.display = \"flex\";\r\n noItemsPara.style.display = \"none\";\r\n row.innerHTML = \"\";\r\n filterAdded = true;\r\n // brandsWrapper.style.display = \"none\";\r\n // productTypesWrapper.style.display = \"none\";\r\n // handleAvailableBrands();\r\n // handleAvailableProducts();\r\n}", "function initLists() {\r\n\tconst questionTopics = ['Flow Control', 'Math Operations', 'Arrays', 'Strings', 'Recursion', 'Bit Manipulation'];\r\n\tconst questionDifficulties = ['Easy', 'Medium', 'Hard'];\r\n\r\n\tconst populateSelect = function (select, options) {\r\n\t\tfor (var i = 0; i < options.length; i++) {\r\n\t\t\tvar opt = options[i];\r\n\t\t\tvar el = document.createElement(\"option\");\r\n\t\t\tel.textContent = opt;\r\n\t\t\tel.value = opt;\r\n\t\t\tselect.appendChild(el);\r\n\t\t}\r\n\t}\r\n\t// populate select elements in new question form\t\r\n\tpopulateSelect(document.querySelector(\"#category\"), questionTopics);\r\n\tpopulateSelect(document.querySelector(\"#difficulty\"), questionDifficulties);\r\n\r\n\t// populate select elements in filters \r\n\tpopulateSelect(document.querySelector(\"#questions [name='category']\"), questionTopics);\r\n\tpopulateSelect(document.querySelector(\"#questions [name='difficulty']\"), questionDifficulties);\r\n\r\n\tpopulateSelect(document.querySelector(\"#allQuestions [name='category']\"), questionTopics);\r\n\tpopulateSelect(document.querySelector(\"#allQuestions [name='difficulty']\"), questionDifficulties);\r\n}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}" ]
[ "0.61164826", "0.5953688", "0.5677055", "0.5568935", "0.55401564", "0.553617", "0.5519596", "0.5513404", "0.54939336", "0.5488044", "0.5487178", "0.54823476", "0.54426986", "0.54346806", "0.5426425", "0.5395327", "0.5387934", "0.53759915", "0.53618705", "0.532826", "0.5326285", "0.5325232", "0.53195435", "0.5316133", "0.53120846", "0.53091246", "0.5307054", "0.52974164", "0.52844083", "0.5256471", "0.5256223", "0.52549565", "0.5254159", "0.525111", "0.5239271", "0.5238833", "0.5233977", "0.5222515", "0.52209294", "0.5220654", "0.52119046", "0.52073836", "0.5204903", "0.5195856", "0.5183082", "0.51824117", "0.51757836", "0.5163675", "0.5153412", "0.51524395", "0.51376086", "0.5131618", "0.5126155", "0.51245874", "0.5122734", "0.5112672", "0.5104728", "0.50969136", "0.5094457", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884", "0.50919884" ]
0.0
-1
RENDER This Renders the List from "class List" with options to view and sort items, as well as a user input filter
render() { return( <div> {this.state.items.length !== 0 && <Container> <br/> <Row> <Col md={{ size: 4, offset: 2 }} xs={{ size: 6, offset: 0 }}> <FormControl fullWidth> <InputLabel htmlFor="view">View:</InputLabel> <Select value={this.state.view} onChange={this.onViewChange.bind(this)} name="view" displayEmpty inputProps={{ name: 'view', id: 'view', }} > <MenuItem value="all">All</MenuItem> <MenuItem value="mygroups">My Groups</MenuItem> <MenuItem value="followed">Followed Groups</MenuItem> </Select> </FormControl> </Col> <Col md={{ size: 4, offset: 0 }} xs={{ size: 6, offset: 0 }}> <FormControl fullWidth> <InputLabel htmlFor="sort">Sort By:</InputLabel> <Select value={this.state.sort} onChange={this.onSortChange.bind(this)} name="sort" displayEmpty inputProps={{ name: 'sort', id: 'sort', }} > <MenuItem value="date">Date Added</MenuItem> <MenuItem value="abc">Alphabetical</MenuItem> <MenuItem value="subject">Subject</MenuItem> <MenuItem value="school">School</MenuItem> </Select> </FormControl> </Col> </Row> <Row> <Col md={{ size: 8, offset: 2 }} xs={{ size: 12, offset: 0 }}> <TextField id="filterInput" label="Filter" type="search" margin="normal" className="filter" onChange={this.onFilterInputChange.bind(this)} fullWidth autoComplete='off' /> <MuiThemeProvider theme={theme}> <ul> {this.state.filteredItems.map(item => <div key={item.id}> <Row> <Col xs={{ size: 12 }}> <Button variant="contained" color="secondary" fullWidth classes={{ root: 'light', label: 'lightLabel' }} component={Link} to={`/group/${item.id}`} > <span className='lightLabel' > {item.value.label === 'mygroups' && <MyGroupIcon />} {item.value.label === 'followed' && <FollowedGroupIcon />} <span> {item.value.title} <br/> {this.state.field} {item.value.field} </span></span> </Button> </Col> </Row> <Row></Row> </div> )} </ul> </MuiThemeProvider> </Col> </Row> </Container> }</div> ); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function _renderList(caseSensitive){\n\t\t\t_clear();\n\n\t\t\tlet rerenderOnEachItem = false;\n\t\t\tlet $listItems = $([]);\n\t\t\tconst textFilter = _formatText(caseSensitive, _$filter.val())\n\n\t\t\t_items.forEach( item => {\n\t\t\t\tconst text = _formatText(caseSensitive, item.text)\n\t\t\t\tif(text.indexOf(textFilter) != -1){\n\t\t\t\t\tlet $listItem = _addItem(item, rerenderOnEachItem);\n\t\t\t\t\t$listItems = $listItems.add( $listItem );\n\t\t\t\t}\n\t\t\t});\n\n\t\t\t_$content.append( $listItems );\n\t\t\t_$content.one('click', function (event) {\n\t\t\t\tconst item = $(event.target).data('item')\n\t\t\t\t_properties.onSelect(item, event);\n\t\t\t\t_onSelectCallback( item );\n\t\t\t\thide(event);\n\t\t\t});\n\t\t\tlet popupHeight = _calculatePopupHeight();\n\t\t\tlet titleHeight = _$title.outerHeight();\n\t\t\t_$content.outerHeight( (popupHeight - titleHeight) );\n\t\t}", "function render() {\n // Clean the list\n list.innerHTML = '';\n var filteredTodo = getFilteredTodos();\n var todoEls = filteredTodo.map(createTodoNode);\n todoEls.forEach(function (t) { return list.appendChild(t); });\n count.innerHTML = todoEls.length + \" items \" + (filter === FILTER.COMPLETED ? 'completed' : 'left');\n}", "render() {\n // Filter by items that pass filtering\n let activeItems = this.props.items\n .filter( this.props.filterFunction.bind( this ) )\n\n // create items from ListItem template\n let items = activeItems.map( ( item, index ) => {\n // Pass all object properties to the template component\n return <this.props.ItemTemplate key={ 'item' + index } {...item} />\n })\n\n // Call the callback to let listeners know a filter event has taken place\n this.props.onFilter( activeItems )\n\n return (\n <ul className=\"DLR-List-container\">\n { items }\n </ul>\n )\n }", "renderNewList() {}", "function renderList() {\n var listEntries = localStorage.getItem(LS_KEY);\n\n if (!listEntries) {\n return;\n }\n\n listEntries = JSON.parse(listEntries);\n\n var listContainer = $('list-container');\n clear(listContainer);\n\n listEntries.forEach((entry) => listContainer.appendChild(newListEntry(entry)));\n\n // After we rerender the list,\n // check the edit button. If the list was rendered because the user\n // changed it by editing/deleting an item, restore that state\n var editButton = $('edit-item');\n if (editButton.classList.contains('btn-primary')) {\n editButton.classList.remove('btn-primary');\n showEditOptions();\n }\n}", "renderFilterOptions(){\n\n\t\tvar self = this;\n\n\t\tlet arr = this.attributes.filters;\n\n\t\tfor (var key in arr) {\n\n\t\t\tif(!arr[key]['active']){\n\t\t\t\t var li = \n\t\t \t`<li data-filter=\"${key}\" data-type=\"${arr[key]['type']}\"><a href=\"#\" class=\"`+this.getClassOrIdName(this.styles.filter_option)+`\">${key}<span class=\"`+this.getClassOrIdName(this.styles.input_list_value)+`\"></span></a></li>`;\n\n\t\t \t$(self.styles.filters_list).append(li);\n\t\t\t}\t\t\t \n\t\t\t\t\n\t\t}\n\t}", "function renderList(resumes, filter = 'all') {\n const usr = getAuthInfo();\n\n clearSections();\n $('#js-list').removeClass('hidden').attr('value', filter); // filter setting - to remember the prev page\n // const listTitle = (filter === 'user')? 'My Resume List': 'All Applicants List'; \n // $('#js-list-title').html(listTitle);\n\n if (filter ==='user') {\n $('#js-list-title').html(`${usr.firstName}'s Resume List`);\n $('#js-list a').attr('id', 'js-all-list-link').html('Go to All List >');\n $('#js-demo-note').addClass('hidden');\n // history.pushState({}, \"a\", \"user-list\");\n\n } else {\n $('#js-list-title').html('All Applicants List');\n $('#js-demo-note').removeClass('hidden');\n // history.pushState({}, \"b\", \"all-list\");\n\n if (usr) {\n $('#js-list a').attr('id', 'js-user-list-link').html('Go to Your List >');\n } else {\n $('#js-list a').empty();\n }\n }\n\n $('#js-ul').empty().append(`<li class='li_main'>\n <div class='w2 li_title'>&nbsp;&nbsp;&nbsp;&nbsp; Date</div>\n <div class='w2 li_title'>Name</div>\n <div class='w3 li_title'>Title</div>\n <div class='w1a li_title'>Reporter</div>\n <div class='w1 li_title'>Status</div>\n <div class='w1a li_title'> </div>\n </li>`);\n\n for (let i = 0; i < resumes.length; i++) {\n const id = resumes[i]._id;\n const created = customDate(new Date(resumes[i].created))[0];\n\n const name = resumes[i].firstName + ' ' + resumes[i].lastName;\n const title = resumes[i].title;\n const username = resumes[i].submitter.username;\n const admin = resumes[i].submitter.admin;\n const recruiter = resumes[i].submitter.recruiter;\n const status = resumes[i].status;\n let userRole = \"\";\n if (recruiter) userRole = `<span class='green b'> (recruiter)</span>`;\n if (admin) userRole = `<span class='red b'> (administrator)</span>`;\n\n $('#js-ul').append(`\n <li class='li_main'>\n <div class='w2'><div><img src='./img/circle-check.svg' alt='checked'></div>\n &nbsp; ${created}</div>\n <div class='w2'>${name}</div>\n <div class='w3'>${title}</div>\n <div class='w1a'>${username}${userRole}</div>\n <div class='w1'>${status}</div>\n <div class='w1a'><a id='${id}' class='thin' href>View Detail ></a></div>\n </li>`);\n } \n}", "render(){\n\t\t/* Creates variables to hold properties */\n\t\tconst todoEntries = this.props.entries\n\t\tconst listItems = todoEntries.map(this.createItems)\n\n\t\treturn(\n\t\t\t/* Creates an unordered list that holds the information entered by user */\n\t\t\t<ul id = \"theList\">{listItems}</ul>\n\n\t\t)\n\t}", "render() {\n return html`\n <h1 class=\"title__list\">${this.title}</h1>\n ${this.items.length === 0\n ? html`<p class=\"list__state\">${this.loading}</p>`\n : this.showList(this.items)}\n `;\n }", "onRender() {\n super.onRender();\n this.clearList();\n this.renderList();\n }", "render() {\n\t\treturn (\n\t\t\t<Fragment >\n\t\t\t\t{/* <h3 className=\"currentListTitle\">order your list</h3> */}\n\t\t\t\t<SortableList\n\t\t\t\t\thandleDelete={key => this.handleDelete(key)}\n\t\t\t\t\titems={this.state.items}\n\t\t\t\t\tonSortEnd={this.onSortEnd}\n\t\t\t\t/>\n\t\t\t\t{/* <button className=\"submitList\" onClick={this.handleSubmit}>Submit</button> */}\n\t\t\t\t{this.state.items.length === 10 ?\n\t\t\t\t\t<div className={this.state.button}>\n\t\t\t\t\t\t<button className=\"confirm btn\" onClick={this.handleSubmit}>confirm</button>\n\t\t\t\t\t</div>\n\t\t\t\t\t:\n\t\t\t\t\t<div className=\"btnHidden\">\n\t\t\t\t\t\t<button className=\"confirm btn\" onClick={this.handleSubmit}>confirm</button>\n\t\t\t\t\t</div>\n\t\t\t\t}\n\t\t\t</Fragment>\n\t\t);\n\t}", "function buildList() {\n if (settings.filterBy === \"expelled\") {\n const currentList = filterList(expelledStudentList);\n const sortedList = sortList(currentList);\n\n displayStudents(sortedList);\n updateInfoList(sortedList);\n } else {\n const currentList = filterList(studentList);\n const sortedList = sortList(currentList);\n\n displayStudents(sortedList);\n updateInfoList(sortedList);\n }\n}", "function renderList() {\n var folders = sortItems(currentFolders);\n var files = sortItems(currentFiles);\n\n $folderContents.empty();\n\n folders.forEach(function(folder) {\n renderItem(folder, true);\n });\n\n files.forEach(function(file) {\n renderItem(file, false);\n });\n\n $('[data-toggle=\"tooltip\"]').tooltip();\n $selectAllCheckbox.addClass('active');\n}", "function display() {\n\t\tvar list = todo\n\n\t\tif (order === true) {\n\t\t\tlist = list.sort((a, b) => b.lastMod - a.lastMod);\n\t\t}\n\n\t\tif (search === '') {\n\t\t\treturn (\n\t\t\t\t<div>\n\t\t\t\t\t{list.filter(item => displayTag === 'all').map(filteredItem => (\n\t\t\t\t\t\t<div key={filteredItem.id} >\n\t\t\t\t\t\t\t{edit === filteredItem.id ? (inputWithButton(filteredItem.id)) : (textWithEdit(filteredItem.id, filteredItem.text, filteredItem.tag, filteredItem.displayDate))}\n\t\t\t\t\t\t\t{reorder === filteredItem.id ? (inputReorder(filteredItem.id)) : (<button onClick={() => setReorder(filteredItem.id)}>Reorder</button>)}\n\t\t\t\t\t\t\t{dates === filteredItem.id ? (inputDate(filteredItem.id)) : (<button onClick={() => setDates(filteredItem.id)}>Set Alarm</button>)}\n\n\t\t\t\t\t\t\t<button onClick={() => deleteItem(filteredItem.id, filteredItem.tag)}>Delete</button>\n\t\t\t\t\t\t\t<input type='checkbox' onChange={() => toggleComplete(filteredItem.id)} checked={filteredItem.completed} />\n\n\t\t\t\t\t\t</div>\n\t\t\t\t\t))}\n\n\t\t\t\t\t{list.filter(item => item.tag === displayTag).map(filteredItem => (\n\t\t\t\t\t\t<div key={filteredItem.id} >\n\t\t\t\t\t\t\t{edit === filteredItem.id ? (inputWithButton(filteredItem.id)) : (textWithEdit(filteredItem.id, filteredItem.text, filteredItem.tag, filteredItem.displayDate))}\n\t\t\t\t\t\t\t{reorder === filteredItem.id ? (inputReorder(filteredItem.id)) : (<button onClick={() => setReorder(filteredItem.id)}>Reorder</button>)}\n\n\t\t\t\t\t\t\t<button onClick={() => deleteItem(filteredItem.id, filteredItem.tag)}>Delete</button>\n\t\t\t\t\t\t\t<input type='checkbox' onChange={() => toggleComplete(filteredItem.id)} checked={filteredItem.completed} />\n\n\t\t\t\t\t\t</div>\n\t\t\t\t\t))}\n\t\t\t\t</div>\n\t\t\t)\n\t\t}\n\t\telse {\n\t\t\treturn (\n\t\t\t\t<div>\n\t\t\t\t\t{filteredItems.map(item => {\n\t\t\t\t\t\treturn (\n\t\t\t\t\t\t\t<div>\n\t\t\t\t\t\t\t\t{edit === item.id ? (inputWithButton(item.id)) : (textWithEdit(item.id, item.text, item.tag, item.displayDate))}\n\t\t\t\t\t\t\t\t{reorder === item.id ? (inputReorder(item.id)) : (<button onClick={() => setReorder(item.id)}>Reorder</button>)}\n\n\t\t\t\t\t\t\t\t<button onClick={() => deleteItem(item.id, item.tag)}>Delete</button>\n\t\t\t\t\t\t\t\t<input type='checkbox' onChange={() => toggleComplete(item.id)} checked={item.completed} />\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t)\n\t\t\t\t\t})}\n\t\t\t\t</div>\n\t\t\t)\n\t\t}\n\t}", "set list(list){\n this._list = list;\n this.render()\n }", "function render (todoList) {\n renderTodoList(todoList);\n}", "renderSearchList() {\n if(this.state.recordListsVisable) {\n return (<SearchRecord\n hideNameList={this.hideNameList}\n setInputText={this.setInputText}\n list={this.state.recordLists}\n requestAPI={this.requestAPI}\n updateLists={this.updateLists} />)\n }\n }", "render() {\n this.$listBody = this.getBody();\n\n this._renderItems();\n this.trigger('rendered');\n\n return this;\n }", "view(model){\r\n //kreiraj listu napravljenih templejta u koji su ugurani podaci\r\n const airports = model.airports.reduce((html, airport) => html + chooseAirportItem(airport), '');\r\n const flightsHTML = model.flights.reduce((html, flight) => html + `<li>${flightsTemplate(flight)}</li>`, '');\r\n return `\r\n <div class = \"container\">\r\n ${flightFilterTemplate(airports)}\r\n ${flightSortTemplate}\r\n <br/>\r\n <ul class=\"list-unstyled\">\r\n ${flightsHTML}\r\n </ul>\r\n </div>\r\n `;\r\n // const flights = model.flights.reduce((html, flight) => html + flightsTemplate(flight), '');\r\n // return flightsContainerTemplate(flights);\r\n }", "function renderList(items, list, cat) {\n if (list === 'noneList') {\n let output = `<div id=\"noneTitle\" class=\"container list-title-bar\"><h2>To Decide</h2><ul id='noneList' class=\"list-of-items\"></ul></div>`;\n $('#noneHolder').prepend(output);\n } else {\n let output = `<div id=\"catdTitle\" class=\"container list-title-bar\"><h2>${titles[cat]}</h2><ul id='catdList' class=\"list-of-items\"></ul></div>`;\n $('#catdHolder').prepend(output);\n }\n items.forEach(function (item) {\n createItem(item, list, cat);\n });\n}", "renderResultList() {\n if(this.state.nameListVisable) {\n if(ToolKit.isEmpty(this.state.resultList)) return\n return (\n <NameList\n troggleRecordList = { this.troggleRecordList }\n updateLists={ this.updateLists }\n saveSearchRecord={ this.saveSearchRecord }\n hideNameList={ this.hideNameList }\n recordLists={ this.state.recordLists }\n lists={ this.state.resultList }\n />)\n } else {\n if( this.props.searchList == undefined ) return\n let d = document.getElementById('search-input')\n if (d && d.value == \"\") return\n return (\n <ResultList\n nameListVisable={this.state.nameListVisable}\n troggleRecordList={this.troggleRecordList }\n recordListsVisable = {this.state.recordListsVisable}\n lists = {this.props.searchList} />\n )\n }\n }", "function renderContactListView() {\n app.router.load('list');\n }", "function renderList( list ){\n const listPlace = document.querySelector('.container');\n \n let HTML = '';\n\n for (let i = 0; i < list.length; i++) {\n const todoItem = list[i];\n \n HTML += `\n <div class=\"item\">\n <div class=\"status ${todoItem.status}\"></div>\n <p class=\"desciption\">${todoItem.description}</p>\n <div class=\"deadline\">${todoItem.deadline}</div>\n <div class=\"actions\">\n <div class=\"action remove\">Remove</div>\n </div>\n </div>`;\n }\n return listPlace.innerHTML += HTML;;\n}", "render(){\n\t\treturn(\n\n \n <ul className='list-group col-sm-4'>\n {this.renderList()}\n </ul>\n )\n\t }", "render(){\n \n return (\n <ul>\n {this.props.list} \n </ul>\n );\n }", "function Listing( opt_options ){\n\n\topt_options = opt_options || {};\n\n\t/**\n\t* @type {object}\n\t* @private\n\t*/\n\tthis.param_ = {};\n\t\n\tthis.param_.table_ = opt_options.table || null;\t// 表单元素\n\t\n\tthis.param_.th_ = opt_options.th || null;\t\t\t// 表头\n\n\tthis.param_.td_ = opt_options.td || null;\t\t\t// 单元格模板\n\t\n\tthis.param_.style_ = opt_options.style || null;\t\t// 样式\n\n\n\t/**\n\t* @type {el}\n\t* @private\n\t*/\n\n\tthis.param_.page_ = {};\n\n\tthis.param_.page_.prev = opt_options.page.prev || null;\t// 前一页\n\t\n\tthis.param_.page_.next = opt_options.page.next || null;\t// 后一页\n\t\n\tthis.param_.page_.current = opt_options.page.current || null;\t// 显示当前页\n\t\n\tthis.param_.page_.total = opt_options.page.total || null;\t// 显示总页数\n\t\n\n\t/**\n\t* @type {number}\n\t* @private\n\t*/\n\tthis.param_.page_.begin = 0;\t\t// 当前开始页数\n\n\tthis.param_.page_.number = 10;\t// 每页显示的数量\n\n\n\t/**\n\t* @type {string}\n\t* @private\n\t*/\n\t\n\tthis.param_.filter_ = null;\t// 搜索内容\n\t\n\n\t/**\n\t* @type {boolean}\n\t* @private\n\t*/\n\tthis.param_.defaultStyle_ = opt_options.defaultStyle_ || false;\t\t// 是否显示默认样式以及鼠标效果\n\n\n\t/**\n\t* @type {Array}\n\t* @private\n\t*/\n\tthis.param_.record_ = [];\t\t// 记录所有数据\n\n\n\t/**\n\t* @init\n\t*/\n\tthis.dataSet_(opt_options, true);\n}", "function renderCaseList()\n{\n if (caseList.length === 0)\n {\n renderEmptyCaseList();\n return;\n }\n\n var header = { name: 'Name', equipment_count: 'ID' };\n var listParent = document.getElementById('caseList');\n\n renderList(caseList, header, listParent, 0);\n}", "renderList (ViewClass, options) {\n const View = (ViewClass || ListItem)\n\n this.list = this.renderCollection( // CollectionView\n this.collection,\n View,\n this.queryByHook('list-container'),\n options || {}\n )\n\n this.listenTo(App.state.searchbox, 'onrow', (data) => {\n const row = data.row\n const hit = data.hit\n if (hit) {\n row.show = true\n } else {\n row.show = false\n row.selected = false\n }\n })\n\n //this.listenToAndRun(App.state.searchbox, 'change:search', this.search)\n //this.listenTo(App.state.searchbox, 'change:rowsViews', this.search)\n\n // set row views when fetch is complete\n this.listenToAndRun(this.collection, 'sync', function () {\n SearchboxActions.resetRowsViews(this.list.views)\n })\n }", "function renderList(state) {\n var buildTheHtmlOutput = \"\";\n\n $.each(state.items, function (itemKey, itemValue) {\n buildTheHtmlOutput += '<li>';\n if (itemValue.checked == false) {\n buildTheHtmlOutput += '<span class=\"shopping-item\">' + itemValue.name + '</span>';\n } else {\n buildTheHtmlOutput += '<span class=\"shopping-item shopping-item__checked\">' + itemValue.name + '</span>';\n }\n buildTheHtmlOutput += '<div class=\"shopping-item-controls\">';\n buildTheHtmlOutput += '<button class=\"shopping-item-toggle\">';\n buildTheHtmlOutput += '<span class=\"button-label\">check</span>';\n buildTheHtmlOutput += '</button>';\n buildTheHtmlOutput += '<button class=\"shopping-item-delete\">';\n buildTheHtmlOutput += '<span class=\"button-label\">delete</span>';\n buildTheHtmlOutput += '</button>';\n buildTheHtmlOutput += '</div>';\n buildTheHtmlOutput += '</li>';\n });\n $('.shopping-list').html(buildTheHtmlOutput);\n /*for when the page loads, there is no value in the input field*/\n $('#shopping-list-entry').val('');\n}", "constructor(name, el, list) {\n super(name, el, \"\"); //no need to pass template you will remove and change. Use \"\"\n this._list = list;\n this.ordered = false; // another API for setting orderd or unordered\n this._refresh(\"ul\");\n }", "render() {\n console.log('--Rendering First List--');\n const name = 'First list';\n const listItems = render(ListItem, this.props.listClass, name);\n return (\n <div className=\"list\">\n <h2>{name}</h2>\n { listItems }\n </div>\n );\n }", "function ResultsList() {\n Component.call(this, 'ul');\n this.$element = $(this.element);\n}", "function renderList(item1, item2, item3) {\n const newList = document.createElement('ul')\n newList.appendChild(renderListItem(\"Name\", item1))\n newList.appendChild(renderListItem(\"Age\", item2))\n newList.appendChild(renderListItem(\"Favorite Color\", item3))\n\n return newList\n}", "render() {\n this._renderFiltersOptions(this._filtersItems);\n this._renderCards(this._recipesList);\n\n this._addSearchBarEvents();\n this._addOpenFiltersEvents();\n this._addCloseAllFiltersEvent();\n this._addResizeOpenedFilterListsEvent();\n this._addUpButtonEvent();\n }", "render() {\n this.$el.data('djblets-list-edit-view', this);\n\n this._$list = this.$el.children(\n '.djblets-c-list-edit-widget__entries');\n this._numItems =\n this._$list.find('.djblets-c-list-edit-widget__entry').length;\n $(`input[name=\"${this._fieldName}_num_rows\"]`).val(this._numItems);\n this._$addBtn = this.$el.children(\n '.djblets-c-list-edit-widget__add-item');\n\n return this;\n }", "function renderHistoryList() {}", "formTodoList(){\n\t\tlet filteredTodo = this.getFilterTodo();\n\n\t\treturn filteredTodo.map(item => {\n\t\t\t\t\t\t\treturn <ListGroupItem \n\t\t\t\t\t\t\t\tclassName=\"listGrpItem\"\n\t\t\t\t\t\t\t\tkey={item.id}> \n\t\t\t\t\t\t\t\t<TodoItem toggleTodo={this.toggleTodo.bind(this)} \n\t\t\t\t\t\t\t\tremoveTodo={this.removeTodo.bind(this)} \n\t\t\t\t\t\t\t\teditTodo={this.editTodo.bind(this)}\n\t\t\t\t\t\t\t\ttodo={item}/>\n\t\t\t\t\t\t\t</ListGroupItem>\n\t\t\t\t\t\t\t});\n\t}", "function RENDER_items(items) {\n\n }", "function renderList(data) {\n\tvar $list = $('#ajaxList');\n\t$.each(data, function(key, value) {\n\t\tvar data = '';\n\t\tdata += '<li>';\n\t\tdata += value.name;\n\t\tdata += ' email : ';\n\t\tdata += '<a href=\"#\">';\n\t\tdata += value.email;\n\t\tdata += '</a>';\n\t\tdata += '</li>';\n\t\t$list.append(data);\n\t})\n}", "function listItems(){\r\n\t\tfullList.innerHTML = '';\r\n\t\tsortListsByDate().forEach((item, index) => {\r\n\t\t\tfullList.insertAdjacentHTML( 'beforeend', listHTMLString(item, index) );\r\n\t\t});\r\n\r\n\t}", "render() {\n this.list.innerHTML = '';\n\n startingData.forEach(item => {\n this.createDomElements(item.id);\n this.li.insertAdjacentHTML('afterbegin', item.authorLast+\", \"+item.authorFirst+\". \"+\"<i>\"+item.title+\". \"+\"</i>\"+item.publisher+\": \"+item.year+\".\");\n this.list.appendChild(this.li);\n });\n }", "function renderList(new_list = '') {\n let renderTasks = new_list || list;\n taskList.innerHTML = '';\n renderTasks = sortTasks(renderTasks);\n renderTasks.forEach((element) => {\n createElement(element.id, element.title, element.description, element.priority, element.done);\n });\n}", "render() {\n // Map filter groups to filter buttons\n let keypath = [ null, null ]\n let filters = this.props.filters.map( ( filterGroup, groupKey ) => {\n let title = this.props.shouldShowFilterGroupIDs\n ? <h2 className=\"DLR-List-FilterGroup-title\">{{ groupKey }}</h2>\n : ''\n return (\n <div className=\"DLR-List-FilterGroup\">\n {{ title }}\n <ul className=\"DLR-List-FilterGroup-list\">\n { filterGroup.map( ( value, filterKey ) => {\n return this.renderFilterItem({\n keypath: [ groupKey, filterKey ],\n id: filterKey,\n active: value\n })\n })}\n </ul>\n </div>\n )\n })\n\n let clearButton = this.props.shouldShowClearButton\n ? <button className=\"DLR-List-FilterList-button\" onClick={ this.clearFilters }>{ this.props.clearFilterButtonLabel }</button>\n : ''\n\n let filtersTitle = this.props.filterTitle\n ? <h3 className=\"DLR-List-FilterList-title\">{ this.props.filterTitle }</h3>\n : ''\n\n return (\n <div className=\"DLR-List-FilterList\">\n {{ filtersTitle }}\n <ul className=\"DLR-List-FilterList-list\">\n { filters }\n </ul>\n {{ clearButton }}\n </div>\n )\n }", "render() {\n this.listView = new this.listViewType({\n ItemView: this.listItemViewType,\n el: this.$('.djblets-c-config-forms-list'),\n model: this.list,\n });\n this.listView.render().$el\n .removeAttr('aria-busy');\n\n this._$listContainer = this.listView.$el.parent();\n\n this.listenTo(this.list.collection, 'add remove',\n this._showOrHideConfigsList);\n this._showOrHideConfigsList();\n\n return this;\n }", "function renderList(pid, uname) {\n pcid = pid;\n username = uname + \"'s To-Do List\";\n document.getElementById(\"loginDiv\").style.display = \"none\";\n ReactDOM.render(<List />, document.getElementById('cont'));\n}", "renderListData(viewXml) {\r\n const q = this.clone(List, \"renderlistdata(@viewXml)\");\r\n q.query.set(\"@viewXml\", `'${viewXml}'`);\r\n return q.postCore().then(data => {\r\n // data will be a string, so we parse it again\r\n return JSON.parse(hOP(data, \"RenderListData\") ? data.RenderListData : data);\r\n });\r\n }", "function _drawLists() {\n store.saveState();\n let template = \"\";\n store.State.lists.forEach((list) => (template += list.Template));\n\n document.getElementById(\"list\").innerHTML = template;\n}", "function renderList(list) {\n\t\t_images = list;\n\t\tvar dom = document.getElementById(domIds.list);\n\n\t\t// Clear any previous data\n\t\tdom.innerHTML = \"\";\n\n\t\t// Build out the new DOM\n\t\tvar item, listDom = document.createElement(\"div\");\n\t\tfor (var i=0; i < list.length; i++) {\n\t\t\titem = list[i];\n\t\t\tif (item && item.id) {\n\t\t\t\tlistDom.appendChild(renderListItem(item, i));\n\t\t\t}\n\t\t}\n\n\t\tdom.appendChild(listDom);\n\t}", "function _drawLists() {\n let lists = store.State.lists;\n let template = '';\n lists.forEach(list => {\n template += list.Template;\n })\n \n document.getElementById('lists').innerHTML = template;\n}", "render() {\n return (\n <ul className=\"list-group col-sm-4\">\n {this.renderList()}\n </ul>\n )\n }", "_generateListModel() {\n let content = renders.renderListModel(this._config);\n this._writer.writeListModel(content);\n }", "render() {\n return (\n <div>\n <div className=\"filter\">\n <p>Sort by: </p>\n <p className={`filterItem ${this.state.filterByRating ? '' : 'selected'}`} onClick={this.handleFilterByDate}> Most Recent </p>\n <p className={`filterItem ${this.state.filterByRating ? 'selected' : ''}`} onClick={this.handleFilterByRating}> Top Rated</p>\n </div>\n <ul className=\"posts\">\n {this.renderPosts()}\n </ul>\n </div>\n );\n }", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleDeleteItemClicked();\n handleFilterToggle();\n handleFilterSubmit();\n}", "renderVisibles() {\n //Cheking if it should render ALL todos or just an specific list\n if (this.state.uiSelected === \"All\") {\n return (\n <TodoPanel\n todosLists={this.state.todosLists}\n deleteTodo={this.deleteTodo}\n />\n );\n } else {\n //Filtering the todosLists to only render the specific list\n let filteredTodosLists = this.state.todosLists.filter(\n (list) => list.name === this.state.uiSelected\n );\n return (\n <TodoPanel\n todosLists={filteredTodosLists}\n deleteTodo={this.deleteTodo}\n />\n );\n }\n }", "function displayList (data) {\n let listResults = data.restaurants.map((item,index) => renderResults(item));\n //inserts the mapped items into restaurant-list\n $('.js-restaurant-list').html(listResults);\n $('.js-search-parameter').val(\"\");\n}", "function makeList() {\n\t\t\t\tsearchHistory.removeClass(\"hide\");\n\t\t\t\tweatherStage.removeClass(\"hide\");\n\n\t\t\t\tvar listItem = $(`<p class=\"padding\">`).text(city);\n\t\t\t\t$(\"#search-history\").append(listItem);\n\t\t\t\t// Prepend search items so they appear at the front\n\t\t\t\tconsole.log(response);\n\t\t\t}", "render () {\n let items = []\n if (this.props.isSearchActive === true) {\n if (this.props.records) {\n if (this.props.records.length > 0) {\n items = this.props.records.map(record => {\n const authors = record['artist-credit'][0].name\n return <ListItem key={record.id}\n id={record.id}\n title={record.title}\n fav={this.checkIfFaivorite(record.id)}\n toggle={this.toggleFaivotite.bind(this)}\n authors={authors} />\n })\n\n const totalPages = Math.floor(this.props.count / PER_PAGE)\n const currentPage = Math.floor(this.props.offset / PER_PAGE)\n\n return (\n <>\n <ListArea>\n {items}\n </ListArea>\n {(totalPages > 1) && (this.props.isSearchActive)\n ? <Paginator pageCount={totalPages}\n initialPage={currentPage}\n pageRangeDisplayed={3}\n onPageChange={this.gotoPage}\n disableInitialCallback\n marginPagesDisplayed={1}\n previousLabel={'<'}\n nextLabel={'>'} />\n : null}\n </>\n )\n } else {\n return <BlankResponse />\n }\n } else {\n return null\n }\n } else {\n items = this.props.bookmarks.map(record => {\n return <ListItem key={record.id}\n id={record.id}\n title={record.title}\n fav\n toggle={this.toggleFaivotite.bind(this)}\n authors={record.authors} />\n })\n return (\n <ListArea>\n {items}\n </ListArea>\n )\n }\n }", "render() {\n\n\t\t\tconst {data, filterText, selectBuilding} = this.props;\n\t\t\t\n\t\t\t\n\t\t\tconst buildingList = data\n\n\t\t\t\t.filter(directory => {\n\t\t\t\t\treturn directory.name.toLowerCase().indexOf(filterText.toLowerCase()) >= 0\n\t\t\t\t})\n\t\t\t\t.map(directory => {\n\n\t\t\t\t\treturn (\n\t\t\t\t\t\t\n\t\t\t\t\t\t<tr \n\t\t\t\t\t\t\tkey={directory.id}\n\t\t\t\t\t\t\tonClick={() => selectBuilding(directory.id)}\n\t\t\t\t\t\t>\n\t\t\t\t\t\t\t{directory.code != '' &&\n\t\t\t\t\t\t\t\t<td>{directory.code} </td>\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t{directory.name != '' &&\n\t\t\t\t\t\t\t\t<td> {directory.name} </td>\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t{directory.code != '' &&\n\t\t\t\t\t\t\t\t<div className=\"deleteButton\" onClick={(e) => this.props.deleteListing(directory.id)}>\n\t\t\t\t\t\t\t\t\tDelete\n\t\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t</tr>\n\t\t\t\t\t);\n\t\t\t\t});\n\n\t\t\treturn <div>{buildingList}</div>;\n\t\t}", "function render() {\n // get all the todos stored on the repository\n var todos = global.TodoRepository.find();\n\n // no todos? :happy_face: render a message on the\n // screen telling: Nothing to do, yay!\n if (todos.length === 0) {\n return renderMessage(\"Nothing to do, yay!\");\n }\n\n // is there any filter active (all, pending, done)? Ok\n // then filter the todos and keep just the ones that\n // match the filter criteria\n var filteredTodos = todos.filter(function(todo) {\n if (filter === \"all\") {\n return true;\n }\n\n if (filter === \"pending\") {\n return !todo.complete;\n }\n\n if (filter === \"done\") {\n return todo.complete;\n }\n });\n\n // no todos after the filter? Cool\n // Print to the screen the message: Nothing here\n if (filteredTodos.length === 0) {\n return renderMessage(\"Nothing here\");\n }\n\n // The document doesn't know what it is a todo\n // the document only works with domNodes, so just\n // convert all our filtered todos into domNodes.\n var todoNodes = filteredTodos.map(function(todo) {\n // let's create a list item\n var todoNode = global.document.createElement(\"li\");\n\n // let's add it an id (so we can identify 'em later)\n todoNode.setAttribute(\"id\", \"todo-\" + todo.id);\n\n // add the text\n todoNode.textContent = todo.text;\n\n // is completed? let's mark it with the \"done\" class\n if (todo.complete) {\n todoNode.classList.add(\"done\");\n }\n\n // if somebody clicks it let's toggle the class\n todoNode.addEventListener(\"click\", toggleTodo);\n return todoNode;\n });\n\n // we must clean the list first (we don't want duplicated elements)\n todoList.innerHTML = \"\";\n\n // we must add every todoNode into the todoList\n todoNodes.forEach(function(todo) {\n todoList.appendChild(todo);\n });\n }", "function renderBreweryList() {\n const divEl = document.createElement('div');\n divEl.innerHTML = `\n <h1>List of Breweries</h1>\n <header class=\"search-bar\">\n <form id=\"search-breweries-form\" autocomplete=\"off\">\n <label for=\"search-breweries\"><h2>Search breweries:</h2></label>\n <input id=\"search-breweries\" name=\"search-breweries\" type=\"text\" />\n </form>\n </header>\n <article>\n <ul class=\"breweries-list\">\n </ul>\n </article>\n `;\n\n const breweryListEl = divEl.querySelector('.breweries-list');\n\n // All the breweries: state.breweries\n // The selected filter type: state.filterByType\n let breweriesToRender = state.breweries;\n\n if (state.filters.type !== '') {\n // code here depends on filter type\n breweriesToRender = breweriesToRender.filter(function (brewery) {\n return brewery.brewery_type === state.filters.type;\n });\n }\n\n if (state.filters.cities.length > 0) {\n // code here depends on filter cities\n breweriesToRender = breweriesToRender.filter(function (brewery) {\n return state.filters.cities.includes(brewery.city);\n });\n }\n\n breweriesToRender = breweriesToRender.slice(0, 10);\n\n for (const brewery of breweriesToRender) {\n const liEl = renderSingleBreweryListItem(brewery);\n breweryListEl.append(liEl);\n }\n\n mainEl.append(divEl);\n}", "function renderTodoList () {\n if (!data.todo.length && !data.done.length) return;\n for (var i=0;i<data.todo.length;i++){\n addItemList(data.todo[i], 'todo');\n }\n for (var j=0;j<data.done.length;j++){\n addItemList(data.done[j], 'done');\n }\n\n}", "render (h) {\n return h(ItemList, { props: {title}})\n }", "function renderShoppingList() {\n // loop through store using map to generate html to be placed on page\n const items = STORE.map(listItemToHTML);\n // place html on page\n $('ul.shopping-list').html(items.join(''));\n}", "function list() {\n return E('ul#todo-list') . has(model.list . if(visible) . as(todoView));\n }", "function RenderList() {\n\t\tvar renderItems = [];\n\t\tvar renderItemsIndex = 0;\n\t\t/**\n\t\t\t\t* Opaque list.\n\t\t\t\t* @memberof zen3d.RenderList#\n\t\t\t\t*/\n\n\t\tvar opaque = [];\n\t\tvar opaqueCount = 0;\n\t\t/**\n\t\t\t\t* Transparent list.\n\t\t\t\t* @memberof zen3d.RenderList#\n\t\t\t\t*/\n\n\t\tvar transparent = [];\n\t\tvar transparentCount = 0;\n\t\t/**\n\t\t\t\t* Mark count start.\n\t\t\t\t* @memberof zen3d.RenderList#\n\t\t\t\t*/\n\n\t\tfunction startCount() {\n\t\t\trenderItemsIndex = 0;\n\t\t\topaqueCount = 0;\n\t\t\ttransparentCount = 0;\n\t\t}\n\t\t/**\n\t\t\t\t* Collect render list.\n\t\t\t\t* @memberof zen3d.RenderList#\n\t\t\t\t* @param {zen3d.Object3D} object - The object to be collected.\n\t\t\t\t* @param {zen3d.Camera} camera - The main camera.\n\t\t\t\t*/\n\n\n\t\tfunction add(object, camera) {\n\t\t\t// frustum test\n\t\t\tif (object.frustumCulled && camera.frustumCulled) {\n\t\t\t\thelpSphere.copy(object.geometry.boundingSphere).applyMatrix4(object.worldMatrix);\n\t\t\t\tvar frustumTest = camera.frustum.intersectsSphere(helpSphere);\n\n\t\t\t\tif (!frustumTest) {\n\t\t\t\t\t// only test bounding sphere\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t} // calculate z\n\n\n\t\t\thelpVector3.setFromMatrixPosition(object.worldMatrix);\n\t\t\thelpVector3.project(camera);\n\n\t\t\tif (Array.isArray(object.material)) {\n\t\t\t\tvar groups = object.geometry.groups;\n\n\t\t\t\tfor (var i = 0; i < groups.length; i++) {\n\t\t\t\t\tvar group = groups[i];\n\t\t\t\t\tvar groupMaterial = object.material[group.materialIndex];\n\n\t\t\t\t\tif (groupMaterial) {\n\t\t\t\t\t\t_doAdd(object, object.geometry, groupMaterial, helpVector3.z, group);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t_doAdd(object, object.geometry, object.material, helpVector3.z);\n\t\t\t}\n\t\t}\n\n\t\tfunction _doAdd(object, geometry, material, z, group) {\n\t\t\tvar renderable = renderItems[renderItemsIndex];\n\n\t\t\tif (renderable === undefined) {\n\t\t\t\trenderable = {\n\t\t\t\t\tobject: object,\n\t\t\t\t\tgeometry: geometry,\n\t\t\t\t\tmaterial: material,\n\t\t\t\t\tz: z,\n\t\t\t\t\trenderOrder: object.renderOrder,\n\t\t\t\t\tgroup: group\n\t\t\t\t};\n\t\t\t\trenderItems[renderItemsIndex] = renderable;\n\t\t\t} else {\n\t\t\t\trenderable.object = object;\n\t\t\t\trenderable.geometry = geometry;\n\t\t\t\trenderable.material = material;\n\t\t\t\trenderable.z = z;\n\t\t\t\trenderable.renderOrder = object.renderOrder;\n\t\t\t\trenderable.group = group;\n\t\t\t}\n\n\t\t\tif (material.transparent) {\n\t\t\t\ttransparent[transparentCount] = renderable;\n\t\t\t\ttransparentCount++;\n\t\t\t} else {\n\t\t\t\topaque[opaqueCount] = renderable;\n\t\t\t\topaqueCount++;\n\t\t\t}\n\n\t\t\trenderItemsIndex++;\n\t\t}\n\t\t/**\n\t\t\t\t* Mark count finished.\n\t\t\t\t* @memberof zen3d.RenderList#\n\t\t\t\t*/\n\n\n\t\tfunction endCount() {\n\t\t\topaque.length = opaqueCount;\n\t\t\ttransparent.length = transparentCount;\n\t\t}\n\t\t/**\n\t\t\t\t* Sort render list.\n\t\t\t\t* @memberof zen3d.RenderList#\n\t\t\t\t*/\n\n\n\t\tfunction sort() {\n\t\t\topaque.sort(sortFrontToBack);\n\t\t\ttransparent.sort(sortBackToFront);\n\t\t}\n\n\t\treturn {\n\t\t\topaque: opaque,\n\t\t\ttransparent: transparent,\n\t\t\tstartCount: startCount,\n\t\t\tadd: add,\n\t\t\tendCount: endCount,\n\t\t\tsort: sort\n\t\t};\n\t}", "render() {\n return _react.default.createElement(\"div\", null, _react.default.createElement(_ActionBar.default, {\n left: _react.default.createElement(_Input.default, {\n name: \"searchPeople\",\n placeholder: \"Search people...\"\n })\n }), _react.default.createElement(_ListGroup.default, {\n name: \"Select team members from the list\"\n }), _react.default.createElement(_List.default, null, _react.default.createElement(_ListItem.default, {\n component: _react.default.createElement(_UserAvatar.default, {\n src: \"https://lh3.googleusercontent.com/-HwObQVjQxpo/AAAAAAAAAAI/AAAAAAAAAAA/APJypA2-qVxWS0vplj3XvBhXvgLbYToe4A/s96-c-mo/photo.jpg\",\n size: \"lg\",\n status: \"busy\",\n name: \"Glen Scott\"\n }),\n title: \"Glen Scott\",\n subTitle: \"CEO\",\n actions: _react.default.createElement(_ButtonIcon.default, {\n icon: \"plus\"\n })\n }), _react.default.createElement(_ListItem.default, {\n component: _react.default.createElement(_UserAvatar.default, {\n src: \"https://lh3.googleusercontent.com/-HwObQVjQxpo/AAAAAAAAAAI/AAAAAAAAAAA/APJypA2-qVxWS0vplj3XvBhXvgLbYToe4A/s96-c-mo/photo.jpg\",\n size: \"lg\",\n status: \"online\",\n name: \"Ian Jamieson\"\n }),\n title: \"Ian Jamieson\",\n subTitle: \"Front-end UI/Dev\",\n actions: _react.default.createElement(_ButtonIcon.default, {\n icon: \"plus\"\n })\n }), _react.default.createElement(_ListItem.default, {\n component: _react.default.createElement(_UserAvatar.default, {\n src: \"https://lh3.googleusercontent.com/-HwObQVjQxpo/AAAAAAAAAAI/AAAAAAAAAAA/APJypA2-qVxWS0vplj3XvBhXvgLbYToe4A/s96-c-mo/photo.jpg\",\n size: \"lg\",\n status: \"offline\",\n name: \"Katie BadHorse\"\n }),\n title: \"Katie BadHorse\",\n subTitle: \"Designer\",\n actions: _react.default.createElement(_ButtonIcon.default, {\n icon: \"plus\"\n })\n }), _react.default.createElement(_ListItem.default, {\n component: _react.default.createElement(_UserAvatar.default, {\n src: \"https://lh3.googleusercontent.com/-HwObQVjQxpo/AAAAAAAAAAI/AAAAAAAAAAA/APJypA2-qVxWS0vplj3XvBhXvgLbYToe4A/s96-c-mo/photo.jpg\",\n size: \"lg\",\n name: \"Betty DerpyDoop\"\n }),\n title: \"Betty DerpyDoop\",\n subTitle: \"Janitor\",\n actions: _react.default.createElement(_ButtonIcon.default, {\n icon: \"plus\"\n })\n })));\n }", "renderLists() {\n\t\treturn _.map(this.props.lists, (list,listKey) => { \n\t\t\treturn (\n\t <div className={`todo-list ${list.type}`} key={listKey}>\n\t \t<div className=\"todo-list-header\">\n\t \t\t<button \n\t \t\t\tclassName=\"btn btn-graphic\" \n\t \t\t\ttitle=\"Delete List\" \n\t \t\t\tonClick={() => this.props.removeList(this.props.user.uid,listKey)}>\n\t \t\t\t<p>X</p>\n\t \t\t</button>\n\t\t \t<button \n\t\t\t \tclassName=\"btn btn-graphic\" \n\t\t\t \ttitle=\"Edit\" \n\t\t\t \tonClick={() => this.edit(listKey)}>\n\t\t\t \t{<p>&#x270E;</p>}\n\t\t \t</button>\n\t\t \t<h2>{list.title}</h2>\n\t \t</div>\n\n\t \t<ul className=\"list-group list-group-flush\">\n\t \t{(list.items).map((item,index) => (\n\t\t\t\t\t<ListItem\n\t\t\t\t\t\tkey={index}\n\t\t\t\t\t\titem={item[0]}\n\t\t\t\t\t\tcomplete={item[1]}\n\t\t\t\t\t\tindex={index}\n\t\t\t\t\t\tlistName={listKey}\n\t\t\t\t/>))}\n\t \t</ul>\n\t </div>\n\t );\n \t});\n\t}", "filterList(queryString) {\n this.doFilter(queryString);\n }", "filterList(queryString) {\n this.doFilter(queryString);\n }", "function buildList(){\n\t\t\tvar wrapper = document.getElementById('list-wrapper')\n\t\t\t//wrapper.innerHTML = ''\n\n\t\t\t//fetching data from backend\n\t\t\tvar url = 'http://127.0.0.1:8000/mydocuments/task-list/'\n\t\t\tvar urledit = 'http://127.0.0.1:8000/mydocuments/edit/'\n\n\t\t\tfetch(url)\n\t\t\t.then((resp) => resp.json())\n\t\t\t.then(function(data){\n\t\t\t\tconsole.log('Data001:', data) //display at console\n // render the data into the document\n\t\t\t\tvar list = data\n\t\t\t\tfor (var i in list){\n\n // check for exceptions\n\t\t\t\t\ttry{\n\t\t\t\t\t\tdocument.getElementById(`data-row-${i}`).remove()\n\t\t\t\t\t}catch(err){\n\n\t\t\t\t\t}\n\n\n // render title\n\n\t\t\t\t\tvar title = `<span class=\"title\">${list[i].title}</span>`\n\t\t\t\t\tvar type = `<span class=\"type\">${list[i].type}</span>`\n\t\t\t\t\tvar list_date = `<span class=\"list_date\">${list[i].list_date.substring(0,10)}</span>`\n var check01\n\n /*\n if (list[i].is_published == true){\n\t\t\t\t\t\ttitle = `<strike class=\"title\">${list[i].title}</strike>`\n\t\t\t\t\t}*/\n\n\n //console.log('** item =',list[i].title, list[i].is_published );\n\t\t\t\t\tif (list[i].is_published == true){\n\n\t\t\t\t\t\tcheck01 = `<input type=\"checkbox\" name=\"name-${i}\" id=\"${i}\" checked><span><label for=\"${i}\"></label></span>`\n }\n else{\n check01 = `<input type=\"checkbox\" name=\"name-${i}\" id=\"${i}\"><span><label for=\"${i}\"></label></span>`\n }\n\n // console.log('item =',i,list[i].is_published);\n\n\t\t\t\t\t// render individual items\n\t\t\t\t\tvar item = `\n\t\t\t\t\t\t<div id=\"data-row-${i}\" class=\"task-wrapper flex-wrapper\">\n\n\n <!-- display title -->\n\t\t\t\t\t\t\t<div style=\"flex:7\">${title}</div>\n\n <!-- display type -->\n\t\t\t\t\t\t\t<div style=\"flex:6\">${type}</div>\n\n <!-- display list_date -->\n\t\t\t\t\t\t\t<div style=\"flex:5\">${list_date}</div>\n\n <!-- display switch -->\n\t\t\t\t\t\t\t<div id=\"switch-row-${i}\" style=\"flex:3\">\n\t\t\t\t\t\t\t <div class=\"switch-button switch-button-xs\">\n\t\t\t\t\t\t\t ${check01}\n </div>\n\t\t\t\t\t\t\t</div>\n\n\t\t\t\t\t\t\t<div style=\"flex:2\">\n\t\t\t\t\t\t\t <!-- <a href=\"${urledit}${list[i].id}\" class=\"badge badge-pill badge-success\">Edit</a> -->\n <a href=\"${urledit}${list[i].id}\" class=\"btn btn-sm btn-outline-dark edit\">Edit</a>\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t<div style=\"flex:1\">\n\t\t\t\t\t\t\t\t<button class=\"btn btn-sm btn-outline-dark delete\">Delete</button>\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t`\n\t\t\t\t\twrapper.innerHTML += item\n\t\t\t\t}\n\n\nif (list_snapshot.length > list.length){\n\t\t\t\t\tfor (var i = list.length; i < list_snapshot.length; i++){\n\t\t\t\t\t\tdocument.getElementById(`data-row-${i}`).remove()\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tlist_snapshot = list\n\n\n\t\t\t\tfor (var i in list){\n\t\t\t\t\tvar deleteBtn = document.getElementsByClassName('btn btn-sm btn-outline-dark delete')[i]\n\t\t\t\t\tvar publishSwitch = document.getElementById(`switch-row-${i}`)\n\t\t\t\t\tvar title = document.getElementsByClassName('title')[i]\n\n\t\t\t\t\tdeleteBtn.addEventListener('click', (function(item){\n\t\t\t\t\t\treturn function(){\n\t\t\t\t\t\t\tdeleteItem(item)\n\t\t\t\t\t\t}\n\t\t\t\t\t})(list[i]))\n\n\t\t\t\t\tpublishSwitch.addEventListener('click', (function(item){\n\t\t\t\t\t\treturn function(){\n\t\t\t\t\t\t\tchangePublishItem(item)\n\t\t\t\t\t\t}\n\t\t\t\t\t})(list[i]))\n\n\t\t\t\t\ttitle.addEventListener('click', (function(item){\n\t\t\t\t\t\treturn function(){\n\t\t\t\t\t\t\tclickTitleItem(item)\n\t\t\t\t\t\t}\n\t\t\t\t\t})(list[i]))\n\n\n\t\t\t\t}\n\nfunction deleteItem(item){\n\t\t\tconsole.log('Delete clicked item =', item)\n\n\t\t\tfetch(`http://127.0.0.1:8000/mydocuments/task-delete/${item.id}/`,\n\t\t\t{\n\t\t\t\tmethod:'DELETE',\n\t\t\t\theaders:{\n\t\t\t\t\t'Content-type':'application/json',\n\t\t\t\t\t'X-CSRFToken':csrftoken,\n\t\t\t\t}\n\t\t\t}).then((response) => {\n\t\t\t\tbuildList()\n\t\t\t})\n}\n\nfunction clickTitleItem(item){\n\t\t\tconsole.log('clicked item =', item.is_published)\n\t\t}\n\n\n\nfunction changePublishItem(item){\n //console.log('item =>', item)\n\t\t\tconsole.log('1. item.id =>', item.id)\n\t\t\tconsole.log('2. item.is_published =>', item.is_published)\n\n var new_ispublished = !item.is_published\n\t\t\t//item.is_published = !item.is_published\n\t\t\tconsole.log('3. new_ispublished =>', new_ispublished)\n\n\n\n\n\t\t\tfetch(`http://127.0.0.1:8000/mydocuments/task-update/${item.id}/`,\n\t\t\t{\n\t\t\t\tmethod:'POST',\n\t\t\t\theaders:{\n\t\t\t\t\t'Content-type':'application/json',\n\t\t\t\t\t'X-CSRFToken':csrftoken,\n\t\t\t\t},\n\t\t\t\tbody:JSON.stringify({'title':item.title, 'is_published':new_ispublished})\n\t\t\t}).then((response) => {\n\t\t\t\tbuildList()\n\t\t\t})\n\n\n\n\t\t}\n\n})\n}", "inputSorted() {\n const text = document.querySelector('#sort').value\n document.querySelector(\"#dream-list\").innerHTML = \"\"\n if(text === \"all\" ) {\n const allDreams = Dream.all\n allDreams.forEach(dream => dream.addToDom())\n }\n else{\n const filtered = Dream.all.filter(dream => dream.achieved.includes(text))\n // debugger;\n filtered.forEach(dream => dream.addToDom())\n // this.sortRender(filtered)\n }\n }", "function displayListMenu() {\n $.get('js/templates/listChooserMenu.html', function (source) {\n var template = Handlebars.compile(source);\n var templateData = {\n items: arrayObj,\n save: false,\n remove: true\n };\n $(savedList).append(template(templateData));\n }, 'html')\n}", "function List(params) {\n this.items=[];\n }", "render() {\n return (\n <div>\n <div className=\"filter-list-data\">\n <p>{\"Store: \" + this.props.listHeader.storeName}</p>\n <p>{\"List Name: \" + this.props.listHeader.listName}</p>\n </div>\n </div>\n );\n }", "function DisplayThreadList () {\n const newList = redditUpdatedData.map(item => {\n return (\n <li key={item[0]} className=\"thread\">\n <div className=\"threadContent\">\n <button onClick={openThread} value={item[0]} className=\"openButton\">OPEN</button>\n <img alt=\"\" src={item[5]}></img>\n </div>\n <div className=\"threadContent\">\n <h2 className=\"threadStarter\">{item[2]}</h2>\n <p>{item[3]}</p>\n </div>\n \n </li>\n )\n })\n // adds filter buttons\n newList.unshift(<Filters DisplayThreadList={DisplayThreadList}/>);\n dispatch(updateDisplayData(newList));\n }", "renderTodos(todos, filters) {\r\n\r\n // filter by the todo task property values\r\n const filteredTodos = todos.filter(todo => {\r\n\r\n // setup text filter\r\n const textMatch = todo.task.toLowerCase().includes(filters.searchText.toLowerCase())\r\n // setup completed status filter\r\n const completedMatch = ! filters.hideCompleted || ! todo.completed\r\n\r\n return textMatch && completedMatch\r\n })\r\n\r\n const todoList = document.getElementById('todo-list')\r\n \r\n // clear the todo list on the page\r\n todoList.innerHTML = ''\r\n\r\n // create a summary of todos that need completing\r\n todoList.appendChild(this.generateSummaryDOM(filteredTodos))\r\n\r\n // add the todos to the todo list on the page\r\n filteredTodos.forEach(todo => {\r\n const createTodo = this.generateTodoDOM(todo)\r\n todoList.appendChild(createTodo)\r\n }) \r\n }", "function initList(){\r\n\tif(dataTableIsLoaded()){\r\n\t\tdestoryDataTable();\r\n\t}\r\n\tvar html = new EJS({url: 'javascripts/templates/list_view.ejs'}).render(internship_data);\r\n\t$(\"#list_view_body\").html(html);\r\n\tinitDataTable();\r\n}", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleDeleteItemClicked();\n handleToggleHideFilter();\n handleSearchForItem();\n handleItemEditItemClicked();\n handleClearSearchClicked();\n}", "render() {\n return (\n <div className=\"list-view\">\n <header><h1>Theatres in Leeds</h1></header>\n <div className='search'>\n <input\n aria-label='Filter input field'\n role='Search'\n type='text'\n placeholder='Search Theatres'\n value={this.state.query}\n onChange={(queryText) => {this.updateQuery(queryText.target.value)}}\n />\n </div>\n <nav className='list-container'>\n {this.props.theatres && (\n <section className='list' role='list'>\n {this.props.theatres.map((t, inx) =>\n <button key={inx} role='listitem' onClick={evt => this.props.itemClickHandler(inx)}>{t.name}</button>\n )}\n </section>\n )}\n </nav>\n </div>\n );\n }", "function render(){\n\tvar src = \"\"\n\tfor(i in TodoList.items) src += ItemTemplate(TodoList.items[i]);\n\tel.innerHTML = src;\n}", "_renderListFields(){\n let theTemplateScript = document.getElementById(\"title-list-template\").innerHTML.trim();\n let theTemplate = Handlebars.compile(theTemplateScript);\n let theCompiledHtml = theTemplate( {data: this._typeFields, options: this._inputData[0]});\n\n this._componentRoot.querySelector(\"#upload-file-group\")\n .insertAdjacentHTML('afterEnd', theCompiledHtml);\n\n this._componentRoot.querySelector('#chooseFields')\n .addEventListener('change', this._eventHandlerChoosenFields.bind(this));\n }", "function update() {\n model.flush();\n var data = model.data;\n var dispItems = [];\n\n var items = $(\".items\");\n items.empty();\n\n /**\n * according to filter, sort, search or anything else\n * select items to show, stored in dispItems\n */\n data.items.forEach(function (itemData) {\n if (\n data.filter == 'All'\n || (data.filter == 'Uncompleted' && !itemData.completed)\n || (data.filter == 'Completed' && itemData.completed)\n ){\n if(searchMode){//in search mode, only display items relative to search item\n if(itemData.msg.indexOf(data.msg)>=0)dispItems.push(itemData);\n }\n else dispItems.push(itemData);\n }\n });\n switch (data.sort){\n case \"Default\":\n break;\n case \"Date-asc\":\n dispItems.sort(function (item1,item2) {\n return item1.date > item2.date;\n });\n break;\n case \"Date-desc\":\n dispItems.sort(function (item1,item2) {\n return item1.date < item2.date;\n });break;\n case \"Flag\":\n dispItems.sort(function (item1, item2) {\n return item1.important||(!item1.important&&!item2.important);\n });\n break;\n default:break;\n }\n /**\n * display items in dispItems\n */\n dispItems.forEach(function (itemData) {\n\n //firstly, create DOM node\n var item = document.createElement(\"div\");\n var id = \"item\" + guid++;\n item.setAttribute(\"id\",id);\n item.classList.add(\"item\");\n if(itemData.completed)item.classList.add(CL_COMPLETED);\n if(itemData.important)item.classList.add(CL_IMPORTANT);\n item.innerHTML = [\n '<div class=\"btn\">',\n '<img src=\"img/flag.svg\" class=\"flag\" alt=\"flag\">',\n '<img src=\"img/correct-mark.svg\" class=\"complete\" alt=\"complete\">',\n '<img src=\"img/rubbish-bin-delete-button.svg\" class=\"delete\" alt=\"delete\">',\n '</div>',\n '<div class=\"content\">',\n '<label class=\"text\">'+itemData.msg+'</label>',\n '<label class=\"date\">'+processDate(itemData.date)+'</label>',\n '<img src=\"img/flag.svg\">',\n '</div>',\n '<div class=\"item_sep\"></div>'\n ].join('');\n\n //add various event listeners\n\n //multiple select\n $(item).on(\"taphold\",function () {\n //to be constructed\n \n });\n\n //click text to edit\n $(item).find(\".content .text\").on(\"click\",function () {\n $(item).children().hide();\n var edit = document.createElement('input');\n edit.setAttribute('type', 'text');\n edit.setAttribute('class', 'edit');\n edit.setAttribute('value', this.innerHTML);\n $(edit).on(\"blur\",function () {\n itemData.msg = edit.value;\n itemData.date = new Date().toUTCString();\n update();\n });\n item.appendChild(edit);\n $(edit).focus().select();\n });\n\n //swipe left or right to show or hide button\n $(item).swipe({\n swipeLeft:function () {\n this.children(\".content\").animate({\n right:\"100px\"\n }, 200);\n this.children(\".btn\").animate({\n width:\"100px\"\n },200);\n },\n swipeRight:function () {\n this.children(\".content\").animate({\n right:\"0\"\n }, 200);\n this.children(\".btn\").animate({\n width:\"0\"\n },200);\n },\n threshold:50\n });\n\n //add button click listener\n\n //complete\n $(item).find(\".btn .complete\").on('click',function () {\n //process button click\n itemData.completed = !itemData.completed;\n update();\n });\n //delete\n $(item).find(\".btn .delete\").on('click',function () {\n //process button click\n data.history.push(itemData);\n var index = data.items.indexOf(itemData);\n data.items.splice(index,1);\n update();\n });\n //flag\n $(item).find(\".btn .flag\").on('click',function () {\n //process button click\n itemData.important = !itemData.important;\n update();\n });\n\n items.prepend(item);//insert into page\n });//end add itemData\n\n //update title message\n if(searchMode){\n $(\".title h3\")[0].innerHTML=\"Search Result<span id='itemCount'></span>\";\n }else {\n $(\".title h3\")[0].innerHTML=\"Todo List<span id='itemCount'></span>\";\n }\n $(\".title #itemCount\")[0].innerHTML=\"(\"+dispItems.length+\")\";\n}", "function showList(list) {\n var listArea = document.getElementById('listArea')\n listArea.innerHTML = utility.stringify(list);\n bindItems();\n document.getElementById('number_left').innerHTML = utility.countTodo(list);\n}", "function _drawLists() {\n let template = ''\n let lists = _store.State.lists\n let listId = ''\n\n\n lists.forEach(list => template += list.Template)\n\n document.getElementById(\"lists\").innerHTML = template\n}", "function _drawLists() {\n let template = ''\n _listService.List.forEach((list, index) => {\n template += list.getTemplate(index)\n });\n document.querySelector(\"#lists\").innerHTML = template\n}", "function ListCtrl() {\n this.personae = personae;\n this.sortBy = this.params.sort_by || 'name';\n}", "function displayPage( listItems, pageNum, searchFilter ) {\n let itemsMatched = filterList( students, pageNum, searchFilter );\n createPaginationLinks( paginationUL, itemsMatched, pageSize );\n setActivePageNumber( paginationUL, pageNum );\n}", "function sortList(filteredStudents) {\n if (selectSort.value === \"firstSort\") {\n filteredStudents.sort(sortByFirst);\n } else if (selectSort.value === \"firstSortZ\") {\n filteredStudents.sort(sortByFirstZ);\n } else if (selectSort.value === \"lastSort\") {\n filteredStudents.sort(sortByLast);\n } else if (selectSort.value === \"lastSortZ\") {\n filteredStudents.sort(sortByLastZ);\n } else if (selectSort.value === \"houseSort\") {\n filteredStudents.sort(sortByHouse);\n } else if (selectSort.value === \"houseSortZ\") {\n filteredStudents.sort(sortByHouseZ);\n } else {\n filteredStudents.sort(sortByFirst);\n }\n\n // console.table(filteredStudents);\n\n displayList(filteredStudents);\n}", "function handleShoppingList() {\n renderTheList();\n handleNewEntries();\n handleChecked();\n handleDelete();\n}", "render() {\n // the filtered states are now on this.state\n const { page, charaList, canDelete } = this.props;\n\n return (\n <div className=\"charaEditListContainer\">\n {charaList.map((chara) => {\n return (\n <CharaEditLink key={uid(chara)}\n page={page}\n chara={chara}\n canDelete={canDelete} />\n )\n })}\n </div>\n );\n }", "function renderList(){\n projectList.forEach( project => {\n\n const projectElement = document.createElement('li');\n\n projectElement.dataset.projectId = project.id;\n\n projectElement.classList.add('list-name');\n\n projectElement.innerHTML = project.name;\n\n\n if(project.id === selectedProjectId){\n projectElement.classList.add('active-project');\n }\n container.appendChild(projectElement);\n });\n }", "function _drawLists() {\n let template = \"\";\n let lists = _store.Lists;\n console.log(lists);\n lists.forEach(list => {\n template += list.template;\n });\n document.querySelector(\"#lists\").innerHTML = template;\n}", "render() {\r\n dxp.log.debug(this.element.tagName, 'render()', `in dxp-content-list render() : ${process.env.MODE}`);\r\n return (h(\"div\", { class: this.base.componentClass(), dir: this.dir, \"data-theme\": this.theme },\r\n h(\"div\", { class: \"header-tag\" }, this.titleText && (this.href ? h(\"h4\", { class: this.headerSize },\r\n h(\"a\", { href: this.href }, this.titleText)) :\r\n h(\"h4\", { class: this.headerSize }, this.titleText))),\r\n h(\"div\", { class: `dxp-content-list-items sc-dxp-content-list ${this.orientation ? this.orientation : 'vertical'}`, ref: el => this.linksContainer = el },\r\n h(\"slot\", null))));\r\n }", "render () {\n\t\tconst { text, list, viewTask, taskHandleChange, \n\t\t\t\t\tadministration, EditAdministrationTask, NumberEditTask,\n\t\t\t\t\tAddCompleteTask, SaveEditAdministrationTask}=this.props;\n\n\t\treturn (\n\t\t\t<div className=\"ViewListTaskClass\">\n\t\t\t<ul className=\"ViewListTaskClassUl\">\n\n\t\t\t{list.map(function(element, index) {\n if (index<(viewTask) && index>(viewTask-4)) {\n\t\t\t return (\n <li key={index} className=\"ViewListTaskClassLi\">\n\t\t\t {administration ? <button onClick={EditAdministrationTask.bind(null, element)}> Редактировать </button> : <div> </div>}\n\t\t\t {(NumberEditTask===element.id) ? <div>\n\t\t\t {element.username} &ensp; {element.email} &ensp;\n\t\t\t Задача <input type=\"text\" value={text} onChange={taskHandleChange} placeholder={element.text}/> <br />\n\t\t\t </div>: <div style={{display:\"inline\"}}>\n\t\t\t {element.username} &ensp; {element.email} &ensp; {element.text} </div>}\n\n\t\t\t <img src={element.image_path} alt=\"картинка\" width=\"100px\" height=\"80px\"/>\n\t\t\t <button onClick={AddCompleteTask.bind(null, element)}> {(element.status===0)? \"выполнено\" : \"не выполнено\"} </button>\n\t\t\t { administration ? <button onClick={SaveEditAdministrationTask.bind(null, element)}> Сохранить </button> : <div></div>}\n\t\t\t </li>)}\n else {\n }\n\t\t\t })}\n\t\t\t</ul>\n\t\t\t</div>\n\t\t)\n\t}", "function render(todoItems) {\n // const sortedData = todoItems.sortby(['id'])\n const container = document.querySelector('.js-todolist');\n container.innerHTML = '';\n const todoItemsReverse = todoItems.reverse();\n // for (const todoItem of sortedData) {\n for (const todoItem of todoItemsReverse) {\n const div = document.createElement('div');\n div.innerHTML = `\n <article class=\"container box style1 right todoinput\">\n \t\t\t\t<img class=\"image fit\"src=\"images/${todoItem.data.image}\" alt=\"\" />\n \t\t\t\t<div class=\"inner\">\n \t\t\t\t\t<header>\n \t\t\t\t\t\t<h2><a href=\"#/post/${todoItem.id}\">${todoItem.data.title}</a></h2>\n \t\t\t\t\t</header>\n \t\t\t\t\t<p>${todoItem.data.todo}</p>\n \t\t\t\t</div>\n \t\t\t</article>\n\t\t\t `;\n container.appendChild(div);\n };\n }", "RenderTaskList() {\n const TaskListElem = document.getElementById('task-list');\n // Vaciamos la lista\n TaskListElem.innerHTML = '';\n this.CurrentProject.tareas.map((task, index) => {\n const taskElem = document.createElement('li');\n taskElem.style.listStyleImage = 'url(/admin-template/krusty-lab/images/handle.png)';\n taskElem.style.cursor = 'grab';\n taskElem.classList.add('m-2');\n\n // Acciones de las tareas\n taskElem.appendChild(this.TaskListActions(task));\n TaskListElem.appendChild(taskElem);\n });\n // Creamos una instancia Sortable\n const SortableTasks = this.Sortable.create(TaskListElem, {\n animation: 150\n });\n console.log(this.CurrentProject.tareas.map(t => t.orden));\n\n }", "function ListItem() {}", "function ListItem() {}", "function ListItem() {}", "render() {\n return (\n <div>\n <Form submit={this.addItem} />\n <ol>\n <List items={this.state.items} />\n </ol>\n </div>\n )\n }", "function showList(requestParams) {\n\n\t\tconfigureOverlay(function () {\n\t\t\tgetAllLists(requestParams);\n\t\t\t//Remove the style for mobile and update the height\n\t\t\tif (isMobile) {\n\t\t\t\t$(overlay.iframe).find('div#listSaveExternal').removeAttr('style');\n\t\t\t\toverlay.resetCssProps();\n\t\t\t}\n\t\t});\n\t}" ]
[ "0.7169459", "0.7048155", "0.6728061", "0.6710696", "0.66697717", "0.6663484", "0.6654072", "0.66330683", "0.6591733", "0.6587289", "0.65233797", "0.6522895", "0.649228", "0.6455813", "0.6301149", "0.62860274", "0.6256848", "0.6237304", "0.62213665", "0.6217386", "0.61753315", "0.6167893", "0.6155727", "0.613113", "0.6124053", "0.61237514", "0.6115792", "0.6086411", "0.60547155", "0.60428786", "0.60347426", "0.6027163", "0.6026347", "0.60198474", "0.6010638", "0.6002052", "0.59993505", "0.5995677", "0.5983983", "0.5978795", "0.5970865", "0.5969444", "0.5949419", "0.5940594", "0.5899291", "0.589912", "0.5883041", "0.5874861", "0.5862678", "0.5857015", "0.58473283", "0.58369714", "0.5830719", "0.58164257", "0.58072245", "0.58069015", "0.5800738", "0.5795238", "0.57901764", "0.57864773", "0.57840496", "0.5783071", "0.5781404", "0.57784367", "0.57772386", "0.5764018", "0.5762396", "0.57578975", "0.57578975", "0.5757718", "0.57548314", "0.57495415", "0.5749463", "0.5745616", "0.57414263", "0.57356405", "0.5733024", "0.5730155", "0.57287085", "0.57203645", "0.57155037", "0.57141066", "0.5711464", "0.5711259", "0.57103765", "0.5707124", "0.5704298", "0.5697817", "0.5688651", "0.56826943", "0.56814295", "0.56771106", "0.56743556", "0.5669612", "0.5663315", "0.56590253", "0.565557", "0.565557", "0.565557", "0.5645781", "0.56446725" ]
0.0
-1
Returns an array with ExcessAndDisjoint in slot 0 and AvgWeightDifference in slot 1
getInformation(brain1, brain2) { let matching = 0, totalDiff = 0.0; brain1.genes.forEach((val1) => { for (let i = 0; i < brain2.genes.length; i++) if (val1.innovationNumber === brain2.genes[i].innovationNumber) { matching++; totalDiff += Math.abs(val1.weight - brain2.genes[i].weight); break; } }); return [brain1.genes.length + brain2.genes.length - 2 * matching, (matching) ? totalDiff/matching : 100]; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "getWeights() {\r\n let w1 = this.w1.flatten().selection.data;\r\n\r\n let w2 = this.w2.flatten().selection.data;\r\n\r\n return [...w1, ...w2];\r\n }", "function getWeights(measurements) {\n\tvar returnArray = []\n\tvar deviations = exportArray(sigmas)\n\tvar distancesFromMean = subtractFromMean(measurements)\n\tfor (index = 0; index < measurements.length; index++) {\n\t\t// Get absolute values\n\t\tif (distancesFromMean[index] < 0) distancesFromMean[index] *= -1\n\t\t// Compare to standard deviations\n\t\tif (distancesFromMean[index] <= deviations[index]) {\n\t\t\treturnArray[index] = 1.0\n\t\t} else if (distancesFromMean[index] <= deviations[index] * 2.0) {\n\t\t\treturnArray[index] = 2.0\n\t\t} else {\n\t\t\treturnArray[index] = 3.0\n\t\t}\n\t}\n\treturn returnArray\n}", "function calculateDiff(personAsking, personCompared) {\n let tempArray = [];\n for (var i = 0; i < personAsking.Answers.length; i++) {\n var result = Math.abs(personAsking.Answers[i] - personCompared.Answers[i]);\n // console.log(\"This result: \" + result);\n var newResult = runPercentageFormula(result);\n tempArray.push(newResult);\n }\n var compabilityRate = addPercentageTogether(tempArray);\n compareArray.push({ name: personCompared.Name, rate: compabilityRate });\n\n // console.log(compabilityRate);\n}", "function betterHLE(byCentury) {\n let lifeSpan;\n let arr = [];\n\n for (century in byCentury) {\n for (let i = 0; i < byCentury[century].length; i++) {\n lifeSpan = byCentury[century][i].died - byCentury[century][i].born;\n arr.push(lifeSpan);\n }\n console.log(century + ': ' + average(arr));\n arr = [];\n }\n}", "function statistics(ratingList, weightList) {\n //Error Check\n try {\n if (ratingList.length != weightList.length || ratingList[0].length != weightList[0].length) {\n throw \"Arrays of different lengths\";\n }\n } catch (err) {\n console.log(\"Error: 666\");\n return [];\n }\n\n var g = 0;\n //console.log(\"2\");\n while (ratingList[0][g]) {\n ++g;\n }\n var i = 0;\n var values = [];\n var weightedSums = [];\n var h = 0;\n //console.log(\"3\");\n for (h = 0; h < g; h++) {\n values.push(0);\n weightedSums.push(0);\n }\n //Adding up all the ratings\n //console.log(\"4\");\n while (ratingList[i]) {\n var ratings = ratingList[i];\n var k = 0;\n while (ratings[k]) {\n values[k] = values[k] + ratings[k];\n ++k;\n }\n ++i;\n }\n var j = 0;\n //Adding up all the Weights\n //console.log(\"5\");\n while (weightList[j]) {\n var weights = weightList[j];\n var l = 0;\n while (weights[l]) {\n weightedSums[l] = weightedSums[l] + weights[l];\n ++l;\n }\n ++j;\n }\n var x = 0;\n var z = 0;\n //console.log(\"6\");\n while (weightedSums[x]) {\n var temp1 = weightedSums[x] / j;\n weightedSums[x] = temp1;\n ++x;\n }\n //console.log(\"7\");\n while (values[z]) {\n var temp2 = values[z] * weightedSums[z];\n values[z] = temp2;\n ++z;\n }\n //console.log(\"8\");\n return [values, weightedSums];\n}", "collectAvgDWZ() {\n var dwzs = [0, 0, 0], cnts = [0, 0, 0], i, dwz;\n \n for (i = 0; i < this.players.length; i++) if (this.players[i].status == \"confirmed\") {\n cnts[0]++;\n dwz = (typeof this.players[i].DWZ !== \"undefined\" && this.players[i].DWZ !== \"\") ? parseInt(this.players[i].DWZ) : 700;\n dwzs[0] += dwz;\n var idx = this.players[i].Sex == \"male\" ? 1 : 2;\n cnts[idx]++; \n dwzs[idx]+= dwz;\n }\n for (i=0; i<3; i++) dwzs[i] = cnts[i] > 0 ? Number.parseFloat(dwzs[i] / cnts[i]).toFixed(1) : 0;\n\n return dwzs;\n }", "function computeWeight(i) {\n\t if(dead[i]) {\n\t return Infinity\n\t }\n\t //TODO: Check that the line segment doesn't cross once simplified\n\t var s = inv[i]\n\t var t = outv[i]\n\t if((s<0) || (t<0)) {\n\t return Infinity\n\t } else {\n\t return errorWeight(positions[i], positions[s], positions[t])\n\t }\n\t }", "function computeWeight(i) {\n\t if(dead[i]) {\n\t return Infinity\n\t }\n\t //TODO: Check that the line segment doesn't cross once simplified\n\t var s = inv[i]\n\t var t = outv[i]\n\t if((s<0) || (t<0)) {\n\t return Infinity\n\t } else {\n\t return errorWeight(positions[i], positions[s], positions[t])\n\t }\n\t }", "function computeWeight(i) {\n if(dead[i]) {\n return Infinity\n }\n //TODO: Check that the line segment doesn't cross once simplified\n var s = inv[i]\n var t = outv[i]\n if((s<0) || (t<0)) {\n return Infinity\n } else {\n return errorWeight(positions[i], positions[s], positions[t])\n }\n }", "findSlots(){\n\t\tconst slots=[];\n\t\tconst data=this.props.data;\n\t\tconst ar=this.props.ar;\n\t\tconst differenceArray=[];\n\t\tfor(let i=0;i<ar.length;i++){\n\t\t\tdifferenceArray.push(0);\n\t\t}\n\t\tfor(let i=0;i<data.length;i++){\n\t\t\tconst indexRange=findStartandEndIndex(data[i],ar);\n\t\t\tdifferenceArray[indexRange.start]++;\n\t\t\tif(indexRange.end<ar.length-1)\n\t\t\t\tdifferenceArray[indexRange.end+1]--;\n\t\t}\n\t\tfor(let i=1;i<ar.length;i++){\n\t\t\tdifferenceArray[i]+=differenceArray[i-1];\n\t\t}\n\t\tfor(let i=0;i<ar.length;i++){\n\t\t\tif(differenceArray[i]===0)\n\t\t\t\tslots.push(i);\n\t\t}\n\t\treturn slots;\n\t}", "get avgOrderDims(){\n var output = { tW: 0, tL: 0, tH: 0, avgW: 0, avgL: 0, avgH: 0, tO: 0 };\n for(var index in this.orders){\n output.tH += (this.orders[index].height * this.orders[index].quantity);\n output.tW += (this.orders[index].width * this.orders[index].quantity);\n output.tL += (this.orders[index].length * this.orders[index].quantity);\n output.tO += this.orders[index].quantity;\n }\n output.avgH = output.tH / output.tO;\n output.avgW = output.tW / output.tO;\n output.avgL = output.tL / output.tO;\n return output;\n }", "solution() {\n\t\tvar res = new Array(this.m);\n\t\tfor (let i=0; i<this.m; i++) res[i] = 0;\n\t\tfor (let i=0; i<this.n; i++) {\n\t\t\tif (this.basis[i] < this.m) {\n\t\t\t\tvar b_index = this.basis[i];\n\t\t\t\tres[b_index] = this.b_numerator[i]/this.b_denominator[i];\n\t\t\t}\n\t\t}\n\t\treturn res;\n\t}", "function getWeightedAverage (data) {\n let _data = data.reduce((acc, item) => {\n if (!Number(item.grade)) return acc;\n acc.ects += item.ects;\n acc.acc += item.ects * item.grade;\n return acc;\n }, { ects: 0, acc: 0 });\n return (_data.acc / _data.ects).toFixed(4);\n }", "weights() {\n const iterations = i || 1;\n const averagedWeights = {};\n for (const feature in weights) {\n const classes = weights[feature];\n const accumulatedClasses = accumulatedWeights[feature] || {};\n const averagedClasses = {};\n averagedWeights[feature] = averagedClasses;\n for (const label in classes) {\n const weight = classes[label];\n const [total = 0, timestamp = 0] = accumulatedClasses[label] || [];\n const newTotal = total + weight * (iterations - timestamp);\n averagedClasses[label] = newTotal / iterations;\n }\n }\n\n return averagedWeights;\n }", "function transitivityHolds() {\n var toGraph = [];\n\n /* we populate the variable & graph */\n for (var i = 1; i <= 4; i++) {\n toGraph[i] = [];\n }\n toGraph[1][1] = 0;\n toGraph[2][2] = 0;\n toGraph[3][3] = 0;\n toGraph[4][4] = 0;\n\n /* convert the input to a useful graph */\n for (var k = 1; k <= 6; k++) {\n switch (Number(itemID[k])) {\n case 1:\n if (choiceOther[k] > 50) {\n toGraph[4][2] = 1;\n toGraph[2][4] = 0;\n } //61 and 39 for thirds\n else if (choiceOther[k] < 50) {\n toGraph[4][2] = 0;\n toGraph[2][4] = 1;\n } else {\n toGraph[4][2] = 0;\n toGraph[2][4] = 0;\n }\n break;\n case 2:\n if (choiceOther[k] > 32.5) {\n toGraph[4][3] = 1;\n toGraph[3][4] = 0;\n } //38 and 27 for thirds\n else if (choiceOther[k] < 32.5) {\n toGraph[4][3] = 0;\n toGraph[3][4] = 1;\n } else {\n toGraph[4][3] = 0;\n toGraph[3][4] = 0;\n }\n break;\n case 3:\n if (choiceOther[k] > 92.5) {\n toGraph[2][1] = 1;\n toGraph[1][2] = 0;\n } //95 and 90 for thirds\n else if (choiceOther[k] < 92.5) {\n toGraph[2][1] = 0;\n toGraph[1][2] = 1;\n } else {\n toGraph[1][2] = 0;\n toGraph[2][1] = 0;\n }\n break;\n case 4:\n if (choiceOther[k] > 57.5) {\n toGraph[4][1] = 1;\n toGraph[1][4] = 0;\n }//71 and 44 for thirds\n else if (choiceOther[k] < 57.5) {\n toGraph[4][1] = 0;\n toGraph[1][4] = 1;\n } else {\n toGraph[4][1] = 0;\n toGraph[1][4] = 0;\n }\n break;\n case 5:\n if (choiceOther[k] > 75) {\n toGraph[3][1] = 1;\n toGraph[1][3] = 0;\n }//83 and 67 for thirds\n else if (choiceOther[k] < 75) {\n toGraph[3][1] = 0;\n toGraph[1][3] = 1;\n } else {\n toGraph[1][3] = 0;\n toGraph[3][1] = 0;\n }\n break;\n case 6:\n if (choiceOther[k] > 67.5) {\n toGraph[3][2] = 1;\n toGraph[2][3] = 0;\n }//73 and 62 for thirds\n else if (choiceOther[k] < 67.5) {\n toGraph[3][2] = 0;\n toGraph[2][3] = 1;\n } else {\n toGraph[2][3] = 0;\n toGraph[3][2] = 0;\n }\n break;\n }\n }\n\n isDag(toGraph);\n }", "function createRegressionArray() {\n if (serie.analyseResult.summary.error) {\n for (var ii = 0; ii < serieData.length; ii++)\n regArray.push(undefined);\n } else {\n var a = serie.analyseResult.averages;\n var currentIndex = 0;\n for (var ii = 0; ii < serieData.length; ii++) {\n if (ii < a[currentIndex].start)\n regArray.push(undefined);\n else {\n if (ii > a[currentIndex].end) currentIndex++;\n regArray.push(a[currentIndex]);\n }\n }\n }\n if (debug) console.log('regArray', regArray);\n }", "calcGrade() {\n const assignments = this.props.row.assignments;\n let grades = {};\n\n // Put grades into buckets by weight.\n for (let x in assignments) {\n const a = assignments[x];\n if (a.grade) {\n const type = a.grade.assignment.type.weight;\n\n if (!grades[type]) grades[type] = [];\n\n grades[type].push(a.grade.gradeAverage);\n }\n }\n\n console.log(grades);\n\n // Calculate average for each bucket. Then multiply by weight.\n // x is weight.\n let weighted = [];\n for (let x in grades) {\n const total = grades[x].reduce((total, num) => total + num);\n console.log(total);\n // Average in weighted bucket.\n const average = (total / grades[x].length).toFixed(2);\n console.log(average);\n console.log(x);\n weighted.push(average * x);\n }\n\n console.log(weighted);\n if (weighted.length) {\n return Math.round(weighted.reduce((total,num) => total + num) * 100);\n }\n\n }", "function average_array(inputArr) {\n let xCoord = 0;\n let yCoord = 0;\n const outputArr = [[],[],[],[]];\n debugger;\n\n for (xCoord; yCoord < 2; ) {\n const currentTarget = [[xCoord * 2, (xCoord *2) + 1],[yCoord * 2, (yCoord * 2) + 1]];\n let total = 0;\n let averageTotal = 0;\n for (let x = 0; x < currentTarget[0].length; x++) {\n for (let y = 0; y < currentTarget[1].length; y++) {\n total += inputArr[currentTarget[1][y]][currentTarget[0][x]]\n }\n }\n\n averageTotal = (total/4).toFixed(1);\n outputArr[currentTarget[1][0]].push(averageTotal);\n outputArr[currentTarget[1][0]].push(averageTotal);\n outputArr[currentTarget[1][1]].push(averageTotal);\n outputArr[currentTarget[1][1]].push(averageTotal);\n\n xCoord++;\n if (xCoord > 4) {\n xCoord = 0;\n yCoord++;\n }\n }\n return outputArr;\n}", "function getMemberNoForEachParty() {\n var arrayDemocrats = [];\n var arrayRepublicans = [];\n var arrayIndependents = [];\n var myArray = Array.from(arrayMembers); //create local array\n\n // loop through myArray and push items into separate party arrays \n for (var i = 0; i < myArray.length; i++) {\n // Hint: Could use a Switch Statement here \n // See: https://www.w3schools.com/js/js_switch.asp for more information\n if (myArray[i].party === \"D\") {\n arrayDemocrats.push(myArray[i]);\n } else if (myArray[i].party === \"R\") {\n arrayRepublicans.push(myArray[i]);\n } else {\n arrayIndependents.push(myArray[i]);\n }\n }\n\n // append all data to Statistics object\n statistics.members[0].no_representatives = arrayDemocrats.length;\n statistics.members[1].no_representatives = arrayRepublicans.length;\n statistics.members[2].no_representatives = arrayIndependents.length;\n statistics.members[3].no_representatives =\n myArray.length;\n\n // call calculate avg function to do its task\n statistics.members[0].avg_votes = calculateAverage(arrayDemocrats);\n statistics.members[1].avg_votes = calculateAverage(arrayRepublicans);\n statistics.members[2].avg_votes = calculateAverage(arrayIndependents);\n statistics.members[3].avg_votes =\n calculateAverage(myArray);\n}", "cov(arr1, arr2) {\r\n let sum = 0;\r\n let size = arr1.length;\r\n let ex = this.avg(arr1, size);\r\n let ey = this.avg(arr2, size);\r\n for(let i = 0; i < size; i++)\r\n sum = sum + (parseFloat(arr1[i]) - ex) *\r\n (parseFloat(arr2[i]) - ey);\r\n return sum / size;\r\n }", "function S(i) { return sk().getStrokeStatistics(i); }", "function calculateOptimalWeights() {\n var records = JSON.parse(sessionStorage.getItem('records'));\n var vecB = calculateBVector(records);\n var matA = calculateAMatrix(records);\n var transposeMatA = math.transpose(matA);\n var squareMatA = math.multiply(transposeMatA, matA);\n\n if (math.det(squareMatA) == 0) {\n return {\n w0: 0,\n alpha: 0,\n gamma: 0,\n valid: false\n }\n }\n\n var optimalWeights = math.multiply(math.inv(squareMatA), math.multiply(transposeMatA, vecB));\n\n // This is a hacky way to get the data, but I don't know how else to get these\n // values\n return {\n w0: math.exp(optimalWeights._data[0]),\n alpha: optimalWeights._data[1],\n gamma: optimalWeights._data[2],\n valid: true\n };\n}", "function getStatistic() {\n var result = [];\n var mapOfGroups = groupBy(ancestry, function (person) {\n return Math.ceil(person.died / 100);\n });\n\n for (var value in mapOfGroups) {\n mapOfGroups[value] = average(mapOfGroups[value].map(function (item) {\n return item.died - item.born;\n }));\n result.push(value +': '+ mapOfGroups[value]);\n }\n\n return result;\n}", "function calculateFitnessChrom()\n{\n var gaps = new Array(); // to keep the amount of gaps in the layout\n\n var filledCols= new Array (theLayout.numCols); //to keep how filled is each column\n for (var i = 0 ; i < theLayout.numCols ; i++)\n filledCols[i] = 0;\n\n for ( var i = 0; i < this.adn.length; i++ ) {\n\n // select the column to place the layer. If the layer spans in more than\n // one column, the selected column will be the first column the layers uses\n\n var selCol = 0; // column to allocate the layer\n var selMean = 0; // used capacity mean\n var selStd = 0; // used capacity standard deviation\n for (var k=0 ; k < theLayout.widths[this.adn[i]] ; k++) {\n selMean += filledCols[k];\n }\n selMean /= theLayout.widths[this.adn[i]];\n\n for (var k=0 ; k < theLayout.widths[this.adn[i]] ; k++) {\n selStd += Math.abs(filledCols[k]-selMean);\n }\n selStd /= theLayout.widths[this.adn[i]];\n \n var limit = theLayout.numCols - theLayout.widths[this.adn[i]]+1;\n for ( var j = 1 ; j < limit ; j++) {\n\n var mean = 0;\n var std = 0;\n\n if (theLayout.widths[this.adn[i]] > 1) {\n for (var k=j ; k < j+theLayout.widths[this.adn[i]] ; k++) {\n mean += filledCols[k];\n }\n mean /= theLayout.widths[this.adn[i]];\n\n for (var k=j ; k < j+theLayout.widths[this.adn[i]] ; k++) {\n std += Math.abs(filledCols[k]-mean);\n }\n std /= theLayout.widths[this.adn[i]];\n }\n else {\n mean = filledCols[j];\n }\n\n if (std < selStd || (std == selStd && mean < selMean)) {\n selCol = j;\n selMean = mean;\n selStd = std;\n }\n }\n\n // once the column is chosen, if the layer spans more than one column,\n // the maximum used capacity is used\n var max = filledCols[selCol];\n if (theLayout.widths[this.adn[i]] > 1) {\n for (var k=selCol ; k < selCol+theLayout.widths[this.adn[i]] ; k++) {\n if ( filledCols[k] > filledCols[selCol] ) {\n max = filledCols[k];\n }\n }\n\n // detect gaps\n for (var k=selCol ; k < selCol+theLayout.widths[this.adn[i]] ; k++) {\n if (max > filledCols[k])\n gaps.push (max - filledCols[k]);\n }\n }\n\n // fill the column selected with the height of the layer\n for (var k=selCol ; k < selCol+theLayout.widths[this.adn[i]] ; k++) {\n filledCols[k] = max + $(theLayout.layers[this.adn[i]]).height() +\n theLayout.pixelsGap;\n }\n }\n\n // this part calculates the gaps at the bottom\n var max = filledCols[0];\n for ( var j = 1 ; j < theLayout.numCols ; j++) {\n if (filledCols[j] > max)\n max = filledCols[j];\n }\n\n for ( var j = 0 ; j < theLayout.numCols ; j++) {\n if (filledCols[j] < max)\n gaps.push (max - filledCols[j]);\n }\n\n\n // this part tries to minimize the gaps\n\n // If there were only one gap, the standard deviation would be 0,\n // so I insert a fictitious gap to avoid this problem\n gaps.push (0);\n\n var gapsMean = 0; // gap size mean\n if (gaps.length>0) {\n for (var k=0 ; k < gaps.length ; k++) {\n gapsMean += gaps[k];\n }\n gapsMean /= gaps.length;\n\n }\n\n this.fitness = gapsMean;\n\n return this.fitness;\n}", "function percentDifference(array){\r\n let temp;\r\n let state;\r\n for(let c = 0;c<array.length;c++){\r\n if(array[c].fips !== 0){\r\n temp = Math.abs(array[c].obamaVote - array[c].romneyVote);\r\n state = array[x].state;\r\n break;\r\n }\r\n }\r\n for(let x = 1;x<array.length;x++){\r\n if(array[x].fips == 0){\r\n continue;\r\n }\r\n else if(Math.abs(array[x].obamaVote - array[x].romneyVote) >= temp){\r\n temp = Math.abs(array[x].obamaVote - array[x].romneyVote);\r\n state = array[x].state;\r\n }\r\n else if(Math.abs(array[x].obamaVote - array[x].romneyVote) < temp){\r\n continue;\r\n }\r\n }\r\n return state;\r\n }", "function calculateAvgAlcConsumption() {\n\n\tvar avgDalcArray = calculateAvgOf(\"Dalc\"),\n\t\tavgWalcArray = calculateAvgOf(\"Walc\"),\n\t\tavgAlcConsumption = [];\n\n\tfor (var i = 0; i < avgDalcArray.length; i++) {\n\t\tavgAlcConsumption.push((avgDalcArray[i] + avgWalcArray[i]) / 2);\n\t}\n\treturn avgAlcConsumption;\n}", "function weightedMeanCalc(prArray){\n valSum = 0;\n weights = [];\n weightsSum = 0;\n weightedSum = 0;\n swds=[];\n swdsSums = 0;\n unsNumer= 0;\n unsDenom=0;\n resUns=0;\n unsType = \"Weighted Standard Deviation\";\n //Non zero weights\n nzw=0;\n //First loop\n _.each(prArray,function(val){\n pr = val[0];\n uns = val[1];\n w = 1 / (uns *uns);\n if(w!==0)\n nzw++;\n weights.push(w);\n weightsSum = weightsSum + w;\n valSum = valSum + pr;\n });\n\n //calculate Mean value\n moy = valSum / prArray.length;\n //Second loop\n _.each(prArray,function(val){\n pr = val[0];\n uns = val[1];\n swd = (pr - moy) / uns;\n swd = swd*swd;\n swds.push(swd);\n swdsSums =swdsSums + swd;\n });\n\n // //Calculate mswd\n mswd = swdsSums / (prArray.length - 1);\n\n //Calculate Weighted Mean \n _.each(prArray, function(val,key){\n weightedSum = weightedSum + val[0] * weights[key]; \n });\n weightedMean = weightedSum / weightsSum;\n\n\n //Calculate WSTD\n unsDenom = (nzw -1) * weightsSum / nzw;\n _.each(prArray,function(val,key){\n a = (val[0]-weightedMean);\n a = a*a;\n unsNumer = unsNumer + (a*weights[key]);\n\n });\n\n\n if(prArray.length >1){\n resUnsMSWD = Math.sqrt(1/weightsSum);\n if (mswd > 1){\n resUnsMSWD *= Math.sqrt(mswd);\n }\n resUns= Math.sqrt(unsNumer/unsDenom);\n\n //Take highest uncert\n if(resUnsMSWD>resUns){\n resUns = resUnsMSWD;\n unsType = \"Error of the weighted mean\";\n }\n }\n else{\n resUns = prArray[0][1];\n unsType= null;\n }\n\n console.log(\"weighted mean : \"+ weightedMean,\",\", resUns);\n return [weightedMean, resUns,mswd, unsType]; \n}", "function calculateAverageReturn(assetWeightCollection, assetReturnCollection) {\n let averageReturn = 0;\n\n console.log(assetWeightCollection);\n\n for (let i = 0; i < assetWeightCollection.length; i++) {\n console.log(i);\n averageReturn += ((assetWeightCollection[i].value/100) * (assetReturnCollection[i].value/100));\n console.log(averageReturn);\n }\n\n\n return averageReturn;\n}", "function getTotalWeights(){\n var tWeights = 0;\n for(var i=0;i<ratingFields.length;i++){\n tWeights += ratingFields[i][\"weight\"];\n }\n return tWeights;\n}", "function getMemberNoForEachParty() {\n var arrayDemocrats = [];\n var arrayRepublicans = [];\n var arrayIndependents = [];\n var myArray = Array.from(arrayMembers);\n\n for (var i = 0; i < myArray.length; i++) {\n if (myArray[i].party === \"D\") {\n arrayDemocrats.push(myArray[i]);\n } else if (myArray[i].party === \"R\") {\n arrayRepublicans.push(myArray[i]);\n } else {\n arrayIndependents.push(myArray[i]);\n }\n }\n\n // append all data to Statistics object\n statistics.members[0].no_representatives = arrayDemocrats.length;\n statistics.members[1].no_representatives = arrayRepublicans.length;\n statistics.members[2].no_representatives = arrayIndependents.length;\n statistics.members[3].no_representatives =\n myArray.length;\n\n // to calculate the avg, call the avg function to do the task and put the approriate array inside parameter \n statistics.members[0].avg_votes = calculateAverage(arrayDemocrats);\n statistics.members[1].avg_votes = calculateAverage(arrayRepublicans);\n statistics.members[2].avg_votes = calculateAverage(arrayIndependents);\n statistics.members[3].avg_votes =\n calculateAverage(myArray);\n}", "function CalcFromCurrentToEndWeight_hh2(){ // FromCurrentToEndWeight_hh[] // Calc h for all nodes\n\t\tvar Target = GetXandYvalues(targetLeaf); var Target2 = GetXandYvalues(targetLeaf2);\n\t\tvar TargetX = Target[0];\t\t\t\t var TargetX2 = Target2[0];\n\t\tvar TargetY = Target[1];\t\t\t\t var TargetY2 = Target2[1];\n\n\tfor(var a : int = 0; a < LeavesActiveInSceneInt.Length; a++){\n\t\tvar curr = LeavesActiveInSceneInt[a];\n\t\tvar cur = GetXandYvalues(curr);\n\t\tvar curX = cur[0];\n\t\tvar curY = cur[1];\n\t\tFromCurrentToEndWeight_hh[a] = (Mathf.Sqrt(((TargetX-curX)*(TargetX-curX))+((TargetY-curY)*(TargetY-curY))))+(Mathf.Sqrt(((TargetX2-curX)*(TargetX2-curX))+((TargetY2-curY)*(TargetY2-curY))));\n\t\t}\n}", "finalData(hrData) {\r\n const scope = this;\r\n let totalOccupancy, counter;\r\n scope.tempData.occupancy = [];\r\n\r\n scope.tempData.forEach(v => {\r\n totalOccupancy = 0;\r\n counter = 0;\r\n hrData.forEach(d => {\r\n if((new Date(d.Time)).getHours() === v.time){\r\n v.occupancy.push(d.mean);\r\n totalOccupancy = totalOccupancy + d.mean;\r\n counter++;\r\n }\r\n });\r\n\r\n if(counter > 0)\r\n v.average = totalOccupancy / counter;\r\n else\r\n v.average = 0;\r\n });\r\n\r\n return scope.tempData;\r\n }", "function question1 () {\n let priceAvg = []\n for (var i = 0; i < data.length; i++) {\n priceAvg.push(data[i].price)\n }\n let AvgReduced = priceAvg.reduce(function(a,b){return a + b})/data.length\n console.log(AvgReduced)\n}", "function secondaryItemResults() {\n var norm;\n if (choiceOther[15] > 0) {\n for (var k = 7; k <= 15; k++) {\n switch (Number(itemID[k])) {\n case 7:\n norm = 2; // normalization value for lower axis\n altr_value += Math.abs(100 - choiceOther[k]) * norm;\n indiv_value += Math.abs(50 - choiceOther[k]) * norm;\n ineqav_value += Math.abs(81 - choiceOther[k]) * norm;\n jointgain_value += Math.abs(100 - choiceOther[k]) * norm;\n break;\n case 8:\n norm = 10;\n altr_value += Math.abs(100 - choiceOther[k]) * norm;\n indiv_value += Math.abs(90 - choiceOther[k]) * norm;\n ineqav_value += Math.abs(95 - choiceOther[k]) * norm;\n jointgain_value += 0; // there is no joint gain maximization here\n break;\n case 9:\n norm = 2;\n altr_value += Math.abs(50 - choiceYou[k]) * norm;\n indiv_value += Math.abs(100 - choiceYou[k]) * norm;\n ineqav_value += Math.abs(81 - choiceYou[k]) * norm;\n jointgain_value += Math.abs(100 - choiceYou[k]) * norm;\n break;\n case 10:\n norm = 10 / 3;\n altr_value += Math.abs(100 - choiceOther[k]) * norm;\n indiv_value += Math.abs(70 - choiceOther[k]) * norm;\n ineqav_value += Math.abs(93 - choiceOther[k]) * norm;\n jointgain_value += Math.abs(100 - choiceOther[k]) * norm;\n break;\n case 11:\n norm = 10 / 3;\n altr_value += Math.abs(100 - choiceOther[k]) * norm;\n indiv_value += Math.abs(70 - choiceOther[k]) * norm;\n ineqav_value += Math.abs(85 - choiceOther[k]) * norm;\n jointgain_value += 0; // no joint gain maximization\n break;\n case 12:\n norm = 2;\n altr_value += Math.abs(50 - choiceYou[k]) * norm;\n indiv_value += Math.abs(100 - choiceYou[k]) * norm;\n ineqav_value += Math.abs(92 - choiceYou[k]) * norm;\n jointgain_value += Math.abs(100 - choiceYou[k]) * norm;\n break;\n case 13:\n norm = 2;\n altr_value += Math.abs(100 - choiceOther[k]) * norm;\n indiv_value += Math.abs(50 - choiceOther[k]) * norm;\n ineqav_value += Math.abs(75 - choiceOther[k]) * norm;\n jointgain_value += 0;\n break;\n case 14:\n norm = 10 / 3;\n altr_value += Math.abs(70 - choiceYou[k]) * norm;\n indiv_value += Math.abs(100 - choiceYou[k]) * norm;\n ineqav_value += Math.abs(93 - choiceYou[k]) * norm;\n jointgain_value += Math.abs(100 - choiceYou[k]) * norm;\n break;\n case 15:\n norm = 2;\n altr_value += Math.abs(100 - choiceOther[k]) * norm;\n indiv_value += Math.abs(50 - choiceOther[k]) * norm;\n ineqav_value += Math.abs(92 - choiceOther[k]) * norm;\n jointgain_value += Math.abs(100 - choiceOther[k]) * norm;\n break;\n }\n }\n\n altr_value /= 9;\n indiv_value /= 9;\n ineqav_value /= 9;\n jointgain_value /= 6;\n\n if ((ineqav_value <= Math.min(indiv_value, altr_value)) && (jointgain_value <= Math.min(indiv_value, altr_value))) {\n if (ineqav_value < jointgain_value) {\n secondRes = 'inequality averse';\n } else {\n secondRes = 'joint gain maximizer';\n }\n }\n return true;\n } else {\n return false;\n }\n\n }", "function checkWeight(kraArray){\n\tvar sum_weight = 0;\n\tfor(i=0;i<kraArray.length;i++){\n\t\tif(kraArray[i].complete){\n\t\t\tsum_weight = sum_weight + kraArray[i].kraWeight;\n\t\t}\n\t}\n\treturn sum_weight;\n}", "function calcOdds() {\n const arrOdds = Object.values(game.odds);\n let calc = 0;\n for (const odd of arrOdds) {\n calc += odd;\n }\n console.log(`The average Odd is: ${calc / arrOdds.length}`);\n}", "function linearize(res, wells, time) {\n var arr = [];\n for (var i = 0; i < res.cell.length; i++) {\n for (var j = 0; j < res.cell[0].length; j++) {\n // arr[arr.length] = res.cell[i].p;\n // arr[arr.length] = res.cell[i].poro;\n // arr[arr.length] = res.cell[i].kx;\n // arr[arr.length] = res.cell[i].ky;\n // arr[arr.length] = res.cell[i].kz;\n // arr[arr.length] = res.cell[i].qo_;\n // arr[arr.length] = res.cell[i].qw_;\n // arr[arr.length] = res.cell[i].dx;\n // arr[arr.length] = res.cell[i].dy;\n // arr[arr.length] = res.cell[i].dz;\n // arr[arr.length] = res.cell[i].Sw;\n // arr[arr.length] = res.cell[i].So;\n var pp = res.cell[i][j].p * res.cell[i][j].poro * res.cell[i][j].So;\n arr.push(pp);\n }\n }\n\n for (var i = 0; i < wells.length; i++) {\n arr[arr.length] = wells[i].loc.x;\n arr[arr.length] = wells[i].loc.y;\n arr[arr.length] = wells[i].p_bh;\n }\n\n arr[arr.length] = time;\n return arr;\n}", "function percentDifference(array){\r\n let temp;\r\n let state;\r\n for(let c = 0;c<array.length;c++){\r\n if(array[c].fips !== 0){\r\n temp = Math.abs(array[c].obamaPercent - array[c].romneyPercent);\r\n state = array[x].state;\r\n break;\r\n }\r\n for(let x = 1;x<array.length;x++){\r\n if(array[x].fips == 0){\r\n continue;\r\n }\r\n else if(Math.abs(array[x].obamaPercent - array[x].romneyPercent) >= temp){\r\n temp = Math.abs(array[x].obamaPercent - array[x].romneyPercent);\r\n state = array[x].state;\r\n }\r\n else if(Math.abs(array[x].obamaPercent - array[x].romneyPercent) < temp){\r\n continue;\r\n }\r\n }\r\n }\r\n return state;\r\n}", "function averagePair() {\n\n}", "get stOrderDev(){\n var output = { sdevW: 0, sdevL: 0, sdevH: 0, tO: 0, sumW: 0, sumL: 0, sumH: 0, tO: 0 };\n var avg = this.avgOrderDims;\n for(var index in this.orders){\n output.tO += this.orders[index].quantity;\n output.sumW += Math.pow((this.orders[index].width - avg.avgW), 2) * this.orders[index].quantity;\n output.sumL += Math.pow((this.orders[index].length - avg.avgL), 2) * this.orders[index].quantity;\n output.sumH += Math.pow((this.orders[index].height - avg.avgH), 2) * this.orders[index].quantity;\n }\n output.sdevW = Math.sqrt(output.sumW / output.tO);\n output.sdevL = Math.sqrt(output.sumL / output.tO);\n output.sdevH = Math.sqrt(output.sumH / output.tO);\n return output;\n }", "function calcDerivedAttrs(data) {\n // Prepare data\n const racesWithTimes = data.reduce((acum, driver) => {\n const { _id, races } = driver;\n races.forEach(race => {\n if (!acum[race.name]) {\n acum[race.name] = []\n }\n const time = strTimeToMillis(race.time);\n let insertIndex = acum[race.name].findIndex(raceTime => raceTime.time > time);\n if (insertIndex === -1) {\n insertIndex = acum[race.name].length;\n }\n acum[race.name].splice(insertIndex, 0, { driver: _id, time })\n });\n return acum;\n }, {});\n\n return data.map(driver => {\n let wins = 0;\n let poles = 0;\n const races = driver.races.map((race) => {\n const index = racesWithTimes[race.name].findIndex(raceTime => raceTime.driver === driver._id);\n if (index == 0) {\n wins ++;\n } else if (index <= 2) {\n poles ++;\n }\n let raceAverage = racesWithTimes[race.name].average;\n if (raceAverage == null) {\n raceAverage = racesWithTimes[race.name].reduce((acum, curr) => acum + curr.time, 0) / racesWithTimes[race.name].length;\n raceAverage = millisToStrTime(raceAverage);\n racesWithTimes[race.name].avegare = raceAverage;\n }\n const millis = strTimeToMillis(race.time);\n return {\n ...race,\n position: index + 1,\n average: raceAverage,\n time: millisToStrTime(millis), // format race time to 'H:mm:ss.SSS\n time_millis: millis, // format race time to 'H:mm:ss.SSS\n }\n });\n\n return {\n ...driver,\n wins,\n poles,\n races,\n }\n });\n}", "function getEVSpread(pokemon) {\n var evs = [];\n for (var stat = 0; stat < 6; stat++) {\n if (pokemon.ev[stat] !== 0) {\n evs.push(pokemon.ev[stat] + ' ' + getShowdownStat(stat));\n };\n };\n return evs.join(' / ');\n}", "function splitCommission(rentals)\n{\n for (var i = 0; i < rentals.length; i++)\n {\n var com = rentals[i].price * 0.3;\n rentals[i].commission.insurance = com / 2;\n rentals[i].commission.assistance = 1 * getDays(rentals[i].pickupDate, rentals[i].returnDate);\n rentals[i].commission.drivy = com - (rentals[i].commission.insurance + rentals[i].commission.assistance);\n }\n}", "getAvgFitnessSum() {\n let averageSum = 0;\n for (let s of this.species) {\n averageSum += s.averageFitness;\n }\n return averageSum;\n }", "function getSubjectAverage(){\nvar iCounter = 0;\nvar iSize=0;\nvar iInnerCounter=0;\nvar oSubjectAverage1;\nvar iSum=0;\nvar sValue=\"\";\nvar iSubjectCounter=0;\noSubjectAverage={};\n\nfor(iInnerCounter=2;iInnerCounter<sHeaderList.length;iInnerCounter++){\n iSum=0;\n if(sHeaderList[iInnerCounter] !== \"\" && sHeaderList[iInnerCounter] !== \"Percentage\"){\n oSubjectAverage1={};\n iSubjectCounter=0;\n for(iCounter=0;iCounter<oSubject1.length;iCounter++){\n sValue = oSubject1[iCounter][sHeaderList[iInnerCounter]];\n if(sValue !== NaN && sValue !== \"\" && sValue !== undefined){\n iSum = iSum + parseInt(sValue);\n iSubjectCounter++;\n }\n}\noSubjectAverage1[sHeaderList[iInnerCounter]] = iSum/iSubjectCounter;\noSubjectAverage[iSize] = oSubjectAverage1;\niSize++;\n }\n}\n }", "function CalcFromCurrentToEndWeight_hh(){ // FromCurrentToEndWeight_hh[] // Calc h for all nodes\n\t\tvar Target = GetXandYvalues(targetLeaf);\n\t\tvar TargetX = Target[0];\n\t\tvar TargetY = Target[1];\n\tfor(var a : int = 0; a < LeavesActiveInSceneInt.Length; a++){\n\t\tvar curr = LeavesActiveInSceneInt[a];\n\t\tvar cur = GetXandYvalues(curr);\n\t\tvar curX = cur[0];\n\t\tvar curY = cur[1];\n\t\tFromCurrentToEndWeight_hh[a] = Mathf.Sqrt(((TargetX-curX)*(TargetX-curX))+((TargetY-curY)*(TargetY-curY)));\n\t\t}\n}", "function computedAvgPriceForEach() {\r\n let sumPrice = 0;\r\n shirts.forEach(val => sumPrice += val.price );\r\n return sumPrice/shirts.length;\r\n}", "function myArrayFunction(arr){\r\nvar newTemps=[...arr];\r\nvar averageDayTemp=[];\r\n \r\n //Only change code below this line\r\nfor (var i=0;i<temp.length;i++){\r\n var average=0;\r\n var sum=0;\r\n \r\n for(var j=0;j<temp[i].length;j++){\r\n sum+=temp[i][j]\r\n }\r\n average=sum/4;\r\n averageDayTemp.push(average);\r\n}\r\n \r\n//Only change code above this line\r\n return averageDayTemp;\r\n}", "function minAvgTwoSlice(arr) {\n let index = null\n let arrAverage = [arr[0]]\n for (let i = 1; i < arr.length; i++) {\n\n }\n}", "getResult() {\n var nominator = 0;\n var denominator = 0;\n\n const criteriaList = [\n this.criteriaCloud,\n this.criteriaWind,\n this.criteriaHumidity,\n this.criteriaVisibility\n ]\n\n criteriaList.forEach((criteria) => {\n nominator += criteria.getScore() * criteria.weight;\n denominator += criteria.weight;\n });\n return Math.floor((nominator/denominator));\n }", "function sumWeight (prev, curr, ind, arr) {\n return prev + curr.variant.weight * curr.quantity;\n}", "function findMatch() {\n for (i = 0; i < convertedArray.length; i++) {\n var difference = convertedArray[i] - friendScore[i]\n // console.log(\"difference\" + difference);\n absoluteDiff = Math.abs(difference);\n differenceArray.push(absoluteDiff);\n doneScore = differenceArray.reduce(reducer);\n };\n doneScoreArr.push(doneScore);\n console.log(\"doneScoreArray\" + doneScoreArr);\n}", "function getDataForGitHubStudentWeightCharts(array){\n\n var weight = []; var expected = []; var data = [];\n\n for (var i = 0; i < array.length; i++){\n\n var valueset1 = [];var valueset2 = [];\n\n valueset1.push(Date.parse(array[i].gitHubPK.date));\n valueset1.push(array[i].weight);\n\n valueset2.push(Date.parse(array[i].gitHubPK.date));\n valueset2.push(4);\n\n weight.push(valueset1);\n expected.push(valueset2);\n }\n\n data.push({color: \"#6799ee\", key: \"Weight\", values: weight, strokeWidth: 2});\n data.push({color: \"#000000\", key: \"Expected\", values: expected, strokeWidth: 2});\n\n return data;\n }", "function ratings(chainOfHotels) {\n\tvar silverRatedHotels = [];\n\t//console.log(chainOfHotels.length);\n\tconsole.table(chainOfHotels);\n\tfor (i = 0; i < chainOfHotels.length; i++) {\n\t\t//console.log(chainOfHotels[i]);\n\t\tif (calculateScore(chainOfHotels[i]) > 3 && calculateScore(chainOfHotels[i]) < 7) {\n\t\t\tconsole.log(\"The hotels score is \" + calculateScore(chainOfHotels[i]));\n\t\t\tsilverRatedHotels.push(chainOfHotels[i]);\n\t\t}\n\t\t//console.log(calculateScore(chainOfHotels[i]));\n\t}\n\t//use console.table to check the values in the array\n\tconsole.log(silverRatedHotels);\n\t//return array of Silver rated hotels\n\treturn silverRatedHotels;\n}", "calculateIntersections() {\n return this.calculateIntersection(Array.from(this.watchedObjects), true);\n }", "function ratesAverage(array) {\n div = 0\n sumRating = array.reduce((acc, elm) => {\n if (elm.rate == undefined) {\n elm.rate = 0\n }\n return acc + elm.rate\n }, 0)\n\n\n array.forEach((elm, index) => {\n div++\n if (elm.rate == undefined) {\n\n div--\n }\n })\n // console.log(sumRating)\n // console.log(div)\n let result = sumRating / div\n if (array.length == 0) return 0\n //console.log(+result)\n return +result.toFixed(2)\n}", "function averageResults(algorithmType){\n var count;\n var elecUsageList = tempResultsLine[0][0]; //Retrieves the data stored temporatily in a global variable\n var overLimitList = tempResultsLine[0][1];\n var iterations = tempResultsLine.length;\n for (count = 1; count < iterations; count++){\n var listCount;\n for (listCount = 0; listCount < 48; listCount++){ //48 as only periods 12-60 count\n elecUsageList[listCount] += tempResultsLine[count][0][listCount]; //sums all the values for each time period\n overLimitList[listCount] += tempResultsLine[count][1][listCount];\n }\n }\n elecUsageList = elecUsageList.map(function(x){ //finds mean by dividing the sums by the number of elements\n return x / iterations;\n });\n overLimitList = overLimitList.map(function(x){\n return x / iterations;\n });\n\n var avgSuccess = 0;\n var avgPartial = 0;\n var avgUnsuccess = 0;\n var avgFail = 0;\n\n //As previous, sums the results and divides to find mean.\n for (count = 0; count < iterations; count++){\n avgSuccess += tempResultsPie[count][0];\n avgPartial += tempResultsPie[count][1];\n avgUnsuccess += tempResultsPie[count][2];\n avgFail += tempResultsPie[count][3];\n }\n avgSuccess = avgSuccess / iterations;\n avgPartial = avgPartial / iterations;\n avgUnsuccess = avgUnsuccess / iterations;\n avgFail = avgFail / iterations;\n\n //sum is used to convert the 4 sections into percentages.\n var sum = (avgSuccess+avgPartial+avgUnsuccess+avgFail)/100;\n\n\n var avgLineResult =[elecUsageList, overLimitList];\n var avgPieResult = [Math.round(avgSuccess/sum), Math.round(avgPartial/sum), Math.round(avgUnsuccess/sum), Math.round(avgFail/sum)];\n\n resultsLine[algorithmType] = avgLineResult;\n resultsPie[algorithmType] = avgPieResult;\n}", "function average(array) {\n var sum = 0;\n var output = [];\n \n for (var i = 0; i < array.length; i++) {\n sum += array[i];\n }\n \n for (var j = 0; j < array.length; j++) {\n \n if (array[j] > sum / array.length) {\n output[output.length] = array[j];\n }\n }\n \n return output;\n}", "function setWeightsForRecommendedInsurance(){\n weighted_recommendedInsurance.essential = [];\n weighted_recommendedInsurance.additional = [];\n let seventyfiveAboveScores =[] , fiftyScores = [], twentyFiveScores=[], fiftyScoreslength = 0, seventyfiveAboveScoresLength =0;\n for(var index in $scope.recommendation){\n let score = $scope.recommendation[index].score;\n switch (score) {\n case 100:\n case 75:\n seventyfiveAboveScores.push(index);\n break;\n case 50:\n fiftyScores.push(index);\n break;\n case 25:\n twentyFiveScores.push(index);\n break;\n default:\n break;\n }\n }\n weighted_recommendedInsurance.essential.push(...seventyfiveAboveScores);\n weighted_recommendedInsurance.additional.push(...twentyFiveScores);\n \n fiftyScoreslength = fiftyScores.length;\n seventyfiveAboveScoresLength = seventyfiveAboveScores.length;\n \n if(seventyfiveAboveScoresLength + fiftyScoreslength <= 3)\n weighted_recommendedInsurance.essential.push(...fiftyScores);\n else\n weighted_recommendedInsurance.additional.push(...fiftyScores);\n }", "σ_sw_h(analysisType) { // Longitudinal stress induced by still water vertical hull girder bending (4.1.1)\n\n ship.crossSectionCalc();\n\n if (analysisType === 'strength' || analysisType === 'fatigue') {\n\n let σ_sw_h = [];\n // getting the highest absolute value of the still water bending moment calculated out of the loads inputs\n let SWBM_y = [];\n for (let i = 0; i < stillWaterBM.length; i++) {\n SWBM_y.push(Math.abs(stillWaterBM[i].y));\n }\n let SWBM_max = Math.max(...SWBM_y);\n\n // getting the highest absolute value of the MINIMUM still water bending moment defined in the rules ( chap.4 - sec.4 - 2.2.1) \n let SWBM_min = this.M_sw_h_min(analysisType);\n let SWBM_min_y = [];\n for (let i = 0; i < SWBM_min.length; i++) {\n SWBM_min_y.push(Math.abs(SWBM_min[i].y));\n }\n let SWBM_min_highest = Math.max(...SWBM_min_y);\n\n console.log(SWBM_min_highest);\n console.log(SWBM_max);\n\n // verifying if the inputs are valid\n if (typeof SWBM_max === 'number' && typeof SWBM_min_highest === 'number') {\n // getting the highest among the highests\n if (SWBM_min_highest > SWBM_max) {\n SWBM_max = SWBM_min_highest;\n }\n\n console.log(this.crossSection.I_y_n50);\n console.log(this.crossSection.z_n_n50);\n\n for (let z = 0; z <= this.D; z += 0.5) {\n let σ = (SWBM_max / this.crossSection.I_y_n50 * (z - this.crossSection.z_n_n50) / 1000);\n σ_sw_h.push({\n z,\n σ\n });\n }\n\n console.log(σ_sw_h);\n\n } else {\n alert('something is wrong with ship.σ_sw_h()')\n }\n\n\n\n\n\n } else {\n alert('there is something wrong with the argument calling the ship.σ_sw_h() method');\n }\n\n }", "getAverageRating() {\n let sumOfRatings = this.ratings.reduce((currentSum, rating) => currentSum + rating);\n const lengthOfArray = this.ratings.length;\n let average = sumOfRatings / lengthOfArray;\n return average;\n }", "function weightProblem(towers) {\n\n\t//Create an array towerObjArray that contains each tower as an object \n\tvar towerObjArray = toTowerArray(towers);\n\t\n\t//An array of just the towers that are carrying something\n\tvar carrierObjArray = towerObjArray.filter(tower => tower.carrying);\n\t\n\t//Will contain the possible unbalanced towers\n\t//The towers holding the unbalanced towers will get flagged here too\n\tvar badWeights = [];\n\t\n\tcarrierObjArray.forEach(carrier => {\n\t\t//The total weights of each tower its carrying (including what they're carrying)\n\t\tvar carryWeights = carrier.carrying.map(elem => {\n\t\t\treturn calcWeight(towerObjArray,elem);\n\t\t});\n\n\t\tvar wrongArray = [];\n\t\tif (!allSame(carryWeights)) {\n\t\t\t//wrong + right are weights, wrongIndex is index of carryWeights to wrong tower's name\n\t\t\tvar wrong, wrongIndex, right;\n\t\t\tif (carryWeights[0] != carryWeights[1]) {\n\t\t\t\tif (carryWeights[0] == carryWeights[2]) {\n\t\t\t\t\twrongIndex = 1;\n\t\t\t\t\twrong = carryWeights[1];\n\t\t\t\t\tright = carryWeights[0];\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\twrongIndex = 0;\n\t\t\t\t\twrong = carryWeights[0];\n\t\t\t\t\tright = carryWeights[1];\n\t\t\t\t}\n\t\t\t}\n\t\t\telse {\n\t\t\t\tfor (var w = 2; w < carryWeights.length; w++) {\n\t\t\t\t\tif (carryWeights[w] != carryWeights[0]) {\n\t\t\t\t\t\twrongIndex = w;\n\t\t\t\t\t\twrong = carryWeights[w];\t\t\t\t\t\t\n\t\t\t\t\t\tright = carryWeights[0];\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tvar badTower = {\n\t\t\t\ttower: getTower(towerObjArray,carrier.carrying[wrongIndex]),\n\t\t\t\tweightDiff: right - wrong,\n\t\t\t};\n\t\t\t\n\t\t\tbadWeights.push(badTower);\n\t\t}\n\t});\n\n\tconsole.log(badWeights);\n\n\t//Filter the list of possibilities to the one that is the source of imbalance\n\t//It must be the one in which everything it's carrying are equal\n\t//The other towers are carrying that one (which would be another possible search method)\n\tvar badTower = badWeights.filter(obj => {\n\t\tvar weights = obj.tower.carrying.map(carried => calcWeight(towerObjArray,carried));\n\t\tconsole.log(obj.tower.name,weights,allSame(weights));\n\t\tif (allSame(weights)) {\n\t\t\treturn obj;\n\t\t}\n\n\t});\n\tif (badTower.length === 1) {\n\t\tbadTower = badTower[0];\n\t\tconsole.log(badTower.tower.name,badTower.tower.weight,badTower.weightDiff);\n\t\treturn badTower.tower.weight + badTower.weightDiff;\t\n\t}\n\telse return \"something went wrong\";\n}", "function getDataForGitHubCourseWeightCharts(array){\n\n var weight = []; var expected = []; var data = [];\n\n for (var i = 0; i < array.length; i++){\n\n var valueset1 = [];var valueset2 = [];\n\n valueset1.push(Date.parse(array[i].gitHubPK.date));\n valueset1.push(array[i].weight);\n\n valueset2.push(Date.parse(array[i].gitHubPK.date));\n valueset2.push(4);\n\n weight.push(valueset1);\n expected.push(valueset2);\n }\n\n data.push({color: \"#6799ee\", key: \"Weight\", values: weight, strokeWidth: 2});\n data.push({color: \"#000000\", key: \"Expected\", values: expected, strokeWidth: 2});\n\n return data;\n }", "function findMean(prevW){\r\n\tvar sum={\"temp\":0.0,\"humidity\":0.0,\"wind\":0.0,\"fog\":0.0,\"snow\":0.0,\"rain\":0.0,\"pressure\":0.0};\r\n\tvar meaners ={\"temp\":0.0,\"humidity\":0.0,\"wind\":0.0,\"fog\":0.0,\"snow\":0.0,\"rain\":0.0,\"pressure\":0.0};;\r\n\tvar daytoDayDiff = [];\r\n\tfor(var i=0; i<prevW.length-1; i++){\r\n\t\tdaytoDayDiff.push( {\"temp\":prevW[i].temp - prevW[i+1].temp,\"humidity\":prevW[i].humidity - prevW[i+1].humidity,\r\n\t\t\t\"wind\":prevW[i].wind - prevW[i+1].wind,\"fog\":prevW[i].fog - prevW[i+1].fog,\r\n\t\t\t\"snow\":prevW[i].snow - prevW[i+1].snow,\"rain\":prevW[i].rain - prevW[i+1].rain,\r\n\t\t\t\"pressure\":prevW[i].pressure - prevW[i+1].pressure\r\n\t\t});\r\n\t\tif(daytoDayDiff[i].temp) sum.temp += daytoDayDiff[i].temp;\r\n\t\tif(daytoDayDiff[i].humidity) sum.humidity += daytoDayDiff[i].humidity;\r\n\t\tif(daytoDayDiff[i].wind) sum.wind += daytoDayDiff[i].wind;\r\n\t\tif(daytoDayDiff[i].fog)\tsum.fog += daytoDayDiff[i].fog;\r\n\t\tif(daytoDayDiff[i].snow) sum.snow += daytoDayDiff[i].snow;\r\n\t\tif(daytoDayDiff[i].rain) sum.rain += daytoDayDiff[i].rain;\r\n\t\tif(daytoDayDiff[i].pressure) sum.pressure += daytoDayDiff[i].pressure;\r\n\t}\r\n\tfor(var key in sum)\r\n\t\tmeaners[key] = sum[key]/daytoDayDiff.length;\r\n\treturn meaners;\r\n}", "getWeights() {\n const weights = [];\n for (const cell of this.cells) {\n weights.push(...cell.weights);\n }\n return Object(_variables__WEBPACK_IMPORTED_MODULE_12__[\"batchGetValue\"])(weights);\n }", "function validReadings(){\r\n var index1, index2, index3, min1, min2, min3;\r\n\r\n var valid = [];\r\n for (var i = 1; i < indices.length-1; i++){\r\n index1 = indices[i-1];\r\n index2 = indices[i];\r\n index3 = indices[i+1];\r\n\r\n time1 = data[index1]['time'];\r\n time2 = data[index2]['time'];\r\n time3 = data[index3]['time'];\r\n\r\n //rule 1 - If the outliers included 3 readings they were less than 5 beats apart and measured within 2 minutes\r\n //Then they are considered valid\r\n if (Math.abs(data[index1] - data[index2]) <= 5 && Math.abs(data[index2] - data[index3]) <= 5 && Math.abs(data[index3] - data[index1]) <= 5){\r\n if (time1[0] == time2[0] && time2[0] == time3[0]){\r\n if (Math.abs(time1[1] - time2[1]) <= 2 && Math.abs(time2[1] - time3[1]) <= 2 && Math.abs(time3[1] - time1[1]) <=2){\r\n valid.push(index1);\r\n valid.push(index2);\r\n valid.push(index3);\r\n\r\n i+=2;\r\n continue;\r\n }\r\n }\r\n }\r\n\r\n //rule 2 - If there are 2 readings that are exactly the same or one beat apart, within 1 minute , then it’s considered a valid reading.\r\n if (time1[0] == time2[0]){\r\n if (Math.abs(data[index1] - data[index2]) <= 1 && Math.abs(min1 - min2) <= 1){\r\n valid.push(index1);\r\n valid.push(index2);\r\n\r\n i++;\r\n continue;\r\n }\r\n }\r\n\r\n //rule 3 - Any reading higher than 100, and that has more than 15 beats difference with the readings before and after it, within one minute, is considered false positive\r\n if (data[index2] >= 100){ //false positive\r\n if (Math.abs(data[index1] - data[index2]) >= 15 && Math.abs(data[index2] - data[index3]) >= 15){\r\n if (time1[0] == time2[0] && time2[0] == time3[0]){\r\n if (Math.abs(time1[1] - time2[1]) <= 1 && Math.abs(time2[1] - time3[1]) <= 1 && Math.abs(time3[1] - time1[1]) <=1 ){\r\n continue;\r\n }\r\n }\r\n }\r\n }\r\n }\r\n\r\n return valid;\r\n}", "getHeroMetrics() {\n let profit = 0;\n let tables = 0;\n let restaurants = [];\n let days = [];\n let sortedData = this.data.sort((a, b) => (a.reportDate > b.reportDate) ? 1 : -1);\n for (var i = 0; i < this.data.length; i ++) {\n profit += this.data[i].profit;\n tables += this.data[i].totalTables;\n\n if (!restaurants.includes(this.data[i].name)) {\n restaurants.push(this.data[i].name);\n }\n if (!days.includes(this.data[i].reportDate)) {\n days.push(this.data[i].reportDate);\n }\n }\n\n let profitHash = {};\n\n for (var i = 0; i < sortedData.length; i ++) {\n if (profitHash[sortedData[i].reportDate]) {\n profitHash[sortedData[i].reportDate] += sortedData[i].profit;\n } else {\n profitHash[sortedData[i].reportDate] = sortedData[i].profit;\n }\n }\n\n const profitArray = [];\n for (const [key, value] of Object.entries(profitHash)) {\n profitArray.push(profitHash[key]);\n }\n \n let max = 1;\n let len = 1;\n\n for (var i = 1; i < profitArray.length; i ++) {\n if (profitArray[i] > profitArray[i - 1]) {\n len++;\n } else {\n if (max < len) {max = len};\n len = 1;\n }\n }\n\n let avgTablesServed = tables / restaurants.length * days.length;\n\n return {totalProfit: profit, averageTablesServed: avgTablesServed, longestProfitableStreak: max};\n }", "function getAttributesValues() {\n\tattributesIndex = myCharacter.attributes;\n\tepicAttributesIndex = myCharacter.epicAttributes;\n\n\teffectiveStrengthDice = attributesIndex.strength + nanEqualsZero(myRelicBonusDice.strength) + nanEqualsZero(myFatebonds.strength) + nanEqualsZero(myTempDice.strength);\n\teffectiveDexterityDice = attributesIndex.dexterity + nanEqualsZero(myRelicBonusDice.dexterity) + nanEqualsZero(myFatebonds.dexterity) + nanEqualsZero(myTempDice.dexterity);\n\teffectiveStaminaDice = attributesIndex.stamina + nanEqualsZero(myRelicBonusDice.stamina) + nanEqualsZero(myFatebonds.stamina) + nanEqualsZero(myTempDice.stamina);\n\teffectiveCharismaDice = attributesIndex.charisma + nanEqualsZero(myRelicBonusDice.charisma) + nanEqualsZero(myFatebonds.charisma) + nanEqualsZero(myTempDice.charisma);\n\teffectiveManipulationDice = attributesIndex.manipulation + nanEqualsZero(myRelicBonusDice.manipulation) + nanEqualsZero(myFatebonds.manipulation) + nanEqualsZero(myTempDice.manipulation);\n\teffectiveAppearanceDice = attributesIndex.appearance + nanEqualsZero(myRelicBonusDice.appearance) + nanEqualsZero(myFatebonds.appearance) + nanEqualsZero(myTempDice.appearance);\n\teffectivePerceptionDice = attributesIndex.perception + nanEqualsZero(myRelicBonusDice.perception) + nanEqualsZero(myFatebonds.perception) + nanEqualsZero(myTempDice.perception);\n\teffectiveIntelligenceDice = attributesIndex.intelligence + nanEqualsZero(myRelicBonusDice.intelligence) + nanEqualsZero(myFatebonds.intelligence) + nanEqualsZero(myTempDice.intelligence);\n\teffectiveWitsDice = attributesIndex.wits + nanEqualsZero(myRelicBonusDice.wits) + nanEqualsZero(myFatebonds.wits) + nanEqualsZero(myTempDice.wits);\n\n\tgiantAmongMenDice = 0;\n\tif(myCharacter['characterPantheon'] == \"Aesir\" && myCharacter['boons']['psp']['pspLevel2'] == true) {\n\t\teffectiveStrengthDice += 1;\n\t\teffectiveStaminaDice += 1;\n\t}\n\tif(myCharacter['characterPantheon'] == \"Aesir\" && myCharacter['boons']['psp']['pspLevel4'] == true) {\n\t\teffectiveStrengthDice += 1;\n\t\teffectiveStaminaDice += 1;\n\t}\n\tif(myCharacter['characterPantheon'] == \"Aesir\" && myCharacter['boons']['psp']['pspLevel5'] == true) {\n\t\teffectiveStrengthDice += 2;\n\t\teffectiveStaminaDice += 2;\n\t}\n\tif(myCharacter['characterPantheon'] == \"Aesir\" && myCharacter['boons']['psp']['pspLevel6'] == true) {\n\t\teffectiveStrengthDice += 1;\n\t\teffectiveStaminaDice += 1;\n\t\tgiantAmongMenDice += 5;\n\t}\n\tif(myCharacter['characterPantheon'] == \"Aesir\" && myCharacter['boons']['psp']['pspLevel9'] == true) {\n\t\teffectiveStrengthDice += 4;\n\t\teffectiveStaminaDice += 4;\n\t\tgiantAmongMenDice += 4;\n\t}\n\tif(genExceptionsMasterList['giantAmongMen'][myCharacter['selfName']]) {\n\t\tgiantAmongMen = genExceptionsMasterList['giantAmongMen'][myCharacter['selfName']]['value1'];\n\t\tswitch (giantAmongMen) {\n\t\t\tcase \"charisma\":\n\t\t\teffectiveCharismaDice += giantAmongMenDice;\n\t\t\tbreak;\n\t\t\tcase \"manipulation\":\n\t\t\teffectiveManipulationDice += giantAmongMenDice;\n\t\t\tbreak;\n\t\t\tcase \"appearance\":\n\t\t\teffectiveAppearanceDice += giantAmongMenDice;\n\t\t\tbreak;\n\t\t\tcase \"perception\":\n\t\t\teffectivePerceptionDice += giantAmongMenDice;\n\t\t\tbreak;\n\t\t\tcase \"intelligence\":\n\t\t\teffectiveIntelligenceDice += giantAmongMenDice;\n\t\t\tbreak;\n\t\t\tcase \"wits\":\n\t\t\teffectiveWitsDice += giantAmongMenDice;\n\t\t\tbreak;\n\t\t}\n\t}\n\n\teffectiveStrengthSucc = convertToEpic(epicAttributesIndex.epicStrength) + nanEqualsZero(myTempSucc.strength);\n\teffectiveDexteritySucc = convertToEpic(epicAttributesIndex.epicDexterity) + nanEqualsZero(myTempSucc.dexterity);\n\teffectiveStaminaSucc = convertToEpic(epicAttributesIndex.epicStamina) + nanEqualsZero(myTempSucc.stamina);\n\teffectiveCharismaSucc = convertToEpic(epicAttributesIndex.epicCharisma) + nanEqualsZero(myTempSucc.charisma);\n\teffectiveManipulationSucc = convertToEpic(epicAttributesIndex.epicManipulation) + nanEqualsZero(myTempSucc.manipulation);\n\teffectiveAppearanceSucc = convertToEpic(epicAttributesIndex.epicAppearance) + nanEqualsZero(myTempSucc.appearance);\n\teffectivePerceptionSucc = convertToEpic(epicAttributesIndex.epicPerception) + nanEqualsZero(myTempSucc.perception);\n\teffectiveIntelligenceSucc = convertToEpic(epicAttributesIndex.epicIntelligence) + nanEqualsZero(myTempSucc.intelligence);\n\teffectiveWitsSucc = convertToEpic(epicAttributesIndex.epicWits) + nanEqualsZero(myTempSucc.wits);\n}", "function get_rl_fraction(idx_arr){\n var mix_travel_idx = mix_travel.options[mix_travel.selectedIndex].value;\n var tmp_arr=[];\n var a = 0;\n var b = 0;\n for(c = 0 ; c < mix_travel_idx ; c++){\n if(c == idx_arr[a]){\n tmp_arr.push(travel_mix_arr[b],travel_mix_arr[b+1]);\n a = a + 1;\n }\n b = b + 2;\n }\n return tmp_arr;\n}", "function yVals(child_1, child_2) {\n for (var i = 0; i < pd.length; i++) {\n if (pd[i].thisId === child_1) {\n var y1 = pd[i].y0;\n }\n if (pd[i].thisId === child_2) {\n var y2 = pd[i].y0;\n }\n }\n return mean(([y1, y2]))\n }", "function media(turma) {\n var soma = 0;\n var quantas_foram = 0;\n for (i = 0; i < turma.length; i++) {\n for (x = 0; x < 2; x++) {\n soma += turma[i].notas[x];\n quantas_foram += 1;\n }\n }\n var media = soma / quantas_foram /// Get the average value\n var devolve = 0;\n var diff = 21; /// set the min difference\n for (i = 0; i < turma.length; i++) {\n for (x = 0; x < 2; x++) {\n var closest = Math.abs(media - turma[i].notas[x]);\n if (closest < diff) {\n diff = closest; //// if closest value < difference devolve gets the value of the current grade\n devolve = turma[i].notas[x];\n }\n }\n }\n console.log(\"A média é: \", media);\n console.log(\"A nota mais proxima é: \", devolve);\n}", "function findXY(bid_1, bid_2, bid_3, rssi_1, rssi_2, rssi_3) {\n console.log(String.format('Matching BID:({0},{1},{2})', bid_1, bid_2, bid_3));\n\n // obj storing x,y with min. error\n var min_err = {\n 'x': -1, 'y': -1, 'err': Number.MAX_SAFE_INTEGER\n };\n var row_matched = 0;\n\n // loop all the data\n for(var i = 0; i < data.length; i++) {\n var row = data[i];\n // match the beacon ids\n if(row.bid_1 == bid_1 && row.bid_2 == bid_2 && row.bid_3 == bid_3) {\n row_matched++;\n var sum_err = 0;\n sum_err = Math.pow(row.rssi_1 - rssi_1, 2) + Math.pow(row.rssi_2 - rssi_2, 2) + Math.pow(row.rssi_3 - rssi_3, 2);\n if(sum_err < min_err.err) {\n min_err.x = row.x;\n min_err.y = row.y;\n min_err.err = Math.sqrt(sum_err/3); // TODO: Modify the error function\n }\n }\n }\n console.log(String.format(\"Total matched: {0}\", row_matched));\n console.log(\"RESULT:\");\n console.log(min_err);\n return min_err;\n}", "getAverageRating() {\n let ratingsSum = this.ratings.reduce((currentSum, rating) => currentSum + rating, 0);\n const lengthOfArray = this._ratings.length;\n return ratingsSum/lengthOfArray;\n }", "function computeAverage (anArray) {\n var average, sum = 0, count = 0; // initialize variables\n anArray.forEach(function(object) {\n if (object.occupation === \"programmer\") {\n count++;\n sum += object.awesomeIndex;\n } // end if\n }); // end .forEach\n average = sum / count;\n return average;\n} // end computeAverage", "function notaHse(sede, generation) {\n var ratings = data[sede][generation]['ratings'];\n var array = [];\n for (var i = 0 ; i < ratings.length; i++) {\n array[i] = ratings[i].teacher;\n }\n document.getElementById('total-enrollment').innerHTML = ratings;\n document.getElementById('total-enrollment blue').innerHTML = array;\n return array;\n}", "function studentReport(obj){\n let {m1,m2} =obj;\n let avg = m1+m2/2\n return avg;\n}", "getMetricsFromGrid() {\n const sampleArr = this.$parent.sampleArr;\n const gridData = this.$parent.state.gridData;\n const metricsDependingOnGrid = [];\n for (const metric of sampleArr) {\n for (const e of gridData) {\n if (metric.name === e.metric) {\n metricsDependingOnGrid.push(metric);\n }\n }\n }\n return metricsDependingOnGrid;\n }", "function calculateCurrentGrade(){\n var homeworkGrades = document.getElementById(\"homeworkGrades\").value;\n var homeworkGradeWeight = document.getElementById(\"homeworkGradeWeight\").value;\n var hwWeight = parseInt(homeworkGradeWeight);\n var quizGrades = document.getElementById(\"quizGrade\").value;\n var quizGradeWeight = document.getElementById(\"quizGradeWeight\").value;\n var quizWeight = parseInt(quizGradeWeight);\n var testGrades = document.getElementById(\"testGrade\").value;\n var testGradeWeight = document.getElementById(\"testGradeWeight\").value;\n var testWeight = parseInt(testGradeWeight);\n var midtermGrades = document.getElementById(\"midtermGrade\").value;\n var midtermGradeWeight = document.getElementById(\"midtermGradeWeight\").value;\n var midtermWeight = parseInt(midtermGradeWeight);\n var homeworkGradesAvg = averageGrades(gradesToArray(homeworkGrades));\n var quizGradesAvg = averageGrades(gradesToArray(quizGrades));\n var testGradesAvg = averageGrades(gradesToArray(testGrades));\n var midtermGradesAvg = averageGrades(gradesToArray(midtermGrades));\n\n var gradeArray = [homeworkGradesAvg, \"homework\", quizGradesAvg, \"quizzes\", testGradesAvg, \"tests\", midtermGradesAvg, \"midterm\"];\n for(var i = 0; i < gradeArray.length; i += 2){\n if(gradeArray[i] < 70){\n document.getElementById(gradeArray[i+1]).style.backgroundColor = \"red\";\n }\n if(gradeArray[i] >= 70 && gradeArray[i] < 80){\n document.getElementById(gradeArray[i+1]).style.backgroundColor = \"orange\";\n }\n if(gradeArray[i] < 90 && gradeArray[i] >= 80){\n document.getElementById(gradeArray[i+1]).style.backgroundColor = \"yellow\";\n }\n if(gradeArray[i] >= 90){\n document.getElementById(gradeArray[i+1]).style.backgroundColor = \"green\";\n }\n\n }\n\n var weightSoFar = hwWeight/100 + quizWeight/100 + testWeight/100 + midtermWeight/100;\n if(validateWeight(weightSoFar)) {\n var homework = homeworkGradesAvg * (hwWeight / 100);\n var quiz = quizGradesAvg * (quizWeight / 100);\n var test = testGradesAvg * (testWeight / 100);\n var midterm = midtermGradesAvg * (midtermWeight / 100);\n var classGrade = (homework + quiz + test + midterm) / weightSoFar;\n classGrade = classGrade.toFixed(3);\n classGrade = printResult(classGrade);\n return [classGrade,weightSoFar];\n }\n}", "predict(dataPoint) {\n const { dayModel, timeModel } = this;\n // daySymbolDistance, timeSymbolDistance\n const distances = [{}, {}];\n [dayModel, timeModel].forEach((model, index) => {\n Object.keys(model).forEach(symbol => {\n let distance = 0;\n const filteredByDesc = model[symbol].filter(el => el.purpose === dataPoint.purpose);\n filteredByDesc.forEach(participantWithCounter => {\n if (dataPoint.participants.includes(participantWithCounter.participantName)) {\n distance -= participantWithCounter.count;\n }\n });\n distances[index][symbol] = distance;\n });\n });\n const sum = Object.values(distances[0]).reduce((pre, cur) => {\n return pre + cur;\n }, 0);\n\n // if no match with the guy and purpose, compromise\n if (sum === 0) {\n Object.keys(dayModel).forEach(symbol => {\n let distance = 0;\n const filteredByDesc = dayModel[symbol].filter(el => el.purpose === dataPoint.purpose);\n distance -= filteredByDesc.length;\n\n dayModel[symbol].forEach(participantWithCounter => {\n if (dataPoint.participants.includes(participantWithCounter.participantName)) {\n distance -= participantWithCounter.count;\n }\n });\n distances[0][symbol] = distance;\n })\n }\n return {\n day: distances[0],\n time: distances[1]\n }\n }", "avg(){\n let t=data[0];\n var avg;\n var sum;\n for(x=0;x<t.length; x++){\n sum=sum+t[x];\n }//for\n avg=sum/t.length;\n return avg;\n }", "function ratingThreshold(threshold, ratings) {\n const toBeReviewed = [];\n for(let i = 0; i < ratings.length; i++) {\n let ratingsTotal = 0;\n for(let j = 0; j < ratings[i].length; j++) {\n ratingsTotal += ratings[i][j];\n console.log(ratingsTotal);\n }\n let ratingsAverage = ratingsTotal / ratings[i].length;\n console.log(\"average is \" + ratingsAverage);\n if(ratingsAverage < threshold) {\n toBeReviewed.push(i);\n }\n }\n\n return toBeReviewed;\n}", "getWeightedVal(weights, num){\n // selected index\n let check = -1;\n\n // current summed weight\n let numSum = 0;\n\n // iterate over array\n for (let i = 0; i < weights.length; i++){\n numSum = weights[i] + numSum;\n if (num - numSum <= 0){\n check = i\n i = weights.length\n }\n }\n return check;\n }", "function netPromoterScore(sede, generation) {\n var ratings = data[sede][generation]['ratings'];\n var array = [];\n for (var i = 0 ; i < ratings.length;i++) {\n var promoters = ratings[i]['nps']['promoters'];\n var detractors = ratings[i]['nps']['detractors'];\n var passive = ratings[i]['nps']['passive'];\n array[i] = promoters - detractors;\n var nps = (promoters - detractors);\n }\n document.getElementById('nps').innerHTML = nps;\n document.getElementById('promoters').innerHTML = promoters + '% promoters';\n document.getElementById('passive').innerHTML = passive + '% passive';\n document.getElementById('detractors').innerHTML = detractors + '% detractors';\n return array;\n}", "function getLegendInfo(idx) {\n sum = 0\n for (var i = 0; i < 2; i++) {\n sum += nonpower['data'][i][idx];\n }\n currPrice = nonpower['data'][2][idx];\n currTemp = nonpower['data'][4][idx]\n\n}", "function findAverageScore(array) {\n let sum = 0;\n let avgScore = 0;\n for (const student of array) {\n sum = sum + student.score;\n }\n avgScore = sum / array.length;\n //console.log(\"8. \", avgScore);\n return avgScore;\n}", "function calcStats(xs) {\n let m = 0,\n ssq = 0;\n for(let i = 0; i < xs.length; i += 1) {\n m += (xs[i] - m) / (i + 1);\n }\n for(let i = 0; i < xs.length; i += 1) {\n ssq += Math.pow(xs[i] - m, 2);\n }\n return {mean: m, std: Math.sqrt(ssq / (xs.length - 1))};\n}", "getAveragePoint(){\n var sumX = 0;\n var sumY = 0;\n var numIncluded =0;\n for(var i = this.hexesInPath.length-1; i>= Math.max(0, this.hexesInPath.length-3);i--){\n sumX+=this.hexesInPath[i].getOffSetPos().x;\n sumY+=this.hexesInPath[i].getOffSetPos().y;\n numIncluded++;\n console.log(this.hexesInPath[i]);\n }\n return {\n x: sumX/numIncluded,\n y: sumY/numIncluded\n };\n }", "getPreviousIntervalTotalSpent() {\n let totalSpent = 0;\n this.previousIntervalPoints.forEach(element => {\n totalPoints += element.totalSpent;\n });\n return totalSpent;\n }", "getAverageFitness() {\n let total = 0;\n for (let i = 0; i < this.population.length; i++) {\n total += this.population[i].fitness;\n }\n return total / (this.population.length);\n }", "function calculateParentsTogetherAvg() {\n\tvar total = [],\n\t\tnumStudents = [],\n\t\taverages = [];\n\n\tfor (var i = 0; i < 6; i++) {\n\t\ttotal.push(0);\n\t\tnumStudents.push(0);\n\t}\n\n\tfor (var i = 0; i < dataset.length; i++) {\n\t\t//Calculates average weekly consumption for that row\n\t\tvar alcConsumption = (Number(dataset[i][\"Dalc\"]) + Number(dataset[i][\"Walc\"]))/2;\n\n\t\t var ageIndex = Number(dataset[i].age) - 15;\n\n\t\t // Checks if parents are together and only takes alcConsumption into \n\t\t // consideration if they are \n\t\t if (dataset[i][\"Pstatus\"] == \"T\") {\n\t\t \ttotal[ageIndex] += alcConsumption;\n\t\t \tnumStudents[ageIndex]++;\n\t\t }\n\t}\n\n\tfor (var i = 0; i < 6; i++) {\n\t\taverages.push(total[i] / numStudents[i]);\n\t}\n\treturn averages;\n}", "function final_rssi(rssi_array, mean, standart){\n \tfor(var i= 0;i<rssi_array.length;i++){\n \t\tif(rssi_array[i]<mean-2*standart) rssi_array.splice(i,1);\n \t}\n\n \treturn rssi_array.reduce(sum_array)/rssi_array.length;\n }", "function detAvg(arr) {\n var size = arr.length;\n var pos = 0;\n var total = 0;\n for (var i = 0; i < size; ++i) {\n pos += arr[i][\"positives\"];\n total += arr[i][\"total\"];\n }\n return Math.round((pos/total)*100).toString() + \"%\";\n }", "function nameAndBestSubjectInequalities(arrObj){\r\n newArr = [];\r\n for(var i= 0; i< arrObj.length; i++){\r\n classPlusScores = arrObj[i].classes; //Object!!\r\n var mathScore = classPlusScores['math'];\r\n var scienceScore = classPlusScores['science'];\r\n var socialStudiesScore = classPlusScores['socialStudies'];\r\n if(mathScore >= scienceScore && mathScore>= socialStudiesScore){\r\n newArr.push([arrObj[i].name, 'math']);\r\n }\r\n if(scienceScore>= mathScore && scienceScore >= socialStudiesScore){\r\n newArr.push([arrObj[i].name, 'science']);\r\n }\r\n if(socialStudiesScore>= mathScore && socialStudiesScore>= scienceScore){\r\n newArr.push([arrObj[i].name, 'socialStudies']);\r\n } \r\n }\r\n return newArr\r\n }", "function percentDifference(array, percent){\r\n let statePercents = [];\r\n for(let x = 0;x<array.length;x++){\r\n if(array[x].fips == 0){\r\n let temp = array[x].obamaPercent - array[x].romneyPercent;\r\n temp = Math.abs(temp);\r\n if(temp < percent){\r\n statePercents.push(array[x].state);\r\n }\r\n }\r\n }\r\n return statePercents;\r\n}", "function outliers(svg_index, outliers_needed){\n const rows_of_counts_and_titles = create_rows_of_counts_and_titles(svg_index);\n const outliers_possible = Math.min(outliers_needed, rows_of_counts_and_titles[0].length);\n const selected_indices = outliers_from_counts(rows_of_counts_and_titles[0],\n outliers_possible);\n var selected_outliers =\n select_at_indices(rows_of_counts_and_titles[1], selected_indices);\n function select_at_indices() {\n var titles = [];\n for (var i = 0; i < selected_indices.length; i++){\n titles.push(rows_of_counts_and_titles[1][selected_indices[i]])\n }\n return titles\n }\n return selected_outliers\n}", "function parseCalc(array){\r\n var invalidWO = [];\r\n var returnString = \"\";\r\n // Check to see which workouts are empty\r\n for i in array {\r\n if (array[i] == 0) {\r\n invalidWO.push(i);\r\n }\r\n }", "function question5 () {\n\tlet ans = []\n\n\tdata.forEach(function(element) {\n\t if(element.materials.length >= 8){\n\t\t ans.push(element);\n\t }\n\t})\n\n\tans.forEach(function(element) {\n\t\tconsole.log(element.title + \" has \" +element.materials.length + \" materials:\");\n\t\telement.materials.forEach(function(element2) {\n\t\t\tconsole.log(\"- \" + element2);\n\t\t})\n\t})\n}", "function createWeightedScore(array) {\n\n for (name in array) {\n var tempSheet = ss.getSheetByName(array[name]);\n var lastRow = tempSheet.getLastRow();\n var lastColumn = tempSheet.getLastColumn();\n var rankingScore = 0;\n var numberOfVotes = 0;\n var scaledRankingScore;\n\n for (var i = lastRow; i > 2; i -= 2) {\n var sumRange = tempSheet.getRange(i, 1, 1, lastColumn).getValues();\n\n for (var t = 0; t < sumRange[0].length; t++) {\n if (sumRange[0][t] == \"\") {\n continue;\n }\n else if (sumRange[0][t] == \"#ERROR!\") {\n continue;\n }\n else if (sumRange[0][t] == \"#N/A\") {\n continue;\n }\n else {\n var vote = tempSheet.getRange(i - 1 , t + 1).getValue(); //to get the vote we need the row above and then the account for the difference in counting\n numberOfVotes += 1;\n\n if (vote == \"1\" && sumRange[0][t] > 0) {\n rankingScore += parseFloat(sumRange[0][t]);\n //'positive vote, positive movement\n continue;\n }\n else if (vote == '1' && sumRange[0][t] < 0) {\n rankingScore += parseFloat(sumRange[0][t]);\n //positive vote, negative movement\n continue;\n }\n else if (vote == \"-1\" && sumRange[0][t] > 0) {\n rankingScore += (parseFloat(sumRange[0][t]) * -1);\n continue;\n //negative vote, positive movement\n }\n else if (vote == '-1' && sumRange[0][t] < 0) {\n rankingScore += (parseFloat(sumRange[0][t]) * -1);\n continue;\n //negative vote, negative movenment\n }\n else {\n continue;\n }\n }\n }\n }\n scaledRankingScore = powerFunction(numberOfVotes) * rankingScore; //scales the rank depenent on the number of votes\n tempSheet.getRange(1,1).setValue(scaledRankingScore);\n }\n}", "function minOverallAwkwardness(arr) {\n // Write your code here\n \n}", "function rowWeights(array){\n sum1 = 0;\n sum2 = 0;\n for (i = 0; i < array.length; i += 2) {\n sum1 += array[i];\n }\n for (j = 0; j < array.length; j += 1) {\n sum2 += array[j];\n }\n array2 = [sum1, sum2];\n}" ]
[ "0.5554079", "0.5404743", "0.5319898", "0.5318785", "0.52919424", "0.5139239", "0.51053286", "0.51053286", "0.5103475", "0.5079333", "0.50251013", "0.501556", "0.5008845", "0.4994719", "0.496287", "0.49360883", "0.49174115", "0.48936528", "0.4883484", "0.488154", "0.4880407", "0.48745033", "0.48691195", "0.48564142", "0.48277888", "0.48156965", "0.4812871", "0.48099056", "0.47965467", "0.4790466", "0.47494856", "0.4744313", "0.47396693", "0.47356522", "0.47322777", "0.47309855", "0.4721922", "0.47202542", "0.47193542", "0.46969712", "0.46814921", "0.46669272", "0.46651122", "0.4662773", "0.46616396", "0.46590024", "0.4654676", "0.46540692", "0.46212897", "0.46177804", "0.46036136", "0.46014768", "0.4599854", "0.4599712", "0.45992276", "0.45990124", "0.45977718", "0.45961222", "0.45938203", "0.45901126", "0.45894116", "0.4587847", "0.4587676", "0.45871863", "0.45838115", "0.45835242", "0.45827374", "0.45806795", "0.4580026", "0.45746738", "0.4567026", "0.45607653", "0.45604512", "0.45588753", "0.45494485", "0.4542799", "0.45412812", "0.45345217", "0.45312378", "0.4528534", "0.45268276", "0.45262992", "0.45256248", "0.45252183", "0.4519005", "0.45095927", "0.45055696", "0.45049575", "0.45049053", "0.45045674", "0.4504563", "0.4492868", "0.44888848", "0.44877177", "0.4484924", "0.44799918", "0.447704", "0.44769496", "0.44691876", "0.4469139" ]
0.4890878
18
=== Color Methods ===
function flipColor(color) { return color === Color.BLACK ? Color.WHITE : Color.BLACK; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function Color() { }", "function Color() {}", "get color() {}", "function Colour(){\n\n /* Returns an object representing the RGBA components of this Colour. The red,\n * green, and blue components are converted to integers in the range [0,255].\n * The alpha is a value in the range [0,1].\n */\n this.getIntegerRGB = function(){\n\n // get the RGB components of this colour\n var rgb = this.getRGB();\n\n // return the integer components\n return {\n 'r' : Math.round(rgb.r),\n 'g' : Math.round(rgb.g),\n 'b' : Math.round(rgb.b),\n 'a' : rgb.a\n };\n\n };\n\n /* Returns an object representing the RGBA components of this Colour. The red,\n * green, and blue components are converted to numbers in the range [0,100].\n * The alpha is a value in the range [0,1].\n */\n this.getPercentageRGB = function(){\n\n // get the RGB components of this colour\n var rgb = this.getRGB();\n\n // return the percentage components\n return {\n 'r' : 100 * rgb.r / 255,\n 'g' : 100 * rgb.g / 255,\n 'b' : 100 * rgb.b / 255,\n 'a' : rgb.a\n };\n\n };\n\n /* Returns a string representing this Colour as a CSS hexadecimal RGB colour\n * value - that is, a string of the form #RRGGBB where each of RR, GG, and BB\n * are two-digit hexadecimal numbers.\n */\n this.getCSSHexadecimalRGB = function(){\n\n // get the integer RGB components\n var rgb = this.getIntegerRGB();\n\n // determine the hexadecimal equivalents\n var r16 = rgb.r.toString(16);\n var g16 = rgb.g.toString(16);\n var b16 = rgb.b.toString(16);\n\n // return the CSS RGB colour value\n return '#'\n + (r16.length == 2 ? r16 : '0' + r16)\n + (g16.length == 2 ? g16 : '0' + g16)\n + (b16.length == 2 ? b16 : '0' + b16);\n\n };\n\n /* Returns a string representing this Colour as a CSS integer RGB colour\n * value - that is, a string of the form rgb(r,g,b) where each of r, g, and b\n * are integers in the range [0,255].\n */\n this.getCSSIntegerRGB = function(){\n\n // get the integer RGB components\n var rgb = this.getIntegerRGB();\n\n // return the CSS RGB colour value\n return 'rgb(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ')';\n\n };\n\n /* Returns a string representing this Colour as a CSS integer RGBA colour\n * value - that is, a string of the form rgba(r,g,b,a) where each of r, g, and\n * b are integers in the range [0,255] and a is in the range [0,1].\n */\n this.getCSSIntegerRGBA = function(){\n\n // get the integer RGB components\n var rgb = this.getIntegerRGB();\n\n // return the CSS integer RGBA colour value\n return 'rgba(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ',' + rgb.a + ')';\n\n };\n\n /* Returns a string representing this Colour as a CSS percentage RGB colour\n * value - that is, a string of the form rgb(r%,g%,b%) where each of r, g, and\n * b are in the range [0,100].\n */\n this.getCSSPercentageRGB = function(){\n\n // get the percentage RGB components\n var rgb = this.getPercentageRGB();\n\n // return the CSS RGB colour value\n return 'rgb(' + rgb.r + '%,' + rgb.g + '%,' + rgb.b + '%)';\n\n };\n\n /* Returns a string representing this Colour as a CSS percentage RGBA colour\n * value - that is, a string of the form rgba(r%,g%,b%,a) where each of r, g,\n * and b are in the range [0,100] and a is in the range [0,1].\n */\n this.getCSSPercentageRGBA = function(){\n\n // get the percentage RGB components\n var rgb = this.getPercentageRGB();\n\n // return the CSS percentage RGBA colour value\n return 'rgb(' + rgb.r + '%,' + rgb.g + '%,' + rgb.b + '%,' + rgb.a + ')';\n\n };\n\n /* Returns a string representing this Colour as a CSS HSL colour value - that\n * is, a string of the form hsl(h,s%,l%) where h is in the range [0,100] and\n * s and l are in the range [0,100].\n */\n this.getCSSHSL = function(){\n\n // get the HSL components\n var hsl = this.getHSL();\n\n // return the CSS HSL colour value\n return 'hsl(' + hsl.h + ',' + hsl.s + '%,' + hsl.l + '%)';\n\n };\n\n /* Returns a string representing this Colour as a CSS HSLA colour value - that\n * is, a string of the form hsla(h,s%,l%,a) where h is in the range [0,100],\n * s and l are in the range [0,100], and a is in the range [0,1].\n */\n this.getCSSHSLA = function(){\n\n // get the HSL components\n var hsl = this.getHSL();\n\n // return the CSS HSL colour value\n return 'hsl(' + hsl.h + ',' + hsl.s + '%,' + hsl.l + '%,' + hsl.a + ')';\n\n };\n\n /* Sets the colour of the specified node to this Colour. This functions sets\n * the CSS 'color' property for the node. The parameter is:\n *\n * node - the node whose colour should be set\n */\n this.setNodeColour = function(node){\n\n // set the colour of the node\n node.style.color = this.getCSSHexadecimalRGB();\n\n };\n\n /* Sets the background colour of the specified node to this Colour. This\n * functions sets the CSS 'background-color' property for the node. The\n * parameter is:\n *\n * node - the node whose background colour should be set\n */\n this.setNodeBackgroundColour = function(node){\n\n // set the background colour of the node\n node.style.backgroundColor = this.getCSSHexadecimalRGB();\n\n };\n\n}", "function color() {\n return colorValue() + colorValue() + colorValue();\n}", "get color() {\n\n\t}", "function colorForCurrent(){\n\n}", "function Color() {\n\n\t\t\t// Hexadecimal color\n\t\t\tif (arguments.length == 1 && typeof arguments[0] === \"string\") {\n\t\t\t\tthis.hex = arguments[0];\n\t\t\t}\n\n\t\t\t// rgb(a) color\n\t\t\t/*if (arguments.length == 3 || arguments.length == 4) {\n\n\t\t\t}*/\n\t\t}", "function Color(r, g, b) {\n this.r = r;\n this.g = g;\n this.b = b;\n}", "set color(value) {}", "function color() {\n var map = {\n \"black\" : [ 0/255,0/255,0/255 ],\n \"silver\": [ 192/255,192/255,192/255 ],\n \"gray\" : [ 128/255,128/255,128/255 ],\n \"white\" : [ 255/255,255/255,255/255 ],\n \"maroon\": [ 128/255,0/255,0/255 ],\n \"red\" : [ 255/255,0/255,0/255 ],\n \"purple\": [ 128/255,0/255,128/255 ],\n \"fuchsia\": [ 255/255,0/255,255/255 ],\n \"green\" : [ 0/255,128/255,0/255 ],\n \"lime\" : [ 0/255,255/255,0/255 ],\n \"olive\" : [ 128/255,128/255,0/255 ],\n \"yellow\": [ 255/255,255/255,0/255 ],\n \"navy\" : [ 0/255,0/255,128/255 ],\n \"blue\" : [ 0/255,0/255,255/255 ],\n \"teal\" : [ 0/255,128/255,128/255 ],\n \"aqua\" : [ 0/255,255/255,255/255 ],\n \"aliceblue\" : [ 240/255,248/255,255/255 ],\n \"antiquewhite\" : [ 250/255,235/255,215/255 ],\n \"aqua\" : [ 0/255,255/255,255/255 ],\n \"aquamarine\" : [ 127/255,255/255,212/255 ],\n \"azure\" : [ 240/255,255/255,255/255 ],\n \"beige\" : [ 245/255,245/255,220/255 ],\n \"bisque\" : [ 255/255,228/255,196/255 ],\n \"black\" : [ 0/255,0/255,0/255 ],\n \"blanchedalmond\" : [ 255/255,235/255,205/255 ],\n \"blue\" : [ 0/255,0/255,255/255 ],\n \"blueviolet\" : [ 138/255,43/255,226/255 ],\n \"brown\" : [ 165/255,42/255,42/255 ],\n \"burlywood\" : [ 222/255,184/255,135/255 ],\n \"cadetblue\" : [ 95/255,158/255,160/255 ],\n \"chartreuse\" : [ 127/255,255/255,0/255 ],\n \"chocolate\" : [ 210/255,105/255,30/255 ],\n \"coral\" : [ 255/255,127/255,80/255 ],\n \"cornflowerblue\" : [ 100/255,149/255,237/255 ],\n \"cornsilk\" : [ 255/255,248/255,220/255 ],\n \"crimson\" : [ 220/255,20/255,60/255 ],\n \"cyan\" : [ 0/255,255/255,255/255 ],\n \"darkblue\" : [ 0/255,0/255,139/255 ],\n \"darkcyan\" : [ 0/255,139/255,139/255 ],\n \"darkgoldenrod\" : [ 184/255,134/255,11/255 ],\n \"darkgray\" : [ 169/255,169/255,169/255 ],\n \"darkgreen\" : [ 0/255,100/255,0/255 ],\n \"darkgrey\" : [ 169/255,169/255,169/255 ],\n \"darkkhaki\" : [ 189/255,183/255,107/255 ],\n \"darkmagenta\" : [ 139/255,0/255,139/255 ],\n \"darkolivegreen\" : [ 85/255,107/255,47/255 ],\n \"darkorange\" : [ 255/255,140/255,0/255 ],\n \"darkorchid\" : [ 153/255,50/255,204/255 ],\n \"darkred\" : [ 139/255,0/255,0/255 ],\n \"darksalmon\" : [ 233/255,150/255,122/255 ],\n \"darkseagreen\" : [ 143/255,188/255,143/255 ],\n \"darkslateblue\" : [ 72/255,61/255,139/255 ],\n \"darkslategray\" : [ 47/255,79/255,79/255 ],\n \"darkslategrey\" : [ 47/255,79/255,79/255 ],\n \"darkturquoise\" : [ 0/255,206/255,209/255 ],\n \"darkviolet\" : [ 148/255,0/255,211/255 ],\n \"deeppink\" : [ 255/255,20/255,147/255 ],\n \"deepskyblue\" : [ 0/255,191/255,255/255 ],\n \"dimgray\" : [ 105/255,105/255,105/255 ],\n \"dimgrey\" : [ 105/255,105/255,105/255 ],\n \"dodgerblue\" : [ 30/255,144/255,255/255 ],\n \"firebrick\" : [ 178/255,34/255,34/255 ],\n \"floralwhite\" : [ 255/255,250/255,240/255 ],\n \"forestgreen\" : [ 34/255,139/255,34/255 ],\n \"fuchsia\" : [ 255/255,0/255,255/255 ],\n \"gainsboro\" : [ 220/255,220/255,220/255 ],\n \"ghostwhite\" : [ 248/255,248/255,255/255 ],\n \"gold\" : [ 255/255,215/255,0/255 ],\n \"goldenrod\" : [ 218/255,165/255,32/255 ],\n \"gray\" : [ 128/255,128/255,128/255 ],\n \"green\" : [ 0/255,128/255,0/255 ],\n \"greenyellow\" : [ 173/255,255/255,47/255 ],\n \"grey\" : [ 128/255,128/255,128/255 ],\n \"honeydew\" : [ 240/255,255/255,240/255 ],\n \"hotpink\" : [ 255/255,105/255,180/255 ],\n \"indianred\" : [ 205/255,92/255,92/255 ],\n \"indigo\" : [ 75/255,0/255,130/255 ],\n \"ivory\" : [ 255/255,255/255,240/255 ],\n \"khaki\" : [ 240/255,230/255,140/255 ],\n \"lavender\" : [ 230/255,230/255,250/255 ],\n \"lavenderblush\" : [ 255/255,240/255,245/255 ],\n \"lawngreen\" : [ 124/255,252/255,0/255 ],\n \"lemonchiffon\" : [ 255/255,250/255,205/255 ],\n \"lightblue\" : [ 173/255,216/255,230/255 ],\n \"lightcoral\" : [ 240/255,128/255,128/255 ],\n \"lightcyan\" : [ 224/255,255/255,255/255 ],\n \"lightgoldenrodyellow\" : [ 250/255,250/255,210/255 ],\n \"lightgray\" : [ 211/255,211/255,211/255 ],\n \"lightgreen\" : [ 144/255,238/255,144/255 ],\n \"lightgrey\" : [ 211/255,211/255,211/255 ],\n \"lightpink\" : [ 255/255,182/255,193/255 ],\n \"lightsalmon\" : [ 255/255,160/255,122/255 ],\n \"lightseagreen\" : [ 32/255,178/255,170/255 ],\n \"lightskyblue\" : [ 135/255,206/255,250/255 ],\n \"lightslategray\" : [ 119/255,136/255,153/255 ],\n \"lightslategrey\" : [ 119/255,136/255,153/255 ],\n \"lightsteelblue\" : [ 176/255,196/255,222/255 ],\n \"lightyellow\" : [ 255/255,255/255,224/255 ],\n \"lime\" : [ 0/255,255/255,0/255 ],\n \"limegreen\" : [ 50/255,205/255,50/255 ],\n \"linen\" : [ 250/255,240/255,230/255 ],\n \"magenta\" : [ 255/255,0/255,255/255 ],\n \"maroon\" : [ 128/255,0/255,0/255 ],\n \"mediumaquamarine\" : [ 102/255,205/255,170/255 ],\n \"mediumblue\" : [ 0/255,0/255,205/255 ],\n \"mediumorchid\" : [ 186/255,85/255,211/255 ],\n \"mediumpurple\" : [ 147/255,112/255,219/255 ],\n \"mediumseagreen\" : [ 60/255,179/255,113/255 ],\n \"mediumslateblue\" : [ 123/255,104/255,238/255 ],\n \"mediumspringgreen\" : [ 0/255,250/255,154/255 ],\n \"mediumturquoise\" : [ 72/255,209/255,204/255 ],\n \"mediumvioletred\" : [ 199/255,21/255,133/255 ],\n \"midnightblue\" : [ 25/255,25/255,112/255 ],\n \"mintcream\" : [ 245/255,255/255,250/255 ],\n \"mistyrose\" : [ 255/255,228/255,225/255 ],\n \"moccasin\" : [ 255/255,228/255,181/255 ],\n \"navajowhite\" : [ 255/255,222/255,173/255 ],\n \"navy\" : [ 0/255,0/255,128/255 ],\n \"oldlace\" : [ 253/255,245/255,230/255 ],\n \"olive\" : [ 128/255,128/255,0/255 ],\n \"olivedrab\" : [ 107/255,142/255,35/255 ],\n \"orange\" : [ 255/255,165/255,0/255 ],\n \"orangered\" : [ 255/255,69/255,0/255 ],\n \"orchid\" : [ 218/255,112/255,214/255 ],\n \"palegoldenrod\" : [ 238/255,232/255,170/255 ],\n \"palegreen\" : [ 152/255,251/255,152/255 ],\n \"paleturquoise\" : [ 175/255,238/255,238/255 ],\n \"palevioletred\" : [ 219/255,112/255,147/255 ],\n \"papayawhip\" : [ 255/255,239/255,213/255 ],\n \"peachpuff\" : [ 255/255,218/255,185/255 ],\n \"peru\" : [ 205/255,133/255,63/255 ],\n \"pink\" : [ 255/255,192/255,203/255 ],\n \"plum\" : [ 221/255,160/255,221/255 ],\n \"powderblue\" : [ 176/255,224/255,230/255 ],\n \"purple\" : [ 128/255,0/255,128/255 ],\n \"red\" : [ 255/255,0/255,0/255 ],\n \"rosybrown\" : [ 188/255,143/255,143/255 ],\n \"royalblue\" : [ 65/255,105/255,225/255 ],\n \"saddlebrown\" : [ 139/255,69/255,19/255 ],\n \"salmon\" : [ 250/255,128/255,114/255 ],\n \"sandybrown\" : [ 244/255,164/255,96/255 ],\n \"seagreen\" : [ 46/255,139/255,87/255 ],\n \"seashell\" : [ 255/255,245/255,238/255 ],\n \"sienna\" : [ 160/255,82/255,45/255 ],\n \"silver\" : [ 192/255,192/255,192/255 ],\n \"skyblue\" : [ 135/255,206/255,235/255 ],\n \"slateblue\" : [ 106/255,90/255,205/255 ],\n \"slategray\" : [ 112/255,128/255,144/255 ],\n \"slategrey\" : [ 112/255,128/255,144/255 ],\n \"snow\" : [ 255/255,250/255,250/255 ],\n \"springgreen\" : [ 0/255,255/255,127/255 ],\n \"steelblue\" : [ 70/255,130/255,180/255 ],\n \"tan\" : [ 210/255,180/255,140/255 ],\n \"teal\" : [ 0/255,128/255,128/255 ],\n \"thistle\" : [ 216/255,191/255,216/255 ],\n \"tomato\" : [ 255/255,99/255,71/255 ],\n \"turquoise\" : [ 64/255,224/255,208/255 ],\n \"violet\" : [ 238/255,130/255,238/255 ],\n \"wheat\" : [ 245/255,222/255,179/255 ],\n \"white\" : [ 255/255,255/255,255/255 ],\n \"whitesmoke\" : [ 245/255,245/255,245/255 ],\n \"yellow\" : [ 255/255,255/255,0/255 ],\n \"yellowgreen\" : [ 154/255,205/255,50/255 ] };\n\n var o, i = 1, a = arguments, c = a[0], alpha;\n\n if(a[0].length<4 && (a[i]*1-0)==a[i]) { alpha = a[i++]; } // first argument rgb (no a), and next one is numeric?\n if(a[i].length) { a = a[i], i = 0; } // next arg an array, make it our main array to walk through\n if(typeof c == 'string')\n c = map[c.toLowerCase()];\n if(alpha!==undefined)\n c = c.concat(alpha);\n for(o=a[i++]; i<a.length; i++) {\n o = o.union(a[i]);\n }\n return o.setColor(c);\n}", "constructor(...args) {\n this.r = 0;\n this.g = 0;\n this.b = 0;\n this.a = 255;\n /* Handle Color([...]) -> Color(...) */\n if (args.length == 1 && args[0] instanceof Array) {\n args = args[0];\n }\n if (args.length == 1) {\n /* Handle Color(Color) and Color(\"string\") */\n let arg = args[0];\n if (arg instanceof Color) {\n [this.r, this.g, this.b, this.a] = [arg.r, arg.g, arg.b, arg.a];\n this.scale = arg.scale;\n } else if (typeof(arg) == \"string\" || arg instanceof String) {\n let [r, g, b, a] = ColorParser.parse(arg);\n [this.r, this.g, this.b, this.a] = [r, g, b, a];\n } else {\n throw new TypeError(`Invalid argument \"${arg}\" to Color()`);\n }\n } else if (args.length >= 3 && args.length <= 4) {\n /* Handle Color(r, g, b) and Color(r, g, b, a) */\n [this.r, this.g, this.b] = args;\n if (args.length == 4) this.a = args[3];\n } else if (args.length > 0) {\n throw new TypeError(`Invalid arguments \"${args}\" to Color()`);\n }\n }", "function rgb(r, g, b) {\n \n}", "get colorValue() {}", "function colorRGB(){\n var coolor = \"(\"+generarNumero(255)+\",\" + generarNumero(255) + \",\" + generarNumero(255) +\")\";\n return \"rgb\" + coolor;\n }", "function Color(r, g, b) {\r\n this.r = r;\r\n this.g = g;\r\n this.b = b;\r\n /*\r\n this.rgb = function () {\r\n const { r, g, b } = this;\r\n return `rgb(${r}, ${g}, ${b})`;\r\n }; // gets added to object not prototype\r\n */\r\n}", "redder(){\n\t\tthis.multiplyColorValue(\"red\", 1.2);\n\t}", "function Colour(rgb) {\n this.rgb = rgb;\n}", "function Color(input){_classCallCheck(this,Color),input instanceof Color?(this.r=input.r,this.g=input.g,this.b=input.b,this.a=input.a):input?this.parse(input):(this.r=this.g=this.b=0,this.a=1)}// ## Parse ##", "function Color(red_, green_, blue_) {\n\t\t\tthis.blue = blue_;\n\t\t\tthis.green = green_;\n\t\t\tthis.red = red_;\n\t\t}", "function ColorList() {}", "function color (i){\n\tif (i===0){\n\t\treturn \"rgb(1, 95, 102)\";\n\t} else if (i===1) {\n\t\treturn \"rgb(45, 241, 255)\";\n\t} else if (i===2) {\n\t\treturn \"rgb(34, 86, 150)\";\n\t} else if (i===3) {\n\t\treturn \"rgb(0, 132, 88)\";\n\t} else if (i===4) {\n\t\treturn \"rgb(56, 255, 188)\";\n\t} else if (i===5) {\n\t\treturn \"rgb(77, 168, 137)\";\n\t} else {\n\t\treturn \"rgb(1, 95, 102)\";\n\t}\n}", "getColor() {\n var i = (this.speed * 255) / 255;\n var r = Math.round(Math.sin(0.024 * i + 0) * 127 + 128);\n var g = Math.round(Math.sin(0.024 * i + 2) * 127 + 128);\n var b = Math.round(Math.sin(0.024 * i + 4) * 127 + 128);\n var rgb = \"rgb(\" + r + \",\" + g + \",\" + b + \")\";\n\n return rgb;\n }", "setColor(c){\n\t\tthis.color=c;\n\t}", "setColor (r, g, b, a = 255) {\n this.checkColorChange()\n this[0] = r; this[1] = g; this[2] = b; this[3] = a\n }", "getColor(){\n\t\treturn this.color;\n\t}", "function color() {\n\tvar alpha = 0,\n\t\t s = 1,\n\t\t v = 1,\n\t\t c, h, x, r1, g1, b1, m,\n\t\t red, blue, green;\n\thue %= 360;\n\th = hue / 60;\n\tif (hue < 0) {\n\t hue += 360;\n\t}\n\tc = v * s;\n\th = hue / 60;\n\tx = c * (1 - Math.abs(h % 2 - 1));\n\tm = v - c;\n\tswitch (Math.floor(h)) {\n\t\tcase 0: r1 = c; g1 = x; b1 = 0; break;\n\t\tcase 1: r1 = x; g1 = c; b1 = 0; break;\n\t\tcase 2: r1 = 0; g1 = c; b1 = x; break;\n\t\t/*case 3: r1 = 0; g1 = x; b1 = c; break;\n\t\tcase 4: r1 = x; g1 = 0; b1 = c; break;\n\t\tcase 5: r1 = c; g1 = 0; b1 = x; break;*/\n\t}\n\tred = Math.floor((r1 + m) * 255);\n\tgreen = Math.floor((g1 + m) * 255);\n\tblue = Math.floor((b1 + m) * 255);\n\n // $(\".flashing-banner\").css('backgroundColor', 'rgba(' + red + ',' + green + ',' + blue + ',' + 1 + ')'); // commented on 21.10.17\n hue++;\n}", "function generateColor(red, green, blue)\n{\n paintColor[0] = red;\n paintColor[1] = green;\n paintColor[2] = blue;\n}", "function getColor() {\n\tconsole.log(\"Current color is: \" + color);\n}", "function lgColor(o){this.setOptions=function(o){for(i in o){var n=\"set\"+i.charAt(0).toUpperCase()+i.substr(1);if(this[n]){this[n](o[i])}else{this[i]=o[i]}}};this.setFromIntRGB=function(c){this.colorRGB=c};this.setFromFloatRGB=function(r,g,b){if(typeof(r)==\"object\"){g=r[1];b=r[2];r=r[0]}this.setFromByteRGB(Math.min(0,Math.max(255,(r*255)|0)),Math.min(0,Math.max(255,(g*255)|0)),Math.min(0,Math.max(255,(b*255)|0)))};this.setFromByteRGB=function(r,g,b){if(typeof(r)==\"object\"){g=r[1];b=r[2];r=r[0]}this.colorRGB=r<<16|g<<8|b};this.setFromFloatHSL=function(h,s,l){if(typeof(h)==\"object\"){s=h[1];l=h[2];h=h[0]}var a=this.hslToRgb(h,s,l);this.setFromFloatRGB(a[0],a[1],a[2])};this.setFromByteHSL=function(h,s,l){if(typeof(h)==\"object\"){s=h[1];l=h[2];h=h[0]}this.setFromFloatHSL(h/255,s/255,l/255)};this.getIntRGB=function(){return this.colorRGB};this.getHexRGB=function(){return dec2Hex(this.colorRGB,6)};this.getFloatRGB=function(){var a=this.getByteRGB();return[a[0]/255,a[1]/255,a[2]/255]};this.getByteRGB=function(){return[(c>>16)&255,(c>>8)&255,c&255]};this.getFloatHSL=function(){var a=this.getFloatRGB();return this.rgbToHsl(a[0],a[1],a[2])};this.getByteHSL=function(){var a=this.getFloatRGB();var b=this.rgbToHsl(a[0],a[1],a[2]);return[(h*255)&255,(s*255)&255,(l*255)&255]};this.convert=function(v,a,b){this[\"setFrom\"+a](v);return this[\"get\"+b]()};this.hToC=function(x,y,h){var c;if(h<0){h+=1}if(h>1){h-=1}if(h<1/6){c=x+(y-x)*h*6}else{if(h<1/2){c=y}else{if(h<2/3){c=x+(y-x)*(2/3-h)*6}else{c=x}}}return c};this.hslToRgb=function(h,s,l){var x;var y;var r;var g;var b;y=(l>.5)?l+s-l*s:l*(s+1);x=l*2-y;r=this.hToC(x,y,h+1/3);g=this.hToC(x,y,h);b=this.hToC(x,y,h-1/3);return[r,g,b]};this.rgbToHsl=function(r,g,b){var a=Math.max(r,g,b),mn=Math.min(r,g,b);var h,s,l=(a+mn)/2;if(a==mn){h=s=0}else{var d=a-mn;s=l>0.5?d/(2-a-mn):d/(a+mn);switch(a){case r:h=(g-b)/d+(g<b?6:0);break;case g:h=(b-r)/d+2;break;case b:h=(r-g)/d+4;break}h/=6}return[h,s,l]};this.setOptions({colorRGB:0});if(o){this.setOptions(o)}}", "function Color() {\n\t//only one can be true at a time\n\tthis.BLUE = false;\n\tthis.RED = false;\n\tthis.GREEN = false;\n\tthis.setBLUE = function () {this.BLUE = true; this.RED = false; this.GREEN = false; };\n\tthis.setRED = function () {this.BLUE = false; this.RED = true; this.GREEN = false; };\n\tthis.setGREEN = function () {this.BLUE = false; this.RED = false; this.GREEN = true; };\n\tthis.setNO_COLOR = function () {this.BLUE = false; this.RED = false; this.GREEN = false; };\n\tthis.equals = function (other) {if (this.BLUE === other.BLUE && this.RED === other.RED && this.GREEN === other.GREEN) {return true; } else {return false; } };\n}", "function getColor() {\n var i = 0;\n while (takenColor[i]) {\n i++;\n }\n takenColor[i] = true;\n return color[i];\n}", "function Color(_ref) {\n var _ref$r = _ref.r,\n r = _ref$r === undefined ? 0 : _ref$r,\n _ref$g = _ref.g,\n g = _ref$g === undefined ? 0 : _ref$g,\n _ref$b = _ref.b,\n b = _ref$b === undefined ? 0 : _ref$b,\n _ref$a = _ref.a,\n a = _ref$a === undefined ? 1 : _ref$a;\n\n _classCallCheck(this, Color);\n\n Object.assign(this, { __r: r, __g: g, __b: b, __a: a });\n }", "function color(grey){\n return {r:grey, g:grey, b:grey};\n}", "color(...args) {\n let color = args[0];\n if (typeof color == \"string\") {\n ctx.fillStyle = color;\n ctx.strokeStyle = color;\n } else if (typeof color == \"number\") {\n let r = color*255;\n if (args.length >= 4) {\n color = `rgba(${r}, ${args[1]*255}, ${args[2]*255}, ${args[3]})`;\n } else if (args.length == 3) {\n color = `rgb(${r}, ${args[1]*255}, ${args[2]*255})`;\n } else if (args.length == 2) {\n color = `rgba(${r}, ${r}, ${r}, ${args[1]})`;\n } else {\n color = `rgb(${r}, ${r}, ${r})`;\n }\n ctx.fillStyle = color;\n ctx.strokeStyle = color;\n } else if (typeof color == \"object\") {\n draw2D.color.apply(this, color);\n } else {\n ctx.fillStyle = \"white\";\n ctx.strokeStyle = \"white\";\n }\n }", "function Color(x, y, size, col){\n this.x=x;\n this.y=y;\n this.size=size;\n this.col=col;\n this.strokeCol = 'black';\n this.click=false;\n}", "getColor(s){\n\t\tswitch(s){\n\t\t\tcase 'S':\n\t\t\t\tthis.color = colorS;\n\t\t\t\tbreak;\n\t\t\tcase 'I':\n\t\t\t\tthis.color = colorI;\n\t\t\t\tbreak; \n\t\t\tcase 'R':\n\t\t\t\tthis.color = colorR;\n\t\t\t\tbreak;\n\t\t}\n\t}", "get color() {\n\t\treturn this.__color;\n\t}", "function getColor(e) {\n color = e.value;\n }", "getColor(i) {\n switch(i) {\n case 1:\n return 'blue';\n case 2:\n return 'red';\n case 3:\n return 'yellow';\n default:\n return 'grey';\n }\n }", "function eleccion_color(){\r\n\r\n }", "get healthyColor() {}", "getColor() {\n if (this.type == 'home' || this.type == 'goal') {\n return ['#B5FEB4', '#B5FEB4'];\n }\n\n else if (this.type == 'board') {\n return ['#F7F7FF', '#E6E6FF'];\n }\n\n else if (this.type == 'back'){\n return ['#B4B5FE', '#B4B5FE'];\n }\n }", "getColor(state) {\n return this.palette[state];\n }", "greener(){\n\t\tthis.multiplyColorValue(\"green\", 1.2);\n\t}", "function wallColorizer() {\n return 'rgb(150,150,150)';\n}", "function getColor(num){\n if (num>4) {\n return \"white\";\n } else {\n return \"#776e65\";\n }\n }", "function color(d) {\n return '#2960b5'\n }", "function getColor(value) {\n // More votes for republican, show red\n var red = 0;\n var blue = 0;\n var green = 0;\n if (value > 1) {\n var trimmed_value = Math.min(value, 3);\n red = 255;\n blue = Math.round((1 - trimmed_value / 3) * 255);\n green = Math.round((1 - trimmed_value / 3) * 255);\n trimmed_value = null;\n } else if (value == 1) {\n return \"#FFFFFF\";\n } else if (value < 1) {\n var trimmed_value = 1 / value;\n trimmed_value = Math.min(trimmed_value, 3);\n blue = 255;\n red = Math.round((1 - trimmed_value / 3) * 255);\n green = Math.round((1 - trimmed_value / 3) * 255);\n trimmed_value = null;\n }\n var second = red % 16;\n var first = (red - second) / 16;\n var fourth = green % 16;\n var third = (green - fourth) / 16;\n var sixth = blue % 16;\n var fifth = (blue - sixth) / 16;\n return (\"#\" + first.toString(16) + second.toString(16) + third.toString(16) + fourth.toString(16) + fifth.toString(16) + sixth.toString(16));\n }", "function Color(r, g, b, a) {\n this.r = r;\n this.g = g;\n this.b = b;\n this.a = a != null ? a : 1;\n }", "function colorList(R, G, B) {\n // shapeCol = color(H, S, 100);\n shapeCol = color(\"white\");\n goldCol = color(\"white\");\n // userTypedColor = color(\"green\");\n // txtCol = color(\"beige\");\n introTxtCol = color(\"beige\");\n circleCol = color(\"beige\");\n circleCol.setAlpha(200);\n introTxtCol2 = color(37, 5, 245);\n bkCol = color(0, 0, 17);\n}", "setColor(r, g, b, a) {\n\n let s = getColorString(r, g, b, a);\n this.ctx.fillStyle = s;\n this.ctx.strokeStyle = s;\n }", "function RGB2Color(r,g,b)\n\t {\treturn '#' + byte2Hex(r) + byte2Hex(g) + byte2Hex(b); }", "function RGBColor(color_string)\n{\n this.ok = false;\n\n // strip any leading #\n if (color_string.charAt(0) == '#') { // remove # if any\n color_string = color_string.substr(1,6);\n }\n\n color_string = color_string.replace(/ /g,'');\n color_string = color_string.toLowerCase();\n\n // before getting into regexps, try simple matches\n // and overwrite the input\n var simple_colors = {\n aliceblue: 'f0f8ff',\n antiquewhite: 'faebd7',\n aqua: '00ffff',\n aquamarine: '7fffd4',\n azure: 'f0ffff',\n beige: 'f5f5dc',\n bisque: 'ffe4c4',\n black: '000000',\n blanchedalmond: 'ffebcd',\n blue: '0000ff',\n blueviolet: '8a2be2',\n brown: 'a52a2a',\n burlywood: 'deb887',\n cadetblue: '5f9ea0',\n chartreuse: '7fff00',\n chocolate: 'd2691e',\n coral: 'ff7f50',\n cornflowerblue: '6495ed',\n cornsilk: 'fff8dc',\n crimson: 'dc143c',\n cyan: '00ffff',\n darkblue: '00008b',\n darkcyan: '008b8b',\n darkgoldenrod: 'b8860b',\n darkgray: 'a9a9a9',\n darkgreen: '006400',\n darkkhaki: 'bdb76b',\n darkmagenta: '8b008b',\n darkolivegreen: '556b2f',\n darkorange: 'ff8c00',\n darkorchid: '9932cc',\n darkred: '8b0000',\n darksalmon: 'e9967a',\n darkseagreen: '8fbc8f',\n darkslateblue: '483d8b',\n darkslategray: '2f4f4f',\n darkturquoise: '00ced1',\n darkviolet: '9400d3',\n deeppink: 'ff1493',\n deepskyblue: '00bfff',\n dimgray: '696969',\n dodgerblue: '1e90ff',\n feldspar: 'd19275',\n firebrick: 'b22222',\n floralwhite: 'fffaf0',\n forestgreen: '228b22',\n fuchsia: 'ff00ff',\n gainsboro: 'dcdcdc',\n ghostwhite: 'f8f8ff',\n gold: 'ffd700',\n goldenrod: 'daa520',\n gray: '808080',\n green: '008000',\n greenyellow: 'adff2f',\n honeydew: 'f0fff0',\n hotpink: 'ff69b4',\n indianred : 'cd5c5c',\n indigo : '4b0082',\n ivory: 'fffff0',\n khaki: 'f0e68c',\n lavender: 'e6e6fa',\n lavenderblush: 'fff0f5',\n lawngreen: '7cfc00',\n lemonchiffon: 'fffacd',\n lightblue: 'add8e6',\n lightcoral: 'f08080',\n lightcyan: 'e0ffff',\n lightgoldenrodyellow: 'fafad2',\n lightgrey: 'd3d3d3',\n lightgreen: '90ee90',\n lightpink: 'ffb6c1',\n lightsalmon: 'ffa07a',\n lightseagreen: '20b2aa',\n lightskyblue: '87cefa',\n lightslateblue: '8470ff',\n lightslategray: '778899',\n lightsteelblue: 'b0c4de',\n lightyellow: 'ffffe0',\n lime: '00ff00',\n limegreen: '32cd32',\n linen: 'faf0e6',\n magenta: 'ff00ff',\n maroon: '800000',\n mediumaquamarine: '66cdaa',\n mediumblue: '0000cd',\n mediumorchid: 'ba55d3',\n mediumpurple: '9370d8',\n mediumseagreen: '3cb371',\n mediumslateblue: '7b68ee',\n mediumspringgreen: '00fa9a',\n mediumturquoise: '48d1cc',\n mediumvioletred: 'c71585',\n midnightblue: '191970',\n mintcream: 'f5fffa',\n mistyrose: 'ffe4e1',\n moccasin: 'ffe4b5',\n navajowhite: 'ffdead',\n navy: '000080',\n oldlace: 'fdf5e6',\n olive: '808000',\n olivedrab: '6b8e23',\n orange: 'ffa500',\n orangered: 'ff4500',\n orchid: 'da70d6',\n palegoldenrod: 'eee8aa',\n palegreen: '98fb98',\n paleturquoise: 'afeeee',\n palevioletred: 'd87093',\n papayawhip: 'ffefd5',\n peachpuff: 'ffdab9',\n peru: 'cd853f',\n pink: 'ffc0cb',\n plum: 'dda0dd',\n powderblue: 'b0e0e6',\n purple: '800080',\n red: 'ff0000',\n rosybrown: 'bc8f8f',\n royalblue: '4169e1',\n saddlebrown: '8b4513',\n salmon: 'fa8072',\n sandybrown: 'f4a460',\n seagreen: '2e8b57',\n seashell: 'fff5ee',\n sienna: 'a0522d',\n silver: 'c0c0c0',\n skyblue: '87ceeb',\n slateblue: '6a5acd',\n slategray: '708090',\n snow: 'fffafa',\n springgreen: '00ff7f',\n steelblue: '4682b4',\n tan: 'd2b48c',\n teal: '008080',\n thistle: 'd8bfd8',\n tomato: 'ff6347',\n turquoise: '40e0d0',\n violet: 'ee82ee',\n violetred: 'd02090',\n wheat: 'f5deb3',\n white: 'ffffff',\n whitesmoke: 'f5f5f5',\n yellow: 'ffff00',\n yellowgreen: '9acd32'\n };\n for (var key in simple_colors) {\n if (color_string == key) {\n color_string = simple_colors[key];\n }\n }\n // emd of simple type-in colors\n\n // array of color definition objects\n var color_defs = [\n {\n re: /^rgb\\((\\d{1,3}),\\s*(\\d{1,3}),\\s*(\\d{1,3})\\)$/,\n example: ['rgb(123, 234, 45)', 'rgb(255,234,245)'],\n process: function (bits){\n return [\n parseInt(bits[1]),\n parseInt(bits[2]),\n parseInt(bits[3])\n ];\n }\n },\n {\n re: /^(\\w{2})(\\w{2})(\\w{2})$/,\n example: ['#00ff00', '336699'],\n process: function (bits){\n return [\n parseInt(bits[1], 16),\n parseInt(bits[2], 16),\n parseInt(bits[3], 16)\n ];\n }\n },\n {\n re: /^(\\w{1})(\\w{1})(\\w{1})$/,\n example: ['#fb0', 'f0f'],\n process: function (bits){\n return [\n parseInt(bits[1] + bits[1], 16),\n parseInt(bits[2] + bits[2], 16),\n parseInt(bits[3] + bits[3], 16)\n ];\n }\n }\n ];\n\n // search through the definitions to find a match\n for (var i = 0; i < color_defs.length; i++) {\n var re = color_defs[i].re;\n var processor = color_defs[i].process;\n var bits = re.exec(color_string);\n if (bits) {\n channels = processor(bits);\n this.r = channels[0];\n this.g = channels[1];\n this.b = channels[2];\n this.ok = true;\n }\n\n }\n\n // validate/cleanup values\n this.r = (this.r < 0 || isNaN(this.r)) ? 0 : ((this.r > 255) ? 255 : this.r);\n this.g = (this.g < 0 || isNaN(this.g)) ? 0 : ((this.g > 255) ? 255 : this.g);\n this.b = (this.b < 0 || isNaN(this.b)) ? 0 : ((this.b > 255) ? 255 : this.b);\n\n // some getters\n this.toRGB = function () {\n return 'rgb(' + this.r + ', ' + this.g + ', ' + this.b + ')';\n }\n this.toHex = function () {\n var r = this.r.toString(16);\n var g = this.g.toString(16);\n var b = this.b.toString(16);\n if (r.length == 1) r = '0' + r;\n if (g.length == 1) g = '0' + g;\n if (b.length == 1) b = '0' + b;\n return r + g + b;\n }\n\n // help\n this.getHelpXML = function () {\n\n var examples = new Array();\n // add regexps\n for (var i = 0; i < color_defs.length; i++) {\n var example = color_defs[i].example;\n for (var j = 0; j < example.length; j++) {\n examples[examples.length] = example[j];\n }\n }\n // add type-in colors\n for (var sc in simple_colors) {\n examples[examples.length] = sc;\n }\n\n var xml = document.createElement('ul');\n xml.setAttribute('id', 'rgbcolor-examples');\n for (var i = 0; i < examples.length; i++) {\n try {\n var list_item = document.createElement('li');\n var list_color = new RGBColor(examples[i]);\n var example_div = document.createElement('div');\n example_div.style.cssText =\n 'margin: 3px; '\n + 'border: 1px solid black; '\n + 'background:' + list_color.toHex() + '; '\n + 'color:' + list_color.toHex()\n ;\n example_div.appendChild(document.createTextNode('test'));\n var list_item_value = document.createTextNode(\n ' ' + examples[i] + ' -> ' + list_color.toRGB() + ' -> ' + list_color.toHex()\n );\n list_item.appendChild(example_div);\n list_item.appendChild(list_item_value);\n xml.appendChild(list_item);\n\n } catch(e){}\n }\n return xml;\n\n }\n\n}", "getColor(){\n\t\tvar r, g, b, a;\n\t\tvar hex = this.valueOf('color'); // always gets a hex string (ex., #rrggbb)\n\t\ta = this.valueOf('opacity');\n\t\tr = parseInt(hex.substring(1,3), 16);\n\t\tg = parseInt(hex.substring(3,5), 16);\n\t\tb = parseInt(hex.substring(5,7), 16);\n\t\treturn 'rgba('+r+','+g+','+b+','+a+')';\n\t}", "get backgroundColor() {}", "function getColor(cName) {\n\t\tswitch(cName){\n\t\t\tcase \"light_yellow\":\tc = \"#E6FB04\";\n\t\t\tcase \"neon_red\": \t\tc = \"#FF0000\";\n\t\t\tcase \"neon_purple\": \tc = \"#7CFC00\";\n\t\t\tcase \"neon_pink\":\t\tc = \"#FF00CC\";\n\t\t\tcase \"neon_yellow\":\tc = \"#FFFF00\";\n\t\t\tcase \"neon_green\": c = \"#00FF66\";\n\t\t\tcase \"light_blue\": c = \"#00FFFF\";\n\t\t\tcase \"dark_blue\": c = \"#0033FF\";\n\t\t\tdefault: \t\t\t\t\tc = '#FAEBD7';\n\t\t}\n \treturn c;\n\t}", "getColor () {\n var color = this.colors[this.currentColorIndex];\n this.currentColorIndex++;\n\n return color;\n }", "function changeColorScheme() {\n\n}", "constructor(white, red, green, blue) {\n this.white = white;\n this.red = red;\n this.green = green;\n this.blue = blue;\n }", "function Color(r, g, b) {\n var __arguments = new Array(arguments.length);\n for (var __argumentIndex = 0; __argumentIndex < __arguments.length; ++__argumentIndex) {\n __arguments[__argumentIndex] = arguments[__argumentIndex];\n }\n if (__arguments.length == 3) {\n var r_1 = __arguments[0];\n var g_1 = __arguments[1];\n var b_1 = __arguments[2];\n //super();\n this.fmliveswitchColorInit();\n this.setR(fm.liveswitch.MathAssistant.max(0, fm.liveswitch.MathAssistant.min(255, r_1)));\n this.setG(fm.liveswitch.MathAssistant.max(0, fm.liveswitch.MathAssistant.min(255, g_1)));\n this.setB(fm.liveswitch.MathAssistant.max(0, fm.liveswitch.MathAssistant.min(255, b_1)));\n }\n else {\n throw new fm.liveswitch.Exception('Constructor overload does not exist with specified parameter count/type combination.');\n }\n }", "function Color(red, green, blue, alpha) {\n if (red < 0 || red > 255 || green < 0 || green > 255 || blue < 0 || blue > 255 || alpha < 0 || alpha > 1) {\n throw new RangeError(\"Out of range numbers\");\n }\n this.red = red;\n this.green = green;\n this.blue = blue;\n this.alpha = alpha;\n }", "getColor() {\n return this._color;\n }", "set colorValue(value) {}", "static get color() {\n\t\treturn colorNames;\n\t}", "function colorReplace(){\n var color = colorGetter.getColor(this);\n}", "function RGBColor(color_string)\r\n{\r\n this.ok = false;\r\n\r\n // strip any leading #\r\n if (color_string.charAt(0) == '#') { // remove # if any\r\n color_string = color_string.substr(1,6);\r\n }\r\n\r\n color_string = color_string.replace(/ /g,'');\r\n color_string = color_string.toLowerCase();\r\n\r\n // before getting into regexps, try simple matches\r\n // and overwrite the input\r\n var simple_colors = {\r\n aliceblue: 'f0f8ff',\r\n antiquewhite: 'faebd7',\r\n aqua: '00ffff',\r\n aquamarine: '7fffd4',\r\n azure: 'f0ffff',\r\n beige: 'f5f5dc',\r\n bisque: 'ffe4c4',\r\n black: '000000',\r\n blanchedalmond: 'ffebcd',\r\n blue: '0000ff',\r\n blueviolet: '8a2be2',\r\n brown: 'a52a2a',\r\n burlywood: 'deb887',\r\n cadetblue: '5f9ea0',\r\n chartreuse: '7fff00',\r\n chocolate: 'd2691e',\r\n coral: 'ff7f50',\r\n cornflowerblue: '6495ed',\r\n cornsilk: 'fff8dc',\r\n crimson: 'dc143c',\r\n cyan: '00ffff',\r\n darkblue: '00008b',\r\n darkcyan: '008b8b',\r\n darkgoldenrod: 'b8860b',\r\n darkgray: 'a9a9a9',\r\n darkgreen: '006400',\r\n darkkhaki: 'bdb76b',\r\n darkmagenta: '8b008b',\r\n darkolivegreen: '556b2f',\r\n darkorange: 'ff8c00',\r\n darkorchid: '9932cc',\r\n darkred: '8b0000',\r\n darksalmon: 'e9967a',\r\n darkseagreen: '8fbc8f',\r\n darkslateblue: '483d8b',\r\n darkslategray: '2f4f4f',\r\n darkturquoise: '00ced1',\r\n darkviolet: '9400d3',\r\n deeppink: 'ff1493',\r\n deepskyblue: '00bfff',\r\n dimgray: '696969',\r\n dodgerblue: '1e90ff',\r\n feldspar: 'd19275',\r\n firebrick: 'b22222',\r\n floralwhite: 'fffaf0',\r\n forestgreen: '228b22',\r\n fuchsia: 'ff00ff',\r\n gainsboro: 'dcdcdc',\r\n ghostwhite: 'f8f8ff',\r\n gold: 'ffd700',\r\n goldenrod: 'daa520',\r\n gray: '808080',\r\n green: '008000',\r\n greenyellow: 'adff2f',\r\n honeydew: 'f0fff0',\r\n hotpink: 'ff69b4',\r\n indianred : 'cd5c5c',\r\n indigo : '4b0082',\r\n ivory: 'fffff0',\r\n khaki: 'f0e68c',\r\n lavender: 'e6e6fa',\r\n lavenderblush: 'fff0f5',\r\n lawngreen: '7cfc00',\r\n lemonchiffon: 'fffacd',\r\n lightblue: 'add8e6',\r\n lightcoral: 'f08080',\r\n lightcyan: 'e0ffff',\r\n lightgoldenrodyellow: 'fafad2',\r\n lightgrey: 'd3d3d3',\r\n lightgreen: '90ee90',\r\n lightpink: 'ffb6c1',\r\n lightsalmon: 'ffa07a',\r\n lightseagreen: '20b2aa',\r\n lightskyblue: '87cefa',\r\n lightslateblue: '8470ff',\r\n lightslategray: '778899',\r\n lightsteelblue: 'b0c4de',\r\n lightyellow: 'ffffe0',\r\n lime: '00ff00',\r\n limegreen: '32cd32',\r\n linen: 'faf0e6',\r\n magenta: 'ff00ff',\r\n maroon: '800000',\r\n mediumaquamarine: '66cdaa',\r\n mediumblue: '0000cd',\r\n mediumorchid: 'ba55d3',\r\n mediumpurple: '9370d8',\r\n mediumseagreen: '3cb371',\r\n mediumslateblue: '7b68ee',\r\n mediumspringgreen: '00fa9a',\r\n mediumturquoise: '48d1cc',\r\n mediumvioletred: 'c71585',\r\n midnightblue: '191970',\r\n mintcream: 'f5fffa',\r\n mistyrose: 'ffe4e1',\r\n moccasin: 'ffe4b5',\r\n navajowhite: 'ffdead',\r\n navy: '000080',\r\n oldlace: 'fdf5e6',\r\n olive: '808000',\r\n olivedrab: '6b8e23',\r\n orange: 'ffa500',\r\n orangered: 'ff4500',\r\n orchid: 'da70d6',\r\n palegoldenrod: 'eee8aa',\r\n palegreen: '98fb98',\r\n paleturquoise: 'afeeee',\r\n palevioletred: 'd87093',\r\n papayawhip: 'ffefd5',\r\n peachpuff: 'ffdab9',\r\n peru: 'cd853f',\r\n pink: 'ffc0cb',\r\n plum: 'dda0dd',\r\n powderblue: 'b0e0e6',\r\n purple: '800080',\r\n red: 'ff0000',\r\n rosybrown: 'bc8f8f',\r\n royalblue: '4169e1',\r\n saddlebrown: '8b4513',\r\n salmon: 'fa8072',\r\n sandybrown: 'f4a460',\r\n seagreen: '2e8b57',\r\n seashell: 'fff5ee',\r\n sienna: 'a0522d',\r\n silver: 'c0c0c0',\r\n skyblue: '87ceeb',\r\n slateblue: '6a5acd',\r\n slategray: '708090',\r\n snow: 'fffafa',\r\n springgreen: '00ff7f',\r\n steelblue: '4682b4',\r\n tan: 'd2b48c',\r\n teal: '008080',\r\n thistle: 'd8bfd8',\r\n tomato: 'ff6347',\r\n turquoise: '40e0d0',\r\n violet: 'ee82ee',\r\n violetred: 'd02090',\r\n wheat: 'f5deb3',\r\n white: 'ffffff',\r\n whitesmoke: 'f5f5f5',\r\n yellow: 'ffff00',\r\n yellowgreen: '9acd32'\r\n };\r\n for (var key in simple_colors) {\r\n if (color_string == key) {\r\n color_string = simple_colors[key];\r\n }\r\n }\r\n // emd of simple type-in colors\r\n\r\n // array of color definition objects\r\n var color_defs = [\r\n {\r\n re: /^rgb\\((\\d{1,3}),\\s*(\\d{1,3}),\\s*(\\d{1,3})\\)$/,\r\n example: ['rgb(123, 234, 45)', 'rgb(255,234,245)'],\r\n process: function (bits){\r\n return [\r\n parseInt(bits[1]),\r\n parseInt(bits[2]),\r\n parseInt(bits[3])\r\n ];\r\n }\r\n },\r\n {\r\n re: /^(\\w{2})(\\w{2})(\\w{2})$/,\r\n example: ['#00ff00', '336699'],\r\n process: function (bits){\r\n return [\r\n parseInt(bits[1], 16),\r\n parseInt(bits[2], 16),\r\n parseInt(bits[3], 16)\r\n ];\r\n }\r\n },\r\n {\r\n re: /^(\\w{1})(\\w{1})(\\w{1})$/,\r\n example: ['#fb0', 'f0f'],\r\n process: function (bits){\r\n return [\r\n parseInt(bits[1] + bits[1], 16),\r\n parseInt(bits[2] + bits[2], 16),\r\n parseInt(bits[3] + bits[3], 16)\r\n ];\r\n }\r\n }\r\n ];\r\n\r\n // search through the definitions to find a match\r\n for (var i = 0; i < color_defs.length; i++) {\r\n var re = color_defs[i].re;\r\n var processor = color_defs[i].process;\r\n var bits = re.exec(color_string);\r\n if (bits) {\r\n channels = processor(bits);\r\n this.r = channels[0];\r\n this.g = channels[1];\r\n this.b = channels[2];\r\n this.ok = true;\r\n }\r\n\r\n }\r\n\r\n // validate/cleanup values\r\n this.r = (this.r < 0 || isNaN(this.r)) ? 0 : ((this.r > 255) ? 255 : this.r);\r\n this.g = (this.g < 0 || isNaN(this.g)) ? 0 : ((this.g > 255) ? 255 : this.g);\r\n this.b = (this.b < 0 || isNaN(this.b)) ? 0 : ((this.b > 255) ? 255 : this.b);\r\n\r\n // some getters\r\n this.toRGB = function () {\r\n return 'rgb(' + this.r + ', ' + this.g + ', ' + this.b + ')';\r\n }\r\n this.toHex = function () {\r\n var r = this.r.toString(16);\r\n var g = this.g.toString(16);\r\n var b = this.b.toString(16);\r\n if (r.length == 1) r = '0' + r;\r\n if (g.length == 1) g = '0' + g;\r\n if (b.length == 1) b = '0' + b;\r\n return '#' + r + g + b;\r\n }\r\n\r\n // help\r\n this.getHelpXML = function () {\r\n\r\n var examples = new Array();\r\n // add regexps\r\n for (var i = 0; i < color_defs.length; i++) {\r\n var example = color_defs[i].example;\r\n for (var j = 0; j < example.length; j++) {\r\n examples[examples.length] = example[j];\r\n }\r\n }\r\n // add type-in colors\r\n for (var sc in simple_colors) {\r\n examples[examples.length] = sc;\r\n }\r\n\r\n var xml = document.createElement('ul');\r\n xml.setAttribute('id', 'rgbcolor-examples');\r\n for (var i = 0; i < examples.length; i++) {\r\n try {\r\n var list_item = document.createElement('li');\r\n var list_color = new RGBColor(examples[i]);\r\n var example_div = document.createElement('div');\r\n example_div.style.cssText =\r\n 'margin: 3px; '\r\n + 'border: 1px solid black; '\r\n + 'background:' + list_color.toHex() + '; '\r\n + 'color:' + list_color.toHex()\r\n ;\r\n example_div.appendChild(document.createTextNode('test'));\r\n var list_item_value = document.createTextNode(\r\n ' ' + examples[i] + ' -> ' + list_color.toRGB() + ' -> ' + list_color.toHex()\r\n );\r\n list_item.appendChild(example_div);\r\n list_item.appendChild(list_item_value);\r\n xml.appendChild(list_item);\r\n\r\n } catch(e){}\r\n }\r\n return xml;\r\n\r\n }\r\n\r\n}", "function RGBColor(color_string)\r\n{\r\n this.ok = false;\r\n\r\n // strip any leading #\r\n if (color_string.charAt(0) == '#') { // remove # if any\r\n color_string = color_string.substr(1,6);\r\n }\r\n\r\n color_string = color_string.replace(/ /g,'');\r\n color_string = color_string.toLowerCase();\r\n\r\n // before getting into regexps, try simple matches\r\n // and overwrite the input\r\n var simple_colors = {\r\n aliceblue: 'f0f8ff',\r\n antiquewhite: 'faebd7',\r\n aqua: '00ffff',\r\n aquamarine: '7fffd4',\r\n azure: 'f0ffff',\r\n beige: 'f5f5dc',\r\n bisque: 'ffe4c4',\r\n black: '000000',\r\n blanchedalmond: 'ffebcd',\r\n blue: '0000ff',\r\n blueviolet: '8a2be2',\r\n brown: 'a52a2a',\r\n burlywood: 'deb887',\r\n cadetblue: '5f9ea0',\r\n chartreuse: '7fff00',\r\n chocolate: 'd2691e',\r\n coral: 'ff7f50',\r\n cornflowerblue: '6495ed',\r\n cornsilk: 'fff8dc',\r\n crimson: 'dc143c',\r\n cyan: '00ffff',\r\n darkblue: '00008b',\r\n darkcyan: '008b8b',\r\n darkgoldenrod: 'b8860b',\r\n darkgray: 'a9a9a9',\r\n darkgreen: '006400',\r\n darkkhaki: 'bdb76b',\r\n darkmagenta: '8b008b',\r\n darkolivegreen: '556b2f',\r\n darkorange: 'ff8c00',\r\n darkorchid: '9932cc',\r\n darkred: '8b0000',\r\n darksalmon: 'e9967a',\r\n darkseagreen: '8fbc8f',\r\n darkslateblue: '483d8b',\r\n darkslategray: '2f4f4f',\r\n darkturquoise: '00ced1',\r\n darkviolet: '9400d3',\r\n deeppink: 'ff1493',\r\n deepskyblue: '00bfff',\r\n dimgray: '696969',\r\n dodgerblue: '1e90ff',\r\n feldspar: 'd19275',\r\n firebrick: 'b22222',\r\n floralwhite: 'fffaf0',\r\n forestgreen: '228b22',\r\n fuchsia: 'ff00ff',\r\n gainsboro: 'dcdcdc',\r\n ghostwhite: 'f8f8ff',\r\n gold: 'ffd700',\r\n goldenrod: 'daa520',\r\n gray: '808080',\r\n green: '008000',\r\n greenyellow: 'adff2f',\r\n honeydew: 'f0fff0',\r\n hotpink: 'ff69b4',\r\n indianred : 'cd5c5c',\r\n indigo : '4b0082',\r\n ivory: 'fffff0',\r\n khaki: 'f0e68c',\r\n lavender: 'e6e6fa',\r\n lavenderblush: 'fff0f5',\r\n lawngreen: '7cfc00',\r\n lemonchiffon: 'fffacd',\r\n lightblue: 'add8e6',\r\n lightcoral: 'f08080',\r\n lightcyan: 'e0ffff',\r\n lightgoldenrodyellow: 'fafad2',\r\n lightgrey: 'd3d3d3',\r\n lightgreen: '90ee90',\r\n lightpink: 'ffb6c1',\r\n lightsalmon: 'ffa07a',\r\n lightseagreen: '20b2aa',\r\n lightskyblue: '87cefa',\r\n lightslateblue: '8470ff',\r\n lightslategray: '778899',\r\n lightsteelblue: 'b0c4de',\r\n lightyellow: 'ffffe0',\r\n lime: '00ff00',\r\n limegreen: '32cd32',\r\n linen: 'faf0e6',\r\n magenta: 'ff00ff',\r\n maroon: '800000',\r\n mediumaquamarine: '66cdaa',\r\n mediumblue: '0000cd',\r\n mediumorchid: 'ba55d3',\r\n mediumpurple: '9370d8',\r\n mediumseagreen: '3cb371',\r\n mediumslateblue: '7b68ee',\r\n mediumspringgreen: '00fa9a',\r\n mediumturquoise: '48d1cc',\r\n mediumvioletred: 'c71585',\r\n midnightblue: '191970',\r\n mintcream: 'f5fffa',\r\n mistyrose: 'ffe4e1',\r\n moccasin: 'ffe4b5',\r\n navajowhite: 'ffdead',\r\n navy: '000080',\r\n oldlace: 'fdf5e6',\r\n olive: '808000',\r\n olivedrab: '6b8e23',\r\n orange: 'ffa500',\r\n orangered: 'ff4500',\r\n orchid: 'da70d6',\r\n palegoldenrod: 'eee8aa',\r\n palegreen: '98fb98',\r\n paleturquoise: 'afeeee',\r\n palevioletred: 'd87093',\r\n papayawhip: 'ffefd5',\r\n peachpuff: 'ffdab9',\r\n peru: 'cd853f',\r\n pink: 'ffc0cb',\r\n plum: 'dda0dd',\r\n powderblue: 'b0e0e6',\r\n purple: '800080',\r\n red: 'ff0000',\r\n rosybrown: 'bc8f8f',\r\n royalblue: '4169e1',\r\n saddlebrown: '8b4513',\r\n salmon: 'fa8072',\r\n sandybrown: 'f4a460',\r\n seagreen: '2e8b57',\r\n seashell: 'fff5ee',\r\n sienna: 'a0522d',\r\n silver: 'c0c0c0',\r\n skyblue: '87ceeb',\r\n slateblue: '6a5acd',\r\n slategray: '708090',\r\n snow: 'fffafa',\r\n springgreen: '00ff7f',\r\n steelblue: '4682b4',\r\n tan: 'd2b48c',\r\n teal: '008080',\r\n thistle: 'd8bfd8',\r\n tomato: 'ff6347',\r\n turquoise: '40e0d0',\r\n violet: 'ee82ee',\r\n violetred: 'd02090',\r\n wheat: 'f5deb3',\r\n white: 'ffffff',\r\n whitesmoke: 'f5f5f5',\r\n yellow: 'ffff00',\r\n yellowgreen: '9acd32'\r\n };\r\n for (var key in simple_colors) {\r\n if (color_string == key) {\r\n color_string = simple_colors[key];\r\n }\r\n }\r\n // emd of simple type-in colors\r\n\r\n // array of color definition objects\r\n var color_defs = [\r\n {\r\n re: /^rgb\\((\\d{1,3}),\\s*(\\d{1,3}),\\s*(\\d{1,3})\\)$/,\r\n example: ['rgb(123, 234, 45)', 'rgb(255,234,245)'],\r\n process: function (bits){\r\n return [\r\n parseInt(bits[1]),\r\n parseInt(bits[2]),\r\n parseInt(bits[3])\r\n ];\r\n }\r\n },\r\n {\r\n re: /^(\\w{2})(\\w{2})(\\w{2})$/,\r\n example: ['#00ff00', '336699'],\r\n process: function (bits){\r\n return [\r\n parseInt(bits[1], 16),\r\n parseInt(bits[2], 16),\r\n parseInt(bits[3], 16)\r\n ];\r\n }\r\n },\r\n {\r\n re: /^(\\w{1})(\\w{1})(\\w{1})$/,\r\n example: ['#fb0', 'f0f'],\r\n process: function (bits){\r\n return [\r\n parseInt(bits[1] + bits[1], 16),\r\n parseInt(bits[2] + bits[2], 16),\r\n parseInt(bits[3] + bits[3], 16)\r\n ];\r\n }\r\n }\r\n ];\r\n\r\n // search through the definitions to find a match\r\n for (var i = 0; i < color_defs.length; i++) {\r\n var re = color_defs[i].re;\r\n var processor = color_defs[i].process;\r\n var bits = re.exec(color_string);\r\n if (bits) {\r\n channels = processor(bits);\r\n this.r = channels[0];\r\n this.g = channels[1];\r\n this.b = channels[2];\r\n this.ok = true;\r\n }\r\n\r\n }\r\n\r\n // validate/cleanup values\r\n this.r = (this.r < 0 || isNaN(this.r)) ? 0 : ((this.r > 255) ? 255 : this.r);\r\n this.g = (this.g < 0 || isNaN(this.g)) ? 0 : ((this.g > 255) ? 255 : this.g);\r\n this.b = (this.b < 0 || isNaN(this.b)) ? 0 : ((this.b > 255) ? 255 : this.b);\r\n\r\n // some getters\r\n this.toRGB = function () {\r\n return 'rgb(' + this.r + ', ' + this.g + ', ' + this.b + ')';\r\n }\r\n this.toHex = function () {\r\n var r = this.r.toString(16);\r\n var g = this.g.toString(16);\r\n var b = this.b.toString(16);\r\n if (r.length == 1) r = '0' + r;\r\n if (g.length == 1) g = '0' + g;\r\n if (b.length == 1) b = '0' + b;\r\n return '#' + r + g + b;\r\n }\r\n\r\n // help\r\n this.getHelpXML = function () {\r\n\r\n var examples = new Array();\r\n // add regexps\r\n for (var i = 0; i < color_defs.length; i++) {\r\n var example = color_defs[i].example;\r\n for (var j = 0; j < example.length; j++) {\r\n examples[examples.length] = example[j];\r\n }\r\n }\r\n // add type-in colors\r\n for (var sc in simple_colors) {\r\n examples[examples.length] = sc;\r\n }\r\n\r\n var xml = document.createElement('ul');\r\n xml.setAttribute('id', 'rgbcolor-examples');\r\n for (var i = 0; i < examples.length; i++) {\r\n try {\r\n var list_item = document.createElement('li');\r\n var list_color = new RGBColor(examples[i]);\r\n var example_div = document.createElement('div');\r\n example_div.style.cssText =\r\n 'margin: 3px; '\r\n + 'border: 1px solid black; '\r\n + 'background:' + list_color.toHex() + '; '\r\n + 'color:' + list_color.toHex()\r\n ;\r\n example_div.appendChild(document.createTextNode('test'));\r\n var list_item_value = document.createTextNode(\r\n ' ' + examples[i] + ' -> ' + list_color.toRGB() + ' -> ' + list_color.toHex()\r\n );\r\n list_item.appendChild(example_div);\r\n list_item.appendChild(list_item_value);\r\n xml.appendChild(list_item);\r\n\r\n } catch(e){}\r\n }\r\n return xml;\r\n\r\n }\r\n\r\n}", "function colorGet(col) {\n if (col == \"r\") return (\"#FF0000\");\n if (col == \"o\") return (\"#FF8000\");\n if (col == \"b\") return (\"#0000FF\");\n if (col == \"g\") return (\"#00FF00\");\n if (col == \"y\") return (\"#FFFF00\");\n if (col == \"w\") return (\"#FFFFFF\");\n if (col == \"x\") return (\"#000000\");\n }", "set color(c){\n this.currentColor = this.findPalRGB(c);\n }", "function LegacyColor(r, g, b) {\n this.r = r;\n this.g = g;\n this.b = b;\n}", "function RGBColor(color_string)\n{\n this.ok = false;\n\n // strip any leading #\n if (color_string.charAt(0) == '#') { // remove # if any\n color_string = color_string.substr(1,6);\n }\n\n color_string = color_string.replace(/ /g,'');\n color_string = color_string.toLowerCase();\n\n // array of color definition objects\n var color_defs = [\n {\n re: /^rgb\\((\\d{1,3}),\\s*(\\d{1,3}),\\s*(\\d{1,3})\\)$/,\n example: ['rgb(123, 234, 45)', 'rgb(255,234,245)'],\n process: function (bits){\n return [\n parseInt(bits[1]),\n parseInt(bits[2]),\n parseInt(bits[3])\n ];\n }\n },\n {\n re: /^(\\w{2})(\\w{2})(\\w{2})$/,\n example: ['#00ff00', '336699'],\n process: function (bits){\n return [\n parseInt(bits[1], 16),\n parseInt(bits[2], 16),\n parseInt(bits[3], 16)\n ];\n }\n },\n {\n re: /^(\\w{1})(\\w{1})(\\w{1})$/,\n example: ['#fb0', 'f0f'],\n process: function (bits){\n return [\n parseInt(bits[1] + bits[1], 16),\n parseInt(bits[2] + bits[2], 16),\n parseInt(bits[3] + bits[3], 16)\n ];\n }\n }\n ];\n\n // search through the definitions to find a match\n for (var i = 0; i < color_defs.length; i++) {\n var re = color_defs[i].re;\n var processor = color_defs[i].process;\n var bits = re.exec(color_string);\n if (bits) {\n channels = processor(bits);\n this.r = channels[0];\n this.g = channels[1];\n this.b = channels[2];\n this.ok = true;\n }\n\n }\n\n // validate/cleanup values\n this.r = (this.r < 0 || isNaN(this.r)) ? 0 : ((this.r > 255) ? 255 : this.r);\n this.g = (this.g < 0 || isNaN(this.g)) ? 0 : ((this.g > 255) ? 255 : this.g);\n this.b = (this.b < 0 || isNaN(this.b)) ? 0 : ((this.b > 255) ? 255 : this.b);\n}", "brighter(){\n\t\tthis.addColorValue(\"red\", 30);\n\t\tthis.addColorValue(\"green\", 30);\n\t\tthis.addColorValue(\"blue\", 30);\n\t}", "function determineColor(){\n var red = randomInt(255);\n var green = randomInt(255);\n var blue = randomInt(255);\n}", "function getTheColor(red, green, blue) {\r\n var theColor = \"\";\r\n theColor = \"rgb(\" + red + \",\" + green + \",\" + blue + \")\";\r\n return (theColor);\r\n }", "function determine_color(num) {\n if (num === 0) {\n return \"beige\";\n } else if (num === 2) {\n return \"beige\";\n } else if (num === 4) {\n return \"yellow\";\n } else if (num === 8) {\n return \"#f4b042\";\n } else if (num === 16) {\n return \"#f48641\";\n } else if (num === 32) {\n return \"#f45241\";\n } else if (num === 64) {\n return \"#ff1800\";\n } else if (num === 128) {\n return \"#ff00b2\";\n } else {\n return \"black\";\n }\n}", "color (pad, color) {\n return this.set(0x10, pad, colors[color.toUpperCase()])\n }", "function getColor(num){\r\n\t\tcolor = \"\";\r\n\t\tswitch(num){\r\n\t\t\tcase 1: color = \"#009900\";break;\r\n\t\t\tcase 2:\tcolor = \"#0000FF\";break;\r\n\t\t\tcase 3: color = \"#9900CC\";break;\r\n\t\t\tcase 4:\tcolor = \"#66CCFF\";break;\r\n\t\t\tcase 5: color = \"#CC00FF\";break;\r\n\t\t\tcase 6: color = \"#CC0000\";break;\r\n\t\t\tcase 7: color = \"#FF9900\";break;\r\n\t\t\tcase 8: color = \"#CC0099\";break;\r\n\t\t\tcase 9: color = \"#660099\";break;\r\n\t\t\tcase 10: color = \"#330099\";break;\r\n\t\t\tcase 11: color = \"#006600\";break;\r\n\t\t\tcase 12: color = \"#993366\";break;\r\n\t\t\tcase 13: color = \"#FF0066\";break;\r\n\t\t\tcase 14: color = \"#FF0000\";break;\r\n\t\t\tcase 15: color = \"#FFEE00\";break;\r\n\r\n\t\t}\r\n\t\treturn color;\r\n}", "static get INACTIVE_COLOR() { return [128, 128, 128, 100]; }", "function Color(input)\n{\n\tif (!(this instanceof Color))\n\t\treturn new Color(input);\n\n\tthis.r = 0;\n\tthis.g = 0;\n\tthis.b = 0;\n\tthis.a = 255;\n\n\twhile (true)\n\t{\n\t\tif (typeof input === \"object\")\n\t\t{\n\t\t\tif (input == null)\n\t\t\t{\n\t\t\t\tthis.r = validInt(this.r, false);\n\t\t\t\tthis.g = validInt(this.g, false);\n\t\t\t\tthis.b = validInt(this.b, false);\n\t\t\t\tthis.a = validInt(this.a, true);\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\telse if (input instanceof Array)\n\t\t\t{\n\t\t\t\tthis.r = input[0];\n\t\t\t\tthis.g = input[1];\n\t\t\t\tthis.b = input[2];\n\t\t\t\tthis.a = input[3];\n\t\t\t}\n\t\t\telse if (input instanceof HSLColor)\n\t\t\t{\n\t\t\t\tvar rgb = hslToRgb(input.h, input.s, input.l);\n\t\t\t\tthis.r = rgb[0];\n\t\t\t\tthis.g = rgb[1];\n\t\t\t\tthis.b = rgb[2];\n\t\t\t\tthis.a = input.a;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthis.r = input.r || input.red || input.rouge || input[\"0\"] || 0;\n\t\t\t\tthis.g = input.g || input.green || input.v || input.vert || input[\"1\"] || 0;\n\t\t\t\tthis.b = input.b || input.blue || input.bleu || input[\"2\"] || 0;\n\t\t\t\tthis.a = input.a || input.alpha || input.transparency || input[\"3\"] || 255;\n\t\t\t}\n\t\t}\n\t\telse if (typeof input === \"number\")\n\t\t{\n\t\t\tthis.a = input >> 24 & 255;\n\t\t\tthis.r = input >> 16 & 255;\n\t\t\tthis.g = input >> 8 & 255;\n\t\t\tthis.b = input & 255;\n\t\t}\n\t\telse if (typeof input === \"string\")\n\t\t{\n\t\t\tinput = input.trim();\n\t\t\tif (input.indexOf(\"0x\") === 0)\n\t\t\t{\n\t\t\t\tinput = parseInt(input);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\telse if (input.indexOf(\"#\") === 0)\n\t\t\t{\n\t\t\t\tvar len = (input.length === 4)? 1 : 2;\n\t\t\t\tthis.r = getHexAt(input, 0, len);\n\t\t\t\tthis.g = getHexAt(input, len, len);\n\t\t\t\tthis.b = getHexAt(input, len + len, len);\n\t\t\t\tthis.a = getHexAt(input, len + len + len, len);\n\t\t\t}\n\t\t\telse if (input.indexOf(\"rgb\") === 0)\n\t\t\t{\n\t\t\t\tinput = input.match(/[0-9\\.]+/g);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\telse if (input.indexOf(\"argb\") === 0)\n\t\t\t{\n\t\t\t\tvar match = input.match(/[0-9\\.]+/g);\n\t\t\t\tthis.a = match[0];\n\t\t\t\tthis.r = match[1];\n\t\t\t\tthis.g = match[2];\n\t\t\t\tthis.b = match[3];\n\t\t\t}\n\t\t\telse if (input.indexOf(\"hsl\") === 0)\n\t\t\t{\n\t\t\t\tvar match = input.match(/[0-9\\.]+/g);\n\t\t\t\tvar rgb = hslToRgb(validInt(match[0]), validInt(match[1]), validInt(match[2]));\n\t\t\t\tthis.r = rgb[0];\n\t\t\t\tthis.g = rgb[1];\n\t\t\t\tthis.b = rgb[2];\n\t\t\t\tthis.a = match[3];\n\t\t\t}\n\t\t}\n\t\tinput = null;\n\t}\n}", "function Colorer (cursor, base) {\n this.current = null\n this.cursor = cursor\n this.base = base\n}", "function Colorer (cursor, base) {\n this.current = null\n this.cursor = cursor\n this.base = base\n}", "function Colorer (cursor, base) {\n this.current = null\n this.cursor = cursor\n this.base = base\n}", "get dryColor() {}", "function Color(r, g, b, a) {\n this.r = r;\n this.g = g;\n this.b = b;\n this.a = a;\n this.toString = function() {\n var col = this.r + \", \" + this.g + \", \" + this.b;\n return this.a ? \"rgba(\" + col + \", \" + this.a + \")\" : \"rgb(\" + col + \")\";\n };\n this.blend = function(color, blend) {\n let r = this.r + (color.r - this.r) * blend;\n let g = this.g + (color.g - this.g) * blend;\n let b = this.b + (color.b - this.b) * blend;\n let a1 = this.a || 1;\n let a2 = color.a || 1;\n let a = this.a || color.a ? a1 + (a2 - a1) * blend : undefined;\n return new Color(r, g, b, a);\n };\n}", "get color() {return this._p.color;}", "function ColorIntensityPalette() {\n this.positive = [255, 0, 0];\n this.neutral = [200, 200, 200];\n this.negative = [0, 93, 144];\n\n this.rgb = function(color) {\n rgb = \"rgb(\" + \n color[0] + \",\" +\n color[1] + \",\" +\n color[2] + \")\";\n return rgb;\n }\n\n this.str = function(intensity) {\n if (intensity > 0) {\n var top_color = this.positive;\n } else {\n var top_color = this.negative;\n intensity = -intensity;\n }\n\n s = \"rgb(\";\n for (var i=0; i<3; i++) {\n diff = top_color[i] - this.neutral[i];\n s += Math.floor(this.neutral[i] + diff*intensity);\n if (i < 2) {\n s += \",\"\n }\n }\n s += \")\"\n return s;\n }\n}", "function getColor(num){\r\n\t\t\r\n\t\t//using logarithm to smooth color shading\r\n\t\tvar colorMultiple = (num == 0) ? 0 : parseInt(Math.ceil(Math.log(num * 10)));\r\n\r\n\t\tvar r = 250;\r\n\t\tvar g = 250;\r\n\t\tvar b = 250;\r\n\t\t \r\n\t\tif(num == 99999){\r\n\t\t\treturn shade(85, 85, 85);\r\n\t\t}\r\n\t\t\r\n\t\tif(colorMultiple == 0){\r\n\t\t\treturn shade(r-40, g-40, b-40);\r\n\t\t}\r\n\t\t\r\n\t\tif(num < 32)\r\n\t\t\treturn shade(r, g - (20 * colorMultiple), b - (35 * colorMultiple));\r\n\t\t\r\n\t\tif(num < 1024)\r\n\t\t\treturn shade(r - (10 * colorMultiple), g - (20 * colorMultiple), b);\r\n\r\n\t\tfunction shade(r, g, b){\r\n\t\t\treturn \"rgb(\" + r + \",\" + g + \",\" + b + \")\";\r\n\t\t}\r\n\t\t\r\n\t}", "constructor (color) {\n this.color = color\n this.shouldDraw = true\n }", "decodeColor(){\n return this.colors[ this.extractBinaryNumber(this.hasAlpha ? 3 : 2) ];\n }", "constructor(color){\n this.color = color\n }", "function pColor(piece){ return piece.charCodeAt(0) }", "function Legato_Structure_Color()\r\n{\r\n\r\n\t// What type of argument was passed in?\r\n\tif ( arguments.length == 1 && (typeof arguments[0] == \"string\" || arguments[0] instanceof String) )\r\n\t{\r\n\r\n\t\tthis.R = parseInt( arguments[0].substring( 0, 2 ), 16 );\r\n\t\tthis.G = parseInt( arguments[0].substring( 2, 4 ), 16 );\r\n\t\tthis.B = parseInt( arguments[0].substring( 4, 6 ), 16 );\r\n\r\n\t} // End if hex string.\r\n\telse if ( arguments.length == 3 )\r\n\t{\r\n\r\n\t\tthis.R = arguments[0];\r\n\t\tthis.G = arguments[1];\r\n\t\tthis.B = arguments[2];\r\n\r\n\t} // End if numbers passed in.\r\n\telse\r\n\t{\r\n\r\n\t\tthis.R = null;\r\n\t\tthis.G = null;\r\n\t\tthis.B = null;\r\n\r\n\t} // End if null passed in.\r\n\r\n}", "function RGB2Color(r, g, b) {\r\n return '#' + byte2Hex(r) + byte2Hex(g) + byte2Hex(b);\r\n}", "function castColor(value) {\n return color(value);\n}", "function Color() {\n var self = this;\n\n // _data maps channel names to their current state\n this._values = {};\n $.each(CHANNELS, function(key) {\n self._values[key] = 0;\n });\n}", "function Color(v){\n\tvar _rgb = false;\n\tvar _hsl = false;\n\tvar _a = 0;\n\tvar self = this;\n\tfunction _checkRGB(){\n\t\tif(!_rgb){\n\t\t\t_rgb = Color.hsl2rgb(self.h, self.s, self.l);\n\t\t\tdelete _rgb.a;\n\t\t}\n\t}\n\tfunction _checkHSL(){\n\t\tif(!_hsl){\n\t\t\t_hsl = Color.rgb2hsl(self.r, self.g, self.b);\n\t\t\tdelete _hsl.a;\n\t\t}\n\t}\n\n\n\tObject.defineProperties(this, {\n\t\t\"h\" : {\n\t\t\t\"get\": function(){\n\t\t\t\t_checkHSL();\n\t\t\t\treturn _hsl.h;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tif(typeof v !== 'number') throw new TypeError(\"Not a numeric\");\n\t\t\t\t_checkHSL();\n\t\t\t\t_rgb = false;\n\t\t\t\tv = v % 360;\n\t\t\t\tif(v<0) v += 360;\n\t\t\t\t_hsl.h = v;\n\t\t\t}\n\t\t},\n\t\t\"s\" : {\n\t\t\t\"get\": function(){\n\t\t\t\t_checkHSL();\n\t\t\t\treturn _hsl.s;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tif(typeof v !== 'number') throw new TypeError(\"Not a numeric\");\n\t\t\t\t_checkHSL();\n\t\t\t\t_rgb = false;\n\t\t\t\tv = Math.max(0, Math.min(v, 100));\n\t\t\t\t_hsl.s = v;\n\t\t\t}\n\t\t},\n\t\t\"l\" : {\n\t\t\t\"get\": function(){\n\t\t\t\t_checkHSL();\n\t\t\t\treturn _hsl.l;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tif(typeof v !== 'number') throw new TypeError(\"Not a numeric\");\n\t\t\t\t_checkHSL();\n\t\t\t\t_rgb = false;\n\t\t\t\tv = Math.max(0, Math.min(v, 100));\n\t\t\t\t_hsl.l = v;\n\t\t\t}\n\t\t},\n\t\t\"r\" : {\n\t\t\t\"get\": function(){\n\t\t\t\t_checkRGB();\n\t\t\t\treturn _rgb.r;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tif(typeof v !== 'number') throw new TypeError(\"Not a numeric\");\n\t\t\t\t_checkRGB();\n\t\t\t\t_hsl = false;\n\t\t\t\tv = Math.max(0, Math.min(v, 255));\n\t\t\t\t_rgb.r = Math.round(v);\n\t\t\t}\n\t\t},\n\t\t\"g\" : {\n\t\t\t\"get\": function(){\n\t\t\t\t_checkRGB();\n\t\t\t\treturn _rgb.g;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tif(typeof v !== 'number') throw new TypeError(\"Not a numeric\");\n\t\t\t\t_checkRGB();\n\t\t\t\t_hsl = false;\n\t\t\t\tv = Math.max(0, Math.min(v, 255));\n\t\t\t\t_rgb.g = Math.round(v);\n\t\t\t}\n\t\t},\n\t\t\"b\" : {\n\t\t\t\"get\": function(){\n\t\t\t\t_checkRGB();\n\t\t\t\treturn _rgb.b;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tif(typeof v !== 'number') throw new TypeError(\"Not a numeric\");\n\t\t\t\t_checkRGB();\n\t\t\t\t_hsl = false;\n\t\t\t\tv = Math.max(0, Math.min(v, 255));\n\t\t\t\t_rgb.b = Math.round(v);\n\t\t\t}\n\t\t},\n\t\t\"a\" : {\n\t\t\t\"get\": function(){\n\t\t\t\treturn _a;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tif(typeof v !== 'number') throw new TypeError(\"Not a numeric\");\n\t\t\t\tv = Math.max(0, Math.min(v, 1));\n\t\t\t\t_a = v;\n\t\t\t}\n\t\t},\n\t\t\"r_1\": {\n\t\t\t\"get\": function(){\n\t\t\t\treturn this.r / 255;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tthis.r = v * 255;\n\t\t\t}\n\t\t},\n\t\t\"g_1\": {\n\t\t\t\"get\": function(){\n\t\t\t\treturn this.g / 255;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tthis.g = v * 255;\n\t\t\t}\n\t\t},\n\t\t\"b_1\": {\n\t\t\t\"get\": function(){\n\t\t\t\treturn this.b / 255;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tthis.b = v * 255;\n\t\t\t}\n\t\t},\n\t\t\"h_1\": {\n\t\t\t\"get\": function(){\n\t\t\t\treturn this.h / 360;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tthis.h = v * 360;\n\t\t\t}\n\t\t},\n\t\t\"s_1\": {\n\t\t\t\"get\": function(){\n\t\t\t\treturn this.s / 100;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tthis.s = v * 100;\n\t\t\t}\n\t\t},\n\t\t\"l_1\": {\n\t\t\t\"get\": function(){\n\t\t\t\treturn this.l / 100;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tthis.l = v * 100;\n\t\t\t}\n\t\t},\n\t\t\"a_1\": {\n\t\t\t\"get\": function(){\n\t\t\t\treturn this.a;\n\t\t\t},\n\t\t\t\"set\": function(v){\n\t\t\t\tthis.a = v;\n\t\t\t}\n\t\t}\n\t});\n\n\n\n\n\tif(v){\n\t\tif(typeof v == 'string'){\n\t\t\tif(v.length > 0 && v[0] == \"#\"){\n\t\t\t\t_rgb = Color.parse.hex(v, true);\n\t\t\t\t_a = _rgb && _rgb.a || 0;\n\t\t\t\tdelete _rgb.a;\n\t\t\t}else if(v.length > 4 && v.substring(0, 4) == \"hsla\"){\n\t\t\t\t_hsl = Color.parse.hsla(v, true);\n\t\t\t\t_a = _hsl && _hsl.a || 0;\n\t\t\t\tdelete _hsl.a;\n\t\t\t}else if(v.length > 4 && v.substring(0, 4) == \"rgba\"){\n\t\t\t\t_rgb = Color.parse.rgba(v, true);\n\t\t\t\t_a = _rgb && _rgb.a || 0;\n\t\t\t\tdelete _rgb.a;\n\t\t\t}else if(v.length > 3 && v.substring(0, 3) == \"hsl\"){\n\t\t\t\t_hsl = Color.parse.hsl(v, true);\n\t\t\t\t_a = _hsl && _hsl.a || 0;\n\t\t\t\tdelete _hsl.a;\n\t\t\t}else if(v.length > 4 && v.substring(0, 3) == \"rgb\"){\n\t\t\t\t_rgb = Color.parse.rgb(v, true);\n\t\t\t\t_a = _rgb && _rgb.a || 0;\n\t\t\t\tdelete _rgb.a;\n\t\t\t}else{\n\t\t\t\t_rgb = Color.byName(v, true);\n\t\t\t\t_a = _rgb && _rgb.a || 0;\n\t\t\t\tdelete _rgb.a;\n\t\t\t}\n\t\t}else{\n\t\t\tif(typeof v.r == 'number' && typeof v.g == 'number' && typeof v.b == 'number'){\n\t\t\t\t_rgb = {\n\t\t\t\t\tr: v.r,\n\t\t\t\t\tg: v.g,\n\t\t\t\t\tb: v.b,\n\t\t\t\t\ta: v.a\n\t\t\t\t};\n\t\t\t\tif(typeof v.a == 'number'){\n\t\t\t\t\t_a = Math.max(0, Math.min(1, v.a));\n\t\t\t\t}else{\n\t\t\t\t\t_a = 1;\n\t\t\t\t}\n\t\t\t}else if(typeof v.h == 'number' && typeof v.s == 'number' && typeof v.l == 'number'){\n\t\t\t\tvar hh = v.h % 360;\n\t\t\t\tif(v < 0) hh += 360;\n\t\t\t\t_hsl = {\n\t\t\t\t\th: hh,\n\t\t\t\t\ts: Math.max(0, Math.min(100, v.s)),\n\t\t\t\t\tl: Math.max(0, Math.min(100, v.l))\n\t\t\t\t}\n\n\t\t\t\tif(typeof v.a == 'number'){\n\t\t\t\t\t_a = Math.max(0, Math.min(1, v.a));\n\t\t\t\t}else{\n\t\t\t\t\t_a = 1;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\tif(!_hsl && !_rgb){\n\t\t_rgb = {r:0, g: 0, b:0};\n\t}\n}", "function Color(x, y, z, m) {\n var me, _ref2;\n me = this;\n if (!(x != null) && !(y != null) && !(z != null) && !(m != null)) {\n x = [255, 0, 255];\n }\n if (type(x) === \"array\" && x.length === 3) {\n if (m == null) m = y;\n _ref2 = x, x = _ref2[0], y = _ref2[1], z = _ref2[2];\n }\n if (type(x) === \"string\") {\n m = 'hex';\n } else {\n if (m == null) m = 'rgb';\n }\n if (m === 'rgb') {\n me.rgb = [x, y, z];\n } else if (m === 'hsl') {\n me.rgb = Color.hsl2rgb(x, y, z);\n } else if (m === 'hsv') {\n me.rgb = Color.hsv2rgb(x, y, z);\n } else if (m === 'hex') {\n me.rgb = Color.hex2rgb(x);\n } else if (m === 'lab') {\n me.rgb = Color.lab2rgb(x, y, z);\n } else if (m === 'hcl') {\n me.rgb = Color.hcl2rgb(x, y, z);\n } else if (m === 'hsi') {\n me.rgb = Color.hsi2rgb(x, y, z);\n }\n }", "function changeColor() {\n red = Math.floor(Math.random() * 255);\n green = Math.floor(Math.random() * 255);\n blue = Math.floor(Math.random() * 255);\n\n return red, green, blue;\n}", "function backgroundColor() {\n return Math.floor(Math.random() * 256);\n}", "function Color4(r,g,b,a){this.r=r;this.g=g;this.b=b;this.a=a;}// Operators" ]
[ "0.81735957", "0.81422204", "0.75469166", "0.74490345", "0.7423291", "0.7374847", "0.73697495", "0.73633343", "0.7304399", "0.7269121", "0.72538364", "0.7250641", "0.7240868", "0.7237023", "0.7221279", "0.7209358", "0.7198963", "0.7132244", "0.7114271", "0.7108806", "0.7079353", "0.7079308", "0.70750105", "0.70687157", "0.706321", "0.70454043", "0.7034257", "0.70334244", "0.7005279", "0.6988719", "0.69799715", "0.69749635", "0.69724566", "0.6970567", "0.6965303", "0.6947796", "0.69462574", "0.6940804", "0.69245046", "0.692035", "0.6918211", "0.6917571", "0.69140786", "0.6905991", "0.6904643", "0.68983126", "0.689442", "0.68822485", "0.6877265", "0.68714523", "0.6861266", "0.6846628", "0.6845223", "0.68416363", "0.68313587", "0.6823307", "0.6822927", "0.68227696", "0.68201774", "0.6816795", "0.6811086", "0.68106633", "0.6809884", "0.6808191", "0.68072015", "0.68066806", "0.6805158", "0.6805158", "0.6801099", "0.6796656", "0.67962426", "0.67914397", "0.6789278", "0.6772595", "0.67718095", "0.67551595", "0.67549795", "0.67493224", "0.6748284", "0.6747908", "0.6740348", "0.6740348", "0.6740348", "0.67396384", "0.67344755", "0.67236114", "0.67229575", "0.6718874", "0.6702216", "0.66877204", "0.6678391", "0.6671983", "0.66690546", "0.6666787", "0.6654812", "0.66533095", "0.66524005", "0.66491556", "0.66435575", "0.6643315", "0.66377294" ]
0.0
-1
=== ColorPiece Methods ===
function colorPieceEquals(cp1, cp2) { return cp1.color === cp2.color && cp1.piece === cp2.piece; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function pColor(piece){ return piece.charCodeAt(0) }", "function gamePiece(color, size, x, y) {\r\n this.color = color;\r\n this.size = size;\r\n this.x = x;\r\n this.y = y;\r\n}", "function wallColorizer() {\n return 'rgb(150,150,150)';\n}", "function check_piece(piece) {\n\t\t\t\tif (piece[piece.length - 1].color == \"white\") {\n\t\t\t\t\treturn piece[piece.length - 1];\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tfor (var i = 0; i < piece.length; i++)\n\t\t\t\t\t\tif (piece[i].color != \"white\")\n\t\t\t\t\t\t\treturn piece[i - 1];\n\t\t\t\t}\n\t\t\t}", "function renderPiece () {\n // Remove previously rendered\n if (renderedPiece.length > 0) {\n for (let i = 0; i < renderedPiece.length; i++) {\n grid[renderedPiece[i][0]][renderedPiece[i][1]] = 0\n }\n }\n renderedPiece = []\n\n // Render new piece\n const piece = pieces[currentPiece[0]][currentPiece[1]]\n for (let row = 0; row < piece.length; row++) {\n for (let col = 0; col < piece[0].length; col++) {\n const color = piece[row][col]\n if (color && currentPosition[0] - row >= 0) {\n renderedPiece.push([currentPosition[0] - row, currentPosition[1] + col])\n if (grid[currentPosition[0] - row][currentPosition[1] + col] !== 0) {\n finished()\n } else {\n grid[currentPosition[0] - row][currentPosition[1] + col] = color\n }\n }\n }\n }\n }", "function PieceColourSelect(action) {\n colourChanged = true;\n for (var _i = 0, selectedPieces_8 = selectedPieces; _i < selectedPieces_8.length; _i++) {\n var piece = selectedPieces_8[_i];\n piece.Colours.Layers[0].Colours[0] = ConvertFromHexi(String($(this).val()));\n }\n Redraw();\n}", "function Color() {}", "function Color() { }", "function buildPiece(piece){\n\n const tmpPce = document.createElement('div');\n tmpPce.classList = \"allPiece \" + piece.color + \"Piece\";\n if(piece.color == 'light'){tmpPce.style.cursor=\"pointer\"}\n tmpPce.id = piece.tileLocation + 'Piece';\n\n if(!anotherMove){\n tmpPce.addEventListener('click', function(){movePiece(piece);})\n\n }\n else{\n tmpPce.style.boxShadow=\"3px 3px 2px black\";\n }\n if(piece.crowned){\n tmpPce.innerHTML = \"&#9813\";\n }\n for(var i = 0; i < boardArr.length; i++){\n if((boardArr[i].tileLocation == piece.tileLocation) && piece.color == 'light'){\n boardArr[i].currPieceLight = 1;\n }\n else if((boardArr[i].tileLocation == piece.tileLocation) && piece.color == 'dark'){\n boardArr[i].currPieceLight = -1;\n }\n }\n document.getElementById(piece.tileLocation+'Tile').appendChild(tmpPce);\n\n}", "function Colour(){\n\n /* Returns an object representing the RGBA components of this Colour. The red,\n * green, and blue components are converted to integers in the range [0,255].\n * The alpha is a value in the range [0,1].\n */\n this.getIntegerRGB = function(){\n\n // get the RGB components of this colour\n var rgb = this.getRGB();\n\n // return the integer components\n return {\n 'r' : Math.round(rgb.r),\n 'g' : Math.round(rgb.g),\n 'b' : Math.round(rgb.b),\n 'a' : rgb.a\n };\n\n };\n\n /* Returns an object representing the RGBA components of this Colour. The red,\n * green, and blue components are converted to numbers in the range [0,100].\n * The alpha is a value in the range [0,1].\n */\n this.getPercentageRGB = function(){\n\n // get the RGB components of this colour\n var rgb = this.getRGB();\n\n // return the percentage components\n return {\n 'r' : 100 * rgb.r / 255,\n 'g' : 100 * rgb.g / 255,\n 'b' : 100 * rgb.b / 255,\n 'a' : rgb.a\n };\n\n };\n\n /* Returns a string representing this Colour as a CSS hexadecimal RGB colour\n * value - that is, a string of the form #RRGGBB where each of RR, GG, and BB\n * are two-digit hexadecimal numbers.\n */\n this.getCSSHexadecimalRGB = function(){\n\n // get the integer RGB components\n var rgb = this.getIntegerRGB();\n\n // determine the hexadecimal equivalents\n var r16 = rgb.r.toString(16);\n var g16 = rgb.g.toString(16);\n var b16 = rgb.b.toString(16);\n\n // return the CSS RGB colour value\n return '#'\n + (r16.length == 2 ? r16 : '0' + r16)\n + (g16.length == 2 ? g16 : '0' + g16)\n + (b16.length == 2 ? b16 : '0' + b16);\n\n };\n\n /* Returns a string representing this Colour as a CSS integer RGB colour\n * value - that is, a string of the form rgb(r,g,b) where each of r, g, and b\n * are integers in the range [0,255].\n */\n this.getCSSIntegerRGB = function(){\n\n // get the integer RGB components\n var rgb = this.getIntegerRGB();\n\n // return the CSS RGB colour value\n return 'rgb(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ')';\n\n };\n\n /* Returns a string representing this Colour as a CSS integer RGBA colour\n * value - that is, a string of the form rgba(r,g,b,a) where each of r, g, and\n * b are integers in the range [0,255] and a is in the range [0,1].\n */\n this.getCSSIntegerRGBA = function(){\n\n // get the integer RGB components\n var rgb = this.getIntegerRGB();\n\n // return the CSS integer RGBA colour value\n return 'rgba(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ',' + rgb.a + ')';\n\n };\n\n /* Returns a string representing this Colour as a CSS percentage RGB colour\n * value - that is, a string of the form rgb(r%,g%,b%) where each of r, g, and\n * b are in the range [0,100].\n */\n this.getCSSPercentageRGB = function(){\n\n // get the percentage RGB components\n var rgb = this.getPercentageRGB();\n\n // return the CSS RGB colour value\n return 'rgb(' + rgb.r + '%,' + rgb.g + '%,' + rgb.b + '%)';\n\n };\n\n /* Returns a string representing this Colour as a CSS percentage RGBA colour\n * value - that is, a string of the form rgba(r%,g%,b%,a) where each of r, g,\n * and b are in the range [0,100] and a is in the range [0,1].\n */\n this.getCSSPercentageRGBA = function(){\n\n // get the percentage RGB components\n var rgb = this.getPercentageRGB();\n\n // return the CSS percentage RGBA colour value\n return 'rgb(' + rgb.r + '%,' + rgb.g + '%,' + rgb.b + '%,' + rgb.a + ')';\n\n };\n\n /* Returns a string representing this Colour as a CSS HSL colour value - that\n * is, a string of the form hsl(h,s%,l%) where h is in the range [0,100] and\n * s and l are in the range [0,100].\n */\n this.getCSSHSL = function(){\n\n // get the HSL components\n var hsl = this.getHSL();\n\n // return the CSS HSL colour value\n return 'hsl(' + hsl.h + ',' + hsl.s + '%,' + hsl.l + '%)';\n\n };\n\n /* Returns a string representing this Colour as a CSS HSLA colour value - that\n * is, a string of the form hsla(h,s%,l%,a) where h is in the range [0,100],\n * s and l are in the range [0,100], and a is in the range [0,1].\n */\n this.getCSSHSLA = function(){\n\n // get the HSL components\n var hsl = this.getHSL();\n\n // return the CSS HSL colour value\n return 'hsl(' + hsl.h + ',' + hsl.s + '%,' + hsl.l + '%,' + hsl.a + ')';\n\n };\n\n /* Sets the colour of the specified node to this Colour. This functions sets\n * the CSS 'color' property for the node. The parameter is:\n *\n * node - the node whose colour should be set\n */\n this.setNodeColour = function(node){\n\n // set the colour of the node\n node.style.color = this.getCSSHexadecimalRGB();\n\n };\n\n /* Sets the background colour of the specified node to this Colour. This\n * functions sets the CSS 'background-color' property for the node. The\n * parameter is:\n *\n * node - the node whose background colour should be set\n */\n this.setNodeBackgroundColour = function(node){\n\n // set the background colour of the node\n node.style.backgroundColor = this.getCSSHexadecimalRGB();\n\n };\n\n}", "get colorValue() {}", "function createColorArr(color){\n\n if(color == 'light'){ runner = boardArr.length-1}\n else{ runner = 0;}\n for(var i = 0; i < initPieceAmt; i++){\n const tmpPce = new Object;\n tmpPce.val = \"piece\";\n tmpPce.color = color;\n tmpPce.crowned = false;\n while(!boardArr[runner].empty || !boardArr[runner].legalPlay){\n if(color == 'light'){ runner--}\n else{ runner++}\n }\n tmpPce.tileLocation = boardArr[runner].tileLocation;\n tmpPce.x = boardArr[runner].x;\n tmpPce.y = boardArr[runner].y;\n boardArr[runner].empty = false;\n if(color == 'light'){ tmpPce.currPieceLight = 1; tmpPce.oppColor = darkArr; lightArr.push(tmpPce);}\n else{ tmpPce.currPieceLight = -1; tmpPce.oppColor = lightArr; darkArr.push(tmpPce);}\n }\n}", "function createPiece (type) {\n if (type === 'I') {\n return [\n [0, 1, 0, 0],\n [0, 1, 0, 0],\n [0, 1, 0, 0],\n [0, 1, 0, 0],\n ];\n } else if (type === 'L') { \n return [\n [0, 2, 0], //instead of using 1's allround we use different numbers to identify diffrent colours for each different shape \n [0, 2, 0],\n [0, 2, 2],\n ];\n } else if (type === 'J') {\n return [\n [0, 3, 0],\n [0, 3, 0],\n [3, 3, 0],\n ];\n } else if (type === '0') {\n return [\n [4, 4],\n [4, 4],\n ];\n } else if (type === 'Z') {\n return [\n [5, 5, 0],\n [0, 5, 5],\n [0, 0, 0],\n ];\n } else if (type === 'S') {\n return [\n [0, 6, 6],\n [6, 6, 0],\n [0, 0, 0],\n ];\n } else if (type === 'T') {\n return [\n [0, 7, 0],\n [7, 7, 7],\n [0, 0, 0],\n ];\n }\n}", "drawPiece(piece){\n let context = this.canvas.getContext(\"2d\");\n let shiftX = this.cell_w * piece.pos.x;\n let shiftY = this.cell_h * piece.pos.y;\n let imageObj = undefined;\n\n context.save();\n context.lineWidth = \"2\";\n context.strokeStyle = \"black\";\n context.beginPath();\n context.rect(shiftX + 5, shiftY + 5, this.cell_w - 10, this.cell_h - 10);\n context.stroke();\n context.closePath();\n\n let rank = piece.rank;\n let scale = 0.7;\n let imageW = 64 * 0.7, imageH = 64 * 0.7;\n let ssx = (64 - imageW)/ 2, ssy = (64 - imageW)/ 2 - 2;\n let colorW= \"\", colorB = \"\"\n\n if (piece.team == 1){\n colorB = \"black\"\n colorW = \"white\"\n imageObj = this.game.imageObjs.get(IMAGE_PATH[0]);\n }else if (piece.team == 2){\n colorB = \"white\"\n colorW = \"black\"\n imageObj = this.game.imageObjs.get(IMAGE_PATH[1]);\n }\n context.fillStyle= colorB;\n context.fill();\n context.stroke();\n\n\n if (!piece.isHide){\n context.drawImage(imageObj, piece.rank * this.cell_w, 0, this.cell_w, this.cell_h, shiftX + ssx, shiftY + ssy, imageW, imageH)\n context.font=\"10px Verdana\";\n context.fillStyle= colorW;\n rank = rank == 0 ? \"B\" : (rank == \"11\" ? \"F\" : rank);\n context.fillText(\"RANK \" + rank, shiftX + ssx + 2, shiftY + ssy + 45);\n }\n context.restore();\n }", "function drawPiece() {\n var block = piece.pieceName;\n for(var i = 0; i < block.length; i++)\n for(var j = 0; j < block.length; j++)\n if( block[i][j] == 1)\n drawPixel( piece.xPos +j, piece.yPos+i, piece.colour);\n}", "function ColorList() {}", "is_possible_to_put_piece_color(x, y, piece_color, nb_piece_color) {\n if (nb_piece_color >= 6) {\n return false;\n }\n if (this.check_piece_top(x, y)) {\n if (this._board[x][y - 1] === piece_color) {\n return false;\n }\n }\n if (this.check_piece_left(x, y)) {\n if (this._board[x - 1][y] === piece_color) {\n return false;\n }\n }\n if (this.check_piece_right(x, y)) {\n if (this._board[x + 1][y] === piece_color) {\n return false;\n }\n }\n if (this.check_piece_bottom(x, y)) {\n if (this._board[x][y + 1] === piece_color) {\n return false;\n }\n }\n return true;\n }", "redder(){\n\t\tthis.multiplyColorValue(\"red\", 1.2);\n\t}", "function drawPieces(state) {\r\n // state.printBoardText();\r\n for(let col = 0; col < state.board_size; col++) {\r\n for(let row = 0; row < state.board_size; row++) {\r\n let player = state.board[state.getIndex(row, col)];\r\n if(player != 0) {\r\n drawCircle(row, col, player);\r\n }\r\n }\r\n }\r\n hover_coord = null;\r\n //updateScores();\r\n }", "selectColor(x, y, wd, ht){\n this.colorSec = this.colorPromedio(x, y, wd, ht);\n if (this.colorG){\n let tempG = this.colorSec.reduce((a, b) => a+b);\n this.colorSec = this.colorSec.map(t => tempG/3);\n }\n this.ctx.fillStyle = 'rgb('+this.colorSec[0]+\n ','+ this.colorSec[1]+\n ','+ this.colorSec[2]+')';\n }", "_extractColor(params, pos, attr) {\n // normalize params\n // meaning: [target, CM, ign, val, val, val]\n // RGB : [ 38/48, 2, ign, r, g, b]\n // P256 : [ 38/48, 5, ign, v, ign, ign]\n const accu = [0, 0, -1, 0, 0, 0];\n // alignment placeholder for non color space sequences\n let cSpace = 0;\n // return advance we took in params\n let advance = 0;\n do {\n accu[advance + cSpace] = params.params[pos + advance];\n if (params.hasSubParams(pos + advance)) {\n const subparams = params.getSubParams(pos + advance);\n let i = 0;\n do {\n if (accu[1] === 5) {\n cSpace = 1;\n }\n accu[advance + i + 1 + cSpace] = subparams[i];\n } while (++i < subparams.length && i + advance + 1 + cSpace < accu.length);\n break;\n }\n // exit early if can decide color mode with semicolons\n if ((accu[1] === 5 && advance + cSpace >= 2)\n || (accu[1] === 2 && advance + cSpace >= 5)) {\n break;\n }\n // offset colorSpace slot for semicolon mode\n if (accu[1]) {\n cSpace = 1;\n }\n } while (++advance + pos < params.length && advance + cSpace < accu.length);\n // set default values to 0\n for (let i = 2; i < accu.length; ++i) {\n if (accu[i] === -1) {\n accu[i] = 0;\n }\n }\n // apply colors\n switch (accu[0]) {\n case 38:\n attr.fg = this._updateAttrColor(attr.fg, accu[1], accu[3], accu[4], accu[5]);\n break;\n case 48:\n attr.bg = this._updateAttrColor(attr.bg, accu[1], accu[3], accu[4], accu[5]);\n break;\n case 58:\n attr.extended = attr.extended.clone();\n attr.extended.underlineColor = this._updateAttrColor(attr.extended.underlineColor, accu[1], accu[3], accu[4], accu[5]);\n }\n return advance;\n }", "function mutateColor(color, addR, addG, addB, increment, amount, opposite) {\n\t//split into separate rgb channels\n\tvar startRGB = hex2rgb(color);\n\n\t//save the current data in mutate, and set the mutate increment to the initial data\n\tvar mutate = {r: addR + increment, g: addG + increment, b: addB + increment};\n\tvar mutateBy = {r: mutate.r, g: mutate.g, b: mutate.b}; \n\tvar output = \"\";\n\t\n\tfor(var i = 1; i <= amount; i++) {\n\t\tvar insideColor = \"\";\n\n\t\tif(opposite === true) {\n\t\t\tinsideColor = rgbToHex(addR > 0 ? 255 - startRGB.r : startRGB.r, addG > 0 ? 255 - startRGB.g : startRGB.g, addB > 0 ? 255 - startRGB.b : startRGB.b);\n\t\t} else {\n\t\t\tinsideColor = rgbToHex(zeroTo255(startRGB.r + mutate.r), zeroTo255(startRGB.g + mutate.g), zeroTo255(startRGB.b + mutate.b));\n\t\t}\n\n\t\toutput += \"<div class=\\\"color\\\" style=\\\"background: \" + insideColor + \"\\\"><span class=\\\"color-desc\\\" style=\\\"color: \" + insideColor + \";\\\">\" + insideColor + \"</span> <a href=\\\"index.html\" + insideColor + \"\\\"><img src=\\\"img/arrow-right.svg\\\" alt=\\\"Go to color\\\"></a></div>\";\n\t\tmutate = {r: mutate.r + mutateBy.r, g: mutate.g + mutateBy.g, b: mutate.b + mutateBy.b};\n\n\t}\n\treturn output;\n}", "function changeColor(hex, side){\n\tlet intColor = stringToIntHex(hex); //string changed to int, placeholder\n\tswitch(side){\n\t\tcase 0:\n if(isFirstMove){\n assignValues();\n isFirstMove = false;\n }\n else{\n intColor = intColor + 0xFF / n; // add blue\n currColor = intToStringHex(Math.floor(intColor));\n assignValues();\n }\n repCounter++;\n\t\t\tbreak;\n case 1:\n intColor = intColor - 0xFF0000 / n;// subtract red\n currColor = intToStringHex(Math.floor(intColor));\n assignValues();\n repCounter++;\n break;\n case 2:\n intColor = intColor + 0xFF00 / n; // add green\n currColor = intToStringHex(Math.floor(intColor));\n assignValues();\n repCounter++;\n break;\n case 3:\n intColor = intColor - 0xFF / n; // subtract blue\n currColor = intToStringHex(Math.floor(intColor));\n assignValues();\n repCounter++;\n break;\n case 4:\n intColor = intColor + 0xFF0000 / n; // add red\n currColor = intToStringHex(Math.floor(intColor));\n assignValues();\n repCounter++;\n break;\n case 5:\n intColor = intColor - 0xFF00 / n; // subtract green\n currColor = intToStringHex(Math.floor(intColor));\n assignValues();\n repCounter++;\n break;\n\t}\n}", "function placePiece(row, col, color){\n //start and end are arrays with the starting and ending indices of the pieces boxing in those to be changed\n if(color == \"white\")\n { \n cells[row*8+col].innerHTML = '<w class=\"white-piece\" id=\"'+nextwhitePieceId+'\"></w>';\n //console.log(\"THIS IS CELL:\" + cells[row*8+col])\n whitesPieces = document.querySelectorAll(\"w\");\n board[row][col] = nextwhitePieceId;\n nextwhitePieceId+=2; \n }\n else{\n cells[row*8+col].innerHTML = '<b class=\"black-piece\" id=\"'+nextblackPieceId+'\"></b>';\n blacksPieces = document.querySelectorAll(\"b\");\n board[row][col] = nextblackPieceId;\n nextblackPieceId+=2;\n } \n replaceMiddlePieces(row,col)\n changePlayer(true);\n}", "function createPiece (ele1, ele2, ele3, ele4) {\n document.getElementById(ele1).style.backgroundColor = 'red'\n document.getElementById(ele2).style.backgroundColor = 'red'\n document.getElementById(ele3).style.backgroundColor = 'red'\n document.getElementById(ele4).style.backgroundColor = 'red'\n }", "get_piece_color_from_x_y(x, y) {\n return this._board[x][y];\n }", "function colorForCurrent(){\n\n}", "get color() {return this._p.color;}", "function changeColor (color) {\n // -(7.1)- Loop through all squares \n for (let index = 0; index < squares.length; index++) {\n\n // -(7.2)- Change each color to match goal color\n squares[index].style.backgroundColor = color;\n }\n}", "_drawPiece(piece, origin, squareWidth) {\n\t\tlet center = {\n\t\t\tx: origin.x + Math.floor(squareWidth / 2),\n\t\t\ty: origin.y + Math.floor(squareWidth / 2)\n\t\t}\n\t\tthis._ctx.fillStyle = 'black';\n\t\tif (piece.type === 'p') { // pawns\n\t\t\tlet rad = Math.floor(squareWidth / 4);\n\t\t\tthis._ctx.beginPath();\n\t\t\tthis._ctx.arc(center.x, center.y, rad, 0, Math.PI * 2);\n\t\t\tif (piece.color === 'b') {\n\t\t\t\tthis._ctx.fill();\n\t\t\t} else {\n\t\t\t\tthis._ctx.lineWidth = this._lineWidth;\n\t\t\t\tthis._ctx.stroke();\n\t\t\t}\n\t\t} else if (piece.type === 'n') { // knights\n\t\t\tthis._ctx.beginPath();\n\t\t\t// left ear\n\t\t\tthis._ctx.moveTo(\n\t\t\t\tcenter.x - (squareWidth / 4),\n\t\t\t\tcenter.y - (squareWidth / 3)\n\t\t\t);\n\t\t\t// central crevice\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x, center.y - (squareWidth / 6)\n\t\t\t)\n\t\t\t// right ear\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x + (squareWidth / 4),\n\t\t\t\tcenter.y - (squareWidth / 3)\n\t\t\t);\n\t\t\t// right eye\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x + (squareWidth / 4),\n\t\t\t\tcenter.y,\n\t\t\t);\n\t\t\t// right mouth\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x + (squareWidth / 8),\n\t\t\t\tcenter.y + (squareWidth / 3)\n\t\t\t);\n\t\t\t// left mouth\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x - (squareWidth / 8),\n\t\t\t\tcenter.y + (squareWidth / 3)\n\t\t\t);\n\t\t\t// left eye\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x - (squareWidth / 4),\n\t\t\t\tcenter.y,\n\t\t\t);\n\t\t\tif (piece.color === 'b') {\n\t\t\t\tthis._ctx.fill();\n\t\t\t} else {\n\t\t\t\tthis._ctx.lineWidth = this._lineWidth;\n\t\t\t\tthis._ctx.closePath();\n\t\t\t\tthis._ctx.stroke();\n\t\t\t}\n\t\t} else if (piece.type === 'r') { // rooks\n\t\t\tlet length = squareWidth / 3;\n\t\t\tlet height = length * 2;\n\t\t\tif (piece.color === 'b') {\n\t\t\t\tthis._ctx.fillRect(\n\t\t\t\t\tcenter.x - (length / 2),\n\t\t\t\t\tcenter.y - (height / 2),\n\t\t\t\t\tlength,\n\t\t\t\t\theight\n\t\t\t\t);\n\t\t\t} else {\n\t\t\t\tthis._ctx.lineWidth = this._lineWidth;\n\t\t\t\tthis._ctx.strokeRect(\n\t\t\t\t\tcenter.x - (length / 2),\n\t\t\t\t\tcenter.y - (height / 2),\n\t\t\t\t\tlength,\n\t\t\t\t\theight\n\t\t\t\t);\n\t\t\t}\n\t\t} else if (piece.type === 'b') { // bishops\n\t\t\tthis._ctx.beginPath();\n\t\t\tthis._ctx.moveTo(\n\t\t\t\tcenter.x,\n\t\t\t\tcenter.y - (squareWidth / 3)\n\t\t\t);\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x + (squareWidth / 4),\n\t\t\t\tcenter.y + (squareWidth / 3)\n\t\t\t);\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x - (squareWidth / 4),\n\t\t\t\tcenter.y + (squareWidth / 3)\n\t\t\t);\n\t\t\tif (piece.color === 'b') {\n\t\t\t\tthis._ctx.fill();\n\t\t\t} else {\n\t\t\t\tthis._ctx.lineWidth = this._lineWidth;\n\t\t\t\tthis._ctx.closePath();\n\t\t\t\tthis._ctx.stroke();\n\t\t\t}\n\t\t} else if (piece.type === 'k') { // kings\n\t\t\tthis._ctx.beginPath();\n\t\t\t// left spike\n\t\t\tthis._ctx.moveTo(\n\t\t\t\tcenter.x - (squareWidth / 3),\n\t\t\t\tcenter.y - (squareWidth / 3),\n\t\t\t);\n\t\t\t// central crevice\n\t\t\tthis._ctx.lineTo(center.x, center.y);\n\t\t\t// right spike\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x + (squareWidth / 3),\n\t\t\t\tcenter.y - (squareWidth / 3),\n\t\t\t);\n\t\t\t// right base\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x + (squareWidth / 3),\n\t\t\t\tcenter.y + (squareWidth / 3)\n\t\t\t);\n\t\t\t// left base\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x - (squareWidth / 3),\n\t\t\t\tcenter.y + (squareWidth / 3)\n\t\t\t);\n\t\t\tif (this._model.turn == piece.color) {\n\t\t\t\tthis._ctx.strokeStyle = 'red';\n\t\t\t\tthis._ctx.fillStyle = 'red';\n\t\t\t}\n\t\t\tif (piece.color === 'b') {\n\t\t\t\tthis._ctx.fill();\n\t\t\t} else {\n\t\t\t\tthis._ctx.lineWidth = this._lineWidth;\n\t\t\t\tthis._ctx.closePath();\n\t\t\t\tthis._ctx.stroke();\n\t\t\t}\n\t\t\t// jewel\n\t\t\tthis._ctx.beginPath();\n\t\t\tthis._ctx.arc(\n\t\t\t\tcenter.x,\n\t\t\t\tcenter.y - (squareWidth / 4),\n\t\t\t\tMath.floor(squareWidth / 8),\n\t\t\t\t0,\n\t\t\t\tMath.PI * 2\n\t\t\t);\n\t\t\tif (piece.color === 'b') {\n\t\t\t\tthis._ctx.fill();\n\t\t\t} else {\n\t\t\t\tthis._ctx.lineWidth = this._lineWidth;\n\t\t\t\tthis._ctx.stroke();\n\t\t\t}\n\t\t\tthis._ctx.strokeStyle = 'black';\n\t\t\tthis._ctx.fillStyle = 'black';\n\t\t} else if (piece.type === 'q') { // queens\n\t\t\tthis._ctx.beginPath();\n\t\t\t// left spike\n\t\t\tthis._ctx.moveTo(\n\t\t\t\tcenter.x - (squareWidth / 3),\n\t\t\t\tcenter.y - (squareWidth / 8),\n\t\t\t);\n\t\t\t// left crevice\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x - (squareWidth / 6),\n\t\t\t\tcenter.y\n\t\t\t);\n\t\t\t// central spike\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x,\n\t\t\t\tcenter.y - (squareWidth / 3),\n\t\t\t);\n\t\t\t// right crevice\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x + (squareWidth / 6),\n\t\t\t\tcenter.y\n\t\t\t);\n\t\t\t// right spike\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x + (squareWidth / 3),\n\t\t\t\tcenter.y - (squareWidth / 8)\n\t\t\t);\n\t\t\t// right base\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x + (squareWidth / 4),\n\t\t\t\tcenter.y + (squareWidth / 3)\n\t\t\t);\n\t\t\t// left base\n\t\t\tthis._ctx.lineTo(\n\t\t\t\tcenter.x - (squareWidth / 4),\n\t\t\t\tcenter.y + (squareWidth / 3)\n\t\t\t)\n\t\t\tif (piece.color === 'b') {\n\t\t\t\tthis._ctx.fill();\n\t\t\t} else {\n\t\t\t\tthis._ctx.lineWidth = this._lineWidth;\n\t\t\t\tthis._ctx.closePath();\n\t\t\t\tthis._ctx.stroke();\n\t\t\t}\n\t\t} else {\n\t\t\tthrow Error(`No drawing handler for piece of type: ${piece.type}`)\n\t\t}\n\n\t}", "initBoard () {\n\t\tthis.clearBoard();\n\t\t/* Init piece-list */\n\t\t/* White */\n\t\tthis.pieces = [\n\t\t\tnew Lance(COLOR.WHITE, position.toIdx(1, 'a')),\n\t\t\tnew Knight(COLOR.WHITE, position.toIdx(2, 'a')),\n\t\t\tnew Silver(COLOR.WHITE, position.toIdx(3, 'a')),\n\t\t\tnew Gold(COLOR.WHITE, position.toIdx(4, 'a')),\n\t\t\tnew King(COLOR.WHITE, position.toIdx(5, 'a')),\n\t\t\tnew Gold(COLOR.WHITE, position.toIdx(6, 'a')),\n\t\t\tnew Silver(COLOR.WHITE, position.toIdx(7, 'a')),\n\t\t\tnew Knight(COLOR.WHITE, position.toIdx(8, 'a')),\n\t\t\tnew Lance(COLOR.WHITE, position.toIdx(9, 'a')),\n\t\t\tnew Rook(COLOR.WHITE, position.toIdx(2, 'b')),\n\t\t\tnew Bishop(COLOR.WHITE, position.toIdx(8, 'b')),\n\t\t];\n\t\tfor (let i = 1; i <= NUM_COLS; i++) {\n\t\t\tthis.pieces.push(new Pawn(COLOR.WHITE, position.toIdx(i, 'c')));\n\t\t}\n\t\t/* Black */\n\t\tthis.pieces = this.pieces.concat([\n\t\t\tnew Lance(COLOR.BLACK, position.toIdx(1, 'i')),\n\t\t\tnew Knight(COLOR.BLACK, position.toIdx(2, 'i')),\n\t\t\tnew Silver(COLOR.BLACK, position.toIdx(3, 'i')),\n\t\t\tnew Gold(COLOR.BLACK, position.toIdx(4, 'i')),\n\t\t\tnew King(COLOR.BLACK, position.toIdx(5, 'i')),\n\t\t\tnew Gold(COLOR.BLACK, position.toIdx(6, 'i')),\n\t\t\tnew Silver(COLOR.BLACK, position.toIdx(7, 'i')),\n\t\t\tnew Knight(COLOR.BLACK, position.toIdx(8, 'i')),\n\t\t\tnew Lance(COLOR.BLACK, position.toIdx(9, 'i')),\n\t\t\tnew Rook(COLOR.BLACK, position.toIdx(2, 'h')),\n\t\t\tnew Bishop(COLOR.BLACK, position.toIdx(8, 'h')),\n\t\t]);\n\t\tfor (let i = 1; i <= NUM_COLS; i++) {\n\t\t\tthis.pieces.push(new Pawn(COLOR.BLACK, position.toIdx(i, 'g')));\n\t\t}\n\n\t\t/* Put pieces on board */\n\t\tthis.pieces.forEach((piece) => {\n\t\t\tthis.putPiece(piece, piece.pos);\n\t\t});\n\t}", "getColor() {\n if (this.type == 'home' || this.type == 'goal') {\n return ['#B5FEB4', '#B5FEB4'];\n }\n\n else if (this.type == 'board') {\n return ['#F7F7FF', '#E6E6FF'];\n }\n\n else if (this.type == 'back'){\n return ['#B4B5FE', '#B4B5FE'];\n }\n }", "decodeColor(){\n return this.colors[ this.extractBinaryNumber(this.hasAlpha ? 3 : 2) ];\n }", "function color() {\n\tvar alpha = 0,\n\t\t s = 1,\n\t\t v = 1,\n\t\t c, h, x, r1, g1, b1, m,\n\t\t red, blue, green;\n\thue %= 360;\n\th = hue / 60;\n\tif (hue < 0) {\n\t hue += 360;\n\t}\n\tc = v * s;\n\th = hue / 60;\n\tx = c * (1 - Math.abs(h % 2 - 1));\n\tm = v - c;\n\tswitch (Math.floor(h)) {\n\t\tcase 0: r1 = c; g1 = x; b1 = 0; break;\n\t\tcase 1: r1 = x; g1 = c; b1 = 0; break;\n\t\tcase 2: r1 = 0; g1 = c; b1 = x; break;\n\t\t/*case 3: r1 = 0; g1 = x; b1 = c; break;\n\t\tcase 4: r1 = x; g1 = 0; b1 = c; break;\n\t\tcase 5: r1 = c; g1 = 0; b1 = x; break;*/\n\t}\n\tred = Math.floor((r1 + m) * 255);\n\tgreen = Math.floor((g1 + m) * 255);\n\tblue = Math.floor((b1 + m) * 255);\n\n // $(\".flashing-banner\").css('backgroundColor', 'rgba(' + red + ',' + green + ',' + blue + ',' + 1 + ')'); // commented on 21.10.17\n hue++;\n}", "function piece(type,color,p){\n\n\tthis.color = color + \"Piece\";\n\n\tvar pieceCode = \"&#98\" + type;\n\n\tvar p = $(\"<span>\").attr({class: \"piece\", id: pieceCode, pos: p}).html(pieceCode)\n\t.draggable({\n\t\tgrid: [80,80], revert:\"invalid\",\n\t\tdrag: function(event, ui){\n\t\t\tcurrentPiece = $(this)[0];\n\t\t}\n\t});\n\t$(p).addClass(this.color);\n\n\treturn p;\n\n}", "function colorgenerator() {\n let colours = [],\n i;\n for (i = 0; i < 372; i++){\n colours[i] = 'hsl(' + i + ', 100%, 50%)';\n if (i > 359) {\n colours[i] = 'hsl(0, 100%, 100%)';\n }\n }\n colours = colours.toString();\n //console.log(colours);\n root.style.setProperty(\"--colours\", colours);\n}", "constructor (color) {\n this.color = color\n this.shouldDraw = true\n }", "function drawPiece(context, piece, pos, maxHeight){\n var drawX, drawY;\n context.fillStyle = piece.color;\n for(var y = 0;y < piece.shape.length;y++){\n for(var x = 0;x < piece.shape[y].length;x++){\n if(piece.shape[y][x] != 0){\n // console.log(\"p1.shape[\" + i + \"][\" + j + \"]=\" + piece.shape[i][j]);\n drawX = (x + pos.x)*UNIT_SIZE;\n drawY = (maxHeight - 1 - (y + pos.y))*UNIT_SIZE;\n context.fillRect(drawX, drawY, UNIT_SIZE, UNIT_SIZE);\n context.strokeRect(drawX, drawY, UNIT_SIZE, UNIT_SIZE);\n }\n }\n }\n}", "function color(point) {\n\tvar temp = point;\n // console.log(\"temp \" + temp);\n\n\t// Calculate Red:\n\tif (temp <= 66) {\n\t\tvar red = 255\n\t}\n\telse {\n\t\tvar red = Math.floor(330 * (Math.pow(temp, -0.133)));\n\t\tif (red < 0) {red = 0};\n\t\tif (red > 255) {red = 255};\n\n var dimRed = Math.floor((330 * (Math.pow(temp, -0.133))) - (-100 * Math.cos(temp/1000) + 100));\n if (dimRed < 0) {dimRed = 0};\n\t\tif (dimRed > 255) {dimRed = 255};\n if (temp > 2000) {dimRed = 0};\n // console.log(\"dimRed \" + dimRed + \"; red \" + red);\n\t}\n\n\t// Calculate Green:\n\tif (temp <= 66) {\n\t\tvar green = temp;\n\t\tgreen = 99.5 * Math.log(green) - 161;\n\t\tgreen = Math.floor(green);\n\t\tif (green < 0) { green = 0};\n\t\tif (green > 255) { green = 255};\n\t}\n\telse {\n var green = Math.floor((288 * (Math.pow(temp, -0.075))));\n\t\tif (green < 0) { green = 0};\n\t\tif (green > 255) { green = 255};\n\n var dimGreen = Math.floor((288 * (Math.pow(temp, -0.075))) - (-100 * Math.cos(temp/1000) + 100));\n if (dimGreen < 0) { dimGreen = 0};\n\t\tif (dimGreen > 255) { dimGreen = 255};\n if (temp > 2000) {dimGreen = 0};\n // console.log(\"dimGreen \" + dimGreen + \"; green \" + green);\n\t}\n\n // Calculate Blue:\n\tif (temp <= 19) {\n\t\tvar blue = 0;\n\t}\n\telse {\n\t\tvar blue = Math.floor(138.5 * Math.log(temp) - 305);\n\t\tif (blue < 0) {blue = 0};\n\t\tif (blue > 255) {blue = 255};\n\n var dimBlue = Math.floor((139 * Math.log(temp)) - (-500 * Math.cos(temp/1000) + 800));\n if (dimBlue < 0) {dimBlue = 0};\n\t\tif (dimBlue > 255) {dimBlue = 255};\n if (temp > 2200) {dimBlue = 0};\n // console.log(\"dimBlue \" + dimBlue + \"; blue \" + blue);\n\t}\n\nvar colorTemp = \"rgb(\" + dimRed + \",\" + dimGreen + \",\" + dimBlue + \")\";\n// console.log(\"temp \" + temp + \"; colorTemp \" + colorTemp);\nreturn colorTemp;\n}", "function movePiece(color){\r\n\r\n\t//variable to hold piece to be moved\r\n\tvar whoseTurn = whitePiece;\r\n\r\n\t//sets the correct piece and offset based on the color passed\r\n\tif(color == \"white\"){\r\n\t\twhoseTurn = whitePiece;\r\n\t\toffsetX = .2;\r\n\t\toffsetZ = -.2;\r\n\t}\r\n\r\n\tif(color == \"yellow\"){\r\n\t\twhoseTurn = yellowPiece;\r\n\t\toffsetX = .2;\r\n\t\toffsetZ = 0.0;\r\n\t}\r\n\r\n\tif(color == \"orange\"){\r\n\t\twhoseTurn = orangePiece;\r\n\t\toffsetX = .2;\r\n\t\toffsetZ = .2;\r\n\t}\r\n\r\n\tif(color == \"green\"){\r\n\t\twhoseTurn = greenPiece;\r\n\t\toffsetX = 0.0;\r\n\t\toffsetZ = -.2;\r\n\t}\r\n\r\n\tif(color == \"purple\"){\r\n\t\twhoseTurn = purplePiece;\r\n\t\toffsetX = -.2;\r\n\t\toffsetZ = .2;\r\n\t}\r\n\r\n\tif(color == \"red\"){\r\n\t\twhoseTurn = redPiece;\r\n\t\toffsetX = -.2;\r\n\t\toffsetZ = 0.0;\r\n\t}\r\n\r\n\tif(color == \"black\"){\r\n\t\twhoseTurn = blackPiece;\r\n\t\toffsetX = -.2;\r\n\t\toffsetZ = -.2;\r\n\t}\r\n\r\n\tif(color == \"blue\"){\r\n\t\twhoseTurn = bluePiece;\r\n\t\toffsetX = 0.0;\r\n\t\toffsetZ = .2;\r\n\t}\r\n\r\n\r\n\t//moves the selected piece to the center of the region determined by the dice roll then offsets it based on the offset\r\n\t//assigned above\r\n\tif(turnValue == 2 || turnValue == 3){\r\n\t\twhoseTurn.position.set(twoThreeCenterX+offsetX,pieceVisible,twoThreeCenterZ+offsetZ);\r\n\t}\r\n\r\n\tif(turnValue == 4 || turnValue == 5){\r\n\t\twhoseTurn.position.set(fourFiveCenterX+offsetX,pieceVisible,fourFiveCenterZ+offsetZ);\r\n\t}\r\n\r\n\tif(turnValue == 6){\r\n\t\twhoseTurn.position.set(sixCenterX+offsetX,pieceVisible,sixCenterZ+offsetZ);\r\n\t}\r\n\r\n\tif(turnValue == 7){\r\n\t\t//S17\r\n\t\twhoseTurn.position.set(sevenCenterX+offsetX,pieceVisible,sevenCenterZ+offsetZ);\r\n\t}\r\n\r\n\tif(turnValue == 8){\r\n\t\twhoseTurn.position.set(eightCenterX+offsetX,pieceVisible,eightCenterZ+offsetZ);\r\n\t}\r\n\r\n\tif(turnValue == 9 || turnValue == 10){\r\n\t\twhoseTurn.position.set(nineTenCenterX+offsetX,pieceVisible,nineTenCenterZ+offsetZ);\r\n\t}\r\n\r\n\tif(turnValue == 11 || turnValue == 12){\r\n\t\twhoseTurn.position.set(elevenTwelveCenterX+offsetX,pieceVisible,elevenTwelveCenterZ+offsetZ);\r\n\t}\r\n\r\n\r\n}", "function color() {\n var map = {\n \"black\" : [ 0/255,0/255,0/255 ],\n \"silver\": [ 192/255,192/255,192/255 ],\n \"gray\" : [ 128/255,128/255,128/255 ],\n \"white\" : [ 255/255,255/255,255/255 ],\n \"maroon\": [ 128/255,0/255,0/255 ],\n \"red\" : [ 255/255,0/255,0/255 ],\n \"purple\": [ 128/255,0/255,128/255 ],\n \"fuchsia\": [ 255/255,0/255,255/255 ],\n \"green\" : [ 0/255,128/255,0/255 ],\n \"lime\" : [ 0/255,255/255,0/255 ],\n \"olive\" : [ 128/255,128/255,0/255 ],\n \"yellow\": [ 255/255,255/255,0/255 ],\n \"navy\" : [ 0/255,0/255,128/255 ],\n \"blue\" : [ 0/255,0/255,255/255 ],\n \"teal\" : [ 0/255,128/255,128/255 ],\n \"aqua\" : [ 0/255,255/255,255/255 ],\n \"aliceblue\" : [ 240/255,248/255,255/255 ],\n \"antiquewhite\" : [ 250/255,235/255,215/255 ],\n \"aqua\" : [ 0/255,255/255,255/255 ],\n \"aquamarine\" : [ 127/255,255/255,212/255 ],\n \"azure\" : [ 240/255,255/255,255/255 ],\n \"beige\" : [ 245/255,245/255,220/255 ],\n \"bisque\" : [ 255/255,228/255,196/255 ],\n \"black\" : [ 0/255,0/255,0/255 ],\n \"blanchedalmond\" : [ 255/255,235/255,205/255 ],\n \"blue\" : [ 0/255,0/255,255/255 ],\n \"blueviolet\" : [ 138/255,43/255,226/255 ],\n \"brown\" : [ 165/255,42/255,42/255 ],\n \"burlywood\" : [ 222/255,184/255,135/255 ],\n \"cadetblue\" : [ 95/255,158/255,160/255 ],\n \"chartreuse\" : [ 127/255,255/255,0/255 ],\n \"chocolate\" : [ 210/255,105/255,30/255 ],\n \"coral\" : [ 255/255,127/255,80/255 ],\n \"cornflowerblue\" : [ 100/255,149/255,237/255 ],\n \"cornsilk\" : [ 255/255,248/255,220/255 ],\n \"crimson\" : [ 220/255,20/255,60/255 ],\n \"cyan\" : [ 0/255,255/255,255/255 ],\n \"darkblue\" : [ 0/255,0/255,139/255 ],\n \"darkcyan\" : [ 0/255,139/255,139/255 ],\n \"darkgoldenrod\" : [ 184/255,134/255,11/255 ],\n \"darkgray\" : [ 169/255,169/255,169/255 ],\n \"darkgreen\" : [ 0/255,100/255,0/255 ],\n \"darkgrey\" : [ 169/255,169/255,169/255 ],\n \"darkkhaki\" : [ 189/255,183/255,107/255 ],\n \"darkmagenta\" : [ 139/255,0/255,139/255 ],\n \"darkolivegreen\" : [ 85/255,107/255,47/255 ],\n \"darkorange\" : [ 255/255,140/255,0/255 ],\n \"darkorchid\" : [ 153/255,50/255,204/255 ],\n \"darkred\" : [ 139/255,0/255,0/255 ],\n \"darksalmon\" : [ 233/255,150/255,122/255 ],\n \"darkseagreen\" : [ 143/255,188/255,143/255 ],\n \"darkslateblue\" : [ 72/255,61/255,139/255 ],\n \"darkslategray\" : [ 47/255,79/255,79/255 ],\n \"darkslategrey\" : [ 47/255,79/255,79/255 ],\n \"darkturquoise\" : [ 0/255,206/255,209/255 ],\n \"darkviolet\" : [ 148/255,0/255,211/255 ],\n \"deeppink\" : [ 255/255,20/255,147/255 ],\n \"deepskyblue\" : [ 0/255,191/255,255/255 ],\n \"dimgray\" : [ 105/255,105/255,105/255 ],\n \"dimgrey\" : [ 105/255,105/255,105/255 ],\n \"dodgerblue\" : [ 30/255,144/255,255/255 ],\n \"firebrick\" : [ 178/255,34/255,34/255 ],\n \"floralwhite\" : [ 255/255,250/255,240/255 ],\n \"forestgreen\" : [ 34/255,139/255,34/255 ],\n \"fuchsia\" : [ 255/255,0/255,255/255 ],\n \"gainsboro\" : [ 220/255,220/255,220/255 ],\n \"ghostwhite\" : [ 248/255,248/255,255/255 ],\n \"gold\" : [ 255/255,215/255,0/255 ],\n \"goldenrod\" : [ 218/255,165/255,32/255 ],\n \"gray\" : [ 128/255,128/255,128/255 ],\n \"green\" : [ 0/255,128/255,0/255 ],\n \"greenyellow\" : [ 173/255,255/255,47/255 ],\n \"grey\" : [ 128/255,128/255,128/255 ],\n \"honeydew\" : [ 240/255,255/255,240/255 ],\n \"hotpink\" : [ 255/255,105/255,180/255 ],\n \"indianred\" : [ 205/255,92/255,92/255 ],\n \"indigo\" : [ 75/255,0/255,130/255 ],\n \"ivory\" : [ 255/255,255/255,240/255 ],\n \"khaki\" : [ 240/255,230/255,140/255 ],\n \"lavender\" : [ 230/255,230/255,250/255 ],\n \"lavenderblush\" : [ 255/255,240/255,245/255 ],\n \"lawngreen\" : [ 124/255,252/255,0/255 ],\n \"lemonchiffon\" : [ 255/255,250/255,205/255 ],\n \"lightblue\" : [ 173/255,216/255,230/255 ],\n \"lightcoral\" : [ 240/255,128/255,128/255 ],\n \"lightcyan\" : [ 224/255,255/255,255/255 ],\n \"lightgoldenrodyellow\" : [ 250/255,250/255,210/255 ],\n \"lightgray\" : [ 211/255,211/255,211/255 ],\n \"lightgreen\" : [ 144/255,238/255,144/255 ],\n \"lightgrey\" : [ 211/255,211/255,211/255 ],\n \"lightpink\" : [ 255/255,182/255,193/255 ],\n \"lightsalmon\" : [ 255/255,160/255,122/255 ],\n \"lightseagreen\" : [ 32/255,178/255,170/255 ],\n \"lightskyblue\" : [ 135/255,206/255,250/255 ],\n \"lightslategray\" : [ 119/255,136/255,153/255 ],\n \"lightslategrey\" : [ 119/255,136/255,153/255 ],\n \"lightsteelblue\" : [ 176/255,196/255,222/255 ],\n \"lightyellow\" : [ 255/255,255/255,224/255 ],\n \"lime\" : [ 0/255,255/255,0/255 ],\n \"limegreen\" : [ 50/255,205/255,50/255 ],\n \"linen\" : [ 250/255,240/255,230/255 ],\n \"magenta\" : [ 255/255,0/255,255/255 ],\n \"maroon\" : [ 128/255,0/255,0/255 ],\n \"mediumaquamarine\" : [ 102/255,205/255,170/255 ],\n \"mediumblue\" : [ 0/255,0/255,205/255 ],\n \"mediumorchid\" : [ 186/255,85/255,211/255 ],\n \"mediumpurple\" : [ 147/255,112/255,219/255 ],\n \"mediumseagreen\" : [ 60/255,179/255,113/255 ],\n \"mediumslateblue\" : [ 123/255,104/255,238/255 ],\n \"mediumspringgreen\" : [ 0/255,250/255,154/255 ],\n \"mediumturquoise\" : [ 72/255,209/255,204/255 ],\n \"mediumvioletred\" : [ 199/255,21/255,133/255 ],\n \"midnightblue\" : [ 25/255,25/255,112/255 ],\n \"mintcream\" : [ 245/255,255/255,250/255 ],\n \"mistyrose\" : [ 255/255,228/255,225/255 ],\n \"moccasin\" : [ 255/255,228/255,181/255 ],\n \"navajowhite\" : [ 255/255,222/255,173/255 ],\n \"navy\" : [ 0/255,0/255,128/255 ],\n \"oldlace\" : [ 253/255,245/255,230/255 ],\n \"olive\" : [ 128/255,128/255,0/255 ],\n \"olivedrab\" : [ 107/255,142/255,35/255 ],\n \"orange\" : [ 255/255,165/255,0/255 ],\n \"orangered\" : [ 255/255,69/255,0/255 ],\n \"orchid\" : [ 218/255,112/255,214/255 ],\n \"palegoldenrod\" : [ 238/255,232/255,170/255 ],\n \"palegreen\" : [ 152/255,251/255,152/255 ],\n \"paleturquoise\" : [ 175/255,238/255,238/255 ],\n \"palevioletred\" : [ 219/255,112/255,147/255 ],\n \"papayawhip\" : [ 255/255,239/255,213/255 ],\n \"peachpuff\" : [ 255/255,218/255,185/255 ],\n \"peru\" : [ 205/255,133/255,63/255 ],\n \"pink\" : [ 255/255,192/255,203/255 ],\n \"plum\" : [ 221/255,160/255,221/255 ],\n \"powderblue\" : [ 176/255,224/255,230/255 ],\n \"purple\" : [ 128/255,0/255,128/255 ],\n \"red\" : [ 255/255,0/255,0/255 ],\n \"rosybrown\" : [ 188/255,143/255,143/255 ],\n \"royalblue\" : [ 65/255,105/255,225/255 ],\n \"saddlebrown\" : [ 139/255,69/255,19/255 ],\n \"salmon\" : [ 250/255,128/255,114/255 ],\n \"sandybrown\" : [ 244/255,164/255,96/255 ],\n \"seagreen\" : [ 46/255,139/255,87/255 ],\n \"seashell\" : [ 255/255,245/255,238/255 ],\n \"sienna\" : [ 160/255,82/255,45/255 ],\n \"silver\" : [ 192/255,192/255,192/255 ],\n \"skyblue\" : [ 135/255,206/255,235/255 ],\n \"slateblue\" : [ 106/255,90/255,205/255 ],\n \"slategray\" : [ 112/255,128/255,144/255 ],\n \"slategrey\" : [ 112/255,128/255,144/255 ],\n \"snow\" : [ 255/255,250/255,250/255 ],\n \"springgreen\" : [ 0/255,255/255,127/255 ],\n \"steelblue\" : [ 70/255,130/255,180/255 ],\n \"tan\" : [ 210/255,180/255,140/255 ],\n \"teal\" : [ 0/255,128/255,128/255 ],\n \"thistle\" : [ 216/255,191/255,216/255 ],\n \"tomato\" : [ 255/255,99/255,71/255 ],\n \"turquoise\" : [ 64/255,224/255,208/255 ],\n \"violet\" : [ 238/255,130/255,238/255 ],\n \"wheat\" : [ 245/255,222/255,179/255 ],\n \"white\" : [ 255/255,255/255,255/255 ],\n \"whitesmoke\" : [ 245/255,245/255,245/255 ],\n \"yellow\" : [ 255/255,255/255,0/255 ],\n \"yellowgreen\" : [ 154/255,205/255,50/255 ] };\n\n var o, i = 1, a = arguments, c = a[0], alpha;\n\n if(a[0].length<4 && (a[i]*1-0)==a[i]) { alpha = a[i++]; } // first argument rgb (no a), and next one is numeric?\n if(a[i].length) { a = a[i], i = 0; } // next arg an array, make it our main array to walk through\n if(typeof c == 'string')\n c = map[c.toLowerCase()];\n if(alpha!==undefined)\n c = c.concat(alpha);\n for(o=a[i++]; i<a.length; i++) {\n o = o.union(a[i]);\n }\n return o.setColor(c);\n}", "colorSeccion(x, y, wd, ht, color){ //Pintamos los pixeles, de una seccion.\n for (let j = 0; j < ht; j++){ //Recorremos la seccion de anchura x altura.\n for (let i = 0; i < wd; i++){\n let place = ((x+i) + (y+j)*this.imgWidth)*4; //Posicion del pixel en el arreglo data.\n if (i + x < this.imgWidth && j + y < this.imgHeight) { //Verificamos fronteras.\n this.data[place] = color[0];\n this.data[place+1] = color[1];\n this.data[place+2] = color[2];\n }\n }\n }\n }", "function Color(x, y, size, col){\n this.x=x;\n this.y=y;\n this.size=size;\n this.col=col;\n this.strokeCol = 'black';\n this.click=false;\n}", "_onGetSublayerColor(cell) {\n return this.state.cpuAggregator.getAccessor('fillColor')(cell);\n }", "step() {\n this.currentColor += (this.redComponentRatio * (this.redDiff / this.steps)) & RED;\n this.currentColor += (this.greenComponentRatio * (this.greenDiff / this.steps)) & GREEN;\n this.currentColor += (this.blueComponentRatio * (this.blueDiff / this.steps)) & BLUE;\n return Math.floor(this.currentColor);\n }", "get color() {}", "dibuja() {\n\n var color;\n if (this.estado == 1) {\n color = colorV;\n } else {\n color = colorM;\n }\n\n ctx.fillStyle = color;\n ctx.fillRect(this.x * tileX, this.y * tileY, tileX, tileY);\n }", "function generateColor(red, green, blue)\n{\n paintColor[0] = red;\n paintColor[1] = green;\n paintColor[2] = blue;\n}", "function changeColorFaded() {\n\n temp = 330;\n cont1 = 0;\n cont2 = 125;\n cont3 = 254;\n\n function cycler(cont) {\n if(cont >= 255) \n op = 'decr';\n else\n op = 'incr';\n\n switch(op) {\n case 'decr':\n cont--;\n break;\n case 'incr':\n cont++;\n break;\n }\n return cont;\n }\n\n var r = cycler(cont1);\n var g = cycler(cont2);\n var b = cycler(cont3);\n // Costruisco un colore RGB utilizzando i 3 numeri creati sopra \n \n colore_rgb = \"rgb(\" + r + \",\" + g + \", \" + b + \")\";\n \n // Applico il colore al tag span id->letterN\n letterN.style.color = colore_rgb;\n }", "function drawPieceBoard(pieceBoard) {\n for(var i = 0; i < 3; i++)\n for(var j = 0;j < 7; j++)\n drawPixelNext( j, i, pieceBoard[i][j]);\n}", "calcRGB() {\r\n let h = this.h/360;\r\n let s = this.s/100;\r\n let l = this.l/100;\r\n let r, g, b;\r\n if (s == 0){\r\n r = g = b = l; // achromatic\r\n } else {\r\n let q = l < 0.5 ? l * (1 + s) : l + s - l * s;\r\n let p = 2 * l - q;\r\n r = this.hue2rgb(p, q, h + 1/3);\r\n g = this.hue2rgb(p, q, h);\r\n b = this.hue2rgb(p, q, h - 1/3);\r\n }\r\n this._r = Math.round(r * 255); \r\n this._g = Math.round(g * 255); \r\n this._b = Math.round(b * 255);\r\n }", "function test16() {\n reset();\n currentPiece = new I()\n tempPiece = new I()\n tempPiece.moveHor(-1);\n tempPiece.coords.forEach(x => board[x[0]][x[1]] = tempPiece.color)\n return leftCollisionCheck();\n}", "function colorPart(offset) {\n return sketch.map(offset, -maxOffset, maxOffset, 0, 255)\n }", "function colorSquare(){\n let s = new Array;\n let v = new Array;\n for (let k = 0; k <= numberofTree; k++) {\n ctx.fillRect(parseFloat($('#mortal-tree'+k).css('left'))-780,parseFloat($('#mortal-tree'+k).css('top')) - 360,29,29);\n ctx.fillStyle = \"rgb(214,236,239)\";\n }\n for (let k = 1; k <= numberofTree; k++) {\n s[k] = (parseFloat($('#mortal-tree'+k).css('left'))-780)/30;\n v[k] = (parseFloat($('#mortal-tree'+k).css('top')) - 360)/30;\n tab[i+v[k]][j+s[k]] = 4;\n } \n }", "function Colorer (cursor, base) {\n this.current = null\n this.cursor = cursor\n this.base = base\n}", "function Colorer (cursor, base) {\n this.current = null\n this.cursor = cursor\n this.base = base\n}", "function Colorer (cursor, base) {\n this.current = null\n this.cursor = cursor\n this.base = base\n}", "get color() {\n\n\t}", "function colormatch(){\n\n\nreminder = Math.abs(change % (2*Math.PI));\n\nif (reminder > 0 && reminder < quarter) obcolor= (by-b > 0)? paint[1]: paint[3];\nelse if (reminder > quarter && reminder < quarter*2) obcolor= (by-b > 0)? paint[2]: paint[0];\nelse if (reminder > quarter*2 && reminder < quarter*3 ) obcolor= (by-b > 0)? paint[3]: paint[1];\nelse if (reminder > quarter*3 && reminder < quarter*4) obcolor= (by-b > 0)? paint[0]: paint[2];\n\nif (bcolor == obcolor) return 0;\nelse return 1;\n}", "getColor () {\n var color = this.colors[this.currentColorIndex];\n this.currentColorIndex++;\n\n return color;\n }", "function color(n) {\r\n // rgb\r\n return `hsl(${n * quickcol * 360},100%,50%)`;\r\n // default\r\n return `hsl(${n * quickcol * 360},${20+n*quickcol*50}%,${n * quickcol * 100}%)`;\r\n // gray-scaled\r\n return `hsl(0, 0%, ${100 - n * quickcol * 100}%)`;\r\n}", "shiftColor() {\n\t\t// parse color into numbers\n\t\tvar colArr = [\n parseInt(this.color.substr(1,2),16),\n parseInt(this.color.substr(3,2),16),\n parseInt(this.color.substr(5,2),16)\n ];\n var colStr = '#';\n var val;\n const shift = Math.floor((Math.random() - 0.5) * this.colVar * this.colRange);\n\t\tfor (val of colArr) {\n\t\t\tval += shift;\n\t\t\tcolStr += val.toString(16);\n\t\t}\n\t\tthis.color = colStr;\n\t}", "function drawPiece(i,j,x,y,piece) {\n\tvar newImg;\n\tvar pieceSet;\n\tswitch (piece.charAt(0)) {\n\t\tcase 'b':\n\t\t\tpieceSet = pieces.black;\n\t\t\tbreak;\n\t\tcase 'w':\n\t\t\tpieceSet = pieces.white;\n\t\t\tbreak;\n\t}\n\tswitch(piece.charAt(1)) {\n\t\tcase 'b':\n\t\t\tnewImg = pieceSet.bishop;\n\t\t\tbreak;\n\t\tcase 'h':\n\t\t\tnewImg = pieceSet.knight;\n\t\t\tbreak;\n\t\tcase 'k':\n\t\t\tnewImg = pieceSet.king;\n\t\t\tbreak;\n\t\tcase 'p':\n\t\t\tnewImg = pieceSet.pawn;\n\t\t\tbreak;\n\t\tcase 'q':\n\t\t\tnewImg = pieceSet.queen;\n\t\t\tbreak;\n\t\tcase 'r':\n\t\t\tnewImg = pieceSet.rook;\n\t\t\tbreak;\n\t}\n\tif (piece != 'ee') {\n\t\tif (newImg.width > newImg.height) {\n\t\t\tnewImg.divisor = newImg.width/tileSize;\n\t\t} else if (newImg.width < newImg.height) {\n\t\t\tnewImg.divisor = newImg.height/tileSize;\n\t\t}\n\t\tvar width = newImg.width/newImg.divisor;\n\t\tvar height = newImg.height/newImg.divisor;\n\t\tvar xOff = Math.floor(tileSize/2) - Math.floor(width/2);\n\t\tvar yOff = Math.floor(tileSize/2) - Math.floor(height/2);\n\t\tvar newImg = new Kinetic.Image({\n\t\t\timage: newImg,\n\t\t\tx:x + xOff,\n\t\t\ty:y + yOff,\n\t\t\theight:height,\n\t\t\twidth:width,\n\t\t\tid: String(i) + String(j)\n\t\t});\n\t\tpieceLayer.add(newImg);\n\t}\n}", "function onColorUpdate(e){\n current.color = e.target.className.split(' ')[1];\n }", "get healthyColor() {}", "function drawColor(color) {\n //verifie ligne non complete\n if (currentPawnCombinaison == 4 ) {\n\tconsole.log(\"combinaison line over\");\n }\n else {\n\t//selectionne pion courant\n\tvar pawn = document.querySelectorAll(\"div.pion-\" + currentPawnCombinaison)[currentLine];\n\n\t//change style\n\tpawn.style.backgroundColor = color;\n\tpawn.style.border = 'none';\n\n\t// complete combinaison\n\tcombinaison += whichColor(color);\n\tcurrentPawnCombinaison++;\n\n\t// log les valeur de varaible\n\tconsole.log(currentPawnCombinaison);\n\tconsole.log(combinaison);\n }\n}", "function Chessboard(cols, rows) {\n\tthis.board = new Array(rows);\n\tthis.blackPieces = new Array(16);\n\tthis.whitePieces = new Array(16);\n\t\n\tthis.pieceSelected = null;\t\n\tthis.turn = WHITE;\n\t\t\n\tvar color = BLACK_SQUARE_COLOR;\n\t\n\t// Initialize the board:\n\tfor(var i = 0; i < rows; i++) {\n\t\tthis.board[i] = new Array(cols);\n\t\t\n\t\tfor(var j = 0; j < cols; j++) {\n\t\t\tthis.board[i][j] = new ChessSquare(color, i, j);\n\t\t\t\n\t\t\t// Toggle color\n\t\t\tcolor = (color == BLACK_SQUARE_COLOR) ? WHITE_SQUARE_COLOR : BLACK_SQUARE_COLOR;\n\t\t}\n\t\t\n\t\t// Toggle color\n\t\tcolor = color == BLACK_SQUARE_COLOR ? WHITE_SQUARE_COLOR : BLACK_SQUARE_COLOR;\n\t}\n\t\n\t// Initialize the pieces (2 rooks, 2 knights, 2 bishops, 1 king, 1 queen, 8 pawns)\n\tthis.blackPieces[0] = new ChessPiece(BLACK, PIECES.ROOK, this.board[7][0]);\n\tthis.blackPieces[1] = new ChessPiece(BLACK, PIECES.ROOK, this.board[7][7]);\n\tthis.blackPieces[2] = new ChessPiece(BLACK, PIECES.KNIGHT, this.board[7][1]);\n\tthis.blackPieces[3] = new ChessPiece(BLACK, PIECES.KNIGHT, this.board[7][6]);\n\tthis.blackPieces[4] = new ChessPiece(BLACK, PIECES.BISHOP, this.board[7][2]);\n\tthis.blackPieces[5] = new ChessPiece(BLACK, PIECES.BISHOP, this.board[7][5]);\n\tthis.blackPieces[6] = new ChessPiece(BLACK, PIECES.KING, this.board[7][3]);\n\tthis.blackPieces[7] = new ChessPiece(BLACK, PIECES.QUEEN, this.board[7][4]);\n\tthis.blackPieces[8] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][0]);\n\tthis.blackPieces[9] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][1]);\n\tthis.blackPieces[10] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][2]);\n\tthis.blackPieces[11] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][3]);\n\tthis.blackPieces[12] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][4]);\n\tthis.blackPieces[13] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][5]);\n\tthis.blackPieces[14] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][6]);\n\tthis.blackPieces[15] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][7]);\n\t\n\tthis.whitePieces[0] = new ChessPiece(WHITE, PIECES.ROOK, this.board[0][0]);\n\tthis.whitePieces[1] = new ChessPiece(WHITE, PIECES.ROOK, this.board[0][7]);\n\tthis.whitePieces[2] = new ChessPiece(WHITE, PIECES.KNIGHT, this.board[0][1]);\n\tthis.whitePieces[3] = new ChessPiece(WHITE, PIECES.KNIGHT, this.board[0][6]);\n\tthis.whitePieces[4] = new ChessPiece(WHITE, PIECES.BISHOP, this.board[0][2]);\n\tthis.whitePieces[5] = new ChessPiece(WHITE, PIECES.BISHOP, this.board[0][5]);\n\tthis.whitePieces[6] = new ChessPiece(WHITE, PIECES.KING, this.board[0][3]);\n\tthis.whitePieces[7] = new ChessPiece(WHITE, PIECES.QUEEN, this.board[0][4]);\n\tthis.whitePieces[8] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][0]);\n\tthis.whitePieces[9] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][1]);\n\tthis.whitePieces[10] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][2]);\n\tthis.whitePieces[11] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][3]);\n\tthis.whitePieces[12] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][4]);\n\tthis.whitePieces[13] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][5]);\n\tthis.whitePieces[14] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][6]);\n\tthis.whitePieces[15] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][7]);\n\t\n\tthis.selectPiece = function(cellId) {\n\t\tvar row = cellId.substring(0, 1);\n\t\tvar col = cellId.substring(1);\n\t\t\n\t\tvar square = this.board[row-1][col-1];\n\t\tif(square.piece.color == this.turn) {\t\t\t\n\t\t\tsquare.selected = true;\n\t\t\tthis.pieceSelected = square.piece;\n\t\t}\n\t\t\n\t\t// Update view\n\t\tthis.updateView();\n\t}\n\t\n\tthis.movePiece = function(cellId) {\t\n\t\tvar row = cellId.substring(0, 1);\n\t\tvar col = cellId.substring(1);\n\t\t\t\t\n\t\tvar square = this.board[row-1][col-1];\n\t\t\n\t\t// Move the piece:\n\t\tif(this.pieceSelected.isValidMove(square, this.board)) {\n\t\t\t// Add log entry for this move:\n\t\t\tvar logentry = document.createElement(\"div\");\n\t\t\tlogentry.innerHTML = \"Moving \" + this.pieceSelected.color + \" \" + this.pieceSelected.type + \" to: \" + COLUMN_INDEX[col-1] + row;\n\t\t\tdocument.getElementById('log').appendChild(logentry);\n\t\t\n\t\t\tthis.pieceSelected.square.selected = false;\n\t\t\tthis.pieceSelected.square.piece = null;\n\t\t\tthis.pieceSelected.square = square;\n\t\t\tsquare.piece = this.pieceSelected;\n\t\t\t\n\t\t\tthis.pieceSelected = null;\n\t\t\tthis.turn = this.turn == WHITE ? BLACK : WHITE;\n\t\t} else {\n\t\t\talert(\"This is not a valid move\");\n\t\t\t\n\t\t\t// Reset selection\n\t\t\tthis.pieceSelected.square.selected = false;\n\t\t\tthis.pieceSelected = null;\t\t\t\n\t\t}\n\t\t\t\t\n\t\t// Update view:\n\t\tthis.updateView();\n\t}\n\t\t\n\t// HTML of the board:\n\tthis.toHTML = function() {\n\t\tvar table = document.createElement(\"table\");\n\t\ttable.cellSpacing = \"0\";\n\t\ttable.cellPadding = \"0\";\n\t\t\n\t\tfor(var i = this.board.length; i >= 1; i--) {\n\t\t\tvar row = document.createElement(\"tr\");\n\t\t\t\n\t\t\t// Create label element in front marking the rows:\n\t\t\tvar rowLabel = document.createElement(\"td\");\n\t\t\trowLabel.innerHTML = i;\n\t\t\trowLabel.style.width = \"25px\";\n\t\t\trow.appendChild(rowLabel);\n\t\t\t\n\t\t\tfor(var j = 1; j <= this.board[i-1].length ; j++) {\n\t\t\t\tvar square = this.board[i-1][j-1];\n\t\t\t\t\n\t\t\t\tvar cell = document.createElement(\"td\");\n\t\t\t\tcell.id = i + \"\" + j;\n\t\t\t\tcell.style.backgroundColor = square.selected ? \"#39a7d4\" : square.color;\n\t\t\t\tcell.style.width = cell.style.height = \"50px\";\n\t\t\t\tcell.style.cursor = \"pointer\";\n\t\t\t\tcell.style.textAlign = \"center\";\n\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t// Set the listener:\n\t\t\t\tif(this.pieceSelected == null && square.piece != null) {\n\t\t\t\t\tcell.onclick = function(chessboard, id) { return function() { chessboard.selectPiece(id); } }(this, cell.id);\n\t\t\t\t} else if(this.pieceSelected != null){\n\t\t\t\t\tcell.onclick = function(chessboard, id) { return function() { chessboard.movePiece(id); } }(this, cell.id);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (square.piece != null){\n\t\t\t\t\tvar pieceImage = document.createElement(\"img\");\n\t\t\t\t\tpieceImage.src = square.piece.background;\n\t\t\t\t\tcell.appendChild(pieceImage);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\trow.appendChild(cell);\n\t\t\t}\t\t\n\t\t\ttable.appendChild(row);\n\t\t}\n\t\t\n\t\t// Create last row containing the letter labels:\n\t\tvar labelRow = document.createElement(\"tr\");\n\t\t\n\t\t// One empty <td> for the corner\n\t\tlabelRow.appendChild(document.createElement(\"td\"));\n\t\tfor(var i = 0; i < COLUMN_INDEX.length; i++) {\n\t\t\t// Create label element in front marking the rows:\n\t\t\tvar colLabel = document.createElement(\"td\");\n\t\t\tcolLabel.innerHTML = COLUMN_INDEX[i];\n\t\t\tcolLabel.style.height = \"30px\";\n\t\t\tcolLabel.style.textAlign = \"center\";\n\t\t\tlabelRow.appendChild(colLabel);\t\t\t\n\t\t}\n\t\t\n\t\ttable.appendChild(labelRow);\n\t\t\n\t\treturn table;\n\t}\n\t\n\tthis.updateView = function() {\t\t\t\t\n\t\t// Show the turn:\n\t\tdocument.getElementById(\"turn\").innerHTML = \"Turn: \" + this.turn;\n\t\t\n\t\t// Show the board\n\t\tvar chessboard = document.getElementById(\"chessboard\");\n\t\t\n\t\t// Clear the previous board\n\t\twhile(chessboard.firstChild) {\n\t\t\tchessboard.removeChild(chessboard.firstChild);\n\t\t}\n\t\t\n\t\t// Show the current board:\n\t\tchessboard.appendChild(this.toHTML());\n\t}\n}", "function resetColor(pieces) {\n\n\t\tfor (var i = 0; i < pieces.length; i++) {\n\t\t\tpieces[i].color = SNAKE_DEFAULT_COLOR;\n\t\t}\n\t}", "function color(turn) {\n\n // By the end of this loop, i is the number of 1s in the binary representation of turn.\n for (var i = 0; turn != 0; i++) {\n turn = turn & (turn - 1);\n }\n\n if (i % 2 ==0) {\n return \"red\";\n }\n else {\n return \"blue\";\n }\n }", "function drawStaticPieces() {\r\n board.forEach(\r\n (row, y) => board[y].forEach(\r\n (item, x) => {\r\n if (board[y][x] !== 0) {\r\n context.fillStyle = colours[board[y][x] - 1];\r\n context.fillRect(x, y, 1, 1);\r\n }\r\n }\r\n )\r\n );\r\n}", "initPieces() {\n\t\tlet black_pos = 0;\n\t\tlet black_pawn_pos = 1;\n\t\tlet white_pos = 7;\n\t\tlet white_pawn_pos = 6;\n\n\t\tlet downward = this.team == Const.TEAM.W ? this.downward : !this.downward;\n\t\tlet king_x = downward ? 3 : 4;\n\t\tlet queen_x = downward ? 4 : 3;\n\n\t\tif (downward) {\n\t\t\tblack_pos = 7;\n\t\t\tblack_pawn_pos = 6;\n\t\t\twhite_pos = 0;\n\t\t\twhite_pawn_pos = 1;\n\t\t}\n\n\t\tthis.initEachPiece(this.id++, 0, black_pos, Const.TEAM.B, Const.CHESS.Rook);\n\t\tthis.initEachPiece(this.id++, 7, black_pos, Const.TEAM.B, Const.CHESS.Rook);\n\t\tthis.initEachPiece(this.id++, 1, black_pos, Const.TEAM.B, Const.CHESS.Knight);\n\t\tthis.initEachPiece(this.id++, 6, black_pos, Const.TEAM.B, Const.CHESS.Knight);\n\t\tthis.initEachPiece(this.id++, 2, black_pos, Const.TEAM.B, Const.CHESS.Bishop);\n\t\tthis.initEachPiece(this.id++, 5, black_pos, Const.TEAM.B, Const.CHESS.Bishop);\n\n\t\tthis.initEachPiece(this.id++, queen_x, black_pos, Const.TEAM.B, Const.CHESS.Queen);\n\t\tthis.initEachPiece(this.id++, king_x, black_pos, Const.TEAM.B, Const.CHESS.King);\n\n\t\tthis.initEachPiece(this.id++, 0, white_pos, Const.TEAM.W, Const.CHESS.Rook);\n\t\tthis.initEachPiece(this.id++, 7, white_pos, Const.TEAM.W, Const.CHESS.Rook);\n\t\tthis.initEachPiece(this.id++, 1, white_pos, Const.TEAM.W, Const.CHESS.Knight);\n\t\tthis.initEachPiece(this.id++, 6, white_pos, Const.TEAM.W, Const.CHESS.Knight);\n\t\tthis.initEachPiece(this.id++, 2, white_pos, Const.TEAM.W, Const.CHESS.Bishop);\n\t\tthis.initEachPiece(this.id++, 5, white_pos, Const.TEAM.W, Const.CHESS.Bishop);\n\n\t\tthis.initEachPiece(this.id++, queen_x, white_pos, Const.TEAM.W, Const.CHESS.Queen);\n\t\tthis.initEachPiece(this.id++, king_x, white_pos, Const.TEAM.W, Const.CHESS.King);\n\n\t\tfor (var x = 0; x < Const.BOARD_SIZE; x++) {\n\t\t\tthis.initEachPiece(this.id++, x, black_pawn_pos, Const.TEAM.B, Const.CHESS.Pawn);\n\t\t\tthis.initEachPiece(this.id++, x, white_pawn_pos, Const.TEAM.W, Const.CHESS.Pawn);\n\t\t}\n\t}", "function hue2rgb(p,q,h){h = (h + 1) % 1;if(h * 6 < 1){return p + (q - p) * h * 6;}if(h * 2 < 1){return q;}if(h * 3 < 2){return p + (q - p) * (2 / 3 - h) * 6;}return p;}", "function hue2rgb(p,q,h){h = (h + 1) % 1;if(h * 6 < 1){return p + (q - p) * h * 6;}if(h * 2 < 1){return q;}if(h * 3 < 2){return p + (q - p) * (2 / 3 - h) * 6;}return p;}", "getColor(x,y) {\r\n return this.board[x][y];\r\n }", "constructor(white, red, green, blue) {\n this.white = white;\n this.red = red;\n this.green = green;\n this.blue = blue;\n }", "function ChessSquare(color, row, column) {\n\tthis.color = color;\n\tthis.row = row;\n\tthis.column = column;\n\tthis.selected = false;\n\t\n\t// Initialize with a null piece:\n\tthis.piece = null;\n}", "function test17() {\n reset();\n currentPiece = new I()\n tempPiece = new I()\n tempPiece.moveHor(1);\n tempPiece.coords.forEach(x => board[x[0]][x[1]] = tempPiece.color)\n return rightCollisionCheck();\n}", "initPieces() {\n\t\tlet black_pos = 0;\n\t\tlet black_pawn_pos = 1;\n\t\tlet white_pos = 7;\n\t\tlet white_pawn_pos = 6;\n\n\t\tlet king_x = 4;\n\t\tlet queen_x = 3;\n\n\t\tthis.initEachPiece(this.id++, 0, black_pos, Const.TEAM.B, Const.CHESS.Rook);\n\t\tthis.initEachPiece(this.id++, 7, black_pos, Const.TEAM.B, Const.CHESS.Rook);\n\t\tthis.initEachPiece(this.id++, 1, black_pos, Const.TEAM.B, Const.CHESS.Knight);\n\t\tthis.initEachPiece(this.id++, 6, black_pos, Const.TEAM.B, Const.CHESS.Knight);\n\t\tthis.initEachPiece(this.id++, 2, black_pos, Const.TEAM.B, Const.CHESS.Bishop);\n\t\tthis.initEachPiece(this.id++, 5, black_pos, Const.TEAM.B, Const.CHESS.Bishop);\n\n\t\tthis.initEachPiece(this.id++, queen_x, black_pos, Const.TEAM.B, Const.CHESS.Queen);\n\t\tthis.initEachPiece(this.id++, king_x, black_pos, Const.TEAM.B, Const.CHESS.King);\n\n\t\tthis.initEachPiece(this.id++, 0, white_pos, Const.TEAM.W, Const.CHESS.Rook);\n\t\tthis.initEachPiece(this.id++, 7, white_pos, Const.TEAM.W, Const.CHESS.Rook);\n\t\tthis.initEachPiece(this.id++, 1, white_pos, Const.TEAM.W, Const.CHESS.Knight);\n\t\tthis.initEachPiece(this.id++, 6, white_pos, Const.TEAM.W, Const.CHESS.Knight);\n\t\tthis.initEachPiece(this.id++, 2, white_pos, Const.TEAM.W, Const.CHESS.Bishop);\n\t\tthis.initEachPiece(this.id++, 5, white_pos, Const.TEAM.W, Const.CHESS.Bishop);\n\n\t\tthis.initEachPiece(this.id++, queen_x, white_pos, Const.TEAM.W, Const.CHESS.Queen);\n\t\tthis.initEachPiece(this.id++, king_x, white_pos, Const.TEAM.W, Const.CHESS.King);\n\n\t\tfor (var x = 0; x < Const.BOARD_SIZE; x++) {\n\t\t\tthis.initEachPiece(this.id++, x, black_pawn_pos, Const.TEAM.B, Const.CHESS.Pawn);\n\t\t\tthis.initEachPiece(this.id++, x, white_pawn_pos, Const.TEAM.W, Const.CHESS.Pawn);\n\t\t}\n\t}", "function hue2rgb(p,q,h){h=(h+1)%1;if(h*6<1){return p+(q-p)*h*6;}if(h*2<1){return q;}if(h*3<2){return p+(q-p)*(2/3-h)*6;}return p;}", "function hue2rgb(p,q,h){h=(h+1)%1;if(h*6<1){return p+(q-p)*h*6;}if(h*2<1){return q;}if(h*3<2){return p+(q-p)*(2/3-h)*6;}return p;}", "function hue2rgb(p,q,h){h=(h+1)%1;if(h*6<1){return p+(q-p)*h*6;}if(h*2<1){return q;}if(h*3<2){return p+(q-p)*(2/3-h)*6;}return p;}", "getColor(cnt) {\n const colors = this.get('colors');\n const cutoffs = this.get('cutoffs');\n if (cnt > cutoffs[4]) return colors[4];\n if (cnt > cutoffs[3]) return colors[3];\n if (cnt > cutoffs[2]) return colors[2];\n if (cnt >= cutoffs[1]) return colors[1];\n return colors[0];\n // return cnt > cutoffs[4] ? colors[4] :\n // cnt > cutoffs[3] ? colors[3] :\n // cnt > cutoffs[2] ? colors[2] :\n // cnt >= cutoffs[1] ? colors[1] :\n // colors[0];\n }", "function squareColor(i) {\n var remainder;\n remainder = (i + j) % 2;\n if (remainder == 1) {\n fill('black');\n } else {\n fill('white');\n }\n\n}", "function Color(input){_classCallCheck(this,Color),input instanceof Color?(this.r=input.r,this.g=input.g,this.b=input.b,this.a=input.a):input?this.parse(input):(this.r=this.g=this.b=0,this.a=1)}// ## Parse ##", "function playerDied(color){\r\n\tif(color == \"white\"){\r\n\t\twhitePiece.position.set((-3.5*mapSizeX/15),pieceVisible,(7*mapSizeZ/20));\r\n\t}\r\n\r\n\tif(color == \"yellow\"){\r\n\t\tyellowPiece.position.set(((-3.5*mapSizeX/15)+deathOffsetX),pieceVisible,(7*mapSizeZ/20));\r\n\t}\r\n\r\n\tif(color == \"orange\"){\r\n\t\torangePiece.position.set(((-3.5*mapSizeX/15)+2*deathOffsetX),pieceVisible,(7*mapSizeZ/20));\r\n\t}\r\n\r\n\tif(color == \"green\"){\r\n\t\tgreenPiece.position.set(((-3.5*mapSizeX/15)+3*deathOffsetX),pieceVisible,(7*mapSizeZ/20));\r\n\t}\r\n\r\n\tif(color == \"blue\"){\r\n\t\tbluePiece.position.set(((-3.5*mapSizeX/15)+4*deathOffsetX),pieceVisible,(7*mapSizeZ/20));\r\n\t}\r\n\r\n\tif(color == \"black\"){\r\n\t\tblackPiece.position.set(((-3.5*mapSizeX/15)+5*deathOffsetX),pieceVisible,(7*mapSizeZ/20));\r\n\t}\r\n\r\n\tif(color == \"red\"){\r\n\t\tredPiece.position.set(((-3.5*mapSizeX/15)+6*deathOffsetX),pieceVisible,(7*mapSizeZ/20));\r\n\t}\r\n\r\n\tif(color == \"purple\"){\r\n\t\tpurplePiece.position.set(((-3.5*mapSizeX/15)+7*deathOffsetX),pieceVisible,(7*mapSizeZ/20));\r\n\t}\r\n}", "function highlightPawn(i,j) {\n\tif (isWhite) {\n\t\tif (j < 7) {\n\t\t\tif (lookupTile(2,i,j+1).piece == 'ee')\n\t\t\t\thighlight(i,j+1,true);\n\t\t\tif (i < 7) {\n\t\t\t\tif (lookupTile(2,i+1,j+1).piece.charAt(0) == 'b')\n\t\t\t\t\thighlight(i+1,j+1,false);\n\t\t\t}\n\t\t\tif (i > 0) {\n\t\t\t\tif (lookupTile(2,i-1,j+1).piece.charAt(0) == 'b')\n\t\t\t\t\thighlight(i-1,j+1,false);\n\t\t\t}\n\t\t\tif (j == 1 && lookupTile(2,i,j+2).piece == 'ee')\n\t\t\t\thighlight(i,j+2,true);\n\t\t}\n\t} else {\n\t\tif (j > 0) {\n\t\t\tif (lookupTile(2,i,j-1).piece == 'ee')\n\t\t\t\thighlight(i,j-1,true);\n\t\t\tif (i < 7) {\n\t\t\t\tif (lookupTile(2,i+1,j-1).piece.charAt(0) == 'w')\n\t\t\t\t\thighlight(i+1,j-1,false);\n\t\t\t}\n\t\t\tif (i > 0) {\n\t\t\t\tif (lookupTile(2,i-1,j-1).piece.charAt(0) == 'w')\n\t\t\t\t\thighlight(i-1,j-1,false);\n\t\t\t}\n\t\t\tif (j == 6 && lookupTile(2,i,j-2).piece == 'ee')\n\t\t\t\thighlight(i,j-2,true);\n\t\t}\n\t}\n}", "function colorsFigure(){\n console.log(color)\n selectedFigure.setColor(color);\n redrawFigures();\n}", "function calculateAndApplyColor(i,j){\n var result = tab[i][j];\n var color1 = \"grey\";\n var color2 = \"lightblue\";\n var color3 = \"blue\";\n var color4 = \"rgb(138,3,3)\";\n \n if( tab[i][j] === undefined){\n score++;\n result = 1;\n ctx.fillStyle = color1;\n $('#container').css('z-index','1');\n }\n \n else if( tab[i][j] === 1){\n score++;\n result = 2;\n ctx.fillStyle = color2;\n $('#container').css('z-index','1');\n }\n else if(tab[i][j] === 4){\n score++;\n result = 4;\n ctx.fillStyle = color4;\n life--;\n $('#container').css('z-index','3');\n setTimeout(function(){\n setInterval(function(){\n \n $('#container').show();\n \n },100)\n \n $('#container').hide();\n },300)\n if(life == 0){\n looseWindow();\n }\n }\n\n else{\n result = 3;\n if(tab[i][j] != 3){\n score++;\n }\n ctx.fillStyle = color3;\n $('#container').css('z-index','1');\n } \n \n var k = parseFloat(masque.style.left) - 777;\n var v = parseFloat(masque.style.top) - 375;\n ctx.fillRect(k,v,29,29);\n \n return result;\n }", "greener(){\n\t\tthis.multiplyColorValue(\"green\", 1.2);\n\t}", "function segColor(c){ \n return selectedColorObj[c]; \n }", "function applyColorScheme(ghostName, color) {\n switch (color) {\n case 'blue':\n document.getElementById(ghostName).style.backgroundColor = '#0B24FB';\n document.getElementById(ghostName + '.leftEye').style.backgroundColor = '#FFF';\n document.getElementById(ghostName + '.rightEye').style.backgroundColor = '#FFF';\n document.getElementById(ghostName + '.leftEyeball').style.backgroundColor = 'transparent';\n document.getElementById(ghostName + '.rightEyeball').style.backgroundColor = 'transparent';\n document.getElementById(ghostName + '.mouth').style.borderColor = '#FFF';\n document.getElementById(ghostName + '.mouth1').style.borderColor = '#FFF';\n break;\n case 'normal':\n document.getElementById(ghostName).style.backgroundColor = getComputedStyle(document.documentElement).getPropertyValue('--' + ghostName + 'Color');\n document.getElementById(ghostName + '.leftEye').style.backgroundColor = '#305198';\n document.getElementById(ghostName + '.rightEye').style.backgroundColor = '#305198';\n document.getElementById(ghostName + '.leftEyeball').style.backgroundColor = '#FFF';\n document.getElementById(ghostName + '.rightEyeball').style.backgroundColor = '#FFF';\n document.getElementById(ghostName + '.mouth').style.borderColor = 'transparent';\n document.getElementById(ghostName + '.mouth1').style.borderColor = 'transparent';\n break;\n case 'eyes':\n document.getElementById(ghostName).style.backgroundColor = 'transparent';\n document.getElementById(ghostName + '.leftEye').style.backgroundColor = '#305198';\n document.getElementById(ghostName + '.rightEye').style.backgroundColor = '#305198';\n document.getElementById(ghostName + '.leftEyeball').style.backgroundColor = '#FFF';\n document.getElementById(ghostName + '.rightEyeball').style.backgroundColor = '#FFF';\n document.getElementById(ghostName + '.mouth').style.borderColor = 'transparent';\n document.getElementById(ghostName + '.mouth1').style.borderColor = 'transparent';\n break;\n case 'transparent':\n document.getElementById(ghostName).style.backgroundColor = 'transparent';\n document.getElementById(ghostName + '.leftEye').style.backgroundColor = 'transparent';\n document.getElementById(ghostName + '.rightEye').style.backgroundColor = 'transparent';\n document.getElementById(ghostName + '.leftEyeball').style.backgroundColor = 'transparent';\n document.getElementById(ghostName + '.rightEyeball').style.backgroundColor = 'transparent';\n document.getElementById(ghostName + '.mouth').style.borderColor = 'transparent';\n document.getElementById(ghostName + '.mouth1').style.borderColor = 'transparent';\n break;\n case 'flash red':\n document.getElementById(ghostName).style.backgroundColor = '#FFF';\n document.getElementById(ghostName + '.leftEye').style.backgroundColor = '#FE2502';\n document.getElementById(ghostName + '.rightEye').style.backgroundColor = '#FE2502';\n document.getElementById(ghostName + '.mouth').style.borderColor = '#FE2502';\n document.getElementById(ghostName + '.mouth1').style.borderColor = '#FE2502';\n break;\n case 'flash blue':\n document.getElementById(ghostName).style.backgroundColor = '#0B24FB';\n document.getElementById(ghostName + '.leftEye').style.backgroundColor = '#FFF';\n document.getElementById(ghostName + '.rightEye').style.backgroundColor = '#FFF';\n document.getElementById(ghostName + '.mouth').style.borderColor = '#FFF';\n document.getElementById(ghostName + '.mouth1').style.borderColor = '#FFF';\n break;\n }\n }", "updateColor() {\n if (this.colorToLerpTo == 0) {\n if (this.r != 255) {\n this.r++;\n if (this.g != 20) this.g--;\n if (this.b != 147) this.b--;\n this.color = makeColor(this.r, this.g, this.b);\n } else {\n this.g = 20;\n this.b = 147;\n this.colorToLerpTo = 1;\n this.color = makeColor(this.r, this.g, this.b);\n }\n } else if (this.colorToLerpTo == 1) {\n if (this.g != 255) {\n this.g++;\n if (this.b != 20) this.b--;\n if (this.r != 147) this.r--;\n this.color = makeColor(this.r, this.g, this.b);\n } else {\n this.r = 147;\n this.b = 20;\n this.colorToLerpTo = 2;\n this.color = makeColor(this.r, this.g, this.b);\n }\n } else if (this.colorToLerpTo == 2) {\n if (this.b != 255) {\n this.b++;\n if (this.r != 20) this.r--;\n if (this.g != 147) this.g--;\n this.color = makeColor(this.r, this.g, this.b);\n } else {\n this.g = 147;\n this.r = 20;\n this.colorToLerpTo = 0;\n this.color = makeColor(this.r, this.g, this.b);\n }\n }\n }", "function changeColours(oldEmpty, newEmpty) {\n\t//get ids of the old and new empty space\n\tvar oldName = \"piece\" + oldEmpty;\n\tvar newName = \"piece\" + newEmpty;\n\n\tvar oldColour = document.getElementById(oldName);\n\tvar newColour = document.getElementById(newName);\n\n\t//check which colour has been moved, and update the old empty space to the new colour\n\tif (moveColour===\"b\") {\n\t\toldColour.style.background = \"black\";\n\t} else {\n\t\toldColour.style.background = \"rgb(193,28,28)\";\n\t\toldColour.style.border = \"1px solid black\";\n\t}\n\n\t//change the moved piece to the empty space colour (white background)\n\tnewColour.style.background = \"white\";\n\tnewColour.style.border = \"none\";\n\n}", "function eleccion_color(){\r\n\r\n }", "function RGBColor(color_string)\n{\n this.ok = false;\n\n // strip any leading #\n if (color_string.charAt(0) == '#') { // remove # if any\n color_string = color_string.substr(1,6);\n }\n\n color_string = color_string.replace(/ /g,'');\n color_string = color_string.toLowerCase();\n\n // array of color definition objects\n var color_defs = [\n {\n re: /^rgb\\((\\d{1,3}),\\s*(\\d{1,3}),\\s*(\\d{1,3})\\)$/,\n example: ['rgb(123, 234, 45)', 'rgb(255,234,245)'],\n process: function (bits){\n return [\n parseInt(bits[1]),\n parseInt(bits[2]),\n parseInt(bits[3])\n ];\n }\n },\n {\n re: /^(\\w{2})(\\w{2})(\\w{2})$/,\n example: ['#00ff00', '336699'],\n process: function (bits){\n return [\n parseInt(bits[1], 16),\n parseInt(bits[2], 16),\n parseInt(bits[3], 16)\n ];\n }\n },\n {\n re: /^(\\w{1})(\\w{1})(\\w{1})$/,\n example: ['#fb0', 'f0f'],\n process: function (bits){\n return [\n parseInt(bits[1] + bits[1], 16),\n parseInt(bits[2] + bits[2], 16),\n parseInt(bits[3] + bits[3], 16)\n ];\n }\n }\n ];\n\n // search through the definitions to find a match\n for (var i = 0; i < color_defs.length; i++) {\n var re = color_defs[i].re;\n var processor = color_defs[i].process;\n var bits = re.exec(color_string);\n if (bits) {\n channels = processor(bits);\n this.r = channels[0];\n this.g = channels[1];\n this.b = channels[2];\n this.ok = true;\n }\n\n }\n\n // validate/cleanup values\n this.r = (this.r < 0 || isNaN(this.r)) ? 0 : ((this.r > 255) ? 255 : this.r);\n this.g = (this.g < 0 || isNaN(this.g)) ? 0 : ((this.g > 255) ? 255 : this.g);\n this.b = (this.b < 0 || isNaN(this.b)) ? 0 : ((this.b > 255) ? 255 : this.b);\n}", "colorComp() {\n switch (true) {\n case this.props.detectorUp && this.props.detectorDown: //Si están los dos detectores encendidos\n return '#F44138'; //mostrará que está lleno\n case !this.props.detectorUp && this.props.detectorDown: //Si el de arriba está apagado y el de abajo encendido\n return '#39D009'; //mostrará que tiene un nivel medio\n case !this.props.detectorUp && !this.props.detectorDown: //Si están los dos apagados\n return 'grey'; //mostrará que está vacío\n case this.props.detectorUp && !this.props.detectorDown: //Si está el de arriba encendido y el de abajo apagado\n return '#FAD91F'; //dará error\n }\n }", "function getColor() {\n var i = 0;\n while (takenColor[i]) {\n i++;\n }\n takenColor[i] = true;\n return color[i];\n}", "function color() {\n return colorValue() + colorValue() + colorValue();\n}", "createColors(color, num) {\n //receive hex color from parent, return array of colors for gradient\n //num is # of generated color in return array\n let a = []\n let red = parseInt( color.substring(1, 3), 16)\n let green = parseInt(color.substring(3, 5), 16)\n let blue = parseInt(color.substring(5,7), 16)\n \n let k = 0.8 \n //from lighter colder to darker warmer\n // console.log(red, green, blue)\n for (i=0;i<num;i++) {\n let new_red = (Math.floor(red*k)).toString(16)\n let new_green = (Math.floor(green*k)).toString(16)\n let new_blue = (Math.floor(blue*k)).toString(16)\n let new_color = '#'+new_red+new_green+new_blue\n k += 0.1\n a.push(new_color)\n }\n return a\n\n }", "getColor(i) {\n switch(i) {\n case 1:\n return 'blue';\n case 2:\n return 'red';\n case 3:\n return 'yellow';\n default:\n return 'grey';\n }\n }" ]
[ "0.7583976", "0.6762088", "0.66884845", "0.6621083", "0.6583089", "0.64976186", "0.6361044", "0.63522065", "0.6313041", "0.6312103", "0.6295497", "0.6279556", "0.6257866", "0.6250732", "0.62094414", "0.6164515", "0.6117326", "0.61147994", "0.61090344", "0.61015224", "0.6094089", "0.6091951", "0.60918796", "0.6082996", "0.6067782", "0.6055448", "0.6049708", "0.60445684", "0.6036462", "0.6035991", "0.6035254", "0.60337585", "0.6016866", "0.6015046", "0.60041517", "0.6000233", "0.5996112", "0.59873843", "0.5980994", "0.5979565", "0.5977827", "0.59746873", "0.59742403", "0.59717506", "0.5971607", "0.59678715", "0.59601736", "0.5958923", "0.59583724", "0.5952191", "0.5947786", "0.5945244", "0.59429055", "0.59282476", "0.59277165", "0.59277165", "0.59277165", "0.59268373", "0.59129304", "0.5907526", "0.59051293", "0.59035504", "0.59005105", "0.5888335", "0.58875495", "0.58804256", "0.5880326", "0.5879645", "0.58685964", "0.58682793", "0.58606476", "0.586053", "0.586053", "0.5857551", "0.5855567", "0.58547693", "0.5853953", "0.58523935", "0.5851454", "0.5851454", "0.5851454", "0.58469945", "0.5836182", "0.58361346", "0.58346987", "0.58309215", "0.5828278", "0.5826784", "0.58261156", "0.5824447", "0.58228314", "0.58221203", "0.5820331", "0.58201766", "0.58163375", "0.5814351", "0.58080435", "0.5807718", "0.5805369", "0.5802258" ]
0.64704674
6
=== Square Methods ===
function squareToBoardIndex(sq) { return (9 - sq[0]) + (sq[1] - 1) * 9; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function Square() {}", "function calculateSquareAround(s){\n \n return s * 4;\n}", "function isSquare(arr) {\n \n}", "function square(x) { return(x*x); }", "function square() {\n this.currentInput = this.currentInput * this.currentInput;\n this.displayCurrentInput();\n}", "function Square(position, identity) {\n\tthis.position = position;\n\tthis.identity = identity;\n}", "function Square(size){\n this.size = size;\n \n }", "function square() {\n var v = [1,1], off; var a = arguments, p = a[0];\n if(p&&!p.size) v = [p,p];\n if(p&&p.length) v = a[0], p = a[1];\n if(p&&p.size&&p.size.length) v = p.size;\n\n off = [v[0]/2,v[1]/2];\n if(p&&p.center==true) off = [0,0];\n\n var o = CAG.rectangle({center:off,radius:[v[0]/2,v[1]/2]});\n\n return o;\n}", "function square(s){\n return s*s;\n}", "function square() {\n\n}", "square2(f) {\r\n let { h0, h1, h2, h3, h4, h5, h6, h7, h8, h9 } = this.internalSquare(f);\r\n h0 += h0;\r\n h1 += h1;\r\n h2 += h2;\r\n h3 += h3;\r\n h4 += h4;\r\n h5 += h5;\r\n h6 += h6;\r\n h7 += h7;\r\n h8 += h8;\r\n h9 += h9;\r\n this.combine(h0, h1, h2, h3, h4, h5, h6, h7, h8, h9);\r\n }", "function square(numSquare) {\n return numSquare * numSquare;\n }", "function getSquare (no) {\n return no * no;\n}", "function square(x) {\n\treturn x * x\n\t}", "function square (x) {\r\n\treturn x * x;\r\n}", "function square(x) {\n return x * x * x;\n}", "function calculateSquare(value){\r\n return value**2\r\n}", "square(f) {\r\n const { h0, h1, h2, h3, h4, h5, h6, h7, h8, h9 } = this.internalSquare(f);\r\n this.combine(h0, h1, h2, h3, h4, h5, h6, h7, h8, h9);\r\n }", "function squareOne(){\n}", "function square(num){\n return num * num\n }", "function Square(A, B, C, D){\n this.A = A;\n this.B = B;\n this.C = C;\n this.D = D;\n}", "function SquareArrayVals(arr){\n}", "function square(x) {\n return x * x;\n }", "function areaSquare(side) {\n// Returns the 2D Area of a Square\n return side ** 2;\n}", "function square(x) {\r\n\treturn x * x;\r\n}", "function square(x){\n\treturn x*x;\n}", "function square(x) {\n return x * x;\n }", "sq() {\n\t\tthis.x *= this.x;\n\t\tthis.y *= this.y;\n\t\treturn this;\n\t}", "function square(){\r\n\t\treturn {\r\n\t\t\tvertex: [\r\n\t\t\t\t-1.0, 1.0, 0.0,\r\n\t\t\t\t 1.0, 1.0, 0.0,\r\n\t\t\t\t-1.0, -1.0, 0.0,\r\n\t\t\t\t 1.0, -1.0, 0.0\r\n\t\t\t],\r\n\t\t\tindex: [\r\n\t\t\t\t0, 2, 1,\r\n\t\t\t\t1, 2, 3\r\n\t\t\t],\r\n\t\t\tuv: [\r\n\t\t\t\t0.0, 0.0,\r\n\t\t\t\t1.0, 0.0,\r\n\t\t\t\t0.0, 1.0,\r\n\t\t\t\t1.0, 1.0\r\n\t\t\t]\r\n\t\t}\r\n\t}", "function squareIt() {\n\tfor (i = 0; i < oldArray.length; i++) {\n\t\tnewArray.push(oldArray[i] * oldArray[i]);\n\t}\n}", "function square( number)\n{\nreturn number*number;\n}", "function Square(width) { // 1. Instance members/properties\n this.width = width;\n}", "function square(x) {\n\treturn x * x;\n}", "function square(x) {\n\treturn x * x;\n}", "function square(x) {\n return x*x\n}", "function drawSquare(x,y,color){ //the function has three parameters; x - the number of squares from the left, y is the number of squares from the top\n ctx.fillStyle = color; // color will be the color given to the tetromino\n ctx.fillRect(x*SQ,y*SQ,SQ,SQ); //instead of using pixels squares are used, the number of squares on the x and y axis will be counted. \n ctx.strokeStyle = \"BLACK\";\n ctx.strokeRect(x*SQ,y*SQ,SQ,SQ); //parameters (x, y, width, height)\n}", "function squares(array) {\n for (let i = 0; i < array.length; i++) {\n array[i] = array[i] * array[i];\n \n }\n return array;\n}", "function square()\n {\n current_input = current_input * current_input\n displayCurrentInput();\n }", "function square(argument) {\n\treturn argument * argument;\n}", "function square(a){\n return a*a;\n }", "function square(number) {\r\n return number * number;\r\n}", "function square(number)\n {\n return number * number;\n }", "function square(num) {\n\n return num * num;\n\n}", "function Sqr(location, sideLength, clr){\r\n this.w = location;\r\n this.loc = sideLength;\r\n this.clr = clr;\r\n// Add instance variables to your constructor Function\r\n//What does a square need to know about itself??\r\n\r\n this.render = function(){\r\n fill(this.col);\r\n Rect(this.locX, this.locY, this.w, this.w);\r\n }\r\n\r\n}// End of Square constructor function", "function Square (length) {\n Rectangle.call (this, length, length)\n}", "function square(numero) {\n return numero*numero;\n\n }", "function drawSquare(x, y, size1, size2){\n \n rect(x, y, size1, size2);\n }", "function square(x){\n return x * x;\n}", "function drawSquare(){\n ctx.fillRect(25, 25, 100, 100);\n ctx.clearRect(45, 45, 60, 60);\n ctx.strokeRect(50, 50, 50, 50);\n }", "function square(number) {\n return number * number;\n }", "function squares(arr){\n for(var i = 0; i < arr.length; i++){\n arr[i] = arr[i]*arr[i];\n }\n return arr;\n}", "function numSquare (num) {\nreturn num * num;\n}", "function square(number){\n return number * number;\n}", "function getSquare(num) {\n return num * num\n}", "function square(array) {\n //Write your code here\n}", "function square(numbersq) {\n return numbersq * numbersq;\n}", "function square( number ) {\n return number ** 2;\n // return number * number;\n}", "function makeSquare(arr) {\n const squared = Array(arr.length);\n let currentSquareIndex = arr.length - 1;\n let leftPointer = 0;\n let rightPointer = arr.length - 1;\n\n while (leftPointer < rightPointer) {\n let rightSquare = arr[rightPointer] ** 2;\n let leftSquare = arr[leftPointer] ** 2;\n if (currentSquareIndex === 1) {\n squared[1] = Math.max(rightSquare, leftSquare);\n squared[0] = Math.min(rightSquare, leftSquare);\n return squared;\n }\n\n let currentSquare = Math.max(rightSquare, leftSquare)\n squared[currentSquareIndex] = currentSquare;\n if (currentSquare === rightSquare) {\n rightPointer--;\n } else {\n leftPointer++;\n }\n\n currentSquareIndex--;\n }\n}", "function square(x){\n return x*x;\n}", "function square()\n{\n return number * number;\n}", "function square(x) {\n return x * x;\n}", "function square(x) {\n return x * x;\n}", "function square(number){\n return number*number;\n}", "function square(number) {\n return number * number;\n}", "function square(number) {\n return number * number;\n}", "function square(number) {\n return number * number;\n}", "function square(arr){\n for(var i=0; i<arr.length;i++){ \n arr[i]=arr[i]*arr[i]; \n } \n return arr;\n}", "function square(arr){\n for(let i = 0; i < arr.length; i++){\n arr[i] *= arr[i]\n }\n}", "function square(x,y,w){\n\tdata.push(\n\t\tx-w/2, \t\t\t\t\ty-w/2,\t238.0/255.0,\t253.0/255.0,\t237.0/255.0,\n\t\tx-w/2, \t\t\t\t\ty+w/2,\t238.0/255.0,\t253.0/255.0,\t237.0/255.0,\n\t\tx+w/2, \t\t\t\t\ty-w/2,\t238.0/255.0,\t253.0/255.0,\t237.0/255.0,\n\t\tx-w/2, \t\t\t\t\ty+w/2,\t238.0/255.0,\t253.0/255.0,\t237.0/255.0,\n\t\tx+w/2, \t\t\t\t\ty+w/2,\t238.0/255.0,\t253.0/255.0,\t237.0/255.0,\n\t\tx+w/2, \t\t\t\t\ty-w/2,\t238.0/255.0,\t253.0/255.0,\t237.0/255.0,\n\t)\n}", "function Square(x, y) {\n this.x = x;\n this.y = y;\n this.move = function(row, column) {\n return new Square(this.x + column, this.y + row);\n };\n this.check = function(width, height) {\n if (this.x < 0 || this.y < 0) {\n return false;\n } else {\n if (this.x >= width || this.y >= height) {\n return false;\n } else {\n return true;\n }\n }\n };\n}", "function square(n) {\n\treturn n * n;\n}", "function addSquares(x, y) {\n\treturn(x*x + y*y)\n}", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }", "function barrettSqrTo(x,r) { x.squareTo(r); this.reduce(r); }" ]
[ "0.8144675", "0.71525824", "0.7108561", "0.708343", "0.7079378", "0.70606405", "0.70457006", "0.7035996", "0.7010344", "0.70054144", "0.69907147", "0.69783944", "0.6959994", "0.6920514", "0.69030195", "0.68996245", "0.68899226", "0.6870355", "0.68588305", "0.6832284", "0.680765", "0.6803049", "0.6800864", "0.67881924", "0.678095", "0.67695373", "0.6767827", "0.67620325", "0.67584693", "0.6758178", "0.6750539", "0.6748701", "0.6738159", "0.6738159", "0.67338705", "0.67323554", "0.6715592", "0.6714003", "0.67137754", "0.6711568", "0.6704558", "0.6703157", "0.66918546", "0.66880816", "0.66877306", "0.6679953", "0.6673373", "0.66703457", "0.66652316", "0.6663083", "0.6658043", "0.6647673", "0.66452307", "0.66447264", "0.6644586", "0.66420233", "0.6642006", "0.6637395", "0.6628017", "0.6622891", "0.66208136", "0.66208136", "0.661992", "0.6616551", "0.6616551", "0.6616551", "0.6614462", "0.6614451", "0.6613858", "0.6613077", "0.6608206", "0.65989536", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783", "0.65921783" ]
0.0
-1
=== Board Methods ===
function getBoardSquare(board, sq) { return board[squareToBoardIndex(sq)]; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function Board(){}", "createBoard() {\n\t\tfor (let i = 0; i < 6; i++) {\n\t\t\tfor (let j = 0; j < 6; j++) {\n\t\t\t\tlet tile = new MyTile(this.scene, this);\n\t\t\t\tlet pieceSize = 0.395 + 0.005;\n\t\t\t\ttile.addTransformation(['translation', -3 * pieceSize + pieceSize * j, -3 * pieceSize + pieceSize * i, 0]);\n\t\t\t\tthis.tiles.push(tile);\n\t\t\t}\n\t\t}\n\t\tfor (let i = 0; i < 8; i++) {\n\t\t\tthis.whitePieces.push(new MyPieceWhite(this.scene, 'whitePiece'));\n\t\t\tthis.blackPieces.push(new MyPieceBlack(this.scene, 'blackPiece'));\n\t\t}\n\t}", "function Board() {\n\tvar self = this;\n\tthis.board = [];\n\n\tfor (var i = 0; i < BOARD_SIZE*BOARD_SIZE; i++) {\n\t\tthis.board[i] = new Cell(CellType.ALL, PieceColor.UNOCCUPIED);\n\t}\n\n\tvar coordinates;\n\tcoordinates = this.getDestinationCellCoordinates(PieceColor.RED);\n\tcoordinates.forEach( function(elem) {\n\t\tself.board[self.indexOf(elem)].type = CellType.REDTARGET;\n\t});\n\n\tcoordinates = this.getDestinationCellCoordinates(PieceColor.BLU);\n\tcoordinates.forEach( function(elem) {\n\t\tself.board[self.indexOf(elem)].type = CellType.BLUTARGET;\n\t});\n\n\t// set corners of the board as target for any player.\n\tthis.board[0].type = CellType.ANYTARGET;\n\tthis.board[BOARD_SIZE-1].type = CellType.ANYTARGET; \n\tthis.board[(BOARD_SIZE-1)*BOARD_SIZE].type = CellType.ANYTARGET;\n\tthis.board[(BOARD_SIZE-1)*BOARD_SIZE+BOARD_SIZE-1].type = CellType.ANYTARGET; \n\n\t//console.log(this.getNeighbours({x: 0, y: 1}));\n}", "populateBoard() {\n // add a bubble at every row, col\n for (let row = 0; row < this.rows; row++) {\n for (let col = 0; col < this.cols; col++) {\n let pos = this.getBubbleLocAt(row, col);\n this.pieces[row][col] = this.drawBubbleAt(pos.x, pos.y, row, col);\n }\n }\n this.pieces.forEach(row => {\n row.forEach(bubble => {\n bubble.getNeighbors();\n });\n });\n }", "drawBoard() {\n for (let y = 0; y < this.tetris.board.height; y++) {\n for (let x = 0; x < this.tetris.board.width; x++) {\n let id = this.tetris.board.getCell(x, y);\n if (id !== this.tetris.board.EMPTY) {\n this.drawBlock(this.ctxGame, id, x * this.size, y * this.size);\n }\n }\n }\n }", "initBoard () {\n\t\tthis.clearBoard();\n\t\t/* Init piece-list */\n\t\t/* White */\n\t\tthis.pieces = [\n\t\t\tnew Lance(COLOR.WHITE, position.toIdx(1, 'a')),\n\t\t\tnew Knight(COLOR.WHITE, position.toIdx(2, 'a')),\n\t\t\tnew Silver(COLOR.WHITE, position.toIdx(3, 'a')),\n\t\t\tnew Gold(COLOR.WHITE, position.toIdx(4, 'a')),\n\t\t\tnew King(COLOR.WHITE, position.toIdx(5, 'a')),\n\t\t\tnew Gold(COLOR.WHITE, position.toIdx(6, 'a')),\n\t\t\tnew Silver(COLOR.WHITE, position.toIdx(7, 'a')),\n\t\t\tnew Knight(COLOR.WHITE, position.toIdx(8, 'a')),\n\t\t\tnew Lance(COLOR.WHITE, position.toIdx(9, 'a')),\n\t\t\tnew Rook(COLOR.WHITE, position.toIdx(2, 'b')),\n\t\t\tnew Bishop(COLOR.WHITE, position.toIdx(8, 'b')),\n\t\t];\n\t\tfor (let i = 1; i <= NUM_COLS; i++) {\n\t\t\tthis.pieces.push(new Pawn(COLOR.WHITE, position.toIdx(i, 'c')));\n\t\t}\n\t\t/* Black */\n\t\tthis.pieces = this.pieces.concat([\n\t\t\tnew Lance(COLOR.BLACK, position.toIdx(1, 'i')),\n\t\t\tnew Knight(COLOR.BLACK, position.toIdx(2, 'i')),\n\t\t\tnew Silver(COLOR.BLACK, position.toIdx(3, 'i')),\n\t\t\tnew Gold(COLOR.BLACK, position.toIdx(4, 'i')),\n\t\t\tnew King(COLOR.BLACK, position.toIdx(5, 'i')),\n\t\t\tnew Gold(COLOR.BLACK, position.toIdx(6, 'i')),\n\t\t\tnew Silver(COLOR.BLACK, position.toIdx(7, 'i')),\n\t\t\tnew Knight(COLOR.BLACK, position.toIdx(8, 'i')),\n\t\t\tnew Lance(COLOR.BLACK, position.toIdx(9, 'i')),\n\t\t\tnew Rook(COLOR.BLACK, position.toIdx(2, 'h')),\n\t\t\tnew Bishop(COLOR.BLACK, position.toIdx(8, 'h')),\n\t\t]);\n\t\tfor (let i = 1; i <= NUM_COLS; i++) {\n\t\t\tthis.pieces.push(new Pawn(COLOR.BLACK, position.toIdx(i, 'g')));\n\t\t}\n\n\t\t/* Put pieces on board */\n\t\tthis.pieces.forEach((piece) => {\n\t\t\tthis.putPiece(piece, piece.pos);\n\t\t});\n\t}", "function Board () {\n this.grid = _makeGrid();\n}", "function Board () {\n this.grid = _makeGrid();\n}", "function Board () {\n this.grid = _makeGrid();\n}", "makeBoardOnScreen(){\n // Here we'll create a new Group\n for (var i=0; i < game.n; i++) {\n for (var j=0; j < game.n; j ++) {\n //initialize 2D array board to be empty strings\n for (var k=0; k < game.n; k++) {\n for (var l=0; l < game.n; l++) {\n //create square\n var square = game.addSprite(game.startingX + i*game.squareSize*3 + k*game.squareSize, game.startingY + j * game.squareSize*3 + l*game.squareSize, 'square');\n //allow square to respond to input\n square.inputEnabled = true\n //indices used for the 4D array\n square.bigXindex = i\n square.bigYindex = j\n square.littleXindex = k\n square.littleYindex = l\n //make have placePiece be called when a square is clicked\n square.events.onInputDown.add(game.placePiece, game)\n }\n }\n }\n }\n game.drawLines()\n }", "function buildBoard(){\n\t \t\tvar mineCount = 0;\n\t \t\tfor (var i = 0; i < ROWS; i+=1) {\n\t\t\t\tfor (var j = 0; j < COLS; j+=1) {\n\t\t\t\t\tvar x_shift = Math.floor(0.5*start) + i*stepW;\n\t\t\t\t\tvar y_shift = Math.floor(0.5*start) + j*stepH;\n\t\t\t\t\tvar circleCol = randomColorGenerator(x_shift,y_shift);\n\t\t\t\t\tvar invertedCol = getInvertedColors(circleCol);\n\t\t\t\t\tvar myCircle = new Path.Circle(new Point(x_shift+circleSize,y_shift+circleSize),circleSize).fillColor = circleCol;\n\t\t\t\t\t//initialise space object\n\n\n\t\t\t\t\tvar spaceObj = {\n\t\t\t\t\t\t\t\t\tindex: n, \n\t\t\t\t\t\t\t\t\tcolor: circleCol,\n\t\t\t\t\t\t\t\t\toutline: invertedCol,\n\t\t\t\t\t\t\t\t\tcircleRef: myCircle,\n\t\t\t\t\t\t\t\t\tpos_x: 0, pos_y: 0, \n\t\t\t\t\t\t\t\t\tholdsMine: 0, \n\t\t\t\t\t\t\t\t\tadjacentNeighbours: 0, \n\t\t\t\t\t\t\t\t\tclicked: false,\n\t\t\t\t\t\t\t\t\tflagged: false,\n\t\t\t\t\t\t\t\t\tneighbourIndexList: []\n\t\t\t\t\t\t\t\t\t};\n\n\t\t\t\t\tspaceObj.pos_x = x_shift+circleSize;\n\t\t\t\t\tspaceObj.pos_y = y_shift+circleSize;\n\t\t\t\t\tspaceObj.holdsMine = assignMine();\n\n\t\t\t\t\tif(spaceObj.holdsMine){\n\t\t\t\t\t\tmineCount++;\n\t\t\t\t\t}\n\n\t\t\t\t\tspaces.push(spaceObj);\n\t\t\t\t\tn++;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tplayerStats.totalMines = mineCount;\n\t\t\tplayerStats.flags = mineCount;\n\t \t}", "function boardWin() {\r\n}", "function Board() {\n this.grid = _makeGrid();\n}", "function drawBoard() {\n var height = cellside * sidelength;\n var width = cellside * sidelength;\n from_to(0, height, cellside, function (i) {\n ctx.moveTo(i, 0);\n ctx.lineTo(i, width);\n ctx.moveTo(0, i);\n ctx.lineTo(height, i);\n });\n ctx.strokeStyle = \"black\";\n ctx.stroke();\n}", "printBoard() {\n // This will print the board\n let grid = [...this.grid];\n \n // Loop through the values in the grid and set the tiles appropriately\n // Pass in the values to set its color in setTile()\n for (let i = 0; i < grid.length; i++) {\n for (let j = 0; j < grid.length; j++) { \n if(grid[i][j] === 0){\n // If grid tile === 0\n if((i===0 && (j===1 || j===2)) ){\n // If one of the two middle top tiles pressed\n this.setTile(this.boardDisplay, this.blockWidth, i, j, true, this.grid, grid[i][j],'UP')\n } else if ((i === 3 && (j === 1 || j === 2))){\n // If one of the two bottom tiles pressed\n this.setTile(this.boardDisplay, this.blockWidth, i, j, true, this.grid, grid[i][j],\"DOWN\");\n } else if ((j === 0 && (i === 1 || i === 2))) {\n // If one of the two left tiles pressed\n this.setTile(this.boardDisplay, this.blockWidth, i, j, true, this.grid, grid[i][j], \"LEFT\");\n } else if ((j === 3 && (i === 1 || i === 2))) {\n // If one of the two right tiles pressed\n this.setTile(this.boardDisplay, this.blockWidth, i, j, true, this.grid, grid[i][j], \"RIGHT\");\n }else{\n this.setTile(this.boardDisplay, this.blockWidth, i, j, true, this.grid, grid[i][j]);\n }\n \n }else{\n // If doesnt equal 0 then place value in rect\n\n if ((i === 0 && (j === 1 || j === 2))) {\n // If one of the two middle top tiles pressed\n this.setTile(this.boardDisplay, this.blockWidth, i, j, false, this.grid, grid[i][j], 'UP')\n } else if ((i === 3 && (j === 1 || j === 2))) {\n // If one of the two bottom tiles pressed\n this.setTile(this.boardDisplay, this.blockWidth, i, j, false, this.grid, grid[i][j], \"DOWN\");\n } else if ((j === 0 && (i === 1 || i === 2))) {\n // If one of the two left tiles pressed\n this.setTile(this.boardDisplay, this.blockWidth, i, j, false, this.grid, grid[i][j], \"LEFT\");\n } else if ((j === 3 && (i === 1 || i === 2))) {\n // If one of the two right tiles pressed\n this.setTile(this.boardDisplay, this.blockWidth, i, j, false, this.grid, grid[i][j], \"RIGHT\");\n } else {\n this.setTile(this.boardDisplay, this.blockWidth, i, j, false, this.grid, grid[i][j]);\n }\n } \n }\n }\n if(!this.printedBoard){\n // Displays the elements only needed to be set once (SCORE BANNER)\n this.scoresControlsContainer.append('div').attr('id', 'score-banner');\n d3.select('#score-banner').append('h3').text('SCORE');\n d3.select('#score-banner').append('p').attr('id','score-value'); // Shows score, changed in printBoard()\n this.printedBoard = true; // Prevent this if block from being printed again (unless new game)\n }\n // Change the score display to the current score\n d3.select('#score-value').text(this.score+\"\")\n\n\n\n }", "function drawBoard(state){\n\n var canvas = $(\"#canvas\");\n //height and width of the board\n var W = 600, H = 600;\n canvas.css(\"height\", H);\n canvas.css(\"width\", W);\n\n var svg = $(makeSVG(W, H));\n svg.append(makeRectangle(0, 0, H, W, colorBoard));\n\n\n var numOfPix = ((W-100)/(state.size-1));//so that the board has 50 pix of room on each side\n\n //token size\n var tsize;\n if(state.size == 9)\n tsize = 20;\n else if(state.size == 13)\n tsize = 15;\n else//size is 13\n\ttsize = 13;\n\n\n var x1 = 0;\n var y1 = 0;\n\n //makes the majority of the board\n for(x = 50; x<(W-50); x += numOfPix){//50 to 550 with a 50 pix boarder\n\n for(y = 50; y<(W-50);y += numOfPix){\n\n svg.append(makeLine(x, y, x+numOfPix, y));\n svg.append(makeLine(x, y, x, y+numOfPix));\n\n svg.append(makeCircle(x, y, tsize, state.board[y1][x1]));//makes a board\n y1++;\n }\n y1 = 0;\n x1++;\n }\n\n\n\t//makes the last x line (bottom line)\n\tvar x1 = 0;\n\tfor(x = 50; x<(W-50); x += numOfPix){//50 to 550 with a 50 pix boarder\n \tsvg.append(makeLine(x, W-50, x+numOfPix, W-50));\n\n svg.append(makeCircle(x, W-50, tsize, state.board[state.size-1][x1]));//bottom of the y array\n x1++;\n }\n\n //makes the last y line (right line)\n\tvar y1 = 0;\n\tfor(y = 50; y<(W-50); y += numOfPix){//50 to 550 with a 50 pix boarder\n \tsvg.append(makeLine(W-50, y,W-50, y+numOfPix));\n\n svg.append(makeCircle(W-50,y, tsize, state.board[y1][state.size-1]));//right of the x array\n y1++;\n }\n\n //makes the last circle at the bottom right\n svg.append(makeCircle(W-50,W-50, tsize, state.board[state.size-1][state.size-1]));\n\n\n canvas.empty().append(svg);\n}", "function drawBoard(){ //create drawboard function\n for( r = 0; r <ROW; r++){\n for(c = 0; c < COL; c++){\n drawSquare(c,r,board[r][c]); //r is the y position, c is the x position\n }\n }\n}", "function game_drawBoard(){\n\tvar x=GLOBAL['gamevars'].xoffset;\n\tvar y=GLOBAL['gamevars'].yoffset;\n\tvar w=gametilesize+6;\n\t//draw a square for each tile\n\tfor(var i=0;i<GLOBAL['board'].length;i++){\n\t\tfor(var j=0;j<GLOBAL['board'][i].length;j++){\n\t\t\tvar tile=GLOBAL['board'][i][j];\n\t\t\tif(tile.type>0){\n\t\t\t\tif(tile.type==2&&GLOBAL['state']=='gameinit'){\n\t\t\t\t\tgamectx.fillStyle='white';\n\t\t\t\t}else if(tile.type>0&&GLOBAL['state']=='gameinit'){\n\t\t\t\t\tgamectx.fillStyle='grey';\n\t\t\t\t}else if(GLOBAL['state']=='game'){\n\t\t\t\t\tvar hue=tile.color;\n\t\t\t\t\tgamectx.fillStyle='rgba('+hue+','+hue+','+hue+',.5)';\n\t\t\t\t}\n\t\t\t\tgamectx.fillRect(x+((w)*i),y+((w)*j),w,w);\n\t\t\t\tif(GLOBAL['state']=='game'&&tile.highlight){\n\t\t\t\t\tif(tile.highlight=='selected'||tile.highlight=='selectedAtk'){\n\t\t\t\t\t\tgamectx.fillStyle='white';\n\t\t\t\t\t}else if(tile.highlight=='move1'){\n\t\t\t\t\t\tgamectx.fillStyle='green';\n\t\t\t\t\t}else if(tile.highlight=='move2'){\n\t\t\t\t\t\tgamectx.fillStyle='limegreen';\n\t\t\t\t\t}else if(tile.highlight=='atk1'){\n\t\t\t\t\t\tgamectx.fillStyle='#A10000';\n\t\t\t\t\t}else if(tile.highlight=='atk2'){\n\t\t\t\t\t\tgamectx.fillStyle='#A10000';\n\t\t\t\t\t}\n\t\t\t\t\tgamectx.fillRect(x+((w)*i),y+((w)*j),w,w);\n\t\t\t\t}\n\t\t\t}\n\t\t\tif(typeof(tile.entity)!=='undefined'){\n\t\t\t//has an entity\n\tif(typeof(gamedragtile)!='undefined'&&gamedragtile.type=='field'&&gamedragtile.globalid==tile.entity.globalid){\n\t\t\t\t\t//ignore entity if its currently being dragged somewhere.\n\t\t\t\t}else{\n\t\t\t\t\tvar drawx=x+3+((w)*i);\n\t\t\t\t\tvar drawy=y+3+((w)*j);\n\t\t\t\t\tvar dataid=getEntity(tile.entity.globalid).id;\n\t\t\t\t\tgame_drawTile(drawx,drawy,dataid,tile.entity.n);\n\t\t\t\t}\n\t\t\t}\n\t\t\tif(tile.type==3){\n\t\t\t\tgamectx.drawImage(data_credit,x+((w)*i)+10,y+((w)*j)+10);\n\t\t\t}\n\t\t\tif(tile.highlight=='selectedAtk'&&GLOBAL['gamevars'].turn!='ai'){\n\t\t\t\tgamectx.fillStyle='white';\n\t\t\t\tgamectx.fillText(tile.highlightVal,x+(w*i)+30,y+(w*j)+15);\n\t\t\t}\n\t\t}\n\t}\n}", "function renderBoard() {\n model.checkGameStatus();\n model.toString();\n model.checkGameStatus();\n }", "function Board(game)\n{\n\tvar _BOARD_SIZE = 8;\n\n var _game;\n var _squares;\n var _pieces;\n var _element;\n\n var init = function(game)\n {\n _game = game;\n _element = $('#board');\n _squares = new Array(_BOARD_SIZE);\n _pieces = new Array(_BOARD_SIZE);\n \n // (Re)set the board element.\n _element.empty();\n \n // Add the 64 squares.\n for (var i = 0; i < _BOARD_SIZE; i++)\n {\n _squares[i] = new Array(_BOARD_SIZE);\n _pieces[i] = new Array(_BOARD_SIZE);\n\n for (var j = 0; j < _BOARD_SIZE; j++)\n {\n _squares[i][j] = new Square(i, j);\n _element.append(_squares[i][j].getElement());\n\n // Wire it up. Make sure the square reports back to the game.\n _squares[i][j].getElement().click({i: i, j: j},\n function(event)\n {\n _game.clickSquare(event.data.i, event.data.j);\n return false;\n }\n );\n }\n }\n }\n\n this.getSquare = function(i, j)\n {\n return _squares[i][j];\n }\n\n this.highlightSquare = function(i, j)\n {\n _squares[i][j].getElement().addClass('highlighted ' + _game.getActivePlayer().getColor());\n }\n\n this.unhighlightAllSquares = function()\n {\n for (var i = 0; i < _squares.length; i++)\n {\n for (var j = 0; j < _squares[i].length; j++)\n {\n _squares[i][j].getElement().removeClass('highlighted white black');\n }\n }\n }\n\n this.isEmptySquare = function(i, j)\n {\n return _squares[i][j].isEmpty();\n }\n\n this.getPiece = function(i, j)\n {\n return _pieces[i][j];\n }\n\n this.updatePiece = function(i, j, owner)\n {\n _pieces[i][j].setOwner(owner);\n }\n\n this.addPieceToSquare = function(i, j, piece)\n {\n _pieces[i][j] = piece;\n _squares[i][j].setPiece(piece);\n }\n \n init(game);\n}", "constructor(height, width, state) {\n this.height = height;\n this.width = width;\n this.board = [];\n for (let i = 0; i < this.height; ++i) {\n let tmp = [];\n for (let j = 0; j < this.width; ++j) {\n tmp.push(-1);\n }\n this.board.push(tmp);\n }\n\n\n if(state === 0) {\n var half = this.height / 2;\n var oneLess = (this.height / 2) - 1;\n\n this.board[oneLess][oneLess] = 'B';\n this.board[oneLess][half] = 'W';\n this.board[half][oneLess] = 'W';\n this.board[half][half] = 'B';\n } else {\n\n for (var r = 0; r < state.length; ++r) {\n for(var e = 0; e < state.length; ++e) {\n this.board[r][e] = state[r][e];\n }\n }\n\n }\n\n }", "function initiateBoard(){\n\tblankx=wid-1;\n\tblanky=height-1;\n\tfor(i=0;i<=numTiles;i++) position[i]=i;\n}", "function drawBoard() {\n board = $(\"#board\");\n board.attr(\"width\", nCols * 30);\n board.attr(\"height\", nRows * 30);\n cnv = $(\"#board\").get(0);\n ctx = cnv.getContext(\"2d\");\n ctx.strokeRect(0, 0, nCols * 30, nRows * 30);\n for (var i = 1; i < nCols; i++) {\n ctx.beginPath();\n ctx.moveTo(i * 30, 0);\n ctx.lineTo(i * 30, nRows * 30);\n ctx.stroke();\n }\n for (var j = 1; j < nRows; j++) {\n ctx.beginPath();\n ctx.moveTo(0, j * 30);\n ctx.lineTo(nCols * 30, j * 30);\n ctx.stroke();\n }\n}", "function initializeBoard() {\n return [new Cell(new Posn(0, 0), [\"up\", \"left\"]),\n new Cell(new Posn(1, 0), [\"up\", \"down\"]),\n new Cell(new Posn(2, 0), [\"up\", \"down\"]),\n new Cell(new Posn(3, 0), [\"up\", \"down\"]),\n new Cell(new Posn(4, 0), [\"up\", \"down\"]),\n new Cell(new Posn(5, 0), [\"up\"]),\n new Cell(new Posn(6, 0), [\"up\", \"down\"]),\n new Cell(new Posn(7, 0), [\"up\", \"down\"]),\n new Cell(new Posn(8, 0), [\"up\", \"down\"]),\n new Cell(new Posn(9, 0), [\"up\", \"down\"]),\n new Cell(new Posn(10, 0), [\"up\", \"down\"]),\n new Cell(new Posn(11, 0), [\"up\", \"right\"]),\n new Cell(new Posn(12, 0), [\"up\", \"left\"]),\n new Cell(new Posn(13, 0), [\"up\", \"right\"]),\n new Cell(new Posn(14, 0), [\"up\", \"left\"]),\n new Cell(new Posn(15, 0), [\"up\", \"down\"]),\n new Cell(new Posn(16, 0), [\"up\", \"down\"]),\n new Cell(new Posn(17, 0), [\"up\", \"down\"]),\n new Cell(new Posn(18, 0), [\"up\", \"down\"]),\n new Cell(new Posn(19, 0), [\"up\", \"down\"]),\n new Cell(new Posn(20, 0), [\"up\"]),\n new Cell(new Posn(21, 0), [\"up\", \"down\"]),\n new Cell(new Posn(22, 0), [\"up\", \"down\"]),\n new Cell(new Posn(23, 0), [\"up\", \"down\"]),\n new Cell(new Posn(24, 0), [\"up\", \"down\"]),\n new Cell(new Posn(25, 0), [\"up\", \"right\"]),\n new Cell(new Posn(0, 1), [\"left\", \"right\"]),\n new Cell(new Posn(1, 1), [\"up\", \"left\"]),\n new Cell(new Posn(2, 1), [\"up\"]),\n new Cell(new Posn(3, 1), [\"up\"]),\n new Cell(new Posn(4, 1), [\"up\", \"right\"]),\n new Cell(new Posn(5, 1), [\"left\", \"right\"]),\n new Cell(new Posn(6, 1), [\"up\", \"left\"]),\n new Cell(new Posn(7, 1), [\"up\"]),\n new Cell(new Posn(8, 1), [\"up\"]),\n new Cell(new Posn(9, 1), [\"up\"]),\n new Cell(new Posn(10, 1), [\"up\", \"right\"]),\n new Cell(new Posn(11, 1), [\"left\", \"right\"]),\n new Cell(new Posn(12, 1), [\"left\"]),\n new Cell(new Posn(13, 1), [\"right\"]),\n new Cell(new Posn(14, 1), [\"left\", \"right\"]),\n new Cell(new Posn(15, 1), [\"up\", \"left\"]),\n new Cell(new Posn(16, 1), [\"up\"]),\n new Cell(new Posn(17, 1), [\"up\"]),\n new Cell(new Posn(18, 1), [\"up\"]),\n new Cell(new Posn(19, 1), [\"up\", \"right\"]),\n new Cell(new Posn(20, 1), [\"left\", \"right\"]),\n new Cell(new Posn(21, 1), [\"up\", \"left\"]),\n new Cell(new Posn(22, 1), [\"up\"]),\n new Cell(new Posn(23, 1), [\"up\"]),\n new Cell(new Posn(24, 1), [\"up\", \"right\"]),\n new Cell(new Posn(25, 1), [\"left\", \"right\"]),\n new Cell(new Posn(0, 2), [\"left\", \"right\"]),\n new Cell(new Posn(1, 2), [\"left\"]),\n new Cell(new Posn(2, 2), []),\n new Cell(new Posn(3, 2), []),\n new Cell(new Posn(4, 2), [\"right\"]),\n new Cell(new Posn(5, 2), [\"left\", \"right\"]),\n new Cell(new Posn(6, 2), [\"left\"]),\n new Cell(new Posn(7, 2), []),\n new Cell(new Posn(8, 2), []),\n new Cell(new Posn(9, 2), []),\n new Cell(new Posn(10, 2), [\"right\"]),\n new Cell(new Posn(11, 2), [\"left\", \"right\"]),\n new Cell(new Posn(12, 2), [\"left\"]),\n new Cell(new Posn(13, 2), [\"right\"]),\n new Cell(new Posn(14, 2), [\"left\", \"right\"]),\n new Cell(new Posn(15, 2), [\"left\"]),\n new Cell(new Posn(16, 2), []),\n new Cell(new Posn(17, 2), []),\n new Cell(new Posn(18, 2), []),\n new Cell(new Posn(19, 2), [\"right\"]),\n new Cell(new Posn(20, 2), [\"left\", \"right\"]),\n new Cell(new Posn(21, 2), [\"left\"]),\n new Cell(new Posn(22, 2), []),\n new Cell(new Posn(23, 2), []),\n new Cell(new Posn(24, 2), [\"right\"]),\n new Cell(new Posn(25, 2), [\"left\", \"right\"]),\n new Cell(new Posn(0, 3), [\"left\", \"right\"]),\n new Cell(new Posn(1, 3), [\"left\", \"down\"]),\n new Cell(new Posn(2, 3), [\"down\"]),\n new Cell(new Posn(3, 3), [\"down\"]),\n new Cell(new Posn(4, 3), [\"right\", \"down\"]),\n new Cell(new Posn(5, 3), [\"left\", \"right\"]),\n new Cell(new Posn(6, 3), [\"left\", \"down\"]),\n new Cell(new Posn(7, 3), [\"down\"]),\n new Cell(new Posn(8, 3), [\"down\"]),\n new Cell(new Posn(9, 3), [\"down\"]),\n new Cell(new Posn(10, 3), [\"right\", \"down\"]),\n new Cell(new Posn(11, 3), [\"left\", \"right\"]),\n new Cell(new Posn(12, 3), [\"left\", \"down\"]),\n new Cell(new Posn(13, 3), [\"right\", \"down\"]),\n new Cell(new Posn(14, 3), [\"left\", \"right\"]),\n new Cell(new Posn(15, 3), [\"left\", \"down\"]),\n new Cell(new Posn(16, 3), [\"down\"]),\n new Cell(new Posn(17, 3), [\"down\"]),\n new Cell(new Posn(18, 3), [\"down\"]),\n new Cell(new Posn(19, 3), [\"right\", \"down\"]),\n new Cell(new Posn(20, 3), [\"left\", \"right\"]),\n new Cell(new Posn(21, 3), [\"left\", \"down\"]),\n new Cell(new Posn(22, 3), [\"down\"]),\n new Cell(new Posn(23, 3), [\"down\"]),\n new Cell(new Posn(24, 3), [\"right\", \"down\"]),\n new Cell(new Posn(25, 3), [\"left\", \"right\"]),\n new Cell(new Posn(0, 4), [\"left\"]),\n new Cell(new Posn(1, 4), [\"up\", \"down\"]),\n new Cell(new Posn(2, 4), [\"up\", \"down\"]),\n new Cell(new Posn(3, 4), [\"up\", \"down\"]),\n new Cell(new Posn(4, 4), [\"up\", \"down\"]),\n new Cell(new Posn(5, 4), []),\n new Cell(new Posn(6, 4), [\"up\", \"down\"]),\n new Cell(new Posn(7, 4), [\"up\", \"down\"]),\n new Cell(new Posn(8, 4), [\"up\"]),\n new Cell(new Posn(9, 4), [\"up\", \"down\"]),\n new Cell(new Posn(10, 4), [\"up\", \"down\"]),\n new Cell(new Posn(11, 4), [\"down\"]),\n new Cell(new Posn(12, 4), [\"up\", \"down\"]),\n new Cell(new Posn(13, 4), [\"up\", \"down\"]),\n new Cell(new Posn(14, 4), [\"down\"]),\n new Cell(new Posn(15, 4), [\"up\", \"down\"]),\n new Cell(new Posn(16, 4), [\"up\", \"down\"]),\n new Cell(new Posn(17, 4), [\"up\"]),\n new Cell(new Posn(18, 4), [\"up\", \"down\"]),\n new Cell(new Posn(19, 4), [\"up\", \"down\"]),\n new Cell(new Posn(20, 4), []),\n new Cell(new Posn(21, 4), [\"up\", \"down\"]),\n new Cell(new Posn(22, 4), [\"up\", \"down\"]),\n new Cell(new Posn(23, 4), [\"up\", \"down\"]),\n new Cell(new Posn(24, 4), [\"up\", \"down\"]),\n new Cell(new Posn(25, 4), [\"right\"]),\n new Cell(new Posn(0, 5), [\"left\", \"right\"]),\n new Cell(new Posn(1, 5), [\"up\", \"left\"]),\n new Cell(new Posn(2, 5), [\"up\"]),\n new Cell(new Posn(3, 5), [\"up\"]),\n new Cell(new Posn(4, 5), [\"up\", \"right\"]),\n new Cell(new Posn(5, 5), [\"left\", \"right\"]),\n new Cell(new Posn(6, 5), [\"up\", \"left\"]),\n new Cell(new Posn(7, 5), [\"up\", \"right\"]),\n new Cell(new Posn(8, 5), [\"left\", \"right\"]),\n new Cell(new Posn(9, 5), [\"up\", \"left\"]),\n new Cell(new Posn(10, 5), [\"up\"]),\n new Cell(new Posn(11, 5), [\"up\"]),\n new Cell(new Posn(12, 5), [\"up\"]),\n new Cell(new Posn(13, 5), [\"up\"]),\n new Cell(new Posn(14, 5), [\"up\"]),\n new Cell(new Posn(15, 5), [\"up\"]),\n new Cell(new Posn(16, 5), [\"up\", \"right\"]),\n new Cell(new Posn(17, 5), [\"left\", \"right\"]),\n new Cell(new Posn(18, 5), [\"up\", \"left\"]),\n new Cell(new Posn(19, 5), [\"up\", \"right\"]),\n new Cell(new Posn(20, 5), [\"left\", \"right\"]),\n new Cell(new Posn(21, 5), [\"up\", \"left\"]),\n new Cell(new Posn(22, 5), [\"up\"]),\n new Cell(new Posn(23, 5), [\"up\"]),\n new Cell(new Posn(24, 5), [\"up\", \"right\"]),\n new Cell(new Posn(25, 5), [\"left\", \"right\"]),\n new Cell(new Posn(0, 6), [\"left\", \"right\"]),\n new Cell(new Posn(1, 6), [\"left\", \"down\"]),\n new Cell(new Posn(2, 6), [\"down\"]),\n new Cell(new Posn(3, 6), [\"down\"]),\n new Cell(new Posn(4, 6), [\"right\", \"down\"]),\n new Cell(new Posn(5, 6), [\"left\", \"right\"]),\n new Cell(new Posn(6, 6), [\"left\"]),\n new Cell(new Posn(7, 6), [\"right\"]),\n new Cell(new Posn(8, 6), [\"left\", \"right\"]),\n new Cell(new Posn(9, 6), [\"left\", \"down\"]),\n new Cell(new Posn(10, 6), [\"down\"]),\n new Cell(new Posn(11, 6), [\"down\"]),\n new Cell(new Posn(12, 6), []),\n new Cell(new Posn(13, 6), []),\n new Cell(new Posn(14, 6), [\"down\"]),\n new Cell(new Posn(15, 6), [\"down\"]),\n new Cell(new Posn(16, 6), [\"right\", \"down\"]),\n new Cell(new Posn(17, 6), [\"left\", \"right\"]),\n new Cell(new Posn(18, 6), [\"left\"]),\n new Cell(new Posn(19, 6), [\"right\"]),\n new Cell(new Posn(20, 6), [\"left\", \"right\"]),\n new Cell(new Posn(21, 6), [\"left\", \"down\"]),\n new Cell(new Posn(22, 6), [\"down\"]),\n new Cell(new Posn(23, 6), [\"down\"]),\n new Cell(new Posn(24, 6), [\"right\", \"down\"]),\n new Cell(new Posn(25, 6), [\"left\", \"right\"]),\n new Cell(new Posn(0, 7), [\"left\", \"down\"]),\n new Cell(new Posn(1, 7), [\"up\", \"down\"]),\n new Cell(new Posn(2, 7), [\"up\", \"down\"]),\n new Cell(new Posn(3, 7), [\"up\", \"down\"]),\n new Cell(new Posn(4, 7), [\"up\", \"down\"]),\n new Cell(new Posn(5, 7), [\"right\"]),\n new Cell(new Posn(6, 7), [\"left\"]),\n new Cell(new Posn(7, 7), [\"right\"]),\n new Cell(new Posn(8, 7), [\"left\", \"down\"]),\n new Cell(new Posn(9, 7), [\"up\", \"down\"]),\n new Cell(new Posn(10, 7), [\"up\", \"down\"]),\n new Cell(new Posn(11, 7), [\"up\", \"right\"]),\n new Cell(new Posn(12, 7), [\"left\"]),\n new Cell(new Posn(13, 7), [\"right\"]),\n new Cell(new Posn(14, 7), [\"up\", \"left\"]),\n new Cell(new Posn(15, 7), [\"up\", \"down\"]),\n new Cell(new Posn(16, 7), [\"up\", \"down\"]),\n new Cell(new Posn(17, 7), [\"right\", \"down\"]),\n new Cell(new Posn(18, 7), [\"left\"]),\n new Cell(new Posn(19, 7), [\"right\"]),\n new Cell(new Posn(20, 7), [\"left\"]),\n new Cell(new Posn(21, 7), [\"up\", \"down\"]),\n new Cell(new Posn(22, 7), [\"up\", \"down\"]),\n new Cell(new Posn(23, 7), [\"up\", \"down\"]),\n new Cell(new Posn(24, 7), [\"up\", \"down\"]),\n new Cell(new Posn(25, 7), [\"right\", \"down\"]),\n new Cell(new Posn(0, 8), [\"up\", \"left\"]),\n new Cell(new Posn(1, 8), [\"up\"]),\n new Cell(new Posn(2, 8), [\"up\"]),\n new Cell(new Posn(3, 8), [\"up\"]),\n new Cell(new Posn(4, 8), [\"up\", \"right\"]),\n new Cell(new Posn(5, 8), [\"left\", \"right\"]),\n new Cell(new Posn(6, 8), [\"left\"]),\n new Cell(new Posn(7, 8), []),\n new Cell(new Posn(8, 8), [\"up\"]),\n new Cell(new Posn(9, 8), [\"up\"]),\n new Cell(new Posn(10, 8), [\"up\", \"right\"]),\n new Cell(new Posn(11, 8), [\"left\", \"right\"]),\n new Cell(new Posn(12, 8), [\"left\"]),\n new Cell(new Posn(13, 8), [\"right\"]),\n new Cell(new Posn(14, 8), [\"left\", \"right\"]),\n new Cell(new Posn(15, 8), [\"up\", \"left\"]),\n new Cell(new Posn(16, 8), [\"up\"]),\n new Cell(new Posn(17, 8), [\"up\"]),\n new Cell(new Posn(18, 8), []),\n new Cell(new Posn(19, 8), [\"right\"]),\n new Cell(new Posn(20, 8), [\"left\", \"right\"]),\n new Cell(new Posn(21, 8), [\"up\", \"left\"]),\n new Cell(new Posn(22, 8), [\"up\"]),\n new Cell(new Posn(23, 8), [\"up\"]),\n new Cell(new Posn(24, 8), [\"up\"]),\n new Cell(new Posn(25, 8), [\"up\", \"right\"]),\n new Cell(new Posn(0, 9), [\"left\"]),\n new Cell(new Posn(1, 9), []),\n new Cell(new Posn(2, 9), []),\n new Cell(new Posn(3, 9), []),\n new Cell(new Posn(4, 9), [\"right\"]),\n new Cell(new Posn(5, 9), [\"left\", \"right\"]),\n new Cell(new Posn(6, 9), [\"left\"]),\n new Cell(new Posn(7, 9), []),\n new Cell(new Posn(8, 9), [\"down\"]),\n new Cell(new Posn(9, 9), [\"down\"]),\n new Cell(new Posn(10, 9), [\"right\", \"down\"]),\n new Cell(new Posn(11, 9), [\"left\", \"right\"]),\n new Cell(new Posn(12, 9), [\"left\", \"down\"]),\n new Cell(new Posn(13, 9), [\"right\", \"down\"]),\n new Cell(new Posn(14, 9), [\"left\", \"right\"]),\n new Cell(new Posn(15, 9), [\"left\", \"down\"]),\n new Cell(new Posn(16, 9), [\"down\"]),\n new Cell(new Posn(17, 9), [\"down\"]),\n new Cell(new Posn(18, 9), []),\n new Cell(new Posn(19, 9), [\"right\"]),\n new Cell(new Posn(20, 9), [\"left\", \"right\"]),\n new Cell(new Posn(21, 9), [\"left\"]),\n new Cell(new Posn(22, 9), []),\n new Cell(new Posn(23, 9), []),\n new Cell(new Posn(24, 9), []),\n new Cell(new Posn(25, 9), [\"right\"]),\n new Cell(new Posn(0, 10), [\"left\"]),\n new Cell(new Posn(1, 10), []),\n new Cell(new Posn(2, 10), []),\n new Cell(new Posn(3, 10), []),\n new Cell(new Posn(4, 10), [\"right\"]),\n new Cell(new Posn(5, 10), [\"left\", \"right\"]),\n new Cell(new Posn(6, 10), [\"left\"]),\n new Cell(new Posn(7, 10), [\"right\"]),\n new Cell(new Posn(8, 10), [\"up\", \"left\"]),\n new Cell(new Posn(9, 10), [\"up\"]),\n new Cell(new Posn(10, 10), [\"up\"]),\n new Cell(new Posn(11, 10), []),\n new Cell(new Posn(12, 10), [\"up\"]),\n new Cell(new Posn(13, 10), [\"up\"]),\n new Cell(new Posn(14, 10), []),\n new Cell(new Posn(15, 10), [\"up\"]),\n new Cell(new Posn(16, 10), [\"up\"]),\n new Cell(new Posn(17, 10), [\"up\", \"right\"]),\n new Cell(new Posn(18, 10), [\"left\"]),\n new Cell(new Posn(19, 10), [\"right\"]),\n new Cell(new Posn(20, 10), [\"left\", \"right\"]),\n new Cell(new Posn(21, 10), [\"left\"]),\n new Cell(new Posn(22, 10), []),\n new Cell(new Posn(23, 10), []),\n new Cell(new Posn(24, 10), []),\n new Cell(new Posn(25, 10), [\"right\"]),\n new Cell(new Posn(0, 11), [\"left\"]),\n new Cell(new Posn(1, 11), []),\n new Cell(new Posn(2, 11), []),\n new Cell(new Posn(3, 11), []),\n new Cell(new Posn(4, 11), [\"right\"]),\n new Cell(new Posn(5, 11), [\"left\", \"right\"]),\n new Cell(new Posn(6, 11), [\"left\"]),\n new Cell(new Posn(7, 11), [\"right\"]),\n new Cell(new Posn(8, 11), [\"left\"]),\n new Cell(new Posn(9, 11), [\"down\"]),\n new Cell(new Posn(10, 11), [\"down\"]),\n new Cell(new Posn(11, 11), [\"down\"]),\n new Cell(new Posn(12, 11), [\"down\"]),\n new Cell(new Posn(13, 11), [\"down\"]),\n new Cell(new Posn(14, 11), [\"down\"]),\n new Cell(new Posn(15, 11), [\"down\"]),\n new Cell(new Posn(16, 11), [\"down\"]),\n new Cell(new Posn(17, 11), [\"right\"]),\n new Cell(new Posn(18, 11), [\"left\"]),\n new Cell(new Posn(19, 11), [\"right\"]),\n new Cell(new Posn(20, 11), [\"left\", \"right\"]),\n new Cell(new Posn(21, 11), [\"left\"]),\n new Cell(new Posn(22, 11), []),\n new Cell(new Posn(23, 11), []),\n new Cell(new Posn(24, 11), []),\n new Cell(new Posn(25, 11), [\"right\"]),\n new Cell(new Posn(0, 12), [\"left\", \"down\"]),\n new Cell(new Posn(1, 12), [\"down\"]),\n new Cell(new Posn(2, 12), [\"down\"]),\n new Cell(new Posn(3, 12), [\"down\"]),\n new Cell(new Posn(4, 12), [\"right\", \"down\"]),\n new Cell(new Posn(5, 12), [\"left\", \"right\"]),\n new Cell(new Posn(6, 12), [\"left\", \"down\"]),\n new Cell(new Posn(7, 12), [\"right\", \"down\"]),\n new Cell(new Posn(8, 12), [\"left\", \"right\"]),\n new Cell(new Posn(9, 12), [\"up\", \"left\"]),\n new Cell(new Posn(10, 12), [\"up\"]),\n new Cell(new Posn(11, 12), [\"up\"]),\n new Cell(new Posn(12, 12), [\"special\"]),\n new Cell(new Posn(13, 12), [\"special\"]),\n new Cell(new Posn(14, 12), [\"up\"]),\n new Cell(new Posn(15, 12), [\"up\"]),\n new Cell(new Posn(16, 12), [\"up\", \"right\"]),\n new Cell(new Posn(17, 12), [\"left\", \"right\"]),\n new Cell(new Posn(18, 12), [\"left\", \"down\"]),\n new Cell(new Posn(19, 12), [\"right\", \"down\"]),\n new Cell(new Posn(20, 12), [\"left\", \"right\"]),\n new Cell(new Posn(21, 12), [\"left\", \"down\"]),\n new Cell(new Posn(22, 12), [\"down\"]),\n new Cell(new Posn(23, 12), [\"down\"]),\n new Cell(new Posn(24, 12), [\"down\"]),\n new Cell(new Posn(25, 12), [\"right\", \"down\"]),\n new Cell(new Posn(0, 13), [\"up\", \"down\"]),\n new Cell(new Posn(1, 13), [\"up\", \"down\"]),\n new Cell(new Posn(2, 13), [\"up\", \"down\"]),\n new Cell(new Posn(3, 13), [\"up\", \"down\"]),\n new Cell(new Posn(4, 13), [\"up\", \"down\"]),\n new Cell(new Posn(5, 13), []),\n new Cell(new Posn(6, 13), [\"up\", \"down\"]),\n new Cell(new Posn(7, 13), [\"up\", \"down\"]),\n new Cell(new Posn(8, 13), [\"right\"]),\n new Cell(new Posn(9, 13), [\"left\"]),\n new Cell(new Posn(10, 13), []),\n new Cell(new Posn(11, 13), []),\n new Cell(new Posn(12, 13), []),\n new Cell(new Posn(13, 13), []),\n new Cell(new Posn(14, 13), []),\n new Cell(new Posn(15, 13), []),\n new Cell(new Posn(16, 13), [\"right\"]),\n new Cell(new Posn(17, 13), [\"left\"]),\n new Cell(new Posn(18, 13), [\"up\", \"down\"]),\n new Cell(new Posn(19, 13), [\"up\", \"down\"]),\n new Cell(new Posn(20, 13), []),\n new Cell(new Posn(21, 13), [\"up\", \"down\"]),\n new Cell(new Posn(22, 13), [\"up\", \"down\"]),\n new Cell(new Posn(23, 13), [\"up\", \"down\"]),\n new Cell(new Posn(24, 13), [\"up\", \"down\"]),\n new Cell(new Posn(25, 13), [\"up\", \"down\"]),\n new Cell(new Posn(0, 14), [\"up\", \"left\"]),\n new Cell(new Posn(1, 14), [\"up\"]),\n new Cell(new Posn(2, 14), [\"up\"]),\n new Cell(new Posn(3, 14), [\"up\"]),\n new Cell(new Posn(4, 14), [\"up\", \"right\"]),\n new Cell(new Posn(5, 14), [\"left\", \"right\"]),\n new Cell(new Posn(6, 14), [\"up\", \"left\"]),\n new Cell(new Posn(7, 14), [\"up\", \"right\"]),\n new Cell(new Posn(8, 14), [\"left\", \"right\"]),\n new Cell(new Posn(9, 14), [\"left\"]),\n new Cell(new Posn(10, 14), []),\n new Cell(new Posn(11, 14), []),\n new Cell(new Posn(12, 14), []),\n new Cell(new Posn(13, 14), []),\n new Cell(new Posn(14, 14), []),\n new Cell(new Posn(15, 14), []),\n new Cell(new Posn(16, 14), [\"right\"]),\n new Cell(new Posn(17, 14), [\"left\", \"right\"]),\n new Cell(new Posn(18, 14), [\"up\", \"left\"]),\n new Cell(new Posn(19, 14), [\"up\", \"right\"]),\n new Cell(new Posn(20, 14), [\"left\", \"right\"]),\n new Cell(new Posn(21, 14), [\"up\", \"left\"]),\n new Cell(new Posn(22, 14), [\"up\"]),\n new Cell(new Posn(23, 14), [\"up\"]),\n new Cell(new Posn(24, 14), [\"up\"]),\n new Cell(new Posn(25, 14), [\"up\", \"right\"]),\n new Cell(new Posn(0, 15), [\"left\"]),\n new Cell(new Posn(1, 15), []),\n new Cell(new Posn(2, 15), []),\n new Cell(new Posn(3, 15), []),\n new Cell(new Posn(4, 15), [\"right\"]),\n new Cell(new Posn(5, 15), [\"left\", \"right\"]),\n new Cell(new Posn(6, 15), [\"left\"]),\n new Cell(new Posn(7, 15), [\"right\"]),\n new Cell(new Posn(8, 15), [\"left\", \"right\"]),\n new Cell(new Posn(9, 15), [\"left\", \"down\"]),\n new Cell(new Posn(10, 15), [\"down\"]),\n new Cell(new Posn(11, 15), [\"down\"]),\n new Cell(new Posn(12, 15), [\"down\"]),\n new Cell(new Posn(13, 15), [\"down\"]),\n new Cell(new Posn(14, 15), [\"down\"]),\n new Cell(new Posn(15, 15), [\"down\"]),\n new Cell(new Posn(16, 15), [\"right\", \"down\"]),\n new Cell(new Posn(17, 15), [\"left\", \"right\"]),\n new Cell(new Posn(18, 15), [\"left\"]),\n new Cell(new Posn(19, 15), [\"right\"]),\n new Cell(new Posn(20, 15), [\"left\", \"right\"]),\n new Cell(new Posn(21, 15), [\"left\"]),\n new Cell(new Posn(22, 15), []),\n new Cell(new Posn(23, 15), []),\n new Cell(new Posn(24, 15), []),\n new Cell(new Posn(25, 15), [\"right\"]),\n new Cell(new Posn(0, 16), [\"left\"]),\n new Cell(new Posn(1, 16), []),\n new Cell(new Posn(2, 16), []),\n new Cell(new Posn(3, 16), []),\n new Cell(new Posn(4, 16), [\"right\"]),\n new Cell(new Posn(5, 16), [\"left\", \"right\"]),\n new Cell(new Posn(6, 16), [\"left\"]),\n new Cell(new Posn(7, 16), [\"right\"]),\n new Cell(new Posn(8, 16), [\"left\"]),\n new Cell(new Posn(9, 16), [\"up\", \"down\"]),\n new Cell(new Posn(10, 16), [\"up\", \"down\"]),\n new Cell(new Posn(11, 16), [\"up\", \"down\"]),\n new Cell(new Posn(12, 16), [\"up\", \"down\"]),\n new Cell(new Posn(13, 16), [\"up\", \"down\"]),\n new Cell(new Posn(14, 16), [\"up\", \"down\"]),\n new Cell(new Posn(15, 16), [\"up\", \"down\"]),\n new Cell(new Posn(16, 16), [\"up\", \"down\"]),\n new Cell(new Posn(17, 16), [\"right\"]),\n new Cell(new Posn(18, 16), [\"left\"]),\n new Cell(new Posn(19, 16), [\"right\"]),\n new Cell(new Posn(20, 16), [\"left\", \"right\"]),\n new Cell(new Posn(21, 16), [\"left\"]),\n new Cell(new Posn(22, 16), []),\n new Cell(new Posn(23, 16), []),\n new Cell(new Posn(24, 16), []),\n new Cell(new Posn(25, 16), [\"right\"]),\n new Cell(new Posn(0, 17), [\"left\"]),\n new Cell(new Posn(1, 17), []),\n new Cell(new Posn(2, 17), []),\n new Cell(new Posn(3, 17), []),\n new Cell(new Posn(4, 17), [\"right\"]),\n new Cell(new Posn(5, 17), [\"left\", \"right\"]),\n new Cell(new Posn(6, 17), [\"left\"]),\n new Cell(new Posn(7, 17), [\"right\"]),\n new Cell(new Posn(8, 17), [\"left\", \"right\"]),\n new Cell(new Posn(9, 17), [\"up\", \"left\"]),\n new Cell(new Posn(10, 17), [\"up\"]),\n new Cell(new Posn(11, 17), [\"up\"]),\n new Cell(new Posn(12, 17), [\"up\"]),\n new Cell(new Posn(13, 17), [\"up\"]),\n new Cell(new Posn(14, 17), [\"up\"]),\n new Cell(new Posn(15, 17), [\"up\"]),\n new Cell(new Posn(16, 17), [\"up\", \"right\"]),\n new Cell(new Posn(17, 17), [\"left\", \"right\"]),\n new Cell(new Posn(18, 17), [\"left\"]),\n new Cell(new Posn(19, 17), [\"right\"]),\n new Cell(new Posn(20, 17), [\"left\", \"right\"]),\n new Cell(new Posn(21, 17), [\"left\"]),\n new Cell(new Posn(22, 17), []),\n new Cell(new Posn(23, 17), []),\n new Cell(new Posn(24, 17), []),\n new Cell(new Posn(25, 17), [\"right\"]),\n new Cell(new Posn(0, 18), [\"left\", \"down\"]),\n new Cell(new Posn(1, 18), [\"down\"]),\n new Cell(new Posn(2, 18), [\"down\"]),\n new Cell(new Posn(3, 18), [\"down\"]),\n new Cell(new Posn(4, 18), [\"right\", \"down\"]),\n new Cell(new Posn(5, 18), [\"left\", \"right\"]),\n new Cell(new Posn(6, 18), [\"left\", \"down\"]),\n new Cell(new Posn(7, 18), [\"right\", \"down\"]),\n new Cell(new Posn(8, 18), [\"left\", \"right\"]),\n new Cell(new Posn(9, 18), [\"left\", \"down\"]),\n new Cell(new Posn(10, 18), [\"down\"]),\n new Cell(new Posn(11, 18), [\"down\"]),\n new Cell(new Posn(12, 18), []),\n new Cell(new Posn(13, 18), []),\n new Cell(new Posn(14, 18), [\"down\"]),\n new Cell(new Posn(15, 18), [\"down\"]),\n new Cell(new Posn(16, 18), [\"right\", \"down\"]),\n new Cell(new Posn(17, 18), [\"left\", \"right\"]),\n new Cell(new Posn(18, 18), [\"left\", \"down\"]),\n new Cell(new Posn(19, 18), [\"right\", \"down\"]),\n new Cell(new Posn(20, 18), [\"left\", \"right\"]),\n new Cell(new Posn(21, 18), [\"left\", \"down\"]),\n new Cell(new Posn(22, 18), [\"down\"]),\n new Cell(new Posn(23, 18), [\"down\"]),\n new Cell(new Posn(24, 18), [\"down\"]),\n new Cell(new Posn(25, 18), [\"right\", \"down\"]),\n new Cell(new Posn(0, 19), [\"up\", \"left\"]),\n new Cell(new Posn(1, 19), [\"up\", \"down\"]),\n new Cell(new Posn(2, 19), [\"up\", \"down\"]),\n new Cell(new Posn(3, 19), [\"up\", \"down\"]),\n new Cell(new Posn(4, 19), [\"up\", \"down\"]),\n new Cell(new Posn(5, 19), []),\n new Cell(new Posn(6, 19), [\"up\", \"down\"]),\n new Cell(new Posn(7, 19), [\"up\", \"down\"]),\n new Cell(new Posn(8, 19), [\"down\"]),\n new Cell(new Posn(9, 19), [\"up\", \"down\"]),\n new Cell(new Posn(10, 19), [\"up\", \"down\"]),\n new Cell(new Posn(11, 19), [\"up\", \"right\"]),\n new Cell(new Posn(12, 19), [\"left\"]),\n new Cell(new Posn(13, 19), [\"right\"]),\n new Cell(new Posn(14, 19), [\"up\", \"left\"]),\n new Cell(new Posn(15, 19), [\"up\", \"down\"]),\n new Cell(new Posn(16, 19), [\"up\", \"down\"]),\n new Cell(new Posn(17, 19), [\"down\"]),\n new Cell(new Posn(18, 19), [\"up\", \"down\"]),\n new Cell(new Posn(19, 19), [\"up\", \"down\"]),\n new Cell(new Posn(20, 19), []),\n new Cell(new Posn(21, 19), [\"up\", \"down\"]),\n new Cell(new Posn(22, 19), [\"up\", \"down\"]),\n new Cell(new Posn(23, 19), [\"up\", \"down\"]),\n new Cell(new Posn(24, 19), [\"up\", \"down\"]),\n new Cell(new Posn(25, 19), [\"up\", \"right\"]),\n new Cell(new Posn(0, 20), [\"left\", \"right\"]),\n new Cell(new Posn(1, 20), [\"up\", \"left\"]),\n new Cell(new Posn(2, 20), [\"up\"]),\n new Cell(new Posn(3, 20), [\"up\"]),\n new Cell(new Posn(4, 20), [\"up\", \"right\"]),\n new Cell(new Posn(5, 20), [\"left\", \"right\"]),\n new Cell(new Posn(6, 20), [\"up\", \"left\"]),\n new Cell(new Posn(7, 20), [\"up\"]),\n new Cell(new Posn(8, 20), [\"up\"]),\n new Cell(new Posn(9, 20), [\"up\"]),\n new Cell(new Posn(10, 20), [\"up\", \"right\"]),\n new Cell(new Posn(11, 20), [\"left\", \"right\"]),\n new Cell(new Posn(12, 20), [\"left\"]),\n new Cell(new Posn(13, 20), [\"right\"]),\n new Cell(new Posn(14, 20), [\"left\", \"right\"]),\n new Cell(new Posn(15, 20), [\"up\", \"left\"]),\n new Cell(new Posn(16, 20), [\"up\"]),\n new Cell(new Posn(17, 20), [\"up\"]),\n new Cell(new Posn(18, 20), [\"up\"]),\n new Cell(new Posn(19, 20), [\"up\", \"right\"]),\n new Cell(new Posn(20, 20), [\"left\", \"right\"]),\n new Cell(new Posn(21, 20), [\"up\", \"left\"]),\n new Cell(new Posn(22, 20), [\"up\"]),\n new Cell(new Posn(23, 20), [\"up\"]),\n new Cell(new Posn(24, 20), [\"up\", \"right\"]),\n new Cell(new Posn(25, 20), [\"left\", \"right\"]),\n new Cell(new Posn(0, 21), [\"left\", \"right\"]),\n new Cell(new Posn(1, 21), [\"left\", \"down\"]),\n new Cell(new Posn(2, 21), [\"down\"]),\n new Cell(new Posn(3, 21), []),\n new Cell(new Posn(4, 21), [\"right\"]),\n new Cell(new Posn(5, 21), [\"left\", \"right\"]),\n new Cell(new Posn(6, 21), [\"left\", \"down\"]),\n new Cell(new Posn(7, 21), [\"down\"]),\n new Cell(new Posn(8, 21), [\"down\"]),\n new Cell(new Posn(9, 21), [\"down\"]),\n new Cell(new Posn(10, 21), [\"right\", \"down\"]),\n new Cell(new Posn(11, 21), [\"left\", \"right\"]),\n new Cell(new Posn(12, 21), [\"left\", \"down\"]),\n new Cell(new Posn(13, 21), [\"right\", \"down\"]),\n new Cell(new Posn(14, 21), [\"left\", \"right\"]),\n new Cell(new Posn(15, 21), [\"left\", \"down\"]),\n new Cell(new Posn(16, 21), [\"down\"]),\n new Cell(new Posn(17, 21), [\"down\"]),\n new Cell(new Posn(18, 21), [\"down\"]),\n new Cell(new Posn(19, 21), [\"right\", \"down\"]),\n new Cell(new Posn(20, 21), [\"left\", \"right\"]),\n new Cell(new Posn(21, 21), [\"left\"]),\n new Cell(new Posn(22, 21), []),\n new Cell(new Posn(23, 21), [\"down\"]),\n new Cell(new Posn(24, 21), [\"right\", \"down\"]),\n new Cell(new Posn(25, 21), [\"left\", \"right\"]),\n new Cell(new Posn(0, 22), [\"left\", \"down\"]),\n new Cell(new Posn(1, 22), [\"up\", \"down\"]),\n new Cell(new Posn(2, 22), [\"up\", \"right\"]),\n new Cell(new Posn(3, 22), [\"left\"]),\n new Cell(new Posn(4, 22), [\"right\"]),\n new Cell(new Posn(5, 22), [\"left\"]),\n new Cell(new Posn(6, 22), [\"up\", \"down\"]),\n new Cell(new Posn(7, 22), [\"up\", \"down\"]),\n new Cell(new Posn(8, 22), [\"up\"]),\n new Cell(new Posn(9, 22), [\"up\", \"down\"]),\n new Cell(new Posn(10, 22), [\"up\", \"down\"]),\n new Cell(new Posn(11, 22), [\"down\"]),\n new Cell(new Posn(12, 22), [\"up\", \"down\"]),\n new Cell(new Posn(13, 22), [\"up\", \"down\"]),\n new Cell(new Posn(14, 22), [\"down\"]),\n new Cell(new Posn(15, 22), [\"up\", \"down\"]),\n new Cell(new Posn(16, 22), [\"up\", \"down\"]),\n new Cell(new Posn(17, 22), [\"up\"]),\n new Cell(new Posn(18, 22), [\"up\", \"down\"]),\n new Cell(new Posn(19, 22), [\"up\", \"down\"]),\n new Cell(new Posn(20, 22), [\"right\"]),\n new Cell(new Posn(21, 22), [\"left\"]),\n new Cell(new Posn(22, 22), [\"right\"]),\n new Cell(new Posn(23, 22), [\"up\", \"left\"]),\n new Cell(new Posn(24, 22), [\"up\", \"down\"]),\n new Cell(new Posn(25, 22), [\"right\", \"down\"]),\n new Cell(new Posn(0, 23), [\"up\", \"left\"]),\n new Cell(new Posn(1, 23), [\"up\", \"right\"]),\n new Cell(new Posn(2, 23), [\"left\", \"right\"]),\n new Cell(new Posn(3, 23), [\"left\"]),\n new Cell(new Posn(4, 23), [\"right\"]),\n new Cell(new Posn(5, 23), [\"left\", \"right\"]),\n new Cell(new Posn(6, 23), [\"up\", \"left\"]),\n new Cell(new Posn(7, 23), [\"up\", \"right\"]),\n new Cell(new Posn(8, 23), [\"left\", \"right\"]),\n new Cell(new Posn(9, 23), [\"up\", \"left\"]),\n new Cell(new Posn(10, 23), [\"up\"]),\n new Cell(new Posn(11, 23), [\"up\"]),\n new Cell(new Posn(12, 23), [\"up\"]),\n new Cell(new Posn(13, 23), [\"up\"]),\n new Cell(new Posn(14, 23), [\"up\"]),\n new Cell(new Posn(15, 23), [\"up\"]),\n new Cell(new Posn(16, 23), [\"up\", \"right\"]),\n new Cell(new Posn(17, 23), [\"left\", \"right\"]),\n new Cell(new Posn(18, 23), [\"up\", \"left\"]),\n new Cell(new Posn(19, 23), [\"up\", \"right\"]),\n new Cell(new Posn(20, 23), [\"left\", \"right\"]),\n new Cell(new Posn(21, 23), [\"left\"]),\n new Cell(new Posn(22, 23), [\"right\"]),\n new Cell(new Posn(23, 23), [\"left\", \"right\"]),\n new Cell(new Posn(24, 23), [\"up\", \"left\"]),\n new Cell(new Posn(25, 23), [\"up\", \"right\"]),\n new Cell(new Posn(0, 24), [\"left\", \"down\"]),\n new Cell(new Posn(1, 24), [\"right\", \"down\"]),\n new Cell(new Posn(2, 24), [\"left\", \"right\"]),\n new Cell(new Posn(3, 24), [\"left\", \"down\"]),\n new Cell(new Posn(4, 24), [\"right\", \"down\"]),\n new Cell(new Posn(5, 24), [\"left\", \"right\"]),\n new Cell(new Posn(6, 24), [\"left\"]),\n new Cell(new Posn(7, 24), [\"right\"]),\n new Cell(new Posn(8, 24), [\"left\", \"right\"]),\n new Cell(new Posn(9, 24), [\"left\", \"down\"]),\n new Cell(new Posn(10, 24), [\"down\"]),\n new Cell(new Posn(11, 24), [\"down\"]),\n new Cell(new Posn(12, 24), []),\n new Cell(new Posn(13, 24), []),\n new Cell(new Posn(14, 24), [\"down\"]),\n new Cell(new Posn(15, 24), [\"down\"]),\n new Cell(new Posn(16, 24), [\"right\", \"down\"]),\n new Cell(new Posn(17, 24), [\"left\", \"right\"]),\n new Cell(new Posn(18, 24), [\"left\"]),\n new Cell(new Posn(19, 24), [\"right\"]),\n new Cell(new Posn(20, 24), [\"left\", \"right\"]),\n new Cell(new Posn(21, 24), [\"left\", \"down\"]),\n new Cell(new Posn(22, 24), [\"right\", \"down\"]),\n new Cell(new Posn(23, 24), [\"left\", \"right\"]),\n new Cell(new Posn(24, 24), [\"left\", \"down\"]),\n new Cell(new Posn(25, 24), [\"right\", \"down\"]),\n new Cell(new Posn(0, 25), [\"up\", \"left\"]),\n new Cell(new Posn(1, 25), [\"up\", \"down\"]),\n new Cell(new Posn(2, 25), [\"down\"]),\n new Cell(new Posn(3, 25), [\"up\", \"down\"]),\n new Cell(new Posn(4, 25), [\"up\", \"down\"]),\n new Cell(new Posn(5, 25), [\"right\", \"down\"]),\n new Cell(new Posn(6, 25), [\"left\"]),\n new Cell(new Posn(7, 25), [\"right\"]),\n new Cell(new Posn(8, 25), [\"left\", \"down\"]),\n new Cell(new Posn(9, 25), [\"up\", \"down\"]),\n new Cell(new Posn(10, 25), [\"up\", \"down\"]),\n new Cell(new Posn(11, 25), [\"up\", \"right\"]),\n new Cell(new Posn(12, 25), [\"left\"]),\n new Cell(new Posn(13, 25), [\"right\"]),\n new Cell(new Posn(14, 25), [\"up\", \"left\"]),\n new Cell(new Posn(15, 25), [\"up\", \"down\"]),\n new Cell(new Posn(16, 25), [\"up\", \"down\"]),\n new Cell(new Posn(17, 25), [\"right\", \"down\"]),\n new Cell(new Posn(18, 25), [\"left\"]),\n new Cell(new Posn(19, 25), [\"right\"]),\n new Cell(new Posn(20, 25), [\"left\", \"down\"]),\n new Cell(new Posn(21, 25), [\"up\", \"down\"]),\n new Cell(new Posn(22, 25), [\"up\", \"down\"]),\n new Cell(new Posn(23, 25), [\"down\"]),\n new Cell(new Posn(24, 25), [\"up\", \"down\"]),\n new Cell(new Posn(25, 25), [\"up\", \"right\"]),\n new Cell(new Posn(0, 26), [\"left\", \"right\"]),\n new Cell(new Posn(1, 26), [\"up\", \"left\"]),\n new Cell(new Posn(2, 26), [\"up\"]),\n new Cell(new Posn(3, 26), [\"up\"]),\n new Cell(new Posn(4, 26), [\"up\"]),\n new Cell(new Posn(5, 26), [\"up\"]),\n new Cell(new Posn(6, 26), []),\n new Cell(new Posn(7, 26), []),\n new Cell(new Posn(8, 26), [\"up\"]),\n new Cell(new Posn(9, 26), [\"up\"]),\n new Cell(new Posn(10, 26), [\"up\", \"right\"]),\n new Cell(new Posn(11, 26), [\"left\", \"right\"]),\n new Cell(new Posn(12, 26), [\"left\"]),\n new Cell(new Posn(13, 26), [\"right\"]),\n new Cell(new Posn(14, 26), [\"left\", \"right\"]),\n new Cell(new Posn(15, 26), [\"up\", \"left\"]),\n new Cell(new Posn(16, 26), [\"up\"]),\n new Cell(new Posn(17, 26), [\"up\"]),\n new Cell(new Posn(18, 26), []),\n new Cell(new Posn(19, 26), []),\n new Cell(new Posn(20, 26), [\"up\"]),\n new Cell(new Posn(21, 26), [\"up\"]),\n new Cell(new Posn(22, 26), [\"up\"]),\n new Cell(new Posn(23, 26), [\"up\"]),\n new Cell(new Posn(24, 26), [\"up\", \"right\"]),\n new Cell(new Posn(25, 26), [\"left\", \"right\"]),\n new Cell(new Posn(0, 27), [\"left\", \"right\"]),\n new Cell(new Posn(1, 27), [\"left\", \"down\"]),\n new Cell(new Posn(2, 27), [\"down\"]),\n new Cell(new Posn(3, 27), [\"down\"]),\n new Cell(new Posn(4, 27), [\"down\"]),\n new Cell(new Posn(5, 27), [\"down\"]),\n new Cell(new Posn(6, 27), [\"down\"]),\n new Cell(new Posn(7, 27), [\"down\"]),\n new Cell(new Posn(8, 27), [\"down\"]),\n new Cell(new Posn(9, 27), [\"down\"]),\n new Cell(new Posn(10, 27), [\"right\", \"down\"]),\n new Cell(new Posn(11, 27), [\"left\", \"right\"]),\n new Cell(new Posn(12, 27), [\"left\", \"down\"]),\n new Cell(new Posn(13, 27), [\"right\", \"down\"]),\n new Cell(new Posn(14, 27), [\"left\", \"right\"]),\n new Cell(new Posn(15, 27), [\"left\", \"down\"]),\n new Cell(new Posn(16, 27), [\"down\"]),\n new Cell(new Posn(17, 27), [\"down\"]),\n new Cell(new Posn(18, 27), [\"down\"]),\n new Cell(new Posn(19, 27), [\"down\"]),\n new Cell(new Posn(20, 27), [\"down\"]),\n new Cell(new Posn(21, 27), [\"down\"]),\n new Cell(new Posn(22, 27), [\"down\"]),\n new Cell(new Posn(23, 27), [\"down\"]),\n new Cell(new Posn(24, 27), [\"right\", \"down\"]),\n new Cell(new Posn(25, 27), [\"left\", \"right\"]),\n new Cell(new Posn(0, 28), [\"left\", \"down\"]),\n new Cell(new Posn(1, 28), [\"up\", \"down\"]),\n new Cell(new Posn(2, 28), [\"up\", \"down\"]),\n new Cell(new Posn(3, 28), [\"up\", \"down\"]),\n new Cell(new Posn(4, 28), [\"up\", \"down\"]),\n new Cell(new Posn(5, 28), [\"up\", \"down\"]),\n new Cell(new Posn(6, 28), [\"up\", \"down\"]),\n new Cell(new Posn(7, 28), [\"up\", \"down\"]),\n new Cell(new Posn(8, 28), [\"up\", \"down\"]),\n new Cell(new Posn(9, 28), [\"up\", \"down\"]),\n new Cell(new Posn(10, 28), [\"up\", \"down\"]),\n new Cell(new Posn(11, 28), [\"down\"]),\n new Cell(new Posn(12, 28), [\"up\", \"down\"]),\n new Cell(new Posn(13, 28), [\"up\", \"down\"]),\n new Cell(new Posn(14, 28), [\"down\"]),\n new Cell(new Posn(15, 28), [\"up\", \"down\"]),\n new Cell(new Posn(16, 28), [\"up\", \"down\"]),\n new Cell(new Posn(17, 28), [\"up\", \"down\"]),\n new Cell(new Posn(18, 28), [\"up\", \"down\"]),\n new Cell(new Posn(19, 28), [\"up\", \"down\"]),\n new Cell(new Posn(20, 28), [\"up\", \"down\"]),\n new Cell(new Posn(21, 28), [\"up\", \"down\"]),\n new Cell(new Posn(22, 28), [\"up\", \"down\"]),\n new Cell(new Posn(23, 28), [\"up\", \"down\"]),\n new Cell(new Posn(24, 28), [\"up\", \"down\"]),\n new Cell(new Posn(25, 28), [\"right\", \"down\"])\n ];\n}", "function drawBoard()\r\n {\r\n //horizontal lines on board \r\n //40 is the size of each block on board \r\n for (var x = 0; x <= boardWidth; x += 40) {\r\n //x & y corrdinates on drawing -- each block in loop + margin until the margin on the other side of canvas\r\n context.moveTo(x + p, p);\r\n //what draws the lines\r\n context.lineTo(x + p, boardHeight + p);\r\n }\r\n //vertical lines on board\r\n for (var x = 0; x <= boardHeight; x += 40) {\r\n context.moveTo(p, x + p);\r\n context.lineTo(boardWidth + p,x + p);\r\n }\r\n //sets the color \r\n context.strokeStyle = \"#7247FF\";\r\n //actually draws the above defines lines \r\n context.stroke();\r\n }", "function Board() {\n this.board = _.range(globals.ROWS).map(function() {\n return _.range(globals.COLS).map(function() {\n return '.';\n });\n });\n }", "function drawBoard() {\n $(function () {\n\n var boardPiece = \"\";\n var tColor = \"\";\n var squareCount = 0;\n $('body').empty();\n for (i = 0; i < arr.length; i++) {\n for (j = 0; j < arr[i].length; j++) {\n //sets cell color\n if ((parseInt(squareCount / 12)) % 2 == 0) {\n if (j % 2 == 0) {\n var squareColor = \"blackCell\";\n } else {\n var squareColor = \"whiteCell\";\n }\n\n } else {\n if (j % 2 == 0) {\n var squareColor = \"whiteCell\";\n } else {\n var squareColor = \"blackCell\";\n }\n }\n\n\t\t\t\t\t//Sets first two valid rows of objects' team property to white\n if ((i == 2 || i == 3) && (arr[i][j] != undefined) && firstMove == 0) {\n arr[i][j].team = \"white\"\n }\n\n if ((arr[i][j] instanceof ChessPiece) || (arr[i][j] !== 99)) {\n //Checking object for color, then prepending name with letter \"b\" if black\n if (arr[i][j] != undefined) {\n if (arr[i][j].team == 'black') {\n tColor = \"b\";\n }\n if (arr[i][j].team == 'white') {\n tColor = \"w\";\n }\n\n }\n\n var ctext = $('<div class=\"name\">' + arr[i][j] + '</div>');\n if (arr[i][j] instanceof Pawn) {\n\n var chessImage = tColor + 'pawnImage';\n } else if (arr[i][j] instanceof Knight) {\n //\tconsole.log('should be white pawn',$(ctext).text());\n var chessImage = tColor + 'knightImage';\n } else if (arr[i][j] instanceof Bishop) {\n //\t\tconsole.log('should be white pawn',$(ctext).text());\n var chessImage = tColor + 'bishopImage';\n } else if (arr[i][j] instanceof King) {\n //\t\tconsole.log('should be white pawn',$(ctext).text());\n var chessImage = tColor + 'kingImage';\n } else if (arr[i][j] instanceof Queen) {\n //\t\tconsole.log('should be white pawn',$(ctext).text());\n var chessImage = tColor + 'queenImage';\n } else if (arr[i][j] instanceof Rook) {\n //console.log('should be white pawn',$(ctext).text());\n var chessImage = tColor + 'rookImage';\n } else {\n //\tconsole.log('should be white pawn',$(ctext).text());\n var chessImage = '';\n }\n\t\t\t\t\t//Creates Square Elements for objs and add classes for manipulation\n var cell = $('<div class=\"' + chessImage + ' ' + boardPiece + ' ' + squareColor + '\">' + arr[i][j] + '</div><span class=\"ycoord\">' + i + '</span><span class=\"xcoord\">' + j + '</span>')\n\n\t\t\t\t\t//Adds to body in DOM\n $('body').append(cell);\n }\n\n squareCount++; \n }\n }\n firstMove++; //FirstMove incremented after board set\n\n $('body').wrapInner('<div id=\"mainContainer\"></div>');\n\n /*Board Styling\n\t\t NOTE - Didn't know how to set CSS3 box-shawdow in JS\n\t\t so I created some CSS. check in Styles.css\n\t\t */\n $('div div').css({\n\n \"border\": \"1px solid #fffaaa\",\n \"height\": \"80px\",\n \"width\": \"80px\",\n \"padding\": \"12px\",\n \"float\": \"left\",\n \"text-indent\": '-999px',\n \"overflow\": \"hidden\"\n });\n $('div div').css('text-indent', '-999px');\n $('#mainContainer').css({\n \"background-color\": \"#444\",\n 'width': '848px',\n 'margin': '0 auto',\n 'border': '3px solid brown',\n 'box-shawdow': '3px 3px 3px',\n 'overflow': 'hidden'\n\n });\n $('div span').hide();\n\t\t \n\t\t\n\t\n\t\t\n\t\t/*Introduction to Game Modal*/\n\t\tvar instructionModal = {\n\t\t\t\n\t\t\tshowModal: function () {\n\t\t\t\t\t\n\t\t\t\tif (firstMove == true) {\n\t\t\t\t\tvar overlay = $('<div id=\"overlay\"> </div>');\n\t\t\t\t\tvar renderedText = this.renderHTML();\n\t\t\t\t\trenderedText.appendTo(overlay);\n\t\t\t\t\toverlay.appendTo($('body'));\n\t\t\t\t}\n\t\t\t},\n\n\t\t\tcloseModal: function () {\n\t\t\t\t$('.modalContent').find('button').on('click',document,function(){\n\t\t\t\t\t$('#overlay').hide();\n\t\t\t\t});\n\n\t\t\t},\n\t\t\trenderHTML : function(){\n\t\t\t\treturn $('<div class=\\'modalContent\\'>'+\n\t\t\t\t\t\t'<div>Welcome to AdeChess!</div>'+\n\t\t\t\t\t '<div>White Piece Goes First</div>'+\n\t\t\t\t\t '<button class=\\'close\\'>Click Here To Play</button>'+\n\t\t\t\t\t\t'<a href=\\'http://www.smartade.com/adechess.rar\\' class=\\'close\\'>download rar</a>'+\n\t\t\t\t\t '</div>'\n\t\t\t\t\t );\n\t\t\t}\n\t\t}\n\t\tinstructionModal.showModal();\n\t\tinstructionModal.closeModal();\t\t \n\n });\n }", "function drawBoard() {\r\n board.setAttribute(\"width\", boardSize);\r\n board.setAttribute(\"height\", boardSize);\r\n let isBlack = true;\r\n // fill board with alternating color\r\n for (let i = 0; i < boardSize; i += cellSize) {\r\n for (let j = 0; j < boardSize; j += cellSize) {\r\n if (isBlack) {\r\n boardContext.fillStyle = \"#000000\";\r\n } else {\r\n boardContext.fillStyle = \"#AAAAAA\";\r\n }\r\n boardContext.fillRect(i, j, cellSize, cellSize);\r\n isBlack = !isBlack;\r\n }\r\n isBlack = !isBlack;\r\n }\r\n}", "printBoard() {\n console.log(\"<========== Board: Actual ==========>\")\n for (let i = 0; i < this.size; i++) {\n let row = '';\n for (let j = 0; j < this.size; j++) {\n let cell;\n if (this.isMine(i, j)) {\n cell = 'X';\n }\n else {\n cell = '.';\n }\n row += cell;\n }\n console.log(row)\n }\n\n console.log(\"<========== Board: What user sees ==========>\");\n for (let i = 0; i < this.size; i++) {\n let row = '';\n for (let j = 0; j < this.size; j++) {\n let cell;\n if (this.isMarked(i, j)) {\n cell = 'M';\n }\n else if (this.isNumbered(i, j)) {\n const num = this.getNumNeightborMines(i, j);\n cell = num === 0 ? '*' : num;\n }\n else {\n cell = '.';\n }\n row += cell;\n }\n console.log(row)\n }\n }", "function UpdateBoard(){\n for(var i = 0; i < activeBlock.shapeMatrix[0].length; ++i){\n for(var j = 0; j < activeBlock.shapeMatrix[0].length; ++j){\n if(activeBlock.shapeMatrix[i][j] != 0){\n board[activeBlock.position.y + i][activeBlock.position.x + j] = activeBlock.shapeMatrix[i][j];\n\n }\n }\n }\n updateGrid();\n}", "function drawBoard() {\n\t// Background grid.\n\tctx.drawImage(backgroundImg, 0, 0, 320, 640, 0, 0, 320, 640);\n\t\n\t// Drawing the \"stationary\" already stopped blocks from game data.\n\tfor(var r = 0; r < rows; r++) {\n\t\tfor(var c = 0; c < columns; c++) {\n\t\t\tif(gameData[r][c] != 0) {\n\t\t\t\tctx.drawImage(blockImg, (gameData[r][c] - 1) * size, 0, size, size, c * size, r * size, size, size);\n\t\t\t}\n\t\t}\n\t}\n}", "function drawPieceBoard(pieceBoard) {\n for(var i = 0; i < 3; i++)\n for(var j = 0;j < 7; j++)\n drawPixelNext( j, i, pieceBoard[i][j]);\n}", "function drawBoard(board, height) {\r\n heightLimit = height\r\n let htmlBoard = $('.board')\r\n let boardCells = $('.board .cell')\r\n for (let x = 0; x < boardCells.length; x++) {\r\n boardCells.remove()\r\n }\r\n htmlBoard.css({\r\n 'display': 'grid',\r\n 'grid-template-columns': `repeat(${board.length}, 1fr)`,\r\n 'grid-template-rows': `repeat(${heightLimit}, 1fr)`,\r\n 'height': `${heightLimit * 75 + (2 * heightLimit)}`,\r\n 'width': `${board.length * 75 + (2 * heightLimit)}`,\r\n })\r\n for (let column = 0; column < heightLimit; column++) {\r\n for (let row = 0; row < board.length; row++){\r\n createCell(row, column)\r\n if (board[row][column] === 1) {\r\n getCell(row, column).css('background-color', 'red')\r\n } else if (board[row][column] === 2) {\r\n getCell(row, column).css('background-color', 'yellow')\r\n }\r\n }\r\n }\r\n}", "function Board(){\r\n\tthis.grid = [];\r\n\r\n\t//Contains all mined cells placed on board.\r\n\tthis.placedMines = [];\r\n\r\n\t//Used for cell revealing to avoid a recursive implosion\r\n\tthis.toCheck = [];\r\n\r\n\tfor(var y = 0; y < Config.numRows; y++){\r\n\t\tfor(var x = 0; x < Config.numCols; x++){\r\n\t\t\t//Create cells\r\n\t\t\tthis.grid.push( new Cell(x, y));\r\n\t\t}\r\n\t}\r\n\tthis.placeMines();\r\n\tthis.printBoard();\r\n\tthis.calcMineAdj();\r\n\tTimer.printTime();\r\n}", "function drawBoard() {\n // vertical lines\n for (let x = 0; x <= BOARD_WIDTH; x += CELL_SIZE) {\n context.moveTo(0.5 + x + OFFSET, OFFSET);\n context.lineTo(0.5 + x + OFFSET, BOARD_HEIGHT + OFFSET);\n }\n\n // horizontal lines\n for (let y = 0; y <= BOARD_HEIGHT; y += CELL_SIZE) {\n context.moveTo(OFFSET, 0.5 + y + OFFSET);\n context.lineTo(BOARD_WIDTH + OFFSET, 0.5 + y + OFFSET);\n }\n\n context.strokeStyle = \"black\";\n context.stroke();\n}", "function drawBoard() {\n for (r = 0; r < ROW; r++) {\n for (c = 0; c < COL; c++) {\n drawSquare(c, r, board[r][c])\n }\n }\n}", "tick() {\n const newBoard = this.makeBoard();\n\n this.iterate((row, col) => {\n const alive = !!this.board[row][col];\n const dead = !alive;\n const living = this.livingNeighbors(row, col);\n\n if ((alive && living < 2) || (alive && living > 3)) {\n newBoard[row][col] = 0;\n } else if (dead && living === 3) {\n newBoard[row][col] = 1;\n } else if (alive) {\n newBoard[row][col] = 1;\n }\n });\n this.board = newBoard;\n }", "function makeBoard() { // creates in-memory board to track board movements\n for(let y = 0; y < HEIGHT; y++){\n board.push([])\n for(let x = 0; x < WIDTH; x++){\n board[y].push(null)\n }\n }\n}", "makeBoard() {\n // Initialize the board to be an empty array\n this.board = [];\n // For loop to create the board's empty elements using the values of height and width\n for (let y = 0; y < this.height; y++) {\n this.board.push(Array.from({ length: this.width }));\n }\n }", "drawBoard() {\n // Fond du plateau de jeu\n return [\n {\n type: \"rectangle\",\n origin: {x: 27, y: 47},\n width: 306,\n height: 306,\n fill: \"#281200\",\n },\n {\n type: \"rectangle\",\n origin: {x: 30, y: 50},\n width: 300,\n height: 300,\n fill: \"#555555\",\n },\n {\n type: \"polygon\",\n points: [\n {x: 10, y: 30},\n {x: 350, y: 30},\n {x: 350, y: 370},\n {x: 10, y: 370},\n {x: 10, y: 353},\n {x: 333, y: 353},\n {x: 333, y: 47},\n {x: 27, y: 47},\n {x: 27, y: 353},\n {x: 10, y: 353},\n ],\n stroke: \"black\",\n fill: \"#fff5cd\",\n shadow: {\n shadowColor: \"black\",\n shadowBlur: 10,\n shadowOffsetX: 2,\n shadowOffsetY: 6,\n },\n },\n ];\n }", "function drawBoard(){\n // Draws the original board\n black = 0; \n boxes = 0;\n for (i = 0 ; i < 8 ; i++){\n for (j = 0 ; j < 8 ; j ++){\n //console.log(black)\n if (black == 1 && boxes < 8){\n fill(125) ; \n black = 0 ;\n boxes ++ ; \n }else if (black == 0 && boxes < 8){\n fill(255) ;\n black = 1 ;\n boxes ++ ; \n }else if (black == 1 && boxes ==8){\n boxes = 0 ;\n fill(255) ; \n black = 1 ;\n boxes ++ ; \n }else{\n boxes = 0 ; \n fill(125) ; \n black = 0 ; \n boxes ++ ; \n }\n rect(scl*j, scl*i, scl, scl);\n }\n }\n}", "updateBoard(board, id, coordInfo)\n {\n if(game.state.current===\"win\")\n return\n\n\n game.board = board\n console.log('BOARD: ', game.board)\n //rub out pieces, so we don't draw multiple on top of each other\n for(var i in game.placedPieces)\n {\n game.placedPieces[i].kill();\n }\n game.placedPieces = []\n //draw the pieces on the screen\n for(var i=0; i < game.n; i++) {\n for (var j=0; j < game.n; j ++) {\n\n var bx = game.startingX + i*game.squareSize*3;\n var by = game.startingY + j * game.squareSize*3;\n if(game.board[j][i] === \"x\"){\n var bigPiece = game.addSpriteWithWidth(bx, by, 'X', game.squareSize*3, game.squareSize*3)\n bigPiece.big = true\n }\n if(game.board[j][i] === \"o\"){\n var bigPiece = game.addSpriteWithWidth(bx, by, 'O', game.squareSize*3, game.squareSize*3)\n bigPiece.big = true\n\n }\n // Needs draw logic\n if (game.board[j][i] === 'Draw')\n {\n\n var bigPiece1 = game.addSpriteWithWidth(bx, by, 'poopemoji', game.squareSize*3, game.squareSize*3)\n bigPiece1.big = true\n }\n\n for (var k=0; k < game.n; k++) {\n for (var l=0; l < game.n; l++) {\n var lx = game.startingX + i*game.squareSize*3 + k*game.squareSize;\n var ly = game.startingY + j*game.squareSize*3 + l*game.squareSize;\n if(typeof game.board[j][i] === 'string')\n {\n //if magic overwrites closed, then if you click on a \"supposed\" closed board and it is magic itll loop)\n //Do nothing (continue)\n }\n else if(game.board[j][i][l][k] === \"x\"){\n game.addSprite(lx, ly, 'X');\n\n }\n else if(game.board[j][i][l][k] === \"o\"){\n game.addSprite(lx, ly, 'O');\n }\n }\n }\n }\n }\n }", "function makeBoard() {\n \n // loops through starting at Y grid position 0-0,pushing to the board array each coordinate for x at y, 6X7\n for (let y = 0; y < HEIGHT; y++) {\n board.push(Array.from({length: WIDTH}));\n }\n}", "function drawBoard() {\n $(\"#board\").html('');\n for (var i = 0; i < board.length; i++) {\n var rowDiv;\n if (i % DIM == 0) {\n rowDiv = $(\"<div>\").attr(\"id\", getRowId(i)).addClass(\"row\").appendTo(\"#board\");\n }\n\n $('<div/>')\n .attr(\"id\", getCellId(board[i]))\n .addClass(\"btn btn-primary\")\n .text(board[i])\n .appendTo(rowDiv)\n .css(\"width\", WIDTH).css(\"height\", HEIGHT)\n .on(\"click\", notifyClick);\n }\n\n // Hide the empty cell.\n $(\"#cell-0\").invisible();\n }", "function Board() {\n /* The actual board\n * White starts with pieces across [0][0]-[7][1]\n * Black starts with pieces across [0][6]-[7][7]\n *\n * 01234567\n * 0 wwwwwwww\n * 1 wwwwwwww\n * 2\n * 3\n * 4\n * 5\n * 6 bbbbbbbb\n * 7 bbbbbbbb\n *\n */\n var board = [];\n for (var x = 0; x < BOARD_SIZE; x++) {\n board[x] = [];\n for (var y = 0; y < BOARD_SIZE; y++) {\n board[x][y] = null;\n }\n }\n \n // The number of moves that have been made\n var numMoves = 0;\n // A list of past moves: {'white': Move(), 'black': Move()}\n var moves = [];\n\n // Result will be WHITE or BLACK or STALEMATE or null if not finished\n var result = null;\n \n // Resets the board to the initial state\n function reset() {\n for (var x = 0; x < BOARD_SIZE; x++) {\n board[x][0] = new Piece(START_POSITION.charAt(x), WHITE);\n board[x][1] = new Piece(PAWN, WHITE);\n \n board[x][6] = new Piece(PAWN, BLACK);\n board[x][7] = new Piece(START_POSITION.charAt(x), BLACK);\n }\n }\n reset(); // Call this in the constructor to set up the board appropriately\n \n // Returns true if the square is empty, false otherwise\n function isEmpty(pos) {\n return board[pos.x][pos.y] === null;\n }\n\n /*\n * Returns array of valid positions, given a particular position\n * and the player that is attempting to make the move\n *\n * Naturally takes into account the piece at that position\n *\n * iterateMoves is a helper function that walks along directions\n * and pushes on moves as long as they are valid. [start, end) are\n * the indices of the DIRS array to use\n */\n function iterateMoves(arr, pos, start, end) {\n for (var i = start; i < end; i++) {\n var curPos = pos.add(DXY[DIRS[i]]);\n while (curPos.withinBounds()) {\n arr.push(curPos);\n if (!isEmpty(curPos)) {\n break;\n }\n curPos = curPos.add(DXY[DIRS[i]]);\n }\n }\n }\n this.validMoves = function(player, pos) {\n var positions = [];\n if (board[pos.x][pos.y] === null) return positions;\n if (board[pos.x][pos.y].player !== player) return positions;\n \n switch(board[pos.x][pos.y].pieceType) {\n case KING:\n // King can move along all directions\n // Can always move one unit unless out of bounds\n for (var i = 0; i < 8; i++) {\n var curPos = pos.add(DXY[DIRS[i]]);\n if (curPos.withinBounds()) {\n positions.push(curPos);\n }\n }\n // TODO castling?!\n\t\t// new global vars for kings and rooks - hasmoved\n\t\t// if (king and left rook haven't moved) {\n\t\t// if (path is clear (1 left, 2 left, 3 left)) {\n\t\t// positions.push(0, -2)\n\t\t//\t\t\tsetflag - left rook to (0, -1)\n\t\t//\t }\n\t\t// }\n\t\t// if (king and right rook haven't moved) {\n\t\t// if (path is clear (1 right, 2 right)) {\n\t\t// positions.push(0, 2)\n\t\t// \t\t\tsetflag - right rook to (0, 1)\n\t\t// }\n\t\t// }\n\t\t\n break;\n case QUEEN:\n // Queen can move along all directions\n // Can move until it hits an obstacle\n iterateMoves(positions, pos, 0, 8);\n break;\n case ROOK:\n // Rook can move along cardinal directions\n // Can move until it hits an obstacle\n iterateMoves(positions, pos, 0, 4);\n break;\n case BISHOP:\n // Bishop can move along diagonal directions\n // Can move until it hits an obstacle\n iterateMoves(positions, pos, 4, 8);\n break;\n case KNIGHT:\n // Knight can move along L-shaped directions\n // Can always move one unit unless out of bounds\n for (var i = 8; i < 16; i++) {\n var curPos = pos.add(DXY[DIRS[i]]);\n if (curPos.withinBounds()) {\n positions.push(curPos);\n }\n }\n break;\n case PAWN:\n var dir = DXY.S; // Going south by default\n if (player === BLACK) {\n dir = DXY.N;\n }\n\n // If on starting row we can advance two squares\n var homeRow = (player === WHITE && pos.y === 1) ||\n (player === BLACK && pos.y === 6);\n\n // Can always take a diagonal if within bounds\n // and if there is actually a piece there\n var curPos = pos.add(dir);\n var diag1 = curPos.add(DXY.W);\n var diag2 = curPos.add(DXY.E);\n if (diag1.withinBounds() && !isEmpty(diag1)) {\n positions.push(diag1);\n }\n if (diag2.withinBounds() && !isEmpty(diag2)) {\n positions.push(diag2);\n }\n\n // Can only advance forward if not blocked\n if (curPos.withinBounds() && isEmpty(curPos)) {\n positions.push(curPos);\n if (homeRow) {\n curPos = curPos.add(dir);\n if (curPos.withinBounds() && isEmpty(curPos)) {\n positions.push(curPos);\n }\n }\n }\n // TODO enpassant\n break;\n }\n \n return positions;\n };\n\n /*\n * Returns true if the move is valid and false otherwise\n */\n this.isValidMove = function(player, move) {\n var positions = this.validMoves(player, move.src);\n for (var i = 0, len = positions.length; i < len; i++) {\n if (move.dst.equals(positions[i])) return true;\n }\n return false;\n };\n\n /*\n * Return the path a piece took, given a Move\n */\n this.getPath = function(move) {\n var path = [];\n\n // Find what direction this move was in\n var diff = move.dst.sub(move.src);\n var dir = diff.reduceCommon();\n var dirIndex = null;\n for (var i = 0; i < 8; i++) {\n if (dir.equals(DXY[DIRS[i]])) {\n dirIndex = i;\n break;\n }\n }\n\n // It's a simple straight line, path is (src,dst]\n if (dirIndex !== null) {\n var pos = move.src.add(dir);\n while (!pos.equals(move.dst)) {\n path.push(pos);\n pos = pos.add(dir);\n }\n path.push(pos);\n return path;\n }\n\n // It's an annoying knight path\n var xMag = Math.abs(diff.x);\n var yMag = Math.abs(diff.y);\n var xDir = new Pos(diff.x, 0).reduceCommon();\n var yDir = new Pos(0, diff.y).reduceCommon();\n\n var pos = move.src.clone();\n if (xMag > yMag) {\n // x first\n for (var i = 0; i < 2; i++) {\n pos = pos.add(xDir);\n path.push(pos);\n }\n pos = pos.add(yDir);\n path.push(pos);\n } else {\n // y first\n for (var i = 0; i < 2; i++) {\n pos = pos.add(yDir);\n path.push(pos);\n }\n pos = pos.add(xDir);\n path.push(pos);\n }\n return path;\n };\n \n /*\n * Make a pair of moves and update the board state to\n * reflect that. The following are updated:\n * - numMoves is incremented\n * - moves is appended with this move\n * - board is updated appropriately\n * - result may be updated if someone wins\n *\n * This function will fail if the game is over or if\n * either of the moves supplied were invalid. In these\n * cases false will be returned.\n *\n * Otherwise an object is returned like so:\n * - white.intercept = true/false\n * - white.dodge = true/false\n * - white.moves = true/false\n * - black.intercept = true/false\n * - black.dodge = true/false\n * - black.moves = true/false\n * - fight = true/false\n */\n function inPath(pos, path) {\n for (var i = 0, len = path.length; i < len; i++) {\n if (pos.equals(path[i])) return true;\n }\n return false;\n }\n this.makeMove = function(white, black) {\n if (this.gameOver()) return false;\n if (!this.isValidMove(WHITE, white) || !this.isValidMove(BLACK, black)) return false;\n\n // Calculate paths of the moves\n var whitePath = this.getPath(white);\n var blackPath = this.getPath(black);\n\n var whitePiece = board[white.src.x][white.src.y];\n var blackPiece = board[black.src.x][black.src.y];\n\n var result = {white: {}, black: {}};\n\n // Calculate whether they intercept or not\n result.white.intercept = inPath(white.dst, blackPath);\n result.black.intercept = inPath(black.dst, whitePath);\n\n result.white.moves = true; // White move successful\n result.black.moves = true; // Black move successful\n result.fight = false; // A fight occurs - resolution on piece value\n\n if (result.white.intercept && result.black.intercept) {\n // They both intercept each other - fight!\n result.fight = true;\n } else if (result.white.intercept) {\n // White intercepts black\n if (blackPiece.pieceType === QUEEN && whitePiece.pieceType === PAWN) {\n \t// special case: when pawn's intercept a queen, the pawn dies and stops where they collided\n \tresult.white.moves = false;\n \tblack.dst = white.dst;\n } else {\n \t// normal case\n result.black.moves = false; \n }\n } else if (result.black.intercept) {\n // Black intercepts white\n if (whitePiece.pieceType === QUEEN && blackPiece.pieceType === PAWN) { \n \tresult.black.moves = false;\n \twhite.dst = black.dst;\n } else {\n \tresult.white.moves = false; // normal case\n }\n } else {\n // No intercepts, check for 'dodges'\n // A dodge is when one piece moves away from a move which would've taken it\n result.white.dodge = black.dst.equals(white.src);\n result.black.dodge = white.dst.equals(black.src);\n if (result.white.dodge && result.black.dodge) {\n // Both dodges, ie they both tried to take each other - fight!\n // However, knights dodge because their paths avoid each other\n if (!(whitePiece.pieceType === KNIGHT && blackPiece.pieceType === KNIGHT)) {\n \tresult.fight = true;\n }\n } else if (result.white.dodge) {\n // White dodged\n } else if (result.black.dodge) {\n // Black dodged\n }\n }\n\n // Resolve fighting powers\n if (result.fight === true) {\n if (STRENGTH[whitePiece.pieceType] >= STRENGTH[blackPiece.pieceType]) {\n \t// special case: king beats pawn on promotion square\n \tif (blackPiece.pieceType === KING && whitePiece.pieceType === PAWN\n \t\t&& white.dst.y === 7) {\n result.white.moves = false;\n \t} else { // normal case\n \t result.black.moves = false;\t\n \t}\n }\n if (STRENGTH[blackPiece.pieceType] >= STRENGTH[whitePiece.pieceType]) {\n \t// special case: king beats pawn on promotion square\n \tif (whitePiece.pieceType === KING && blackPiece.pieceType === PAWN\n \t\t&& black.dst.y === 0) {\n result.black.moves = false;\n \t} else { // normal case\n \t result.white.moves = false;\t\n \t}\n }\n }\n\n\t// Check defend interactions for white\n\tif (board[white.dst.x][white.dst.y] !== null // if whitePiece is moving to \n\t\t&& board[white.dst.x][white.dst.y].player === WHITE // another white piece\n\t && white.dst.equals(black.dst)) { // and a black piece tries to take it\n\t // 1. the black piece dies\n\t result.black.moves = false;\n\t // 2. unless the defending piece is a king, they also die\n\t // set result.white.moves to true if king to revert its death in \"resolve fighting powers\"\n\t result.white.moves = (whitePiece.pieceType === KING) ? true : false;\n\t}\n\n\t// Check defend interactions for black\n\tif (board[black.dst.x][black.dst.y] !== null \n\t\t&& board[black.dst.x][black.dst.y].player === BLACK \n\t && white.dst.equals(black.dst)) { \n result.white.moves = false;\n result.black.moves = (blackPiece.pieceType === KING) ? true : false;\n\t}\n\n // Move any pieces that can move\n board[white.src.x][white.src.y] = null;\n board[black.src.x][black.src.y] = null;\n if (result.white.moves) {\n // check for pawn promotion\n if (white.dst.y === 7 && whitePiece.pieceType === PAWN) {\n \twhitePiece.pieceType = QUEEN; // queen by default for now\n }\n board[white.dst.x][white.dst.y] = whitePiece;\n }\n if (result.black.moves) {\n if (black.dst.y === 0 && blackPiece.pieceType === PAWN) {\n \tblackPiece.pieceType = QUEEN;\n }\n board[black.dst.x][black.dst.y] = blackPiece;\n }\n\n // Update numMoves and moves\n moves[numMoves++] = {white: white.clone(), black: black.clone()};\n\n // Check if someone won\n var whiteLost = true;\n var blackLost = true;\n for (var x = 0; x < BOARD_SIZE; x++) {\n for (var y = 0; y < BOARD_SIZE; y++) {\n if (board[x][y] === null) continue;\n if (board[x][y].pieceType === KING) {\n if (board[x][y].player === WHITE) {\n whiteLost = false;\n } else {\n blackLost = false;\n }\n }\n }\n }\n if (whiteLost && blackLost) {\n result = TIE;\n } else if (whiteLost) {\n result = BLACK;\n } else if (blackLost) {\n result = WHITE;\n }\n\n return result;\n };\n \n /*\n * Returns a 2d array of Piece objects which represents\n * the board. Note that this is a deep copy of our existing board\n */\n this.getBoard = function() {\n var boardCopy = [];\n for (var x = 0; x < BOARD_SIZE; x++) {\n boardCopy[x] = [];\n for (var y = 0; y < BOARD_SIZE; y++) {\n boardCopy[x][y] = board[x][y] === null ? null : board[x][y].clone();\n }\n }\n return boardCopy;\n };\n\n /*\n * If the game is finished or not\n *\n * The winner will be WHITE or BLACK or STALEMATE\n */\n this.gameOver = function () {\n return result !== null;\n };\n this.winner = function () {\n return result;\n };\n}", "_createBoard() {\n let map = this.map = this._createHexagonMap();\n\n for (let q in map) {\n for (let r in map[q]) {\n this._createSprite(map[q][r]);\n }\n }\n }", "function Board(size) {\n this.size = size;\n this.EMPTY = 0;\n this.BLACK = 1;\n this.WHITE = 2;\n this.current_color = this.BLACK;\n\n this.create_board = function (size) {\n var m = [];\n for (var i = 0; i < size; i++) {\n m[i] = [];\n for (var j = 0; j < size; j++) {\n m[i][j] = this.EMPTY;\n }\n }\n return m;\n };\n\n this.switch_player = function () {\n this.current_color =\n this.current_color == this.BLACK ? this.WHITE : this.BLACK;\n };\n\n this.board = this.create_board(size);\n}", "function drawCurrentGameBoard(movepieces){\n var k = 0;\n for(var i = 0; i<8; i++){\n for(var j = 0; j<8; j++){\n var cell = gameboard.rows[i].cells[j];\n if (movepieces[k] == 1) {\n //piece is a red piece, set class to redPC\n cell.className = \"redPC\";\n }\n else if (movepieces[k] == 2) {\n //piece is a white piece, set class to whitePC\n cell.className = \"whitePC\";\n }\n else if (movepieces[k] == 3) {\n //piece is a red King, set class to redPCKing\n cell.className = \"redPCKing\";\n }\n else if (movepieces[k] == 4) {\n //piece is a white King, set class to whitePCKing\n cell.className = \"whitePCKing\";\n }\n else if (movepieces[k] == 0) {\n //board is empty, see if should be a white square or black.\n if (ValidMove[k] == 1) {\n cell.className = \"black\";\n }\n else{\n cell.className = \"white\";\n }\n }\n k++;\n }\n }\n}", "function Board(toprow, midrow, botrow, won, ai, dude) {\n this.toprow = toprow;\n this.midrow = midrow;\n this.botrow = botrow;\n this.won = won;\n this.ai = ai; //0 is human v human, 1 is random, 2 blocks win attempts, future: 3 pursues wins using the same functions used to ID blocks.\n this.dude = dude;\n}", "function Board() {\n //array or r\n this.board = [];\n}", "function buildBoard(){\n\n\t\tvar boardSize = (GAME.board.width * defaultTile.tileSize) + 200; //padding\n\n\t\t//$gamearea.style.maxWidth = (boardSize + 20) +'px'; //extra space for scroll bar\n\t\t$map.style.height = boardSize +'px';\n\t\t$map.style.width = boardSize +'px';\n\t\t\n\t\t//Build our board! //0 or 1 based?\n\t\tfor(var w = 0; w < GAME.board.width; w++){\n\t\t\tGAME.board.tiles[w] = [];\n\t\t\tGAME.NPCs[w] = [];\n\t\t\tfor(var h = 0; h < GAME.board.height; h++){\t\n\n\t\t\t\t//Put our tile into our state board\n\t\t\t\tGAME.board.tiles[w][h] = createTile(w,h);\n\t\t\t\t\n\t\t\t\t//Creating a bunch of random GAME.NPCs\n\t\t\t\tif( (w + h) % 10 == 0){\n\t\t\t\t\tGAME.NPCs[w][h] = createNPC(w,h);\n\t\t\t\t}\n\n\t\t\t\t//tileHolder.appendChild(board.tiles[w][h].element);\n\t\t\t}\n\t\t}\n\n\t\tdisplayBoard(GAME.board);\n\t\tdisplayNPCs(GAME.NPCs);\n\n\t\t//we need to build our graph array AFTER npcs have been added so we know if the tiles are passable\n\t\tbuildGraphArray();\n\t}", "function drawCells() {\n currentGrid = board.getGrid();\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n drawBoard();\n ctx.beginPath();\n from_to(0, sidelength, 1, function (row) {\n from_to(0, sidelength, 1, function (col) {\n if (currentGrid[row][col]) {\n ctx.rect(cellside * col, cellside * row, cellside, cellside);\n }\n });\n });\n ctx.fillStyle = 'black';\n ctx.fill();\n}", "function applyBoard(){\n g_wall = new Wall(g_newBoard,0,0);\n reset();\n}", "function Board (divName,r,c,ch,cw,w,h) {\n 'use strict';\n $(divName).css({\"width\":Game.viewport.width,\"height\":Game.viewport.height});\n this.width = w || $(divName).width();\n this.height = h || $(divName).height();\n CSSs.cell_h = ch || CSSs.cell_h;\n CSSs.cell_w = cw || CSSs.cell_w;\n this.cnt = 0;\n this.DOM_element = divName;\n this.tileSet = [];\n this.patternStr = \"\";\n this.cols = c || Math.floor(this.height / CSSs.cell_h);\n this.rows = r || Math.floor(this.width / CSSs.cell_w);\n // this.pattern =[[4,0,0,1,0,0,0,4,0,0,0,1,0,0,4],\n // [0,3,0,0,0,2,0,0,0,2,0,0,0,3,0],\n // [0,0,3,0,0,0,1,0,1,0,0,0,3,0,0],\n // [1,0,0,3,0,0,0,1,0,0,0,3,0,0,1],\n // [0,0,0,0,3,0,0,0,0,0,3,0,0,0,0],\n // [0,2,0,0,0,2,0,0,0,2,0,0,0,2,0],\n // [0,0,1,0,0,0,1,0,1,0,0,0,1,0,0],\n // [4,0,0,1,0,0,0,5,0,0,0,1,0,0,4],\n // [0,0,1,0,0,0,1,0,1,0,0,0,1,0,0],\n // [0,2,0,0,0,2,0,0,0,2,0,0,0,2,0],\n // [0,0,0,0,3,0,0,0,0,0,3,0,0,0,0],\n // [1,0,0,3,0,0,0,1,0,0,0,3,0,0,1],\n // [0,0,3,0,0,0,1,0,1,0,0,0,3,0,0],\n // [0,3,0,0,0,2,0,0,0,2,0,0,0,3,0],\n // [4,0,0,1,0,0,0,4,0,0,0,1,0,0,4]];\n\n this.pattern =[[4,0,0,0,0,0,0,4,0,0,0,0,0,0,4],\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],\n [4,0,0,0,0,0,0,5,0,0,0,0,0,0,4],\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],\n [4,0,0,0,0,0,0,4,0,0,0,0,0,0,4]];\n\n this.top_left_corner = {\n \"x\":0,\n \"y\":0\n };\n\n this.bottom_left_corner = {\n \"x\": 0,\n \"y\": Game.viewport.height//r*(CSSs.cell_w + CSSs.spacing)\n };\n\n\n this.top_right_corner = {\n \"x\": Game.viewport.width,//c*(CSSs.cell_w + CSSs.spacing),\n \"y\": 0\n };\n\n this.bottom_right_corner = {\n \"x\": Game.viewport.width,//c*(CSSs.cell_w + CSSs.spacing),\n \"y\": Game.viewport.height//r*(CSSs.cell_w + CSSs.spacing)\n };\n\n this.horizontal_marker = {\n \"x\": 0,\n \"y\": (this.bottom_left_corner.y - this.top_left_corner.y)/4\n };\n\n this.vertical_marker = {\n \"x\": (this.top_right_corner.x - this.top_left_corner.x)/4,\n \"y\": 0\n };\n\n}", "function Board() {\n this.spaces = [];\n this.usedNumbers = [0];\n}", "function displayBoard(board) {\n for (let i = 0; i < 4; i++) {\n const xVal = (i + 1) * 50;\n for (let j = 0; j < 4; j++) {\n const yVal = j * 50 + 50;\n if (board[4 * j + i] === \"blank\") {\n gameState.tiles.create(xVal, yVal, board[4 * j + i]).setScale(0.6);\n } else {\n gameState.tiles.create(xVal, yVal, board[4 * j + i]);\n }\n }\n }\n}", "function drawBoard() {\n for(let r = 0; r < ROW; r++) {\n for(let c =0; c < COL; c++) {\n drawSquare(c, r, board[r][c]);\n }\n }\n}", "function drawPlay(board){\n\tfor (var i = 0; i<n; i++) {\n\t\tfor (var j = 0; j<n; j++) {\n\t\t\tif (board[i][j] != \"e\"){\n\t\t\t\tsetPieceColor(board[i][j]);\n\t\t\t\tdrawPiece(i,j);\n\t\t\t}\n\t\t}\n\t}\n}", "update() {\n this.drawBoard();\n }", "function newBoard(){\n return 0;\n }", "makeBoard() {\n this.board = [];\n for (let y = 0; y < this.height; y++) {\n this.board.push(Array.from({ length: this.width }));\n }\n }", "function Board(name){\n this.name = name;\n this.words = [];\n this.cells = [];\n this.start = new Date();\n this.end = null;\n}", "formatBoard() {\n\t\treturn map2DArray(this.props.boardState.boardArray, boardCellData)\n\t}", "generateBoard() {\n for (let i = 0; i < this.rows; i++) {\n let row = [];\n for (let i = 0; i < this.cols; i++) row.push(new Tile(0, false));\n this.tiles.push(row);\n }\n this.setMines();\n }", "function Chessboard(cols, rows) {\n\tthis.board = new Array(rows);\n\tthis.blackPieces = new Array(16);\n\tthis.whitePieces = new Array(16);\n\t\n\tthis.pieceSelected = null;\t\n\tthis.turn = WHITE;\n\t\t\n\tvar color = BLACK_SQUARE_COLOR;\n\t\n\t// Initialize the board:\n\tfor(var i = 0; i < rows; i++) {\n\t\tthis.board[i] = new Array(cols);\n\t\t\n\t\tfor(var j = 0; j < cols; j++) {\n\t\t\tthis.board[i][j] = new ChessSquare(color, i, j);\n\t\t\t\n\t\t\t// Toggle color\n\t\t\tcolor = (color == BLACK_SQUARE_COLOR) ? WHITE_SQUARE_COLOR : BLACK_SQUARE_COLOR;\n\t\t}\n\t\t\n\t\t// Toggle color\n\t\tcolor = color == BLACK_SQUARE_COLOR ? WHITE_SQUARE_COLOR : BLACK_SQUARE_COLOR;\n\t}\n\t\n\t// Initialize the pieces (2 rooks, 2 knights, 2 bishops, 1 king, 1 queen, 8 pawns)\n\tthis.blackPieces[0] = new ChessPiece(BLACK, PIECES.ROOK, this.board[7][0]);\n\tthis.blackPieces[1] = new ChessPiece(BLACK, PIECES.ROOK, this.board[7][7]);\n\tthis.blackPieces[2] = new ChessPiece(BLACK, PIECES.KNIGHT, this.board[7][1]);\n\tthis.blackPieces[3] = new ChessPiece(BLACK, PIECES.KNIGHT, this.board[7][6]);\n\tthis.blackPieces[4] = new ChessPiece(BLACK, PIECES.BISHOP, this.board[7][2]);\n\tthis.blackPieces[5] = new ChessPiece(BLACK, PIECES.BISHOP, this.board[7][5]);\n\tthis.blackPieces[6] = new ChessPiece(BLACK, PIECES.KING, this.board[7][3]);\n\tthis.blackPieces[7] = new ChessPiece(BLACK, PIECES.QUEEN, this.board[7][4]);\n\tthis.blackPieces[8] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][0]);\n\tthis.blackPieces[9] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][1]);\n\tthis.blackPieces[10] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][2]);\n\tthis.blackPieces[11] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][3]);\n\tthis.blackPieces[12] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][4]);\n\tthis.blackPieces[13] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][5]);\n\tthis.blackPieces[14] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][6]);\n\tthis.blackPieces[15] = new ChessPiece(BLACK, PIECES.PAWN, this.board[6][7]);\n\t\n\tthis.whitePieces[0] = new ChessPiece(WHITE, PIECES.ROOK, this.board[0][0]);\n\tthis.whitePieces[1] = new ChessPiece(WHITE, PIECES.ROOK, this.board[0][7]);\n\tthis.whitePieces[2] = new ChessPiece(WHITE, PIECES.KNIGHT, this.board[0][1]);\n\tthis.whitePieces[3] = new ChessPiece(WHITE, PIECES.KNIGHT, this.board[0][6]);\n\tthis.whitePieces[4] = new ChessPiece(WHITE, PIECES.BISHOP, this.board[0][2]);\n\tthis.whitePieces[5] = new ChessPiece(WHITE, PIECES.BISHOP, this.board[0][5]);\n\tthis.whitePieces[6] = new ChessPiece(WHITE, PIECES.KING, this.board[0][3]);\n\tthis.whitePieces[7] = new ChessPiece(WHITE, PIECES.QUEEN, this.board[0][4]);\n\tthis.whitePieces[8] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][0]);\n\tthis.whitePieces[9] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][1]);\n\tthis.whitePieces[10] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][2]);\n\tthis.whitePieces[11] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][3]);\n\tthis.whitePieces[12] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][4]);\n\tthis.whitePieces[13] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][5]);\n\tthis.whitePieces[14] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][6]);\n\tthis.whitePieces[15] = new ChessPiece(WHITE, PIECES.PAWN, this.board[1][7]);\n\t\n\tthis.selectPiece = function(cellId) {\n\t\tvar row = cellId.substring(0, 1);\n\t\tvar col = cellId.substring(1);\n\t\t\n\t\tvar square = this.board[row-1][col-1];\n\t\tif(square.piece.color == this.turn) {\t\t\t\n\t\t\tsquare.selected = true;\n\t\t\tthis.pieceSelected = square.piece;\n\t\t}\n\t\t\n\t\t// Update view\n\t\tthis.updateView();\n\t}\n\t\n\tthis.movePiece = function(cellId) {\t\n\t\tvar row = cellId.substring(0, 1);\n\t\tvar col = cellId.substring(1);\n\t\t\t\t\n\t\tvar square = this.board[row-1][col-1];\n\t\t\n\t\t// Move the piece:\n\t\tif(this.pieceSelected.isValidMove(square, this.board)) {\n\t\t\t// Add log entry for this move:\n\t\t\tvar logentry = document.createElement(\"div\");\n\t\t\tlogentry.innerHTML = \"Moving \" + this.pieceSelected.color + \" \" + this.pieceSelected.type + \" to: \" + COLUMN_INDEX[col-1] + row;\n\t\t\tdocument.getElementById('log').appendChild(logentry);\n\t\t\n\t\t\tthis.pieceSelected.square.selected = false;\n\t\t\tthis.pieceSelected.square.piece = null;\n\t\t\tthis.pieceSelected.square = square;\n\t\t\tsquare.piece = this.pieceSelected;\n\t\t\t\n\t\t\tthis.pieceSelected = null;\n\t\t\tthis.turn = this.turn == WHITE ? BLACK : WHITE;\n\t\t} else {\n\t\t\talert(\"This is not a valid move\");\n\t\t\t\n\t\t\t// Reset selection\n\t\t\tthis.pieceSelected.square.selected = false;\n\t\t\tthis.pieceSelected = null;\t\t\t\n\t\t}\n\t\t\t\t\n\t\t// Update view:\n\t\tthis.updateView();\n\t}\n\t\t\n\t// HTML of the board:\n\tthis.toHTML = function() {\n\t\tvar table = document.createElement(\"table\");\n\t\ttable.cellSpacing = \"0\";\n\t\ttable.cellPadding = \"0\";\n\t\t\n\t\tfor(var i = this.board.length; i >= 1; i--) {\n\t\t\tvar row = document.createElement(\"tr\");\n\t\t\t\n\t\t\t// Create label element in front marking the rows:\n\t\t\tvar rowLabel = document.createElement(\"td\");\n\t\t\trowLabel.innerHTML = i;\n\t\t\trowLabel.style.width = \"25px\";\n\t\t\trow.appendChild(rowLabel);\n\t\t\t\n\t\t\tfor(var j = 1; j <= this.board[i-1].length ; j++) {\n\t\t\t\tvar square = this.board[i-1][j-1];\n\t\t\t\t\n\t\t\t\tvar cell = document.createElement(\"td\");\n\t\t\t\tcell.id = i + \"\" + j;\n\t\t\t\tcell.style.backgroundColor = square.selected ? \"#39a7d4\" : square.color;\n\t\t\t\tcell.style.width = cell.style.height = \"50px\";\n\t\t\t\tcell.style.cursor = \"pointer\";\n\t\t\t\tcell.style.textAlign = \"center\";\n\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t// Set the listener:\n\t\t\t\tif(this.pieceSelected == null && square.piece != null) {\n\t\t\t\t\tcell.onclick = function(chessboard, id) { return function() { chessboard.selectPiece(id); } }(this, cell.id);\n\t\t\t\t} else if(this.pieceSelected != null){\n\t\t\t\t\tcell.onclick = function(chessboard, id) { return function() { chessboard.movePiece(id); } }(this, cell.id);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (square.piece != null){\n\t\t\t\t\tvar pieceImage = document.createElement(\"img\");\n\t\t\t\t\tpieceImage.src = square.piece.background;\n\t\t\t\t\tcell.appendChild(pieceImage);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\trow.appendChild(cell);\n\t\t\t}\t\t\n\t\t\ttable.appendChild(row);\n\t\t}\n\t\t\n\t\t// Create last row containing the letter labels:\n\t\tvar labelRow = document.createElement(\"tr\");\n\t\t\n\t\t// One empty <td> for the corner\n\t\tlabelRow.appendChild(document.createElement(\"td\"));\n\t\tfor(var i = 0; i < COLUMN_INDEX.length; i++) {\n\t\t\t// Create label element in front marking the rows:\n\t\t\tvar colLabel = document.createElement(\"td\");\n\t\t\tcolLabel.innerHTML = COLUMN_INDEX[i];\n\t\t\tcolLabel.style.height = \"30px\";\n\t\t\tcolLabel.style.textAlign = \"center\";\n\t\t\tlabelRow.appendChild(colLabel);\t\t\t\n\t\t}\n\t\t\n\t\ttable.appendChild(labelRow);\n\t\t\n\t\treturn table;\n\t}\n\t\n\tthis.updateView = function() {\t\t\t\t\n\t\t// Show the turn:\n\t\tdocument.getElementById(\"turn\").innerHTML = \"Turn: \" + this.turn;\n\t\t\n\t\t// Show the board\n\t\tvar chessboard = document.getElementById(\"chessboard\");\n\t\t\n\t\t// Clear the previous board\n\t\twhile(chessboard.firstChild) {\n\t\t\tchessboard.removeChild(chessboard.firstChild);\n\t\t}\n\t\t\n\t\t// Show the current board:\n\t\tchessboard.appendChild(this.toHTML());\n\t}\n}", "function buildBoard() {\r\n var boardLength = gCurrLevel.boardSize\r\n var board = [];\r\n for (var i = 0; i < boardLength; i++) {\r\n board[i] = [];\r\n for (var j = 0; j < boardLength; j++) {\r\n var cell = {\r\n type: EMPTY,\r\n minesAroundCount: 0,\r\n isShown: false,\r\n isMine: false,\r\n isMarked: false,\r\n isCanClick: true\r\n }\r\n board[i][j] = cell;\r\n }\r\n }\r\n return board;\r\n}", "displayBoard() {\n this.translateBoard();\n // if (this.states == STATES.DISPLAYED)\n this.updateScore();\n //}\n }", "function drawStaticPieces() {\r\n board.forEach(\r\n (row, y) => board[y].forEach(\r\n (item, x) => {\r\n if (board[y][x] !== 0) {\r\n context.fillStyle = colours[board[y][x] - 1];\r\n context.fillRect(x, y, 1, 1);\r\n }\r\n }\r\n )\r\n );\r\n}", "function drawUpdateGrid(board){\n for(var x = 0; x < 9; x++){\n for (var y = 0; y < 9; y++) {\n if (board[y][x] == 1) {\n drawRectAtBoardPos(x+1, y+1, 1);\n } else if (board[y][x] == 2){\n drawRectAtBoardPos(x+1, y+1, 2);\n }\n }\n }\n}", "function drawBoard(){\n\tfor (var i = 0; i < n - 1; i++) {\n\t\tvar pos = pieceSize * (i + 1);\n\t\tctx.beginPath();\n\t\tctx.moveTo(pos, 0);\n\t\tctx.lineTo(pos, length);\n\t\tctx.moveTo(0, pos);\n\t\tctx.lineTo(length, pos);\n\t\tctx.stroke();\n\t\tctx.closePath();\n\t}\n}", "function makeBoard() {\n // Game mechanics code -- to keep track of the game state\n for (let row = 0; row < HEIGHT; row++) {\n let currentRow = [];\n for (let columns = 0; columns < WIDTH; columns++) {\n currentRow.push(null);\n }\n board.push(currentRow);\n }\n}", "getPossibleMoves( board ) {\n\n }", "function createBoard() {\n\tfor (let i = 0; i < layout.length; i++) {\n\t\tconst square = document.createElement('div')\n\t\tgrid.appendChild(square)\n\t\tsquares.push(square)\n\n\t\t//add layout to the board\n\t\t//we want to check what is on the board on every position :\n\t\tif (layout[i] === 0) {\n\t\t\tsquares[i].classList.add('pac-dot')\n\t\t} else if (layout[i] === 1) {\n\t\t\tsquares[i].classList.add('wall')\n\t\t} else if (layout[i] === 2) {\n\t\t\tsquares[i].classList.add('ghost-lair')\n\t\t} else if (layout[i] === 3) {\n\t\t\tsquares[i].classList.add('power-pellet')\n\t\t}\n\t}\n}", "function ticTacToe(board) {\n\n}", "tick() {\n let newBoard = this.makeBoard();\n let oldBoard = this.board;\n for(let z = 0; z<oldBoard.length; z++){\n let minArr = oldBoard[z];\n for(let x = 0; x<minArr.length; x++){\n if(this.livingNeighbors(z,x) < 2){\n newBoard[z][x] = 0;\n }\n else if(this.livingNeighbors(z,x) > 3){\n newBoard[z][x] = 0;\n }\n else if(oldBoard[z][x] === 0 && this.livingNeighbors(z,x) === 3){\n newBoard[z][x] = 1;\n } else {\n newBoard[z][x] = oldBoard[z][x]\n }\n }\n }\n this.board = newBoard;\n }", "function drawBoard(){\n for (j = 0; j < numRows; j++) {\n \t\t// y coordinate\n \t\tvar yCorner = yOrigin + j * segmentSize;\n\t\t\n\t\t\t\tfor (i = 0; i < barSegments; i++) {\n\t\t\t\t\t\t// x coordinate\n\t\t\t\t\t\tvar xCorner = xOrigin + i * segmentSize; {\n \n if ( isOdd(i) == isOdd(j)){\n\t\t\t\t\t\t fill(\"lightblue\");\n\t\t\t\t\t\t } else {\n\t\t\t\t\t\t fill(\"white\");\n }\t\n }\n\t\t\t\t\t \n\t\t\t\t\tdrawSquare(xCorner, yCorner, segmentSize, segmentSize);\n\t\t\t\t }\n }\t\n }", "function drawBoard(board) {\n\tvar windowHeight = Math.ceil($('#world').height());\n\tvar windowWidth = Math.ceil($('#world').width());\n\tvar cellHeight = Math.ceil(windowHeight / getHeight(board));\n\tvar cellWidth = Math.ceil(windowWidth / getWidth(board));\n\tvar canvasContext = document.getElementById('world').getContext('2d');\n\tcanvasContext.canvas.width = windowWidth;\n\tcanvasContext.canvas.height = windowHeight;\n\tfor (var i = 0; i < getHeight(board); i++) {\n\t\tfor (var j = 0; j < getWidth(board); j++) {\n\t\t\tif (board[j][i] === 0) {\n\t\t\t\tcanvasContext.fillStyle = 'rgb(255,255,255)';\n\t\t\t\tcanvasContext.fillRect(\n\t\t\t\t\tj * cellWidth, i * cellHeight, cellWidth, cellHeight);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tcanvasContext.fillStyle = 'rgb(0,0,0)';\n\t\t\t\tcanvasContext.fillRect(\n\t\t\t\t\tj * cellWidth, i * cellHeight, cellWidth, cellHeight);\n\t\t\t}\n\t\t}\n\t}\n}", "makeBoard() {\n this.board.length = 0;\n for (let y = 0; y < this.HEIGHT; y++) {\n this.board.push(Array.from({ length: this.WIDTH }));\n }\n }", "board () {\n return this.chessGame.getBoard()\n }", "renderBoard () {\n\t\tthis.view.adjustBoardHeight( this.getBoardSize() );\n\t}", "switchTurn(x,y,lx,ly){\n console.log(\"switching current turn\")\n game.isXTurn = !game.isXTurn\n game.turns++\n game.boardTurns[x][y] = game.boardTurns[x][y] + 1 // Now the turns for each mini board are updated\n console.log(\"Board turns:\", game.boardTurns[x][y])\n console.log(\"turn count: \" + game.turns)\n\n // Set Logic for piece placement next time around (needs alpha changes)\n for (var i = 0; i < 3; i++)\n {\n for (var j = 0; j < 3; j++)\n {\n for (var k = 0; k < 3; k++)\n {\n for (var l = 0; l < 3; l++)\n {\n if(i == x && j == y && k == lx && l == ly)\n game.redSquares[i][j][k][l].alpha = .7\n else\n game.redSquares[i][j][k][l].alpha = 0\n }\n }\n }\n }\n\n var connectedSquare = false\n\n for (var i = 0; i < 3; i++)\n {\n for (var j = 0; j < 3; j++)\n {\n //Normal functionality, just assign one open spot\n if(i == lx && j == ly && game.magicBoardLogic[i][j] != \"magic\")\n {\n console.log(\"i: \", i)\n console.log(\"j: \", j)\n console.log(\"lx: \", lx)\n console.log(\"ly: \", ly)\n game.bigBoardLogic[i][j] = \"open\"\n\n game.cursorSquares[i][j].alpha = .7\n\n }\n // If the click on a open spot sends you to magic board\n else if (i == lx && j == ly && game.magicBoardLogic[i][j] === \"magic\")\n {\n for (var i = 0; i < 3; i++)\n {\n for (var j = 0; j < 3; j++)\n {\n // Set all squares to closed\n game.bigBoardLogic[i][j] = \"closed\"\n game.cursorSquares[i][j].alpha = 0\n }\n }\n\n if (lx+1 < 3) {\n game.bigBoardLogic[lx+1][ly] = \"open\" // Right\n game.cursorSquares[lx+1][ly].alpha = .7\n if (lx+1 == x && ly == y)\n connectedSquare = true\n }\n\n if (lx-1 > -1) {\n game.bigBoardLogic[lx-1][ly] = \"open\" // Left\n game.cursorSquares[lx-1][ly].alpha = .7\n if (lx-1 == x && ly == y)\n connectedSquare = true\n }\n\n if (ly+1 < 3) {\n game.bigBoardLogic[lx][ly+1] = \"open\" // Bottom\n game.cursorSquares[lx][ly+1].alpha = .7\n if (lx == x && ly+1 == y)\n connectedSquare = true\n }\n\n if (ly-1 > -1) {\n game.bigBoardLogic[lx][ly-1] = \"open\" // Top\n game.cursorSquares[lx][ly-1].alpha = .7\n if (lx == x && ly-1 == y)\n connectedSquare = true\n }\n\n if (lx+1 < 3 && ly-1 > -1) {\n game.bigBoardLogic[lx+1][ly-1] = \"open\" // Top right\n game.cursorSquares[lx+1][ly-1].alpha = .7\n if (lx+1 == x && ly-1 == y)\n connectedSquare = true\n }\n\n if (lx-1 > -1 && ly-1 > -1) {\n game.bigBoardLogic[lx-1][ly-1] = \"open\" // Top left\n game.cursorSquares[lx-1][ly-1].alpha = .7\n if (lx-1 == x && ly-1 == y)\n connectedSquare = true\n }\n\n if (lx+1 < 3 && ly+1 < 3) {\n game.bigBoardLogic[lx+1][ly+1] = \"open\" // Bottom right\n game.cursorSquares[lx+1][ly+1].alpha = .7\n if (lx+1 == x && ly+1 == y)\n connectedSquare = true\n }\n\n if (lx-1 > -1 && ly+1 < 3) {\n game.bigBoardLogic[lx-1][ly+1] = \"open\" // Bottom left\n game.cursorSquares[lx-1][ly+1].alpha = .7\n if (lx-1 == x && ly+1 == y)\n connectedSquare = true\n }\n\n for (var i = 0; i < 3; i++)\n {\n for (var j = 0; j < 3; j++)\n {\n\n if (game.magicBoardLogic[i][j] === \"magic\")\n game.cursorSquares[i][j].alpha = 0\n }\n }\n\n // If you get stuck, open up outer layer\n var stuck = true\n for (var i = 0; i < 3; i++)\n {\n for (var j = 0; j < 3; j++)\n {\n if (game.bigBoardLogic[i][j] === \"open\" && game.magicBoardLogic[i][j] != \"magic\")\n stuck = false\n }\n }\n\n if (stuck == true) {\n console.log(\"STUCK\");\n if (lx+2 < 3) {\n console.log(\"A\");\n game.bigBoardLogic[lx+2][ly] = \"open\" // Right\n game.cursorSquares[lx+2][ly].alpha = .7\n if (lx+2 == x && ly == y)\n connectedSquare = true\n }\n\n if (lx+2 < 3 && ly-1 > -1) {\n console.log(\"A1\");\n game.bigBoardLogic[lx+2][ly-1] = \"open\" // Right 2 up 1\n game.cursorSquares[lx+2][ly-1].alpha = .7\n if (lx+2 == x && ly-1 == y)\n connectedSquare = true\n }\n\n if (lx+1 < 3 && ly-2 > -1) {\n console.log(\"A2\");\n game.bigBoardLogic[lx+1][ly-2] = \"open\" // Right 1 up 2\n game.cursorSquares[lx+1][ly-2].alpha = .7\n if (lx+1 == x && ly-2 == y)\n connectedSquare = true\n }\n\n if (lx+1 < 3 && ly+2 < 3) {\n console.log(\"A3\");\n game.bigBoardLogic[lx+1][ly+2] = \"open\" // Right 1 down 2\n game.cursorSquares[lx+1][ly+2].alpha = .7\n if (lx+1 == x && ly+2 == y)\n connectedSquare = true\n }\n\n if (lx+2 < 3 && ly+1 < 3) {\n console.log(\"A4\");\n game.bigBoardLogic[lx+2][ly+1] = \"open\" // Right 2 down 1\n game.cursorSquares[lx+2][ly+1].alpha = .7\n if (lx+2 == x && ly+1 == y)\n connectedSquare = true\n }\n\n if (lx-2 > -1) {\n console.log(\"B\");\n game.bigBoardLogic[lx-2][ly] = \"open\" // Left\n game.cursorSquares[lx-2][ly].alpha = .7\n if (lx-2 == x && ly == y)\n connectedSquare = true\n }\n\n if (lx-2 > -1 && ly-1 > -1) {\n console.log(\"B1\");\n game.bigBoardLogic[lx-2][ly-1] = \"open\" // Left 2 up 1\n game.cursorSquares[lx-2][ly-1].alpha = .7\n if (lx-2 == x && ly-1 == y)\n connectedSquare = true\n }\n\n if (lx-1 > -1 && ly-2 > -1) {\n console.log(\"B2\");\n game.bigBoardLogic[lx-1][ly-2] = \"open\" // Left 1 up 2\n game.cursorSquares[lx-1][ly-2].alpha = .7\n if (lx-1 == x && ly-2 == y)\n connectedSquare = true\n }\n\n if (lx-1 > -1 && ly+2 < 3) {\n console.log(\"B3\");\n game.bigBoardLogic[lx-1][ly+2] = \"open\" // Left 1 down 2\n game.cursorSquares[lx-1][ly+2].alpha = .7\n if (lx-1 == x && ly+2 == y)\n connectedSquare = true\n }\n\n if (lx-2 > -1 && ly+1 < 3) {\n console.log(\"B4\");\n game.bigBoardLogic[lx-2][ly+1] = \"open\" // Left 2 down 1\n game.cursorSquares[lx-2][ly+1].alpha = .7\n if (lx-2 == x && ly+1 == y)\n connectedSquare = true\n }\n\n if (ly+2 < 3) {\n console.log(\"C\");\n game.bigBoardLogic[lx][ly+2] = \"open\" // Bottom\n game.cursorSquares[lx][ly+2].alpha = .7\n if (lx == x && ly+2 == y)\n connectedSquare = true\n }\n\n if (ly-2 > -1) {\n console.log(\"D\");\n game.bigBoardLogic[lx][ly-2] = \"open\" // Top\n game.cursorSquares[lx][ly-2].alpha = .7\n if (lx == x && ly-2 == y)\n connectedSquare = true\n }\n\n if (lx+2 < 3 && ly-2 > -1) {\n console.log(\"E\");\n game.bigBoardLogic[lx+2][ly-2] = \"open\" // Top right\n game.cursorSquares[lx+2][ly-2].alpha = .7\n if (lx+2 == x && ly-2 == y)\n connectedSquare = true\n }\n\n if (lx-2 > -1 && ly-2 > -1) {\n console.log(\"F\");\n game.bigBoardLogic[lx-2][ly-2] = \"open\" // Top left\n game.cursorSquares[lx-2][ly-2].alpha = .7\n if (lx-2 == x && ly-2 == y)\n connectedSquare = true\n }\n\n if (lx+2 < 3 && ly+2 < 3) {\n console.log(\"g\");\n game.bigBoardLogic[lx+2][ly+2] = \"open\" // Bottom right\n game.cursorSquares[lx+2][ly+2].alpha = .7\n if (lx+2 == x && ly+2 == y)\n connectedSquare = true\n }\n\n if (lx-2 > -1 && ly+2 < 3) {\n console.log(\"H\");\n game.bigBoardLogic[lx-2][ly+2] = \"open\" // Bottom left\n game.cursorSquares[lx-2][ly+2].alpha = .7\n if (lx-2 == x && ly+2 == y)\n connectedSquare = true\n }\n }\n\n for (var i = 0; i < 3; i++)\n {\n for (var j = 0; j < 3; j++)\n {\n\n if (game.magicBoardLogic[i][j] === \"magic\")\n game.cursorSquares[i][j].alpha = 0\n }\n }\n\n }\n else\n {\n game.bigBoardLogic[i][j] = \"closed\"\n game.cursorSquares[i][j].alpha = 0\n }\n }\n }\n\n game.printBoardLogic() //this is printing weird but logic is fine\n\n var turn = game.isXTurn ? \"x\" : \"o\"\n if(game.singleplayer || game.vsAi)\n game.turnStatusText.setText(\"Current Turn: \" + turn.toUpperCase())\n // Below is for multiplayer\n else if(game.player === turn)\n game.turnStatusText.setText(\"Your Turn\")\n else\n game.turnStatusText.setText(game.opponent + \"'s turn\")\n }", "function Board() {\n // A dict holds all cells info\n this.cells = {};\n // A dict holds all players info\n this.players = {};\n\n // Simulate server\n Board.prototype.randomlyGenerateCells = function () {\n var list_properties = [1, 3, 6, 8, 9, 11, 13, 14, 16, 18, 19, 21, 23, 24, 26, 27, 29, 31, 32, 34, 37, 39];\n\n var property_id = 0;\n var action_id = 0;\n\n for (var lop = 0; lop < 40; lop++) {\n if (list_properties.indexOf(lop) > -1) {\n // is a property\n this.cells[lop] = new Property(lop, property_id++);\n } else {\n this.cells[lop] = new Action(lop, action_id++);\n }\n }\n };\n\n Board.prototype.createPlayers = function (num) {\n for (var lop = 0; lop < num; lop++) {\n this.players[lop] = new Player(lop);\n }\n };\n\n /**\n * Return player by ID\n * @param {int} id\n * @returns {Player}\n */\n Board.prototype.selectPlayer = function (id) {\n return this.players[id];\n };\n\n /**\n * Return ID of cell where the player lands\n * @param {int} id\n */\n Board.prototype.playerAtByID = function (id) {\n return this.players[id].position;\n }\n}", "function Board() {\n /* Canvas and context */\n this.canvas = null;\n this.context = null;\n\n /* Balls */\n this.balls = []\n}", "makeBoard() {\n return new Array(this.height)\n .fill()\n .map(() => new Array(this.width).fill(0));\n }", "translateBoard() {\n this.pieces = [];\n for (var i = 0; i < this.board.length; i++) {\n \n for (var j = 0; j < this.board[i].length; j++) {\n\n if (this.board[i][j] != \"empty\") {\n var tmp = new Piece(this.scene);\n tmp.active = true;\n tmp.colour = this.board[i][j];\n tmp.id = i * this.board[j].length + j;\n tmp.x = offsetX - incX * parseInt(i);\n tmp.y = offsetY;\n tmp.z = offsetZ - incZ * parseInt(j % 5);\n tmp.line = parseInt(i);\n tmp.column = parseInt(j % 5);\n this.pieces.push(tmp);\n }\n }\n\n }\n // this.scene.displayBoard();\n this.state = STATES.READY_TO_PICK_PIECE;\n\n }", "function buildBoard() {\n\t// DONE: Create the Matrix 10 * 12\n\tvar board = [];\n\tfor(var i = 0; i< ROWS; i++) {\n\t\tboard[i] = [];\n\t\tfor(var j = 0; j< COLS; j++) {\n\t\t\t// DONE: Put FLOOR everywhere and WALL at edges\n\t\t\tvar cell = {type: FLOOR, gameElement: null};\n\t\t\tif(i === 0 || j === 0 || i === ROWS - 1 || j === COLS -1 ) {\n\t\t\t\tcell.type = WALL;\n\t\t\t}\n\t\t\tboard[i][j] = cell;\n\t\t}\n\t}\n\t\n\t// DONE: Place the gamer\n\tboard[gGamerPos.i][gGamerPos.j].gameElement = GAMER;\n\t\n\tfor (var i = 0; i < gWindowsPos.length; i++) {\n\t\tvar currWindow = gWindowsPos[i].pos;\n\t\tboard[currWindow.i][currWindow.j].type = FLOOR;\n\t}\n\n\t// console.log(board);\n\treturn board;\n}", "function setUpBoard () {\n makeCrystalScores();\n makeCrystalButtons();\n }", "getBoard () {\n\t\treturn this.board;\n\t}", "function populateBoard() {\n let newArr = Array(64).fill(null);\n let len = 64;\n let i = 0;\n for (i = 0; i < len; ++i){\n // White\n if(i == 0 || i == 7){\n newArr[i] = 'white/rook' // Position Rook\n }\n if(i == 1 || i == 6){\n newArr[i] = 'white/knight' // Position Knight(Horse; to avoid confusion)\n }\n if(i == 2 || i == 5){\n newArr[i] = 'white/bishop' // Position Bishop\n }\n if(8 <= i && i <= 15){\n newArr[i] = 'white/pawn' // Position Pawn\n }\n if(i == 4){\n newArr[i] = 'white/queen' // Position Queen\n }\n if(i == 3){\n newArr[i] = 'white/king' // Position King\n }\n\n // Black\n if(i == 56 || i == 63){\n newArr[i] = 'black/rook' // Position Rook\n }\n if(i == 57 || i == 62){\n newArr[i] = 'black/knight' // Position Knight(Horse; to avoid confusion)\n }\n if(i == 58 || i == 61){\n newArr[i] = 'black/bishop' // Position Bishop\n }\n if(48 <= i && i <= 55){\n newArr[i] = 'black/pawn' // Position Pawn\n }\n if(i == 59){\n newArr[i] = 'black/queen' // Position Queen\n }\n if(i == 60){\n newArr[i] = 'black/king' // Position King\n }\n }\n return newArr;\n}", "function drawBoard()\n{\n for(var i = 0; i < cps; i++)\n {\n for(var j = 0; j < cps; j++)\n {\n\n drawCell(i, j, boardVals[j][i]);\n }\n }\n}", "function drawBoard(gameBoard) {\n for(var i = 0; i < row; i++)\n for(var j = 0;j < col; j++)\n drawPixel( j, i, gameBoard[i][j]);\n\n document.getElementById(\"level\").innerHTML = difficultyLevel;\n}", "constructor(board_size = 400, n_blocks = 20) {\n this.color_map = {\n '#EEAAAA': 'light red',\n '#DDBB99': 'beige',\n '#FFFF80': 'yellow',\n '#BFFF80': 'light green',\n '#408000': 'dark green',\n '#DD99BB': 'pink',\n '#CC88CC': 'purple',\n '#99BBDD': 'light blue',\n '#336699': 'dark blue',\n '#5CD6D6': 'turquoise',\n '#FFB366': 'orange',\n '#e8e8e8': 'grey'\n };\n // board properties\n this.board_size = board_size;\n this.n_blocks = n_blocks;\n this.block_size = board_size / n_blocks;\n this.x = 0\n this.y = 0\n this.show_gridlines = true\n\n // game mode\n this.templ_col = 'grey'\n this.provide_template = true\n this.hide_buttons = true\n this.game_time = 600\n this.demo_time = 300\n }", "function render() {\n board.forEach(function(move, index) {\n if (move === 1) {\n move = 'x';\n } if (move === -1) {\n move = 'o';\n }\n cells[index].textContent = move;\n cells[index].style.background = colors[cells];\n });\n}", "function drawBoard(x, y) {\n\n\n for (var i = 0; i < boardSegments; i++){\n for (var j = 0; j < numRows; j++){\n var iRemainder = i % 2;\n var jRemainder = j % 2;\n if ( (iRemainder === 0 && jRemainder === 0) ||\n (iRemainder === 1 && jRemainder === 1) ) {\n fill(\"lightblue\");\n } else {\n fill(color)\n }\n rect(xOrigin + i * segmentSize, yOrigin + j * segmentHeight, segmentSize, segmentHeight);\n }\n \n }\n}", "draw() {\r\n\t\tthis.matrix.forEach((row, y) => row.forEach((tile, x) => {\r\n\t\t\tif (tile) {\r\n\t\t\t\tlet [tx, ty] = tile.position.get;\r\n\t\t\t\tif (tile.isEmpty) {\r\n\t\t\t\t\t//default\r\n\t\t\t\t\tmainCtx.fillStyle = this.baseColor;\r\n\t\t\t\t\tmainCtx.fillRect(\r\n\t\t\t\t\t\ttx * (this.tileSize + this.spacing),\r\n\t\t\t\t\t\tty * (this.tileSize + this.spacing),\r\n\t\t\t\t\t\tthis.tileSize,\r\n\t\t\t\t\t\tthis.tileSize\r\n\t\t\t\t\t);\r\n\t\t\t\t} else {\r\n\t\t\t\t\t//draw gameobject\r\n\t\t\t\t\tmainCtx.fillStyle = tile.top.bgColor;\r\n\t\t\t\t\tmainCtx.fillRect(\r\n\t\t\t\t\t\ttx * (this.tileSize + this.spacing),\r\n\t\t\t\t\t\tty * (this.tileSize + this.spacing),\r\n\t\t\t\t\t\tthis.tileSize,\r\n\t\t\t\t\t\tthis.tileSize\r\n\t\t\t\t\t);\r\n\t\t\t\t\tmainCtx.fillStyle = tile.top.color;\r\n\t\t\t\t\tmainCtx.fillText(\r\n\t\t\t\t\t\ttile.top.glyph,\r\n\t\t\t\t\t\ttx * (this.tileSize + this.spacing) + this.tileSize / 2,\r\n\t\t\t\t\t\tty * (this.tileSize + this.spacing) + this.tileSize / 1.5\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}));\r\n\t}", "function updateBoard() {\n // Clear the canvas\n board.clear();\n\n // Draw older gen ghosts\n var colors = [\"#777777\", \"#999999\", \"#BBBBBB\", \"#DDDDDD\", \"#EEEEEE\"];\n for (var gen = 0; gen < genGhosts.length; gen++) {\n drawGen(genGhosts[gen], colors[gen]);\n }\n\n // Draw current gen\n drawGen(currentGen, \"#555555\");\n }", "function drawBoard()\n{\n\tfor(let i = 0; i < 7; i++)\n\t{\n\t\tfor(let j = 0; j < 6; j++)\n\t\t{\n\t\t\tif(allChips[i][j] == 0)\n\t\t\t{\n\t\t\t\tctx.beginPath();\n\t\t\t\tctx.fillStyle = 'white';\n\t\t\t\tctx.arc((40+50*i), (40+50*j), 20, 0, 2 * Math.PI);\n\t\t\t\tctx.fill();\n\t\t\t\tctx.stroke();\n\t\t\t}\n\t\t\telse if(allChips[i][j] == 1)\n\t\t\t{\n\t\t\t\tctx.beginPath();\n\t\t\t\tctx.fillStyle = 'red';\n\t\t\t\tctx.arc((40+50*i), (40+50*j), 20, 0, 2 * Math.PI);\n\t\t\t\tctx.fill();\t\t\t}\n\t\t\telse //allChips[i][j] == 2\n\t\t\t{\n\t\t\t\tctx.beginPath();\n\t\t\t\tctx.fillStyle = 'yellow';\n\t\t\t\tctx.arc((40+50*i), (40+50*j), 20, 0, 2 * Math.PI);\n\t\t\t\tctx.fill();\n\t\t\t}\n\t\t}\n\t}\n}", "getBoard() {\n return state.board;\n }", "function testBoard() {\n let board = new Board();\n let index = board.coordToIndex(0, 0);\n board.playerBoard[index].value = 'HIT';\n board.prettyPrint(board.playerBoard);\n}", "function makeBoard() {\n\tfor (let row = 0; row < HEIGHT; row++) {\n\t\tlet c = [];\n\t\tboard.push(c);\n\t\tfor (let col = 0; col < WIDTH; col++) {\n\t\t\tc.push(null);\n\t\t}\n\t}\n}", "setBoardPosition() {\n\n this.forEach((arr, rowIndex) => {\n arr.forEach((block, colIndex) => {\n\n if (block === 0) return;\n\n let absPos = this._getAbsolutePosition(rowIndex, colIndex);\n\n this.board[absPos.row][absPos.col] = this.pieceType;\n });\n });\n }" ]
[ "0.8018523", "0.763567", "0.7590316", "0.75241286", "0.74909925", "0.74703526", "0.746442", "0.746442", "0.746442", "0.7443112", "0.74243397", "0.74083924", "0.7375574", "0.73513615", "0.7318914", "0.73105264", "0.72664833", "0.72521746", "0.72381717", "0.7222123", "0.7217537", "0.72054595", "0.72030103", "0.717989", "0.717601", "0.71688175", "0.71685576", "0.7147886", "0.7133772", "0.7110334", "0.7102416", "0.7101366", "0.70865333", "0.7082492", "0.70793533", "0.70769906", "0.70659477", "0.7062717", "0.7055724", "0.7051889", "0.7050736", "0.70345545", "0.7031823", "0.7028076", "0.7027566", "0.7019162", "0.7007042", "0.700422", "0.6995576", "0.69819796", "0.6981804", "0.6978889", "0.6975451", "0.69718254", "0.697079", "0.6970009", "0.6967758", "0.6964233", "0.69630855", "0.69617164", "0.6952475", "0.6951368", "0.69487256", "0.69409263", "0.6928993", "0.6925902", "0.6923579", "0.6914862", "0.69119287", "0.69100446", "0.6909852", "0.69036746", "0.69002014", "0.6898805", "0.6894738", "0.6888671", "0.68837684", "0.68786097", "0.6874147", "0.68738806", "0.6864835", "0.68607986", "0.68585795", "0.6857776", "0.6855003", "0.68549925", "0.68531775", "0.684035", "0.6839383", "0.68347424", "0.6828402", "0.68170047", "0.6814541", "0.6813852", "0.681132", "0.6807969", "0.68038404", "0.6803755", "0.6803738", "0.67940223", "0.67907494" ]
0.0
-1
=== Hand(s) Methods ===
function pieceToKeyOfHand(piece) { return piece; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function Hand(props) {\n var els = [];\n if (!!props.currentHand.result) {\n els.push(e(HandResult, props));\n }\n return e('div', null, 'The hand is going');\n}", "function PebbleChain () {}", "function Mechanism() {\n\t }", "function Mechanism() {\n\t }", "function Mechanism() {\n\t }", "function Mechanism() {\n\t }", "pickup(hand_, prop_) {\n this.hands.get(hand_).Catch(prop_);\n }", "constructor(mainHand) {\n this.mainHand = [ ...mainHand ];\n }", "function getHand()\n {\n if(deck.cardCount()==0)\n {\n alert(\"New Deck\");\n newDeck(80);\n }\n return deck.draw();\n }", "startHand(player) {\n // deal two cards to player\n let nextCard = blackjack.nextCard();\n player.hand.push(nextCard);\n this.displayPlayerCard(nextCard);\n nextCard = blackjack.nextCard();\n player.hand.push(nextCard);\n this.displayPlayerCard(nextCard);\n document.getElementById(\"score\").innerText = player.calculateHand();\n console.log(\"Player hand: \", player.hand);\n\n // deal two cards to dealer revealing on the second\n this.hand.push(blackjack.nextCard());\n nextCard = blackjack.nextCard();\n this.hand.push(nextCard);\n this.displayDealerCard(nextCard);\n console.log(\"Dealer hand: \", this.hand);\n }", "function Mechanism() {\n }", "function Mechanism() {\n }", "function Hand() {\n var cards = [];\n this.score = function() {\n var idx = cards.length;\n var score = 0;\n while (idx > 0) {\n score += cards[idx - 1].getValue();\n idx--;\n }\n return score;\n };\n this.init = function() {\n cards[0] = new deal();\n cards[1] = new deal();\n };\n this.hitme = function() {\n cards.push(new deal());\n };\n this.listCards = function() {\n var idx = cards.length;\n console.log(\"In your hand you have: \");\n while (idx > 0) {\n console.log(cards[idx - 1].getCardName() + \" of \" + cards[idx - 1].getSuitName());\n idx--;\n }\n };\n}", "function hand() {\n this.player = 'none';\n this.cards = [];\n this.value = 0;\n}", "constructor() {\n this.hand = new Hand()\n this.books = 0\n this.has_cards = false\n this.name = null\n this.kn = null\n }", "setInitialHand(c1, c2) {\n this.hand.push(c1);\n this.hand.push(c2);\n this.twoCard.push(c1);\n this.twoCard.push(c2);\n }", "printHand(){\n console.log(`Printing $(this.name}'s hand..`);\n for (let i=0; i < this.hand.length; i++){\n console.log(`${i+1}:${this.hand[i]}`);\n }\n }", "function get_player_hand(Player) {\n return Player.player_hand;\n}", "getHand(index) {\n if (index >= this.hand.length) {\n throw (this.name + \"'s hand has no card at index \" + index)\n }\n return this.hand[index]\n }", "takeCard(deck){\n this.hand.push(deck.dealCard());\n }", "function OogaahHand() {\n\tthis.mCards = new Array(); // the cards that make up this hand\n}", "showHandSignal() {\n // ˅\n return this.strategy.showHandSignal();\n // ˄\n }", "function set_player_hand(Player, hand) {\n Player.player_hand = hand;\n return Player;\n}", "function putHandBack() {\n // foreach card in hand\n for (var i = 0; i < hand.length; i++) {\n // put card to start of deck array\n flip(hand[i]);\n sideDeck.unshift(hand[i]);\n }\n\n // empty hand\n hand = [];\n}", "function Truck () {}", "function dealCard(whichCard, whichHand){ // begin function dealCard()\n\t\twhichHand.push(whichCard);\n\t\treturn whichHand;\n\t} // end function dealCard()", "verifyHand(){\n\n\n\t\tlet newBoard = this.isInActualPlayerBoard();\n\n\t\t/*\n\t\t\tIf this test pass it mean no part of the actual newPiece\n\t\t\tis in the handling Player side so we change the handling player\n\t\t*/\n\t\tif(newBoard !== -1){\n\t\t\tthis.handlingPlayer = newBoard;\n\t\t}\n\n\t}", "get hand() {\n if(!this._isSecondShown) {\n var censoredHand = [];\n\t\t\tcensoredHand.push(super.hand[0]); // Get first card.\n\t\t\tcensoredHand.push(99); // Special value for hidden card.\n\t\t\t\n\t\t\treturn censoredHand;\n } else {\n return super.hand;\n }\n }", "function playAsDealer() {\n var dealerHand = new Hand();\n while( dealerHand.score() < 17 ) {\n dealerHand.hitMe();\n }\n return dealerHand;\n}", "constructor() {\n const rock = new Hand('rock', 'far fa-hand-rock');\n const paper = new Hand('paper', 'far fa-hand-paper');\n const scissors = new Hand('scissors', 'far fa-hand-scissors');\n const rules = { 'rock': ['scissors'], 'paper': ['rock'], 'scissors': ['paper'] };\n super([rock, paper, scissors], rules);\n }", "function Hand() {\r\n Card.call(this, rank, suit, isFaceUp);\r\n\r\n this.cards = [];\r\n}", "function Behold(){}", "function playAsUser() {\n var userHand = new Hand();\n var askHit = confirm( \"In hand: \" + userHand.printHand() + \". Would you like to hit? Press cancel to stay.\" );\n while( askHit ) {\n userHand.hitMe();\n askHit = confirm( \"In hand: \" + userHand.printHand() + \". Would you like to hit? Press cancel to stay.\" );\n }\n return userHand;\n}", "obtain(){}", "constructor(){ // hand?\r\n\t\t// Profile\r\n\t\tthis.deck = [];\r\n\t\tthis.score = 0;\r\n\t\tthis.name = 'Player' + Math.round(Math.random() * 1701);\r\n\t\tthis.ai = true;\r\n\r\n\t\t// UI\r\n\t\tthis.Views = {};\r\n\r\n\t\t// Game\r\n\t\tthis.hand = [];\r\n\t\tthis.cards = [];\r\n\t\tthis.view = null;\r\n\t\tthis.stand = false;\r\n\t\tthis.out = false;\r\n\t}", "deal(firstPlayer, secondPlayer) {\n firstPlayer.hand = [...this.deck.slice(0,26)];\n secondPlayer.hand = [...this.deck.slice(26, 52)];\n }", "addPileToHand(){\n this.hand = this.hand.concat(pile);\n pile.length = 0;\n }", "viewHand() {\n console.log(\"Printing the hand of player [\" + this.name + \"]\");\n this.cards.forEach(card => {\n console.log(card.toString());\n });\n }", "function Player(name){\n\tthis.name = name;\n\tthis.hand = [];\n\tthis.draw = function(deck_in_use){\n\t\tvar new_card = deck_in_use.deal();\n\t\tthis.hand.push(new_card);\n\t\tconsole.log(this.hand);\n\t}\n\tthis.discard = function(){\n\t\tthis.hand.pop();\n\t\tconsole.log(this.hand);\n\t}\n\treturn this;\n}", "destinationHand() {\n let hand = undefined;\n if (this.hasOrigin()) {\n if (this.direction == PASS || this.direction == SELF) {\n hand = (this.originHand === RIGHT_HAND) ? LEFT_HAND : RIGHT_HAND;\n } else {\n hand = this.originHand;\n }\n }\n return hand;\n }", "destinationHand() {\n let hand = undefined;\n if (this.hasOrigin()) {\n if (this.direction == PASS || this.direction == SELF) {\n hand = (this.originHand === RIGHT_HAND) ? LEFT_HAND : RIGHT_HAND;\n } else {\n hand = this.originHand;\n }\n }\n return hand;\n }", "private public function m246() {}", "Pick(){\n throw new Error(\"Pick() method must be implemented in child!\");\n }", "function ChainPiece() {\n this.incoming = [];\n this.events = [];\n this.outgoing = [];\n}", "function pogHandDetermine() {\n\t\t/* start by getting a shorthand variable and resetting */\n\t\t\n\t\t// garbage and easily-broken workaround for no \"this\" due to hook function\n\t\tvar hand;\n\t\t\n\t\tif (i == null) {\n\t\t\thand = players[currentTurn].hand;\n\t\t} else {\n\t\t\thand = players[i].hand;\n\t\t}\n\t\t\n\t\t// I have no idea why I need to check for this, but...\n\t\tif (hand == null) return;\n\t\t\n\t\t/* look for each strength, in composition */\n\t\tvar have_pair = [];\n\t\tvar have_three_kind = [];\n\t\tvar have_four_kind = 0;\n\t\tvar have_straight = 0;\n\t\tvar have_flush = 0;\n\t\tvar have_six_straight = 0;\n\t\tvar have_six_flush = 0;\n\t\tvar have_seven_straight = 0;\n\t\tvar have_seven_flush = 0;\n\n\t\t/* start by collecting the ranks and suits of the cards */\n\t\thand.ranks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];\n\t\thand.suits = [0, 0, 0, 0];\n\t\thand.strength = NONE;\n\t\thand.value = [];\n\t\t\n\t\tif (hand.cards.length > CARDS_PER_HAND) {\n\t\t\tpairedCards = [false, false, false, false, false, false, false];\n\t\t\tstraightCards = [false, false, false, false, false, false, false];\n\t\t\tflushCards = [false, false, false, false, false, false, false];\n\t\t} else {\n\t\t\tpairedCards = [false, false, false, false, false];\n\t\t\tstraightCards = [false, false, false, false, false];\n\t\t\tflushCards = [false, false, false, false, false];\n\t\t}\n\n\t\thand.cards.forEach(function(card) {\n\t\t\thand.ranks[card.rank - 1]++;\n\t\t\thand.suits[card.suit]++;\n\t\t}, hand);\n\t\thand.ranks[0] = hand.ranks[13];\n\t\t\n\t\t/* look for four of a kind, three of a kind, and pairs */\n\t\tfor (var i = hand.ranks.length-1; i > 0; i--) {\n\t\t\tif (hand.ranks[i] == 4) {\n\t\t\t\thave_four_kind = i+1;\n\t\t\t\tmarkAllOfRank(i+1, hand.cards, pairedCards);\n\t\t\t} else if (hand.ranks[i] == 3) {\n\t\t\t\thave_three_kind.push(i+1);\n\t\t\t\tmarkAllOfRank(i+1, hand.cards, pairedCards);\n\t\t\t} else if (hand.ranks[i] == 2) {\n\t\t\t\thave_pair.push(i+1);\n\t\t\t\tmarkAllOfRank(i+1, hand.cards, pairedCards);\n\t\t\t}\n\t\t}\n\t\t\n\t\t/* determine two/three/four of a kind and combinations thereof */\n\t\tif (have_four_kind && have_three_kind.length > 0) {\n\t\t\thand.strength = FULLEST_HOUSE;\n\t\t} else if (have_four_kind && have_pair.length > 0) {\n\t\t\thand.strength = FULLER_HOUSE;\n\t\t} else if (have_three_kind.length >= 2) {\n\t\t\thand.strength = TWO_THREE_OF_A_KINDS;\n\t\t} else if (have_three_kind.length > 0 && have_pair.length >= 2) {\n\t\t\thand.strength = FULL_HOUSE_PLUS_PAIR;\n\t\t} else if (have_four_kind) {\n\t\t\thand.strength = FOUR_OF_A_KIND;\n\t\t} else if (have_three_kind.length > 0 && have_pair.length > 0) {\n\t\t\thand.strength = FULL_HOUSE;\n\t\t} else if (have_pair.length >= 3) {\n\t\t\thand.strength = THREE_PAIR;\n\t\t} else if (have_three_kind.length > 0) {\n\t\t\thand.strength = THREE_OF_A_KIND;\n\t\t} else if (have_pair.length > 0) {\n\t\t\thand.strength = have_pair.length == 2 ? TWO_PAIR : PAIR;\n\t\t}\n\t\t\n\t\t/* look for straights and flushes */\n\t\t/* first, straights */\n\t\tvar sequence = 0;\n\n\t\tfor (var i = 0; i < hand.ranks.length; i++) {\n\t\t\tif (hand.ranks[i] == 1) {\n\t\t\t\tsequence++;\n\t\t\t\tif (sequence == CARDS_PER_HAND) {\n\t\t\t\t\t/* one card each of five consecutive ranks is a\n\t\t\t\t\t * straight */\n\t\t\t\t\thave_straight = i+1;\n\t\t\t\t\tmarkAllInStraight(i+1, CARDS_PER_HAND, hand.cards, straightCards);\n\t\t\t\t} else if (sequence == CARDS_PER_HAND + 1) {\n\t\t\t\t\thave_six_straight = i+1;\n\t\t\t\t\tmarkAllInStraight(i+1, CARDS_PER_HAND + 1, hand.cards, straightCards);\n\t\t\t\t} else if (sequence == CARDS_PER_HAND + 2) {\n\t\t\t\t\thave_seven_straight = i+1;\n\t\t\t\t\tmarkAllInStraight(i+1, CARDS_PER_HAND + 2, hand.cards, straightCards);\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t} else if (sequence > 0) {\n\t\t\t\tif (i == 1) {\n\t\t\t\t\t/* Ace but no deuce is OK - we might have 10-A */\n\t\t\t\t\tsequence = 0;\n\t\t\t\t} else {\n\t\t\t\t\t/* A hole in the sequence - can't have a straight */\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t/* second, flushes */\n\t\tfor (var i = 0; i < hand.suits.length; i++) {\n\t\t\tif (hand.suits[i] == CARDS_PER_HAND + 2) {\n\t\t\t\thave_seven_flush = 1;\n\t\t\t\thave_six_flush = 1;\n\t\t\t\thave_flush = 1;\n\t\t\t\tmarkAllOfSuit(i, hand.cards, flushCards);\n\t\t\t\tbreak;\n\t\t\t} else if (hand.suits[i] == CARDS_PER_HAND + 1) {\n\t\t\t\thave_six_flush = 1;\n\t\t\t\thave_flush = 1;\n\t\t\t\tmarkAllOfSuit(i, hand.cards, flushCards);\n\t\t\t\tbreak;\n\t\t\t} else if (hand.suits[i] == CARDS_PER_HAND) {\n\t\t\t\t/* hand is a flush */\n\t\t\t\thave_flush = 1;\n\t\t\t\tmarkAllOfSuit(i, hand.cards, flushCards);\n\t\t\t\tbreak;\n\t\t\t} else if (hand.suits[i] > 2) {\n\t\t\t\t/* can't have a flush */\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\t\n\t\t/* determine all flushes, all straights, and high card. */\n\t\thave_straight_plus_pair = !have_six_straight && have_straight && (have_pair.length > 0 || have_three_kind.length > 0) && hasAllCardsMarked(straightCards, pairedCards);\n\t\t\n\t\tif (have_seven_flush && have_seven_straight == 14) {\n\t\t\thand.strength = SEVEN_ROYAL_FLUSH;\n\t\t} else if (have_seven_flush && have_straight == 14 && have_straight_plus_pair) {\n\t\t\thand.strength = ROYAL_STRAIGHT_AND_PAIR_FLUSH;\n\t\t} else if (have_six_flush && have_six_straight == 14 && hasSameCardsMarked(straightCards, flushCards, 6)) {\n\t\t\thand.strength = SIX_ROYAL_FLUSH;\n\t\t} else if (have_flush && have_straight == 14 && have_straight_plus_pair && hasSameCardsMarked(straightCards, flushCards, 5)) {\n\t\t\thand.strength = ROYAL_FLUSH_PLUS_PAIR;\n\t\t} else if (have_seven_flush && have_seven_straight) {\n\t\t\thand.strength = SEVEN_STRAIGHT_FLUSH;\n\t\t} else if (have_flush && have_straight == 14 && hasSameCardsMarked(straightCards, flushCards, 5)) {\n\t\t\thand.strength = ROYAL_FLUSH;\n\t\t} else if (have_seven_flush && have_straight_plus_pair) {\n\t\t\thand.strength = STRAIGHT_AND_PAIR_FLUSH;\n\t\t} else if (have_six_flush && have_six_straight && hasSameCardsMarked(straightCards, flushCards, 6)) {\n\t\t\thand.strength = SIX_STRAIGHT_FLUSH;\n\t\t} else if (have_flush && have_straight_plus_pair && hasSameCardsMarked(straightCards, flushCards, 5)) {\n\t\t\thand.strength = STRAIGHT_FLUSH_PLUS_PAIR;\n\t\t} else if (have_flush && have_straight && hasSameCardsMarked(straightCards, flushCards, 5)) {\n\t\t\thand.strength = STRAIGHT_FLUSH;\n\t\t} else if (have_straight_plus_pair) {\n\t\t\thand.strength = STRAIGHT_PLUS_PAIR;\n\t\t} else if (have_seven_flush) {\n\t\t\thand.strength = SEVEN_FLUSH;\n\t\t} else if (have_seven_straight) {\n\t\t\thand.strength = SEVEN_STRAIGHT;\n\t\t} else if (have_six_flush) {\n\t\t\thand.strength = SIX_FLUSH;\n\t\t} else if (have_six_straight) {\n\t\t\thand.strength = SIX_STRAIGHT;\n\t\t} else if (have_flush) {\n\t\t\thand.strength = FLUSH;\n\t\t} else if (have_straight) {\n\t\t\thand.strength = STRAIGHT;\n\t\t} else if (hand.strength === NONE) {\n\t\t\thand.strength = HIGH_CARD;\n\t\t}\n\t\t\n\t\tswitch (hand.strength) {\n\t\tcase PAIR:\n\t\tcase TWO_PAIR:\n\t\tcase THREE_PAIR:\n\t\t\thand.value = have_pair;\n\t\t\tbreak;\n\t\tcase THREE_OF_A_KIND:\n\t\tcase TWO_THREE_OF_A_KINDS:\n\t\t\thand.value = have_three_kind;\n\t\t\tbreak;\n\t\tcase FULL_HOUSE:\n\t\t\thand.value = [have_three_kind[0], have_pair[0]];\n\t\t\tbreak;\n\t\tcase FOUR_OF_A_KIND:\n\t\t\thand.value = [have_four_kind];\n\t\t\tbreak;\n\t\tcase FULL_HOUSE_PLUS_PAIR:\n\t\t\thand.value = [have_three_kind[0], have_pair[0], have_pair[1]];\n\t\t\tbreak;\n\t\tcase FULLER_HOUSE:\n\t\t\thand.value = [have_four_kind, have_pair[0]];\n\t\t\tbreak;\n\t\tcase FULLEST_HOUSE:\n\t\t\thand.value = [have_four_kind, have_three_kind[0]];\n\t\t\tbreak;\n\t\tcase STRAIGHT:\n\t\tcase STRAIGHT_FLUSH:\n\t\tcase STRAIGHT_PLUS_PAIR:\n\t\tcase STRAIGHT_FLUSH_PLUS_PAIR:\n\t\tcase STRAIGHT_AND_PAIR_FLUSH:\n\t\tcase ROYAL_FLUSH_PLUS_PAIR:\n\t\tcase ROYAL_STRAIGHT_AND_PAIR_FLUSH:\n\t\t\tif (have_straight == 5) { // Wheel, special case, sort ace last\n\t\t\t\thand.value = [5, 4, 3, 2, 14];\n\t\t\t} else {\n\t\t\t\thand.value = [have_straight, have_straight-1, have_straight-2, have_straight-3, have_straight-4];\n\t\t\t}\n\t\t\t\n\t\t\tif (hand.strength !== STRAIGHT && hand.strength !== STRAIGHT_FLUSH) {\n\t\t\t\tif (have_three_kind.length > 0) {\n\t\t\t\t\thand.value.push(have_three_kind[0]);\n\t\t\t\t} else {\n\t\t\t\t\thand.value.push(have_pair[0]);\n\t\t\t\t}\n\t\t\t}\n\t\t\tbreak;\n\t\tcase SIX_STRAIGHT:\n\t\tcase SIX_STRAIGHT_FLUSH:\n\t\t\tif (have_six_straight == 6) { // Wheel, special case, sort ace last\n\t\t\t\thand.value = [6, 5, 4, 3, 2, 14];\n\t\t\t} else {\n\t\t\t\thand.value = [have_six_straight, have_six_straight-1, have_six_straight-2, have_six_straight-3, have_six_straight-4, have_six_straight-5];\n\t\t\t}\n\t\t\tbreak;\n\t\tcase SEVEN_STRAIGHT:\n\t\tcase SEVEN_STRAIGHT_FLUSH:\n\t\t\tif (have_seven_straight == 7) { // Wheel, special case, sort ace last\n\t\t\t\thand.value = [7, 6, 5, 4, 3, 2, 14];\n\t\t\t}\n\t\t\tbreak;\n\t\tcase ROYAL_FLUSH:\n\t\t\thand.value = [14, 13, 12, 11, 10];\n\t\t\tbreak;\n\t\tcase SIX_ROYAL_FLUSH:\n\t\t\thand.value = [14, 13, 12, 11, 10, 9];\n\t\t\tbreak;\n\t\tcase FLUSH:\n\t\tcase SIX_FLUSH:\n\t\t\tfor (var i = hand.ranks.length-1; i > 0; i--) {\n\t\t\t\tif (hand.ranks[i] > 0) {\n\t\t\t\t\tfor (var j = 0; j < hand.cards.length; j++) {\n\t\t\t\t\t\tif (hand.cards[j].rank == i+1 && flushCards[j]) {\n\t\t\t\t\t\t\thand.value.push(i+1);\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tbreak;\n\t\tcase SEVEN_FLUSH:\n\t\tcase SEVEN_ROYAL_FLUSH:\n\t\t\tbreak;\n\t\t}\n\t\t\t\t\n\t\tfor (var i = hand.ranks.length-1; i > 0; i--) {\n\t\t\tif (hand.ranks[i] == 1) {\n\t\t\t\thand.value.push(i+1);\n\t\t\t}\n\t\t}\n\n\t\t/* stats for the log */\n\t\tconsole.log();\n\t\tconsole.log(\"Rank: \"+hand.ranks);\n\t\tconsole.log(\"Suit: \"+hand.suits);\n\t\tconsole.log(\"Player has \" +pogHandStrengthToString(hand.strength, hand.cards.length)+\" of value \"+hand.value);\n\t}", "dealHand() {\n const { HAND_SIZE } = this.props;\n const { deck } = this.state;\n\n const hand = [];\n const handSize = Math.min(HAND_SIZE, deck.length);\n for (let i = 0; i < handSize; i++) {\n hand.push(this.getCardFromDeck());\n }\n\n this.setState({ hand });\n }", "takeFromDeck(){\n if(deck.length > 0 && this.hand.length < 3){\n var amt = 3-this.hand.length;\n }\n while(amt > 0){\n this.hand.push(deck.pop());\n amt--;\n if(deck.length == 0){\n break;\n }\n }\n }", "function compare(hand1, hand2){\n\n}", "function takeShurikenHandler() {\n \ttakeShurikens(1);\n }", "handle() {}", "function startingHand() {\n for (var i = 0; i < 2; i++) {\n hit(playerHand);\n }\n computerHit();\n}", "function hit_me(Player) {\n var hand = get_player_hand(Player);\n var additional_card = generate_card();\n hand += ',' + additional_card;\n set_player_hand(Player, hand);\n set_player_strength(Player, hand);\n return Player;\n}", "function addHand (arm, params, side, isHand) {\n var handFrame= new THREE.Object3D();\n var hand = createHand(params, side, isHand);\n hand.position.y = -params.forearmLength; // add the hand to the bottom of the arm\n handFrame.add(hand);\n arm.add(handFrame);\n }", "function newHand(deck){\n console.log(\"*************************\".cyan);\n console.log(\"Dealing ...\");\n\n bet = 10;\n cash -= 10;\n dealerCards = [];\n myCards = [];\n myCards.push(deck.pop());\n dealerCards.push(deck.pop());\n myCards.push(deck.pop());\n dealerCards.push(deck.pop());\n\n console.log(\"Dealer cards: \" + \"* \".blue + dealerCards[1].view.blue);\n console.log(\"Your cards: \" + myCards[0].view.blue + \" \" + myCards[1].view.blue);\n prompt.get(moveSchema, function (err, result){\n analyzeAndRunMove(result.move);\n });\n}", "getSide() { return 0; }", "Hit() {\n //Get the player's next card\n this.pHand.cards.push(this.deck.NewCard(GetRandomCardNumber()));\n\n //Update the hand's total.\n this.pHand.CalculateTotal();\n\n //Evaluate the totals.\n this.Evaluate(false);\n }", "function Handle() {}", "constructor(keys, duration, is_rest, hand) {\n this.keys = keys;\n this.duration = duration;\n this.is_rest = is_rest;\n }", "function _metaHandshake(handshake) {\n if (handshake.successful === true) {\n cometd.batch(function() {\n cometdBatch(cometd);\n });\n }\n }", "function generate_hand(Player) {\n var card1 = generate_card();\n var card2 = generate_card();\n var hand = card1 + ',' + card2;\n set_player_hand(Player, hand);\n set_player_strength(Player, hand);\n return Player;\n}", "connectedCallback(){super.connectedCallback();this.HAXWiring=new _HAXWiring.HAXWiring;this.HAXWiring.setup(MdBlock.haxProperties,MdBlock.tag,this)}", "addFlop(card1, card2, card3) {\n this.hand.push(card1);\n this.hand.push(card2);\n this.hand.push(card3);\n }", "function createHand (params, side, isHand) {\n // creates and returns a mesh for an eye\n var hand = new THREE.Object3D();\n var radius = params.handRadius;\n var sd = params.sphereDetail;\n \n // the upper arm and lower arm are made using the same createArm and \n // createHand functions. However, for the upper arm, we want the \"hand\"\n // to be an elbow instead, and so we have the following logic using the \n // parameter \"isHand\" to select the appropriate color\n var handGeometry = new THREE.SphereGeometry(radius, sd, sd);\n if (isHand) {\n var handMesh = new THREE.Mesh(handGeometry, params.brownMaterial);\n } else {\n var handMesh = new THREE.Mesh(handGeometry, params.whiteMaterial);\n }\n handMesh.castShadow = true;\n handMesh.receiveShadow = true;\n hand.add(handMesh);\n return hand;\n }", "CukasPlayer(initialHand) {\n this.hand = initialHand;\n }", "call(ante) {\n this.currentHand.wager = ante > this.chips ? this.chips : ante;\n }", "function HandActions() {\n var aCard = new DeckOfCards(); // creating object instance of DeckOfCards to access all its public methods\n var cardPair = [aCard.dealCard(), aCard.dealCard()]; //pop two cards from stack and set them as initial pair\n addImagestoHTML(cardPair); // appends the 2 cards in html\n \n this.addValues = function() {\n var sum = 0;\n var aces = 0;\n for (var i = 0; i < cardPair.length; i++) {\n //console.log(cardPair[i]);\n if (cardPair[i].getValue() == 11) {\n aces += 1;\n }\n sum = sum + cardPair[i].getValue();\n }\n while (sum > 21 && aces > 0) {\n sum -= 10;\n aces -= 1;\n }\n return sum;\n };\n this.hitMore = function() {\n console.log(\"checking\");\n var newCard = new DeckOfCards();\n cardPair.push(newCard);\n addImagestoHTML(cardPair);\n };\n\n}", "function makeHand(position){\n return {\n target: position,\n position: position,\n velocity: {\n x:0, y:0\n },\n };\n}", "function hc(){}", "SameSide() {}", "setupMainPhase(hand){\n let obj = this;\n logNote(\"Hand Data = \",hand);\n let handCardElems = document.getElementById(\"player-hand\").querySelectorAll(\"li\"); // SWAP WITH CLASS-BASED LATER\n\n let _handler = (e,handCardData) => {\n if(!obj._inPlayTriage){\n obj._inPlayTriage = true;\n obj.playerHandElem.classList.add(\"triage\");\n e.currentTarget.classList.add(\"triage\");\n\n this.cardTriage(e.currentTarget.dataset.cardId);\n } else if(obj._inPlayTriage && obj._currentTriageId === e.currentTarget.dataset.cardId ){ \n obj._inPlayTriage = false;\n obj.playerHandElem.classList.remove(\"triage\");\n e.currentTarget.classList.remove(\"triage\");\n this._currentTriageId = undefined;\n this._playTriageCard = {};\n this.deactivePlayDgmnToField();\n }\n }; let _binder = function(e){ _handler(e,obj._inPlayTriage);\n // handCardElem.removeEventListener(\"click\",_binder,false) \n }.bind(obj);\n\n for(let handCardElem of handCardElems){\n handCardElem.addEventListener(\"click\", _binder, false);\n }\n }", "function DealRound()\n {\n while(dealerHand.cards.length<1)\n {\n switch(dealRound)\n {\n case 1: playerHand.add(getHand());\n break;\n case 2: dealerHand.add(getHand());\n break;\n default: return; break;\n }\n dealRound++;\n }\n }", "CallbackHell()\n {\n\n }", "function printPlayerHand (playerHand, index) {\n console.log(\"player \" + (index + 1) + \" = \" + playerHand);\n}", "function getHandValue(){\r\n\tfor (var i = 0; i < cards.length; i++) {\r\n\t\thandValue(i);\r\n\t}\r\n}", "takeTurn() {}", "function Side() { }", "GetSide() {}", "function Hand(imageStart) {\n this.cards = new Array(5);\n // TODO: I tried many different configurations for this.hold array but\n // could not reliably get it to reset in between draws. It does get reset\n // right before a deal()\n this.hold = [false, false, false, false, false];\n\n // TODO: at some point, iImageBase would be used to support multiple screens at once.\n this.iImageBase = imageStart;\n this.rank = 0;\n\n //\n // The next four functions relate to the \"hold\" property which parallels the list\n // of cards and can control whether the card is discarded for not.\n this.setHold = function(iCard) {\n this.hold[iCard] = true;\n document.images[this.iImageBase+iCard+5].src = sDir + \"hold2.gif\";\n }\n\n this.clrHold = function(iCard) {\n this.hold[iCard] = false;\n document.images[this.iImageBase+iCard+5].src = sDir + \"hold.gif\";\n }\n\n this.getHold = function(iCard) {\n return this.hold[iCard];\n }\n\n this.toggleHold = function(iCard) {\n if( this.getHold(iCard)) {\n this.clrHold(iCard);\n } else {\n this.setHold(iCard);\n }\n }\n\n\n // The next three functions calculate, set and get the rank related attributes\n this.calcRank = function() {\n var straight = false;\n var flush = false;\n var pairs = 0;\n var three = 0;\n var tally = new Array(13);\n\n // sorted array for convenience\n var nums = new Array(5);\n for( i=0; i<5; i++) {\n nums[i] = this.cards[i].num;\n }\n\n nums.sort(Numsort);\n\n // flush\n if( this.cards[0].suit == this.cards[1].suit &&\n this.cards[1].suit == this.cards[2].suit &&\n this.cards[2].suit == this.cards[3].suit &&\n this.cards[3].suit == this.cards[4].suit) {\n flush = true;\n }\n\n // straight (Ace low)\n if( nums[0] == nums[1] - 1 &&\n nums[1] == nums[2] - 1 &&\n nums[2] == nums[3] - 1 &&\n nums[3] == nums[4] - 1) {\n straight = true;\n }\n\n // straigh (Ace high)\n if( nums[0] == 1 &&\n nums[1] == 10 &&\n nums[2] == 11 &&\n nums[3] == 12 &&\n nums[4] == 13 ) {\n straight = true;\n }\n\n // royal flush, straigh flush, straigh, flush\n if( straight && flush) {\n if( nums[4] == 13 && nums[1] == 1) {\n return ciPRRoyalFlush;\n } else {\n return ciPRStraightFlush;\n }\n }\n\n if( straight ) {\n return ciPRStraight;\n }\n if( flush ) {\n return ciPRFlush;\n }\n\n // tally array is a count for each card value\n for( i=0; i<13; i++) {\n tally[i] = 0;\n }\n\n for( i=0; i<5; i++) {\n tally[nums[i]-1]++;\n }\n\n for( i=0; i<13; i++) {\n if( tally[i] == 4) {\n return ciPRFourOfAKind;\n }\n if( tally[i] == 3) {\n three = true;\n }\n if( tally[i] == 2) {\n pairs++;\n }\n }\n\n if( three && pairs == 1) {\n return ciPRFullHouse;\n }\n\n if( pairs == 2) {\n return ciPRTwoPair;\n }\n\n if( three ) {\n return ciPRThreeOfAKind;\n }\n\n if( pairs == 1) {\n if( tally[ciTIAce] == 2 ||\n tally[ciTIJack] == 2 ||\n tally[ciTIQueen] == 2 ||\n tally[ciTIKing] == 2) {\n return ciPRJacksOrBetter;\n }\n }\n\n return ciPRNoScore;\n }\n\n this.getRank = function() {\n return this.rank;\n }\n\n this.setRank = function() {\n this.rank = this.calcRank();\n document.form1.message.value = pokerRank[this.rank][1];\n }\n\n this.addCardToHand = function(deck, iCard) {\n this.cards[iCard] = deck.dealNext();\n document.images[this.iImageBase+iCard].src = this.cards[iCard].fname;\n this.clrHold(iCard);\n }\n\n // TODO: for now, each hand gets the next five cards\n // but if the dealing were animated this way with multiple\n // players, the players wouldn't like it this way because they\n // would expect cards to be dealt \"round robin\"\n this.Deal = function(deck) {\n for(var i=0; i<5; i++) {\n this.addCardToHand(deck, i);\n }\n this.setRank();\n }\n\n this.Draw = function(deck) {\n for(var i=0; i<5; i++) {\n if(! this.getHold(i)) {\n this.addCardToHand(deck, i);\n }\n }\n this.setRank();\n }\n}", "_getPlayerCards(){\n let newCard = _deck.draw()\n _playersHand.push(newCard)\n return _playersHand\n }", "initiator() {\n throw new Error('Not implemented');\n }", "function dealerHandSprite() {\n textSize(28);\n textAlign(RIGHT);\n fill(255);\n text(\"Dealer's hand\", width/2+360, 55);\n for (var i = 0; i ( dealerHand; i++) {\n dealerCardSprite(dealerHand, dealerHand[i], 150);\n }\n}", "send() {}", "send() {}", "send() {}", "send() {}", "send() {}", "send() {}", "function Blackjack() {\n // create a new 52 card deck for one player.\n PlayingCards.call(this, 1);\n // initialize score for player\n this.score = 0;\n // Initialize player hand. Is a 2D array where the outer array length represents num players (only one in this case).\n this.hand = [[]];\n this.get_score = function (card_name) {\n var blackjack_deck = new PlayingCards();\n var player_hand = this.hand;\n var card_score = 0;\n card_name = player_hand[0][player_hand[0].length - 1];\n card_name = card_name.split(' ');\n card_name = card_name[0].toString();\n var face_cards = ['Queen', 'Jack', 'King'];\n for (var i = 0, j = 13; i < j; i++) {\n if (card_name === blackjack_deck.ranks[i]) {\n if (face_cards.includes(card_name)) {\n card_score = 10;\n }\n else {\n card_score = i + 1;\n }\n break;\n }\n }\n this.score += card_score;\n console.log(\"score is \" + this.score.toString());\n };\n /** Deals one card to a player. Adds that card to player's score. */\n this.hit = function () {\n this.dealOne(0, this.hand);\n this.get_score(this.hand);\n };\n // Deal two cards to hand. \n this.hit();\n console.assert(this.score > 0);\n this.hit();\n console.assert(this.score > 0);\n this.win_lose = function () {\n if (this.score == 21) {\n console.log(\"21!\");\n }\n if (this.score > 21) {\n console.log(\"busted!\");\n }\n };\n}", "function getHand(size) {\n\tlet hand = [];\n\tfor(let i=0; i<size; i++)\n\t\thand[i] = random(1,6);\n\treturn hand;\n}", "look(){\n this.action=this.game.player.look.bind(this.game.player);\n }", "private internal function m248() {}", "drawCard() {\n let card = this.hand.shift()\n this.currentCards.push( card )\n }", "function dealerHandSprite() {\n textSize(28);\n textAlign(RIGHT);\n fill(255);\n text(\"Dealer's hand\", width/2+360, 55);\n for (var i = 0; i ( dealerHand.length; i++) {\n dealerCardSprite(dealerHand, dealerHand[i], 150);\n }\n}", "transient protected internal function m189() {}", "protected internal function m252() {}", "getFace(){return this.face;}", "function Head() {\n}", "addCard(card) {\n this.hand.push(card);\n }", "_hitMe() {\n this._getPlayerCards()\n this._playerScoreLogic() \n }", "function addHand(clown, params, side){\n var hand = createHand(params);\n var sx = params.shoulderWidth*1.5;\n var sy = params.shoulderHeight*.5;\n hand.position.set(side * sx*2, -sy, 0 );\n clown.add(hand);\n return hand;\n}", "_getDealerCards(){\n let newCard = _deck.draw()\n _dealersHand.push(newCard)\n return _dealersHand\n }" ]
[ "0.6051889", "0.6048035", "0.6010854", "0.6010854", "0.6010854", "0.6010854", "0.6001224", "0.59798765", "0.5923961", "0.5845651", "0.5819092", "0.5819092", "0.57929933", "0.57884955", "0.57811755", "0.5758958", "0.57544553", "0.5744306", "0.5726359", "0.5725018", "0.5714356", "0.5689719", "0.5681755", "0.5679218", "0.56645906", "0.5643789", "0.56388324", "0.56272024", "0.5604209", "0.5589959", "0.55863094", "0.55829084", "0.5556911", "0.55547655", "0.5554321", "0.5552648", "0.55416447", "0.5517992", "0.55162996", "0.5506443", "0.5506443", "0.5451096", "0.5445605", "0.5437661", "0.5437562", "0.5418193", "0.5413717", "0.5403494", "0.5402849", "0.54001576", "0.53808427", "0.5356928", "0.53563696", "0.5327205", "0.5325315", "0.5317912", "0.5298235", "0.52853066", "0.52811074", "0.52767545", "0.52625155", "0.52598274", "0.52560264", "0.5242102", "0.5227383", "0.52113444", "0.52006453", "0.51882255", "0.5187922", "0.5186838", "0.51867485", "0.5178854", "0.5177325", "0.5169738", "0.5168331", "0.516485", "0.51546425", "0.51485986", "0.5148078", "0.51468605", "0.5144999", "0.5142258", "0.5142258", "0.5142258", "0.5142258", "0.5142258", "0.5142258", "0.51418674", "0.5138693", "0.5137042", "0.5133613", "0.5126342", "0.5124725", "0.5116575", "0.5112099", "0.51115185", "0.51101404", "0.51095974", "0.51094484", "0.51037705", "0.5097929" ]
0.0
-1
=== State Methods ===
function cloneState(state) { return { board: cloneBoard(state.board), hands: cloneHands(state.hands), nextTurn: state.nextTurn, }; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function State() {\n\n }", "function State() { }", "get state() { return this._state; }", "function State() {\n\n }", "get state(){return this._state;}", "get state(){return this._state;}", "get state(){return this._state;}", "get state() {return this._p.state;}", "state(s){if (s) this.memory.state = s; return this.memory.state;}", "getState() {\n\n }", "get state() { return this._publicState; }", "getState() {\n return state;\n }", "get state() {\r\n return this._state;\r\n }", "state() {\n return (this._state);\n }", "prepareState() {\n /* ... */\n }", "get_state() {\n return this.state;\n }", "get state() {\n return this._state;\n }", "get state() {\n return this._state;\n }", "get state() {\n return this._state;\n }", "state() {\n\t\treturn this._state;\n\t}", "get State() {\r\n return _state;\r\n }", "get State() {\r\n return _state;\r\n }", "get state() \n{ return this._state; \n}", "function getState () {\n return state\n }", "function getState () {\n return state\n }", "get state() {\n return this._obj.state;\n }", "getState() {\n return this._state;\n }", "getState() {\n return this.state;\n }", "_onChangeState() {\n\n\n }", "stateChanged(state) { }", "function InstructionState() { }", "function getState() {\n return state;\n }", "function newState(state) {\n alert(\"This functionality is yet to be implemented!\");\n }", "function getState () {\n\t\treturn currentState;\n\t}", "function InstructionState() {}", "function InstructionState() {}", "get State() {\n return _state;\n }", "get State() {\n return _state;\n }", "get State() {\n return _state;\n }", "get State() {\n return _state;\n }", "get State() {\n return _state;\n }", "function getState() {\n return currentState\n }", "function getUserState() {}", "syncState() {\n }", "getState() {\n return undefined;\n }", "get state() {\n return this._current().state;\n }", "get state() {\n return this._wantedState;\n }", "function IDataStateManipulator() {}", "stateChanged(_state) { }", "getState() {\n return this._state;\n }", "getState() {\n return this._state;\n }", "getState() {\n return this._state;\n }", "getState() {\n return this._state;\n }", "static ready(){\n return new State(this.generate(), 0, 0, [], 5, 0, 0, 0)\n }", "constructor() { \r\n super();\r\n this.state = {};\r\n }", "get STATE_IDX() { return 0; }", "stateChanged(state) {\n }", "getState(){\n super.getState();\n this.state['amount'] = this.#amount;\n\n return this.state;\n }", "function getState() {\n return currentState\n }", "stateManager() {\n switch (this.state) {\n case 0:\n this.findPlayer(this.scene.player);\n break;\n\n case 1:\n this.attackPlayer(this.scene.player);\n break;\n }\n }", "function getState() {\n return currentState\n }", "getState(){ return this.program.getState(); }", "_stateChanged(_state) {\n throw new Error('_stateChanged() not implemented');\n }", "get state() {\n return this._clock.getStateAtTime(this.now());\n }", "stateUpdate() {\n this.handlestateVariable();\n this.handlestateVariable2();\n this.handleCChange();\n this.handleAChange();\n this.handleidCapture();\n this.handleimgCapture();\n this.handleConfigChange();\n this.idcaptureVal();\n this.imgcaptureVal();\n }", "getState() {\n return { ...this.state };\n }", "getState(state) {\n return state[this.key];\n }", "getState(state) {\n return state[this.key];\n }", "constructor(){\n super();\n this.state = {\n value: '',\n running: 0,\n history: []\n }\n }", "updateState() {\n\t\tthis.trigger(this.state);\n\t}", "constructor() {\n super();\n this.state = {};\n }", "getFullState () {\n return {\n buzzer: this.buzzer,\n players: this.getPlayers(),\n questions: this.formatQuestions(),\n state: this.state\n }\n }", "get() {\n return this._state\n }", "constructor() {\n this.state = undefined\n }", "enterState(oldState){}", "enterState (state = this.Data) {\n this.State = state;\n }", "get state() { return this.viewState.state; }", "getFullState () {\n return {\n buzzer: this.buzzer,\n players: this.getPlayers(),\n questions: this.getQuestions(),\n state: this.state\n }\n }", "get state() {\n return this._initialState;\n }", "changeState(state) {\r\n if (state !== \"hungry\" && state !== \"busy\" &&\r\n state !== \"sleeping\" && state !== \"normal\") {\r\n throw new Error()\r\n }\r\n\r\n this.state = state;\r\n this.states.push(this.state);\r\n return this.state\r\n }", "stateChanged(state) {\n \n throw new Error('stateChanged() not implemented', this);\n }", "changeState(state) {\r\n for (let key in this.states){\r\n // console.log(this.states[key])\r\n if (key==state) {\r\n this.statesStack.append(this.state);\r\n this.state=state;\r\n this.undoStack.clear();\r\n return this;\r\n }\r\n } \r\n throw new Error();\r\n }", "function getCurrentState() {\n\t\treturn {};\n\t}", "get state() {\n return this._state$ || (this.state = this.defaultState);\n }", "get state() {\r\n\t\treturn this[propertyNames.state]\r\n\t}", "getState () {\n return _data;\n }", "function currentState() {\n\t//hideAll();\n\tif (!connectedToContract) {\n\t\topenContractChoice();\n\t\treturn;\n\t}\n\tif (!addressChosen) {\n\t\tselectBox();\n\t\treturn;\n\t}\n\tif(!keysUploaded) {\n\t\tkeysInput();\n\t\treturn;\n\t}\n\t\n\n\tstate = myvotingAddr.state();\n\tif(state > 1){\n\t\twhatIsQuestion();\n\t}\n\n\tif(state == 0) { // SETUP\n\n\t//createEligibleTextBox();\n\t} else if(state == 1) { // SIGNUP\n\t\tcreateRegistration();\n\n\t} else if(state == 2) { // COMMITMENT\n\t\tcreateCommit();\n\n\t} else if(state == 3) { // VOTE\n\t\tcreateVote();\n\n\t} else if(state == 4) { // TALLY\n\t\tcreateTally();\n\n\t} else {\n\t\tdocument.getElementById('state').innerHTML = \"Undocumented Phase...\";\n\t}\n}", "function GameState() {\n}", "getState() {\n return JSON.parse(JSON.stringify(this._state));\n }", "function currentState() {\n\n openLogin();\n\n // Make sure user has unlocked an Ethereum account...\n if(!signedIn) {\n return;\n }\n\n checkDeadlines();\n\n state = anonymousvotingAddr.state();\n whatIsQuestion();\n\n if(state == 0) { // SETUP\n\t \n\t\n\t//V2 : createSetUpTextBox();\n createEligibleTextBox();\n controlTransition(\"#pb_setup\")\n } else if(state == 1) { // SIGNUP\n createFinishRegistration();\n controlTransition(\"#pb_register\")\n // Ensure pickers are destroyed\n destorypickers();\n } else if(state == 2) { // VOTE\n createVote();\n controlTransition(\"#pb_cast\")\n // Ensure pickers are destroyed\n destorypickers();\n\n } else if(state == 3) { // TALLY\n createTally();\n controlTransition(\"#pb_tally\")\n\n //Keep track of the number of voters who have received their refund.\n alldone = true;\n // Ensure pickers are destroyed\n destorypickers();\n } else {\n document.getElementById('state').innerHTML = \"Undocumented Phase...\";\n }\n}", "stateChanged(state) {\n this._name = state.profile.name;\n this._position = state.profile.position;\n this._skill = state.profile.skill;\n this._saved = state.profile.saved;\n }", "_stateChanged(state) {\n console.log(state);\n }", "stateChange(state){\n\t\tLogger.info(`Ably realtime state changed to: ${state.current}`);\n\t}", "set state (value) {\n this._mem.state = value;\n }", "function StateManager_ProcessState()\n{\n\t//in advance state mode?\n\tif (this.AdvancingStates > 0)\n\t{\n\t\t//decrease counter\n\t\tthis.AdvancingStates--;\n\t}\n\t//Process State Data\n\tthis.SetInterpreterData();\n\t//still in advance state mode? and current has default action?\n\tif (this.AdvancingStates > 0 && this.CurrentState.ListOfPaths.length > 0)\n\t{\n\t\t//notify history\n\t\t__SIMULATOR.History.StateLoaded(this.CurrentState);\n\t\t//notify the scores\n\t\t__SIMULATOR.Scores.StateLoaded(this.CurrentState);\n\t\t//load next state\n\t\tthis.LoadState(this.CurrentState.ListOfPaths[0].Destiny);\n\t\t//stop waiting\n\t\t__WAIT_MANAGER.StopWaiting();\n\t}\n\telse\n\t{\n\t\t//ensure that the advancing state marker is 0\n\t\tthis.AdvancingStates = 0;\n\t\t//stop waiting\n\t\t__WAIT_MANAGER.StopWaiting();\n\t\t//Inform the simulator that a new state has just been loaded (after we reset it back visually)\n\t\t__SIMULATOR.StateLoaded(this.CurrentState);\n\t}\n}", "stateMachine() {\n switch (this.state) {\n case 'START':\n this.start();\n break;\n case 'UPDATE_CONFIGS':\n this.update_Configs();\n break;\n case 'WAIT_AP_RESPONSE':\n this.wait_AssertPlayers_response();\n break;\n case 'PROCESS_PIECE':\n this.client.requestCurrentPlayerBot();\n if(this.newTimer){\n this.newTimer = false;\n this.view.startTimer();\n }\n this.state = 'WAIT_CPB_RESPONSE';\n break;\n case 'WAIT_CPB_RESPONSE':\n this.checkOverTime();\n this.wait_CurrentPlayerBot_response();\n break;\n case 'REQUEST_VALID_CELLS':\n this.request_validCells();\n this.checkOverTime();\n break;\n case 'WAIT_VP_RESPONSE':\n this.wait_validCells_response();\n break;\n case 'SELECT_CELL':\n this.checkOverTime();\n this.selectCell();\n break;\n case 'REQUEST_PLAY_P':\n this.client.requestPlay([this.view.board.selectedCell.column, this.view.board.selectedCell.line, this.selectedPiece.color])\n this.state = 'WAIT_PP_RESPONSE';\n break;\n case 'REQUEST_PLAY_B':\n this.client.requestBotPlay(this.model.level);\n this.state = 'WAIT_PB_RESPONSE';\n break;\n case 'WAIT_PP_RESPONSE':\n this.wait_HumanPlay_response();\n break;\n case 'WAIT_PB_RESPONSE':\n this.wait_BotPlay_response();\n this.checkOverTime();\n break;\n case 'WAIT_ANIMATION_END':\n this.view.stopTimer();\n this.wait_AnimationEnd();\n break;\n case 'WAIT_UNDO':\n this.wait_Undo();\n break;\n case 'WAIT_SP_RESPONSE':\n this.wait_SwitchPlayers_response();\n break;\n case 'WAIT_SP_TIMER':\n this.wait_SwitchPlayers_timer();\n break;\n case 'CHANGE_PLAYER':\n this.view.marker.switchPlayer();\n this.scene.update_CameraRotation();\n this.newTimer = true;\n this.state = 'PROCESS_PIECE';\n this.check_Reset();\n break;\n case 'GAME_OVER':\n this.check_GameMovie();\n this.check_Reset();\n break;\n case 'GAME_MOVIE' :\n this.view_GameMovie();\n break;\n case 'WAIT_GM_1st_ANIMATION_END' :\n this.wait_GM_1st_AnimationEnd();\n break;\n case 'WAIT_GM_ANIMATION_END' :\n this.wait_GM_AnimationEnd();\n break;\n case 'WAIT_GM_CAMERA_ANIMATION_END' :\n this.wait_GM_Camera_AnimationEnd();\n break;\n case 'SMALL_WAIT':\n this.small_Wait();\n break;\n }\n\n }", "act(state){\n\n }", "drawState(){\n if(this.getTracer().stateStructure && this.getNode(this.currentId)){\n NodeStateService.process(this.getNode(this.currentId).state_variables);\n }\n }", "changeState(state) {\r\n if(this.getStates().indexOf(state) != -1){\r\n if(this.prevState[this.prevState.length - 1] != this.state)\r\n this.prevState.push(this.state);\r\n this.state = state;\r\n }else throw new Error(\"\")\r\n }", "changeState(state) {\r\n if(this.config.states[state] === undefined){\r\n throw new Error('State is undefined by config. So, Fuck Off!');\r\n }\r\n this.prevState=this.currentState;\r\n this.currentState = state;\r\n }", "get state() {\n if (!this._state)\n this.startState.applyTransaction(this);\n return this._state;\n }" ]
[ "0.82575643", "0.81956786", "0.79932654", "0.7989977", "0.78277767", "0.78277767", "0.78277767", "0.76826525", "0.7646476", "0.76231533", "0.7518186", "0.7514058", "0.7483096", "0.744144", "0.7432784", "0.7385541", "0.7376441", "0.7376441", "0.7376441", "0.73617727", "0.73581284", "0.73581284", "0.7283372", "0.7270152", "0.7270152", "0.7226275", "0.72036225", "0.7190789", "0.7179831", "0.71537775", "0.7132762", "0.7114969", "0.7104045", "0.70899606", "0.70843726", "0.70843726", "0.70773983", "0.70773983", "0.70773983", "0.70773983", "0.70773983", "0.70740396", "0.70711297", "0.70606536", "0.70418614", "0.7028588", "0.7020898", "0.6987599", "0.69843656", "0.69665176", "0.69665176", "0.69665176", "0.69665176", "0.69599277", "0.69565064", "0.6946453", "0.6938079", "0.6937598", "0.69354564", "0.6900924", "0.6891496", "0.6890055", "0.6887994", "0.68674546", "0.6807717", "0.6795982", "0.67885315", "0.67885315", "0.67776257", "0.67679584", "0.6766844", "0.6758327", "0.6749792", "0.6747561", "0.67474234", "0.67379916", "0.67342633", "0.67291653", "0.67125314", "0.67105144", "0.669376", "0.66924447", "0.6683627", "0.6682681", "0.6675729", "0.6674884", "0.66656613", "0.6654076", "0.6585856", "0.6572919", "0.65676785", "0.65545774", "0.6546806", "0.65433115", "0.6535967", "0.6530819", "0.6530176", "0.6525486", "0.65225476", "0.6516406", "0.651506" ]
0.0
-1
=== Event Methods ===
function cloneEvent(event) { return Object.assign({}, event); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "onEvent() {\n \n }", "function Event() { }", "function Event() { }", "handleEvent() {}", "handleEvent() {}", "handleEvents() {\n }", "_evtChange(event) { }", "function InternalEvent() { }", "function InternalEvent() { }", "function InternalEvent() { }", "function InternalEvent() { }", "function InternalEvent() { }", "function InternalEvent() {}", "function handleEvent(event) {\n\n }", "handleEventChange() {\n }", "function Events() { }", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "function Events() {}", "callEvent(event) {\n trackEvent('Elections', 'clicked ' + event.currentTarget.id)\n }", "function Eventable()\n{\n\n}", "function RenderEvent() {}", "function onevent(args) {\n console.log(\"Event:\", args[0]);\n }", "function Update(event) {\n}", "updated(e){}", "function Events() {\n}" ]
[ "0.7784141", "0.7323476", "0.7323476", "0.7317965", "0.7317965", "0.72933525", "0.7260881", "0.7178237", "0.7178237", "0.7178237", "0.7178237", "0.7178237", "0.70956945", "0.7048784", "0.6989015", "0.68882585", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6863407", "0.6793129", "0.6751489", "0.6734844", "0.6708872", "0.6695917", "0.66858476", "0.6682619" ]
0.0
-1
a class to handle gps coordinate retrieval
constructor (){ this.latitude = null; this.longitude = null }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getCoordinatesObj(gps){\n let latLong = gps ? gps.split('|') : [];\n return latLong.length > 0 ?\n {\n lat:Number(latLong[0]),\n lng:Number(latLong[1])\n }:\n handleError(gps,'Getting GPS data');\n}", "function handle_geolocation_query(position){ \n\tdlat=position.coords.latitude;\n\tdlon=position.coords.longitude; \n}", "function getCoordintes() { \n\tvar options = { \n\t\tenableHighAccuracy: true, \n\t\ttimeout: 5000, \n\t\tmaximumAge: 0 \n\t}; \n\tfunction success(pos) { \n\t\tvar crd = pos.coords; \n\t\tvar lat = crd.latitude.toString(); \n\t\tvar lng = crd.longitude.toString(); \n\t\tvar coordinates = [lat, lng]; \n\t\tgetCity(coordinates); \n\t\treturn; \n\t} \n\tfunction error(err) { \n\t\tconsole.warn(`ERROR(${err.code}): ${err.message}`); \n\t} \n\tnavigator.geolocation.getCurrentPosition(success, error, options); \n}", "function getCoordintes() { \n\tvar options = { \n\t\tenableHighAccuracy: true, \n\t\ttimeout: 5000, \n\t\tmaximumAge: 0 \n\t}; \n\n\tfunction success(pos) { \n\t\tvar crd = pos.coords; \n\t\tvar lat = crd.latitude.toString(); \n\t\tvar lng = crd.longitude.toString(); \n\t\tvar coordinates = [lat, lng]; \n\t\tconsole.log(`Latitude: ${lat}, Longitude: ${lng}`); \n\t\tgetCity(coordinates); \n\t\treturn; \n\n\t} \n\n\tfunction error(err) { \n\t\tconsole.warn(`ERROR(${err.code}): ${err.message}`); \n\t} \n\n\tnavigator.geolocation.getCurrentPosition(success, error, options); \n}", "function mapper_get_location() {\n var x = document.getElementById(\"note[longitude]\");\n var y = document.getElementById(\"note[latitude]\");\n if(x && y ) {\n x = parseFloat(x.value);\n y = parseFloat(y.value);\n }\n if(x && y && ( x >= -180 && x <= 180 ) && (y >= -90 && y <= 90) ) {\n return new google.maps.LatLng(y,x);\n }\n return new google.maps.LatLng(lat,lon);\n}", "function askForCoords(){\n navigator.geolocation.getCurrentPosition(handleGeoSuccess, handleGeoError)\n}", "function getLocation(location) {\n lat = location.coords.latitude;\n lng = location.coords.longitude;\n }", "function _getLocation_return(position) {\n position.latitude=position.coords.latitude;\n position.longitude=position.coords.longitude;\n App.Modules.GPS.position=position;\n App.Modules.GPS.history.push(position);\n if(App.Modules.GPS.history.length>10){\n App.Modules.GPS.history.shift();\n } \n _dispatchUpdateCallbacks( );\n }", "function getGPSCoordinates() {\n\n var options = {\n enableHighAccuracy: true,\n timeout: 5000,\n maximumAge: 0\n };\n\n function success(pos) {\n var crd = pos.coords;\n\n console.log('Your current position is:');\n console.log('Latitude : ${crd.latitude}');\n console.log('Longitude: ${crd.longitude}');\n console.log('More or less ${crd.accuracy} meters.');\n }\n\n function error(err) {\n console.log(err);\n //console.warn('ERROR(${err.code}): ${err.message}');\n }\n\n navigator.geolocation.getCurrentPosition(success, error, options);\n\n //ALTERNATIVE\n //navigator.geolocation.getCurrentPosition(function (position) {\n // console.log('Lat: ' + position.coords.latitude + ' ' +\n // 'Lon: ' + position.coords.longitude);\n //});\n}", "function getCoords() {\r\n\r\n\t// use real coords in the future\r\n\t// in the future use this -> navigator.geolocation.getCurrentPosition(function(geo) { })\r\n\treturn { \r\n\t\tlatitude: '' + 33.501 + parseInt(Math.random() * 1000),\r\n\t\tlongitude: '' + -82.51 + parseInt(Math.random() * 1000)\r\n\t}\r\n}", "function getCoords() {\n // Making use of the navigator.geolocation property which gives access to user location\n if (navigator.geolocation) {\n // After declaring variable and learning we are using the navigator.geolocation property, we are not calling for the position and asking for display of position\n navigator.geolocation.getCurrentPosition(displayPosition);\n\n // Making use of an else statement which says to say not available otherwise\n } else {\n userLocation.innerHTML = \"Not available\";\n }\n}", "fetchGeographicLocation() {\n\t\t//First check if the browser supports geo locations\n\t\tif (navigator.geolocation){\n\t\t\tnavigator.geolocation.getCurrentPosition(\n\t\t\t\t/*anonymous method passed as the first argument used by the getCurrentPosition\n\t\t\t\t method when it was successful, else it calls the error function */\n\t\t\t\t(position) => {\n\t\t\t\t\t//creating a variable to store the coordinates\n\t\t\t\t\tlet crds = position.coords;\n\t\t\t\t\tthis.fetchWeatherData(crds.latitude, crds.longitude);\n\t\t\t\t},\n\t\t\t\t//the method that gets called when an error occurs\n\t\t\t\t() => {\n\t\t\t\t\twindow.alert(\"Error has occurred\");\n\t\t\t\t}\n\t\t\t);\n\t\t}\n\t}", "function getUserCoords() {\n\tfunction success(pos) {\n\t\tconst crd = pos.coords;\n\t\tcoordObj.lat = crd.latitude;\n\t\tcoordObj.lon = crd.longitude;\n\t\t// current moment object\n\t\tcoordObj.dateTimeStart = moment().format('YYYY-MM-DDTHH:mm:ss');\n\t\t// // make range 6 days for testing\n\t\tcoordObj.dateTimeEnd = moment().add(6, 'd').format('YYYY-MM-DDTHH:mm:ss');\n\t\t// make range 24 hours for deployable version\n\t\t// coordObj.dateTimeEnd = moment().add(24, 'h').format('YYYY-MM-DDTHH:mm:ss');\n\t\t// call function to reveal container that will hold results. pass coords down to child restau/event display functions\n\t\trevealResultsContainer(coordObj);\n\t}\n\n\t// Creates Warning User denied Geolocation\n\tfunction error(err) {\n\t\t// TODO output error message to HTML\n\t\tconsole.warn(`ERROR(${err.code}): ${err.message}`);\n\t\t// let msg = \"If you don't want us to use your location, you can still make a custom search\";\n\t\t// displayErrorMsg(msg);\n\t}\n\tif (!navigator.geolocation) {\n\t\t// TODO tell user to choose custom search button\n\t\tconsole.log('Geolocation is not supported by your browser');\n\t\t// let msg = \"Geolocation is not supported by your browser, but you can still make a custom search\";\n\t\t// displayErrorMsg(msg);\n\t} else {\n\t\tnavigator.geolocation.getCurrentPosition(success, error);\n\t}\n}", "function getLocation() {\n var currentLon = \"\";\n var currentLat = \"lat=\";\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function(loc) {\n //set currentLon & currentLat\n currentLon += loc.coords.longitude;\n currentLat += loc.coords.latitude;\n //fucntions called built on longitude and latitude location\n buildApi(currentLon, currentLat);\n //drawCoords(currentLon, currentLat);\n });\n } else {\n alert(\"You're lost and we can't find you.\");\n }\n }", "function calculate_coordinates () {\n\t }", "function _getLocation() {\n if (navigator.geolocation) {\n App.Modules.GPS.state=STATES.ON;\n navigator.geolocation.getCurrentPosition(_getLocation_return);\n } else {\n App.Modules.GPS.state=STATES.NOT_SUPPORTED;\n _dispatchUpdateCallbacks( );\n }\n }", "processGPSData(gps) {\n if (gps != undefined) {\n this.lat = gps['position'][0];\n this.lon = gps['position'][1];\n this.alt = gps['position'][2];\n this.prevP = this.p\n this.p = gps['position'];\n this.d = gps['distance'];\n this.v = gps['velocity'];\n this.a = gps['acceleration'];\n let date = gps['date'].split(' ');\n this.date = date[0];\n this.time = date[1];\n this.gpsFix = gps['fix'];\n this.gpsSatellites = gps['satellites'];\n }\n }", "parseGeoLocation(position){\n window.FranklyAdsGeoLocation = {};\n window.FranklyAdsGeoLocation.latitude = position.coords.latitude;\n window.FranklyAdsGeoLocation.longitude = position.coords.longitude;\n FranklyAdsGeoLocation.retrieved = true;\n console.log(\"FranklyAds.parseGeoLocation \", window.FranklyAdsGeoLocation.latitude, window.FranklyAdsGeoLocation.longitude);\n return position;\n }", "function getLocation() {\n window.navigator.geolocation.getCurrentPosition((location) => {\n userLat = location.coords.latitude;\n userLon = location.coords.longitude;\n checkParkCoord();\n })\n }", "function getCoordinates (p_position)\n{\n let coordinates = new Array();\n coordinates['lng'] = p_position.coords.longitude;\n\tcoordinates['lat'] = p_position.coords.latitude;\n\t\n let zoom = DEFAULT_ZOOM_MAP;\n gps_active = true;\n\n load_map(coordinates, zoom);\n}", "function getBrowserGeoLoc(){\n getLocation();\n showPosition();\n }", "function point(){\n console.log(position);\n console.log(\"lat:\"+ position.coordinate.lat + \"/lon:\" + position.coordinate.lon + \"/ip:\" + position.ip ) ;\n}", "function geo_success(p) {\r\n // alert(\"Found you at latitude \" + p.coords.latitude +\r\n // \", longitude \" + p.coords.longitude);\r\n\t\tuserPos.LAT =p.coords.latitude;\r\n\t\tuserPos.LNG =p.coords.longitude;\r\n\t\talertUserPos();\r\n}", "function getCoords2(location) {\r\n return { lat: Number(location.lat), lng: Number(location.long) };\r\n}", "function Coords(latitude, longitude) {\n //Controlamos que el objeto se instancia mediante constructor\n if (!(this instanceof Coords)) throw new InvalidAccessConstructorException();\n\n //Propiedades privadas\n var _latitude = latitude;\n var _longitude = longitude;\n\n //Propiedades públicas de acceso\n Object.defineProperty(this, 'latitude', { //Permite ver y modificar latitude\n get: function () {\n return _latitude;\n },\n set: function (value) {\n //Comprobamos que value no sea vacio\n value = (typeof value !== 'undefined') ? value : \"\";\n if (!value) throw new EmptyValueException(\"latitude\");\n _latitude = value;\n }\n });\n\n Object.defineProperty(this, 'longitude', { //Permite ver y modificar longitude\n get: function () {\n return _longitude;\n },\n set: function (value) {\n //Comprobamos que value no sea vacio\n value = (typeof value !== 'undefined') ? value : \"\";\n if (!value) throw new EmptyValueException(\"longitude\");\n _longitude = value;\n }\n });\n}//Fin del constructor Coords", "function getDataFromGPS(position){\n $(\"#geo-information\").html('<div class=\"alert alert-info text-center\" role=\"alert\">⌛‍ Aggiornamento... <div class=\"spinner-grow spinner-grow-sm float-right\" role=\"status\"></div></div>');\n truelat = position.coords.latitude;\n truelon = position.coords.longitude;\n updateData(truelat, truelon, position.coords.accuracy);\n}", "function getGPS(event) {\r\n var x = event.clientX - canvas.getBoundingClientRect().left,\r\n y = event.clientY - canvas.getBoundingClientRect().top;\r\n\r\n return { x: x, y: y };\r\n}", "async getCoords() {\n try {\n const data = await getCurrentLocation();\n this.coords = [data.coords.latitude, data.coords.longitude];\n } catch (error) {\n console.log(error);\n }\n }", "function getGPSLocation(){\n\tconsole.log('whereami');\n var success = function(position) {\n console.log(JSON.stringify(position));\n whatcity(position);\n };\n var failure = function() {\n console.log(\"error\");\n };\n navigator.geolocation.getCurrentPosition(success, failure, {\n enableHighAccuracy: true\n });\n}", "function getLocation(){\n\t\t\tif(navigator.geolocation){\n\t\t\t\tnavigator.geolocation.getCurrentPosition(showPosition);\n\t\t\t}\n\t\t\telse{\n\t\t\t\tdisplayCoords.innerHTML=\"Geolocation API not supported by your browser\";\n\t\t\t}\n\t\t\t\n\t\t}", "getCoordinates() {\n navigator.geolocation.getCurrentPosition(\n (position) => {\n this.jquery(\"#latitude\").val(position.coords.latitude);\n this.jquery(\"#longitude\").val(position.coords.longitude);\n },\n (error) => {\n console.error(error);\n }\n );\n }", "function getLocation(){\n self.polyline = [];\n self.markers = [];\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(setUserLocation);\n } else {\n console.log(\"geolocation error\");\n }\n }", "_getLocation() {\n navigator.geolocation.getCurrentPosition(\n (position) => {\n var crd = position.coords;\n this.setState({\n location: {lat: crd.latitude, long: crd.longitude, city: null},\n located: true\n });\n console.log(crd);\n },\n (error) => alert(error.message),\n {enableHighAccuracy: true, timeout: 10000, maximumAge: 0}\n );\n }", "async getLocation() {\n const location = await Location.getCurrentPositionAsync({ enableHighAccuracy: true });\n return {\n \"latitude\": location.coords.latitude, \n \"longitude\": location.coords.longitude, \n \"latitudeDelta\": 0.04,\n \"longitudeDelta\": 0.05 \n };\n }", "function getGPSCoordinates(busStop){\n\n\t// LOCAL STORAGE VARIABLES:\n\tconsole.log('Fetching GPS Coordinates for: ' + busStop);\n\n\t// GENERATING API CALL URL:\n\turl = 'https://maps.googleapis.com/maps/api/geocode/json?address='+busStop + \" Bus Stop\";\n\n\t// MAKING SYNC CALL:\n\t$.ajax({\n \turl: url,\n \tmethod: 'GET',\n \tasync: false,\n \tsuccess: function (response) {\n \t\tprocessCoordinatesData(response);\n \t},\n \terror: function(err) {\n \t\tconsole.log('[JSON] Error in receiving JSON Data: ' + err.message);\n \t}\n\t})\n}", "function getPosition(){\n\t\tnavigator.geolocation.getCurrentPosition(mysuccess, fail,{\n\t\t\t\tenableHighAccuracy:true,\n\t\t\t\ttimeout:100000,\n\t\t\t\tmaximumAge:Infinity\n\t\t}); \n\t}", "geolocate () {\n this.updateGeolocation ((geolocation, position) => {\n this.updateCoordinates(geolocation)\n })\n }", "function getLocation(){\n\t\n\tif(!navigator.geolocation){\n\t\tmessage.innerHTML = \"<p> Geolocation is not supported by your browser. </p>\";\n\t\treturn;\n\t}\n\n\tfunction success(position){\n\t\tmessage.innerHTML = \"Your coordinates are:\";\n\t\tlatitude.innerHTML = position.coords.latitude;\n\t\tlongitude.innerHTML = position.coords.longitude;\n\n\t};\n\n\tfunction failure(){\n\t\tmessage.innerHTML = \"Failed to retrieve coordinates.\";\n\t};\n\n\t\tmessage.innerHTML = \"<p>In progress...</p>\";\n\t\tnavigator.geolocation.getCurrentPosition(success, failure);\n\n\t\treturn (position.coords.latitude, position.coords.longitude)\n}", "function getGeoLoc() {\n\n //check if browser can get geolocation\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function (pos) {\n //get lat ang lng as obj\n var lat = pos.coords.latitude;\n var lng = pos.coords.longitude;\n\n getData(lat, lng);\n //alert when error happens\n }, function (error) {\n alert('There was an error: ' + error.message);\n });\n }\n }", "function getGEOLocation(){\n if(Modernizr.geolocation)\n navigator.geolocation.getCurrentPosition(geoSuccess, geoError, {timeout:10000,enableHighAccuracy:true});\n else\n geoFallback();\n}", "async function getGpsLocation() {\n return new Promise(\n (resolve, reject) => {\n if (\"geolocation\" in navigator) {\n // location is available\n navigator.geolocation.getCurrentPosition(function (position) {\n // Got location\n gpsLocation['lat'] = position.coords.latitude;\n gpsLocation['long'] = position.coords.longitude;\n resolve(gpsLocation);\n },\n // location available but denied\n function (error) {\n if (error.code == error.PERMISSION_DENIED)\n console.log('Location Blocked');\n resolve(gpsLocation);\n },\n // options\n {\n enableHighAccuracy: true,\n timeout: 5000,\n maximumAge: 10000\n }\n );\n } else {\n // location is not available\n console.log('Location not available');\n reject(reason);\n }\n }\n );\n}", "function GeoLocQuery(){}", "function getCurrentLocation() {\n \n function success(position) {\n //if permission granted set call [setAddress()] to convert lat and long to street adresss\n lat = position.coords.latitude;\n lon = position.coords.longitude;\n setAddress();\n }\n function denied() {\n // if permission is denied set Ticket Master queries to defualt to \"Washington\"(city) and DC (state)\n // console.log('Unable to retrieve your location');\n searchAddress=\"\";\n searchCity = \"Washington\";\n searchState = \"DC\";\n startPoint = searchCity + \", \" + searchState;\n // Call to main to set defualts other than location [setTime() default && setCategory() defualt]\n main();\n }\n if (!navigator.geolocation) {\n // console.log('Geolocation is not supported by your browser');\n } else {\n // console.log('Locating…');\n navigator.geolocation.getCurrentPosition(success, denied);\n }\n }", "getBrowserLocation() {\n if (!navigator.geolocation) {\n console.log('<p>Geolokation wird von ihrem Browser nicht unterstützt</p>')\n return\n }\n const { searchParams } = this.state\n const success = (position) => {\n const { latitude } = position.coords\n const { longitude } = position.coords\n searchParams.latitude = latitude\n searchParams.longitude = longitude\n this.updateSearchParams(searchParams)\n }\n const error = () => {\n console.log('Es war nicht möglich Sie zu lokalisieren')\n searchParams.latitude = 51.9624047\n searchParams.longitude = 7.6255008\n this.hasGeoSelector = true\n this.updateSearchParams(searchParams)\n }\n navigator.geolocation.getCurrentPosition(success, error)\n }", "function location(lat, longi) {\n this.latitude = lat;\n this.longitude = longi;\n}", "function getCoords () {\n return {\n x: 10,\n y: 22\n }\n }", "function getYourPos(){\n function getLatLong(position){\n // yourLat = position.coords.longitude;\n // yourLng = position.coords.latitude;\n map.setView([yourLng,yourLat]); //This was not previously working, but do I need to have the 13 here? Maybe that's why?\n }\n\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(getLatLong)\n } else {\n // \"Not supported.\"\n // Have a prompt that tells users their location was not detected, and ask them to enter it manually.\n // People could call their case worker to get those details.\n // Would that defeat the purpose?\n // Possibly not worth it, if the intention is to make people more reliant on their own, and not use their case worker.\n }\n }", "function onGeolocationSuccess(position) { \n currentLat = position.coords.latitude;\n currentLong = position.coords.longitude;\n}", "function get_GPSPosition(mymavlink){\n\tvar position = [0,0];\n\tmymavlink.on(\"GPS_RAW_INT\",function(message,fields) {\n\t\tconsole.log(fields.lat+\"-\".fields.lon);\n\t\tposition[0] = fields.lat;\n\t\tposition [1] = fields.lon;\n\t\t//return position;\n\t});\n}", "function geoFindMe() {\n\n if (!navigator.geolocation){\n console.log(\"Geolocation is not supported by your browser. \");\n }\n\n function success( positionByBrowser ) {\n // set more accurate coordinate from browser if enabled\n position.coordinate = { lat: positionByBrowser.coords.latitude, lon: positionByBrowser.coords.longitude };\n }\n\n function error() {\n console.log(\"Unable to retrieve your location\");\n }\n\n navigator.geolocation.getCurrentPosition( success, error );\n}", "function getXY(lat, lon) {\n return {\n cx: lon * 2.6938 + 465.4,\n cy: lat * -2.6938 + 227.066\n };\n }", "function getLatLon() {\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function setVariable(position) {\n lat = position.coords.latitude;\n lon = position.coords.longitude;\n setApi();\n processJSON();\n });\n }\n}", "function getLocation(location) {\n\t lat = location.coords.latitude;\n\t lng = location.coords.longitude;\n\t\tgetVenues();\n\t}", "function obtainGeolocation(){\n window.navigator.geolocation.getCurrentPosition(localitation);\n }", "function getCoords(location) {\n const latitude = location.coords.latitude;\n const longitude = location.coords.longitude;\n const id = \"location1\";\n\n fetchCurrentWeather(latitude, longitude, id);\n}", "function getCoords() {\n return {\n x: 10,\n y: 22\n };\n}", "function getLatLong() {\n // Make sure browser supports this feature\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(showPosition);\n } \n else {\n alert(\"Geolocation is not supported by this browser.\");\n }\n }", "getGeoLocation() {\n const success = Position => {\n let { latitude, longitude } = Position.coords;\n this.setState({ geoLocation: { lat: latitude, lng: longitude } }, () => {\n console.log(\"geolocation:\", this.state.geoLocation);\n });\n };\n\n const error = PositionError => {\n console.log(\"Geolocation Error Code:\", PositionError.code);\n console.log(\"Geolocation Error Message:\", PositionError.message);\n };\n\n navigator.geolocation.getCurrentPosition(success, error);\n }", "function getGeoData() {\n\n //determine if the handset has client side geo location capabilities\n if(geo_position_js.init()){\n\tgeo_position_js.getCurrentPosition(\n\t\t\t\t\t function(data){\n\t\t\t\t\t \n\t\t\t\t\t LATITUDE = data.coords.latitude;\n\t\t\t\t\t LONGITUDE = data.coords.longitude;\n\n\t\t\t\t\t },\n\n\t\t\t\t\t function(data){\n\t\t\t\t\t alert('could not retrieve geo data');\n\t\t\t\t\t }\n\t\t\t\t\t );\n }\n else{\n\talert(\"Functionality not available\");\n }\n\n\n\n}", "function getLocation(position) {\n\t//console.log(position.coords);\n\tvar lat = position.coords.latitude;\n var lng = position.coords.longitude;\n \n\tif (!lat || !lng) {\n \talert('Could not retrieve location');\n return;\n }\n // fetch the API results based on this location\n getRestrooms(lat,lng);\n}", "function geolocalizame(){\nnavigator.geolocation.getCurrentPosition(pedirPosicion);\n }", "function setPosition(position){\n let latitude = position.coords.latitude;//storing latitude\n let longitude = position.coords.longitude;//storing longitude\n console.log(latitude)\n console.log(longitude)\ngetAQI(latitude, longitude);\n }", "function Coords(latitude, longitude, accuracy)\n{\n this.latitude = latitude;\n this.longitude = longitude;\n this.accuracy = accuracy;\n}", "function getLocation() {\n navigator.geolocation.getCurrentPosition(function(position) {\n lat = position.coords.latitude;\n lon = position.coords.longitude;\n console.log('lat =' + lat + ', lon =' + lon);\n });\n }", "function UserLocation(position) {\r\n console.log(position.coords.latitude, position.coords.longitude);\r\n NearestCity(position.coords.latitude, position.coords.longitude);\r\n console.log(position.coords.latitude);\r\n }", "function getcurentposition() {\n\tnavigator.geolocation.getCurrentPosition(GeoOnSuccess, GeoOnError, {enableHighAccuracy: true});\n}", "requestCurrentPosition() {\n\n var options = {\n enableHighAccuracy: true,\n timeout: 5000,\n maximumAge: 0\n }\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition((pos) => {\n var crd = pos.coords;\n const x = crd.latitude;\n const y = crd.longitude;\n this.setState({\n userLat: x\n });\n this.setState({\n userLng: y\n });\n }, this.error, options);\n }\n\n }", "function getCoords(position) {\n var lat = position.coords.latitude;\n var lon = position.coords.longitude;\n console.log(\"tu poscision es: \"+lat+\", \"+lon);\n $.getJSON(API_WEATHER_URL + \"lat=\" + lat + \"&lon=\" + lon , getCurrentWeather);\n }", "function getCurrentLocation(){\n return new Promise((resolve,reject)=>{\n if('geolocation' in navigator){\n navigator.geolocation.getCurrentPosition(\n ({coords: { latitude: myLatitude, longitude: myLongitude}})=>\n {\n resolve([myLatitude,myLongitude]);\n } ,\n ()=>{\n reject(\"No Access\");\n }\n ); \n }\n else{\n reject(\"No Access\")\n }\n })\n}", "function getLocation() {\r\n if (navigator.geolocation)\r\n navigator.geolocation.getCurrentPosition(success);\r\n else\r\n alert('Geolocation not supported');\r\n\r\n function success(position) {\r\n latitude = position.coords.latitude;\r\n longitude = position.coords.longitude;\r\n\r\n // send latitude and longitude to gmap to get full address\r\n gmap = 'https://maps.googleapis.com/maps/api/geocode/json?latlng=' + latitude + ',' + longitude;\r\n\r\n //call fetchWeather to get the data\r\n fetchWeather();\r\n\r\n // cal getAddress to get full address\r\n getAddress();\r\n }\r\n}", "function GeoOnSuccess(position) {\n\tlatitude = position.coords.latitude;\n\tlongitude = position.coords.longitude;\n}", "function parseCoordinates(mapId) {\n var coordsField = $('#map-coords-field-' + mapId).val(); // read values from mak\n var coordsFormat = $('#map-coords-format-' + mapId).val();\n\n // Regex inspiration by: http://www.nearby.org.uk/tests/geotools2.js\n\n // It seems to be necessary to escape the values. Otherwise, the degree\n // symbol (°) is not recognized.\n var str = escape(coordsField);\n // However, we do need to replace the spaces again do prevent regex error.\n str = str.replace(/%20/g, ' ');\n\n var pattern, matches;\n var latsign, longsign, d1, m1, s1, d2, m2, s2;\n var latitude, longitude, latlong;\n\n if (coordsFormat === '1') {\n // 46° 57.1578 N 7° 26.1102 E\n pattern = /(\\d+)[%B0\\s]+(\\d+\\.\\d+)\\s*([NS])[%2C\\s]+(\\d+)[%B0\\s]+(\\d+\\.\\d+)\\s*([WE])/i;\n matches = str.match(pattern);\n if (matches) {\n latsign = (matches[3] === 'S') ? -1 : 1;\n longsign = (matches[6] === 'W') ? -1 : 1;\n d1 = parseFloat(matches[1]);\n m1 = parseFloat(matches[2]);\n d2 = parseFloat(matches[4]);\n m2 = parseFloat(matches[5]);\n latitude = latsign * (d1 + (m1 / 60.0));\n longitude = longsign * (d2 + (m2 / 60.0));\n latlong = [latitude, longitude];\n }\n } else if (coordsFormat === '2') {\n // 46° 57' 9.468\" N 7° 26' 6.612\" E\n pattern = /(\\d+)[%B0\\s]+(\\d+)[%27\\s]+(\\d+\\.\\d+)[%22\\s]+([NS])[%2C\\s]+(\\d+)[%B0\\s]+(\\d+)[%27\\s]+(\\d+\\.\\d+)[%22\\s]+([WE])/i;\n matches = str.match(pattern);\n if (matches) {\n latsign = (matches[4] === 'S') ? -1 : 1;\n longsign = (matches[8] === 'W') ? -1 : 1;\n d1 = parseFloat(matches[1]);\n m1 = parseFloat(matches[2]);\n s1 = parseFloat(matches[3]);\n d2 = parseFloat(matches[5]);\n m2 = parseFloat(matches[6]);\n s2 = parseFloat(matches[7]);\n latitude = latsign * (d1 + (m1 / 60.0) + (s1 / (60.0 * 60.0)));\n longitude = longsign * (d2 + (m2 / 60.0) + (s2 / (60.0 * 60.0)));\n latlong = [latitude, longitude];\n }\n } else if (coordsFormat === '3') {\n // N 46° 57.1578 E 7° 26.1102\n pattern = /([NS])\\s*(\\d+)[%B0\\s]+(\\d+\\.\\d+)[%2C\\s]+([WE])\\s*(\\d+)[%B0\\s]+(\\d+\\.\\d+)/i;\n matches = str.match(pattern);\n if (matches) {\n latsign = (matches[1] === 'S') ? -1 : 1;\n longsign = (matches[4] === 'W') ? -1 : 1;\n d1 = parseFloat(matches[2]);\n m1 = parseFloat(matches[3]);\n d2 = parseFloat(matches[5]);\n m2 = parseFloat(matches[6]);\n latitude = latsign * (d1 + (m1 / 60.0));\n longitude = longsign * (d2 + (m2 / 60.0));\n latlong = [latitude, longitude];\n }\n } else if (coordsFormat === '4') {\n // N 46° 57' 9.468\" E 7° 26' 6.612\"\n pattern = /([NS])\\s*(\\d+)[%B0\\s]+(\\d+)[%27\\s]+(\\d+\\.\\d+)[%22%2C\\s]+([WE])\\s*(\\d+)[%B0\\s]+(\\d+)[%27\\s]+(\\d+\\.\\d+)/i;\n matches = str.match(pattern);\n if (matches) {\n latsign = (matches[1] === 'S') ? -1 : 1;\n longsign = (matches[5] === 'W') ? -1 : 1;\n d1 = parseFloat(matches[2]);\n m1 = parseFloat(matches[3]);\n s1 = parseFloat(matches[4]);\n d2 = parseFloat(matches[6]);\n m2 = parseFloat(matches[7]);\n s2 = parseFloat(matches[8]);\n latitude = latsign * (d1 + (m1 / 60.0) + (s1 / (60.0 * 60.0)));\n longitude = longsign * (d2 + (m2 / 60.0) + (s2 / (60.0 * 60.0)));\n latlong = [latitude, longitude];\n }\n } else if (coordsFormat === '5') {\n // 46.95263, 7.43517\n pattern = /(\\d+\\.\\d+)[%2C\\s]+(\\d+\\.\\d+)/i;\n matches = str.match(pattern);\n if (matches) {\n latlong = [matches[1], matches[2]];\n }\n }\n\n if (latlong != null) {\n var mapOptions = getMapOptionsById(mapId);\n zoomAddSearchMarker(mapOptions, L.latLng(latlong), true);\n showParseFeedback(mapId, 'Coordinates successfully parsed.', 'success');\n } else {\n showParseFeedback(mapId, tForInvalidFormat, 'error');\n }\n return false;\n}", "function parse_gps( input ) \r\n{ \r\n if( input.indexOf( 'N' ) == -1 && input.indexOf( 'S' ) == -1 && input.indexOf( 'W' ) == -1 && input.indexOf( 'E' ) == -1 ) \r\n { \r\n return input.split(',');\r\n } \r\n var parts = input.split(/[°'\"]+/).join(' ').split(/[^\\d+(\\,\\d+)\\d+(\\.\\d+)?\\w]+/);\r\n var directions = []; \r\n var coords = [];\r\n var dd = 0; \r\n var pow = 0; \r\n for( i in parts ) \r\n { \r\n // we end on a direction \r\n if( isNaN( parts[i] ) )\r\n { \r\n var _float = parseFloat( parts[i] ); \r\n var direction = parts[i];\r\n if( !isNaN(_float ) ) \r\n { \r\n dd += ( _float / Math.pow( 60, pow++ ) );\r\n direction = parts[i].replace( _float, '' ); \r\n } direction = direction[0];\r\n if( direction == 'S' || direction == 'W' ) dd *= -1;\r\n directions[ directions.length ] = direction;\r\n coords[ coords.length ] = dd; dd = pow = 0; \r\n } \r\n else\r\n { \r\n dd += ( parseFloat(parts[i]) / Math.pow( 60, pow++ ) );\r\n } \r\n } \r\n if( directions[0] == 'W' || directions[0] == 'E' ) \r\n { \r\n var tmp = coords[0];\r\n coords[0] = coords[1];\r\n coords[1] = tmp;\r\n } \r\n return coords; \r\n}", "function getLoc() {\n\n\tif (!navigator.geolocation) {\n\n\t geolocate.innerHTML = 'Geolocation is not available';\n\n\t} else {\n\t \n\t map.locate();\n\n\t console.log(map.locate());\n\t}\n}", "function getLocation() {\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(getCoordinates);\n } else {\n alert(\"Geolocation is not supported by this browser.\");\n }\n}", "function YGps_get_coordSystem()\n {\n var res; // enumGPSCOORDINATESYSTEM;\n if (this._cacheExpiration <= YAPI.GetTickCount()) {\n if (this.load(YAPI.defaultCacheValidity) != YAPI_SUCCESS) {\n return Y_COORDSYSTEM_INVALID;\n }\n }\n res = this._coordSystem;\n return res;\n }", "getLocation() {\n navigator.geolocation.getCurrentPosition((position) => {\n this.setState({lat: position.coords.latitude, lon: position.coords.longitude});\n // if successful, proceed to make API request\n this.getCurrent();\n }, (error) => this.setState({errorMessage: error}))\n }", "function getLocation() {\n if (navigator.geolocation) {\n let newLocation = navigator.geolocation.getCurrentPosition(function (\n position\n ) {\n lat = position.coords.latitude;\n long = position.coords.longitude;\n console.log(position);\n console.log(lat);\n console.log(long);\n });\n }\n}", "function getPosition() {\n\tnavigator.geolocation.getCurrentPosition(onSuccess, onError, {enableHighAccuracy: false});\n\n function onSuccess(position) {\n $(\"#loc\").text(\"Lat:\" + position.coords.latitude + \" Long: \" + position.coords.longitude);\n }\n\n function onError(err) {\n console.log('Error:' + err);\n }\n}", "function getLocation() {\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(createMap);\n } \n }", "getLocation() {\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(objGeolocation.bundleObj, objGeolocation.handelError)\n } else {\n console.log('Geolocation is not supported by this browser');\n }\n }", "getLocation() {\n\t\tvar $ = require ('jquery')\n\t\tvar pos;\n\t\t$('#userCPAddress').text(\"\");\n\n\t\tif (navigator.geolocation) {\n\t \tnavigator.geolocation.getCurrentPosition(function(position) {\n\t\t pos = {\n\t\t lat: position.coords.latitude,\n\t\t lng: position.coords.longitude\n\t\t };\n\t\t var geocoder = new google.maps.Geocoder();\n \t\t\tvar latLng = new google.maps.LatLng(pos.lat, pos.lng);\n\n \t\t\tif (geocoder) {\n\t\t\t\t geocoder.geocode({ 'latLng': latLng}, function (results, status) {\n\n\t\t\t\t \tif (status == google.maps.GeocoderStatus.OK) {\n\t\t\t\t \t\tvar address;\n\t\t\t\t \t\tfor (var i = 0; i < results[0].address_components.length; i++)\n\t\t\t\t\t {\n\t\t\t\t\t\t var shortname = results[0].address_components[i].short_name;\n\t\t\t\t\t\t var longname = results[0].address_components[i].long_name;\n\t\t\t\t\t\t var type = results[0].address_components[i].types;\n\t\t\t\t\t\t if (type.indexOf(\"locality\") != -1)\n\t\t\t\t\t\t {\n\t\t\t\t\t\t address = longname + \", \";\n\t\t\t\t\t\t }\n\t\t\t\t\t\t if (type.indexOf(\"country\") != -1)\n\t\t\t\t\t\t {\n\t\t\t\t\t\t address += longname;\n\t\t\t\t\t\t }\n\t\t\t\t\t }\n\t\t\t\t\t $('#userCPAddress').text(address);\n\t\t\t\t \t}\n\t\t\t\t });\n\t\t\t\t } \n\t\t }, function() {\n\t\t handleLocationError();\n\t\t });\n\t } else {\n\t \t//Browser doesn't support Geolocation\n\t \thandleLocationError();\n\t }\n\n\t function handleLocationError(){\n \tvar userLocation = { latitude: 3.1657265, longitude: 101.6918819 };\n\t\t\t$('#userCPAddress').text(\"\");\n\n\t }\n\t}", "function _getCoordsObj(latLng) {\n return {\n lat: latLng.lat(),\n lng: latLng.lng()\n };\n}", "function Geolocation() {\n /**\n * The last known GPS position.\n */\n this.lastPosition = null;\n this.lastError = null;\n this.listeners = null;\n}", "coordinates () {\n return this._position.coordinates()\n }", "function getLocation() {\n if (navigator.geolocation) {\n var geoObject = navigator.geolocation.watchPosition(showPosition,\n handleError,options = {\n enableHighAccuracy: true\n }\n );\n }\n}", "function showPosition(position) {\n // User latitude\n KC_LAT = position.coords.latitude;\n\n // User longtude\n KC_LON = position.coords.longitude;\n\n}", "function getGeoLocation(callback) \n{\n if(OsmMaps.position) \n {\n window.setTimeout(function() \n {\n console.log(OsmMaps.position);\n callback(OsmMaps.position);\n }, 10);\n } \n else if (navigator.geolocation) \n { //current position's lat/long coordinates\n navigator.geolocation.getCurrentPosition(function(position) \n {\n OsmMaps.position = \n {\n \"coords\": {\n \"latitude\": position.coords.latitude,\n \"longitude\": position.coords.longitude\n }\n };\n\n callback(OsmMaps.position);\n });\n } \n else \n { // else get lat/long position of TansAmerica Building in SFO\n throw new Error('incompatible browser');\n }\n}", "function getLocation(){\n navigator.geolocation.getCurrentPosition(connectionManager.geolocationSuccess, \n connectionManager.geolocationError, \n { maximumAge: 3000, timeout: 5000, enableHighAccuracy: true }\n );\n}", "function getLocation() {\n\tif(navigator.geolocation) {\n\t\tnavigator.geolocation.getCurrentPosition(geoPosition, geoError, {enableHighAccuracy:true, timeout:30000, maximumAge:60000 }\n);\n\t} else {\n\t\tgeoError();\n\t}\n}", "function success(position) \n{\n // Store the GPS lattitude and Longitude location in the Local Storage\n\n SetLS(\"GPS_lat\", position.coords.latitude.toFixed(6));\n SetLS(\"GPS_lon\", position.coords.longitude.toFixed(6));\n\n var message = \"User GPS Latitude Position : \" + position.coords.latitude + \", Longitude Position:\" + position.coords.longitude;\n writetologfile(message, 3);\n SetLS(\"Default\", 2);\n SetLS(\"get_gpslocation\", 'yes');\n SetLS(\"Showroom\", 'none'); //old branch place\n loadGPS_locations();\n}", "function getLocation() {\n // var x;\n // function getLocation() {\n // if (navigator.geolocation) {\n // document.getElementById(\"start\").value = 34.0666664 , -118.167332664;\n // navigator.geolocation.watchPosition(showPosition);\n // } else { \n // x = \"Geolocation is not supported by this browser.\";}\n // } \n \n // function showPosition(position) {\n // // lat: 34.0666664 , lng: -118.167332664\n // x= position.coords.latitude +\",\"+ position.coords.longitude;\n \n // }\n}", "function getLatLong(position){\n var crd = position.coords;\n\n // console.log('Your current position is:');\n // console.log(`Latitude : ${crd.latitude}`);\n // console.log(`Longitude: ${crd.longitude}`);\n // call handleWeather to form the querystring\n handleWeather(crd.latitude, crd.longitude)\n}", "function getLocation()\n {\n if (navigator.geolocation)\n {\n navigator.geolocation.getCurrentPosition(setPosition);\n }\n else{alert(\"Geolocation is not supported by this browser.\");}\n }", "function posSuccess(pos) {\n var crd = pos.coords;\n var API_KEY = `AIzaSyAn__qjdqcfvl6zXthkIeltbb-8wmEPmgY`;\n var geo_url = `https://maps.googleapis.com/maps/api/geocode/json?latlng=${crd.latitude},${crd.longitude}&key=${API_KEY}`;\n\n console.log(geo_url);\n \n console.log(`Latitude : ${crd.latitude}`);\n console.log(`Longitude: ${crd.longitude}`);\n console.log(`More or less ${crd.accuracy} meters.`);\n\n \n fetch(geo_url)\n .then(\n function(response) {\n if (response.status !== 200) {\n console.log(`Looks like there was a problem. Status Code: ${response.status}`);\n return;\n }\n \n response.json().then(function(data) {\n console.log(data);\n document.getElementById('start').value = data.results[0].formatted_address;\n console.log(data.results);\n });\n }\n )\n}", "function Geolocation() {\n\n // The last known GPS position.\n this.lastPosition = null;\n\n // Geolocation listeners\n this.listeners = {};\n}", "function geolocationPosition(position){\n // Get coordinates based on geolocation\n loc = {lat: position.coords.latitude, lng: position.coords.longitude};\n initSearchMap();\n}", "function getUserPosition() {\n navigator.geolocation.getCurrentPosition(successfulPosition, failedPosition),\n {\n maximumAge: 60000,\n timeout: 5000,\n enableHighAccuracy: true,\n };\n}", "function getGeoLocation() {\n \"use strict\";\n var cords = [];\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function (position) {\n cords.push(position.coords.latitude);\n cords.push(position.coords.longitude);\n //When you take them, use them to find the weather\n getWeatherFromCords(cords);\n });\n }\n}", "function locationInfoByCoords(lat,lon) {\n var coords= {lat: lat, lng: lon};\n\n geoCodingService.geocode({'location': coords, 'bounds': searchBound}, function(results, status) {\n if (status === 'OK') {\n if (results[0]) {\n processPlaceObject(results[0]);\n } else {\n window.alert('Oops! Cannot find your location name!');\n $('#search').removeClass('searchBarLoading');\n }\n } else {\n window.alert('Oops! Finding your area name failed due to: ' + status);\n $('#search').removeClass('searchBarLoading');\n }\n });\n}", "_getPosition() {\r\n navigator.geolocation.getCurrentPosition(this._loadMap.bind(this), function () {\r\n alert(\"Can't get your current position 😥\");\r\n });\r\n }" ]
[ "0.74414635", "0.71207523", "0.7061247", "0.70171684", "0.69733185", "0.69158024", "0.68667144", "0.68492687", "0.683708", "0.6815077", "0.67721486", "0.67599237", "0.6750074", "0.6733372", "0.6717924", "0.6717889", "0.6682859", "0.66750413", "0.6649346", "0.6647706", "0.6621772", "0.6584758", "0.65818703", "0.6563953", "0.656031", "0.65515983", "0.6538553", "0.6525795", "0.65227437", "0.6508397", "0.6498746", "0.64958966", "0.6493979", "0.6477071", "0.64714265", "0.6442136", "0.64382964", "0.6437199", "0.6419277", "0.6412394", "0.64123595", "0.6407256", "0.6404027", "0.64028305", "0.64008385", "0.63982475", "0.6397765", "0.63963675", "0.63960093", "0.6395911", "0.6393293", "0.63923496", "0.63891846", "0.63878167", "0.63760674", "0.63680035", "0.6367757", "0.63601714", "0.63562876", "0.63514274", "0.63286924", "0.6328356", "0.6312107", "0.63104284", "0.6295197", "0.6293681", "0.62916064", "0.62842256", "0.6283167", "0.6278232", "0.62774414", "0.62754095", "0.62717247", "0.6266939", "0.6261041", "0.62591404", "0.6256835", "0.62544817", "0.62521815", "0.6249665", "0.62462646", "0.6245255", "0.62358075", "0.62244755", "0.622387", "0.6221838", "0.62212086", "0.6220933", "0.6217465", "0.62169296", "0.6203491", "0.6201426", "0.6199731", "0.61966556", "0.6195168", "0.6194221", "0.6193845", "0.61814433", "0.6181043", "0.61801404", "0.617671" ]
0.0
-1
Export can also be used on functions
function test() { console.log("tested!"); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function exports() {}", "function exports() {}", "function exports() {}", "function myOtherExportedFunction () {\n console.log(\"i did another something here\");\n }", "export() {\n\t\treturn {}\n\t}", "function actuallyExports(name) { }", "function Export(f) {\n f(exports_container);\n}", "function ExportedMethods () {\n}", "function ExportedMethods () {\n}", "function exports(file_name, func_name, func) {\n window.modules = window.modules || {};\n window.modules[file_name] = window.modules[file_name] || {};\n if (func_name) {\n window.modules[file_name][func_name] = func;\n }\n else { // else do a shallow copy\n var dest = window.modules[file_name];\n for (var k in func){\n dest[k] = func[k];\n }\n }\n}", "function _export(moduleName, value, context) {\n\t\n}", "function exposeGlobally() {\n window.functionToExpose = functionToExpose;\n}", "function Export(f) {\n f.next = exports;\n exports = f;\n}", "function save_and_export() {\r\n\r\n}", "function _____SHARED_functions_____(){}", "function miFuncion(){}", "function miFuncion(){}", "function miFuncion(){}", "function __export(m) {\r\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\r\n}", "function __export(m) {\r\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\r\n}", "function __export(m) {\r\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\r\n}", "function __export(m) {\r\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\r\n}", "function __export(m) {\r\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\r\n}", "function __export(m) {\r\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\r\n}", "function __export(m) {\r\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\r\n}", "function __export(m) {\r\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\r\n}", "function displayData2() {\n return 'hello world...using export';\n }", "function u(t,e){return t(e={exports:{}},e.exports),e.exports}", "function __export(m) {\n\t for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n\t}", "function __export(m) {\n\t for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n\t}", "function __export(m) {\n\t for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n\t}", "function __export(m) {\n\t for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n\t}", "function __export(m) {\n\t for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n\t}", "function __export(m) {\n\t for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n\t}", "function __export(m) {\n\t for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n\t}", "function __export(m) {\n\t for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n\t}", "function __export(m) {\n\t for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n\t}", "function __export(m) {\n\t for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n\t}", "function __export(m) {\n\t for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n\t}", "function FunctionUtils() {}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function Func_s() {\n}", "function miFuncion(){\n\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function __export(m) {\n for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n}", "function someData() {\n //return 'hello world...using export';\n return nameSpaceTest.name;\n }", "function Dn(t, e) {\n return e = {\n exports: {}\n },\n t(e, e.exports),\n e.exports\n }", "function saveNameToExportMap(index,def,exportsMap){if(exportsMap){if(def.exportAs)exportsMap[def.exportAs]=index;if(def.template)exportsMap['']=index;}}", "onExport() {\n\t\t// you can do work before running the export using this method\n\t\t// (e.g. re-ordering paths for plotting)\n\t}", "function At(t, e) { return t(e = { exports: {} }, e.exports), e.exports }", "function o(t,e){return e={exports:{}},t(e,e.exports),e.exports}", "function fuctionPanier(){\n\n}", "function exportMethod (name) {\n\t\tif (name in missing) {\n\t\t\texports[name] = function (obj, arg1, arg2) {\n\t\t\t\treturn missing[name](obj, arg1, arg2);\n\t\t\t}\n\t\t}\n\t\telse {\n\t\t\texports[name] = wrapNative(name);\n\t\t}\n\t}", "function __export(m) {\n for (var p in m) {\n if (!exports.hasOwnProperty(p)) exports[p] = m[p];\n }\n}", "function lt(t,i){return t(i={exports:{}},i.exports),i.exports}", "function CoolModule() {\r\n\tvar something = \"cool\";\r\n\tvar another = [1, 2, 3];\r\n\r\n\tfunction doSomething() {\r\n\t\tconsole.log( something );\r\n\t}\r\n\r\n\tfunction doAnother() {\r\n\t\tconsole.log( another.join( \" ! \" ) );\r\n\t}\r\n\r\n\treturn { // public API for our module.\t\t\r\n\t\tdoSomething: doSomething,\r\n\t\tdoAnother: doAnother\r\n\t};\r\n}", "function privateFunction(){\n\t// That will be used only on this file\n}", "function publishGlobalUtil(name,fn){var w=_global;ngDevMode&&assertDefined(fn,'function not defined');if(w){var container=w[GLOBAL_PUBLISH_EXPANDO_KEY];if(!container){container=w[GLOBAL_PUBLISH_EXPANDO_KEY]={};}container[name]=fn;}}", "function moduleExportDefault(value) {\n return this[\"export\"](\n {\n default: function () {\n return value;\n },\n },\n true\n );\n }" ]
[ "0.77360934", "0.77360934", "0.77360934", "0.72317827", "0.71461505", "0.6887907", "0.68128544", "0.6761082", "0.6761082", "0.6572861", "0.6510094", "0.6344232", "0.6314384", "0.6275858", "0.6191926", "0.6167217", "0.6167217", "0.6167217", "0.6164563", "0.6164563", "0.6164563", "0.6164563", "0.6164563", "0.6164563", "0.6164563", "0.6164563", "0.6158202", "0.61374885", "0.6120753", "0.6120753", "0.6120753", "0.6120753", "0.6120753", "0.6120753", "0.6120753", "0.6120753", "0.6120753", "0.6120753", "0.6120753", "0.6101345", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.6081093", "0.60724485", "0.6064358", "0.60473615", "0.60473615", "0.60426253", "0.60181195", "0.60117555", "0.5988834", "0.59802425", "0.5966098", "0.595579", "0.5948296", "0.58884525", "0.58814746", "0.58807296", "0.587897", "0.58789486", "0.58773404" ]
0.0
-1
updates the current tab
function updateTab(tab) { var index = tab; $("#pokemon-title").text(currentTeam.pokemon[index]); $("#pokemon-input").val(currentTeam.pokemon[index]); $("#ability-input").val(currentTeam.abilities[index]); $("#level-input").val(currentTeam.levels[index]); $("#item-input").val(currentTeam.items[index]); $("#shiny-input").prop("checked", currentTeam.shinies[index]); $("#nature").val(currentTeam.natures[index]); $(".base-stat").each(function(elem) { $(this).text(pokedex[toId(currentTeam.pokemon[index])].baseStats[$(this).data("stat")]); calculateStatTotal($(this).data("stat")); }); var mon = pokedex[toId(currentTeam.pokemon[index])].species; var sets; try { sets = Object.keys(setdex[mon]); } catch (e) { sets = []; } $('#smogdex-dropdown').html("<option value='custom'>Custom Set</option>") for (var i = 0; i < sets.length; i++) { $('#smogdex-dropdown').append($('<option>', { value: sets[i], text : sets[i] })); } updateEVs(tab); updateIVs(tab); updateMoves(tab); loadDataFile(pokedex, "species", "pokemon", tab); loadDataFile(items, "name", "item", tab); loadDataFile(learnsets, "name", "move", tab); loadDataFile(pokedex, "name", "ability", tab); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function refreshCurrentTab()\n{\n jsobj.swap_tabs(XPCNativeWrapper.unwrap($(\"tabs\")).down(\".tabon\").getAttribute(\"val\"));\n}", "function updateActiveTab () {\n let gettingActiveTab = browser.tabs.query({active: true, currentWindow: true})\n gettingActiveTab.then(updateTab, onError)\n}", "function updateCurrentTab(data) {\n return {\n type: _constants.UPDATE_CURRENT_TAB,\n data: data\n };\n}", "function refreshCurrentTab() {\r\n chartAnimationReady = true;\r\n showTab(currentPage, true);\r\n}", "function updateActiveTab () {\n function isSupportedProtocol (urlString) {\n const supportedProtocols = ['https:', 'http:', 'ftp:', 'file:']\n const url = document.createElement('a')\n\n url.href = urlString\n\n return supportedProtocols.indexOf(url.protocol) !== -1\n }\n\n function updateTab (tabs) {\n if (tabs[0]) {\n currentTab = tabs[0]\n if (isSupportedProtocol(currentTab.url)) {\n const searching = browser.bookmarks.search({url: currentTab.url})\n\n searching.then((bookmarks) => {\n currentBookmark = bookmarks[0]\n updateIcon()\n })\n } else {\n console.log(`Bookmark it! does not support the '${currentTab.url}' URL.`)\n }\n }\n }\n\n const gettingActiveTab = browser.tabs\n .query({active: true, currentWindow: true})\n\n gettingActiveTab.then(updateTab)\n}", "function currentTabs(tabs) {\n var loc = tbr.localSession_;\n consoleDebugLog('Latest local tabs:\\n' + tabsToString(tabs));\n // Accept the new set of tabs\n loc.tabs = tabs;\n // Proceed with updated tabs in place.\n contFunc();\n }", "function updateTab (tabs) {\n if (tabs[0]) {\n currentTab = tabs[0]\n let currentURL = currentTab.url\n if (!isValidURL(currentURL)) {\n hideIcon()\n } else {\n getOptions()\n .then(updateStatus)\n .then(updateUI)\n }\n }\n}", "async function update_in_active_tabs()\n {\n (await browser.tabs.query({ active: true })).forEach(update_in_tab);\n }", "function updateActiveTab() {\n\t\tvar tabs = document.querySelectorAll(\n\t\t\ttoClassSelector(Class.Tabs.Item) + '[' + HashAttribute + ']'\n\t\t);\n\t\tvar regex = new RegExp('(\\\\s|^)' + Class.Tabs.ItemActive + '(\\\\s|$)');\n\t\tArray.prototype.forEach.call(tabs, function(tab, index) {\n\t\t\tvar link = tab.querySelector('.' + Class.Tabs.Link);\n\t\t\tif (tab.className.match(regex)) {\n\t\t\t\ttab.className = tab.className.replace(regex, ' ');\n\t\t\t\tlink.setAttribute('aria-selected', 'false');\n\t\t\t\tlink.setAttribute('tabindex', '-1');\n\t\t\t}\n\t\t\tif (isTabSelected(tab.getAttribute(HashAttribute), index)) {\n\t\t\t\ttab.className += ' ' + Class.Tabs.ItemActive;\n\t\t\t\tlink.setAttribute('aria-selected', 'true');\n\t\t\t\tlink.setAttribute('tabindex', '0');\n\t\t\t}\n\t\t});\n\t}", "async function update_in_active_tabs()\n {\n (await browser.tabs.query({ active: true })).forEach(tab =>\n {\n update_in_tab(tab);\n });\n }", "function updateContent() {\n function updateTab(tabs) {\n if (tabs[0]) {\n currentTab = tabs[0];\n console.log(\"updateTabs\");\n \n // executeScript(currentTab);\n loadFoundWords(currentTab);\n }\n }\n\n var gettingActiveTab = browser.tabs.query({active: true, currentWindow: true});\n gettingActiveTab.then(updateTab);\n}", "function on_tab_updated(id, change_info, tab)\n {\n if (tab.active && change_info.url) { update_in_tab(tab); }\n }", "updateSelectedTab ({ commit }, tab) {\n commit('SET_NEW_TAB', tab)\n }", "registeredTabs() {\n this.updateTabs()\n }", "function updateTabs() {\n getCurrentWindowTabs().then((tabs) => {\n tabCountInWindowTitle(tabs);\n for (let tab of tabs) {\n var tabIdtoString = tab.id.toString();\n\n if (tab.favIconUrl !=undefined){\n var favIconUrltoString = tab.favIconUrl.toString(); \n //console.log(favIconUrltoString + \" favIconUrltoString\") \n }else{\n var favIconUrltoString = \"logos/clearfavicon.png\";\n //console.log(favIconUrltoString + \" favIconUrltoString\") \n }\n tab.title = \"&\" + tab.title;\n if(tab.active){tab.title =tab.title + \" ~#~\"; console.log(\"tab active \" + tab.id);}\n\n browser.menus.update(tabIdtoString,{\n \"icons\": {\n \"16\": favIconUrltoString\n },\n title: tab.title\n });\n }\n });\n}", "async function on_tab_activated(info)\n {\n update_in_tab(await browser.tabs.get(info.tabId));\n }", "async updateTabs() {\r\n // Make sure the selected tab ID is valid\r\n let tab = await this.getTab(this.state.selectedTabID);\r\n if (!tab) {\r\n tab = this.state.tabs.find(tab => tab.visible);\r\n if (tab)\r\n await this.selectTab(tab.ID);\r\n }\r\n // Only show the tabs if multiple tabs are opened\r\n const shouldShowTabs = this.state.tabs.length > 1;\r\n if (this.state.tabsVisible != shouldShowTabs) {\r\n this.changeState({\r\n tabsVisible: shouldShowTabs,\r\n });\r\n }\r\n }", "updateTab(tab) {\r\n this.setState({ buttonActive: tab });\r\n }", "function updateActiveTab(tabs) {\n function handleWait(message) {\n\t//statuses[message.tabId] = message.status;\n\tconsole.log(\"wait\");\n }\n \n function updateTab(tabs) {\n if (tabs[0]) {\n\t currentTab = tabs[0];\n\t statuses[tabs[0].id] = null;\n\t //var sending = browser.runtime.sendMessage({ \"action\": \"getLinks\", \"tabId\" : tabs[0].id, \"tabUrl\" : tabs[0].url });\n\t //sending.then(handleResponse, handleError);\n\t handleMessage({ \"action\": \"getLinks\", \"tabId\" : tabs[0].id, \"tabUrl\" : tabs[0].url }, null, handleWait);\n }\n }\n\n var activeTab = browser.tabs.query({active: true, currentWindow: true});\n activeTab.then(updateTab);\n}", "function change_tab_content()\n{\n $('.pages-icons').removeClass(\"current\");\n $(this).addClass('current');\n}", "function updateActiveTab() {\n console.log(\"updateActiveTab ---------------\")\n /* \n function isSupportedProtocol(urlString) {\n var supportedProtocols = [\"https:\", \"http:\", \"ftp:\", \"file:\"];\n var url = document.createElement('a');\n url.href = urlString;\n return supportedProtocols.indexOf(url.protocol) != -1;\n }\n */\n function updateTab(tabs) {\n console.log(\"updateTabs\", tabs)\n if (tabs[0]) {\n currentTab = tabs[0];\n \n browser.bookmarks.getTree().then(bookmarkItems => {\n let bookmarks = [] \n const filter = (node) => { \n if(node.url){ \n helper.isSameBookmarkUrl(currentTab.url, node.url) && bookmarks.push(node)\n } else {\n node.children.forEach(x => filter(x) )\n }\n }\n bookmarkItems.forEach( x=> filter(x) )\n updateBadge(currentTab, bookmarks);\n })\n }\n }\n \n var gettingActiveTab = browser.tabs.query({active: true, currentWindow: true});\n gettingActiveTab.then(updateTab);\n}", "function onTabChange(i) {\n\t\tsetCurrentTab(i)\n\t}", "function tab(tab) {\n\tif ($.inArray(tab, availableTabs) == -1) {\n\t\tconsole.log(\"invalid tab. Please update your available tabs\");\n\t} else {\n\t\tvar arrayLength = availableTabs.length;\n\t\tfor (var i = 0; i < arrayLength; i++) {\n\t\t\t//maybe have problems where tab doesn't exist\n\t\t $(\"#\"+availableTabs[i] + 'Content').hide(); \n\t\t $(\"#\"+availableTabs[i] + 'Content').css({'class': ''});\n\t\t $(\"#\"+availableTabs[i]).css({'background': 'rgb(0, 45, 60)'});\n\t\t}\n\t\t$(\"#\" + tab + 'Content').show();\n\t\t$(\"#\" + tab + 'Content').css({'class': 'active'});\n\t\tactiveTab = tab;\n\t\t$(\"#\" + tab).css({'background': 'rgb(67, 153, 152)'});\n\t\tif ($.inArray(tab, loadedTabs) == -1) {\n\t\t\tloadTab(activeTab);\n\t\t}\n\t\tif (window.mobilecheck()) {\n\t\t\tlayoutMobileMasonry(activeTab + 'Grid');\n\t\t} else {\n\t\t\tlayoutMasonry(activeTab + 'Grid');\n\t\t}\n\t}\n}", "async function update_in_tab(tab)\n {\n if (bookmarks.is_locked() ||\n (do_limit_to_private_context && !tab.incognito) ||\n tab.url.startsWith(\"about:\") ||\n (await bookmarks.contains_url(tab.url)))\n {\n browser.pageAction.hide(tab.id);\n delete host_tab_ids[tab.id];\n }\n else\n {\n browser.pageAction.show(tab.id);\n host_tab_ids[tab.id] = true;\n }\n }", "function refreshCurrentUrl(){\n chrome.tabs.getSelected(null,function(tab) {\n currentUrl = tab.url;\n });\n}", "function onUpdatedListener(tabId, changeInfo, tab) {\n tabs[tab.id] = tab;\n}", "function onUpdatedListener(tabId, changeInfo, tab) {\n tabs[tab.id] = tab;\n}", "function onUpdatedListener(tabId, changeInfo, tab) {\n tabs[tab.id] = tab;\n}", "function currentTabs(tabs) {\n var loc = tbr.localSession_;\n consoleDebugLog('HAD local tabs:\\n' + tabsToString(loc.tabs));\n consoleDebugLog('GOT local tabs:\\n' + tabsToString(tabs));\n // Accept the new set of tabs\n loc.tabs = tabs;\n // if this is local session initialization, make generation = 0\n if (loc.generation < 0) {\n loc.generation = 0;\n }\n // Touch the session to update timestamp and generation.\n loc.touch();\n // For first-time init, we go init remote session now.\n if (!tbr.initialized_) {\n // Continue initialization by fetching remote storage.\n chrome.storage.sync.get(null, tbr.onStorageGet);\n } else { // after normal update go sync\n // Update status and session states. Note that this path can happen during\n // post-init syncing\n tbr.doSync_();\n }\n }", "function update() {\n const $constructionContent = $(\".application .tab-contents .tab-content-construction\");\n\n updateProjectButtons($constructionContent);\n updateQueueWidget($constructionContent);\n}", "function updateCurrentActiveIndex() {\n\tchrome.tabs.query({\n\t\thighlighted: true\n\t}, function (tabs) {\n\t\tfor (var index = 0; index < tabs.length; index++) {\n\t\t\tvar tab = tabs[index];\n\t\t\tvar allTabs = user.tabsSortedByWindow[tab.windowId];\n\t\t\tvar previousActiveIndex = user.activeTabIndex[tab.windowId];\n\t\t\tvar timeStamp = getTimeStamp();\n\t\t\tconsole.log(tab)\n\t\t\tif (previousActiveIndex !== tab.index && previousActiveIndex !== null && allTabs[previousActiveIndex]) {\n\t\t\t\tif (user.loggedIn) {\n\t\t\t\t\tdeactivateTimeTab(allTabs[previousActiveIndex].databaseTabID);\n\t\t\t\t}\n\t\t\t\tallTabs[previousActiveIndex].highlighted = false;\n\t\t\t\tallTabs[previousActiveIndex].timeOfDeactivation = timeStamp;\n\t\t\t}\n\t\t\tuser.activeTabIndex[tab.windowId] = tab.index;\n\t\t\tallTabs[tab.index].highlighted = true;\n\t\t}\n\t})\n}", "changeTab(index) {\n this._activeTab = index\n this.updateActiveTabTitle()\n this.updateActiveTab()\n this._tabs[index].emulator.getEl().focus()\n }", "function updateInfo() {\n\tconsole.log(\"Running update\");\n\t// Make sure current tab exists\n\tif (curTabId == null) {\n\t\treturn;\n\t} else {\n\t\t// Get data from the current tab\n\t\tconsole.debug(\"Update - \" + curTabId);\n\t\tchrome.tabs.get(curTabId, \n\t\tfunction(tab) { \n\t\t\tconsole.debug(tab);\n\t\t\t// Get base URL\n\t\t\tvar theSite = getSite(tab.url);\n\t\t\tvar curURL = tab.url;\n\t\t\t//Stop Social Band if returned to assignment page -->\n\t\t\t\tvar urlParts = curURL.replace('http://','').replace('https://','').replace('www.','').split(/[/?#]/);\n\t\t\t\tvar urlParts1 = urlParts[0].split(\".\");\n\t\t\t\tvar siteDomain = urlParts1[0];\n\t\t\t\tvar trackingSitesList = 'facebook,yahoo,youtube,twitter,instagram,tumblr,dailymotion,pinterest,vine';\n\t\t\t\t\n\t\t\t\tParse.initialize(\"LcQYRvseB9ExXGIherTt1v2pw2MVzPFwVXfigo11\", \"F5enB5XfOfqo4ReAItZCkJVxOY76hoveZrOMwih9\"); \n\t\t\t\tchrome.cookies.get({\"url\": 'http://timem.github.io/', \"name\": 'username'}, function(cookie) { //Cookie access starts A1\n\t\t\t\t\tusname = cookie.value;\n\t\t\t\t\tif(usname.indexOf(\"@\") > 0 && usname.indexOf(\".\")){\n\t\t\t\t\t\tvar query = new Parse.Query(\"LoginDetails\");\n\t\t\t\t\t\tquery.equalTo(\"UserName\", usname);\n\t\t\t\t\t\tquery.descending(\"SessionStartedOn\");\n\t\t\t\t\t\tquery.first({ //Parse Instance Starts A1\n\t\t\t\t\t\t success: function(result){\n\t\t\t\t\t\t\t\tvar currentSessionObjId = result.id;\n\t\t\t\t\t\t\t\tvar socialSitesTimeParse = result.get(\"SocialSitesTime\");\n\t\t\t\t\t\t\t\tvar lastActiveLap = $.parseJSON(result.get(\"LastLapDetails\"));\n\t\t\t\t\t\t\t\tvar lastButtonActiveMode = lastActiveLap.buttonMode;\n\t\t\t\t\t\t\t\tconsole.log(\"6th November\");\n\t\t\t\t\t\t\t\tconsole.log(curURL.indexOf(\"assignments.html\"));\n\t\t\t\t\t\t\t\tconsole.log(trackingSitesList.indexOf(siteDomain));\n\t\t\t\t\t\t\t\tconsole.log(lastActiveLap.lapStatus);\n\t\t\t\t\t\t\t\tif(curURL.indexOf(\"assignments.html\") != -1 && lastActiveLap.lapStatus == \"SocialInProgress\"){\n\t\t\t\t\t\t\t\t\tvar newBandTitle = \"SocialSites\";\n\t\t\t\t\t\t\t\t\tvar newlapStatus = \"InProcess\";\n\t\t\t\t\t\t\t\t\ts = new Date().getTime();\n\t\t\t\t\t\t\t\t\t//Update Lap details in parse starts -->\n\t\t\t\t\t\t\t\t\tvar e = new Date().getTime();\n\t\t\t\t\t\t\t\t\tvar newbandDetails = {};\n\t\t\t\t\t\t\t\t\tnewbandDetails.title = newBandTitle;\n\t\t\t\t\t\t\t\t\tvar stTime = lastActiveLap.startTime;\n\t\t\t\t\t\t\t\t\tnewbandDetails.timeSpent = e - parseInt(stTime);\n\t\t\t\t\t\t\t\t\tnewbandDetails.lapStartTime = parseInt(stTime);\n\t\t\t\t\t\t\t\t\tif(result.get(\"LapData\")){\n\t\t\t\t\t\t\t\t\t\tvar objLapData = $.parseJSON(result.get(\"LapData\"));\n\t\t\t\t\t\t\t\t\t\tobjLapData.push(newbandDetails);\n\t\t\t\t\t\t\t\t\t\tvar objLapDataString = JSON.stringify(objLapData);\n\t\t\t\t\t\t\t\t\t}else{\n\t\t\t\t\t\t\t\t\t\tvar objLapData = [];\n\t\t\t\t\t\t\t\t\t\tobjLapData.push(newbandDetails);\n\t\t\t\t\t\t\t\t\t\tvar objLapDataString = JSON.stringify(objLapData);\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\tvar lapUpdateClass = Parse.Object.extend(\"LoginDetails\");\n\t\t\t\t\t\t\t\t\tvar lapUpdate = new lapUpdateClass();\n\t\t\t\t\t\t\t\t\tlapUpdate.id = currentSessionObjId;\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\tlapUpdate.set(\"LapData\",objLapDataString);\n\t\t\t\t\t\t\t\t\t// Save\n\t\t\t\t\t\t\t\t\tlapUpdate.save(null, {\n\t\t\t\t\t\t\t\t\t success: function(lapUpdate) {\n\t\t\t\t\t\t\t\t\t\t// Saved successfully.\n\t\t\t\t\t\t\t\t\t\tvar lastActiveLap = {};\n\t\t\t\t\t\t\t\t\t\tconsole.log(\"06th Nov 2015-\"+newlapStatus);\n\t\t\t\t\t\t\t\t\t\tlastActiveLap.buttonMode = lastButtonActiveMode;\n\t\t\t\t\t\t\t\t\t\tlastActiveLap.lapStatus = newlapStatus;\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\tlastActiveLap.startTime = s;\n\t\t\t\t\t\t\t\t\t\tvar tmpStringifyStr = JSON.stringify(lastActiveLap);\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\tvar lapUpdateClass = Parse.Object.extend(\"LoginDetails\");\n\t\t\t\t\t\t\t\t\t\tvar lapUpdate = new lapUpdateClass();\n\t\t\t\t\t\t\t\t\t\tlapUpdate.id = currentSessionObjId;\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\tlapUpdate.set(\"LastLapDetails\",tmpStringifyStr);\n\t\t\t\t\t\t\t\t\t\t// Save\n\t\t\t\t\t\t\t\t\t\tlapUpdate.save(null, {\n\t\t\t\t\t\t\t\t\t\t success: function(lapUpdate) {\n\t\t\t\t\t\t\t\t\t\t\t// Saved successfully.\n\t\t\t\t\t\t\t\t\t\t\tconsole.log(\"LastLapDetails Updated Successfully\");\n\t\t\t\t\t\t\t\t\t\t },\n\t\t\t\t\t\t\t\t\t\t error: function(point, error) {\n\t\t\t\t\t\t\t\t\t\t\t// The save failed.\n\t\t\t\t\t\t\t\t\t\t\tconsole.log(\"LastLapDetails Update failed\");\n\t\t\t\t\t\t\t\t\t\t }\n\t\t\t\t\t\t\t\t\t\t});\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\tconsole.log(\"LapData Updated Successfully\");\t\n\t\t\t\t\t\t\t\t\t },\n\t\t\t\t\t\t\t\t\t error: function(point, error) {\n\t\t\t\t\t\t\t\t\t\t// The save failed.\n\t\t\t\t\t\t\t\t\t\tconsole.log(\"LapData Update failed\");\n\t\t\t\t\t\t\t\t\t }\n\t\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t\t\t//Update Lap details in parse ends <--\n\t\t\t\t\t\t\t\t}else if(trackingSitesList.indexOf(siteDomain) != -1 && lastActiveLap.lapStatus == \"InProcess\"){\n\t\t\t\t\t\t\t\t\tvar newBandTitle = \"Study\";\n\t\t\t\t\t\t\t\t\tvar newlapStatus = \"SocialInProgress\";\n\t\t\t\t\t\t\t\t\ts = new Date().getTime();\n\t\t\t\t\t\t\t\t\tvar e = new Date().getTime();\n\t\t\t\t\t\t\t\t\tvar newbandDetails = {};\n\t\t\t\t\t\t\t\t\tnewbandDetails.title = newBandTitle;\n\t\t\t\t\t\t\t\t\tvar stTime = lastActiveLap.startTime;\n\t\t\t\t\t\t\t\t\tnewbandDetails.timeSpent = e - parseInt(stTime);\n\t\t\t\t\t\t\t\t\tnewbandDetails.lapStartTime = parseInt(stTime);\n\t\t\t\t\t\t\t\t\tif(result.get(\"LapData\")){\n\t\t\t\t\t\t\t\t\t\tvar objLapData = $.parseJSON(result.get(\"LapData\"));\n\t\t\t\t\t\t\t\t\t\tobjLapData.push(newbandDetails);\n\t\t\t\t\t\t\t\t\t\tvar objLapDataString = JSON.stringify(objLapData);\n\t\t\t\t\t\t\t\t\t}else{\n\t\t\t\t\t\t\t\t\t\tvar objLapData = [];\n\t\t\t\t\t\t\t\t\t\tobjLapData.push(newbandDetails);\n\t\t\t\t\t\t\t\t\t\tvar objLapDataString = JSON.stringify(objLapData);\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\tvar lapUpdateClass = Parse.Object.extend(\"LoginDetails\");\n\t\t\t\t\t\t\t\t\tvar lapUpdate = new lapUpdateClass();\n\t\t\t\t\t\t\t\t\tlapUpdate.id = currentSessionObjId;\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\tlapUpdate.set(\"LapData\",objLapDataString);\n\t\t\t\t\t\t\t\t\t// Save\n\t\t\t\t\t\t\t\t\tlapUpdate.save(null, {\n\t\t\t\t\t\t\t\t\t success: function(lapUpdate) {\n\t\t\t\t\t\t\t\t\t\t// Saved successfully.\n\t\t\t\t\t\t\t\t\t\tvar lastActiveLap = {};\n\t\t\t\t\t\t\t\t\t\tconsole.log(\"06th Nov 2015-\"+newlapStatus);\n\t\t\t\t\t\t\t\t\t\tlastActiveLap.buttonMode = lastButtonActiveMode;\n\t\t\t\t\t\t\t\t\t\tlastActiveLap.lapStatus = newlapStatus;\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\tlastActiveLap.startTime = s;\n\t\t\t\t\t\t\t\t\t\tvar tmpStringifyStr = JSON.stringify(lastActiveLap);\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\tvar lapUpdateClass = Parse.Object.extend(\"LoginDetails\");\n\t\t\t\t\t\t\t\t\t\tvar lapUpdate = new lapUpdateClass();\n\t\t\t\t\t\t\t\t\t\tlapUpdate.id = currentSessionObjId;\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\tlapUpdate.set(\"LastLapDetails\",tmpStringifyStr);\n\t\t\t\t\t\t\t\t\t\t// Save\n\t\t\t\t\t\t\t\t\t\tlapUpdate.save(null, {\n\t\t\t\t\t\t\t\t\t\t success: function(lapUpdate) {\n\t\t\t\t\t\t\t\t\t\t\t// Saved successfully.\n\t\t\t\t\t\t\t\t\t\t\tconsole.log(\"LastLapDetails Updated Successfully\");\n\t\t\t\t\t\t\t\t\t\t },\n\t\t\t\t\t\t\t\t\t\t error: function(point, error) {\n\t\t\t\t\t\t\t\t\t\t\t// The save failed.\n\t\t\t\t\t\t\t\t\t\t\tconsole.log(\"LastLapDetails Update failed\");\n\t\t\t\t\t\t\t\t\t\t }\n\t\t\t\t\t\t\t\t\t\t});\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\tconsole.log(\"LapData Updated Successfully\");\t\n\t\t\t\t\t\t\t\t\t },\n\t\t\t\t\t\t\t\t\t error: function(point, error) {\n\t\t\t\t\t\t\t\t\t\t// The save failed.\n\t\t\t\t\t\t\t\t\t\tconsole.log(\"LapData Update failed\");\n\t\t\t\t\t\t\t\t\t }\n\t\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t\t\t//Update Lap details in parse ends <--\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t },\n\t\t\t\t\t\t error: function(){\n\t\t\t\t\t\t\t console.log('Parse Error');\n\t\t\t\t\t\t },\n\t\t\t\t\t\t\n\t\t\t\t\t\t}) //Parse Instance Ends A1\t\t\t\t\n\t\t\t\t\t}else{\n\t\t\t\t\t\tconsole.log(\"Username does not exists.\");\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t})//Cookie access ends A1\t\t\t\n\t\t\t//Stop Social Band if returned to assignment page ends <--\n\t\t\t\n\t\t\t// Check if its valid\n\t\t\tif (theSite == null) {\n\t\t\t\tconsole.log(\"URL issue\");\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t// Set site if doesnt exist yet\n\t\t\tif (curSite == null) {\n\t\t\t\tconsole.log(\"Setting new site - \" + curSite);\n\t\t\t\tstartTime = new Date();\n\t\t\t\tcurSite = theSite;\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t// If new site, update time spent\n\t\t\tif (curSite != theSite) {\n\t\t\t\tvar diffTimeSec = ((new Date()).getTime() - startTime.getTime()) / 1000;\n\t\t\t\tupdateTime(curSite, diffTimeSec);\n\t\t\t\tcurSite = theSite;\n\t\t\t\tstartTime = new Date();\n\t\t\t}\n\t\t});\n\t}\n}", "updateCurrentTab(idx) {\n return (e) => {\n this.setState({currentTab: idx});\n };\n }", "change_tab(new_tab_id) {\n this.setState( { current_catagory: new_tab_id } );\n }", "function onTabUpdated() {\n info(\"event: Chrome says that tab was updated\");\n\n // Restrict to non-single-post Google+ pages\n if (!isEnabledOnThisPage())\n return;\n\n // If list mode, make sure the correct last opened entry is unfolded, now\n // that we know that window.location.href is correct\n if (displayMode == 'list')\n unfoldLastOpenInListMode();\n\n // If switching between Streams to Games, we need to inject the content pane buttons.\n // At this time, one of the content panes will be hidden -- we need to pick out the correct\n // subtree\n var $contentPaneDiv = $(_ID_CONTENT_PANE + ' > :not([style*=\"none\"])');\n updateContentPaneButtons($contentPaneDiv);\n}", "updateActiveTab() {\n const tabScreens = this._tabScreensContainerEl.childNodes\n const tab = tabScreens.item(this._activeTab)\n tab.classList.remove('hide')\n for (let i = 0; i < tabScreens.length; i++) {\n if (i !== this._activeTab) {\n tabScreens.item(i).classList.add('hide')\n }\n }\n }", "function update_tabs() {\n $('.user-subscriptions-tab-pane').each(() => {\n let $tab_pane = $(this);\n let count = $tab_pane.find('.user-subscriptions-list > li').length;\n\n $('.user-subscriptions-tab__badge-' + $tab_pane.data('block-name')).attr('data-count', count);\n $tab_pane.attr('data-count', count);\n });\n }", "function UpdateCurrentUrl(activeInfo) {\n chrome.tabs.get(activeInfo.tabId, function(tab){\n if (chrome.runtime.lastError) {\n setTimeout(function(){UpdateCurrentUrl(activeInfo) }, 500); // arbitrary delay\n return;\n }\n Utils.currentUrl = tab.url;\n });\n}", "function getCurrentTab() {\n return currentTab;\n}", "function getCurrentTab() {\n return currentTab;\n}", "function getCurrentTab() {\n return currentTab;\n}", "updateActiveTabTitle() {\n const tabTitles = this._tabTitlesEl.childNodes\n for (let i = 0; i < tabTitles.length; i++) {\n tabTitles.item(i).classList.add('inactive')\n }\n tabTitles.item(this._activeTab).classList.remove('inactive')\n }", "function updateTab(container, param) {\n var state = $.data(container, 'tabs');\n var selectHis = state.selectHis;\n var pp = param.tab;\t// the tab panel\n var oldTitle = pp.panel('options').title;\n pp.panel($.extend({}, param.options, {\n iconCls: (param.options.icon ? param.options.icon : undefined)\n }));\n\n var opts = pp.panel('options');\t// get the tab panel options\n var tab = opts.tab;\n\n tab.find('span.tabs-icon').attr('class', 'tabs-icon');\n tab.find('a.tabs-close').remove();\n tab.find('span.tabs-title').html(opts.title);\n\n if (opts.closable) {\n tab.find('span.tabs-title').addClass('tabs-closable');\n $('<a href=\"javascript:void(0)\" class=\"tabs-close\"></a>').appendTo(tab);\n } else {\n tab.find('span.tabs-title').removeClass('tabs-closable');\n }\n if (opts.iconCls) {\n tab.find('span.tabs-title').addClass('tabs-with-icon');\n tab.find('span.tabs-icon').addClass(opts.iconCls);\n } else {\n tab.find('span.tabs-title').removeClass('tabs-with-icon');\n }\n\n if (oldTitle != opts.title) {\n for (var i = 0, len = selectHis.length; i < len; i++) {\n if (selectHis[i] == oldTitle) {\n selectHis[i] = opts.title;\n }\n }\n }\n\n setProperties(container, state);\n\n state.options.onUpdate.call(container, opts.title, getTabIndex(container, pp, state));\n }", "function submitCurrentTab() {\n console.log('submitCurrentTab!');\n chrome.windows.getCurrent(function(win){\n chrome.tabs.getSelected(win.id, function(tab){\n var submit_url = \"https://news.ycombinator.com/submitlink?u=\" + encodeURIComponent(tab.url) + \"&t=\" + encodeURIComponent(tab.title);\n openUrl(submit_url, true);\n });\n });\n}", "function switchTab(tab) {\n\tif ($('#toyName'+currentTabNumber).val()!=='') {\n\t\tvar toyName = $('#toyName'+currentTabNumber).val();\n\t\tif (toyName.length >10) {\n\t\t\ttoyName = toyName.substring(0,10) + \"...\";\n\t\t}\n\t\t$('#tab-toy'+currentTabNumber).html('<button type=\"button\" class=\"close\" onClick=\"closeTab(event, this.parentNode.id)\">&times;</button>'\n\t\t\t+ ' <a href=\"#toy\" data-toggle=\"tab\"><strong>'+ toyName + '</strong></a>');\n\t}\n\n\tvar tabID = tab.split(\"-\")[1];\n\tcurrentTabNumber = tabID.substring(3);\n\t\t// Update tab label to toy name\n\t// Remove active state from all tab labels and assign clicked label to be new active tab\n\t$('.tab-label').attr('class', 'tab-label');\n\t$('#tab-'+tabID).attr('class', 'tab-label active');\n\t// Remove active state from all tab pages and assign clicked tab to be new active tab\n\t$('.tab-pane').attr('class', 'tab-pane');\n\t$('#content-'+tabID).attr('class', 'tab-pane active');\n\n\tcheckTabDisplay();\n}", "function tabClicked(tab) {\n $('#'+currentList).removeClass('defaulttab'); // Remove the defaulttab class from the currentlist\n currentList = $(tab).attr('id'); // Set the currentlist to the new list\n $('#'+currentList).addClass('defaulttab'); // Add the defaulttab class to the new (current) list\n redrawTodosUI(); // Redraw the ToDos, as the list has changed\n }", "function onSwitchTab()\n\t{\n\t\tvar idx = jQuery(this).index();\n\t\t_preferences.tab = parseInt(idx, 10);\n\n\t\tClient.loadFile(DB.INTERFACE_PATH + 'basic_interface/tab_itm_0'+ (idx+1) +'.bmp', function(data){\n\t\t\tCashShop.ui.find('.tabs').css('backgroundImage', 'url(' + data + ')');\n\t\t\t//requestFilter();\n\t\t});\n\t}", "function checkCurrentTab() {\n\tchrome.tabs.query({\"active\": true, \"currentWindow\": true, \"windowType\": \"normal\"}, tabs => {\n\t\tvar tab = tabs[0];\n\n\t\t// popup/devTools windows ran result in null tab variable\n\t\tif (!tab) { return; }\n\n\t\t// get current URL\n\t\tvar currentURL = tab.url; \n\t\tconsole.log('Updating state from URL: ' + currentURL);\n\t\tchrome.storage.local.set({'url': currentURL});\n\n\t\t// check if URL matches a refugee need\n\t\tvar match = isMatch(currentURL);\n\t\t// update chrome.storage.local.isMatch\n\t\tchrome.storage.local.set({'isMatch': match});\n\t\t// update notification badge\n\t\tchrome.browserAction.setBadgeText({ text: match ? '1' : ''});\n\t});\n}", "function setTabActive(tab){tabVisited[tab]=true;$(\"#\" + tab).removeClass(\"inactive\")}", "function updateAllTabs(status) {\n\tif(status){\n\t\tgTabList.finderSelect('highlightAll');\n\t}else{\n\t\tgTabList.finderSelect('unHighlightAll');\n\t}\n}", "updateVisibleTab(tabid) {\n if (this.props.setLocation) {\n const url = `${this._window.location.origin}${this._window.location.pathname}#${tabid}`;\n this._window.history.replaceState(null, 'change-tab', url);\n }\n\n this.setState({ selectedTabId: tabid });\n\n if (this.props.onTabChange) {\n this.props.onTabChange(tabid);\n }\n }", "changeTab(newActiveTab) {\n if (this.state.activeTab !== newActiveTab) {\n this.setState({activeTab: newActiveTab});\n this.props.getActiveTab(newActiveTab); // Calls a function in Gallery\n }\n }", "function saveTab() {\n (debug?console.log(\"\\n__________saveTab \" + list.getActiveTab().getPath()):null);\n if (list.getActiveTabIndex() != undefined){\n list.saveContentActive(editor.getValue());\n\t }\n}", "function getCurrentTab() {\n return $currentTab;\n}", "function onTabActivated (data) {\n updateBadge(data.tabId);\n}", "function saveCurrentTabPosition() {\n var scrollTop = 0;\n var currentTabButtonId = getCurrentTabButtonId();\n if (typeof currentTabButtonId != 'undefined') {\n scrollTop = $(window).scrollTop();\n $('#' + currentTabButtonId).attr('scrollTop', scrollTop);\n $('#' + currentTabButtonId).attr('currentTabEntryId', currentTabEntryId);\n }\n//console.log('save:' + currentTabButtonId + ',' + scrollTop); \n }", "Navigate(_, src) {\n if (src.tab && src.tab.id) {\n onTabUpdate(src.tab.id, src.tab);\n }\n }", "function editTabs() {\n createAlert (\n \"Edit Tabs\",\n \"Create or Edit Section Tabs\",\n \"editTabUI\",\n \"saveEditTabs()\"\n )\n // Focus Tabs in Preview\n document.getElementById(\"previewElementFocuser\").style.display = \"inline\"\n document.getElementsByClassName(\"headerPillSelector\")[0].classList.add(\"focused\")\n}", "function tabModified (tabId, changeInfo, tabInfo) {\r\n let winId = tabInfo.windowId;\r\n/*\r\n trace('-------------------------------------');\r\n trace(\"A tab was updated.\\r\\n\"\r\n\t +\"tabId: \"+tabId+\"\\r\\n\"\r\n\t +\"changeInfo.favIconUrl: \"+changeInfo.favIconUrl+\"\\r\\n\"\r\n\t +\"changeInfo.status: \"+changeInfo.status+\"\\r\\n\"\r\n\t +\"changeInfo.title: \"+changeInfo.title+\"\\r\\n\"\r\n\t +\"changeInfo.url: \"+changeInfo.url+\"\\r\\n\"\r\n\t +\"tabInfo.favIconUrl: \"+tabInfo.favIconUrl+\"\\r\\n\"\r\n\t +\"tabInfo.index: \"+tabInfo.index+\"\\r\\n\"\r\n\t +\"tabInfo.status: \"+tabInfo.status+\"\\r\\n\"\r\n\t +\"tabInfo.title: \"+tabInfo.title+\"\\r\\n\"\r\n\t +\"tabInfo.url: \"+tabInfo.url+\"\\r\\n\"\r\n\t +\"winId: \"+winId+\"\\r\\n\"\r\n\t );\r\n*/\r\n// if (tabInfo.status == \"complete\") {\r\n if ((tabInfo.status == \"complete\") && (changeInfo.status == \"complete\")) {\r\n\tlet tabUrl = tabInfo.url;\r\n//console.log(\"A tab was updated 1 - tabUrl: \"+tabUrl);\r\n\t// Verify this is a searchable url - If not, we get exception:\r\n\t// Type error for parameter query (Value must either: be a string value, or .url must match the format \"url\")\r\n\tif ((tabUrl != undefined)\r\n\t\t&& (!tabUrl.startsWith(\"view-source:\"))\r\n\t ) {\r\n\t try {\r\n\t\t// Handle specific wyciwyg:// case\r\n\t\tif (tabUrl.startsWith(\"wyciwyg://\")) { // Cached URL wyciwyg://x/.... Cf. https://en.wikipedia.org/wiki/WYCIWYG\r\n\t\t // Find start of real URL, which is after the first \"/\" after \"wyciwyg://x\"\r\n\t\t let pos = tabUrl.indexOf(\"/\", 10) + 1;\r\n\t\t tabUrl = tabUrl.substring(pos);\r\n\t\t}\r\n\t\t// Look for a bookmark matching the url\r\n\t\t// It seems that parameters can make the search API fail and return 0 results sometimes, so strip them out,\r\n\t\t// we will really compare on returned results.\r\n\t\tlet simpleUrl;\r\n\t\tlet paramsPos = tabUrl.indexOf(\"?\");\r\n\t\tif (paramsPos >= 0) {\r\n\t\t simpleUrl = tabUrl.slice(0, paramsPos);\r\n\t\t}\r\n\t\telse {\r\n\t\t simpleUrl = tabUrl;\r\n\t\t}\r\n//\t\tbrowser.bookmarks.search({url: tabUrl})\r\n\t\tbrowser.bookmarks.search(decodeURI(simpleUrl)) // Search workaround to avoid exceptions on about:, file: ... URLs, cf. https://bugzilla.mozilla.org/show_bug.cgi?id=1352835\r\n\t\t.then(\r\n\t\t function (a_BTN) { // An array of BookmarkTreeNode\r\n\t\t\tlet len = a_BTN.length;\r\n/*\r\nconsole.log('-------------------------------------');\r\nconsole.log(\"A tab was updated 2 - tabUrl: \"+tabUrl);\r\nconsole.log(\"Results: \"+len);\r\nconsole.log(\"A tab was updated.\\r\\n\"\r\n\t\t\t+\"tabId: \"+tabId+\"\\r\\n\"\r\n\t\t\t+\"changeInfo.favIconUrl: \"+changeInfo.favIconUrl+\"\\r\\n\"\r\n\t\t\t+\"changeInfo.status: \"+changeInfo.status+\"\\r\\n\"\r\n\t\t\t+\"changeInfo.title: \"+changeInfo.title+\"\\r\\n\"\r\n\t\t\t+\"changeInfo.url: \"+changeInfo.url+\"\\r\\n\"\r\n\t\t\t+\"tabInfo.favIconUrl: \"+tabInfo.favIconUrl+\"\\r\\n\"\r\n\t\t\t+\"tabInfo.index: \"+tabInfo.index+\"\\r\\n\"\r\n\t\t\t+\"tabInfo.status: \"+tabInfo.status+\"\\r\\n\"\r\n\t\t\t+\"tabInfo.title: \"+tabInfo.title+\"\\r\\n\"\r\n\t\t\t+\"tabInfo.url: \"+tabInfo.url+\"\\r\\n\"\r\n\t\t\t+\"winId: \"+winId+\"\\r\\n\"\r\n\t\t );\r\n*/\r\n\t\t\tif (len > 0) { // This could be a bookmarked tab\r\n\t\t\t // If there is a favicon and we are collecting them, refresh all coorresponding BookmarkNodes with it\r\n\t\t\t let tabFaviconUrl = tabInfo.favIconUrl;\r\n\t\t\t let chgFaviconUrl = changeInfo.favIconUrl;\r\n//\t\t\t let chgStatus = changeInfo.status;\r\n\t\t\t let is_refreshFav = !options.disableFavicons\t\t // Ignore if options.disableFavicons is set\r\n/*\t\t\t\t\t\t\t\t && !options.pauseFavicons\t\t // Ignore if options.pauseFavicons is set */\r\n\t\t\t\t\t\t\t\t && (tabFaviconUrl != undefined) // Need a favicon URI\r\n\t\t\t\t\t\t\t\t && (tabUrl != \"about:blank\") // For something else than about:blank, which appears intermitently when reloading a tab\r\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t // There was no favicon change, just a tab switch OR this is a tab reload with a new URL / favicon\r\n//\t\t\t\t\t\t\t\t && (((chgFaviconUrl == undefined) && ((chgStatus == undefined) || (chgStatus == \"complete\")) && (changeInfo.title == undefined) && (changeInfo.url == undefined))\r\n//\t\t\t\t\t\t\t\t\t || (chgFaviconUrl == tabFaviconUrl) \r\n//\t\t\t\t\t\t\t\t\t )\r\n\t\t\t\t\t\t\t\t ;\r\n\t\t\t let foundBN_id = refreshBTNArrayFavicon(a_BTN, len, tabFaviconUrl, tabUrl, is_refreshFav);\r\n \t\t\t baFoundBN_id[winId] = foundBN_id; // Forget about previous found one\r\n\t\t\t // Show a bookmarked BSP2 star for this tab, if we found a corresponding bookmark not in BSP2 trash\r\n\t\t\t if (foundBN_id != undefined) {\r\n\t\t\t\tbrowser.browserAction.setIcon(\r\n\t\t\t\t {path: \"icons/star2bkmked.png\",\r\n\t\t\t\t tabId: tabId\r\n\t\t\t\t }\r\n\t\t\t\t);\r\n\t\t\t }\r\n\t\t\t else { // Reset to unbookmarked BSP2 icon\r\n\t\t\t\tbrowser.browserAction.setIcon(\r\n\t\t\t\t {tabId: tabId\r\n\t\t\t\t }\r\n\t\t\t\t);\r\n\t\t\t }\r\n\t\t\t}\r\n\t\t\telse { // Reset to unbookmarked BSP2 icon\r\n\t\t\t baFoundBN_id[winId] = undefined;\r\n\t\t\t browser.browserAction.setIcon(\r\n\t\t\t\t{tabId: tabId\r\n\t\t\t\t}\r\n\t\t\t );\r\n\t\t\t}\r\n\t\t }\r\n\t\t);\r\n\t } catch (err) {\r\n\t\t// Reset to unbookmarked BSP2 icon\r\n\t\tbaFoundBN_id[winId] = undefined;\r\n\t\tbrowser.browserAction.setIcon(\r\n\t\t {tabId: tabId\r\n\t\t }\r\n\t\t);\r\n\r\n\t\tlet msg = \"Error in searching url \"+tabUrl+\" on tabModified : \"+err;\r\n\t\tconsole.log(msg);\r\n\t\tif (err != undefined) {\r\n\t\t let fn = err.fileName;\r\n\t\t if (fn == undefined) fn = err.filename; // Not constant :-( Some errors have filename, and others have fileName \r\n\t\t console.log(\"fileName: \"+fn);\r\n\t\t console.log(\"lineNumber: \"+err.lineNumber);\r\n\t\t}\r\n\t }\r\n\t}\r\n\telse { // Reset to unbookmarked BSP2 icon\r\n\t baFoundBN_id[winId] = undefined;\r\n\t browser.browserAction.setIcon(\r\n\t\t{tabId: tabId\r\n\t\t}\r\n\t );\r\n\t}\r\n }\r\n}", "function updateTabOrder(){var selectedItem=ctrl.tabs[ctrl.selectedIndex],focusItem=ctrl.tabs[ctrl.focusIndex];ctrl.tabs=ctrl.tabs.sort(function(a,b){return a.index-b.index;});ctrl.selectedIndex=ctrl.tabs.indexOf(selectedItem);ctrl.focusIndex=ctrl.tabs.indexOf(focusItem);}", "function update_in_tab(tab)\n {\n if (do_limit_to_private_context && !tab.incognito)\n {\n disable_in_tab(tab.id);\n }\n else { enable_in_tab(tab.id); }\n }", "function refreshTab(tabId) {\n chrome.tabs.get(tabId, function(tab) {\n if (!tab.url.startsWith(\"chrome\") && !tab.url.startsWith(\"file\") && !tab.url.startsWith(\"view-source:\"))\n {\n var url = getLocation(tab.url);\n updateURL(url.hostname);\n updateURL(tab.url); \t\n \t chrome.browserAction.setBadgeText({text: Math.floor(parseInt(localStorage[url.hostname]) / 2) + \"\", tabId: tabId});\n }\n });\n}", "function updateHistoryTab(tab){\n\t\tif(_historyObj && !isNaN(tab) && tab!==null){\n\t\t\t_historyObj.tab = tab;\n\t\t}else{\n\t\t\tif(_historyObj){\n\t\t\t\tdelete _historyObj['tab'];\n\t\t\t}\n\t\t}\n\t}", "function tabSwitch( $tab ) {\n\n var id, content, tab;\n\n // if $tab was not set, get the tab from the query string\n if (typeof($tab) === 'undefined') {\n tab = getQ('tab').length ? getQ('tab') : null;\n if (!tab) return;\n $tab = $('#' + tab);\n }\n\n // get id and content location from the chosen tab\n id = $tab.attr('id');\n content = $tab.data('optcontent');\n\n // hide all tab content areas, show current one\n $('.opt-content').hide();\n $(content).show();\n\n // set the active tab head\n $('.opt-tab').removeClass('nav-tab-active');\n $tab.addClass('nav-tab-active').blur();\n\n if (history.pushState) {\n var stateObject = {dummy: true};;\n var url = window.location.protocol\n + \"//\"\n + window.location.host\n + window.location.pathname\n + '?page=integrity-checker_options&tab=' + id;\n\n history.pushState(stateObject, $(document).find('title').text(), url);\n }\n }", "changeActiveTab(tab) {\n this.setState({\n activeTab: tab\n });\n }", "function setTab(i) {\n\t\t\t//vm.activeTab = i;\n\t\t}", "function doInCurrentTab(tabCallback) {\n browser.tabs.query(\n { currentWindow: true, active: true },\n function (tabArray) {tabCallback(tabArray[0]);}\n );\n}", "updateItems(e) {\n this.__tabs = this.querySelectorAll(\"a11y-tab\");\n this.__hasIcons = true;\n if (!this.id) this.id = this._generateUUID();\n if (this.__tabs && this.__tabs.length > 0)\n this.__tabs.forEach((tab, index) => {\n if (!tab.icon) this.__hasIcons = false;\n tab.order = index + 1;\n tab.total = this.__tabs.length;\n });\n this.selectTab(this.activeTab);\n }", "_updateTabIndexes() {\n const that = this;\n\n if (that._tabs.length > 0) {\n for (let i = 0; i < that._tabs.length; i++) {\n that._tabs[i]._setIndex(i);\n }\n }\n else {\n that.selectedIndex = null;\n }\n }", "function nav(url) \r\n\t{\r\n chrome.tabs.getSelected(null, function(tab)\r\n\t\t{\r\n chrome.tabs.update(tab.id, {url: url});\r\n });\r\n }", "set activeTab(tab) {\n this._activeTab = tab;\n tab.isActive = true;\n }", "updateButton($tab) {\n const $button = this.getButtonForTab($tab)\n if ($button && $button.$forceUpdate) {\n $button.$forceUpdate()\n }\n }", "function updateCartTabButton() {\r\n\t if (cart.lineItems.length > 0) {\r\n\t $('.btn--cart-tab .btn__counter').html(cart.lineItemCount);\r\n\t $('.btn--cart-tab').addClass('js-active');\r\n\t } else {\r\n\t // $('.btn--cart-tab').removeClass('js-active');\r\n\t $('.cart').removeClass('js-active');\r\n\t }\r\n\t }", "function setTabState() {\n for (var i = 0; i <= tabObjects.length - 1; i++) {\n // for each tab\n\n var thisTab = tabObjects[i]; // create variable for current tab object\n\n if (thisTab.tabNumber === 1) {\n // if the first tab\n thisTab.state = \"active\"; // set state to \"active\"\n currentTab = thisTab; // set initial value for variable \"currentTab\"\n }\n // apply states to elements\n if (thisTab.state === \"active\") {\n // if state is active\n thisTab.current.setAttribute(attrTab, \"active\"); // set tab attribute to active\n thisTab.panelEl.setAttribute(attrPanel, \"active\"); // set panel attribute to active\n thisTab.icon = \"minus\"; // set icon status to expanded\n } else {\n thisTab.current.setAttribute(attrTab, \"\"); // set tab attribute to empty value\n thisTab.panelEl.setAttribute(attrPanel, \"\"); // set panel attribute to empty value\n thisTab.icon = \"plus\"; // set icon status to collapsed\n }\n setIcon(); // run function \"setIcon\" to update graphic for tab status\n }\n }", "function updateTab(node) {\n if (tabMap.get(node.id)) {\n chromeTabs.updateTab(tabMap.get(node.id), { \n title: node.name, \n id: node.id, \n favicon: node.element.childNodes[0].getElementsByClassName('file-icon')[0].src\n });\n }\n}", "updateCurrent() {\n let currentPage = page.getBasePath() + page.getCurrentFile();\n let current = this.navEl_.querySelector('a.current');\n if (current) {\n let href = current.getAttribute('href');\n if (href === currentPage) {\n return;\n }\n current.classList.remove('current');\n }\n\n let link = this.navEl_.querySelector(`a[href=\"${currentPage}\"]`);\n if (link) {\n link.classList.add('current');\n }\n }", "function updateCurrentStep() {\n // log(\"Step selection window opened\",{\"source\":__SOURCE__});\n // ajax(APP.UPDATE_STEP + \"?trigger=\" + olddata.trigger + \"&callback=updateCurrentStepDialog_CB\", [], \":eval\");\n updateCurrentStepDialog_CB(APP.basicProceduresArray);\n}", "function updateTabStatus(index){\n\t\n\tif (index > -1)\n\t{\n\t\tvar myclass = _ankerNameAry[index];\n\t\tconsole.log(\"myclass: \" + myclass);\n\t\t\n\t\t// tab-navigation in visual: anker id = klasse in tab-navigation, alle alpha 0.5, aktive klasse auf alpha 1\n\t\t$('.tab-navigation li a').css('opacity', '0.5');\n\t\t$('.'+myclass+' a').css('opacity', '1');\n\t\t\n\t\t//navigation\n\t\t$('.nav-wrap .level2 li').removeClass(\"aktiv\");\n\t\t$('.nav-wrap .level2.current > li.tab-'+index).addClass(\"aktiv\");\n\t\t\n\t\t\n\t}else{\n\t\t$('.tab-navigation li a').css('opacity', '1');\n\t}\n\t\n}", "function onUpdatedListener(tabId, changeInfo, tab) {\n tabs[tab.id] = tab.incognito;\n}", "function updateMainInfo(saved){\n //Gets the current tab information (title,url)\n if(typeof saved==\"undefined\"){\n chrome.tabs.query({currentWindow: true, active: true }, function(tabs){ \n //Selects the URL and TITLE divs from the html\n let currentURL = document.querySelector(\"#URL\");\n let currentTitle = document.querySelector(\"#Title\")\n let displayURL;\n\n myTab.url = tabs[0].url;\n displayURL = myTab.url;\n if(myTab.url.length>100){\n displayURL = myTab.url.substring(0,99)+\"...\";\n }\n myTab.title = tabs[0].title;\n currentTitle.textContent = myTab.title;\n currentURL.textContent = displayURL;\n searchInStorage(myTab.title);\n });\n }else{\n //Updates the main-info with the saved information \n let currentComment = document.querySelector(\"textarea\");\n currentComment.textContent = (saved[2]);//[2] -- index 2 stores the comment associated with the tab\n }\n}", "function UpdateOrCreateTab(url) {\n}", "function tabActive(fid) {\n\n // Set active tab\n pm.setActiveTab(fid);\n\n // Update title bar\n updateTitle(fm.getFilename(fid));\n\n // Build string for status bar\n var statusString = fm.getFilename(fid) +\n ' - ' +\n fm.getFilepath(fid) +\n ' [' +\n fm.getFiletype(fid) +\n ']';\n\n // Update status bar string\n updateStatusBar(statusString);\n}", "function activeTabChanged(activeInfo) {\n if (activeInfo) {\n var tabId = activeInfo.tabId;\n if (tabId) {\n getCurrentTabUrl();\n }\n }\n}", "function reloadTab(tab) {\n if (tab === currDoc.tab) {\n\n // iframe.contentWindow.location.reload violates same-origin\n if (currSession.url)\n updateIframe({ url: iframe.src });\n else if (currSession.content)\n updateIframe({ content: currSession.content });\n }\n }", "function changeTabs(){\n $('.cruise-section li a').eq($(this).val()).tab('show');\n }", "function buttonClicked(tab) {\n\n const extensionIndexUrl = `chrome-extension://${chrome.runtime.id}/index.html`;\n\n chrome.tabs.query({\n currentWindow: true\n }, tabsArray => {\n const extensionIndexTab = tabsArray.find(tab => tab.url === extensionIndexUrl);\n\n if (extensionIndexTab && !extensionIndexTab.active) {\n chrome.tabs.update(extensionIndexTab.id, {\n active: true\n });\n } else if (!extensionIndexTab) {\n chrome.tabs.create({\n url: 'index.html',\n pinned: true\n });\n }\n });\n}", "function setCurrentTab(id) {\n if(current_tab != id) {\n current_tab = id;\n /* Alvo */\n var target = $(\"#tab-list\");\n\n /* Animação */\n if (current_animation) {\n current_animation.stop_animation();\n }\n current_animation = new AnimationFunction(target, target.scrollLeft, target.scrollLeft(), 980 * id, 500);\n }\n}", "function listingo_appointment_tabs(current) {\n //Tab Items\n jQuery('.tg-navdocappointment li').removeClass('active');\n var _navitems = jQuery(\".tg-navdocappointment li\");\n _navitems.each(function (index, li) {\n if (parseInt(index) < parseInt(current)) {\n jQuery(this).addClass('active');\n }\n });\n\n //Tab Contents\n jQuery('.tg-appointmenttabcontent .tab-pane').hide();\n\n if (current == 1) {\n jQuery('.tg-appointmenttabcontent .step-one-contents').show();\n } else if (current == 2) {\n jQuery('.tg-appointmenttabcontent .step-two-contents').show();\n } else if (current == 3) {\n jQuery('.tg-appointmenttabcontent .step-three-contents').show();\n } else if (current == 4) {\n jQuery('.tg-appointmenttabcontent .step-four-contents').show();\n } else if (current == 5) {\n jQuery('.tg-appointmenttabcontent .step-five-contents').show();\n }\n\n}", "onChangeTab(i, value, tab, ev){\r\n this.setState({\r\n currentTab: i\r\n });\r\n }", "function tabchange(tab) {\n\tswitch (tab) {\n\t\tcase \"situations\":\n\t\t\tviewstack = new Moobile.ViewControllerStack;\n\t\t\twindowcontroller.setRootViewController(viewstack).getRootViewController().pushViewController(new ViewController.Situations(), new Moobile.ViewTransition.None);\n\t\t\tbreak;\n\t\tcase \"revivification\":\n\t\t\tviewstack = new Moobile.ViewControllerStack;\n\t\t\twindowcontroller.setRootViewController(viewstack).getRootViewController().pushViewController(new ViewController.Revivification(), new Moobile.ViewTransition.None);\n\t\t\tbreak;\n\t\tcase \"emergency\":\n\t\t\tviewstack = new Moobile.ViewControllerStack;\n\t\t\twindowcontroller.setRootViewController(viewstack).getRootViewController().pushViewController(new ViewController.Emergency(), new Moobile.ViewTransition.None);\n\t\t\tbreak;\n\t\tcase \"more\":\n\t\t\tviewstack = new Moobile.ViewControllerStack;\n\t\t\twindowcontroller.setRootViewController(viewstack).getRootViewController().pushViewController(new ViewController.More(), new Moobile.ViewTransition.None);\n\t\t\tbreak;\n\t\tdefault:\n\t\t\tbreak;\n\t}\n\n}", "setSelectedTab(selected) {\n this.selectedTab = selected;\n }", "@action update_current_view(data) {\n this.page_state.update_current_view(data);\n }", "function refreshTabIfOpen() {\n if (pluginSettingsAreOpen(app)) app.setting.openTabById(app.setting.activeTab.id);\n }", "function switchTabs(newTabNum, listItems) {\n if (newTabNum !== curTabNum) {\n switchToTab(newTabNum);\n switchHighlight(newTabNum, listItems);\n\n curTabNum = newTabNum;\n }\n\n // Show new tab, hide old tab\n function switchToTab(newTabNum) {\n var curTab = document.querySelector(\".features-tab\" + curTabNum);\n var newTab = document.querySelector(\".features-tab\" + newTabNum);\n\n // disable current tab and enable selected tab\n\n curTab.style.transition = \"opacity 0.5s\";\n curTab.style.opacity = 0;\n curTab.style.zIndex = 1;\n\n newTab.style.transition = \"opacity 0.2s\";\n newTab.style.opacity = 1;\n newTab.style.zIndex = 2;\n }\n\n // Display new highlight and hide old one in the menu list\n function switchHighlight(newTabNum, listItems) {\n if (newTabNum !== curTabNum) {\n // Get current and new HL objects\n var curListItem = listItems[curTabNum-1];\n var curHL = curListItem.children[0];\n var HLWidth = window.getComputedStyle(curHL).width;\n\n var newListItem = listItems[newTabNum-1];\n var newHL = newListItem.children[0];\n\n // Apply transition effect\n curHL.style.width = 0 + \"px\";\n newHL.style.width = HLWidth;\n }\n }\n}", "_makeActive (tab) {\n tab.classList.add('active');\n let pfTab = this.tabMap.get(tab);\n let naturalDisplay = this.displayMap.get(pfTab);\n pfTab.style.display = naturalDisplay;\n pfTab.setAttribute('active','');\n }", "save() {\n this.currentTabView.save();\n }", "function changeTab(num) {\r\n var index;\r\n if (num) {\r\n index = $(opts.indexWrap).find('li').eq(num - 1);\r\n changeTabStatus(index, true);\r\n }\r\n }", "function NextTab(JCurTab, JNewTab, BSObject, parameters) {\n\n //if there is no next, then we know we just clicked submit button, otherwise which tab is active\n if (JCurTab.classList.contains(\"nav-link\") && JNewTab != null) {\n JCurTab.classList.remove(\"active\");\n JNewTab.className += \" active\";\n\n // now change which tab content is visible\n var JCurTabContent = BSObject.querySelector('.tab-pane.active');\n\n var nextContent = getNextSibling(JCurTabContent);\n\n // nextTabContentNumber = parseInt(JCurTab.getAttribute('data-tab') + 1);\n // var nextContent = BSObject.querySelectorAll('[data-tabpane=\"' + nextTabContentNumber + '\"]')[0];\n\n\n JCurTabContent.classList.remove(\"active\");\n JCurTabContent.classList.remove(\"show\");\n nextContent.className += \" active\";\n nextContent.className += \" show\";\n\n console.log(\"call anim from next tab\");\n //animate the transition\n JAnimate(JCurTab, JNewTab, BSObject, parameters);\n\n //make sure button stays at last state if it can't go further\n // check tab status 1= first, 2 = middle, 3 = end, 13 = first and end\n isLast = 0;\n isLast = CheckTabLocation(JNewTab, BSObject, parameters);\n if (isLast == 3 || isLast == 13) {\n //We are on te last tab, if we care to identify it\n console.log(\"LAST TAB: \" + isLast);\n }\n\n } else {\n\n submitClicked(BSObject);\n\n }\n\n}", "function doInCurrentTab(tabCallback) {\n chrome.tabs.query(\n { currentWindow: true, active: true },\n function (tabArray) { tabCallback(tabArray[0]);}\n );\n}", "function changeTab(tabName) {\n document.getElementById(\"add_new_book\").classList.add('tablinks');\n document.getElementById(\"add_new_book\").classList.remove('tab_button_active');\n document.getElementById(\"add_new_author\").classList.add('tablinks');\n document.getElementById(\"add_new_author\").classList.remove('tab_button_active');\n document.getElementById(\"add_new_publication\").classList.add('tablinks');\n document.getElementById(\"add_new_publication\").classList.remove('tab_button_active');\n\n if (tabName == 'book') {\n document.getElementById(\"add_new_book\").classList.remove('tablinks');\n document.getElementById(\"add_new_book\").classList.add('tab_button_active');\n } else if (tabName == 'author') {\n document.getElementById(\"add_new_author\").classList.remove('tablinks');\n document.getElementById(\"add_new_author\").classList.add('tab_button_active');\n } else if (tabName == 'publication') {\n document.getElementById(\"add_new_publication\").classList.remove('tablinks');\n document.getElementById(\"add_new_publication\").classList.add('tab_button_active');\n }\n}" ]
[ "0.7943055", "0.78092164", "0.75093377", "0.7451019", "0.73306435", "0.72802526", "0.72141856", "0.71567965", "0.7136022", "0.7116171", "0.7111221", "0.7046916", "0.70157844", "0.69606274", "0.69239527", "0.68917596", "0.6846809", "0.68405855", "0.6717265", "0.6695", "0.66752815", "0.664489", "0.6620926", "0.6597738", "0.6558043", "0.6517887", "0.6517887", "0.6517887", "0.64928603", "0.6475325", "0.64695925", "0.64317447", "0.64133084", "0.6373213", "0.6368219", "0.6355394", "0.63507116", "0.63120985", "0.6309728", "0.6300685", "0.6300685", "0.6300685", "0.6290645", "0.62853426", "0.62846833", "0.62772626", "0.626161", "0.62581706", "0.6241504", "0.622466", "0.6219317", "0.6210445", "0.6209078", "0.6208499", "0.62033874", "0.61996025", "0.61955637", "0.6188077", "0.6181998", "0.6167364", "0.61589867", "0.61581033", "0.61479485", "0.61443526", "0.61326957", "0.6131145", "0.612365", "0.6119149", "0.61088145", "0.610446", "0.6094682", "0.60899824", "0.60762906", "0.60660684", "0.6059817", "0.60591155", "0.60509205", "0.6039394", "0.6032232", "0.60211104", "0.6020606", "0.6010917", "0.6009124", "0.5990424", "0.5989147", "0.59887457", "0.5985921", "0.5971919", "0.5971749", "0.59705085", "0.5957113", "0.59569705", "0.5956001", "0.5954966", "0.5950934", "0.5947078", "0.5939059", "0.5927263", "0.59180987", "0.59106565", "0.590312" ]
0.0
-1
get legal moves for a Pokemon (forme)
function getMoves(moves_in, pokemon, learnsets) { if (!learnsets[pokemon]) return moves_in; var genNo = 8; if (teamGen === "SM") genNo = 7; if (teamGen === "XY") genNo = 6; if (teamGen === "BW") genNo = 5; if (teamGen === "DPP") genNo = 4; var moves = Object.keys(learnsets[pokemon]['learnset']); var moves_out = moves_in; for (var i = 0; i < moves.length; i++) { if (moves_out.includes(moves[i])) continue; var learnArray = learnsets[pokemon]['learnset'][moves[i]]; var learnMethod = learnArray[learnArray.length - 1]; if (Number(learnMethod[0]) <= genNo) moves_out.push(moves[i]); } return moves_out; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function possibleMoves(p) {\n return [\n { dir: 'right', x: p.x + 1, y: p.y, score: 0 },\n { dir: 'left', x: p.x - 1, y: p.y, score: 0 },\n { dir: 'up', x: p.x, y: p.y - 1, score: 0 },\n { dir: 'down', x: p.x, y: p.y + 1, score: 0 },\n ];\n}", "function getLegalMoves(tile) {\n\t// highlight legal moves\n\t// legalMoves.forEach(function(action) {\n\t\t// let actionColour;\n\t\t// if (action.actionType == ActionType.MOVE) {\n\t\t\t// actionColour = MELLOW_YELLOW;\n\t\t// }\n\t\t// else if (action.actionType == ActionType.ATTACK) {\n\t\t\t// actionColour = LIGHT_RED;\n\t\t// }\n\t\t// fill(ctxHighlight, actionColour, action);\n\t// });\n}", "getMoves(square) {\n // We want illegal moves too so we can move into check\n let options = {\n verbose: true,\n legal: false\n }\n // If there's a square then go with it\n if (square) options.square = square;\n // Get the moves\n let moves = this.game.moves(options);\n // If there's no square specified, this is just wanting all possible moves\n if (square === undefined) return moves;\n // If there are no moves, exit returning the (no) moves\n if (moves.length === 0) return moves;\n // We want to get an array of all capturing moves excluding the knight\n let captures = [];\n // We can't capture with a knight\n if (this.game.get(square).type !== 'n') {\n // Select all captures that are adjacent and have a space to jump to\n captures = this.getCaptures(moves, square);\n }\n // If there are any captures, they're the only possible move\n if (captures.length > 0) return captures;\n // Otherwise..\n // Select all non-captures\n let nonCaptures = this.getNonCaptures(moves, square);\n // Select all castling moves\n let castling = this.getCastling(square);\n // Return the resulting total set\n return [...nonCaptures, ...captures, ...castling];\n }", "getMoves(player: number): PointArray {\n if (this.isGameOver()) return [];\n var moves = [];\n for (var row: number = 0; row < global.settings.size; row++) {\n for (var col: number = 0; col < global.settings.size; col++) {\n if (this.isLegalMove([row, col], player)) {\n moves.push([row, col]);\n }\n }\n }\n return moves;\n }", "* listAvailableMoves(pawnPos) {\n const board = this.gamedatas.board;\n const boardLineLength = Math.sqrt(board.length);\n /* eslint no-magic-numbers: \"off\" */\n const boardIndexIncrementPerDir = {\n LEFT: -boardLineLength,\n RIGHT: boardLineLength,\n DOWN: 1,\n UP: -1,\n };\n\n // find the element present on the table\n const vElementDisc = this.getBoardElemAtPos(board, pawnPos);\n const isKing = vElementDisc.king;\n\n const vStart = {\n LEFT: (pawnPos.x * boardLineLength) - (boardLineLength - pawnPos.y) - 1 - boardLineLength,\n RIGHT: (pawnPos.x * boardLineLength) - (boardLineLength - pawnPos.y) - 1 + boardLineLength,\n DOWN: (pawnPos.x * boardLineLength) - (boardLineLength - pawnPos.y),\n UP: (pawnPos.x * boardLineLength) - (boardLineLength - pawnPos.y) - 2,\n };\n const vEnd = {\n LEFT: -1,\n RIGHT: board.length,\n DOWN: pawnPos.x * boardLineLength,\n UP: ((pawnPos.x - 1) * boardLineLength) - 1,\n };\n for (const dir of DIRECTIONS) {\n // initialize the default position\n let vDiscOnWall = vElementDisc.wall;\n\n // loop for each direction\n for (let vIndex = vStart[dir], dirSign = Math.sign(boardIndexIncrementPerDir[dir]);\n vIndex * dirSign < vEnd[dir] * dirSign;\n vIndex += boardIndexIncrementPerDir[dir]\n ) {\n const vPosition = board[vIndex];\n // Pawns cannot go through other pawns:\n if (vPosition.player !== null) {\n break;\n }\n // Case of the central position\n if (vPosition.wall === '2') {\n // The king can always pass on the throne\n if (!isKing) {\n // In the base rule, the pawns can pass through it but not stop on it\n if (this.isRuleVariant()) {\n break;\n } else {\n continue;\n }\n }\n // Pawns can only pass on fortresses if they started on one of them without ever stepping of\n // Also the king can go on the corner fortresses\n } else if (vPosition.wall === '1' && vDiscOnWall !== '1' && (!isKing || vPosition.limitWin !== '1')) {\n break;\n }\n yield vPosition;\n vDiscOnWall = vPosition.wall;\n }\n }\n }", "function getMovesFromPiece(piece, row, column, pieceColor, moves) {\n\n const directions = getDirections(moves, pieceColor, row, column);\n return propagationMoves(row, column, directions, pieceColor);\n \n function getDirections(moves, pieceColor, row, column) {\n return piece == PEAO ? getPeaoDirections(moves, pieceColor) :\n piece == TORRE ? getTorreDirections(row, column) :\n piece == CAVALO ? getCavaloDirections() :\n piece == BISPO ? getBispoDirections() :\n piece == REI ? getReiDirections() :\n piece == RAINHA ? getRainhaDirections() :\n [];\n }\n\n function propagationMoves(row, column, directions, pieceColor) {\n\n const moves = [];\n\n directions.moves.forEach(d => { // para cada direção\n\n let collapses = false;\n let nextRow = Number(row);\n let nextColumn = Number(column);\n \n while(!collapses) {\n\n nextRow += d.y;\n nextColumn += d.x;\n\n const nextSquare = { row: nextRow, column: nextColumn };\n\n const isInBoard = inBoard(nextSquare.row, nextSquare.column);\n const pieceReached = hasSquarePiece(nextSquare.row, nextSquare.column, pieceColor);\n const enemyReached = hasSquarePiece(nextSquare.row, nextSquare.column) && !pieceReached;\n\n if(isInBoard && !pieceReached) {\n\n if((d.mode == ONLY_ON_ENEMY && enemyReached) ||\n (d.mode == NOT_ON_ENEMY && !enemyReached) ||\n (d.mode != ONLY_ON_ENEMY && d.mode != NOT_ON_ENEMY)) // some moves require an enemy in the next square\n moves.push(nextSquare);\n\n if(enemyReached) collapses = true; // allow move to enemy square\n if(!directions.propagation) collapses = true; // if not propagation, move only 1 square\n }\n else {\n collapses = true;\n }\n }\n });\n\n return moves;\n }\n\n function getPeaoDirections(previousMoves, pieceColor) {\n\n let nextMoves = [\n { x: 0, y: -1, mode: NOT_ON_ENEMY },\n { x: 1, y: -1, mode: ONLY_ON_ENEMY },\n { x: -1, y: -1, mode: ONLY_ON_ENEMY }\n ];\n\n if(previousMoves == 0) nextMoves.push({ x: 0, y: -2 });\n if(pieceColor == 'white') nextMoves.forEach(m => m.y = m.y * -1);\n\n return {\n propagation: false,\n moves: nextMoves\n };\n }\n\n function getTorreDirections(row, column) {\n return {\n propagation: true,\n moves: [\n { x: 0, y: -1 },\n { x: 0, y: 1 },\n { x: -1, y: 0 },\n { x: 1, y: 0 }\n ]\n }\n }\n\n function getCavaloDirections() {\n return {\n propagation: false,\n moves: [\n { x: -2, y: -1 },\n { x: -1, y: -2 },\n { x: 1, y: -2 },\n { x: 2, y: -1 },\n { x: 2, y: 1 },\n { x: 1, y: 2 },\n { x: -1, y: 2 },\n { x: -2, y: 1 }\n ]\n };\n }\n\n function getBispoDirections() {\n return {\n propagation: true,\n moves: [\n { x: -1, y: -1 },\n { x: -1, y: 1 },\n { x: 1, y: -1 },\n { x: 1, y: 1 }\n ]\n }\n }\n\n function getReiDirections() {\n return {\n propagation: false,\n moves: [\n { x: 0, y: -1 },\n { x: 1, y: -1 },\n { x: 1, y: 0 },\n { x: 1, y: 1 },\n { x: 0, y: 1 },\n { x: -1, y: 1 },\n { x: -1, y: 0 },\n { x: -1, y: -1 }\n ]\n }\n }\n\n function getRainhaDirections() {\n return {\n propagation: true,\n moves: [\n { x: 0, y: -1 },\n { x: 1, y: -1 },\n { x: 1, y: 0 },\n { x: 1, y: 1 },\n { x: 0, y: 1 },\n { x: -1, y: 1 },\n { x: -1, y: 0 },\n { x: -1, y: -1 }\n ]\n }\n }\n}", "legalMoves(match: Match, side: Symbol) {\n return this.boardService.getPocketsByLane(match.board, side)\n .filter(x => x.score > 0)\n .map(x => x.index)\n }", "function attack(unit, map) {\n\tlet range = findRange(unit, map)\n\tlet cmd = guard(unit, map, { range })\n\tif (cmd.length) return cmd\n\tlet targets = map.units.filter(other => other.control.faction === \"player\")\n\t\t.sort((a, b) => Cell.steps(a.cell, unit.cell) - Cell.steps(b.cell, unit.cell))\n\tlet target = targets[0]\n\tif (!target) return []\n\tlet moves = range.squares.filter(square => square.type === \"move\")\n\t\t.map(square => square.cell)\n\tlet opts = {\n\t\twidth: map.width,\n\t\theight: map.height,\n\t\tblacklist: unwalkables(map, unit)\n\t}\n\tlet paths = moves.map(cell => astar(target.cell, cell, opts))\n\tlet indices = moves.map((_, i) => i)\n\tindices.sort((a, b) => paths[a].length - paths[b].length)\n\tlet index = indices[0]\n\tlet dest = moves[index]\n\tlet path = pathfind(unit, dest, map)\n\treturn [ { type: \"move\", unit, path } ]\n}", "function allPossMovesGet(state, side){\n var tAllMoves = []\n for (i in state){\n possMoves = []\n if (state[i].charAt(0) == side){\n possMoves = piecemoves(i, side, state)\n }\n for (i of possMoves){\n tAllMoves.push(i)\n }\n possMoves = []\n }\n return tAllMoves\n}", "static getDevelopingNonVulnerableMoves(gameInfo, safeMoves) {\n\t\tfunction isPawnMove(move) {\n\t\t\treturn PieceInfoGenerator.generateType(move.piece) === gameInfo.PAWN;\n\t\t}\n\n\t\tfunction isNotPawnMove(move) {\n\t\t\treturn PieceInfoGenerator.generateType(move.piece) != gameInfo.PAWN;\n\t\t}\n\n\t\tvar weightMoves = [];\n\t\tvar isWhiteTurn = false;\n\t\tif (gameInfo.turn() === 'w') {\n\t\t\tisWhiteTurn = true;\n\t\t}\n\t\tfunction isSupportingMove(move) {\n\t\t\tlet supportingPos = getSupportingPositions(move.to);\n\t\t\tfor (var i = 0; i < supportingPos.length; i++) {\n\t\t\t\tlet piece = gameInfo.get(supportingPos[i]);\n\t\t\t\tif (piece != null && piece.color === gameInfo.turn()) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\t\tfunction getSupportingPositions(pos) {\n\t\t\tvar suportingPosRow = parseInt(pos.charAt(1)) - 1;\n\t\t\tif (isWhiteTurn) {\n\t\t\t\tsuportingPosRow += 2;\n\t\t\t}\n\t\t\tvar supportingPosCols = [];\n\t\t\tvar supportingPos = [];\n\t\t\tlet posCol = pos.charAt(0);\n\t\t\tif (posCol == 'a') {\n\t\t\t\tsupportingPosCols.push('b');\n\t\t\t} else if (posCol == 'h') {\n\t\t\t\tsupportingPosCols.push('g');\n\t\t\t} else {\n\t\t\t\tsupportingPosCols.push(String.fromCharCode(posCol.charCodeAt(0) -1));\n\t\t\t\tsupportingPosCols.push(String.fromCharCode(posCol.charCodeAt(0) +1));\n\t\t\t}\n\t\t\tfor (var i = 0; i < supportingPosCols.length; i++) {\n\t\t\t\tsupportingPos.push(supportingPosCols[i] + suportingPosRow);\n\t\t\t}\n\t\t\treturn supportingPos;\n\t\t}\n\t\tvar weightedMoves = [];\n\t\tlet pawnMoves = safeMoves.filter(isPawnMove);\n\t\tfor(var i = 0; i < pawnMoves.length; i++) {\n\t\t\tif(isSupportingMove(pawnMoves[i])) {\n\t\t\t\tfor(var j = 0; j < 4; j++) {\n\t\t\t\t\tweightedMoves.push(pawnMoves[i]);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tfor(var j = 0; j < 2; j++) {\n\t\t\t\t\tweightedMoves.push(pawnMoves[i]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tvar needsToMoveUp = false;\n\t\tfunction getOppKingRow() {\n\t\t\tlet turnColor = gameInfo.turn();\n\t\t\tvar oppKingColor = 'b';\n\t\t\tif (turnColor === 'b') {\n\t\t\t\toppKingColor = 'w';\n\t\t\t}\n\t\t\tvar oppKingNotation = 'K';\n\t\t\tif (oppKingColor === 'w') {\n\t\t\t\toppKingNotation = oppKingNotation.toLowerCase();\n\t\t\t}\n\t\t\tlet rows = gameInfo.fen().split(' ')[0].split('/');\n\t\t\tfor (var i = 0; i < rows.length; i++) {\n\t\t\t\tif (rows[i].includes(oppKingNotation)) {\n\t\t\t\t\treturn i+1;\n\t\t\t\t}\n\t\t\t}\n\t\t\tthrow 'Could not find opposition king position row'\n\t\t}\n\t\tfunction isDevelopingTowardsOppKing(move) {\n\t\t\tlet oppKingRow = getOppKingRow();\n\t\t\tvar shouldMoveUp = false;\n\t\t\tif (parseInt(move.from.charAt(1)) < oppKingRow) {\n\t\t\t\tshouldMoveUp = true;\n\t\t\t}\n\t\t\tif (shouldMoveUp) {\n\t\t\t\treturn (parseInt(move.from.charAt(1)) < parseInt(move.to.charAt(1)));\n\t\t\t} else {\n\t\t\t\treturn (parseInt(move.from.charAt(1)) > parseInt(move.to.charAt(1)));\n\t\t\t}\n\t\t}\n\t\tlet nonPawnMoves = safeMoves.filter(isNotPawnMove);\n\t\tfor (var i =0; i < nonPawnMoves.length; i++) {\n\t\t\tvar weight = 0;\n\t\t\tif(isDevelopingTowardsOppKing(nonPawnMoves[i])) {\n\t\t\t\tweight += 2;\n\t\t\t}\n\t\t\tlet distance = Math.abs(parseInt(nonPawnMoves[i].from.charAt(1)) - parseInt(nonPawnMoves[i].to.charAt(1)));\n\t\t\tlet distanceBasedWeight = 7 - distance; // encourages smaller steps\n\t\t\tweight += distanceBasedWeight;\n\t\t\tfor (var j = 0; j < weight; j++) {\n\t\t\t\tweightedMoves.push(nonPawnMoves[i]);\n\t\t\t}\n\t\t}\n\t\treturn weightedMoves;\n\t}", "function displayYourPokemonMoves(pokemon) {\n // for (i = 0; i < pokemon.moves.length; i++) { \n // console.log(pokemon.moves[i].move.name); \n // }\n yourPokemonMoves = pokemon.moves.map((move) => {\n return move.move\n })\n moves = pokemon.moves.map((move) => {\n return move.move.name\n })\n moves.forEach((move) => {\n $('.pokemon-moves-selector-grid').append(\n `<div class=\"grid-your-pokemon-moves\" id=\"${move}\">\n <button class=\"move-button\"><p>${move}</p></button>\n </div>`)\n })\n enableStartBtn();\n }", "function piecemoves(id, side, state){\n var possMoves = []\n if (state[id] == \"GP\"){\n possMoves = possGPMoves(id, side, state)\n } else if (state[id] == \"SP\"){\n possMoves = possSPMoves(id, side, state)\n } else if (state[id] == \"GN\"){\n possMoves = possGNMoves(id, side, state)\n } else if (state[id] == \"SN\"){\n possMoves = possSNMoves(id, side, state)\n } else if (state[id] == \"GS\"){\n possMoves = possGSMoves(id, side, state)\n } else if (state[id] == \"SS\"){\n possMoves = possSSMoves(id, side, state)\n } else if (state[id] == \"GG\"){\n possMoves = possGGMoves(id, side, state)\n } else if (state[id] == \"SG\"){\n possMoves = possSGMoves(id, side, state)\n } else if (state[id] == \"GK\" || state[id] == \"SK\" || state[id] == \"GJ\" || state[id] == \"SJ\"){\n possMoves = possKMoves(id, side, state)\n } else if (state[id] == \"GR\" || state[id] == \"SR\"){\n possMoves = possRMoves(id, side, state)\n } else if (state[id] == \"GB\" || state[id] == \"SB\"){\n possMoves = possBMoves(id, side, state)\n } else if (state[id] == \"GL\"){\n possMoves = possGLMoves(id, side, state)\n } else if (state[id] == \"SL\"){\n possMoves = possSLMoves(id, side, state)\n } else if (state[id] == \"GpB\" || state[id] == \"SpB\"){\n possMoves = posspBMoves(id, side, state)\n } else if (state[id] == \"GpR\" || state[id] == \"SpR\"){\n possMoves = posspRMoves(id, side, state)\n } else if (state[id] == \"GpP\" || state[id] == \"GpL\" || state[id] == \"GpN\" || state[id] == \"GpS\"){\n possMoves = possGGMoves(id, side, state)\n } else if (state[id] == \"SpP\" || state[id] == \"SpL\" || state[id] == \"SpN\" || state[id] == \"SpS\"){\n possMoves = possSGMoves(id, side, state)\n }\n return possMoves\n}", "getMoves(pos){\n let moves = [];\n const N = this.getUp(pos);\n const E = this.getRight(pos);\n const S = this.getDown(pos);\n const W = this.getLeft(pos);\n moves.push(N);\n moves.push(E);\n moves.push(S);\n moves.push(W);\n return moves;\n }", "getPossibleMoves() {\n return [].concat(... // flatten the list\n this.getMyUsableTiles()\n .map((start: Tile) =>\n this.gameState.getAdjacentTiles(start) // All possible places to move to\n .filter((end) => !end.isMountain()) // Can't move to mountains\n .map((end: Tile) => ({ start, end })) // turn them into moves\n )\n )\n }", "getPossibleMoves( board ) {\n\n }", "async getPossiblePositions () {\n let possiblePositions = [];\n const maxMoves = this.piece === 'king' || this.piece === 'pawn' ? 1 : this.noOfRows - 1;\n if (this.piece === 'pawn') {\n possiblePositions = this.getAllVerticalPositions(maxMoves, this.position, false);\n } else if (this.piece === 'king' || this.piece === 'queen') {\n possiblePositions = this.getAllVerticalPositions(maxMoves, this.position);\n possiblePositions = possiblePositions.concat(this.getAllHorizontalPositions(maxMoves, this.position));\n possiblePositions = possiblePositions.concat(this.getAllDiagonalPositions(maxMoves, this.position));\n }\n return possiblePositions;\n }", "function marker_get_available_moves(elem){\n\tgame_state.available_moves = [];\n\tvar j = +elem.getAttribute(\"row\");\n\tvar i = +elem.getAttribute(\"square\");\n\tif (board_mirror[j][i][1][0] == 'white'){\n\t\t//Try statements ignore squares not on the board\n\t\tmarker_check_this_move(j, i, 1, -1, 'red', 'bottom left')\n\t\tmarker_check_this_move(j, i, 1, 1, 'red', 'bottom right')\n\t\t//Normal pieces only get to move towards the enemy's line, kings can do whatever\n\t\tif (board_mirror[j][i][1][1] == 'king'){\n\t\t\tmarker_check_this_move(j, i, -1, -1, 'red', 'top left')\n\t\t\tmarker_check_this_move(j, i, -1, 1, 'red', 'top right')\n\t\t}\n\t} else {\n\t\tmarker_check_this_move(j, i, -1, -1, 'white', 'top left')\n\t\tmarker_check_this_move(j, i, -1, 1, 'white', 'top right')\n\t\tif (board_mirror[j][i][1][1] == 'king'){\n\t\t\tmarker_check_this_move(j, i, 1, -1, 'white', 'bottom left')\n\t\t\tmarker_check_this_move(j, i, 1, 1, 'white', 'bottom right')\n\t\t}\t\t\t\t\n\t}\n}", "function moves(position) { // a position like 'a3', 'e3'\n let player0 = (whichPlayer(position) == '0')\n let player1 = (whichPlayer(position) == '1')\n className = document.getElementById(position).firstChild.classList[0]\n console.log(className)\n // console.log(whichPlayer(position))\n // console.log(player0)\n // console.log(player1)\n let nextMoves = []\n let filteredMoves = []\n switch (className) {\n case 'pawn':\n // moving and capturing moves :)) :\n if (player0) {\n let forward = moveXY(position, 0, 1)\n if (forward == 'outOfBoard') {\n // TODO special case, getting a bishop\n } else if (!isOccupied(forward)) {\n nextMoves.push(forward)\n if (position.charAt(1) === '2') {\n let forward2 = moveXY(position, 0, 2)\n if (forward2 != 'outOfBoard' && !isOccupied(forward2)) {\n nextMoves.push(forward2)\n }\n }\n }\n // capturing:\n if (!outOfBoard(moveXY(position, -1, 1)) &&\n whichPlayer(moveXY(position, -1, 1)) == '1')\n nextMoves.push(moveXY(position, -1, 1))\n if (!outOfBoard(moveXY(position, +1, 1)) &&\n whichPlayer(moveXY(position, +1, 1)) == '1')\n nextMoves.push(moveXY(position, +1, 1))\n } else if (player1) {\n let forward = moveXY(position, 0, -1)\n if (forward == 'outOfBoard') {\n // TODO special case, getting a bishop\n } else if (!isOccupied(forward)) {\n nextMoves.push(forward)\n if (position.charAt(1) === '7') {\n let forward2 = moveXY(position, 0, -2)\n if (forward2 != 'outOfBoard' && !isOccupied(forward2)) {\n nextMoves.push(forward2)\n }\n }\n }\n // capturing:\n if (!outOfBoard(moveXY(position, -1, -1)) &&\n whichPlayer(moveXY(position, -1, -1)) == '0')\n nextMoves.push(moveXY(position, -1, -1))\n if (!outOfBoard(moveXY(position, +1, -1)) &&\n whichPlayer(moveXY(position, +1, -1)) == '0')\n nextMoves.push(moveXY(position, +1, -1))\n }\n // keep the ones inside the board\n filteredMoves = nextMoves.filter((x) => {\n return x != 'outOfBoard'\n })\n // TODO filter be the position being empty\n console.log(nextMoves)\n console.log(filteredMoves)\n break;\n case 'rook':\n plusX = true\n plusY = true\n minusX = true\n minusY = true\n for (let i = 1; i < 8; i++) {\n // first check the conditions\n if (plusX) {\n if (outOfBoard(moveXY(position, i, 0))) {\n plusX = false\n } else if (isOccupied(moveXY(position, i, 0))) {\n // we can also attack the first piece partaining to the other player\n thisPlayer = whichPlayer(position)\n thatPlayer = whichPlayer(moveXY(position, i, 0))\n if (thisPlayer + thatPlayer == 1) {\n nextMoves.push(moveXY(position, i, 0))\n }\n plusX = false\n }\n }\n if (plusY) {\n if (outOfBoard(moveXY(position, 0, i))) {\n plusY = false;\n } else if (isOccupied(moveXY(position, 0, i))) {\n // we can also attack the first piece partaining to the other player\n thisPlayer = whichPlayer(position)\n thatPlayer = whichPlayer(moveXY(position, 0, i))\n if (thisPlayer + thatPlayer == 1) {\n nextMoves.push(moveXY(position, 0, i))\n }\n plusY = false\n }\n }\n if (minusX) {\n if (outOfBoard(moveXY(position, -i, 0))) {\n minusX = false\n } else if (isOccupied(moveXY(position, -i, 0))) {\n // we can also attack the first piece partaining to the other player\n thisPlayer = whichPlayer(position)\n thatPlayer = whichPlayer(moveXY(position, -i, 0))\n if (thisPlayer + thatPlayer == 1) {\n nextMoves.push(moveXY(position, -i, 0))\n }\n minusX = false\n }\n }\n if (minusY) {\n if (outOfBoard(moveXY(position, 0, -i))) {\n minusY = false\n } else if (isOccupied(moveXY(position, 0, -i))) {\n // we can also attack the first piece partaining to the other player\n thisPlayer = whichPlayer(position)\n thatPlayer = whichPlayer(moveXY(position, 0, -i))\n if (thisPlayer + thatPlayer == 1) {\n nextMoves.push(moveXY(position, 0, -i))\n }\n minusY = false\n }\n }\n // then for all the true conditions, add the positions :D\n if (plusX) {\n nextMoves.push(moveXY(position, i, 0))\n }\n if (plusY) {\n nextMoves.push(moveXY(position, i, 0))\n }\n if (minusX) {\n nextMoves.push(moveXY(position, 0, -i))\n }\n if (minusY) {\n nextMoves.push(moveXY(position, 0, -i))\n }\n }\n filteredMoves = nextMoves\n break;\n case 'knight':\n // eight possible moves, just test them if are either free or occupied, we will just filter them :D\n break;\n case 'bishop':\n // will be similar to rook ----> they actually could both be solved with different (literal) for a common function\n break;\n case 'queen':\n // the same as the bishop, and as the rook\n break;\n case 'king':\n // easier than the rest, just a square move, but we need to check the the position is 'safe' ----> function for this\n break;\n default:\n\n }\n return filteredMoves\n }", "getPotentialPawnMoves([x, y]) {\n const color = this.turn;\n let moves = [];\n const [sizeX, sizeY] = [V.size.x, V.size.y];\n const shiftX = color == \"w\" ? -1 : 1;\n const startRanks = color == \"w\" ? [sizeX - 2, sizeX - 3] : [1, 2];\n const lastRank = color == \"w\" ? 0 : sizeX - 1;\n const finalPieces = x + shiftX == lastRank\n ? [V.WILDEBEEST, V.QUEEN]\n : [V.PAWN];\n\n if (this.board[x + shiftX][y] == V.EMPTY) {\n // One square forward\n for (let piece of finalPieces)\n moves.push(\n this.getBasicMove([x, y], [x + shiftX, y], { c: color, p: piece })\n );\n if (startRanks.includes(x)) {\n if (this.board[x + 2 * shiftX][y] == V.EMPTY) {\n // Two squares jump\n moves.push(this.getBasicMove([x, y], [x + 2 * shiftX, y]));\n if (x == startRanks[0] && this.board[x + 3 * shiftX][y] == V.EMPTY) {\n // Three squares jump\n moves.push(this.getBasicMove([x, y], [x + 3 * shiftX, y]));\n }\n }\n }\n }\n // Captures\n for (let shiftY of [-1, 1]) {\n if (\n y + shiftY >= 0 &&\n y + shiftY < sizeY &&\n this.board[x + shiftX][y + shiftY] != V.EMPTY &&\n this.canTake([x, y], [x + shiftX, y + shiftY])\n ) {\n for (let piece of finalPieces) {\n moves.push(\n this.getBasicMove([x, y], [x + shiftX, y + shiftY], {\n c: color,\n p: piece\n })\n );\n }\n }\n }\n\n // En passant\n const Lep = this.epSquares.length;\n const epSquare = this.epSquares[Lep - 1];\n if (!!epSquare) {\n for (let epsq of epSquare) {\n // TODO: some redundant checks\n if (epsq.x == x + shiftX && Math.abs(epsq.y - y) == 1) {\n var enpassantMove = this.getBasicMove([x, y], [epsq.x, epsq.y]);\n // WARNING: the captured pawn may be diagonally behind us,\n // if it's a 3-squares jump and we take on 1st passing square\n const px = this.board[x][epsq.y] != V.EMPTY ? x : x - shiftX;\n enpassantMove.vanish.push({\n x: px,\n y: epsq.y,\n p: \"p\",\n c: this.getColor(px, epsq.y)\n });\n moves.push(enpassantMove);\n }\n }\n }\n\n return moves;\n }", "function allMoves(role,position,game){\n if(role.type == \"passive\"){\n return [role.action(position,game)];\n } \n \n if(role.action === Werewolf){\n return role.action(position,game);\n }\n if(role.type == \"card\"){\n let out = [];\n for(let i = 0; i < 3; i++){\n out.push(role.action(position,game,i))\n }\n return out;\n } \n if(role.type == \"player\"){\n let out = [];\n for(let i = 0; i < game.players.length; i++){\n if(i == position) continue;\n if(role.action === Robber){\n out.push(role.action(position,game,i,game.players.length));\n continue;\n }\n for(let k = i+1; k < game.players.length; k++){\n if(k == position)continue;\n out.push(role.action(position,game,i,k, game.players.length))\n }\n }\n return out;\n }\nconsole.error(\"?!\");\n return [];\n}", "validMoves(color) {\n let moves = [];\n for(let row = 0; row < this.grid.length; row++) {\n for(let col = 0; col < this.grid[row].length; col++) {\n let pos = [row, col];\n if ( this.isMine(pos, color) ) {\n Board.DIRS.forEach(move => {\n let new_pos = [row + move[0], col + move[1]];\n try {\n if (this.isValidPos(new_pos)) {\n if ( !this.isMine(new_pos, color) && (this.getPiece(new_pos) instanceof Piece)) {\n // Now we have finally found a piece on the board of 'color'\n // with an adjacent piece of the opposite color\n try {\n let opp_pos = new_pos;\n while (this.isValidPos(opp_pos) && !this.isMine(opp_pos, color)) {\n opp_pos[0] = opp_pos[0] + move[0];\n opp_pos[1] = opp_pos[1] + move[1];\n let opp_piece = this.getPiece(opp_pos);\n if (!(opp_piece instanceof Piece)) {\n moves.push(opp_pos);\n opp_pos = [-1, -1];\n }\n if (this.isMine(opp_pos, color)){\n opp_pos = [-1, -1];\n }\n }\n } catch (error) { }\n }\n }\n } catch (error) { }\n });\n }\n }\n }\n return moves;\n }", "function Pokemon(data) {\n \tthis.data = data;\n\n \t// init other values to nil to be safe.\n \tthis.ability = undefined;\n \tthis.moves = new Array(4);\n\n \t// autocomplete\n \tthis.generateAutocompleteList();\n }", "getPotentialMovesFrom([x, y], sideBoard) {\n const pieces = Object.keys(V.ALICE_CODES);\n const codes = Object.keys(V.ALICE_PIECES);\n const mirrorSide = pieces.includes(this.getPiece(x, y)) ? 1 : 2;\n if (!sideBoard) sideBoard = [this.getSideBoard(1), this.getSideBoard(2)];\n const color = this.getColor(x, y);\n\n // Search valid moves on sideBoard\n const saveBoard = this.board;\n this.board = sideBoard[mirrorSide - 1];\n const moves = super.getPotentialMovesFrom([x, y]).filter(m => {\n // Filter out king moves which result in under-check position on\n // current board (before mirror traversing)\n let aprioriValid = true;\n if (m.appear[0].p == V.KING) {\n this.play(m);\n if (this.underCheck(color, sideBoard)) aprioriValid = false;\n this.undo(m);\n }\n return aprioriValid;\n });\n this.board = saveBoard;\n\n // Finally filter impossible moves\n const res = moves.filter(m => {\n if (m.appear.length == 2) {\n // Castle: appear[i] must be an empty square on the other board\n for (let psq of m.appear) {\n if (\n this.getSquareOccupation(psq.x, psq.y, 3 - mirrorSide) != V.EMPTY\n ) {\n return false;\n }\n }\n }\n else if (this.board[m.end.x][m.end.y] != V.EMPTY) {\n // Attempt to capture\n const piece = this.getPiece(m.end.x, m.end.y);\n if (\n (mirrorSide == 1 && codes.includes(piece)) ||\n (mirrorSide == 2 && pieces.includes(piece))\n ) {\n return false;\n }\n }\n // If the move is computed on board1, m.appear change for Alice pieces.\n if (mirrorSide == 1) {\n m.appear.forEach(psq => {\n // forEach: castling taken into account\n psq.p = V.ALICE_CODES[psq.p]; //goto board2\n });\n }\n else {\n // Move on board2: mark vanishing pieces as Alice\n m.vanish.forEach(psq => {\n psq.p = V.ALICE_CODES[psq.p];\n });\n }\n // Fix en-passant captures\n if (\n m.vanish[0].p == V.PAWN &&\n m.vanish.length == 2 &&\n this.board[m.end.x][m.end.y] == V.EMPTY\n ) {\n m.vanish[1].c = V.GetOppCol(this.turn);\n const [epX, epY] = [m.vanish[1].x, m.vanish[1].y];\n m.vanish[1].p = this.getPiece(epX, epY);\n }\n return true;\n });\n return res;\n }", "possible_moves(r, c) {\n let moves = [];\n if (!this.has(r,c)) return moves;\n for (let [dr, dc] of directions) {\n if (this.has(r+dr, c+dc) && !this.has(r+2*dr, c+2*dc))\n moves.push([dr, dc]);\n }\n return moves;\n }", "function validMoves() {\n return board.filter(function(spot) {\n return spot != \"O\" && spot != \"X\";\n });\n}", "getAllValidMoves(player_id) {\n\t\tconst movements = super.getAllValidMoves(player_id);\n\t\t// console.log(movements);\n\t\tlet choices = [];\n\t\tfor (let i = 0; i < movements.length; i++) {\n\t\t\tconst starting = movements[i][0];\n\t\t\tfor (let j = 0; j < movements[i][1].length; j++) {\n\t\t\t\tconst ending = movements[i][1][j];\n\t\t\t\tchoices.push([starting, ending]);\n\t\t\t}\n\t\t}\n\t\treturn choices;\n\t}", "_getMovesFromPosition(board, pos, enPassantInfo) {\n const piece = board[pos.rank][pos.file];\n const color = piece[0];\n const enemyColor = color === WHITE ? BLACK : WHITE;\n const type = piece[1];\n let moves = [];\n if (type === PAWN) {\n const pawnDir = color === WHITE ? -1 : 1;\n // Check if pawn can move up one space\n if (this._isEmpty(board, pos.rank + pawnDir, pos.file)) {\n\tmoves.push({rank: pos.rank + pawnDir, file: pos.file});\n\t// Check if pawn can move up two spaces\n\tif (this._isEmpty(board, pos.rank + (pawnDir * 2), pos.file)) {\n\t moves.push({rank: pos.rank + (pawnDir * 2), file: pos.file});\n\t}\n }\n // Check if can capture diagonally left\n if (this._isColor(board, pos.rank + pawnDir, pos.file - 1, enemyColor)) {\n\tmoves.push({rank: pos.rank + pawnDir, file: pos.file - 1});\n }\n // Check if can capture diagonally right\n if (this._isColor(board, pos.rank + pawnDir, pos.file + 1, enemyColor)) {\n\tmoves.push({rank: pos.rank + pawnDir, file: pos.file + 1});\n }\n // Check if can capture en passant\n if (enPassantInfo.available &&\n\t pos.rank + pawnDir === enPassantInfo.dstPos.rank &&\n\t Math.abs(pos.file - enPassantInfo.dstPos.file) === 1) {\n\tmoves.push(enPassantInfo.dstPos);\n }\n } else if (type === KNIGHT) {\n [[1, 2], [1, -2], [-1, 2], [-1, -2], [2, 1], [2, -1], [-2, 1], [-2, -1]].forEach(delta => {\n\tconst dst = {rank: pos.rank + delta[0], file: pos.file + delta[1]};\n\tif (this._isEmptyOrColor(board, dst.rank, dst.file, enemyColor)) {\n\t moves.push(dst);\n\t}\n });\n } else if (type === KING) {\n for (let y = -1; y <= 1; y++) {\n\tfor (let x = -1; x <= 1; x++) {\n\t if (y === 0 && x === 0) {\n\t continue;\n\t }\n\t const dst = {rank: pos.rank + y, file: pos.file + x};\n\t if (this._isEmptyOrColor(board, dst.rank, dst.file, enemyColor)) {\n\t moves.push(dst);\n\t }\n\t}\n }\n } else if (type === QUEEN || type === BISHOP || type === ROOK) {\n let directions = [];\n if (type === QUEEN || type === BISHOP) {\n\tdirections = directions.concat([[1, 1], [1, -1], [-1, 1], [-1, -1]]);\n }\n if (type === QUEEN || type === ROOK) {\n\tdirections = directions.concat([[1, 0], [-1, 0], [0, 1], [0, -1]]);\n }\n directions.forEach(dir => {\n\tlet rank = pos.rank;\n\tlet file = pos.file;\n\twhile (true) {\n\t rank += dir[0];\n\t file += dir[1];\n\t if (this._isEmpty(board, rank, file)) {\n\t moves.push({rank: rank, file: file});\n\t } else if (this._isColor(board, rank, file, enemyColor)) {\n\t moves.push({rank: rank, file: file});\n\t break;\n\t } else {\n\t break;\n\t }\n\t}\n });\n }\n return moves;\n }", "function makeAllMovesForAPenguin(fromPosn, gs) {\n var res = [];\n var reachablePoints = game_state_reachable_1.getReachable(game_state_selectors_1.GET_GameStateBoard(gs), fromPosn);\n // convert to input board posn\n var inputReachablePoints = reachablePoints.map(function (p) { return utility_functions_1.boardPosnToInputPosn(p); });\n inputReachablePoints.sort(function (a, b) {\n return a[0] == b[0] ? a[1] - b[1] : a[0] - b[0];\n });\n // convert to board posn\n var sortedReachablePoints = inputReachablePoints.map(function (p) { return compact_state_interface_1.compactPosnToBoardPosn(input_state_to_compact_state_1.inputPosnToCompactPosn(p)); });\n // accounts for SKIPS\n if (sortedReachablePoints.length == 0) {\n var skipState_1 = game_state_functions_1.moveGameState(gs, \"SKIP\");\n res.push([skipState_1, function () { return getValidSubStates(skipState_1); }]);\n }\n else {\n sortedReachablePoints.forEach(function (p) {\n var moveState = game_state_functions_1.moveGameState(gs, [fromPosn, p]);\n res.push([moveState, function () { return getValidSubStates(moveState); }]);\n });\n }\n return res;\n}", "getPawnMovesCollision(validMovesNoCollision) {\n let piece = null;\n let validMovesCollision = [];\n for(let tileId of validMovesNoCollision) {\n piece = this.getTilePiece(tileId);\n if(piece != 0) {\n break;\n } else {\n validMovesCollision.push(tileId);\n }\n }\n return validMovesCollision;\n }", "function guard(unit, map, opts) {\n\topts = Object.assign({}, opts)\n\tlet range = opts.range\n\tif (!range) range = findRange(unit, map)\n\tlet targets = range.squares\n\t\t.filter(square => square.target && square.target.control.faction === \"player\")\n\t\t.map(square => square.target)\n\t// TODO: sort targets\n\tlet target = targets[0]\n\tif (!target) return []\n\tif (inRange(Cell.steps(unit.cell, target.cell), unit.wpn.rng)) {\n\t\tlet attack = Unit.attackData(unit, target)\n\t\treturn [ { type: \"attack\", attack } ]\n\t} else {\n\t\tlet neighbors = nbrhd(target.cell, unit.wpn.rng)\n\t\t\t.filter(cell => range.squares.find(square => {\n\t\t\t\treturn square.type === \"move\" && Cell.equals(square.cell, cell)\n\t\t\t}))\n\t\t\t.sort((a, b) => Cell.steps(a, unit.cell) - Cell.steps(b, unit.cell))\n\n\t\tlet dest = neighbors.shift()\n\t\twhile (!dest && neighbors.length) {\n\t\t\tdest = neighbors.shift()\n\t\t}\n\n\t\tif (!dest) {\n\t\t\treturn []\n\t\t}\n\n\t\tlet path = pathfind(unit, dest, map)\n\t\tunit.cell = dest\n\n\t\tlet attack = Unit.attackData(unit, target)\n\t\treturn [\n\t\t\t{ type: \"move\", unit, path },\n\t\t\t{ type: \"attack\", unit, attack }\n\t\t]\n\t}\n\treturn []\n}", "function getLegalMoves(colNum) {\r\n var columnsToCheck =\r\n colNum === undefined ? columns : columns.eq(colNum);\r\n var legalMoves = $([]);\r\n $.each(columnsToCheck, function(i, col) {\r\n var cells = $.makeArray($(col).children()).reverse(); // convert to array and reverse the order\r\n $.each(cells, function(j, cell) {\r\n if (!$(cell).hasClass(\"p0\") && !$(cell).hasClass(\"p1\")) {\r\n legalMoves.push($(cell));\r\n return false; // break\r\n }\r\n });\r\n });\r\n return legalMoves;\r\n }", "function movegen() {\n \n /* create an empty movelist */\n var moves = [];\n\n /* the gamestate is stored in the \"0x88\" format, an array with 127 entries */\n for(var square = 0; square < 127; square++) {\n \n /* check if the square is on the board, and whether the active player has a piece on it */\n if(!isLegal(square) || !isOccupiedBy(square, gs.wtm)) continue;\n \n /* determine which type of piece is on the given square */\n switch(pieceType(square)) {\n \n case PAWN: moves = moves.concat(pawngen(square)); break;\n case KNIGHT: moves = moves.concat(knightgen(square)); break;\n case BISHOP: moves = moves.concat(bishopgen(square)); break;\n case ROOK: moves = moves.concat(rookgen(square)); break;\n case QUEEN: moves = moves.concat(rookgen(square), bishopgen(square)); break;\n case KING: moves = moves.concat(kinggen(square)); break;\n \n } \n\n }\n \n /* return the completed movelist as an array */\n return moves;\n}", "function regenUserPokeMoves(pokemon){\n let pokeAPI = `https://pokeapi.co/api/v2/pokemon/${pokemon}/`\n $.ajax({\n url: pokeAPI,\n method: \"GET\"\n }).then(function(response) {\n \n var allUserMoves = response.moves;\n var randomMove1 = Math.floor(Math.random()*allUserMoves.length);\n var randomMove2 = Math.floor(Math.random()*allUserMoves.length);\n var randomMove3 = Math.floor(Math.random()*allUserMoves.length);\n var randomMove4 = Math.floor(Math.random()*allUserMoves.length);\n moveName1 = response.moves[randomMove1].move.name;\n moveName2 = response.moves[randomMove2].move.name;\n moveName3 = response.moves[randomMove3].move.name;\n moveName4 = response.moves[randomMove4].move.name;\n generateMoves();\n getUserPokeType1();\n getUserPokeType2();\n getUserPokeType3();\n getUserPokeType4();\n \n })\n}", "getRookMoves(row, col) {\n let arrMoves = [];\n let pieceToMove = this.pieceAt(row, col);\n let r, c;\n \n // Bottom\n r = row+1;\n while(r <= this.MAX_ROW) {\n // If cell is empty\n if(this.chessboard[r][col] === EMPTY_CELL) {\n arrMoves.push(new PossibleMove(r, col, false));\n } else {\n // If cell contains an enemy unit\n if(this.chessboard[r][col][1] !== pieceToMove.owner) {\n arrMoves.push(new PossibleMove(r, col, true));\n }\n // In any case this cell is not empty, so the rook\n // cannot move beyond this point in this direction\n break;\n }\n r++;\n }\n \n // Top\n r = row-1;\n while(r >= 0) {\n if(this.chessboard[r][col] === EMPTY_CELL) {\n arrMoves.push(new PossibleMove(r, col, false));\n } else {\n if(this.chessboard[r][col][1] !== pieceToMove.owner) {\n arrMoves.push(new PossibleMove(r, col, true));\n }\n break;\n }\n r--;\n }\n \n // Right\n c = col+1;\n while(c <= this.MAX_COL) {\n if(this.chessboard[row][c] === EMPTY_CELL) {\n arrMoves.push(new PossibleMove(row, c, false));\n } else {\n if(this.chessboard[row][c][1] !== pieceToMove.owner) {\n arrMoves.push(new PossibleMove(row, c, true));\n }\n break;\n }\n c++;\n }\n \n // Left\n c = col-1;\n while(c >= 0) {\n if(this.chessboard[row][c] === EMPTY_CELL) {\n arrMoves.push(new PossibleMove(row, c, false));\n } else {\n if(this.chessboard[row][c][1] !== pieceToMove.owner) {\n arrMoves.push(new PossibleMove(row, c, true));\n }\n break;\n }\n c--;\n }\n \n return arrMoves;\n }", "get moves() {\n return this._moves;\n }", "function suggestValidMoves() {\n\n placedTile = [];\n var coord = {\n x: 0,\n y: 0\n }\n var obj = JSON.parse(sessionStorage.board);\n for (var i = 0; i < obj.length; i++) {\n if (obj[i].color == player) {\n coord = obj[i].coordinates;\n placedTile.push(coord);\n }\n }\n for (var i = 0; i < placedTile.length; i++) {\n calcValidMoves(placedTile[i].x, placedTile[i].y);\n }\n}", "findLegalMoves(board, onlyCaptures = false) {\n let opponent = board.players[this.color].opponent,\n { x, y } = this,\n repeat = false;\n\n this.legalMoves = [];\n this.attackSquares = [];\n do {\n x += this.moves.x;\n y += this.moves.y;\n if (x >= 0 && x <= 7 && y >= 0 && y <= 7) {\n // Pawn captures\n if (!repeat) {\n if (x >= 1) {\n this.attackSquares.push({ x: x - 1, y });\n if (board.pieces[x - 1][y] && board.pieces[x - 1][y].color === opponent) {\n this.legalMoves.push(new Move({ x: this.x, y: this.y }, { x: x - 1, y }, this, board.pieces[x - 1][y]));\n if (y === 0 || y === 7) this.promoteMove({ x, y });\n super.check(board.pieces[x - 1][y], board);\n }\n }\n if (x <= 6) {\n this.attackSquares.push({ x: x + 1, y });\n if (board.pieces[x + 1][y] && board.pieces[x + 1][y].color === opponent) {\n this.legalMoves.push(new Move({ x: this.x, y: this.y }, { x: x + 1, y }, this, board.pieces[x + 1][y]));\n if (y === 0 || y === 7) this.promoteMove({ x, y });\n super.check(board.pieces[x + 1][y], board);\n }\n }\n if (this.isChecking) {\n board.players[opponent].blockSquares = [];\n }\n // En Passant capture\n if (board.enPassant && y === board.enPassant.y && (board.enPassant.x === x - 1 || board.enPassant.x === x + 1)) {\n if (board.pieces[board.enPassant.x][board.enPassant.y - this.moves.y]?.color !== this.color) {\n this.legalMoves.push(new Move({ x: this.x, y: this.y }, { x: board.enPassant.x, y: board.enPassant.y }, this, board.pieces[board.enPassant.x][board.enPassant.y - this.moves.y]));\n this.legalMoves[this.legalMoves.length - 1].enPassant = board.enPassant;\n }\n }\n\n // Repeat to make the pawn double move(if on the start line)\n if (this.y === 1 || this.y === 6) {\n repeat = true;\n }\n } else {\n // This is the double move\n repeat = false;\n }\n\n if (board.pieces[x][y]) {\n repeat = false;\n } else {\n if (!onlyCaptures) {\n // Move to empty square\n this.legalMoves.push(new Move({ x: this.x, y: this.y }, { x, y }, this, false));\n if (y === 0 || y === 7) this.promoteMove({ x, y });\n this.legalMoves[this.legalMoves.length - 1].enPassant = !repeat;\n }\n }\n } else {\n // Can't move more because I'm on the edge of the board\n repeat = false;\n }\n } while (repeat);\n }", "function GetAvailableMoves(board){\n var list=[];\n for(var i=0;i<3;i++){\n for(var a=0;a<3;a++){\n if(board[i][a]==' '){\n list.push({x:i,y:a});\n }\n }\n }\n return list;\n}", "function getPlayerPieces() {\n if (turn) {\n playerPieces = whitesPieces;\n resetPossibleMoves()\n } \n else {\n playerPieces = blacksPieces;\n resetPossibleMoves()\n }\n /*resetPlayerPossibleMoves()*/\n checkForWin();\n \n if( turn && possiblePlaces.length != 0)\n /* Let White Player make a Move */\n {\n giveCellsClick()\n }\n else if( possiblePlaces.length != 0)\n /* Let AI make a move */\n {\n setTimeout(indices = MiniMax(board, depth, !HumanIsWhite),1000);\n placePiece(indices[1], indices[2])\n }\n else if (possiblePlaces.length == 0 && blacksPieces.length + whitesPieces.length < 64 && !(blackPlayer.numberOfPossible == 0 && whitePlayer.numberOfPossible == 0))\n {\n /* if current player cannot move, switch to other player. */\n setTimeout(changePlayer(), 2000);\n }\n \n \n}", "function possibleMoves(props) {\n let i = props.value;\n let piece = gameBoard[i];\n lastPiece = piece;\n lastPos = i;\n changingPos = false;\n\n // Bishop / Queen Variables (diagonals)\n let leftMoves = i % 8;\n let rightMoves = 8 - leftMoves;\n let r = 0; // rightMoves counter\n let l = 0; // leftMoves counter\n\n // If we uncomment every offset update, the game works but is glitchy. This is because depending on the value of offset (if it is even or odd), will\n // only sometimes reupdate the corresponding SquareOdd/SquareEven. However, gameBoard does change the way we want to. So we somehow just need to find\n // a way to update the value of the square to the corresponding gameBoard value each time a square is set to available.\n if (piece == 'black/knight' || piece == 'white/knight'){\n if(i - 17 <= 63 && i - 17 >= 0 && (!gameBoard[i - 17] || enemy(piece, gameBoard[i - 17])) && validLeft(i, i - 17)){\n makeAvailable(i - 17);\n } if(0 <= i - 15 && i - 15 <= 63 && (!gameBoard[i - 15] || enemy(piece, gameBoard[i - 15])) && validRight(i, i - 15)){\n makeAvailable(i - 15);\n } if(0 <= i - 6 && i - 6 <= 63 && (!gameBoard[i - 6] || enemy(piece, gameBoard[i - 6])) && validRight(i, i - 6)){\n makeAvailable(i - 6);\n } if(0 <= i - 10 && i - 10 <= 63 && (!gameBoard[i - 10] || enemy(piece, gameBoard[i - 10])) && validLeft(i, i - 10)){\n makeAvailable(i - 10);\n } if(0 <= i + 6 && i + 6 <= 63 && (!gameBoard[i + 6] || enemy(piece, gameBoard[i + 6])) && validLeft(i, i + 6)){\n makeAvailable(i + 6);\n } if(0 <= i + 10 && i + 10 <= 63 && (!gameBoard[i + 10] || enemy(piece, gameBoard[i + 10])) && validRight(i, i + 10)){\n makeAvailable(i + 10);\n } if(0 <= i + 15 && i + 15 <= 63 && (!gameBoard[i + 15] || enemy(piece, gameBoard[i + 15])) && validLeft(i, i + 15)){\n makeAvailable(i + 15);\n } if(0 <= i + 17 && i + 17 <= 63 && (!gameBoard[i + 17] || enemy(piece, gameBoard[i + 17])) && validRight(i, i + 17)){\n makeAvailable(i + 17);\n }\n }\n if (piece == 'black/bishop' || piece == 'white/bishop') {\n diagonalMovement(props);\n }\n\n if (piece == 'black/rook' || piece == 'white/rook') {\n horizontalVerticalMovement(props);\n }\n\n if (piece == 'black/king' || piece == 'white/king') {\n if(i - 8 >= 0 && (!gameBoard[i - 8] || enemy(piece, gameBoard[i - 8]))){\n makeAvailable(i - 8);\n }\n if(i + 8 <= 63 && (!gameBoard[i + 8] || enemy(piece, gameBoard[i + 8]))){\n makeAvailable(i + 8);\n }\n if(i - 1 >= 0 && validLeft(i, i - 1) && (!gameBoard[i - 1] || enemy(piece, gameBoard[i - 1]))){\n makeAvailable(i - 1);\n }\n if(i + 1 <= 63 && validRight(i, i + 1) && (!gameBoard[i + 1] || enemy(piece, gameBoard[i + 1]))){\n makeAvailable(i + 1);\n }\n if(i - 7 >= 0 && validRight(i, i - 7) && (!gameBoard[i - 7] || enemy(piece, gameBoard[i - 7]))){\n makeAvailable(i - 7);\n }\n if(i + 7 <= 63 && validLeft(i, i + 7) && (!gameBoard[i + 7] || enemy(piece, gameBoard[i + 7]))){\n makeAvailable(i + 7);\n }\n if(i - 9 >= 0 && validLeft(i, i - 9) && (!gameBoard[i - 9] || enemy(piece, gameBoard[i - 9]))){\n makeAvailable(i - 9);\n }\n if(i + 9 <= 63 && validRight(i, i + 9) && (!gameBoard[i + 9] || enemy(piece, gameBoard[i + 9]))){\n makeAvailable(i + 9);\n }\n }\n\n if (piece == 'black/queen' || piece == 'white/queen') {\n diagonalMovement(props);\n horizontalVerticalMovement(props);\n }\n\n if (piece == 'black/pawn'){\n if(i - 8 >= 0 && !gameBoard[i - 8]){\n makeAvailable(i - 8);\n } if(48 <= i && i <= 55 && !gameBoard[i - 16]){ // If pawn is at starting position, it can move two spaces up\n makeAvailable(i - 16);\n } if(i - 7 >= 0 && whitePiece(gameBoard[i - 7]) && validRight(i, i - 7)){ // If there is an enemy diagonal to the pawn, it can take it\n makeAvailable(i - 7);\n } if(i - 9 >= 0 && whitePiece(gameBoard[i - 9]) && validLeft(i, i - 9)){\n makeAvailable(i - 9);\n }\n }\n\n if (piece == 'white/pawn'){\n if(i + 8 >= 0 && !gameBoard[i + 8]){\n makeAvailable(i + 8);\n } if(8 <= i && i <= 15 && !gameBoard[i + 16]){ // If pawn is at starting position, it can move two spaces up\n makeAvailable(i + 16);\n } if(i + 7 <= 63 && blackPiece(gameBoard[i + 7]) && validLeft(i, i + 7)){ // If there is an enemy diagonal to the pawn, it can take it\n makeAvailable(i + 7);\n } if(i + 9 <= 63 && blackPiece(gameBoard[i + 9]) && validRight(i, i + 9)){\n makeAvailable(i + 9);\n }\n }\n return React.createElement(\n \"button\",\n { className: \"square-odd\", onClick: function onClick() {\n return (\n props.onClick()\n );\n } }\n );\n}", "function movement()\n{\n\t// We have to clear the array before we do anything\n\tclearArray();\n\t// First we check the square directly above the king.\n\tcheckNorth();\n\t// Next, we check to the left.\n\tif(col > 1)\n\t{\n\tcheckWest();\n\t}\n\t// Next we check to the right.\n\tif(col < 8)\n\t{\n\tcheckEast();\n\t}\n\t// Next we check down from the piece\n\tcheckSouth();\n\t// Then we check North West\n\tif(col > 1)\n\t{\n\tcheckNorthWest();\n\t}\n\t// Next we check North East\n\tif(col < 8)\n\t{\n\tcheckNorthEast();\n\t}\n\t// Next we check South West\n\tif(col > 1)\n\t{\n\tcheckSouthWest();\n\t}\n\t// Finally we check South East\n\tif(col < 8)\n\t{\n\tcheckSouthEast();\n\t}\n\n\t// Check to see if a castle would be a legal move.\n\t// Quick check to see if king has ever moved, made to try \n\t// and save time.\n\tif(canCastle == 1)\n\t{\n\t\tcastleCheck();\n\t}\n\n\n\n\t// At the end of the pawns movement calculataions, move all possible moves\n // to the manager script.\n manager.squaresToHighlight(legalMoves);\n\n}", "limitValidMoves(rows, piece, x, y, moves){\n const validMoves = [];\n for(const move of moves){\n const testRows = lo.cloneDeep(rows);\n testRows[move[0]][move[1]] = piece;\n testRows[x][y] = '-';\n if(!this.isKingCheck(piece[0], testRows)){\n validMoves.push(move);\n }\n }\n return validMoves;\n }", "function getPokedex() {\n let url = \"https://webster.cs.washington.edu/pokedex/pokedex.php?pokedex=all\";\n fetch(url)\n .then(checkStatus)\n .then(fillPokedex)\n .then(getPokemon);\n }", "getMove() {\n if (this.infected) {\n let nearby = this.world.characters.filter((character) => Math.abs(character.x - this.x) <= 2 && Math.abs(character.y - this.y) <= 2 && character != this)\n for (let c of nearby) {\n let probability = 1 / (Math.sqrt((c.x - this.x) * (c.x - this.x) + (c.y - this.y) * (c.y - this.y))) * this.world.outsideInfectionRate\n if (Math.random() < probability) {\n c.particlesIn()\n }\n }\n }\n\n let distances = this.currentBuilding.distancesFrom;\n if (distances[this.x][this.y] == 1) {\n this.world.intoBuilding(this.currentBuilding, this)\n return\n }\n\n // Make sure every coordinate is in the map and valid\n let possibleValues = moves.map((diff) => [this.x + diff[0], this.y + diff[1]]).filter((coord) => this.world.isEmpty(coord[0], coord[1]))\n\n // Sort by rating\n possibleValues.sort((first, second) => distances[second[0]][second[1]] - distances[first[0]][first[1]])\n\n if (possibleValues.length == 0) {\n return\n }\n\n var distancing = this.world.sdRange\n let nearbies = this.world.characters.filter((character) => Math.abs(character.x - this.x) <= 3 && Math.abs(character.y - this.y) <= 3).filter((c) => c != this)\n\n let maxVal = distances[possibleValues[0][0]][possibleValues[0][1]]\n // score based on how it can get to the home\n let scores = possibleValues.map((coord) => Math.abs(distances[coord[0]][coord[1]] - maxVal - 1))\n\n\n scores = scores.map(function (currentScore, i) {\n let [x, y] = possibleValues[i]\n if (nearbies.length == 0) {\n return currentScore\n }\n let closestDistance = Math.sqrt(nearbies.map((char) => (char.x - x) * (char.x - x) + (char.y - y) * (char.y - y)).reduce((last, current) => Math.min(last, current)))\n\n let multiplier = Math.pow(1 - distancing / 3 / (Math.pow(2, 2 * (closestDistance - 2.5)) + 1), 2)\n return currentScore * multiplier\n })\n\n let maxScore = scores.reduce((last, cur) => Math.max(last, cur))\n for (let i = 0; i < scores.length; ++i) {\n if (scores[i] == maxScore) {\n this.world.move(this, possibleValues[i][0], possibleValues[i][1])\n }\n }\n }", "function move(Pogo) {\n var currentCoords = Pogo.GetLocationCoords();\n var destCoords = Pogo.route[Pogo.currentDest];\n var distToDest = Utils.getDistance(currentCoords.latitude, currentCoords.longitude, destCoords.latitude, destCoords.longitude);\n\n // If we are at/near our destination, switch destination to next point in the route\n if (distToDest < 25) {\n console.log('\\n[i] Arrived at route waypoint ' + Pogo.currentDest);\n Pogo.currentDest = Pogo.currentDest === (Pogo.route.length - 1) ? 0 : Pogo.currentDest + 1;\n destCoords = Pogo.route[Pogo.currentDest];\n Pogo.routeWaypointsHit++;\n\n if(Pogo.routeWaypointsHit > 5){\n process.exit();\n }\n\n if (Pogo.currentDest % 2 === 0) {\n InventoryManagement.manageInventory(Pogo).then(function () {\n PokemonManagement.managePokemon(Pogo);\n });\n }\n\n // This function should DEFINITELY be util\n // Print level and xp as a status update\n Pogo.GetInventory()\n .then(function logInventory(inventory) {\n var playerStatsKey = _.findKey(inventory.inventory_delta.inventory_items, 'inventory_item_data.player_stats');\n var playerStats = inventory.inventory_delta.inventory_items[playerStatsKey].inventory_item_data.player_stats;\n var playerInventory = _.filter(inventory.inventory_delta.inventory_items, 'inventory_item_data.item');\n var playerPokemon = _.filter(inventory.inventory_delta.inventory_items, 'inventory_item_data.pokemon');\n var playerEggs = _.remove(playerPokemon, 'inventory_item_data.pokemon.is_egg');\n var playerIncubators = _.find(inventory.inventory_delta.inventory_items, 'inventory_item_data.egg_incubators');\n\n // Update inventory\n var oldLevel = Pogo.playerStats.level;\n Pogo.playerStats = playerStats;\n Pogo.playerInventory = playerInventory;\n Pogo.playerPokemon = playerPokemon;\n Pogo.playerEggs = playerEggs;\n Pogo.playerIncubators = playerIncubators.inventory_item_data.egg_incubators.egg_incubator;\n\n // Report levels up and XP\n if (Pogo.playerStats.level > oldLevel) {\n console.log('\\nLEVEL UP!!! Now level', Pogo.playerStats.level, '\\n');\n }\n\n if (Pogo.currentDest % 2 === 1) {\n Utils.printStats(Pogo);\n console.log('[i] Total XP gained:', Pogo.xpGained, '\\n');\n\n EggManagement.manageEggs(Pogo);\n }\n });\n }\n\n // Calculate delta with some randomness\n var deltaLat = destCoords.latitude - currentCoords.latitude;\n var deltaLong = destCoords.longitude - currentCoords.longitude;\n var deltaSum = Math.abs(deltaLat) + Math.abs(deltaLong);\n var stepLat = deltaLat / deltaSum * WALK_SPEED + _.random(-VARIANCE, VARIANCE, true);\n var stepLong = deltaLong / deltaSum * WALK_SPEED + _.random(-VARIANCE, VARIANCE, true);\n\n // Apply delta\n var newLat = currentCoords.latitude + stepLat;\n var newLong = currentCoords.longitude + stepLong;\n\n // Track distance walked\n Pogo.distWalked += Utils.getDistance(currentCoords.latitude, currentCoords.longitude, newLat, newLong);\n\n // Update location\n Pogo.UpdateLocation({ type: 'coords', coords: {latitude: newLat, longitude: newLong} }, function (err, loc) {\n if (err) {\n throw err;\n }\n });\n\n if (Pogo.verbose) {\n console.log('Location:', currentCoords.latitude, ',', currentCoords.longitude);\n }\n\n // Return current location coordinates\n return currentCoords;\n}", "function choosePokemon(wildPokemon){\nfor(var i = 0; i < initializePokemon().length; i++){\n if(initializePokemon()[i].isEffectiveAgainst(wildPokemon)== true){ \n console.log(initializePokemon()[i].name+'I choose you, ');\n }else{\n continue\n }\n }\n}", "static moves () {\n return Moves.moves()\n }", "function aiCheck(posX,posY){\n let moves = [];\n if(posX+1 < 10 && posX +1 >=0 && map[posX+1][posY] !== \"-1\")\n {//right\n moves.push({x:posX+1,y:posY});\n }\n if(posX -1 < 10 && posX -1 >=0 && map[posX-1][posY] !== \"-1\")\n {//left\n moves.push({x:posX-1,y:posY});\n }\n if(posY +1 < 10 && posY +1 >=0 && map[posX][posY+1] !== \"-1\")\n {//down\n moves.push({x:posX,y:posY+1});\n }\n if(posY -1 < 10 && posY -1 >=0 && map[posX][posY-1] !== \"-1\")\n {//up\n moves.push({x:posX,y:posY-1});\n }\n //console.log(moves);\n return moves;\n}", "function getPossibleMoves( gameObj ){\n\t\tvar moves = [];\n\t\tfor ( var i = 0; i < gameObj.board.length; i++ ) {\n\t\t\tif ( gameObj.board[i] === 0 ) {\n\t\t\t\tvar tempBoard = gameObj.board.slice();\n\t\t\t\tvar tempPlayer = gameObj.player;\n\t\t\t\tvar tempLast = i;\n\t\t\t\ttempBoard[i] = tempPlayer\n\t\t\t\tvar cloneGame = new game( tempBoard, tempPlayer*(-1), tempLast );\n\t\t\t\tmoves.push( cloneGame );\n\t\t\t}\n\t\t}\n\t\treturn moves;\n\t}", "function move_pawn(i, j) {\n let move_logic = [{'i':i-1, 'j':j}, {'i':i-1, 'j':j-1}, {'i':i-1, 'j':j+1}];\n return move_logic; \n}", "function getFinalPosition(){\n let result = whoWonTheBattle[PlayerMove][ComputerMove];\n TheWinner(result);\n }", "function generateMoveList(pokemon, side) {\n\t$selector = $(`#move-${side}-table`);\n\t$selector.html('');\n\tpokemon.moves.forEach(function(move) {\n\t\t$template = $('<div>').html(MOVE_TEMPLATE);\n\t\t$template.find('.move-name').text(move.name);\n\t\t$template.find('.move-damage-class').text(move.damage_class);\n\t\t$template.find('.move-pp').text(move.pp);\n\t\t$template.find('.move-power').text(move.power);\n\t\t$template.find('.move-accuracy').text(move.accuracy);\n\t\t$template.find('.move-type').text(move.type.name);\n\t\t$template.find('.move-learned-at').text(move.learned_at);\n\t\t$selector.append($template);\n\t});\n}", "findPotentialMoves(x, y) {\n this.resetPotentialPieceLocations();\n let moves = this.getPotentialMoveLocations(x, y, this.isPotentialJumpPieces()); // A list of potential move locations\n let checker = this.getChecker(x, y);\n for (let [i, j] of moves) { \n this.insertChecker(new Checker(this.POTENTIAL_PIECE, null, null, checker.isKing), i, j);\n this.potentialPieceLocations.push([i, j]);\n }\n }", "function getPositions(){\n this.PlayerMove = playerOption;\n this.ComputerMove = [Math.floor(Math.random() * whoWonTheBattle.length)];\n getFinalPosition();\n }", "function getMove(name) {\n\t//move.js uses a different naming scheme\n\tname = name.toLowerCase().replace(' ', '');\n\treturn BattleMovedex[name];\n}", "function moveCalculator(Moves, AtkPokemon, DefPokemon){\n //Array of the damage of every move. Retains the same index as the passed in Moves object\n move_Damage = []\n for (move in Moves){\n //Calculate Move power\n damage = calculateDamage(move, AtkPokemon, DefPokemon)\n move_Damage.push(damage)\n }\n\n //Sorted list of moves to be returned\n optimalMoveList = []\n for (val in move_Damage){\n //get index of max damage\n let i = move_Damage.indexOf(Math.max(...move_Damage))\n //put move with max damage into sorted list\n optimalMoveList.push(Moves[i])\n //remove that max damage val from move_Damage array\n move_Damage.splice(i, 1)\n }\n return optimalMoveList\n}", "function oppAttack() {\n oppMoveNames = Object.keys(currentOppPokemon.moves);\n do {\n let moveName = oppMoveNames[Math.ceil(Math.random() * 4)];\n oppMove = currentOppPokemon.moves[moveName];\n } while (oppMove.pp == 0)\n\n setTimeout(function () {\n attack(oppMove, currentOppPokemon, currentPlayerPokemon);\n if (currentOppPokemon.fainted == false) {\n setTimeout(function () { menu() }, 3000);\n }\n }, 3000);\n}", "getComputerMove() {\n let res = [];\n const color = this.turn;\n while (this.turn == color) {\n const moves = this.getAllValidMoves();\n const m = moves[randInt(moves.length)];\n res.push(m);\n this.play(m);\n }\n for (let i=res.length - 1; i>= 0; i--) this.undo(res[i]);\n return res;\n }", "function getWildPokeType3(){\n var wildPokeMoveType3 = wildMoveName3;\n let moveAPI = `https://pokeapi.co/api/v2/move/${wildPokeMoveType3}/`;\n \n $.ajax({\n url: moveAPI,\n method: \"GET\"\n }).then(function(value) {\n wildMoveType3 = value.type.name;\n wildMoves.push(wildMoveType3)\n })\n}", "function analyzeMoves() {\n debug(3,\"analyze\");\n var anyLegal=false;\n for (var y=0; y<8; y++) {\n for (var x=0; x<8; x++) {\n var legalMoves=0; // start counting posible moves from this square\n if (Math.floor(gData.board[y][x]/6)==gInfo.currentPlayer) { // only looks at squares that contain the current player's pieces\n for (var j=0;j<8;j++) {\n for (var i=0;i<8;i++) {\n// gData.to={x:i,y:j};\n if (checkMove({x:x,y:y},{x:i,y:j},true,gData.board)) {\n legalMoves=anyLegal=true;\n }\n }\n }\n }\n lglMoves[y][x]=legalMoves;\n }\n }\n for (var i=0;i<8;i++) debug(3,lglMoves[i]);\n return anyLegal;\n}", "function threatenedPoints(opts) {\n let threatened = [];\n let enemy = enemySnakes(opts);\n for (snake of enemy) {\n moves = possibleMoves(snake.body[0]);\n threatened = threatened.concat(moves);\n }\n \n return threatened;\n }", "getPotentialMoveLocations(x, y, forceJump) {\n let [potentialSpots, opponentColor] = this.getPotentialPieceInfo(x, y);\n let moves = []\n for (let [i, j] of potentialSpots) { \n if (this.checkSingleMoveBounds(x, y, i, j)) {\n let checker = this.getChecker(x+i, y+j);\n if (!checker) {\n if (!forceJump) {\n moves.push([x+i, y+j]);\n }\n } else if (checker.color === opponentColor && this.checkJumpMoveBounds(x, y, i, j) && !this.getChecker(x+i*2, y+j*2)) {\n moves.push([x+i*2, y+j*2]);\n }\n }\n }\n return moves;\n }", "function getWildPokeType4(){\n var wildPokeMoveType4 = wildMoveName4;\n let moveAPI = `https://pokeapi.co/api/v2/move/${wildPokeMoveType4}/`;\n \n $.ajax({\n url: moveAPI,\n method: \"GET\"\n }).then(function(value) {\n wildMoveType4 = value.type.name;\n wildMoves.push(wildMoveType4)\n })\n}", "updateMoves(grid) {\n\t\tlet downward = this.get_piece(grid).team == Const.TEAM.B;\n\t\tthis.moves = this.get_piece(grid).getPossibleMoves(this, this.chessboard, grid, downward);\n\n\t\tif ((!this.white_king_moved && grid == this.king_grid[Const.TEAM.W]) ||\n\t\t\t(!this.black_king_moved && grid == this.king_grid[Const.TEAM.B])) {\n\n\t\t\t//Show left castle move for king\n\t\t\tif (this.canCastle(grid, this.chessboard[grid.x - 2][grid.y]))\n\t\t\t\tthis.moves.push(this.chessboard[grid.x - 2][grid.y]);\n\n\t\t\t//Show right castle move for king\n\t\t\tif (this.canCastle(grid, this.chessboard[grid.x + 2][grid.y]))\n\t\t\t\tthis.moves.push(this.chessboard[grid.x + 2][grid.y]);\n\t\t}\n\n\t\t//Show en passant move for pawn\n\t\tif (this.passant_pawn) {\n\t\t\tif (this.get_piece(grid).team != this.get_piece(this.passant_pawn).team) {\n\t\t\t\tif (Math.abs(grid.x - this.passant_pawn.x) == 1 && grid.y == this.passant_pawn.y) {\n\t\t\t\t\tif (this.get_piece(grid).team == Const.TEAM.W)\n\t\t\t\t\t\tthis.moves.push(this.chessboard[this.passant_pawn.x][this.passant_pawn.y - 1]);\n\t\t\t\t\telse\n\t\t\t\t\t\tthis.moves.push(this.chessboard[this.passant_pawn.x][this.passant_pawn.y + 1]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}", "allAvailablePokemon() {\n const encounterInfo = this.allAvailableShadowPokemon();\n // Handling minions\n this.enemyList.forEach((enemy) => {\n var _a;\n // Handling Pokemon\n if (typeof enemy === 'string' || enemy.hasOwnProperty('pokemon')) {\n let pokemonName;\n if (enemy.hasOwnProperty('pokemon')) {\n // Check if requirements have been met\n if ((_a = enemy.options) === null || _a === void 0 ? void 0 : _a.requirement) {\n if (!enemy.options.requirement.isCompleted()) {\n return;\n }\n }\n pokemonName = enemy.pokemon;\n }\n else {\n pokemonName = enemy;\n }\n encounterInfo.push(pokemonName);\n // Handling Trainers\n }\n else { /* We don't include Trainers */ }\n });\n // Handling Bosses\n this.bossList.forEach((boss) => {\n var _a;\n // Handling Pokemon\n if (boss instanceof DungeonBossPokemon) {\n if ((_a = boss.options) === null || _a === void 0 ? void 0 : _a.requirement) {\n if (!boss.options.requirement.isCompleted()) {\n return;\n }\n }\n const pokemonName = boss.name;\n encounterInfo.push(pokemonName);\n // Handling Trainer\n }\n else { /* We don't include Trainers */ }\n });\n this.getCaughtMimics().forEach((mimic) => encounterInfo.push(mimic));\n return encounterInfo;\n }", "getAllAttackPositions(color) {\n let allAttackPositions = []\n //for all chesspieces\n for (var i = 0; i < this.allChesspieces.length; i++) {\n var piece = this.allChesspieces[i]\n if (piece.isAlive && piece.pieceColor === color) {\n piece.update()\n let attacks = piece.fetchAttackPositions()\n for (var j = 0; j < attacks[\"x\"].length; j++) {\n allAttackPositions.push([piece.curPosX, piece.curPosY, attacks[\"x\"][j], attacks[\"y\"][j], piece.constructor.name, piece])\n }\n }\n }\n return allAttackPositions\n }", "storePotentialJumpMoves() {\n this.clearPotentialJumpPieces();\n let currentColor = this.isPlayer1Turn ? this.PLAYER_1 : this.PLAYER_2;\n \n for (let x = 0; x < this.board.length; x++) {\n for (let y = 0; y < this.board[x].length; y++) {\n let checker = this.getChecker(x, y);\n if (checker && checker.color === currentColor) {\n let moves = this.getPotentialMoveLocations(x, y, true);\n if (moves.length > 0) {\n this.potentialJumpPieces.add(checker);\n }\n }\n }\n }\n }", "find_possible_directions(map, sprite_xpos, sprite_ypos) {\r\n \r\n // Possible new directions\r\n var new_directions = [\r\n { name: 'UP', dEnum: this.directionEnum.UP, value: 1 },\r\n { name: 'RIGHT', dEnum: this.directionEnum.RIGHT, value: 1 },\r\n { name: 'DOWN', dEnum: this.directionEnum.DOWN, value: 1 },\r\n { name: 'LEFT', dEnum: this.directionEnum.LEFT, value: 1 }\r\n ];\r\n\r\n // we can change direction - but we cannot reverse direction (normally)\r\n // So remove opposite directions from possibles\r\n var in_ghost_house = this.in_ghost_house();\r\n \r\n // Stop reverse direction. \r\n if (in_ghost_house == false) \r\n { // If we are not in the ghost house then we cannot reverse direction. \r\n if (this.ghost.direction_current != null) { \r\n if (this.ghost.direction_current.dEnum == this.directionEnum.UP) { new_directions[this.directionEnum.DOWN].value = 0; }\r\n if (this.ghost.direction_current.dEnum == this.directionEnum.RIGHT) { new_directions[this.directionEnum.LEFT].value = 0; }\r\n if (this.ghost.direction_current.dEnum == this.directionEnum.DOWN) { new_directions[this.directionEnum.UP].value = 0; }\r\n if (this.ghost.direction_current.dEnum == this.directionEnum.LEFT) { new_directions[this.directionEnum.RIGHT].value = 0; }\r\n }\r\n }\r\n\r\n // If in ghost house and release count > 0;\r\n // stop left and right movement.\r\n if (in_ghost_house && this.ghost.release_count > 0) {\r\n // If we are in the ghost house restric left and right movement.\r\n new_directions[this.directionEnum.LEFT].value = 0;\r\n new_directions[this.directionEnum.RIGHT].value = 0;\r\n }\r\n\r\n\r\n // Do any of the surrounding tiles prevent movement ?\r\n // Remove direction available to travel based on the map tile\r\n var map_tiles = new Array(' ', '.','p');\r\n var surrounding_tiles = map.get_map_surrounding_tiles_pixel_coords(sprite_xpos, sprite_ypos); \r\n\r\n // Allow ghost through door of ghost house.\r\n if (this.sprite.status == this.statusEnum.DEAD && surrounding_tiles[2].value=='x') {\r\n map_tiles.push('x');\r\n }\r\n else if (this.ghost.release_count == 0 && surrounding_tiles[0].value=='x') {\r\n map_tiles.push('x');\r\n }\r\n\r\n\r\n if (map_tiles.indexOf(surrounding_tiles[this.directionEnum.UP].value) == -1)\r\n new_directions[this.directionEnum.UP].value = 0;\r\n\r\n if (map_tiles.indexOf(surrounding_tiles[this.directionEnum.RIGHT].value) == -1)\r\n new_directions[this.directionEnum.RIGHT].value = 0;\r\n\r\n if (map_tiles.indexOf(surrounding_tiles[this.directionEnum.DOWN].value) == -1)\r\n new_directions[this.directionEnum.DOWN].value = 0;\r\n\r\n if (map_tiles.indexOf(surrounding_tiles[this.directionEnum.LEFT].value) == -1)\r\n new_directions[this.directionEnum.LEFT].value = 0; \r\n\r\n return new_directions;\r\n }", "function possibleMoves(squares) {\n const moves = [];\n squares.map((player, index) => {\n if (player === null) {\n moves.push(index);\n }\n return null;\n });\n return moves;\n}", "attacks(index, board) {\n var rookAttacks = []\n var verticalDirections = [-8, 8]\n var horizontalDirections = [-1, 1]\n // correction for rook positions on horizontal edge of the board\n if (board[index].id[0] === 'a') {\n horizontalDirections.splice(0, 1)\n }\n else if (board[index].id[0] === 'h'){\n horizontalDirections.splice(1)\n }\n\n verticalDirections.forEach(element => {\n for (var i=1; i<=7; i++) {\n let tempMove = index + element * i\n\n if (tempMove >=0 && tempMove <= 63) {\n\n if (board[tempMove].display === null) {\n rookAttacks.push(tempMove)\n }\n else {\n rookAttacks.push(tempMove)\n break\n }\n }\n }\n });\n\n horizontalDirections.forEach(element => {\n for (var i=1; i<=7; i++) {\n let tempMove = index + element * i\n \n if (tempMove >=0 && tempMove <= 63) {\n\n if (board[tempMove].id[0] === 'a'\n || board[tempMove].id[0] === 'h') {\n rookAttacks.push(tempMove)\n break\n }\n\n else if (board[tempMove].id[0] !== 'a'\n && board[tempMove].id[0] !== 'h') {\n if (board[tempMove].display === null) {\n rookAttacks.push(tempMove)\n }\n else {\n rookAttacks.push(tempMove)\n break\n }\n }\n }\n }\n });\n\n return rookAttacks\n }", "function getWinningMoves(board, player) {\n var spaces = getAvailableSpaces();\n var moves = [];\n for (var i = 0; i < spaces.length; i++) {\n var copyBoard = getBoardCopy(board);\n var space = spaces[i];\n\n copyBoard[space] = player;\n if (checkForWinner(copyBoard, player)) {\n moves.push(space);\n }\n }\n return moves;\n}", "function calculatePositionFromMoves (position, moves) {\n var newPosition = deepCopy(position)\n\n for (var i in moves) {\n if (!moves.hasOwnProperty(i)) continue\n\n // skip the move if the position doesn't have a piece on the source square\n if (!newPosition.hasOwnProperty(i)) continue\n\n var piece = newPosition[i]\n delete newPosition[i]\n newPosition[moves[i]] = piece\n }\n\n return newPosition\n }", "game_over() {\n var row, col;\n var attacked_positions = [];\n var current_player_king;\n var has_valid_moves = false;\n for (row = 0; row < this.board.length; row++) {\n for (col = 0; col < this.board[0].length; col++) {\n var piece = this.board[row][col];\n if (piece === null) {\n continue;\n }\n\n if (piece.get_color() === this.get_curr_player()) {\n if (piece instanceof King) {\n current_player_king = new Location(row, col);\n }\n if (piece.get_valid_moves(this).length !== 0) {\n has_valid_moves = true;\n }\n } else {\n attacked_positions = attacked_positions.concat(piece.get_moves(this));\n }\n }\n }\n\n if (!has_valid_moves){\n if(this.in_check(this.get_curr_player())){\n // Checkmate\n if (this.get_curr_player() === Players.WHITE.COLOR) {\n return MoveStatus.BLACK_WIN;\n } else {\n return MoveStatus.WHITE_WIN;\n }\n }else{\n return MoveStatus.STALE_MATE;\n }\n }\n return MoveStatus.SUCCESS;\n }", "isLegalMove(grid) {\n\t\tlet legalMove = false;\n\t\tfor (let i = 0; i < this.moves.length && !legalMove; i++)\n\t\t\tif (grid.x == this.moves[i].x && grid.y == this.moves[i].y)\n\t\t\t\tlegalMove = true;\n\t\treturn legalMove;\n\t}", "isLegalMove(grid) {\n\t\tlet legalMove = false;\n\t\tfor (let i = 0; i < this.moves.length && !legalMove; i++)\n\t\t\tif (grid.x == this.moves[i].x && grid.y == this.moves[i].y)\n\t\t\t\tlegalMove = true;\n\t\treturn legalMove;\n\t}", "function calculatePositionFromMoves(position, moves) {\n position = deepCopy(position);\n\n for (var i in moves) {\n if (moves.hasOwnProperty(i) !== true) continue;\n\n // skip the move if the position doesn't have a piece on the source square\n if (position.hasOwnProperty(i) !== true) continue;\n\n var piece = position[i];\n delete position[i];\n position[moves[i]] = piece;\n }\n\n return position;\n}", "cleanMovePossible(){\n for(let i = this.placementsPossibles.length - 1; i >= 0; i--){\n if(i < this.placementsPossibles.length){\n let td = this.placementsPossibles[i]; \n let x = parseInt(td.id.charAt(4));\n let y = parseInt(td.id.charAt(5));\n let j = getPion(x,y);\n if(j != undefined){\n if(pions[j].color == this.color){\n this.placementsPossibles.splice(i, 1);\n }\n }\n }\n }\n }", "function getAvailableMoves(board, color) {\n // loop through the pieces of the current player\n if (color == \"white\")\n {\n player = whitePlayer\n pieces = whitesPieces;\n playerId = 0; \n \n }\n else\n {\n player = blackPlayer\n pieces = blacksPieces;\n playerId = 1; \n }\n changeHTML = false;\n if(turn && playerId == 0 || !turn && playerId == 1)\n {\n changeHTML = true;\n }\n\n for (i = 0; i<pieces.length; i++)\n {\n //console.log(i)\n cell = pieces[i];\n \n // get the location of the piece in the gameboard matrix\n\n indices = findPiece(cell.id);\n row = indices[0];\n col = indices[1];\n\n //console.log(\"Row: \" + row+ \"| Column: \" + col);\n //check the eight possible directions for opposing color's pieces\n \n //First Check left\n j = col;\n while(j>=2 && board[row][j-1]!= 0 && board[row][j-1]%2 != playerId)\n {\n // check to see if next spot to the left is open or not \n if ( board[row][j-2] == 0)\n {\n player.possiblemoves[row][j-2] = 1;\n if(changeHTML)\n {\n cells[row*8+j-2].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break\n }\n else\n {\n j--;\n } \n }\n\n //Next Check Right\n j = col;\n while(j<6 && board[row][j+1]!=0 && board[row][j+1]%2 != playerId)\n {\n // check to see if spot two to the left piece is open or not \n if ( board[row][j+2] == 0)\n {\n player.possiblemoves[row][j+2] = 1;\n if(changeHTML)\n {\n cells[row*8+j+2].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break \n }\n else\n {\n j++;\n } \n }\n\n //check upwards \n k = row;\n while( k>=2 && board[k-1][col]!=0 && board[k-1][col]%2 != playerId)\n {\n // check to see if spot two up is open or not \n if ( board[k-2][col] == 0)\n {\n player.possiblemoves[k-2][col] = 1;\n if(changeHTML)\n {\n cells[(k-2)*8+col].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break \n }\n else\n {\n k--;\n } \n }\n\n // check downards\n k = row;\n while(k<6 && board[k+1][col] !=0 && board[k+1][col]%2 != playerId )\n {\n // check to see if spot two down is open or not \n if ( board[k+2][col] == 0)\n {\n player.possiblemoves[k+2][col] = 1;\n if(changeHTML)\n {\n cells[(k+2)*8+col].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break\n }\n else\n {\n k++;\n } \n }\n\n // check NorthWest\n k = row;\n j = col;\n while(k>=2 && j >= 2 && board[k-1][j-1]!=0 && board[k-1][j-1]%2 != playerId)\n {\n // check to see if spot two northwest is open or not \n if ( board[k-2][j-2] == 0)\n {\n player.possiblemoves[k-2][j-2] = 1;\n if(changeHTML)\n {\n cells[(k-2)*8+(j-2)].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break \n }\n else\n {\n k--;\n j--;\n } \n }\n\n // check NorthEast\n k = row;\n j = col;\n while( k>=2 && j < 6 && board[k-1][j+1]!=0 && board[k-1][j+1]%2 != playerId)\n {\n // check to see if spot two northwest is open or not \n if ( board[k-2][j+2] == 0)\n {\n player.possiblemoves[k-2][j+2] = 1;\n if(changeHTML)\n {\n cells[(k-2)*8+(j+2)].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break \n }\n else\n {\n k--;\n j++;\n } \n }\n\n // check SouthEast\n k = row;\n j = col;\n while(k<6 && j < 6 && board[k+1][j+1]!=0 && board[k+1][j+1]%2 != playerId )\n {\n \n // check to see if spot two northwest is open or not \n if ( board[k+2][j+2] == 0)\n {\n player.possiblemoves[k+2][j+2] = 1;\n if(changeHTML)\n {\n cells[(k+2)*8+(j+2)].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break\n }\n else\n {\n k++;\n j++;\n } \n }\n\n // check SouthWest\n k = row;\n j = col;\n while(k<6 && j >= 2 && board[k+1][j-1]!=0 && board[k+1][j-1]%2 != playerId )\n {\n // check to see if spot two northwest is open or not \n if ( board[k+2][j-2] == 0)\n {\n player.possiblemoves[k+2][j-2] = 1;\n if(changeHTML)\n {\n cells[(k+2)*8+(j-2)].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break\n \n }\n else\n {\n k++;\n j--;\n } \n }\n }\n\n let Places = document.querySelectorAll(\"p\")\n whitePlayer.numberOfPossible = getPossibleCount(whitePlayer.possiblemoves)\n blackPlayer.numberOfPossible = getPossibleCount(blackPlayer.possiblemoves)\n return Places \n}", "function getWildPokemon() {\n\turl = '';\n\tvar wpl = Api.GetData(url);\n\twpl.succes(function (request) {\n\t\t$.each(request, function(index, value) {\n\t\t\twild_pokemon.push(value);\n\t\t});\n\t});\n}", "function calculateDamage(move, AtkPokemon, DefPokemon){\n power = move.power\n ad = 0 //idk how this one is calculated exactly\n modifier = 0 //this ones complicated\n damage = (((2*AtkPokemon.level/5 + 2)*power*ad)/50 + 2)*modifier\n}", "enPassantCheck(rows, move, piece){\n // Not necessary to proceed if not a pawn Move\n if(piece[1] !== 'P') {\n return false;\n\n } else { // check if two space move is used\n if(Math.abs(move.from[1].charCodeAt() - move.to[1].charCodeAt()) === 2){\n // Check pieces to left and to right\n // position within array\n const [arrayPosX,arrayPosY] = [7- (move.to.charCodeAt(1) - 49), move.to.charCodeAt(0) - 65]; // set as x,y. Check decode position in App.js\n const vulnerablePawn = [arrayPosX,arrayPosY];\n const adjacents = {left: rows[arrayPosX][arrayPosY-1], right: rows[arrayPosX][arrayPosY+1]};\n\n // Narrow down capture scenario more\n if(piece[0] === 'W' && (adjacents.left === 'BP' || adjacents.right === 'BP')) {\n const empoweredPawns = [];\n\n if(adjacents.left === 'BP'){\n empoweredPawns.push([arrayPosX, arrayPosY-1]);\n }\n\n if(adjacents.right === 'BP'){\n empoweredPawns.push([arrayPosX, arrayPosY+1]);\n }\n\n return [true, empoweredPawns, vulnerablePawn];\n }\n else if(piece[0] === 'B' && (adjacents.left === 'WP' || adjacents.right === 'WP')) {\n\n const empoweredPawns = [];\n\n if(adjacents.left === 'WP'){\n empoweredPawns.push([arrayPosX, arrayPosY-1]);\n }\n\n if(adjacents.right === 'WP'){\n empoweredPawns.push([arrayPosX, arrayPosY+1]);\n }\n\n return [true, empoweredPawns, vulnerablePawn];\n } else { // no surrounding pieces to take vulnerable pawn\n return [false, [], []];\n }\n } else { // pawn didn't move two spaces\n return [false, [], []];\n }\n }\n }", "function checkPossibleMoves()\n{\n\tif(squares[0].innerHTML && squares[1].innerHTML && squares[2].innerHTML && squares[3].innerHTML &&\n\tsquares[4].innerHTML && squares[5].innerHTML && squares[6].innerHTML && squares[7].innerHTML && squares[8].innerHTML){\n\t\treturn true;\n\t}\n}", "function getPokemon() {\n let allSprites = qsa('.sprite');\n for ( let i = 0; i < allSprites.length; i++) {\n allSprites[i].onclick = getCard;\n } \n }", "function movePiece(color, type, location, target){\n var m = chess.move({ from: location, to: target });\n console.log(m);\n if(!m)\n console.log('not a legal move');\n\n /* flags\n 'n' - a non-capture\n 'b' - a pawn push of two squares\n 'e' - an en passant capture\n 'c' - a standard capture\n 'p' - a promotion\n 'k' - kingside castling\n 'q' - queenside castling\n */\n\n $('[data-square-id=\"'+target+'\"]').html( $('[data-square-id=\"'+location+'\"] span') );\n\n switch(m.flags){\n case 'k':\n if(m.color == 'w')\n $('[data-square-id=\"f1\"]').html( $('[data-square-id=\"h1\"] span') );\n else\n $('[data-square-id=\"f8\"]').html( $('[data-square-id=\"h8\"] span') );\n break;\n \n case 'q':\n if(m.color == 'w')\n $('[data-square-id=\"d1\"]').html( $('[data-square-id=\"a1\"] span') );\n else\n $('[data-square-id=\"d8\"]').html( $('[data-square-id=\"a8\"] span') );\n break;\n \n case 'e':\n if(m.color == 'w')\n var t = m.san.substr(-2).charAt(0)+''+(parseInt(m.san.substr(-2).charAt(1))-1);\n else\n var t = m.san.substr(-2).charAt(0)+''+(parseInt(m.san.substr(-2).charAt(1))+1);\n $('[data-square-id=\"'+t+'\"]').html( '' );\n break;\n\n case 'c':\n //capture,place in jail\n break;\n\n case 'q':\n //promotion\n break;\n \n }\n\n //Update UI\n updateMoveList();\n updateFEN();\n updatePGN();\n updateTurn();\n\n //Gameover?\n if( chess.game_over() ){\n gameOver();\n }\n}", "function possDropsA(piece, side, state){\n var p = piece.charAt(1)\n var poss = []\n if (p == \"P\"){\n poss = possDropsP(side, state)\n } else {\n poss = possDropsNP(piece, side, state)\n }\n return poss\n}", "getSwitchMove_s([x1, y1], [x2, y2]) {\n\t\tconst c = this.getColor(x1, y1); //same as color at square 2\n\t\tconst p1 = this.getPiece(x1, y1);\n\t\tconst p2 = this.getPiece(x2, y2);\n\t\tlet move = new Move({\n\t\t\tappear: [\n\t\t\t\tnew PiPo({ x: x2, y: y2, c: c, p: p1 }),\n\t\t\t\tnew PiPo({ x: x1, y: y1, c: c, p: p2 })\n\t\t\t],\n\t\t\tvanish: [\n\t\t\t\tnew PiPo({ x: x1, y: y1, c: c, p: p1 }),\n\t\t\t\tnew PiPo({ x: x2, y: y2, c: c, p: p2 })\n\t\t\t]\n\t\t});\n\t\t// Move completion: promote switched pawns (as in Magnetic)\n\t\tconst lastRank = (c == \"w\" ? 0 : V.size.x - 1);\n\t\tlet moves = [];\n\t\tif ((p1 == V.PAWN && x2 == lastRank) || (p2 == V.PAWN && x1 == lastRank)) {\n\t\t\tconst idx = (p1 == V.PAWN ? 0 : 1);\n\t\t\tmove.appear[idx].p = V.ROOK;\n\t\t\tmoves.push(move);\n\t\t\tfor (let piece of [V.KNIGHT, V.BISHOP, V.QUEEN]) {\n\t\t\t\tlet cmove = JSON.parse(JSON.stringify(move));\n\t\t\t\tcmove.appear[idx].p = piece;\n\t\t\t\tmoves.push(cmove);\n\t\t\t}\n\t\t\tif (idx == 1) {\n\t\t\t\t// Swap moves[i].appear[0] and [1] for moves presentation [TODO...]\n\t\t\t\tmoves.forEach(m => {\n\t\t\t\t\tlet tmp = m.appear[0];\n\t\t\t\t\tm.appear[0] = m.appear[1];\n\t\t\t\t\tm.appear[1] = tmp;\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t\telse\n // Other cases\n\t\t\tmoves.push(move);\n\t\treturn moves;\n\t}", "async function getSpecificPokemon(pokemon) {\n const response = await axios.get(`https://pokeapi.co/api/v2/pokemon/${pokemon}`)\n // console.log(response.data);\n yourPokemon = response.data\n displayYourPokemon(response.data);\n displayYourPokemonMoves(response.data);\n assignPokemonStats(response.data.stats, \"me\");\n }", "function economic(state){\n //get moves\n //check what current unit count is\n //check money amount if units are low\n //compare player score to ai and goal 500\n \n var possibleMoves = state.getMoves();\n var turn = state.turn;\n if(state.players[turn].units <= 1){\n if(state.players[turn].currency >= 35){\n for(var i = 0; i < possibleMoves.length; i++){\n if(possibleMoves[i]['extra'] == 'recruit')\n return possibleMoves[i];\n }\n }\n }\n \n var scores = state.getScores();\n var maxTerRes = 0;\n var moves = null;\n for(var i = 0; i < possibleMoves.length; i++){\n if((possibleMoves[i]['extra'] == 'move' || possibleMoves[i]['extra'] == 'harvest') && maxTerRes < state.terrList[possibleMoves[i]['territory']].val){\n maxTerRes = state.terrList[possibleMoves[i]['territory']].val;\n moves = possibleMoves[i];\n }\n }\n return moves;\n}", "function economic(state){\n //get moves\n //check what current unit count is\n //check money amount if units are low\n //compare player score to ai and goal 500\n \n var possibleMoves = state.getMoves();\n var turn = state.turn;\n if(state.players[turn].units <= 1){\n if(state.players[turn].currency >= 35){\n for(var i = 0; i < possibleMoves.length; i++){\n if(possibleMoves[i]['extra'] == 'recruit')\n return possibleMoves[i];\n }\n }\n }\n \n var scores = state.getScores();\n var maxTerRes = 0;\n var moves = null;\n for(var i = 0; i < possibleMoves.length; i++){\n if((possibleMoves[i]['extra'] == 'move' || possibleMoves[i]['extra'] == 'harvest') && maxTerRes < state.terrList[possibleMoves[i]['territory']].val){\n maxTerRes = state.terrList[possibleMoves[i]['territory']].val;\n moves = possibleMoves[i];\n }\n }\n return moves;\n}", "function getWildPokeType1(){\n var wildPokeMoveType1 = wildMoveName1;\n let moveAPI = `https://pokeapi.co/api/v2/move/${wildPokeMoveType1}/`;\n \n $.ajax({\n url: moveAPI,\n method: \"GET\"\n }).then(function(value) {\n wildMoveType1 = value.type.name;\n wildMoves.push(wildMoveType1);\n })\n}", "function calcPlayerMoves(p, movecount, pieces, squares, energySquares){\r\n\tvar MoveInDirection, lastmove, i;\r\n\t\r\n\ti = 1;\r\n\tMoveInDirection = true;\r\n\twhile (pieces[p].x+i < squares.length && MoveInDirection === true && i<=3){\r\n\t\tlastmove = movecount;\r\n\t\tmovecount = testSquareForMove(pieces[p].x+i, pieces[p].y, p, movecount, pieces, squares, energySquares);\r\n\t\tif (lastmove === movecount){MoveInDirection = false;}\r\n\t\telse {if (pieces[p].moves[lastmove].moveType === 250){MoveInDirection = false};}\r\n\t\ti++;\r\n\t}\r\n\ti = 1;\r\n\tMoveInDirection = true;\r\n\twhile (pieces[p].x-i >= 0 && MoveInDirection === true && i<=3){\r\n\t\tlastmove = movecount;\r\n\t\tmovecount = testSquareForMove(pieces[p].x-i, pieces[p].y, p, movecount, pieces, squares, energySquares);\r\n\t\tif (lastmove === movecount){MoveInDirection = false;}\r\n\t\telse {if (pieces[p].moves[lastmove].moveType === 250){MoveInDirection = false};}\r\n\t\ti++\r\n\t}\r\n\ti = 1;\r\n\tMoveInDirection = true;\r\n\twhile (pieces[p].y+i < squares.length && MoveInDirection === true && i<=3){\r\n\t\tlastmove = movecount;\r\n\t\tmovecount = testSquareForMove(pieces[p].x, pieces[p].y+i, p, movecount, pieces, squares, energySquares);\r\n\t\tif (lastmove === movecount){MoveInDirection = false;}\r\n\t\telse {if (pieces[p].moves[lastmove].moveType === 250){MoveInDirection = false};}\r\n\t\ti++;\r\n\t}\r\n\ti = 1;\r\n\tMoveInDirection = true;\r\n\twhile (pieces[p].y-i >= 0 && MoveInDirection === true && i<=3){\r\n\t\tlastmove = movecount;\r\n\t\tmovecount = testSquareForMove(pieces[p].x, pieces[p].y-i, p, movecount, pieces, squares, energySquares);\r\n\t\tif (lastmove === movecount){MoveInDirection = false;}\r\n\t\telse {if (pieces[p].moves[lastmove].moveType === 250){MoveInDirection = false};}\r\n\t\ti++;\r\n\t}\r\n}", "function getValidMoves(board, letter) {\n const validMoves = [];\n for(let i = 0; i < board.length; i++) {\n const rowCol = indexToRowCol(board, i);\n if(isValidMove(board, letter, rowCol.row, rowCol.col)) {\n validMoves.push([rowCol.row, rowCol.col]);\n }\n }\n return validMoves;\n}", "function getAvailableMoves(array) {\n var moves = []; //Create our moves array.\n for (i in array) {\n if (array[i] == 0) moves.push(parseInt(i)); //fill our moves array.\n }\n return moves;\n}", "function getWildPokeType2(){\n var wildPokeMoveType2 = wildMoveName1;\n let moveAPI = `https://pokeapi.co/api/v2/move/${wildPokeMoveType2}/`;\n \n $.ajax({\n url: moveAPI,\n method: \"GET\"\n }).then(function(value) {\n wildMoveType2 = value.type.name;\n wildMoves.push(wildMoveType2)\n })\n}", "getMoveablePositions(){\n const movables = [];\n const missing = this.board.missing;\n const cols = this.board.cols;\n const tilesCount = this.board.tilesCount;\n if(missing - 1 > 0 && missing % cols !== 1){\n movables.push(missing - 1);\n }\n if(missing + 1 <= tilesCount && missing % cols !== 0){\n movables.push(missing + 1);\n }\n if(missing - cols > 0){\n movables.push(missing - cols);\n }\n if(missing + cols <= tilesCount){\n movables.push(missing + cols);\n }\n return movables;\n }", "isMoveLegal(piece) {\n // copy the currentBoard\n let currentBoard = JSON.parse(JSON.stringify(this.state.board));\n\n // check for illegal movement into existing floor or border, or nonexistent piece\n let illegalMove = false;\n piece.squares.forEach((square) => {\n let boardSquare = currentBoard[square[0]][square[1]];\n\n if (!boardSquare || boardSquare.type !== \"background\") {\n illegalMove = true\n }\n });\n //console.log(`illegalMove: ${illegalMove}`)\n if (illegalMove) { return false; }\n\n return true;\n }", "getPossibleSquares(sq) {\n const piece = this.board[sq];\n const colorOfPiece = PieceColor[piece];\n if (piece === SQUARES.OFFBOARD) throw Error(\"Square is offboard\");\n if (piece === PIECES.EMPTY) throw Error(\"Square is empty\");\n\n //* Pawns *//\n if (PiecePawn[piece]) {\n const directions = [10, 20, 11, 9];\n const conditions = [\n // 1 step forward\n (move) =>\n this.board[sq + move] !== SQUARES.OFFBOARD &&\n this.board[sq + move] === PIECES.EMPTY,\n // 2 steps forward\n (move) =>\n ((colorOfPiece === COLORS.WHITE &&\n Square2FileRank(sq)[1] === RANKS._2) ||\n (colorOfPiece === COLORS.BLACK &&\n Square2FileRank(sq)[1] === RANKS._7)) &&\n this.board[sq + move / 2] === PIECES.EMPTY &&\n this.board[sq + move] === PIECES.EMPTY,\n // capture forward right\n (move) =>\n this.board[sq + move] !== SQUARES.OFFBOARD &&\n this.board[sq + move] !== PIECES.EMPTY &&\n PieceColor[this.board[sq + move]] === oppositeColor(colorOfPiece),\n // capture forward left\n (move) =>\n this.board[sq + move] !== SQUARES.OFFBOARD &&\n this.board[sq + move] !== PIECES.EMPTY &&\n PieceColor[this.board[sq + move]] === oppositeColor(colorOfPiece),\n ];\n const squares = [];\n const mult = PieceColor[piece] === COLORS.WHITE ? 1 : -1;\n directions.map((dir, index) => {\n if (conditions[index](mult * dir)) {\n const move = [sq, sq + mult * dir];\n // promotion\n if (\n (PieceColor[this.board[sq]] === COLORS.WHITE &&\n Square2FileRank(sq + mult * dir)[1] === RANKS._8) ||\n (PieceColor[this.board[sq]] === COLORS.BLACK &&\n Square2FileRank(sq + mult * dir)[1] === RANKS._1)\n ) ;\n // todo en passant\n squares.push(move);\n }\n });\n return squares;\n }\n\n //* Knights *//\n if (PieceKnight[piece]) {\n return KnightDirections.filter(\n (dir) =>\n this.board[sq + dir] === PIECES.EMPTY ||\n PieceColor[this.board[sq + dir]] === oppositeColor(colorOfPiece)\n ).map((dir) => [sq, sq + dir]);\n }\n return [];\n }", "function c0_get_moves_from_PGN(c0_PGN_str)\t\t// Parses PGN moves from string variableown string for chess moves...\r\n{\r\nPGN_text= c0_PGN_str;\r\n\r\nc0_PG_gettable(2);\r\n\r\n//if(c0_errflag) alert(\"There was an error in PGN parsing!\");\r\n\r\nreturn c0_PG_1;\r\n}", "function showValidMoves(args){\n //clear out previous valid moves. \n $('[data-valid]').removeAttr('data-valid');\n var validSquares = chess.moves( {square: args[2]} );\n console.log(validSquares);\n //TODO: check contains +,-(castle),=(promotion)?\n for(sq in validSquares){\n switch(validSquares[sq]){\n case 'O-O':\n if(chess.turn() == 'w')\n $('[data-square-id*=\"g1\"]').attr('data-valid','true');\n else\n $('[data-square-id*=\"g8\"]').attr('data-valid','true');\n break;\n case 'O-O-O':\n if(chess.turn() == 'w')\n $('[data-square-id*=\"c1\"]').attr('data-valid','true');\n else\n $('[data-square-id*=\"c8\"]').attr('data-valid','true');\n break;\n default:\n //+ and # add a character to the end of the algebraic notation which produces an invalid square ID. We offset the trailing + or #\n offset = validSquares[sq].indexOf('+') > -1 || validSquares[sq].indexOf('#') > -1 ? -3 : -2;\n console.log(validSquares[sq].substr(offset, 2));\n $('[data-square-id*=\"'+validSquares[sq].substr(offset, 2)+'\"]').attr('data-valid','true');\n }\n\n \n \n }\n}", "function checkMove(start) {\n\t\t\t\tvar startSquare = MakeSquare(start.y, start.x);\n\t\t\t\tif (promotion !== undefined) {\n\t\t\t\t\t// we have a promotion so we need to generate a \n\t\t\t\t\t// specific move and check against it\n\t\t\t\t\tif(vMoves[i] === GenerateMove(startSquare, endSquare, moveflagPromotion | promotion)) {\n\t\t\t\t\t\tformatedMove = vMoves[i];\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\t// just checking start and end square allows to cover \n\t\t\t\t\t// all other special moves like \"en passant\" capture and\n\t\t\t\t\t// castling\n\t\t\t\t\tif ( (vMoves[i] & 0xFF) == startSquare &&\n\t\t\t\t\t\t((vMoves[i] >> 8) & 0xFF) == endSquare ) {\n\t\t\t\t\t\tformatedMove = vMoves[i];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}" ]
[ "0.6723246", "0.66348606", "0.6532427", "0.6431369", "0.6394653", "0.6364732", "0.63309336", "0.6311898", "0.62990725", "0.62624145", "0.61862165", "0.6158471", "0.6148017", "0.61456996", "0.61417705", "0.6117061", "0.60841775", "0.60662395", "0.6051488", "0.59914833", "0.59798133", "0.59179807", "0.5916585", "0.5911585", "0.59107226", "0.59055406", "0.58977467", "0.58964664", "0.5887981", "0.5882392", "0.58591276", "0.585708", "0.58524805", "0.5846187", "0.5833393", "0.58326316", "0.58141404", "0.5808887", "0.58082885", "0.5795649", "0.5786175", "0.57826954", "0.57765764", "0.5775307", "0.5765616", "0.5756879", "0.5752208", "0.5724078", "0.57139325", "0.5712951", "0.5701154", "0.56954724", "0.56862426", "0.5678695", "0.56736684", "0.5666537", "0.566562", "0.5639666", "0.5602159", "0.5600803", "0.55937237", "0.55863553", "0.55855566", "0.55763334", "0.5573107", "0.55701053", "0.55683047", "0.55626", "0.5562338", "0.556165", "0.5550868", "0.554908", "0.5548331", "0.55475163", "0.55475163", "0.5544972", "0.5539564", "0.5533031", "0.55294305", "0.5515181", "0.5511942", "0.55110854", "0.54963577", "0.548414", "0.5476406", "0.5472896", "0.54725623", "0.54636097", "0.54636097", "0.5453327", "0.5450639", "0.5449755", "0.54475856", "0.54458153", "0.54352564", "0.54221624", "0.5421568", "0.54101783", "0.5407512", "0.5406664" ]
0.6531795
3
Unused at the moment, but likely to be required for fetching any initial data that may be needed appwide or on first load. Best approach is to have the retrieve data maintained in redux's store, then have lowerlevel containers connect/listen to the store. Avoids needing to map the props directly to children components/containers.
componentDidMount() { const { dispatch } = this.props; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "fetchData() {\n this.props.fetchData(this.props.query);\n }", "componentWillReceiveProps() {\n if(this._isMount){\n this.getData()\n }\n }", "componentWillMount() {\n // this.props.fetchMovies(movies) //**(15) for chap14 only where movies are directly retrieved via require('../../movies.json') */\n //**(16) response will be the data results from calling api to graphql on the server side */\n //**(17) this data is passed to the store(redux) through this.props.fetchMoviews(response) and will be available in Movies component from the store via\n //* this.props.movies (which is connected to the redux store(modules/movies.js) by connect() below ) */\n const query = clean`{\n movies {\n title,\n cover\n }\n }`\n\n axios.get(`/q?query=${query}`).then(response => {\n this.props.fetchMovies(response)\n })\n\n\n }", "componentDidMount() {\n this.fetchData(this.props)\n }", "componentDidMount() {\n const { loadData } = this.props;\n loadData();\n }", "componentDidMount() {\n this.fetchData(this.props);\n }", "componentDidMount() {\n\t this.fetchData(this.props);\n }", "componentDidMount() {\n this.props.handleInitialData()\n }", "componentDidMount () {\n console.log(this.props);\n this.loadData();\n }", "componentDidMount() {\n console.log(this.props);\n this.loadData();\n }", "function fetchData(store, props) {\n return Promise.all(props.components.filter(function (component) {\n return component && (0, _isFunction3.default)(component.fetchData);\n }).map(function (component) {\n return component.fetchData({\n store: store,\n location: props.location,\n params: props.params,\n query: props.location.query,\n router: props.router,\n routes: props.routes\n });\n }));\n}", "componentWillMount() {\n if (initialStore) this.props.props.addToReduxStore(this.props.props.props.store);\n }", "componentDidMount() {\n this.props.handleInitialData();\n }", "componentDidMount() {\n this.props.getItems(); // calling the getItems action function everytime the component mounts which will add the items from db to the redux store so we can use it with react\n }", "getData(data) {\n this.props.getData(data)\n }", "function mapDispatchToProps(dispatch) {\n\treturn {\n\t\tinitData: () => dispatch(FETCH_LATEST()),\n\t\tloadMore: date => dispatch(FETCH_BEFORE(date)),\n\t}\n}", "componentDidMount(){\n let authUser = AuthService.getAuthUser();\n if(this.props.users.length <= 0 || this.props.users === undefined){\n //here we should set data in store from db;\n this.props.getByName(authUser.name);\n }\n }", "componentDidMount() {\n // data can be fetched here for the first time\n }", "componentDidMount() {\n var _this = this;\n if(this.props.store){\n // fetch data using axios\n axios.get(this.props.store.dataUrl)\n .then(function (response) {\n // set state using received data\n _this.setState(response.data);\n })\n .catch(function (error) {\n console.log(error);\n });\n }\n }", "componentDidMount() { \n this.props.fetchProducts({})\n }", "componentWillMount() {\n this.props.getCategoryList(0)\n this.createDataSource(this.props)\n }", "componentWillMount() {\n this.retrieveData();\n }", "componentWillMount() {\n this.props.FootballLiveBetsStore.getLiveBetsData(this.props.store);\n this.props.store.getStaticData();\n this.props.store.lookCarouselNames();\n }", "componentDidMount() {\n store.dispatch(fetchData(\"region/americas\"));\n store.dispatch(fetchData(\"all\"));\n }", "async componentDidMount() {\n const u = await this.getUsers()\n const c = await this.getChannels()\n this.props.myStore.initStore({\n users: u,\n channelList: c,\n loaded: true\n })\n }", "componentDidMount(props) {\n // only called when exhibitor page is created or updated.\n this.apiFetcher(props, false)\n }", "componentDidMount() {\n const {deployed} = this.props.model;\n this.fetchData(deployed);\n }", "componentWillMount(){\n this.props.dispatch(fetchDataSets()) \n\n this.props.dispatch(fetchPrograms()) \n this.props.dispatch(fetchIndicators()) \n this.props.dispatch(fetchDataElements()) \n\n\n \n }", "componentWillMount() {\n // Get the info from the server\n this.props.getFavorites();\n this.props.getCategories();\n this.getTheCat();\n }", "componentWillMount() {\n this.props.employeesFetch();\n\n this.createDataSource(this.props)\n }", "componentDidMount() {\n getDecks().then ((result => {\n this.props.dispatch(loadDecks(result))\n }))\n }", "_handleData() {\n // Pull out what we need from props\n const {\n _data,\n _dataOptions = {},\n } = this.props;\n\n // Pull out what we need from context\n const {\n settings = {},\n } = this.context;\n\n // Pull the 'getData' method that all modules which need data fetching\n // must implement\n const {\n getData = (() => Promise.resolve({ crap: 5 })),\n } = this.constructor;\n\n /**\n * Check if data was loaded server-side.\n * If not - we fetch the data client-side\n * and update the state\n *\n * We'll also add add the global settings to\n * the request implicitely\n */\n if (!_data) {\n getData(Object.assign({}, { __settings: settings }, _dataOptions))\n .then(_data => this.setState({ ['__data']: _data }))\n .catch(_data => this.setState({ ['__error']: _data }));\n }\n }", "componentDidMount() {\n //Wire up App component to redux store using connect helper from react-redux library\n //so that the App component can call an action creator\n //using the action passed as prop\n this.props.fetchUser();\n }", "componentWillMount() {\n this.props.fetchRootResponseData()\n }", "componentDidMount() {\n /** if the categoryData is already set then we don't need to fetch.*/ \n if(this.props.categoryData.length === 0) {\n fetch('http://jservice.io/api/categories?count=20')\n .then(response => response.json())\n .then(json => {\n this.props.setCategories(json);\n this.fetchData();\n });\n } \n }", "componentDidMount() {\n console.log(this.props)\n this.props.fetchCats()\n }", "componentDidMount(){\n const username = this.props.username;\n\n this.props.getMyStories(username);\n console.log(this.props.storiesData)\n }", "componentWillMount() {\n this.getData()\n }", "async componentDidMount() {\n //get all projects from redux\n this.props.getProjects();\n this.props.getTasks();\n this.getTodaysLogs();\n }", "componentDidMount() {\n this.props.fetchCategories()\n }", "componentDidMount() {\n this.getSingleArtist()\n //we are making an api call so we need to do a componentDidMount\n //props are just passing information down, props dont have to be state, could be info from api!\n }", "componentWillMount () {\n this.props.fetchCategoriesIfNeeded()\n this.props.fetchBudgets()\n this.props.fetchPayees()\n }", "componentDidMount() {\n this.props.dispatch(handelInitalData())\n }", "function mapStateToProps(state, ownProps) {\n return {\n //REQUEST ONLY THE DATA THAT COMPONENT NEEDS\n //this courses come combineReducer in index.js\n courses: state.courses\n };\n}", "function mapStateToProps(state, props) {\r\n return {\r\n loading: state.dataReducer.loading,\r\n data: state.dataReducer.data\r\n }\r\n}", "componentDidMount() {\n // access the articles and the fetchArticles action from the props\n const { articles, fetchArticles } = this.props;\n\n // If there are no articles, fetch some\n if (!articles.items.length && !articles.isFetching) {\n fetchArticles();\n }\n }", "static fetchData({ store }) {\n return store.dispatch(getProductList())\n }", "static fetchData(store, props, host) {\n return store.dispatch(fetchListFromServer(props.location.query.search, host))\n }", "componentWillMount() {\n this.getData();\n }", "componentWillMount() {\n this.getData();\n }", "componentDidMount() {\n //AppStore.addChangeListener(this._onChange);\n\n // load categories & technologies\n this.loadcategories();\n this.loadtechnologies(); \n\n // Function to locations of events available\n this.loadLocations(); \n\n }", "componentDidMount() {\n const username = this.props.match.params.username;\n this.getUserProfile(username);\n // if (this.props.data) {\n this.fetchArticles(username);\n }", "componentDidMount() {\n this.getInitialData()\n }", "componentDidMount() {\n const url =\n 'http://localhost:8080/god/findallprofiles'\n\n fetch(url)\n .then(result => result.json())\n .then(result => {\n console.log(result)\n this.props.initialLoad(result.data)\n })\n }", "componentDidMount(){\n if (this.props.dataUser.userInfo = {} ) {\n this.props.fetchUserData();\n }\n }", "function mapStateToProps(state, props) {\n return {\n loading: state.dataReducer.loading,\n data: state.dataReducer.data\n }\n}", "componentDidMount() {\n if (this.props.dataset.length === 0) {\n const { dispatch } = this.props;\n dispatch(fetchDataset());\n }\n }", "function mapStateToProps(state) {\n // anything returned here will\n // end up as props on this container\n return {\n recipes: state.intro_recipes.recipes,\n fetching: state.intro_recipes.fetching,\n items: state.fridge.items,\n // recipeDetails: state.recipe_details.recipeDetails\n };\n}", "componentDidMount() {\n // this.props.populateCategory();\n }", "componentDidMount() {\n this.props.fetchCategories();\n }", "function mapStateToProps(state){\n return {\n mydata:state.Films\n }\n}", "componentWillMount() {\n const { filters, fetchAfterMount } = this.props;\n\n const firstPri = this.getFilter(filters.PRIMARY);\n this.setState({ primary: firstPri });\n\n const firstSec = this.getFilter(filters.SECONDARY);\n if (firstSec) {\n this.setState({ secondary: firstSec });\n }\n if (fetchAfterMount) {\n this.fetch(firstPri, firstSec);\n }\n }", "function Discover() {\n const initialState = {\n newReleases: [],\n playlists: [],\n categories: []\n }\n\n\n /* keeping a central state for all items */\n const [state, setState] = useState(initialState);\n\n const fetchdataOnLoad = async () => {\n /* parallel fetch using promises */\n\n let [resp_new_release, resp_featured_playlists, resp_categories] = await Promise.all([\n httpClient(\"new-releases\").then(resp => resp.data),\n httpClient(\"featured-playlists\").then(resp => resp.data),\n httpClient(\"categories\").then(resp => resp.data)\n ]);\n\n /* set state once after all three has been fetched */\n setState(prevState => ({\n ...prevState,\n newReleases: resp_new_release.albums.items,\n playlists: resp_featured_playlists.playlists.items,\n categories: resp_categories.categories.items\n }))\n\n\n }\n\n\n useEffect(() => {\n /* loading once on page load */\n fetchdataOnLoad()\n\n },[])\n\n\n return (\n <div className=\"discover\">\n <DiscoverBlock text=\"RELEASED THIS WEEK\" id=\"released\" data={state.newReleases && state.newReleases} />\n <DiscoverBlock text=\"FEATURED PLAYLISTS\" id=\"featured\" data={state.playlists && state.playlists} />\n <DiscoverBlock text=\"BROWSE\" id=\"browse\" data={state.categories && state.categories} imagesKey=\"icons\" />\n </div>\n )\n}", "function mapStateToProps(state, own_props) {\n //const trader = state.traders.find(x => Number(x.id) === Number(own_props.params.id)) || {};\n //const trades = (trader != null && trader.id > 0)? state.trades.filter(t => t.traderid == trader.id) : state.strades;\n return {\n trades: state.trades,\n\n // https://github.com/reactjs/react-router-redux#how-do-i-access-router-state-in-a-container-component\n // react-router-redux wants you to get the url data by passing the props through a million components instead of\n // reading it directly from the state, which is basically why you store the url data in the state (to have access to it)\n page: Number(state.routing.locationBeforeTransitions.query.page) || 1,\n };\n}", "componentWillMount() {\n //connect(props) do not get fetched properly before componenDIDmount. moved it there instead\n }", "componentWillMount() {\n //connect(props) do not get fetched properly before componenDIDmount. moved it there instead\n }", "function mapStateToPros(state){\n //So take state from store and pass to components as props\n return{\n trainers:state.trainers\n }\n}", "componentDidMount() {\n const { dispatch } = this.props\n dispatch(fetchDeputiesIfNeeded())\n }", "componentDidMount() {\r\n this.props.getData(this.props.match.params.id);\r\n }", "componentDidMount(){\n this.getStores();\n \n }", "renderStore() {\n MainStore = <AgentStore props={this.props} />;\n return MainStore;\n }", "function loadData(props) {\n // Load up information about the login form.\n props.loadForm(FORM_ID)\n // Also load information about the user/email?\n}", "componentWillReceiveProps(props){\n this.setData();\n }", "componentDidMount() {\n // Subscribe to the store for updates\n weatherActions.initialize(); //initialize store\n }", "function mapStateToProps(state) {\n return {\n data: state,\n };\n}", "componentDidMount() {\n const { courses, authors, actions, loadCourses, loadAuthors } = this.props;\n\n // if we're not using Redux we would just write:\n // getCourses().then((courses) => this.setState({ courses: courses }));\n // but since we're using Redux, we need to invoke an action that has been binded to props via mapDispatchToProps, down below:\n\n // Warning: In order to avoid making a new http call each time the ManageCoursePage mounts we should see if we really need it, like this:\n\n // without using object destructuring as declared right above\n\n if (courses.length === 0) {\n console.log(\"component did mount\");\n loadCourses()\n .then((x) => console.log(\"Everything went ok \" + x))\n .catch((error) => {\n alert(\"Loading courses failed\" + error);\n });\n }\n\n if (authors.length === 0) {\n loadAuthors()\n .then((y) => console.log(\"Everything went ok \" + y))\n .catch((error) => {\n alert(\"Loading authors failed\" + error);\n });\n }\n }", "componentWillReceiveProps(newProps) {\n console.log(newProps);\n this.setState({\n initialData: newProps.dataStore\n }, () => {\n this.handleChange();\n });\n }", "componentDidMount() {\n this.props.getAllProducts();\n this.props.getAllCategories();\n }", "function getReduxPromise () {\n const { location: { pathname} , params } = renderProps;\n\n if(params && params.date) if(!isDateStringValid(params.date)) res.status(404).json( 'Not found' );\n\n const baseUrl = req.protocol + '://' + req.get('host');\n\n const comps = renderProps.components.map(comp => comp && comp.WrappedComponent ? comp.WrappedComponent : null);\n\n const promises = comps.map(comp => comp && comp.fetchData ? comp.fetchData({ pathname, params, store, baseUrl, comp }) : Promise.resolve() );\n \n return Promise.all(promises);\n }", "function mapStateToProps(state) {\n return {\n data: state.interested\n };\n}", "componentDidMount() {\n this.props.getNewsDispatch(this.props.category);\n }", "componentDidMount() {\n console.log('the ReviewContainer component mounted')\n this.props.fetchReviews(this.props.venueId);\n }", "componentDidMount() {\n this.props.fetchProducts(this.props.match.params.shop_id, this._builtQuery());\n }", "static fillStore(redux, props) {\n\t\treturn Promise.all([\n\t\t\tredux.dispatch(fetchActivityById({ ...props.location.query }))\n\t\t])\n\t}", "render() {\n return (\n <div>\n <h1 id=\"welcome\">Welcome PSC Volunteer, {this.props.store.user.username}!</h1>\n <p>Your ID is: {this.props.store.user.id}</p>\n\n <h2> FOR THE INCIDENT COMPONENT</h2>\n <div class=\"onPatrolDisplay\">\n <h2>Members on patrol: </h2>\n <ul> \n {this.props.store.patrolReducer.map((patroller) => {\n return <PatrolItem patroller={patroller}/>\n })}\n </ul>\n </div>\n <div class=\"onCallDisplay\">\n <h2>Members on call: </h2>\n <ul> \n {this.props.store.onCallReducer.map((onCall) => {\n return <OnCallItem onCall={onCall}/>\n })}\n </ul>\n </div>\n\n \n </div>\n );\n }", "loadData(){\n\t\tlet thisStore = this;\n\t\tClient.fetchBugs(bugs => {\n\t\t\tthis.bugs = bugs;\n\t\t\t//timeout required upon app loading, but no lag due to listening for data load completing\n\t\t\t//data will be loaded into the state of app.jsx\n\t\t\tsetTimeout(function(){thisStore.emit('DATA_LOADED')}, 250);\n\t\t});\n\t}", "componentDidMount() {\n\t\tthis.props.fetchInfo('offences', 'offencesList');\n\t\tthis.props.fetchInfo('areas', 'lga');\n\t\tthis.props.fetchInfo('ages', 'age');\n\t\tthis.props.fetchInfo('genders', 'gender');\n\t\tthis.props.fetchInfo('years', 'year');\n\t}", "componentDidMount(){\n this.getData(this.props.match.params.name)\n }", "static fetchData({ store }) {\n return store.dispatch(getUsers());\n }", "componentDidMount(){\n this.getReduxState();\n }", "componentDidMount() {\n this.props.fetchProducts();\n }", "function ProductsContainer({ productsData, fetchProducts }) {\n useEffect(() => {\n fetchProducts();\n }, [fetchProducts]);\n console.log(productsData);\n return productsData.loading ? (\n <h2>Loading</h2>\n ) : productsData.error ? (\n <h2>{productsData.error}</h2>\n ) : (\n <div>\n <div>\n <Catalog products={productsData.products} />\n {/* {productsData.products.map((product) => {\n return <div>{product.name}</div>;\n })} */}\n </div>\n </div>\n );\n}", "function mapStateToProps(state /*Passed by the rootReducer, containing all the reducers (incl. courseReducer)*/,\n ownProps /*Reference to the component's own props*/) {\n let course = {id: '', watchHref: '', title:'', authorId:'',\n lenght:'', category:''};\n\n if (ownProps.params.id) {\n const courses = state.courseReducer;\n\n courses.some((courseLoop) => {\n if (courseLoop.id === ownProps.params.id/* id is declared in routes.js*/) {\n course = Object.assign({}, courseLoop);\n return true;\n }\n });\n }\n\n return {\n course: course,\n authors: state.authorReducer,\n ajaxCallOngoing: state.ajaxStatusReducer\n };\n}", "componentDidMount() {\n this.props.dispatch( { type: 'FETCH_MOVIE' } );\n this.props.dispatch( { type: 'FETCH_ALL_GENRES' } );\n }", "preFetch (store) {\n // return store.dispatch('FETCH_LIST_DATA', { type })\n }", "componentDidMount() {\n this.props.fetchProducts({price:'lowest'});\n }", "componentDidMount() {\n // dispatch to get campuses\n // dispatch to get students\n const campusesThunk = fetchCampuses();\n const studentsThunk = fetchStudents();\n store.dispatch(studentsThunk);\n store.dispatch(campusesThunk);\n }", "componentWillMount() {\n this.props.fetchUsers()\n this.props.fetchProjects()\n this.props.fetchRoles()\n }", "getCatalog() {\n console.info(`[${this.constructor.name}].getCatalog`);\n\n this.setState({ isLoading: true });\n\n fetch(API.getUniverse())\n\t\t.then(response => {\n if (response.ok) {\n return response.json();\n } else {\n throw new Error('Something went wrong ...');\n }\n })\n\t\t.then(json => {\n console.info('JSON', json);\n\t\t\tthis.setState({ catalog: json, isLoading: false });\n this.props.storeCatalog(this.state.catalog); // redux storage\n\t\t})\n\t\t.catch(error => {\n this.setState({error: error, isLoading: false})\n\t\t\tconsole.error('Error happened during fetching : ', this.state.error);\n\t\t});\n }", "componentDidMount () {\n\t\t//监听UserStore\n\t\tthis.unUserStoreChange = UserStore.listen(this.onUserStoreChange);\n\n\t\tInteractionManager.runAfterInteractions(() => {\n\t\t\tthis.setState({doRenderScene: true}, () => {\n\t\t\t\tthis.fetchData();\n\t\t\t});\n\t\t});\n\t}", "componentDidMount() {\n if (!this.props.dispatch || this.state.hasInitBeenCalled) {\n this.initDataSource();\n } else {\n this.setState({isMounted: true});\n }\n }" ]
[ "0.6427696", "0.63886684", "0.6336148", "0.6313781", "0.6267191", "0.62489796", "0.6206155", "0.6201545", "0.6196122", "0.6195768", "0.6189494", "0.6163803", "0.615049", "0.6139259", "0.61355853", "0.6130278", "0.61283624", "0.6116598", "0.6092856", "0.60745126", "0.60628045", "0.6055883", "0.60502505", "0.60489297", "0.604495", "0.6024949", "0.6011419", "0.5999223", "0.5961629", "0.59550726", "0.59397423", "0.59371233", "0.59242564", "0.5921414", "0.5907662", "0.5902412", "0.58988684", "0.5897721", "0.5894734", "0.58768094", "0.5872149", "0.58671004", "0.5863565", "0.5859912", "0.58562315", "0.58545804", "0.5851638", "0.5847575", "0.584671", "0.584671", "0.5844197", "0.5839436", "0.58393914", "0.58277196", "0.581548", "0.5807544", "0.58045876", "0.5794557", "0.5790695", "0.5787524", "0.57732606", "0.576815", "0.576522", "0.5763012", "0.5758908", "0.5758908", "0.57552207", "0.57499474", "0.57495785", "0.57422554", "0.57173634", "0.5712836", "0.5704429", "0.5699192", "0.56991327", "0.5695859", "0.5688877", "0.5684086", "0.56811774", "0.56789917", "0.5676814", "0.5676759", "0.5670948", "0.567018", "0.5668045", "0.56642777", "0.5661258", "0.5654006", "0.5653995", "0.5652206", "0.5651619", "0.5649149", "0.56473756", "0.56403184", "0.5639398", "0.56385356", "0.56320393", "0.5631106", "0.5630248", "0.5629113", "0.5628309" ]
0.0
-1
Render child components as outlined in ../routes.jsx
render() { return ( <div> {this.props.children} </div> ); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "render() {\n\n return (\n <Routes/> \n )\n }", "render() {\n const routes = (\n <Switch>\n <Route\n path=\"/\"\n exact\n render={() => (\n <AsyncMarketOverview\n rowCount={this.props.rowCount}\n currencyData={this.props.currencyData}\n showLoader={this.props.showLoader}\n showError={this.props.showError}\n />\n )}\n />\n <Route\n path=\"/liquidity\"\n render={() => (\n <AsyncScatterChart\n rowCount={this.props.rowCount}\n currencyData={this.props.currencyData}\n />\n )}\n />\n <Route component={() => <h1>404 - Page not found</h1>} />\n </Switch>\n );\n return (\n <div>\n <Header dropdownChange={this.dropdownChange} />\n {this.props.showLoader && <p>Loading...</p>}\n {this.props.showError && <p>Error fetching data from server></p>}\n <main>{routes}</main>\n </div>\n );\n }", "function App(){\n return(\n <div>\n <S>\n <R path=\"/info\">\n <Detail/>\n </R>\n <R path='/login'>\n <Login/>\n </R>\n <R path=\"/\">\n <Home/> \n </R>\n </S>\n </div>\n );\n}", "render() {\n const {route} = this.props;\n return (\n <div className=\"app route-container\">\n <h1>Layout!</h1>\n <p>Just s demo page!!</p>\n <ul>\n <li><NavLink activeClassName='active' exact to=\"/\">Home</NavLink></li>\n <li><NavLink activeClassName='active' to=\"/test\">Test</NavLink></li>\n </ul>\n {renderRoutes(route.routes)}\n </div>\n );\n }", "function App() {\n return (\n <div>\n {/* <Routes/> */}\n <InputColleges/>\n <ShowColleges/><br/>\n <CollegeDetails/>\n \n </div>\n );\n}", "render() {\n\n return (\n\n <div className=\"container\">\n <br/>\n <div className=\"quiz_main_header\">\n <h2><strong>Learn More With Quizzes</strong></h2>\n <hr />\n <p>\n <a href=\"#/\" className=\"btn btn-primary btn-lg\">Home</a>&nbsp;&nbsp;&nbsp;&nbsp;\n <a href=\"#/quiz_add\" className=\"btn btn-primary btn-lg\">Add New Quiz</a>&nbsp;&nbsp;&nbsp;&nbsp;\n <a href=\"#/quiz_play\" className=\"btn btn-primary btn-lg\">Play Quiz</a>\n </p>\n </div>\n <div className=\"row\">\n <br/>\n {/* This code will dump the correct Child Component */}\n {this.props.children}\n\n </div>\n\n </div>\n );\n }", "render() {\n \n return (\n <React.Fragment>\n\n <Route\n exact\n path=\"/home\"\n render={(props) => {\n return <Home {...props} />;\n }}\n />\n\n <Route\n exact\n path=\"/plan\"\n render={(props) => {\n return <Map {...props} />;\n }}\n />\n\n <Route\n exact\n path=\"/explore\"\n render={(props) => {\n return <ExploreList {...props} />;\n }}\n />\n\n <Route\n exact\n path=\"/mytrips\"\n render={(props) => {\n return <MyTripsList {...props} />;\n }}\n />\n\n <Route\n exact\n path=\"/help\"\n render={(props) => {\n return <Help {...props} />;\n }}\n /> \n\n </React.Fragment>\n );\n }", "function Main(props) {\r\n\r\n // let items = this.state.items.map((item, i)=> <li key={i} >{item.name}</li>)\r\n\r\n return (\r\n <main>\r\n <Switch>\r\n <Route exact path=\"/\">\r\n <Categories />\r\n <Product />\r\n </Route>\r\n <Route exact path=\"/product\">\r\n <Detalis />\r\n </Route>\r\n <Route exact path=\"/cart\">\r\n <Cart />\r\n </Route>\r\n {/* <Route exact path=\"/list\">\r\n <List check=\"hi\">\r\n {items}\r\n </List>\r\n </Route>\r\n <Route exact path=\"/list/ahmad\">\r\n <div>This is /list/ahmad</div>\r\n </Route>\r\n <Route exact path=\"/list/ahmad/2\">\r\n <div>This is /list/ahmad/2 page </div>\r\n </Route>\r\n <Route exact path=\"/test\">\r\n <div>this is test route!</div>\r\n </Route>\r\n <Route exact path=\"/render-things\" render={()=> <div>self closing Route</div>} />\r\n <Route>404 Page Not Found!</Route> */}\r\n </Switch>\r\n </main>\r\n )\r\n}", "render() {\n return (\n <div>\n <SideNav />\n <main>\n {this.props.children}\n </main>\n\n </div>\n )\n }", "render() {\n\t\tif (this.props.children) {\n\t\t\treturn (\n\t\t\t\t<div className=\"row\">\n\t\t\t\t\t{this.props.children}\n\t \t\t</div>\n\t\t\t);\n\t\t} else {\n\t\t\treturn (\n\t\t\t\t<div>\n\t\t\t\t <Home />\n\t\t\t\t</div>\n\t\t\t);\n\t\t}\t\n\t}", "function App(props) {\n return (\n <div className=\"App\">\n \n {routes}\n\n </div>\n );\n}", "render(){\t\t\n\t\treturn (\n\t\t<main><Switch>\n\t\t\t<Route exact path='/' render={() => (<div>home</div>)} />\n\t\t\t<Route path='/test' render={() => (<div>test</div>)} />\n\t\t\t<Redirect to='/' from='/test2' />\n\t\t</Switch></main>\n\t\t);\n\t}", "render() {\n return (\n <div>\n \t{this.props.children}\n </div>\n );\n }", "render() {\n\n return (\n <div>\n {/* ROUTE: This component is for creating and linking pages with each other. Passing props to cummunicate between parent and chideren. */}\n <Route exact path=\"/\" render={() => (\n <BookShelfs\n books={this.state.books}\n selectHandler={this.selectHandler}\n />\n )} />\n\n <Route exact path=\"/search\" render={() => (\n <BookSearch \n searchResult={this.state.searchResult}\n searchQuery={this.searchQuery}\n selectHandler={this.selectHandler}\n books={this.state.books}\n />\n )} />\n </div>\n )\n }", "renderRoutes(routes) {\n\t\tconst Routes = [];\n\t\troutes.forEach((route, index) => {\n\t\t\t/*\n\t\t\t\tfirst add children\n\t\t\t*/\n\t\t\tif (route.children) {\n\t\t\t\troute.children.forEach((route, subindex) => {\n\t\t\t\t\tRoutes.push(\n\t\t\t\t\t\t<Route\n\t\t\t\t\t\t\texact\n\t\t\t\t\t\t\tkey={index.toString() + subindex.toString()}\n\t\t\t\t\t\t\tpath={route.url}\n\t\t\t\t\t\t\trender={() => {\n\t\t\t\t\t\t\t\tvar RouteComponent = route.component();\n\t\t\t\t\t\t\t\treturn <RouteComponent {...this.props} page={route} />;\n\t\t\t\t\t\t\t}}\n\t\t\t\t\t\t/>\n\t\t\t\t\t);\n\t\t\t\t});\n\t\t\t}\n\t\t\t/*\n\t\t\t\tthen add self\n\t\t\t*/\n\t\t\tif (route.component) {\n\t\t\t\tRoutes.push(\n\t\t\t\t\t<Route\n\t\t\t\t\t\texact\n\t\t\t\t\t\tkey={index}\n\t\t\t\t\t\tpath={route.url}\n\t\t\t\t\t\trender={() => {\n\t\t\t\t\t\t\tvar RouteComponent = route.component();\n\t\t\t\t\t\t\treturn <RouteComponent {...this.props} page={route} />;\n\t\t\t\t\t\t}}\n\t\t\t\t\t/>\n\t\t\t\t);\n\t\t\t}\n\t\t});\n\t\t/*\n\t\t\treturn list of components\n\t\t*/\n\t\treturn Routes;\n\t}", "function App({ children }) {\n\tconsole.log(children);\n\treturn (\n <div>\n <Header />\n <br />\n {children}\n {/* <LandingPage /> */}\n </div>\n\t);\n}", "render() {\n const { formatMessage } = this.props;\n\n const routes = [\n {\n path: '/homescreen',\n exact: true,\n breadCrums: formatMessage(messages[\"Home\"]),\n redirect: '/homescreen',\n },\n {\n path: `/exports`,\n exact: true,\n breadCrums: formatMessage(messages[\"Exports\"]),\n redirect: '/exports/tasks'\n },\n {\n path: `/exports/tasks`,\n breadCrums: formatMessage(messages[\"Exports\"]),\n iconName: \"Exports_Blue\",\n redirect: '/exports/tasks',\n main: () => <Tasks formatMessage={this.props.formatMessage} />,\n actionRow: false\n },\n \n version > 7.2 && {\n path: `/exports/redactionlist`,\n breadCrums: formatMessage(messages[\"Redaction List\"]),\n iconName: \"RedactionList_Blue\",\n redirect: '/exports/redactionlist',\n main: () => <RedactionList formatMessage={this.props.formatMessage} />,\n actionRow: false\n },\n\n version > 7.2 && {\n path: `/exports/exclusionlist`,\n breadCrums: formatMessage(messages[\"Exclusion List\"]),\n iconName: \"ExclusionList_Blue\",\n redirect: `/exports/exclusionlist`,\n main: () => <ExclusionList formatMessage={this.props.formatMessage} />,\n actionRow: false\n },\n ];\n\n return (\n <Template imageFlag={true} formatMessage={formatMessage} routes={routes} historyProp={this.props.history} iconName=\"Configuration Management_Blue\" heading=\"Exports\" />\n )\n }", "render () {\n let {\n children,\n className,\n isServer,\n path,\n title,\n } = this.props\n let mainClasses = ['fade-in', 'page'].concat(title.toLowerCase().replace(' ', '-')).join(' ')\n\n return (\n <div role=\"application\">\n <Head title={title} />\n\n <Header\n isServer={isServer}\n path={path} />\n\n <UserMenu />\n\n <Reminders />\n\n <main>\n <div className={mainClasses}>\n {children}\n </div>\n </main>\n\n <Dialog />\n </div>\n )\n }", "render() {\n return (\n <div>\n <Router>\n {this.createRoutes(routes)}\n </Router>\n </div>\n );\n }", "render() {\n return (\n <div className=\"appDiv\">\n <Link to=\"/\" className=\"navlink\">Home</Link>\n <br />\n <Link to=\"/contact\" className=\"navlink\">Contact</Link>\n <br />\n <Link to=\"/about\" className=\"navlink\">About</Link>\n <br />\n <Link to=\"/portfolio\" className=\"navlink\">Portfolio</Link>\n <br />\n <Link to=\"/resume\" className=\"navlink\">Resume</Link>\n <br />\n {this.props.children}\n </div>\n );\n }", "function App() {\n return (\n <div> \n <Routes />\n </div>);\n}", "render() {\n if(this.props.isSignedIn) {\n return (\n <div className=\"wrapper\">\n <Header></Header>\n <Menu></Menu>\n <ContentWrapper></ContentWrapper> {/* knote: since all routes needs to be at one place \n and we dont want to add \"common\" components to each of them, all these are defined \n under this component */}\n <SidebarContent></SidebarContent>\n <Footer></Footer>\n </div>\n )\n } else {\n return ( <div></div>)\n }\n }", "function App() {\n return (\n <div className=\"App Container\">\n <Aside/>\n <Routes>\n <Route path= '/' exact element={<Main/>}/>\n <Route path= '/post' element={<Input/>}/>\n <Route path= '/register' element={<Register/>}/>\n <Route path= '/login' element={<Login/>}/>\n <Route path= '/profile' element={<Profile email=\"email@gmail.com\" numPosts=\"9\"/>}/>\n <Route path= '*' element={<Error/>}/>\n </Routes>\n </div>\n );\n}", "renderMainRoutes() {\n return (\n <>\n <Route path='/sightingForm' component={SightingForm} />\n <Route path='/sightingList' render={() => <SightingList sightings={this.state.sightings} component={SightingList}/>} />\n <Route path='/sightingEdit/:sighting_id' render={(props) => <SightingEdit {...props} />} />\n <Route exact path='/' component={LandingPage} />\n </>\n );\n }", "renderChildComponents() {\n this.renderModuleButton();\n this.renderRoleDropdown();\n }", "renderChildren(name, args) {\n return this[_linked].component\n ? this[_linked].component.renderChildren(name, args)\n : super.renderChildren(name, args);\n }", "function RoutePath() {\r\n return (\r\n\r\n <div id=\"main-outer\">\r\n <Route path=\"/\" exact strict render = {\r\n () => {\r\n return (\r\n <Home />\r\n );\r\n }\r\n }/>\r\n\r\n <Route path=\"/products\" exact strict render = {\r\n () => {\r\n return (\r\n <Products />\r\n );\r\n }\r\n }/>\r\n\r\n <Route path=\"/myproducts\" exact strict render = {\r\n () => {\r\n return (\r\n <MyProducts />\r\n );\r\n }\r\n }/>\r\n\r\n <Route path=\"/product/add\" exact strict render = {\r\n () => {\r\n return (\r\n <AddProduct />\r\n );\r\n }\r\n }/>\r\n\r\n <Route path=\"/product-detail/:id\" exact strict render = {\r\n () => {\r\n return (\r\n <ProductDetailedView />\r\n );\r\n }\r\n }/>\r\n\r\n <Route path=\"/admin/dashboard\" exact strict render = {\r\n () => {\r\n return (\r\n <AdminDashBoard />\r\n );\r\n }\r\n }/>\r\n </div> \r\n );\r\n}", "render() {\r\n\t\tconsole.log(\"re-rendering dj-app.\");\r\n\r\n\t\tconsole.log(this.props.match.path);\r\n\r\n\t\tconst { classes } = this.props;\r\n\r\n\t\treturn (\r\n\t\t\t<div className={classes.root}>\r\n\t\t\t\t<Switch>\r\n\t\t\t\t\t<Route\r\n\t\t\t\t\t\tpath={`${this.props.match.path}dj/:roomName`}\r\n\t\t\t\t\t\trender={(props) => {\r\n\t\t\t\t\t\t\treturn (\r\n\t\t\t\t\t\t\t\t<Room\r\n\t\t\t\t\t\t\t\t\t{...props}\r\n\t\t\t\t\t\t\t\t\tstore={this.props.store}\r\n\t\t\t\t\t\t\t\t\tserverConnection={this.props.serverConnection}\r\n\t\t\t\t\t\t\t\t\t// sagaMiddleware={this.props.sagaMiddleware}\r\n\t\t\t\t\t\t\t\t/>\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}}\r\n\t\t\t\t\t/>\r\n\t\t\t\t\t<Route\r\n\t\t\t\t\t\tpath={this.props.match.path}\r\n\t\t\t\t\t\trender={(props) => {\r\n\t\t\t\t\t\t\treturn (\r\n\t\t\t\t\t\t\t\t<Main\r\n\t\t\t\t\t\t\t\t\t{...props}\r\n\t\t\t\t\t\t\t\t\tstore={this.props.store}\r\n\t\t\t\t\t\t\t\t\tserverConnection={this.props.serverConnection}\r\n\t\t\t\t\t\t\t\t\t// sagaMiddleware={this.props.sagaMiddleware}\r\n\t\t\t\t\t\t\t\t/>\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}}\r\n\t\t\t\t\t/>\r\n\t\t\t\t</Switch>\r\n\t\t\t</div>\r\n\t\t);\r\n\t}", "render() {\n return (\n <div className=\"App\">\n <header className=\"App-header\">\n <Header />\n </header>\n <Shelves/>\n {routes}\n </div>\n );\n }", "render() {\n\t\t// preserve context\n\t\tconst _this = this;\n\t\t\n\t\treturn (\n\t\t\t<div>\n\t\t\t\t<AppHeader links={_this.state.links} />\n\n\t\t\t\t<Switch>\n\t\t\t\t\t<Route exact path=\"/\" component={Home} />\n\t\t\t\t\t<Route path=\"/datagrid\" component={DataGrid} />\n\t\t\t\t\t<Route path=\"/form\" component={Form} />\n\t\t\t\t\t<Route component={NoRoute} />\n\t\t\t\t</Switch>\n\t\t\t</div>\n\t\t);\n\t}", "render(){\n\n\n\t\treturn(\n\t\t\t<div>\n\t\t\t\t<h2>UserList:</h2>\n\t\t\t\t<UserList />\n\t\t\t\t<hr/>\n\t\t\t\t<h2>UserDetail:</h2>\n\t\t\t\t<UserDetail />\n\t\t\t</div>\n\t\t);\n\t}", "render() {\n const { classes } = this.props;\n if (this.props.store.loadingRoutes) {\n return (\n <div className=\"scroll-vert\">\n {this.renderLoading()}\n </div>\n );\n }\n else {\n return (\n <List component=\"nav\" className={classes.root}>\n {this.renderRoutes()}\n </List>\n );\n }\n }", "renderChild() {\n let child;\n if (this.state.loadChild) {\n switch (this.state.selectedService) {\n case Service.METAMASK:\n child = <VerifyMetaMask/>;\n break;\n case Service.SERVER:\n child = <VerifyFree/>;\n break;\n default :\n child = \"\";\n break;\n }\n }\n return child;\n }", "render() {\n console.log('rendering App');\n return (\n <div className=\"height-100 container-fluid no-padding\">\n <div className=\"row\">\n <Navbar userData={this.state} onLogout={this.onLogout} />\n </div>\n <div className=\"row height-100\">\n <Routes userData={this.state} logged_in={this.state.logged_in} onLogin={this.onLogin}/>\n </div>\n </div>\n );\n }", "render(){\n return (\n <div className=\"container\">\n <Switch>\n <Route exact path='/' render={(props)=><InventoryDisplay inventoryList={this.state.inventory}\n currentRouterPath={props.location.pathname} onBuyingItem={this.handleBuyingItem} />} />\n <Route exact path='/employees' render={(props)=><EmployeeDisplay onNewItemAdd={this.handleAddingNewItemToInventory} inventoryList={this.state.inventory}\n onDeletingItem={this.handleDeletingItem} onEditingItem={this.handleEditingItem} currentRouterPath={props.location.pathname} />} />\n <Route component={Error404} />\n <Route component={InventoryProps} />\n </Switch>\n </div>\n );\n }", "function render() {\n // set routes with history\n const history = createBrowserHistory();\n let routes = getRoutes(history);\n\n // Render routes\n ReactDOM.render(routes, appContainer);\n}", "function App() {\n var dir = window.location.pathname;\n // console.log(dir);\n return (\n <>\n <div >\n <Navbar />\n </div>\n <div className=\"row\">\n <Sidebar />\n <div className=\"col-md-10\" style={{marginTop: '58px'}}>\n <Switch>\n <Route path=\"/:id\" children={<Child />} />\n </Switch>\n <Switch>\n <Route exact path=\"/\" component={Home} />\n\n <Route exact path=\"/documentation/:slug\" component={Documentation} />\n <Route exact path=\"/requests/:slug\" component={HTTPRequests} />\n <Route exact path=\"/about/\" component={About} />\n <Route component={ErrorPage} />\n </Switch>\n </div>\n </div>\n </>\n );\n}", "render() {\n\n return (\n\n <div>\n <Router>\n\n <>\n \n \n <NavigationComponent/>\n\n {/* Adding the URL paths for each component */}\n\n <Switch>\n <Route path=\"/\" exact component={RegistrationSelection}/>\n <Route path=\"/signup\" exact component={RegistrationSelection}/>\n <Route path=\"/nr\" exact component={NurseryRegistration}/>\n <Route path=\"/pr\" exact component={ParentRegistration}/>\n <Route path=\"/ns\" exact component={NurserySearch}/>\n <Route path=\"/nsr\" exact component={SearchNurseryResults}/>\n <Route path=\"/single\" exact component={SingleNursery}/>\n <Route path=\"/login\" exact component={Login}/>\n <Route path=\"/ps\" exact component={PaymentSetup}/>\n <Route path=\"/p\" exact component={Prices}/>\n <Route path=\"/sn\" exact component={SendNotification}/>\n <Route path=\"/ans\" exact component={RegistrationRequestsSearch}/>\n <Route path=\"/ansr\" exact component={RegistrationRequests}/>\n <Route path=\"/ana\" exact component={NurseryApplication}/>\n <Route path=\"/add-child\" exact component={AddChild}/>\n <Route path=\"/my-children\" exact component={ViewChild}/>\n <Route path=\"/nursery-send\" exact component={NurseryNotification}/>\n <Route path=\"/view-requests\" exact component={ChildrenRequests}/>\n <Route path=\"/set-meeting\" exact component={Meeting}/>\n <Route path=\"/apply\" exact component={ApplyNursery}/>\n <Route path=\"/confirmation\" exact component={ApplyConfirmation}/>\n\n {/* <Route component={Error}/> WILL BE USED FOR ERROR PATHS*/}\n\n </Switch>\n\n </>\n\n </Router>\n\n </div>\n\n )\n\n }", "function App() {\n return (\n <div className=\"App\">\n <Router>\n <Headernav />\n <Switch>\n <Route path=\"/\" exact component = {ProductListing}/>\n <Route path=\"/Crypto\" component = {CryptoListing}/>\n <Route path=\"/Bigchart\" render={() => <Bigchart legendPosition=\"bottom\"/>}/>\n </Switch>\n </Router>\n </div>\n );\n}", "render() {\n return (\n <div>\n <p>子组件</p>\n <GrandSon />\n </div>\n )\n }", "render() {\n return this.props.children;\n }", "render() {\n return (\n <div>\n {/* Render all contacts */}\n <Route exact path='/' render={() =>\n (\n <ListContacts\n onDeleteContact={this.deleteContact}\n contacts={this.state.contacts}\n />\n )}\n />\n\n {/* Render Component to create a new Contact */}\n <Route path='/create' render={({ history }) =>\n (\n <AddContact\n onCreateContact={(contact) => {\n this.addContact(contact);\n history.push('/')\n }}\n />\n )}\n />\n </div>\n )\n }", "function App() {\n return (<div className=\"app\">\n <Route\n path=\"/home\"\n exact\n render={routerProps=> (\n <Home></Home>\n )}\n ></Route>\n <Route\n path=\"/\"\n exact\n render={routerProps=> (\n <Onboarding>\n\n </Onboarding>\n )}>\n\n </Route>\n </div>\n )\n}", "render() {\n const { children, app, showBreadcrumbs } = this.props;\n return (\n <div className={(app.isLoading ? \"is-loading\" : \"\") + \" layout\"}>\n <Meta meta={app.meta} url={app.url} />\n <Header />\n <FadeTransition in={!app.isLoading}>\n <main id=\"main\" className=\"main\">\n <Snackbar />\n <ErrorMessage />\n {showBreadcrumbs && <Breadcrumbs />}\n {children}\n </main>\n </FadeTransition>\n </div>\n );\n }", "render() {\n const { children } = this.props;\n return (\n <div className=\"tabs\">\n {Children.map(children, this._addChildRefs, this)}\n </div>\n );\n }", "render({ children, inverted }) {\n\t\treturn (\n\t\t\t<div id='sidebarcontext'>\n\t\t\t\t<DisplayMenu menuTree={this.props.data.tree} title={this.props.data.title} inverted={inverted} />\n\t\t\t\t<div class='pusher page'>\n\t\t\t\t\t<DisplayMenuTitleBar inverted={inverted} title={this.props.data.title} />\n\n\t\t\t\t\t<div className='full height'>\n\t\t\t\t\t\t<WideDisplayMenu menuTree={this.props.data.tree} />\n\t\t\t\t\t\t<div className='article ui'>\n\t\t\t\t\t\t\t<div class='ui grid'>\n\t\t\t\t\t\t\t\t<TabletMenu menuTree={this.props.data.tree} title={this.props.data.title} inverted={inverted} />\n\t\t\t\t\t\t\t\t<PhoneMenu menuTree={this.props.data.tree} title={this.props.data.title} inverted={inverted} />\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t<div id='innerbody' class='ui main text' >\n\t\t\t\t\t\t\t\t{children}\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t)\n\t}", "render() {\n //JSX\n return (\n <div>\n <Header title=\"React App\" />\n \n {/* view container */}\n <div>\n {this.props.children}\n </div>\n\n <Footer year={2017} company=\"React App\" >\n <p>Contact Time: 9:00 to 5:00 PM</p>\n <p>Address: Delhi</p>\n </Footer>\n </div>\n )\n \n }", "function Routes(){\n return(\n <Switch>\n <Route path='/login' component={Login}/>\n <Route path='/forgotPassword' component={Login}/>\n <Route path='/newUser' component={NewUser}/>\n <Route path='/forgotPassword' component={ForgotPassword}/>\n <Route path='/vogais' component={HomeVogais} />\n \n <Route path='/telaE' component={TelaE} />\n <Route path='/telaI' component={TelaI} />\n <Route path='/telaO' component={TelaO} />\n <Route path='/telaU' component={TelaU} />\n\n <Route path='/clickImageA' component={ClickImageA} />\n <Route path='/clickImageE' component={ClickImageE} />\n <Route path='/clickImageI' component={ClickImageI} />\n <Route path='/clickImageO' component={ClickImageO} />\n <Route path='/clickImageU' component={ClickImageU} /> \n <Route path='/clickImageAO' component={ClickImageAO} />\n <Route path='/clickImageF' component={ClickImageF} />\n <Route path='/clickImageJ' component={ClickImageJ} />\n <Route path='/clickImageM' component={ClickImageM} />\n \n <Route path='/cloudA' component={CloudA} />\n <Route path='/cloudE' component={CloudE} /> \n <Route path='/cloudI' component={CloudI} /> \n <Route path='/cloudO' component={CloudO} /> \n <Route path='/cloudU' component={CloudU} /> \n\n <Route path='/clickLetterA' component={ClickLetterA} /> \n <Route path='/clickLetterE' component={ClickLetterE} />\n <Route path='/clickLetterI' component={ClickLetterI} />\n <Route path='/clickLetterO' component={ClickLetterO} />\n <Route path='/clickLetterU' component={ClickLetterU} />\n <Route path='/clickWordsF' component={ClickWordsF} />\n <Route path='/clickWordsJ' component={ClickWordsJ} />\n <Route path='/clickWordsM' component={ClickWordsM} />\n\n <Route path='/typeLetterA' component={TypeLetterA} />\n <Route path='/typeLetterE' component={TypeLetterE} />\n <Route path='/typeLetterI' component={TypeLetterI} />\n <Route path='/typeLetterO' component={TypeLetterO} />\n <Route path='/typeLetterU' component={TypeLetterU} />\n <Route path='/typeLetterAO' component={TypeLetterAO} />\n\n <Route path='/typeConsonantsF' component={TypeConsonantsF} />\n <Route path='/typeConsonantsJ' component={TypeConsonantsJ} />\n <Route path='/typeConsonantsM' component={TypeConsonantsM} />\n\n <Route path='/testVowels' component={TestVowels} />\n <Route path='/testFJM' component={TestFJM} />\n {/* <Route path='/testReadFJM' component={TestReadFJM} /> */}\n \n <Route path='/consonants' component={HomeConsonants} />\n <Route path='/fMenu' component={fMenu} />\n <Route path='/jMenu' component={jMenu} />\n <Route path='/mMenu' component={mMenu} />\n <Route path='/nMenu' component={nMenu} />\n \n <Route path='/readF' component={ReadF} />\n <Route path='/readJ' component={ReadJ} />\n <Route path='/readM' component={ReadM} />\n\n <Route path='/' component={Home} />\n </Switch> \n ); \n}", "function App() {\n return (\n <div className='app-container'>\n <NavBar />\n <BufferDiv />\n <Header />\n <div className='components-container' >\n <Route exact path='/' render={props => (<Carousel {...props} />)} />\n <Route exact path='/shop' render={props => (<Shop {...props} items={items} />)} />\n <Route path='/shop/:id' render={props => (<Contact {...props} items={items} />)} />\n <Route path='/follow' render={props => (<Follow {...props} />)} />\n </div>\n <Footer />\n </div>\n );\n}", "function RouteWithSubRoutes(route) {\n return (\n <Route\n path={route.path}\n render={props => (\n // pass the sub-routes down to keep nesting\n <route.component {...props} route_data={route.data} />\n )}\n />\n );\n}", "render() {\n return (\n <Router>\n <div className=\"App\">\n <div className=\"container\">\n <Header />\n <Route exact path=\"/\" render={props => (\n < React.Fragment >\n <AddTodo addTodo={this.addTodo} />\n <Todos todos={this.state.todos} markComplete={this.markComplete} delTodo={this.delTodo} />\n </React.Fragment>\n )} />\n <Route path=\"/about\" component={About} />\n </div>\n </div>\n </Router >\n );\n }", "render(){\n\n //return this.onRender();\n return (\n <div>\n <Switch>\n <Route exact path=\"/members/id/:memberId/password\" render={({ match }) => (\n <ChangePasswordComponent url_one_member={this.state.url_read_one_member} url_change_password={this.state.url_change_password} memberName={this.state.memberName} memberId={match.params.memberId} changeAppMode={this.changeAppMode}/>\n )}/>\n <Route exact path=\"/members/id/:memberId/edit\" render={({ match }) => (\n <UpdateMemberComponent url_one_member={this.state.url_read_one_member} url_member_group={this.state.url_member_group} url_update_member={this.state.url_update_member} memberId={match.params.memberId} changeAppMode={this.changeAppMode}/>\n )}/>\n <Route path=\"/members/id/:memberId\" render={({ match }) => (\n <ReadOneMemberComponent url_one_member={this.state.url_read_one_member} memberId={match.params.memberId} changeAppMode={this.changeAppMode}/>\n )}/>\n <Route path=\"/members/create\" render={({ match }) => (\n <CreateMemberComponent url_create_member={this.state.url_create_member} url_member_group={this.state.url_member_group} changeAppMode={this.changeAppMode}/>\n )}/>\n <Route path=\"/members/import\" render={({ match }) => (\n <ImportMemberComponent url_import_member={this.state.url_import_member} changeAppMode={this.changeAppMode}/>\n )}/>\n <Route exact path={this.props.match.url} render={({ match }) => (\n <ReadMembersComponent params={this.state.params} usrMember={this.props.usr.name} changeName={this.props.changeName} url_all_member={this.state.url_all_member} url_delete_member={this.state.url_delete_member} url_search_member={this.state.url_search_member} changeAppMode={this.changeAppMode} />\n )}/>\n \n <Route path=\"/members/id/:memberId/password\" component={ChangePasswordComponent}/>\n <Route path=\"/members/id/:memberId/edit\" component={UpdateMemberComponent}/>\n <Redirect to={'/notfound'} />\n </Switch>\n </div>\n );\n }", "render() { \n const { to, children } = this.props;\n return (\n <a href={to} onClick={this.handleClick} className=\"Navbar-nav-link\">\n {children}\n </a>\n )\n }", "render() {\n return (\n <div className=\"app\">\n <Sidebar>\n <Navbar />\n <main>\n <PageTitle>Employees</PageTitle>\n <Grid>\n <Routes />\n </Grid>\n </main>\n </Sidebar>\n </div>\n );\n }", "render() {\n\n return (\n <div className={this._style}>\n {this.props.children}\n </div>\n );\n }", "render(){\n\t\treturn(\n\t\t\t<div>\n\t\t\t\t<h2> Our Current Clients Page </h2>\n\t\t\t\t<ClientLogos/>\n\t\t\t\t<ClientDescription/> \n\t\t\t</div>\n\t\t)\n\t}", "renderChildrenOnly() {\n this.children.forEach(child => child.render(this.$element));\n }", "render() {\n\t\treturn (\n\t\t\t<div className=\"container\">\n\t\t\t\t<BrowserRouter>\n\t\t\t\t\t<div className=\"container\">\n\t\t\t\t\t\t<Header />\n\t\t\t\t\t\t<Route exact path=\"/\" component={Landing} />\n\t\t\t\t\t\t<Route exact path=\"/surveys\" component={Dashboard} />\n\t\t\t\t\t\t<Route path=\"/surveys/new\" component={SurveyNew} />\n\t\t\t\t\t</div>\n\t\t\t\t</BrowserRouter>\n\t\t\t</div>\n\t\t);\n\t}", "function App() {\n return (\n <Router>\n <div>\n <Route path=\"/\" exact component={Vehicle} />\n <Route path=\"/create\" component={create} />\n {/* <Route path=\"/update\" component={updates} /> */}\n {<Route path = \"/update\" component={()=> <Updates title={\"\"}/> } />}\n {/* <Route path=\"/update\" render={(props)=> <updates text=\"HelloWorld\" {...props}/> } /> */}\n {/* <Route path=\"/delete\" component={deletes} /> */}\n </div>\n </Router>\n );\n}", "render(){\n let errorMessage, invoiceSentMessage;\n if(this.state.showErrorMessage){\n errorMessage = (\n <div>\n <span className='error-message'>\n {this.state.errorMessage}\n </span>\n </div>\n );\n }\n if(this.state.invoiceSent){\n invoiceSentMessage = (\n <div>\n <span className='invoice-sent-message'>\n Invoice sent to database\n </span>\n </div>\n );\n }\n\n let app = (\n //Key will initialize the state of child componets when invoice is sent\n <div key={this.state.invoiceSent}>\n <div>{errorMessage}</div>\n <div>{invoiceSentMessage}</div>\n <div>\n <div>\n {this.renderCustomerInfoComponent()}\n {this.renderDateComponent()}\n {this.renderLineItemsComponent()}\n {this.renderTotalAmountComponent()}\n </div>\n <div>\n <button className='send-invoice'\n type='button'\n onClick={this.handleSendInvoice}>\n SEND\n </button>\n <Link to={{pathname:`/preview`}}\n onClick={this.handlePreviewInvoice}\n className='preview-link'>\n Preview\n </Link>\n </div>\n </div>\n </div>\n );\n return (\n <div>\n <Route exact path=\"/\"\n render={(props) =>\n <div>\n {app}\n </div>\n }\n />\n <Route path=\"/preview\"\n render={(props) =>\n <PreviewComponent {...props}\n customerInfo={this.state.customerInfo}\n dueDate={this.state.dueDate}\n lineItems={this.state.lineItems}\n />}\n />\n </div>\n );\n\n }", "renderSubComponents() {\n switch (this.state.render) {\n case \"HomePageAboutUs\":\n var editHomePageAboutUs = document.getElementById(\n \"editHomePageAboutUs\"\n );\n if (\n editHomePageAboutUs != null &&\n editHomePageAboutUs.style.display == \"none\"\n ) {\n editHomePageAboutUs.style.display = \"block\";\n }\n return <HomePageAboutUs />;\n case \"TimeLineTables\":\n var editTimeLines = document.getElementById(\"editTimeLines\");\n if (editTimeLines != null && editTimeLines.style.display == \"none\") {\n editTimeLines.style.display = \"grid\";\n }\n return (\n <TimeLineTables\n formType={this.state.formType}\n data={this.state.data}\n history={this.props.history}\n />\n );\n case \"EventTables\":\n return <EventTables />;\n\n case \"PartnerTables\":\n return <PartnerTables />;\n\n case \"FooterTables\":\n return <FooterTables />;\n }\n }", "render() {\n\n return (\n <div className=\"Main full\">\n\n <div className=\"col-md-4 list-column\">\n\n {/* <!-- Tag List --> */ }\n <List />\n\n </div>\n\n <div className=\"col-md-8 view-column\">\n \n <Switch>\n\n {/* <!-- Maps --> */ }\n <Route exact path='/' component={Maps}/>\n \n {/* <!-- Tag View/Edit --> */ }\n <Route path='/edit' component={Edit}/>\n\n </Switch>\n\n </div>\n \n </div>\n\n )\n }", "render() {\r\n return (\r\n <Navbar brand='Tinda' className=\"pink\" right>\r\n <NavItem>\r\n {this.props.children}\r\n </NavItem>\r\n <NavItem>\r\n <Link to=\"/user\">Viewer</Link>\r\n </NavItem>\r\n <NavItem>\r\n <Link to=\"/\">Admin</Link>\r\n </NavItem>\r\n </Navbar>\r\n );\r\n }", "renderChildren() {\n\t\t\t\tlet children = []\n\n\t\t\t\t// split children into Label and not Label arrays\n\t\t\t\tlet components = spliceChildren(this.props.children, Label);\n\n\t\t\t\t// labeled is consumed by the parent button\n\t\t\t\tlet { labeled, ...other } = this.props;\n\n\t\t\t\tother.className = classNames(this.props.className, this.getClasses());\n\n\t\t\t\tlet icon = (\n\t\t\t\t\t\t<div\n\t\t\t\t\t\t\t\t{...other}\n\t\t\t\t\t\t\t\tkey=\"icon\"\n\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t{components.remaining}\n\t\t\t\t\t\t</div>\n\t\t\t\t);\n\n\t\t\t\t// if Label was spliced at index 0, put it first\n\t\t\t\tif (components.index == 0) {\n\t\t\t\t\t\tchildren.push(components.component);\n\t\t\t\t\t\tchildren.push(icon);\n\t\t\t\t// otherwise last\n\t\t\t\t} else {\n\t\t\t\t\t\tchildren.push(icon);\n\t\t\t\t\t\tchildren.push(components.component);\n\t\t\t\t}\n\n\t\t\t\treturn children;\n\t\t}", "render(){\n return(\n <div className={styles.container}>\n {this.props.children}\n </div>\n )\n }", "render() {\n return (\n <div className=\"container\">\n <Switch>\n <Route exact path=\"/\" component ={ List }/>\n <Route path=\"/add-item\" component = { AddItem }/>\n <Route path=\"/item/:itemId\" component={ Details }/>\n <Route component={ NotFound }/>\n </Switch>\n </div>\n );\n }", "function RouteWithSubRoutes(route) {\n return (\n <Route\n path={route.path}\n render={(props) => (\n // pass the sub-routes down to keep nesting\n <route.component {...props} routes={route.routes} />\n )}\n />\n )\n}", "function RightPart(props) {\n\n return (\n <div className={props.err ? \"errorPart\" :\"rightPart\"} >\n <Login\n err={props.err}\n initial={props.initialInfo}\n formHandlerProps={props.formHandlerChange}\n emailOnChangeHandlerProps={props.emailOnChangeHandlerChange}\n passOnnChangeHandlerProps={props.passOnChangeHandlerChange} />\n {/* <Route render={(props) => <Login {...props} formHandlerProps={props.formHandlerChange} />}\n teste={props.test} path=\"/\" component={Login} exact /> */}\n <Route path=\"/register\" component={Register} />\n </div>\n )\n}", "function App() {\n return (\n <div className=\"App\">\n <Switch>\n <Route exact path=\"/\" render={props => <Home {...props} />} />\n <Route exact path=\"/Contact\" render={props => <Contact {...props} />} />\n <Route exact path=\"/About\" render={props => <About {...props} />} />\n <Route exact path=\"/Roadmap\" render={props => <Roadmap {...props} />} />\n </Switch>\n </div>\n );\n}", "render() {\n return (\n <div className=\"App\">\n <Particles className='particles'\n params={particlesOptions}\n />\n <Navigation type={this.state.user.type} isSignedIn={this.state.isSignedIn} onRouteChange={this.onRouteChange}/>\n\n <div className='switch'>\n {this.state.route === 'SYS_ADMIN'\n ? <Admin/>\n : (this.state.route === 'LOCAL_ADMIN' ?\n <LocalAdmin serverIdForAdmin={this.state.user.serverIdForAdmin}/>\n : (this.state.route === 'TECH') ?\n <TechnicianUI techMail={this.state.user.email}/>\n : <SignIn loadUser={this.loadUser} onRouteChange={this.onRouteChange}/>\n )\n }\n </div>\n </div>\n );\n }", "render(){\n return(\n <div>\n {/* exact keyword here denotes the fact that we want to exactly match the routes, had there been no\n *exact keyword here, then 'slash' after path will match both the url \"/\" and also \"/AddPhoto\" which\n * wouldn't have rendered our pages in right way\n * */}\n <Route exact path=\"/\" render={()=> <div>\n <Title title={\"Instawall\"}/>\n <Instawall\n posts={this.state.posts}\n onRemovePhoto={this.removePhoto}\n onNavigate={this.navigate}\n />\n </div>\n }/>\n\n {/*component based render method*/}\n <Route path=\"/AddPhoto\" component={AddPhoto}/>\n </div>\n );\n }", "render() {\n const children = React.cloneElement(this.props.children, {\n characters: this.state.characters,\n favourites: this.state.favourites,\n selectedCharacter: this.state.selectedCharacter,\n selectCharacter: this.selectCharacter,\n selectedComic: this.state.selectedComic,\n selectComic: this.selectComic,\n getComics: this.getComics,\n comics: this.state.comics,\n comicCount: this.state.comicCount,\n disableSearch: this.state.disableSearch,\n changeSearchState: this.changeSearchState,\n heartChange: this.heartChange\n });\n\n // Here we actually display what we want on this main App.\n // In this case it will be the header and all associated data.\n // Plus all the children and the footer.\n return (\n <div className=\"mainContainer\">\n <div>\n <MainHeader\n name={this.state.name}\n credit={this.state.credit}\n comics={this.state.comics}\n characterCount={this.state.characterCount}\n memberCount={this.state.memberCount}\n handleSubmit={this.handleSubmit}\n disableSearch={this.state.disableSearch}\n changeSearchState={this.changeSearchState}\n heartChange={this.heartChange}\n favourites={this.state.favourites}\n />\n </div>\n {children}\n <div className=\"footer\">\n <Footer />\n </div>\n </div>\n );\n }", "function RouteWithSubRoutes(route) {\n return (\n <Route\n path={route.path}\n render={props => (\n // pass the sub-routes down to keep nesting\n <route.component {...props} routes={route.routes} />\n )}\n />\n );\n}", "render() {\n return (\n <div className=\"wrapper\">\n \t<div className=\"container\">\n \t\t<h1 className=\"text-center\">Movies</h1>\n \t</div>\n <div className=\"container\">\n {this.props.children}\n </div>\n </div>\n );\n }", "render() {\n\t\tconst howManyLegsADragonHas = 4;\n\n\t\treturn (\n\n\t\t\t{/* inside a render method, everything must be contained in one root element... */}\n\t\t\t<div>\n\n\t\t\t{/* in which you can put things that you want to render... (yes, really) */}\n\t\t\t\t<span>Hi mom</span>\n\n\t\t\t\t{/* ... and where you can nest other components that you import, which become 'children' of this one. */}\n\t\t\t\t<StatelessFunctionalComponent\n\t\t\t\t\tsayUnicornsAreCool = {this.sayUnicornsAreCool}\n\t\t\t\t\tchangeState = {this.changeState}\n\t\t\t\t\thowManyLegsADragonHas = {howManyLegsADragonHas}\n\t\t\t\t/>\n\n\t\t\t</div>\n\t\t);\n\t}", "function App() {\n return (\n <div >\n <Header/>\n <Home/>\n <About/>\n <ContactUs/>\n\n {/* <Header/>\n <Routes> \n <Route path=\"/\" element={<Home/>}></Route>\n <Route path=\"/about\" element={<About/>}></Route>\n <Route path=\"/contact-us\" element={<ContactUs/>}></Route>\n </Routes> */}\n \n \n </div>\n );\n}", "renderResults() {\r\n switch (this.props.history.location.pathname) {\r\n case '/user':\r\n var subSection = <MultiPost {...this.props} posts={this.props.User.post} />\r\n break\r\n case '/user/favourites':\r\n var subSection = <FavouriteDestinations {...this.props} />\r\n break\r\n default:\r\n var subSection = <MultiPost {...this.props} posts={this.props.User.post} />\r\n }\r\n return (\r\n <div className=\"flux-user-app\">\r\n\r\n <IconBar {...this.props} />\r\n\r\n <Grid>\r\n <Row className=\"show-grid\">\r\n <Col md={3} className=\"text-center profile_part\">\r\n\r\n <FluxPictures {...this.props} img={this.props.User.img} />\r\n <FluxInfo {...this.props} username={this.props.User.info.username} fname={this.props.User.info.fname} lname={this.props.User.info.lname} dob={this.props.User.info.dob} info={this.props.User.info.info} />\r\n <FluxCount {...this.props} follow_count={this.props.User.info.follow_count} following_count={this.props.User.info.following_count} favourites_count={this.props.User.info.favourites_count} />\r\n </Col>\r\n\r\n <Col md={5} mdOffset={4}>\r\n <ul>\r\n <li><Link to=\"/user\">Post</Link></li>\r\n <li><Link to=\"/user/favourites\">Favourites</Link></li>\r\n </ul>\r\n </Col>\r\n\r\n <Col md={5} mdOffset={4}>\r\n <main>\r\n {subSection}\r\n </main>\r\n </Col>\r\n\r\n\r\n </Row>\r\n </Grid>\r\n </div>\r\n\r\n );\r\n }", "render(){\n return (\n <div {...this.props} onClick={this.onClick}>\n {this.props.children}\n </div>)\n }", "render(){\n return(\n <div> \n <h2>Selected route: </h2>\n {this.props.muniSelectedRoutes.length == 0 && <span className='selectedRoute'>ALL</span>}\n {this.props.muniSelectedRoutes.map(route => (<span className='selectedRoute' key={route}>{route}</span>))}\n </div>\n )\n }", "function App() {\n return (\n <div className=\"App\">\n <Header/>\n {/* <Menu/> */}\n {routers}\n </div>\n );\n}", "render() {\n let {PrivateRoute} = this;\n let content = 'test'\n return (\n <div>\n { content }\n </div>\n );\n }", "render() {\n return (\n <div>\n <Router>\n <Route exact path = '/' component = {MovieList} />\n <Route path = '/details' component = {MovieDetails} />\n <Route path = '/edit' component = {EditDetails} />\n {/* <Route path = '/movieItem' component = {MovieItem} /> */}\n </Router>\n </div>\n );\n }", "render() {\n console.log('Child Render');\n return (\n <div className='App'>\n <h1>Hello...{this.props.name}</h1>\n </div>\n );\n }", "render(){\n\t\tconst { categories } = this.props\n\n\t\treturn (\n\t\t\t<div className=\"col-12-medium\">\n\t\t\t\t<div className=\"row\">\n\t\t\t\t\t<div className=\"col-12-medium\">\n\t\t\t\t\t\t<Link className=\"mobile-menu-link\" to=\"/\" onClick={this.props.toggleMenu}>all</Link>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t\t\t{\n\t\t\t\t\tcategories.map((category)=> {\n\t\t\t\t\t\tconst {name,path} = category;\n\t\t\t\t\t\t\treturn (\n\t\t\t\t\t\t\t\t<div className=\"row\" key={path}>\n\t\t\t\t\t\t\t\t\t<div className=\"col-12-medium\">\n\t\t\t\t\t\t\t\t\t\t<Link to={path} className=\"mobile-menu-link\" onClick={this.props.toggleMenu}>{name}</Link>\n\t\t\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\t})\n\t\t\t\t\t}\n\t\t\t</div>\n\t\t)\n\t}", "render() {\n return <div>\n <h1>\n <Link to= \"/\">Photowall</Link>\n </h1>\n <Route exact path=\"/\" render={()=>(\n <div>\n {/* Passing down all the props using ES6 spread */}\n <PhotoWall {...this.props}/>\n </div>\n )} />\n <Route path=\"/AddPhoto\" render= {({history}) =>(\n <AddPhoto {...this.props} onHistory={history} />\n )} />\n \n <Route path=\"/single/:id\" render ={(params) => (\n <Single loading={this.state.loading} {...this.props} {...params}/>\n )}/>\n </div>\n }", "render() {\n const classes = this.props.classes;\n return (\n <div className={classes.root}>\n <Button raised dense onClick={this.props.goBack} style={{marginBottom:25}}>Back</Button>\n {\n this.props.loading ? \n <CircularProgress size={50} />\n :\n (this.props.request_error ? \n this.renderError() :\n this.renderDetail())\n }\n </div>\n );\n }", "function IndexLayout(props) {\n return(\n <div className='container-fluid p-0'>\n {props.children}\n </div>\n )\n // }\n}", "function App() {\n\n return (\n //Se usan Router Switch y Route para crear las rutas y poder de que los componentes sean más dinámicos\n <Router>\n <div className=\"App\">\n <Switch>\n <Route path=\"/usuarios\">\n {/* Barra es todo el contenido de la página, endbar es el crédito al final de página que muestra los créditos de olsoftware */}\n <Barra />\n <EndBar/>\n </Route>\n <Route path=\"/\">\n {/* Sesion se basa en la imagen de fondo y tiene como hijo al cuerpo que se basa en los textos y el componente para poder\n iniciar sesión, esto lo hago es para dejar la imagen que se encuentra en sesion como un fondo de pantalla. */}\n <Sesion>\n <Cuerpo></Cuerpo>\n </Sesion>\n </Route>\n </Switch>\n </div>\n </Router>\n\n );\n}", "function render({\n route,\n opts,\n props,\n}) {\n const routes = renderRoutes({\n ...opts,\n routes: route.routes || [],\n });\n const { component: Component, wrappers } = route;\n if (Component) {\n const defaultPageInitialProps = opts.isServer\n ? {}\n : window.g_initialProps;\n const newProps = {\n ...props,\n ...opts.extraProps,\n ...(opts.pageInitialProps || defaultPageInitialProps),\n route,\n };\n\n let ret = <Component {...newProps}>{routes}</Component>;\n\n // route.wrappers\n if (wrappers) {\n let len = wrappers.length - 1;\n while (len >= 0) {\n ret = React.createElement(wrappers[len], newProps, ret);\n len -= 1;\n }\n }\n\n return ret;\n }\n return routes;\n}", "render(){\n\n\nreturn(\n<Router>\n<div className=\"main-container\">\n<Route exact path='/' render={(props) => <Login {...props} baseUrl={this.baseUrl} /> } />\n<Route exact path='/home' render={(props) => <Home {...props} baseUrl={this.baseUrl} /> } />\n<Route exact path='/profile' render={(props) => <Profile {...props} baseUrl={this.baseUrl} /> } />\n</div>\n\n</Router>\n) \n\n}", "function App() {\n let routes = (\n <Switch>\n <Route exact path=\"/\" component={Dashboard} />\n {/* <Route path=\"/sign-up\" component={SignUp} />\n <Route path=\"/sign-in\" component={SignIn} />\n <Route path=\"/hall/:hall_id\" component={Hall} />\n <Route path=\"/statistics\" component={Statistics} /> */}\n </Switch>\n )\n return (\n <div>\n {routes}\n </div>\n );\n}", "render() {\n return (\n <Router>\n\n \n \n <div className=\"App\">\n {/* {JSON.stringify(this.props, null, 2)} */}\n <p>Saga Movie Weekend</p>\n \n <Route path=\"/\" exact={true} component={Home} />\n \n <Route path=\"/details\" component={Details} />\n \n <Route path=\"/edit\" component={Edit} />\n \n </div>\n </Router>\n );\n }", "function App() {\n return (\n <div>\n <Route\n path='/doc'\n component={Alldoctors}\n />\n <Route\n path='/login'\n component={LoginRoute}\n />\n <Route\n path='/register'\n component={RegisterRoute}\n />\n </div>\n );\n}", "function Base(props) {\n return (\n <Router>\n <div className=\"wrapper\">\n <Header username=\"anonymous\" />\n {/* <p>{props.PROGRESS}</p> */}\n <section className=\"page-content container-fluid\">\n <Route exact path=\"/\" component={HomePage} />\n <Route exact path=\"/api/auth/login\" component={LoginPage} />\n <Route exact path=\"/api/auth/register\" component={RegisterPage} />\n <Route path=\"/api/profile/:id\" component={ProfilePage} />\n <Route path=\"/task/editor/:id\" component={TaskEditorPage} />\n </section>\n </div>\n </Router>\n );\n}", "renderComponents() {\n this.algedonodeActivators.forEach(aa => {\n aa.render(this.renderer)\n })\n this.dials.forEach(d => {\n d.render(this.renderer)\n })\n this.strips.forEach(s => {\n s.render(this.renderer)\n })\n this.rows.forEach(r => {\n r.forEach(c => {\n c.render(this.renderer)\n })\n })\n this.lights.forEach(lightPair => {\n lightPair.forEach(light => light.render(this.renderer))\n })\n }", "render () {\n return (\n <Aux>\n <SideDrawer open={this.state.showSideDrawer} closed={this.toggleSideDrawer} />\n <Toolbar openMenu={this.toggleSideDrawer} />\n <main className={classes.Content}>\n {this.props.children}\n </main>\n </Aux>\n );\n }", "createRoutes(props){\n if(this.state.navBarObj != undefined && this.state.dynamicContent != undefined){\n return(\n <div>\n {props.list.map((routeObj, index) =>\n this.route(routeObj, this)\n )}\n </div>\n ) \n }\n }", "render() {\n\n return (\n \n < NotefulContext.Provider value={{\n folders: this.state.folders,\n notes: this.state.notes,\n }}>\n <div className=\"app\">\n {/* <Switch> */}\n <Route path=\"/\" component={Header} />\n <Route exact path=\"/\" component={NavFolderList} />\n <Route exact path=\"/\" component={AllFolderNotes} />\n \n {/* <Route path=\"/folder/:folderId\" component={Header} /> */}\n <Route path=\"/folder/:folderId\" component={NavFolderList} />\n <Route path=\"/folder/:folderId\" render={(props) => < FolderNotes match={props.match} />} />\n\n <Route path=\"/note/:noteId\" render={(props) => < Note linkInfo={props} />} />\n {/* <Route component={PageNotFound} /> */}\n {/* // </Switch> */}\n </div>\n </NotefulContext.Provider>\n \n )\n }", "render() {\n return (\n <div className=\"Routes\">\n <Switch>\n <Route exact path=\"/\" \n render={() => \n <PostList />} />\n \n <Route exact path=\"/new\" \n render={(rtProps) => \n <NewPostForm { ...rtProps } />} />\n \n <Route exact path=\"/:postId\" \n render={(rtProps) => \n <PostDetail { ...rtProps }\n postId = { rtProps.match.params.postId }/>} /> \n\n <Redirect to=\"/\" />\n </Switch>\n </div>\n );\n }" ]
[ "0.6970992", "0.67825365", "0.6698587", "0.6640794", "0.66112727", "0.66007245", "0.65588295", "0.65464926", "0.6532754", "0.6504948", "0.6434097", "0.6415795", "0.6415644", "0.640086", "0.6340319", "0.6332256", "0.6319391", "0.62953484", "0.6287357", "0.62849635", "0.6265888", "0.625956", "0.6253138", "0.6227051", "0.62210435", "0.6198813", "0.6196837", "0.6173763", "0.6168853", "0.6158757", "0.61555463", "0.6144177", "0.6143245", "0.6115018", "0.6111986", "0.6076598", "0.6065875", "0.6058541", "0.6056179", "0.6052347", "0.60451007", "0.6044507", "0.60123307", "0.59937", "0.59887767", "0.598596", "0.59831667", "0.5982629", "0.5981143", "0.59693944", "0.5958117", "0.59504396", "0.5950065", "0.59493434", "0.5947208", "0.5939948", "0.59390676", "0.59389895", "0.5932678", "0.5931839", "0.5920176", "0.59156", "0.5912881", "0.59089625", "0.58987045", "0.58964115", "0.5891698", "0.58777577", "0.5872263", "0.58720386", "0.5868911", "0.586417", "0.58619106", "0.5859126", "0.5857563", "0.58573496", "0.5854274", "0.58455914", "0.58452576", "0.58450913", "0.58375806", "0.5834091", "0.58339685", "0.58318055", "0.5828105", "0.5827564", "0.5825105", "0.5824208", "0.58160406", "0.5811821", "0.5811802", "0.5805197", "0.5797232", "0.5794689", "0.5792093", "0.57899684", "0.5788777", "0.5788334", "0.57825565" ]
0.62697977
21
converir primera letra de string en mayuscula
function MaysPrimera(string) { return string.charAt(0).toUpperCase() + string.slice(1); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function convertidor(text) {\n let convrtm = text.toLowerCase();\n let frLett = convrtm.charAt(0);\n let convrtM = frLett.toUpperCase();\n let restTxt = convrtm.substr(1,9999);\n console.log(`Your converted phrase is: ${convrtM}${restoTxt}`);\n // console.log(`Su frase convertida es: ${convrtM}${restoTxt}`);\n // console.log(`Sua frase convertida é: ${convrtM}${restoTxt}`);\n // console.log(`Sa phrase convertie est: ${convrtM}${restoTxt}`);\n }", "function mach_mini_iimeil_laesbar(text) {\n var s = text.split('');\n for (var i = 0; i < s.length; i++) { s[i] = luukoeptaibel[text[i]]; }\n return s.join('');\n}", "function translate_10_Crore(s){\n\tif(s == \"000000000\"){\n\t\treturn \"\";\n\t}\n\tvar firstDigit = s.substring(0,2);\n\tvar remainingDigits = s.substring(2,9);\n\tvar firstDescription = translate_Tens(firstDigit);\n\tvar remainingDescription = translate_10_Lakh(remainingDigits);\n\tvar output = \"\";\n\tif(firstDescription != \"\"){\n\t\toutput = output + firstDescription + \" \" + \"Crore\";\n\t\tif(remainingDescription != \"\"){\n\t\t\toutput = output + \" \" + remainingDescription;\n\t\t}\n\t}else{\n\t\tif(remainingDescription != \"\"){\n\t\t\toutput = remainingDescription;\n\t\t}\n\t}\n\treturn output;\t\n}", "function crore(number){\n\t\t\t\tif(number.length==8){\n\t\t\t\t\tsubnum=number[1]+number[2]+number[3]+number[4]+number[5]+number[6]+number[7];\n\t\t\t\t\tword= first[number[0]]+\" \"+unit[3]+\" \"+lakh(subnum);\n\t\t\t\t\treturn word;\n\t\t\t\t}\n\t\t\t\telse if(number.length==9){\n\t\t\t\t\tsubnum=number[2]+number[3]+number[4]+number[5]+number[6]+number[7]+number[8];\n\t\t\t\t\tword= first2degred(number[0]+number[1])+\" \"+unit[3]+\" \"+lakh(subnum);\n\t\t\t\t\treturn word;\n\t\t\t\t}\n\t\t\t}", "function convertirJugada(jugadaJSCodigo){\nlet jugada = \"\";\n\n if(jugadaJSCodigo === 1 )\n jugada = \"PIEDRA\";\n else if(jugadaJSCodigo === 2)\n jugada = \"PAPEL\";\n else if (jugadaJSCodigo === 3)\n jugada = \"TIJERA\";\n\n return jugada;\n}", "function jadenCase(str)\n{\n let tab = str.split(\" \");\n let chaine = \"\";\n let max = tab.length;\n for(let i=0; i<max; i++)\n if(i===max-1)\n chaine += mettreMaj(tab[i]);\n else\n chaine += mettreMaj(tab[i])+\" \";\n return chaine;\n}", "function invertirUnaPalabra(String){\n\n}", "function ejercicio02(email){\nvar longitud = email.length;\nvar mayusc = email.toUpperCase();\ncont = 0;\nvar no = \"\";\n\nfor (i=0 ; i<=longitud ; i++)\n{ \n if(email.charAt(i) == \"m\" || email.charAt(i) == \"M\")\n {\n cont++;\n }\n}\nif (cont == 0)\n{\n cont = toString(cont)\n cont = \"ninguna\";\n no = \"no\";\n}\nreturn \"El correo\" + email + \"tiene\" + longitud + \"caracteres y en mayúsculas se quedaría así\" + mayusc + \". Además \" + no + \" contiene \" + cont + \" letras M\";\n\n}", "function numberic_to_string(so)\n{\n var i;\n var j;\n var kq = \"\";\n var l;\n var dk;\n var tmp = \"\";\n var check = false;\n var a = new Array(32);\n\n //kiem tra kieu so\n //Loai het so 0 o dau\n while (so.length > 0 && so.charAt(0) == \"0\"){\n so = so.substring(1,so.length);\n }\n //alert(so);\n l = so.length;\n if (l > 28){\n return \"Số không hợp lệ\";\n }\n\n //Load cac chu so cua so can doc\n //vao mang a\n for (var i=1;i<=l;i++){\n a[i] = parseInt(so.charAt(i-1));\n }\n //Bat dau doc tu trai sang phai\n for (var i=1;i<=l;i++){\n\n if((l - i) % 3 == 2 && a[i] == 0 && (l - i >= 2)) {\n if (a[i + 1] != 0 || a[i + 2] != 0) {\n kq = kq + \"không \";\n }\n }\n\n if (a[i] == 2){\n kq = kq + \"hai \";\n }\n if (a[i] == 3){\n kq = kq + \"ba \";\n }\n if (a[i] == 6){\n kq = kq + \"sáu \";\n }\n if (a[i] == 7){\n kq = kq + \"bảy \";\n }\n if (a[i] == 8){\n kq = kq + \"tám \";\n }\n if (a[i] == 9){\n kq = kq + \"chín \";\n }\n\n\n //Xu ly cach doc so 4\n if (a[i] == 4) {\n if (i > 1 && (l - i) % 3 == 0){\n if (a[i - 1] > 1){\n kq = kq + \"tư \";\n }else{\n kq = kq + \"bốn \";\n }\n }else{\n kq = kq + \"bốn \";\n }\n } //a(i)=4\n\n //Xu ly cach doc so 5\n if (a[i] == 5){\n if (i > 1 && (l - i)% 3 == 0){\n if (a[i - 1] != 0 ){\n kq = kq + \"lăm \";\n }else{\n kq = kq + \"năm \";\n }\n }else{\n kq = kq + \"năm \";\n }\n } //a(i)=5\n\n //Xu ly cach doc so 1\n if (a[i] == 1) {\n //doc la muoi neu no la hang chuc\n if ((l - i) % 3 == 1) {\n kq = kq + \"mười \";\t//doc la mot neu la hang don vi\t//va hang chuc >1\n }else{\n if ((l - i) % 3 == 0 && (i > 1)){\n if (a[i - 1] > 1){\n kq = kq + \"mốt \";\n }else{\n kq = kq + \"một \";\n }\n }else{\n kq = kq + \"một \";\n }\n }\n } //a(i)=1\n\n\n //Doc tiep la muoi neu\n //No la so hang chuc va\n //Khac 1 va 0\n if ((l - i) % 3 == 1 && a[i] != 0 && a[i] != 1){\n kq = kq + \"mươi \";\n }\n\n if ((l - i) % 3 == 1 && a[i] == 0 && a[i + 1] != 0){\n kq = kq + \"linh \";\n }\n\n if ((l - i) % 3 == 2 && (a[i + 1] != 0 || a[i + 2] != 0)){\n kq = kq + \"trăm \";\n }\n\n if ((i + 2) <= l) {\n if (a[i] != 0 && (l - i) % 3 == 2){\n if (a[i + 1] == 0 && a[i + 2] == 0){\n kq = kq + \"trăm \";\n }\n }\n }\n\n if ((l - i) == 3){\n kq = kq + \"nghìn \";\n }\n if ((l - i) == 6){\n kq = kq + \"triệu \";\n }\n if ((l - i) == 9){\n kq = kq + \"tỷ \";\n }\n\n if ((l - i) == 12){\n check = true;\n for (j=i+1;i<l;i++){\n if (a[i + 1] != 0){\n check = false;\n }\n }\n if (check == false) {\n kq = kq + \"nghìn \";\n }else{\n kq = kq + \"nghìn tỷ \";\n }\n }\n\n if ((l - i) == 15){\n kq = kq + \"triệu tỷ \";\n }\n if ((l - i) == 18){\n kq = kq + \"tỷ tỷ \";\n }\n if ((l - i) == 21){\n kq = kq + \"nghìn tỷ tỷ \";\n }\n if ((l - i) == 24){\n kq = kq + \"triệu tỷ tỷ \";\n }\n if ((l - i) == 27){\n kq = kq + \"tỷ tỷ tỷ \";\n }\n if ((l - i) == 30){\n kq = kq + \"nghìn tỷ tỷ \";\n }\n\n //Xu ly bo 3 so khong\n if (((l - i) % 3 == 2) && (a[i] == 0) && (a[i + 1] == 0) && (a[i + 2] == 0)){\n i = i + 2;\n }\n\n //Xu ly tat ca so khong con lai\n if ((l - i) % 3 == 0){\n dk = 1;\n for (j=i+1;j<=l;j++){\n if (a[j] != 0){\n dk = 0;\n }\n }\n }\n if (dk == 1){\n break;\n }\n\n }\n\n //Viet hoa chu cai dau tien\n if (kq == \"\") kq = \"không\"\n while (kq.charAt(kq.length) == \",\"){\n kq = kq.substring(0,kq.length-1);\n }\n kq = kq.charAt(0).toUpperCase() + kq.substring(1,kq.length);\n return kq + \" đồng\";\n}", "function convertirEnLeetSpeek(mot){\n var motLeet =\"\";\n for (var i=0; i<mot.length; i++){\n motLeet = motLeet + trouverLettreLeet(mot[i]);\n }\n return motLeet;\n}", "function primerMay(str) {\n\tvar respuesta = '',\n\t\ttrozos = str.split('_');\n\t\n\tfor(var i in trozos) {\n\t\tvar palabra = trozos[i].toLowerCase();\n\t\tpalabra = palabra.substr(0, 1).toUpperCase() + palabra.substr(1);\n\t\ttrozos[i] = palabra;\n\t}\n\treturn trozos.join(' ');\n}", "function auxLetras(promedio) {\n let simbolo;\n\n if (promedio > 0 && promedio <= 15)\n simbolo = 'M';\n else if (promedio >= 16 && promedio <= 31)\n simbolo = 'N';\n else if (promedio >= 32 && promedio <= 47)\n simbolo = 'H';\n else if (promedio >= 48 && promedio <= 63)\n simbolo = '#';\n else if (promedio >= 64 && promedio <= 79)\n simbolo = 'Q';\n else if (promedio >= 80 && promedio <= 95)\n simbolo = 'U';\n else if (promedio >= 96 && promedio <= 111)\n simbolo = 'A';\n else if (promedio >= 112 && promedio <= 127)\n simbolo = 'D';\n else if (promedio >= 128 && promedio <= 143)\n simbolo = '0';\n else if (promedio >= 144 && promedio <= 159)\n simbolo = 'Y';\n else if (promedio >= 160 && promedio <= 175)\n simbolo = '2';\n else if (promedio >= 176 && promedio <= 191)\n simbolo = '$';\n else if (promedio >= 192 && promedio <= 209)\n simbolo = '%';\n else if (promedio >= 210 && promedio <= 225)\n simbolo = '+';\n else if (promedio >= 226 && promedio <= 239)\n simbolo = '.';\n else if (promedio >= 240 && rgbPromedio <= 255)\n simbolo = ' ';\n return simbolo;\n\n}", "function a(e,a,t){var n,i;return\"m\"===t?a?\"хвіліна\":\"хвіліну\":\"h\"===t?a?\"гадзіна\":\"гадзіну\":e+\" \"+(n=+e,i={ss:a?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:a?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:a?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[t].split(\"_\"),n%10==1&&n%100!=11?i[0]:n%10>=2&&n%10<=4&&(n%100<10||n%100>=20)?i[1]:i[2])}", "function a(e,a,t,n){switch(t){case\"s\":return a?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(a?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(a?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(a?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(a?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(a?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(a?\" жил\":\" жилийн\");default:return e}}", "function a(e,a,c,n){switch(c){case\"s\":return a?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(a?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(a?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(a?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(a?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(a?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(a?\" жил\":\" жилийн\");default:return e}}", "function main(){\r\n\r\n const letra;\r\n console.log('Digite aqui uma letra do nosso alfabeto alfanumérico português: ', letra)\r\n\r\n if (letra === 'a' || letra === 'e' || letra === 'i' || letra === 'o' || letra === 'u' || letra === 'A' || letra === 'E' || letra === 'I' || letra === 'O' || letra === 'U') {\r\n console.log('É vogal / n')\r\n }else {\r\n console.log('É consoante / n')\r\n }\r\n\r\n}", "function t(e,t,a){var i,s;return\"m\"===a?t?\"хвіліна\":\"хвіліну\":\"h\"===a?t?\"гадзіна\":\"гадзіну\":e+\" \"+(i=+e,s={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[a].split(\"_\"),i%10==1&&i%100!=11?s[0]:i%10>=2&&i%10<=4&&(i%100<10||i%100>=20)?s[1]:s[2])}", "transformar(numero) {\n switch (numero) {\n case 0:\n return 'celeste'\n case 1:\n return 'violeta'\n case 2:\n return 'naranja'\n case 3:\n return 'verde'\n }\n }", "function RellenaTexto(aux, TotalDigitos, TipoCaracter) {\r\n\tvar Numero = aux.toString();\r\n\tvar mon_len = parseInt(TotalDigitos) - Numero.length;\r\n\t\r\n\tif (mon_len<0) { \r\n\t\tmon_len = mon_len * -1;\r\n\t}\r\n\t// Solo para el tipo caracter\r\n\tif (TipoCaracter == 'C') {\r\n\t\tmon_len = parseInt(mon_len) + 1;\r\n\t}\r\n\t\r\n\tif (Numero == null || Numero == '') {\r\n\t\tNumero = '';\r\n\t} \r\n\r\n\tvar pd = '';\r\n\tif (TipoCaracter == 'N') {\r\n\t\tpd = repitechar(TotalDigitos,'0');\r\n\t} else {\r\n\t\tpd = repitechar(TotalDigitos,' ');\r\n\t}\r\n\tif (TipoCaracter == 'N') {\r\n\t\t// Numero = pd.substring(0, mon_len) + Numero;\r\n\t\tTotalDigitos = parseFloat(TotalDigitos) * -1;\r\n\t\tNumero = (pd + Numero).slice(TotalDigitos);\r\n\t\treturn Numero;\r\n\t} else {\r\n\t\tNumero = Numero + pd;\r\n\t\treturn Numero.substring(0, parseInt(TotalDigitos));\r\n\t}\r\n}", "function t(e,t,n){var a,i;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(a=+e,i={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),a%10==1&&a%100!=11?i[0]:a%10>=2&&a%10<=4&&(a%100<10||a%100>=20)?i[1]:i[2])}", "function translteBanglaToEngNum( num_str ){\r\n\t\t\t var bengali = {\"০\":0, \"১\":1, \"২\":2, \"৩\":3, \"৪\":4, \"৫\":5, \"৬\":6, \"৭\":7, \"৮\":8, \"৯\":9};\r\n\t\t\t var changed_nun='';\r\n\t\t\t num_str.toString().split('').forEach(l => {\r\n\t\t\t if(isNaN(l)){\r\n\t\t\t \tchanged_nun += bengali[l];\r\n\t\t\t }else{\r\n\t\t\t \tchanged_nun +=l;\r\n\t\t\t }\r\n\t\t\t });\r\n\t\t\t return changed_nun;\r\n\t\t\t}", "function t(e,t,a){var n,r;return\"m\"===a?t?\"хвіліна\":\"хвіліну\":\"h\"===a?t?\"гадзіна\":\"гадзіну\":e+\" \"+(n=+e,r={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[a].split(\"_\"),n%10==1&&n%100!=11?r[0]:n%10>=2&&n%10<=4&&(n%100<10||n%100>=20)?r[1]:r[2])}", "function toLeetSpeak(str) {\n let leet = { A : '@', B : '8', C : '(', E : '3', G : '6', H : '#', I : '!', L : '1', O : '0', S : '$', T : '7', Z : '2' }\n \n let land = str.split('').map(item => {\n return leet[item] ? leet[item] : item;\n }).join('')\n \n return land\n }", "function t(e,t,n){var a,r;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(a=+e,r={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),a%10==1&&a%100!=11?r[0]:a%10>=2&&a%10<=4&&(a%100<10||a%100>=20)?r[1]:r[2])}", "function t(e,t,n){var a,r;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(a=+e,r={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),a%10==1&&a%100!=11?r[0]:a%10>=2&&a%10<=4&&(a%100<10||a%100>=20)?r[1]:r[2])}", "function t(e,t,n){var i,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(i=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),i%10==1&&i%100!=11?a[0]:i%10>=2&&i%10<=4&&(i%100<10||i%100>=20)?a[1]:a[2])}", "function t(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n){var i,s;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(i=+e,s={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),i%10==1&&i%100!=11?s[0]:i%10>=2&&i%10<=4&&(i%100<10||i%100>=20)?s[1]:s[2])}", "function terbilang(a) {\n var c = \" Satu Dua Tiga Empat Lima Enam Tujuh Delapan Sembilan Sepuluh Sebelas\".split(\" \");\n if (12 > a) var b = c[a];\n else 20 > a ? b = c[a - 10] + \" Belas\" : 100 > a ? (b = parseInt(String(a / 10).substr(0, 1)), b = c[b] + \" Puluh \" + c[a % 10]) : 200 > a ? b = \"Seratus \" + terbilang(a - 100) : 1E3 > a ? (b = parseInt(String(a / 100).substr(0, 1)), b = c[b] + \" Ratus \" + terbilang(a % 100)) : 2E3 > a ? b = \"Seribu \" + terbilang(a - 1E3) : 1E4 > a ? (b = parseInt(String(a / 1E3).substr(0, 1)), b = c[b] + \" Ribu \" + terbilang(a % 1E3)) : 1E5 > a ? (b = parseInt(String(a / 100).substr(0, 2)),\n a %= 1E3, b = terbilang(b) + \" Ribu \" + terbilang(a)) : 1E6 > a ? (b = parseInt(String(a / 1E3).substr(0, 3)), a %= 1E3, b = terbilang(b) + \" Ribu \" + terbilang(a)) : 1E8 > a ? (b = parseInt(String(a / 1E6).substr(0, 4)), a %= 1E6, b = terbilang(b) + \" Juta \" + terbilang(a)) : 1E9 > a ? (b = parseInt(String(a / 1E6).substr(0, 4)), a %= 1E6, b = terbilang(b) + \" Juta \" + terbilang(a)) : 1E10 > a ? (b = parseInt(String(a / 1E9).substr(0, 1)), a %= 1E9, b = terbilang(b) + \" Milyar \" + terbilang(a)) : 1E11 > a ? (b = parseInt(String(a / 1E9).substr(0, 2)), a %= 1E9, b = terbilang(b) + \" Milyar \" + terbilang(a)) :\n 1E12 > a ? (b = parseInt(String(a / 1E9).substr(0, 3)), a %= 1E9, b = terbilang(b) + \" Milyar \" + terbilang(a)) : 1E13 > a ? (b = parseInt(String(a / 1E10).substr(0, 1)), a %= 1E10, b = terbilang(b) + \" Triliun \" + terbilang(a)) : 1E14 > a ? (b = parseInt(String(a / 1E12).substr(0, 2)), a %= 1E12, b = terbilang(b) + \" Triliun \" + terbilang(a)) : 1E15 > a ? (b = parseInt(String(a / 1E12).substr(0, 3)), a %= 1E12, b = terbilang(b) + \" Triliun \" + terbilang(a)) : 1E16 > a && (b = parseInt(String(a / 1E15).substr(0, 1)), a %= 1E15, b = terbilang(b) + \" Kuadriliun \" + terbilang(a));\n a = b.split(\" \");\n c = [];\n for (b = 0; b < a.length; b++) \"\" != a[b] && c.push(a[b]);\n return c.join(\" \")\n}", "function convertirEnMayusculas(palabra) {\n return palabra.toUpperCase();\n}", "function separadorMilesDecimales(convertString, separa){\r\n\tif(convertString.substring(0,1) == separa){\r\n\t\treturn convertString.substring(1, convertString.length) \r\n\t\t}\r\n\treturn convertString;\r\n}", "function t(e,t,n){var a,o;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(a=+e,o={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),a%10==1&&a%100!=11?o[0]:a%10>=2&&a%10<=4&&(a%100<10||a%100>=20)?o[1]:o[2])}", "function t(e,t,n){var i,r;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(i=+e,r={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),i%10==1&&i%100!=11?r[0]:i%10>=2&&i%10<=4&&(i%100<10||i%100>=20)?r[1]:r[2])}", "function t(e,t,n){var i,r;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(i=+e,r={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),i%10==1&&i%100!=11?r[0]:i%10>=2&&i%10<=4&&(i%100<10||i%100>=20)?r[1]:r[2])}", "function t(e,t,n){var i,r;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(i=+e,r={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),i%10==1&&i%100!=11?r[0]:i%10>=2&&i%10<=4&&(i%100<10||i%100>=20)?r[1]:r[2])}", "function t(e,t,a,n){switch(a){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,a,n){switch(a){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function lakh(number){\n\t\t\t\tif(number.length==6){\n\t\t\t\t\tsubnum=number[1]+number[2]+number[3]+number[4]+number[5];\n\t\t\t\t\tif(number[0]<1){\n\t\t\t\t\t\tunit[2]=\"\";\n\t\t\t\t\t}\n\t\t\t\t\tword= first[number[0]]+\" \"+unit[2]+\" \"+thousand(subnum);\n\t\t\t\t\treturn word;\n\t\t\t\t}\n\t\t\t\telse if(number.length==7){\n\t\t\t\t\tsubnum=number[2]+number[3]+number[4]+number[5]+number[6];\n\t\t\t\t\tif (number[0]!='0') {\n\t\t\t\t\t\tword= first2degred(number[0]+number[1])+\" \"+unit[2]+\" \"+thousand(subnum);\n\t\t\t\t\t}\n\t\t\t\t\telse if(number[1]!='0'){\n\t\t\t\t\t\tword= first2degred(number[1])+\" \"+unit[2]+\" \"+thousand(subnum);\n\t\t\t\t\t}\n\t\t\t\t\telse{\n\t\t\t\t\t\tword=thousand(subnum);\n\t\t\t\t\t}\n\t\t\t\t\treturn word;\n\t\t\t\t}\n\t\t\t}", "function t(e,t,a,i){switch(a){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,a,i){switch(a){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function quita_primer_nom(palabra) {\n return palabra.replace(\"MARIA\", \"\").replace(\"MA.\", \"\").replace(\"MA\", \"\").replace(\"JOSE\", \"\").replace(\"J\", \"\").replace(\"J.\", \"\").trim();\n}", "function t(e,t,r,a){switch(r){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n){var r,i;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,i={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?i[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?i[1]:i[2])}", "function t(e,t,n){var r,i;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,i={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?i[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?i[1]:i[2])}", "function t(e,t,n){var r,i;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,i={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?i[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?i[1]:i[2])}", "function t(e,t,n){var r,i;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,i={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?i[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?i[1]:i[2])}", "function t(e,t,n){var r,i;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,i={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?i[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?i[1]:i[2])}", "function t(e,t,n){var r,i;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,i={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?i[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?i[1]:i[2])}", "function t(e,t,n){var r,i;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,i={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?i[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?i[1]:i[2])}", "function t(e,t,n){var r,i;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,i={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?i[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?i[1]:i[2])}", "function t(e,t,n){var r,i;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,i={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?i[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?i[1]:i[2])}", "function t(e,t,i,n){switch(i){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function ejercicio6(){\n let cadenaEntrada=prompt(\"Ingrese una cadena de texto\").toLowerCase()\n let textoFinal=convertirLetras(cadenaEntrada)\n\n console.log(`El texto inicial fue: ${cadenaEntrada}`)\n console.log(`El texto resultante es: ${textoFinal}`)\n\n function convertirLetras(entradaDatos){\n let nuevaCadena = \"\";\n\n for (let x=0;x<=entradaDatos.length-1;x++){\n if (entradaDatos[x]==\" \"){\n nuevaCadena+=entradaDatos[x+1].toUpperCase()\n x++\n } \n else\n nuevaCadena+=entradaDatos[x]\n }\n return nuevaCadena\n }\n console.log(``)\n}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function Bi(e,t,n,a){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function priMay(tx){\n if(tx == undefined){\n return;\n }\n var txtspl = tx.toLowerCase().split(' ');\n var texto = '';\n for (var i=0;i < txtspl.length;i++){\n var splw = txtspl[i].split('');\n splw[0] = splw[0].toUpperCase();\n for (var j = 0;j < splw.length;j++){\n texto += splw[j];\n }\n if(i < txtspl.length-1){\n texto += ' ';\n }\n }\n return texto;\n}", "function c(e,c,t,n){switch(t){case\"s\":return c?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(c?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(c?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(c?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(c?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(c?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(c?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n){var o,i;return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(o=+e,i={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"}[n].split(\"_\"),o%10==1&&o%100!=11?i[0]:o%10>=2&&o%10<=4&&(o%100<10||o%100>=20)?i[1]:i[2])}", "function translatePigLatin(str) {\n \n let result = ''; \n let regex = /^[bcdfghjklmnpqrstvwxys]+/gi\n let match = str.match(regex)\n \n \n if(match !== null){\n let num = match[0].length; \n result = str.slice(num) + match + 'ay' \n return result\n } else {\n result = str + 'way'\n return result; \n }\n\n }", "function t(e,t,n,o){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function FiltroStringa(stringa,campo,colore) {\r\n var indice =0;\r\n var carattere = new String();\r\n var vecchiocarattere = new String();\r\n var nuovastringa = new String();\r\n \r\n for (indice=0; indice < stringa.length; indice++) {\r\n carattere = stringa.charAt(indice);\r\n if (carattere.charCodeAt(0) != 32 || vecchiocarattere.charCodeAt(0) != 32) {\r\n if (indice == 0 \r\n || vecchiocarattere.charCodeAt(0) == 32 // spazio\r\n || vecchiocarattere.charCodeAt(0)==39 // apostrofo\r\n || vecchiocarattere.charCodeAt(0)==45 // trattino -\r\n || vecchiocarattere.charCodeAt(0)==40 //parentesi aperta\r\n )\r\n {\r\n nuovastringa += carattere.toUpperCase();\r\n } else {\r\n nuovastringa += carattere.toLowerCase();\r\n }\r\n vecchiocarattere = carattere;\r\n }\r\n }\r\n document.getElementById(campo).value=nuovastringa;\r\n document.getElementById(campo).style.background=\"white\";\r\n document.getElementById(campo).style.color=colore;\r\n \r\n if (campo=='parrocchia_battesimo') {\r\n AssegnaBattesimo('blur');\r\n }\r\n \r\n return nuovastringa;\r\n}", "function translate_10_Lakh(s){\n\tif(s == \"0000000\"){\n\t\treturn \"\";\n\t}\n\tvar firstDigit = s.substring(0,2);\n\tvar remainingDigits = s.substring(2,7);\n\tvar firstDescription = translate_Tens(firstDigit);\n\tvar remainingDescription = translate_10_Thousands(remainingDigits);\n\tvar output = \"\";\n\tif(firstDescription != \"\"){\n\t\toutput = output + firstDescription + \" \" + \"Lakh\";\n\t\tif(remainingDescription != \"\"){\n\t\t\toutput = output + \" \" + remainingDescription;\n\t\t}\n\t}else{\n\t\tif(remainingDescription != \"\"){\n\t\t\toutput = remainingDescription;\n\t\t}\n\t}\n\treturn output; \t\n}", "function mesenletras(mes, may, cap){\n var imes = parseInt(mes, 10);\n var tmes = \"-\";\n if ( imes == 1 ){\n tmes = \"enero\";\n } else if ( imes == 2 ){\n tmes = \"febrero\";\n } else if ( imes == 3 ){\n tmes = \"marzo\";\n } else if ( imes == 4 ){\n tmes = \"abril\";\n } else if ( imes == 5 ){\n tmes = \"mayo\";\n } else if ( imes == 6 ){\n tmes = \"junio\";\n } else if ( imes == 7 ){\n tmes = \"julio\";\n } else if ( imes == 8 ){\n tmes = \"agosto\";\n } else if ( imes == 9 ){\n tmes = \"setiembre\";\n } else if ( imes == 10 ){\n tmes = \"octubre\";\n } else if ( imes == 11 ){\n tmes = \"noviembre\";\n } else if ( imes == 12 ){\n tmes = \"diciembre\";\n }\n\n if ( may == 1){\n tmes = tmes.toUpperCase();\n }\n\n if ( cap == 1){\n tmes = tmes.substring(0,1).toUpperCase() + tmes.substring(1, tmes.length);\n }\n\n return tmes;\n }", "_getDistanceInString(d) { \n if(d % 10 <= 0){\n let distance = d * 1000\n return `${parseInt(distance, 10)} ม.`\n }\n else {\n return `${parseInt(d, 10)} กม.` \n }\n }", "function a(e,a,t){var n,i;return\"m\"===t?a?\"минута\":\"минуту\":e+\" \"+(n=+e,i={ss:a?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:a?\"минута_минуты_минут\":\"минуту_минуты_минут\",hh:\"час_часа_часов\",dd:\"день_дня_дней\",MM:\"месяц_месяца_месяцев\",yy:\"год_года_лет\"}[t].split(\"_\"),n%10==1&&n%100!=11?i[0]:n%10>=2&&n%10<=4&&(n%100<10||n%100>=20)?i[1]:i[2])}", "function t(e,t,n){var r,a,i={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"};return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a=i[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n){var r,a,i={ss:t?\"секунда_секунды_секунд\":\"секунду_секунды_секунд\",mm:t?\"хвіліна_хвіліны_хвілін\":\"хвіліну_хвіліны_хвілін\",hh:t?\"гадзіна_гадзіны_гадзін\":\"гадзіну_гадзіны_гадзін\",dd:\"дзень_дні_дзён\",MM:\"месяц_месяцы_месяцаў\",yy:\"год_гады_гадоў\"};return\"m\"===n?t?\"хвіліна\":\"хвіліну\":\"h\"===n?t?\"гадзіна\":\"гадзіну\":e+\" \"+(r=+e,a=i[n].split(\"_\"),r%10==1&&r%100!=11?a[0]:r%10>=2&&r%10<=4&&(r%100<10||r%100>=20)?a[1]:a[2])}", "function t(e,t,n,i){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,i){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}" ]
[ "0.6881414", "0.63297224", "0.63160765", "0.6303483", "0.63016933", "0.62830764", "0.6239843", "0.6172094", "0.6166873", "0.61548084", "0.6139514", "0.6116929", "0.6100175", "0.6072269", "0.60699743", "0.60178626", "0.5990636", "0.5981581", "0.59328467", "0.59289616", "0.59149176", "0.590589", "0.59035456", "0.58990204", "0.58990204", "0.58978564", "0.5892223", "0.5892223", "0.5892223", "0.5892223", "0.5892223", "0.5892223", "0.5892223", "0.5892223", "0.5892223", "0.5892223", "0.5892223", "0.5892223", "0.5892223", "0.5887217", "0.5887174", "0.5883351", "0.58815247", "0.5878482", "0.58754843", "0.58754843", "0.58754843", "0.586941", "0.586941", "0.5866714", "0.58544284", "0.58544284", "0.5853422", "0.58429796", "0.5842845", "0.5842845", "0.5842845", "0.5842845", "0.5842845", "0.5842845", "0.5842845", "0.5842845", "0.5842845", "0.58426523", "0.58358765", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.58289766", "0.5827742", "0.5827676", "0.5825421", "0.5824333", "0.5822887", "0.58183855", "0.58162075", "0.58097994", "0.58074105", "0.5804285", "0.58003837", "0.57899636", "0.57899636", "0.5787373", "0.5787373" ]
0.63104993
3
Gets all dependencies recursively on a codebook. Only works where getDirectDeps has been used to populate directDependencies
function getDepsRecursive(field, visited = []) { if (visited.indexOf(field) !== -1) return visited.push(field) for (let dep of field.directDependencies) getDepsRecursive(dep, visited) return visited }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getDependencies() {\n logger.info('Fetching dependencies');\n return new Promise((resolve, reject) => {\n const dependencies = {};\n\n (0, _readPackageTree2.default)('./', (err, data) => {\n if (err) {\n logger.error('Error fetching dependencies');\n return reject(err);\n }\n const modules = data.children;\n const directDependencies = _extends({}, data.package.dependencies, data.package.devDependencies);\n\n modules.forEach(element => {\n const pkg = element.package;\n const version = pkg.version;\n\n let dependency;\n const direct = directDependencies[pkg.name] !== undefined;\n if (dependencies[pkg.name]) {\n dependency = dependencies[pkg.name];\n dependency.initializeDependency({ title: pkg.name, main_version: version, description: pkg.description, direct });\n } else {\n dependency = new _report_model.Dependency({ title: pkg.name, main_version: version, description: pkg.description, direct });\n dependencies[pkg.name] = dependency;\n }\n\n insertHierarchies(dependencies, { currentDependency: dependency, rptDependency: element, rootDependencies: modules });\n });\n\n logger.info('Finished fetching dependencies');\n\n resolve({ pkg: data.package, dependencies: Object.values(dependencies) });\n });\n });\n}", "function traverse(config) {\n const tree = [];\n const stack = [config.filename];\n\n while (stack.length) {\n const dependency = stack.pop();\n debug(`traversing ${dependency}`);\n\n if (config.visited[dependency]) {\n populateFromCache(dependency);\n } else {\n traverseDependency(dependency);\n }\n }\n\n return tree;\n\n function traverseDependency(dependency) {\n const localConfig = config.clone();\n localConfig.filename = dependency;\n\n let dependencies = module.exports._getDependencies(localConfig);\n\n if (config.filter) {\n debug('using filter function to filter out dependencies');\n debug(`number of dependencies before filtering: ${dependencies.length}`);\n dependencies = dependencies.filter(function (filePath) {\n return localConfig.filter(filePath, localConfig.filename);\n });\n debug(`number of dependencies after filtering: ${dependencies.length}`);\n }\n\n debug('cabinet-resolved all dependencies: ', dependencies); // @ts-ignore AUTO-ADDED-AFTER-MIGRATION-PLEASE-FIX!\n\n tree[dependency] = dependencies;\n const filePathMap = config.pathMap.find(pathMapEntry => pathMapEntry.file === dependency);\n if (!filePathMap) throw new Error(`file ${dependency} is missing from PathMap`);\n config.visited[dependency] = {\n pathMap: filePathMap,\n missing: config.nonExistent[dependency],\n error: config.errors[dependency]\n };\n stack.push(...dependencies);\n }\n\n function populateFromCache(dependency) {\n debug(`already visited ${dependency}. Will try to find it and its dependencies in the cache`);\n const dependenciesStack = [dependency];\n\n while (dependenciesStack.length) {\n findAllDependenciesInCache(dependenciesStack);\n }\n }\n\n function findAllDependenciesInCache(dependenciesStack) {\n const dependency = dependenciesStack.pop();\n\n if (!config.visited[dependency]) {\n debug(`unable to find ${dependency} in the cache, it was probably filtered before`);\n return;\n }\n\n debug(`found ${dependency} in the cache`);\n const dependencies = config.visited[dependency].pathMap.dependencies.map(d => d.resolvedDep); // @ts-ignore AUTO-ADDED-AFTER-MIGRATION-PLEASE-FIX!\n\n tree[dependency] = dependencies;\n config.pathMap.push(config.visited[dependency].pathMap);\n\n if (config.visited[dependency].missing) {\n config.nonExistent[dependency] = config.visited[dependency].missing;\n }\n\n if (config.visited[dependency].error) {\n config.errors[dependency] = config.visited[dependency].error;\n }\n\n dependencies.forEach(d => {\n if (!tree[d]) dependenciesStack.push(d);\n });\n }\n}", "async getDependencies( path ) {\n return [];\n }", "getShallowDependencies(entryPath, transformOptions) {var _this = this;return _asyncToGenerator(function* () {const module = _this._moduleCache.getModule(entryPath);const result = yield module.read(transformOptions);return result.dependencies;})();}", "getAllDependantsOf(path) {\n const result = new Set();\n this._getAllDependantsOf(path, new Set(), result);\n return result;\n }", "function obtainDependencies(source) {\n let dependencies = [];\n if (source instanceof cfn_resource_1.CfnResource) {\n dependencies = source.obtainResourceDependencies();\n }\n let stacks = (0, util_1.pathToTopLevelStack)(stack_1.Stack.of(source));\n stacks.forEach((stack) => {\n dependencies = [...dependencies, ...stack._obtainAssemblyDependencies({ source: source })];\n });\n return dependencies;\n}", "function findAllDependencies(file, knownDependencies, sourceDirectories, knownFiles) {\n if (!knownDependencies) {\n knownDependencies = [];\n }\n\n if (typeof knownFiles === \"undefined\"){\n knownFiles = [];\n } else if (knownFiles.indexOf(file) > -1){\n return knownDependencies;\n }\n\n if (sourceDirectories) {\n return findAllDependenciesHelp(file, knownDependencies, sourceDirectories, knownFiles).then(function(thing){\n return thing.knownDependencies;\n });\n } else {\n return getBaseDir(file)\n .then(getElmPackageSourceDirectories)\n .then(function(newSourceDirs) {\n return findAllDependenciesHelp(file, knownDependencies, newSourceDirs, knownFiles).then(function(thing){\n return thing.knownDependencies;\n });\n });\n }\n}", "depend () {\n let i = this.deps.length\n while (i--) {\n this.deps[i].depend()\n }\n }", "getDependencies() {\n return [];\n }", "getDependencies() {\n this.ensureDependenciesInstalled();\n return [];\n }", "depend () {\n var i = this.deps.length;\n while (i--) {\n this.deps[i].depend();\n }\n }", "depend() {\n let i = this.deps.length\n while (i--) {\n this.deps[i].depend()\n }\n }", "function _getDependencies (id, deps, circularDeps, i, j, d, subDeps, sd) {\n\n\t\tdeps = _dependencies[id] || [];\n\t\tcircularDeps = [];\n\n\t\tfor (i = 0; i < deps.length; i ++) {\n\t\t\td = deps[i];\n\t\t\tsubDeps = _dependencies[d];\n\t\t\tif (subDeps) {\n\t\t\t\tfor (j = 0; j < subDeps.length; j ++) {\n\t\t\t\t\tsd = subDeps[j];\n\t\t\t\t\tif (sd != id && deps.indexOf(sd) < 0) {\n\t\t\t\t\t\tdeps.push(sd);\n\t\t\t\t\t}\n\t\t\t\t\telse if(sd === id){\n\t\t\t\t\t\tcircularDeps.push(d);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn [deps, circularDeps];\n\t}", "depend () {\n let i = this.deps.length\n while (i--) {\n this.deps[i].depend()\n }\n }", "getDependencies() {\n const list = [];\n for (let i = 0; i < this.SubCircuit.length; i++) {\n list.push(this.SubCircuit[i].id);\n list.extend(scopeList[this.SubCircuit[i].id].getDependencies());\n }\n return uniq(list);\n }", "externDeps(unit) {\n let ret = [];\n // find all depended modules not in root's path\n const isPathContained = function(path) {\n for (let i = 0; i < ret.length; i++) {\n const e = ret[i];\n if (path.indexOf(e.mpath) === 0) {\n return true;\n }\n }\n return false;\n };\n\n const memory = {}; // handle circular reference\n var walk = function(unit) {\n memory[unit.mpath] = true;\n if (!unit.isCore && !isPathContained(unit.mpath)) {\n ret.push(unit);\n }\n if (unit.requires) {\n return unit.requires.forEach(function(unit) {\n if (!memory[unit.mpath]) { return walk(unit); }\n });\n }\n };\n walk(unit);\n\n ret = _(ret).chain().map(unit => // extract wanted values\n ({\n 'require': unit.mname,\n 'mpath': unit.mpath,\n 'version': unit.package ? unit.package.version : null\n })\n ).unique(unit => // remove duplicates\n unit.mpath\n ).value();\n return ret;\n }", "async getDependentPaths() {\n return [];\n }", "function getHashicorpPackages(directory, isRecursive = false) {\n let results = [];\n const dirToSearch = path_1.default.join(directory, 'node_modules', '@hashicorp');\n if (!fs_1.default.existsSync(dirToSearch)) {\n return [];\n }\n // grab all packages in the nested node_modules/@hashicorp directory\n fs_1.default.readdirSync(dirToSearch).forEach((dir) => {\n if ((dir !== 'react-global-styles' && dir.startsWith('react-')) ||\n dir === 'nextjs-scripts')\n results.push(path_1.default.join(dirToSearch, dir));\n // call the function again to get nested deps\n results = results.concat(getHashicorpPackages(path_1.default.join(dirToSearch, dir), true));\n });\n if (isRecursive)\n return results;\n // if we're not a recursive call, resolve all of the paths relative to the first directory searched\n return results.map((dir) => path_1.default.isAbsolute(dir)\n ? path_1.default.relative(path_1.default.join(directory, 'node_modules'), dir)\n : dir);\n}", "function getAllDependencies(deps) {\n return promiseRequire(\n baseDependencies.concat(deps)\n );\n }", "toDependencyGraph() {\n return _.map(\n // FIND MAX UNIQUE VERSION FIRST\n _.groupBy(this.allDependencies,\"name\"), versionGroup =>\n versionGroup.reduce((maxVersion, version) =>\n !maxVersion || getValue(() =>\n SemVer.gt(SemVer.coerce(version.version),SemVer.coerce(maxVersion.version)),\n version.version <= maxVersion.version\n ) ?\n version :\n maxVersion\n , null))\n \n // SORT BY INTER-DEPENDENCY\n .sort((depA,depB) => {\n const\n depADependencies = this.collectDependencies(depA.project),\n depBDependencies = this.collectDependencies(depB.project),\n depARequiresB = depADependencies.includes(depB.name),\n depBRequiresA = depBDependencies.includes(depA.name)\n \n if (depARequiresB && depBRequiresA)\n throw `Dependency circular requirement: ${depA.name} <~> ${depB.name}`\n \n return (!depARequiresB && !depARequiresB) ? 0 : depARequiresB ? 1 : -1\n })\n \n \n }", "async function getDependencies(file, compiler) {\n if (typeof compiler.getDependencies !== 'function') return [];\n\n debug(`Fetching dependencies ${file.path} @ ${compiler.brunchPluginName}`);\n try {\n let deps = compiler.getDependencies(file);\n if (!Array.isArray(deps) && deps instanceof Promise) deps = await deps;\n return deps.concat(deps.patterns || []).map(d => sysPath.normalize(d));\n } catch (error) {\n rethrow('Dependency parsing')(error);\n }\n}", "function extractDependencies(code) {\n const ast = babylon.parse(code);\n const dependencies = new Set();\n const dependencyOffsets = [];\n\n babel.traverse(ast, {\n CallExpression(path) {\n const node = path.node;\n const callee = node.callee;\n const arg = node.arguments[0];\n if (callee.type !== 'Identifier' || callee.name !== 'require' || !arg || arg.type !== 'StringLiteral') {\n return;\n }\n dependencyOffsets.push(arg.start);\n dependencies.add(arg.value);\n }\n });\n\n return {dependencyOffsets, dependencies: Array.from(dependencies)};\n}", "detectCycles() {\n\t\t\tconst flatOrder = Array.from(this.orderedNodes);\n\n\t\t\tfor (let i = 0; i < flatOrder.length; i++) {\n\t\t\t\tconst node = flatOrder[i];\n\n\t\t\t\tfor (const imp of node.analyze.value.importFirstUsage) {\n\t\t\t\t\tconst subnode = node.getNodeFromRelativeDependency(imp.source);\n\t\t\t\t\tif (subnode === undefined) {\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\t}\n\n\t\t\t\t\tconst resolved = subnode.resolveImport(imp.imported, imp.loc);\n\t\t\t\t\tif (resolved.type !== \"FOUND\") {\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\t}\n\n\t\t\t\t\t// Hoisted exports will always be accessible\n\t\t\t\t\tif (resolved.record.valueType === \"function\") {\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\t}\n\n\t\t\t\t\tconst dep = resolved.node;\n\n\t\t\t\t\tconst isBefore = flatOrder.indexOf(dep) > i;\n\t\t\t\t\tif (isBefore) {\n\t\t\t\t\t\tthis.flagCycle(node, dep, imp);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function findPackageDeps () {\n var pkg = JSON.parse(fs.readFileSync('package.json', 'utf8'))\n\n var deps = Object.keys(pkg.dependencies)\n var devDeps = Object.keys(pkg.devDependencies)\n var optionalDeps = Object.keys(pkg.optionalDependencies)\n\n return [].concat(deps, devDeps, optionalDeps)\n}", "function dependencies() {\n return project.splitDependencies()\n .pipe(project.rejoin());\n}", "function getDependencyListForGraph(graph) {\n // We need to do this because if A dependency on bundled B\n // And A has a secondary entry point A/1 we want only to bundle B if it's used.\n // Also if A/1 depends on A we don't want to bundle A thus we mark this a dependency.\n const dependencyList = {\n dependencies: [],\n bundledDependencies: [],\n };\n for (const entry of graph.filter(nodes_1.isEntryPoint)) {\n const { bundledDependencies = [], dependencies = {}, peerDependencies = {} } = entry.data.entryPoint.packageJson;\n dependencyList.bundledDependencies = array_1.unique(dependencyList.bundledDependencies.concat(bundledDependencies));\n dependencyList.dependencies = array_1.unique(dependencyList.dependencies.concat(Object.keys(dependencies), Object.keys(peerDependencies), entry.data.entryPoint.moduleId));\n }\n if (dependencyList.bundledDependencies.length) {\n log.warn(`Inlining of 'bundledDependencies' has been deprecated in version 5 and will be removed in future versions.` +\n '\\n' +\n `List the dependency in the 'peerDependencies' section instead.`);\n }\n return dependencyList;\n}", "collectDependencies() {}", "function findReverseDeps(packages) {\n return new Set([\n ...packages\n ].map(packageName => findSubgraph(packageName, REVERSE_DEPENDENCY_GRAPH))\n .reduce((a, b) => [...a, ...b], []));\n}", "function getExternalDeps( nodes ) {\n var res = [];\n var helpersres = [];\n\n if ( nodes && nodes.statements ) {\n res = recursiveVarSearch( nodes.statements, [], undefined, helpersres );\n }\n\n var defaultHelpers = [\n 'helperMissing',\n 'blockHelperMissing',\n 'each',\n 'if',\n 'unless',\n 'with'\n ];\n\n return {\n vars: _(res).chain().unique().map(function(e) {\n if ( e === '' ) {\n return '.';\n }\n if ( e.length && e[e.length-1] === '.' ) {\n return e.substr(0,e.length-1) + '[]';\n }\n return e;\n }).value(),\n\n helpers: _(helpersres).chain().unique().map(function(e){\n if ( _(defaultHelpers).contains(e) ) {\n return undefined;\n }\n return e;\n }).compact().value()\n };\n }", "function retrieveModuleDependenciesOfModule(inputFiles, moduleDependenceGraph, inputFile, isLibrary = false) {\n\t\n\t//(i) resolve module data and function dependencies of each inputFile\n\tmdgUtilities.retrieveModuleDependenciesOfModule(inputFiles, moduleDependenceGraph, inputFile, isLibrary);\n}", "partitionCycles() {\n const cyclePaths = new Set();\n const cycleNodes = new Set();\n\n this.forEach((currentNode, currentName) => {\n const seen = new Set();\n\n const visits = walk => (dependentNode, dependentName, siblingDependents) => {\n const step = walk.concat(dependentName);\n\n if (seen.has(dependentNode)) {\n return;\n }\n\n seen.add(dependentNode);\n\n if (dependentNode === currentNode) {\n // a direct cycle\n cycleNodes.add(currentNode);\n cyclePaths.add(step);\n\n return;\n }\n\n if (siblingDependents.has(currentName)) {\n // a transitive cycle\n const cycleDependentName = Array.from(dependentNode.localDependencies).find(([key]) =>\n currentNode.localDependents.has(key)\n );\n const pathToCycle = step\n .slice()\n .reverse()\n .concat(cycleDependentName);\n\n cycleNodes.add(dependentNode);\n cyclePaths.add(pathToCycle);\n }\n\n dependentNode.localDependents.forEach(visits(step));\n };\n\n currentNode.localDependents.forEach(visits([currentName]));\n });\n\n if (cycleNodes.size) {\n this.prune(...cycleNodes);\n }\n\n return [cyclePaths, cycleNodes];\n }", "getAllFiles() {\n return this.cache.getOrAdd('getAllFiles', () => {\n let result = [];\n let dependencies = this.dependencyGraph.getAllDependencies(this.dependencyGraphKey);\n for (let dependency of dependencies) {\n //load components by their name\n if (dependency.startsWith('component:')) {\n let comp = this.program.getComponent(dependency.replace(/$component:/, ''));\n if (comp) {\n result.push(comp.file);\n }\n }\n else {\n let file = this.program.getFile(dependency);\n if (file) {\n result.push(file);\n }\n }\n }\n this.logDebug('getAllFiles', () => result.map(x => x.pkgPath));\n return result;\n });\n }", "function getAllReferences (scope, referenceArr){ \n scope.references.forEach(function(reference){\n referenceArr.push(reference);\n });\n scope.childScopes.forEach(function(childScope){\n referenceArr = getAllReferences(childScope, referenceArr);\n });\n return referenceArr;\n }", "function $GetDependencies(module) {\n return GetModuleInternalData(module).dependencies;\n}", "function archiveDependencies(cwd, pkg) {\n let result = [];\n\n if (pkg.path) {\n result.push({\n data: pkg.path,\n type: 'directory',\n name: path.relative(cwd, pkg.path)\n });\n }\n\n pkg.dependencies.forEach(function(dep) {\n if (dep.path) {\n result.push({\n data: dep.path,\n type: 'directory',\n name: path.relative(cwd, dep.path)\n });\n }\n\n if (dep.dependencies) {\n result = result.concat(archiveDependencies(cwd, dep));\n }\n });\n\n return result;\n}", "function getExternalDeps( nodes ) { \n var res = [];\n var helpersres = [];\n\n if ( nodes && nodes.statements ) {\n res = recursiveVarSearch( nodes.statements, [], undefined, helpersres );\n }\n\n var defaultHelpers = [\"helperMissing\", \"blockHelperMissing\", \"each\", \"if\", \"unless\", \"with\"];\n\n return {\n vars : _(res).chain().unique().map(function(e){\n if ( e === \"\" ) {\n return '.';\n }\n if ( e.length && e[e.length-1] === '.' ) {\n return e.substr(0,e.length-1) + '[]';\n }\n return e;\n }).value(),\n helpers : _(helpersres).chain().unique().map(function(e){\n if ( _(defaultHelpers).contains(e) ) {\n return undefined;\n }\n return e;\n }).compact().value()\n };\n }", "getAllDependencies(keys, exclude) {\n var _a, _b;\n if (typeof keys === 'string') {\n return (_b = (_a = this.nodes[keys]) === null || _a === void 0 ? void 0 : _a.getAllDependencies(exclude)) !== null && _b !== void 0 ? _b : [];\n }\n else {\n const set = new Set();\n for (const key of keys) {\n const dependencies = this.getAllDependencies(key, exclude);\n for (const dependency of dependencies) {\n set.add(dependency);\n }\n }\n return [...set];\n }\n }", "getAllDependencies(exclude = []) {\n let dependencyMap = {};\n let dependencyStack = [...this.dependencies];\n //keep walking the dependency graph until we run out of unseen dependencies\n while (dependencyStack.length > 0) {\n let dependency = dependencyStack.pop();\n //if this is a new dependency and we aren't supposed to skip it\n if (!dependencyMap[dependency] && !exclude.includes(dependency)) {\n dependencyMap[dependency] = true;\n //get the node for this dependency\n let node = this.graph.nodes[dependency];\n if (node) {\n dependencyStack.push(...node.dependencies);\n }\n }\n }\n return Object.keys(dependencyMap);\n }", "function getDeps(stateObj){\n\tvar deps = [].concat(stateObj.deps);\n\t\t\n\tif(stateObj instanceof CascadeDataState && stateObj.initialDeps){\n\t\tutil.arrayForEach(stateObj.initialDeps, function(depName){\n\t\t\tif(util.arrayIndexOf(deps, depName) === -1){\n\t\t\t\tdeps.push(depName);\n\t\t\t}\n\t\t});\n\t}\n\t\n\treturn deps;\n}", "function module_resolve_deps(mod){\n return module_walk_deps(mod, [], function(dep, ctx){\n ctx.push(dep);\n }, true);\n}", "function transitiveDependencies(pkg, cache) {\n if (cache.has(pkg)) {\n return;\n }\n cache.add(pkg);\n // Some packages do interesing things with their exports, so requiring\n // pkg/package.json does not always work.\n try {\n let { dependencies = {} } = require(`${pkg}/package.json`);\n for (dep of Object.keys(dependencies)) {\n transitiveDependencies(dep, cache);\n }\n } catch (e) {\n // Do not worry about dependencies we cannot add\n }\n}", "function module_walk_deps(mod, ctx, func){\n _.each(mod.dependencies, function(dep, it){\n dep = mod.deps[it];\n if (!dep) {\n dep = _resolve(it, mod.uri);\n if (_cachedMods[dep.uri]) {\n mod.deps[it] = dep = _cachedMods[dep.uri];\n } else {\n mod.deps[it] = _cachedMods[dep.uri] = module_init(dep, dep.dependencies);\n }\n }\n func(dep, ctx);\n });\n return ctx;\n}", "async getDeps() : Promise<string[]> {\n return new Promise((resolve: any, reject: any) => {\n // This is from the lib that NPM use to read the package.json\n readJSON(this.path, console.error, false, (error: Error, data: any) => {\n if (error) {\n console.error(`There was an error reading the file: ${error.message}`)\n reject(error)\n return\n }\n\n // Pull out the keys\n const deps = Object.keys(data.dependencies)\n const devDeps = Object.keys(data.devDependencies)\n resolve([...deps, ...devDeps])\n })\n })\n }", "findCycles(sf, visited = new WeakSet(), path = []) {\n const previousIndex = path.indexOf(sf);\n // If the given node is already part of the current path, then a cycle has\n // been found. Add the reference chain which represents the cycle to the results.\n if (previousIndex !== -1) {\n return [path.slice(previousIndex)];\n }\n // If the node has already been visited, then it's not necessary to go check its edges\n // again. Cycles would have been already detected and collected in the first check.\n if (visited.has(sf)) {\n return [];\n }\n path.push(sf);\n visited.add(sf);\n // Go through all edges, which are determined through import/exports, and collect cycles.\n const result = [];\n for (const ref of getModuleReferences(sf)) {\n const targetFile = this._resolveImport(ref, sf.fileName);\n if (targetFile !== null) {\n result.push(...this.findCycles(this.getSourceFile(targetFile), visited, path.slice()));\n }\n }\n return result;\n }", "async populateFlattenedDependencies() {\n _logger().default.debug(`populateFlattenedDependencies starts with ${this.components.length} components`);\n\n this.createGraphs(this.components);\n await this.importExternalDependenciesInBulk();\n await (0, _pMapSeries().default)(this.components, async component => {\n component.flattenedDependencies = await this.getFlattened(component.id);\n });\n }", "function findPartialDeps( nodes ) {\n var res = [];\n if ( nodes && nodes.statements ) {\n res = recursiveNodeSearch( nodes.statements, [] );\n }\n return _(res).unique();\n }", "function _eachDependencies( packageName, bowerJson, packageFunc, options, packageList, firstLevel, dotBowerJson ){\n\t\tvar dependenciesPackageName,\n\t\t\t\tdependencies = bowerJson.dependencies || dotBowerJson.dependencies || {};\n\n\t\tpackageFunc(packageName, bowerJson, options, firstLevel, dotBowerJson);\n\n\t\t//Find dependencies\n\t\tfor (dependenciesPackageName in dependencies)\n\t\t\tif ( dependencies.hasOwnProperty(dependenciesPackageName) ){\n\t\t\t\t//If the package already has been check => continue\n\t\t\t\tif (packageList[ dependenciesPackageName ])\n\t\t\t\t continue;\n\t\t\t\tpackageList[ dependenciesPackageName ] = true;\n\n\t\t\t\t//Read the dependences of the package\n\t\t\t\t_eachDependencies(\n\t\t\t\t\tdependenciesPackageName,\n\t\t\t\t\treadJSONFile('bower_components/' + dependenciesPackageName + '/bower.json'),\n\t\t\t\t\tpackageFunc,\n\t\t\t\t\toptions,\n\t\t\t\t\tpackageList,\n\t\t\t\t\tfalse,\n\t\t\t\t\treadJSONFile('bower_components/' + dependenciesPackageName + '/.bower.json')\n\t\t\t\t);\n\t\t}\n\t}", "dependencies(skipHead = false) {\n var elemDeps = [];\n if (!skipHead && this.head !== '_' && this.head !== null) {\n elemDeps.push([this.id, this.head, this.deprel]);\n }\n if (this.deps != '_') {\n var deparr = this.deps.split('|');\n for (let i = 0; i < deparr.length; i++) {\n var dep = deparr[i];\n var m = dep.match(util_1.Util.dependencyRegex);\n if (m) {\n elemDeps.push([this.id, m[1], m[2]]);\n }\n else {\n util_1.Util.reportError('internal error: dependencies(): invalid DEPS ' +\n this.deps);\n }\n }\n }\n return elemDeps;\n }", "async getModuleDependencies(moduleDir) {\n var _a;\n const packageJson = await exports.util.getPackageJson(moduleDir);\n const npmAliases = Object.keys((_a = packageJson.dependencies) !== null && _a !== void 0 ? _a : {});\n //look up the original package name of each alias\n const result = [];\n await Promise.all(npmAliases.map(async (npmAlias) => {\n var _a;\n const dependencyDir = await this.findDependencyDir(moduleDir, npmAlias);\n if (!dependencyDir) {\n throw new Error(`Could not resolve dependency \"${npmAlias}\" for \"${moduleDir}\"`);\n }\n const packageJson = await exports.util.getPackageJson(dependencyDir);\n if (((_a = packageJson.keywords) !== null && _a !== void 0 ? _a : []).includes('ropm')) {\n result.push({\n npmAlias: npmAlias,\n ropmModuleName: exports.util.getRopmNameFromModuleName(npmAlias),\n npmModuleName: packageJson.name,\n version: packageJson.version\n });\n }\n }));\n return result;\n }", "function findPartialDeps( nodes ) {\n var res = [];\n if ( nodes && nodes.statements ) {\n res = recursiveNodeSearch( nodes.statements, [] );\n }\n return _(res).unique();\n }", "function getDependencyList(depMap) {\n\tvar results = [];\n\tvar lookup = {};\n\tvar keys = Object.keys(depMap);\n\tfor(var i = 0; i < keys.length; i++) {\n\t\tvar name = keys[i];\n\t\t\n\t\t// The value of o depends on the type of structure we are passed\n\t\tvar o = depMap[name];\n\t\tif(o.version) {\n\t\t\t// Only add a dependency once\n\t\t\tif(lookup[name + o.version] == undefined) {\n\t\t\t\tlookup[name + o.version] = true;\n\t\t\t\tresults.push({\"name\": name, \"version\": o.version});\n\t\t\t\tif(o.dependencies) {\n\t\t\t\t\tvar deps = getDependencyList(o.dependencies);\n\t\t\t\t\t\n\t\t\t\t\tif(deps != undefined) {\n\t\t\t\t\t\tresults = results.concat(deps);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\telse {\n\t\t\t// Only add a dependency once\n\t\t\tif(lookup[name + o] == undefined) {\n\t\t\t\tlookup[name + o] = true;\n\t\t\t\tresults.push({\"name\": name, \"version\": o});\n\t\t\t}\n\t\t}\n\t}\n\treturn results;\n}", "function readDependencies (path, includeDevDeps) {\n return !includeDevDeps\n ? meta(path).dependencies\n : R.mixin(meta(path).dependencies, meta(path).devDependencies)\n}", "async getIdsOfDepsInstalledAsPackages() {\n if (!this.options.objectsOnly) {\n // this is needed only when importing objects. we don't want these components to be written to the fs\n return [];\n }\n\n const authoredNonExportedComponentsIds = this.consumer.bitMap.getAuthoredNonExportedComponents();\n const {\n components: authoredNonExportedComponents\n } = await this.consumer.loadComponents(_bitId().BitIds.fromArray(authoredNonExportedComponentsIds), false);\n const dependencies = (0, _flatten2().default)(authoredNonExportedComponents.map(c => c.getAllDependenciesIds()));\n const missingDeps = [];\n await Promise.all(dependencies.map(async dep => {\n if (!dep.hasScope()) return;\n const isInScope = await this.scope.isComponentInScope(dep);\n if (!isInScope) missingDeps.push(dep);\n }));\n return missingDeps;\n }", "function buildDependencies() {\n return through2.obj(function (file, enc, cb) {\n var fp = file.history[0];\n var fn = fp.substring(fp.lastIndexOf('/') + 1, fp.lastIndexOf('.'));\n var txt = file.contents.toString();\n var firstLine = txt.substr(0, txt.indexOf('\\n'));\n var dependencyNames = /define\\(\\[(.*?)\\]/.exec(firstLine)[1]\n .split(', ')\n .map(d => d.substring(1, d.length - 1))\n .slice(2);\n // allow plain name not including path currently\n dependencyNames = dependencyNames.map(d => {\n var i = d.lastIndexOf('/');\n if (i == -1) return d;\n else return d.substring(i + 1, d.length - 1);\n })\n\n var dependencyAlias = /function \\((.+?)\\)/.exec(firstLine)[1]\n .split(', ')\n .slice(2);\n var moduleInfo = { fn: fn, exports: [], dependencies: [] };\n if (dependencyNames.length > 0) {\n for (var i = 0; i < dependencyNames.length; i++) {\n moduleInfo.dependencies.push({ key: dependencyNames[i], value: dependencyAlias[i] });\n }\n }\n var reg = /exports\\.(.*) = .*/g;\n var match = reg.exec(txt);\n while (match != null) {\n moduleInfo.exports.push(match[1]);\n match = reg.exec(txt);\n }\n\n // For enums\n var reg1 = /\\(exports\\.(.*) = {}\\)/g;\n var match1 = reg1.exec(txt);\n while (match1 != null) {\n moduleInfo.exports.push(match1[1]);\n match1 = reg1.exec(txt);\n }\n\n file['moduleInfo'] = moduleInfo;\n\n this.push(file);\n cb();\n });\n}", "function findDeps(packages) {\n return new Set(\n [...packages]\n .map(packageName => findSubgraph(packageName, DEPENDENCY_GRAPH))\n .reduce((a, b) => [...a, ...b], []));\n}", "npmDependencies(fpath, cb) {\n try {\n let unit = bna._parseFile(null, fpath, bna._cache);\n const warnings = _((() => {\n const result = [];\n for (unit of Array.from(bna._flattenRequires(unit))) {\n result.push(unit.warnings);\n }\n return result;\n })()).flatten();\n unit = bna._collapsePackages(unit);\n //log(JSON.stringify(unit,null, \" \"));\n let dependencies = null;\n let externDeps = null;\n\n dependencies = _(unit.requires).reduce(function(memo, unit) {\n if (unit.package) {\n memo[unit.mname] = unit.package.version;\n } else {\n if (unit.isCore) {\n memo[unit.fpath] = null; // required an individual file that's not a main file of a npm package\n } else {\n memo[unit.fpath] = null;\n }\n memo;\n }\n return memo;\n },\n\n {});\n\n externDeps = bna.externDeps(unit);\n //console.log(fpath, \", \", dependencies);\n return cb(null, dependencies, externDeps, unit, warnings);\n } catch (e) {\n return cb(e);\n }\n }", "function collectTransitiveDependencies(collected, depGraph, fromName) {\n var immediateDeps = depGraph[fromName];\n if (immediateDeps) {\n Object.keys(immediateDeps).forEach(function (toName) {\n if (!collected[toName]) {\n collected[toName] = true;\n collectTransitiveDependencies(collected, depGraph, toName);\n }\n });\n }\n}", "function collectTransitiveDependencies(collected, depGraph, fromName) {\n var immediateDeps = depGraph[fromName];\n if (immediateDeps) {\n Object.keys(immediateDeps).forEach(function (toName) {\n if (!collected[toName]) {\n collected[toName] = true;\n collectTransitiveDependencies(collected, depGraph, toName);\n }\n });\n }\n}", "function getDepsModule(modId) {\n\t\t\tvar result = [],\n\t\t\t\tdeps;\n\t\t\t// []\n\t\t\tif (deps = deplist[modId]) {\n\t\t\t\tresult = type(deps) === 'string' ? [deps] : deps ;\n\t\t\t\tfor (var i = 0, j = deps.length; i < j; i++) {\n\t\t\t\t\tresult = result.concat(getDepsModule(deps[i]));\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result;\n\t\t}", "function collectTransitiveDependencies(collected, depGraph, fromName) {\n\t var immediateDeps = depGraph[fromName];\n\t if (immediateDeps) {\n\t Object.keys(immediateDeps).forEach(function (toName) {\n\t if (!collected[toName]) {\n\t collected[toName] = true;\n\t collectTransitiveDependencies(collected, depGraph, toName);\n\t }\n\t });\n\t }\n\t}", "function collectTransitiveDependencies(collected, depGraph, fromName) {\n var immediateDeps = depGraph[fromName];\n\n if (immediateDeps) {\n var _arr3 = Object.keys(immediateDeps);\n\n for (var _i3 = 0; _i3 < _arr3.length; _i3++) {\n var toName = _arr3[_i3];\n\n if (!collected[toName]) {\n collected[toName] = true;\n collectTransitiveDependencies(collected, depGraph, toName);\n }\n }\n }\n}", "function getSchemaRecursively(componentName) {\n const component = tryRequireRelative(componentName)\n\n if (component.extending) {\n getSchemaRecursively(component.extending)\n }\n\n if (component.typeDefs) {\n typeDefs.push(component.typeDefs)\n }\n if (component.resolvers) {\n merge(resolvers, component.resolvers)\n }\n}", "function _walkDeps(depsMap, id, file, entryDepsSet, isParentOurs, lastDirectDeps, parentDepsMap) {\n\t\t\tvar deps;\n\t\t\tif (!file) { // since for external module, the `file` is always `false`\n\t\t\t\tdeps = depsMap[id];\n\t\t\t\tif (parentDepsMap && !deps) {\n\t\t\t\t\tdeps = parentDepsMap[id];\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tdeps = depsMap[file];\n\t\t\t\tdeps = deps ? deps : depsMap[id];\n\t\t\t\tif (parentDepsMap && !deps) {\n\t\t\t\t\tdeps = parentDepsMap[file] ? parentDepsMap[file] : parentDepsMap[id];\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (!deps && !{}.hasOwnProperty.call(i18nModuleNameSet, id)) {\n\t\t\t\tlog.error('Can not walk dependency tree for: ' + id +\n\t\t\t\t', missing depended module or you may try rebuild all bundles');\n\t\t\t\tlog.info(parentDepsMap[id]);\n\t\t\t\tlog.info('i18nModuleNameSet: ' + JSON.stringify(i18nModuleNameSet, null, ' '));\n\t\t\t\tgutil.beep();\n\t\t\t}\n\t\t\tif (!deps) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t_.forOwn(deps, function(depsValue, depsKey) {\n\t\t\t\tvar isRelativePath = _.startsWith(depsKey, '.');\n\n\t\t\t\tif (!isRelativePath) {\n\t\t\t\t\t// require id is a module name\n\t\t\t\t\tvar isOurs = isParentOurs && !packageUtils.is3rdParty(depsKey);\n\t\t\t\t\tif ({}.hasOwnProperty.call(entryDepsSet, depsKey)) {\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t\tentryDepsSet[depsKey] = isParentOurs ? true : lastDirectDeps;\n\t\t\t\t\tif (isOurs) {\n\t\t\t\t\t\t_walkDeps(depsMap, depsKey, depsValue, entryDepsSet, true, null, parentDepsMap);\n\t\t\t\t\t} else {\n\t\t\t\t\t\t_walkDeps(depsMap, depsKey, depsValue, entryDepsSet, false, depsKey, parentDepsMap);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\t// require id is a local file path\n\t\t\t\t\t_walkDeps(depsMap, depsKey, depsValue, entryDepsSet, isParentOurs, lastDirectDeps, parentDepsMap);\n\t\t\t\t}\n\t\t\t});\n\t\t}", "function getDepends(json){\n var allDepends = [];\n Array.prototype.push.apply(allDepends,jsonKeys);\n for(var appName in json){\n var depends = json[appName].dependencies;\n for(var depend in depends){\n var artifactId = depends[depend].artifactId;\n var isInclude = allDepends.includes(artifactId);\n isInclude ? \"\" : allDepends.push(artifactId);\n }\n }\n return allDepends;\n}", "function collectTransitiveDependencies(collected, depGraph, fromName) {\n var immediateDeps = depGraph[fromName];\n\n if (immediateDeps) {\n for (var _i4 = 0, _Object$keys2 = Object.keys(immediateDeps); _i4 < _Object$keys2.length; _i4++) {\n var toName = _Object$keys2[_i4];\n\n if (!collected[toName]) {\n collected[toName] = true;\n collectTransitiveDependencies(collected, depGraph, toName);\n }\n }\n }\n}", "function collectTransitiveDependencies(collected, depGraph, fromName) {\n var immediateDeps = depGraph[fromName];\n\n if (immediateDeps) {\n for (var _i4 = 0, _Object$keys2 = Object.keys(immediateDeps); _i4 < _Object$keys2.length; _i4++) {\n var toName = _Object$keys2[_i4];\n\n if (!collected[toName]) {\n collected[toName] = true;\n collectTransitiveDependencies(collected, depGraph, toName);\n }\n }\n }\n}", "function collectTransitiveDependencies(collected, depGraph, fromName) {\n if (!collected.has(fromName)) {\n collected.add(fromName);\n var immediateDeps = depGraph[fromName];\n\n if (immediateDeps !== undefined) {\n for (var _i8 = 0; _i8 < immediateDeps.length; _i8++) {\n var toName = immediateDeps[_i8];\n collectTransitiveDependencies(collected, depGraph, toName);\n }\n }\n }\n}", "function collectTransitiveDependencies(collected, depGraph, fromName) {\n if (!collected.has(fromName)) {\n collected.add(fromName);\n var immediateDeps = depGraph[fromName];\n\n if (immediateDeps !== undefined) {\n for (var _i8 = 0; _i8 < immediateDeps.length; _i8++) {\n var toName = immediateDeps[_i8];\n collectTransitiveDependencies(collected, depGraph, toName);\n }\n }\n }\n}", "function traverse(config, dependencies, bindings, root, visit) {\n // a stack\n var stack = new Array();\n stack.push(root);\n\n while (stack.length > 0) {\n var plugin = stack.pop();\n\n visit(config[plugin]);\n\n // get all children\n if (!dependencies.hasOwnProperty(plugin)) {\n console.error('Could not find plugin', plugin);\n break;\n }\n var consumes = dependencies[plugin];\n\n for (var i = 0; i < consumes.length; i++) {\n if (!bindings.hasOwnProperty(consumes[i]) || bindings[consumes[i]].length == 0) {\n console.error('Could not find service implementation', consumes[i]);\n break;\n }\n\n stack.push(bindings[consumes[i]][0]);\n }\n }\n}", "function findUsedDeps () {\n var stdout = cp.execSync('./bin/list-deps.sh')\n return stdout.toString().trim().split('\\n')\n}", "xdnRuntimeDependencies() {\n return Object.entries(this.find('dependencies', {})).filter(([name]) => name.startsWith(this.XDN_PACKAGE_PREFIX));\n }", "function updateOwnDeps () {\n tools.updateOwnDependenciesFromLocalRepositories(args.depth);\n}", "function getDependencies (classes) {\n\t\n\tvar dependencies = [];\n\n\tfor(var i = 0; i < classes.length; i ++) {\n\n\t\tvar c = minion.get(classes[i]);\n\n\t\t// Don't add the base minion classes to the dependency list as they are already compiled.\n\t\tif (minion.getAliases().indexOf(c.__nsID) < 0) {\n\n\t\t\tdependencies.push(classes[i]);\n\n\t\t\tif(c.__dependencies && c.__dependencies.length > 0) {\n\t\t\t\tdependencies = dependencies.concat(getDependencies(c.__dependencies));\n\t\t\t}\n\t\t}\n\t}\n\t\n\treturn dependencies;\t\t\t\t\n}", "function traverseDependencyGraph(graph, package, affectedPackages) {\n // Terminate early if the package has been visited.\n if (affectedPackages.has(package)) {\n return;\n }\n\n const consumingPackages = graph[package];\n\n if (!consumingPackages) {\n return;\n }\n\n consumingPackages.forEach(consumingPackage => {\n traverseDependencyGraph(graph, consumingPackage, affectedPackages);\n affectedPackages.add(consumingPackage);\n });\n}", "_flattenRequires(unit) {\n var getreqs = function(unit, cache) { // use cache to handle circular require\n let units;\n if (unit.fpath in cache) { return cache[unit.fpath]; }\n cache[unit.fpath] = (units = []);\n const deps = _((() => {\n const result = [];\n for (let { node, unit: child_unit }\n of Array.from(unit.requires)) {\n result.push(getreqs(child_unit, cache));\n }\n return result;\n })()).flatten();\n for (let d of Array.from(deps)) { units.push(d); }\n units.push(unit);\n return units;\n };\n const units = getreqs(unit, {}); // flatten\n return _(units).unique(unit => unit.fpath);\n }", "function depsBelongTo(deps, file, topLevel) {\n forOwn(deps, function(dep) {\n dep = modulesByID[dep];\n var id = dep.dedupe || dep.id;\n var belong = moduleBelongsTo[id];\n var count = belong[file] = topLevel ? Infinity : (belong[file] || 0) + 1;\n // stop at 3, otherwise it might be a cyclic dependency\n if (count <= 3 || topLevel) depsBelongTo(dep.deps, file);\n });\n }", "function add_deps(curr_deps) {\n for ( key in curr_deps ) {\n if (!(key in overall_deps)) {\n overall_deps[key] = [];\n }\n for (var q = 0; q < curr_deps[key].length; q++ ) {\n if ( !(curr_deps[key][q] in overall_deps[key] ) ) {\n overall_deps[key].push(curr_deps[key][q]);\n }\n }\n }\n}", "static async listRefs({ fs, gitdir, filepath }) {\n const packedMap = GitRefManager.packedRefs({ fs, gitdir });\n let files = null;\n try {\n files = await fs.readdirDeep(`${gitdir}/${filepath}`);\n files = files.map(x => x.replace(`${gitdir}/${filepath}/`, ''));\n } catch (err) {\n files = [];\n }\n\n for (let key of (await packedMap).keys()) {\n // filter by prefix\n if (key.startsWith(filepath)) {\n // remove prefix\n key = key.replace(filepath + '/', '');\n // Don't include duplicates; the loose files have precedence anyway\n if (!files.includes(key)) {\n files.push(key);\n }\n }\n }\n // since we just appended things onto an array, we need to sort them now\n files.sort(compareRefNames);\n return files\n }", "function detectCircularDependencies(entryFile, allDeps) {\n var paths = [entryFile];\n var entryDeps = allDeps[entryFile];\n if (entryDeps != null) {\n if (walkDeps(allDeps[entryFile], paths, allDeps)) {\n return paths;\n }\n }\n else {\n // helpful error for common function call mistake when using this with TsBrowserify or similar tool that mixes file paths containing extensions with require(...) paths without extensions\n throw new Error(\"No dependencies found for entry file '\" + entryFile + \"'\");\n }\n return [];\n }", "[_buildDeps] (node) {\n this[_depsQueue].push(this.idealTree)\n\n return this[_buildDepStep]()\n }", "static async listRefs ({ fs: _fs, gitdir, filepath }) {\n const fs = new FileSystem(_fs);\n let packedMap = GitRefManager.packedRefs({ fs, gitdir });\n let files = null;\n try {\n files = await fs.readdirDeep(`${gitdir}/${filepath}`);\n files = files.map(x => x.replace(`${gitdir}/${filepath}/`, ''));\n } catch (err) {\n files = [];\n }\n\n for (let key of (await packedMap).keys()) {\n // filter by prefix\n if (key.startsWith(filepath)) {\n // remove prefix\n key = key.replace(filepath + '/', '');\n // Don't include duplicates; the loose files have precedence anyway\n if (!files.includes(key)) {\n files.push(key);\n }\n }\n }\n return files\n }", "_collectReferencedLicenses(definition) {\n const referencedExpressions = new Set(get(definition, 'licensed.facets.core.discovered.expressions') || [])\n const declared = get(definition, 'licensed.declared')\n if (declared) referencedExpressions.add(declared)\n const result = new Set()\n referencedExpressions.forEach(expression => this._extractLicensesFromExpression(expression, result))\n return Array.from(result)\n }", "function walk(files, opts, callback) {\n var remaining = [].concat(files)\n , found = []\n , visited = {}\n\n function insert(err, origin, deps) {\n if (err != null) {\n return callback(err)\n }\n\n origin.deps = deps\n\n // groom all dependencies, and schedule them for inspection\n for (var i = 0; i < deps.length; i++) {\n var file = deps[i].file\n remaining.push(file)\n\n file.src = file.src.toString('utf8')\n file.hash = sha1(file.src)\n }\n\n found.push(origin)\n next()\n }\n\n function next() {\n while (remaining.length > 0) {\n var file = remaining.shift()\n , key = sha1(file.path + '\\0' + file.src)\n\n // if we haven't visited this file before, find and resolve\n // its `require` dependencies\n if (!visited[key]) {\n visited[key] = file\n visit(file, opts, insert)\n return\n }\n\n file.deps = visited[key].deps\n }\n\n // we're done when there are no files to be walked remaining\n callback(null, found)\n }\n\n next()\n}", "fileDep(filepath) {\n filepath = path.resolve(filepath);\n let unit = bna._parseFile(null, filepath, {});\n var getreqs = function(unit, cache) {\n let units;\n if (unit.fpath in cache) { return cache[unit.fpath]; }\n cache[unit.fpath] = (units = []);\n units = _(units).concat(\n _((() => {\n const result = [];\n for (let { node, unit: child_unit }\n of Array.from(unit.requires)) {\n result.push(getreqs(child_unit, cache));\n }\n return result;\n })())\n .flatten());\n units.push(unit);\n return units;\n };\n\n // get all dependencies including self (filepath), deduplicated\n let units = getreqs(unit, {});\n units = _(units).unique(unit => unit.fpath);\n const warnings = _((() => {\n const result = [];\n for (unit of Array.from(units)) {\n result.push(unit.warnings);\n }\n return result;\n })()).flatten();\n const ret = {};\n for (let u of Array.from(units)) {\n if (u.package) {\n ret[u.package.name] = u.package.version;\n }\n }\n return [ret, warnings];\n }", "function getDependencies(bundleType, entry) {\n const packageJson = require(path.basename(\n path.dirname(require.resolve(entry))\n ) + '/package.json');\n // Both deps and peerDeps are assumed as accessible.\n let deps = Array.from(\n new Set([\n ...Object.keys(packageJson.dependencies || {}),\n ...Object.keys(packageJson.peerDependencies || {}),\n ])\n );\n // In www, forked modules are also require-able.\n if (bundleType === FB_DEV || bundleType === FB_PROD) {\n deps = [...deps, ...forkedFBModules.map(name => path.basename(name))];\n }\n return deps;\n}", "function dependOn() {\n 'use strict';\n return [\n require(\"util\"),\n require(\"common\"),\n require(\"analytics\"),\n require(\"proxy\")\n ];\n}", "function dependArray(value){for(var e=void 0,i=0,l=value.length;i<l;i++){e=value[i];e&&e.__ob__&&e.__ob__.dep.depend();if(Array.isArray(e)){dependArray(e);}}}", "function dependArray(value){for(var e=void 0,i=0,l=value.length;i<l;i++){e=value[i];e&&e.__ob__&&e.__ob__.dep.depend();if(Array.isArray(e)){dependArray(e);}}}", "function dependArray(value){for(var e=void 0,i=0,l=value.length;i<l;i++){e=value[i];e&&e.__ob__&&e.__ob__.dep.depend();if(Array.isArray(e)){dependArray(e);}}}", "function getInverseDependencies(path, graph) {\n let inverseDependencies =\n arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; // Dependency alredy traversed.\n\n if (path in inverseDependencies) {\n return inverseDependencies;\n }\n\n const module = graph.dependencies.get(path);\n\n if (!module) {\n return inverseDependencies;\n }\n\n inverseDependencies[path] = [];\n\n for (const inverse of module.inverseDependencies) {\n inverseDependencies[path].push(inverse);\n getInverseDependencies(inverse, graph, inverseDependencies);\n }\n\n return inverseDependencies;\n}", "function iterDeps(method, obj, depKey, seen, meta) {\n\n var guid = guidFor(obj);\n if (!seen[guid]) seen[guid] = {};\n if (seen[guid][depKey]) return;\n seen[guid][depKey] = true;\n\n var deps = meta.deps;\n deps = deps && deps[depKey];\n if (deps) {\n for(var key in deps) {\n if (DEP_SKIP[key]) continue;\n method(obj, key);\n }\n }\n}", "function discover() {\n let path = process.cwd();\n let previous;\n do {\n const modules = Path.join(path, \"node_modules\");\n if (FS.existsSync(modules) && FS.statSync(modules).isDirectory()) {\n discoverModules(modules);\n }\n previous = path;\n path = Path.resolve(Path.join(previous, \"..\"));\n } while (previous !== path);\n }", "function dependArray(value) {\n for (var e, i = 0, l = value.length; i < l; i++) {\n e = value[i];\n e && e.__ob__ && e.__ob__.dep.depend();\n\n if (Array.isArray(e)) {\n dependArray(e);\n }\n }\n}", "function dependArray(value) {\n for (var e = void 0, i = 0, l = value.length; i < l; i++) {\n e = value[i];\n e && e.__ob__ && e.__ob__.dep.depend();\n if (Array.isArray(e)) {\n dependArray(e);\n }\n }\n }", "dfsInOrder() {\n let result = [];\n\n function traverse(node, arr) {\n if (node.left) traverse(node.left);\n arr.push(node);\n if (node.right) traverse(node.right);\n }\n traverse(this.root, result);\n return result;\n }", "dfsPreOrder() {\n let result = [];\n function traverse(node, arr) {\n arr.push(node);\n if (node.left) traverse(node.left);\n if (node.right) traverse(node.right);\n }\n traverse(this.root, result);\n return result;\n }", "workspaceXdependencies(params = {}, span = new opentracing_1.Span()) {\n // Ensure package.json files\n return this.projectManager.ensureModuleStructure()\n .concat(rxjs_1.Observable.defer(() => util_1.observableFromIterable(this.inMemoryFileSystem.uris())))\n .filter(uri => uri.includes('/package.json') && !uri.includes('/node_modules/'))\n .mergeMap(uri => this.packageManager.getPackageJson(uri))\n .mergeMap(packageJson => rxjs_1.Observable.from(packages_1.DEPENDENCY_KEYS)\n .filter(key => !!packageJson[key])\n .mergeMap(key => lodash_2.toPairs(packageJson[key]))\n .map(([name, version]) => ({\n attributes: {\n name,\n version,\n },\n hints: {\n dependeePackageName: packageJson.name,\n },\n })))\n .map((dependency) => ({ op: 'add', path: '/-', value: dependency }))\n .startWith({ op: 'add', path: '', value: [] });\n }", "async readdir() {\n if (!this.canReaddir()) {\n return [];\n }\n const children = this.children();\n if (this.calledReaddir()) {\n return children.slice(0, children.provisional);\n }\n // else read the directory, fill up children\n // de-provisionalize any provisional children.\n const fullpath = this.fullpath();\n if (this.#asyncReaddirInFlight) {\n await this.#asyncReaddirInFlight;\n }\n else {\n /* c8 ignore start */\n let resolve = () => { };\n /* c8 ignore stop */\n this.#asyncReaddirInFlight = new Promise(res => (resolve = res));\n try {\n for (const e of await this.#fs.promises.readdir(fullpath, {\n withFileTypes: true,\n })) {\n this.#readdirAddChild(e, children);\n }\n this.#readdirSuccess(children);\n }\n catch (er) {\n this.#readdirFail(er.code);\n children.provisional = 0;\n }\n this.#asyncReaddirInFlight = undefined;\n resolve();\n }\n return children.slice(0, children.provisional);\n }", "function dependArray(value) {\n for (var e = void 0, i = 0, l = value.length; i < l; i++) {\n e = value[i];\n e && e.__ob__ && e.__ob__.dep.depend();\n if (Array.isArray(e)) {\n dependArray(e);\n }\n }\n}", "function dependArray(value) {\n for (var e = void 0, i = 0, l = value.length; i < l; i++) {\n e = value[i];\n e && e.__ob__ && e.__ob__.dep.depend();\n if (Array.isArray(e)) {\n dependArray(e);\n }\n }\n}" ]
[ "0.6216771", "0.6191409", "0.591352", "0.584134", "0.56730884", "0.56607074", "0.5646538", "0.5615499", "0.5601988", "0.55997866", "0.5598915", "0.5596652", "0.5558506", "0.55505353", "0.5544376", "0.5540254", "0.55269617", "0.55110514", "0.55070966", "0.550581", "0.5504508", "0.5488399", "0.5470955", "0.54660326", "0.543932", "0.5431356", "0.5429475", "0.54179204", "0.5397754", "0.53862655", "0.53732735", "0.53729683", "0.53674203", "0.5363983", "0.5357133", "0.5352326", "0.53503513", "0.5346703", "0.53432846", "0.5316862", "0.52967113", "0.529328", "0.52800864", "0.5275776", "0.52315784", "0.52189255", "0.52123004", "0.5199932", "0.519586", "0.51883316", "0.51860356", "0.51655185", "0.5154411", "0.5144811", "0.51221347", "0.5091057", "0.5084238", "0.5084238", "0.5077611", "0.5053067", "0.5039303", "0.5026364", "0.5024437", "0.50172365", "0.50154525", "0.50154525", "0.5005774", "0.5005774", "0.4994472", "0.49894968", "0.49810204", "0.4968099", "0.4967871", "0.49647442", "0.49627793", "0.4959872", "0.49554035", "0.49219874", "0.49182943", "0.4915079", "0.49062008", "0.48973364", "0.4893012", "0.48915145", "0.488593", "0.488164", "0.4874968", "0.4874968", "0.4874968", "0.4870683", "0.48700237", "0.48643485", "0.48536953", "0.484968", "0.48354873", "0.4833361", "0.48069507", "0.47954464", "0.47948515", "0.47948515" ]
0.61925787
1
Converts a parsed csv codebook to internal format Also calculate field dependencies
function csvToCodebook(csv) { let columns = csv[0] let codebook = [] // Create items for (let i = 1; i < csv.length; i++) { let o = {} for (let j = 0; j < columns.length; j++) o[columns[j]] = csv[i][j] codebook.push(o) } for (let field of codebook) field.directDependencies = getDirectDeps(field, (e) => codebook.find((d) => d.name === e) ) for (let field of codebook) field.dependencies = getDepsRecursive(field) return codebook }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "parseInputData(csv) {\n const lines = csv.split(\"\\n\");\n let i;\n for (i = 0; i < lines.length; ++i) {\n lines[i] = lines[i].split(\",\");\n }\n const echelon = lines[0][1];\n this.echelonRef.current.setState({echelon: parseInt(echelon)});\n\n i = 1;\n for (let catIdx = 0; catIdx < this.NUM_TABLES; ++catIdx) {\n let rows = [];\n for (let entryIdx = 1; entryIdx <= parseInt(lines[i][1]); ++entryIdx) {\n rows.push({\n organization: lines[i + entryIdx][0],\n count: parseInt(lines[i + entryIdx][1])\n });\n }\n this.tableRefs[catIdx].current.setState({rows});\n i += parseInt(lines[i][1]) + 1;\n }\n }", "function parseCSV(data) {\r\n\r\n let records = data.split('\\n'); //create array based on each line\r\n let results = [];\r\n\r\n for (let record of records) {\r\n results.push(record.split(',')); //create second level of array based on commas\r\n }\r\n\r\n let headers = results[0]; //get headers from first record (line)\r\n results.splice(0, 1); //remove headers line from results array\r\n\r\n let dataResult = [];\r\n let header1 = headers[0];\r\n let header2 = headers[1];\r\n header2 = header2.split(\" \");\r\n header2 = header2[0] + capitalize(header2[1]); //make it without spaces and camel case\r\n let header3 = headers[2];\r\n header3 = header3.split(\" \");\r\n header3 = header3[0] + capitalize(header3[1]); //make it without spaces and camel case\r\n let header4 = headers[3];\r\n\r\n\r\n for(let record of results) {\r\n let decorator = {}; //create an object for each record\r\n\r\n for(let field of record) {\r\n if(record.indexOf(field) === 0) { //get the header of each field and attach as a property to the values\r\n decorator[header1] = field; //assign value to each property according to headers given\r\n } else if(record.indexOf(field) === 1) {\r\n decorator[header2] = field;\r\n } else if(record.indexOf(field) === 2) {\r\n decorator[header3] = field;\r\n } else {\r\n decorator[header4] = field;\r\n }\r\n }\r\n dataResult.push(decorator);\r\n }\r\n return dataResult;\r\n}", "convertCsvToIntermediaryData(inData, convertionParam) {\n var form = [];\n var intermediaryData = [];\n //Add the header if present \n if (convertionParam.header) {\n inData = convertionParam.header + inData;\n }\n\n //Read the CSV file and create an array with the data\n var csvFile = Banana.Converter.csvToArray(inData, convertionParam.separator, convertionParam.textDelim);\n\n //Variables used to save the columns titles and the rows values\n var columns = this.getHeaderData(csvFile, convertionParam.headerLineStart); //array\n var rows = this.getRowData(csvFile, convertionParam.dataLineStart); //array of array\n\n //Load the form with data taken from the array. Create objects\n this.loadForm(form, columns, rows);\n\n //Create the new CSV file with converted data\n var convertedRow;\n //For each row of the form, we call the rowConverter() function and we save the converted data\n for (var i = 0; i < form.length; i++) {\n convertedRow = convertionParam.rowConverter(form[i]);\n intermediaryData.push(convertedRow);\n }\n\n //Return the converted CSV data into the Banana document table\n return intermediaryData;\n }", "fromCSV(text) {\n var rows = text.split(\"\\n\");\n for (var index in rows) {\n if (rows[index] != \"\") {\n var array = rows[index].split(\",\");\n if (index == 1) {\n // Container Width, Container Heigth\n this.cW = array[0];\n this.cH = array[1];\n } else if (index == 2) {\n for (var cellIndex in array) {\n console.log(array[cellIndex]);\n this.fileHeadline.push(array[cellIndex]);\n }\n } else if (index > 2) {\n var o = new InputOrder();\n o.order = parseInt(array[0]);\n o.desc = array[1].toString();\n o.quantity = parseInt(array[2]);\n o.length = parseFloat(array[3]);\n o.width = parseFloat(array[4]);\n o.height = parseFloat(array[5]);\n if (parseInt(array[6]) === 1) {\n o.rotate = true;\n } else {\n o.rotate = false;\n }\n if (parseInt(array[7]) === 1) {\n o.stack = true;\n } else {\n o.stack = false;\n }\n o.group = parseFloat(array[8]);\n this.orders.push(o);\n }\n }\n }\n }", "function processData(csv) {\n var allTextLines = csv.split(/\\r\\n|\\n/);\n var lines = [];\n while (allTextLines.length) {\n lines.push(allTextLines.shift().split(','));\n }\n parseInfo(lines);\n}", "processCSVVersion04212020(raw) {\n\t\tiflog(\"processCSVVersion04212020(): begin processing\")\n\t\treturn \n\t}", "function csvToJSONArray(CSV, options) {\r\n var j = 0, k, col;\r\n var hdr;\r\n var s = \"[\\n\";\r\n var a = [];\r\n var x = 0;\r\n var v = \"\";\r\n var h = \"\";\r\n var t = \"{\\n\";\r\n var emptyIsNull = false;\r\n\r\n if(!CSV){return;}\r\n a = getFldPosArr(CSV);\r\n if (CSV.table.length === 0) return s + \"]\";\r\n hdr = getCsvHeader(CSV);\r\n if (options.useFieldsData) {\r\n t += \" \\\"\" + (options.fldPropName || \"fields\") + \"\\\": [\";\r\n for (x = 0; x < a.length; x++) { // for each header\r\n k = a[x] - 1;\r\n if (k >= hdr.length) h = \"FIELD\" + k;\r\n else h = hdr[k];\r\n if (x > 0) t += \", \";\r\n t += h.enclose('\"');\r\n }\r\n t += \"],\\n\";\r\n t += \" \\\"\" + (options.dataPropName || \"data\") + \"\\\": \";\r\n }\r\n for (j = 0; j < CSV.table.length; j++) // for each record\r\n {\r\n if (a.length > 1) {\r\n s += \" [\";\r\n }\r\n for (x = 0; x < a.length; x++) { // for each field\r\n k = a[x] - 1;\r\n emptyIsNull = document.getElementById(\"chknull\" + (k + 1)) && document.getElementById(\"chknull\" + (k + 1)).checked;\r\n\r\n if (k >= CSV.table[j].length) v = \"\";\r\n else v = CSV.table[j][k];\r\n //if (k >= hdr.length) h = \"FIELD\"+k;\r\n //else h = hdr[k];\r\n v = doTransformations(v, k, CSV);\r\n\r\n if (!options.forceWrap && CSV.statsCnt[k] && (CSV.statsCnt[k].fieldType == \"N\" || CSV.statsCnt[k].fieldType == \"I\" || CSV.statsCnt[k].fieldType == \"B\")) {\r\n if (v.trim() != \"\") {\r\n v = v.toNumber() + \"\";\r\n if (v.left(1) == getDecimalChar()) v = \"0\" + v;\r\n if (v.left(2) == \"-\" + getDecimalChar()) v = \"-0\" + v.substr(1);\r\n s += v;\r\n }\r\n else\r\n s += 'null';\r\n }\r\n else if (!options.forceWrap && CSV.statsCnt[k] && (CSV.statsCnt[k].fieldType == \"L\")) {\r\n if (v.trim() != \"\") {\r\n s += v.toLocaleLowerCase();\r\n }\r\n else {\r\n s += 'null';\r\n }\r\n }\r\n else {\r\n if ((emptyIsNull && v == \"\") || (options.nullIsNull && (v.toUpperCase() == \"NULL\" || v === \"\\\\N\")))\r\n s += \"null\";\r\n else\r\n s += '\"' + v.toJson() + '\"';\r\n }\r\n s += (x < a.length - 1 ? ',' : '');\r\n } // for each field\r\n if (a.length > 1) {\r\n s += \" ]\";\r\n }\r\n if (j < CSV.table.length - 1) s += \",\";\r\n s += \"\\n\";\r\n } // for each record\r\n s += \"]\";\r\n if (options.useFieldsData) {\r\n s = t + s + \"\\n}\";\r\n }\r\n return s;\r\n}", "function csvToMulti(CSV, sep, addFieldName, addFieldNameSep, addLineAfterField, addXSpaces, noMultiLines, bQuotes, csvFormat, nullIsNull) {\r\n var j = 0, k, col;\r\n var hdr;\r\n var s = \"\";\r\n var a = [];\r\n var x = 0;\r\n var v = \"\";\r\n var fheader = \"\";\r\n\r\n addXSpaces = addXSpaces || \"0\";\r\n if (isNaN(\"0\" + addXSpaces)) addXSpaces = \"0\";\r\n a = getFldPosArr(CSV);\r\n if(!CSV){return;}\r\n addFieldNameSep = addFieldNameSep || '';\r\n if (CSV.table.length === 0) return s;\r\n hdr = getCsvHeader(CSV);\r\n for (j = 0; j < CSV.table.length; j++) // each row\r\n {\r\n\r\n for (x = 0; x < a.length; x++) {\r\n fheader = \"\";\r\n k = a[x] - 1;\r\n if (k >= CSV.table[j].length) {\r\n v = \"\";\r\n }\r\n else {\r\n v = CSV.table[j][k] + \"\";\r\n if (v && noMultiLines) v = v.replace(/\\r\\n|\\r|\\n/g, ' ');\r\n }\r\n if (v && nullIsNull) v = v.replace(/^null$/gmi, '');\r\n v = doTransformations(v, k, CSV);\r\n if (csvFormat) {\r\n v = v.toCsv(sep, CSV.outputQuote, CSV.outputQuote, bQuotes);\r\n }\r\n\r\n if (addFieldName) {\r\n if (csvFormat) {\r\n if (k >= CSV.arHeaderRow.length) {\r\n fheader = (\"\".rpad(addXSpaces) + \"Field-\" + (k + 1)).toCsv(sep, CSV.outputQuote, CSV.outputQuote, bQuotes) + addFieldNameSep;\r\n }\r\n else {\r\n fheader = (\"\".rpad(addXSpaces) + CSV.arHeaderRow[k].replace(/\\r\\n|\\r|\\n/g, ' ')).toCsv(sep, CSV.outputQuote, CSV.outputQuote, bQuotes) + addFieldNameSep;\r\n }\r\n }\r\n else {\r\n if (k >= CSV.arHeaderRow.length) {\r\n fheader = \"\".rpad(addXSpaces) + \"Field-\" + (k + 1) + addFieldNameSep;\r\n }\r\n else {\r\n fheader = \"\".rpad(addXSpaces) + CSV.arHeaderRow[k].replace(/\\r\\n|\\r|\\n/g, ' ') + addFieldNameSep;\r\n }\r\n }\r\n }\r\n s += fheader + v + \"\\n\";\r\n if (addLineAfterField) s += \"\\n\";\r\n }\r\n if (!csvFormat) s += sep + \"\\n\";\r\n }\r\n return s;\r\n}", "function csvToTable(CSV, addHeaderIfMissing, addLineNumbers, addSummary, options) {\r\n var j, k, coltag;\r\n var s = '<table class=\"table table-bordered table-hover table-condensed\">\\n';\r\n var a = [];\r\n var x = 0;\r\n var v = \"\";\r\n var sumFields = [];\r\n if(!CSV){return;}\r\n options = options || {};\r\n a = getFldPosArr(CSV);\r\n for (k = 0; k < CSV.maxColumnsFound; k++) sumFields.push(0); // max length of columns\r\n if (CSV.isFirstRowHeader || addHeaderIfMissing) {\r\n s += \"<thead><tr>\";\r\n if (addLineNumbers) s += \"<th>#</th>\";\r\n for (x = 0; x < a.length; x++) { //for each header column\r\n k = a[x] - 1;\r\n if (k > CSV.arHeaderRow.length) v = \"FIELD\" + k;\r\n else v = CSV.arHeaderRow[k];\r\n s += '<th title=\"Field #' + (k + 1) + '\">' + v.toHtml().replace(/\\r\\n|\\r|\\n/g, \"<br/>\") + \"</th>\\n\";\r\n }\r\n s += \"</tr></thead>\\n\";\r\n }\r\n s += \"<tbody>\";\r\n for (j = 0; j < CSV.table.length; j++) {\r\n //alert(\"in csvToTable, continuing.... v=\" + v);\r\n s += \"<tr\"; // j is zero-based but we assume first row is 1\r\n if (options && 'attr1' in options) {\r\n if (options.attr1 != \"\" && options.attr1Row === \"\") s += \" \" + options.attr1;\r\n else if (options.attr1 != \"\" && options.attr1Row === \"E\" && (j % 2)) s += \" \" + options.attr1;\r\n else if (options.attr1 != \"\" && options.attr1Row === \"O\" && !(j % 2)) s += \" \" + options.attr1;\r\n if (options.attr2 != \"\" && options.attr2Row === \"\") s += \" \" + options.attr2;\r\n else if (options.attr2 != \"\" && options.attr2Row === \"E\" && (j % 2)) s += \" \" + options.attr2;\r\n else if (options.attr2 != \"\" && options.attr2Row === \"O\" && !(j % 2)) s += \" \" + options.attr2;\r\n }\r\n s += '>\\n';\r\n if (addLineNumbers) s += \"<td>\" + (j + 1) + \"</td>\\n\";\r\n for (x = 0; x < a.length; x++) { //for each column\r\n k = a[x] - 1;\r\n if (k >= CSV.table[j].length) v = \" \";\r\n else v = CSV.table[j][k];\r\n v = doTransformations(v, k, CSV);\r\n if (CSV.statsCnt[k] && (CSV.statsCnt[k].fieldType == \"N\" || CSV.statsCnt[k].fieldType == \"I\")) {\r\n s += \"<td align=\\\"right\\\">\" + v + \"</td>\\n\";\r\n sumFields[k] += 1 * v;\r\n }\r\n else if (v != \"\" && 'dateOutFormat' in options && options.dateOutFormat != \"\" && CSV.statsCnt[k] && CSV.statsCnt[k].fieldType == \"D\") {\r\n try {\r\n var v = moment(v, CSV.dateformat[k]).format(options.dateOutFormat);\r\n } catch (e) { ; }\r\n s += \"<td>\" + v.toHtml().replace(/\\r\\n|\\n|\\r/g, \"<br/>\");\r\n s += \"</td>\\n\";\r\n }\r\n else {\r\n if (v == \"\") v = \" \";\r\n s += \"<td>\" + v.toHtml().replace(/\\r\\n|\\n|\\r/g, \"<br/>\");\r\n s += \"</td>\\n\";\r\n }\r\n }\r\n s += \"</tr>\\n\";\r\n }\r\n s += \"</tbody>\";\r\n if (addSummary) {\r\n s += \"<tfoot><tr>\";\r\n if (addLineNumbers) s += \"<th>Sum</th>\";\r\n for (x = 0; x < a.length; x++) { //for each column\r\n k = a[x] - 1;\r\n if (CSV.statsCnt[k] && (CSV.statsCnt[k].fieldType == \"N\" || CSV.statsCnt[k].fieldType == \"I\")) {\r\n s += \"<th align=\\\"right\\\">\" + sumFields[k].toFixed(CSV.statsCnt[k].fieldDecs) + \"</th>\\n\";\r\n }\r\n else {\r\n s += \"<th>&nbsp;</th>\";\r\n }\r\n }\r\n s += \"</tr></tfoot>\\n\";\r\n\r\n }\r\n s += \"</table>\";\r\n return s;\r\n}", "function dfaParse(csv) {\n var i = 0;\n var json = '';\n var state = initial;\n\n var header = '';\n var keys = [];\n var keyIndex = 0;\n\n function initial(c) {\n return readingHeader(c);\n }\n\n function readingHeader(c) {\n switch(c) {\n case '\\n':\n keys = header.split(',');\n json += '[';\n return startLine;\n case '\\r':\n return readingHeader;\n default:\n header += c;\n return readingHeader;\n }\n }\n\n function startLine(c) {\n json += '{';\n return startField(c);\n }\n\n function startField(c) {\n console.assert(keyIndex < keys.length);\n if (keyIndex) { json += ',' }\n json += '\"' + keys[keyIndex++] + '\":\"';\n switch(c) {\n case '\"':\n return quotedField;\n case ',':\n json += '\"';\n return startField;\n case undefined:\n return endOfLine(c);\n case '\\n':\n return endOfLine;\n case '\\r':\n return carriageReturn;\n default:\n json += c;\n return unquotedField;\n }\n };\n\n function firstQuote(c) {\n switch(c) {\n case '\"':\n json += '\\\\\"'; // or += c; // backslash unnecessary for non-string output\n return unquotedField;\n default:\n json += c;\n return quotedField;\n }\n }\n\n function quotedField(c) {\n switch(c) {\n case '\"':\n return quotedQuote;\n // TODO: technically should contain all non-space whitespace characters\n case '\\n': // not necessary for non-string ouput\n json += '\\\\n';\n return quotedField;\n case '\\r': // not necessary for non-string ouput\n json += '\\\\r';\n return quotedField;\n case '\\t': // not necessary for non-string ouput\n json += '\\\\t';\n return quotedField;\n case '\\\\':\n json += '\\\\\\\\';\n return quotedField;\n default:\n json += c;\n return quotedField;\n }\n }\n\n function quotedQuote(c) {\n switch(c) {\n case '\"':\n json += '\\\\\"'; // or += c; // backslash unnecessary for non-string output\n return quotedField;\n case ',':\n json += '\"';\n return startField;\n case '\\r':\n return carriageReturn;\n case '\\n':\n return endOfLine;\n case undefined:\n return endOfLine(c);\n default:\n throw 'Ending quote followed by unexpected character at position ' + i;\n }\n }\n\n function unquotedField(c) {\n switch(c) {\n case \",\":\n json += '\"';\n return startField;\n case '\\r':\n return unquotedCarriageReturn;\n case '\\n':\n return endOfLine;\n case undefined:\n return endOfLine(c);\n default:\n json += c;\n return unquotedField;\n }\n }\n\n function carriageReturn(c) {\n switch(c) {\n case '\\n':\n return endOfLine;\n default:\n throw 'Carriage return without matching newline at position ' + i;\n }\n }\n\n function unquotedCarriageReturn(c) {\n switch(c) {\n case '\\n':\n return endOfLine;\n default:\n json += '\\\\r' + c; // backslash unnecessary for non-string output\n return unquotedField;\n }\n }\n\n function endOfLine(c) {\n json += '\"}';\n keyIndex = 0;\n if (c) {\n json += ',';\n return startLine(c);\n }\n json += ']';\n return null;\n }\n\n while (state) {\n state = state(csv[i++]);\n }\n return json;\n }", "function parse(csv){\n var arr = CSVToArray(csv);\n\n // Remove first and last rows\n arr.shift().pop();\n\n // Remove irrelevant fields\n arr = arr.map(function(d){\n return [d[0], d[1]];\n });\n\n console.log(arr);\n }", "function csvParse(inputCsv) {\n\tvar arr = inputCsv.split(\"\\n\");\n\tvar columns = arr.shift().split(\",\"); // has value firstName,lastName,numMonthsSinceContact,emailAddress\n\tvar csv_data = []\n\t// create contact template\n\tvar contactTemplate = {};\n\tvar val = \"\";\n\tfor (var i = 0; i < columns.length; i++) {\n\t\tval = columns[i]\n\t\tcontactTemplate[val] = \"\";\n\t};\n\n\t// make each contact into an object and push to csv_data array\n\tarr.forEach(function(eachContact){\n\t\tvar eachContact = eachContact.split(\",\");\n\t\tvar contactObj = {};\n\t\tfor (var i = 0; i < eachContact.length; i++) {\n\t\t\tcontactObj[contactTemplate[i]] = eachContact[i];\n\t\t}\n\t\tcsv_data.push(eachContact);\n\t})\n\treturn csv_data;\t\n}", "function csvToTableHeaderValue(CSV, addHeaderIfMissing, addLineNumbers, addSummary, options) {\r\n var j, k, coltag;\r\n var s = \"<table class=\\\"table table-bordered table-hover table-condensed\\\">\\n\";\r\n var a = [];\r\n var x = 0;\r\n var v = \"\";\r\n if(!CSV){return;}\r\n a = getFldPosArr(CSV);\r\n if (CSV.isFirstRowHeader || addHeaderIfMissing) {\r\n s += \"<thead><tr><th>Field</th><th>Value</th></tr></thead>\";\r\n }\r\n s += \"<tbody>\";\r\n for (j = 0; j < CSV.table.length; j++) {\r\n //alert(\"in csvToTable, continuing.... v=\" + v);\r\n\r\n for (x = 0; x < a.length; x++) { //for each column display the header/value\r\n s += \"<tr>\";\r\n if (x == 0 && addLineNumbers) {\r\n s += \"<th>Record #</th><th>\" + (j + 1) + \"</th></tr><tr>\\n\";\r\n }\r\n //header column\r\n k = a[x] - 1;\r\n if (k > CSV.arHeaderRow.length) v = \"FIELD\" + k;\r\n else v = CSV.arHeaderRow[k];\r\n s += '<th title=\"Field #' + (k + 1) + '\">' + v.toHtml().replace(/\\r\\n|\\r|\\n/g, \"<br/>\") + \"</th>\\n\";\r\n\r\n k = a[x] - 1;\r\n if (k >= CSV.table[j].length) v = \" \";\r\n else v = CSV.table[j][k];\r\n v = doTransformations(v, k, CSV);\r\n if (CSV.statsCnt[k] && (CSV.statsCnt[k].fieldType == \"N\" || CSV.statsCnt[k].fieldType == \"I\")) {\r\n s += \"<td align=\\\"right\\\">\" + v.toFixed(CSV.statsCnt[k].fieldDecs) + \"</td>\\n\";\r\n }\r\n else if (v != \"\" && 'dateOutFormat' in options && options.dateOutFormat != \"\" && CSV.statsCnt[k] && CSV.statsCnt[k].fieldType == \"D\") {\r\n try {\r\n var v = moment(v, CSV.dateformat[k]).format(options.dateOutFormat);\r\n } catch (e) { ; }\r\n s += \"<td>\" + v.toHtml().replace(/\\r\\n|\\n|\\r/g, \"<br/>\");\r\n s += \"</td>\\n\";\r\n }\r\n else {\r\n if (v == \"\") v = \" \";\r\n s += \"<td>\" + v.toHtml().replace(/\\r\\n|\\n|\\r/g, \"<br/>\") + \"</td>\\n\";\r\n }\r\n s += \"</tr>\\n\";\r\n }\r\n s += \"\";\r\n }\r\n s += \"</tbody>\";\r\n s += \"</table>\";\r\n return s;\r\n}", "convertHtmlToIntermediaryData(inData, convertionParam) {\n var form = [];\n var intermediaryData = [];\n\n //Read the HTML file and create an array with the data\n var htmlFile = [];\n var htmlRows = inData.match(/<tr[^>]*>.*?<\\/tr>/gi);\n for (var rowNr = 0; rowNr < htmlRows.length; rowNr++) {\n var htmlRow = [];\n var htmlFields = htmlRows[rowNr].match(/<t(h|d)[^>]*>.*?<\\/t(h|d)>/gi);\n for (var fieldNr = 0; fieldNr < htmlFields.length; fieldNr++) {\n var htmlFieldRe = />(.*)</g.exec(htmlFields[fieldNr]);\n htmlRow.push(htmlFieldRe.length > 1 ? htmlFieldRe[1] : \"\");\n }\n htmlFile.push(htmlRow);\n }\n\n //Variables used to save the columns titles and the rows values\n var columns = this.getHeaderData(htmlFile, convertionParam.headerLineStart); //array\n var rows = this.getRowData(htmlFile, convertionParam.dataLineStart); //array of array\n\n //Convert header names\n for (var i = 0; i < columns.length; i++) {\n var convertedHeader = columns[i];\n convertedHeader = convertedHeader.toLowerCase();\n convertedHeader = convertedHeader.replace(\" \", \"_\");\n var indexOfHeader = columns.indexOf(convertedHeader);\n if (indexOfHeader >= 0 && indexOfHeader < i) { // Header alreay exist\n //Avoid headers with same name adding an incremental index\n var newIndex = 2;\n while (columns.indexOf(convertedHeader + newIndex.toString()) !== -1 && newIndex < 99)\n newIndex++;\n convertedHeader = convertedHeader + newIndex.toString()\n }\n columns[i] = convertedHeader;\n }\n\n // Banana.console.log(JSON.stringify(columns, null, \" \"));\n\n //Load the form with data taken from the array. Create objects\n this.loadForm(form, columns, rows);\n\n //Create the new CSV file with converted data\n var convertedRow;\n //For each row of the form, we call the rowConverter() function and we save the converted data\n for (var i = 0; i < form.length; i++) {\n convertedRow = convertionParam.rowConverter(form[i]);\n intermediaryData.push(convertedRow);\n }\n\n //Return the converted CSV data into the Banana document table\n return intermediaryData;\n }", "function parseOrderFile(csv) {\n let lines = csv.split(/\\r\\n|\\n/);\n if (lines.length < 2) {\n return -1;\n }\n let headers = lines[0].split(',');\n headers = headers.map(getFriendlyName);\n let data = [];\n for (let i = 1; i < lines.length; i++) {\n let values = lines[i].split(',');\n if (values.length > 1) {\n if (values.length === headers.length) {\n let transaction = [];\n for (let j = 0; j < values.length; j++) {\n if (orderFieldsToIgnore.indexOf(headers[j]) === -1) {\n transaction[headers[j]] = values[j]\n }\n }\n transaction['amount'] = (transaction['type'] === 'BUY' ? '+' : '-') + transaction['amount'];\n transaction['price'] = Number(transaction['price']);\n transaction['qty'] = Number(transaction['qty']);\n transaction['amount'] = Number(transaction['amount']);\n transaction['total_amount'] = Number(transaction['total_amount']);\n transaction['fees'] = Number(transaction['fees']);\n transaction['timestamp'] = castStringToDate(transaction['timestamp']);\n data.push(transaction)\n } else {\n console.error('No. of values don\\'t match no. of headers.', values.length, headers.length);\n return -1;\n }\n }\n }\n return data\n}", "function loadCSV()\r\n{\r\n\r\n\tvar invoiceLines='';\r\n\r\n\t// load the CSV from the audit record\r\n\tinvoiceCSV = auditRec.getFieldValue('custrecord_payload');\r\n\tinvoiceCSV = UNencodeCSV(invoiceCSV);\r\n\r\n\t// this code only deals with the invoice files\r\n\tinvoiceLines = invoiceCSV.split('\\n');\r\n\r\n\t//=============================================\r\n\t// get the details from the CSV structure\r\n\t//=============================================\r\n\tfor (var i = 0; i < invoiceLines.length; i++)\r\n\t{\r\n\r\n\t\tinvoiceLines[i] = invoiceLines[i].replace(', ',' '); \r\n\t\tnlapiLogExecution('DEBUG', 'invline', invoiceLines[i]);\r\n\t\tinvoiceSplit = invoiceLines[i].split(',');\r\n\t\t\r\n\t\tif (invoiceSplit.length > 5)\r\n\t\t{\r\n\t\t\tgetInvoiceHeaderDetails();\r\n\t\t\tgetInvoiceLineDetails();\r\n\t\t}\r\n\t}\r\n\r\n\r\n}", "processCSVVersion04072020(raw) {\n\t\traw.forEach( datum => {\n\t\t\tdatum.covid19_test_results = datum.covid_19_test_results;\n\t\t\tdelete datum.covid_19_test_results;\n\t\t});\n\t\traw.columns[raw.columns.find(\"covid_19_test_results\")] = \"covid19_test_results\";\n\t\tiflog(\"processCSVversion0(): begin processing\")\n\t\treturn \n\t}", "csvDataReader() {\n // turn this.csvText into a json that has the names of the columns as fields, and each has an array which is the data that follows\n // NOTE each row must either end with a \\r or a \\n\n let lines = this.paneOb.csvText.replace(/\\r?\\n/g, \"---\").split(\"---\")\n let headers = lines[0].split(\",\")\n /** The parsed object of the initial CSV text. Each column header is now a field on the object, and a list of the numeric data in the column is the value.\n * @alias csvData\n * @memberof Pane\n * @instance\n */\n this.paneOb.csvData = {}\n headers.map(e => {\n this.paneOb.csvData[e.toLowerCase()] = []\n })\n // read through the rest of the lines and add them to the data\n // although if this were running off a server, we could convert it right then, but then we have hippa concerns? ask dianne\n for (let iLine = 1; iLine < lines.length; iLine++) {\n let entries = lines[iLine].split(\",\")\n for (let i = 0; i < entries.length; i++) {\n this.paneOb.csvData[headers[i].toLowerCase()].push(entries[i])\n }\n }\n }", "function readRumourDataFromCSV(csv) {\n\n try { \n var data = {}\t\t\n var records = []\t\n var lines = csv.split(/\\r\\n|\\r|\\n/) //splits csv data at each new line\n var columns = lines[0].split(',') //creates columns by splitting first line of csv\n\n //console.log(lines)\t\t//array of all lines - each line is string in \"\" and cells with , also enclosed in \"\"\n //console.log(columns) //column headings \n\n for (var l=1; l<=lines.length-1; l++) { \n //var cellval = lines[l].split(','); \n //var cellval = lines[l].match(/(\".*?\"|[^\",\\s]+)(?=\\s*,|\\s*$)/g);\n var cellval = lines[l].match(/\"(.*?)\"(.*?),|(.*?),|(.*?)$/g); \n for (var cell in cellval) {\n \tif (cellval[cell].substr(-1) == ',') { //if last char is a ',' then remove it\n \t\tcellval[cell] = cellval[cell].substr(0, cellval[cell].length-1); \n \t}\n }\n \n //build object based on column headers\n for (var cell in columns) {\n data[columns[cell]] = cellval[cell] \n //console.log(cell,data[columns[cell]])\n }\n\n //include record in data if correct type \n\t\t\tif ((type_constraint==false) || ((type_constraint==true) && (record['type']==type_value))) {\n\n\t\t\t\tif (record['mot_cle'] != \"\"){\t //include record in data if keyword (i.e. mot_cle) not empty\n\t\t \n\t\t \trecords.push(data);\n\t \t\n\t \t//Check case:\n\t\t \tlet capKeys = unique_keywords.map(k => k.toUpperCase());\n\t\t \tif (capKeys.indexOf(data['mot_cle'].toUpperCase()) == -1) { //if keyword not already in (capitalized) unique_keywords list \n\t\t \t\tunique_keywords.push(data['mot_cle']);\n\t\t \t}\n\n\t\t\t\t\tdata = {};\n\n\t\t\t\t};\n\n\t };\n \n }\n //console.log(records)\n return records\n } catch(err){\n \tconsole.log('Error processing data: ', err)\n return err\n }\n}", "function csvParse(line) {\n line = line.split(\",\");\n\n let entries = [];\n let e;\n\n let regex = {\n both: /^\".+\"$/,\n start: /^\".+$/,\n end: /^.+\"$/\n }\n\n line.forEach((section) => {\n if (regex.start.test(section)) {\n entries.push(section.substr(1, section.length - 2));\n } else if (regex.start.test(section)) {\n e = section.substr(1, section.length - 1);\n } else if (regex.end.test(section) && e) {\n e += section.substr(0, section.length - 1);\n entries.push(e);\n e = undefined;\n }\n });\n\n return entries.map(el => isNaN(Number(el)) ? el : Number(el));\n}", "getCSV() {\n const { formDataReducer } = this.props\n let csv = [\n [\n 'Period Number,Date,Days,Principal Disbursed,Principal Paid,Balance,Interest Paid,Fees Paid,Insurance Paid,Taxes Paid,Security Deposit,Interest Paid on Security,Deposit Withdrawal,Deposit Balance,Total Cashflow\\n'\n ]\n ]\n let row\n //loop through repayment schedule and concatenate all values into a single string\n for (let j = 0; j < formDataReducer.new_repayment_schedule[0].length; j++) {\n row = ''\n for (let i = 0; i < formDataReducer.new_repayment_schedule.length; i++) {\n row += formDataReducer.new_repayment_schedule[i][j] + ','\n }\n row += '\\n'\n csv.push(row)\n }\n row = '\\n\\n'\n csv.push(row)\n row =\n 'APR Rate,Partner Name,Loan Theme,Product Type, Version Num, Update Name, Start Name, Installment Time Period, Repayment Type, Interest Time Period,Interest Payment Type,Interest Calculation Type,Loan Amount,Installment,Nominal Interest Rate,grace period principal,grace period interest payment,grace period interest calculate,grace period balloon,fee percent upfront,fee percent ongoing,fee fixed upfront,fee fixed ongoing,tax percent fees,tax percent interest,insurance percent upfront,insurance percent ongoing,insurance fixed upfront,insurance fixed ongoing,security deposit percent upfront,security deposit percent ongoing,security deposit fixed upfront,security deposit fixed ongoing,interest paid on deposit percent \\n'\n csv.push(row)\n //concatenate user inputs from APRInputs into a single string\n row =\n formDataReducer.nominalApr +\n ',' +\n formDataReducer.mfi +\n ',' +\n formDataReducer.loanType +\n ',' +\n formDataReducer.productType +\n ',' +\n formDataReducer.versionNum +\n ',' +\n formDataReducer.updateName +\n ',' +\n formDataReducer.startName +\n ',' +\n formDataReducer.installmentTimePeriod +\n ',' +\n formDataReducer.repaymentType +\n ',' +\n formDataReducer.interestTimePeriod +\n ',' +\n formDataReducer.interestPaymentType +\n ',' +\n formDataReducer.interestCalculationType +\n ',' +\n formDataReducer.loanAmount +\n ',' +\n formDataReducer.installment +\n ',' +\n formDataReducer.nominalInterestRate +\n ',' +\n formDataReducer.gracePeriodPrincipal +\n ',' +\n formDataReducer.gracePeriodInterestPay +\n ',' +\n formDataReducer.gracePeriodInterestCalculate +\n ',' +\n formDataReducer.gracePeriodBalloon +\n ',' +\n formDataReducer.feePercentUpfront +\n ',' +\n formDataReducer.feePercentOngoing +\n ',' +\n formDataReducer.feeFixedUpfront +\n ',' +\n formDataReducer.feeFixedOngoing +\n ',' +\n formDataReducer.taxPercentFees +\n ',' +\n formDataReducer.taxPercentInterest +\n ',' +\n formDataReducer.insurancePercentUpfront +\n ',' +\n formDataReducer.insurancePercentOngoing +\n ',' +\n formDataReducer.insuranceFixedUpfront +\n ',' +\n formDataReducer.insuranceFixedOngoing +\n ',' +\n formDataReducer.securityDepositPercentUpfront +\n ',' +\n formDataReducer.securityDepositPercentOngoing +\n ',' +\n formDataReducer.securityDepositFixedUpfront +\n ',' +\n formDataReducer.securityDepositFixedOngoing +\n ',' +\n formDataReducer.interestPaidOnDepositPercent\n csv.push(row)\n\n let csvFile = new Blob(csv, { type: 'text/csv;charset=utf-8;' })\n let url = URL.createObjectURL(csvFile)\n let createDownloadLink = document.createElement('a')\n createDownloadLink.href = url\n //create name of csv file by concatenating MFI Partner Name, Loan Type, Product Type, and Version Number\n createDownloadLink.setAttribute(\n 'download',\n formDataReducer.mfi +\n '_' +\n formDataReducer.loanType +\n '_' +\n formDataReducer.productType +\n '_' +\n formDataReducer.versionNum +\n '.csv'\n )\n createDownloadLink.click()\n }", "function parseCsvToArray(csv) {\n\n var lines=csv.split(\"\\n\");\n\n var result = [];\n\n var headers=lines[0].split(\",\");\n\n for (var i=1;i<lines.length;i++) {\n var obj = {};\n var currentline=lines[i].split(\",\");\n\n for(var j=0;j<headers.length;j++) {\n obj[headers[j]] = currentline[j];\n }\n\n result.push(obj);\n\n // just need the text for auto complete\n availableRegions.push(obj.name);\n }\n\n //return result; //JavaScript object\n return result; //JSON\n }", "function csvToJSONColumnArray(CSV, options) {\r\n var j = 0, k, col;\r\n var hdr;\r\n var s = \"{\\n\";\r\n var a = [];\r\n var x = 0;\r\n var v = \"\";\r\n var h = \"\";\r\n var emptyIsNull = false;\r\n\r\n if(!CSV){return;}\r\n a = getFldPosArr(CSV);\r\n if (CSV.table.length === 0) return s + \"]\";\r\n hdr = getCsvHeader(CSV);\r\n for (x = 0; x < a.length; x++) // for each column\r\n {\r\n k = a[x] - 1;\r\n emptyIsNull = document.getElementById(\"chknull\" + (k + 1)) && document.getElementById(\"chknull\" + (k + 1)).checked;\r\n\r\n if (x >= hdr.length) h = \"FIELD\" + k;\r\n else h = hdr[k];\r\n s += ' \"' + h + '\":[';\r\n var crow = 0;\r\n for (j = 0; j < CSV.table.length; j++) {\r\n\r\n crow++;\r\n s += (crow > 1 ? ',' : '');\r\n if (x >= CSV.table[j].length) v = \"\";\r\n else v = CSV.table[j][k];\r\n v = doTransformations(v, k, CSV);\r\n\r\n if (!options.forceWrap && CSV.statsCnt[k] && (CSV.statsCnt[k].fieldType == \"N\" || CSV.statsCnt[k].fieldType == \"I\" || CSV.statsCnt[k].fieldType == \"B\")) {\r\n if (v.trim() != \"\") {\r\n v = v.toNumber() + \"\";\r\n if (v.left(1) == getDecimalChar()) v = \"0\" + v;\r\n if (v.left(2) == \"-\" + getDecimalChar()) v = \"-0\" + v.substr(1);\r\n s += v;\r\n }\r\n else\r\n s += 'null';\r\n }\r\n else if (!options.forceWrap && CSV.statsCnt[k] && (CSV.statsCnt[k].fieldType == \"L\")) {\r\n if (v.trim() != \"\") {\r\n s += v.toLocaleLowerCase();\r\n }\r\n else {\r\n s += 'null';\r\n }\r\n }\r\n else {\r\n if ((emptyIsNull && v == \"\") || (options.nullIsNull && (v.toUpperCase() == \"NULL\" || v === \"\\\\N\")))\r\n s += \"null\";\r\n else\r\n s += '\"' + v.toJson() + '\"';\r\n }\r\n //s+= (crow<CSV.table.length?',':'');\r\n }\r\n s += \"]\";\r\n if (x < a.length - 1) s += \",\";\r\n s += \"\\n\";\r\n }\r\n s += \"}\";\r\n return s;\r\n}", "function fillInComplete(result) {\n\t\tvar csvText = result;\n var reports = csvText.split(/\\r/); //array where each entry is a single report\n var reportArray = [];\n\n //replace commas in nested entries\n for (var i = 1; i < reports.length; i++) {\n\n //check if entry has quotes in it. if so,\n //loop through all entries that are surrounded by quotes, and remove\n //the quotes around them, and replace the commas with another character\n var firstQuote = reports[i].indexOf('\"');\n while (firstQuote != -1) {\n\n //new report entry with first quote removed\n var temp = reports[i].substring(0, firstQuote) + reports[i].substring(firstQuote + 1);\n\n //get location of second quote\n var secondQuote = temp.indexOf('\"');\n\n //remove second quote from new entry\n temp = temp.substring(0, secondQuote) + temp.substring(secondQuote + 1);\n\n //get the formerly quoted entry and replace the commas with something else\n var tempsQuotedEntry = temp.substring(firstQuote + 1, secondQuote);\n var newtempsQuotedEntry = tempsQuotedEntry.replace(/,/g, ';'); //replace commas with another character\n\n //replace the old report entry with the new one\n reports[i] = temp.replace(tempsQuotedEntry, newtempsQuotedEntry);\n\n //check for another set of quotes in the entry\n firstQuote = reports[i].indexOf('\"');\n }\n reportArray.push(reports[i].split(\",\"));\n // console.log(reports[i].split(\",\"));\n }\n\n for (var i = 0; i < reportArray.length; i++) {\n \tvar id = reportArray[i][0];\n\n //entry for one report\n var idEntry = {\n\n }\n\n //fix drug names that have commas in them, which had commas\n //replaced with semicolons\n reportArray[i][1] = reportArray[i][1].replace(\"1;4-Butanediol\", \"1,4-Butanediol\");\n reportArray[i][1] = reportArray[i][1].replace(\"Products - Bath Salts; Plant Food; etc\", \"Products - Bath Salts, Plant Food, etc\");\n reportArray[i][1] = reportArray[i][1].replace(\"3;4-Dichloromethylphenidate\", \"3,4-Dichloromethylphenidate\");\n reportArray[i][1] = reportArray[i][1].replace(\"CP 47;497\", \"CP 47,497\");\n reportArray[i][1] = reportArray[i][1].replace(\"CP 55;940\", \"CP 55,940\");\n\n //drugs\n //inserts the drug by itself, and also an entry in\n //\"drugDetails\", with dosage/method/form info\n var drugs = reportArray[i][1].split(\";\");\n idEntry[\"drugDetails\"] = {};\n for (var j = 0; j < drugs.length; j++) {\n \tvar drugName = \"\";\n\n \tvar drugEntry = {\n \t\tmethod: \"\",\n \t\tamount: \"\",\n \t\tform: \"\"\n \t}\n\n //get drug name\n if (drugs[j].indexOf(\"[\") != -1) {\n \tdrugName = drugs[j].substring(0, drugs[j].indexOf(\"[\"));\n } else {\n \tdrugName = drugs[j].substring(0);\n }\n\n //get method of administration\n if (drugs[j].indexOf(\"[method]\") != -1) {\n \tvar name = \"\";\n \tvar text = drugs[j].substring(drugs[j].indexOf(\"[method]\") + 8);\n \tif (text.indexOf(\"[\") != -1) {\n \t\tname = text.substring(0, text.indexOf(\"[\"));\n \t} else {\n \t\tname = text.substring(0);\n \t}\n \tdrugEntry.method = name;\n }\n\n //get amount of drug\n if (drugs[j].indexOf(\"[amount]\") != -1) {\n \tvar name = \"\";\n \tvar text = drugs[j].substring(drugs[j].indexOf(\"[amount]\") + 8);\n \tif (text.indexOf(\"[\") != -1) {\n \t\tname = text.substring(0, text.indexOf(\"[\"));\n \t} else {\n \t\tname = text.substring(0);\n \t}\n \tdrugEntry.amount = name;\n }\n\n //get form of drug\n if (drugs[j].indexOf(\"[form]\") != -1) {\n \tvar name = \"\";\n \tvar text = drugs[j].substring(drugs[j].indexOf(\"[form]\") + 6);\n \tif (text.indexOf(\"[\") != -1) {\n \t\tname = text.substring(0, text.indexOf(\"[\"));\n \t} else {\n \t\tname = text.substring(0);\n \t}\n \tdrugEntry.form = name;\n }\n\n\n idEntry[\"drugDetails\"][drugName] = drugEntry;\n idEntry[drugName] = 0;\n }\n\n //insert every other column for this report\n\n //categories\n var arr = reportArray[i][2].split(\";\");\n for (var f = 0; f < arr.length; f++) {\n if(arr[f] != \"\")\n \tidEntry[arr[f]] = 0;\n }\n\n //nonsubstances\n arr = reportArray[i][3].split(\";\");\n for (var f = 0; f < arr.length; f++) {\n if(arr[f] != \"\")\n \tidEntry[arr[f]] = 0;\n }\n\n //note: checking for empty strings because these will \n //be empty strings if no entry for them\n\n //context\n if(reportArray[i][4] != \"\")\n idEntry[reportArray[i][4]] = 0;\n\n //intensity\n if(reportArray[i][6] != \"\")\n idEntry[reportArray[i][6]] = 0;\n\n //gender\n if(reportArray[i][7] != \"\")\n idEntry[reportArray[i][7]] = 0;\n\n //title\n idEntry.title = reportArray[i][8];\n\n //author\n // idEntry.author = reportArray[i][9];\n\n //date\n idEntry.date = reportArray[i][10];\n\n //views\n idEntry.views = reportArray[i][11];\n\n //insert identry into complete data structure\n complete[id] = idEntry;\n }\n console.log(complete[48983]);\n console.log(complete[80334]);\n console.log(complete[86136]);\n }", "transformToObject(csv) {\n var objectAll = {\"nodes\": [], \"links\": []},\n nodes = [],\n links = [],\n keys = [];\n\n for (let i = 0; i < csv.length; i++) {\n if (i === 0) {\n keys = csv[i]; // First line are the headers\n keys[2] = \"source\"; // Change to d3 vocabulary\n keys[7] = \"target\"; // Change to d3 vocabulary\n } else {\n // Add links\n let tempLinks = {};\n for (let k = 0; k < keys.length; k++) {\n tempLinks[keys[k]] = csv[i][k];\n }\n links.push(tempLinks);\n\n // Add nodes (creator & addressee)\n nodes.push(csv[i][2]);\n nodes.push(csv[i][7]);\n }\n }\n\n // Construct object\n links.forEach(function(link, key) {\n // Parse dates\n links[key][\"Year\"] = parseInt(links[key][\"Year\"]);\n if (isNaN(links[key][\"Year\"])) {\n links[key][\"Year\"] = 0;\n }\n\n // Handle unknown nodes\n if (link[\"source\"] == \"\") {\n links[key][\"source\"] = \"[Unknown]\";\n }\n\n if (link[\"target\"] == \"\") {\n links[key][\"target\"] = \"[Unknown]\";\n }\n });\n\n objectAll[\"links\"] = links;\n\n nodes = Array.from(new Set(nodes)); // Make nodes unique\n nodes.forEach(function(node) {\n if (node == \"\") {\n objectAll[\"nodes\"].push({\"id\": \"[Unknown]\"});\n } else {\n objectAll[\"nodes\"].push({\"id\": node});\n }\n });\n\n // Set data\n this.dataAll = objectAll;\n this.dataFamily = this.setFamily();\n this.dataGroups = this.setGroups();\n this.dataPersons = this.setPersons();\n\n this.callback();\n }", "function processCSVData(data) {\r\n const headers = data.slice(0, data.indexOf(\"\\n\")).split(\",\");\r\n const rows = data.slice(data.indexOf(\"\\n\") + 1).split(\"\\n\");\r\n\r\n const array = rows.map((row) => {\r\n const values = row.split(\",\");\r\n const object = headers.reduce((obj, header, i) => {\r\n obj[header] = values[i];\r\n return obj;\r\n }, {});\r\n return object;\r\n });\r\n\r\n setCSVArray(array);\r\n }", "function onImport(input) {\n var inputFields = document.getElementsByClassName(\"chronovisor-input-file\");\n var fileIndex = 0;\n for (var i = 0; i < inputFields.length; i++) {\n if (inputFields[i] === input) {\n fileIndex = i;\n console.debug(\"File index set to\", i);\n break;\n }\n }\n var file = input.files[0];\n if (!file) {\n return;\n }\n files[fileIndex] = input.files[0].name;\n // Setup reader\n var reader = new FileReader();\n reader.onerror = function () {\n console.error(\"Failed to parse file\");\n };\n if (file.name.indexOf(\".csv\") !== -1) {\n reader.onload = function (ev) {\n var contents = ev.target.result.toString();\n data[fileIndex] = contents.split(/[\\r\\n]+/g);\n og_data[fileIndex] = data[fileIndex];\n var separatorContainer = document.getElementsByClassName(\"chronovisor-csv-sep\")[fileIndex];\n separatorContainer.style.visibility = \"visible\";\n var separator;\n if (maps[fileIndex]) {\n separator = maps[fileIndex].sep;\n }\n else {\n var m = data[fileIndex][0].match(/(,|;|\\t| *|::)/);\n if (m) {\n separator = m[0];\n separatorContainer.getElementsByTagName(\"input\")[0].value = m[0];\n }\n else {\n separator = separatorContainer.getElementsByTagName(\"input\")[0].value;\n }\n }\n Chronovisor.CSV.displayCsv(data[fileIndex].slice(sampleDataSize[0], sampleDataSize[1]), fileIndex, separator);\n if (maps[fileIndex]) {\n maps[fileIndex].applyMapToDom(fileIndex);\n }\n };\n }\n else if (file.name.indexOf(\".json\") !== -1) {\n reader.onload = function (ev) {\n var contents = ev.target.result.toString();\n data[fileIndex] = JSON.parse(contents);\n og_data[fileIndex] = data[fileIndex];\n var separatorContainer = document.getElementsByClassName(\"chronovisor-csv-sep\")[fileIndex];\n separatorContainer.style.visibility = \"hidden\";\n Chronovisor.Json.displayJson(data[fileIndex].slice(sampleDataSize[0], sampleDataSize[1]), fileIndex);\n if (maps[fileIndex]) {\n maps[fileIndex].applyMapToDom(fileIndex);\n }\n };\n }\n else {\n console.error(\"Invalid file type\", file.name);\n }\n reader.readAsText(file);\n }", "function parseCSV(data) {\n\tvar allTextLines = [];\n\tvar fldHeading = [];\n\t// var fldData = [];\n\tvar i = null;\n\tvar x = 0;\n\n\tallTextLines = data.split(/\\r\\n|\\n/);\n\tfldHeading = allTextLines[0].split(',');\n\tconsole.log(fldHeading);\n\n\tfor (i = allTextLines.length - 1; i > 0; i--) {\n\t\tnflQBs[x] = allTextLines[i].split(',');\n\t\tx++;\n\t}\n\tconsole.log(nflQBs);\n\talertify.success(\"Data has been parsed.\");\n}", "function parseData(csv, lineSeparator, removeDuplicates) {\n\n\tlet rows;\n\tif (lineSeparator === 'n') {\n\t\trows = csv.split('\\r\\n');\n\t}else{\n\t\trows = csv.split('\\r');\n\t}\n\n\tlet headers = rows[0].split(',');\n\n\tlet body = rows.slice(1);\n\n\tif (removeDuplicates) { body = removeDups(body);}\n\n\tbody = body.map(row => row.split(','));\n\n\t//for some reason, the last line is an empty string\n\n\tif (body[0] == '') {\n\t\tbody = body.slice(1);\n\t}else if (body[body.length-1] == ''){\n\t\tbody = body.slice(0, body.length-1)\n\t}\n\n\tlet numColumns = headers.length;\n\n\t// create objects that look like header:value\n\tbody = body.map((column) => {\n\t\t\tlet dataObj = {};\n\t\t\tfor (var i = 0; i < numColumns; i++) {\n\t\t\t\tdataObj[headers[i]] = column[i];\n\t\t\t}\n\t\t\treturn dataObj;\n\t})\n\treturn body;\n}", "processCSVVersion0(raw) {\n\t\tiflog(\"processCSVversion0(): begin processing\")\n\t\treturn \n\t}", "function parseCsv(csv) {\n if (csv.length === 0) {\n return {\n 'status': 'error',\n 'message': 'The file is empty.'\n }\n }\n let fileType = 'unknown';\n // Determines if the file is of wallet transactions, by searching for \"Quantity\" string.\n if (csv.indexOf('Quantity') > -1) {\n fileType = 'order'\n }\n // Determines if the file is of order transactions, by searching for \"Generated\" string.\n if (csv.indexOf('Generated') > -1) {\n fileType = 'wallet'\n }\n if (fileType !== 'unknown') {\n let data = -1;\n if (fileType === 'order') {\n data = parseOrderFile(csv)\n } else if (fileType === 'wallet') {\n data = parseWalletFile(csv)\n }\n if (data === -1) {\n return {\n 'status': 'error',\n 'message': 'Error while parsing ' + fileType + ' file.'\n }\n } else {\n return {\n 'status': 'success',\n 'message': fileType + ' file parsed successfully.',\n 'fileType': fileType,\n 'data': data\n }\n }\n } else {\n return {\n 'status': 'error',\n 'message': 'The file type is unknown.'\n }\n }\n}", "static FromDelimited(string, delimiters, hasHeaders) {\n\t\tlet arr = string.replace(/\"/gi, \"\").split(\"\\n\");\n\t\tlet d1 = delimiters && delimiters[0] ? delimiters[0] : \",\",\n\t\t\td2 = delimiters && delimiters[1] ? delimiters[1] : \"|\",\n\t\t\ttags = [];\n\n\t\tif (\n\t\t\t!!hasHeaders ||\n\t\t\tstring.includes(\"ID,ParentID,TagType,Key,Ordinality,Value,Options\")\n\t\t) {\n\t\t\tarr.shift();\n\t\t}\n\t\tfor (let i in arr) {\n\t\t\tlet row = arr[i].split(d1);\n\t\t\tlet CSV = {\n\t\t\t\tID: +row[0],\n\t\t\t\tParentID: row[1] === \"\" ? null : row[1],\n\t\t\t\tTagType: +row[2],\n\t\t\t\tKey: row[3],\n\t\t\t\tOrdinality: +row[4],\n\t\t\t\tValue: row[5].split(d2),\n\t\t\t\tOptions: row[6]\n\t\t\t};\n\t\t\tlet tag = new (Enum.TagType.GetClass(CSV.TagType))(CSV.Key);\n\t\t\ttag.SetOrdinality(CSV.Ordinality);\n\n\t\t\tif (tag instanceof Tag.TagCompound) {\n\t\t\t\t// NOOP\n\t\t\t} else if (tag instanceof Tag.TagList) {\n\t\t\t\ttag.SetContentType(+CSV.Options);\n\t\t\t} else {\n\t\t\t\ttag.Deserialize({\n\t\t\t\t\tType: CSV.TagType,\n\t\t\t\t\tKey: CSV.Key,\n\t\t\t\t\tOrdinality: CSV.Ordinality,\n\t\t\t\t\tValue: CSV.Value\n\t\t\t\t});\n\t\t\t}\n\n\t\t\tif (\n\t\t\t\ttag instanceof Tag.TagString ||\n\t\t\t\ttag instanceof Tag.TagCharacter\n\t\t\t) {\n\t\t\t\t// Lazy check to properly reinsert characters\n\t\t\t\tif (CSV.Value.length > 0) {\n\t\t\t\t\tif (isNaN(CSV.Value[0])) {\n\t\t\t\t\t\ttag.SetValues(...CSV.Value);\n\t\t\t\t\t} else {\n\t\t\t\t\t\ttag.SetValues(CSV.Value.map((o) => +o));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\ttags.push({\n\t\t\t\tID: CSV.ID,\n\t\t\t\tParentID: CSV.ParentID,\n\t\t\t\tTag: tag\n\t\t\t});\n\t\t}\n\n\t\treturn Transformer.FromHierarchy(tags);\n\t}", "function csvToWikiTable(CSV, addHeaderIfMissing, addLineNumbers, addSummary) {\r\n var j, k, coltag;\r\n var s = '{| class=\"wikitable sortable\"\\n';\r\n var a = [];\r\n var x = 0;\r\n var v = \"\";\r\n var sumFields = [];\r\n if(!CSV){return;}\r\n a = getFldPosArr(CSV);\r\n for (k = 0; k < CSV.maxColumnsFound; k++) sumFields.push(0); // max length of columns\r\n if (CSV.isFirstRowHeader || addHeaderIfMissing) {\r\n s += \"|-\\n\"; // new row\r\n if (addLineNumbers) s += \"! #\\n\";\r\n for (x = 0; x < a.length; x++) { //for each header column\r\n k = a[x] - 1;\r\n if (k > CSV.arHeaderRow.length) v = \"FIELD\" + k;\r\n else v = CSV.arHeaderRow[k];\r\n s += '! ' + v.toHtml().replace(/\\r\\n|\\r|\\n/g, \"<br/>\") + \"\\n\";\r\n }\r\n // s+=\"\\n\";\r\n }\r\n //s+=\"<tbody>\"; // the body\r\n for (j = 0; j < CSV.table.length; j++) {\r\n //alert(\"in csvToTable, continuing.... v=\" + v);\r\n s += \"|-\\n\";\r\n if (addLineNumbers) s += \"! \" + (j + 1) + \"\\n\";\r\n for (x = 0; x < a.length; x++) { //for each column\r\n k = a[x] - 1;\r\n if (k >= CSV.table[j].length) v = \" \";\r\n else v = CSV.table[j][k];\r\n v = doTransformations(v, k, CSV);\r\n if (x > 0) s += \" |\";\r\n if (CSV.statsCnt[k] && (CSV.statsCnt[k].fieldType == \"N\" || CSV.statsCnt[k].fieldType == \"I\")) {\r\n //s+='| style=\"text-align:right;\" | '+v.toFixed(CSV.statsCnt[k].fieldDecs)+\"\\n\";\r\n s += '| ' + v.toFixed(CSV.statsCnt[k].fieldDecs);\r\n sumFields[k] += 1 * v;\r\n }\r\n else {\r\n if (v == \"\") v = \" \";\r\n s += \"| \" + v.toHtml().replace(/\\r\\n|\\n|\\r/g, \"<br/>\").replace(/\\|/g, \"<nowiki>|</nowiki>\");\r\n }\r\n }\r\n s += \"\\n\"; // end of row\r\n } // for\r\n s += \"\";\r\n if (addSummary) {\r\n s += \"|-\\n\"; // table footer\r\n if (addLineNumbers) s += \"! Sum\\n\";\r\n for (x = 0; x < a.length; x++) { //for each column\r\n k = a[x] - 1;\r\n if (CSV.statsCnt[k] && (CSV.statsCnt[k].fieldType == \"N\" || CSV.statsCnt[k].fieldType == \"I\")) {\r\n s += \"! \" + sumFields[k].toFixed(CSV.statsCnt[k].fieldDecs) + \"\\n\";\r\n }\r\n else {\r\n s += \"! \\n\";\r\n }\r\n }\r\n //s+=\"\\n\";\r\n }\r\n s += \"|}\"; // end of table\r\n return s;\r\n}", "function analyzeRelationCsv() {\n\t var file = $(\"#importCsvRelation\")[0].files[0];\n\n\t CSVImport.analyzeFile(file, function(data){\n\t \tif (data.length === undefined || data.length == 0) {\n \tViewManager.getView(\"#importCompetenciesMessageContainer\").displayAlert(\"CSV could not be parsed\", \"parseCSV\");\n \t$(\"#submitImportCsv\").attr(\"disabled\", \"disabled\")\n \t$(\"#submitImportCsv\").off(\"click\");\n return;\n }\n $(\"#submitImportCsv\").removeAttr(\"disabled\");\n ViewManager.getView(\"#importCompetenciesMessageContainer\").clearAlert(\"parseCSV\");\n\n $(\"#importCsvColumnSource\").html(\"<option index='-1'>N/A</option>\");\n $(\"#importCsvColumnRelationType\").html(\"<option index='-1'>N/A</option>\");\n $(\"#importCsvColumnTarget\").html(\"<option index='-1'>N/A</option>\");\n for (var i = 0; i < data[0].length; i++) {\n $(\"#importCsvColumnSource\").append(\"<option/>\").children().last().text(data[0][i]).attr(\"index\", i);\n $(\"#importCsvColumnRelationType\").append(\"<option/>\").children().last().text(data[0][i]).attr(\"index\", i);\n $(\"#importCsvColumnTarget\").append(\"<option/>\").children().last().text(data[0][i]).attr(\"index\", i);\n\n if(data[0][i].toLowerCase().includes(\"source\")){\n \t$(\"#importCsvColumnSource [index=\"+i+\"]\").attr(\"selected\", \"selected\");\n \tViewManager.getView(\"#importCompetenciesMessageContainer\").displayPrimary(\"CSV column names atuomatically determined based off of name\", \"csvGuess\");\n }else if(data[0][i].toLowerCase().includes(\"relationtype\")){\n \t$(\"#importCsvColumnRelationType [index=\"+i+\"]\").attr(\"selected\", \"selected\");\n \tViewManager.getView(\"#importCompetenciesMessageContainer\").displayPrimary(\"CSV column names atuomatically determined based off of name\", \"csvGuess\");\n }else if(data[0][i].toLowerCase().includes(\"target\")){\n \t$(\"#importCsvColumnTarget [index=\"+i+\"]\").attr(\"selected\", \"selected\");\n \tViewManager.getView(\"#importCompetenciesMessageContainer\").displayPrimary(\"CSV column names atuomatically determined based off of name\", \"csvGuess\");\n }\n }\n\n\t }, errorParsing)\n\t}", "function processDataAsObj(csv) {\n\tvar allTextLines = csv.split(/\\r\\n|\\n/);\n\tvar lines = [];\n\n\t//first line of csv\n\tvar keys = allTextLines.shift().split(',');\n\n\twhile (allTextLines.length) {\n\t\tvar arr = allTextLines.shift().split(',');\n\t\tvar obj = {};\n\t\tfor (var i = 0; i < keys.length; i++) {\n\t\t\tobj[keys[i]] = arr[i];\n\t\t}\n\t\tlines.push(obj);\n\t}\n\tconsole.log(lines);\n\tdrawOutputAsObj(lines);\n}", "__getDataFromCSV() {\n let out = {},\n baselines = {};\n\n for (let yearRecord of parseCSV(weatherData, {\n columns: true,\n skip_empty_lines: true\n })) {\n out[yearRecord.date] = yearRecord;\n delete yearRecord.date;\n\n for (let k in yearRecord) {\n if (!baselines[k]) {\n baselines[k] = yearRecord[k];\n }\n }\n }\n return [out, baselines];\n }", "function parseCSV (filePath) {\n\t\tfs.readFile(filePath, {encoding:'utf8'}, function (err, fileStr) {\n\t\t\tif (err) {\n\t\t\t\tthrow err;\n\t\t\t}\n\t\t\tcsvParse(fileStr, {comment: '#'}, function(err, output){\n\t\t\t\tif (err) {\n\t\t\t\t\tconsole.log('csv parse Error: ', err);\n\t\t\t\t}\n\n\t\t\t\t/**********************\n\t\t\t\t\t* validate the csv headers!\n\t\t\t\t**********************/\n\t\t\t\tvar a, headerLength = csvProperHeaders.length;\n\t\t\t\tfor (a = 0; a < headerLength; a++) {\n\t\t\t\t\tif (csvProperHeaders[a] != output[0][a]) {\n\t\t\t\t\t\tshowError('Error:\\n-----\\nThe csv file you supplied doesn\\'t have the correct headers. The headers should be exactly the same as the following in exactly the same order:\\n\\n' + csvProperHeaders);\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t/**********************\n\t\t\t\t\t* if we've got this far then the csv has been validated :)\n\t\t\t\t\t*\n\t\t\t\t\t* lets create the giant json format from the csv\n\t\t\t\t**********************/\n\t\t\t\tvar outputJSON = {}, rowsLength = output.length;\n\t\t\t\tfor (a = 1; a < rowsLength; a++) {\n\t\t\t\t\tvar rowArr = output[a];\n\t\t\t\t\tvar incidentNum = parseInt(rowArr[0], 10);\n\t\t\t\t\tif (!isNaN(incidentNum)) {\n\t\t\t\t\t\toutputJSON[incidentNum] = {};\n\t\t\t\t\t\tvar rowOutputObj = outputJSON[incidentNum];\n\t\t\t\t\t\tvar b, collumsLength = csvProperHeaders.length;\n\t\t\t\t\t\tfor (b = 1; b < collumsLength; b++) {\n\t\t\t\t\t\t\trowOutputObj[output[0][b]] = rowArr[b];\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t/**********************\n\t\t\t\t\t* output the global map object to json!\n\t\t\t\t**********************/\n\t\t\t\t// fs.writeFile('./globalMapData.json', JSON.stringify(globalMapDataObj), {encoding:'utf8'}, function (err) {\n\t\t\t\t// \tif (err) {\n\t\t\t\t// \t\tthrow err;\n\t\t\t\t// \t}\n\t\t\t\t// \tconsole.log('saved the globalMapData json file');\n\t\t\t\t// });\n\n\t\t\t\tvar globalMapDatesObj = {};\n\t\t\t\tfor (var key in outputJSON) {\n\t\t\t\t\tvar rowObj = outputJSON[key];\n\t\t\t\t\tglobalMapDatesObj[rowObj.date_of_incident] = globalMapDatesObj[rowObj.date_of_incident] || [];\n\t\t\t\t\tvar dateObj = globalMapDatesObj[rowObj.date_of_incident];\n\t\t\t\t\t\t\n\t\t\t\t\tdateObj.push({\n\t\t\t\t\t\treport_number: key,\n\t\t\t\t\t\tcountry: outputJSON[key].country,\n\t\t\t\t\t\tlatitude: outputJSON[key].latitude.replace(/[^0-9.-]/g, ''),\n\t\t\t\t\t\tlongitude: outputJSON[key].longitude.replace(/[^0-9.-]/g, ''),\n\t\t\t\t\t\ttotal_killed: outputJSON[key].total_killed\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t\t/**********************\n\t\t\t\t\t* output the global map object to json!\n\t\t\t\t**********************/\n\t\t\t\tfs.writeFile(parentProjectDirectoryPath + '/newsspec_9474/source/assets' + '/global_map_data.json', JSON.stringify(globalMapDatesObj), {encoding:'utf8'}, function (err) {\n\t\t\t\t\tif (err) {\n\t\t\t\t\t\tthrow err;\n\t\t\t\t\t}\n\t\t\t\t\tconsole.log('saved the global_map_data sorted by date json file');\n\t\t\t\t});\n\n\n\t\t\t\t/**********************\n\t\t\t\t\t* output the incidents object to json!\n\t\t\t\t**********************/\n\n\t\t\t\tvar incidentsObj = {};\n\t\t\t\tfor (var key in outputJSON) {\n\t\t\t\t\tvar rowObj = outputJSON[key];\n\t\t\t\t\tincidentsObj[key] = {\n\t\t\t\t\t\tdate: rowObj.date_of_incident,\n\t\t\t\t\t\ttotal_killed: rowObj.total_killed.trim(),\n\t\t\t\t\t\ttype_of_attack: rowObj.type_of_attack.trim(),\n\t\t\t\t\t\tgroup_responsible: rowObj.group_responsible.trim(),\n\t\t\t\t\t};\n\t\t\t\t}\n\t\t\t\t/**********************\n\t\t\t\t\t* output the global map object to json!\n\t\t\t\t**********************/\n\t\t\t\tfs.writeFile(parentProjectDirectoryPath + '/newsspec_9474/source/assets' + '/incidents.json', JSON.stringify(incidentsObj), {encoding:'utf8'}, function (err) {\n\t\t\t\t\tif (err) {\n\t\t\t\t\t\tthrow err;\n\t\t\t\t\t}\n\t\t\t\t\tconsole.log('saved the incidents json file');\n\t\t\t\t});\n\n\n\n\t\t\t\t/*********************\n\t\t\t\t\t* output the countries data\n\t\t\t\t*********************/\n\t\t\t\tvar countriesObj = {}, countryLookup = [], worldKilledTotal = 0, worldAttacksTotal = 0;\n\t\t\t\tfor (a = 1; a < rowsLength; a++) {\n\t\t\t\t\tvar rowArr = output[a];\n\t\t\t\t\tvar incidentNum = parseInt(rowArr[0], 10);\n\t\t\t\t\tif (!isNaN(incidentNum)) {\n\t\t\t\t\t\tvar countryName = rowArr[4].trim();\n\t\t\t\t\t\tcountriesObj[countryName] = countriesObj[countryName] || {\n\t\t\t\t\t\t\ttotal_killed:\t\t0,\n\t\t\t\t\t\t\tjihadis_killed:\t\t0,\n\t\t\t\t\t\t\tcivilians_killed:\t0,\n\t\t\t\t\t\t\tmilitary_killed:\t0,\n\t\t\t\t\t\t\tpolice_killed:\t\t0,\n\t\t\t\t\t\t\tofficials_killed:\t0,\n\t\t\t\t\t\t\tchildren_killed:\t0,\n\t\t\t\t\t\t\tunknown_killed: \t0,\n\t\t\t\t\t\t\tattacks_number: \t0, \n\t\t\t\t\t\t\treport_numbers:\t\t[],\n\t\t\t\t\t\t\tgroup_totals: {},\n\t\t\t\t\t\t\tmethod_totals: {}\n\t\t\t\t\t\t};\n\n\t\t\t\t\t\tcountriesObj['overview'] = countriesObj['overview'] || {\n\t\t\t\t\t\t\ttotal_killed:\t\t0,\n\t\t\t\t\t\t\tjihadis_killed:\t\t0,\n\t\t\t\t\t\t\tcivilians_killed:\t0,\n\t\t\t\t\t\t\tmilitary_killed:\t0,\n\t\t\t\t\t\t\tpolice_killed:\t\t0,\n\t\t\t\t\t\t\tofficials_killed:\t0,\n\t\t\t\t\t\t\tchildren_killed:\t0,\n\t\t\t\t\t\t\tunknown_killed: \t0,\n\t\t\t\t\t\t\tattacks_number: \t0, \n\t\t\t\t\t\t\treport_numbers:\t\t[],\n\t\t\t\t\t\t\tgroup_totals: {},\n\t\t\t\t\t\t\tmethod_totals: {}\n\t\t\t\t\t\t};\n\n\t\t\t\t\t\tvar totalKilled = parseInt(rowArr[10].trim(), 10) || 0,\n\t\t\t\t\t\t\tjihadisKilled = parseInt(rowArr[11].trim(), 10) || 0,\n\t\t\t\t\t\t\tciviliansKilled = parseInt(rowArr[12].trim(), 10) || 0,\n\t\t\t\t\t\t\tmilitaryKilled = parseInt(rowArr[13].trim(), 10) || 0,\n\t\t\t\t\t\t\tpoliceKilled = parseInt(rowArr[14].trim(), 10) || 0,\n\t\t\t\t\t\t\tofficialsKilled = parseInt(rowArr[15].trim(), 10) || 0;\n\n\t\t\t\t\t\tcountriesObj[countryName].total_killed += totalKilled;\n\t\t\t\t\t\tcountriesObj[countryName].jihadis_killed += jihadisKilled;\n\t\t\t\t\t\tcountriesObj[countryName].civilians_killed += civiliansKilled;\n\t\t\t\t\t\tcountriesObj[countryName].military_killed += militaryKilled;\n\t\t\t\t\t\tcountriesObj[countryName].police_killed += policeKilled;\n\t\t\t\t\t\tcountriesObj[countryName].officials_killed += officialsKilled;\n\t\t\t\t\t\tcountriesObj[countryName].children_killed += parseInt(rowArr[16], 10) || 0;\n\n\t\t\t\t\t\tcountriesObj['overview'].total_killed += totalKilled;\n\t\t\t\t\t\tcountriesObj['overview'].jihadis_killed += jihadisKilled;\n\t\t\t\t\t\tcountriesObj['overview'].civilians_killed += civiliansKilled;\n\t\t\t\t\t\tcountriesObj['overview'].military_killed += militaryKilled;\n\t\t\t\t\t\tcountriesObj['overview'].police_killed += policeKilled;\n\t\t\t\t\t\tcountriesObj['overview'].officials_killed += officialsKilled;\n\t\t\t\t\t\tcountriesObj['overview'].children_killed += parseInt(rowArr[16], 10) || 0;\n\n\t\t\t\t\t\t/* Calculate how many unkown deaths */\n\t\t\t\t\t\tvar unknownKilled = totalKilled - jihadisKilled - civiliansKilled - militaryKilled - policeKilled - officialsKilled;\n\t\t\t\t\t\t/* If less than 0, be 0 */\n\t\t\t\t\t\tunknownKilled = (unknownKilled<0) ? 0 : unknownKilled;\n\n\t\t\t\t\t\tcountriesObj[countryName].unknown_killed += unknownKilled;\n\t\t\t\t\t\tcountriesObj['overview'].unknown_killed += unknownKilled;\n\n\t\t\t\t\t\tvar groupName = (rowArr[19]!=='') ? rowArr[19].trim() : 'Unknown',\n\t\t\t\t\t\t\tmethod = (rowArr[9]!=='') ? rowArr[9].trim() : 'Unknown';\n\n\t\t\t\t\t\t/***** ADD GROUP TOTALS ****/\n\t\t\t\t\t\t/* If this is the first time the group appeared, init total to 0 */\n\t\t\t\t\t\tcountriesObj[countryName].group_totals[groupName] = countriesObj[countryName].group_totals[groupName] || 0;\n\t\t\t\t\t\tcountriesObj['overview'].group_totals[groupName] = countriesObj['overview'].group_totals[groupName] || 0;\n\t\t\t\t\t\t/* Add the groups total */\n\t\t\t\t\t\tcountriesObj[countryName].group_totals[groupName] += parseInt(rowArr[10], 10);\n\t\t\t\t\t\tcountriesObj['overview'].group_totals[groupName] += parseInt(rowArr[10], 10);\n\n\t\t\t\t\t\t/****** ADD METHODS *******/\n\t\t\t\t\t\t/* If this is the first time the method appeared, init total to 0 */\n\t\t\t\t\t\tcountriesObj[countryName].method_totals[method] = countriesObj[countryName].method_totals[method] || 0;\n\t\t\t\t\t\tcountriesObj['overview'].method_totals[method] = countriesObj['overview'].method_totals[method] || 0;\n\n\t\t\t\t\t\t/* Add the groups total */\n\t\t\t\t\t\tcountriesObj[countryName].method_totals[method] += 1;\n\t\t\t\t\t\tcountriesObj['overview'].method_totals[method] += 1;\n\n\n\t\t\t\t\t\tcountriesObj[countryName].attacks_number += 1;\n\t\t\t\t\t\tcountriesObj[countryName].report_numbers.push(parseInt(rowArr[0], 10));\n\n\t\t\t\t\t\tcountriesObj['overview'].attacks_number += 1;\n\t\t\t\t\t\tcountriesObj['overview'].report_numbers.push(parseInt(rowArr[0], 10));\n\n\t\t\t\t\t\tworldKilledTotal += parseInt(rowArr[10], 10);\n\t\t\t\t\t\tworldAttacksTotal += 1;\n\n\t\t\t\t\t\tcountryLookup[parseInt(rowArr[0], 10)] = countryName;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tfor (var key in countriesObj) {\n\t\t\t\t\tvar countryTotalKilled = countriesObj[key].total_killed;\n\t\t\t\t\tcountriesObj[key].total_world_killed_percent = (countryTotalKilled / worldKilledTotal) * 100;\n\t\t\t\t\tvar countryTotalAttacks = countriesObj[key].attacks_number;\n\t\t\t\t\tcountriesObj[key].total_world_attacks_percent = (countryTotalAttacks / worldAttacksTotal) * 100;\n\t\t\t\t}\n\n\t\t\t\tvar countriesOutputObj = {};\n\t\t\t\tcountriesOutputObj.countries = countriesObj;\n\t\t\t\tcountriesOutputObj.incidentLookup = countryLookup;\n\t\t\t\t/**********************\n\t\t\t\t\t* output the global map object to json (newsspec_9474)!\n\t\t\t\t**********************/\n\t\t\t\tvar outputString = JSON.stringify(countriesOutputObj);\n\t\t\t\tfs.writeFile(parentProjectDirectoryPath + '/newsspec_9474/source/assets' + '/countries_data.json', outputString, {encoding:'utf8'}, function (err) {\n\t\t\t\t\tif (err) {\n\t\t\t\t\t\tthrow err;\n\t\t\t\t\t}\n\t\t\t\t\tconsole.log('saved the countries_data json file');\n\t\t\t\t});\n\n\t\t\t\t/**********************\n\t\t\t\t\t* output the global map object to json (newsspec_9554)!\n\t\t\t\t**********************/\n\t\t\t\tvar outputString = JSON.stringify(countriesOutputObj);\n\t\t\t\tfs.writeFile(parentProjectDirectoryPath + '/newsspec_9554/source/assets' + '/countries_data.json', outputString, {encoding:'utf8'}, function (err) {\n\t\t\t\t\tif (err) {\n\t\t\t\t\t\tthrow err;\n\t\t\t\t\t}\n\t\t\t\t\tconsole.log('saved the countries_data json file');\n\t\t\t\t});\n\n\t\t\t});\n\t\t});\n\t}", "function loadAndProcessCSVfromFile(url) {\n\n window.console.log(\"Looking at \",url);\n iplot_data=[];\n iplot_label=[];\n\n var csv=ckExist(url);\n var csvarray=csv.split('\\n');\n var fline=csvarray[0];\n\n// retrieve csv header\n $.csv.toArray(fline, {}, function(err, data) {\n for(var j=0;j<data.length;j++) {\n iplot_label.push(data[j]);\n iplot_data.push([]);\n }\n });\n\n\n var sz=csvarray.length;\n\n// retrieve data\n $.csv.toArrays(csv, {}, function(err, data) {\n if(data.length == 0) {\n window.console.log(\"Fail: can not access \",url);\n exit(1);\n }\n\n var tmp=data.length;\n var d;\n // skip the header part\n for(var k=1; k<tmp; k++) {\n d=data[k];\n var ttmp=d.length;\n for(var i=0; i<ttmp; i++) { \n iplot_data[i].push(parseFloat(d[i]));\n }\n }\n });\n\n iPlot_data.push(iplot_data);\n iPlot_label.push(iplot_label);\n\n return chopForStub(url);\n}", "function parser(csvData){\r\n let arr = csvData.split(\"\\n\");\r\n let featuers=[];\r\n featuers = arr[0].split(\",\");\r\n if(!isNaN(featuers[0])){\r\n return -1;\r\n }\r\n let data = {}\r\n for(let i=0;i<featuers.length;i++){\r\n data[featuers[i]]=[];\r\n }\r\n for(let i = 1;i<(arr.length)-1;i++){\r\n let temp = arr[i].split(',');\r\n for(let j=0;j<(featuers.length);j++){\r\n data[featuers[j]].push(temp[j]);\r\n }\r\n }\r\n return data;\r\n}", "function csv2json(delimiter, csvData, callback){\n \n // Split lines\n var lines = csvData.split('\\n');\n \n if (!delimiter || !lines){\n\tcallback('Something missing', lines);\n } else {\n\t\n\tvar csvobj = [];\n\t\n\t// Read first line to get the header names\n\tvar names = lines[0].split(delimiter);\n\t\n\tfor (var l = 1; l < lines.length; l++){\n\t var fields = lines[l].split(delimiter);\n\t var csvjson = '{';\n\t \n\t for (var f in names){\n\t csvjson += '\"' + names[f].toLowerCase() + '\":\"' + fields[f] + '\",';\n\t }\n\t \n\t csvjson = csvjson.replace( new RegExp(/,$/g) , \"}\" );\n\t csvobj.push(JSON.parse(csvjson));\n\t}\n\t\n\tfor(var i = 0; i < csvobj.length; i++){\n\t \n\t if( csvobj[i].booktitle && !csvobj[i].journal ){\n\t csvobj[i].journal = csvobj[i].booktitle;\n\t delete csvobj[i].booktitle;\n\t }\n\t}\n\tcallback(false, csvobj);\n }\n }", "function fixedToCsv(input, fieldDef, delimiter, bIncludeHeaders, bQuotes, nowrap, notrim) {\r\n var fa = fieldDef.split('|') || []; // the field definition array pos,length,heading\r\n var str = '';\r\n var line = '';\r\n var fld = [];\r\n var header = \"\";\r\n var array = input.split(/\\n|\\r|\\r\\n/gmi); // each input line\r\n var i, j;\r\n\r\n if (array[array.length - 1] == \"\") array.pop();\r\n\r\n if (bIncludeHeaders) {\r\n for (i = 0; i < fa.length; i++) {\r\n fld = fa[i].split(',');\r\n if (fld.length > 2) header = fld[2]; else header = \"F\" + (i + 1);\r\n if (bQuotes) {\r\n str += '\"' + header.replace(/\"/g, '\"\"') + '\"' + delimiter;\r\n }\r\n else {\r\n str += header.toCsv(delimiter, '\"') + delimiter;\r\n }\r\n }\r\n str = str.slice(0, -1 * delimiter.length) + \"\\n\";\r\n } // include csv header\r\n var p = 0;\r\n var len = 0;\r\n var head = \"\";\r\n for (i = 0; i < array.length; i++) { // each line\r\n line = \"\";\r\n if (array[i] == \"\") continue;\r\n for (j = 0; j < fa.length; j++) {\r\n fld = fa[j].split(',') || [];\r\n if (fld.length > 0) p = fld[0] - 1; else p = 0;\r\n if (fld.length > 1) len = fld[1]; else len = 0;\r\n if (fld.length > 2) head = fld[2]; else head = \"f\" + (j + 1);\r\n //if (bQuotes) line += '\"' + value.replace(/\"/g, '\"\"') + '\"' + delimiter;\r\n if (notrim) value = array[i].substr(p, len); else value = array[i].substr(p, len).trim();\r\n if (value == null) value = \"\"; else value += \"\";\r\n if (bQuotes) {\r\n line += '\"' + (\"\" + value).replace(/\"/g, '\"\"') + '\"' + delimiter;\r\n }\r\n else if (nowrap) {\r\n line += (\"\" + value) + delimiter;\r\n }\r\n else {\r\n line += (\"\" + value).toCsv(delimiter, '\"') + delimiter;\r\n }\r\n }\r\n line = line.slice(0, -1 * delimiter.length); // remove the last delimiter\r\n str += line + '\\n';\r\n }\r\n return str;\r\n}", "static fromExport(csvInput) {\n var rows = csvInput.split(\"\\n\");\n var container = new Container();\n for (var index in rows) {\n\n }\n }", "function convertType(text, start, end) {\n var s = ''\n if (start == end) {\n s = 'Cannot start and end with the same type! (' + start + ' -> ' + end + ')'\n }\n else if (start == 'CSV' && end == 'JSON') {\n //CSV to JSON\n //The names of each variable is defined in the first line\n var lines = text.split('\\n')\n var names = lines[0].split(',')\n var data = []\n for(var line in lines) {\n if (line == 0) continue\n var dataline = lines[line].split(',')\n var entry = {}\n for(var i in names) {\n if (names[i].includes('.')) {\n //Nested objects, use recursion to fix it!\n entry = recursiveObject(entry, names[i].split('.'), dataline[i])\n }\n else {\n entry[names[i]] = dataline[i]\n }\n }\n data.push(entry)\n }\n s = JSON.stringify(data, null, 2)\n // lines.forEach((line, index) => {\n // if (index != 1) {\n // continue\n // }\n // console.log(i+\": \"+v)\n // var entry = {}\n // for(var i in names) {\n // console.log(i)\n // }\n // })\n }\n else if (start == 'JSON' && end == 'CSV') {\n //JSON to CSV\n var data = JSON.parse(text)\n if(Array.isArray(data)) {\n //Each table is given in each object\n const first = data[0]\n //Get the names of each in first\n for(const i in first) {\n // s += recursiveTitle(i, first[i]) + ','\n if (typeof first[i] == 'object') {\n //Instead of having nested objects, make each variable from within its own entry (in the form parent.child.nextChild.keepGoing.more.maybeMore.name)\n s += recursiveTitle(i, first[i]) + ','\n }\n else {\n s += i + ','\n }\n }\n s = s.substring(0, s.length-1) + '\\n'\n //Go through each data point now\n for(const x in data) {\n // console.log(x)\n var currentPoint = data[x]\n for(const i in currentPoint) {\n if (typeof currentPoint[i] == 'object') {\n s += recursiveValue(i, currentPoint[i]) + ','\n }\n else {\n s += currentPoint[i] + ','\n }\n }\n s = s.substring(0, s.length-1) + '\\n'\n }\n }\n else {\n s = 'JSON was not an array!'\n }\n }\n else {\n s = 'Unkown types: ' + start + ' -> ' + end + '.'\n }\n usedText = s\n document.getElementById('types-output').innerHTML = s\n}", "function parseWalletFile(csv) {\n let lines = csv.split(/\\r\\n|\\n/);\n if (lines.length < 2) {\n return -1;\n }\n let headers = lines[0].split(',');\n headers = headers.map(getFriendlyName);\n let data = [];\n for (let i = 1; i < lines.length; i++) {\n let values = lines[i].split(',');\n if (values.length > 1) {\n if (values.length === headers.length) {\n let transaction = [];\n for (let j = 0; j < values.length; j++) {\n if (walletFieldsToIgnore.indexOf(headers[j]) === -1) {\n transaction[headers[j]] = values[j]\n }\n }\n transaction['amount'] = (transaction['type'] === 'deposit' ? '+' : '-') + transaction['amount'];\n transaction['amount'] = Number(transaction['amount']);\n transaction['total_amount'] = Number(transaction['total_amount']);\n transaction['fees'] = Number(transaction['fees']);\n transaction['timestamp'] = castStringToDate(transaction['timestamp']);\n data.push(transaction)\n } else {\n console.error('No. of values don\\'t match no. of headers.', values.length, headers.length);\n return -1;\n }\n }\n }\n return data\n}", "csvToTable(csv) {\n // quebra do conteudo do arquivo em linhas procurando o fim do arquivo procurando o '\\n'\n // insercao dessa quebra no array global tableLines\n this.tableLines = csv.split(\"\\n\")\n \n // insercao do tamanho do tableLines na variavel global tableLinesLength\n this.tableLinesLength = this.tableLines.length\n\n // quebra do conteudo dos headers procurando as ','\n // insercao dessa quebra no array global tableHeaders\n this.tableHeaders = this.tableLines[0].split(\",\")\n \n // insercao do tamanho do tableHeaders na variavel global tableHeadersLength\n this.tableHeadersLength = this.tableHeaders.length\n \n // adiciona o html dos headers na pagina\n this.headerTableTarget.insertAdjacentHTML(\"beforeend\", this.doHeadTable())\n \n // adiciona o html da table na pagina\n this.bodyTableTarget.insertAdjacentHTML(\"beforeend\", this.doBodyTable())\n\n }", "function csvToArray(separator) {\n //check whether tab is handled correctly as a separator\n\n tempStore.csvRecords = [];\n tempStore.csvBlobInfo = [];\n var token;\n var line = [];\n var tkSEPARATOR = 0, tkNEWLINE = 1, tkNORMAL = 2;\n var tk = tkNEWLINE, tkp = tkNEWLINE;\n var c;\n var iStart = 0, iEnd = 0;\n var i = -1;\n while (true) {\n tkp = tk;\n i++;\n if (i >= gFile.size) {\n if (line.length > 0) {\n tempStore.csvRecords.push(line);\n postMessage('Parsing csv data: ' + tempStore.csvRecords.length + ' records');\n line = [];\n \n }\n break; //exit the while loop\n }\n\n switch (gFile.contents[i]) {\n case separator:\n tk = tkSEPARATOR;\n //this separator is the first char in line or follows another separator. When there are 2 consecutive separators (,,) or a separator at the start of a line (^,) we assume a null field there.\n if (line.length == 0 || tkp == tkSEPARATOR) {\n line.push(null);\n }\n break;\n\n case \"\\n\":\n case \"\\r\":\n tk = tkNEWLINE;\n if (!tempStore.csvParams.ignoreTrailingDelimiter && tkp == tkSEPARATOR) {\n line.push(null);\n }\n if (line.length > 0) {\n tempStore.csvRecords.push(line);\n postMessage('Parsing csv data: ' + tempStore.csvRecords.length + ' records');\n line = [];\n }\n break;\n\n case \"'\":\n case '\"':\n tk = tkNORMAL;\n iStart = i;\n// token = \"\";\n var firstChar = gFile.contents[i];\n i++;\n for (; i < gFile.size; i++) {\n c = gFile.contents[i];\n if (c == firstChar) {\n if (gFile.contents[i + 1] == firstChar) {\n// token += firstChar;\n i++;\n }\n else {\n break;\n }\n }\n else {\n// token += c;\n }\n }\n iEnd = i;\n token = gFile.contents.substring(iStart, iEnd+1);\n line.push(token);\n break;\n\n default:\n tk = tkNORMAL;\n iStart = i;\n\n i++;\n for (; i < gFile.size; i++) {\n c = gFile.contents[i];\n if (c == separator || c == \"\\n\" || c == \"\\r\") {\n i--;\n break;\n }\n }\n iEnd = i;\n token = gFile.contents.substring(iStart, iEnd+1);\n\n try {\n if ((gFile.contents[iStart] == 'x' || gFile.contents[iStart] == 'X')\n && gFile.contents[iStart + 1] == \"'\"\n && gFile.contents[iEnd] == \"'\") {\n tempStore.csvBlobInfo.push(tempStore.csvRecords.length + \"x\" + line.length);\n }\n }\n catch (e) {\n }\n\n line.push(token);\n break;\n }\n }\n}", "importCSV() {\n this.setState({ csvData: [], showSpecial: false, showContainer: false });\n let fileToParse = this.csv.files[0];\n if (fileToParse === undefined) {\n fileToParse = {};\n this.setState({ csvData: [] });\n }\n this.setState({ file: fileToParse, errorMessage: '', loadedMessage: '' });\n }", "function parseCSV(originCSV, dataDir, output) {\n const rl = readline.createInterface({\n input: fs.createReadStream(originCSV),\n crlfDelay: Infinity\n });\n\n let csvData = {};\n let numRe = /\\d+/;\n rl.on('line', (line) => {\n try {\n let columns = parse(line)[0];\n let transcript = columns[settings.transcript] ?\n columns[settings.transcript].toLowerCase() : '';\n transcript = transcript.replace(/[`\",?!]/g, '')\n .replace(/-/g, ' ').replace(/\\.$/, '').replace('km', 'kilometer');\n\n // Number to words\n let matched = numRe.exec(transcript);\n if (matched !== null) {\n transcript = transcript.replace(matched[0], n2w.toWords(matched[0]));\n }\n\n csvData[columns[settings.fileName]] = transcript.trim();\n } catch (e) {\n console.error(`can not parse this line:${line}`);\n }\n });\n\n rl.on('close', () => {\n parseDataDir(csvData, dataDir, output);\n });\n}", "function csvToJSONSpecial(CSV, options) {\r\n var j = 0, k, col;\r\n var hdr;\r\n var s = \"[\\n\";\r\n var a = [];\r\n var x = 0;\r\n var v = \"\";\r\n var h = \"\";\r\n var t = \"{\\n\";\r\n var cur = \"\";\r\n var emptyIsNull = false;\r\n var kp;\r\n var keyvalue;\r\n\r\n if (options.mongoDbMode) s = \"\";\r\n if(!CSV){return;}\r\n a = getFldPosArr(CSV);\r\n if (CSV.table.length === 0) {\r\n if (options.mongoDbMode) return \"\";\r\n return s + \"]\";\r\n }\r\n hdr = getCsvHeader(CSV);\r\n\r\n for (j = 0; j < CSV.table.length; j++) // for each record\r\n {\r\n\r\n s += \" \";\r\n cur = \"[\";\r\n for (x = 0; x < a.length; x++) { // for each field\r\n k = a[x] - 1;\r\n emptyIsNull = document.getElementById(\"chknull\" + (k + 1)) && document.getElementById(\"chknull\" + (k + 1)).checked;\r\n\r\n if (k >= CSV.table[j].length) v = \"\";\r\n else v = CSV.table[j][k];\r\n v = doTransformations(v, k, CSV);\r\n\r\n if (!options.forceWrap && (CSV.statsCnt[k] && (CSV.statsCnt[k].fieldType == \"N\" || CSV.statsCnt[k].fieldType == \"I\" || CSV.statsCnt[k].fieldType == \"B\") || (options.autoNum && v.isNumeric()))) {\r\n if (v.rtrim() != \"\") {\r\n v = v.toNumber() + \"\";\r\n if (v.left(1) == getDecimalChar()) v = \"0\" + v;\r\n if (v.left(2) == \"-\" + getDecimalChar()) v = \"-0\" + v.substr(1);\r\n cur += v;\r\n }\r\n else\r\n cur += 'null';\r\n }\r\n else if (!options.forceWrap && CSV.statsCnt[k] && (CSV.statsCnt[k].fieldType == \"L\")) {\r\n if (v != \"\") {\r\n cur += v.toLocaleLowerCase(); // See if this works with $ signs.\r\n }\r\n else {\r\n cur += 'null';\r\n }\r\n }\r\n else {\r\n if ((emptyIsNull && v == \"\") || (options.nullIsNull && (v.toUpperCase() == \"NULL\" || v === \"\\\\N\")))\r\n cur += \"null\";\r\n else\r\n cur += '\"' + v.toJson() + '\"';\r\n }\r\n cur += (x < a.length - 1 ? ',' : '');\r\n } // for each field\r\n cur += \"]\";\r\n s += csv2jsonObj(hdr, JSON.parse(cur), options);\r\n //alert(JSON.stringify(hdr));\r\n //alert(cur);\r\n if (j < CSV.table.length - 1 && !options.mongoDbMode) s += \",\";\r\n s += \"\\n\";\r\n } // for each record\r\n if (!options.mongoDbMode) s += \"]\";\r\n\r\n if (!options.mongoDbMode && options.isKeyed) {\r\n // convert into keyed object\r\n kp = 1;\r\n if (document.getElementById(\"txtKeyNum\")) {\r\n kp = document.getElementById(\"txtKeyNum\").value || \"1\";\r\n if (isNaN(kp)) kp = 1; else kp = +kp;\r\n if (kp < 1) kp = 1;\r\n }\r\n kp = kp - 1;\r\n\r\n a = JSON.parse(s);\r\n s = \"\";\r\n var newa = {};\r\n var kn = hdr[kp];\r\n var dups = false;\r\n for (i = 0; i < 2; i++) { //twice\r\n newa = {};\r\n for (j = 0; j < a.length; j++) {\r\n\r\n if (kp >= CSV.table[j].length) keyvalue = \"\";\r\n else keyvalue = CSV.table[j][kp];\r\n keyvalue = doTransformations(keyvalue, kp, CSV);\r\n\r\n if (kn in a[j]) {\r\n delete a[j][kn];\r\n }\r\n if (keyvalue in newa) { // already in there, push it\r\n if (i == 0) {\r\n dups = true;\r\n break;\r\n }\r\n newa[keyvalue].push(a[j]);\r\n }\r\n else {\r\n switch (dups) {\r\n case false: newa[keyvalue] = a[j]; break; // object\r\n case true: newa[keyvalue] = [a[j]]; break; // array.\r\n }\r\n }\r\n } // for each row\r\n if (i == 0 && !dups) break;\r\n } // twice\r\n return JSON.stringify(newa, null, 3);\r\n } // keyed JSON - associative array\r\n return s;\r\n}", "function CSVToArray( strData, strDelimiter ){\n // Check to see if the delimiter is defined. If not,\n // then default to comma.\n sys.debug(\"Hitting CSVToArray with Data: \"+strData.substring(0,200)+\"...\")\n strDelimiter = (strDelimiter || \",\");\n\n // Create a regular expression to parse the CSV values.\n var objPattern = new RegExp(\n (\n // Delimiters.\n \"(\\\\\" + strDelimiter + \"|\\\\r?\\\\n|\\\\r|^)\" +\n\n // Quoted fields.\n \"(?:\\\"([^\\\"]*(?:\\\"\\\"[^\\\"]*)*)\\\"|\" +\n\n // Standard fields.\n \"([^\\\"\\\\\" + strDelimiter + \"\\\\r\\\\n]*))\"\n ),\n \"gi\"\n );\n\n\n // Create an array to hold our data. Give the array\n // a default empty first row.\n var arrData = [[]];\n\n // Create an array to hold our individual pattern\n // matching groups.\n var arrMatches = null;\n\n\n // Keep looping over the regular expression matches\n // until we can no longer find a match.\n while (arrMatches = objPattern.exec( strData )){\n\n // Get the delimiter that was found.\n var strMatchedDelimiter = arrMatches[ 1 ];\n\n // Check to see if the given delimiter has a length\n // (is not the start of string) and if it matches\n // field delimiter. If id does not, then we know\n // that this delimiter is a row delimiter.\n if (\n strMatchedDelimiter.length &&\n (strMatchedDelimiter != strDelimiter)\n ){\n\n // Since we have reached a new row of data,\n // add an empty row to our data array.\n arrData.push( [] );\n\n }\n\n\n // Now that we have our delimiter out of the way,\n // let's check to see which kind of value we\n // captured (quoted or unquoted).\n if (arrMatches[ 2 ]){\n\n // We found a quoted value. When we capture\n // this value, unescape any double quotes.\n var strMatchedValue = arrMatches[ 2 ].replace(\n new RegExp( \"\\\"\\\"\", \"g\" ),\n \"\\\"\"\n );\n\n } else {\n\n // We found a non-quoted value.\n var strMatchedValue = arrMatches[ 3 ];\n\n }\n\n\n // Now that we have our value string, let's add\n // it to the data array.\n arrData[ arrData.length - 1 ].push( strMatchedValue );\n }\n\n // Return the parsed data.\n return( arrData );\n}", "loadTableFromCSVFile(seperator){\n var seperator = this.csvSeperator;\n var firstLine = [];\n\n var indexTime = -1;\n var indexLow = -1;\n var indexHigh = -1;\n var indexOpen = -1;\n var indexClose = -1;\n var indexVolume = -1;\n\n var loadedIntervalls = [];\n\n fs.readFileSync(this.csvFilePath).toString().split('\\n').forEach(function (line) { \n \n var lineArray = line.split(seperator);\n\n if (firstLine.length == 0){\n\n indexTime = lineArray.indexOf(\"time\");\n indexLow = lineArray.indexOf(\"low\");\n indexHigh = lineArray.indexOf(\"high\");\n indexOpen = lineArray.indexOf(\"open\");\n indexClose = lineArray.indexOf(\"close\");\n indexVolume = lineArray.indexOf(\"volume\");\n\n //check availability needed gdax columns\n if ((indexTime != -1) && (indexLow != -1) && (indexHigh != -1) && (indexOpen != -1) && (indexClose != -1) && (indexVolume != -1) ){\n //continue\n firstLine = lineArray;\n }else{\n throw new Error(\"First line of csv needs to contain: time, low, high, open, close, volume. Additional columns are possible but will not be loaded!\");\n }\n \n }else{\n //add row by row to the TradeTable json object\n if (lineArray.length >=6){\n loadedIntervalls.push({ index: loadedIntervalls.length ,\n time: Number(lineArray[indexTime]), \n low: Number(lineArray[indexLow]), \n high: Number(lineArray[indexHigh]), \n open: Number(lineArray[indexOpen]), \n close: Number(lineArray[indexClose]), \n volume: Number(lineArray[indexVolume])});\n }\n\n \n }\n\n })\n\n this.data.intervalls = loadedIntervalls;\n }", "function parseCSV( data ) {\n\t\t// convert data using jQuery CSV lib\n\t\tcsv = $.csv2Dictionary( data )\n\t\t\n\t\tfilterAndDisplayResults( csv );\n\t}", "csvToTable(csv) {\n\n this.tableLines = csv.split(\"\\n\")\n this.tableLinesLength = this.tableLines.length\n this.tableHeaders = this.tableLines[0].split(\",\")\n this.tableHeadLength = this.tableHeaders.length\n\n this.headTableTarget.insertAdjacentHTML(\"beforeend\", this.doHeadTable())\n this.bodyTableTarget.insertAdjacentHTML(\"beforeend\", this.doBodyTable())\n\n }", "function generalCsv(data1,string){\n var rows=data1.toString().split(\"\\r\\n\");\n headers=rows[0].split(\",\");\n //console.log(headers);\n for(var i=1;i<rows.length-1;i++){\n var currentLine=rows[i].split(\",\");\n for (var x=01; x<36; x++){\n if(currentLine[1]==x && currentLine[4]===\"Total\" && currentLine[5]===\"All ages\" && headers[7]==\"Total Males\" && headers[8]==\"Total Females\")\n {\n\n if(string==\"sc\"){\n scTotalMales.push(parseInt(currentLine[7]));\n scTotalFemales.push(parseInt(currentLine[8]));\n }\n if(string==\"general\"){\n states.push(currentLine[3]);\n genTotalMales.push(parseInt(currentLine[7]));\n genTotalFemales.push(parseInt(currentLine[8]));\n }\n if(string==\"st\"){\n stTotalMales.push(parseInt(currentLine[7]));\n stTotalFemales.push(parseInt(currentLine[8]));\n }\n\n }\n if(currentLine[1]==x && currentLine[4]===\"Total\" && currentLine[5]===\"All ages\" && headers[9]==\"Illiterate - Persons\" && headers[12]== \"Literate - Persons\")\n {\n if(string==\"general\"){\n genIlt.push(parseInt(currentLine[9]));\n genLit.push(parseInt(currentLine[12]));\n }\n if(string==\"sc\"){\n scIlt.push(parseInt(currentLine[9]));\n scLit.push(parseInt(currentLine[12]));\n }\n if(string==\"st\"){\n stIlt.push(parseInt(currentLine[9]));\n stLit.push(parseInt(currentLine[12]));\n }\n\n }\n for(j=0;j<stateCode.length;j++){\n if(currentLine[1]==stateCode[j]){\n if(currentLine[1]==x && currentLine[4]===\"Total\" && currentLine[5]===\"All ages\" && headers[10]==\"Illiterate - Males\" && headers[11]== \"Illiterate - Females\")\n {\n states7.push(currentLine[3]);\n if(string==\"general\"){\n genIlt7M.push(parseInt(currentLine[10]));\n genIlt7F.push(parseInt(currentLine[11]));\n }\n if(string==\"sc\"){\n scIlt7M.push(parseInt(currentLine[10]));\n scIlt7F.push(parseInt(currentLine[11]));\n }\n if(string==\"st\"){\n stIlt7M.push(parseInt(currentLine[10]));\n stIlt7F.push(parseInt(currentLine[11]));\n }\n }\n if(currentLine[1]==x && currentLine[4]===\"Total\" && currentLine[5]===\"All ages\" && headers[13]==\"Literate - Males\" && headers[14]== \"Literate - Females\")\n {\n if(string==\"general\"){\n genLit7M.push(parseInt(currentLine[13]));\n genLit7F.push(parseInt(currentLine[14]));\n }\n if(string==\"sc\"){\n scLit7M.push(parseInt(currentLine[13]));\n scLit7F.push(parseInt(currentLine[14]));\n }\n if(string==\"st\"){\n stLit7M.push(parseInt(currentLine[13]));\n stLit7F.push(parseInt(currentLine[14]));\n }\n }\n }\n }\n }\n }\n}", "function csvToJSON(csv){ //csv = reader.result\r\n\t\t\tvar lines=csv.split(/[\\r\\n]+/);\r\n\t\t\t//var result = [];\r\n\t\t\tvar headers=lines[0].split(\",\");\r\n\r\n\t\t\t//calculate headers.length and lines.length one time only for performance reasons\r\n\t\t\tvar linesLength = lines.length; // = number of zaehlstellen\r\n\t\t\tvar headerLength = headers.length; // = number of dates the data is provided\r\n\r\n\t\t\tvar splittedLinesArray = []; // split all the lines in advance, so they dont have to be split for every single value\r\n\t\t\tfor(var k=1; k<linesLength; k++){\r\n\t\t\t\tvar thisLine = lines[k].split(\",\");\r\n\r\n\t\t\t\tif(thisLine == \"\"){ // if-clause, because csv could have empty lines at the end\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t}\r\n\r\n\t\t\t\tsplittedLinesArray.push(thisLine);\r\n\t\t\t}\r\n\r\n\t\t\tvar obj_array = [];\r\n\t\t\tvar dateName = headers[0];\r\n\r\n\t\t\tfor(var i=1;i<headerLength;i++){ // for every date, last one is empty (because csv has )\r\n\t\t\t\tvar json_obj = {};\r\n\t\t\t\tjson_obj[dateName] = headers[i]; // headers is dates (top row of csv)\r\n\t\t\t\tfor(var j=0; j<splittedLinesArray.length; j++){ // for every zaehlstelle...\r\n\t\t\t\t\t//console.log(\"j: \" + j);\r\n\t\t\t\t\tvar currentZaehlstelle = splittedLinesArray[j][0]; // takes name of current zaehlstelle (very left column of csv)\r\n\t\t\t\t\tvar currentValue = splittedLinesArray[j][i];\r\n\t\t\t\t\tjson_obj[currentZaehlstelle] = parseInt(currentValue);\r\n\t\t\t\t}\r\n\t\t\t\tobj_array.push(json_obj);\r\n\t\t\t};\r\n\t\treturn obj_array; //return data-JSON\r\n\t}", "function phase2(csv_obj, technologies, participants) {\n\n console.log(\"Technologies:\\t\", technologies.length);\n console.log(\"Participants:\\t\", participants.length);\n\n var i = 0,\n fuels = [{\n type: 'unknown',\n description: 'unknown',\n technology_id: 1\n }],\n generators = [{\n name: 'unknown',\n duid: 'unknown',\n reg_cap: 0,\n max_cap: 0,\n participant: participants[0],\n technology: technologies[0],\n state: 'unknown',\n fuel: {\n type: 'unknown',\n description: 'unknown'\n }\n }],\n deferred = Q.defer();\n\n try {\n\n _.each(csv_obj, function(row) {\n\n if (i++ === 0) {\n // Skip header row\n return true;\n }\n\n// if (trim(row[13]) === '-') {\n// console.log(row);\n// }\n\n /*\n * Participant, 0\n * Station Name, 1\n * Region, 2\n * Dispatch Type, 3\n * Category, 4\n * Classification 5\n * Fuel Source - Primary 6\n * Fuel Source - Descriptor 7\n * Technology Type - Primary 8\n * Technology Type - Descriptor 9\n * Physical Unit No. 10\n * Unit Size (MW) 11\n * Aggregation 12\n * DUID 13\n * Reg Cap (MW) 14\n * Max Cap (MW) 15\n * Max ROC/Min 16\n */\n\n// ===========================================================================\n\n// Add fuel if not exist\n\n// ===========================================================================\n var tech, techID, participant;\n tech = _.find(technologies, {type: trim(row[8]), description: trim(row[9])});\n techID = tech.id;\n\n if (!tech) {\n console.error('Tech not found');\n throw new Error('Technology not found ' + row[9]);\n }\n\n var fueldesc = trim(row[7]),\n fueltype = trim(row[6]);\n\n // if this fuel type and description is new\n if (!_.find(fuels, {type: fueltype, description: fueldesc})) {\n\n fuels.push({\n type: fueltype,\n description: fueldesc,\n technology_id: techID\n });\n }\n\n// ===========================================================================\n\n// Add generator if not exist\n\n// ===========================================================================\n participant = _.find(participants, {name: trim(row[0])});\n\n if (!participant) {\n throw new Error('Participant not found: ' + row[0]);\n }\n\n var genname = trim(row[1]),\n genstate = trim(row[2]),\n duid = trim(row[13]),\n reg_cap = +row[14],\n max_cap = +row[15],\n gen = _.find(generators, {name: genname, duid: duid});\n\n// console.log(i, techID, duid, gen);\n\n if (!gen) {\n // Haven't added this duid yet\n gen = {\n name: genname,\n state: genstate,\n duid: duid,\n participant: participant,\n technology: tech,\n fuel: {\n type: fueltype,\n description: fueldesc\n },\n max_cap: isNaN(reg_cap) ? 0 : reg_cap,\n reg_cap: isNaN(max_cap) ? 0 : max_cap\n };\n generators.push(gen);\n } else {\n\n // Added this generator before, but\n // DUIDs can be duplicated so\n // sum the total capacity for each DUID\n gen.max_cap = isNaN(max_cap) ? gen.max_cap : gen.max_cap + max_cap;\n gen.reg_cap = isNaN(reg_cap) ? gen.reg_cap : gen.reg_cap + reg_cap;\n }\n\n }); // end _.each\n\n console.log('Fuel types:\\t', fuels.length);\n console.log('Generators:\\t', generators.length);\n\n } catch (err) {\n console.error(err);\n process.exit(1);\n }\n\n\n// ===========================================================================\n\n// Add fuel and generators to the db\n\n// ===========================================================================\n db.serialize(function() {\n\n db.exec('BEGIN IMMEDIATE TRANSACTION');\n\n var st = db.prepare(\"INSERT INTO fuel (type, description, technology_id) VALUES (?,?,?)\");\n\n _.each(fuels, function(f) {\n return st.run([f.type, f.description, f.technology_id]);\n });\n\n st = db.prepare(\"INSERT INTO generator (name, state, duid, participant_id, technology_id, reg_cap, max_cap) VALUES (?,?,?,?,?,?,?)\");\n\n _.each(generators, function(g) {\n return st.run([g.name, g.state, g.duid, g.participant.id, g.technology.id, g.reg_cap, g.max_cap]);\n });\n\n st.finalize();\n\n return db.exec('COMMIT', function() {\n return deferred.resolve(generators);\n });\n });\n\n return deferred.promise;\n// ===========================================================================\n\n// End of task\n// ===========================================================================\n\n }", "__csvDataToJson(data){\n let lines = data.split(/\\r\\n|\\n|\\r/);\n\n let headers=lines[0].split(\",\");\n\n let obj = {};\n for(let j=0;j<headers.length;++j){\n obj[headers[j]] = [];\n }\n\n for(let i=1;i<lines.length;++i){\n if(lines[i].length == 0){//if empty line continues\n continue;\n }\n\n let currentLine=lines[i].split(\",\");\n\n for(let j=0;j<headers.length;++j){\n let element = parseFloat(currentLine[j]);\n if(isNaN(element)) { //the data is not a number\n return null;\n }\n obj[headers[j]].push(element);\n }\n }\n\n return obj;\n }", "conformData() {\n\t\tiflog(\"SourceData.conformData(): processing\");\n\t\ttry {\n\t\t\tif ( sourceData.schemaID === CSVVersion0Columns ) {\n\t\t\t\tiflog(\"SourceData.conformData(): Detected Versio 0 CarbonBraid Schema\");\n\t\t\t\tthis.processCSVVersion0(sourceData.data)\n\t\t\t} else if ( sourceData.schemaID === CSVVersion04072020Columns ) {\n\t\t\t\tiflog(\"SourceData.conformData(): Detected 04072020 CarbonBraid Schema\");\n\t\t\t\tthis.processCSVVersion04072020(sourceData.data)\n\t\t\t} else if ( sourceData.schemaID === CSVVersion04212020Columns ) {\n\t\t\t\tiflog(\"SourceData.conformData(): Detected 04072020 CarbonBraid Schema V2\");\n\t\t\t\tthis.processCSVVersion04212020(sourceData.data) \n\t\t\t} else {\n\t\t\t\tiflog(\"SourceData.conformData(): data is in unkown format\");\n\t\t\t\t// STATE: Error, the data couldn't be processed or wasn't detected correctly\n\t\t\t\t// TODO: Schema Dif\n\t\t\t\treturn\n\t\t\t}\n\t\t\tthis.totalPatients += sourceData.data.length;\n\t\t\tiflog(\"SourceData.conformData(): data processed\")\n\t\t} catch (err) {\n\t\t\tiflog(\"SourceData.conformData(): data not processed: \" + err)\n\t\t\t// STATE: Error, the data couldn't be processed or wasn't detected correctly\n\t\t}\n\t}", "function csvJSON(csv) {\n\n var lines = csv.split(\"\\n\");\n\n var result = [];\n\n for (var i = 1; i < lines.length; i++) {\n var obj = {};\n var currentline = lines[i].split(\",\");\n if (currentline[0] == 'Gold Bullion' || currentline[0] == 'Silver Bullion' || currentline[0] == 'Platinum Bullion') {\n\n obj['name'] = currentline[0];\n obj['bid'] = currentline[4];\n obj['ask'] = currentline[6];\n result.push(obj);\n }\n }\n return result; //JSON\n}", "function parseTrades(raw) {\n // split the CSV by row and ignore the header row\n const split = _.filter(raw.split('\\n').splice(1), elem => elem.length > 0);\n\n return _.map(split, row => {\n const data = row.split(',');\n //Date,Market,Category,Type,Price,Amount,Total,Fee,Order Number,Base Total Less Fee,Quote Total Less Fee\n return {\n date: new Date(data[0]),\n pair: data[1],\n buy: data[3] == 'Buy',\n price: +data[4], // rate at which the trade occured\n amount: +data[5], // total number of the currency gained or lost\n cost: +data[6], // total amount of the base currency gained or lost\n fee: +data[7].substring(0, data[7].length - 1),\n };\n });\n}", "stringify(chunk) {\n var column, columns, containsEscape, containsQuote, containsRowDelimiter, containsdelimiter, csvrecord, delimiter, err, escape, field, header, i, j, l, len, m, options, quote, quoted, quotedMatch, quotedString, quoted_empty, quoted_match, quoted_string, record, record_delimiter, ref, ref1, regexp, shouldQuote, value;\n if (typeof chunk !== 'object') {\n return chunk;\n }\n ({columns, header} = this.options);\n record = [];\n // Record is an array\n if (Array.isArray(chunk)) {\n if (columns) {\n // We are getting an array but the user has specified output columns. In\n // this case, we respect the columns indexes\n chunk.splice(columns.length);\n }\n// Cast record elements\n for (i = j = 0, len = chunk.length; j < len; i = ++j) {\n field = chunk[i];\n [err, value] = this.__cast(field, {\n index: i,\n column: i,\n records: this.info.records,\n header: header && this.info.records === 0\n });\n if (err) {\n this.emit('error', err);\n return;\n }\n record[i] = [value, field];\n }\n } else {\n // Record is a literal object\n if (columns) {\n for (i = l = 0, ref = columns.length; (0 <= ref ? l < ref : l > ref); i = 0 <= ref ? ++l : --l) {\n field = get(chunk, columns[i].key);\n [err, value] = this.__cast(field, {\n index: i,\n column: columns[i].key,\n records: this.info.records,\n header: header && this.info.records === 0\n });\n if (err) {\n this.emit('error', err);\n return;\n }\n record[i] = [value, field];\n }\n } else {\n for (column in chunk) {\n field = chunk[column];\n [err, value] = this.__cast(field, {\n index: i,\n column: columns[i].key,\n records: this.info.records,\n header: header && this.info.records === 0\n });\n if (err) {\n this.emit('error', err);\n return;\n }\n record.push([value, field]);\n }\n }\n }\n csvrecord = '';\n for (i = m = 0, ref1 = record.length; (0 <= ref1 ? m < ref1 : m > ref1); i = 0 <= ref1 ? ++m : --m) {\n [value, field] = record[i];\n if (typeof value === 'string') {\n options = this.options;\n } else if (isObject(value)) {\n ({value, ...options} = value);\n if (!(typeof value === 'string' || value === void 0 || value === null)) {\n this.emit('error', Error(`Invalid Casting Value: returned value must return a string, null or undefined, got ${JSON.stringify(value)}`));\n return;\n }\n options = {...this.options, ...options};\n } else if (value === void 0 || value === null) {\n options = this.options;\n } else {\n this.emit('error', Error(`Invalid Casting Value: returned value must return a string, an object, null or undefined, got ${JSON.stringify(value)}`));\n return;\n }\n ({delimiter, escape, quote, quoted, quoted_empty, quoted_string, quoted_match, record_delimiter} = options);\n if (value) {\n if (typeof value !== 'string') {\n this.emit('error', Error(`Formatter must return a string, null or undefined, got ${JSON.stringify(value)}`));\n return null;\n }\n containsdelimiter = delimiter.length && value.indexOf(delimiter) >= 0;\n containsQuote = (quote !== '') && value.indexOf(quote) >= 0;\n containsEscape = value.indexOf(escape) >= 0 && (escape !== quote);\n containsRowDelimiter = value.indexOf(record_delimiter) >= 0;\n quotedString = quoted_string && typeof field === 'string';\n quotedMatch = quoted_match && typeof field === 'string' && quoted_match.filter(function(quoted_match) {\n if (typeof quoted_match === 'string') {\n return value.indexOf(quoted_match) !== -1;\n } else {\n return quoted_match.test(value);\n }\n });\n quotedMatch = quotedMatch && quotedMatch.length > 0;\n shouldQuote = containsQuote || containsdelimiter || containsRowDelimiter || quoted || quotedString || quotedMatch;\n if (shouldQuote && containsEscape) {\n regexp = escape === '\\\\' ? new RegExp(escape + escape, 'g') : new RegExp(escape, 'g');\n value = value.replace(regexp, escape + escape);\n }\n if (containsQuote) {\n regexp = new RegExp(quote, 'g');\n value = value.replace(regexp, escape + quote);\n }\n if (shouldQuote) {\n value = quote + value + quote;\n }\n csvrecord += value;\n } else if (quoted_empty || ((quoted_empty == null) && field === '' && quoted_string)) {\n csvrecord += quote + quote;\n }\n if (i !== record.length - 1) {\n csvrecord += delimiter;\n }\n }\n return csvrecord;\n }", "function CSVToArray( strData, strDelimiter ){\n // Check to see if the delimiter is defined. If not,\n // then default to comma.\n strDelimiter = (strDelimiter || \",\");\n\n // Create a regular expression to parse the CSV values.\n let objPattern = new RegExp(\n (\n // Delimiters.\n \"(\\\\\" + strDelimiter + \"|\\\\r?\\\\n|\\\\r|^)\" +\n\n // Quoted fields.\n \"(?:\\\"([^\\\"]*(?:\\\"\\\"[^\\\"]*)*)\\\"|\" +\n\n // Standard fields.\n \"([^\\\"\\\\\" + strDelimiter + \"\\\\r\\\\n]*))\"\n ),\n \"gi\"\n );\n\n\n // Create an array to hold our data. Give the array\n // a default empty first row.\n let arrData = [[]];\n\n // Create an array to hold our individual pattern\n // matching groups.\n let arrMatches = null;\n\n\n // Keep looping over the regular expression matches\n // until we can no longer find a match.\n while (arrMatches = objPattern.exec( strData )){\n\n // Get the delimiter that was found.\n let strMatchedDelimiter = arrMatches[ 1 ];\n\n // Check to see if the given delimiter has a length\n // (is not the start of string) and if it matches\n // field delimiter. If id does not, then we know\n // that this delimiter is a row delimiter.\n if (\n strMatchedDelimiter.length &&\n strMatchedDelimiter !== strDelimiter\n ){\n\n // Since we have reached a new row of data,\n // add an empty row to our data array.\n arrData.push( [] );\n\n }\n\n let strMatchedValue;\n\n // Now that we have our delimiter out of the way,\n // let's check to see which kind of value we\n // captured (quoted or unquoted).\n if (arrMatches[ 2 ]){\n\n // We found a quoted value. When we capture\n // this value, unescape any double quotes.\n strMatchedValue = arrMatches[ 2 ].replace(\n new RegExp( \"\\\"\\\"\", \"g\" ),\n \"\\\"\"\n );\n\n } else {\n\n // We found a non-quoted value.\n strMatchedValue = arrMatches[ 3 ];\n\n }\n\n\n // Now that we have our value string, let's add\n // it to the data array.\n arrData[ arrData.length - 1 ].push( strMatchedValue );\n }\n\n // Return the parsed data.\n return( arrData );\n}", "function buildHierarchy(csv) {\n var root = {\"name\": \"root\", \"children\": []};\n for (var i = 0; i < csv.length; i++) {\n var size = +csv[i].precio_total;\n if (isNaN(size)) { // e.g. if this is a header row\n continue;\n }\n var parts = [];\n \n parts.push(csv[i][\"tipo\"]);\n \n parts.push(csv[i][\"subtipo\"]);\n parts.push(csv[i][\"razon_social\"]);\n parts.push(csv[i][\"descripcion\"]);\n if (!csv[i][\"tipo\"]){ console.log('no hay', i)};\n if (!csv[i][\"subtipo\"]){ console.log('no hay', i)};\n if (!csv[i][\"razon_social\"]){ console.log('no hay', i)};\n if (!csv[i][\"descripcion\"]){ console.log('no hay', i)};\n\n\n\n\n var currentNode = root;\n for (var j = 0; j < parts.length; j++) {\n var children = currentNode[\"children\"];\n var nodeName = parts[j];\n var childNode;\n if (j + 1 < parts.length) {\n // Not yet at the end of the sequence; move down the tree.\n var foundChild = false;\n for (var k = 0; k < children.length; k++) {\n if (children[k][\"name\"] == nodeName) {\n childNode = children[k];\n foundChild = true;\n break;\n }\n }\n // If we don't already have a child node for this branch, create it.\n if (!foundChild) {\n childNode = {\"name\": nodeName, \"children\": []};\n children.push(childNode);\n }\n currentNode = childNode;\n } else {\n // Reached the end of the sequence; create a leaf node.\n childNode = {\"name\": nodeName, \"size\": size};\n children.push(childNode);\n }\n }\n }\n return root;\n}", "function CSVToArray( strData, strDelimiter ){\n // Check to see if the delimiter is defined. If not,\n // then default to comma.\n strDelimiter = (strDelimiter || \",\");\n\n // Create a regular expression to parse the CSV values.\n var objPattern = new RegExp(\n (\n // Delimiters.\n \"(\\\\\" + strDelimiter + \"|\\\\r?\\\\n|\\\\r|^)\" +\n\n // Quoted fields.\n \"(?:\\\"([^\\\"]*(?:\\\"\\\"[^\\\"]*)*)\\\"|\" +\n\n // Standard fields.\n \"([^\\\"\\\\\" + strDelimiter + \"\\\\r\\\\n]*))\"\n ),\n \"gi\"\n );\n\n\n // Create an array to hold our data. Give the array\n // a default empty first row.\n var arrData = [[]];\n\n // Create an array to hold our individual pattern\n // matching groups.\n var arrMatches = null;\n\n\n // Keep looping over the regular expression matches\n // until we can no longer find a match.\n while (arrMatches = objPattern.exec( strData )){\n\n // Get the delimiter that was found.\n var strMatchedDelimiter = arrMatches[ 1 ];\n\n // Check to see if the given delimiter has a length\n // (is not the start of string) and if it matches\n // field delimiter. If id does not, then we know\n // that this delimiter is a row delimiter.\n if (\n strMatchedDelimiter.length &&\n strMatchedDelimiter !== strDelimiter\n ){\n\n // Since we have reached a new row of data,\n // add an empty row to our data array.\n arrData.push( [] );\n\n }\n\n var strMatchedValue;\n\n // Now that we have our delimiter out of the way,\n // let's check to see which kind of value we\n // captured (quoted or unquoted).\n if (arrMatches[ 2 ]){\n\n // We found a quoted value. When we capture\n // this value, unescape any double quotes.\n strMatchedValue = arrMatches[ 2 ].replace(\n new RegExp( \"\\\"\\\"\", \"g\" ),\n \"\\\"\"\n );\n\n } else {\n\n // We found a non-quoted value.\n strMatchedValue = arrMatches[ 3 ];\n\n }\n\n\n // Now that we have our value string, let's add\n // it to the data array.\n arrData[ arrData.length - 1 ].push( strMatchedValue );\n }\n\n // Return the parsed data.\n return( arrData );\n}", "function CSVToArray( strData, strDelimiter ){\n // Check to see if the delimiter is defined. If not,\n // then default to comma.\n strDelimiter = (strDelimiter || \",\");\n\n // Create a regular expression to parse the CSV values.\n var objPattern = new RegExp(\n (\n // Delimiters.\n \"(\\\\\" + strDelimiter + \"|\\\\r?\\\\n|\\\\r|^)\" +\n\n // Quoted fields.\n \"(?:\\\"([^\\\"]*(?:\\\"\\\"[^\\\"]*)*)\\\"|\" +\n\n // Standard fields.\n \"([^\\\"\\\\\" + strDelimiter + \"\\\\r\\\\n]*))\"\n ),\n \"gi\"\n );\n\n\n // Create an array to hold our data. Give the array\n // a default empty first row.\n var arrData = [[]];\n\n // Create an array to hold our individual pattern\n // matching groups.\n var arrMatches = null;\n\n\n // Keep looping over the regular expression matches\n // until we can no longer find a match.\n while (arrMatches = objPattern.exec( strData )){\n\n // Get the delimiter that was found.\n var strMatchedDelimiter = arrMatches[ 1 ];\n\n // Check to see if the given delimiter has a length\n // (is not the start of string) and if it matches\n // field delimiter. If id does not, then we know\n // that this delimiter is a row delimiter.\n if (\n strMatchedDelimiter.length &&\n strMatchedDelimiter !== strDelimiter\n ){\n\n // Since we have reached a new row of data,\n // add an empty row to our data array.\n arrData.push( [] );\n\n }\n\n var strMatchedValue;\n\n // Now that we have our delimiter out of the way,\n // let's check to see which kind of value we\n // captured (quoted or unquoted).\n if (arrMatches[ 2 ]){\n\n // We found a quoted value. When we capture\n // this value, unescape any double quotes.\n strMatchedValue = arrMatches[ 2 ].replace(\n new RegExp( \"\\\"\\\"\", \"g\" ),\n \"\\\"\"\n );\n\n } else {\n\n // We found a non-quoted value.\n strMatchedValue = arrMatches[ 3 ];\n\n }\n\n\n // Now that we have our value string, let's add\n // it to the data array.\n arrData[ arrData.length - 1 ].push( strMatchedValue );\n }\n\n // Return the parsed data.\n return( arrData );\n}", "function CsvData(csvtext) {\n this.text = csvtext;\n \n this.rawText = function() {\n return this.text;\n };\n \n //From StackOverflow.com, see http://jsfiddle.net/frvQ2/\n //Note: removed the 'slice(0,-1)' designed to remove trailing commas on the line:\n //but we have no commas, neither do standard csv files, although there is no official standard for csv.\n //Method assumes no trialing commas on the line.\n //\n this.htmlTable = function() {\n\t var data = this.text;\n\t var i;\n\t var output = [];\n\t var lines = data.split(\"\\n\");\n\t \n\t for (i = 0; i < lines.length; i++)\n\t\t output.push(\"<tr><td>\"\n\t\t\t\t + lines[i].split(\",\").join(\"</td><td>\")\n\t\t\t\t + \"</td></tr>\");\n\t output = \"<table>\" + output.join(\"\") + \"</table>\";\n\t\t\n\t return output;\n };\n\n}", "async function parseCSV(data){\n try {\n return csv().fromString(data).then((csvToObj)=>{\n const allTimes = generateTime(csvToObj);\n const allPrices = generateBitstamp(csvToObj);\n return {allTimes, allPrices};\n });\n } catch (error) {\n console.log(error);\n }\n}", "function loadDocumentFromCSV() {\n\t\tdebug.log('DEBUG', 'currentConfig:\\n',currentConfig);\n\t\tdebug.logObject('DEBUG', currentConfig, 1);\n\t\t// load static values\n\t\tif (!mapValuesFromStaticConfig(currentConfig.staticValues)) {\n\t\t\tcsvError.log('ERROR', 'Could not map static values\\n', rawLine);\n\t\t\treturn false;\n\t\t}\n\n\t\t// get filepath\n\t\tvar file = findFilePath(currentConfig, currentCSV, line);\n\t\t//debug.log('DEBUG', 'loading file [%s]\\n', file);\n\n\t\t// check if file exists\n\t\tif (!doesFileExist(file)) {\n\t\t\tcsvError.log(\"ERROR\", \"cannot find file specified in csv [\" + file + \"]\\n\", rawLine);\n\t\t\treturn false;\n\t\t}\n\n\t\t// load csv values\n\t\tif (!mapValuesFromCSV(currentConfig.csvValues, line)) {\n\t\t\tcsvError.log('ERROR', 'Could not map static values\\n', rawLine);\n\t\t\treturn false;\n\t\t}\n\n\n\t\tdebug.log('DEBUG', 'STAGE_KEYS:\\n');\n\t\tdebug.logObject('DEBUG', STAGE_KEYS, 10);\n\t\tdebug.log('DEBUG', 'STAGE_PROPS:\\n');\n\t\tdebug.logObject('DEBUG', STAGE_PROPS, 10);\n\t\tdebug.log('DEBUG', 'STAGE_NOT_USED:\\n');\n\t\tdebug.logObject('DEBUG', STAGE_NOT_USED, 10);\n\n\t\t// convert stage objects to native formats\n\t\tconvertStageObjectToNative();\n\n\n\t\tvar newDoc = storeDocument(file, STAGE_KEYS, STAGE_PROPS, true);\n\n\n\t\tdebug.log('DEBUG', 'new doc info:\\n');\n\t\tdebug.logObject('DEBUG', newDoc, 10);\n\t\tif (!newDoc.id) {\n\t\t\tcsvError.log(\"ERROR\", \"Could not create document\", rawLine);\n\t\t\treturn false;\n\t\t}\n\n\t\tif (typeof currentConfig.addToQueue === 'string') {\n\t\t\tdebug.log('DEBUG', 'Adding to queue [%s]\\n', currentConfig.addToQueue);\n\t\t\tif (!createOrRouteDoc(newDoc, currentConfig.addToQueue, \"UMBUA_Databank_Import creating new workflow item based on [\"+currentConfig.reportName+\"] config\")) {\n\t\t\t\tcsvError.log('ERROR', 'could not route to queue ['+ currentConfig.addToQueue +']\\n', rawLine);\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * transform the relative path from the csv into an absolute path\n\t\t *\n\t\t * @param {Object} currentConfig configuration object currently in use (parsed Yaml)\n\t\t * @param {Object} currentCSV object currently in use\n\t\t * @param {Object} line object of the csv we're parsing\n\t\t * @returns {String|Boolean} absolute path, or false if errors are encountered\n\t\t */\n\t\tfunction findFilePath(currentConfig, currentCSV, line) {\n\t\t\tdebug.log('DEBUG', 'currentConfig:\\n',currentConfig);\n\t\t\tdebug.logObject('DEBUG', currentConfig, 1);\n\t\t\tfor (var i = 0; i < currentConfig.csvValues.length; i++) {\n\t\t\t\tif (typeof currentConfig.csvValues[i].type === 'string') {\n\t\t\t\t\tvar key = currentConfig.csvValues[i].type + currentConfig.csvValues[i].name;\n\t\t\t\t\t//debug.log(\"INFO\",\"returned file is [%s]\\n\",currentCSV.directory+ \"\\\\\" + line[key]);\n\t\t\t\t\treturn currentCSV.directory + \"\\\\\" + line[key];\n\t\t\t\t}\n\t\t\t}\n\t\t\tdebug.log('ERROR', 'Cannot find a valid filepath for line:\\n');\n\t\t\tdebug.logObject('ERROR', line, 100);\n\t\t\treturn false;\n\t\t}\n\t}", "function buildHierarchy(csv) {\n\t\t\t\tvar root = { \"name\": levels[0], \"children\": [], \"colorkey\":-0.2 };\n\t\t\t\tfor (var i = 0; i < csv.length; i++) {\n\t\t\t\t\tif (levels.length==3) {\n\t\t\t\t\t\tif (csv[i][1] != \"\") {\n\t\t\t\t\t\t\tvar sequence = csv[i][0] + \"&\" + csv[i][1];\n\t\t\t\t\t\t} else if (csv[i][1] == \"\") {\n\t\t\t\t\t\t\tvar sequence = csv[i][0];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tvar size = +csv[i][2];\n\t\t\t\t\t}\n\t\t\t\t\telse if (levels.length==4) {\n\t\t\t\t\t\tif (csv[i][1] != \"\" & csv[i][2] != \"\") {\n\t\t\t\t\t\t\tvar sequence = csv[i][0] + \"&\" + csv[i][1] + \"&\" + csv[i][2];\n\t\t\t\t\t\t} else if (csv[i][1] == \"\" & csv[i][2] != \"\") {\n\t\t\t\t\t\t\tvar sequence = csv[i][0] + \"&\" + csv[i][2];\n\t\t\t\t\t\t} else if (csv[i][1] != \"\" & csv[i][2] == \"\") {\n\t\t\t\t\t\t\tvar sequence = csv[i][0] + \"&\" + csv[i][1];\n\t\t\t\t\t\t} else if (csv[i][1] == \"\" & csv[i][2] == \"\") {\n\t\t\t\t\t\t\tvar sequence = csv[i][0];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tvar size = +csv[i][3];\n\t\t\t\t\t}\n\t\t\t\t\tif (isNaN(size)) {\n\t\t\t\t\t\t// e.g. if this is a header row\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\t}\n\t\t\t\t\tvar parts = sequence.split(\"&\");\n\t\t\t\t\tvar currentNode = root;\n\t\t\t\t\tfor (var j = 0; j < parts.length; j++) {\n\t\t\t\t\t\tvar children = currentNode[\"children\"];\n\t\t\t\t\t\tvar nodeName = parts[j];\n\t\t\t\t\t\tvar childNode;\n\t\t\t\t\t\tif (j + 1 < parts.length) {\n\t\t\t\t\t\t\t// Not yet at the end of the sequence; move down the tree.\n\t\t\t\t\t\t\tvar foundChild = false;\n\t\t\t\t\t\t\tfor (var k = 0; k < children.length; k++) {\n\t\t\t\t\t\t\t\tif (children[k][\"name\"] == nodeName) {\n\t\t\t\t\t\t\t\t\tchildNode = children[k];\n\t\t\t\t\t\t\t\t\tfoundChild = true;\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t// If we don't already have a child node for this branch, create it.\n\t\t\t\t\t\t\tif (!foundChild) {\n\t\t\t\t\t\t\t\tchildNode = { \"name\": nodeName, \"children\": [] };\n\t\t\t\t\t\t\t\tchildren.push(childNode);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tcurrentNode = childNode;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t// Reached the end of the sequence; create a leaf node.\n\t\t\t\t\t\t\tchildNode = { \"name\": nodeName, \"size\": size };\n\t\t\t\t\t\t\tchildren.push(childNode);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t//Colorkey definieren\n\t\t\t\troot.children.forEach(function(element1,index1) {\n\t\t\t\t\tvar diff1=1/(root.children.length-1)\n\t\t\t\t\telement1.colorkey=diff1*(index1);\n\t\t\t\t\tif (typeof element1.children != 'undefined') {\n\t\t\t\t\t\telement1.children.forEach(function(element2,index2){\n\t\t\t\t\t\t\tvar diff2=Math.max(diff1/element1.children.length,0.04)\n\t\t\t\t\t\t\telement2.colorkey=Math.max(element1.colorkey+diff1/element1.children.length*index2, element1.colorkey+0.04*index2);\n\t\t\t\t\t\t\tif (typeof element2.children != 'undefined') {\n\t\t\t\t\t\t\t\telement2.children.forEach(function(element3,index3){\n\t\t\t\t\t\t\t\t\tvar diff3=Math.max(diff2/element2.children.length,0.04)\n\t\t\t\t\t\t\t\t\telement3.colorkey=Math.max(element2.colorkey+diff2/element2.children.length*index3, element2.colorkey+0.04*index3)\n\t\t\t\t\t\t\t\t\tif (typeof element3.children != 'undefined') {\n\t\t\t\t\t\t\t\t\t\telement3.children.forEach(function(element4,index4){\n\t\t\t\t\t\t\t\t\t\t\tvar diff4=Math.max(diff3/element3.children.length,0.04)\n\t\t\t\t\t\t\t\t\t\t\telement4.colorkey=Math.max(element3.colorkey+diff3/element3.children.length*index4, element3.colorkey+0.04*index4)\n\t\t\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t\treturn root;\n\t\t\t}", "initDataFromCSV() {\n this.setState({\n data: dataTable.map((prop, key) => {\n return this.produceCustomer(prop[0], prop[1], prop[2], prop[3], 0);\n })\n });\n }", "function csvToJson(csv) {\n const lines = csv.split('\\n');\n let fields = lines.splice(0, 1)[0].split(',');\n fields = fields.map((v) => v.replace('\\r', ''));\n const list = [];\n for (const line of lines) {\n let parts = line.split(',');\n parts = parts.map((v) => v.replace('\\r', ''));\n if (parts.length >= fields.length) {\n const item = {};\n for (let i = 0; i <= parts.length; i++) {\n let part = null;\n part = parts[i];\n if (part !== undefined) {\n let value = part;\n try {\n value = JSON.parse(part);\n }\n catch (e) { }\n item[(fields[i] || '').split(' ').join('_').toLowerCase()] = value;\n }\n }\n list.push(item);\n }\n }\n return list;\n}", "loadCSV(e) {\n var vm = this\n if (window.FileReader) {\n var reader = new FileReader();\n reader.readAsText(e.target.files[0]);\n // Handle errors load\n reader.onload = function(event) {\n var csv = event.target.result;\n vm.parse_csv = vm.csvJSON(csv)\n };\n }\n }", "function afterConfigLoaded(config) {\n if (configFile == \"example\") {\n path = 'example.csv'\n } else {\n path = 'output.csv'\n }\n const csvWriter = createCsvWriter({\n path: path,\n header: config.headers\n });\n\n //get the input csv\n d3.csv(filePath + csvName + \".csv\").then(function (d) {\n let output = []\n //set up loop for all the input data fields\n for (i = 1; i < config.input.length; i++) {\n //loop through the input data\n for (j = 0; j < d.length; j++) {\n //get the output headers from the config\n heading1 = config.headers[0].id\n heading2 = config.headers[1].id\n heading3 = config.headers[2].id\n //create the output data, ignoring any fields where there is null\n if (d[j][config.input[i]] != 0) {\n text = {\n [heading1]: d[j][config.input[0]],\n [heading2]: d[j][config.input[i]],\n [heading3]: d.columns[i]\n }\n output.push(text)\n }\n }\n }\n\n //add in and additional values on all rows\n if (config.additional != 0) {\n for (k = 0; k < output.length; k++) {\n for (l = 0; l < config.additional.length; l++) {\n Object.assign(output[k], {\n [config.additional[l].id]: config.additional[l].value\n });\n }\n }\n }\n\n //add in any additional values on dependent rows\n if (config.dependent != 0) {\n for (k = 0; k < output.length; k++) {\n for (l = 0; l < config.dependent.length; l++) {\n if (output[k][config.dependent[l].column] === config.dependent[l].ifValue) {\n Object.assign(output[k], {\n [config.dependent[l].id]: config.dependent[l].thenValue\n });\n }\n }\n }\n }\n\n //add in any additional values on if/else rows\n if (config.ifElse != 0) {\n for (k = 0; k < output.length; k++) {\n for (l = 0; l < config.ifElse.length; l++) {\n if (output[k][config.ifElse[l].column] === config.ifElse[l].ifValue[0]) {\n Object.assign(output[k], {\n [config.ifElse[l].id]: config.ifElse[l].thenValue\n });\n } else if (output[k][config.ifElse[l].column] === config.ifElse[l].ifValue[1]) {\n Object.assign(output[k], {\n [config.ifElse[l].id]: config.ifElse[l].thenValue\n });\n } else if (output[k][config.ifElse[l].column] === config.ifElse[l].ifValue[2]) {\n Object.assign(output[k], {\n [config.ifElse[l].id]: config.ifElse[l].thenValue\n });\n } else if (output[k][config.ifElse[l].column] === config.ifElse[l].ifValue[3]) {\n Object.assign(output[k], {\n [config.ifElse[l].id]: config.ifElse[l].thenValue\n });\n } else if (output[k][config.ifElse[l].column] === config.ifElse[l].ifValue[4]) {\n Object.assign(output[k], {\n [config.ifElse[l].id]: config.ifElse[l].thenValue\n });\n } else {\n Object.assign(output[k], {\n [config.ifElse[l].id]: config.ifElse[l].else\n });\n }\n }\n }\n }\n\n\n //write all the column values to the output file\n csvWriter.writeRecords(output)\n .then(() => {\n console.log('Complete file at ' + path + ' (cmd + click)');\n });\n return output\n }).catch(function (error) {\n console.log(error);\n });\n}", "function parseCSV(data) {\n var d = {};\n d.id = data.CaseID;\n d.location = data.Location;\n d.latitude = +data.Latitude;\n d.longitude = +data.Longitude;\n d.victims = +data[\"Total Number of Victims\"];\n d.date = new Date(data.Date);\n d.year = d.date.getFullYear();\n \n return d;\n}", "function getCoursesFromCsv (csvLocation) {\n // TODO Read Only ID from CSV, then get other info from an API Call to ensure accuracy\n let course = d3.csvParse( fs.readFileSync(csvLocation, 'utf8'), (d) => {\n return limitObjectKeys(d, outputKeys);\n } );\n delete course.columns;\n return course;\n }", "function CSVToArray(strData, strDelimiter) {\r\n // Check to see if the delimiter is defined. If not,\r\n // then default to comma.\r\n strDelimiter = \",\";\r\n\r\n // Create a regular expression to parse the CSV values.\r\n var objPattern = new RegExp(\r\n (\r\n // Delimiters.\r\n \"(\\\\\" + strDelimiter + \"|\\\\r?\\\\n|\\\\r|^)\" +\r\n\r\n // Quoted fields.\r\n \"(?:\\\"([^\\\"]*(?:\\\"\\\"[^\\\"]*)*)\\\"|\" +\r\n\r\n // Standard fields.\r\n \"([^\\\"\\\\\" + strDelimiter + \"\\\\r\\\\n]*))\"),\r\n \"gi\");\r\n\r\n\r\n // Create an array to hold our data. Give the array\r\n // a default empty first row.\r\n var arrData = [\r\n []\r\n ];\r\n\r\n // Create an array to hold our individual pattern\r\n // matching groups.\r\n var arrMatches = null;\r\n\r\n\r\n // Keep looping over the regular expression matches\r\n // until we can no longer find a match.\r\n while (arrMatches = objPattern.exec(strData)) {\r\n\r\n // Get the delimiter that was found.\r\n var strMatchedDelimiter = arrMatches[1];\r\n\r\n // Check to see if the given delimiter has a length\r\n // (is not the start of string) and if it matches\r\n // field delimiter. If id does not, then we know\r\n // that this delimiter is a row delimiter.\r\n if (\r\n strMatchedDelimiter.length &&\r\n (strMatchedDelimiter != strDelimiter)) {\r\n\r\n // Since we have reached a new row of data,\r\n // add an empty row to our data array.\r\n arrData.push([]);\r\n\r\n }\r\n\r\n\r\n // Now that we have our delimiter out of the way,\r\n // let's check to see which kind of value we\r\n // captured (quoted or unquoted).\r\n if (arrMatches[2]) {\r\n\r\n // We found a quoted value. When we capture\r\n // this value, unescape any double quotes.\r\n var strMatchedValue = arrMatches[2].replace(\r\n new RegExp(\"\\\"\\\"\", \"g\"),\r\n \"\\\"\");\r\n\r\n } else {\r\n\r\n // We found a non-quoted value.\r\n var strMatchedValue = arrMatches[3];\r\n\r\n }\r\n\r\n\r\n // Now that we have our value string, let's add\r\n // it to the data array.\r\n arrData[arrData.length - 1].push(strMatchedValue);\r\n }\r\n\r\n // Return the parsed data.\r\n return (arrData);\r\n}", "importConfigFromCSV() {\r\n var csv_data;\r\n \r\n var readFile = new function() {\r\n\r\n var def = $.Deferred();\r\n\r\n var file_reader = new FileReader();\r\n file_reader.addEventListener('load', function() {\r\n csv_data = this.result;\r\n def.resolve()\r\n });\r\n file_reader.readAsText(importFiles[0]);\r\n\r\n return def.promise();\r\n }\r\n\r\n var _this = this;\r\n readFile.then(function() {\r\n csv_data = $.csv.toArrays(csv_data);\r\n\r\n var currentZone;\r\n for(var row = 1; row < csv_data.length; row++) {\r\n _this._intersections[objectKeyByValue(IntersectionEnum, csv_data[row][0])]\r\n .getZoneByIndex(csv_data[row][1] - 1)\r\n .getDirectionByIndex(objectKeyByValue(DirectionEnum.toLowerCase(), csv_data[row][2]))\r\n .setEntryArray([parseInt(csv_data[row][3]), parseInt(csv_data[row][4]), parseInt(csv_data[row][5]), parseInt(csv_data[row][6]), parseInt(csv_data[row][7]), parseInt(csv_data[row][8])]);\r\n }\r\n });\r\n }", "function CSVToArray( strData, strDelimiter ){\n // Check to see if the delimiter is defined. If not,\n // then default to comma.\n strDelimiter = (strDelimiter || \",\");\n \n // Create a regular expression to parse the CSV values.\n var objPattern = new RegExp(\n (\n // Delimiters.\n \"(\\\\\" + strDelimiter + \"|\\\\r?\\\\n|\\\\r|^)\" +\n \n // Quoted fields.\n \"(?:\\\"([^\\\"]*(?:\\\"\\\"[^\\\"]*)*)\\\"|\" +\n \n // Standard fields.\n \"([^\\\"\\\\\" + strDelimiter + \"\\\\r\\\\n]*))\"\n ),\n \"gi\"\n );\n \n \n // Create an array to hold our data. Give the array\n // a default empty first row.\n var arrData = [[]];\n \n // Create an array to hold our individual pattern\n // matching groups.\n var arrMatches = null;\n \n \n // Keep looping over the regular expression matches\n // until we can no longer find a match.\n while (arrMatches = objPattern.exec( strData )){\n \n // Get the delimiter that was found.\n var strMatchedDelimiter = arrMatches[ 1 ];\n \n // Check to see if the given delimiter has a length\n // (is not the start of string) and if it matches\n // field delimiter. If id does not, then we know\n // that this delimiter is a row delimiter.\n if (\n strMatchedDelimiter.length &&\n (strMatchedDelimiter != strDelimiter)\n ){\n \n // Since we have reached a new row of data,\n // add an empty row to our data array.\n arrData.push( [] );\n \n }\n \n \n // Now that we have our delimiter out of the way,\n // let's check to see which kind of value we\n // captured (quoted or unquoted).\n if (arrMatches[ 2 ]){\n \n // We found a quoted value. When we capture\n // this value, unescape any double quotes.\n var strMatchedValue = arrMatches[ 2 ].replace(\n new RegExp( \"\\\"\\\"\", \"g\" ),\n \"\\\"\"\n );\n \n } else {\n \n // We found a non-quoted value.\n var strMatchedValue = arrMatches[ 3 ];\n \n }\n \n \n // Now that we have our value string, let's add\n // it to the data array.\n arrData[ arrData.length - 1 ].push( strMatchedValue );\n }\n \n // Return the parsed data.\n return( arrData );\n}", "function processCSV( filename, cb ) {\n var parser = require( 'csv-parse' );\n var csv = parser();\n csv.on( 'readable', function() {\n var record;\n while( record = csv.read() ) {\n\tcb( null, record );\n }\n });\n csv.on( 'error', function( err ) {\n cb( err );\n });\n csv.on( 'finish', function() {\n var isFile = fs.existsSync( filename );\n if ( isFile ) {\n\tfs.unlinkSync( filename );\n }\n cb( null, null );\n });\n var isFile = fs.existsSync( filename );\n if ( isFile ) {\n fs.createReadStream( filename ).pipe( csv );\n }\n else {\n csv.write( filename );\n csv.end();\n }\n }", "function csv_to_JSON(csv){\r\n \r\n // lines will be an array whose items are each individual csv line. \r\n\r\n var lines = csv.split(\"\\n\");\r\n \r\n \r\n toprow = lines[0].toString();\r\n columnHeaders = toprow.split(\"|\"); \r\n //columnHeaders is an array of the column headers. \r\n // alert(\"column headers: \"+columnHeaders); \r\n \r\n // result is an empty array that will hold an object for every csv row (aside from the first row, which contains the keys.)\r\n var result = [];\r\n\r\n //for all lines after the first line, create an object. \r\n for(var i=1;i<lines.length;i++){\r\n \r\n //alert(\"i is \"+i);\r\n \r\n var obj = {};\r\n var currentline=lines[i].split(\"|\");\r\n\r\n for(var j=0;j<columnHeaders.length;j++){\r\n obj[columnHeaders[j]] = currentline[j];\r\n }\r\n\r\n result.push(obj);\r\n\r\n }\r\n \r\n return result; //array full of objects, one for every CSV row except the last. \r\n\r\n}", "function parseCSV(file) {\n\tif (window.FileReader) {\n\t\tif (isNaN(chips_per_dollar)) {\n\t\t\talert('Chips per $ must be a number')\n\t\t\treturn;\n\t\t}\n\t\telse if (parseFloat(chips_per_dollar) <= 0.0){\n\t\t\talert('Chips per $ must be positive')\n\t\t\treturn;\n\t\t}\n\t\tfile = file[0];\n\t\tvar players = [];\n\t\t\n\t\tnetcheck.checked = false;\n\t\tnetcheck.onclick();\n\n\t\tvar reader = new FileReader();\n\t\treader.readAsText(file);\n\t\treader.onload = event => {\n\t\t\tvar csv = event.target.result;\n\t\t\tvar allTextLines = csv.split(/\\r\\n|\\n/);\n\t\t\tfor (let r=2; r<allTextLines.length; r++) {\n\t\t\t\tvar data = allTextLines[r].split(',');\n\t\t\t\tif (data.length<5) break;\n\n\t\t\t\tplayers.push({name: data[0], buyins: (Number(data[1])/chips_per_dollar).toFixed(2), final: ((Number(data[2])+Number(data[4]))/chips_per_dollar).toFixed(2)});\n\t\t\t}\n\t\t\tinputs.forEach(i => i.value = '');\n\t\t\tplayers.forEach(p => {\n\t\t\t\tinputs[0].value += p.name + '\\n';\n\t\t\t\tinputs[1].value += p.buyins + '\\n';\n\t\t\t\tinputs[2].value += p.final + '\\n';\n\t\t\t});\n\t\t\tinputs.forEach(i => i.value = i.value.slice(0,-1));\n\t\t\tupdateNets();\n\t\t};\n\t\treader.onerror = event => {\n\t\t\talert('Cannot read file!');\n\t\t};\n\t} else {\n\t\talert('FileReader are not supported in this browser.')\n\t}\n}", "function csvToFixed(CSV, options) {\r\n var j = 0;\r\n var k;\r\n var col;\r\n var d;\r\n var s = \"\";\r\n var a = [];\r\n var x = 0;\r\n var v = \"\";\r\n var ruler = \"\";\r\n var ruler10 = \"\";\r\n if(!CSV){return;}\r\n a = getFldPosArr(CSV);\r\n var centerAdjust = false;\r\n var rightAdjust = false;\r\n if (typeof options.addsep === 'undefined' || options.addsep == null) options.addsep = \" \";\r\n if (options.addTable && (options.addsep === \"\" || options.addsep === \" \")) options.addsep = \"|\";\r\n if (!options) options = {};\r\n if (CSV.table.length === 0) return s;\r\n var hdr = getCsvHeader(CSV);\r\n var stats = getCsvColLength(CSV) || [];\r\n var linewidth = 0;\r\n var rulerSize = 0;\r\n var rulerdash = \"\";\r\n if (options.addTable) {\r\n for (x = 0; x < a.length; x++) { // what is width of all fields\r\n k = a[x] - 1;\r\n if (CSV.isFirstRowHeader && hdr[k] && hdr[k].length > stats[k]) stats[k] = hdr[k].length;\r\n linewidth += stats[k] + 1;\r\n }\r\n if (options.addLineNumbers) linewidth += (\"\" + CSV.table.length).length + 1;\r\n s += \"+\".rpad(linewidth, \"-\") + \"+\\n\";\r\n if (CSV.isFirstRowHeader) {\r\n s += options.addsep;\r\n if (options.addLineNumbers) s += \"#\".rpad((\"\" + CSV.table.length).length) + options.addsep;\r\n for (x = 0; x < a.length; x++) { // output header\r\n k = a[x] - 1;\r\n if (x > 0) s += options.addsep;\r\n if (k >= hdr.length) v = \"\";\r\n else v = hdr[k].replace(/\\r\\n|\\r|\\n/g, ' ');\r\n s += v.rpad(stats[k]);\r\n }\r\n s += options.addsep + \"\\n\";\r\n s += \"+\".rpad(linewidth, \"-\") + \"+\\n\";\r\n }\r\n }\r\n var crow = 0;\r\n for (j = 0; j < CSV.table.length; j++) // for each line\r\n {\r\n crow++;\r\n if (options.addTable) s += options.addsep;\r\n if (options.addLineNumbers) s += (\"\" + crow).rpad((\"\" + CSV.table.length).length) + options.addsep;\r\n\r\n for (x = 0; x < a.length; x++) {\r\n k = a[x] - 1;\r\n if (x > 0) s += options.addsep;\r\n if (k >= CSV.table[j].length) v = \"\";\r\n else v = CSV.table[j][k];\r\n if (options.nullIsEmpty && (v.toUpperCase() == \"NULL\" || v === \"\\\\N\")) v = \"\";\r\n rightAdjust = false;\r\n centerAdjust = false;\r\n\r\n v = doTransformations(v, k, CSV);\r\n if (document.getElementById(\"chkrjust\" + (k + 1))) if (document.getElementById(\"chkrjust\" + (k + 1)).checked) rightAdjust = true;\r\n if (document.getElementById(\"chkcjust\" + (k + 1))) if (document.getElementById(\"chkcjust\" + (k + 1)).checked) centerAdjust = true;\r\n if (centerAdjust) s += v.replace(/\\r\\n|\\r|\\n/g, ' ').cjust(stats[k]);\r\n else if (rightAdjust) s += v.replace(/\\r\\n|\\r|\\n/g, ' ').rjust(stats[k]);\r\n else s += v.replace(/\\r\\n|\\r|\\n/g, ' ').rpad(stats[k]);\r\n //window.alert(s+\",padding=\"+stats[k]);\r\n }\r\n var z;\r\n if (!options.addTable && options.addRuler && crow == 1) {\r\n for (z = 1; z <= s.length; z++) {\r\n ruler += (\"\" + z).right(1);\r\n }\r\n if (s.length >= 10) {\r\n for (z = 1, x = 10; x <= s.length; x += 10, z++) {\r\n ruler10 += \" \" + (\"\" + z).right(1);\r\n }\r\n ruler10 = ruler10.rpad(ruler.length);\r\n ruler = ruler10 + \"\\n\" + ruler;\r\n }\r\n }\r\n if (options.addTable) s += options.addsep;\r\n s += \"\\n\";\r\n if (options.addTable && options.addLineSep) s += \"+\".rpad(linewidth, \"-\") + \"+\\n\";\r\n }\r\n if (options.addTable && !options.addLineSep) s += \"+\".rpad(linewidth, \"-\") + \"+\\n\";\r\n if (options.addRuler && !options.addTable) {\r\n a = ruler.split(\"\\n\");\r\n rulerdash = a[a.length-1].replace(/[12346789]/g, \"-\").replace(/0/g, '|').replace(/5/g, '+');\r\n s = ruler + \"\\n\" + rulerdash + \"\\n\" + s;\r\n }\r\n return s;\r\n}", "handleCsv( dataString ) {\n\n const Csv = CsvConfig.process( dataString , this.configurationFile );\n\n return Csv;\n\n }", "function splitFieldIntoAry() {\n var nullRefAry = [];\n var splitField = entityObj.splitField;\n var newRecrdObj = {};\n var recrdsObj = entityObj.curRcrds;\n\n for (var key in recrdsObj) { newRecrdObj[key] = splitFields(key); }\n\n if (nullRefAry.length > 0) { addNullReqRefs(); }\n\n entityObj.curRcrds = newRecrdObj;\n /**\n * Splits a specified field of each record into an array on commas.\n * @param {str} key Top key for an array of records sharing unqKey field\n */\n function splitFields(key) { // console.log(\"splitFields called. recrdsObj[key] = %O\", recrdsObj[key])\n var newRecrds = recrdsObj[key].map(function(recrd) {\n recrd[splitField] = recrd[splitField] === null ? procNullField(recrd, key) : splitAndTrimField(recrd);\n return recrd;\n });\n return newRecrds;\n }\n function splitAndTrimField(recrd) { //console.log(\"splitAndTrimField called. recrd = %O\", recrd);\n var collectionAry = recrd[splitField].split(\",\");\n var trimmedAry = collectionAry.map(function(valueStr){\n return valueStr.trim();\n });\n return trimmedAry;\n }\n function procNullField(recrd, key) {\n if (entityObj.reqRef !== undefined) {\n nullRefAry.push(recrd);\n return null;\n } else {\n return [];\n }\n }\n function addNullReqRefs() { //console.log(\"addNullReqRefs. nullRefAry = %O\", nullRefAry);\n nullRefAry.forEach(function(rcrd) { delete newRecrdObj[rcrd.citId] });\n entityObj.validationResults.rcrdsWithNullReqFields = {\n recordCnt: nullRefAry.length,\n recrds: nullRefAry,\n unqKey: entityObj.reqRef\n }\n }\n }", "function parse_csv(csv_bruto) {\n var csv_rows = csv_bruto.split(\"\\n\");\n //console.log(\"Quebra de linha: \",csv_rows);\n qtd_linhas = (csv_rows.length) - 1;\n\n delimitador_csv = \";\";\n\n //Matriz do CSV\n result_csv = {};\n for (let i = 0; i < qtd_linhas; i++) {\n result_csv[i] = csv_rows[i].split(delimitador_csv);\n }\n //console.log(\"Resultado\", result_csv);\n return result_csv;\n}", "static convertToJson(csv) {\n var lines=csv.split(\"\\n\");\n var result = [];\n var headers = lines[0].split(\",\");\n \n for(var i=1; i<lines.length; i++) {\n var obj = {};\n \n var row = lines[i],\n queryIdx = 0,\n startValueIdx = 0,\n idx = 0;\n \n if (row.trim() === '') { continue; }\n \n while (idx < row.length) {\n /* if we meet a double quote we skip until the next one */\n var c = row[idx];\n \n if (c === '\"') {\n do { c = row[++idx]; } while (c !== '\"' && idx < row.length - 1);\n }\n \n if (c === ',' || /* handle end of line with no comma */ idx === row.length - 1) {\n /* we've got a value */\n var value = row.substr(startValueIdx, idx - startValueIdx).trim();\n \n /* skip first double quote */\n if (value[0] === '\"') { value = value.substr(1); }\n /* skip last comma */\n if (value[value.length - 1] === ',') { value = value.substr(0, value.length - 1); }\n /* skip last double quote */\n if (value[value.length - 1] === '\"') { value = value.substr(0, value.length - 1); }\n \n var key = headers[queryIdx++];\n obj[key] = value;\n startValueIdx = idx + 1;\n }\n \n ++idx;\n }\n \n result.push(obj);\n }\n return result;\n\n }", "function CSVtoArray(text) {\n\t\t\t\ttext = text\n\t\t\t\t\t.substring(1, text.length - 2)\n\t\t\t\t\t.replace(/^\"/, '')\n\t\t\t\t\t.replace(/\",$/, '')\n\t\t\t\t//\t.replace(/\"0\"/, null)\n\t\t\t\t\t.split('\",\"');\n\t\t\t\treturn text;\n\t\t\t}", "function parseCSV(csValue){\n\t\tvar csvLineSplit,\n\t\t values = [],\n\t\t keyValues,\n\t\t keys=[];\n\t\t \n\t\tfunction objectCreator(k, v) {\n\t\t\tvar newObject = new Object();\n\t\t\t\n\t\t\tfor (var n=0; n<k.length; n++) {\n\t\t\t\tnewObject[k[n]] = [v[n][0], v[n][1]];\n\t\t\t};\n\t\t\t\n\t\t\treturn newObject;\n\t\t};\n\t\t\n\t\t// split the csv data by new lines\n\t\tcsvLineSplit = csValue.split(/\\n/);\n\t\t\n\t\t// sets the key to the first index values in csvLineSplit array\n\t\tvar tempKey = csvLineSplit[0].split(\",\");\n\t\t\n\t\tfor (var i=0; i<tempKey.length; i++) {\n\t\t\tkeys.push(tempKey[i]);\n\t\t};\n\t\t\n\t\t// sets values to only store the key values\n\t\tkeyValues = csValue.split(/\\n/).splice(1);\n\t\t\n\t\tfor (var i=0; i<keyValues.length; i++) {\n\t\t\tvalues.push(keyValues[i].split(\",\"));\n\t\t};\n\t\t\n\t\t\n\t\t// iterates through the length of the values array to create a new parsed array\n\t\t// will be split by space followed by quotes and then have the quotes removed\n\t\tfor (var i=0, kBox, kVal=[]; i<values.length; i++) {\n\t\t\t// temporary container box for values array\n\t\t\t// set to the current index of values\n\t\t\tkBox = values[i];\n\t\t\n\t\t\t// iterate through the values in the values array testing for a quoted string match\n\t\t\t// if found the specific index in the array will be split\n\t\t\tfor (var j=0, tVal; j<kBox.length; j++) {\n\t\t\t\t// this is where the quote string tests at\n\t\t\t\tif ((/[\"]{1}[\\w.]+\\s*[\\w\\s]*[\\w\"]{1}/gi).test(kBox[j])) {\n\t\t\t\t\ttVal = kBox[j].split(/\\s{1}[\"]{1}/);\n\t\t\t\t\tfor (var n=0; n<tVal.length; n++) {\n\t\t\t\t\t\ttVal[n] = tVal[n].replace(/[\"]/gi,\"\");\n\t\t\t\t\t};\n\t\t\t\t\t\n\t\t\t\t} else {\n\t\t\t\t\ttVal = kBox[j];\n\t\t\t\t\ttVal = tVal.replace(/[\"]/gi, \"\");\n\t\t\t\t\ttVal = tVal.split(/\\s+/);\n\t\t\t\t};\n\t\t\t\t// sets the keybox to the new parsed tVal values\n\t\t\t\tkBox[j] = tVal;\n\t\t\t};\n\t\t\t// push the modified values into the kVal (key value) array\n\t\t\t\tkVal.push(kBox);\n\t\t};\n\t\t\n\t\tfor (var i=0, container={}; i<kVal.length; i++) {\n\t\t\t// create an object named container to hold the parsed data objects\n\t\t\tcontainer[\"routine\"+(i+1)] = objectCreator(keys, kVal[i]);\n\t\t};\n\t\t\n\t\t// finally set the global csv variable to the new container object\n\t\tcsv = container;\n\t}", "parseCSVtoJSON () {\n let csvParser = this,\n dt_config = this.data_config,\n data = dt_config && dt_config.rawData,\n isURL = dt_config && dt_config.rawDataIsURL,\n parsedJSON;\n \n Papa.parse(data, {\n download: isURL,\n complete: function(results) {\n parsedJSON = results;\n csvParser.emit('dataParsed', parsedJSON);\n },\n error: function(err, file) {\n csvParser.emit('dataParseError', err);\n }\n });\n }", "get csv() {try {return wd_csv_array(this.text);} catch(e){return null;}}", "getCSVFromGrid(grid) {\n let deferred = Ext.create('Deft.Deferred');\n let store = grid.getStore();\n\n let columns = grid.columns;\n let column_names = [];\n let headers = [];\n\n let csv = [];\n\n Ext.Array.each(columns, (column) => {\n if (column.dataIndex || column.renderer) {\n column_names.push(column.dataIndex);\n if (column.csvText) {\n headers.push(column.csvText);\n } else {\n headers.push(column.text);\n }\n }\n });\n\n csv.push(`\"${headers.join('\",\"')}\"`);\n\n let mock_meta_data = {\n align: 'right',\n classes: [],\n cellIndex: 9,\n column: null,\n columnIndex: 9,\n innerCls: undefined,\n recordIndex: 5,\n rowIndex: 5,\n style: '',\n tdAttr: '',\n tdCls: 'x-grid-cell x-grid-td x-grid-cell-headerId-gridcolumn-1029 x-grid-cell-last x-unselectable',\n unselectableAttr: \"unselectable='on'\"\n };\n\n for (let i = 0; i < store.getCount(); i++) {\n var record = store.getAt(i);\n\n var node_values = [];\n Ext.Array.each(columns, (column) => {\n if (column.dataIndex) {\n let column_name = column.dataIndex;\n var display_value = record.get(column_name);\n\n if (!column._csvIgnoreRender && column.renderer) {\n display_value = column.renderer(display_value, mock_meta_data, record, 0, 0, store, grid.getView());\n }\n node_values.push(display_value);\n } else {\n var display_value = null;\n if (!column._csvIgnoreRender && column.renderer) {\n display_value = column.renderer(display_value, mock_meta_data, record, record, 0, 0, store, grid.getView());\n node_values.push(display_value);\n }\n }\n }, this);\n csv.push(`\"${node_values.join('\",\"')}\"`);\n }\n return csv.join('\\r\\n');\n }", "function convertcsv(bufferString) {\n bufferString = bufferString.replace(/\"/g, '');\n var arr = bufferString.split('\\n');\n var jsonObj = [];\n var headers = arr[0].split(',');\n for (var i = 1; i < arr.length; i++) {\n var data = arr[i].split(',');\n var obj = {};\n for (var j = 0; j < data.length; j++) {\n obj[headers[j].trim()] = data[j].trim();\n }\n jsonObj.push(obj);\n }\n\n gen(jsonObj);\n }", "function csvToJSON(CSV, options) {\r\n var j = 0, k, kp, col;\r\n var hdr;\r\n var s = \"\";\r\n var a = [];\r\n var x = 0;\r\n var v = \"\";\r\n var h = \"\";\r\n var emptyIsNull = false;\r\n var fldcnt = 0;\r\n\r\n if (options.isKeyed) options.mongoDbMode = false;\r\n if(!CSV){return;}\r\n a = getFldPosArr(CSV);\r\n hdr = getCsvHeader(CSV);\r\n var yep = false;\r\n var firstArray = true;\r\n\r\n if (CSV.table.length === 0) {\r\n if (options.mongoDbMode) return \"\";\r\n if (options.isKeyed) return \"{}\";\r\n return \"[]\";\r\n }\r\n\r\n if (options.tryToObject) {\r\n for (j = 0; j < hdr.length; j++) {\r\n if (hdr[j].indexOf(\"/\") >= 0) { yep = true; break; }\r\n if (isNaN(hdr[j].split(\"/\")[0]) || !Number.isInteger(hdr[j].split(\"/\")[0] * 1)) firstArray = false;\r\n }\r\n if (firstArray) yep = true;\r\n if (yep) return csvToJSONSpecial(CSV, options);\r\n }\r\n if (!options.mongoDbMode) s = \"[\" + \"\\n\";\r\n\r\n for (j = 0; j < CSV.table.length; j++) // for each data row\r\n {\r\n\r\n if (!options.mongoDbMode) s += \" \";\r\n s += \"{\";\r\n if (!options.mongoDbMode) s += \"\\n\";\r\n\r\n fldcnt = 0;\r\n for (x = 0; x < a.length; x++) { // for each column\r\n k = a[x] - 1;\r\n emptyIsNull = document.getElementById(\"chknull\" + (k + 1)) && document.getElementById(\"chknull\" + (k + 1)).checked;\r\n\r\n if (k >= CSV.table[j].length) v = \"\";\r\n else v = CSV.table[j][k];\r\n\r\n if (v == \"\" && options.skipEmpty) { continue; }\r\n s += (fldcnt > 0 ? ',' + (options.mongoDbMode ? '' : '\\n') : '');\r\n if (k >= hdr.length || !hdr[k] || hdr[k] == \"\") { h = \"FIELD\" + (x + 1); }\r\n else { h = hdr[k]; }\r\n if (!options.mongoDbMode) s += \" \";\r\n s += ' \"' + h.toJson() + '\": '; // field name\r\n v = doTransformations(v, k, CSV);\r\n // if numeric then don't wrap in double quotes\r\n if (!options.forceWrap && (CSV.statsCnt[k] && (CSV.statsCnt[k].fieldType == \"N\" || CSV.statsCnt[k].fieldType == \"I\" || CSV.statsCnt[k].fieldType == \"B\") || (options.autoNum && v.isNumeric()))) {\r\n if (v.trim() != \"\") {\r\n v = v.toNumber() + \"\"; // NOTE - this removes padding of zeros for decimals... i.e. 2 decimals - 2.300 but is okay for 2.34555\r\n // presentation doesn't matter in JSON so this is okay.\r\n if (v.left(1) == getDecimalChar()) v = \"0\" + v;\r\n if (v.left(2) == \"-\" + getDecimalChar()) v = \"-0\" + v.substr(1);\r\n s += v; // See if this works with $ signs.\r\n }\r\n else\r\n s += 'null';\r\n }\r\n else if (!options.forceWrap && CSV.statsCnt[k] && (CSV.statsCnt[k].fieldType == \"L\")) {\r\n if (v.trim() != \"\") {\r\n s += v.toLocaleLowerCase();\r\n }\r\n else {\r\n s += 'null';\r\n }\r\n }\r\n else {\r\n\r\n if ((emptyIsNull && v == \"\") || (options.nullIsNull && (v.toUpperCase() == \"NULL\" || v === \"\\\\N\")))\r\n s += \"null\";\r\n else\r\n s += '\"' + v.toJson() + '\"';\r\n }\r\n fldcnt++;\r\n }\r\n if (!options.mongoDbMode) s += \"\\n\";\r\n s += \" }\";\r\n if (j < CSV.table.length - 1 && !options.mongoDbMode) s += \",\";\r\n s += \"\\n\";\r\n }\r\n if (!options.mongoDbMode) s += \"]\";\r\n\r\n if (!options.mongoDbMode && options.isKeyed) {\r\n // convert into keyed object\r\n kp = 1;\r\n if (document.getElementById(\"txtKeyNum\")) {\r\n kp = document.getElementById(\"txtKeyNum\").value || \"1\";\r\n if (isNaN(kp)) kp = 1; else kp = +kp;\r\n if (kp < 1) kp = 1;\r\n }\r\n kp = kp - 1;\r\n\r\n a = JSON.parse(s);\r\n s = \"\";\r\n var newa = {};\r\n var kn = hdr[kp];\r\n var dups = false;\r\n for (i = 0; i < 2; i++) { //twice\r\n newa = {};\r\n for (j = 0; j < a.length; j++) {\r\n\r\n if (kp >= CSV.table[j].length) keyvalue = \"\";\r\n else keyvalue = CSV.table[j][kp];\r\n keyvalue = doTransformations(keyvalue, kp, CSV);\r\n\r\n if (kn in a[j]) {\r\n delete a[j][kn];\r\n }\r\n if (keyvalue in newa) { // already in there, push it\r\n if (i == 0) {\r\n dups = true;\r\n break;\r\n }\r\n newa[keyvalue].push(a[j]);\r\n }\r\n else {\r\n switch (dups) {\r\n case false: newa[keyvalue] = a[j]; break; // object\r\n case true: newa[keyvalue] = [a[j]]; break; // array.\r\n }\r\n }\r\n } // for each row\r\n if (i == 0 && !dups) break;\r\n } // twice\r\n return JSON.stringify(newa, null, 3);\r\n } // keyed JSON - associative array\r\n\r\n return s;\r\n}", "convert(transactions) {\n var transactionsToImport = [];\n\n // Filter and map rows\n for (var i = 0; i < transactions.length; i++) {\n //We take only the complete rows.\n var transaction = transactions[i];\n if (transaction.length < (this.colBalance + 1))\n continue;\n if ((transaction[this.colDate] && transaction[this.colDate].match(/[0-9\\.]+/g)) &&\n (transaction[this.colDateValuta] && transaction[this.colDateValuta].match(/[0-9\\.]+/g))) {\n transactionsToImport.push(this.mapTransaction(transaction));\n }\n }\n\n // Sort rows by date (just invert)\n transactionsToImport = transactionsToImport.reverse();\n\n // Add header and return\n var header = [[\"Date\", \"DateValue\", \"Doc\", \"Description\", \"Income\", \"Expenses\"]];\n return header.concat(transactionsToImport);\n }", "function csvJSON(csv){\n\n var lines=csv.split(\"\\n\");\n \n var result = [];\n \n var headers=lines[0].split(\",\");\n \n for(var i=1;i<lines.length;i++){\n \n var obj = {};\n var currentline=lines[i].split(\",\");\n \n for(var j=0;j<headers.length;j++){\n obj[headers[j]] = currentline[j];\n }\n \n result.push(obj);\n \n }\n \n //return result; //JavaScript object\n return result; //JSON\n }", "function CSVToArray(strData, strDelimiter) {\r\n // Check to see if the delimiter is defined. If not,\r\n // then default to comma.\r\n strDelimiter = (strDelimiter || \",\");\r\n // Create a regular expression to parse the CSV values.\r\n var objPattern = new RegExp((\r\n // Delimiters.\r\n \"(\\\\\" + strDelimiter + \"|\\\\r?\\\\n|\\\\r|^)\" +\r\n // Quoted fields.\r\n \"(?:\\\"([^\\\"]*(?:\\\"\\\"[^\\\"]*)*)\\\"|\" +\r\n // Standard fields.\r\n \"([^\\\"\\\\\" + strDelimiter + \"\\\\r\\\\n]*))\"), \"gi\");\r\n // Create an array to hold our data. Give the array\r\n // a default empty first row.\r\n var arrData = [\r\n []\r\n ];\r\n // Create an array to hold our individual pattern\r\n // matching groups.\r\n var arrMatches = null;\r\n // Keep looping over the regular expression matches\r\n // until we can no longer find a match.\r\n while (arrMatches = objPattern.exec(strData)) {\r\n // Get the delimiter that was found.\r\n var strMatchedDelimiter = arrMatches[1];\r\n // Check to see if the given delimiter has a length\r\n // (is not the start of string) and if it matches\r\n // field delimiter. If id does not, then we know\r\n // that this delimiter is a row delimiter.\r\n if (strMatchedDelimiter.length && (strMatchedDelimiter != strDelimiter)) {\r\n // Since we have reached a new row of data,\r\n // add an empty row to our data array.\r\n arrData.push([]);\r\n }\r\n // Now that we have our delimiter out of the way,\r\n // let's check to see which kind of value we\r\n // captured (quoted or unquoted).\r\n if (arrMatches[2]) {\r\n // We found a quoted value. When we capture\r\n // this value, unescape any double quotes.\r\n var strMatchedValue = arrMatches[2].replace(\r\n new RegExp(\"\\\"\\\"\", \"g\"), \"\\\"\");\r\n } else {\r\n // We found a non-quoted value.\r\n var strMatchedValue = arrMatches[3];\r\n }\r\n // Now that we have our value string, let's add\r\n // it to the data array.\r\n arrData[arrData.length - 1].push(strMatchedValue);\r\n }\r\n // Return the parsed data.\r\n return (arrData);\r\n}", "function CSVToArray( strData, strDelimiter ){\r\n\t\t// Check to see if the delimiter is defined. If not,\r\n\t\t// then default to comma.\r\n\t\tstrDelimiter = (strDelimiter || \",\");\r\n\t\t \r\n\t\t// Create a regular expression to parse the CSV values.\r\n\t\tvar objPattern = new RegExp(\r\n\t\t(\r\n\t\t// Delimiters.\r\n\t\t\"(\\\\\" + strDelimiter + \"|\\\\r?\\\\n|\\\\r|^)\" +\r\n\t\t \r\n\t\t// Quoted fields.\r\n\t\t\"(?:\\\"([^\\\"]*(?:\\\"\\\"[^\\\"]*)*)\\\"|\" +\r\n\t\t \r\n\t\t// Standard fields.\r\n\t\t\"([^\\\"\\\\\" + strDelimiter + \"\\\\r\\\\n]*))\"\r\n\t\t),\r\n\t\t\"gi\"\r\n\t\t);\r\n\t\t \r\n\t\t \r\n\t\t// Create an array to hold our data. Give the array\r\n\t\t// a default empty first row.\r\n\t\tvar arrData = [[]];\r\n\t\t \r\n\t\t// Create an array to hold our individual pattern\r\n\t\t// matching groups.\r\n\t\tvar arrMatches = null;\r\n\t\t \r\n\t\t \r\n\t\t// Keep looping over the regular expression matches\r\n\t\t// until we can no longer find a match.\r\n\t\twhile (arrMatches = objPattern.exec( strData )){\r\n\t\t \r\n\t\t// Get the delimiter that was found.\r\n\t\tvar strMatchedDelimiter = arrMatches[ 1 ];\r\n\t\t \r\n\t\t// Check to see if the given delimiter has a length\r\n\t\t// (is not the start of string) and if it matches\r\n\t\t// field delimiter. If id does not, then we know\r\n\t\t// that this delimiter is a row delimiter.\r\n\t\tif (\r\n\t\tstrMatchedDelimiter.length &&\r\n\t\t(strMatchedDelimiter != strDelimiter)\r\n\t\t){\r\n\t\t \r\n\t\t// Since we have reached a new row of data,\r\n\t\t// add an empty row to our data array.\r\n\t\tarrData.push( [] );\r\n\t\t \r\n\t\t}\r\n\t\t \r\n\t\t \r\n\t\t// Now that we have our delimiter out of the way,\r\n\t\t// let's check to see which kind of value we\r\n\t\t// captured (quoted or unquoted).\r\n\t\tif (arrMatches[ 2 ]){\r\n\t\t \r\n\t\t// We found a quoted value. When we capture\r\n\t\t// this value, unescape any double quotes.\r\n\t\tvar strMatchedValue = arrMatches[ 2 ].replace(\r\n\t\tnew RegExp( \"\\\"\\\"\", \"g\" ),\r\n\t\t\"\\\"\"\r\n\t\t);\r\n\t\t \r\n\t\t} else {\r\n\t\t \r\n\t\t// We found a non-quoted value.\r\n\t\tvar strMatchedValue = arrMatches[ 3 ];\r\n\t\t \r\n\t\t}\r\n\t\t \r\n\t\t \r\n\t\t// Now that we have our value string, let's add\r\n\t\t// it to the data array.\r\n\t\tarrData[ arrData.length - 1 ].push( strMatchedValue );\r\n\t\t}\r\n\t\t \r\n\t\t// Return the parsed data.\r\n\t\treturn( arrData );\r\n\t}", "function csvJSON(csv){\n\n var lines=csv.split(\"\\n\");\n\n var result = [];\n\n var headers= [\"currencyPair\", \"time\", \"Blank\", \"value\"];\n\n for(var i=1;i<lines.length;i++){\n\n var obj = {};\n var currentline=lines[i].split(\",\");\n\n for(var j=0;j<headers.length;j++){\n obj[headers[j]] = currentline[j];\n }\n\n result.push(obj);\n\n }\n\n return result; //JavaScript object\n //return JSON.stringify(result); //JSON\n}", "function bscFileLoad(e) {\n\tvar files = e.target.files[0]; // FileList object\n\n\tvar reader = new FileReader();\n\n\treader.onload = function(e) {\n\t\tvar contentsArr = CSVToArray(e.target.result,';');\n\t\tvar width = contentsArr[0].length;\n\t\tvar height = contentsArr.length;\n\n\t\t// запомнили все цели без подцелей\n\t\tfor (var i = 1; i < width; i++) {\n\t\t\tlet name = contentsArr[0][i];\n\t\t\tTargets[name] = {};\n\t\t\tfor (var j = 1; j < 5; j++) {\n\t\t\t\tTargets[name][contentsArr[j][0]] = contentsArr[j][i];\n\t\t\t}\n\t\t\tTargets[name][\"min normal\"] = stringToFloat(Targets[name][\"min normal\"]);\n\t\t\tTargets[name][\"min good\"] = stringToFloat(Targets[name][\"min good\"]);\n\t\t}\n\n\t\t// сохраняем подцели\n\t\tfor (var i = 1; i < width; i++) {\n\t\t\tlet name = contentsArr[0][i];\n\t\t\tfor (var j = 5; j < height; j++) {\n\t\t\t\tif (contentsArr[j][0] == \"subtarget name\") {\n\t\t\t\t\tif (contentsArr[j][i] != \"\") {\n\t\t\t\t\t\tif (Targets[name].subTargets == null) {\n\t\t\t\t\t\t\tTargets[name].subTargets = {};\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif (Targets[name][\"subTargets\"][contentsArr[j][i]] == null) {\n\t\t\t\t\t\t\tTargets[name][\"subTargets\"][contentsArr[j][i]] = {};\n\t\t\t\t\t\t}\n\t\t\t\t\t\tTargets[name][\"subTargets\"][contentsArr[j][i]][\"name\"] = contentsArr[j][i];\n\t\t\t\t\t\tTargets[name][\"subTargets\"][contentsArr[j][i]][\"type\"] = contentsArr[j+1][i];\n\t\t\t\t\t\tTargets[name][\"subTargets\"][contentsArr[j][i]][\"id\"] = contentsArr[j+2][i];\n\t\t\t\t\t\tif (Targets[name][\"subTargets\"][contentsArr[j][i]][\"type\"] === \"Param\") {\n\t\t\t\t\t\t\tTargets[name][\"subTargets\"][contentsArr[j][i]][\"subTargetsDirection\"] = contentsArr[j+3][i];\n\t\t\t\t\t\t\tTargets[name][\"subTargets\"][contentsArr[j][i]][\"paramTarget\"] = stringToFloat(contentsArr[j+4][i]);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tTargets[name][\"subTargets\"][contentsArr[j][i]][\"weight\"] = stringToFloat(contentsArr[j+5][i]);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tfor (var name in Targets) {\n\t\t\tobjBypassForGettingResult(Targets[name]);\n\t\t}\n\n\t\tdocument.getElementById(\"loadBSC\").style.display=\"none\";\n\t\tdocument.getElementById(\"loadDataSuc\").style.display=\"none\";\n\n\t\tfuncAfterFilesLoad();\n\n\t\tconsole.log(Targets);\n\t};\n\n\treader.readAsText(files);\t\n}", "convert(transactions) {\n var transactionsToImport = [];\n\n // Filter and map rows\n for (var i = 0; i < transactions.length; i++) {\n //We take only the complete rows.\n var transaction = transactions[i];\n if (transaction.length < (this.currentLength))\n continue;\n if ((transaction[this.colDate] && transaction[this.colDate].match(/[0-9\\/]+/g)) &&\n (transaction[this.colDateValuta] && transaction[this.colDateValuta].match(/[0-9\\/]+/g))) {\n transactionsToImport.push(this.mapTransaction(transaction));\n }\n }\n\n // Sort rows by date (just invert)\n transactionsToImport = transactionsToImport.reverse();\n\n // Add header and return\n var header = [[\"Date\", \"DateValue\", \"Doc\", \"Description\", \"Income\", \"Expenses\"]];\n return header.concat(transactionsToImport);\n }" ]
[ "0.65200263", "0.6224067", "0.6217271", "0.61175054", "0.609903", "0.5964658", "0.5936103", "0.59125036", "0.58283424", "0.58017915", "0.5798679", "0.5795237", "0.57747024", "0.5766139", "0.5732697", "0.56692064", "0.5603033", "0.5577659", "0.55305666", "0.5526983", "0.5526303", "0.55132115", "0.5506608", "0.54889125", "0.54868275", "0.5465783", "0.545465", "0.54436177", "0.5432439", "0.5411271", "0.54108685", "0.5398456", "0.53571236", "0.5342363", "0.53330845", "0.5293442", "0.52840304", "0.5274756", "0.5255774", "0.5252811", "0.52424115", "0.52386343", "0.52376634", "0.5200836", "0.51937217", "0.5178239", "0.5177711", "0.51505417", "0.5141826", "0.5131723", "0.5109807", "0.5093076", "0.5089238", "0.50813836", "0.50736254", "0.507324", "0.5069149", "0.50596714", "0.5055157", "0.504668", "0.5043801", "0.49960575", "0.49960297", "0.49945465", "0.49945465", "0.4991699", "0.49906337", "0.4983155", "0.4980567", "0.49700272", "0.4968618", "0.49679345", "0.49632496", "0.49602577", "0.4957508", "0.49564835", "0.49557188", "0.4953177", "0.49462193", "0.4936876", "0.49336213", "0.49229854", "0.49185157", "0.49132457", "0.49003327", "0.48935968", "0.4893238", "0.4891795", "0.4890882", "0.48908472", "0.48901063", "0.48783135", "0.48761967", "0.48686618", "0.48683017", "0.4858735", "0.48543346", "0.48479518", "0.48450536", "0.48447835" ]
0.7547464
0
Basic Function to give random integer in a range
function ranNumInRange( min, max) { return Math.floor(Math.random()*(max-min+1)+min); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function randInt(range) {\n return Math.floor(Math.random()* range);\n}", "function randomInteger(range){\n\treturn Math.floor( (Math.random() * range) );\n}", "function getRandomInt(range) {\n return 1 + Math.floor(Math.random() * Math.floor(range));\n }", "function randomInt(range) {\n return Math.floor(Math.random() * range);\n}", "function randomInt(range) {\n return Math.floor(Math.random() * range);\n}", "function randomInt(range) {\n return Math.floor(Math.random() * range);\n}", "function randomInt(range) {\n return Math.floor(Math.random() * range);\n}", "function randomInt(range) {\n return Math.floor(Math.random() * range);\n}", "function randomInt(range) {\n return Math.round(Math.random() * range);\n}", "function randomInt(range) {\n return Math.floor(Math.random() * range);\n }", "range(max, min){\n let num = Math.round(Math.random()*(min-max)+max);\n return num;\n}", "function getRandom( range )\r\n{\r\n return parseInt( Math.random() * range );\r\n}", "function intRandomRange(range) {\n return Math.random() * (range * 2) - range;\n }", "function randomIntFromInterval(min,max){\n var min=20;\n var max=100;\nreturn Math.floor(Math.random()*(max-min+1)+min); \n}", "function randomIntFromInterval(min,max)\n{return Math.floor(Math.random()*(max-min+1)+min);}", "function random(range){\n var r = Math.random()*range;\n return r\n}", "function randInt(min, max) { return Math.random() * (max - min) + min; }", "function randInt(min, max) { return Math.random() * (max - min) + min; }", "function randomNum(range) {\n random = Math.floor(Math.random() * range);\n return random;\n}", "function randomNum(range) {\n random = Math.floor(Math.random() * range);\n return random;\n}", "function getRandomNumber(range) {\n\treturn Math.floor(Math.random() * range);\n}", "function randInt() {\n\tvar min = arguments[0];\n\tvar max = arguments[1];\n\tvar range = max - min;\n\tvar num = min + Math.floor((range + 1) * Math.random());\n\treturn num;\n}", "function randRangeFromInt(low, high) // Get a random int between low and high, inclusive\n{\n return Math.floor(low + Math.random() * (high - low + 1));\n}", "function randint(min, max){\r\n\treturn min + Math.floor(Math.random() * (max - min + 1));\r\n}", "function randomint(min, max) {\n return Math.floor(Math.random() * (max - min + 1) ) + min;\n}", "function randint(lo, hi) { return lo + Math.floor(Math.random() * (hi - lo + 1)); }", "function getRandomInt(minInt, maxInt) \n{\n// Get an integer within a range\n return Math.floor(Math.random() * (maxInt - minInt + 1)) + minInt;\n}", "getRandomIntInclusive(min, max) {\n min = Math.ceil(min);\n max = Math.floor(max);\n let number = Math.floor(Math.random() * (max - min + 1)) + min;\n return number;\n }", "function getRandomIntEx(min, max) {//max not inclusive\r\n return Math.floor(Math.random() * (max - min)) + min;\r\n}", "function getRandomInt(min, max) {\n min = Math.ceil(min); // Rond af op dichtsbij zijnde getal\n max = Math.floor(max); // Rond af naar beneden\n return Math.floor(Math.random() * (max - min)) + min;\n} //https://stackoverflow.com/questions/1527803/generating-random-whole-numbers-in-javascript-in-a-specific-range", "static randInt(min, max, ease) {\n if(max === undefined) {\n max = min;\n min = 0;\n }\n let random = Math.random();\n if(ease) {\n random = ease(Math.random(), 0, 1, 1);\n }\n return Math.floor(Math.random() * (max - min + 1)) + min;\n }", "function randomInteger(min, max) { \n return Math.random() * (max - min) + min; \n}", "function getRandomInteger(start,end) {\n return (start + Math.floor(Math.random() * (end - start + 1)));\n}", "function getRandomIntInclusive() {\n return Math.floor(Math.random() * 10) + 1;\n}", "getRandomInteger(min, max) {\n return Math.floor(Math.random() * (max - min) ) + min;\n }", "function randomInt(min, max){\r\n\treturn Math.floor(Math.random() * (max - min) + min);\r\n} // END - random value.", "function randomIntFromInterval(min, max) { // min and max included \n return Math.floor(Math.random() * (max - min + 1) + min);\n \n }", "function intRandom(min, max)\n{\n return Math.floor(Math.random() * (max - Math.abs(min) + 1)) + min;\n\n}", "function intRandom(min,max)\n{\n return Math.floor(Math.random()*(max-Math.abs(min)+1))+min;\n\n}", "function getRandomInteger(min, max){\r\n return Math.floor(( Math.random() * (max - min + 1)) + min);\r\n}", "function intRandom(min, max)\n{\n return Math.floor(Math.random() * (max - min + 1)) + min;\n\n}", "function h_getRandomInt(min, max) \n{\n\treturn Math.floor(Math.random() * (max - min + 1)) + min;\n}", "function getRandomInt(_range) {\n var range = _range || 1000;\n var number = Math.abs(Math.sin(seed))*range*1000;\n seed++;\n return Math.round(number)%range;\n }", "getRandomInt (min:Number = 0, max:Number) {\n return Math.floor(Math.random() * (max - min + 1)) + min;\n }", "function RandIntInRange(min, max) {\n\n return min + Math.floor(Math.random() * (max - min));\n\n} // end function GetRandInt(min, max)", "function getRandomInt(fromMin, toMax) \n{\n return Math.floor(Math.random() * (toMax - fromMin + 1)) + fromMin;\n}", "function getRandomInt() {\n //random 25 - 225\n return Math.floor(Math.random() * 200 + 25);\n}", "function getRandomInt(min,max){\n\n return Math.floor(Math.random()*(max-min+1))+min;\n}", "randomInteger(min, max) {\n let rand = min + Math.random() * (max + 1 - min);\n return Math.floor(rand);\n }", "function getRandomInt(min, max) {\n min = Math.ceil(min);\n max = Math.floor(max);\n return Math.floor(Math.random() * (max - min) + min); //The maximum is exclusive and the minimum is inclusive\n }", "function RandomInt(max, min)\n{\n return Math.floor(Math.random() * ( max + 1 - min) + min);\n}", "function iRandomRange(min,max){\n var range = max-min+1;\n var num = Math.floor(Math.random()*range)+min;\n return num;\n}", "function getRandomInt(min,max){\r\n min = Math.ceil(min);\r\n max = Math.floor(max);\r\n return Math.floor(Math.random() * (max - min + 1)) + min;\r\n}", "function randRange(a, b) {return Math.round(Math.random() * (b + 1)) + a;}", "function randomIntFromInterval(min,max)\n{\n return Math.floor(Math.random()*(max-min+1)+min);\n}", "function randomIntFromInterval(min,max)\n{\n return Math.floor(Math.random()*(max-min+1)+min);\n}", "getRandomInt(min, max) {\n return Math.floor(Math.random() * (max - min + 1)) + min;\n }", "function getRandom(min,max){return Math.floor(Math.random()*(max+1-min))+min;}////", "function randomMaker(range) {\t\t\r\n\r\n var rand=Math.floor(range*Math.random());\r\n\r\n return rand;\r\n\r\n}", "getRandomInt(min, max)\n {\n min = Math.ceil(min);\n max = Math.floor(max);\n return Math.floor(Math.random() * (max - min)) + min;\n }", "function getRandomInt(min, max) {\n return Math.random() * (max - min) + min;\n}", "randomInt(min, max) {\n\n return Math.floor(Math.random() * (max - min)) + min\n }", "function getRandomValue(range) {\n return Math.round(Math.random() * (range - 1));\n}", "randomIntFromInterval(min,max)\r\n {\r\n return Math.floor(Math.random()*(max-min+1)+min);\r\n }", "function randomIntFromInterval(min, max) { // min and max included \n return Math.floor(Math.random() * (max - min + 1) + min);\n}", "function randomIntFromInterval(min, max) { // min and max included \n return Math.floor(Math.random() * (max - min + 1) + min);\n}", "function randomIntFromInterval(min, max) { // min and max included \n return Math.floor(Math.random() * (max - min + 1) + min);\n}", "function getRandomInt(min, max) {\nmin = Math.ceil(min);\nmax = Math.floor(max);\nreturn Math.floor(Math.random() * (max - min)) + min; //The maximum is exclusive and the minimum is inclusive\n}", "function getRandomInt(min, max) \n{\n min = Math.ceil(min);\n max = Math.floor(max);\n return Math.floor(Math.random() * (max - min + 1)) + min;\n}", "getRndInteger(min, max) {\n return Math.floor(Math.random() * (max - min) ) + min;\n }", "getRandomInt(min, max) {\n return Math.floor(Math.random() * (max - min + 1) + min);\n }", "function randomIntFromInterval(min, max) { // min and max included \n return Math.floor(Math.random() * (max - min + 1) + min);\n}", "range(min, max) {\n return lerp(min, max, Math.random())\n }", "function getRandomInt(min, max) {\n min = Math.ceil(min);\n max = Math.floor(max);\n return Math.floor(Math.random() * (max - min)) + min;\n }", "function randomInt(from, to){\n\t\treturn Math.round((Math.random()*(to-from))+from);\n\t}", "function randomIntFromInterval(min,max) {\n return Math.floor(Math.random()*(max-min+1)+min);\n }", "function randomNumberGenerator(min, max) {return Math.floor(Math.random() * (max - min + 1) ) + min;}", "function randInt(min, max){\n return(Math.floor(Math.random() * (+max - +min)) + +min); \n }", "function get_random_integer(min, max)\r\n{\r\n return Math.floor(Math.random() * (max - min + 1)) + min;\r\n}", "function getRndInteger1(min, max){\r\n return Math.floor(Math.random() * (max - min + 1) ) + min;\r\n}", "getRandomIntInclusive (min, max) {\n min = Math.ceil(this.min);\n max = Math.floor(this.max);\n return Math.floor(Math.random() * (max-min +1)) +min;\n }", "function generateValue(range = 100) {\n let randomFloat = Math.random() * range;\n let randomInt = Math.floor(randomFloat);\n return randomInt;\n}", "function getRandomIntInclusive(min,max) {\n min = Math.ceil(min)\n max = Math.floor(max)\n return Math.floor(Math.random() * (max - min + 1)) + min\n }", "range(min, max) {\n\t\tlet r = Math.floor(Math.random() * max);\n\t\twhile(r < min)\n\t\t\tr = Math.floor(Math.random() * max);\n\t\treturn r;\n\t}", "getRandomInt(min, max) {\n min = Math.ceil(min);\n max = Math.floor(max);\n return Math.floor(Math.random() * (max - min) + min); //The maximum is exclusive and the minimum is inclusive\n }", "function randomIntFromInterval(min, max) {\n return Math.floor(Math.random() * (Math.floor(max) - Math.ceil(min))) + min;\n }", "randomise(range) {\n return Math.floor(range * Math.random());\n }", "function rnd(min=0,max=1){return Math.random()*(max-min)+min;}", "function getRandomInt(){\n return Math.floor(Math.random() * 10);\n}", "function randomInt(min,max){\n return Math.floor(Math.random()*(max-min+1)+min);\n }", "function intInRange(min, max) {\n return Math.floor(Math.random() * (max - min)) + min;\n}", "function randomInt(min,max)\n{\n return Math.floor(Math.random()*(max-min+1)+min);\n}", "function randomIntGen(min, max){\n return Math.floor(Math.random() * (max - min +1)) + min;\n }", "getRandomNumber(max,min){\n return Math.floor(Math.random()*max+min);\n }", "function randomIntFromInterval(min,max) {\r\n return Math.floor(Math.random()*(max-min+1)+min);\r\n}", "function getRandomInt(min, max) { \n return Math.floor(Math.random() * (max - min)) + min;\n}", "function getRandomInteger(min, max)\n{\n /*arrondi au chiffre entier du dessous le random et le multiplie par un nombre\n qui va donner un résultat compris entre min et max*/\n return Math.floor(Math.random() * (max - min + 1)) + min;\n}", "function genRanNum(min,max){\r\n return Math.floor(Math.random() * (max - min)) + min;\r\n}", "function randomNumber() {\n function randomRange(myMin, myMax) {\n return Math.floor(Math.random() * (myMax - myMin + 1) + myMin);\n }\n return randomRange(0, 8);\n }", "getRandomInt(min, max) {\n min = Math.ceil(min);\n max = Math.floor(max);\n\n return Math.floor(Math.random() * (max - min + 1)) + min;\n }", "function getRandomInt(min, max) \n{\n\tmin = Math.ceil(min);\n\tmax = Math.floor(max);\n\treturn Math.floor(Math.random() * (max - min)) + min;\n}" ]
[ "0.8619807", "0.86038774", "0.8478319", "0.8473897", "0.84737885", "0.84737885", "0.84737885", "0.84737885", "0.84579843", "0.84266543", "0.838607", "0.83776385", "0.8357402", "0.83047277", "0.82405835", "0.82372546", "0.8209494", "0.8209494", "0.82075006", "0.82075006", "0.817387", "0.8168523", "0.81216896", "0.8100962", "0.8094533", "0.8077056", "0.8074767", "0.8069218", "0.80591875", "0.8058051", "0.8041506", "0.8030862", "0.80297816", "0.8019455", "0.8013931", "0.80072343", "0.8005679", "0.80027986", "0.7999772", "0.7997732", "0.7997261", "0.798871", "0.7982949", "0.79764277", "0.7970992", "0.7964301", "0.7959988", "0.7957099", "0.79556715", "0.7953427", "0.794795", "0.7945369", "0.7941787", "0.7936087", "0.7924049", "0.7924049", "0.7917855", "0.7911436", "0.79031324", "0.78976285", "0.7896407", "0.7894786", "0.78935665", "0.7890026", "0.78876495", "0.78876495", "0.78876495", "0.7885695", "0.7884758", "0.78797936", "0.7874887", "0.78733736", "0.78703463", "0.7868892", "0.7866448", "0.786327", "0.7863183", "0.7862691", "0.78626764", "0.78619117", "0.78612703", "0.7858478", "0.7857043", "0.7856591", "0.7856567", "0.7856559", "0.78559256", "0.7854383", "0.78538436", "0.7845627", "0.784485", "0.7844318", "0.78384787", "0.7837606", "0.7836976", "0.78347677", "0.78314984", "0.7830354", "0.78285074", "0.78202486", "0.78196156" ]
0.0
-1
compare elements in array to see if they are all the same
function isUniform(array){ var first = array[0]; for(i = 1; i < array.length; i++){ if(array[i] !== first){ return false; } } return true; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "static allEqualElements(array) {\n let firstElement = array[0]\n for (let i = 1; i < array.length; i++) {\n if (array[i] !== firstElement) {\n return false;\n }\n }\n return true;\n }", "function allSame(array) {\n\tvar test = array[0];\n\tfor (var i = 1, n = array.length; i < n; i++) {\n\t\tif (array[i] !== test) {\t\n\t\t\treturn false;\n\t\t}\n\t}\n\treturn true;\n}", "static allEqualElements(array) {\n let arrayBase = array[0]\n for (let i = 0; i < array.length; i++) {\n if (array[i] !== arrayBase) {\n return false\n }\n }\n return true;\n }", "function allValuesSame(array) {\n \"use strict\";\n var i;\n for (i = 1; i < array.length; i += 1) {\n if (array[i] !== array[0]) {\n return false;\n }\n }\n\n return true;\n}", "function allEqual(arr) {\n const l = arr.length;\n for (let i = 0; i < l; i++) {\n for (let j = i + 1; j < l; j++) {\n if (arr[i] !== arr[j]) {\n return false;\n }\n }\n }\n return true;\n}", "function allSame (arr) {\n\t if (!Array.isArray(arr)) {\n\t return false\n\t }\n\t if (!arr.length) {\n\t return true\n\t }\n\t var first = arr[0];\n\t return arr.every(function (item) {\n\t return item === first\n\t })\n\t}", "function same(arr){\n\nlet result = arr.every((elem)=>{\n return elem === arr[0];\n })\nreturn result\n}", "function allEqual (arr) {\n return arr.reduce((bool, item, index) => {\n if (index === arr.length - 1) return bool;\n return bool && item === arr[index + 1];\n }, true);\n}", "function allEqual(arr) {\n if(!arr.length) return true;\n return arr.reduce(function(a, b) {return (a === b)?a:(!b);}) === arr[0];\n}", "function checkSame(array) {\n \"use strict\";\n if (!endState) {\n if (array[0].length > 0 && allValuesSame(array)) {\n return true;\n }\n }\n return false;\n}", "function areAllElementsSame(...arr) {\n for(let i = 1; i < arr.length; i++) {\n for (let j = 0; j < arr[0].length; j++) {\n if (arr[i-1][j] != arr[i][j]) {\n return false;\n \n }\n }\n }\n return true;\n}", "function isUniform(array) {\n var result = true;\n array.forEach(function (element) {\n if (element !== array[0]) {\n result = false;\n }\n });\n console.log(result);\n}", "function checkArray(arr) {\n return arr.reduce(function(a, b){ return (a === b) ? a : false; });\n }", "function isAllEqual(array1, array2) {\n if (array1.size != array2.size)\n return false;\n for (var i = 0; i < array1.size; i++) {\n if (array1[i] != array2[i])\n return false;\n }\n return true;\n}", "function hasDuplicates(array) {\n let ticks = 0, result = false;\n for (let i = 0; i < array.length; i++) {\n ticks++;\n for (let j = 0; j < array.length; j++) {\n ticks++;\n if (array[i] === array[j] && i !== j) {\n result = true;\n }\n }\n }\n return {\n result: result,\n ticks: ticks\n };\n}", "function isEqual (arr) {\n if (this.length !== arr.length) {\n return false;\n }\n\n for (var i = 0; i < this.length; i++) {\n if (this[i] !== arr[i]) {\n return false;\n }\n }\n\n return true;\n}", "function isUniform(arr){\n var check = arr[0];\n for(var i=1; i<arr.length; i++){\n if(check!==arr[i]){\n return false;\n }\n }\n return true\n}", "function allEqual(element, index, array) {\n\treturn element === array[0] && element != '';\n}", "function allEqual(element, index, array) {\n\treturn element === array[0] && element != '';\n}", "function isUniform(arr) {\n var first = arr[0];\n arr.forEach(function(element) {\n if(element !== first) {\n return false;\n }\n });\n return true;\n }", "function f(arr){\n for(let i=0; i<arr.length; ++i) {\n for(let j=0; j<arr.length; ++j){\n if(arr[i]==a[j] && i!=j){\n return true;\n }\n } \n }\n return false;\n\n}", "function eqArrays(array1, array2) {\n let isSame = (array1.length === array2.length) && array1.every(function(element, index) {\n return element === array2[index];\n });\n return isSame;\n //console.log(isSame);\n}", "function solution1(givenArray){\n let setFromArray = new Set(givenArray);\n return givenArray.length === setFromArray.size ? true : false;\n}", "function isUniform(array) {\n var mainNum = array[0];\n for(var i = 1; array[i] < array.length; i++){\n if(array[i] !== mainNum){ //array[i] !== mainNum ? return false;\n return false;\n }\n }\n return true;\n \n \n // array.forEach(function(num) {\n // if(num !== mainNum) {\n // return false;\n // } else {\n // return true;\n // }\n // }); \n}", "function hasSameElements(arr1, arr2, exact) {\r\n var test1 = exact ? arr1.sort() : arr1;\r\n var test2 = exact ? arr2.sort() : arr2;\r\n if (test1.length !== test2.length) {\r\n return false;\r\n }\r\n for (var x=0; x<arr1.length; x++) {\r\n if (test1[x] !== test2[x]) {\r\n return false;\r\n }\r\n }\r\n return true;\r\n}", "function symetric(array) {\n \n\n var element = array[0];\n var lastElement = array[array.length - 1];\n for (\n var i = 0, j = array.length--;\n i < array.length, j >= array.length;\n i++, j--\n ) {\n if (element == lastElement) {\n return true\n } \n }\n return false\n}", "function areSameArr (a,b){\n for(var i = 0 ; i < a.length ; i++){\n if (a[i] !== b[i]){\n return false;\n }\n }\n return true;\n}", "function isUniform(arr){\n var first = arr[0];\n for(var i = 1; i< arr.length; i++) {\n if(arr[i] !== first) {\n return false;\n }\n }\n return true;\n}", "function hasDuplicates(array) {\n return (new Set(array)).size === array.length;\n }", "function isUniform(array) {\n var firstElement = array[0];\n for (var i = 1; i < array.length; i++) {\n if (firstElement !== array[i]) {\n return false;\n }\n }\n return true;\n}", "function eqArrays(array1, array2){ \n if (array1.length !== array2.length) {\n return false;\n } \n for (let i = 0; i < array1.length; i++) { //check item at same index if the same; not nested for loop, not need both 1 and 2\n if(array1[i] !== array2[i]) { //end condition is not equal\n return false; \n } \n } \n return true; //return boolean\n }", "function isUniform(array){\n\tvar first = array[0];\n\tfor(var i = 1; i< array.length; i++){\n\t\tif(array[i] !== first){\n\t\t\treturn false;\n\t\t}\n\t}\n\treturn true;\n}", "function arraysEqual() {\n // Flag to check if differences appear\n var differentLetters = 0;\n for(var i=0; i < chosenName.length;i++){\n if(!(answerArray[i] == nameCheck[i])){\n differentLetters++;\n }\n }\n // if greater than zero return false \n if(differentLetters > 0){\n return false;\n }\n else{\n return true;\n }\n }", "function isUniform(arr){\n var first = arr[0];\n for(var i = 1; i < arr.length-1; i ++){\n if(arr[i] !== first){\n return false;\n }\n } \n return true;\n}", "function testEqual(arr1, arr2) {\n if (arr1.length != arr2.length) {\n console.log(false);\n return;\n }\n for (let i = 0; i < arr1.length; i++) {\n if (arr1[i] != arr2[i]) {\n console.log(false);\n return;\n }\n }\n console.log(true);\n}", "function arrayEquals(array) {\n // if the other array is a falsy value, return\n if (!array)\n return false;\n\n // compare lengths - can save a lot of time\n if (this.length != array.length)\n return false;\n\n for (var i = 0, l=this.length; i < l; i++) {\n // Check if we have nested arrays\n if (this[i] instanceof Array && array[i] instanceof Array) {\n // recurse into the nested arrays\n if (!this[i].equals(array[i]))\n return false;\n }\n else if (this[i] != array[i]) {\n // Warning - two different object instances will never be equal: {x:20} != {x:20}\n return false;\n }\n }\n return true;\n }", "function arrayEquals(array) {\n // if the other array is a falsy value, return\n if (!array)\n return false;\n\n // compare lengths - can save a lot of time\n if (this.length != array.length)\n return false;\n\n for (var i = 0, l=this.length; i < l; i++) {\n // Check if we have nested arrays\n if (this[i] instanceof Array && array[i] instanceof Array) {\n // recurse into the nested arrays\n if (!this[i].equals(array[i]))\n return false;\n }\n else if (this[i] != array[i]) {\n // Warning - two different object instances will never be equal: {x:20} != {x:20}\n return false;\n }\n }\n return true;\n }", "function isEqual(array1, array2) {\n return array1.every((val, idx) => val === array2[idx]);\n}", "function isUniform(array) {\r\n\tvar first = array[0];\r\n\tfor(var i = 1; i < array.length; i++) {\r\n\t\tif(array[i] !== first) {\r\n\t\t\treturn false;\r\n\t\t}\r\n\t}\r\n\treturn true;\r\n}", "function isUniform(arr) {\n var first = arr[0];\n for (var i = 1; i < arr.length; i++) {\n if(arr[i] !== first) {\n return false;\n }\n }\n return true;\n }", "function hasDuplicates(array) {\n return (new Set(array)).size !== array.length;\n}", "function compareArrs(winningArr, comboArr) {\n return winningArr.every(function(element, index) {\n return element === comboArr[index]\n })\n }", "function allUniqueValues(testThisArr) {\n\tif (!Array.isArray(testThisArr))\n\t \tthrow new Error('pass in an array');\n\telse {\n return testThisArr.every(function(val, ind, arr) {\n var count = 0;\n\t \tvar i = ind;\n\t \twhile (i < arr.length) {\n\t \t\tif (arr[i] == val) count++;\n i++;\n\t \t}\n\t \tif (count >= 2) \n\t \t return false;\n else\n\t \t return true;\n\t });\n\t}\n}", "function isUniform(arr) {\n var first = arr[0];\n for (var i = 1; i < arr.length; i++) {\n if (arr[i] !== first) {\n return false\n }\n }\n return true;\n}", "function isUniform(arr) {\n var first = arr[0];\n for (var i = 1; i < arr.length; i++) {\n if(arr[i] !== first) {\n return false;\n }\n }\n return true;\n}", "function isUniform(arr) {\n var first = arr[0];\n for (let i = 1; i < arr.length; i++) {\n if (arr[i] !== first) {\n return false;\n }\n }\n return true;\n}", "function isUniform(array) {\n // use the first element as reference, it doenst matter which element is used\n var check = array[0];\n var isUniform = true;\n\n // Check all the elements of the array against this\n array.forEach(function(element) {\n if (element !== check){\n\n // If any one of the array elements does not match, return false\n isUniform = false;\n }\n });\n\n // If we made it to this point, we iterated through all the elements and they all matched, so return true\n return isUniform;\n}", "function repeats (arr) {\n for (let i = 0; i < arr.length; i++) {\n for (let a = i+1; a < arr.length; a++) {\n if (equalArrays(arr[i], arr[a])) {\n return 'repeat';\n }\n }\n }\n return 'no repeat';\n}", "function isUniform(array) {\n var first = array[0];\n for (var i = 0; i < array.length; i++) {\n if (array[i] !== first) {\n return false;\n }\n }\n return true;\n}", "function isUniform(arr) {\n var first = arr[0];\n for (var i = 1; i < arr.length; i++) {\n if (arr[i] !== first) {\n return false;\n }\n }\n return true;\n}", "equalsArray(a, b) {\n if (a === b) return true;\n if (a == null || b == null) return false;\n if (a.length !== b.length) return false;\n\n for (let i = 0; i < a.length; ++i) {\n if (a[i] !== b[i]) { return false; }\n }\n return true;\n }", "function checkDuplicatesInArray(array) {\n let i;\n let j;\n const { length } = array;\n for (i = 0; i < length - 1; i++) {\n for (j = i + 1; j < length; j++) {\n if (array[i] === array[j]) { return true; }\n }\n }\n return false;\n}", "function _same_array(one, two){\n var retval = true;\n if( one.length != two.length ){\n\tretval = false;\n }else{\n\tfor( var i = 0; i < one.length; i++ ){\n\t if( one[i] != two[i] ){\n\t\tretval = false;\n\t\tbreak;\n\t }\n\t}\n }\n return retval;\n}", "function eqArrays(arr1, arr2) {\n for (let i = 0; i < arr1.length; i++) {\n if (arr1[i] !== arr2[i]) {\n return false;\n }\n }\n return true;\n}", "function testArray(array) {\n if (\n (array[0] === 1 || array[0] === 3) &&\n (array[1] === 1 || array[1] === 3)\n ) {\n return true;\n } else {\n return false;\n }\n}", "function testJackpot(jackpotarr){\n for(let i = 0; i<jackpotarr.length-1; i++){\n if(jackpotarr[i] !== jackpotarr[i+1]){\n return false;\n }\n }\n return true;\n}", "function see2pair(passedArray){\n if(passedArray[0] === passedArray[1] || passedArray[1] === passedArray[2] || passedArray[2] ===\n passedArray[3] || passedArray[3] === passedArray[4]){\n return true;\n }else{\n return false;\n }\n }", "function isUniform(arr){\n\t\n\tvar first= arr[0];\n\t\n\tfor(var i= 1; i < arr.length; i++){\n\t\t\tif(arr[i] != first)\n\t\t\t\treturn false;\n\t}\n\treturn true;\n}", "function isSameArray(array1, array2) {\n logger.info(\"Cart ::: isSameArray\");\n if ((array1.length == 0) && array2.length == 0) return true;\n if (array1.length < array2.length) {\n let tempArray = array1;\n array1 = array2;\n array2 = tempArray;\n }\n for (let i = 0; i < array1.length; i++) {\n if (array1[i] != array2[i]) {\n return false;\n }\n }\n return true;\n}", "function _same_array(one, two){\n\tvar retval = true;\n\tif( one.length != two.length ){\n\t retval = false;\n\t}else{\n\t for( var i = 0; i < one.length; i++ ){\n\t\tif( one[i] != two[i] ){\n\t\t retval = false;\n\t\t break;\n\t\t}\n\t }\n\t}\n\treturn retval;\n }", "function arrayEqual(array1, array2) {\r\n\treturn (array1.length == array2.length) && array1.every(function(element, index) {\r\n\t\treturn element === array2[index]; \r\n\t});\r\n}", "function equal(arr) {\n let counts = [];\n let memo = new Map();\n let min = Math.min(...arr);\n for (let j = 0; j < 5; j++) {\n counts[j] = 0;\n for (let i = 0; i < arr.length; i++) {\n counts[j] += diffRounds(arr[i], min - j, memo);\n }\n }\n return Math.min(...counts);\n}", "function twin(array){\n for(var i = 0; i < array.length; i+=2){\n if(array[i]!== array[i+1]){\n return false;}\n }return true;\n}", "function hasDuplicates(arr) {\n var duplicate = false;\n arr.reduce(function (acc, e, i) {\n acc[e] = ((acc[e]) | 0) + 1;\n if (acc[e] > 1) {\n duplicate = true;\n }\n return acc;\n }, Object['create'](null));\n return duplicate;\n}", "function checkDuplicate2() {\r\n let arr = [\"abc\",\"xy\",\"bb\", \"abc\"];\r\n let result = false;\r\n // create a Set with array elements\r\n const s = new Set(arr);\r\n // compare the size of array and Set\r\n if(arr.length !== s.size){\r\n result = true;\r\n }\r\n if(result) {\r\n console.log('Array contains duplicate elements');\r\n } else {\r\n console.log('Array does not contain duplicate elements');\r\n }\r\n }", "function areEqualArrays(array1, array2) {\n\t var temp = new Array();\n\t \n\t if((!array1[0]) || (!array2[0])) {\n\t return false;\n\t }\n\n\t if(array1.length != array2.length) {\n\t return false;\n\t }\n\t for(var i = 0; i < array1.length; i++) {\n\t key = (typeof array1[i]) + \"~\" + array1[i];\n\t if(temp[key]) {\n\t \ttemp[key]++;\n\t } else {\n\t \ttemp[key] = 1;\n\t }\n\t }\n\t \n for(var i = 0; i < array2.length; i++) {\n\t key = (typeof array2[i]) + \"~\" + array2[i];\n\t if(temp[key]) {\n\t if(temp[key] == 0) {\n\t \treturn false;\n\t } else {\n\t \ttemp[key]--;\n\t }\n\t } else {\n\t return false;\n\t }\n\t }\n\n\t return true;\n\t}", "function areTheyEqual(array_a, array_b) {\n const setA = new Set(array_a);\n const setB = new Set(array_b);\n return setA.size === setB.size && [...setA].every((v) => setB.has(v));\n}", "function hasDuplicate(arr) {\n for (let itemToCheck of arr) {\n let count = 0;\n for (let item of arr) {\n if (itemToCheck == item) {\n count++;\n }\n }\n if (count > 1) {\n return true;\n }\n }\n return false;\n}", "function arrayEqual(array1, array2) {\n if (array1.length !== array2.length) {\n console.log(\"arrayEqual wrong length: \" + array1.length + \" \" + array2.length)\n return false;\n } else {\n for (var i = 0; i < array1.length; i++) {\n if (array1[i].toString().toLowerCase() != array2[i].toString().toLowerCase()) {\n //console.log( typeof (array1[i]) + \" - \" + typeof (array2[i]))\n return false;\n }\n }\n }\n return true;\n}", "function hasDuplicate(arr) {\n var i = arr.length, j, val;\n\n while (i--) {\n val = arr[i];\n j = i;\n while (j--) {\n if (arr[j] === val) {\n return true;\n }\n }\n }\n return false;\n }", "function matches(arr1, arr2) {\n for (let i = 1; i < 4; i++) {\n if (arr1[i] !== arr2[i]) {\n return false;\n }\n }\n return true;\n}", "function hasDuplicates(arr){\n // let s = new Set(arr).size;\n // if(s === arr.length){\n // return false;\n // }\n // return true;\n return new Set(arr).size !== arr.length;\n}", "function isSomeOak(array){\n // For every item of the array...\n for (let i = 0; i < array.length; i++) {\n // Reset the counter to 0\n let counter = 0\n // Compary to every other value\n for (let j = 0; j < array.length; j++) {\n // If there's match, increase the counter\n if (array[j] == array[i]) counter++\n }\n // If some of a kind has been found, return it\n if (counter > 1) return counter\n }\n // Else, return false\n return false\n }", "function check_for_duplicates(array) {\n\t\tvar counts = [];\n\t\tfor (var i = 0; i < array.length; i++) {\n\t\t\tif ( counts[ array[i] ] === undefined )\n\t\t\t\tcounts[array[i]] = 1;\n\t\t\telse\n\t\t\t\treturn true;\n\t\t}\n\t\treturn false; // no duplicates\n\t}", "function containsDuplicate(numArr) {\n // iterate through the array\n let result;\n const checkArr = new Set(numArr);\n\n if (numArr.length !== checkArr.size) {\n result = true;\n } else {\n result = false;\n }\n console.log(numArr.length);\n console.log(checkArr.size);\n console.log(result)\n}", "function hasDuplicates(array) {\n var valuesSoFar = Object.create(null);\n for (var i = 0; i < array.length; ++i) {\n var value = array[i];\n if (value in valuesSoFar) {\n return true;\n }\n valuesSoFar[value] = true;\n }\n return false;\n}", "function compareArray(a1, a2) {\r\n if (a1.length != a2.length) return false;\r\n for (var i = 0; i < a1.length; i++) {\r\n if (a1[i] !== a2[i]) return false;\r\n }\r\n return true;\r\n }", "function hasDuplicate(arr) {\n // 1. Create a for loop, from 0 to N, N being the length\n for (let i = 0; i < arr.length; i++) {\n // 2. fix the current element.\n const fixed = arr[i]\n // 3. Create a new for loop, fron i + 1 to N.\n for (let j = i+1; j < arr.length; j++) {\n // 4. Compare the current element with the fixed one.\n const current = arr[j]\n // 4.1 If they are the same, return true\n if(fixed === current) return true\n }\n }\n // 5. When the for loop breaks, return false\n return false\n}", "function compareArray(a1, a2) {\n if (a1.length != a2.length) return false;\n for (var i = 0; i < a1.length; i++) {\n if (a1[i] !== a2[i]) return false;\n }\n return true;\n }", "function compareArray(a1, a2) {\n if (a1.length != a2.length) return false;\n for (var i = 0; i < a1.length; i++) {\n if (a1[i] !== a2[i]) return false;\n }\n return true;\n }", "function compareArray(a1, a2) {\n if (a1.length != a2.length) return false;\n for (var i = 0; i < a1.length; i++) {\n if (a1[i] !== a2[i]) return false;\n }\n return true;\n }", "function compareArray(a1, a2) {\n if (a1.length != a2.length) return false;\n for (var i = 0; i < a1.length; i++) {\n if (a1[i] !== a2[i]) return false;\n }\n return true;\n }", "function equalArrays(ar1, ar2) {\n if (ar1.length != ar2.length) {\n return false;\n }\n\n for (let i = 0; i < ar1.length; i++) {\n if (ar1[i] != ar2[i]) {\n return false;\n }\n }\n\n return true;\n}", "function arrayIsEquals(array1, array2) {\n\tif (array1.length != array2.length) {\n\t\treturn false;\n\t}\n\n\tfor (let i=0; i<array1.length; i++) {\n\t\tif (array1[i] !== array2[i]) {\n\t\t\treturn false;\n\t\t}\n\t}\n\treturn true;\n}", "function same(arr1, arr2) {\n if(arr1.length !== arr2.length) {\n return false\n }\n\n for (let i = 0; i < arr1.length; i ++) {\n let correctIndex = arr2.indexOf(arr1[i] ** 2)\n if(correctIndex === -1 ){\n return false;\n }\n arr2.splice(correctIndex, 1)\n }\n return true;\n }", "function arrayOfDifferentArrays(arrayOfArrays){\n var areArraysDifferent = true;\n arrayOfArrays.forEach(function(element,index){\n for (var i = index+1; i<arrayOfArrays.length; i++) {\n if (! arraysContainDifferentElements(element, arrayOfArrays[i])){\n areArraysDifferent = false;\n }\n };\n });\n return areArraysDifferent;\n}", "function isEqual(array1, array2) {\n\t\tif (array1.length !== array2.length) return false;\n\t\tfor (let i=0; i<array1.length; i++) {\n\t\t\tif (array1[i] !== array2[i]) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t\treturn true;\n\t}", "function checkForDuplicates(array) {\n let valuesAlreadySeen = []\n\n for (let i = 0; i < array.length; i++) {\n let value = array[i]\n if (valuesAlreadySeen.indexOf(value) !== -1) {\n return true\n }\n valuesAlreadySeen.push(value)\n }\n return false\n}", "function improvedCheckDuplicatesInArray(array) {\n let i;\n const { length } = array;\n shellSort(array);\n for (i = 0; i < length - 1; i++) {\n if (array[i] === array[i + 1]) { return true; }\n }\n return false;\n}", "function compareArray(a1, a2) {\n\t if (a1.length != a2.length) return false;\n\t for (var i = 0; i < a1.length; i++) {\n\t if (a1[i] !== a2[i]) return false;\n\t }\n\t return true;\n\t }", "function compareArray(a1, a2) {\n\t if (a1.length != a2.length) return false;\n\t for (var i = 0; i < a1.length; i++) {\n\t if (a1[i] !== a2[i]) return false;\n\t }\n\t return true;\n\t }", "function arrayEquals(left,right){if(left.length!==right.length){return false;}for(var i=0;i<left.length;i++){if(!left[i].isEqual(right[i])){return false;}}return true;}", "function arraysAreEqual(arrOne,arrTwo){\r\n if (arrOne.length!==arrTwo.length) return false;\r\n for (let i =0;i<arrTwo.length;i++){\r\n if (arrOne[i]!== arrTwo[i]) return false;\r\n }\r\n return true;\r\n}", "function hasDuplicates(arr) {\n for (let i = 0; i < arr.length; i++) {\n for (let j = i + 1; j < arr.length; j++) {\n if (arr[i] === arr[j]) {\n return true;\n }\n }\n }\n return false;\n}", "function same(arr1, arr2) {\n if (arr1.length !== arr2.length) return false\n\n for (let i = 0; i < arr1.length; i++) {\n let correctIndex = arr2.indexOf(arr1[i] ** 2)\n if (correctIndex === -1) return false\n arr2.splice(correctIndex, 1)\n }\n return true\n}", "function same(arr1, arr2) {\n if(arr1.length !== arr2.length) {\n return false\n }\n\n for(var i = 0; i< arr1.length; i++) {\n let correctIndex = arr2.indexOf(arr1[i] ** 2)\n if(correctIndex === -1) {\n return false;\n }\n arr2.splice(correctIndex, 1)\n }\n return true\n}", "equalArray(a, b) {\n if(a.length != b.length)\n \treturn false;\n \tfor(var j=0; j<a.length; j++) {\n \tif(JSON.stringify(a[j]) == JSON.stringify(b[j]))\n \treturn true;\n }\n return false;\n }", "function arrEq(arr1, arr2) {\n for(var i = 0; i < arr1.length; i++){\n if (arr1[i] != arr2[i]) return false;\n }\n return true;\n}", "function arraysMatch(arr1, arr2) {\n for (let i = 1; i < 4; i++) {\n if (arr1[i] !== arr2[i]) {\n return false;\n }\n }\n return true;\n}", "function arrayEqual(a, b) {\n return (a.length == b.length && a.filter((x, i) => (b[i] != x)).length == 0);\n}" ]
[ "0.82527214", "0.8134318", "0.8130309", "0.80995584", "0.7874294", "0.7804192", "0.7714166", "0.7693793", "0.76286024", "0.7624353", "0.75807405", "0.75742596", "0.73598874", "0.73011553", "0.7300187", "0.72794807", "0.72286886", "0.7211575", "0.7211575", "0.72108084", "0.7210442", "0.7201063", "0.71543145", "0.70578384", "0.70426387", "0.70383275", "0.70286393", "0.7001687", "0.69739926", "0.6966717", "0.694901", "0.6948497", "0.6946583", "0.69365495", "0.69360095", "0.6932836", "0.6932836", "0.69240946", "0.6907509", "0.69026005", "0.6901073", "0.6897575", "0.6896246", "0.688952", "0.688686", "0.68783075", "0.68585074", "0.6856027", "0.6847627", "0.68378663", "0.68344903", "0.68340796", "0.6832847", "0.6832435", "0.6828225", "0.6801536", "0.6789325", "0.6788574", "0.6780684", "0.67804164", "0.6758544", "0.67547345", "0.6721861", "0.6721715", "0.6710661", "0.6696252", "0.668572", "0.6678778", "0.66745585", "0.66649413", "0.66612506", "0.6649401", "0.6647355", "0.6629323", "0.662913", "0.66289526", "0.66266364", "0.661273", "0.66032356", "0.66032356", "0.66032356", "0.66032356", "0.66020226", "0.66005677", "0.6597473", "0.65943646", "0.65914744", "0.65807647", "0.65802354", "0.6579379", "0.6579379", "0.6575855", "0.657467", "0.6571776", "0.6571754", "0.6554031", "0.65477437", "0.6546642", "0.65464514", "0.65377843" ]
0.6959307
30
sum all the elements in array
function sumArray(array) { var result = 0 array.forEach(function(element) { result += element; }); return result }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function sumArr(array){\n\n}", "function sumArray(array){\n\tvar total = 0;\n\tarray.forEach(function(element){\n\t\ttotal += element;\n\t\n\t});\n\treturn total;\n}", "function sumArray(array) {\n return array.reduce(function (prev, cur) {\n return prev + cur;\n }, 0);\n }", "function sum (array) {\n if (!array.length) {\n return 0;\n };\n return array.reduce(function(acc, curr) {\n return Number(acc) + Number(curr);\n });\n }", "function arraySum(array) {\n var total = 0;\n for (var i = 0; i < array.length; i++) {\n total += array[i];\n }\n return total;\n}", "function sumArray(array) {\n total = 0;\n for (i = 0; i < array.length; i++) {\n total += array[i];\n }\n return total;\n}", "function sumElementArray(array) {\n var sumTotal = 0;\n for (var count = 0; count < array.length; count++) {\n sumTotal += array[count];\n }\n return sumTotal;\n}", "function sumArray(array){\n var total = 0;\n array.forEach(function(element){\n total += element;\n });\n return total;\n}", "function summArray(array){\n var tot = 0;\n for(var i = 0; i < array.length; i++){\n tot += array[i]\n }\n return tot\n}", "function sum (array) {\n\tvar total = 0 ;\n\tfor (var i=0 ; i<array.length ; i++) {\n\t\ttotal += array[i]\n\t}\n\treturn total ;\n}", "function sumArray(arr){\n var total = 0;\n arr.forEach(function(element){\n total += elemtnl;\n });\n return total;\n}", "function computeSumOfAllElements(arr) {\n var sumArray = 0;\n\n for (var i = 0; i < arr.length; i++) {\n sumArray += arr[i];\n }\n\n return sumArray;\n}", "function sumArray(arr) {\n var acc = 0,\n i;\n for (i = 0; i < arr.length; ++i) {\n acc += arr[i];\n }\n return acc;\n }", "function sumArray(arr){\n\tvar sum = 0;\n\tarr.forEach(function(data){\n\t\tsum=sum+data;\n\t});\n\treturn sum;\n}", "function sumArray(arr){\n var sum = 0;\n for(var i = 0; i<arr.length; i++){\n sum += arr[i];\n }\n return sum;\n }", "function sumArray(arr) {\n var total = 0;\n arr.forEach(function (element) {\n total += element;\n });\n return total;\n}", "function sum(array) {\r\n return array.reduce((summ, element) => {\r\n return summ + element\r\n });\r\n}", "function sumOfArray(array) {\r\n var sum = 0;\r\n\r\n for (var i = 0; i < array.length; i++) {\r\n sum += array[i];\r\n }\r\n\r\n return sum;\r\n }", "function sumArrayfor(array){\n let sum =0;\n for(let i=0; i<array.length;i++){\n sum += array[i];\n }\n return sum;\n}", "function sum(arr) {\n \tconst len = arr.length;\n \tlet result = 0;\n \tfor (let i = 0; i < len; i++) {\n \t\tresult += arr[i];\n \t}\n \treturn result;\n }", "function sumArray(array) {\n var sum = 0;\n for (var i = 0; i < array.length; i++) {\n sum += array[i];\n }\n return sum;\n}", "function sumArray(x) {\n\tvar sum = 0;\n\tfor (var i = 0; i < x.length; i++) {\n \t\tsum += x[i];\n\t}\n \treturn sum;\n }", "function sumArray(arr) {\n var result = 0;\n arr.forEach(function(numb) {\n result += numb;\n \n });\n return result;\n }", "function sum(array) {\n var total = 0;\n for (var i=0; i<array.length; i++) {\n total += array[i];\n }\n return total;\n}", "function sum(arr){\n return arr.reduce(function(d, i){ return i + d; });\n }", "function sum(array) {\n return array.reduce((total, current) => total + current, 0);\n}", "function sum(array) {\n return array.reduce((total, value) => total + value)\n}", "function sum(array) {\r\n var sum = 0;\r\n for (var i = 0; i < array.length; i++) {\r\n sum += array[i];\r\n }\r\n return sum;\r\n}", "function sum(arr) {\n return arr.reduce(function(a, b) {\n return a + b;\n });\n }", "function sumArray(arr) {\n let sum = 0;\n arr.forEach((e) => {\n sum += e;\n });\n return sum;\n}", "function sumArray(arr) {\n let total=0;\n for (let i=0;i<arr.length;i++){\n total+=arr[i];\n }\n return total;\n }", "function arrSum(arr) {\n\t\tvar sum = 0;\n\t\tfunction countSum(element) {\n\t\t\tsum = sum + element;\n\t\t}\n\t\tarr.forEach(countSum);\n\t\treturn sum;\n\t}", "function sum(array) {\n var total = 0;\n for (var i = 0; i < array.length; i ++)\n {total += array[i];}\n return total\n}", "function arraySum(data) {\n\t\treturn data.reduce(function(a, b) {\n\t\t\treturn a + b;\n\t\t}, 0);\n\t}", "function sumArray(array_input) {\n var total = 0\n array_input.forEach(function(x){\n total += x\n })\n return total\n}", "function sum(array){\n\tlet somme = 0;\n\tarray.forEach( (element) => { somme+=element;})\n\treturn somme;\n}", "function arraySum(array) {\n return array.reduce(function(a,b) {\n return a + b;\n });\n}", "function sumArray(arr) {\n var sum = 0;\n for (let i=0; i<arr.length; i++) {\n sum+=arr[i];\n }\n return sum\n }", "function sum(array) {\n // create a variable 'total' to store the sum . init to 0\n var total = 0;\n // run for-loop to access & add each element to the total\n for (var i = 0; i < array.length; i++) {\n total += array[i];\n }\n return total;\n}", "function sum(array) {\n let sum = 0;\n for (let i = 0; i < array.length; i++) {\n sum += array[i];\n }\n return sum;\n}", "function sum(arr) {\n return arr.reduce(function(a, b) {\n return a + b;\n }, 0);\n }", "function sum(array){\n var arraySum=0;\n for(var i=0; i <array.length; i++){\n arraySum += array[i];\n }\n return arraySum;\n}", "function arrSum(array){\n return array.reduce(function(a, b){\n return a + b;\n }, 0);\n}", "function sumArray(arr) {\n return arr.reduce((total,num) => total + num);\n}", "function sum(array){\n\tvar result= 0;\n\tfor (var i= 0; i<array.length; i++){\n\t\tresult+= array[i];\n\t}\n\treturn result;\n}", "function arraySum(x) {\n var sum=0;\n for (i=0; i<x.length; i++) {\n sum = sum + x[i];\n }\n return sum;\n}", "function sumArray(arr) {\n sum = 0;\n \n for (var i = 0; i < arr.length; i++) {\n sum += arr[i];\n }\n\n return sum;\n}", "sum(arr) {\n return arr.reduce( (sum, val) => sum + val, 0);\n }", "function sum( arr ){\n\tvar total = 0;\n\t\n\tfor( var i in arr )\n\t\ttotal += arr[i];\n\t\n\treturn total\n}", "function sumArray(arr) {\n var sum = 0;\n for (var i = 0; i < arr.length; i++){\n sum += arr[i];\n }\n return sum;\n}", "function sumArray(arr){\n var sum=0 ;\n for(i=0 ; i<arr.length ; i++){\n sum += arr[i];\n } return sum;\n}", "function arraySum(arr){\n let sum = 0;\n for(let i = 0; i < arr.length; i++){\n sum+=arr[i]\n }\n return sum;\n}", "function sumAll(a) {\n var c = 0\n for (var i = 0; i < a.length; i++) {\n var v = a[i];\n c += v\n }\n return c\n}", "function sum(arry) {\n\t\t\tvar total = 0;\n\t\t\tfor (i in arry) total += arry[i];\n\t\t\treturn total;\n\t\t}", "function sumArray(arr) {\n var sum = 0;\n for (var i = 0; i < arr.length; i++) {\n sum += arr[i];\n }\n return sum;\n}", "function sumArray(array) {\n var total = 0;\n array.forEach(function(element) {\n total += element;\n });\n console.log(total);\n}", "function suma(array) {\n\t\t\tlet suma = 0;\n\t\t\tfor(i=0; i<array.length; i++) {\n\t\t\t\tsuma = suma + array[i];\n\t\t\t};\n\t\t\treturn suma;\n\t\t}", "function arraySum(pArray)\n{\n return pArray.reduce (function(tot,item){tot+=item},0,this)\n return sum;\n}", "function sumArr(x) {\n var sum = 0;\n for (let i = 0; i < x.length; i++) {\n sum= sum + x[i];\n \n }\n return sum;\n }", "function sumArrayItems(arr) {\n let sum = 0;\n\n for (let i = 0; i < arr.length; i++) {\n sum = sum + arr[i];\n }\n\n return sum;\n}", "function simpleArraySum(ar) {\n let sum = 0\n for(let i = 0; i < ar.length; i++) {\n sum+=ar[i]\n }\n return sum\n}", "function sumOfArray(array) {\n const sum = array.reduce((acc, el) => (acc + el), 0);\n return sum;\n}", "function sum_array(total, sum){\n \t\t\treturn total + sum;\n }", "function sum(arr) {\n let total = 0;\n for (let i = 0; i < arr.length; i++) {\n total += arr[i];\n }\n return total;\n}", "function getArrOfSums(arr){\r\n\t\r\n\tlet sumArr = [];\r\n\t\r\n\tfor (let i = 0; i < arr.length; i++){\r\n\t\t\r\n\t\tsumArr.push(arr[i].reduce((t, el) => t + el));\r\n\t\r\n\t}\r\n\t\r\n\treturn sumArr;\r\n}", "function sumArray(arr) {\n var sum = 0;\n for (var i = 0; i < arr.length; i++) {\n sum = sum + arr[i];\n }\n return sum;\n}", "function total(arr) {\n return arr.reduce((acc, el) => acc + el)\n}", "function sumAll(array) {\n let sum = 0;\n // TODO: loop to add items\n\n for(i in array) { //logic failed with a for of loop, curious as to why\n sum += array[i];\n }\n\n return sum;\n}", "function sumArray (x) {\n\nvar sum =0;\nfor(var i=0; i< x.length; i++){\nsum = sum + x[i];\n}\nreturn sum;\n\n}", "function sumArray(arr) {\r\n var sum = 0;\r\n for (var i = 0; i < arr.length; i++) {\r\n sum = sum + arr[i];\r\n }\r\n return sum;\r\n}", "function sumArray(arr){\r\n\tvar sum=0;\r\n\tfor(i=0;i<arr.length;i++){\r\n\t\tsum+=arr[i]\r\n\t}\r\n\treturn sum\r\n}", "function sumOfArray(arr){\n var arr = [1,2,3,4];\n var sum = 0\n for (var i = 0; i < arr.length; i++) {\n sum += arr[i];\n }\n return sum;\n }", "function sum(arr) {\n let total = 0;\n for(let i = 0; i < arr.length; i++) {\n total += arr[i];\n }\n return total;\n}", "function arraySum(array) {\n\t// create a sum variable to add up elements\n\tlet sum = 0;\n\t// iterate through the array\n\tfor (let i = 0; i < array.length; i++) {\n\t\t// grab the element\n\t\tlet element = array[i];\n\t\t// if the array is an array\n\t\tif (Array.isArray(element)) {\n\t\t\t// then add sum to the arraySum(element)\n\t\t\tsum += arraySum(element);\n\t\t\t// otherwise\n\t\t} else {\n\t\t\t// add sum to the element\n\t\t\tsum += element;\n\t\t}\n\t}\n\t// return the sum\n\treturn sum;\n}", "function sum(arr){\n let sum=0;\n for(let i=0; i<arr.length; i++){\n sum +=arr[i];\n }\n return sum;\n }", "function sumArray(arr){\n var tot = 0;\n arr.forEach(num => {\n tot += num;\n });\n return tot;\n}", "function sumArray (input) {\n var sum = 0\n input.forEach(function (num) {\n sum += num\n })\n return sum\n}", "function sumArray(arr) {\n // let total =0;\n // for(let i=0; i < arr.length; ++i){\n // total += arr[i]\n // }\n\n // return total\n\n return arr.reduce((accumulator, currentValue) => accumulator + currentValue)\n\n\n\n\n\n}", "function sum(array) {\n return array.reduce((sum, num) => {\n return sum + num;\n }, 0);\n}", "function sumArray(arr) {\n let sum = 0;\n\n for (let i = 0; i < arr.length; i++) {\n sum += arr[i];\n }\n\n return sum;\n}", "function sum(arrayToBeSummed) {\n var total = arrayToBeSummed.reduce(function (a, b) {\n return a + b;\n }, 0);\n return total;\n}", "function sumOfSums(arr) {\n var reducer = (sum, currentEl) => sum + currentEl;\n var newArrSum = 0;\n for (var i = 0; i < arr.length; i++) {\n var currentArr = arr.slice(0, i+1);\n newArrSum += currentArr.reduce(reducer);\n };\n return newArrSum;\n}", "function sum(arr) {\n let total = 0\n for (let i = 0; i < arr.length; i++) {\n total += arr[i]\n }\n return total\n}", "function arraySum(arr){\n\n // code goes here\n\n}", "function sum(arr){\n\nresult = arr.reduce((total, elem)=>{\n return total += elem;\n })\n return result}", "function sumAll(arr) {\r\n return arr.reduce((a, b) => {\r\n return a + b;\r\n });\r\n}", "function sumArray(arr){\n var sum = 0;\n for(var z=0;z<arr.length;z++){\n sum+=arr[z];\n }\n return sum;\n}", "function sumArray(a) {\n\tvar n = 0;\n\ta.forEach(function(el, ind, arr) {\n\t\tn += el;\n\t});\n\treturn n;\n}", "function simpleArraySum(ar) {\r\n /*\r\n * Write your code here.\r\n */\r\n let sum = 0;\r\n for (let value of ar) {\r\n sum+=value;\r\n }\r\n \r\n return sum\r\n}", "function sum(array) {\n let total = 0;\n\n for (const value of arrayValues) {\n total = total + value;\n }\n\n return total;\n}", "_sum (arr) {\r\n return arr.reduce((acc,val) => acc+val)\r\n }", "function sum(arr) {\n\n var sum = 0;\n\n for (var i = 0; i < arr.length; i++) {\n sum += arr[i];\n }\n\n return sum;\n}", "function iterray(arr){\n var summ = 0;\n for(var i = 0; i < arr.length; i++){\n summ+=arr[i];\n }\n return summ;\n}", "function sumArr(arr){\n var sum=0;\n for(var i=0; i<arr.length;i++){\n sum+=arr[i];\n }\n return sum;\n}", "function sumArray(x){\n var sum = 0;\n for (var i = 0;i<x.length;i++){\n sum = sum + x[i];\n }\n\n return sum;\n}", "function sum(arr) {\n return arr.reduce(function(x, y) {\n return x + y;\n });\n}", "function sumOfArray(arr) {\n var sumOfArr = 0;\n for (var i = 0; i < arr.length; i++) {\n sumOfArr += arr[i];\n }\n return sumOfArr;\n}", "function addAll(arr){\n let total = 0;\n arr.forEach(element => total += element)\n return total\n}", "function sum(array) {\n var total = 0;\n\n for (i=0; i < array.length; i++) {\n total += array[i];\n }\n console.log(total);\n}", "function SumArray(array) {\n //Escribir la funcion\n}" ]
[ "0.84384453", "0.82795733", "0.81848747", "0.8175737", "0.8158236", "0.8156284", "0.8149095", "0.8146506", "0.81426555", "0.81393033", "0.8121696", "0.8116467", "0.81116194", "0.81077546", "0.8106488", "0.8089912", "0.80859715", "0.8082965", "0.80771184", "0.80372703", "0.8025939", "0.8018071", "0.80173326", "0.80159146", "0.7985065", "0.7982813", "0.79725397", "0.79714185", "0.79651517", "0.79614234", "0.79606587", "0.79561055", "0.7946683", "0.7940849", "0.7927917", "0.79175305", "0.7914174", "0.7913091", "0.79102963", "0.7904901", "0.7902115", "0.78940606", "0.7893897", "0.7892389", "0.7882762", "0.78772986", "0.7876202", "0.7876033", "0.78696537", "0.7866937", "0.78657997", "0.7864575", "0.78565043", "0.7851103", "0.78457415", "0.7843104", "0.7840676", "0.78305453", "0.78241086", "0.78070575", "0.77996033", "0.77960753", "0.7786306", "0.7782683", "0.7781385", "0.77809227", "0.7777236", "0.77766556", "0.777197", "0.7771079", "0.77695554", "0.7766197", "0.7765074", "0.7758907", "0.77485305", "0.77433306", "0.77427304", "0.7738932", "0.77383846", "0.77382183", "0.77364314", "0.77329606", "0.7732581", "0.77318585", "0.77174985", "0.7708462", "0.77050555", "0.7697035", "0.76959586", "0.769366", "0.7681725", "0.7668569", "0.7666029", "0.766201", "0.7652032", "0.76518273", "0.7649629", "0.7649306", "0.7639221", "0.76218796" ]
0.8307777
1
return max of function
function max(array) { var currentmax = array[0]; array.forEach(function(element) { if(element > currentmax) { currentmax = element; } }); return currentmax; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "get maximum() {\r\n return function(a, b) {\r\n return this._compareMax(a, b) > 0 ? this.max(a) : this.max(b)\r\n }\r\n }", "max() {}", "function max(arr, fn){\n\tif (fn){\n\t\tarr.forEach(fn());\n\t\treturn Math.max(arr)\n\t}\n\treturn Math.max(arr)\n}", "function max(){\n return Math.max.apply(null, arguments)\n }", "function findMax(array) {\n}", "maximum() {\n // Write your code here\n\tvar max = this.arr[0];\n\tfor(var i=0;i<this.arr.length;i++){\n\t\tif(max>this.arr[i]){\n\t\t max = max;\n\t\t}else{\n\t\t\tmax = this.arr[i];\n\t\t}\n\t}\n\treturn max;\n }", "function findMax(arr){\n //sort the array\n //Math.max\n //array.reduce\n //use for loops and if statements\n //return Math.max(...arr);\n return arr.reduce(function(val, current){\n return Math.max(val, current);\n })\n\n}", "function max(x,y){\n if(x>y){\n return x\n } else {\n return y\n }\n}", "function max(x,y){\nif (x>y){\n\treturn x\n}else{\n\treturn y\n}}", "function max(x , y){\n if (x > y){\n return x;\n } else {\n return y;\n }\n}", "function findMax(array) {\n maxValue = Math.max.apply(null, array);\n console.log(maxValue);\n}", "function msMax() {\n\t\tlet max1 = msSingle.reduce((a, b) => {\n\t\t\treturn a[1] > b[1] ? a : b;\n\t\t});\n\n\t\treturn parseInt(max1[0]); //function being reduced has 2 key/value pairs in each object. reducing to max in value index 1 then returning value index 0;\n\t}", "function maximum() {\r\nvar mini = Math.max.apply(null, numbers);\r\nconsole.log(\"maximum cherez matem funchii-\",mini);\r\n}", "function max(a, b){ \n if (a > b) {\n return a;\n } else {\n return b;\n }\n}", "function maxOf(arr) {\n // return Math.max(...arr)\n if (arr.length === 1) {\n return arr[0];\n } else {\n return Math.max(arr.pop(), maxOf(arr));\n }\n}", "function maximumBy(f, xs) {\n return xs.reduce(function (a, x) {\n return a === undefined ? x : (\n f(x, a) > 0 ? x : a\n );\n }, undefined);\n }", "max(S) {}", "function max(x,y){\n\tif (x>y){\n\t\treturn x;\n\t} else {\n\t\treturn y;\n\t}\n}", "max(a, b) {\n return a > b ? a : b;\n }", "function maxOf(array){\n if(array.length === 1){\n return array[0]\n } else{\n return Math.max(array.pop(), maxOf(array))\n }\n}", "function max() {\n var maxValue = arguments[0];\n for (var i = 0; i < arguments.length; i++) {\n if (arguments[i] > maxValue) {\n maxValue = arguments[i];\n }\n }\n return maxValue;\n}", "function max(x,y){\n if (x<y){\n return y\n } else {\n return x\n }\n\n}", "function findMax(theArray) {\n var maxInArray = Math.max.apply(Math, theArray);\n console.log(maxInArray);\n return maxInArray;\n}", "function max(x,y){\n if (x > y){\n return x\n }else;\n {\n return y\n }\n}", "function returnMax(arr){\n return Math.max(...arr);\n}", "function Max( array ){\n\t\treturn Math.max.apply( Math, array );\n\t}", "function return_max(arr){\n max = arr[0];\n for(var i=1; i<arr.length; i++){\n if(arr[i]> max){\n max = arr[i];\n }\n }\n return max\n}", "function my_max(n){\n\tvar out = 0;\n\t\n\tfor (i=0; i < n.length; i++){\n\t\tout = (n[i] > out)?n[i]:out;\n\t}\n\treturn out;\n}", "function getHighest($array){\n var biggest = Math.max.apply( null, $array );\n return biggest;\n}", "function max(x, y){\n return Math.max(x, y)\n}", "max(a, b) {\n return a > b ? a : b;\n }", "function max(a ,b){\n\tif ( a >= b)\n\t{\n\t\treturn a;\n\t}\n\telse\n\t{\n\t\treturn b;\n\t}\n}", "static getMax(array) {\n \n // todo: do stuff here\n let arrayMax = array[0]\n for (let i = 0; i < array.length; i++) {\n if (array[i] > arrayMax) {\n arrayMax = array[i]\n }\n }\n return arrayMax;\n }", "function max(a, b){\n if ( a >= b) {\n return a;\n } else {\n return b;\n }\n}", "function max(a, b) {\n if (a > b) {\n return a;\n } else {\n return b;\n };\n }", "function max(a, b) {\n if (a > b) {\n return a;\n } else {\n return b;\n };\n }", "function getMax(arr){\n return Math.max.apply(null, arr);\n // or return Math.max(...arr) without apply\n}", "function main(){\n\tnumbers = [1,24,6,7,3];\n\t\n\tf=document.getElementById(\"r\");\n\n\tf.innerHTML = \"my_max: \" +\n\tmy_max(numbers) +\n\t\"<br> Math.max: \" +\n\tMath.max(...numbers);\n}", "function largest(array){\r\n\treturn Math.max.apply(Math,array);\r\n}", "function max(x, y) {\n if (x > y) {\n return x;\n } else {\n return y;\n }\n}", "function max(arr){\n return Math.max (...arr);\n}", "function array_max_value(array) {\n\t\treturn Math.max.apply(Math, array);\n\t}", "function max(num1,num2){\n\tif(num1>num2){\n\t\treturn num1\n\t}\n\t return num2\n\n}", "getMax() {\n \n }", "function max(a, b) {\n if (a > b) {\n return a;\n } else {\n return b;\n };\n}", "function max(x, y) {\r\n if (x>=y) {\r\n return x;\r\n } else {\r\n return y;\r\n }\r\n}", "function max() {\r\n\tvar items = max.arguments;\r\n\tvar items2 = new Array();\r\n\tvar thisnum;\r\n\tvar count = 0;\r\n\tfor (i = 0; i < items.length; i++) {\r\n\t\tthisnum = items[i];\r\n\t\tif (isFloat(thisnum) && thisnum != 'NaN') {\r\n\t\t\titems2[count] = thisnum;\r\n\t\t\tcount++;\r\n\t\t} else if (thisnum != null && thisnum != \"undefined\" && thisnum != \"\" && thisnum != 'NaN') {\r\n\t\t\treturn 'NaN';\r\n\t\t}\r\n\t}\r\n\treturn Math.max.apply(Math, items2);\r\n}", "function max(a, b) {\n if (a > b) {\n return a;\n } else {\n return b;\n };\n}", "function max(array) {\n //Write your code here\n}", "function max() {\n\t var clean = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : filter.ignoreMissing;\n\t\n\t return function (values) {\n\t var cleanValues = clean(values);\n\t if (!cleanValues) return null;\n\t var max = _underscore2.default.max(cleanValues);\n\t if (_underscore2.default.isFinite(max)) {\n\t return max;\n\t }\n\t };\n\t}", "function max(x,y) {\n return (x > y ? x : y);\n}", "function findMax(array){\n if(array.length === 1) {\n return array[0];\n }\n var lastValue = array.pop();\n var currentMax = findMax(array);\n if(currentMax < lastValue){\n return lastValue;\n } else {\n return currentMax;\n }\n // if(findMax(array) < lastValue){\n // return lastValue;\n // } else {\n // return findMax(array);\n // }\n}", "function getMaxNumber(arr){\n return Math.max.apply(null, arr); \n}", "function max(a){\n\n var max = a[0];\n for(let i=1;i<a.length;i++){\n\n if(max<a[i]){\n max = a[i];\n }\n\n }\n return max;\n }", "function max(x, y){\n if (x > y) {\n return x\n }\n else if (x < y) {\n return y\n }\n else {\n return x\n }\n}", "function findMax(){\n\tvar max = -Infinity;\n\tfor (var i=0; i<arguments.length; i++){\n\t\tif (arguments[i] > max)max = arguments[i];\n\t}\n\treturn max;\n}", "static getMax2(array) {\n let max = -Infinity;\n for (let i = 0; i < array.length; i++) {\n if (array[i] > max) {\n max = array[i]\n }\n }\n return max\n }", "function max(a, b) {\n if (a > b) {\n return a;\n } else {\n return b;\n }\n ;\n}", "function max(a, b){\n return a>b?a:b;\n }", "static getMax(array) {\n return Math.max(...array)\n }", "function getMax(array) {\n if (array.length === 0) return undefined;\n\n // let max = array[0];\n\n // for (let i = 1; i < array.length; i++) {\n // if (array[i] > max) {\n // max = array[i];\n // }\n // }\n // return max;\n\n return array.reduce((a, c) => (a > c ? a : c));\n}", "function max(a, b) {\r\n if (a > b) {\r\n return a;\r\n } else {\r\n return b;\r\n }\r\n ;\r\n}", "function max(arr){\n var max = 0;\n if (arr.length == 0){\n return -Infinity;\n }else{\n var max = Math.max.apply(null, arr);\n return max;\n}\n}", "function max(x, y) {\n return Math.max(x,y);\n}", "function max(a, b) {\n if (a > b) {\n return a\n } else if (a < b) {\n return b\n }\n}", "function getMaxValue(array){\n return Math.max.apply(null, array);\n}", "static getMax2(array) {\n // todo: 🙌 do magic !\n let arrayMax = array[0]\n array.forEach(element => {\n if (element > arrayMax) {\n arrayMax = element\n }\n });\n return arrayMax;\n }", "function invokeMax(fn, num){\n var maxed = 0;\n return function(){\n if(maxed >= num) return \"MaxedOut!\";\n maxed++;\n return fn.apply(this, arguments);\n }\n}", "function max(array){\n\tvar number= array[0];\n\tvar num1;\n\tfor (var i=0; i < array.length; i++){\n\t\tnum1= array[i];\n\t\tnumber = Math.max(number, num1);\n\t}\n\treturn number;\n}", "findSecondHighest() {\n \n }", "function max(x, y) {\n return lte(x, y) ? y : x;\n }", "function findMax(arr) {\n\n var x = Math.max(...arr);\n console.log(x);\n}", "function calc_max(x,y,z)\r\n{\r\n var maior = x;\r\n if(x < y)\r\n {\r\n maior = y;\r\n }\r\n if( y < z)\r\n {\r\n maior = z;\r\n }\r\n return maior;\r\n\r\n}", "function max (arr){\n if ( arr.length === 0 ){\n return 0\n }\n //======================================>First Approach\n // arr.sort(function(a,b){return a - b})\n // return arr.pop()\n //============================> Second\n // return Math.max(...arr)\n //==========================> Last Approach \n return myMathMax(arr);\n}", "findJobMax(getterFn) {\n const jobsSorted = this.sampleJobs\n .slice()\n .sort((job1, job2) => getterFn(job2) - getterFn(job1));\n return getterFn(jobsSorted[0]);\n }", "function maxNumber (arr)\n{\n var maximum = arr.reduce((max, x) => {\n if (x>max)\n { max =x;}\n return max\n } )\n return maximum\n}", "function max(arr){\n\tvar max = arr[0];\n\tfor (var i =0 ; i < arr.length-1 ; i++){\n\t\tif (maxNum < arr[i]){\n\t\t\treturn arr[i];\n\t\t}\n\t}\n\treturn maxNum;\n}", "function max(x) {\n var i;\n var mmax = x[0];\n\n for (i = 0; i < x.length; i++) {\n if (x[i] > mmax) {\n mmax =x[i];\n }\n }\n return mmax;\n}", "function maxFunc(){\n let maxNum = Math.max(num1, num2, num3);\n console.log(\"MAX: \" + maxNum);\n results[0].textContent = \"Max: \" + maxNum;\n}", "function max(num1, num2){\n // Your answer here\n if (num1 > num2) {\n return num1;\n } else {\n return num2;\n }\n}", "function max(array) {\r\n\tvar max = array[0];\r\n\tfor(var i = 1; i < array.length; i++) {\r\n\t\tif(array[i] > max)\r\n\t\t\tmax = array[i];\r\n\t}\r\n\t\treturn max;\r\n\t}", "function fgetMaxValue(){\r\n\treturn 100;\r\n}", "function maxOfThree(x, y, z){\n return Math.max(x, y, z);// Your answer here\n}", "function max(x, y) {\n return x > y ? x : y;\n}", "function max(/* ... */){\n var max = Number.NEGATIVE_INFINITY;\n for(var i = 0; i < arguments.length;i++){\n if(arguments[i] > max) max = arguments[i];\n }\n return max;\n}", "function max(array){\n\n let maximum = array[0]; \n\n for(let i = 0 ; i < array.length ; i++)\n {\n\n if(array[i] > maximum)\n maximum = array[i];\n }\n\n return maximum ; \n}", "function max(n1, n2, n3){\r\n\tif(n1 > n2 && n1 > n3){\r\n\t\treturn n1; //remember to return things or document.write things inside the function\r\n\t}else if(n2 >n1 && n2> n3){\r\n\t\treturn n2;\r\n\t}else{\r\n\t\treturn n3\r\n\t}\r\n}", "function max (a, b) {\n // if (a > b) return a;\n // return b;\n return (a>b) ? a : b;\n}", "function maxOfTwoNumbers(a, b) { \n return Math.max (a,b) }", "function max(num1, num2){\nif (num1 > num2) {\n return num1;\n}\nelse if (num2 > num1) {\nreturn num2;\n}\n}", "function max(arr){\n return sortNumbers(arr)[arr.length - 1];\n }", "function max(x, y) {\n return lte (x, y) ? y : x;\n }", "function getMaxOfArray(numArray) {\n console.log(Math.max.apply(null, numArray));\n\n }", "function max(a, b) {\n return a > b ? a : b;\n}", "getMax(list) {\n return Math.max(...list);\n }", "function max(arr){\n var highest = 0\n arr.forEach(function(num){\n if (num > highest){\n highest = num\n } \n });\n return highest;\n console.log(highest);\n}", "function numberMax(n1, n2) {\n // bit problem\n}", "function max(x) {\n var value = x[0];\n for (var i = 1; i < x.length; i++) {\n if (x[i] > value) {\n value = x[i];\n }\n }\n return value;\n}", "max() {\r\n return this.maxHelper(this.root);\r\n }", "function max(obj, compareFn) {\n\t return arrMax(values(obj), compareFn);\n\t }" ]
[ "0.7935401", "0.7897814", "0.78311855", "0.7825351", "0.76183325", "0.75359696", "0.74576825", "0.74543613", "0.74329376", "0.7379171", "0.7370555", "0.7361776", "0.7360886", "0.73498136", "0.73212224", "0.73138547", "0.7305029", "0.72468656", "0.72398037", "0.7237289", "0.722791", "0.7221819", "0.7191507", "0.7191225", "0.7178382", "0.71626705", "0.715424", "0.7136328", "0.71226513", "0.7120016", "0.71174663", "0.7109273", "0.7101033", "0.7095128", "0.7080128", "0.7080128", "0.7079264", "0.70735085", "0.70657235", "0.7057566", "0.7054903", "0.7049166", "0.70477563", "0.7043296", "0.7042453", "0.7036578", "0.7027979", "0.70120645", "0.7011749", "0.70106745", "0.7006196", "0.6999271", "0.6998668", "0.6988218", "0.698813", "0.69767183", "0.6972519", "0.6969998", "0.69636", "0.69627535", "0.6949382", "0.6946735", "0.6942437", "0.69396305", "0.69334805", "0.6931182", "0.69167656", "0.6912396", "0.6911531", "0.69059485", "0.6901261", "0.68974805", "0.68967235", "0.6895841", "0.6895157", "0.68945247", "0.68905205", "0.68895805", "0.68884605", "0.6883861", "0.68830866", "0.68820655", "0.68772095", "0.687425", "0.687301", "0.68696934", "0.6868023", "0.6866403", "0.6865137", "0.68542385", "0.68496937", "0.68490434", "0.6843864", "0.68388593", "0.6838822", "0.6834043", "0.68329614", "0.6828765", "0.6818405", "0.6815887" ]
0.6899705
71
This function searches for all elements with the class name "vmCartModule" and updates them with the contents of the page "shop.basket_short" after a cart modification event
function updateMiniCarts() { var callbackCart = { success : function(o) { carts = document.getElementsByClassName( 'vmCartModule' ); if( carts ) { for (var i=0; i<carts.length; i++){ carts[i].innerHTML = o.responseText; new Effect.Highlight( carts[i] ); } } }, failure : function( hxr ) { alert( hxr.statusText ) } } option = { method: 'get', onSuccess: callbackCart.success,onFailure: callbackCart.failure } new Ajax.Request('index2.php?only_page=1&page=shop.basket_short&option=com_virtuemart', option); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function updateShoppingCart(){\n\t\"use strict\";\n\n\t\t$j('body').bind('added_to_cart', add_to_cart);\n\t\tfunction add_to_cart(event, parts, hash) {\n\t\t\tvar miniCart = $j('.shopping_cart_header');\n\t\t\tif ( parts['div.widget_shopping_cart_content'] ) {\n\t\t\t\tvar $cartContent = jQuery(parts['div.widget_shopping_cart_content']),\n\t\t\t\t$itemsList = $cartContent .find('.cart_list'),\n\t\t\t\t$total = $cartContent.find('.total').contents(':not(strong)').text();\n\t\t\tminiCart.find('.shopping_cart_dropdown_inner').html('').append($itemsList);\n\t\t\tminiCart.find('.total span').html('').append($total);\n\t\t\t}\n\t\t}\n}", "function updateCart($){\n \n var data = { \n getBlocks: {}\n };\n\n // add placeholders\n var counter = 0;\n $('.placeholder').each(function() {\n var id = $(this).attr('id');\n if (!id) {\n // create dynamic id\n id = 'ph_' + counter;\n $(this).attr('id', id);\n }\n var rel = $(this).attr('rel');\n if (rel) {\n data.getBlocks[id] = rel;\n counter++;\n } else {\n throw 'Found placeholder without rel attribute';\n }\n });\n\n // add current product\n if (typeof CURRENTPRODUCTID !== 'undefined' && CURRENTPRODUCTID) {\n data.currentProductId = CURRENTPRODUCTID;\n }\n\n // E.T. phone home\n\t\tif(typeof(AJAXHOME_URL) != undefined) {\n\t\t\tif (typeof data.currentProductId !== 'undefined' || counter > 0) {\n\t\t\t\t$.get(\n\t\t\t\t\tAJAXHOME_URL,\n\t\t\t\t\tdata,\n\t\t\t\t\tfunction (response) {\n\t\t\t\t\t\tfor(var id in response.blocks) {\n\t\t\t\t\t\t\t$('#' + id).html(response.blocks[id]);\n\t\t\t\t\t\t\tresponse.blocks[id].evalScripts();\n\t\t\t\t\t\t}\n\t\t\t\t\t// inject session if (TODO: check if this is really needed)\n\t\t\t\t\t// $.cookie('frontend', response.sid, { path: '/' });\n\n\t\t\t\t\t// TODO: trigger event\n\t\t\t\t\t},\n\t\t\t\t\t'json'\n\t\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\n}", "function updateCartDetails() {\n var numberOfCartItems = 0;\n totalCost = 0;\n\n for (var i = 0; i < cartItems.length; i++) {\n numberOfCartItems = numberOfCartItems + cartItems[i][3];\n totalCost = totalCost + cartItems[i][2] * cartItems[i][3];\n }\n $(\"#numberOfCartItems\").text(numberOfCartItems);\n $(\"#cartItemTotal\").text(totalCost);\n if (numberOfCartItems > 3) {\n $(\".cart-item-container\").addClass(\"scrollable-menu\");\n } else {\n $(\".cart-item-container\").removeClass(\"scrollable-menu\");\n }\n\n displayCartItems();\n}", "function updateCartPreview() {\n // TODO: Get the item and quantity from the form\n // TODO: Add a new element to the cartContents div with that information\n}", "function updateCart() {\n\n\t$('contentMinicart').innerHTML = \"<div align='center' class='zajax_loading'>Loading... Please Wait<\\/div>\";\n\tnew Effect.Highlight($('contentMinicart'));\n\t\n\t// this gets called by handleResponse (which is in zoovy.js)\n var postBody = 'm=RenderElement&format=WRAPPER&docid='+DOCID+'&element=IMAGECART&targetDiv=contentMinicart';\n\tnew Ajax.Request(magic_url+'/ajax/RenderElement', { postBody: postBody, asynchronous: 1,\n\t\tonComplete: function(request){handleResponse(request.responseText);} }\n\t\t) ;\n\t}", "function updateCart(){\n\t\tstorage(['items', 'subtotal'], function(err, col){\n\t\t\t//console.log(\"Cart Collection - \" + JSON.stringify(col));\n\n\t\t\t//items = col[0];\n\t\t\t//subtotal = col[1];\n\n\t\t\tif(console) console.log(\"Items in Cart: \" + items);\n\t\t\tif(console) console.log(\"Subtotal of Cart: \" + subtotal);\n\t\t\t\n\t\t\t// update DOM Here\n\t\t\tdocument.getElementById( _options.itemsEleId ).innerHTML = items;\n\t\t\tdocument.getElementById( _options.subtotalEleId ).value = \"$\" + subtotal.toFixed(2);\n\n\t\t\t// reset default quantity input fields of products\n\t\t\tPRODUCTS.updateProducts();\n\t\t});\n\t}", "function updateCheckoutCartTotal() {\r\n let checkoutTotal = 0;\r\n const checkoutCartTotal = document.querySelector('.checkoutCartTotal');\r\n\r\n const checkoutProductItems = document.querySelectorAll('.checkoutProductItem');\r\n\r\n checkoutProductItems.forEach((checkoutCartItem) => {\r\n const checkoutProductPriceItem = checkoutCartItem.querySelector(\r\n '.checkoutProductPrice'\r\n );\r\n const checkoutProductPrice = Number(\r\n checkoutProductPriceItem.textContent.replace('$', '')\r\n );\r\n \r\n checkoutTotal = checkoutTotal + checkoutProductPrice;\r\n \r\n \r\n });\r\n checkoutCartTotal.innerHTML = `${checkoutTotal.toFixed(2)}$`;\r\n \r\n\r\n}", "function cartUpdated() {\n $('.change-cart-item-quantity').on('click', function(evt){\n evt.preventDefault();\n var $button = $(this);\n var $item = $button.closest('.cart-item');\n var id = $item.data('id');\n var quantity = $(`#update-quantity-${id}`).val();\n updateItem(id, quantity);\n renderCart();\n });\n $('.remove-cart-item').on('click', function(evt){\n evt.preventDefault();\n var $button = $(this);\n var $item = $button.closest('.cart-item');\n var id = $item.data('id');\n removeItem(id);\n renderCart();\n });\n}", "function UpdateCartBoxValue() {\n var New = document.getElementById(\"BNavbar2H6\");\n var New2 = document.getElementById(\"BNavbar2H62\");\n New.innerText = document.getElementsByClassName(\"cart-item\").length;\n New2.innerText = document.getElementsByClassName(\"cart-item\").length;\n }", "function updateProductDisplay() {\r\n let displayEl = document.getElementById(\"display-row\");\r\n displayEl.innerHTML = \"\"; \r\n\r\n shopProducts.forEach(function(itemsInProductStorage){\r\n displayProductDetails(itemsInProductStorage, displayEl);\r\n });\r\n\r\n //to add from product display to cart\r\n const addToCart = document.querySelectorAll(\".btn-center\");\r\n\r\n addToCart.forEach(element => { \r\n element.addEventListener(\"click\", function() {\r\n let secondChild = element.parentNode.children[1];\r\n productName = secondChild.children[0].textContent;\r\n productPrice = secondChild.children[1].textContent;\r\n let formattedPrice = productPrice.replace('#','').replace(',','');\r\n let priceInNumber = parseFloat(formattedPrice);\r\n let productId = secondChild.children[2].getAttribute('data-id');\r\n \r\n const product = {\r\n 'name': productName,\r\n 'price': priceInNumber,\r\n 'id': productId,\r\n 'quantity' : 1\r\n \r\n }\r\n \r\n addProductToStorage(product);\r\n setCartItemsLS();\r\n updateCart();\r\n updateSubTotal();\r\n \r\n \r\n console.log(cartItems); \r\n \r\n });\r\n \r\n \r\n });\r\n}", "function initiateCart() {\n window.page = 'shoppingCart';\n if (document.readyState == 'loading') {\n document.addEventListener('DOMContentLoaded', RemoveBTM)\n document.addEventListener('DOMContentLoaded', addItemToCart)\n } else {\n var quantityInputs1KG = document.getElementsByClassName('product-quantity-1kg-input')\n for (var i = 0; i < quantityInputs1KG.length; i++) {\n var input = quantityInputs1KG[i]\n input.addEventListener('change', quantityChanged)\n }\n loadShoppingCartItemsByUser();\n RemoveBTM()\n\n }\n}", "function updateCart(){\n \n if( cart.length > 0 ){\n section('aside').classList.add('show');\n // zerando o cart para depois adicionar com append\n section('.cart').innerHTML = '';\n\n let subtotal = 0;\n let desconto = 0;\n let total = 0;\n\n for(let i in cart){\n let pizzaItem = pizzaJson.find( (item) => {\n return item.id == cart[i].id\n });\n\n subtotal = pizzaItem.price * cart[i].quantidade;\n\n console.log(pizzaItem);\n\n let cartItem = section('.models .cart--item').cloneNode(true);\n\n let pizzaSizeName;\n\n switch (cart[i].size) {\n case 0:\n pizzaSizeName = 'P';\n break;\n\n case 1:\n pizzaSizeName = 'M';\n break;\n \n default:\n pizzaSizeName = 'G';\n break;\n }\n\n let pizzaName = `${pizzaItem.name} (${pizzaSizeName}) `;\n\n cartItem.querySelector('img').src = pizzaItem.img;\n cartItem.querySelector('.cart--item-nome').innerHTML = pizzaName;\n cartItem.querySelector('.cart--item--qt').innerHTML = cart[i].quantidade;\n\n cartItem.querySelector('.cart--item-qtmenos').addEventListener('click', () => {\n \n if(cart[i].quantidade > 1 ){\n cart[i].quantidade--;\n } else {\n cart.splice(i, 1);\n }\n updateCart();\n });\n\n cartItem.querySelector('.cart--item-qtmais').addEventListener('click', () => {\n cart[i].quantidade++;\n updateCart();\n });\n\n // Adicionando os itens que pegamos do JSON na div CART\n section('.cart').append(cartItem);\n\n }\n\n desconto = subtotal * 0.1;\n total = subtotal - desconto; \n\n section('.subtotal span:last-child').innerHTML = `R$ ${subtotal.toFixed(2)}`;\n section('.desconto span:last-child').innerHTML = `R$ ${desconto.toFixed(2)}`;\n section('.total span:last-child').innerHTML = `R$ ${total.toFixed(2)}`;\n\n } else {\n section('aside').classList.remove('show');\n }\n}", "function handleCart(eachProduct) {\n var cartItemsContainer = document.querySelector('.cart-container .cart-items');\n var itemToAdd = '<li class=\"list-group-item\"><div class=\"item d-flex justify-content-between\" id=\"%id%\"><div class=\"item-img\"><img src=\"img/%img-path%\" alt=\"item-img\" width=\"40\"></div><div class=\"item-name text-left text-truncate\">%item-name%</div><div class=\"item-price text-left text-muted\">%item-price%</div><div class=\"each-item-numbers w-50\"><select class=\"numberOfItems\"><option value=\"1\">1</option><option value=\"2\">2</option><option value=\"3\">3</option><option value=\"4\">4</option><option value=\"5\">5</option><option value=\"5+\">5+</option></select></div><img src=\"../img/icons/x-circle.svg\" class=\"remove-cart-item\"></div></li>';\n\n console.log(eachProduct)\n\n var item = itemToAdd.replace('%id%', eachProduct.id);\n item = item.replace('%img-path%', eachProduct.img);\n item = item.replace('%item-name%', eachProduct.name);\n item = item.replace('%item-price%', eachProduct.price);\n cartItemsContainer.innerHTML += item;\n }", "function updateCart(){if(window.Cart&&window.Cart.updateCart){window.Cart.updateCart();}}", "function updateCart() { //mostando ou nao o carrinho\n c('.menu-openner span').innerHTML = cart.length; // dando update na tela do cel\n\n\n\n\n if (cart.length > 0) {\n c('aside').classList.add('show'); // ad a class que foi criada chamada de show para aparecer o carrinho\n c('.cart').innerHTML = '';\n\n let subtotal = 0;\n let desconto = 0;\n let total = 0;\n\n for (let i in cart) {\n let pizzaItem = pizzaJson.find((item) => item.id == cart[i].id);\n subtotal += pizzaItem.price[cart[i].size] * cart[i].qt; // calculando subtotal; (ADD a parte do size) [cart[i].size]\n\n\n let cartItem = c('.models .cart--item').cloneNode(true);\n\n let pizzaSizeName;\n switch (cart[i].size) {\n case 0:\n pizzaSizeName = 'P'\n break;\n case 1:\n pizzaSizeName = 'M'\n break;\n case 2:\n pizzaSizeName = 'G'\n break;\n }\n\n let pizzaName = `${pizzaItem.name} (${pizzaSizeName})`\n //add as infos da pizza no carrinho//\n\n cartItem.querySelector('img').src = pizzaItem.img;\n cartItem.querySelector('.cart--item-nome').innerHTML = pizzaName;\n cartItem.querySelector('.cart--item--qt').innerHTML = cart[i].qt;\n cartItem.querySelector('.cart--item-qtmenos').addEventListener('click', () => {\n\n if (cart[i].qt > 1) {\n cart[i].qt--;\n } else {\n cart.splice(i, 1);\n }\n\n updateCart();\n });\n cartItem.querySelector('.cart--item-qtmais').addEventListener('click', () => {\n cart[i].qt++;\n updateCart();\n });\n\n\n //--------------------------------//\n\n\n c('.cart').append(cartItem);\n\n }\n\n desconto = subtotal * 0.1;\n total = subtotal - desconto;\n\n c('.subtotal span:last-child').innerHTML = `R$ ${subtotal.toFixed(2)}`; // comando last-child para pergar ultimo item do span\n c('.desconto span:last-child').innerHTML = `R$ ${desconto.toFixed(2)}`;\n c('.total span:last-child').innerHTML = `R$ ${total.toFixed(2)}`;\n } else {\n c('aside').classList.remove('show');\n c('aside').style.left = '100vw'\n };\n }", "function updatecart(where){\n console.log(\"update cart: \" + where);\n var total = $(\".grandtotal\").html();\n $(\"#cart-header\").show();\n $(\".cart-header-total\").html(total);\n if( !(debugmode || profiletype == 1) ) {\n $(\"#checkout-btn\").addClass(\"disabled\");\n }\n if(total_items != \"\" && !isNaN(total_items)){\n $(\".cart-header-items\").html(total_items);\n }\n if( Number(total.replace(\"$\", \"\")) > 0 ){\n $(\"#checkout-btn\").removeClass(\"disabled\");\n $(\"#checkout-btn\").removeClass(\"btn-secondary\");\n $(\"#checkout-btn\").addClass(\"btn-primary\");\n }\n\n $(\".cart-header-show\").hide();\n $(\".cart-header-gif\").show();\n setTimeout(function(){//add a delay so it's easier to notice\n $(\".cart-header-show\").show();\n $(\".cart-header-gif\").hide();\n }, 1000);\n}", "function updateCartTotal() {\n var cartItemContainer = document.getElementsByClassName(\"cart-body\")[0];\n var cartRows = cartItemContainer.getElementsByClassName(\"cart-item\");\n var total = 0;\n for (var i = 0; i < cartRows.length; i++) {\n var cartRow = cartRows[i];\n var priceElement = cartRow.getElementsByClassName(\"cart-item-price\")[0];\n var quantityElement = cartRow.getElementsByClassName(\n \"ItemCounterCart2\"\n )[0];\n var price = parseFloat(priceElement.innerText.replace(\"$\", \"\"));\n var quantity = parseInt(quantityElement.value);\n var total1 = price * quantity;\n total = total + total1;\n total = Math.round(total * 100) / 100;\n }\n document.getElementsByClassName(\"subtotal3\")[0].innerText = \"$\" + total;\n }", "function updateAddToBasketButtons() {\n\n // when django renders template of products in navbar basket,\n // it includes hidden data with ids of all products in basket\n var products_in_basket_ids = String($('#hidden_basket_data').data('products-ids'));\n\n // If product's id in product_item_div matches with one of those that is already in basket,\n // (i.e. the product is already added to basket), its button in product_item div changes from\n // \"add to basket\" to \"go to checkout\" else - \"add to basket\"\n $('.changing-button').each(function (i, elem) {\n if (products_in_basket_ids.indexOf(elem.getAttribute('data-id')) !== -1) {\n $(elem)\n .removeClass('btn-success btn-add-to-basket')\n .addClass('btn-info btn-go-to-checkout')\n .html('Added! Checkout')\n } else {\n $(elem)\n .removeClass('btn-info btn-go-to-checkout')\n .addClass('btn-success btn-add-to-basket')\n .html('Add to basket')\n }\n })\n }", "function updateCountInCart() {\n cartCounterElm.textContent = cartMng.getCount();\n}", "handleCartUpdate() {\n // Update Cart Badge\n this.dispatchEvent(\n new CustomEvent(CART_CHANGED_EVT, {\n bubbles: true,\n composed: true\n })\n );\n // Notify any other listeners that the cart items have updated\n fireEvent(this.pageRef, CART_ITEMS_UPDATED_EVT);\n }", "function updateCartHtml(data) {\n var obj = JSON.parse(data);\n $(\"#subTotalPrice\").html('$' + obj.subTotal);\n $(\"#TotalPrice\").html('$' + obj.totalPrice);\n $(\"#cartCount\").html(' (' + obj.totalItems + ')');\n $(\"#vat\").html('$' + obj.vat);\n $(\"#itemsCount\").html('Cart (' + obj.totalItems + ' items)');\n}", "function updateCartTabButton() {\r\n\t if (cart.lineItems.length > 0) {\r\n\t $('.btn--cart-tab .btn__counter').html(cart.lineItemCount);\r\n\t $('.btn--cart-tab').addClass('js-active');\r\n\t } else {\r\n\t // $('.btn--cart-tab').removeClass('js-active');\r\n\t $('.cart').removeClass('js-active');\r\n\t }\r\n\t }", "function UpdateProductCart() {\n //Get List\n var listCartinLocal = JSON.parse(localStorage.getItem('listCart'));\n //li.product-cart\n var liProductInCart = $(\"li.product-cart\");\n //total value\n var totalValue = liProductInCart.next().children().children().children();\n var calculate = CalculateItem(listCartinLocal);\n if (calculate.totalQuanlity === 0) {\n $('span.item-count').addClass(\"d-none\");\n liProductInCart.text(\"\");\n totalValue.text(\"\");\n } else {\n //Add number total product\n $('span.item-count').removeClass(\"d-none\");\n $('span.item-count').text(calculate.totalQuanlity);\n //Clear li.product-cart\n liProductInCart.text(\"\");\n let root = window.location.origin + \"/\";\n //Add new li.product-cart\n listCartinLocal.forEach(function (cart) {\n //cart:\n //////id: \"1\"\n //////image: \"....\"\n //////currentPrice: ...,\n //////oldPrice: ...,\n //////productName: \"Iphone 7 Plus\"\n //////quantity: 4\n //////total: 1952\n var divProductInCart = `<div class=\"single-cart-box\">\n <div class=\"cart-img\">\n <a href=\"`+ root + `shopsingle/` + cart.id + `\"><img src=` + root + cart.image + ` alt=\"\"></a>\n <span class=\"pro-quantity\">` + cart.quantity + `x</span>\n </div>\n <div class=\"cart-content\">\n <h6 class=\"title\"><a href=\"`+ root + `shopsingle/` + cart.id + `\">` + cart.productName + `</a></h6>\n <div class=\"cart-price\">\n <span class=\"sale-price\">$` + cart.currentPrice + `</span>\n <span class=\"regular-price\">` + cart.oldPrice + `</span>\n </div>\n </div>\n <a productid=`+ cart.id + ` href=\"javascript:void(0);\" class=\"del-icon\"><i class=\"fa fa-trash\"></i></a>\n </div>`;\n liProductInCart.append(divProductInCart);\n });\n //Add total value of cart\n totalValue.text(\"$\" + calculate.totalValue);\n }\n}", "function increasePriceAndQty() {\r\n const incrementButton = document.querySelectorAll(\".button-increment\");\r\n console.log(incrementButton);\r\n\r\n // let singleUnit = getSingularUnit(productId);\r\n // console.log(singleUnit);\r\n incrementButton.forEach(element => {\r\n element.addEventListener(\"click\", function() {\r\n console.log(\"increment-button-clicked!\");\r\n console.log(cartItems);\r\n\r\n let productId = element.getAttribute(\"data-id\");\r\n console.log(productId);\r\n\r\n let productUnit = getSingleUnit(productId);\r\n console.log(productUnit);\r\n cartItems.forEach(function(item) {\r\n if (item.id === productId) {\r\n // console.log(item.id);\r\n // console.log(item);\r\n console.log(productUnit.pricePerUnit);\r\n item.quantity++;\r\n\r\n item.price+= productUnit.pricePerUnit; \r\n\r\n }\r\n })\r\n\r\n setCartItemsLS();\r\n updateCart();\r\n updateSubTotal();\r\n\r\n })\r\n })\r\n}", "function updateCart() {\r\n\t$('PUTCARTHERE').innerHTML = 'Updating - please wait!';\r\n//This is the update for the hidden cart element.\r\n\tvar postBody = 'm=RenderElement&format=WRAPPER&docid='+DOCID+'&element=IMAGECART&targetDiv=PUTCARTHERE';\r\n\tnew Ajax.Request('/ajax/RenderElement', { postBody: postBody, asynchronous: 1,\r\n\t\tonComplete: function(request){handleResponse(request.responseText);} });\r\n\r\n//this is the update for the visible cart element.\r\n\tvar postBody = 'm=RenderElement&format=WRAPPER&docid='+DOCID+'&element=VISIBLE_CART_ELEMENT&targetDiv=VISIBLE_CART';\r\n\tnew Ajax.Request('/ajax/RenderElement', { postBody: postBody, asynchronous: 1,\r\n\t\tonComplete: function(request){handleResponse(request.responseText);} });\r\n\r\n\t}", "function updateCart(){\n reset();\n cart.forEach(product =>{\n appendProduct(product);\n }); \n}", "function updateCartTotal() {\n var cartItem = document.getElementsByClassName(\"cart-item\");\n var total = 0;\n for (var i = 0; i < cartItem.length; i++) {\n var price = parseFloat(\n cartItem[i]\n .getElementsByClassName(\"item-price\")[0]\n .innerText.replace(\"$\", \"\")\n );\n var quantity = parseInt(\n cartItem[i].getElementsByClassName(\"item-quantity\")[0].innerText\n );\n total = total + price * quantity;\n }\n document.getElementsByClassName(\"subtotal\")[0].innerText = total.toFixed(2);\n document.getElementsByClassName(\"qst\")[0].innerText = (\n 0.09975 * total\n ).toFixed(2);\n document.getElementsByClassName(\"gst\")[0].innerText = (0.05 * total).toFixed(\n 2\n );\n document.getElementsByClassName(\"total\")[0].innerText = (\n parseFloat(document.getElementsByClassName(\"subtotal\")[0].innerText) +\n parseFloat(document.getElementsByClassName(\"qst\")[0].innerText) +\n parseFloat(document.getElementsByClassName(\"gst\")[0].innerText)\n ).toFixed(2);\n }", "function updateCart() {\n emptyCart();\n let items = JSON.parse(localStorage.getItem('items'));\n if(items !== null) {\n if(typeof items.forEach !== \"function\") {\n items = [items];\n }\n items.forEach(function(item) {\n $('#shoppingcart-items').append(\n \"<li class='cart-item'>\" +\n \"<span>\" + item.name + \"</span>\" +\n \"<span>\" + item.size + \"</span>\" +\n \"<span>\" + item.color + \"</span>\" +\n \"<span>\" + item.amount + \"</span>\" +\n \"<span class='cart-item-price'>\" + item.price + \"</span>\" +\n \"<a class='remove-item' href='#' data-item='\" + item.name + \"'><i class='fa fa-times' aria-hidden='true'></i></a>\" +\n \"</li>\");\n });\n localStorage.setItem('items-timestamp', (+ new Date() / 1000) );\n }else {\n removeAllStorage();\n \n }\n updateCounter();\n updateTotal();\n }", "function updateCarts() {\r\n\t$(\"#cart_items\").text('???');\r\n\r\n\t$.ajax({\r\n\t\turl : \"/procurement/pr/update-cart\",\r\n\t\tsuccess : function(text) {\r\n\t\t\tvar obj = eval(text);\r\n\t\t\tvar total_cart_items = obj['total_cart_items'];\r\n\r\n\t\t\t$(\"#cart_items\").text(total_cart_items);\r\n\t\t\t$(\"#cart_items\").attr('class', 'label label-warning');\r\n\t\t}\r\n\t});\r\n}", "function onCartEdit() {\n try {\n //Récupération de l'élément html:\n const cartElement = document.querySelector('.header__cart--popup');\n //Vérification s'il y a des articles présents dans le local storage:\n const thereIsArticlesInStorage = articleInLocalStorage && articleInLocalStorage.length > 0;\n const cartBadgeIsHidden = cartElement.className.includes('hide');\n\n if (thereIsArticlesInStorage && cartBadgeIsHidden) {\n /// On affiche la pop up avec le nombre d'articles\n //-Calcul du nombre d'articles dans le panier:\n let totalArticles = 0;\n for (let qt in articleInLocalStorage) {\n totalArticles += articleInLocalStorage[qt].qty;\n }\n //-Insertion dans le html:\n cartElement.classList.remove('hide');\n cartElement.innerHTML = totalArticles;\n }\n }\n catch {\n console.error(\"Erreur sur l'affichage de la pop up\")\n }\n}", "function displayProductsInCart() {\n for (let i = 0; i < productInCart.length; i ++) {\n const templateCart = document.getElementById('templateCart');\n const cloneElement = document.importNode(templateCart.content, true);\n \n cloneElement.getElementById(\"basket__image\").src = productInCart[i].image;\n cloneElement.getElementById(\"basket__name\").textContent = productInCart[i].name;\n cloneElement.getElementById(\"basket__id\").textContent = `Réf : ` + productInCart[i].id;\n cloneElement.getElementById(\"basket__price\").textContent = (productInCart[i].price).toLocaleString(\"fr-FR\", {style:\"currency\", currency:\"EUR\"});\n cloneElement.getElementById(\"basket__option\").textContent = productInCart[i].option;\n cloneElement.getElementById(\"basket__quantity\").textContent = productInCart[i].quantity;\n \n document.getElementById(\"basketTable\").appendChild(cloneElement);\n }\n // Contrôle des boutons \"Quantité\"\n reduceQuantity();\n increaseQuantity();\n deleteProduct();\n}", "function updateItems(){\r\n let inCartItems = document.querySelectorAll('.cart-modal input')\r\n for (const inCartItem of inCartItems) {\r\n inCartItem.addEventListener('change', updateValues)\r\n }\r\n}", "function onAddCartChanged() {\n logger.info('onAddCartChanged called');\n $.trigger('productDetailsTabSet:add_cart_changed');\n}", "function placeOrder() {\r\n window.alert(\"Your order has been successfully placed! Thank you!\");\r\n var cartItems = document.getElementsByClassName(\"cart-items\")[0];\r\n while (cartItems.hasChildNodes()) {\r\n cartItems.removeChild(cartItems.firstChild);\r\n }\r\n updateCartTotal();\r\n }", "function updateAddToCartText() {\n var addToCart = $(ADD_TO_CART_INNER_SEL)[0];\n\n if (!addToCart) {\n return;\n }\n\n var addToCartHTML = addToCart.innerHTML;\n\n if ((/add(ing|ed)/i).test(addToCartHTML)) {\n setTimeout(updateAddToCartText, 100);\n return;\n }\n\n addToCart.innerHTML = ADD_TO_CART_HTML;\n}", "function updateTotalPrice() {\n cartPrice = cartContainer.getElementsByClassName(\"cartPrice\");\n totalPrice = 0;\n for (let i = 0; i < cartPrice.length; i++) {\n totalPrice =\n totalPrice + parseInt(cartPrice[i].innerText.replace(\"Rs.\", \"\"));\n }\n cartTotalPrice = document.getElementsByClassName(\n \"cartTotalPrice\"\n )[0].innerText = new Number(totalPrice).toLocaleString(\"en\");\n}", "function updateCartTotal() {\n var cartItemContainer = document.getElementsByClassName(\"cart-items\")[0];\n var cartRows = cartItemContainer.getElementsByClassName(\"cart-row\");\n var total = 0;\n for (var i = 0; i < cartRows.length; i++) {\n var cartRow = cartRows[i];\n var priceElement = cartRow.getElementsByClassName(\"cart-price\")[0];\n var quantityElement = cartRow.getElementsByClassName(\n \"cart-quantity-input\"\n )[0];\n var price = parseFloat(priceElement.innerText.replace(\"$\", \"\"));\n var quantity = quantityElement.value;\n total = total + price * quantity;\n }\n document.getElementsByClassName(\"cart-total-price\")[0].innerText = total;\n}", "function updateCartTotal(){\n\tvar cartItemContainer = document.getElementsByClassName(\"cart-items\")[0];\n\tvar cartRows = cartItemContainer.getElementsByClassName(\"first-cart-row\");\n\tvar total = 0;\n\tfor (var i = 0; i < cartRows.length; i++) {\n\t\tvar cartRow = cartRows[i];\n\t\tvar priceElement = cartRow.getElementsByClassName(\"cart-price\")[0];\n\t\tvar quantityElement = cartRow.getElementsByClassName(\"cart-quantity-input\")[0];\n\t\tvar price = parseFloat(priceElement.innerText.replace(\"$\",\"\"));\n\t\tvar quantity = quantityElement.value;\n\t\ttotal = total + (price * quantity);\n\t}\n\ttotal = Math.round(total * 100) / 100;\n\tdocument.getElementsByClassName(\"cart-total-price\")[0].innerText = \"$\" + total;\n}", "function updateCartTotal() {\n //Get all the items in the cart with the class name cart-item-row\n let cartItemRows = document.getElementsByClassName(\"cart-item-row\");\n\n let total = 0;\n // For each item in the cart, run a loop that gets the quantity input and price of the item. Add all of them to the total amount in the cart. \n for (let i = 0; i < cartItemRows.length;i++){\n let cartItemRow = cartItemRows[i];\n let priceItem = cartItemRow.getElementsByClassName('cart-item-price')[0];\n let quantityItem = cartItemRow.getElementsByClassName('cart-quantity-input')[0];\n let price= parseFloat(priceItem.innerText.replace('R',''));\n let quantity = quantityItem.value;\n //increment the total amount in the cart by the price and quantity of each item in the cart. \n total = total + (price * quantity)\n \n }\n document.getElementsByClassName('cart-total-amount')[0].innerText = \"Total Amount: R\"+ total;\n }", "function updateQuantity() {\n let prod = this.closest(\".cart-item\");\n let prod_cost = prod.children[2].innerText.slice(1);\n prod.children[4].innerText = `$${Number(prod_cost)*this.value}`\n\n let z = JSON.parse(localStorage.getItem(\"CartItem\"));\n arr = [];\n for (let k = 0; k < Object.keys(z).length; k++) {\n if (z[k].name == prod.children[1].innerText) {\n z[k].quantity = this.value;\n }\n arr.push(z[k]);\n }\n localStorage.setItem(\"CartItem\", JSON.stringify(arr));\n}", "function updateShoppingCartDisplay(){\r\n const productList = document.querySelector('.product-list');\r\n\r\n // We remove the current product list\r\n productList.innerHTML = '';\r\n\r\n // We create the product list elements iterating the shopping cart\r\n Object.keys(shoppingCart).forEach((key) => {\r\n if(key !== 'currentPrice'){\r\n\r\n // Product element\r\n let elem = document.createElement('li');\r\n\r\n // We set the text of the product in the list\r\n let elemText = document.createElement('span');\r\n elemText.innerHTML = shoppingCart[key].quantity + \"x \" + key.charAt(0).toUpperCase() + key.slice(1);\r\n\r\n\r\n // We create the add/del buttons to the element\r\n let controlsContainer = document.createElement('div');\r\n controlsContainer.className = 'product-controls-container';\r\n\r\n // Add button (to add more of the same product directly from the shopping cart)\r\n let addControl = document.createElement('button');\r\n addControl.className = 'product-control';\r\n addControl.innerHTML = '+';\r\n\r\n addControl.addEventListener('click', () => {\r\n updateShoppingCart('add', {name: key, price: shoppingCart[key].price });\r\n });\r\n\r\n controlsContainer.appendChild(addControl);\r\n\r\n // Del button (to delete a product directly from the shopping cart)\r\n let delControl = document.createElement('button');\r\n delControl.className = 'product-control';\r\n delControl.innerHTML = '-';\r\n\r\n delControl.addEventListener('click', () => {\r\n updateShoppingCart('del', {name: key, price: shoppingCart[key].price });\r\n });\r\n\r\n controlsContainer.appendChild(delControl);\r\n\r\n // We append the controls container to the <li>\r\n elem.appendChild(controlsContainer);\r\n elem.appendChild(elemText);\r\n\r\n // We append the text and controls to the <ul>\r\n productList.appendChild(elem);\r\n }\r\n });\r\n}", "function rebuildCart() {\n $(\"#itemcontainer\").empty();\n for (var i = 0; i < catalogObjects.length; i++) {\n $(\"#itemcontainer\").append(catalogObjects[i].cartProduct());\n }\n}", "function updateProductList(){\r\n if(shop.products){\r\n container.innerHTML = '';\r\n for(var i = 0; i < shop.products.length; i++){\r\n container.append(productElement(shop.products[i]));\r\n }\r\n addBtnListener(editBtnclassName, function(index, id){\r\n editProduct(id);\r\n });\r\n addBtnListener(removeBtnclassName, function(index, id){\r\n shop.products.splice(getIndexById(id), 1);\r\n updateProductList();\r\n });\r\n }\r\n }", "function updatePageStatus() {\n if (getTotalProductsInCart() <= 0) {\n show(\"empty-cart-notice\");\n hide(\"formDisabled\");\n } else {\n hide(\"empty-cart-notice\");\n }\n}", "function updateCartTotal() {\r\n var cartItemContainer = document.getElementsByClassName(\"cart-items\")[0];\r\n var cartRows = cartItemContainer.getElementsByClassName(\"cart-row\");\r\n var total = 0;\r\n for (var i = 0; i < cartRows.length; i++) {\r\n var cartRow = cartRows[i];\r\n var priceElement = cartRow.getElementsByClassName(\"cart-price\")[0];\r\n var quantityElement = cartRow.getElementsByClassName(\"cart-quantity-input\")[0];\r\n var price = parseFloat(priceElement.innerText.replace(\"€\", \"\"));\r\n var quantity = quantityElement.value;\r\n total = total + (price * quantity);\r\n }\r\n total = Math.round(total * 100) / 100;\r\n document.getElementsByClassName(\"cart-total-price\")[0].innerText = \"€\" + total;\r\n }", "function showCart() {\n //each component cart\n $('.carts').empty();\n $('.cart_component').empty();\n $('.show_total_price').empty();\n $('#render_lastcart').empty();\n $.each(cart, (key, data) => {\n $('.carts').append(\n `<div class=\"container-fluid d-flex justify-content-between px-0\">\n <div class=\"header--img-cart\">\n <img class=\"img_cart\" style=\"width: 60px; height: 60px;\" src=\"${data.prodImage}\">\n </div>\n <div class=\"header__info-cart p-2\">\n <h6><strong id=\"prod_name\"></strong></h6>\n <!--<p class=\"header&#45;&#45;price_1 my-0\">4.000.000 VND</p>-->\n <p class=\"header--price_2 my-0\" style=\"font-size: 13px\">${data.prodPrice}<small>đ x </small><strong>${data.prodQty}</strong></p>\n <div class=\"d-flex\">\n <p style=\"font-size: 12px;margin-right: 3px\">size: ${data.proSize} /</p>\n <p style=\"font-size: 12px\">màu: ${data.proColor}</p>\n </div>\n </div>\n <div class=\"header__remove-item\">\n <i itemid=\"${key}\" class=\"item-cart-del fa fa-trash-o\" aria-hidden=\"true\"></i>\n </div>\n </div>\n `\n );\n $('.cart_component').append(\n `<div class=\"py-3\">\n <div class=\"row\">\n <div class=\"col-md-2 col-lg-2 col-sm-12 col-xs-12 col-xl-2\">\n <img style=\"width: 110px; height: 110px;\" src=\"${data.prodImage}\"/>\n </div>\n <div class=\"col-md-6 col-lg-5 col-sm-12 col-xs-12 col-xl-5 d-flex align-items-center\">\n <div class=\"d-flex justify-content-start flex-column\">\n <div class=\"\">\n <h6>${data.prodName}</h6>\n <div class=\"d-flex\">\n <p class=\"header--price_1 mb-0 py-1 pr-2\">${(data.prodSalePrice != null) ? data.prodSalePrice : ''}</p>\n <p class=\"header--price_2 mb-0\">${data.prodPrice}<small> đ </small></p>\n </div>\n <div class=\"mb-0 d-flex\">\n <label> Màu: ${data.proColor} </label>\n\n <label>/ Size:</label>\n <div class=\"border border-secondary rounded text-center mx-2\" style=\"width: 20px; height: 20px;line-height: 20px;\">${data.proSize}</div>\n </div>\n </div>\n </div>\n </div>\n <div class=\"col-md-1 col-lg-2 col-sm-12 col-xs-12 col-xl-2 d-flex align-items-center\">\n <div class=\"input_quantity\">\n\n <div class=\"quantity d-flex\">\n <button class=\"buttons\">-</button>\n <input id=\"input_quantitys\" style=\"width: 40px\" name=\"qty\" type=\"number\" max=\"2\" min=\"1\" value=\"${data.prodQty}\" readonly=\"readonly\">\n <button class=\"buttons\">+</button>\n </div>\n </div>\n </div>\n <div class=\"col-md-2 col-lg-2 col-sm-12 col-xs-12 col-xl-2 d-flex align-items-center\">\n <div class=\"header__cart\">\n <h6><strong>${totalPriceSingle()}</strong></h6>\n </div>\n </div>\n <div class=\"col-md-1 col-lg-1 col-sm-12 col-xs-12 col-xl-1 d-flex align-items-center\">\n <span itemid=\"${key}\" class=\"item-cart-del\" style=\"cursor:pointer\">xóa</span>\n </div>\n </div>\n </div>`\n );\n $('.show_total_price').empty();\n $('.show_total_price').append(` <h5> Tổng Tiền: <strong>${totalPrice()} VND</strong> </h5>`);\n $('#render_lastcart').append(\n `<div class=\"d-flex justify-content-between p-3\">\n <img src=\"${data.prodImage}\" style=\"width:50px;height: 50px\">\n <div class=\"text-right\">\n <p>${data.prodName.slice(0,20)+'. . .'}</p>\n <small><del></del></small>\n <span>${data.prodPrice}<small>đ</small></span>\n <strong><small>X</small> ${data.prodQty}</strong>\n </div>\n </div>\n <div style=\"border: 1px dashed #ddd\"></div>`\n );\n });\n\n //each total cart total component\n if(cart.length > 0){\n $('.number_item').empty();\n $('.number_item').append(countTotalItem());\n $('.total_cart').empty();\n $('.total_cart').append(\n `\n <a href=\"/checkouts\"><button class=\"btn mb-2 w-100\"> Đặt Hàng</button></a>\n <a href=\"/cart\">\n <button class=\"btn w-100\"> Xem Giỏ Hàng</button>\n </a>\n <strong>Tổng: ${totalPrice()}VND</strong>\n `\n );\n }\n if(cart.length < 1){\n $('.number_item').empty();\n console.log('ok');\n $('.number_item').append(`0`);\n $('.total_cart').empty();\n $('.total_cart').append(`<strong>Giỏ hàng đang trống</strong><i class=\"fa fa-frown-o\" aria-hidden=\"true\"></i>`);\n $('#auto-hide').addClass('invisible');\n }\n //event click delete item\n $('.item-cart-del').on('click', function () {\n const _self = $(this);\n const index = _self.attr('itemid');\n deleteItem(index);\n });\n // each component cart page\n }", "function purchaseClicked() {\n var cartItems = document.getElementsByClassName(\"cart-items\")[0];\n let orderItems = document.querySelectorAll(\".cart-row\");\n console.log(orderItems);\n let sum = document.querySelector(\".summary\");\n console.log(sum);\n document.querySelector(\".summary-container\").style.display = \"block\";\n\n for (item of orderItems) {\n console.log(item);\n sum.appendChild(item);\n }\n while (cartItems.hasChildNodes()) {\n cartItems.removeChild(cartItems.firstChild);\n }\n\n updateCartTotal();\n}", "function loadCartContent() {\n // DVARS: Gets the information from the URL bar\n var formData = location.search.slice(1);\n formData = formData.replace(/\\+/g, \" \");\n formData = decodeURIComponent(formData);\n var formFields = formData.split(/[&=]/g);\n // DLOOP: Loops through the storeItems array\n for (var i = 0; i < storeItems.length; i++) {\n // DVARL: Gets the index of each item needed\n var currentItemID = storeItems[i][4],\n itemPriceIndex = formFields.indexOf(`${currentItemID}price`),\n itemQTYIndex = formFields.indexOf(`${currentItemID}qty`),\n itemEngravingIndex = formFields.indexOf(`${currentItemID}eng`);\n // DIFDO: If their is an item ordered then it display the item with its information\n if (formFields[itemQTYIndex + 1] != '0') {\n // DVARL: Creates a bunch of nodes and caculates out the item price\n var itemHTML = document.createElement('div'),\n nameHTML = document.createElement('h3'),\n imageHTML = document.createElement('img'),\n priceHTML = document.createElement('input'),\n qtyHTML = document.createElement('input'),\n engravingHTML = document.createElement('input'),\n itemsPrice = parseFloat(formFields[itemPriceIndex + 1].replace('$', \"\")) * parseFloat(formFields[itemQTYIndex + 1]);\n // DDOES: Edits the nameHTML and imageHTML to display the correct information\n nameHTML.textContent = storeItems[i][0];\n imageHTML.src = `Images/store/${storeItems[i][0]}/${storeItems[i][1][0]}`;\n // DDOES: Edits the priceHTML node\n priceHTML.type = \"text\";\n priceHTML.name = `${storeItems[i][4]}price`;\n priceHTML.classList = storeItems[i][4];\n priceHTML.id = \"itemPrice\";\n priceHTML.value = `$${itemsPrice.toFixed(2)}`;\n priceHTML.readOnly = \"readonly\";\n // DDOES: Edits the qtyHTML node\n qtyHTML.type = \"number\";\n qtyHTML.name = `${storeItems[i][4]}qty`;\n qtyHTML.classList = storeItems[i][4];\n qtyHTML.id = \"itemQty\";\n qtyHTML.min = 0;\n qtyHTML.value = formFields[itemQTYIndex + 1];\n qtyHTML.readOnly = \"readonly\";\n // DDOES: Edits the engravingHTML node\n engravingHTML.type = \"text\";\n engravingHTML.name = `${storeItems[i][4]}eng`;\n engravingHTML.id = \"itemEngraving\";\n engravingHTML.classList = storeItems[i][4];\n engravingHTML.maxLength = 10;\n engravingHTML.value = formFields[itemEngravingIndex + 1];\n engravingHTML.readOnly = \"readonly\";\n // DDOES: appends the nodes to their respective nodes\n itemHTML.appendChild(nameHTML);\n itemHTML.appendChild(imageHTML);\n itemHTML.appendChild(priceHTML);\n itemHTML.appendChild(qtyHTML);\n itemHTML.appendChild(engravingHTML);\n document.getElementById('cart').appendChild(itemHTML);\n };\n };\n // DVARL: Gets the information out of the formFields array and caculates values need to be applied\n var totalCountIndx = formFields.indexOf('tCount'),\n totalCostIndex = formFields.indexOf('tCost'),\n totalCostAmount = parseFloat(formFields[totalCostIndex + 1].replace('$', \"\")).toFixed(2),\n submitButton = document.createElement('input'),\n itemCount = document.createElement('input'),\n cost = document.createElement('input');\n // DDOES: Edits the submitButton node\n submitButton.type = \"submit\";\n submitButton.id = \"submitButton\";\n submitButton.value = \"Checkout\";\n submitButton.classList = \"button\";\n // DDOES: Edits the itemCount node\n itemCount.type = \"number\";\n itemCount.name = \"tCount\";\n itemCount.id = \"itemCount\";\n itemCount.value = formFields[totalCountIndx + 1];\n itemCount.readOnly = \"readonly\";\n // DDOES: Edits the cost node\n cost.type = \"text\";\n cost.name = \"tCost\";\n cost.id = \"itemCost\";\n cost.value = `$${totalCostAmount}`;\n cost.readOnly = \"readonly\";\n // DDOES: appends the nodes to their respective nodes\n document.getElementById('cart').appendChild(submitButton);\n document.getElementById('cart').appendChild(itemCount);\n document.getElementById('cart').appendChild(cost);\n}", "function updateCartPreview() {\n // DONE: Get the item and quantity from the form\n // DONE: Add a new element to the cartContents div with that information\n\n var itemAddedDisplayEl = document.getElementById('cartContents');\n var itemsEl = document.getElementById('items').value;\n var quantityEl = document.getElementById('quantity').value;\n itemAddedDisplayEl.textContent ='Item: ' + itemsEl + ' Quantity: ' + quantityEl;\n}", "function updateCart(cartJson) {\n \n console.log(\"Update cart\");\n \n // Handle the Json Object, parse its properties\n var jsonCart = JSON.parse(cartJson.data);\n var generated = jsonCart.cart.generated;\n \n if (generated > lastCartUpdate) {\n \n lastCartUpdate = generated;\n \n // Clear the HTML list used to display the cart contents\n var contents = document.getElementById(\"contents\");\n contents.innerHTML = \"\";\n \n // Loop over the items in the cart\n var items = jsonCart.cart.cartItem;\n for (var I = 0 ; I < items.length ; I++) {\n var item = items[I];\n \n // Extract the text nodes from the name and quantity elements\n var name = item.name;\n var quantity = item.quantity;\n \n // Create and add a list item HTML element for this cart item\n var listItem = document.createElement(\"li\");\n listItem.appendChild(document.createTextNode(name+\" x \"+quantity));\n contents.appendChild(listItem);\n }\n }\n \n // Update the cart's total using the value from the cart document\n document.getElementById(\"total\").innerHTML = jsonCart.cart.total;\n}", "function monitorCart() {\r\n const itemAmt = document.querySelector(\".cart-item-amount\");\r\n let allCartItems = document.getElementsByClassName(\"scroll-items\")[0];\r\n let emptyCart = document.querySelector(\".emptyCart\");\r\n let cartItemRows = allCartItems.getElementsByClassName(\"cart-items\");\r\n let emptyCartDiv = `\r\n <div class=\"emptyCart\">\r\n <p>You have no iteam in your bag</p>\r\n </div>`;\r\n\r\n amtOfItem = cartItemRows.length;\r\n if (amtOfItem >= 1 && emptyCart) {\r\n emptyCart.parentNode.removeChild(emptyCart);\r\n }\r\n // Add 'emptyCartDiv' when 'itemAmt' is zero\r\n if (amtOfItem === 0) {\r\n allCartItems.innerHTML = emptyCartDiv;\r\n }\r\n // Add scroll if there more than 3 item\r\n if (amtOfItem > 3) {\r\n allCartItems.setAttribute(\"style\", \"overflow-y:scroll;\");\r\n } else {\r\n allCartItems.removeAttribute(\"style\", \"overflow-y:scroll;\");\r\n }\r\n itemAmt.innerText = amtOfItem;\r\n}", "function changeCart(id){\n if($(id).hasClass('btn-success')){\n $('#no-item').remove();\n let item = $(id).parent().closest('div');\n $(id).parent().remove();\n $('#myCart').append(item);\n $(id).html('Remove').removeClass('btn-success').addClass('btn-danger');\n }\n else{\n let item = $(id).parent().closest('div');\n $(id).parent().remove();\n $('#shopCart').append(item);\n $(id).html('Add to Cart').removeClass('btn-danger').addClass('btn-success');\n }\n checkCart();\n }", "function handleCartButton(event){\n\t\t// Utility method for executing a callback when an element is loaded to the DOM\n\t\t// Needs a MAX_TRIES config to avoid setting the timeout indefinitely\n\t\t// if the element is never loaded\n\t\tconst MAX_TRIES = 10;\n\t\tlet counter = 0;\n\t\tconst waitForEl = (selector, callback) => {\n\t\t\tconst el = document.querySelector(selector);\n\t\t\tif (el) {\n\t\t\t\tcallback(el);\n\t\t\t} else {\n\t\t\t\tif (counter <= MAX_TRIES) {\n\t\t\t\t\tcounter++;\n\t\t\t\t\tsetTimeout(function() {\n\t\t\t\t\t\twaitForEl(selector, callback);\n\t\t\t\t\t}, 200);\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\n\t\twaitForEl('.cart__banner', function(el) {\n\t\t\taddProgressBar(el, cartManager.getCart().totalPrice);\n\t\t\twatchCartMain();\n\t\t});\n\t}", "function updateCartTotal() {\r\n // Reset total to 0\r\n var total = 0;\r\n\r\n // Add each subtotal to total\r\n document.querySelectorAll('.cart-item-subtotal span').forEach(el => {\r\n total = total + parseFloat(el.textContent);\r\n })\r\n\r\n // Display total\r\n document.querySelector('#cart-checkout #total span').textContent = total.toFixed(2);\r\n}", "function updateCart(cartJSON) {\n \n var shopCart = jsonParse(cartJSON);\n var generated = shopCart.generated;\n \n if (generated > lastCartUpdate) {\n lastCartUpdate = generated;\n var contents = document.getElementById(\"contents\");\n contents.innerHTML = \"\";\n\n var cartItems = shopCart.cart;\n for (var i in cartItems) {\n if (i%2 == 1) {\n var itemDetails = cartItems[i];\n \n var name = itemDetails.name;\n var quantity = itemDetails.quantity;\n\n var listItem = document.createElement(\"li\");\n listItem.appendChild(document.createTextNode(name+\" x \"+quantity));\n contents.appendChild(listItem);\n }\n }\n\n }\n\n document.getElementById(\"total\").innerHTML = shopCart.total;\n}", "function updateList() {\n\t$(\".cart-products\").empty();\n\tvar cartTotal = 0.00;\n\tvar storedItems = JSON.parse(localStorage.getItem(\"items\"));\n\t// update number of items in cart in badge icon\n\tif (storedItems != null) {\n\t\t$(\".badge\").text(storedItems.length);\n\t\tstoredItems.forEach( function(storedItem) {\n\t\t\t// calculate cart total from price and quantity\n\t\t\tvar total = (parseInt(storedItem.quantity) * parseFloat(storedItem.price)).toFixed(2);\n\t\t\tcartTotal += parseFloat(total);\n\t\t\t// dynamically add html based on number of storedItems\n\t\t\tvar cartItem = `<div class=\"cart-item\">\n\t\t\t\t\t\t\t\t<img src=\"` + storedItem.image + `\" alt=\"\" class=\"item-img\" id=\"cart-image\"/>\n\t\t\t\t\t\t\t\t<div class=\"item-description\">\n\t\t\t\t\t\t\t\t\t<div class=\"left-descript\">\n\t\t\t\t\t\t\t\t\t\t<h3 id=\"cart-name\">` + storedItem.name + `</h3>\n\t\t\t\t\t\t\t\t\t\t<span id=\"cart-flavors\"> Additional Flavors: ` + storedItem.firstFlavor + \" , \" + storedItem.secFlavor + `</span>\n\t\t\t\t\t\t\t\t\t\t<p id=\"price-row\"> Price: $<span id=\"cart-price\">` + storedItem.price + `</span> each </p>\n\t\t\t\t\t\t\t\t\t\t<p id=\"quantity-row\"> Quantity: &nbsp; <span id=\"cart-quantity\">` + storedItem.quantity + `</span></p>\n\t\t\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t\t\t<div class=\"right-descript\">\n\t\t\t\t\t\t\t\t\t\t<p>Total: $<span id=\"cart-total\">` + total + `</span></p>\n\t\t\t\t\t\t\t\t\t\t<h3> <span class=\"small-button hover\"> <a href=\"javascript:void(0);\" class=\"pink\" id=\"remove\"><span id=\"remove-id\">` + storedItem.id + `</span> Remove</a></span></h3>\n\t\t\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t\t</div> \n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t<span class=\"divider\" ><hr/></span>`;\n\t\t\t$(\".cart-products\").append(cartItem);\n\t\t});\n\t\t\n\t\t// dynamically calculate checkout information\n\t\tcartTotal = cartTotal.toFixed(2);\n\t\tvar tax = (cartTotal * 0.085).toFixed(2);\n\t\tvar shipping = (cartTotal * 0.15).toFixed(2);\n\t\t$(\"#total\").text(cartTotal);\n\t\t$(\"#tax\").text(tax);\n\t\t$(\"#shipping\").text(shipping);\n\t\tvar grandTotal = parseFloat(cartTotal) + parseFloat(shipping) + parseFloat(tax);\n\t\t$(\"#grand-total\").text(grandTotal.toFixed(2));\n\t}\n}", "function loadShoppingCart() {\n console.log('setShoppingcart')\n \n // reset cart and values\n document.getElementsByClassName('all-cart-product')[0].innerHTML = \"\";\n total_items = 0;\n total = 0;\n\n // render cartItem to cart\n for (var i= 0; i< cart.length; i++){\n\n //update total numer of items\n total_items = total_items + cart[i].quantity;\n\n //update total price\n total = total + (cart[i].price * cart[i].quantity);\n\n var display_individualisation = cart[i].hasIndividualisation === false ? 'none': 'block';\n\n var individualisationwrapper = '';\n for (var k = 0; k < cart[i].individualisation.length; k++){\n individualisationwrapper+= '<p style=\"display:'+display_individualisation+'; font-family: '+cart[i].individualisation[k].font+'; font-size: 1.1em;\">'+cart[i].individualisation[k].value+'</p>';\n }\n \n\n var div = document.createElement('div');\n div.className = \"single-cart clearfix\";\n div.innerHTML = '<div class=\"single-cart clearfix\">\\\n <div class=\"cart-photo\">\\\n <a href=\"#\"><img src=\"img/cart/'+ cart[i].image +'\" alt=\"\"></a>\\\n </div>\\\n <div class=\"cart-info\">\\\n <h5><a href=\"#\">'+ cart[i].productname +'</a></h5>\\\n <p class=\"mb-0\">#'+ cart[i].itemId +' </p>\\\n <p class=\"mb-0\"><span data-i18n=\"cart-price-label\">Preis:</span> '+ cart[i].price.toLocaleString('de-DE', {maximumFractionDigits: 2, minimumFractionDigits: 2, minimumIntegerDigits:1 }) +' €</p>\\\n <p class=\"mb-0\"><span data-i18n=\"cart-quantity-label\">Stück:</span> '+ cart[i].quantity +' </p>\\\n <p style=\"display:'+display_individualisation+'; class=\"mt-20\">'+ individualisationwrapper +' </p>\\\n <span data-cartItemId=\"'+cart[i].cartItemId +'\" onclick=\"removeItemfromCart(this)\" class=\"cart-delete\"><a href=\"#\"><i class=\"zmdi zmdi-close\"></i></a></span>\\\n <img style=\"display:'+display_individualisation+'; height:25px; width: 100%\" src=\"'+cart[i].decorImage+'\">\\\n </div>\\\n </div>'\n document.getElementsByClassName('all-cart-product')[0].appendChild(div);\n\n } // End for-loop\n\n // set badge number\n document.getElementsByClassName('cart-icon')[0].querySelector('span').innerHTML = total_items;\n\n //set number in detail hover view\n document.getElementsByClassName('cart-items')[0].querySelector('p').innerHTML = $.i18n( 'you have $1 {{plural:$1|item|items}} in your shopping bag', total_items );\n \n // render total price\n document.getElementsByClassName('cart-totals')[0].querySelector('span').innerHTML = total.toLocaleString('de-DE', {maximumFractionDigits: 2, minimumFractionDigits: 2, minimumIntegerDigits:1 }) + ' €';\n\n //disable cart button if cart is empty\n if(total_items === 0){\n document.getElementsByClassName('cart-bottom')[0].style.display = 'none';\n document.getElementsByClassName('all-cart-product')[0].style.display = 'none';\n \n }else{\n document.getElementsByClassName('cart-bottom')[0].style.display = 'block';\n document.getElementsByClassName('all-cart-product')[0].style.display = 'block';\n }\n \n}", "function updateShoppingCart(addQty) {\n\tvar totalItems = getTotalItemsCart() + addQty;\n\tdocument.getElementById('shopping-cart-text').innerHTML = totalItems + ' items';\n}", "function cartIconQtyUpdate(){\n var totalQty = 0;\n if(cart.length) {\n for(var i=0; i<cart.length; i++) {\n var cartItem = cart[i];\n totalQty += cartItem.quantity;\n }\n $('.qty').html(totalQty);\n } else {\n $('.qty').html(totalQty);\n }\n}", "clickUpdateCart() {\n this.updateCart.click();\n }", "function viewCart() {\n $(\".modal-body\").empty();\n shoppingCart.forEach(product => {\n $(\".modal-body\").append(\n `<div data-name=\"${product.product_name}\">${product.product_name}</div>\n <div data-quantity=\"${product.stock_quantity}\">${product.stock_quantity}</div>`\n );\n });\n\n const total = getTotal();\n\n $(\".modal-body\").append(`<div><hr>$${total}</div>`);\n }", "function GetCartInfos(element){\n currentNumber += element.Qty;\n}", "function updatecart() {\r\n //initialize the total variable with 0 (if we don't initialize it our cart will show NaN since it has no value at all)\r\n var total = 0\r\n //we get the value from the quantity input box and we check if it the user gave an input <= than 0 or not given an input at all. If this happened then >>\r\n // we set the value to 1 (there is no point in having a negative or zero or undefined quantity... it will also cause trouble in calculating the total price)\r\n var input = event.target\r\n if (input.value <= 0 || input.value == NaN) {\r\n input.value = 1\r\n }\r\n //cartitem_all gets the element of our shopping cart containing all cart items\r\n var cartitem_all = document.getElementsByClassName('cart-items')[0]\r\n // rows11 gets a list of all the cart rows where each row is a package we have in our shopping cart with all its data \r\n var rows11 = cartitem_all.getElementsByClassName('cart-row')\r\n // we create a loop that goes through every package in our cart (if existing) and executes the commands in {}\r\n for (var i = 0; i < rows11.length; i++) {\r\n // in cartRow we save the package element that we are processing in each time the loop runs\r\n var cartRow = rows11[i]\r\n // we get the price of that package and save it into \"priceElement\"\r\n var priceElement = cartRow.getElementsByClassName('cart-price')[0]\r\n // we get the quantity of that package and save it into \"quantityElement\" NOTE: Here we use [1] since when creating the element we have used the class >>\r\n // \"cart-quantity-input\" 2 times one for styling. So we need to call the 2nd one which is having the actual value\r\n var quantityElement = cartRow.getElementsByClassName('cart-quantity-input')[1]\r\n // we change the type of \"price\" from string to float so we can use it in a math equation. HOWEVER >>\r\n // Before doing so we replace the euro sign with nothing (we remove it) from our variable since we want only the number that makes sense for math equations\r\n var price = parseFloat(priceElement.innerText.replace('€', ''))\r\n // we get the value part of the quantityElement since it is the one containing the number value and we save it in \"quantity\"\r\n var quantity = quantityElement.value\r\n // this is an obvious math equation to calculate the total price. Note that we +total at the beginning since this is in a loop running for each package in the cart\r\n total = total + (price * quantity)\r\n }\r\n // we use the Math.round to avoid having numbers with too many decimals coming from a multiplication. We set them to be with only 2 decimals rounded which >>\r\n // make sense when talking about money\r\n total = Math.round(total * 100) / 100\r\n // we get the \"cart-total-price\" element and we write inside it the euro sign and the number which is rounded to 2 decimals to be displayed in out total price section\r\n document.getElementsByClassName('cart-total-price')[0].innerText = '€' + total\r\n}", "function loadCartContent() {\n\n //on load the the invoice div slides up\n $(\"#invoiceDiv\").slideUp();\n\n //variable declaration\n var deliveryForm = document.getElementById(\"deliveryDetails\");\n loadCart = JSON.parse(sessionStorage.getItem(\"myCart\"));\n cartTotal = JSON.parse(sessionStorage.getItem(\"total\"));\n\n //with the use of a for loop the cart items are appended to the checkout page\n for(items of loadCart) {\n\n var outterDiv = document.createElement(\"div\");\n var divCart = document.querySelector(\".checkOutCart\");\n\n outterDiv.innerHTML = items;\n divCart.appendChild(outterDiv);\n };\n\n //more variable declarations\n let eleForTotal= document.createElement(\"p\");\n eleForTotal.id = \"orderTotal\";\n //A proforma text is created and appended to the same div where the cart items were added.\n eleForTotal.innerHTML = `<br><br><h3>Proforma Invoice: </h3>\n \n Purchase order Total: R ${cartTotal}.00 (excluding VAT)<br><br>\n \n (Note: This amount is subject to change on account of delivery charges and/or applicable discounts.)`\n divCart.appendChild(eleForTotal);\n\n //remove buttons that now appear on the checkout page\n let removeBtns = document.getElementsByClassName(\"remove\");\n \n //using a for loop iterate each of the remove buttons\n for(press2 of removeBtns){\n //add an event listener\n press2.addEventListener(\"click\", (e)=>{\n \n //find the node that will be removed and the price to be deducted from the total\n //due to the buttons position, its next sibling would be our target\n var targetParent2 = e.target.nextSibling;\n var priceToChange2 = targetParent2.rows[1].cells[3].innerText;\n \n var confirmation3 = confirm(\"You are about to remove this item from your cart. Click ok to continue\");\n \n //once the user confirms\n if(confirmation3){\n //change the total and ...\n var oldotal2 = JSON.parse(sessionStorage.getItem(\"total\"));\n var newTotal2 = (parseInt(oldotal2) - parseInt(priceToChange2)).toFixed(2);\n //remove the node\n targetParent2.remove();\n //remove the button\n e.target.remove();\n\n //change the total accordingly and notify user\n alert(\"Current Cart Total: R \" + newTotal2);\n \n var newOrderTotal = document.getElementById(\"orderTotal\");\n\n newOrderTotal.innerHTML = `<br><br><h3>Proforma Invoice: </h3>\n \n Purchase order Total: R ${newTotal2}.00 (excluding VAT)<br><br>\n \n (Note: This amount is subject to change on account of delivery charges and/or applicable discounts.)`;\n\n divCart.appendChild(newOrderTotal);\n\n sessionStorage.setItem(\"total\", newTotal2);\n }\n });\n\n }\n\n //function to take user form input and create an invoice and order notifaction\n //create an event listener for the form submission\n //which will execute the function\n deliveryForm.addEventListener(\"submit\", function(e){\n //here, prevent default so that we can use the form data\n e.preventDefault();\n \n //variable declaration\n let invDiv = document.getElementById(\"invoiceDiv\");\n let invParts = document.createElement(\"p\");\n let refNum = Math.floor(Math.random()*10000) + 1;\n var prodTotal = JSON.parse(sessionStorage.getItem(\"total\"));\n var vatTotal = (prodTotal*0.15).toFixed(2);\n var coupons = new Map();\n coupons.set(\"TSC0021\", 0.02);\n coupons.set(\"TSC0022\", 0.03);\n coupons.set(\"TSC0023\", 0.04);\n coupons.set(\"TSC0024\", 0.05);\n coupons.set(\"TSC0025\", 0.10);\n var deliveryCost = new Map();\n deliveryCost.set(\"freight\", 250);\n //variable declaration using form elements\n var inputName = document.getElementById(\"deliveryDetails\").elements.namedItem(\"name\").value;\n var inputEmail = document.getElementById(\"deliveryDetails\").elements.namedItem(\"email\").value;\n var inputPhone = document.getElementById(\"deliveryDetails\").elements.namedItem(\"phoneNumber\").value;\n var inputAltPhone = document.getElementById(\"deliveryDetails\").elements.namedItem(\"alternativeNumber\").value;\n var inputAddress1 = document.getElementById(\"deliveryDetails\").elements.namedItem(\"address1\").value;\n var inputAddress2 = document.getElementById(\"deliveryDetails\").elements.namedItem(\"address2\").value;\n var inputAddress3 = document.getElementById(\"deliveryDetails\").elements.namedItem(\"address3\").value;\n var inputAddress4 = document.getElementById(\"deliveryDetails\").elements.namedItem(\"address4\").value;\n var compAddress = `${inputAddress1}, ${inputAddress2}, ${inputAddress3}, ${inputAddress4}`;\n \n var discountPerc = 0;\n var today = new Date();\n var date = today.getDate() + \"-\" + (today.getMonth() + 1) + \"-\" + today.getFullYear()\n \n //the if else statements below determine the correct value from the checked radio buttons\n if (document.getElementById(\"deliver\").checked) {\n deliveryMethod = document.getElementById(\"deliveryDetails\").elements.namedItem(\"deliverMethod\").value;\n //delivery charge from array\n deliveryCharge = deliveryCost.get(deliveryMethod);\n }\n else if(document.getElementById(\"collect\").checked){\n \n deliveryCharge = 0;\n }\n\n if (document.getElementById(\"account\").checked) {\n paymentMethod = document.getElementById(\"deliveryDetails\").elements.namedItem(\"account\").value;\n }\n else if(document.getElementById(\"cash\").checked) {\n paymentMethod = document.getElementById(\"deliveryDetails\").elements.namedItem(\"cash\").value;\n }\n else if(document.getElementById(\"creditCard\").checked){\n paymentMethod = document.getElementById(\"deliveryDetails\").elements.namedItem(\"creditCard\").value;\n }\n\n\n if(document.getElementById(\"couponYes\").checked) {\n couponVal = document.getElementById(\"couponYes\").value;\n var couponRef = document.getElementById(\"deliveryDetails\").elements.namedItem(\"couponCode\").value;\n //discount percentage from coupons array\n discountPerc = coupons.get(couponRef);\n //calculate actual discount amount\n discountAmt = (prodTotal*discountPerc).toFixed(2);\n }\n else if(document.getElementById(\"couponNo\").checked){\n couponVal = document.getElementById(\"deliveryDetails\").elements.namedItem(\"couponNo\").value;\n discountAmt = (prodTotal*discountPerc).toFixed(2);\n }\n //calculate final total\n var finalTotal = (prodTotal + deliveryCharge + parseFloat(vatTotal) - discountAmt).toFixed(2)\n \n //create an alert for user with all info\n alert(`\n Reference: TS${refNum}\n Client: ${inputName}\n Date: ${date}\n Email: ${inputEmail}\n Phone: ${inputPhone}\n Alt Phone: ${inputAltPhone}\n Adrress: ${compAddress}\n\n Product Total (PT): R ${prodTotal}.00\n Delivery Charge (DC): R ${deliveryCharge}.00 \n Discount: R ${discountAmt}\n VAT (15%): R ${vatTotal}\n Order Total: R ${finalTotal}\n `);\n\n \n //append all order info to invoice on checkout page\n invParts.innerHTML = `\n <span class=\"amt\">Ref: ${refNum}</span><br>\n <span class=\"amt\">Date: ${date}</span><br><br>\n ${inputName}<br>\n ${inputEmail}<br>\n ${inputPhone}<br>\n ${compAddress} <br>\n <hr class=\"invHr\"><br>\n Product Total <span class=\"amt\">R ${prodTotal}.00 </span><br>\n Delivery Charge <span class=\"amt\">R ${deliveryCharge}.00 </span><br>\n Discount <span class=\"amt\">R ${discountAmt}</span><br>\n VAT (15%) <span class=\"amt\">R ${vatTotal}</span><br>\n <hr class=\"invHr\"><br>\n Order Total <span class=\"amt\">R ${finalTotal}</span><br>\n <hr class=\"invHr\"><br>`;\n \n invDiv.appendChild(invParts);\n\n //slide populated invoice div down after submission\n $(\"#invoiceDiv\").slideDown(1000); \n });\n}", "function bindEvent() {\n // update cart\n $(\"[data-name='cart']\").each(function () {\n let productSKU = $(this).attr(\"data-sku\"); // \"this\" here is \".table-row\" element\n $(this)\n .find(\"input\")\n .change(function () {\n let quantity = $(this).val(); // \"this\" here is input element\n\n updateCart(productSKU, quantity);\n\n loadCart();\n });\n });\n }", "function matchCartArraytoCartDisplay(){\n for (var item =0; item<cart.length; item++) {\n //add html\n $('.order').append(\"\\\n <div id='item'>\\\n <h3></h3>\\\n <p></p>\\\n </div>\\\n <div>\\\n <p></p>\\\n <p id='editor'> x </p>\\\n <p id='editor'> Edit </p>\\\n <p>\\\n </div>\");\n }\n}", "function updateTotal(){\n\t\tvar sum = 0;\n\t\t$(\".cart_items>.item\").each(function(i,v){\n\t\t\tsum += $(v).data(\"price\") * $(v).find(\".cart_cloth_num\").text();\n\t\t});\n\t\t$(\".cart_total\").text(sum);\n\t}", "function UpdateCart(quantityChanged, target, type, idx) {\n var cartContainer = document.getElementsByClassName('products')[0];\n var allproducts = cartContainer.getElementsByClassName('product');\n var totalprice = 0;\n for (var i = 0; i < allproducts.length; i++) {\n var CartProduct = allproducts[i];\n var price1kgProduct = CartProduct.getElementsByClassName('product-price-1kg')[0];\n var quantity1kgProduct = CartProduct.getElementsByClassName('product-quantity-1kg-input')[0];\n var price1kgNumber = parseFloat(price1kgProduct.innerText.replace('$ - 1KG', ''));\n var quantity1kg = quantity1kgProduct.value;\n var priceHalfkgProduct = CartProduct.getElementsByClassName('product-price-Halfkg')[0];\n var quantityHalfkgProduct = CartProduct.getElementsByClassName('product-quantity-Halfkg-input')[0];\n var priceHalfkgNumber = parseFloat(priceHalfkgProduct.innerText.replace('$ - 0.5KG', ''));\n var quantityHalfkg = quantityHalfkgProduct.value;\n totalprice = totalprice + (price1kgNumber * quantity1kg) + (priceHalfkgNumber * quantityHalfkg);\n }\n totalprice = Math.round(totalprice * 100) / 100\n document.getElementsByClassName('cartTotaPrice')[0].innerText = updateTotalPriceData() + '$';\n sessionStorage.setItem('CartTotalPrice', totalprice);\n if (quantityChanged) {\n console.log(target);\n QuantityFromIceCream[idx][type] = +target.value;\n updateShoppingCart();\n }\n //()\n\n}", "function HB_Element_Cart() {\n\t \t$( '.hb-cart.sidebar' ).click( function() {\n\t \t\tvar _this = $( this );\n\t \t\tvar icon_cart = _this.find( '.cart-control-sidebar' );\n\n\t\t\t/*******************************************************************\n\t\t\t * Render HTML for effect *\n\t\t\t ******************************************************************/\n\t\t\t var cart_content = _this.find( '.hb-minicart' )[ 0 ].outerHTML;\n\n\t\t\t// Render menu content\n\t\t\tif ( !$( 'body > .hb-cart-outer' ).length ) {\n\t\t\t\t$( 'body' ).append( '<div class=\"hb-cart-outer\"></div>' );\n\t\t\t}\n\t\t\t$( 'body > .hb-cart-outer' ).html( '<span class=\"close-cart\"><span></span></span>' + cart_content );\n\n\t\t\t// Render overlay\n\t\t\tif ( !$( 'body > .overlay-sidebar' ).length ) {\n\t\t\t\tvar overlay_cart = $( '<div class=\"overlay-sidebar\"></div>' ).click( function() {\n\t\t\t\t\tclose_cart( $( this ) );\n\t\t\t\t} );\n\n\t\t\t\t$( 'body' ).append( overlay_cart );\n\t\t\t}\n\n\t\t\t$( 'html' ).addClass( 'no-scroll' );\n\n\t\t\t/*******************************************************************\n\t\t\t * Animation *\n\t\t\t ******************************************************************/\n\t\t\t var animation = icon_cart.attr( 'data-animation' );\n\t\t\t var position = icon_cart.attr( 'data-position' );\n\t\t\t var overlay = $( 'body > .overlay-sidebar' );\n\t\t\t var wrapper_animation = $( 'body > .wrapper-outer' );\n\t\t\t var shop_item = $( '.hb-cart-outer .hb-minicart' );\n\t\t\t var widget_shop = $( '.hb-cart-outer .hb-minicart .widget_shopping_cart_content' );\n\n\t\t\t// Add attributes for overlay\n\t\t\toverlay.addClass( 'active' ).attr( 'data-animation', animation ).attr( 'data-position', position );\n\n\t\t\tshop_item.attr( 'style', '' );\n\t\t\twrapper_animation.attr( 'style', '' );\n\t\t\toverlay.attr( 'style', '' );\n\t\t\twidget_shop.attr( 'style', '' );\n\n\t\t\toverlay.css( {\n\t\t\t\t'display': 'block'\n\t\t\t} ).animate( {\n\t\t\t\t'opacity': 1\n\t\t\t} );\n\n\t\t\tshop_item.addClass( position );\n\n\t\t\tshop_item.css( 'opacity', 1 );\n\n\t\t\tvar shop_item_info = shop_item[ 0 ].getBoundingClientRect();\n\n\t\t\tvar cart_slider = function(){\n\t\t\t\tvar cart_list = $( '.hb-cart-outer .widget_shopping_cart_content > .cart_list-outer' );\n\t\t\t\tvar cart_width = $( '.hb-cart-outer .hb-minicart' ).width();\n\t\t\t\tvar list_width = cart_list.width();\n\t\t\t\tvar total_price_with = $( '.hb-cart-outer .widget_shopping_cart_content > .price-checkout' ).outerWidth( true );\n\n\t\t\t\tif( cart_width < ( list_width + total_price_with ) ) {\n\t\t\t\t\tvar cart_outer = $( '.hb-cart-outer' );\n\t\t\t\t\tvar cart_list_outer = $( '.hb-cart-outer .cart_list-outer' );\n\t\t\t\t\tvar cart_list = $( '.hb-cart-outer .cart_list' );\n\t\t\t\t\tcart_outer.addClass( 'cart-slider' );\n\n\t\t\t\t\tvar cart_total_with = cart_width - total_price_with;\n\t\t\t\t\tvar width_cart_list = cart_list.width();\n\n\t\t\t\t\tvar item_count = parseInt( ( ( width_cart_list - cart_total_with ) + 50 ) / 80 ) + 1;\n\n\t\t\t\t\tcart_outer.attr( 'data-items', item_count );\n\n\t\t\t\t\tcart_list_outer.width( cart_total_with );\n\t\t\t\t\tcart_list_outer.prepend( '<div class=\"control\"><div class=\"prev control-item\"><div class=\"prev-inner control-inner\"></div></div><div class=\"disabled next control-item\"><div class=\"next-inner control-inner\"></div></div></div>' );\n\t\t\t\t}\n\t\t\t};\n\n\t\t\tswitch ( position ) {\n\t\t\t\tcase 'position-sidebar-right':\n\t\t\t\tshop_item.css( {\n\t\t\t\t\t'visibility': 'visible',\n\t\t\t\t\t'right': '-' + shop_item_info.width + 'px'\n\t\t\t\t} ).animate( {\n\t\t\t\t\t'right': '0px'\n\t\t\t\t} );\n\n\t\t\t\tif ( animation == 'sidebar-push' || animation == 'sidebar-fall-down' || animation == 'sidebar-fall-up' )\n\t\t\t\t\twrapper_animation.css( {\n\t\t\t\t\t\t'position': 'relative',\n\t\t\t\t\t\t'right': '0px'\n\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t'right': shop_item_info.width + 'px'\n\t\t\t\t\t} );\n\n\t\t\t\t\tswitch ( animation ) {\n\t\t\t\t\t\tcase 'sidebar-slide-in-on-top':\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase 'sidebar-push':\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase 'sidebar-fall-down':\n\t\t\t\t\t\twidget_shop.css( {\n\t\t\t\t\t\t\t'position': 'relative',\n\t\t\t\t\t\t\t'top': '-300px'\n\t\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t\t'top': '0px'\n\t\t\t\t\t\t} );\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase 'sidebar-fall-up':\n\t\t\t\t\t\twidget_shop.css( {\n\t\t\t\t\t\t\t'position': 'relative',\n\t\t\t\t\t\t\t'top': '300px'\n\t\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t\t'top': '0px'\n\t\t\t\t\t\t} );\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'position-sidebar-left':\n\t\t\t\t\tshop_item.css( {\n\t\t\t\t\t\t'visibility': 'visible',\n\t\t\t\t\t\t'left': '-' + shop_item_info.width + 'px'\n\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t'left': '0px'\n\t\t\t\t\t} );\n\n\t\t\t\t\tif ( animation == 'sidebar-push' || animation == 'sidebar-fall-down' || animation == 'sidebar-fall-up' )\n\t\t\t\t\t\twrapper_animation.css( {\n\t\t\t\t\t\t\t'position': 'relative',\n\t\t\t\t\t\t\t'left': '0px'\n\t\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t\t'left': shop_item_info.width + 'px'\n\t\t\t\t\t\t} );\n\n\t\t\t\t\t\tswitch ( animation ) {\n\t\t\t\t\t\t\tcase 'sidebar-slide-in-on-top':\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\t\tcase 'sidebar-push':\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\t\tcase 'sidebar-fall-down':\n\t\t\t\t\t\t\twidget_shop.css( {\n\t\t\t\t\t\t\t\t'position': 'relative',\n\t\t\t\t\t\t\t\t'top': '-300px'\n\t\t\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t\t\t'top': '0px'\n\t\t\t\t\t\t\t} );\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\t\tcase 'sidebar-fall-up':\n\t\t\t\t\t\t\twidget_shop.css( {\n\t\t\t\t\t\t\t\t'position': 'relative',\n\t\t\t\t\t\t\t\t'top': '300px'\n\t\t\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t\t\t'top': '0px'\n\t\t\t\t\t\t\t} );\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase 'position-sidebar-top':\n\n\t\t\t\t\t\t$.each( $( '.hb-cart-outer .hb-minicart .widget_shopping_cart_content .mini_cart_item' ), function( index, value ) {\n\t\t\t\t\t\t\tvar html_action = $( this ).find( '.action-item' )[ 0 ][ 'outerHTML' ];\n\t\t\t\t\t\t\t$( this ).find( '.img-item-outer' ).append( '<div class=\"action-top-bottom\">' + html_action + '</div>' );\n\t\t\t\t\t\t} );\n\n\t\t\t\t\t\tshop_item.addClass( 'active' );\n\n\t\t\t\t\t\tif ( animation == 'sidebar-slide-in-on-top' || animation == 'sidebar-push' || animation == 'sidebar-fall-down' ){ console.log( 'fasdfas' );\n\t\t\t\t\t\tshop_item.css( {\n\t\t\t\t\t\t\t'visibility': 'visible',\n\t\t\t\t\t\t\t'transform': 'translate(0%, -100%)'\n\t\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t\t'transform': 'translate(0%, 0%)'\n\t\t\t\t\t\t} );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Add slider\n\t\t\t\t\tcart_slider();\n\n\t\t\t\t\tswitch ( animation ) {\n\t\t\t\t\t\tcase 'sidebar-slide-in-on-top':\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase 'sidebar-push':\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase 'sidebar-fall-down':\n\t\t\t\t\t\twidget_shop.css( {\n\t\t\t\t\t\t\t'position': 'relative',\n\t\t\t\t\t\t\t'top': '-150px',\n\t\t\t\t\t\t\t'opacity': 0\n\t\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t\t'top': '0px',\n\t\t\t\t\t\t\t'opacity': 1\n\t\t\t\t\t\t} );\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase 'sidebar-fall-up':\n\n\t\t\t\t\t\tshop_item.css( {\n\t\t\t\t\t\t\t'overflow': 'hidden',\n\t\t\t\t\t\t\t'visibility': 'visible',\n\t\t\t\t\t\t\t'transform': 'translate(0%, -100%)'\n\t\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t\t'transform': 'translate(0%, 0%)'\n\t\t\t\t\t\t}, function() {\n\t\t\t\t\t\t\t$( this ).css( 'overflow', '' );\n\t\t\t\t\t\t} );\n\n\t\t\t\t\t\twidget_shop.css( {\n\t\t\t\t\t\t\t'position': 'relative',\n\t\t\t\t\t\t\t'top': '150px',\n\t\t\t\t\t\t\t'opacity': 0\n\t\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t\t'top': '0px',\n\t\t\t\t\t\t\t'opacity': 1\n\t\t\t\t\t\t} );\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'position-sidebar-bottom':\n\t\t\t\t\t$.each( $( '.hb-cart-outer .hb-minicart .widget_shopping_cart_content .mini_cart_item' ), function( index, value ) {\n\t\t\t\t\t\tvar html_action = $( this ).find( '.action-item' )[ 0 ][ 'outerHTML' ];\n\t\t\t\t\t\t$( this ).find( '.img-item-outer' ).append( '<div class=\"action-top-bottom\">' + html_action + '</div>' );\n\t\t\t\t\t} )\n\n\t\t\t\t\tif ( animation == 'sidebar-slide-in-on-top' || animation == 'sidebar-push' || animation == 'sidebar-fall-up' ) {\n\t\t\t\t\t\tshop_item.css( {\n\t\t\t\t\t\t\t'visibility': 'visible',\n\t\t\t\t\t\t\t'transform': 'translate(0%, 100%)'\n\t\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t\t'transform': 'translate(0%, 0%)'\n\t\t\t\t\t\t} );\n\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t// Add slider\n\t\t\t\t\tcart_slider();\n\n\t\t\t\t\tswitch ( animation ) {\n\t\t\t\t\t\tcase 'sidebar-slide-in-on-top':\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase 'sidebar-push':\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase 'sidebar-fall-down':\n\t\t\t\t\t\tshop_item.css( {\n\t\t\t\t\t\t\t'overflow': 'hidden',\n\t\t\t\t\t\t\t'visibility': 'visible',\n\t\t\t\t\t\t\t'transform': 'translate(0%, 100%)'\n\t\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t\t'transform': 'translate(0%, 0%)'\n\t\t\t\t\t\t}, function() {\n\t\t\t\t\t\t\tshop_item.css( 'overflow', '' );\n\t\t\t\t\t\t} );\n\n\t\t\t\t\t\twidget_shop.css( {\n\t\t\t\t\t\t\t'position': 'relative',\n\t\t\t\t\t\t\t'top': '-150px',\n\t\t\t\t\t\t\t'opacity': 0\n\t\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t\t'top': '0px',\n\t\t\t\t\t\t\t'opacity': 1\n\t\t\t\t\t\t} );\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase 'sidebar-fall-up':\n\t\t\t\t\t\twidget_shop.css( {\n\t\t\t\t\t\t\t'position': 'relative',\n\t\t\t\t\t\t\t'top': '150px',\n\t\t\t\t\t\t\t'opacity': 0\n\t\t\t\t\t\t} ).animate( {\n\t\t\t\t\t\t\t'top': '0px',\n\t\t\t\t\t\t\t'opacity': 1\n\t\t\t\t\t\t} );\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t} );\n\nfunction close_cart( _this ) {\n\t_this.removeClass( 'active' );\n\n\tvar animation = _this.attr( 'data-animation' );\n\tvar position = _this.attr( 'data-position' );\n\tvar widget_shop = $( '.hb-cart-outer .hb-minicart .widget_shopping_cart_content' );\n\tvar sidebar_icon = $( '.active-icon-cart-sidebar' );\n\tvar shop_item = $( '.hb-cart-outer .hb-minicart' );\n\tvar wrapper_animation = $( 'body > .wrapper-outer' );\n\n\t_this.animate( {\n\t\t'opacity': 0\n\t}, function() {\n\t\t_this.hide();\n\t} );\n\n\t\t\t// Remove all style\n\t\t\tsetTimeout( function() {\n\t\t\t\t$( 'body > .hb-cart-outer' ).remove();\n\t\t\t\t_this.remove();\n\t\t\t\t$( 'html' ).removeClass( 'no-scroll' );\n\t\t\t\twrapper_animation.removeAttr( 'style' );\n\t\t\t}, 500 );\n\n\t\t\tvar shop_item_info = shop_item[ 0 ].getBoundingClientRect();\n\n\t\t\tswitch ( position ) {\n\n\t\t\t\tcase 'position-sidebar-right':\n\n\t\t\t\tshop_item.animate( {\n\t\t\t\t\t'right': '-' + shop_item_info.width + 'px'\n\t\t\t\t} );\n\n\t\t\t\tif ( animation == 'sidebar-push' || animation == 'sidebar-fall-down' || animation == 'sidebar-fall-up' )\n\t\t\t\t\twrapper_animation.animate( {\n\t\t\t\t\t\t'right': '0px'\n\t\t\t\t\t} );\n\n\t\t\t\tswitch ( animation ) {\n\t\t\t\t\tcase 'sidebar-slide-in-on-top':\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'sidebar-push':\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'sidebar-fall-down':\n\n\t\t\t\t\twidget_shop.animate( {\n\t\t\t\t\t\t'top': '-300px'\n\t\t\t\t\t} );\n\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'sidebar-fall-up':\n\n\t\t\t\t\twidget_shop.animate( {\n\t\t\t\t\t\t'top': '300px'\n\t\t\t\t\t} );\n\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tbreak;\n\n\t\t\t\tcase 'position-sidebar-left':\n\n\t\t\t\tshop_item.animate( {\n\t\t\t\t\t'left': '-' + shop_item_info.width + 'px'\n\t\t\t\t} );\n\n\t\t\t\tif ( animation == 'sidebar-push' || animation == 'sidebar-fall-down' || animation == 'sidebar-fall-up' )\n\t\t\t\t\twrapper_animation.animate( {\n\t\t\t\t\t\t'left': '0px'\n\t\t\t\t\t} );\n\n\t\t\t\tswitch ( animation ) {\n\n\t\t\t\t\tcase 'sidebar-slide-in-on-top':\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'sidebar-push':\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'sidebar-fall-down':\n\n\t\t\t\t\twidget_shop.animate( {\n\t\t\t\t\t\t'top': '-300px'\n\t\t\t\t\t} );\n\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'sidebar-fall-up':\n\n\t\t\t\t\twidget_shop.animate( {\n\t\t\t\t\t\t'top': '300px'\n\t\t\t\t\t} );\n\n\t\t\t\t\tbreak;\n\n\t\t\t\t}\n\n\t\t\t\tbreak;\n\n\t\t\t\tcase 'position-sidebar-top':\n\n\t\t\t\t$( '.hb-cart-outer .hb-minicart .action-top-bottom' ).remove();\n\n\t\t\t\tif ( animation == 'sidebar-slide-in-on-top' || animation == 'sidebar-push' || animation == 'sidebar-fall-down' )\n\t\t\t\t\tshop_item.animate( {\n\t\t\t\t\t\t'top': '-120px'\n\t\t\t\t\t} );\n\n\t\t\t\tif ( animation == 'sidebar-push' || animation == 'sidebar-fall-down' || animation == 'sidebar-fall-up' )\n\t\t\t\t\twrapper_animation.animate( {\n\t\t\t\t\t\t'top': '0px'\n\t\t\t\t\t} );\n\n\t\t\t\tswitch ( animation ) {\n\t\t\t\t\tcase 'sidebar-slide-in-on-top':\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'sidebar-push':\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'sidebar-fall-down':\n\n\t\t\t\t\twidget_shop.animate( {\n\t\t\t\t\t\t'top': '-150px',\n\t\t\t\t\t\t'opacity': 0\n\t\t\t\t\t} );\n\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'sidebar-fall-up':\n\n\t\t\t\t\tshop_item.css( 'overflow', 'hidden' ).animate( {\n\t\t\t\t\t\t'top': '-120px'\n\t\t\t\t\t}, function() {\n\t\t\t\t\t\t$( this ).css( 'overflow', '' );\n\t\t\t\t\t} );\n\t\t\t\t\twidget_shop.animate( {\n\t\t\t\t\t\t'top': '150px',\n\t\t\t\t\t\t'opacity': 0\n\t\t\t\t\t} );\n\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tbreak;\n\n\t\t\t\tcase 'position-sidebar-bottom':\n\n\t\t\t\t$( '.hb-cart-outer .hb-minicart .action-top-bottom' ).remove();\n\n\t\t\t\tif ( animation == 'sidebar-slide-in-on-top' || animation == 'sidebar-push' || animation == 'sidebar-fall-up' )\n\t\t\t\t\tshop_item.animate( {\n\t\t\t\t\t\t'bottom': '-120px'\n\t\t\t\t\t} );\n\n\t\t\t\tif ( animation == 'sidebar-push' || animation == 'sidebar-fall-down' || animation == 'sidebar-fall-up' )\n\t\t\t\t\twrapper_animation.animate( {\n\t\t\t\t\t\t'bottom': '0px'\n\t\t\t\t\t} );\n\n\t\t\t\tswitch ( animation ) {\n\n\t\t\t\t\tcase 'sidebar-slide-in-on-top':\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'sidebar-push':\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'sidebar-fall-down':\n\n\t\t\t\t\tshop_item.css( 'overflow', 'hidden' ).animate( {\n\t\t\t\t\t\t'bottom': '-120px'\n\t\t\t\t\t}, function() {\n\t\t\t\t\t\t$( this ).css( 'overflow', 'initial' );\n\t\t\t\t\t} );\n\t\t\t\t\twidget_shop.animate( {\n\t\t\t\t\t\t'top': '-150px',\n\t\t\t\t\t\t'opacity': 0\n\t\t\t\t\t} );\n\n\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase 'sidebar-fall-up':\n\n\t\t\t\t\twidget_shop.animate( {\n\t\t\t\t\t\t'top': '150px',\n\t\t\t\t\t\t'opacity': 0\n\t\t\t\t\t} );\n\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tbreak;\n\n\t\t\t}\n\n\t\t\t// Remove all style\n\t\t\tsetTimeout( function() {\n\t\t\t\twrapper_animation.removeAttr( 'style' );\n\t\t\t\tshop_item.removeAttr( 'style' );\n\t\t\t\t$( '.hb-cart-outer .hb-minicart' ).removeAttr( 'style' );\n\t\t\t\twidget_shop.removeAttr( 'style' );\n\t\t\t\t_this.removeAttr( 'style' );\n\t\t\t}, 500 );\n\t\t};\n\n\t\tif ( $.fn.hoverIntent ) {\n\t\t\t$( 'body' ).hoverIntent( {\n\t\t\t\tover: function() {\n\t\t\t\t\tvar _this = $( this );\n\t\t\t\t\tvar shopping_outer = _this.find( '.hb-minicart-outer:first' );\n\t\t\t\t\tvar link_cart_info = _this.find( '.link-cart:first' )[ 0 ].getBoundingClientRect();\n\n\t\t\t\t\t// Reset style\n\t\t\t\t\tshopping_outer.removeAttr( 'style' );\n\n\t\t\t\t\tvar shopping_outer_info = shopping_outer[ 0 ].getBoundingClientRect();\n\t\t\t\t\tvar width_content_broswer = $( window ).width();\n\n\t\t\t\t\t// Get offset\n\t\t\t\t\tvar offset_option = ( width_content_broswer > 1024 ) ? parseInt( WR_Data_Js[ 'offset' ] ) : 0;\n\n\t\t\t\t\t// Set left search form if hide broswer because small\n\t\t\t\t\tif ( width_content_broswer < ( shopping_outer_info.right + 5 + offset_option ) ) {\n\t\t\t\t\t\tvar left_search_form = ( ( shopping_outer_info.right + 5 ) - width_content_broswer ) + offset_option;\n\t\t\t\t\t\tshopping_outer.css( 'left', -left_search_form + 'px' );\n\t\t\t\t\t} else if ( shopping_outer_info.left < ( 5 + offset_option ) ) {\n\t\t\t\t\t\tshopping_outer.css( 'left', '5px' );\n\t\t\t\t\t}\n\t\t\t\t\t;\n\n\t\t\t\t\t_this.addClass( 'active-dropdown' );\n\n\t\t\t\t\tvar margin_top = ( _this.attr( 'data-margin-top' ) == 'empty' ) ? _this.attr( 'data-margin-top' ) : parseInt( _this.attr( 'data-margin-top' ) );\n\n\t\t\t\t\t// Remove margin top when stick\n\t\t\t\t\tif ( _this.closest( '.sticky-row-scroll' ).length || margin_top == 'empty' ) {\n\t\t\t\t\t\tvar current_info = _this[ 0 ].getBoundingClientRect();\n\t\t\t\t\t\tvar parent_info = _this.closest( ( _this.closest( '.sticky-row-scroll' ).length ? '.sticky-row' : '.hb-section-outer' ) )[ 0 ].getBoundingClientRect();\n\n\t\t\t\t\t\tvar hover_area_height = parseInt( parent_info.bottom - link_cart_info.bottom );\n\t\t\t\t\t\tvar offset_top_cart = parseInt( parent_info.bottom - link_cart_info.top );\n\n\t\t\t\t\t\tif ( _this.find( '.hover-area' ).length == 0 ) {\n\t\t\t\t\t\t\t_this.append( '<span class=\"hover-area\" style=\"height:' + hover_area_height + 'px\"></span>' );\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tshopping_outer.css( 'top', offset_top_cart );\n\t\t\t\t\t} else if ( margin_top > 0 ) {\n\t\t\t\t\t\tif ( _this.find( '.hover-area' ).length == 0 )\n\t\t\t\t\t\t\t_this.append( '<span class=\"hover-area\" style=\"height:' + margin_top + 'px\"></span>' );\n\n\t\t\t\t\t\tvar current_info = _this[ 0 ].getBoundingClientRect();\n\t\t\t\t\t\tshopping_outer.css( 'top', ( margin_top + link_cart_info.height ) );\n\t\t\t\t\t}\n\t\t\t\t},\n\t\t\t\tout: function() {\n\t\t\t\t\tvar _this = $( this );\n\t\t\t\t\t_this.removeClass( 'active-dropdown' );\n\t\t\t\t\t_this.find( '.hover-area' ).remove();\n\t\t\t\t},\n\t\t\t\ttimeout: 0,\n\t\t\t\tsensitivity: 1,\n\t\t\t\tinterval: 0,\n\t\t\t\tselector: '.hb-cart.dropdown'\n\t\t\t} );\n\t\t}\n\n\t\t/*\n\t\t * [ Cart slider ] - - - - - - - - - - - - - - - - - - - -\n\t\t */\n\t\t $( 'body' ).on( 'click', '.hb-cart-outer.cart-slider .control .prev', function(){\n\t\t \tvar _this = $(this);\n\t\t \tvar parent = _this.closest( '.hb-cart-outer' );\n\t\t \tvar data_items = parseInt( parent.attr( 'data-items' ) );\n\n\t\t \tif( parent.attr( 'data-item' ) >= data_items ) {\n\t\t \t\treturn;\n\t\t \t}\n\n\t\t \tvar data_item = ( parent.attr( 'data-item' ) == undefined ) ? 1 : ( parseInt( parent.attr( 'data-item' ) ) + 1 );\n\t\t \tvar cart_list = parent.find( '.cart_list' );\n\t\t \tparent.attr( 'data-item', data_item );\n\n\t\t \tcart_list.css( 'right', -( data_item * 80 ) );\n\n\t\t \tif( data_items == data_item ) {\n\t\t \t\t_this.addClass( 'disabled' );\n\t\t \t}\n\n\t\t \t$( '.hb-cart-outer.cart-slider .control .next' ).removeClass( 'disabled' );\n\t\t } );\n\n\t\t $( 'body' ).on( 'click', '.hb-cart-outer.cart-slider .control .next', function(){\n\t\t \tvar _this = $(this);\n\t\t \tvar parent = _this.closest( '.hb-cart-outer' );\n\n\t\t \tif( parent.attr( 'data-item' ) == undefined || parent.attr( 'data-item' ) == 0 ) {\n\t\t \t\treturn;\n\t\t \t}\n\n\t\t \tvar data_item = parseInt( parent.attr( 'data-item' ) ) - 1;\n\t\t \tvar cart_list = parent.find( '.cart_list' );\n\t\t \tparent.attr( 'data-item', data_item );\n\n\t\t \tif ( data_item == 0 ) {\n\t\t \t\t_this.addClass( 'disabled' );\n\t\t \t}\n\n\t\t \t$( '.hb-cart-outer.cart-slider .control .prev' ).removeClass( 'disabled' );\n\n\t\t \tcart_list.css( 'right', -( data_item * 80 ) );\n\t\t } );\n\n\t\t/*\n\t\t * [ Remove product ajax ] - - - - - - - - - - - - - - - - - - - -\n\t\t */\n\t\t $( 'body' ).on( 'click', '.widget_shopping_cart_content .action-item .remove', function( e ) {\n\t\t \te.preventDefault();\n\n\t\t \tvar _this = $( this );\n\t\t \tvar parent = _this.closest( '.hb-minicart' );\n\n\t\t \tvar cart_item_key = _this.attr( \"data-product_id\" );\n\n\t\t\t// Add class loading\n\t\t\t_this.addClass( 'loading' );\n\n\t\t\t$.ajax( {\n\t\t\t\ttype: 'POST',\n\t\t\t\turl: WRAjaxURL,\n\t\t\t\tdata: {\n\t\t\t\t\taction: 'wr_product_remove',\n\t\t\t\t\tcart_item_key: cart_item_key\n\t\t\t\t},\n\t\t\t\tsuccess: function( val ) {\n\t\t\t\t\tif ( val ) {\n\t\t\t\t\t\tval = $.parseJSON( val );\n\n\t\t\t\t\t\tif ( parent.hasClass( 'position-sidebar-top' ) || parent.hasClass( 'position-sidebar-bottom' ) ) {\n\t\t\t\t\t\t\tvar cart_slider = _this.closest( '.cart-slider' );\n\t\t\t\t\t\t\tif( cart_slider.length ) {\n\t\t\t\t\t\t\t\tvar cart_slider_item = parseInt( cart_slider.attr( 'data-items' ) );\n\t\t\t\t\t\t\t\tcart_slider.attr( 'data-items', ( cart_slider_item - 1 ) );\n\n\t\t\t\t\t\t\t\tif( cart_slider_item == 1 ) {\n\t\t\t\t\t\t\t\t\tcart_slider.removeClass( 'cart-slider' );\n\t\t\t\t\t\t\t\t\tcart_slider.find( '.cart_list-outer' ).removeAttr( 'style' );\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t$( 'li[data-key=\"' + cart_item_key + '\"]' ).hide( 300, function() {\n\t\t\t\t\t\t\t\t$( 'li[data-key=\"' + cart_item_key + '\"]' ).remove();\n\t\t\t\t\t\t\t} )\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t$( 'li[data-key=\"' + cart_item_key + '\"]' ).slideUp( 300, function() {\n\t\t\t\t\t\t\t\t$( 'li[data-key=\"' + cart_item_key + '\"]' ).remove();\n\t\t\t\t\t\t\t} );\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ( $( '.mini-price' ).length ) {\n\t\t\t\t\t\t\t$( '.mini-price' ).html( val.price_total );\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ( $( '.hb-cart .cart-control .count' ).length ) {\n\t\t\t\t\t\t\t$( '.hb-cart .cart-control .count' ).html( val.count_product );\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ( val.count_product == 0 ) {\n\t\t\t\t\t\t\tif ( $( '.hb-minicart .total' ).length ) {\n\t\t\t\t\t\t\t\t$( '.hb-minicart .total' ).hide();\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tif ( $( '.hb-minicart .buttons' ).length ) {\n\t\t\t\t\t\t\t\t$( '.hb-minicart .buttons' ).hide();\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tif ( !$( '.hb-minicart .product_list_widget .empty' ).length ) {\n\t\t\t\t\t\t\t\t$( '.hb-minicart .product_list_widget' ).append( '<li class=\"empty\">' + val.empty + '</li>' );\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} );\n\t\t} );\n\n\t\t $( document ).ajaxComplete( function( event, xhr, settings ) {\n\t\t \tvar url = settings.url;\n\t\t \tvar data_request = ( typeof settings.data != 'undefined' ) ? settings.data : '';\n\n\t\t \tif ( url.search( 'action=wr_product_add' ) != -1 || data_request.search( 'action=wr_product_add' ) != -1 || url.search( 'wc-ajax=add_to_cart' ) != -1 ) {\n\t\t \t\tvar count_product = $( '.widget_shopping_cart_content .total' ).attr( 'data-count' );\n\t\t \t\tvar price_total = $( '.widget_shopping_cart_content .mini-price' ).html();\n\n\t\t \t\tif ( $( '.mini-price' ).length )\n\t\t \t\t\t$( '.mini-price' ).html( price_total );\n\n\t\t \t\tif ( $( '.hb-cart .cart-control .count' ).length )\n\t\t \t\t\t$( '.hb-cart .cart-control .count' ).html( count_product );\n\t\t \t}\n\n\t\t \tif ( url.search( 'wc-ajax=add_to_cart' ) != -1 ) {\n\n\t\t \t\tif ( !( settings.data != undefined && xhr.responseJSON != undefined && xhr.responseJSON.cart_hash != undefined ) )\n\t\t \t\t\treturn false;\n\n\t\t \t\tvar data_array_url = WR_Parse_Url_To_Array( settings.data );\n\n\t\t \t\t$.ajax( {\n\t\t \t\t\ttype: 'POST',\n\t\t \t\t\turl: WRAjaxURL,\n\t\t \t\t\tdata: {\n\t\t \t\t\t\taction: 'wr_add_to_cart_message',\n\t\t \t\t\t\tproduct_id: data_array_url.product_id\n\t\t \t\t\t},\n\t\t \t\t\tsuccess: function( val ) {\n\t\t \t\t\t\tif ( val.message == undefined )\n\t\t \t\t\t\t\treturn false;\n\n\t\t \t\t\t\t$( 'body > .wr-notice-cart-outer' ).remove();\n\t\t \t\t\t\tvar content_notice = '<div class=\"wr-notice-cart-outer pf ptr\"><div class=\"wr-notice-cart\"><div class=\"icon-notice\"><i class=\"nitro-icon-cart-9\"></i></div><div class=\"text-notice\">' + val.message + '</div></div></div>';\n\t\t \t\t\t\t$( 'body' ).append( content_notice );\n\n\t\t \t\t\t\tvar close = $( '<span class=\"close-notice\"></span>' ).click( function() {\n\t\t \t\t\t\t\t$( this ).closest( '.wr-notice-cart-outer' ).removeClass( 'active' );\n\t\t \t\t\t\t} );\n\n\t\t \t\t\t\t$( 'body .wr-notice-cart' ).prepend( close );\n\n\t\t \t\t\t\tsetTimeout( function() {\n\t\t \t\t\t\t\t$( 'body > .wr-notice-cart-outer' ).addClass( 'active' );\n\t\t \t\t\t\t}, '10' );\n\n\t\t \t\t\t\tsetTimeout( function() {\n\t\t \t\t\t\t\t$( 'body > .wr-notice-cart-outer' ).removeClass( 'active' );\n\t\t \t\t\t\t}, '5000' );\n\t\t \t\t\t}\n\t\t \t\t} );\n\t\t \t}\n\n\t\t \tif ( settings.data != undefined ) {\n\t\t \t\tvar data_array_url = WR_Parse_Url_To_Array( settings.data );\n\n\t\t \t\tif ( data_array_url.action == 'add_to_wishlist' ) {\n\n\t\t \t\t\t$( 'body > .wr-notice-cart-outer' ).remove();\n\t\t \t\t\tvar content_notice = '<div class=\"wr-notice-cart-outer pf ptr\"><div class=\"wr-notice-cart\"><div class=\"icon-notice\"><i class=\"fa fa-heart-o\"></i></div><div class=\"text-notice\"><div> ' + xhr.responseJSON.message + ' </div><a class=\"db\" href=\"' + xhr.responseJSON.wishlist_url + '\">' + WR_Data_Js[ 'View Wishlist' ] + '</a></div></div></div>';\n\t\t \t\t\t$( 'body' ).append( content_notice );\n\n\t\t \t\t\tvar close = $( '<span class=\"close-notice\"></span>' ).click( function() {\n\t\t \t\t\t\t$( this ).closest( '.wr-notice-cart-outer' ).removeClass( 'active' );\n\t\t \t\t\t} );\n\n\t\t \t\t\t$( 'body .wr-notice-cart' ).prepend( close );\n\n\t\t \t\t\tsetTimeout( function() {\n\t\t \t\t\t\t$( 'body > .wr-notice-cart-outer' ).addClass( 'active' );\n\t\t \t\t\t}, '10' );\n\n\t\t \t\t\tsetTimeout( function() {\n\t\t \t\t\t\t$( 'body > .wr-notice-cart-outer' ).removeClass( 'active' );\n\t\t \t\t\t}, '5000' );\n\n\t\t \t\t}\n\n\t\t \t}\n\n\t\t\t// Add to cart from Wishlist\n\t\t\tif ( settings.data != undefined ) {\n\t\t\t\tvar data_array_url = WR_Parse_Url_To_Array( settings.data );\n\n\t\t\t\tif ( url.search( 'wc-ajax=add_to_cart' ) != -1 && data_array_url.remove_from_wishlist_after_add_to_cart != undefined ) {\n\n\t\t\t\t\tsetTimeout( function() {\n\t\t\t\t\t\tif ( $( '.wishlist_table tbody tr' ).length <= 1 ) {\n\t\t\t\t\t\t\t$('.wishlist_table').remove();\n\t\t\t\t\t\t\t$( '#yith-wcwl-form' ).addClass('empty');\n\t\t\t\t\t\t}\n\t\t\t\t\t}, 1000 );\n\t\t\t\t}\n\t\t\t}\n\n\t\t});\n\n\t\t/*\n\t\t * [ Edit product ajax ] - - - - - - - - - - - - - - - - - - - -\n\t\t */\n\t\t $( 'body' ).on( 'click', '.widget_shopping_cart_content .action-item .edit-cart', function() {\n\t\t \tvar _this = $( this );\n\t\t \tvar parent = _this.parents( '.mini_cart_item' );\n\n\t\t \tparent.find( '.remove-outer' ).hide();\n\t\t \tparent.find( '.quickview-outer' ).hide();\n\t\t \tparent.find( '.price-item' ).hide();\n\t\t \tparent.find( '.edit-form-outer' ).show();\n\t\t } );\n\n\t\t// Hide edit form\n\t\t$( 'body' ).on( 'click', '.widget_shopping_cart_content .action-item .cancel-btn', function() {\n\t\t\tvar parent = $( this ).closest('.mini_cart_item');\n\n\t\t\tparent.find( '.edit-form-outer' ).hide();\n\t\t\tparent.find( '.remove-outer' ).show();\n\t\t\tparent.find( '.quickview-outer' ).show();\n\t\t\tparent.find( '.price-item' ).show();\n\t\t} );\n\n\t\t$( 'body' ).on( 'click', '.action-item .edit-btn-action', function() {\n\t\t\tvar _this = $( this );\n\t\t\tvar parent = _this.closest( '.mini_cart_item' );\n\t\t\tvar cart_item_key = parent.attr( 'data-key' );\n\t\t\tvar cart_item_number = parent.find( '.action-item .edit-number' ).val();\n\t\t\tvar position = _this.closest( '.hb-minicart' ).attr( 'data-slidebar-position' );\n\n\t\t\t// Add class loading\n\t\t\t_this.addClass( 'loading' );\n\t\t\tparent.find( '.edit-number' ).attr( 'disabled', true );\n\n\t\t\t$.ajax( {\n\t\t\t\ttype: 'POST',\n\t\t\t\turl: WRAjaxURL,\n\t\t\t\tdata: {\n\t\t\t\t\taction: 'wr_product_edit',\n\t\t\t\t\tcart_item_key: cart_item_key,\n\t\t\t\t\tcart_item_number: cart_item_number\n\t\t\t\t},\n\t\t\t\tsuccess: function( val ) {\n\t\t\t\t\tif ( val ) {\n\n\t\t\t\t\t\tval = $.parseJSON( val );\n\n\t\t\t\t\t\tif ( cart_item_number == 0 ) {\n\t\t\t\t\t\t\tif ( position == 'position-slidebar-top' || position == 'position-slidebar-bottom' ) {\n\t\t\t\t\t\t\t\t$( 'li[data-key=\"' + cart_item_key + '\"]' ).hide( 300, function() {\n\t\t\t\t\t\t\t\t\t$( 'li[data-key=\"' + cart_item_key + '\"]' ).remove();\n\t\t\t\t\t\t\t\t} )\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t$( 'li[data-key=\"' + cart_item_key + '\"]' ).slideUp( 300, function() {\n\t\t\t\t\t\t\t\t\t$( 'li[data-key=\"' + cart_item_key + '\"]' ).remove();\n\t\t\t\t\t\t\t\t} );\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ( val.count_product == 0 ) {\n\t\t\t\t\t\t\tif ( $( '.hb-minicart .total' ).length )\n\t\t\t\t\t\t\t\t$( '.hb-minicart .total' ).hide();\n\n\t\t\t\t\t\t\tif ( $( '.hb-minicart .buttons' ).length )\n\t\t\t\t\t\t\t\t$( '.hb-minicart .buttons' ).hide();\n\n\t\t\t\t\t\t\tif ( !$( '.hb-minicart .product_list_widget .empty' ).length )\n\t\t\t\t\t\t\t\t$( '.hb-minicart .product_list_widget' ).append( '<li class=\"empty\">' + val.empty + '</li>' );\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ( $( '.mini-price' ).length )\n\t\t\t\t\t\t\t$( '.mini-price' ).html( val.price_total );\n\n\t\t\t\t\t\tif ( $( '.hb-cart .cart-control .count' ).length )\n\t\t\t\t\t\t\t$( '.hb-cart .cart-control .count' ).html( val.count_product );\n\n\t\t\t\t\t\tif ( val.price != undefined )\n\t\t\t\t\t\t\t$( 'li[data-key=\"' + cart_item_key + '\"] .price-item .quantity' ).html( '<span class=\"count-item\">' + parseInt( cart_item_number ) + '</span> × ' + val.price );\n\n\t\t\t\t\t\tparent.find( '.edit-form-outer' ).hide();\n\t\t\t\t\t\tparent.find( '.remove-outer' ).show();\n\t\t\t\t\t\tparent.find( '.quickview-outer' ).show();\n\t\t\t\t\t\tparent.find( '.price-item' ).show();\n\n\t\t\t\t\t\t_this.removeClass( 'loading' );\n\t\t\t\t\t\tparent.find( '.edit-number' ).attr( 'disabled', false );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} );\n\t\t} );\n\n\t\t/*\n\t\t * [ Add product ajax ] - - - - - - - - - - - - - - - - - - - -\n\t\t */\n\n\t\t $( 'body' ).on( 'click', '.quickview-modal form.cart .wr_single_add_to_cart_ajax', function( e ) {\n\t\t \te.preventDefault();\n\t\t \te.stopPropagation();\n\n\t\t \tvar _this = $( this );\n\t\t \tadd_to_cart_ajax( _this );\n\t\t } );\n\n\t\t $( 'form.cart .wr_single_add_to_cart_ajax' ).click( function( e ) {\n\t\t \te.preventDefault();\n\t\t \te.stopPropagation();\n\n\t\t \tvar _this = $( this );\n\n\t\t \tadd_to_cart_ajax( _this );\n\t\t } );\n\n\t\t $( '.floating-add-to-cart .floating_button' ).click( function( e ) {\n\t\t \te.preventDefault();\n\t\t \te.stopPropagation();\n\n\t\t \tvar _this = $( this );\n\n\t\t \t$( 'form.cart .single_add_to_cart_button' ).trigger( 'click' );\n\t\t } );\n\n\t\t function add_to_cart_ajax( _this ) {\n\t\t \tvar form_cart = _this.closest( 'form' );\n\t\t \tvar data_post = form_cart.serialize();\n\n\t\t \tif ( data_post.search( 'add-to-cart=' ) != -1 ) {\n\t\t \t\t_this.prop( 'disabled', true );\n\n\t\t \t\t_this.addClass( 'loading' );\n\t\t \t\t_this.removeClass( 'added error' );\n\n\t\t \t\tvar floating = $( '.floating-add-to-cart .floating_button' );\n\t\t \t\tfloating.addClass( 'loading' );\n\t\t \t\tfloating.removeClass( 'added error' );\n\n\t\t \t\t/* Replace key for custom ajax */\n\t\t \t\tvar url_request = data_post.replace( 'add-to-cart', 'wr-custom-add-to-cart' ) + '&action=wr_product_add&_nonce=' + _nonce_wr_nitro;\n\n\t\t \t\t$.ajax( {\n\t\t \t\t\ttype: 'POST',\n\t\t \t\t\turl: WRAjaxURL,\n\t\t \t\t\tdata: WR_Parse_Url_To_Array( url_request ),\n\t\t \t\t\tsuccess: function( val ) {\n\t\t \t\t\t\tif ( val.status == 'true' ) {\n\t\t \t\t\t\t\t$( 'body > .wr-notice-cart-outer' ).remove();\n\n\t\t \t\t\t\t\tvar custom_notice = val.notice\n\t\t \t\t\t\t\tcustom_notice = custom_notice.replace(/&quot;/g, '\"')\n\t\t \t\t\t\t\tvar link = custom_notice.match(/<a[^>]+>.?[^<]*<\\/a[^>]*>/)[0]\n\t\t \t\t\t\t\tcustom_notice.replace(/(<a[^>]+>.?[^<]*<\\/a[^>]*>)(.*$)/)\n\t\t \t\t\t\t\tcustom_notice = custom_notice.replace(/(<a[^>]+>.?[^<]*<\\/a[^>]*>)(.*$)/, '$2')\n\t\t \t\t\t\t\tcustom_notice = custom_notice.replace(/(\".?[^\"]*\")(.*)/, '<div><b>$1</b>$2</div>')\n\t\t \t\t\t\t\tval.notice = link + custom_notice\n\n\t\t \t\t\t\t\tvar content_notice = '<div class=\"wr-notice-cart-outer pf ptr\"><div class=\"wr-notice-cart\"><div class=\"icon-notice\"><i class=\"nitro-icon-cart-9\"></i></div><div class=\"text-notice\">' + val.notice + '</div></div></div>';\n\t\t \t\t\t\t\t$( 'body' ).append( content_notice );\n\n\t\t \t\t\t\t\tvar close = $( '<span class=\"close-notice\"></span>' ).click( function() {\n\t\t \t\t\t\t\t\t$( this ).closest( '.wr-notice-cart-outer' ).removeClass( 'active' );\n\t\t \t\t\t\t\t} );\n\n\t\t \t\t\t\t\t$( 'body .wr-notice-cart' ).prepend( close );\n\n\t\t \t\t\t\t\tsetTimeout( function() {\n\t\t \t\t\t\t\t\t$( 'body > .wr-notice-cart-outer' ).addClass( 'active' );\n\t\t \t\t\t\t\t}, '10' );\n\n\t\t \t\t\t\t\tsetTimeout( function() {\n\t\t \t\t\t\t\t\t$( 'body > .wr-notice-cart-outer' ).removeClass( 'active' );\n\t\t \t\t\t\t\t}, '5000' );\n\n\t\t \t\t\t\t\t_this.addClass( 'added' );\n\t\t \t\t\t\t\tfloating.addClass( 'added' );\n\n\t\t \t\t\t\t\tvar fragments = val.fragments;\n\t\t \t\t\t\t\tvar cart_hash = val.cart_hash;\n\n\t\t\t\t\t\t\t// Replace fragments\n\t\t\t\t\t\t\tif ( fragments ) {\n\t\t\t\t\t\t\t\t$.each( fragments, function( key, value ) {\n\t\t\t\t\t\t\t\t\t$( key ).replaceWith( value );\n\t\t\t\t\t\t\t\t} );\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t// Trigger event so themes can refresh other areas\n\t\t\t\t\t\t\t$( document.body ).trigger( 'added_to_cart', [ fragments, cart_hash, _this ] );\n\n\t\t\t\t\t\t} else if ( val.status == 'false' ) {\n\n\t\t\t\t\t\t\t$( 'body > .wr-notice-cart-outer' ).remove();\n\t\t\t\t\t\t\tvar content_notice = '<div class=\"wr-notice-cart-outer pf ptr error\"><div class=\"wr-notice-cart\"><div class=\"icon-notice\"><i class=\"nitro-icon-cart-9\"></i></div><div class=\"text-notice\">' + val.notice + '</div></div></div>';\n\t\t\t\t\t\t\t$( 'body' ).append( content_notice );\n\n\t\t\t\t\t\t\tvar close = $( '<span class=\"close-notice\"></span>' ).click( function() {\n\t\t\t\t\t\t\t\t$( this ).closest( '.wr-notice-cart-outer' ).removeClass( 'active' );\n\t\t\t\t\t\t\t} );\n\n\t\t\t\t\t\t\t$( 'body .wr-notice-cart' ).prepend( close );\n\n\t\t\t\t\t\t\tsetTimeout( function() {\n\t\t\t\t\t\t\t\t$( 'body > .wr-notice-cart-outer' ).addClass( 'active' );\n\t\t\t\t\t\t\t}, '10' );\n\t\t\t\t\t\t\tsetTimeout( function() {\n\t\t\t\t\t\t\t\t$( 'body > .wr-notice-cart-outer' ).removeClass( 'active' );\n\t\t\t\t\t\t\t}, '5000' );\n\n\t\t\t\t\t\t\t_this.addClass( 'error' );\n\t\t\t\t\t\t\tfloating.addClass( 'error' );\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t_this.removeClass( 'loading' );\n\t\t\t\t\t\t_this.prop( 'disabled', false );\n\n\t\t\t\t\t\tfloating.removeClass( 'loading' );\n\t\t\t\t\t\tfloating.prop( 'disabled', false );\n\t\t\t\t\t}\n\t\t\t\t} );\n\t\t \t}\n\t\t }\n\n\t\t/*\n\t\t * [ Product single Quick Buy Button ] - - - - - - - - - - - - - - - - - - - - - - - -\n\t\t */\n\n\t\t $( 'form.cart.variations_form' ).on( 'show_variation', function( event, variation, purchasable ) {\n\t\t \tevent.preventDefault();\n\n\t\t \tvar _this = $( this );\n\n\t\t \tif ( purchasable ) {\n\t\t \t\t_this.find( '.single_buy_now' ).removeAttr( 'disabled' ).removeAttr( 'title' );\n\t\t \t\t_this.find( '.single_buy_now' ).removeAttr( 'disabled' ).removeAttr( 'title' );\n\n\t\t\t\t// Enable floating button\n\t\t\t\t$( '.floating-add-to-cart button' ).removeAttr( 'disabled' );\n\t\t\t} else {\n\t\t\t\t_this.find( '.single_buy_now' ).attr( 'disabled', 'disabled' );\n\n\t\t\t\t// Disnable floating button\n\t\t\t\t$( '.floating-add-to-cart button' ).attr( 'disabled', 'disabled' );\n\t\t\t}\n\t\t} );\n\n\t\t $( 'form.cart.variations_form' ).on( 'hide_variation', function( event ) {\n\t\t \tevent.preventDefault();\n\n\t\t \tvar _this = $( this );\n\n\t\t \t_this.find( '.single_buy_now' ).attr( 'disabled', 'disabled' );\n\n\t\t\t// Disnable floating button\n\t\t\t$( '.floating-add-to-cart button' ).attr( 'disabled', 'disabled' );\n\t\t} );\n\n\t\t $( 'form.cart .single_buy_now' ).click( function( e ) {\n\t\t \te.preventDefault();\n\t\t \te.stopPropagation();\n\n\t\t \tvar _this = $( this );\n\t\t \tvar form_cart = _this.closest( 'form' );\n\t\t \tvar data_post = form_cart.serialize();\n\n\t\t \tif ( data_post.search( 'add-to-cart=' ) != -1 ) {\n\n\t\t \t\t_this.prop( 'disabled', true );\n\n\t\t \t\tvar floating = $( '.floating-add-to-cart .single_buy_now' );\n\n\t\t \t\t_this.addClass( 'loading' );\n\t\t \t\t_this.removeClass( 'error' );\n\n\t\t \t\tfloating.addClass( 'loading' );\n\t\t \t\tfloating.removeClass( 'error' );\n\n\t\t \t\t/* Replace key for custom ajax */\n\t\t \t\tvar url_request = data_post.replace( 'add-to-cart', 'product_id' ) + '&action=wr_quickbuy&_nonce=' + _nonce_wr_nitro;\n\n\t\t \t\t$.ajax( {\n\t\t \t\t\ttype: 'POST',\n\t\t \t\t\turl: WRAjaxURL,\n\t\t \t\t\tdata: WR_Parse_Url_To_Array( url_request ),\n\t\t \t\t\tsuccess: function( val ) {\n\t\t \t\t\t\tif ( val.status == 'true' ) {\n\n\t\t \t\t\t\t\tif ( val.type == 'redirect' ) {\n\t\t \t\t\t\t\t\twindow.location.href = val.checkout_url;\n\t\t \t\t\t\t\t} else if ( val.type == 'modal' ) {\n\n\t\t\t\t\t\t\t\t// Add method get buy-now\n\t\t\t\t\t\t\t\tif ( val.checkout_url.indexOf( '?' ) != -1 ) {\n\t\t\t\t\t\t\t\t\tval.checkout_url = val.checkout_url + '&wr-buy-now=check-out';\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tval.checkout_url = val.checkout_url + '?wr-buy-now=check-out'\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\tif ( typeof $.fn.magnificPopup != 'undefined' ) {\n\t\t\t\t\t\t\t\t\t$.magnificPopup.open( {\n\t\t\t\t\t\t\t\t\t\titems: {\n\t\t\t\t\t\t\t\t\t\t\tsrc: val.checkout_url\n\t\t\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t\t\ttype: 'iframe',\n\t\t\t\t\t\t\t\t\t\tmainClass: 'mfp-fade wr-buy-now'\n\t\t\t\t\t\t\t\t\t} );\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tvar fragments = val.fragments;\n\t\t\t\t\t\t\tvar cart_hash = val.cart_hash;\n\n\t\t\t\t\t\t\t// Replace fragments\n\t\t\t\t\t\t\tif ( fragments ) {\n\t\t\t\t\t\t\t\t$.each( fragments, function( key, value ) {\n\t\t\t\t\t\t\t\t\t$( key ).replaceWith( value );\n\t\t\t\t\t\t\t\t} );\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t// Trigger event so themes can refresh other areas\n\t\t\t\t\t\t\t$( document.body ).trigger( 'added_to_cart', [ fragments, cart_hash, _this ] );\n\n\t\t\t\t\t\t} else if ( val.status == 'false' ) {\n\t\t\t\t\t\t\t_this.addClass( 'error' );\n\t\t\t\t\t\t\tfloating.addClass( 'error' );\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t_this.removeClass( 'loading' );\n\t\t\t\t\t\t_this.prop( 'disabled', false );\n\t\t\t\t\t\tfloating.removeClass( 'loading' );\n\t\t\t\t\t\tfloating.prop( 'disabled', false );\n\t\t\t\t\t}\n\t\t\t\t} );\n\t\t \t}\n\t\t } );\n\n\t\t $( '.floating-add-to-cart .single_buy_now' ).click( function( e ) {\n\t\t \te.preventDefault();\n\t\t \te.stopPropagation();\n\n\t\t \t$( 'form.cart .single_buy_now' ).trigger( 'click' );\n\t\t } );\n\n\t\t/*\n\t\t * [ Get notice when remove product in cart ] - - - - - - - - - - - - - - - - - - - -\n\t\t */\n\t\t $( 'body' ).on( 'click', '.woocommerce-cart .cart-table .product-remove a', function(){\n\t\t \tvar _this = $(this),\n\t\t \tproduct_name = _this.closest( 'tr' ).find( '.product-name > a' ).text().trim();\n\n\t\t \t$( document ).ajaxComplete( function( event, xhr, settings ) {\n\t\t \t\tvar url = settings.url,\n\t\t \t\tdata_request = ( typeof settings.data != 'undefined' ) ? settings.data : '';\n\n\t\t \t\tif ( url.indexOf( '\\?remove_item\\=' ) != -1 ) {\n\t\t \t\t\tvar wc_message = $( '.woocommerce-message' ),\n\t\t \t\t\tundo_html = wc_message.find( 'a' )[0].outerHTML,\n\t\t \t\t\tmessage = WR_Data_Js[ 'removed_notice' ].replace( '%s', '\"' + product_name + '\"' );\n\n\t\t \t\t\t$( '.woocommerce-message' ).html( message + undo_html );\n\t\t \t\t}\n\t\t \t});\n\t\t } );\n\t\t}", "function quantityAdjust() {\n\n\t\tvar arrQuantityInput = document.querySelectorAll('.adjust_number');\n\n\t\t// only define variables if this is a cart page\n\t\tif (isCartCheckout || isCartCSR) {\n\n\t\t\tvar elButtonUpdate = document.getElementById('button_update'),\n\t\t\t\telButtonFinalize = document.getElementById('button_finalize'),\n\t\t\t\tarrValuesOriginal = [],\n\t\t\t\tarrValuesNew = [];\n\n\t\t}\n\n\t\t// for each input[type=\"number\"] found on the cart page\n\t\tfor (var i = 0; i < arrQuantityInput.length; i++) {\n\t\t\tquantityIncrements(arrQuantityInput[i], i);\n\t\t}\n\n\t\tfunction quantityIncrements(thisQuantityInput, thisIndex) {\n\n\t\t\tvar thisID = thisQuantityInput.getAttribute('name'),\n\t\t\t\tthisMin = parseInt( thisQuantityInput.getAttribute('min') ),\n\t\t\t\tthisMax = parseInt( thisQuantityInput.getAttribute('max') ),\n\t\t\t\tthisValue = parseInt( thisQuantityInput.value ),\n\t\t\t\telQuantityDecrease = thisQuantityInput.nextElementSibling,\n\t\t\t\telQuantityIncrease = elQuantityDecrease.nextElementSibling,\n\t\t\t\tenteredValue;\n\n\t\t\t// if cart page, push captured quantity values to our arrays\n\t\t\tif (isCartCheckout || isCartCSR) {\n\t\t\t\tarrValuesOriginal.push(thisValue);\n\t\t\t\tarrValuesNew.push(thisValue);\n\t\t\t}\n\n\t\t\t// if clicking the 'minus' button\n\t\t\telQuantityDecrease.addEventListener('click', function(e) {\n\n\t\t\t\t// currently not allowed to be set to 0...\n\t\t\t\t// removing an item can only be achieved by using the 'remove' link...\n\t\t\t\t// if we want to allow for a 0 value, then updating the cart will remove that product\n\n\t\t\t\t// as long as thisQuantityInput value is greater than the allowed minimum, decrement value\n\t\t\t\tif (thisValue != thisMin) {\n\n\t\t\t\t\tthisValue--;\n\t\t\t\t\tthisQuantityInput.value = thisValue;\n\t\t\t\t\tthisQuantityInput.setAttribute('value', thisValue);\n\n\t\t\t\t\telQuantityIncrease.classList.remove('disabled');\n\n\t\t\t\t\tcompareValues();\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthis.classList.add('disabled');\n\n\t\t\t\t}\n\n\t\t\t\te.preventDefault();\n\n\t\t\t}, false);\n\n\t\t\t// if clicking the 'plus' button\n\t\t\telQuantityIncrease.addEventListener('click', function(e) {\n\n\t\t\t\t// as long as the thisQuantityInput value is not equal to the allowed maximum, increment value\n\t\t\t\tif (thisValue != thisMax) {\n\n\t\t\t\t\tthisValue++;\n\t\t\t\t\tthisQuantityInput.value = thisValue;\n\t\t\t\t\tthisQuantityInput.setAttribute('value', thisValue);\n\n\t\t\t\t\telQuantityDecrease.classList.remove('disabled');\n\n\t\t\t\t\tcompareValues();\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthis.classList.add('disabled');\n\n\t\t\t\t}\n\n\t\t\t\te.preventDefault();\n\n\t\t\t}, false);\n\n\t\t\t// if manually entering a value (using 'input' instead of 'change' to immediately prevent invalid input)\n\t\t\tthisQuantityInput.addEventListener('input', function() {\n\n\t\t\t\t// need to recapture the input value\n\t\t\t\tenteredValue = parseInt(this.value);\n\n\t\t\t\t// as long as the user has not entered a value less than or greater than the allowed limit\n\t\t\t\tif ( enteredValue < thisMin || enteredValue > thisMax || isNaN(enteredValue) ) {\n\n\t\t\t\t\tthisValue = thisValue;\n\t\t\t\t\tthisQuantityInput.value = thisValue;\n\t\t\t\t\tthisQuantityInput.setAttribute('value', thisValue);\n\n\t\t\t\t\tcompareValues();\n\n\t\t\t\t} else {\n\n\t\t\t\t\tthisValue = enteredValue;\n\t\t\t\t\tthisQuantityInput.value = thisValue; // only to accomodate situations where a user has entered a floating point number\n\t\t\t\t\tthisQuantityInput.setAttribute('value', thisValue);\n\n\t\t\t\t\telQuantityDecrease.classList.remove('disabled');\n\t\t\t\t\telQuantityIncrease.classList.remove('disabled');\n\n\t\t\t\t\tcompareValues();\n\n\t\t\t\t}\n\n\t\t\t});\n\n\t\t\t// compare the updated values against the originals\n\t\t\tfunction compareValues() {\n\n\t\t\t\t// currently does not account for deleted rows...\n\t\t\t\t// but this may not matter - TW might require the cart to be updated after a removal anyways... will require their input\n\n\t\t\t\tif (isCartCheckout || isCartCSR) {\n\n\t\t\t\t\tarrValuesNew[thisIndex] = thisValue;\n\n\t\t\t\t\tvar isSame = arrValuesOriginal.length == arrValuesNew.length && arrValuesOriginal.every(function(element, index) {\n\t\t\t\t\t\treturn element === arrValuesNew[index];\n\t\t\t\t\t});\n\n\t\t\t\t\tif (isSame) {\n\n\t\t\t\t\t\telButtonUpdate.classList.add('disabled');\n\t\t\t\t\t\telButtonFinalize.classList.remove('disabled');\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\telButtonUpdate.classList.remove('disabled');\n\t\t\t\t\t\telButtonFinalize.classList.add('disabled');\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t}", "function updateCartPreview() {\n // TODO: Get the item and quantity from the form\n // TODO: Add a new element to the cartContents div with that information\n const item = selectElement.options[selectElement.selectedIndex].text;\n const quantity = parseInt(document.getElementById('quantity').value);\n createTheElement('p', `Item: ${item} \\u00A0 \\u00A0 \\u00A0 Quantity: ${quantity}`, cartContents);\n}", "function updateTotal() {\n var total = 0;\n $('.cart-item-price').each(function() {\n total += parseInt($(this).text());\n });\n $('#shoppingcart-items').append('<hr><span>Total: ' + total + '$ <a href=\"/checkout\">Go to checkout</a></span>');\n }", "function updateModalPrice(){\n\tvar id;\n\tvar p;\n\t\n\tfor(var item in cart){\n\t\tp = product[item];\n\t\tid = p.name;\n\t\tif(cart[item] != 0){\n\t\t\tdocument.getElementById(id + \"price\").innerHTML = \"$\" + p.price;\n\t\t}\n\t}\n}", "function updateCartTotal() {\n // let total = 0\n // let cartItemsContainerList = document.getElementsByClassName('cart-items')\n // for (let i = 0; i < cartItemsContainerList.length; i++){\n // let cartRows = cartItemsContainerList[i].getElementsByClassName('cart-row')\n // for (let j = 0; j < cartRows.length; j++) {\n // let cartRow = cartRows[j]\n // let priceElement = cartRow.getElementsByClassName('cart-price')[0]\n // let quantityElement = cartRow.getElementsByClassName('cart-quantity-input')[0]\n // let price = parseFloat(priceElement.innerText.replace('€', ''))\n // let quantity = quantityElement.value\n // total = total + (price * quantity)\n // }\n var cartItemContainer = document.getElementsByClassName('cart-items')[0]\n var cartRows = cartItemContainer.getElementsByClassName('cart-row')\n var total = 0\n for (var i = 0; i < cartRows.length; i++) {\n var cartRow = cartRows[i]\n var priceElement = cartRow.getElementsByClassName('cart-price')[0]\n var quantityElement = cartRow.getElementsByClassName('cart-quantity-input')[0]\n var price = parseFloat(priceElement.innerText.replace('€', ''))\n var quantity = quantityElement.value\n total = total + (price * quantity)\n }\n \n total = Math.round(total * 100) / 100 * nombreDeJours;\n \n /******** Affichage du Total du Panier Responsive *****/\n \n let cartTotalPriceArray = document.getElementsByClassName('cart-total-price');\n for (var i = 0; i < cartTotalPriceArray.length; i++) {\n cartTotalPriceArray[i].innerText = total + ' €';\n }\n\n return total;\n}", "function updateCart() {\n\n}", "_changeQuantity(productId) {\n const value = this.shadowRoot.querySelector('#chart_item_' + productId).value;\n\n const cartItem = this._findCartItem(productId);\n\n const index = this.cartItems.indexOf(cartItem);\n this.cartItems[index].quantity = value;\n this.cartItems = [...this.cartItems]; // this.cartItems[index] = cartItem['quantity'] + 1;\n // this.set('cartItems.' + index + '.quantity', cartItem['quantity'] + 1);\n\n localStorage.setItem('shop-cart', JSON.stringify(this.cartItems));\n this.dispatchEvent(new CustomEvent('change-cart-count', {\n bubbles: true,\n composed: true,\n detail: {}\n }));\n }", "function showCartNum() {\n //check that all required objects exist in local storage and create local variables with their values\n var itemsInCart;\n var inCart;\n if (sessionStorage.getItem(\"itemsInCart\") == null) {\n //exit function if itemsInCart doesn't exist\n alert(\"add: itemsInCart does not exist\");\n return;\n }\n else {\n itemsInCart = JSON.parse(sessionStorage.getItem(\"itemsInCart\"));\n }\n if (sessionStorage.getItem(\"inCart\") == null) {\n alert(\"add: inCart does not exist\");\n return;\n }\n else {\n inCart = JSON.parse(sessionStorage.getItem(\"inCart\"));\n }\n //update html\n document.getElementById(\"cartsize\").innerHTML = itemsInCart.toString();\n //update html for each item in the store\n for (var i = 0; i < inCart.length; i++) {\n var id = \"incart\" + i;\n document.getElementById(id).innerHTML = \"Amount in cart: \" + inCart[i].toString();\n }\n}", "function purchaseClicked(){\n alert('Thank you for your purchase')\n let cartItems = document.getElementsByClassName('cart-items')[0]\n while(cartItems.hasChildNodes()){\n cartItems.removeChild(cartItems.firstChild)\n }\n updateCartTotal()\n}", "function loadCart() {\n // getting items stored in getCart and placing them in ss\n var ss = getCart()\n var total = 0\n for (var item of ss) {\n // cloning an html element so that we can have a template for how our cart items should........... #cloneItem\n var element = $(\"#CloneItem\").clone()\n // getting the id and defining the item name through the id\n element.attr(\"id\", item)\n // getting the item name based on id based key\n element.find(\".name\").text(laptops[item].name)\n // adding tax\n total += laptops[item].price * 1.14\n element.find(\".price\").text((laptops[item].price * 1.14).toFixed(0))\n element.find(\".img-fluid\").attr(\"src\", laptops[item].image)\n\n $(\".content-fluid\").append(element)\n }\n\n $(\".CartTotalAndCheckout .total\").text(\"R\" + total.toFixed(0))\n\n $(\".RemoveFromCart\").click(function() {\n var removedItem = $(this).parents(\".card\")\n var id = removedItem.attr(\"id\")\n total -= laptops[id].price * 1.14\n $(\".CartTotalAndCheckout .total\").text(\"R\" + total.toFixed(0))\n removeFromCart(id)\n removedItem.remove()\n })\n\n // preventing the refresh to load problem\n $(\".checkout\").click(function(e) {\n e.preventDefault()\n console.log($(\"dialog\"))\n $(\"dialog\").get(0).showModal()\n })\n\n // implimenting delivery costs\n var checkoutWithExtra = 0\n $(\".CartTotalAndCheckout .total\").text((total * 1.14).toFixed(0))\n $(\"dialog .options > label input\").change(function() {\n if ($(this).is(\":checked\") && $(this).attr(\"id\") == \"delivery\") {\n $(this).parent().parent().find(\".hidden\").slideDown()\n var checkoutWithExtra = (total * 1.17).toFixed(0)\n $(\".CartTotalAndCheckout .total\").text(checkoutWithExtra)\n } else {\n $(this).parent().parent().find(\".hidden\").slideUp()\n var checkoutWithExtra = (total * 1.14).toFixed(0)\n $(\".CartTotalAndCheckout .total\").text(checkoutWithExtra)\n }\n });\n\n // implimenting coupon application keywords is ---- couponWin ---- use to test the functionality of this \n // default value is false because the coupon hasnt been applied yet\n // when coupon already applied a 30% discounts\n var alreadyAppliedCoupon = false\n $(\"dialog .coupon button\").click(function() {\n if ($(this).prev().val() == \"couponWin\" && !alreadyAppliedCoupon) {\n alreadyAppliedCoupon = true\n total *= 0.70\n var checkoutWithExtra = total * 1.14\n if ($(\"dialog .options > label input#delivery\").is(\":checked\"))\n checkoutWithExtra *= 1.03\n $(\".CartTotalAndCheckout .total\").text(checkoutWithExtra.toFixed(0))\n }\n })\n}", "function updateCartPreview() {\n // TODO: Get the item and quantity from the form\n let product = document.getElementById('items').value;\n let quantity = document.getElementById('quantity').value;\n // TODO: Add a new element to the cartContents div with that information\n let cartContents = document.querySelector('#cartContents');\n let newContent = document.createElement('p');\n newContent.innerText = `${quantity}: ${product}`;\n cartContents.appendChild(newContent);\n\n}", "function addToCart(){\n let carts = document.querySelectorAll('.addtocart');\n\n for(let i =0; i< carts.length; i++){\n carts[i].addEventListener('click', ()=>{\n // console.log(\"added to cart\");\n\n let target = $(\".remove.cart\"+i);\n target.show();\n\n totalCost(items[i]);\n cartNumbers(items[i]);\n\n })\n }\n}", "function plusQtty(i) {\n\n cart[i].qtty++;\n document.getElementsByClassName(\"cart-quantity\")[i].innerHTML = cart[i].qtty;\n\n /* Update total items in the cart*/\n totalShoppingItems++;\n document.getElementById(\"total-qtty\").innerHTML = totalShoppingItems;\n}", "function updateCartTotal() {\n var cartItemContainer = document.getElementsByClassName('cart-items')[0]\n var cartRows = cartItemContainer.getElementsByClassName('cart-row')\n var total = 0\n var quantityN = 0\n for (var i = 0; i < cartRows.length; i++) {\n var cartRow = cartRows[i]\n var priceElement = cartRow.getElementsByClassName('cart-price')[0]\n var cartPriceItem = cartRow.getElementsByClassName('cart-price-item')[0]\n var quantityElement = cartRow.getElementsByClassName('cart-quantity-input')[0]\n\n var price = priceElement.innerText.replace(' đ', '')\n var replaceAllPrice = price.replaceAll('.','')\n\n var quantity = quantityElement.value\n total = total + (replaceAllPrice * quantity)\n quantityN = parseFloat(quantityN + Number(quantity))\n //Format price item\n cartPriceItemFormat = replaceAllPrice * Number(quantity)\n cartPriceItem.innerText = new Intl.NumberFormat('vi').format(cartPriceItemFormat)\n }\n total = Math.round(total)\n document.getElementsByClassName('cart-total-price')[0].innerText = new Intl.NumberFormat('vi').format(total)\n document.getElementsByClassName('cart-total-quantity')[0].innerText = quantityN\n}", "function adjustQuantity() {\n let incrementButton = document.querySelectorAll(\".cartIncrement\");\n let decrementButton = document.querySelectorAll(\".cartDecrement\");\n let cartProduct = localStorage.getItem(\"coffeeInCart\");\n let currentQuantity = 0;\n let currentItem = \"\";\n cartProduct = JSON.parse(cartProduct);\n\n for (let i = 0; i < incrementButton.length; i++) {\n incrementButton[i].addEventListener(\"click\", () => {\n currentQuantity = incrementButton[i].parentElement.querySelector(\"span\").textContent;\n currentItem = incrementButton[i].parentElement.previousElementSibling.previousElementSibling.querySelector(\"span\").textContent;\n cartProduct[currentItem].insideCart += 1;\n cartQuantity(cartProduct[currentItem]);\n costTotal(cartProduct[currentItem]);\n localStorage.setItem(\"coffeeInCart\", JSON.stringify(cartProduct));\n cartDisplay();\n });\n }\n\n for (let i = 0; i < decrementButton.length; i++) {\n decrementButton[i].addEventListener(\"click\", () => {\n currentQuantity = decrementButton[i].parentElement.querySelector(\"span\").textContent;\n currentItem = decrementButton[i].parentElement.previousElementSibling.previousElementSibling.querySelector(\"span\").textContent;\n\n if (cartProduct[currentItem].insideCart > 1) {\n cartProduct[currentItem].insideCart -= 1;\n cartQuantity(cartProduct[currentItem], \"decrement\");\n costTotal(cartProduct[currentItem], \"decrement\");\n localStorage.setItem(\"coffeeInCart\", JSON.stringify(cartProduct));\n cartDisplay();\n }\n });\n }\n}", "function updateCartPreview() {\n // TODO: Get the item and quantity from the form\n let quantity1 = document.getElementById('quantity');\n let iteam1 = document.getElementById('items');\n\n \n // TODO: Add a new element to the cartContents div with that information\n let cartContent = document.getElementById('cartContents');\n let pEle= document.createElement('p');\n pEle.textContent= quantity1.value +\" : \"+ iteam1.value; \n cartContent.appendChild(pEle);\n}", "function updateCartSubtotal() {\r\n document.querySelectorAll('.cart-item').forEach(el => {\r\n // Get individual item price and quantities\r\n var price = parseFloat(el.querySelector('.cart-item-price span').textContent);\r\n var quantity = el.querySelector('.cart-item-count .count-field').value;\r\n\r\n // Calculate Subtotal\r\n var subtotal = (price * quantity);\r\n\r\n // Display subtotal, fixed at 2 decimal places\r\n var subtotalElement = el.querySelector('.cart-item-subtotal span');\r\n subtotalElement.textContent = subtotal.toFixed(2);\r\n })\r\n}", "function displayCart() {\n let cartItems = localStorage.getItem(\"productsInCart\");\n cartItems = JSON.parse(cartItems);\nconsole.log(cartItems);\nlet cartCost = localStorage.getItem(\"totalCost\");\nlet productContainer = document.querySelector(\".products\");\n\n\nif(cartIems && productContainer){\n productContainer.innerHTML = '';\n\n Object.values(cartItems)\n .map(item=>{productContainer.innerHTML += `<div class=\"product\"> <ion-icon name=\"close-circle\"></ion-icon>\n <img src=\"./images/${item.tag}.jpg\"> \n <span>${item.name}</span></div>`\n\n `<div class = \"price\">$${item.price}.00</div>`\n `<div class = \"quantity\"><ion-ionic class=\"decrease\" name=\"arrow-dropleft-circle\"></ion-icon>\n <span>${item.inCart}</span>\n\n <ion-ionic class=\"increase\" name=\"arrow-dropright-circle\"> </ion-icon></div>`\n `<div class=\"total\"> $${item.inCart * item.price},00 </div>` \n });\n\n productContainer.innerHTML += `<div class=\"basketTotalContanier\">\n <h4 class =\"basketTotalTitle\"> Basket Total </h4>\n <h4 class =\"basketTotal\">$${cartCost}.00 </h4>`;\nconsole.log(productContainer);\n}\n}", "function updatePageElements() {\n for (let system of dataNormalized) {\n let classBinary;\n\n system[\"star\"].isBinary == 0 ? classBinary = \"singleStar\" : classBinary = \"binaryStar\"\n\n $(`<div class=\"grid-item count-${system[\"planets\"].length} ${classBinary}\"><span>${system.systemName}</span></div>`)\n .data(\"systemName\", system.systemName)\n .appendTo(\"#isotope-grid\")\n .on(\"click\", handleSelectSolarSystem);\n }\n\n uniqueSolarSystemSizes = new Set();\n dataStars.forEach((star) => uniqueSolarSystemSizes.add(star.pl_pnum));\n for (let size of [...uniqueSolarSystemSizes].sort()) {\n $(`<button class=\"pure-button\" data-filter=\".count-${size}\">${size}</button>`)\n .appendTo(\"#buttonGroup-FilterSystemSizes\")\n .on(\"click\", handleFilterSystemSize);\n }\n initAnimation();\n}", "function ready(){\n let removeCartItemButtons = document.getElementsByClassName(\"btn-danger\"); //returns array\n //console.log(removeCartItemButtons);\n\n for(let i = 0; i< removeCartItemButtons.length; i++){\n let button = removeCartItemButtons[i];\n button.addEventListener('click',removeCartItem )\n }\n\n let quantityInput = document.getElementsByClassName('cart-quantity-input');\n for(let i = 0; i< quantityInput.length; i++){\n let input = quantityInput[i];\n input.addEventListener('change', quantityChanged);\n }\n\n let addToCartButtons = document.getElementsByClassName('shop-item-button')\n for(let i = 0; i< addToCartButtons.length; i++){\n let button = addToCartButtons[i];\n button.addEventListener('click',addToCartClicked )\n }\n\n document.getElementsByClassName('btn-purchase')[0].addEventListener('click', purchaseClicked)\n \n}", "function update_stock() {\n //\n // clearing elements inside main-container div\n var childNodes = document.getElementById('main-container').childNodes;\n for (var i = 0; i < childNodes.length; i++) {\n if (childNodes[i].nodeType == 1) {childNodes[i].removeAll();}\n }\n //\n document.getElementById('tab-clicked').value = 'stock-changes';\n //\n //\n var head_elements = Array(\n {'elm' : 'H4','textNode' : \"Click on an item in the table to update it's quantity.\"},\n {'elm' : 'LABEL', 'className' : 'label-12em', 'textNode' : 'Narrow by Item Number:'},\n {'elm' : 'INPUT', 'id' : 'search-item-number', 'type' : 'text', 'events' : [{'event' : 'keyup', 'function' : gen_item_table.bind(null,1,'item_number','ASC')}]}\n );\n //\n addChildren(document.getElementById('input-div'),head_elements);\n //\n gen_item_table(1,'item_number','ASC');\n}", "function addToCartClicked(event) {\n document.querySelector(\".custom\").style.display = \"block\";\n var button = event.target;\n var shopItem = button.parentElement.parentElement;\n var title = shopItem.getElementsByClassName(\"shop-item-title\")[0].innerText;\n var price = shopItem.getElementsByClassName(\"shop-item-price\")[0].innerText;\n var imageSrc = shopItem.getElementsByClassName(\"shop-item-image\")[0].src;\n items = {\n title,\n price,\n imageSrc,\n };\n\n // check if the total is updating\n}", "function getCart(){\n let items = localStorage.getItem(\"cartProducts\");\n items = JSON.parse(items);\n\n let container = document.querySelector(\".products\");\n\n // let baskettotal = document.querySelector(\".basket-total\");\n\n let totalCartCost = localStorage.getItem('totalCost');\n totalCartCost = JSON.parse(totalCartCost);\n displayCheckout();\n // run only if items and .cart-container is running.\n if (items && container) {\n container.innerHTML = '';\n\n // check the values of the cart items\n Object.values(items).map((item) => {\n //display each basket item.\n container.innerHTML += `\n <div class=productItem>\n <div class=\"item-title\">\n <div>${item.itemName}</div>\n <img src=\"${item.imgurl}\" style=\"width:60px; height:60px;\">\n </div>\n <div class=\"item-price\">$${item.price},00</div>\n <div class=\"item-quantity\">${item.numInCart}</div>\n <div class=\"item-total\">$${item.price * item.numInCart},00</div>\n </div>\n `\n });\n }\n}", "function showCart() {\n document.querySelector(\".cart__modal\").style.display = \"block\";\n document.querySelector(\".cart__container\").style.display = \"block\";\n document.querySelector(\".live__list\").classList.add(\"hidden\");\n document.querySelector(\".laugh__list\").classList.add(\"hidden\");\n document.querySelector(\".lounge__list\").classList.add(\"hidden\");\n}", "function updateCartGlaze() {\n var cartItems = sessionStorage.getObj(\"cartItems\"); // retrieve cart items\n for (var i = 0; i < cartItems.length; i++)\n {\n \tvar originalGlaze = document.getElementsByClassName(\"glaze2\")[i]; //retrieve glaze options in cart page\n \tvar currentGlaze = originalGlaze.options[originalGlaze.selectedIndex].text; //retrieve selected page\n \tvar currentPicture = document.getElementsByClassName(\"itemImage\")[i]; //retrieve displayed image\n\n // update displayed image of glaze\n \tif (currentGlaze==\"none\")\n \t{\n \t\tcurrentPicture.src=\"Assets/images/smallnone.png\";\n \t}\n \telse if (currentGlaze==\"vanilla-milk\")\n \t{\n \t\tcurrentPicture.src=\"Assets/images/smalloriginal.png\";\n \t}\n \telse if (currentGlaze==\"sugar-milk\")\n \t{\n \t\tcurrentPicture.src=\"Assets/images/smallsugar.png\";\n \t}\n \telse if (currentGlaze==\"double-chocolate\")\n \t{\n \t\tcurrentPicture.src=\"Assets/images/smallchoco.png\";\n \t}\n\n \tcartItems[i].glaze = currentGlaze; // update current selected glaze\n cartItems[i].image = currentPicture.src // update current picture\n \tsessionStorage.setObj(\"cartItems\", cartItems) //save changes to array\n }\n}", "function updateCartTotal() {\n var cartItemContainer = document.getElementsByClassName('cart-items')[0];\n var cartRows = cartItemContainer.getElementsByClassName('cart-row');\n var total = 0;\n for (var i = 0; i < cartRows.length; i++) {\n var cartRow = cartRows[i];\n var priceElement = cartRow.getElementsByClassName('cart-price')[0];\n console.log(priceElement);\n var quantityElement = cartRow.getElementsByClassName('cart-quantity-input')[0];\n var price = parseFloat(priceElement.innerText.replace('$', ''));\n console.log(price);\n var quantity = quantityElement.value;\n console.log(quantity);\n total = total + (price * quantity);\n }\n total = Math.round(total * 100) / 100;\n document.getElementsByClassName('cart-total-price')[0].innerText = '$' + total;\n}", "function eventHandlerForCartButton() {\n $(\"#verCarritoBtn\").click(() => {\n $(\"#cart-total\").text(`$${cart.cartTotal()}`);\n $(\".cart-modal\").fadeIn();\n });\n}", "function updateCartTotal() {\n const cartItemContainer = document.getElementsByClassName('cart-items')[0]\n const cartRows = cartItemContainer.getElementsByClassName('cart-row')\n let total = 0\n for (let i = 0; i < cartRows.length; i++) {\n const cartRow = cartRows[i]\n const priceElement = cartRow.getElementsByClassName('cart-price')[0]\n const quantityElement = cartRow.getElementsByClassName('quantity')[0]\n const price = parseFloat(priceElement.innerText.replace(/\\u00A3/g, ''))\n const quantity = quantityElement.value\n total = total + (price * quantity)\n }\n const formatter = new Intl.NumberFormat('en-GB', {\n style: 'currency',\n currency: 'GBP',\n minimumFractionDigits: 2\n })\n const newTotal = formatter.format(total)\n document.getElementsByClassName('cart-total-price')[0].innerText = newTotal\n\n}", "function updatetotal(priceofproducts) {\n total = total + priceofproducts\n document.getElementsByClassName(\"total\")[0].innerHTML = total\n }", "function displayCart(){\n let cartItems = localStorage.getItem(\"productsInCart\");\n cartItems = JSON.parse(cartItems);\n let productContainer = document.querySelector(\".products\");\n let cartCost = localStorage.getItem('totalCost');\n if(cartItems && productContainer ){\n productContainer.innerHTML = '';\n Object.values(cartItems).map(item => {\n productContainer.innerHTML += `\n <div class=\"product\">\n <ion-icon name=\"close-circle-outline\"></ion-icon>\n <img scr=\"products/productsAlgemeen/dist/productFotos/${imagePath+images.Afbeeldingsnaam}.jpg\">\n <span>${item.Productnaam}</span>\n </div>\n <div class=\"price\">$${item.Eenheidsprijs},00</div>\n <div class=\"quantity\">\n <ion-icon class=\"decrease\" name=\"arrow-dropleft-circle\"></ion-icon>\n <span>${item.inCart}</span>\n <ion-icon class=\"increase\" name=\"arrow-dropright-circle\"></ion-icon>\n </div>\n <div class=\"total\">\n $${item.inCart * item.Eenheidsprijs},00\n </div>\n `;\n });\n\n productContainer.innerHTML += `\n <div class=\"basketTotalContainer\">\n <h4 class=\"basketTotalTitle\">Basket Total</h4>\n <h4 class=\"basketTotal\">€${cartCost},00</h4>\n `;\n\n }\n}", "updateSum () {\n const totals = document.getElementsByClassName('product__price')\n let productsPrice = 0\n\n // Add all the total prices of the products\n for (const total of totals) {\n productsPrice += parseInt(total.textContent.replace('€', ''), 10)\n }\n\n // Updates the subtotal and total in the summary\n const productsTotal = app.getProductsCount()\n document.querySelector('.products__total').textContent = productsTotal + ' article' + (productsTotal > 1 ? 's' : '')\n document.querySelector('.subtotal__price').textContent = '€ ' + productsPrice\n document.querySelector('.total__price').textContent = '€ ' + productsPrice\n }" ]
[ "0.67036283", "0.66117615", "0.637926", "0.63623977", "0.62695074", "0.623118", "0.6191522", "0.61724985", "0.6134941", "0.6080991", "0.6031651", "0.60217434", "0.60215133", "0.60180527", "0.5995665", "0.59633714", "0.5958319", "0.595564", "0.59544957", "0.59362006", "0.5936048", "0.5923261", "0.5915633", "0.59151816", "0.59147626", "0.590947", "0.59009403", "0.588603", "0.5859942", "0.5853919", "0.58535683", "0.58476925", "0.58307374", "0.5830304", "0.58193403", "0.58099926", "0.57922274", "0.5790808", "0.57826084", "0.5775224", "0.57699424", "0.5761228", "0.5743447", "0.5735004", "0.57293797", "0.57259315", "0.57251936", "0.5708979", "0.57003707", "0.5698781", "0.56837124", "0.5681741", "0.5679616", "0.5678012", "0.5676778", "0.5674645", "0.56727934", "0.5672128", "0.5667923", "0.5666936", "0.5658456", "0.5657577", "0.5657563", "0.5654323", "0.5653922", "0.5633135", "0.5631573", "0.5627745", "0.5623081", "0.5622736", "0.5622391", "0.56206244", "0.55988485", "0.55983025", "0.55899036", "0.55875194", "0.55855596", "0.55828935", "0.55762625", "0.5572932", "0.55728054", "0.55718064", "0.5569961", "0.55664927", "0.5557921", "0.5556322", "0.55554736", "0.5541812", "0.55412996", "0.55409974", "0.5537873", "0.55278796", "0.5526102", "0.5519559", "0.55188936", "0.5512583", "0.5511893", "0.5503354", "0.5494695", "0.54946876" ]
0.66700846
1
This function allows you to present contents of a URL in a really nice stylish dhtml Window It uses the WindowJS, so make sure you have called vmCommonHTML::loadWindowsJS(); before
function fancyPop( url, parameters ) { parameters = parameters || {}; popTitle = parameters.title || ''; popWidth = parameters.width || 700; popHeight = parameters.height || 600; popModal = parameters.modal || false; window_id = new Window('window_id', {className: "mac_os_x", title: popTitle, showEffect: Element.show, hideEffect: Element.hide, width: popWidth, height: popHeight}); window_id.setAjaxContent( url, {evalScripts:true}, true, popModal ); window_id.setCookie('window_size'); window_id.setDestroyOnClose(); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function viewHtml() {\n var entry = ProjectManager.getSelectedItem();\n if (entry === undefined) {\n entry = DocumentManager.getCurrentDocument().file;\n }\n var path = entry.fullPath;\n var w = window.open(path);\n w.focus();\n }", "function showDoc(URL, titulo){\n if (BrowserDetect.browser == 'Chrome') {\n\tnewwindow = window.open(URL, \"_blank\", \"toolbar=no, location=no, directories=no, status=no, menubar=no, scrollbars=no, resizable=yes, copyhistory=no, width=700, height=500, top=10, left=10\");\n } else {\n\tpage =\t\"<html><head><title>\"+titulo+\"</title></head>\"\n\t\t+\"<frameset rows='100%,*'><frame src='\"+URL+\"'></frame>\"\n\t\t+\"</frameset></html>\";\n\tvar popUp = window.open(\"javascript:opener.page\",\"\");\n\tif (popUp == null || typeof(popUp)=='undefined') {\n\t\t alert('Please disable popup blocker.');\n\t}\n }\n}", "function createWindow()\r\n{\r\n try\r\n {\r\n // get the content of the browser window\r\n var a = gBrowser.mCurrentBrowser;\n var doc = a.contentDocument;\n \r\n // write the preview window data and open the window\n var keyHtml = \"<!DOCTYPE html PUBLIC '-//W3C//DTD HTML 4.01 Transitional//EN'><html><head><title></title></head><body>\" + NodesAsList + \"</body></html>\";\n var path = writeToFile(keyHtml);\n window.open (\"file://\"+path, \"Page Elements, Classes, and ID's\",\"status=1,width=350,height=200,scrollbars=1\"); \r\n }\r\n catch (exception)\r\n {\r\n alert('Exception '+exception);\r\n }\r\n}", "function customFunctionCreateWindow(urlToExternalFile,width,height,left,top)\r\n\t{\t\t\r\n\t\tvar divId = createNewWindow(width,height,left,top);\r\n\t\tdocument.getElementById('windowContent' + divId).innerHTML = 'Content of new window';\r\n\t\tif(urlToExternalFile)addContentFromUrl(urlToExternalFile,divId);\t// Add content from external file\r\n\t}", "function load_url(url) {\n var load = window.open(url);\n}", "function urlView(url) {\n CLS();\n clearline(0);\n iplot(0, 0, 'Loading '+url+' ...');\n let start = Date.now();\n wget(\n url,\n function(h, err, nid, url) {\n showPage(h, err, nid, url,\n\t Date.now()-start);\n });\n}", "function createWindowWithHTML(sectionContent) {\n let string = \"<!DOCTYPE html><html><head><meta charset=\\\"UTF-8\\\"><title>Team Enterprise Styleguide</title><link rel=\\\"stylesheet\\\" type=\\\"text/css\\\" href=\\\"./webpage.min.css\\\"><link rel=\\\"stylesheet\\\" type=\\\"text/css\\\" href=\\\"./styleguide.min.css\\\"><link rel=\\\"icon\\\" type=\\\"image/svg\\\" href=\\\"../logo.jpg\\\" sizes=\\\"32x32\\\"></head><body id=\\\"lsg_body\\\" style=\\\"background-color: #232323\\\">\" + sectionContent + \"</body></html>\";\n let newWindow = window.open();\n newWindow.document.open();\n newWindow.document.write(string);\n newWindow.document.close();\n}", "function showUrl(url) {\n url = encodeURI(url);\n var txt = '<a href=\"' + url + '\" target=\"_blank\">' + url + '</a>';\n var element = document.getElementById(SOLR_CONFIG[\"urlElementId\"]);\n element.innerHTML = txt;\n}", "function showUrl(url) {\n url = encodeURI(url);\n var txt = '<a href=\"' + url + '\" target=\"_blank\">' + url + '</a>';\n var element = document.getElementById(SOLR_CONFIG[\"urlElementId\"]);\n element.innerHTML = txt;\n}", "function ShowSearchResultsWindow() {\n var newWindow = window.open(\"about:blank\", \"searchValue\", \"width=500, height=300, resizable=yes, maximizable=no, status=yes, scrollbars=yes\");\n newWindow.document.write('<html>\\n<head>\\n<title>Search Results</title>\\n');\n newWindow.document.write('</head>\\n');\n newWindow.document.write('<body>\\n');\n\n //Fill SearchResults List\n for(var i=0;((i<SearchResults.length) && (i<500));i++) {\n //Search Topic Title\n var aTitle = SearchTitles[SearchResults[i]];\n //URL\n var aURL = SearchFiles[SearchResults[i]];\n\n newWindow.document.write('<p>Title: '+ aTitle +'<br>\\n');\n newWindow.document.write('URL: <a href=\"'+ aURL +'\">'+aURL+'</a></p>\\n');\n }\n\n newWindow.document.write(\"</body>\\n\");\n newWindow.document.write(\"</html>\\n\");\n newWindow.document.close();\n// self.name = \"main\";\n}", "function showReferencesPage() {\n createWindowHTML('<div id=\"refWindowDiv\">Loading References...</div>', 'big');\n\n var modalDiv = $('#refWindowDiv');\n if ($('.darkMode')[0]) {\n modalDiv.load('references.html #referencesList', function () {\n modalDiv.prepend('<h1>References for <em>Design&nbsp;Our&nbsp;Climate</em></h1>');\n // addNewWindowButton(modalDiv, 'references.html');\n addNewWindowLink('#bigWindow', 'references.html?darkMode=true');\n });\n }\n else {\n modalDiv.load('references.html #referencesList', function () {\n modalDiv.prepend('<h1>References for <em>Design&nbsp;Our&nbsp;Climate</em></h1>');\n // addNewWindowButton(modalDiv, 'references.html');\n addNewWindowLink('#bigWindow', 'references.html');\n });\n }\n}", "function popup_window(content){\n var w = window.open('', '', 'width=400,height=400,resizeable,scrollbars');\n w.document.write(content);\n w.document.close(); // needed for chrome and safari\n return w\n}", "function pop_up_controlling_window(url)\r\n {\r\n //\r\n var childW=window.open('','child control','height=' + \r\n menu_window_height + ',width=' +\r\n menu_window_width + ',resizable=yes,scrollbars=yes,toolbar=yes');\r\n \r\n //\r\n childW.document.location = url; // load the desired html content\r\n if (childW.opener == null)\r\n childW.opener == self;\r\n childW.document.close();\r\n }", "function eastereggScreen(){\n // load the new html\n mainWindow.loadURL(url.format({\n pathname: path.join(__dirname, 'eastereggWindow.html'),\n protocol: 'file:',\n slashes: true\n }));\n}", "function setHtml() {\n\n\t\tvar div = document.createElement('div');\n\t\tdiv.id = \"box-window\";\n\t\tdiv.innerHTML =\n\t\t\t\t'<header>' +\n\t\t\t\t\t'<p id=\"close-btn\"></p><p id=\"storage-btn\"></p><p id=\"wide-btn\"></p>' +\n\t\t\t\t'</header>' +\n\t\t\t\t'<div id=\"content\">' +\n\t\t\t\t\t'<nav>' +\n\t\t\t\t\t\t'<ol>' +\n\t\t\t\t\t\t\t'<li><p id=\"nav-home\" class=\"active\">HOME</p></li>' +\n\t\t\t\t\t\t\t'<li><p id=\"nav-about\">ABOUT</p></li>' +\n\t\t\t\t\t\t\t'<li><p id=\"nav-work\">WORK</p></li>' +\n\t\t\t\t\t\t\t'<li><p id=\"nav-board\">BOARD</p></li>' +\n\t\t\t\t\t\t'</ol>' +\n\t\t\t\t\t'</nav>' +\n\t\t\t\t\t'<div class=\"inner\">' +\n\t\t\t\t\t\t'<div id=\"contet-home\" class=\"show contents\">' +\n\t\t\t\t\t\t\t'<p>サイトタイトル : ' + document.title + '</p>' +\n\t\t\t\t\t\t\t'<p>最終更新日時 : ' + document.lastModified + '</p>' +\n\t\t\t\t\t\t\t'<p>画像数 : ' + document.images.length + '</p>' +\n\t\t\t\t\t\t\t'<p>リンク数 : ' + document.links.length + '</p>' +\n\t\t\t\t\t\t'</div>' +\n\t\t\t\t\t\t'<div id=\"contet-about\" class=\"contents\">' +\n\t\t\t\t\t\t\t'<p id=\"status-image-size\">画像の大きさ : <span>なし</span></p>' +\n\t\t\t\t\t\t'</div>' +\n\t\t\t\t\t\t'<div id=\"contet-work\" class=\"contents\">' +\n\t\t\t\t\t\t\t'<iframe id=\"desk-nets\" src=\"http://graphic-tokyo.dn-cloud.com/cgi-bin/dneo/dneo.cgi?\" width=\"100%\" height=\"300px\"></iframe>' +\n\t\t\t\t\t\t\t'<p id=\"open-secretWindow\">シークレットウィンドウで開く</p>' +\n\t\t\t\t\t\t\t'<p id=\"mail-auto-reload\">Mail自動更新</p>' +\n\t\t\t\t\t\t\t'<p id=\"test\"><' + '?' + ' php echo 11111; ?' + '></p>' +\n\t\t\t\t\t\t'</div>' +\n\t\t\t\t\t\t'<div id=\"contet-board\" class=\"contents\">' +\n\t\t\t\t\t\t\t'<div id=\"board-area\">' +\n\t\t\t\t\t\t\t\t'<input id=\"board-input\" type=\"text\" name=\"name\" size=\"30\" maxlength=\"20\" ></input>' +\n\t\t\t\t\t\t\t\t'<p id=\"board-write\">投稿する</p>' +\n\t\t\t\t\t\t\t'</div>' +\n\t\t\t\t\t\t'</div>' +\n\t\t\t\t\t'</div>' +\n\t\t\t\t'</div>';\n\n\t\tdocument.body.appendChild(div);\n\n\t\treturn false;\n\t}", "function abrirVentana(url){\n window.open(url,\"\",\"width=400,heigth=300\");\n}", "displayWikiDetails() {\n $('#modalBody').html(\n `${this.cleanExtract}<br><a href=https://${this.wikiUrl} target=\"_blank\">Full Wikipedia Article</a>`\n );\n }", "showWebpage(url) {\n cordova.InAppBrowser.open(url, \"_blank\", \"zoom=no\")\n }", "function renderMainWindow () {\n\tvar targetMainPage = process.cwd() + '/html/main.html';\n\n\tvar html = fs.readFileSync(targetMainPage, 'utf8');\n\n\t$('#window').append(html);\n}", "function openWin(pageURL) {\r\n window.open (pageURL,\"Help\",\"status,scrollbars,resizable,alwaysRaised,dependent,width=800,height=500\");\r\n}", "function openWindow(url)\n{\n window.open(url,\"\",\"width=400\", \"height=400\");\n}", "function OpenWindow(Url) \n// Opens a file in a new window with parameters hard-coded within the function.\n// Url URL of the file to open in the new window\n{\n newWin = window.open(url,\"CodeWin\",\"scrollbars,resizable,width=550,height=400\"); \n newWin.focus();\n}", "function ui_popupPage(str_url,str_winsize,str_winname,str_winparms) {\n\tif(str_url.indexOf(\"?\")<0){\n\t str_url += \"?\" ;\n\t}\n\ttry{\n\t str_url+=\"&USER_TOKEN=\"+USER_TOKEN+\"&ENTRY=\"+ENTRY+\"&ENTRY_TYPE=\"+ENTRY_TYPE+\"&PREFER_LANGUAGE=\"+PREFER_LANGUAGE+\"&OPERATOR_USER_ID=\"+OPERATOR_USER_ID;\n\t}catch(err){}\n\tvar screen_ht = screen.availHeight;\n\tvar screen_wd = screen.availWidth;\n\tvar screen_left = 0;\n\tvar screen_top = 10;\n\tif ( ui_trim(str_winparms) == '' ) {\n\t\tstr_winparms = \"scrollbars=1,resizable=1,status=1,\";\n\t}else{\n\t\tstr_winparms += \",\";\n\t}\n\n\tif (str_winsize == \"S\") scalar = 0.33;\n\n\telse if (str_winsize == \"M\") scalar = 0.50;\n\t\telse if (str_winsize == \"L\") scalar = 0.75;\n\t\t\telse scalar = 0.9;\n\tw_ht = Math.round(scalar * screen_ht);\n\tw_wd = Math.round(scalar * screen_wd);\n\tw_left = (screen_wd - w_wd) - 20;\n\tstr_winparms += \"left=\" + w_left + \",top=\" + screen_top + \",screenX=\" + w_left + \",screenY=\" + screen_top + \",\";\n\tstr_winparms += \"height=\" + w_ht + \",width=\" + w_wd;\n\tif (window.noncsWin) {\n\t\tif (!noncsWin.closed) noncsWin.close();\n\t}\n\tnoncsWin = window.open(str_url,str_winname,str_winparms);\n\treturn;\n}", "function openURLInNewWindow(url, sectionName) {\r\n var screenWidth = $(window).width();\r\n var screenHeight = $(window).height();\r\n var viewerWindow = window.open(url,null, \"status=no,resizable=yes, width=\" + screenWidth + \", height=\" + screenHeight + \", toolbar=no, titlebar=no, menubar=no, location=no, left=0, top=0\", true);\r\n if (viewerWindow == null || typeof (viewerWindow) == 'undefined') {\r\n jqAlert(\"Pop-up Blocker Warning\", \"Your Browser is considering \" + sectionName + \" page to be a pop-up.<br /><br />Please check your settings and turn off your pop-up blocker to use this feature.\");\r\n };\r\n}", "function url(title, url, width, height) \r\n{\r\n\tvar left = (screen.width/2)-(width/2);\r\n\tvar top = (screen.height/2)-(height/1);\r\n\t\r\n\tnewwindow=window.open(url, title, 'height='+height+', width='+width+', scrollbars=yes, top='+top+', left='+left);\r\n\tnewwindow.focus();\r\n\t\r\n\treturn false;\r\n}", "function openTechtionary(URL){\r\nTechtionaryWin=window.open(URL,\"TechtionaryWin\",\"width=770, height=580, scrollbars=no, left=20, x=20, top=30, y=30, toolbars=0, location=0, resizable=yes\")\r\n}", "function loadwindow(url,width,height){\n\n\tvar dwindow = document.getElementById(\"dwindow\")\n\tdwindow.style.display='';\n\tdwindow.style.width=width+\"px\";\n\tdwindow.style.height=height+\"px\";\n\tdwindow.style.left=\"100px\";\n\tdwindow.style.top=\"100px\";\n\t\n\tdocument.getElementById(\"colourframe\").src=url;\n}", "function showContent(url) {\n\trequestContent(url).then(function (body) {\n\t\tvar content = parseContent(body);\n\t\tprintArticle(content);\n\t}, function () {\n\t\tconsole.log('Oops! Something went wrong!');\n\t});\n}", "function openCS(theURL) {\n window.open(theURL, '', 'scrollbars=yes,resizable=yes,width=650,height=420');\n}", "function popUp(url) {\n popUpWindow = window.open(\"survey.html\",'popUpWindow','height=700,width=900,left=50,top=50,resizable=yes,scrollbars=yes,toolbar=yes,menubar=no,location=no,directories=no, status=yes');\n}", "function loadPage(htmlTitle, listEntries){\r\n console.log(\"in load()\");\r\n //var myList = window.open(\"list.html\",\"_blank\",\"width=700,height=700\");\r\n if (mySubWindow == undefined){\r\n mySubWindow = window.open(\"\",\"_blank\");\r\n }\r\n totalEntryCount = 0;\r\n mySubWindow.document.body.innerHTML = `\r\n <link href=\"https://cdn.jsdelivr.net/npm/bootstrap@5.0.0-beta1/dist/css/bootstrap.min.css\" rel=\"stylesheet\" integrity=\"sha384-giJF6kkoqNQ00vy+HMDP7azOuL0xtbfIcaT9wjKHr8RbDVddVHyTfAAsrekwKmP1\" crossorigin=\"anonymous\"> \r\n <link href=\"https://cdn.jsdelivr.net/gh/gitbrent/bootstrap4-toggle@3.6.1/css/bootstrap4-toggle.min.css\" rel=\"stylesheet\">\r\n <div style=\"display:flex; float: left;\">\r\n <p id=\"switchText\">Change Mode</p>\r\n\r\n <label class=\"switch\">\r\n <input type=\"checkbox\" id=\"lightModeSwitch\">\r\n <span class=\"slider round\"></span>\r\n </label>\r\n </div> \r\n <br><br>\r\n <div style = \"text-align: center;\"> \r\n <h1 id=\"listTitle\">TempName</h1> \r\n <input id = \"searchBar\" type=\"text\" placeholder=\"Search..\"> \r\n <ul id = \"searchSuggestions\"> </ul> \r\n <br> \r\n <button id=\"doneBtn\" class=\"btn btn-primary\">Done</button>\r\n </div> \r\n <button id=\"copyBtn\" class=\"btn btn-primary\" style=\"float:right\">Copy</button> \r\n <br> <hr id=\"divider\"> <br> \r\n <table id = \"userList\"> \r\n <tbody> \r\n <tr> <th style=\"text-align:center;\" class=\"tableElement\">Rank</th> <th style=\"text-align:center;\" class=\"tableElement\"> Title</th> </tr> \r\n </tbody>\r\n </table>`\r\n var fileRef = mySubWindow.document.createElement(\"link\");\r\n fileRef.setAttribute(\"rel\", \"stylesheet\");\r\n fileRef.setAttribute(\"type\", \"text/css\");\r\n fileRef.setAttribute(\"href\", 'https://mylistmakerhost.github.io/main.css');\r\n mySubWindow.document.head.appendChild(fileRef);\r\n \r\n // Will make sure you can close a list window and open a new window\r\n // without having to refresh page manually\r\n mySubWindow.addEventListener(\"beforeunload\",function(e){\r\n location.reload();\r\n }); \r\n let title = mySubWindow.document.getElementById(\"listTitle\");\r\n title.innerHTML = htmlTitle;\r\n\r\n for (let e = 0; e < listEntries.length; e++){\r\n let entryInfo = listEntries[e].split(\"-:\")\r\n //TODO add movie ID to entry info so it goes listEntries = [name-:id-:url,...]\r\n let entryName = entryInfo[0];\r\n let entryId = entryInfo[1];\r\n let entryURL = entryInfo[2];\r\n //need to pass hmlTitle for delete button info\r\n // need to pass entry name and entry URL for creation of HTML elements need to pass ID for deletion purposes\r\n if (e % 2 == 0){\r\n let bgColor = \"#b4b4cb\"\r\n createEntry(htmlTitle,entryName,entryURL,entryId,bgColor);\r\n\r\n }else{\r\n let bgColor = \"#e1e1ea\"\r\n createEntry(htmlTitle,entryName,entryURL,entryId,bgColor); \r\n\r\n }\r\n totalEntryCount++;\r\n }\r\n \r\n const input = mySubWindow.document.getElementById(\"searchBar\")\r\n let suggestionList = mySubWindow.document.getElementById(\"searchSuggestions\");\r\n let mySaveBtn = mySubWindow.document.getElementById(\"doneBtn\");\r\n let myCopyBtn = mySubWindow.document.getElementById(\"copyBtn\");\r\n //closes subwindow and refreshes page (So it gets list updated information)\r\n mySaveBtn.onclick = function() {\r\n mySubWindow.close();\r\n location.reload();\r\n }\r\n\r\n myCopyBtn.onclick = function(){\r\n let el = mySubWindow.document.createElement('textarea');\r\n let listInfo = JSON.stringify(window.localStorage.getItem(htmlTitle)) //converts all JSOn info to list\r\n //load should add a new list entry with this string's info\r\n el.style.position = 'absolute';\r\n el.style.left = '-9999px';\r\n el.value = listInfo;\r\n mySubWindow.document.body.appendChild(el);\r\n el.select();\r\n mySubWindow.document.execCommand('copy');\r\n mySubWindow.document.body.removeChild(el);\r\n }\r\n let darkNum = 0\r\n let darkModeCheck = mySubWindow.document.getElementById(\"lightModeSwitch\");\r\n darkModeCheck.addEventListener(\"click\", function(){\r\n darkNum++;\r\n if (darkNum % 2 != 0){\r\n \r\n mySubWindow.document.body.style.backgroundColor = \"rgb(27, 26, 26)\";\r\n mySubWindow.document.getElementById(\"switchText\").style.color=\"white\";\r\n mySubWindow.document.getElementById(\"listTitle\").style.color=\"white\";\r\n mySubWindow.document.getElementById(\"divider\").style.color=\"white\";\r\n var all = mySubWindow.document.getElementsByClassName('tableElement');\r\n for (var i = 0; i < all.length; i++) {\r\n all[i].style.color = 'white';\r\n }\r\n }else{\r\n mySubWindow.document.body.style.backgroundColor = \"white\";\r\n mySubWindow.document.getElementById(\"switchText\").style.color=\"black\";\r\n mySubWindow.document.getElementById(\"listTitle\").style.color=\"black\";\r\n mySubWindow.document.getElementById(\"divider\").style.color=\"black\";\r\n var all = mySubWindow.document.getElementsByClassName('tableElement');\r\n for (var i = 0; i < all.length; i++) {\r\n all[i].style.color = 'black';\r\n }\r\n\r\n }\r\n\r\n })\r\n mySubWindow.focus();\r\n input.addEventListener(\"input\",updateSearch);\r\n function updateSearch(e){\r\n let movieTitleURLS = {}\r\n userInp = e.target.value\r\n if (userInp.length >= 3){ \r\n let url = \"\".concat(baseURL, 'configuration?api_key=', APIKEY); \r\n fetch(url)\r\n .then((result)=>{\r\n return result.json();\r\n })\r\n .then((data)=>{\r\n console.log('config:', data);\r\n console.log('config fetched');\r\n runSearch(userInp)\r\n })\r\n .catch(function(err){\r\n alert(err);\r\n });\r\n }else{\r\n clearList(suggestionList); //removes previous search results\r\n }\r\n \r\n let runSearch = function (userInp) {\r\n let url = ''.concat(baseURL, 'search/movie?api_key=', APIKEY, '&query=', userInp);\r\n fetch(url)\r\n .then(result=>result.json())\r\n .then((data)=>{\r\n //process the returned data\r\n let result = JSON.stringify(data,null,4);\r\n let testResult = JSON.parse(result)\r\n clearList(suggestionList); //removes previous search results \r\n for (i = 0; i < 3; i++){\r\n let movieTitle = testResult.results[i].original_title;\r\n let posterURL = testResult.results[i].poster_path;\r\n let movieId = testResult.results[i].id\r\n movieTitleURLS[movieTitle + movieId] = posterURL\r\n let a = mySubWindow.document.createElement(\"a\");\r\n a.textContent = movieTitle;\r\n a.setAttribute('href','#');\r\n let listItem = mySubWindow.document.createElement(\"li\")\r\n let listImg = mySubWindow.document.createElement(\"img\")\r\n listImg.src = basePosterURL + \"w92\" + posterURL\r\n listImg.style.paddingLeft =\"10px\"\r\n if (posterURL != null){\r\n a.appendChild(listImg)\r\n }\r\n listItem.appendChild(a);\r\n\r\n listItem.onclick = function() {\r\n input.value= \"\" // resets search bar\r\n clearList(suggestionList) // wipes search suggestions\r\n \r\n let d = mySubWindow.document.createElement(\"div\");\r\n d.id = \"container\";\r\n var bgColor = \"#e1e1ea\"\r\n var curPosterURL = null\r\n\r\n if ( totalEntryCount % 2 == 0){\r\n bgColor = \"#b4b4cb\"\r\n }\r\n if (posterURL != null){\r\n curPosterURL = movieTitleURLS[movieTitle + movieId]\r\n }\r\n createEntry(htmlTitle, movieTitle, curPosterURL, movieId, bgColor);\r\n let newInfo = JSON.parse(window.localStorage.getItem(htmlTitle));\r\n newInfo.entries.push(a.textContent + \"-:\" + movieId + \"-:\" + curPosterURL)\r\n window.localStorage.setItem(htmlTitle,JSON.stringify(newInfo))\r\n\r\n totalEntryCount++;\r\n\r\n }\r\n suggestionList.appendChild(listItem);\r\n }\r\n })\r\n }\r\n }\r\n}", "function openDetalleOST(ruta) {\r\n\t//window.open(ruta,'ventana','scrollbars=yes, width=680, height=520, toolbar=no, status=no,resizable=no');\r\n\twindow.open(ruta,'ventana','scrollbars=yes, width=680, height=600, toolbar=no, status=no,resizable=no');\r\n}", "function openUrl(url)\r\n{\r\n\twindow.open(url)\r\n}", "function popUp(URL) \r\n\t\t\t\t{\r\n\t\t\t\tday = new Date();\r\n\t\t\t\tid = day.getTime();\r\n\t\t\t\teval(\"page\" + id + \" = window.open(URL, '\" + id + \"', 'toolbar=0,scrollbars=1,location=0,statusbar=0,menubar=0,resizable=1,width=550,height=500,left = 50,top = 20');\");\r\n\t\t\t\t}", "function popUp(URL,WIDTH,HEIGHT) {\r\n\tday = new Date();\r\n\tid = day.getTime();\r\n\teval(\"page\" + id + \" = window.open(URL, '\" + id + \"', 'toolbar=0,scrollbars=1,location=0,statusbar=0,menubar=0,resizable=0,width=\" + WIDTH + \",height=\" + HEIGHT + \",left = 250,top = 500');\");\r\n}", "function openWin(url)\r\n{\r\n\twindow.open(url,\"selectWindow\",\"status,width=400,height=300\");\r\n\r\n}", "spawn() {\n window.open(window.location);\n }", "function setContentToInfoWindow(infoWindow, query) {\n $.ajax({\n type: \"GET\",\n url: `http://pl.wikipedia.org/w/api.php?action=parse&format=json&prop=text&section=0&page=${query}&callback=?`,\n contentType: \"application/json; charset=utf-8\",\n dataType: \"json\",\n success: function(data, textStatus, jqXHR) {\n // NOTE: wikipedia pictures errors shown in console are irrelevant to UI\n // becouse I'm using only text from page first paragraph\n infoWindow.setContent($(data.parse.text[\"*\"]).children(\"p\")[0].innerText);\n },\n error: function(jqXHR, textStatus, errorThrown) {\n alert(errorThrown);\n }\n });\n}", "function Popup(data) {\n var mywindow = window.open('', 'my div', 'height=400,width=650');\n mywindow.document.write('<html><head><title>Do I have Everything?</title>');\n mywindow.document.write(\"<link href='http://fonts.googleapis.com/css?family=Dosis' rel='stylesheet' type='text/css'><link rel='stylesheet' href='css/mainPrint.css' type='text/css'>\");\n mywindow.document.write('</head><body >');\n mywindow.document.write(data);\n mywindow.document.write('</body></html>');\n}", "onOpenUrl (event, url, options) {\n if (prefs.get('links-in-browser')) {\n log('on renderer open-url, externally', url);\n shell.openExternal(url);\n } else {\n log('on renderer open-url, new window', url);\n const newWindow = new BrowserWindow(options);\n newWindow.loadURL(url);\n }\n }", "function info(title) {\r\n var text = \"...\"\r\n var string = \"<html><head><style>li { padding: 5px; } .help_text_header { font-size: 1.3em; font-weight: bold; }</style><title>\" + title + \"</title><body style='font-family: Arial,Helvetica,sans-serif; font-size: 80%;'>\";\r\n string += \"<h2>\" + title + \"</h2> \";\r\n string += \"<p style='text-align: justify'>\" + dummy_text + \"</p>\";\r\n string += \"<br/><br/><a href='javascript:window.close()' style='color: #A14685; font-size: 0.9em; font-weight: bold; text-decoration: none;'>\" + \"CLOSE\" + \"</a>\";\r\n string += \"</body></html>\";\r\n var popupWidth = 700;\r\n var popupHeight = 500;\r\n var left = (screen.width - popupWidth) / 2;\r\n var top = (screen.height - popupHeight) / 4;\r\n helpWindow = window.open('', 'id1', 'scrollbars=yes, left=' + left + ', top=' + top + ', width=' + popupWidth + ', height=' + popupHeight);\r\n helpWindow.document.open(\"text/html\");\r\n helpWindow.document.write(string);\r\n helpWindow.document.close();\r\n}", "openTheUrlInsideNewTab(url) {\r\n //browser.waitForAngular(false);\r\n browser.executeScript(`window.open (\"${url}\") `)\r\n }", "function hvc_showList(url) {\r\n\tvar iframe = parent.document.getElementById(\"nyroModalIframe\");\r\n\tiframe.src = url;\r\n}", "function centredWindow(url, w, h, wN) {\r\n\tvar f = \"scrollbars,resizable,menubar\"\r\n\tf += \",height=\" + h + \",innerHeight=\" + h + \",width=\" + w + \",innerWidth=\" + w;\r\n\tif(window.screen) {\r\n\t\tvar aH = screen.availHeight;\r\n\t\tvar aW = screen.availWidth;\r\n\t\tvar cY = Math.round((aH - h)/2);\r\n\t\tvar cX = Math.round((aW - w)/2);\r\n\t\tf += \",left=\" + cX + \",screenX=\" + cX + \",top=\" + cY + \",screenY=\" + cY;\r\n\t}\r\n\t// if the url string contains a <body tag then the url will be printed to the window.\r\n\tif (url.indexOf(\"<body\") != -1) {\r\n\t\tvar myWin = window.open('', wN, f)\r\n\t\tmyWin.document.write(url)\r\n\t\tmyWin.document.close()\r\n\t} else { var myWin = window.open(url, wN, f); }\r\n}", "function displayWebPreview(previewWindowName, filePath, filename) \r\n{\r\n\t$(\"#\" + previewWindowName + \"SlideWebpage\").attr('src', filePath + filename);\r\n\t$(\"#\" + previewWindowName + \"SlideWebpage\").show();\r\n\t$(\"#\" + previewWindowName + \"SlideImage\").hide();\r\n\t$(\"#\" + previewWindowName + \"SlideVideo\").hide();\r\n\t$(\"#nextError\").hide();\r\n\t$(\"#currentError\").hide();\r\n}", "function showHistoryOfRelease(instituteID,instituteName,strProposalId,strVersionId)\n{\nvar str = \"/ICMR/app_srv/icmr/mm02/jsp/view_release_budget_history.jsp?instituteID=\"+instituteID+\"&isSingleInstitute=yes&instituteName=\"+instituteName+\"&strProposalId=\"+strProposalId+\"&strVersionId=\"+strVersionId; \n window.open(str, 'new', 'scrollbars,width=1100,height=450,top=175,left=175');\n\n}", "function loadHtml(url,target){\r\n var args = '';\r\n if(url.split(\"?\")[1]){\r\n args = '<div id=\\'args\\' style=\\'display: none;\\' data-args=\\''+url.split(\"?\")[1]+'\\'></div>';\r\n }\r\n $.ajax({\r\n type: \"get\",\r\n url: url,\r\n dataType: \"html\",\r\n async: false,\r\n success: function (data) {\r\n $(target).html(args+data);\r\n }\r\n });\r\n}", "function openURL(url){\n window.open(url, 'Share', 'width=550, height=400, toolbar=0, scrollbars=1, location=0, statusbar=0, menubar=0, resizable=0');\n}", "getSysLogViewerURLSuccess(data){\n window.open(data.url);\n }", "function openWindow ( url, width, height, options, name ) {\n // ignore the arguments, except url\n document.location = url;\n} // end function openWindow", "function openSenateWin(urlToOpen) {\n\twindow.open(urlToOpen);\t\n}", "function adminWin(url) {\n win = window.open(url,\"win\",\"toolbar=1,location=1,directories=0,status=1,menubar=1,scrollbars=1,resizable=1,width=800,height=600\",false);\n}", "function display() {\n let windowSize = `Window size is ${window.innerWidth} pixels wide by ${window.innerHeight} tall`\n let windowOffset = `Window offset is ${window.screenX} from the left and ${window.screenY} from the top.`\n let pageURL = `Page URL is ${window.location}`\n\n let pageInfo = document.getElementById(\"pageInfo\").innerText = `${windowSize} \\n ${windowOffset} \\n ${pageURL}`\n}", "function popUp(url, width, height)\n{\n var day = new Date();\n var id = day.getTime();\n \n //pass in the url to open, the rest of the parameters are just options on the new window that will open.\n window.open(url, id, 'toolbar=0,scrollbars=0,location=0,statusbar=0,menubar=0,resizable=1,width='\n + width + ',height=' + height + ',left = 300,top = 300');\n}", "function showContent(contentURL) {\n\t$('.modal-lg').css('width', '90%');\n\t$(\"#frame\").empty();\n\tvar frameHTML = '<iframe src=\"'\n\t\t\t+ contentURL\n\t\t\t+ '\" style=\"width:100%;height:550px\" allowfullscreen webkitallowfullscreen></iframe>';\n\t$(\"#frame\").append(frameHTML);\n\t$(\"#showContent\").modal('show');\n}", "function showQuestionnaire(src){\n\n var name = \"Questionnaire\";\n var style = \"width=900, height=800, status=no, resizable=yes, scrollbars=yes, left=10, top=10\";\n\n if(isNetscape) { style = \"width=1100, height=800, status=no, resizable=yes, scrollbars=yes\"; }\n if(isIE) { style = \"width=1100, height=800, status=no, resizable=yes, scrollbars=yes\"; }\n\n var questionnaireWindow = window.open(src, name, style, true);\n\n}//showQuestionnaire", "function showBlogList() {\r\n window.open('./html/postslist.html',\"_self\");\r\n }", "function openWindow(url, width, height) {\n\tvar top = Math.floor((screen.availHeight - height - 10) / 2);\n\tvar left = Math.floor((screen.availWidth - width) / 2);\n\tvar win = window.open(url, 'DDWRT_' + url.replace(/\\.asp/, \"\"), 'top=' + top + ',left=' + left + ',width=' + width + ',height=' + height + \",resizable=yes,scrollbars=yes,statusbar=no\");\n\taddEvent(window, \"unload\", function() { if(!win.closed) win.close(); });\n\twin.focus();\n}", "function showPopupWindow(title, url, vWidth, vHeight, vTop, vLeft, _args) {\n var _parameters;\n _parameters = 'width=' + vWidth + ',height=' + vHeight;\n _parameters = _parameters + ',toolbars=no,scrollbars=no,status=no,location=no,resizable=no,minimize=no,maximise=no'\n\n vWidth = vWidth.replace('px', '');\n if (vWidth > 1000) {\n vWidth = 1000;\n }\n vHeight = vHeight.replace('px', '');\n var ScreenX = (1000 - vWidth) / 2;\n var ScreenY = (700 - vHeight) / 2;\n\n _parameters = _parameters + ',left=' + ScreenX + ',top=' + ScreenY;\n\n var rel = getQueryStringValue(url, \"rel\");\n var _url;\n\n if (rel == \"1\") {\n _url = \"Popup.aspx?wt=\" + parent.window.document.title + \"&title=\" + title + \"&apu=\" + url;\n }\n else if (rel == \"0\" || rel == \"\") {\n _url = \"../Popup.aspx?wt=\" + parent.window.document.title + \"&title=\" + title + \"&apu=\" + url;\n }\n\n var d = new Date();\n var _result;\n _url = _url + \"&fm=true\"\n _result = window.open(_url, d.getTime(), _parameters);\n return _result;\n}", "async open_add_link_window(url) {\n const show_tags = await Preferences.get('show_tags')\n const bg_window = await browser.windows.getCurrent()\n const pin_window = await browser.windows.create({\n url: url,\n type: 'popup',\n width: 750,\n height: show_tags ? 550 : 350,\n incognito: bg_window.incognito\n })\n return pin_window\n }", "async show() {\n // Anzuzeigenden Seiteninhalt nachladen\n let html = await fetch(\"page-overview/page-overview.html\");\n let css = await fetch(\"page-overview/page-overview.css\");\n\n if (html.ok && css.ok) {\n html = await html.text();\n css = await css.text();\n } else {\n console.error(\"Fehler beim Laden des HTML/CSS-Inhalts\");\n return;\n }\n\n // Seite zur Anzeige bringen\n let pageDom = document.createElement(\"div\");\n pageDom.innerHTML = html;\n\n this._renderBoatTiles(pageDom);\n\n this._app.setPageTitle(\"Startseite\");\n this._app.setPageCss(css);\n this._app.setPageHeader(pageDom.querySelector(\"header\"));\n this._app.setPageContent(pageDom.querySelector(\"main\"));\n }", "function load(dom, url, source_dom=false)\n{\n let xml_http = new XMLHttpRequest(), content, content_process;\n xml_http.onreadystatechange = function()\n {\n if (xml_http.readyState === 4 && xml_http.status === 200)\n {\n content = xml_http.responseText;\n if(source_dom)\n {\n content_process = document.createElement(\"div\"),\n content_process.innerHTML = content,\n content_process.id = \"content_process\",\n content_process.style.display = \"none\",\n content = content_process.querySelector(source_dom).outerHTML\n }\n dom.innerHTML = content;\n }\n };\n xml_http.open(\"GET\", url, true);\n xml_http.send(null);\n}", "function openOutWin(url) \n{\n\t//\n\tif(!url)\n\t\turl='#';\n\tcenteredPopup(url, 'TheNewWin');\n\treturn true;\n\t\n}", "function popUp(URL) {\nday = new Date();\nid = day.getTime();\neval(\"page\" + id + \" = window.open(URL, '\" + id + \"', 'toolbar=0,scrollbars=0,location=0,statusbar=0,menubar=0,resizable=1,width=750,height=680,left = 265,top = 172');\");\n}", "function OpenWindow(url,title,width,height,isSubPage)\n{\n try\n {\n var Pagesize = getPageSize();\n var gctOver = null;\n var gctwin = null;\n if($get('GCTOVERLAY') == null)\n {\n gctOver = document.createElement('div');\n document.body.appendChild(gctOver);\n gctwin = document.createElement('div');\n document.body.appendChild(gctwin); \n }\n else\n {\n gctOver = $get('GCTOVERLAY');\n gctwin = $get('GCTWINDOW');\n }\n \n $(gctOver).attr('id','GCTOVERLAY').removeClass('GctOverLayClass').addClass('GctOverLayClass').css({width: Pagesize.pageWidth, height: Pagesize.pageHeight}); \n $(gctwin).attr('id','GCTWINDOW').css({position:'absolute',width:width,height:height,border:'1px solid black',backgroundColor:'#d9e1f1',zIndex:160});\n \n gctWindow = 'GCTWINDOW';\n gctOverlay = 'GCTOVERLAY'; \n \n //var _top = Pagesize.height/2 - parseInt(height)/2 + Pagesize.scrollTop;\n var _top = (Pagesize.height - height)/2 + Pagesize.scrollTop;\n if($.browser.msie && parseFloat($.browser.version) >= 9.0)\n {\n var pagesize = getPageSize();\n _top = (pagesize.height - height)/2 + pagesize.scrollTop;\n \n } \n \n //if(url.indexOf('SelectIcon.aspx?') >= 0) // cai nay dung rieng cho trang select icon\n // _top -= 30; \n \n var _left = (Pagesize.width - width)/2; \n \n var sb = new Sys.StringBuilder();\n var _Wtd1 = parseInt(width) - 20; \n \n var headClass = '';\n if(parseInt(width) < 410)\n headClass = 'MessageBox_325px'; \n else if(parseInt(width) >= 410 && parseInt(width) < 450)\n headClass = 'MessageBox_410px'; \n else if(parseInt(width) >= 450 && parseInt(width) < 500)\n headClass = 'MessageBox_450px'; \n else if(parseInt(width) == 500)\n headClass = 'MessageBox_500px';\n else\n headClass = 'MessageBox_788px';\n \n sb.append(\"<table width='100%' cellSpacing=0 cellPadding=0 border=0><tr width='100%' class='\"+headClass+\"' style='border-bottom:1px solid black;'>\");\n sb.append(\"<td style='width:\"+_Wtd1+\"px; padding-left:5px; cursor:move;' class='fontStylePopup_Header'>\" + title +\"</td>\");\n sb.append(\"<td style='width:20px; text-align:center;' vAlign='middle'><img id='btnclose' onclick='closeGCTWindow(); return false;' src='../images/btn_close_panel.jpg'/></td></tr>\");\n sb.append(\"<tr><td width='100%' colspan=2 >\"); \n \n if (isSubPage) // Open ModalDailog\n {\n var _height = parseInt(height) - 24; \n sb.append(\"<iframe id='GCTIFrame' src='\"+url+\"' scrolling='auto' height='\" + _height + \"' width='\" + width + \"' frameborder='0' />\");\n } \n else\n {\n sb.append(url); // HTML\n }\n \n sb.append(\"</td></tr></table>\"); \n \n $(gctwin).html(sb.toString()).css({top:_top +'px', left: _left + 'px'}).draggable();\n \n // show pop up\n document.getElementById('GCTOVERLAY').style.display = '';\n document.getElementById('GCTWINDOW').style.display = ''; \n \n// $(window).scroll(function () {\n// try\n// {\n// if(document.documentElement.scrollTop > Pagesize.height) return;\n// $('#GCTWINDOW').css({top:(Pagesize.height - height)/2 + 30 + parseInt(document.documentElement.scrollTop)}); \n// $('#GCTOVERLAY').css({height:Pagesize.pageHeight + parseInt(document.documentElement.scrollTop) +'px'});\n// }catch(e){}\n// }); \n }\n catch(e){}\n}", "function addHtml(url) {\n var xhttp = new XMLHttpRequest();\n xhttp.onreadystatechange = function() {\n if (this.readyState == 4 && this.status == 200) {\n finalHtml= xhttp.responseText;\n }\n };\n xhttp.open(\"GET\",url, false);\n xhttp.send();\n}", "function show_card_code() {\n window.open('/card_code.html', '_card_code', 'width=600,height=400'); \n}", "function openURL(url){\n window.open(url, 'Share', 'width=550, height=400, toolbar=0, scrollbars=1 ,location=0 ,statusbar=0,menubar=0, resizable=0');\n}", "function renderInIframe(content) {\n let iFrame = document.getElementById('results-window');\n iFrame = iFrame.contentWindow || iFrame.contentDocument.document || iFrame.contentDocument;\n iFrame.document.open();\n iFrame.document.write(content);\n iFrame.document.close();\n}", "function getUrl() { \n var uri = createUriParams(), \n url = document.URL.split(\"#\")[0]; \n \n url += \"#\" + uri \n dojo.byId(\"url\").value = url; \n \n dijit.byId(\"urlDialog\").show(); \n}", "contentDidUpdate() {\n const html = this.getPaneHtml();\n this.props.onPreviewUpdate(html);\n if (this.previewWindow) {\n this.previewWindow.document.write(html);\n }\n }", "function openAjaxQueryIn(typewin, url, dlgTitle, dlgwidth, dlgheight) {\r\n\tif (typewin == 'window') {\r\n\t\tif (url.pos('?') == 0) {\r\n\t\t\turl += '?';\r\n\t\t} else {\r\n\t\t\turl += '&';\r\n\t\t}\r\n\t\turl += 'addjsandcss=true';\r\n\t\topenResultwin(url);\r\n\t} else if (typewin == 'dynwin') {\r\n\t\tvar myheight = dlgheight ? dlgheight : 400;\r\n\t\tvar mywidth = dlgwidth ? dlgwidth : 600;\r\n\t\tcreateDnRDlg({w:mywidth, h:myheight, l:80, t:100}, {resizeable:true, newsize:true}, 'pmDlgContainer', dlgTitle, url);\r\n\t} else {\r\n\t $.ajax({\r\n\t url: url,\r\n\t dataType: \"html\",\r\n\t success: function(response){\r\n\t\t if (typewin == 'frame') {\r\n\t\t\t\t\t$(\"#infoFrame\").html(response);\r\n\t\t\t\t} else if (typewin[0] == '#') { \r\n\t\t\t\t\t$(typewin).html(response);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}); \r\n\t} \r\n}", "function getRandomPage(){\n window.open(\"https://en.wikipedia.org/wiki/Special:Random\");\n}", "function showWebsite(p_name, p_url) {\n\n\tif (v_connTabControl)\n\t\thideAbout();\n\t\tv_connTabControl.tag.createWebsiteOuterTab(p_name,p_url);\n\n}", "function pop_up(url) {\n\tday = new Date();\n\tid = day.getTime();\n\teval(\"page\" + id + \" = window.open(url, '\" + id + \"', 'toolbar=0,scrollbars=1,location=0,statusbar=1,menubar=0,resizable=1,width=500,height=300');\");\n}", "function newWindow() {\r\n window.open(\"http://www.w3schools.com\");\r\n}", "function showContentDialog(url, title, width, height) {\r $(\"#dlg_frame\").attr(\"src\", url);\r $(\"#dialog\").dialog({\r title: title,\r width: width,\r height: height,\r position: [\"center\", \"middle\"],\r modal: true,\r buttons: {\r Close: function () {\r $(this).dialog(\"close\");\r }\r }\r\r });\r}", "function opening() {\n //TODO\n // chrome-extension://libokbfffpaopdjmeofdfpmlanaenaje/sugar.html\n}", "function returnRenderContentForiFrame(html, css, javascript,\n externalString, htmlClass, htmlHead) {\n\n const template = `<html class=\"${htmlClass}\">\n <head>\n ${htmlHead}\n ${externalString}\n <style>${css}</style>\n </head>\n <body>${html}\n <script>${javascript}</script>\n </body>\n</html>`;\n\n return template;\n}", "function openFigure(URL){\r\nFigureWin=window.open(URL,\"FigureWin\",\"width=650, height=500, scrollbars=yes, left=100, x=100, top=100, y=100\")\r\n}", "function printWin(url) {\n popWin = window.open(url,\"win\",\"dependent=no,toolbar=1,directories=0,location=0,status=1,menubar=1,scrollbars=1,resizable=1,width=705,height=400\",false);\n popWin.focus();\n}", "function suggestion(){\n\twindow.open(\"Suggestions.html\", \"\", \"width=400, height=400, top=150, left=200\");\n}", "function createWindow()\n{\n const mainWindow = new BrowserWindow(\n {\n minWidth: 400,\n minHeight: 500,\n maxWidth: 400,\n maxHeight: 500,\n width:400,\n height:500,\n frame: false,\n webPreferences: {\n nodeIntegration: true,\n contextIsolation: false,\n enableRemoteModule: true\n }\n })\n mainWindow.webContents.openDevTools();\n\n /*\n So im going to use a tab system, which will be handled in the HTML/css i think\n I would /like/ multiple windows but i havent figured that out yet\n */\n // what should be displayed\n mainWindow.loadFile('v2.html')\n\n //historyWindow.loadFile('historyPane.html')\n // ctrl+r to reload app\n\n}", "function visualiserFeed(){\n ///var files = document.getElementById(\"txtedFich\").value;\n // service pour visualiser feed\n var url = \"/feed\";\n window.open(url,\"_blank\");\n} // end visualiser pdffeed", "function h_open_link_1c(url) {\n const js = `\n function getById(id) {\n return document.getElementById(id);\n }\n var $link_to_1c = getById('link_to_1c');\n $link_to_1c.onclick = function() {\n // console.log('CLICK');\n getById('main').style.display = 'none';\n };\n $link_to_1c.click();\n `;\n\n let html = `\n <html>\n <head></head>\n <body>\n <div id=main style=text-align:center;font-size:120%>\n <a id=link_to_1c href='${url}'>Открыть ссылку в 1С</a>\n </div>\n <script>${js}</script>\n </body>\n </html>\n `;\n return html;\n}", "function openResultWindow(collaboratorsAnalysisResult){\n\tvar recipe = window.open(\"\",'Analysis Result','width=800,height=600');\n\tvar html = \"<html><head><title>Analysis Result</title></head><body>\" + JSON.stringify(collaboratorsAnalysisResult) + \"</body></html>\";\n recipe.document.open();\n recipe.document.write(html);\n recipe.document.close();\n}", "function learn() {\n\twindow.open(\"http://nationalsocialanxietycenter.com/resources/\", \"_blank\");\n}", "function openUrl(url){\n try{\n windowObjectReference = window.open(url);\n console.log('Done open url \\'' + url + '\\'. Window object reference: ' + windowObjectReference)\n }\n catch(error){\n reportError(error);\n }\n }", "function showURLInDialog(url, features) {\r\r\n\tvar xmlhttp = getXMLHttpRequest();\r\r\n\txmlhttp.open(\"GET\", url, true);\r\r\n\txmlhttp.onreadystatechange = function() {\r\r\n\t\tif (xmlhttp.readyState == 4) {\r\r\n\t\t\tshowDialog(xmlhttp.responseText, features);\r\r\n\t\t}\r\r\n\t}\t\r\r\n\txmlhttp.send(null);\r\r\n}", "function printList(){\n var win = window.open();\n win.document.write('<html><head><title>Grocery List</title><link rel=\"stylesheet\" type=\"text/css\" href=\"/public/stylesheets/style.css\"><link rel=\"stylesheet\" type=\"text/css\" href=\"https://maxcdn.bootstrapcdn.com/bootstrap/3.3.7/css/bootstrap.min.css\"></head><body>');\n var printedCoverPage = \"<div id='print-cover-page'><h2>Weekly Menu Plan</h2>\" + printCoverPage(selectedRecipes, recipeListData) + \"</div>\";\n var printedRecipePages = \"<div id='print-recipe-pages'><h2>Recipes and Instructions</h2>\" + printRecipePages(selectedRecipes, recipeListData) + \"</div>\";\n var printedGroceryList = \"<div id='print-grocery-list'><h2>Grocery List</h2>\" + \"<br>\" + printGroceryList(selectedRecipes, recipeListData) + \"</div>\";\n win.document.write(printedCoverPage);\n win.document.write(printedRecipePages);\n win.document.write(printedGroceryList);\n win.document.write('<script src=\"/public/javascripts/print.js\"></script></body></html>');\n}", "function executeCode(e) {\n let frame = document.getElementById(\"explore-show\");\n let frameDoc =\n frame.contentWindow ||\n frame.contentDocument.document ||\n frame.contentDocument;\n let body = jar.toString();\n frameDoc.document.write(\n '<html><head><link rel=\"stylesheet\" href=\"style.css\"><style>body{padding:0.5em 9em;margin:6;}</style></head>' +\n body +\n \"</html>\"\n );\n frameDoc.document.close();\n}", "function launchPDF(url, idname) {\n tryRequestToServer(function() {\n var cf = 'top=0,left=0,height=600,width=800,resizable=yes,status=1,scrollbars=1';\n var pdf = window.open(\"redireciona_relatorio.jsp?url=\" + encodeURIComponent(url), idname, cf);\n //bloquearFechamentoPop(pdf, url);\n pdf.window.resizeTo(screen.width, screen.height - 20);\n pdf.focus();\n }\n );\n}", "open() {\n browser.url(this.url);\n }", "function Action()\n{\n\tweb.url(\n\t\t{\n\t\t\t\t\t\tname : 'www.elcorteingles.es', \n\t\t\turl : 'http://www.elcorteingles.es/', \n\t\t\ttargetFrame : '', \n\t\t\tresource : 0, \n\t\t\trecContentType : 'text/html', \n\t\t\treferer : '', \n\t\t\tsnapshot : 't1.inf', \n\t\t\tmode : 'HTML', \n\t\t\textraRes : [\n\t\t\t\t{url : '/sgfm/SGFM/assets/stylesheets/fonts/opensans-regular-webfont.woff', referer : 'http://www.elcorteingles.es/sgfm/SGFM/assets/stylesheets/crs.css'},\n\t\t\t\t{url : '/sgfm/SGFM/assets/stylesheets/fonts/opensans-bold-webfont.woff', referer : 'http://www.elcorteingles.es/sgfm/SGFM/assets/stylesheets/crs.css'},\n\t\t\t\t{url : '/sgfm/SGFM/assets/stylesheets/fonts/moonshine-font.woff', referer : 'http://www.elcorteingles.es/sgfm/SGFM/assets/stylesheets/crs.css'},\n\t\t\t\t{url : '/sgfm/SGFM/assets/javascripts/library/external/dust-helpers.min.js'},\n\t\t\t\t{url : '/sgfm/SGFM/assets/stylesheets/fonts/lato-regular-webfont.woff', referer : 'http://www.elcorteingles.es/sgfm/SGFM/assets/stylesheets/crs.css'},\n\t\t\t\t{url : '/sgfm/SGFM/assets/javascripts/library/external/dust-core.min.js'},\n\t\t\t\t{url : 'http://www.googletagmanager.com/gtm.js?id=GTM-TMQVMD'},\n\t\t\t\t{url : '/sgfm/SGFM/assets/javascripts/compiled/templates.js'},\n\t\t\t\t{url : '/sgfm/SGFM/assets/javascripts/library/external/form2js.min.js'},\n\t\t\t\t{url : '/sgfm/SGFM/assets/stylesheets/images/confianza-online-icon.svg', referer : 'http://www.elcorteingles.es/sgfm/SGFM/assets/stylesheets/crs.css'}\n\t\t\t]\n\t\t}\n\t);\n\n\treturn 0;\n}", "function openWin(urlToOpen) {\n\twindow.open(urlToOpen);\t\n}", "function OpenToolWindow(s) {\r\n var URL = s\t\r\n if (s.search(\".htm\") != -1)\r\n {\r\n\tURL = \"/common/rightbar/Popup.asp?filename=\" + s\r\n }\r\n newWin = window.open(URL,\"ANZToolWin\",\"toolbar=0,location=0,directories=0,status=yes,menubar=no,scrollbars=1,resizable=yes,width=600,height=550\");\r\n}", "function WinEmergente(URL,ANCHO,ALTO) {\nday = new Date();\nid = day.getTime();\n\tif(!ANCHO)ANCHO='1000';\n\tif(!ALTO)ALTO='600';\n\neval(\"page\" + id + \" = window.open(URL, '\" + id + \"', 'toolbar=1,scrollbars=1,location=1,statusbar=0,menubar=1,resizable=0,width=\"+ANCHO+\",height=\"+ALTO+\",left = 140,top = 162');\");\n}", "function WebBrowser_UpdateContent(uid)\n{\n\t//only handle this if we arent in qa\n\tif (!__QA_ON)\n\t{\n\t\t//ask the simulator for the object\n\t\tvar theObject = __SIMULATOR.Interpreter.LoadedObjects[uid];\n\t\t//valid?\n\t\tif (theObject)\n\t\t{\n\t\t\t//deactivate flash\n\t\t\ttheObject.FLASH_ACTIVE = false;\n\t\t\ttheObject.HTML_CONTENT = false;\n\t\t\t//get its html\n\t\t\tvar theHTML = theObject.HTML;\n\t\t\t//valid?\n\t\t\tif (theHTML)\n\t\t\t{\n\t\t\t\t//invalid body?\n\t\t\t\tif (!theHTML.contentWindow || !theHTML.contentWindow.document || !theHTML.contentWindow.document.body)\n\t\t\t\t{\n\t\t\t\t\t//recurse\n\t\t\t\t\t__EVENTS_QUEUE.AddEvent(\"WebBrowser_UpdateContent(\" + uid + \");\", 0);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t//get content type\n\t\t\t\t\tvar strType = Get_String(theObject.Properties[__NEMESIS_PROPERTY_CONTENT_TYPE], __WEBBROWSER_CONTENT_TYPE_URL);\n\t\t\t\t\t//get the html\n\t\t\t\t\tvar strHTML = Get_String(theObject.Properties[__NEMESIS_PROPERTY_HTML_CONTENT], \"\");\n\t\t\t\t\t//resource cache\n\t\t\t\t\tvar resourceCache = __HOST_LESSON_RESOURCES;\n\t\t\t\t\t//if we are in designer/screenshots and type is not pure html then we should not display anything to prevent errors\n\t\t\t\t\tvar bBlockDisplay = (__DESIGNER_CONTROLLER || __SCREENSHOTS_ON) && strType != __WEBBROWSER_CONTENT_TYPE_HTML;\n\t\t\t\t\t//switch on type\n\t\t\t\t\tswitch (strType)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase __WEBBROWSER_CONTENT_TYPE_URL:\n\t\t\t\t\t\t\t//has html content instead of an url?\n\t\t\t\t\t\t\tif (strHTML.match(__WEBBROWSER_REAL_HTML_REGEXP))\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t//update teh resource cache\n\t\t\t\t\t\t\t\tresourceCache = String_IsNullOrWhiteSpace(__HOST_LESSON_RESOURCES) ? __HOST_LESSON_RESOURCES : \"../\" + __HOST_LESSON_RESOURCES;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t//not a flash file?\n\t\t\t\t\t\t\t\tif (!strHTML.match(__WEBBROWSER_FLASH_SEARCH_REGEXP))\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t//has resources?\n\t\t\t\t\t\t\t\t\tif (/resources:\\/\\//gi.test(strHTML))\n\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t//want to block the display\n\t\t\t\t\t\t\t\t\t\tif (!bBlockDisplay)\n\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t//set the src directly\n\t\t\t\t\t\t\t\t\t\t\ttheHTML.src = strHTML.replace(/resources:\\/\\//gi, resourceCache);\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t//must be a url, we dont accept locals\n\t\t\t\t\t\t\t\t\t\tif (!/^http/i.test(strHTML))\n\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t//add the protocol\n\t\t\t\t\t\t\t\t\t\t\tstrHTML = location.protocol + \"//\" + strHTML;\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\t//want to block the display\n\t\t\t\t\t\t\t\t\t\tif (!bBlockDisplay)\n\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t//set the source\n\t\t\t\t\t\t\t\t\t\t\ttheHTML.src = strHTML;\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t//if we are blocking the display\n\t\t\t\t\t\t\t\t\tif (bBlockDisplay)\n\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t//correct the iframe color\n\t\t\t\t\t\t\t\t\t\ttheHTML.style.backgroundColor = Get_Color(theObject.Properties[__NEMESIS_PROPERTY_BK_COLOR_DEFAULT], \"transparent\", theObject.InterfaceLook);\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t//correct the content\n\t\t\t\t\t\t\t\tstrHTML = __WEBBROWSER_FLASH_EMBEDDING.replace(__WEBBROWSER_FLASH_HTML_REGEXP, strHTML);\n\t\t\t\t\t\t\t\t//mark this as an active flash object\n\t\t\t\t\t\t\t\ttheObject.FLASH_ACTIVE = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t//fallthrough\n\t\t\t\t\t\tcase __WEBBROWSER_CONTENT_TYPE_HTML:\n\t\t\t\t\t\t\t//replace the resources\n\t\t\t\t\t\t\tstrHTML = strHTML.replace(/resources:\\/\\//gi, resourceCache);\n\t\t\t\t\t\t\t//process variables\n\t\t\t\t\t\t\tstrHTML = __VARS_MANAGER.TranslateStringSetPath(strHTML, uid, false, resourceCache);\n\t\t\t\t\t\t\t//want to block the display\n\t\t\t\t\t\t\tif (!bBlockDisplay)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t//open the frame document\n\t\t\t\t\t\t\t\ttheHTML.contentWindow.document.open();\n\t\t\t\t\t\t\t\t//fill it up with our content\n\t\t\t\t\t\t\t\ttheHTML.contentWindow.document.write(strHTML);\n\t\t\t\t\t\t\t\t//close it\n\t\t\t\t\t\t\t\ttheHTML.contentWindow.document.close();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t//mark it as HTML content\n\t\t\t\t\t\t\ttheObject.HTML_CONTENT = !theObject.FLASH_ACTIVE;\n\t\t\t\t\t\t\t//correct the iframe color\n\t\t\t\t\t\t\ttheHTML.style.backgroundColor = Get_Color(theObject.Properties[__NEMESIS_PROPERTY_BK_COLOR_DEFAULT], \"transparent\", theObject.InterfaceLook);\n\t\t\t\t\t\t\t//we havent added out css? Needs to be done AFTER the document open and close\n\t\t\t\t\t\t\tif (!theHTML.contentWindow.document.WEBBROWSER_CSS)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t//create a new style\n\t\t\t\t\t\t\t\tvar style = theHTML.contentWindow.document.createElement('style');\n\t\t\t\t\t\t\t\t//set it up\n\t\t\t\t\t\t\t\tstyle.type = 'text/css';\n\t\t\t\t\t\t\t\t//add it to the head\n\t\t\t\t\t\t\t\ttheHTML.contentWindow.document.getElementsByTagName('head')[0].appendChild(style);\n\t\t\t\t\t\t\t\t//memorise the sheet\n\t\t\t\t\t\t\t\ttheHTML.contentWindow.document.WEBBROWSER_CSS = style.sheet;\n\t\t\t\t\t\t\t\t//enter a safety block\n\t\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t//and insert it within the stylesheet (some rules are browser specific and will trigger syntax errors)\n\t\t\t\t\t\t\t\t\tstyle.sheet.insertRule(\"body {font-family: arial;}\", style.sheet.cssRules.length);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\tcatch (exception)\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t//report this\n\t\t\t\t\t\t\t\t\tCommon_Log(\"Failed to Add WebBrowser CSS Style\");\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}", "function showFirmantes(pagina,width,height) {\r\n return window.open(pagina, \"WebDocuments\", \"resizable=no,scrollbars=yes,statusbar=yes,width=\"+width+\",height=\"+height+\",left=115,top=50\");\r\n }", "function openPreview(url) {\n\n closePreview();\n\n dom.preview = document.createElement('div');\n dom.preview.classList.add('preview-link-overlay');\n dom.wrapper.appendChild(dom.preview);\n\n dom.preview.innerHTML = [\n '<header>',\n '<a class=\"close\" href=\"#\"><span class=\"icon\"></span></a>',\n '<a class=\"external\" href=\"' + url + '\" target=\"_blank\"><span class=\"icon\"></span></a>',\n '</header>',\n '<div class=\"spinner\"></div>',\n '<div class=\"viewport\">',\n '<iframe src=\"' + url + '\"></iframe>',\n '</div>'\n ].join('');\n\n dom.preview.querySelector('iframe').addEventListener('load', function (event) {\n dom.preview.classList.add('loaded');\n }, false);\n\n dom.preview.querySelector('.close').addEventListener('click', function (event) {\n closePreview();\n event.preventDefault();\n }, false);\n\n dom.preview.querySelector('.external').addEventListener('click', function (event) {\n closePreview();\n }, false);\n\n setTimeout(function () {\n dom.preview.classList.add('visible');\n }, 1);\n\n }", "function viewTemplateSource (url) {\n var location, win, div, count = 0;\n location = \"view-source:\" + url;\n win = window.open(null, \"Template source\", 'width=800,height=800,location=no,toolbar=no,menubar=no');\n win.focus();\n // creates a document in popup window and default message for unsupported browsers\n win.document.open();\n win.document.write('To actually see the template source code in this window you must use a browser supporting the view-source protocol');\n win.document.close();\n win.document.title = \"Source of '\" + url + \"'\";\n div = win.document.createElement('div');\n div.innerHTML = '<iframe src=\"' + \"javaScript:'To actually see the template source code in this window you must use a browser supporting the view-source protocol with relative URLs like Firefox'\" + '\" frameborder=\"0\" style=\"width:100%;height:100%\"><iframe>';\n win.document.body.replaceChild( div, win.document.body.firstChild );\n win.document.body.style.margin = \"0\";\n win.onload = function() {\n var doc = win.frames[0].document;\n $('pre', doc).css('white-space', 'pre-wrap'); // trick to wrap lines (Firefox)\n };\n // actually instructs to view template source\n // bind to load event to force a reload to avoid caching issue !\n $('iframe', div).bind('load', function () { if (!count++) { this.contentWindow.location.reload(true);} }).attr('src',location);\n }" ]
[ "0.6539493", "0.6449007", "0.6387347", "0.6310311", "0.623285", "0.6222279", "0.6216834", "0.61398554", "0.61398554", "0.59924084", "0.59874666", "0.5983112", "0.5970419", "0.5925913", "0.5924262", "0.5905112", "0.586926", "0.5860808", "0.58484364", "0.58288026", "0.5806386", "0.5783741", "0.57681537", "0.5761456", "0.57560545", "0.57400054", "0.5718189", "0.570563", "0.5702325", "0.5701632", "0.5698944", "0.56846696", "0.56835246", "0.5670349", "0.5668656", "0.5665433", "0.5649824", "0.56438035", "0.5639897", "0.56233895", "0.5621444", "0.5620692", "0.5616714", "0.5614485", "0.56131965", "0.5606305", "0.5598125", "0.5589759", "0.5589584", "0.557919", "0.55757713", "0.55735576", "0.5570323", "0.5569866", "0.5569504", "0.5569468", "0.55672526", "0.5567175", "0.556644", "0.55623764", "0.5561301", "0.5555856", "0.5546839", "0.55437905", "0.55370307", "0.5535611", "0.55340767", "0.5530302", "0.55254245", "0.551661", "0.5512289", "0.55110025", "0.551096", "0.55101764", "0.55074537", "0.5501824", "0.5492799", "0.54922324", "0.5491957", "0.5489645", "0.5486661", "0.5478438", "0.5478136", "0.5477143", "0.5476041", "0.5474352", "0.5466032", "0.54652137", "0.5461291", "0.54612225", "0.545781", "0.5457631", "0.54573977", "0.5456567", "0.545458", "0.54540676", "0.5451674", "0.54490423", "0.5444404", "0.54433984", "0.5439399" ]
0.0
-1
When the user clicks on the button, scroll to the top of the document
function topFunction() { document.body.scrollTop = 0; // For Safari document.documentElement.scrollTop = 0; // For Chrome, Firefox, IE and Opera }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function scrollToTop () {\n //getting the currentPosition position of the button\n let currentPosition = document.documentElement.scrollTop || document.body.scrollTop;\n //if the position is greater than 0 then we'll scroll to the top of the page\n if (currentPosition > 0) {\n //scrolling back to the top of the page\n window.scrollTo(0, currentPosition - currentPosition / 14.6);\n // Animating our scroll with the javascript RequestAnimationFrame function\n RequestAnimationFrame(scrollToTop);\n }\n }", "function toTheTopButton() {\n window.scrollTo({\n top: 0,\n behavior: \"smooth\",\n });\n }", "function scrollToTop() {\n\troot.scrollTo({\n\t\ttop: 0,\n\t\tbehavior: \"smooth\"\n\t});\n}", "function toTop() {\n document.body.scrollTop= 0;\n hideButton();\n}", "function scrollToTop() {\n window.scrollTo(0, 0);\n}", "function scrollToTop() {\n window.scrollTo({\n top: 0,\n behavior: \"smooth\",\n });\n}", "function scrollToTop() {\n Reporter_1.Reporter.debug('Scroll to the top of the page');\n scrollToPoint(0, 0);\n }", "function scrollToTop() {\n window.scrollTo({\n top: 0,\n behavior: \"smooth\",\n });\n}", "scrollToTop() {\n document.documentElement.scrollTop = 500;\n }", "function scrollToTop() {\n window.scrollTo({\n top: 0, // could be negative value\n left: 0,\n behavior: 'smooth'\n });\n}", "function goToTop(){\n\tdocument.documentElement.scrollTop = 0;\n}", "goBackToTop() {\n //TODO: Add animation\n scrollTo(undefined, 0);\n }", "toTop() {\n window.scrollTo(0,0);\n }", "function scrollToTheTop() {\r\n window.scrollTo({\r\n top: 0,\r\n behavior: 'smooth'\r\n });\r\n}", "function gotoTop() {\n $anchorScroll('add-new-student-button');\n }", "ScrollToTop() {\n /** The user is scrolled to the top of the page */\n document.body.scrollTop = 0;\n document.documentElement.scrollTo({\n top: '0',\n behavior: 'smooth',\n });\n }", "function toTop() {\n window.scrollTo({\n top: 0,\n left: 0,\n behavior: \"smooth\"\n });\n}", "function scrollToTop() {\n\t\tcurrentLocation.hash = '#main';\n\t\twindow.scrollTo(0, this.offSetTop);\n\t}", "function toTheTop() {\n\t\t$('#tothetop').click(function(e){\n\t\t\te.preventDefault();\n\t\t\t$(\"html, body\").animate({ scrollTop: 0 }, 800);\n\t\t});\n\t}", "function setGoToTopBtn() {\n $toTopBtn.click(function( e ) {\n e.preventDefault();\n $( 'html, body' ).animate({ scrollTop: 0 }, 'slow' );\n });\n }", "scrollToTop() {\n const that = this;\n let scrollTop =\n window.pageYOffset ||\n document.documentElement.scrollTop ||\n document.body.scrollTop;\n that.scrollTop = scrollTop;\n if (that.scrollTop > 0) {\n that.btnFlag = true;\n } else {\n that.btnFlag = false;\n }\n }", "function goToTop() {\n document.body.scrollTop = 0;\n document.documentElement.scrollTop = 0;\n}", "scrollToTheTopOfPage() {\r\n browser.executeScript('window.scrollTo(0,0);').then(function () {\r\n logger.Log().debug('++++++SCROLLED UP+++++');\r\n });\r\n }", "function scrollToTop() {\n window.scroll({top: 0, left: 0, behavior: 'smooth'});\n}", "function gototop(){\t\t\t/*function for the button. when clicked, it goes to top*/\n\twindow.scrollTo({\n\t\ttop:0,\n\t\tleft:0,\n\t\tbehavior:\"smooth\"\n\t});\n\n\t// document.documentElement.scrollTop = 0;\n}", "function getTop(){\n $('topbtn').on('click', function(){\n document.body.scrollTop = 0;\n document.documentElement.scrollTop = 0; \n });\n}", "function scrollToTop() {\n window.scroll({\n top: 100,\n left: 100,\n behavior: 'smooth'\n});\n}", "function topOfPage() {\n window.scrollTo(0, 0);\n }", "function topFunction() {\n document.body.scrollTop = 0; // For Safari\n document.documentElement.scrollTop = 0; // For Chrome, Firefox, IE and Opera\n var elmntr = document.getElementById(\"quiz_cont\");\n elmntr.scrollTo(0, 0);\n }", "function goToTop(){\n document.documentElement.scrollTop = 0;\n document.body.scrollTop = 0; // for safary users\n}", "function gotoTop()\n{\n document.body.scrollTop = 0;\n document.documentElement.scrollTop = 0;\n}", "listenClick() {\n this.querySelector(\"button\").addEventListener('click', () => {\n document.body.scrollTop = 0; // For Safari\n document.documentElement.scrollTop = 0; // For Chrome, Firefox, IE and Opera\n })\n }", "function scrollToTopBookNow() {\n\t\t\t//$(window).scrollTop($('.scrolltobooknow').offset().top);\n\t\t\tdocument.getElementById('scrolltobooknow').scrollIntoView(true);\n\t\t}", "function go_to_top() {\n document.body.scrollTop = 0; // Safari\n document.documentElement.scrollTop = 0; // Chrome and Firefox\n}", "function scrolTop(){\n window.scrollTo(0, 0);\n}", "function GoToTop() {\n\twindow.scrollTo({top: 0, behavior: 'smooth'});\n \t//document.body.scrollTop = 0;\n \t//document.documentElement.scrollTop = 0;\n}", "function scrollToTop() {\n let friends = document.getElementById(\"friends\");\n friends.scroll({\n top: 0,\n left: 0,\n behavior: \"smooth\",\n });\n}", "function scrollToTop() {\n\tvar $btnToTop = $('.btn-to-top');\n\n\tif ($btnToTop.length) {\n\t\tvar $page = $('html'),\n\t\t\tminScrollTop = 300;\n\n\t\t$(window).on('load scroll resizeByWidth', function () {\n\t\t\tvar currentScrollTop = $(window).scrollTop();\n\n\t\t\t$page.toggleClass('to-top-show', (currentScrollTop >= minScrollTop));\n\t\t});\n\n\t\t$btnToTop.on('click', function (e) {\n\t\t\te.preventDefault();\n\n\t\t\tTweenMax.to(window, 0.3, {scrollTo: {y: 0}, ease: Power2.easeInOut});\n\t\t})\n\t}\n}", "function jumpToTop() {\n document.body.scrollTop = 0; // For Safari (who cares? I sure don't! LOL get a REAL computer!)\n document.documentElement.scrollTop = 0; // For Chrome, Firefox, IE and Opera\n}", "scrollToTop() {\n scroll.scrollToTop();\n }", "function toTop(){\n document.body.scrollTop=0\n }", "function topFunction() {\r\n \r\n\tconst upBtn = document.getElementById('up');\r\n\tconsole.log(upBtn);\r\n\t\r\n\tupBtn.scrollIntoView({\r\n\t\tbehavior: 'smooth',\r\n\t\tblock: 'start'\r\n\t});\r\n}", "function scrollTop() {\n window.scrollTo(0, 0);\n}", "backToTop(e){\n document.body.scrollTop = 0;\n document.documentElement.scrollTop = 0;\n }", "function scrollToTop() {\n document.body.scrollTop = 0;\n document.documentElement.scrollTop = 0;\n}", "function scrollToTop(event) {\n event.preventDefault();\n scrollToElem(document.documentElement, document.documentElement.offsetTop, 600);\n scrollToElem(document.body, document.body.offsetTop, 600);\n}", "function scrollTop() {\r\n ('body').on('click', '#scroll-top', function() {\r\n $(\"html, body\").animate({\r\n scrollTop: 0\r\n }, '1000');\r\n });\r\n }", "function scrollTop() {\n window.scrollTo({ top: 0, behavior: 'smooth' });\n}", "function returnToTop(){\n window.scroll({ top:0, behavior: \"smooth\" })\n}", "scrollToTop() {\n window.scrollTo({\n top: 0,\n behavior: 'smooth',\n });\n }", "function scrollToTop() {\n\n let scrollHeight = 200;\n\n if (document.body.scrollTop > scrollHeight || document.documentElement.scrollTop > scrollHeight) {\n scrollButton.style.display = \"block\";\n } else {\n scrollButton.style.display = \"none\";\n }\n\n}", "function onScrollToTop() {\n ScrollToTop();\n}", "function scrollToTop() {\n if (document.body.scrollTop !== 0 || document.documentElement.scrollTop !== 0) {\n window.scrollBy(0, -150);\n requestAnimationFrame(scrollToTop);\n }\n}", "function scrollToTop() {\n\n $('body,html').animate({\n scrollTop: 0\n });\n return false;\n }", "function ScrollToTop() {\n var currentScroll = document.documentElement.scrollTop || document.body.scrollTop;\n if (currentScroll > 0) {\n window.requestAnimationFrame(ScrollToTop);\n window.scrollTo(0, currentScroll - (currentScroll / 5));\n }\n}", "toTop() {\n document.body.scrollTop = 0;\n document.documentElement.scrollTop=0;\n }", "function scrollToTop() {\n document.body.scrollTop = 0; // For Safari\n document.documentElement.scrollTop = 0; // For Chrome, Firefox, IE and Opera\n}", "function setButtonToTop() {\r\n\t\t//Force to refresh under pjax\r\n\t\t$(\"#go-to-top\").css('left', (Math.max(document.body.clientWidth, 960) - 960) / 2 + 690);\r\n\t\t$(\"#go-to-top\").unbind('click');\r\n\t\t$(\"#go-to-top\").click(function() {\r\n\t\t\t$(\"html, body\").animate({\r\n\t\t\t\t\"scrollTop\": 0\r\n\t\t\t},\r\n\t\t\t400);\r\n\t\t\treturn false;\r\n\t\t});\r\n\r\n\t\tisNotificationPage = isUrlEndWith('/notifications/list');\r\n\t\tisInboxPage = (new RegExp(\"/inbox/[0-9]+$\")).test(window.document.location.pathname);\r\n\t}", "function goToTop() {\n if (window.jQuery) {\n\t\t//jQuery().animate(): để tạo hành động tùy chỉnh\n\t\t//Phương thức scrollTop() thiết lập hoặc trả về vị trí thanh cuộn dọc cho các phần tử được chọn.\n \tjQuery('html,body').animate({ scrollTop: 0 }, 'slow');\n } else {\n\t\t//Phương thức scrollIntoView() cuộn phần tử được chỉ định vào vùng hiển thị của cửa sổ trình duyệt.\n document.getElementsByClassName('top')[0].scrollIntoView({\n\t\t\tbehavior: 'smooth', //xác định hình ảnh chuyển tiếp tự động\n\t\t\tblock: 'start',\t\t//chạy theo chiều dọc dừng ở đầu trang.\n\t\t});\n\t\t\n document.body.scrollTop = 0;\n document.documentElement.scrollTop = 0;\n }\n}", "function topFct(){\r\n window.scrollTo(0, 0);\r\n }", "function backToTop() {\n\twindow.scrollTo({top: 0, behavior: 'smooth'});\n}", "goToTop() {\n this.content.nativeElement.scrollTop = 0;\n this.scrollButton.nativeElement.style.display = \"none\";\n }", "function scrollUpToTop() {\n \t\tdocument.body.scrollTop = 0;\n\t\tdocument.documentElement.scrollTop = 0;\n\t\tcreate_search_api();\n\t}", "function scrollToTop() {\n document.body.scrollTop = 0; // For Chrome, Safari and Opera\n document.documentElement.scrollTop = 0; // For IE and Firefox\n}", "function scrollToTop() {\r\n\tverticalOffset = typeof(verticalOffset) != 'undefined' ? verticalOffset : 0;\r\n\telement = $('body');\r\n\toffset = element.offset();\r\n\toffsetTop = offset.top;\r\n\t$('html, body').animate({scrollTop: offsetTop}, 500, 'linear');\r\n}", "function toTopFunction() {\n window.scrollTo(0, 0);\n}", "function scrollToTop() {\n jQuery(document).on(\"click\", \".scroll-to-top\", function(e) {\n e.preventDefault();\n var top = 0;\n jQuery('body, html').animate({scrollTop: top}, 800); // scroll to top\n });\n}", "function toTop() {\n document.body.scrollTop = 0; // For Safari\n document.documentElement.scrollTop = 0; // For Chrome, Firefox, IE and Opera\n }", "function scrollToTop () {\n bodyElement.scrollTo({\n top: 0,\n behavior: 'smooth'\n }) ||\n rootElement.scrollTo({\n top: 0,\n behavior: 'smooth'\n })\n}", "function topFunction() {\n document.body.scrollTo(0, 3000);\n document.documentElement.scrollTo(0, 3000);\n }", "function scrollToTop(value) {\n\t\tvar elmnt = document.getElementById(value);\n\t\telmnt.scrollIntoView();\n\t}", "function scrollToTop(evt) {\r\n window.scrollTo(0, 1);\r\n dijit.byId('deals').resize();\r\n}", "function toTop() {\n document.body.scrollTop = 0; // For Safari\n document.documentElement.scrollTop = 0; // For Chrome, Firefox, IE and Opera\n}", "function topFunction() {\n document.body.scrollTop = 0; // For Safari\n document.documentElement.scrollTo({\n top: 0,\n behavior: \"smooth\"\n })\n}", "function backToTop() {\r\n document.body.scrollTop = 0;\r\n document.documentElement.scrollTop = 0;\r\n}", "function topFunction() {\n window.scrollTo({top: 0, behavior: 'smooth'});\n //document.documentElement.scrollTop = 0;\n }", "function topFunction() {\n let element = document.getElementById(\"topScroll\");\n element.scrollIntoView({behavior: \"smooth\"});\n}", "function topFunction() {\n \n elementStorer.scrollTop = 0; // For Chrome, Firefox, IE and Opera\n}", "function goTop() \n{\n document.body.scrollTop = 0; // For Safari\n document.documentElement.scrollTop = 0; // For Chrome, Firefox, IE and Opera\n}", "function topFunction() {\r\n // document.body.scrollTop = 0;\r\n window.scrollTo({ top: 0, behavior: \"smooth\" });\r\n document.documentElement.scrollTo({ top: 0, behavior: \"smooth\" });\r\n}", "function topFunction() {\r\n // document.body.scrollTop = 0;\r\n window.scrollTo({ top: 0, behavior: \"smooth\" });\r\n document.documentElement.scrollTo({ top: 0, behavior: \"smooth\" });\r\n}", "function ScrollToTop(event) {\n event.preventDefault();\n\n $(\"html, body\").animate({ scrollTop: 0 }, 500);\n}", "function backToTop() {\r\n\r\n var btn = $('#ftrBackToTop');\r\n\r\n if (btn) {\r\n\r\n btn.on('click tap touch', function(e) {\r\n e.preventDefault();\r\n \r\n $('html, body').animate({\r\n scrollTop: 0\r\n }, 1150);\r\n });\r\n\r\n }\r\n }", "function scrollToTop() {\n // safari\n document.body.scrollTop = 0;\n // other browsers\n document.documentElement.scrollTop = 0;\n}", "function scrollToTop(id) {\n let VBox = document.getElementById(id);\n VBox.scrollTop = 0;\n}", "function topFunction() {\n\twindow.scrollTo({top: 0, behavior: 'smooth'});\n}", "function scrollToTop() {\r\n document.body.scrollTop = 0; /*pt. safari*/\r\n document.documentElement.scrollTop = 0; /*pt. chrome...*/\r\n}", "function getToTop() {\n document.body.scrollTop = 0;\n document.documentElement.scrollTop = 0;\n}", "function toTop(){\n\t$.mobile.silentScroll(0);\n}", "function gotoAtop () {\n later ( ( () => {\n let t = $ (\"#highUp\").offset ().top;\n scrollTo (null, t);\n //scrollTo (null, 66);\n }), 3999);\n}", "function initBackToTopButton() {\n\n $('[data-action=\"go-to-top\"]').on('click', function() {\n\n $(\"body, html\").animate({\n scrollTop: 0\n }, 800)\n\n return false;\n\n }); \n}", "function jump() {\n document.body.scrollTop = 0; // For Safari\n document.documentElement.scrollTop = 0; // For Chrome, Firefox, IE and Opera\n}", "function scrollToTheTop() {\n\t// https://stackoverflow.com/questions/1144805/scroll-to-the-top-of-the-page-using-javascript-jquery\n\tvar scrollToTop = window.setInterval(function() {\n\t\t\tvar pos = window.pageYOffset;\n\t\t\tif ( pos > 0 ) {\n\t\t\t\twindow.scrollTo( 0, pos - 20 ); // how far to scroll on each step\n\t\t\t} else {\n\t\t\t\twindow.clearInterval( scrollToTop );\n\t\t\t}\n\t\t}, 16); // how fast to scroll (this equals roughly 60 fps)\n}", "function topFunction() {\n window.scrollTo({ top: 0, behavior: 'smooth' });\n}", "function goToTop() {\n $('html,body').scrollTop(0);\n window.parent.postMessage(\"scrollTop\", '*');\n}", "scrollToTop () {\n this.scrollView(Infinity);\n }", "function scrollToTop()\n{\n\t$(\"html, body\").animate({scrollTop:0}, 400, 'swing');\n}", "redirectAtTop(){\n $(document).ready(function(){\n $(this).scrollTop(0);\n });\n }", "function scrollToTop(e) {\n $('html, body').animate({ scrollTop: 0 }, 'fast');\n return false;\n}", "scrollTop() {\n window.scrollTo({\n top: 0,\n behavior: \"smooth\",\n });\n }", "function topFunction() {\r\n const topsy = document.querySelector(\"#section1\");\r\n topsy.scrollIntoView({ behavior: \"smooth\" });\r\n}" ]
[ "0.8500354", "0.8494407", "0.823897", "0.8031184", "0.80240875", "0.8013301", "0.79951185", "0.7957891", "0.7950808", "0.7946424", "0.7924129", "0.79108864", "0.79088783", "0.78972363", "0.7891453", "0.7872319", "0.7842605", "0.7819863", "0.78190035", "0.78024554", "0.7774074", "0.77709556", "0.77708524", "0.7763661", "0.7736568", "0.7732068", "0.772194", "0.771735", "0.7713902", "0.77007335", "0.7692926", "0.767385", "0.76725", "0.7662135", "0.76537234", "0.7648026", "0.7642292", "0.7625906", "0.7624969", "0.76221305", "0.76161176", "0.761418", "0.7593094", "0.75916207", "0.75808585", "0.75747657", "0.7568322", "0.75634444", "0.7558581", "0.75561786", "0.7555192", "0.75426203", "0.7499626", "0.74951935", "0.74871725", "0.74796075", "0.7466757", "0.74651915", "0.74536186", "0.74446046", "0.74363595", "0.74273694", "0.74235785", "0.74117315", "0.7408722", "0.7401813", "0.73981667", "0.7392447", "0.73899186", "0.73850447", "0.7383925", "0.7383908", "0.73511773", "0.73500794", "0.7343472", "0.73416406", "0.73276293", "0.73231024", "0.73219454", "0.7319133", "0.7319133", "0.7316477", "0.73079336", "0.7293364", "0.72898895", "0.72877455", "0.7286226", "0.72825587", "0.7281542", "0.72754574", "0.7270244", "0.7262532", "0.72597134", "0.72489446", "0.7248328", "0.72475237", "0.7247063", "0.72431296", "0.7235934", "0.7229265", "0.72211564" ]
0.0
-1
START anime js code
componentDidMount() { var human = false; var canvasEl = document.querySelector('canvas'); var ctx = this.refs.canvas.getContext('2d'); var cH; var cW; var bgColor = "#000"; var animations = []; var circles = []; var colorPicker = (function() { var index = 0; function next() { index = index++ < colors.length - 1 ? index : 0; return colors[index]; } function current() { return colors[index] } return { next: next, current: current } })(); function removeAnimation(animation) { var index = animations.indexOf(animation); if (index > -1) animations.splice(index, 1); } function calcPageFillRadius(x, y) { var l = Math.max(x - 0, cW - x); var h = Math.max(y - 0, cH - y); return Math.sqrt(Math.pow(l, 2) + Math.pow(h, 2)); } function addClickListeners() { document.addEventListener("mousedown", handleEvent); }; // Note - I changed from using pageX and pageY to using x and y function handleEvent(e) { // If click outside of Fireworks element if (!e.isTriggered && !e.target.className.toString().includes('CanvasOverlay')) { return; } // If click inside one of the links if (!e.isTriggered && e.target.className.toString().includes('CanvasOverlay__Link')) { return; } if (!e.isTriggered) { human = true; } if (e.touches) { e.preventDefault(); e = e.touches[0]; } var currentColor = colorPicker.current(); var nextColor = colorPicker.next(); var targetR = calcPageFillRadius(e.x, e.y); var rippleSize = Math.min(200, (cW * .4)); var minCoverDuration = 750; var pageFill = new Circle({ x: e.x, y: e.y, r: 0, fill: nextColor }); var fillAnimation = anime({ targets: pageFill, r: targetR, duration: Math.max(targetR / 2 , minCoverDuration ), easing: "easeOutQuart", complete: function(){ bgColor = pageFill.fill; removeAnimation(fillAnimation); } }); var ripple = new Circle({ x: e.x, y: e.y, r: 0, fill: currentColor, stroke: { width: 3, color: currentColor }, opacity: 1 }); var rippleAnimation = anime({ targets: ripple, r: rippleSize, opacity: 0, easing: "easeOutExpo", duration: 900, complete: removeAnimation }); var particles = []; for (var i=0; i<32; i++) { var particle = new Circle({ x: e.x, y: e.y, fill: currentColor, r: anime.random(24, 48) }) particles.push(particle); } var particlesAnimation = anime({ targets: particles, x: function(particle){ return particle.x + anime.random(rippleSize, -rippleSize); }, y: function(particle){ return particle.y + anime.random(rippleSize * 1.15, -rippleSize * 1.15); }, r: 0, easing: "easeOutExpo", duration: anime.random(1000,1300), complete: removeAnimation }); animations.push(fillAnimation, rippleAnimation, particlesAnimation); } function extend(a, b){ for(var key in b) { if(b.hasOwnProperty(key)) { a[key] = b[key]; } } return a; } var Circle = function(opts) { extend(this, opts); } Circle.prototype.draw = function() { ctx.globalAlpha = this.opacity || 1; ctx.beginPath(); ctx.arc(this.x, this.y, this.r, 0, 2 * Math.PI, false); if (this.stroke) { ctx.strokeStyle = this.stroke.color; ctx.lineWidth = this.stroke.width; ctx.stroke(); } if (this.fill) { ctx.fillStyle = this.fill; ctx.fill(); } ctx.closePath(); ctx.globalAlpha = 1; } var animate = anime({ duration: Infinity, update: function() { ctx.fillStyle = bgColor; ctx.fillRect(0, 0, cW, cH); animations.forEach(function(anim) { anim.animatables.forEach(function(animatable) { animatable.target.draw(); }); }); } }); var resizeCanvas = function() { if (!(window.innerWidth < 500 && window.scrollY >= window.innerHeight)) { cW = window.innerWidth; cH = window.innerHeight; canvasEl.width = cW; canvasEl.height = cH; } }; (function init() { resizeCanvas(); window.addEventListener("resize", resizeCanvas); addClickListeners(); triggerFakeClicks(); })(); function sleep(ms) { return new Promise(resolve => setTimeout(resolve, ms)); } async function triggerFakeClicks() { if (human) return; await sleep(3000); fakeClick(anime.random(cW * .2, cW * .8), anime.random(cH * .2, cH * .8)); triggerFakeClicks(); } function fakeClick(x, y) { if (human) return; var fakeClick = new Event("mousedown"); fakeClick.x = x; fakeClick.y = y; fakeClick.isTriggered = true; document.dispatchEvent(fakeClick); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "start(){\n timeline.play();\n }", "start() {// [3]\n }", "function startOneCommandArtyom(){\n artyom.fatality();// use this to stop any of\n\n setTimeout(function(){// if you use artyom.fatality , wait 250 ms to initialize again.\n artyom.initialize({\n lang:\"en-GB\",// A lot of languages are supported. Read the docs !\n continuous:true,// recognize 1 command and stop listening !\n listen:true, // Start recognizing\n debug:true, // Show everything in the console\n speed:1 // talk normally\n }).then(function(){\n console.log(\"Ready to work !\");\n artyom.say(\"I'm listening...\");\n });\n },250);\n }", "function start() {\n\n}", "function startArtyom() {\n artyom.initialize({\n lang: \"es-ES\",\n continuous: true, // Reconoce 1 solo comando y para de escuchar\n listen: true, // Iniciar !\n debug: true, // Muestra un informe en la consola\n speed: 1 // Habla normalmente\n });\n}", "function start(){\n\t\n}", "function start(){ alert(\"AstroJS Is Ready! Release 3.022 by Salvatore Ruiu ( www.suchelu.it )\"); }", "function startMon(){\n\tinit();\n}", "function startMetronome() {\r\n let beatNumberInput = document.getElementById(\"beatNumber\").value;\r\n if (beatNumberInput != \"\") {\r\n beatNumber = parseInt(beatNumberInput);\r\n }\r\n\r\n let bpm = document.getElementById(\"bpm\").value;\r\n if (bpm == \"\") {\r\n bpm = 160;\r\n }\r\n\r\n const beatDuration = 60000/bpm;\r\n if (timer != null) {\r\n clearTimeout(timer);\r\n timer = null;\r\n }\r\n\r\n beat(beatDuration);\r\n }", "start(event){\n console.warn(\"ZOOTYMON GO!\");\n $('.firstpage').hide();\n $('.dino2').hide();\n zootyMon.progressbar();\n const $name = $('input').val();\n $('.nameInput').text($name);\n zootyMon.increaseAge();\n zootyMon.morph();\n zootyMon.animateZootymon();\n \n \n }", "onLineStart() { }", "function startArtyom(){\r\n artyom.initialize({\r\n lang:\"en-GB\",// A lot of languages are supported.\r\n continuous:true,\r\n listen:true, // Start recognizing\r\n debug:true, // Show everything in the console\r\n });\r\n }", "function start(){\n\tinit();\n\ttimer=setInterval('run()', 100);\n}", "start () {}", "start() {\n alert('Live recognition is building.')\n }", "start() {}", "start() {}", "start() {}", "start() {}", "start() {}", "start() {}", "function start() {\n\t\tiShouldSayHelloInOneSec('Code Gym');\n\t\tiBlockTheThread(5000);\n\t}", "function start() {\n​\n}", "function setup(){\n anime({\n targets:myPaths[0],\n translateX:100\n})\n anime({\n targets:myPaths[1],\n translateX:-300\n})\n}", "function anime() {\n\n console.clear();\n if (trig === 1) {\n console.log('%c /\\\\\\*/\\\\ helo', \"color: #FF0;background: #5A5A5A;font-size: 14pt;font-style: italic; margin-left: 20%;border: solid 1px #f00; \");\n trig = 0;\n trig2 += 1;\n }\n else {\n console.log('%c \\\\\\*/\\\\\\*/ hi', \"color: #FF0;background: #5A5A5A;font-size: 14pt;font-style: italic; margin-left: 20%;border: solid 1px #f00; \");\n trig = 1;\n trig2 += 1;\n }\n\n}", "function SarahActivityRun() {\n\tif (AmandaIntroTime > 0) AmandaIntroTime = AmandaIntroTime - 60000;\n\tif (SophieIntroTime > 0) SophieIntroTime = SophieIntroTime - 60000;\n\tSarahLoadNewCharacter();\n}", "function start() {\n init();\n run();\n }", "function startApp() {\n if(debug) {\n console.log(\"Page ready...\");\n }\n // Add loader\n $('#container').append('<div id=\"loader\"><img src=\"imgs/loader.gif\">LOADING</div>');\n // Add Events\n addEvents();\n \n // Split Into Timecodes\n convertTimecodes();\n \n // Load Player\n //setTimeout(function() {\n loadPlayer(); \n //},200);\n}", "function start(){\n console.log('1. accediendo al sistema...');\n acceder('Johana');\n}", "function run() {\n var el = document.getElementById('content');\n var greeter = new Greeter(el);\n\n //console.log(\"greeter: \", greeter);\n greeter.start();\n }", "function start() {\n document.querySelector(\".infinity-type-area\").disabled = false;\n document.querySelector(\".start\").disabled = true;\n document.querySelector(\".start\").style.backgroundColor = \"#D4D4D4\";\n document.querySelector(\".start\").style.cursor = \"auto\";\n clocking = setInterval(timer, 1000);\n}", "function start() {\n startSeconds = new Date().getTime() / 1000;\n animating = true;\n }", "function start() {\n\t\tvar inputSpace = document.getElementById(\"input\");\n\t\tinput = inputSpace.value.split(/[ \\t\\n]+/);\n\t\tensureWpm();\n\t\tensureFontSize();\n\t\tswitchEnabled();\n\t\t// ensure timer doesn't create multiple instances\n\t\tif (timer) {\n\t\t\tclearInterval(timer);\n\t\t}\n\t\ttimer = setInterval(animate, frameDelay);\n\t}", "function start() {\n console.log(\"Starting...\");\n Simon.reset();\n updateScore();\n playPattern();\n }", "_annyangLoaded(){this.annyang=window.annyang;// Add our commands to annyang\nif(this.annyang){this.annyang.addCommands(this.commands);this.annyang.debug(this.debug);// Start listening. You can call this here, or attach this call to an event, button, etc.\nif(this.auto){this.annyang.start({autoRestart:!0,continuous:!0})}else if(this.enabled){this.annyang.start()}// alert alert we are ready\nconst evt=new CustomEvent(\"hal-9000-online\",{bubbles:!0,cancelable:!1,detail:!0});this.dispatchEvent(evt)}}", "function dancing (msg) { console.log(\"We started \" + msg); }", "start() {\n this.do(\"start\")\n }", "function start () {\n timerHandle = setInterval(beat, interval)\n }", "function start () {\n animationInt = window.setInterval(animationManager, animatorIntervalTime);\n }", "start() {\n }", "function init() {\n spielstart();\n}", "function start () {\n var FPS = Math.round(1000 / options.speed);\n timerHandler = setInterval(animate,FPS);\n }", "function startJump(){\r\n timeline.play()\r\n timeline2.play()\r\n timeline3.play()\r\n}", "function acertou() {\n alert(\"Acertei de Novo!\");\n start(false);\n}", "run() {\n this.turtleCmd.beeper.enableBeep() // for Safari\n const src = this.getProgramFromEditor()\n if (src === '')\n return\n\n if (this.isSafari)\n this.evalSrc(src)\n else\n this.runSrc(src)\n }", "function startArtyom() {\n console.log('start');\n artyom.initialize({\n lang:\"en-GB\",// More languages are documented in the library\n continuous:false,//if you have https connection, you can activate continuous mode\n debug:true,//Show everything in the console\n listen:true // Start listening when this function is triggered\n });\n}", "function start() {\n fly();\n\n}", "function start() {\n action(1, 0, 0);\n}", "function start() {\n\t\t\tsetTimeout(startUp, 0);\n\t\t}", "function start() {\n pegDisplay.classList.remove(\"gone\");\n finesseButton2.classList.add(\"gone\");\n promptText.classList.add(\"big-text\");\n promptText.innerText = \"Go!\";\n startTimer();\n beginSerial();\n}", "function start(){\n\tvar textin = document.getElementById(\"myt\");\n\tif(textin.value != \"\"){\n\t\tvar frames = curAni.split(\"=====\\n\");\n\t\tif(index <= frames.length-1){\n\t\t\ttextin.value = frames[index];\n\t\t\tindex++;\n\t\t}else{\n\t\t\tindex = 0;\n\t\t\ttextin.value = frames[index];\n\t\t\tindex++;\n\t\t}\n\t}\n}", "function start() \n{\n\tstartArrays(9);\n\n\t//link bubbles\n\tsetInterval('path_4(\\'l1\\')', fps); \n\tsetInterval('path_2(\\'l2\\')', fps);\n\tsetInterval('path_5(\\'l3\\')', fps);\n\tsetInterval('path_2(\\'l4\\')', fps);\n\tsetInterval('path_3(\\'l5\\')', fps);\n\tsetInterval('path_2(\\'l6\\')', fps);\n\tsetInterval('path_3(\\'l7\\')', fps);\n\tsetInterval('path_1(\\'l8\\')', fps);\n\tsetInterval('path_4(\\'l9\\')', fps);\n\tsetInterval('path_3(\\'l10\\')', fps);\n\n\t//small bubbles\n\t//setInterval('path_8(\\'s1\\')', fps);\n}", "start(adverb) {\n console.log(`The engine starts up ${adverb}...`);\n }", "function initApp(){\n startClock('#clock1');\n startClock('#clock2');\n startClock('#clock3');\n}", "function start() {\n watch.start();\n }", "function startScript(){\n\tmyCanvas.start();\n}", "function starter() {\n start = Date.now() - duration;\n interval = setInterval(function printTime() {\n duration = Math.max(duration, (Date.now() - start));\n print(formatTime(session - duration));\n if (session - duration < 1000) {\n clearInterval(interval);\n print(\"0:00:00\");\n alarm();\n setTimeout(() => {window.location.href = \"popup.html\";}, 5000);\n }\n }, 950);\n removeStartButton();\n appearPauseButton();\n }", "start() {\n Bangle.on('HRM', handleHeartBeat)\n Bangle.setHRMPower(true)\n }", "function start() {\n INFO(\"start\", clock()+\"msecs\")\n loadThemeScript();\n if (window.MathJax)\n MathJax.Hub.Queue([\"Typeset\", MathJax.Hub]);\n beginInteractionSessions(QTI.ROOT);\n setTimeout(initializeCurrentItem, 100);\n setInterval(updateTimeLimits, 100);\n document.body.style.display=\"block\";\n INFO(\"end start\", clock()+\"msecs\");\n }", "function startIntevall() {\r\n start = setInterval(function () {\r\n timer();\r\n }, 1000);\r\n }", "function timer()\r\n {\r\n console.log(\"running...\");\r\n }", "function Start()\n {\n console.log(\"%cApp Started...\", \"color:blue; font-size:20px\");\n \n }", "function startGame() {\n\t\tvar game = document.getElementById(\"game-area\");\n\t\ttimeStart();\t\t\t\t\n\t}", "function runInteraction()\n{\n let delay = ''; //document.getElementById(\"delay\").value;\n delay =\n !isNaN(parseFloat(delay)) && isFinite(delay) ? \" \" + delay : \" 250\";\n let cmd =\n process.platform === \"win32\"\n ? \"python interact.py ./viewer/config.json 1000\"\n : \"python interact.py ./viewer/config.json 1000\";\n GC.interactor = execute(cmd + delay, function(output) {\n console.log(output);\n });\n}", "function start() {\n\treadStorage();\n\tdisplayAnn();\n}", "start() {\n timer.start();\n }", "started() { }", "function reminderText() {\n textRecognition.start();\n}", "function startAnimating() {\n fpsInterval = 1000 / fps;\n then = Date.now();\n startTime = then;\n animate();\n}", "function activeAnnyang() {\n\t//\"if someone says one of these commands...\"\n\tif ( annyang ) {\n\t\t//declare commands\n\t\tvar commands = {\n\t\t\t//\"Reset\" makes the head, body, arms & legs the default starting assets\n\t\t\t'RESET': function() {\n\t\t\t\t$head.attr( 'src', 'assets/images/head/head (3).png' );\n\t\t\t\t$torso.attr( 'src', 'assets/images/torso/torso (6).png' );\n\t\t\t\t$arms.attr( 'src', 'assets/images/arms/arms (4).png' );\n\t\t\t\t$legs.attr( 'src', 'assets/images/legs/legs (3).png' );\n\t\t\t},\n\t\t\t//\"Random\" randomly picks images from active arrays\n\t\t\t'RANDOM': function() {\n\t\t\t\tlet randoFace = faces[ Math.floor( Math.random() * faces.length ) ];\n\t\t\t\tlet randoBody = bodies[ Math.floor( Math.random() * bodies.length ) ];\n\t\t\t\tlet randoHand = hands[ Math.floor( Math.random() * hands.length ) ];\n\t\t\t\tlet randoFeet = feets[ Math.floor( Math.random() * feets.length ) ];\n\t\t\t\t$head.attr( 'src', randoFace );\n\t\t\t\t$torso.attr( 'src', randoBody );\n\t\t\t\t$arms.attr( 'src', randoHand );\n\t\t\t\t$legs.attr( 'src', randoFeet );\n\t\t\t},\n\t\t\t//\"Dance\" calls the dance function on setInterval and sets it to the dancing variable\n\t\t\t'DANCE': function() {\n\t\t\t\tdancing = setInterval( dance, 500 );\n\t\t\t},\n\t\t\t//\"Stop dancing\" stops the animation by clearing the interval dancing\n\t\t\t'STOP DANCING': function() {\n\t\t\t\tclearInterval( dancing );\n\t\t\t}\n\t\t}\n\t}\n\t// Add our commands to annyang\n\tannyang.addCommands( commands );\n\n\t// Start listening.\n\tannyang.start();\n}", "function animate(){\n\t\trunProgram();\n\t\t t=setTimeout(function(){animate();}, 90);\n\t\t\n\t}", "started() {\n\n }", "started() {\n\n }", "started() {\n\n }", "function startAutoPlayGod() {\r\n console.log(\"Strat auto play\")\r\n totalLab ++ ;\r\n probeAndTrackEnd();\r\n autoPlayGod();\r\n}", "function start(){\n\tinit();\n\trefresh_view();\n\tdocument.getElementById('result').innerHTML=\"\";\n\tclearTimeout(config.runTimeout);\n\tstop_running = false;\n\trun();\n}", "function Start () {}", "function BroadSignPlay(){ //set up\n var dd2 = new Date();var hh = dd2.getHours();var mm = dd2.getMinutes();var ss = dd2.getSeconds();\n var data2 = \"BroadSignPlay \" + hh + \":\" + mm + \":\" + ss;\n \n // Print start time to console\n console.log('BroadSignPlay() Called At: ' + hh + \":\" + mm + \":\" + ss )\n \n return badgeDotAnimation();\n}", "function start() {\n setInterval(ping, 3000);\n }", "function talk() {\n\tif (assistant.recognizing == false) {\n\t\tassistant.recognition.start();\n\t\tassistant.recognizing = true;\n\t\t// document.getElementById('talk').innerHTML = 'talk';\n\t\t$('.mic').addClass('is-animated');\n\t\ttalk_status = true;\n\t}\n}", "function start() {\n alert(\"Lighting up function: \\n Press 'P' to light up the inner circle \\n Press 'M' to light up the outer circle \\n Press 'L' to light up the top movie image \\n Press 'S' to light up the middle movie image \\n Press 'T' to light up the bottom movie image\");\n}", "function startMeScript() {\r\n // See if MicroLMS needs to be started\r\n if ((settings.hostname == '127.0.0.1') || (settings.hostname.toLowerCase() == 'localhost')) { settings.noconsole = true; startLms(startMeScriptEx); return; } else { startMeScriptEx(); }\r\n}", "function startRunner() {\n $(\"#runner\").css(\"display\",\"inline\")\n $('#runner').runner('start');\n $('#runner').runner({\n format: function(value) {\n minute = parseInt(value/1000/60);\n second = parseInt(value/1000 - minute*60);\n return (minute + \":\" +second);\n }\n });\n }", "started() {\r\n\r\n\t}", "function start() {\n //Currently does nothing\n }", "started () {}", "function start(){\n switch(lCmd){\n case 'my-tweets':\n Tweets();\n break;\n case 'spotify-this-song':\n SpotifyCall(inputs);\n break;\n case 'movie-this':\n Movie(inputs);\n break;\n case 'do-what-it-says':\n Do();\n break;\n default:\n console.log(\"my-tweets, spotify-this-song, movie-this and do-what-it-says are the only commands accepted. Check your input.\");\n break;\n \n }\n}", "function start(){\n\tsetInterval(animationLoop, 33);\n}", "function leerHora(){\n port.on('open', function() {\n port.write('main screen turn on', function(err) {\n if (err) {\n return console.log('Error: ', err.message);\n }\n console.log('mensaje 1 escrito');\n });\n setTimeout(function(){\n port.write('>1', function(err) {\n if (err) {\n return console.log('Error: ', err.message);\n }\n console.log('cmd 1');\n });\n }, 3000);\n });\n}", "function start() {\n\t\tdisabled(\"start\", true);\n\t\tinput = document.getElementById(\"content\").value;\n\t\tinput = input.split(/\\s+/);\n\n\t\tvar speed = speedChange();\n\t\ttimer = setInterval(readIt, speed);\n\t}", "function startTimeAnimation() {\n\n\t// reset the time slider\n\t$('#time_slider').slider('value', 0);\n\t\n\t// update the map\n\tupdateMapTimePeriod(0);\n\t\n\t// update the time marker\n\tcurrentTimeInterval = 1;\n\t\n\t// set a timeout for the continue time animation\n\tnextTimeout = setTimeout('continueTimeAnimation()', 3000);\n\t\n\t// update the message\n\t$('#animation_message').empty().append('Animation running…');\n\n}", "function play()\n{\n // Ajoute un son aleatoire a la sequence (lettre)\n sequence = \"BVRJB\"\n\n // Joue la sequence\n i = 0;\n const metronome = setInterval( function () {\n joueSon(sequence[i++]);\n if (i >= sequence.length) clearInterval(metronome);\n }, 1000);\n\n // Attend que le joueur la sequence \n\n // Si le joueur se trompe, fin du jeu\n\n // sinon on recommence\n}", "function start() {\n // this gets executed on startup\n //... \n net = new convnetjs.Net();\n // ...\n \n // example of running something every 1 second\n setInterval(periodic, 1000);\n}", "function start_episode(){\n if(parameter_dict['episode_number']<8){\n app = new App(parameter_dict['n_targets'], parameter_dict['n_distractors'],\n parameter_dict['target_color'], parameter_dict['distractor_color'],\n window_width, window_height, parameter_dict['radius_min'], parameter_dict['radius_max'],\n parameter_dict['speed_min'], parameter_dict['speed_max'], hover_color);\n app.change_to_same_color();\n // check whether the timer could be incorporate to app!\n timer(app, 2000, 2000, 5000);\n }else{\n quit_game();\n }\n}", "function start() {\n\tplaying = true;\n}", "doCaptchaAlarm() { this.playSound('captchaAlarm'); }", "function runToneSemitone() {\n enablePiano();\n hideButtons();\n hideAllLessonSettings();\n showLesson3Settings();\n setTask('...');\n\n selectRandomOctave();\n setRandomKey();\n debug && console.log('task key: ', taskKey);\n if (debug && mode === MODE.TONE) {\n addClass(findElement(taskKey.getTone()), 'debug');\n }\n if (debug && mode === MODE.SEMITONE) {\n addClass(findElement(taskKey.getSemitone()), 'debug');\n }\n\n setDescription('Build ' + (mode === MODE.TONE ? '' : 'semi') + 'tone');\n\n addClass(findElement(taskKey), 'active');\n}", "function start () {\n console.info('CALLED: start()');\n bindEvents();\n }", "function emitirAlarma() {\n var audio = new Audio('fire-alarm-short.mp3');\n audio.play();\n}", "function Start() {\t\n\tInvokeRepeating(\"Atirar\", inicio, intervalo);\n}", "function start_episode(){\n update_episode_number();\n if(parameter_dict['episode_number']<8){\n app = new Space_App(parameter_dict['n_targets'], parameter_dict['n_distractors'],\n parameter_dict['target_color'], parameter_dict['distractor_color'],\n window_width, window_height, parameter_dict['radius_min'], parameter_dict['radius_max'],\n parameter_dict['speed_min'], parameter_dict['speed_max'], hover_color, fish_left_img,\n fish_right_img, img_width, img_height);\n app.change_to_same_color();\n // check whether the timer could be incorporate to app!\n timer(app, 2000, 2000, 5000);\n }else{\n quit_game();\n }\n}" ]
[ "0.63775885", "0.6372635", "0.6358977", "0.63144594", "0.6310187", "0.62911373", "0.6229094", "0.62011254", "0.6196265", "0.6195684", "0.61652154", "0.61515146", "0.61210394", "0.6115121", "0.61129504", "0.6107099", "0.6107099", "0.6107099", "0.6107099", "0.6107099", "0.6107099", "0.6081794", "0.60576385", "0.6031179", "0.6026004", "0.59918535", "0.59884155", "0.59874856", "0.595589", "0.5943855", "0.5941209", "0.5930284", "0.5925318", "0.5916729", "0.59155285", "0.5911615", "0.5911531", "0.59008414", "0.5875036", "0.58375466", "0.5825928", "0.5820408", "0.58201724", "0.58170795", "0.5799762", "0.57979804", "0.5782609", "0.5773015", "0.5757494", "0.57542515", "0.5753495", "0.57446116", "0.5742731", "0.5740785", "0.5721483", "0.5704805", "0.5682254", "0.56806123", "0.5675509", "0.567214", "0.56692696", "0.5661506", "0.56383526", "0.5635804", "0.5634636", "0.56298983", "0.56221074", "0.5615431", "0.561384", "0.56113666", "0.5610477", "0.560883", "0.560883", "0.560883", "0.5598626", "0.55970335", "0.5592864", "0.5591392", "0.55901617", "0.5582716", "0.557574", "0.5575583", "0.55754334", "0.55743414", "0.5569888", "0.5567292", "0.55608064", "0.55561364", "0.5552386", "0.5548334", "0.55456835", "0.55450755", "0.55346644", "0.5533895", "0.5531014", "0.5527773", "0.55188745", "0.55187833", "0.5510916", "0.5508141", "0.5507892" ]
0.0
-1
Note I changed from using pageX and pageY to using x and y
function handleEvent(e) { // If click outside of Fireworks element if (!e.isTriggered && !e.target.className.toString().includes('CanvasOverlay')) { return; } // If click inside one of the links if (!e.isTriggered && e.target.className.toString().includes('CanvasOverlay__Link')) { return; } if (!e.isTriggered) { human = true; } if (e.touches) { e.preventDefault(); e = e.touches[0]; } var currentColor = colorPicker.current(); var nextColor = colorPicker.next(); var targetR = calcPageFillRadius(e.x, e.y); var rippleSize = Math.min(200, (cW * .4)); var minCoverDuration = 750; var pageFill = new Circle({ x: e.x, y: e.y, r: 0, fill: nextColor }); var fillAnimation = anime({ targets: pageFill, r: targetR, duration: Math.max(targetR / 2 , minCoverDuration ), easing: "easeOutQuart", complete: function(){ bgColor = pageFill.fill; removeAnimation(fillAnimation); } }); var ripple = new Circle({ x: e.x, y: e.y, r: 0, fill: currentColor, stroke: { width: 3, color: currentColor }, opacity: 1 }); var rippleAnimation = anime({ targets: ripple, r: rippleSize, opacity: 0, easing: "easeOutExpo", duration: 900, complete: removeAnimation }); var particles = []; for (var i=0; i<32; i++) { var particle = new Circle({ x: e.x, y: e.y, fill: currentColor, r: anime.random(24, 48) }) particles.push(particle); } var particlesAnimation = anime({ targets: particles, x: function(particle){ return particle.x + anime.random(rippleSize, -rippleSize); }, y: function(particle){ return particle.y + anime.random(rippleSize * 1.15, -rippleSize * 1.15); }, r: 0, easing: "easeOutExpo", duration: anime.random(1000,1300), complete: removeAnimation }); animations.push(fillAnimation, rippleAnimation, particlesAnimation); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "pageLocation() {\n return new HPoint(this.pageX(), this.pageY());\n }", "get_tile_pos(pageX, pageY){\n var canvas_left = this.canvas.offsetLeft;\n var canvas_top = this.canvas.offsetTop;\n var x = pageX - canvas_left,\n y = pageY - canvas_top\n \n var grid_x = Math.floor(x / tile_size)\n var grid_y = Math.floor(y / tile_size)\n \n return {x : grid_x, y : grid_y}\n }", "function page_to_image_point(page_point, viewport, image_data)\n{\n\tlet rel = {x: page_point.x - viewport.x, y: page_point.y - viewport.y};\n\trel.x *= image_data.width / viewport.width;\n\trel.y *= image_data.height / viewport.height;\n\treturn rel;\n}", "function ia(e,t,a){if(\"div\"==a)return t;var n=t.left,r=t.top;\n // First move into \"page\" coordinate system\n if(\"page\"==a)n-=na(),r-=ra();else if(\"local\"==a||!a){var f=e.display.sizer.getBoundingClientRect();n+=f.left,r+=f.top}var o=e.display.lineSpace.getBoundingClientRect();return{left:n-o.left,top:r-o.top}}", "function getCoords(elem){\n let box = elem.getBoundingClientRect();\n return {\n top: box.top + pageYOffset,\n left: box.left + pageXOffset,\n width: box.width\n }\n }", "function getCoords(elem){\n let box = elem.getBoundingClientRect();\n return {\n top: box.top + pageYOffset,\n left: box.left + pageXOffset,\n width: box.width\n }\n }", "function getCoords(elem) {\r\n var box = elem.getBoundingClientRect();\r\n return {\r\n top: box.top + pageYOffset,\r\n left: box.left + pageXOffset\r\n };\r\n }", "function painter (pages) {\n\n}", "function myGetBounds(myPage, myDocument)\n{\n var array = new Array()\n var item = 0;\n with (myDocument.documentPreferences)\n {\n var myPageHeight = pageHeight;\n var myPageWidth = pageWidth;\n }\n\n with(myPage.marginPreferences)\n {\n var myX1 = left;\n var myY1 = top;\n var myY2 = bottom;\n var myX2 = right;\n }\n\n array[item++] = myY1;\n array[item++] = myX1;\n array[item++] = myPageHeight - myY2;\n array[item++] = myPageWidth - myX2;\n\n return array;\n}", "function positionInElement(offset, pageX, pageY) {\n\tvar position = {};\n\tposition.x = pageX - offset.left;\n\tposition.y = pageY - offset.top;\n\treturn position;\n}", "function getXY (type, pointer, xy) {\n xy = xy || {};\n type = type || 'page';\n\n xy.x = pointer[type + 'X'];\n xy.y = pointer[type + 'Y'];\n\n return xy;\n }", "function getXY (type, pointer, xy) {\n xy = xy || {};\n type = type || 'page';\n\n xy.x = pointer[type + 'X'];\n xy.y = pointer[type + 'Y'];\n\n return xy;\n }", "function getXY (type, pointer, xy) {\n xy = xy || {};\n type = type || 'page';\n\n xy.x = pointer[type + 'X'];\n xy.y = pointer[type + 'Y'];\n\n return xy;\n }", "function getXY (type, pointer, xy) {\n xy = xy || {};\n type = type || 'page';\n\n xy.x = pointer[type + 'X'];\n xy.y = pointer[type + 'Y'];\n\n return xy;\n }", "function getXY (type, pointer, xy) {\n xy = xy || {};\n type = type || 'page';\n\n xy.x = pointer[type + 'X'];\n xy.y = pointer[type + 'Y'];\n\n return xy;\n }", "function calcXAndY(row, column){\n if(row < 0 || row > 4 || column < 0 || column > 4){\n return undefined\n }\n return {\n x: row * QUADRANT_DIMENSION + ANCHOR_OFFSET,\n y: column * QUADRANT_DIMENSION + ANCHOR_OFFSET,\n };\n}", "function xPageY(e)\r\n{\r\n var y = 0;\r\n e = xGetElementById(e);\r\n while (e) {\r\n if (xDef(e.offsetTop)) y += e.offsetTop;\r\n e = xDef(e.offsetParent) ? e.offsetParent : null;\r\n }\r\n return y;\r\n}", "function getCoords(elem) {\n\t\tvar elemCoords = elem.getBoundingClientRect();\n\n\t\treturn {\n\t\t\ttop: elemCoords.top + pageYOffset,\n\t\t\tleft: elemCoords.left + pageXOffset\n\t\t};\n\t}", "function pageLocation(o,t){\r\n\tvar x = 0\r\n\r\n\twhile(o.offsetParent){\r\n\t\tx += o['offset'+t]\r\n\t\to = o.offsetParent\r\n\t}\r\n\r\n\tx += o['offset'+t]\r\n\r\n\treturn x\r\n}", "function xY() {\n\t\t$(\".aboutScroll\").each(function scrollP() {\n\t\t\tvar offset = $(this).offset();\n\t\t\tvar height = $(this).outerHeight();\n\t\t\tvar sP = ((offset.top + height) / $(window).innerHeight()) - 1;\n\t\t\t$(this).attr(\"data-scrollPoint\", sP);\n\t\t})\n\t\twindowHeight = window.innerHeight;\n\t\tsect[2].style.height = (window.innerWidth * 1.2) + \"px\";\n\t\tpageTop = [\n\t\t\t0,\n\t\t\tsect[0].clientHeight,\n\t\t\t(sect[1].clientHeight + sect[0].clientHeight),\n\t\t\t(sect[2].clientHeight + sect[1].clientHeight + sect[0].clientHeight),\n\t\t\t(sect[3].clientHeight + sect[2].clientHeight + sect[1].clientHeight + sect[0].clientHeight)\n\t\t];\n\t}", "function XY(x,y)\r\n{\r\n \tvar pnt = domSVG.createSVGPoint();\r\n\tpnt.x = x\r\n\tpnt.y = y\r\n\tvar sCTM = domSVG.getScreenCTM();\r\n\tvar PNT = pnt.matrixTransform(sCTM.inverse());\r\n \treturn {x:PNT.x,y:PNT.y}\r\n}", "function getXYPosition(image) {\n\tconst { top, left, bottom, right } = image.getBoundingClientRect();\n\tconst { pageXOffset, pageYOffset } = window;\n return {\n top: top + pageYOffset,\n left: left + pageXOffset,\n bottom: bottom + pageYOffset,\n right: right + pageXOffset\n };\n}", "positionpx(j, m, i, n, spec) {\n var height, left, top, width;\n left = 0;\n top = 0;\n width = 0;\n height = 0;\n [left, top, width, height] = this.position(j, m, i, n, spec, this.wscale, this.hscale);\n return [width * this.wpx / 100, height * this.hpx / 100];\n }", "function calc_xy (viewer, remote_geo, x, y) {\n\t\t/*\n\t\t * Get local geometry */\n\t\tvar local_geo = viewer.getGeometry ();\n\n\t\t/*\n\t\t * Calculate proportion */\n\t\tvar page_scale = local_geo.page_width/remote_geo.page_width;\n\t\tvar remote_margin = (remote_geo.viewport_width - remote_geo.page_width)/2;\n\t\tvar local_margin = (local_geo.viewport_width - local_geo.page_width)/2;\n\t\tvar margin_scale = local_margin/remote_margin;\n\n\t\t/* Does the point lie in the left margin ? */\n\t\tif (x < remote_margin) {\n\t\t\treturn {\n\t\t\t\tx : x * margin_scale,\n\t\t\t\ty : y * page_scale\n\t\t\t};\n\t\t}\n\t\t/* Does the point lie on the actual page ? */\n\t\tif (x >= remote_margin && x <= remote_geo.viewport_width - remote_margin) {\n\t\t\treturn {\n\t\t\t\tx : local_margin + ((x - remote_margin) * page_scale),\n\t\t\t\ty : y * page_scale\n\t\t\t};\n\t\t}\n\t\t/* Does the point lie in the right margin ? */\n\t\tif (x > remote_margin + remote_geo.page_width) {\n\t\t\treturn {\n\t\t\t\tx : local_margin + local_geo.page_width + ((x - remote_margin - remote_geo.page_width) * margin_scale),\n\t\t\t\ty : y * page_scale\n\t\t\t};\n\t\t}\n\t}", "static getPageCoords(e) {\n const coords = {}\n if (e.touches) {\n coords.x = e.touches[0].pageX\n coords.y = e.touches[0].pageY\n } else {\n coords.x = e.clientX\n coords.y = e.clientY\n }\n return coords\n }", "function xPageY(e)\n{\n var y = 0;\n e = xGetElementById(e);\n while (e) {\n if (xDef(e.offsetTop)) y += e.offsetTop;\n e = xDef(e.offsetParent) ? e.offsetParent : null;\n }\n return y;\n}", "function getRealPosition( index ) {\n var stage = app.getDrawStage();\n return { 'x': stage.offset().x + index.x / stage.scale().x,\n 'y': stage.offset().y + index.y / stage.scale().y };\n }", "function moveAt(pageX, pageY) {\r\n item.style.left = pageX - item.offsetWidth / 2 + 'px';\r\n item.style.top = pageY - item.offsetHeight / 2 + 'px';\r\n }", "toScreen() \t{return new Point(gMap.mapToScreenX(this._x,this._y),gMap.mapToScreenY(this._x,this._y));}", "getLocalCoords(elem, ev) {\n let ox = 0, oy = 0;\n let first;\n let pageX, pageY;\n\n // Walk back up the tree to calculate the total page offset of the\n // currentTarget element. I can't tell you how happy this makes me.\n // Really.\n while (elem !== null) {\n ox += elem.offsetLeft;\n oy += elem.offsetTop;\n elem = elem.offsetParent;\n }\n\n if ('changedTouches' in ev) {\n first = ev.changedTouches[0];\n pageX = first.pageX;\n pageY = first.pageY;\n } else {\n pageX = ev.pageX;\n pageY = ev.pageY;\n }\n\n return { 'x': pageX - ox, 'y': pageY - oy };\n }", "function moveAt(pageX, pageY) {\r\n bubbleDOM.style.left = pageX - bubbleDOM.offsetWidth / 2 + 'px';\r\n bubbleDOM.style.top = pageY - bubbleDOM.offsetHeight / 2 + 'px';\r\n }", "function getCoords(event){\n // size is where the canvas is in the page\n var size = canvas.getBoundingClientRect();\n /* clientX/Y are the pixel positions of mouse in page\n For horizontal/x, minus the left offset to get back to 0\n e.g. mouse pos in page is 10,0 while in top left corner of canvas\n We want it at 0,0 (pos in canvas, not page),\n so we minus the gap between page left and canvas start\n which here would be 10 */\n x = (event.clientX - size.left);\n y = (event.clientY - size.top);\n}", "function getPageOffsets()\n {\n var iebody = (SnowPlow.documentAlias.compatMode && SnowPlow.documentAlias.compatMode != \"BackCompat\") ?\n\t\t SnowPlow.documentAlias.documentElement :\n\t\t SnowPlow.documentAlias.body;\n return [iebody.scrollLeft || SnowPlow.windowAlias.pageXOffset,\n\t\t iebody.scrollTop || SnowPlow.windowAlias.pageYOffset];\n }", "function getPageXY(element){\n var x= 0, y= 0;\n while (element) {\n x+= element.offsetLeft;\n y+= element.offsetTop;\n element= element.offsetParent;\n }\n\n return [x, y];\n }", "function myGetBounds(myDocument, myPage){\r\tvar myPageWidth = myDocument.documentPreferences.pageWidth;\r\tvar myPageHeight = myDocument.documentPreferences.pageHeight\r\tif(myPage.side == PageSideOptions.leftHand){\r\t\tvar myX2 = myPage.marginPreferences.left;\r\t\tvar myX1 = myPage.marginPreferences.right;\r\t}\r\telse{\r\t\tvar myX1 = myPage.marginPreferences.left;\r\t\tvar myX2 = myPage.marginPreferences.right;\r\t}\r\tvar myY1 = myPage.marginPreferences.top;\r\tvar myX2 = myPageWidth - myX2;\r\tvar myY2 = myPageHeight - myPage.marginPreferences.bottom;\r\treturn [myY1, myX1, myY2, myX2];\r}", "function pageOffset(el) {\n // -> {x: number, y: number}\n // get the left and top offset of a dom block element\n var rect = el.getBoundingClientRect(),\n scrollLeft = window.pageXOffset || document.documentElement.scrollLeft,\n scrollTop = window.pageYOffset || document.documentElement.scrollTop;\n return {\n y: rect.top + scrollTop,\n x: rect.left + scrollLeft\n };\n}", "function getCoords(ev) {\n var x, y, w, h, el;\n // ignore browsers without pageX for now\n if (ev.pageX == null)\n return;\n x = ev.pageX;\n y = ev.pageY;\n el = self.element;\n // should probably check offsetParent\n // but this is more portable\n while (el && el !== self.document.documentElement) {\n x -= el.offsetLeft;\n y -= el.offsetTop;\n el = 'offsetParent' in el\n ? el.offsetParent\n : el.parentNode;\n }\n // convert to cols/rows\n w = self.element.clientWidth;\n h = self.element.clientHeight;\n x = Math.ceil((x / w) * self.cols);\n y = Math.ceil((y / h) * self.rows);\n // be sure to avoid sending\n // bad positions to the program\n if (x < 0)\n x = 0;\n if (x > self.cols)\n x = self.cols;\n if (y < 0)\n y = 0;\n if (y > self.rows)\n y = self.rows;\n // xterm sends raw bytes and\n // starts at 32 (SP) for each.\n x += 32;\n y += 32;\n return {\n x: x,\n y: y,\n type: 'wheel'\n };\n }", "pt() {\n\t\tlet [x, y] = this.cursor;\n\t\treturn document.querySelector(`svg rect[data-x=\"${x}\"][data-y=\"${y}\"]`);\n\t}", "function skew(coords, pointer){\n // Look upon the page scroll. By default, don't apply scroll (this\n // applies to firefox/flash, and chrome non pointer coordinates)\n var X = coords.x;\n var Y = coords.y;\n if (svgweb.getHandlerType() == 'native'){\n // Firefox/native\n if (sniff() == 'firefox'){\n X = X + window.pageXOffset - g['x_offset'];\n Y = Y + window.pageYOffset - g['y_offset'];\n }\n // Crome/native: apply scroll just to pointer coordinates\n else\n if (pointer){\n X = X + window.pageXOffset - g['x_offset'];\n Y = Y + window.pageYOffset - g['y_offset'];\n }\n }\n return {'x': X, 'y': Y};\n}", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") {\n return coords;\n }\n\n var left = coords.left,\n top = coords.top; // First move into \"page\" coordinate system\n\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {\n left: left - lineSpaceBox.left,\n top: top - lineSpaceBox.top\n };\n }", "function fromCoordSystem(cm, coords, context) {\n\t\t if (context == \"div\") return coords;\n\t\t var left = coords.left, top = coords.top;\n\t\t // First move into \"page\" coordinate system\n\t\t if (context == \"page\") {\n\t\t left -= pageScrollX();\n\t\t top -= pageScrollY();\n\t\t } else if (context == \"local\" || !context) {\n\t\t var localBox = cm.display.sizer.getBoundingClientRect();\n\t\t left += localBox.left;\n\t\t top += localBox.top;\n\t\t }\n\t\t\n\t\t var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n\t\t return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n\t\t }", "function xyToIndex(x, y) {\n return x - 1 + (config.resolution - 1) * (y - 1);\n}", "_mousePosition(event)\n {\n // Used to get the absolute size\n let rect = this.parent.getBoundingClientRect();\n \n /* relationship bitmap vs element for X/Y */\n \n // Gets the x scale\n let scaleX = this.parent.width / rect.width;\n \n // Gets the y scale\n let scaleY = this.parent.height / rect.height;\n \n \n // Returns two possible values\n return {\n // Mouse x position after taking into account the size/position of canvas and scale\n x: (event.clientX - rect.left) * scaleX,\n \n // Mouse y position after taking into account the size/position of canvas and scale\n y: (event.clientY - rect.top) * scaleY\n \n };\n \n }", "function virtical_location(y, sizey){\n\t \tif(((y+sizey)/tileHeight)%1 >= 0.5){\n\t \t\treturn Math.ceil((y+sizey)/tileHeight)+1\n\t \t} else {\n\t \t\treturn Math.floor((y+sizey)/tileHeight)+1;\n\t \t}\n\t }", "function mapPointToScreenSpace(point) {\n\tlet scale = screen_height/(2*camera.zoom);\n\treturn {x:(camera.zoom+point.x)*scale*camera.aspect,y:(camera.zoom-point.y)*scale}\n}", "function getBounds(_page) {\r\n\tvar _dok = app.activeDocument;\r\n\tvar _y1 = _page.marginPreferences.top;\r\n\tvar _y2 = _dok.documentPreferences.pageHeight - _page.marginPreferences.bottom;\r\n\tif (_page.side == PageSideOptions.LEFT_HAND) {\r\n\t\tvar _x1 = _page.marginPreferences.right;\r\n\t\tvar _x2 = _dok.documentPreferences.pageWidth - _page.marginPreferences.left;\r\n\t} \r\n\telse {\r\n\t\tvar _x1 = _page.marginPreferences.left;\r\n\t\tvar _x2 = _dok.documentPreferences.pageWidth - _page.marginPreferences.right;\r\n\t}\r\n\treturn [_y1 , _x1 , _y2 , _x2];\r\n}", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") return coords;\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = getRect(cm.display.sizer);\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = getRect(cm.display.lineSpace);\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") return coords;\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = getRect(cm.display.sizer);\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = getRect(cm.display.lineSpace);\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") return coords;\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = getRect(cm.display.sizer);\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = getRect(cm.display.lineSpace);\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") return coords;\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = getRect(cm.display.sizer);\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = getRect(cm.display.lineSpace);\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n }", "function getPos(obj) {\n var offsets = obj.offset();\n objHeight = obj.height();\n objWidth = obj.width();\n excldH = objHeight/3; //Caculating 10% height\n top = offsets.top,\n left = offsets.left,\n bottom = top+objHeight,\n right = left+objWidth\n}", "function moveAt(pageX, pageY) {\r\n ansDiv.style.left = pageX - ansDiv.offsetWidth / 2 + 'px';\r\n ansDiv.style.top = pageY - ansDiv.offsetHeight / 2 + 'px';\r\n }", "function getPointForPosition(xscreen, yscreen) {\n // figure out the ratio of mouse position to the canvas, for x and y\n var xratio = xscreen / targetWidth;\n var yratio = yscreen / targetHeight;\n var x,y;\n if (fractalType==BURNING_SHIP) {\n // this is rendered so that x and y axis are mirrored\n x = xmax - (xmax - xmin) * xratio;\n y = ymin + (ymax - ymin) * yratio;\n } else {\n x = xmin + (xmax - xmin) * xratio;\n y = ymax - (ymax - ymin) * yratio;\n }\n return new Point(x, y);\n}", "function moveAt(pageX, pageY) {\r\n dragItem.style.left = pageX - dragItem.offsetWidth / 2 + 'px';\r\n dragItem.style.top = pageY - dragItem.offsetHeight / 2 + 'px';\r\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") return coords;\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") return coords;\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") return coords;\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") return coords;\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") return coords;\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") return coords;\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") return coords;\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") return coords;\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n }", "function xCardinalPosition(e, cp, margin, outside)\r\n{\r\n if(!(e=xGetElementById(e))) return;\r\n if (typeof(cp)!='string'){window.status='xCardinalPosition error: cp=' + cp + ', id=' + e.id; return;}\r\n var x=xLeft(e), y=xTop(e), w=xWidth(e), h=xHeight(e);\r\n var pw,ph,p = xParent(e);\r\n if (p == document || p.nodeName.toLowerCase() == 'html') {pw = xClientWidth(); ph = xClientHeight();}\r\n else {pw=xWidth(p); ph=xHeight(p);}\r\n var sx=xScrollLeft(p), sy=xScrollTop(p);\r\n var right=sx + pw, bottom=sy + ph;\r\n var cenLeft=sx + Math.floor((pw-w)/2), cenTop=sy + Math.floor((ph-h)/2);\r\n if (!margin) margin=0;\r\n else{\r\n if (outside) margin=-margin;\r\n sx +=margin; sy +=margin; right -=margin; bottom -=margin;\r\n }\r\n switch (cp.toLowerCase()){\r\n case 'n': x=cenLeft; if (outside) y=sy - h; else y=sy; break;\r\n case 'ne': if (outside){x=right; y=sy - h;}else{x=right - w; y=sy;}break;\r\n case 'e': y=cenTop; if (outside) x=right; else x=right - w; break;\r\n case 'se': if (outside){x=right; y=bottom;}else{x=right - w; y=bottom - h}break;\r\n case 's': x=cenLeft; if (outside) y=sy - h; else y=bottom - h; break;\r\n case 'sw': if (outside){x=sx - w; y=bottom;}else{x=sx; y=bottom - h;}break;\r\n case 'w': y=cenTop; if (outside) x=sx - w; else x=sx; break;\r\n case 'nw': if (outside){x=sx - w; y=sy - h;}else{x=sx; y=sy;}break;\r\n case 'cen': x=cenLeft; y=cenTop; break;\r\n case 'cenh': x=cenLeft; break;\r\n case 'cenv': y=cenTop; break;\r\n }\r\n var o = new Object();\r\n o.x = x; o.y = y;\r\n return o;\r\n}", "calculateCellsPosition(x, y) {\n let position = {};\n\n position.x = (Cell.config.cellSize + Cell.config.cellMargin) * x;\n position.y = (Cell.config.cellSize + Cell.config.cellMargin) * y;\n\n return position;\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX(doc(cm));\n top -= pageScrollY(doc(cm));\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX(doc(cm));\n top -= pageScrollY(doc(cm));\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function pageCalculations() {\n winW = $(window).width();\n winH = $(window).height();\n }", "function fromCoordSystem(cm, coords, context) {\n\t\t if (context == \"div\") { return coords }\n\t\t var left = coords.left, top = coords.top;\n\t\t // First move into \"page\" coordinate system\n\t\t if (context == \"page\") {\n\t\t left -= pageScrollX(doc(cm));\n\t\t top -= pageScrollY(doc(cm));\n\t\t } else if (context == \"local\" || !context) {\n\t\t var localBox = cm.display.sizer.getBoundingClientRect();\n\t\t left += localBox.left;\n\t\t top += localBox.top;\n\t\t }\n\n\t\t var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n\t\t return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n\t\t }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top;\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX();\n top -= pageScrollY();\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect();\n left += localBox.left;\n top += localBox.top;\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n }", "function mousePos(event){\r\n //sets mouse coords in relation to the html page\r\n var x, y;\r\n\r\n if (event.pageX || event.pageY){\r\n x = event.pageX;\r\n y = event.pageY;\r\n } else if (event.clientX || event.clientY) { //supports firefox browser\r\n x = event.clientX + document.body.scrollLeft + document.documentElement.scrollLeft;\r\n y = event.clientY + document.body.scrollTop + document.documentElement.scrollTop;\r\n }\r\n var offset = $(\"#grid\").offset();\r\n\r\n x = Math.floor((x - offset.left) / 10);\r\n y = Math.floor((y - offset.top) / 10);\r\n\r\n return [x, y];\r\n }", "function pageOffset(el) {\n let x = 0;\n let y = 0;\n let cur = el;\n while (cur) {\n x += cur.offsetLeft;\n y += cur.offsetTop;\n cur = cur.offsetParent;\n }\n return {x, y};\n }", "function fromCoordSystem(cm, coords, context) {\r\n if (context == \"div\") return coords;\r\n var left = coords.left, top = coords.top;\r\n // First move into \"page\" coordinate system\r\n if (context == \"page\") {\r\n left -= pageScrollX();\r\n top -= pageScrollY();\r\n } else if (context == \"local\" || !context) {\r\n var localBox = cm.display.sizer.getBoundingClientRect();\r\n left += localBox.left;\r\n top += localBox.top;\r\n }\r\n\r\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\r\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\r\n }", "function moveAt(pageX, pageY) {\n bus.style.left = pageX - bus.offsetWidth / 2 + 'px';\n bus.style.top = pageY - bus.offsetWidth / 6 + 'px';\n }", "function mouseXY(e) {\r\n\t\t\t\tpageX = e.pageX;\r\n\t\t\t\tpageY = e.pageY;\r\n\t\t\t}", "function mouseCoordsToElem(div,mouseEvent){//y coords not verified \n //var div=document.getElementById(divId);\n var documentCoords=findDocumentCoords(mouseEvent);\n var div0 = div.getBoundingClientRect();\n var x=documentCoords.x- div0.left - window.pageXOffset;\n //var x=documentCoords.x-(div0.left+document.body.scrollLeft);\n var y=documentCoords.y- div0.top - window.pageYOffset;\n return{\n x:x,\n y:y//y coords not verified \n };\n}", "function xyOffsetIndex(i, x, y, w, h) {\n var index = i + x + y * w;\n var absx = (i % w) + x;\n if (absx < 0 && index < 0 || absx >= w && index >= w * h) {\n return i - x - y * w;\n }\n if (absx < 0 || absx >= w) { // if off the left.\n return i - x + y * w;\n }\n //var absy = index - (w * y)\n if (index < 0 || index >= w * h) { // if off top/bottom.\n return i + x - y * w;\n }\n return index;\n}", "function pageCalculations() {\r\n winW = $(window).width();\r\n winH = $(window).height();\r\n }", "function getLayoutPositionFromXY(x, y) {\n\treturn [(x / WALL_WIDTH) | 0, (y / WALL_HEIGHT) | 0];\n}", "function ViewportScrollPosition() {}", "function ViewportScrollPosition() {}", "function ViewportScrollPosition() {}", "function ViewportScrollPosition() {}", "function getXY(Obj) \n{\n\tfor (var sumTop=0,sumLeft=0;Obj!=document.body;sumTop+=Obj.offsetTop,sumLeft+=Obj.offsetLeft, Obj=Obj.offsetParent);\n\treturn {left:sumLeft,top:sumTop}\n}", "function fromCoordSystem(cm, coords, context) {\n\t if (context == \"div\") return coords;\n\t var left = coords.left, top = coords.top;\n\t // First move into \"page\" coordinate system\n\t if (context == \"page\") {\n\t left -= pageScrollX();\n\t top -= pageScrollY();\n\t } else if (context == \"local\" || !context) {\n\t var localBox = cm.display.sizer.getBoundingClientRect();\n\t left += localBox.left;\n\t top += localBox.top;\n\t }\n\t\n\t var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();\n\t return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top};\n\t }", "function ViewportScrollPosition() { }", "function ViewportScrollPosition() { }", "function fromCoordSystem(cm, coords, context) {\n if (context == \"div\") { return coords }\n var left = coords.left, top = coords.top\n // First move into \"page\" coordinate system\n if (context == \"page\") {\n left -= pageScrollX()\n top -= pageScrollY()\n } else if (context == \"local\" || !context) {\n var localBox = cm.display.sizer.getBoundingClientRect()\n left += localBox.left\n top += localBox.top\n }\n\n var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect()\n return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}\n}" ]
[ "0.72004586", "0.6654255", "0.65678394", "0.65448093", "0.65252995", "0.65252995", "0.65209377", "0.65112746", "0.65080786", "0.64741766", "0.6453291", "0.6453291", "0.6453291", "0.6453291", "0.6453291", "0.6393584", "0.63574725", "0.63095635", "0.63043725", "0.6272771", "0.6265391", "0.62617993", "0.62454575", "0.62376374", "0.62358594", "0.62318003", "0.61937207", "0.6142414", "0.6140528", "0.61311084", "0.6127387", "0.6119786", "0.6112778", "0.61122465", "0.60815316", "0.6062748", "0.6059572", "0.60592157", "0.6041973", "0.6021053", "0.6018965", "0.60177994", "0.60111296", "0.6004685", "0.5989817", "0.5988419", "0.59843785", "0.59843785", "0.59843785", "0.59843785", "0.5982319", "0.5976528", "0.59748733", "0.59660155", "0.5959991", "0.5959991", "0.5959991", "0.5959991", "0.5959991", "0.5959991", "0.5959991", "0.5959991", "0.5959019", "0.59479165", "0.59471977", "0.59471977", "0.5946542", "0.59455025", "0.5937632", "0.5937632", "0.5937632", "0.5937632", "0.5937632", "0.5937632", "0.5937632", "0.5937632", "0.5937632", "0.5937632", "0.5937632", "0.5937632", "0.5937632", "0.5937632", "0.5937632", "0.5937517", "0.59359527", "0.5935752", "0.59318405", "0.5929182", "0.59285975", "0.59283173", "0.5927522", "0.59266496", "0.5909733", "0.5909733", "0.5909733", "0.5909733", "0.59015465", "0.59000456", "0.58980775", "0.58980775", "0.5895699" ]
0.0
-1
END anime js code
render() { return ( <div className={classes.Fireworks}> <canvas ref="canvas" className={classes.Canvas}/> <CanvasOverlay/> </div> ); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "mateEnd() {}", "onLineEnd() { }", "endTease() {\r\n this.endScript();\r\n this.cycler.end();\r\n }", "function end(){\n return end;\n}", "end() {\n this.log('end');\n }", "function END() {}", "endScript() {\r\n this._endScript = true;\r\n }", "end(event) {\n\n }", "function gameEnd(emoji) {\n gGame.isOn = false;\n timerStop();\n setEmoji(emoji);\n renderHintButton(0);\n showPlayAgainMsg();\n}", "function tEnd(){\n\t\t\treturn tStart(true);\n\t\t}", "end() {\n }", "end() {\n }", "end(){\n this.request({\"component\":this.component,\"method\":\"end\",\"args\":[\"\"]})\n this.running = false\n }", "function anime() {\n\n console.clear();\n if (trig === 1) {\n console.log('%c /\\\\\\*/\\\\ helo', \"color: #FF0;background: #5A5A5A;font-size: 14pt;font-style: italic; margin-left: 20%;border: solid 1px #f00; \");\n trig = 0;\n trig2 += 1;\n }\n else {\n console.log('%c \\\\\\*/\\\\\\*/ hi', \"color: #FF0;background: #5A5A5A;font-size: 14pt;font-style: italic; margin-left: 20%;border: solid 1px #f00; \");\n trig = 1;\n trig2 += 1;\n }\n\n}", "_onEnd() {}", "end() { }", "function C012_AfterClass_Amanda_Ungag() {\n\tActorUngag();\n\tC012_AfterClass_Amanda_CalcParams();\n\tCurrentTime = CurrentTime + 50000;\n}", "function lastClick(){\n\n anime({\n targets:'div.circle',\n translateY: [\n { value: 320, duration: 800,delay:60, easing:'easeInOutCubic'}\n ],\n easing:'easeInOutCubic',\n delay:300,\n backgroundColor:'#00FF00', \n });\n anime({\n targets:'div.invis',\n width:0,\n height:0,\n opacity:0,\n })\n \n}", "function endSala() {\r\n\tgame.endSala();\r\n}", "function endEvent(){}", "function C012_AfterClass_Amanda_AmandaOrgasm() {\n\tCurrentTime = CurrentTime + 50000;\n\tActorAddOrgasm();\n\tif (!GameLogQuery(CurrentChapter, CurrentActor, \"NextPossibleOrgasm\")) {\n\t\tGameLogSpecificAddTimer(CurrentChapter, CurrentActor, \"NextPossibleOrgasm\", ActorHasInventory(\"VibratingEgg\") ? CurrentTime + 3600000 : CurrentTime + 7200000);\n\t\tActorChangeAttitude(2, -1);\n\t}\n}", "function C012_AfterClass_Amanda_Untie() {\n\tActorUntie();\n\tC012_AfterClass_Amanda_CalcParams();\n\tCurrentTime = CurrentTime + 50000;\n}", "function theEnd() {\n console.log(\"This is the end!\");\n}", "function theEnd() {\n console.log('This is the end!');\n}", "end(_endTime) { }", "function showEnd(){\n console.log(\"End\")\n}", "function endPlay() {\n\n}", "function endAnimation() {\n let endAnimationText = getEndAnimation();\n endAnimationText.innerHTML = \"Finished!\";\n endAnimationText.style.fontSize = \"50px\";\n const finishedSound = audioFiles.finishedSound;\n if(audioOn && inhaleHold > 0) {\n finishedSound.load();\n finishedSound.play();\n }\n endEarlyDetails();\n}", "end() {\n //for (let [, arr] of this.arrangements.filter(a => a.at === this.iterations && a.when === \"end\")) arr.exe();\n this.iterations++;\n this.engine.events.emit(`${this.name}-End`, this);\n if (this.engine.jumpingTo) return;\n this.engine.phases.current = this.engine.phases.get(this.next);\n this.engine.timer.reset();\n }", "function end() {\n game.end();\n console.log('End!!, thank you for playing');\n }", "function endGame() {\n clearInterval(timer);\n timer = null;\n id(\"start\").disabled = false;\n id(\"stop\").disabled = true;\n text = null;\n index = 0;\n qs(\"textarea\").disabled = false;\n id(\"output\").innerText = \"\";\n }", "function endGame() {\n datTime = 30;\n gameTimer.setText(datTime.toString());\n blackScreen.setHidden(false);\n blackScreen.animate().alpha(0.75).duration(500);\n wholeSpidey.animate().alpha(0).duration(500);\n deadpool.animate().alpha(0).duration(500).onEnd = function() {\n deadpool.setHidden(true);\n }\n endScore.setHidden(false);\n endScore.setClickable(true);\n endScore.setAlpha(1);\n endScore.setText('Nice!<br />Your Score is: ' + scoreNumber + '<br />Tap to Play Again');\n}", "function C012_AfterClass_Amanda_EndChat() {\n\tif (ActorGetValue(ActorPose) == \"Kneel\") ActorSetPose(\"Shy\");\n\tLeaveIcon = \"Leave\";\n}", "async onEnd() {\n\t\tawait this.say('Exiting...');\n\t}", "function end() {\r\n bg.visible = false;\r\n monkey.visible = false;\r\n\r\n bananaGroup.destroyEach();\r\n stoneGroup.destroyEach();\r\n}", "function setEnd( end )\n{\n script.api.manualEnd = true;\n script.api.end = end;\n}", "function endOfGame() {\n\tcreatesMensg();\n\tstopTime();\n\tshowModal();\n}", "function trackEnd(){\n}", "async end() { }", "endUpdate() {\r\n\r\n }", "function end_explosion() {\n pac_explosion=false;\n m.render();\n}", "function reachedEndOfGame() {\n stop();\n $(\"#question\").html(\"Reached the end of the game :)\");\n $(\"#timer-view\").html(\"- -\");\n $(\".footer\").html(\"Yay!\");\n}", "function sectionEnd()\r\n{\r\n\tvar end_action=media_data[current].end;\r\n\tconsole.log(\"section End Action: \"+end_action);\r\n\tswitch(end_action)\r\n\t{\r\n\t\tcase \"next\":\r\n\t\t\tarrowDown();\r\n\t\tbreak;\r\n\t\tcase \"loop\":\r\n\t\t\tstartSection();\r\n\t\tbreak;\r\n\t\tdefault:\r\n\t\t\tconsole.log(\"unknown section End Action: \"+end_action);\r\n\t}\r\n}", "async end() {\n return;\n }", "function end() {\n stopTime();\n promptText.innerText = \"Test Complete\";\n pegDisplay.classList.add(\"gone\");\n homeButton.classList.remove(\"gone\");\n resultsButton.classList.remove(\"gone\");\n}", "function gameEnd(){\n if (answer === \"end\") {\n stopTimer();\n showResetBtn();\n $(\"#timer-box, #question\").hide();\n $(\"#results\").show();\n $(\"#incorrect\").text(incorrect);\n $(\"#unanswered\").text(unanswered);\n index = 0;\n tweet = tweetArray[index].tweet;\n answer = tweetArray[index].answer;\n }\n }", "onEnd() {\n\t\tthis.debug('onEnd');\n\t}", "function endAlarm() {\n clearInterval(beepInterval);\n if (buzzer){\n \tbuzzer.writeSync(0);\n }\n}", "function kuroAnimationListener() {\n switch (event.type) {\n case \"animationend\":\n hashtag.style.display = \"none\";\n allCharacters.style.display = \"none\";\n zeros.style.display = \"block\";\n break;\n }\n}", "function end() {\n \tcreditsLoopOn = false;\n \tcreditsAbort();\n }", "function scriptEnding() {\n // re-enabled the standard application for touch events\n Controller.releaseJoystick(THRUST_CONTROLLER);\n Controller.releaseJoystick(VIEW_CONTROLLER);\n}", "onMessageEnd() { }", "function endDemo() {\n \tcopperScreen.fill(\"#ffffff\");\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// Whiteout!\n \tif (DEBUG) document.getElementById('scheduleInfo').innerHTML = \"<br/><br/>END OF DEMO. \";\t\t\t// Guess what?\n }", "function end () {\n //the page goes white\n $('body').css({\n backgroundColor: 'white',\n });\n $('#canvas').css({\n visibility: 'hidden',\n });\n\n //the final package downloads\n window.open('https://whogotnibs.github.io/dart450/assignment02/downloads/package03.zip', '_blank');\n\n //the game functions stop running\n end = true;\n\n //the music stops\n Gibber.clear();\n}", "function End() {\n Play_Pause()\n ipcRenderer.send('timer_end')\n}", "function endGame()\n{\n stopTimer();\n $('#timer').text(\"\");\n $('#timer').css('width','0%');\n backgroundMusic.pause();\n disableUnflipped();\n gameOverPopup();\n return;\n}", "end(editor, at) {\n return Editor.point(editor, at, {\n edge: 'end'\n });\n }", "end(editor, at) {\n return Editor.point(editor, at, {\n edge: 'end'\n });\n }", "function endCT(){\n // HERE ADD YOUR CODE\n \n return false;\n }", "function endGame() {\n \n}", "function endGame() {\n $('.home').css({ 'margin-top': '0px' });\n disappear('.instructions');\n hide('.view-button');\n disappear('.follow-circle');\n disappear('.instructions');\n state = \"view\";\n }", "function end() {\n for (var i=0; i<words.length; i++) tick();\n }", "function endT() {\n clearInterval();\n}", "function lightningEnd(){\n currentScene = \"congrats\"\n }", "function onAnimationEnd() {\n // stop the last frame from being missed..\n rec.stop();\n }", "function bang()\n{\n\tpost(\"bang \\n\");\n\tfindTrans();\n\tfindBounds(); \n\toverdrive(); \n\tfindFilter();\n\tlineTime(); \n\tdelay(); \n\t// repeat(); \n}", "function endInputMode() {\n if (imode) {\n imode = false;\n termDiv.removeChild(ispan);\n addLine(itext,'terminal-input');\n return itext;\n }\n }", "onLineStart() { }", "function peace(){\n console.log(\"Peace\");\n //STOP. THAT. CRYING. FOR. GOOD!\n $('audio#bgm')[0].pause();\n //Hide all HUD\n $('#tv').hide();\n $('#premise').hide();\n $('#counter').hide();\n $('h1').hide();\n $('#click-to-begin').hide();\n $('#videoTitle').hide();\n $('#Talk').hide();\n //Ending text variable!\n let $ending = $('<div class=\"endingText\"></div>');\n //If you have more than 2 love points in each category... Congratulations! You did great!\n if(babyAffection > 2 && babySanity > 2){\n $( \"#endingText\" ).text(\"You were an okay parent... I guess.. Congratulations! Your baby WILL NOT put you in a retirement home!\");\n }\n //If not.. You're a bad parent. Sorry!\n else {\n $( \"#endingText\" ).text(\"You are a horrible parent.\");\n }\n\n}", "function cmdCallEnd() {\n let html = `<div class=\"text-center p-2 mb-3\">\n <span>Obrigado!<br> Este bate-papo foi encerrado.</span>\n </div>\n <div class=\"py-3\">\n <button class=\"btn btn-warning btn-block\" id=\"j_btn_new_call\">\n <i class=\"fa fa-bullhorn\"></i> Novo Atendimento\n </button>\n </div>`\n print_msg.innerHTML = html\n sessionStorage.setItem(\"chatbox_content\", \"call_end\")\n document.getElementById('j_btn_new_call').onclick = () => createToken(formCreateCall)\n }", "function endCurrentCall() {\n\n}", "function handleEndGame() {\n\n}", "function endOfPomo() {\n\t\twindow.clearInterval(pomoSecInterval);\n\t\t// console.log(\"End of pomo\");\n\t\t// console.log(pomo.startMinutes);\n\t\t// Innitialize the timer to original state\n\t\tshowMinutes.textContent=pomo.startMinutes;\n// pomo.currentSeconds=pomo.startSeconds;\n\t\t// console.log(pomo.currentSeconds);\n\t\t// Reactivate all the buttons\n\t\tplayAudio();\n\t\tpomodoro.disabled=true;\n\t\tplayed.style.display=\"none\";\n\t\tpaused.style.display=\"none\";\n\t\tshortButton.disabled=false;\n\t}", "function endTimer() {\n\tendTime = new Date();\n\tlet distance = endTime.getTime() - startTime.getTime();\n\tlet minutes = distance / (1000. * 60.);\n\tlet bpm = seqLength / minutes;\n\tbpm = Math.round(100.*bpm)/100.;\n\tdocument.querySelector('#bpm').innerText = \"Tempo: \" + bpm;\n}", "function end() {\n\tif (match === 8) {\n\t\tdeck.innerHTML = \"\";\n\t\tendGame.removeAttribute('style');\n\t\tmovend.textContent = moves + ' Moves';\n\t\tstarend.textContent = starnum + ' Stars';\n\t\ttimeend.textContent = `Your Time ${time.textContent}`;\n\t\tcheckArrey = [];\n\t\tclicks = 0;\n\t\tmatch = 0;\n\t\tmoves = 0;\n\t\tseconds = 0;\n\t\tstars();\n\t\tmov.textContent = moves;\n\t\tendTimer();\n\t\tcreateCard();\n\t}\n}", "end() {\n this.endZoomInMode();\n this.endHandMode();\n }", "function endPython(){\n LED_RGBC.end(function (err,code,signal) {\n if (err) throw err;\n console.log('The exit code was: ' + code);\n console.log('The exit signal was: ' + signal);\n console.log('finished');\n });\n}", "endGameAction() {\n\n }", "endGame(){\n score.addToScore(this.result, 'somejsontoken');\n this.scene.pause();\n const sceneEnd = this.scene.get('end');\n sceneEnd.scene.start();\n //this.scene.add(\"end\", new End(this.result));\n }", "endGame() {\r\n setTimeout(function () {\r\n alert(currentEnnemy.name + ' a gagné. Cliquez sur OK pour relancer la partie'),\r\n window.location.reload()\r\n }, 200)\r\n }", "function setEndAnimation() {\r\n\t\t\tinAnimation = false;\r\n\t\t}", "function showEnd(){\n console.log('End') //This is the function to print end\n}", "static complete() {\n\t\tconsole.log('Animation.complete()')\n\t\tVelvet.capture.adComplete()\n\n\t}", "function endTask5() {\r\n // reset the no movement timeout\r\n eventTimer.cancelRequest(timeout_timer)\r\n eventTimer.cancelRequest(task_timer)\r\n\r\n if (drawing) {\r\n reset();\r\n };\r\n\r\n $(\"body\").off(\"keypress\", listenSpace)\r\n\r\n\r\n\r\n var temp_now = window.performance.now();\r\n\r\n data.task5.attempts = attempt - 1;\r\n data.task5.startTime = timer0;\r\n data.task5.endTime = temp_now;\r\n data.task5.RT = temp_now - timer0;\r\n\r\n $(\"#main-display\").html(\"\")\r\n create_post();\r\n\r\n }", "function endgame() {\n \tclearInterval(intervalId);\n }", "function endTracking() {\n tryingToTrack = false;\n timeCounter = 0;\n\n $(\"#stopTrackingMe\").css({\n \"display\": \"none\"\n });\n $(\"#extendTrackingMe\").css({\n \"display\": \"none\"\n });\n $(\"#extendTrackingMe\").on('click', () => {\n alert(\"Timer set to 30 mins\")\n });\n $(\"#startTrackingMe\").css({\n \"display\": \"inline-block\"\n });\n }", "function end_game_flow () {\n\t// console.log(\"end...\");\n\t// block all the event to gems\n\tthis.backgroundView.updateOpts({\n\t\tblockEvents: true\n\t});\n\t// disable scoreboard\n\tthis._scoreboard.updateOpts({\n\t\tvisible: false\n\t});\n\t// show end screen\n\tthis._endheader.updateOpts({\n\t\tvisible: true,\n\t\tcanHandleEvents: true\n\t});\n\tanimate(this._endheader).wait(800).then({y: 0}, 100, animate.easeIn).then({y: 35}, 1000, animate.easeIn);\n\n\t// show score\n\tvar scoreText = new TextView({\n\t\tsuperview: this._endheader,\n\t\tx: 0,\n\t\ty: 35, // endscreen animate end point\n\t\twidth: 350,\n\t\theight: 233,\n\t\tautoSize: true,\n\t\ttext: \"You achieved \" + score.toString(),\n\t\tsize: 38,\n\t\tverticalAlign: 'middle',\n\t\thorizontalAlign: 'center',\n\t\tcanHandleEvents: false\n\t});\n\t// //slight delay before allowing a tap reset\n\tsetTimeout(emit_endgame_event.bind(this), 2000);\n\tconsole.log('end game flow.. \\n');\n}", "function gameEnd(){\n\tplayer.start = false;\n}", "function stopAnimate() {\r\n clearInterval(tID);\r\n} //end of stopAnimate()", "function run() {\n\n\t//THIS GUIDE IS FOR THE BETA VERSION ONLY\n\n\t//To add each emote, use the following format:\n\t//As an example, I've taken this line from my Roseluck module.\n addEmote(\"http://i.imgur.com/z3ePgg1.png\", \"rosewhat\", \"ROSE\", \"Roseluck\", 1);\n\n //The first part (\"http://i.imgur.com/z3ePgg1.png\") is the url to the emote's image. Make sure it's a direct link.\n\n //The second part (\"rosewhat\") is the name of the emote that will fit with FIMFiction's regular emote parsing.\n //The above emote will look like ':rosewhat:' when used in the beta script.\n //This feature is not present in the stable version, but it should be used for future-proofing.\n\n //The next part (\"ROSE\") is the short table name. Keep it as short as possible, with all caps.\n\n //The part after that (\"Roseluck\") is the long table name.\n\n //Finally, the number at the end (\"1\") indicated which page of the table this emote appears on.\n\n //Do this for each emote you want to add, then name your file: (scriptname.user.js)\n //The \".user.js\" extension is necessary for Greasemonkey to recognize the script.\n\n //Make sure your emotes are 70x70px. Support for different sizes is coming, but right now they'll break.\n\n}", "enterCommandEnd(ctx) {\n\t}", "function C012_AfterClass_Jennifer_Untie() {\n\tActorUntie();\n\tC012_AfterClass_Jennifer_CalcParams();\n\tCurrentTime = CurrentTime + 50000;\n}", "function Animation (){\n var animation = anime.timeline();\n \n animation.add({\n targets:'.animat',\n height:['100%',0],\n easing:'easeInOutCirc',\n delay:1200\n });\n \n \n }", "function stopAnimate() {\n clearInterval(tID);\n} //end of stopAnimate()", "function endGame() {\n\n\tclearInterval(interval);\n\tinterval = null;\n\ttime = null;\n}", "_endParticipation(json){\n \t \tthis.domHost.playSound(\"endParticipation\", json.effect, json.position);\n }", "function alarmBuzz() {\n //console.log(\"AlarmBuzz\");\n if (noteMess.style.display == \"inline\"\n // && currAlarm != -1) {\n ) {\n vibration.start(\"nudge-max\");\n display.poke();\n // if (currAlarm != -1)\n // currTimeout = setTimeout(alarmBuzz, 10 * 1000);\n // else\n // BGTimeout = setTimeout(alarmBuzz, 10 * 1000);\n doBuzz();\n // buzzTimeout = setTimeout(alarmBuzz, 10 * 1000);\n }\n}", "function badrejectionEnd() {\n background(0);\n push();\n textSize(64);\n fill(166, 1, 7);\n textSize(50);\n text(`3 days later`, width / 2, height / 2 - 50);\n text(`You were fine, but he didn't quite... survive the breakup`, width / 2, height / 2);\n text(`Perhaps you took a wrong turn somewhere.`, width / 2, height / 2 + 50);\n textSize(80);\n textFont(onyxFont);\n text(`THE END`, width / 2, height / 2 + 200)\n pop();\n}", "function end() {\n focusInput();\n updateInput = true;\n move(); up();\n }", "function end() {\n focusInput();\n updateInput = true;\n move(); up();\n }", "function endGame(){\n if(trivia[currentQAndA] === (trivia.length)){\n stop();\n \n $(\".quiz\").html(\"<h1>\" + 'Done!' + \"</h1>\")\n }\n else{\n loading();\n }\n }" ]
[ "0.6792718", "0.6503079", "0.63731515", "0.621669", "0.617648", "0.6162653", "0.6133915", "0.6123566", "0.6107871", "0.6093632", "0.60659564", "0.60659564", "0.60608315", "0.6023497", "0.6006814", "0.59961414", "0.59562796", "0.59499913", "0.5947837", "0.5914146", "0.59090585", "0.5893445", "0.5882974", "0.5872039", "0.5839801", "0.5837792", "0.5837052", "0.58280855", "0.5818304", "0.5810275", "0.57942206", "0.57895505", "0.57818836", "0.577164", "0.576374", "0.57556534", "0.57472396", "0.5743663", "0.57306325", "0.5724329", "0.5707908", "0.5705991", "0.56936127", "0.56929034", "0.56721616", "0.5671974", "0.56708115", "0.56634545", "0.5632461", "0.56193286", "0.56039983", "0.5588638", "0.5562201", "0.5558179", "0.5548951", "0.55443275", "0.5540863", "0.5540863", "0.5540279", "0.5536555", "0.5529251", "0.5528302", "0.5527657", "0.5507699", "0.549613", "0.5492076", "0.5491365", "0.54910654", "0.5490391", "0.54891306", "0.54792714", "0.5478911", "0.54508746", "0.545085", "0.5445782", "0.5435617", "0.5433245", "0.5420516", "0.5415667", "0.5408269", "0.54054797", "0.5392981", "0.53829604", "0.5371207", "0.5365141", "0.53643554", "0.53483635", "0.5344758", "0.5344311", "0.533814", "0.53344613", "0.5326606", "0.5324208", "0.53223085", "0.53200305", "0.53183013", "0.5316348", "0.5315932", "0.5302738", "0.5302738", "0.5301706" ]
0.0
-1
mouse scroll end event handlers
function fixEventPost(e){ return JSON.parse(JSON.stringify(e));//fix bug }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function end(event) {\r\n\t\tvar el = event.target\r\n\t\tel.blur();\r\n\t\tself.endScroll();\r\n\t\tevent.stopPropagation();\r\n\t}", "function touchEnd(e) {\n\t\t\t\t\tif (!scrolling) {\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tscrolling = false;\n\t\t\t\t\t\n\t\t\t\t\tif (moved) {\n\t\t\t\t\t\t// Ease back to within boundaries\n\t\t\t\t\t\tif (scrollY > 0 || scrollY < maxHeight) {\n\t\t\t\t\t\t\treboundScroll();\n\t\t\t\t\t\t} else if (o.momentum) {\n\t\t\t\t\t\t\t// Free scroll with momentum\n\t\t\t\t\t\t\tmomentumScroll(movedY, isiPad ? o.iPadMomentumDamp : o.momentumDamp, 40, 2000, isiPad ? o.iPadMomentumTime : o.momentumTime);\n\t\t\t\t\t\t}\t\t\t\n\t\t\t\t\t} else {\n\t\t\t\t\t\tvar touch = getTouches(e)[0],\n\t\t\t\t\t\t\ttarget = getRootNode(touch.target);\n\t\t\t\t\t\t\n\t\t\t\t\t\t// Dispatch fake mouse up and click events if this touch event did not move\n\t\t\t\t\t\tdispatchMouseEvent('mouseup', touch, target);\n\t\t\t\t\t\tdispatchMouseEvent('click', touch, target);\n\t\t\t\t\t}\n\t\t\t\t}", "function endScroll($el) {\n if (interval) {\n window.clearInterval(interval);\n interval = undefined;\n }\n }", "_onScrollEnd() {\n\n // Enable the animation class\n this._enableAnimation();\n\n // Stop after one frame so that animation is fully reenabled\n window.setTimeout(function() {\n this.stop({\n type: 'scroll'\n });\n }.bind(this), 1);\n }", "function handleScrollStop() {\n scrollEngaged = false;\n}", "e_mouseScroll(e)\n\t{\n\t\t\n\t}", "handleScrollEnd(e) {\n const el = e.target;\n if (this.container === window) {\n const target = el.scrollingElement;\n const targetScroll = (target.scrollHeight - (target.clientHeight + target.scrollTop));\n if (targetScroll < this.props.endPadding) {\n this.props.loadMore(true); // Tell parent to do subscription\n }\n } else {\n const scrollTop = (window.pageYOffset) ? window.pageYOffset :\n el.scrollTop ||\n (document.documentElement ||\n document.body.parentNode ||\n document.body).scrollTop;\n const targetScroll = this.topPosition(el) - window.innerHeight;\n const scrollHeight = el.scrollHeight;\n if ((scrollHeight - scrollTop) + targetScroll < Number(this.props.endPadding)) {\n this.props.loadMore(true); // Tell parent to do subscription\n }\n }\n }", "function eventEnd(event, data) {\n // The handle is no longer active, so remove the class.\n if (data.handle) {\n removeClass(data.handle, options.cssClasses.active);\n scope_ActiveHandlesCount -= 1;\n }\n // Unbind the move and end events, which are added on 'start'.\n data.listeners.forEach(function (c) {\n scope_DocumentElement.removeEventListener(c[0], c[1]);\n });\n if (scope_ActiveHandlesCount === 0) {\n // Remove dragging class.\n removeClass(scope_Target, options.cssClasses.drag);\n setZindex();\n // Remove cursor styles and text-selection events bound to the body.\n if (event.cursor) {\n scope_Body.style.cursor = \"\";\n scope_Body.removeEventListener(\"selectstart\", preventDefault);\n }\n }\n if (options.events.smoothSteps) {\n data.handleNumbers.forEach(function (handleNumber) {\n setHandle(handleNumber, scope_Locations[handleNumber], true, true, false, false);\n });\n data.handleNumbers.forEach(function (handleNumber) {\n fireEvent(\"update\", handleNumber);\n });\n }\n data.handleNumbers.forEach(function (handleNumber) {\n fireEvent(\"change\", handleNumber);\n fireEvent(\"set\", handleNumber);\n fireEvent(\"end\", handleNumber);\n });\n }", "function isScrollEnd() {\n var el, rect, offsetTop, prev;\n el = element.get(0);\n rect = el.getBoundingClientRect();\n offsetTop = el.offsetTop;\n prev = scope.$prevPosition;\n\n //if (rect.top - $window.innerHeight / 4 < $window.innerHeight && offsetTop > prev) {\n if (rect.bottom < 200 && el.offsetHeight > initialHeight) {\n scope.$eval(attr.onLastScroll);\n initialHeight = el.offsetHeight;\n }\n }", "function touch_end_handler(e) {\n if (!e.touches) mouse.down = false; //If there are no more touches on the screen, sets \"down\" to false.\n }", "function onEnd() {\n\n // reset the offsets\n stickyOffsetLow = 0;\n stickyOffsetHigh = 0;\n\n if(pointer) {\n // if we have a pointer reference\n\n // update all the elements in the DOM\n setPointers();\n adjustBubbles();\n\n // the pointer is no longer active\n pointer.removeClass('active');\n }\n\n // reset the references\n pointer = null;\n ref = null;\n dragRange = false;\n }", "function onEnd() {\n\n // reset the offsets\n stickyOffset = 0;\n\n if(pointer) {\n // if we have a pointer reference\n\n // update all the elements in the DOM\n setPointers();\n adjustBubbles();\n\n // the pointer is no longer active\n pointer.removeClass('active');\n\n if (scope.onEndFn) {\n scope.onEndFn();\n }\n }\n\n // reset the references\n pointer = null;\n ref = null;\n\n }", "function dragEnd() {\n posFinal = getTransform();\n \n if (posFinal - posStart < -100) {\n self.next();\n slide(true);\n } else if (posFinal - posStart > 100) {\n self.prev();\n slide(true);\n } else {\n ML.El.cssTransition(ul, '-webkit-' + swipeTransitionValue + ', ' + swipeTransitionValue);\n ML.El.cssTransform(ul, 'translateX(' + (posStart) + 'px)');\n }\n document.removeEventListener('onmouseup', dragEnd, false);\n document.removeEventListener('onmouseove', dragAction, false);\n }", "stop() {\n\t\tthis.scroll.stop();\n\t}", "function end(event, Dt, Op) {\n\n // The handle is no longer active, so remove the class.\n if (Dt.handles.length === 1) {\n Dt.handles[0].data('grab').removeClass(clsList[4]);\n }\n\n // Remove cursor styles and text-selection events bound to the body.\n if (event.cursor) {\n body.css('cursor', '').off(namespace);\n }\n\n // Unbind the move and end events, which are added on 'start'.\n doc.off(namespace);\n\n // Trigger the change event.\n Dt.target.removeClass(clsList[14] + ' ' + clsList[20]).change();\n\n // Trigger the 'end' callback.\n call(Op['set'], Dt.target);\n }", "function eventEnd(event, data) {\n\n // The handle is no longer active, so remove the class.\n if (data.handle) {\n removeClass(data.handle, options.cssClasses.active);\n scope_ActiveHandlesCount -= 1;\n }\n\n // Unbind the move and end events, which are added on 'start'.\n data.listeners.forEach(function (c) {\n scope_DocumentElement.removeEventListener(c[0], c[1]);\n });\n\n if (scope_ActiveHandlesCount === 0) {\n // Remove dragging class.\n removeClass(scope_Target, options.cssClasses.drag);\n setZindex();\n\n // Remove cursor styles and text-selection events bound to the body.\n if (event.cursor) {\n scope_Body.style.cursor = '';\n scope_Body.removeEventListener('selectstart', preventDefault);\n }\n }\n\n data.handleNumbers.forEach(function (handleNumber) {\n fireEvent('change', handleNumber);\n fireEvent('set', handleNumber);\n fireEvent('end', handleNumber);\n });\n }", "function eventEnd ( event, data ) {\r\n\r\n\t\t// The handle is no longer active, so remove the class.\r\n\t\tif ( scope_ActiveHandle ) {\r\n\t\t\tremoveClass(scope_ActiveHandle, options.cssClasses.active);\r\n\t\t\tscope_ActiveHandle = false;\r\n\t\t}\r\n\r\n\t\t// Remove cursor styles and text-selection events bound to the body.\r\n\t\tif ( event.cursor ) {\r\n\t\t\tdocument.body.style.cursor = '';\r\n\t\t\tdocument.body.removeEventListener('selectstart', document.body.noUiListener);\r\n\t\t}\r\n\r\n\t\t// Unbind the move and end events, which are added on 'start'.\r\n\t\tdocument.documentElement.noUiListeners.forEach(function( c ) {\r\n\t\t\tdocument.documentElement.removeEventListener(c[0], c[1]);\r\n\t\t});\r\n\r\n\t\t// Remove dragging class.\r\n\t\tremoveClass(scope_Target, options.cssClasses.drag);\r\n\r\n\t\tsetZindex();\r\n\r\n\t\tdata.handleNumbers.forEach(function(handleNumber){\r\n\t\t\tfireEvent('set', handleNumber);\r\n\t\t\tfireEvent('change', handleNumber);\r\n\t\t\tfireEvent('end', handleNumber);\r\n\t\t});\r\n\t}", "function eventEnd(event, data) {\n // The handle is no longer active, so remove the class.\n if (data.handle) {\n removeClass(data.handle, options.cssClasses.active);\n scope_ActiveHandlesCount -= 1;\n }\n\n // Unbind the move and end events, which are added on 'start'.\n data.listeners.forEach(function(c) {\n scope_DocumentElement.removeEventListener(c[0], c[1]);\n });\n\n if (scope_ActiveHandlesCount === 0) {\n // Remove dragging class.\n removeClass(scope_Target, options.cssClasses.drag);\n setZindex();\n\n // Remove cursor styles and text-selection events bound to the body.\n if (event.cursor) {\n scope_Body.style.cursor = \"\";\n scope_Body.removeEventListener(\"selectstart\", preventDefault);\n }\n }\n\n data.handleNumbers.forEach(function(handleNumber) {\n fireEvent(\"change\", handleNumber);\n fireEvent(\"set\", handleNumber);\n fireEvent(\"end\", handleNumber);\n });\n }", "function eventEnd(event, data) {\n // The handle is no longer active, so remove the class.\n if (data.handle) {\n removeClass(data.handle, options.cssClasses.active);\n scope_ActiveHandlesCount -= 1;\n }\n\n // Unbind the move and end events, which are added on 'start'.\n data.listeners.forEach(function(c) {\n scope_DocumentElement.removeEventListener(c[0], c[1]);\n });\n\n if (scope_ActiveHandlesCount === 0) {\n // Remove dragging class.\n removeClass(scope_Target, options.cssClasses.drag);\n setZindex();\n\n // Remove cursor styles and text-selection events bound to the body.\n if (event.cursor) {\n scope_Body.style.cursor = \"\";\n scope_Body.removeEventListener(\"selectstart\", preventDefault);\n }\n }\n\n data.handleNumbers.forEach(function(handleNumber) {\n fireEvent(\"change\", handleNumber);\n fireEvent(\"set\", handleNumber);\n fireEvent(\"end\", handleNumber);\n });\n }", "function eventEnd(event, data) {\n // The handle is no longer active, so remove the class.\n if (data.handle) {\n removeClass(data.handle, options.cssClasses.active);\n scope_ActiveHandlesCount -= 1;\n }\n\n // Unbind the move and end events, which are added on 'start'.\n data.listeners.forEach(function(c) {\n scope_DocumentElement.removeEventListener(c[0], c[1]);\n });\n\n if (scope_ActiveHandlesCount === 0) {\n // Remove dragging class.\n removeClass(scope_Target, options.cssClasses.drag);\n setZindex();\n\n // Remove cursor styles and text-selection events bound to the body.\n if (event.cursor) {\n scope_Body.style.cursor = \"\";\n scope_Body.removeEventListener(\"selectstart\", preventDefault);\n }\n }\n\n data.handleNumbers.forEach(function(handleNumber) {\n fireEvent(\"change\", handleNumber);\n fireEvent(\"set\", handleNumber);\n fireEvent(\"end\", handleNumber);\n });\n }", "function eventEnd(event, data) {\n // The handle is no longer active, so remove the class.\n if (data.handle) {\n removeClass(data.handle, options.cssClasses.active);\n scope_ActiveHandlesCount -= 1;\n }\n\n // Unbind the move and end events, which are added on 'start'.\n data.listeners.forEach(function(c) {\n scope_DocumentElement.removeEventListener(c[0], c[1]);\n });\n\n if (scope_ActiveHandlesCount === 0) {\n // Remove dragging class.\n removeClass(scope_Target, options.cssClasses.drag);\n setZindex();\n\n // Remove cursor styles and text-selection events bound to the body.\n if (event.cursor) {\n scope_Body.style.cursor = \"\";\n scope_Body.removeEventListener(\"selectstart\", preventDefault);\n }\n }\n\n data.handleNumbers.forEach(function(handleNumber) {\n fireEvent(\"change\", handleNumber);\n fireEvent(\"set\", handleNumber);\n fireEvent(\"end\", handleNumber);\n });\n }", "function eventEnd ( event, data ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\tif ( scope_ActiveHandle ) {\n\t\t\tremoveClass(scope_ActiveHandle, options.cssClasses.active);\n\t\t\tscope_ActiveHandle = false;\n\t\t}\n\n\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\tif ( event.cursor ) {\n\t\t\tdocument.body.style.cursor = '';\n\t\t\tdocument.body.removeEventListener('selectstart', document.body.noUiListener);\n\t\t}\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\tdocument.documentElement.noUiListeners.forEach(function( c ) {\n\t\t\tdocument.documentElement.removeEventListener(c[0], c[1]);\n\t\t});\n\n\t\t// Remove dragging class.\n\t\tremoveClass(scope_Target, options.cssClasses.drag);\n\n\t\tsetZindex();\n\n\t\tdata.handleNumbers.forEach(function(handleNumber){\n\t\t\tfireEvent('set', handleNumber);\n\t\t\tfireEvent('change', handleNumber);\n\t\t\tfireEvent('end', handleNumber);\n\t\t});\n\t}", "function eventEnd ( event, data ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\tif ( scope_ActiveHandle ) {\n\t\t\tremoveClass(scope_ActiveHandle, options.cssClasses.active);\n\t\t\tscope_ActiveHandle = false;\n\t\t}\n\n\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\tif ( event.cursor ) {\n\t\t\tdocument.body.style.cursor = '';\n\t\t\tdocument.body.removeEventListener('selectstart', document.body.noUiListener);\n\t\t}\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\tdocument.documentElement.noUiListeners.forEach(function( c ) {\n\t\t\tdocument.documentElement.removeEventListener(c[0], c[1]);\n\t\t});\n\n\t\t// Remove dragging class.\n\t\tremoveClass(scope_Target, options.cssClasses.drag);\n\n\t\tsetZindex();\n\n\t\tdata.handleNumbers.forEach(function(handleNumber){\n\t\t\tfireEvent('set', handleNumber);\n\t\t\tfireEvent('change', handleNumber);\n\t\t\tfireEvent('end', handleNumber);\n\t\t});\n\t}", "checkForEnd() {\n if (this.rightPage !== 50) {\n this.onLastPage = false;\n } else {\n this.onLastPage = true;\n }\n }", "function end ( event ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\t$('.' + Classes[15]).removeClass(Classes[15]);\n\n\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\tif ( event.cursor ) {\n\t\t\t$('body').css('cursor', '').off( namespace );\n\t\t}\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\tdoc.off( namespace );\n\n\t\t// Remove dragging class.\n\t\t$Target.removeClass(Classes[12]);\n\n\t\t// Fire the change and set events.\n\t\tfireEvents(['set', 'change']);\n\t}", "function eventEnd ( event, data ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\tvar active = scope_Base.querySelector( '.' + options.cssClasses.active );\n\n\t\tif ( active !== null ) {\n\t\t\tremoveClass(active, options.cssClasses.active);\n\t\t}\n\n\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\tif ( event.cursor ) {\n\t\t\tdocument.body.style.cursor = '';\n\t\t\tdocument.body.removeEventListener('selectstart', document.body.noUiListener);\n\t\t}\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\tdocument.documentElement.noUiListeners.forEach(function( c ) {\n\t\t\tdocument.documentElement.removeEventListener(c[0], c[1]);\n\t\t});\n\n\t\t// Remove dragging class.\n\t\tremoveClass(scope_Target, options.cssClasses.drag);\n\n\t\tsetZindex();\n\n\t\tdata.handleNumbers.forEach(function(handleNumber){\n\t\t\tfireEvent('set', handleNumber);\n\t\t\tfireEvent('change', handleNumber);\n\t\t\tfireEvent('end', handleNumber);\n\t\t});\n\t}", "function eventEnd ( event, data ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\tif ( scope_ActiveHandle ) {\n\t\t\tremoveClass(scope_ActiveHandle, options.cssClasses.active);\n\t\t\tscope_ActiveHandle = false;\n\t\t}\n\n\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\tif ( event.cursor ) {\n\t\t\tscope_Body.style.cursor = '';\n\t\t\tscope_Body.removeEventListener('selectstart', preventDefault);\n\t\t}\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\tscope_Listeners.forEach(function( c ) {\n\t\t\tscope_DocumentElement.removeEventListener(c[0], c[1]);\n\t\t});\n\n\t\t// Remove dragging class.\n\t\tremoveClass(scope_Target, options.cssClasses.drag);\n\n\t\tsetZindex();\n\n\t\tdata.handleNumbers.forEach(function(handleNumber){\n\t\t\tfireEvent('change', handleNumber);\n\t\t\tfireEvent('set', handleNumber);\n\t\t\tfireEvent('end', handleNumber);\n\t\t});\n\t}", "function end(event, data) {\n // The handle is no longer active, so remove the class.\n var active = scope_Base.querySelector('.' + cssClasses[15]),\n handleNumber = data.handles[0] === scope_Handles[0] ? 0 : 1;\n if (active !== null) {\n removeClass(active, cssClasses[15]);\n }\n // Remove cursor styles and text-selection events bound to the body.\n if (event.cursor) {\n document.body.style.cursor = '';\n document.body.removeEventListener('selectstart', document.body.noUiListener);\n }\n var d = document.documentElement;\n // Unbind the move and end events, which are added on 'start'.\n d.noUiListeners.forEach(function(c) {\n d.removeEventListener(c[0], c[1]);\n });\n // Remove dragging class.\n removeClass(scope_Target, cssClasses[12]);\n // Fire the change and set events.\n fireEvent('set', handleNumber);\n fireEvent('change', handleNumber);\n // If this is a standard handle movement, fire the end event.\n if (data.handleNumber !== undefined) {\n fireEvent('end', data.handleNumber);\n }\n }", "function touchEnd() {\n isDragging = false\n\n const movedBy = currentTranslate - prevTranslate\n if (movedBy < -100 && currentInd < sliderData.length - 1) {\n currentInd++\n }\n if (movedBy > 100 && currentInd > 0) {\n currentInd--\n }\n\n setPositionByInd()\n slider.current.classList.remove('grabbing')\n\n changeActiveDot(currentInd)\n }", "function end(event) {\n\t\t\t_moving = false;\n\t\t}", "end() {\n const canvas = this.getCanvas();\n\n canvas.defaultCursor = 'default';\n canvas.selection = false;\n\n canvas.forEachObject((obj) => {\n obj.set({\n evented: true\n });\n });\n\n canvas.off('mouse:down', this._listeners.mousedown);\n }", "function eventEnd ( event, data ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\tif ( data.handle ) {\n\t\t\tremoveClass(data.handle, options.cssClasses.active);\n\t\t\tscope_ActiveHandlesCount -= 1;\n\t\t}\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\tdata.listeners.forEach(function( c ) {\n\t\t\tscope_DocumentElement.removeEventListener(c[0], c[1]);\n\t\t});\n\n\t\tif ( scope_ActiveHandlesCount === 0 ) {\n\t\t\t// Remove dragging class.\n\t\t\tremoveClass(scope_Target, options.cssClasses.drag);\n\t\t\tsetZindex();\n\n\t\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\t\tif ( event.cursor ) {\n\t\t\t\tscope_Body.style.cursor = '';\n\t\t\t\tscope_Body.removeEventListener('selectstart', preventDefault);\n\t\t\t}\n\t\t}\n\n\t\tdata.handleNumbers.forEach(function(handleNumber){\n\t\t\tfireEvent('change', handleNumber);\n\t\t\tfireEvent('set', handleNumber);\n\t\t\tfireEvent('end', handleNumber);\n\t\t});\n\t}", "function eventEnd ( event, data ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\tif ( data.handle ) {\n\t\t\tremoveClass(data.handle, options.cssClasses.active);\n\t\t\tscope_ActiveHandlesCount -= 1;\n\t\t}\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\tdata.listeners.forEach(function( c ) {\n\t\t\tscope_DocumentElement.removeEventListener(c[0], c[1]);\n\t\t});\n\n\t\tif ( scope_ActiveHandlesCount === 0 ) {\n\t\t\t// Remove dragging class.\n\t\t\tremoveClass(scope_Target, options.cssClasses.drag);\n\t\t\tsetZindex();\n\n\t\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\t\tif ( event.cursor ) {\n\t\t\t\tscope_Body.style.cursor = '';\n\t\t\t\tscope_Body.removeEventListener('selectstart', preventDefault);\n\t\t\t}\n\t\t}\n\n\t\tdata.handleNumbers.forEach(function(handleNumber){\n\t\t\tfireEvent('change', handleNumber);\n\t\t\tfireEvent('set', handleNumber);\n\t\t\tfireEvent('end', handleNumber);\n\t\t});\n\t}", "function eventEnd ( event, data ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\tif ( data.handle ) {\n\t\t\tremoveClass(data.handle, options.cssClasses.active);\n\t\t\tscope_ActiveHandlesCount -= 1;\n\t\t}\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\tdata.listeners.forEach(function( c ) {\n\t\t\tscope_DocumentElement.removeEventListener(c[0], c[1]);\n\t\t});\n\n\t\tif ( scope_ActiveHandlesCount === 0 ) {\n\t\t\t// Remove dragging class.\n\t\t\tremoveClass(scope_Target, options.cssClasses.drag);\n\t\t\tsetZindex();\n\n\t\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\t\tif ( event.cursor ) {\n\t\t\t\tscope_Body.style.cursor = '';\n\t\t\t\tscope_Body.removeEventListener('selectstart', preventDefault);\n\t\t\t}\n\t\t}\n\n\t\tdata.handleNumbers.forEach(function(handleNumber){\n\t\t\tfireEvent('change', handleNumber);\n\t\t\tfireEvent('set', handleNumber);\n\t\t\tfireEvent('end', handleNumber);\n\t\t});\n\t}", "function eventEnd ( event, data ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\tif ( data.handle ) {\n\t\t\tremoveClass(data.handle, options.cssClasses.active);\n\t\t\tscope_ActiveHandlesCount -= 1;\n\t\t}\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\tdata.listeners.forEach(function( c ) {\n\t\t\tscope_DocumentElement.removeEventListener(c[0], c[1]);\n\t\t});\n\n\t\tif ( scope_ActiveHandlesCount === 0 ) {\n\t\t\t// Remove dragging class.\n\t\t\tremoveClass(scope_Target, options.cssClasses.drag);\n\t\t\tsetZindex();\n\n\t\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\t\tif ( event.cursor ) {\n\t\t\t\tscope_Body.style.cursor = '';\n\t\t\t\tscope_Body.removeEventListener('selectstart', preventDefault);\n\t\t\t}\n\t\t}\n\n\t\tdata.handleNumbers.forEach(function(handleNumber){\n\t\t\tfireEvent('change', handleNumber);\n\t\t\tfireEvent('set', handleNumber);\n\t\t\tfireEvent('end', handleNumber);\n\t\t});\n\t}", "function eventEnd ( event, data ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\tif ( data.handle ) {\n\t\t\tremoveClass(data.handle, options.cssClasses.active);\n\t\t\tscope_ActiveHandlesCount -= 1;\n\t\t}\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\tdata.listeners.forEach(function( c ) {\n\t\t\tscope_DocumentElement.removeEventListener(c[0], c[1]);\n\t\t});\n\n\t\tif ( scope_ActiveHandlesCount === 0 ) {\n\t\t\t// Remove dragging class.\n\t\t\tremoveClass(scope_Target, options.cssClasses.drag);\n\t\t\tsetZindex();\n\n\t\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\t\tif ( event.cursor ) {\n\t\t\t\tscope_Body.style.cursor = '';\n\t\t\t\tscope_Body.removeEventListener('selectstart', preventDefault);\n\t\t\t}\n\t\t}\n\n\t\tdata.handleNumbers.forEach(function(handleNumber){\n\t\t\tfireEvent('change', handleNumber);\n\t\t\tfireEvent('set', handleNumber);\n\t\t\tfireEvent('end', handleNumber);\n\t\t});\n\t}", "function eventEnd ( event, data ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\tif ( data.handle ) {\n\t\t\tremoveClass(data.handle, options.cssClasses.active);\n\t\t\tscope_ActiveHandlesCount -= 1;\n\t\t}\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\tdata.listeners.forEach(function( c ) {\n\t\t\tscope_DocumentElement.removeEventListener(c[0], c[1]);\n\t\t});\n\n\t\tif ( scope_ActiveHandlesCount === 0 ) {\n\t\t\t// Remove dragging class.\n\t\t\tremoveClass(scope_Target, options.cssClasses.drag);\n\t\t\tsetZindex();\n\n\t\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\t\tif ( event.cursor ) {\n\t\t\t\tscope_Body.style.cursor = '';\n\t\t\t\tscope_Body.removeEventListener('selectstart', preventDefault);\n\t\t\t}\n\t\t}\n\n\t\tdata.handleNumbers.forEach(function(handleNumber){\n\t\t\tfireEvent('change', handleNumber);\n\t\t\tfireEvent('set', handleNumber);\n\t\t\tfireEvent('end', handleNumber);\n\t\t});\n\t}", "function gestureEnd(ev){if(!pointer||!typesMatch(ev,pointer))return;updatePointerState(ev,pointer);pointer.endTime=+Date.now();runHandlers('end',ev);lastPointer=pointer;pointer=null;}", "function _touchEnd(event) {\n\n\t // Remove touch\n\t var primaryTouch = this._scroll.activeTouches.length ? this._scroll.activeTouches[0] : undefined;\n\t for (var i = 0; i < event.changedTouches.length; i++) {\n\t var changedTouch = event.changedTouches[i];\n\t for (var j = 0; j < this._scroll.activeTouches.length; j++) {\n\t var touch = this._scroll.activeTouches[j];\n\t if (touch.id === changedTouch.identifier) {\n\n\t // Remove touch from active-touches\n\t this._scroll.activeTouches.splice(j, 1);\n\n\t // When a different touch now becomes the primary touch, update\n\t // its start position to match the current move offset.\n\t if ((j === 0) && this._scroll.activeTouches.length) {\n\t var newPrimaryTouch = this._scroll.activeTouches[0];\n\t newPrimaryTouch.start[0] = newPrimaryTouch.current[0] - (touch.current[0] - touch.start[0]);\n\t newPrimaryTouch.start[1] = newPrimaryTouch.current[1] - (touch.current[1] - touch.start[1]);\n\t }\n\t break;\n\t }\n\t }\n\t }\n\n\t // Wait for all fingers to be released from the screen before resetting the move-spring\n\t if (!primaryTouch || this._scroll.activeTouches.length) {\n\t return;\n\t }\n\n\t // Determine velocity and add to particle\n\t var velocity = 0;\n\t var diffTime = primaryTouch.time - primaryTouch.prevTime;\n\t if (diffTime > 0) {\n\t var diffOffset = primaryTouch.current[this._direction] - primaryTouch.prev[this._direction];\n\t velocity = diffOffset / diffTime;\n\t }\n\n\t // Release scroll force\n\t var delta = this._scroll.touchDelta;\n\t this.releaseScrollForce(delta, velocity);\n\t this._scroll.touchDelta = 0;\n\t }", "function touchEndHandler( e ) {\n\n\t\tConsole.log(\"Finishing to deciver touch movement\");\n\n\t\t//Check if we're still on the edge and with enough velocity...\n\t\tdetermineEventResolution( );\n\t\tresetData( );\n\n\t}", "function gestureEnd(ev) {\n if (!pointer || !typesMatch(ev, pointer)) return;\n\n updatePointerState(ev, pointer);\n pointer.endTime = +Date.now();\n\n runHandlers('end', ev);\n\n lastPointer = pointer;\n pointer = null;\n }", "end(event) {\n\n }", "function scrollHandler()\n {\n updateMaxScrolls();\n activityHandler();\n }", "async function handleScrollEnd() {\n if (client_report_items.length < row_count) {\n const lastClient = client_report_items[client_report_items.length - 1]\n // update # of records fetched so far so we can get all pages on a sort change\n setPageNumber(pageNumber + 1)\n await fetchMoreClients({\n variables: {\n pageSize,\n lastId: +lastClient.id,\n lastValue: lastClient[sortColumn] || '',\n },\n })\n }\n }", "function onTouchEnd( event ){\n eachTouchEvent( event, function( i, e ){\n var touchtime = now() - tstarts[i],\n touchmoved = xoffset[i] - e.clientX,\n speed = Math.abs( touchmoved ) / touchtime,\n direction = touchmoved ? ( touchmoved < 0 ? -1 : 1 ) : 0;\n onEnd && onEnd( speed, direction );\n } );\n return true;\n }", "function end ( event, data ) {\n\t\n\t\t\t// The handle is no longer active, so remove the class.\n\t\t\tvar active = scope_Base.querySelector( '.' + cssClasses[15] ),\n\t\t\t\thandleNumber = data.handles[0] === scope_Handles[0] ? 0 : 1;\n\t\n\t\t\tif ( active !== null ) {\n\t\t\t\tremoveClass(active, cssClasses[15]);\n\t\t\t}\n\t\n\t\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\t\tif ( event.cursor ) {\n\t\t\t\tdocument.body.style.cursor = '';\n\t\t\t\tdocument.body.removeEventListener('selectstart', document.body.noUiListener);\n\t\t\t}\n\t\n\t\t\tvar d = document.documentElement;\n\t\n\t\t\t// Unbind the move and end events, which are added on 'start'.\n\t\t\td.noUiListeners.forEach(function( c ) {\n\t\t\t\td.removeEventListener(c[0], c[1]);\n\t\t\t});\n\t\n\t\t\t// Remove dragging class.\n\t\t\tremoveClass(scope_Target, cssClasses[12]);\n\t\n\t\t\t// Fire the change and set events.\n\t\t\tfireEvent('set', handleNumber);\n\t\t\tfireEvent('change', handleNumber);\n\t\n\t\t\t// If this is a standard handle movement, fire the end event.\n\t\t\tif ( data.handleNumber !== undefined ) {\n\t\t\t\tfireEvent('end', data.handleNumber);\n\t\t\t}\n\t\t}", "function gestureEnd(ev) {\n if (!pointer || !typesMatch(ev, pointer)) return;\n\n updatePointerState(ev, pointer);\n pointer.endTime = +Date.now();\n\n runHandlers('end', ev);\n\n lastPointer = pointer;\n pointer = null;\n }", "function transitionEnd() {\n\t\t\t\t\tif (bouncing) {\n\t\t\t\t\t\tbouncing = false;\n\t\t\t\t\t\treboundScroll();\n\t\t\t\t\t}\n\n\t\t\t\t\tclearTimeout(timeoutID);\n\t\t\t\t}", "function unbind_article_scrollbar_mousemove()\n\t\t\t{\n\t\t\t\t\t $('.scroll-bar-container').off('mousemove',article_scrollbar_mousemove_handler);\t\n\t\t\t}", "onEnd ( e ) {\n\n e.target.classList.add ( 'use-hover' );\n this.isDragging = false;\n\n e.vdg = this.getEventData ( e, 'to' );\n this.$emit ( 'drag-stop', e );\n\n }", "function gestureEnd(ev) {\n if (!pointer || !typesMatch(ev, pointer)) return;\n\n updatePointerState(ev, pointer);\n pointer.endTime = +Date.now();\n\n runHandlers('end', ev);\n\n lastPointer = pointer;\n pointer = null;\n }", "function gestureEnd(ev) {\n if (!pointer || !typesMatch(ev, pointer)) return;\n\n updatePointerState(ev, pointer);\n pointer.endTime = +Date.now();\n\n runHandlers('end', ev);\n\n lastPointer = pointer;\n pointer = null;\n }", "onMouseUp(event) {\n this.internalEnd(false, event);\n }", "onMouseUp(event) {\n this.internalEnd(false, event);\n }", "function rsltDragExitHandler (e) {\n let dt = e.dataTransfer;\n//let target = e.target;\n//console.log(\"Rslt drag exit event: \"+e.type+\" target: \"+target+\" id: \"+target.id+\" class: \"+target.classList);\n // Handle drag scrolling inhibition\n handleRsltDragScroll(ExitEvent, e);\n dt.dropEffect = \"none\"; // Signal drop not allowed\n}", "function touchend(evt){\n\tvar touches = evt.originalEvent.touches;\n\tif (touches && touches.length) {\n\t\tvar dx = touches[0].pageX - touchpos.x;\n\t\tvar dy = touches[0].pageY - touchpos.y;\n\t\tvar dt = new Date().getTime() - touchpos.t;\n\n\t\tif(dt < 500 && Math.abs(dx) > Math.abs(dy) && Math.abs(dx) > 50){\n\t\t\tif(dx > 0) btnback(evt);\n\t\t\telse btnnext(evt);\n\t\t}\n\t}\n}", "function end ( event, data ) {\r\n\r\n\t\t\t// The handle is no longer active, so remove the class.\r\n\t\t\tvar active = scope_Base.querySelector( '.' + options.cssClasses.active ),\r\n\t\t\t\thandleNumber = data.handles[0] === scope_Handles[0] ? 0 : 1;\r\n\r\n\t\t\tif ( active !== null ) {\r\n\t\t\t\tremoveClass(active, options.cssClasses.active);\r\n\t\t\t}\r\n\r\n\t\t\t// Remove cursor styles and text-selection events bound to the body.\r\n\t\t\tif ( event.cursor ) {\r\n\t\t\t\tdocument.body.style.cursor = '';\r\n\t\t\t\tdocument.body.removeEventListener('selectstart', document.body.noUiListener);\r\n\t\t\t}\r\n\r\n\t\t\tvar d = document.documentElement;\r\n\r\n\t\t\t// Unbind the move and end events, which are added on 'start'.\r\n\t\t\td.noUiListeners.forEach(function( c ) {\r\n\t\t\t\td.removeEventListener(c[0], c[1]);\r\n\t\t\t});\r\n\r\n\t\t\t// Remove dragging class.\r\n\t\t\tremoveClass(scope_Target, options.cssClasses.drag);\r\n\r\n\t\t\t// Fire the change and set events.\r\n\t\t\tfireEvent('set', handleNumber);\r\n\t\t\tfireEvent('change', handleNumber);\r\n\r\n\t\t\t// If this is a standard handle movement, fire the end event.\r\n\t\t\tif ( data.handleNumber !== undefined ) {\r\n\t\t\t\tfireEvent('end', data.handleNumber);\r\n\t\t\t}\r\n\t\t}", "function _touchEnd(event) {\n\t\n\t // Remove touch\n\t var primaryTouch = this._scroll.activeTouches.length ? this._scroll.activeTouches[0] : undefined;\n\t for (var i = 0; i < event.changedTouches.length; i++) {\n\t var changedTouch = event.changedTouches[i];\n\t for (var j = 0; j < this._scroll.activeTouches.length; j++) {\n\t var touch = this._scroll.activeTouches[j];\n\t if (touch.id === changedTouch.identifier) {\n\t\n\t // Remove touch from active-touches\n\t this._scroll.activeTouches.splice(j, 1);\n\t\n\t // When a different touch now becomes the primary touch, update\n\t // its start position to match the current move offset.\n\t if ((j === 0) && this._scroll.activeTouches.length) {\n\t var newPrimaryTouch = this._scroll.activeTouches[0];\n\t newPrimaryTouch.start[0] = newPrimaryTouch.current[0] - (touch.current[0] - touch.start[0]);\n\t newPrimaryTouch.start[1] = newPrimaryTouch.current[1] - (touch.current[1] - touch.start[1]);\n\t }\n\t break;\n\t }\n\t }\n\t }\n\t\n\t // Wait for all fingers to be released from the screen before resetting the move-spring\n\t if (!primaryTouch || this._scroll.activeTouches.length) {\n\t return;\n\t }\n\t\n\t // Determine velocity and add to particle\n\t var velocity = 0;\n\t var diffTime = primaryTouch.time - primaryTouch.prevTime;\n\t if ((diffTime > 0) && ((_getEventTimestamp(event) - primaryTouch.time) <= this.options.touchMoveNoVelocityDuration)) {\n\t var diffOffset = primaryTouch.current[this._direction] - primaryTouch.prev[this._direction];\n\t velocity = diffOffset / diffTime;\n\t }\n\t\n\t // Release scroll force\n\t var delta = this._scroll.touchDelta;\n\t this.releaseScrollForce(delta, velocity);\n\t this._scroll.touchDelta = 0;\n\t }", "function gestureEnd(ev) {\n if (!pointer || !typesMatch(ev, pointer)) return;\n\n updatePointerState(ev, pointer);\n pointer.endTime = +Date.now();\n\n if (ev.type !== 'pointercancel') {\n runHandlers('end', ev);\n }\n\n lastPointer = pointer;\n pointer = null;\n }", "end(event) {\n //var textEl = event.target.querySelector('p')\n\n // textEl && (textEl.textContent =\n // 'moved a distance of ' +\n // (Math.sqrt(Math.pow(event.pageX - event.x0, 2) +\n // Math.pow(event.pageY - event.y0, 2) | 0))\n // .toFixed(2) + 'px')\n }", "function onScroll() {\n latest = getScrollY();\n requestTick();\n }", "function ScrollStop() {\r\n return false;\r\n}", "function endEvent(){}", "function end ( event, data ) {\r\n\r\n\t\t// The handle is no longer active, so remove the class.\r\n\t\tvar active = scope_Base.querySelector( '.' + options.cssClasses.active ),\r\n\t\t\thandleNumber = data.handles[0] === scope_Handles[0] ? 0 : 1;\r\n\r\n\t\tif ( active !== null ) {\r\n\t\t\tremoveClass(active, options.cssClasses.active);\r\n\t\t}\r\n\r\n\t\t// Remove cursor styles and text-selection events bound to the body.\r\n\t\tif ( event.cursor ) {\r\n\t\t\tdocument.body.style.cursor = '';\r\n\t\t\tdocument.body.removeEventListener('selectstart', document.body.noUiListener);\r\n\t\t}\r\n\r\n\t\tvar d = document.documentElement;\r\n\r\n\t\t// Unbind the move and end events, which are added on 'start'.\r\n\t\td.noUiListeners.forEach(function( c ) {\r\n\t\t\td.removeEventListener(c[0], c[1]);\r\n\t\t});\r\n\r\n\t\t// Remove dragging class.\r\n\t\tremoveClass(scope_Target, options.cssClasses.drag);\r\n\r\n\t\t// Fire the change and set events.\r\n\t\tfireEvent('set', handleNumber);\r\n\t\tfireEvent('change', handleNumber);\r\n\r\n\t\t// If this is a standard handle movement, fire the end event.\r\n\t\tif ( data.handleNumber !== undefined ) {\r\n\t\t\tfireEvent('end', data.handleNumber);\r\n\t\t}\r\n\t}", "function edgtfOnWindowScroll() {\n \n }", "function endMove() {\n window.removeEventListener(\"mousemove\", moveBubble);\n }", "_verticalScrollbarHandler(event) {\n const that = this;\n const value = event.detail.value;\n event.stopPropagation();\n\n if (that.isVirtualized) {\n that._recycle();\n }\n else {\n that.$.itemsContainer.scrollTop = value;\n }\n\n that._updateTopVisibleIndex();\n\n if (event.context.max === event.context.value) {\n that.$.fireEvent('scrollBottomReached');\n return;\n }\n\n if (event.context.min === event.context.value) {\n that.$.fireEvent('scrollTopReached');\n }\n }", "function end ( event, data ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\tvar active = scope_Base.querySelector( '.' + options.cssClasses.active ),\n\t\t\thandleNumber = data.handles[0] === scope_Handles[0] ? 0 : 1;\n\n\t\tif ( active !== null ) {\n\t\t\tremoveClass(active, options.cssClasses.active);\n\t\t}\n\n\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\tif ( event.cursor ) {\n\t\t\tdocument.body.style.cursor = '';\n\t\t\tdocument.body.removeEventListener('selectstart', document.body.noUiListener);\n\t\t}\n\n\t\tvar d = document.documentElement;\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\td.noUiListeners.forEach(function( c ) {\n\t\t\td.removeEventListener(c[0], c[1]);\n\t\t});\n\n\t\t// Remove dragging class.\n\t\tremoveClass(scope_Target, options.cssClasses.drag);\n\n\t\t// Fire the change and set events.\n\t\tfireEvent('set', handleNumber);\n\t\tfireEvent('change', handleNumber);\n\n\t\t// If this is a standard handle movement, fire the end event.\n\t\tif ( data.handleNumber !== undefined ) {\n\t\t\tfireEvent('end', data.handleNumber);\n\t\t}\n\t}", "function end ( event, data ) {\n\n\t\t// The handle is no longer active, so remove the class.\n\t\tvar active = scope_Base.querySelector( '.' + options.cssClasses.active ),\n\t\t\thandleNumber = data.handles[0] === scope_Handles[0] ? 0 : 1;\n\n\t\tif ( active !== null ) {\n\t\t\tremoveClass(active, options.cssClasses.active);\n\t\t}\n\n\t\t// Remove cursor styles and text-selection events bound to the body.\n\t\tif ( event.cursor ) {\n\t\t\tdocument.body.style.cursor = '';\n\t\t\tdocument.body.removeEventListener('selectstart', document.body.noUiListener);\n\t\t}\n\n\t\tvar d = document.documentElement;\n\n\t\t// Unbind the move and end events, which are added on 'start'.\n\t\td.noUiListeners.forEach(function( c ) {\n\t\t\td.removeEventListener(c[0], c[1]);\n\t\t});\n\n\t\t// Remove dragging class.\n\t\tremoveClass(scope_Target, options.cssClasses.drag);\n\n\t\t// Fire the change and set events.\n\t\tfireEvent('set', handleNumber);\n\t\tfireEvent('change', handleNumber);\n\n\t\t// If this is a standard handle movement, fire the end event.\n\t\tif ( data.handleNumber !== undefined ) {\n\t\t\tfireEvent('end', data.handleNumber);\n\t\t}\n\t}", "endDraggingAnchors() {}", "function dragEnd() {\n mouseX = d3.event.x - mx + mouseX;\n mouseY = d3.event.y - my + mouseY;\n }", "fireEvent(value) {\n if (this.pageScrollOptions.scrollFinishListener) {\n this.pageScrollOptions.scrollFinishListener.emit(value);\n }\n }", "function wheelEvt(evt) {\n if (configs.force)\n evt.preventDefault();\n else\n youScrollInstance.end();\n }", "function touchEnd(oEvent){\n // df.log(\" ------ touch end ------- \");\n df.events.removeDomListener(\"touchend\", this._eBody, touchEnd, this);\n df.events.removeDomListener(\"touchmove\", this._eBody, touchMove, this);\n \n if(bMoved){\n oEvent.stop();\n }\n }", "function onScroll() {\n _lastScrollY = window.scrollY;\n requestTick();\n }", "_scrollHandler () {}", "function gestureEnd(event) {\n var t = getTarget($(this)),\n moved = {\n x: t.startpos.x - event.originalEvent.pageX,\n y: t.startpos.y - event.originalEvent.pageY\n },\n direction;\n\n if (Math.abs(moved.x) < threshold && Math.abs(moved.y) < threshold) {\n return;\n }\n\n // horizontal swipe\n if (Math.abs(moved.x) > threshold && Math.abs(moved.y)) {\n if (moved.x < 0) {\n direction = RIGHT;\n } else {\n direction = LEFT;\n }\n }\n\n // vertical swipe\n if (Math.abs(moved.y) > threshold && Math.abs(moved.y)) {\n if (moved.y > 0) {\n direction = UP;\n } else {\n direction = DOWN;\n }\n }\n\n // execute callback if one was set for this target\n if (typeof t.callback === \"function\") {\n t.callback(event, direction, t.$obj);\n }\n }", "function CdkDragEnd() {}", "function CdkDragEnd() {}", "function actualScrollHandler () {\n\t\t_direction = latestKnownScroll.top < _prevTop? \"up\" : \"down\";\n\t\t_prevTop = latestKnownScroll.top;\n\n\t\t$(window).trigger({\n\t\t\ttype: \"Katoen:ScrollEvent\",\n\t\t\tlatestKnownScroll: latestKnownScroll,\n\t\t\tdirection: _direction\n\t\t});\n\t\t_animRunning = false;\n\t}", "function dragEnd (e) {\n self.draggy.position = self.position;\n $(self.draggy.ele).removeClass('activeDrag');\n $(self).trigger('onDrop');\n $(d).off(events.move, dragMove);\n $(d).off(events.end, dragEnd);\n }", "function touchEnd(event) {ALLOW_ACTION_ON_SWIPE_END=true;} // last touch end event sets to allow clicks.", "function OCM_scrolling() {\r\n\t\t\t\t\t\r\n\t\t\t\t\t$offCanvasEl.mousewheel(function (event, delta) {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tthis.scrollTop -= (delta * 30);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tevent.preventDefault();\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t}", "endInfiniteScroll() {\n if (!this._hasInfiniteScroll) {\n return;\n }\n this._modalComponent._infiniteScroll.complete();\n this._setItems(this.items);\n }", "onMoveEnd(e) {\n\t\t//console.log(this.olMap.getView().getZoom());\n\t\t\n\t\tconst intZoom = Math.round(this.olMap.getView().getZoom());\n\n\t\t// zooming.\n\t\tif (this.data.zoom.current != intZoom) {\n\n\t\t\tif (intZoom < this.data.zoom.min) {\n\t\t\t\tthis.olMap.getView().setZoom(this.data.zoom.min);\n\n\t\t\t\tif (this.data.zoom.current !== this.data.zoom.min) {\n\t\t\t\t\tthis.data.zoom.previous = this.data.zoom.current;\n\t\t\t\t\tthis.data.zoom.current = this.data.zoom.min;\n\t\t\t\t\tthis.onZoomEnd();\n\t\t\t\t}\n\t\t\t}\n\t\t\telse {\n\t\t\t\tthis.data.zoom.previous = this.data.zoom.current;\n\t \tthis.data.zoom.current = intZoom;\n\t \tthis.onZoomEnd();\n\t\t\t}\n\t }\n\t\t// panning.\n\t else {\n\t\t\tthis.data.zoom.previous = this.data.zoom.current;\n\t \tthis.onPanEnd();\n\t }\n\t}", "function drawingEnd() {\n\tvar draw = {\n\t\ttype:(prefs.draw.type == 1),\n\t\tfront:prefs.draw.front,\n\t\tcolor:prefs.draw.color.getNbrs(),\n\t\tfill:prefs.draw.fill.getNbrs(),\n\t\tsize:prefs.draw.size,\n\t\tpoints:drawPoints\n\t};\n\n\tpalaceTCP.sendDraw(draw);\n\twindow.removeEventListener('mousemove',drawing);\n\twindow.removeEventListener('mouseup',drawingEnd);\n\n\tdrawPoints = [];\n}", "function ListView_Sizer_Drag_OnEnd(event)\n{\n\t//trigger final move\n\t__DRAG_DATA.OnMove(event);\n}", "function _scrollbarMoveStop() {\n\t\t\t\t\tthis._isDraggingChange = false;\n\t\t\t\t\t_moveStop.call(this._timetable._view);\n\t\t\t\t\t_moved.call(this._timetable._view);\n\t\t\t\t}", "handleScroll() {\n return this.setScrollTop().process();\n }", "endHover(obj) {\n this.onHoverEnd(obj);\n }", "function bwScroll() {\n // append events if we scroll to the last pixel on the page\n if ($(window).scrollTop() > ($(document).height() - $(window).height() - 1)) {\n bwMainEventList.appendEvents(bwLastDateSeparatorInList);\n }\n}", "function resultsDragEndHandler (e) {\n // Enable result pane scrolling again\n enableRsltScroll();\n isRsltItemDragged = false; // Signal we stopped dragging an internal item\n // If any bookmark was dragged to the bookmark pane, this is finished\n isBkmkDragActive = false;\n refBkmkScrollLeft = refBkmkScrollTop = -1;\n\n//let target = e.target;\n//console.log(\"Drag end event: \"+e.type+\" target: \"+target+\" class: \"+target.classList);\n dtSignature = undefined; // Forget dragged signature\n noDropZone = undefined;\n}", "function _scrollHandler(e) {\n\t\t_lastScrollEvent = e;\n\n\t\tif (!_pendingScrollHandlers) {\n\t\t\twindow.requestAnimationFrame(_callScrollHandlers);\n\t\t}\n\t\t_pendingScrollHandlers = true;\n\t}", "stop() {\n\t\tclearTimeout(this.scrollTimeout_);\n\t}", "endDrag(x, y) {}", "e_mouseOut(e)\n\t{\n\n\t}", "function drawEnd(e)\n\t{\n\t\taddPoint(e)\n\t\tcurves = null\n\t}", "function overEnd() {\n\tif(!($$(\"div.boundary\")[0].hasClassName(\"youlose\"))) {\n\t\t$(\"status\").innerHTML = \"You Win!! :)\";\n\t\tvar array = $$(\"div.boundary:not(.example)\");\n\t\tfor(var i=0; i<array.length; i++) {\n\t\t\tarray[i].setStyle({backgroundColor: \"#AAAAFF\" });\n\t\t\tarray[i].removeClassName(\"youlose\");\n\t\t}\n\t}\n\t\n\tvar boundaries = $$(\"div.boundary\");\n\tfor (var i=0; i<boundaries.length; i++) {\n\t\tboundaries[i].onmouseover = null;\n\t}\n\tvar outside = $$(\"body > :not(#maze)\");\n\tfor (var i=0; i<outside.length; i++) {\n\t\toutside[i].onmouseover = null;\n\t}\n\t$(\"end\").onmouseover = null;\n}", "_stopScrolling(event) {\n return false;\n }", "function UltraGrid_Sizer_Drag_OnEnd(event)\n{\n\t//trigger final move\n\t__DRAG_DATA.OnMove(event);\n}", "function cancelScroll() {\n\tif (!o3_followscroll || typeof over.scroller == 'undefined') return;\n\tover.scroller.canScroll = 1;\n\t\n\tif (over.scroller.timer) {\n\t\tclearTimeout(over.scroller.timer);\n\t\tover.scroller.timer=null;\n\t}\n}" ]
[ "0.7675147", "0.71554714", "0.693285", "0.68298364", "0.674189", "0.6640283", "0.6575097", "0.64494133", "0.6430673", "0.6428979", "0.64002585", "0.6393841", "0.635892", "0.634723", "0.63292", "0.6320082", "0.6314975", "0.63034356", "0.63034356", "0.63034356", "0.63034356", "0.63033", "0.63033", "0.6303131", "0.62892175", "0.6274712", "0.6260339", "0.62481064", "0.6232288", "0.62144375", "0.6205264", "0.62019974", "0.62019974", "0.62019974", "0.62019974", "0.62019974", "0.62019974", "0.6188643", "0.61799884", "0.61475843", "0.6132224", "0.6127172", "0.61213094", "0.60912323", "0.609094", "0.6087535", "0.6070382", "0.6069962", "0.60691524", "0.6068419", "0.6067496", "0.6067496", "0.60277885", "0.60277885", "0.60196745", "0.60175383", "0.60162985", "0.60005015", "0.59979326", "0.5992236", "0.5980751", "0.59788543", "0.59672683", "0.59617174", "0.59592277", "0.59549665", "0.59451896", "0.59426236", "0.59426236", "0.59178555", "0.5899155", "0.58885485", "0.5885775", "0.58834237", "0.58607435", "0.5857407", "0.5857302", "0.5855899", "0.5855899", "0.5847491", "0.5837353", "0.5836958", "0.58328617", "0.58293587", "0.58284545", "0.5820253", "0.5811741", "0.5806488", "0.580316", "0.5798044", "0.5792564", "0.5788148", "0.5786675", "0.5785421", "0.5779572", "0.577211", "0.57624424", "0.57595336", "0.5752531", "0.5741585", "0.5726712" ]
0.0
-1
Renders an OrderActivity Comment
function ActivityComment({ activity }) { const [showReplyCreate, setShowReplyCreate] = useState(false); const currentUser = useCurrentUser(); const firstName = activity?.user?.firstName || ''; const lastName = activity?.user?.lastName || ''; const finalName = currentUser.id === activity?.user?.id ? 'You' : `${firstName} ${lastName}`; return ( <Activity activity={activity} setShowReplyCreate={setShowReplyCreate} leftCol={ <div style={{ marginLeft: '2px' }}> <IconUserInitials text={currentUser.initials} size={32} /> </div> } middleCol={ <Fragment> <MessageText name={finalName} date={formattedDate(activity.createdAt)} message={activity.message} activity={activity} showReplyCreate={showReplyCreate} setShowReplyCreate={setShowReplyCreate} showReplyButton={true} /> {activity.answers?.map(answer => ( <MessageAnswer key={answer.id} answer={answer} showReplyCreate={showReplyCreate} setShowReplyCreate={setShowReplyCreate} /> ))} </Fragment> } > {showReplyCreate && ( <Box m="25px -26px 0px -26px" borderTop="1px solid rgba(0, 0, 0, 0.1)" p="15px 25px 0px 25px" > <Box> <MessageCreate replyToMessageId={activity.id} onCancel={() => setShowReplyCreate(false)} /> </Box> </Box> )} </Activity> ); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "render(commentObject) {\n $(`#comments-${commentObject.image.id}`).append(commentObject.commentEl());\n }", "function renderSingleComment(comment) {\n return `\n <div class=\"comment\" id=\"comment-${comment.id}\">\n <h1>${comment.name}</h1>\n <p>${comment.content}</p>\n <button class=\"delete-comment\" id=\"delete-comment-${comment.id}\" data-ref=\"delete-comment\" data-id=\"${comment.id}\">🗑</button>\n </div>\n `\n}", "function drawComment(comment) {\n // create a new comment element\n var element = document.createElement('div');\n element.className = \"comment\";\n element.id = \"comment-\" + comment._id;\n element.innerHTML=`\n <div class=\"comment-header\">\n <div class=\"comment-author\">${comment.author}</div>\n <div class=\"comment-date\">${new Date(comment.date).toDateString()}</div>\n <div class=\"delete-comment-icon icon\"></div>\n </div>\n <div class=\"comment-content\">${comment.content}</div>\n `;\n\n element.querySelector('.delete-comment-icon').addEventListener('click', function() {\n api.deleteComment(comment._id, function (err, comment) {\n if (err) {\n console.log(err);\n } else {\n element.parentNode.removeChild(element);\n var currentPage = document.getElementsByClassName(\"comment-page\")[0].id.substring(5);\n api.getComments(comment.imageId, currentPage, function (err, comments) {\n if (comments.length > 0) {\n drawCommentPage(comment.imageId, currentPage);\n } else {\n drawCommentPage(comment.imageId, currentPage - 1);\n }\n });\n }\n });\n });\n\n api.getImage(comment.imageId, function(err, image) {\n // Disable deletion if not image/comment author\n if (api.getCurrentUser() !== comment.author && api.getCurrentUser() !== image.author) {\n // Even if user modifies cookie, app.js will reject if current session user is not author.\n element.querySelector('.delete-comment-icon').classList.add('hidden');\n }\n });\n\n document.getElementsByClassName(\"comments\")[0].append(element);\n }", "function Comment(props) {\n return (\n <div className=\"Comment\">\n <UserInfo user={props.author} />\n <div className=\"Comment-text\">\n {props.text}\n </div>\n <div className=\"Comment-date\">\n {formatDate(props.date)}\n </div>\n </div>\n );\n}", "function getCommentHtml(comment) {\n\t\t\treturn \"<div>\" + comment + \"</div>\";\n\t\t}", "static respondWithComment(context, comment) {\n const response = context.issue({body: comment})\n context.github.issues.createComment(response)\n }", "comments(comment) {\n // console.log(`Incoming comment: ${comment.text}`)\n }", "function renderComments ( data ) {\n\t\tif ( data && data.comments ) {\n\t\t\tvar comments = data.comments;\n\t\t\tcomments.forEach( function ( comment ) {\n\t\t\t\tcomment.margin = comment.depth * 5 + '%';\n\t\t\t\tvar is_target = comment._id == window.target_comment;\n\t\t\t\tvar rendered_comment = comment_template( \n\t\t\t\t\t\t{ comment: comment, \n\t\t\t\t\t\t is_mod: data.is_mod, \n\t\t\t\t active_user_id: data.active_user_id,\n\t\t\t\t site_url: window.site_url,\n\t\t\t\t target_comment: is_target} );\n\n\t\t\t\t$('.comments-listing').append( rendered_comment );\n\n\t\t\t\t// Do we need to animate to the linked comment??\n\t\t\t\tif ( is_target ) {\n\t\t\t\t\t// Why yes we do.\n\t\t\t\t\t$('html, body').animate({\n\t\t\t\t scrollTop: $(\".comments .target-comment\").offset().top - $(window).height() / 2\n\t\t\t\t }, 750, function() {\n\t\t\t\t \t$('.comments .target-comment').removeClass('target-comment');\n\t\t\t\t });\n\t\t\t\t}\n\n\t\t\t});\n\t\t}\n\t}", "renderComment(comment){\n const {admin_email, content, cid} = comment;\n return (\n <div key={'comment-'+cid}>\n <Typography type=\"body2\" gutterBottom>\n {this.getTechnicalName(admin_email)}\n <br/>\n {admin_email} \n </Typography>\n <Typography type=\"body1\" gutterBottom>\n <span dangerouslySetInnerHTML={{__html: content}}></span>\n </Typography>\n <Divider className={this.props.classes.divider}/>\n </div>\n )\n }", "function orderCommentResponse()\r\n{\r\n\tif(objAjax)\r\n\t{\r\n\t\tif(objAjax.isProcessComplete())\r\n\t\t{\r\n\t\t\tvar comments = new TRADESTONE.Comments(\"Order Comments\", objAjax.getResult());\r\n\t\t\tcomments.show();\r\n\t\t}\r\n\t\tobjAjax = null;\r\n\t}\r\n}", "function Comment(props) {\n return (\n <div>\n <UserInfo user={props.author} />\n <div>{props.text}</div>\n <div>{formatDate(props.date)}</div>\n </div>\n );\n}", "function onCommentClick() {\n if (showComment) {\n setShowComment(false);\n } else {\n setShowComment(true);\n }\n }", "commentEl() {\n return `<li class=\"comment\" id=${this.id}\">\n <h4>${this.commentContent}</h4>\n </li>`;\n }", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed,\n content = props.content;\n var classes = classnames__WEBPACK_IMPORTED_MODULE_1___default()(Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"useKeyOnly\"])(collapsed, 'collapsed'), 'comment', className);\n var rest = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getUnhandledProps\"])(Comment, props);\n var ElementType = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getElementType\"])(Comment, props);\n return react__WEBPACK_IMPORTED_MODULE_3___default.a.createElement(ElementType, _babel_runtime_helpers_extends__WEBPACK_IMPORTED_MODULE_0___default()({}, rest, {\n className: classes\n }), _lib__WEBPACK_IMPORTED_MODULE_4__[\"childrenUtils\"].isNil(children) ? content : children);\n}", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed,\n content = props.content;\n var classes = classnames__WEBPACK_IMPORTED_MODULE_1___default()(Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"useKeyOnly\"])(collapsed, 'collapsed'), 'comment', className);\n var rest = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getUnhandledProps\"])(Comment, props);\n var ElementType = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getElementType\"])(Comment, props);\n return react__WEBPACK_IMPORTED_MODULE_3___default.a.createElement(ElementType, _babel_runtime_helpers_extends__WEBPACK_IMPORTED_MODULE_0___default()({}, rest, {\n className: classes\n }), _lib__WEBPACK_IMPORTED_MODULE_4__[\"childrenUtils\"].isNil(children) ? content : children);\n}", "function displayComment(comment) {\n\tconst userIcon = elementWithClass(\"div\", \"comment__user-icon\");\n\n\tconst deleteButton = elementWithClass(\"button\", \"comment__delete-button\");\n\tdeleteButton.textContent = \"x\";\n\tdeleteButton.setAttribute(\"title\", \"Delete\");\n\tdeleteButton.addEventListener(\"click\", () => {\n\t\tdeleteComment(comment);\n\t});\n\n\tconst shiftWrapper = elementWithClass(\"div\", \"comment__shift-wrapper\");\n\tshiftWrapper.append(userIcon, textWrapper(comment));\n\n\tconst commentElem = elementWithClass(\"article\", \"comment\");\n\tcommentElem.append(shiftWrapper, deleteButton);\n\n\tconst dividerElem = elementWithClass(\"hr\", \"comments__divider\");\n\tcommentsListElem.append(commentElem, dividerElem);\n}", "function CommentAction(props) {\n var active = props.active,\n className = props.className,\n children = props.children,\n content = props.content;\n\n\n var classes = __WEBPACK_IMPORTED_MODULE_1_classnames___default()(Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"B\" /* useKeyOnly */])(active, 'active'), className);\n var rest = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"r\" /* getUnhandledProps */])(CommentAction, props);\n var ElementType = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"q\" /* getElementType */])(CommentAction, props);\n\n return __WEBPACK_IMPORTED_MODULE_3_react___default.a.createElement(\n ElementType,\n __WEBPACK_IMPORTED_MODULE_0_babel_runtime_helpers_extends___default()({}, rest, { className: classes }),\n __WEBPACK_IMPORTED_MODULE_4__lib__[\"d\" /* childrenUtils */].isNil(children) ? content : children\n );\n}", "function CommentAction(props) {\n var active = props.active,\n className = props.className,\n children = props.children,\n content = props.content;\n\n\n var classes = __WEBPACK_IMPORTED_MODULE_1_classnames___default()(Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"B\" /* useKeyOnly */])(active, 'active'), className);\n var rest = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"r\" /* getUnhandledProps */])(CommentAction, props);\n var ElementType = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"q\" /* getElementType */])(CommentAction, props);\n\n return __WEBPACK_IMPORTED_MODULE_3_react___default.a.createElement(\n ElementType,\n __WEBPACK_IMPORTED_MODULE_0_babel_runtime_helpers_extends___default()({}, rest, { className: classes }),\n __WEBPACK_IMPORTED_MODULE_4__lib__[\"d\" /* childrenUtils */].isNil(children) ? content : children\n );\n}", "function viewComments() {\n foundComments = allComments.filter((comment) => {\n return comment.shoe_id == commentShoeID\n })\n foundComments.forEach((comment) => {\n commentContainer.innerHTML += renderSingleComment(comment)\n })\n commentContainer.innerHTML += `<button id=\"close-comment\" data-ref=\"close-comment\">Close-</button>`\n customShoeContainer.style.filter = 'blur(4px)'\n}", "function CommentAction(props) {\n var active = props.active,\n className = props.className,\n children = props.children,\n content = props.content;\n\n\n var classes = __WEBPACK_IMPORTED_MODULE_1_classnames___default()(__webpack_require__.i(__WEBPACK_IMPORTED_MODULE_4__lib__[\"a\" /* useKeyOnly */])(active, 'active'), className);\n var rest = __webpack_require__.i(__WEBPACK_IMPORTED_MODULE_4__lib__[\"b\" /* getUnhandledProps */])(CommentAction, props);\n var ElementType = __webpack_require__.i(__WEBPACK_IMPORTED_MODULE_4__lib__[\"c\" /* getElementType */])(CommentAction, props);\n\n return __WEBPACK_IMPORTED_MODULE_3_react___default.a.createElement(\n ElementType,\n __WEBPACK_IMPORTED_MODULE_0_babel_runtime_helpers_extends___default()({}, rest, { className: classes }),\n __WEBPACK_IMPORTED_MODULE_4__lib__[\"d\" /* childrenUtils */].isNil(children) ? content : children\n );\n}", "render(){\n\n\t\tlet styles = {\n\t\t\tcommentSpace:{\n\t\t\t\tmarginBottom:16\n\t\t\t}\n\t\t}\n\n\t\treturn (\n\t\t\t<div style={styles.commentSpace}>\n\t\t\t\t<h4>{this.props.currentComment.body}</h4>\n\t\t\t\t<p>{this.props.currentComment.username} at {this.props.currentComment.timestamp}</p>\n\t\t\t\t<hr />\n\t\t\t</div>\n\t\t)\n\n\t}", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed,\n content = props.content;\n\n\n var classes = __WEBPACK_IMPORTED_MODULE_1_classnames___default()(Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"B\" /* useKeyOnly */])(collapsed, 'collapsed'), 'comment', className);\n var rest = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"r\" /* getUnhandledProps */])(Comment, props);\n var ElementType = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"q\" /* getElementType */])(Comment, props);\n\n return __WEBPACK_IMPORTED_MODULE_3_react___default.a.createElement(\n ElementType,\n __WEBPACK_IMPORTED_MODULE_0_babel_runtime_helpers_extends___default()({}, rest, { className: classes }),\n __WEBPACK_IMPORTED_MODULE_4__lib__[\"d\" /* childrenUtils */].isNil(children) ? content : children\n );\n}", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed,\n content = props.content;\n\n\n var classes = __WEBPACK_IMPORTED_MODULE_1_classnames___default()(Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"B\" /* useKeyOnly */])(collapsed, 'collapsed'), 'comment', className);\n var rest = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"r\" /* getUnhandledProps */])(Comment, props);\n var ElementType = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"q\" /* getElementType */])(Comment, props);\n\n return __WEBPACK_IMPORTED_MODULE_3_react___default.a.createElement(\n ElementType,\n __WEBPACK_IMPORTED_MODULE_0_babel_runtime_helpers_extends___default()({}, rest, { className: classes }),\n __WEBPACK_IMPORTED_MODULE_4__lib__[\"d\" /* childrenUtils */].isNil(children) ? content : children\n );\n}", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed,\n content = props.content;\n var classes = Object(clsx__WEBPACK_IMPORTED_MODULE_1__[\"default\"])(Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"useKeyOnly\"])(collapsed, 'collapsed'), 'comment', className);\n var rest = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getUnhandledProps\"])(Comment, props);\n var ElementType = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getElementType\"])(Comment, props);\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_3___default.a.createElement(ElementType, Object(_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_0__[\"default\"])({}, rest, {\n className: classes\n }), _lib__WEBPACK_IMPORTED_MODULE_4__[\"childrenUtils\"].isNil(children) ? content : children);\n}", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed;\n\n\n var classes = __WEBPACK_IMPORTED_MODULE_1_classnames___default()(Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"z\" /* useKeyOnly */])(collapsed, 'collapsed'), 'comment', className);\n var rest = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"q\" /* getUnhandledProps */])(Comment, props);\n var ElementType = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"p\" /* getElementType */])(Comment, props);\n\n return __WEBPACK_IMPORTED_MODULE_3_react___default.a.createElement(\n ElementType,\n __WEBPACK_IMPORTED_MODULE_0_babel_runtime_helpers_extends___default()({}, rest, { className: classes }),\n children\n );\n}", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed,\n content = props.content;\n\n\n var classes = __WEBPACK_IMPORTED_MODULE_1_classnames___default()(__webpack_require__.i(__WEBPACK_IMPORTED_MODULE_4__lib__[\"a\" /* useKeyOnly */])(collapsed, 'collapsed'), 'comment', className);\n var rest = __webpack_require__.i(__WEBPACK_IMPORTED_MODULE_4__lib__[\"b\" /* getUnhandledProps */])(Comment, props);\n var ElementType = __webpack_require__.i(__WEBPACK_IMPORTED_MODULE_4__lib__[\"c\" /* getElementType */])(Comment, props);\n\n return __WEBPACK_IMPORTED_MODULE_3_react___default.a.createElement(\n ElementType,\n __WEBPACK_IMPORTED_MODULE_0_babel_runtime_helpers_extends___default()({}, rest, { className: classes }),\n __WEBPACK_IMPORTED_MODULE_4__lib__[\"d\" /* childrenUtils */].isNil(children) ? content : children\n );\n}", "function displayComment(id, timestamp, name, text, picUrl) {\n var div = document.getElementById(id) || createAndInsertComment(id, timestamp);\n\n // profile picture\n // if (picUrl) {\n // div.querySelector('.pic').style.backgroundImage = 'url(' + addSizeToGoogleProfilePic(picUrl) + ')';\n // }\n\n div.querySelector('.name').textContent = name;\n var commentElement = div.querySelector('.comment');\n\n if (commentListElement != null) {\n if (text) { // If the comment is text.\n commentElement.textContent = text;\n // Replace all line breaks by <br>.\n commentElement.innerHTML = commentElement.innerHTML.replace(/\\n/g, '<br>');\n }\n // Show the card fading-in and scroll to view the new comment .\n setTimeout(function () { div.classList.add('visible') }, 1);\n commentListElement.scrollTop = commentListElement.scrollHeight;\n commentInputElement.focus();\n }\n}", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed;\n\n\n var classes = __WEBPACK_IMPORTED_MODULE_1_classnames___default()(__webpack_require__.i(__WEBPACK_IMPORTED_MODULE_3__lib__[\"a\" /* useKeyOnly */])(collapsed, 'collapsed'), 'comment', className);\n var rest = __webpack_require__.i(__WEBPACK_IMPORTED_MODULE_3__lib__[\"b\" /* getUnhandledProps */])(Comment, props);\n var ElementType = __webpack_require__.i(__WEBPACK_IMPORTED_MODULE_3__lib__[\"c\" /* getElementType */])(Comment, props);\n\n return __WEBPACK_IMPORTED_MODULE_2_react___default.a.createElement(\n ElementType,\n __WEBPACK_IMPORTED_MODULE_0_babel_runtime_helpers_extends___default()({}, rest, { className: classes }),\n children\n );\n}", "function CommentAction(props) {\n var active = props.active,\n className = props.className,\n children = props.children,\n content = props.content;\n var classes = __WEBPACK_IMPORTED_MODULE_1_classnames___default()(Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"A\" /* useKeyOnly */])(active, 'active'), className);\n var rest = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"r\" /* getUnhandledProps */])(CommentAction, props);\n var ElementType = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"q\" /* getElementType */])(CommentAction, props);\n return __WEBPACK_IMPORTED_MODULE_3_react___default.a.createElement(ElementType, __WEBPACK_IMPORTED_MODULE_0__babel_runtime_helpers_extends___default()({}, rest, {\n className: classes\n }), __WEBPACK_IMPORTED_MODULE_4__lib__[\"c\" /* childrenUtils */].isNil(children) ? content : children);\n}", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed,\n content = props.content;\n var classes = __WEBPACK_IMPORTED_MODULE_1_classnames___default()(Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"A\" /* useKeyOnly */])(collapsed, 'collapsed'), 'comment', className);\n var rest = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"r\" /* getUnhandledProps */])(Comment, props);\n var ElementType = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"q\" /* getElementType */])(Comment, props);\n return __WEBPACK_IMPORTED_MODULE_3_react___default.a.createElement(ElementType, __WEBPACK_IMPORTED_MODULE_0__babel_runtime_helpers_extends___default()({}, rest, {\n className: classes\n }), __WEBPACK_IMPORTED_MODULE_4__lib__[\"c\" /* childrenUtils */].isNil(children) ? content : children);\n}", "function RenderComments({comments}){\n //check for null comments\n if(comments != null){\n //map the comments and put them in specific position\n const reviews = comments.map((review) => {\n return(\n <li key={review.id} className=\"py-2\">\n <div className=\"py-2\">{review.comment}</div>\n <div className=\"py-2\">-- {review.author} ,\n {new Intl.DateTimeFormat('en-US',{ year: 'numeric', month: 'short', day: '2-digit'}).format(new Date(Date.parse(review.date)))}</div>\n </li>\n );\n });\n return(\n <div>\n <h4>Comments</h4>\n <ul className=\"list-unstyled\">\n {reviews}\n </ul>\n </div>\n \n );\n }else{\n return(\n <div></div>\n );\n }\n \n }", "function Comment(props) {\n return (\n <div className=\"Comment\">\n <UserInfo user={props.author} />\n <div className=\"Comment-text\">\n {props.text}\n </div>\n <div className=\"Comment-date\">\n {/* Do stuff */}\n </div>\n </div>\n );\n}", "function Comment(props) {\n\t var className = props.className,\n\t children = props.children,\n\t collapsed = props.collapsed;\n\n\n\t var classes = (0, _classnames2.default)((0, _lib.useKeyOnly)(collapsed, 'collapsed'), 'comment', className);\n\t var rest = (0, _lib.getUnhandledProps)(Comment, props);\n\t var ElementType = (0, _lib.getElementType)(Comment, props);\n\n\t return _react2.default.createElement(\n\t ElementType,\n\t _extends({}, rest, { className: classes }),\n\t children\n\t );\n\t}", "function printComment() {\r\n fetch('/data').then(response => response.json()).then((comments) => {\r\n const taskListElement = document.getElementById('comment-container');\r\n comments.forEach((comment) => {\r\n taskListElement.appendChild(createCommentElement(comment));\r\n })\r\n });\r\n}", "function CommentAction(props) {\n var active = props.active,\n className = props.className,\n children = props.children,\n content = props.content;\n var classes = classnames__WEBPACK_IMPORTED_MODULE_1___default()(Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"useKeyOnly\"])(active, 'active'), className);\n var rest = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getUnhandledProps\"])(CommentAction, props);\n var ElementType = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getElementType\"])(CommentAction, props);\n return react__WEBPACK_IMPORTED_MODULE_3___default.a.createElement(ElementType, _babel_runtime_helpers_extends__WEBPACK_IMPORTED_MODULE_0___default()({}, rest, {\n className: classes\n }), _lib__WEBPACK_IMPORTED_MODULE_4__[\"childrenUtils\"].isNil(children) ? content : children);\n}", "function CommentAction(props) {\n var active = props.active,\n className = props.className,\n children = props.children,\n content = props.content;\n var classes = classnames__WEBPACK_IMPORTED_MODULE_1___default()(Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"useKeyOnly\"])(active, 'active'), className);\n var rest = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getUnhandledProps\"])(CommentAction, props);\n var ElementType = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getElementType\"])(CommentAction, props);\n return react__WEBPACK_IMPORTED_MODULE_3___default.a.createElement(ElementType, _babel_runtime_helpers_extends__WEBPACK_IMPORTED_MODULE_0___default()({}, rest, {\n className: classes\n }), _lib__WEBPACK_IMPORTED_MODULE_4__[\"childrenUtils\"].isNil(children) ? content : children);\n}", "function RenderComments(props) {\n const comments = props.comments;\n const renderCommentItem = ({ item, index }) => {\n\n return (\n <View key={index} style={{ margin: 10 }}>\n <Text style={{ fontSize: 14 }}>{item.comment}</Text>\n <Text style={{ fontSize: 12 }}>{item.rating} Stars</Text>\n <Text style={{ fontSize: 12 }}>{'-- ' + item.author + ', ' + item.date} </Text>\n </View>\n );\n };\n return (\n <Card title='Comments' >\n <FlatList\n data={comments}\n renderItem={renderCommentItem}\n keyExtractor={item => item.id.toString()}\n />\n </Card>\n );\n}", "function packageComments(){\n let currentShipment = vm.customers[vm.currentIndices.customer].orders[vm.currentIndices.order].shipments[vm.currentIndices.shipment];\n if (currentShipment !== undefined) {\n if(currentShipment.comments != undefined){\n var string = \"\";\n for(let i = 0;i < currentShipment.comments.length; i++){\n string += '<px-accordion disabled=true style=font-weight:normal header-value=\"';\n string += currentShipment.comments[i].comment_date;\n string += '\"></px-accordion><span style=font-weight:normal>'\n string += currentShipment.comments[i].comment + '</span><br />';\n }\n document.getElementById(\"PACKAGE_COMMENTS\").innerHTML = string;\n }\n }\n }", "function sendComment(comment){\n if (comment != \"\"){\n var time = new Date().toLocaleString();\n write_comment(comment, \"Jesper Englund\", time);\n }\n else {\n console.log(\"Write some text to add a comment\");\n }\n}", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed,\n content = props.content;\n\n var classes = (0, _classnames2.default)((0, _lib.useKeyOnly)(collapsed, 'collapsed'), 'comment', className);\n var rest = (0, _lib.getUnhandledProps)(Comment, props);\n var ElementType = (0, _lib.getElementType)(Comment, props);\n\n return _react2.default.createElement(ElementType, (0, _extends3.default)({}, rest, { className: classes }), _lib.childrenUtils.isNil(children) ? content : children);\n}", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed,\n content = props.content;\n var classes = (0, _classnames[\"default\"])((0, _lib.useKeyOnly)(collapsed, 'collapsed'), 'comment', className);\n var rest = (0, _lib.getUnhandledProps)(Comment, props);\n var ElementType = (0, _lib.getElementType)(Comment, props);\n return _react[\"default\"].createElement(ElementType, (0, _extends2[\"default\"])({}, rest, {\n className: classes\n }), _lib.childrenUtils.isNil(children) ? content : children);\n}", "function CommentAction(props) {\n var active = props.active,\n className = props.className,\n children = props.children,\n content = props.content;\n\n var classes = (0, _classnames2.default)((0, _lib.useKeyOnly)(active, 'active'), className);\n var rest = (0, _lib.getUnhandledProps)(CommentAction, props);\n var ElementType = (0, _lib.getElementType)(CommentAction, props);\n\n return _react2.default.createElement(ElementType, (0, _extends3.default)({}, rest, { className: classes }), _lib.childrenUtils.isNil(children) ? content : children);\n}", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed;\n\n var classes = (0, _classnames2.default)((0, _lib.useKeyOnly)(collapsed, 'collapsed'), 'comment', className);\n var rest = (0, _lib.getUnhandledProps)(Comment, props);\n var ElementType = (0, _lib.getElementType)(Comment, props);\n\n return _react2.default.createElement(ElementType, (0, _extends3.default)({}, rest, { className: classes }), children);\n}", "function commentHtml( comment ) {\n return `<div class=\"media\">\n <img src=${ comment[ 'avatar' ] } class=\"mr-3\" alt=\"...\" width=\"64\" height=\"64\">\n <div class=\"media-body\">\n <h5 class=\"mt-0\">${ comment[ 'name' ] }</h5>\n <span><small>${ comment[ 'date_time' ] }</small></span>\n <p>${ comment[ 'text' ] }</p>\n </div>\n </div>`\n }", "showComment(comment, modifier) {\n let $self = $(`#${this.idDOM}`);\n let $container = $self.children('.article-big-comments-list');\n\n let commentObj = new Comment(comment, modifier);\n commentObj.create($container);\n if(this.comments.length === 0) this.lastCommentID = comment['id'];\n this.comments.push(commentObj);\n }", "function CommentAction(props) {\n var active = props.active,\n className = props.className,\n children = props.children;\n\n\n var classes = __WEBPACK_IMPORTED_MODULE_1_classnames___default()(__webpack_require__.i(__WEBPACK_IMPORTED_MODULE_3__lib__[\"a\" /* useKeyOnly */])(active, 'active'), className);\n var rest = __webpack_require__.i(__WEBPACK_IMPORTED_MODULE_3__lib__[\"b\" /* getUnhandledProps */])(CommentAction, props);\n var ElementType = __webpack_require__.i(__WEBPACK_IMPORTED_MODULE_3__lib__[\"c\" /* getElementType */])(CommentAction, props);\n\n return __WEBPACK_IMPORTED_MODULE_2_react___default.a.createElement(\n ElementType,\n __WEBPACK_IMPORTED_MODULE_0_babel_runtime_helpers_extends___default()({}, rest, { className: classes }),\n children\n );\n}", "function CommentAction(props) {\n var active = props.active,\n className = props.className,\n children = props.children;\n\n\n var classes = __WEBPACK_IMPORTED_MODULE_1_classnames___default()(Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"z\" /* useKeyOnly */])(active, 'active'), className);\n var rest = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"q\" /* getUnhandledProps */])(CommentAction, props);\n var ElementType = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"p\" /* getElementType */])(CommentAction, props);\n\n return __WEBPACK_IMPORTED_MODULE_3_react___default.a.createElement(\n ElementType,\n __WEBPACK_IMPORTED_MODULE_0_babel_runtime_helpers_extends___default()({}, rest, { className: classes }),\n children\n );\n}", "function CommentAction(props) {\n var active = props.active,\n className = props.className,\n children = props.children,\n content = props.content;\n var classes = (0, _classnames[\"default\"])((0, _lib.useKeyOnly)(active, 'active'), className);\n var rest = (0, _lib.getUnhandledProps)(CommentAction, props);\n var ElementType = (0, _lib.getElementType)(CommentAction, props);\n return _react[\"default\"].createElement(ElementType, (0, _extends2[\"default\"])({}, rest, {\n className: classes\n }), _lib.childrenUtils.isNil(children) ? content : children);\n}", "async comment() {\n await import(\"./../universal/comment/comment-comp.js\")\n .then(() => {\n this._qs(\".popup\").innerHTML = `<comment-comp\n data-data=\"${this.encode(this._qs(\".title\").innerHTML)}\" \n id=\"${this.state.id}\"\n ></comment-comp>`;\n })\n .catch((err) => {\n this.popup(err.message, \"error\", 10);\n });\n }", "function CommentAction(props) {\n var active = props.active,\n className = props.className,\n children = props.children,\n content = props.content;\n var classes = Object(clsx__WEBPACK_IMPORTED_MODULE_1__[\"default\"])(Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"useKeyOnly\"])(active, 'active'), className);\n var rest = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getUnhandledProps\"])(CommentAction, props);\n var ElementType = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getElementType\"])(CommentAction, props);\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_3___default.a.createElement(ElementType, Object(_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_0__[\"default\"])({}, rest, {\n className: classes\n }), _lib__WEBPACK_IMPORTED_MODULE_4__[\"childrenUtils\"].isNil(children) ? content : children);\n}", "function createComment(data) {\n let image;\n if (data.user.urlImage) {\n image = `<img src=\"${data.user.urlImage}\" alt=\"Comment\">`;\n } else {\n image = `<img src=\"/profile/image/${data.commentUser._id}\" alt=\"Comment\">`;\n }\n let html =\n\n ` <div class=\">\n <div grey lighten-5 single-comment\">\n <div class=\"chip\">\n ${image}\n <a href=\"/profile/user/${data.commentUser}\">\n ${data.user.firstName} ${data.user.lastName}</a>\n </div>\n <span class=\"flow-text\">${data.commentBody}</span>\n </div>\n <small>Posted: ${moment().format(\"MMMM Do YYYY\")}</small>\n <br><br>\n </div>\n </div>`;\n\n return html;\n }", "render() {\n if (this.props.comments !== []) {\n\n return (\n <Fragment>\n <AddComment />\n\n <div className='container-sm '> {this.props.comments.map(comment => (\n\n <div className=' card border-secondary mb-3' key={comment.id} >\n\n <div className=\"card-header\">\n\n <div className=\"text-info\">@ {comment.author} </div>\n </div>\n <div className=\"card-body mx-4\">\n <div>{comment.content}</div>\n <div className=\" font-weight-light text-muted text-right mr-5\">{comment.created_at}</div>\n </div>\n\n\n </div>\n\n ))} </div>\n\n\n\n </Fragment>\n )\n } else {\n return null;\n }\n }", "function Comments (props) {\n const { comments, category, postId, openDeleteOverlay, handleCommentVote } = props;\n\n return (\n <div className=\"comments\">\n <h3 className=\"comments__hdr\">Comments</h3>\n <ul className=\"comments__list\">\n { comments.length ? comments.map((comment) => (\n <li className=\"comments__list--item\" key={comment.id} >\n <Comment category={category}\n postId={postId}\n comment={comment}\n openDeleteOverlay={openDeleteOverlay}\n handleCommentVote={handleCommentVote}\n />\n </li>\n )) : (\n <li className=\"comments__list--item no-comments\">\n Be the first to enter a comment.\n </li>\n )}\n </ul>\n <div className=\"comments__actions\">\n <Link\n to={`/${category}/${postId}/create`}\n className=\"comments__actions--link\">\n <RaisedButton\n label=\"Add Comment\"\n labelPosition=\"after\"\n primary={true}\n icon={<ContentAdd />} />\n </Link>\n </div>\n </div>\n )\n}", "render() {\n\t\t// Check comment status from component state and display either notification or form\n\t\tswitch (this.state.commentStatus) {\n\t\t\tcase 'success':\n\t\t\t\treturn <Tag isColor=\"success\" isSize='medium'>{\"Your comment has been successfully submitted.\"}</Tag>\n\t\t\tcase 'loading':\n\t\t\t\treturn <Progress isColor='primary' isSize='small' max={100} />\n\t\t\tcase 'error':\n\t\t\t\treturn <>{this.renderCommentForm()}<Tag isColor='danger' isSize='medium'>{\"One or more of the required fields is missing or invalid.\"}</Tag></>\n\t\t\tdefault:\n\t\t\t\treturn this.renderCommentForm();\n }\n\t}", "function DisplayComments({ comments, loggedIn, deletecomment, newComment }) {\n if (newComment) {\n return (\n <div>\n <li class=\"aroundwords\">\n <h3>{newComment[0].title}</h3> <h5> author{newComment[0].author} </h5>{\" \"}\n <h5>\n posted\n {newComment[0].created_at}\n </h5>{\" \"}\n <h5> votes{newComment[0].votes}</h5>\n </li>\n <ul>\n {comments.map(comment => {\n return (\n <li key={comment.comment_id} class=\"aroundwords\">\n <CommentTile\n comment={comment}\n loggedIn={loggedIn}\n deletecomment={deletecomment}\n />\n </li>\n );\n })}\n )}\n </ul>\n </div>\n );\n } else {\n return (\n <div>\n <ul>\n {comments.map(comment => {\n return (\n <li key={comment.comment_id} class=\"aroundwords\">\n <CommentTile\n comment={comment}\n loggedIn={loggedIn}\n deletecomment={deletecomment}\n />\n </li>\n );\n })}\n )}\n </ul>\n </div>\n );\n }\n}", "function addComments(com, number) {\n var elCom = document.getElementById(\"Comment\")\n var comLine = document.createElement(\"h\");\n comLine.innerHTML = \"Comment n°\" + number + \" : <BR>\" + com + \"<BR>\";\n elCom.appendChild(comLine);\n}", "function CommentAction(props) {\n var active = props.active,\n className = props.className,\n children = props.children;\n\n var classes = (0, _classnames2.default)((0, _lib.useKeyOnly)(active, 'active'), className);\n var rest = (0, _lib.getUnhandledProps)(CommentAction, props);\n var ElementType = (0, _lib.getElementType)(CommentAction, props);\n\n return _react2.default.createElement(ElementType, (0, _extends3.default)({}, rest, { className: classes }), children);\n}", "displayComments() {\n const { comments } = this.state;\n const { id } = this.props.comment;\n if (!comments) {\n return null;\n } else {\n return (\n <ListGroup key={id} style={{ border: '0 none' }}>\n <CommentContainer\n handleDeleteComment={this.handleDeleteComment}\n postId={this.props.postId}\n comments={comments}\n />\n </ListGroup>\n );\n }\n }", "function renderComment(author, body, imgURL, id = null, currentUserLike = null, currentLikes = 0, commentOwner = true, currentStory = null) {\n //container\n const container = document.createElement('li');\n //authorbox\n const authorContainer = document.createElement('div');\n const authorScreenName = document.createElement('h3');\n const authorIMG = document.createElement('img');\n const editButton = document.createElement('a');\n //comment body\n const bodyDisplay = document.createElement('pre');\n //like button\n const commentLikeDiv = document.createElement('div');\n const commentLikeIcon = document.createElement('img');\n const likeAMTDisplay = document.createElement('p');\n\n //Setting values of each element\n authorIMG.setAttribute('src', imgURL);\n authorScreenName.innerText = author;\n bodyDisplay.innerText = body;\n likeAMTDisplay.innerText = currentLikes;\n \n\n //Assigning classes to each element, used in 'comments' CSS\n container.classList.add('comment-view__comment-container')\n authorContainer.classList.add('comment-view__comment-author-container');\n authorIMG.classList.add('comment-view__comment-author-image')\n authorScreenName.classList.add('comment-view__comment-author-screen-name')\n bodyDisplay.classList.add('comment-view__comment-body')\n commentLikeDiv.classList.add('comment-view__comment-like-container')\n commentLikeIcon.classList.add('form__icon');\n commentLikeIcon.classList.add('comment-view__comment-like-icon');\n likeAMTDisplay.classList.add('comment-view__comment-like-amount')\n // if(id) commentLikeIcon.classList.add(id);\n\n if(currentUserLike){\n commentLikeIcon.classList.add('active')\n commentLikeIcon.setAttribute('src', '/icons8-star-64-yellow.png')\n }else{\n commentLikeIcon.setAttribute('src', '/icons8-star-64.png')\n }\n\n //Appends each element to its respective container\n commentLikeDiv.appendChild(likeAMTDisplay);\n commentLikeDiv.appendChild(commentLikeIcon);\n authorContainer.appendChild(authorIMG);\n authorContainer.appendChild(authorScreenName);\n\n if(id){\n\n if (commentOwner) {\n editButton.setAttribute('href', `/stories/${currentStory}/comments/${id}/edit`)\n editButton.classList.add('edit-comment-btn')\n editButton.innerText = 'Edit'\n authorContainer.appendChild(editButton)\n }\n\n //Assigns event listener to icon\n authorContainer.appendChild(commentLikeDiv);\n\n\n if(commentSubmit){\n commentLikeIcon.addEventListener('click', async () => {\n if(commentLikeIcon.classList[2]){\n commentLikeIcon.classList.remove('active');\n commentLikeIcon.setAttribute('src', '/icons8-star-64.png')\n likeAMTDisplay.innerText--;\n }else{\n commentLikeIcon.classList.add('active')\n commentLikeIcon.setAttribute('src', '/icons8-star-64-yellow.png')\n likeAMTDisplay.innerText++;\n }\n\n await fetch(`/comments/${id}/likes`, { method: 'POST'})\n return\n })\n }\n\n }\n //Appending to overall container\n container.appendChild(authorContainer);\n container.appendChild(bodyDisplay);\n\n //returns container to be appended to parent\n return container;\n }", "function renderComments() {\n const commentsContainer = document.querySelector(\".comments\");\n commentsContainer.innerHTML = \"\";\n\n // defining the html to place into the comments section\n let html = \"\";\n\n // using comments array data with a template to define new html\n comments.forEach((comment) => {\n html =\n html +\n `\n <div class=\"comments__history\">\n <div class=\"comments__history-profile-container\">\n <img class=\"comments__history-profile\" src=\"${comment.profilePictureUrl}\" alt=\"profile picture for user\" />\n </div>\n <div class=\"comments__history-text-container\">\n <div class=\"comments__history-header-container\">\n <div class=\"comments__history-name\">${comment.fullName}</div>\n <div class=\"comments__history-date\">${timeSince(comment.timeStamp)}</div>\n </div>\n <div class=\"comments__history-body\">${comment.comment}</div>\n </div>\n </div>\n `;\n });\n\n commentsContainer.innerHTML = html;\n}", "createComment(comment) {\n this.socket.emit('comment create', comment);\n this.applyWaitingFeedbackForEvent(\"comment create\", \"null\")\n }", "renderComments(){\n const comments = this.props.ticket.comments;\n const classes = this.props.classes;\n return (\n <div>\n \n <Typography type=\"display1\" gutterBottom>\n Comments\n </Typography>\n {comments && comments.length > 0 ? \n <div>\n {\n comments.map(obj=>(\n this.renderComment(obj)\n ))\n }\n </div>\n \n :\n <div>\n <Typography type=\"body2\" gutterBottom>\n No Comment Available\n </Typography>\n <Divider className={classes.divider}/>\n </div>\n }\n <Typography type=\"title\" gutterBottom>\n Add Comments\n </Typography>\n {this.renderCommentForm()}\n </div>\n )\n }", "function make_comment(comment){\n const section = createElement('section', null);\n let author_date = createElement('div', null, {class: 'author-date-container'});\n section.appendChild(author_date);\n author_date.appendChild(createElement('h3', comment.author));\n const date = new Date(parseFloat(comment.published) * 1000);\n author_date.appendChild(createElement('p', date.toLocaleString(), {class:'comment-date'}));\n section.appendChild(createElement('p', comment.comment));\n return section;\n}", "function displayComments(){\n if(rData[tracker].taskComments.length === 0){\n document.getElementById(\"comments-cont\").innerHTML = `<p>No Comments yet</p>`;\n }\n else{\n document.getElementById(\"comments-cont\").innerHTML = \"\";\n for(let i = 0; i < rData[tracker].taskComments.length; i++){\n if(rData[tracker].taskComments[i].byUser === userName){\n document.getElementById(\"comments-cont\").innerHTML += `<div class=\"single-comment-origin d-flex my-1 mr-1\"><p class=\"p-1\">${rData[tracker].taskComments[i].comment}</p></div>`;\n }\n else{\n document.getElementById(\"comments-cont\").innerHTML += `<div class=\"diff-origin-cont mb-1\"><p class=\"ml-1\">${rData[tracker].taskComments[i].byUser}</p><div class=\"single-comment-diff-origin d-flex mb-1 ml-1\"><p class=\"p-1\">${rData[tracker].taskComments[i].comment}</p></div></div>`;\n\n }\n }\n scrollToBottomComment();\n }\n}", "function renderComments(comments) {\n\tlet commentsReview = comments\n\t\t.map((review) => {\n\t\t\treturn `\n <div id=\"card-wrapper\">\n <div class=\"card\" style=\"width: 18rem;\">\n <div class=\"card-body\">\n <h5 class=\"card-title\">${review.name}</h5>\n <h6 class=\"card-subtitle mb-2 text-muted\">${review.starRating} star's</h6>\n <p class=\"card-text\">${review.comment}</p>\n </div>\n </div>\n </div>\n `;\n\t\t})\n\t\t.join(\"\");\n\treturn commentsReview;\n}", "function addCommentNode(comment) {\n const commentList = document.querySelector('#comment-list');\n\n const container = document.createElement('div');\n container.classList.add('card-body', 'border', 'p-1', 'bg-success', 'text-white');\n\n const writerText = document.createElement('a');\n writerText.setAttribute('href', `/member/${comment.member.username}`);\n writerText.style = 'color: white;';\n writerText.innerText = `${comment.member.username}`;\n\n const writerSection = document.createElement('p');\n writerSection.appendChild(writerText);\n\n const commentText = document.createElement('p');\n commentText.classList.add('align-middle', 'h-100');\n commentText.innerText = `${comment.content}`;\n\n container.append(writerSection, commentText);\n commentList.prepend(container);\n}", "function Comment(props) {\n const timeSince = (date) => {\n var seconds = Math.floor((new Date() - date) / 1000);\n\n var interval = Math.floor(seconds / 31536000);\n\n if (interval >= 1) {\n return interval + \" years ago\";\n }\n interval = Math.floor(seconds / 2592000);\n if (interval >= 1) {\n return interval + \" months ago\";\n }\n interval = Math.floor(seconds / 86400);\n if (interval >= 1) {\n return interval + \" days ago\";\n }\n interval = Math.floor(seconds / 3600);\n if (interval >= 1) {\n return interval + \" hours ago\";\n }\n interval = Math.floor(seconds / 60);\n if (interval >= 1) {\n return interval + \" minutes ago\";\n }\n return Math.floor(seconds) + \" seconds ago\";\n }\n // Div for each comment\n if (props.user) {\n return (\n <div className={\"message\"}>\n <img src={props.user.iconUrl} alt=\"Avatar\" />\n <span className=\"name\">{props.user.name}</span> &nbsp;\n <span style={{color: '#9b870c'}}>({props.user.type})</span> &nbsp;\n <span className=\"time\">{timeSince(Date.parse(props.time))}</span>\n <p>\n {props.content}\n </p>\n </div>\n );\n } else {\n return(\n <div className={\"message\"}>\n <img src={\"https://image.flaticon.com/icons/svg/21/21104.svg\"} alt=\"Avatar\" />\n <p style={{fontStyle: 'italic'}}>\n {'This user has been deleted/deactivated. Press \"F\" to pay respects.'}\n </p>\n </div>\n );\n }\n}", "function createCommentElement(comment) {\n const divElement = document.createElement('div');\n\n const imageElement=document.createElement(\"img\");\n if(comment[4]==null){\n imageElement.src=\"/images/anon.jpg\";\n }\n else{\n imageElement.src=comment[4];\n }\n divElement.appendChild(imageElement);\n\n const titleElement=document.createElement(\"h2\");\n titleElement.innerText=comment[0];\n divElement.appendChild(titleElement);\n\n const emailElement=document.createElement(\"h5\");\n emailElement.innerText='Email: ' + comment[1];\n divElement.appendChild(emailElement);\n const breakElement=document.createElement(\"br\");\n divElement.appendChild(breakElement);\n const commentElement=document.createElement(\"p\");\n commentElement.innerText = comment[2];\n divElement.appendChild(commentElement);\n\n const deleteButtonElement = document.createElement('button');\n deleteButtonElement.innerText = 'Delete';\n deleteButtonElement.addEventListener('click', () => {\n deleteComment(comment);\n\n // Remove the task from the DOM.\n divElement.remove();\n });\n divElement.appendChild(deleteButtonElement);\n return divElement;\n }", "function layoutComments(comments) {\n return commentTemplate(comments);\n}", "handleComment() {\n this.isCommentPending(true);\n return postComment(this.id, { author: this.app.author(), comment: this.newComment() }).then((event) => {\n this.newComment('');\n this.isCommentPending(false);\n return this.eventList.unshift(formatEvent(event, this.messageType));\n });\n }", "function createCard(comment){\n let article = createEl('article', 'comment');\n\n let avatar = createEl('img','card__photo');\n article.appendChild(avatar)\n \n let heading = createEl('h4','card__name');\n \n heading.innerText = comment.name;\n \n article.appendChild(heading);\n\n let date = createEl('p','card__date'); \n\n let time = new Date (comment.timestamp)\n let day = time.getUTCDate();\n let month = time.getUTCMonth() + 1;\n let year = time.getUTCFullYear();\n let timeStamp = `${day}/${month}/${year}`\n\n date.innerText= timeStamp\n article.appendChild(date);\n\n let text = createEl('p','card__text');\n \n text.innerText = comment.comment;\n article.appendChild(text);\n \n return article; \n}", "function displayComment(commentChunk) {\n //displaycomment function, argument is comment chunk (object in array)\n let commentsEl = document.createElement(\"div\"); //create div called commentsEl\n commentsEl.classList.add(\"comments__element-container\");\n infoContainer.appendChild(commentsEl); //append div for each comment chunk to the parent div infoContainer\n\n for (i = 0; i < commentChunk.length; i++) {\n let obj = commentChunk[i];\n console.log(commentChunk[i]);\n }\n}", "function commentsFunction(commentData, formComment) {\n const newCommentContainer = document.createElement(\"div\");\n const newCommentMessage = document.createElement(\"p\");\n newCommentMessage.setAttribute(\"class\", \"newCommentMessage\");\n newCommentMessage.textContent = `${commentData.comment}`;\n newCommentContainer.append(newCommentMessage);\n formComment.append(newCommentContainer);\n}", "function CommentList() {\n _s();\n\n const {\n threadId\n } = Object(react_router_dom__WEBPACK_IMPORTED_MODULE_4__[\"useParams\"])();\n const {\n currentUser\n } = Object(_authentication_context_AuthContext__WEBPACK_IMPORTED_MODULE_7__[\"useAuth\"])();\n const {\n comments,\n setComments,\n getComments\n } = Object(_context_CommentContext__WEBPACK_IMPORTED_MODULE_6__[\"useComment\"])();\n Object(react__WEBPACK_IMPORTED_MODULE_0__[\"useEffect\"])(() => {\n setComments([]);\n getComments(threadId);\n }, []);\n return /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(\"div\", {\n children: [comments.length > 0 ? comments.map((comment, index) => {\n return /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"Fragment\"], {\n children: [/*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(_CommentItem__WEBPACK_IMPORTED_MODULE_1__[\"default\"], {\n commentItem: comment\n }, comment.doc_id, false, {\n fileName: _jsxFileName,\n lineNumber: 35,\n columnNumber: 25\n }, this), /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(_material_ui_core__WEBPACK_IMPORTED_MODULE_3__[\"Divider\"], {}, index, false, {\n fileName: _jsxFileName,\n lineNumber: 39,\n columnNumber: 25\n }, this)]\n }, void 0, true);\n }) : /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(\"div\", {\n className: \"first-comment\",\n children: /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(\"h2\", {\n children: \"Be the first to comment!\"\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 45,\n columnNumber: 17\n }, this)\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 44,\n columnNumber: 13\n }, this), currentUser ? /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(_CommentInput__WEBPACK_IMPORTED_MODULE_2__[\"default\"], {\n setComments: setComments,\n fetchComments: getComments\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 50,\n columnNumber: 17\n }, this) : /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(\"div\", {\n style: {\n marginBottom: \"60vh\"\n }\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 51,\n columnNumber: 18\n }, this)]\n }, void 0, true, {\n fileName: _jsxFileName,\n lineNumber: 30,\n columnNumber: 9\n }, this);\n}", "function renderComments(imageId) {\n /* comments skeleton always need to redraw */\n let comments = document.getElementById('comments');\n let newcomments = document.createElement('div');\n newcomments.id = 'comments';\n newcomments.className = 'items section';\n newcomments.innerHTML=`\n <div class=\"section-header\">\n <h4>Comment Section</h4>\n </div>\n <div class=\"line\"></div>\n `;\n api.getComments(imageId, function(commentList) {\n let i = 0;\n if (commentList == null || commentList.length == 0)\n comments.replaceWith(newcomments);\n commentList.forEach(function(comment) {\n i = i + 1;\n let divComment = document.createElement('div');\n divComment.className = 'item';\n divComment.innerHTML=`\n <div class=\"item-details\">\n <a class=\"btn btn-red btn-mini delete-item\">×</a>\n <div class=\"item-author\">${comment.author} said...</div>\n <div class=\"item-content\">${comment.content}</div>\n <div class=\"item-date\">${(new Date(comment.createdAt)).toLocaleString()}</div>\n </div>\n `;\n divComment.querySelector('.delete-item').onclick = function(e) {\n document.getElementById('error_box').innerHTML = '';\n api.deleteComment(comment._id);\n };\n newcomments.append(divComment);\n if (i == commentList.length)\n comments.replaceWith(newcomments);\n });\n });\n }", "function checkoutCommentsPinboard() {\n\tapp.getView({\n\t\tPinboardType: \"checkoutComments\"\n\t}).render('product/viewpinboard');\n}", "function Comment(props) {\r\n\tconst { text, timestamp, author: { _id: authorId, name, avatarHash }, likes } = props.comment;\r\n\tconst { comment, userId, groupId, postId, commentId, subcommentId } = props;\r\n\t\r\n\tconst numLikes = likes.length;\r\n\tlet iconClass, iconAction, likeDot, icon, numLikesSpan;\r\n\tif (likes.includes(userId)) {\r\n\t\ticonClass = 'liked';\r\n\t\ticonAction = () => props.unlike(userId, groupId, postId, commentId, subcommentId); \r\n\t} else {\r\n\t\ticonClass = 'not-liked';\r\n\t\ticonAction = () => props.like(userId, groupId, postId, commentId, subcommentId); \r\n\t}\r\n\tif (numLikes !== 0) {\r\n\t\tlikeDot = <span className=\"mid-dot\">&middot;</span>;\r\n\t\tnumLikesSpan = <span className={`num-likes ${iconClass}`}>{numLikes}</span>;\r\n\t}\r\n\tif (subcommentId) {\r\n\t\ticon = (\r\n\t\t\t<SubcommentOptionsIconContainer \r\n\t\t\t\ttype=\"subcomment\" authorId={authorId} postId={postId} commentId={commentId} subcommentId={subcommentId} \r\n\t\t\t/>\r\n\t\t);\r\n\t} else {\r\n\t\ticon = <CommentOptionsIconContainer type=\"comment\" authorId={authorId} postId={postId} commentId={commentId} />;\r\n\t}\r\n\treturn (\r\n\t\t<div className=\"cmt-container\">\r\n\t\t\t<div className=\"cmt-pic\">\r\n\t\t\t\t<img className=\"cmt-profile-pic\" src={`https://www.gravatar.com/avatar/${avatarHash}?d=identicon&s=128`} />\t\r\n\t\t\t</div>\r\n\t\t\t<div>\r\n\t\t\t\t<div className=\"cmt-text\">\r\n\t\t\t\t\t<span className=\"cmt-name\">{name}</span> \r\n\t\t\t\t\t&nbsp;{text}\r\n\t\t\t\t</div>\r\n\t\t\t\t<div className=\"cmt-options\">\r\n\t\t\t\t\t<span className={`cmt likeIcon ${iconClass}`} onClick={iconAction}>Like</span>\r\n\t\t\t\t\t{likeDot}\r\n\t\t\t\t\t{numLikesSpan}\r\n\t\t\t\t\t<span className=\"commentIcon\" onClick={props.openCommentInput}>Reply</span>\r\n\t\t\t\t\t<span className=\"cmt-time\"><TimeAgo date={timestamp} minPeriod={30} formatter={cmtDateFormatter}/></span>\r\n\t\t\t\t\t{icon}\r\n\t\t\t\t</div>\r\n\t\t\t</div>\r\n\t\t</div>\r\n\t);\r\n}", "function createCommentElement(comment) {\n const commentElement = document.createElement('li');\n commentElement.className = 'comment';\n\n const titleElement = document.createElement('div');\n titleElement.innerText = comment.title;\n titleElement.className = \"font-weight-bold comment-header\";\n\n const descriptionElement = document.createElement('span');\n descriptionElement.innerText = comment.description;\n\n const usernameElement = document.createElement('span');\n usernameElement.innerText = \"By: \" + comment.username;\n\n const deleteButtonElement = createDeleteButton()\n deleteButtonElement.addEventListener('click', () => {\n deleteComment(comment.id).then(() => {\n loadComments();\n })\n });\n\n titleElement.appendChild(deleteButtonElement)\n\n commentElement.appendChild(titleElement);\n commentElement.appendChild(descriptionElement);\n commentElement.appendChild(document.createElement(\"br\"));\n commentElement.appendChild(usernameElement);\n commentElement.appendChild(document.createElement(\"br\"));\n commentElement.appendChild(document.createElement(\"hr\"));\n return commentElement;\n}", "render() {\n\t\treturn (\n\t\t\t<div className=\"lista-comments\" id={s.list}>\n\t\t\t\t{this.props.comments.map((comment, i) => {\n\t\t\t\t\treturn(\n\t\t\t\t\t\t<CommentsItemList {...this.props} key={()=> Math.floor(Math.random()*i*100) } i={i} comment={comment} /> \n\t\t\t\t\t); }\n\t\t\t\t)}\n\t\t\t</div>\n\t\t);\n\t}", "function getComment(commentID, msg){\n\t\tvar comment = document.createElement(\"div\");\n\t\t$(comment).addClass(\"comment\");\n\t\tcomment.id = commentID;\n\t\t$(comment).append(msg);\n\t\t\n\t\treturn $(comment);\n\t}", "function PostComment({ deleteComment, text, commentId }) {\n\n /** Handles deleting the comment */\n function handleDelete(){\n deleteComment(commentId)\n }\n\n return (\n <div className=\"PostComment\">\n <button onClick={handleDelete}>Delete</button>\n <p>{text}</p>\n </div>\n )\n}", "_getComments() {\n // Get the list of comments from the state.\n const commentsList = this.state.comments;\n // Return an array of sub-components.\n if (commentsList.length > 0) {\n return commentsList.map((comment) => {\n return <Comment subject = {comment.subject} changed = {comment.changed} key = {comment.cid}/>\n });\n }\n return ( <p> {Drupal.t('No comments.')} </p>\n );\n }", "function Comment(){\n this.id;\n this.user_id;\n this.entry_id;\n this.date;\n this.text;\n}", "function Comments(props) { \n var displayComment = props.data.map((obj, k) => {\n\n return (\n <View key = {k} style ={{marginBottom:5,borderRadius:10,flexDirection:'row',alignItems:'center',borderColor:\"#ECECEC\",borderWidth:1}}>\n <View style = {{borderColor:'grey',borderWidth:1,borderRadius:100,margin:10}}>\n <Icon \n name= 'user'\n type= 'font-awesome'\n size={30}\n color= 'grey'\n containerStyle={{marginLeft:10,marginRight:10}}\n />\n </View>\n <View style = {{width:'80%'}}>\n <Text style = {{fontStyle:'italic'}}>{obj.userName}</Text>\n <Rating\n style={{marginTop:5,marginRight:'auto'}}\n imageSize={15}\n readonly\n startingValue={obj.rating}\n />\n <Text style = {{width:'90%',marginBottom:10}}>{obj.com}</Text>\n \n </View>\n </View>\n )\n })\n\nreturn (\n <View>\n {displayComment}\n </View>\n );\n}", "function renderComments(commentsToRender) {\n\t\t $('#output-box').empty();\n\t\t if (commentsToRender.length > 0) {\n\t\t \t$.each(commentsToRender, function(i, val) {\n\t\t \t\tvar htmlString = getCommentHtml(val);\n\t\t \t\t$('#output-box').append(htmlString);\n\t\t \t\t\n\t\t \t\t// Resizes the gadget's window height to fit content\n\t\t \t\tgadgets.window.adjustHeight();\n\t\t \t});\n\t\t }\n\t\t}", "function ArticleRenderer(context) {\n\n\t\t/**\n\t\t *\n\t\t * @property commentService\n\t\t * @type {CommentService}\n\t\t */\n\t\tthis.commentService = new pb.CommentService(context);\n\t}", "get comment() {\n return this.getStringAttribute('comment');\n }", "function ActivityFeed(props) {\n const style = css`\n & {\n margin: 50px auto;\n text-align: center;\n width: 100%;\n display: flex;\n flex-direction: column;\n align-items: center;\n }\n\n @media print {\n & {\n display: none;\n }\n }\n `;\n\n return (\n <div id=\"plan-activity\" css={style}>\n <h2>Activity Feed</h2>\n <CreateComment\n currentUser={props.currentUser}\n status={props.status}\n onNewComment={(e) => props.onNewComment(e)}\n />\n {props.activity.map((obj) => {\n if (obj.id.charAt(obj.id.length - 1) === \"c\") {\n return (\n <Comment\n key={obj.id}\n userId={obj.userId}\n time={obj.time}\n text={obj.text}\n firstName={obj.firstName}\n lastName={obj.lastName}\n />\n );\n } else {\n return (\n <Review\n key={obj.id}\n userId={obj.advisorId}\n status={obj.status}\n time={obj.time}\n userName={obj.firstName + \" \" + obj.lastName}\n />\n );\n }\n })}\n {props.cursor.primary === \"null\" ? null : (\n <LoadMoreButton\n onUpdate={() => props.onShowMore(props.cursor)}\n loading={props.loading}\n />\n )}\n </div>\n );\n}", "function createCommentElement(comment) {\r\n const taskElement = document.createElement('li');\r\n taskElement.className = 'comment';\r\n// taskElement.id = \"liStyle\";\r\n\r\n const titleElement = document.createElement('span');\r\n titleElement.innerText = comment.name + \":\" +comment.msg;\r\n taskElement.appendChild(titleElement);\r\n\r\n return taskElement;\r\n}", "function createCommentHtml(commentData)\n {\n if(typeof commentData[\"commentCreatedDate\"] !== \"undefined\"){\n commentData[\"createdDate\"] = commentData[\"commentCreatedDate\"];\n }\n\n var comment = $(\"<div/>\").addClass('perc-comment');\n var field = null;\n var snippet = null;\n if(0 < settings.fields.length)\n {\n //Highlight the recent comment\n if(settings.lastCommentId === commentData[\"id\"]) {\n comment.addClass('perc-comment-highlight');\n if (!commentData[\"moderated\"] && \"APPROVED\" !== commentData[\"approvalState\"])\n {\n comment.append(\n $(\"<div/>\")\n .addClass('perc-comment-message')\n .text('Your comment is being held for moderation. It will appear on this page after approval.')\n )\n }\n }\n if(Array.isArray(settings.fields[0]))\n {\n // Use comment containers\n for(z = 0; z < settings.fields.length; z++)\n {\n var container = $(\"<div/>\").addClass(\"comment-container-\" + z);\n comment.append(container);\n createFieldsHtml(commentData, settings.fields[z], container);\n }\n }\n else\n {\n createFieldsHtml(commentData, settings.fields, comment);\n }\n }\n return comment;\n }", "renderList() {\n return this.props.comments.map(comment => {\n return (\n <div className=\"item\" key={comment.id}>\n <i className=\"large middle aligned icon user\" />\n <div className=\"content\">\n <div className=\"description\">\n <h2>{comment.name}</h2>\n <p>{comment.body}</p>\n </div>\n </div>\n </div>\n );\n })\n }", "PublicarComentario(CommentContent) {\n const comment = new Comment({\n content: CommentContent,\n studentName: this.name,\n studentRole: 'profesor',\n })\n comment.Publicar();\n }", "function CommentContent(props) {\n var className = props.className,\n children = props.children;\n\n var classes = __WEBPACK_IMPORTED_MODULE_1_classnames___default()(className, 'content');\n var rest = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"q\" /* getUnhandledProps */])(CommentContent, props);\n var ElementType = Object(__WEBPACK_IMPORTED_MODULE_4__lib__[\"p\" /* getElementType */])(CommentContent, props);\n\n return __WEBPACK_IMPORTED_MODULE_3_react___default.a.createElement(\n ElementType,\n __WEBPACK_IMPORTED_MODULE_0_babel_runtime_helpers_extends___default()({}, rest, { className: classes }),\n children\n );\n}", "function comment() {\n return wrap('comment', and(\n literal('('),\n star(and(opt(fws), ccontent)),\n opt(fws),\n literal(')')\n )());\n }", "function comment() {\n return wrap('comment', and(\n literal('('),\n star(and(opt(fws), ccontent)),\n opt(fws),\n literal(')')\n )());\n }", "function comment() {\n return wrap('comment', and(\n literal('('),\n star(and(opt(fws), ccontent)),\n opt(fws),\n literal(')')\n )());\n }", "function comment() {\n return wrap('comment', and(\n literal('('),\n star(and(opt(fws), ccontent)),\n opt(fws),\n literal(')')\n )());\n }", "function Comment(name, comment) {\n this.id = uuidv4();\n this.name = name;\n this.comment = comment;\n}", "function renderComments(id) {\n $.get(`/api/articles/${id}`, function (data) {\n let mBody = $('.modal-body');\n mBody.empty();\n if (data.length > 0) {\n for (let c of data) {\n let comment = $('<div>');\n comment.append($('<i>').addClass('delCommentBtn material-icons float-right').attr({\n 'data-comment_id': c._id,\n 'data-article_id': id\n }).text('delete_forever'));\n comment.append($('<p>').addClass('commentTitle').html('<b>' + c.title + '</b>'));\n comment.append($('<p>').addClass('commentBody').html('<i>' + c.body + '</i>'));\n comment.append($('<hr>'));\n mBody.append(comment);\n }\n } else {\n mBody.html('No comments to show!');\n }\n console.log(data);\n });\n}", "_getComments() {\n // Get the list of comments from the state.\n const commentsList = this.state.comments;\n // Return an array of sub-components.\n if (commentsList.length > 0) {\n return commentsList.map((comment) => {\n return <Comment\n subject={comment.subject}\n changed={comment.changed}\n key={comment.cid}\n />\n });\n }\n return (\n <p>{Drupal.t('No comments.')}</p>\n );\n }" ]
[ "0.6519076", "0.63870585", "0.63691646", "0.62450874", "0.6216095", "0.62117994", "0.62007374", "0.6161732", "0.61486185", "0.61458766", "0.614516", "0.6093915", "0.60930455", "0.6090593", "0.6090593", "0.60782754", "0.60704195", "0.60704195", "0.6067377", "0.60623115", "0.6056454", "0.60488486", "0.60488486", "0.6037876", "0.6030481", "0.602918", "0.60198355", "0.6019179", "0.60176194", "0.600793", "0.59801716", "0.59738564", "0.59645647", "0.59615934", "0.5960768", "0.5960768", "0.59543467", "0.5951005", "0.59461707", "0.5943452", "0.5919422", "0.59092194", "0.59089863", "0.59071016", "0.5904656", "0.5880419", "0.5879243", "0.58714813", "0.5863273", "0.5855365", "0.58540684", "0.580005", "0.578507", "0.5777113", "0.577516", "0.5772087", "0.57169956", "0.5711655", "0.57074225", "0.57073826", "0.5661394", "0.56604576", "0.56476563", "0.56432515", "0.5632253", "0.56254196", "0.5605617", "0.5594917", "0.55948734", "0.55946237", "0.55944437", "0.5566726", "0.55650103", "0.55642325", "0.55629194", "0.5562659", "0.55612254", "0.5518731", "0.5518285", "0.5515733", "0.5512569", "0.5510343", "0.55089915", "0.5506227", "0.5496209", "0.5461615", "0.5453185", "0.5452393", "0.5451871", "0.54438084", "0.54338866", "0.5420254", "0.5420073", "0.5408551", "0.5408551", "0.5408551", "0.5408551", "0.54074764", "0.53990304", "0.5381809" ]
0.6041597
23
propagates the color property to the various elements that make up the applause button
_updateRootColor() { if (!this._styleRootElement) { return; } const rootColor = this.getAttribute("color") || "green"; const style = this._styleRootElement.style; style.fill = rootColor; style.stroke = rootColor; style.color = rootColor; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function buttonColorIn(ev) {\n ev.target.style.backgroundColor = \"orange\";\n}", "function updateButtonColors(button, parent) {\n parent.selectAll(\"rect\")\n .attr(\"fill\",defaultColor)\n\n button.select(\"rect\")\n .attr(\"fill\",pressedColor)\n}", "function buttonColorOut(ev) {\n ev.target.style.backgroundColor = \"\";\n}", "function button_color ( color ) {\r\n\tvar obj = event.srcElement;\r\n\tif ( obj.tagName == \"INPUT\" && obj.type == \"button\" ) event.srcElement.style.backgroundColor = color;\r\n}", "changeColor() {\n this.elem.style.backgroundColor = buttonStates[this.state].color;\n if (this.state !== 0) {\n this.elem.style.boxShadow = '0px 0px 20px -5px' + buttonStates[this.state].color;\n } else {\n this.elem.style.boxShadow = 'none';\n }\n }", "function setAllBtnColor() {\n\tsetBtnColor(idName('pen'), (mouse.status == mouseStatus.paint));\n\tsetBtnColor(idName('eraser'),\n\t\t(mouse.status == mouseStatus.erase));\n\tif (mouse.status == mouseStatus.other)\n\t\tclickShape();\n\telse\n\t\tclickPaint();\n}", "function hoverButtonColorOn(e) {\n e.target.style.background = '#c4941c';\n}", "function originalColor() {\n $(\".btn-teal\").css(\"background-color\", \"rgba(78, 160, 174, 0.5)\");\n $(\".btn-white\").css(\"background-color\", \"rgba(237, 239, 251, 0.5)\");\n $(\".btn-purple\").css(\"background-color\", \"rgba(108, 83, 164, 0.5)\");\n $(\".btn-grey\").css(\"background-color\", \"rgba(4, 0, 0, 0.5)\");\n}", "function colorButton(button) {\n d3.selectAll('button')\n .transition()\n .style('background-color', blue3);\n button\n .transition()\n .style('background-color', blue2);\n }", "function coloredButtons() {\r\n\r\n\t\t\t\t$('.nectar-button.see-through[data-color-override], .nectar-button.see-through-2[data-color-override], .nectar-button.see-through-3[data-color-override]').each(function () {\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar $usingMaterialSkin = ($('body.material[data-button-style^=\"rounded\"]').length > 0) ? true : false;\r\n\t\t\t\t\t$(this).css('visibility', 'visible');\r\n\t\t\t\t\t\r\n\t\t\t\t\tif ($(this).hasClass('see-through-3') && $(this).attr('data-color-override') == 'false') {\r\n\t\t\t\t\t\treturn true;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar $color;\r\n\t\t\t\t\tvar $that;\r\n\t\t\t\t\t\r\n\t\t\t\t\tif ($(this).attr('data-color-override') != 'false') {\r\n\t\t\t\t\t\t$color = $(this).attr('data-color-override');\r\n\t\t\t\t\t} else {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($(this).parents('.dark').length > 0) {\r\n\t\t\t\t\t\t\t$color = '#000000';\r\n\t\t\t\t\t\t}\telse {\r\n\t\t\t\t\t\t\t$color = '#ffffff';\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (!$(this).hasClass('see-through-3')) {\r\n\t\t\t\t\t\t$(this).css('color', $color);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t$(this).find('i').css('color', $color);\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar colorInt = parseInt($color.substring(1), 16);\r\n\t\t\t\t\tvar $hoverColor = ($(this).has('[data-hover-color-override]')) ? $(this).attr('data-hover-color-override') : 'no-override';\r\n\t\t\t\t\tvar $hoverTextColor = ($(this).has('[data-hover-text-color-override]')) ? $(this).attr('data-hover-text-color-override') : '#fff';\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar R = (colorInt & 0xFF0000) >> 16;\r\n\t\t\t\t\tvar G = (colorInt & 0x00FF00) >> 8;\r\n\t\t\t\t\tvar B = (colorInt & 0x0000FF) >> 0;\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar $opacityStr = ($(this).hasClass('see-through-3')) ? '1' : '0.75';\r\n\t\t\t\t\t\r\n\t\t\t\t\t$(this).css('border-color', 'rgba(' + R + ',' + G + ',' + B + ',' + $opacityStr + ')');\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Material theme skin buttons w/ icons starting\r\n\t\t\t\t\tif ($usingMaterialSkin) {\r\n\t\t\t\t\t\t$(this).find('i').css({\r\n\t\t\t\t\t\t\t'background-color': 'rgba(' + R + ',' + G + ',' + B + ',1)',\r\n\t\t\t\t\t\t\t'box-shadow': '0px 8px 15px rgba(' + R + ',' + G + ',' + B + ',0.24)'\r\n\t\t\t\t\t\t});\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tif ($(this).hasClass('see-through')) {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$that = $(this);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$(this).on('mouseenter touchstart', function () {\r\n\t\t\t\t\t\t\t$that.css('border-color', 'rgba(' + R + ',' + G + ',' + B + ',1)');\r\n\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$(this).on('mouseleave touchtouchend', function () {\r\n\t\t\t\t\t\t\t$that.css('border-color', 'rgba(' + R + ',' + G + ',' + B + ',1)');\r\n\t\t\t\t\t\t\t$opacityStr = ($(this).hasClass('see-through-3')) ? '1' : '0.75';\r\n\t\t\t\t\t\t\t$that.css('border-color', 'rgba(' + R + ',' + G + ',' + B + ',' + $opacityStr + ')');\r\n\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t} else {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$(this).find('i').css('color', $hoverTextColor);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($hoverColor != 'no-override') {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$that = $(this);\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$(this).on('mouseenter touchstart', function () {\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t$that.css({\r\n\t\t\t\t\t\t\t\t\t'border-color': $hoverColor,\r\n\t\t\t\t\t\t\t\t\t'background-color': $hoverColor,\r\n\t\t\t\t\t\t\t\t\t'color': $hoverTextColor\r\n\t\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t// Material buttons w/ icons over\r\n\t\t\t\t\t\t\t\tif ($usingMaterialSkin) {\r\n\t\t\t\t\t\t\t\t\t$that.find('i').css({\r\n\t\t\t\t\t\t\t\t\t\t'background-color': '',\r\n\t\t\t\t\t\t\t\t\t\t'box-shadow': ''\r\n\t\t\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$(this).on('mouseleave touchtouchend', function () {\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t$opacityStr = ($(this).hasClass('see-through-3')) ? '1' : '0.75';\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\tif ($usingMaterialSkin) {\r\n\t\t\t\t\t\t\t\t\t$that.find('i').css({\r\n\t\t\t\t\t\t\t\t\t\t'background-color': 'rgba(' + R + ',' + G + ',' + B + ',1)',\r\n\t\t\t\t\t\t\t\t\t\t'box-shadow': '0px 8px 15px rgba(' + R + ',' + G + ',' + B + ',0.24)'\r\n\t\t\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\tif (!$that.hasClass('see-through-3')) {\r\n\t\t\t\t\t\t\t\t\t$that.css({\r\n\t\t\t\t\t\t\t\t\t\t'border-color': 'rgba(' + R + ',' + G + ',' + B + ',' + $opacityStr + ')',\r\n\t\t\t\t\t\t\t\t\t\t'background-color': 'transparent',\r\n\t\t\t\t\t\t\t\t\t\t'color': $color\r\n\t\t\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\t\t} else {\r\n\t\t\t\t\t\t\t\t\t$that.css({\r\n\t\t\t\t\t\t\t\t\t\t'border-color': 'rgba(' + R + ',' + G + ',' + B + ',' + $opacityStr + ')',\r\n\t\t\t\t\t\t\t\t\t\t'background-color': 'transparent'\r\n\t\t\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t});\r\n\r\n\t\t\t\t\t\t} else {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$that = $(this);\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$(this).on('mouseenter touchstart', function () {\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t$that.css({\r\n\t\t\t\t\t\t\t\t\t'border-color': $hoverColor,\r\n\t\t\t\t\t\t\t\t\t'color': $hoverTextColor\r\n\t\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$(this).on('mouseleave touchtouchend', function () {\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t$opacityStr = ($that.hasClass('see-through-3')) ? '1' : '0.75';\r\n\t\t\t\t\t\t\t\t$that.css({\r\n\t\t\t\t\t\t\t\t\t'border-color': 'rgba(' + R + ',' + G + ',' + B + ',' + $opacityStr + ')',\r\n\t\t\t\t\t\t\t\t\t'color': $hoverTextColor\r\n\t\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t});\r\n\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t});\r\n\t\t\t\t\r\n\t\t\t\t$('.nectar-button:not(.see-through):not(.see-through-2):not(.see-through-3)[data-color-override]').each(function () {\r\n\t\t\t\t\t\r\n\t\t\t\t\t$(this).css('visibility', 'visible');\r\n\t\t\t\t\t\r\n\t\t\t\t\tif ($(this).attr('data-color-override') != 'false') {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar $color = $(this).attr('data-color-override');\r\n\r\n\t\t\t\t\t\t$(this)\r\n\t\t\t\t\t\t\t.removeClass('accent-color')\r\n\t\t\t\t\t\t\t.removeClass('extra-color-1')\r\n\t\t\t\t\t\t\t.removeClass('extra-color-2')\r\n\t\t\t\t\t\t\t.removeClass('extra-color-3')\r\n\t\t\t\t\t\t\t.css('background-color', $color);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t});\r\n\t\t\t\t\r\n\t\t\t\t\r\n\t\t\t\t// Solid color tilt \r\n\t\t\t\tif ($('.swiper-slide .solid_color_2').length > 0 || $('.tilt-button-inner').length > 0) {\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar $tiltButtonCssString = '';\r\n\t\t\t\t\tvar $color;\r\n\t\t\t\t\t\r\n\t\t\t\t\t$('.swiper-slide .solid_color_2 a').each(function (i) {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$(this).addClass('instance-' + i);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($(this).attr('data-color-override') != 'false') {\r\n\t\t\t\t\t\t\t$color = $(this).attr('data-color-override');\r\n\t\t\t\t\t\t} else {\r\n\t\t\t\t\t\t\tif ($(this).parents('.dark').length > 0) {\r\n\t\t\t\t\t\t\t\t$color = '#000000';\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\telse {\r\n\t\t\t\t\t\t\t\t$color = '#ffffff';\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$(this).css('color', $color);\r\n\t\t\t\t\t\t$(this).find('i').css('color', $color);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar $currentColor = $(this).css('background-color'),\r\n\t\t\t\t\t\t$topColor = shadeColor($currentColor, 0.13),\r\n\t\t\t\t\t\t$bottomColor = shadeColor($currentColor, -0.15);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$tiltButtonCssString += '.swiper-slide .solid_color_2 a.instance-' + i + ':after { background-color: ' + $topColor + '; }' + ' .swiper-slide .solid_color_2 a.instance-' + i + ':before { background-color: ' + $bottomColor + '; } ';\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\t$('.tilt-button-wrap a').each(function (i) {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$(this).addClass('instance-' + i);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar $currentColor = $(this).css('background-color');\r\n\t\t\t\t\t\tvar $color;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($(this).attr('data-color-override') != 'false') {\r\n\t\t\t\t\t\t\t$color = $(this).attr('data-color-override');\r\n\t\t\t\t\t\t\t$(this).css('background-color', $color);\r\n\t\t\t\t\t\t\t$currentColor = $color;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar $topColor = shadeColor($currentColor, 0.13),\r\n\t\t\t\t\t\t$bottomColor = shadeColor($currentColor, -0.15);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$tiltButtonCssString += '.tilt-button-wrap a.instance-' + i + ':after { background-color: ' + $topColor + '; }' + ' .tilt-button-wrap a.instance-' + i + ':before { background-color: ' + $bottomColor + '; } ';\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Style\r\n\t\t\t\t\tnectarCreateStyle($tiltButtonCssString, 'tilt-button');\r\n\t\t\t\t\t\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t\r\n\t\t\t\t// Transparent 3D\r\n\t\t\t\tif ($('.nectar-3d-transparent-button').length > 0) {\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar $3dTransButtonCssString = '';\r\n\t\t\t\t\t$('.nectar-3d-transparent-button').each(function (i) {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar $that = $(this),\r\n\t\t\t\t\t\t$size \t\t= $that.attr('data-size'),\r\n\t\t\t\t\t\t$padding \t= 0,\r\n\t\t\t\t\t\tv1 \t\t\t\t= 1.5,\r\n\t\t\t\t\t\tv2 \t\t\t\t= 1.65,\r\n\t\t\t\t\t\t$font_size;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t// Size\r\n\t\t\t\t\t\tif ($size == 'large') {\r\n\t\t\t\t\t\t\t$padding \t\t= 46;\r\n\t\t\t\t\t\t\t$font_size \t= 16;\r\n\t\t\t\t\t\t\tv1 \t\t\t\t\t= 1.5;\r\n\t\t\t\t\t\t\tv2 \t\t\t\t\t= 1.7;\r\n\t\t\t\t\t\t} else if ($size == 'medium') {\r\n\t\t\t\t\t\t\t$padding \t\t= 30;\r\n\t\t\t\t\t\t\t$font_size \t= 16;\r\n\t\t\t\t\t\t} else if ($size == 'small') {\r\n\t\t\t\t\t\t\t$padding \t\t= 20;\r\n\t\t\t\t\t\t\t$font_size \t= 12;\r\n\t\t\t\t\t\t} else if ($size == 'jumbo') {\r\n\t\t\t\t\t\t\t$padding \t\t= 54;\r\n\t\t\t\t\t\t\t$font_size \t= 24;\r\n\t\t\t\t\t\t\tv1 \t\t\t\t\t= 1.5;\r\n\t\t\t\t\t\t\tv2 \t\t\t\t\t= 1.68;\r\n\t\t\t\t\t\t} else if ($size == 'extra_jumbo') {\r\n\t\t\t\t\t\t\t$padding \t\t= 100;\r\n\t\t\t\t\t\t\t$font_size \t= 64;\r\n\t\t\t\t\t\t\tv1 \t\t\t\t\t= 1.6;\r\n\t\t\t\t\t\t\tv2 \t\t\t\t\t= 1.6;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$that.find('svg text').attr('font-size', $font_size);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar $boundingRect = $(this).find('.back-3d .button-text')[0].getBoundingClientRect(),\r\n\t\t\t\t\t\t$text_width = $boundingRect.width,\r\n\t\t\t\t\t\t$text_height = $font_size * 1.5;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$that.css({\r\n\t\t\t\t\t\t\t'width': ($text_width + $padding * 1.5) + 'px',\r\n\t\t\t\t\t\t\t'height': ($text_height + $padding) + 'px'\r\n\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$that.find('> a').css({\r\n\t\t\t\t\t\t\t'height': ($text_height + $padding) + 'px'\r\n\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$that.find('.back-3d svg, .front-3d svg').css({\r\n\t\t\t\t\t\t\t'width': ($text_width + $padding * 1.5) + 'px',\r\n\t\t\t\t\t\t\t'height': ($text_height + $padding) + 'px'\r\n\t\t\t\t\t\t}).attr('viewBox', '0 0 ' + ($text_width + $padding) + ' ' + ($text_height + $padding));\r\n\r\n\t\t\t\t\t\t$that.find('svg text').attr('transform', 'matrix(1 0 0 1 ' + ($text_width + $padding * v1) / 2 + ' ' + (($text_height + $padding) / v2) + ')');\r\n\t\t\t\t\t\t$that.find('.front-3d, .back-3d').css('transform-origin', '50% 50% -' + ($text_height + $padding) / 2 + 'px');\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t// Mask\r\n\t\t\t\t\t\t$(this).find('.front-3d svg > rect').attr('id', 'masked-rect-id-' + i);\r\n\t\t\t\t\t\t$(this).find('.front-3d defs mask').attr('id', 'button-text-mask-' + i);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$that.css('visibility', 'visible');\r\n\t\t\t\t\t\t$3dTransButtonCssString += '#masked-rect-id-' + i + ' { mask: url(#button-text-mask-' + i + '); -webkit-mask: url(#button-text-mask-' + i + ')} ';\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Extra jumbo resize\r\n\t\t\t\t\tcreateExtraJumboSize();\r\n\t\t\t\t\t$window.on('smartresize', createExtraJumboSize);\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Style\r\n\t\t\t\t\tnectarCreateStyle($3dTransButtonCssString, 'nectar-td-button');\r\n\t\t\t\t\t\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t// Gradient btn init\r\n\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\t$('.nectar-button[class*=\"color-gradient\"] .start').removeClass('loading');\r\n\t\t\t\t}, 150);\r\n\t\t\t\t// No grad for ff\r\n\t\t\t\tif (navigator.userAgent.toLowerCase().indexOf('firefox') > -1 || \r\n\t\t\t\tnavigator.userAgent.indexOf(\"MSIE \") > -1 || \r\n\t\t\t\tnavigator.userAgent.match(/Trident\\/7\\./)) {\r\n\t\t\t\t\t$('.nectar-button[class*=\"color-gradient\"] .start').addClass('no-text-grad');\r\n\t\t\t\t}\r\n\t\t\t}", "function hoverButtonColorOff(e) {\n e.target.style.background = 'goldenrod';\n}", "updateButtonColor() {\n // get button\n const shadow = this.shadowRoot;\n const buttonInput = shadow.querySelector(\"button\");\n\n // get the type of the element\n const elemType = this.getAttribute(\"type\");\n const isPlain = this.hasAttribute(\"plain\");\n var elemTypeString = elemType;\n if (\n elemType != \"primary\" &&\n elemType != \"success\" &&\n elemType != \"info\" &&\n elemType != \"warning\" &&\n elemType != \"danger\"\n ) {\n elemTypeString = \"default\";\n }\n\n if (!isPlain) {\n buttonInput.style.setProperty(\n \"--bg-color\",\n types[elemTypeString][\"bg-color\"]\n );\n buttonInput.style.setProperty(\n \"--txt-color\",\n types[elemTypeString][\"txt-color\"]\n );\n buttonInput.style.setProperty(\n \"--border-color\",\n types[elemTypeString][\"border-color\"]\n );\n buttonInput.style.setProperty(\n \"--hover-bg\",\n types[elemTypeString][\"hover-bg\"]\n );\n buttonInput.style.setProperty(\n \"--hover-txt\",\n types[elemTypeString][\"hover-txt\"]\n );\n buttonInput.style.setProperty(\n \"--hover-border\",\n types[elemTypeString][\"hover-border\"]\n );\n } else {\n buttonInput.style.setProperty(\n \"--bg-color\",\n types[elemTypeString][\"plain-bg-color\"]\n );\n buttonInput.style.setProperty(\n \"--txt-color\",\n types[elemTypeString][\"plain-txt-color\"]\n );\n buttonInput.style.setProperty(\n \"--border-color\",\n types[elemTypeString][\"plain-border-color\"]\n );\n buttonInput.style.setProperty(\n \"--hover-bg\",\n types[elemTypeString][\"plain-hover-bg\"]\n );\n buttonInput.style.setProperty(\n \"--hover-txt\",\n types[elemTypeString][\"plain-hover-txt\"]\n );\n buttonInput.style.setProperty(\n \"--hover-border\",\n types[elemTypeString][\"plain-hover-border\"]\n );\n }\n }", "function revertColor(button) {\n button.style.backgroundColor = \"white\";\n}", "function setLight(button) {\n button.style.background=\"rgb(194, 210, 233)\";\n button.style.color=\"rgb(58, 78, 122)\";\n button.style.borderWidth=\"0px\";\n button.style.padding=\"15px\";\n}", "function onbuttoncolor()\n {\n \tvar on=document.getElementById(\"imgbttn\");\n \ton.style.backgroundColor = \"#009688\";\n \ton.style.color=\"white\";\n }", "function returnColor(event){\n event.currentTarget.style.color = 'black';\n}", "clickedTargetColor(p, c) {\n \n if(p) {\n this.upperBarCounterCircles.children[c-1].style = \"background-color: #0ebb25;\"; \n } else {\n this.upperBarCounterCircles.children[c-1].style = \"background-color: #bb263a;\";\n }\n }", "function setButtonStyles () {\n // OPACITY VALUES FOR BUTTON STYLES\n var a1 = 0.08;\n var a2 = 0.16;\n var a3 = 0.25;\n\n // SET CUSTOM CSS PROPERTIES OF BUTTON STYLES\n document.documentElement.style.setProperty('--button-color-default', 'rgba(' + cc + ', ' + a1 + ')');\n document.documentElement.style.setProperty('--button-color-hover', 'rgba(' + cc + ', ' + a2 + ')');\n document.documentElement.style.setProperty('--button-color-active', 'rgba(' + cc + ', ' + a3 + ')');\n}", "function setButtonStyles () {\n // OPACITY VALUES FOR BUTTON STYLES\n var a1 = 0.08;\n var a2 = 0.16;\n var a3 = 0.25;\n\n // SET CUSTOM CSS PROPERTIES OF BUTTON STYLES\n document.documentElement.style.setProperty('--button-color-default', 'rgba(' + cc + ', ' + a1 + ')');\n document.documentElement.style.setProperty('--button-color-hover', 'rgba(' + cc + ', ' + a2 + ')');\n document.documentElement.style.setProperty('--button-color-active', 'rgba(' + cc + ', ' + a3 + ')');\n}", "function engineipClicked() {\n document.getElementById(\"engineipBtn\").style.backgroundColor = \"red\";\n}", "function changeButtonColor(button) {\n button.style.backgroundColor = __WEBPACK_IMPORTED_MODULE_0__config_js__[\"a\" /* buttonColor */];\n}", "_renderListColour() {\n listColour.style.backgroundColor = this.curList.colour;\n colourPickerBtn.style.backgroundColor = this.curList.colour;\n }", "function accentColor() {\n\t\t\tif (thisButton.getAttribute('mode') === 'accent') {\n\t\t\t\tlet devAccent = body.getAttribute('dev-accent')\n\t\t\t\tthisButtonShadow.style.background = devAccent\n\t\t\t\tthisButtonShadow.style.color = colorPicker(thisButtonShadow.style.background)\n\t\t\t\tthisButtonShadow.style.borderColor = colorPicker(thisButtonShadow.style.background)\n\n\t\t\t\tconsole.log(body.getAttribute('dev-accent'))\n\t\t\t\taccent = body.style.background\n\n\t\t\t}\n\t\t}", "function colordefault(event){\n event.currentTarget.style.color = 'black';\n}", "apagaColor(color) {\n this.colores[color].classList.remove(\"light\");\n }", "_setItemColor() {\n const that = this,\n label = that.querySelector('.jqx-content-label'),\n color = /(^#[0-9A-F]{3}$)|(^#[0-9A-F]{6}$)|(^#[0-9A-F]{8}$)/i.test(that.color) ? that.color : ''; //HEX check\n\n label.style.backgroundColor = color;\n label.style.color = that._getContrastColor(color);\n }", "apagarColor(color) {\n this.colores[color].classList.remove('light');\n }", "function color_button(event) {\n selectors.forEach(reset_buttons);\n if (event.target.className == \"LinBtn\") {\n ShowPage(0);\n selectors[0].style.background = \"black\";\n selectors[0].style.color = \"#dce1d5\";\n };\n if (event.target.className == \"IrrBtn\") {\n ShowPage(1);\n selectors[4].style.background = \"black\";\n selectors[4].style.color = \"#dce1d5\";\n };\n if (event.target.className == \"ClvBtn\") {\n ShowPage(2);\n selectors[8].style.background = \"black\";\n selectors[8].style.color = \"#dce1d5\";\n };\n\n}", "apagarColor(color) {\n this.colores[color].classList.remove(\"light\");\n }", "apagarColor(color) {\n this.colores[color].classList.remove('light')\n }", "function changeColorOrBg(element){\n let flag = 'color';\n getS('.colors').classList.remove('hide');\n for (let i = 0; i < getS('.colors').children.length; i++) {\n getS('.colors').children[i].style.backgroundColor = colors[i];\n getS('.colors').children[i].onclick = function(){\n if (flag == element){\n getS('.top-block').style.color = this.style.backgroundColor;\n }else{\n getS('.top-block').style.backgroundColor = this.style.backgroundColor;\n }\n getS('.colors').classList.add('hide');\n }\n }\n}", "function outbuttoncolor()\n {\n \tvar out=document.getElementById(\"imgbttn\");\n \tout.style.backgroundColor = \"white\";\n \tout.style.color=\"black\";\n }", "function liElementClicked() {\n changeColor()\n }", "function coloring(event) {\n event.target.style.backgroundColor = pickColor();\n}", "function setDark(button) {\n button.style.background=\"rgb(94, 131, 186)\";\n button.style.color=\"rgb(194, 210, 233)\";\n}", "function defaultButtonColor(){\n buttons.forEach((button)=>{\n if(!button.disabled){\n button.style.background = defaultColor;\n colorButton = defaultColor;\n }\n })\n}", "function buttonColors(color) {\n\t$('.button').css(\"background\", color);\n\t$('.button[disabled]').css({\"background\": lighterColor(color, .5), \"color\": color});\n}", "function defaultButtonColor() {\n\n button1.style.backgroundColor = \"black\";\n button2.style.backgroundColor = \"black\";\n button3.style.backgroundColor = \"black\";\n button4.style.backgroundColor = \"black\";\n\n}", "_buttonPointerOut() {\n\t\tthis.background.setAlpha(0.5);\n\t\tthis.text.setColor(\"#000000\");\n\t}", "function addBgColorToBtn( element, randomColor ) {\n let btnElement = element;\n const rootElementId = \"root\";\n while (btnElement.parentElement.id.toLowerCase() != rootElementId ) {\n btnElement.style.background = randomColor;\n btnElement = btnElement.parentElement;\n }\n btnElement.style.background = randomColor;\n return btnElement\n }", "function changeColor(e) {}", "function changeColors(color, textColor, goColor, goTextColor) {\r\n resetButton.style.backgroundColor = goColor;\r\n quickButton.style.backgroundColor = color;\r\n bubbleButton.style.backgroundColor = color;\r\n mergeButton.style.backgroundColor = color;\r\n\r\n resetButton.style.color = goTextColor;\r\n quickButton.style.color = textColor;\r\n bubbleButton.style.color = textColor;\r\n mergeButton.style.color = textColor;\r\n}", "function color (e){\n e.target.style.color = \"red\"\n}", "_buttonPointerOver() {\n\t\tthis.background.setAlpha(1);\n\t\tthis.text.setColor(\"#FFFFFF\");\n\t}", "_changeListColourOptions(btn) {\n // colour code obtained from button dataset\n const buttonColour = btn.dataset.colour;\n\n // Mutating object in LC & changing curList obj\n this.listCollection[this._findObjectAlgo()].colour = buttonColour;\n this.curList = this.listCollection[this._findObjectAlgo()];\n this._setLocalStorage();\n\n // Selecting corresponding list preview element's colour line & setting colour\n const curListPreview = listPreviewsParent.querySelector(\n `[data-listID = '${this.curList.id}']`\n );\n curListPreview.style.border = `${buttonColour} 2px solid`;\n curListPreview.firstElementChild.style.backgroundColor = buttonColour;\n\n // Re-render List view\n this._renderListColour();\n }", "function sketchClick(e) {\n\n if (eraser) {\n e.target.style.backgroundColor = '';\n console.log(e.target.style.backgroundColor);\n } else if (rainbow) {\n e.target.style.backgroundColor = randomColor();\n\n } else if (shading) {\n e.target.style.backgroundColor = adjust(RGBToHex, e.target.style.backgroundColor, -15);\n\n } else if (lighten) {\n e.target.style.backgroundColor = adjust(RGBToHex, e.target.style.backgroundColor, +15);\n\n } else {\n e.target.style.backgroundColor = ink;\n }\n}", "function buttonStyleHandler(_this) {\r\n\r\n//get all the button elements and their details \r\nconst list = document .getElementsByClassName(\"btn-secondary\"); \r\n //switch the current status of the button that was pressed. \r\n _this.activated = !_this.activated;\r\n \r\n //if the button that was pressed was inactive but is now active.... \r\n if ( _this.activated == 1) {\r\n \r\n if(_this.id == \"button1\"){ \r\n _this.style.backgroundColor = \"#00ba19\";\r\n }\r\n else{\r\n _this.style.backgroundColor =\"#005019\";\r\n } \r\n _this.style.color = \"white\";\r\n }\r\n \r\n //if the button is now inactive \r\n else {\r\n \r\n _this.style.backgroundColor = \"buttonface\";\r\n _this.style.color = \"black\";\r\n \r\n if (buttonStatus[0] == true){\r\n \r\n list[0].activated = false;\r\n list[0].style.backgroundColor = \"buttonface\";\r\n list[0].style.color = \"black\";\r\n \r\n } \r\n \r\n }\r\n \r\n //handle the button All being pressed \r\n if (_this.id == \"button1\"){ \r\n \r\n var i;\r\n \r\n for(i=0;i<list.length;i++){\r\n \r\n if(list[i].id == \"button1\"){\r\n \r\n }\r\n else{ \r\n list[i].activated = _this.activated; \r\n \r\n //turn on all buttons \r\n if (list[i].activated == 1){\r\n \r\n list[i].style.backgroundColor = \"#005019\";\r\n list[i].style.color = \"white\";\r\n \r\n }\r\n \r\n //turn off all buttons if all button is turned off. \r\n else {\r\n \r\n list[i].style.backgroundColor = \"buttonface\";\r\n list[i].style.color = \"black\";\r\n \r\n }\r\n }\r\n } \r\n }\r\n \r\n //update the status of all buttons. \r\n var j;\r\n for(j=0;j<list.length;j++){\r\n\r\n buttonStatus[j] = list[j].activated;\r\n\r\n }\r\n\r\n console.log(buttonStatus); \r\n}", "_sortButtonColoring(button){\n\t\t// \n\t\tfor(var i = 0; i< this.buttons.length; i++){\n\t\t\tif(this.buttons[i][0] != button && this.buttons[i].attr('class') == 'button-blue'){\n\t\t\t\tthis._alterButton(this.buttons[i], \"button-blue\", \"button-normal\");\n\t\t\t//clciked button\t\n\t\t\t}else if(this.buttons[i][0] == button ){\n\t\t\t\tif(this.buttons[i].attr('class') == 'button-blue'){\n\t\t\t\t\tthis._alterButton(this.buttons[i], 'button-blue','button-normal');\n\t\t\t\t \tthis.clicked_button.className = 'button-normal';\n\t\t\t\t}else{\n\t\t\t\t\tthis._alterButton(this.buttons[i], 'button-normal','button-blue');\n\t\t\t\t\tthis.clicked_button.className = 'button-blue';\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t}", "function changeBackgound(button, another_button)\n{ \n button.css(\"background-color\",\"rgb(232, 234, 237)\");\n button.css(\"color\",\"rgb(32, 33, 36)\");\n \n another_button.css(\"background-color\",\"rgb(32, 33, 36)\");\n another_button.css(\"color\",\"rgb(232, 234, 237)\");\n}", "function colorIn(e) {\n this.style.backgroundColor = '';\n this.classList.remove('fine');\n this.classList.remove('erase');\n this.classList.add(\"change\");\n}", "function setBtnColor(btn, press) {\n\tif (press)\n\t\tbtn.style.backgroundColor = '#e74c3c';\n\telse\n\t\tbtn.style.backgroundColor = '#3d4450';\n}", "function turnOnAllButtons(){\r\nconst list = document .getElementsByClassName(\"btn-secondary\"); \r\n var i;\r\n \r\n for(i=0;i<list.length;i++){\r\n \r\n buttonStatus[i] = true;\r\n if(list[i].id == \"button1\"){ \r\n //list[i].style.backgroundColor = \"#29d148\";\r\n list[i].style.backgroundColor = \"#00ba19\";\r\n console.log(\"button1\");\r\n }\r\n \r\n else{\r\n //list[i].style.backgroundColor = \"#339966\";\r\n list[i].style.backgroundColor = \"#005019\";\r\n }\r\n list[i].style.color = \"white\"; \r\n list[i].activated = true;\r\n }\r\n}", "changeColor() {\n //this.color = \n }", "function changeCss(buttonElem) {\n // Search the parent element of the button for the text inside h3\n // Use this for property\n let rawProperty = buttonElem.parentElement.firstChild.nextElementSibling.innerHTML\n // remove additional text\n let property = rawProperty.split(\":\")[0]\n // Grab the text inside the button for value, and clean it up\n let rawValue = buttonElem.innerHTML\n let value = rawValue.split(\" \")[0]\n // Determine which element to style based on property\n if (property == \"flex-grow\" || property == \"flex-shrink\") {\n boxSeven.style[property] = value\n } else {\n flexParent.style[property] = value\n }\n // Update the color of the button text currently applying styling to green\n // and change the colors of all other buttons in that div to black\n updateButtonColors(buttonElem, property, value)\n}", "function colourBlack(el){\n el.style.backgroundColor=\"black\";\n}", "function onColorUpdate(e){\n current.color = e.target.className.split(' ')[1];\n }", "function changeColor(element) {\n element.style.backgroundColor = '#333'\n}", "function eleccion_color(){\r\n\r\n }", "function ElementButton(props) {\n let color = props.element === props.elementSelected ?\n 'orange' : 'black'\n return (\n <View style={styles.elementButton}>\n <Button\n color={color}\n onPress={props.handlePress}\n title={props.element}\n />\n </View>\n )\n}", "function changeColor(e){\n e.target.style.color = \"blue\"\n }", "function changeToRed (e){\n e.target.style.backgroundColor=\"red\"\n}", "function setColor(btn,Mode,location, row, column, setOnly, reset) {\n \n var property = document.getElementById(btn);\n\t if (reset) {\n\t\tif(Mode=='Status'){\n\t\t\tvm.lock=0;\n \t\tvm.Initialized = 0;\n\t \t\tdocument.getElementById('StatusButtonText').innerHTML='Confirm';\n\t \t\tdocument.getElementById('TextInstruction').innerHTML='Initialize positions of the blocks and confirm';\n\t\t\tvm.ColorControlValue[Mode][1]=0;\n\t\t\tvm.ColorControlValue[Mode][2]=0;\n\t\t\tvm.ColorControlValue[Mode][3]=0;\n\t\t\tvm.ColorControlValue[Mode][4]=0;\n\t\t\tproperty.style.backgroundColor = \"#FFFFFF\";\n \tvm.ButtonColour[Mode][location][row][column] = 0;\n\t\t\tdocument.getElementById('ProggressUpdate').innerHTML='No orders under construction';\n\t\t}\n\t\telse if(Mode=='NewOrder' && vm.lock==0){\n\t\t\tvm.ColorControlValue[Mode][1]=vm.ColorControlValue['Status'][1];\n\t\t\tvm.ColorControlValue[Mode][2]=vm.ColorControlValue['Status'][2];\n\t\t\tvm.ColorControlValue[Mode][3]=vm.ColorControlValue['Status'][3];\n\t\t\tvm.ColorControlValue[Mode][4]=vm.ColorControlValue['Status'][4];\n\t\t\tproperty.style.backgroundColor = \"#FFFFFF\";\n \tvm.ButtonColour[Mode][location][row][column] = 0;\n\t\t}\n \n }\n\t else{\n\t \tif(vm.Initialized ==0 && Mode=='Status' || Mode=='NewOrder' && vm.Initialized ==1 && vm.lock==0){\n\t\t if (!setOnly && vm.activeColour>0) {\n\t\t if(vm.ButtonColour[Mode][location][row][column] == vm.activeColour){\n\t\t vm.ButtonColour[Mode][location][row][column] = 0;\n\t\t\t if(Mode=='Status'){\n\t\t\t vm.ColorControlValue[Mode][vm.activeColour]= parseInt(vm.ColorControlValue[Mode][vm.activeColour]) - 1;\n\t\t\t }\n\t\t\t else if(Mode=='NewOrder'){\n\t\t\t\tvm.ColorControlValue[Mode][vm.activeColour]= parseInt(vm.ColorControlValue[Mode][vm.activeColour]) + 1;\n\t\t\t }\n\t\t\t}\n\t\t else{\n\t\t\t\tif(vm.ButtonColour[Mode][location][row][column] != 0){\n\t\t\t\t if(Mode=='Status'){\n\t\t\t\t\tvm.ColorControlValue[Mode][vm.ButtonColour[Mode][location][row][column]]=parseInt(vm.ColorControlValue[Mode][vm.ButtonColour[Mode][location][row][column]]) - 1;\n\t\t\t\t\tvm.ButtonColour[Mode][location][row][column] = vm.activeColour;\n\t\t\t\t }\n\t\t\t\t else if(Mode=='NewOrder' && vm.ColorControlValue[Mode][vm.activeColour]>0){\n\t\t\t\t\tvm.ColorControlValue[Mode][vm.ButtonColour[Mode][location][row][column]]=parseInt(vm.ColorControlValue[Mode][vm.ButtonColour[Mode][location][row][column]]) + 1;\n\t\t\t\t\tvm.ButtonColour[Mode][location][row][column] = vm.activeColour;\n\t\t\t\t }\n\t\t\t\t}\n \t\n\t\t\t\tif(Mode=='Status'){\n\t\t\t\t\tvm.ColorControlValue[Mode][vm.activeColour]=parseInt(vm.ColorControlValue[Mode][vm.activeColour]) + 1;\n\t\t\t\t\tvm.ButtonColour[Mode][location][row][column] = vm.activeColour;\n\t\t\t\t }\n\t\t\t\t else if(Mode=='NewOrder' && vm.ColorControlValue[Mode][vm.activeColour]>0){\n\t\t\t\t\tvm.ColorControlValue[Mode][vm.activeColour]=parseInt(vm.ColorControlValue[Mode][vm.activeColour]) - 1;\n\t\t\t\t\tvm.ButtonColour[Mode][location][row][column] = vm.activeColour;\n\t\t\t\t }\n\t\t \t}\n\t\t }\n\t\t}\n switch (vm.ButtonColour[Mode][location][row][column]) {\n case 1://YELLOW = 1\n property.style.backgroundColor = \"#ffff66\";\n break;\n case 2://GREEN = 2\n property.style.backgroundColor = \"#5cd65c\";\n break;\n case 3://RED = 3\n property.style.backgroundColor = \"#ff3333\";\n break;\n case 4://BLUE = 4\n property.style.backgroundColor = \"#0066ff\";\n break;\n default: //white by default\n property.style.backgroundColor = \"#FFFFFF\";\n }\n\t }\n\tdocument.getElementById(1).value=vm.ColorControlValue[Mode][1];\n\tdocument.getElementById(2).value=vm.ColorControlValue[Mode][2];\n\tdocument.getElementById(3).value=vm.ColorControlValue[Mode][3];\n\tdocument.getElementById(4).value=vm.ColorControlValue[Mode][4];\n\t\n }", "function setBackgroundColorToSpan(color) {\n for (let i = 0; i < color.length; i++) {\n colorEle[i].style.backgroundColor = color[i];\n handleColorClick(i, color[i]);\n }\n }", "function buttonColor() {\n if (vm.clientmanagement.inactive) {\n return 'btn btn-success';\n }\n else {\n return 'btn btn-warning';\n }\n }", "function addColour(parent, colour){\n\t \t\t\n\t \t\tvar colourButton;\n\t \t\tcolourButton = document.createElement(\"div\");\n\t \t\tcolourButton.className = \"colour\";\n\t \t\tcolourButton.style.backgroundColor = colour;\n\t \t\tcolourButton.style.cursor = 'pointer';\n\t\t\t\n\t\t\tcolourButton.onclick = function() {\n \t\t\tworm_colour = colour;\n\t\t\t};\n\t \t\t\n\t \t\tparent.appendChild(colourButton);\t\n\t \t\t\n\t \t}", "function adjustIconColorDocument() {\n $('.oi-icon').each(function(e) {\n if(!$(this).hasClass('colored')) {\n $(this).css('fill', '#3E2F24');\n $(this).addClass('colored');\n }\n });\n }", "setDefaultBackround(){\n \t$(this.element).css(\"background-color\",\"#fafafa\");\n\t}", "function selectedButton(buttonSelected){\n var buttonList = buttonSelected.parentElement.children\n resetButtonColour(buttonList);\n for (var button of buttonList){\n if (button == buttonSelected){\n buttonSelected.style = \"background: hsla(0, 0%, 0%, 1); color: hsla(50, 90%, 50%, 1);\";\n }\n }\n}", "function color(id, v, f){\n\n dots.style(\"fill\", function(d){return f(d[v])})\n dots.style(\"opacity\", 1)\n\n d3.selectAll(\"button\")\n .classed(\"button-primary\", false);\n\n d3.select(id)\n .classed(\"button-primary\", true);\n }", "function changeColor (event){\n event.currentTarget.style.color = rgb(); //se llama a la primera función\n}", "function changeColorBtn(e) {\n e.preventDefault();\n let element = document.getElementById('html').attributes;\n\n if(element[2].value === 'dark') {\n // change loupe\n let loupe = document.getElementById('loupe');\n loupe.src = '/assets/lupa_light.svg';\n // change text color button\n let textBtn = document.querySelector('#btn-search');\n textBtn.style.color = '#FFFFFF';\n // change background button search\n let color = document.querySelector('.submit');\n color.style.background = '#EE3EFE';\n color.style.border = '1px solid #110038';\n } else {\n // change luope\n let loupe = document.getElementById('loupe');\n loupe.src = '/assets/lupa.svg';\n // change text color button\n let textBtn = document.querySelector('#btn-search');\n textBtn.style.color = '#110038';\n // change background button search\n let color = document.querySelector('.submit');\n color.style.background = '#F7C9F3';\n color.style.border = '1px solid #110038';\n }\n}", "function changeColor(e) {\n e.preventDefault();\n var brush = document.getElementsByClassName('brush');\n \n brush[0].style.background = colorField.value;\n}", "function initColor() {\n let paletteArr = document.getElementById(\"palette\").children;\n\n //array for each for the colours\n let colorPalette = [\n 'rgb(210, 57, 57)',\n 'rgb(251, 107, 134)',\n 'rgb(255, 61, 114)',\n 'rgb(205, 34, 145)',\n 'rgb(189, 0, 255)',\n 'rgb(125, 46, 238)',\n 'rgb(0, 71, 255)',\n 'rgb(0, 67, 196)',\n 'rgb(36, 117, 224)',\n 'rgb(60, 215, 255)',\n 'rgb(0, 255, 201)',\n 'rgb(44, 238, 167)',\n 'rgb(176, 254, 76)',\n 'rgb(255, 252, 0)',\n 'rgb(255, 253, 101)',\n 'rgb(255, 203, 18)',\n 'rgb(255, 171, 60)',\n 'rgb(255, 122, 0)',\n 'rgb(255, 255, 255)',\n 'rgb(38, 38, 38)'\n ];\n\n for (let j = 0; j < paletteArr.length; j++) {\n Object.assign(paletteArr[j].style, {\n backgroundColor: colorPalette[j]\n });\n paletteArr[j].addEventListener('click', function() {\n //This is variable holding the rgb value\n currentColor = colorPalette[j];\n\n //this sets the brush to the current color\n let brushie = document.getElementById('brushie');\n brushie.style.fill = currentColor;\n });\n }\n\n return palette;\n}", "function colorClick() {\n color = document.querySelector('#colorPicker').value;\n event.target.style.backgroundColor = color;\n }", "function changeButtonColor(array) {\n array.forEach(function (btn) {\n if (btn == event.target) {\n btn.classList.add('focus')\n } else {\n btn.classList.remove('focus')\n }\n })\n}", "function turnButtonRed (){\n element.style.backgroundColor = \"red\";\n element.style.color = \"white\";\n element.innerHTML = \"X\"; \n \n}", "function apaga(evento){\n\tvar obj = evento.target;\n\tobj.style.color = \"#808080\";\n\t\n}", "function orange() {\n var orangeEl = document.querySelector(\"#orangeBtn\") \n orangeEl.addEventListener(\"click\", function() {\n jumbotronEl.style.backgroundColor = \"#f0ad4e\";\n donateBikeEl.style.backgroundColor = \"#5751fd\";\n volunteerEL.style.backgroundColor = \"black\";\n volunteerEL.style.color = \"white\";\n\n });\n}", "function setColor(e) {\n var target = e.target,\n status = e.target.classList.contains('active');\n \n e.target.classList.add(status ? 'inactive' : 'active');\n e.target.classList.remove(status ? 'active' : 'inactive');\n}", "function flashColor() {\n $(\".btn-teal\").css(\"background-color\", \"rgba(78, 160, 174, 0.5)\");\n $(\".btn-white\").css(\"background-color\", \"rgba(237, 239, 251, 0.5)\");\n $(\".btn-purple\").css(\"background-color\", \"rgba(108, 83, 164, 0.5)\");\n $(\".btn-grey\").css(\"background-color\", \"rgba(4, 0, 0, 0.5)\");\n}", "function ChangeColor(n){\n noteBackground = n;\n let button = document.getElementById(\"add\");\n if(n==='white' || n===\"yellow\"){\n button.style.background=n;\n button.style.color='black'\n }\n else{\n button.style.background=n;\n button.style.color='white'\n }\n \n }", "function updateColor(e) {\n var colorHasChanged = !tinycolor.equals(get(), colorOnShow);\n\n if (colorHasChanged) {\n if (clickoutFiresChange && e !== \"cancel\") {\n updateOriginalInput(true);\n } else {\n revert();\n }\n }\n }", "function redColor(){\n document.getElementById(\"button\").style.backgroundColor = \"red\";\n}", "function changeColor(btn) {\n var category = btn.substr(0,btn.length - 1);\n var buttonId = btn.substr(btn.length - 1);\n console.log(buttonId);\n var property = document.getElementById(btn);\n var other = document.getElementById(category + (buttonId % 3 + 1));\n var other2 = document.getElementById(category + (5 - buttonId - (buttonId % 3)) );\n// console.log((category + ((3 % buttonId) + 1)));\n// console.log(category + ((3 % ((3 % buttonId) + 1)) + 1));\n \n //change clicked buttons' colors\n if (property.style.backgroundColor != \"rgba(255, 255, 255, 0.5)\") {\n property.style.backgroundColor = \"rgba(255, 255, 255, 0.5)\";\n property.style.borderColor = \"rgb(255, 255, 255)\";\n other.style.backgroundColor = 'transparent';\n other2.style.backgroundColor = 'transparent';\n other.style.borderColor = 'rgb(255, 255, 255)';\n other.style.borderColor = 'rgb(255, 255, 255)';\n } else {\n other.style.backgroundColor = 'transparent';\n other.style.borderColor = 'rgb(255, 255, 255)';\n }\n}", "function changeColor(){\n play1button.style.backgroundColor = allColors[getRndInteger(0, allColors.length)]\n play2button.style.backgroundColor = allColors[getRndInteger(0, allColors.length)]\n play3button.style.backgroundColor = allColors[getRndInteger(0, allColors.length)]\n play4button.style.backgroundColor = allColors[getRndInteger(0, allColors.length)]\n play5button.style.backgroundColor = allColors[getRndInteger(0, allColors.length)]\n play6button.style.backgroundColor = allColors[getRndInteger(0, allColors.length)]\n play7button.style.backgroundColor = allColors[getRndInteger(0, allColors.length)]\n play8button.style.backgroundColor = allColors[getRndInteger(0, allColors.length)]\n play9button.style.backgroundColor = allColors[getRndInteger(0, allColors.length)]\n colordiv.style.color = (allButtons[getRndInteger(0, allColors.length)]).style.backgroundColor;\n }", "function changeColor(e){\n if (colorScheme == \"BLACK\"){\n e.target.style.backgroundColor = \"BLACK\";\n e.target.style.opacity = 1;\n } else if (colorScheme == \"RAINBOW\"){\n e.target.style.backgroundColor = \"#\" + Math.floor(Math.random() * 4096).toString(16);\n e.target.style.opacity = 1;\n } else if (colorScheme == \"DARKEN\"){\n let darken = Number(e.target.style.opacity);\n e.target.style.opacity = darken += 0.1;\n e.target.style.backgroundColor = '#000';\n }\n}", "function updateColor(button, value) {\n button.style.backgroundColor =\n value == \"1\" ? \"#b786f0\" : \"#525aff\" /* blue */;\n}", "function camipClicked() {\n document.getElementById(\"camipBtn\").style.backgroundColor = \"red\";\n}", "_addFocusedCss(element) {\n element.style.filter = \"brightness(85%)\";\n }", "_updateColor() {\n\t\tthis.props.onSelected(this.props.name, this.colorValue);\n\t}", "function colorForCurrent(){\n\n}", "function sobre_menu(e){e.target.style.backgroundColor='white';}", "function buttonEventListener(){\n document.scrollingElement.scrollTop = 0\n allSections.forEach( (rem)=> {\n rem.style.removeProperty('background');\n });\n allLinks.forEach((l)=>{\n if(l.id !=='button'){\n l.style.background=\"#337ab7\";\n }\n });\n btn.classList.remove('show'); \n }", "function carouselSwitchColorDark(element){\r\n element.style.color = 'black';\r\n element.style.transition = 'all 0.6s';\r\n element.style.textShadow = '';\r\n}", "function setColor(){\n\tconsole.log(\"Using color-theme: \" + col);\n\t$(\".color-theme\").html(\n\t\t\"body, .scroll-btn {\" +\n\t\t\t\"color: \" + col + \";\" +\n\t\t\"}\" +\n\t\t\".swipe-down-menu-blur, .circle-fromMiddle, .scroll-btn i, .input-range::-webkit-slider-thumb {\" +\n\t\t\t\"border: 2px solid \" + col + \";\" +\n\t\t\"}\" +\n\t\t\".swipe-down-menu-blur {\" +\n\t\t\t\"border-top: none;\" +\n\t\t\"}\" +\n\t\t\".pace .pace-progress, .input-range::-webkit-slider-thumb, .input-range::-webkit-slider-runnable-track, .settings>li:after, .circle-fromMiddle span, .circle-fromMiddle:before, .circle-fromMiddle:after, .scroll-btn i:before, .swipe-down-menu:hover>.scroll-btn i, .swipe-down-menu:hover>.swipe-down-menu-blur, .swipe-down-menu:active>.swipe-down-menu-blur {\" +\n\t\t\t\"background-color: \" + col + \";\" +\n\t\t\"}\" +\n\t\t\".settings>li:after, .pace .pace-progress {\" +\n\t\t\t\"box-shadow: 0px 2px 2px \" + col + \";\" +\n\t\t\"}\" +\n\t\t\"@-webkit-keyframes textColour {0% {color: #fff;}100% {color: \" + col + \";}}@-moz-keyframes textColour {0% {color: #fff;}100% {color: \" + col + \";}}@-o-keyframes textColour {0% {color: #fff;}100% {color: \" + col + \";}}@keyframes textColour {0% {color: #fff;}100% {color: \" + col + \";}}\" +\n\t\t\".swipe-down-menu:hover>.swipe-down-menu-blur, .swipe-down-menu:active>.swipe-down-menu-blur {\" +\n\t\t\t\"box-shadow: 0px 0px 5px \" + col + \";\" +\n\t\t\t\"background-color: rgba(\" + rgbCol.r + \", \" + rgbCol.g + \", \" + rgbCol.b + \", 0.1);\" +\n\t\t\"}\" +\n\t\t\".e-loadholder .m-loader .e-text {border: 5px solid \" + col + \";}.e-loadholder .m-loader {border: 5px solid hsl(\" + curColorTheme[0] + \", \" + curColorTheme[1] + \"%, \" + (curColorTheme[2] + 10) + \"%);}.e-loadholder {border: 5px solid hsl(\" + curColorTheme[0] + \", \" + curColorTheme[1] + \"%, \" + (curColorTheme[2] + 20) + \"%);}\" +\n\t\t\".switch {\" +\n\t\t\t\"--uiSwitchButtonBgColor: \" + col + \";\" +\n\t\t\t\"--uiSwitchBgColorActive: \" + col + \";\" +\n\t\t\"}\"\n\t);\n}", "function buttonColor() {\n $(\"button\").attr(\"id\", \"buttonloading\");\n}", "function changeColor(e) {\n color = e.target.dataset.color;\n section.style.backgroundColor = color;\n }", "function colorState(){\n\t$('#black-white-button').click(function(){\n\t\tcolorCondition = false;\n\t\t$(this).addClass('activeButton');\n\t\t$(\"#color-button\").removeClass('activeButton');\n\t})\n\t$('#color-button').click(function(){\n\t\tcolorCondition = true;\n\t\t$(this).addClass('activeButton');\n\t\t$(\"#black-white-button\").removeClass('activeButton');\n\t})\n}", "constructor(props) {\n super(props);\n this.buttonColour = React.createRef();\n }", "function HighlightButton(){\n document.querySelector(\"#button\").style.backgroundColor = '#46c75f';\n}" ]
[ "0.69421077", "0.6834445", "0.67679036", "0.6710815", "0.6687246", "0.6621616", "0.6598744", "0.6581982", "0.65760946", "0.65628594", "0.6558353", "0.6507397", "0.6427027", "0.6358498", "0.63014704", "0.6299273", "0.62476647", "0.62444514", "0.62444514", "0.62422526", "0.6237864", "0.62243384", "0.62228453", "0.62216645", "0.6206931", "0.62051505", "0.61850893", "0.61694413", "0.6157022", "0.61542827", "0.6153459", "0.6141463", "0.61392474", "0.613718", "0.6130898", "0.6126", "0.61178017", "0.61111325", "0.60904455", "0.6087142", "0.6075116", "0.6071642", "0.6071485", "0.60688794", "0.605525", "0.6050225", "0.60440814", "0.60438335", "0.6036128", "0.6004812", "0.5991082", "0.5974399", "0.595186", "0.5949921", "0.5938992", "0.5926921", "0.59241116", "0.59127384", "0.59023714", "0.5896557", "0.58960193", "0.5893433", "0.5880504", "0.58800095", "0.58746123", "0.58649284", "0.58636504", "0.58633524", "0.5858047", "0.5856491", "0.58513767", "0.5849609", "0.58468014", "0.5846638", "0.5841249", "0.5826454", "0.5820884", "0.582075", "0.5819754", "0.58170635", "0.5816744", "0.58151567", "0.5813391", "0.57995224", "0.57988304", "0.57915425", "0.57907486", "0.5790552", "0.5789133", "0.5789005", "0.5786195", "0.57795626", "0.57773006", "0.5775052", "0.5771735", "0.57606465", "0.57591784", "0.5757227", "0.5757048", "0.57495457" ]
0.5905074
58
keep routes in my switch staetment
function App(){ const [posts, setPosts] = useState([]); const fetchPosts = ()=>{ const res = getPosts(); res.then((posts) => { console.log(posts) setPosts(posts.reverse()) }); } useEffect(()=>{fetchPosts()}, []) return( <> <Router> <Navbar/> <Switch> <Route path='/' exact component={Home}/> <Route path='/platforms' component={Platforms} /> <Route path='/niches' component={Niches} /> <Route path='/signup' component={SignUp} /> <Route path='/login' component={Login} /> <Route path='/dashboard' render={(props)=><Dashboard {...props} posts={posts} /> } /> <Route path='/post' render={(props) => <Post {...props} posts={posts} fetchPosts={fetchPosts}/>} /> {/* <Route path='/logout' component={Logout} /> */} </Switch> </Router> </> ); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function dinamicRoutes() {\n var otherRoutes = routes.filter(function (item) { return item.path.includes(':'); });\n var getRouteCurrent = location.pathname.split('/');\n var request = {};\n otherRoutes.map(function (route) { return request = getRouteCurrent[1] == (route.path.split('/'))[1] ? { 'status': true, 'route': route } : { 'status': false }; });\n return request;\n}", "function dinamicRoutes() {\n var otherRoutes = routes.filter(function (item) { return item.path.includes(':'); });\n var getRouteCurrent = location.pathname.split('/');\n var request = {};\n otherRoutes.map(function (route) { return request = getRouteCurrent[1] == (route.path.split('/'))[1] ? { 'status': true, 'route': route } : { 'status': false }; });\n return request;\n}", "match(route) {\n //match route against dictionary of defined paths to their relevant attributes\n for (let [path, {pathRoute, handler, params}] of this.routes) {\n const match = pathRoute.exec(route);\n //each route will be associated with a handler\n //this handler will handle all of the rendering associated with a new change\n if (match !== null) {\n //remove the first / from the route\n //loop through values and add each value with its associated parameter\n const routeParams = match.slice(1).\n reduce((allParams, value, index) => {\n allParams[params[index]] = value;\n return allParams;\n }, {});\n //split parameters using the ?varName=varVal \n this.currentPath = path;\n //check if we have any query parameters to parse\n if (window.location.search) {\n this.getQueryParameters(window.location.search, routeParams);\n }\n handler(route, routeParams);\n //we don't want to execute more than route once we've matched one\n //if it can match multiple ones so we break\n break;\n }\n\n }\n }", "function updateRoute() {\n\n}", "startLinkRouting() {}", "match(route) {\n //match route against dictionary of defined paths to their relevant attributes\n for (let [path, {pathRoute, handler, params}] of this.routes) {\n const match = pathRoute.exec(route);\n //each route will be associated with a handler\n //this handler will handle all of the rendering associated with a new change\n if (match !== null) {\n //remove the first / from the route\n //loop through values and add each value with its associated parameter\n const routeParams = match.slice(1).\n reduce((allParams, value, index) => {\n allParams[params[index]] = value;\n return allParams;\n }, {});\n this.currentPath = path;\n //check if we have any query parameters to parse\n if (window.location.search) {\n this.getQueryParameters(window.location.search, routeParams);\n }\n handler(route, routeParams);\n //we don't want to execute more than route once we've matched one\n //if it can match multiple ones so we break\n break;\n }\n\n }\n }", "function routing() {\n switch (document.location.hash) {\n case '':\n ajaxRequestWithCallback('views/home.html', importInViewForHome);\n break;\n case \"#game\":\n ajaxRequestWithCallback('views/game.html', importInViewAndStartGame);\n break;\n case \"#score\":\n ajaxRequestWithCallback('views/score.html', importInViewAndShowScore);\n break;\n case \"#controls\":\n ajaxRequestWithCallback('views/controls.html', importInViewAndShowControls);\n break;\n case \"#modal\":\n ajaxRequestWithCallback('views/modal.html', importInViewAndSaveScore);\n break;\n default:\n ajaxRequestWithCallback('views/pageNotFound.html', importInView);\n break;\n }\n }", "function set_routes() {\n\n // Check your current user and roles\n app.get( '/status/:id', function( request, response ) {\n acl.userRoles( request.params.id || false, function( error, roles ){\n response.json( {'User': request.user ,\"Roles\": roles });\n });\n });\n\n // Only for users and higher\n app.all( '/secret', [ acl.middleware( 1, get_user_id) ],function( request, response ) {\n\n response.send( 'Welcome Sir!' +request.params.id);\n }\n );\n\tapp.use('/user',require('./routers/userR.js'));\n app.use('/event',require('./routers/eventR.js'));\n //accept error\n app.use(acl.middleware.errorHandler('json')); \n \n}", "routeChange() {\n\n // Validating the routes object\n if (!router.routes) return;\n if (router.routes.constructor !== Object) throw err(9);\n\n const route = router.getRoute(window.location.pathname);\n const entries = Object.entries(router.routes);\n\n // Looping through all routes in the routes-object\n for (let i = 0; i < entries.length; i++) {\n const entryRoute = router.getRoute(entries[i][0]);\n let match = true;\n\n // Checking if the current URL matches the route\n for (let a = 0; a < entryRoute.length; a++) {\n if (route[a] === undefined || (entryRoute[a] !== \"**\" && entryRoute[i] !== route[i])) {\n match = false;\n break;\n }\n }\n\n // Change content if match was found\n if (match) {\n router.page = entries[i][1];\n window.dispatchEvent(router.newRouteEvent);\n return;\n }\n }\n\n }", "constructor(numHandlers = 0) {\n this.routes = new Map(); \n //set the pathname of the current route\n this.currentPath = window.location.pathname;\n this.options = {\n context: window,\n startListening: true\n }\n //corresponds to the number of HANDLERS you register, note this is NOT no. of routes since you can have one handler\n //for several routes\n this.numHandlers = numHandlers;\n this.numRegistered = 0;\n this.matchHelper = () => {\n return this.match(window.location.pathname);\n }\n //used to detect when URL changes and execute a handler accordingly\n window.addEventListener('popstate', this.matchHelper); \n }", "on(...pageRoutes) {\n //increment the number of routes registered\n this.numRegistered += 1;\n for (const {route, handler} of pageRoutes) {\n if (Array.isArray(route)) {\n for (const path of route) {\n const [regPath, params] = getRegexFromRouteString(path);\n this.routes.set(path, {pathRoute: regPath, handler: handler, params: params});\n }\n } else {\n const [regPath, params] = getRegexFromRouteString(route);\n this.routes.set(route, {pathRoute: regPath, handler: handler, params: params})\n }\n }\n //route the current url once we've registed all the handlers\n if (this.numRegistered === this.numRoutes) {\n this.match(window.location.pathname);\n }\n }", "constructor(numRoutes = 0) {\n this.routes = new Map(); \n //set the pathname of the current route\n this.currentPath = window.location.pathname;\n this.options = {\n context: window,\n startListening: true\n }\n this.numRoutes = numRoutes;\n this.numRegistered = 0;\n this.matchHelper = () => {\n return this.match(window.location.pathname);\n }\n //used to detect when URL changes and execute a handler accordingly\n window.addEventListener('popstate', this.matchHelper); \n }", "on(...pageRoutes) {\n //increment the number of routes registered\n this.numRegistered += 1;\n for (const {route, handler} of pageRoutes) {\n if (Array.isArray(route)) {\n for (const path of route) {\n const [regPath, params] = getRegexFromRouteString(path);\n this.routes.set(path, {pathRoute: regPath, handler: handler, params: params});\n }\n } else {\n const [regPath, params] = getRegexFromRouteString(route);\n this.routes.set(route, {pathRoute: regPath, handler: handler, params: params})\n }\n }\n //route the current url once we've registed all the handlers\n if (this.numRegistered === this.numHandlers) {\n this.match(window.location.pathname);\n }\n }", "function handleAppRouteChangeRequests(payload) {\n set(payload.payload.route, payload.payload.data);\n }", "_updateRouter(route) {\n\n /*\n (R.intersection(getMetods(route), verbs)).forEach(routeVerb => {\n route.log(`found route handler for '${routeVerb}' method`);\n route.router[routeVerb]('/', route[routeVerb].bind(route));\n });\n */\n\n this._getMethods(route).forEach(method => {\n let verb = this._startsWithVerb(method);\n if (verb) {\n let spec = this._routeify(method);\n if (spec) {\n route.log(`found route handler for '${spec.verb}' method`);\n route.router[spec.verb](spec.route, route[method].bind(route));\n }\n }\n });\n }", "get routes(){\n\t\treturn {\n\t\t\t'get /': [actionFilter, 'index'],\n\t\t\t'get /home/about': 'about'\n\t\t}\n\t}", "function sc_Routing() {\n switch (window.location.hash) {\n case \"#menu\": sc_ShowMenu(); break;\n case \"#board_easy\": sc_Play(\"Easy\"); break;\n case \"#board_medium\": sc_Play(\"Medium\"); break;\n case \"#board_resume\": sc_Resume(); break;\n case \"#scores\": sc_ScoresShow(); break;\n case \"#info\": sc_InfoShow(); break;\n case \"#testboards\": sc_TestBoards(); break;\n default: alert (\"Unknown link [\" + window.location.hash + \"]\"); }\n}", "function routes(router) {\n\n\t\tconst pathwaysManager = new AuthorizedRoute((id, section, subId) => {\n\t\t\trequire(['./components/manager'], function () {\n\t\t\t\trouter.setCurrentView('pathways-manager', {\n\t\t\t\t\tanalysisId: id,\n\t\t\t\t\tsection: section,\n\t\t\t\t\texecutionId: section === 'results' ? subId : null,\n\t\t\t\t\tsourceId: section === 'executions' ? subId : null,\n\t\t\t\t});\n\t\t\t});\n\t\t});\n\n\t\tconst pathwaysManagerVersion = new AuthorizedRoute((id, version) => {\n\t\t\trequire(['./components/manager'], function () {\n\t\t\t\trouter.setCurrentView('pathways-manager', {\n\t\t\t\t\tanalysisId: id,\n\t\t\t\t\tsection: 'design',\n\t\t\t\t\tversion: version\n\t\t\t\t});\n\t\t\t});\n\t\t});\n\n\t\tconst pathwaysBrowser = new AuthorizedRoute(() => {\n\t\t\trequire(['./components/browser'], function () {\n\t\t\t\trouter.setCurrentView('pathways-browser');\n\t\t\t});\n\t\t})\n\n\t\treturn {\n\t\t\t'pathways': pathwaysBrowser,\n\t\t\t'pathways/:id:': pathwaysManager,\n\t\t\t'pathways/:id:/version/:version:': pathwaysManagerVersion,\n\t\t\t'pathways/:id:/:section:': pathwaysManager,\n\t\t\t'pathways/:id:/:section:/:subId:': pathwaysManager // for executions\n\t\t};\n\t}", "function changeRoute(uri) {\n switch(uri) {\n case '/login':\n displayLogin();\n window.history.pushState(currentRoute, 'Minimal JWT - Login', '/login');\n break;\n case '/secret':\n displaySecretView();\n window.history.pushState(currentRoute, 'Minimal JWT - Secret', '/secret');\n break;\n default:\n throw new Error('Unknown route');\n }\n currentRoute = uri;\n}", "function _setRoutesMap(router) {\n // function _getRoutesMap() {\n\n var global = function () {\n if (scope.type === 'realm') {\n _navigateToPage('realm', scope.data);\n } else if (scope.type === 'error') {\n _navigateToPage('error');\n } else {\n _navigateToPage('global', config.permissions.realms.realm_list);\n }\n };\n\n var realm = function (realmId, realmTab, realmSection) {\n // console.log(\">> url realm handler \")\n // console.log(arguments)\n\n // TODO - Array.from()\n // var args = Array.prototype.slice.call(arguments);\n\n var tabs = config.permissions.ui.realm;\n // console.log(tabs)\n\n // var defaultArgs = [args[0], tabs[0].name];\n var defaultRoute = \"/realm/\" + arguments[0] + \"/\" + tabs[0].name;\n\n // default \"subpage\" is status tab\n if (!realmTab) {\n // console.log(\">>> no tab >> set first as default\")\n // args = defaultArgs;\n router.setRoute(defaultRoute);\n return;\n }\n\n // console.log(realmTab);\n var tabValid = false;\n for (var t in tabs) {\n var tab = tabs[t];\n if (realmTab == tab.name) {\n // console.log(\">>> Yes!\", tab.name)\n tabValid = true;\n\n var sections = tab.sections;\n var firstSection = sections[0].name.replace(tab.name + \"-\", \"\");\n\n if (realmSection) {\n // console.log(realmSection);\n var sectionValid = false;\n\n if (sections.length <= 1) {\n // console.log(\">>> WARNING - HAS SECTION PARAM... BUT THE TAB IS JUST ONE SECTIONS\")\n router.setRoute(\"/realm/\" + arguments[0] + \"/\" + arguments[1]);\n return;\n }\n\n for (var s in sections) {\n var section = sections[s];\n if (tab.name + \"-\" + realmSection == section.name) {\n // console.log(\">>> Yes!\", section.name)\n sectionValid = true;\n break;\n }\n }\n\n if (!sectionValid) {\n // console.log(\">>> WARNING - SECTION NOT VALID\")\n router.setRoute(\"/realm/\" + arguments[0] + \"/\" + arguments[1] + \"/\" + firstSection);\n // router.setRoute(defaultRoute);\n return;\n }\n \n } else if (sections.length > 1) {\n router.setRoute(\"/realm/\" + arguments[0] + \"/\" + arguments[1] + \"/\" + firstSection); \n return;\n }\n\n break;\n }\n }\n\n if (!tabValid) {\n // console.log(\">>> WARNING - TAB NOT VALID\")\n // args.splice();\n // args = defaultArgs;\n router.setRoute(defaultRoute);\n return;\n \n } else {\n // console.log(\"### Final args\")\n // console.log(args)\n // _navigateToPage.apply(this, args);\n var context = [];\n for (var arg in arguments) {\n context.push(arguments[arg]);\n }\n _navigateToPage(\"realm\", context);\n }\n\n };\n\n var host = function (realmId, hostId) {\n _navigateToPage('host', arguments);\n };\n\n var error = function () {\n _navigateToPage('error');\n };\n\n // var urls = {\n // // global page\n // '/': global,\n // // realm page\n // '/realm/:realmId': realm,\n // '/realm/:realmId/:realmTab': realm,\n // '/realm/:realmId/:realmTab/:tabSection': realm,\n // // '/realm/:realmId/status': realm,\n // // // '/realm/:realmId/assets': realmAssets,\n // // '/realm/:realmId/assets/hosts': realm,\n // // '/realm/:realmId/assets/host-groups': realm,\n // // '/realm/:realmId/assets/business-processes': realm,\n // // '/realm/:realmId/geomap': realm,\n // // host page\n // '/realm/:realmId/host/:hostId': host,\n // // error page\n // '/error': error\n // };\n // return urls;\n\n // global page\n router.on('/', global);\n\n // realm page (subpages)\n router.on('/realm/:realmId', realm);\n router.on('/realm/:realmId/:realmTab', realm);\n router.on('/realm/:realmId/:realmTab/:tabSection', realm);\n\n // host page (subpages)\n router.on('/realm/:realmId/host/:hostId', host);\n \n // error page\n router.on('/error', error);\n \n }", "function loadRoutes() {\n\n registerRoute(\"/access/denied\", Controllers.Access.prototype.denied)\n registerRoute(\"/users/register\", Controllers.Users.prototype.register,true)\n\n }", "stopLinkRouting() {}", "_routePageChanged(page) {\n const routes = ['repository-list'];\n this.page = page || 'repository-list'; // defaults to home route if no page\n\n // if we are trying to access anything other than / or /repository-list return 404 page\n if (routes.indexOf(this.page) === -1){\n this.page = '404';\n }\n }", "function router() { // private function\n\n var path = location.hash; \n console.log('path is ' + path);\n // prints something like /home\n\n // Use the url like an index (JS associative array notation) to find the desired\n // component (function) to run. The component will place content in the content\n // area. If a link is clicked for which a route was never set, give error message.\n if (!routes[path]) {\n document.getElementById(contentId).innerHTML = \"<p>Error: unknown link '\" + path +\n \"' never added to the routing table.</p>\";\n } else {\n routes[path](contentId);\n }\n }", "function setPublicRoutes() {\n}", "doRoute() {\n let routename = 'HTTP:' + this.request.method + ':' + this.url.pathname;\n this.run(routename, this.restnio.routes, \n Parser.parseFullHttpParams, this.request, this.url);\n }", "function checkRoute() {\n\n var path = getPath(),\n\n args = path.split('/');\n\n INFO.route = SESSION.route = path;\n\n if ( args.length < 1 ) return;\n\n // TODO: 0.7.0 -> customRoutes\n // if ( getKeys( CUSTOM_PATTERNS ).length ) extractRoute();\n\n matchRoute( args );\n}", "function prepRoute() {\n transitionRoute(this.path);\n }", "static registerLegacyRouteHandler() {}", "compareRoutes() {\n let routeStringUrl = this.currentRoute.route;\n var routeString = routeStringUrl.join('/');\n if (routeString[routeString.length - 1] === '/' && routeString !== '/')\n routeString = routeString.slice(0, -1);\n var routeIdx = this.routes.findIndex((r) => r.path === routeString);\n if (routeIdx === -1) {\n try {\n routeIdx = this.parseParametedRoute(routeString);\n }\n catch (error) {\n try {\n routeIdx = this.parseDefaultRoute(routeString);\n }\n catch (error) {\n routeIdx = -1;\n }\n }\n }\n this.afterUpdate(routeIdx);\n }", "function isRouter(z) { \n\troute = z; // set the 'route' state to the status of the route key\n\t\n\tif(route==0) { // if the route key has just been released\n\t\tif(glob.joined == 1) { // if there is only 1 app being addressed\n\t\t\tglob.gMeta = 0; // only one application attached to full meta grid\n\t\t\toutlet(0,\"/sys/size\",xGrid,yGrid);\n\t\t\t}\n\t\telse { // 2 apps being addressed\n\t\t\t\t// if 2 devices, the two selected apps will be directed to each one\n\t\t\tif(g2x>0) { // if there are 2 devices physically present\n\t\t\t\tglob.gMeta = 1; // glob.selHistory to left grid, glob.selCurrent to right grid\n\t\t\t\toutlet(0,\"/sys/size\",glob.g1x,glob.g1y) // send /size to grid1\n\t\t\t\toutlet(1,\"/sys/size\",g2x,g2y); // send /size to grid2\n\t\t\t}\n\n\t\t\t\t// this determines how the device splitting will work if only 1 device\n\t\t\telse {\n\t\t\t\t\t//glob.gMeta: 0=singleapp, 1=2devices-to-2-apps, 2=h-split, 3=v-split\n\t\t\t\tif((glob.g1y==8) && (glob.glx == 8)) { // only 8x8 device (ie. 64)\n\t\t\t\t\tglob.gMeta = 0; // 1 device to 1 app\n\t\t\t\t\toutlet(0,\"/sys/size\",glob.g1x,glob.g1y); // echo size to output\n\t\t\t\t}\n\t\t\t\tif((glob.g1y==8) && (glob.g1x == 16)) { // horizontal 128\n\t\t\t\t\tglob.gMeta = 2; // horizontal split\n\t\t\t\t\toutlet(0,\"/sys/size\",(glob.g1x/2),glob.g1y);\n\t\t\t\t\toutlet(1,\"/sys/size\",(glob.g1x/2),glob.g1y);\n\t\t\t\t}\n\t\t\t\tif((glob.g1y==16) && (glob.g1x == 16)) { // 256\n\t\t\t\t\tglob.gMeta = (glob.gridtiling + 2); // sets mode for vertical or horizontal split\n\t\t\t\t\toutlet(0,\"/sys/size\",(glob.g1x/(-glob.gridtiling+2)),(glob.g1y/(glob.gridtiling+1)));\n\t\t\t\t\toutlet(1,\"/sys/size\",(glob.g1x/(-glob.gridtiling+2)),(glob.g1y/(glob.gridtiling+1)));\n\t\t\t\t}\n\t\t\t\tif((glob.g1y==16) && (glob.g1x == 8)) { // vertical 128\n\t\t\t\t\tglob.gMeta = 3; // vertical split\n\t\t\t\t\toutlet(0,\"/sys/size\",glob.g1x,(glob.g1y/2));\n\t\t\t\t\toutlet(1,\"/sys/size\",glob.g1x,(glob.g1y/2));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}", "_handleRoute(e) {\n this.log.logApi('_handleRoute', e);\n var _hash = location.hash.replace(/^#\\/|\\/$/gi, '/');\n var parser = document.createElement('a');\n parser.href = _hash;\n var _routeObj = null;\n var res = {};\n var req = {\n hostname: parser.hostname,\n host: parser.host,\n port: parser.port,\n protocol: parser.protocol,\n pathname: parser.pathname,\n hash: parser.hash,\n url: parser.href,\n query: parser.search,\n params: {}, //needs to be routes named params keys and value the values\n data: {} //Needs to be any other data sent along\n };\n\n req.query = this._getUrlQuery(parser.href);\n\n //Loop each regex route and match against hash, if match, invoke route handler function.\n for (var i = 0; i < this.routesRegex.length; i++) {\n _routeObj = this.routesRegex[i];\n\n //Test if route matches registered route\n if (_routeObj.regexp.test(_hash)) {\n _routeObj.current = _hash;\n\n _routeObj = this._setRouteParams(_routeObj);\n\n //setup request params / and data\n req.params = _routeObj.params;\n\n //Log\n this.log.logApi(_hash, _routeObj);\n /*\n PubSub.emit('route:success', {\n _routeObj, req, res\n });\n PubSub.emit('route:change', {\n _routeObj, req, res\n });\n */\n //Execute route handler\n this.execute(_routeObj.success, [req, res], _hash);\n } else {\n\n this.execute(_routeObj.error, [req, res], _hash);\n }\n }\n }", "initRouter() {\n Router.config(AppConfig.get('routes'));\n \n Router.onBeforeAction((r, p) => {\n const token = Accounts.getToken()\n if(!r.ignoreLogin && !token) Accounts.logout()\n })\n\n /** Login **/\n Router.on('login', (rota, req) => {\n this.component(<LoginComponent />);\n });\n Router.on('/logout', () => {\n Accounts.logout('/login');\n });\n\n /** Inicio **/\n Router.on('home', (rota, req) => {\n Router.redirect(rota.submenu[0].path);\n });\n Router.on('profile', (rota, req) => {\n this.component(<NewsFeed jsonUrl='/feed' userName={req.params.username}/>);\n });\n Router.on('/novidades', (rota, req) => {\n this.component(<NewsFeed jsonUrl='/feed'/>);\n });\n\n Router.on('messages', (rota, req) => {\n Router.redirect(rota.submenu[0].path);\n });\n Router.on('/social/conversations', (rota, req) => {\n this.component(<MessagesList />);\n });\n\n Router.on('settings', (rota, req) => {\n page.redirect(rota.submenu[0].path);\n });\n Router.on('/social/privacy', (rota, req) => {\n this.component(<h1>Privacy</h1>);\n });\n Router.notFound((rota, req) => {\n this.component(<h1>404 {rota.path}</h1>);\n });\n Router.init();\n }", "getRoute(content) {\n switch (content) {\n case \"Logout\":\n return \"/adminLogout\";\n case \"Login\":\n return \"/login-and-reg\";\n case \"Help\":\n return \"/help\";\n case \"Home\":\n return \"/home\";\n case \"About\":\n return \"/about\";\n case \"Contact\":\n return \"/contact\";\n case \"Dashboard\":\n return \"/dashboard\";\n case \"Profile\":\n return \"/profile/:\" + this.props.username;\n case \"Staff Manager\":\n return \"/staff-manager/:\" + this.props.username;\n default:\n return \"/\";\n }\n }", "function bindRouter() {\n menu.map(function (item) {\n router[item.type || 'get'](item.url, Site.plain);\n });\n}", "function _beforeRouting(newRoute) {\n\t //application.changeRoute(newRoute);\n\t application.clearHeader();\n\t}", "updateRoutesAfterLogin(val) {\n const { location } = this.props\n\n if (location.state && location.state.nextPathname) {\n this.props.router.replace(location.state.nextPathname)\n } else {\n this.props.router.replace('/')\n }\n }", "function route() { // main loop!\n\tlet current = getCurrent();\n\n\tif ( current !== hashRoute ){\n\t\thashRoute = current;\n\t\trenderNav(); // render proper nav for any page change per user, one line to handle ALL requirements.\n let [i, idStr] = hashRoute.split(\"/\");\n\t\tif ( hashRoute == \"#home\" ){\n home();\n\t\t} else if ( hashRoute == \"#register\" ){\n\t\t\tregister();\n\t\t} else if ( hashRoute == \"#logout\" ){\n logout();\n\t\t} else if ( hashRoute.includes(\"recepie\") ){\n\t\t\trecepieInfo( idStr );\n\t\t} else if ( hashRoute.includes(\"edit\") ){\n\t\t\trecepieEdit( idStr );\n\t\t} else if ( hashRoute.includes(\"archive\") ){\n\t\t\tdeleteRecepie( idStr );\n\t\t} else if ( hashRoute.includes(\"like\") ){\n\t\t\tlikeRecepie( idStr );\n } else if ( hashRoute == \"#share\" ){\n\t\t\trecepieShare();\n\t\t} else if ( // !user || \n // !userObj ||\n // window.location.hash == \"\" ||\n hashRoute == \"#login\"\n ){\n login();\n\t\t} else if( hashRoute == \"#makeFood\" ){\n makeFood(); // for testing\n }\n\t}\n\tsetTimeout( route, 150 );\n}", "function Routes(){\n return(\n <Switch>\n <Route path='/login' component={Login}/>\n <Route path='/forgotPassword' component={Login}/>\n <Route path='/newUser' component={NewUser}/>\n <Route path='/forgotPassword' component={ForgotPassword}/>\n <Route path='/vogais' component={HomeVogais} />\n \n <Route path='/telaE' component={TelaE} />\n <Route path='/telaI' component={TelaI} />\n <Route path='/telaO' component={TelaO} />\n <Route path='/telaU' component={TelaU} />\n\n <Route path='/clickImageA' component={ClickImageA} />\n <Route path='/clickImageE' component={ClickImageE} />\n <Route path='/clickImageI' component={ClickImageI} />\n <Route path='/clickImageO' component={ClickImageO} />\n <Route path='/clickImageU' component={ClickImageU} /> \n <Route path='/clickImageAO' component={ClickImageAO} />\n <Route path='/clickImageF' component={ClickImageF} />\n <Route path='/clickImageJ' component={ClickImageJ} />\n <Route path='/clickImageM' component={ClickImageM} />\n \n <Route path='/cloudA' component={CloudA} />\n <Route path='/cloudE' component={CloudE} /> \n <Route path='/cloudI' component={CloudI} /> \n <Route path='/cloudO' component={CloudO} /> \n <Route path='/cloudU' component={CloudU} /> \n\n <Route path='/clickLetterA' component={ClickLetterA} /> \n <Route path='/clickLetterE' component={ClickLetterE} />\n <Route path='/clickLetterI' component={ClickLetterI} />\n <Route path='/clickLetterO' component={ClickLetterO} />\n <Route path='/clickLetterU' component={ClickLetterU} />\n <Route path='/clickWordsF' component={ClickWordsF} />\n <Route path='/clickWordsJ' component={ClickWordsJ} />\n <Route path='/clickWordsM' component={ClickWordsM} />\n\n <Route path='/typeLetterA' component={TypeLetterA} />\n <Route path='/typeLetterE' component={TypeLetterE} />\n <Route path='/typeLetterI' component={TypeLetterI} />\n <Route path='/typeLetterO' component={TypeLetterO} />\n <Route path='/typeLetterU' component={TypeLetterU} />\n <Route path='/typeLetterAO' component={TypeLetterAO} />\n\n <Route path='/typeConsonantsF' component={TypeConsonantsF} />\n <Route path='/typeConsonantsJ' component={TypeConsonantsJ} />\n <Route path='/typeConsonantsM' component={TypeConsonantsM} />\n\n <Route path='/testVowels' component={TestVowels} />\n <Route path='/testFJM' component={TestFJM} />\n {/* <Route path='/testReadFJM' component={TestReadFJM} /> */}\n \n <Route path='/consonants' component={HomeConsonants} />\n <Route path='/fMenu' component={fMenu} />\n <Route path='/jMenu' component={jMenu} />\n <Route path='/mMenu' component={mMenu} />\n <Route path='/nMenu' component={nMenu} />\n \n <Route path='/readF' component={ReadF} />\n <Route path='/readJ' component={ReadJ} />\n <Route path='/readM' component={ReadM} />\n\n <Route path='/' component={Home} />\n </Switch> \n ); \n}", "router() { return rtr; }", "function routes() {\n return [\n {path: /.*/, fn: allPages,template: 'templateAll',block: 'side.template.all'},\n {path: 'GET /template', fn: templatePage, template: 'templateShow',block: 'content.template'},\n {path: 'GET /templateSecure', fn: templatePage, permit: calipso.permission.Helper.hasPermission('template:permission'), template: 'templateShow',block: 'content.template'}\n ];\n}", "navigate(path) {\n var matches, params\n\n for (var i = 0; i < this.routes.length; i += 1) {\n matches = path.match(this.routes[i].pattern)\n\n if (matches) {\n params = {}\n matches = matches.splice(1, matches.length - 1)\n\n this.routes[i].params.forEach((param, i) => {\n params[param] = matches[i]\n })\n\n this.routes[i].fn(params)\n window.history.pushState(path, null, path)\n break\n }\n }\n }", "function processRoutes()\n {\n if(!app.routes){\n Ext.global.console.warn(\"No routes were found. Consider defining routes object in your Ext.application definition.\");\n return;\n }\n \n Ext.iterate(app.routes, function(route, value)\n {\n value = value.split('#');\n route = removeSlash(route, true);\n \n routes.push({\n controller : Ext.String.capitalize(value[0]),\n action : value[1],\n sections : route.split('/')\n });\n });\n }", "function _beforeRouting(newRoute) {\n //application.changeRoute(newRoute);\n _application2.default.clearHeader();\n}", "_homeRoute () {\n this.currentView = views.HOME\n }", "function router() {\n\n\t\t// clear last page stuff\n\t\tclearInterval(charInterval);\n\t\tclearInterval(verbInterval);\n\n\t\t// cache page & url\n\t\tpage = page || $('#page');\n\n\t\t// off-page hash\n\n $('#page section').addClass('bringOut');\n\n bringOut = setTimeout(function () {\n page.removeClass('rendered');\n page.addClass('routing');\n\n renderHome();\n\n // setup\n page.addClass('rendered');\n\n $('html,body').animate({\n scrollTop: 0\n }, 512);\n\n clearInterval(bringOut);\n }, 500);\n\t}", "function App() {\n return (\n <div>\n <Router>\n <switch>\n <Route exact path='/' component={Ageclass}></Route>\n <Route exact path='/1' component={Cityclass}></Route>\n <Route exact path='/2' component={Dobclass}></Route>\n <Route exact path='/task2' component={Login}></Route>\n <Route exact path='/task3' component={Arithamaticoperation}></Route>\n <Route exact path='/task4' component={Eventchange}></Route>\n <Route exact path='/task5' component={Restfullservice}></Route> \n\n\n </switch>\n </Router>\n </div>\n );\n}", "render() {\n switch(this.state.isLoggedIn){\n case false:\n return this.guestRouting()\n case true:\n return this.userRouting()\n default:\n return this.guestRouting()\n }\n }", "shouldReuseRoute(future, curr) {\n return future.routeConfig === curr.routeConfig;\n }", "function _appLinkRouter(){\n $( document ).on('click', 'a[href^=\"/\"]', function(event) {\n\n var href, passThrough, url;\n href = $(event.currentTarget).attr('href');\n // passThrough = href.indexOf('sign_out') >= 0;\n if (!event.altKey && !event.ctrlKey && !event.metaKey && !event.shiftKey) {\n event.preventDefault();\n url = href.replace('/', '');\n\n url = lang + '/' + url;\n\n if(P.FullscreenHandler.getIsFullscreen() === false){\n P.AppRouter.navigate(url, {\n trigger: true\n });\n }else{\n P.Presenter.prototype.call( url );\n }\n \n return false;\n }\n });\n }", "initRoutes() {\n this.app.get(\n `${this.apiBasePath}/person/:personId/appearances`,\n (req, res, next) => {\n personController.getAppearances(req, res, next);\n },\n );\n\n this.app.get(\n `${this.apiBasePath}/person/:personId/movies`,\n (req, res, next) => {\n personController.getMovieAppearances(req, res, next);\n },\n );\n\n this.app.get(\n `${this.apiBasePath}/person/:personId/tv`,\n (req, res, next) => {\n personController.getTvAppearances(req, res, next);\n },\n );\n }", "function route() {\n this.method = this.req.method.toLowerCase();\n var n = w.map[this.method];\n if (!n) {\n this.reply4xx(404, \"no route for method: \"+this.req.method);\n this.end();\n return\n } else {\n this.url = w.dep.url.parse(this.req.url, true);\n this.query = this.url.query || {};\n this.context = {};\n for (var e in this.query) { this.context[e] = this.query[e] }\n this.context._work = this;\n this.context._js = [];\n this.context._css = [];\n \n var p = this.url.pathname.split('/');\n console.log(this.req.url, \"route to ===============> \" + this.req.method.toUpperCase(), p);\n \n for (var i = 1; i < p.length; ++i) {\n var segment = p[i];\n if (n.branches[segment]) { n = n.branches[segment]; continue };\n if (n.branches[':']) { //varname\n this.context[n.varname] = segment;\n console.log(\"//varname: \" + n.varname + \" = \" + this.context[n.varname]);\n n = n.branches[':'];\n continue\n };\n if (n.branches['*']) { //wildcard\n this.context['_location'] = p.slice(i).join('/');\n console.log(\"//wildcard: \" + this.context['_location']);\n n = n.branches['*'];\n break\n };\n this.reply4xx(404, \"no route to: \"+this.req.method+' '+this.req.url);\n this.end();\n return\n };\n };\n \n if (n.handler) {\n this.mapnode = n;\n n.handler.call(this);\n this.end();\n return\n }\n\n this.reply5xx(500, \"no handler found for: \"+this.req.method+' '+this.req.url);\n this.end();\n return\n}", "init(){\n this.routes.forEach((route)=>{\n this._proccessRegExp(route);\n }, this);\n\n let found = false;\n let routerObj = {\n pathFor: (name, parameter)=>{\n return this._pathFor(name, parameter);\n },\n\n goTo: (url, data, title)=>{\n return this._goTo(url, data, title);\n },\n\n historyMode: this._historyMode\n };\n this.routes.some((route)=>{\n if(this._requestPath().match(route.regExp)) {\n route.current = true;\n found = true;\n\n let request = {};\n request.param = this._processRequestParameters(route);\n request.query = this.query;\n request.uri = window.location.pathname;\n\n return route.callback.call(route.thisArg, request, routerObj);\n }\n },this)\n\n if(!found){\n if(!this._notFoundFunction) return;\n let request = {};\n request.uri = window.location.pathname;\n return this._notFoundFunction(request, routerObj);\n }\n }", "loadCurrentRoute() {\n switch (this.currentRoute()) {\n case '/':\n import(/*webpackChunkName: \"home\" */ './IndexController').then(IndexController => {\n IndexController.default.init();\n });\n\n break;\n case '/restaurant':\n import(/*webpackChunkName: \"restaurant\" */ './RestaurantController').then(\n RestaurantController => {\n RestaurantController.default.init();\n }\n );\n\n break;\n }\n }", "function handleResetRoute() {\n\t\t\t//remove markers on map\n\t\t\ttheInterface.emit('ui:resetRoute');\n\n\t\t\t//remove all existing waypoints\n\t\t\tvar el = $('#0');\n\t\t\tvar i = 0;\n\t\t\twhile (el.length > 0) {\n\t\t\t\tel.remove();\n\t\t\t\ti++;\n\t\t\t\tel = $('#' + i);\n\t\t\t}\n\n\t\t\t//generate two empty waypoints\n\t\t\tfor (var j = 1; j >= 0; j--) {\n\t\t\t\t//generate DOM elements\n\t\t\t\tvar draftWp = $('#Draft');\n\t\t\t\tvar newWp = draftWp.clone();\n\t\t\t\tnewWp.attr('id', j)\n\t\t\t\tnewWp.insertAfter(draftWp);\n\t\t\t\tnewWp.show();\n\n\t\t\t\t//decide which buttons to show\n\t\t\t\tvar buttons = newWp.children();\n\t\t\t\t//show remove waypoint\n\t\t\t\tbuttons[0].show();\n\n\t\t\t\tif (j == 1) {\n\t\t\t\t\t//show only move down button\n\t\t\t\t\tbuttons[2].hide();\n\t\t\t\t\tbuttons[1].show();\n\t\t\t\t} else if (j == 0) {\n\t\t\t\t\t//show only move up button\n\t\t\t\t\tbuttons[1].hide();\n\t\t\t\t\tbuttons[2].show();\n\t\t\t\t}\n\n\t\t\t\t//add event handling\n\t\t\t\t$('.searchWaypoint').keyup(handleSearchWaypointInput);\n\t\t\t}\n\t\t}", "_loadInitialRoute(){\n\n /*con esta constante y el window.location.pathname.split() estamos \n separar en un arreglo de dos elementos la ruta por ejemplo quedaría \n [/,contacto ] entonces podriamos acceder a cualquiera de estos elementos\n */\n const pathNameSplit = window.location.pathname.split('/');\n /*en esta funcion lo que estamos haciendo es segmentar \n estamos usando el operador ternario diciendo que si el tamaño del arreglo dado es mayor a uno \n solo accedamos al indice 1 que sería del ejemplo anterior [/, contacto] sería el contacto si es que el elemento\n es solo uno por ejemplo [/] entonces al path segs se le da un string vació */\n const pathSegs = pathNameSplit.length > 1 ? pathNameSplit.slice(1) : '';\n\n /* con el ...pathsegs lo que estamos pasando es a todo un obejto iterable por parametro */\n this.loadRoute(...pathSegs)\n }", "onNavigate({ linked: RouteCtr, params, query, uriFragment }) {\n // Create a new route each time we navigate\n const newRoute = new RouteCtr({ router: this });\n\n // Remove unnecessary pieces from the routeData\n const routeData = { params, query, uriFragment };\n\n // Store the route we're trying to transition to. This lets us know if\n // the user transitions away at a later time.\n this._transitioningTo = newRoute;\n\n // Give the route a way to bail out of transitioning even if it isn't\n // navigating to a new route (which the above would catch)\n newRoute._bail = false;\n newRoute.bail = () => { newRoute._bail = true; };\n\n // Convenience method for pulling relevant filters\n function getFilters(obj, type) {\n return _.result(obj, 'filters').reduce((arr, filter) => {\n const fn = filter[type];\n return fn ? [...arr, fn.bind(obj)] : arr;\n }, []);\n }\n\n // Gather filter chains\n const promiseChain = [\n // Router \"before\" filters\n ...getFilters(this, 'before'),\n\n // Route \"before\" filters\n ...getFilters(newRoute, 'before'),\n\n // Route fetch method\n newRoute.fetch.bind(newRoute),\n\n // Exit previous route\n () => (this.currentRoute ? this.currentRoute.exit() : undefined),\n\n // Store reference to this new route\n () => { this.currentRoute = newRoute; },\n\n // Route show method\n newRoute.show.bind(newRoute),\n\n // Route \"after\" filters\n ...getFilters(newRoute, 'after'),\n\n // Router \"after\" filters\n ...getFilters(this, 'after'),\n\n // Finally trigger a navigate event on the router & remove reference\n // to the route-in-progress\n () => {\n this.trigger('navigate', routeData);\n delete this._transitioningTo;\n return this;\n },\n ];\n\n // Start the crazy promise chain\n return promiseChain.reduce((p, fn) => p.then(() => {\n // Anytime the developer has an opportunity to navigate again,\n // we need to check if they have. If they have, then we stop.\n // We need to do this check after every step.\n if (this._transitioningTo !== newRoute || newRoute._bail) {\n return this;\n }\n return fn(routeData); // eslint-disable-line consistent-return\n }), Promise.resolve())\n\n // If there are errors at any time, then we look for an `error`\n // method of the Route. If it exists, we execute it; otherwise, we\n // use the Router's `error` callback.\n .catch((e) => {\n const handler = newRoute.error || this.error;\n return handler(e, routeData);\n });\n }", "routingHandler(event) {\r\n this.base.routingEventListener(event);\r\n this.clickHandler();\r\n }", "function router() {\n\tele(\"error\").innerText = \"\";\n\tele(\"content\").innerHTML = \"\";\n\tif (!state.isSignedIn) return;\n\n\tconst view = (hash) => {\n\t\tif (hash.startsWith(\"#sheet/\")) {\n\t\t\treturn editSheetView(hash.substr(\"#sheet/\".length));\n\t\t} else {\n\t\t\treturn listView()\n\t\t}\n\t}\n\tif (location.hash === \"\") {\n\t\tconst hash = localStorage.getItem(\"lastLocation\") || \"\";\n\t\tif (hash !== \"\") {\n\t\t\tlocation.hash = hash\n\t\t\treturn;\n\t\t}\n\t} else {\n\t\tlocalStorage.setItem(\"lastLocation\", location.hash);\n\t}\n\tloadInc();\n\tview(location.hash).catch(uncaughtErrorHandler).finally(() => {\n\t\tloadDec();\n\t});\n}", "function updateRoute() {\n\tlet route = window.location.hash.substr(1);\n\tSTORE.dispatch({ type: \"routing\", route });\n}", "function main() {\n getRoutes();\n}", "init() {\n this.router.post('/generate', (request, response, next) => {\n this.generateKeys(request, response, next);\n });\n this.router.get('/keys/:platform', (request, response, next) => {\n this.getKeys(request, response, next);\n });\n this.router.get('/validate', (request, response, next) => {\n this.validate(request, response, next);\n });\n this.router.get('/platforms', (request, response, next) => {\n this.getStatus(request, response, next);\n });\n // TODO: chenge post to delete\n this.router.delete('/delete', (request, response, next) => {\n this.deleteKey(request, response, next);\n });\n this.router.put('/status', (request, response, next) => {\n this.updateStatus(request, response, next);\n });\n }", "function activateRouting() {\n $('#route').prop('disabled', false);\n}", "extendRoutes (routes) {\n magentoRedirects.forEach(magentoRedirect => routes.push(magentoRedirect))\n\n let extendedRoutes = routes.map(route => {\n if (route.name === 'account') route.children = [] // remove it when iframe from my account will be removed\n\n if (route.name in routeReplacements) {\n const matchedReplacer = routeReplacements[route.name]\n const path = route.path\n\n route.path = path.replace(matchedReplacer.from, matchedReplacer.to)\n\n if (matchedReplacer.additionalRoute) {\n route.alias = path.replace(matchedReplacer.from, matchedReplacer.additionalRoute)\n }\n }\n\n return route\n })\n\n return extendedRoutes\n }", "_matchUrlToRoute (urlSegs){\n\n /*esta contsnate tiene una funcion que se llama y que sirve para buscar un elemento en este\n caso una ruta \n */\n const matchedRoute = this.routes.find(route => {\n\n /*si la ruta no fue encontrada no funciona se returna a false\n tomamos la route y lo que hacemos es cortarla para que de esta manera \n obtengamos el array [/, aboutMe] de esta manera vamos a tenerlo en dos \n luego con el slice lo que hacemos es que cortamos desde o en el indice uno en este caso solo cortariamos\n [contacto] y este va a ser el que tenga el archivo routterPathSegs\n */\n const routePathSegs = route.path.split('/').slice(1);\n\n /*en esta comparacion lo que estamos haciendo es saber si el tamaño es distinto pero esta forma de comprarlo\n depende en realidad de que sepamos nosotros que llos paths tienen diferentes medidad\n */\n if(routePathSegs.length !== urlSegs.length){\n return false;\n\n\n }\n\n /*en este caso lo que estoy haciendo es que \n retornar su es que son iguales el programa seguira entonces lo que hacemos es comprar\n con el metodo every \n con este metodo al menos vamos a hacer que coincida con la primera letra del \n las palabras este metodo nos verifica todos los elementos de un array y si si devuelve true \n */\n return routePathSegs\n .every((routePathSeg,i)=> routePathSeg === urlSegs[i]);\n \n })\n\n return matchedRoute;\n\n\n }", "function init_router(next) {\n var config = nodeca.config.router, pointer, default_mount, unknown_methods;\n\n pointer = nodeca.runtime.router = new Pointer();\n\n // calculate default mount points\n default_mount = {host: '//' + nodeca.config.listen.host, path: ''};\n\n if (80 !== +nodeca.config.listen.port) {\n default_mount.host += ':' + nodeca.config.listen.port;\n }\n\n if (nodeca.config.listen.path && '/' !== nodeca.config.listen.path) {\n default_mount.path += nodeca.config.listen.path.replace(/^\\/+$/g, '');\n }\n\n //\n // validate routes\n unknown_methods = _.filter(_.keys(config.map || {}), function (api_path) {\n return !HashTree.get(nodeca.server, api_path);\n });\n\n if (unknown_methods.length) {\n next(new Error(\"Router map contains unknown server api methods: \" +\n unknown_methods.join(', ')));\n return;\n }\n\n //\n // fill in routes\n _.each(config.map || {}, function (routes, api_path) {\n var prefix = config.mount[api_path.split('.').shift()];\n\n if (!prefix) {\n prefix = default_mount.host + default_mount.path;\n } else if ('//' !== prefix.substr(0, 2)) {\n prefix = default_mount.host + prefix;\n }\n\n _.each(routes, function (params, pattern) {\n if ('#' === pattern[0]) {\n // skip non-server routes\n return;\n }\n\n pointer.addRoute(pattern, {\n name: api_path,\n prefix: prefix,\n params: fix_params_regexps(params),\n meta: {\n name: api_path,\n func: HashTree.get(nodeca.server, api_path)\n }\n });\n });\n });\n\n //\n // fill in redirects\n _.each(config.redirects || {}, function (options, old_pattern) {\n var code, link_to;\n\n // redirect provided as a function\n if (_.isFunction(options.to)) {\n pointer.addRoute(old_pattern, {\n params: fix_params_regexps(options.params),\n meta: {\n name: '!redirect!',\n func: function (params, cb) {\n options.to.call(nodeca, params, cb);\n }\n }\n });\n return;\n }\n\n // create detached route - to build URLs\n code = options.to.shift();\n link_to = Pointer.createLinkBuilder(options.to.shift(), options.params);\n\n pointer.addRoute(old_pattern, {\n params: fix_params_regexps(options.params),\n meta: {\n name: '!redirect!',\n func: function (params, cb) {\n var url = link_to(params);\n\n if (!url) {\n cb(new Error('Invalid redirect.'));\n return;\n }\n\n cb({redirect: [code, url]});\n }\n }\n });\n });\n\n //\n // validate direct invocators\n unknown_methods = _.filter(_.keys(config.direct_invocators || {}), function (api_path) {\n return !HashTree.get(nodeca.server, api_path);\n });\n\n if (unknown_methods.length) {\n next(new Error(\"Direct invocators contains unknown server api methods: \" +\n unknown_methods.join(', ')));\n return;\n }\n\n //\n // fill in direct invocators\n _.each(config.direct_invocators || {}, function (enabled, api_path) {\n if (!enabled) {\n // skip disabled invocators\n return;\n }\n\n pointer.addRoute(default_mount + '/!' + api_path + '(?{query})', {\n params: { query: /.*/ },\n meta: {\n name: api_path,\n func: HashTree.get(nodeca.server, api_path)\n }\n });\n });\n\n next();\n}", "init() {\n this.router.get(this.path, this.process);\n }", "function changeAvailabilityProduct(router,connection){\n var self=this;\n self.handleRoutes(router,connection);\n}", "function regenerateRoutes() {\n\t //Clean all previous registered routes.\n\t routes = {};\n\t siteStructure = {};\n\t //Process the new routes.\n\t _processElement(siteDescription);\n\t}", "function handleCurrentRoute() {\n\t\tvar url, newRoutes, _currentRoutes;\n\n\t\t//init vars\n\t\t_currentRoutes = [];\n\n\t\t//add the hash if it doesn't exist\n\t\tif (!location.hash) {\n\t\t\tlocation.hash = '/';\n\t\t\treturn false;\n\t\t}\n\n\t\tif(inReset === location.hash.substr(1)) {\n\t\t\tinReset = false;\n\t\t\treturn false;\n\t\t}\n\n\t\t//trace the url\n\t\turl = trace(location.hash.substr(1));\n\n\t\t//get the route\n\t\tnewRoutes = getRoutes(url);\n\n\t\t//run the route callbacks\n\t\tcleanRoutes(function() {\n\t\t\t//activate new routes that are not currently active\n\t\t\tupdateRoutes(function() {\n\t\t\t\t//update the current routes\n\t\t\t\tcurrentRoutes = _currentRoutes;\n\t\t\t});\n\t\t});\n\n\t\treturn true;\n\n\t\t/**\n\t\t * Cleans out inactive routes\n\t\t * @param callback\n\t\t */\n\t\tfunction cleanRoutes(callback) {\n\t\t\tvar rI, route, nRI, active, bI, binding, cI, executionsLeft;\n\n\t\t\texecutionsLeft = 0;\n\n\t\t\tfor(rI = 0; rI < routes.length; rI += 1) {\n\t\t\t\troute = routes[rI];\n\n\t\t\t\tactive = false;\n\t\t\t\tfor(nRI = 0; nRI < newRoutes.length; nRI += 1) {\n\t\t\t\t\tif(newRoutes[nRI].url === route.url) {\n\t\t\t\t\t\tactive = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif(active) { continue; }\n\n\t\t\t\tfor(bI = 0; bI < route.bindings.length; bI += 1) {\n\t\t\t\t\tbinding = route.bindings[bI];\n\n\t\t\t\t\tif(!binding.active) { continue; }\n\n\t\t\t\t\tfor(cI = 0; cI < binding.tearDownCallbacks.length; cI += 1) {\n\t\t\t\t\t\tif(binding.async) {\n\t\t\t\t\t\t\texecutionsLeft += 1;\n\t\t\t\t\t\t\tbinding.tearDownCallbacks[cI](exec, route.uriData);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tbinding.tearDownCallbacks[cI](route.uriData);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbinding.active = false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\texec();\n\n\t\t\tfunction exec() {\n\t\t\t\tif(executionsLeft === 0) {\n\t\t\t\t\tcallback();\n\t\t\t\t} else {\n\t\t\t\t\texecutionsLeft -= 1;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * activates routes\n\t\t * @param callback\n\t\t */\n\t\tfunction updateRoutes(callback) {\n\t\t\tvar nRI, route, bI, binding, cI, executionsLeft;\n\n\t\t\texecutionsLeft = 0;\n\n\t\t\tif(newRoutes.length > 0) {\n\t\t\t\tfor(nRI = 0; nRI < newRoutes.length; nRI += 1) {\n\t\t\t\t\troute = newRoutes[nRI];\n\n\t\t\t\t\tfor(bI = 0; bI < route.bindings.length; bI += 1) {\n\t\t\t\t\t\tbinding = route.bindings[bI];\n\n\t\t\t\t\t\tif(binding.active) { continue; }\n\n\t\t\t\t\t\tfor(cI = 0; cI < binding.setupCallbacks.length; cI += 1) {\n\t\t\t\t\t\t\tif(binding.async) {\n\t\t\t\t\t\t\t\texecutionsLeft += 1;\n\t\t\t\t\t\t\t\tbinding.setupCallbacks[cI](exec, newRoutes[nRI].uriData);\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tbinding.setupCallbacks[cI](newRoutes[nRI].uriData);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbinding.active = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\texec();\n\n\t\t\tfunction exec() {\n\t\t\t\tif(executionsLeft === 0) {\n\t\t\t\t\tcallback();\n\t\t\t\t} else {\n\t\t\t\t\texecutionsLeft -= 1;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}", "routing () {\n const notConnected = this.app.session.notConnected.bind(this.app.session)\n const connected = this.app.session.connected.bind(this.app.session)\n const connectedOrBuilder = this.app.session.connectedOrBuilder.bind(this.app.session)\n const admin = this.app.session.admin.bind(this.app.session)\n\n this.app.express.use('/api', express.Router()\n .post('/auth/login', notConnected, this.app.action.auth.login.routes)\n .post('/auth/forgot', notConnected, this.app.action.auth.forgotPassword.routes)\n .put('/auth/reset', notConnected, this.app.action.auth.resetPassword.routes)\n\n .delete('/auth/logout', connected, this.app.action.auth.logout.routes)\n\n .use('/invite', express.Router()\n .post('/', connected, admin, this.app.action.invitation.create.routes)\n )\n .use('/user', express.Router()\n .post('/', notConnected, this.app.action.user.create.routes)\n .get('/:id', connected, this.app.action.user.get.routes)\n .get('/', connected, this.app.action.user.list.routes)\n )\n .use('/manifest', express.Router()\n .post('/', connected, this.app.action.manifest.create.routes)\n .put('/:id', connected, this.app.action.manifest.update.routes)\n .put('/:id/maintainer', connected, admin, this.app.action.manifest.updateMaintainer.routes)\n .get('/:id', connectedOrBuilder, this.app.action.manifest.get.routes)\n .get('/', connected, this.app.action.manifest.list.routes)\n )\n .use('/build', express.Router()\n .post('/', connected, this.app.action.build.create.routes)\n .use('/:id', express.Router({ mergeParams: true })\n .get('/', connected, this.app.action.build.get.routes)\n\n // Middleware to authorize only builder\n .use('/', this.app.action.build.authorization.routes)\n // Empty endpoint for a client to verify his access\n .put('/', (req, res, next) => { res.json({}) })\n .put('/start', this.app.action.build.start.routes)\n .put('/stdout', this.app.action.build.stdout.routes)\n .put('/stderr', this.app.action.build.stderr.routes)\n .put('/end', this.app.action.build.end.routes)\n .put('/packages', this.app.action.build.packages.routes)\n )\n .get('/', connected, this.app.action.build.list.routes)\n )\n )\n\n this.app.express.use(this.errorHandler.bind(this))\n }", "function userRoutes() {\n return (open, closed) => {\n };\n}", "function route() {\n if (getUrlParam(\"photo\")) {\n loadPhotoCardBasedOnUrl();\n }\n else {\n loadPhotosBasedOnUrl();\n }\n }", "function router(request , response){\r\n let requestObject = extractPathName(request , response);\r\n let requestURLPathName = requestObject.pathname;\r\n if(requestObject.parameters || requestObject.optionalParams)\r\n {\r\n if(requestObject.parameters && requestObject.optionalParams)\r\n {\r\n request.params = requestObject.parameters;\r\n request.optionalParams = requestObject.optionalParams;\r\n }\r\n else if(requestObject.parameters)\r\n {\r\n request.params = requestObject.parameters;\r\n }\r\n else if(requestObject.optionalParams)\r\n {\r\n request.optionalParams = requestObject.optionalParams;\r\n }\r\n }\r\n switch(requestURLPathName)\r\n {\r\n //If we get a request for /params path then we are going to call the paramsURLRouter method\r\n case \"/params/:paramOne/:paramTwo\" :\r\n paramsURLRouter.paramsURLRouter(request , response);\r\n break;\r\n //If we get a request for /params path then we are going to call the baseURLRouter method\r\n case \"/\" :\r\n baseURLRouter.baseURLRouter(request , response);\r\n break;\r\n //If a request to invalid path is received then following functionality will be called\r\n default :\r\n console.log(\"Invalid request URL\");\r\n break;\r\n }\r\n\r\n}", "function homeRoute(request, response){\n //if url == \"/\" && GET\n console.log(\"weee3eeeeeeeeeesdfgaaauifyueeeeeerrreeeeeeeeee still reading stuff\");\n //if url == \"/\" && POST\n //redirect to /:username\n}", "toggleRoutes() {\n // bunu vehicles.forEach() yaparsan daha hızlı çalışır\n for (let i = 0; i < this.vehicles.length; i++) {\n const vehicle = this.vehicles[i]; \n console.log(vehicle);\n vehicle.gps.route.data.then((data)=> {\n this.map.addRoute(String(vehicle.gps.route.id), data.pathid, 'ROUTE_PATH', null); \n })\n }\n }", "function handleRoute(e) {\n\te.preventDefault();\n\tlet _hash = location.hash;\n\t// Check: If user is not sign im, than cannot access other pages, and user is redirected on HomePage to sign in\n\tif (!localStorage.getItem('userName') && _hash != \"\") {\n\t\tlocation.hash = \"\";\n\t};\n\t// possible Routs options (empty route for HomePage and #cardslist for CardsPage) and non-valid route redirects on empty Route back on HomePage)\n\tswitch (_hash) {\n\t\tcase '':\n\t\t\thomePage.style.display = 'block';\n\t\t\tcardsPage.style.display = 'none';\n\t\t\tbtnToTop.style.display = 'none';\n\t\t\tbreak;\n\t\tcase '#cardslist':\n\t\t\thomePage.style.display = 'none';\n\t\t\tcardsPage.style.display = 'block';\n\t\t\twelcomeMsg.innerText = `Hello, ${localStorage.getItem('userName')}`;\n\t\t\tbreak;\n\t\tdefault:\n\t\t\tlocation.hash = '';\n\t\t\tbreak;\n\t}\n\t// invoke fetching data on page load and hashchange, only if data array is empty (no data fetched)\n\tif (dataArr.length === 0) {\n\t\tfetchData();\n\t};\n\tfetchTypes();\n}", "set routes(data) {\n _routes = data;\n }", "hashChange(event) {\n\t\t// This support the abort a cicle\n\t\tif (this.engineIsRunning === true) {\n\t\t\tthis.engineIsRunning = false;\n\t\t\treturn;\n\t\t}\n\t\tthis.currentUrl = event ? event.newURL : window.location.href;\n\t\tthis.previousUrl = event ? event.oldURL : window.location.href;\n\t\t// Save the old routes if user abort and need restore it\n\t\tthis.oldRoutesBkp = this.cloneRoutes({source: this.oldRoutes});\n\t\t// Save a copy of currentRoutes as oldRoutes\n\t\tthis.oldRoutes = this.cloneRoutes({source: this.currentRoutes});\n\t\t// Clean current routes\n\t\tthis.currentRoutes = getEmptyRouteObjetc();\n\t\tthis.engine();\n\t}", "constructor(routes){\n this.routes=routes;\n this._loadInitialRoute();\n }", "function route() {\n\t\tvar o = status(); //get current hash object.\n\t\tif (o) {\n\t\t\t_callControllerFromObj(o.id, o.params);\n\t\t\treturn true;\n\t\t} else {\n\t\t\treturn false;\n\t\t}\n\t}", "onRoute (info) {\n openApi.addRoute(info, {\n basePath: env.REST_API_PREFIX\n })\n }", "shouldReuseRoute(future, curr) {\n return future.routeConfig === curr.routeConfig;\n }", "shouldReuseRoute(future, curr) {\n return future.routeConfig === curr.routeConfig;\n }", "shouldReuseRoute(future, curr) {\n return future.routeConfig === curr.routeConfig;\n }", "shouldReuseRoute(future, curr) {\n return future.routeConfig === curr.routeConfig;\n }", "shouldReuseRoute(future, curr) {\n return future.routeConfig === curr.routeConfig;\n }", "function router() {\n var route = window.location.hash.substring(1);\n var copy = routes.filter(function(element) {\n return element.name === route;\n })\n\n var template = (copy[0] ? copy[0].template : 'pages/home.html');\n \n var req = new XMLHttpRequest();\n req.addEventListener('load', function() {\n content.innerHTML = this.responseText;\n }, false);\n req.open('get', template, true);\n req.send(null);\n }", "matchRouter() {\n Router.subscribe((route:Route) => {\n this.onRouteChange(route);\n });\n }", "extendRoutes (routes, resolve) {\n \n routes.forEach(one => {\n const route = Object.create(one)\n route.name += '_locale'\n route.path = '*' + one.path + '/index.html'\n routes.push(route)\n })\n routes = routes.filter(one => {\n return /locale/.test(one.name)\n })\n console.log(routes)\n \n }", "_outOfRouteChain(){\n // *Changing the route chain state:\n this._isInRouteChain = false;\n }", "function addMapping(router, mapping) {\n for (let url in mapping) {\n\n if (url.startsWith('GET ')) {\n\n let path = url.substring(4);\n router.get(path, mapping[url]);\n\n } else if (url.startsWith('POST ')) {\n\n let path = url.substring(5);\n router.post(path, mapping[url]);\n\n } else if (url.startsWith('PUT ')) {\n\n let path = url.substring(4);\n router.put(path, mapping[url]);\n\n } else if (url.startsWith('DELETE ')) {\n\n let path = url.substring(7);\n router.delete(path, mapping[url]);\n\n } else {\n console.log(`invalid URL: ${url}`);\n }\n }\n}", "switchTo(next) {\n this.props.history.push((`/settings/${next}`))\n }", "function addMapping(router, mapping) {\n for (let url in mapping.default) {\n if (url.startsWith('GET ')) {\n var path = url.substring(4);\n router.get(path, mapping[url]);\n console.log(`register URL mapping: GET ${path}`);\n\n } else if (url.startsWith('POST ')) {\n var path = url.substring(5);\n router.post(path, mapping[url]);\n console.log(`register URL mapping: POST ${path}`);\n\n } else if (url.startsWith('PUT ')) {\n var path = url.substring(4);\n router.put(path, mapping[url]);\n console.log(`register URL mapping: PUT ${path}`);\n\n } else if (url.startsWith('DELETE ')) {\n var path = url.substring(7);\n router.del(path, mapping[url]);\n console.log(`register URL mapping: DELETE ${path}`);\n\n } else {\n console.log(`invalid URL: ${url}`);\n }\n }\n}", "_isActiveChanged(isActive) {\n console.log('isActive', isActive);\n if (!isActive) {\n // route is not active\n return;\n }\n // route is active\n }", "route() {\n this.router\n .route('/:id/accounts')\n .get(validateToken, verifyIsClient, this.userController.getAccounts)\n .post(\n validateToken,\n verifyIsClient,\n createAccountValidator,\n validate,\n this.userController.createAccount,\n );\n\n this.router\n .route('/:id/accounts/:accountNumber/transactions')\n .get(validateToken, verifyIsClient, this.userController.accountHistory);\n\n this.router\n .route('/:id/transactions/:transId')\n .get(validateToken, verifyIsClient, this.userController.specificTranHist);\n\n this.router\n .route('/:id/accounts/:accountNumber')\n .get(validateToken, verifyIsClient, this.userController.specAcctDetails);\n\n this.router\n .route('/:id/confirmEmail/:token')\n .get(\n setHeadersparams2,\n validateToken,\n verifyIsClient,\n this.userController.confirmEmail,\n );\n\n this.router\n .route('/:id/changePassword')\n .patch(\n validateToken,\n verifyIsClient,\n changePasswordValidator,\n validate,\n this.userController.changePassword,\n );\n\n this.router\n .route('/:id/transactions/:accountNumber/transfer')\n .post(\n validateToken,\n verifyIsClient,\n transferFundValidator,\n validate,\n this.userController.transferFunds,\n );\n\n this.router\n .route('/:id/transactions/:accountNumber/airtime')\n .post(\n validateToken,\n verifyIsClient,\n airtimeValidator,\n validate,\n this.userController.buyAirtime,\n this.staffController.debitAccount,\n );\n\n this.router\n .route('/:id/upload')\n .post(upload.single('passport'), this.userController.uploadPassport);\n\n return this.router;\n }", "function addMapping(router, mapping) {\n for (var url in mapping) {\n if (url.startsWith('GET ')) {\n var path = url.substring(4);\n router.get(path, mapping[url]);\n console.log(`register URL mapping: GET ${path}`);\n } else if (url.startsWith('POST ')) {\n var path = url.substring(5);\n router.post(path, mapping[url]);\n console.log(`register URL mapping: POST ${path}`);\n } else if (url.startsWith('PUT ')) {\n var path = url.substring(4);\n router.put(path, mapping[url]);\n console.log(`register URL mapping: PUT ${path}`);\n } else if (url.startsWith('DELETE ')) {\n var path = url.substring(7);\n router.del(path, mapping[url]);\n console.log(`register URL mapping: DELETE ${path}`);\n } else {\n console.log(`invalid URL: ${url}`);\n }\n }\n}", "routingHandler(event) {\r\n this.base.routingEventListener(event);\r\n }", "routingHandler(event) {\r\n this.base.routingEventListener(event);\r\n }", "routingHandler(event) {\r\n this.base.routingEventListener(event);\r\n }", "routingHandler(event) {\r\n this.base.routingEventListener(event);\r\n }" ]
[ "0.6569607", "0.6569607", "0.6446169", "0.6411483", "0.6370922", "0.63314754", "0.63187236", "0.63117963", "0.6267992", "0.6239418", "0.6227154", "0.6222221", "0.6187545", "0.61768776", "0.6142326", "0.61108357", "0.6074876", "0.6062031", "0.6056193", "0.60258186", "0.5970683", "0.59645855", "0.59622854", "0.59590137", "0.59440446", "0.59295475", "0.5920029", "0.5917429", "0.5900703", "0.5900218", "0.5897232", "0.5892793", "0.5892669", "0.5889963", "0.5870067", "0.586625", "0.585738", "0.5854709", "0.5847533", "0.5841356", "0.5839003", "0.5830235", "0.58217084", "0.5813672", "0.5805039", "0.58043915", "0.5799332", "0.57955045", "0.57895976", "0.57866067", "0.57855636", "0.57841957", "0.5783682", "0.57610023", "0.5754814", "0.57522434", "0.5751976", "0.5734528", "0.57324696", "0.5721594", "0.57170564", "0.5715016", "0.57141167", "0.57122093", "0.5711773", "0.5705089", "0.57044387", "0.57019943", "0.56973726", "0.5683494", "0.5683414", "0.56698895", "0.5667639", "0.56671923", "0.5664734", "0.56460106", "0.56453043", "0.5640168", "0.56384766", "0.56365556", "0.56354165", "0.5631265", "0.56217253", "0.56217253", "0.56217253", "0.56217253", "0.56217253", "0.5619395", "0.5615851", "0.56085414", "0.5605048", "0.5604742", "0.5599565", "0.5598767", "0.55967396", "0.5590019", "0.5586536", "0.5580187", "0.5580187", "0.5580187", "0.5580187" ]
0.0
-1
Generic function for capturing the cartoon show title from the dataattribute
function alertCartoonShowName() { // var cartoonName = $(this).attr("data-name"); // alert(cartoonName); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "title() {\n if (arguments.length) {\n title = arguments[0];\n return column;\n }\n return purifyHtml(title || name);\n }", "getTitle() {}", "function title(titleinfo) /* (titleinfo : titleinfo) -> string */ {\n return titleinfo.title;\n}", "get title () {\n this.getAttribute('title')\n }", "get title() {\n return this.getAttribute(\"title\");\n }", "get title() {\n return this.getAttribute('title') || '';\n }", "function getTitle(record, item) {\n\t\tvar titleTag = record.getFieldSubfields(\"200\");\n\t\tif (titleTag) {\n\t\t\ttitleTag = titleTag[0];\n\t\t\tvar titleText = titleTag.a;\n\t\t\tif (titleTag.e) {\n\t\t\t\tif (!/^[,\\.:;-]/.exec(titleTag.e)) {\n\t\t\t\t\ttitleText += \": \";\n\t\t\t\t}\n\t\t\t\ttitleText += titleTag.e;\n\t\t\t}\n\t\t\tif (titleTag.h) {\n\t\t\t\ttitleText += \", \" + titleTag.h;\n\t\t\t\tif (titleTag.i) {\n\t\t\t\t\ttitleText += \": \" + titleTag.i;\n\t\t\t\t}\n\t\t\t} else if (titleTag.i) {\n\t\t\t\ttitleText += \", \" + titleTag.i;\n\t\t\t}\n\t\t\titem.title = titleText;\n\t\t}\n\t}", "function title(){\n\n}", "get titleAttribute(): AttributeType {\n const titleAttribute = this._attributeCollection.getAttributeByLayoutHint(\n \"title\"\n );\n const casenameAttribute = this._metadataCollection.getAttributeByKey(\n \"casename\"\n );\n\n if (titleAttribute) {\n return titleAttribute;\n } else if (\n this.isCase() &&\n this._metadataCollection.hasAttributeByKey(\"casename\") &&\n casenameAttribute !== null\n ) {\n return casenameAttribute;\n } else if (this.attributeCollection.size > 0) {\n const attr =\n this.attributeCollection.find(\n attribute =>\n (Array.isArray(attribute.readonlyvalue) &&\n attribute.readonlyvalue.length > 0) ||\n (!Array.isArray(attribute.readonlyvalue) &&\n attribute.readonlyvalue !== \"\")\n ) || this.attributeCollection.first;\n\n if (attr !== null) {\n return attr;\n }\n }\n\n throw new Error(\n \"Can not find an attribute on this detail, therefor no title attribute is found\"\n );\n }", "getFormattedTitle() {\n return this.info.title.toUpperCase();\n }", "function title() {\n var elm\n \n elm = d.find(\"title\");\n elm.innerText = g.title;\n \n elm = d.tags(\"title\");\n elm[0].innerText = g.title;\n }", "getFormattedTitle(){\n //.....this key word used to apply conversion logic to code (uppercase letter)\n return this.info.title.toUpperCase()\n }", "function tooltip(title) {\n if (!renamedHeadingToOrigField.has(title)) return '';\n return `title=\"${renamedHeadingToOrigField.get(title)}\"`;\n }", "getTitle() {\n return `Title is: ${this.title}`;\n }", "function propsForTitle(){\t\n\tvar d={}\n\tfor (var i in CAMS){d[CAMS[i].name+'Title']=CAMS[i].title}\n\treturn d\n}", "function getTitle(t) {\n // console.log('getTitle t:',t)\n // title content for mouseover\n\n // var _dbotype = t.dbotype || \"\";\n // var _group = t.group || \"\";\n var _name = t.data.name || \"\";\n var _label = t.data.label || _name;\n var _description = t.data.description || \"\";\n var _datavalues = t.data.datavalues || \"\";\n // // var _startdate = t.startdate || \"\";\n // // var _status = t.status || \"\";\n // //var _colour = t.colour || \"\";\n // var _color = t.color || \"\" ;\n // var _id = t.id || \"\";\n\n // var _title = _group + \": \" + _label + \"\\n\" + _description + _color + \"\\n\" ;\n var _title = _label + \": \" + _description + ' ' + _datavalues + \"\\n\";\n // console.log('_title', _title)\n return _title\n }", "get title() {\n return this._data.title;\n }", "get title() {\n return this._data.title;\n }", "static get observedAttributes() {\n return [\"title\"];\n }", "title() { return this.owner.name + \" - \" + this.label.replace('\\n', ' ') }", "get cardTitle() {\n return this.showTitle ? this.strTitle : null;\n }", "function getTitle() {\r\n var carrier = story.getFrameValue();\r\n var index = carriers.indexOf(carrier) + 1;\r\n return \"#\" + (\"0\" + index).slice(-2)+ \" - \" + carrier;\r\n }", "titleDetailConstruct(item, index) {\n var ids = [];\n\n for (var i = 0; i < item.titleIds.length; i++) {\n ids.push(item.titleIds[i]);\n }\n\n if (ids.length > 0) {\n return <TitleNameOverlay disableOverlay={false} data={ids} />;\n }\n }", "function getTitle(item){\n return item.title;\n \n}", "function getTitle() {\n return document.getElementById( \"eow-title\" ).title;\n}", "function titleSetup() {\n\t\t\t\t\tif(scope.title !== undefined) {\n\t\t\t\t\t\t// For now we don't display the title\n\t\t\t\t\t\t// sel.select(\"span.list-title\").text(scope.title);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tsel.select(\"span.list-title\").text(null);\n\t\t\t\t\t}\n\t\t\t\t}", "function setTitle() {\n dt = formatDate(myDateFormat, appstate.date);\n dtextra = (appstate.date2 === null) ? '' : ' to ' + formatDate(myDateFormat, appstate.date2);\n $('#maptitle').html(\"Viewing \" + vartitle[appstate.ltype] +\n \" for \" + dt + \" \" + dtextra);\n $('#variable_desc').html(vardesc[appstate.ltype]);\n}", "get theTitle()\n {\n return this.title;\n }", "function showCountryName() {\n toolTip.innerHTML = event.target.getAttribute('title');\n}", "function displayTitle (event) {\n $display.textContent = listoftitles[event.target.getAttribute('id')-1]\n }", "function showTitle(title, selection, plotWidth, chartMargin, titleMargin) {\n var center = chartMargin.left + plotWidth/2,\n textHeight = 10,\n titleTop = titleMargin[1] + textHeight,\n attachedTitle = attachByClass(\"text\", selection, \"title\"); \n\n attachedTitle.entered()\n .attr(\"class\", \"title\")\n .attr(\"text-anchor\", \"middle\");\n\n attachedTitle\n .attr(\"transform\", \"translate(\" + center + \",\" + titleTop +\")\")\n .text(title);\n }", "function getTitle(data) {\n\t\tvar title = \"\";\n\t\tif(data.title){\n\t\t\ttitle = data.title;\n\t\t}else if( data.username ){\n\t\t\ttitle = data.username;\n\t\t}else if( data.message_details ){\n\t\t\ttitle = data.message_details;\n\t\t}else if( data.details ){\n\t\t\ttitle = data.details;\n\t\t}else if( data.fullname ){\n\t\t\ttitle = data.fullname;\n\t\t}\n\t\t\n\t\treturn title;\n\t}", "title() {\n return cy.get(pop_up_title_locator)\n }", "function subtitle(titleinfo) /* (titleinfo : titleinfo) -> string */ {\n return titleinfo.subtitle;\n}", "set title(title) {\n this.setAttribute(\"title\", title);\n }", "function renderTitle(tag) {\n $(\"#tagTitle\").text(tag);\n}", "function getTitle() {\n\tlet title = $(\"#propertyTitle\").text();\n\treturn title;\n}", "_showTitle() {\n if (this._titleJqElem) {\n this._titleJqElem.find(\".chart-title-text:first\").text(this.controlOptions.chartTitle);\n }\n }", "get title() {\r\n return this.i.title;\r\n }", "getTitle() {\n return this.icon.parentElement.childNodes[3];\n }", "updateTitle(){ \n let title = '';\n const { head, instance } = this.entry;\n\n if (head.hasOwnProperty('title')){\n let prop = head.title;\n\n title = head.title\n if (typeof prop === 'function'){\n title = head.title.apply(instance);\n }\n }\n\n if (title && title.length > 0){\n document.title = title;\n }\n }", "get title(){\n return this._title.toUpperCase();\n }", "titleDetailConstruct(item, index) {\n\n var ids = [];\n if (item.categories.length > 0) {\n\n for (var i = 0; i < item.categories[0].titleIds.length; i++) {\n ids.push(item.categories[0].titleIds[i]);\n }\n\n if (ids.length > 0) {\n return <TitleNameOverlay disableOverlay={item.categories[0].removed != undefined} data={ids} />;\n }\n }\n }", "get title() { return this.title_; }", "static make_show_window_title(data, show_window_options){\n let title\n if(show_window_options && show_window_options.title) { title = show_window_options.title }\n else {\n if(data instanceof Job){\n title = \"Path of Job.\" + data.name\n }\n else if (data === Job){\n title = \"Paths of all defined Jobs\"\n }\n else if (this.number_of_jobs_in_array(data) > 0){\n title = \"\"\n for(let job_maybe of data){\n if(job_maybe instanceof Job){\n title += ((title === \"\") ? \"Plot of \" : \", \")\n title += \"Job.\" + job_maybe.name\n }\n }\n }\n else if (this.is_1d_array(data)){\n title = \"1D array of \" + data.length + \" points\"\n }\n else if (this.is_2d_array(data)){\n title = \"2D array of \" + data[0].length + \" points\"\n }\n else if (this.is_3d_array(data)){\n title = \"3D array of \" + data[0].length + \" points\"\n }\n else if(Array.isArray(data) && Array.isArray(data[0].z)){\n title = \"3D array of \" + data[0].z.length + \" points\"\n }\n else if(Array.isArray(data) && Array.isArray(data[0].y)){\n title = \"(\" + data.length + \")\" + \" 2D traces.\"\n }\n else {\n title = \"Plot of data\"\n }\n if((title.length > 32) && !title.includes(\"<\")) { //if it has hhtm in the title, it could well be longer than 32 chars bu still display shorter. Just allow titles with > to be any length\n title = title.substring(0, 32) + \"...\"\n }\n }\n return title\n }", "function htmlAttributeDisplayDetails() {}", "function getClothingInfo() {\n return {\n title: title\n }\n}", "get title() {\n return this.getText('title');\n }", "get title() {\n return this.getText('title');\n }", "function FeatureTitle({item}) {\n if(item && item.title) {\n return <h3 class=\"has-text-centered\">{item.title}</h3>\n } else {\n return null\n }\n}", "function createAuthorTitle({title: displayTitle, innerData: [{author}]}) {\n\treturn displayTitle + ' ' + author;\n}", "function readTitle(dtxData, value){\n dtxData.chartInfo.title = value;\n }", "get title() {\n this._logger.trace(\"[getter] title\");\n\n return this._title;\n }", "get title() {\n\t\treturn this.__title;\n\t}", "get title() {\n\t\treturn this.__title;\n\t}", "get title() {\n\t\treturn this.__title;\n\t}", "get title() {\n\t\treturn this.__title;\n\t}", "get title() {\n\t\treturn this.__title;\n\t}", "get title () {\n\t\treturn this._title;\n\t}", "get title () {\n\t\treturn this._title;\n\t}", "get title () {\n\t\treturn this._title;\n\t}", "get title () {\n\t\treturn this._title;\n\t}", "get title () {\n\t\treturn this._title;\n\t}", "get get_title () {\n return this._title;\n }", "function clickable() {\r\n var t = window.document.getElementById(\"shape_name\");\r\n t.innerHTML = this.getAttribute(\"title\");\r\n}", "function showTitle() {\n g.selectAll(\"g\")\n .selectAll(\".cloudword\")\n .transition()\n .duration(300)\n .delay(function (d, i) {\n return 200 * (1 / parseInt(d.value));\n })\n .style(\"opacity\", 0);\n\n g.selectAll(\".womensday-title\")\n .transition()\n .duration(600)\n .attr(\"opacity\", 0);\n\n g.selectAll(\".osm-title\")\n .transition()\n .duration(1200)\n .attr(\"opacity\", 1.0);\n }", "get title() {\n return this._title;\n }", "function titleize() {\n\n}", "get title() {\n return this._title;\n }", "get title() {\n return this._title;\n }", "setTitle(title) {\n this.get('headData').set('title', title);\n }", "function setCVCategoryVaardighedenTitle() {\n $('#title').html('Cattegorie instellingen voor Vaardigheden')\n $('#subtitle').html('Stel hier de Categorie voor de vaardigheden die u heeft')\n}", "function createTitle(targetData){\n\t//define chart constants\n\tlet svg = d3.select(\".chart\");\n\n\tlet title = svg.append(\"g\")\n\t\t.attr(\"class\", \"chart-title\");\n\ttitle.append(\"text\")\n\t\t.attr(\"x\", 50)\n\t\t.attr(\"y\", 30)\n\t\t.attr(\"text-anchor\", \"center\")\n\t\t.style(\"font\", \"19px Archivo\")\n\t\t.text(targetData.title);\n}", "function setTitle (g, d) {\n g.text(d.nom)\n}", "function TituloSimples(titulo, dom) {\n dom.title = titulo;\n}", "function updateTitle() {\n var pos = d3.mouse(fullMareyForeground.node());\n var x = pos[0];\n var station = stationXScaleInvert[Math.round(xScale.invert(x))];\n if (station) {\n highlightMareyTitle(station)\n }\n }", "function title ( data, index ) {\n if( typeof index === 'undefined' ) return \"\";\n if( index === null ) return \"\";\n if( !data ) return \"\";\n return data.results[index].title;\n}", "function titleFromThumb(thumbnail) {\n 'use strict';\n return thumbnail.getAttribute('data-image-title')\n}", "getCardTitle() {\n if (this.props.cardInfo.name) {\n return this.props.cardInfo.name;\n } else {\n return \"Name\";\n }\n }", "function getShowTitle(whichType) {\r var whichShow;\r\r switch (whichType) {\r case \"L3D\":\r for (var i = 1; i <= showTitleComp.numLayers; i++) {\r if (showTitleComp.layer(i).enabled) {\r showTitleLayer = showTitleComp.layer(i);\r }\r }\r whichShow = showTitleLayer.name;\r break;\r\r case \"EPL\":\r whichShow = proj.file.name.substring(4, 7);\r break;\r\r default:\r alert(\"Error: Can't determine project type.\");\r }\r\r return whichShow;\r }", "function titleFromThumb(thumbnail) {\r\n 'use strict';\r\n return thumbnail.getAttribute('data-image-title');\r\n}", "function Title(props) {\n\treturn <div id=\"title\">\n\t Steve's Neighborhood Map - <span id=\"city-name\">(Bethlehem, PA)</span>\n </div>\n}", "function showTitle(paper) {\n document.querySelector('.title-header').innerHTML =\n `Paper Overview: ${paper.title}`;\n return paper;\n}", "function showSubTitle() {\n g.selectAll(\".osm-title\")\n .transition()\n .duration(0)\n .attr(\"opacity\", 0);\n\n g.selectAll(\"g\")\n .selectAll(\".cloudword\")\n .transition()\n .duration(300)\n .delay(function (d, i) {\n return 200 * (1 / parseInt(d.value));\n })\n .style(\"opacity\", 0);\n\n g.selectAll(\".womensday-title\")\n .transition()\n .duration(600)\n .attr(\"opacity\", 1.0);\n }", "attributeChangedCallback(name, oldValue, newValue) {\n // switch (name) {\n // case \"title\":\n // this.$title.innerText = newValue;\n // break;\n // default:\n // break;\n // }\n }", "tooltip_render(tooltip_data) {\n let text = \"<h4 class =\" +'tooltip-' + tooltip_data['aff_name'] + \" >\" + tooltip_data['aff_name'] + \"</h4>\";\n text += \"<h5 class =\" +'tooltip-' + tooltip_data['aff_name'] + \" >\" +'Co-publication:' + tooltip_data['copub'] + \"</h5>\";\n return text;\n }", "function fv_start() {\n $('*[fv-title]').each( function(){\n $( this ).attr( 'title', fv_parse( $( this ).attr( 'fv-title' ) ) );\n });\n}", "@computed\n get textTitle() {\n if (this.rawAnnotations.length == 0) {\n return '';\n }\n return trim(this.rawAnnotations[0].sourceDocumentTitle);\n }", "get title() { return this.Nls(\"Legend_Title\") }", "function showTitle(title) {\n\n push();\n fill(0, 30);\n noStroke();\n textStyle(BOLD);\n textSize(50);\n textAlign(CENTER);\n text(title, width/2, 100);\n pop();\n\n}", "function logTitle(book) {\n\tconsole.log(book.title);\n}", "function title_view(title) {\n var titleInput = gId(\"title\");\n gId('story_title').innerHTML = title;\n gId('story_title').style.display = \"block\";\n titleInput.style.display = \"none\";\n gId('add_title').style.display = \"none\";\n}", "function titleFilter ($filter) {\n //just default to the one that charts use\n return $filter('chartTitle');\n }", "getTitle() {\n return this._doc.title;\n }", "function setModalTitle(title, artist, album) {\n document.getElementById('modal-header-title').innerHTML = title + ' - '\n + artist + ' - ' + album;\n}", "function changeTaxCollapsibleTitle($controlHolder, value){\n var dinamicID = $controlHolder.attr('rb-data-dinamic-title');\n var $title = $controlHolder.children('.rb-collapsible-title').find('.rb-title').first();\n if($title.length){\n if( value != '' )\n $title.text(value);\n else\n $title.text($controlHolder.attr('rb-data-base-title'));\n }\n }", "function setMovieTitle(){\n\tvar title = $('#title').attr('value');\n\t$('#headerText').text('Watching: ' + title);\n}", "get showTitles() {\n\t\treturn true;\n\t}", "carInfo() {\n return \"This car is a \" + this.color + \" \" + this.make + \" \" + \"year: \" + this.modelYear;\n }", "showMetadata(){\n document.getElementById('trackInfo').innerHTML = \n '<h3 class=\"trackMetaSnippet artistTitle\">'+this.currentTrackMetadata.tags.artist+'</h3>'+\n '<h3 class=\"trackMetaSnippet trackTitle\">'+this.currentTrackMetadata.tags.title +'</h3>'+\n '<h3 class=\"trackMetaSnippet albumTitle\">'+this.currentTrackMetadata.tags.album+'</h3>';\n }" ]
[ "0.6541021", "0.65350163", "0.6532111", "0.650518", "0.64376587", "0.64158726", "0.64043415", "0.6389701", "0.6360439", "0.633933", "0.6333066", "0.6306018", "0.62834406", "0.624153", "0.62387955", "0.6229952", "0.62261647", "0.62261647", "0.62184805", "0.621337", "0.61842954", "0.6179571", "0.6169928", "0.6124577", "0.61006963", "0.6081772", "0.6079783", "0.6064565", "0.6063856", "0.60590005", "0.605683", "0.6050291", "0.6049574", "0.6045963", "0.6031743", "0.6023525", "0.60216594", "0.6019867", "0.60088587", "0.6007893", "0.5999357", "0.59946233", "0.59921294", "0.5981987", "0.59760696", "0.5973376", "0.59727085", "0.596358", "0.596358", "0.59581006", "0.5956802", "0.59564203", "0.5955643", "0.5952724", "0.5952724", "0.5952724", "0.5952724", "0.5952724", "0.59489477", "0.59489477", "0.59489477", "0.59489477", "0.59489477", "0.5939742", "0.5935293", "0.593499", "0.591137", "0.5892092", "0.58830076", "0.58830076", "0.5863539", "0.5859188", "0.58310646", "0.5826397", "0.58241934", "0.58206916", "0.5806052", "0.57978696", "0.579005", "0.578587", "0.5778469", "0.577753", "0.5774867", "0.57690823", "0.5753227", "0.5743235", "0.5736496", "0.5732427", "0.57176495", "0.5715939", "0.5705874", "0.5702092", "0.569663", "0.56927246", "0.569169", "0.56776375", "0.5672759", "0.5667135", "0.56634074", "0.56459266" ]
0.6349183
9
Function for displaying cartoon data
function renderButtons() { // Deleting the cartoons prior to adding new cartoon shows // (this is necessary otherwise we will have repeat buttons) $("#buttons-view").empty(); // Looping through the array of cartoon titles for (var i = 0; i < topics.length; i++) { // Then dynamicaly generating buttons for each show in the array // This code $("<button>") is all jQuery needs to create the start and end tag. (<button></button>) var a = $("<button>"); // Adding a class of cartoon to our button a.addClass("cartoon"); // Adding a data-attribute a.attr("data-name", topics[i]); // Providing the initial button text a.text(topics[i]); // Adding the button to the HTML $("#buttons-view").append(a); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function printCualities(array) {\n var txtPC=\"\";\n for (let i = 0; i < array.length ; i++) {\n txtPC+=array[i].brand+\" \"+array[i].type+\" \"+array[i].content+\" \"+array[i].price+\"<br>\";\n//Se guarda en txtPC como cadena de carácteres\n \n }\n document.getElementById(\"demo\").innerHTML = txtPC;\n \n}", "carInfo() {\n return \"This car is a \" + this.color + \" \" + this.make + \" \" + \"year: \" + this.modelYear;\n }", "function displayComic(data) {\n\t\t \t$('.title').text(data.title);\n\t\t\t\t$('.month').text(data.month);\n\t\t\t\t$('.day').text(data.day);\n\t\t\t\t$('.year').text(data.year);\n\t\t\t\t$('.image').html('<img src=\"' + data.img + '\"/>');\n\t\t\t\t$('.alt').text(data.alt);\n\t\t\t} // end displayComic function", "function showCarNameAndBrand(object) {\n text(object.carName + \" by \" + object.brand, 300, object.y + 20);\n}", "function showCars(cars) {\n for (var index = 0; index < cars.cars.length; index++) {\n var id = (index + 1).toString();\n var carId = \"#car_\" + id;\n var carInfoId = \"#car_info_\" + id;\n \n $(carId).text(cars.cars[index].brand + \"-\" + cars.cars[index].model + \"-\" + (cars.cars[index].model_year).toString());\n \n var availability;\n // Add the car into the availability array if it is available\n if (cars.cars[index].availability == true) {\n availability = \"Yes\";\n availableCars.push(index);\n } else {\n availability = \"No\";\n }\n var carInfo = \"<b>Mileage: </b>\" + cars.cars[index].mileage + \" kms<br/><b>Fuel type: </b>\" + cars.cars[index].fuel_type + \"<br /><b>Price per day: </b>$\" + cars.cars[index].price_per_day + \"<br /><b>Availability: </b>\" + availability + \"<br /><b>Description: </b>\" + cars.cars[index].description;\n // Write carInfo on the home page\n $(carInfoId).html(carInfo);\n }\n}", "function showData(m) {\n try {\n let html = 'accel';\n html += '<table><tr><td>' + m.accel.x.toFixed(3) + '</td><td>' + m.accel.y.toFixed(3) + '</td><td>' + m.accel.z.toFixed(3) + '</tr></table>';\n html += '</table>';\n\n html += 'rot';\n html += '<table><tr><td>' + m.rot.alpha.toFixed(3) + '</td><td>' + m.rot.beta.toFixed(3) + '</td><td>' + m.rot.gamma.toFixed(3) + '</tr></table>';\n\n html += 'rotMotion';\n html += '<table><tr><td>' + m.rotMotion.alpha.toFixed(3) + '</td><td>' + m.rotMotion.beta.toFixed(3) + '</td><td>' + m.rotMotion.gamma.toFixed(3) + '</tr></table>';\n\n html += 'accelGrav';\n html += '<table><tr><td>' + m.accelGrav.x.toFixed(3) + '</td><td>' + m.accelGrav.y.toFixed(3) + '</td><td>' + m.accelGrav.z.toFixed(3) + '</tr></table>';\n html += '</table>';\n document.getElementById('last').innerHTML = html;\n } catch (err) {\n logError(err);\n }\n}", "function showMarvelData(data) {\n marvelData(data);\n}", "function displayDataCard(data) {\r\n\tlet htmlContent = ''\r\n\tdata.forEach(function (item) {\r\n\t\tlet genresContent = ''\r\n\t\thtmlContent += `\r\n <div class=\"col-sm-3\">\r\n <div class=\"card mb-2\">\r\n <img class=\"card-img-top \" src=\"${POSTER_URL}${item.image}\" alt=\"Card image cap\">\r\n <div class=\"card-body movie-item-body\">\r\n <h6 class=\"card-title\">${item.title}</h5>\r\n\t\t\t</div>\r\n\t\t\t<div class= \"row col-sm-12\" style=\"display:flex;\">\r\n\t\t\t`\r\n\r\n\t\titem.genres.forEach(function (i){\r\n\t\t\tgenresContent += `<div><p style=\"font-size:13px;padding:0 5px;\">${genresArray[i]}</p></div>`\t\t\t\r\n\t\t})\r\n\t\tgenresContent += ` \r\n\t\t </div>\t\t\r\n </div>\r\n\t</div>\t\t\t\t \t \t\r\n`\r\n\t\thtmlContent += genresContent\r\n})\r\n\tdataPanel.innerHTML = htmlContent\r\n\r\n}", "function displayData() {\n // get the data\n let vehicle = loadData();\n if (typeof vehicle === null) return;\n\n // populate markup\n let html = `<div style=\"position:fixed;width:100%;max-width:300px;display:block;background:#FFFFFF;top:55%;right:0;z-index:999999;padding:20px;border:solid 1px #ccc;\">\n <h4>You recently viewed the following vehicle:</h4><ul style=\"margin:10px 0;padding:0;list-style:none;\">`;\n for (let k in vehicle) {\n html += `<li style=\"color:#8a8a8a;text-transform:capitalize;\"><span style=\"color:#343434;\">${k}:</span> ${vehicle[k]}</li>`\n }\n html += `</ul><a style=\"border:1px solid #c3002f;background:#c3002f;color:#fff;font-family:'Nissan Regular','Nissan Regular';\n text-transform:uppercase;padding:10px;text-decoration:none;text-align:center;display:block;\"\n href=\"https://www.nissanusa.com/vehicles/cars/versa-sedan/build-price.html#configure/Ak5Jc/exterior-colour\">Resume price builder</a></div>`;\n\n // create wrapper div and append to body or refresh if exists\n const newDiv = document.body.contains(document.getElementById('jsdkWrapper')) ? document.getElementById('jsdkWrapper') : document.body.appendChild(document.createElement(\"div\"));\n newDiv.id=\"jsdkWrapper\";\n newDiv.innerHTML = html;\n}", "function showGoonies(){\n var result = \"\"; \n \n for(var i = 0; i < goonies.records.length; i++){\n \n result += \"<p><b>Name: </b>\" + goonies.records[i].firstName + \" \" + goonies.records[i].lastName + \", <b>Phone: </b>\" + goonies.records[i].cell + \"</p>\";\n }\n document.getElementById(\"div_goonies\").innerHTML = result;\n}", "function displayPlanets({ results: data }) {\n rowDiv.innerHTML = \"\";\n data.forEach((el) => {\n rowDiv.innerHTML += `\n <div class=\"col-3 m-2 d-flex\">\n <div class=\"card border-success mb-3 bg-success\" style=\"max-width: 18rem;\">\n <div class=\"card-header text-white text-center\">PLANET</div>\n <div class=\"card-body text-white\">\n <h5 class=\"card-title\">${el.name}</h5>\n <p class=\"card-text\">has diameter ${el.diameter} and climate ${el.climate}. has ${el.terrain} terrain and \n population ${el.population}</p>\n </div>\n </div>\n </div>\n `;\n });\n}", "function getDataCar(data){\n\tvar car = data.items.car;\n\t$(\"#brand\").text(car.brand);\n\t$(\"#model\").text(car.model);\n\t$(\"#price\").text(car.price);\n\treturn null;\n}", "function demoInfo(id) {\r\n d3.json(\"data/cardata.json\").then((data)=> {\r\n //call in metadata to demographic panel//\r\n var car_data = data.cars;\r\n var result = car_data.filter(car => car.index_col.toString() === id)[0]\r\n\r\n console.log(`test ${result}`)\r\n\r\n //select demographic panel from html//\r\n var features = d3.select(\"#cardata-cars\");\r\n //empty the demographic panel for new data//\r\n features.html(\"\");\r\n Object.entries(result).forEach((key) => {\r\n features.append(\"h5\").text(key[0]+ \": \" + key[1]);\r\n });\r\n });\r\n}", "function shownewcar()\r\n{ var r = \"\" ;\r\n for (var i in this)\r\n r += i + \" = \" + this[i] + \"\\n\" ;\r\n return r ;\r\n}", "function displayDoctors() {\n\n // Reading Doctors file.\n var d = readFromJson('doc');\n\n // For loop to run till all the doctor's are printed.\n for (var i = 0; i < d.doctors.length; i++) {\n\n // Printing doctor's id, name & speciality.\n console.log(d.doctors[i].id + \". \" + d.doctors[i].name + \" (\" + d.doctors[i].special + \")\");\n }\n}", "get cartography() {\n return this._carto;\n }", "function printData(data) {\ndocument.write(`Ima ${data.fuelCap}litri kapacitet, Konsumira${data.fuelCons} litri po kilometar,\n vie sakate da patuvate ${data.distance} kilometri, a so toa ke potroshite ${data.spending()} litri<br/>`);\n }", "function displayData(data) {\n \n container.innerHTML = '';\n\n data.forEach(function (fact) {\n container.innerHTML += `<div class=\"product\"><div class=\"row\"><div class=\"col-sm-8\"><h3>Title: ${fact.title}</h3>\n <img src=\"${fact.image_url}\" ><p>Price: ${fact.price}</p>\n </div></div>\n </div>`;\n });\n}", "function showConjugates () {\n\n pointsTable = lens.pointsTable.getData(); \n pointsList = Optics.calculatePointToPoint(renderableLens.total, pointsTable);\n totalLens = renderableLens.total;\n\n if (pointsList.length > 0) {\n pointsList.forEach( elem => {\n console.log(\"showing .... conjugate pair id = \" + elem.id);\n drawConjugates(elem, displayOptions);\n } );\n }\n }", "function getData (){\n var carData = JSON.parse(this.responseText).cars;\n carInfo(carData);\n }", "function displayResults (cuisine) {\n console.log(cuisine);\n}", "function displayData(data) {\n // Parsing JSON objects into an array articleList\n var articleList = $.csv.toObjects(data);\n //console.log(articleList[0].imageUrl);\n // Looping through the list and adding a div for each JSON object\n for (i = 0; i < articleList.length; ++i) {\n let divList = $(\"<div>\", { \"class\": \"div-cont\", \"id\": \"div-\" + i });\n $(\"#cakes-container\").append(divList);\n let image = $(\"<img>\", { \"class\": \"article-image\", \"src\": articleList[i].imageUrl });\n divList.append(image);\n divList.append($(\"<br>\"));\n divList.append(articleList[i].description);\n let button = $(\"<a>\", { \"href\": articleList[i].ahref, \"id\": \"button-\" + i });\n button.append(\"Read more...\");\n divList.append($(\"<br>\"));\n divList.append(button);\n }\n }", "function printInfo() {\n\n\t\t// Generates the date, location and city description\n\t\tcheckError(this);\n\t\tdays = this.responseXML.querySelectorAll(\"time\");\n\t\tvar locationDiv = document.getElementById(\"location\");\n\t\tvar location = \tthis.responseXML.querySelector(\"name\").textContent;\n\t\tvar description = days[document.getElementById(\"slider\").value].\n\t\t\tquerySelector(\"symbol\").getAttribute(\"description\");\n\t\tvar insertData = [location, Date(), description];\n\t\tfor (var i = 0; i < insertData.length; i++) {\n\t\t\tvar insert = document.createElement(\"p\");\n\t\t\tinsert.innerHTML = insertData[i];\n\t\t\tif (insertData[i] == location) {\n\t\t\t\tinsert.className = \"title\";\n\t\t\t}\n\t\t\tlocationDiv.appendChild(insert);\n\t\t}\n\t\tdocument.getElementById(\"loadinglocation\").style.display = \"none\";\n\n\t\t// Generates the precipitation table\n\t\tvar parentTable = document.getElementById(\"graph\");\n\t\tvar table = document.createElement(\"tr\");\n\t\tparentTable.appendChild(table);\n\t\tfor (var i = 0; i < days.length; i++) {\n\t\t\tvar addRow = document.createElement(\"td\");\n\t\t\tvar addDiv = document.createElement(\"div\");\n\t\t\tvar chanceRain = days[i].querySelector(\"clouds\").getAttribute(\"chance\");\n\t\t\taddDiv.innerHTML = chanceRain;\n\t\t\taddDiv.style.height = chanceRain + \"px\";\n\t\t\taddRow.appendChild(addDiv);\n\t\t\ttable.appendChild(addRow);\n\t\t}\n\t\tdocument.getElementById(\"loadinggraph\").style.display = \"none\";\n\n\t\tchangeTemp();\n\t}", "show() {\r\n console.table(this.data);\r\n }", "function displayData(data) {\n document.getElementById('image').setAttribute('src',data.imageURL);\n document.getElementById('loc').textContent=`${data.location}, ${data.country}`;\n document.getElementById('weather').textContent=`The weather condition by then will be ${data.description}`;\n document.getElementById('temp').textContent=`Max Temperature: ${data.maxTemp} & Min Temperature ${data.minTemp}`;\n document.getElementById('days').textContent=`${Math.round(data.daysToTravel)} days to go`;\n document.getElementById('dates').textContent=`Start Date: ${data.travelStartDate} & Return Date: ${data.travelEndDate}`;\n document.getElementById('tripDuration').textContent=`Trip Duration: ${data.tripDuration} days`\n}", "function show(data){ \n return `<h3 class='temp'> The Weather in ${location} is Currently ${data.main.temp} C°</h3>`;\n }", "function displayInfo(theSculpture) {\n var theName = theSculpture.name;\n var theDesc = theSculpture.description;\n var theYear = theSculpture.year;\n document.getElementById(\"location-container\").getElementsByTagName('h3')[0].innerHTML = theName;\n document.getElementById(\"location-container\").getElementsByTagName(\"p\")[0].innerHTML = theYear;\n document.getElementById(\"location-container\").getElementsByTagName(\"p\")[1].innerHTML = theDesc;\n document.getElementById(\"location-container\").style.display = \"block\";\n}", "printMovieInfo(data) {\n const rottenTomatoes = this.rottenTomatoesRating(data);\n const output = [\n `Title: ${data.Title}`,\n `Year: ${data.Year}`,\n `Rating: IMDb ${data.imdbRating}`,\n ` Rotten Tomatoes ${rottenTomatoes}`,\n `Country: ${data.Country}`,\n `Language: ${data.Language}`,\n `Plot: ${data.Plot}`,\n `Actors: ${data.Actors}`\n ];\n\n console.log(output.join(\"\\n\"));\n }", "function display_toys() {\n \n }// displays toys in the interface", "function displayText(x){\r\n \r\n document.getElementById(\"display\").innerHTML = (x[0].model)+\" \"+(x[0].make);\r\n \r\n \r\n}", "function show(data) {\n document.getElementByClassName(\"location-timezone\").innerHTML = data.name;\n document.getElementByClassName(\"temperature-degree\").innerHTML = data.main.temp;\n document.getElementByClassName(\"temperature-description\").innerHTML = data.weather.description;\n}", "function shownewcar() {\r\n var r = \"\";\r\n for (var i in this) {\r\n r += i + \" = \" + this[i] + \"\\n\";\r\n }\r\n return r;\r\n}", "function shownewcar() {\r\n var r = \"\";\r\n for (var i in this) {\r\n r += i + \" = \" + this[i] + \"\\n\";\r\n }\r\n return r;\r\n}", "function shownewcar() {\r\n var r = \"\";\r\n for (var i in this) {\r\n r += i + \" = \" + this[i] + \"\\n\";\r\n }\r\n return r;\r\n}", "function shownewcar() {\r\n var r = \"\";\r\n for (var i in this) {\r\n r += i + \" = \" + this[i] + \"\\n\";\r\n }\r\n return r;\r\n}", "function displayData(x) {\r\n for(i = 0; i < x.length ; i+=1){\r\n document.getElementById(\"carsTable\").innerHTML += \"<tr><td>\" + x[i].make + \"</td><td>\" + x[i].model + \"</td><td>\" + x[i].price + \"</td></tr>\";\r\n }\r\n}", "function showCity(d){\n var html = \"\";\n html += \"<h1>\" + d.building + \"</h1>\";\n html += \"<table>\"\n html += \"<tr><td>Height: \"+ d.height_m + \" meters</td></tr>\"\n html += \"<tr><td>City: \"+ d.city + \"</td></tr>\"\n html += \"<tr><td>Country: \"+ d.country + \"</td></tr>\"\n html += \"<tr><td>Floors: \"+ d.floors + \"</td></tr>\"\n html += \"<tr><td>Completed: \"+ d.completed + \"</td></tr>\"\n html += \"</table>\"\n document.getElementById(\"chart-img\").innerHTML = \"<img src=../HW3/data/img/\" + d.image + \"></img>\";\n document.getElementById(\"chart-data\").innerHTML = html;\n}", "function showData(petfood){\n\tconsole.log(\"petfood\", petfood);\n\n\tfor (var i = 0; i < petfood.length; i++){\n\t\tpetFoodDiv.innerHTML += `<div><h2>${petfood[i].name}</h2></div>`;\n\t\tfor (var j = 0; j < petfood[i].types.length; j++){\n\t\t\tpetFoodDiv.innerHTML += `<div><h3>${petfood[i].types[j].type}</h3></div>`;\n\t\t\tfor (var k = 0; k < petfood[i].types[j].volumes.length; k++){\n\t\t\t\tpetFoodDiv.innerHTML += `<div>${petfood[i].types[j].volumes[k].name}</div>\n\t\t\t\t\t\t\t\t\t\t<div>${petfood[i].types[j].volumes[k].price}</div>`;\n\t\t\t}\n\t\t}\n\t}\n}", "function showData(data) {\n console.log(data);\n result.innerHTML = `\n ${data.data.slice(0,10).map(song => `\n\t\t<div class=\"single-result row align-items-center my-3 p-3\">\n\t\t\t<div class=\"col-md-9\">\n\t\t\t\t<h3 class=\"lyrics-name\">${song.title}</h3>\n\t\t\t\t<p class=\"author lead\">Album by <span>${song.artist.name}</span></p>\n\t\t\t</div>\n\t\t\t<div class=\"col-md-3 text-md-right text-center\">\n\t\t\t\t<button class=\"btn btn-success\"> <span data-artist=\"${song.artist.name}\" data-songTitle=\"${song.title}\"> Get Lyrics </span> </button>\n\t\t\t</div>\n\t\t</div>\n `).join('')\n\t}\n `\n}", "function displayMarvelData(data) {\n if (data.data.results[0] === undefined) {\n $('.unknown-section').html(`\n <div class='unknown'>\n <h2>No character found by that name.</h2>\n </div>\n `);\n\n $('.main-unknown-section').prop('hidden', false);\n $('.main-results-section').prop('hidden', true);\n $('.main-events-section').prop('hidden', true);\n $('.main-comics-section').prop('hidden', true);\n $('.main-videos-section').prop('hidden', true);\n $('.main-share-section').prop('hidden', true);\n return;\n }\n else {\n if (data.data.results[0].description === '') {\n $('.results-section').html(`\n <div class='results-text'>\n <img src='${cleanUpLink(data.data.results[0].thumbnail.path + '.' + data.data.results[0].thumbnail.extension)}' class='character-photo' alt='character-photo'>\n <h2 class='character-name'>${data.data.results[0].name}</h2>\n <hr>\n <p class='character-description'>No Description Available.</p>\n <a href='${data.data.results[0].urls[0].url}' target='_blank' class='for-more'><p>For Information <img src='https://image.flaticon.com/icons/png/128/108/108528.png' class='more-icon' alt='click-more-icon'></a></p>\n </div>\n `);\n\n $('.main-unknown-section').prop('hidden', true);\n $('.main-comics-section').prop('hidden', false);\n $('.main-events-section').prop('hidden', false);\n $('.main-videos-section').prop('hidden', false);\n $('.main-results-section').prop('hidden', false);\n $('.main-share-section').prop('hidden', false);\n }\n else {\n $('.results-section').html(`\n <img src='${cleanUpLink(data.data.results[0].thumbnail.path + '.' + data.data.results[0].thumbnail.extension)}' class='character-photo' alt='character-photo'>\n <div class='results-text'>\n <h2 class='character-name'>${data.data.results[0].name}</h2>\n <hr>\n <p class='character-description'>${data.data.results[0].description}</p>\n <a href='${data.data.results[0].urls[0].url}' target='_blank' class='read-more'><p>Read More <img src='https://image.flaticon.com/icons/png/128/108/108528.png' class='more-icon' alt='click-more-icon'></a></p>\n </div>\n `);\n\n $('.main-unknown-section').prop('hidden', true);\n $('.main-comics-section').prop('hidden', false);\n $('.main-events-section').prop('hidden', false);\n $('.main-videos-section').prop('hidden', false);\n $('.main-results-section').prop('hidden', false);\n $('.main-share-section').prop('hidden', false);\n }\n\n /* JSON method and Marvel Events data display */\n\n const query_events = {\n apikey: 'b9387eb3d701ea1e371e1f554eb585c5',\n ts: '1',\n hash: 'c516f34ed1b8c272e76721b1be1dfe71',\n limit: 3\n };\n\n $.getJSON(MARVEL_EVENTS_API + data.data.results[0].id + '/events', query_events, function(data) {\n const results = data.data.results.map((item, index) => {\n return `\n <div class='event-result'>\n <a href='${item.urls[0].url}' target='_blank'><img src='${cleanUpLink(item.thumbnail.path + '.' + item.thumbnail.extension)}' class='image' alt='event-photo'></a>\n <h4 class='item-title'>${item.title}</h4>\n <p class='description'>${cleanUpDescription(item.description)}</p>\n </div>\n `});\n\n $('.events-section').html(results);\n });\n\n /* JSON method and Marvel Comics data display */\n\n const query_comics = {\n apikey: 'b9387eb3d701ea1e371e1f554eb585c5',\n ts: '1',\n hash: 'c516f34ed1b8c272e76721b1be1dfe71',\n limit: 3\n };\n\n $.getJSON(MARVEL_COMICS_API + data.data.results[0].id + '/comics', query_comics, function(data) {\n const results = data.data.results.map((item, index) => {\n if (item.description === null) {\n return `\n <div class='comic-result'>\n <a href='${item.urls[0].url}' target='_blank'><img src='${cleanUpLink(item.thumbnail.path + '.' + item.thumbnail.extension)}' class='image' alt='comic-photo'></a>\n <h4 class='item-title'>${item.title}</h4>\n <p class='no-description'>No description available.</p>\n </div>\n `;\n }\n else {\n return `\n <div class='comic-result'>\n <a href='${item.urls[0].url}' target='_blank'><img src='${cleanUpLink(item.thumbnail.path + '.' + item.thumbnail.extension)}' class='image' alt='comic-photo'></a>\n <h4 class='item-title'>${item.title}</h4>\n <p class='description'>${cleanUpDescription(item.description)}</p>\n </div>\n `;\n }\n });\n\n $('.comics-section').html(results);\n });\n }\n}", "function show(data) {\n return (\n \"<h4>Current Weather for \" +\n data.name +\n \", \" +\n data.sys.country +\n \"</h4>\" +\n \"<h5><strong>Weather</strong>: \" +\n data.weather[0].main +\n \"</h5>\" +\n \"<h5><strong>Temperature</strong>: \" +\n data.main.temp +\n \" &deg;F</h5>\" +\n \"<h5><strong>Pressure</strong>: \" +\n data.main.pressure +\n \"</h5>\" +\n \"<h5><strong>Humidity</strong>: \" +\n data.main.humidity +\n \"</h5>\" +\n \"<h5><strong>Min Temperature</strong>: \" +\n data.main.temp_min +\n \" &deg;F</h5>\" +\n \"<h5><strong>Max Temperature</strong>: \" +\n data.main.temp_max +\n \" &deg;F</h5>\" +\n \"<h5><strong>Wind speed</strong>: \" +\n data.wind.speed +\n \" mph</h5>\"\n );\n }", "function displayInfo(e) {\n e.preventDefault()\n console.log(carList)\n\n //get all elements with class of data and remove them so they can be re-added\n let dataElements = document.getElementsByClassName('data')\n while (dataElements.length > 0) {\n dataElements[0].parentNode.removeChild(dataElements[0])\n }\n //loop through cars list and add object data to list item element\n carList.forEach((car) => {\n cars.innerHTML += `<tr class=\"data\" ><td> ${Vehicle.team} </td><td> ${car.getName()} </td><td>${car.getDriverName()} </td><td>${car.getMpg()}</td></tr>`\n })\n}", "function showCityData(data) {\n const dataContainer = document.querySelector(\"#city-data\");\n // console.log(data);\n let cityData = `<h1>${data.name}</h1> <h3>Temperature: ${data.main.temp}</h3> <h3>Weather description: ${data.weather[0].description}</h3> <h3>Timezone: ${data.timezone}</h3>`;\n dataContainer.insertAdjacentHTML(\"beforeend\", cityData)\n return cityData;\n}", "function printInfo() {\n let ypos = 20;\n let xpos = 10;\n function nextY(){ ypos+=20; return ypos;}\n viewer.print('Dr.Santi Nuratch', xpos, nextY(), 'rgba(255,255,255,0.5)', 14);\n viewer.print('Machine Learning Algorithm', xpos, nextY(), 'rgba(255,255,10,0.5)', 14);\n viewer.print('Embedded Computing and Control Laboratory', xpos, nextY(), 'rgba(50,255,85,0.5)', 14);\n viewer.print('ECC-Lab | INC-KMUTT', xpos, nextY(), 'rgba(255,150,50,0.5)', 14);\n viewer.print('02 April 2018', xpos, nextY(), 'rgba(155,155,255,0.5)', 14);\n \n\n nextY(); // add empty line\n for(let i=0; i<centroids.length; i++) {\n viewer.print('Class-' + i + ': ' + centroids[i].members.length, xpos, nextY(), centroids[i].color);\n }\n viewer.print('Iteration: ' + (numIterations+1), xpos, nextY(), 'rgba(255,255,255,0.5)'); \n \n let err = (cenDist==0)?TERMINATION_TH/2 + Math.random() : cenDist;\n viewer.print('Error[' + (numIterations+1) +']: ' + err.toFixed(2), xpos, nextY(), 'rgba(255,255,255,0.5)'); \n }", "function carDisplay(iteration) {\n \n var addRow = false;\n // test if we need to add a row to the carousel\n if (iteration % 3 === 0 || iteration === 0) {\n addRow = true;\n }\n // test for the current car row\n currentRow = Math.floor(iteration/3);\n\n // if we need to add a row and indicator, do it now \n if (addRow) {\n // first make the row\n var row = $('<div>').addClass(\"c\" + currentRow)\n .addClass('row-fluid')\n .addClass('item');\n\n // if its the first row, add the active class\n if (currentRow === 0) {\n row.addClass('active');\n }\n\n // append it to the main car div\n $('.carousel-inner').append(row);\n\n // now construct the indicator\n var indicator = $('<li>').attr('data-target', '#myCarousel')\n .attr('data-slide-to', currentRow);\n console.log(indicator);\n\n // and add it to the carousel\n $('.carousel-indicators').append(indicator);\n }\n\n // Now for inside the row: make the car image\n var img = $('<img>').attr(\"data-appendage\", (iteration))\n .addClass(\"car-image\").addClass(\"img-responsive\").addClass(\"center-block\")\n .attr(\"alt\", appendages[iteration].title)\n .attr(\"src\", appendages[iteration].imageURL);\n\n // make the car title\n var theTitle = $('<h3>').text(appendages[iteration].title)\n .addClass(\"car-title\");\n\n // make the car div\n var theDiv = $('<div>').addClass(\"col-xs-4\");\n\n // append the image and title to the new div\n theDiv.append(img, theTitle);\n\n // father the current row with the latest div \n $(\"div.c\" + currentRow).append(theDiv);\n}", "function display() {\n let row = [];\n let rows = [];\n\n //organize the cards\n for (let i = 0; i < orgs.length; i++) {\n if ((i + 1) % 3 == 0 && i != 0) {\n row.push(toCard(orgs[i])); //push the 3rd col, before adding the row\n rows.push(row);\n row = [];\n } else {\n row.push(toCard(orgs[i]));\n }\n }\n if (row.length != 0) {\n rows.push(row);\n }\n\n //display the cards\n\n let newList = [];\n for (let i = 0; i < rows.length; i++) {\n newList.push(toRow(rows[i])); //convert each row to a card component\n }\n return newList;\n\n }", "display() {\n for (let i = 0; i < this.data.stock.length; i++) {\n console.log(i + 1 + \". \" + this.data.stock[i].corporation);\n }\n }", "function render() {\n res.render('socList', {\n title: 'Sentinel Project: SOC Manager',\n socs: socs,\n datapoints: resultsDatapoints\n });\n }", "function displayClients() {\n getCensus(parseCensus);\n}", "function showClouds(i, id){\n clouds = `\n ${currentData[i].clouds} % de nubosidad\n `\n document.getElementById(id).innerHTML = clouds;\n}", "function showStrawFact(data) { //data accepting what is happening up top. \n //debugger; //comment out after bc you dont need to see what you did wrong anymore\n //parse the DB info and put it where it neds to go\n const { city, state, fact } = data; //destructuring assignmnet => MDN JS destructuring \n\n\n //might change some of this stuff for infographic all this is AJAX\n //grab the elements we need, and populate them with data\n document.querySelector('.city1').textContent = city; //will have three of these lines except with the selector in the quotes\n document.querySelector('.state').textContent = state;\n document.querySelector('.facts').textContent = fact;\n }", "function show(requiredData) { \r\n \r\n let tab=\"\";\r\n console.log(typeof(requiredData));\r\n console.log(requiredData);\r\n \r\n // Loop to access all rows \r\n for(let r of requiredData) { \r\n tab += `<div style=\"margin-top:25px;\"class=\"col-lg-4 col-md-6 col-sm-12\"><div class=\"card h-100 bg-danger\"> <div class=\"card-header\">\r\n <h4 class=\"card-title\" >${r.loc}</h4> </div><div class=\"card-body bg-warning\">\r\n <div> Confirmed cases Indian: ${r.confirmedCasesIndian}</div>\r\n <div> Confirmed cases Foreign: ${r.confirmedCasesForeign}</div>\r\n <div> Discharged: ${r.discharged}</div>\r\n <div> Deaths : ${r.deaths}</div>\r\n <div> Total Confirmed : ${r.totalConfirmed}</div></div></div></div>`; \r\n } \r\n // Setting innerHTML as tab variable \r\n document.getElementById(\"covidData\").innerHTML = tab; \r\n}", "function show(data)\n {\n let td = data['data']['current']['weather'];\n let newData = [td.ts, td.tp, td.pr, td.hu, td.ws, td.wd];\n\n let tableRef = document.getElementById('environment');\n let newRow = tableRef.insertRow(1);\n\n for (let step = 0; step < 6; step++)\n {\n let newCell = newRow.insertCell(step);\n let newText = document.createTextNode(newData[step]);\n newCell.appendChild(newText);\n }\n }", "function showData(result) {\n\tconsole.log(result.data)\n}", "function printCar(){ \r\n const container = document.getElementById('container-cars');\r\n let html = '';\r\n cars.forEach((car) => {\r\n html += `<tr>\r\n <td><img src=${car.image}></td>\r\n <td>${car.brand}</td>\r\n <td>${car.model}</td>\r\n <td>${car.color}</td>\r\n <td>${car.year}</td>\r\n <td>${car.cost}</td>\r\n <td>\r\n <button onclick=\"editCar(${car.id})\">\r\n Edit\r\n </button>\r\n <button onclick=\"deleteCar(${car.id})\">\r\n Delete\r\n </button>\r\n </td>\r\n </tr>`;\r\n });\r\n\r\n container.innerHTML = html;\r\n}", "function showAllCharac() {\n charactersAPI.getFullList()\n .then(allCharac => {\n \n let html = \"\"\n allCharac.data.forEach(elm => {\n html += `<div class=\"character-info\">\n <div class=\"name\">Character Name: <span>${elm.name}</span></div>\n <div class=\"occupation\">Character Occupation: <span>${elm.occupation}</span></div>\n <div class=\"cartoon\">Is a Cartoon?: <span>${elm.cartoon}</span></div>\n <div class=\"weapon\">Character Weapon: <span>${elm.weapon}</span></div>\n </div>`\n document.querySelector('.characters-container').innerHTML = html\n })\n })\n .catch(err => console.log(`Error: ${err}`))\n}", "function details() {\n let did = dsel.value;\n if (!did) return;\n fetch(base + \"/dispenser/\" + did)\n .then(resp => resp.json()).then(function(json) {\n let perc = Math.ceil(json[\"valor_atual\"]/json[\"vol_max\"]*100);\n curml.innerText = json[\"valor_atual\"] + \" mL (\" + perc + \"%)\";\n curdesc.innerText = json[\"desc\"];\n });\n}", "function showCars(){\n for(let i = 0; i < carImage.length; i++){\n image(carImage[i],xCars[i], yCars[i],carWidth,carHeigth); \n print(yCars[i], xCars[i]);\n }\n}", "function displayDataList(data) {\n let htmlContent = ''\n data.forEach(function (item) {\n htmlContent += `\n <div class=\"col-sm-3\">\n <div class=\"card mb-2\">\n <img class=\"card-img-top \" src=\"${POSTER_URL}${item.image}\" alt=\"Card image cap\">\n <div class=\"card-body movie-item-body\">\n <h6 class=\"card-title\">${item.title}</h6>\n <div class=\"d-flex flex-row flex-wrap\">\n `\n for (let i = 0; i < item.genres.length; i++) {\n htmlContent += `<div class=\"genresIcon\">${genresTypes[item.genres[i]]}</div>`\n }\n htmlContent += `\n </div>\n </div >\n </div >\n </div >\n `\n })\n dataPanel.innerHTML = htmlContent\n }", "function visData(){\r\n\tvar days=new Array(\"Domenica\",\"Luned&igrave;\",\"Marted&igrave;\",\"Mercoled&igrave;\",\"Gioved&igrave;\",\"Venerd&igrave;\",\"Sabato\");\r\n\tvar months=new Array(\"Gennaio\",\"Febbraio\",\"Marzo\",\"Aprile\",\"Maggio\",\"Giugno\",\"Luglio\",\"Agosto\",\"Settembre\",\"Ottobre\",\"Novembre\",\"Dicembre\");\r\n\tvar dateObj=new Date();\r\n\tvar lmonth=months[dateObj.getMonth()];\r\n\tvar anno=dateObj.getFullYear();\r\n\tvar date=dateObj.getDate();\r\n\tvar wday=days[dateObj.getDay()];\r\n\tdocument.write(\" \" + wday + \" \" + date + \" \" + lmonth + \" \" + anno);\r\n}", "displayTable (data) {\n const table = new Table({\n head: ['Name', 'Network', 'Balance (AVAX)'],\n colWidths: [25, 15, 20]\n })\n\n for (let i = 0; i < data.length; i++) table.push(data[i])\n\n const tableStr = table.toString()\n\n // Show the table on the console\n this.log(tableStr)\n\n return tableStr\n }", "mostrarTarefas() {\n printPlanejamentoAtual(this.getPlanejamentoAtual());\n printListaTarefa(this.listaQuadros());\n }", "function displayOkitJson() {\n // $(jqId(JSON_MODEL_PANEL)).html('<pre><code>' + JSON.stringify(okitJsonModel, null, 2) + '</code></pre>');\n // $(jqId(JSON_VIEW_PANEL)).html('<pre><code>' + JSON.stringify(okitJsonView, null, 2) + '</code></pre>');\n // $(jqId(JSON_REGION_PANEL)).html('<pre><code>' + JSON.stringify(regionOkitJson, null, 2) + '</code></pre>');\n}", "function renderCvtPage(data) { \n // get cvt data from API call...\n $.getJSON(\"api/cvt\", function(data) {\n // generate the proper HTML...\n generateAllCvtHTML(data);\n\n var page = $('.cvt-report');\n page.addClass('visible'); \n });\n }", "function displayResults() {\n\n $('.btn').focus();\n $('#top-result').fadeIn();\n $('.container__outside--output').fadeIn();\n $('#map').html('<img src=' + mapUrl + '>');\n $('#result').text(venue.name);\n $('#location').text(venue.address);\n $('#url').html('<a href=\"' + venue.url + '\" target=\"_blank\">Vist website</a>');\n $('#category').html('<img src=\"' + venue.icon + '64.png\">');\n \n }", "function displayMovies({ results: data }) {\n console.log(data);\n rowDiv.innerHTML = \"\";\n data.forEach((el) => {\n rowDiv.innerHTML += `\n <div class=\"col-3 m-2 d-flex\">\n <div class=\"card bg-dark text-warning\">\n <img src=\"https://i.pinimg.com/564x/dd/a2/0a/dda20a2031f4ff11572dce69a356b7db.jpg\" class=\"card-img\" alt=\"...\">\n <div class=\"card-img-overlay font-weight-bolder\">\n <h5 class=\"card-title\">${el.title}</h5>\n <p class=\"card-text\">${\n el.opening_crawl.slice(0, 190) + \"...\"\n }</p>\n </div>\n </div>\n </div> \n `;\n });\n}", "function displayInfo(code) {\n const dataName = nationsData.find(country => country.alpha3Code === code);\n document.querySelector(\"#flag img\").src = dataName.flag;\n document.querySelector(\"#flag img\").alt = `Flag of ${dataName.name}`;\n document.getElementById(\"capital\").innerHTML = dataName.capital;\n document.getElementById(\"population\").innerHTML = dataName.population.toLocaleString(\"en-US\");\n document.getElementById(\"languages\").innerHTML = dataName.languages.filter(c => c.name).map(c => `${c.name}`).join(\", \");\n document.getElementById(\"currencies\").innerHTML = dataName.currencies.filter(c => c.name).map(c => `${c.name} (${c.code})`).join(\", \");\n\n}", "function display_results(val){\n\n var i,data,metadata,tmp;\n var n=val.component_vectors[0].length;\n if (n>10) n=10;\n \n //principal components\n data=[];\n for (i=0;i<val.component_vectors.length;i++){\n tmp=val.component_vectors[i].slice(0,n);\n tmp.unshift(val.times[i]);\n data.push({values: tmp});\n }\n eg_pc.load({data: data});\n eg_pc.renderGrid(\"tablecontent_pc\", \"table table-hover\");\n \n //loadings\n metadata=[ {name:'desc', label:'Description', datatype:'string', editable:'false'},\n {name:'expl', label:'Expl. Power', datatype:'double(%,2)', editable:'false'} ];\n \n for (i=0;i<val.headers.length;i++){\n tmp={name:val.headers[i], label:val.headers[i], datatype:'double(%,4)', editable:'true'}\n metadata.push(tmp);\n }\n data=[];\n for (i=0;i<n;i++){\n tmp=val.loadings[i].slice();\n tmp.unshift(val.rel_variances[i]*100);\n tmp.unshift(\"Comp \" + (i+1));\n data.push({values: tmp});\n } \n eg_loadings.load({data: data, metadata:metadata});\n eg_loadings.renderGrid(\"tablecontent_loadings\", \"table table-hover\");\n \n //scenarios\n //data for editable grid\n metadata=[ {name:'desc', label:'Description', datatype:'string', editable:'false'} ];\n \n //data for papa parse (export functionality)\n fields=[ \"Description\" ];\n var export_data=[];\n \n for (i=0;i<val.headers.length;i++){\n tmp={name:val.headers[i], label:val.headers[i], datatype:'double(%,4)', editable:'true'}\n metadata.push(tmp);\n fields.push(val.headers[i]);\n }\n data=[];\n\n var lab;\n for (i=0;i<val.scenarios.length;i++){\n tmp=val.scenarios[i].slice();\n lab=((i % 2) != 0) ? \"Comp \" + ((i+1)/2) + \" down\" : \"Comp \" + (i/2+1) + \" up\"\n tmp.unshift(lab);\n data.push({values: tmp});\n export_data.push(tmp);\n } \n eg_scenarios.load({data: data,metadata:metadata});\n eg_scenarios.renderGrid(\"tablecontent_scenarios\", \"table table-hover\");\n\n // make data available for export function, Papa.unparse needs object with entries \"data\" and \"fields\"\n g_scenarios= {data: export_data,fields:fields};\n\n update_chart(val);\n}", "function displayMovieInfo() {\n\n // YOUR CODE GOES HERE!!! HINT: You will need to create a new div to hold the JSON.\n\n }", "function displayData(pokeData) {\n const entry = document.createElement('h2')\n entry.innerHTML = 'Pokedex Entry:' + pokeData.id\n const pokeInfo = document.querySelector('.pokeInfo')\n pokeInfo.append(entry)\n\n const name = document.createElement('h2')\n name.innerHTML = 'Name:' + pokeData.name\n removeText()\n pokeInfo.append(name)\n\n const flavorText = document.createElement('h2')\n flavorText.innerHTML = pokeData.flavor_text_entries[0].flavor_text\n pokeInfo.append(flavorText)\n pokeData.style.display = 'none'\n}", "function printData(data) {\n // console.log(data)\n var show = '';\n data.forEach(function (val) {\n // Store data in variable\n show += `\n <br><br>\n <ul>\n <li><h5>Id:</h5> ${val.id}</li>\n <br>\n <li><h5>Title:</h5> ${val.title}</li>\n <br>\n <li><h5>Source:</h5> ${val.source}</li>\n <br>\n <li><h5>Company:</h5> ${val.company}</li>\n <br>\n <li><h5>Location:</h5> ${val.location}</li>\n <br>\n <li><a href=\"${val.url}\">Click to visit</a></li>\n <br>\n <li><h5>Summary:</h5> ${val.summary}</li>\n </ul>\n <br><hr>\n `\n // console.log(val.id)\n })\n // Showing on UI\n output.innerHTML = show;\n}", "function currentView(currentvol) {\n console.log(currentvol);\n document.getElementById(\"volcano\").innerHTML = currentvol.Name;\n document.getElementById(\"country\").innerHTML = currentvol.Country;\n document.getElementById(\"vei\").innerHTML = currentvol.VEI;\n document.getElementById(\"type\").innerHTML = currentvol.Type;\n document.getElementById(\"lat\").innerHTML = currentvol.Latitude;\n document.getElementById(\"long\").innerHTML = currentvol.Longitude;\n document.getElementById(\"year\").innerHTML = currentvol.Year;\n document.getElementById(\"descp\").innerHTML = currentvol.Desc;\n\n document.getElementById(\"infobar\").style.display = \"initial\";\n document.getElementById(\"flip\").style.display = \"initial\";\n}", "function displayData(allData){ \n tbody.text(\"\")\n allData.forEach(function(ufoSighting){\n newTr = tbody.append(\"tr\")\n Object.entries(ufoSighting).forEach(function([key, value]){\n newTd = newTr.append(\"td\").text(value)\t\n })\n})}", "function showInformation(marker){\n document.getElementById(\"property-name\").innerHTML = \"<b>Properity Name</b>: \" + marker.data.property_name;\n document.getElementById(\"property-type\").innerHTML = \"<b>Properity Type</b>: \" + marker.data.property_type;\n document.getElementById(\"community-area-name\").innerHTML = \"<b>Community Area Name</b>: \" + marker.data.community_area;\n document.getElementById(\"address\").innerHTML = \"<b>Address</b>: \" + marker.data.address;\n document.getElementById(\"management_company\").innerHTML = \"<b>Management Company</b>: \" + marker.data.management_company;\n document.getElementById(\"phone-number\").innerHTML = \"<b>Phone Number</b>: \" + marker.data.phone_number;\n}", "function displayShows() {\n var results = arguments;\n\n //Iterates through arguments by 2 as two consecutive elements in the array\n //belong to one show (first is show information, second is cast information)\n for (var i = 0; i < results.length; i+=2) {\n var show = results[i][0];\n var cast = results[i+1][0];\n\n var castText = '';\n\n //Iterates through cast\n for (var j = 0; j < cast.length; j++) {\n castText += (cast[j].person.name + '; ');\n }\n\n var table = $('table');\n table.append('<tr>' +\n '<td>' + show.name + '</td>' +\n '<td><a href=\"' + show.url + '\">'+ show.url +'</a></td>' +\n '<td>' + show.summary + '</td>' +\n '<td>' + castText + '</td>' +\n '<td>' + randomizeShowClip(show.name) + '</td>' +\n '</tr>'\n );\n }\n}", "function displayCelebs() {\n\t\t// Display an error message if error code is not 410 or 200 (okay)\n\t\tif (this.status != 200 && this.status != 410) {\n\t\t\tdisplayError();\n\t\t}\n\t\tvar data = JSON.parse(this.responseText);\n\t\t// Display each actor\n\t\tfor (var i = 0; i < data.actors.length; i++) {\n\t\t\tdisplayActor(data.actors[i]);\n\t\t}\n\t\t// Hide loading icon when completed\n\t\tdocument.getElementById(\"loadingcelebs\").style.display = \"none\";\n\t}", "function renderCityData( data ){\n\n //try to get city data\n var cityName = citiesArr[0];\n\n if( !cityName ) {\n\n //exit function if no data available\n return;\n }\n \n //render data to HTML\n $('#temp').html(`Temperature: ${data.current.temp}°F`);\n $('#humidity').html(`Humidity: ${data.current.humidity}%`);\n $('#wind').html(`Wind Speed: ${data.current.wind_speed}mph`);\n \n}", "function displaySnotelResults(response){\n $('#info').empty();\n\n $('#info').append(`\n <div><h1>${response[0].station_information.name}</h1>\n <h2>Elevation: ${response[0].station_information.elevation} \n Location: ${response[0].station_information.location.lat}, ${response[0].station_information.location.lng}</h2>\n </div>`);\n $('#snotel').empty();\n $('#accordion').next('section').append(\n response[0].data.forEach(item => { \n let ul = '<ul>';\n Object.keys(item).forEach(key => {\n ul += '<li>'+key+':'+item[key]+'</li>'; \n }) \n ul += '</ul>'; \n $('#snotel').append(ul);\n })\n )\n}", "function display(heading,data){\n\tvar str=\"\";\n\tstr+='<table width=\"200\" border=\"1\">';\n\tstr+=\"<tr>\";\n\tfor(var col=0;col<heading.length;col++){\n\t\tstr+=\"<th>\"+heading[col]+\"</th>\";\n\t}\n\tstr+=\"</tr>\";\n\tfor(var year=1;year<data.length;year++){\n\t\tstr+=\"<tr>\";\n\t\tstr+=(\"<td>\"+year+\"</td>\");\n\t\tstr+=(\"<td>\"+retirement[year]+\"</td>\");\n\t\tstr+=\"</tr>\";\n\t}\n\tstr+=\"</table>\";\n\treturn str;\n}", "function tableDisplay() {\n console.log(\"\\n\")\n connection.query(\n \"SELECT * FROM products\", function(err,res) {\n if (err) throw err;\n //Use cli-table\n let table = new Table ({\n //Create Headers\n head: ['ID','PRODUCT','DEPARTMENT','PRICE','STOCK'],\n colWidths: [7, 50, 25, 15, 10]\n });\n for (let i = 0; i < res.length; i++) {\n table.push([res[i].item_id,res[i].product_name,res[i].department_name,\"$ \" + res[i].price,res[i].stock_quantity]);\n }\n console.log(table.toString());\n }\n )\n}", "function displayData()\n\t{\n\t\t// Clear old search results\n\t\t$searchResults.html('');\n\n\t\t// Loop through search results\n\t\tsearchResults.forEach(function(track)\n\t\t{\n\t\t\t// Missing track cover?\n\t\t\tif(track.cover === null)\n\t\t\t{\n\t\t\t\t// Yes, set default image as track cover\n\t\t\t\ttrack.cover = \"images/cover-default.svg\";\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\ttrack.cover = track.cover.replace(\"large\", \"crop\");\n\t\t\t}\n\n\t\t\t// Create HTML element to display\n\t\t\tvar songHTML = \n\t\t\t`\n\t\t\t\t<div id=\"${track.id}\" class=\"col-sm-6 col-md-3 song-block\">\n\t\t\t\t\t<div class=\"song\">\n\t\t\t\t\t\t<div class=\"cover-blur\"></div>\n\t\t\t\t\t\t<div class=\"content\">\n\t\t\t\t\t\t\t<div class=\"cover-block\">\n\t\t\t\t\t\t\t\t<img class=\"cover-hover\" src=\"images/play.svg\">\n\t\t\t\t\t\t\t\t<img class=\"cover\" src=\"${track.cover}\">\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t<h2 class=\"song-title\">${track.title}</h2>\n\t\t\t\t\t\t\t<div class=\"user\">\n\t\t\t\t\t\t\t\t<img class=\"avatar\" src=\"${track.userAvatar}\">\n\t\t\t\t\t\t\t\t<h3 class=\"username\">${track.username}</h3>\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</div> \n\t\t\t\t</div>\n\t\t\t`;\n\n\t\t\t// Add HTML element to search results\n\t\t\t$searchResults.append(songHTML);\n\t\t});\n\n\t\t// Set height = width (prevents crazy resolutions from throwing off layout)\n\t\tvar coverHeight = $('.cover').width();\n\t\t$('.cover').height(coverHeight);\n\t}", "function showRestaurants(data){\n console.log('you found restaurants! ', data);\n data.forEach(function(restaurant){\n var location = {\n lat: restaurant.coordinates.latitude,\n lng: restaurant.coordinates.longitude\n }\n // this is the content that goes on the card associated with each restaurant in the map\n var content = '<h6>' + restaurant.name + '</h6>' + '<p>' + restaurant.location.address1 + '</p>'\n addMarker(location, content)\n })\n }", "function displayAll() {\n connection.query(\"SELECT id, product_name, price FROM products\", function(err, res){\n if (err) throw err;\n console.log(\"\");\n console.log(' WELCOME TO BAMAZON ');\n var table = new Table({\n head: ['Id', 'Product Description', 'Price'],\n colWidths: [5, 50, 7],\n colAligns: ['center', 'left', 'right'],\n style: {\n head: ['cyan'],\n compact: true\n }\n });\n for (var i = 0; i < res.length; i++) {\n table.push([res[i].id, res[i].product_name, res[i].price]);\n }\n console.log(table.toString());\n // productId();\n }); //end connection to products\n}", "function display() {\n // var table = new Table({style:{border:[],header:[]}});\n\n \n var query = \"SELECT item_id 'Item ID', product_name 'Product Name', price 'Price' from products GROUP BY item_id\";\n connection.query(query, function(err, res) {\n console.log(\"\\n\");\n console.table(res);\n });\n}", "function displayData() {\n displayUserInfo();\n displayRecipes();\n console.log(\"before\", chosenPantry)\n}", "function displayCartoons() {\n\n const cartoon = $(this).attr(\"data-name\");\n const queryURL = \"https://api.giphy.com/v1/gifs/search?api_key=8jPV5z6bDoDjBb7y6bUKdjZF9S0094FW&q=\" + cartoon + \"&limit=10&rating=PG&lang=en\";\n\n // Creating an AJAX call for the specific cartoons button being clicked\n $.ajax({\n url: queryURL,\n method: \"GET\"\n }).then(function (response) {\n\n const results = response.data;\n\n for (let i = 0; i < results.length; i++) {\n\n // Creating and storing a div tag\n const cartoonDiv = $(\"<div>\");\n\n // Creating a paragraph tag with the result item's rating\n const p = $(\"<p>\").text(\"Rating: \" + results[i].rating);\n\n // Creating and storing an image tag\n const cartoonImage = $(\"<img>\");\n const still = response.data[i].images.fixed_height_still.url;\n const animated = response.data[i].images.fixed_height.url;\n cartoonImage.addClass('searchImage');\n cartoonImage.attr('src', still);\n cartoonImage.attr('data-still', still);\n cartoonImage.attr('data-animated', animated);\n cartoonImage.attr('data-state', still);\n\n // Appending the paragraph and image tag to the CartoonlDiv\n cartoonDiv.append(p);\n cartoonDiv.append(cartoonImage);\n\n // Prependng the cartoonDiv to the HTML page in the \"#cartoons-view\" div\n $(\"#cartoons-view\").prepend(cartoonDiv);\n\n }\n });\n\n}", "function coefDisplay(data, type, row, meta) {\n if(type == \"display\") {\n return formatNum(data);\n } else {\n return toNumber(data);\n }\n }", "function displayData(i){\n\t\t$('#data').html('Name : ' + stationInfo[i].name + '<br> Total Stands : ' + stationInfo[i].totalStands + '<br>Free Stands : ' + stationInfo[i].freeStands + '<br>Free Bikes : ' + stationInfo[i].freeBikes );\n\t\t// $('#data').append('Total Stands : ' + stationInfo[i].totalStands + '<br>');\n\t\t// $('#data').append('Free Stands : ' + stationInfo[i].freeStands + '<br>');\n\t\t// $('#data').append('Free Bikes : ' + stationInfo[i].freeBikes );\n\t}", "function show(data) {\n // DATE\n document.getElementById('date').innerHTML = data.forecast.forecastday[0].date\n\n // TIME\n let time = (data.location.localtime).split('')\n document.getElementById('temperature-time').innerHTML = 'Updated' + ' ' + (time.slice(11,25).join(''))\n\n // DELHI\n document.getElementById('delhiTemp').innerHTML = data.current.temp_c\n document.getElementById('temperature-comment').innerHTML = data.current.condition.text\n\n // VISIBILITY\n document.getElementById('precipitation-value').innerHTML = (data.current.vis_km) + ' ' + 'km'\n document.getElementById('wind-value').innerHTML = (data.current.wind_kph) + ' ' + 'kph'\n document.getElementById('humidity-value').innerHTML = (data.current.humidity) + ' ' + '%'\n document.getElementById('pressure-value').innerHTML = (data.current.pressure_mb) + ' ' + 'mb'\n \n console.log(data)\n }", "function displayCar(id){\n\n if(id===dealerAuto.id && dealerAuto.id==1){\n return dealerAuto.brand+\" \"+dealerAuto.model;\n }else if(id===dealerAuto.id && dealerAuto.id==2){\n return dealerAuto.brand+\" \"+dealerAuto.model;\n }else if(id===dealerAuto.id && dealerAuto.id==3){\n return dealerAuto.brand+\" \"+dealerAuto.model;\n }else if(id===dealerAuto.id && dealerAuto.id==4){\n return dealerAuto.brand+\" \"+dealerAuto.model;\n }else if(id===dealerAuto.id && dealerAuto.id==5){\n return dealerAuto.brand+\" \"+dealerAuto.model;\n }\n}", "function showCarton(){\n var line=\"\";\n for(var y=0;y<ver;y++){\n line=\"\";\n for(var x=0;x<hor;x++){\n line+= \"[\"+carton[y][x]+\"]\";\n }\n console.log(line);\n }\n}", "showDoctors(){\n var j=1;\n console.log('\\nSr.NO. Doctor Name \\t\\t|Speciality \\t\\t|Availablity\\t\\t|DOC ID\\n');\n for (let i = 0; i < this.dfile.Doctors.length; i++) {\n console.log(j+++'\\t'+this.dfile.Doctors[i].DoctorName+'\\t\\t|'+this.dfile.Doctors[i].Specialization+'\\t\\t|'+this.dfile.Doctors[i].Availability+'\\t\\t\\t|'+this.dfile.Doctors[i].DocID); \n }\n }", "function display(json) {\n //create a html string\n html = '<table cellspacing =5 cellpadding=5 >';\n\t\n \n\t// for each object in json\n for(var i in json) {\n\t \n\t\t//html += '<th>Path'\n\t\thtml += '<b>****Path ****</b>'\n\t\t//html += j\n\t\thtml += ''\n\t\t//html += '</th>'\n\t\titem = json[i];\n\t\thtml += '<br/>'\n\t\tfor (k in item) {\n\t\t// item2 = item[j];\n\t\t \n\t\t html += item[k]\n\t\t html += '<br/>'\n\t\t \n\t\t }\n\t\t html += '<p/>'\n // html += toRow(item);\n\t //}\n\t\t\n }\n html += '</table>';\n\t//add it to the 'search-results' div\n $('#search-results').html(html);\n}", "function showALL(data){\n\t*autistic screeching*\n\tconsole.log(data);\n}", "function tableDisplay() {\n connection.query(\n \"SELECT * FROM products\", function(err,res) {\n if (err) throw err;\n //Use cli-table\n let table = new Table ({\n //Create Headers\n head: ['ID','PRODUCT','DEPARTMENT','PRICE','STOCK'],\n colWidths: [7, 50, 25, 15, 10]\n });\n for (let i = 0; i < res.length; i++) {\n table.push([res[i].item_id,res[i].product_name,res[i].department_name,\"$ \" + res[i].price,res[i].stock_quantity]);\n }\n console.log(table.toString() + \"\\n\");\n managerChoices();\n }\n )\n}", "function printCities(cit_JSON) {\n for(var i = 0; i < cit_JSON.length; i++){\n // chalk.<color>() for coloring the font\n\n console.log(CHALK_MOD.blue(\"name: \" + cit_JSON[i].name));\n console.log(CHALK_MOD.red(\"country: \" + cit_JSON[i].country));\n console.log(CHALK_MOD.green(\"population: \" + formatNumberToGerman(cit_JSON[i].population)));\n console.log(\"-----------------------------\");\n }\n}", "function showCareers(id) {\n //var careersJSON = document.getElementById(\"careersJSON\");\n var trHTML;\n Traitify.getCareers(id).then(function(data){\n //careersJSON.innerHTML = codePretty(data);\n trHTML = '<table class=\"table\">';\n trHTML += '<tr><td colspan=\"2\"><strong>Career Options<strong></td></tr>';\n console.log(data);\n for(var i=0; i<data.length; i++){\n trHTML += '<tr><td align=\"center\"><strong><id = \"careertitle\">' + data[i].career.title + '</id><strong><br><img src=\"'+ data[i].career.picture +'\"></td>';\n trHTML += '<td><id = \"score\">Score: ' + Math.round(data[i].score * 100) / 100 + '</id><br><br><id = \"description\">' + data[i].career.description + '</id><br><br><i>College Major Choices:</i> ';\n\n for(var j=0; j<data[i].career.majors.length; j++){\n trHTML += data[i].career.majors[j].title + ' ';\n }\n trHTML += '<br><br><id=\"traits\"> Personality Traits: ';\n for(var k=0; k<data[i].career.personality_traits.length; k++){\n trHTML += data[i].career.personality_traits[k].personality_trait.name + ', ';\n }\n trHTML += '</id>';\n\n trHTML += '<br><br><i>Salary Mean:</i> $' + numberWithCommas(data[i].career.salary_projection.annual_salary_mean) +'';\n\n trHTML += '</td></tr>';\n }\n trHTML += '</table>';\n var careersJSON = document.getElementById(\"careersJSON\");\n careersJSON.innerHTML = trHTML;\n });\n}", "function showResults(results) {\n\n \n map.graphics.clear();\n var items = [];\n var symbol = new esri.symbol.SimpleMarkerSymbol().setColor(new dojo.Color([255, 0, 0,.55]));\n\n for (var i = 0, il = results.features.length; i < il; i++) {\n items.push(results.features[i].attributes);\n \n var graphic = results.features[i];\n graphic.setSymbol(symbol);\n map.graphics.add(graphic);\n graphicAttributes = graphic.attributes;\n \n }\n\n\n var serviceExtent = graphic.geometry;\n map.setLevel(18);\n map.centerAt(serviceExtent);\n \n var infoTemplate = new esri.InfoTemplate();\n\n infoTemplate.setTitle(\"<b>Service ID: ${GEODB_Fathom_ElCajon.SDE.WasteWaterServiceLocation.FacilityID}</b>\");\n infoTemplate.setContent(\"<b>${consumption}</b>\");\n graphic.setInfoTemplate(infoTemplate);\n map.infoWindow.resize(245, 105);\n map.infoWindow.setTitle(graphic.getTitle());\n map.infoWindow.setContent(graphic.getContent());\n map.infoWindow.show(serviceExtent);\n \n }", "function displayHeaderGrid() {\n console.log(`\\n\\n`);\n console.log(`=========================================================================================`);\n console.log(`| # | Product | Category | Price | Qty |`);\n console.log(`=========================================================================================`);\n}", "function displayResults(weather) {\n city.innerHTML = `${weather.name}, ${weather.sys.country}`;\n\n now = new Date();\n today.innerHTML = dateBuilder(now);\n\n temp.innerHTML = `${Math.round(weather.main.temp)}<span>°C</span>`;\n\n currentWeather.innerHTML = weather.weather[0].main;\n\n hilow.innerHTML = `${Math.round(weather.main.temp_min)}°C / ${Math.round(\n weather.main.temp_max,\n )}°C`;\n modify();\n}", "function showResults() {\n\t\t\t\tconsole.clear();\n\t\t\t\tconsole.log(data);\n\t\t\t}" ]
[ "0.6681223", "0.65480417", "0.64522284", "0.62826014", "0.62233347", "0.61627793", "0.6110506", "0.6101912", "0.6098493", "0.60257655", "0.60208344", "0.59999925", "0.599729", "0.5981867", "0.596556", "0.59615165", "0.593546", "0.5897117", "0.5889219", "0.5885048", "0.5860859", "0.5858999", "0.5856529", "0.5849418", "0.5843147", "0.5828326", "0.58252066", "0.58245707", "0.5810121", "0.58078665", "0.5807324", "0.5797864", "0.5797864", "0.5797864", "0.5797864", "0.57935274", "0.5786292", "0.57691157", "0.57689863", "0.57633173", "0.5758847", "0.5751551", "0.57386786", "0.5735523", "0.57221186", "0.5720241", "0.5718505", "0.5715495", "0.57125866", "0.5701745", "0.5679325", "0.56790674", "0.567648", "0.56714666", "0.5669635", "0.5668071", "0.56557107", "0.56539494", "0.56464386", "0.5642818", "0.56370115", "0.56366867", "0.5634658", "0.5620766", "0.5618834", "0.560143", "0.55837107", "0.557284", "0.5572629", "0.55662185", "0.55653983", "0.5564513", "0.5562509", "0.5556564", "0.5553985", "0.55493754", "0.55492866", "0.55448043", "0.55447525", "0.5543974", "0.5539641", "0.5537762", "0.55371636", "0.5535627", "0.5533512", "0.5533308", "0.5530635", "0.552719", "0.55268323", "0.552354", "0.55120105", "0.550768", "0.55060846", "0.5504133", "0.5489677", "0.548928", "0.5489174", "0.5484341", "0.54814404", "0.5480835", "0.5476144" ]
0.0
-1
game logic event handlers
onkeyup(event) { if(event.keyCode === KEYS.S || event.keyCode === KEYS.DOWN) (this.fps = 1) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function registerPlayerGameEvents(){\r\n\t\t\r\n\t\tev.sub(\"game.start\",function(){\r\n\t\t\t\r\n\t\t\thud.drawGameStatistics(score,level,lifes);\r\n\t\t});\r\n\t\t\r\n\t\tev.sub(\"game.levelObjectsCreated\",function(){\r\n\r\n\t\t\t//reset paddle, ball and camera when new scene is created\r\n\t\t\tgame.resetPaddle();\r\n\t\t\t//game.resetBall();\r\n\t\t\tsound.playLevelMusic(level);\r\n\t\t\tgame.tweenCamera(Tween.easeInOutQuad,{yTarget:-7,zTarget:6});\r\n\t\t});\r\n\t\t\r\n\t\tev.sub(\"game.wallCollition\",function(){\r\n\t\t\tsound.playSound(\"music/hit2.ogg\");\r\n\t\t});\r\n\t\t\r\n\t\tev.sub(\"game.ball.created\",function(ball){\r\n\t\t\r\n\t\t\tif (game.getBallCount() == 2){\r\n\t\t\t\tgame.tweenCamera(Tween.easeInOutQuad,{yTarget:-7,zTarget:8});\r\n\t\t\t}\r\n\t\t});\r\n\r\n\t\tev.sub(\"game.ball.dies\",function(ball){\r\n\t\t\t\r\n\t\t\tif (game.getBallCount() == 1 && !lifes){\r\n\t\t\t\t\r\n\t\t\t\treturn gameState.startGameover();\r\n\t\t\t}\r\n\t\t\telse if (game.getBallCount() == 1){\r\n\t\t\t\r\n\t\t\t\tlifes--;\r\n\t\t\t\tbonusMultiplier =1\r\n\t\t\t\thud.drawGameStatistics(score,level,lifes);\r\n\t\t\t\tgame.resetBall(function(){\r\n\t\t\t\t\tgame.togglePause(function(){\r\n\t\t\t\t\t\tsetTimeout(function(){\r\n\t\t\t\t\t\t\tgame.togglePause();\r\n\t\t\t\t\t\t},1000)\r\n\t\t\t\t\t});\r\n\t\t\t\t});\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\tgame.addPreRenderCb(function(){\r\n\t\t\t\t\tgame.destroyBall(ball);\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (game.getBallCount() == 1){\r\n\t\t\t\t\t\tgame.tweenCamera(Tween.easeInOutQuad,{yTarget:-7,zTarget:6});\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t});\r\n\t\t\t}\r\n\t\t});\r\n\t\t\r\n\t\t//when ball hit brick\r\n\t\tev.sub(\"game.brickHit\",function(e){\r\n\t\t\r\n\t\t\tvar bscore = 100 * bonusMultiplier;\r\n\t\t\tscore += bscore;\r\n\t\t\thud.drawGameStatistics(score,level,lifes);\r\n\t\t\tbonusMultiplier+=1;\r\n\t\t\t\r\n\t\t\tif (e.brick.userData.type.type == 'extraBalls'){\r\n\t\t\t\tsound.playSound(\"music/bonus1.ogg\");\r\n\t\t\t\tgame.addPreRenderCb(function(){\r\n\t\t\t\t\tgame.createBonusBall(3,3);\r\n\t\t\t\t\tgame.createBonusBall(-3,3);\r\n\t\t\t\t})\r\n\t\t\t}\r\n\t\t\telse if (e.brick.userData.type.type==\"bigBall\"){\r\n\t\t\t\t\r\n\t\t\t\tif (e.ball.userData.isBigBall != true){\r\n\t\t\t\t\r\n\t\t\t\t\tsound.playSound(\"music/blow.ogg\");\r\n\t\t\t\t\te.ball.userData.isBigBall = true;\r\n\t\t\t\t\tanimateBallResize(e.ball,0.2,0.2,function(){\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tsetTimeout(function(){\r\n\t\t\t\t\t\t\tanimateBallResize(e.ball,0.4,-0.2,function(){\r\n\t\t\t\t\t\t\t\te.ball.userData.isBigBall = false; \r\n\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t},5000);\r\n\t\t\t\t\t});\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\telse if (e.brick.userData.type.type==\"superspeed\"){\r\n\t\r\n\t\t\t\tsound.playSound(\"music/alarm.ogg\");\r\n\t\t\t\tvar lv = e.ball.GetLinearVelocity();\r\n\t\t\t\t\r\n\t\t\t\tvar xv = lv.x * 2\r\n\t\t\t\tvar yv = lv.y * 2\r\n\t\t\t\t\r\n\t\t\t\tif (xv < 0){\r\n\t\t\t\t\txv= Math.max(xv,-15)\r\n\t\t\t\t}else{\r\n\t\t\t\t\txv=Math.min(xv,15)\r\n\t\t\t\t}\r\n\t\t\t\tif (yv < 0){\r\n\t\t\t\t\tyv=Math.max(yv,-15)\r\n\t\t\t\t}else{\r\n\t\t\t\t\tyv=Math.min(yv,15)\r\n\t\t\t\t}\r\n\t\t\t\r\n\t\t\t\te.ball.SetLinearVelocity(new b2Vec2(xv,yv))\t\r\n\t\t\t}\r\n\t\t\telse if (e.brick.userData.type.type == 'ghost'){\r\n\t\t\t\tsound.playSound(\"music/bonus3.ogg\");\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\tsound.playSound(\"music/hit.ogg\");\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t//show some fancy things when the ball hits the brick. if there is no hitcount left, we remove the brick\t\r\n\t\t\tif (!brick.userData.hitCount){\r\n\t\t\t\tonBrickHit({\r\n\t\t\t\t\t'brick' : e.brick,\r\n\t\t\t\t\t'score' : bscore,\r\n\t\t\t\t\t'enableBrickFadeOut' : true\r\n\t\t\t\t}, function(brick) {\r\n\t\t\t\t\tgame.destroyBrick(brick);\r\n\t\t\t\t})\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\tonBrickHit({\r\n\t\t\t\t\t'brick' : e.brick,\r\n\t\t\t\t\t'score' : bscore,\r\n\t\t\t\t\t'enableBrickFadeOut' : false\r\n\t\t\t\t}, function(brick) {\r\n\t\t\t\t\t\r\n\t\t\t\t})\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t//if no bricks are left we reset the game and starts the next level\t\t\r\n\t\t\tif (!e.bricksLeft){\r\n\t\t\t\t\r\n\t\t\t\tlevel++;\r\n\t\t\t\t\r\n\t\t\t\t//when no more levels show credits\r\n\t\t\t\tif (!levels.getLevel(level)){\r\n\t\t\t\t\tsound.stopLevelMusic(level-1);\r\n\t\t\t\t\treturn gameState.startCredits();\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tgame.setLevel(level);\r\n\t\t\t\t\r\n\t\t\t\tgame.togglePause(function(){\r\n\t\t\t\t\t\r\n\t\t\t\t\tgame.setCameraLookAtMesh(null);\r\n\t\t\t\t\tgame.cameraFollowsPaddle(false);\r\n\t\t\t\t\t\r\n\t\t\t\t\tzoomToBrick(e.brick,function(){\r\n\r\n\t\t\t\t\t\t//fade(0,1,function(){})\r\n\t\t\t\t\t\tgame.togglePause(function(){\t\t\t\t\r\n\t\t\t\t\t\t\tgame.reset(function(){\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t//fade(1,-1,function(){})\r\n\t\t\t\t\t\t\t\tgame.resetPaddle();\r\n\t\t\t\t\t\t\t\tgame.resetBall();\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\tgame.setCameraLookAtMesh(game.getPaddle().mesh);\r\n\t\t\t\t\t\t\t\tgame.cameraFollowsPaddle(true);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\tanimateBricksFadeIn(function(){\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\thud.drawGameStatistics(score,level,lifes);\r\n\t\t\t\t\t\t\t\t\tgame.togglePause();\r\n\t\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\t},true);\t\r\n\t\t\t\t\t\t});\r\n\t\t\t\t\t},function(){\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tfade(0,1,function(){\r\n\t\r\n\t\t\t\t\t\t\tfade(1,-1,function(){})\r\n\t\t\t\t\t\t})\t\t\r\n\t\t\t\t\t});\r\n\t\t\t\t});\r\n\t\t\t}\r\n\t\t});\r\n\t\t\t\r\n\t\t//event is fired just before a brick ball collition is occuring\r\n\t\tev.sub(\"game.brickPreHit\",function(e){\r\n\t\r\n\t\t\t//create ghost ball for 3 seconds\r\n\t\t\tif (e.brick.userData.type.type == 'ghost'){\r\n\t\t\t\t\r\n\t\t\t\te.contact.SetEnabled(false);\r\n\t\t\t\te.ball.userData.isGhost = true;\r\n\t\t\t\te.ball.userData.guiref.material.opacity = 0.5;\r\n\t\t\t\t\r\n\t\t\t\t\r\n\t\t\t\t(function(contact){\r\n\t\t\t\t\tsetTimeout(function(){\r\n\t\t\t\t\t\te.ball.userData.guiref.material.opacity = 1;\r\n\t\t\t\t\t\te.contact.SetEnabled(true);\r\n\t\t\t\t\t\te.ball.userData.isGhost = false;\r\n\t\t\t\t\t},5000)\r\n\t\t\t\t})(e.contact)\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (e.ball.userData.isGhost){\r\n\t\t\t\te.contact.SetEnabled(false);\r\n\t\t\t}\r\n\t\t});\r\n\t\t\r\n\t\t//when ball hits paddle we reset the bonus multiplyer\r\n\t\tev.sub(\"game.paddleHit\",function(){\r\n\t\t\t\r\n\t\t\tbonusMultiplier = 1;\r\n\t\t});\t\r\n\t}", "function main() {\r\n\t\trock_div.addEventListener('click', () => game(\"p\"));\r\n\t\tpaper_div.addEventListener('click', () => game(\"f\"));\r\n\t\tscissors_div.addEventListener('click', () => game(\"c\"));\t\t\r\n\t}", "handleEvents() {\n }", "function onEvent(event){\n\n switch(event.type){\n\n case 'CONNECTED':\n log('Server connected!');\n prepareNewGame();\n break;\n\n case 'REGISTERED':\n log('Ready to play!');\n gameInfo = event.payload;\n renderer = MapRenderer(gameInfo.getGameSettings().getWidth(), gameInfo.getGameSettings().getHeight());\n client.startGame();\n break;\n\n case 'GAME_MAP_UPDATED':\n log('Game map updated - gameTick:' + event.payload.getGameTick());\n var snakeBrainDump = handleGameUpdate(event.payload);\n renderer.record(event.payload, snakeBrainDump);\n break;\n\n case 'GAME_SNAKE_DEAD':\n log('A snake died!');\n renderer.record(event.payload);\n break;\n\n case 'GAME_ENDED':\n log('Game ended!');\n renderer.record(event.payload);\n renderer.render(function(){process.exit()}, {followPid : gameInfo.getPlayerId()});\n //renderer.render(function(){process.exit()}, {animate: true, delay: 500, followPid : gameInfo.getPlayerId()});\n break;\n\n default:\n case 'ERROR':\n logError('Error - ' + event.payload);\n break;\n }\n}", "handleEvent(event) {\n switch (event.type) {\n\n //When player clicks on square, calls selectSquare function\n case \"click\":\n if (running) {\n if (player == \"x\" && this.choice == null) {\n this.selectSquare(\"x\",\"#E93636\",\"o\");\n }\n else if (player == \"o\" && this.choice == null) {\n this.selectSquare(\"o\",\"#4C4CEE\",\"x\")\n }\n }\n }\n }", "function main() {\n\trock_div.addEventListener('click', () => game(\"r\"));\n\tpaper_div.addEventListener('click', () => game(\"p\"));\n\tscissors_div.addEventListener('click', () => game(\"s\"));\n}", "handleGameStartEvent(data) {\n console.log('in handleGameStartEvent handler ');\n this.setGameStartAndPlayerMove();\n }", "function main() {\n rock_div.addEventListener('click', function () {\n game(\"r\");\n })\n paper_div.addEventListener('click', function () {\n game(\"p\");\n })\n scissors_div.addEventListener('click', function () {\n game(\"s\");\n })\n }", "handleKeyDownEvents(event) {\n if (this.state.complete === true) {\n return;\n }\n\n const offset = 0.1;\n const power = this.state.power;\n\n if (this.game.state.won) {\n if (event.keyCode === 13) {\n this.state.complete = true;\n this.state.gui.destroy();\n this.game.resetGameText();\n this.nextLevel();\n }\n } else {\n if (event.key === 'a') {\n // Left\n this.updateBallHelper(offset, power);\n } else if (event.key === 'd') {\n // Right\n this.updateBallHelper(-offset, power);\n } else if (event.key === ' ') {\n // Power\n if (!this.state.spaceBarDown) {\n this.state.spaceBarDown = true;\n }\n }\n }\n }", "function create_handlers() {\n document.querySelector(\"#type1\").classList.remove(\"inactive\");\n document.querySelector(\"#typeE\").classList.remove(\"inactive\");\n\n document.querySelector(\"#type1\").addEventListener(\"click\", () => { engine.create_game(util.STATE_GAME_PVP); });\n document.querySelector(\"#type2\").addEventListener(\"click\", () => { engine.create_game(util.STATE_GAME_PVE_EASY) });\n document.querySelector(\"#type3\").addEventListener(\"click\", () => { engine.create_game(util.STATE_GAME_PVE_MED); });\n document.querySelector(\"#type4\").addEventListener(\"click\", () => { engine.create_game(util.STATE_GAME_PVE_HARD) });\n document.querySelector(\".abort\").addEventListener(\"click\", () => { engine.dispose_game(); });\n document.querySelector(\".back\").addEventListener(\"click\", () => { engine.dispose_game(); });\n\n document.querySelector(\"#typeE\").addEventListener(\"click\", () => { util.show_choice(); });\n document.querySelector(\".dismiss\").addEventListener(\"click\", () => { util.hide_choice(); });\n document.querySelector(\"#credits\").addEventListener(\"click\", () => { util.show_credits(); });\n document.querySelector(\".close\").addEventListener(\"click\", () => { util.hide_credits(); });\n document.querySelector(\".inspection-tool\").addEventListener(\"click\", () => { util.toggle_inspection(); });\n document.querySelector(\"#exit\").addEventListener(\"click\", () => { util.quit(); });\n}", "function handleEndGame() {\n\n}", "function main() {\n rock_div.addEventListener('click', () => game(\"r\"));\n paper_div.addEventListener('click', () => game(\"p\"));\n scissor_div.addEventListener('click', () => game(\"s\"));\n lizard_div.addEventListener('click', () => game(\"l\"));\n spock_div.addEventListener('click', () => game(\"m\"));\n}", "step(){\n\t\tif (this.state == 'gameOver' && this.mousePos.pressed == true) {\n\t\t\tthis.restart = true;\n\t\t}\n\t\tif (this.player.health <= 0 || this.enemyHandler.list.length == 0) {\n\t\t\tthis.GameOverScreen();\n\t\t}\n\t\tif (this.state == 'game') {\n\t\t\tvar halfWidth = this.context.canvas.width / 2;\n\t\t\tvar halfHeight = this.context.canvas.height / 2;\n\t\t\tthis.adjustMouseLocation(halfWidth, halfHeight);\n\n\t\t\tthis.handlers.forEach(el => el.handler.step());\n\t\t} else {\n\t\t\treturn;\n\t\t}\n\t}", "listenEvents () {\n\t\t// If scene has getUI event, display UI\n\t\tthis.game.events.on('getUIW', function () {\n\t\t\tthis.waveIndicator.setText('Wave: ' + 0);\n\t\t\tthis.score.alpha = 1;\n\t\t\tthis.hpBarTxt.alpha = 1;\n\t\t\tthis.healthBar.alpha = 1;\n\t\t\tthis.healthBarPercText.alpha = 1;\n\t\t\tthis.goldAmount.alpha = 1;\n\t\t\tthis.waveStatus2.alpha = 1;\n\t\t\tthis.waveIndicator.alpha = 1;\n\t\t\tthis.waveStatus1.alpha = 1;\n\t\t}.bind(this));\n\n\t\t// Update score for enemy killed\n\t\tthis.game.events.on('incScoreW', function (score) {\n\t\t\tthis.score.setText('Score: ' + score);\n\t\t}.bind(this));\n\n\t\t// Updates castle hp\n\t\tthis.game.events.on('decHpW', function (newHp, totalHp) {\n\t\t\tthis.hpBarTxt.setText('Health: ' + newHp);\n\t\t\tthis.healthBarPercText.setText(parseInt((newHp / totalHp) * 100) + '%');\n\t\t\tlet newHpVal = 490 * (newHp / totalHp);\n\t\t\tthis.healthBar.clear();\n\t\t\tthis.healthBar.fillStyle(0xFF0000, 0.8);\n\t\t\tthis.healthBar.fillRect(395, 10, newHpVal, 20);\n\t\t}.bind(this));\n\n\t\t// Updates gold\n\t\tthis.game.events.on('goldW', function (newGold) {\n\t\t\tthis.goldAmount.setText('Gold: ' + newGold);\n\t\t}.bind(this));\n\n\t\t// Updates wave for user\n\t\tthis.game.events.on('displayWaveW', function (waveNum) {\n\t\t\tthis.waveText.setText('Wave: ' + waveNum);\n\t\t\tthis.waveIndicator.setText('Wave: ' + waveNum);\n\t\t\tthis.waveIndicator.alpha = 1;\n\t\t\tthis.waveText.alpha = 1;\n\t\t}.bind(this));\n\n\t\tthis.game.events.on('waveInitW', function(waveNum) {\n\t\t\tthis.waveIndicator.setText('Wave: ' + waveNum);\n\t\t\tthis.waveIndicator.alpha = 1;\n\t\t}.bind(this));\n\n\t\t// Turn off wave msg\n\t\tthis.game.events.on('nextWaveW', function () {\n\t\t\tthis.waveText.alpha = 0;\n\t\t}.bind(this));\n\n\t\tthis.game.events.on('waveONW', function () {\n\t\t\tthis.waveStatus2.alpha = 1;\n\t\t\tthis.waveStatus3.alpha = 1;\n\t\t\tthis.waveStatus1.alpha = 0;\n\t\t}.bind(this));\n\n\t\t// Updates wave status\n\t\tthis.game.events.on('waveOFFW', function () {\n\t\t\tthis.waveStatus2.alpha = 1;\n\t\t\tthis.waveStatus3.alpha = 0;\n\t\t\tthis.waveStatus1.alpha = 1;\n\t\t}.bind(this));\n\n\t\t// Things to do when game is over\n\t\tthis.game.events.on('gameOverW', function () {\n\t\t\tthis.waveIndicator.setText('Wave: ' + 0);\n\t\t\tthis.score.alpha = 0;\n\t\t\tthis.hpBarTxt.alpha = 0;\n\t\t\tthis.healthBar.alpha = 0;\n\t\t\tthis.healthBarPercText.alpha = 0;\n\t\t\tthis.goldAmount.alpha = 0;\n\t\t\tthis.waveStatus2.alpha = 0;\n\t\t\tthis.waveIndicator.alpha = 0;\n\t\t\tthis.waveStatus1.alpha = 0;\n\t\t\tthis.waveStatus3.alpha = 0;\n\t\t\tthis.waveText.alpha = 0;\n\t\t}.bind(this));\n\n\t\t// Updates boss hp\n\t\tthis.game.events.on('bossHpW', function (x, y, newHp, totalHp) {\n\t\t\tlet newHpVal = 115 * (newHp / totalHp);\n\t\t\tthis.bossHealthBar.clear();\n\t\t\tthis.bossHealthBar.fillStyle(0xFF0000, 0.8);\n\t\t\tthis.bossHealthBar.fillRect(x - 47.5, y - 177.5, newHpVal, 5);\n\t\t\tthis.bossHealthBar.alpha = 1;\n\t\t}.bind(this));\n\n\t\t// Updates on boss death\n\t\tthis.game.events.on('bossDeadW', function () {\n\t\t\tthis.bossHealthBar.clear();\n\t\t\tthis.bossHealthBar.alpha = 0;\n\t\t}.bind(this));\n\t}", "runGame() {\r\n this.resetGame();\r\n this.setMouseListener();\r\n }", "handleGameOverEvent() {\n \n }", "function main() {\n rock_div.addEventListener('click', () => game('rock'));\n paper_div.addEventListener('click', () => game('paper'));\n scissors_div.addEventListener('click', () => game('scissors'));\n lizard_div.addEventListener('click', () => game('lizard'));\n spock_div.addEventListener('click', () => game('spock'));\n}", "function main(){\n rock_div.addEventListener('click', function(){\n game(\"r\") ;\n })\n \n paper_div.addEventListener('click', function(){\n game(\"p\") ;\n \n })\n scissors_div.addEventListener('click', function(){\n game(\"s\") ;\n \n })\n \n}", "handleEvent() {}", "handleEvent() {}", "function main() {\n rock_div.addEventListener('click', function() {\n game(\"r\");\n })\n paper_div.addEventListener('click', function() {\n game(\"p\");\n })\n scissors_div.addEventListener('click', function() {\n game(\"s\");\n })\n}", "function main() {\n rock_div.addEventListener('click', () => game(\"rock\"));\n paper_div.addEventListener('click', () => game(\"paper\"));\n scissors_div.addEventListener('click', () => game(\"scissors\"));\n}", "function main() {\n\t// add event event listener to all the cells\n\tcell_divs.forEach((cell) => {\n\t\tcell.addEventListener(\"click\", () => handleClick(cell), { once: true });\n\t});\n\n\t// add event listener to the restart div\n\trestart_div.addEventListener(\"click\", restartGame);\n}", "handleGameTick(ms, owner, events) {\n return; \n }", "function events() {\r\n\taddition();\r\n\tcounter();\r\n\tcheckForm();\r\n}", "onEvent() {\n \n }", "function registerDemoGameEvents(){\r\n\t\t\r\n\t\tev.sub(\"game.ball.dies\",function(ball){\r\n\t\t\t\r\n\t\t\tif (game.getBallCount() == 1 && !lifes){\r\n\t\t\t\t\r\n\t\t\t\tlevel = 0;\r\n\t\t\t\tscore = 0;\r\n\t\t\t\tbonusMultiplier = 1;\r\n\t\t\t\tgame.setLevel(level);\r\n\t\t\t\t\r\n\t\t\t\tgame.reset(function(){\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\tanimateBricksFadeIn(function(){\r\n\t\t\t\t\t\tgame.togglePause();\r\n\t\t\t\t\t});\r\n\t\t\t\t},true);\r\n\t\t\t\tlifes = maxLifes\r\n\t\t\t}\r\n\t\t\telse if (game.getBallCount() == 1){\r\n\t\t\t\r\n\t\t\t\tlifes--;\r\n\t\t\t\tbonusMultiplier =1\r\n\t\t\t\tgame.resetBall();\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\tgame.addPreRenderCb(function(){\r\n\t\t\t\t\tgame.destroyBall(ball);\r\n\t\t\t\t});\r\n\t\t\t}\r\n\t\t});\r\n\t\t\r\n\t\t//when ball hit brick\r\n\t\tev.sub(\"game.brickHit\",function(e){\r\n\t\t\t\r\n\t\t\tvar bscore = 100 * bonusMultiplier;\r\n\t\t\tscore += bscore;\r\n\t\t\tbonusMultiplier+=1;\r\n\t\t\t\r\n\t\t\tif (e.brick.userData.type.type == 'extraBalls'){\r\n\t\t\t\tgame.addPreRenderCb(function(){\r\n\t\t\t\t\tgame.createBonusBall(3,3);\r\n\t\t\t\t\tgame.createBonusBall(-3,3);\r\n\t\t\t\t})\r\n\t\t\t}\r\n\t\t\telse if (e.brick.userData.type.type==\"bigBall\"){\r\n\t\t\t\t\r\n\t\t\t\tif (e.ball.userData.isBigBall != true){\r\n\t\t\t\t\r\n\t\t\t\t\te.ball.userData.isBigBall = true;\r\n\t\t\t\t\tanimateBallResize(e.ball,0.2,0.2,function(){\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tsetTimeout(function(){\r\n\t\t\t\t\t\t\tanimateBallResize(e.ball,0.4,-0.2,function(){\r\n\t\t\t\t\t\t\t\te.ball.userData.isBigBall = false; \r\n\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t},5000);\r\n\t\t\t\t\t});\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\telse if (e.brick.userData.type.type==\"superspeed\"){\r\n\t\r\n\t\t\t\tvar lv = e.ball.GetLinearVelocity();\r\n\t\t\t\t\r\n\t\t\t\tvar xv = lv.x * 2;\r\n\t\t\t\tvar yv = lv.y * 2;\r\n\t\t\t\t\r\n\t\t\t\tif (xv < 0){\r\n\t\t\t\t\txv= Math.max(xv,-15);\r\n\t\t\t\t}else{\r\n\t\t\t\t\txv=Math.min(xv,15);\r\n\t\t\t\t}\r\n\t\t\t\tif (yv < 0){\r\n\t\t\t\t\tyv=Math.max(yv,-15);\r\n\t\t\t\t}else{\r\n\t\t\t\t\tyv=Math.min(yv,15);\r\n\t\t\t\t}\r\n\t\t\t\r\n\t\t\t\te.ball.SetLinearVelocity(new b2Vec2(xv,yv))\t\r\n\t\t\t}\r\n\r\n\t\t\t//show some fancy things when the ball hits the brick. if there is no hitcount left, we remove the brick\t\r\n\t\t\tif (!brick.userData.hitCount){\r\n\t\t\t\tonBrickHit({\r\n\t\t\t\t\t'brick' : e.brick,\r\n\t\t\t\t\t'score' : bscore,\r\n\t\t\t\t\t'enableBrickFadeOut' : true\r\n\t\t\t\t}, function(brick) {\r\n\t\t\t\t\tgame.destroyBrick(brick);\r\n\t\t\t\t})\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\tonBrickHit({\r\n\t\t\t\t\t'brick' : e.brick,\r\n\t\t\t\t\t'score' : bscore,\r\n\t\t\t\t\t'enableBrickFadeOut' : false\r\n\t\t\t\t}, function(brick) {\r\n\t\t\t\t\t\r\n\t\t\t\t})\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t//if no bricks are left we reset the game and starts the next level\t\t\r\n\t\t\tif (!e.bricksLeft){\r\n\t\t\t\t\r\n\t\t\t\tgame.setLevel(level);\r\n\t\t\t\t\t\r\n\t\t\t\tgame.togglePause(function(){\t\t\t\t\r\n\t\t\t\t\tgame.reset(function(){\r\n\t\t\t\t\t\t//game.togglePause(function(){\r\n\t\t\t\t\t\t\tanimateBricksFadeIn(function(){\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\tgame.togglePause();\r\n\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t//});\r\n\t\t\t\t\t},true);\t\r\n\t\t\t\t});\t\t\t\t\r\n\t\t\t}\r\n\t\t});\r\n\t\t\t\r\n\t\t//event is fired just before a brick ball collition is occuring\r\n\t\tev.sub(\"game.brickPreHit\",function(e){\r\n\t\r\n\t\t\t//create ghost ball for 3 seconds\r\n\t\t\tif (e.brick.userData.type.type == 'ghost'){\r\n\t\t\t\t\r\n\t\t\t\te.contact.SetEnabled(false);\r\n\t\t\t\te.ball.userData.isGhost = true;\r\n\t\t\t\te.ball.userData.guiref.material.opacity = 0.5;\r\n\t\t\t\t\r\n\t\t\t\t\r\n\t\t\t\t(function(contact){\r\n\t\t\t\t\tsetTimeout(function(){\r\n\t\t\t\t\t\te.ball.userData.guiref.material.opacity = 1;\r\n\t\t\t\t\t\te.contact.SetEnabled(true);\r\n\t\t\t\t\t\te.ball.userData.isGhost = false;\r\n\t\t\t\t\t},5000)\r\n\t\t\t\t})(e.contact)\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (e.ball.userData.isGhost){\r\n\t\t\t\te.contact.SetEnabled(false);\r\n\t\t\t}\r\n\t\t});\r\n\t\t\r\n\t\t//when ball hits paddle we reset the bonus multiplyer\r\n\t\tev.sub(\"game.paddleHit\",function(){\r\n\t\t\t\r\n\t\t\tbonusMultiplier = 1;\r\n\t\t});\t\r\n\t}", "handleGameTick(ms, owner, events) {\n return;\n }", "function clickHandler() // play game.\n{\n playGame();\n}", "function main() { \n //arrow function versions (for fun) and space\n rock_div.addEventListener('click', () => game(\"r\"));\n \n paper_div.addEventListener('click', () => game(\"p\"));\n \n scissors_div.addEventListener('click', () => game(\"s\")); \n\n}", "function handleAllInput(gm, data, envelope) {\n var myEvent;\n // default main handler\n if (gm.input_handler == Brew.InputHandler.Main) {\n myEvent = mainInputHandler(gm, data, envelope);\n // targeting handler\n }\n else if (gm.input_handler == Brew.InputHandler.Targeting) {\n myEvent = targetingInputHandler(gm, data, envelope);\n // inventory screen handler\n }\n else if (gm.input_handler == Brew.InputHandler.InventoryList) {\n myEvent = inventoryListInputHandler(gm, data, envelope);\n // context menu handler\n }\n else if (gm.input_handler == Brew.InputHandler.ContextMenu) {\n myEvent = contextMenuHandler(gm, data, envelope);\n }\n else {\n console.error(\"unknown input handler \" + gm.input_handler);\n }\n // post to events channel here ?\n gm.channel_event.publish(\"event.start\", myEvent);\n }", "handleInput(key) {\n\n switch (key) {\n case \"left\":\n //check for wall, otherwise move left\n if (this.x > this.wall.left && !timeModel.isStop) {\n this.x -= this.move.x;\n }\n break;\n case \"right\":\n //check for wall, otherwise move right\n if (this.x < this.wall.right && !timeModel.isStop) {\n this.x += this.move.x;\n }\n break;\n case \"up\":\n //check if player reached top of water, if so call success function,\n // otherwise move up\n if (this.y < this.wall.top && !timeModel.isStop) {\n canvas.inceaseScore();\n canvas.completeLevel();\n } else if(!timeModel.isStop) {\n this.y -= this.move.y;\n }\n break;\n case \"down\":\n //check for bottom, otherwise move down\n if (this.y < this.wall.bottom && !timeModel.isStop) {\n this.y += this.move.y;\n }\n break;\n \n case \"start\":\n // enter to start/restart the game \n if (timeModel.isStop) {\n addDiv.innerHTML = ''; \n timeModel.isStop = false;\n canvas.setTimer();\n canvas.completeLevel();\n score = 0;\n break; \n } \n }\n }", "function main(){\n rock_div.addEventListener('click',function(){\n game('r');\n });\n paper_div.addEventListener('click',function(){\n game('p');\n });\n scissor_div.addEventListener('click',function(){\n game('s');\n });\n}", "function main()\n{\n rock_div.addEventListener('click', function(){\n game(\"r\")\n });\n paper_div.addEventListener('click' , function(){\n game(\"p\")\n });\n scissor_div.addEventListener('click' , function(){\n game(\"s\")\n });\n scoreBoard_div.addEventListener('click' , function(){\n\n });\n}", "function handle(e){\n const box = e.target\n const currentPlayerlab = O_turn ?O_mark : X_mark\n MarkBox(box,currentPlayerlab)\n if(Analyze(currentPlayerlab)){\n ResultsPop_up(false)\n }else if(isDraw())\n {\n ResultsPop_up(true)\n }else\n {\n Swap()\n Refesh()\n }\n \n}", "handleInput(key) {\n this.keyCode = key;\n switch (key) {\n case \"esc\":\n if (this.state == \"running\") {\n this.changeState(\"paused\", this.bugsSpeeds);\n }\n else if (this.state == \"paused\") {\n this.changeState(\"running\", this.bugsSpeeds);\n }\n break;\n \n case \"enter\":\n if (this.state == \"stopped\") {\n this.changeState('running', this.bugsSpeeds);\n } else {\n if ((this.state == 'lost')||(this.state == 'won')) {\n this.changeState('stopped', this.bugsSpeeds);\n this.initGame();\n this.life.numberOfThis = 5;\n this.gemCounter.numberOfThis = 0;\n this.keyCounter.numberOfThis = 0;\n this.player.lifes = 5;\n this.player.keys = 0;\n this.player.x = this.player.startX;\n this.player.y = this.player.startY;\n }\n }\n break;\n\n case 'space':\n if (this.state == 'stopped') {\n (this.currentSprite < this.players.length-1) ? this.currentSprite++ : this.currentSprite = 0;\n this.player.sprite = this.players[this.currentSprite];\n this.heroPlayer.sprite = this.players[this.currentSprite];\n };\n break;\n \n case 'l':\n if (this.state == 'stopped') {\n (this.levelCount < this.levels.length-1) ? this.levelCount++ : this.levelCount = 0;\n this.level = this.levels[this.levelCount];\n this.initGame();\n };\n break;\n \n // Not a game menu call the Player's method\n default:\n if (this.state == \"running\") this.player.move(key);\n break;\n }\n }", "function eventsCaller() {\n // ---- event listeners ---- //\n // check event listener\n checkBtn.addEventListener(\"click\", checkFunction);\n // retrying thegame event listener\n againBtn.addEventListener(\"click\", againFunction);\n}", "function gameEvents(){\n\t\t/**\n\t\t * Create a simple instance\n\t\t * by default, it only adds horizontal recognizers\n\t\t */\n\t\tvar mcCanvas = new Hammer(GameJam.canvasa);\n\n\t\t/**\n\t\t * Let the pan gesture support all directions\n\t\t * this will block the vertical scrolling on a touch-device while on the element\n\t\t */\n\t\tmcCanvas.get('pan').set({\n\t\t\tdirection: Hammer.DIRECTION_ALL\n\t\t});\n\n\t\tvar canvas = document.getElementsByTagName('canvas'),\n\t\t\tstartMarginLeft = 0,\n\t\t\tstartMarginTop = 0;\n\n\t\t/** Listen to pan events */\n\t\tmcCanvas.on('pan panstart panend', function(e){\n\t\t\tvar boundings = GameJam.canvasa.getBoundingClientRect(),\n\t\t\t\tboundingsMain = document.getElementsByTagName('main')[0].getBoundingClientRect(),\n \t\tx,\n \t\ty,\n \t\txScroll,\n \t\tyScroll;\n\n\t\t\t// Grab html page coords\n\t\t\tx = e.center.x + document.body.scrollLeft + document.documentElement.scrollLeft;\n\t\t\ty = e.center.y + document.body.scrollTop + document.documentElement.scrollTop;\n\n\t\t\t// Make them relative to the canvas only\n\t\t\tx -= GameJam.canvasa.offsetLeft;\n\t\t\ty -= GameJam.canvasa.offsetTop;\n\n\t\t\t// Return tile x,y that we dragged\n\t\t\tvar cell = [\n\t\t\t\tMath.floor(x/(boundings.width / GameJam.worldWidth)),\n\t\t\t\tMath.floor(y/(boundings.height / GameJam.worldHeight))\n\t\t\t];\n\n\t\t\tswitch(e.type) {\n\t case 'panstart':\n\t \tGameJam.panning = true;\n\n\t \t// Hide obstacles list\n\t\t core.HideObstacles();\n\n\t \t// Check if an item is at the dragstart cell\n\t\t\t\t\tfor (var i in GameJam.items) {\n\t\t\t\t\t\tvar startwidth = Math.floor(GameJam.items[i].pos[0]/GameJam.tileWidth),\n\t\t\t\t\t\t\tendwidth = Math.floor(GameJam.items[i].pos[0]/GameJam.tileWidth + GameJam.items[i].width/GameJam.tileWidth - 1),\n\t\t\t\t\t\t\tstartheight = Math.floor(GameJam.items[i].pos[1]/GameJam.tileHeight),\n\t\t\t\t\t\t\tendheight = Math.floor(GameJam.items[i].pos[1]/GameJam.tileHeight + GameJam.items[i].height/GameJam.tileHeight - 1);\n\n\t\t\t\t\t\t//console.log(startwidth + \"-\" + endwidth + \"-\" + startheight + \"-\" + endheight + \"-\" + cell);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (startwidth <= cell[0] && cell[0] <= endwidth && startheight <= cell[1] && cell[1] <= endheight) {\n\t\t\t\t\t\t\tGameJam.sound.play('move');\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tGameJam.draggedItem = i;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\t// Get the starting margins\n\t\t\t\t\tstartMarginLeft = parseInt(window.getComputedStyle(canvas[0]).getPropertyValue('margin-left'));\n\t\t\t\t\tstartMarginTop = parseInt(window.getComputedStyle(canvas[0]).getPropertyValue('margin-top'));\n\t break;\n\n\t case 'pan':\n\t \t// Move the dragged item\n\t \tif (GameJam.draggedItem) {\n\t \t\tvar cellwidth = cell[0] - Math.floor((GameJam.items[GameJam.draggedItem].width)/GameJam.tileWidth) + 1 ,\n\t \t\t\tcellheight = cell[1] - Math.floor((GameJam.items[GameJam.draggedItem].height)/GameJam.tileHeight) + 1,\n\t \t\t\tcellxhigh = GameJam.items[GameJam.draggedItem].width/ GameJam.tileWidth,\n\t \t\t\tcellyhigh = GameJam.items[GameJam.draggedItem].height/ GameJam.tileHeight,\n\t \t\t\tnewxpos = cellwidth * GameJam.tileWidth,\n\t \t\t\tnewypos = cellheight * GameJam.tileHeight,\n\t \t\t\tnewxhighpos = newxpos + GameJam.tileWidth*(GameJam.items[GameJam.draggedItem].width/GameJam.tileWidth -1),\n\t \t\t\tnewyhighpos = newypos + GameJam.tileHeight*(GameJam.items[GameJam.draggedItem].height/GameJam.tileHeight -1),\n\t \t\t\tposHasItem = false;\n\t\t\t\t\t\t\n\t\t\t\t\t\t// if it has an obstacle we don't move it there\n\t\t\t\t\t\tif (GameJam.obstacles[cellwidth] && GameJam.obstacles[cellwidth][cellheight] === 0 ){\n\t \t\t\t// checkin all x blocks from the item with the obstacles\n\t \t\t\twhile(!posHasItem && cellxhigh>1){\n\t \t\t\t\t//console.log(\"ob XX\" + GameJam.obstacles[cellwidth + cellxhigh -1][cellheight] + '-'+cellwidth + '-' +cellxhigh + posHasItem );\n\t \t\t\t\tif (GameJam.obstacles[cellwidth + cellxhigh -1][cellheight] !== 0){\n\t \t\t\t\t\tposHasItem = true;\n\t \t\t\t\t\t//console.log(\"ob X\" + GameJam.obstacles[cellwidth + cellxhigh -1][cellheight] + '-'+cellwidth + '-' +cellxhigh + posHasItem );\n\t \t\t\t\t}\n\t \t\t\t\tcellxhigh--;\n\t \t\t\t}\n\n\t \t\t\t// checkin all y blocks from the item with the obstacles\n\t \t\t\twhile(!posHasItem && cellyhigh>1){\n\t \t\t\t\tif (GameJam.obstacles[cellwidth][cellheight + cellyhigh -1] !== 0){\n\t \t\t\t\t\tposHasItem = true;\n\t \t\t\t\t\t//console.log(\"ob y\" + GameJam.obstacles[cellwidth][cellheight + cellyhigh -1] + '-'+cellheight + '-' +cellyhigh + posHasItem);\n\t \t\t\t\t}\n\t \t\t\t\tcellyhigh--;\n\t \t\t\t}\n\t \t\t\tvar i = 0;\n\t \t\t\twhile (!posHasItem && i < GameJam.items.length){\n\t \t\t\t\t//we want to check all items but not the one that we drag\n\t \t\t\t\tif(i != GameJam.draggedItem){\n\t \t\t\t\t\tvar itemxpos = GameJam.items[i].pos[0],\n\t \t\t\t\t\t\titemypos = GameJam.items[i].pos[1],\n\t \t\t\t\t\t\titemxhighpos = itemxpos + GameJam.tileWidth*(GameJam.items[i].width/GameJam.tileWidth -1),\n\t \t\t\t\t\t\titemyhighpos = itemypos + GameJam.tileHeight*(GameJam.items[i].height/GameJam.tileHeight -1);\n\n\t\t \t\t\t\t//console.log('x:' + newxpos + ':' + newxhighpos + '-'+ itemxpos + ':' + itemxhighpos + '::' + i);\n\t\t \t\t\t\t//console.log('y:' + newypos + ':' + newyhighpos + '-'+ itemypos + ':' + itemyhighpos + '::' + i);\n\n\t\t \t\t\t\t//ix <= nx <= nhx <= ihx\n\t\t \t\t\t\t//iy <= ny <= nhy <= ihy\n\t\t\t\t\t\t\t\t\tif (((itemxpos <= newxpos && newxpos <= itemxhighpos) || (itemxpos <= newxhighpos && newxhighpos <= itemxhighpos)) &&\n\t\t\t\t\t\t\t\t\t\t((itemypos <= newypos && newypos <= itemyhighpos) || (itemypos <= newyhighpos && newyhighpos <= itemyhighpos))){\n\n\t\t\t\t\t\t\t\t\t\t//console.log('xx:'+GameJam.items[i].pos[0] + '-' + newxpos + ':' + newxhighpos + '::' + i);\n\t\t \t\t\t\t\t//console.log('yy:'+GameJam.items[i].pos[1] + '-' + newypos + ':' + newyhighpos + '::' + i);\n\n\t\t\t\t\t\t\t\t\t\tposHasItem = true;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\ti++;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t// it didnt have any obstacle or another item so we can move it\n\t\t \t\tif (!posHasItem){\n\t\t \t\t\tGameJam.items[GameJam.draggedItem].pos = [newxpos, newypos];\n\t\t \t\t}\n\n\t \t\t}\n\t \t} else{\n\t\t\t\t\t\t// Map scrolling\n\t\t\t\t\t\tvar newMarginLeft = e.deltaX + startMarginLeft,\n\t\t\t\t\t\t\tnewMarginTop = e.deltaY + startMarginTop;\n\n\t\t\t\t\t\t// Horizontal scolling with restriction to viewport\n\t\t\t\t\t\tif (newMarginLeft <= 0 && (newMarginLeft - boundingsMain.width) * -1 <= boundings.width) {\n\t\t\t\t\t\t\tfor (var i=0; i < canvas.length; i++) {\n\t\t\t\t\t\t\t\tcanvas[i].style.marginLeft = newMarginLeft + 'px';\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// Vertical scolling with restriction to viewport\n\t\t\t\t\t\tif (newMarginTop <= 0 && (newMarginTop - boundingsMain.height) * -1 <= boundings.height) {\n\t\t\t\t\t\t\tfor (var i=0; i < canvas.length; i++) {\n\t\t\t\t\t\t\t\tcanvas[i].style.marginTop = newMarginTop + 'px';\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t \t}\n\t \tbreak;\n\n\t case 'panend':\n\t \t// Stop the dragging\n\t \tGameJam.panning = false;\n\t \tGameJam.draggedItem = null;\n\t \tbreak;\n\t }\n\t\t});\n\n\n\t\t/** Free the mouse ... */\n\t\tvar mcStart = new Hammer(document.getElementById('start-game'));\n\t\tmcStart.on('tap', function(e){\n\t\t\tif (e.target.className.match(/disabled/g)) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\tcore.StartGame();\n\t\t});\n\n\t\t/** Expand/minimize the item list */\n\t\tvar mcSlider = new Hammer(document.getElementById('slider'));\n\t\tmcSlider.on('tap', function(e){\n\t\t\tGameJam.sound.play('click');\n\t\t\tif (e.target.className.match(/minimized/g)) {\n\t\t\t\tcore.ShowObstacles();\n\t\t\t} else{\n\t\t core.HideObstacles();\n\t\t\t}\n\t\t});\n\n\t\t/** Reset margin on resize */\n\t\twindow.onresize = function(e){\n\t\t for (var i=0; i < canvas.length; i++) {\n\t\t \tcanvas[i].style.marginLeft = '0px';\n\t\t\t\tcanvas[i].style.marginTop = '0px';\n\t\t\t}\n\t\t};\n\n\t\t/** Replay level button */\n\t\tvar mcReplay = new Hammer(document.querySelectorAll('.replay-btn')[0]);\n\t\tmcReplay.on('tap', function(e){\n\t\t\tGameJam.sound.play('click');\n\t\t\tdocument.getElementById('complete').className = 'window hide';\n\t\t\tcore.LoadLevel(GameJam.currentLevel);\n\t\t});\n\t}", "function configureEvents()\n{\n\t// prepare the electromagnetic wave\n\tgame.load(function(event){\n\t\tquery([\"SELECT * FROM `sources` WHERE id = ?\", parseInt($('.current').get(0).id)], function(data){\n\t\t\timage = {\n\t\t\t\twidth: game.width(),\n\t\t\t\theight: game.height(),\n\t\t\t\tincrement: data[0].increment\n\t\t\t};\n\t\t});\n\t});\n\t\n\t\t\n\t// when the mouse is over the sprite\n\tgame.on('mouseover', function(event) {\n\t\t// enlarge sprite\n\t\tchange(\"enlarge\", image, FACTOR);\n\t});\n\t\n\t// when the mouse leaves the sprite\n\tgame.on('mouseleave', function(event) {\n\t\t\n\t\t// return sprite to normal size\n\t\tchange(\"normal\", image, FACTOR);\n\t});\n\t\n\t// when the mouse is pressed on the sprite\n\tgame.on('mousedown', function(event) {\n\t\t// shrink sprite\n\t\tchange(\"normal\", image, FACTOR);\n\t});\n\t\n\t// when the mouse is released\n\tgame.on('mouseup', function(event) {\n\t\t// calculate increment\n\t\tvar increment = parseInt(image.increment);\n\t\t\n\t\t// increment counter\n\t\tvar oldscore = score;\n\t \tscore += increment;\n\t \tcountUp(counter, oldscore, score, 1000);\n\t \t\n\t \t// update buy buttons\n\t \tupdateBuyButtons('.buy', 1, 1);\n\t \tupdateBuyButtons('.buyauto', 1, 0);\n\t\t\n\t\t// display badge\n\t\tvar badge = $('#incrementer');\n\t\t// set badge text\n\t\tbadge.html('+' + formatNumber(increment));\n\t\t// position badge with the click\n\t\tbadge.offset({left: event.pageX, top:event.pageY});\n\t\t// remove existing animation then wait 1 millisecond before animating it again\n\t\tbadge.removeClass(\"animated fadeOutUp\");\n\t\tsetTimeout(function() {\n\t\t\t// animate in badge\n\t\t\tbadge.addClass(\"animated fadeOutUp\");\n\t\t}, 1);\n\t \t\n\t \t// return sprite to enlarged size\n\t\tchange(\"enlarge\", image, FACTOR);\n\t});\n\t\n\t// save game when button clicked\n\t$('#save-link').click(function(event) {\n\t\tvar current = parseInt($('.current').get(0).id);\n\t\tsave(score, current);\n\t\treturn false;\n\t});\n\t\n\t// save game before navigating away\n\t$(window).on(\"beforeunload\", function() {\n\t\tvar current = parseInt($('.current').get(0).id);\n\t\tsave(score, current); \n\t});\n\t\n\t// Buy a new sprite\n\t$(document).on('click', '.buy', function(event) {\n\t\tvar sprite = parseInt($(event.target).get(0).id);\n\t\tquery([\"SELECT * FROM `sources` WHERE id = ?\", sprite], function(data){\n\t\t\tvar price = data[0].price\n\t\t\t\n\t\t\t// remove photons\n\t\t\tif (price > score)\n\t\t\t{\n\t\t\t\tAlert(\"Stop Cheating!\");\n\t\t\t\tthrow \"Cheater\";\n\t\t\t}\n\t\t\n\t\t\t// unlock automatic light sources\n\t\t\t$('#' + sprite + '-buyauto').addClass('buyauto');\n\t\t\t\n\t\t\t// change colour and text of old button \n\t\t\t$('.current').text(\"Equip\");\n\t\t\t$('.current').removeClass(\"current\").removeClass(\"btn-primary\").addClass(\"owned\").addClass(\"btn-success\");\n\t\t\n\t\t\t// update pressed button\n\t\t\t$(event.target).removeClass(\"buy\").removeClass(\"btn-warning\").addClass(\"current\").addClass(\"btn-primary\");\n\t\t\t$(event.target).text(\"Active\");\n\t\t\t\n\t\t\tbuy(parseInt(price));\n\t\t\n\t\t\t// animate out old sprite\n\t\t\tswitchSprite(data[0].img, data[0].increment);\n\t\t\n\t\t\t// notify user of purchase\n\t\t\tnotify(\"success\", \"You have successfully purchased a new Light Source for \" + formatNumber(parseInt(price)) + \" photons!\");\n\t\t\n\t\t\t// save new data to the database\n\t\t\tsave(score, sprite, sprite);\n\t\t\n\t\t\t\n\t\t});\n\t});\n\t\n\t// Buy a new automatic light source\n\t$(document).on('click', '.buyauto', function(event) {\n\t\n\t\tvar spriteid = parseInt($(event.target).get(0).id);\n\t\t\n\t\t// remove photons from score and update buy buttons\n\t\tvar price = parseInt($(event.target).get(0).value);\n\t\tbuy(price);\n\t\t\n\t\t// update the number of owned automatics\n\t\tvar ownedid = '#' + spriteid + '-owned';\n\t\tvar owned = getNum(ownedid);\n\t\towned++;\n\t\t$(ownedid).text(formatNumber(owned));\n\t\t\n\t\t// entry in the database\n\t\tquery(['INSERT INTO `history` (userid, sourceid, permanent) VALUES (?, ?, 0)', \"-1\", spriteid], function(){});\n\t\t\n\t\t// add production\n\t\tvar oldproduction = production;\n\t\tvar rateOfNewSource = parseFloat($(event.target).get(0).value.split('|')[1]);\n\t\tproduction += rateOfNewSource;\n\t\tcountUp2(productionCounter, oldproduction, production, 300, 2);\n\t\t\n\t\t// save new production to database\n\t\tquery(['UPDATE `users` SET rate = ? WHERE id = ?', production, -1], function(){\n\t\t});\n\t\t\n\t\t// update progress bar\n\t\tvar prg = $('#' + spriteid + '-progress-bar');\n\t\t// from bronze to silver and bronze medal\t\n\t\tif (owned == LIMITS[0])\n\t\t{\n\t\t\tswitchColors(0, spriteid);\n\t\t\tmedals(0, spriteid);\n\t\t}\n\t\t// from silver to gold and silver medal\n\t\telse if (owned == LIMITS[1])\n\t\t{\n\t\t\tswitchColors(1, spriteid);\n\t\t\tmedals(1, spriteid);\n\t\t}\n\t\t// from gold to platinum and gold medal\n\t\telse if (owned == LIMITS[2])\n\t\t{\n\t\t\tswitchColors(2, spriteid);\n\t\t\tmedals(2, spriteid);\n\t\t}\n\t\t// stop at platinum and platinum medal\n\t\telse if (owned == LIMITS[3])\n\t\t{\n\t\t\tmedals(3, spriteid);\n\t\t}\n\t\t// no transition\n\t\telse\n\t\t{\n\t\t\tvar mx = prg.attr(\"aria-valuemax\");\n\t\t\tprg.animate({\n\t\t\t\twidth: (owned/mx*100) + \"%\"\n\t\t\t}, 10);\n\t\t\tprg.attr(\"aria-valuenow\", owned);\t\n\t\t}\n\t\t\n\t\t// display badge for source\n\t\tvar badge = $('#' + spriteid + '-incrementer');\n\t\t//set badge text\n\t\tbadge.html('+1');\t\n\t\t// set badge position to click\n\t\tbadge.offset({left: event.pageX, top: event.pageY});\n\t\t// bridge badge to front\n\t\tbadge.css('z-index', '9999');\n\t\t// remove existing animation then wait 1 millisecond before animating it again\n\t\tbadge.removeClass(\"animated fadeOutUp\");\n\t\tsetTimeout(function() {\n\t\t\t// animate in badge\n\t\t\tbadge.addClass(\"animated fadeOutUp\");\n\t\t\tbadge.on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function(evnt) {\n\t\t\t// remove inner html once it's done animating\n\t\t\tbadge.html('');\n\t\t\t});\n\t\t}, 1);\n\t\t\n\t\t\n\t});\n\t\n\t// Switch sprites when an owned sprite button is pressed\t\n\t$(document).on('click', \".owned\", function() {\n\t\t// old and new active buttons\n\t\tolda = $('.current');\n\t\tnewa = $(event.target);\n\t\tvar nsprid = parseInt(newa.get(0).id);\n\t\tquery([\"SELECT * FROM `sources` WHERE id = ?\", nsprid], function(nsprimg) {\n\t\t\n\t\t\tvar newasprite = nsprimg[0].img;\n\t\t\n\t\t\t// change colour and text of old button \n\t\t\tolda.text(\"Equip\");\n\t\t\tolda.removeClass(\"current\").removeClass(\"btn-primary\").addClass(\"owned\").addClass(\"btn-success\");\n\t\t\n\t\t\t// change colour and text of new button\n\t\t\tnewa.text(\"Active\");\n\t\t\tnewa.removeClass(\"owned\").removeClass(\"btn-success\").addClass(\"current\").addClass(\"btn-primary\");\n\t\t\n\t\t\t//switch sprites\n\t\t\tswitchSprite(newasprite, nsprimg[0].increment);\n\t\t});\n\t\t \n\t});\n\t\n\t// Reverse arrow when dropdown menu clicked (LightSources)\n\t$('#sprites').on('show.bs.collapse', function() {\n\t\t$(\"#chevron-icon-1\").addClass('glyphicon-chevron-up').removeClass('glyphicon-chevron-down');\n\t });\n\t$('#sprites').on('hidden.bs.collapse', function() {\n\t\t$(\"#chevron-icon-1\").addClass('glyphicon-chevron-down').removeClass('glyphicon-chevron-up');\n\t });\n\t \n\t // Reverse arrow when dropdown menu clicked (Production)\n\t$('#automates').on('show.bs.collapse', function() {\n\t\t$(\"#chevron-icon-2\").addClass('glyphicon-chevron-up').removeClass('glyphicon-chevron-down');\n\t });\n\t$('#automates').on('hidden.bs.collapse', function() {\n\t\t$(\"#chevron-icon-2\").addClass('glyphicon-chevron-down').removeClass('glyphicon-chevron-up');\n\t });\n}", "run(){\n\t\tthis.maybeEnemy();\n\t\tthis.move();\n\t\tthis.update();\n\t\tthis.checkEdges();\n\t\tthis.checkIfDead();\n\t\tthis.display();\n\t}", "function handleUI() {\n if (keyState[32]) {\n fireBullet();\n }\n\n if (keyState[37]) {\n ship.turnLeft();\n }\n\n if (keyState[38]) {\n ship.stop();\n }\n\n if (keyState[39]) {\n ship.turnRight();\n }\n\n if (keyState[40]) {\n ship.thrust();\n }\n}", "function main(){\n div_rock_selector.addEventListener('click', function() {\n game(\"rock\");\n });\n \n div_paper_selector.addEventListener('click', function() {\n game(\"paper\");\n });\n \n div_scissors_selector.addEventListener('click', function() {\n game(\"scissors\");\n });\n \n div_lizard_selector.addEventListener('click', function() {\n game(\"lizard\");\n });\n \n div_spock_selector.addEventListener('click', function() {\n game(\"spock\");\n });\n}", "function bindEvents() {\n // difficulty select\n document.querySelector('.play-btn').addEventListener('click', function () {\n event.preventDefault();\n var difficulty = $('.difficulty-select').val();\n new GameBoard(difficulty);\n new HealthBar(difficulty);\n $('.home-container, .game-wrapper').toggleClass('is-hidden');\n });\n\n // gameplay\n $gameContainer.on('click', '.tile-container', function () {\n if (!$(this).children('.front').hasClass('paired')) {\n player.currentGuess = {\n guess: $(this).children('.front').attr('src'),\n id: $(this).attr('data-id')\n };\n player.guesses.push(player.currentGuess);\n player.turns++;\n\n // console.log('prev: '+player.guesses[player.turns - 2].id);\n if (player.turns >= 2 && player.currentGuess.id !== player.guesses[player.turns - 2].id) {\n $(this).children('.back').addClass('is-hidden');\n $(this).children('.front').removeClass('is-hidden');\n checkGuess();\n } else {\n $(this).children('.back').addClass('is-hidden');\n $(this).children('.front').removeClass('is-hidden');\n }\n }\n\n // game reset\n document.querySelector('.restart-btn').addEventListener('click', function () {\n location.reload();\n });\n });\n }", "function btn_Game_Controller(event) {\r\n btnLeft.bgColor = btnLeft === true ? \"blue\" : \"gray\";\r\n btnDown.bgColor = btnLeft === true ? \"blue\" : \"gray\";\r\n btnUp.bgColor = btnLeft === true ? \"blue\" : \"gray\";\r\n btnRight.bgColor = btnLeft === true ? \"blue\" : \"gray\";\r\n btnFire.bgColor = btnLeft === true ? \"red\" : \"gray\";\r\n\r\n if (btnDown.isInside(canv, event)) {\r\n rocketMoveSpeed = btnDownPress ? rocketMoveSpeed + 5 : 5;\r\n btnDownPress = true;\r\n btnRightPress = btnUpPress = btnLeftPress = false;\r\n btnDown.bgColor = \"blue\";\r\n }\r\n if (btnUp.isInside(canv, event)) {\r\n rocketMoveSpeed = btnUpPress ? rocketMoveSpeed + 5 : 5;\r\n btnUpPress = true;\r\n btnRightPress = btnLeftPress = btnDownPress = false;\r\n btnUp.bgColor = \"blue\";\r\n }\r\n if (btnLeft.isInside(canv, event)) {\r\n rocketMoveSpeed = btnLeftPress ? rocketMoveSpeed + 5 : 5;\r\n btnLeftPress = true;\r\n btnRightPress = btnUpPress = btnDownPress = false;\r\n btnLeft.bgColor = \"blue\";\r\n }\r\n if (btnRight.isInside(canv, event)) {\r\n rocketMoveSpeed = btnRightPress ? rocketMoveSpeed + 5 : 5;\r\n btnRightPress = true;\r\n btnLeftPress = btnUpPress = btnDownPress = false;\r\n btnRight.bgColor = \"blue\";\r\n }\r\n if (btnMiddle.isInside(canv, event)) {\r\n btnRightPress = btnLeftPress = btnUpPress = btnDownPress = false;\r\n }\r\n if (btnFire.isInside(canv, event)) {\r\n soundFiring();\r\n rocket1.addBullet(rocket1.x, rocket1.y + rocket1.height / 2);\r\n btnFire.bgColor = \"red\";\r\n }\r\n }", "_hitMe() {\n this._getPlayerCards()\n this._playerScoreLogic() \n }", "function main(){\n\n // rock option\n rock_Div.addEventListener('click', function(){\n game('r')\n });\n // paper option\n paper_Div.addEventListener('click', function(){\n game('p')\n });\n // scissors option\n scissors_Div.addEventListener('click', function(){\n game('s')\n });\n //lizard option\n lizard_Div.addEventListener('click', function(){\n game('l')\n });\n // alien option\n alien_Div.addEventListener('click', function(){\n game('a')\n });\n \n\n}", "onEvent(type){\n if(type === \"Reset\"){\n this.added = false;\n }\n if(type === \"Entity Added\" && !this.added){\n this.added = true;\n for(let playerId in this.players){\n let player = this.players[playerId];\n this.world.addEntity(player);\n }\n }\n }", "handleInput(key) {\n // update the player position: reached top of the grid, stays within the gird, collision status\n audio.src = 'sounds/step.wav';\n switch(key) {\n case 'left':\n if (this.x > 0) {\n this.x -= this.horizontal;\n audio.play();\n }\n break;\n case 'up':\n if (this.y > this.vertical) {\n this.y -= this.vertical;\n audio.play();\n }\n break;\n case 'right':\n if (this.x < (this.horizontal * 4)) {\n this.x += this.horizontal;\n audio.play();\n }\n break;\n case 'down':\n if (this.y < this.vertical * 4) {\n this.y += this.vertical;\n audio.play();\n }\n break;\n }\n }", "function addKeyboardEvents(){\n\t// Arrow keys and WASD both work for input\n\tdocument.addEventListener(\"keydown\", function(e){\n\t\tswitch(e.keyCode){\n\t\t\t// Up\n\t\t\tcase 87:\n\t\t\tcase 38:\n\t\t\t\tgs.player.isPressingUp = true;\n\t\t\t\tbreak;\n\t\t\t// Down\n\t\t\tcase 83:\n\t\t\tcase 40:\n\t\t\t\tgs.player.isPressingDown = true;\n\t\t\t\tbreak;\n\t\t\t// Left\n\t\t\tcase 65:\n\t\t\tcase 37:\n\t\t\t\tgs.player.isPressingLeft = true;\n\t\t\t\tbreak;\n\t\t\t// Right\n\t\t\tcase 68:\n\t\t\tcase 39:\n\t\t\t\tgs.player.isPressingRight = true;\n\t\t\t\tbreak;\n\t\t\t// E\n\t\t\tcase 69:\n\t\t\t\tif (wm.gameMode === \"Scavenge\"){\n\t\t\t\t\tgs.enterBuilding();\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t// I\n\t\t\tcase 73:\n\t\t\t\tif (wm.gameMode === \"Scavenge\"){\n\t\t\t\t\twm.gameMode = \"Inventory\";\n\t\t\t\t} else if (wm.gameMode === \"Inventory\"){\n\t\t\t\t\twm.gameMode = \"Scavenge\";\n\t\t\t\t}\n\t\t\tdefault:\n\t\t\t\tbreak;\n\t\t}\n\t}, false);\n\tdocument.addEventListener(\"keyup\", function(e){\n\t\tswitch(e.keyCode){\n\t\t\t// Up\n\t\t\tcase 87:\n\t\t\tcase 38:\n\t\t\t\tgs.player.isPressingUp = false;\n\t\t\t\tbreak;\n\t\t\t// Down\n\t\t\tcase 83:\n\t\t\tcase 40:\n\t\t\t\tgs.player.isPressingDown = false;\n\t\t\t\tbreak;\n\t\t\t// Left\n\t\t\tcase 65:\n\t\t\tcase 37:\n\t\t\t\tgs.player.isPressingLeft = false;\n\t\t\t\tbreak;\n\t\t\t// Right\n\t\t\tcase 68:\n\t\t\tcase 39:\n\t\t\t\tgs.player.isPressingRight = false;\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\tbreak;\n\t\t}\n\n\t}, false);\n\n\t$(\"canvas\")[0].addEventListener(\"click\", function(e){\n\t\tif (wm.gameMode === \"Base\" || \n\t\t\t\twm.gameMode === \"Upgrade\" ||\n\t\t\t\twm.gameMode === \"Dialog\"){\n\t\t\twm.handleMousePress($(\"#canvas\")[0].getContext(\"2d\"), new Coord(e.clientX, e.clientY));\n\t\t}\n\t}, false);\n}", "function handleOnClick(game) {\n const buttonAddPlayer = document.querySelector('.btn-add-player');\n buttonAddPlayer.addEventListener('click', () => game.addPlayer());\n\n const buttonPlay = document.querySelector('.btn-play');\n buttonPlay.addEventListener('click', () => game.play());\n\n const buttonRoll = document.querySelector('.btn-roll');\n buttonRoll.addEventListener('click', () => game.roll());\n}", "function main() {\nrock_div.addEventListener(\"click\", function() {\n // console.log('Hey, you clicked on rock');\n game(\"r\");\n});\npaper_div.addEventListener(\"click\", function() {\n // console.log(\"You clicked paper\");\n game(\"p\");\n});\nscissors_div.addEventListener(\"click\", function() {\n // console.log(\"You clicked scissors\");\n game(\"s\");\n});\n}", "bindStartGame(handler){\n let startbutton = this.getElement(\"#start\");\n startbutton.addEventListener('click',MemoryEvent =>{\n handler();\n })\n }", "function main() {\r\n rock_div.addEventListener(\"click\", () => {\r\n game(\"r\");\r\n resetUserRPS();\r\n showUserRock_div.style.display = \"block\";\r\n checkWhoWon();\r\n });\r\n paper_div.addEventListener(\"click\", () => {\r\n game(\"p\");\r\n resetUserRPS();\r\n showUserPaper_div.style.display = \"block\";\r\n checkWhoWon();\r\n });\r\n scissors_div.addEventListener(\"click\", () => {\r\n game(\"s\");\r\n resetUserRPS();\r\n showUserScissors_div.style.display = \"block\";\r\n checkWhoWon();\r\n });\r\n\r\n}", "function scriptRunnable(){\n menu.addEventListener('click', clickHandler);\n player1_form.addEventListener('submit', submitHandler);\n // Round\n}", "listen(){\n window.addEventListener(\"keydown\",(event) => {\n switch(event.key){\n case ' ':\n if(Game.gameState === \"\"){\n Game.gameState = \"playing\";\n }\n else if(Game.gameState === \"gameOver\" ){\n this.displayedMessage.text = \"\";\n Game.gameState = \"\";\n this.player.model.position.y = this.player.initialPosY;\n this.player.model.position.z = this.player.initialPosZ;\n this.divScore.innerHTML = Game.scorePoints + \" pts\";\n }\n else if(Game.gameState === \"end\"){\n Game.gameState = \"playing\";\n }\n break;\n case 'q':\n if(Game.speedX === this.groundW/4){\n Game.speedX = 0;\n this.playerMoveSound.play();\n }\n else{\n Game.speedX = - this.groundW/4;\n this.playerMoveSound.play();\n }\n break;\n case 'd':\n if(Game.speedX === - this.groundW/4){\n Game.speedX = 0;\n this.playerMoveSound.play();\n }\n else{\n Game.speedX = this.groundW/4;\n this.playerMoveSound.play();\n }\n break;\n case 'p':\n if(this.musicPlaying){\n this.music.stop();\n this.musicPlaying = false;\n }\n else{\n this.music.play();\n this.musicPlaying = true;\n }\n default:\n break;\n }\n })\n }", "function main(){\n rock_div.addEventListener(\"click\" , function(){\n game(\"rock\");\n });\n paper_div.addEventListener(\"click\" , function(){\n game(\"paper\");\n\n });\n scissors_div.addEventListener(\"click\",function(){\n game(\"scissors\");\n });\n}", "function clickHandler()\r\n{\r\n playGame();\r\n}", "_events() {\n \tthis._addKeyHandler();\n \tthis._addClickHandler();\n }", "gameStartEventHelper() {\n console.log(' in gameStartEventHelper method');\n this.setGameStartAndPlayerMove();\n function callbackCheck(data) {\n console.log('in callbackCheck '+ this.playerType +' '+ JSON.stringify(data));\n }\n console.log('before calling publish eevent '+ this.playerBoardId);\n\n this.publishPlatformEventHelper('', PLATFORMEVENTTYPESMAP.GAMESTARTEVENT, \n this.playerType, this.playerBoardId, callbackCheck);\n }", "function mainEventhandler(gm, data, envelope) {\n if (data.eventType == Brew.BrewEventType.Error) {\n console.log(data.errorMsg);\n return;\n }\n // if (!(data.eventType in event_function_map)) {\n // console.error(\"received unknown event type\", data)\n // return\n // }\n // event_function_map[data.eventType](gm, data)\n if (data.eventType == Brew.BrewEventType.Info) {\n displayInfo(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.Move) {\n move(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.Wait) {\n rest(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.Pickup) {\n pickup(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.Drop) {\n dropItemAttempt(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.Special) {\n special(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.Attack) {\n attack(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.TargetingOn) {\n targetingOn(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.TargetingCancel) {\n targetingCancel(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.TargetingFinish) {\n targetingFinish(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.TargetingMove) {\n targetingMove(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.InventoryOn) {\n showInventoryList(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.InventoryOff) {\n stopShowingInventoryList(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.InventoryMove) {\n updateInventoryList(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.InventorySelect) {\n selectInventoryItem(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.ContextMenuOn) {\n showContextMenu(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.ContextMenuOff) {\n stopShowingContextMenu(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.ContextMenuMove) {\n updateContextMenu(gm, data);\n }\n else if (data.eventType == Brew.BrewEventType.ContextMenuSelect) {\n selectContextFromMenu(gm, data);\n }\n else {\n console.error(\"received unknown event type\", data);\n }\n }", "function game() {\n dessinerSerpent();\n dessinerPomme();\n detectionCollision();\n verifMangerPomme();\n gestionVieSerpent();\n gestionBonus();\n }", "function monitorGame(){\n //cheack the eggs in player\n checkContainer();\n checkTnt();\n checkPirate();\n checkPirateHit();\n checkCarrierHit();\n checkPlayerHit();\n dead();\n}", "function runGame() {\n\trestart.addEventListener('click', restartGame); // event to restart game\n\tdeck.addEventListener('click', displayCard); //event to display Cards\n}", "function playButtonListener(){\r\n\t\t\tconsole.log(\"play button hit\");\r\n\t\t\tgame.state.start(\"Game\");\r\n\t\t}", "function keyup_handler(event)\n{\n\tgame.handle_key(event.code, false);\n}", "function engine() {\n \n if(actualState == gameStates.play){\n //novo comando de movimento\n avatar.velocidade = 0;\n avatar.booster = 0;\n if(keyState[\"w\"] || keyState[\"ArrowUp\"]){\n avatar.speedUp();\n };\n\n if(keyState[\"s\"] || keyState[\"ArrowDown\"]){\n avatar.speedDown();\n };\n atualiza();\n };\n if(keyState[\"Escape\"]){\n actualState = gameStates.pause;\n };\n if(keyState[\"Enter\"] && actualState == gameStates.pause){\n actualState = gameStates.play;\n };\n if(keyState[\"Enter\"] && actualState == gameStates.lose){\n actualState = gameStates.start;\n };\n if(actualState == gameStates.lose){\n clear();\n score = 0;\n };\n desenha();\n window.requestAnimationFrame(engine);\n}", "function startGame(){\n //add all the event listeners for a player's move\n}", "function game() {\n\n /**\n * De movement van de AI\n */\n if (!may_control) {\n getAIMovementKeys();\n }\n getAIMovement(); \n\n /**\n * Het updaten van de tekst op het scherm\n */\n var score = document.getElementById(\"score\");\n score.innerHTML = \"Jouw huidige score: \"+ this.score;\n\n var score_ai = document.getElementById(\"score_ai\");\n score_ai.innerHTML = \"Jouw tegenstander's score: \"+ this.score_ai;\n\n var event = document.getElementById(\"event\");\n\n event.innerHTML = \"Laatste gebeurtenis \"+ this.event+\" <br>\";\n \n /**\n * Het updaten van de speler positie wanneer deze uit het scherm gaat, net zoals\n * bij de ai\n */\n player_position_x += player_movement_x;\n player_position_y += player_movement_y;\n if (player_position_x < 0) {\n player_position_x = tilecount_x - 1;\n }\n if (player_position_x > tilecount_x - 1) {\n player_position_x = 0;\n }\n if (player_position_y < 0) {\n player_position_y = tilecount_y - 1;\n }\n if (player_position_y > tilecount_y - 1) {\n player_position_y = 0;\n }\n\n /**\n * Het scherm opvullen met een zwarte kleur canvas\n */\n canvas_2d.fillStyle = \"black\";\n canvas_2d.fillRect(0, 0, canvas.width, canvas.height);\n \n /**\n * Een loop van trail en vult deze met een rectangle, met de kleur die eerder is aangegeven\n */\n for (var i = 0; i < trail.length; i++) {\n canvas_2d.fillStyle = trail[i].col;\n canvas_2d.fillRect(trail[i].x * gridsize, trail[i].y * gridsize, gridsize - 2, gridsize - 2);\n \n /**\n * De tail resetten wanneer de speler op zijn eigen staart komt te staan, waardoor hij ook\n * al zijn punten verliest\n */\n if (trail[i].x == player_position_x && trail[i].y == player_position_y) {\n\n /**\n * Wanneer nog geen score bekend is, wordt gezegd dat je met de pijltjes toetsen kan\n * bewegen\n */\n if (this.score == 0) {\n this.event = \"Je kunt bewegen met de pijltjes toetsen!\";\n } else {\n this.event = \"Jij bent tegen jezelf aan gebotst, 100 punten weg!\";\n }\n\n /**\n * Je staart wordt gereset naar de default size\n */\n tail = tail_default_size;\n \n /**\n * Score wordt gereset naar 0\n */\n this.score = 0;\n } \n }\n \n\n /**\n * Zelfde bij de AI als bij de speler zelf\n */\n for (var i = 0; i < trail_ai.length; i++) {\n /**\n * Vullen van de rechthoek met een kleur\n */\n canvas_2d.fillStyle = trail_ai[i].col;\n canvas_2d.fillRect(trail_ai[i].x * gridsize, trail_ai[i].y * gridsize, gridsize - 2, gridsize - 2);\n \n /**\n * De tail resetten wanneer speler op zijn eigen staart komt\n */\n if (trail_ai[i].x == ai_position_x && trail_ai[i].y == ai_position_y) {\n tail_ai = tail_default_size_ai;\n \n if (may_control) {\n this.score_ai = 0;\n this.tail_ai = tail_default_size;\n }\n \n this.event = \"De AI/tegenstander botst tegen zichzelf aan\";\n }\n }\n \n /**\n * Laat de snake van de speler en de ai lopen, waardoor steeds nieuwe deeltjes in de array worden gezet\n */\n trail.push({ col: getRandomColor(true), x: player_position_x, y: player_position_y });\n\n trail_ai.push({ col: getRandomColor(false), x: ai_position_x, y: ai_position_y });\n \n /**\n * Laat de snake verkleinen bij het bewegen\n */\n while (trail.length > tail) {\n trail.shift();\n }\n\n /**\n * Laat de ai verkleinen bij het bewegen\n */\n while (trail_ai.length > tail_ai) {\n trail_ai.shift();\n }\n \n\n \n\n /**\n * Een loop van de apples die in het spelletje worden gemarkeerd als rood, bij het vangen van deze\n * punten, dan gaat de appel weg en krijg je dus 50 punten. de ai krijgt meer punten.\n * De staart wordt langer en er worden 3 nieuwe appels in het spel toegekend.\n */\n for (var b = 0; b < apple_positions.length; b++) {\n // console.log(apple_positions[b].x+\" \"+apple_positions[b].y);\n if (apple_positions[b].x == player_position_x && apple_positions[b].y == player_position_y) {\n tail++;\n \n /**\n * Het event zegt dat 50 punten zijn gevangen.\n */\n this.event = \"Jij hebt een appel gevangen, 50 punten!\";\n\n /**\n * Een score van 50 wordt toegekend aan de speler\n */\n this.score += 50;\n \n /**\n * De oude appel wordt niet verwijderd, maar wordt op een andere plek gezet\n */\n apple_positions[b].x = Math.floor(Math.random() * tilecount_x);\n apple_positions[b].y = Math.floor(Math.random() * tilecount_y);\n \n /**\n * 3 nieuwe appels komen in het spel terecht\n */\n apple_positions.push({x : getRandomXTile(), y : getRandomYTile()});\n apple_positions.push({x : getRandomXTile(), y : getRandomYTile()});\n apple_positions.push({x : getRandomXTile(), y : getRandomYTile()});\n\n } else if(apple_positions[b].x == ai_position_x && apple_positions[b].y == ai_position_y) {\n /**\n * idem dito.\n */\n \n this.event = \"De AI/tegenstander heeft een appel gevangen, 100 punten!\";\n\n tail_ai++;\n\n if (may_control) {\n this.score_ai += 50;\n } else {\n this.score_ai += 100;\n }\n\n apple_positions[b].x = Math.floor(Math.random() * tilecount_x);\n apple_positions[b].y = Math.floor(Math.random() * tilecount_y);\n \n apple_positions.push({x : getRandomXTile(), y : getRandomYTile()});\n } \n\n /**\n * Het vullen van de appels met een rode kleur\n */\n canvas_2d.fillStyle = \"red\";\n canvas_2d.fillRect(apple_positions[b].x * gridsize, apple_positions[b].y * gridsize, gridsize - 2, gridsize - 2);\n }\n \n /**\n * Botsen tegen elkaar, loopt en kijkt dan of in de trail de coords zijn\n * in de coords van de andere\n */\n for (var snake_one = 0; snake_one < trail.length; snake_one++) {\n for (var snake_two = 0; snake_two < trail_ai.length; snake_two++) {\n\n if (trail[snake_one].x == trail_ai[snake_two].x &&\n trail[snake_one].y == trail_ai[snake_two].y) {\n\n /**\n * Gaat nu checken wie de foute is\n * \n * Wanneer het hoofdje van de snake in de ander zijn trail is, dan is de snake met het hoofdje\n * die er in komt fout.\n * \n * Andersom idem dito.\n */\n for (var snake_one_head = 0; snake_one_head < trail.length; snake_one_head++) {\n for (var snake_two_head = 0; snake_two_head < trail_ai.length; snake_two_head++) {\n\n \n if (ai_position_x == trail[snake_one_head].x && ai_position_y == trail[snake_one_head].y) {\n //de ai is nu de foute\n \n this.tail_ai = tail_default_size;\n if (may_control) {\n if (this.score_ai - 500 > 0) {\n this.score_ai -= 500;\n } else {\n this.score_ai = 0;\n }\n }\n this.event = \"De tegenstander is tegen jou aan gebotst!\";\n // console.log(\"De tegenstander is tegen jou aan gebotst!\");\n } else if (player_position_x == trail_ai[snake_two_head].x && player_position_y == trail_ai[snake_two_head].y) {\n \n this.event = \"Jij bent tegen de tegenstander aangebotst! 500 punten weg!\";\n // console.log(\"Jij bent tegen de tegenstander aangebotst! 500 punten weg!\");\n \n // console.log(snake_one_head);\n this.tail = tail_default_size;\n \n if (this.score - 500 > 0) {\n this.score -= 500;\n } else {\n this.score = 0;\n }\n }\n \n }\n }\n }\n }\n } \n /**\n * De bonus punten die als paars worden aangeven, deze worden random in het spel toegevoegd en geven meer punten\n * dan normale appels, bij het ontvangen krijg je 100 score en word je staart iets langer met 3 blokjes, hierna wordt een nieuw bonus punt\n * en het oude gerelocated\n * \n * de ai heeft hetzelfde principe\n */\n for (var b = 0; b < bonus_points.length; b++) {\n // console.log(apple_positions[b].x+\" \"+apple_positions[b].y);\n if (bonus_points[b].x == player_position_x && bonus_points[b].y == player_position_y) {\n tail += 3;\n \n this.event = \"Jij hebt een ongelooflijke goede appel gevangen, 100 punten!\";\n\n this.score += 100;\n \n bonus_points[b].x = Math.floor(Math.random() * tilecount_x);\n bonus_points[b].y = Math.floor(Math.random() * tilecount_y);\n \n bonus_points.push({x : getRandomXTile(), y : getRandomYTile()});\n\n } else if(bonus_points[b].x == ai_position_x && bonus_points[b].y == ai_position_y) {\n tail_ai++;\n\n if (may_control) {\n this.score_ai += 100;\n } else {\n this.score_ai += 200;\n }\n\n this.event = \"De AI heeft een ongelooflijke goede appel gevangen, 200 punten!\";\n\n bonus_points[b].x = Math.floor(Math.random() * tilecount_x);\n bonus_points[b].y = Math.floor(Math.random() * tilecount_y);\n \n bonus_points.push({x : getRandomXTile(), y : getRandomYTile()});\n apple_positions.push({x : getRandomXTile(), y : getRandomYTile()});\n apple_positions.push({x : getRandomXTile(), y : getRandomYTile()});\n } \n canvas_2d.fillStyle = \"purple\";\n canvas_2d.fillRect(bonus_points[b].x * gridsize, bonus_points[b].y * gridsize, gridsize - 2, gridsize - 2);\n }\n \n /**\n * Het random aanmaken van de spikes, die punten daling geven en het aanmaken van de\n * bonus punten, die juist een punten toename geven\n */\n if (Math.floor(Math.random() * 20) == 0) {\n dead_spikes.push({x : getRandomXTile(), y : getRandomYTile()});\n }\n\n if (Math.floor(Math.random() * 100) == 0) {\n bonus_points.push({x : getRandomXTile(), y : getRandomYTile()});\n }\n \n /**\n * Een loop van de dead spikes, deze spikes geven een punten daling bij de speler, maar niet bij de ai\n * De kleur wordt hier aan geven van wit\n */\n for (var b = 0; b < dead_spikes.length; b++) { \n canvas_2d.fillStyle = \"white\";\n canvas_2d.fillRect(dead_spikes[b].x * gridsize, dead_spikes[b].y * gridsize, gridsize - 2, gridsize - 2);\n \n // console.log(apple_positions[b].x+\" \"+apple_positions[b].y);\n if (dead_spikes[b].x == player_position_x && dead_spikes[b].y == player_position_y) {\n trail.shift();\n \n this.event = \"Jij bent tegen een rotte appel gevallen, 250 punten weg!\";\n\n if (this.score - 250 >= 0) {\n this.score -= 250;\n } else if (this.score - 250 < 0) {\n this.score = 0;\n }\n delete dead_spikes[b].x, dead_spikes[b].y;\n \n // while (dead_spikes.length > 0) {\n // dead_spikes.pop();\n // }\n } else if(dead_spikes[b].x == ai_position_x && dead_spikes[b].y == ai_position_y) {\n trail_ai.shift();\n\n this.event = \"De AI is tegen een rotte appel gevallen!\";\n \n // if (this.score_ai - 100 >= 0) {\n // this.score_ai -= 100;\n // }\n\n if (may_control) {\n if (this.score_ai - 250 >= 0) {\n this.score_ai -= 250;\n }\n }\n\n delete dead_spikes[b].x, dead_spikes[b].y;\n }\n }\n }", "function handleQuizEventListeners() {\n handleStartButton();\n handleNextQuestionButton();\n handleSubmitButton();\n handleStartOverButton();\n}", "handleInteraction(){\r\n for(let i = 0; i < keys.length; i++){\r\n keys[i].addEventListener(\"click\", (e)=>{\r\n target = e.target.textContent;\r\n e.target.disabled = true;\r\n if(activePhrase.checkLetter()){\r\n e.target.classList.add(\"chosen\");\r\n activePhrase.showMatchedLetter();\r\n this.checkForWin()\r\n } else {\r\n this.removeLife();\r\n e.target.classList.add(\"wrong\");\r\n this.checkForWin();\r\n };\r\n if(this.checkForWin() === true || this.missed === 5){\r\n this.gameOver(); \r\n };\r\n });\r\n }\r\n }", "function event_action(data) {\n var event = data.event;\n var event_data = data.event_data;\n\n switch (event) {\n case \"in_game_msg_ok\":\n onRecvInGameMsg(event_data.game_id, event_data.from_country, event_data.content);\n clear_message();\n break;\n case \"off_game_msg_ok\":\n onRecvOffGameMsg(event_data.from_nick, event_data.content);\n clear_message();\n break;\n case \"user_msg_success\":\n onSendMsg(false);\n clear_message();\n break;\n case \"power_msg_success\":\n case \"game_msg_success\":\n onSendMsg(true);\n clear_message();\n break;\n case \"login_success\":\n // User is logged in, set the cookie\n set_cookie(event_data.session_id);\n login_update_elements();\n home_page = dash_page;\n\n // Get the user from the server\n var dataObj = {\n \"content\" : [ {\n \"session_id\" : event_data.session_id.toString()\n } ]\n };\n call_server('get_session_user', dataObj);\n break;\n case \"login_invalid_data\":\n clear_message();\n break;\n case \"register_invalid_data\":\n clear_message();\n break;\n case \"game_msg_invalid_data\":\n clear_message();\n break;\n case \"get_session_user_success\":\n load_userObj(event_data);\n if (is_empty_page(data.page) && page == dash_page) {\n // This case occurs when a logged in user reloads a page\n load_page();\n login_update_elements();\n if(home_page != dash_page) {\n set_push_receiver(); // Update web socket connection pid\n home_page = dash_page;\n }\n } else\n handle_event_page_load(data);\n clear_message();\n break;\n case \"get_session_user_invalid_data\":\n logout_update_elements();\n break;\n case \"get_session_user_invalid_session\":\n logout_update_elements();\n break;\n case \"update_user_success\":\n load_userObj(event_data);\n clear_message();\n break;\n case \"update_user_invalid_data\":\n clear_message();\n break;\n case \"get_game_success\":\n if (is_empty_page(data.page) && page == 'reconfig_game') {\n // This case occurs when a game is to be reconfigured\n load_reconfig_game_page(event_data);\n } else\n handle_event_page_load(data);\n break;\n case \"get_game_invalid_data\":\n if (is_empty_page(data.page) && page == 'reconfig_game') {\n page = home_page;\n load_page();\n }\n clear_message();\n break;\n case \"game_overview_success\":\n clear_message();\n load_game_overview_data(event_data);\n break;\n case \"game_order_success\":\n clear_message();\n clear_game_orders(event_data);\n break;\n case \"games_current_success\":\n clear_message();\n load_games_current(event_data);\n break;\n case \"game_search_success\":\n load_game_search(event_data);\n break;\n case \"get_db_stats_success\":\n load_get_database_status(event_data);\n break;\n case \"operator_game_overview_success\":\n load_operator_game_overview(event_data);\n break;\n case \"operator_get_game_msg_success\":\n load_operator_get_game_msg(event_data);\n break;\n case \"get_system_status_success\":\n load_get_system_status(event_data);\n break;\n case \"get_games_ongoing_success\":\n load_get_games_ongoing(event_data);\n break;\n case \"stop_game_success\":\n clear_message();\n break;\n case \"get_presence_success\":\n clear_message();\n break;\n case \"get_presence_invalid_data\":\n clear_message();\n case \"mark_as_done_success\":\n clear_message();\n break;\n case \"get_reports_success\":\n load_report_inbox(event_data);\n break;\n case \"get_reports_invalid_data\":\n clear_message();\n break;\n case \"logout_success\":\n logout_update_elements();\n break;\n case \"logout_invalid_data\":\n logout_update_elements();\n clear_message();\n break;\n case \"phase_change_ok\":\n on_phase_change(event_data);\n break;\n case \"logout_ok\":\n logout_update_elements();\n break;\n case \"blacklist_success\":\n clear_message();\n break;\n case \"whitelist_success\":\n clear_message();\n break;\n default:\n break;\n }\n}", "onCollision(eventType, handler) {\n this.internal.on(eventType, handler);\n }", "winGame() {\n gameWon();\n }", "function actionEvents() {\n\n // For each button in header, start game when clicked.\n\n buttons.forEach( ( button ) => {\n\n button.addEventListener( 'click', startAction);\n\n });\n\n}", "function playGame() {\r\n\t//removes splash screen event listeners for press events\r\n\tdocument.removeEventListener(startEvent, splashScreenPressed, false);\r\n\tdocument.removeEventListener(endEvent, splashScreenReleased, false);\r\n\tdocument.removeEventListener(startEvent, instructionsScreenPressed, false);\r\n\tdocument.removeEventListener(endEvent, instructionsScreenReleased, false);\r\n\t//adds game screen event listeners for press events\r\n\tdocument.addEventListener(startEvent, gameScreenPressed, false);\r\n\tdocument.addEventListener(endEvent, gameScreenReleased, false);\r\n\t//draws UI\r\n\tdrawBg();\r\n\tdrawPoints();\r\n\tdrawOperators();\r\n\tdrawGrid();\r\n\tpreRoundStart();\r\n}", "function handleMove(event){\n // record click for currentPlayer\n game.recordMove(event);\n\n // check for a winner\n game.checkForWinner();\n\n // switch players\n game.switchPlayer();\n}", "function updateGameLogic() {\n\tupdate_scores();\n\tif (gameState == \"READY\") {\n\t\tif (level == 0)\n\t\t\tdrawText(\"Click to hunt ducks!\",true);\n\t\telse {\n\t\t\tdrawText(\"Level \" + (level+1).toString() + \"!(click screen to start)\",true);\n\t\t}\n\t}\n\telse if (gameState == \"PLAY\") {\n\t\tflapCount++;\n\t\ttargetChange++;\n\n\t\t//Determines if the targets should be changed\n\t\t//Decently high mod value so the ducks don't change targets too quickly\n\t\tif (targetChange % 50 == 0)\n\t\t\tupdateTargets();\n\n\t\t//move and redraw the canvas for the level\n\t\tmoveDucks();\n\t\tdrawDucks();\n\t\tdrawLives();\n\n\t\t//Acts as the timer for the game to end\n\t\tgameTime--;\n\n\t\tif (gameTime == 0 || shots <= 0) {\n\t\t\tgameState = \"GAMEOVER\";\n\t\t\tducksFly();\n\t\t}\n\t}\n\telse if (gameState == \"GAMEOVER\") {\n\t\t//Update count for flap animation\n\t\tflapCount++;\n\t\t//Move ducks off screen\n\t\tmoveDucks();\n\t\tdrawDucks();\n\t\tdrawText(\"Game Over! Final Score: \" + score + \"!\" , false);\n\n\t}\n}", "function gameEngine() {\n // Updating the snake array and food\n isCollided(snakeArray);\n // Display the snake\n snakeDisplay();\n // Display the food\n foodDisplay();\n // Eating food\n foodEaten();\n // Updating the score\n setHighScore();\n // displaying the score\n displayScores();\n // moving the snake\n moveSnake();\n}", "function TicTacToeEvent() {}", "handleEvent(event) {\n if (this.isHidden || !this._editor) {\n return;\n }\n switch (event.type) {\n case 'keydown':\n this._evtKeydown(event);\n break;\n case 'mousedown':\n this._evtMousedown(event);\n break;\n case 'scroll':\n this._evtScroll(event);\n break;\n default:\n break;\n }\n }", "function startgame() {\t\r\n\tloadImages();\r\nsetupKeyboardListeners();\r\nmain();\r\n}", "function input(event) {\n if (bossFight == false) {// Take Input from the Player\n if (event.type === \"keydown\") {\n switch (event.keyCode) {\n case 37:\n gamerInput = new GamerInput(\"Left\");\n direction = 1;\n break; //Left key\n case 39:\n gamerInput = new GamerInput(\"Right\");\n direction = 2;\n break; //Right key\n case 69:\n dig = true;\n break;\n default:\n gamerInput = new GamerInput(\"None\"); //No Input\n direction = 0;\n\n }\n } else {\n gamerInput = new GamerInput(\"None\"); //No Input\n direction = 0;\n dig = false;\n }\n console.log(\"Gamer Input :\" + gamerInput.action);\n }\n}", "function gameLoop() {\n\t\t\tMAET_GDK.getInputs();\n\t\t\tthisGSM.runGameState();\n\t\t\t\n\t\t\treturn;\n\t\t}", "function keyPressed(){\n\tgameManager.keyPressed();\n}", "function main() {\n document.getElementById(\"rock\").addEventListener('click', ()=> {\n player('rock')\n })\n\n document.getElementById(\"paper\").addEventListener('click', ()=> {\n player('paper')\n })\n\n document.getElementById(\"scissors\").addEventListener('click', ()=> {\n player('scissors')\n })\n}", "function handleClick(e) {\n currentPlayer.getSign() == 'O' ? currentPlayer = playerOne : currentPlayer = playerTwo\n pushToArray(currentPlayer, playerOne, playerTwo,e.target.id); //the current player's sign is pushed into the array when they click on an EMPTY square \n displayController.fillInSquare(e.target.id);\n if (checkWin(playerOne) || checkWin(playerTwo) ) {\n endGame(false, currentPlayer, playerOne, playerTwo);\n } else if (isDraw(playerOne, playerTwo)) {\n endGame(true, currentPlayer,playerOne, playerTwo);\n }\n }", "function mainLoop() {\r\n\t \r\n\tconsole.log(\"entered mainloop\"); //loop notification\r\n\tconsole.log(gameobj.storyPoint); // level notification\r\n\tswitch (gameobj.storyPoint) {\r\n\t\t// introduction to game and asigning player id\r\n\t\tcase 0: \r\n\t\t\ttextDialogue(narrator, \"Welcome to Lawrence Goedrich's Choose your own adventure game!!\", 0);\r\n\r\n\t\t\t// call player for name\r\n\t\t\ttextDialogue(narrator, \"Warrior, what shall I call you?\", 1000);\r\n\r\n\t\t\t(function(){\r\n\t\t\t\t$('form').submit(function() {\r\n\t\t\t\t var pass = $('#action').val().toLowerCase();\r\n\t\t\t\t if ( pass !== \"\"){\r\n\t\t\t\t \t//doesn't matter for name, just not empty\r\n\t\t\t\t \tplayer.name = pass;\r\n\t\t\t\t \ttextDialogue(player, (player.name +\": My name is \" + pass), 0);\r\n\t\t\t\t\t\tconsole.log(\"player has name\");\r\n\t\t\t\t \tadvanceStory();\t\t\t\t \t\r\n\t\t\t\t } else {\r\n\t\t\t\t \ttextDialogue(narrator, \"please choose a real name and not ' '\", 0);\r\n\t\t\t\t }\r\n\t\t\t\t\treturn false;\r\n\t\t\t\t});\r\n\t\t\t})();\r\n\t\tbreak;\r\n\r\n\t\t// create player object with choosen type\r\n\t\tcase 1:\r\n\t\t\t$( \".overlay\" ).toggle();\r\n\r\n\t\t\ttextDialogue(narrator, \"Please choose a hero class\", 500);\r\n\r\n\t\t\t$('.overlay').on('click', function(){\r\n\t\t\t\tvar chartype = event.target.id;\r\n\t\t\t\tvar bgurl = $(\"#\" + chartype).css('background-image');\r\n\t\t\t\tif (chartype === 'rouge' ||chartype === 'soldier' ||chartype === 'tank') {\r\n\t\t\t\t\t//choose player type and create player object \r\n\t\t\t\t\tconsole.log(chartype);\r\n\t\t\t\t\tcharacterChoice (player.name, chartype);\r\n\t\t\t\t\tconsole.log(bgurl);\r\n\t\t\t\t\t$('#profile').css(\"background-image\", bgurl); \r\n\t\t\t\t\tgameobj.storyPoint++;\r\n\t\t\t\t\tmainLoop();\r\n\t\t\t\t} else {\r\n\t\t\t\t\ttextDialogue(narrator, \"Try clicking on one of the images.\", 2000);\r\n\t\t\t\t}\r\n\t\t\t}); // choosing player type (rouge, soldier, tank)\r\n\t\tbreak;\r\n\r\n\t\t//intro function, John lets you know the set and setting.\r\n\t\tcase 2: \r\n\r\n\t\t\t// would like to find \r\n\t\t\ttextDialogue(john, \"John: Hey\" + \" \" + player.name + \" the ship should land in 15 minutes. I have to go up stairs to check on the landing sequence, exploring the ship might bring you some rewards\", 1000);\r\n\t\t\ttextDialogue(john, \"John: This helper bot should help you around the ship.\", 3000);\r\n\t\t\ttextDialogue(narrator, \"Narocube: Hello \" + player.name + \" I am Narocube, the helper bot John mentioned\", 4000);\r\n\t\t\ttextDialogue(john, \"John: Oh before I forget, the p command will allow you to use a potion in story or fights, not like you would need one anyway.\", 5000);\r\n\r\n\t\t\tgameobj.storyPoint++;\r\n\t\t\tmainLoop();\r\n\t\tbreak;\r\n\r\n\t\t//Start game player choices\r\n\t\tcase 3:\r\n\t\t\ttextDialogue(narrator, \"Narocube: Now that John is gone do you want to: explore, or sit tight\", 7000);\r\n\t\t\tformSubmit(start);\r\n\t\tbreak;\r\n\t\t\t\r\n\t\t//cage sound causes curiousness, find torn cage\r\n\t\tcase 4:\r\n\t\t\t// insert screeaching sound alert(\"screeeeeeeach\");\r\n\t\t\ttextDialogue(narrator, \"Narocube: Hey, whats that sound! \\n Do you want to:'go look' 'explore' the ship, or 'sit tight'\", 3000);\r\n\t\t\tformSubmit(cageSound);\r\n\t\tbreak;\r\n\r\n\t\t// space door sound alerts player to broken door, first initiation of possible combat\r\n\t\tcase 5:\r\n\t\t\t// insert space door sound alert(\"sound space doors make\"); \r\n\t\t\ttextDialogue(narrator, \"Narocube: Oh what now! \\n Do you want to:'go look', 'explore' the ship, or 'sit tight'\", 2000);\r\n\t\t\tformSubmit(doorSound);\r\n\t\tbreak;\r\n\r\n\t\t// growling down the hallway implys more monsters on ship. possiblity to initiate combat again\r\n\t\tcase 6:\r\n\t\t\t// insert growling sounds from down the hallway\r\n\t\t\ttextDialogue(narrator, \"Narocube: There is a growling sound from down the hallway \\n Do you want to:'go look', 'explore' the ship, or 'sit tight'\", 2000);\r\n\t\t\tformSubmit(growlSound);\r\n\t\tbreak;\r\n\r\n\t\t// stomping from upstairs also implys more monster, also allows for possible combat ( might require more work with story for going upstairs)\r\n\t\tcase 7:\r\n\t\t\t// alert(\"Stomping noises from upstairs\");\r\n\t\t\ttextDialogue(narrator, \"Narocube: Hey listen there must be other people on the ship! \\n Do you want to:'go look', 'explore' the ship, or 'sit tight'\", 2000);\r\n\t\t\tformSubmit(footSteps);\r\n\t\tbreak;\r\n\r\n\t\t// John screams for help upstairs wich also requires upstairs plot point\r\n\t\tcase 8:\r\n\t\t\t// alert(\"John screams for help from upstairs\");\r\n\t\t\ttextDialogue(narrator, \"Narocube: What a could his problem be! \\n Do you want to:'go look' 'explore' the ship, or 'sit tight'\", 2000);\r\n\t\t\tformSubmit(helpJohn);\r\n\t\tbreak;\r\n\r\n\t\tcase 9:\r\n\t\t\ttextDialogue(narrator, \"Narocube: It sounds like the screaming stopped he must be juuust fine. We should make our way back to the hull. Do you want to:'go look' 'explore' the ship, or 'sit tight'\", 2000);\r\n\t\t\tformSubmit(johnHelpsHimself);\r\n\t\tbreak;\r\n\r\n\t\t// vehicle begins to land and queen drops from cieling, potentially if you 'sit tight' hole game the vehicle just lands.\r\n\t\tcase 10:\r\n\t\t\ttextDialogue(john, \"John: Hey thanks for all the help, vehicle should start landing now.\", 2000);\r\n\t\t\ttextDialogue(narrator, \"Narocube: vehicle begins to shake uncontrolably \\n we must be starting the landing sequence\", 3000);\r\n\t\t\tvehicleShaking();\r\n\t\tbreak;\r\n\r\n\t\t// case 10:\r\n\r\n\t\t// winning = true;\r\n\t\t// break;\r\n\t}\r\n}", "function createBettingEvents()\n{\n menuButton();\n\n leftArrow();\n\n rightArrow();\n\n betChip();\n\n tenBox();\n\n hundredBox();\n\n thousandBox();\n\n function menuButton() // Bottom right button to bring you back to Title screen.\n {\n canvasObjs[0] = new CanvasObject(DEFAULT_CANVAS_SIZE / 4 * 3, DEFAULT_CANVAS_SIZE - 65, DEFAULT_CANVAS_SIZE / 4, 65);\n canvasObjs[0].clickCallback = function()\n {\n let titleScreen = true;\n\n // Only ask if they placed a bet or got their payout\n if (Game.counter > 2)\n {\n // If they already got their payout, don't ask\n if (Game.context == \"Blackjack\")\n {\n if (Game.counter < 16)\n {\n Game.prevCounter = Game.counter;\n Game.counter = 420;\n titleScreen = false;\n }\n else if (Game.counter == 421) titleScreen = false;\n }\n else if (Game.context == \"Poker\")\n {\n if (Game.counter < 14)\n {\n Game.prevCounter = Game.counter;\n Game.counter = 420;\n titleScreen = false;\n }\n else if (Game.counter === 421) titleScreen = false;\n }\n }\n\n if (Game.RGBTitleScreen.mobile) canvasObjs[0].isHovered = false;\n \n if (titleScreen)\n {\n Game.context = 'TitleScreen';\n \n resetArray();\n \n resetHand(Game.CPUHand);\n \n resetHand(Game.userHand);\n }\n }\n canvasObjs[0].hoverCallback = function()\n {\n ctx.fillStyle = '#FFF';\n ctx.beginPath();\n ctx.rect(DEFAULT_CANVAS_SIZE / 4 * 3, DEFAULT_CANVAS_SIZE - 65, DEFAULT_CANVAS_SIZE / 4, 65);\n ctx.fill();\n\n ctx.fillStyle = '#111';\n ctx.font = \"20px Arial\";\n ctx.fillText(\"MENU\", DEFAULT_CANVAS_SIZE / 8 * 7, DEFAULT_CANVAS_SIZE - 25);\n }\n }\n\n // Decreases bet by the increment.\n function leftArrow()\n {\n canvasObjs[1] = new CanvasObject(MID_CANVAS - 125, 200, 50, 50);\n canvasObjs[1].clickCallback = function()\n {\n if (Game.bet - Game.betIncrement >= 0)\n {\n Game.bet -= Game.betIncrement;\n }\n\n if (Game.RGBTitleScreen.mobile) canvasObjs[1].isHovered = false;\n }\n canvasObjs[1].hoverCallback = function()\n {\n drawLeftArrow('#FFF', MID_CANVAS - 125, 200);\n }\n }\n\n // Increases bet by the increment.\n function rightArrow()\n {\n canvasObjs[2] = new CanvasObject(MID_CANVAS + 75, 200, 50, 50);\n canvasObjs[2].clickCallback = function()\n {\n if (Game.bet + Game.betIncrement <= Game.bank)\n {\n Game.bet += Game.betIncrement;\n }\n\n if (Game.RGBTitleScreen.mobile) canvasObjs[2].isHovered = false;\n }\n canvasObjs[2].hoverCallback = function()\n {\n drawRightArrow('#FFF', MID_CANVAS + 75, 200, MID_CANVAS - 25);\n }\n }\n\n // Confirms bet.\n function betChip()\n {\n canvasObjs[3] = new CanvasObject(MID_CANVAS, 225, 0, 0, CHIP_RADIUS);\n canvasObjs[3].clickCallback = function()\n {\n if (Game.bet == 0)\n {\n if (Game.bank == 0)\n {\n // No chips\n Game.counter = 69;\n Game.err = 2;\n }\n else\n {\n // Yes chips, no bet\n Game.counter = 69;\n Game.err = 3;\n }\n }\n else if (Game.bet > Game.bank)\n {\n // Bet more than chips\n Game.counter = 69;\n Game.err = 4;\n }\n else\n {\n Game.counter++;\n Game.bank -= Game.bet;\n localStorage.setItem('bank', Game.bank);\n }\n\n canvasObjs[3].isHovered = false;\n }\n canvasObjs[3].hoverCallback = function()\n {\n drawChip(MID_CANVAS, 225, \"BET\", '#0000AA');\n }\n }\n\n // For bet increments.\n function tenBox()\n {\n canvasObjs[4] = new CanvasObject(MID_CANVAS - 100, MID_CANVAS, 50, 50);\n canvasObjs[4].clickCallback = function()\n {\n Game.betIncrement = 10;\n }\n canvasObjs[4].hoverCallback = function()\n {\n drawIncrementBox(MID_CANVAS - 100, '#CCC', 10);\n }\n }\n\n // For bet increments.\n function hundredBox()\n {\n canvasObjs[5] = new CanvasObject(MID_CANVAS - 25, MID_CANVAS, 50, 50);\n canvasObjs[5].clickCallback = function()\n {\n if (Game.bank >= 100) Game.betIncrement = 100;\n }\n canvasObjs[5].hoverCallback = function()\n {\n drawIncrementBox(MID_CANVAS - 25, '#CCC', 100);\n }\n }\n\n // For bet increments.\n function thousandBox()\n {\n canvasObjs[6] = new CanvasObject(MID_CANVAS + 50, MID_CANVAS, 50, 50);\n canvasObjs[6].clickCallback = function()\n {\n if (Game.bank >= 1000) Game.betIncrement = 1000;\n }\n canvasObjs[6].hoverCallback = function()\n {\n drawIncrementBox(MID_CANVAS + 50, '#CCC', 1000);\n }\n }\n}", "function game(){\n if(status==\"menu\"){\n render();\n }else\n if(status==\"game\"){\n update();\n render();\n }\n //update();\n //render();\n}", "function mouseFunction(event) {\n\n if (gameState == 0) {\n\n for (var p = 0; p < numFaces; p++) {\n if (pict_objects[p].onpress(event) == true) {\n globalIndex = p;\n setTimeout(function(){\n pict_objects[p].colour = \"AliceBlue\";\n pict_objects[p].active = true;\n pict_objects[p].draw();\n },100);\n break;\n }\n }\n /*\n if (join_button.onpress(event) == true) {\n\n player_number = 1;\n }\n */\n //if (start_button.onpress(event) == true) {\n\n if (reset_button.onpress(event) == true) {\n reset_imgs();\n for (var i = 0; i < numFaces; i++) {\n nameTagsEntries[i].destroy();\n }\n create_name_texts();\n setTimeout(function(){\n reset_button.colour = \"Azure\";\n reset_button.active = true;\n reset_button.draw();\n },100);\n\n } else if (start_button.onpress(event) == true) {\n\n // Request to create the game:\n var call_back = function() {\n if(this.readyState == 4 && this.status == 200) {\n //console.log(\"Client : New game data ~~~ \\n\" + this.responseText);\n update_local_data(JSON.parse(this.responseText));\n alert(\"Your game ID is: \" + local_data[\"game_id\"] + \".\\nTo join the game go to http://127.0.0.1:8000/game/\"+local_data[\"game_id\"]+\"/join/\");\n player_number = 0;// The initial player\n }\n };\n\n var num = parseInt(whomsts_no._value);\n if(isNaN(num)) {\n num = 6;\n }\n\n request_data = {\"num_characters\" : num};\n\n post_request(\"game/start\", call_back, \"application/json\", JSON.stringify(request_data));\n gameState = 1;\n drawGameBoard();\n \n } else if (join_button.onpress(event) == true) {\n var call_back = function() {\n if(this.readyState == 4 && this.status == 200) {\n console.log(\"Sent message : \" + this.responseText);\n }\n };\n\n join_game_id = prompt(\"Enter game id:\")\n post_request(\"game/\"+join_game_id+\"join/\", call_back, \"application/json\", JSON.stringify(request_data));\n\n }\n\n } else if (gameState == 1) {\n for (var p = 0; p < numFaces; p++) {\n if (pict_objects[p].onpress(event) == true) {\n break;\n }\n }\n for (var o = 0; o < 3; o++) {\n if (action_buttons[o].onpress(event) == true) {\n if (o == 1){ // reset\n reset_tiles();\n draw_whomsts();\n setTimeout(function(){\n action_buttons[1].colour = \"Azure\";\n action_buttons[1].active = true;\n action_buttons[1].draw();\n },100);\n\n } else if (o == 2){ // quit\n gameState = 0;\n\n numFaces = 24;\n start_button.colour = \"Azure\";\n reset_tiles();\n reset_imgs();\n drawStartBoard();\n\n var call_back = function() {\n if(this.readyState == 4 && this.status == 200) {\n console.log(\"Sent message : \" + this.responseText);\n }\n };\n\n request = {\"user_id\":user_id, \"content\" : \"\"}\n post_request(\"game/\" + game_id + \"/quit\", call_back, \"application/json\", JSON.stringify(request));\n\n\n // End turn button\n } else {\n gameState = 2;\n setTimeout(function(){\n action_buttons[0].colour = \"Azure\";\n action_buttons[0].active = true;\n action_buttons[0].draw();\n },100);\n\n var call_back = function() {\n if(this.readyState == 4 && this.status == 200) {\n console.log(\"Sent message : \" + this.responseText);\n }\n };\n\n request = {\"user_id\":user_id, \"content\" : \"\"}\n post_request(\"game/\" + game_id + \"/endQuestionTurn\", call_back, \"application/json\", JSON.stringify(request));\n\n }\n break;\n }\n }\n } else if (gameState == 2){\n for (var o = 0; o < 3; o++) {\n if (options[o].onpress(event) == true) {\n gameState = 1;\n setTimeout(function(){\n options[o].colour = \"Azure\";\n options[o].active = true;\n options[o].draw();\n },100);\n\n var call_back = function() {\n if(this.readyState == 4 && this.status == 200) {\n console.log(\"Sent message : \" + this.responseText);\n }\n };\n\n request = {\"user_id\":user_id, \"content\" : o} // 0 = Yes, 1 = No, 2 = Unsure\n post_request(\"game/\" + game_id + \"/endQuestionTurn\", call_back, \"application/json\", JSON.stringify(request));\n\n\n break;\n }\n }\n if (action_buttons[1].onpress(event) == true) {\n\n reset_tiles();\n draw_whomsts();\n setTimeout(function(){\n action_buttons[1].colour = \"Azure\";\n action_buttons[1].active = true;\n action_buttons[1].draw();\n },100);\n\n } else if (action_buttons[2].onpress(event) == true){\n gameState = 0;\n\n numFaces = 24;\n\n start_button.colour = \"Azure\";\n reset_tiles();\n reset_imgs();\n drawStartBoard();\n\n var call_back = function() {\n if(this.readyState == 4 && this.status == 200) {\n console.log(\"Sent message : \" + this.responseText);\n }\n };\n\n request = {\"user_id\":user_id, \"content\" : \"\"}\n post_request(\"game/\" + game_id + \"/quit\", call_back, \"application/json\", JSON.stringify(request));\n\n }\n }\n}", "handleEnemies() {\n this.checkEnemySpawn()\n this.moveEnemies()\n }", "function continueGame(event)\n {\n toGame();\n }", "handleInput(keyPressed){\n // don't handle input when game is not running or when player is hit\n if (gameStarted === false || player.hit === true){\n return;\n }\n switch (keyPressed) {\n case 'left':\n if (this.col > 1) {\n this.col -= 1;\n }\n break;\n case 'right':\n if (this.col < 5) {\n this.col += 1;\n }\n break;\n case 'up':\n if (this.row > 1) {\n this.row -= 1;\n } else {\n levelUp();\n this.col = 3;\n this.row = 4;\n }\n break;\n case 'down':\n if (this.row < 5) {\n this.row += 1;\n }\n break;\n }\n // only check if fruit is taken when player changes posiion\n checkFruitTaken();\n }", "function handleLoad() {\n updateRes();\n render();\n gameCanvas.addEventListener('mousedown', handleMouse, false);\n gameCanvas.addEventListener('mousemove', handleMouse, false);\n gameCanvas.addEventListener('mouseup', handleMouse, false);\n setupTouch();\n incButton.addEventListener('click', incIter);\n stopButton.addEventListener('click', stopIter);\n playButton.addEventListener('click', playIter);\n clearButton.addEventListener('click', doClear);\n\n {\n let mode = localStorage.getItem('fluids.rendermode');\n if (mode != null) {\n renderModeSelector.value = mode;\n updateRenderMode();\n }\n renderModeSelector.addEventListener(\"change\", updateRenderMode);\n }\n {\n let mode = localStorage.getItem('fluids.velocitymode');\n if (mode != null) {\n velocityModeSelector.value = mode;\n updateVelocityMode();\n }\n velocityModeSelector.addEventListener(\"change\", updateVelocityMode);\n }\n\n // Play by default\n playIter();\n}", "function handleGameEvent(event) {\n // update selection queue\n game.queue = event.queue;\n\n // update score (if has changed)\n if(event.newScore != null) {\n game.scores[event.player.id] = event.newScore;\n $(\"#player_\"+event.player.id+\" .score\")\n .text(event.newScore)\n .one(\"webkitAnimationEnd oanimationend msAnimationEnd animationend\", function() {\n $(this).removeClass(\"highlight\");\n })\n .addClass(\"highlight\");\n sortPlayersByScore();\n }\n\n // update player selection status\n for(var playerId in game.players) {\n var playerElt = $(\"#player_\"+playerId);\n var selectionRank = event.queue.indexOf(playerId);\n if(selectionRank < 0) {\n // looking for trio: no style\n playerElt\n .attr(\"class\", null)\n .find(\".status\").empty();\n } else if(selectionRank == 0) {\n // selecting trio\n playerElt\n .attr(\"class\", \"selecting\")\n .find(\".status\").empty();\n } else { // selectionRank > 0: waiting\n // waiting for selection\n playerElt\n .attr(\"class\", \"waiting\")\n .find(\".status\").html(\"<span class='rank'>\"+selectionRank+\"</span>\");\n }\n }\n}", "handleInput(e) {\n switch (e) {\n case 'left':\n if (this.x >= 101) {\n this.x -= 101;\n }\n break;\n\n case 'up':\n if (this.y >= 0) {\n this.y -= 83;\n }\n break;\n\n case 'right':\n if (this.x <= 404) {\n this.x += 101;\n }\n break;\n\n case 'down':\n if (this.y <= 321) {\n this.y += 83;\n }\n break;\n }\n }", "function eventHandler(event) {\n var token = event.keyCode ? event.keyCode : event.target.id;\n\n if(event.keyCode && [32, 37, 38, 39, 40].indexOf(event.keyCode) > -1) {\n event.preventDefault();\n }\n\n switch (token) {\n case \"d-pad-up\":\n case 38:\n case 87:\n // up arrow & keyboard \"w\" button\n if (selectedOption === 0) {\n selectedOption = options.length - 1;\n } else {\n selectedOption--;\n }\n drawArrow();\n menuSound.play();\n break;\n case \"d-pad-down\":\n case 40:\n case 83:\n // down arrow & keyboard \"s\" button\n if (selectedOption < (options.length - 1)) {\n selectedOption++;\n } else {\n selectedOption = 0;\n }\n drawArrow();\n menuSound.play();\n break;\n case \"a-button\":\n case 75:\n //\"k\" button -> A. Return data-value of the selected option.\n var value = options[selectedOption].getAttribute(\"data-value\");\n if (value !== \"--\") {\n $(document).off();\n callback(value);\n menuSound.play();\n }\n break;\n case \"b-button\":\n case 76:\n //\"l\" button -> B\n if(!inFight) {\n $(document).off();\n cancelOrBack();\n setGameControls();\n menuSound.play();\n }\n break;\n default:\n };\n }", "async function mainLoop() {\n\n\tdrawBoard(currentlyDisplayedCards);\n\twhile (!gameEnded) {\n\t\tlet eventSet = await getEvent(pastEvents);\n\t\tawait handleEvent(eventSet); // handle the event that was just added\n\t}\n}", "function addEventListener() {\n document.addEventListener('keydown', event => {\n if (event.keyCode === KEY.P) {\n pause();\n }\n if (event.keyCode === KEY.ESC) {\n gameOver();\n } else if (moves[event.keyCode]) {\n event.preventDefault();\n // Get new state\n let p = moves[event.keyCode](board.piece);\n if (event.keyCode === KEY.SPACE) {\n // Hard drop\n while (board.valid(p)) {\n account.score += POINTS.HARD_DROP;\n board.piece.move(p);\n p = moves[KEY.DOWN](board.piece);\n } \n } else if (board.valid(p)) {\n board.piece.move(p);\n if (event.keyCode === KEY.DOWN) {\n account.score += POINTS.SOFT_DROP; \n }\n }\n }\n });\n }", "initializeEventListeners()\n {\n // use that to refer to other classes use of these listeners\n const that = this;\n\n\n\n // Event Listeners\n this.ctx.canvas.addEventListener(\n 'keydown',\n e =>\n {\n console.log(e.key);\n switch (e.key)\n {\n case 'ArrowRight':\n that.moving = true;\n that.facingRight = true;\n break;\n case 'ArrowLeft':\n that.moving = true;\n that.facingRight = false;\n break;\n case 'a': // a is attack\n that.basicAttack = true;\n break;\n case 's': // s is stop time spell\n that.stopTime = true;\n break;\n case 'd': // d is rewind time spell\n that.rewindTime = true;\n this.resetPaths = false;\n break;\n case 'w': // w is slow time spell\n that.slowTime = true;\n break;\n case ' ': // spacebar is jump\n that.jumping = true;\n console.log('JUMPED');\n break;\n default:\n break;\n }\n e.preventDefault();\n },\n false\n );\n\n\n this.ctx.canvas.addEventListener(\n 'keyup',\n e =>\n {\n switch (e.key)\n {\n case 'ArrowRight':\n that.moving = false;\n break;\n case 'ArrowLeft':\n that.moving = false;\n break;\n case 'a':\n that.basicAttack = false;\n break;\n case 's':\n that.stopTime = false;\n break;\n case 'd':\n that.rewindTime = false;\n that.resetPaths = true;\n console.log(\"keyup\");\n break;\n case 'w':\n that.slowTime = false;\n break;\n default:\n break;\n }\n e.preventDefault();\n },\n false\n );\n }", "function clickHandler(e) {\r\n if (that.currentGameState.onClick) {\r\n that.currentGameState.onClick.call(this, that.currentGameState, e);\r\n }\r\n }" ]
[ "0.721058", "0.70730937", "0.6999664", "0.69328916", "0.6911907", "0.68959785", "0.68958724", "0.6864211", "0.68057686", "0.67481184", "0.6733339", "0.6731308", "0.6725124", "0.67150885", "0.66999406", "0.6678595", "0.66702276", "0.6654117", "0.6635092", "0.6635092", "0.6631565", "0.6616068", "0.6605748", "0.66003865", "0.65894943", "0.6582127", "0.6580837", "0.65596503", "0.6551791", "0.6520526", "0.65092146", "0.6492953", "0.6466619", "0.64471483", "0.6433748", "0.64191866", "0.6408655", "0.64065576", "0.6403337", "0.6401154", "0.6399081", "0.6398282", "0.6390382", "0.6384519", "0.63838696", "0.63815707", "0.6379706", "0.63754636", "0.6372778", "0.6362868", "0.6360351", "0.635884", "0.6350095", "0.63458365", "0.6339241", "0.6331031", "0.6305681", "0.62930644", "0.6281735", "0.62769276", "0.6260485", "0.6257992", "0.62373", "0.62348497", "0.62270105", "0.6221847", "0.62157595", "0.62150943", "0.62138706", "0.6213613", "0.62078065", "0.6203098", "0.61983544", "0.6195757", "0.61868656", "0.61822695", "0.6179208", "0.6174693", "0.6173437", "0.61725515", "0.6167877", "0.6160382", "0.6153638", "0.6142933", "0.6142217", "0.61406034", "0.6139036", "0.6133753", "0.6131248", "0.61242485", "0.6122228", "0.6121218", "0.61194324", "0.6118069", "0.61089665", "0.610839", "0.6106511", "0.610216", "0.6100687", "0.6098841", "0.60925364" ]
0.0
-1
will recive the state from store
function mapStateToProps(state){ return{ mydata:state.films } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "getState() {\n\n }", "function getState () {\n return state\n }", "function getState () {\n return state\n }", "onStoreChange() {\n this.setState(this._getStateFromStore);\n }", "getState() {\n return state;\n }", "getState () {\n return _data;\n }", "function getState() {\n return state;\n }", "get state(){return this._state;}", "get state(){return this._state;}", "get state(){return this._state;}", "storeChanged(){\n this.setState(this.getState());\n }", "get_state() {\n return this.state;\n }", "async _getState () {\n const serialized = await AsyncStorage.getItem(this._storageKey)\n return serialized ? JSON.parse(serialized) : undefined\n }", "onStateChange(){\n this.setState(this.store.getState());\n }", "function receiveStoreStateChange() {\n var state = store.getState();\n console.info(\"Listener received members: \" + state.members);\n}", "getState() {\n return this._state;\n }", "onStateChange() {\n let s = this.store.redux.getState();\n this.setState({localdb: s.localdb});\n }", "get_all(){\n let product = productStore.state\n let cart = cartStore.state\n let state = { product, cart }\n return state\n }", "getState(state) {\n return state[this.key];\n }", "getState(state) {\n return state[this.key];\n }", "getState() {\n return this.state;\n }", "get state() { return this._state; }", "function getState() {\n return currentState\n }", "function getState() {\n return JSON.parse(device.localStorage.getItem(stateKey));\n}", "getState() {\n return JSON.parse(JSON.stringify(this._state));\n }", "get State() {\r\n return _state;\r\n }", "get State() {\r\n return _state;\r\n }", "getState(){ return this.program.getState(); }", "get() {\n return this._state\n }", "function getState() {\n return window.stokr.model.getState();\n }", "get state() {\r\n return this._state;\r\n }", "function getState () {\n\t\treturn currentState;\n\t}", "get state() {\n return this._state;\n }", "get state() {\n return this._state;\n }", "get state() {\n return this._state;\n }", "static async loadState(state) {\n const itemsString = await AsyncStorage.getItem('@MobilePocket:items');\n console.log('itemsString', itemsString);\n if (itemsString === null) {\n console.log('there are no persisted items yet');\n return {...state};\n }\n return {\n ...state,\n items: JSON.parse(itemsString)\n };\n }", "function getState() {\n return currentState\n }", "state() {\n return (this._state);\n }", "getState(){\n super.getState();\n this.state['amount'] = this.#amount;\n\n return this.state;\n }", "function getState() {\n return currentState\n }", "getType() {\n this.setState({\n type: MainStore.getType()\n });\n }", "get state() {\n return this._current().state;\n }", "onStoreChange() {\n this.setState({\n messages: store.getState().messages,\n users: store.getState().users\n });\n }", "getState() {\n return undefined;\n }", "get State() {\n return _state;\n }", "get State() {\n return _state;\n }", "get State() {\n return _state;\n }", "get State() {\n return _state;\n }", "get State() {\n return _state;\n }", "function getUserState() {}", "getState() {\n return this._state;\n }", "getState() {\n return this._state;\n }", "getState() {\n return this._state;\n }", "getState() {\n return this._state;\n }", "function get(store) {\n var value = {};\n store.subscribe(function (state) {\n value = state;\n })();\n return value;\n}", "async GetState(ctx, key) {\n let data = await ctx.stub.getState(key);\n let jsonData = JSON.parse(data.toString());\n return JSON.stringify(jsonData);\n }", "async GetState(ctx, key) {\n let data = await ctx.stub.getState(key);\n let jsonData = JSON.parse(data.toString());\n return JSON.stringify(jsonData);\n }", "function sendState(){\n\tconsole.log(\"sending state\");\n\tvar tStateObj = {};\n\ttStateObj.myHtml = $(\".content\").html();\n\ttStateObj.myVars = _currVars.myVars;\n\tvar tState = JSON.stringify(tStateObj);\n\t_dispatcher.dispatch(\"iteration.currentstate\", {\"currentstate\": tState});\n }", "function sendState(){\n\tvar tStateObj = {};\n\ttStateObj.myHtml = $(\".content\").html();\n\ttStateObj.myVars = _currVars.myVars;\n\tvar tState = JSON.stringify(tStateObj);\n\t_dispatcher.dispatch(\"iteration.currentstate\", {\"currentstate\": tState});\n }", "storeChangeHandler() {\n this.setState({\n list: WeatherStore.get(['data', 'list']),\n city: WeatherStore.get(['data', 'city']),\n loading: WeatherStore.get('loading'),\n });\n }", "async GetState(ctx, key) {\n let data = await ctx.stub.getState(key);\n let jsonData = JSON.parse(data.toString());\n return JSON.stringify(jsonData);\n }", "static get properties() { return {\nstate: {type:Object} \n}}", "get state() { return this.viewState.state; }", "get state() {\n return this._obj.state;\n }", "_getStateFromStore() {\n return PersonStore.getPeople()\n }", "function getAllState() {\n return {\n data : GameStore.getAll(),\n }\n}", "get state() \n{ return this._state; \n}", "storeChangeHandler() {\n this.setState({\n items: ItemStore.get('items'),\n loading: ItemStore.get('loading'),\n });\n }", "_stateChanged(state) {\n console.log(state);\n }", "function getStateFromStores() {\n return {\n messages: MessageStore.getMessagesforCurrentThread(),\n userName: MessageStore.getUserNameForCurrentThread(),\n threadID: { id: \"1234\"}, //ThreadStore.getCurrentThreadID(),\n };\n}", "get state() {\r\n return reactionState;\r\n }", "function getStoreState() {\n return {\n results: VotingResultsStore.getResults(),\n showReturnToWorkspace: false,\n };\n}", "getState() {\n return {\n side: this.side,\n orderMap: this.orderMap.getState()\n };\n }", "function getSerializedState() {\n return ss;\n }", "get state() {\n return this.view.state;\n }", "get state() {\n return this._initialState;\n }", "fire() {\n this.handlers.forEach(handler => {\n //call handler with new state\n //since we pass in the state, this means we have access directly to an atom's data (aka state) in the handler\n //(including a call to render)\n handler(this.state);\n })\n }", "fire() {\n this.handlers.forEach(handler => {\n //call handler with new state\n //since we pass in the state, this means we have access directly to an atom's data (aka state) in the handler\n //(including a call to render)\n handler(this.state);\n })\n }", "_stateChanged(state) {\n this._products = state.shop.products;\n }", "get state() { return this._publicState; }", "state() {\n return this.context.state;\n }", "get state() {return this._p.state;}", "async start() {\n const { config, emitter, states } = this;\n\n let curr;\n\n if(config.initial) {\n curr = config.initial;\n } else {\n curr = Object.keys(config.states)[0];\n }\n\n const details = {\n curr : states.get(curr),\n };\n\n await emitter.emit(`enter`, details);\n await emitter.emitSerial(`enter:${curr}`, details);\n\n this.state = curr;\n }", "function getStateFromDb() {\r\n console.log('clientApp: getting state of the sisbot from db');\r\n $http({\r\n method: \"GET\",\r\n url: 'sis/getState'\r\n }).then(function (response) {\r\n state = response.data.state;\r\n\r\n curPlaylist = state.curPlaylist;\r\n socket.emit('changePL',state.curPlaylist);\r\n // use curPlaylist and Playlist db\r\n getPlaylistsFromDb()\r\n });\r\n }", "function State() {\n\n }", "received({ state, type }) {\n console.log(\"data\", type);\n switch (type) {\n case \"render\": {\n console.log(\"state\", state);\n appState.currentPlayer = state.current_player_idx;\n Game(state);\n break;\n }\n default: {\n console.log(\"default\");\n break;\n }\n }\n }", "componentWillMount() {\n this.context.store.subscribe(() => {\n let state = this.context.store.getState().currentSelections;\n this.setState({\n windowPosition: state.position,\n showInfoWindow: state.showInfoWindow,\n current_name: state.key\n });\n });\n }", "getInitialState() {\n return ReviewBoxStore.getReviewData();\n }", "state() {\n\t\treturn this._state;\n\t}", "loadStoredState(context) {\n // last search\n const lastSearch = localStorage.getItem('lastSearch')\n if (lastSearch) {\n context.commit('setLastSearch', JSON.parse(lastSearch));\n }\n // basket\n const basket = localStorage.getItem('basket')\n if (basket) {\n context.commit('setBasket', JSON.parse(basket));\n }\n\n // questo mi va a fixare il delay causato dall' action async loadUser\n // quindi appena mi si apre l app carico subito il valore del loggedin\n // nello stored state, cosa che e immediata e non asincrona\n context.commit('setLoggedIn', isLoggedIn())\n }", "function currentGameDataLoaderStateChangeStarter() {\n if (store.getState().activeSlot == 1) {\n activeGameState = store.getState().savedData.slot1;\n store.dispatch( {\n type: GAMEDATA_LOADED,\n payload: {\n activeGameState: store.getState().savedData.slot1\n }\n });\n }\n if (store.getState().activeSlot == 2) {\n activeGameState = store.getState().savedData.slot2;\n store.dispatch( {\n type: GAMEDATA_LOADED,\n payload: {\n activeGameState: store.getState().savedData.slot2\n }\n });\n }\n if (store.getState().activeSlot == 3) {\n activeGameState = store.getState().savedData.slot3;\n store.dispatch( {\n type: GAMEDATA_LOADED,\n payload: {\n activeGameState: store.getState().savedData.slot3\n }\n });\n }\n }", "loadComponentState() {\n const storedVal = this.getItem(LocalStorageStore.reactComponentStateKey);\n if (storedVal) {\n return JSON.parse(storedVal);\n }\n return {};\n }", "clientNewData(state) {\n return state.clientNewData;\n }", "get state() {\n return this._wantedState;\n }", "function getStateAndProcess() {\n generalServices.addLogEvent('stateServices', 'getStateAndProcess', 'Start');\n return $q(function (resolve, reject) {\n var params = { sessionId: window.localStorage.sessionId, id: window.localStorage.id, loggingLevel: window.localStorage.loggingLevel };\n\n generalServices.callRestApi('/getState', params)\n .then(function (data) { // Data \n if (data.error != \"\") {\n userServices.userDataNotFoundHandler();\n reject();\n } else {\n // Always set loggingLevel in case it has changed\n if (data.loggingLevel != null) {\n window.localStorage.setItem(\"loggingLevel\", data.loggingLevel);\n //alert(data.loggingLevel);\n }\n\n if (window.state != data.state) {\n setState(data.state);\n resolve();\n } else {\n resolve();\n }\n }\n },\n function () { reject(); });\n });\n }", "_handleComponentChange() {\n this.setState(this._getStateFromStore());\n }", "get state() {\r\n\t\treturn this[propertyNames.state]\r\n\t}", "getState()\r\n {\r\n // refers to gamestate field in database\r\n var gameStateRef = database.ref(\"gameState\");\r\n // checks for change and gives value to gameState\r\n gameStateRef.on(\"value\", function(data)\r\n {\r\n gameState = data.val();\r\n })\r\n }", "get data() {\n return this.state.data;\n }", "getState() {\n return { ...this.state };\n }", "async store ({ request, response }) {\n }" ]
[ "0.70418525", "0.69434786", "0.69434786", "0.6832658", "0.6763439", "0.67323285", "0.67132777", "0.6611618", "0.6611618", "0.6611618", "0.66025716", "0.65743786", "0.6538194", "0.65254617", "0.6512142", "0.64911085", "0.64895767", "0.6489281", "0.6485223", "0.6485223", "0.6485178", "0.6461767", "0.6421748", "0.6392106", "0.63830537", "0.63733715", "0.63733715", "0.636876", "0.6351841", "0.63417435", "0.63412267", "0.633254", "0.632595", "0.632595", "0.632595", "0.6318532", "0.6299335", "0.62843466", "0.62705874", "0.62702906", "0.6270193", "0.62627363", "0.6256463", "0.623967", "0.6235175", "0.6235175", "0.6235175", "0.6235175", "0.6235175", "0.62240195", "0.6216498", "0.6216498", "0.6216498", "0.6216498", "0.6198111", "0.61923444", "0.61923444", "0.6187882", "0.6187111", "0.6181548", "0.61714625", "0.6168817", "0.6149227", "0.61447686", "0.6138513", "0.6134113", "0.61139244", "0.6102999", "0.60950387", "0.6082573", "0.60820293", "0.6069909", "0.6057527", "0.6056431", "0.6053768", "0.60411865", "0.6035084", "0.6035084", "0.60310525", "0.6030751", "0.6023811", "0.601489", "0.60105455", "0.600694", "0.5988703", "0.5983653", "0.59790224", "0.597731", "0.59662384", "0.59653926", "0.5963846", "0.59611434", "0.5957998", "0.59548247", "0.5943856", "0.59386265", "0.5930199", "0.5900097", "0.58922416", "0.5881589", "0.58790916" ]
0.0
-1
Calls an arguments parser that conforms to the signature: function([argv, opts]) The return value is pushed on to the stream. If the stream chunk is an array it is used as the input arguments for the parser otherwise process.argv is used.
function Argv(opts) { this.opts = opts; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function argv(/* chunk */) {\n return this.args.slice(0);\n}", "function getArguments() {\n return process.argv.slice(2);\n }", "function parseArguments(parser) {\n\t return peek(parser, _lexer.TokenKind.PAREN_L) ? many(parser, _lexer.TokenKind.PAREN_L, parseArgument, _lexer.TokenKind.PAREN_R) : [];\n\t}", "function parseArguments(parser) {\n return peek(parser, _lexer.TokenKind.PAREN_L) ? many(parser, _lexer.TokenKind.PAREN_L, parseArgument, _lexer.TokenKind.PAREN_R) : [];\n}", "function grabArguments() {\n var argumentList = []\n for (var i = 3; i < process.argv.length; i++) {\n argumentList.push(process.argv[i]);\n }\n return argumentList;\n}", "argv() {\n const args = process.argv.slice(2);\n\n return args.length ? args : false;\n }", "function getArguments() {\n let argv = [];\n let tmp_args = [];\n let tmp_opts = [];\n\n if (/^electron/.test(path.basename(process.argv[FIRST_ARG]))) {\n argv = process.argv.slice(THIRD_ARG);\n } else {\n argv = process.argv.slice(SECOND_ARG);\n }\n argv.forEach((element) => {\n if (/^-/.test(element) === true) {\n tmp_opts.push(element);\n } else {\n tmp_args.push(element);\n }\n });\n\n return { opts: tmp_opts, args: tmp_args };\n}", "function importRunArgs(arg0, arg1, arg2) {\n var opts = {options: {}};\n if (utils.isFunction(arg1)) {\n opts.callback = arg1;\n } else if (utils.isFunction(arg2)) {\n opts.callback = arg2;\n // identify legacy input format (used by some tests)\n opts.legacy = arg1 && guessInputContentType(arg1) != null;\n opts.input = arg1;\n } else {\n // if no callback, create a promise and a callback for resolving the promise\n opts.promise = new Promise(function(resolve, reject) {\n opts.callback = function(err, data) {\n if (err) reject(err);\n else resolve(data);\n };\n });\n }\n if (!opts.legacy && utils.isObject(arg1)) {\n if (arg1.xl) {\n // options for runCommandsXL()\n opts.options = arg1;\n } else {\n // input data for runCommands() and applyCommands()\n opts.input = arg1;\n }\n }\n return opts;\n }", "function parseArgv() {\n if (process.argv.length <= 2)\n throw help(\"missing command (e.g., 'run')\");\n\n const firstArg = process.argv[2];\n if (firstArg === \"help\" || firstArg === \"--help\" || firstArg === \"-h\") {\n help();\n return null;\n }\n\n if (firstArg.indexOf(\"-\") === 0)\n throw help(\"unknown option:\", firstArg);\n\n if (firstArg !== \"run\")\n throw help(\"unknown command:\", firstArg);\n\n if (process.argv.length <= 3)\n throw help(\"missing a test script name\");\n\n let result = process.argv.slice(3);\n result.unshift(process.argv[0]); // interpreter\n return result;\n}", "function parseArg(tokenStream) {\n return parseKeyVal(tokenStream) || parseVal(tokenStream);\n}", "setArgv(argv) {\n if (!this.process.started) {\n throw new Error(\"Process is not attached yet. Use 'process-attached' event to ensure to specify arguments.\")\n }\n return this.process.client.command('args ' + argv.join(' '))\n }", "function parseArguments(args, callback) { \n var inRepl = (callback != undefined);\n if( !callback) callback= function() {};\n\n var argIndex= inRepl?0:2,\n keepGoing= true, \n arg=\"\";\n if( typeof(args) == 'string' ) args= splitArgs(args);\n while(keepGoing && argIndex < args.length) {\n var command= args[argIndex++]; \n keepGoing=false;\n switch(command) {\n case \"help\":\n case \"-h\":\n case \"--help\":\n printUsage(inRepl);\n callback();\n break;\n case \"-S\":\n case \"--seeds\":\n if(!inRepl) sys.puts(SEED_DEST);\n break;\n case \"-V\":\n case \"--version\":\n if(!inRepl) sys.puts(VERSION);\n break;\n case \"-v\":\n case \"--verbose\":\n if(!inRepl) inVerboseMode= true;\n keepGoing= true;\n break;\n case \"update\":\n update_all(callback);\n break;\n case \"install\":\n case \"add\":\n case \"get\": \n install( args[argIndex++], args[argIndex++], args[argIndex], callback );\n break;\n case \"switch\":\n switch_environment(args[argIndex], callback);\n break; \n case \"register\":\n register_user( args[argIndex++], args[argIndex], callback);\n break;\n case \"search\":\n search(args[argIndex], callback);\n break;\n case \"env\":\n case \"envs\": \n list_environments(callback);\n break; \n case \"whoami\":\n output_username(callback);\n break;\n case \"repl\":\n if(!inRepl) repl();\n else callback();\n break;\n case \"list\":\n case \"ls\":\n list(callback);\n break;\n default:\n if(!inRepl) abort(\"invalid option `\"+ command + \"'. Use --help for more information\");\n else callback();\n }\n }\n}", "function parseArguments(lexer) {\n\t return peek(lexer, _lexer.TokenKind.PAREN_L) ? many(lexer, _lexer.TokenKind.PAREN_L, parseArgument, _lexer.TokenKind.PAREN_R) : [];\n\t}", "function caml_sys_get_argv () {\n var p = new MlWrappedString(\"a.out\"); return [0, p, [0, p]];\n}", "function parseArgs(argv, slice = 2) {\n // Removing node/bin and called script name\n argv = argv.slice(slice)\n\n // Returned object\n const args = {}\n\n let argName, argValue\n\n // For each argument\n argv.forEach(function (arg) {\n // Separate argument, for a key/value return\n arg = arg.split('=')\n\n // Retrieve the argument name\n argName = arg[0]\n\n // Remove \"--\" or \"-\"\n if (argName.indexOf('-') === 0) {\n argName = argName.slice(argName.slice(0, 2).lastIndexOf('-') + 1)\n }\n\n // Associate defined value or initialize it to \"true\" state\n argValue = (arg.length === 2)\n ? parseFloat(arg[1]).toString() === arg[1] // check if argument is valid number\n ? +arg[1]\n : arg[1]\n : true\n\n // Finally add the argument to the args set\n args[argName] = argValue\n })\n\n return args\n}", "function processArgv(argv) {\n const packageJsonPath = path.join(process.cwd(), 'package.json');\n let command = argv._[0];\n let passToModules = true;\n\n // Allow shorthand \"-v\" for version\n if (argv.v) {\n command = 'version';\n }\n\n // Allow shorthand \"-h\" for help\n if (argv.h) {\n command = 'help';\n }\n\n switch (command) {\n case 'version':\n require('./lib/version').logVersion(argv);\n break;\n case 'new':\n require('./lib/new')(argv);\n passToModules = false;\n break;\n case 'help':\n case undefined:\n require('./lib/help')(argv);\n break;\n default:\n logger.info('SKY UX processing command %s', command);\n break;\n }\n\n // CLI handles new command without passing through to modules\n if (passToModules) {\n if (fs.existsSync(packageJsonPath)) {\n const modules = getModules(require(packageJsonPath));\n runCommand(modules, command, argv);\n } else {\n logger.info('No package.json file found in current working directory.');\n }\n }\n\n}", "function args() {\n return Array.prototype.slice.call(arguments[0]);\n }", "function parseArguments(lexer) {\n return peek(lexer, _lexer.TokenKind.PAREN_L) ? many(lexer, _lexer.TokenKind.PAREN_L, parseArgument, _lexer.TokenKind.PAREN_R) : [];\n}", "function parseArguments(lexer) {\n return peek(lexer, _lexer.TokenKind.PAREN_L) ? many(lexer, _lexer.TokenKind.PAREN_L, parseArgument, _lexer.TokenKind.PAREN_R) : [];\n}", "function parseArguments(lexer) {\n return peek(lexer, _lexer.TokenKind.PAREN_L) ? many(lexer, _lexer.TokenKind.PAREN_L, parseArgument, _lexer.TokenKind.PAREN_R) : [];\n}", "function parseArguments(lexer) {\n return peek(lexer, _lexer.TokenKind.PAREN_L) ? many(lexer, _lexer.TokenKind.PAREN_L, parseArgument, _lexer.TokenKind.PAREN_R) : [];\n}", "function parseArguments(lexer) {\n return peek(lexer, _lexer.TokenKind.PAREN_L) ? many(lexer, _lexer.TokenKind.PAREN_L, parseArgument, _lexer.TokenKind.PAREN_R) : [];\n}", "function parseArguments(lexer) {\n return peek(lexer, _lexer.TokenKind.PAREN_L) ? many(lexer, _lexer.TokenKind.PAREN_L, parseArgument, _lexer.TokenKind.PAREN_R) : [];\n}", "_parseArguments() {\n\t\tcheckTrue(arguments.length === 1, \"Accumulator._parseArguments: Expected arguments to have length 1\");\n\t\n\t\tvar functionArguments = arguments[0];\n\t\n\t\t// If one argument and array, return it\n\t\tif((functionArguments.length === 1) && (functionArguments[0].constructor === Array)) {\n\t\t\t// Retrive the array in the previous arguments\n\t\t\treturn functionArguments[0];\n\t\t}\n\t\t\n\t\t// Transform arguments into array\n\t\treturn toArray(functionArguments);\n\t}", "function parseArgv(argv) {\n params = {}\n argv.forEach(function(arg, i) {\n if (arg.substr(0, 2) == '--') {\n paramName = arg.substr(2, arg.length)\n nextArg = argv[i+1]\n if ((typeof nextArg == 'string' && nextArg.substr(0, 2) == '--') || nextArg == undefined) {\n params[paramName] = true\n }\n else {\n params[paramName] = nextArg\n }\n }\n })\n return params\n}", "getCommandLineArgs() {\n const { argv } = this.options;\n this.debug.invariant(argv.length > 0, 'From the command line', argv.join(' '), 'No arguments');\n return argv;\n }", "function argumentParser() {\n\tvar parser = new argparse.ArgumentParser({\n\t\tprog: \"jqpm\",\n\t\tdescription: \"jQuery Package Manager\",\n\t\tusage: \"jqpm COMMAND [OPTIONS]\",\n\t});\n\tvar subparsers = parser.addSubparsers({dest: \"command\"});\n\n\tvar installParser = subparsers.addParser('install');\n\tinstallParser.addArgument(['package'], {\n\t\tnargs: '+',\n\t\taction: 'append',\n\t\thelp: \"Package(s) to install\"\n\t});\n\n\tvar updateParser = subparsers.addParser('update');\n\t// (no arguments)\n\n\tvar uninstallParser = subparsers.addParser('uninstall');\n\tuninstallParser.addArgument(['package'], {\n\t\tnargs: '+',\n\t\taction: 'append',\n\t\thelp: \"Package(s) to uninstall\"\n\t});\n\n\treturn parser;\n}", "function parseArgv(argv) {\n params = {}\n argv.forEach(function(arg, i) {\n if (arg.substr(0, 2) == '--') {\n paramName = arg.substr(2, arg.length)\n nextArg = argv[i+1]\n if (typeof nextArg == 'string' && nextArg.substr(0, 2) == '--') {\n params[paramName] = true\n }\n else {\n params[paramName] = nextArg\n }\n }\n })\n return params\n}", "get argv() {\n return this.get('rawOptions', {})\n }", "parseArguments(isConst) {\n const item = isConst ? this.parseConstArgument : this.parseArgument;\n return this.optionalMany(TokenKind.PAREN_L, item, TokenKind.PAREN_R);\n }", "function parseArgs(tokenStream) {\n var options = { args: [] };\n var result, nextArg, nextStream;\n\n while (result = parseArg(tokenStream)) {\n\n // We want to support two different syntaxes, because the RPG Maker\n // community has ridiculous conventions:\n //\n // <currency value: 10, name: Gold Stars>\n //\n // In the above, a comma separates key-value pairs. But we also want to\n // support,\n //\n // <currency value: 10 name: Gold Stars>\n //\n // Where the commas between key value pairs are optional. However, commas\n // are still required between positional args. So this is,\n //\n // <currency value: 10 name: Gold Stars foo, bar, baz>\n //\n // is not valid, because it's ambiguous -- either of these two\n // interpretatations are reasonable:\n //\n // { ..., name: \"Gold Stars\", args: [\"foo\", \"bar\", \"baz\"] }\n //\n // { ..., name: \"Gold Stars foo\", args: [\"bar\", \"baz\"] }\n //\n // If it weren't for allowing bare strings, everything would be okay. :)\n //\n // So there's a couple of things we have to do. First, we need to modify\n // our bare-string lexer (already done) not to lex multi-word bare strings\n // ending with a key and a colon. This is so that,\n //\n // <currency name: Gold Stars value: 10>\n //\n // lexes into ..., Token('BARESTRING', 'Gold Stars'), Token('KEY', 'value'), ...\n // instead of ..., Token('BARESTRING', 'Gold Stars value'), Token('KEYVALSEP', ':'), ...\n //\n // Next, if we parse a key-value pair we need to see what token follows it.\n // It may either be\n //\n // 1. A comma, in which case we're done checking. We move onto the next\n // iteration.\n // 2. A key-value pair, in which case we proceed like above, but we don't\n // skip over the comma. (Since there isn't one.)\n // 3. A closing ket.\n //\n // All other following tokens are invalid.\n\n var _result = result;\n\n var _result2 = _slicedToArray(_result, 2);\n\n nextArg = _result2[0];\n nextStream = _result2[1];\n if ((typeof nextArg === 'undefined' ? 'undefined' : _typeof(nextArg)) === 'object') {\n options = _extends({}, options, nextArg);\n\n var isFollowedByComma = nextStream.ofType('COMMA');\n var isFollowedByKeyVal = nextStream.ofType('KEY') && nextStream.advance().ofType('KEYVALSEP');\n\n if (isFollowedByComma) {\n tokenStream = nextStream.advance();\n } else if (isFollowedByKeyVal) {\n tokenStream = nextStream;\n } else {\n return [options, nextStream];\n }\n } else {\n options = _extends({}, options, { args: options.args.concat(nextArg) });\n\n if (nextStream.empty || nextStream.get().type != 'COMMA') {\n return [options, nextStream];\n }\n tokenStream = nextStream.advance();\n }\n }\n\n return [options, tokenStream];\n}", "function process_args(argc, argv) {\n\n //\n // Local variables\n //\n var fn, arg, i;\n\n //\n //\n //\n for (i = 0; i < argc; i++) {\n\n //\n // Argument value\n //\n arg = argv[i];\n\n //\n // Fetch the callback function\n //\n fn = _argument_table[arg]\n\n //\n // Check if flag has a handle\n //\n if (fn) {\n\n //\n // Call handler\n //\n i += fn(argc - i, argv.slice(i));\n\n }\n\n }\n\n}", "processCommandLineArgs() {\n commandLineArgs.forEach((val, index, arr) => {\n if(val.indexOf('=') > 0) {\n const rowValue = val.split('=');\n this.args[rowValue[0]] = rowValue[1];\n }\n })\n }", "function parseArgs() {\n\n return {\n\n enableConsoleLogging: process.argv.includes(\"--enable-console-logging\"),\n enableRemoteDebugging: process.argv.includes(\"--enable-remote-debugging\"),\n enableDevTools: process.argv.includes(\"--enable-dev-tools\")\n\n };\n\n}", "function getParsedArgs() {\n return yargs.argv;\n}", "function readArg() {\n return process.argv.splice(2, 1)[0];\n}", "parse(args) {\n const options = { arguments: [] };\n let skippingArgument = false;\n const originalArgs = args;\n args = normalizeArguments(args);\n for (let i = 0; i < args.length; i++) {\n const arg = args[i];\n if (skippingArgument) {\n skippingArgument = false;\n continue;\n }\n if (arg === '--') {\n const pos = originalArgs.indexOf('--');\n options.arguments = options.arguments.concat(originalArgs.slice((pos + 1)));\n break;\n }\n const isOption = !!(arg.match(LONG_FLAG) || arg.match(SHORT_FLAG));\n // the CS option parser is a little odd; options after the first\n // non-option argument are treated as non-option arguments themselves\n const seenNonOptionArg = options.arguments.length > 0;\n if (!seenNonOptionArg) {\n let matchedRule = false;\n for (const rule of Array.from(this.rules)) {\n if ((rule.shortFlag === arg) || (rule.longFlag === arg)) {\n let value = true;\n if (rule.hasArgument) {\n skippingArgument = true;\n value = args[i + 1];\n }\n options[rule.name] = rule.isList ? (options[rule.name] || []).concat(value) : value;\n matchedRule = true;\n break;\n }\n }\n if (isOption && !matchedRule) { throw new Error(`unrecognized option: ${arg}`); }\n }\n if (seenNonOptionArg || !isOption) {\n options.arguments.push(arg);\n }\n }\n return options;\n }", "function getArguments() {\n return process.argv.slice(3).join(\" \");\n}", "function parseArguments(lexer, isConst) {\n var item = isConst ? parseConstArgument : parseArgument;\n return peek(lexer, _lexer.TokenKind.PAREN_L) ? many(lexer, _lexer.TokenKind.PAREN_L, item, _lexer.TokenKind.PAREN_R) : [];\n}", "function parseArguments(lexer, isConst) {\n var item = isConst ? parseConstArgument : parseArgument;\n return peek(lexer, _lexer.TokenKind.PAREN_L) ? many(lexer, _lexer.TokenKind.PAREN_L, item, _lexer.TokenKind.PAREN_R) : [];\n}", "function parseArguments(lexer, isConst) {\n var item = isConst ? parseConstArgument : parseArgument;\n return peek(lexer, _lexer.TokenKind.PAREN_L) ? many(lexer, _lexer.TokenKind.PAREN_L, item, _lexer.TokenKind.PAREN_R) : [];\n}", "function parseArguments(lexer, isConst) {\n var item = isConst ? parseConstArgument : parseArgument;\n return peek(lexer, _lexer.TokenKind.PAREN_L) ? many(lexer, _lexer.TokenKind.PAREN_L, item, _lexer.TokenKind.PAREN_R) : [];\n}", "function parseArguments(lexer, isConst) {\n var item = isConst ? parseConstArgument : parseArgument;\n return peek(lexer, _lexer.TokenKind.PAREN_L) ? many(lexer, _lexer.TokenKind.PAREN_L, item, _lexer.TokenKind.PAREN_R) : [];\n}", "function parseArguments(lexer, isConst) {\n var item = isConst ? parseConstArgument : parseArgument;\n return peek(lexer, TokenKind.PAREN_L) ? many(lexer, TokenKind.PAREN_L, item, TokenKind.PAREN_R) : [];\n}", "function parseArguments(lexer, isConst) {\n\t var item = isConst ? parseConstArgument : parseArgument;\n\t return peek(lexer, _lexer.TokenKind.PAREN_L) ? many(lexer, _lexer.TokenKind.PAREN_L, item, _lexer.TokenKind.PAREN_R) : [];\n\t}", "function parseArguments(lexer$$1, isConst) {\n var item = isConst ? parseConstArgument : parseArgument;\n return peek(lexer$$1, lexer.TokenKind.PAREN_L) ? many(lexer$$1, lexer.TokenKind.PAREN_L, item, lexer.TokenKind.PAREN_R) : [];\n}", "function normalizeSpawnArguments(file, args = [], options = {}) {\n\t\tif (typeof file !== 'string')\n\t\t\tthrow new ERR_INVALID_ARG_TYPE('file', 'string', file)\n\n\t\tif (file.length === 0)\n\t\t\tthrow new ERR_INVALID_ARG_VALUE('file', file, 'cannot be empty')\n\n\t\tif (Array.isArray(args)) {\n\t\t\targs = args.slice(0)\n\t\t} else if (args !== undefined && (args === null || typeof args !== 'object')) {\n\t\t\tthrow new ERR_INVALID_ARG_TYPE('args', 'object', args)\n\t\t} else {\n\t\t\toptions = args\n\t\t\targs = []\n\t\t}\n\n\t\tif (options === undefined)\n\t\t\toptions = {}\n\t\telse if (options === null || typeof options !== 'object')\n\t\t\tthrow new ERR_INVALID_ARG_TYPE('options', 'object', options)\n\n\t\t// Validate the cwd, if present.\n\t\tif (options.cwd != null && typeof options.cwd !== 'string')\n\t\t\tthrow new ERR_INVALID_ARG_TYPE('options.cwd', 'string', options.cwd)\n\n\t\t// Validate the shell, if present.\n\t\tif (options.shell != null && typeof options.shell !== 'boolean' && typeof options.shell !== 'string')\n\t\t\tthrow new ERR_INVALID_ARG_TYPE('options.shell', ['boolean', 'string'], options.shell)\n\n\t\t// Make a shallow copy so we don't clobber the user's options object.\n\t\toptions = Object.assign({}, options)\n\n\t\tif (typeof args === 'object' && !Array.isArray(args)) {\n\t\t\toptions = args\n\t\t\targs = []\n\t\t}\n\t\treturn {file, args, options}\n\t}", "static getArgv() {\n return require(\"yargs\")\n .option(\"arn\", {\n type: \"string\",\n description: \"Load from IAM Policy arn\"\n })\n .option(\"save\", {\n type: \"boolean\",\n description: \"Update the IAM Policy in-place\"\n }).argv;\n }", "function getArgs() { \n const argParser = new ArgumentParser({\n prog: 'blockchain-trading-platform benchmark',\n version: '0.0.1',\n addHelp: true,\n description: 'Run benchmark tests'\n });\n\n argParser.addArgument(\n ['--offer-amount'], \n {\n type: Number,\n help: 'The amount of offers to send'\n }\n );\n\n argParser.addArgument(\n ['--account'], \n {\n type: String,\n help: 'The account to send the offers from. If provided, --passphrase is also required.'\n }\n );\n\n argParser.addArgument(\n ['--passphrase'], \n {\n type: String,\n help: 'The passphrase needed to unlock the account'\n }\n );\n\n argParser.addArgument(\n ['--verbose'],\n {\n action: 'storeConst',\n constant: true,\n defaultValue: false,\n help: 'Whether to output as much as possible or not'\n }\n );\n\n argParser.addArgument(\n ['--global-timeout'],\n {\n type: Number,\n help: 'The maximum time allowed for the benchmark test in seconds'\n }\n );\n\n argParser.addArgument(\n ['--log-timeout'],\n {\n type: Number,\n help: 'The maximum time allowed with no logs after the first offer is sent'\n }\n );\n\n argParser.addArgument(\n ['--miner-threads'],\n {\n type: Number,\n help: 'The amount of threads to use for the miner'\n }\n );\n\n rawArgs = argParser.parseKnownArgs();\n return rawArgs[0];\n}", "function parseOptions() {\n\tif (process.argv.length < 3) {\n\t\tprocess.argv.push(\"--help\");\n\t}\n\n\t// start beyond exe and script name\n\tfor (let i = 2; i < process.argv.length; ++i) {\n\t\tconst option = process.argv[i];\n\t\tdebug(`processing command line option '${option}'`);\n\t\tconst def = lookupOption(option);\n\t\tif (!def) {\n\t\t\tconsole.log(`unknown command line option '${option}'`);\n\t\t\tprintHelpAndExit();\n\t\t} else {\n\t\t\tdebug(`executing handler for '${def.name}'`);\n\t\t\tdef.handler();\n\t\t}\n\t}\n}", "function parseArguments() {\n\t var args = [], expr;\n\n\t expect('(');\n\n\t if (!match(')')) {\n\t while (startIndex < length) {\n\t if (match('...')) {\n\t expr = new Node();\n\t lex();\n\t expr.finishSpreadElement(isolateCoverGrammar(parseAssignmentExpression));\n\t } else {\n\t expr = isolateCoverGrammar(parseAssignmentExpression);\n\t }\n\t args.push(expr);\n\t if (match(')')) {\n\t break;\n\t }\n\t expectCommaSeparator();\n\t }\n\t }\n\n\t expect(')');\n\n\t return args;\n\t }", "set_arguments()\n {\n // Set up\n this.arguments = process.argv.slice( 2 )\n\n // Missing project name\n if( this.arguments.length === 0 )\n {\n // Stop process\n console.log( 'Missing arguments: first argument should be the projet name'.red )\n process.exit()\n }\n }", "function fromArgs(args) {\n \n // Define option switches\n program\n .version('1.0.0')\n .usage('-u <username> -w <wordlist> -t <target> [options]')\n .description('NodeJS HTTP(S) Login Form Bruteforcer')\n .option('-u, --username <string>', 'login username')\n .option('-w, --wordlist <file>', 'dictionary file')\n .option('-t, --target <url>', 'target sign in url')\n .option('-N, --num-requests [n]', 'maximum concurrent requests (default 25)', 25)\n .option('-T, --type [framework]', 'specify target framework', /^(rails|django)$/i, false)\n .option('-c, --config [file]', 'custom .json config file');\n\n // Add examples to help menu\n program.on('--help', function() {\n console.log(' Examples:\\n');\n console.log(\n ' $ ./run.js -u root -w words.txt -N 50 ' + \n '-t http://localhost:8000/admin -T django'\n );\n console.log(\n ' $ ./run.js -u admin@rails.com -w words.txt -N 35 ' + \n '-t http://localhost:3000/users/sign_in -T rails'\n );\n console.log(\n ' $ ./run.js -u root -w words.txt' + \n '-t http://dvwa/login -c config/dvwa.json\\n'\n );\n });\n\n program.parse(args);\n\n return program;\n}", "function parseArguments() {\n var args = [], expr;\n\n expect('(');\n\n if (!match(')')) {\n while (startIndex < length) {\n if (match('...')) {\n expr = new Node();\n lex();\n expr.finishSpreadElement(isolateCoverGrammar(parseAssignmentExpression));\n } else {\n expr = isolateCoverGrammar(parseAssignmentExpression);\n }\n args.push(expr);\n if (match(')')) {\n break;\n }\n expectCommaSeparator();\n }\n }\n\n expect(')');\n\n return args;\n }", "function parseArguments() {\n var args = [], expr;\n\n expect('(');\n\n if (!match(')')) {\n while (startIndex < length) {\n if (match('...')) {\n expr = new Node();\n lex();\n expr.finishSpreadElement(isolateCoverGrammar(parseAssignmentExpression));\n } else {\n expr = isolateCoverGrammar(parseAssignmentExpression);\n }\n args.push(expr);\n if (match(')')) {\n break;\n }\n expectCommaSeparator();\n }\n }\n\n expect(')');\n\n return args;\n }", "function parseArguments() {\n var args = [], expr;\n\n expect('(');\n\n if (!match(')')) {\n while (startIndex < length) {\n if (match('...')) {\n expr = new Node();\n lex();\n expr.finishSpreadElement(isolateCoverGrammar(parseAssignmentExpression));\n } else {\n expr = isolateCoverGrammar(parseAssignmentExpression);\n }\n args.push(expr);\n if (match(')')) {\n break;\n }\n expectCommaSeparator();\n }\n }\n\n expect(')');\n\n return args;\n }", "function parseArguments() {\n var args = [], expr;\n\n expect('(');\n\n if (!match(')')) {\n while (startIndex < length) {\n if (match('...')) {\n expr = new Node();\n lex();\n expr.finishSpreadElement(isolateCoverGrammar(parseAssignmentExpression));\n } else {\n expr = isolateCoverGrammar(parseAssignmentExpression);\n }\n args.push(expr);\n if (match(')')) {\n break;\n }\n expectCommaSeparator();\n }\n }\n\n expect(')');\n\n return args;\n }", "arguments(desc) {\n return this.parseExpectedArgs(desc.split(/ +/));\n }", "function javaArgs(java, chunk, config) {\n const args = [];\n\n // Increase the default stack size for ia32 versions\n if (java.arch === 'ia32') {\n args.push('-Xss512k');\n }\n\n args.push(config.server ? '-cp' : '-jar', `\"${jar}\"`);\n\n if (config.server) {\n if (config.server.host) {\n args.push(`-Dnu.validator.client.host=${config.server.host}`);\n }\n\n if (config.server.port) {\n args.push(`-Dnu.validator.client.port=${config.server.port}`);\n }\n\n args.push('-Dnu.validator.client.out=json nu.validator.client.HttpClient');\n } else {\n args.push('--format', 'json');\n }\n\n if (config.noLangDetect) {\n args.push('--no-langdetect');\n }\n\n return [...args, chunk];\n}", "function parseArguments(lexer, isConst) {\n var item = isConst ? parseConstArgument : parseArgument;\n return peek(lexer, _tokenKind__WEBPACK_IMPORTED_MODULE_4__[\"TokenKind\"].PAREN_L) ? many(lexer, _tokenKind__WEBPACK_IMPORTED_MODULE_4__[\"TokenKind\"].PAREN_L, item, _tokenKind__WEBPACK_IMPORTED_MODULE_4__[\"TokenKind\"].PAREN_R) : [];\n}", "parseArgumentDefs() {\n return this.optionalMany(\n TokenKind.PAREN_L,\n this.parseInputValueDef,\n TokenKind.PAREN_R,\n );\n }", "function parseArguments(lexer, isConst) {\n var item = isConst ? parseConstArgument : parseArgument;\n return peek(lexer, _lexer__WEBPACK_IMPORTED_MODULE_3__[\"TokenKind\"].PAREN_L) ? many(lexer, _lexer__WEBPACK_IMPORTED_MODULE_3__[\"TokenKind\"].PAREN_L, item, _lexer__WEBPACK_IMPORTED_MODULE_3__[\"TokenKind\"].PAREN_R) : [];\n}", "function ArgStruct(argv) {\n this.parsed = {};\n\n return this;\n}", "function parseArguments(lexer, isConst) {\n var item = isConst ? parseConstArgument : parseArgument;\n return peek(lexer, _lexer__WEBPACK_IMPORTED_MODULE_4__[\"TokenKind\"].PAREN_L) ? many(lexer, _lexer__WEBPACK_IMPORTED_MODULE_4__[\"TokenKind\"].PAREN_L, item, _lexer__WEBPACK_IMPORTED_MODULE_4__[\"TokenKind\"].PAREN_R) : [];\n}", "function parseArguments(lexer, isConst) {\n var item = isConst ? parseConstArgument : parseArgument;\n return peek(lexer, _lexer__WEBPACK_IMPORTED_MODULE_4__[\"TokenKind\"].PAREN_L) ? many(lexer, _lexer__WEBPACK_IMPORTED_MODULE_4__[\"TokenKind\"].PAREN_L, item, _lexer__WEBPACK_IMPORTED_MODULE_4__[\"TokenKind\"].PAREN_R) : [];\n}", "function addCLIArgs(...args) {\n process.argv = process.argv.concat(args)\n}", "function readArguments(fn) {\n\t\t/*\n\t\t\tThe arguments are already in array form - no need\n\t\t\tto use Array.from(arguments) here!\n\t\t*/\n\t\treturn function macroResult(args) {\n\t\t\t\n\t\t\t// Spreaders are spread out now.\n\t\t\targs = args.reduce(function(newArgs, el) {\n\t\t\t\tif (el && el.spreader === true) {\n\t\t\t\t\t/*\n\t\t\t\t\t\tCurrently, the full gamut of spreadable\n\t\t\t\t\t\tJS objects isn't available - only arrays, sets and strings.\n\t\t\t\t\t*/\n\t\t\t\t\tif (Array.isArray(el.value)\n\t\t\t\t\t\t\t|| typeof el.value === \"string\") {\n\t\t\t\t\t\tfor(var i = 0; i < el.value.length; i++) {\n\t\t\t\t\t\t\tnewArgs.push(el.value[i]);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\telse if (el.value instanceof Set) {\n\t\t\t\t\t\tel.value.forEach(function(item) {\n\t\t\t\t\t\t\tnewArgs.push(item);\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\tnewArgs.push(\n\t\t\t\t\t\t\tTwineError.create(\"operation\",\n\t\t\t\t\t\t\t\t\"I can't spread out \"\n\t\t\t\t\t\t\t\t+ OperationUtils.objectName(el.value)\n\t\t\t\t\t\t\t\t+ \", which is not a string or array.\"\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tnewArgs.push(el);\n\t\t\t\t}\n\t\t\t\treturn newArgs;\n\t\t\t}, []);\n\t\t\t\n\t\t\t// Do the error check now.\n\t\t\tvar error = TwineError.containsError(args);\n\n\t\t\tif (error) {\n\t\t\t\treturn error;\n\t\t\t}\n\t\t\treturn fn.apply(0, args);\n\t\t};\n\t}", "function parseArg(type) {\n var argVal = null;\n if (type === 'file' && process.argv.length > 2) {\n //if there is no -- at all in the string or at a point later, within the filename\n if (process.argv[2].indexOf('--') === -1 || process.argv[2].indexOf('--') > 0) {\n return process.argv[2];\n }\n }\n for (var i = 0; i < process.argv.length - 1; i++) {\n if (process.argv[i] === `--${type}` || process.argv[i] === `-${type.slice(0, 1)}`) {\n argVal = process.argv[i + 1];\n break;\n }\n }\n return argVal;\n}", "function processArgs() {\n let args = process.argv.slice(2);\n let conf = {\n cPath: undefined,\n jsPath: undefined,\n outPath: undefined,\n supFiles: [],\n debug: false,\n noCompile: false,\n preprocessOnly: false,\n verbose: false,\n callGraphFlag: false,\n yieldPoint: false,\n cSideEffectTable: \"None\",\n jsSideEffectTable: \"None\"\n };\n\n for (var i = 0; i < args.length; i++) {\n if (args[i].charAt(0) === \"-\") {\n if (args[i] === \"-d\" || args[i] === \"--debug\") {\n conf.debug = true;\n } else if (args[i] === \"-h\" || args[i] === \"--help\") {\n printHelp();\n process.exit(0);\n } else if (args[i] === \"-n\" || args[i] === \"--nocompile\") {\n conf.noCompile = true;\n } else if (args[i] === \"-o\" || args[i] === \"--output\") {\n // Set output name\n conf.outPath = args[i + 1];\n i = i + 1;\n } else if (args[i] === \"-p\" || args[i] === \"--preprocess\") {\n // Preprocessor only\n conf.preprocessOnly = true;\n } else if (args[i] === \"-v\" || args[i] === \"--version\") {\n // Print version\n console.log(require(\"./package.json\").version);\n process.exit(0);\n } else if (args[i] === \"-V\" || args[i] === \"--verbose\") {\n // Verbose\n conf.verbose = true;\n } else if (args[i] === \"-a\" || args[i] === \"--analyze\") {\n // Generate call graph files\n conf.callGraphFlag = true;\n } else if (args[i] === \"-y\" || args[i] === \"yield\") {\n conf.yieldPoint = true;\n }\n } else {\n let inputPath = args[i];\n let extension = path.extname(inputPath);\n if (extension === \".js\") {\n if (conf.jsPath === undefined) {\n conf.jsPath = inputPath;\n if (conf.outPath === undefined) {\n conf.outPath = path.basename(inputPath, \".js\");\n }\n } else {\n conf.supFiles.push(inputPath);\n }\n } else if (extension === \".c\") {\n conf.cPath = inputPath;\n } else {\n if (path.extname(inputPath) !== \".jxe\") conf.supFiles.push(inputPath);\n }\n }\n }\n\n return conf;\n}", "function parseArgs() {\n\tvar args = process.argv.slice(2);\n\tfor (var i = 0; i < args.length; i++) {\n\t\tvar arg = args[i];\n\t\tif (arg.startsWith('-p')) {\n\t\t\tvar strs = arg.split('=');\n\t\t\tif (strs[1].length > 0) {\n\t\t\t\tproxy = strs[1];\n\t\t\t\treturn proxy;\n\t\t\t}\n\t\t}\n\t}\n\treturn undefined;\n}", "arguments(desc) {\n return this._parseExpectedArgs(desc.split(/ +/));\n }", "arguments(desc) {\n return this._parseExpectedArgs(desc.split(/ +/));\n }", "arguments(desc) {\n return this._parseExpectedArgs(desc.split(/ +/));\n }", "arguments(desc) {\n return this._parseExpectedArgs(desc.split(/ +/));\n }", "function parseCommandLine (settings, prefix, options = {}) {\n // get rid of node and the main file name\n const argv = process.argv.slice(2);\n\n // keep track of unknowns seen to better handle single dash layer, -layer.\n // minimist interprets single dash as a set of single letter options, so\n // '-l' is valid but 'a', 'y', 'e', and 'r' are not, so checkUnknowns gets\n // called 4 times with '-layer'. it's kind of a pain that minimist doesn't\n // allow a validation/transformation function.\n const minimistOptions = makeMinimistOptions(settings, {unknown: checkUnknown2});\n\n const unknowns = [];\n const unknownsSeen = [];\n function checkUnknown2 (unknownArg) {\n // accept all non-option arguments\n if (unknownArg[0] !== '-') return true;\n // ignore a single dash\n if (unknownArg.length === 1) return false;\n\n const unknown = unknownArg.slice(unknownArg[1] === '-' ? 2 : 1);\n if (unknown in settings) {\n return true;\n }\n\n // issue an unknown error only once per unknownArg. this handles a single\n // dash when it should have been two, e.g., '-layer' instead of '--layer'.\n if (unknownsSeen.indexOf(unknownArg) < 0) {\n unknownsSeen.push(unknownArg);\n unknowns.push(unknownArg);\n }\n return false;\n }\n\n const args = minimist(argv, minimistOptions);\n\n const result = {argv, args, minimistOptions};\n if (unknowns.length) {\n result.unknowns = unknowns;\n }\n return result;\n}", "function postProcessPositionals (argv, positionalMap, parseOptions) {\n // combine the parsing hints we've inferred from the command\n // string with explicitly configured parsing hints.\n const options = Object.assign({}, yargs.getOptions())\n options.default = Object.assign(parseOptions.default, options.default)\n options.alias = Object.assign(parseOptions.alias, options.alias)\n options.array = options.array.concat(parseOptions.array)\n\n const unparsed = []\n Object.keys(positionalMap).forEach((key) => {\n positionalMap[key].map((value) => {\n unparsed.push(`--${key}`)\n unparsed.push(value)\n })\n })\n\n // short-circuit parse.\n if (!unparsed.length) return\n\n const parsed = Parser.detailed(unparsed, options)\n\n if (parsed.error) {\n yargs.getUsageInstance().fail(parsed.error.message, parsed.error)\n } else {\n // only copy over positional keys (don't overwrite\n // flag arguments that were already parsed).\n const positionalKeys = Object.keys(positionalMap)\n Object.keys(positionalMap).forEach((key) => {\n [].push.apply(positionalKeys, parsed.aliases[key])\n })\n\n Object.keys(parsed.argv).forEach((key) => {\n if (positionalKeys.indexOf(key) !== -1) {\n argv[key] = parsed.argv[key]\n }\n })\n }\n }", "function postProcessPositionals (argv, positionalMap, parseOptions) {\n // combine the parsing hints we've inferred from the command\n // string with explicitly configured parsing hints.\n const options = Object.assign({}, yargs.getOptions())\n options.default = Object.assign(parseOptions.default, options.default)\n options.alias = Object.assign(parseOptions.alias, options.alias)\n options.array = options.array.concat(parseOptions.array)\n\n const unparsed = []\n Object.keys(positionalMap).forEach((key) => {\n positionalMap[key].map((value) => {\n unparsed.push(`--${key}`)\n unparsed.push(value)\n })\n })\n\n // short-circuit parse.\n if (!unparsed.length) return\n\n const parsed = Parser.detailed(unparsed, options)\n\n if (parsed.error) {\n yargs.getUsageInstance().fail(parsed.error.message, parsed.error)\n } else {\n // only copy over positional keys (don't overwrite\n // flag arguments that were already parsed).\n const positionalKeys = Object.keys(positionalMap)\n Object.keys(positionalMap).forEach((key) => {\n [].push.apply(positionalKeys, parsed.aliases[key])\n })\n\n Object.keys(parsed.argv).forEach((key) => {\n if (positionalKeys.indexOf(key) !== -1) {\n argv[key] = parsed.argv[key]\n }\n })\n }\n }", "parse(argv) {\n // trigger autocomplete first if some completion rules have been defined\n if (this.hasCompletionRules()) {\n this.autocomplete(argv);\n } // implicit help\n\n\n if (this.executables) this.addImplicitHelpCommand(); // store raw args\n\n this.rawArgs = argv; // guess name\n\n this._name = this._name || _path.default.basename(argv[1], '.js'); // github-style sub-commands with no sub-command\n\n if (this.executables && argv.length < 3 && !this.defaultExecutable) {\n // this user needs help\n argv.push('--help');\n } // process argv\n\n\n const parsed = this.parseOptions(this.normalize(argv.slice(2)));\n const args = this.args = parsed.args;\n const result = this.parseArgs(this.args, parsed.unknown); // executable sub-commands\n\n const name = result.args[0];\n let aliasCommand = null; // check alias of sub commands\n\n if (name) {\n aliasCommand = this.commands.filter(command => command.getAlias() === name)[0];\n }\n\n if (this.execs[name] && typeof this.execs[name] !== 'function') {\n this.executeSubCommand(argv, args, parsed.unknown);\n return this;\n }\n\n if (aliasCommand && typeof aliasCommand._name === 'string') {\n // is alias of a subCommand\n args[0] = aliasCommand._name;\n this.executeSubCommand(argv, args, parsed.unknown);\n return this;\n }\n\n if (this.defaultExecutable) {\n // use the default subcommand\n args.unshift(this.defaultExecutable);\n this.executeSubCommand(argv, args, parsed.unknown);\n return this;\n } // Output unknown command error\n\n\n if (args.length > 0) {\n console.error('error: unknown command %s', args[0]);\n this.outputHelp();\n }\n\n return result;\n }", "function parseArgs()\n{\n\tvar argCt = 0;\n\tvar argvNum = 1;\n\t\n\t// Split arguments containing '=' into multiple arguments. This is needed because on Windows the arguments array\n\t// is already broken up in this manner (? at least according the loadTI command it is), but on Linux it is not.\n\tvar args2 = [];\n\tfor (var i = 0; i < testEnv.arguments.length; ++i)\n\t{\n\t\tif (testEnv.arguments[i].substring(0,4) == \"NCO_\")\n\t\t{\n\t\t\ttestEnv.NCOperation = true;\n\t\t}\n\t\t\n\t\tsplitArgs = testEnv.arguments[i].split(\"=\");\n\t\targs2 = args2.concat(splitArgs);\n\t}\n\ttestEnv.arguments = args2;\n}", "arg(val) {\n if (!val) {\n return this;\n }\n if (val instanceof Array) {\n core.debug(this.toolPath + ' arg: ' + JSON.stringify(val));\n this.args = this.args.concat(val);\n }\n else if (typeof (val) === 'string') {\n core.debug(this.toolPath + ' arg: ' + val);\n this.args = this.args.concat(val.trim());\n }\n return this;\n }", "function get_arg() { return arguments; }", "function parseArgumentDefs(parser) {\n\t if (!peek(parser, _lexer.TokenKind.PAREN_L)) {\n\t return [];\n\t }\n\t return many(parser, _lexer.TokenKind.PAREN_L, parseInputValueDef, _lexer.TokenKind.PAREN_R);\n\t}", "function processArgs() {\n return require('optimist')\n .usage('Launch Calipso in Clustered Mode\\nUsage: $0')\n .describe('c', 'Number of CPUs')\n .alias('c', 'cpu')\n .default('c', require('os').cpus().length)\n .argv;\n}", "getAdditionalArgs() {\n const argv = this.options.additionalArgv;\n this.debug.invariant(argv.length > 0, 'From parallel operator', argv.join(' '), 'No arguments');\n return argv;\n }", "function pipeStream() {\n var args = _.toArray(arguments);\n var src = args.shift();\n\n return new Promise(function(resolve, reject) {\n var stream = src;\n var target;\n\n while ((target = args.shift()) != null) {\n stream = stream.pipe(target).on('error', reject);\n }\n\n stream.on('finish', resolve);\n stream.on('end', resolve);\n stream.on('close', resolve);\n });\n}", "function parseCmdLine(cmdLine) {\r\n var argsOptions = {\r\n 'alias': {\r\n 'e': 'exchange',\r\n 'f': 'file',\r\n 'h': 'host',\r\n 'k': 'routing-key',\r\n 'p': 'port',\r\n 'v': 'verbose'\r\n },\r\n 'boolean': ['verbose', 'json']\r\n };\r\n\r\n return minimist(cmdLine, argsOptions);\r\n }", "parseAsync(argv, parseOptions) {\n try {\n this.parse(argv, parseOptions);\n } catch (commanderError) {\n commanderError.command = this;\n return Promise.reject(commanderError);\n }\n return Promise.all(this._actionResults).then(() => this);\n }", "parseArgs () {\n for (; this.argsIterator.hasNext(); this.argsIterator.next()) {\n const prefix = this.argsIterator.current()\n if (prefix.charAt(0) == '-') {\n this.parseArgParamter(prefix.substring(1))\n } else {\n throw new Error(`Error Args Prefix:${prefix}`)\n }\n }\n }", "function runmain(argv) {\n program.parse(argv);\n}", "async function main() {\n const args = process.argv;\n\n try {\n await requestFromArgument(args);\n } catch (error) {\n console.log(error.message);\n throw error;\n }\n}", "function parseArgumentDefs(parser) {\n if (!peek(parser, _lexer.TokenKind.PAREN_L)) {\n return [];\n }\n return many(parser, _lexer.TokenKind.PAREN_L, parseInputValueDef, _lexer.TokenKind.PAREN_R);\n}", "function processCommandLineArguments(args) {\n // We use a simple version of this so that nodeHostInvoke.js and\n // ptolemy/cg/kernel/generic/accessor/accessorInvokeSSH in the\n // Cape Code AccessorSSHCodeGenerator are both very small and not\n // likely to change. By having one function defined in the host,\n // we avoid code duplication. nashornHost defines a similar method\n\n // This script is Node-specific because it uses fs.\n var result = commonHost.processCommandLineArguments(args,\n // Argument to read a file.\n function (filename) {\n // FIXME: What if the encoding is not utf8?\n return fs.readFileSync(filename, 'utf8');\n },\n // Argument to instantiate an accessor.\n instantiateTopLevel,\n // Function to call upon termination.\n function () {\n // Note that in the node host, an exit handler\n // will call wrapup on all accessors.\n process.exit(0);\n }\n );\n if (!result) {\n // No accessors were initialized and the keepalive argument\n // was not given, so there is presumably no more to do.\n console.log('No standalone accessors were instantiated');\n //process.exit(0);\n }\n}", "function readCommandLineOptions() {\n function resolveKeyValuePairs(kvs) {\n var o = {};\n for (var i=0; i<kvs.length; i++) {\n var kv = kvs[i].split(\"=\");\n o[kv[0]] = kv[1] || true;\n }\n return o;\n }\n var commandLineArgs = require('command-line-args');\n var opts = commandLineArgs(optionDefinitions);\n if (opts.help) {\n fableLib.stdoutLog(require('command-line-usage')(getAppDescription()));\n fableLib.finish(0);\n }\n if (opts.refs) {\n opts.refs = resolveKeyValuePairs(opts.refs);\n }\n if (opts.coreLib) {\n opts.refs = Object.assign(opts.refs || {}, { \"Fable.Core\": opts.coreLib })\n delete opts.coreLib;\n }\n if (opts.extra) {\n opts.extra = resolveKeyValuePairs(opts.extra);\n }\n return opts;\n}", "gatherArgs(context) {\n this.debug('Gathering arguments to pass to driver');\n const argv = [\n // Passed by the driver\n ...this.getDriverArgs(),\n // Passed on the command line\n ...this.getCommandLineArgs(),\n // Passed with parallel \"//\" operator\n ...this.getAdditionalArgs(),\n ];\n // Since we combine multiple args, we need to rebuild this.\n // And we need to set this before we filter them.\n // And we need to be sure not to remove existing args.\n context.args = merge_1.default({}, yargs_parser_1.default(argv), context.args);\n return argv;\n }", "function postProcessPositionals (argv, positionalMap, parseOptions) {\n // combine the parsing hints we've inferred from the command\n // string with explicitly configured parsing hints.\n const options = Object.assign({}, yargs.getOptions())\n options.default = Object.assign(parseOptions.default, options.default)\n options.alias = Object.assign(parseOptions.alias, options.alias)\n options.array = options.array.concat(parseOptions.array)\n delete options.config // don't load config when processing positionals.\n\n const unparsed = []\n Object.keys(positionalMap).forEach((key) => {\n positionalMap[key].map((value) => {\n unparsed.push(`--${key}`)\n unparsed.push(value)\n })\n })\n\n // short-circuit parse.\n if (!unparsed.length) return\n\n const parsed = Parser.detailed(unparsed, options)\n\n if (parsed.error) {\n yargs.getUsageInstance().fail(parsed.error.message, parsed.error)\n } else {\n // only copy over positional keys (don't overwrite\n // flag arguments that were already parsed).\n const positionalKeys = Object.keys(positionalMap)\n Object.keys(positionalMap).forEach((key) => {\n [].push.apply(positionalKeys, parsed.aliases[key])\n })\n\n Object.keys(parsed.argv).forEach((key) => {\n if (positionalKeys.indexOf(key) !== -1) {\n // any new aliases need to be placed in positionalMap, which\n // is used for validation.\n if (!positionalMap[key]) positionalMap[key] = parsed.argv[key]\n argv[key] = parsed.argv[key]\n }\n })\n }\n }", "function postProcessPositionals (argv, positionalMap, parseOptions) {\n // combine the parsing hints we've inferred from the command\n // string with explicitly configured parsing hints.\n const options = Object.assign({}, yargs.getOptions())\n options.default = Object.assign(parseOptions.default, options.default)\n options.alias = Object.assign(parseOptions.alias, options.alias)\n options.array = options.array.concat(parseOptions.array)\n delete options.config // don't load config when processing positionals.\n\n const unparsed = []\n Object.keys(positionalMap).forEach((key) => {\n positionalMap[key].map((value) => {\n unparsed.push(`--${key}`)\n unparsed.push(value)\n })\n })\n\n // short-circuit parse.\n if (!unparsed.length) return\n\n const parsed = Parser.detailed(unparsed, options)\n\n if (parsed.error) {\n yargs.getUsageInstance().fail(parsed.error.message, parsed.error)\n } else {\n // only copy over positional keys (don't overwrite\n // flag arguments that were already parsed).\n const positionalKeys = Object.keys(positionalMap)\n Object.keys(positionalMap).forEach((key) => {\n [].push.apply(positionalKeys, parsed.aliases[key])\n })\n\n Object.keys(parsed.argv).forEach((key) => {\n if (positionalKeys.indexOf(key) !== -1) {\n // any new aliases need to be placed in positionalMap, which\n // is used for validation.\n if (!positionalMap[key]) positionalMap[key] = parsed.argv[key]\n argv[key] = parsed.argv[key]\n }\n })\n }\n }", "procCmdLine() {\n this.command = process.argv[2];\n this.cmdArgs = process.argv.slice(3);\n\n return true;\n }", "function initProgram() {\n var program = require('commander');\n\n program.option(\n '-p, --probability [number]',\n 'probability of sampling chunk',\n parseFloat\n );\n program.option(\n '-s, --split [pattern]',\n 'delimiter or regexp used to split stream',\n parsePattern\n );\n\n program.usage('[options] <file>')\n program.version(pkg.version);\n program.parse(process.argv);\n\n return program;\n}", "function main() {\n return argumentsAsString(...arguments)\n }", "_convertArgvToObject(argv) {\r\n let settings = { };\r\n\r\n // If running tyranno-serve directly, just lob off base command\r\n let startIndex = 1;\r\n if (argv[0].indexOf('tyranno-serve') == -1) {\r\n // Otherwise this is node, so we have to lob off node and index.js\r\n startIndex = 2;\r\n }\r\n\r\n for (let i = startIndex; i < argv.length; i++) {\r\n let name = 'path';\r\n let value = '';\r\n\r\n if (argv[i].startsWith('--')) {\r\n name = argv[i].substring(2);\r\n }\r\n else if (argv[i].startsWith('-')) {\r\n throw new Error(\"Single hyphen args not yet supported. Please use -- args.\");\r\n }\r\n else {\r\n value = '=' + argv[i];\r\n }\r\n\r\n if (!_.has(argvOptions, name)) {\r\n throw new Error(\"Unknown option '\" + name + \"'.\");\r\n }\r\n\r\n let option = argvOptions[name];\r\n\r\n let realName = name;\r\n if (option.name) {\r\n realName = option.name;\r\n }\r\n\r\n if (option.type == 'flag') {\r\n settings[realName] = true;\r\n continue;\r\n }\r\n\r\n // If it's not a flag we need to assume the next one is the value, unless we already grabbed\r\n // it.\r\n if (!value) {\r\n i++;\r\n\r\n if (i >= argv.length) {\r\n throw new Error(\"Expecting argument for key '\" + name + \"'.\");\r\n }\r\n\r\n value = argv[i];\r\n }\r\n\r\n if (name == 'path') {\r\n // Paths work differently with special parsing rules\r\n if (!_.has(settings, 'paths')) {\r\n settings.paths = {};\r\n }\r\n\r\n let index = value.indexOf('=');\r\n let serverPath = value.substring(0, index);\r\n let filePath = value.substring(index + 1);\r\n\r\n if (!_.has(settings.paths, serverPath)) {\r\n settings.paths[serverPath] = [filePath];\r\n }\r\n else {\r\n settings.paths[serverPath].push(filePath);\r\n }\r\n }\r\n else if (option.type == 'array') {\r\n if (!_.has(settings, name)) {\r\n settings[realName] = [value];\r\n }\r\n else {\r\n settings[realName].push(value);\r\n }\r\n }\r\n else {\r\n if (!_.has(settings, name)) {\r\n settings[realName] = value;\r\n }\r\n else {\r\n throw new Error(\"Argument option '\" + name + \"' can only be specified once.\");\r\n }\r\n }\r\n }\r\n\r\n return settings;\r\n }", "function parseArgumentDefs(lexer) {\n\t if (!peek(lexer, _lexer.TokenKind.PAREN_L)) {\n\t return [];\n\t }\n\t return many(lexer, _lexer.TokenKind.PAREN_L, parseInputValueDef, _lexer.TokenKind.PAREN_R);\n\t}" ]
[ "0.6785014", "0.5961546", "0.5821191", "0.57765454", "0.5739295", "0.5715276", "0.5667878", "0.5601603", "0.5589171", "0.556117", "0.54874104", "0.5392359", "0.53736544", "0.5370027", "0.5359784", "0.5339419", "0.533624", "0.5331652", "0.5331652", "0.5331652", "0.5331652", "0.5331652", "0.5331652", "0.5327732", "0.5304851", "0.52953607", "0.5294573", "0.5287219", "0.5273645", "0.52731234", "0.52676696", "0.5240322", "0.5226036", "0.52238816", "0.5195301", "0.5183871", "0.51768273", "0.51640534", "0.5161839", "0.5161839", "0.5161839", "0.5161839", "0.5161839", "0.514006", "0.5137872", "0.50921726", "0.50919235", "0.5086582", "0.5082719", "0.50696874", "0.50515026", "0.5048646", "0.50425726", "0.5041512", "0.5041512", "0.5041512", "0.50341344", "0.5031668", "0.5026193", "0.5022372", "0.5002167", "0.5001103", "0.49991035", "0.4993839", "0.4993839", "0.49850658", "0.4976707", "0.49436215", "0.49318352", "0.49246195", "0.49158636", "0.49158636", "0.49158636", "0.49158636", "0.49001938", "0.4899219", "0.4899219", "0.48981217", "0.48954552", "0.48908132", "0.4887491", "0.48825812", "0.48766288", "0.48700178", "0.48676923", "0.48649266", "0.4855481", "0.48494583", "0.4827861", "0.48078117", "0.47965977", "0.4793407", "0.47909948", "0.478361", "0.47802326", "0.47802326", "0.47794795", "0.47494322", "0.47488904", "0.47448367", "0.4729738" ]
0.0
-1
make this chronological based on the the stage of creating game
componentDidMount() { this.props.socket.on("OnPlayerInit", e => { console.log(e.itter); this.setState({ player: e.player, stage: "join_room", roomlist: e.itter, navMessage : "Open Rooms" , }); }); this.props.socket.on("NewRoomAdded", (e)=>{ console.log(e); this.setState({ roomlist: e.itter, }); }); this.props.socket.on("OnRoomInit", e => { this.setState({ stage: "waiting_room", player: e.player, navMessage : "Waiting Room" , }); }); this.props.socket.on("OnGameInit", d => { this.setState({ player: d.playerState, stage: "game_room", navMessage : "In Play" , }); console.log(d.playerState); }); this.props.socket.on("onShipCmd", d => { this.setState({ shipMsg: d.msg }); }); /** * Litsener to update the update the list of user in the waiting room */ this.props.socket.on("prePlayerList",(d)=>{ console.log(d); this.setState({ waitinglist : d.list, }) }) /*this listener is essentially hidden, it just lets the client know that its waiting on the correct move to be done. */ this.props.socket.on("onPersonalCMD", d => { this.setState({ cmdHolder: d }); this.cmdHolder = d; console.log(d); }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "prepAndStartNewGame() {\n this.resetPlayers(Player.TOWN);\n this.assignRoles(this.options.numMafia, this.options.numCops, this.options.numDoctors);\n this.updateRoleCounts();\n this.gameState = MAFIA_TIME;\n }", "function newGame() {\n //Reseta a score\n score = 0;\n scoreText = 0;\n //Inicia\n if (!firsTime) {\n gameState = gameStates.ready;\n }\n //Reseta o game over\n gameOver = false;\n pause = false;\n //Tempo\n time = 10;\n //Cria o level\n createLevel();\n }", "function createGame () {}", "function startGame() {\n\t\tstatus.show();\n\t\tinsertStatusLife();\n\t\tsetLife(100);\n\t\tsetDayPast(1);\n\t}", "function gameCreate() {\n // get the level from url\n setLevel();\n GameNumber.updateNumLevels(document);\n GameNumber.setNextLevel(document);\n\n // set the game tutorial text\n GameHelp.setHelpText(GameNumber.currGame, document);\n\n // initialize tile selector\n tileDisplay = new TileDisplay(document);\n\n // Initialize board object\n board = new Board(PIXI, app, tileDisplay);\n\n // Initialize selector object\n selector = new Selector(graphics, app);\n\n // create the rulesets\n ruleSet = GameNumber.getRuleset();\n generateRulesetDisplay(ruleSet.accepting_rule, true);\n generateRulesetDisplay(ruleSet.rules, false);\n\n // init game ticker\n app.ticker.add(delta => gameLoop(delta));\n \n}", "getCreateLogo(event) {\n event.preventDefault()\n const { saveGame, game } = this.props\n const now = new Date().getTime()\n if(this.isPlayerOne()){\n saveGame(game, {p1Start: now })\n } else {\n saveGame(game, {p2Start: now })\n }\n}", "function newGame() {\n level = 1;\n lives = 3;\n levelKey = 0;\n levelHeart = 0;\n time = 0;\n startTimer();\n}", "startGame() {\n\n this.cancelGame();\n\n // id name team index shipType\n\n const timerLength = GAME_DURATION[this.options.mode] + COUNTDOWN_DURATION;\n\n this.gameVars = {\n\n ongoing: true,\n\n setupData: {},\n\n scores: null,\n\n timer: new Timer(timerLength),\n\n modeLogic: null,\n\n options: Object.assign({}, this.options),\n\n };\n\n // setup data\n this.gameVars.setupData.teams = this.decideTeams();\n this.gameVars.setupData.colors = this.decideColors();\n this.gameVars.setupData.players = this.mapPlayers();\n this.gameVars.setupData.duration = GAME_DURATION[this.options.mode];\n this.gameVars.setupData.options = this.gameVars.options;\n\n // scores from team count\n this.gameVars.scores = new Array(this.gameVars.setupData.teams.length).fill(100);\n\n this.gameVars.modeLogic = new MODES[this.options.mode](()=>this.endGame(), this.gameVars.setupData.teams.length, this.gameVars.setupData.players);\n\n // timer start TODO - cleanup end game\n this.gameVars.timer.start(() => this.endGame());\n\n /*\n\n flag captured\n flag dropped\n time expired\n\n\n block created\n block damaged\n block converted\n\n stock lost\n\n\n */\n\n\n // if(!this.setupData) {\n // this.gameOverCallback = callback;\n // this.ongoing = true;\n // this.timer.start(() => { this.timeout() });\n // var numOfTeams = this.setupTeams(); console.log(numOfTeams);\n // var colors = DeepSpaceGame.colorCombinations.get(numOfTeams).sample().shuffle().map(e => DeepSpaceGame.colors[e]);\n // var players = [], counter = 0;\n // var block = (id, p, i) => {\n // // p.team = i%numOfTeams;\n // return { name: p.name, team: p.team, index: i, id: id, type: p.type }\n // };\n // Array.from(this.players).shuffle().forEach(entry => {\n // let [id, player] = entry;\n // players.push(block(id, player, counter++));\n // });\n // this.setupData = {\n // teams: numOfTeams,\n // colors: colors,\n // players: players,\n // state: this.state,\n // disconnects: [],\n // tint: TINT.shuffle()\n // };\n //\n // for (let [id, player] of this.players) player.ready = false;\n // for (let i = 0; i < numOfTeams; i++) this.state.scores.push({t:i, s:100});\n // }\n // this.setupData.duration = this.timer.timeLeft - COUNTDOWN_DURATION;\n // return this.setupData;\n\n\n // clear remaining data from last game\n // no longer relevant\n this.lastGameResults.clear();\n\n }", "function main() {\n evaluateLevels();\n if (timeRemainingMin < 0 && timeRemainingSec < 0) {\n gameOver();\n startNewGame();\n }\n let now = Date.now();\n let delta = now -then;\n timeRemainingMin = Math.floor(((gameLength*60) - (now - startTime)/1000) / 60)\n timeRemainingSec = Math.floor((gameLength*60) - (now - startTime)/1000) % 60;\n\n update (delta/1000);\n render();\n then = now;\n\n requestAnimationFrame(main); // Reqest to do this again\n}", "function create() {\n if (gameState === \"Menu\") {\n menuGroupSetup();\n } else if (gameState === \"Playing\") {\n game.world.removeAll();\n stageGroupSetup();\n entityGroupSetup();\n guiGroupSetup();\n game.sound.setDecodedCallback([monsterLaugh, mainTheme], playIntro);\n } else if (gameState === \"GameOver\") {\n gameOverGroupSetup();\n } else if (gameState === \"Win\") {\n gameWinGroupSetup();\n }\n\n game.input.mouse.capture = true;\n cursors = game.input.keyboard.createCursorKeys();\n }", "function create() {\n // some pass through stuff\n game.GLOBALS = GLOBALS;\n // Start physics\n game.physics.startSystem(Phaser.Physics.ARCADE);\n // Something like this\n game.time.desiredFps = 60;\n // Will give you the level object which contains level.one, level.two etc.\n level = LEVELS.build(game);\n level.current = level.three;\n level.current.layers.logical.resizeWorld();\n // Gives you the cursor key controls\n game.GLOBALS.cursors = game.input.keyboard.createCursorKeys();\n game.GLOBALS.spacebar = game.input.keyboard.addKey(Phaser.Keyboard.SPACEBAR);\n game.GLOBALS.mKey = game.input.keyboard.addKey(Phaser.Keyboard.M);\n\n touristList = TOURIST.buildChainFromLevel(game, level.current);\n oKey = game.input.keyboard.addKey(Phaser.Keyboard.O);\n iKey = game.input.keyboard.addKey(Phaser.Keyboard.I);\n\n // Builds out our \"player\"\n\n var logicalLayer = MAPINFO.getLayerData(level.current.map, 'logical');\n var splitPair = logicalLayer.properties.player_spawn.split(' ');\n var playerSpawnPos = new Phaser.Point(Number(splitPair[0]),\n Number(splitPair[1]));\n // player = PLAYER.build(game, level, { x:2, y:4});\n player = PLAYER.build(game, level, playerSpawnPos);\n\n\n // setup the goal tile\n splitPair = logicalLayer.properties.goal.split(' ');\n goalCoords = new Phaser.Point(Number(splitPair[0]),\n Number(splitPair[1]));\n\n // ~*Music*~\n music = game.add.audio('music');\n music.volume = 0.3;\n music.loop = true;\n music.play();\n}", "function startGame () {\n if (!gameStarted) { // ensure setInterval only fires once\n setInterval(countdown, 1000)\n generateList() // start game generates first order, subsequent order generated by serve\n setTimeout(gameOver, 90000) // cause endGameOverlay DOM\n }\n gameStarted = true\n removeStartScreen() //remove instructions\n createBoard() //create title and bottom burger in playArea\n }", "function createLevel() {\n createFuels();\n createTrees();\n\n startTimer();\n}", "create() {\n\n // Create door animation\n this.anims.create({\n key: 'openDoor',\n frames: this.anims.generateFrameNumbers('door_open', {\n start: 0,\n end: 3,\n first: 0\n }),\n frameRate: 4,\n repeat: 0\n });\n this.anims.create({\n key: 'closeDoor',\n frames: this.anims.generateFrameNumbers('door_close', {\n start: 3,\n end: 0,\n first: 3\n }),\n frameRate: 4,\n repeat: 0\n });\n\n // The global variable.\n reason = \"No Reason.\"\n gameScore = 0;\n sanity = 100;\n playGame = false;\n gameStatus = true;\n time = 0;\n currentScene = \"playScene3\";\n indoor = false;\n played3 = true;\n keySPACE = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SPACE);\n this.temp = 0.5;\n this.close = false;\n this.far = false;\n this.doorOpen = false;\n\n // The random number used to generate collegaues.\n this.random = Math.floor(Math.random() * 20);\n\n // Create the scenary outside the window.\n this.windowScene = this.add.sprite(200, 110, 'windowBackground').setScale(0.49).setOrigin(0.0);\n this.windowScene2 = this.add.sprite(60, 173, 'windowBackground').setScale(0.5).setOrigin(0.0);\n\n // Add the boss text\n this.boss = new Boss(this, 0);\n this.physics.moveTo(this.boss, 100, 450, 50);\n this.close = true;\n\n\n // this.text = this.add.text(0, 0, 'boss').setScale(1.5);\n\n // Add the colleague computer screen\n this.colleagueScreen = this.add.sprite(605, 250, 'work-screen').setOrigin(0.0).setScale(0.8);\n // Create the working computer screen on the scene\n this.computerScreen = this.add.sprite(580, 400, 'work-screen').setOrigin(0.0).setScale(1.1);\n\n //Create the scenary outside the door\n this.hallWay = this.add.sprite(890, 0, 'roadBackground').setScale(1.0).setOrigin(0.0);\n\n // Adding the manager\n this.manager = this.add.sprite(1120, 200, 'manager').setOrigin(0.0);\n this.manager.setScale(1.0);\n this.manager.setAlpha(0.0);\n\n // Create the background work area\n this.background = this.add.sprite(1, 0, 'WorkArea').setScale(1.0).setOrigin(0.0);\n\n // Create trun around collegaue in the scene\n this.colleague1 = this.add.sprite(569, 297, 'collegeback').setOrigin(0.0);\n this.colleague = this.add.sprite(569, 297, 'college_peak').setOrigin(0.0);\n this.colleague.setAlpha(0.0);\n\n // Create the door on the scene\n this.door1 = this.add.sprite(1020, 150, 'door1').setScale(1.0).setOrigin(0.0);\n\n // Play the background music\n this.backgroundMusic = this.sound.add('workBgm', { mute: false, volume: 0.5, rate: 1, loop: true });\n this.backgroundMusic.play();\n this.events.on('pause', () => { this.backgroundMusic.stop() });\n this.events.on('shutdown', () => { this.backgroundMusic.stop() });\n this.events.on('resume', () => { this.backgroundMusic.play() });\n // This is the progress bar\n this.Box = this.add.graphics();\n this.Bar = this.add.graphics();\n this.Box.fillStyle(0x222222, 0.8);\n this.Box.fillRect(490, 50, 320, 50);\n\n // Add the sanity text to the scene\n this.SanityText = this.add.text(536, 100, `Sanity: ${sanity} / 100`, {\n fontFamily: 'Minecraftia',\n fontSize: '25px',\n color: '#7f1bcc',\n stroke: '#6CBA8E',\n strokeThickness: 2\n });\n\n // The mouse input\n this.mouse = this.input.mousePointer;\n\n // The looping timer to call out the collegaue checking event\n this.difficultyTimer = this.time.addEvent({\n delay: 1000,\n callback: this.rando,\n callbackScope: this,\n loop: true\n });\n //Pause buttons:\n const pauseButton = this.add.image(90, 40, 'pauseButton').setAlpha(0.9)\n .setDisplaySize(128, 40).setInteractive()\n .on('pointerover', () => { pauseButton.alpha = 0.5 })\n .on('pointerout', () => { pauseButton.alpha = 0.9 })\n .on('pointerup', () => {\n pauseButton.setTexture('pauseButton(Pressed)');\n this.sound.play(\"select_music\", { volume: 2.0 });\n this.scene.launch('Pause')\n this.sound.stopAll();\n this.scene.pause();\n });\n\n // Menu button\n const menuButton = this.add.image(90, 90, 'menuButton').setAlpha(0.9)\n .setDisplaySize(128, 40).setInteractive()\n .on('pointerover', () => { menuButton.alpha = 0.7 })\n .on('pointerout', () => { menuButton.alpha = 0.9 })\n .on('pointerup', () => {\n menuButton.setTexture('menuButton(Pressed)');\n this.sound.play(\"select_music\", { volume: 2.0 });\n played1 = false;\n played2 = false;\n played3 = false;\n this.clock = this.time.delayedCall(250, () => {\n this.scene.start(\"menuScene\");\n }, null, this);\n });\n }", "function newGame() {\n\t// Das Spielfeld leeren\n\tctx.clearRect(0,0, canvasWidth, canvasHeight);\n\t\n\t// Wenn der Timer widererwarten noch laufen sollte, dann muss er angehalten werden\n\tif(time.Enable){\n\t\ttime.Stop();\n\t}\n\t\n\t// Timer zurücksetzen\n\tseconds = 0;\n\t$('span#timer').html(seconds);\n\t\n\talive = true;\n\t// Baue das Spielfeld\n\tarrayBuild();\n\t// Zeichne die Anzahl der Minen\n\t$('span#mines').html(exsistingMines);\n\t\n\t// Den Schwierigkeitsgrad des Statistikdiv setzen\n\t$('#difficulty4statistics').val($('#difficulty').val());\n\t\n\trepaint();\n}", "function startGame(){\n\tif(!$.editor.enable){\n\t\tfor(n=0;n<levels_arr.length;n++){\n\t\t\t$.stage[n].visible = false;\n\t\t}\n\t\t$.stage[gameData.levelNum].visible = true;\n\t}\n\t\n\tgameData.planes = [];\n\tgameData.runway = [];\n\tgameData.types = [];\n\tgameData.typeCount = 0;\n\tgameData.countPlane = 0;\n\tgameData.totalPlane = levels_arr[gameData.levelNum].level.total;\n\tgameData.speed = levels_arr[gameData.levelNum].level.speed;\n\tgameData.nextPlaneTimer = levels_arr[gameData.levelNum].level.planTimer;\n\tgameData.stageComplete = false;\n\t\n\tplayerData.score = playerData.displayScore = 0;\n\tplayerData.total = 0;\n\tupdateStatus();\n\t\n\tfor(var n=0;n<levels_arr[gameData.levelNum].runway.length;n++){\n\t\tcreateRunway(false, levels_arr[gameData.levelNum].runway[n].type, levels_arr[gameData.levelNum].runway[n].x, levels_arr[gameData.levelNum].runway[n].y, levels_arr[gameData.levelNum].runway[n].rotation);\n\t\t\n\t\tfor(var t=0;t<levels_arr[gameData.levelNum].runway[n].planes.length;t++){\n\t\t\tgameData.types.push(levels_arr[gameData.levelNum].runway[n].planes[t]);\t\t\n\t\t}\n\t}\n\t\n\tgameData.types = unique(gameData.types);\n\tshuffle(gameData.types);\n\t\n\tTweenMax.ticker.useRAF(false);\n\tTweenMax.lagSmoothing(0);\n\n\titemBoom.visible = false;\n\tcompleteContainer.visible = false;\n\t\n\tif(gameData.tutorial){\n\t\tgameData.tutorial = false;\n\t\ttoggleTutorial(true);\n\t}else{\n\t\tstartPlaneTimer(0);\n\t\tgameData.paused = false;\n\t}\n}", "function create () {\n\t\tvar game_state = game_controller.game_state;\n\t\tgame_state.game_board = phaser_game;\n\t\t\n\t\tbackground = phaser_game.add.tileSprite(0, 0, 800, 600, \"background\");\n\n\t\tgame_state.hand_group = phaser_game.add.group();\n\t\tgame_state.hand_group.addChild(new Hand(game_controller,20,50,0)).position = new Phaser.Point(my_location_x,my_location_y-210);\n\t\tgame_state.hand_group.addChild(new Hand(game_controller,20,50,1)).position = new Phaser.Point(left_location_x+210,left_location_y);\n\t\tgame_state.hand_group.addChild(new Hand(game_controller,20,50,2)).position = new Phaser.Point(across_location_x,across_location_y+210);\n\t\tgame_state.hand_group.addChild(new Hand(game_controller,20,50,3)).position = new Phaser.Point(right_location_x-210,right_location_y);\n\t\t\n\t\tvar scale_factor = new Phaser.Point(0.7,0.7);\n\t\tgame_state.hand_group.children[0].angle = 0;\n\t\tgame_state.hand_group.children[1].angle = 90;\n\t\tgame_state.hand_group.children[2].angle = 180;\n\t\tgame_state.hand_group.children[3].angle = 270;\n\t\tscale_factor.copyTo(game_state.hand_group.children[0].scale);\n\t\tscale_factor.copyTo(game_state.hand_group.children[1].scale);\n\t\tscale_factor.copyTo(game_state.hand_group.children[2].scale);\n\t\tscale_factor.copyTo(game_state.hand_group.children[3].scale);\n\t\t\n\t\tgame_state.trick_group = phaser_game.add.group();\n\n\t\tgame_state.myTimer = new Timer(phaser_game, game_state);\n\t\tphaser_game.stage.addChild(game_state.myTimer.textDisplay);\n\n\t\t\n\t\t/// creating the not someone's turn indicators at near-player-card locations ///\n\t\tcreate_turn_indicator(phaser_game, my_location_x + 33, my_location_y,\"turn_no\");\n\t\tcreate_turn_indicator(phaser_game, left_location_x, left_location_y + 30,\"turn_no\");\n\t\tcreate_turn_indicator(phaser_game, across_location_x + 30, across_location_y,\"turn_no\");\n\t\tcreate_turn_indicator(phaser_game, right_location_x, right_location_y + 30,\"turn_no\");\n\t\t\n //show_facedown_cards(this, player_cards);\n ///super terrible lazy code, going to be deleted anyways later cus temporary///\n game_state.score_textbox_p0 = phaser_game.add.text((board_length/1.25), (board_height/7), \"0\");\n game_state.score_textbox_p0.fill = \"blue\";\n game_state.score_textbox_p1 = phaser_game.add.text((board_length/1.25) + 40, (board_height/7), \"0\");\n game_state.score_textbox_p1.fill = \"red\";\n game_state.score_textbox_p2 = phaser_game.add.text((board_length/1.25) + 80, (board_height/7), \"0\");\n game_state.score_textbox_p2.fill = \"green\";\n game_state.score_textbox_p3 = phaser_game.add.text((board_length/1.25) + 120, (board_height/7), \"0\");\n game_state.score_textbox_p3.fill = \"yellow\";\n\t}", "create () {\n /****game.var adds a new \"class variable\" to game state, like in other languages****/\n\n //create background\n var background = game.add.sprite(game.world.centerX, game.world.centerY, 'background');\n background.anchor.set(0.5);\n background.width = game.screenWidth;\n background.height = 700;\n\n game.boardHeight = 102\n game.boardOffset = 15\n game.pieceWidth = 38\n game.pieceHeight = 25\n\n game.squareSize = 50\n //the size of the board, i.e nxn board, 3x3 for tictactoe\n game.n = 3\n game.isXTurn = true\n game.isDraw = false\n game.magicSquare = false\n game.firstTime = true\n\n\n game.turns = 0\n game.linesToAnimate = 0\n\n game.boardTurns = [];\n for (var i=0; i < game.n; i++) {\n game.boardTurns[i]=new Array(game.n)\n }\n\n for (var i=0; i < game.n; i++)\n {\n for (var j=0; j < game.n; j++)\n {\n game.boardTurns[i][j] = 0\n }\n }\n\n console.log(\"First Time\")\n\n //the top left coordinate to place the whole board at, we will make game\n //not hardcoded in the furture to center the board, but I believe we need jQuery\n //to get window size and I didn't feel like learning that right now\n game.startingX = game.screenWidth/2 - game.cache.getImage('board').width / 1.2\n game.startingY = 80\n\n //intialize waiting status to false, update accordingly later if multiplayer\n game.waiting = false\n\n //record of the pieces that have been placed\n game.placedPieces = []\n\n //record of the big pieces that have been placed\n game.bigPlacedPieces = []\n\n game.bigBoardLogic = []\n for (var i=0; i < game.n; i++) {\n game.bigBoardLogic[i]=new Array(game.n)\n }\n\n for (var i=0; i < game.n; i++)\n {\n for (var j=0; j < game.n; j++)\n {\n game.bigBoardLogic[i][j] = \"open\"\n }\n }\n\n game.magicBoardLogic = []\n for (var i=0; i < game.n; i++) {\n game.magicBoardLogic[i]=new Array(game.n)\n }\n\n for (var i=0; i < game.n; i++)\n {\n for (var j=0; j < game.n; j++)\n {\n game.magicBoardLogic[i][j] = \"null\"\n }\n }\n\n //asign functions ot the game object, so they can be called by the client\n this.assignFunctions()\n\n game.cursorSquares = []\n for (var i=0; i < game.n; i++) {\n game.cursorSquares[i]=new Array(game.n)\n }\n\n game.redSquares = []\n for (var i=0; i < game.n; i++) {\n game.redSquares[i]=new Array(game.n)\n for (var j=0; j < game.n; j++)\n {\n game.redSquares[i][j]=new Array(game.n)\n for (var k=0; k < game.n; k++)\n {\n game.redSquares[i][j][k]=new Array(game.n)\n }\n }\n }\n\n for (var i=0; i < game.n; i++)\n {\n for (var j=0; j < game.n; j++)\n {\n game.cursorSquares[i][j] = game.addSpriteWithWidth(game.startingX + i*game.squareSize*3, game.startingY + j*game.squareSize*3, 'greensquare', game.squareSize*3, game.squareSize*3)\n game.cursorSquares[i][j].alpha = 0\n for (var k=0; k < game.n; k++)\n {\n for (var l=0; l < game.n; l++)\n {\n game.redSquares[i][j][k][l] = game.addSprite(game.startingX + i*game.squareSize*3 + k*game.squareSize, game.startingY + j * game.squareSize*3 + l*game.squareSize, 'redsquare')\n game.redSquares[i][j][k][l].alpha = 0\n }\n }\n }\n }\n game.firstTime = false\n\n //create an internal representation of the board as a 2D array\n game.board = game.makeBoardAsArray(game.n)\n //create the board on screen and makes each square clickable\n game.makeBoardOnScreen()\n //add messages that display turn status, connection statuses\n this.addTexts()\n //folloowing logic is for multiplayer games\n if(game.singleplayer || game.vsAi)\n return\n\n game.previousPiece = \"\"\n //if this is the first play against an opponent, create a new player on the server\n game.startMultiplayer()\n\n }", "function create_game_board(){\n update_number_of_players();\n create_player_areas();\n // create new game\n game_instance.deal_cards();\n \n render_cards();\n apply_card_event_handlers();\n \n game_instance.determine_winners();\n // determine_winners();\n // show_best_hands(); //for diagnostics\n }", "function prepareForNewGame() {\n\n // Clear the local records done by player\n if (mode !== 'viewer') {\n var object = eval(mode);\n object = {\n name: '',\n choice: ''\n };\n\n player = {\n name: '',\n choice: ''\n }\n\n // Remove the choice value in FireBase\n connectionsRef.child(userId).update({\n \"choice\": player.choice\n });\n\n // Reset result message\n $(\".resultMessageP\").text(\"Make a choice\");\n\n // Make icons 100% visible\n $(\".choice\").css(\"opacity\", \"1\");\n\n //Only one chance to pick!\n choiceMade = false;\n } else {\n // Reset result message\n $(\".resultMessageV\").text(\"\");\n\n }\n\n // Re-draw screen\n updateScreen();\n }", "setupNewGame() {\n this.gameState = {\n board: this.creatArr(this.board),\n score: 0,\n won: false,\n over: false\n }\n }", "function newGame() {\n if (player.name) {\n player.score = computer.score = 0;\n gameState = 'started';\n setGameElements();\n\n playerNameElem.innerHTML = player.name;\n setGamePoints(); \n }\n}", "function create(){\n\n // Instantiate first round\n round = 1;\n\n // P2 physics engine\n game.physics.startSystem(Phaser.Physics.P2JS);\n\n // Helper function containing all placements\n createMapAndObjects();\n\n // Set game input to arrow keys\n cursors = game.input.keyboard.createCursorKeys();\n exitBody = undefined;\n\n //add timer for 60 seconds, calling gameOver() when finished\n game.time.events.add(Phaser.Timer.SECOND * ROUND_LENGTH, openExit, this);\n var timer = game.time.create(false);\n timer.loop(WATER_ANIM_SPEED, updateAnim, this);\n timer.start();\n\n // Place wake behind ship sprites\n game.world.swap(ship, ship.shipWake);\n\n }", "onPlacedInWorld(){\n\n\t\tif( !this._created )\n\t\t\tthis._created = game.time;\n\n\t\tif( this.level === -1 ){\n\n\t\t\tif( this.parent instanceof Player )\n\t\t\t\tthis.level = this.parent.level;\n\t\t\telse\n\t\t\t\tthis.level = game.getAveragePlayerLevel();\n\n\t\t}\n\n\t}", "create() {\n // Load game data\n this.loadGame();\n\n // Set the starting monster\n let index = Math.floor(Math.random() * MONSTERS.length);\n this.setMonster(MONSTERS[index]);\n // Create hp text\n this.hpText = this.add.text(225, 700, \"\");\n // Create the souls text\n this.soulsText = this.add.text(50, 50, \"Souls: 0\", {\n fontSize: '24px',\n color: 'red'\n });\n\n // Create an upgrade icon for the bolt upgrade\n let bolt = this.add.image(400, 50, 'bolt');\n bolt.setScale(3);\n bolt.setInteractive();\n bolt.on('pointerdown', () => {\n // If we have enough money\n if (this.souls >= 5) {\n // pay the money\n this.souls -= 5;\n // gain a level\n this.levels.bolt++;\n }\n });\n // Create an interval to use bolt damage\n setInterval(() => {\n this.damage(this.levels.bolt);\n }, 1000);\n\n // Save button\n let door = this.add.image(50, 750, 'door');\n door.setScale(3);\n door.setInteractive();\n door.on('pointerdown', () => {\n this.saveGame();\n this.scene.start(\"TitleScene\");\n });\n\n // Save every 60s\n setInterval(() => {\n this.saveGame();\n }, 60000);\n // Save once on startup, to set the time\n this.saveGame();\n }", "function createGameID () {\n return \"game\"+(+Date.now());\n}", "function newGame() {\n\n freshStart = true;\n removals = 0;\n\n // Remove the gameover overlay\n document.getElementById(\"postgame-message\").style.display = \"none\";\n\n // Clear the board\n for (var row = 0; row <= 3; row++) {\n for (var column = 0; column <= 3; column++) {\n if (tileArray[row][column] != null) {\n $(tileArray[row][column]).remove();\n tileArray[row][column] = null;\n }\n }\n }\n\n // Set the colors\n yellowActivated = false;\n greenActivated = false;\n purpleActivated = false;\n orangeActivated = false;\n pinkActivated = false;\n tealActivated = false;\n brownActivated = false;\n grayActivated = false;\n blackActivated = false;\n whiteActivated = false;\n \n\n // Reset the color array\n colorArray = [];\n colorArray.push(\"firebrick\");\n colorArray.push(\"darkblue\");\n\n // Reset scores\n document.getElementById(\"current-score\").innerHTML = \"0\";\n document.getElementById(\"gameover-score\").innerHTML = \"0\";\n\n // Make a random \"old\" future tile and add a tile to the board of that color\n //newFutureTile();\n futureColor = pickColor();\n newTile();\n\n // Make another random \"old\" future tile and add another tile to the board of that color\n //newFutureTile();\n futureColor = pickColor();\n newTile();\n\n // Re-enable the fadeIns for center and future tiles\n freshStart = false;\n\n // Make the first center tile\n newCenterTile();\n\n // Make the real future tile at the top\n newFutureTile();\n }", "create() {\n /* ------------------------------ CONFIGURATION ----------------------------- */\n\n // Variables Globales\n var self = this;\n\n // Reset system position\n Game.lastSystemPosition = null;\n\n /* --------------------------------- SOUNDS --------------------------------- */\n\n // Lance la musique de fin\n this.musicIntro = this.sound.add('intro');\n this.musicIntro.volume = 0.5;\n this.musicIntro.loop = true;\n this.musicIntro.play();\n\n /* ---------------------------------- TEXTS --------------------------------- */\n\n // Définit le Style du text infoPlanetTxt\n var styleText = {\n align: 'center',\n fontSize: '20px',\n fontFamily: Setup.TYPO,\n color: '#ffffff',\n backgroundColor: 'rgba(0, 0, 0, 0.9)'\n };\n\n // Ajoute le texte endGameTxt\n this.endGameTxt = this.add.text(Setup.ORIGIN_X, Setup.ORIGIN_Y, '', styleText).setPadding(20, 20);\n this.endGameTxt.setDepth(20);\n\n\n // Temps de jeu en minutes (depuis la création de l'ui)\n var time = Game.player.GO_Time / 60000;\n\n // Calcule le score\n var score = ((time / 10) + 1) * ((Game.player.GO_Distance * (Game.player.GO_HSCJumps + 1)) + Game.player.GO_visitedSystems + Game.player.GO_visitedPlanets + Game.player.GO_pumpedFuel + Game.player.GO_consumedFuel + Game.player.GO_consumedHSC + (Game.player.GO_totalCollisions * (Game.player.GO_totalDamages + 1)));\n\n // Définit le contenu de endGameTxt\n this.endGameTxt.setText(\n 'Total time: ' + time.toFixed(2) + ' min' +\n '\\nTotal distance: ' + Game.player.GO_Distance +\n '\\nHigh-Speed Jumps: ' + Game.player.GO_HSCJumps.toFixed(0) +\n '\\nVisited Systems: ' +Game.player.GO_visitedSystems +\n '\\nVisited Planets: ' + Game.player.GO_visitedPlanets +\n '\\n\\nPumped fuel: ' + Game.player.GO_pumpedFuel.toFixed(0) +\n '\\nConsumed fuel: ' + Game.player.GO_consumedFuel.toFixed(0) +\n '\\nConsumed HSC: ' + Game.player.GO_consumedHSC.toFixed(0) +\n '\\nTotal collisions: ' + Game.player.GO_totalCollisions.toFixed(0) +\n '\\nTotal damages: ' + Game.player.GO_totalDamages.toFixed(0) +\n '\\n\\nSCORE: ' + score.toFixed(0)\n );\n\n this.endGameTxt.setPosition(Setup.ORIGIN_X - this.endGameTxt.width / 2, Setup.ORIGIN_Y - this.endGameTxt.height / 2);\n this.endGameTxt.setInteractive({\n cursor: 'url(./assets/cursor/select.cur), pointer'\n });\n\n // Au clic - le jeu restart\n this.endGameTxt.on('pointerdown', this.doReStart.bind(this));\n\n /* ------------------------------- BACKGROUND ------------------------------- */\n\n // Background - Ajout de groupe d'étoiles_mini\n var bg = this.add.group({\n key: 'starTwoPx',\n frameQuantity: 150\n });\n\n // Création des étoiles_mini\n var rect = new Phaser.Geom.Rectangle(0, 0, Setup.WIDTH, Setup.HEIGHT);\n Phaser.Actions.RandomRectangle(bg.getChildren(), rect);\n\n /* --------------------------------- BOUNDS --------------------------------- */\n\n // Définit les bords de la scene en colliders\n this.matter.world.setBounds();\n\n /* -------------------------------- CONTROLS -------------------------------- */\n\n // Définit le pointer par défault\n this.input.setDefaultCursor('url(./assets/cursor/normal.cur), pointer');\n }", "async _createGame(game) {\n await this.createFile(`game_${game.id}`, () => {\n const data = serializer.transform(game);\n data.version = getLatestVersionNumber('game');\n\n this._attachGame(game);\n return data;\n });\n await this._updateGameSummary(game);\n if (game.state.startedAt) {\n await this._recordGameStats(game);\n this._syncAutoSurrender(game);\n }\n }", "setupNewGame() {\n\t\tthis.gameState = {\n\t\t\tboard: this.addRandomTile(\n\t\t\t\tthis.addRandomTile(new Array(this.size * this.size).fill(0))\n\t\t\t),\n\t\t\tscore: 0,\n\t\t\twon: false,\n\t\t\tover: false\n\t\t};\n\t\tthis.totalmoves = 0;\n\t\tthis.validmoves = this.getHints().length;\n\t}", "function initGame() {\r\n renderLevels()\r\n gGame = {\r\n isOn: true,\r\n isFirstClick: true,\r\n\r\n }\r\n gBoard = buildBoard();\r\n renderBoard(gBoard);\r\n startTimer()\r\n\r\n}", "function startGame(){\n hideContent();\n unhideContent();\n assignButtonColours();\n generateDiffuseOrder();\n clearInterval(interval);\n setlevel();\n countdown(localStorage.getItem(\"theTime\"));\n listeningForClick();\n}", "createLevel() {\n this.currentLevel++; //Increment the level number.\n\n var difScale = this.scaleDificulty();\n\n this.turnNum = 1; //Reset the turn number.\n this.resetGameBoard();//Remove all current obstacles.\n this.generateObstacles(difScale[0], difScale[1]);//Re-generate obstacles.\n this.placeExit(this.exitX, this.exitY); //Re-generate exit tile.\n this.placeFood(difScale[2]); //Re-add food.\n this.placeZombies(difScale[3], difScale[4]); //Re-add zombies.\n this.Survivor.moveChar(this.gameBoard[this.playerStartX][this.playerStartY]);//Place survivor in starting square.\n this.updateUI(); //Update the UI.\n this.inputAccepted = true;\n \n }", "gameFrame() {\n if(!this.gameLost && !this.gamePaused) {\n this.updateBoard()\n if (this.needsNewPiece) {\n this.lookForCompleteRowsAndDelete()\n if (!this.gamePaused) {\n this.generateNewTetrino()\n } else {\n this.moveRowsDown()\n }\n }\n } else if (game.gamePaused) {\n this.lookForCompleteRowsAndDelete()\n if (game.gamePaused) {\n this.moveRowsDown()\n }\n }\n }", "function newGame() {\n playerTurn = Math.random() < 0.5;\n gameOver = false;\n gameTied = false;\n\n createGrid();\n}", "function transitionTime() {\n if (questionCounter < 8) {\n questionCounter++;\n generateGame();\n counter = 15;\n timer();\n }\n else {\n endGame();\n }\n }", "function _makeState ( game ) {\n game.State = {\n focus : true,\n control: false,\n running: false,\n loading: false,\n loaded: false,\n paused: false,\n dialog: false,\n perf : {\n tx: 65,\n dist_min: 600,\n dist_max: 1840\n },\n\n txt:{},\n flags:{}\n };\n }", "function newGame() {\n // Reset score\n score = 0;\n \n // Set the gamestate to ready\n gamestate = gamestates.ready;\n \n // Reset game over\n gameover = false;\n \n // Create the level\n createLevel();\n \n // Find initial clusters and moves\n findMoves();\n findClusters(); \n }", "function newCycle() {\n\tfor (var gameId in games) {\n\t\tvar game = games[gameId];\n\t\tif (game.playerCount == 3 && game.timer>=0) {\n\t\t\tvar targetRoom = -1, roomBehind = -1, targetDoor = -1;\n\t\t\tif (++game.timer>2) { // ceiling collapses and blocks a door\n\t\t\t\ttargetRoom = Math.floor(4+Math.random()*16);\n\t\t\t\ttargetDoor = Math.floor(Math.random()*4);\n\t\t\t\tvar doorId = game.rooms[targetRoom].doors[targetDoor];\n\t\t\t\t//console.log (\"Rockfall, room = \"+targetRoom+\" and door = \"+targetDoor+\", doorId = \"+doorId);\n\t\t\t\tif (doorId != -1) {\t// there is a door at the chosen location\n\t\t\t\t\tif (game.doors[doorId] != 12) {\n\t\t\t\t\t\tgame.doors[doorId] = 12;\n\t\t\t\t\t\tgame.rooms[targetRoom].items[targetDoor].type = 48+targetDoor;\n\t\t\t\t\t\tgame.rooms[targetRoom].items.push({x:[4,8,4,0][targetDoor], y:[8,4,0,4][targetDoor], type:68+targetDoor}); // debris\n\t\t\t\t\t\troomBehind = roomNextDoor(targetRoom, targetDoor);\n\t\t\t\t\t\tgame.rooms[roomBehind].items[2^targetDoor].type = 48+(2^targetDoor);\n\t\t\t\t\t\tgame.rooms[roomBehind].items.push({x:[4,0,4,8][targetDoor], y:[0,4,8,4][targetDoor], type:68+(2^targetDoor)}); // debris\n\t\t\t\t\t} else {\n\t\t\t\t\t\ttargetRoom = -1;\t// reset to avoid announcing a collapse \n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor (var i=0; i<3; ++i) {\n\t\t\t\tgame.players[i].activity = game.players[i].nextActivity;\n\t\t\t\tvar apGain = Math.max(0, 5-game.players[i].activity-Math.max(0, Math.floor((game.players[i].inventory.length-1)/3)));\n\t\t\t\tgame.players[i].actionPoints = Math.min(12, game.players[i].actionPoints+apGain);\n\t\t\t\tgame.players[i].player.socket['emit']('cy', game.players[i].actionPoints, game.players[i].activity, game.timer,\n\t\t\t\t\tgame.players[i].room == targetRoom ? targetDoor : (game.players[i].room == roomBehind ? 2^targetDoor : -1),\n\t\t\t\t\tgame.rooms[game.players[i].room]);\n\t\t\t\t// if all players out or locked inside : set timer to -1\n\t\t\t}\n\t\t}\n\t}\n\tsetTimeout (newCycle, 60000); // 1 cycle every 60 s\n}", "function startGame() {\n\t\tvar game = document.getElementById(\"game-area\");\n\t\ttimeStart();\t\t\t\t\n\t}", "start() {\n if (this.state == STATES.WAITING || this.state == STATES.GAMEOVER) {\n var d = new Date();\n var t = d.getTime();\n this.gameStart = t;\n this.gameStart2 = t;\n this.gameMode = this.scene.gameMode;\n this.gameLevel = this.scene.gameLevel;\n this.makeRequest(\"initialBoard\", this.verifyTabReply);\n this.timeleft = TIME_LEFT;\n this.SaveForMovie();\n // if (this.state == STATES.DISPLAYED) {\n this.state = STATES.READY_TO_PICK_PIECE;\n //}\n }\n }", "function newGame() {\n // Reset score\n score = 0;\n \n // Set the gamestate to ready\n gamestate = gamestates.ready;\n \n // Reset game over\n //gameover = false;\n $(\"#player1\").block();\n hod = 2;\n \n // Create the level\n createLevel();\n \n // Find initial clusters and moves\n findMoves();\n findClusters(); \n playerchange(hod);\n \n }", "function newGame() {\n if (DEBUG) console.log('inside newGame(), calling clearGame() to clean things up...');\n clearGame();\n if (DEBUG) console.log('about to wait a bit before starting the next game...');\n delayOperation = window.setTimeout(function(){ initGame(); }, millisecondOperationDelay);\n }", "function startGame() {\n water = 0;\n corn = 2;\n beans = 2;\n squash = 2;\n month = 1;\n gameOver = false;\n \n initGameBoard();\n playGame();\n}", "function GameStart() {\n\tGenerateCharacter();\n\tCreateTileGrid();\n\tCreateGraphicsGrid();\n\tCreateNoteGrid();\n\tGenerateDungeon();\n\tRoundTimer();\n}", "createObjects() {\n\t\tgame.level_frame = 0;\n\t\tlet l = window.app.level.split( '|' ).map( ( a ) => {\n\t\t\treturn a.split( ',' );\n\t\t} );\n\t\tterrain.set();\n\t\tlet obj = {\n\t\t\tw: ( arr ) => { //wait\n\t\t\t\tlet s = new GameControl( pInt( arr[ 1 ] ) );\n\t\t\t\ts.loc = arr[ 5 ];\n\t\t\t\ts.wait = arr[ 2 ];\n\t\t\t\ts.type = arr[ 6 ];\n\t\t\t\ts.level = arr[ 7 ];\n\t\t\t\ts.amt = arr[ 8 ];\n\t\t\t\tgame.a.push( s );\n\t\t\t},\n\t\t\tu: ( arr ) => { //uplink\n\t\t\t\tgame.a.push( new Plug( 'plug', pInt( arr[ 1 ] ), pInt( arr[ 2 ] ) , arr[ 3 ] ) );\n\t\t\t},\n\t\t\tc: ( arr ) => { //cache\n\t\t\t\t//game.a.push( new GroundCache( ...arr.slice( 1 ) ) );\n\t\t\t\tgame.a.push( new GroundCache( arr[ 1 ], arr[ 2 ], arr[ 3 ], arr[ 4 ] ) );\n\t\t\t},\n\t\t\tp: ( arr ) => { //pause\n\t\t\t\tlet s = new GameControl( pInt( arr[ 1 ] ) );\n\t\t\t\ts.pscds = pInt( arr[ 2 ] );\n\t\t\t\tgame.a.push( s );\n\t\t\t},\n\t\t\ts: ( arr ) => { //spawn\n\t\t\t\t// [ \"s\", 32, \"c\", \"a\", 1, \"12\" ]\n\t\t\t\tlet s = new GameControl( pInt( arr[ 1 ] ) );\n\t\t\t\ts.loc = arr[ 2 ];\n\t\t\t\ts.type = arr[ 3 ];\n\t\t\t\ts.level = arr[ 4 ];\n\t\t\t\ts.amt = arr[ 5 ];\n\t\t\t\tgame.a.push( s );\n\t\t\t},\n\t\t\tg: ( arr ) => { //ground\n\t\t\t\tgame.a.push( new GroundTank( 'ground' + arr[ 3 ], arr[ 1 ], arr[ 2 ] ) );\n\t\t\t},\n\t\t\tt: ( arr ) => { //text particle, permanent\n\t\t\t\tgame.a.push( new TextParticle( arr[ 3 ], arr[ 1 ] * 25, arr[ 2 ] * 32, true ) );\n\t\t\t},\n\t\t\tbl: ( arr ) => { //begin level\n\t\t\t\tlet s = new GameControl( pInt( arr[ 1 ] ) );\n\t\t\t\ts.blvl = arr[ 2 ];\n\t\t\t\ts.amt = 0;\n\t\t\t\ts.y = pInt( arr[ 1 ] );\n\t\t\t\ts.x = 0;\n\t\t\t\tgame.a.push( s );\n\t\t\t},\n\t\t\tsl: ( arr ) => { //end level\n\t\t\t\tlet s = new GameControl( pInt( arr[ 1 ] ) );\n\t\t\t\ts.elvl = arr[ 2 ];\n\t\t\t\tgame.a.push( s );\n\t\t\t}\n\t\t};\n\n\t\tl.forEach( ( arr ) => {\n\t\t\tobj[ arr[ 0 ] ]( arr );\n\t\t} );\n\t}", "function buildGame() {\n userSequence = [];\n programSequence = [];\n currentRound = 3;\n currentPlayerNum = currentRound;\n updatePlayer();\n losses = 0;\n count = 0;\n currentPlayer = 'Player 1';\n }", "function startNewGame() {\n setGoal();\n updateDisplay();\n randomlizeCrystals();\n storeCrystals();\n}", "function startGame() {\n running = true;\n $(\"#tree\").html(\"\");\n $(\"#forest-bg, #sky-bg, #space-bg\").html(\"\");\n $(\"#scrolling-bg\").css(\"bottom\", \"0px\");\n addAppleThreshold = 30;\n addRottenAppleThreshold = 60;\n playerScore = 0;\n $(\"#score\").text(playerScore);\n level = 0;\n\n createInitialTree();\n createBackground();\n\n $(\"#progress\").width(\"50%\");\n timeObj = {\"time_left\": 10000,\n \"time_total\": 20000,\n \"time_decay\": 50,\n \"time_increase_correct_branch\": 300,\n \"time_increase_fruit_pick\": 1000,\n \"time_decay_penalise_user\": 5000,\n \"next_level_threshold\": 20,\n \"time_decay_factor\": 20\n };\n $(\"#progress\").css(\"background-color\", \"green\");\n\n $(\"#monkey-left, #monkey-right\").hide(); \n $(\"#monkey-start\").show(); \n\n $(\"#game-start\").hide();\n $(\"#game-running\").show();\n}", "setupNewGame() {\n let newGame = new Game(this.size);\n this.gameState = {\n board: newGame.gameState.board,\n score: 0,\n won: false,\n over: false\n }\n }", "overTime(){\n\t\t//\n\t}", "function newGame() {\n rebuildDeck(shapes);\n resetOpenCards();\n resetMoves();\n resetMatchCount();\n timer.reset();\n}", "create() {\n game.handleOpponentLeaving = this.handleOpponentLeaving\n \n game.loadOpponent = this.loadOpponent\n game.disconnectSocket = this.disconnectSocket\n game.checkForDoubleClick = this.checkForDoubleClick\n game.animateOpponentLeaving = this.animateOpponentLeaving\n game.startMultiplayer = this.startMultiplayer\n game.updatePlacedPieces= this.updatePlacedPieces\n\n game.gametype = app.gameType;\n game.userkey = app.keyValue;\n game.nameOfUser = app.username;\n game.username = app.username;\n game.battleText = app.battleText;\n game.cash = parseInt(app.money);\n game.url = app.img_url;\n console.log(\"in load: \", game.gametype);\n game.opponentLeft = false;\n game.state.start('menu');\n }", "constructor(gameStartTime, playerIdUsernameMap, gameMap) {\n this.gameMap = gameMap;\n this.nextObjectId = 0;\n\n this.players = {};\n this.teamMap = {};\n\n const playerIds = Object.keys(playerIdUsernameMap);\n for (let i = 0; i < playerIds.length; i++) {\n const id = playerIds[i];\n // Maps have string keys anyway\n const team = gameMap.teams[i].toString();\n this.players[id] = new PlayerState(id,\n playerIdUsernameMap[id],\n team, gameMap);\n if (!this.teamMap[team]) {\n this.teamMap[team] = [];\n }\n this.teamMap[team].push(id); \n }\n \n this.mapObjects = [];\n this.occupied = [];\n this.areaTriggers = [];\n\n this.structures = [];\n this.units = [];\n this.gameStartTime = gameStartTime;\n\n // Action so we can phase change it to planning at start of game\n this.phase = Constants.PHASE_ACTION;\n this.phaseStartTime = 0;\n this.didAnyoneTick = false;\n\n this.chatMessages = [];\n\n this.deadObjects = [];\n\n // Undefined on server, defined on client, useful for shared code to\n // trigger client animations for example\n this.clientState = undefined;\n\n /* Setup two dimensional arrays */\n for (let i = 0; i < gameMap.data.length; i++) {\n this.mapObjects.push([]);\n this.occupied.push([]);\n this.areaTriggers.push([]);\n }\n\n for (let y = 0; y < gameMap.data.length; y++) {\n for (let x = 0; x < gameMap.data[0].length; x++) {\n if (gameMap.data[y][x].displayType === 0 || gameMap.data[y][x].displayType === 5) {\n this.occupied[y][x] = true;\n }\n }\n }\n\n /* Pre-constructed buildings */\n console.log('Creating game state with players:', playerIds);\n for (let i = 0; i < playerIds.length; i++) {\n this.players[playerIds[i]].commandBase =\n this.insertMapObject(gameMap.commandCenterLocations[i], 'Command Base', playerIds[i]);\n }\n\n /* Setup Harvesters on Minerals */\n for (let i = 0; i < gameMap.bigMineralLocations.length; i++) {\n this.insertMapObject(gameMap.bigMineralLocations[i], 'Gem Harvester', undefined);\n }\n\n for (let i = 0; i < gameMap.smallMineralLocations.length; i++) {\n this.insertMapObject(gameMap.smallMineralLocations[i], 'Ether Harvester', undefined);\n }\n \n /* Setup Teleporters */\n for (let i = 0; i < (gameMap.teleporters || []).length; i++) {\n const tp = gameMap.teleporters[i];\n this.setAreaTrigger(tp.in.x, tp.in.y, () => {\n return new TeleportModifier(tp.out.x, tp.out.y);\n });\n }\n\n if (gameMap.onMapStart) {\n gameMap.onMapStart(this);\n }\n }", "function create() {\n levelLength = getLevelLength(level);\n\n // We're going to be using physics, so enable the Arcade Physics system\n game.physics.startSystem(Phaser.Physics.ARCADE);\n game.world.setBounds(0,0,levelLength,600);\n\n // If we're redoing a level, unload everything first\n unload(sky);\n unloadAll(mobs);\n unloadAll(items);\n unload(jetpack);\n unload(jetpackEmitter);\n unload(player);\n unloadAll(platforms);\n unloadAll(grasses);\n unloadAll(clouds);\n game.physics.startSystem(Phaser.Physics.ARCADE);\n sky = createSky(level);\n weapons = game.add.group();\n\n // Generate world\n platforms = createPlatforms(game);\n createWorld(game, level);\n\n // Load everything\n jetpack = createJetpack(game);\n jetpackEmitter = createJetpackEmitter(game, jetpack);\n startX = level == START_LEVEL ? 250 : 32;\n playerType = playerType == null ? 'girl' : playerType;\n player = createPlayer(game, level, playerType, startX);\n if (level == START_LEVEL) {\n player2 = createPlayer(game, level, 'dude', startX*2);\n }\n\n mobs = createMobs(game, level);\n items = createItems(game);\n\n music = resetMusic(music, level);\n\n // The score\n scoreText = game.add.text(16, 16, 'score: 0', { fontSize: '32px', fill: '#CCC' });\n scoreText.fixedToCamera = true;\n levelText = game.add.text(16, 40, 'Level 1', { fontSize: '32px', fill: '#CCC' });\n levelText.fixedToCamera = true;\n gameStatus = game.add.text(500, 16, '', { fontSize: '64pt', fill: '#F00' });\n gameStatus.fixedToCamera = true;\n debug = game.add.text(16, 70, 'DEBUG', { fontSize: '14px', fill: '#CCC' });\n debug.fixedToCamera = true;\n\n // Title screen\n titleObjects = getTitleObjects(level);\n //titleShadow = game.add.text(50, 53, 'Rocketbooster!', {font: '100px Impact', fill: '#111'});\n //title = game.add.text(50, 50, 'Rocketbooster!', {font: '100px Impact', fill: '#F33'});\n //instructions = game.add.text(50, 160, 'Collect stars to power your jetpack.', {font: '20px Arial', fill: '#FFF'});\n titleSprite = game.add.sprite(0, 50, null);\n //titleSprite.addChild(titleShadow);\n //titleSprite.addChild(title);\n //titleSprite.addChild(instructions);\n for(var i=0; i<titleObjects.length; i++) {\n titleSprite.addChild(titleObjects[i]);\n }\n\n titleSprite.fixedToCamera = true;\n game.physics.enable(titleSprite, Phaser.Physics.ARCADE);\n titleSprite.body.gravity.y = 0;\n // Our controls\n cursors = game.input.keyboard.createCursorKeys();\n spacebar = game.input.keyboard.addKey(Phaser.Keyboard.SPACEBAR);\n}", "create() {\n // Reset the data to initial values.\n this.resetData();\n // Setup the data for the game.\n this.setupData();\n // Create the grid, with all its numbers.\n this.makeGrid();\n // Set up collisions for bullets/other harmful objects.\n this.setupBullets();\n // Create the player.\n this.makePlayer();\n // Create all audio assets.\n this.makeAudio();\n // Create the UI.\n this.makeUI();\n // Create the timer sprites (horizontal lines to the sides of the board.)\n this.makeTimerSprites();\n // Create particle emitter.\n this.makeParticles();\n gameState.cursors = this.input.keyboard.createCursorKeys(); // Setup taking input.\n\t}", "function buildPlayerList(){\n playerArray.forEach(function(player){\n if (player.Team === vm.teamKey) {\n vm.currentPlayerArray.push(player);\n };\n });\n vm.currentPlayerArray.forEach(function(player){\n player.Name = player.Name.toUpperCase();\n player.lastName = player.lastName.toUpperCase();\n });\n vm.maxScore = vm.currentPlayerArray.length;\n vm.gameStarted = true;\n vm.isTimeLeft = true\n vm.displayTimer();\n }", "newGame(cardsArray, startTime) {\n const startScreen = document.querySelector('.main__start-screen');\n const winScreen = document.querySelector('.main__win-screen');\n const fragment = document.createDocumentFragment();\n\n if (!document.querySelector('.main__controls')) {\n const resetGameButton = this.createElement(\n 'span',\n { className: 'controls__new-game', dataTid: 'Menu-newGame' },\n 'Начать заново',\n );\n const scoreTitle = this.createElement(\n 'span',\n { className: 'controls__title' },\n 'Очки: ',\n );\n const score = this.createElement(\n 'span',\n { className: 'controls__score', dataTid: 'Menu-scores' },\n );\n const scoreWrapper = this.createElement(\n 'div',\n { className: 'controls__wrapper' },\n scoreTitle,\n score,\n );\n const controls = this.createElement(\n 'section',\n { className: 'main__controls' },\n resetGameButton,\n scoreWrapper,\n );\n\n resetGameButton.addEventListener('click', controller.resetGame);\n fragment.appendChild(controls);\n }\n\n if (startScreen) startScreen.remove();\n if (winScreen) winScreen.remove();\n\n const mainCardsGrid = this.createElement(\n 'div',\n { className: 'main__cards-grid', dataTid: 'Deck' },\n );\n cardsArray.forEach((card) => {\n const tempCard = this.addCard(card.dataId, card.alt, card.src);\n\n mainCardsGrid.appendChild(tempCard);\n });\n const mainCards = this.createElement(\n 'section',\n { className: 'main__cards' },\n mainCardsGrid,\n );\n\n fragment.appendChild(mainCards);\n mainBoard.appendChild(fragment);\n scoreSpan = document.querySelector('.controls__score');\n\n // Show all cards at the start of every new game\n // Add click event listeners to every card\n document.querySelectorAll('.main__card').forEach((card) => {\n card.addEventListener('click', controller.onCardClick);\n\n setTimeout(() => {\n card.classList.add('card__flipped');\n setTimeout(() => {\n card.classList.remove('card__flipped');\n }, startTime);\n }, 100);\n });\n\n // Play audio on opening all of the cards\n this.cardFlipAudio();\n setTimeout(() => {\n this.cardFlipAudio();\n }, startTime);\n }", "newGame() {\n this.initMap();\n this.addMapEnvironnement();\n this.addMapPattern();\n this.addMapItems(4);\n this.players.forEach((player) => {\n this.addPlayer(player[0], player[1])\n });\n this.placePlayers(); \n this.interface.displayPlayersStatus(this.players);\n this.initializePlayerControlEvents(); \n this.roundManager(); \n }", "createGamePressed(self, event) {\n console.log(\"App.createGamePressed\");\n let board = self.boardGenerator.generateBoard(this.getValue(\"howBig\"), this.getValue(\"howLong\"), this.getValue(\"minimumScore\"));\n self.sheet.addNewBoard(board);\n self.showReadyToPlay();\n }", "getGameTime() {\n return this.time / 1200;\n }", "function setup() {\n createCanvas(displayWidth - 20, displayHeight - 30);\n\n //initialize the database\n database = firebase.database();\n\n allPlayers = null;\n playerCount = 0;\n carsAtFinishLine = 0;\n gameState = 0; //0=WAIT, 1=PLAY, 2=END\n\n gameObj = new Game();\n\n //function call to retrieve existing value of gameState from database\n gameObj.getState();\n\n //function call to start the GAME i.e. gameState will activate 0 WAIT state\n gameObj.start();\n\n}", "function eventCreator (starttime, endtime, name, details) {\n\n \n let foo = starttime.split(\":\");\n let bar = endtime.split(\":\");\n\n let temp = ((parseInt(bar[0]) - cur_hour + 24)%24);\n if(temp==0) temp = 24;\n\n let xcoor = {\n 'left': (((parseInt(foo[0]) - cur_hour + 24)%24) * 180 + parseInt(foo[1]) * 3) + 28,\n 'width' : (temp * 180 + parseInt(bar[1]) * 3 ) - (((parseInt(foo[0]) - cur_hour + 24)%24) * 180 + parseInt(foo[1]) * 3) ,\n }\n let ycoor = 0;\n\n console.log(xcoor.left,xcoor.width)\n console.log(xcoor.left+3)\n loop:for(var j = 1;j<=6;j++){\n for(var i=xcoor.left+3;i<xcoor.width+xcoor.left-3;i+=3){\n\n console.log(parseInt(i/3),j)\n if(occupied[parseInt(i/3)][j]!=false){ break;}\n occupied[parseInt(i/3)][j] = true;\n //console.log(occupied[10][1])\n if(xcoor.width+xcoor.left-i-4<4) {\n ycoor = j; break loop;\n }\n \n }\n }\n if(ycoor==0) {alert(\"too much stacking\")}\n else{\n var btn = document.createElement(\"button\");\n btn.setAttribute('id', name);\n btn.innerHTML = name \n btn.style.top = String(ycoor*21+76)+\"px\"\n btn.style.position = \"absolute\";\n btn.style.left = xcoor.left+\"px\";\n btn.style.width = xcoor.width+\"px\";\n document.body.appendChild(btn);\n obj = JSON.parse(localStorage.getItem(\"timeline\"));\n \n obj.push(`{\"starttime\":\"${starttime}\", \"endtime\":\"${endtime}\", \"name\":\"${name}\", \"details\":\"${details}\"}`);\n localStorage.setItem(\"timeline\", JSON.stringify(obj));\n console.log(localStorage.getItem(\"timeline\"))\n }\n }", "function CreateGame() {\n\t\tvar players = Session.get(\"players\");\n\t\tvar teamSize = Session.get(\"team_size\");\n\t\tvar numOfPlayers = _.size(players);\n\t\tvar numOfTeams = (teamSize==10) ? 1 : Math.ceil(numOfPlayers/teamSize);\n\n\t\tplayers = randomizeArray(players); //randomize players array\n\n\t\t// If use selected 10+ players then create one team \n\t\t// Otherwise even out the teams and create them\n\t\tvar teams;\n\t\tif (numOfTeams == 1) {\n\t\t\tteams = CreateOneTeam(players);\n\t\t}\n\t\telse {\n\t\t\tplayers = EvenOutTeams(numOfPlayers, teamSize, players); //Even out the teams\n\t\t\tteams = CreateMultipleTeams(players, numOfTeams, teamSize);\n\t\t}\n\n\t\tSession.set(\"teams\", teams);\n\t}", "function startNewGame() {\n arrayPlayCardTravaux = arrayCardTravaux.slice();\n melangeArray(arrayPlayCardTravaux);\n \n arrayPlayCardPlan1 = arrayCardPlan1.slice();\n melangeArray(arrayPlayCardPlan1);\n \n arrayPlayCardPlan2 = arrayCardPlan2.slice();\n melangeArray(arrayPlayCardPlan2);\n \n arrayPlayCardPlan3 = arrayCardPlan3.slice();\n melangeArray(arrayPlayCardPlan3);\n\n startBtnElt.style.display = 'none';\n soloBtnElt.style.display = 'block';\n \n affichageCardsTravaux();\n affichageCardsPlan();\n affichageNumberCard();\n setInterval(chronoRunVar, 1000);\n}", "create()\n {\n //add bg\n this.add.sprite(240, 320, \"bg\");\n player = new Player(this,355,500,\"player\").setScale(.8);\n\n //create bullets\n gameState.bullet = this.physics.add.group();\n\n //for ground platform\n const platforms = this.physics.add.staticGroup();\n platforms.create(335,640,\"platform\");\n gameState.cursors = this.input.keyboard.createCursorKeys();\n\n //player score\n playerScore = new Score();\n currentScore = playerScore.getScore;\n gameState.scoreText = this.add.text(325, 620, `Score: ${currentScore}`, {fontSize: '15px', fill: '#000000'});\n\n //helps to detect collision btw the platform and player\n player.setCollideWorldBounds(true);\n this.physics.add.collider(player, platforms);\n\n //create the group bugs\n gameState.bugs = this.physics.add.group();\n gameState.bugRed = this.physics.add.group();\n bugList = ['bugGreen','bugRed', 'bugYellow'];\n\n //creating green bugs\n greenBug = () => {\n const xCoord = Math.random() * 640\n let randomBug = bugList[Math.floor(Math.random() * 1)]\n gameState.bugs.create(xCoord, 2, randomBug);\n //gameState.bugs.rotation += 90;\n }\n\n greenBugLoop = this.time.addEvent({\n delay: 1300,\n callback: greenBug,\n loop: true,\n });\n\n //generate red bug\n generateRedbug = () =>\n {\n redBug = () => {\n const xCoord = Math.random() * 640\n let randomBug = bugList[1];\n gameState.bugRed.create(xCoord, 2, randomBug)\n }\n\n redBugLoop = this.time.addEvent({\n delay: 1300,\n callback: redBug,\n loop: true,\n });\n }\n //green bug collide with platform\n this.physics.add.collider(gameState.bugs, platforms, (bug) => {\n bug.destroy();\n playerScore.setScore = 2;\n currentScore = playerScore.getScore;\n gameState.scoreText.setText(`Score: ${playerScore.getScore}`);\n\n })\n\n //Red bug collide with platform\n this.physics.add.collider(gameState.bugRed, platforms, (bug) => {\n bug.destroy();\n playerScore.setScore = 1;\n currentScore = playerScore.getScore;\n gameState.scoreText.setText(`Score: ${playerScore.getScore}`)\n })\n\n //for bullets collide with green bug\n this.physics.add.collider(gameState.bugs,gameState.bullet, (bug, bullet)=> {\n bug.destroy();\n bullet.destroy();\n playerScore.setScore = 1;\n currentScore = playerScore.getScore;\n gameState.scoreText.setText(`Score: ${playerScore.getScore}`)\n });\n\n //for bullets collide with red bug\n this.physics.add.collider(gameState.bugRed,gameState.bullet, (bug, bullet)=> {\n bug.destroy();\n bullet.destroy();\n playerScore.setScore = 1;\n currentScore = playerScore.getScore;\n gameState.scoreText.setText(`Score: ${playerScore.getScore}`)\n\n });\n\n\n //for green bug collide with player\n this.physics.add.collider(gameState.bugs,player, () => {\n greenBugLoop.destroy();\n this.physics.pause();\n this.endScene()\n});\n\n //for red bug collide with player\nthis.physics.add.collider(gameState.bugRed,player, () => {\n redBugLoop.destroy();\n this.physics.pause();\n this.endScene()\n});\n\n //time counter for generating red bug and destroy green\n timer = setInterval(() => {\n console.log(\"time A \" + seconds);\n seconds--;\n if (seconds < 0) {\n greenBugLoop.destroy();\n generateRedbug();\n clearInterval(timer);\n this.timer2();\n }\n }, 10000);\n }", "startNewGame() {\n this.currentRound = 0;\n this.monsterHealth = 100;\n this.playerHealth = 100;\n this.playerCanAttack = true;\n this.winner = null;\n this.logMsg = [];\n }", "function spawnTime(){\n\tcontext2D.fillStyle = spawner.fillColor;\n\tcontext2D.fillText(spawner.timer,\n\t\tspawner.x - context2D.measureText(spawner.timer).width / 2, spawner.y + 3);\n}", "function newGame() {\n node_field.className = 'field'\n node_field.classList.add(`field-${mode}`)\n\n fieldWidth = modes[mode].fieldWidth\n fieldHeight = modes[mode].fieldHeight\n node_field.innerHTML = ''\n node_counter.innerHTML = minesLost = minesTotal = modes[mode].minesTotal\n node_timer.innerHTML = timer = 0\n node_gamesWon.innerHTML = gamesWon = parseInt(localStorage.getItem(`minesweeper-games-won-${node_modes.value}`)) || 0\n node_bestTime.innerHTML = bestTime = parseInt(localStorage.getItem(`minesweeper-best-time-${node_modes.value}`)) || 0\n\n firstMove = true\n\n node_fieldBlocker.className = `field-blocker field-blocker-${mode}`\n node_info.style.width = `${node_fieldBlocker.offsetWidth}px`\n node_fieldBlocker.classList.add('hidden')\n\n sectors = []\n\n clearInterval(timerInterval)\n\n runField(createSector)\n\n for (let i = 0; i < minesTotal; i++) createMine()\n \n console.log('%cNew game started.', 'color: green;')\n}", "createPlayer() {\n this.match.match_name = \"MATCH\" + Math.floor(Math.random() * Math.floor(1000));\n var date = new Date();\n this.match.match_date = date.getHours() + \":\" + date.getMinutes() + \":\" + date.getSeconds() + \" \" + date.getDate() + \"/\" + (date.getMonth() + 1) + \"/\" + date.getFullYear()\n this.text_log.match = this.match.match_name;\n this.text_log.date = this.match.match_date;\n this.pushTextSimulation(\"<p>----------- \" + this.match.match_name + \" ----------</p>\");\n this.pushTextSimulation(\"<p>----------- \" + this.match.match_date + \" ----------</p>\");\n this.pushTextSimulation(\"<p>----------- Goal \" + this.target + \" ----------</p>\");\n for (var i = 1; i <= this.number_player; i++) {\n var element = {\n player_name: this.randomString(1) + Math.floor(Math.random() * Math.floor(1000)),\n player_current_position: 0,\n }\n this.players.push(element);\n this.pushTextSimulation(\"<p> Created Player: <span class='player_name'>\" + element.player_name + \"</span> </p> \");\n\n }\n this.pushTextSimulation(\"<p>-----------START GAME----------</p>\");\n }", "setupNewGame() {\n var board = [];\n for (var i = 0; i < this.numTiles; i++) {\n board[i] = 0;\n }\n\n this.gameState = {\n board: board,\n score: 0,\n won: false,\n over: false\n }\n this.addRandomTile();\n this.addRandomTile();\n return;\n }", "newGame() {\n canClick = false;\n model.reset();\n model.makeRandomPairs(numberOfPairs);\n view.newGame(model.getRandomCards(), startTime);\n view.printScore(model.getScore());\n\n setTimeout(() => {\n canClick = true;\n }, startTime + (animationTime * 1.5));\n }", "function preload() {\n\n // load in room data\n roomData = loadJSON(\"data/maps.json\");\n \n itemsLibrary = loadJSON(\"data/items.json\");\n\n // create our world\n theWorld = new OverheadWorld(worldParameters);\n\n // create our player\n thePlayer = new Player(256, 256, theWorld);\n \n // create game time\n let initTime = new Timeformat( new Date().getHours(), new Date().getMinutes());\n console.log( initTime );\n theTime = new Gametime( 0, initTime );\n console.log( theTime );\n \n sadReacts = [ thePlayer.loadFrames( 'assets/effects/angry' ),\n thePlayer.loadFrames( 'assets/effects/heartbreak' ),\n thePlayer.loadFrames( 'assets/effects/scribble' ) ];\n neutralReacts = [ thePlayer.loadFrames( 'assets/effects/speaking' ) ];\n happyReacts = [ thePlayer.loadFrames( 'assets/effects/eyes' ),\n thePlayer.loadFrames( 'assets/effects/sparkle' ),\n thePlayer.loadFrames( 'assets/effects/music' ) ];\n selectedReact = neutralReacts[0];\n}", "function newGame() {\n // Reset score\n score = 0;\n \n // Set the gamestate to ready\n gamestate = gamestates.ready;\n \n // Reset game over\n gameover = false;\n \n // Create the level\n createLevel();\n \n // Find initial clusters and moves\n findMoves();\n findClusters();\n clearNew();\n }", "function create (game){\n\n\t \t\tconsole.log(\"create\");\n\t \t\tsetFullScreen(game);\n\n\t \t\tgame.physics.startSystem(Phaser.Physics.ARCADE);\n\t \t\tsetDefaultGravityInX();\n\t \t\tsetDefaultGravityInY();\n\n\n\t \t\tgame.world.setBounds(0, 0, worldWidth, screenHeight);\n\n\t \t\tgame.add.tileSprite(0, 0, screenWidth, screenHeight, 'background');\n\n \t\t\tendBackground = game.add.tileSprite(0, 0, screenWidth, screenHeight, 'background2');\n \t\t\tendBackground.visible = false\n\n\t \t\tscoreText = game.add.text(10, 10, '', {font: '34px Arial', fill: '#FFF'} );\n\t \t\tupdateScore(0);\n\n\n\t \t\tlifeText = game.add.text(640, 10, '', {font: '34px Arial', fill: '#FFF'} );\n\t \t\tupdateLife(0);\n\n\t \t\t// backougr music \n\n\t\t\tbackgroundMusic = game.add.audio('background-music');\n\t\t\tgame.sound.setDecodedCallback(backgroundMusic, decodedBackgroundMusic, this);\n\t\t\tfx = game.add.audio('sfx');\n\t\t\tfx.allowMultiple = true;\n\t\t\tfx.addMarker('basic', 10, 1.0);\n\n\n\t \t\t// blur filter config\n\n\t \t\tblurX = game.add.filter('BlurX');\n\t\t\tblurY = game.add.filter('BlurY');\n\t \tblurX.blur = 10;\n\t \tblurY.blur = 10;\n\n\n\n\t\t\t// Create an emitter for the speedup gifts\n\n\t\t\tgiftEmitters.speedup = createGiftEmitter(game, 10, 'gift-speedup', 50, -1, 9000, 2, function(gift) {\n\t\t\t\tvar scoreIncrement = Math.round(gift.data.basePoints / Math.pow(gift.scale.x, 2)); \n\t\t\t\tspeedupEndTime = game.time.time + 5000;\n\t\t\t\tupdateScore(scoreIncrement);\n\t\t\t\tgift.kill();\n\t\t\t});\n\n\t \t// Create an emitter for the compass gifts\n\n\t\t\tgiftEmitters.compass = createGiftEmitter(game, 10, 'gift-compass', 50, -1, 9500, 2, function(gift) {\n\t\t\t\tvar scoreIncrement = Math.round(gift.data.basePoints / Math.pow(gift.scale.x, 2)); \n\t\t\t\tcompassEndTime = game.time.time + 5000;\n\t\t\t\tupdateScore(scoreIncrement);\n\t\t\t\tgift.kill();\n\t\t\t});\n\n\t\t\t// Create an emitter for the basic gifts\n\n\t\t\tgiftEmitters.basic = createGiftEmitter(game, 500, 'gift-basic', 1000, -1, 250, 2, function(gift) {\n\t\t\t\t// When clicking on a gift, compute the score\n\t\t\t\t// The score depends on the base points & gift scale\n\t\t\t\t// Include gift.body.velocity.y in the formula ?\n\t\t\t\tvar scoreIncrement = Math.round(gift.data.basePoints / Math.pow(gift.scale.x, 2)); \n\t\t\t\tfx.play('basic');\n\t\t\t\tupdateScore(scoreIncrement);\n\t\t\t\tgift.kill();\n\t\t\t});\n\n\t\t\t// Create an emitter for the mushroom gifts\n\n\t\t\tgiftEmitters.mushroom = createGiftEmitter(game, 10, 'gift-mushroom', -50, -1, 8900, 2, function(gift) {\n\t\t\t\tvar scoreIncrement = Math.round(gift.data.basePoints / Math.pow(gift.scale.x, 2)); \n\t\t\t\tupdateScore(scoreIncrement);\n\t\t\t\tgift.kill();\n\t\t\t});\n\n\t\t\t// Create an emitter for the freeze gifts\n\n\t\t\tgiftEmitters.freeze = createGiftEmitter(game, 10, 'gift-freeze', 0, -1, 9200, 1, function(gift) {\n\t\t\t\tvar scoreIncrement = Math.round(gift.data.basePoints / Math.pow(gift.scale.x, 2));\n\t\t\t\tfreezeEndTime = game.time.time + 5000;\n\t\t\t\tupdateScore(scoreIncrement);\n\t\t\t\tgift.kill();\n\t\t\t});\n\n\t\t\t// Create an emitter for the double gifts\n\n\t\t\tgiftEmitters.double = createGiftEmitter(game, 10, 'gift-double', 400, -1, 8500, 1, function(gift) {\n\t\t\t\tvar scoreIncrement = Math.round(gift.data.basePoints / Math.pow(gift.scale.x, 2));\n\t\t\t\tscoreMultiplicator = 2;\n\t\t\t\tscoreMultiplicatorEndTime = game.time.time + 10000;\n\t\t\t\tupdateScore(scoreIncrement);\n\t\t\t\tgift.kill();\n\t\t\t});\n\n\t // Create gift emmitter bomb gifta\n\n\t\t\tgiftEmitters.bomb = createGiftEmitter(game, 10, 'gift-bomb', -500, -1, 9900, 1, function(gift) {\n\t\t\t\tvar scoreIncrement = Math.round(gift.data.basePoints / Math.pow(gift.scale.x, 2)); \n\t\t\t\tupdateScore(scoreIncrement);\n\t\t\t\tupdateLife(-1);\n\t\t\t\tgift.kill();\n\t\t\t});\n\n\t \t// Create gift emmiter watch\n\n\t\t\tgiftEmitters.watch = createGiftEmitter(game, 10, 'gift-watch', 10, -1, 10100, 2, function(gift) {\n\t\t\t\tvar scoreIncrement = Math.round(gift.data.basePoints / Math.pow(gift.scale.x, 2)); \n\t\t\t\tupdateScore(scoreIncrement);\n\t\t\t\tupdateRemainingTime(10);\n\t\t\t\tgift.kill();\n\t\t\t});\n\n\t\t\t// Create gift clock emitter\n\n\t\t\tgiftEmitters.clock = createGiftEmitter(game, 10, 'gift-clock', -20, -1, 8200, 2, function(gift) {\n\t\t\t\tvar scoreIncrement = Math.round(gift.data.basePoints / Math.pow(gift.scale.x, 2)); \n\t\t\t\tupdateScore(scoreIncrement);\n\t\t\t\tupdateRemainingTime(-50);\n\t\t\t\tgift.kill();\n\t\t\t});\n\t\t\t\n\t\t\t// Create an emitter for the glasses gifts\n\n\t\t\tgiftEmitters.glasses = createGiftEmitter(game, 10, 'gift-glasses', 0, -1, 8000, 2, function(gift) {\n\t\t\t\tvar scoreIncrement = Math.round(gift.data.basePoints / Math.pow(gift.scale.x, 2));\n\t\t\t\tblurEndTime = game.time.time + 5000;\n\t\t\t\tupdateScore(scoreIncrement);\n\t\t\t\tgift.kill();\n\t\t\t});\n\t\t\t\n\t\t\t// Create ink gift emitter\n\n\t\t\tgiftEmitters.ink = createGiftEmitter(game, 10, 'gift-ink', 0, -1, 12000, 2, function(gift) {\n\t\t\t\tvar scoreIncrement = Math.round(gift.data.basePoints / Math.pow(gift.scale.x, 2));\n\t\t\t\tsplashEndTime = game.time.time + 5000;\n\t\t\t\tupdateScore(scoreIncrement);\n\t\t\t\tgift.kill();\n\t\t\t});\n\n\t\t\t// Create splash sprite\n\n\t \tsplash = game.add.sprite(screenWidth/5, screenHeight/4, 'ink-splash');\n\t \tsplash.visible = false;\n\n\t\t\t// Create timer and time text\n\t \t\n\t \ttimer = game.time.create(false);\n\t \ttimer.loop(1000, function() {\n\t \t\tupdateRemainingTime(-1);\n\t \t}, this);\n\t \tremainingTimeText = game.add.text(screenWidth/3, 10, '', {font: '34px Arial', fill: '#FFF'} );\n\t \tupdateRemainingTime(0);\n\t \ttimer.start();\n\n\n\t\t}", "gameover() {\n if(this.count < 12)\n {\n this.time+=10\n } \n\n if(this.count > 12){\n this.count = 0;\n if(player2)\n {\n player2 = false;\n player1 = true;\n this.IsPlayerDie = false;\n this.life--\n currentScene = PLAYSCENE;\n player2_player = playerArray[0]\n playerArray[0] = player1_player\n player2_level = currentlevel\n currentlevel = player1_level\n barrier_gameplay = player1_barrier\n Scene.black_Scene = true;\n if(playerArray[0].life <=-1)\n {\n toMainScene()\n }\n }\n else if(player1)\n {\n if(player2_play)\n {\n player2 = true;\n player1 = false;\n this.IsPlayerDie = false;\n this.life--\n currentScene = PLAYSCENE;\n player1_player = playerArray[0]\n playerArray[0] = player2_player\n player1_level = currentlevel\n currentlevel = player2_level\n barrier_gameplay = player2_barrier\n Scene.black_Scene = true;\n if(playerArray[0].life <=-1)\n {\n toMainScene()\n }\n }\n else\n {\n toMainScene()\n }\n}\n}\n}", "function _beginGame() {\n\t//clear the canvas if a restart\n\t$game.$renderer.clearBossLevel();\n\t//set score from tiles colored\n\t_score = $game.$player.getTilesColored();\n\t_bossScore = 0;\n\t$score.text(_score);\n\t_start = new Date().getTime();\n _time = 0;\n _elapsed = '0.0';\n _pause = false;\n _totalTime = 0;\n _target = 90;\n _clockRate = 1;\n _numRegularSeeds = 20;\n _currentCharger = 0;\n _charger = {};\n _seedMode = 0;\n _canPlace = true;\n _placeCharger();\n $('.bossHud .regularSeedButton .hudCount').text(_numRegularSeeds);\n setTimeout(_updateTime, 100);\n //trigger boss music!\n $game.$audio.switchTrack(7);\n}", "getGames () {\n let schedule = this.year + `${View.SPACE()}` + this.title + ` Draw ${View.NEWLINE()}`\n for (let aWeek of this.allGames) {\n schedule += 'Week:' + aWeek[0].week + `${View.NEWLINE()}`\n for (let aGame of aWeek) {\n// to get the date type, e.g. Mon, Jul 16 2018\n let newDate = new Date(aGame.dateTime).toDateString()\n// adding that date\n schedule += newDate + `${View.SPACE()}`\n// getting time like 7:35PM\n// was gonna use navigator.language instead of en-US but it comes up with korean\n// even thought default language is ENG\n let newTime = new Date(aGame.dateTime).toLocaleTimeString('en-US', {hour: 'numeric', minute: 'numeric'})\n schedule += newTime + `${View.SPACE()}`\n\n// getting name for home team from rank\n schedule += 'Team: ' + this.allTeams[aGame.homeTeamRank - 1].name + `${View.SPACE()}` + 'vs' + `${View.SPACE()}` + this.allTeams[aGame.awayTeamRank - 1].name + `${View.SPACE()}` + 'At: ' + this.allTeams[aGame.homeTeamRank - 1].venue + ', ' + this.allTeams[aGame.homeTeamRank - 1].city + `${View.NEWLINE()}`\n }\n }\n return schedule\n }", "function gameStart(){\n\t\t\tshuffleCards();\n\t\t\ttime = 0;\n\t\t\tstarttime = Date.now();\n\t\t\ttimer = setInterval(function(){\n\t\t\t\ttime++;\n\t\t\t\t$(\".info .timer .sec\").text(time);\n\t\t\t}, 1000);\n\t\t}", "function startNewGame(){\n\t\tclearTimeout(intervalVar);\n\t\tcurWin.set({\n\t\t\tcurrentWin: -1\n\t\t});\n\n\t\tplayerOneRef.update({\n\t\t\tchoice: \"undefined\"\n\t\t});\n\n\t\tplayerTwoRef.update({\n\t\t\tchoice: \"undefined\"\n\t\t});\t\t\n\n\t\tturnRef.set({\n\t\t\tturn: 1\n\t\t});\n\t}", "function onStart(game) {\n game.state.on('time', t => game.state.set(\"timeStr\", sprintf(\"T_%.2f\", t)));\n game.state.on('time', t => game.state.set(\"f1\", t-1));\n game.state.on('f1', f1 => game.state.set('f2', 2*f1));\n //game.state.on('f2', v => game.state.set('f1', v+2)); // This causes stack overflows.\n}", "function newGame() {\n gameEnd = true; //Indicate game has ended.\n if (winnerAnnounced) { // If winner has been announced.\n //If a player has won that means the player had the current turn in the previous game. Reset the player's name\n //from 'Winner!' to the default name because new game has been declared.\n playerName[playerTurn].textContent = 'Player ' + (playerTurn + 1);\n }\n resetGame(); //Reset the game.\n}", "create() {\n //get center screen coordinate\n const screenCenterX = this.cameras.main.worldView.x + this.cameras.main.width / 2;\n const screenCenterY = this.cameras.main.worldView.y + this.cameras.main.height / 2;\n\n let originalColor = \"#00ff00\";\n let overColor = \"#ffffff\";\n\n //set background\n this.cameras.main.setBackgroundColor('rgba(0, 0, 0, 0.6)')\n\n //add title\n this.add.text(screenCenterX, screenCenterY - 150, \"GAME PAUSED\", { font: \"65px Arial\", fill: \"#ffffff\" }).setOrigin(0.5);\n //add Resume button\n let resumeText = this.add.text(screenCenterX, screenCenterY+100, \"Resume\", { font: \"60px Arial\", fill: originalColor}).setOrigin(0.5);\n resumeText.setInteractive(new Phaser.Geom.Rectangle(0, 0, resumeText.width, resumeText.height), Phaser.Geom.Rectangle.Contains);\n resumeText.on('pointerover', function() {\n this.setFill(overColor);\n });\n resumeText.on('pointerout', function() {\n this.setFill(originalColor);\n });\n resumeText.on('pointerdown', function() {\n this.scene.resume(this.sceneKey);\n this.scene.stop();\n }, this);\n\n //add end game button\n let endText = this.add.text(screenCenterX, screenCenterY+175, \"Quit Game\", { font: \"60px Arial\", fill: originalColor}).setOrigin(0.5);\n endText.setInteractive(new Phaser.Geom.Rectangle(0, 0, endText.width, endText.height), Phaser.Geom.Rectangle.Contains);\n endText.on('pointerover', function() {\n this.setFill(overColor);\n });\n endText.on('pointerout', function() {\n this.setFill(originalColor);\n });\n endText.on('pointerdown', function() {\n this.gameScene.destroyScene(); \n this.scene.stop(this.sceneKey);\n this.scene.launch(CST.SCENES.MENU);\n this.scene.stop();\n }, this);\n }", "function startGame() {\n logger.log('Staring a new game');\n // Hide any dialog that might have started this game\n $('.modal').modal('hide');\n\n // Reset the board\n board.init();\n\n // Init the scores\n level = 1;\n score = 0;\n totalShapesDropped = 1;\n delay = 500; // 1/2 sec\n updateUserProgress();\n\n // Init the shapes\n FallingShape = previewShape;\n previewShape = dropNewShape();\n\n // Reset game state\n drawPreview();\n pauseDetected = false;\n isPaused = false;\n isGameStarted = true;\n isStopped = false;\n\n // Update the button if this is the first game\n $('#newGameButton').text(\"New Game\");\n\n // Start dropping blocks\n advance();\n }", "createChars(){\n this.pet_characteristics.forEach(char => {\n \n if (char.check_time === null){\n const randomizer = Math.floor(Math.random() * 10) * char.interval\n char.check_time = new Date(Date.now() + randomizer)\n console.log(`${this.name}'s ${char.name} time:`, char.check_time)\n } else {\n char.check_time = new Date(char.check_time)\n }\n })\n }", "function create () {\n\t\t\t\t\t// We create the world of our simulation\n\t\t\t\t\t// will randomply set objects and everything up according to constant.js data\n\t\t\t\t\t_this.world = new World();\n\n\t\t\t\t\t// we draw a ground sprite for every tile of the world\n\t\t\t\t\t// we also maintain an array of sprites to draw on the top of the ground tiles\n\t\t\t\t\t_this.sprites = new Array(_this.world.map_size);\n\t\t\t\t\tfor(var y=0;y<_this.world.map_size;y++){\n\t\t\t\t\t\t_this.sprites[y] = new Array(_this.world.map_size).fill(undefined);\n\t\t\t\t\t\tfor(var x=0;x<_this.world.map_size;x++){\n\t\t\t\t\t\t\t_this.game.add.sprite( 1 + x*_this.world_sprite_size, 1+ y*_this.world_sprite_size, \"ground\");\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\t// allow Phaser app to still work if focus is lost\n\t\t\t\t\t_this.game.stage.disableVisibilityChange = true;\n\n\t\t\t\t\t// will resize the Phaser app at best and keep aspect ratio\n\t\t\t\t\t_this.game.scale.scaleMode = 2;\n\n\t\t\t\t\t// how many logic update per phaser update we want to perform\n\t\t\t\t\t// this var represents how many simulation updates per second we want\n\t\t\t\t\t_this.updates_per_second = 1;\n\t\t\t\t\t// this is to keep track of the elapsed time since last simulation updates\n\t\t\t\t\t_this.elapsed_time_cumul = 0;\n\t\t\t\t\t// how often we want to compute stats and update graphes per simulation updates\n\t\t\t\t\t_this.stats_update = _this.updates_per_second * 100;\n\t\t\t\t\t// maximum number of dot to be displayed on graphes\n\t\t\t\t\t_this.max_graph_dots = 200;\n\n\n\t\t\t\t\t// create graphes to display our stats\n\t\t\t\t\t_this.avg_error_graph = app.graphUtils.scalableGeneric2DGraph(\"avg-error\", _this.max_graph_dots, _this.stats_update, 150);\n\t\t\t\t\t_this.avg_random_behavior_graph = app.graphUtils.scalableGeneric2DGraph(\"avg-random-behavior\", _this.max_graph_dots, _this.stats_update, 150);\n\t\t\t\t\t_this.avg_reward_graph = app.graphUtils.scalableGeneric2DGraph(\"avg-reward\", _this.max_graph_dots, _this.stats_update, 150);\n\t\t\t\t\t_this.avg_plant_nearby_graph = app.graphUtils.scalableGeneric2DGraph(\"avg-plant-nearby\", _this.max_graph_dots, _this.stats_update, 150);\n\t\t\t\t\t_this.avg_eat_graph = app.graphUtils.scalableGeneric2DGraph(\"avg-eat\", _this.max_graph_dots, _this.stats_update, 150);\n\t\t\t\t\t_this.avg_feed_graph = app.graphUtils.scalableGeneric2DGraph(\"avg-feed\", _this.max_graph_dots, _this.stats_update, 150);\n\n\t\t\t\t\t// extracting the weights of the network\n\t\t\t\t\tvar weights = [];\n\t\t\t\t\tfor(var l=0;l<_this.world.creature.nn.layer_count;l++){\n\t\t\t\t\t\tfor(var i=0;i<_this.world.creature.nn.layers[l].input_unit_count;i++){\n\t\t\t\t\t\t\tfor(var o=0;o<_this.world.creature.nn.layers[l].output_unit_count;o++){\n\t\t\t\t\t\t\t\tweights.push( _this.world.creature.nn.layers[l].weights[o][i]);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\t// creating neural network representation\n\t\t\t\t\t_this.nn_graph = app.graphUtils.neuralNetworkGraph(\"nn-graph\", _this.constants.network, weights);\n\n\t\t\t\t\twindow.creature = _this.world.creature;\n\t\t\t\t}", "function startNewGame() {\n // Clears the wave generation timeout\n clearInterval(info.timeout);\n // Hides the modal if displayed\n if(divs.modal_div.style.display != \"none\") {\n divs.modal_div.style.display = \"none\";\n }\n // Resets the score, level and lives\n info.score = 0;\n info.level = 1;\n info.lives = 3;\n // Starts the wave\n startWave();\n}", "function create() {\n //create background, ground, set world bounds, and display score and high score\n let background = this.add.image(400, 300, \"background\").setDepth(-5);\n background.scaleY = ((config.height - 120) * heightScale) / background.height;\n background.scaleX = (config.width * widthScale) / background.width;\n this.matter.world.setBounds(0, 0, game.config.width, game.config.height);\n ground = this.matter.add.rectangle(400, 505, 800, 4, { isStatic: true });\n scoreDisplay = this.add\n .text(40, 530, \"Score: \" + hoops.passCount)\n .setDepth(2);\n highDisplay = this.add\n .text(30, 550, \"High Score: \" + gameState.highScore)\n .setDepth(2);\n timeDisplay = this.add.line();\n timeDisplay.setDepth(5);\n timeDisplay.setStrokeStyle(10, 0xa8ff8b, 1);\n timeDisplay.setTo(0, 580, 64, 580);\n let sidebar = this.add.image(400, 655, \"sidebar\").setDepth(-5);\n sidebar.scaleX = (800 * widthScale) / sidebar.width;\n sidebar.scaleY = (130 * heightScale) / sidebar.height;\n title = this.add.image(400, 50, \"title\").setDepth(-4);\n title.setScale((500 * widthScale) / title.width);\n\n //create jets and hoops\n createJet(this, 130, 0);\n createJet(this, 400, 1);\n createJet(this, 670, 2);\n createHoop(this, 265, 328, 0); //175\n createHoop(this, 535, 355, 1); //225\n\n //create floatable objects\n orangeBall = this.matter.add.image(40, 340, \"ball\", null, {\n friction: 0.5,\n restitution: 0.5,\n shape: \"circle\",\n });\n\n orangeBall\n .setInteractive()\n .setScale((30 * widthScale) / orangeBall.width)\n .setOnCollide((pair) => {\n if (\n (!pair.bodyA.name || !pair.bodyA.name.startsWith(\"hoop\")) &&\n (!pair.bodyB.name || !pair.bodyB.name.startsWith(\"hoop\"))\n ) {\n ballFX.play();\n }\n });\n orangeBall.name = \"ballA\";\n this.input.setDraggable(orangeBall);\n\n ball2 = this.matter.add.image(100, 645, \"ball\", null, {\n friction: 0.5,\n restitution: 0.5,\n shape: \"circle\",\n });\n ball2\n .setInteractive()\n .setScale(((30 * widthScale) / orangeBall.width) * 2)\n .setOnCollide((pair) => {\n if (\n (!pair.bodyA.name || !pair.bodyA.name.startsWith(\"hoop\")) &&\n (!pair.bodyB.name || !pair.bodyB.name.startsWith(\"hoop\"))\n ) {\n ballFX.play();\n }\n });\n ball2.name = \"ballB\";\n ball2.tint = 0x808080;\n this.input.setDraggable(ball2);\n\n leaf = this.matter.add.image(320, 640, \"leaf\", null, {\n shape: this.cache.json.get(\"leafShape\").leaf,\n friction: 0.7,\n restitution: 0,\n frictionAir: 0.08,\n gravityScale: { x: 0.2 },\n });\n leaf.setInteractive().setScale((45 * widthScale) / leaf.width);\n leaf.name = \"leaf\";\n leaf.tint = 0x808080;\n this.input.setDraggable(leaf);\n\n anvil = this.matter.add.image(740, 650, \"anvil\", null, {\n shape: this.cache.json.get(\"anvilShape\").anvil,\n friction: 0.7,\n restitution: 0,\n frictionAir: 0,\n gravityScale: { x: 0 },\n });\n anvil.setInteractive().setScale((45 * heightScale) / anvil.height);\n anvil.name = \"anvil\";\n anvil.tint = 0x808080;\n this.input.setDraggable(anvil);\n\n balloon = this.matter.add.image(175, 640, \"balloon\", null, {\n shape: this.cache.json.get(\"balloonShape\").balloon,\n friction: 0.7,\n density: 0.0007,\n frictionAir: 0.12,\n });\n balloon.setInteractive().setScale((55 * heightScale) / balloon.height);\n balloon.name = \"balloon\";\n balloon.tint = 0x808080;\n this.input.setDraggable(balloon);\n\n fabric = this.matter.add.image(245, 640, \"fabric\", null, {\n shape: this.cache.json.get(\"fabricShape\").fabric,\n friction: 0.7,\n restitution: 0,\n frictionAir: 0.04,\n gravityScale: { x: 0.2 },\n });\n fabric.setInteractive().setScale((40 * heightScale) / fabric.height);\n fabric.name = \"fabric\";\n fabric.tint = 0x808080;\n this.input.setDraggable(fabric);\n\n parachute = this.matter.add.image(510, 630, \"parachute\", null, {\n shape: this.cache.json.get(\"parachuteShape\").parachute,\n friction: 0.7,\n restitution: 0,\n frictionAir: 0.12,\n gravityScale: { x: 0.2 },\n });\n parachute.setInteractive().setScale((45 * widthScale) / parachute.width);\n parachute.name = \"parachute\";\n parachute.tint = 0x808080;\n this.input.setDraggable(parachute);\n\n airplane = this.matter.add.image(440, 645, \"airplane\", null, {\n shape: this.cache.json.get(\"airplaneShape\").airplane,\n friction: 0.7,\n restitution: 0,\n frictionAir: 0.06,\n gravityScale: { x: 0.2 },\n });\n airplane.setInteractive().setScale((35 * heightScale) / airplane.height);\n airplane.name = \"airplane\";\n airplane.tint = 0x808080;\n this.input.setDraggable(airplane);\n\n bubbleL = this.matter.add.image(580, 655, \"bubble\", null, {\n shape: \"circle\",\n frictionAir: 0.12,\n density: 0.0007,\n });\n bubbleL\n .setInteractive()\n .setScale((40 * widthScale) / bubbleL.width)\n .setOnCollide((pair) => {\n if (\n (!pair.bodyA.name || !pair.bodyA.name.startsWith(\"hoop\")) &&\n (!pair.bodyB.name || !pair.bodyB.name.startsWith(\"hoop\"))\n ) {\n bubbleFX.play();\n // bubbleL.setStatic(true);\n // bubbleL.x = gameState.objData[bubbleL.name].homeX;\n // bubbleL.y = gameState.objData[bubbleL.name].homeY;\n // hoops.hoopState[bubbleL.name][0] = \"empty\";\n // hoops.hoopState[bubbleL.name][1] = \"empty\";\n gameState.objData[bubbleL.name].teleporting = true\n }\n });\n bubbleL.name = \"bubbleLarge\";\n bubbleL.tint = 0x808080;\n this.input.setDraggable(bubbleL);\n\n bubbleM = this.matter.add.image(610, 640, \"bubble\", null, {\n shape: \"circle\",\n frictionAir: 0.12,\n density: 0.0007,\n });\n bubbleM\n .setInteractive()\n .setScale((25 * widthScale) / bubbleM.width)\n .setOnCollide((pair) => {\n if (\n (!pair.bodyA.name || !pair.bodyA.name.startsWith(\"hoop\")) &&\n (!pair.bodyB.name || !pair.bodyB.name.startsWith(\"hoop\"))\n ) {\n bubbleFX.play();\n // bubbleM.setStatic(true);\n // bubbleM.x = gameState.objData[bubbleM.name].homeX;\n // bubbleM.y = gameState.objData[bubbleM.name].homeY;\n // hoops.hoopState[bubbleM.name][0] = \"empty\";\n // hoops.hoopState[bubbleM.name][1] = \"empty\";\n gameState.objData[bubbleM.name].teleporting = true\n }\n });\n bubbleM.name = \"bubbleMedium\";\n bubbleM.tint = 0x808080;\n this.input.setDraggable(bubbleM);\n\n bubbleS = this.matter.add.image(592, 625, \"bubble\", null, {\n shape: \"circle\",\n frictionAir: 0.12,\n density: 0.0007,\n });\n bubbleS\n .setInteractive()\n .setScale((17 * widthScale) / bubbleS.width)\n .setOnCollide((pair) => {\n if (\n (!pair.bodyA.name || !pair.bodyA.name.startsWith(\"hoop\")) &&\n (!pair.bodyB.name || !pair.bodyB.name.startsWith(\"hoop\"))\n ) {\n bubbleFX.play();\n // bubbleS.setStatic(true);\n // bubbleS.x = gameState.objData[bubbleS.name].homeX;\n // bubbleS.y = gameState.objData[bubbleS.name].homeY;\n // hoops.hoopState[bubbleS.name][0] = \"empty\";\n // hoops.hoopState[bubbleS.name][1] = \"empty\";\n gameState.objData[bubbleS.name].teleporting = true\n }\n });\n bubbleS.name = \"bubbleSmall\";\n bubbleS.tint = 0x808080;\n this.input.setDraggable(bubbleS);\n\n drop = this.matter.add.sprite(655, 645, \"drop\", 0, { shape: \"circle\" });\n this.anims.create({\n key: \"splash\",\n frames: this.anims.generateFrameNumbers(\"drop\", { start: 0, end: 5 }),\n frameRate: 20,\n repeat: 0,\n });\n this.anims.create({\n key: \"normalDrop\",\n frames: [{ key: \"drop\", frame: 0 }],\n frameRate: 20,\n repeat: -1,\n });\n drop\n .setInteractive()\n .setScale((30 * heightScale) / drop.height)\n .setBody({\n width: 32 * heightScale,\n height: 32 * heightScale,\n type: \"circle\",\n })\n .setOnCollide((pair) => {\n if (\n (!pair.bodyA.name || !pair.bodyA.name.startsWith(\"hoop\")) &&\n (!pair.bodyB.name || !pair.bodyB.name.startsWith(\"hoop\"))\n ) {\n waterFX.play();\n // if (!drop.isStatic()) {\n // drop.setStatic(true);\n // }\n // drop.setCollisionCategory(null);\n // hoops.hoopState[drop.name][0] = \"empty\";\n // hoops.hoopState[drop.name][1] = \"empty\";\n drop.anims.play(\"splash\");\n gameState.objData[drop.name].teleporting = true\n gameState.objData[drop.name].prevRotate = drop.rotation\n }\n })\n .on(\"animationcomplete\", () => {\n drop.x = gameState.objData[drop.name].homeX;\n drop.y = gameState.objData[drop.name].homeY;\n drop.rotation = 0;\n drop.setCollisionCategory(1);\n drop.anims.play(\"normalDrop\");\n\n });\n drop.name = \"waterDrop\";\n drop.tint = 0x808080;\n this.input.setDraggable(drop);\n\n this.matter.world.on(\"collisionstart\", (evt, bodyA, bodyB) => {\n if (bodyA.label === \"anvil\" || bodyB.label === \"anvil\") {\n anvilFX.play();\n }\n if (bodyA.label === \"balloon\" || bodyB.label === \"balloon\") {\n balloonFX.play();\n }\n if (bodyA.label === \"airplane\" || bodyB.label === \"airplane\") {\n planeFX.play();\n }\n });\n this.game.events.on('prerender', () => {\n if(gameState.objData[drop.name].teleporting){\n drop.rotation = gameState.objData[drop.name].prevRotate\n }\n })\n this.game.events.on('postrender', () => {\n gameState.objectsArr.forEach(warpObj => {\n if(warpObj.name.startsWith('bubble') && gameState.objData[warpObj.name].teleporting){\n if(!warpObj.isStatic()){\n warpObj.setStatic(true)}\n warpObj.x = gameState.objData[warpObj.name].homeX\n warpObj.y = gameState.objData[warpObj.name].homeY\n hoops.hoopState[warpObj.name][0] = 'empty'\n hoops.hoopState[warpObj.name][1] = 'empty'\n gameState.objData[warpObj.name].teleporting = false\n \n }else if(warpObj.name === 'waterDrop' && gameState.objData[warpObj.name].teleporting){\n if (!drop.isStatic()) {\n drop.setStatic(true);\n }\n drop.setCollisionCategory(null);\n hoops.hoopState[drop.name][0] = \"empty\";\n hoops.hoopState[drop.name][1] = \"empty\";\n gameState.objData[warpObj.name].teleporting = false\n }\n })\n })\n\n //drag events\n this.input.on(\"drag\", (pointer, gameObject, x, y) => {\n if (gameState.objData[gameObject.name].unlockAt <= gameState.highScore) {\n gameObject.setPosition(x, y);\n }\n });\n this.input.on(\"dragstart\", (pointer, gameObject) => {\n gameState.objectsArr.forEach((resetObj) => {\n if (gameObject.name !== resetObj.name) {\n if (!resetObj.isStatic()) {\n resetObj.setStatic(true);\n }\n resetObj.x = gameState.objData[resetObj.name].homeX;\n resetObj.y = gameState.objData[resetObj.name].homeY;\n resetObj.rotation = 0;\n }\n });\n gameObject.setCollisionCategory(null);\n if (!gameObject.isStatic()) {\n gameObject.setStatic(true);\n }\n //while the game is running, apply a score penalty for dragging objects\n if (gameState.running) {\n hoops.passCount -= Math.floor(\n gameState.objData[gameObject.name].scoreVal * 0.4\n );\n if (hoops.passCount < 0) {\n hoops.passCount = 0;\n }\n scoreDisplay.text = \"Score: \" + hoops.passCount;\n }\n });\n this.input.on(\"dragend\", (pointer, gameObject) => {\n gameObject.setCollisionCategory(1);\n gameObject.setStatic(false);\n });\n\n //add floatable objects to gameState's array and fill out objData\n gameState.objectsArr.push(orangeBall);\n gameState.objData[orangeBall.name] = {\n scoreVal: 50,\n airEff: 1,\n flowPenalty: 0,\n unlockAt: 0,\n homeX: 40,\n homeY: 650,\n };\n gameState.objectsArr.push(ball2);\n gameState.objData[ball2.name] = {\n scoreVal: 100,\n airEff: 2,\n flowPenalty: 4,\n unlockAt: 150,\n homeX: 100,\n homeY: 645,\n };\n this.add.text(85, 685, gameState.objData[ball2.name].unlockAt);\n gameState.objectsArr.push(leaf);\n gameState.objData[leaf.name] = {\n scoreVal: 250,\n airEff: 2.5,\n flowPenalty: 0,\n unlockAt: 500,\n homeX: 320,\n homeY: 640,\n floatRight: true,\n };\n this.add.text(305, 685, gameState.objData[leaf.name].unlockAt);\n gameState.objectsArr.push(bubbleL);\n gameState.objData[bubbleL.name] = {\n scoreVal: 400,\n airEff: 5,\n flowPenalty: 0,\n unlockAt: 800,\n homeX: 580,\n homeY: 655,\n teleporting: false,\n };\n gameState.objectsArr.push(bubbleM);\n gameState.objData[bubbleM.name] = {\n scoreVal: 400,\n airEff: 3,\n flowPenalty: 0,\n unlockAt: gameState.objData[bubbleL.name].unlockAt,\n homeX: 610,\n homeY: 640,\n teleporting: false,\n };\n gameState.objectsArr.push(bubbleS);\n gameState.objData[bubbleS.name] = {\n scoreVal: 400,\n airEff: 1.5,\n flowPenalty: 0,\n unlockAt: gameState.objData[bubbleL.name].unlockAt,\n homeX: 592,\n homeY: 625,\n teleporting: false,\n };\n this.add.text(580, 685, gameState.objData[bubbleL.name].unlockAt);\n gameState.objectsArr.push(drop);\n gameState.objData[drop.name] = {\n scoreVal: 450,\n airEff: 1,\n flowPenalty: 0,\n unlockAt: 900,\n homeX: 655,\n homeY: 645,\n teleporting: false,\n prevRotate: 0,\n };\n this.add.text(638, 685, gameState.objData[drop.name].unlockAt);\n gameState.objectsArr.push(anvil);\n gameState.objData[anvil.name] = {\n scoreVal: 300,\n airEff: 0,\n flowPenalty: 0,\n unlockAt: 1000,\n homeX: 725,\n homeY: 645,\n };\n this.add.text(700, 685, gameState.objData[anvil.name].unlockAt);\n gameState.objectsArr.push(balloon);\n gameState.objData[balloon.name] = {\n scoreVal: 150,\n airEff: 4,\n flowPenalty: 0,\n unlockAt: 250,\n homeX: 175,\n homeY: 640,\n };\n this.add.text(160, 685, gameState.objData[balloon.name].unlockAt);\n gameState.objectsArr.push(airplane);\n gameState.objData[airplane.name] = {\n scoreVal: 300,\n airEff: 2.5,\n flowPenalty: 0,\n unlockAt: 600,\n homeX: 440,\n homeY: 645,\n };\n this.add.text(400, 685, gameState.objData[airplane.name].unlockAt);\n gameState.objectsArr.push(fabric);\n gameState.objData[fabric.name] = {\n scoreVal: 200,\n airEff: 2,\n flowPenalty: 0,\n unlockAt: 400,\n homeX: 245,\n homeY: 640,\n };\n this.add.text(230, 685, gameState.objData[fabric.name].unlockAt);\n gameState.objectsArr.push(parachute);\n gameState.objData[parachute.name] = {\n scoreVal: 350,\n airEff: 2.5,\n flowPenalty: 0,\n unlockAt: 700,\n homeX: 510,\n homeY: 630,\n floatRight: false,\n };\n this.add.text(500, 685, gameState.objData[parachute.name].unlockAt);\n\n //use gameState's array to populate hoopState\n gameState.objectsArr.forEach((gameObj) => {\n hoops.hoopState[gameObj.name] = [\"empty\", \"empty\"];\n });\n\n //-------------------------------------------------------------Sound FX------------------------------------------------------------------------//\n //sound FX for air\n let jetFX = this.sound.add(\"StrongAir\", { volume: 0.35 });\n jetFX.setMute(true);\n\n //sound fx for ball bounce\n let ballFX = this.sound.add(\"ballBounce\", { volume: 0.55 });\n ballFX.setMute(true);\n\n //sound fx for bubble pop\n let bubbleFX = this.sound.add(\"BubblePop\", { volume: 0.55 });\n bubbleFX.setMute(true);\n\n //sound fx for water drop\n let waterFX = this.sound.add(\"waterDrop\", { volume: 0.55 });\n waterFX.setMute(true);\n\n let anvilFX = this.sound.add(\"anvilDrop\", { volume: 0.55 });\n anvilFX.setMute(true);\n\n let balloonFX = this.sound.add(\"balloon\", { volume: 0.55 });\n balloonFX.setMute(true);\n\n let planeFX = this.sound.add(\"paperPlane\", { volume: 0.55 });\n planeFX.setMute(true);\n\n //--------------------------------------------buttons------------------------------------------//\n //setup start button\n startButton = this.add\n .image(750, 50, \"button\")\n .setInteractive()\n .on(\"pointerdown\", () => {\n //when clicking the start button,\n //if the game is running do nothing,\n //otherwise start the game, turn on the jets, reset the score and set the time when the game will end\n if (!gameState.running) {\n gameState.running = true;\n startButton.setDepth(-1);\n jetFX.play();\n jets.enabled[0] = true;\n jets.enabled[1] = true;\n jets.enabled[2] = true;\n jetPressure(this, 0);\n jetPressure(this, 1);\n jetPressure(this, 2);\n hoops.passCount = 0;\n scoreDisplay.text = \"Score: \" + hoops.passCount;\n gameState.gameEnd = Date.now() + timerMax;\n timeDisplay.setTo(0, 580, 864, 580);\n baseOff[0].setDepth(-1);\n baseOn[0].setDepth(1);\n baseOff[1].setDepth(-1);\n baseOn[1].setDepth(1);\n baseOff[2].setDepth(-1);\n baseOn[2].setDepth(1);\n if(title.visible){\n title.setVisible(false)\n }\n }\n });\n\n startButton.setScale((80 * heightScale) / startButton.height).setDepth(1);\n this.add\n .image(750, 50, \"buttonDisabled\")\n .setScale((80 * heightScale) / startButton.height);\n //button to toggle muting, starts muted then toggles sound on. Might pull out and make own function\n speakerIcon = this.add\n .image(50, 40, \"speakerIcon\")\n .setInteractive()\n .on(\"pointerdown\", () => {\n if (\n jetFX.setMute(false) &&\n bubbleFX.setMute(false) &&\n ballFX.setMute(false) &&\n waterFX.setMute(false) &&\n anvilFX.setMute(false) &&\n balloonFX.setMute(false) &&\n planeFX.setMute(false)\n ) {\n jetFX.setMute(true);\n bubbleFX.setMute(true);\n ballFX.setMute(true);\n waterFX.setMute(true);\n anvilFX.setMute(true);\n balloonFX.setMute(true);\n planeFX.setMute(true);\n speakerIcon.setDepth(-6);\n mutedIcon.setDepth(1);\n }\n });\n speakerIcon.setScale(0.06).setDepth(-6);\n mutedIcon = this.add\n .image(50, 40, \"mutedIcon\")\n .setInteractive()\n .on(\"pointerdown\", () => {\n if (\n jetFX.setMute(true) &&\n bubbleFX.setMute(true) &&\n ballFX.setMute(true) &&\n waterFX.setMute(true) &&\n anvilFX.setMute(true) &&\n balloonFX.setMute(true) &&\n planeFX.setMute(true)\n ) {\n jetFX.setMute(false);\n bubbleFX.setMute(false);\n ballFX.setMute(false);\n waterFX.setMute(false);\n anvilFX.setMute(false);\n balloonFX.setMute(false);\n planeFX.setMute(false);\n mutedIcon.setDepth(-6);\n speakerIcon.setDepth(1);\n }\n });\n mutedIcon.setScale(0.05).setDepth(1);\n}", "function addColorsGame(){\n\n var oneGame = 0\n var one2Game = 0\n var twoGame = 0\n var threeGame = 0\n var fiveGame = 0\n\n if (hoursGame === 1){\n \tvar oneGame = 1\n }\n if (hoursGame === 2){\n \tvar twoGame = 1\n }\n if (hoursGame === 3){\n \tvar threeGame = 1\n }\n if (hoursGame === 4){\n \tvar threeGame = 1\n \tvar one2Game = 1\n }\n if (hoursGame === 5){\n \tvar fiveGame = 1\n }\n if (hoursGame === 6){\n \tvar threeGame = 1\n \tvar twoGame = 1 \n \tvar one2Game = 1 \n }\n if (hoursGame === 7){\n \tvar oneGame = 1\n \tvar fiveGame = 1\n \tvar one2Game = 1\n }\n if (hoursGame === 8){\n \tvar threeGame = 1\n \tvar fiveGame = 1\n }\n if (hoursGame === 9){\n \tvar oneGame = 1\n \tvar one2Game = 1\n var twoGame = 1\n var fiveGame = 1\n }\n if (hoursGame === 10){\n \tvar twoGame = 1\n \tvar threeGame = 1\n \tvar fiveGame = 1\n }\n if (hoursGame === 11){\n \tvar oneGame = 1\n \tvar twoGame = 1\n \tvar threeGame = 1\n \tvar fiveGame = 1\n }\n if (hoursGame === 12){\n \tvar oneGame = 1\n \tvar one2Game = 1\n \tvar twoGame = 1\n \tvar threeGame = 1\n \tvar fiveGame = 1\n }\n\n\n\n\n\n\n\n \n\n\n if (minutesGame == 5){\n \tvar oneGame = oneGame + 2\n }\n if (minutesGame == 10 ){\n \tvar twoGame = twoGame + 2\n }\n if (minutesGame == 15 ){\n \tvar twoGame = twoGame + 2\n \tvar one2Game = one2Game + 2\n }\n if (minutesGame == 20 ){\n \tvar oneGame = oneGame + 2\n \tvar threeGame = threeGame + 2\n }\n if (minutesGame == 25 ){\n \tvar fiveGame = fiveGame + 2\n }\n if (minutesGame == 30 ){\n \tvar threeGame = threeGame + 2\n \tvar twoGame = twoGame + 2\n \tvar oneGame = oneGame + 2\n }\n if (minutesGame == 35 ){\n \tvar fiveGame = fiveGame + 2\n \tvar oneGame = oneGame + 2\n \tvar one2Game = one2Game + 2\n }\n if (minutesGame == 40 ){\n \tvar fiveGame = fiveGame + 2\n \tvar threeGame = threeGame + 2\n }\t\t\n if (minutesGame == 45 ){\n \tvar fiveGame = fiveGame + 2\n \tvar threeGame = threeGame + 2\n \tvar oneGame = oneGame + 2\n }\n if (minutesGame == 50 ){\n \tvar twoGame = twoGame + 2\n \tvar fiveGame = fiveGame + 2\n \tvar threeGame = threeGame + 2\n }\n if (minutesGame == 55 ){\n \tvar oneGame = oneGame + 2\n \tvar twoGame = twoGame +2\n \tvar threeGame = threeGame + 2\n \tvar fiveGame = fiveGame + 2\n }\n\n \n\n\n\n if (oneGame === 1){\n \tdocument.getElementById(\"oneGame\").style.background = \"red\";\n }\n if (oneGame === 2){\n \tdocument.getElementById(\"oneGame\").style.background = \"blue\";\n }\n if (oneGame === 3){\n document.getElementById(\"oneGame\").style.background = \"purple\";\n }\n\n\n if (one2Game === 1){\n document.getElementById(\"one2Game\").style.background = \"red\";\n }\n if (one2Game === 2){\n document.getElementById(\"one2Game\").style.background = \"blue\";\n }\n if (one2Game === 3){\n document.getElementById(\"one2Game\").style.background = \"purple\";\n }\n\n if (twoGame === 1){\n document.getElementById(\"twoGame\").style.background = \"red\";\n }\n if (twoGame === 2){\n document.getElementById(\"twoGame\").style.background = \"blue\";\n }\n if (twoGame === 3){\n document.getElementById(\"twoGame\").style.background = \"purple\";\n }\n\n if (threeGame === 1){\n document.getElementById(\"threeGame\").style.background = \"red\";\n }\n if (threeGame === 2){\n document.getElementById(\"threeGame\").style.background = \"blue\";\n }\n if (threeGame === 3){\n document.getElementById(\"threeGame\").style.background = \"purple\";\n }\n\n if (fiveGame === 1){\n document.getElementById(\"fiveGame\").style.background = \"red\";\n }\n if (fiveGame === 2){\n document.getElementById(\"fiveGame\").style.background = \"blue\";\n }\n if (fiveGame === 3){\n document.getElementById(\"fiveGame\").style.background = \"purple\";\n }\n\n\n\n\n\n\n console.log(\"one is \" +oneGame)\n console.log(\"one2 is \" +one2Game)\n console.log(\"two is \" +twoGame)\n console.log(\"three is \" +threeGame)\n console.log(\"five is \" +fiveGame)\n\n if (oneGame === 0){\n var random = Math.random();\n if (random < .33){\n document.getElementById(\"oneGame\").style.background = \"orange\";\n }\n if (random > .67){\n document.getElementById(\"oneGame\").style.background = \"yellow\";\n }\n if (random >.33 && random <.67){\n document.getElementById(\"oneGame\").style.background = \"green\";\n }\n }\n\n if (one2Game === 0){\n var random = Math.random();\n if (random < .33){\n document.getElementById(\"one2Game\").style.background = \"orange\";\n }\n if (random > .67){\n document.getElementById(\"one2Game\").style.background = \"yellow\";\n }\n if (random >.33 && random <.67){\n document.getElementById(\"one2Game\").style.background = \"green\";\n }\n }\n \n\n if (twoGame === 0){\n var random = Math.random();\n if (random < .33){\n document.getElementById(\"twoGame\").style.background = \"orange\";\n }\n if (random > .67){\n document.getElementById(\"twoGame\").style.background = \"yellow\";\n }\n if (random >.33 && random <.67){\n document.getElementById(\"twoGame\").style.background = \"green\";\n }\n }\n \n\n if (threeGame === 0){\n var random = Math.random();\n if (random < .33){\n document.getElementById(\"threeGame\").style.background = \"orange\";\n }\n if (random > .67){\n document.getElementById(\"threeGame\").style.background = \"yellow\";\n }\n if (random >.33 && random <.67){\n document.getElementById(\"threeGame\").style.background = \"green\";\n }\n }\n \n\n if (fiveGame === 0){\n var random = Math.random();\n if (random < .33){\n document.getElementById(\"fiveGame\").style.background = \"orange\";\n }\n if (random > .67){\n document.getElementById(\"fiveGame\").style.background = \"yellow\";\n }\n if (random >.33 && random <.67){\n document.getElementById(\"fiveGame\").style.background = \"green\";\n }\n }\n }", "function timer() { // time and spawn mechanic\n ++time;\n if (time % 2 === 0 || time % 3 === 0) {\n spawnChaser();\n }\n if (time % 4 === 0 || time % 6 === 0) {\n spawnRunner();\n }\n if (time % 10 === 0 || time % 15 === 0) {\n spawnBigBoi();\n }\n if (time % 25 === 0) {\n spawnTerminator();\n }\n if (time % 40 === 0) {\n spawnLife();\n }\n if (time % 60 === 0) {\n spawnImmunity();\n }\n }", "function newGame() {\n //hide game over screen\n $(\"#finish\").remove();\n //show board\n $(\"#board\").show();\n\n //reset variables, classes and attributes\n playerOne = [];\n playerTwo = [];\n moveCounter = 0;\n $('.box').css('background-image', 'none'); //clear background images\n \t\t$('#player1').addClass('active'); //set player one to active\n $(\"li.box\").removeAttr(\"clicked\").removeClass(\"box-filled-1 box-filled-2 filled\");\n $(\"li.box\").removeClass(\"box-filled-1 box-filled-2 filled\");\n\n //invoke previous game choice\n //board(playerOneName, playerTwoName);\n }", "createGameObject(opponent, date, location, homeOrAway, stats) {\n let newID = this.getGameID(opponent,date);\n return {\n id: newID,\n removed: false,\n opponent: opponent,\n date: date,\n location: location,\n homeOrAway: homeOrAway,\n gameStats: stats\n }\n }", "function create(){\n\n scene = this;\n document.body.style.cursor = \"none\";\n camera = this.cameras.main;\n gameOver = 0;\n \n\n\n const map = this.make.tilemap({key:\"pantano\"});\n\n const tileset = map.addTilesetImage(\"terreno\", \"tiles\");\n const tileset2 = map.addTilesetImage(\"terreno2\", \"tiles2\");\n const tileset3 = map.addTilesetImage(\"terreno3\", \"tiles3\");\n\n suelo = map.createLayer('ground', tileset2).setDepth(-3);\n fondoAguaBuena = map.createLayer('ground2', tileset2).setDepth(-1);\n fondo = map.createLayer('AguaMala', tileset2).setDepth(-1);\n scene.obstaculos = map.createLayer('Obstaculos', tileset);\n scene.obstaculos2 = map.createLayer('obstaculo2', tileset).setDepth(-1);\n scene.obstaculos3 = map.createLayer('obstaculo3', tileset).setDepth(-1);\n scene.copaDeArbol = map.createLayer('copaDelArbol', tileset).setDepth(3);\n scene.casa2 = map.createLayer('casa2', tileset3);\n scene.casa1 = map.createLayer('casa1', tileset3);\n tileSpawner = map.createFromObjects('RespawnEnemigos');\n\n //fondo.setCollisionByExclusion(-1, true);\n scene.obstaculos.setCollisionByProperty({collides:true});\n\n scene.obstaculos2.setCollisionByProperty({collides:true});\n scene.obstaculos2.setCollisionByProperty({cut_attack:true});\n\n scene.casa1.setCollisionByProperty({collides:true});\n scene.casa2.setCollisionByProperty({collides:true});\n\n scene.obstaculos3.setCollisionByProperty({collides:true});\n scene.obstaculos3.setCollisionByProperty({cut_attack:true});\n //Movimiento del veneno\n this.tweens.timeline({\n targets: fondo, duration: 1500,\n loop: -1,\n tweens: [{ alpha: 0.7, }, { alpha: 1, },],\n });\n /*const debubGraphics = this.add.graphics().setAlpha(0.55);\n scene.obstaculos.renderDebug(debubGraphics,{\n tileColor:null,\n collidingTileColor: new Phaser.Display.Color(243,134,48,255),\n faceColor: new Phaser.Display.Color(40,39,37,255)\n });*/\n\n \n //Grupos Creados\n\n\n enemyList = this.physics.add.group();\n enemyList.lengua = this.physics.add.group();\n\n glish.create();\n \n //Enseña los FPS que tiene el juego\n fpsText = this.add.text(16,16,'FPS: '+ game.loop.actualFps,{fontsize:'8px',fill:'#FFF'}).setScrollFactor(0).setDepth(10);\n\n tileSpawner.forEach(obj => {\n this.physics.world.enable(obj);\n obj.setAlpha(0);\n if(obj.name == 'rana'){\n ranas.createEnemyRana(obj, config, enemyList);\n }\n else if(obj.name == 'mosquito'){\n mosquitos.createEnemyMosquito(obj, config, enemyList);\n }else if(obj.name == 'conseguir_glish'){\n npc.create(obj); \n }else if(obj.name == 'BossCalamar' && !bossMuerto){\n swampBoss.createBoss(obj, config, enemyList);\n }else if(obj.name == 'tentaculos' && !bossMuerto){\n swampBoss.generateTentacles(obj);\n }\n\n })\n\n\tportal.createAnims();\n\tportal.create(tileSpawner);\n\n\n //Overlap\n poisonTiles = fondo.filterTiles(tile => tile.properties.veneno).map(x => x.index);\n poisonAspectTiles = fondo.filterTiles(tile => tile.properties.aspectoVeneno).map(x => x.index);\n poisonTilesId = [...(new Set(poisonTiles))];\n fondo.setTileIndexCallback(poisonTilesId, glish.poisonPlayer, this.physics.add.overlap(glish.glish, fondo));\n fondo.setTileIndexCallback(poisonTilesId, glish.poisonPlayer, this.physics.add.overlap(glish.ondaList, fondo));\n fondo.setTileIndexCallback(poisonAspectTiles, glish.poisonPlayer, this.physics.add.overlap(glish.ondaList, fondo));\n\n cutTiles = scene.obstaculos2.filterTiles(tile => tile.properties.cut_attack).map(x => x.index);\n cutTilesId = [...(new Set(cutTiles))];\n\n cutTiles2 = scene.obstaculos3.filterTiles(tile => tile.properties.cut_attack).map(x => x.index);\n cutTilesId2 = [...(new Set(cutTiles2))];\n\n scene.obstaculos2.setTileIndexCallback(cutTilesId, glish.climbing_plant, this.physics.add.overlap(glish.beamList, scene.obstaculos2));\n\n scene.obstaculos3.setTileIndexCallback(cutTilesId2, glish.climbing_plant, this.physics.add.overlap(glish.beamList, scene.obstaculos3));\n\n this.physics.add.overlap(enemyList, glish.beamList, enemigos.recibirDanyo);\n\n this.physics.add.overlap(glish.glish,enemyList, glish.recibirDanyo);\n this.physics.add.overlap(glish.glish,swampBoss.tentacleSegmentsGroup, glish.recibirDanyo);\n this.physics.add.overlap(swampBoss.enemigoBoss, glish.beamList,enemigos.recibirDanyo);\n this.physics.add.overlap(glish.glish,swampBoss.enemigoBoss, glish.recibirDanyo);\n\n \n\n //Colisiones\n\n this.physics.add.collider(enemyList, enemyList);\n\n\n this.physics.add.collider(glish.glish, scene.obstaculos);\n this.physics.add.collider(glish.glish, scene.obstaculos2);\n this.physics.add.collider(glish.glish, scene.obstaculos3);\n this.physics.add.collider(glish.glish, scene.casa1);\n this.physics.add.collider(glish.glish, scene.casa2);\n this.physics.add.collider(glish.beamList, scene.obstaculos);\n this.physics.add.collider(glish.beamList, scene.casa1);\n this.physics.add.collider(glish.beamList, scene.casa2);\n this.physics.add.collider(glish.beamList, scene.obstaculos3);\n\n\tportal.collisionPortal(glish.glish)\n\n}", "function engine() {\n \n if(actualState == gameStates.play){\n //novo comando de movimento\n avatar.velocidade = 0;\n avatar.booster = 0;\n if(keyState[\"w\"] || keyState[\"ArrowUp\"]){\n avatar.speedUp();\n };\n\n if(keyState[\"s\"] || keyState[\"ArrowDown\"]){\n avatar.speedDown();\n };\n atualiza();\n };\n if(keyState[\"Escape\"]){\n actualState = gameStates.pause;\n };\n if(keyState[\"Enter\"] && actualState == gameStates.pause){\n actualState = gameStates.play;\n };\n if(keyState[\"Enter\"] && actualState == gameStates.lose){\n actualState = gameStates.start;\n };\n if(actualState == gameStates.lose){\n clear();\n score = 0;\n };\n desenha();\n window.requestAnimationFrame(engine);\n}", "function game() {\n\n /**\n * De movement van de AI\n */\n if (!may_control) {\n getAIMovementKeys();\n }\n getAIMovement(); \n\n /**\n * Het updaten van de tekst op het scherm\n */\n var score = document.getElementById(\"score\");\n score.innerHTML = \"Jouw huidige score: \"+ this.score;\n\n var score_ai = document.getElementById(\"score_ai\");\n score_ai.innerHTML = \"Jouw tegenstander's score: \"+ this.score_ai;\n\n var event = document.getElementById(\"event\");\n\n event.innerHTML = \"Laatste gebeurtenis \"+ this.event+\" <br>\";\n \n /**\n * Het updaten van de speler positie wanneer deze uit het scherm gaat, net zoals\n * bij de ai\n */\n player_position_x += player_movement_x;\n player_position_y += player_movement_y;\n if (player_position_x < 0) {\n player_position_x = tilecount_x - 1;\n }\n if (player_position_x > tilecount_x - 1) {\n player_position_x = 0;\n }\n if (player_position_y < 0) {\n player_position_y = tilecount_y - 1;\n }\n if (player_position_y > tilecount_y - 1) {\n player_position_y = 0;\n }\n\n /**\n * Het scherm opvullen met een zwarte kleur canvas\n */\n canvas_2d.fillStyle = \"black\";\n canvas_2d.fillRect(0, 0, canvas.width, canvas.height);\n \n /**\n * Een loop van trail en vult deze met een rectangle, met de kleur die eerder is aangegeven\n */\n for (var i = 0; i < trail.length; i++) {\n canvas_2d.fillStyle = trail[i].col;\n canvas_2d.fillRect(trail[i].x * gridsize, trail[i].y * gridsize, gridsize - 2, gridsize - 2);\n \n /**\n * De tail resetten wanneer de speler op zijn eigen staart komt te staan, waardoor hij ook\n * al zijn punten verliest\n */\n if (trail[i].x == player_position_x && trail[i].y == player_position_y) {\n\n /**\n * Wanneer nog geen score bekend is, wordt gezegd dat je met de pijltjes toetsen kan\n * bewegen\n */\n if (this.score == 0) {\n this.event = \"Je kunt bewegen met de pijltjes toetsen!\";\n } else {\n this.event = \"Jij bent tegen jezelf aan gebotst, 100 punten weg!\";\n }\n\n /**\n * Je staart wordt gereset naar de default size\n */\n tail = tail_default_size;\n \n /**\n * Score wordt gereset naar 0\n */\n this.score = 0;\n } \n }\n \n\n /**\n * Zelfde bij de AI als bij de speler zelf\n */\n for (var i = 0; i < trail_ai.length; i++) {\n /**\n * Vullen van de rechthoek met een kleur\n */\n canvas_2d.fillStyle = trail_ai[i].col;\n canvas_2d.fillRect(trail_ai[i].x * gridsize, trail_ai[i].y * gridsize, gridsize - 2, gridsize - 2);\n \n /**\n * De tail resetten wanneer speler op zijn eigen staart komt\n */\n if (trail_ai[i].x == ai_position_x && trail_ai[i].y == ai_position_y) {\n tail_ai = tail_default_size_ai;\n \n if (may_control) {\n this.score_ai = 0;\n this.tail_ai = tail_default_size;\n }\n \n this.event = \"De AI/tegenstander botst tegen zichzelf aan\";\n }\n }\n \n /**\n * Laat de snake van de speler en de ai lopen, waardoor steeds nieuwe deeltjes in de array worden gezet\n */\n trail.push({ col: getRandomColor(true), x: player_position_x, y: player_position_y });\n\n trail_ai.push({ col: getRandomColor(false), x: ai_position_x, y: ai_position_y });\n \n /**\n * Laat de snake verkleinen bij het bewegen\n */\n while (trail.length > tail) {\n trail.shift();\n }\n\n /**\n * Laat de ai verkleinen bij het bewegen\n */\n while (trail_ai.length > tail_ai) {\n trail_ai.shift();\n }\n \n\n \n\n /**\n * Een loop van de apples die in het spelletje worden gemarkeerd als rood, bij het vangen van deze\n * punten, dan gaat de appel weg en krijg je dus 50 punten. de ai krijgt meer punten.\n * De staart wordt langer en er worden 3 nieuwe appels in het spel toegekend.\n */\n for (var b = 0; b < apple_positions.length; b++) {\n // console.log(apple_positions[b].x+\" \"+apple_positions[b].y);\n if (apple_positions[b].x == player_position_x && apple_positions[b].y == player_position_y) {\n tail++;\n \n /**\n * Het event zegt dat 50 punten zijn gevangen.\n */\n this.event = \"Jij hebt een appel gevangen, 50 punten!\";\n\n /**\n * Een score van 50 wordt toegekend aan de speler\n */\n this.score += 50;\n \n /**\n * De oude appel wordt niet verwijderd, maar wordt op een andere plek gezet\n */\n apple_positions[b].x = Math.floor(Math.random() * tilecount_x);\n apple_positions[b].y = Math.floor(Math.random() * tilecount_y);\n \n /**\n * 3 nieuwe appels komen in het spel terecht\n */\n apple_positions.push({x : getRandomXTile(), y : getRandomYTile()});\n apple_positions.push({x : getRandomXTile(), y : getRandomYTile()});\n apple_positions.push({x : getRandomXTile(), y : getRandomYTile()});\n\n } else if(apple_positions[b].x == ai_position_x && apple_positions[b].y == ai_position_y) {\n /**\n * idem dito.\n */\n \n this.event = \"De AI/tegenstander heeft een appel gevangen, 100 punten!\";\n\n tail_ai++;\n\n if (may_control) {\n this.score_ai += 50;\n } else {\n this.score_ai += 100;\n }\n\n apple_positions[b].x = Math.floor(Math.random() * tilecount_x);\n apple_positions[b].y = Math.floor(Math.random() * tilecount_y);\n \n apple_positions.push({x : getRandomXTile(), y : getRandomYTile()});\n } \n\n /**\n * Het vullen van de appels met een rode kleur\n */\n canvas_2d.fillStyle = \"red\";\n canvas_2d.fillRect(apple_positions[b].x * gridsize, apple_positions[b].y * gridsize, gridsize - 2, gridsize - 2);\n }\n \n /**\n * Botsen tegen elkaar, loopt en kijkt dan of in de trail de coords zijn\n * in de coords van de andere\n */\n for (var snake_one = 0; snake_one < trail.length; snake_one++) {\n for (var snake_two = 0; snake_two < trail_ai.length; snake_two++) {\n\n if (trail[snake_one].x == trail_ai[snake_two].x &&\n trail[snake_one].y == trail_ai[snake_two].y) {\n\n /**\n * Gaat nu checken wie de foute is\n * \n * Wanneer het hoofdje van de snake in de ander zijn trail is, dan is de snake met het hoofdje\n * die er in komt fout.\n * \n * Andersom idem dito.\n */\n for (var snake_one_head = 0; snake_one_head < trail.length; snake_one_head++) {\n for (var snake_two_head = 0; snake_two_head < trail_ai.length; snake_two_head++) {\n\n \n if (ai_position_x == trail[snake_one_head].x && ai_position_y == trail[snake_one_head].y) {\n //de ai is nu de foute\n \n this.tail_ai = tail_default_size;\n if (may_control) {\n if (this.score_ai - 500 > 0) {\n this.score_ai -= 500;\n } else {\n this.score_ai = 0;\n }\n }\n this.event = \"De tegenstander is tegen jou aan gebotst!\";\n // console.log(\"De tegenstander is tegen jou aan gebotst!\");\n } else if (player_position_x == trail_ai[snake_two_head].x && player_position_y == trail_ai[snake_two_head].y) {\n \n this.event = \"Jij bent tegen de tegenstander aangebotst! 500 punten weg!\";\n // console.log(\"Jij bent tegen de tegenstander aangebotst! 500 punten weg!\");\n \n // console.log(snake_one_head);\n this.tail = tail_default_size;\n \n if (this.score - 500 > 0) {\n this.score -= 500;\n } else {\n this.score = 0;\n }\n }\n \n }\n }\n }\n }\n } \n /**\n * De bonus punten die als paars worden aangeven, deze worden random in het spel toegevoegd en geven meer punten\n * dan normale appels, bij het ontvangen krijg je 100 score en word je staart iets langer met 3 blokjes, hierna wordt een nieuw bonus punt\n * en het oude gerelocated\n * \n * de ai heeft hetzelfde principe\n */\n for (var b = 0; b < bonus_points.length; b++) {\n // console.log(apple_positions[b].x+\" \"+apple_positions[b].y);\n if (bonus_points[b].x == player_position_x && bonus_points[b].y == player_position_y) {\n tail += 3;\n \n this.event = \"Jij hebt een ongelooflijke goede appel gevangen, 100 punten!\";\n\n this.score += 100;\n \n bonus_points[b].x = Math.floor(Math.random() * tilecount_x);\n bonus_points[b].y = Math.floor(Math.random() * tilecount_y);\n \n bonus_points.push({x : getRandomXTile(), y : getRandomYTile()});\n\n } else if(bonus_points[b].x == ai_position_x && bonus_points[b].y == ai_position_y) {\n tail_ai++;\n\n if (may_control) {\n this.score_ai += 100;\n } else {\n this.score_ai += 200;\n }\n\n this.event = \"De AI heeft een ongelooflijke goede appel gevangen, 200 punten!\";\n\n bonus_points[b].x = Math.floor(Math.random() * tilecount_x);\n bonus_points[b].y = Math.floor(Math.random() * tilecount_y);\n \n bonus_points.push({x : getRandomXTile(), y : getRandomYTile()});\n apple_positions.push({x : getRandomXTile(), y : getRandomYTile()});\n apple_positions.push({x : getRandomXTile(), y : getRandomYTile()});\n } \n canvas_2d.fillStyle = \"purple\";\n canvas_2d.fillRect(bonus_points[b].x * gridsize, bonus_points[b].y * gridsize, gridsize - 2, gridsize - 2);\n }\n \n /**\n * Het random aanmaken van de spikes, die punten daling geven en het aanmaken van de\n * bonus punten, die juist een punten toename geven\n */\n if (Math.floor(Math.random() * 20) == 0) {\n dead_spikes.push({x : getRandomXTile(), y : getRandomYTile()});\n }\n\n if (Math.floor(Math.random() * 100) == 0) {\n bonus_points.push({x : getRandomXTile(), y : getRandomYTile()});\n }\n \n /**\n * Een loop van de dead spikes, deze spikes geven een punten daling bij de speler, maar niet bij de ai\n * De kleur wordt hier aan geven van wit\n */\n for (var b = 0; b < dead_spikes.length; b++) { \n canvas_2d.fillStyle = \"white\";\n canvas_2d.fillRect(dead_spikes[b].x * gridsize, dead_spikes[b].y * gridsize, gridsize - 2, gridsize - 2);\n \n // console.log(apple_positions[b].x+\" \"+apple_positions[b].y);\n if (dead_spikes[b].x == player_position_x && dead_spikes[b].y == player_position_y) {\n trail.shift();\n \n this.event = \"Jij bent tegen een rotte appel gevallen, 250 punten weg!\";\n\n if (this.score - 250 >= 0) {\n this.score -= 250;\n } else if (this.score - 250 < 0) {\n this.score = 0;\n }\n delete dead_spikes[b].x, dead_spikes[b].y;\n \n // while (dead_spikes.length > 0) {\n // dead_spikes.pop();\n // }\n } else if(dead_spikes[b].x == ai_position_x && dead_spikes[b].y == ai_position_y) {\n trail_ai.shift();\n\n this.event = \"De AI is tegen een rotte appel gevallen!\";\n \n // if (this.score_ai - 100 >= 0) {\n // this.score_ai -= 100;\n // }\n\n if (may_control) {\n if (this.score_ai - 250 >= 0) {\n this.score_ai -= 250;\n }\n }\n\n delete dead_spikes[b].x, dead_spikes[b].y;\n }\n }\n }", "function startGame() {\n\n \n //GameOverScreen erstellen\n var gameOver = new Snake.Menue.GameOver();\n\n\n // erstellt Instanzen folgender Klassen\n var field = new Snake.Views.PlayingFieldView();\n var prisonSnakeView = new Snake.Views.PrisonSnakeView();\n var prisonSnakeScore = new Snake.Views.ScoreView();\n var grid = new Snake.Models.Grid();\n var prisonSnake = new Snake.Models.PrisonSnake();\n var collectibles = new Snake.Models.Collectibles();\n var score = new Snake.Models.Score();\n var gameController = new Snake.Controlls.GameController(field, prisonSnakeView, prisonSnakeScore, grid, prisonSnake, collectibles, score);\n\n\n //init\n grid.init(EMPTY, GRIDWIDTH, GRIDHEIGHT);\n var startPos = {x:Math.floor(GRIDWIDTH/2), y:(GRIDHEIGHT/2) -1};\n prisonSnake.init(\"right\", startPos.x, startPos.y);\n grid.set(SNAKE_HEAD, startPos.x, startPos.y);\n //end init\n \n collectibles.setPrisoner(grid);\n // Die Funktion handleTick wird 30 mal in der Sekunde aufgerufen\n createjs.Ticker.setFPS(5);\n createjs.Ticker.addEventListener(\"tick\",handleTick);\n createjs.Ticker.paused = false;\n \n //Ueberpruefen des Tickers\n function handleTick(){\n // solange Ticker nicht pausiert wird, wird der gameLoop fortgesetzt\n if(createjs.Ticker.paused == false){\n gameController.gameLoop();\n }\n // sobald pausiert wird (Schlange ist tot), wird Ticker entfernt und GameOver Screen eingeblendet\n else{\n console.log(\"tot\");\n createjs.Ticker.removeEventListener(\"tick\",handleTick);\n gameOver.addGameOverView();\n }\n }//end handleTick\n \n}//end startGame", "function switchStage() {\r\n\t\t\t\tswitch (stage) {\r\n\t\t\t\t\tcase 2:\r\n\t\t\t\t\t\t$(\".pomo:nth-child(1)\").css(\"background-color\", \"green\");\r\n\t\t\t\t\t\tbreakStage();\r\n\t\t\t\t\t\tcountdown = setInterval(startCountdown, 1000);\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase 3:\r\n\t\t\t\t\t\t$(\".pomo:nth-child(2)\").css(\"background-color\", \"green\");\r\n\t\t\t\t\t\tworkStage();\r\n\t\t\t\t\t\tcountdown = setInterval(startCountdown, 1000);\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase 4:\r\n\t\t\t\t\t\t$(\".pomo:nth-child(3)\").css(\"background-color\", \"green\");\r\n\t\t\t\t\t\tbreakStage();\r\n\t\t\t\t\t\tcountdown = setInterval(startCountdown, 1000);\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase 5:\r\n\t\t\t\t\t\t$(\".pomo:nth-child(4)\").css(\"background-color\", \"green\");\r\n\t\t\t\t\t\tworkStage();\r\n\t\t\t\t\t\tcountdown = setInterval(startCountdown, 1000);\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase 6:\r\n\t\t\t\t\t\t$(\".pomo:nth-child(5)\").css(\"background-color\", \"green\");\r\n\t\t\t\t\t\tbreakStage();\r\n\t\t\t\t\t\tcountdown = setInterval(startCountdown, 1000);\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase 7:\r\n\t\t\t\t\t\t$(\".pomo:nth-child(6)\").css(\"background-color\", \"green\");\r\n\t\t\t\t\t\tworkStage();\r\n\t\t\t\t\t\tcountdown = setInterval(startCountdown, 1000);\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase 8:\r\n\t\t\t\t\t\t$(\".pomo:nth-child(7)\").css(\"background-color\", \"green\");\r\n\t\t\t\t\t\ttimePassed = 0;\r\n\t\t\t\t\t\t$(\"#timeDisplay\").html($(\"#longBreak\").html() + \":00\");\r\n\t\t\t\t\t\tstartTime = $(\"#longBreak\").html() * 60;\r\n\t\t\t\t\t\t$(\"#timerType\").html(\"Break Time\");\r\n\t\t\t\t\t\tclearInterval(countdown);\r\n\t\t\t\t\t\tcountdown = setInterval(startCountdown, 1000)\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase 9:\r\n\t\t\t\t\t\tclearInterval(countdown);\r\n\t\t\t\t\t\t$(\".pomo:nth-child(8)\").css(\"background-color\", \"green\");\r\n\t\t\t\t} // end of switch case\r\n\t\t\t} // end of switchStage function", "create() {\n //\n this.events.on('transitionstart', function (fromScene, duration) {\n this.cameras.main.setZoom(0.001);\n }, this);\n\n this.events.on('transitioncomplete', function (fromScene, duration) {\n // this.cameras.main.zoomTo(1, 300);\n this.cameras.main.zoomTo(1, 300);\n }, this);\n\n // this.events.on('transitioncomplete', function (fromScene) {\n\n // });\n\n this.events.on('transitionout', function (toScene, duration) {\n\n this.cameras.main.zoomTo(0.05, 300);\n\n }, this);\n //\n this.hitCount = -1;\n this.nextPlatform = 1;\n this.arr = [];\n this.iscompleted = false;\n this.gotoNextLevel = false;\n this.isShowPass = true;\n this.isCorrectJump = false;\n this.count = 0;\n this.tween = null;\n\n //background\n this.image = this.add.image(game.config.width / 2, game.config.height / 2, 'playBG');\n this.image.displayHeight = game.config.height;\n this.image.displayWidth = game.config.width;\n\n //score\n this.score_btn = this.add.image(game.config.width / 4, game.config.height / 15 + 5, 'score');\n this.score_btn.displayHeight = game.config.height / 10;\n this.score_btn.displayWidth = game.config.width / 2.4;\n\n this.score_btn = this.add.image(game.config.width / 1.3, game.config.height / 15 + 5, 'score');\n this.score_btn.displayHeight = game.config.height / 10;\n this.score_btn.displayWidth = game.config.width / 2.4;\n\n levelText = this.add.text(game.config.width / 1.6, game.config.height / 24, 'LEVEL:3', {\n fontSize: '35px',\n fill: '#FFF'\n });\n\n this.platformGroup = this.physics.add.group();\n\n //ball\n this.ball = this.physics.add.sprite(game.config.width * gameOptions.ballPosition, game.config.height / 4 * 3 - gameOptions.bounceHeight, \"ball\");\n this.ball.displayHeight = game.config.height / 10;\n this.ball.displayWidth = game.config.width / 10;\n\n this.ball.body.gravity.y = gameOptions.ballGravity;\n this.ball.setBounce(1);\n this.ball.body.checkCollision.down = true;\n this.ball.body.checkCollision.up = false;\n this.ball.body.checkCollision.left = false;\n this.ball.body.checkCollision.right = false;\n this.ball.setSize(game.config.height / 5, game.config.width / 2, false)\n let platformX = this.ball.x;\n for (let i = 0; i < 2; i++) {\n let platform = this.platformGroup.create(platformX, game.config.height / 4 * 3 + Phaser.Math.Between(gameOptions.platformHeightRange[0], gameOptions.platformHeightRange[1]), \"ground\");\n platform.setOrigin(0.5, 1);\n platform.setImmovable(true);\n platform.displayWidth = Phaser.Math.Between(gameOptions.platformLengthRange[0], gameOptions.platformLengthRange[1]);\n platform.displayHeight = game.config.height / 15;\n platformX += Phaser.Math.Between(gameOptions.platformDistanceRangeLevel3[0], gameOptions.platformDistanceRangeLevel3[1]);\n platform.setSize(game.config.height / 2.5, game.config.width / 2, false)\n }\n\n this.input.on(\"pointerdown\", (pointer) => {\n console.log(this.iscompleted)\n if (this.iscompleted == true) {\n this.stopPlatforms()\n if ((pointer.x > game.config.width / 3.4 && pointer.x <= game.config.width / 1.45) && (pointer.y > game.config.height / 1.42 && pointer.y <= game.config.height / 1.25)) {\n localStorage.setItem(\"L3\", \"C\");\n this.scene.start(\"Level4\");\n }\n } else {\n this.tween.pause()\n this.movePlatforms();\n }\n }, this);\n\n this.input.on(\"pointerup\", () => {\n this.stopPlatforms();\n this.hitCount = 0;\n }, this);\n\n this.input.keyboard.on('keydown', function (e) {\n if (this.iscompleted == true) {\n if (e.key == \"ArrowRight\" || e.key == \"6\") {\n localStorage.setItem(\"L3\", \"C\");\n this.scene.start(\"Level4\");\n }\n } else {\n if (e.key == \"Enter\") {\n this.tween.pause()\n this.movePlatforms();\n }\n }\n }, this);\n\n this.input.keyboard.on('keyup', function (e) {\n // console.log(e)\n if (e.key == \"Enter\") {\n //console.log(\"soft right key\");\n this.stopPlatforms();\n this.hitCount = 0;\n\n }\n }, this);\n\n this.score = score;\n this.topScore = localStorage.getItem(gameOptions.localStorageName) == null ? 0 : localStorage.getItem(gameOptions.localStorageName);\n this.scoreText = this.add.text(game.config.width / 16, game.config.height / 24, this.score, {\n fontSize: '35px',\n fill: '#FFF'\n });\n this.scoreText.setText('SCORE:' + this.score);\n //this.updateScore(this.score);\n this.arr = this.platformGroup.getChildren()\n this.movePlatformHorizontaly(this.platformGroup.getChildren()[1])\n }", "function stepGameOfLifeDev()\n{\n // RESET DAMAGE BASED COLORS\n SPACESHIP_COLOR_DEV = \"#AFAFAF\";\n GRID_BACKGROUND_COLOR_DEV = \"#000000\";\n // FIRST PERFORM GAME LOGIC\n updateGameDev();\n\n // THE GRID WE RENDER THIS FRAME WILL BE USED AS THE BASIS\n // FOR THE UPDATE GRID NEXT FRAME\n swapGridsDev();\n}", "function cutscene(){\n\t\n\tif (gameInfo.currentScene == \"Gardener\") {\n\t\t\n\t\t// Peach thinks its a good morning\n\t\tif (gameInfo.sceneTime == 100) {\n\t\t\tcharacterSpeak(gameInfo.characters[\"Princess Peach\"].sprite, 4, \"right\");\n\t\t}\n\t\n\t\t// Toad appears, running in from the top and yelling\n\t\tif (gameInfo.sceneTime == 355) {\n\t\t\tgameInfo.characters[\"Toad\"].sprite.vy = 1.5;\n\t\t\tcharacterSpeak(gameInfo.characters[\"Toad\"].sprite, 3, \"left\");\n\t\t}\n\t\t\n\t\tif (gameInfo.characters[\"Toad\"].sprite.x >= 1000) {\n\t\t\tconsole.log(gameInfo.sceneTime);\n\t\t}\n\t\t\n\t\t// Toad turns right\n\t\tif (gameInfo.sceneTime == 471) {\n\t\t\tgameInfo.characters[\"Toad\"].sprite.vx = gameInfo.characters[\"Toad\"].sprite.vy;\n\t\t\tgameInfo.characters[\"Toad\"].sprite.vy = 0;\n\t\t\tgameInfo.characters[\"Toad\"].sprite.playAnimation(gameInfo.characters[\"Toad\"].sprite.states.fearfulWalkRight);\n\t\t}\n\t\t\n\t\t// Peach steps down off the fountain\n\t\tif (gameInfo.sceneTime == 480) {\n\t\t\tgameInfo.characters[\"Princess Peach\"].sprite.playAnimation(gameInfo.characters[\"Princess Peach\"].sprite.states.walkDown);\n\t\t\tgameInfo.characters[\"Princess Peach\"].sprite.vy = 0.5;\n\t\t}\n\t\t\n\t\t// Peach stops walking and turns to the right\n\t\tif (gameInfo.sceneTime == 580) {\n\t\t\tgameInfo.characters[\"Princess Peach\"].sprite.vy = 0;\n\t\t\tgameInfo.characters[\"Princess Peach\"].sprite.playAnimation(gameInfo.characters[\"Princess Peach\"].sprite.states.idleright);\n\t\t}\n\t\t\n\t\t// Toad turns down\n\t\tif (gameInfo.sceneTime == 600) {\n\t\t\tgameInfo.characters[\"Toad\"].sprite.vy = gameInfo.characters[\"Toad\"].sprite.vx;\n\t\t\tgameInfo.characters[\"Toad\"].sprite.vx = 0;\n\t\t\tgameInfo.characters[\"Toad\"].sprite.playAnimation(gameInfo.characters[\"Toad\"].sprite.states.fearfulWalkDown);\n\t\t\tcharacterSpeak(gameInfo.characters[\"Princess Peach\"].sprite, 1, \"left\");\n\t\t}\n\t\t\n\t\t// Toad stops and turns left to face peach\n\t\tif (gameInfo.sceneTime == 790) {\n\t\t\tgameInfo.characters[\"Toad\"].sprite.vy = 0;\n\t\t\tgameInfo.characters[\"Toad\"].sprite.playAnimation(gameInfo.characters[\"Toad\"].sprite.states.flapLeft);\n\t\t\tcharacterSpeak(gameInfo.characters[\"Toad\"].sprite, 5, \"right\");\n\t\t}\n\t\t\n\t\t// Peach responds to Toad\n\t\tif (gameInfo.sceneTime == 1405) {\n\t\t\tgameInfo.characters[\"Princess Peach\"].sprite.playAnimation(gameInfo.characters[\"Princess Peach\"].sprite.states.talkRight);\n\t\t\tcharacterSpeak(gameInfo.characters[\"Princess Peach\"].sprite, 5, \"left\");\n\t\t}\n\t\t\n\t\t// Toad wonders how gardening will help\n\t\tif (gameInfo.sceneTime == 1865) {\n\t\t\tcharacterSpeak(gameInfo.characters[\"Toad\"].sprite, 1, \"right\");\n\t\t}\n\t\t\n\t\t// Peach moves to the left before calling for Monty\n\t\tif (gameInfo.sceneTime == 2005) {\n\t\t\tgameInfo.characters[\"Princess Peach\"].sprite.vx = -0.5;\n\t\t\tgameInfo.characters[\"Princess Peach\"].sprite.playAnimation(gameInfo.characters[\"Princess Peach\"].sprite.states.walkLeft);\n\t\t}\n\t\t\n\t\t// Toad follows, moving to the left\n\t\tif (gameInfo.sceneTime == 2100) {\n\t\t\tgameInfo.characters[\"Toad\"].sprite.vx = -0.5;\n\t\t\tgameInfo.characters[\"Toad\"].sprite.playAnimation(gameInfo.characters[\"Toad\"].sprite.states.walkLeft);\n\t\t}\n\t\t\n\t\t// Peach stops, turns down, and calls for Monty\n\t\tif (gameInfo.sceneTime == 2100) {\n\t\t\tgameInfo.characters[\"Princess Peach\"].sprite.vx = 0;\n\t\t\tgameInfo.characters[\"Princess Peach\"].sprite.playAnimation(gameInfo.characters[\"Princess Peach\"].sprite.states.idleleftdown);\n\t\t\tcharacterSpeak(gameInfo.characters[\"Princess Peach\"].sprite, 4, \"left\");\n\t\t}\n\t\t\n\t\t// Toad stops near Peach\n\t\tif (gameInfo.sceneTime == 2350) {\n\t\t\tgameInfo.characters[\"Toad\"].sprite.vx = 0;\n\t\t\tgameInfo.characters[\"Toad\"].sprite.show(16);\n\t\t}\n\t\t\n\t\t// Monty arrives\n\t\tif (gameInfo.sceneTime == 2660) {\n\t\t\tgameInfo.characters[\"Monty\"].sprite.loop = false;\n\t\t\tgameInfo.characters[\"Monty\"].sprite.playAnimation(gameInfo.characters[\"Monty\"].sprite.states.digupleft);\n\t\t}\n\t\t\n\t\t// Monty replies\n\t\tif (gameInfo.sceneTime == 2800) {\n\t\t\tcharacterSpeak(gameInfo.characters[\"Monty\"].sprite, 2, \"left\");\n\t\t}\n\t\t\n\t\t// Peach replies\n\t\tif (gameInfo.sceneTime == 3060) {\n\t\t\tgameInfo.characters[\"Princess Peach\"].sprite.playAnimation(gameInfo.characters[\"Princess Peach\"].sprite.states.talk2leftdown);\n\t\t\tcharacterSpeak(gameInfo.characters[\"Princess Peach\"].sprite, 4, \"left\");\n\t\t}\n\t\t\n\t\t// Monty replies\n\t\tif (gameInfo.sceneTime == 3560) {\n\t\t\tgameInfo.characters[\"Princess Peach\"].sprite.playAnimation(gameInfo.characters[\"Princess Peach\"].sprite.states.idleleftdown);\n\t\t\tcharacterSpeak(gameInfo.characters[\"Monty\"].sprite, 2, \"left\");\n\t\t}\n\t\t\n\t\t// Monty leaves\n\t\tif (gameInfo.sceneTime == 3820) {\n\t\t\tgameInfo.characters[\"Monty\"].sprite.playAnimation(gameInfo.characters[\"Monty\"].sprite.states.departupleft);\n\t\t}\n\t\t\n\t\t// Toad is jubilant about the plan\n\t\tif (gameInfo.sceneTime == 4045) {\n\t\t\tgameInfo.characters[\"Toad\"].sprite.playAnimation(gameInfo.characters[\"Toad\"].sprite.states.fronttalkhappy);\n\t\t\tcharacterSpeak(gameInfo.characters[\"Toad\"].sprite, 2, \"right\");\n\t\t}\n\t\t\n\t\t// Peach replies\n\t\tif (gameInfo.sceneTime == 4305) {\n\t\t\tgameInfo.characters[\"Princess Peach\"].sprite.playAnimation(gameInfo.characters[\"Princess Peach\"].sprite.states.talkRight2);\n\t\t\tcharacterSpeak(gameInfo.characters[\"Princess Peach\"].sprite, 3, \"left\");\n\t\t}\n\t\n\t\t// End of the scene\n\t\tif (gameInfo.sceneTime == 4685) {\n\t\t\tgameInfo.lastSceneCompleted = 1;\n\t\t\t// Store the scene completion in the user's browser local storage\n\t\t\tlocalStorage.setItem('Scene Completed', 1);\n\t\t\tchangeScenes(gameInfo.transitionVisible, gameInfo.transitionActivate, gameInfo.levelSelectGroup, gameInfo.levelSelectInteractive, function() {\n\t\t\t\t\tgame.state = levelSelect;\n\t\t\t\t});\n\t\t}\n\t}\n\t\n\tif (gameInfo.currentScene == \"Sorceress\") {\n\t\tif (gameInfo.sceneTime == 1) {\n\t\t\tgameInfo.lastSceneCompleted = 2;\n\t\t\t// Store the scene completion in the user's browser local storage\n\t\t\tlocalStorage.setItem('Scene Completed', 2);\n\t\t\tchangeScenes(gameInfo.transitionVisible, gameInfo.transitionActivate, gameInfo.levelSelectGroup, gameInfo.levelSelectInteractive, function() {\n\t\t\t\t\tgame.state = levelSelect;\n\t\t\t\t});\n\t\t}\n\t}\n\t\n\tif (gameInfo.currentScene == \"Engineer\") {\n\t\tif (gameInfo.sceneTime == 1) {\n\t\t\tgameInfo.lastSceneCompleted = 3;\n\t\t\t// Store the scene completion in the user's browser local storage\n\t\t\tlocalStorage.setItem('Scene Completed', 3);\n\t\t\tchangeScenes(gameInfo.transitionVisible, gameInfo.transitionActivate, gameInfo.levelSelectGroup, gameInfo.levelSelectInteractive, function() {\n\t\t\t\t\tgame.state = levelSelect;\n\t\t\t\t});\n\t\t}\n\t}\n\t\n\tif (gameInfo.currentScene == \"Victory\") {\n\t\t\n\t\t// Peach begins to speak\n\t\tif (gameInfo.sceneTime == 30) {\n\t\t\t\n\t\t}\n\t\t\n\t\t\n\t\tif (gameInfo.sceneTime == 3000) {\n\t\t\tgameInfo.lastSceneCompleted = 4;\n\t\t\t// Store the scene completion in the user's browser local storage\n\t\t\tlocalStorage.setItem('Scene Completed', 4);\n\t\t\tchangeScenes(gameInfo.transitionVisible, gameInfo.transitionActivate, gameInfo.levelSelectGroup, gameInfo.levelSelectInteractive, function() {\n\t\t\t\t\tgame.state = levelSelect;\n\t\t\t\t});\n\t\t}\n\t}\n\t\n\tfor (let character of gameInfo.currentCharacters) {\n\t\t\n\t\tgame.move(character);\n\t\t\n\t\tif (character.speakNow > 0 && (character.vx || character.vy)) {\n\t\t\tif (character.speechRight.visible == true) {\n\t\t\t\tcharacter.speechRight.setPosition(character.x - character.offsets[0], character.y - character.offsets[1]);\n\t\t\t} else if (character.speechLeft.visible == true) {\n\t\t\t\tcharacter.speechLeft.setPosition(character.x - character.offsets[2], character.y - character.offsets[3]);\n\t\t\t}\n\t\t}\n\t\t\n\t\tif (character.speakNow > 0 && (character.speakNow) % 120 == 0) {\n\t\t\tcharacter.speechRight.children[1].text = character.lines[character.lastLineSpoken];\n\t\t\tcharacter.speechLeft.children[1].text = character.lines[character.lastLineSpoken];\n\t\t\tcharacter.lastLineSpoken += 1;\n\t\t}\n\t\tcharacter.speakNow -= 1;\n\t\tif (character.speakNow == 0) {\n\t\t\tcharacter.speechRight.visible = false;\n\t\t\tcharacter.speechLeft.visible = false;\n\t\t}\n\t}\n\t\n\tgameInfo.sceneTime += 1;\n}", "initGame() {\n\n this.state = 'stopped';\n this.bugsSpeeds = []; // empty bug speed with every init\n\n // change the state and create entities depending on the choosed lvl\n switch(this.level) {\n case 'Easy':\n this.numOfBugs = 4;\n\n this.allBugs = Enemy.createMultiple(this.numOfBugs, this.numRows);\n this.allGems = Gem.createMultiple(this.gemColor.length+2, this.winWidth, this.gemColor, this.numCols);\n this.allRocks = [];\n // for caching original bug speed as it'll be stoped or zerolized [= 0] upon pause state\n for (let bug of this.allBugs) {\n this.bugsSpeeds.push(bug.speed);\n }\n\n this.changeState(this.state, this.bugsSpeeds);\n break;\n case 'Medium':\n this.numOfBugs = 5;\n this.numOfRocks = 2;\n\n this.allBugs = Enemy.createMultiple(this.numOfBugs, this.numRows);\n this.allGems = Gem.createMultiple(this.numCols/1.6, this.winWidth, this.gemColor, this.numCols);\n this.allRocks = Rock.createMultiple(this.numOfRocks, this.winWidth, this.numRows, this.numCols);\n \n for (let bug of this.allBugs) {\n this.bugsSpeeds.push(bug.speed);\n }\n\n this.changeState(this.state, this.bugsSpeeds);\n break;\n case 'Hard':\n this.numOfBugs = 7;\n this.numOfRocks = 3;\n\n this.allBugs = Enemy.createMultiple(this.numOfBugs, this.numRows);\n this.allGems = Gem.createMultiple(this.numCols-1, this.winWidth, this.gemColor, this.numCols);\n this.allRocks = Rock.createMultiple(this.numOfRocks, this.winWidth, this.numRows, this.numCols);\n \n for (let bug of this.allBugs) {\n this.bugsSpeeds.push(bug.speed);\n }\n\n this.changeState(this.state, this.bugsSpeeds);\n break;\n };\n // random img for game states to show in modal\n this.randomWinImg = this.winnerImg[Math.floor(Math.random() * ((this.winnerImg.length-1)-0) + 1) + 0];\n this.randomLoseImg = this.loserImgs[Math.floor(Math.random() * ((this.loserImgs.length-1)-0) + 1) + 0];\n this.randomPauseImg = this.zzz[Math.floor(Math.random() * (this.zzz.length-1)-0)/* + 0) + 0*/];\n // let randomDefaultImg = this.players[Math.floor(Math.random() * (this.players.length-1) - 0) + 0];\n\n }" ]
[ "0.6480369", "0.63440794", "0.6231629", "0.623005", "0.6092987", "0.60903496", "0.606563", "0.60410094", "0.6015772", "0.5999265", "0.59909576", "0.59827596", "0.59814304", "0.5967276", "0.59465367", "0.5942865", "0.5941537", "0.5926342", "0.5920328", "0.5910092", "0.587167", "0.5868619", "0.5855393", "0.5847284", "0.58414215", "0.5832863", "0.58304864", "0.58301014", "0.58271104", "0.5821165", "0.5814048", "0.5814031", "0.58041954", "0.58023673", "0.58017784", "0.579805", "0.5797981", "0.57884413", "0.5778413", "0.5775546", "0.5775018", "0.5773344", "0.5771673", "0.5771491", "0.57462543", "0.5743549", "0.57360816", "0.5729406", "0.5728853", "0.5722124", "0.57206976", "0.5719128", "0.5716284", "0.57159543", "0.57108516", "0.57101274", "0.5706506", "0.5703753", "0.56996894", "0.56982267", "0.56960076", "0.56916046", "0.5687595", "0.5686347", "0.56842947", "0.56783295", "0.5673477", "0.56710577", "0.5669656", "0.5661875", "0.5658061", "0.56541425", "0.5649868", "0.56492716", "0.5647176", "0.56454587", "0.564336", "0.5638133", "0.56377333", "0.5636347", "0.5626529", "0.5625093", "0.56230646", "0.56217647", "0.56194264", "0.5618422", "0.5612133", "0.5606451", "0.5604173", "0.5603924", "0.5603066", "0.56026286", "0.55989295", "0.5592828", "0.55906224", "0.5589085", "0.5586616", "0.55836487", "0.5582559", "0.55821985", "0.5581618" ]
0.0
-1
this function will decide if a button is correct and worth sending
onClickCMDValidator(e, id) { console.log(this.state.cmdHolder); if (this.state.cmdHolder == null) return; if (id === this.state.cmdHolder.id) { this.props.socket.emit("Command", { id: this.id, name: this.name }); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function buttonSaveCheck() {\n if (game.gameMessageBtn == 0) {\n gameMessageBtnDisabled();\n console.log(game.gameMessageBtn+\" gamemsg btn dis\");\n } else {\n gameMessageBtnEnabled();\n console.log(game.gameMessageBtn+\" gamemsg btn enb\");\n }\n if (game.encounterGenBtn == 0) {\n encounterGenBtnDisabled();\n console.log(game.encounterGenBtn+\" enc btn dis\");\n } else {\n encounterGenBtnEnabled();\n console.log(game.encounterGenBtn+\" enc btn enb\");\n }\n if (game.fightBattleBtn == 0) {\n fightBattleBtnDisabled();\n console.log(game.fightBattleBtn+\" fight btn dis\");\n } else {\n fightBattleBtnEnabled();\n console.log(game.fightBattleBtn+\" fight btn enb\");\n }\n if (game.runBattleBtn == 0) {\n runBattleBtnDisabled();\n console.log(game.runBattleBtn+\" run btn dis\");\n } else {\n runBattleBtnEnabled();\n console.log(game.runBattleBtn+\" run btn enb\");\n }\n}", "function validateButton() {\n\tbutton.disabled = !(!_parameters.params.origin.code === false && !_parameters.params.destination.code === false);\n}", "validateButton() {\n let result;\n if (this.state.lname !== ''\n && this.state.pw !== ''\n && this.state.role !== ''\n && this.state.fname !== ''\n && this.state.validEmail === 'success'\n && this.state.validPassword === 'success') {\n result = false;\n } else {\n result = true;\n }\n if (this.state.button === result) { } else {\n this.setState({\n button: result\n })\n }\n }", "handleInteraction(button) {\n\n const checkTrueOrFalse = this.activePhrase.checkLetter(button.textContent);\n console.log(checkTrueOrFalse);\n\n if (checkTrueOrFalse === false) {\n\n this.removeLife();\n button.disabled = true;\n button.className = 'wrong';\n\n }\n\n if (checkTrueOrFalse === true) {\n\n button.disabled = true;\n button.className = 'chosen'\n this.activePhrase.showMatchedLetter(button.textContent);\n this.checkForWin();\n this.gameOver();\n\n }\n\n this.resetGame();\n\n }", "handleInteraction(button) {\r\n if (button.tagName === 'BUTTON') {\r\n let char = button.textContent;\r\n button.disabled = true; \r\n if (game.activePhrase.checkLetter(char)) {\r\n button.className = 'chosen';\r\n game.activePhrase.showMatchedLetter(char);\r\n this.checkForWin(); \r\n } else {\r\n button.className = 'wrong';\r\n this.removeLife(); \r\n };\r\n }; \r\n if (this.checkForWin() === true) { \r\n this.gameOver(true); \r\n }; \r\n }", "function handleButton() {\n // If the boxes are both filled, enable the button\n let $postButton = $(\"#postButton\");\n if ($('.verb').text() !== '' && $('.adj').text() !== '') {\n $(\"#postButton\").button('enable');\n }\n}", "function buttonPressed(event) {\n choice = event.target.id\n \n // Check if the id of the button matches the answer field of the prompt.\n if (choice == game_data.comparison) {\n correctResponse();\n } \n else {\n wrongResponse();\n }\n}", "checkButton()\n {\n if(this.imeModel==\"\" || this.emailModel==\"\" || this.telefonModel==\"\")\n {\n this.butShow=false;\n }\n else\n {\n this.butShow=true;\n }\n }", "handleInteraction(button) {\n if (button.tagName == 'BUTTON') { //event only listen to `BUTTON` elements on click\n \n let letter = button.textContent\n button.disabled = true;\n \n if (!game.activePhrase.checkLetter(letter)) {\n button.className = 'wrong';\n this.removeLife();\n } else {\n button.className = 'chosen';\n game.activePhrase.showMatchedLetter(letter);\n this.checkForWin(); \n }\n } \n \n if (this.checkForWin() == true) { //check if the user has won\n this.gameOver(true); //call the gamewon is equal to true\n } \n \n console.log(button);\n }", "function checkForm(){\n //if all outcomes are true, this means all inputs have correct data\n if(name_outcome && email_outcome && tel_outcome && msg_outcome){ //if all inputs filled correctly, allow user to send form\n btn.disabled = false; //enable submit btn\n }else{\n btn.disabled = true;\n }\n }", "function checkForm(){\n if(name_outcome && email_outcome && tel_outcome && msg_outcome){\n btn.disabled = false; //enable submit btn if form filled correctly\n }else{\n btn.disabled = true;\n }\n }", "function validateButton(){\n if(validateEmail() == true && validateName() == true && validateMessage() == true){\n $('.sendButton').removeAttr('disabled');\n }\n }", "checkButton() {\n alert;\n if (this.state.emailAdd != \"\" && this.state.orderNum != \"\") {\n this.setState({ style: \"Submit1\" });\n } else {\n this.setState({ style: \"Blackout1\" });\n }\n }", "checkButtonState() {\n const { agree } = this.props;\n const {\n buttonDisabled,\n isAgreeValid,\n isEmailValid,\n isEmail,\n } = this.state;\n\n const isButtonDisabled = !agree || !isAgreeValid || !isEmailValid || !isEmail;\n\n if (isButtonDisabled !== buttonDisabled) {\n this.setState({\n buttonDisabled: isButtonDisabled,\n });\n }\n }", "checkButton() {\r\n if (this.checkEmail() === false || this.checkPhone() === false || this.checkAddress() === false || this.checkName() === false) {\r\n this.state.buttonControl = 'disabled';\r\n } else {\r\n this.state.buttonControl = '';\r\n }\r\n }", "function refreshButton(){\n //if the state of both validMood and validTrigger are true, enable the button, othwerwise disable\n if( !! valid['#mood-menu option'] && !! valid['#trigger-menu option']){\n $('button').prop('disabled', false);\n } else {\n $('button').prop('disabled', true);// button disabled\n }\n }", "function verifyFeedbackAnswer() {\n if (document.querySelector(\"#answer\").value != \"\") {\n document.getElementById(\"sendbtn\").disabled = false;\n document.getElementById(\"sendbtn\").style.backgroundColor =\n \"rgba(62, 33, 222, 1)\";\n } else {\n document.getElementById(\"sendbtn\").disabled = true;\n document.getElementById(\"sendbtn\").style.backgroundColor =\n \"rgba(62, 33, 222, 0.3)\";\n }\n}", "handleInteraction(button) {\n button.disabled = true;\n if (this.activePhrase.checkLetter(button.innerHTML) === true) {\n button.className = 'chosen';\n this.activePhrase.showMatchedLetter(button.innerHTML);\n if (this.checkForWin() === true) {\n this.gameOver(true);\n }\n } else {\n button.className = 'wrong';\n this.removeLife(true);\n }\n }", "handleInteraction(button){\n const key = button.textContent;\n const checkKey = this.activePhrase.checkLetter(key);\n\n if (checkKey) {\n button.disabled = true;\n button.className = 'chosen';\n this.activePhrase.showMatchedLetter(key);\n this.checkForWin()\n \n if (this.checkForWin() === true) {\n this.gameOver();\n }\n \n \n } else if (!checkKey) {\n this.removeLife()\n button.disabled = true;\n button.className = 'wrong';\n \n }\n this.resetGame()\n \n }", "handleInteraction(button){\n button.disabled = true;\n if(!this.activePhrase.checkLetter(button.textContent)){\n button.classList.add('wrong');\n this.removeLife();\n }\n else{\n button.classList.add('chosen');\n if(this.checkForWin()){\n let isWon = true;\n this.gameOver(isWon);\n }\n }\n }", "handleInteraction(button){\n //console.log(button);\n if(!this.activePhrase.checkLetter(button.textContent)) {\n button.disabled = true;\n button.className = 'wrong';\n this.removeLife();\n }\n if(this.activePhrase.checkLetter(button.textContent)) {\n button.disabled = true;\n button.className = 'chosen';\n this.activePhrase.showMatchedLetter(button.textContent);\n if(this.checkForWin()){\n this.gameOver(true);\n }\n }\n }", "function checkBasicInputs() {\n if (!productName || !productBarcode) {\n const snackBar = {\n data: 'Veuillez remplir tous les champs requis.',\n position: WSnackBar.position.BOTTOM,\n duration: WSnackBar.duration.SHORT,\n textColor: 'white',\n backgroundColor: 'red',\n }\n WSnackBar.show(snackBar)\n return false\n }\n if (productBarcode.length != 13) {\n const snackBar = {\n data: 'Code barre invalide',\n position: WSnackBar.position.BOTTOM,\n duration: WSnackBar.duration.SHORT,\n textColor: 'white',\n backgroundColor: 'red',\n }\n WSnackBar.show(snackBar)\n return false\n }\n return true\n }", "handleInteraction(button) {\n let letter = button.textContent;\n if(this.activePhrase.checkLetter(letter)) {\n if(!button.classList.contains('chosen')) {\n button.classList.add('chosen');\n button.disabled = true;\n this.activePhrase.showMatchedLetter(letter);\n if(this.checkForWin()) {\n this.gameOver(true);\n }\n }\n \n } else {\n if(!button.classList.contains('wrong')) {\n button.classList.add('wrong');\n button.disabled = true;\n this.removeLife();\n }\n }\n }", "buttonHandler(){\n\t\tvar items = this.props.hey.questions.present;\n\t\tlet conditions = this.props.hey.conditions.present;\n\t\tlet counter = this.props.hey.counter.present;\n\t\tconst action = this.props.action;\n\t\tconst increment = this.props.increment;\n\t\tconst hide = this.props.hideState;\n\t\tsendButtonHandler(items,conditions,counter,action,increment,hide);\n\t}", "function validbutton()\n{\nalert(\"Thankyou for registering for blood donation. Have a healthy life!\");\n}", "handleInteraction(button) {\n let correctButton = this.activePhrase.checkLetter(button.textContent); // boolean\n if (correctButton) {\n this.activePhrase.showMatchedLetter(button.textContent);\n button.classList.add(`chosen`);\n button.disabled = true;\n //timer to give time for the animations to end, and revert to the oginal class names, then checkforwin\n window.setTimeout(() => {\n if (this.checkForWin()) {\n this.gameOver(true);\n }\n }, 200);\n\n //else if the button is not correct and the button is not disabled already\n //to handle the issue of the wrong button still clickable and removes lives if clicked\n } else if (!correctButton && button.disabled === false) {\n this.removeLife();\n button.classList.add(`wrong`, `animated`, `bounceOut`);\n button.disabled = true;\n\n if (this.missed === 5) {\n this.gameOver(false);\n }\n }\n }", "function clickOn1(){if(goodAnswer == 1){ correctAnswerClick(1); }else{ badAnswerClick(1); }}", "function checkWin() {\n checkCombination(button1, button2, button3);\n checkCombination(button4, button5, button6);\n checkCombination(button7, button8, button9);\n checkCombination(button1, button4, button7);\n checkCombination(button2, button5, button8);\n checkCombination(button3, button6, button9);\n checkCombination(button1, button5, button9);\n checkCombination(button3, button5, button7);\n }", "handleInteraction(button) {\n const letter = button.innerHTML; \n const checkLetter = this.activePhrase.checkLetter(letter); \n button.setAttribute('disabled',true);\n if (checkLetter) { \n button.classList.add('chosen');\n game.activePhrase.showMatchedLetter(letter);\n if (this.checkForWin()) {\n this.gameOver(true);\n }\n } else { \n button.classList.add('wrong');\n this.removeLife();\n }\n\n }", "function validateBtn (val) {\n let btnDOM = document.getElementById(\"button\")\n \n // IF THE INPUT HAS A VALUE LENGTH LESS THEN 1 BUTTON IS DISABLED \n if( val.length <1 ) { \n btnDOM.disabled = true \n btnDOM.innerHTML=\"Enter stock symbol\"\n } // ELSE BUTTON IS ENABLED WITH SOME ADDED TEXT\n else { btnDOM.disabled = false; btnDOM.innerHTML=\"Request Data\" }\n}", "handleInteraction(button) {\r\n let clicked = button\r\n //console.log(clicked);\r\n clicked.disabled = true;\r\n\r\n if (this.activePhrase.checkLetter(clicked.textContent)) {\r\n //console.log('checked Letter');\r\n this.activePhrase.showMatchedLetter(clicked.textContent);\r\n clicked.className = 'chosen';\r\n this.checkForWin();\r\n if (this.checkForWin()) {\r\n this.gameOver(true);\r\n \r\n }\r\n \r\n \r\n } else {\r\n clicked.className = 'wrong';\r\n this.removeLife();\r\n \r\n \r\n }\r\n }", "function goButton(){\n let inputstring = $('#answerbox').val();\n $('#answerbox').val('');\n if(inputstring.toLowerCase() === currentString.trsled){\n $('#bigindicator').text(\"Correct :)\");\n $('#alertbox').removeClass(\"alert-danger\");\n $('#alertbox').addClass(\"alert-success\");\n $('#youtyped').text('');\n $('#rightanswer').text('');\n }else{\n $('#bigindicator').text(\"Wrong :(\");\n $('#alertbox').removeClass(\"alert-success\");\n $('#alertbox').addClass(\"alert-danger\");\n $('#youtyped').text(`You typed: ${inputstring}`);\n $('#rightanswer').text(`Correct: ${currentString.trsled}`); \n };\n startRound();\n}", "function btnEnter_click() {\n var userText = document.getElementById(\"txtCommand\").value;\n var response = \"\";\n if (userText === \"N\" || userText === \"n\") {\n response = btnNorth();\n } else {\n if (userText === \"S\" || userText === \"s\") {\n response = btnSouth();\n } else {\n if (userText === \"E\" || userText === \"e\") {\n response = btnEast();\n } else {\n if (userText === \"W\" || userText === \"w\") {\n response = btnWest();\n } else {\n if (userText === \"help\") {\n HelpMessage();\n } else {\n if (userText === \"take\") {\n TakeItem();\n } else {\n if (userText === \"inventory\") {\n listInventory();\n } else {\n if (userText === \"open\") {\n rescueDog();\n } else {\n ErrorMessage();\n }\n }\n }\n }\n }\n }\n }\n }\n }", "enableButton(){\n let myPrice = this.state.price;\n let myAddress = this.state.address;\n let myType = this.state.type;\n let myCity = this.state.city;\n let myState = this.state.us_state;\n //let mLat = this.state.lat;\n //let mLong = this.state.long;\n let myUsername = \"\";\n if (myType && myAddress && myPrice && myCity && myState){ //Checks if no fields empty\n this._handlePress();\n } else{\n Alert.alert (\n 'Cannot Submit yet',\n 'please fill out all fields'\n );\n }\n}", "function check() {\n button.hide();\n const guess = input.value();\n var rightNum = num1 + '' + num2 + ''+num3 + '' + num4 + '' + num5;\n if(guess == rightNum){\n playSound.play();\n background(0,255,0);\n\n\tstroke(0);\n\tstrokeWeight(2);\n\tfill('white');\n\trect(50,35, 1050, 100, 20);\n textSize(75);\n fill(0,0,0);\n text('Correct!', 395, 110);\n button = createButton('Next!');\n button.size(100,40);\n button.style(\"font-size\", \"30px\");\n button.position((w2 + 720), (h2 + 400));\n button.mousePressed(reset2);\n }else{\n resetButton();\n \n\tstroke(0);\n\tstrokeWeight(2);\n\tfill('white');\n\trect(50,35, 1050, 100, 20);\n\ttextSize(60);\n\tfill(0,0,0,);\n\ttext('The pattern was '+rightNum, 250, 290);\n \n \tstroke(0);\n\tstrokeWeight(2);\n\tfill('white');\n\trect(50,35, 1050, 100, 20);\n\ttextSize(75); \n\tfill(0,0,0);\n\ttext('INCORRECT!', 325, 110);\n }\n}", "handleInteraction(button) {\r\n button.setAttribute('disabled', '');\r\n\r\n const letter = button.textContent;\r\n const letterInPhrase = game.activePhrase.checkLetter(letter);\r\n\r\n if (letterInPhrase) {\r\n button.classList.add('chosen');\r\n this.activePhrase.showMatchedLetter(letter);\r\n if (this.checkForWin()) this.gameOver(true);\r\n \r\n } else {\r\n button.classList.add('wrong');\r\n this.removeLife();\r\n }\r\n\r\n }", "function alternativesButton () {\r\n btn.setAttribute('id', 'b')\r\n\r\n document.getElementById('ans1').innerHTML = parsed.alternatives.alt1\r\n var t = document.getElementById('ans1')\r\n btn.appendChild(t)\r\n form.appendChild(btn)\r\n document.getElementById('b').addEventListener('click', function () {\r\n check = 'alt1'\r\n })\r\n\r\n btn1.setAttribute('id', 'b1')\r\n document.getElementById('ans2').innerHTML = parsed.alternatives.alt2\r\n var t1 = document.getElementById('ans2')\r\n\r\n btn1.appendChild(t1)\r\n form.appendChild(btn1)\r\n document.getElementById('b1').addEventListener('click', function () {\r\n check = 'alt2'\r\n })\r\n\r\n btn2.setAttribute('id', 'b2')\r\n document.getElementById('ans3').innerHTML = parsed.alternatives.alt3\r\n var t2 = document.getElementById('ans3')\r\n btn2.appendChild(t2)\r\n form.appendChild(btn2)\r\n\r\n document.getElementById('b2').addEventListener('click', function () {\r\n check = 'alt3'\r\n })\r\n btn3.setAttribute('id', 'b3')\r\n form.appendChild(btn3)\r\n\r\n if (parsed.alternatives.alt4 === undefined) {\r\n document.getElementById('b3').hidden = true\r\n } else if (parsed.alternatives.alt4 !== undefined) {\r\n document.getElementById('b3').hidden = false\r\n\r\n document.getElementById('ans4').innerHTML = parsed.alternatives.alt4\r\n var t3 = document.getElementById('ans4')\r\n btn3.appendChild(t3)\r\n\r\n document.getElementById('b3').addEventListener('click', function () {\r\n check = 'alt4'\r\n console.log(check)\r\n })\r\n }\r\n }", "handleInteraction(button){\r\n button.setAttribute(\"disabled\", \"\");\r\n if(this.activePhrase.checkLetter(button.innerText)){\r\n button.className = 'chosen';\r\n this.activePhrase.showMatchLetter(button.innerText)\r\n if(this.checkForWin()){\r\n this.gameOver();\r\n }\r\n } else {\r\n button.className = 'wrong';\r\n this.removeLife();\r\n }\r\n }", "function verifyUserResponce(clickedButtonId) {\n if (!gameStarted) {\n // if game is not started\n gameOverError();\n } else if (clickedButtonId != currentSequence[0]) {\n // wrong input\n gameOverError();\n } else if (clickedButtonId === currentSequence[0]) {\n // if the clicked button matches the sequence\n currentSequence.shift();\n\n if (currentSequence.length === 0) {\n // if the clicked button was the last element in current sequence,\n // next level, Call generateSequenceUnit(),\n // to add new random sequence unit in existing sequence\n // Add delay between nextLevel\n delay(1000, generateSequenceUnit);\n }\n }\n}", "handleInteraction(button) {\n button.disabled = true;\n const letter = button.textContent;\n if(this.activePhrase.checkLetter(letter) === false) {\n button.className = 'key wrong';\n this.removeLife();\n } else {\n button.className = 'key chosen';\n this.activePhrase.showMatchedLetter(letter);\n if(this.checkForWin()) {\n this.gameOver(true);\n }\n }\n }", "function BtnMessage(b) { //b pneumonic for \"button name\"\r\n if (b==\"change\") {\r\n alert(\"chay chay chay-eenj\");\r\n }\r\n if (b==\"snark\") {\r\n alert(\"snark of fools\");\r\n }\r\n}", "handleInteraction(button) {\n let clickedButton = button; \n let letter = button.innerText;\n clickedButton.disabled = true;\n\n if(!this.activePhrase.checkLetter(letter)) {\n clickedButton.classList.add(\"wrong\");\n this.removeLife();\n } else {\n clickedButton.classList.add(\"chosen\");\n this.activePhrase.showMatchedLetter(letter);\n this.checkForWin();\n }\n }", "function NumRecButtons_canApplyServerBehavior(sbObj) {\r\n var retVal = true;\r\n return retVal;\r\n}", "handleInteraction(button) {\n button.disabled = true;\n if (this.activePhrase.checkLetter(button.textContent) === true) {\n this.activePhrase.showMatchedLetter(button.textContent);\n button.className = \"chosen\";\n if (this.checkForWin()) {\n setTimeout( () => this.gameOver(true), 500);\n }\n } else if (this.activePhrase.checkLetter(button.textContent) === false) {\n this.removeLife();\n button.className = \"wrong\";\n }\n }", "function buttonClick(event){\n //Conditional to limit click triggering to the buttons only\n if(event.target.tagName != \"BUTTON\"){\n return\n }\n //Conditional determining the behavior when the correct answer is selected\n else if (event.target.id === \"a\"){\n colorButtons();\n score++;\n // localStorage.setItem(\"score\", score);\n clearDelay()\n }\n //Conditional determining the behavior when the wrong answer is selected\n else if(event.target.id === \"f\"){\n colorButtons();\n score--; \n // localStorage.setItem(\"score\", score);\n secondsLeft -= 10;\n clearDelay();\n }\n}", "handleInteraction(button) {\n if (button.getAttribute('disabled') !== 'true') {\n if (this.activePhrase.checkLetter(button.textContent)) {\n button.classList.add('chosen');\n this.activePhrase.showMatchedLetter(button.textContent);\n this.checkForWin();\n this.checkForWin() ? this.gameOver(true) : undefined;\n } else {\n button.classList.add('wrong');\n this.removeLife();\n }\n }\n \n button.setAttribute('disabled', true);\n }", "function checkSubmitButton() {\n let value1 = document.querySelector('input#toAccount').value;\n let value2 = document.querySelector('input#title').value;\n let value3 = document.querySelector('textarea#content').value;\n\n if (value1 && value2 && value3) {\n submitButton.disabled = false;\n } else {\n submitButton.disabled = true;\n }\n}", "stayButtonClicked(){\n document.getElementById(\"hitButton\").disabled = true;\n document.getElementById(\"stayButton\").disabled = true;\n // Dealer's turn\n this.dealersTurn();\n this.turnOverDealersHoleCard();\n this.compareHands();\n\n // Display results\n document.getElementById(\"bet\").innerText = \"$0\";\n document.getElementById(\"wallet\").innerText = `$${this.player.wallet}`;\n\n // document.getElementById(\"nextHandButton\").disabled = false; \n }", "function rawSubmit1x2Coin(thisbtn) {\n\n}", "handleInteraction(button) {\n\n let letter = button.innerHTML;\n button.disabled = true;\n \n if(this.activePhrase.checkLetter(letter)){\n button.className = \"chosen\";\n this.activePhrase.showMatchedLetter(letter);\n if(this.checkForWin()) {\n this.gameOver(true);\n }\n } else { //else if the letter is is not the activePhrase\n button.className = \"wrong\"\n this.removeLife()\n }\n\n }", "function handleButton(evnet) {\n let random = Math.floor(Math.random() * (slider.value - 0) + 0);\n //random으로 돌린다.\n resultdiv.innerHTML = \"you chose: \"+input.value+\", the machine chose: \"+random+\".\";\n if(input.value == random){\n resultdiv.innerHTML+=\"\\n you won!\";\n }\n else{\n resultdiv.innerHTML+=\"\\n you lost!\";\n }\n}", "handleInteraction(button){\n const currLetter = button.innerText;\n button.disabled = true;\n\n if(this.activePhrase.checkLetter(currLetter)){\n button.classList.add('chosen');\n this.activePhrase.showMatchedLetter(currLetter);\n if(this.checkForWin()){\n this.gameOver(this.checkForWin());\n }\n } else {\n button.classList.add('wrong');\n this.removeLife();\n }\n }", "function submit_btn() {\n var btn = document.getElementById(\"submit-btn\");\n\n if (\n urnFlage &&\n passFlage &&\n cpassFlage &&\n nameFlage &&\n emailFlage &&\n phoneFlage\n ) {\n btn.disabled = false;\n btn.style.backgroundColor = \"green\";\n } else {\n btn.style.backgroundColor = \"#a30000\";\n btn.disabled = true;\n }\n}", "handleInteraction(button) {\n //(1) Disables the selected letter's onscreen keyboard button\n button.setAttribute('disabled', true);\n\n //if the button clicked by the player does match a letter in the phrase\n if (this.activePhrase.checkLetter(button.innerText) === true) {\n //the CHOSEN CSS class is added to the selected letter's keyboard button\n button.className = 'chosen';\n //the 'showMatchedLetter()' method is called on the phrase\n this.activePhrase.showMatchedLetter(button.innerText);\n\n //if the button clicked by the player does not match a letter in the phrase\n } else {\n //the 'removeLie()' method is called\n this.removeLife();\n //the WRONG CSS class is added to the selected letter's keyboard button\n button.className = 'wrong';\n }\n //if all letters in the phrase are set to show - win\n if (this.checkForWin()) {\n //the 'gameOver()' method is called\n this.gameOver(true);\n }\n }", "function verificar(){\n if(respostas[0]==frase1){\n botaoMudar = createButton('Proxima');\n botaoMudar.position(140, 90);\n botaoMudar.mousePressed(mudarFase); // tela 5\n }\nif(respostas[1]==frase1){\n botaoMudar = createButton('Proxima');\n botaoMudar.position(140, 90);\n botaoMudar.mousePressed(mudarFase);// tela 2\n}\n\n if(respostas[2]==frase1){\n botaoMudar = createButton('Proxima');\n botaoMudar.position(140, 90);\n botaoMudar.mousePressed(mudarFase) //tela 6\n }\n \n if(respostas[3]==frase1){\n botaoMudar = createButton('Proxima');\n botaoMudar.position(140, 90);\n botaoMudar.mousePressed(mudarFase) //tela 6\n }\n \n if(respostas[4]==frase1){\n botaoMudar = createButton('Proxima');\n botaoMudar.position(140, 90);\n botaoMudar.mousePressed(mudarFase) //tela 6\n }\n\n if(respostas[5]==frase1){\n botaoMudar = createButton('Proxima');\n botaoMudar.position(140, 90);\n botaoMudar.mousePressed(mudarFase) //tela 6\n }\n \n if(respostas[6]==frase1){\n botaoMudar = createButton('Proxima');\n botaoMudar.position(140, 90);\n botaoMudar.mousePressed(mudarFase) //tela 6\n }\n\n if(respostas[7]==frase1){\n botaoMudar = createButton('Proxima');\n botaoMudar.position(140, 90);\n botaoMudar.mousePressed(mudarFase) //tela 6\n }\n \n if(respostas[8]==frase1){\n botaoMudar = createButton('Proxima');\n botaoMudar.position(140, 90);\n botaoMudar.mousePressed(mudarFase) //tela 6\n }\n \n if(respostas[9]==frase1){\n botaoMudar = createButton('Proxima');\n botaoMudar.position(140, 90);\n botaoMudar.mousePressed(mudarFase) //tela 6\n }\n \n //muda de fase\nfunction mudarFase(){\n //tela=2\n inp.value(\"\");\n botaoMudar.hide();//tela 5\n\nif(tela==5){\n tela=2\n}else{\n if(tela==2){\n tela=6\n }else{ \n if(tela==6){\n tela=7\n }\n else{\n if(tela==7){\n tela=8\n }\n else{\n if(tela==8){\n tela=9\n }\n else{\n if(tela==9){\n tela=10\n }\n else{\n if(tela==10){\n tela=11\n }\n else{\n if(tela==11){\n tela=12\n }\n else{\n if(tela==12){\n tela=13\n }\n else{\n if(tela==13){\n tela=14\n }\n }\n }\n }\n }\n }\n }\n }\n }\n}\n\n\n /*function mudarFase(){\n tela=6;\n inp.value(\"\");\n botaoMudar.hide();// tela 2\n}*/\n \n}\n}", "handleInteraction(clickedElement, method) {\n\n // define checkLetter to be used \n // to hold if the letter guessed is correct or not\n let checkLetter;\n if(method === \"virtual\") { // virtual keyboard used\n\n // check to see if guessed correct letter\n checkLetter = this.activePhrase.checkLetter(clickedElement.textContent);\n \n // disable the letter button clicked\n clickedElement.disabled = true;\n \n\n if (checkLetter) { // guessed correct letter\n // add css class \"chosen\"\n clickedElement.classList.add(\"chosen\");\n\n // show guessed letter on the UI\n this.activePhrase.showMatchedLetter(clickedElement.textContent);\n\n // check if player won the game\n if(this.checkForWin()) {\n // end the game\n this.gameOver(\"won\");\n }\n\n } else {\n // add css class \"wrong\"\n clickedElement.classList.add(\"wrong\");\n\n // remove a life\n this.removeLife();\n\n }\n } else { // physical keyboard used\n \n // virtualButton will hold the virtual button that holds the letter that was guessed\n let virtualButton;\n\n // reference all qwerty buttons\n const $qwertyButtons = $(\"#qwerty button\");\n\n // iterate through the virtual buttons to compare with the letter guessed\n $qwertyButtons.each( (i, el) => {\n\n // let's find the button that holds the letter guessed\n if(clickedElement === el.textContent) {\n virtualButton = el;\n }\n });\n\n // disable button \n if(virtualButton.disabled === false) {\n\n // check to see if guessed correct letter\n checkLetter = this.activePhrase.checkLetter(clickedElement);\n if(checkLetter) {\n // add css class \"chosen\"\n virtualButton.classList.add(\"chosen\");\n \n // show guessed letter\n this.activePhrase.showMatchedLetter(clickedElement);\n \n // check if player won game\n if(this.checkForWin()) {\n this.gameOver(\"won\");\n }\n } else {\n // add css class \"wrong\"\n virtualButton.classList.add(\"wrong\");\n \n // remove a life for wrong guesses\n this.removeLife();\n }\n }\n\n // disable virtual key\n virtualButton.disabled = true;\n }\n }", "handleInteraction(button) {\r\n let letter = button.textContent;\r\n let isLetterInPhrase = false;\r\n button.disabled = true;\r\n if(this.activePhrase){\r\n isLetterInPhrase = this.activePhrase.checkLetter(letter);\r\n if(isLetterInPhrase){\r\n button.classList.add('chosen');\r\n this.activePhrase.showMatchedLetter(letter);\r\n if(this.checkForWin()){\r\n this.gameOver(true);\r\n }\r\n } else {\r\n button.classList.add('wrong');\r\n this.removeLife();\r\n }\r\n }\r\n }", "function ClickOnStartContinue()\n{\n if(Btn_Start_Continue.Exists)\n {\n Btn_Start_Continue.ClickButton()\n Log.Message(\"Clicked on Start Button on Quick CMC\")\n return true\n }\n else\n {\n Log.Message(\"Button Start doesn't exists\")\n return false\n }\n}", "handleInteraction(btn) {\r\n btn.disabled = true;\r\n const mc = document.querySelector(\".main-container\");\r\n\r\n if (this.activePhrase.checkLetter(btn.innerText)) {\r\n btn.classList.add(\"chosen\");\r\n this.activePhrase.showMatchedLetter(btn.innerText);\r\n mc.style.background=\"green\";\r\n if (this.checkForWin()) {\r\n this.gameOver(true);\r\n }\r\n } else {\r\n btn.classList.add(\"wrong\");\r\n mc.style.background=\"red\";\r\n this.removeLife();\r\n }\r\n }", "function updateButtonStatus(){\n if(zipTextArea.value!==\"\" && feelingArea.value!==\"\"){\n generateButton.disabled = false;\n generateButton.className=\"buttonEnabled\";\n }else{\n generateButton.disabled = true;\n generateButton.className=\"buttonDisabled\";\n }\n\n setTimeout(updateButtonStatus,100);\n}", "handleInteraction(button) {\n button.setAttribute('disabled', true);\n if(!this.activePhrase.checkLetter(button.textContent)){\n button.classList.add('wrong');\n \n this.removeLife(); \n } else {\n button.classList.add('chosen');\n this.activePhrase.showMatchedLetter(button.textContent);\n if(this.checkForWin()){\n this.gameOver(true); \n }\n }\n\n console.log('missed: ' + this.missed);\n }", "function buttonClick(button) {\n if(button == (questions[count])[\"answer\"]){\n count++;\n right++;\n $(\"#questionResponse\").html(\"You are correct!\")\n $(\"#amountCorrect\").html(right);\n setTimeout(nextQuestion, 1000);\n } \n else{\n count++;\n wrong++;\n $(\"#questionResponse\").html(\"You are incorrect.\")\n $(\"#amountIncorrect\").html(wrong);\n setTimeout(nextQuestion, 1000);\n } \n}", "async checkCommandButton(message) {\n let acceptedCommand = false;\n let options = message.id[\"options\"];\n let optionText = \"\";\n for(let option of options) {\n if(optionText.length > 0) {\n optionText += \",\";\n }\n optionText += option;\n }\n let helpCommand = optionText.match(this.helpRegex);\n if(!helpCommand) {\n for(let command of this.acceptedCommands) {\n if(optionText === command) {\n acceptedCommand = true;\n break;\n }\n }\n if(!acceptedCommand && !this.catchAllCommands) {\n Logger.warn(\"Control:checkCommandButton() Not an accepted command: \\\"\" + optionText + \"\\\"\");\n return;\n }\n }\n let userId = ChatTools.getUserId(message.user);\n let chatId = message.room;\n let isGroup = ChatTools.isUserInGroup(message.user);\n let messageId = message.id[\"message_id\"];\n\n let messageJson = await this.messengerClient.getMessage(messageId, chatId, isGroup, false);\n if(!messageJson) {\n Logger.error(\"Control::checkCommandButton() Unable to retrieve request message on checkCommandButton\");\n return;\n }\n let user = messageJson[\"user\"];\n if(!user) {\n Logger.error(\"Control::checkCommandButton() Retrieved invalid user on checkCommandButton:\", messageJson);\n return;\n }\n let id = user[\"id\"];\n if(id !== this.robot.user.id) {\n Logger.warn(\"Control::checkCommandButton() User id is not robot id on checkCommandButton:\", this.robot.user.id, messageJson);\n return;\n }\n if(helpCommand) {\n Logger.debug(\"Control:checkCommandButton() Sending help message\");\n this.sendHelpMessage(message);\n return;\n }\n if(!acceptedCommand) {\n Logger.debug(\"Control:checkCommandButton() Not an accepted command, catch all enabled: \\\"\" + optionText + \"\\\"\");\n } else {\n Logger.debug(\"Control:checkCommandButton() Accepted command: \\\"\" + optionText + \"\\\"\");\n }\n let textMessage = ChatTools.createHubotTextMessage(userId, chatId, isGroup, optionText);\n this.robot.receive(textMessage);\n }", "hitButtonClicked(){\n this.dealer.hit(this.player);\n if (this.player.isBust()) {\n if (this.player.wallet <= 0){\n document.getElementById(\"statusText\").innerText = `${this.player.name} lost! Busted at ${this.player.calculateHand()}\\nNow ${this.player.name} is broke! Game Over!!`;\n document.getElementById(\"hitButton\").disabled = true;\n document.getElementById(\"stayButton\").disabled = true;\n document.getElementById(\"nextHandButton\").disabled = true; \n } else {\n document.getElementById(\"hitButton\").disabled = true;\n document.getElementById(\"stayButton\").disabled = true;\n document.getElementById(\"nextHandButton\").disabled = false; \n\n document.getElementById(\"statusText\").innerText = `${this.player.name} lost! Busted at ${this.player.calculateHand()}`; \n }\n document.getElementById(\"bet\").innerText = \"$0\";\n document.getElementById(\"wallet\").innerText = `$${this.player.wallet}`; \n } else {\n document.getElementById(\"score\").innerText = this.player.calculateHand();\n }\n }", "function checkReady()\n\t{\n\t\tButtonObject = document.getElementById('register');\n\t\tif (name_OK && email_OK)\n\t\t{\n\t\t\tButtonObject.disabled = false;\n\t\t} \n\t\telse\n\t\t{\n\t\t\tButtonObject.disabled = true;\n\t\t}\n\t}", "handleInteraction(button) {\n const currentPhrase = this.activePhrase.phrase\n const letter = button.textContent\n button.disabled = true;\n\n if(!currentPhrase.split('').includes(letter)) {\n // if the selected letter is NOT in the phrase, do this\n button.className = 'wrong'\n this.removeLife()\n } else {\n button.className = 'chosen'\n this.activePhrase.showMatchedLetter(letter)\n if (this.checkForWin()) {\n this.gameOver(true)\n }\n }\n }", "checkButton(button) \n {\n //check if any button is hit\n if(button.body.hit && !button.pressed)\n {\n button.pressed = true;\n AudioManager.playSound('open_door', 0.3);\n\n //open the door\n this.doors.forEach(this.openDoor, this);\n }\n }", "function checkButton (button) {\n if (buttons.SAMSUNG_FREQ.hasOwnProperty(button)) {\n return buttons.SAMSUNG_FREQ[button]\n } else if (buttons.NET_FREQ.hasOwnProperty(button)) {\n return buttons.NET_FREQ[button]\n } else if (buttons.SAMSUNG.hasOwnProperty(button)) {\n return buttons.SAMSUNG[button]\n } else if (buttons.NET.hasOwnProperty(button)) {\n return buttons.NET[button]\n }\n return false\n}", "function checkSecond() {\n //hides button\n button.hide();\n const guess = input.value();\n //this adds the value in a pattern (Not addition)\n var rightNum = num1 + '' + num2 + ''+num3 + '' + num4 + '' + num5 + '' + num6;\n \n if(guess == rightNum)\n {\n playSound.play();\n background(0,255,0);\n\n\tstroke(0);\n\tstrokeWeight(2);\n\tfill('white');\n\trect(50,35, 1050, 100, 20);\n textSize(75);\n fill(0,0,0);\n text('Correct!', 395, 110);\n button = createButton('Next!');\n button.size(100,40);\n button.style(\"font-size\", \"30px\");\n button.position((w2 + 720), (h2 + 400));\n button.mousePressed(screenFive);\n }else\n {\n resetButton();\n \n\tstroke(0);\n\tstrokeWeight(2);\n\tfill('white');\n\trect(50,35, 1050, 100, 20);\n\ttextSize(60);\n\tfill(0,0,0,);\n\ttext('The pattern was '+rightNum, 250, 290);\n \n \tstroke(0);\n\tstrokeWeight(2);\n\tfill('white');\n\trect(50,35, 1050, 100, 20);\n\ttextSize(75); \n\tfill(0,0,0);\n\ttext('INCORRECT!', 325, 110);\n }\n}", "handleInteraction(e) {\n // If the event is coming from physical keyboard and catching with 'keydown'\n if (e.type == \"keydown\") {\n const char = qwerty.querySelectorAll(\"button\"); //find all the buttons\n for (let i = 0; i < char.length; i++) {\n const button = char[i];\n const buttonText = button.innerText;\n if (e.key.toLowerCase() == buttonText) {\n // if the buttons has the text of the key pressed\n\n button.disabled = true; //disable the button\n\n if (this.activePhrase.checkLetter(buttonText)) {\n //if active phrase has the button text\n button.className = \"chosen\"; //change the class of button to chosen\n this.activePhrase.showMatchedLetter(buttonText); //display the matched letter\n if (this.checkForWin()) {\n this.gameOver(true); //check if the user is won. then display gameOver\n }\n } else {\n if (button.className != \"wrong\") {\n //if the button class is not already wrong\n button.className = \"wrong\"; //set it to wrong\n this.removeLife(); //remove life\n }\n }\n }\n }\n //If the event is coming the mouse click\n } else if (e.type == \"click\") {\n e.disabled = true;\n const button = e.target;\n\n const buttonText = button.textContent;\n\n if (this.activePhrase.checkLetter(buttonText)) {\n //if active phrase has the button text\n button.className = \"chosen\"; //change the class of button to chosen\n this.activePhrase.showMatchedLetter(buttonText); //display the matched letter\n if (this.checkForWin()) {\n this.gameOver(true); //check if the user is won. then display gameOver\n }\n } else {\n if (button.className != \"wrong\") {\n //if the button class is not already wrong\n button.className = \"wrong\"; //set it to wrong\n this.removeLife(); //remove life\n }\n }\n }\n }", "function onMsg() {\r\n msgLen = msg.value.length;\r\n\r\n if (type == \"/md5/\") {\r\n if (msgLen != 32) {\r\n btn.disabled = true;\r\n }\r\n else {\r\n btn.disabled = false;\r\n }\r\n }\r\n else if (type == \"/sha/\") {\r\n if (msgLen > 0) {\r\n btn.disabled = false;\r\n }\r\n else {\r\n btn.disabled = true;\r\n }\r\n }\r\n else {\r\n if (isOfSameLen() && msgLen > 0) {\r\n btn.disabled = false;\r\n }\r\n else {\r\n btn.disabled = true;\r\n }\r\n }\r\n}", "function sendWishGift(){\r\n\t\tvar node = selectSingleNode(\".//input[@name='sendit']\");\r\n\t\tvar vote=Math.floor(Math.random()*2);\r\n\t\tvar waitForMore=true; //use this to keep trying or keep looking for more buttons to click\r\n\r\n\t\t//check for bluebutton page with image buttons\r\n\t\tif (!node) {\r\n\t\t\tvar itemID = location.search.getUrlParam(\"selectedGift\");\r\n\t\t\t//alert(itemID);\r\n\t\t\tif (itemID) {\r\n\t\t\t\t//check that selectedGift is not a comma delimited list. If it is, separate and choose one\r\n\t\t\t\tvar items = itemID.split(\",\");\r\n\t\t\t\titemID = items[Math.floor(Math.random()*items.length)];\r\n\t\t\t}\r\n\t\t\tnode = $(\"add_\"+itemID);\r\n\t\t\t//if (node) alert(itemID);\r\n\t\t\twaitForMore = false; //prevent hammering buttons\r\n\t\t}\r\n\r\n\t\t//check for multiple send radio buttons like on a normal gift page\r\n\t\tif (!node) {\r\n\t\t\t//check for gift page buttons\r\n\t\t\tvar nodes=selectNodes(\".//*[contains(@class,'giftLi')]//span[contains(@class,'fb_protected_wrapper')]/input[contains(@class,'request_form_submit')]\");\r\n\t\t\tif (nodes.snapshotLength) {\r\n\t\t\t\t//pick one randomly\r\n\t\t\t\tnode = nodes.snapshotItem( Math.floor(Math.random()*nodes.snapshotLength) );\r\n\t\t\t\tnode.style.backgroundColor=\"green\";\r\n\t\t\t}\r\n\t\t\twaitForMore = false; //prevent hammering buttons\r\n\t\t}\r\n\r\n\t\t//check for single send buttons for pages like send bushel\r\n\t\tif (!node) node=selectSingleNode(\".//span[contains(@class,'fb_protected_wrapper')]/input[contains(@class,'request_form_submit')]\");\r\n\t\tif (!node) node=selectSingleNode(\".//div[contains(@class,'gift_form_buttons')]/a[contains(@class,'giftformsubmit')]\");\r\n\t\tif (!node) node=selectSingleNode(\".//div[@class='rfloat']/input[@name='try_again_button']\");\r\n\t\tif (!node) node=selectSingleNode(\".//input[@name='acceptReward']\");\r\n\t\tif (!node) node=selectSingleNode(\".//input[@class='input\"+vote+\"submit']\");\r\n\r\n\t\tif (node) setTimeout(function(){click(node); if (waitForMore=true) window.setTimeout(sendWishGift,500);},500);\r\n\t\telse window.setTimeout(sendWishGift,1000); \r\n\t}", "handleInteraction(button) {\r\n button.setAttribute('disabled', 'true');\r\n if (this.activePhrase.phrase.search(button.textContent) === -1) {\r\n button.classList.add('wrong');\r\n this.removeLife();\r\n \r\n } else {\r\n button.classList.add('chosen');\r\n this.activePhrase.showMatchedLetter(button.textContent);\r\n let win = this.checkForWin();\r\n\r\n if (win) {\r\n this.gameOver(win)\r\n }\r\n }\r\n }", "function handleSubmitBtn() {\n try {\n const result = game.playersGuessSubmission( input.value );\n if (result === 'You Win!' || result === 'You Lose.') {\n pauseScreen(result);\n } else {\n updateScreen(result);\n }\n } catch (error) {\n updateScreen(error);\n }\n \n input.value = '';\n}", "function buttonIsPressed(button) {\n if (typeof(button) == \"object\") return button.pressed;\n return button == 1.0;\n}", "function buttonIsPressed(button) {\n if (typeof(button) == \"object\") return button.pressed;\n return button == 1.0;\n}", "function updateVerifyCodeButtonUI() {\n //alert(!!window.verifyingCode|| !getCodeFromUserInput());\n document.getElementById('verify-code-button').disabled =\n !!window.verifyingCode\n || !getCodeFromUserInput();\n }", "handleInteraction(button) {\r\n // Disable on screen button\r\n button.disabled = true;\r\n\r\n if(this.activePhrase !== null) {\r\n if (this.activePhrase.checkLetter(button.textContent)) {\r\n // if selected letter was correct: add 'chosen' class to the on screen keyboard letter and call showMatchedLetter()\r\n button.classList.add('chosen');\r\n this.activePhrase.showMatchedLetter(button.textContent);\r\n } else {\r\n // if selected letter was wrong: add 'wrong' class to the on screen keyboard letter and call removeLife()\r\n button.classList.add('wrong');\r\n this.removeLife();\r\n }\r\n\r\n // Check if the player has won (checkForWIn()) and call gmaeOver()\r\n if (this.checkForWin()) {\r\n this.gameOver();\r\n }\r\n }\r\n }", "function verificaExploracao() {\r\n if (!ativo || document.getElementById(\"transdiv\")) {\r\n return;\r\n }\r\n\r\n // 'take all' button in bank screen\r\n if ($(\"span.subtabon\").html() && $(\"span.subtabon\").html() == \"Bank\") {\r\n $(\"#widthdrawamount\").val(parseInt($(\"span.statsvcred:not(#curcoins)\").html().replace(/[,\\.\\s]/g, \"\")));\r\n }\r\n\r\n // Encounter handlers\r\n if ($(\"td.areasign\").html() && $(\"td.areasign\").html().trim() != \"Encounter\") {\r\n // A puzzle box (green buttons)\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"A Puzzle Box\" && $(\"#actionresulttd\").html() && $(\"#actionresulttd\").html().indexOf(\"and can be opened when all 4 correct buttons are pressed\") >= 0) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html().trim() == \"Open\") {\r\n $(this).click();\r\n $(\"#actionbuttonimg1\").click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n\r\n // Wishing Well and Beggar\r\n if ($(\"span.mobname\").html() && ($(\"span.mobname\").html() == \"Wishing Well\" || $(\"span.mobname\").html() == \"A Beggar\") && $(\"#amount\").length > 0 && $(\"#btHighValue\").length == 0) {\r\n document.getElementById('amount').disabled = false;\r\n $(\"#amount\").after(function () {\r\n var strAux = '<br/><input type=\"button\" id=\"btHighValue\" value=\"High\"/>';\r\n strAux += '&nbsp;<input type=\"button\" id=\"btLowValue\" value=\"Low\"/>';\r\n if ($(\"span.mobname\").html() == \"Wishing Well\") {\r\n strAux += '&nbsp;<input type=\"button\" id=\"bt1B\" value=\"1B\"/>';\r\n }\r\n strAux += '&nbsp;<a href=\"#\" title=\"';\r\n if ($(\"span.mobname\").html() == \"Wishing Well\") {\r\n strAux += 'Clicking in \\'High\\', the Well will give you Energy/Money/Skill Points.\\n Clicking in \\'Low\\' the Well will give you Energy/Money.\\n Clicking in \\'B1\\' the Well will give +25% to rage.';\r\n } else {\r\n strAux += 'Clicking in \\'High\\', the Beggar will give you an Item.\\n Clicking in \\'Low\\' the Beggar will give you Energy.';\r\n }\r\n strAux += '\">?</a>';\r\n return strAux;\r\n });\r\n window.preencheAmount = function (arrValores) {\r\n if (parseInt($(\"#curlevel\").html()) <= arrValores.length) {\r\n if (parseInt($(\"#curcoins\").html().replace(/[,\\.]/g, \"\")) >= Math.ceil(coinMulti * arrValores[parseInt($(\"#curlevel\").html()) - 1])) {\r\n if (arrValores != arr1B) $(\"#amount\").val(Math.ceil(coinMulti * arrValores[parseInt($(\"#curlevel\").html()) - 1]));\r\n else $(\"#amount\").val(Math.ceil(arrValores[parseInt($(\"#curlevel\").html()) - 1]));\r\n if ($(\"span.mobname\").html() == \"Wishing Well\") {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n loadDiv2('/dream/explore?action=well');\r\n }) + \")()\";\r\n } else {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n loadDiv2('/dream/explore?action=beggar');\r\n }) + \")()\";\r\n }\r\n } else {\r\n if (arrValores != arr1B) alert(\"You don't have enough coins for this action. You need at least \" + Math.ceil(coinMulti * arrValores[parseInt($(\"#curlevel\").html()) - 1]) + \" coins.\");\r\n else alert(\"You don't have enough coins for this action. You need at least \" + Math.ceil(arrValores[parseInt($(\"#curlevel\").html()) - 1]) + \" coins.\");\r\n }\r\n } else {\r\n alert(\"Sorry, your level isn't registered in this script, please update it or contact the author if updating don't solve your problem.\")\r\n }\r\n };\r\n $(\"#btHighValue\").click(function () {\r\n preencheAmount(arrHighValues);\r\n });\r\n $(\"#btLowValue\").click(function () {\r\n preencheAmount(arrLowValues);\r\n });\r\n $(\"#bt1B\").click(function () {\r\n preencheAmount(arr1B);\r\n });\r\n }\r\n\r\n // A Puzzle Box (colors/mastermind)\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"A Puzzle Box\" && $(\"#actionresulttd\").html() && $(\"#actionresulttd\").html().indexOf(\"is locked&nbsp;electronically, and opens when the correct sequence of colors\") >= 0) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).text().trim() == \"Open\") {\r\n $(this).click();\r\n $(\"span#actionbuttonimg2\").click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n\r\n\r\n // A Treasure Chest (age/animals/gallons)\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"A Treasure Chest\") {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Open\") {\r\n $(this).click();\r\n $(\"#actionbuttonimg2\").click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n\r\n // Shrooms eat\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"Magic Mushrooms\") {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Taste\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n\r\n // Elf fight/buy\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"Magic Elf\") {\r\n if (elf == 0) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Attack\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n } else if (elf == 1) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Buy with Coins\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n }\r\n\r\n // GoD fight\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"Guardian of Dreams\") {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Fight\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n\r\n // Gambler gamble/fight\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"The Gambler\") {\r\n if (gambler == 0) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Accept\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n } else if (gambler == 1) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Fight\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n }\r\n\r\n // Dust Merchant dust/fight\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"Dust Merchant\"){\r\n if (dust == 0) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Accept\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n } else if (dust == 1) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Fight\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n }\r\n\r\n // Wiseman talk/quiz/fight\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"The Wiseman\") {\r\n if (wiseman == 0) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Accept\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n } else if (wiseman == 1) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Trivia\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n } else if (wiseman == 2) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Fight\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n }\r\n\r\n // Imp quest/fight\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"Little Imp\") {\r\n if (imp == 0) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Accept\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n } else if (imp == 1) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Fight\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n }\r\n\r\n // Girl In Red quest/fight\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"Girl in Red\") {\r\n if (0 == girl) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Accept\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n } else if (1 == girl) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Fight\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n }\r\n\r\n // Easter Bunny take\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"Easter Bunny\") {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Take One\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n \r\n //Santa gift\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"Santa\") {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Ask for gift\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n \r\n // Ally, we want to discard allys with name != ally_names[0,3,7] (not Kitten, Priestess or Phoenix)\r\n if ($(\"span.mobname\").html() && ($(\"span.mobname\").html() == ally_names[1] || $(\"span.mobname\").html() == ally_names[2] || $(\"span.mobname\").html() == ally_names[4] || $(\"span.mobname\").html() == ally_names[5] || $(\"span.mobname\").html() == ally_names[6] || $(\"span.mobname\").html() == ally_names[8] || $(\"span.mobname\").html() == ally_names[9])) {\r\n GM_log(\"ally encountered\");\r\n if (ally == 0) {\r\n GM_log(\"ally get\");\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Accept\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n } else if (ally == 1) {\r\n GM_log(\"ally keep\");\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Explore\") {\r\n\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n }\r\n \r\n // nice Ally, we want to get allys with name == ally_names[0,3,7] (Kitten, Priestess or Phoenix)\r\n if ($(\"span.mobname\").html() && ($(\"span.mobname\").html() == ally_names[0] || $(\"span.mobname\").html() == ally_names[3] || $(\"span.mobname\").html() == ally_names[7])) {\r\n GM_log(\"nice ally encountered\");\r\n if (niceAlly == 0) {\r\n GM_log(\"nice ally get\");\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Accept\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n } else if (niceAlly == 1) {\r\n GM_log(\"ally keep\");\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Explore\") {\r\n\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n }\r\n \r\n //ms. santa\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"Ms. Santa\") {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Take by force\") {\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n \r\n // Treasure Map\r\n if ($(\"span.mobname\").html() && $(\"span.mobname\").html() == \"A Treasure Map\") {\r\n if (map == 0) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Find\") {\r\n\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n } else if (map == 1) {\r\n location.href = \"javascript:(\" + encodeURI(function () {\r\n $(\"div.btn100\").each(function (indice) {\r\n if ($(this).html() == \"Sell\") {\r\n\r\n $(this).click();\r\n return false;\r\n }\r\n });\r\n }) + \")()\";\r\n }\r\n }\r\n }\r\n}", "function checkInfo (){\n //first check for info \n if (guess.value === \"\") {\n // If no info disable button \n guessSubmit.setAttribute(\"disabled\", \"true\");\n reset.setAttribute(\"disabled\", \"true\");\n clear.setAttribute(\"disabled\", \"true\");\n }\n //If info then enable button\n else {\n guessSubmit.removeAttribute(\"disabled\");\n reset.removeAttribute(\"disabled\");\n clear.removeAttribute(\"disabled\");\n }\n\n}", "showButtons(valutation, assignment) {\n\n let stateCurrentAssignment = '';\n //Set stateCurrentAssignment to the current state of the assignment\n this.state.assignments.forEach(assignment => {\n if (valutation.assignment_id === assignment.id) {\n stateCurrentAssignment = assignment.state;\n }\n })\n\n if (stateCurrentAssignment === 'Booked') {\n return (\n <div style={{ position: 'relative', right: '50px' }}>\n <CustomButton\n block\n bsStyle='success'\n onClick={\n () => {\n\n this.setState({\n operationToConfirm: 'Assegna incarico',\n selectedValutation: valutation,\n selectedAssignment: assignment,\n })\n\n this.setShowConfirm();\n\n\n }\n }\n >\n Assegna incarico\n </CustomButton>\n </div>\n )\n }\n else if (stateCurrentAssignment === 'Unassigned') {\n let showSendRequestButton = false;\n \n this.state.assignments.forEach(el => {\n \n if (el.id === assignment.id) {\n console.log('Ciao')\n if (el.student == null || el.student === '') {\n \n showSendRequestButton = true;\n }\n }\n })\n if (showSendRequestButton) {\n return (\n <div style={{ position: 'relative', right: '50px' }}>\n <CustomButton\n block\n bsStyle='success'\n onClick={\n () => {\n\n this.setState({\n operationToConfirm: 'Invia richiesta',\n selectedValutation: valutation,\n selectedAssignment: assignment,\n })\n\n this.setShowConfirm();\n\n\n }\n }\n\n >\n Invia richiesta\n </CustomButton>\n </div>\n )\n }\n else {\n return (\n <div style={{ position: 'relative', right: '50px' }}>\n <CustomButton\n block\n bsStyle='warning'\n disabled\n >\n Nessun operazione\n </CustomButton>\n </div>\n )\n }\n\n }\n else {\n return (\n <div style={{ position: 'relative', right: '50px' }}>\n <CustomButton\n block\n bsStyle='warning'\n disabled\n >\n Nessun operazione\n </CustomButton>\n </div>\n )\n }\n }", "function Verify(params) {\n if (!params.includes(0)) {\n button.disabled = false\n buttonInformation.hidden = true\n } else {\n button.disabled = true\n buttonInformation.hidden = false\n }\n }", "function check_btn(btn) {\n if (btn.hasClass('disabled')) {\n return false;\n }\n\n btn.addClass('disabled');\n setTimeout(function() {\n btn.removeClass('disabled');\n }, 500);\n\n return true;\n }", "function checkButtons(){\n\t\tvar outstr = ''\n\t\tif (featureInfo.length > 1){outstr = '<button type = \"button\" name =\"backButton\" onclick = \"backOne()\"><b><</b></button> Record ' + (i+1) + ' of ' + featureInfo.length + ' <button type = \"button\" id =\"nextButton\" onclick = \"forwardOne()\"><b>></b></button>'};\n\t\treturn outstr;\n\t\t}", "function checkAndClickButtons() {\r\n existingButtons(classList).forEach(button => {\r\n // We want to make sure that we are only pressing the skip button when it\r\n // is visible on the screen, so that it is like an actual user is pressing\r\n // it. This also gives a user time to not-skip the ad in the future.\r\n if (!isBtnVisible(button)) {\r\n triggerClickWhenVisible(button);\r\n \r\n return;\r\n } \r\n\r\n triggerClick(button);\r\n })\r\n }", "function checkBtn(clickval){\r\n\tif (clickval == randBtnIndex[prevIndexClick]){\r\n\t\tprevIndexClick ++;\r\n\t\tconsole.log(\"Correct!\");\r\n\t\tif (prevIndexClick >= randBtns.length){\r\n\t\t\tconsole.log(\"-----Loading new set-----\");\r\n\t\t\tgenSet();\t//only call function when the index value the user has to click is greater than the randBtns array, signaling that the user has clicked all the buttons required\r\n\t\t}\r\n\t}else{\r\n\t\tprevIndexClick = -1;\r\n\t\tconsole.log(\"Wrong!\");\r\n\t}\r\n}", "function setupButtons(){\n //speak(quiz[currentquestion]['question'])\n\t\t$('.choice').on('click', function(){\n\t\tsynth.cancel();\n is_on = 0;\n\t\tpicked = $(this).attr('data-index');\n\t\tspeak(quiz[currentquestion]['choices'][picked], LINGUA_RISPOSTA);\n\t\tshow_button();\n\t\t// risposte in francese\n\t\t$('.choice').removeAttr('style').off('mouseout mouseover');\n\t\t$(this).css({'font-weight':'900', 'border-color':'#51a351', 'color':'#51a351', 'background' : 'gold'});\n\t\tif(submt){\n\t\t\t\tsubmt=false;\n\t\t\t\t$('#submitbutton').css({'color':'#fff','cursor':'pointer'}).on('click', function(){\n\t\t\t\t$('.choice').off('click');\n\t\t\t\t$(this).off('click');\n\t\t\t\tprocessQuestion(picked);\n //\n\t\t\t\t});\n\t\t\t}\n\t\t})\n\t}", "function sndRecPairClick() {\n if (buttonChecked == button_options.SENDREC) {\n //Clear colours\n buttonChecked = button_options.NONE;\n }\n else {\n //Clear button method, change to selected\n buttonChecked = button_options.SENDREC;\n }\n consoleAdd(\"Button Selected: \" + buttonChecked);\n}", "function enableSendButton() {\n const sendButton = document.getElementById(\"sendButton\");\n\n if (myPlate.plateSelected && myDrink.drinkSelected && myDessert.dessertSelected) {\n sendButton.style.backgroundColor = \"#32B72F\";\n sendButton.innerHTML = \"Fechar pedido\";\n \n sendButton.setAttribute(\"onclick\", \"openConfirmWindow()\");\n } else {\n sendButton.style.backgroundColor = \"#CBCBCB\";\n sendButton.innerHTML = \"Selecione os 3 itens para fechar o pedido\";\n\n sendButton.removeAttribute(\"onclick\");\n }\n\n}", "function TXbtnClicked() {\n if (display.innerHTML.split(\" \")[0] == selectedWordData.frequency) {\n moduleDone()\n } else {\n wrongClick()\n }\n }", "function answerClicked(indexClicked){\n\n $('#'+indexClicked).removeClass(\"btn-outline-primary\");\n \n //check if answer was correct\n if(indexClicked == answerIndex){\n //alert(\"you are correct\");\n $('#'+indexClicked).addClass(\"btn-success\");\n //send report to server & to socket\n questionCorrect(questionType, questionId);\n }else{\n //alert(\"wrong answer\");\n $('#'+indexClicked).addClass(\"btn-danger\");\n questionWrong(questionType, questionId);\n //send report to server & to socket\n }\n //this game mode only allows 1 guess, so disable all buttons\n for(var i = 0; i < answersLength; i++){\n $('#'+i).addClass(\"disabled\");\n } \n}", "function checkAnswer(btnVal,question){\n disableButtons();\n if (btnVal === question.correctAns) {\n numCorrect++;\n return true;\n }\n else {\n numWrong++;\n return false;\n }\n}", "checkReadyForSubmit(){\n if(this.checkAnswersReady() && this.checkAddressReady() && this.checkMembership()){\n return true;\n }\n else{\n return false;\n }\n }", "function buttonStatus() {\n\t/*Debe habilitarse el botón de búsqueda cuando se ingrese texto con una \n\tcantidad mayor a dos caracteres en el campo de búsqueda.*/\n\tif (search.value.length >= 2 ) {\n\t\tsubmit.disabled = false \n\t}else {\n\t\tsubmit.disabled = true\n\t\tfilterData = globalData\n\t\tpageFilter(filterData)\n\t}\n}", "function buttonState(inputValue) {\n // necesito una variable para guardar inputValue: DONE (86)\n // necesito una variable para controlar el estado del boton: DONE (87)\n // necesito comprobar el valor de mi variable: DONE (89)\n // si mi variable tiene algo --> cambio el valor del estado del boton: DONE (90)\n\n let bState = false; //Definir el estado inicial del boton --> deshabilitado \n\n if (inputValue) { // Condicional\n bState = true; // Estado final del algoritmo\n } \n}", "function checkQuestion() {\n\n var selected = $(\"#sol:checked\");\n\n //Was answer right?\n if (selected.val())\n {\n //TODO: Have two button-process for correct answer choice\n $.ajax({\n type: \"POST\",\n url: handlerUrl,\n data: JSON.stringify({\"question\": \"correct\", \"flag\": flag}),\n success: updateQuestion\n });\n }\n else\n {\n flag = \"true\";\n //TODO: style for the shaking button\n alert('incorrect answer');\n }\n }", "function AllOKAllowSubmit() {\n if (formInUse === \"#rpsForm\") {\n AppendReasonToRequest(reasonForChallenge);\n\n challengeString += `Do you <a href=\"https://spelmakare.se/steem/rps?challenger=${userName}&permlink=${permLink}\">accept?</a>`;\n\n jsonChallenge.author = userName;\n jsonChallenge.permlink = permLink;\n jsonChallenge.parent_author = userToChallenge;\n jsonChallenge.parent_permlink = permLinkParent;\n jsonChallenge.body = encodeURIComponent(challengeString);\n jsonChallenge.json_metadata.challenged = userToChallenge;\n jsonChallenge.json_metadata.challenge_type = reasonForChallenge;\n jsonChallenge.json_metadata.challenger_rpschoicemd5 = rpsChoiceMD5;\n }\n else {\n jsonResponse.author = userName;\n jsonResponse.permlink = permLink;\n jsonResponse.parent_author = userToChallenge;\n jsonResponse.parent_permlink = permLinkParent;\n jsonResponse.body = encodeURIComponent(actualResponse);\n jsonChallenge.json_metadata.challenger = userToChallenge; ///Challenger is userToChallenge in response!\n jsonChallenge.json_metadata.result = winner;\n }\n\n $(\"#question6\").delay(200).fadeIn(300);\n $(\"#rpsPreviewTitle\").delay(200).fadeIn(300);\n $(\"#rpsPreview\").delay(200).fadeIn(300);\n $(\"#submit\").delay(200).fadeIn(300);\n $(\"#rpsPreview\").html(challengeString);\n\n readyToSubmit = true;\n }", "function buttons(button) {\n if (button == \"left-button\" && keyPressed != true && gameOver != true) {\n buttonPressed = true;\n p.moveLeft();\n } else if (button == \"rotate-button\" && keyPressed != true && gameOver != true) {\n buttonPressed = true;\n p.rotate();\n rotateSound.play();\n } else if (button == \"right-button\" && keyPressed != true && gameOver != true) {\n buttonPressed = true;\n p.moveRight();\n } else if (button == \"down-button\" && keyPressed != true && gameOver != true) {\n buttonPressed = true;\n p.moveDown();\n }\n }", "function checkTag() {\n if (event.target.innerHTML === randomTag && movesMade < 2) {\n alert(\"You Won\");\n\n for (let btn of buttons) {\n if (!btn.className.includes(\"disabled\")) {\n btn.classList.add(\"disabled\");\n }\n }\n movesMade++;\n }\n if (event.target.innerHTML !== randomTag && movesMade === 1) {\n alert(\"You Lose\");\n for (let btn of buttons) {\n if (!btn.className.includes(\"disabled\")) {\n btn.classList.add(\"disabled\");\n }\n }\n\n movesMade++;\n }\n\n if (event.target.innerHTML !== randomTag && movesMade === 0) {\n alert(\"Try Again, you have one last try\");\n event.target.classList.add(\"disabled\");\n movesMade++;\n }\n}", "function PP3butClicked(e) {\n var button = this;\n\n switch (button.name[0]) {\n case \"1\":\n if (button.value.trim() == \"Chk All\") {\n button.value = \" UnChk All \";\n button.name += \"1\";\n var butt2 = document.getElementById('but2')\n butt2.value =\"UnChk All Mornings\";\n var butt3 = document.getElementById('but3')\n butt3.value =\"UnChk All Mid Days\";\n var butt4 = document.getElementById('but4')\n butt4.value =\"UnChk All Evenings\";\n } else if (button.value.trim() == \"UnChk All\") {\n button.value = \" Chk All \";\n button.name += \"0\";\n var butt2 = document.getElementById('but2')\n butt2.value =\"Chk All Mornings\";\n var butt3 = document.getElementById('but3')\n butt3.value =\"Chk All Mid Days\";\n var butt4 = document.getElementById('but4')\n butt4.value =\"Chk All Evenings\";\n }\n break;\n case \"2\":\n if (button.value.trim() == \"Chk All Mornings\") {\n button.value = \"UnChk All Mornings\";\n button.name += \"1\";\n } else if (button.value.trim() == \"UnChk All Mornings\") {\n button.value = \"Chk All Mornings\";\n button.name += \"0\";\n }\n break;\n case \"3\":\n if (button.value.trim() == \"Chk All Mid Days\") {\n button.value = \"UnChk All Mid Days\";\n button.name += \"1\";\n } else if (button.value.trim() == \"UnChk All Mid Days\") {\n button.value = \"Chk All Mid Days\";\n button.name += \"0\";\n }\n break;\n case \"4\":\n if (button.value.trim() == \"Chk All Evenings\") {\n button.value = \"UnChk All Evenings\";\n button.name += \"1\";\n } else if (button.value.trim() == \"UnChk All Evenings\") {\n button.value = \"Chk All Evenings\";\n button.name += \"0\";\n }\n break;\n default:\n }\n var butName = button.name[0];\n PP3serviceBtn(button.name)\n button.name = butName;\n}", "function CheckPlayable() {\n if ((playerCredit < playerBet)) {\n messageLabel.text = \"low credit\";\n spinButton.mouseEnabled = false;\n spinButton.alpha = 0.3;\n console.log(playerCredit);\n }\n else if (playerBet == 0) {\n messageLabel.text = \"Enter bet\\n amount\";\n spinButton.mouseEnabled = false;\n }\n else {\n spinButton.mouseEnabled = true;\n spinButton.alpha = 1;\n }\n }" ]
[ "0.69402766", "0.6873408", "0.67779243", "0.67201555", "0.670045", "0.66827816", "0.6679502", "0.66723627", "0.6648146", "0.6581923", "0.65678936", "0.65324616", "0.65052253", "0.64652526", "0.64212614", "0.6417484", "0.6392546", "0.6380143", "0.63670987", "0.63528204", "0.6326715", "0.62978745", "0.6295497", "0.6292288", "0.6281828", "0.62812567", "0.62805283", "0.62772363", "0.6262555", "0.62591964", "0.6258315", "0.625184", "0.6243598", "0.6240863", "0.623926", "0.6219551", "0.6219417", "0.62175494", "0.62123305", "0.62064284", "0.61979", "0.6197136", "0.61926615", "0.6188081", "0.61862856", "0.61708516", "0.6164917", "0.6154535", "0.6147577", "0.6145072", "0.61430514", "0.6140633", "0.61398435", "0.61390513", "0.61381197", "0.6131915", "0.6131681", "0.6129622", "0.6129113", "0.6115839", "0.61121285", "0.6111992", "0.6107599", "0.6106473", "0.6092236", "0.60887474", "0.6086366", "0.60816586", "0.60749334", "0.60720533", "0.60570705", "0.6044104", "0.6042563", "0.60391456", "0.6035209", "0.6035209", "0.60322154", "0.6031099", "0.6024256", "0.6020441", "0.6016955", "0.60165167", "0.6010727", "0.6009122", "0.6004265", "0.5994215", "0.59881544", "0.59851235", "0.59849674", "0.59842867", "0.5981612", "0.59756327", "0.59733105", "0.5972763", "0.59711915", "0.596395", "0.59583074", "0.5943485", "0.59364504", "0.59348685", "0.59288657" ]
0.0
-1
FUNCTIONS reset game defaults
function reset() { resetButton.innerHTML = "RESET"; winner.classList.add("hide"); numShotsOne.innerHTML = 0; numShotsTwo.innerHTML = 0; numGoalsOne.innerHTML = 0; numGoalsTwo.innerHTML = 0; resetSpan.classList.remove("hide"); leftDiv.classList.add("possessionIndicator"); rightDiv.classList.remove("possessionIndicator"); toggleTeamDivs(); running = true; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function resetGameVars() {\n diffSetting = gameDiffSettings[diffSelector.value - 1]\n gameClock = null\n isGameOver = true\n motherShipInPlay = false\n }", "function restoreDefaults() {\n console.log('[PROTOCOL restoreDefaults()]', arguments);\n var newGame = angular.copy(club.defaultGame);\n newGame.metadata = vm.game.metadata;\n handleLoadedGame(vm.game, club.defaultGame);\n }", "function resetGame() {\n resetClockAndTime();\n resetMoves(); \n resetRatings();\n startGame();\n}", "function resetGame() {\n resetClockAndTime();\n resetMoves();\n resetStars();\n initGame();\n activateCards();\n startGame();\n}", "function reset() {\n //Reset the game\n channelResetGame();\n }", "function resetGame() {\n resetTimer();\n resetMoves();\n resetStars();\n shuffleDeck();\n resetCards();\n}", "function reset() {\n\t\t/**\n\t\t * TODO: create initial game start page and additional\n\t\t * \tinteractivity when game resets once understand more about\n\t\t * animation\n\t\t */\n\t}", "function reset(){\n\n theme.play();\n\n gameState = PLAY;\n gameOver.visible = false;\n restart.visible = false;\n \n monsterGroup.destroyEach();\n \n Mario.changeAnimation(\"running\",MarioRunning);\n\n score=0;\n\n monsterGroup.destroyEach();\n\n \n}", "function resetCurrentGame() {\n clearGameCards();\n resetMoves();\n resetTimer();\n startGame();\n resetGameSound();\n}", "function reset() {\n generateLevel(0);\n Resources.setGameOver(false);\n paused = false;\n score = 0;\n lives = 3;\n level = 1;\n changeRows = false;\n pressedKeys = {\n left: false,\n right: false,\n up: false,\n down: false\n };\n }", "function resetGame () {\n resetBricks ();\n store.commit ('setScore', 0);\n store.commit ('setLives', 3);\n resetBoard ();\n draw ();\n}", "resetGame() {\n\t\t//stop game\n\t\tthis.running = false\n\t\tclearInterval(this.loop);\n\n\t\t//set original values\n\t\tthis.aliens = [1, 3, 5, 7, 9, 23, 25, 27, 29, 31];\n\t\tthis.direction = 1;\n\t\tthis.ship = [104, 114, 115, 116];\n\t\tthis.missiles = [];\n\t\tthis.level = 1;\n\t\tthis.currentLevel = 1;\n\t\tthis.speed = 512;\n\t\tthis.score = 0;\n\n\t\tconsole.log(\"Game reset.\");\n\t}", "function resetGame(){\n startingLevel = 1;\n startingScore = 0;\n startingLives = 5;\n\n changeScore(startingLevel, startingScore);\n changeLevel(startingLevel);\n}", "function resetVars() {\n wordBank = defaults.words;\n score = defaults.score;\n lives = defaults.lives;\n userGuesses = [];\n}", "function resetVars() {\n wordBank = defaults.words;\n score = defaults.score;\n lives = defaults.lives;\n userGuesses = [];\n}", "function resetGame() {\n account.score = 0;\n account.lines = 0;\n account.level = 0;\n board.reset();\n time = { start: 0, elapsed: 0, level: LEVEL[account.level] };\n}", "function resetGame() {\n gBoard = buildBoard();\n gGame.shownCount = 0;\n gGame.isOn = false;\n gLivesCount = 3;\n}", "function reset() {\n x = 20;\n y = 35;\n level = 1;\n lost = false;\n won =false;\n game = false;\n loseColor =0;\n winColor=1;\n}", "function resetGame() {\n clearGameCards();\n resetMoves();\n resetTimer();\n}", "function resetGame(){\n setWinner(undefined)\n setPlayerBoard(()=> GameBoard('player'))\n setAiBoard(()=> GameBoard('ai'))\n setAI(() => Player('ai'))\n setIsPlayerTurn(true)\n setUpGame()\n }", "function resetGame() {\n // Position of prey and player will reset\n setupPrey();\n setupPlayer();\n // movement and speed of prey will reset\n movePrey();\n // sound will replay\n nightSound.play();\n // Size and color of player will reset\n playerRadius = 20;\n firegreen = 0;\n // score will reset\n preyEaten = 0;\n // prey speed will reset\n preyMaxSpeed = 4\n // All of this when game is over\n gameOver = false;\n}", "function resetGame() {\n if (dinoStegosaurus.foodEaten + dinoTriceratops.foodEaten >= 20) {\n tornado.reset();\n }\n if (dinoStegosaurus.foodEaten + dinoTriceratops.foodEaten >= 30) {\n fire.reset();\n }\n if (dinoStegosaurus.foodEaten + dinoTriceratops.foodEaten >= 40) {\n meteor.reset();\n }\n foodLeaves.reset();\n foodBerries.reset();\n foodPlant.reset();\n dinoStegosaurus.reset();\n dinoTriceratops.reset();\n gameOverScreen = false;\n titleScreen = true;\n instructionsScreen = false;\n gameWon = false;\n}", "function reset(){\n GMvariables.devil = false;\n GMvariables.interval = 2000;\n GMvariables.timerSecs = 2; \n GMvariables.points = 0;\n GMvariables.live = 10;\n}", "function reset() {\n gameMode = modeSelector.options[ modeSelector.selectedIndex ].value;\n gameDifficulty = difficultySelector.options[ difficultySelector.selectedIndex ].value;\n if ( gameDifficulty === \"Easy\" ) {\n playGame( 3 );\n } else {\n playGame( 6 );\n }\n}", "function gameReset() {\n totalScore = 0;\n setupGame();\n }", "function reset() {\n humanChoices = [];\n computerChoices = [];\n level = 0;\n gameOver = false;\n}", "function setDefaultSettings() {\n\n // Reset volume to default\n volumeEle.value = DEFAULT_VOLUME * 100 // Just for the user's display\n volumeCB.checked = volumeEle.value > 0 ? false : true\n volumeDispl.innerHTML = `${DEFAULT_VOLUME*100}` // Just for the user's display\n Sounds.setGameVolume(DEFAULT_VOLUME)\n\n // Reset scoreboard visibility\n scoreboardCB.checked = true\n scoreBoard.style.display = 'flex'\n \n // Reset snake speed to default\n snakeSpeedEle.value = DEFAULT_SNAKE_SPEED // Just for the user's display\n snakeSpeedDispl.innerHTML = `${DEFAULT_SNAKE_SPEED} ticks per second` // Just for the user's display\n setSnakeSpeed(DEFAULT_SNAKE_SPEED)\n\n // Reset snake expansion rate to default\n expansionRateEle.value = DEFAULT_EXPANSION_RATE // Just for the user's display\n expansionDispl.innerHTML = `${DEFAULT_EXPANSION_RATE} blocks per food` // Just for the user's display\n setExpansionRate(DEFAULT_EXPANSION_RATE)\n\n changeUIColors({ \n bg: '#3f3f44', \n gb: '#f7f7f7', \n snake: '#fca356', \n food: '#cceabb', \n hTxt: 'firebrick', \n sTxt: '#3f3f44', \n btnTxt: 'white', \n border: '#3f3f44', \n btnBG: 'linear-gradient(270deg, rgba(169,91,219,1) 0%, rgba(219,91,91,1) 24%, rgba(213,219,91,1) 50%, rgba(91,219,106,1) 76%, rgba(91,158,219,1) 100%)'\n })\n \n localStorage.removeItem('volume')\n localStorage.removeItem('showScoreboard')\n localStorage.removeItem('snakeSpeed')\n localStorage.removeItem('snakeExpansionRate')\n localStorage.removeItem('accessibility')\n }", "function resetGame() {\n stopGoodTones();\n stopErrTone();\n clearScore();\n game.genSeq = [];\n game.playerSeq = [];\n game.err = false;\n }", "function resetGame () { \n\t\t\t\t\t\t\tblueNum = 0;\n\t\t\t\t\t\t greenNum = 0;\n\t\t\t\t\t\t\tredNum = 0;\n\t\t\t\t\t\t\tyellowNum = 0;\n\t\t\t\t\t\t scoreResult=0;\n\t\t\t\t\t\t\ttargetScore = 0;\n\t\t\t\t\t\t\tgetNumber(); // Restart the game and assigns new traget number\n\t\t\t\t\t\t\tscoreBoard(); // Update the score board with new values.\n\t\t}", "function reset() {\n clear();\n initialize(gameData);\n }", "function resetgame()\r\n{\r\n if(isEasy){\r\n window.localStorage.removeItem('easy')\r\n easySetter()\r\n }\r\n if(isMedium){\r\n window.localStorage.removeItem('medium')\r\n mediumSetter()\r\n }\r\n if(isHard){\r\n window.localStorage.removeItem('hard')\r\n hardSetter()\r\n }\r\n\r\n}", "function resetGame() {\n userScore = 0;\n computerScore = 0;\n gameSwitch(winningScore);\n}", "function resetSettings() {\r\n\t\tvar keys = GM_listValues();\r\n\t\tfor (var i=0, key=null; key=keys[i]; i++) {\r\n\t\t\tGM_deleteValue(key);\r\n\t\t}\r\n\t}", "function resetGame(){\n game_mode='';\n player_sequence=[];\n game_sequence=[];\n player_clicks = 0;\n createGame();\n}", "function resetValues() {\n\t\tsetValues( Defaults );\n\t\t\n\t\tpreferences.save();\n\t}", "function resetGame() {\n\tresetClockAndTime();\n\tresetMoves();\n\tresetStars();\n\tshuffleDeck();\n\tresetCards();\n\tmatched = 0;\n\ttoggledCards = [];\n}", "function reset () {\n guessesLeft = 10;\n userGuesses = [];\n wordBlanks = [];\n startGame(); \n }", "function reset() {\n timesPlayed = -1;\n right = 0;\n wrong = 0;\n startGame ();\n }", "function gameSetup(resettype){\n print(\"reseting\")\n if (!resettype){\n deleteStatsTable();\n addStatsInLog();\n nullSolveInfo();\n }\n myGraphics.nullGraphFlags();\n myStats.nullStatsFlags();\n nullAroundFlags();\n nullGame();\n exitSave = false; //you can't change something and save session\n ingame = true; \n settingspage = false;\n}", "resetGame() {\n\t\tthis.App.setGetters.setGameProperty('timer', this.App.game.settings.gameLength);\n\t\tthis.App.setGetters.setPlayersProperty('correct', false);\t\t\n\t\tthis.App.setGetters.setGameStoreProperty('paths', {});\n\t\tthis.App.setGetters.setGameStoreProperty('chatLog', {});\n\t\tthis.App.clientComms.emitToAllSockets('reset');\n\t\tthis.App.clientComms.emitToAllSockets('puzzle', []);\n\t}", "function reset() {\n time = 120;\n gameRun = false;\n }", "function restoreDefaultScores(){\n RPS.gameState.userScore = 0;\n RPS.gameState.computerScore = 0;\n RPS.gameState.ties = 0;\n RPS.gameState.roundCount = 0;\n $(\"#userScore\").html(RPS.gameState.userScore);\n $(\"#computerScore\").html(RPS.gameState.computerScore);\n $(\"#ties\").html(RPS.gameState.ties);\n $(\"#roundNumber\").html(RPS.gameState.roundCount);\n}", "function resetGame() {\n history = [];\n guessesCount = -1;\n level = 0;\n $('.level').text(level);\n }", "function resetAll() {\n playerMoney = 1000;\n winnings = 0;\n jackpot = 5000;\n turn = 0;\n playerBet = 5;\n maxBet = 20;\n winNumber = 0;\n lossNumber = 0;\n winRatio = false;\n\n resetText();\n\n setEnableSpin();\n}", "function resetEverything(){\n resetImages();\n resetPlay();\n resetPause();\n }", "function gameReset(){\n\n\t\t// clear instances\n\t\tHead.resetInstanceList();\n\t\tBody.resetInstanceList();\n\t\tFood.resetInstanceList();\n\n\t\t// clear map\n\t\tmap = newMap();\n\t}", "function resetme(){\n\tinitiateBoard();\n\tmode=0;\n\tdisplay(0);\n}", "function resetGame() {\n newSquares = Array(9).fill(null);\n setSquares(newSquares);\n setXTurn(true);\n }", "function resetDefault(){\n fillDefault();\n}", "function gameReset() {\n\t\tquestionCounter = 0;\n\t\tcorrectGuesses = 0;\n\t\tincorrectGuesses = 0;\n\t}", "function gameReset() {\n\t\tquestionCounter = 0;\n\t\tcorrectGuesses = 0;\n\t\tincorrectGuesses = 0;\n\t}", "function gameReset() {\n\t\tquestionCounter = 0;\n\t\tcorrectGuesses = 0;\n\t\tincorrectGuesses = 0;\n\t}", "function gameReset() {\n\t\tquestionCounter = 0;\n\t\tcorrectGuesses = 0;\n\t\tincorrectGuesses = 0;\n\t}", "function resetAll() {\n credits = 1000;\n winnerPaid = 0;\n jackpot = 5000;\n turn = 0;\n bet = 0;\n winNumber = 0;\n lossNumber = 0;\n winRatio = 0;\n\n showPlayerStats();\n}", "function reset() {\n currentMonsterHealth = chosenMaxLife;\n currentPlayerHealth = chosenMaxLife;\n resetGame(chosenMaxLife);\n}", "function resetGame() {\n\t// Repopulate card deck\n\tcardDeck = masterDeck.map(function(card) { return card }); \n\t// Empty all containers of their elements\n\t$('#game-board').html('')\n\t$('#p1-hand').html(''); \n\t$('#p2-hand').html('');\n\t$('#p1-points').html('');\n\t$('#p2-points').html('');\n\t$('#turn-count').html('');\n\t// Reset board array\n\tgameBoard = [0, 1, 2, 3, 4, 5, 6, 7, 8]; \n\t// Reset turn count\n\tturnCount = 0;\n\t// Reset points\n\tplayer1.points = 5; \n\tplayer2.points = 5;\n}", "function resetGame() {\n stopPongGame();\n\n // reset positions\n\n // reset scores\n\n // start game again\n}", "function resetGame() {\n \n // reset varaibles\n wrong = 0;\n correct = 0;\n index = -1;\n \n // Update HTML\n clearContent();\n\n // Restart game\n loadQuestion();\n }", "function NewGameReset(){\n\t\tconsole.log(\"Game Reset\");\n\n\t\t\n\t\t//Clear Score value and color\n\t\tUtil.one(\"#score\").innerHTML = 0;\n\t\tUtil.one(\"#points\").setAttribute(\"class\", \"grey_background\");\n\t\tUtil.one(\"#score\").setAttribute(\"class\", \"grey_background\");\n\t\tUtil.one(\"#point_text\").setAttribute(\"class\", \"grey_background\");\n\t\t\n\t\t\n\t\t//Reset all event flags\n\t\tcrushing_in_progress = false;\n\t\tshowing_hint = true;\n\t\tlastmove = new Date().getTime();\n\t\t\n\t\t\n}", "function resetGame() {\n matched = 0;\n resetTimer();\n resetMoves();\n resetStars();\n resetCards();\n shuffleDeck();\n}", "function resetAll() {\n counter = 0;\n hangmanGame.resetVar();\n hangmanGame.resetObj();\n loadLetters();\n gameBackground.image.src = `./assets/images/${theme}/background.png`;\n backgroundGlow.image.src = `./assets/images/${theme}/glow.png`;\n character.image.src = `./assets/images/character/${theme}.png`;\n hangmanGame.status = \"menu\";\n}", "function resetGame() {\n gameStart();\n stopTimer();\n resetStars();\n resetCards();\n moves = 0;\n movesText.innerHTML = '0';\n second = 0;\n minute = 0;\n hour = 0;\n clock.innerHTML = '0:00';\n}", "function reset() {\n AIRWin = 0;\n HURWin = 0;\n NORWin = 0;\n window.location.reload(false);\n}", "function resetGame() {\n [cardHasFlipped, lockBoard] = [false, false];\n [firstCardFlip, secondCardFlip] = [null, null];\n}", "function resetGame() {\n clearInterval(spawnTimer);\n newSpawnInterval = spawnInterval;\n clearInterval(bossBulletTimer);\n bossBulletInterval = bossBulletStartInterval;\n clearInterval(gameClock);\n secondsToArrival = gameTime;\n secondsPassed = 0;\n player.shieldHealth = player.maxShieldHealth;\n player.charge = player.maxCharge;\n planetAmazon.reset();\n}", "resetData() {\n gameState.lives = 3;\n gameState.state = states.READY;\n gameState.level = 1;\n gameState.score = 0;\n gameState.toNextBonus = gameState.EVERY_EXTEND;\n gameState.minNumber = 1;\n gameState.maxNumber = 50;\n gameState.expressNum = 5;\n gameState.highScoreReached = false;\n gameState.highLevelReached = false;\n gameState.highComboReached = false;\n gameState.currentLevelType = levelType.MULTIPLE;\n gameState.expressionsMode = expressions.OFF;\n gameState.colorFlavorIndex = 0;\n gameState.modifierIndex = -1;\n gameState.comboTimer = 0;\n gameState.comboCount = 1;\n gameState.bestCombo = 1;\n }", "function resetGame() {\n randomizer();\n attempt = 0;\n $(\".showTarget\").text(target);\n $(\".showAttempt\").text(attempt);\n $(\".showWins\").text(wins);\n $(\".showLosses\").text(losses);\n }", "function resetGame() {\n\n gameOver = false;\n state = `menu`;\n\n scoreMoney = 0;\n score = 0;\n\n setup();\n\n // clearInterval of mouse \n if (minigame1) {\n clearInterval(mousePosInterval);\n }\n // Resets the fishies\n if (minigame2) {\n for (let i = 0; i < NUM_FISHIES; i++) {\n let fish = fishies[i];\n fish.reset();\n }\n }\n}", "function reset() {\n\t$snake.off(\"keydown\");\n\tdeleteSnake();\n\t\n\tmakeSnake();\n\tupdateScores();\n\tassignKeys();\n\tplayGame();\n}", "function resetGame(){\n\t\t\n\t\tguessesLeft = 10;\n\t\tguessesMade = [];\n\n\t}//END resetGame()", "function resetSettings()\n {\n my.settings.unit = my.UNIT.MAIN\n }", "function set_default_vars () {\n\tspeed = 4.5;\n\tspeed_up = 0.002;\n\tobs_increase = 1.0004;\n\tmove_per_click_y = 10;\n\tmove_per_frame_x = 5;\n\twizard_spell_len = 10000;\n\tlikelihood_new_tree = 0.03;\n\tlikelihood_new_donut = 0.01;\n\tlikelihood_new_wizard= 0.0007;\n\tscore = 0;\n\tdonuts = 0;\n\tcollision_fudge = 3;\n\tfor (var i = wizard_timeouts.length - 1; i >= 0; i--) {\n\t\tclearTimeout(wizard_timeouts[i]);\n\t\twizard_timeouts.splice(i,1);\n\t};\n}", "function gameReset(){\n\t\t\tshowAction(\"RESET!\");\n\t\t\tif(timer) gameEnd();\n\t\t\t$(\".info .timer .sec\").text(0);\n\t\t\t$(\".info .timer .sectext\").hide();\n\t\t\ttime = null;\n\t\t\tcardsleft = settings.cardcnt;\n\t\t\t$(\"#wrap-gameboard li.flip\").removeClass(\"found selected flip\");\n\t\t\t$(\"#wrap-gameboard li.hover\").removeClass(\"hover\");\n\t\t}", "function resetBlueprintSettings()\n{\n\t//Assign default values into defaults form.\n\tdocument.getElementById('FontSize').value = nDefaultFontSize;\n\tdocument.getElementById('ColumnWidth').value = nDefaultColumnWidth;\n\tdocument.getElementById('ColumnGutter').value = nDefaultColumnGutter;\n\tdocument.getElementById('Columns').value = nDefaultColumns;\n\tdocument.getElementById('MaxGridHang').value = nDefaultMaxGridHang;\n\tdocument.getElementById('MaxGridLift').value = nDefaultMaxGridLift;\n\tdocument.getElementById('MaxGridPress').value = nDefaultMaxGridPress;\n\tdocument.getElementById('MaxGridStretch').value = nDefaultMaxGridStretch;\n\n\treturn;\n}", "function resetGame() {\n game.correctAnswers = 0;\n game.incorrectAnswers = 0;\n game.unanswered = 0;\n game.time = 0;\n game.questionIndex = 0;\n clearInterval(game.intervalId);\n clearTimeout(game.timeoutID);\n}", "function resetGame(){\n console.log(gamePaused);\n gamePaused=false;\n console.log(gamePaused);\n if(!gamePaused && !stopGame){\n removeModal(); \n playGame();\n } else{\n removeModal();\n addCirclesToHoverBar();\n //clearing all dots of game board\n clearGameBoard();\n clearMessageBoard(); \n changeMessageBoardBG(\"none\"); \n stopGame=false;\n count=30;\n startGame();\n } \n}", "function reset(){\r\n gameState = PLAY;\r\n gameOver.visible = false;\r\n // restart.visible = false;\r\n enemiesGroup.destroyEach();\r\n blockGroup.destroyEach();\r\n stars1Group.destroyEach();\r\n stars2Group.destroyEach();\r\n candyGirl.addAnimation(\"running\", candygirl_running);\r\n score = 0;\r\n}", "function resetValues () {\n Preferences.set('visualCascade', false);\n Preferences.set('browsers', Preferences.defaults.browsers);\n\n init();\n }", "function resetGame() {\n\t\ttokbox.forceUnpublish();\n\t\tfor(x = 1; x < 21; x++) {\n\t\t\t$(\"#score_\"+x).css(\"background-color\", \"transparent\");\n\t\t\tif(x < 5) {\n\t\t\t\t$(\"#solution_\"+ (x - 1) + \"_right\").html(\"\");\n\t\t\t\t$(\"#solution_\" + (x - 1) + \"_container\").css(\"background-color\", \"#BFBB11\").css(\"border-color\", \"#730046\").css(\"color\", \"black\");\n\t\t\t}\n\t\t\t$(\"#help_container_computer_normal\").fadeIn('slow');\n\t\t\t$(\"#help_container_audience_normal\").fadeIn('slow');\n\t\t\t$(\"#help_container_phone_normal\").fadeIn('slow');\n\t\t\tif(user_type == 'host') {\n\t\t\t\t$(\"#correct_answer\").html(\"\");\n\t\t\t}\n\t\t\tif(user_type == 'user') {\n\t\t\t\t$(\".question_holder\").unbind('click');\n\t\t\t\t$(\"#help_container_phone_normal\").unbind('click');\n\t\t\t\t$(\"#help_container_audience_normal\").unbind('click');\n\t\t\t\t$(\"#help_container_computer_normal\").unbind('click');\n\t\t\t\tuser_type = \"viewer\";\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\tif(user_type == 'host') {\n\t\t\tquestion_counter = 0;\n\t\t\ttrivia_questions = [];\n\t\t\tdisplay_question = [];\n\t\t\tloadQuestions(MAX_QUESTIONS);\n\t\t}\n\t\t$(\"#actual_question\").html(\"\");\n\t\t$(\"#game_recap_container\").fadeOut('slow');\n\t}", "function reset() {\n resetGame(gameId);\n updateCharList([]);\n updateChar(\"\");\n }", "function gameReset() {\n questionCounter = 0;\n correctGuesses = 0;\n incorrectGuesses = 0;\n }", "function gameReset() {\n questionCounter = 0;\n correctGuesses = 0;\n incorrectGuesses = 0;\n }", "function resetGame() {\n window.cancelAnimationFrame(anim_id);\n playing = false;\n score = 0;\n level = 1;\n new_game = true;\n speed = init_speed\n direction = ''\n snake.reset(init_speed);\n fruit.reset();\n }", "restoreDefault() {\n this.resetCCSetting();\n }", "function resetGame() {\n counter = 0;\n correctCounter = 0;\n incorrectCounter = 0;\n unansweredCounter = 0;\n timer = 30;\n startGame();\n timerHolder();\n }", "function gameReset () {\n questionCounter = 0;\n correctGuesses = 0;\n incorrectGuesses = 0;\n }", "function resetGame() {\n userscore = 0;\n targetnumber = getTargetNum(19, 120);\n redgem = Math.floor(Math.random() * 12) + 1;\n purplegem = Math.floor(Math.random() * 12) + 1;\n greengem = Math.floor(Math.random() * 12) + 1;\n bluegem = Math.floor(Math.random() * 12) + 1;\n $('#targetnumber').text(targetnumber);\n $('#userscore').text(userscore);\n }", "function resetGame() {\r\n // Reset all the health values to the original\r\n $(\"#kylo-ren-character\").children(\".health\").html(kyloRen.health);\r\n $(\"#luke-skywalker-character\").children(\".health\").html(lukeSkywalker.health);\r\n $(\"#rey-character\").children(\".health\").html (rey.health);\r\n $(\"#yoda-character\").children(\".health\").html(yoda.health);\r\n\r\n // Reset selected character and enemy-characters\r\n $(\".character-image\").removeClass(\"chosen-character enemy-character defender-character\").addClass(\"available-character\");\r\n var available = $(\".available-character\").show();\r\n $(\"#characters-available\").html(available);\r\n\r\n $(\"#restart\").hide();\r\n $(\"#cjedi\").hide();\r\n $(\"#senemy\").hide();\r\n\r\n characterSelected = false;\r\n defenderSelected = false;\r\n enemiesDefeated = 0;\r\n gameOver = false;\r\n\r\n character = {};\r\n defender = {};\r\n}", "function resetGame() {\n counter = 0;\n }", "function reset() {\r\n localStorage.setItem(\"score1\", '0');\r\n localStorage.setItem(\"score2\", '0');\r\n CONSTS.gameSpeed = 20;\r\n CONSTS.score1 = 0;\r\n CONSTS.score2 = 0;\r\n CONSTS.stick1Speed = 0;\r\n CONSTS.stick2Speed = 0;\r\n CONSTS.ballTopSpeed = 0;\r\n CONSTS.ballLeftSpeed = 0;\r\n CSS.stick1.top = 253;\r\n CSS.stick2.top = 253;\r\n $(\"#score1-div\").remove();\r\n $(\"#score2-div\").remove();\r\n $(\"#score1-val\").remove();\r\n $(\"#score2-val\").remove();\r\n $(\"#pong-game\").remove();\r\n $(\"#pong-line\").remove();\r\n $(\"#pong-ball\").remove();\r\n clearInterval(window.pongLoop);\r\n start();\r\n }", "function gameReset() {\r\n\tgameState.score = 0;\r\n\t$(\"#score\").html(\"Points: <br>\"+gameState.score);\r\n\t$(\"#wins\").html(\"Wins: \"+gameState.wins);\r\n\t$(\"#losses\").html(\"Losses: \"+gameState.losses);\r\n\tgameState.match = getRandom(19,120);\r\n\t$(\"#randomNum\").html(\"Match: <br>\"+gameState.match);\r\n\tgameInit()\r\n}", "function resetGameState() {\n\t\tgameOngoing = true;\n\t\tcurrentPlayer = player1;\n\t}", "function resetGame(){\n\t\trandomNumber = getRandomIntInclusive(19,120);\n\t\t// debugger;\n\t\t$.each($(\".gem-buttons input\"), function(index, element){\n\t\t\t// debugger;\n\t\t\t$(element).val(getRandomIntInclusive(1,12));\n\t\t});\n\n\t\ttotalScore = 0;\n\t\t\n\t\t$(\"#total-score\").text(totalScore);\n\t\t$(\"#random-number\").text(randomNumber);\n\t}", "function gameReset() {\n questionCounter = 0;\n correctGuesses = 0;\n incorrectGuesses = 0;\n }", "function setToDefault() {\n\t\tkeys = {\n\t\t\tupgradeKey: KeyEvent.DOM_VK_U,\n\t\t\tsellKey: KeyEvent.DOM_VK_S,\n\t\t\tstartWaveKey: KeyEvent.DOM_VK_G,\n\t\t\tquitKey: KeyEvent.DOM_VK_ESCAPE\n\t\t}\n\n\t\t// save these defaults\n\t\tlocalStorage['VWL&AdityaTowerDefense.keysettings'] = JSON.stringify(keys);\n\n\t\tfor(var property in keys) {\n\t\t\tif(keys.hasOwnProperty(property)) {\n\t\t\t\tconsole.log(property);\n\t\t\t\tvar output = document.getElementById(property + '-out');\n\t\t\t\toutput.innerHTML = getKeyWindowOutput(keys[property]) + ' ';\n\t\t\t}\n\t\t}\n\n\t\tif(rebinding) { //if still rebinding when setToDefalut is pressed remove key listener\n\t\t\twindow.removeEventListener('keydown', finishRebind);\n\t\t}\n\n\t\trebinding = false;\n\t\tlastKey = undefined;\n\t}", "resetGame() {\n this.initGrid();\n this.setDefaultSeeds();\n this.iteration = 0;\n }", "function resetGame() {\n // Clear the main boxes and the minimap boxes\n for(var rIndex = 0; rIndex < NUM_ROWS; rIndex++) {\n for(var cIndex = 0; cIndex < NUM_COLS; cIndex++) {\n // Clear main boxes\n boxes[rIndex][cIndex].classList.remove(xClass, oClass);\n boxes[rIndex][cIndex].textContent = \"\";\n // Clear minimap boxes\n miniboxes[rIndex][cIndex].classList.remove(xClass, oClass);\n miniboxes[rIndex][cIndex].textContent = \"\";\n }\n }\n\n // Hide end game text\n $(victoryText).hide();\n\n // Reset number of filled boxes\n boxCount = 0;\n\n // Start the game again\n gameOver = false;\n }", "function resetGame() {\n cardShuffle();\n resetBoard();\n cardsInPlay = [];\n cardInPlayId = -1;\n}", "function resetGame() {\n // Hide what was chosen during last round\n $(\".choice\").attr(\"hidden\", true);\n // Display the game choice buttons\n $(\".game\").attr(\"hidden\", false);\n $(\".game\").css(\"visibility\", \"visible\");\n // Update the player instructions.\n v_message = \"Make your choices ...\";\n updateDatabase();\n}", "function resetGame() {\n generateTarget();\n generateNumbers();\n distributeNumbers();\n}", "function resetGame() {\n level = 0;\n $('#level').html('Level: ' + level);\n $('h3').html('Good Luck').css({\n fontSize: 42,\n marginBottom: 0,\n borderColor: \"transparent\",\n paddingTop: 0,\n fontFamily:'Jura, sans-serif',\n });\n $('p').html('Click anywhere on circle to Start Game');\n}" ]
[ "0.7791668", "0.7627031", "0.7563275", "0.7509454", "0.746985", "0.7443275", "0.74223095", "0.7399305", "0.7386558", "0.7356437", "0.7351094", "0.73429024", "0.73272145", "0.7322458", "0.7322458", "0.73154503", "0.72941136", "0.72837615", "0.7253863", "0.7241528", "0.7238907", "0.7220745", "0.7212647", "0.7207684", "0.720518", "0.71974826", "0.71903294", "0.71839035", "0.7177369", "0.7172247", "0.7172122", "0.7164456", "0.715594", "0.7136914", "0.71360064", "0.7130075", "0.7122664", "0.71152365", "0.7113595", "0.71110415", "0.70917904", "0.7088956", "0.70885235", "0.70873576", "0.70809036", "0.7079306", "0.70736986", "0.7073687", "0.7062294", "0.7061529", "0.7061529", "0.7061529", "0.7061529", "0.70572495", "0.7056529", "0.7053274", "0.70527136", "0.70475525", "0.70409644", "0.70330256", "0.7032734", "0.70260125", "0.70224386", "0.701965", "0.7018421", "0.7016383", "0.7012329", "0.7000842", "0.69894016", "0.6985936", "0.69671845", "0.69651777", "0.6959011", "0.69552124", "0.6954727", "0.6951457", "0.694887", "0.6948304", "0.6940836", "0.6940441", "0.69368666", "0.69368666", "0.69365126", "0.6931999", "0.69235337", "0.69205403", "0.69171375", "0.6915144", "0.69125116", "0.69086367", "0.69072056", "0.6902947", "0.68995714", "0.68984866", "0.6889758", "0.6881157", "0.6879889", "0.6878516", "0.6865173", "0.6865113", "0.68551105" ]
0.0
-1
stops running the game and shows the winning team
function gameOver() { running = false; gameTitle.classList.add("hide"); winner.classList.remove("hide"); resetSpan.classList.add("hide"); resetButton.innerHTML = "PLAY AGAIN"; toggleTeamDivs(); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function endGame () {\n\tif(player1.hasWon) {\n\t\t$('#board').hide()\n\t\t$('.player1-winner').show();\n\n\t} else if(player2.hasWon) {\n\t\t$('#board').hide()\n\t\t$('.player2-winner').show();\n\t}\n}", "gameOver(winning) {\n document.getElementById(\"main-game\").removeEventListener('click', MODIFIER.turn, false);\n let winner = winning.player === DATA.human ? \"YOU WIN!\" : winning.player === DATA.ai ? \"YOU LOSE!\" : \"IT'S A TIE!\";\n VIEW.displayEndGame(winner);\n }", "function endGame() {\n //Update UI\n const winner = document.getElementById(`player${logic.getActivePlayer()}-name`);\n winner.innerText = 'WINNER';\n logic.getActivePlayer() === 1 ? score0++ : score1++;\n displayScores();\n gameFieldsEl.forEach(el => el.style.cursor = 'default');\n //Remove game board event listener\n gameBoardEl.removeEventListener('click', makeMove);\n }", "function endGame(win) {\n that.pause();\n running = false;\n if(win) {\n console.log(\"BOUT 2 ALERT\")\n alert(\"You've reached the highest score!\");\n console.log(\"DONE ALERTING\")\n } else {\n $(\"#ship\").height(0);\n drawBoard();\n alert(\"Looks like you got squashed. Game over!\");\n }\n submitTurk();\n }", "function endGame(winningPlayer) {\n gameActive = false; //set the \"gameActive\" to false, so that it can be started again.\n document.getElementById('game_info').innerHTML = \"Winner: \" + winningPlayer; //set the \"game_info\" to the winner and the winning player #\n}", "function endGameCheck(){\n if(teamScore > 0){\n console.log(\"You won!\")\n for(i=0; i < starters.length; i ++){\n starters[i].goodGame()\n starters[i].printStats()\n \n }\n }\n else if(teamScore < 0){\n console.log(\"You lost! \")\n for(i=0; i < starters.length; i ++){\n starters[i].badGame()\n starters[i].printStats()\n }\n }\n else{\n starters[i].printStats()\n }\n count++\n playgame()\n }", "function endGame() {\r\n clearInterval(game_timer);\r\n timer_start = false;\r\n\r\n modal_element.css('display', 'block');\r\n\r\n performance_raiting.text(rating_string + rating);\r\n time_taken.text(\r\n time_string + \r\n $('.minutes').text() +\r\n $('.colon_two').text() +\r\n $('.seconds').text());\r\n moves_taken.text(moved_string + counter);\r\n }", "function endGame() {\n if (score === randNum) {\n wins += 1;\n $(\"#score-dis\").html(\"\");\n reset();\n }\n else if (score > randNum) {\n losses += 1;\n $(\"#score-dis\").html(\"\");\n reset();\n }\n }", "function endgame(){\n\tplayer.kill();\n\tscorelabel.text=\"GAME OVER! \\n You scored \"+score;\n\tscoretext.visible=false;\n\tlifelabel.visible=false;\n\tlifetext.visible=false;\n\n}", "function stopGame() {\n\twindow.clearInterval(controlPlay);\n\tcontrolPlay = false; \n\n\t//show lightbox with score\n\tlet message1 = \"Tie Game\";\n\tlet message2 = \"Close to continue.\";\n\n\tif (score2 > score1) {\n\t\tmessage1 = \"Player 2 wins with \" + score2 + \" points!\";\n\t\tmessage2 = \"Player 1 had \" + score1 + \" points.\";\n\t} else if (score1 > score2) {\n\t\tmessage1 = \"Player 1 wins with \" + score1 + \" points!\";\n\t\tmessage2 = \"Player 2 had \" + score2 + \" points.\";\n\t} //else\n\n\tshowLightBox(message1, message2);\n\n\thidePowerups();\n\treset();\n}", "function endgame() {\n\t\tlet playerScoresArr = game.getPlayerScores();\n\t\tplayerScoresArr.forEach((currScore, playerIndex) => {\n\t\t\t$(\"#score-board\").append(\n\t\t\t\t`<tr class=\"score\">\n\t\t\t\t\t<td>Player ${playerIndex }</td>\n\t\t\t\t\t<td>${currScore } Points</td>\n\t\t\t\t</tr>`\n\t\t\t);\n\t\t});\n\t\t// show Endgame Modal\n\t\t$(\"#endgame-background\").removeClass(\"display-none\");\n\t}", "function gameEnd(winner) {\n isGameOver = true;\n announcement.innerText = `Winner: ${winner}`;\n }", "endTurn() {\n if (this.board.checkWin(this.players[this.turn].token)) {\n console.log(`${this.players[this.turn].name} has won, starting a new game`);\n this.board.resetBoard();\n this.board.printBoard();\n this.turn = (this.turn + 1) % 2;\n } else {\n this.turn = (this.turn + 1) % 2;\n console.log(`It is now ${this.players[this.turn].name}s turn`);\n this.board.printBoard();\n }\n }", "function endGame(){\n $('.card-container').removeClass(\"selected-card\");\n $('.card-container').remove();\n while(model.getCardObjArr().length > 0){\n model.removeFromCardObjArr(0);\n }\n\n while(model.getDisplayedCardArr().length > 0){\n model.removeFromDisplayedCardArr(0)\n }\n\n while(model.getSelectedCardObjArr().length > 0){\n model.removeFromSelectedCardArr(0)\n }\n if(($(\".card-display-container\").find(\".game-over-page\").length) === 0){\n createGameOverPage();\n createWinnerPage();\n } else {\n return;\n }\n }", "function hideGame() {\n display.show();\n board.end();\n }", "function endGame(draw) {\n\tif (draw) {\n\t\twinningMessageTextElement.innerText = `Draw!`\n\t} else {\n\t\twinningMessageTextElement.innerText = `${oTurn ? \"Naughts\" : \"Crosses\"} Win!`\n\t}\n\twinningMessageTextElement.classList.add('show')\n\twinningMessageTextElement.classList.remove('hide')\n}", "function endGame() {\n clearInterval(scorePanel.intervalManager);\n showCongratulationModal();\n}", "function endgame(){\n $('#guess-box').prop('disabled', true)\n $('span.element').show();\n $('#element-list').show();\n $('.cell').not('.success').addClass('fail').removeClass('s d p f');\n }", "endGame() {\n setTimeout(function () {\n collectedItemsFin.innerHTML = player.collected;\n collectedFliesFin.innerHTML = player.collectedFly;\n collectedDragonfliesFin.innerHTML = player.collectedDragonfly;\n collectedButterfliesFin.innerHTML = player.collectedButterfly;\n scoreboardFin.innerHTML = player.score;\n scoreboardWaterFin.textContent = player.scoreWater;\n player.modalShow(gameoverModal, replayBtn);\n player.reset();\n start();\n }, 500);\n }", "function endGame(draw) {\n if (draw) {\n gameOverText.textContent = `no one wins...`;\n setInfoText(\"game was a draw!\");\n } else {\n gameOverText.textContent = `${currentPlayerName} wins!`;\n setInfoText(\"game over!\");\n }\n deinitCells();\n }", "function endGame(game, stats, win) {\n //v1.1 set game to over\n game.over = true;\n //remove html for selections and woof booth fields\n clearChildElements(document.querySelector('#attempt'));\n if (win) {\n //unhide stats\n classChange(document.querySelector('#stats'), [], ['hidden']);\n //update message with winner\n classChange(currentMessage.parentElement, ['message-match'], []);\n currentMessage.innerHTML = 'You win! You found all the Pawfect Matches!';\n //v1.1 shake message container\n shake(currentMessage.parentElement);\n //add number of blackouts, if any\n if (stats.blackouts > 0) {\n currentMessage.parentElement.insertAdjacentHTML('beforeend', `\n <span id=\"blackout-message\" class=\"message-blackout\">Number of Blackouts: ${stats.blackouts}</span>\n `);\n } else {\n currentMessage.parentElement.insertAdjacentHTML('beforeend', `\n <span id=\"blackout-message\" class=\"message-match\">No Blackouts!</span>\n `);\n }\n } else {\n //for loss, add correct matches to end of stats chart\n lossChart(game, stats);\n //update message with loss\n classChange(currentMessage.parentElement, ['message-blackout'], []);\n currentMessage.innerHTML = 'Sorry, you lost.';\n //v1.1 shake message container\n shake(currentMessage.parentElement);\n };\n //highlight all instances of confirmed matches in stat chart that are not already marked\n game.owners.forEach((owner, i) => {\n const matchStatPairs = document.querySelectorAll(`.pet-stats[id$=\"-${owner}-${game.pets[i]}-selection\"]:not(.pawfect-match)`);\n if (matchStatPairs.length > 0) {\n matchStatPairs.forEach(pair => {\n //run to remove dupe/uni, and again for match\n markStats(owner, game.pets[i]);\n markStats(owner, game.pets[i], 'match');\n });\n };\n });\n //change restart button innerhtml to play again\n document.querySelector('#submit-config').innerHTML = 'Play again?';\n //collpase navigation if expanded\n if (document.querySelector('#navbar').classList.contains('navigation-clicked')) {\n navbarClicked('navigation');\n };\n //hide navigation\n classChange(document.querySelector('#nav-navigation-container'), ['hidden'], []);\n //expand restart if collapsed\n if (!document.querySelector('#navbar').classList.contains('restart-clicked')) {\n navbarClicked('restart');\n };\n //move to top of page\n location.href = \"#\";\n}", "function endGame(winner) {\n\tdisableAll();\t\n\tif(winner === 'user'){\n\t\tif (userName == ''){\n\t\t\tResult.render('winner','The winner is YOU!');\t\t\t\n\t\t}\n\t\telse{ \n\t\t\tvar msg = 'The winner is '+ userName;\n\t\t\tResult.render('winner',msg);\t\t\t\t\t\n\t\t}\t\t\n\t}\n\telse{\n\t\tResult.render('loser','The winner is a Computer!!!');\t\t\n\t}\t\t\n}", "endGame(winner) {\n this.gameInProgress = false;\n\n // add to total GAMES played\n this.totalGames += 1;\n\n if (winner) {\n this.nbrWins += 1; // Represents GAMES won, not battles\n } else {\n this.nbrLosses += 1; // Represents GAMES lost, not battles\n }\n\n this.reset();\n\n }", "function endGame() {\r\n\r\n\t\tclearInterval(timer);\r\n\t\tclearInterval(target);\r\n\t\tclearInterval(cursor);\r\n\t\tclearTimeout(warnTimeout);\r\n\t\twarning.finish();\r\n\r\n\t\tscoreBox.text(\"Targets Destroyed: \" + targetCount);\r\n\r\n\t\t$('.target').remove();\r\n\r\n\t\t$('body').css(\"cursor\", \"crosshair\");\r\n\r\n\t\t$(\"#timer\").stop().animate({\r\n\t\t\t\t\"width\": \"0px\"\r\n\t\t}, 0);\r\n\r\n\t\t$(\"#message\").css({\"display\": \"block\"})\r\n\r\n\t\t$(\"#text\").text(\"Game Over\").css({\r\n\t\t\t\"display\": \"block\",\r\n\t\t\t\"font-size\": \"100px\",\r\n\t\t\t\"margin-top\": \"3.5em\",\r\n\t\t\t\"width\": \"100%\"\r\n\t\t});\r\n\r\n\t\t$(\"span\").text(\"Retry\");\r\n\t}", "function endGame() {\n // Overlay\n // Show score\n // Show table \n // Give user chance to restart\n // TODO: add high score to renderGUI\n\n uploadScore(score);\n score = 0;\n}", "endTurn() {\n if(this.winConditionMet()){\n this.endGame()\n } else {\n console.log(`Player ${this.Players[1].ID} Board:`)\n console.log(this.Players.find(player => player.ID == this.Players[1].ID).board.printBoard())\n this.swapControllingPlayer()\n this.takeTurn()\n }\n }", "function endgame() {\n if(player1pointscore - player2pointscore == 6) {\n showwinner();\n }\n if (player2pointscore - player1pointscore == 6) {\n showwinner();\n }\n if (player1pointscore + player2pointscore > 10) {\n showwinner();\n }\n}", "function endGame(draw) {\n if (draw) {\n winningMessageTextElement.textContent = \"Draw!\";\n } else {\n winningMessageTextElement.textContent = `${ currentPlayer == playerOne ? playerOne.getSign() : playerTwo.getSign() }'s win!`;\n }\n displayController.on();\n }", "function stopGame(){\n if (!win || win){\n clearWinOrLoseScreen()\n }\n clearInterval(gametimer)\n clearInterval(berryTimer)\n BGM.pause()\n BGM.currentTime = 0\n win = null\n playerScore = 0\n cells[enemyA.position].classList.remove('enemy1')\n cells[enemyB.position].classList.remove('enemy2')\n cells[enemyC.position].classList.remove('enemy3')\n cells[enemyD.position].classList.remove('enemy4')\n clearGrid()\n scoreboard.innerHTML = playerScore\n highScore = localStorage.getItem('highscore')\n highscoreboard.innerHTML = highScore\n cookiesRemaining = 212\n playerPosition = 487\n cells[playerPosition].classList.add('sprite')\n createMaze()\n playerPosition = 487\n cells[playerPosition].classList.add('sprite')\n enemyA.position = 337\n cells[enemyA.position].classList.add('enemy1')\n enemyB.position = 335\n cells[enemyB.position].classList.add('enemy2')\n enemyC.position = 339\n cells[enemyC.position].classList.add('enemy3')\n enemyD.position = 338\n cells[enemyD.position].classList.add('enemy4')\n gameOver = true\n \n }", "function endGame() {\r\n\t\tgameOver = true;\r\n\t\tsetMessage2(\"Game Over\");\r\n\t}", "function endGame() {\n\n partidas++;\n tiempoJugadores();\n\n //Si se termina la segunda ronda va al estado ranking\n if (partidas == 2)\n game.state.start('ranking', true, false, tj1, tj2);\n\n //Si termina la primera ronda, va al estado win\n else\n game.state.start('win', true, false);\n\n}", "function OnLeaveTeamPressed()\n{\n\tGame.PlayerJoinTeam( DOTATeam_t.DOTA_TEAM_NOTEAM );\n}", "function endGame() {\n disableButtons();\n if (isWinner) {\n msgEl.innerHTML = `Congratulations! You're memory is too great for this game!\n Press restart and play again!`;\n yahoo.play();\n } else {\n msgEl.innerHTML = `Wrong answer! Press restart to try again!`;\n }\n}", "function finish () {\n $(\".game\").html(\"\");\n $(\"#choices\").html(\"\");\n $(\"#wins\").text(\"Correct: \" + wins);\n $(\"#losses\").text(\"Incorrect: \" + losses);\n restart();\n }", "function endGame() {\n\t\tgameOver = true;\n\t\t$('#gameBorder').hide();\n\t\t$('#stats').show();\n\t\twindow.clearInterval(timerFun);\n\t\tvar finishTime = (GAME_DURATION * 1000) / 60000;\n\t\tconsole.log(finishTime);\n \tvar wpm = Math.round(wordCount / finishTime);\n \t$('#totalWords').html(\"Total Words: \" + wordCount);\n \t$('#wpm').html(\"WPM: \" + wpm);\n \t$('#mistakes').html(\"Total Errors: \" + mistakeCount);\n \t$('#playAgain').on('click', function() {\n \t\tgame();\t\n \t});\n \treturn;\n\t}", "function endGame () {\n\t\t$(\"#timer\").empty();\n\t\t$(\"#game\").html(\"<h2>Game Over! Next stop the Musicians Hall of Fame.</h2>\")\n\t\t$(\"#game\").append(\"<p>Correct answers: \" + correct + \"</p>\");\n\t\t$(\"#game\").append(\"<p>Incorrect answers: \" + incorrect + \"</p>\");\n\t\t$(\"#game\").append(\"<p>A bad guess is better than no guess. Unanswered: \" + unanswered + \"</p>\");\n\t\t$(\"#restart\").css(\"visibility\", \"visible\");\n\t}", "function endGame() {\n $('.home').css({ 'margin-top': '0px' });\n disappear('.instructions');\n hide('.view-button');\n disappear('.follow-circle');\n disappear('.instructions');\n state = \"view\";\n }", "function endGame(status, isHuman) {\n if (status==\"win\") {\n winningMessageTextElement.innerText = `${isHuman? \"You win!\" : \"Better luck next time!\"}`;\n } else {\n winningMessageTextElement.innerText = \"Draw!\";\n }\n winningMessageElement.classList.add('show');\n isGameOver=true;\n}", "function stop_game()\n{\n //Set scores to 0\n \tscore = 0;\n comscore = 0;\n \n // Update score board\n\t\tdocument.getElementById(\"score\").innerHTML=score;\n\t\tdocument.getElementById(\"comscore\").innerHTML=comscore;\n}", "function stop() {\n isGameActive = false;\n }", "function displayResult () {\n // give the name of the winning pokemon\n const vs = document.getElementById('VS')\n vs.textContent = winner\n // update the results of each team\n const myScore = document.getElementById('myScore')\n myScore.textContent = 'Result: ' + myResult\n const enemyScore = document.getElementById('enemyScore')\n enemyScore.textContent = 'Result: ' + enemyResult\n\n var i = 0\n if (looser.length !== 0) {\n if (looser[0][0] === 'enemy') {\n i = 0\n while (looser[0][1].name !== enemies[i].name) {\n i++\n }\n enemies[i] = [null, null]\n var j = i + 1\n const buttonlooser = document.getElementById('enemy' + j)\n buttonlooser.setAttribute('disabled', true)\n buttonlooser.style.background = 'white'\n } else if (looser[0][0] === 'myteam') {\n i = 0\n while (looser[0][1].name !== myTeam[i].name) {\n i++\n }\n var k = i + 1\n const buttonlooser = document.getElementById('myteam' + k)\n buttonlooser.setAttribute('disabled', true)\n buttonlooser.style.background = 'white'\n }\n }\n\n // if the game is ended, call for the next function and sleep for a sec\n if (nbmatch === 5) {\n setTimeout(displayFinalResult, 1000)\n }\n}", "function endGame() {\n if (typeof runningTimer != 'undefined') {\n clearInterval(runningTimer);\n }\n endStars.html(stars.html());\n endMoves.html(moves);\n endMinutes.html(parseInt(seconds/60,10));\n endSeconds.html(seconds%60);\n winningModal.css('display', 'block');\n}", "function gameOver() {\n isRunning = false;\n removeHiddenClassForAll();\n let elementsStartHidden = document.querySelectorAll('.start-hidden');\n elementsStartHidden.forEach((elem) => {\n elem.classList.add('hidden');\n });\n btnStart.classList.remove('hidden');\n result.innerHTML = 'GAME OVER! :(<br>'\n + 'Você marcou '\n + '<strong>' + score + '</strong> pontos.<br>'\n + 'Não desanime, clique em START e tente novamente. :)';\n result.classList.remove('hidden');\n}", "function OnLeaveTeamPressed () {\n Game.PlayerJoinTeam(DOTATeam_t.DOTA_TEAM_NOTEAM);\n}", "function displayLost() {\n\tif (!modeGOT) {\n\t\t$txt.style.color = \"orange\";\n\t\t$txt.innerHTML = \"Essaie encore\".toUpperCase();\n\t\t$ostMain.pause();\n\t\t$ostGameover.play();\n\t}\n}", "function endGame(){\n gameOver = true;\n gameStarted = false;\n allEnemies = [];\n allFruit = [];\n pickedFruit = [];\n //displayResult();\n resultMessage();\n updateInfo();\n}", "function endGame() {\n stop();\n $(\"form\").hide();\n $(\"#endresults\").show();\n $(\"#correct\").text(\"Correct: \" + correct);\n $(\"#incorrect\").text(\"Incorrect: \" + incorrect);\n $(\"#unanswered\").text(\"Unanswered questions: \" + unanswered);\n $(\"#results\").text(\"Cool! Here is your final score!\");\n $(\"#reset\").show();\n }", "function gameWon() {\n if (winGame == true) {\n endScreen();\n }\n}", "function endGame () {\n let winner = 'YOU FINISHED!!';\n if (multiplayer) {\n if (p1Score > p2Score) {\n winner = 'PLAYER 1 WON!!';\n } else if (p2Score > p1Score) {\n winner = 'PLAYER 2 WON!!';\n } else {\n winner = 'YOU TIED!!';\n }\n }\n document.getElementById('winner-message').innerHTML = winner;\n document.getElementById('end-background').style.display = 'block';\n document.getElementById('end-content').style.display = 'block';\n}", "function endGame() {\n\tif(matchedCards.length === 16){\n\t\ttimer.stop();\n\t\tdisplayPopup();\n\t}\n}", "function endGame() {\n resetMainContainer();\n loadTemplate(\"result\", displayResults);\n}", "function winner() {\n\twinPage.classList.remove('hidden');\n\twinPage.style.display = 'block';\n\tgamePage.classList.add('hidden');\n\tplayAgainBtn.classList.remove('hidden');\n\tclearInterval(setTimer);\n}", "function endGame() {\n gameStarted = false;\n}", "function endGame()\n{\n\tfor(var i = 0; i < 16; i++)\n\t{\n\t\tapp.coverImgArr[i].style.visibility = 'hidden';\n\t\t//app.tileImgArr[i].style.visibility = 'hidden';\n\t}\n\n\tapp.pairsFound = 0;\n\n\tapp.startBtn.disabled = false;\n\tapp.endBtn.disabled = true;\n\n\tremoveTiles();\n\t\n\tinitVars();\n}", "function endGame() {\n if (firstPlayer.points >= 100 || secondPlayer.points >= 100) {\n if (firstPlayer.points > secondPlayer.points) {\n // need to display which player wins on screen\n winBox.innerHTML = (\"CONGRATS PLAYER 1. YOU'RE LESS DRUNK THAN PLAYER 2.\")\n gameContainer.innerHTML = (\"\")\n gameContainer.style.cssText = `background: url(\"https://media.giphy.com/media/YfMHLC2s6okBq/giphy.gif\") \n no-repeat; background-size: cover; height: 350px; border-radius: 50%;`\n } else if (secondPlayer.points > firstPlayer.points) {\n winBox.innerHTML = (\"CONGRATS PLAYER 2. YOU'RE LESS DRUNK THAN PLAYER 1.\")\n gameContainer.innerHTML = (\"\")\n gameContainer.style.cssText = `background: url(\"https://media.giphy.com/media/YfMHLC2s6okBq/giphy.gif\") \n no-repeat; background-size: cover; height: 350px; border-radius: 50%;`\n }\n \n }\n //remove truth/drink/next\n}", "function gameEnd(){\n\t\tconsole.log(\"gameend FN works!\")\n\t\t$(\".triviascreen\").hide();\n\t\t$(\".scorescreen\").show();\n\t// RESULTS - Score is displayed with no.Correct && no.Incorrect && no.Unanswered\n\t$(\".correctcount\").html(\"Correct: \" + $correctCount);\n\t$(\".incorrectcount\").append(\"Incorrect: \" + $incorrectCount);\n\t$(\".blankcount\").append(\"Unanswered: \" + $blankCount);\n}", "function endGame() {\n console.log(\"game ended\");\n\n // clear timer and result\n $(\"#timer\").empty();\n $(\"#result\").empty();\n\n // show final scores\n $(\"#result\").append(\"<h2>GAME OVER! <h2>\");\n $(\"#result\").append(\"Number correct: \" + numAnsRight);\n $(\"#result\").append(\"<BR>Number wrong: \" + numAnsWrong);\n $(\"#result\").append(\"<BR> Number timed out: \" + numTimedOut);\n\n // show button to restart game\n $(\"#restart-btn\").show();\n }", "function endGame(){\n if(trivia[currentQAndA] === (trivia.length)){\n stop();\n \n $(\".quiz\").html(\"<h1>\" + 'Done!' + \"</h1>\")\n }\n else{\n loading();\n }\n }", "function endGame() {\n\ttoggle(\"gameContainer\");\n\t\n\tdatabase.ref('players/' + player).set({score : playerScore, isDone : true});\n\tendInterval = setInterval(\"getResults()\", 250);\n\t\n\ttoggle(\"outcome\");\n}", "function endGame() {\n\n if (userNum === targetNum) {\n\n $(\"#message\").text(\"You won!\");\n wins = wins + 1;\n $(\"#wins\").html(wins);\n gameFlag = false;\n\n }\n if (userNum > targetNum) {\n\n $(\"#message\").text(\"You lost!\");\n losses = losses + 1;\n $(\"#losses\").html(losses);\n gameFlag = false;\n\n }\n\n }", "function close_win_layer(){\r\n second_layer.style.display=\"none\"\r\n reset_game()\r\n}", "checkIfWin() {\n if (this.score === 10) {\n this.started = false;\n allEnemies = [];\n showWinModal();\n }\n }", "function stopGame() {\n gameState.active = false;\n\n // Hide the message display\n hideGameMsg();\n\n // Swap enabled buttons\n btnDisable(document.getElementById('btnStop'));\n btnEnable(document.getElementById('btnStart'));\n\n // Set active player display to '?'\n var showPlayer = document.getElementById('showPlayer');\n showPlayer.innerHTML = \"Game Stopped\";\n showPlayer.style.color = 'purple';\n\n // Clear the board of all plays\n resetBoard();\n\n // Clears the move-log\n document.getElementById('boardState').innerHTML = \"\";\n}", "function endGame() {\n p.onSetAppState(state => ({ newGame: false, game: { ...state.game, playedGames: 0 } }));\n p.startGame = false;\n clearTimeout(p.timeOut1);\n clearTimeout(p.timeOut2);\n }", "function winOrLoseScreen(){\n if (!win){\n GameOverGraphic()\n BGM.pause()\n } else {\n youWinGraphic()\n BGM.pause()\n }\n }", "function endGameDisplay() {\n if (player1.hand.length === 0) {\n //append this\n document.querySelector(\".winner\").innerText = `${player2.name} has WON!`;\n console.log(`${player1.name} has lost. ${player2.name} has won!`);\n return console.log(\"%c To play again refresh page\" , \"color:green\");\n } else if (player2.hand.length === 0) {\n document.querySelector(\".winner\").innerText = `${player1.name} has WON!`;\n console.log(\"%c GAME OVER\", \"color:red\");\n console.log(`${player2.name} has lost. ${player1.name} has won!`);\n return console.log(\"%c To play again refresh page\" , \"color:green\");\n }\n}", "function gameOver() {\n isGameRunning = false;\n showGameOverMenu();\n setupInstructions();\n cleanBullets();\n teardownScore();\n}", "function winner() {\n winnerPrompt.classList.remove('hidden-winner');\n resetPlayAgain.classList.remove('hidden');\n hide1.classList.add('hide-all');\n hide2.classList.add('hide-all');\n resetSpan.textContent = 'Play Again?';\n }", "function endGame(result){\n if(result){\n clientGame.screen = 'goodWinScreen';\n } else {\n clientGame.screen = 'evilWinScreen';\n }\n\n socket.emit('syncMasterGamestate', clientGame);\n generateView();\n}", "function gameOver(){\n\t\tgameArena.hide()\n\t\tscoring()\n\t}", "function onGameFinished(winner) {\n switch (winner) {\n case 1: {\n alert('team 1 wins');\n clearGameData();\n location.reload();\n break;\n }\n case 2: {\n alert('team 2 wins');\n clearGameData();\n location.reload();\n break;\n }\n }\n}", "function endGame(){\n\tspawnBall();\n\tcenterBall();\n\tspawnPlayerOne();\n\tspawnPlayerTwo();\n\tupdateScore();\n\t$('#menuCanvas').show();\n}", "function endGame(score) { // import score from game\n // bug/feature when player clicks end game from game window; gameover doesn't get the score\n // EITHER REMOVE THE QUIT GAME BUTTON FROM GAME WINDOW OR MAKE IT AN ACTUAL FEATURE\n removeScreen();\n createGameOver(gameOverStr, score);\n //console.log(`I got the score: -- ${score} pts -- from game obj, hopefully`)\n // display hiscores at some point in life\n}", "function selWinnerFin(){\n mainCard.src = \"images/card.svg\";\n gameData.win = Math.round(Math.random());\n console.log(`${gameData.win}`);\n if (gameData.win == 0) {\n turn.innerHTML = `The computer chooses: ${gameData.players[0]}`;\n deck1.remove();\n deck2.remove();\n gameData.score[0]++;\n }\n else if (gameData.win == 1) {\n turn.innerHTML = `The computer chooses: ${gameData.players[1]}`;\n deck1.remove();\n deck2.remove();\n gameData.score[1]++;\n }\n setTimeout(function(){showWinner();}, 1000);\n}", "function stopGame() {\n clearInterval(that.gameLoop);\n that.status = State.STOP;\n }", "function endGame() {\n\t$(\"#lossModal\").modal({backdrop: 'static', keyboard: false});\n\t$(\"#lossModal\").modal('show');\n\t$(\"#name-loss\").text(playerName);\n\t$(\"#poke-number-caught\").text(winCount);\n\t$(\"#score-span\").text(score);\n}", "function endOfGame() {\n\tcreatesMensg();\n\tstopTime();\n\tshowModal();\n}", "function endGame() {\n stopTimer();\n document.getElementById('question-area').classList.add('hide');\n submitScore();\n starter.classList.remove('hide');\n console.log(\"Game Done!\");\n}", "function endGame() {\n //stop timer\n clearInterval(setTimer);\n //remove event listener so no more moves can be made\n deck.removeEventListener('click', showCard);\n //open popup\n showScore();\n}", "function endGame() {\n fill(start.color.c,start.color.saturation, start.color.brightness);\n stroke(start.color.c,start.color.saturation,start.color.brightness);\n if(score.score1 == score.limit) {\n start.color.c+=2;\n textSize(70);\n background(colours.background);\n text(\"Player 1 Wins!\", start.textX, start.textY);\n movementMoveX = 0;\n movementMoveY = 0;\n }\n if(score.score2 == score.limit) {\n start.color.c+=2;\n textSize(70);\n background(colours.background);\n text(\"Player 2 Wins\", start.textX, start.textY);\n movementMoveX = 0;\n movementMoveY = 0;\n }\n if(start.color.c > 360) start.color.c = 0\n }", "function endGame() {\r\n clearInterval(animate);\r\n\r\n audioBackground.pause();\r\n alert(`Game over ! Your Score: ${score}`);\r\n\r\n canv.style.display = \"none\";\r\n div1[0].style.display = \"block\";\r\n }", "stop() {\n if (!this.pause) {\n game.message = 'Press Enter to continue!';\n this.pause=true;\n clearInterval(this.move);\n clearInterval(this.generate);\n console.clear();\n console.log('Game Status: ',this.status(),'\\nAll Objects',this.activeObjects, '\\nMonsters',this.activeEnemies);\n }\n }", "function gameEnd() {\n\tmoves += 1;\n\tstopTimer();\n\toverLay.show();\n\tmodal.show();\n\t$('.score-panel').hide();\n\t$('.final-moves').html(moves);\n}", "async function endGame(gameWinner) {\n\n clearGameDisplay();\n\n // make API call to get a new deck and new starting draw\n const gameData = await fetch(`/game/${game.gameName}/endGame/${gameWinner}`);\n\n game = await gameData.json();\n\n initGame();\n}", "function endTheGame(moveCount, gameTime) {\n //stop the timer\n stopGameClock();\n //data fill pop up\n writeStatsToPopUp(moveCount, gameTime);\n //display the pop up\n displayPopUp();\n}", "function endGame() {\n // console.log(matchNum);\n starModalCount();\n openModal();\n}", "function hideLobby() {\n gamesList.classList.add('hidden');\n generateBattleField(battlefield, { x: 10, y: 10 });\n updateBtn(actionBtn, ACTION_BTN.GIVE_UP);\n }", "function endPlayerTurn() {\n disableButtons();\n currentScore++;\n if (currentScore > highScore) {\n setHighScore(currentScore);\n highScoreElement.innerHTML = currentScore;\n }\n if (currentScore === solutionSequence.length - 2) {\n setTimeout(function () {\n msgEl.innerHTML = `Good Job! You got ${currentScore} in a row!!`;\n }, 1000)\n } else if (currentScore === solutionSequence.length) {\n isWinner = true\n return endGame();\n }\n\n currentRound++;\n\n currentScoreElement.innerHTML = currentScore;\n solutionSequenceIndex = 0;\n playGameSequence();\n}", "function endGame() {\n isPlayingGame = false;\n timeElapsedMs = 0;\n id(\"start-button\").innerHTML = \"Play again\";\n if (!isPlayingGame && !id(\"lose-message\")) {\n showLose();\n }\n clearInterval(interval);\n }", "function endgame() {\n $(\"flee-btn\").classList.add(\"hidden\");\n $(\"endgame\").classList.add(\"hidden\");\n $(\"their-card\").classList.add(\"hidden\");\n $(\"pokedex-view\").classList.remove(\"hidden\");\n qs(\"#my-card .buffs\").classList.add(\"hidden\");\n qs(\"#my-card .health-bar\").style.width = \"100%\";\n qs(\"#my-card .hp\").innerHTML = pokeHP + \"HP\";\n $(\"results-container\").classList.add(\"hidden\");\n $(\"p1-turn-results\").classList.add(\"hidden\");\n $(\"title\").innerHTML = \"Your Pokedex\";\n $(\"start-btn\").classList.remove(\"hidden\");\n }", "function endGame() {\n console.log(\"BOOM\");\n console.log(\"GAME OVER\");\n renderAllCells(\"bomb-cell\");\n renderAllCells(\"isRevealed\");\n toggleBombPanel(\"hide\");\n}", "function winLoss() { \n\n $(\"#A\").hide();\n $(\"#B\").hide();\n $(\"#C\").hide();\n $(\"#D\").hide();\n\n if (userChoice === game.correctAnswer[current]) {\n $(\".gamestatus\").show();\n\n $(\".gamestatus\").html(\"<p2>Correct! \" + game.question[current] + \" is the slogan for \" + userChoice + \".</p2>\");\n $(\".question\").html('<img src=\"assets/images/' + game.pix[current] + '\" width=\"100%\" />');\n $(\".clock\").hide();\n wins++;\n remove();\n resetGame();\n\n } else {\n $(\".gamestatus\").show();\n\n $(\".gamestatus\").html(\"<p2>Wrong! The correct answer is \" + game.correctAnswer[current] + \"</p2>\");\n $(\".question\").html('<img src=\"assets/images/wrong.png\" width=\"100%\" />');\n $(\".clock\").hide();\n losses++;\n remove();\n resetGame();\n \n };\n//tallys wins and losses\n $(\".wins\").html(\"Correct Answers: \"+ wins);\n $(\".losses\").html(\"Wrong Answers: \"+ losses);\n}", "function gameFinish(winner) {\n if(winner == \"player1\") {\n p1score.classList.toggle(\"win\");\n gameOver = true;\n } else if (winner == \"player2\") {\n p2score.classList.toggle(\"win\");\n gameOver = true;\n } else if(winner == \"reset\") {\n console.log(\"Game Reset\");\n p1score.classList.remove(\"win\");\n p2score.classList.remove(\"win\");\n }\n p1Score = 0;\n p2Score = 0;\n\n console.log(\"Game Over\");\n}", "function endGame(check) {\n unselectAllCells();\n if (check == 'win') {\n var i = 0;\n function loop () {\n setTimeout(function () {\n allCells[i].classList.add('end-game-win');\n allCells[i].classList.remove('cell');\n allCells[i].removeAttribute('onclick');\n btnNewTurn.style.display = \"none\";\n // btnNewTurn.onclick = function() {}\n if (i < allCells.length) {\n loop();\n }\n }, 1)\n }\n loop();\n // add message\n setTimeout(function() {\n var winMessage = document.getElementsByClassName('win-message')[0];\n winMessage.style.display = \"flex\";\n }, 3000);\n\n } else if (check == 'lose') {\n var i = 0;\n function loop () {\n setTimeout(function () {\n allCells[i].classList.add('end-game-lose');\n allCells[i].classList.remove('cell');\n if (i < allCells.length) {\n loop();\n }\n }, 1)\n }\n loop();\n // add message\n setTimeout(function() {\n var loseMessage = document.getElementsByClassName('lose-message')[0];\n loseMessage.style.display = \"flex\";\n }, 3000);\n }\n checkEndGame = 1;\n}", "function endGame(){\r\n youWonGif();\r\n document.getElementById(\"canvas\").style.display = \"none\";\r\n document.getElementById(\"level\").style.display = \"none\";\r\n document.getElementById(\"scorePoint\").style.display = \"none\";\r\n document.getElementById(\"scoreCat1\").style.display = \"none\";\r\n document.getElementById(\"endScorePoint\").style.display = \"block\";\r\n document.getElementById(\"startbtn\").style.display = \"none\";\r\n document.getElementById(\"newbtn\").style.display = \"block\";\r\n document.getElementById(\"intro\").style.display = \"none\";\r\n document.getElementById(\"endGame\").style.display = \"block\";\r\n \r\n}", "function stop() {\n pausedGame = true;\n}", "function end$$1() {\n const closed = $('.closed');\n const playersA = players$$1;\n\n if (closed.length === 0) {\n const winMesWrapper = document.createElement('div');\n const winMes = document.createElement('div');\n $(winMesWrapper).attr('id', 'winMesWrapper');\n $(winMes).attr('id', 'winMes');\n\n playersA.sort((a, b) => (a.correct > b.correct) ? -1 : ((b.correct > a.correct) ? 1 : 0));\n\n for (let i = 0; i < playersA.length; i++) {\n const player = document.createElement('div');\n let status = '';\n\n if (i === 0) {\n status = 'WINNER: ';\n $(player).attr('id', 'winner');\n }\n\n $(player).html(`\n <h1>${status + playersA[i].name}</h1>\n <p>Correct Pairs: ${playersA[i].correct}</p>\n <p>Incorrect Pairs: ${playersA[i].wrong}</p>\n `);\n $(winMes).append(player);\n }\n const restart = document.createElement('button');\n $(restart).attr('class', 'restart');\n $(restart).html('Play again!');\n\n $(winMes).append(restart);\n $(winMesWrapper).append(winMes);\n $('#board').prepend(winMesWrapper);\n\n $(restart).click(function() {\n location.reload();\n });\n }\n }", "function resetGame () {\n turns = 0;\n $('#winMessage').hide();\n $('#loseMessage').hide();\n $('#drawMessage').hide();\n $('.field').removeClass('classX');\n $('.field').removeClass('classO');\n $('#playerPoints').html(playerPoints);\n $('#computerPoints').html(computerPoints);\n $('#draws').html(draws);\n }", "function winGame() {\n // show screens\n $(\"#gameScreen1\").hide();\n $(\"#store\").hide();\n $(\"#upgrade\").hide();\n $(\"#gameScreen2\").show();\n\n $(\"#numSquareGeneratorsOwned1\").text(squares.amountOwned - 1 + \" x\");\n $(\"#numCircleGeneratorsOwned1\").text(circles.amountOwned - 1 + \" x\");\n $(\"#numTriangleGeneratorsOwned1\").text(triangles.amountOwned - 1 + \" x\");\n $(\"#numDiamondGeneratorsOwned1\").text(diamonds.amountOwned - 1 + \" x\");\n $(\"#finalTimeValue\").text(timeElapsed);\n }", "function stop() {\n if (isGameActive) {\n isGameActive = false;\n }\n}" ]
[ "0.71241033", "0.70795846", "0.6988509", "0.69559026", "0.69268775", "0.68851274", "0.679567", "0.67915666", "0.677819", "0.67658734", "0.676548", "0.6699394", "0.668816", "0.66657317", "0.66604406", "0.6621561", "0.66212565", "0.6619454", "0.6598976", "0.6597058", "0.6596544", "0.6585676", "0.65817446", "0.6562007", "0.65432096", "0.6526198", "0.6519284", "0.6512134", "0.6511945", "0.650354", "0.6503341", "0.6502346", "0.6485071", "0.6483784", "0.64813715", "0.6478324", "0.6463107", "0.6460401", "0.64422053", "0.64379376", "0.6437235", "0.6432487", "0.642915", "0.64272666", "0.6421956", "0.6413853", "0.64129955", "0.64125085", "0.64111114", "0.64070845", "0.64010847", "0.63962287", "0.6393062", "0.63723636", "0.6371084", "0.6368836", "0.6367669", "0.63630706", "0.635668", "0.6353218", "0.63478196", "0.6341517", "0.6339833", "0.6337587", "0.6336733", "0.63354504", "0.63320774", "0.6331134", "0.6329867", "0.6327481", "0.63247037", "0.6322331", "0.6317079", "0.6309205", "0.6308911", "0.6308488", "0.63075477", "0.63061905", "0.63051295", "0.63038784", "0.6293624", "0.62757933", "0.62730134", "0.6271816", "0.625613", "0.6253758", "0.624883", "0.62455004", "0.62372196", "0.62371176", "0.6236381", "0.6228125", "0.62198585", "0.6215069", "0.6214692", "0.62105256", "0.62067544", "0.62063116", "0.62042475", "0.62016374" ]
0.6955066
4
toggles the possession indicator class
function changePossession() { leftDiv.classList.toggle("possessionIndicator"); rightDiv.classList.toggle("possessionIndicator"); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function showHideRanking () {\n if (!!document.querySelector('.opened')) {\n document.getElementById('ranking-container').classList.remove('opened');\n document.getElementById('ranking-container').classList.add('closed');\n document.querySelector('.arrow-up').classList.remove('arrow-open');\n document.querySelector('.arrow-up').classList.add('arrow-close');\n } else {\n document.getElementById('ranking-container').classList.remove('closed');\n document.getElementById('ranking-container').classList.add('opened');\n document.querySelector('.arrow-up').classList.remove('arrow-close');\n document.querySelector('.arrow-up').classList.add('arrow-open');\n \n }\n}", "function setPossession(who) {\n\toffLED('.possession');\n\t//$('.possession .circle').removeClass('on');\n\n\tvar possession = 0;\n\tif(who == AWAY)\n\t\tpossession = 1;\n\n\tonLED('#' + who + '_possession_arrow', POSSESSION[possession]);\n}", "function _toggleProgress(ctrl, on) {\n\t\tvar indicator = _selector('progress', ctrl).toggleClass(CLASS_HIDDEN, !on);\n\t\twindow.clearInterval(indicator.data(BOXPLUS));\n\t\tif (on) {\n\t\t\tindicator.data(BOXPLUS, window.setInterval(function () {\n\t\t\t\tindicator.css('background-position', progress = (progress - 32) % 384); // 384px = 12 states * 32px width\n\t\t\t}, 150));\n\t\t}\n\t}", "function current_player_show(){\n\t\n\tif ( player1 === true ) {\n\t\tcurrent_player.removeClass(\"sox\")\n\t\tcurrent_player.addClass(\"snowy\")\n\t} else if ( player1 === false ) {\n\t\tcurrent_player.removeClass(\"snowy\")\n\t\tcurrent_player.addClass(\"sox\")\n\t }\n\n}", "function toggleActive() {\n document.querySelector('.player-0-panel').classList.toggle('active');\n document.querySelector('.player-1-panel').classList.toggle('active');\n prevRoll = 0;\n}", "function toggle() {\n setIsActive(!isActive);\n }", "function updateCircleIndicator(){\n \n Array.from(indicators).forEach(function(itm){\n itm.classList.remove(\"active\");\n })\n\n indicator.children[index].classList.add(\"active\");\n}", "function tornadoToggler(){\n if(tornadoToggle.className == \"glyphicon glyphicon-pause\" ){\n tornadoToggle.className = \"glyphicon glyphicon-play\"\n clearInterval(tornadoInterval);\n }\n else if(tornadoToggle.className == \"glyphicon glyphicon-play\" ){\n tornadoInterval = setInterval(function(){tornadoView(1)}, 7000);\n tornadoToggle.className = \"glyphicon glyphicon-pause\"\n }\n}", "function totop_button(a) {\n var b = $(\"#totop\");\n b.removeClass(\"off on\");\n if (a == \"on\") { b.addClass(\"on\") } else { b.addClass(\"off\") }\n }", "function alterStatus(){\n\tthis.classList.toggle(\"done\");\n}", "function setIconDown(flag) {\n var countDownIcon = document.getElementById(\"playDown\");\n countDownIcon.className = (flag === 0) ? \"fa fa-play\" : \"fa fa-pause\";\n}", "function _toggleScrews(toggle){\n placeholder.each(function(){\n $(this).find('.indicator_background').toggle(toggle);\n });\n }", "function toggle(){\n\t\t\tcartVisible = !cartVisible;\n\t\t}", "function contImp() {\r\n document.getElementById(\"cont-imp\").classList.toggle('show');\r\n}", "function togglePanel() {\n renewElement($(\".anim-wrap\"));\n var $animated = $(\".anim-wrap\");\n var shown = $animated.hasClass('on');\n $animated.toggleClass('on', !shown).toggleClass('off', shown);\n }", "toggle() {\n const maxRounds = this.state.maxRounds;\n // eslint-disable-next-line\n this.state.round == maxRounds ? this.endSession() : this.break();\n }", "function setIconUp(flag) {\n var countUpIcon = document.getElementById(\"playUp\");\n countUpIcon.className = (flag === 0) ? \"fa fa-play\" : \"fa fa-pause\";\n}", "toggle() {\n if (this.isActive) {\n this.hide();\n } else {\n this.show();\n }\n }", "function turnFurnaceOn()\n{\n\t$('.onOffControls button').removeClass(\"selected\");\n\t$('#heat').addClass(\"selected\");\n}", "mark(index) {\r\n let bars = document.querySelectorAll(this.target + ' .status .bar')\r\n\r\n for(let bar of bars) {\r\n if(bar.classList.contains('active'))\r\n bar.classList.remove('active')\r\n }\r\n\r\n bars[index].classList.add('active')\r\n }", "function toggleState (state) {\n scope.ytModel.open = state\n scope.ytModel.active = true\n return scope.ytModel.moveX = state ? boundary : 0\n }", "function toggleGoUp() {\n\tconst pageHeight = window.pageYOffset\n\n\tswitch (true) {\n\t\tcase pageYOffset > 1000: \n\t\t\tgoUpDiv.parentNode.classList.replace('opacity-0', 'opacity-light')\n\t\t\tbreak\n\n\t\tcase pageYOffset <= 1000:\n\t\t\tgoUpDiv.parentNode.classList.replace('opacity-light', 'opacity-0')\n\t\t\tbreak\n\t} \n\n}", "function playerTurn() {\n currPlayer === player1\n ? $(\".p2\").addClass(\"lowOpacity\") &&\n $(\".p1\").removeClass(\"lowOpacity\")\n : $(\".p1\").addClass(\"lowOpacity\") &&\n $(\".p2\").removeClass(\"lowOpacity\");\n }", "function myFunction2(x1) {\n x1.classList.toggle(\"pause\"); //changine class\n}", "function inacPlayer(currentShape){\nif(currentShape=='circle'){document.getElementById('player-2').classList.remove('player-inactive');\ndocument.getElementById('player-1').classList.add('player-inactive')}\nelse {\n document.getElementById('player-1').classList.remove('player-inactive');\n document.getElementById('player-2').classList.add('player-inactive');\n}\n}", "function toggleRanking(){\r\n document.querySelector('.ranking').classList.toggle('active')\r\n organizeRanking();\r\n}", "function btnClass() {\r\n\t\t\tbtn.classList.toggle('on');\r\n\t\t}", "function setStatusOnOff() {\n $('#btn_onoff').addClass('mousedown');\n $('#btn_onoff').on('click',function() {\n \n if(status_onoff == false) {\n status_onoff = true;\n $('#btn_onoff').html('ON');\n \n $('#count_number').html('<p>--!!--</p>');\n $('#count_number p').addClass('animated flash')\n setStatusStart();\n \n }else if(status_onoff == true) {\n status_onoff = false;\n $('#btn_onoff').html('OFF');\n //end game function\n \n endGame();\n } \n \n \n })\n \n \n \n \n \n \n }", "function checkActive(){\r\n //dom updating active\r\n if(active === 0){\r\n p1.classList.add('active');\r\n p2.classList.remove('active');\r\n }else{\r\n p2.classList.add('active');\r\n p1.classList.remove('active');\r\n }\r\n}", "function goGreen() {\n console.log('We have lift off!');\n $redSignal.removeClass('is-active');\n $greenSignal.addClass('is-active');\n }", "function setClosedState(){\n\t\t\t\t\n\t\tg_objHandleTip.addClass(\"ug-button-closed\");\t\t\n\t}", "toggle() {\n if(this.state.active) {\n if(this.state.iAmWinner) {\n this.exit_flag = true;\n this.iWin()\n } else {\n this.deactivate();\n }\n\n } else {\n this.activate();\n }\n\n }", "function hideConnectedIndicator() {\n $(\".music-banner-icon\").removeAttr(\"title\").removeClass(\"ppconnected\").off(\"click\");\n }", "toggleTutorial() {\n if(this.wonGameStatus == false) {\n document.getElementById(\"dark-bg\").classList.toggle(\"d-none\");\n }\n }", "function toggleButton() {\n document.getElementById(\"buttonEnd2\").className = 'show';\n }", "function toggleAnnotations() {\n\n // Transition annotations from 40% to 20%\n if(gui.annotations == 2) {\n\n // Code -> 80%\n $('#row-code')\n .removeClass('pane-row-6')\n .addClass('pane-row-8');\n\n // Annotations -> 20%\n $('#row-annotations')\n .removeClass('pane-row-4')\n .addClass('pane-row-2');\n\n gui.annotations = 1;\n\n // Transition annotations from 20% to hidden\n } else if(gui.annotations == 1) {\n\n // Code -> 100%\n $('#row-code')\n .removeClass('pane-row-8')\n .addClass('pane-row-10');\n\n // Annotations -> hidden\n $('#row-annotations')\n .removeClass('pane-row-2')\n .hide();\n\n gui.annotations = 0;\n\n // Transition annotations from hidden to 40%\n } else if(gui.annotations == 0) {\n\n // Code -> 60%\n $('#row-code')\n .removeClass('pane-row-10')\n .addClass('pane-row-6');\n\n // Annotations -> 40%\n $('#row-annotations')\n .addClass('pane-row-4')\n .show();\n\n gui.annotations = 2;\n }\n}", "toggle() {\n if (this.isActive) {\n this.close();\n } else {\n this.open();\n }\n }", "function turnOnOffCount(){\n if (isCounting){\n isCounting=false; \n } else {\n isCounting=true; \n }\n}", "show() {\n this.container.classList.add(\"enabled\");\n }", "setPausedState() {\n let active = document.querySelector(`.${this.activeClass}`)\n if (active) active.classList.add(this.pausedClass)\n }", "function toggleOverlay() {\n overlay.classList.toggle(\"overlay__is-visible\");\n}", "function togglePilihPenumpang(){\n\ttoggleByClass(\"slide-div-bottom-penumpang\");\n}", "function accessLeaderboard () {\n var leaderBoard = document.getElementById(\"jumbotronLeader\");\n \t\t\t leaderBoard.classList.toggle(\"hide\");\n \n \n\n\n\n\n\n\n\n \n \n}", "function toggle_continuer(){\n if((zone_toggle == true) && (selected_zone != 0)){\n d3.selectAll('.travelMarker').classed('hidden',function(d){\n if((d[0].properties.zone == selected_zone) || (d[1].properties.zone == selected_zone)){\n return false;\n }\n else{\n return true;\n }\n });\n }\n }", "function toggleIt() {\n img.classList.toggle(\"round\");\n}", "function putNotifBtnOff() {\n $('#notifNo').addClass('focus active');\n $('#notifYes').removeClass('focus active');\n}", "function followopen() {\n $(document.body).toggleClass('follow-on');\n $(document.body).removeClass('share-on');\n}", "toggle() {\n document\n .getElementById(\"guiArea\")\n .classList.toggle(\"guiAreaRestricted\");\n document.getElementById(\"guiAreaToggle\").classList.toggle(\"crossed\");\n }", "function ona(elem) {\nelem.classList.toggle(\"ona\");\n}", "function checkBox(){\n if(vertical == 1) {\n vertical = 0;\n document.getElementById(\"arrow_vert\").classList.add(\"inactive\");\n document.getElementById(\"arrow_horizontal\").classList.remove(\"inactive\");\n }\n else{\n vertical = 1;\n document.getElementById(\"arrow_vert\").classList.remove(\"inactive\");\n document.getElementById(\"arrow_horizontal\").classList.add(\"inactive\");\n }\n}", "toggle(){this.off=!this.off}", "toggle() {\n if (this._playingState === 'idle') {\n this.play();\n } else {\n this.pause();\n }\n }", "toggleJournal() {\n this.closest('.calc').classList.toggle('calc--journal-open');\n }", "setButtonState(){\n if (!this.visible) {\n this.button_connect.classList.add('hidden')\n this.button_settings.classList.add('hidden')\n this.setTitle('not connected')\n } else if(this.upySerial.serial.isOpen()) {\n this.button_connect.innerHTML = 'Disconnect'\n this.button_settings.classList = ['']\n this.setTitle('connected')\n } else {\n this.button_connect.classList = ['']\n this.button_connect.innerHTML = 'Connect'\n this.button_settings.classList = ['']\n this.setTitle('not connected')\n }\n }", "function toggleOpen() {\n this.classList.toggle(\"open\"); // removes if there, adds if not\n}", "toggleDialog() {\n document.getElementById('gameOver').classList.toggle('is-visible');\n stopInterval();\n }", "pause() {\n this._enableAnimation = !this._enableAnimation;\n }", "function toggleStrict() {\n $('#strictIndicator').toggleClass('active');\n Simon.toggleStrict();\n }", "function myTurnIndicatorOff(){\n compTurnIndicator.classList.add(\"turn-indicator-on-red\")\n compTurnIndicator.classList.remove(\"turn-indicator-off\")\n playerTurnIndicator.classList.add(\"turn-indicator-off\")\n playerTurnIndicator.classList.remove(\"turn-indicator-on-blue\")\n myGridDiv.style.boxShadow=\"0px 0px 10px 5px var(--red-glow)\"\n compGridDiv.style.boxShadow=\"\"\n}", "function updateIndicator(index)\n{\n for(let i=0; i<slider.length; i++)\n {\n indicator[i].classList.remove('current');\n }\n indicator[index].classList.add('current');\n}", "function overClick(){\n\tthis.classList.toggle(\"done\");\n\n}", "function PossibleNumToggle(pos) {\n // Toggle mini square's selected value\n let note = this.notes[pos];\n note.setIsSelected(!note.getIsSelected());\n\n\n let num = document.getElementById(\"numbers\").getElementsByClassName(\"num\")[pos];\n \n // Toggles selected status\n if (num.classList.contains(\"enable\")) {\n num.classList.remove(\"enable\");\n num.classList.add(\"disable\");\n }\n else {\n num.classList.remove(\"disable\");\n num.classList.add(\"enable\");\n }\n}", "function draw() {\n animationWrapper.classList.add('active')\n}", "togglePause () {\n this.paused = !this.paused\n }", "togglePause() {\n if (this.gamestate === GAMESTATE.RUNNING) {\n this.gamestate = GAMESTATE.PAUSED;\n } else if (\n this.gamestate === GAMESTATE.PAUSED ||\n this.gamestate === GAMESTATE.MENU ||\n this.gamestate === GAMESTATE.GAMEOVER\n ) {\n this.gamestate = GAMESTATE.RUNNING;\n }\n }", "function togglePreloader(state) {\n const preloader = document.querySelector('#cover');\n preloader.style.display = state;\n}", "function togglePause() {\n\n if (isPaused()) {\n resume();\n }\n else {\n pause();\n }\n\n }", "function toggleOpen() {\n this.classList.toggle(\"open\");\n}", "function toggleOn() {\n if(toggle==0)\n {\n toggle=1;\n $(\".content\").css(\"display\",\"none\");\n $(\".containeffect\").css(\"display\",\"inline-block\");\n if(equal==1)\n {\n $(\".contain\").css(\"display\",\"none\");\n $(\".fa-bar-chart\").toggleClass('bar-icon')\n $(\"svg\").css(\"display\",\"none\");\n equal=0;\n }\n }\n else {\n toggle=0;\n $(\".containeffect\").css(\"display\",\"none\");\n $(\".content\").css(\"display\",\"inline-block\");\n }\n}", "function openSonar(){\n\tdocument.getElementById(\"modal-sonar\").classList.remove(\"inactive\");\n}", "function displayDigInfo1(msg){\n x=document.getElementById(\"act1\");\n if (msg == 1) {x.className=\"on\";}\n else {x.className=\"off\";}\n }", "function ToggleStatus() {\n if (Consts.currStatus == Status.stopped || (Consts.currStatus == Status.init && Consts.stockTime == 0)) {\n incrementSecondMethod = setInterval(incrementSeconds, 10);\n Consts.currStatus = Status.running;\n $('#statusToggle').val('Pause');\n }\n else if (Consts.currStatus == Status.running) {\n clearInterval(incrementSecondMethod);\n Consts.currStatus = Status.stopped;\n $('#statusToggle').val('Start');\n }\n}", "function flashIndicator() {\n document.querySelector('.indicator').classList.add('visible')\n\n window.setTimeout(function() {\n document.querySelector('.indicator').classList.remove('visible')\n }, 500)\n}", "function flashIndicator() {\n document.querySelector('.indicator').classList.add('visible')\n\n window.setTimeout(function() {\n document.querySelector('.indicator').classList.remove('visible')\n }, 500)\n}", "show() {\n if (!this.isOpened || !this.inAnimation) {\n this.inAnimation = true;\n this.mainWrap.classList.add(this.classOpened);\n this.buttons.toggle.classList.add(this.classOpened);\n setTimeout(() => {\n this.inAnimation = false;\n this.isOpened = true;\n }, this.timeAnimation);\n }\n }", "toggleGameStarted() {\n // toggles game started\n this.gameStarted = this.gameStarted === false;\n\n // if the game is set to run\n if (this.gameStarted) {\n this.buttons[5].classList.add('active');\n setTimeout(() => { document.getElementById('simon-points').innerText = Simon.formatRoundNumber(1); }, 525);\n this.generateGameSeed();\n this.addCount();\n // reset the game and start a new one\n } else if (!this.gameStarted) {\n this.buttons[5].classList.remove('active');\n }\n }", "function toggleButtons(start) {\n startGame.className = '';\n resetGame.className = 'no-display';\n\n if (start) {\n startGame.className = 'no-display';\n resetGame.className = '';\n }\n }", "function toggleChevron(e) {\n $(e.target)\n .prev('.panel-heading')\n .find(\".indicator\")\n .toggleClass('fa-chevron-down fa-chevron-up');\n }", "function toggleImprint() {\n\ttoggleAnalyserPanel('imprint');\n}", "toggleBtnStart(){\r\n if(btnStart.classList.contains('hide')){\r\n btnStart.classList.remove('hide')\r\n }else{\r\n btnStart.classList.add('hide')\r\n }\r\n }", "toggle () {\n this.opened = !this.opened;\n }", "toggle () {\n this.opened = !this.opened;\n }", "function toggleFlashing(toggle) {\n var timerWindow = document.getElementById('timer-window')\n\n if (toggle) {\n timerWindow.classList.add('animated')\n timerWindow.classList.add('infinite')\n timerWindow.classList.add('flash')\n } else {\n timerWindow.classList.remove('animated')\n timerWindow.classList.remove('infinite')\n timerWindow.classList.remove('flash')\n }\n}", "function togglePause() {\n isGamePaused = !isGamePaused;\n }", "function _toggleIndicatorInner(toggle){\n placeholder.each(function(){\n $(this).find('.indicator_inner').toggle(toggle);\n });\n }", "function colorPastilleSelect(past) {\r\n //récupere et dé-COLORISE la pastille précedente\r\n let pastPrecedente = document.querySelector(\".indicators .indicatorCourant\");\r\n pastPrecedente.classList.remove(\"indicatorCourant\");\r\n //COLORISE la pastille courante\r\n past.classList.add(\"indicatorCourant\");\r\n}", "function toggleIcon() {\r\n var element = document.getElementById(\"iconPlay\");\r\n element.classList.toggle(\"fa-pause-circle\");\r\n element.classList.toggle(\"fa-play-circle\");\r\n }", "setVisible(status) {\n if (status)\n this.cont.style.display = \"block\";\n else\n this.cont.style.display = \"none\";\n }", "function openSet() {\n document.getElementById(\"set\").classList.toggle(\"set-open\"); //classlist.toggle -> adding a css element\n}", "function toggle_to_high(){\n\tisSnapVisible = false;\n\tvideo_out.style.display = 'block';\n\tsnap_out.style.display = 'none';\n\tpause();\n\tend_send_loop();\n}", "function toggleBtnStatus(e) {\r\n let status = e.classList.contains(\"active\");\r\n return status;\r\n}", "toggle() {\r\n\t\tif(this._isOpen) {\r\n\t\t\tthis.hide();\r\n\t\t} else {\r\n\t\t\tthis.show();\r\n\t\t}\r\n\t}", "function flip00() {\n if (document.getElementById(\"00\").getAttribute(\"class\")==\"on\") {\n document.getElementById(\"00\").setAttribute(\"class\", \"off\");\n }\n else if (document.getElementById(\"00\").getAttribute(\"class\")==\"off\") {\n document.getElementById(\"00\").setAttribute(\"class\", \"on\");\n }\n}", "function togglePause() {\n if (animating) {\n animating = false;\n clock.stop();\n t1.pause();\n } else {\n animating = true;\n clock.start();\n t1.resume();\n }\n }", "function togglePosition() {\n posY = LayoutManager.getAppDimensionHeight();\n\n that.currActivePanelPos.set(0,posY,1);\n\n posY = -(that.panels[0].getParentNode().getAbsoluteSize()[1]);\n\n //note how Position.set() accepts a\n //duration and callback after X,Y,Z values\n that.currActivePanelPos.set(0,posY,1, {\n duration:30000}, togglePosition);\n }", "function togglePosition() {\n posY = LayoutManager.getAppDimensionHeight();\n\n that.currActivePanelPos.set(0,posY,1);\n\n posY = -(that.panels[0].getParentNode().getAbsoluteSize()[1]);\n\n //note how Position.set() accepts a\n //duration and callback after X,Y,Z values\n that.currActivePanelPos.set(0,posY,1, {\n duration:30000}, togglePosition);\n }", "function toggleOpen() {\n this.classList.toggle('open')\n}", "function myTurnIndicatorOn(){\n playerTurnIndicator.classList.add(\"turn-indicator-on-blue\")\n playerTurnIndicator.classList.remove(\"turn-indicator-off\")\n compTurnIndicator.classList.add(\"turn-indicator-off\")\n compTurnIndicator.classList.remove(\"turn-indicator-on-red\")\n compGridDiv.style.boxShadow=\"0px 0px 10px 5px var(--blue-glow)\"\n myGridDiv.style.boxShadow=\"\"\n}", "function vert(){\n\tToggleRectangle.classList.toggle('good');\n}", "function setStatus(node) {\n var elements = [];\n $(node).each(function() {\n elements.push($(node).nextAll());\n });\n for (var i = 0; i < elements.length; i++) {\n if (elements[i].css(\"display\") == \"none\") {\n elements[i].fadeIn();\n } else {\n elements[i].fadeOut(0);\n }\n }\n if (elements[0].css(\"display\") != \"none\") {\n $(node).addClass(\"active\");\n } else {\n $(node).removeClass(\"active\");\n }\n }" ]
[ "0.63407874", "0.62081236", "0.59952676", "0.5958171", "0.58692276", "0.5857468", "0.5845423", "0.58351785", "0.5772964", "0.5761842", "0.57190996", "0.5715361", "0.56927", "0.56871164", "0.56395596", "0.56392854", "0.5637211", "0.56359226", "0.5619984", "0.5613556", "0.56118745", "0.5609832", "0.5595556", "0.5592863", "0.558746", "0.5549062", "0.55480194", "0.55468917", "0.55433744", "0.5531822", "0.55199313", "0.55186653", "0.550575", "0.5489196", "0.5485447", "0.5480356", "0.54781735", "0.5462957", "0.54620266", "0.54577065", "0.54531384", "0.54481775", "0.5442522", "0.54411465", "0.5431255", "0.5431202", "0.54311514", "0.5422704", "0.54201496", "0.5416065", "0.5405018", "0.5403711", "0.54013026", "0.53907096", "0.53905463", "0.53815126", "0.5381248", "0.5377727", "0.537375", "0.53717905", "0.53690445", "0.536216", "0.53583205", "0.53576016", "0.5350948", "0.53508663", "0.5346758", "0.5344581", "0.5341453", "0.5339152", "0.5334882", "0.533315", "0.5331276", "0.5331276", "0.5327357", "0.5326533", "0.5324737", "0.53157234", "0.53121144", "0.53115827", "0.5308058", "0.5308058", "0.53060937", "0.5303951", "0.5303165", "0.5299631", "0.5291386", "0.5289901", "0.5287019", "0.528049", "0.5279746", "0.52795047", "0.527751", "0.5276745", "0.5275698", "0.5275256", "0.5269503", "0.5265066", "0.52608186", "0.5251876" ]
0.7589035
0
Create a play functions which will play either "swish" or "brick" if the team scores or not
function playSwish() { swishSound.play(); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function playRock () {\n play(\"rock\");\n}", "play(playerOne, playerTwo) {\n switch (playerOne.move.sign + playerTwo.move.sign) {\n case \"rockscissors\":\n case \"scissorspaper\":\n case \"paperrock\":\n playerOne.win();\n gametext.innerHTML = `${playerOne.name} wins! Next round!`;\n playerOne.move = \"\";\n playerTwo.move = \"\";\n break;\n case \"rockpaper\":\n case \"scissorsrock\":\n case \"paperscissors\":\n playerTwo.win();\n playerOne.move = \"\";\n playerTwo.move = \"\";\n gametext.innerHTML = `${playerTwo.name} wins! Next round!`;\n break;\n default:\n playerOne.move = \"\";\n playerTwo.move = \"\";\n gametext.innerHTML = `It's a draw! Next round!`;\n break;\n }\n }", "function play() {\n round += 1;\n console.log(\"Round: \" + round);\n getComputerPlay();\n getHumanPlay();\n console.log('[You] \"' + humanPlay + '!\" [Computer] \"' + computerPlay + '!\"');\n if (humanPlay === computerPlay) {\n console.log(\"We tied :/\");\n } else if (humanPlay === 'paper' && computerPlay === 'rock'\n || humanPlay === 'rock' && computerPlay === 'scissors'\n || humanPlay === 'scissors' && computerPlay === 'paper') {\n if (humanScore < 2){\n console.log(\"You won this time!\");\n } else {}\n humanScore += 1;\n } else if (computerPlay === 'paper' && humanPlay === 'rock'\n || computerPlay === 'rock' && humanPlay === 'scissors'\n || computerPlay === 'scissors' && humanPlay === 'paper') {\n console.log(\"Huzzah, I've won! One step closer to world domination!\");\n computerScore += 1;\n } else {\n console.log(\"How'd you do that dummy!\");\n }\n console.log(\"Computers: \" + computerScore + \" -- Humans:\" + humanScore);\n checkScore();\n}", "function playRound(choice1, choice2){\n//equavalent choices\n if(choice1 === choice2){\n return(\"The result is a tie\");\n }\n if(choice1 === \"rock\"){\n if(choice2 === \"scissors\"){\n userScore++;\n return (\"Rock Wins\")\n } else {\n computerScore++;\n return(\"paper Wins!\")\n }\n }\n\n if(choice1 === \"paper\"){\n if(choice2 === \"rock\"){\n userScore++;\n return (\"paper Wins\")\n } else {\n computerScore++;\n return(\"scissors Wins!\")\n }\n }\n\n if(choice1 === \"scissors\"){\n if(choice2 === \"paper\"){\n userScore++;\n return (\"Scissors Wins\")\n } else {\n computerScore++;\n return(\"rock Wins!\")\n }\n }\n \n}", "function playRound (playerSelection) {\n \n \n computerSelection = computerPlay();\n\n // always uppercase\n playerSelection = playerSelection.toUpperCase();\n computerSelection = computerSelection.toUpperCase();\n\n\n // ROCK beats SCISSORS\n if (playerSelection == 'ROCK' && computerSelection == 'SCISSORS'){\n playerWon = 1;\n return `You won! ${playerSelection} beats ${computerSelection}!`;\n } else if (playerSelection == 'SCISSORS' && computerSelection == 'ROCK'){\n playerWon = 0;\n return `Drat! You lost! ${computerSelection} beats ${playerSelection}!`;\n } \n \n // SCISSORS beats PAPER\n else if (playerSelection == 'SCISSORS' && computerSelection == 'PAPER'){\n playerWon = 1;\n return `You won! ${playerSelection} beats ${computerSelection}!`;\n } else if (playerSelection == 'PAPER' && computerSelection == 'SCISSORS'){\n playerWon = 0;\n return `Drat! You lost! ${computerSelection} beats ${playerSelection}!`;\n } \n\n // PAPER beats ROCK\n else if (playerSelection == 'PAPER' && computerSelection == 'ROCK'){\n playerWon = 1;\n return `You won! ${playerSelection} beats ${computerSelection}!`;\n } else if (playerSelection == 'ROCK' && computerSelection == 'PAPER'){\n playerWon = 0;\n return `Drat! You lost! ${computerSelection} beats ${playerSelection}!`;\n } else {\n playerWon = -1;\n return 'Golly Jee-Willikers! It\\'s a tie!';\n }\n}", "function playRound()\n {\n \tlet outcome;\n \tlet computersChoice = getComputerChoice();\n \tlet playersChoice = getPlayerChoice();\n\n \t// Player Rock comparison\n \tif(playersChoice === \"rock\")\n \t{\n \t\tif(computersChoice === \"rock\")\n \t\t{\n \t\t\toutcome = \"tie\";\n \t\t}\n \t\telse if(computersChoice === \"paper\")\n \t\t{\n \t\t\toutcome = \"lose\";\n \t\t}\n \t\telse //scissors\n \t\t{\n \t\t\toutcome = \"win\";\n \t\t}\n \t}\n\n \t// Player Paper comparison\n \tif(playersChoice === \"paper\")\n \t{\n \t\tif(computersChoice === \"rock\")\n \t\t{\n \t\t\toutcome = \"win\";\n \t\t}\n \t\telse if(computersChoice === \"paper\")\n \t\t{\n \t\t\toutcome = \"tie\";\n \t\t}\n \t\telse //scissors\n \t\t{\n \t\t\toutcome = \"lose\";\n \t\t}\n \t}\n\n \t// Player Scissors comparison\n \tif(playersChoice === \"scissors\")\n \t{\n \t\tif(computersChoice === \"rock\")\n \t\t{\n \t\t\toutcome = \"lose\";\n \t\t}\n \t\telse if(computersChoice === \"paper\")\n \t\t{\n \t\t\toutcome = \"win\";\n \t\t}\n \t\telse //scissors\n \t\t{\n \t\t\toutcome = \"tie\";\n \t\t}\n \t}\n\n \tdisplayOutcome(playersChoice, computersChoice, outcome);\n\n \treturn outcome;\n }", "function playRound(computer, player){\n switch(computer){\n case \"rock\":\n if (player == \"rock\") return \"tie\";\n else if(player == \"paper\") return \"win\";\n else return \"loss\";\n break;\n case \"paper\":\n if (player == \"rock\") return \"loss\";\n else if(player == \"paper\") return \"tie\";\n else return \"win\";\n break;\n default:\n if (player == \"rock\") return \"win\";\n else if(player == \"paper\") return \"loss\";\n else return \"tie\";\n }\n}", "function playRound(player1Selection, player2Selection) {\n var player1HasWon = true;\n var tied = false;\n player1Selection = player1Selection.toUpperCase();\n player2Selection = player2Selection.toUpperCase();\n if (player1Selection === 'ROCK' && player2Selection === 'PAPER') {\n player1HasWon = false;\n }\n\n if (player1Selection === 'SCISSORS' && player2Selection === 'ROCK') {\n player1HasWon = false;\n }\n\n if (player1Selection === 'PAPER' && player2Selection === 'SCISSORS') {\n player1HasWon = false;\n }\n\n if (player1Selection === player2Selection) {\n tied = true;\n }\n\n if (tied) {\n return 3;\n }\n\n if (player1HasWon) {\n return 1;\n } else {\n return 2;\n }\n}", "function game()\n {\n \tlet playerScore = 0;\n \tlet computerScore = 0;\n \tlet ties = 0;\n \tconst MAX_ROUNDS = 5;\n\n \tfor(let i = 0; i < MAX_ROUNDS; i++)\n \t{\n \t\tif(!(playerScore === 3 || computerScore === 3))\n \t\t{\n \t\t\tlet outcome = playRound();\n\n\t \t\tif(outcome === \"win\")\n\t \t\t{\n\t \t\t\tplayerScore++;\n\t \t\t}\n\t \t\telse if(outcome === \"lose\")\n\t \t\t{\n\t \t\t\tcomputerScore++;\n\t \t\t}\n\t \t\telse\n\t \t\t{\n\t \t\t\tties++;\n\t \t\t}\n\n\t \t\tgetCurrentScore(playerScore, computerScore, ties);\n\t \t}\n \t}\n\n \tgetOutcome(playerScore, computerScore, ties);\n }", "function playRound(player, computer) {\n // Tie scenarios\n if (player === 'rock' && computer === 'rock') {\n thrown(player, computer);\n middleText.innerText = 'Rock matches Rock. Tie.';\n } else if (player === 'scissors' && computer === 'scissors') {\n thrown(player, computer);\n middleText.innerText = 'Scissors matches Scissors. Tie.';\n } else if (player === 'scissors' && computer === 'scissors') {\n thrown(player, computer);\n middleText.innerText = 'Scissors matches Scissors. Tie.';\n } else if (player === 'paper' && computer === 'paper') {\n thrown(player, computer);\n middleText.innerText = 'Paper matches Paper. Tie.';\n }\n // Player Wins\n else if (player === 'rock' && computer === 'scissors') {\n thrown(player, computer);\n middleText.innerText = 'Rock beats Scissors. Player wins.';\n playerScore++;\n playerCurrentScore.innerText = playerScore;\n }\n else if (player === 'paper' && computer === 'rock') {\n thrown(player, computer);\n middleText.innerText = 'Paper beats Rock. Player wins.';\n playerScore++;\n playerCurrentScore.innerText = playerScore;\n }\n else if (player === 'scissors' && computer === 'paper') {\n thrown(player, computer);\n middleText.innerText = 'Scissors beats Paper. Player wins.';\n playerScore++;\n playerCurrentScore.innerText = playerScore;\n }\n // Computer Wins\n else if (player === 'rock' && computer === 'paper') {\n thrown(player, computer);\n middleText.innerText = 'Paper beats Rock. Computer wins.';\n computerScore++;\n computerCurrentScore.innerText = computerScore;\n }\n else if (player === 'scissors' && computer === 'rock') {\n thrown(player, computer);\n middleText.innerText = 'Rock beats Scissors. Computer wins.';\n computerScore++;\n computerCurrentScore.innerText = computerScore;\n }\n else if (player === 'paper' && computer === 'scissors') {\n thrown(player, computer);\n middleText.innerText = 'Scissors beats Paper. Computer wins.';\n computerScore++;\n computerCurrentScore.innerText = computerScore;\n }\n // check at end of playRound function if anyone has won\n if (playerScore === 5 || computerScore === 5) {\n gameOverMan();\n }\n}", "function playRound(playerSelection, computerSelection) {\n if (playerSelection.toLowerCase() == \"rock\" && computerSelection == \"scissors\") {\n console.log(\"You win! Rock crushes scissors\");\n writeAlert(\"You win! Rock crushes scissors\");\n score[0]++;\n return 0\n } else if (playerSelection.toLowerCase() == \"rock\" && computerSelection == \"paper\") {\n console.log(\"You lose! Paper covers rock\");\n writeAlert(\"You lose! Paper covers rock\");\n score[1]++;\n return 1\n } else if (playerSelection.toLowerCase() == \"paper\" && computerSelection == \"rock\") {\n console.log(\"You win! Paper covers rock\");\n writeAlert(\"You win! Paper covers rock\");\n score[0]++;\n return 0\n } else if (playerSelection.toLowerCase() == \"paper\" && computerSelection == \"scissors\") {\n console.log(\"You lose! scissors cut paper\");\n writeAlert(\"You lose! scissors cut paper\");\n score[1]++;\n return 1\n } else if (playerSelection.toLowerCase() == \"scissors\" && computerSelection == \"rock\") {\n console.log(\"You lose! Rock crushes scissors\");\n writeAlert(\"You lose! Rock crushes scissors\");\n score[1]++;\n return 1\n } else if (playerSelection.toLowerCase() == \"scissors\" && computerSelection == \"paper\") {\n console.log(\"You win! Scissors cut paper\");\n writeAlert(\"You win! Scissors cut paper\");\n score[0]++;\n return 0\n } \n // Logic extended to lizard and spock\n else if (playerSelection.toLowerCase() == \"rock\" && computerSelection == \"lizard\") {\n console.log(\"You win! Rock crushes lizard\");\n writeAlert(\"You win! Rock crushes lizard\");\n score[0]++;\n return 0\n } else if (playerSelection.toLowerCase() == \"lizard\" && computerSelection == \"rock\") {\n console.log(\"You lose! Rock crushes lizard\");\n writeAlert(\"You lose! Rock crushes lizard\");\n score[1]++;\n return 1\n } else if (playerSelection.toLowerCase() == \"lizard\" && computerSelection == \"spock\") {\n console.log(\"You win! Lizard poisons Spock\");\n writeAlert(\"You win! Lizard poisons Spock\");\n score[0]++;\n return 0\n } else if (playerSelection.toLowerCase() == \"spock\" && computerSelection == \"lizard\") {\n console.log(\"You lose! Lizard poisons Spock\");\n writeAlert(\"You lose! Lizard poisons Spock\");\n score[1]++;\n return 1\n } else if (playerSelection.toLowerCase() == \"spock\" && computerSelection == \"scissors\") {\n console.log(\"You win! Spock smashes scissors\");\n writeAlert(\"You win! Spock smashes scissors\");\n score[0]++;\n return 0\n } else if (playerSelection.toLowerCase() == \"scissors\" && computerSelection == \"spock\") {\n console.log(\"You lose! Spock smashes scissors\");\n writeAlert(\"You lose! Spock smashes scissors\");\n score[1]++;\n return 1\n } else if (playerSelection.toLowerCase() == \"scissors\" && computerSelection == \"lizard\") {\n console.log(\"You win! Scissors decapitate lizard\");\n writeAlert(\"You win! Scissors decapitate lizard\");\n score[0]++;\n return 0\n } else if (playerSelection.toLowerCase() == \"lizard\" && computerSelection == \"scissors\") {\n console.log(\"You lose! Scissors decapitate lizard\");\n writeAlert(\"You lose! Scissors decapitate lizard\");\n score[1]++;\n return 1\n } else if (playerSelection.toLowerCase() == \"lizard\" && computerSelection == \"paper\") {\n console.log(\"You win! Lizard eats paper\");\n writeAlert(\"You win! Lizard eats paper\");\n score[0]++;\n return 0\n } else if (playerSelection.toLowerCase() == \"paper\" && computerSelection == \"lizard\") {\n console.log(\"You lose! Lizard eats paper\");\n writeAlert(\"You lose! Lizard eats paper\");\n score[1]++;\n return 1\n } else if (playerSelection.toLowerCase() == \"paper\" && computerSelection == \"spock\") {\n console.log(\"You win! Paper disproves Spock\");\n writeAlert(\"You win! Paper disproves Spock\");\n score[0]++;\n return 0\n } else if (playerSelection.toLowerCase() == \"spock\" && computerSelection == \"paper\") {\n console.log(\"You lose! Paper disproves Spock\");\n writeAlert(\"You lose! Paper disproves Spock\");\n score[1]++;\n return 1\n } else if (playerSelection.toLowerCase() == \"spock\" && computerSelection == \"rock\") {\n console.log(\"You win! Spock vaporizes rock\");\n writeAlert(\"You win! Spock vaporizes rock\");\n score[0]++;\n return 0\n } else if (playerSelection.toLowerCase() == \"rock\" && computerSelection == \"spock\") {\n console.log(\"You lose! Spock vaporizes rock\");\n writeAlert(\"You lose! Spock vaporizes rock\");\n score[1]++;\n return 1\n } else {\n console.log(\"It's a draw!\");\n writeAlert(\"It's a draw!\");\n return 2\n }\n}", "function battle() {\n\n let results = \"Battle Results\";\n let winner = \"\";\n\n if (player1.weapon === player2.weapon) {\n\n results = \"IT'S A DRAW!\"\n winner = \"tie\";\n\n } else {\n\n switch (player1.weapon) {\n case \"r\":\n if (player2.weapon === \"s\" || player2.weapon === \"l\") {\n\n winner = \"player1\";\n\n } else {\n\n winner = \"player2\";\n\n }\n break;\n case \"p\":\n if (player2.weapon === \"r\" || player2.weapon === \"v\") {\n\n winner = \"player1\";\n\n } else {\n\n winner = \"player2\";\n }\n break;\n case \"s\":\n if (player2.weapon === \"p\" || player2.weapon === \"l\") {\n\n winner = \"player1\";\n\n } else {\n\n winner = \"player2\";\n }\n break;\n case \"l\":\n if (player2.weapon === \"p\" || player2.weapon === \"v\") {\n\n winner = \"player1\";\n\n } else {\n\n winner = \"player2\";\n }\n break;\n case \"v\":\n if (player2.weapon === \"s\" || player2.weapon === \"r\") {\n\n winner = \"player1\";\n\n } else {\n\n winner = \"player2\";\n\n }\n }\n }\n\n switch (player1.weapon + player2.weapon) {\n case \"rp\":\n case \"pr\":\n results = \"Paper covers Rock\";\n break;\n case \"rs\":\n case \"sr\":\n results = \"Rock crushes Scissors\";\n break;\n case \"rl\":\n case \"lr\":\n results = \"Rock crushes Lizard\";\n break;\n case \"rv\":\n case \"vr\":\n results = \"Spock vaporizes Rock\";\n break;\n case \"ps\":\n case \"sp\":\n results = \"Scissors cut Paper\";\n break;\n case \"pl\":\n case \"lp\":\n results = \"Lizard eats Paper\";\n break;\n case \"pv\":\n case \"vp\":\n results = \"Paper disproves Spock\";\n break;\n case \"sl\":\n case \"ls\":\n results = \"Scissors decapitates Lizard\";\n break;\n case \"sv\":\n case \"vs\":\n results = \"Spock crushes Scissors\";\n break;\n case \"lv\":\n case \"vl\":\n results = \"Lizard poisons Spock\";\n break;\n }\n\n $(\"#player-img\").attr(\"src\", \"assets/images/\" + playerImage);\n if (winner === \"player1\") {\n results = results + \": \" + player1.name + \" WINS!\"\n } else if (winner === \"player2\") {\n results = results + \": \" + player2.name + \" WINS!\"\n }\n $resultsHeader.text(results);\n\n if (mode === \"1\") {\n\n $opponentImg.attr(\"src\", \"assets/images/\" + player2.image);\n\n if (winner === \"player1\") {\n\n $opponentImg.css(\"opacity\", \".1\");\n $playerImg.css(\"opacity\", \"1\");\n\n } else if (winner === \"player2\") {\n\n $opponentImg.css(\"opacity\", \"1\");\n $playerImg.css(\"opacity\", \".1\");\n\n } else {\n\n $opponentImg.css(\"opacity\", \"1\");\n $playerImg.css(\"opacity\", \"1\");\n\n }\n\n } else if (mode === \"2\") {\n\n // if (sessionStorage.getItem(\"player\") === \"1\") {\n if (browserPlayer === 1) {\n\n $opponentImg.attr(\"src\", \"assets/images/\" + player2.image);\n\n if (winner === \"player1\") {\n\n $opponentImg.css(\"opacity\", \".1\");\n $playerImg.css(\"opacity\", \"1\");\n\n } else if (winner === \"player2\") {\n\n $opponentImg.css(\"opacity\", \"1\");\n $playerImg.css(\"opacity\", \".1\");\n\n } else {\n\n $opponentImg.css(\"opacity\", \"1\");\n $playerImg.css(\"opacity\", \"1\");\n\n }\n\n } else {\n\n $(\"#opponent-img\").attr(\"src\", \"assets/images/\" + player1.image);\n\n if (winner === \"player1\") {\n\n $opponentImg.css(\"opacity\", \"1\");\n $playerImg.css(\"opacity\", \".1\");\n\n } else if (winner === \"player2\") {\n\n $opponentImg.css(\"opacity\", \".1\");\n $playerImg.css(\"opacity\", \"1\");\n\n } else {\n\n $opponentImg.css(\"opacity\", \"1\");\n $playerImg.css(\"opacity\", \"1\");\n\n }\n }\n }\n\n $(\"#results-modal\").modal(\"show\");\n $(\"#weapons-div\").removeClass(\"invisible\");\n\n update_score(winner);\n\n //Only one player needs to update score, so player 1 is selected for this purpose\n //if (sessionStorage.getItem(\"player\") === \"1\") {\n if (browserPlayer === 1) {\n\n $opponentLosses.text(\"LOSSES: \" + player2.losses);\n $opponentWins.text(\"WINS: \" + player2.wins);\n $playerLosses.text(\"LOSSES: \" + player1.losses);\n $playerWins.text(\"WINS: \" + player1.wins);\n\n } else {\n\n $opponentLosses.text(\"LOSSES: \" + player1.losses);\n $opponentWins.text(\"WINS: \" + player1.wins);\n $playerLosses.text(\"LOSSES: \" + player2.losses);\n $playerWins.text(\"WINS: \" + player2.wins);\n\n }\n}", "function playRound(playerSelection, computerSelection) {\n // your code here!\n if(playerSelection == computerSelection){\n return \"draw\";\n }else if (playerSelection === \"rock\" && computerSelection === \"Scissors\"){\n return \"you win\";\n }if (playerSelection === \"paper\" && computerSelection === \"rock\" ){\n return \"you win\";\n }\n if (playerSelection === \"Scissors\" && computerSelection === \"paper\" ){\n return \"you win\";\n }\n if (playerSelection === \"Scissors\" && computerSelection === \"rock\" ){\n return \"you lose\";\n }\n if (playerSelection === \"paper\" && computerSelection === \"Scissors\" ){\n return \"you lose\";\n }\n if (playerSelection === \"rock\" && computerSelection === \"paper\" ){\n return \"you win\";\n }\n\n}", "function playRound(playerSelection,computerPlay) {\n let play1 = playerSelection[0].toUpperCase() + playerSelection.slice(1).toLowerCase();\n \n if (play1 === \"Rock\" && computerPlay === \"Rock\") {\n return \"It's a tie! Are you reading each other's minds?\"\n } else if (play1 === \"Rock\" && computerPlay === \"Paper\") {\n return \"You lose! Paper beats Rock\"\n } else if (play1 === \"Rock\" && computerPlay === \"Scissors\") {\n return \"You win! Rock always crushes Scissors!\"\n } else if (play1 === \"Paper\" && computerPlay === \"Rock\") {\n return \"You win! Paper always wraps Rock!\"\n } else if (play1 === \"Paper\" && computerPlay === \"Paper\") {\n return \"It's a tie! Are you reading each other's minds?\"\n } else if (play1 === \"Paper\" && computerPlay === \"Scissors\") {\n return \"You lose! Scissors always cuts Paper\"\n } else if (play1 === \"Scissors\" && computerPlay === \"Rock\") {\n return \"You lose! Rock always crushes Scissors\"\n } else if (play1 === \"Scissors\" && computerPlay === \"Paper\") {\n return \"You win! Scissors always cuts Paper\"\n } else if (play1 === \"Scissors\" && computerPlay === \"Scissors\") {\n return \"It's a tie! Are you reading each other's minds?\"\n } else {\n return \"Please write a valid play; we are playing a serious game here!\"\n }\n}", "function playRound(playerSelection, computerSelection){\n if(playerSelection === computerSelection)\n {\n return \"draw\";\n }else if(((playerSelection === \"paper\") && (computerSelection === \"rock\")) || ((playerSelection === \"scissor\") && (computerSelection === \"paper\")) || ((playerSelection === \"rock\") && (computerSelection === \"scissor\"))){\n playerScore++;\n return \"playerWin\";\n }else{\n computerScore++;\n return \"computerWin\";\n }\n}", "function score(player) {\n if (player == pOne) {\n point1++;\n if (point1 > 3) {\n point1 = 0;\n point2 = 0;\n game1++;\n if (serving == pOne) {\n serving = pTwo;\n $('.scoreboard_scoreGroupP1 .icon-tennisBall').hide('fade', 500);\n $('.scoreboard_scoreGroupP2 .icon-tennisBall').show('fade', 500);\n } else if (serving == pTwo) {\n serving = pOne;\n $('.scoreboard_scoreGroupP1 .icon-tennisBall').show('fade', 500);\n $('.scoreboard_scoreGroupP2 .icon-tennisBall').hide('fade', 500);\n }\n setUpQ1();\n }\n } else if (player == pTwo) {\n point2++;\n if (point2 > 3) {\n point1 = 0;\n point2 = 0;\n game2++;\n if (serving == pOne) {\n serving = pTwo;\n $('.scoreboard_scoreGroupP1 .icon-tennisBall').hide('fade', 500);\n $('.scoreboard_scoreGroupP2 .icon-tennisBall').show('fade', 500);\n } else if (serving == pTwo) {\n serving = pOne;\n $('.scoreboard_scoreGroupP1 .icon-tennisBall').show('fade', 500);\n $('.scoreboard_scoreGroupP2 .icon-tennisBall').hide('fade', 500);\n }\n setUpQ1();\n }\n }\n updateScoreUI();\n}", "function play(){\n removeCheckers();\n resetScores();\n init(); \n}", "function scoring(playerScore, compScore) {\n if (playerScore === 5) {\n let victor = \"player\";\n gameEnd(victor);\n } else if (compScore === 5) {\n let victor = \"computer\";\n gameEnd(victor);\n } else {\n \n }\n\n \n}", "function roundPlay (pWeapon, cWeapon) {\n if ((pWeapon == 'rock' && cWeapon == 'scissors') || (pWeapon == 'scissors' && cWeapon == 'rock')) {\n return 'rock';\n }\n\n if ((pWeapon == 'rock' && cWeapon == 'paper') || (pWeapon == 'paper' && cWeapon == 'rock')) {\n return 'paper';\n }\n\n if ((pWeapon == 'scissors' && cWeapon == 'paper') || (pWeapon == 'paper' && cWeapon == 'scissors')) {\n return 'scissors';\n }\n\n return 'nothing'\n}", "function play(playerInput){\n let cChoice = compChoice()\n // console.log('computer choice', cChoice);\n // console.log('player choice', playerInput);\n\n // TODO standard if/else if method\n\n // if(playerInput == cChoice){\n // ties++\n // console.log(\"tie!\", ties);\n // } else if(playerInput == \"rock\" && cChoice == \"scissors\" || playerInput == \"paper\" && cChoice == \"rock\" || playerInput == \"scissors\" && cChoice == \"paper\"){\n // playerWins++\n // console.log(\"you win!\", playerWins);\n // } else {\n // computerWins++\n // console.log(\"you lose......\", computerWins);\n // }\n\n // TODO using win dictionary\n\n // if(playerInput == cChoice){\n // ties++\n // console.log(\"tie\", ties);\n // } else if(winConditions[playerInput] == cChoice){\n // playerWins++\n // console.log(\"you win!\", playerWins);\n // } else {\n // computerWins++\n // console.log(\"you lose man\", computerWins);\n // }\n\n // TODO using a ternary\n\n // remember that the ? is evaulating the 'truthiness' of the statement before it. the : will handle the \"else\" portion and will perform an action if false\n\nplayerInput == cChoice ? ties++ : winConditions[playerInput] == cChoice ? playerWins++ : computerWins++\n\n draw(playerInput, cChoice)\n}", "function playRound(playerSelection, computerSelection){\r\n\tif(playerSelection == computerSelection){\r\n\t\tconsole.log(\"tie\");\r\n\t\treturn \"Tie\";\r\n\t}else if(playerSelection == 'rock'){\r\n\t\tif(computerSelection == 'paper'){\r\n\t\t\treturn \"Lose\";\r\n\t\t}else{\r\n\t\t\treturn \"Win\";\r\n\t\t}\r\n\t}else if(playerSelection == 'paper'){\r\n\t\tif(computerSelection == 'scissors'){\r\n\t\t\treturn \"Lose\";\r\n\t\t}else{\r\n\t\t\treturn \"Win\";\r\n\t\t}\r\n\t}else{\r\n\t\tif(computerSelection == 'rock'){\r\n\t\t\treturn \"Lose\";\r\n\t\t}else{\r\n\t\t\treturn \"Win\";\r\n\t\t}\r\n\t}\r\n}", "function comPlay(){\n // assign randomly 0,1 or 2\n randInt = Math.floor(Math.random()*3);\n\n switch(randInt){\n case 0:\n return('Rock');\n break;\n case 1:\n return ('Paper');\n break;\n case 2:\n return('Scissors');\n break;\n default:break;\n }\n}", "function playRound(player, computer) {\n switch (player) {\n case 'rock':\n if (computer == 'scissors') {\n wins += 1;\n return 'You win! Rock beats scissors';\n } else if (computer == 'paper') {\n losses += 1;\n return 'You lose! Paper beats rock';\n } else {\n return \"It's a tie\";\n }\n case 'paper':\n if (computer == 'rock') {\n wins += 1;\n return 'You win! Paper beats rock';\n } else if (computer == 'scissors') {\n losses += 1;\n return 'You lose! Scissors beats paper';\n } else {\n return \"It's a tie\";\n }\n case 'scissors':\n if (computer == 'paper') {\n wins += 1;\n return 'You win! Scissors beats paper';\n } else if (computer == 'rock') {\n losses += 1;\n return 'You lose! Rock beats scissors';\n } else {\n return \"It's a tie\";\n }\n }\n}", "bestPlay(state) {\n // TODO\n // return play\n }", "function play() {\n if (user.dict_varData[user.username][2]) { //your turn? Validation below\n let playable = true;\n let lastPlay = '';\n let lastFoe = '';\n let whoPlayedLast = '';\n if ( user.cardSelectedStack.length === 1 || (user.cardSelectedStack.length > 1 && allSame()) ) { //if all cards selected are same or a single card is chosen: valid so far\n if (user.isBattle) {\n if (user.cardSelectedStack.length !== 1) {\n playable = false; //have to play a single card\n alert(\"You only play one card in a battle.\");\n } else {\n //valid, can play any single card. Who wins functionality is on server side\n }\n } else { //not a battle\n for (let i = 0; i < user.cardPile.length; i++) {\n if (user.cardPile[i][1] === 'play') { //the card(s) that the user must beat (dont need to beat a fold, pass or wild)\n lastPlay = user.cardPile[i][0];\n lastFoe = user.cardPile[i][2]; //last person to 'play' a normal card (not a fold, pass, or wild)\n break; //only look for 'play' cards, not wild, pass, fold, etc.\n }\n }\n if (user.cardPile.length > 0) {\n whoPlayedLast = user.cardPile[0][2]; //last person to play, could be a wild card 9 => 'wild'\n }\n if (lastPlay === '' && user.cardSelectedStack.length === 1) {\n //valid\n } else if (user.cardPile.length === 0 && user.cardSelectedStack.length > 1) {\n playable = false;\n alert(\"Can't start a round by playing multiple cards (Derby).\");\n } else if (lastPlay === '' && user.cardPile.length > 0) { //user is first to play this round so as long as user doesn't play more than 1 card he can play anything\n //valid, can play anything after ONLY anycombination of folded cards and wild cards\n if (user.cardSelectedStack.length > 1) {\n user.isDerby_toServ = true;\n }\n } else if (lastPlay !== '') { //someone played before user, must beat that card(s)\n let usersCard = user.cardSelectedStack[0].split(\"_\")[3].substr(0, user.cardSelectedStack[0].split(\"_\")[3].length - 1); //card value\n let lastPlayedCard = lastPlay[0].substr(0, lastPlay[0].length - 1); //card value\n usersCard = parseInt(usersCard); //was string\n lastPlayedCard = parseInt(lastPlayedCard); //was string\n if (usersCard === 14) { //joker so change grab last num in div string and that is the card val chosen (options menu val)\n usersCard = user.cardSelectedStack[0].split(\"_\")[4].substr(0, user.cardSelectedStack[0].split(\"_\")[4].length - 1); //card value\n usersCard = parseInt(usersCard); //was string\n }\n\n if ( (user.cardSelectedStack.length >= lastPlay.length && usersCard === 15) ||\n (usersCard === 69 && user.cardSelectedStack.length === 1 && lastPlay.length === 1) ) {\n //valid, ace/aces were played or rotten egg was played\n } else if (user.cardSelectedStack.length === lastPlay.length) {\n if (user.higherIsBetter && usersCard > lastPlayedCard ) {\n // valid\n } else if (user.higherIsBetter && usersCard < lastPlayedCard ) {\n playable = false; // not valid\n alert(\"Higher is better. You need to play a higher hand than what was just played.\");\n } else if (!user.higherIsBetter && usersCard > lastPlayedCard ) {\n playable = false; // not valid\n alert(\"Lower is better. You need to play a lower hand than what was just played.\");\n } else if (!user.higherIsBetter && usersCard < lastPlayedCard ) {\n // valid\n } else if (usersCard === lastPlayedCard && (whoPlayedLast === user.username || lastFoe === user.username) ) {\n playable = false;\n alert(\"Can't battle yourself!\");\n } else if (usersCard === lastPlayedCard && whoPlayedLast !== user.username && lastFoe !== user.username) {\n user.isBattle_toServ = [\"T\", lastFoe]; //set flag to indicate battle order of play\n //alert(\"BATTLE!\"); // valid, BATTLE\n }\n } else if (user.cardSelectedStack.length < lastPlay.length) {\n playable = false; // not valid\n alert(\"Its a Derby. You need to play more cards!\");\n } else if (user.cardSelectedStack.length > lastPlay.length && lastPlay.length > 1 ||\n user.cardSelectedStack.length > lastPlay.length && lastPlay.length === 1 && user.higherIsBetter && usersCard >= lastPlayedCard ||\n user.cardSelectedStack.length > lastPlay.length && lastPlay.length === 1 && !user.higherIsBetter && usersCard <= lastPlayedCard )\n {\n if (usersCard === lastPlayedCard && (whoPlayedLast === user.username || lastFoe === user.username) ) {\n playable = false;\n alert(\"Can't sandwich yourself!\");\n } else {\n user.isDerby_toServ = true;\n if (usersCard === lastPlayedCard) { //valid\n user.isSandwich_toServ = [\"T\", lastFoe, usersCard, \"\"];\n }\n }\n } else { // should never get here...\n playable = false; // not valid\n if (user.cardSelectedStack.length > lastPlay.length && lastPlay.length === 1 && user.higherIsBetter && usersCard < lastPlayedCard) {\n alert(\"Not valid! When starting a Derby, your card must be higher than the last card if higher is better\");\n } else if (user.cardSelectedStack.length > lastPlay.length && lastPlay.length === 1 && !user.higherIsBetter && usersCard > lastPlayedCard) {\n alert(\"Not valid! When starting a Derby, your card must be lower than the last card if lower is better\");\n } else {\n //uh ... ??\n }\n }\n } else {\n //can play anything. ex. wild 9 to start, then someone can play anything they want\n }\n }\n } else { //cards played were not all the same value\n playable = false; // not valid\n alert(\"Either you didn't select a card/cards or you tried to play different types of cards!\");\n }\n if (playable) {\n user.playedMove_toServ = [user.cardSelectedStack_toServ.slice(), 'play', user.username, []]; //going to serv\n removeResetSelectedFromHand(); //remove cards from cardSelectedStack after action\n user.hasPlayed = true;\n }\n } else {\n //cant play bc not your turn...\n }\n}", "function playRound() {\n const computerSelection = computerPlay()\n console.log(computerSelection)\n\n if (playerSelection === 'rock' && computerSelection === 'rock'){\n return youdraw()\n }\n else if (playerSelection === 'rock' && computerSelection === 'scissors'){\n return youwin();\n }\n else if (playerSelection === 'rock' && computerSelection === 'paper'){\n return youlose()\n }\n else if (playerSelection === 'scissors' && computerSelection === 'rock'){\n return youlose()\n }\n else if (playerSelection === 'scissors' && computerSelection === 'paper'){\n return youwin()\n }\n else if (playerSelection === 'scissors' && computerSelection === 'scissors'){\n return youdraw()\n }\n else if (playerSelection === 'paper' && computerSelection === 'scissors'){\n return youlose()\n }\n else if (playerSelection === 'paper' && computerSelection === 'rock'){\n return youwin()\n }\n else if (playerSelection === 'paper' && computerSelection === 'paper'){\n return youdraw()\n } \n}", "function playMatch() {\n bothHands.forEach((hand) => {\n hand.addEventListener(\"animationend\", function () {\n this.style.animation = \"\";\n });\n });\n\n // computer options ('Credit to Dev Ed on youtube for this snippet on line 115 to line 131)\n const computerOptions = [\"rock\", \"paper\", \"scissors\", \"spock\", \"lizard\"];\n\n options.forEach((option) => {\n //computer choices\n option.addEventListener(\"click\", function () {\n const computerNumber = Math.floor(Math.random() * 5);\n const computerChoice = computerOptions[computerNumber];\n playerHand.src = \"./assets/images/rock.png\";\n computerHand.src = \"./assets/images/rock.png\";\n disableOptions();\n\n // Execute animation, wait 2000ms then update hands images\n setTimeout(() => {\n checkHands(this.textContent, computerChoice);\n playerHand.src = `./assets/images/${this.textContent}.png`;\n computerHand.src = `./assets/images/${computerChoice}.png`;\n if (myScore === 5 || compScore === 5) {\n disableOptions();\n } else {\n enableOptions();\n }\n }, 2000);\n\n // Adds animation to hands\n playerHand.style.animation = \"shake-player 2s ease\";\n computerHand.style.animation = \"shake-computer 2s ease\";\n });\n });\n }", "function playRound(p1,p2){\r\n\r\n // 2 \r\n // Each player has name and getHand() properties.\r\n // they are assigned here so they get a new random # each iteration\r\n p1.hand = getHand();\r\n p2.hand = getHand();\r\n\r\n // console.log(p1, p2); //check that arguments came in correctly\r\n\r\n if(p1.hand === p2.hand){\r\n // console.log(\"It's a tie!\")\r\n p1.score.t++\r\n p2.score.t++\r\n }\r\n if(p1.hand === \"Rock\"){\r\n if(p2.hand === \"Paper\"){\r\n // console.log(p2.name + \" wins!\")\r\n p2.score.w++\r\n p1.score.l++\r\n }\r\n if(p2.hand === \"Scissors\"){\r\n // console.log(p1.name + \" wins!\")\r\n p1.score.w++\r\n p2.score.l++\r\n }\r\n }\r\n if(p1.hand === \"Paper\"){\r\n if(p2.hand === \"Scissors\"){\r\n // console.log(p2.name + \" wins!\")\r\n p2.score.w++\r\n p1.score.l++\r\n }\r\n if(p2.hand === \"Rock\"){\r\n // console.log(p1.name + \" wins!\")\r\n p1.score.w++\r\n p2.score.l++\r\n }\r\n }\r\n if(p1.hand === \"Scissors\"){\r\n if(p2.hand === \"Rock\"){\r\n // console.log(p2.name + \" wins!\")\r\n p2.score.w++\r\n p1.score.l++\r\n }\r\n if(p2.hand === \"Paper\"){\r\n // console.log(p1.name + \" wins!\")\r\n p1.score.w++\r\n p2.score.l++\r\n }\r\n }\r\n if(p1.score.w === 5){\r\n toFive = true;\r\n }\r\n if(p2.score.w === 5){\r\n toFive = true;\r\n }\r\n}", "function playGame(){\n const userChoice = getUserChoice('paper');\n const computerChoice = getComputerChoice();\n console.log('You selected: ' + userChoice);\n console.log('The computer selected: ' + computerChoice);\n \n console.log(determineWinner(userChoice, computerChoice));\n }", "function playMultipleRounds(paperRockScissorsButtons) {\n (userScore < MAX_SCORE && computerScore < MAX_SCORE) ?\n playRound(paperRockScissorsButtons, computerPlay()):\n declareFinalWinner();\n}", "function playRound(playerChoice) {\n\tconst computerChoice = computerPlay();\n\tlet result = \"none\";\n\tif (playerChoice == \"rock\") {\n\t\tif (computerChoice == \"rock\") {\n\t\t\tresult = \"draw\";\n\t\t} else if (computerChoice == \"paper\") {\n\t\t\tresult = \"lose\";\n\t\t} else if (computerChoice == \"scissors\") {\n\t\t\tresult = \"win\";\n\t\t}\n\t} else if (playerChoice == \"paper\") {\n\t\tif (computerChoice == \"rock\") {\n\t\t\tresult = \"win\";\n\t\t} else if (computerChoice == \"paper\") {\n\t\t\tresult = \"draw\";\n\t\t} else if (computerChoice == \"scissors\") {\n\t\t\tresult = \"lose\";\n\t\t}\n\t} else if (playerChoice == \"scissors\") {\n\t\tif (computerChoice == \"rock\") {\n\t\t\tresult = \"lose\";\n\t\t} else if (computerChoice == \"paper\") {\n\t\t\tresult = \"win\";\n\t\t} else if (computerChoice == \"scissors\") {\n\t\t\tresult = \"draw\";\n\t\t}\n\t}\n decideGame(result);\n\treturn ;\n}", "function playRound(playerSelection, computerSelection) {\n let playerChoice = playerSelection.toLowerCase();\n if (playerChoice === 'rock' && computerSelection === 'scissors') {\n playerScore++;\n console.log( `You win! Rock beats scissors. | Player: ${playerScore} Computer: ${computerScore}` );\n }\n else if (playerChoice === 'rock' && computerSelection === 'paper') {\n computerScore++;\n console.log( `You Lose! Paper beats rock. | Player: ${playerScore} Computer: ${computerScore}`);\n } \n else if (playerChoice === 'scissors' && computerSelection === 'paper') {\n playerScore++;\n console.log( `You Win! Scissors beats paper. | Player: ${playerScore} Computer: ${computerScore}`);\n }\n else if (playerChoice === 'scissors' && computerSelection === 'rock') {\n computerScore++;\n console.log( `You Lose! Rock beats Scissors. | Player: ${playerScore} Computer: ${computerScore}`);\n }\n else if (playerChoice === 'paper' && computerSelection === 'rock') {\n playerScore++;\n console.log( `You Win! Paper beats rock. | Player: ${playerScore} Computer: ${computerScore}`);\n }\n else if (playerChoice === 'paper' && computerSelection === 'scissors') {\n computerScore++;\n console.log( `You Lose! Scissors beats paper. | Player: ${playerScore} Computer: ${computerScore}`);\n }\n else if (playerChoice === computerSelection) {\n console.log( `Tie! | Player: ${playerScore} Computer: ${computerScore}`);\n } else {\n computerScore++;\n console.log( `You Lose! | Player: ${playerScore} Computer: ${computerScore}`);\n }\n}", "function game(){\n var player1 = rockPaperScissors();\n var player2 = rockPaperScissors();\n var options = ['rock', 'paper', 'scissors'];\n\n if (player1 > player2 && player1 - player2 != 2){\n render(options[player1], options[player2], 'player1');\n } else if (player2 > player1 && player2 - player1 != 2){\n render(options[player1], options[player2], 'player2');\n } else if (player1 === player2){\n render(options[player1], options[player2], 'draw');\n }\n}", "function determineWinnings() {\n if (blanks == 0) {\n if (grapes == 3) {\n winnings = playerBet * 10;\n }\n else if (bananas == 3) {\n winnings = playerBet * 20;\n }\n else if (oranges == 3) {\n winnings = playerBet * 30;\n }\n else if (cherries == 3) {\n winnings = playerBet * 40;\n }\n else if (bars == 3) {\n winnings = playerBet * 50;\n }\n else if (bells == 3) {\n winnings = playerBet * 75;\n }\n else if (sevens == 3) {\n winnings = playerBet * 100;\n }\n else if (grapes == 2) {\n winnings = playerBet * 2;\n }\n else if (bananas == 2) {\n winnings = playerBet * 2;\n }\n else if (oranges == 2) {\n winnings = playerBet * 3;\n }\n else if (cherries == 2) {\n winnings = playerBet * 4;\n }\n else if (bars == 2) {\n winnings = playerBet * 5;\n }\n else if (bells == 2) {\n winnings = playerBet * 10;\n }\n else if (sevens == 2) {\n winnings = playerBet * 20;\n }\n else if (sevens == 1) {\n winnings = playerBet * 5;\n }\n else {\n winnings = playerBet * 1;\n }\n winNumber++;\n showWinAction();\n createjs.Sound.play(\"winSound\");\n //showWinMessage();\n }\n else {\n lossNumber++;\n showLossAction();\n //showLossMessage();\n }\n\n}", "function playMatch() {\n // set up the new match\n numWins = 0;\n numLosses = 0;\n var newGame = true;\n while (newGame) {\n newGame = playGames();\n }\n }", "function gamePlay(playerMove) {\n const computerChoice = generateComputerMove();\n //learnt the use of switch statements via tutorial - used to execute one of many blocks of code to be used. \n //switch expression is evaluated once and then compared against the \"case\" for a match then code can be executed. \n //originally used if statements but this was an easier way to execute.\n switch (playerMove + computerChoice) {\n case \"rockscissor\":\n case \"paperrock\":\n case \"scissorspaper\":\n //change console log \"you win\" to call the win function \n winner(playerMove, computerChoice);\n break; //stops the switch statement from continuing to run\n case \"rockpaper\":\n case \"paperscissors\":\n case \"scissorsrock\":\n // change console log to call the lose function \n //lose(playerMove, computerChoice)\n loser(playerMove, computerChoice);\n break;\n case \"rockrock\":\n case \"paperpaper\":\n case \"scissorsscissors\":\n tie(playerMove, computerChoice);\n break;\n\n }\n\n\n}", "function playGame() {\r\n\t// This variable was moved to the top as a global variable for the drawing functions\r\n\t//var playerIsMonster = false;\r\n\tvar finalScore;\r\n\t// ask player to chose level\r\n\r\n\t// player is monster round (computerScore gained first)\r\n\tsetupGame(true);/*\r\n\tvar computerScore = playRound(true);\r\n\r\n\t// player is farmer round (playerScore gained)\r\n\tsetupGame(false);\r\n\tvar playerScore = playRound(playerIsMonster);\r\n\r\n\tif (playerScore > computerScore) {\r\n\t\tfinalScore = playerScore - computerScore;\r\n\t\tswitch(difficulty) {\r\n\t\t\tcase 1: // normal mode\r\n\t\t\t\tfinalScore = finalScore * 2;\r\n\t\t\t\tbreak;\r\n\t\t\tcase 2: // hard mode\r\n\t\t\t\tfinalScore = finalScore * 3;\r\n\t\t\t\tbreak;\r\n\t\t\tdefault:\r\n\t\t\t\t// no change to finalScore\r\n\t\t}\r\n\t}\r\n\telse {\r\n\t\t// player loses\r\n\t\tfinalScore = 0;\r\n\t}\r\n\treturn finalScore;*/\r\n}", "function computerPlay() {\n // get a random number from 0 to 2, unless it's lizard Spock mode\n let randomNum;\n if (!lizardSpock) {\n randomNum = Math.floor(Math.random() * 3);\n }\n else {\n randomNum = Math.floor(Math.random() * 5);\n }\n\n // return either 'rock', 'paper', or 'scissors' (or lizard or Spock), depending on the number\n switch (randomNum) {\n case 0:\n return 'rock';\n \n case 1:\n return 'paper';\n \n case 2:\n return 'scissors';\n \n case 3: \n return 'lizard';\n \n case 4:\n return 'Spock';\n }\n}", "function PlayRound(player_selection, computer_selection)\n{\n //check if either selection phase failed\n //if so return to selection phase\n if(computer_selection === null) \n {\n return PlayerTurn(player_selection);\n }\n else \n {\n //check if both players made same selection for a tie\n //if not compare player selection to computer selection\n //determine who wins/loses the round\n if(player_selection === computer_selection)\n {\n RoundTie();\n }\n else if(player_selection === rock)\n {\n switch(computer_selection)\n {\n case (paper):\n RoundLoss();\n break;\n case (scissors):\n RoundWin();\n break; \n }\n }\n else if(player_selection === paper)\n {\n switch(computer_selection)\n {\n case (scissors):\n RoundLoss();\n break;\n case (rock):\n RoundWin();\n break; \n }\n }\n else if(player_selection === scissors)\n {\n switch(computer_selection)\n {\n case (rock):\n RoundLoss();\n break;\n case (paper):\n RoundWin();\n break; \n }\n }\n }\n}", "function setCards(skill){\n if(skill === \"Bandwagon\"){\n scorePossible = 5;\n bandWagon();\n }\n else if(skill === \"Casual\"){\n scorePossible = 10;\n bandWagon();\n casual();\n }\n else if(skill === \"All-Star\"){\n scorePossible = 20;\n bandWagon();\n casual();\n allStar();\n }\n else{\n scorePossible = players.length - 1;\n display = players;\n }\n go.classList.remove(\"hide\");\n shuffleDisplay(display);\n}", "function switchTeams() {\n // Determine the current team\n if(playerOne) {\n playerColour = \"#F07167\";\n playerName = \"One\";\n playerOne = false;\n }\n else {\n playerColour = \"#5386E4\";\n playerName = \"Two\";\n playerOne = true;\n }\n}", "function score(humanChoiseNumber, pcPlayerChoiseNumber) {\r\n\r\n if (humanChoiseNumber === pcPlayerChoiseNumber) {\r\n setNameDraw();\r\n\r\n }\r\n\r\n else if (humanChoiseNumber == 1) {\r\n if (pcPlayerChoiseNumber == 2) {\r\n setNameWinComputer();\r\n computerScore++;\r\n }if (pcPlayerChoiseNumber ==3){\r\n setNameWinHuman();\r\n humanScore++;\r\n\r\n }\r\n }\r\n\r\n else if (humanChoiseNumber == 2) {\r\n if (pcPlayerChoiseNumber == 1) {\r\n setNameWinHuman();\r\n humanScore++;\r\n }if (pcPlayerChoiseNumber == 3) {\r\n setNameWinComputer();\r\n computerScore++;\r\n }\r\n}\r\n\r\n\r\n\r\nelse if (humanChoiseNumber == 3) {\r\n if (pcPlayerChoiseNumber == 1) {\r\n setNameWinComputer();\r\n computerScore++;\r\n }if (pcPlayerChoiseNumber == 2) {\r\n setNameWinHuman();\r\n humanScore++;\r\n }\r\n }\r\n}", "function whoseTurn() {\n if (playerTurn % 2 !== 0) {\n $('h1').html('Player 1, Your turn. Choose a target!');\n if ($(this).hasClass('f1')) {\n if ($(this).hasClass('ship')) {\n //hitShip();\n //playerOneScore += 1;\n //$('.first').html(playerOneScore);\n checkWinner();\n whoseTurn();\n }\n else {\n whoseTurn();\n }\n }\n else {\n whoseTurn();\n }\n }\n else {\n //(playerTurn % 2 === 0)\n $('h1').html('Player 2, Your turn. Choose a target!');\n if ($(this).hasClass('f2')) {\n if ($(this).hasClass('ship')) {\n //hitShip();\n //playerTwoScore += 1;\n //$('.second').html(playerTwoScore);\n checkWinner();\n whoseTurn();\n }\n else {\n whoseTurn();\n }\n }\n else {\n whoseTurn();\n }\n }\n //}\n}", "function playRound (playerChoice, computerChoice) {\n playerChoice = playerChoice.toLowerCase(); //this ensures the user's choice is not case sensitive as it will automatically input as all lower case\n computerChoice = computerChoice.toLowerCase(); //this ensures the computer's choice is not case sensitive as it will automatically input as all lower case\n if (playerChoice == computerChoice) { //this is the choice if the user and computer choose the same option\n return `Draw! ${playerChoice} equals ${computerChoice}`\n }\n else if (playerChoice == \"rock\") { //this is the choice if the user chooses rock\n if (computerChoice == \"scissors\") {\n return \"You won! Rock beats Scissors.\";\n }\n else if (computerChoice == \"paper\") {\n return \"You lost... Paper beats Rock.\";\n }\n }\n else if (playerChoice == \"paper\") { //this is the choice if the user chooses paper\n if (computerChoice == \"rock\") {\n return \"You won! Paper beats Rock.\";\n }\n else if (computerChoice == \"scissors\") {\n return \"You lost... Scissors beats Paper.\";\n }\n }\n else if (playerChoice == \"scissors\") { //this is the choice if the use chooses scissors\n if (computerChoice == \"paper\") {\n return \"You won! Scissors beats Paper.\";\n }\n else if (computerChoice == \"rock\") {\n return \"You lost... Rock beats Scissors.\";\n }\n }\n else {\n return \"This should not have happened.\"\n }\n}", "function playRound(playerSelection, computerSelection) {\n if (playerSelection == computerSelection) {\n log.textContent = 'Tie Game!'\n return \"Tie\";\n } else if (playerSelection == \"ROCK\") {\n if (computerSelection == \"PAPER\") {\n log.textContent = \"You Lose! Paper beats Rock\"\n return \"Lose\"\n } else {\n log.textContent = \"You Win! Rock beats Scissors\"\n return \"Win\"\n }\n } else if (playerSelection == \"PAPER\") {\n if (computerSelection == \"SCISSORS\") {\n log.textContent = \"You Lose! Scissors beats Paper\"\n return \"Lose\"\n } else {\n log.textContent = \"You Win! Paper beats Rock\"\n return \"Win\"\n }\n } else {\n if (computerSelection == \"ROCK\") {\n log.textContent = \"You Lose! Rock beats Scissors\"\n return \"Lose\"\n } else {\n log.textContent = \"You win! Scissors beats Paper\"\n return \"Win\"\n }\n }\n}", "function playGame() {\n}", "function playRound(playerSelection, computerSelection){ \n \n document.getElementById('outcome').style.visibility = \"visible\";\n \n if (playerSelection === computerSelection ){\n outcome = [`Tie!!`] \n \n } else if (\n (playerSelection === 'rock' && computerSelection === 'scissors') ||\n (playerSelection === 'paper' && computerSelection === 'rock' ) ||\n (playerSelection === 'scissors' && computerSelection === 'paper')\n ){\n outcome =[`You win! ${playerSelection} beats ${computerSelection}`]\n \n } else {\n outcome = [`You lose! ${computerSelection} beats ${playerSelection}`]\n }\n \n return ( outcome); \n}", "function winner(snowBall0,floor){\n //win.play();\n //boy.animations.play('win');\n soundWin.play();\n soundMainTheme.stop();\n game.state.start('GameOver');\n\n}", "function playGame() {\n var player1 = playAsUser();\n var dealer1 = playAsDealer();\n console.log( declareWinner( player1, dealer1 ) );\n}", "function playRound(playerSelection, computerSelection = computerPlay()) {\n\n//setting up some variables for different outcomes\n let win = (\"You win! \" + playerSelection + \" beats \" + computerSelection + \"!\");\n let lose = (\"You loser. \" + computerSelection + \" beats \" + playerSelection + \".\");\n let draw = (\"You drew it, \" + playerSelection + \" bounces harmlessly off \" + computerSelection + \".\");\n\n//a mess of if statments to see what outcome happened, i'm sure this can be improved\n if (computerSelection === \"Rock\") {\n if (playerSelection === \"rock\") {\n draws += 1;\n played += 1;\n return draw;\n } else if (playerSelection === \"scissors\") {\n losses += 1;\n played += 1;\n return lose;\n } else {\n wins += 1;\n played += 1;\n return win;\n }\n } else if (computerSelection === \"Paper\") {\n if (playerSelection === \"rock\") {\n losses += 1;\n played += 1;\n return lose;\n } else if (playerSelection === \"scissors\") {\n wins += 1;\n played += 1;\n return win;\n } else {\n draws += 1;\n played += 1;\n return draw;\n }\n } else {\n if (playerSelection === \"rock\") {\n wins += 1;\n played += 1;\n return win;\n } else if (playerSelection === \"scissors\") {\n draws += 1;\n played += 1;\n return draw;\n } else {\n losses += 1;\n played += 1;\n return lose;\n }\n }\n }", "function matchOver(currentWorm)\r\n{\r\n\tplaySound(\"win\");\r\n\tcurrentRound = 0;\r\n\tisNewRound = false;\r\n\talert(\"Winner!\\nThe Winner Worm with \"+maxScore+\" points is....\\nThe Glorious \"+colors[winningWorm]+\" Worm!!\");\r\n\tstartGame();\r\n}", "function playGame() {\n const userChoice = getUserChoice('paper');\n const computerChoice = getComputerChoice();\n console.log(`You: ${userChoice}\nComputer: ${computerChoice}`)\n console.log(determineWinner(userChoice, computerChoice));\n}", "function playRound(playerSelection, computerSelection)\n{\n //this is how TOP suggested i do things\n playerSelection = playerSelection.toLowerCase();\n computerSelection = computerSelection.toLowerCase();\n\n if(playerSelection == computerSelection)\n {\n return \"You tied the computer!\";\n }\n else if((playerSelection == \"rock\" && computerSelection == \"scissors\") ||\n (playerSelection == \"scissors\" && computerSelection == \"paper\") ||\n (playerSelection == \"paper\" && computerSelection == \"rock\"))\n {\n return \"You win! \" + playerSelection + \" beats \" + computerSelection;\n }\n else\n {\n return \"You lose! \" + computerSelection + \" beats \" + playerSelection;\n }\n}", "function findWinner() {\n if (computerScore >= 121) {\n state = \"computerWon\";\n gameSequence();\n return true;\n } else if (playerScore >= 121) {\n state = \"playerWon\";\n gameSequence();\n return true;\n } else {\n return false;\n }\n\n}", "handleJoinTeam(data) {\n if (data.team === \"red\") {\n this.teams[data.playerName] = \"red\";\n this.redNum += 1;\n this.redTurnOrder.push(data.playerName);\n super.updatePlayerScore(data.playerName, \"Red\");\n }\n if (data.team === \"blue\") {\n this.teams[data.playerName] = \"blue\";\n this.blueNum += 1;\n this.blueTurnOrder.push(data.playerName);\n super.updatePlayerScore(data.playerName, \"Blue\");\n }\n if (data.team === \"any\") {\n if (this.redNum > this.blueNum) {\n this.teams[data.playerName] = \"blue\";\n this.blueNum += 1;\n this.blueTurnOrder.push(data.playerName);\n super.updatePlayerScore(data.playerName, \"Blue\");\n } else {\n this.teams[data.playerName] = \"red\";\n this.redNum += 1;\n this.redTurnOrder.push(data.playerName);\n super.updatePlayerScore(data.playerName, \"Red\");\n }\n }\n\n //Determine if the game is in state 4, and this player will be waiting on the other teams action.\n let wait = false;\n if (this.gameState === 4) {\n if (\n this.teams[data.playerName] === \"red\" &&\n this.redGuessHistory.length > this.currentRound\n ) {\n //Red team already guessed, they will be waiting.\n wait = true;\n }\n if (\n this.teams[data.playerName] === \"blue\" &&\n this.blueGuessHistory.length > this.currentRound\n ) {\n //Blue team already guessed, they will be waiting.\n wait = true;\n }\n }\n\n\n //Transmit all data for game state\n if (this.teams[data.playerName] === \"red\") {\n super.sendDataToPlayer(data.playerName, {\n event: \"team-info\",\n team: \"red\",\n selections: this.redSel,\n wordList: this.redWords,\n gameState: this.gameState,\n redHints: this.redHints[this.currentRound],\n blueHints: this.blueHints[this.currentRound],\n guesses: [\n this.redGuessHistory[this.currentRound],\n this.blueGuessHistory[this.currentRound],\n ],\n currentRound: this.currentRound,\n redScore: this.redScore,\n blueScore: this.blueScore,\n redHistory: this.redHistory,\n blueHistory: this.blueHistory,\n wait: wait,\n });\n }\n if (this.teams[data.playerName] === \"blue\") {\n super.sendDataToPlayer(data.playerName, {\n event: \"team-info\",\n team: \"blue\",\n selections: this.blueSel,\n wordList: this.blueWords,\n gameState: this.gameState,\n redHints: this.redHints[this.currentRound],\n blueHints: this.blueHints[this.currentRound],\n guesses: [\n this.redGuessHistory[this.currentRound],\n this.blueGuessHistory[this.currentRound],\n ],\n currentRound: this.currentRound,\n redScore: this.redScore,\n blueScore: this.blueScore,\n redHistory: this.redHistory,\n blueHistory: this.blueHistory,\n wait: wait,\n });\n }\n\n //Check if teams now have enough players to start the game, and that the game hasn't started. If this is the case, send the allow start event.\n if (this.redNum > 1 && this.blueNum > 1 && this.gameState === 0) {\n super.sendGameData({ event: \"allow-start\" });\n }\n }", "function playRound(playerSelection, computerSelection) {\n switch (playerSelection + computerSelection) {\n case \"rockscissor\":\n case \"paperrock\":\n case \"scissorpaper\":\n playerScore++;\n console.log(`User Wins! ${playerSelection} beats ${computerSelection}`);\n break;\n case \"rockpaper\":\n case \"paperscissor\":\n case \"scissorrock\":\n computerScore++;\n console.log(`User Loses! ${computerSelection} beats ${playerSelection}`);\n break;\n case \"rockrock\":\n case \"paperpaper\":\n case \"scissorscissor\":\n drawScore++;\n console.log(\"It's a draw!\");\n break;\n }\n}", "function playRound(uChoice) {\n if (uScore < Math.ceil(rounds/2) && cScore < Math.ceil(rounds/2)) {\n const cChoice = compChoose();\n if (cChoice == uChoice) status.textContent = \"Tie! You both selected \"+uChoice+\".\";\n else if (uChoice == \"rock\" && cChoice == \"scissors\" || \n uChoice == \"paper\" && cChoice == \"rock\" || \n uChoice == \"scissors\" && cChoice == \"paper\") {\n status.textContent = \"Round won! \"+uChoice[0].toUpperCase()+uChoice.substring(1)+\" beats \"+cChoice+\".\";\n uScore +=1;\n } else {\n status.textContent = \"Round lost! \"+cChoice[0].toUpperCase()+cChoice.substring(1)+\" beats \"+uChoice+\".\";\n cScore +=1;\n }\n }\n updateScoreDisplay();\n checkForWinner();\n}", "function playRound(playerSelection, computerSelection) {\n if (playerSelection == 'rock' || playerSelection == 'paper' || playerSelection == 'scissors'){\n gameRound++;\n if (playerSelection == computerSelection) {\n return (\"You've tied with your opponent! Select another weapon for battle!\");\n } else if (playerSelection == 'rock') {\n if (computerSelection == 'scissors') {\n playerScore++;\n return \"Rock beats scissors, you win!\";\n } else {\n computerScore++;\n return \"Paper smothers your rock, you lose!\";\n }\n } else if (playerSelection == 'paper') {\n if (computerSelection == 'rock') {\n playerScore++;\n return \"Paper smothers rock, you win!\";\n } else {\n computerScore++;\n return \"Scissors slice and dice your paper, you lose!\";\n }\n } else if (playerSelection == 'scissors') {\n if (computerSelection == 'rock') {\n computerScore++;\n return \"Rock beats scissors, you lose!\";\n } else {\n playerScore++;\n return \"Scissors slice and dice paper, you win!\";\n }\n }\n } else { \n return ('Please enter a rock, a paper, or scissors into battle!');\n }\n}", "function playRound(player, computer){\n\n// the cases when player wins\n if ((player == 'rock' && computer == 'scissors') || (player == 'scissors' && computer == 'paper')|| (player == 'paper' && computer == 'rock')) {\n return [1, (`You win this round, since ${player} beats ${computer}.`)];\n }\n else if ((player == 'rock' && computer == 'paper')|| (player == 'scissors' && computer == 'rock')|| (player == 'paper' && computer == 'scissors')) {\n \n return [0, `You lose this round.. As ${computer} beats ${player}.`];\n }\n else if(player === computer){\n return [2, 'It\\'s a draw!'];\n }\n}", "function playRound(playerSelection, computerSelection) {\n \n\n if (playerSelection === \"Rock\" && computerSelection === \"Rock\"){\n draw();\n } else if (playerSelection === \"Rock\" && computerSelection === \"Paper\"){\n computerWin();\n } else if (playerSelection === \"Rock\" && computerSelection === \"Scissors\"){\n playerWin();\n } else if (playerSelection === \"Paper\" && computerSelection === \"Rock\"){\n playerWin();\n } else if (playerSelection === \"Paper\" && computerSelection === \"Scissors\"){\n computerWin();\n } else if (playerSelection === \"Paper\" && computerSelection === \"Paper\"){\n draw();\n } else if (playerSelection === \"Scissors\" && computerSelection === \"Rock\"){\n computerWin();\n roundResult.textContent = \"You lose!\";\n } else if (playerSelection === \"Scissors\" && computerSelection === \"Scissors\"){\n draw();\n } else if (playerSelection === \"Scissors\" && computerSelection === \"Paper\"){\n playerWin();\n }\n}", "function playRound (e) {\n resetScore();\n\n if (e.target.id == 'rock-icon') {\n weaponPlayerAssignment ('rock');\n } else if (e.target.id == 'paper-icon') {\n weaponPlayerAssignment ('paper');\n } else if (e.target.id == 'scissors-icon') {\n weaponPlayerAssignment ('scissors');\n }\n \n cpuWeapon = randomWeapon();\n winnerWeapon = roundPlay (playerWeapon, cpuWeapon);\n\n checkWeapons (playerWeapon, cpuWeapon, winnerWeapon);\n checkWinner ();\n\n}", "function playGame() {\n gameChoice();\n playerChoice();\n calculateResult();\n roundResult();\n incrementRoundScore();\n gameResult();\n incrementGameScore();\n winnerResult();\n}", "function playRound(){\n computerSelection = computerSelectionPhase();\n playerSelection = playerSelectionPhase();\n if (playerSelection === computerSelection){\n console.log(\"You have tied a bow... wait I mean tied with the computer\");\n return 3;\n }\n else if (computerSelection === winningMap[playerSelection]){\n console.log(\"Why couldn't you just let your computer win for once? sigh\");\n return 1;\n }\n console.log(\"Shameful of you to lose... actually nevermind, you tried your best, that's all that matters :)\");\n return 2;\n}", "function rpsGame(player1, player2){\n if (player1 === \"rock\" && player2 ===\"scissors\"){\n return \"Player 1 wins\"\n } else if (player1 ===\"scissors\" && player2 ===\"paper\"){\n return \"Player 1 Wins\"\n } else if (player1 === 'paper' && player2 === 'rock'){\n return 'Player 1 Wins!!'\n } else if (player1 === player2){\n return \"It's a draw!\"\n } else{\n return \"Player 2 Wins!!\"\n }\n}", "function aiFunc(){\n if (playerTurn ==1){\n return\n }\n if (playerTurn == 0){\n if (ai ==1){\n pickSquare ()\n }\n if (ai==2){\n mediumAI ()\n }\n }\n}", "function playRound(userChoice, computerChoice) {\n if (userChoice === computerChoice) {\n console.log(\n `It\\'s a Tie! You chose ${userChoice} and Computer chose ${computerChoice} `\n );\n } else if (\n (userChoice === \"rock\" && computerChoice === \"scissors\") ||\n (userChoice === \"paper\" && computerChoice === \"rock\") ||\n (userChoice === \"scissors\" && computerChoice === \"paper\")\n ) {\n console.log(`You Win! ${userChoice} beats ${computerChoice}`);\n return \"win\";\n } else if (\n (userChoice === \"scissors\" && computerChoice === \"rock\") ||\n (userChoice === \"rock\" && computerChoice === \"paper\") ||\n (userChoice === \"paper\" && computerChoice === \"scissors\")\n ) {\n console.log(`You Lose! ${userChoice} lost to ${computerChoice}`);\n return \"lose\";\n }\n}", "function computerPlay() {\n\tswitch(getRandNum(0, 3)){\n\t\tcase 0:\n\t\t\treturn ROCK;\n\t\tcase 1:\n\t\t\treturn PAPER;\n\t\tcase 2:\n\t\t\treturn SCISSORS;\n\t\tdefault:\n\t\t\tconsole.log(\"Something went wrong D:\");\n\t}\n}", "cpuPlay(){\n\n switch (Math.floor(Math.random() * 3)) {\n case 0:\n return \"rock\";\n case 1:\n return \"paper\";\n case 2:\n return \"scissors\";\n default:\n return \"rock\";\n\n };\n\n }", "function playRound(playerSelection, computerSelection){\n console.log(\"ROUND: \" + (roundNo));\n console.log(\"COMPUTER: \" + computerSelection);\n console.log(\"PLAYER: \" + playerSelection);\n \n if (matchups[playerSelection] == computerSelection)\n {\n document.getElementById('player-score').textContent = ++playerScore;\n return `You win! ${playerSelection} beats ${computerSelection}`;\n }\n else if (matchups[computerSelection] == playerSelection) \n {\n document.getElementById('computer-score').textContent = ++computerScore;\n return `You lose! ${computerSelection} beats ${playerSelection}`;\n }\n else { \n return `You Tie!`;\n }\n}", "function gameplay() {\r\n\t// run hole\r\n\tif (hole == 1)\r\n\t\thole1();\r\n\telse if (hole == 2)\r\n\t\thole2();\r\n\telse if (hole == 3)\r\n\t\thole3();\r\n\telse if (hole == 4)\r\n\t\thole4();\r\n\telse if (hole == 5)\r\n\t\thole5();\r\n\telse if (hole == 6)\r\n\t\thole6();\r\n\telse if (hole == 7)\r\n\t\thole7();\r\n\telse if (hole == 8)\r\n\t\thole8();\r\n\telse if (hole == 9)\r\n\t\thole9();\r\n}", "function play(keuze) {\r\n\r\n if (stap == 'boven-of-beneden') {\r\n if (keuze == 'keuze1') {\r\n //blijf boven\r\n welUitgewerkt();\r\n } else {\r\n //naar beneden\r\n nietUitgewerkt();\r\n }\r\n\r\n\r\n } else if (stap == 'naar-binnen-of-niet') {\r\n if (keuze == 'keuze1') {\r\n //ga terug\r\n nietUitgewerkt();\r\n } else {\r\n //naar binnen\r\n welUitgewerkt();\r\n }\r\n\r\n\r\n } else if (stap == 'zwaard-of-pistool') {\r\n if (keuze == 'keuze1') {\r\n //Pak het zwaard\r\n welUitgewerkt();\r\n } else {\r\n //Pak het pistool\r\n nietUitgewerkt();\r\n }\r\n \r\n} else if (stap == 'terug-of-naar-rechts') {\r\n if (keuze == 'keuze1') {\r\n //Ga naar rechts\r\n nietUitgewerkt();\r\n } else {\r\n //Ga terug naar links\r\n welUitgewerkt();\r\n }\r\n \r\n } else if (stap == 'boven-of-beneden-zwaard') {\r\n if (keuze == 'keuze1') {\r\n //Pak het zwaard\r\n nietUitgewerkt();\r\n } else {\r\n //Pak het pistool\r\n welUitgewerkt();\r\n }\r\n\r\n } else if (stap == 'steken-of-stilstaan') {\r\n if (keuze == 'keuze1') {\r\n //val aan\r\n welUitgewerkt();\r\n } else {\r\n //sta stil\r\n nietUitgewerkt();\r\n }\r\n\r\n\r\n }\r\n}", "function winOrLoss (game, team) {\n\tvar resH = game['Home Score']; // home score\n\tvar resA = game['Away Score']; // away score\n\tteam.played++;\n\tif (resH===resA){\n\t\tteam.drew++;\n\t}\n\telse if (resH>resA && game['Home Team'] === teamName){\n\t\tteam.won++;\n\t}\n\telse if (resH<resA && game['Away Team'] === teamName){\n\t\tteam.won++;\n\t}\n}", "function game () {\n let playerSelection = prompt(\"type in one of the following three choices. rock, paper, or scissors.\");\n playRound(playerSelection, computerPlay());\n\n}", "function playRound(playerSelection, computerSelection) {\r\n if (playerSelection == 'rock' && computerSelection == 'rock') {\r\n return 0\r\n } else if (playerSelection == 'paper' && computerSelection == 'paper') {\r\n return 0\r\n } else if (playerSelection == 'scissors' && computerSelection == 'scissors') {\r\n return 0\r\n } else if (playerSelection == 'rock' && computerSelection == 'paper') {\r\n return 2\r\n } else if (playerSelection == 'rock' && computerSelection == 'scissors') {\r\n return 1\r\n } else if (playerSelection == 'paper' && computerSelection == 'rock') {\r\n return 1\r\n } else if (playerSelection == 'paper' && computerSelection == 'scissors') {\r\n return 2\r\n } else if (playerSelection == 'scissors' && computerSelection == 'rock') {\r\n return 2\r\n } else if (playerSelection == 'scissors' && computerSelection == 'paper') {\r\n return 1\r\n }\r\n}", "function playerswitch() {}", "function play(userTurn) {\n var botTurn = botChoice();\n\n\n// with the manipulation of the element id playerResult and botResult it would show the the results of the user and the bot\n document.getElementById('playerResult').innerHTML = 'You played ' + userTurn;\n document.getElementById('botResult').innerHTML = 'Bot played ' + botTurn;\n\n//Rock different choices\n if (userTurn == 'rock') {\n if(botTurn == 'rock') {\n console.log('its a tie');\n }\n else if(botTurn == 'paper') {\n botScore++;\n }\n else if(botTurn == 'scissors') {\n userScore++;\n }\n }\n //Paper different choices\n else if (userTurn == 'paper') {\n if (botTurn == 'paper') {\n console.log('its a tie');\n }\n else if(botTurn == 'scissors') {\n botScore++;\n }\n else if(botTurn == 'rock') {\n userScore++;\n }\n }\n //Scissors different choices\n else if (userTurn == 'scissors') {\n if(botTurn == 'scissors') {\n console.log('its a tie');\n }\n else if(botTurn == 'rock') {\n botScore++;\n }\n else if(botTurn == 'paper') {\n userScore++;\n }\n }\n //This is the scoreboard that is adding points either to the user or to the bot\n document.getElementById('userScore').innerHTML = userScore;\n document.getElementById('botScore').innerHTML = botScore;\n\n}", "function playRound(playerSelection, computerSelection)\r\n{\r\n\r\n\tif(playerSelection == computerSelection)\r\n\t{\r\n\t\tmessage = \"Tie! Select again.\";\r\n\t\tuserWin = 0;\r\n\t}\r\n\r\n\telse if(playerSelection == \"rock\" && computerSelection == \"scissors\")\r\n\t{\r\n\t\tmessage = \"You Win! Rock beats scissors.\"; \r\n\t\tuserWin = 1;\r\n\t}\r\n\r\n\telse if(playerSelection == \"rock\" && computerSelection == \"paper\")\r\n\t{\r\n\t\tmessage = \"You Lose! Rock loses to paper.\";\r\n\t\tuserWin = 2;\r\n\t}\r\n\r\n\telse if(playerSelection == \"paper\" && computerSelection == \"rock\")\r\n\t{\r\n\t\tmessage = \"You Win! Paper beats rock.\";\r\n\t\tuserWin = 1;\r\n\t}\r\n\r\n\telse if(playerSelection == \"paper\" && computerSelection == \"scissors\")\r\n\t{\r\n\t\tmessage = \"You Lose! Paper loses to scissors.\";\r\n\t\tuserWin = 2;\r\n\t}\r\n\r\n\telse if(playerSelection == \"scissors\" && computerSelection == \"rock\")\r\n\t{\r\n\t\tmessage = \"You Lose! Scissors loses to rock.\";\r\n\t\tuserWin = 2;\r\n\t}\r\n\telse\r\n\t{\r\n\t\tmessage = \"You Win! Scissors beats paper.\";\r\n\t\tuserWin = 1; \r\n\t}\r\n\treturn message;\r\n}", "function meRock () {\n myResult = 'rock';\n compPlay();\n}", "function playRound(playerSelection, computerSelection) {\n if (playerSelection == 'rock' && computerSelection == 'scissors') {\n playerScore++;\n return 'You win. Rock beats scissors.';\n } else if (playerSelection == 'rock' && computerSelection == 'paper') {\n computerScore++;\n return 'You lose. Paper beats rock.';\n } else if (playerSelection == 'paper' && computerSelection == 'rock') {\n playerScore++;\n return 'You win. Paper beats rock.';\n } else if (playerSelection == 'paper' && computerSelection == 'scissors') {\n computerScore++;\n return 'You lose. Scissors beat paper.';\n } else if (playerSelection == 'scissors' && computerSelection == 'paper') {\n playerScore++;\n return 'You win. Scissors beat paper.';\n } else if (playerSelection == 'scissors' && computerSelection == 'rock') {\n computerScore++;\n return 'You lose. Rock beats scissors.';\n } else {\n return 'It\\'s a tie.';\n }\n}", "function checkForWinner() {\n\n if (playerChoice === puterChoice) {\n result.innerText = \"tie\"\n } else if (playerChoice === \"scissors\" && puterChoice === \"paper\"\n || playerChoice === \"paper\" && puterChoice === \"rock\"\n || playerChoice === \"rock\" && puterChoice === \"scissors\") {\n playerScoreUpdate()\n result.innerText = \"you win\"\n } else {\n result.innerText = \"you lose\"\n puterScoreUpdate\n }\n}", "function playRound(playerSelection, computerSelection) {\n\tif (playerSelection === computerSelection){\n \tdocument.getElementById(\"gamestatus\").innerHTML = \"Tie!\";\n console.log(\"Tie!\");\n }else if (playerSelection == 'paper' && computerSelection == 'rock'){\n document.getElementById(\"gamestatus\").innerHTML = \"You Win!\";\n console.log(\"You win!\");\n return ++userScore;\n }else if (playerSelection == 'rock' && computerSelection == 'scissors'){\n document.getElementById(\"gamestatus\").innerHTML = \"You Win!\";\n console.log(\"You win!\");\n return ++userScore;\n \n }else if (playerSelection == 'scissors' && computerSelection == 'rock'){\n document.getElementById(\"gamestatus\").innerHTML = \"You lose!\";\n console.log(\"You lose!\");\n return ++compScore;\n }else if (playerSelection == 'rock' && computerSelection == 'paper'){\n document.getElementById(\"gamestatus\").innerHTML = \"You lose!\";\n console.log(\"You lose!\");\n return ++compScore;\n }else if (playerSelection == 'paper' && computerSelection == 'scissors'){\n document.getElementById(\"gamestatus\").innerHTML = \"You lose!\";\n \tconsole.log(\"You lose!\");\n return ++compScore;\n }else if (playerSelection == 'scissors' && computerSelection == 'paper'){\n document.getElementById(\"gamestatus\").innerHTML = \"You Win!\";\n console.log(\"You win!\");\n return ++userScore;\n }else{\n console.log(\"Invalid input, please try again\");\n }\n}", "function startWorms()\r\n{\r\n\tfor(var i = 0; i < colors.length; i++)\r\n\t{\r\n\t\tif(players[i])\r\n\t\t\tstartWorm(colors[i]);\r\n\t}\r\n\tdrawScore();\r\n}", "function play(pressed_or_clicked){\n switch (pressed_or_clicked){\n case \"w\":\n w_tom1.currentTime = 0;\n w_tom1.play()\n w.classList.toggle(\"pressed\")\n setTimeout(()=>{w.classList.toggle(\"pressed\")}, 500);\n break\n case \"a\":\n a_tom2.currentTime = 0;\n a_tom2.play()\n a.classList.toggle(\"pressed\")\n setTimeout(()=>{a.classList.toggle(\"pressed\")}, 500);\n break\n case \"s\":\n s_tom3.currentTime = 0;\n s_tom3.play()\n s.classList.toggle(\"pressed\")\n setTimeout(()=>{s.classList.toggle(\"pressed\")}, 500);\n break\n case \"d\":\n d_tom4.currentTime = 0;\n d_tom4.play()\n d.classList.toggle(\"pressed\")\n setTimeout(()=>{d.classList.toggle(\"pressed\")}, 500);\n break\n case \"j\":\n j_snare.currentTime = 0;\n j_snare.play()\n j.classList.toggle(\"pressed\")\n setTimeout(()=>{j.classList.toggle(\"pressed\")}, 500);\n break\n case \"k\":\n k_crash.currentTime = 0;\n k_crash.play()\n k.classList.toggle(\"pressed\")\n setTimeout(()=>{k.classList.toggle(\"pressed\")}, 500);\n break\n case \"l\":\n l_bass.currentTime = 0;\n l_bass.play()\n l.classList.toggle(\"pressed\")\n setTimeout(()=>{l.classList.toggle(\"pressed\")}, 500);\n break\n default:\n break\n }\n}", "function computerPlay(){\r\n\tlet val = Math.ceil(Math.random()*3);\r\n\tswitch(val){\r\n\t\tcase 1:\r\n\t\t\treturn \"rock\";\r\n\t\tcase 2:\r\n\t\t\treturn \"paper\"\r\n\t\tcase 3:\r\n\t\t\treturn \"scissors\"\r\n\t\tdefault:\r\n\t\t\treturn 0;\r\n\t}\r\n}", "function playRound(playerSelection) {\n let computerSelection = computerPlay();\n playerSelection = playerSelection.toLowerCase();\n let result;\n\n if (playerSelection == computerSelection) {\n result = \"tie\";\n } else {\n // returns a string based on the correct case for all player inputs\n switch (playerSelection) {\n case \"rock\":\n if (computerSelection == \"paper\") {\n result = \"lose\";\n } else {\n result = \"win\";\n }\n break;\n case \"paper\":\n if (computerSelection == \"scissors\") {\n result = \"lose\";\n } else {\n result = \"win\";\n }\n break;\n case \"scissors\":\n if (computerSelection == \"rock\") {\n result = \"lose\";\n } else {\n result = \"win\";\n }\n break;\n }\n }\n\n // change css/html\n displayRound(result, playerSelection, computerSelection);\n\n return result;\n}", "function playRound(playerSelection, computerSelection) {\n if (playerSelection == computerSelection) {\n return 1;\n } else if (\n (playerSelection == \"ROCK\" && computerSelection == \"SCISSORS\") ||\n (playerSelection == \"PAPER\" && computerSelection == \"ROCK\") ||\n (playerSelection == \"SCISSORS\" && computerSelection == \"PAPER\")\n ) {\n return 2;\n } else {\n return 3;\n }\n}", "function playGame(playerSelection){\n const computerSelection=computerPlay();\n if (playerSelection == computerSelection) {\n return \"It's a tie!\";\n } else if (\n (playerSelection == \"rock\" && computerSelection == \"scissors\") ||\n (playerSelection == \"paper\" && computerSelection == \"rock\") ||\n (playerSelection == \"scissors\" && computerSelection == \"paper\")\n ) {\n playerScore++\n return \"Player 1 wins !\";\n } else if (\n (playerSelection == \"rock\" && computerSelection == \"paper\") ||\n (playerSelection == \"paper\" && computerSelection == \"scissors\") ||\n (playerSelection == \"scissors\" && computerSelection == \"rock\")\n ) {\n computerScore++\n return \"Computer wins!\";\n }\n }", "function playRound(playerSelect, computerSelect) {\n\n let player = playerSelect.toLowerCase();\n let computer = computerSelect.toLowerCase();\n\n\n if (player == \"rock\") {\n if (computer == \"paper\") {\n result = \"You lost! Paper beats rock\";\n computerScore++;\n return result;\n\n }\n else if (computer == \"scissors\") {\n result = \"You win! Rock beats Scissors\";\n playerScore++;\n return result;\n }\n else if (computer == \"rock\") {\n result = \"A stalemate has been reached!\";\n return result;\n }\n else {\n return \"Error! Unkown input entered\";\n\n }\n }\n\n if (player == \"scissors\") {\n if (computer == \"paper\") {\n result = \"You win! Scissors beats Paper\";\n playerScore++;\n return result;\n }\n else if (computer === \"rock\") {\n result = \"You lost! Rock beats Scissors\";\n computerScore++;\n return result;\n }\n else if (computer == \"scissors\") {\n result = \"A stalemate has been reached!\";\n return result;\n }\n else {\n return \"Error! Unknown input entered\";\n }\n }\n\n if (player === \"paper\") {\n if (computer == \"rock\") {\n result = \"You win! Paper beats Rock\";\n playerScore++;\n return result;\n }\n else if (computer == \"scissors\") {\n result = \"You lost! Scissors beats Paper\";\n computerScore++;\n return result;\n }\n else if (computer == \"paper\") {\n result = \"A stalemate has been reached!\";\n return result;\n }\n else {\n return \"Error! Unkown input entered\";\n\n }\n }\n\n}", "function checkScores() {\n\n // When player reaches the winScore, play the fanfare and immediately\n // add another point to only play the sound effect once\n if (player.score === winScore) {\n audioFanfare.play();\n player.score += 1;\n }\n //If the player has reached the winning score, set game state to gameover\n if (player.score >= winScore) {\n isGameOver = true;\n }\n}", "function computerPlay() {\n switch (getRandom(1,4)) {\n case 1: return 'Rock'\n case 2: return 'Paper'\n case 3: return 'Scissors'\n }\n}", "function computerPlay() {\n switch (Math.floor(Math.random() * 3)) {\n case 0:\n return 'rock';\n break;\n case 1:\n return 'scissors';\n break;\n case 2:\n return 'paper';\n break;\n };\n}", "function guessScore(team1, team2, round)\r\n{\r\n\t//Emojis used in the tweet besides the flags\r\n\tvar winner = \"🐙\";\r\n\tvar loser = \"✖️\";\r\n\tvar draw = \"➖\";\r\n\r\n\t//Get the teams' odds\r\n\tfor(let j = 0; j < flags.countries.length ; j++)\r\n\t{\r\n\t\tif(flags.countries[j].name == team1)\r\n\t\t{\r\n\t\t\tvar team1odds = parseInt(flags.countries[j].odds);\r\n\t\t}\r\n\t\telse if(flags.countries[j].name == team2)\r\n\t\t{\r\n\t\t\tvar team2odds = parseInt(flags.countries[j].odds);\r\n\t\t}\r\n\t}\r\n\r\n\t//Get relative odds for each team (ex. team 1 60% - 40% team 2)\r\n\tvar totalodds = team1odds + team2odds;\r\n\tvar team1perc = Math.floor((team1odds / totalodds) * 100);\r\n\tvar team2perc = Math.floor((team2odds / totalodds) * 100);\r\n\r\n\t//Pick winners/tie and scores\r\n\tif(Math.abs(team1perc - team2perc) <= 15 && round > 14) //If both teams have similar odds (within 15% of each other) pick a random winner and prevent ties (elimination match)\r\n\t{\r\n\t\tvar team1goals = getRandom();\r\n\t\tvar team2goals = getRandom();\r\n\t\twhile(team1goals == team2goals)\r\n\t\t{\r\n\t\t\tteam1goals = getRandom();\r\n\t\t\tteam2goals = getRandom();\r\n\t\t}\r\n\t}\r\n\telse if(Math.abs(team1perc - team2perc) <= 15) //If both teams have similar odds (within 15% of each other) pick a random winner\r\n\t{\r\n\t\tvar team1goals = getRandom();\r\n\t\tvar team2goals = getRandom();\r\n\t}\r\n\telse if(team1perc > team2perc) //If team 1 has significantly better odds than team 2 then pick team 1 as winner and determine a score\r\n\t{\r\n\t\tvar team1goals = getRandom();\r\n\t\tvar team2goals = getRandom();\r\n\t\twhile(team1goals <= team2goals) //Guarantee that team 1 is the winner\r\n\t\t{\r\n\t\t\tteam1goals = getRandom();\r\n\t\t\tteam2goals = getRandom();\r\n\t\t}\r\n\t}\r\n\telse if(team2perc > team1perc) //If team 2 has significantly better odds than team 1 then pick team 2 as winner and determine a score\r\n\t{\r\n\t\tvar team1goals = getRandom();\r\n\t\tvar team2goals = getRandom();\r\n\t\twhile(team2goals <= team1goals) //Guarantee that team 2 is the winner\r\n\t\t{\r\n\t\t\tteam1goals = getRandom();\r\n\t\t\tteam2goals = getRandom();\r\n\t\t}\r\n\t}\r\n\r\n\t//Return prediction to add to the tweet\r\n\tif(team1goals > team2goals)\r\n\t\treturn \" \" + winner + \" \" + team1goals + \" - \" + team2goals + \" \" + loser;\r\n\telse if(team2goals > team1goals)\r\n\t\treturn \" \" + loser + \" \" + team1goals + \" - \" + team2goals + \" \" + winner;\r\n\telse if(team1goals == team2goals)\r\n\t\treturn \" \" + draw + \" \" + team1goals + \" - \" + team2goals + \" \" + draw;\r\n}", "function play(){\n\n //Clear the board, any active player turn, and start player turn toggle\n clearBoard();\n restart();\n player1Turn();\n\n //Players alternatively click, event listeners turn on and off allow placement of X or O\n //board state checked after each turn for winner\n placePiece();\n }", "function play() {\n disableModeButton(); \n disableColorButtons(); \n \n/* Here we filter through the reasons for calling play function. \n This is needed so that: \n 1) We increment scores when the player repeats correct sequence.\n 2) We keep same scores when game is continued (Retry or NO Exit)\n 3) We reset the game in case of new game; */\n \n if (newGame == false && retry == false && notEndGame == false) {\n scores++;\n scoresId.html(scores);\n }\n else if (newGame == false && (retry == true || notEndGame == true)) {\n scores;\n }\n else {\n trophy.removeClass(\"bronze silver gold platinum diamond\");\n scores = 0;\n scoresId.html(scores);\n simonSequence = [];\n }\n \n// awardType function is called to check award type (if any) won by player.\n\n awardType();\n\n/* Player is kept informed throughout the play so they know what to expect.\n Here we display to the user that Simon is playing its turn. */\n \n status.html(\"Simon playing...\");\n\n// Here we add random color to simonSequence array. \n\n function addRandomColor() {\n var colors = [\"red\", \"green\", \"blue\", \"yellow\"];\n var randomNumber = Math.floor(Math.random() * 4);\n simonSequence.push(colors[randomNumber]);\n return simonSequence;\n }\n\n/* Here we call simonPlay function which:\n 1) Disables EXIT and START buttons to avoid situations like 'user \n clicking on EXIT button while Simon is playing';\n 2) Check whether the Simon should play same sequence (Retry or No Exit) \n or sequence with additional colour (normally continued game);\n 3) Simon plays the sequence of colours */\n \n simonPlay();\n function simonPlay() {\n disableExitButton();\n disableStartButton();\n \n if (retry == true || notEndGame == true) {\n simonSequence; // previous simon sequence \n retry = false; // resets retry \n notEndGame = false; // resets notEndGame\n }\n else {\n addRandomColor(); // another colour added to previous simon sequence\n }\n $.each(simonSequence, function(i) {\n setTimeout(function() {\n var colorId = $(\"#\" + simonSequence[i]);\n var soundId = $(\"#\" + simonSequence[i] + \"Sound\")[0];\n playSound(colorId, soundId);\n }, i * 1000);\n });\n }\n\n// Player is prompt to play\n\n setTimeout(playerTurn, simonSequence.length * 1100);\n \n/* playerTurn function:\n 1) Enables EXIT button to allow player to exit game (easy mode only).\n 2) Start/Stop 10s countdown timer (hard mode only).\n 3) Call gameStatus function to check player sequence matches with \n Simon's sequence. */\n \n function playerTurn() {\n enableExitButton();\n playerSequence = [];\n status.html(\"Your turn to play...\");\n if (hard.is(\":checked\")) {\n timer();\n colorsClicked = false; // Timer stops once the value is true.\n }\n colorsButton.on(\"click\", function() {\n colorsClicked = true; // Timer stops.\n playSound($(\"#\" + this.id), $(\"#\" + this.id + \"Sound\")[0]);\n playerSequence.push(this.id);\n gameStatus(); // Checks user input and update game accordingly\n });\n }\n\n/* Here we check the game status and display it to the user:\n 1) If player repeats correct sequence then the game continues by calling\n play function;\n 2) If player makes a mistake, simon repeats the sequence and player gets\n another try (easy mode only);\n 3) If player makes a mistake, game is over (hard mode only). */\n\n function gameStatus() {\n // position of the last item in player sequence\n var lastPosition = playerSequence.length - 1; \n if (playerSequence[lastPosition] == simonSequence[lastPosition] && \n playerSequence.length < simonSequence.length) {\n status.html(`<p>Well done!</p>`);\n }\n else if (playerSequence[lastPosition] == simonSequence[lastPosition] \n && playerSequence.length == simonSequence.length) {\n status.html(`<p>Next play! Get ready!</p>`);\n disableColorButtons();\n setTimeout(function() {\n newGame = false; // To avoid score and simon sequence reset\n retry = false;\n notEndGame = false;\n play();\n }, 2000);\n }\n else {\n incorrectSound.play(); // 'Razz' sound plays when player makes mistake\n if (hard.is(\":checked\")) {\n status.html(\n `<div class=\"font\">Game Over </div>\n <p>Oops! That's not right!<br>\n You scored <span class=\"red\"> ${scores} </span><br> \n ${playAgain}.</p>`);\n enableModeButton();\n enableStartButton();\n disableExitButton();\n }\n else {\n status.html(\n `<div class=\"font\"> Oops! Not quite right!</div>\n <p>Let's have another try! </p>`);\n retry = true;\n newGame = false;\n setTimeout(play, 4000);\n disableExitButton();\n }\n }\n }\n }", "function playRound (playerSelection, computerSelection) {\n let playerInput = playerSelection.toLowerCase();\n\n if (playerInput === 'rock'){\n if (computerSelection === 'rock'){\n return alert('Rock against Rock, draw!');\n }\n else if (computerSelection === 'paper') {\n ++computerScore;\n return alert('Rock against Paper, you lose!');\n }\n else if (computerSelection === 'scissors') {\n ++playerScore;\n return alert('Rock against scissors, you win!');\n }\n else {\n return alert('woops, looks like something went wrong')\n }\n }\n else if (playerInput === 'paper'){\n if (computerSelection === 'paper'){\n ++playerScore;\n return alert('Paper against Rock, you win!');\n }\n else if (computerSelection === 'paper') {\n return alert('Paper against Paper, draw!');\n }\n else if (computerSelection === 'scissors') {\n ++computerScore;\n return alert('Paper against scissors, you lose!');\n }\n else {\n return alert('woops, looks like something went wrong')\n }\n }\n else if (playerInput === 'scissors') {\n if (computerSelection === 'scissors'){\n ++computerScore;\n return alert('Scissors against Rock, you lose!');\n }\n else if (computerSelection === 'paper') {\n ++playerScore;\n return alert('Scissors against Paper, you win!');\n }\n else if (computerSelection === 'scissors') {\n return alert('Scissors against scissors, draw!');\n }\n else {\n return alert('woops, looks like something went wrong')\n }\n }\n else {\n return alert('woops, looks like something went wrong')\n }\n \n}", "function playRound(playerSelection, computerSelection){\n \n playerSelection = prompt(\"Please choose Rock, Paper, or Scissors\").toLowerCase();\n computerSelection = computerPlay();\n \n \n if (playerSelection === 'rock' && computerSelection ==='paper'){\n console.log('You lose. Paper beats Rock');\n cpuScore++;\n }else if (playerSelection === 'rock' && computerSelection ==='scissors'){\n console.log('You win. Rock beats Scissors');\n playerScore++;\n }else if (playerSelection === 'rock' && computerSelection === 'rock'){\n console.log('Tie. You both picked Rock.');\n }else if (playerSelection === 'paper' && computerSelection === 'rock'){\n console.log('You win. Paper beats Rock.');\n playerScore++;\n }else if (playerSelection === 'paper' && computerSelection === 'paper'){\n console.log('Tie. You both picked Paper.');\n }else if (playerSelection === 'paper' && computerSelection === 'scissors'){\n console.log('You lose. Scissors beats Paper.');\n cpuScore++;\n }else if (playerSelection === 'scissors' && computerSelection === 'rock'){\n console.log('You lose. Rock beats Scissors.');\n cpuScore++;\n }else if (playerSelection === 'scissors' && computerSelection === 'paper'){\n console.log('You win. Scissors beats Paper.');\n playerScore++;\n }else if (playerSelection === 'scissors' && computerSelection === 'scissors'){\n console.log('Tie. You both picked Scissors.');\n }else{\n console.log('Something went wrong. Please report the problem and refresh');\n }\n }", "function computerPlay() {\n const computerSelection = Math.floor(Math.random() * 100);\n if (computerSelection <= 33) {return 'rock'}\n if (computerSelection <= 66) {return 'paper'}\n return 'scissors'\n}", "function judgeWinner(play1, play2) {\n\n if (play1.name === play2.name ||\n play1.wins.includes(play2.name) && play2.wins.includes(play1.name)) {\n return gameWinner.DRAW;\n }\n\n let winner = play1.wins.includes(play2.name);\n\n if (winner) {\n return gameWinner.PLAYER1;\n } else if (!winner) {\n return gameWinner.PLAYER2;\n }\n\n return winner;\n}", "function randomPlay() {\n var randomNumber = Math.random();\n if (randomNumber < 0.33) {\n return \"rock\";\n } else if (randomNumber < 0.66) {\n return \"paper\";\n } else {\n return \"scissors\";\n }\n}", "function game(player_Choice) {\n let computer_Choice = computer_Selection();\n switch(player_Choice + computer_Choice){\n case 'rockscissors':\n case 'rocklizard':\n rock_win(player_Choice, computer_Choice);\n break;\n case 'paperrock':\n paperrock_win(player_Choice, computer_Choice);\n break;\n case 'paperspock':\n paperspock_win(player_Choice, computer_Choice);\n break;\n case 'scissorspaper':\n scissorspaper_win(player_Choice, computer_Choice);\n break;\n case 'scissorslizard':\n scissorslizard_win(player_Choice, computer_Choice);\n break;\n case 'lizardspock':\n lizardspock_win(player_Choice, computer_Choice);\n break;\n case 'lizardpaper':\n lizardpaper_win(player_Choice, computer_Choice);\n break;\n case 'spockrock':\n spockrock_win(player_Choice, computer_Choice);\n break;\n case 'spockscissors':\n spockscissors_win(player_Choice, computer_Choice);\n break;\n case 'scissorsrock':\n case 'lizardrock':\n rock_loss(player_Choice, computer_Choice);\n break;\n case 'rockpaper':\n rockpaper_loss(player_Choice, computer_Choice);\n break;\n case 'spockpaper':\n spockpaper_loss(player_Choice, computer_Choice);\n break;\n case 'paperscissors':\n paperscissors_loss(player_Choice, computer_Choice);\n break;\n case 'lizardscissors':\n lizardscissors_loss(player_Choice, computer_Choice);\n break;\n case 'spocklizard':\n spocklizard_loss(player_Choice, computer_Choice);\n break;\n case 'paperlizard':\n paperlizard_loss(player_Choice, computer_Choice);\n break;\n case 'rockspock':\n rockspock_loss(player_Choice, computer_Choice);\n break;\n case 'scissorsspock':\n scissorsspock_loss(player_Choice, computer_Choice);\n break;\n case 'rockrrock':\n case 'sissorssissors':\n case 'paperpaper':\n case 'lizardlizard':\n case 'spockspock':\n draw(player_Choice, computer_Choice);\n break;\n }\n}", "function playRound(playerSelection, computerSelection) {\n // compare the selection and decide winner\n // check for computer side only\n // check every possible commination\n let winner = undefined;\n\n switch (computerSelection) {\n case 'rock':\n switch (playerSelection) {\n case 'rock':\n winner = 't'\n break;\n case 'paper':\n winner = 'p'\n break;\n case 'scissors':\n winner = 'c'\n break;\n }\n break;\n\n case 'paper':\n switch (playerSelection) {\n case 'rock':\n winner = 'c'\n break;\n case 'paper':\n winner = 't'\n break;\n case 'scissors':\n winner = 'p'\n break;\n }\n break;\n\n case 'scissors':\n switch (playerSelection) {\n case 'rock':\n winner = 'p'\n break;\n case 'paper':\n winner = 'c'\n break;\n case 'scissors':\n winner = 't'\n break;\n }\n break;\n }\n return winner;\n\n}" ]
[ "0.69231856", "0.6871254", "0.68141156", "0.6735613", "0.6732343", "0.67130077", "0.66615677", "0.661856", "0.6617396", "0.6602944", "0.660016", "0.6595117", "0.6572305", "0.6560655", "0.6545195", "0.6533401", "0.65325403", "0.6508934", "0.64774835", "0.6475341", "0.6465327", "0.64414567", "0.6440162", "0.6435799", "0.64312047", "0.6425999", "0.6423552", "0.64232886", "0.64217126", "0.6405705", "0.64011055", "0.6392226", "0.63866943", "0.63848615", "0.6368841", "0.63639057", "0.63602597", "0.6350679", "0.63487345", "0.63433295", "0.6337461", "0.6335625", "0.63236475", "0.63211626", "0.6320162", "0.63188547", "0.6317987", "0.6313643", "0.6308532", "0.6297743", "0.62959975", "0.6292645", "0.62911916", "0.6290575", "0.6280251", "0.6278727", "0.6275044", "0.62679404", "0.6259771", "0.6259644", "0.6256796", "0.625625", "0.62557065", "0.62530875", "0.62461245", "0.62396556", "0.6239251", "0.62311745", "0.622968", "0.6228459", "0.6228004", "0.6224225", "0.622316", "0.62192327", "0.6217348", "0.62169653", "0.6216433", "0.6213286", "0.6210387", "0.62097985", "0.62093097", "0.6204757", "0.62021536", "0.6200873", "0.61995363", "0.6197541", "0.6196859", "0.6196841", "0.6196605", "0.6195076", "0.6192203", "0.6188994", "0.6188233", "0.6187342", "0.6185877", "0.61834586", "0.61793727", "0.61757267", "0.61697763", "0.6168239", "0.61678225" ]
0.0
-1
Function will create a random number, which will be compared to the variable field goal rate
function generateRandomNumber(max) { let number = Math.floor(Math.random() * max) + 1; return number; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function generateNum() {\n goalNumber = Math.floor((Math.random() * 120) + 19);\n }", "function randomNumberGoal () {\n\n numberGoal = Math.floor(Math.random() * 102) +19;\n\n }", "function gen_random(){\r\n\treturn 0.3\r\n}", "function random() {\n\treturn ((Math.random()*99)+1).toFixed();\n}", "function setGoal() {\n goal = Math.floor(Math.random() * 102) + 19;\n}", "function createGoal () {\n\t\tvar min = 19;\n\t\tvar max = 120;\n\t\ttargetNumber = Math.floor(Math.random()*(max-min+1) +min);\n\t\tconsole.log(\"Target Number: \", targetNumber);\n\t\t$(\"#targetNumber\").html(targetNumber);\n\t}", "function RF(value){\n return Math.floor(Math.random() * (value))\n}", "function generateVal() {\n return Math.floor((Math.random() * 100) + 1);\n }", "function getRandomValue() {\n return (Math.random() * (0.9 - 0.2) + 0.2)\n}", "function randomNumGenerator1orNeg1() {\r\n let generatedNumber = Math.random();\r\n console.log(generatedNumber);\r\n\r\n if (generatedNumber <= 0.4) {\r\n return 1;\r\n }\r\n else {\r\n return -1;\r\n }\r\n\r\n\r\n}", "function getNewTarget() {\n // Generate a radnom number between 1 and 100\n TargetNum = Math.floor((Math.random() * 100) + 1);\r\n console.log(TargetNum);\r\n}", "function targetValue() {\n targetScore = (Math.floor(Math.random() * 101) + 19);\n console.log(targetScore);\n}", "function randomNumber(){\n return (Math.round(1 * Math.random()) + 1);\n }", "function getRandomNumber () {}", "function generate(){\n\n // increase difficulty after it scored over 10 points\n if(variables.score > 10) {\n variables.max = Math.ceil(variables.score / 5) * 5\n }\n if(variables.score > 20){\n variables.min = Math.ceil(variables.score / 10) * 5\n }\n\n variables.leftNumber = getRandomNumber(variables.min, variables.max)\n variables.rightNumber = getRandomNumber(variables.min, variables.max)\n variables.result = getRandomBoolean()\n variables.score++\n refreshNumbers()\n}", "function randomNumber() {\n return (Math.round(Math.random()*100)+1);\n }", "function randValue() {\n return (Math.floor(Math.random() * (1 + 5000 - 20))) + 10;\n }", "function generateNum() {\n return Math.round(Math.random() * 100);\n}", "function generateWinningNumber(){\n\t\treturn Math.floor(Math.random()*100+1);\n\t}", "function generateTime() {\n return Math.max(0.18, Math.floor(Math.random() * 25) / 100);\n}", "function generateSpeedFactor() {\n var n = 90 + Math.floor(Math.random() * 110);\n var r = n / 100.0;\n return r;\n}", "function randomNumber() {\n rndNumber = Math.floor((Math.random()*100)+1);\n }", "function generateRandomNumber(){\n return Math.floor((Math.random()*100)+1);\n }", "random(): number {\n let betaVariance: number;\n this.betaRandom.refresh(this.alpha, this.beta);\n betaVariance = this.betaRandom.random();\n\n return betaVariance / (1 - betaVariance);\n }", "function randomNumGen() {\n return Math.floor(Math.random() * 102) + 19;\n }", "function generateWinningNumber(){\n\t\treturn Math.ceil(Math.random() * (1,100));\n\t}", "function generateTarget(){\n\treturn Math.floor(Math.random()*10);\n}", "function CreateLottoValues() {\r\n return Math.floor(Math.random() * 90 + 1);\r\n }", "getRandomNumber() {\n var randomNumA = new Date().getMilliseconds() - (new Date().getMilliseconds() / 3.5);\n var randomNumB = Math.random() * randomNumA;\n\n if (randomNumB > 80) {\n return Number.parseFloat(randomNumB - 100 * Math.PI / 2);\n }\n\n return randomNumB;\n }", "function generateNumber () {\n answer = Math.floor(Math.random()*(10));\n numberInGrid = puzzles[answer];\n }", "function generateWinningNumber(){\n\treturn Math.floor(Math.random()*100)+1;\n}", "function generateTarget() {\n const secretNum = Math.floor(Math.random() * 10);\n return secretNum;\n}", "function generateTarget(){\n return Math.floor(Math.random() * 10);\n}", "function generateTarget(){\n return Math.floor(Math.random() * 10);\n}", "function generateTarget(){\n return Math.floor(Math.random () * 10)\n}", "function generateTarget() { \n return Math.floor(Math.random() * 9)\n;}", "function generateTarget() {\n return Math.floor(Math.random()* 9)\n}", "function randomNumber() {\r\n return Math.random;\r\n}", "function randomNumber() {\n return (1 + Math.round(Math.random() * 4));\n}", "function randomTargetNumber(){\n targetNumber = Math.floor(Math.random() *100) +20;\n}", "function generateTarget(){\n return Math.floor(Math.random() * 10);\n}", "function generateTarget() {\n return Math.floor(Math.random()*10)\n}", "function generateWinningNumber(){\n return 1 + Math.floor(100*Math.random());\n}", "function generateTarget() {\n return Math.floor(Math.random() * 10) \n}", "function random() {\n\t\tr = (r + 0.1) % 1\n\t\treturn r\n\t}", "function generateTarget(num){\r\n return Math.floor(Math.random() * 10);\r\n}", "function generateTarget(num){\r\n return Math.floor(Math.random() * 10);\r\n}", "function generateTarget() {\n return Math.floor(10 * Math.random());\n}", "function randomNumberGenerator() {\n return Math.floor(Math.random() * 102) + 19;\n}", "function getRandomValue() {\n var x = Math.random();\n if(x > 0.7)\n x = 4;\n else\n x = 2;\n return x;\n }", "function generateTarget(){\n return Math.floor(Math.random()*10)\n \n}", "function generateWinningNumber() {\n\treturn Math.floor(Math.random() * 100 + 1);\n}", "function randomNumberGen() {\n\t targetScore = Math.floor(Math.random() * 102) + 18; //set the range\n\t //create a random number generator and fill the information in from there.\n\t $(\"#d3LblTargetScore\").text(targetScore); //random number pushed in.\n\t}", "function generateTarget() {\n return Math.floor(Math.random() * 10)\n}", "function genSimPrice(){\r\n return ((Math.round(Math.random()) * 2 - 1) * genRanNum(0,6));\r\n}", "function randomRate() {\n var rate = Math.floor((Math.random() * 500) + 1);\n if (rate<200) {\n rate += 100;\n }\n else if (rate>300) {\n rate -= 100;\n }\n return rate;\n}", "function generateWinningNumber(){\n\treturn Math.floor(Math.random() * (100 - 1) + 1);\n}", "function generateTarget(number) {\n return Math.floor(Math.random() * 10); \n}", "function generateNum() {\n\treturn Math.floor(Math.random()*100)\n}", "function genNum(){\n\trandomNum = Math.floor(Math.random() * Math.floor(numberMax + numberMin)) \n}", "function generateTarget() {\n\treturn Math.floor(Math.random() * 10);\n}", "function generateTarget() {\n return Math.floor(Math.random() * 10);\n}", "function generateTarget() {\n return Math.floor(Math.random() * 10);\n}", "static generateRandomInteger() {\n var int_ = Math.floor(0 + Math.random() * (1 + 1 - 0))\n switch (int_) {\n case 0:\n return -1.2;\n break;\n case 1:\n return 1.2;\n break\n }\n }", "function getRDValue(){\n\tvar num = Math.random();\n\tif(num < 0.5){\n\t\treturn 2;\n\t}\n\treturn 4;\n}", "function getRandomNr() {\n return Math.floor(Math.random() * 10) + 300\n}", "function generateTarget() {\n return Math.floor(Math.random() * 10);\n}", "function generateTarget() {\n return Math.floor(Math.random() * 10);\n}", "function RandFloat() {\n\treturn Math.random();\n}", "function randomValue(){\n return Math.floor( Math.random() * 40 );\n }", "function getRandomVal() {\n return Math.floor(Math.random() * 400);\n }", "function setRandom(){\n \n correctAns=Math.floor(1000+Math.random()*9000) +\"\";\n // console.log(\"Generated no is\"+correctAns);\n}", "function random () {\n return MIN_FLOAT * baseRandInt();\n }", "function result() {\n return Math.round(Math.random() * 100) + 7900;\n}", "function random() {\r\n return Math.round(Math.random() * 10);\r\n}", "rando() {\n randomNum = Math.floor(Math.random() * 20);\n }", "function generateWinningNumber(){\n\twinningNumber = Math.ceil(Math.random()*100);\n\treturn winningNumber;\n}", "function generateRandomNumber() {\n return Math.log;\n}", "function generateRandomNumber() {\n newRandomNumber = Math.floor(Math.random()*Object.keys(current_dict).length);\n return newRandomNumber;\n}", "function rand(){\n return Math.random()-0.5;\n }", "function rGBNumber () {\n return Math.floor(Math.random() * 100);\n}", "function randomTargetScore () {\n targetScore = Math.ceil((Math.random() * 101) + 19);\n}", "function genRanNum(min,max){\r\n return Math.floor(Math.random() * (max - min)) + min;\r\n}", "function randomNumber(){\n return Math.random\n}", "function randomNumberGenerator(){\n return Math.floor(Math.random()*1000);\n }", "function generateTarget() {\n return Math.floor(Math.random() * 9);\n}", "generateSpeed(){\n return Math.floor(Math.random()*(250-225)+225);\n }", "generateCorrect() {\n return Math.floor(Math.random() * 100 + 1);\n }", "function randNumber () {\n\treturn Math.floor(Math.random() * 10);\n}", "rNum() {\n return Math.floor(Math.random() * (61) + 15) / 100;\n }", "generateRandomNumber() {\n return this.generateRandom(0, 10);\n }", "function generateRandomNumber () {\n return Math.floor(Math.random() * 100) + 1\n}", "function generateTarget(){\n const secretTarget = Math.floor(Math.random() * 10);\n return secretTarget;\n}", "function randomNumber() {\n return Math.floor((Math.random() * 10) + 1)\n }", "static random () {\n return getRandomNumberFromZeroTo(500);\n }", "function randomNumberGenerator(){\n return (10+ Math.floor(Math.random()*(99-10+1)));\n}", "function randomNum(){\n\tvar random = Math.floor(Math.random() * 4);\n\ttrueTag = random;\n\treturn random;}", "function crndf() {\n return (Math.random()-0.5)*2;\n}", "function getNumber(){\n return (1 + Math.floor(48 * Math.random()));\n}", "getRandom() {\n return Math.floor((Math.random() * 10) + 1);\n }", "function setGoal() {\n goalNumber = Math.floor(Math.random()*102) + 19;\n $(\"#goal\").text(goalNumber);\n }" ]
[ "0.7934637", "0.7716557", "0.7556225", "0.7347875", "0.73236936", "0.73002297", "0.72908044", "0.72757626", "0.7230004", "0.7200641", "0.71909934", "0.7189962", "0.71887195", "0.71730006", "0.7168871", "0.7138831", "0.7117647", "0.70658886", "0.7059387", "0.70523167", "0.70434767", "0.7043271", "0.7043011", "0.70301545", "0.7028117", "0.70277345", "0.70269644", "0.70263493", "0.70222765", "0.7010193", "0.70028955", "0.7000717", "0.6994782", "0.6994782", "0.69943553", "0.6972297", "0.6965476", "0.69653153", "0.6965229", "0.69622093", "0.69602627", "0.6959819", "0.6958407", "0.6955722", "0.69545746", "0.6953763", "0.6953763", "0.69537014", "0.6949409", "0.6948345", "0.6938313", "0.6928945", "0.69283813", "0.69269466", "0.69246215", "0.69238776", "0.6919401", "0.69189703", "0.69188124", "0.69103885", "0.69059116", "0.69057745", "0.69057745", "0.6903317", "0.6897799", "0.6895439", "0.6893673", "0.6893673", "0.6885751", "0.6882704", "0.68806595", "0.6880243", "0.6871335", "0.6868295", "0.6868277", "0.68648773", "0.6857452", "0.6849881", "0.68498677", "0.68433374", "0.6841846", "0.6841096", "0.6835333", "0.6834707", "0.6829661", "0.6827673", "0.68233925", "0.6819402", "0.681453", "0.6814476", "0.68061584", "0.6803606", "0.68022215", "0.6801683", "0.68006504", "0.6800338", "0.6800227", "0.67937416", "0.6791062", "0.67853713", "0.67837864" ]
0.0
-1
Switches possession of the "ball"
function toggleTeamDivs() { leftDiv.classList.toggle("hide"); rightDiv.classList.toggle("hide"); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "ballPathMovement() {\n\t\tthis.ball.setAlpha(1);\n\t\tif(this.ball.y > this.pitchPoint) {\n\t\t\tthis.ball.setScale(this.ball.scale + 0.01);\n\t\t\tthis.ball.y += 8;\n\t\t\tthis.ball.x -=6;\n\t\t\tthis.ball.setPosition(this.ball.x,this.ball.y);\n\t\t} else {\n\t\t\tthis.ball.y += 10;\n\t\t\tthis.ball.x -=1;\n\t\t\tthis.ball.setPosition(this.ball.x,this.ball.y);\n\t\t}\n\t\tif(this.ball.y > this.wicketPos) {\n\t\t\tthis.stadiumGroup.playWicketAnimation();\n\t\t}\n\t}", "function letgo(){\n\tif(position>278){\n\t\tposition=position-1;\n\t\ttracker=tracker-1;\n\n\t}\n\tb.setAttribute(\"x1\", position);\n\tt.setAttribute(\"x2\", position);\n\ta.transform.baseVal.getItem(0).setTranslate(tracker, 0);\n\tball.setAttribute(\"cx\", position);\n update();\n\t}", "ballMove(){\n //move position Y\n this._posY += this._ballVelocityY;\n //move position X\n this._posX += this._ballVelocityX;\n \n }", "start(){\n \t// si la balle est au centre (après le reset)\n\t\tif (this.ball.mouv.x === 0 && this.ball.mouv.y === 0){\n\t\t\t // balle bouge vars la gauche (joueur 1) lorsque la partie reprend\n\t\t\t this.ball.mouv.x = - 300,\n\t\t\t // 1 chance sur deux que la balle se dirige vers le bas ou vers le haut \n this.ball.mouv.y = 300 * (Math.random() > .5 ? 1 : - 1);\n // vitesse lente à chaque reprise de la partie \n this.ball.mouv.len = 300;\n }\n\t\n\t}", "jump() {\n this.x = Math.floor(this.x0 + this.v0*this.t + 1/2 * this.g * this.t*this.t);\n this.ballPos.splice(0, 1, 180-this.x);\n this.ball.style.top = `${this.ballPos[0]}px`;\n this.t+=0.1;\n \n if (this.x <= 0) {\n this.jumpin = false; \n this.ball.style.top = 180+'px';\n this.x=0;\n this.t = 0.1;\n this.jumpKeyDown = this.jumpKeyDown ? false : true;\n this.jumpKeyUp = this.jumpKeyUp ? false : true;\n \n this.ball.innerHTML = this.faces[0]\n }\n }", "function ballStart() \n {\n ball.xPos = 400;\n ball.yPos = 230;\n ball.speedY = 5 + 5 * Math.random();\n ball.speedX = 5 + 5 * Math.random();\n\n changedirection = true * Math.random;\n }", "function setBallVel() {\r\n audio.play();\r\n if (click === 0) {\r\n ball.vy = Math.min(canvas.height * 0.015, 9);\r\n click++;\r\n }\r\n else\r\n ball.vy = Math.min(canvas.height * 0.01, 4.25);\r\n}", "start() {\n\t\tif (this.ball.vel.x === 0 && this.ball.vel.y === 0) {\n\t\t\t// randomize the direction of the ball\n\t\t\tthis.ball.vel.x = 300 * (Math.random() > .5 ? 1 : -1); // if what is returned by math.random is more than .5 then mult by 1 otherwise if less than. mult by -1\n\t\t\tthis.ball.vel.y = 300 * (Math.random() * 2 - 1); // tweaks the y value so it changes the speed up or down just a little bit\n\t\t\tthis.ball.vel.len = 200;\n\t\t}\n\t}", "function ballHitPaddle(ball, paddle) {\n ball.animations.play('wobble');\n ball.body.velocity.x = -1 * 5 * (paddle.x - ball.x)\n}", "start () {\n if (this.ball.velocity.x === 0 && this.ball.velocity.x === 0) {\n this.ball.velocity.x = 3 * (Math.random() > .5 ? 1 : -1);\n this.ball.velocity.y = 3 * (Math.random() * 2 - 1);\n this.ball.velocity.len = 3;\n }\n }", "ai(ball){\n if(ball.y < this.y)\n this.move(-1);\n else if(ball.y > this.y + this.h)\n this.move(1);\n }", "function swapPlayer(){\r\n circleTurn = !circleTurn;\r\n}", "function togglePause() {\n\n ball.body.enable = ball.body.enable ? false: true;\n ball2.body.enable = ball2.body.enable ? false: true;\n\n pauseText.text === \"Pause\" ? pauseText.setText(\" Cont.\") : pauseText.setText(\"Pause\") ;\n}", "movePaddle(ball) {\n if (this.type === 'Human') {\n //\"previous\" values keep track of 4 positions ago, and are the values\n //actually used in spinVector\n this.previousX = this.placeholder2X;\n this.previousY = this.placeholder2Y;\n\n this.placeholder2X = this.placeholderX;\n this.placeholder2Y = this.placeholderY;\n\n this.placeholderX = this.paddle.x;\n this.placeholderY = this.paddle.y;\n\n this.paddle.x = this.stage.mouseX - this.width / 2;\n this.paddle.y = this.stage.mouseY - this.height / 2;\n } else {\n const xGap = ball.farX - (this.paddle.x + (this.width / 2));\n const yGap = ball.farY - (this.paddle.y + (this.height / 2));\n //below divisor determines how quickly aiPaddle reacts\n this.paddle.x += (xGap * (0.025 * (this.difficulty + 1)));\n this.paddle.y += (yGap * (0.025 * (this.difficulty + 1)));\n }\n\n this.defineBounds();\n this.stage.update();\n }", "function bouncing_ball() {\n\n\tdraw_briques();\n\n\tfor(j=0;j<balls_lost.length;j++) {\n\t\tif (x[j] + dx[j] > WIDTH || x[j] + dx[j] < 0)\n\t\t\tdx[j] = -dx[j];\n\t\tif (y[j] + dy[j] > HEIGHT || y[j] + dy[j] < 0)\n\t\t\tdy[j] = -dy[j];\n\t}\n\tdraw_ball_or_balls();\n}", "hitPaddle() {\n this._reverseY();\n }", "hit(ball) {\n if (\n ball.x > this.x - this.width / 2 &&\n ball.x < this.x + this.width / 2 &&\n ball.y + ball.size / 2 > this.y - this.height / 2 &&\n ball.y - ball.size / 2 < this.y + this.height / 2\n ) {\n this.active = false;\n let dx = ball.x - this.x;\n ball.vx += map(dx, -this.width / 2, this.width / 2, -2, 2);\n\n ball.vy = -ball.vy;\n ball.ay = 0;\n brickCounter++;\n this.playNote();\n }\n }", "function mvDown(){\n newPos += Math.floor(Math.random() * 1 + 10);\n document.getElementById('y').innerHTML = \"y:\" + newPos;\n if ( newPos >= 460 ){\n newPos = 450\n }\n document.getElementById('ball').style.top = newPos + 'px';\n\n}", "function swapTurns() {\n circleTurn = !circleTurn;\n}", "function ball1f() {\r\n\tbsel = 0;\r\n\tallballcustoms();\r\n}", "function mvUp(){\n newPos += Math.floor(Math.random() * 1 - 10);\n document.getElementById('y').innerHTML = \"y:\" + newPos;\n if ( newPos <= 0 ) {\n newPos = 10\n }\n document.getElementById('ball').style.top = newPos + 'px';\n}", "function moveBallTo(xPosition, yPosition)\n{\n\tballX = xPosition;\n\tballY = yPosition;\n\tballLastX = xPosition;\n\tballLastY = yPosition;\n}", "function mouseDown(){\n\tif (mousestatus == false){\n\t\tmousestatus=true;\n\t\tball.setAttribute(\"r\", \"300\");\n\t\t}\n\t\n}", "function resetBall() {\n\t//Win conditions\n\tif (player1Score >= WINNING_SCORE || player2Score >= WINNING_SCORE){\n\t\twinScreen = true;\n\t}\n\n\tballSpeedX = -ballSpeedX;\n\t//Gives horizontal center\n\tballX = canvas.width/2;\n\t//Gives vertical center\n\tballY = canvas.height/2;\n}", "move(ball){\n if(!this.isCPU){\n if(keyIsDown(UP_ARROW)){\n if(player.y > 0){\n player.y -= PLAYER_SPEED;\n }\n }\n if(keyIsDown(DOWN_ARROW)){\n if(player.y < SCREEN_HEIGHT - PADDLE_HEIGHT){\n player.y += PLAYER_SPEED;\n }\n }\n }\n else{\n if((this.y + (this.width / 2)) < ball.y){\n this.y += CPU_SPEED;\n }\n if(this.y + (this.width / 2) > ball.y){\n this.y -= CPU_SPEED;\n }\n }\n }", "update(){\n var offset = 50;\n this.ball.setVelocity((this.ball.body.velocity.x > 0) ? gameOptions.ballSpeed : -gameOptions.ballSpeed, this.ball.body.velocity.y);\n\n // if the ball flies off the screen...\n if(this.ball.y < -offset || this.ball.y > game.config.height + offset){\n \n // restart the game\n this.scene.start(\"PlayGame\");\n }\n }", "hitPaddle(ball, paddle)\n {\n this.changeBackgroundColor();\n var diff = 0;\n\n if (ball.x < paddle.x)\n {\n diff = paddle.x - ball.x;\n ball.setVelocityX(-10 * diff);\n }\n else if (ball.x > paddle.x)\n {\n diff = ball.x -paddle.x;\n ball.setVelocityX(10 * diff);\n }\n else\n {\n var plusOrMinus = Math.random() < 0.5 ? -1 : 1;\n ball.setVelocityX((2 + Math.random() * 10) * plusOrMinus);\n }\n }", "restart() {\n this.x = ballIni.xIni;\n this.hb.x = this.x + ballHitBox.plusX;\n this.y = ballIni.yIni;\n this.hb.y = this.y + ballHitBox.plusy;\n this.speedx = ballIni.speedX * randomPolarity();\n this.speedy = ballIni.speedY * randomPolarity();\n }", "function reset()\r\n{\r\nball.x = width/2+100,\r\nball.y = height/2+100;\r\nball.dx=3;\r\nball.dy =3; \r\n}", "function jump(){\nctx.clearRect(0, 0, canvas.width, canvas.height);\n\nif (direction == -1)\nby -= direction * (1 + level/10);\nelse\nby -= direction;\n\nconsole.log(\"hey\");\nif (by == base-80) direction *= -1;\nif (Math.floor(by) == 700+ballrad) gameover();\n\n//condition to check if the ball touches the obstacle:\nif (Math.abs(by-b) <= obrad + ballrad && Math.abs(by-b) >= obrad -20 - ballrad ){\nlet n= colormatch();\nif (n) gameover();\n}\n\n// condition to check if the ball crosses the line:\nif (Math.floor(by) == ly) {\npaint=shuffle(paint);\nbcolor= paint[Math.floor(Math.random()*4)];\n}\ndraw();\n}", "function reset() {\n\n\tdocument.getElementById(\"ball\").style.backgroundColor = \"red\";\n\n\tisBigVisible = false; \n\tisPowerVisible = false;\n\tisBouncyVisible = false;\n\tisSlowVisible = false;\n\n\tif (slowHit == true || bouncyHit == true) {\n\t\t\n \t\tif (topSpeedOfBall > 0) {\n\t\ttopSpeedOfBall = Math.random() * 2 + 3; //3-4\n\t\t}//if\n\n\t\tif (topSpeedOfBall < 0) {\n\t\t\ttopSpeedOfBall = Math.random() * -2 + -3; //3-4\t\n\t\t}//if\n\n\t\tif (leftSpeedOfBall > 0) {\n\t\t\tleftSpeedOfBall = (Math.random() * 2 + 3); \n\t\t}//if\n\n\t\tif (leftSpeedOfBall < 0) {\n\t\t\tleftSpeedOfBall = (Math.random() * -2 + -3); \n\t\t}//if\n\n\t} //if\n\n\tdocument.getElementById(\"paddle1\").style.height = 150 + \"px\"; \n\tdocument.getElementById(\"paddle2\").style.height = 150 + \"px\"; \n\n\tslowHit = false;\n\tbigHit = false;\n\tbouncyHit = false;\n\n} //reset", "playBallAnimation() {\n\t\tthis.ballTimeDiff = new Date().getTime() - this.presentBallTime;\n\t\tif(this.ball.y < this.groundBoundary)\n\t\t\tthis.ballPathMovement();\n\t\telse \n\t\t\tthis.resetBowlingpositions();\n\t}", "function resetBall() {\n\tballX = startBallX;\n\tballY = startBallY;\n\tballSpeedX = 0;\n\tballSpeedY = 0;\n}", "function updateBall()\n{\n\tballLastX = ballX;\n\tballLastY = ballY;\n\tif (ballVelocityX > 0)\n\t{\n\t\tballX = ballX + ballSpeed + ballAngleMod;\n\t}\n\telse\n\t{\n\t\tballX = ballX - ballSpeed - ballAngleMod;\n\t}\n\tif (ballVelocityY > 0)\n\t{\n\t\tballY = ballY + ballSpeed;\n\t}\n\telse\n\t{\n\t\tballY = ballY - ballSpeed;\n\t}\n}", "function resetball(ball) {\n\n ball.kill();\n\n}", "function ballReset() {\n if (playerOneScore >= winningScore || playerTwoScore >= winningScore) {\n showWinScreen = true;\n }\n //ball fires from the middle of the screen towards the winner of the last point\n ballX = canvas.width / 2;\n ballY = canvas.height / 2;\n ballSpeedX = -ballSpeedX;\n}", "attract(ball_1, ball_2) {\n ball_1.state.spe.add(this.gravity_pull(ball_1, ball_2));\n ball_2.state.spe.add(this.gravity_pull(ball_2, ball_1));\n }", "function nextShot()\r\n{\r\n wBall.moving = false;\r\n\r\n // re-drawing the direction line, starting from the center of the white ball\r\n line.position = {\r\n x : wBall.position.x + (wBall.size / 2), // wBall.size / 2 = the radius of the white ball\r\n y : wBall.position.y + (wBall.size / 2)\r\n }\r\n\r\n // re-setting the rotation of the direction line, and the decreasing speed value of the white ball\r\n line.rotation = 0;\r\n wBall.decreaseSpeed = 0;\r\n}", "function updateBallPosition() {\n ball.x += ball.speedX;\n ball.y += ball.speedY;\n }", "bounceBall(){\r\n \t\tif (this.x >= mouseX-6 && this.x <= mouseX+20 && this.y > mouseY-20 && this.y < mouseY+20){\r\n \t\t\tif (this.direction == \"right\"){\r\n this.direction = \"left\";\r\n }\r\n // } else{\r\n // this.direction = \"right\";\r\n // }\r\n \t\t}\r\n \t}", "function newFrame() {\n repositionGameITem(); \n redrawGameItem(); \n\n if (doCollide(leftPaddle, ball) === true) {\n ball.speedX *= -1;\n }\n else if (doCollide(rightPaddle, ball) === true) {\n ball.speedX *= -1;\n }\n \n }", "switchSide() {\n this.player_side = this.player_side == PLAYER_1 ? PLAYER_2 : PLAYER_1;\n this.updateColor();\n }", "moveBall(){\r\n if (this.direction == \"right\"){\r\n this.x = this.x+ this.speed;\r\n } else if(this.direction == \"left\"){\r\n this.x = this.x - this.speed;\r\n }\r\n\t\t// this.x = this.x+ this.speed;\r\n\t\t// this.y = this.y+.5;\r\n\t}", "function ballReset() {\n if (player1Score >= WINNING_SCORE ||\n player2Score >= WINNING_SCORE) {\n showingWinScreen = true;\n }\n\n ballSpeedX = -ballSpeedX;\n ballX = canvas.width / 2;\n ballY = canvas.height / 2;\n }", "function block_ball()\r\n{\r\n\t// we aim at keeping the organisation and activities very natural and hence the system works for itself\r\n\tif(game_on == true)\r\n\t{\r\n\t\t// it only seeks to block the ball after the game has begun\r\n\t\tknow_my_turn();\r\n\t}\r\n}", "function mouseUp(){\n\tif (mousestatus == true){\n\t\tmousestatus=false;\n\t\tball.setAttribute(\"r\", \"10\");\n\t\t}\n\n}", "function doInitialBallMovement() {\n var oldVector = gameBall.getLinearVelocity();\n gameBall.setLinearVelocity(new THREE.Vector3(oldVector.x + .5 * 100 * 10, oldVector.y + 50, oldVector.z + 50));\n }", "function resetBall() {\n ball.x = cvs.width / 2;\n ball.y = paddle.y - BALL_RADIUS;\n ball.dx = 3 * (Math.random() * 2 - 1);\n ball.dy = -3;\n}", "function ballHitPaddle(ball, paddle)\n{\n // move the ball in an angle when it hits that paddle\n ball.body.velocity.x = -1 * 5 * (paddle.x - ball.x);\n}", "function run_ball_1() {\r\n id_movingBall(\"p0\", 0);\r\n setInterval(move_Ball_1, 10);\r\n}", "function startBall () {\n\tlet direction = 1; \n\ttopPositionOfBall = startTopPositionOfBall;\n\tleftPositionOfBall = startLeftPositionOfBall;\n\n\t//50% change of starting in either direction (right of left)\n\tif (Math.random() < 0.5){\n\t\tdirection = 1;\n\t} else {\n\t\tdirection = -1;\n\t}//else\n\n\n\ttopSpeedOfBall = Math.random() * 2 + 3; //3-4\n\tleftSpeedOfBall = direction * (Math.random() * 2 + 3); \n\n\toriginalTopSpeedOfBall = topSpeedOfBall;\n\toriginalLeftSpeedOfBall = leftSpeedOfBall;\n\n}//startBall", "function resetPaddles() {\r\n player01.y = paddleY;\r\n player02.y = paddleY;\r\n}", "function gameBounce(state) {\r\n if (!state) {\r\n return;\r\n }\r\n\r\n for (let ball of state.balls) {\r\n var bax = ball.pos.x;\r\n var bay = ball.pos.y;\r\n var rad = ball.rad;\r\n\r\n // Rebonds sur les bords horizontaux\r\n if (bay + rad + ball.vel.y > BOARD_HEIGHT || bay - rad + ball.vel.y < 0) {\r\n ball.vel.y = -ball.vel.y;;\r\n }\r\n\r\n const paddleOne = state.paddles[0];\r\n const paddleTwo = state.paddles[1];\r\n\r\n // Rebond sur la raquette du joueur 1\r\n if (bax - rad + ball.vel.x <= paddleOne.size.w) {\r\n if (bay + rad >= paddleOne.pos.y && bay - rad <= paddleOne.pos.y + paddleOne.size.h) {\r\n // Calcul de l'angle de rebond\r\n let collidePoint = (bay - (paddleOne.pos.y + paddleOne.size.h/2)) / (paddleOne.size.h/2);\r\n let collideAngle = Math.PI/4 * collidePoint;\r\n let ballSpeed = Math.sqrt(ball.vel.x**2 + ball.vel.y**2);\r\n\r\n ball.vel.x = -ballSpeed*Math.abs(Math.cos(collideAngle)) * ball.vel.x/Math.abs(ball.vel.x)\r\n ball.vel.y = ballSpeed*Math.sin(collideAngle)\r\n }\r\n }\r\n\r\n // Rebond sur la raquette du joueur \r\n if (bax + rad + ball.vel.x >= BOARD_WIDTH - paddleTwo.size.w) {\r\n if (bay + rad >= paddleTwo.pos.y && bay - rad <= paddleTwo.pos.y + paddleTwo.size.h) {\r\n // Calcul de l'angle de rebond\r\n let collidePoint = (bay - (paddleOne.pos.y + paddleOne.size.h/2)) / (paddleOne.size.h/2);\r\n let collideAngle = Math.PI/4 * collidePoint;\r\n let ballSpeed = Math.sqrt(ball.vel.x**2 + ball.vel.y**2);\r\n\r\n ball.vel.x = -ballSpeed*Math.abs(Math.cos(collideAngle)) * ball.vel.x/Math.abs(ball.vel.x)\r\n ball.vel.y = ballSpeed*Math.sin(collideAngle)\r\n }\r\n }\r\n\r\n // Collisions avec les briques\r\n for (var c=0; c < state.bricks.colCount; c++) {\r\n for (var r=0; r < state.bricks.rowCount; r++) {\r\n var brick = state.bricks.list[c][r];\r\n if (brick.status == 1) {\r\n if (bax + rad >= brick.x && bax-rad <= brick.x + state.bricks.width\r\n && bay + rad >= brick.y && bay-rad <= brick.y + state.bricks.height) {\r\n // Calcul de l'angle de rebond\r\n let collidePoint = (bay - (brick.y + state.bricks.height/2)) / (state.bricks.height/2);\r\n let collideAngle = Math.PI/4 * collidePoint;\r\n let ballSpeed = Math.sqrt(ball.vel.x**2 + ball.vel.y**2);\r\n\r\n ball.vel.x = -ballSpeed*Math.abs(Math.cos(collideAngle)) * ball.vel.x/Math.abs(ball.vel.x)\r\n ball.vel.y = ballSpeed*Math.sin(collideAngle)\r\n\r\n // Calcul des bonus/malus\r\n brick.status = 0;\r\n if (brick.color == \"lightgreen\"){ // Grande taille\r\n ball.rad = 1.2*ball.rad;\r\n }\r\n else if(brick.color == \"yellow\"){ // Accélération\r\n ball.vel.x = 1.2*ball.vel.x;\r\n ball.vel.y = 1.2*ball.vel.y;\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n}", "function start_ball(){\n clearInterval(ball_interval);\n ball_interval=window.setInterval(move_ball,16);\n}", "function launchBall() {\n if (oneClick == 1) {\n //** trig caclulations for launch only\n var changeX = x - paddleX; \n changeX = changeX - paddleCenter;\n\n var deltaY = Math.sqrt(Math.pow(paddleCenter, 2) - Math.pow(changeX, 2));\n var theta = Math.atan2(deltaY, changeX);\n dy = (deltaY * (1 / Math.tan(theta)) * Math.tan(theta))/accel;\n dx = dy * (1 / Math.tan(theta));\n dy = -dy;\n //end trig\n\n launch = true;\n oneClick--;\n }\n else{\n return null;\n }\n}", "function ballBounce() {\n if (ballY <= 0){\n angle = 180-angle;\n mySound2.play();\n }\n if (ballY >= 685){\n angle = 180-angle;\n mySound2.play();\n }\n}", "move() {\n // Calculate the distance to ball\n let vectorToBall = new Soccer.Vector(Soccer.ball.position.x - this.position.x, Soccer.ball.position.y - this.position.y); // Differenzvektor\n let distanceToBall = vectorToBall.length;\n // Check, if the distance is smaller than the perceptioradius of the player \n // and make sure, that he will not come closer than the distance of 100\n // --> the referee moves to ball \n if (distanceToBall < this.perceptionRadius && distanceToBall > 100) {\n let scale = 1 / distanceToBall; // Evenly\n vectorToBall.scale(scale);\n this.position.add(vectorToBall);\n }\n }", "move() \n\t{\n\t\tthis.raindrop.nudge(0,-1,0);\n\n\t\tif (this.raindrop.getY() <= this.belowplane ) \n\t\t{\n\t\t\t//setting the y value to a certain number\n\t\t\tthis.raindrop.setY(random(200,400))\n\t\t}\n\t}", "moveBall(){\n\t\tthis.x = this.x+ this.speed;\n\t\tthis.y = this.y+.5;\n\t}", "function ballReset(){\n if(player1Score >= WINNING_SCORE || player2Score >= WINNING_SCORE) {\n showingWinScreen = true;\n }\n\n ballX = canvas.width/2;\n ballY = canvas.height/2\n ballSpeedX = -ballSpeedX\n}", "function updateBoatPosition() {\n switch (activeClass) {\n case 0:\n // no movement\n velocity = 0;\n break;\n case 1:\n // Boat is going right, mountains are moving left\n boatIsGoingLeft = false;\n velocity = 2;\n break;\n case 2:\n // Boat is going right, mountains are moving left, faster\n boatIsGoingLeft = false;\n velocity = 4;\n break;\n case 7:\n // Boat is going left, mountains are moving right\n boatIsGoingLeft = true;\n velocity = 2;\n break;\n case 6:\n // Boat is going left, mountains are moving right, faster.\n boatIsGoingLeft = true;\n velocity = 2;\n break;\n default:\n // no movement\n velocity = 0;\n break;\n }\n // move the mountains\n for (const mountain of mountains) {\n if (boatIsGoingLeft) {\n mountain.x += velocity;\n } else {\n mountain.x -= velocity;\n }\n }\n}", "function changeDirection(dX,dY){\r\n switch(dX){\r\n case 0 : ball.speedY += dY;break;\r\n default : ball.speedX += dX;break;\r\n \r\n\r\n }\r\n console.log('ball speed:',ball.speedX,ball.speedY)\r\n}", "function increaseSpd() {\n\tif(points % 4 == 0) {\n\t\tif(Math.abs(ball.vx) < 15) {\n\t\t\tball.vx += (ball.vx < 0) ? -1 : 1;\n\t\t\tball.vy += (ball.vy < 0) ? -2 : 2;\n\t\t}\n\t}\n}", "startMovingBall(ball, direction, speed = 10000) {\n this.moveBall(ball.update({ direction, speed }))\n }", "resetBowlingpositions(){\n\t\tthis.bowler.setPosition(config.width * 0.55, config.height * 0.39);\n\t\tthis.ball.setAlpha(0);\n\t\tthis.ball.setScale(0.2);\n\t\tthis.bowlingStarted = false;\n\t\tthis.ball.setPosition(this.startBowlPosX,this.startBowlPosY)\n\t\tthis.stadiumGroup.hideObj();\n\t\tthis.noOfBalls++;\n\t\tthis.startBallAnimation = false;\n\t\tif(this.noOfBalls < this.overCompleted ) {\n\t\tvar timer = this.time.addEvent({\n\t\t\tdelay: 10000, \n\t\t\tcallback: this.playBowlerAnimation(),\n\t\t\tcallbackScope: this,\n\t\t});\n\t\t} else {\n\t\t\tthis.ball.destroy();\n\t\t\tthis.stadiumGroup.destroyObj();\n\t\t}\n\t}", "move1_to_2() {\n this.toMovevertically = true;\n this._centpt.y -= 1;\n // console.log(\" Y : \"+this._centpt.y);\n if (this._centpt.y <= 80) {\n this.toMovevertically = false;\n }\n }", "function draw(){\nobstacle(a,b);\nif (b >= 700-obrad) obstacle(a2,b2-obrad);\ndrawline();\nball();\n}", "function down() {\nball.style.bottom = '50px';\n}", "move() {\n // Check ball collision with playfield wall, player paddles or side outs.\n if (this._checkWallCollision()) {\n // Reflect ball from playfield walls.\n let normalVector = createVector(0, -1);\n this.setVelocity(this.velocity.reflect(normalVector), this.speed);\n sound.hitWall.play();\n } else if (this._checkleftPaddleCollision()) {\n // Reflect ball with artificial angle mapped to paddle y hit position.\n let pannelHitFraction = (this.position.y - leftPaddle.position.y) / leftPaddle.height;\n let deflectionAngle = map(pannelHitFraction, -0.5, 0.5, -30, 30);\n let deflectionVector = p5.Vector.fromAngle(radians(deflectionAngle));\n this.setVelocity(deflectionVector, this.speed + this.speedIncrement);\n sound.hitPaddle.play();\n } else if (this._checkrightPaddleCollision()) {\n // Reflect ball with artificial angle mapped to paddle y hit position.\n let pannelHitFraction = (this.position.y - rightPaddle.position.y) / rightPaddle.height;\n let deflectionAngle = map(pannelHitFraction, 0.5, -0.5, -30, 30);\n let deflectionVector = p5.Vector.fromAngle(radians(deflectionAngle));\n this.setVelocity(deflectionVector.mult(-1), this.speed + this.speedIncrement);\n sound.hitPaddle.play();\n } else if (this.position.x + this.width / 2 >= width) {\n // Ball hits right players side, increase left players score.\n pong.increasePlayerScore(1);\n return;\n } else if (this.position.x - this.width / 2 <= 0) {\n // Ball hits left players side, increase right players score.\n pong.increasePlayerScore(2);\n return;\n }\n\n // Update ball position and redraw.\n this.position.add(this.velocity);\n\n // Draw ball at upated position.\n fill(50, 100, 200);\n ellipse(this.position.x, this.position.y, this.width);\n }", "bonanza() {\n while (!this.collides(0, 1, this.shape)) {\n this.moveDown()\n }\n }", "function NormalMultiplayermode() {\n clear();\n hideButtons();\n text(\"Normal multiplayer\", width / 2, height / 2)\n let r2 = 0;\n let b2 = 255;\n //let button;\n //balls=[]\n\n this.setup = function() {\n createCanvas(800, 400);\n\n ball = new Ball();\n left = new Paddle2(true);\n right = new Paddle2(false);\n\n\n\n this.draw = function() {\n background(0);\n r2 = map(right.y, 0, 400, 255, 0)\n b2 -= map(left.y, 400, 800, 0, 255)\n background(r2, 0, b2)\n\n\n ball.collideright(right);\n ball.collideleft(left);\n\n left.show();\n right.show();\n left.update();\n right.update();\n\n ball.update();\n ball.edges();\n ball.show();\n\n fill(255);\n textSize(32);\n text(Lscore, 32, 40);\n text(Rscore, width - 64, 40);\n\n }\n }\n\n\n\n}", "function Start() {\n\t\n\tstartingPos = ball.position;\n}", "function update() {\n //calculate the time difference (deltaTime) with last frame\n now = performance.now();\n deltaTime = (now - lastTime) * .001;\n lastTime = now;\n if(isPaused) {\n window.requestAnimationFrame(update);\n return;\n }\n \n //move ball\n ballPositionX = ballPositionX + ballSpeedX * deltaTime;\n ballPositionY = ballPositionY + ballSpeedY * deltaTime;\n\n //for colission checking we will use a rounded ball position so we can check if a ball is matching an exact round number\n let roundedBallPositionX = Math.round(ballPositionX);\n let roundedBallPositionY = Math.round(ballPositionY);\n\n //check for ball colission with player 1\n if (roundedBallPositionX === bat1PositionX) { //check if the ballposition is the same as the players x position\n if (\n roundedBallPositionY >= bat1PositionY && //the rounded ballPosition is greater or equal to the position of the bat\n roundedBallPositionY < bat1PositionY + batSizeY //the rounded ballPosition is smaller than the batPosition plus its size\n //if both statements are true we are connecting vertically with the bat\n ) {\n //ball collided with player so we reverse it's xSpeed so we have a \"bounce\"\n ballSpeedX = ballSpeedX * -1;\n }\n }\n\n //check for ball colission with player 2\n if (roundedBallPositionX === bat2PositionX) { //check if the ballposition is the same as the players x position\n if (\n roundedBallPositionY >= bat2PositionY && //the rounded ballPosition is greater or equal to the position of the bat\n roundedBallPositionY < bat2PositionY + batSizeY //the rounded ballPosition is smaller than the batPosition plus its size\n //if both statements are true we are connecting vertically with the bat\n ) {\n //ball collided with player so we reverse it's xSpeed so we have a \"bounce\"\n ballSpeedX = ballSpeedX * -1;\n }\n }\n\n //check for ball with top and bottom boundary colission\n if (roundedBallPositionY < 0) {\n ballSpeedY = ballSpeedY * -1;\n }\n if (roundedBallPositionY > 80) {\n ballSpeedY = ballSpeedY * -1;\n }\n //check if the ball is passed the left boundary\n if (roundedBallPositionX < 0 && !gameOver) {\n gameOver = true;\n scoreRight++;\n restart();\n }\n\n //check if the ball is passed the right boundary\n // -> Restart the game if the boundaries are hit and update the scoreLeft or scoreRight\n if (roundedBallPositionX > 128 && !gameOver) {\n gameOver = true;\n scoreLeft++;\n restart();\n }\n //move player 1 up or down\n if (bat1movingUp) {\n bat1PositionY = bat1PositionY - batSpeedY * deltaTime;\n } else if (bat1movingDown) {\n bat1PositionY = bat1PositionY + batSpeedY * deltaTime;\n }\n\n // move player 2 up an down\n if (bat2movingUp) {\n bat2PositionY = bat2PositionY - batSpeedY * deltaTime;\n } else if (bat2movingDown) {\n bat2PositionY = bat2PositionY + batSpeedY * deltaTime;\n }\n //call the drawGame functions so that we actually draw the game after all variable changes inside the gameloop are done\n drawGame();\n\n //request an animation from the browser to start the next update loop\n window.requestAnimationFrame(update);\n}", "function moveBall()\n{\n // if collision with paddle, flip X direction\n if(checkPaddleCollision())\n {\n ball.directionX = -1 * ball.directionX;\n ball.top += ball.directionY;\n ball.left += ball.directionX;\n }\n\n // ball collides with top or bottom of game boundary\n else if(ball.top <= gameMetrics.boardTop || ball.top >= (gameMetrics.boardBottom - ball.height))\n {\n ball.directionY = -1 * ball.directionY;\n ball.top += ball.directionY;\n ball.left += ball.directionX;\n }\n\n // out of bounds to the left, score for aiPaddle\n else if(ball.left < 0)\n {\n if(!(gameMetrics.changingUI)){ goalScored(\"ai\"); } // animations\n }\n\n // out of bounds to the right, score for userPaddle\n else if(ball.left > 1080)\n {\n if(!(gameMetrics.changingUI)){ goalScored(\"user\"); } // animations\n }\n\n // update top and left positions\n ball.top += ball.directionY;\n ball.left += ball.directionX;\n\n // apply position changes to element\n document.getElementById('ball').style.top = (ball.top) + 'px';\n document.getElementById('ball').style.left = (ball.left) + 'px';\n\n}", "moveBall() {\n if (!this.firstCollision) {\n this.ball.Y += this.ball.dy;\n } else {\n this.ball.X += this.ball.dx;\n this.ball.Y += this.ball.dy;\n }\n }", "moveBall() {\n this.ball.X += this.ball.dx;\n this.ball.Y += this.ball.dy;\n }", "switchTurn() {\n\t\tif (this.turn == Const.TEAM.B) {\n\t\t\tthis.turn = Const.TEAM.W;\n\t\t}\n\t\telse {\n\t\t\tthis.turn = Const.TEAM.B;\n\t\t}\n\t}", "switchTurn() {\n\t\tif (this.turn == Const.TEAM.B) {\n\t\t\tthis.turn = Const.TEAM.W;\n\t\t}\n\t\telse {\n\t\t\tthis.turn = Const.TEAM.B;\n\t\t}\n\t}", "function moveBear() {\n if (key == 'w') {\n bearY--;\n } else if (key == 'a') {\n bearX--;\n } else if (key == 's') {\n bearY++;\n } else if (key == 'd') {\n bearX++;\n }\n}", "function show(){\r\n\t\r\n\t//update positions of elements\r\n\tpositionOfPaddle1 += speedOfPaddle1;\r\n\tpositionOfPaddle2 += speedOfPaddle2;\r\n\ttopPositionOfBall += topSpeedOfBall;\r\n\tleftPositionOfBall += leftSpeedOfBall;\r\n\t\r\n\t//stop paddle from leaving top of gameboard\r\n\tif(positionOfPaddle1 <= 0) {\r\n\t\tpositionOfPaddle1 = 0;\r\n\t}//if\r\n\tif(positionOfPaddle2 <= 0) {\r\n\t\tpositionOfPaddle2 = 0;\r\n\t}//if\r\n\t\r\n\t//stop paddle from leaving botton of gameboard\r\n\tif(positionOfPaddle1 >= gameboardHeight - paddleHeight -9) {\r\n\t\tpositionOfPaddle1 = gameboardHeight - paddleHeight -9;\r\n\t}//if\r\n\tif(positionOfPaddle2 >= gameboardHeight - paddleHeight - 9) {\r\n\t\tpositionOfPaddle2 = gameboardHeight - paddleHeight - 9;\r\n\t}//if\r\n\t\r\n\t//if ball hits top, or bottom, or gameboard, change direction\r\n\tif(topPositionOfBall <= 0 || topPositionOfBall >= gameboardHeight - ballHeight - 9){\r\n\t\ttopSpeedOfBall *= -1;\r\n\t}//if\r\n\t\r\n\t//change scores\r\n\tif(leftPositionOfBall <= paddleWidth){\r\n\t\t\r\n\t\tif(!(topPositionOfBall > positionOfPaddle1 && topPositionOfBall < positionOfPaddle1 + paddleHeight)){\r\n\t\t\tscore2++;\r\n\t\t}//if\r\n\t}//if\r\n\tif(leftPositionOfBall >= gameboardWidth - paddleWidth - ballHeight){\r\n\t\t\r\n\t\tif(!(topPositionOfBall > positionOfPaddle2 && topPositionOfBall < positionOfPaddle2 + paddleHeight)){\r\n\t\t\tscore1++;\r\n\r\n\t\t} \r\n\t}//if\r\n\t\r\n\t\r\n\t//ball on left edge of gameboard\r\n\tif(leftPositionOfBall <= paddleWidth){\r\n\t\t\r\n\t\t//if ball hits left paddle, change direction\r\n\t\tif(topPositionOfBall > positionOfPaddle1 && topPositionOfBall < positionOfPaddle1 + paddleHeight){\r\n\t\t\tbounce.play();\r\n\t\t\tchangeBallColour();\r\n\t\t\tleftSpeedOfBall *= -1;\r\n\t\t} else {\r\n\t\t\texit.play();\r\n\t\t\tstartBall();\r\n\t\t}//else\r\n\t}//if\r\n\t\r\n\t//ball on right edge of gameboard\r\n\tif(leftPositionOfBall >= gameboardWidth - paddleWidth - ballHeight){\r\n\t\t\r\n\t\t//if ball hits right paddle, change direction\r\n\t\tif(topPositionOfBall > positionOfPaddle2 && topPositionOfBall < positionOfPaddle2 + paddleHeight){\r\n\t\t\tbounce.play();\r\n\t\t\tleftSpeedOfBall *= -1;\r\n\t\t\tchangeBallColour();\r\n\t\t} else {\r\n\t\t\texit.play();\r\n\t\t\tstartBall();\r\n\t\t}//else\r\n\t}//if\r\n\r\n\t\r\n\t\r\n\tdocument.getElementById(\"paddle1\").style.top = positionOfPaddle1 + \"px\";\r\n\tdocument.getElementById(\"paddle2\").style.top = positionOfPaddle2 + \"px\";\r\n\tdocument.getElementById(\"ball\").style.top = topPositionOfBall + \"px\";\r\n\tdocument.getElementById(\"ball\").style.left = leftPositionOfBall + \"px\";\r\n\t\r\n\tdocument.getElementById(\"score1\").innerHTML = score1.toString();\r\n\tdocument.getElementById(\"score2\").innerHTML = score2.toString();\r\n\t\r\n\tdocument.getElementById(\"levelnum\").innerHTML = levels.toString();\r\n\t\r\n\t//end game after ten points\r\n\tif(score1 == 10 || score2 == 10){\r\n\t\tstopGame();\r\n\t}//if\r\n\t\r\n}//show", "move2_to_1() {\n this.toMovevertically = true;\n this._centpt.y -= 1;\n // console.log(\" Y : \"+this._centpt.y);\n if (this._centpt.y <= 80) {\n this.toMovevertically = false;\n }\n }", "function bouns(pointA, pointB, speed, obj) {\n \n if (obj.y <= pointA) flag = true;\n if (obj.y >= pointB) flag = false;\n \n if (flag) {\n obj.y+=speed;\n } else {\n obj.y-=speed;\n } \n \n}", "move() {\n let xDiff = this.xTarget - this.x + 5; // Blumenmitte\n let yDiff = this.yTarget - this.y;\n if (Math.abs(xDiff) < 1 && Math.abs(yDiff) < 1)\n this.setRandomFlowerPosition();\n else {\n this.x += xDiff * this.speed;\n this.y += yDiff * this.speed;\n }\n }", "function increaseSpd() {\n if (points % SP == 0) {\n if (Math.abs(ball.vx) < 15) {\n ball.vx += (ball.vx < 0) ? -DV : DV; // was twice vy's change\n ball.vy += (ball.vy < 0) ? -DV : DV;\n }\n }\n}", "start(){\n this.setMiddleCanva();\n this.changeBallSpeed(4,1);\n }", "function ball() {\r\n ctx.fillStyle = 'white';\r\n ctx.fillRect(ballX, ballY, ballSize, ballSize);\r\n // ruch pilki\r\n ballX += ballSpeedX;\r\n ballY += ballSpeedY;\r\n // przyspieszanie piłki gdy pilka odbija sie od paletek lub scianek\r\n if (ballY >= ch - ballSize || ballY <= 0) {\r\n ballSpeedY *= -1;\r\n speedUp();\r\n }\r\n if (ballX <= playerX + paddelWidth && ballX >= playerX && ballY >= playerY - ballSize && ballY <= playerY + paddelHeight) {\r\n ballSpeedX *= -1;\r\n speedUp();\r\n }\r\n if (ballX >= aiX - ballSize && ballY > aiY - ballSize && ballY < aiY + paddelHeight) {\r\n ballSpeedX *= -1;\r\n speedUp();\r\n }\r\n //zapisywanie wyniku\r\n if (ballX <= 0) {\r\n updateScore(ai);\r\n }\r\n\r\n if (ballX >= cw - ballSize) {\r\n updateScore(player);\r\n }\r\n}", "function resetBall() {\r\n ball.x = canvas.width / 2;\r\n ball.y = canvas.height / 2;\r\n ball.velocityX = -ball.velocityX;\r\n ball.speed = 7;\r\n}", "reset() {\n this.ball.pos.x = this._canvas.width / 2;\n this.ball.pos.y = this._canvas.height / 2;\n this.ball.velocity.x = 0;\n this.ball.velocity.y = 0;\n }", "jump() {\n if (this.isGrounded) {\n this.isGrounded = false;\n }\n }", "function up_bounce() {\n ball.body.velocity.y = ball.body.velocity.y\n }", "moveBall(){\n\t\tthis.x = this.x+ this.speed;\n\t\tthis.y = this.y;\n\t}", "function Restart()\n {\n paddle.x = 10;\n paddle.y = 0;\n paddle2.x = 400;\n paddle2.y = 291;\n ball.speedX = 1;\n ball.speedY = 1;\n ball.x = 210;\n ball.y = 210;\n BallStartPosition()\n console.log(\"New Game\");\n }", "function change() {\n initialized = true;\n document.querySelector('#check').textContent = 'SPEED UP';\n if (initialized) {\n if (!paused) {\n update(gDelta);\n }\n draw();\n }\n then = now;\n\n //checking for end of game\n if (mobs1.length != 0 && balls.length != 0) {\n requestAnimationFrame(change);\n } else if (mobs1.length == 0) {\n if(translated){\n ctx.translate(canvas.width/1000000, canvas.height);\n ctx.scale(1, -1);\n }\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n drawText('green', \"24px Helvetica\", \"left\", \"top\", \"YOU WIN, WITH: \" \n + POINTS + \" POINTS\", 0, 0);\n } else if (balls.length == 0) {\n if(translated){\n ctx.translate(canvas.width/1000000, canvas.height);\n ctx.scale(1, -1);\n }\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n drawText('red', \"24px Helvetica\", \"left\", \"top\", \"YOU HAVE LOST, WITH: \" \n + POINTS + \" POINTS\", 0, 0);\n }\n}", "function firstState() {\n resetAnimationState();\n var state = setBallPosition(animationState.time);\n animationState.ballPositionX = state[0];\n animationState.ballHeight = state[1];\n TW.render();\n}", "function mouseClicked() {\n clickX = mouseX;\n clickY = mouseY;\n\n xMove = round((init_ball_x - clickX) / 10);\n yMove = round((init_ball_y - clickY) / 10);\n}", "function draw() {\n\n setupBackground();\n noStroke();\n\n leftPaddle.handleInput();\n rightPaddle.handleInput();\n\n ball.update();\n leftPaddle.update();\n rightPaddle.update();\n\n if (ball.isOffScreen()) {\n///////new/////////////////////\n//added if statement specifying which paddle to reset\n if (ball.x < 0){\n leftPaddle.reset();\n }\n if (ball.x + ball.size > width) {\n rightPaddle.reset();\n\n }\n\n ball.reset();\n }\n\n ball.handleCollision(leftPaddle);\n ball.handleCollision(rightPaddle);\n\n ball.display();\n leftPaddle.display();\n rightPaddle.display();\n\n gameOver();\n}", "function RunBall(ball, map){ \n \n \n ball.dx = ball.dx * .5;\n ball.dy = ball.dy * .5;\n if(Math.abs(ball.dx) < .5){\n ball.dx = ball.dx > 0 ? .5 : -.5;\n }\n if(Math.abs(ball.dy) < .5){\n ball.dy = ball.dy > 0 ? .5 : -.5;\n }\n \n \n if(! ping.Lib.util.inside(ball.x, 0, 575)){\n ball.dx *= -1;\n }\n if(! ping.Lib.util.inside(ball.y, 0, 375)){\n ball.dy *= -1;\n }\n \n return ball;\n }", "bounceBall(){\n if (this.x >= me.x-15 && this.x <= me.x+15 && this.y > me.y-40 && this.y < me.y+40){\n this.speed = -this.speed;\n mySound.setVolume(0.1);\n mySound.play();\n \t\t}\n \t}", "bonusPelletFromPellet(pos){\n if(pos==1){\n this.changeDir(3);\n }\n else if(pos == 2){\n this.changeDir(-3);\n }\n this.changePosY(-1);\n }", "function BallStartPosition()\n {\n var randomNum = Math.floor(Math.random()*2)\n if(randomNum == 0)\n {\n ball.speedX = -ball.speedX;\n ball.speedY = -ball.speedY;\n }\n if(randomNum == 1)\n {\n ball.speedX = Math.abs(ball.speedX);\n ball.speedY = Math.abs(ball.speedY);\n }\n console.log(randomNum);\n }", "screenBounce(XorY){\n \n if (XorY!='y'){\n \n if (this.pv.x < 0) {\n this.pv.x = 0;\n this.av.x = 5;\n }\n if (this.pv.x > width) {\n this.pv.x = width;\n this.av.x = -5;\n }\n }\n if (XorY!='x'){\n if (this.pv.y < 0) {\n this.pv.y = 0;\n this.av.y = 5;\n }\n if (this.pv.y > height) {\n this.pv.y = height;\n this.av.y = -5;\n }\n }\n }" ]
[ "0.69582343", "0.6869972", "0.68500304", "0.68025225", "0.67826194", "0.6760476", "0.6752294", "0.67221016", "0.67143136", "0.6710543", "0.6687446", "0.66577256", "0.6657561", "0.66461545", "0.6630799", "0.6618495", "0.65799683", "0.6576206", "0.6572174", "0.65304226", "0.6529467", "0.65257585", "0.65156496", "0.64986354", "0.6493116", "0.64914846", "0.64783806", "0.64695483", "0.64358795", "0.64294857", "0.64148617", "0.6408337", "0.63970405", "0.6396977", "0.6393388", "0.63913935", "0.6387477", "0.63766086", "0.6371927", "0.6362144", "0.6359899", "0.63595355", "0.63460433", "0.6329778", "0.6303659", "0.63026685", "0.62949926", "0.6290649", "0.6280927", "0.627168", "0.62691295", "0.62677467", "0.626226", "0.62615526", "0.62558824", "0.6255802", "0.6232712", "0.62269443", "0.6225488", "0.62251836", "0.62233126", "0.6221909", "0.6221843", "0.6218523", "0.621059", "0.62097645", "0.62078303", "0.6199151", "0.61956567", "0.6193466", "0.61884385", "0.61810315", "0.61779374", "0.6171713", "0.61670846", "0.6166481", "0.61633784", "0.61633784", "0.6156188", "0.6152258", "0.615216", "0.6145477", "0.6142835", "0.61416256", "0.6139833", "0.6136564", "0.61333704", "0.61322033", "0.61285895", "0.61251193", "0.6118982", "0.61162007", "0.6115914", "0.6115689", "0.6115681", "0.61145514", "0.6114441", "0.6113978", "0.6112635", "0.61082774", "0.61082125" ]
0.0
-1
Write an algorithm which searches through a 2D array, and whenever it finds a 0 should set the entire row and column to 0. Input: [[1,0,1,1,0], [0,1,1,1,0], [1,1,1,1,1], [1,0,1,1,1], [1,1,1,1,1]]; Output: [[0,0,0,0,0], [0,0,0,0,0], [0,0,1,1,0], [0,0,0,0,0], [0,0,1,1,0]];
function twoD(arr) { const zeroArr = [...arr] const col = [] const row = [] for (let i = 0; i < arr.length; i++) { if (arr[i].includes(0)) { for (let j = 0; j < arr[i].length; j++) { if (zeroArr[i][j] === 0 && arr[i].includes(0)) { col[j] = true row[i] = true } } } } for (let i = 0; i < zeroArr.length; i++) { for (let j = 0; j < zeroArr.length; j++) { if (row[i] || col[j]) { zeroArr[i][j] = 0 } } } console.log(zeroArr) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function zeroRowsAndCols(arr) {\r\n\tif(arr.length == 0) return arr;\r\n\r\n\t//array to hold coordinates of the zeros found \r\n\tvar coordinates = [];\r\n\r\n\t//loop through the rows \r\n\tfor(var y = 0; y < arr.length; y++) {\r\n\t\t//loop through the columns \r\n\t\tfor(var x = 0; x < arr[y].length; x++) {\r\n\t\t\t//save the coordinate of the zero\r\n\t\t\tif(arr[y][x] == 0) {\r\n\t\t\t\tcoordinates.push({\"x\": x, \"y\": y});\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\t//if we haven't found any zeros, then return the original array\r\n\tif(coordinates.length == 0) return arr;\r\n\r\n\t//loop through the coordinates and turn rows and columns to zeros where needed \r\n\tfor(var i = 0; i < coordinates.length; i++) {\r\n\t\tfor(var y = 0; y < arr.length; y++) {\r\n\t\t\tarr[y][coordinates[i].x] = 0; //change column to zeros \r\n\t\t}\r\n\r\n\t\tfor(var x = 0; x < arr[coordinates[i].y].length; x++) {\r\n\t\t\tarr[coordinates[i].y][x] = 0; //change row to zeros \r\n\t\t}\r\n\t}\r\n\r\n\treturn arr;\r\n}", "function setZeros(matrix){\n var row = [];\n var column = [];\n \n for (var i = 0; i < matrix.length; i++){\n for (var j = 0; j< matrix[i].length; j++){\n if (matrix[i][j] === 0){\n if (row.indexOf(i) === -1){\n row.push(i);\n }\n if (column.indexOf(j) === -1){\n column.push(j);\n }\n }\n }\n }\n\n for (i = 0; i < matrix.length; i++){\n if (row.indexOf(i) !== -1){\n for (var k = 0; k < matrix[i].length; k++){\n matrix[i][k] = 0;\n }\n }\n for (var c = 0; c < matrix[i].length; c++){\n if (column.indexOf(c) !== -1){\n for (var r = 0; r < matrix.length; r++){\n matrix[r][c] = 0;\n }\n }\n }\n }\n return matrix;\n }", "function zero(arr, row, col) {\n for (let i = 0; i < arr[row].length; i++) {\n arr[row][i] = 0;\n }\n for (let j = 0; j < arr.length; j++) {\n arr[j][col] = 0;\n }\n }", "function setZeroes(matrix) {\n // 要不使用 额外的空间 就必须将 额外的数据依然存在 数组上\n // 每次检测到 0 的时候 就 将改行的 行首 和 列首 设置为0\n // 再次循环 按照行首 和 列首的 值设置 一列 和一行的值\n // 处理所有非行首 和 列首的值\n // 需要注意的是 第一样和第一列 的 标志位 都是 [0][0] 位置的值\n // 所以需要一个额外的判断\n let isCol = false; // 记录第一列 是不是都要设置为 0\n // 将 matrix[0][0] 的位置\n for (let y = 0; y < matrix.length; y++) {\n if (matrix[y][0] === 0) {\n isCol = true;\n }\n // 这里从 1 开始 让出第一列不操作\n for (let x = 1; x < matrix[y].length; x++) {\n if (matrix[y][x] === 0) {\n matrix[0][x] = 0;\n matrix[y][0] = 0;\n }\n }\n }\n for (let y = 1; y < matrix.length; y++) {\n for (let x = 1; x < matrix[y].length; x++) {\n if (matrix[y][0] === 0 || matrix[0][x] === 0) {\n matrix[y][x] = 0;\n }\n }\n }\n if (matrix[0][0] === 0) {\n matrix[0].fill(0);\n }\n // 操作第一列\n if (isCol) {\n for (let y = 0; y < matrix.length; y++) {\n matrix[y][0] = 0;\n }\n }\n}", "function twoDArray(array){\n const output=[...array];\n let column=[];\n let row=[];\n for(let i=0;i<array.length;i++){\n if(array[i].includes(0)){\n for(let j=0; j<array[i].length;j++){\n if(output[i][j] ===0 && array[i].includes(0)){\n column[j]=true;\n row[i]=true;\n }\n }\n }\n \n }\n\n for(let i=0; i<output.length;i++){\n for(let j=0;j<output.length;j++){\n if(row[i]|| column[j]){\n output[i][j]=0;\n }\n }\n }\n return output;\n}", "function zeroMatrix(matrix){\n let n = matrix[0].length; //width N\n let m = matrix.length; //height M\n console.log(matrix);\n\n let zeroArray = new Array();\n\n for(let i=0; i < n; i++){\n zeroArray.push(0);\n }\n\n for(let i=0; i < m; i++){\n for(let j=0; j < n; j++){\n if(matrix[i][j] === 0){\n matrix[i] = zeroArray;\n break;\n }\n }\n }\n\n console.log(matrix);\n\n}", "function zeroMatrix2(arr) {\n var clearRow = [];\n var clearCol = [];\n\n// saves where the 0's are located\n for (let r = 0; r < arr.length; r++) {\n for (let c = 0; c < arr[r].length; c++) {\n if (arr[r][c] === 0) {\n clearRow.push(r);\n clearCol.push(c);\n }\n }\n }\n// filters array for unique values\n clearRow = clearRow.filter(function(el, i, arr) {\n return arr.indexOf(el) === i;\n });\n clearCol = clearCol.filter(function(el, i, arr) {\n return arr.indexOf(el) === i;\n });\n// clears the rows and columns\n for (let i = 0; i < arr.length; i++) {\n for (let j = 0; j < arr[i].length; j++) {\n if (clearRow.indexOf(i) !== -1) arr[i][j] = 0;\n if (clearCol.indexOf(j) !== -1) arr[i][j] = 0;\n }\n }\n return arr;\n}", "function zeroMatrix(arr) {\n let xCoord = new Set();\n let yCoord = new Set();\n for (let i = 0; i < arr.length; i++) {\n for (let j = 0; j < arr[0].length; j++) {\n if (arr[i][j] === 0) {\n xCoord.add(j);\n yCoord.add(i);\n }\n }\n }\n for (let x of xCoord) {\n for (let i = 0; i < arr.length; i++) {\n arr[i][x] = 0;\n }\n }\n for (let y of yCoord) {\n for (let j = 0; j < arr[0].length; j++) {\n arr[y][j] = 0;\n }\n }\n return arr;\n}", "zeroMatrix(matrix){\n let rowHasZero = false;\n let colHasZero = false;\n\n //Check if row has Zero. O(P(n))\n //\n for(let j = 0; j < matrix[0].length; j++){\n if(matrix[0][j] == 0){\n rowHasZero = true;\n break;\n }\n }\n\n\n //Check i first col has a zero\n for(let i = 0; i < matrix.length;i++){\n if(matrix[i][0] == 0){\n colHasZero = true;\n break;\n }\n }\n\n //Check for zeros in the rest of the array\n for(let i = 1; i < matrix.length; i++){\n for(let j = 1; j<matrix[0].length; j++){\n if(matrix[i][j]==0){\n matrix[i][0] = 0;\n matrix[0][j] = 0;\n }\n }\n }\n \n\n for(let i = 1; i < matrix.length; i++){\n if(matrix[i][0] == 0){\n this.nullifyRow(matrix, i);\n }\n }\n\n for(let j =1; j< matrix[0].length; j++){\n if(matrix[0][j] == 0){\n this.nullifyColumn(matrix,j);\n }\n }\n\n\n if(rowHasZero){\n this.nullifyRow(matrix, 0);\n }\n\n if(colHasZero){\n this.nullifyColumn(matrix, 0);\n }\n\n return matrix;\n }", "function zeroMatrix(matrix) {\r\n let rows = new Set();\r\n let columns = new Set();\r\n\r\n matrix.forEach( (subArr, i) => {\r\n subArr.forEach ( (item, j) => {\r\n if (item === 0) {\r\n rows.add(i);\r\n columns.add(j);\r\n }\r\n })\r\n })\r\n\r\n matrix.forEach((subArr, i) => {\r\n if (rows.has(i)) {\r\n matrix[i] = matrix[i].map( el => 0);\r\n } else {\r\n Array.from(columns).forEach( column => {\r\n matrix[i][column] = 0;\r\n })\r\n }\r\n })\r\n\r\n return matrix;\r\n}", "function setZero(arr) {\n let zeroes = new Array(arr.length);\n zeroes.fill(0, 0, arr.length);\n let newArr = [];\n for (let i = 0; i < arr.length; i++) {\n newArr[i] = arr[i].slice();\n }\n\n for (let i = 0; i < arr.length; i++) {\n for (let j = 0; j < arr[0].length; j++) {\n if (arr[i][j] === 0) {\n newArr[i] = zeroes;\n for (let h = 0; h < newArr.length; h++) {\n newArr[h][j] = 0;\n }\n }\n }\n }\n\n return newArr;\n}", "function fillZeros() {\r\n for (var i = 0; i < cols; i++)\r\n for (var j = 0; j < rows; j++) \r\n grid[i][j] = 0;\r\n}", "function zeroMatrix(matrix) {\n // identify the y and x position of the zero\n let y;\n let x;\n\n for (let i = 0; i < matrix.length; i++) {\n for (let k = 0; k < matrix[i].length; k++) {\n if (matrix[i][k] === 0) {\n y = i;\n x = k;\n }\n }\n }\n // reiterate over the array and fill in the zeros\n\n // Handle y\n for (let i = 0; i < matrix.length; i++) {\n matrix[i][y] = 0;\n }\n // Handle x\n for (let i = 0; i < matrix[x].length; i++) {\n matrix[x][i] = 0;\n }\n return matrix;\n}", "function helper(change){\n let [row, col] = change\n for(let i = 0; i < matrix.length; i+=1){\n matrix[i][col] = 0\n }\n for(let j = 0; j < matrix[0].length; j+=1){\n matrix[row][j] = 0\n }\n }", "function zeroMatrix(matrix) {\n let rowHasZero = false;\n let colHasZero = false;\n\n // check if first row should be zerod\n for (let i = 0; i < matrix.length; i++) {\n if (matrix[0][i] === 0) {\n rowHasZero = true;\n break;\n }\n }\n\n // check if first col should be zerod\n for (let i = 0; i < matrix.length; i++) {\n if (matrix[i][0] === 0) {\n colHasZero = true;\n break;\n }\n }\n\n for (let i = 1; i < matrix.length; i++) {\n for (let j = 1; j < matrix.length; j++) {\n if (matrix[i][j] === 0) {\n matrix[i][0] = 0;\n matrix[0][j] = 0;\n }\n }\n }\n\n for (let i = 1; i < matrix.length; i++) {\n if (matrix[i][0] === 0) setRowToZero(matrix, i)\n }\n \n for (let i = 1; i < matrix.length; i++) {\n if (matrix[0][i] === 0) setColToZero(matrix, i)\n }\n\n if (rowHasZero) {\n setRowToZero(matrix, 0);\n }\n \n if (colHasZero) {\n setColToZero(matrix, 0);\n }\n\n\n}", "function zeroMatrix(matrix) {\n const rows = new Array(matrix.length).fill(false);\n const cols = new Array(matrix[0].length).fill(false);\n\n for (var i = 0; i < matrix.length; i++) {\n for (var j = 0; j < matrix[i].length; j++) {\n if (matrix[i][j] === 0) {\n rows[i] = true;\n cols[j] = true;\n }\n }\n }\n\n for (var i = 0; i < rows.length; i++) {\n if (rows[i]) {\n nullifyRow(i);\n }\n }\n\n for (var i = 0; i < cols.length; i++) {\n if (cols[i]) {\n nullifyCol(i);\n }\n }\n\n function nullifyRow(index) {\n for (var i = 0; i < matrix[index].length; i++) {\n matrix[index][i] = 0;\n }\n }\n\n function nullifyCol(index) {\n for (var i = 0; i < matrix.length; i++) {\n matrix[i][index] = 0;\n }\n }\n return matrix;\n}", "function zeroRowsColumns(mat){\n const zeroRows = [];\n const zeroCols = [];\n\n for (let i=0; i<mat.length; i++) {\n let row = mat[i];\n for (let j=0; j<row.length; j++) {\n const item = row[j];\n if (item === 0) {\n zeroRows[i] = true;\n zeroCols[j] = true;\n }\n }\n }\n\n for (let i=0; i<mat.length; i++) {\n let row = mat[i];\n for (let j=0; j<row.length; j++) {\n if (zeroRows[i] || zeroCols[j]) {\n row[j] = 0;\n }\n }\n }\n return mat;\n}", "function zeroMatrix(matrix) {\n // caching the coordinates of zero (rows and columns we set to 0)\n\n let newMatrix = JSON.parse(JSON.stringify(matrix));\n const rowsCount = matrix.length;\n const columnsCount = matrix[0].length;\n\n // O(1) = 1\n // O(n), n = arr.length\n // O((n * m * (n + m)))\n\n for (let row = 0; row < rowsCount; row++) {\n for (let column = 0; column < columnsCount; column++) {\n const item = matrix[row][column];\n\n if (item === 0) {\n for (let i = 0; i < columnsCount; i++) {\n newMatrix[row][i] = 0;\n }\n\n for (let i = 0; i < rowsCount; i++) {\n newMatrix[i][column] = 0;\n }\n }\n }\n }\n\n return newMatrix;\n}", "function zeroMatrix(arr) {\n if(!Array.isArray(arr) || !Array.isArray(arr[0]))\n throw new Error(\"Invalid Input\");\n \n // Find the first 0 to use as our reference row/column array to keep track of which rows/columns we need to zero out\n // O(nm)\n let {refN, refM} = findReferenceIndex(arr);\n\n if(refN == null)\n return arr;\n\n // Populate our reference arrays with the zeroes\n // O(nm)\n populateRefArr(arr, refN, refM);\n\n // Zero out all the rows based on our reference array\n // O(nm)\n for(let i = 0; i < arr.length; i++) {\n if(i != refN && arr[i][refM] == 0)\n fillRowWithZeroes(arr, i)\n }\n\n // Zero out all the columns based on our reference array\n // O(nm)\n for(let i = 0; i < arr[0].length; i++) {\n if(i != refM && arr[refN][i] == 0)\n fillColumnWithZeroes(arr, i)\n }\n\n // Finally zero out our reference array\n // O(n + m)\n fillRowWithZeroes(arr, refN);\n fillColumnWithZeroes(arr, refM);\n return arr;\n}", "function unmarkCellsArray(arr) {\n var i;\n var j;\n\n\n\n for (i = 0; i < iMapRows; i++) {\n for (j = 0; j < iMapCols; j++) {\n if (arr[i][j] == 1) {\n iMarkedCells[i][j] = 0;\n }\n }\n } \n\n}", "function noZeros(arr) {\n\n let zeroIndex = [] //Keeps track of where all the 0s are in each index\n\n for (i=0; i<arr[0].length; i++) {\n zeroIndex.push(1)\n } // We initiate zeroIndex to be all 1s, but mutate the 1s into 0s whenever we catch a 0 at the same index inside an array\n\n return arr.map((arr2) => {\n //Check if the array has a zero.\n let zeroIt = false\n\n for (i=0;i<arr2.length;i++) {\n if (arr2[i] === 0) {\n zeroIndex[i] = 0\n zeroIt = true\n }\n }\n\n //if zeroIt is true// if it has a zero\n if (zeroIt === true) {\n //Make the entire array 0\n let zeroArr = []\n for(i=0;i<arr.length;i++) {\n zeroArr.push(0)\n }\n return zeroArr //Slice horizontally\n } else {\n //return the array with the zeros sliced vertically.\n return zeroIndex //Slice Vertically\n //We are assuming that there is only 2 possibilities: all 0s in an array, or an array where all 1s are in the same spot.\n }\n })\n}", "landTetromino(player){\n player.matrix.forEach((row,y) => {\n row.forEach((value,x) =>{ \n if(value !== 0){\n this.matrix[y + player.pos.y][x + player.pos.x] = value;\n } \n });\n }); \n }", "function zeroMatrix(matrix) {\n // Find all zeros and set them to null\n\n let row = [];\n for(let k = 0; k < matrix.length; k++) {\n row[k] = false;\n }\n let col = [];\n for(let k = 0; k < matrix[0].length; k++) {\n col[k] = false;\n }\n\n\n for(let i = 0; i < matrix.length; i++) {\n for(let j = 0; j < matrix[0].length; j++) {\n if(matrix[i][j] === 0) {\n row[i] = true;\n col[j] = true;\n break;\n }\n }\n }\n //Convert rows and columns containing nulls to zero.\n for(let i = 0; i < row.length; i++) {\n if(row[i]) nullifyRow(matrix, i);\n }\n for(let j = 0; j < col.length; j++) {\n if(col[j]) nullifyCol(matrix, j);\n } \n return matrix;\n}", "function removeIslands(matrix) {\n\tlet firstCol = 0;\n\tlet lastCol = matrix[0].length - 1;\n\twhile (firstCol <= lastCol) {\n\t\tif (matrix[0][firstCol] === 1) {\n\t\t\tcheckAround(0, firstCol, matrix);\n\t\t}\n\t\tfirstCol++;\n\t}\n\tlet firstRow = 1;\n\tlet lastRow = matrix.length - 1;\n\twhile (firstRow <= lastRow) {\n\t\tif (matrix[firstRow][lastCol] === 1) {\n\t\t\tcheckAround(firstRow, lastRow, matrix);\n\t\t}\n\t\tfirstRow++;\n\t}\n\tlastCol = matrix[0].length - 2;\n\twhile (lastCol >= 0) {\n\t\tif (matrix[lastRow][lastCol] === 1) {\n\t\t\tcheckAround(lastRow, lastCol, matrix);\n\t\t}\n\t\tlastCol--;\n\t}\n\tfirstCol = 0;\n\tlastRow = matrix.length - 2;\n\twhile (lastRow >= 1) {\n\t\tif (matrix[lastRow][0] === 1) {\n\t\t\tcheckAround(lastRow, 0, matrix);\n\t\t}\n\t\tlastRow--;\n\t}\n\tfor (let i = 0; i < matrix.length; i++) {\n\t\tfor (let j = 0; j < matrix[0].length; j++) {\n\t\t\tif (matrix[i][j] === 1) matrix[i][j] = 0;\n\t\t\tif (matrix[i][j] === 2) matrix[i][j] = 1;\n\t\t}\n\t}\n return matrix;\n}", "function EmptySpot(sudoko){\n for (let i = 0; i < 9; i++) {\n for (let j = 0; j < 9; j++) {\n if (sudoko[i][j] === 0)\n return [i,j];\n }\n }\n return [-1,-1];\n} // if the board is full of empty 0 then it will return [-1,-1] ", "function arraySearch(arr){\n let result = []\n for (let i=0; i<arr.length; i++){\n let aux = []\n if (arr[i].includes(0)){\n arr[i].forEach(item => {\n aux.push(0)\n })\n }else{\n for (let j=0; j<arr[i].length; j++){\n let res = 1;\n for (let k=0; k<arr.length; k++){\n if (arr[k][j] === 0){\n res = 0\n break;\n }\n }\n aux.push(res)\n }\n }\n result.push(aux)\n }\n return result;\n}", "function zeroOutNegArrayVals(arr) {\n for (var i = 0; i < arr.length; i++) {\n for (var j = 0; j < arr.length; j++) {\n if (arr[i][j] < 0) {\n arr[i][j] = 0\n }\n }\n }\n console.log(arr)\n}", "calculateZeroPos() {\n for (let i = 0; i < this.num_rows; i++) {\n for (let j = 0; j < this.num_cols; j++) {\n if (this.board[i][j] === 0) return [i, j];\n }\n }\n }", "zeroFill2DArray(size) {\n let arr = [];\n for (let i = 0; i < size; i++) {\n arr[i] = [];\n for (let j = 0; j < size; j++) {\n arr[i][j] = 0;\n }\n }\n return arr;\n }", "setPiece(piece, x, y) {\n for (let i=0; i<piece.length; i++) {\n for (let j=0; j<piece[0].length; j++) {\n if (piece[i][j] !== 0) {\n this.grid[y+i][x+j] = piece[i][j];\n }\n }\n }\n }", "function cancel(matrix) {\n var temp = [];\n var zeroRow = [];\n var zeroColumn = [];\n var outputMatrix = [];\n\n for (let i = 0; i < matrix.length; i++) {\n for (let j = 0; j < matrix[i].length; j++) {\n if (matrix[i][j] === 0) {\n if (!zeroRow || zeroRow[zeroRow.length - 1] != i) {\n zeroRow.push(i);\n }\n if (!zeroColumn || zeroColumn[zeroColumn.length - 1] != j) {\n zeroColumn.push(j);\n }\n }\n }\n }\n\n for (let x = 0; x < matrix.length; x++) {\n for (let y = 0; y < matrix[x].length; y++) {\n if (zeroRow[0] === x) {\n temp.push(0);\n }\n else if (zeroColumn[0] === y) {\n temp.push(0);\n }\n else {\n temp.push(matrix[x][y]);\n }\n }\n outputMatrix.push(temp);\n temp = [];\n }\n\n return outputMatrix;\n}", "function initArray(matrix, rows, cols) {\n for (let i = 0; i < rows; i++) {\n for (let j = 0; j < cols; j++) {\n\n /* Conditions used to seperate out the Borders */\n if (i == 0 || j == 0 || i == rows - 1 || j == cols - 1) {\n matrix[i][j] = 5;\n } else {\n matrix[i][j] = 0;\n }\n }\n }\n }", "function reset(){\n for(var i = 0; i < height; i++) {\n for(var j = 0; j < width; j++) {\n block2D[i][j] = 0;\n }\n }\n}", "function updateCell(x, y) {\n\tvar sum = 0;\n\tvar state = map[x][y];\n\tvar surroundState;\n\t//console.log(surround);\n\tfor (var i = -2; i < 3; i++) {\n\t\t//console.log(i);\n\t\tif(i === 0) {\n\t\t\tcontinue;\n\t\t}\n\t\tsurroundState = judgeCell(x+i, y);\n\t\tif (map[x][y] === 1) {\n\t\t\tif (surroundState === 0) {\n\t\t\t\tupdateCell(x+i, y);\n\t\t\t}\n\t\t}\n\t\tif (surroundState === 1) {\n\t\t\tsum++;\n\t\t}\n\t\tsurroundState = judgeCell(x, y+i);\n\t\tif (map[x][y] === 1) {\n\t\t\tif (surroundState === 0) {\n\t\t\t\tupdateCell(x, y+i);\n\t\t\t}\n\t\t}\n\t\tif(surroundState === 1) {\n\t\t\tsum++;\n\t\t}\n\t}\n\tswitch(sum) {\n\tcase liveState:\n\t\tif (state === 0) {\n\t\t\tif (multiDimArraySearch(x,y,currentLiveCells) == -1) {\n\t\t\t\tcurrentLiveCells[currentLiveCells.length] = [x, y];\n\t\t\t\tchangedCells[changedCells.length] = [x, y];\n\t\t\t}\n\t\t}else if(state === 1) {\n\t\t\tcurrentLiveCells[currentLiveCells.length] = [x, y];\n\t\t}\n\t\tbreak;\n\tcase keepState:\n\t\tif (state == 1) {\n\t\t\tcurrentLiveCells[currentLiveCells.length] = [x, y];\n\t\t}\n\t\tbreak;\n\tdefault:\n\t\tif (state == 1) {\n\t\t\tchangedCells[changedCells.length] = [x, y];\n\t\t}\n\t\tbreak;\n\t}\n}", "function removeZeros(array) {\n\tfor (let i = 0; i <array.length-1; i++) {\n if (array[i] == 0) {\n array.splice(i, 1);\n //josharray[i] = '*';\n }\n\t\n}\nfor (let i = 0; i < array.length;i++) {\n if (array[i] === 0) {\n array[i] = '*';\n }\n}\nreturn array;\n}", "function findEmptyLocation(arr, l){\n\t\tfor(var row = 0; row < 9; row++){\n\t\t\tfor(var col = 0; col < 9; col++){\n\t\t\t\tif(arr[row][col] == 0){\n\t\t\t\t\tl[0] = row;\n\t\t\t\t\tl[1] = col;\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn false;\n\t}", "function removeIslands(matrix) {\n let copy = [];\n\tfor (let i = 0; i < matrix.length; i++) {\n\t\tlet row = [];\n\t\tfor (let j = 0; j < matrix[i].length; j++) {\n\t\t\trow.push(matrix[i][j]);\n\t\t}\n\t\tcopy.push(row);\n\t}\n\tlet startCol = 0;\n\tlet startRow = 0;\n\tlet endCol = matrix[0].length - 1;\n\tlet endRow = matrix.length - 1;\n\twhile (startCol < endCol) {\n\t\tif (copy[startRow][startCol] === 1) {\n\t\t\tcheckNeighbors(copy, startRow, startCol);\n\t\t}\n\t\tstartCol++;\n\t}\n\tstartCol = 0;\n\twhile (startRow < endRow) {\n\t\tif (copy[startRow][endCol] === 1) {\n\t\t\tcheckNeighbors(copy, startRow, endCol);\n\t\t}\n\t\tstartRow++;\n\t}\n\tstartRow = 0;\n\twhile (endCol > startCol) {\n\t\tif (copy[endRow][endCol] === 1) {\n\t\t\tcheckNeighbors(copy, endRow, endCol);\n\t\t}\n\t\tendCol--;\n\t}\n\twhile (endRow > startRow) {\n\t\tif (copy[endRow][startCol] === 1) {\n\t\t\tcheckNeighbors(copy, endRow, startCol);\n\t\t}\n\t\tendRow--;\n\t}\n\tfor (let i = 1; i < matrix.length - 1; i++) {\n\t\tfor (let j = 1; j < matrix[i].length - 1; j++) {\n\t\t\tif (copy[i][j] === 1) matrix[i][j] = 0;\n\t\t}\n\t}\n return matrix;\n}", "clearLines(){\n for(let y = this.matrix.length - 1; y >= 0; y--){\n if(this.matrix[y].every((value) => value !==0)){\n this.matrix.unshift(this.matrix.splice(y,1)[0].fill(0));\n y++;\n updateLines();\n }\n }\n }", "reset() {\n for (let i = 0, l = this.matrix.length; i !== l; i++) {\n this.matrix[i] = 0\n }\n }", "function islands(matrix){\n \n var count = 0;\n function traverse(x, y,count){\n \n if (x < 0 || y < 0 || x >= matrix[0].length || y >= matrix.length){\n return;\n } else if(matrix[y][x] === 0){\n \n \n \n return;\n \n }else if(matrix[y][x] === 0 && matrix[y][x+1] === 0){\n \n \n traverse(x+1,y,count);\n \n \n }else if(matrix[y][x] === 0 && matrix[y][x -1] === 0){\n \n \n traverse(x-1,y,count);\n \n \n }else if(matrix[y][x] === 0 && matrix[y+1][x] === 0){\n \n \n traverse(x,y+1,count);\n \n \n }else if(matrix[y][x] === 0 && matrix[y-1][x] === 0){\n \n \n traverse(x,y-1,count);\n \n \n }\n \n if(matrix[y][x] == 1){\n count++;\n matrix[y][x] = 0;\n console.log(x + '_' + y);\n \n traverse(x,y-1,count);\n traverse(x+1,y,count);\n traverse(x,y + 1,count);\n traverse(x-1, y,count);\n \n \n }\n \n \n let object = {\"X\":x,\"Y\":y};\n \n return count;\n }\n \n console.log(traverse(0, 0,count));\n \n \n}", "function resetBoard()\n{\n\tfor(let i = 0; i < allChips.length; i++)\n\t{\n\t\tfor(let j = 0; j < 6; j++)\n\t\t{\n\t\t\tallChips[i][j] = 0;\n\t\t}\n\t}\n}", "function initial() {\n //add sets for empty cell\n for (let i = 0; i < 9; i++) {\n solved[i] = [];\n for (let j = 0; j < 9; j++) {\n solved[i][j] = matrix[i][j];\n if (solved[i][j] == 0)\n solved[i][j] = new Set([1, 2, 3, 4, 5, 6, 7, 8, 9]);\n }\n }\n }", "setZero() {\n for (var i = 0; i < this.rows; i++) for (var j = 0; j < this.cols; j++)\n this.m[i][j] = 0;\n return this;\n }", "function insertZeros(arr){\n for (let y = 0; y < arr.length; y++) { \n for (let x = 0; x < arr[y].length; x++) {\n if (typeof arr[y][x] === \"object\") {\n arr[y][x] = 0;\n }\n }\n }\n return arr;\n }", "function clearBoard() {\n for(x = 0; x < 7; x += 1){\n for(y = 0; x <7; x += 1){\n checkerboard[x][y] === null;\n }\n }\n \n}", "function UpdateBoard(){\n for(var i = 0; i < activeBlock.shapeMatrix[0].length; ++i){\n for(var j = 0; j < activeBlock.shapeMatrix[0].length; ++j){\n if(activeBlock.shapeMatrix[i][j] != 0){\n board[activeBlock.position.y + i][activeBlock.position.x + j] = activeBlock.shapeMatrix[i][j];\n\n }\n }\n }\n updateGrid();\n}", "function clearData() {\n\tvar i, j;\n\tfor (i = 0; i < realWidth; i++) {\n\t\tfor (j = 0; j < realHeight; j++) {\n\t\t\tif (map[i][j] === 1) {\n\t\t\t\tmap[i][j] = 0;\n\t\t\t}\n\t\t}\n\t}\n\tpreviousLiveCells.splice(0, previousLiveCells.length);\t\n}", "function removeIslands(matrix) {\n let safeBorders = []\n for (let row = 0; row < matrix.length; ++row) {\n safeBorders.push(new Array(matrix[0].length).fill(false))\n }\n\n for (let row = 0; row < matrix.length; ++row) {\n for (let col = 0; col < matrix[0].length; ++col) {\n if (matrix[row][col] === 1 && (row === 0 || col === 0 || row === matrix.length - 1 || col === matrix[0].length - 1)) {\n depthFirstSearch(row, col, safeBorders, matrix)\n }\n }\n }\n\n for (let row = 0; row < safeBorders.length; ++row) {\n for (let col = 0; col < safeBorders[0].length; ++col) {\n matrix[row][col] = safeBorders[row][col] ? 1 : 0;\n }\n }\n\n return matrix;\n}", "function exposeZeroAround(pos) {\n var elCell;\n var nextCellsToClear = [];\n for (var i = pos.i - 1; i <= pos.i + 1; i++) {\n if (i < 0 || i >= gBoard.length) continue\n for (var j = pos.j - 1; j <= pos.j + 1; j++) {\n if (j < 0 || j >= gBoard[0].length) continue\n var cell = gBoard[i][j]\n if (cell.isFlag) continue\n if (pos.i === cell.pos.i && pos.j === cell.pos.j) continue;\n if (cell.isCleared) continue;\n if (cell.mineCounter === 0) {\n gEmptyCellCounter++\n elCell = document.querySelector('.cell' + i + '-' + j);\n elCell.innerText = '';\n elCell.style.backgroundColor = gCell_BGC;\n cell.isCleared = true;\n nextCellsToClear.push(cell)\n }\n else {\n if (cell.isCleared === true) continue;\n gEmptyCellCounter++\n elCell = document.querySelector('.cell' + i + '-' + j);\n elCell.style.backgroundColor = gCell_BGC;\n elCell.innerText = gBoard[i][j].mineCounter;\n gBoard[i][j].isCleared = true;\n }\n }\n }\n for (var i = 0; i < nextCellsToClear.length; i++) {\n exposeZeroAround(nextCellsToClear[i].pos);\n }\n if (gMineCount === (gBoard.length * gBoard[0].length) - gEmptyCellCounter) {\n if (!gIsWinInFirstClick) {\n gIsWinInFirstClick = true;\n isWin();\n }\n }\n}", "function updateMatrix() {\n for (let i = MATRIX_SIZE.row - 1; i >= 0; i--) {\n for (let j = 0; j < MATRIX_SIZE.col; j++) {\n if (matrix[i][j].classList.contains('fill')) {\n moveElDown(i, j);\n checkColliders(i, j);\n }\n }\n }\n}", "function findOpenSquares(arr, targetArr) {\n arr.forEach(function(cell, index) {\n if (cell.length === 0) {\n targetArr.push(index);\n }\n });\n } // end findOpenSquares", "function change(matrix){\n var len = matrix.length;\n var mat = arrayClone(matrix);\n for (var i = len; i < 4; i++){\n mat.push([0,0,0,0]);\n for (var j = 0; j < len; j++){\n mat[j].push(0)\n }\n }\n return mat;\n}", "function zeroRow(row) {\n\tvar r = row;\n\tvar c = 0;\n\t\n\t// Start from the given \"full row\" and copy square by square the data from above line and move upwards to the top.\n\twhile(r >= 0) {\n\t\twhile(c < columns) {\n\t\t\tif(r > 0) {\n\t\t\t\tgameData[r][c] = gameData[r - 1][c];\n\t\t\t} else {\n\t\t\t\tgameData[r][c] = 0;\n\t\t\t}\n\t\t\tc++;\n\t\t}\n\t\tc = 0;\n\t\tr--;\n\t}\n}", "function moveZeroes(nums) {\n let current = 0;\n for (let i = 0; i < nums.length; i++) {\n if (nums[i] !== 0) {\n nums[current] = nums[i];\n current++;\n }\n }\n\n for (let j = current; j < nums.length; j++) {\n nums[j] = 0;\n }\n return nums;\n}", "function createWalls(map)\n{\n //var n = [];\n for (var y = 0; y < map.length; y++)\n {\n for (var x = 0; x < map[0].length; x++)\n {\n if (map[y][x] === 1 && map[y][x] !== 2)\n {\n if (y > 0 && y < map.length - 1 && x > 0 && x < map[0].length - 1)\n {\n if (map[y][x + 1] === 0 || map[y + 1][x] === 0)\n map[y][x] = 2;\n if (map[y][x - 1] === 0 || map[y - 1][x] === 0)\n map[y][x] = 2;\n }\n if (y === 0) {\n if (map[y + 1][x] === 0)\n map[y][x] = 2;\n }\n if (y === map.length - 1) {\n if (map[y - 1][x] === 0)\n map[y][x] = 2;\n }\n if (x === 0) {\n if (map[y][x + 1] === 0)\n map[y][x] = 2;\n }\n if (x === map[0].length - 1) {\n if (map[y][x - 1] === 0)\n map[y][x] = 2;\n }\n }\n }\n }\n}", "function clear()\n{\n\tfor(var i = 0; i < this.size.x; i++)\n\t{\n\t\tthis.matrix[i] = [];\n\t\tfor(var j = 0; j < this.size.y; j++)\n\t\t{\n\t\t\tthis.matrix[i][j] = 0; \n\t\t}\n\t}\n\n\tif(this.size.x == this.size.y)\n\t{\n\t\tfor(i = 0; i < this.size.x; i++)\n\t\t{\n\t\t\tthis.matrix[i][i] = 1;\n\t\t}\n\t}\n}", "mutate() {\n\t\t// make a copy of grid and fill it with zeros\n\t\tlet temp = new Array(this.rows);\n\t\tfor (let i = 0; i < this.rows; i++) {\n\t\t\ttemp[i] = new Array(this.cols);\n\t\t\ttemp[i].fill(0);\n\t\t}\n\n for (let i = 0; i < this.rows; i++) {\n for (let j = 0; j < this.cols; j++) {\n //\"getNeighbors is not defined\"\n let liveNeighbor = this.getNeighbors(i, j);\n //a cell with less than 2 live neighbors dies\n if (this.grid[i][j] !== 0 && liveNeighbor < 2) {\n temp[i][j] = 0;\n }\n //a cell with 2 or 3 live neighbors lives\n else if (this.grid[i][j] !== 0 && (liveNeighbor === 2 || liveNeighbor === 3)) {\n temp[i][j] = 1;\n }\n //a cell with greater than 3 live neighbors dies\n else if (this.grid[i][j] !== 0 && liveNeighbor > 3) {\n temp[i][j] = 0;\n }\n // a dead cell with 3 live neighbors becomes live(gets birthed)\n else if (this.grid[i][j] === 0 && liveNeighbor === 3) {\n temp[i][j] = 1;\n }\n }\n }\n\t\t// set this.grid to temp grid\n\t\tthis.grid = temp;\n\t}", "function clearBoard() {\n\tfor (i = 0; i < blockArr.length; i++) {\n\t\tfor (j = 0; j < blockArr[i].length; j++) {\n\t\t\tfor (k = 0; k < blockArr[i][j].length; k++) {\n\t\t\t\tblockArr[i][j][k] = 0;\n\t\t\t}\n\t\t\tblockArr[i][j][5] = -5;\n\t\t\tmechArr[i][j] = 0;\n\t\t\talchArr[i][j] = 0;\n\t\t}\n\t}\n}", "function resetBoard() {\n for (var i = 0; i < rows; i++) {\n for (var j = 0; j < columns; j++) {\n boardTable[i][j] = 0;\n boardNextTable[i][j] = 0;\n }\n }\n}", "function moveZeroes(arr) {\n let zeros = {}\n \tarr.forEach((n, i) => {\n if(n === 0) {\n\t\tzeros[i] = 0;\n }\n })\n Object.keys(zeros).forEach((x, i) => {\n arr.splice((x-i), 1)\n \tarr.push(0)\n })\n}", "function moveZeros(arr){\n for (var i = 0; i < arr.length; i++){\n if (arr[i]===0){\n arr.splice(i,1);\n arr.push(0)\n }\n }\n return arr;\n}", "function emptyGrid () {\r\n for(i=0; i<10; i++){\r\n for(j=0; j<10; j++) {\r\n grid[i][j] = 0;\r\n //for testing\r\n console.log(grid[i][j]);\r\n }\r\n }\r\n}", "function clearBoard() {\n for (i=0; i<=maxX; i++) {\n for (j=0; j<=maxY; j++) {\n with (cellArray[arrayIndexOf(i,j)]) {\n isExposed = false;\n isBomb = false;\n isFlagged = false;\n isMarked = false;\n isQuestion = false;\n neighborBombs = 0; } } } }", "function findUnassignedLocation(grid, row, col) {\n for (; row < 9 ; col = 0, row++) {\n for (; col < 9 ; col++) {\n if (grid[row][col] == 0) {\n return [row, col];\n } \n }\n }\n return [-1, -1];\n }", "update() {\n let newArray = Array.from({length: this.width}, () =>\n Array.from({length: this.height}, () => 0)\n );\n\n for(let x = 0; x < this.width; x++) {\n for(let y = 0; y < this.height; y++) {\n // Number of neighboring cells\n let neighbors = this.countNeighbors(x, y, this.cells);\n if(this.cells[x][y]) { // If the cell is alive\n if(!this.surviveConditions.includes(neighbors)) { // It dies if it has not the required number of neighbors\n newArray[x][y] = 0;\n } else {\n newArray[x][y] = 1;\n }\n } else { // If the cell is dead\n if(this.birthConditions.includes(neighbors)) { // It becomes alive if it has the required number of neighbors\n newArray[x][y] = 1;\n } else {\n newArray[x][y] = 0;\n }\n }\n }\n }\n\n this.cells = newArray;\n }", "function arena_sweep() {\n let row_count = 1;\n outer: for(let y = arena.length - 1; y >= 0; y--) {\n for (let x = 0; x < arena[y].length; x++) {\n if (arena[y][x] === 0) {\n continue outer;\n }\n }\n const row = arena.splice(y, 1)[0].fill(0);\n arena.unshift(row);\n ++y;\n player.score += row_count * 10;\n row_count *= 2;\n }\n}", "function change(m) {\n var result = create(m.length);\n for (var i = 0; i < m.length; i++) {\n for (var j = 0; j < m.length; j++) {\n var n = neighbors(m, i, j);\n if (m[i][j] == 0) {\n if (n == 3) {\n result[i][j] = 1;\n } else {\n result[i][j] = 0;\n }\n } else {\n if (n <= 1 || n >= 4) {\n result[i][j] = 0;\n } else {\n result[i][j] = 1;\n }\n }\n }\n }\n return result;\n}", "function makeArray2(n){\n var x = new Array(n);\n \n for (var i = 0; i < x.length; i++) {\n x[i] = new Array(n);\n \n }\n /* => [[1 0 0 0],\n [0 1 0 0],\n [0 0 1 0],\n [0 0 0 1]] */\n\n for (var i = 0; i < x.length; i++) {\n for (var j = 0; j < x.length; j++) {\n if(i == j)\n x[i][j] =1;\n else\n x[i][j] =0;\n } \n }\n \n\n console.log(x);\n}", "function initBoardArray() {\n\tfor (var i = 0; i < row; i++) {\n\t\tboardArray[i]= new Array();\n\t\tfor (var j = 0; j < column; j++) {\n\t\t \tboardArray[i][j] = 0;\n\t\t}\n\t}\n}", "function resetAll() {\n var sheet = SpreadsheetApp.getActiveSheet();\n var rows = sheet.getMaxRows();\n var cols = sheet.getMaxColumns();\n var values = sheet.getSheetValues(1, 1, rows, cols);\n\n for (var row = 2; row <= rows; row++) {\n for (var col = 1; col <= cols - 1; col++) {\n if (isNonzeroNumber(values[row - 1][col - 1])) {\n sheet.getRange(row, col, 1, 1).setValue('0');\n }\n }\n }\n\n restartPairing();\n}", "fill() {\n for (let i = 0; i < 9; i++) {\n for (let j = 0; j < 9; j++) {\n if (this.board[i][j] == 0) {\n for (let k = 1; k <= 9; k++) {\n if (this.isValid(i, j, k)) {\n this.board[i][j] = k;\n if (this.fill()) {\n return true;\n } \n else {\n this.board[i][j] = 0;\n \n }\n }\n }\n return false;\n \n }\n }\n }\n return true;\n }", "function countIslands(arr = []) {\n function throwError(errString) {\n throw new Error(errString);\n }\n if(arr.length === 0) throwError('input col array is empty');\n if(arr[0].length === 0) throwError('input row array is empty');\n const rowLength = arr[0].length;\n const colLength = arr.length;\n var islandCount = 0;\n for(let i = 0; i < colLength; i++) {\n for(let j = 0; j < rowLength; j++) {\n if(arr[i][j] === 1) {\n islandCount = islandCount + 1\n DFS(i,j);\n }\n }\n }\n \n function DFS(i, j) {\n arr[i][j] = 2;\n const top = arr[i-1] && arr[i-1][j]\n const left= arr[i] && arr[i][j-1]\n const bottom = arr[i+1] && arr[i+1][j]\n const right = arr[i] && arr[i][j+1]\n if(top === 1) DFS(i-1, j);\n if(left === 1) DFS(i, j-1);\n if(right === 1) DFS(i, j+1);\n if(bottom == 1) DFS(i+1, j);\n }\n return islandCount;\n}", "_fillThis() {\n\n for (let row = 0; row < this.length; row++) {\n this[row] = [];\n\n for (let newCol = 0; newCol < 4; newCol++) {\n this[row][newCol] = 0;\n }\n }\n }", "function zeroArray(arr) {\n\tarr.forEach(function(v) {\n\t\tv = 0;\n\t});\n}", "function moveZeroes(array){\n let temp;\n for(let i = array.length - 1; i>=0; i--){\n if(array[i] != 0){\n temp = array[i];\n array[i] = array[0];\n array[0] = temp; \n }\n }\n return array;\n}", "getEmptyBoard() {\n return Array(rows).fill().map(() => Array(cols).fill(0));\n }", "resetCandidate(){\r\n this.candidates.fill(0b111111111);\r\n this.candidates_row.fill(0b111111111);\r\n this.candidates_column.fill(0b111111111);\r\n this.candidates_block.fill(0b111111111);\r\n\r\n for(let i=1; i<=9; i++){\r\n for(let j=1; j<=9; j++){\r\n if(this.getNumber(i, j) > 0){\r\n this.setNumber(i, j, this.getNumber(i, j));\r\n }\r\n }\r\n }\r\n }", "function shipLocation () {\n console.log(ships);\n var countme = 0;\n for (var i = 0; i < 3; i++) {\n countme++;\n var direction = getRandom(2);\n if (direction === 0) {\n var rowStart = getRandom(8 - ships[i][0]);\n var columnStart = getRandom(7);\n for (var j = 0; j < ships[i][0]; j++){\n ships[i][j+1] = String(rowStart + j) + String(columnStart);\n } \n } else {\n var rowStart = getRandom(7);\n var columnStart = getRandom(8 - ships[i][0]);\n for (var j = 0; j < ships[i][0]; j++){\n ships[i][j+1] = String(rowStart) + String(columnStart + j);\n }\n }\n i = matrix(i);\n console.log(\"After the matrix: \" + i);\n if (countme > 10) {\n console.log(\"I had to break!!! \" + countme);\n break;\n }\n if (i === 2){\n for (var i = 0; i < 3; i++){\n ships[i].splice(0,1);\n }\n }\n }\n}", "function nullColumnElements(matriz, pivoRow, pivoColumn,rowsCount, columnsCount){\n\n\tfor (let i = 0; i < rowsCount; i++) {\n\n\t\t// jumps pivo row and the already 0 values on the pivo column\n\t\tif(i==pivoRow || matriz[i][pivoColumn] == 0 ){\n\t\t\tcontinue;\n\t\t}\n\t\t//pivo aux receive the next pivo column number\n\t\tpivoAux = matriz[i][pivoColumn];\n\n\t\t//loop to null pivo column\n\t\tfor (let j = 0; j < columnsCount; j++) {\n\t\t\t//current matriz value = pivo row values multiplied for negative pivo aux plus actual matriz value\n\t\t\tmatriz[i][j] = (matriz[pivoRow][j] * (pivoAux * -1)) + matriz[i][j] ;\n\n\t\t}\n\t\t\n\t}\n\treturn matriz\n}", "uncoverEmptyTiles(theRow, theCol, theBoard) {\n\n /* gets all surrounding tiles to tile at [xpos][ypos] */\n\n let surround = this.checkSurroundingArea(theRow, theCol, theBoard);\n\n surround.map(tile => {\n\n /* Check if this tile isn't revealed, flagged or a mine and is empty */\n if (!tile.mine && !tile.revealed && !tile.flag) {\n\n theBoard[tile.row][tile.col].revealed = true;\n\n /* since this tile is empty, check recursively all around this tile too */\n if (tile.mineCount === 0) {\n\n this.uncoverEmptyTiles(tile.row, tile.col, theBoard);\n\n }\n }\n\n });\n\n return theBoard;\n }", "clear() {\n for (let h = 0; h < this.height; h++) {\n this.cells[this.currentBufferIndex][h].fill(0);\n }\n }", "function init() {\n for (let i = 0; i < columns; i++) {\n for (let j = 0; j < rows; j++) {\n currentBoard[i][j] = 0;\n nextBoard[i][j] = 0;\n }\n }\n \n\n}", "function copyPieceToBoard(){\n for (var i=0; i<pieceArray.length; i++){\n for (var j=0; j<pieceArray[0].length; j++) {\n if (pieceArray[i][j] != 0)\n gameBoard[yPosition+i][xPosition+j] = pieceArray[i][j];\n\n }\n }\n}", "clear() {\n // !!!! IMPLEMENT ME !!!!\n for (let grid = 0; grid < this.height; grid++) {\n this.buffer[this.currentBufferIndex][grid].fill(0);\n }\n }", "function moveSquares(){\n var i = 0;\n for (var row = 0; row < listSquares.length; row++) {\n for (var col = 0; col < listSquares.length; col++) {\n if (listSquares[row][col] === 0) {\n squares[i].classList.add(\"empty\");\n squares[i].firstChild.innerText = \"\";\n } else {\n squares[i].classList.remove(\"empty\");\n squares[i].firstChild.innerText = listSquares[row][col];\n }\n i++;\n }\n }\n}", "_initializeMatrix() {\n const row = Array(this.width).fill(0);\n this.matrix = Array(this.height).fill(row.slice(0));\n }", "function setNullCellsTo0(table) {\n var numCols = table.getNumberOfColumns();\n var numRows = table.getNumberOfRows();\n for (col = 1; col < numCols; col++) {\n for (row = 0; row < numRows; row++) {\n if (table.getValue(row, col) === null) {\n table.setValue(row, col, 0);\n }\n }\n }\n }", "resetMatrix(mat, val) {\n\t\t\tmat.forEach((col) => col.fill(val));\n\t\t}", "populate() {\n let elements = new Array(this.getBoardSize());\n let element, curr_col;\n this.board = [];\n\n for (let curr_row = 0; curr_row < this.num_rows; curr_row++) {\n this.board[curr_row] = new Array();\n\n while (this.board[curr_row].length < this.num_cols) {\n curr_col = this.board[curr_row].length;\n element = Math.floor(Math.random() * this.getBoardSize());\n\n if (!elements[element]) {\n this.board[curr_row].push(element);\n elements[element] = 1;\n if (element === 0) this.zero_pos = [curr_row, curr_col];\n if (this.isAtDesiredPos([curr_row, curr_col], element))\n this.num_at_desired_pos++;\n }\n }\n }\n console.log(this.zero_pos[0], this.zero_pos[1]);\n }", "clearObject(obj){\n for (let i=obj.xPos;i<obj.xPos+obj.width && i<this.boardWidth ;i++){\n // for (let j=obj.yPos;j > obj.yPos - obj.height;j--){\n for (let j=obj.yPos;j < obj.yPos + obj.height && j < this.boardHeight;j++){\n this.board[i][j]=0;\n // if (i==0 && j == 231)\n // console.log(\"clearing 0 231\")\n // console.log(i + \" \" + j + \" set to \"+ this.board[i][j]);\n }\n }\n }", "function draw_matrix(matrix, offset) {\n matrix.forEach((row, y) => {\n row.forEach((value, x) => {\n if(value !== 0) {\n context.fillStyle = colors[value];\n context.fillRect(x+offset.x, y+offset.y, 1, 1);\n }\n });\n });\n}", "function validSolution(board){\n // takes in an array of arrays,\n // create three arrays going from one to nine\n // splice out each number while iterating through the checks,\n // horizontal, vertical, and the nine by nine board.\n // if each number within the array is splice out the lenght will be zero,\n // meaning that all numbers are present and its true, if not false\n for (var i = 0; i < board.length; i++) {\n console.log(board[i]);\n console.log(i);\n // var horizontalArray = [1, 2, 3, 4, 5,6, 7, 8, 9];\n // var verticalArray = [1, 2, 3, 4, 5,6, 7, 8, 9];\n for (var j = 0; j < board[i].length; j++) {\n var current = board[i][j];\n console.log(j);\n // if cell is empty by placeholder zero return false\n if (current > 9 || current < 1) {\n return false;\n }\n if (board[i].filter(number => number === current).length > 1) {\n return false;\n }\n\n\n // splice out the number that is in the\n // if (horizontalArray.indexOf(current) === -1) {\n // console.log(current);\n // return false;\n // } else {\n // horizontalArray.splice(horizontalArray.indexOf(current));\n // }\n }\n }\n }", "function solve(sudoko) {\n let emptySpot = EmptySpot(sudoko);\n let row = emptySpot[0];\n let col = emptySpot[1];\n if (row === -1 ){\n return sudoko;\n }\n for (let num = 1; num<=9; num++){\n if(checkValue(sudoko , row , col , num)){\n sudoko[row][col] = num;\n solve(sudoko);\n }\n }\n if ( EmptySpot (sudoko)[0] !== -1)\n sudoko[row][col] = 0;\n return sudoko;\n\n }", "resetMatrix() {\r\n\t\tfor (let i = 1; i < this.board.length - 1; i++) {\r\n\t\t\tfor (let j = 1; j < this.board[i].length - 1; j++) {\r\n\t\t\t\tdocument.getElementById(`${i},${j}`).className = \"dead\";\r\n\t\t\t\tthis.board[i][j] = 0;\r\n\t\t\t}\r\n\t\t}\r\n\t\tconsole.log(\"you just reset the board\");\r\n\t}", "function unzeroedwork(puzzle, answer, work) {\n var result = work.slice();\n var solution = Sudoku.solution(puzzle);\n var sofar = boardsofar(puzzle, answer);\n for (var block = 0; block < 9; block++) {\n var marked = 0;\n for (var y = 0; y < 9; y++) {\n var pos = posfor(block, y, 2);\n if (sofar[pos] !== null) {\n marked |= (1 << sofar[pos]);\n } else {\n marked |= work[pos];\n }\n }\n var unmarked = 511 ^ marked;\n if (unmarked != 0) {\n for (var y = 0; y < 9; y++) {\n var pos = posfor(block, y, 2);\n if (sofar[pos] === null) {\n result[pos] |= unmarked;\n // benefit of the doubt: assume the player thinks the correct\n // solution is one of the options in an empty square.\n if (work[pos] == 0 && solution !== null) {\n result[pos] |= (1 << solution[pos]);\n }\n }\n }\n }\n }\n return result;\n}", "checkIfIsThere( i , j)\n {\n let number = mapMatriz[i][j];\n\n if (number != 0)\n {\n return true;\n }\n return false;\n }", "function conway_clear() {\n for (let row = 0; row < board_size; row++) {\n for (let col = 0; col < board_size; col++) {\n grid[row][col] = 0;\n }\n }\n conway_draw();\n conway_dump();\n}", "function change_zero_one(array, index)\n {\n\n for (var i = 0; i < array.length; i ++) \n if (i != index || array[i] == 1)\n {\n array[i] = 0\n }\n else\n {\n array[i] = 1\n }\n return array\n }", "function clean()\n{\nfor(i=0; i<RESOLUTION; i++) //cleaning the results\n\t\tfor(j=0; j<RESOLUTION; j++)\n\t\t{\n\t\t\tif (grid[i][j] != 1)\n\t\t\t\tgrid[i][j] = 1;\n\t\t\telse\n\t\t\t\tgrid[i][j] = 0\n\n\t\t}\n}", "makeBoard() {\n // Creates and returns an 2D Array\n // [\n // [0, 0, 0],\n // [0, 0, 0],\n // [0, 0, 0],\n // [0, 0, 0],\n // ]\n let rows = new Array(this.height);\n for (let i = 0; i < rows.length; i++) {\n rows[i] = new Array(this.width);\n }\n for (let x = 0; x < rows.length; x++) {\n for (let e = 0; e < rows[x].length; e++) {\n rows[x][e] = 0;\n }\n }\n\n return rows;\n }" ]
[ "0.79185754", "0.776488", "0.7545264", "0.74999195", "0.7497253", "0.74829", "0.74065346", "0.7399838", "0.73928577", "0.7243474", "0.7208734", "0.71588004", "0.7022825", "0.7017211", "0.7010906", "0.6828268", "0.6702739", "0.6697767", "0.6675574", "0.6662391", "0.6640263", "0.663186", "0.6620545", "0.6543553", "0.65173525", "0.6499749", "0.6430386", "0.63999444", "0.63905907", "0.63721895", "0.63555855", "0.6350636", "0.63224304", "0.63190526", "0.6256465", "0.6255536", "0.6202639", "0.62023115", "0.619985", "0.6181472", "0.61805063", "0.6167442", "0.6152344", "0.61452", "0.6110568", "0.6089015", "0.6087892", "0.607895", "0.60577255", "0.6025977", "0.60127497", "0.60055244", "0.60008097", "0.5957837", "0.5944378", "0.5937117", "0.5934311", "0.59281904", "0.5925429", "0.5906056", "0.5901257", "0.5900577", "0.5898877", "0.58976525", "0.5897606", "0.58934844", "0.58895713", "0.58825696", "0.58699685", "0.58626425", "0.58618903", "0.58501995", "0.5843601", "0.58334106", "0.5829495", "0.5826607", "0.5824313", "0.5802015", "0.57965136", "0.5791513", "0.5790496", "0.577938", "0.5775245", "0.57717097", "0.57493436", "0.5749065", "0.5741005", "0.57315975", "0.57268965", "0.57268035", "0.572256", "0.5711151", "0.570915", "0.57078594", "0.5707066", "0.569278", "0.5680638", "0.56755227", "0.5673804", "0.56732696" ]
0.7912751
1
Carregar a tabela com os dados das categorias
function loadTable() { const url = '/categoria/data'; let req = new XMLHttpRequest(); req.open('GET', url, true); req.onload = function () { let data = JSON.parse(req.responseText); if (req.readyState == 4 && req.status == "200") { createTableRows(data); } else { console.error('Falha ao carregar dados!'); } } req.send(null); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function categoryTable() { }", "function setData() {\t\n\t\n\tvar db = Ti.Database.install('../products.sqlite','products');\n\n\tvar rows = db.execute('SELECT DISTINCT category FROM products');\n\n\t// create the array\n\tvar dataArray = [];\n\t\t\t\n\twhile (rows.isValidRow())\n\t{\n\t dataArray.push({title:'' + rows.fieldByName('category') + '', hasChild:true, path:'../products/products.js'});\n\t rows.next();\t\n\t};\n\t\n\t// set the array to the tableView\n\ttableview.setData(dataArray);\n}", "function dynamicview_categorize(sTableId) {\n\tvar table = $('#' + sTableId);\n\t// add categories headers\n\t$('tbody tr', table).each(function(index, element) {\n\t\tvar row = $(this);\n\t\tvar category = $('td:eq(1)', this).text();\n\t\tif (index == 0 || category != row.prev().children(\"td:eq(1)\").text()) {\n\t\t\tvar asExpanded = table.data(\"asExpanded\") || [];\n\t\t\tvar classname = findInArray(asExpanded, category) == -1 ? \"collapsed\" : \"expanded\";\n\t\t\tvar colspan = row.children().length - 1;\n\t\t\trow.before('<tr onclick=\"dynamicview_toggle_category(this);\" class=\"' + classname + '\"><td class=\"group\"></td><td class=\"group\" colspan=\"' + colspan + '\">' + category + '</td></tr>');\n\t\t}\n\t});\n\t$('tbody tr:not(.collapsed,.expanded)', table).each(function(){\n\t\t$('td:eq(1) a', this).hide();\n\t});\n\t// hide collapsed rows\n\tdynamicview_refresh_categories(table);\n}", "async function fillTable() {\n const ids = await getCategoryIds();\n const $table = $('table');\n const $row = $(\"<tr></tr>\");\n\n $row.attr(\"id\", \"column-top\");\n for (let i = 0; i < NUM_CATEGORIES; i++) {\n const data = await getCategory(ids[i]);\n categories.push(data);\n $row.append(`<td scope=\"col\" id=\"${i}\" class=\"header-cell border border-dark text-center align-middle text-light\">${data.title.toUpperCase()}</td>`)\n }\n $table.append($row);\n\n for (let i = 0; i < NUM_CLUES; i++) {\n const $row = $('<tr class=\"data\"></tr>');\n for (let j = 0; j < NUM_CATEGORIES; j++) {\n $row.append($(\"<td>\").attr(\"id\", `${i}-${j}`).text(\"?\").addClass(\"cell\"));\n }\n $table.append($row);\n }\n}", "function fillTable(categories) {\n let titles = categories.map((title) => {\n\t\treturn title.title;\n });\n \n //create title/headers\n $(\"thead\").add(\"tr\");\n\tfor (let i = 0; i < NUM_CATEGORIES; i++) {\n\t\tconst catHeader = document.createElement(\"th\");\n\t\tcatHeader.innerText = titles[i];\n\t\t$(\"thead\").append(catHeader);\n }\n //create clues\n for (let y = 0; y < NUM_QUESTIONS_PER_CAT; y++) {\n\t\tconst row = document.createElement(\"tr\");\n\t\tfor (let x = 0; x < NUM_CATEGORIES; x++) {\n\t\t\tconst box = document.createElement(\"td\");\n\t\t\tbox.innerHTML = `<div id=${x}-${y}>?</div>`;\n\t\t\trow.append(box);\n\t\t}\n game.append(row);\n game.on(\"click\", \"td\", handleClick);\n\t}\n}", "function criarItensTabala(dados) {\n\n const linha = tabela.insertRow();\n\n const colunaId = linha.insertCell(0)\n const colunaNome = linha.insertCell(1)\n const colunaValor = linha.insertCell(2)\n const colunaAcoes = linha.insertCell(3)\n\n const itemId = document.createTextNode(dados.id)\n const itemNome = document.createTextNode(dados.nome)\n const itemValor = document.createTextNode(dados.valor)\n\n colunaId.appendChild(itemId)\n colunaNome.appendChild(itemNome)\n colunaValor.appendChild(itemValor)\n\n criarBotoesTabela(colunaAcoes, dados)\n ordemCrescente()\n}", "function gradeTableToObject() {\n categories = [];\n $('#gradeChart tbody tr').each(function(i) {\n var cat = {};\n cat.name = $(this).children().first().text();\n cat.weight = Number($(this).children().eq(1).text().replace(/[^0-9]+/g, \"\"));\n cat.grades = getGrade1(cat.name)\n cat.avg = getAvg(cat.grades)\n cat.specialNum = cat.avg * cat.weight / 100;\n categories.push(cat);\n })\n }", "function fillTable(categories) {\n const $gameboard = $('#gameboard');\n const $thead = $('<thead></thead>');\n const $theadRow = $('<tr></tr>');\n const $tbody = $('<tbody></tbody>');\n\n categories.forEach((category, idx) => {\n $theadRow.append(buildCategorySquare(category));\n if (idx < 5) $tbody.append(buildClueSquares(categories, idx));\n });\n $thead.append($theadRow);\n $gameboard.append($thead);\n $gameboard.append($tbody);\n }", "function Tables(category) {\n\n // Category may be: flows, groups, meters, (and logs?)\n var category = category;\n\n /**\n * Build table rows.\n */\n function makeRows(dpid, table, hdr_format, cell_format) {\n // Create table header and rows and link them to data\n // Modifies the 'table' object as it proceeds\n\n var cols = [];\n var $col = $('<tr></tr>');\n\n // The rows in flow tables have checkboxes\n if (category === 'flow') {\n var $checkbox = $('<input type=\"checkbox\" class=\"checkall\"/>');\n var $checktr = $('<th></th>').attr('data-sort', \"nosort\");\n $checktr.append($checkbox);\n $col.append($checktr);\n }\n\n // Build the table header\n for (var i in table.fields) {\n cols.push(table.fields[i]);\n var $hdr = $('<th></th>');\n var format = hdr_format(table.fields[i]);\n $hdr.text(format[0]);\n $hdr.attr('data-sort', format[1]);\n $col.append($hdr);\n }\n table['$header'] = $col;\n\n // Build the table rows\n // The rows is an array of objects. Each object has the original data\n // and the formatted data displayed in the row's cells\n var rows = [];\n table.data.forEach(function (item) {\n var $row = $('<tr></tr>'); //.addClass('editable');\n if (category === 'flow') {\n $row.append($('<td><input type=\"checkbox\" class=\"rowbox\"/></td>'));\n }\n item.dpid = dpid;\n for (var i in cols) {\n var field = cols[i];\n var txt = cell_format(item[field]);\n $row.append($('<td></td>').text(txt));\n }\n rows.push({\n dataitem: item,\n $row: $row\n });\n });\n\n // Flow tables are sorted by default by flow priority\n if (category === 'flow') {\n function compare(a, b) {\n return b.dataitem.priority - a.dataitem.priority;\n }\n rows.sort(compare);\n }\n\n table['rows'] = rows;\n\n // The row's checkbox value will match the header's checkbox value.\n //if (typeof ($checkbox) !== \"undefined\") {\n if ($checkbox) {\n $checkbox.change(function () {\n // Execlude hidden rows\n //$(this).closest('table').find('tr').not('.hiddenrow').find('.rowbox').prop('checked', this.checked);\n $(this).closest('table').find('.rowbox').prop('checked', this.checked);\n });\n }\n }\n\n\n /**\n * Build the table's footer using the 'table' object\n */\n function makeFooter(dpid, table, ftr_format, cell_format) {\n\n var $footer = $('<table></table>').addClass('oneliner');\n\n var $col = $('<tr></tr>');\n for (var i in table.extra.labels) {\n var item = table.extra.labels[i];\n var $hdr = $('<td></td>');\n var label = ftr_format(item);\n var data = cell_format(table.extra.data[item]);\n $hdr.text(label + \" : \" + data);\n $col.append($hdr);\n }\n $footer.append($col);\n table['$footer'] = $footer;\n }\n\n // Attach event listener for rows\n // function eventListener(row) {\n // $(row.$row).unbind('click');\n // $(row.$row).on('click', function(e) {\n // e.preventDefault();\n // sessionStorage.setItem(category, JSON.stringify(row.dataitem));\n // var msg = \"Table entry copied to session storage.\";\n // displayMessage(msg);\n // });\n // };\n\n /**\n * Build the complete table by adding the components created by other functions.\n */\n function updateTable(dp_table) {\n var $table = $('<table></table>').addClass('sortable').addClass('fixed');\n var $tableHead = $('<thead></thead>');\n var $tableBody = $('<tbody></tbody>');\n\n $tableHead.append(dp_table.$header);\n if (dp_table.rows) {\n dp_table.rows.forEach(function (row) {\n $tableBody.append(row.$row);\n //eventListener(row);\n });\n }\n $table.append($tableHead);\n $table.append($tableBody);\n\n //dp_table['$table'] = $table; //if a reference needs to be kept\n\n return $table;\n }\n\n /**\n * Build the card surrounding the table. The card\n * may have additional data, such as caption and stats\n */\n function buildTableCard(dp_table) {\n\n var $card = $('<div></div>').addClass('tableframe');\n var $header = $('<div></div>').addClass('header');\n var $container = $('<div></div>').addClass('container');\n var $footer = $('<div></div>').addClass('footing');\n\n var $title = $('<h1></h1>').text(dp_table.label + ' ' + dp_table.table_id);\n var $alerts = $('<span class=\"alert\"</span>');\n\n $header.append($title);\n $header.append($alerts);\n\n // Apply only to flow tables\n if (dp_table.type === \"flows\") {\n var dpid = dp_table.extra; // Flow tables have dpid in the extra field\n var id = 'C' + dpid + '-' + dp_table.table_id;\n $container.attr('id', id)\n\n var $menu = getMenu(dp_table);\n\n // Add collapse button\n $hide = $('<button type=\"button\" class=\"tablebtn\"></button>');\n $icon = $('<span class=\"icon icon-minimize\"></span>');\n //$icon = $('<a href=\"#0\" class=\"icon icon-minimize\"></a>)');\n $hide.append($icon);\n $hide.on('click', function () {\n $icon.toggleClass(\"icon-minimize icon-maximize\");\n $container.slideToggle('fast', function () {\n $menu.toggle($container.is(':visible'))\n saveInSession(\"hidden\", id, !$container.is(':visible'));\n });\n console.log($icon)\n\n })\n if (getFromSession(\"hidden\", id)) {\n $menu.toggle(false);\n $container.toggle(false);\n $icon.toggleClass(\"icon-minimize icon-maximize\");\n };\n\n // Add move button\n $move = $('<button type=\"button\" class=\"tablebtn\"><i class=\"icon icon-move\"></i></button>');\n $move.on('click', function () {\n var $prev = $card.prev();\n console.log($prev)\n if ($prev.length > 0) {\n // if the table card has a previous sibling\n // swap with animation.\n $prev.animate({\n opacity: 0.25,\n height: \"toggle\"\n }, 300, function () {\n $card.insertBefore($prev);\n $prev.animate({\n opacity: 1.0,\n height: \"toggle\"\n }, 300, function () {\n var order_list = [];\n $card.parent('div').children().each(function (idx, elem) {\n order_list.push($(elem).data('order'));\n });\n var tab_id = $card.closest('.tab-panel').attr('id');\n saveInSession(\"order\", tab_id, order_list);\n });\n });\n }\n\n })\n\n $header.prepend($move);\n $header.prepend($hide);\n $header.append($menu);\n }\n\n var $table = updateTable(dp_table);\n $container.append($table);\n\n if (dp_table.$footer) {\n $footer.append(dp_table.$footer);\n }\n\n $card.append($header);\n $card.append($container);\n $card.append($footer);\n\n return $card;\n }\n\n /**\n * Return an array of rows whose checkboxes are cheched\n */\n function getSelectedRows(dp_table) {\n var selected = [];\n dp_table.rows.forEach(function (item) {\n var $f = item.$row.children(':has(:checkbox:checked)');\n if ($f.length > 0) {\n selected.push(item);\n }\n });\n return selected;\n }\n\n /**\n * Set event listeneres for table options menu\n */\n function setMenuEvents($list, dp_table) {\n\n // Hide a row\n $list.on('click', 'a[href=hide]', function (e) {\n e.preventDefault();\n var selected = getSelectedRows(dp_table);\n selected.forEach(function (row) {\n row.$row.addClass(\"hiddenrow\");\n })\n if (selected.length > 0) {\n $(this).closest('.header').find('.alert').text('There are ' + selected.length + ' hidden rows!');\n }\n });\n\n // Unhide all hidden rows\n $list.on('click', 'a[href=unhide]', function (e) {\n e.preventDefault();\n dp_table.rows.forEach(function (row) {\n row.$row.removeClass(\"hiddenrow\");\n });\n $(this).closest('.header').find('.alert').empty();\n });\n\n // Delete a row.\n // Sends a request to delete flows and hides the rows until table is refreshed.\n // The drawback is that the entry will be hiddeneven if delete is not successful.\n $list.on('click', 'a[href=delete]', function (e) {\n e.preventDefault();\n var selected = getSelectedRows(dp_table);\n var flows = [];\n selected.forEach(function (row) {\n flows.push(row.dataitem)\n });\n if (flows.length > 0) {\n $.post(\"/flowdel\", JSON.stringify(flows))\n .done(function (response) {\n displayMessage(response);\n selected.forEach(function (row) {\n row.$row.addClass(\"hiddenrow\"); //temp\n })\n })\n .fail(function () {\n var msg = \"No response from controller.\";\n displayMessage(msg);\n })\n }\n });\n\n // Sends a request to monitor flows.\n $list.on('click', 'a[href=monitor]', function (e) {\n e.preventDefault();\n var selected = getSelectedRows(dp_table);\n var flows = [];\n selected.forEach(function (row) {\n flows.push(row.dataitem)\n });\n if (flows.length > 0) {\n $.post(\"/flowmonitor\", JSON.stringify(flows))\n .done(function (response) {\n displayMessage(response);\n selected.forEach(function (row) {\n row.$row.addClass(\"monitorrow\"); //temp\n })\n })\n .fail(function () {\n var msg = \"No response from controller.\";\n displayMessage(msg);\n })\n }\n });\n\n // Saves the row to session storage\n $list.on('click', 'a[href=edit]', function (e) {\n e.preventDefault();\n var selected = getSelectedRows(dp_table);\n if (selected.length > 0) {\n sessionStorage.setItem(category, JSON.stringify(selected[0].dataitem));\n var msg = \"Table entry copied to session storage.\";\n displayMessage(msg);\n }\n });\n\n $list.on('click', 'a', function (e) {\n e.preventDefault();\n var selected = getSelectedRows(dp_table);\n });\n }\n\n /**\n * Build the table's options menu\n * @param {*} dp_table\n */\n function getMenu(dp_table) {\n\n var $menu = $('<div></div>').addClass(\"dropdown\");\n var $button = $('<button><i class=\"icon icon-menu\"></i></button>');\n //$button.html('Options');\n\n var $list = $('<div></div>').addClass(\"dropdown-content\");\n $list.html('<a href=\"delete\">Delete</a> \\\n <a href=\"edit\" disabled>Edit</a> \\\n <a href=\"hide\">Hide</a> \\\n <a href=\"monitor\">Monitor</a> \\\n <a href=\"unhide\">Unhide</a>');\n\n setMenuEvents($list, dp_table);\n\n $menu.append($button);\n $menu.append($list);\n\n return $menu;\n }\n\n return {\n buildTableCard: buildTableCard,\n makeFooter: makeFooter,\n makeRows: makeRows\n }\n}", "function init_inpt_formulario_cargar_categoria() {\n // input para el icono\n init_inpt_formulario_cargar_categoria_icono();\n\n // input para el color\n init_inpt_formulario_cargar_categoria_color();\n}", "function preecheTabela(){\n\t\t//acessa a pagina /frequencia.php\n\t\t$.ajax({\n\t\t\tmethod: 'get',\n\t\t\turl: 'select.php',\n\t\t\t//obtem dados dos campos de select, através dos ids dos elementos e\n\t\t\t//funcao val() do jquery\n\t\t\tdata: {cur_id: $('#turma').val()},\n\t\t\tdataType: 'json',\n\t\t\tsuccess: function(dados){\n\t\t\t\t//verifica se a variavel \"dados\" possui as informações de data e nomes\n\t\t\t\tvar data = dados.hasOwnProperty('data') ? dados.data : null;\n\t\t\t\tvar nomes = dados[0];\n\t\t\t\t\n\t\t\t\t//limpa e adiciona dados em campos ...\n\t\t\t\t$('#dataCabecalho').html('');\n\t\t\t\t$('#dataCabecalho').append('Data - ' + data);\n\t\t\t\t\n\t\t\t\tvar listaNomes = $('#listaNomes');\n\t\t\t\t\n\t\t\t\tlistaNomes.html('');\n\t\t\t\tvar j=1;\n\t\t\t\t//adiciona nomes na tabela\n\t\t\t\tfor(var i = 0; i < nomes.length; i++){\n\t\t\t\t\t//adiciona linhas com e colunas com td. \n\t\t\t\t\tlistaNomes.append('<tr>'+\n\t\t\t\t\t\t\t'<td>' + \n\t\t\t\t\t\t\tj +'</td>' +\n\t\t\t\t\t\t\t'<td>' + \n\t\t\t\t\t\t\tnomes[i].alu_nome +'</td>' +\n\t\t\t\t\t\t\t'<td>' + '<input type=\"number\" name=\"' + \n\t\t\t\t\t\t\tnomes[i].alu_id + '\"' + '></td>'\n\t\t\t\t\t\t\t+'</tr>');\n\t\t\t\t\t\t\tj++;\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}", "function SpreadData(data) {\n $(\"#tbl_categories > tbody\").html('');\n $.each(data, function (key) {\n let categoryStatus = getStatus(data[key].inactive);\n let categories = \"<tr>\" +\n \"<td>\" + data[key].category_id + \"</td>\" +\n \"<td>\" + data[key].category_name + \"</td>\" +\n \"<td>\" + data[key].remark + \"</td>\" +\n \"<td>\" + categoryStatus + \"</td>\" +\n \"<td align=\\\"center\\\">\" + \"<a href=\\\"/categories/view/\" + data[key].category_id + \"\\\" class=\\\"btn btn-xs btn-primary\\\">\\n\" +\n \"<i class=\\\"fa fa-edit\\\"></i></a>\" +\n \"</td>\"\n + \"</tr>\";\n $(\"#tbl_categories\").append(categories);\n });\n }", "function createMany(){\n for(var i = 0; i < 50; i++){\n array_brand.push(\"MARQUE_\"+i);\n array_year.push(\"ANNEE\"+i);\n array_model.push(\"MODEL\"+i);\n array_fuel.push(\"CARBURANT\"+i);\n array_price.push(0000);\n }\n\n $('#create_car').hide();\n $('#show_cars').show();\n\n tabIncrement()\n $('.mydatatable').DataTable();\n}", "function prepareMyDataTables() {\r\n var countriesTable = \"//b[text()='Mis votos por país']/ancestor::*[position()=5]\".findNode();\r\n var votesTable = \"//b[text()='Mis votos por valor']/ancestor::*[position()=5]\".findNode();\r\n var genTable = \"//b[text()='Mis votos por género']/ancestor::*[position()=5]\".findNode();\r\n var statsTable = \"//td[text()='Nº de críticas validadas:']/ancestor::*[position()=3]\".findNode();\r\n var persTable = \"//b[text()='Datos personales']/ancestor::*[position()=5]\".findNode();\r\n\r\n var clonPaises = countriesTable.cloneNode(true);\r\n clonPaises.style.marginTop = \"10\";\r\n votesTable.parentNode.appendChild(clonPaises);\r\n countriesTable.parentNode.removeChild(countriesTable);\r\n clonPaises.width = \"100%\";\r\n\r\n var clonGen = genTable.cloneNode(true);\r\n clonGen.style.marginTop = \"10\";\r\n statsTable.parentNode.appendChild(clonGen);\r\n genTable.parentNode.removeChild(genTable);\r\n clonGen.width = \"100%\";\r\n }", "function maketable_allof(icaos, type, how) {\n\t\ticaos = icaos.filter(d=>icaodb[d][type] == how);\n\t\td3.select(\"#colorbar\")\n\t\t\t.transition()\n\t\t\t.duration(300)\n\t\t\t.styleTween(\"background-color\", function(d){\n\t\t\t\t return d3.interpolateLab(d3.select(this)\n\t\t\t\t \t\t\t\t\t\t\t .style(\"background-color\"),\n\t\t\t\t \t\t\t\t\t\t\tfiltercss[type].fillcol);\n\t\t\t})\n\t\tmaketable_icaos(icaos);\n\t}", "function formulario_enviar_logistica_categoria() {\n // crear icono de la categoria (si no existe) y luego guardar\n logistica_categoria_crear_icono();\n}", "creaTabella(result){\n\t\tthis.data = this.ricreaArrJson(result);\t\n\t\tthis.createColumn();\n\t\tthis.myTable = $('#flussi').DataTable({\n\t\t \"sPaginationType\": \"full_numbers\",\n\t\t data: this.data,\n\t\t columns: this.ArrCol,\n\t\t\tdom: 'Bfrtip', // Needs button container\n\t\t select: 'single',\n\t\t responsive: true,\n\t\t altEditor: true, // Enable altEditor\n\t\t onDeleteRow:this.deleteRow,\n\t\t onEditRow: this.editRow,\n\t\t onAddRow: this.addRow,\n\t\t buttons: [{\n\t\t text: 'Add',\n\t\t name: 'add' // do not change name\n\t\t },\n\n\t\t {\n\t\t extend: 'selected', // Bind to Selected row\n\t\t text: 'Edit',\n\t\t name: 'edit' // do not change name\n\t\t },\n\n\t\t {\n\t\t extend: 'selected', // Bind to Selected row\n\t\t text: 'Delete',\n\t\t name: 'delete' // do not change name\n\t\t }]\n\t\t });\n\t}", "function create_table() {\n \n/* $(\".userdata_search\").html(\"\"); */\n $(\".userdata_search tbody\").html(\"\");\n \n var tbl = $('<table></table>').attr({ class: \"userdata_search\" });\n var row2 = $('<thead></thead>').attr({ class: [\"class5\"].join(' ') }).appendTo(tbl);\n var row = $('<tr></tr>').attr({ class: [\"class1\"].join(' ')}).appendTo(tbl);\n \n\t// $('#result_set_from_search').append('<tr><th>ItemID</th><th>Name</th><th>Category</th></tr>');\n\t \n\t// $('#result_set_from_search tr:last').after('<tr><th>ItemID</th></tr><tr><th>Name</th><th>Category</th></tr>');\n\t \n\t// $('<tr><th>ItemID</th><th>Name</th><th>Category</th></tr>').appendTo(tbl);\n\t\n\t// prepei na ftiaxtei me append to thead ta results apo to query\n\t\n\t$('<th></th>').text(\"ItemID\").appendTo(row);\n $('<th></th>').text(\"Name\").appendTo(row); \n $('<th></th>').text(\"Category\").appendTo(row); \n\t$('<th></th>').text(\"url\").appendTo(row); \n\n tbl.appendTo($(\".userdata_search tbody\")); \n}", "async function fillTable(categories) {\n \n\n //dom manipulation\n let $head = $('<tr>');\n let $thead = $('<thead>');\n let $body = $('<tbody>');\n $body.on('click', (e)=>handleClick(e,categories))\n const $table = $(`#jeopardy`);\n $thead.append($head).appendTo($table);\n\n \n $table.append($body);\n $('body').prepend($table);\n\n for(let i=0; i<NUM_CATEGORIES;i++){\n $head.append(`<th><p>${categories[i].title.toUpperCase()}</p></th>`)\n }\n for(let i=0; i<NUM_QUESTIONS_PER_CAT;i++){\n let $tr = $('<tr>');\n for(let j=0; j<NUM_CATEGORIES; j++){\n $tr.append(`<td><div class='question-container' data-question-id='${categories[j].clues[i].id}'><i class=\" q far fa-question-circle fa-4x\"></i></div></td>`);\n }\n $body.append($tr);\n }\n return categories;\n}", "function remplirTableau() {\r\n tabIsEmpty = false;\r\n tbody.empty();\r\n var html = \"\";\r\n data.forEach(function (element) {\r\n html = '<tr>' +\r\n '<th>' + element.order + '</th>' +\r\n '<td>' + element.activity + '</td>' +\r\n '<td>' + element.manager + '</td>' +\r\n '<td>' + element.numofsub + '</td>' +\r\n '</tr>';\r\n tbody.append(html);\r\n });\r\n }", "createTable () {\n this.table = new Table([this.features.declensions, this.features.genders,\n this.features.types, this.features.numbers, this.features.cases])\n\n let features = this.table.features // eslint-disable-line prefer-const\n features.columns = [\n this.constructor.model.typeFeature(Feature.types.declension),\n this.constructor.model.typeFeature(Feature.types.gender),\n this.constructor.model.typeFeature(Feature.types.type)\n ]\n features.rows = [\n this.constructor.model.typeFeature(Feature.types.number),\n this.constructor.model.typeFeature(Feature.types.grmCase)\n ]\n features.columnRowTitles = [\n this.constructor.model.typeFeature(Feature.types.grmCase)\n ]\n features.fullWidthRowTitles = [\n this.constructor.model.typeFeature(Feature.types.number)\n ]\n }", "function crearTablasArticulos() {\n let contenedor = document.createElement(\"div\");\n contenedor.setAttribute('class', 'container-fluid');\n contenedor.setAttribute('id', 'prueba');\n let titulo = document.createElement(\"h1\");\n titulo.setAttribute('class', 'h3 mb-2 text-gray-800');\n let textoTitulo = document.createTextNode('CONTROL DE ARTICULOS');\n let parrafoTitulo = document.createElement(\"p\");\n parrafoTitulo.setAttribute('class', 'mb-4');\n let textoParrafo = document.createTextNode('ELIMINA O EDITA ARTICULOS');\n let capa1 = document.createElement(\"div\");\n capa1.setAttribute('class', 'card shadow mb-4');\n let capa2 = document.createElement(\"div\");\n capa2.setAttribute('class', 'card-header py-3');\n let tituloCapas = document.createElement(\"h6\");\n tituloCapas.setAttribute('class', 'm-0 font-weight-bold text-primary');\n let textoTituloCapas = document.createTextNode('Artículos');\n let cuerpo = document.createElement(\"div\");\n cuerpo.setAttribute('class', 'card-body');\n let tablaResponsiva = document.createElement(\"div\");\n tablaResponsiva.setAttribute('class', 'table-responsive');\n let tablas = document.createElement(\"table\");\n tablas.setAttribute('class', 'table table-bordered');\n tablas.setAttribute('id', 'dataTable');\n tablas.setAttribute('width', '100%');\n tablas.setAttribute('cellspacing', '0');\n\n let principal = document.getElementsByClassName(\"marca\");\n principal[0].appendChild(contenedor);\n contenedor.appendChild(titulo);\n titulo.appendChild(textoTitulo);\n contenedor.appendChild(parrafoTitulo);\n parrafoTitulo.appendChild(textoParrafo);\n contenedor.appendChild(capa1);\n capa1.appendChild(capa2);\n capa2.appendChild(tituloCapas);\n tituloCapas.appendChild(textoTituloCapas);\n capa1.appendChild(cuerpo);\n cuerpo.appendChild(tablaResponsiva);\n tablaResponsiva.appendChild(tablas);\n}", "function loadCategory() {\n $.ajax({\n url: 'allCategory',\n type: 'GET',\n success: function(data) {\n $('#dataTableExample1').html(data);\n }\n });\n }", "function buildCatTable(stackIndex) {\n var categories = [ \"Leaps\", \"Hops\", \"Jumps\", \"Turns\", \"Forward Saltos\", \"Backward Saltos\" ];\n\n var table = document.createElement(\"table\");\n table.className += \"interactiveTable\";\n var previousCat = null;\n \n if (stackIndex != null) {\n previousCat = routine.stacks[stackIndex].top().properties.cat;\n }\n\n if (previousCat) {\n switch (previousCat) {\n case \"Leaps\":\n case \"Hops\":\n categories = [\"Leaps\", \"Hops\", \"Jumps\"];\n break;\n case \"Jumps\":\n categories = [\"Jumps\"];\n break;\n case \"Turns\":\n categories = [\"Jumps\", \"Turns\"];\n break;\n case \"Forward Saltos\":\n case \"Backward Saltos\": \n categories = [\"Jumps\", \"Forward Saltos\", \"Backward Saltos\"];\n break;\n default:\n break;\n }\n }\n \n categories.forEach(category => {\n var row = document.createElement(\"tr\");\n var cell = document.createElement(\"td\");\n cell.className = \"interactiveCell\";\n cell.textContent = category;\n row.appendChild(cell);\n table.appendChild(row);\n });\n\n // Add click functionality to each category.\n // Sources referenced: https://davidwalsh.name/event-delegate\n table.addEventListener(\"click\", function(event) {\n if (event.target && event.target.nodeName == \"TD\") {\n buildSkillTable(event.target.textContent, stackIndex);\n }\n })\n\n pushView(table);\n}", "async function fillTable() {\n// Add row with headers for categories\n $(\"#jeopardy thead\").empty();\n let $tr = $(\"<tr>\");\n for (let catIdx = 0; catIdx < NUM_CATEGORIES; catIdx++) {\n $tr.append($(\"<th>\").text(categories[catIdx].title));\n }\n $(\"#jeopardy thead\").append($tr);\n\n// Add rows with questions for each category\n $(\"#jeopardy tbody\").empty();\n for (let clueIdx = 0; clueIdx < NUM_CLUES_PER_CAT; clueIdx++) {\n let $tr = $(\"<tr>\");\n for (let catIdx = 0; catIdx < NUM_CATEGORIES; catIdx++) {\n $tr.append($(\"<td>\").attr(\"id\", `${catIdx}-${clueIdx}`).text(\"?\"));\n }\n $(\"#jeopardy tbody\").append($tr);\n }\n}", "function getCombustivelTable() {\n //Populates Table with Json\n tableCombustivel = $('table#table-combustivel').DataTable({\n ajax: {\n url: urlApi + \"combustivel\",\n contentType: 'application/json; charset=UTF-8',\n dataType: 'json'\n },\n columns: [{\n data: \"id\"\n }, {\n data: \"tipo\"\n }],\n columnDefs: [\n {\n width: '20%',\n targets: 'combIdCol'\n }\n ],\n select: true,\n lengthChange: false,\n pageLength: 5,\n dom: 'lrti<\"right\"p>',\n language: {\n url: \"../../doc/Portuguese-Brasil.json\"\n }\n });\n}", "function new_table(filteredufo) {\n d3.select(\"tbody\").remove();\n d3.select(\"#ufo-table\").append(\"tbody\");\n var tbody = d3.select(\"#ufo-table\").select(\"tbody\");\n // tbody.text(\"\");\n filteredufo.forEach(function(ufo) {\n var row = tbody.append(\"tr\")\n\trow.append(\"td\").text(ufo.datetime)\n\trow.append(\"td\").text(ufo.city)\n\trow.append(\"td\").text(ufo.state)\n\trow.append(\"td\").text(ufo.country)\n\trow.append(\"td\").text(ufo.shape)\n\trow.append(\"td\").text(ufo.durationMinutes)\n\trow.append(\"td\").text(ufo.comments)\n})\n}", "function getTabla(nombre) {\n var config = undefined;\n if (nombre == 'tblAutor')\n config = tblAutor;\n else if (nombre == 'tblCinema')\n config = tblCinema;\n else\n config = {};\n return config;\n }", "function selecionarCategoria(){\n\tlet itensAtuais = []\n\tlet i = 0\n\tlivro.map((livro) =>{ \n\t\tif(itensAtuais.indexOf(livro.categoria) === -1){\n\t\t\titensAtuais[i] = livro.categoria\n\t\t\ti++\n\t\t}\n\t})\n\n\tresp = prompt(`Essas sao as categorias disponiveis\n\n\t\t${itensAtuais}\n\n\t\tQual categoria deseja visualizar?`)\n\n\tconst escolha = livro.filter(livro=>livro.categoria === resp)\n\n\tcriarTabela(escolha)\n\n}", "function crearTablasInspeccionAscensores(){\n crearTablaInformeValoresAudios();\n\n crearTablaAscensorValoresAudios();\n crearTablaAscensorValoresFotografias();\n crearTablaAscensorValoresIniciales();\n crearTablaAscensorValoresPreliminar();\n crearTablaAscensorValoresProteccion();\n crearTablaAscensorValoresElementos();\n crearTablaAscensorValoresCabina();\n crearTablaAscensorValoresMaquinas();\n crearTablaAscensorValoresPozo();\n crearTablaAscensorValoresFoso();\n crearTablaAscensorValoresObservacionFinal();\n\n crearTablaPuertasValoresAudios();\n crearTablaPuertasValoresFotografias();\n crearTablaPuertasValoresIniciales();\n crearTablaPuertasValoresPreliminar();\n crearTablaPuertasValoresProteccion();\n crearTablaPuertasValoresElementos();\n crearTablaPuertasValoresMecanicos();\n crearTablaPuertasValoresElectrica();\n crearTablaPuertasValoresMotorizacion();\n crearTablaPuertasValoresOtras();\n crearTablaPuertasValoresManiobras();\n crearTablaPuertasValoresObservacionFinal();\n\n crearTablaEscalerasValoresAudios();\n crearTablaEscalerasValoresFotografias();\n crearTablaEscalerasValoresIniciales();\n crearTablaEscalerasValoresPreliminar();\n crearTablaEscalerasValoresProteccion();\n crearTablaEscalerasValoresElementos();\n crearTablaEscalerasValoresDefectos();\n crearTablaEscalerasValoresObservacionFinal();\n\n crearTablaAuditoriaInspeccionesAscensores();\n crearTablaAuditoriaInspeccionesPuertas();\n crearTablaAuditoriaInspeccionesEscaleras();\n\n crearTablaCliente();\n crearTablaInforme();\n}", "function loadCategories() {\n\tjQuery.post(\n\t\tgetConnectorURL(),\n\t\t{\n\t\t\taction: 'get_categories'\n\t\t},\n\t\tfunction(result) {\n\t\t\tcategories = result.categories;\n\n\t\t\tdb.transaction(\n\t\t\t\tfunction (tx) {\n\t\t\t\t\ttx.executeSql(\"DROP TABLE IF EXISTS categories\");\n\t\t\t\t\ttx.executeSql(\"CREATE TABLE IF NOT EXISTS categories(categoryid INTEGER, category TEXT)\");\n\n\t\t\t\t\tfor (i in categories) {\n\t\t\t\t\t\tconsole.log(categories[i].category);\n\t\t\t\t\t\ttx.executeSql(\"INSERT INTO categories(category) VALUES ('\"+dbEscape(categories[i]['category'])+\"')\");\n\t\t\t\t\t}\n\t\t\t\t},\n\t\t\t\tdbError,\n\t\t\t\tdbSuccess\n\t\t\t)\n\t\t},\n\t\t'jsonp'\n\t)\t\n}", "function cargarCuerpoTabla(id) {\n var n = $(\".tabla-detalle-indicadores\").find(\"tbody\").find(\"th\").length + 1;\n if (id == 1) {\n cargarCuerpoElectrico(\"\", n, 0, 0);\n } else if (id == 2) {\n cargarCuerpoHibrido(\"\", n, 0, 0)\n } else if (id == 3) {\n cargarCuerpoElectricoConsumo(\"\", n, 0, 0);\n } else if (id == 4) {\n cargarCuerpoHibridoConsumo(\"\", n, 0, 0);\n }\n //$(\"#cuerpoTablaIndicador\").append(t);\n MRV.CargarSelect(baseUrl + \"Gestion/ListarTipoVehiculo\", \"#cbo-det-2-\" + n + \"\", \"ID_TIPO_VEHICULO\", \"DESCRIPCION\");\n MRV.CargarSelect(baseUrl + \"Gestion/ListarTipoCombustible\", \"#cbo-det-3-\" + n + \"\", \"ID_TIPO_COMBUSTIBLE\", \"DESCRIPCION\");\n}", "getData(category){\n let data = [];\n let subcategories = [];\n let count = this.getCount(category);\n let types = this.getAllPossible(category);\n \n types.forEach((type) => {\n subcategories.push(type.value);\n });\n\n data.push(subcategories);\n data.push(count);\n\n return data;\n }", "function createTable() {\r\n $tbody.innerHTML = \"\";\r\n \r\n var sighting, sightingKeys;\r\n var dom;\r\n var columnValue;\r\n \r\n for (var i = 0; i < ufoData.length; i++) {\r\n sighting = ufoData[i];\r\n sightingKeys = Object.keys(sighting);\r\n\t\r\n $dom = $tbody.insertRow(i);\r\n\t/* insert the column values: 0=date, 1=city, 2=state, 3=country, 4=shape, 5=duration, 6=comments*/\t\r\n for (var j = 0; j < sightingKeys.length; j++) {\r\n columnValue = sightingKeys[j];\r\n $dom.insertCell(j).innerText = sighting[columnValue];\r\n }\r\n }\r\n}", "function createAnzeige(data) {\n var e, i = 0, j, l = data.entries.length,\n lang = data.lang, id,\n barcode_present = ['&#10007;', '&#8730;'];\n createTableHeader(data.fields);\n\n\n\n\tvar tabledata = [];\n for ( var i=0 ; i<l; i++ ) {\n\t e = data.entries[i];\n\t tablerow = {};\n\n\t if (e.barcode != '0') {\n tablerow['DT_RowClass'] = 'has_barcode';\n }\n\n\t for (var j=0; j < data.fields.length; j++) {\n\t\tid = data.fields[j][0];\n\n if (id == 93) {\n tablerow[j] = barcode_present[e.barcode];\n } else if (id == 27) {\n tablerow[j] = e.species;\n } else if (id == 28) {\n tablerow[j] = e.vernacular;\n } else if (id == 19) {\n tablerow[j] = e.taxon;\n } else if (id == 22) {\n tablerow[j] = e.institute;\n } else {\n if (e.data[id]) {\n tablerow[j] = e.data[id];\n } else {\n tablerow[j] = '';\n }\n }\n\t }\n\t tabledata.push(tablerow);\n\t}\n\n\n\tvar tablecolumns = [];\n\n\tfor (var j=0; j < data.fields.length; j++) {\n\t // generate array of {tabledata: 'index'} objects \n\t tablecolumns.push({'data': j})\n\t}\n\n\n if (i > 0) {\n\n\t // set table generation parameters depending on row number\n\t var paging = false;\n\t var defrender = false;\n\t var scroller = false;\n\t if (i > 10000) {\n\t\tpaging = true;\n\t\tdefrender = true;\n\t\t//scroller = {\n\t\t// loadingIndicator: true \n\t\t//}\n\t\t// switch line break off in cells to enable scrollers.js deferred loading capabilities\n\t\t//$('.dataTable').css('white-space', 'nowrap');\n\t }\n\n\n var resulttable = $('#viewTable').DataTable({\n\t\t'data': tabledata,\n\t\t'columns': tablecolumns,\n\t\t// try scroller\n\t\t\"scroller\": scroller,\n\t\t\"deferRender\": defrender,\n \"pagingType\": \"full_numbers\",\n \"scrollX\": true,\n \"scrollY\": 200,\n \"scrollCollapse\": false,\n \"paging\": paging,\n\t\t\"lengthMenu\": [ 10, 50, 100, 500, 1000 ],\n\t\t//wait 400ms between each keypress adding a letter in search field \n\t\t\"searchDelay\": 400,\n\t\t// pageLength is set below because of performance problems when set here\n\t\t//\"pageLength\": \"100\",\n \"language\": {\n \"url\": \"/static/js/DataTables/\" + BOL.get_lang() + \".txt\"\n }\n //\"order\": [[1, \"asc\"]]\n });\n\n\t // setting pageLength in parameters kills performance when loading new pages\n\t resulttable.page.len(1000).draw;\n\n $(\"#viewTable\").removeClass('hidden');\n $(\"#viewCounter\").html(BOL.sentences(0) + i);\n }\n }", "async function fillTable() {\n $(\"#jeopardy thead\").empty();\n let $trow = $(\"<tr>\");\n for (let categoryIdx = 0; categoryIdx < Cat_count; categoryIdx++) {\n $trow.append($(\"<th>\").text(categories[categoryIdx].title));\n }\n $(\"#jeopardy thead\").append($trow);\n\n $(\"#jeopardy tbody\").empty();\n for (let i = 0; i < Q_count; i++) {\n let $trow = $(\"<tr>\");\n for (let j = 0; j < Cat_count; j++) {\n // use data attributes instead of id to store arbitrary data\n $trow.append($(\"<td>\").attr(\"id\", `${j}-${i}`).text(\"?\"));\n }\n $(\"#jeopardy tbody\").append($trow);\n }\n}", "function crearTablaAscensorItemsCabina(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE ascensor_items_cabina (k_coditem_cabina, v_item, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function newTable(ufoFilter) {\n\n\ttbody.html(\"\");\n\tufoFilter.forEach((ufoEntry) => {\n\t\tvar row = tbody.append(\"tr\");\n\t\tObject.entries(ufoEntry).forEach(([key, value]) => {\n\t\t\tvar cell = tbody.append(\"td\");\n\t\t\tcell.text(value);\n\t\t});\n\t});\n}", "function calculateTable() {\n // dump(\"calculateTable\\n\");\n\n // Find the types that we will display in the dropdown\n // list box, and associated objects of those types.\n\n var subjects, types;\n\n var s = discoverTypes(); subjects = s[0]; types = s[1]; // no [ ] on LHS\n\n for (var typeUrl in subjects) {\n // dump(\"calculateTable - typeUrl\"+typeUrl+\"\\n\");\n var subjectList = subjects[typeUrl];\n var type = types[typeUrl];\n\n identifyColumnsForType(type, subjectList);\n }\n\n // TODO: Special type that captures all rows.\n // Combine columns from all types\n\n var allType = new SubjectType(null);\n\n return [ allType, objectToArray(types) ];\n }", "function User_Insert_Types_d_attribut_Catégories_2(Compo_Maitre)\n{\n\n/*\n***** INFOS ******\n\nNbr d'esclaves = 2\n\nId dans le tab: 33;\nsimple\nNbr Jointure: PAS DE JOINTURE;\n\nId dans le tab: 34;\nsimple\nNbr Jointure: PAS DE JOINTURE;\n\n******************\n*/\n\n var Table=\"categorie\";\n var CleMaitre = TAB_COMPO_PPTES[31].NewCle;\n var NomCleMaitre = DePrefixerChamp(Compo_Maitre.getCle());\n /* COMPOSANT LISTE AVEC JOINTURE SIMPLE */\n var cr_libelle=GetValAt(33);\n if (!ValiderChampsObligatoire(Table,\"cr_libelle\",TAB_GLOBAL_COMPO[33],cr_libelle,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"cr_libelle\",TAB_GLOBAL_COMPO[33],cr_libelle))\n \treturn -1;\n var cr_description=GetValAt(34);\n if (!ValiderChampsObligatoire(Table,\"cr_description\",TAB_GLOBAL_COMPO[34],cr_description,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"cr_description\",TAB_GLOBAL_COMPO[34],cr_description))\n \treturn -1;\n var Req=\"insert into \"+Table+\" \";\nvar TabInsertionEnPlus=new Array();\n Req+=\"(\"+NomCleMaitre+\",ta_numero,cr_libelle,cr_description\"+(TabInsertionEnPlus.length!=0?\",\"+TabInsertionEnPlus[0]:\"\")+\")\";\n Req+=\" values (\"+CleMaitre+\",\"+TAB_COMPO_PPTES[28].NewCle+\",\"+(cr_libelle==\"\" ? \"null\" : \"'\"+ValiderChaine(cr_libelle)+\"'\" )+\",\"+(cr_description==\"\" ? \"null\" : \"'\"+ValiderChaine(cr_description)+\"'\" )+\"\"+(TabInsertionEnPlus.length!=0?\",\"+TabInsertionEnPlus[1]:\"\")+\")\";\n\n if (pgsql_update(Req)==0)\n\talert(\"Echec lors de l'insertion\");\nreturn CleMaitre;\n\n}", "function crearTablones(inicio, fin) {\n var tablones = [];\n for (var k in inicio) {\n tablones.push([inicio[k], fin[k]]);\n }\n return tablones;\n}", "function generarTablaEj (){\r\n buscarEjXNivDocEntrega();\r\n document.querySelector(\"#divEjalumnos\").innerHTML = `<table id=\"tabEjAlumno\" border='2px' style='background-color: #FA047F; position: relative;'>\r\n <th>Título</th><th>Docente</th><th>Nivel</th>`;\r\n for(let iterador = 0; iterador<= ejerciciosAMostrar.length-1; iterador ++){\r\n document.querySelector(\"#tabEjAlumno\").innerHTML += `<tr id=\"${iterador}\" class=\"filaEjercicioAlumno\"> <td style=\"padding: 10px\"> ${ejerciciosAMostrar[iterador].titulo} </td> <td style=\"padding: 10px\"> ${ejerciciosAMostrar[iterador].Docente.nombre} </td><td style=\"padding: 10px\"> ${ejerciciosAMostrar[iterador].nivel} </td> </tr>`;\r\n }\r\n addEventsTablaEj();\r\n}", "async function fillTable() {\n let categoryIdArray = getCategoryIds();\n let categoriesArray = []\n for (let i = 0; i < categoryIdArray.length; i++) {\n let categoryObject = getCategory(categoryIdArray[i]);\n categoriesArray.push(await categoryObject);\n categories.push(await categoryObject);\n }\n populateHeadersInGameTable(categoriesArray);\n populateQuestionsInGameTable(categoriesArray);\n attachDataToCells(categoriesArray);\n}", "function showTable(category) {\n\n // Prevent the page from refreshing\n d3.event.preventDefault();\n\n // Set the available unique values on datasets of the category;\n var dataOn = tableData.map( (ufoReport) => ufoReport[category])\n .filter((x, i, a) => a.indexOf(x) == i);\n \n // Select the input element and get the raw HTML node\n var inputElement = d3.select(\"#filter-key\");\n\n // Get the value property of the input element\n var inputValue = inputElement.property(\"value\");\n\n // Clean up the previous results\n inputElement.property(\"value\", \"\");\n tbody.html(\"\");\n d3.select(\"#available-data\").html(\"\");\n\n // Show the table when the input value is available on dataset\n if (dataOn.includes(inputValue)) {\n // filter the data according to the input value\n filteredData = tableData.filter((ufoReport) => ufoReport[category] === inputValue );\n filteredData.forEach((ufoReport) => {\n var row = tbody.append(\"tr\");\n Object.entries(ufoReport).forEach(([key, value]) => {\n var cell = row.append(\"td\");\n cell.text(value);\n });\n }); \n }\n //Show the avilable dates when the iput does not exist in dataset\n else {\n availableData(dataOn);\n } \n}", "createBrandTable() {\n const { brands } = this.props;\n const { brandTable, garments } = this.state;\n brands.forEach(brand => {\n brandTable[brand.name] = [];\n });\n garments.forEach(garment => {\n brandTable[garment.brand_name].push(garment);\n });\n }", "function preencherCategoria ( dados ) {\n $(\"#msg\").html(\"\");\n $(\".split\").prepend(\"<div class='navbar-dark text-center bg-dark p-4'><a href='index.html' class='btn btn-primary'>Início</a><a href='#'' class='btn btn-danger'>Sair</a></div>\");\n $.each( dados, function ( key, val ) {\n $(\".navbar-nav\").prepend(\"<li><a class='text-light' style='font-size: 15px;' href='categorias.html?id=\"+val.catcodigo+\"'>\"+val.catdescricao+\"</a></li>\");\n })\n }", "function add2table(element) {\n //add row of data\n var row = tbody.append(\"tr\");\n //add cells for each category\n row.append(\"td\").text(element.datetime).classed('datetime',true);\n row.append(\"td\").text(element.city).classed('city',true);\n row.append(\"td\").text(element.state).classed('state',true);\n row.append(\"td\").text(element.country).classed('country',true);\n row.append(\"td\").text(element.shape).classed('shape',true);\n row.append(\"td\").text(element.durationMinutes).classed('durationMinutes',true);\n row.append(\"td\").text(element.comments).classed('comments',true);\n\n}", "function createTables(cols, data, el_counter, stat_arr, month, month_arr) {\n // Manejo de los ids de acuerdo al numero de meses que se hayan generado\n let table_id = \"table\" + el_counter.toString();\n let table_container_id = \"table_cont\" + el_counter.toString();\n let stat_id = \"stat\" + el_counter.toString();\n let title_id = \"title\" + el_counter.toString();\n let acum_id = \"acum\" + el_counter.toString();\n let rem_id = \"rem\" + el_counter.toString();\n let week_id = \"week\" + el_counter.toString();\n let new_table = document.getElementById(table_id);\n let new_stat = document.getElementById(stat_id);\n let new_title = document.getElementById(title_id);\n let new_acum = document.getElementById(acum_id);\n let new_table_cont = document.getElementById(table_container_id);\n let new_rem_tbl = document.getElementById(rem_id);\n let new_week_tbl = document.getElementById(week_id);\n // Verificar si ya existen las tablas que se queren crear\n if (new_table) {\n new_stat.innerHTML = \"\";\n new_rem_tbl.innerHTML = \"\";\n new_week_tbl.innerHTML = \"\";\n if (new_acum)\n new_acum.innerHTML = \"\";\n CONTENT.innerHTML = \"\";\n } else { // Crearlas de lo contrario\n new_table = document.createElement('div');\n new_table.id = table_id;\n new_stat = document.createElement('table');\n new_stat.id = stat_id;\n new_title = document.createElement('h3');\n new_title.id = title_id;\n new_acum = document.createElement('table');\n new_acum.id = acum_id;\n new_table_cont = document.createElement('div');\n new_table_cont.id = table_container_id;\n new_table_cont.className = \"table-container\";\n new_rem_tbl = document.createElement('table');\n new_rem_tbl.id = rem_id;\n new_week_tbl = document.createElement('table');\n new_week_tbl.id = week_id;\n }\n // Agregar nombre del mes\n new_title.innerHTML = MONTH_NAMES[month - 1];\n // Tabla de remotas\n rem_arr = [[\"\", \"Remotas Posibles\"],\n [\"Mes:\", stat_arr[10]],\n [\"Acumulado:\", count_rem]];\n let temp_row;\n let temp_el;\n for (let i = 0; i < rem_arr.length; i++) {\n temp_row = document.createElement('tr');\n for (let j = 0; j < rem_arr[0].length; j++) {\n if (j === 0) {\n temp_el = document.createElement('th');\n } else {\n temp_el = document.createElement('td');\n }\n temp_el.innerHTML = rem_arr[i][j];\n temp_row.appendChild(temp_el);\n }\n new_rem_tbl.appendChild(temp_row);\n }\n // Tabla de desglose de visitas por color y calculo de porcentajes\n let per_g;\n let per_y;\n let per_o;\n let per_r;\n let per_cr;\n stat_arr[0] > 0 ? per_g = ((stat_arr[5] / stat_arr[0]) * 100).toFixed(2) : per_g = 0;\n stat_arr[1] > 0 ? per_y = ((stat_arr[6] / stat_arr[1]) * 100).toFixed(2) : per_y = 0;\n stat_arr[2] > 0 ? per_o = ((stat_arr[7] / stat_arr[2]) * 100).toFixed(2) : per_o = 0;\n stat_arr[3] > 0 ? per_r = ((stat_arr[8] / stat_arr[3]) * 100).toFixed(2) : per_r = 0;\n stat_arr[4] > 0 ? per_cr = ((stat_arr[9] / stat_arr[4]) * 100).toFixed(2) : per_cr = 0;\n stat_table = [[\"\", \"Verde\", \"Amarillo\", \"Naranjas\", \"Rojo\", \"Totales\"],\n [\"Posibles:\", stat_arr[0], stat_arr[1], stat_arr[2], stat_arr[3], stat_arr[4]],\n [\"Escenario:\", stat_arr[5], stat_arr[6], stat_arr[7], stat_arr[8], stat_arr[9]],\n [\"Porcentajes:\", (per_g.toString()) + \"%\", (per_y.toString()) + \"%\", (per_o.toString()) + \"%\", (per_r.toString()) + \"%\", (per_cr.toString()) + \"%\"]];\n for (let i = 0; i < 4; i++) {\n let temp_tr = document.createElement('tr');\n for (let j = 0; j < 6; j++) {\n let temp_el;\n if (j === 0) {\n temp_el = document.createElement('th');\n } else {\n temp_el = document.createElement('td');\n }\n temp_el.innerHTML = stat_table[i][j];\n temp_tr.appendChild(temp_el);\n }\n new_stat.appendChild(temp_tr);\n }\n new_table_cont.appendChild(new_table);\n CONTENT.appendChild(new_title);\n CONTENT.appendChild(new_table_cont);\n let new_caption = document.createElement('caption');\n if (sum_cr === 0) {\n new_caption.innerHTML = \"Mensual/Acumulado\";\n new_stat.appendChild(new_caption);\n } else {\n new_caption = document.createElement('caption');\n new_caption.innerHTML = \"Mensual\";\n new_stat.appendChild(new_caption);\n new_caption = document.createElement('caption');\n new_caption.innerHTML = \"Acumulado\";\n new_acum.appendChild(new_caption);\n stat_arr[0] > 0 ? per_g = (((sum_g + stat_arr[5]) / g) * 100).toFixed(2) : per_g = 0;\n stat_arr[1] > 0 ? per_y = (((sum_y + stat_arr[6]) / y) * 100).toFixed(2) : per_y = 0;\n stat_arr[2] > 0 ? per_o = (((sum_o + stat_arr[7]) / o) * 100).toFixed(2) : per_o = 0;\n stat_arr[3] > 0 ? per_r = (((sum_r + stat_arr[8]) / r) * 100).toFixed(2) : per_r = 0;\n stat_arr[4] > 0 ? per_cr = (((sum_cr + stat_arr[9]) / cr) * 100).toFixed(2) : per_cr = 0;\n stat_table = [[\"\", \"Verde\", \"Amarillo\", \"Naranjas\", \"Rojo\", \"Totales\"], [\"Posibles:\", g, y, o, r, cr],\n [\"Escenario:\", sum_g + stat_arr[5], sum_y + stat_arr[6], sum_o + stat_arr[7], sum_r + stat_arr[8], sum_cr + stat_arr[9]],\n [\"Porcentajes:\", (per_g.toString()) + \"%\", (per_y.toString()) + \"%\", (per_o.toString()) + \"%\", (per_r.toString()) + \"%\", (per_cr.toString()) + \"%\"]];\n for (let i = 0; i < 4; i++) {\n let temp_tr = document.createElement('tr');\n for (let j = 0; j < 6; j++) {\n let temp_el;\n if (j === 0) {\n temp_el = document.createElement('th');\n } else {\n temp_el = document.createElement('td');\n }\n temp_el.innerHTML = stat_table[i][j];\n temp_tr.appendChild(temp_el);\n }\n new_acum.appendChild(temp_tr);\n }\n }\n CONTENT.appendChild(new_stat);\n // Tabla de desglose semanal de visitas\n let weeks = [];\n let week_name = \"\";\n let week_start = -1;\n let week_end = -1;\n for (let i = 0; i < cols.length; i++) {\n let day_arr = getDayData(cols[i][\"title\"]);\n let day_name = day_arr[0];\n let day_status = day_arr[1];\n if ((day_status === \"w\") || i === (cols.length - 1)) {\n if (week_name.length > 0) {\n if (i === (cols.length - 1)) {\n week_name += \" - \" + getDayData(cols[i][\"title\"])[0];\n week_end = i;\n } else {\n week_name += \" - \" + getDayData(cols[i - 1][\"title\"])[0];\n week_end = i - 1;\n }\n weeks.push([week_start, week_end, week_name]);\n week_name = \"\";\n week_start = -1;\n week_end = -1;\n }\n } else {\n if (week_name.length === 0) {\n week_name = day_name;\n week_start = i;\n }\n }\n }\n week_summary = [[\"\"], [\"Verdes:\"], [\"Amarillas:\"], [\"Naranjas:\"], [\"Rojas:\"], [\"Remotas:\"], [\"Totales:\"]];\n for (let i = 0; i < weeks.length; i++) {\n week_summary[0].push(weeks[i][2]);\n let w_g = 0;\n let w_y = 0;\n let w_o = 0;\n let w_r = 0;\n let w_rem = 0;\n let w_total = 0;\n for (let j = 0; j < month_arr.length; j++) {\n for (let k = weeks[i][0]; k <= weeks[i][1]; k++) {\n if (month_arr[j][k] === \"g\") {\n w_g++;\n w_total++;\n } else if (month_arr[j][k] === \"y\") {\n w_y++;\n w_total++;\n } else if (month_arr[j][k] === \"o\") {\n w_o++;\n w_total++;\n } else if (month_arr[j][k] === \"r\") {\n w_r++;\n w_total++;\n } else if (month_arr[j][k] === \"rem\") {\n w_rem++;\n w_total++;\n }\n }\n }\n week_summary[1].push(w_g);\n week_summary[2].push(w_y);\n week_summary[3].push(w_o);\n week_summary[4].push(w_r);\n week_summary[5].push(w_rem);\n week_summary[6].push(w_total);\n }\n for (let i = 0; i < 7; i++) {\n let temp_tr = document.createElement('tr');\n for (let j = 0; j < week_summary[0].length; j++) {\n let temp_el;\n if (j === 0) {\n temp_el = document.createElement('th');\n } else {\n temp_el = document.createElement('td');\n }\n temp_el.innerHTML = week_summary[i][j];\n temp_tr.appendChild(temp_el);\n }\n new_week_tbl.appendChild(temp_tr);\n }\n CONTENT.appendChild(new_week_tbl);\n if (sum_cr > 0) CONTENT.appendChild(new_acum);\n // Creacion de la tabla del mes\n let table_tabu = new Tabulator(\"#\" + table_id, {\n locale: true,\n resizableColumns: false,\n headerSort: false,\n data: data,\n columns: cols,\n layout: \"fitData\",\n maxHeight: 437,\n });\n calendar_array.push(table_tabu);\n CONTENT.appendChild(new_rem_tbl);\n}", "function construct_select_categorie() {\n\tvar i;\n\n\tvar sHTML = \"\";\n\tsHTML += \"<select class='input_select_cat' id='input_select_cat' style='width:100%' >\";\n\tsHTML += \"<option value=''>choisir une categorie</option>\";\n\n\n\n\tfor (i = 0; i < aofcategorie.length; i++) {\n\t\tsHTML += \"<option value='\" + aofcategorie[i][\"id_categorie\"] + \"'>\" + aofcategorie[i][\"categorie\"] + \"</option>\";\n\t}\n\n\tsHTML += \"</select>\";\n\n\t$('#select_categorie').html(sHTML);\n}", "function createGameCategoryAll(){\n\tGames.forEach(game => game.categories.push(\"Games\"));\n\tGameCategories.push(\"Games\");\n}", "function carregarTabelaLoteAnt()\n{\n $.getJSON('../api/bndes/v1/siaf_amortizacoes_lote_anterior', function(json){\n\n $.each(json, function (key, value){\n \n linha = atualizaTabela(value);\n $('#tabelaLoteAnterior>tbody').append(linha);\n\n });\n \n $('#tabelaLoteAnterior').DataTable();\n \n });\n \n}", "static get tableName() {\n return \"doctors\";\n }", "function makeCoffeeTable() {\n createTableTitle('Beans Needed By Location Each Day');\n createTable('coffeeTable'); //create empty table\n createHeaderRow('coffeeTable', 'Daily Location Total'); //create header row\n for (var index in allStores) {\n createCoffeeRow('coffeeTable', allStores[index]);\n }\n createCoffeeTotalsRow(); //create coffee table totals row\n}", "function getCategory() {\n\n // Clear the previous display\n tbody.html(\"\");\n d3.select(\"#available-data\").html(\"\");\n\n // Use D3 to select the dropdown menu\n var dropdownMenu = d3.select(\"#category\");\n\n // Obtain the value of the dropdown menu and set the text parameters\n var category = dropdownMenu.property(\"value\");\n switch(category) {\n case \"datetime\":\n filtertext = \"Enter a date\";\n placeholder = \"1/11/2011\";\n break;\n case \"city\":\n filtertext = \"Enter a city\";\n placeholder= \"benton\";\n break;\n case \"state\":\n filtertext = \"Enter a state\";\n placeholder= \"ar\";\n break;\n case \"country\":\n filtertext = \"Enter a country\";\n placeholder= \"us\";\n break;\n case \"shape\":\n filtertext = \"Enter a shape\";\n placeholder= \"circle\";\n break;\n default:\n console.log(\"Default happened\");\n }\n\n // Show the instruction text according to the category selection\n d3.select(\"#filter-text\").text(filtertext);\n d3.select(\"#filter-key\").attr(\"placeholder\", placeholder);\n\n // Select the event tags and create the event handers\n var button = d3.select(\"#filter-btn\");\n var form = d3.select(\"form\");\n button.on(\"click\", function(){showTable(category)});\n form.on(\"submit\", function(){showTable(category)});\n}", "function create_color_selection_table() {\n $.each(available_filetypes, function(i) {\n var tr = $('<tr>');\n\n var td_filetype = $('<td>').html(available_filetypes[i]);\n var td_bold = $('<td>').html(create_bold_checkbox(available_filetypes[i]));\n var td_foreground = $('<td>').html(create_color_selection(available_filetypes[i]+'-foreground'));\n var td_background = $('<td>').html(create_color_selection(available_filetypes[i]+'-background'));\n\n $('table#colorselectiontable').append(tr.append(td_filetype, td_bold, td_foreground, td_background));\n });\n }", "function renderTable() {\n\n var table = $('<table>', { \"id\": \"group\", \"class\": \"mdl-data-table\"}).appendTo('#content');\n var thead = $('<thead>').appendTo(table);\n var tr = $('<tr>').appendTo(thead);\n var name = $('<th>').html(\"Имя\").appendTo(tr);\n var discipline = $('<th>').html(\"Предмет\").appendTo(tr);\n var grade = $('<th>').html(\"Оценка\").appendTo(tr);\n var edit = $('<th>').html(\"Изменить\").appendTo(tr);\n\n/*jquery plugin for work with tables*/\n $('#group').DataTable({\n \"ajax\": '../arrays.json',\n \"language\": {\n \"url\": 'tableLangRus.json'\n }\n });\n}", "function makeRowFilters() {\n\t\n\t//clear previous checkbox div\n\tvar divContainer = document.getElementById('categorical-filter-checkbox');\n\tdivContainer.innerHTML = \"\";\n\t//show filter div\n\tdocument.getElementById(\"filter-row\").hidden=false;\n\tvar checkedCategorisedColumnsSet = fetchCheckedCategorisedColumns();\n\t\n\t//for each categorical value in set build multiselect dropdown\n\tfor (const value of checkedCategorisedColumnsSet) {\t\t\n\t\tvar selectDiv = document.createElement(\"div\");\n\t\tselectDiv.style.marginTop = \"14px\";\n\t\tselectDiv.style.marginRight = \"24px\";\n\t\t\n\t\tvar select = document.createElement(\"select\");\n\t\tselect.id = value;\n\t\tselect.multiple = true;\n\t\tselect.style.width = \"180px\";\n\t\tselect.style.overflowX = \"auto\";\t\t\n\t\t\n\t\tvar selectLabel = document.createElement('label')\n\t\tselectLabel.htmlFor = \"id\";\n\t\tselectLabel.appendChild(document.createTextNode(value));\n\t\t\n\t\tvar categoryValueSet = fetchAllValuesForCategory(value);\n\t\tfor (const value of categoryValueSet) {\n\t\t\tvar option = document.createElement(\"option\");\n\t\t\toption.value = value;\n\t\t\toption.selected =\"\";\n\t\t\toption.innerHTML = value;\n\t\t\tselect.add(option);\n\t\t}\n\t\tselectLabel.append(document.createElement(\"br\"));\n\t\tselectLabel.append(select);\n\t\tselectDiv.appendChild(selectLabel);\n\t\tdivContainer.append(selectDiv);\t\t\t\t\n\t}\n}", "function buildEntryTable(filterString) {\n\n clearTableBody();\n\n $.each(data, function(i, category) {\n\n var filteredEntries = filterCategoryEntries(category.entries, filterString);\n var accordion = accordionHeader(category, i, filteredEntries.length, filterString);\n\n if (filteredEntries.length == 0) {\n accordion += emptyTableRow();\n }\n else {\n $.each(filteredEntries, function(j, entry) {\n accordion += entryTableRow(entry);\n });\n }\n\n accordion += accordionFooter();\n $('#data-table > tbody:last-child').append(accordion);\n });\n}", "function crearTablaTransicionResultados(automata,resultado){ \n let transiciones = ['Entrada','Lectura','Destino'];\n var tablaPadre = document.createElement('table'),\n filaTitulo = document.createElement('tr'); \n\n for(let i=0; i<transiciones.length ; i++){\n var columnaTitulo = document.createElement('td');\n columnaTitulo.className='tablatransicion';\n columnaTitulo.textContent = transiciones[i];\n filaTitulo.appendChild(columnaTitulo);\n }\n tablaPadre.appendChild(filaTitulo);\n for(let i=0; i<automata.est_entrada.length; i++){\n for(let j=0; j<automata.arr_alfabeto.length; j++){\n var filaDatos = document.createElement('tr'), \n columnaEstados = document.createElement('td'),\n columnaAlfabeto = document.createElement('td'),\n columnaDestinos = document.createElement('td');\n \n if(automata.arr_estados[i].estado_to[j] != null){\n //estilos y contenido a las columnas\n columnaEstados.className='tablatransicionHijos';\n columnaEstados.textContent = automata.est_entrada[i];\n columnaAlfabeto.className='tablatransicionHijos';\n columnaAlfabeto.textContent = automata.arr_alfabeto[j];\n columnaDestinos.className='tablatransicionHijos';\n columnaDestinos.textContent = automata.arr_estados[i].estado_to[j];\n //agrego los elementos a sus nodos padres\n filaDatos.appendChild(columnaEstados);\n filaDatos.appendChild(columnaAlfabeto);\n filaDatos.appendChild(columnaDestinos);\n tablaPadre.appendChild(filaDatos);\n }\n }\n }\n resultado.appendChild(tablaPadre);\n}", "function crearTablaEscalerasItemsDefectos(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE escaleras_items_defectos(k_coditem_escaleras, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "_loadInfo($) {\n var table = tableasjson.convert($.html($('table.mon_list')))[0];\n this.table = table.map((val) => {\n\n if (val['Klasse(n)'] && val['Klasse(n)'].indexOf(',') > 0) { //transform \"10A, 10B, 10C\" to arry\n var splitted = val['Klasse(n)'].split(',');\n splitted = _.map(splitted, _.trim);\n val['Klasse(n)'] = splitted;\n }\n\n if (typeof(val['Klasse(n)']) !== 'undefined') { //replace \"Klasse(n)\" with \"Klasse\"\n val['Klasse'] = val['Klasse(n)'];\n delete val['Klasse(n)'];\n }\n\n val = _.transform(val, function (result, val, key) { //lowercase all keys\n result[key.toLowerCase()] = val;\n });\n\n return val;\n })\n }", "function CrearTabla(EmpleadoId, EmpleadoRole) {\n //RECUPERAR TODAS LAS ORDENES DEL DIA\n $.ajax({\n type: \"GET\",\n url: \"/Ordenes/Ordenes/\",\n data: { empleadoId: EmpleadoId, EmpleadoRol: EmpleadoRole },\n success: function (data) {\n if (data.length == 0 || data == null) {\n var agregar = '<h2 id=\"txt\" style=\"text-align:center;\">Ordenes vacías</h2>';//AGREGA LETRERO\n $(\"#x_content\").append(agregar);\n } else {\n //CREA EL ENCABEZADO DE LA TABLA DE ORDENES\n var thead = '<tr> <th>No. Orden</th> <th>No. Mesa</th> <th>Hora ordenada</th> <th>Cliente</th>';\n var theadFin = \"\";\n var huesped = \"\";\n\n //CREA EL TBODY DE LA TABLA ORDENES\n var tbodyFin = \"\";\n var tbody = \"\";\n\n for (var i = 0; i < Object.keys(data).length; i++) {\n huesped = data[i].Cliente != \"N/A\" ? true : false;\n\n tbody = '<tr><td scope=\"row\">' + cargarCodigo(data[i].CodigoOrden) + '</td><td>' + data[i].Mesa + '</td><td>' + data[i].HoraOrden + '</td><td>' + data[i].Cliente + '</td>';\n\n if (EmpleadoRole != \"Mesero\") {\n theadFin = '<th>Mesero</th> <th>Acciones</th> </tr>';\n\n tbodyFin = '<td>' + data[i].Mesero + '</td>' +\n '<td>' + cargarLinks(EmpleadoRole, data[i].OrdenId, huesped) + '</td>' +\n '</tr>';\n }\n else {\n theadFin = '<th>Acciones</th> </tr>';\n tbodyFin = '<td>' +\n '<div class=\"btn-group\">' +\n '<button data-toggle=\"dropdown\" class=\"btn btn-primary dropdown-toggle btn-sm\" type=\"button\" aria-expanded=\"true\">' +\n 'Acción <span class=\"caret\"></span>' +\n '</button>' + buttonComanda(huesped, data[i].OrdenId) +\n '</div>' +\n '</td>' +\n '</tr>';\n }\n\n //AGREGA EL ENCABEZADO A LA TABLA\n $(\"#hOrdenes\").html(thead + theadFin);\n //AGREGA EL CUERPO DE LA TABLA\n $(\"#bOrdenes\").append(tbody + tbodyFin);\n }\n }\n }\n });//FIN AJAX\n}//FIN FUNCTION", "function formCategorias(tipo){\n\t//Selecciona la zona debajo del menu horizontal de edicion y la oculta\n\tvar contenidoCentral = document.getElementById(\"contenidoCentral\");\n\tcontenidoCentral.setAttribute(\"class\",\"d-none\");\n\t//Selecciona la zona para poner los formularios\n\tvar contenidoFormularios = document.getElementById(\"contenidoFormularios\");\n\tcontenidoFormularios.setAttribute(\"class\",\"d-block\");\n\t//QUITA TODO EL CONTENIDO PREVIO POR SI HAY OTROS FORMULARIOS\n\twhile (contenidoFormularios.firstChild) {\n\t\tcontenidoFormularios.removeChild(contenidoFormularios.firstChild);\n\t}\n\n\tif (tipo == \"add\") {\n\t\t//Se limpia el array\n\t\twhile(arrayProducciones.length != 0){\n\t\t\tarrayProducciones.shift();\n\t\t}\n\t\tvar formulario = document.createElement(\"form\");\n\t\tformulario.setAttribute(\"name\",\"addCategory\");\n\t\tformulario.setAttribute(\"action\",\"\");\n\t\tformulario.setAttribute(\"onsubmit\",\"validarCategorias(); return false\");\n\t\tformulario.setAttribute(\"method\",\"post\");\n\t\tvar leyenda = document.createElement(\"legend\");\n\t\tleyenda.appendChild(document.createTextNode(\"Añadir categoria\"));\n\t\tvar grupo1 = document.createElement(\"div\");\n\t\tgrupo1.setAttribute(\"class\",\"form-group\");\n\t\tvar label1 = document.createElement(\"label\");\n\t\tlabel1.setAttribute(\"for\",\"nombreCat\");\n\t\tlabel1.appendChild(document.createTextNode(\"Nombre de la categoria\"));\n\t\tvar input1 = document.createElement(\"input\");\n\t\tinput1.setAttribute(\"type\",\"text\");\n\t\tinput1.setAttribute(\"class\",\"form-control\");\n\t\tinput1.setAttribute(\"id\",\"nombreCat\");\n\t\tinput1.setAttribute(\"onblur\",\"validarCampoTexto(this)\");\n\t\tinput1.setAttribute(\"placeholder\",\"Nombre de la categoria\");\n\t\tvar mal1 = document.createElement(\"small\");\n\t\tmal1.setAttribute(\"class\",\"form-text text-muted\");\n\t\tmal1.setAttribute(\"id\",\"nombreMal\");\n\t\tvar grupo2 = document.createElement(\"div\");\n\t\tgrupo2.setAttribute(\"class\",\"form-group\");\n\t\tvar label2 = document.createElement(\"label\");\n\t\tlabel2.setAttribute(\"for\",\"descripCat\");\n\t\tlabel2.appendChild(document.createTextNode(\"Descripcion de la categoria\"));\n\t\tvar input2 = document.createElement(\"input\");\n\t\tinput2.setAttribute(\"type\",\"text\");\n\t\tinput2.setAttribute(\"class\",\"form-control\");\n\t\tinput2.setAttribute(\"id\",\"descripCat\");\n\t\tinput2.setAttribute(\"onblur\",\"validarCampoTexto(this)\");\n\t\tinput2.setAttribute(\"placeholder\",\"Descripcion de la categoria\");\n\t\tvar mal2 = document.createElement(\"small\");\n\t\tmal2.setAttribute(\"id\",\"descMal\");\n\t\tmal2.setAttribute(\"class\",\"form-text text-muted\");\n\t\t//SE CREA EL BUSCADOR \n\t\tvar grupo3 = document.createElement(\"div\");\n\t\tgrupo3.setAttribute(\"class\",\"form-group\");\n\t\tvar label3 = document.createElement(\"label\");\n\t\tlabel3.setAttribute(\"for\",\"produccionesCat\");\n\t\tlabel3.appendChild(document.createTextNode(\"Asignar producciones a la nueva categoria\"));\n\t\tvar divInputBtn = document.createElement(\"div\");\n\t\tdivInputBtn.setAttribute(\"class\",\"input-group\");\n\t\tvar divBtn = document.createElement(\"div\");\n\t\tdivBtn.setAttribute(\"class\",\"input-group-prepend\");\n\t\tvar botonRemover = document.createElement(\"button\");\n\t\tbotonRemover.setAttribute(\"type\",\"button\");\n\t\tbotonRemover.setAttribute(\"class\",\"btn btn-sm btn-outline-secondary\");\n\t\tbotonRemover.appendChild(document.createTextNode(\"Remover\"));\n\t\t//añade el evento al hacer click al boton de remover\n\t\tbotonRemover.addEventListener(\"click\",function(){\n\t\t\tvar input = document.forms[\"addCategory\"][\"producciones\"];\n\t\t\t\t//Quita el ultimo elemento del array\n\t\t\t\tarrayProducciones.pop();\n\t\t\t\tinput.value = arrayProducciones.toString();\n\n\t\t});\n\t\tvar produc = document.createElement(\"input\");\n\t\tproduc.setAttribute(\"class\",\"form-control \");\n\t\tproduc.setAttribute(\"type\",\"text\");\n\t\tproduc.setAttribute(\"id\",\"producciones\");\n\t\tproduc.readOnly = true;\n\t\tvar malProduc = document.createElement(\"small\");\n\t\tmalProduc.setAttribute(\"class\",\"form-text text-muted\");\n\t\tmalProduc.setAttribute(\"id\",\"producMal\");\n\t\tvar buscador = document.createElement(\"input\");\n\t\tbuscador.setAttribute(\"class\",\"form-control my-3\");\n\t\tbuscador.setAttribute(\"type\",\"text\");\n\t\tbuscador.setAttribute(\"id\",\"buscador\");\n\t\tbuscador.setAttribute(\"placeholder\",\"Buscar...\");\n\t\t//SE CREA LA TABLA DE LAS PRODUCCIONES\n\t\tvar tabla = document.createElement(\"table\");\n\t\ttabla.setAttribute(\"class\",\"table table-bordered\");\n\t\ttabla.setAttribute(\"name\",\"produccion\");\n\t\ttabla.setAttribute(\"id\",\"produccion\");\n\t\tvar thead = document.createElement(\"thead\");\n\t\tvar tr = document.createElement(\"tr\");\n\t\tvar thVacio = document.createElement(\"th\");\n\t\tvar ocultar = document.createElement(\"button\");\n\t\tocultar.setAttribute(\"type\",\"button\");\n\t\tocultar.setAttribute(\"class\",\"btn btn-secondary\");\n\t\tocultar.appendChild(document.createTextNode(\"Mostrar/Ocultar\"));\n\t\tocultar.addEventListener(\"click\", function(){\n\t\t\tvar cont = document.getElementById(\"tablaProducciones\");\n\t\t\tif(cont.style.display==\"table-row-group\"){\n\t\t\t\tcont.style.display = \"none\";\n\t\t\t}else{\n\t\t\t\tcont.style.display = \"table-row-group\";\n\t\t\t}\n\t\t});\n\t\tthVacio.appendChild(ocultar);\n\t\tvar thNombre = document.createElement(\"th\");\n\t\tthNombre.appendChild(document.createTextNode(\"Nombre\"));\n\t\tvar thDesc = document.createElement(\"th\");\n\t\tthDesc.appendChild(document.createTextNode(\"Tipo\"));\n\t\tvar tbody = document.createElement(\"tbody\");\n\t\ttbody.setAttribute(\"id\",\"tablaProducciones\");\n\t\t//Abre la conexion con la base de datos categorias\n\t\tvar produccionesDB = indexedDB.open(nombreDB);\n\t\t//Si ha salido bien\n\t\tproduccionesDB.onsuccess = function(event) { \n\t\t\tvar db = event.target.result; \n\t\t\tvar objectStore = db.transaction([\"producciones\"],\"readonly\").objectStore(\"producciones\");\n\t\t\t//Abre un cursor para recorrer todos los objetos de la base de datos \n\t\t\tobjectStore.openCursor().onsuccess = function(event) {\n\t\t\t\tvar produccion = event.target.result;\n\t\t\t\t//Si el cursor devuelve un valor \n\t\t\t\tif (produccion) {\n\t\t\t\t\tvar trPro = document.createElement(\"tr\");\n\t\t\t\t\tvar tdAdd = document.createElement(\"td\");\n\t\t\t\t\tvar add = document.createElement(\"button\");\n\t\t\t\t\tadd.setAttribute(\"type\",\"button\");\n\t\t\t\t\tadd.setAttribute(\"class\",\"btn btn-danger\");\n\t\t\t\t\tadd.setAttribute(\"value\",produccion.value.title);\n\t\t\t\t\tadd.appendChild(document.createTextNode(\"Añadir\"));\n\t\t\t\t\tvar tdTitulo = document.createElement(\"td\");\n\t\t\t\t\ttdTitulo.appendChild(document.createTextNode(produccion.value.title));\n\t\t\t\t\tvar tdTipo = document.createElement(\"td\");\n\t\t\t\t\tvar nomTipo = \"\";\n\t\t\t\t\tif (produccion.value.tipo == \"Movie\") {\n\t\t\t\t\t\tnomTipo = \"Pelicula\";\n\t\t\t\t\t}else{\n\t\t\t\t\t\tnomTipo = \"Serie\";\n\t\t\t\t\t}\n\t\t\t\t\ttdTipo.appendChild(document.createTextNode(nomTipo));\n\t\t\t\t\ttdAdd.appendChild(add);\n\t\t\t\t\ttrPro.appendChild(tdAdd);\n\t\t\t\t\ttrPro.appendChild(tdTitulo);\n\t\t\t\t\ttrPro.appendChild(tdTipo);\n\t\t\t\t\ttbody.appendChild(trPro);\n\t\t\t\t\t//Añade una funcion a cada boton de añadir\n\t\t\t\t\tadd.addEventListener(\"click\", function(){\n\t\t\t\t\t\tvar input = document.forms[\"addCategory\"][\"producciones\"];\n\t\t\t\t\t\t//Añade al array el nomnbre de boton\n\t\t\t\t\t\tarrayProducciones.push(this.value);\n\t\t\t\t\t\tinput.value = arrayProducciones.toString();\n\t\t\t\t\t});\n\t\t\t\t\t//Pasa a la siguiente categoria\n\t\t\t\t\tproduccion.continue();\n\t\t\t\t}//Fin del if\n\t\t\t};//Fin de objectStore.openCursor().onsuccess\n\t\t};//Fin de request.onsuccess\n\t\tvar grupoBtn = document.createElement(\"div\");\n\t\tgrupoBtn.setAttribute(\"class\",\"form-group d-flex justify-content-around\");\n\t\tvar aceptar = document.createElement(\"button\");\n\t\taceptar.setAttribute(\"type\",\"submit\");\n\t\taceptar.setAttribute(\"class\",\"btn btn-primary \");\n\t\taceptar.appendChild(document.createTextNode(\"Guardar\"));\n\t\tvar cancelar = document.createElement(\"button\");\n\t\tcancelar.setAttribute(\"type\",\"button\");\n\t\tcancelar.setAttribute(\"class\",\"btn btn-primary\");\n\t\tcancelar.appendChild(document.createTextNode(\"Cancelar\"));\n\t\t\t\n\t\t//Añade eventos al hacer click sobre los botones del formulario creado\n\t\t$(document).ready(function(){\n\t\t\t$(\"#buscador\").on(\"keyup\", function() {\n\t\t\t var value = $(this).val().toLowerCase();\n\t\t\t $(\"#tablaProducciones tr\").filter(function() {\n\t\t\t\t$(this).toggle($(this).text().toLowerCase().indexOf(value) > -1)\n\t\t\t });\n\t\t\t});\n\t\t});\n\n\t\tcancelar.addEventListener(\"click\", showHomePage);\n\t\tcancelar.addEventListener(\"click\", function(){\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontenidoCentral.setAttribute(\"class\",\"d-block\");\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontenidoFormularios.setAttribute(\"class\",\"d-none\");\n\t\t\t\t\t\t\t\t\t\t\t\t\t//Se limpia el array\n\t\t\t\t\t\t\t\t\t\t\t\t\twhile(arrayProducciones.length != 0){\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tarrayProducciones.shift();\n\t\t\t\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\t\t\t\t});\n\t\t//Crea el formulario\n\t\tgrupo1.appendChild(label1);\n\t\tgrupo1.appendChild(input1);\n\t\tgrupo1.appendChild(mal1);\n\t\tgrupo2.appendChild(label2);\n\t\tgrupo2.appendChild(input2);\n\t\tgrupo2.appendChild(mal2);\n\t\tgrupo3.appendChild(label3);\n\t\tdivInputBtn.appendChild(divBtn);\n\t\tdivBtn.appendChild(botonRemover);\n\t\tdivInputBtn.appendChild(produc);\n\t\tgrupo3.appendChild(divInputBtn);\n\t\tgrupo3.appendChild(malProduc);\n\t\tgrupo3.appendChild(buscador);\n\t\tgrupo3.appendChild(tabla);\n\t\ttabla.appendChild(thead);\n\t\ttabla.appendChild(tbody);\n\t\tthead.appendChild(tr);\n\t\ttr.appendChild(thVacio);\n\t\ttr.appendChild(thNombre);\n\t\ttr.appendChild(thDesc);\n\t\tgrupoBtn.appendChild(aceptar);\n\t\tgrupoBtn.appendChild(cancelar);\n\t\tformulario.appendChild(leyenda);\n\t\tformulario.appendChild(grupo1);\n\t\tformulario.appendChild(grupo2);\n\t\tformulario.appendChild(grupo3);\n\t\tformulario.appendChild(grupoBtn);\n\t\tcontenidoFormularios.appendChild(formulario);\n\t\t/* FIN DEL FORMULARIO DE AÑADIR CATEGORIA */\n\t}else if (tipo == \"delete\") {\n\t\tvar formulario = document.createElement(\"form\");\n\t\tformulario.setAttribute(\"name\",\"deleteCategory\");\n\t\tformulario.setAttribute(\"action\",\"\");\n\t\tformulario.setAttribute(\"onsubmit\",\"return false\");\n\t\tformulario.setAttribute(\"method\",\"post\");\n\t\tvar leyenda = document.createElement(\"legend\");\n\t\tvar grupo = document.createElement(\"div\");\n\t\tgrupo.setAttribute(\"class\",\"form-group\");\n\t\tleyenda.appendChild(document.createTextNode(\"Eliminar categoria\"));\n\t\t//SE CREA EL BUSCADOR \n\t\tvar buscador = document.createElement(\"input\");\n\t\tbuscador.setAttribute(\"class\",\"form-control mb-3\");\n\t\tbuscador.setAttribute(\"type\",\"text\");\n\t\tbuscador.setAttribute(\"id\",\"buscador\");\n\t\tbuscador.setAttribute(\"placeholder\",\"Buscar...\");\n\t\t//SE CREA LA TABLA DE LAS CATEGORIAS\n\t\tvar tabla = document.createElement(\"table\");\n\t\ttabla.setAttribute(\"class\",\"table table-bordered\");\n\t\ttabla.setAttribute(\"name\",\"categoria\");\n\t\ttabla.setAttribute(\"id\",\"categoria\");\n\t\tvar thead = document.createElement(\"thead\");\n\t\tvar tr = document.createElement(\"tr\");\n\t\tvar thVacio = document.createElement(\"th\");\n\t\tvar ocultar = document.createElement(\"button\");\n\t\tocultar.setAttribute(\"type\",\"button\");\n\t\tocultar.setAttribute(\"class\",\"btn btn-secondary\");\n\t\tocultar.appendChild(document.createTextNode(\"Mostrar/Ocultar\"));\n\t\tocultar.addEventListener(\"click\", function(){\n\t\t\tvar cont = document.getElementById(\"tablaCategorias\");\n\t\t\tif(cont.style.display==\"table-row-group\"){\n\t\t\t\tcont.style.display = \"none\";\n\t\t\t}else{\n\t\t\t\tcont.style.display = \"table-row-group\";\n\t\t\t}\n\t\t});\n\t\tthVacio.appendChild(ocultar);\n\t\tvar thNombre = document.createElement(\"th\");\n\t\tthNombre.appendChild(document.createTextNode(\"Nombre\"));\n\t\tvar thDesc = document.createElement(\"th\");\n\t\tthDesc.appendChild(document.createTextNode(\"Descripcion\"));\n\t\tvar tbody = document.createElement(\"tbody\");\n\t\ttbody.setAttribute(\"id\",\"tablaCategorias\");\n\t\t//Abre la conexion con la base de datos categorias\n\t\tvar categoriasDB = indexedDB.open(nombreDB);\n\t\t//Si ha salido bien\n\t\tcategoriasDB.onsuccess = function(event) { \n\t\t\tvar db = event.target.result; \n\t\t\tvar objectStore = db.transaction([\"categorias\"],\"readonly\").objectStore(\"categorias\");\n\t\t\t//Abre un cursor para recorrer todos los objetos de la base de datos \n\t\t\tobjectStore.openCursor().onsuccess = function(event) {\n\t\t\t\tvar categoria = event.target.result;\n\t\t\t\t//Si el cursor devuelve un valor \n\t\t\t\tif (categoria) {\n\t\t\t\t\tvar trCat = document.createElement(\"tr\");\n\t\t\t\t\tvar tdEliminar = document.createElement(\"td\");\n\t\t\t\t\tvar eliminar = document.createElement(\"button\");\n\t\t\t\t\teliminar.setAttribute(\"type\",\"button\");\n\t\t\t\t\teliminar.setAttribute(\"class\",\"btn btn-danger\");\n\t\t\t\t\teliminar.setAttribute(\"value\",categoria.value.name);\n\t\t\t\t\teliminar.appendChild(document.createTextNode(\"Eliminar\"));\n\t\t\t\t\teliminar.addEventListener(\"click\", deleteCategory);\n\t\t\t\t\tvar tdCat = document.createElement(\"td\");\n\t\t\t\t\ttdCat.appendChild(document.createTextNode(categoria.value.name));\n\t\t\t\t\tvar tdDesc = document.createElement(\"td\");\n\t\t\t\t\ttdDesc.appendChild(document.createTextNode(categoria.value.description));\n\t\t\t\t\ttdEliminar.appendChild(eliminar);\n\t\t\t\t\ttrCat.appendChild(tdEliminar);\n\t\t\t\t\ttrCat.appendChild(tdCat);\n\t\t\t\t\ttrCat.appendChild(tdDesc);\n\t\t\t\t\ttbody.appendChild(trCat);\n\t\t\t\t\t//Pasa a la siguiente categoria\n\t\t\t\t\tcategoria.continue();\n\t\t\t\t}//Fin del if\n\t\t\t};//Fin de objectStore.openCursor().onsuccess\n\t\t};//Fin de request.onsuccess\n\t\tvar grupoBtn = document.createElement(\"div\");\n\t\tgrupoBtn.setAttribute(\"class\",\"form-group d-flex justify-content-around\");\n\t\tvar cancelar = document.createElement(\"button\");\n\t\tcancelar.setAttribute(\"type\",\"button\");\n\t\tcancelar.setAttribute(\"class\",\"btn btn-primary\");\n\t\tcancelar.appendChild(document.createTextNode(\"Cancelar\"));\n\t\t//Añade eventos al hacer click sobre los botones del formulario creado y el buscador\n\t\t$(document).ready(function(){\n\t\t\t$(\"#buscador\").on(\"keyup\", function() {\n\t\t\t var value = $(this).val().toLowerCase();\n\t\t\t $(\"#tablaCategorias tr\").filter(function() {\n\t\t\t\t$(this).toggle($(this).text().toLowerCase().indexOf(value) > -1)\n\t\t\t });\n\t\t\t});\n\t\t});\n\t\tcancelar.addEventListener(\"click\", showHomePage);\n\t\tcancelar.addEventListener(\"click\", function(){\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontenidoCentral.setAttribute(\"class\",\"d-block\");\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontenidoFormularios.setAttribute(\"class\",\"d-none\");\n\t\t\t\t\t\t\t\t\t\t\t\t\t});\n\n\t\t//se crea el formulario de borrado\n\t\tformulario.appendChild(leyenda);\n\t\tgrupo.appendChild(buscador);\n\t\tgrupo.appendChild(tabla);\n\t\tformulario.appendChild(grupo);\n\t\ttabla.appendChild(thead);\n\t\ttabla.appendChild(tbody);\n\t\tthead.appendChild(tr);\n\t\ttr.appendChild(thVacio);\n\t\ttr.appendChild(thNombre);\n\t\ttr.appendChild(thDesc);\n\t\tgrupoBtn.appendChild(cancelar);\n\t\tformulario.appendChild(grupoBtn);\n\t\tcontenidoFormularios.appendChild(formulario);\n\t}else if (tipo == \"update\") {\n\t\tvar formulario = document.createElement(\"form\");\n\t\tformulario.setAttribute(\"name\",\"modCategory\");\n\t\tformulario.setAttribute(\"action\",\"\");\n\t\tformulario.setAttribute(\"onsubmit\",\"return false\");\n\t\tformulario.setAttribute(\"method\",\"post\");\n\t\tvar leyenda = document.createElement(\"legend\");\n\t\tleyenda.appendChild(document.createTextNode(\"Modificar categoria\"));\n\t\t//SE CREA EL BUSCADOR \n\t\tvar divModificar = document.createElement(\"div\");\n\t\tdivModificar.setAttribute(\"id\",\"divModificar\");\n\t\tvar grupo1 = document.createElement(\"div\");\n\t\tgrupo1.setAttribute(\"class\",\"form-group mt-3\");\n\t\tvar label1 = document.createElement(\"label\");\n\t\tlabel1.setAttribute(\"for\",\"produccionesCat\");\n\t\tlabel1.appendChild(document.createTextNode(\"Selecciona una categoria\"));\n\t\tvar divInputBtn = document.createElement(\"div\");\n\t\tdivInputBtn.setAttribute(\"class\",\"input-group\");\n\t\tvar divBtn = document.createElement(\"div\");\n\t\tdivBtn.setAttribute(\"class\",\"input-group-prepend\");\n\t\tvar botonRemover = document.createElement(\"button\");\n\t\tbotonRemover.setAttribute(\"type\",\"button\");\n\t\tbotonRemover.setAttribute(\"class\",\"btn btn-sm btn-outline-secondary\");\n\t\tbotonRemover.appendChild(document.createTextNode(\"Remover\"));\n\t\t//añade el evento al hacer click al boton de remover\n\t\tbotonRemover.addEventListener(\"click\",function(){\n\t\t\tvar input = document.forms[\"modCategory\"][\"categoria\"];\n\t\t\t\tinput.value = \"\";\n\t\t\t\t//muestra la tabla\n\t\t\t\tdocument.getElementById(\"divTabla\").style.display = \"block\";\n\t\t\t\t//oculta los campos de la categoria para modificar\n\t\t\t\tdivModificar.removeChild(divModificar.firstChild);\n\t\t});\n\t\tvar inputCat = document.createElement(\"input\");\n\t\tinputCat.setAttribute(\"class\",\"form-control \");\n\t\tinputCat.setAttribute(\"type\",\"text\");\n\t\tinputCat.setAttribute(\"id\",\"categoria\");\n\t\tinputCat.readOnly = true;\n\t\tvar divTabla = document.createElement(\"div\");\n\t\tdivTabla.setAttribute(\"id\",\"divTabla\");\n\t\tvar buscador = document.createElement(\"input\");\n\t\tbuscador.setAttribute(\"class\",\"form-control my-3\");\n\t\tbuscador.setAttribute(\"type\",\"text\");\n\t\tbuscador.setAttribute(\"id\",\"buscador\");\n\t\tbuscador.setAttribute(\"placeholder\",\"Buscar...\");\n\t\t//SE CREA LA TABLA DE LAS CATEGORIAS\n\t\tvar tabla = document.createElement(\"table\");\n\t\ttabla.setAttribute(\"class\",\"table table-bordered\");\n\t\ttabla.setAttribute(\"name\",\"tablaCategorias\");\n\t\ttabla.setAttribute(\"id\",\"tablaCategorias\");\n\t\tvar thead = document.createElement(\"thead\");\n\t\tvar tr = document.createElement(\"tr\");\n\t\tvar thVacio = document.createElement(\"th\");\n\t\tvar ocultar = document.createElement(\"button\");\n\t\tocultar.setAttribute(\"type\",\"button\");\n\t\tocultar.setAttribute(\"class\",\"btn btn-secondary\");\n\t\tocultar.appendChild(document.createTextNode(\"Mostrar/Ocultar\"));\n\t\tocultar.addEventListener(\"click\", function(){\n\t\t\tvar cont = document.getElementById(\"tablaBody\");\n\t\t\tif(cont.style.display==\"table-row-group\"){\n\t\t\t\tcont.style.display = \"none\";\n\t\t\t}else{\n\t\t\t\tcont.style.display = \"table-row-group\";\n\t\t\t}\n\t\t});\n\t\tthVacio.appendChild(ocultar);\n\t\tvar thNombre = document.createElement(\"th\");\n\t\tthNombre.appendChild(document.createTextNode(\"Nombre completo\"));\n\t\tvar tbody = document.createElement(\"tbody\");\n\t\ttbody.setAttribute(\"id\",\"tablaBody\");\n\t\t//Abre la conexion con la base de datos categorias\n\t\tvar categoriasDB = indexedDB.open(nombreDB);\n\t\t//Si ha salido bien\n\t\tcategoriasDB.onsuccess = function(event) { \n\t\t\tvar db = event.target.result; \n\t\t\tvar objectStore = db.transaction([\"categorias\"],\"readonly\").objectStore(\"categorias\");\n\t\t\t//Abre un cursor para recorrer todos los objetos de la base de datos \n\t\t\tobjectStore.openCursor().onsuccess = function(event) {\n\t\t\t\tvar categoria = event.target.result;\n\t\t\t\t//Si el cursor devuelve un valor \n\t\t\t\tif (categoria) {\n\t\t\t\t\tvar trCat = document.createElement(\"tr\");\n\t\t\t\t\tvar tdAdd = document.createElement(\"td\");\n\t\t\t\t\tvar add = document.createElement(\"button\");\n\t\t\t\t\tadd.setAttribute(\"type\",\"button\");\n\t\t\t\t\tadd.setAttribute(\"class\",\"btn btn-danger\");\n\t\t\t\t\tadd.setAttribute(\"value\",categoria.value.name);\n\t\t\t\t\tadd.appendChild(document.createTextNode(\"Modificar\"));\n\t\t\t\t\tvar tdNombre = document.createElement(\"td\");\n\t\t\t\t\ttdNombre.appendChild(document.createTextNode(categoria.value.name));\n\t\t\t\t\ttdNombre.setAttribute(\"class\",\"col-8\");\n\t\t\t\t\ttdAdd.appendChild(add);\n\t\t\t\t\ttrCat.appendChild(tdAdd);\n\t\t\t\t\ttrCat.appendChild(tdNombre);\n\t\t\t\t\ttbody.appendChild(trCat);\n\t\t\t\t\t//Añade una funcion a cada boton de añadir\n\t\t\t\t\tadd.addEventListener(\"click\", function(){\n\t\t\t\t\t\tvar input = document.forms[\"modCategory\"][\"categoria\"];\n\t\t\t\t\t\tinput.value = this.value;\n\t\t\t\t\t\t//oculta la tabla\n\t\t\t\t\t\tdocument.getElementById(\"divTabla\").style.display = \"none\";\n\t\t\t\t\t\t//muestra los campos de la categoria para modificar\n\t\t\t\t\t\tmodifyCategory(this.value);\n\t\t\t\t\t});\n\t\t\t\t\t//Pasa a la siguiente categoria\n\t\t\t\t\tcategoria.continue();\n\t\t\t\t}//Fin del if\n\t\t\t};//Fin de objectStore.openCursor().onsuccess\n\t\t};//Fin de request.onsuccess\n\t\t//Añade los eventos de la tabla\n\t\t$(document).ready(function(){\n\t\t\t$(\"#buscador\").on(\"keyup\", function() {\n\t\t\t var value = $(this).val().toLowerCase();\n\t\t\t $(\"#tablaCategorias tr\").filter(function() {\n\t\t\t\t$(this).toggle($(this).text().toLowerCase().indexOf(value) > -1)\n\t\t\t });\n\t\t\t});\n\t\t});\n\t\tgrupo1.appendChild(label1);\n\t\tdivInputBtn.appendChild(divBtn);\n\t\tdivBtn.appendChild(botonRemover);\n\t\tdivInputBtn.appendChild(inputCat);\n\t\tgrupo1.appendChild(divInputBtn);\n\t\tdivTabla.appendChild(buscador);\n\t\tdivTabla.appendChild(tabla);\n\t\tgrupo1.appendChild(divTabla);\n\t\ttabla.appendChild(thead);\n\t\ttabla.appendChild(tbody);\n\t\tthead.appendChild(tr);\n\t\ttr.appendChild(thVacio);\n\t\ttr.appendChild(thNombre);\n\t\tformulario.appendChild(grupo1);\n\t\tformulario.appendChild(divModificar);\n\t\tcontenidoFormularios.appendChild(formulario);\n\t}//Fin de los if\n}//Fin de formCategorias", "function getTabCategoriesHtml( Categories ) {\n var CatStr = \"\";\n var className = \"\";\n CatStr += '<div class=\"row\">';\n $.each(Categories, function(i, CatVal){\n if( i%2 == 0 ) className = \"bg-info margin-1\";\n else className = \"text-danger\";\n CatStr += '<div class=\"col-xs-2 '+className+'\">';\n CatStr += CatVal[\"category_title\"];\n CatStr += '</div>';\n });\n CatStr += '</div>';\n return CatStr;\n }", "function crearObjetoCategorias(xml){\n \n //array con las categorias\n var arrCategory=[];\n //coger los datos del xml que nos interesan (name e id)\n var categoria=xml.getElementsByTagName(\"category\");\n //variables \n var nombre;\n \n for(var i=0; i<categoria.length; i++){ //se recorren las categorias\n\n nombre=categoria[i].getElementsByTagName(\"name\")[0].childNodes[0].nodeValue; //se coga el nombre de la categoria\n \n var objetoCategoria = new datosCategorias(nombre);\n arrCategory.push(objetoCategoria);\n } \n return arrCategory; //array nombre categoria\n}", "function make_table(table_data, table_headings, skip_indexes){\n var table_data_rows = table_data.rows.map( function(row) {\n var new_row = [];\n row.c.forEach(function (data, index) {\n if(skip_indexes.indexOf(index) === -1){\n new_row.push(data);\n }\n row['c'] = new_row;\n });\n return row;\n });\n var filtered_table_data = {cols: table_headings, rows: table_data_rows};\n var headings = []\n ,view = [];\n table_headings.forEach( function(heading,index) {\n headings.push({label: heading.label, index: index});\n view.push(index);\n });\n var table_div = 'table-div-1';\n var table_holder = 'holder-' + table_div;\n $('#open-nc-widget').append('<div id=\"' + table_holder + '\" class=\"dd-graphs\"></div>');\n $('#' + table_holder).append('<div id=\"' + table_div + '\" class=\"dd-graph-div\"></div>');\n $('#' + table_holder).prepend('<button class=\"btn btn-default graph-option\" data-which=\"' + table_div + '\">Customize</button>');\n graph_configs[table_div] = {'data': filtered_table_data, 'options': table_options, 'graph_type': 'Table', 'headings': headings,'view':view}; \n show_graph(graph_configs[table_div],table_div);\n }", "function genera_tabla(nombrecontenedor, nombretabla) {\n //// Obtener la referencia del elemento body\n //var body = document.getElementsByTagName(\"body\")[0];\n\n //// Crea un elemento <table> y un elemento <tbody>\n //var tabla = document.createElement(\"table\");\n //var tblBody = document.createElement(\"tbody\");\n\n //// Crea las celdas\n //for (var i = 0; i < 2; i++) {\n // // Crea las hileras de la tabla\n // var hilera = document.createElement(\"tr\");\n\n // for (var j = 0; j < 2; j++) {\n // // Crea un elemento <td> y un nodo de texto, haz que el nodo de\n // // texto sea el contenido de <td>, ubica el elemento <td> al final\n // // de la hilera de la tabla\n // var celda = document.createElement(\"td\");\n // var textoCelda = document.createTextNode(\"celda en la hilera \" + i + \", columna \" + j);\n // celda.appendChild(textoCelda);\n // hilera.appendChild(celda);\n // }\n\n // // agrega la hilera al final de la tabla (al final del elemento tblbody)\n // tblBody.appendChild(hilera);\n //}\n\n //// posiciona el <tbody> debajo del elemento <table>\n //tabla.appendChild(tblBody);\n //// appends <table> into <body>\n //body.appendChild(tabla);\n //// modifica el atributo \"border\" de la tabla y lo fija a \"2\";\n //tabla.setAttribute(\"border\", \"2\");\n\n //var resultArr = JSON.parse(datos);\n //alert(resultArr[0].name);\n \n var tabla = '<table id=\"' + nombretabla + '\">';\n tabla += '<caption>Lista de Items</caption>';\n tabla += '<thead>';\n tabla += '<tr>';\n tabla += '<th>Codigo</th>';\n tabla += '<th>Descripcion</th>';\n tabla += '<th>Tipo Item</th>';\n tabla += '<th>Uni. Med.</th>';\n tabla += '<th>Stck. Min.</th>';\n tabla += '<th>Stck. Max</th>';\n tabla += '<th>Cantidad</th>';\n tabla += '<th>Id</th>';\n tabla += '</tr>';\n tabla += '</thead>';\n\n tabla += '<tr class=\"color\">';\n tabla += '<td>11' + datos + '</td>';\n tabla += '<td>Daniel</td>';\n tabla += '</tr>';\n tabla += '<tr class=\"coloralter\">';\n tabla += '<td>12</td>';\n tabla += '<td>Carlos</td>';\n tabla += '</tr>';\n tabla += '<tr class=\"color\"\">';\n tabla += '<td>13</td>';\n tabla += '<td>kike</td>';\n tabla += '</tr>';\n tabla += '</table>';\n\n //var tabla = '<table id=\"table\">';\n //tabla += '<tr><td>Celda 1</td><td>Celda 2</td><td> Celda 3</td></tr>';\n //tabla += '<tr><td>Celda 1</td><td>Celda 2</td><td> Celda 3</td></tr>';\n //tabla += '<tr><td>Celda 1</td><td>Celda 2</td><td> Celda 3</td></tr>';\n //tabla += '</table>';\n document.getElementById(nombrecontenedor).innerHTML = tabla;\n\n //alert('hola');\n}", "function createHtmlForCatagory(){\n\t\t\tvar query = CatagoryTable.where({});\n\t\t /*var query = todoItemTable.where(function(dated){\n\t\t\t\t\t\t\t\t\t\t\treturn this.id <= dated\n\t\t\t\t\t\t\t\t\t\t\t},2);*/\n\t\t\t\n\t\t\tquery.read().then(function(todoItems) {\n\t\t\t\tvar listItems = $.map(todoItems, function(item) {\n\t\t\t\t\t\n\t\t\t\t\t\tvar html='';\n\t\t\t\t\t\t\thtml +='<tr class=\"panel panel-default\" data-id=\"'+item.id+'\">';\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\thtml +='<td> '+item.name+'</td>';\n\t\t\t\t\t\t\thtml +='<td> '+item.short_description+'</td>';\n\t\t\t\t\t\t\thtml +='<td> '+statusProd[item.status]+'</td>';\n\t\t\t\t\t\t\thtml +=\"<td><span class='col-lg-1'><span class='glyphicon glyphicon-edit edit' data-id='\"+item.id+\"' data-name='\"+item.name+\"' data-short_description='\"+item.short_description+\"' data-status='\"+item.status+\"' data-catagory_images='\"+item.catagory_images+\"' ></span></span><span class='col-lg-1'><span class='delete glyphicon glyphicon-remove-circle' data-id='\"+item.id+\"'></span></span></td>\";\n\t\t\t\t\t\t\thtml +='</tr>';\n\t\t\t\t\t\treturn $(html)\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t});\n\t\t\t\t $('#todo-items').empty().append(listItems).toggle(listItems.length > 0);\n\t\t\t\t $('.preLoader').hide();\n\t\t\t\n\t\t\t}, handleError);\n \n\t\t}", "function createTableRows(productCategoryArray) {\r\n if (productCategoryArray.length < 1) {\r\n var tableContent = \"<tr>\" +\r\n \"<td class=\\\"data\\\">Sales by Product Category</td>\" +\r\n \"<td class=\\\"data\\\">Total Sales By product category</td>\" +\r\n \"<td class=\\\"centeraligneddata\\\"> -- </td>\" +\r\n \"<td class=\\\"centeraligneddata\\\"> -- </td>\" +\r\n \"</tr>\";\r\n\r\n } else {\r\n var tableContent = \"<tr>\" +\r\n \"<td rowspan='\" + productCategoryArray.length + \"' class=\\\"data\\\">Sales by Product Category</td>\" +\r\n \"<td rowspan='\" + productCategoryArray.length + \"' class=\\\"data\\\">Total Sales By product category</td>\" +\r\n \"<td class=\\\"data\\\">\" + productCategoryArray[0].primaryGroup + \"</td>\" +\r\n \"<td class=\\\"rightaligneddata\\\">\" + makeItCurrency(Number(checkForParameter(productCategoryArray[0].salesByProductCategory, 0))) + \"</td>\" +\r\n \"</tr>\";\r\n\r\n }\r\n\r\n\r\n for (var i = 1; i < productCategoryArray.length; i++) {\r\n\r\n tableContent += \"<tr>\" +\r\n \"<td class=\\\"data\\\">\" + productCategoryArray[i].primaryGroup + \"</td>\" +\r\n \"<td class=\\\"rightaligneddata\\\">\" + makeItCurrency(Number(checkForParameter(productCategoryArray[i].salesByProductCategory, 0))) + \"</td>\" +\r\n \"</tr>\";\r\n\r\n }\r\n return tableContent;\r\n }", "function make_table(tabla){\n $(tabla).dataTable({\n \"bDestroy\": true,\n \"sPaginationType\": \"full_numbers\", \n \"oLanguage\": {\n \"sProcessing\": \"Procesando...\",\n \"sLengthMenu\": \"Mostrar _MENU_ registros\",\n \"sZeroRecords\": \"No se encontraron resultados\",\n \"sEmptyTable\": \"No se encontraron disponibles para liberar o rechazar\",\n \"sInfo\": \"Mostrando registros del _START_ al _END_ de un total de _TOTAL_ registros\",\n \"sInfoEmpty\": \"Mostrando registros del 0 al 0 de un total de 0 registros\",\n \"sInfoFiltered\": \"(filtrado de un total de _MAX_ registros)\",\n \"sInfoPostFix\": \"\",\n \"sSearch\": \"Buscar:\",\n \"sUrl\": \"\",\n \"sInfoThousands\": \",\",\n \"sLoadingRecords\": \"Cargando...\",\n \"oPaginate\": {\n \"sFirst\": \"Primero\",\n \"sLast\": \"Ultimo\",\n \"sNext\": \"Siguiente\",\n \"sPrevious\": \"Anterior\"\n },\n \"oAria\": {\n \"sSortAscending\": \": Activar para ordenar la columna de manera ascendente\",\n \"sSortDescending\": \": Activar para ordenar la columna de manera descendente\"\n }\n }\n });//fin data table\n}", "function pesquisarCategoria() {\n apiService.get('/api/produtopromocional/fornecedorcategoria', null,\n categoriaLoadCompleted,\n categoriaLoadFailed);\n }", "function Buscar() {\n for (var i = 0; i < Jugadores.length; i = i + 1) {\n for (var j = 0; j < Jugadores[i].Games.length; j = j + 1) {\n MostrarCosas($(\"#TablitaChingona\"));\n var arr = Jugadores[i].Games[j];\n var tr = $('<tr>');\n ['Name', 'ID', 'ADDate'].forEach(function(attr) {\n tr.append('<td>' + arr[attr] + '</td>');\n });\n $(\"#TBody\").append(tr);\n }\n }\n\n }", "function dataTable() {\r\n //llenando la variable datatable\r\n table = $('#table-casa').DataTable({\r\n destroy: true,\r\n //realizando peticion ajax para traer datos\r\n ajax: {\r\n method: 'POST',\r\n //url de controlador adonde se traeran los datos\r\n url: '../app/controllers/CasaController.php',\r\n //datos que iran por el post\r\n data: {\r\n tabla: \"casa\"\r\n },\r\n //agregarndole el nombre del array que se traera\r\n dataSrc: 'data'\r\n },\r\n //agregando datos a las columnas\r\n columns: [{\r\n //agregando datos de codigo de categoria\r\n data: 'codi_casa',\r\n //pasar a invisible esa columna\r\n \"visible\": false\r\n }, {\r\n data: \"logo_casa\",\r\n \"aTargets\": [0],\r\n \"render\": function(data) {\r\n return '<img class=\"circle\" width=\"100px\" src=\"../web/img/logos/' + data + '\" />';\r\n }\r\n }, {\r\n //agregando datos de nombre de categoria\r\n data: 'nomb_casa'\r\n }, {\r\n //agregando dato de estado de categoria\r\n data: 'dire_casa',\r\n }, {\r\n data: 'esta_casa',\r\n \"visible\": false\r\n }, {\r\n //agregando botones para abrir el modal de modificar o de eliminar categoria\r\n defaultContent: \"<a href='#deleCasa' class='delete btn-small red darken-1 waves-effect waves-ligth modal-trigger'>Eliminar</a>\"\r\n }],\r\n //cambiando el idioma de las diferentes opciones\r\n language: {\r\n //procesando informacion\r\n \"sProcessing\": \"Procesando...\",\r\n //Drop para mostrar diferentes cantidades de registros\r\n \"sLengthMenu\": \"Mostrar cantidad de registros _MENU_ \",\r\n //cuando no se encuentran registros\r\n \"sZeroRecords\": \"No se encontraron resultados\",\r\n //cuando no hay ningun dato en la tabla\r\n \"sEmptyTable\": \"Ningún dato disponible en esta tabla\",\r\n //informacion de los registros que se estan viendo y el total de registros\r\n \"sInfo\": \"Mostrando registros del _START_ al _END_ de un total de _TOTAL_ registros\",\r\n //informacion de registros nulos\r\n \"sInfoEmpty\": \"Mostrando registros del 0 al 0 de un total de 0 registros\",\r\n //total de registros que concuerdan con el filtro de buscar\r\n \"sInfoFiltered\": \"(filtrado de un total de _MAX_ registros)\",\r\n \"sInfoPostFix\": \"\",\r\n //Buscar\r\n \"sSearch\": \"Buscar:\",\r\n \"sUrl\": \"\",\r\n \"sInfoThousands\": \",\",\r\n //cargando datos\r\n \"sLoadingRecords\": \"Cargando...\",\r\n //paginacion\r\n \"oPaginate\": {\r\n //primer dato\r\n \"sFirst\": \"Primero\",\r\n //ultimo dato\r\n \"sLast\": \"Último\",\r\n //siguiente\r\n \"sNext\": \"Siguiente\",\r\n //anterior\r\n \"sPrevious\": \"Anterior\"\r\n },\r\n \"oAria\": {\r\n \"sSortAscending\": \": Activar para ordenar la columna de manera ascendente\",\r\n \"sSortDescending\": \": Activar para ordenar la columna de manera descendente\"\r\n }\r\n },\r\n //cantidad de datos que se van a mostrar al cargar los datos por defecto\r\n iDisplayLength: 5\r\n });\r\n $('select').formSelect();\r\n // Llamamos al metodo para obtener el id del registro, para eliminar\r\n getIdToDelete(\"#table-casa tbody\", table);\r\n}", "function buildCategories() {\n const selectCategories = {};\n\n for (let i = 0; i < skills.length; i++) {\n const category = skills[i].category;\n // Make array for each category\n if (!selectCategories[category]) {\n selectCategories[category] = [];\n }\n\n let skill = skills[i];\n if (skill.comp === 1) {\n selectCategories[category].push({\n 'value': i,\n 'label': skill.name,\n // Custom attrs on Select Options\n 'tariff': skill.tariff.toFixed(1),\n 'startPosition': skill.startPosition,\n 'endPosition': skill.endPosition,\n 'makeDim': false\n });\n }\n }\n return selectCategories;\n}", "function initTables(categories, results) {\n\tvar table = document.getElementById(\"theTable\");\n\t//insert categories as table headers\n\tvar cat_row = table.insertRow(-1);\n\tcat_row.id = \"tableHeader\"\n\tfor(var i=0; i<categories.length; i++){\n\t\tvar col = cat_row.insertCell(-1);\n\t\tcol.innerHTML = categories[i];\n\t\t//create listener for each category\n\t\tcreateListenerCOL(cat_row.id,col);\n\t}\n\t//insert results as entries in table\n\tfor(var i=0; i<results.length; i++){\n\t\tvar row = table.insertRow(-1);\n\t\tfor(var j=0; j<categories.length; j++){\n\t\t\tvar col = row.insertCell(-1);\n\t\t\tcol.innerHTML = results[i][categories[j]];\n\t\t}\n\t\tcreateListenerROW(row);\n\t}\n\t//insert categories into categoriesTable\n\tvar categoriesHeader = document.getElementById(\"categoriesHeader\");\n\tfor(var i=0; i<categories.length; i++){\n\t\tvar col = categoriesHeader.insertCell(-1);\n\t\tcol.innerHTML = categories[i];\n\t\tcreateListenerCategory(\"categoriesHeader\",col,results);\n\t}\n\t//create histogram table\n\tvar histogram = document.getElementById(\"histogram\");\n\tvar histData_obj = JSON.parse(document.getElementById(\"histData\").innerHTML);\n\tvar keys = Object.keys(histData_obj);\n\tvar numCols = get_numCols(keys.length, MAX_KEYSDISPLAYED)\n\tvar proportion_arr = getProportions(keys, histData_obj, numCols);\n\tfor(var i=0; i<11; i++){\n\t\tvar row = histogram.insertRow(-1);\n\t\tfor(var j=0; j<numCols; j++){\n\t\t\tvar col = row.insertCell(-1);\n\t\t}\n\t}\n\tlastRow = histogram.getElementsByTagName(\"tr\")[10].cells;\n\tfor(var j=0; j<numCols; j++){\n\t\tlastRow[j].innerHTML = keys[j];\n\t\tlastRow[j].style.fontSize = \"xx-small\";\n\t}\n\tcolourHistogram(proportion_arr);\n}", "function makeTable(data){\n var tbody = d3.select(\"#ufo-table\").select(\"tbody\");\n tbody.html(\"\");\n data.forEach((x) => {\n var row = tbody.append(\"tr\");\n Object.entries(x).forEach(([key, value]) => {\n var cell = row.append(\"td\");\n cell.text(value);\n });\n });\n}", "function entregaCategoriaSeleccionada() {\n\t//divide lista palabras en 4 para elegir entre 4 categorias\n\tvar palabrasClaveCuartosLength = palabrasClave.length/4;\n\n\t//cuartos para bloques de palabras\n\tvar primerCuarto = palabrasClaveCuartosLength * 1;\n\tvar segundoCuarto = palabrasClaveCuartosLength * 2;\n\tvar tercerCuarto = palabrasClaveCuartosLength * 3;\n\tvar cuartoCuarto = palabrasClaveCuartosLength * 4;\n\t\n\t//se divide array para ir contando secuencias de palabras\n\t//variables creadas en esta funcion sin var para q sean globales. \t\n\tpalabrasClave1\t=\tpalabrasClave.slice(0, primerCuarto); // (0,3) para pruebas\n\tpalabrasClave2\t=\tpalabrasClave.slice(primerCuarto, segundoCuarto); // (3,6) para pruebas\n\tpalabrasClave3\t=\tpalabrasClave.slice(segundoCuarto, tercerCuarto); // (6,9) para pruebas\n\tpalabrasClave4\t=\tpalabrasClave.slice(tercerCuarto, cuartoCuarto); // (9,12) para pruebas\n\t\n\t// for(i = 0; i<palabrasClave1.length; i++) {\n\t// \t\tif (palabrasClave1[i] == \"aba\") {\n\t// \t\tcategoriaSeleccionada = categoria1;\n\t// \t\t}\n\t// \t}\n\n\t//Selecciona en que tramo esta la palabra, y seleciona categoria\n\tvar encontrada = false;\n\tfor (i = 0; i < palabrasClave1.length && !encontrada; i++) {\n \t\tif (palabrasClave1[i] === getPalabra) {\n\t \tencontrada = true;\n\t \tcategoriaSeleccionada = categoria1;\n \t \t}\n \t} \t\n\tfor (j = 0; j < palabrasClave2.length && !encontrada; j++) {\n \t\tif (palabrasClave2[j] === getPalabra) {\n\t \tencontrada = true;\n\t \tcategoriaSeleccionada = categoria2;\n \t \t}\n\t}\n\tfor (k = 0; k < palabrasClave3.length && !encontrada; k++) {\n \t\tif (palabrasClave3[k] === getPalabra) {\n\t \tencontrada = true;\n\t \tcategoriaSeleccionada = categoria3;\n \t \t}\n\t}\n\tfor (l = 0; l < palabrasClave4.length && !encontrada; l++) {\n \t\tif (palabrasClave4[l] === getPalabra) {\n\t \tencontrada = true;\n\t \tcategoriaSeleccionada = categoria4;\n \t \t}\n\t}\n\t//si no encuentra la palabra clave, elije al azar entre las 4 categorias\n// \tif (encontrada === false) {\n// \t\t \tcategoriaSeleccionada = categoria1; \n// \t}\n\n\n//Con esto se puede elegir palabra a mostrar categoriaSeleccionada[0][x]\n//document.getElementById(\"xxx\").innerHTML = categoriaSeleccionada[0];\n\n\n}", "function crearTablaPuertasItemsManiobras(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_items_maniobras(k_coditem_maniobras, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function loadTable(inputFilter) {\n \n d3.select(\"tbody\")\n \n .selectAll(\"tr\")\n \n .data(inputFilter)\n \n .enter()\n \n .append(\"tr\")\n \n .html(function(d) {\n \n return `<td>${d.datetime}</td> <td>${d.city}</td> <td>${d.state}</td> <td>${d.country}</td>\n \n <td>${d.shape}</td> <td>${d.durationMinutes}</td> <td>${d.comments}</td> `;\n });\n }", "function crearTabla(items) {\n const tabla = document.createElement(\"table\");\n\n tabla.setAttribute(\n \"class\",\n \"table table-bordered table-striped table-hover table-responsive-md\"\n );\n tabla.appendChild(crearThead(items[0]));\n tabla.appendChild(crearTbody(items));\n\n return tabla;\n}", "function getTableData() {\r\n\r\n //gets table\r\n var oTable = document.getElementById('transaction-table'); // table must have this id\r\n\r\n //gets rows of table\r\n var rowLength = oTable.rows.length;\r\n\r\n // arrays to store info\r\n let data = {}\r\n\r\n // example layout of data\r\n // {\r\n // type: [{date -> amount}, {date -> amount}, {date -> amount}, {date -> amount}],\r\n // type: [{date -> amount}, {date -> amount}, {date -> amount}, {date -> amount}],\r\n // ...\r\n // type: [{date -> amount}, {date -> amount}, {date -> amount}, {date -> amount}]\r\n // }\r\n // k[i] = (Array.isArray(k[i]) ? k[i].push(value) : [value])\r\n //loops through rows\r\n for (i = 1; i < rowLength; i++){ // skip the header row\r\n\r\n if (oTable.rows.item(i).classList.contains(\"date-hide\") || oTable.rows.item(i).classList.contains(\"category-hide\")) {\r\n continue; // skip non displayed row\r\n }\r\n\r\n //gets cells of current row\r\n var oCells = oTable.rows.item(i).cells;\r\n\r\n //gets amount of cells of current row\r\n var cellLength = oCells.length;\r\n\r\n // set up variables\r\n let number = 0.0;\r\n let type = \"\"; // could also be category\r\n let date = \"\";\r\n\r\n //loops through each cell in current row\r\n for(let j = 0; j < cellLength; j++){\r\n // get your cell info here\r\n if(j == 0) { // if data\r\n let cellVal = oCells.item(j).innerHTML;\r\n number = Number(cellVal.replace(/[^0-9.-]+/g,\"\"));\r\n }\r\n\r\n if(j == 1) { // if type\r\n let cellVal = oCells.item(j).innerHTML;\r\n type = cellVal;\r\n }\r\n\r\n if(j == 2) { // if date\r\n let cellVal = oCells.item(j).innerHTML;\r\n date = cellVal;\r\n }\r\n }\r\n\r\n let amount_date = {date: date, amount: number}; // dictionary\r\n\r\n // check if already is array and then add new value\r\n if(Array.isArray(data[type])) {\r\n data[type].push(amount_date);\r\n } else {\r\n data[type] = [amount_date]\r\n }\r\n }\r\n\r\n // process data\r\n let headings = [];\r\n let values = [];\r\n let combinedData = [];\r\n\r\n for(let key in data) {\r\n // set heading\r\n headings.push(key);\r\n\r\n // create new labels and values array\r\n combinedData.push([]);\r\n values.push([]);\r\n\r\n // get array of [{date -> amount}, {date -> amount}, ..., {date -> amount}]\r\n let value = data[key];\r\n\r\n // add labels and values\r\n value.forEach(({date, amount}) => {\r\n let dateS = date.split('-');\r\n let dateO = new Date(dateS[0], dateS[1], dateS[2]);\r\n combinedData[combinedData.length - 1].push({x: dateO, y: amount});\r\n values[values.length - 1].push(amount);\r\n });\r\n }\r\n\r\n // sort the combined data by date\r\n for (let i = 0; i < headings.length; i++) {\r\n combinedData[i].sort(function compare(a, b) {\r\n let dateA = a.x;\r\n let dateB = b.x;\r\n return dateA - dateB;\r\n });\r\n }\r\n\r\n\r\n /* setup of chart.js data for line chart\r\n\r\n data = {\r\n datasets: [\r\n {\r\n label: heading,\r\n data: [\r\n {x: xval, y: yval},\r\n ...\r\n {x: xval, y: yval}\r\n ]\r\n }, {\r\n label: heading,\r\n data: [\r\n {x: xval, y: yval},\r\n ...\r\n {x: xval, y: yval}\r\n ]\r\n }\r\n ]\r\n }\r\n\r\n\r\n for pie chart\r\n\r\n data = {\r\n datasets: [{\r\n data: [x1, x2, x3, ...]\r\n }],\r\n\r\n // These labels appear in the legend and in the tooltips when hovering different arcs\r\n labels: [\r\n label1,\r\n label2,\r\n label3,\r\n ...\r\n ]\r\n };\r\n\r\n */\r\n // colors for GRAPHS\r\n const colors = randomColor({\r\n count: headings.length,\r\n seed: 96,\r\n\t\tluminosity: \"bright\",\r\n\t\t\r\n });\r\n\t\r\n\r\n\r\n // make line data object\r\n let dataObject = {\r\n datasets: []\r\n }\r\n\r\n for (let i = 0; i < headings.length; i++) {\r\n let dataSetObject = {\r\n label: headings[i],\r\n data: combinedData[i],\r\n borderColor: colors[i],\r\n backgroundColor: colors[i],\r\n fill: false\r\n };\r\n\r\n dataObject.datasets.push(dataSetObject);\r\n }\r\n\r\n\r\n\r\n // make pie data object\r\n let dataObjectPie = {\r\n datasets: [{\r\n data: [],\r\n backgroundColor: [],\r\n borderColor: [],\r\n hoverOffset: 4\r\n }],\r\n labels: headings\r\n }\r\n\r\n for (let i = 0; i < headings.length; i++) {\r\n dataSum = values[i].reduce((a, b) => a + b, 0);\r\n dataObjectPie.datasets[0].data.push(dataSum);\r\n dataObjectPie.datasets[0].backgroundColor.push(colors[i]);\r\n dataObjectPie.datasets[0].borderColor.push(colors[i]);\r\n }\r\n\r\n\r\n\r\n\r\n // sort data for pie chart\r\n arrayLabel = headings;\r\n arrayData = dataObjectPie.datasets[0].data;\r\n\r\n arrayOfObj = arrayLabel.map(function(d, i) {\r\n return {\r\n label: d,\r\n data: arrayData[i] || 0\r\n };\r\n });\r\n\r\n sortedArrayOfObj = arrayOfObj.sort(function(a, b) {\r\n return b.data - a.data;\r\n });\r\n\r\n newArrayLabel = [];\r\n newArrayData = [];\r\n sortedArrayOfObj.forEach(function(d){\r\n newArrayLabel.push(d.label);\r\n newArrayData.push(d.data);\r\n });\r\n\r\n\r\n // set sorted labels\r\n dataObjectPie.labels = newArrayLabel;\r\n dataObjectPie.datasets[0].data = newArrayData\r\n //console.log(newArrayLabel);\r\n //console.log(newArrayData);\r\n\r\n\r\n\r\n\r\n // make pie data object (for assets) We only want the last input value\r\n let dataObjectPieAssets = {\r\n datasets: [{\r\n data: [],\r\n backgroundColor: [],\r\n borderColor: [],\r\n hoverOffset: 4\r\n }],\r\n labels: headings\r\n }\r\n\r\n for (let i = 0; i < headings.length; i++) {\r\n lastVal = values[i][0];\r\n dataObjectPieAssets.datasets[0].data.push(lastVal);\r\n dataObjectPieAssets.datasets[0].backgroundColor.push(colors[i]);\r\n dataObjectPieAssets.datasets[0].borderColor.push(colors[i]);\r\n }\r\n\r\n\r\n // sort data for pie chart (assets)\r\n arrayLabel = headings;\r\n arrayData = dataObjectPieAssets.datasets[0].data;\r\n\r\n arrayOfObj = arrayLabel.map(function(d, i) {\r\n return {\r\n label: d,\r\n data: arrayData[i] || 0\r\n };\r\n });\r\n\r\n sortedArrayOfObj = arrayOfObj.sort(function(a, b) {\r\n return b.data - a.data;\r\n });\r\n\r\n newArrayLabel = [];\r\n newArrayData = [];\r\n sortedArrayOfObj.forEach(function(d){\r\n newArrayLabel.push(d.label);\r\n newArrayData.push(d.data);\r\n });\r\n\r\n\r\n // set sorted labels\r\n dataObjectPieAssets.labels = newArrayLabel;\r\n dataObjectPieAssets.datasets[0].data = newArrayData\r\n\r\n\r\n // bundle and return\r\n return [dataObject, dataObjectPie, dataObjectPieAssets];\r\n}", "function tableInit(my_data) {\n // Find the table\n // Use D3 to select the table\n var table = d3.select(\"#ufo-table\");\n //Remove the las tbody to avoid unwanted data\n var my_tbody = table.select('tbody');\n my_tbody.remove();\n //Create e new tbody entity to append the data\n var tbody = table.append(\"tbody\");\n // Build the table\n my_data.forEach((sighting) => {\n var row = tbody.append(\"tr\");\n Object.entries(sighting).forEach(([key, value]) => {\n var cell = row.append(\"td\");\n cell.text(value);\n });\n });\n}", "function crearTablaPuertasItemsOtras(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_items_otras(k_coditem_otras, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function createTable (data) {\n tbody.html(\"\");\n data.forEach(function(UFO) {\n var datarow = tbody.append(\"tr\");\n Object.entries(UFO).forEach(([key, value]) => {\n var cell = datarow.append(\"td\");\n cell.text(value)\n })\n })\n}", "function tabulate(data) {\n data.forEach((entry) => {\n var tr = tbody.append('tr');\n tr.append('td').attr(\"class\", \"Date\").text(entry.datetime);\n tr.append('td').attr(\"class\", \"City\").text(entry.city);\n tr.append('td').attr(\"class\", \"State\").text(entry.state);\n tr.append('td').attr(\"class\", \"Country\").text(entry.country);\n tr.append('td').attr(\"class\", \"Shape\").text(entry.shape);\n tr.append('td').attr(\"class\", \"Duration\").text(entry.durationMinutes);\n tr.append('td').attr(\"class\", \"Comments\").text(entry.comments);\n });\n}", "function departmentTable() { }", "function fnc_tables_cargar_caracteristicas() {\n\n\t$('table').on('keypress', 'input.f_imp, input.f_sin, input.f_tpc, input.f_num', function () {\n\t\treturn filterFloat(event, this);\n\t});\n\n $('table tbody').on('click', 'td.dtr-control', function () {\n\t\tfnc_dataTable_recalc($(this).closest('table').attr('id'));\n });\n\n\t$(\".dataTables_info\").click(function () {\n\t\tvar pc_id = $(this).attr('id');\n\t\tpc_table_select_export = pc_id.substring(0, pc_id.length - 5);\n\t\t$('#mdl_exportar').modal('open');\n\t});\n\n\t// Table Input, Select, etc.\n\t$('table').on('change', 'input', function () {\n\t\tfc_table_id = $(this).closest('table.dataTable').attr('id');\n\t\tfo_table = $('#' + fc_table_id).DataTable();\n\t\tfr_row_data = fo_table.row($(this).parents('tr')).data();\n\t\tfo_columns = fo_table.settings().init().columns;\n\t\tfn_rowIndex = fo_table.cell($(this).parents('td')).index().row;\n\t\tfn_colIndex = fo_table.cell($(this).parents('td')).index().column;\n\t\tfc_colName = fo_columns[fn_colIndex].data;\n\t\t\n\t\tfc_cellData_fnc = $(this).parents('td').data('fnc');\n\t\tfc_cellData_value = fnc_get_value_cell_function(fc_colName, $(this).val(), fc_cellData_fnc);\n\t});\n\n\t$('table').on('focus', 'input', function () {\n\t\t$(this).select();\n\t});\t\n\t\n\t/* --------------------------------- Botones de Navegacion: Inicio --------------------------------- */\n\t//var var_ = 2;\n\tfunction f_dtrg_group_cont(){\n\t\tvar v_dtrg_group_cont = 0;\t\n\t\t$('#grid_lista > tbody > tr.dtrg-group').each(function() {v_dtrg_group_cont++;});\n\t\treturn v_dtrg_group_cont;\n\t}\n\tfunction select_(){\n\t\tt1 = $('#grid_lista').DataTable();\n\t\tvar rowSelected = t1.row().$('tr.selected');\n\t\t$('#grid_lista').DataTable().row( $(rowSelected).closest('tr') ).select();\n\t}\n\t \n\tfunction p_registro(){\n\t\t// <!-- $('#grid_lista').DataTable().rows('.parent').nodes().to$().find('td:first-child').trigger('click'); -->\n\n\t\tvar fila = 1;\n\t\t\n\t\t$('#grid_lista').find('tr.selected').removeClass('selected');\n\t\t$(\"#grid_lista tbody tr:eq(\" + fila + \")\").addClass(\"selected\");\n\t\t$(\"#grid_lista tbody tr:eq(\" + fila + \") td:not(td:first-child)\")[0].click();\n\n\t\tselect_();\n\t}\n\t\t\n\tfunction u_registro(fila){\n\t\t// <!-- $('#grid_lista').DataTable().rows('.parent').nodes().to$().find('td:first-child').trigger('click'); -->\n\n\t\t$('#grid_lista').find('tr.selected').removeClass('selected');\n\t\t$(\"#grid_lista tbody tr:eq(\" + fila + \")\").addClass(\"selected\");\n\t\t$(\"#grid_lista tbody tr:eq(\" + fila + \") td:not(td:first-child)\")[0].click();\n\n\t\tselect_();\n\t};\n\t \n\t$(\"#btn_p_row\").click(function () {\n\t\tt1 = $(\"#grid_lista\").DataTable();\n\t\tif (t1.page.info().recordsDisplay == 0)\n\t\t{\n\t\t\treturn;\n\t\t}\n\t\t\n\t\t$('#grid_lista').DataTable().rows('.parent').nodes().to$().find('td:first-child').trigger('click');\n\t\t\n\t\tvar rowSelected = t1.row().$('tr.selected');\n\t\tvar rowIndex = $('#grid_lista tr').index($(rowSelected).closest('tr'));\n\n\t\tif (t1.page.info().page == 0 && (rowIndex - var_) == 1)\n\t\t{\n\t\t\t// f_msj('No existen mas registros!','','e','bottomRight','');\n\t\t\tf_msj('El primer registro esta seleccionado!!!','','e','bottomRight','');\n\t\t\treturn;\n\t\t}\n\t\t// <!-- ------------------------------------------------- -->\n\t\t\t\n\t\t$('#grid_lista').dataTable().fnPageChange(0);\n\t\tp_registro();\n\t\t\n\t\tfnc_dataTable_recalc();\n\t});\n\t\t\n\t$(\"#btn_u_row\").click(function () {\n\t\tt1 = $(\"#grid_lista\").DataTable();\n\t\tif (t1.page.info().recordsDisplay == 0)\n\t\t{\n\t\t\treturn;\n\t\t}\n\t\t\n\t\t$('#grid_lista').DataTable().rows('.parent').nodes().to$().find('td:first-child').trigger('click');\n\n\t\tvar rowSelected = t1.row().$('tr.selected');\n\t\tvar rowIndex = $('#grid_lista tr').index($(rowSelected).closest('tr'));\n\n\t\t// <!-- ------------------------------------------------- -->\n\t\tvar limite_x_page_;\n\t\tvar length_ = t1.page.info().length;\n\t\tif (length_ == -1 || t1.page.info().pages == 1)\n\t\t{\n\t\t\tlength_ = t1.page.info().end;\n\t\t\tlimite_x_page_ = length_ + f_dtrg_group_cont() - 1;\n\t\t}\n\t\tif (t1.page.info().pages > 1)\n\t\t{\n\t\t\tlimite_x_page_ = t1.page.info().recordsDisplay % length_;\n\t\t}\n\t\t// <!-- ----------------------------------------------------------- -->\n\t\tif (t1.page.info().page == t1.page.info().pages - 1 && (rowIndex - var_) == limite_x_page_)\n\t\t{\n\t\t\t// f_msj('No existen mas registros!','','e','bottomRight','');\n\t\t\tf_msj('El ultimo registro esta seleccionado!!!','','e','bottomRight','');\n\t\t\treturn;\n\t\t}\n\t\t// <!-- ----------------------------------------------------------- -->\n\t\t\n\t\t//FALTA AGREGAR CONDICIONAL AND QUE SEA PAGINA IGUAL AL TOTAL DE PAGINAS\n\t\tif (t1.page.info().pages > 1)\n\t\t{\n\t\t\t$('#grid_lista').dataTable().fnPageChange($('#grid_lista').DataTable().page.info().pages - 1);\n\t\t}\n\t\t\n\t\trowIndex = limite_x_page_;\n\t\tu_registro(rowIndex);\n\t\t\n\t\tfnc_dataTable_recalc();\n\t});\n\n\t$(\"#btn_a_row\").click(function () {\n\t\tt1 = $(\"#grid_lista\").DataTable();\n\t\tif (t1.page.info().recordsDisplay == 0)\n\t\treturn;\n\n\t\t$('#grid_lista').DataTable().rows('.parent').nodes().to$().find('td:first-child').trigger('click');\n\t\t\n\t\tvar rowSelected = t1.row().$('tr.selected');\n\t\tvar rowIndex = $('#grid_lista tr').index($(rowSelected).closest('tr'));\n\t\trowIndex = parseInt(rowIndex) - var_;\n\t\t\n\t\tif (rowIndex < 0)\n\t\t{\n\t\t\tvar limite_x_page_;\n\t\t\tvar length_ = t1.page.info().length;\n\t\t\tif (length_ == -1 || t1.page.info().pages == 1)\n\t\t\t{\n\t\t\t\tlength_ = t1.page.info().end;\n\t\t\t\tlimite_x_page_ = length_ + f_dtrg_group_cont() - 1;\n\t\t\t}\n\t\t\tif (t1.page.info().pages > 1)\n\t\t\t{\n\t\t\t\tif ((t1.page.info().page + 1) == t1.page.info().pages)\n\t\t\t\t{\n\t\t\t\t\tlimite_x_page_ = t1.page.info().recordsDisplay % length_;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tlimite_x_page_ = length_ + f_dtrg_group_cont() - 1;\n\t\t\t\t}\n\t\t\t}\n\t\t\n\t\t\trowIndex = limite_x_page_;\n\t\t\tu_registro(rowIndex);\n\t\t\treturn;\n\t\t// <!-- --------------------------------------------------------------------- -->\n\t\t\n\t\t}\n\t\t//FER77\n\t\tif (t1.page.info().page == 0)\n\t\t{\n\t\t\tif (rowIndex == 1)\n\t\t\t{\n\t\t\t\t// f_msj('No existen mas registros!','','e','bottomRight','');\n\t\t\t\tf_msj('El primer registro esta seleccionado!!!','','e','bottomRight','');\n\t\t\t\t\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t\t\t\n\t\tif (rowIndex == 1)\n\t\t{\n\t\t\t// <!-- t1.fnPageChange(t1.page.info().page+1); -->\n\t\t\t$('#grid_lista').dataTable().fnPageChange(t1.page.info().page-1);\n\t\t\t\t\t\t\t\n\t\t\trowIndex = t1.page.info().length + f_dtrg_group_cont() - 1;\n\t\t\tu_registro(rowIndex);\n\t\t}\n\t\telse\n\t\t{\n\t\t\tvar row_class = t1.row(rowIndex).$(rowSelected).prev('tr').attr('class');\n\t\t\trowSelected.removeClass('selected');\n\t\t\tvar f_tipo_row = row_class.indexOf(\"dtrg-group\");\n\t\t\t\n\t\t\tif (f_tipo_row == -1) {\n\t\t\t\trowIndex = parseInt(rowIndex) - 1;\n\t\t\t\tt1.row(rowIndex).$(rowSelected).prev('tr').addClass(\"selected\");\n\t\t\t}\n\t\t\telse {\n\t\t\t\trowIndex = parseInt(rowIndex) - var_;\n\t\t\t\t$(\"#grid_lista tbody tr:eq(\" + rowIndex + \")\").addClass(\"selected\");\n\t\t\t}\n\t\t\t\n\t\t\t$(\"#grid_lista tbody tr:eq(\" + rowIndex + \") td:not(td:first-child)\")[0].click();\n\t\t\tselect_();\n\t\t}\n\t\t\n\t\tfnc_dataTable_recalc();\n\t});\n\n\t$(\"#btn_s_row\").click(function () {\n\n\t\tt1 = $(\"#grid_lista\").DataTable();\n\t\tif (t1.page.info().recordsDisplay == 0)\n\t\t{\n\t\t\treturn;\n\t\t}\n\n\t\t$('#grid_lista').DataTable().rows('.parent').nodes().to$().find('td:first-child').trigger('click');\n\t\t\n\t\tvar dtrg_group_cont = f_dtrg_group_cont();\n\t\t\t\n\t\tvar rowSelected = t1.row().$('tr.selected');\n\t\tvar rowIndex = $('#grid_lista tr').index($(rowSelected).closest('tr'));\n\t\trowIndex = parseInt(rowIndex) - var_;\n\t\t\n\t\tif (rowIndex < 0)\n\t\t{\n\t\t\tp_registro();\n\t\t\treturn;\n\t\t}\n\t\t\n\t\t// <!-- ----------------------------------------------------------- -->\n\t\tvar length_ = t1.page.info().length;\n\t\tif (length_ == -1) {length_ = t1.page.info().end;}\n\t\t// <!-- ----------------------------------------------------------- -->\n\t\t\t\t\n\t\tif ((t1.page.info().page + 1) == t1.page.info().pages)\n\t\t{\n\t\t\tvar limite_x_page_ = (t1.page.info().recordsDisplay % length_) + f_dtrg_group_cont() - 1;\n\t\t\tif (t1.page.info().length == -1) {\n\t\t\t\tlimite_x_page_ = length_ + f_dtrg_group_cont() - 1;\n\t\t\t}\n\t\t\tif (rowIndex == limite_x_page_)\n\t\t\t{\n\t\t\t\t// f_msj('No existen mas registros!','','e','bottomRight','');\n\t\t\t\tf_msj('El ultimo registro esta seleccionado!!!','','e','bottomRight','');\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t\t\n\t\tif (rowIndex - dtrg_group_cont == length_ - 1)\n\t\t{\n\t\t\t$('#grid_lista').dataTable().fnPageChange(t1.page.info().page + 1);\n\t\t\tp_registro();\n\t\t}\n\t\telse\n\t\t{\n\t\t\tvar row_class = t1.row(rowIndex).$(rowSelected).next('tr').attr('class');\n\t\t\trowSelected.removeClass('selected');\n\t\t\tvar f_tipo_row = row_class.indexOf(\"dtrg-group\");\n\n\t\t\tif (f_tipo_row == -1) {\n\t\t\t\trowIndex = parseInt(rowIndex) + 1;\n\t\t\t\tt1.row(rowIndex).$(rowSelected).next('tr').addClass(\"selected\");\n\t\t\t}\n\t\t\telse {\n\t\t\t\trowIndex = parseInt(rowIndex) + var_;\n\t\t\t\t$(\"#grid_lista tbody tr:eq(\" + rowIndex + \")\").addClass(\"selected\");\n\t\t\t}\n\t\t\t\n\t\t\t$(\"#grid_lista tbody tr:eq(\" + rowIndex + \") td:not(td:first-child)\")[0].click();\n\t\t\tselect_();\n\t\t}\n\t\t\n\t\tfnc_dataTable_recalc();\n\t});\n\t/* --------------------------------- Botones de Navegacion: Fin --------------------------------- */\n\n\t//fer77\n\t// $(Obj_Col('', 'grid_lista_length_select', 'select')).change(function() {\n\t$('.grid_length_change').change(function() {\n\t\t\n\t\tvar ac_object = fnc_get_object_caracteristicas(this);\n\t\t\n\t\t//f_obj_validar_vacio(ac_object[0].form, ac_object[0].col, ac_object[0].type, '');\n\t\t\n\t\t// alert(ac_object[0].form);\n\t\tpc_select_col = ac_object[0].col;\n\t\tpc_select_col = pc_select_col.substring(4, pc_select_col.length);\n\t\t$(\"select[name='\" + pc_select_col + \"']\") .val($(this).find(':selected').text()).trigger('change');\n\t});\n\n\t\n\t/*\n\t$('.dataTables_length').each(function() {\n\t\tvar obj_id_ = $(this).attr('id');\n\t\tif ($(Obj_Col('', obj_id_ + '_c')).exists()) {\n\t\t\tvar po_contenedor = document.querySelector('[data-col=\"' + obj_id_ + '_c' + '\"]');\n\t\t\tpo_contenedor.appendChild(this);\n\t\t}\n\t});\n\t*/\n\n\t$('table').each(function() {\n\t\tvar obj_id_ = $(this).attr('id');\n\t\tvar f_grid = $(this).DataTable();\n\t\n\t\t// Manejar el evento cuando la celda se enfoca a traves de el teclado\n\t\t$('#' + obj_id_).on('key-focus.dt', function(e, datatable, cell) {\n\t\t\tf_grid.row(cell.index().row).select();\n\t\t});\n\t\t// Manejar clic en celda de tabla\n\t\t$('#' + obj_id_).on('click', 'tbody td:not([colspan]):not(.child)', function(e) {\n\t\t\tif ($('#' + obj_id_).DataTable().page.info().recordsDisplay === 0)\n\t\t\treturn;\n\n\t\t\te.stopPropagation();\n\t\t\t\n\t\t\tvar rowIdx = f_grid.cell(this).index().row;\n\t\t\tf_grid.row(rowIdx).select();\n\t\t});\n\t\t\n\t\t// Key presionado en la tabla (Modal)\n\t\t//$('#' + pi_grid_id + '[data-row_data] tbody').on('click', 'td', function () {\n\t\t//$('#' + obj_id_ + '[data-row_data]').on('key.dt', function(e, datatable, key, cell, originalEvent) {\n\t\t//$('#' + obj_id_ + '[data-row_data] tbody').on('key.dt', function(e, datatable, key, cell, originalEvent) {\n\t\t$('#' + obj_id_).on('key.dt', function(e, datatable, key, cell, originalEvent) {\n\t\t\tif (key === 13) {\n\t\t\t\t/*\n\t\t\t\tvar funcion_ = 'fnc_add_' + obj_id_;\n\t\t\t\teval(funcion_ + '()');\n\t\t\t\t*/\n\t\t\t\tif ($(\"button[data-lnk='_lnk_add_\" + obj_id_ + \"']\").prop('disabled') === false) {\n\t\t\t\t\t$(\"button[data-lnk='_lnk_add_\" + obj_id_ + \"']\")[0].click();\n\t\t\t\t}\n\t\t\t\t// Agregar para el grid_lista y verificar el enter para los que no son grid lista\n\t\t\t}\n\t\t});\n\t\t\n\t\t// Habilitar - Deshabilitar boton add (Modal)\n\t\tf_grid.on('select deselect', function () {\n\t\t\tvar selectedRows = f_grid.rows( { selected: true } ).count();\n\t\t\t//$('#btn_add_' + obj_id_).prop('disabled', selectedRows === 0);\n\t\t\t$(\"button[data-lnk='_lnk_add_\" + obj_id_ + \"']\").prop('disabled', selectedRows === 0);\n\t\t});\n\n\t\t\n\t});\n\n\n}", "function cargarTableEstu(){\n\t$(\"#TDataEstudiante\").DataTable({\n\t\t\"ajax\": {\n\t\t\t\"method\" : \"Get\",\n\t\t\t\"url\" : \"/grupoestudiantes/allEstudiantes\"\n\t\t\t\t},\n\t\t\"columns\" :[{\n\t\t\t\"data\" : \"id_estudiante\"\n\t\t},{\n\t\t\t\"data\" : \"nombre\"\n\t\t},{\n\t\t\t\"data\" : \"apellido\"\n\t\t},{\n\t\t\t\"data\" : \"id_institucion\"\n\t\t},{\n\t\t\t\"data\" : \"opciones\"\n\t\t}],\n\t\t\n\t\t\"language\" : {\n \"lengthMenu\" : \"Mostrar _MENU_ \",\n \"zeroRecords\" : \"Datos no encontrados\",\n \"info\" : \"Mostar páginas _PAGE_ de _PAGES_\",\n \"infoEmpty\" : \"Datos no encontrados\",\n \"infoFiltered\" : \"(Filtrados por _MAX_ total registros)\",\n \"search\" : \"Buscar:\",\n \"paginate\" : {\n \"first\" : \"Primero\",\n \"last\" : \"Anterior\",\n \"next\" : \"Siguiente\",\n \"previous\" : \"Anterior\"\n },\n }\n\t});\n}", "function agregarFilas(estados){\n $('#estado_data').DataTable().clear().draw();\n for(var i=0 ; estados[i] ; i++){\n var estado = estados[i],\n nombre = estado.nombre,\n codigo = estado.codestado,\n estatus = estado.estatus,\n nombre_pais = estado.nombre_pais;\n getFilas(nombre, codigo, estatus,nombre_pais)\n }\n $('#estado_data').DataTable().draw();\n}", "function createTable(filteredHotels){\n\tlet table = \"<table><tbody>\";\n\tlet tableend = \"</tbody></table>\";\n\n\tif(filteredHotels.length == 0)\n\t\treturn `${table}${tableend}`;\n\n\tlet keys = Object.keys(filteredHotels[0]);\n\n\t//append headers first\n\ttable += createHeaders(keys);\n\t\n\tfor(let i = 0; i < filteredHotels.length; i++){\n\t\tlet tr = \"\";\n\t\tfor(let j = 0; j < keys.length; j++){\n\t\t\t//ignore vanilla price\n\t\t\tif(keys[j] === \"price\")\n\t\t\t\tcontinue;\n\t\t\tif(keys[j] === \"image_url\"){\n\t\t\t\ttr += wrap(\"td\", `<img src=\"${filteredHotels[i][keys[j]]}\">`);\n\t\t\t}\n\t\t\telse {\n\t\t\t\ttr += wrap(\"td\", filteredHotels[i][keys[j]]);\n\t\t\t}\n\t\t}\n\t\ttr = wrap(\"tr\", tr);\n\t\ttable += tr;\n\t}\n\treturn `${table}${tableend}`;\n}", "function makeTable() {\n var tableTT = d3.select(\"#tooltipTT\").selectAll(\"g\");\n var titles = d3.select(\"#tooltipTT\").selectAll(\"title\").data;\n //var row_info = d3.select(\"#tooltipTT\").selectAll(\"cubeInfo\");\n console.log(\"Made the table: sanity check :)\")\n\n }", "function generate_categories_selection() {\n category_selector = document.getElementById(\"categories\");\n first = false;\n for (category of table_headers) {\n var option = document.createElement(\"option\");\n option.value = category;\n option.text = capitalizeFirstLetter( category);\n if (!first) {\n option.selected = true;\n first = true;\n }\n \n category_selector.appendChild(option);\n \n }\n}", "function crearTablaPuertasItemsMecanicos(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_items_mecanicos(k_coditem_puertas, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function filter() {\n let array = GOODS;\n const category = selectInput.value;\n const name = nameInput.value;\n\n /* Filter by category */\n if (category !== \"\") {\n array = GOODS.filter(item => item.category === category);\n }\n\n /* Filter by name */\n if (name !== \"\") {\n array = array.filter(item => item.name.toLowerCase().indexOf(name.toLowerCase()) >= 0);\n }\n\n /* Sort */\n for (let sortColumn of sortList) {\n if (sortColumn.sort !== undefined) {\n\n const sortField = sortColumn.name.toLowerCase();\n array.sort((firstObject, secondObject) => {\n\n if (firstObject[sortField] > secondObject[sortField]) {\n return 1;\n }\n\n if (firstObject[sortField] < secondObject[sortField]) {\n return -1;\n }\n\n return 0;\n });\n\n if (!sortColumn.sort) {\n array.reverse();\n }\n\n break;\n }\n }\n\n addTableData(array);\n}", "function loadSubCategory() {\n $.ajax({\n url: 'all-sub-category',\n type: 'GET',\n success: function(data) {\n $('#category_table').html(data);\n }\n });\n }", "function filtro(categoria) {\n setCat(categoria)\n }", "function crearTablaPuertasItemsElectrica(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_items_electrica(k_coditem_electrica, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function buildTable() {\n return {\n columns: [{\n value: 'mois'\n }, {\n value: 'trimestres'\n }, {\n value: 'année'\n },{\n value: '3 ans '\n },{\n value: '5 ans'\n }],\n rows: [ {\n cells: [{\n value: 'Je vous propose '\n }, {\n value: 'de rectrutter Mahdi '\n }, {\n value: 'car cest un bon '\n }, {\n value: 'developpeur qui '\n },{\n value: 'maitrise AngularJs'\n }]\n }, {\n cells: [{\n value: 'la cellule suivante'\n }, {\n value: 'a été définie null'\n }, {\n value: null\n }, {\n value: 'car ne contient'\n }, {\n value: 'pas de contenu'\n }]\n }]\n };\n }", "function colocar_destino_tier(Name_destino,tier,tier_n){\n var padre = $(\"#div\"+tier+\" > table\");\n if($(padre)[0].rows.length == 0){\n var hijo = $(\"<tr class='active' ><th >\"+Name_destino+\"</th><th colspan='3'>TIER \"+tier_n+\"</th><tr>\");\n }else{\n var hijo = $(\"<tr class='active'><th colspan='4' >\"+Name_destino+\"</th><tr>\");\n }\n padre.append(hijo);\n}", "async index({ request, response }) {\n const cat = await Categoria.all();\n return response.json({\"categorias\": cat})\n }" ]
[ "0.7032024", "0.61849326", "0.61097586", "0.5960809", "0.5885535", "0.58406", "0.583311", "0.5800815", "0.57645154", "0.5759791", "0.57151175", "0.5680299", "0.55812", "0.55771613", "0.5552941", "0.5550499", "0.5525965", "0.5514976", "0.55090094", "0.5495049", "0.5492014", "0.54901636", "0.5462685", "0.5462004", "0.5444638", "0.5402688", "0.53993535", "0.5390619", "0.5382904", "0.53749", "0.5371693", "0.5366546", "0.5354073", "0.5341632", "0.5335726", "0.5328127", "0.53220534", "0.52841306", "0.52824944", "0.5276865", "0.5273751", "0.52684516", "0.5263405", "0.5260815", "0.5258172", "0.5254589", "0.52538073", "0.5239717", "0.5230851", "0.52243763", "0.52209556", "0.5220945", "0.52178186", "0.5215255", "0.5214748", "0.5209309", "0.52074075", "0.5192542", "0.518977", "0.5187504", "0.51821554", "0.51820594", "0.51793796", "0.5173745", "0.51562107", "0.51559836", "0.5147466", "0.5146597", "0.51449305", "0.51442057", "0.5143821", "0.5139559", "0.5135561", "0.5134604", "0.5130995", "0.51254", "0.51253384", "0.51243603", "0.51212996", "0.5120644", "0.5117589", "0.5109848", "0.5099226", "0.5097354", "0.5096314", "0.50923115", "0.5092306", "0.50914097", "0.5085114", "0.5084702", "0.5078466", "0.50745016", "0.50728995", "0.5066272", "0.5065437", "0.50645083", "0.50620973", "0.5055049", "0.5054749", "0.50521404" ]
0.5805555
7
handles initialization of app upon login...
_changeLoginToApp() { this.setState({ login: false, app: true, }); // versionCheck calls -> syncRequest -> syncRequest calls syncStatus + emits data to listener here in componentDidMount }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function initApp() {\n // Listening for auth state changes.\n firebase.auth().onAuthStateChanged(function(user) {});\n}", "function initApp() {\n // Listening for auth state changes.\n // [START authstatelistener]\n firebase.auth().onAuthStateChanged(function(user) {\n showHomePage();\n if (user) {\n // User is signed in.\n /** This section of code builds up the pages only the provider is allowed to see **/\n provider = {};\n provider.displayName = user.displayName;\n provider.email = user.email;\n /** build more provider properties here **/\n\n listenOnDateBase();\n\n $(\"li[name=signedInMenu]\").show(); // show what you can to create a \"working\" feeling\n $(\"li[name=signedOutMenu]\").hide(); // hide what's not relevant\n\n } else {\n // User is signed out.\n provider = null;\n $(\"li[name=signedOutMenu]\").show(); // show what you can to create a \"working\" feeling\n $(\"li[name=signedInMenu]\").hide(); // hide the user's data to create a feeling that it's gone\n tearDownUserPages(); // remove database listenrs and destory all the pages to prevent private info from leeking\n }\n });\n}", "function initializeApp() {\n displayIsInClientInfo();\n registerButtonHandlers();\n\n // check if the user is logged in/out, and disable inappropriate button\n if (liff.isLoggedIn()) {\n $.blockUI({ message: \"<h3>Please wait...</h3>\" });\n document.getElementById('liffLoginButton').disabled = true;\n liff.getProfile().then(function(profile) {\n setValue('USER_ID', profile.userId);\n\n const idToken = liff.getIDToken();\n setValue('ID_TOKEN',idToken);\n\n updateMappingTable();\n }).catch(function(error) {\n\n });\n } else {\n document.getElementById('liffLogoutButton').disabled = true;\n }\n}", "function loadApp()\n{\n //Call to the login function\n login();\n}", "init() {\n // Action to execute on load of the app\n }", "function init() {\t \n\t notify = new Notify(Play.getId('altLogin'));\n\t\tform = new FormOk(frmLogin);\n\t\tif(sessionStorage.length > 0){\t\t\t\n\t\t\tvar message = sessionStorage.getItem(Constants.SESSIONSTORAGE_MESSAGE);\n\t\t\tsessionStorage.clear();\t\t\t\n\t\t\tif( message === null){\n\t\t\t\tnotify.close();\t\t\t\t\n\t\t\t}else {\n\t\t\t\tnotify.success(message);\t\t\t\t\n\t\t\t}\t\t\t\t\n\t\t} else {\t\n\t\t\tnotify.close();\n\t\t}\n\t\tformLoginAction();\t\n\t}", "function initializeApp() {\r\n displayLiffData();\r\n displayIsInClientInfo();\r\n registerButtonHandlers();\r\n \r\n // check if the user is logged in/out, and disable inappropriate button\r\n if (liff.isLoggedIn()) {\r\n document.getElementById('login').classList.add('hidden');\r\n document.getElementById('container').classList.remove('hidden');\r\n document.getElementById('liffLoginButton').disabled = true;\r\n userProfile()\r\n } else {\r\n document.getElementById('liffLogoutButton').disabled = true;\r\n }\r\n}", "function application_post_init(){\n \tappscore.print.start();\n \tmenuVisibility = false;\n //\tgoogleAnalytics = new ganalytics.GAnalyticsLib(\"dsfhjdfhsdhskh\"); //UA-80818309-1 for MyPower\n\tkony.application.setApplicationCallbacks(callbacksObj);\n\tif(loginManager.getLogin() != null){\n\t\t// Validate token\n\t\tvar token = loginManager.getLogin().token;\n\t\t// If token is valid then navigate to FormMenu\n\t\t// invokeAppService(\"Login\", {\"token\":token}, function(){status, resultTable});\n\t\t// else navigate to FormLogin\n\t\treturn frmSplash;\n\t}\n \tappscore.print.stop(); \n}", "function initApp() {\n // Listening for auth state changes.\n firebase.auth().onAuthStateChanged(function(user) {\n document.getElementById(\"content\").style.display = \"none\";\n document.getElementById(\"login-content\").style.display = \"block\";\n if (user) {\n // User is signed in.\n if(user.displayName){\n w3DisplayData(\"config\", {\"nome\":user.displayName});\n }else{\n w3DisplayData(\"config\", {\"nome\":user.email});\n }\n document.getElementById(\"login-content\").style.display = \"none\";\n document.getElementById(\"content\").style.display = \"block\";\n window.sessionStorage.setItem('base', user.uid);\n checarLogin();\n } else {\n // // User is signed out.\n document.getElementById(\"content\").style.display = \"none\";\n document.getElementById(\"login-content\").style.display = \"block\";\n }\n });\n}", "function onPreappinit() {\n kony.print(\"LOG : onPreappinit - START\");\n gAppData = new initAppData();\n}", "function _initApp(){\n console.log('[ app_logic.js ] : ' + 'initiating app ..'); // debug message > app is launching\n _check_modules(); // check if the necessary modules are present\n _initial_setup_app_init(); // actually init the app's 'initial setup' config/params (..)\n }", "function initApp() {\n var urlParams, configManager, layoutManager;\n console.log('jimu.js init...');\n urlParams = getUrlParams();\n\n DataManager.getInstance();\n\n html.setStyle(jimuConfig.loadingId, 'display', 'none');\n html.setStyle(jimuConfig.mainPageId, 'display', 'block');\n\n layoutManager = LayoutManager.getInstance({\n mapId: jimuConfig.mapId\n }, jimuConfig.layoutId);\n configManager = ConfigManager.getInstance(urlParams);\n\n layoutManager.startup();\n configManager.loadConfig();\n }", "function initializeApp() {\n displayIsInClientInfo();\n registerButtonHandlers();\n \n // check if the user is logged in/out, and disable inappropriate button\n if (liff.isLoggedIn()) {\n document.getElementById('liffLoginButton').disabled = true; \n } else {\n document.getElementById('liffLogoutButton').classList.toggle('hidden');\n }\n}", "function initApp() {\n const logoutBtn = document.querySelector('#logout');\n const search = document.querySelector('#search');\n\n logoutBtn.addEventListener('click', logout);\n search.addEventListener('submit', searchContacts);\n\n loadAppState();\n}", "function initApp() {\n firebase.auth().onAuthStateChanged(function(user)\n {\n if (user)\n {\n // User is signed in.\n uid = user.uid;\n var data = db.collection(\"users\").doc(uid);\n data.get().then(function(doc)\n {\n if (doc.exists)\n {\n // display class list\n getUserData();\n }\n else\n {\n // can't find users in the database\n db.collection(\"users\").doc(uid).set({});\n getUserData();\n }\n });\n document.getElementById('login-container').style.display = 'none';\n document.getElementById('contents-container').style.display = 'block';\n }\n else\n {\n document.getElementById('login-container').style.display = 'block';\n document.getElementById('contents-container').style.display = 'none';\n }\n document.getElementById('loginButton').disabled = false;\n });\n\n document.getElementById('loginButton').addEventListener('click', startSignIn, false);\n}", "function loadApp() {\n firebaseUtils.listenToAuthStatus(logIn, logOut);\n}", "function initApp(callback) {\n // Auth state changes.\n firebase.auth().onAuthStateChanged(function (user) {\n if (user) {\n // User is signed in.\n const displayName = user.displayName;\n const photoURL = user.photoURL;\n const email = user.email;\n const uid = user.uid;\n\n refs.signOut.hidden = false;\n refs.signIn.hidden = true;\n refs.userInfo.hidden = false;\n refs.userInfo.innerHTML =\n `<img class=\"user-img\" src=\"${photoURL}\"> \n <div class=\"user-block\">\n <p class=\"user-name\">${displayName}</p>\n <p class=\"user-email\">${email}</p>\n </div>`;\n\n console.log(`Current user: ${displayName}`, `userId: ${uid}`);\n readUserData(uid) // загружает данные из БД\n\n } else {\n // User is signed out.\n refs.signOut.hidden = true;\n refs.signIn.hidden = false;\n refs.userInfo.hidden = true;\n refs.userInfo.innerHTML = '';\n }\n callback();\n });\n}", "function initAuth() {\n // Check initial connection status.\n if (localStorage.token) {\n processAuth();\n }\n if (!localStorage.token && localStorage.user) {\n // something's off, make sure user is properly logged out\n GraphHelper.logout();\n }\n }", "function init() {\n $(document).on('pageBeforeInit', function (e) {\n var page = e.detail.page;\n\n if (page.name.startsWith(\"smart\")) return;\n\n if (localStorage.getItem('auth-token') == null)\n load('login');\n else\n load(page.name, page.query);\n });\n }", "function initApp() {\n firebase.auth().onAuthStateChanged(function(user) {\n if (user) {\n window.location ='home.html';\n }\n else {\n //nothing for now?\n }\n });\n\n document.getElementById('logbutt').addEventListener('click', SignIn, false);\n document.getElementById('newbutt').addEventListener('click', NewMem, false);\n}", "function oninitialized() {\n\t // focus once ready\n\t this.once(this.options.mode + ' ready', bind(this.focusInput, this));\n\t\n\t // resolve view\n\t if ('signin' === this.options.mode) {\n\t // if user in AD ip range\n\t if (this.$ssoData && this.$ssoData.connection) {\n\t return this._kerberosPanel(this.options, callback);\n\t }\n\t\n\t // if user logged in show logged in experience\n\t if (this.options._shouldShowLastLogin()) {\n\t return this._loggedinPanel(this.options, callback);\n\t }\n\t\n\t // otherwise, just show signin\n\t this._signinPanel();\n\t }\n\t\n\t if ('signup' === this.options.mode) {\n\t this._signupPanel();\n\t }\n\t\n\t if ('reset' === this.options.mode) {\n\t this._resetPanel(this.options, callback);\n\t }\n\t\n\t }", "function init(){\n if(user != null){\n userData = JSON.parse(user);\n }\n var mode = localStorage.getItem(\"Theme\");\n if(mode == \"light\"){\n lightMode();\n } else{\n darkMode();\n }\n \n var secret = localStorage.getItem(\"code\");\n if(secret == \"secret\"){\n localStorage.setItem(\"code\", \"secret\");\n } else{\n // alert(\"You have been logged out! Please Login again!\");\n localStorage.setItem(\"code\", \"\");\n window.location.href = \"sign.html\";\n }\n }", "function initializeApp() {\n displayLiffData();\n displayIsInClientInfo();\n registerButtonHandlers();\n\n // check if the user is logged in/out, and disable inappropriate button\n if (liff.isLoggedIn()) {\n document.getElementById('liffLoginButton').disabled = true;\n } else {\n document.getElementById('liffLogoutButton').disabled = true;\n }\n}", "function initializeApp() {\n registerButtonHandlers();\n\n // check if the user is logged in/out, and disable inappropriate button\n if (liff.isLoggedIn()) {\n document.getElementById('liffLoginButton').disabled = true;\n } else {\n document.getElementById('liffLogoutButton').disabled = true;\n }\n}", "function initApp() {\n\t// Result from Redirect auth flow.\n\t// [START getidptoken]\n\tfirebase.auth().getRedirectResult().then(function(result) {\n\t\tif (result.credential) {\n\t\t\t// This gives you a GitHub Access Token. You can use it to access the GitHub API.\n\t\t\tvar token = result.credential.accessToken;\n\t\t\t// [START_EXCLUDE]\n\t\t\tdocument.getElementById('quickstart-oauthtoken').textContent = token;\n\t\t}\n\t\telse {\n\t\t\tdocument.getElementById('quickstart-oauthtoken').textContent = 'null';\n\t\t\t// [END_EXCLUDE]\n\t\t}\n\t\t// The signed-in user info.\n\t\tvar user = result.user;\n\t}).catch(function(error) {\n\t\t// Handle Errors here.\n\t\tvar errorCode = error.code;\n\t\tvar errorMessage = error.message;\n\t\t// The email of the user's account used.\n\t\tvar email = error.email;\n\t\t// The firebase.auth.AuthCredential type that was used.\n\t\tvar credential = error.credential;\n\t\t// [START_EXCLUDE]\n\t\tif (errorCode === 'auth/account-exists-with-different-credential') {\n\t\t\talert('You have already signed up with a different auth provider for that email.');\n\t\t\t// If you are using multiple auth providers on your app you should handle linking\n\t\t\t// the user's accounts here.\n\t\t}\n\t\telse {\n\t\t\tconsole.error(error);\n\t\t}\n\t\t// [END_EXCLUDE]\n\t});\n\t// [END getidptoken]\n\t// Listening for auth state changes.\n\t// [START authstatelistener]\n\tfirebase.auth().onAuthStateChanged(function(user) {\n\t\tif (user) {\n\t\t\twindow.open(\"loggedIn.html\", \"_self\");\n\t\t\t/*\n\t\t\t// User is signed in.\n\t\t\tvar displayName = user.displayName;\n\t\t\tvar email = user.email;\n\t\t\tvar emailVerified = user.emailVerified;\n\t\t\tvar photoURL = user.photoURL;\n\t\t\tvar isAnonymous = user.isAnonymous;\n\t\t\tvar uid = user.uid;\n\t\t\tvar providerData = user.providerData;\n\t\t\t// [START_EXCLUDE]\n\t\t\tdocument.getElementById('quickstart-sign-in-status').textContent = 'Signed in';\n\t\t\tdocument.getElementById('quickstart-sign-in').textContent = 'Sign out';\n\t\t\tdocument.getElementById('quickstart-account-details').textContent = JSON.stringify(user, null, ' ');\n\t\t\t// [END_EXCLUDE]\n\t\t\t*/\n\t\t}\n\t\telse {\n\t\t\twindow.open(\"\", \"_self\");\n\t\t\t/*\n\t\t\t// User is signed out.\n\t\t\t// [START_EXCLUDE]\n\t\t\tdocument.getElementById('quickstart-sign-in-status').textContent = 'Signed out';\n\t\t\tdocument.getElementById('quickstart-sign-in').textContent = 'Sign in with GitHub';\n\t\t\tdocument.getElementById('quickstart-account-details').textContent = 'null';\n\t\t\tdocument.getElementById('quickstart-oauthtoken').textContent = 'null';\n\t\t\t// [END_EXCLUDE]\n\t\t\t*/\n\t\t}\n\t\t// [START_EXCLUDE]\n\t\tdocument.getElementById('quickstart-sign-in').disabled = false;\n\t\t// [END_EXCLUDE]\n\t});\n\t// [END authstatelistener]\n\tdocument.getElementById('quickstart-sign-in').addEventListener('click', toggleSignIn, false);\n}", "function initLogin() {\n // Facebook OAuth\n authCode = null;\n childWindow = null;\n\n // setup our Facebook credentials, and callback URL to monitor\n facebookOptions = {\n clientId: '577335762285018',\n clientSecret: 'b7cfd33ac48a2a56feed235b792e9b85',\n redirectUri: 'http://dontbreakthechain.herokuapp.com/static/index.html'\n };\n\n // (bbUI) push the login.html page\n bb.pushScreen('login.html', 'login');\n}", "function initializeApp() {\n displayLiffData();\n registerButtonHandlers();\n // check if the user is logged in/out, and disable inappropriate button\n if (liff.isLoggedIn()) {\n displayIsInClientInfo();\n document.getElementById('liffLoginButton').disabled = true;\n } else {\n document.getElementById('liffLogoutButton').disabled = true;\n //document.getElementById('shareMeTargetPicker').disabled = true;\n }\n}", "[APPLICATION_INITIALIZE_APP](state, nextRootState) {\n _.merge(state, nextRootState.authentication)\n }", "Start(){\n // si non securisee on enregistre un token anonyme\n if(this._AppIsSecured == \"false\"){localStorage.setItem(this._DbKeyLogin, \"Anonyme\")}\n // Get Token\n this._LoginToken = this.GetTokenLogin() \n if(this._LoginToken != null){\n this.LoadApp()\n } else {\n const OptionCoreXLogin = {Site:this._Site, CallBackLogedIn:this.LoginDone.bind(this), Color: this._Color, AllowSignUp: this._AllowSignUp}\n let MyLogin = new CoreXLogin(OptionCoreXLogin) // afficher le UI de login\n MyLogin.Render()\n }\n }", "function initApp() {\n\tinitSounds();\n\tinitSensors();\n\tshowWelcome();\n}", "function init(){\r\n checkSession(); \r\n}", "function init() {\n checkCredentials();\n}", "static init() {\n if (!this.isLogged()) {\n this.getSession();\n } \n }", "function initializeApp() {\n registerButtonHandlers();\n\n // check if the user is logged in/out, and disable inappropriate button\n if (liff.isLoggedIn()) {\n liff.getProfile().then(function (profile) {\n document.getElementById('customerName').textContent = profile.displayName;\n profileName = profile.displayName;\n const profilePictureDiv = document.getElementById('profilePictureDiv');\n const img = document.createElement('img');\n img.src = profile.pictureUrl;\n img.alt = 'Profile Picture';\n img.setAttribute('class', 'img-fluid rounded-circle');\n profilePictureDiv.appendChild(img);\n\n }).catch(function (error) {\n window.alert('Error getting profile: ' + error);\n });\n displayIsInClientInfo();\n document.getElementById('liffLoginButton').classList.add('hidden');\n document.getElementById('pesanLoggedIn').classList.remove('hidden');\n } else {\n document.getElementById('intro').setAttribute('class', 'col-md-12 col-12');\n\n document.getElementById('pesanLoggedOut').classList.remove('hidden');\n document.getElementById(\"liffAppContent\").classList.add('hidden');\n }\n}", "function initializeApp() {\n if (liff.isInClient()) {\n liff.getProfile()\n .then( profile => {\n $('#customer').html(profile.displayName);\n $('#profilePictureDiv').html(`<img src=\"${profile.pictureUrl}\" alt=\"\" class=\"circle responsive-img\">`);\n })\n document.getElementById(\"pageLogin\").classList.add('hide');\n document.getElementById(\"pageForm\").classList.remove('hide');\n document.getElementById(\"linkLogout\").classList.add('hide');\n document.getElementById(\"linkExternal\").classList.remove('hide');\n } else {\n if (liff.isLoggedIn()) {\n liff.getProfile()\n .then( profile => {\n $('#customer').html(profile.displayName);\n $('#profilePictureDiv').html(`<img src=\"${profile.pictureUrl}\" alt=\"\" class=\"circle responsive-img\">`);\n })\n document.getElementById(\"pageLogin\").classList.add('hide');\n document.getElementById(\"pageForm\").classList.remove('hide');\n } else {\n document.getElementById(\"pageLogin\").classList.remove('hide');\n document.getElementById(\"pageForm\").classList.add('hide');\n }\n\n document.getElementById(\"linkLogout\").classList.remove('hide');\n document.getElementById(\"linkExternal\").classList.add('hide');\n }\n \n registerButtonHandlers();\n}", "function initAuth() {\n if (IS_READY == false) {\n globals.showMessage(\n 'Something went wrong.. Please try again, reload your page.',\n IS_LOGGED,\n );\n } else {\n globals.DZ.init({\n appId: globals.DEEZER_APP_ID,\n channelUrl: globals.DEEZER_CHANNEL_URL,\n });\n\n globals.DZ.getLoginStatus(function (response) {\n if (response.authResponse) {\n IS_LOGGED = true;\n globals.showMessage(\n 'You are already logged into your Deezer account.',\n !IS_LOGGED,\n );\n }\n });\n }\n }", "function init() \n{\n RMPApplication.debug(\"begin init : login = \", login);\n $(\"#id_spinner_insert\").hide();\n RMPApplication.set(\"variables.location_code\", RMPApplication.get(\"location_code\"));\n RMPApplication.set(\"last_question\", \"Aucune solution trouvée, décrivez votre problème de façon précise !\");\n\n var options = {};\n var pattern = {};\n pattern.login = RMPApplication.get(\"login\");\n c_debug(dbug.init, \"=> init: pattern = \", pattern);\n\n // CAPI for getting user information\n id_get_user_info_as_admin_api.trigger (pattern, options , get_info_ok, get_info_ko); \n RMPApplication.debug(\"end init\");\n}", "function resumeInitApp() {\n // this needs the db to exist\n setLoadMessage('Initializing Handlers');\n initGlobalUIHandlers();\n\n // sections\n setLoadMessage('Loading Sections');\n loadSections();\n $('.app-version-number').text(app.getVersion());\n\n // populate some menus\n setLoadMessage('Populating Menus');\n globalDBUpdate();\n\n removeLoader();\n}", "function onLogin() {}", "function init() {\n debugger;\n $scope.GetUserInformation = SessionManagement.Get(\"UserInfo\");\n userInformation = SessionManagement.Get(\"UserInfo\");\n if ($scope.GetUserInformation == null || $scope.GetUserInformation.Role < 2)\n CommonMethod.LogOut();\n SessionManagement.Set(\"EntryManagementUserId\", 0);\n }", "function initSession() {\r\n ngio.getValidSession(function() {\r\n if (ngio.user) {\r\n /* \r\n * If we have a saved session, and it has not expired, \r\n * we will also have a user object we can access.\r\n * We can go ahead and run our onLoggedIn handler here.\r\n */\r\n onLoggedIn();\r\n } else {\r\n /*\r\n * If we didn't have a saved session, or it has expired\r\n * we should have been given a new one at this point.\r\n * This is where you would draw a 'sign in' button and\r\n * have it execute the following requestLogin function.\r\n */\r\n menuController.onLoggedOut();\r\n }\r\n\r\n });\r\n}", "function cmisLoginOk() {\n login.loginOk(initializeCmisApp);\n}", "function init() {\n\t\t\tAuth.logout();\n\t\t}", "onLoggedIn() {\r\n this.controller = new MainController(this.login.pryvUserConnection, \"event-view\", \"category-events\");\r\n this.controller.init();\r\n }", "function initApp() {\n firebase.auth().onAuthStateChanged(function (user) {\n //exclude silent\n document.getElementById('verify-email').disabled = true;\n if (user) {\n // User is signed in.\n userEmail = user.email;\n userID = user.uid;\n userEmailVerified = user.emailVerified;\n userSignedIn = true;\n displayApplicationOrAuthentication();\n console.log(userID + \" is signed in\");\n document.getElementById('sign-in').textContent = 'Sign out';\n if (!userEmailVerified) {\n document.getElementById('verify-email').disabled = false;\n }\n firebase.database().ref('users/' + userID).set({\n email: userEmail,\n signedIn: \"true\"\n });\n } else {\n // User is signed out.\n userSignedIn = false;\n console.log(userID + \" is signed out\");\n displayApplicationOrAuthentication();\n document.getElementById('sign-in').textContent = 'Sign in';\n }\n document.getElementById('sign-in').disabled = false;\n });\n $(document.body).on(\"click\", \"#sign-in\", function () {\n toggleSignIn();\n });\n $(document.body).on(\"click\", \"#sign-up\", function () {\n handleSignUp();\n });\n $(document.body).on(\"click\", \"#verify-email\", function () {\n sendEmailVerification();\n });\n $(document.body).on(\"click\", \"#password-reset\", function () {\n sendPasswordReset();\n });\n\n // document.getElementById('sign-in').addEventListener('click', toggleSignIn, false);\n // document.getElementById('sign-up').addEventListener('click', handleSignUp, false);\n // document.getElementById('verify-email').addEventListener('click', sendEmailVerification, false);\n // document.getElementById('password-reset').addEventListener('click', sendPasswordReset, false);\n }", "function init() {\n console.log(\"Init app.\");\n gapi.hangout.data.addStateChangeListener(stateUpdated);\n gapi.hangout.addParticipantsListener(participantsUpdated);\n\n // This application is pretty simple, but use this special api ready state\n // event if you would like to any more complex app setup.\n gapi.hangout.addApiReadyListener(apiReady);\n}", "function initApp() {\n var router = new App.Router();\n var dispatcher = new App.Dispatcher();\n\n router.once('route', function() {\n dispatcher.runAction(router.getCurrent(), router.getParams());\n });\n\n // Start!\n router.startHistory();\n}", "async function initialise(){\r\n //Set the loader to 1 (on by default)\r\n userSession.loaderVal = 1;\r\n\r\n //Function calls\r\n ///Initialise the user\r\n initialiseAuth(); \r\n\r\n ///If there is question history in the session storage\r\n if(sessionStorage.getItem(\"historyID\"))\r\n {\r\n ///Get the ID from the session storage and remove it from the session storage\r\n var historyID = sessionStorage.getItem(\"historyID\");\r\n sessionStorage.removeItem(\"historyID\");\r\n\r\n ///Get the history for that ID\r\n getHistory(historyID);\r\n } else {\r\n window.location.replace(baseURL + loginLocation);\r\n }\r\n }", "function initApp() {\n\tauthCode = null;\n\tchildWindow = null;\n\t//registerBbm();\n\n\t// setup our Foursquare credentials, and callback URL to monitor\n\tfoursquareOptions = {\n\t\tclientId: '*',\n\t\tclientSecret: '*',\n\t\tredirectUri: '*'\n\t};\n\n\t// (bbUI) push the start.html page\n\tbb.pushScreen('start.html', 'start');\n}", "function handleClientLoadLogin() {\n gapi.load('client:auth2', initClient);\n}", "function init() \n{\n RMPApplication.debug(\"begin init : login = \" + login);\n $(\"#id_spinner_search_top\").hide();\n $(\"#id_spinner_search_bottom\").hide();\n\n load_language(RMPApplication.get(\"language\")); // load WI language options\n\n var option = {};\n var pattern = {};\n pattern.login = RMPApplication.get(\"login\");\n c_debug(dbug.init, \"=> init: pattern = \", pattern);\n\n id_get_user_info_as_admin_api.trigger(pattern, option , get_info_ok, get_info_ko);\n RMPApplication.debug(\"end init\");\n}", "init() {\n _listenToCurrentUser();\n }", "onInit() {}", "function init() {\n\tconsole.log('Initialising...');\n\t$('body').removeClass('is-loading');\n\tinitLoginButtons();\n\tinitTopbarButtons(); // moved here\n\tauthenticate();\n}", "function init() {\r\n el = $(\"#kbd_login\");\r\n loadLoginForm();\r\n initSigninBtn();\r\n initLogoutBtn();\r\n initSignupBtn();\r\n }", "function onAppReady() {\n var deferredStore = new _.Deferred();\n\n // kiosk mode is handled in index for store password\n if (!isKioskMode()) {\n logger.info('onAppReady calling checkStorePasswordWarning');\n deferredStore = storePasswordHelpers.checkStorePasswordWarning();\n } else {\n deferredStore.resolve();\n }\n // even though we have a failure we still want the app to continue\n deferredStore.always(function() {\n if (Alloy.CFG.devices.payment_terminal_module != 'webDevice' && (Alloy.CFG.devices.verify_payment_terminal_connection_at_login || Alloy.CFG.devices.check_device_dialog_interval > 0)) {\n addPaymentDeviceTimer = true;\n checkPaymentDevice();\n }\n $.header.initNotifications();\n });\n}", "function init() {\n\t// Connect to the webservice and try to authenticate. If we fail, show the login box.\n\t$.ajax({\n\t\ttype:\t\t\"POST\",\n\t\turl:\t\tactive911.access_url,\n\t\tdata:\t\t{\n\t\t\t\"operation\"\t\t\t\t: \t\"init\"\n\t\t},\n\t\tdataType:\t\"jsonp\",\n\t\tcache:\t\tfalse,\n\t\tsuccess:\tfunction(data, callback) {\n\n\t\t\tif (data.result=='success') {\n\n\t\t\t\tstart_webclient(data.message);\n\t\t\t\t\n//\t\t\t\tresize_map_to_bounds();\n\n\t\t\t} else {\n\n\t\t\t\tif(data.message==\"Unauthorized\") {\n\n\t\t\t\t\t// Show the login form\n\n\t\t\t\t\t//$(\"#call_type\").text(\"Unable to authenticate\");\n\t\t\t\t\t$(\"#register_area\").slideDown();\n\n\t\t\t\t} else {\n\n\t\t\t\t\t// Some other kind of error\n\t\t\t\t\tconsole.log(data.message);\n\t\t\t\t\t$(active911).trigger('json_error',data);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t});\n}", "function init() {\n\t\tvar apisToLoad;\n\t\tvar loadCallback = function() {\n\t\t if (--apisToLoad == 0) {\n\t\t signin(true, userAuthed);\n\t\t }\n\t\t};\n\t\t\n\t\tapisToLoad = 2; // must match number of calls to gapi.client.load()\n\t\t//var ROOT = 'http://localhost:8888/_ah/api';\n\t\tvar ROOT = 'https://homelike-dot-steam-form-673.appspot.com/_ah/api';\n\t\tgapi.client.load('proveedorendpoint', 'v1',loadCallback, ROOT);\n\t\tgapi.client.load('oauth2', 'v2', loadCallback);\n\t}", "function handleLoginOnStartUp() {\n //if user is signed in, show their profile info\n if (blockstack.isUserSignedIn()) {\n var user = blockstack.loadUserData().profile\n //blockstack.loadUserData(function(userData) {\n // showProfile(userData.profile)\n //})\n }\n //signin pending, \n else if (blockstack.isSignInPending()) {\n blockstack.handlePendingSignIn.then((userData) => {window.location = window.location.origin})\n }\n\n}", "static prepare(app) {\n app.configure(auth({\n // todo: use custom storage in order to obtain the token either from localStorage or the URL\n storage: window.localStorage,\n }));\n }", "function _initialize() {\n\n // var playersPromise = $players.get();\n if($stateParams && !!$stateParams.userToken) {\n $user.setUserToken($stateParams.userToken);\n }\n\n if($user.isAuthenticated()) {\n var playersPromise = $players.get();\n if ($storage.getNextUrl()) {\n // console.log('splash: next url found', $storage.getNextUrl());\n setTimeout(function () {\n $state.go($storage.getNextUrl());\n }, 3500);\n } else {\n // console.log('splash: next url not found');\n playersPromise.then(function() {\n return $user.getPicks();\n }, function(errResponse) {\n console.log(errResponse);\n window.location = 'http://3pak.com';\n })\n .then(function(picks) {\n if(picks.picks.length === 3) {\n targetState = 'dashboard';\n } else {\n targetState = 'draft';\n }\n }, function(errResponse) {\n console.log(errResponse);\n window.location = 'http://3pak.com';\n })\n .then(_nextScreen);\n }\n } else {\n _nextScreen();\n }\n }", "function initClient() {\n //We pass a callback function to initClient, that return true/false if user is signin/signoff\n window.loginService.initClient(updateSigninStatus)\n}", "function init() {\n const kc = this;\n const cache = kc.cache;\n const token = cache.get('token');\n const state = cache.get('state');\n const authorized = !!(token && state);\n if (!authorized) {\n return kc.onReady(false);\n }\n\n processTokenCallback(kc, token);\n // kc.onAuthSuccess();\n }", "loginStart() {\n\n }", "function initApp () {\n loadThemes();\n}", "_init() {\n Check.page().then((page) => {\n if (MP.DEBUG)\n console.log('User gifting init on', page);\n if (page === 'home') {\n this._homePageGifting();\n }\n else if (page === 'new users') {\n this._newUsersPageGifting();\n }\n });\n }", "__defineHandlers__() {\n self = this;\n this.auth.onAuthStateChanged(\n function (user) {\n if (user == null) {\n //console.log(\"state: logged out\");\n // show logged out view\n this.login_state = 0;\n } else {\n //console.log(\"state: logged in\");\n // show logged in view\n this.unsafe_user = user;\n this.primary = new User(user);\n this.login_state = 1;\n }\n this.refresh_view(user);\n }.bind(self)\n );\n }", "function init() {\n vm.misc.authData.emailAdd = localStorage.getItem('emailAdd');\n vm.misc.authData.password = localStorage.getItem('password');\n if(!(vm.misc.authData.emailAdd === undefined || vm.misc.authData.emailAdd === null)\n && !(vm.misc.authData.password === undefined || vm.misc.authData.password === null)) {\n vm.misc.savePassword = true;\n }\n }", "function init() {\n if (window.APPLICATION.DATA) {\n if (!window.APPLICATION.INITIALIZED) {\n Router.run(Routes, Router.HistoryLocation, function(Handler, state) {\n if (window.APPLICATION.INITIALIZED) {\n resolveRoute(context, state).then(function(data) {\n render(Handler, data);\n });\n } else {\n render(Handler, window.APPLICATION.DATA);\n }\n });\n }\n window.APPLICATION.INITIALIZED = true;\n }\n}", "function startApp() {\n gapi.load('auth2', function() {\n gapi.client.load('plus', 'v1').then(function() {\n gapi.signin2.render('signin-button', {\n scope: 'https://www.googleapis.com/auth/plus.login',\n fetch_basic_profile: false\n });\n gapi.auth2.init({\n fetch_basic_profile: false,\n scope: 'https://www.googleapis.com/auth/plus.login'\n }).then(\n function() {\n // console.log('init');\n auth2 = gapi.auth2.getAuthInstance();\n auth2.isSignedIn.listen(updateSignIn);\n auth2.then(updateSignIn());\n });\n });\n });\n }", "function initializePage() {\n\t$(\"#loginForm\").submit(loginListener);\n}", "function handleClientLoad() {\n\t\t console.log(\"handle login\") \n gapi.client.setApiKey(apiKey);\n window.setTimeout(checkAuth,1);\n }", "function initializeUserHandle() {\n var cookie = getTokenFromCookie();\n if (cookie !== \"\" && cookie !== null) {\n getUserHandleFromToken(cookie); \n }\n}", "function initializeApp() {\n return function(dispatch, getState) {\n dispatcherHandler_2.registerListener();\n dispatch(registerRibbonFunctions());\n dispatcherHandler_2.getResourceStrings(resources_2.resourceStrings,\n function(response) {\n var values = JSON.parse(response.functionArguments[1]).values;\n resources_2.default.initialize(values);\n });\n dispatcherHandler_2.getCrmAccessKey(function(response) {\n var crmAccessKey = JSON.parse(response.functionArguments[1]).requestSecurityTokenResponse;\n var result = crmAccessKey.replace('<RequestOAuthSecurityTokenResponse><AccessToken>', '');\n result = result.substring(0, result.indexOf('</AccessToken><EncodedAccessToken>'));\n dispatch(acquiredCrmAccessKey(result));\n });\n dispatcherHandler_2.getCallbackTokenAsync(function(response) {\n var value = JSON.parse(response.functionArguments[1]).onRequestCallbackTokenAsyncResponse;\n // Since the dispatcher doesn't actually let us know if it succeeds or not, we must test its type.\n if (typeof value == 'string') {\n dispatch(acquiredCallbackToken(value));\n }\n dispatcherHandler_2.sendTelemetryEvent({\n name: 'mailapp_module_init',\n data: {\n type: 'mailapp_module_init'\n }\n });\n // If it's some error object. This is unsupported, try old auth?\n dispatch({\n type: actionTypes.INITIALIZE_APP,\n payload: {}\n });\n });\n };\n }", "_init() {\r\n app.whenReady().then(() => {\r\n this.setLoadingWindow();\r\n this.setWindowMain();\r\n });\r\n this.beforeCloseFunctions();\r\n }", "function init() {\n logger.info('init called');\n showAdminDashboard();\n $.app_config_window.init();\n}", "async componentDidMount() {\n const token = await sessionService.init();\n\n if (!token) {\n stores.navigatorStore.resetNavigate('Login');\n }\n\n BackHandler.addEventListener(\"hardwareBackPress\", this.onBackPress);\n Linking.addEventListener('url', event => this.handleOpenURL(event.url));\n AppState.addEventListener('change', this.handleAppStateChange);\n }", "function init() {\n\n // sends scopes and main url of page to the node server\n fetch(nodeHost + '/data', {\n method: 'POST',\n body: JSON.stringify({\n scopes: scopes,\n hostURL: windowURL\n }),\n headers: {\n 'Content-Type': 'application/json'\n }\n }).catch(function(err) {\n // Error :(\n window.alert('An error has occurred\\nPlease check the console log');\n console.log(err);\n console.log('error');\n });\n\n // tests to see if there is a refresh token already\n // and if it can be used, refresh current token and hide login\n // else do nothing\n if (localStorage.getItem('refresh_token')) {\n\n // strips the http and https replace with ws for websocket\n var host = nodeHost.replace(/^https|^http/, 'wss');\n\n // opens websockets to recive tokens from node server\n var ws = new WebSocket(host + '/refresh');\n ws.onopen = function() {\n ws.send(JSON.stringify(localStorage.getItem('refresh_token')));\n };\n\n ws.onmessage = function(message) {\n var newToken = JSON.parse(message.data);\n\n // if error code 400 is not recived a new token has been recived\n if (newToken.statusCode !== 400) {\n storage(newToken);\n\n // calls fadeLogin with a 1 to hide, to show call with a 0\n fadeLogin(1);\n\n }\n ws.close();\n };\n }\n\n }", "async initApp() {\n if (!this.context) {\n await this.connect();\n }\n }", "static init() {\n console.log(\"App is Initialize...\");\n }", "function init() {\n AdminService\n .adminFindAllUsers()\n .then(handleSuccess, handleError);\n }", "$onInit() {\n this.kdAuthService_.getLoginStatus().then(\n (/** @type {!backendApi.LoginStatus} */ loginStatus) => {\n this.loginStatus_ = loginStatus;\n this.isLoginStatusLoaded = true;\n },\n (err) => {\n this.log_.error(err);\n });\n }", "onInitialize() {}", "function initializePage() {\n if(!localStorage.getItem('curUser') && location.href.includes(\"index.html\")){\n location.replace('login.html');\n }\n}", "function startApp() {\n gapi.load('auth2', function () {\n gapi.client.load('plus', 'v1').then(function () {\n gapi.signin2.render('signin-button', {\n scope: 'https://www.googleapis.com/auth/plus.login',\n fetch_basic_profile: false\n });\n gapi.auth2.init({\n fetch_basic_profile: false,\n scope: 'https://www.googleapis.com/auth/plus.login'\n }).then(\n function () {\n console.log('init');\n auth2 = gapi.auth2.getAuthInstance();\n auth2.isSignedIn.listen(updateSignIn);\n auth2.then(updateSignIn);\n });\n });\n });\n}", "ready(){super.ready();this.addEventListener(\"ajax-response\",e=>this._loginStatus(e))}", "login() {\n if (!this.API)\n return;\n this.API.redirectAuth();\n }", "function init(){\r\n getConfig(function(config){\r\n loadUserData(config.username, 5);\r\n });\r\n}", "function init() {\n\n UserService\n // .findUserById(userId)\n .findCurrentUser() //returning the current user from session which is stored in req.user on server\n .success(function (user) {\n if(user != '0') {\n vm.user = user;\n }\n })\n .error(function () {\n\n });\n }", "function app_initialize() {\r\n\r\n // Check if user has been here before\r\n if (localStorage.getItem('dataListFavorites') === null) {\r\n localStorage.setItem('dataListFavorites', JSON.stringify(appData.favList));\r\n localStorage.setItem('dataListTags', JSON.stringify(appData.tagList));\r\n }\r\n\r\n // User has been here, load favorites and tag list.\r\n else {\r\n appData.favList = JSON.parse(localStorage.getItem('dataListFavorites'));\r\n appData.tagList = JSON.parse(localStorage.getItem('dataListTags'));\r\n }\r\n\r\n // Create listener for \"ENTER\"\r\n $(\"#app_input_field\").on('keyup', function (e) {\r\n if (e.keyCode == 13) {\r\n app_nav_add();\r\n }\r\n });\r\n}", "function init(){\r\n\t\t$(\"#login_username\").val($.cookie(\"userName\"));\r\n\t\t$(\"#login_password\").val($.cookie(\"passWord\"));\r\n//\t\tif($(\"#login_username\").val()!=null && $(\"#login_password\").val()!=null){\r\n//\t\t\tlogin_event();\r\n//\t\t}\r\n}", "async completeLogin(startup) {\n let loggedIn = this.accessToken && this.accountId;\n this.appObject.loggedIn = loggedIn;\n\n if (!this.accessToken || this.accountId) {\n return; // EARLY RETURN -- either we're not logged in, or we're completely logged in\n }\n\n // We have an access token and need the user info: fetch the user info\n if (process.env.OVERRIDE_ACCOUNT_ID === '0') {\n // The normal case\n await this.setDefaultAccount(startup)\n } else {\n if (startup) {this.appObject.telemetry.start()}\n this.name = process.env.OVERRIDE_NAME;\n this.email = process.env.OVERRIDE_EMAIL;\n this.accountId = process.env.OVERRIDE_ACCOUNT_ID;\n this.accountName = process.env.OVERRIDE_ACCOUNT_NAME;\n this.baseUri = process.env.OVERRIDE_BASE_URL \n }\n \n if (this.accountId) {\n // accountId and other settings were fetched\n this.appObject.loggedIn = true;\n } \n }", "function initApp() {\n\t// Listening for auth state changes.\n\tfirebase.auth().onAuthStateChanged(function (user) {\n\t\tif (user) {\n\t\t\t// User is signed in.\n\t\t\tdocument.getElementById('sticky-login-button').style.display = 'none';\n\t\t\tdocument.getElementById('sticky-dashboard-button').style.display = 'block';\n\t\t\tdocument.getElementById('dashboardButtonMain').style.display = 'block';\n\t\t\tdisplayName = user.displayName;\n\t\t\temail = user.email;\n\t\t\tvar emailVerified = user.emailVerified;\n\t\t\tphotoURL = user.photoURL;\n\t\t\tvar isAnonymous = user.isAnonymous;\n\t\t\tuid = user.uid;\n\t\t\tvar providerData = user.providerData;\n\t\t\tdocument.getElementById('quickstart-sign-in').textContent = 'Log out';\n\t\t\tdocument.getElementById('photoURL').src = photoURL;\n\t\t\tdocument.getElementById('displayName').value = displayName;\n\t\t\tdocument.getElementById(\"email\").value = email;\n\t\t\tgetData();\n\t\t\tdb.collection(\"users\").doc(uid)\n\t\t\t\t.onSnapshot(function (doc) {\n\t\t\t\t\tresponse = doc.data();\n\t\t\t\t\t$('#dashboard').iziModal('open');\n\t\t\t\t\tconsole.log(response);\n\t\t\t\t\tif (!response.paidWorkshop && !response.paidHospi) {\n\t\t\t\t\t\tdocument.getElementById(\"paymentStatus\").textContent = \"Please proceed to pay both workshop fees and accomodation fees\";\n\t\t\t\t\t\tdocument.getElementById(\"paymentStatus\").classList.add('success');\n\t\t\t\t\t\tdocument.getElementById(\"paymentStatus\").classList.remove('warn');\n\t\t\t\t\t}\n\t\t\t\t\tif (response.paidWorkshop == true && (response.paidHospi == undefined || response.paidHospi == false)) {\n\t\t\t\t\t\tdocument.getElementById(\"paymentStatus\").textContent = \"You paid the workshop fees, Please pay the Accomadation Fees to complete the process.\";\n\t\t\t\t\t\tdocument.getElementById(\"paymentStatus\").classList.add('success');\n\t\t\t\t\t\tdocument.getElementById(\"paymentStatus\").classList.remove('warn');\n\t\t\t\t\t\tdocument.getElementById(\"paymentButtons\").style.display = \"block\";\n\t\t\t\t\t\tdocument.getElementById(\"workshopFees\").style.display = \"none\";\n\t\t\t\t\t\tdocument.getElementById(\"accomodationFees\").style.display = \"inline\";\n\t\t\t\t\t}\n\t\t\t\t\tif (response.paidHospi == true && (response.paidWorkshop == undefined || response.paidWorkshop == false)) {\n\t\t\t\t\t\tdocument.getElementById(\"paymentStatus\").textContent = \"You paid the Accomadation fees, Please pay the workshop Fees to complete the process.\";\n\t\t\t\t\t\tdocument.getElementById(\"paymentStatus\").classList.add('success');\n\t\t\t\t\t\tdocument.getElementById(\"paymentStatus\").classList.remove('warn');\n\t\t\t\t\t\tdocument.getElementById(\"paymentButtons\").style.display = \"block\";\n\t\t\t\t\t\tdocument.getElementById(\"workshopFees\").style.display = \"inline\";\n\t\t\t\t\t\tdocument.getElementById(\"accomodationFees\").style.display = \"none\";\n\t\t\t\t\t}\n\t\t\t\t\tif (response.paidWorkshop == true && response.paidHospi == true) {\n\t\t\t\t\t\tdocument.getElementById(\"paymentStatus\").textContent = \"Your Payment Process is Done! See you at the Summit\";\n\t\t\t\t\t\tdocument.getElementById(\"paymentStatus\").classList.add('success');\n\t\t\t\t\t\tdocument.getElementById(\"paymentStatus\").classList.remove('warn');\n\t\t\t\t\t\tdocument.getElementById(\"workshopFees\").style.display = \"none\";\n\t\t\t\t\t\tdocument.getElementById(\"accomodationFees\").style.display = \"none\";\n\t\t\t\t\t\tdocument.getElementById(\"yes-registration\").style.display = \"block\";\n\t\t\t\t\t\tdocument.getElementById(\"no-registration\").style.display = \"none\";\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t} else {\n\t\t\tdocument.getElementById('quickstart-sign-in').textContent = 'LOGIN WITH FACEBOOK';\n\t\t\tdocument.getElementById('dashboardButtonMain').style.display = 'none';\n\t\t\tdocument.getElementById('sticky-dashboard-button').style.display = 'none';\n\t\t\tdocument.getElementById('sticky-login-button').style.display = 'block';\n\t\t}\n\t});\n\tdocument.getElementById('quickstart-sign-in').addEventListener('click', toggleSignIn, false);\n\tdocument.getElementById('floating-sign-in').addEventListener('click', toggleSignIn, false);\n}", "function init() {\n dashboardDialog.checkInit({}, function (err) {\n if (err) {\n setError(err);\n }\n function startQueryingPrinterServices(callback) {\n if (RISECONFIG.context == \"public\") {\n return callback(null);\n }\n printersOverviewServices.checkInit({}, function (err) {\n if (err) {\n return setError(err);\n }\n });\n }\n dashboardDialog.on('change', onModelChanged);\n printersOverviewServices.on('change', onModelChanged);\n dashboardDialog.refresh();\n startQueryingPrinterServices(function (err) {\n if (err) {\n setError(err);\n }\n });\n });\n _roles = director.getUserRoles();\n CAD.init();\n }", "function startup() {\n // Set initial UI data for our app and Vue\n // App data will be populated after updateUI is called in onMessage EVENT_BRIDGE_OPEN_MESSAGE \n dynamicData = deepCopy(CONFIG.INITIAL_DYNAMIC_DATA);\n defaultMaterialProperties = {\n shadeless: deepCopy(CONFIG.INITIAL_DYNAMIC_DATA[STRING_MATERIAL].shadeless),\n pbr: deepCopy(CONFIG.INITIAL_DYNAMIC_DATA[STRING_MATERIAL].pbr)\n };\n \n // Create the tablet app\n ui = new AppUi({\n buttonName: CONFIG.BUTTON_NAME,\n home: URL,\n onMessage: onMessage, // UI event listener \n // Icons are located in graphicsDirectory\n // AppUI is looking for icons named with the BUTTON_NAME \"avatar-101\" \n // For example: avatar-101-a.svg for active button icon, avatar-101-i.svg for inactive button icon\n graphicsDirectory: Script.resolvePath(\"./resources/icons/\"), \n onOpened: onOpened,\n onClosed: onClosed\n });\n\n // Connect unload function to the script ending\n Script.scriptEnding.connect(unload);\n // Connect function callback to model url changed signal\n MyAvatar.skeletonModelURLChanged.connect(onAvatarModelURLChanged);\n }", "function initializeApplication() {\n invokePageFunction(APPLICATION_METHOD_INITIALIZE);\n }", "start() {\n Backend.init();\n Sessions.init();\n }", "function init(){\n\tthis.applyBehavior(\"MynaAuth\",{\n\t\twhitelist:[],\n\t\tproviders:Myna.Permissions.getAuthTypes(),\n\t\tredirectParams:{}\n\t})\n\t\n\t\n}", "function initializeApplication(initObj) {\n initializeConfig();\n _router.initialize();\n\n if (initObj.view) {\n _view = initObj.view;\n } else {\n console.log('Nori, no view. Creating default.');\n _view = createApplicationView({});\n }\n\n if (initObj.model) {\n _model = initObj.model;\n } else {\n console.log('Nori, no model. Creating default.');\n _model = createApplicationModel({});\n }\n\n configureApplicationEvents();\n\n _appEvents.applicationInitialized();\n }", "function initApp() {\n // Listening for auth state changes.\n // [START authstatelistener]\n firebase.auth().onAuthStateChanged(function(user) {\n // [START_EXCLUDE silent]\n document.getElementById('quickstart-verify-email').disabled = true;\n\t\t\t\t\tsignInEmail.innerHTML = \"Not Signed In\";\n\t\t\t\t\tloggedInView.style.display = 'none';\n $(\"#loggedInContent\").fadeOut();\n\t\t\t\t\tloginPage.style.display = 'block';\n\t\t\t\t\t\n // [END_EXCLUDE]\n if (user) {\n // User is signed in.\n var displayName = user.displayName;\n var email = user.email;\n var emailVerified = user.emailVerified;\n var photoURL = user.photoURL;\n var isAnonymous = user.isAnonymous;\n var uid = user.uid;\n var providerData = user.providerData;\n\t\t\t\t\t\t\n\n // [START_EXCLUDE]\n \n signInEmail.innerHTML = user.email;\n loggedInView.style.display = 'block';\n // loggedInContent.style.display = 'block';\n $(\"#loggedInContent\").fadeIn();\n $('#wrapper').fadeOut();\n loginPage.style.display = 'none';\n \n document.getElementById('quickstart-sign-in').textContent = 'Sign out';\n //document.getElementById('quickstart-account-details').textContent = JSON.stringify(user, null, ' ');\n\t\t\t\t\t\t\n if (!emailVerified) {\n document.getElementById('quickstart-verify-email').disabled = false;\n }\n // [END_EXCLUDE]\n } else {\n // User is signed out.\n // [START_EXCLUDE]\n $('#wrapper').fadeIn();\n document.getElementById('quickstart-sign-in').textContent = 'Sign in';\n //document.getElementById('quickstart-account-details').textContent = 'null';\n // [END_EXCLUDE]\n }\n // [START_EXCLUDE silent]\n document.getElementById('quickstart-sign-in').disabled = false;\n // [END_EXCLUDE]\n });\n // [END authstatelistener]\n\n document.getElementById('quickstart-sign-in').addEventListener('click', toggleSignIn, false);\n document.getElementById('quickstart-sign-up').addEventListener('click', handleSignUp, false);\n document.getElementById('quickstart-verify-email').addEventListener('click', sendEmailVerification, false);\n document.getElementById('quickstart-password-reset').addEventListener('click', sendPasswordReset, false);\n\n }", "function login() {\n function newLoginHappened() {\n if (user) {\n app(user);\n } else {\n var provider = new firebase.auth.GoogleAuthProvider();\n firebase.auth().sighnInWithRedirect(provider);\n }\n }\n\n firebase.auth().onAuthStateChanged(newLoginHappened);\n}" ]
[ "0.7413315", "0.73419005", "0.7302301", "0.72809494", "0.71405154", "0.70777977", "0.70669764", "0.7051788", "0.7045886", "0.703902", "0.703437", "0.7017912", "0.6991487", "0.6988325", "0.69461995", "0.6932656", "0.69177574", "0.69039106", "0.68899727", "0.68772626", "0.6849819", "0.6847151", "0.6839632", "0.68041056", "0.6759918", "0.67571044", "0.6754837", "0.67362475", "0.6729911", "0.6710598", "0.6710364", "0.6688518", "0.66838205", "0.66758347", "0.66500413", "0.66463226", "0.664037", "0.66389674", "0.6630738", "0.6581964", "0.65766484", "0.65217215", "0.6484247", "0.64731055", "0.64624536", "0.6461833", "0.64157313", "0.6401476", "0.63948846", "0.63815", "0.63790596", "0.6376342", "0.6367616", "0.6341741", "0.633845", "0.63363624", "0.632793", "0.63234633", "0.63207525", "0.63202316", "0.6308047", "0.6297596", "0.6284065", "0.62758744", "0.6274807", "0.62642473", "0.6258313", "0.62563217", "0.62519294", "0.62427896", "0.62420654", "0.623924", "0.6232305", "0.6222589", "0.62127376", "0.62077975", "0.6202575", "0.6201906", "0.6199439", "0.6198227", "0.6193708", "0.6187524", "0.61830926", "0.6174701", "0.61700654", "0.61695355", "0.6169056", "0.61575454", "0.6142671", "0.6139594", "0.6129475", "0.61290973", "0.612689", "0.6122636", "0.612119", "0.61211646", "0.6116217", "0.6112126", "0.6100456", "0.60980475", "0.60961086" ]
0.0
-1
Submits email to Mailchimp using Mailchimp plugin.
function handleSubmit(e) { e.preventDefault() addToMailchimp(emailState) e.target.reset() }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function submitMailChimp(data) {\r\n\t reset(data);\r\n\r\n\t var form = data.form;\r\n\t var payload = {};\r\n\r\n\t // Skip Ajax submission if http/s mismatch, fallback to POST instead\r\n\t if (/^https/.test(loc.href) && !/^https/.test(data.action)) {\r\n\t form.attr('method', 'post');\r\n\t return;\r\n\t }\r\n\r\n\t preventDefault(data);\r\n\r\n\t // Find & populate all fields\r\n\t var status = findFields(form, payload);\r\n\t if (status) return alert(status);\r\n\r\n\t // Disable submit button\r\n\t disableBtn(data);\r\n\r\n\t // Use special format for MailChimp params\r\n\t var fullName;\r\n\t _.each(payload, function(value, key) {\r\n\t if (emailField.test(key)) payload.EMAIL = value;\r\n\t if (/^((full[ _-]?)?name)$/i.test(key)) fullName = value;\r\n\t if (/^(first[ _-]?name)$/i.test(key)) payload.FNAME = value;\r\n\t if (/^(last[ _-]?name)$/i.test(key)) payload.LNAME = value;\r\n\t });\r\n\r\n\t if (fullName && !payload.FNAME) {\r\n\t fullName = fullName.split(' ');\r\n\t payload.FNAME = fullName[0];\r\n\t payload.LNAME = payload.LNAME || fullName[1];\r\n\t }\r\n\r\n\t // Use the (undocumented) MailChimp jsonp api\r\n\t var url = data.action.replace('/post?', '/post-json?') + '&c=?';\r\n\t // Add special param to prevent bot signups\r\n\t var userId = url.indexOf('u=') + 2;\r\n\t userId = url.substring(userId, url.indexOf('&', userId));\r\n\t var listId = url.indexOf('id=') + 3;\r\n\t listId = url.substring(listId, url.indexOf('&', listId));\r\n\t payload['b_' + userId + '_' + listId] = '';\r\n\r\n\t $.ajax({\r\n\t url: url,\r\n\t data: payload,\r\n\t dataType: 'jsonp'\r\n\t }).done(function(resp) {\r\n\t data.success = (resp.result === 'success' || /already/.test(resp.msg));\r\n\t if (!data.success) console.info('MailChimp error: ' + resp.msg);\r\n\t afterSubmit(data);\r\n\t }).fail(function(response, textStatus, jqXHR) {\r\n\t afterSubmit(data);\r\n\t });\r\n\t }", "function submitMailChimp(data) {\n reset(data);\n\n var form = data.form;\n var payload = {};\n\n // Skip Ajax submission if http/s mismatch, fallback to POST instead\n if (/^https/.test(loc.href) && !/^https/.test(data.action)) {\n form.attr('method', 'post');\n return;\n }\n\n preventDefault(data);\n\n // Find & populate all fields\n var status = findFields(form, payload);\n if (status) return alert(status);\n\n // Disable submit button\n disableBtn(data);\n\n // Use special format for MailChimp params\n var fullName;\n _.each(payload, function (value, key) {\n if (emailField.test(key)) payload.EMAIL = value;\n if (/^((full[ _-]?)?name)$/i.test(key)) fullName = value;\n if (/^(first[ _-]?name)$/i.test(key)) payload.FNAME = value;\n if (/^(last[ _-]?name)$/i.test(key)) payload.LNAME = value;\n });\n\n if (fullName && !payload.FNAME) {\n fullName = fullName.split(' ');\n payload.FNAME = fullName[0];\n payload.LNAME = payload.LNAME || fullName[1];\n }\n\n // Use the (undocumented) MailChimp jsonp api\n var url = data.action.replace('/post?', '/post-json?') + '&c=?';\n // Add special param to prevent bot signups\n var userId = url.indexOf('u=')+2;\n userId = url.substring(userId, url.indexOf('&', userId));\n var listId = url.indexOf('id=')+3;\n listId = url.substring(listId, url.indexOf('&', listId));\n payload['b_' + userId + '_' + listId] = '';\n\n $.ajax({\n url: url,\n data: payload,\n dataType: 'jsonp'\n }).done(function (resp) {\n data.success = (resp.result == 'success' || /already/.test(resp.msg));\n if (!data.success) console.info('MailChimp error: ' + resp.msg);\n afterSubmit(data);\n }).fail(function () {\n afterSubmit(data);\n });\n }", "function submitMailChimp(data) {\n reset(data);\n\n var form = data.form;\n var payload = {};\n\n // Skip Ajax submission if http/s mismatch, fallback to POST instead\n if (/^https/.test(loc.href) && !/^https/.test(data.action)) {\n form.attr('method', 'post');\n return;\n }\n\n preventDefault(data);\n\n // Find & populate all fields\n var status = findFields(form, payload);\n if (status) return alert(status);\n\n // Disable submit button\n disableBtn(data);\n\n // Use special format for MailChimp params\n var fullName;\n _.each(payload, function(value, key) {\n if (emailField.test(key)) payload.EMAIL = value;\n if (/^((full[ _-]?)?name)$/i.test(key)) fullName = value;\n if (/^(first[ _-]?name)$/i.test(key)) payload.FNAME = value;\n if (/^(last[ _-]?name)$/i.test(key)) payload.LNAME = value;\n });\n\n if (fullName && !payload.FNAME) {\n fullName = fullName.split(' ');\n payload.FNAME = fullName[0];\n payload.LNAME = payload.LNAME || fullName[1];\n }\n\n // Use the (undocumented) MailChimp jsonp api\n var url = data.action.replace('/post?', '/post-json?') + '&c=?';\n // Add special param to prevent bot signups\n var userId = url.indexOf('u=') + 2;\n userId = url.substring(userId, url.indexOf('&', userId));\n var listId = url.indexOf('id=') + 3;\n listId = url.substring(listId, url.indexOf('&', listId));\n payload['b_' + userId + '_' + listId] = '';\n\n $.ajax({\n url: url,\n data: payload,\n dataType: 'jsonp'\n }).done(function(resp) {\n data.success = (resp.result === 'success' || /already/.test(resp.msg));\n if (!data.success) console.info('MailChimp error: ' + resp.msg);\n afterSubmit(data);\n }).fail(function() {\n afterSubmit(data);\n });\n }", "function mailChimp() {\n $('#mc_embed_signup').find('form').ajaxChimp();\n }", "function submitForm () {\n\n\t\t\t// Add submitting state\n\t\t\tform.setAttribute('data-submitting', true);\n\n\t\t\t// Send the data to the MailChimp API\n\t\t\tsendData(serializeForm(form));\n\n\t\t}", "function submitForm() {\r\n var args = {};\r\n args.Email = session.forms.emarsyssignup.emailAddress.value;\r\n args.EmarsysSignupPage = true;\r\n args.SubscriptionType = \"footer\";\r\n args.SubscribeToEmails = true;\r\n args.Map = EmarsysNewsletter.MapFieldsSignup(); // map the form fields\r\n // send form to processing\r\n processor(args);\r\n}", "function sendToMailChimp_(fn, ln, em, pts){\n //Header of PUT request\n var headers = {\n 'Authorization': 'Basic ' + Utilities.base64Encode('username' + ':' + API_KEY, Utilities.Charset.UTF_8),\n \n };\n \n //MailChimp API requires MD5 hash of email to identify a subscriber\n function md5(str) {\n return Utilities.computeDigest(Utilities.DigestAlgorithm.MD5, str).reduce(function(str,chr){\n chr = (chr < 0 ? chr + 256 : chr).toString(16);\n return str + (chr.length==1?'0':'') + chr;\n },'');\n }\n var emHash = md5(em.toLowerCase());\n \n //Body of PUT request\n var payload = JSON.stringify({ \n \"status_if_new\": \"subscribed\", \n \"email_address\": em,\n \"merge_fields\": {\n \"FNAME\": fn, \n \"LNAME\": ln,\n \"POINTS\": pts\n }\n });\n\n //put the above variables together into 'options'\n var options = {\n \"headers\" : headers,\n \"payload\": payload,\n \"method\" : \"put\",\n \"muteHttpExceptions\" : true\n };\n //PUT request to specific subscriber in Mailchimp\n var response = UrlFetchApp.fetch(mc_base_url + '/lists/' + mc_list_id + '/members/' + emHash,options);\n \n Logger.log(response);\n}", "formSubmit() {\n if(this.get('disableSubmit')) { return; }\n \n this.sendAction('submitUserContact', {\n contactType: this.get('selectedContactType'),\n name: this.get('nameValue'),\n fromEmail: this.get('emailValue'),\n content: this.get('commentValue')\n });\n\n if(this.attrs.onContactSubmit) {\n this.attrs.onContactSubmit();\n }\n }", "function mailChimper(params) {\n var redirectDomain = \"https://script.google.com/macros/s/AKfycbwG-vdUup2QUNsU5uH4QjRN9PJyXriwLiXvrwS_YpMQqBY1-8VR/exec\";\n var Query = \"email_address=\" + params.eMail + \"&localizer=\" + params.localizer + \"&amount=\" + params.amount + \"&perkID=\" + params.perkID;\n var eQuery = window.btoa(unescape(encodeURIComponent(Query)));\n var Query = {\n e: eQuery\n };\n var request = $.ajax({\n type: 'post',\n url: redirectDomain,\n jsonpCallback: 'returningCharge',\n dataType: 'jsonp',\n data: Query\n });\n}", "function addMailchimpScripts(container) {\n\t\tvar formFields = '<div class=\"mc-field-group\"><input type=\"email\" value=\"\" name=\"EMAIL\" placeholder=\"example@email.com\" class=\"required email\" id=\"mce-EMAIL\"></div><div style=\"position: absolute; left: -5000px;\" aria-hidden=\"true\"><input type=\"text\" name=\"b_7df2ba034c9d88245475dc567_58c6176cc6\" tabindex=\"-1\" value=\"\"></div><input type=\"submit\" value=\"Subscribe\" name=\"subscribe\" id=\"mc-embedded-subscribe\" class=\"button\"><div id=\"mce-responses\" class=\"clear\"><div class=\"response\" id=\"mce-error-response\" style=\"display:none\"></div><div class=\"response\" id=\"mce-success-response\" style=\"display:none\"></div></div>';\n\n\t\tvar container = document.querySelector(container);\n\t\tvar form = document.createElement('div');\n\t\tvar formEle = document.createElement('form');\n\t\tvar formInputWrapper = document.createElement('div');\n\t\tvar formInput = document.createElement('input');\n\t\tvar formSubmit = document.createElement('input');\n\t\tvar formResponses = document.createElement('div');\n\t\tvar formResponseErr = document.createElement('div');\n\t\tvar formResponseSucc = document.createElement('div');\n\n\t\tform.id = 'mc_embed_signup';\n\n\t\tformEle.id = 'mc-embedded-subscribe-form';\n\t\tformEle.action = '//preservebrands.us16.list-manage.com/subscribe/post?u=7df2ba034c9d88245475dc567&amp;id=58c6176cc6';\n\t\tformEle.method = 'post';\n\t\tformEle.classList.add('validate');\n\t\tformEle.target = '_blank';\n\t\tformEle.name = 'mc-embedded-subscribe-form';\n\t\tformEle.noValidate;\n\n\t\tformInputWrapper.classList.add('mc-field-group');\n\n\t\tformInput.type = 'email';\n\t\tformInput.name = 'EMAIL';\n\t\tformInput.id = 'mce-EMAIL';\n\t\tformInput.placeholder = 'Example@email.com';\n\t\tformInput.classList.add('required');\n\t\tformInput.classList.add('email');\n\n\t\tformSubmit.type = 'submit';\n\t\tformSubmit.name = 'subscribe';\n\t\tformSubmit.id = 'mc-embedded-subscribe';\n\t\tformSubmit.classList.add('button');\n\n\t\tformResponses.id = 'mce-responses';\n\t\tformResponseErr.id = 'mce-error-response';\n\t\tformResponseErr.classList.add('response');\n\t\tformResponseErr.style.display = 'none';\n\t\tformResponseSucc.id = 'mce-success-response';\n\t\tformResponseSucc.classList.add('response');\n\t\tformResponseSucc.style.display = 'none';\n\n\t\tformInputWrapper.appendChild(formInput);\n\t\tformEle.appendChild(formInputWrapper);\n\t\tformEle.appendChild(formSubmit);\n\t\tformResponses.appendChild(formResponseErr);\n\t\tformResponses.appendChild(formResponseSucc);\n\t\tformEle.appendChild(formResponses);\n\t\tform.appendChild(formEle);\n\t\tcontainer.appendChild(form);\n\n\t\tvar script = document.createElement('script');\n\t\t//script.src = '//s3.amazonaws.com/downloads.mailchimp.com/js/mc-validate.js';\n\t\tscript.src = blogURL + '/wp-content/themes/known_starter/src/mc-validate.js';\n\t\tdocument.head.appendChild(script);\n\t\tscript.onload = function() {\n\t\t\twindow.fnames = new Array();\n\t\t\twindow.ftypes = new Array();\n\t\t\t\tfnames[0]='EMAIL';\n\t\t\t\tftypes[0]='email';\n\t\t\tvar $mcj = jQuery.noConflict(true);\n\t\t}\n\t}", "function ajaxMailChimpForm($form, $resultElement) {\n\n // Hijack the submission. We'll submit the form manually.\n $form.submit(function(e) {\n e.preventDefault();\n if (!isValidEmail($form)) {\n var error = \"A valid email address must be provided.\";\n $resultElement.html(error);\n } else {\n $resultElement.css(\"color\", \"black\");\n $resultElement.html(\"Subscribing...\");\n submitSubscribeForm($form, $resultElement);\n }\n });\n }", "function submit() {\n let req = {\n method: 'POST',\n url: Endpoints.SUBSCRIBE,\n data: {\n mail: vm.email\n }\n };\n\n $http(req).then((res) => {\n if (res.data.success) {\n NotificationService.success(res.data.data.message);\n } else {\n NotificationService.error(res.data.data.message);\n }\n });\n }", "function ajaxMailChimpForm($form, $resultElement) {\r\n // Hijack the submission. We'll submit the form manually.\r\n $form.submit(function (e) {\r\n e.preventDefault();\r\n if (!isValidEmail($form)) {\r\n var error = \"A valid email address must be provided.\";\r\n $resultElement.html(error);\r\n $resultElement.css(\"color\", \"red\");\r\n } else {\r\n $resultElement.css(\"color\", \"black\");\r\n $resultElement.html(\"Subscribing...\");\r\n submitSubscribeForm($form, $resultElement);\r\n }\r\n });\r\n }", "function submitSubscribeForm($form, $resultElement) {\r\n $.ajax({\r\n type: \"GET\",\r\n url: $form.attr(\"action\"),\r\n data: $form.serialize(),\r\n cache: false,\r\n dataType: \"jsonp\",\r\n jsonp: \"c\", // trigger MailChimp to return a JSONP response\r\n contentType: \"application/json; charset=utf-8\",\r\n error: function (error) {\r\n // According to jquery docs, this is never called for cross-domain JSONP requests\r\n },\r\n success: function (data) {\r\n if (data.result != \"success\") {\r\n var message = data.msg || \"Sorry. Unable to subscribe. Please try again later.\";\r\n $resultElement.css(\"color\", \"red\");\r\n if (data.msg && data.msg.indexOf(\"already subscribed\") >= 0) {\r\n message = \"You're already subscribed. Thank you.\";\r\n $resultElement.css(\"color\", \"black\");\r\n }\r\n $resultElement.html(message);\r\n } else {\r\n $resultElement.css(\"color\", \"black\");\r\n $resultElement.html(\"Thank you!<br>You must confirm the subscription in your inbox.\");\r\n }\r\n }\r\n });\r\n }", "function submitSubscribeForm($form, $resultElement) {\n $.ajax({\n type: \"GET\",\n url: $form.attr(\"action\"),\n data: $form.serialize(),\n cache: false,\n dataType: \"jsonp\",\n jsonp: \"c\", // trigger MailChimp to return a JSONP response\n contentType: \"application/json; charset=utf-8\",\n error: function(error) {\n // According to jquery docs, this is never called for cross-domain JSONP requests\n },\n success: function(data) {\n if (data.result != \"success\") {\n var message = data.msg || \"Sorry. Unable to subscribe. Please try again later.\";\n $resultElement.css(\"color\", \"red\");\n if (data.msg && data.msg.indexOf(\"already subscribed\") >= 0) {\n message = \"You're already subscribed. Thank you.\";\n $resultElement.css(\"color\", \"white\");\n }\n $resultElement.html(message);\n } else {\n $resultElement.css(\"color\", \"white\");\n $resultElement.html(\"Thank you!<br>You must confirm the subscription in your inbox.\");\n\n $('.subscribe').velocity({\n opacity: 0,\n top: 40\n },{\n delay: 800,\n duration: 400,\n display: 'none'\n });\n\n }\n }\n });\n }", "function form_submit()\n {\n /* Get reply form */\n var form = submit_btn.form;\n\n /* The fields we need when do a post */\n var fields = [\"followup\", \"rootid\", \"subject\", \"upfilerename\",\n \"username\", \"passwd\", \"star\", \"totalusetable\", \"content\",\n \"expression\", \"signflag\"];\n\n /* The fields we need to encode when post */\n var encode_fields = [ \"content\" ];\n\n /* Do ajax post */\n ajax_post(form, fields, encode_fields, {\"onreadystatechange\": post_callback});\n }", "function submitSubscribeForm($form, $resultElement) {\n $.ajax({\n type: 'GET',\n url: $form.attr('action'),\n data: $form.serialize(),\n cache: false,\n dataType: 'jsonp',\n jsonp: 'c', // trigger MailChimp to return a JSONP response\n contentType: 'application/json; charset=utf-8',\n\n error: function(error) {\n // According to jquery docs, this is never called for cross-domain JSONP requests\n },\n\n success: function(data) {\n if (data.result != 'success') {\n var message = data.msg || 'Sorry. Unable to subscribe. Please try again later.'\n $resultElement.css('color', 'red')\n\n if (data.msg && data.msg.indexOf('already subscribed') >= 0) {\n message = \"You're already subscribed. Thank you.\"\n $resultElement.css('color', 'red')\n }\n\n $resultElement.html(message)\n } else {\n $resultElement.css('color', 'greenyellow')\n $resultElement.html('Thank you!<br>You must confirm the subscription in your inbox.')\n }\n },\n })\n }", "async onSendClick(email) {\n const { profile, growSurf } = this.props;\n const { formData } = this.state;\n // email the invite\n const res = await fetch(`${PROXY_ENDPOINT}/mailchimp/email`, {\n method: 'POST',\n body: JSON.stringify({\n personalizations: [\n {\n to: [{ email }],\n subject: `${profile.firstName} ${profile.lastName} Thinks This Topcoder Gig Is For You!`,\n },\n ],\n from: { email: 'noreply@topcoder.com', name: `${profile.firstName} ${profile.lastName} via Topcoder Gigwork` },\n content: [{\n type: 'text/plain', value: `${formData.body}?referralId=${growSurf.data.id}`,\n }],\n }),\n headers: {\n 'Content-Type': 'application/json',\n },\n redirect: 'follow',\n });\n if (res.status >= 300) {\n this.setState({\n isReferrError: await res.json(),\n });\n } else {\n this.setState({\n isReferrSucess: true,\n });\n }\n }", "function sendEmail()\r\n{\r\n $('#send-button').addClass('disabled');\r\n\r\n sendMessage(\r\n {\r\n 'To': $('#compose-to').val(),\r\n 'Subject': $('#compose-subject').val()\r\n },\r\n $('#compose-message').val(),\r\n composeTidy\r\n );\r\n\r\n return false;\r\n}", "function sendMail(contactForm) {\n emailjs.send(\"gmail\", \"newsletter\", {\n \"from_firstname\": contactForm.firstname.value,\n \"from_lastname\": contactForm.lastname.value,\n \"from_email\": contactForm.emailaddress.value\n })\n .then(\n function(response) {\n console.log(\"SUCCESS\", response);\n // Shows modal when the all fields have been completed in the form and the user has clicked on the submit button\n $(\"#myModal\").modal(\"toggle\");\n $(\"#close-modal\").click(function() {\n location.reload();\n });\n },\n function(error) {\n console.log(\"FAILED\", error);\n },\n );\n return false; // To block from loading a new page\n}", "function submit(event) {\n\n // Query the following values from user inputs form\n const recipientMessage = document.querySelector('#compose-recipients').value;\n const subjectMessage = document.querySelector('#compose-subject').value;\n const bodyMessage = document.querySelector('#compose-body').value;\n\n // post this inputs to server using fetch request with POST method\n fetch('/emails', {\n method: 'POST',\n body: JSON.stringify({\n recipients: recipientMessage,\n subject: subjectMessage,\n body: bodyMessage\n })\n })\n .then(response => response.json())\n .then(data => {\n // Give feedback to user: successful message or error\n if(!data.error){\n alert(data.message);\n stop()\n load_mailbox('sent');\n }\n else{\n alert(data.error);\n stop()\n }\n });\n}", "function sendMail(newsletterSignup) {\n emailjs.send(\"service_c5ljukn\", \"template_a4yyv0p\", {\n \"from_name\": newsletterSignup.name.value,\n \"from_email\": newsletterSignup.email.value,\n })\n .then(\n function (response) {\n $('#msgModal').modal('show');\n console.log(\"SUCCESS\", response);\n },\n function (error) {\n console.error(\"FAILED\", error);\n }\n );\n return false;\n}", "async function handleSubmit(e, data,) {\n e.preventDefault();\n alert(`Thank you for your message from ${form.email}`)\n const templateId = 'template_q2f0g8w';\n const serviceID = 'my_gmail';\n sendFeedback(serviceID, templateId, { from_name: form.username, message_html: form.message, reply_to: form.email })\n }", "function mailchimpCallback(resp) {\n var form = $('#mc-form'),\n messageContainer = $('#message-newsletter');\n\n form.find('.form-group').removeClass('error');\n if (resp.result === 'error') {\n form.find('.form-group').addClass('error');\n } else {\n form.find('.form-control').fadeIn().val('');\n }\n\n messageContainer.slideDown('slow', 'swing');\n\n setTimeout(function () {\n messageContainer.slideUp('slow', 'swing');\n }, 10000);\n }", "function submitEmailToFirebase() {\n const userEmail = email.value;\n\n users.add({\n email: `${userEmail}`,\n });\n\n email.value = \"\";\n\n if (!email.value) {\n title.textContent = \"Thank you for subscribing! 👏\";\n }\n}", "function sendMail(contactForm) {\n emailjs\n .send(\"gmail\", \"googleplaces_milestoneproject\", {\n from_name: contactForm.fullname.value,\n from_email: contactForm.emailaddress.value,\n project_request: contactForm.textarea.value\n })\n .then(\n function(response) {\n if (submit_fail) {\n submit_fail.classList.add(\"d-none\");\n }\n resetForm();\n submit_success.classList.remove(\"d-none\");\n setTimeout(() => {\n submit_success.classList.add(\"d-none\");\n }, 3000);\n console.log(\"SUCCESS\", response);\n },\n function(error) {\n submit_fail.classList.remove(\"d-none\");\n console.log(\"FAILED:\",error, response);\n }\n );\n return false;\n}", "async function sendFormSubmission(options) {\n let transporter = nodemailer.createTransport({\n service: \"hotmail\",\n auth: {\n user: \"diana-jstest-01@outlook.com\",\n pass: \"j883Kf@Rmr4g!\"\n }\n });\n\n // Waiting for the Promise and returning it to the calling function\n return await transporter.sendMail(options);\n}", "function notifyOnSubmission() {\r\n \r\n var form = FormApp.openById(\"Redacted\");\r\n \r\n // get response that was just submitted.\r\n var mostRecentResponse = form.getResponses().pop();\r\n \r\n // access the boxes the user filled out - They're indexed in the order they appear\r\n var itemResponses = mostRecentResponse.getItemResponses(); // -> ItemResponse[]\r\n \r\n var responseObject = {\r\n name : itemResponses[0].getResponse(),\r\n email : itemResponses[1].getResponse(),\r\n platform : itemResponses[2].getResponse(),\r\n issue : itemResponses[3].getResponse(),\r\n };\r\n \r\n Logger.log(responseObject); \r\n \r\n var memberAssigned = getMemberToSendTo(responseObject);\r\n var emailBody = \r\n `\r\n New Support Ticket From ${responseObject.name} \\n\r\n Platform: ${responseObject.platform}\\n\r\n Issue: ${responseObject.issue}\r\n `;\r\n GmailApp.sendEmail(memberAssigned.email, `New Support Ticket From ${responseObject.name}`, emailBody);\r\n Logger.log(\"Sent to \" + memberAssigned.email);\r\n var admin_email = \"\";\r\n GmailApp.sendEmail(admin_email, `New Support Ticket From ${responseObject.name}`, emailBody);\r\n Logger.log(\"Sent to Admin\");\r\n }", "function sendMail(contactForm, level) {\n $(\"form button\").html(\"Sending...\");\n\n emailjs.send(\"service_wofndpb\", \"template_8yl86a3\", {\n \"level\": level,\n \"form_email\": contactForm.userEmail.value\n })\n .then(\n function() {\n $(\"form button\").html(\"Sent!\");\n },\n function(error) {\n alert(\"Email could not be sent. Error:\" + error);\n }\n );\n\n return false;\n}", "function sendMail() {\n let emailTo = toEmail.value;\n let emailFrom = fromEmail.value;\n let uuid = downloadLink.value.split(\"/\").splice(-1, 1)[0];\n const data = {\n uuid,\n emailTo,\n emailFrom,\n };\n fetch(emailUrl, {\n method: \"POST\",\n headers: {\n \"Content-Type\": \"application/json\",\n },\n body: JSON.stringify(data),\n })\n .then((res) => res.json())\n .then((data) => {\n if (data.success) {\n toEmail.value = \"\";\n fromEmail.value = \"\";\n sharingContainer.style.display = \"none\";\n showPrompt(\"Email Sent Successfully\");\n }\n });\n}", "function triggerSubmit (e) {\n var $this = $(this);\n if (!$this.hasClass('ctools-ajaxing')) {\n $this.find('.ctools-auto-submit-click').click();\n }\n }", "function triggerSubmit (e) {\n var $this = $(this);\n if (!$this.hasClass('ctools-ajaxing')) {\n $this.find('.ctools-auto-submit-click').click();\n }\n }", "function sendMail(contactform) {\n emailjs.send(\"gmail\", \"patagonianexperience\", {\n \"first_name\": contactform.firstname.value,//Link to contactForm input on contact page\n \"last_name\": contactform.lastname.value,\n \"from_email\": contactform.emailaddress.value,\n \"travel_query\": contactform.query.value\n })\n .then(\n function(response) {\n console.log(\"SUCCESS\", response);\n },\n function(error) {\n console.log(\"FAILED\", error);\n }\n );\n return false; // To block from loading a new page\n}", "sendEmail() {\n email([EMAIL], null, null, null, null);\n }", "function submit() {\n\t\tvar $form = $(this).closest('form');\n\t\tif (validate($form)) {\n\t\t\tif(true){\n\t\t\t\tsend($form);\n\t\t\t} else {\n\t\t\t\tshakeButton(this);\n\t\t\t}\n\t\t}\n\t}", "function subscribe_newsletter(\n subscribe_url,\n subscribe_form,\n subscribe_feedback_selector,\n subscribe_submit_selector) {\n\n subscribe_form.each(function() {\n subscribe_form = $(this);\n subscribe_form_feedback = $(this).find(subscribe_feedback_selector);\n subscribe_form_submit = $(this).find(subscribe_submit_selector);\n\n (function(\n subscribe_form, \n subscribe_form_feedback, \n subscribe_form_submit) {\n\n subscribe_form.submit(function(e) {\n e.preventDefault();\n\n fetch(subscribe_url, {\n method: 'POST',\n headers: { \n \"Content-type\": \"application/x-www-form-urlencoded; charset=UTF-8\" \n }, \n body: subscribe_form.serialize() \n })\n .then(resp => resp.json())\n .then(function(res) {\n if (res.success == true) {\n subscribe_form_feedback\n .css('color', '#00FF00') // green\n .html(\"Thank you for subscribing!\");\n\n // disable form submit on success\n subscribe_form_submit.prop('disabled', true);\n } else {\n subscribe_form_feedback\n .css('color', '#FFFF00') // yellow\n .html(res.errors);\n }\n })\n .catch(function(err) {\n console.log(err);\n });\n\n });\n })(subscribe_form, \n subscribe_form_feedback, \n subscribe_form_submit);\n });\n}", "submit() {}", "function sendEmail(to_name, to_email, from_name, from_email, subject, message_html){\n var message = {\n \"html\": message_html,\n \"subject\": subject,\n \"from_email\": from_email,\n \"from_name\": from_name,\n \"to\": [{\n \"email\": to_email,\n \"name\": to_name\n }],\n \"important\": false,\n \"track_opens\": true, \n \"auto_html\": false,\n \"preserve_recipients\": true,\n \"merge\": false,\n \"tags\": [\n \"Fullstack_Tumblrmailer_Workshop\"\n ] \n };\n var async = false;\n var ip_pool = \"Main Pool\";\n mandrill_client.messages.send({\"message\": message, \"async\": async, \"ip_pool\": ip_pool}, function(result) {\n // console.log(message);\n // console.log(result); \n }, function(e) {\n // Mandrill returns the error as an object with name and message keys\n console.log('A mandrill error occurred: ' + e.name + ' - ' + e.message);\n // A mandrill error occurred: Unknown_Subaccount - No subaccount exists with the id 'customer-123'\n });\n }", "function sendEmail(to_name, to_email, from_name, from_email, subject, message_html){\n var message = {\n \"html\": message_html,\n \"subject\": subject,\n \"from_email\": from_email,\n \"from_name\": from_name,\n \"to\": [{\n \"email\": to_email,\n \"name\": to_name\n }],\n \"important\": false,\n \"track_opens\": true,\n \"auto_html\": false,\n \"preserve_recipients\": true,\n \"merge\": false,\n \"tags\": [\n \"Fullstack_Tumblrmailer_Workshop\"\n ]\n };\n var async = false;\n var ip_pool = \"Main Pool\";\n mandrill_client.messages.send({\"message\": message, \"async\": async, \"ip_pool\": ip_pool}, function(result) {\n // console.log(message);\n // console.log(result);\n }, function(e) {\n // Mandrill returns the error as an object with name and message keys\n console.log('A mandrill error occurred: ' + e.name + ' - ' + e.message);\n // A mandrill error occurred: Unknown_Subaccount - No subaccount exists with the id 'customer-123'\n });\n }", "function userSubmits(message, buttonElement) {\n buttonElement.submit();\n}", "function sendMail(contactForm) {\n emailjs.send(\"gmail\", \"joinMailList\", {\n from_email: contactForm.email.value,\n })\n .then(\n function(response) {\n console.log(\"SUCCESS\", response);\n },\n function(error) {\n console.log(\"FAILED\", error);\n }\n );\n $('#modalJoinMail').modal('hide');\n $('#modalJoinSuccess').modal('show');\n return false;\n}", "function SeamonkeyImportMail() {}", "function sendMail(contactForm) {\n emailjs.send(\"service_htxlx5m\",\"template_hcxua4p\", {\n \"message\": contactForm.message.value,\n \"from_email\": contactForm.emailaddress.value,\n \"from_name\": contactForm.name.value\n })\n .then(\n function(response) {\n alert(\"Thank you, your form has been submitted.\")\n location.reload();\n },\n function(error) {\n console.log(\"FAILED\", error);\n });\n return false; //To block from loading a new page\n}", "function sendEmail(e) {\n e.preventDefault();\n \n emailjs.sendForm('gmail', 'template_w.jake.fullmer', '#contactForm', 'user_OY02r5T8KPqVR1frBk330')\n .then(function(response) {\n console.log(response.text);\n setFormMessage(\"Message sent!\");\n }, function(error) {\n console.log(error.text);\n setFormMessage(\"Your message couldn't be sent. Please email Jake directly at w.jake.fullmer@gmail.com@gmail.com\");\n });\n }", "function sendMail(contactForm) {\n emailjs.send(\"gmail\", \"template_trivaworld\", {\n \"from_name\": contactForm.name.value,\n \"from_email\": contactForm.email.value,\n \"message\": contactForm.message.value,\n })\n\n .then(function(response) {\n console.log('SUCCESS!', response.status, response.text);\n // Turn the text inside the button to Sent\n $(\"#btn-submit\").html('<i class=\"fas fa-check\"></i> Sent');\n $(\"#btn-submit i\").css(\"color\", \"#01a74b\");\n $('#contact-form')[0].reset();\n // After 3 seconds turn it back to Send Message\n setTimeout(function(){\n $(\"#btn-submit\").html('Send Message');\n }, 3000);\n\n }, function(error) {\n console.log('FAILED...', error);\n $(\"#btn-submit\").html('Send Message');\n });\n return false;\n}", "function sendMail(){\n\tvar email = Session.getActiveUser().getEmail();\n\tMailApp.sendEmail(email, \"Your Putzparty form was submitted!\", \"yeah!\");\n}", "function sendMail(contactForm) {\n emailjs.send(\"gmail\", \"template_vn6mied\", {\n \"name\": contactForm.name.value, \n \"email_address\": contactForm.email.value, \n \"feedback\": contactForm.feedback.value,\n })\n .then(\n function(response) {\n $(\"#full_name\").val(\"\");\n $(\"#email_address\").val(\"\");\n $(\"#feedback\").val(\"\");\n $(\"#sendButton\").html(\"<i class='far fa-check-square'></i>Message sent!\");\n $(\"#sendButton\").prop('disabled', true);\n },\n\n function(error) {\n alert(\"Please complete all fields.\");\n }\n );\n return false;\n}", "function successfulSubmit() {\n console.log(\"Successful submit\");\n\n // Publish a \"form submitted\" event\n $.publish(\"successfulSubmit\");\n\n // Hide the form and show the thanks\n $('#form').slideToggle();\n $('#thanks').slideToggle();\n\n if($('#address-search-prompt').is(\":hidden\")) {\n $('#address-search-prompt').slideToggle();\n }\n if($('#address-search').is(\":visible\")) {\n $('#address-search').slideToggle();\n }\n\n // Reset the form for the next submission.\n resetForm();\n }", "function signup() {\r\n try {\r\n if (!dw.system.Site.getCurrent().getCustomPreferenceValue(\"emarsysEnabled\")) {\r\n emarsysDisabledTemplate();\r\n return;\r\n }\r\n // clear form\r\n app.getForm('emarsyssignup').clear();\r\n // render the Submit Form\r\n app.getView({\r\n ContinueURL: URLUtils.https('EmarsysNewsletter-SubmitForm')\r\n }).render('subscription/emarsyssignup');\r\n } catch(e) {\r\n errorPage(e);\r\n }\r\n}", "function enqueueEmail(params){\n\n}", "function submitForm(){\n console.log(\"entered submit function\");\n// e.preventDefault();\n\n // Get values\n var type=\"cc\"\n var name = \"ram\";\n var age = \"\";\n var email = getInputVal('mail');\n var phone = \"num\";\n\n // Save message\n saveMessage(type,name,age,email, phone);\n}", "function submitConformation() {\n swal(\"Thanks For !\", \"Buying The Mega Bus Ticket!\", \"success\");\n}", "submitForm() {\n this._executeSubmitAction()\n .then(\n () => this.onSubmitSuccessResponse(this.formSuccessMessage)\n )\n .catch(\n () => this.onSubmitFailureResponse(this.formFailedMessage)\n );\n }", "function mturkSubmit(submitUrl, results) {\r\n var form = $(\"#submit-form\");\r\n addHiddenField(form, 'assignmentId', state.assignmentId);\r\n addHiddenField(form, 'workerId', state.workerId);\r\n addHiddenField(form, 'results', JSON.stringify(results));\r\n addHiddenField(form, 'feedback', $(\"#feedback-input\").val());\r\n\r\n $(\"#submit-form\").attr(\"action\", submitUrl);\r\n $(\"#submit-form\").attr(\"method\", \"POST\");\r\n // if (DEBUG) {\r\n // return;\r\n // }\r\n $(\"#submit-form\").submit();\r\n $(\"#submit-button\").removeClass(\"loading\");\r\n generateMessage(\"positive\", \"Thanks! Your task was submitted successfully.\");\r\n $(\"#submit-button\").addClass(\"disabled\");\r\n}", "function doSubmit(pOptions){\n apex.submit(pOptions);\n}", "function submit_fillter(){\n\n\t}", "function sendEmail(e) {\n e.preventDefault();\n emailjs\n .sendForm(\n \"service_detp45p\",\n \"template_23zv4dw\",\n e.target,\n \"user_hV8uzE2oGvxy4MCE4JnvA\"\n )\n .then(\n (result) => {\n console.log(\"email sent\");\n },\n (error) => {\n console.log(error.text);\n }\n );\n }", "function postEmail() {\n var email = document.getElementById(\"emailInput\").value\n \n axios.post(`${API_URL}:8080/api/${SITE_ID}/customer`, {\"customer\": {\"email\": email}} )\n .then(res => {\n document.getElementById(\"newsletterUNSubmitted\").style.display = \"none\";\n document.getElementById(\"newsletterSubmitted\").style.display = \"flex\";\n })\n .catch(err => {\n console.log(\"error posting newsletter email\",err);\n });\n }", "function faqEnroll() {\n if ( $('#mce-EMAIL').val() == \"\" ) {\n\t handleLoginFailure({code: \"NOLOGIN_NOEMAIL\"});\n\t return;\n };\n register( $('#mc-embedded-subscribe-form') );\n }", "submit() {\n }", "function sendEmail() {\n var milestoneData = getMilestoneData();\n var htmlBody = getEmailHtml(milestoneData);\n var recipients = getMailAddress();\n var projectTitle = getProjectTitle();\n MailApp.sendEmail({\n to : recipients,\n subject : 'Weekly Updates (' + projectTitle + ')',\n htmlBody : htmlBody\n });\n}", "function mailchimpCallback(resp) {\n if (resp.result === 'success') {\n\t\t\t$('#newsletter-error').slideUp();\n $('#newsletter-success').slideDown();\n }\n else if (resp.result === 'error') {\n\t\t\t$('#newsletter-success').slideUp();\n $('#newsletter-error').slideDown();\n }\n }", "_testSubmitMessage() {\n if (this.__shouldSubmitMessage) this._submitMessage();\n this.__shouldSubmitMessage = false;\n }", "sendMail(options) {}", "function sendMail(contactForm) {\n emailjs.send(\"girls on the run\", \"Run\", {\n \"from_name\": contactForm.name.value,\n \"from_email\": contactForm.emailaddress.value,\n \"message\": contactForm.message.value,\n\n })\n .then(\n function (response) {\n console.log(\"SUCCESS\", response);\n contactForm.name.value = \"\"\n contactForm.emailaddress.value = \"\"\n contactForm.message.value = \"\"\n\n // show message when form sent\n $(document).ready(function () {\n $('#email-sent').show();\n });\n\n\n },\n function (error) {\n console.log(\"FAILED\", error);\n }\n );\n return false;\n}", "function onSendInviteFormSubmit() {\n let body = {\n action: 'inviteUser'\n };\n\n let form = new FormData(this);\n\n for (const [key, value] of form.entries()) {\n body[key] = value;\n }\n\n api.post('/showcase-projects.php', body)\n .then(res => {\n snackbar(res.message, 'success');\n })\n .catch(err => {\n snackbar(err.message, 'error');\n });\n\n return false;\n}", "submit(data, formRef) {\n Meteor.call(addProjectMethod, data, (error) => {\n if (error) {\n swal('Error', error.message, 'error');\n } else {\n swal('Success', 'Project added successfully', 'success').then(() => formRef.reset());\n }\n });\n }", "submitEmergencyForm ()\n {\n\n // Submit form\n\n let form = $('#emergencyContactForm');\n\n // We call onEmergencyFormSubmit with\n\n // the form as parameter\n\n this.onEmergencyFormSubmit(form[0]);\n\n\n }", "async send(callback) {\n this.sendSlackNotification();\n\n if (this.mailgunDomain && this.mailgunKey) {\n const client = this.mailer.client({\n username: \"api\",\n key: this.mailgunKey\n });\n\n const message = {\n from: this.replaceTags(this.formConfig.from),\n to: this.getToAddresses(),\n subject: this.replaceTags(this.formConfig.subject),\n text: this.getMessageText(),\n html: this.getMessageHtml()\n };\n\n // https://www.npmjs.com/package/mailgun.js\n return client.messages\n .create(this.mailgunDomain, message)\n .then(() => {\n console.log(`Mailgun message sent.`);\n this.onFinished(callback);\n })\n .catch(err => console.log(err));\n } else {\n return this.onFinished(callback);\n }\n }", "function setupNewsletterForm(newsletterUrl) {\n\t$(document).ready(function () {\n\t\t$('#btn_Subscribe').unbind('click').bind('click', function () {\n\t\t\tvar email = $('#guest_mail').val();\n\t\t\t// begin ajax\n\t\t\tvar url_ = newsletterUrl;;\n\t\t\t$.ajax({\n\t\t\t\turl: url_,\n\t\t\t\tdata: {email: email, ajax: 'ajax'},\n\t\t\t\ttype: \"post\",\n\t\t\t\tdataType: \"json\",\n\t\t\t\tasync: false,\n\t\t\t\tsuccess: function (data) {\n\t\t\t\t\tif (data['success'] == true) {\n\t\t\t\t\t\t$('.newsletter .errorSummary').show().css({color: \"#0099FF\"}).text(\"Successfully!\");\n\t\t\t\t\t\t$('#guest_mail').val('');\n\t\t\t\t\t} else {\n\t\t\t\t\t\t$('.newsletter .errorSummary').show().css({color: \"red\"}).text(data['msg']);\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\t\t\treturn false;\n\t\t\t// end ajax\n\t\t});\n\t});\n}", "function sendEmail(e) {\n e.preventDefault();\n\n emailjs\n .sendForm(\n \"default_service\",\n \"template_jy1y16p\",\n e.target,\n \"user_5CZ2p7y5NryVd84AQesAp\"\n )\n .then(\n (result) => {\n alert(result.text);\n },\n (error) => {\n alert(error.text);\n }\n );\n document.getElementById(\"contact-form\").style.display = \"none\";\n}", "function emailSubmit(email) {\n var re = /^(([^<>()[\\]\\\\.,;:\\s@\\\"]+(\\.[^<>()[\\]\\\\.,;:\\s@\\\"]+)*)|(\\\".+\\\"))@((\\[[0-9]{1,3}\\.[0-9]{1,3}\\.[0-9]{1,3}\\.[0-9]{1,3}\\])|(([a-zA-Z\\-0-9]+\\.)+[a-zA-Z]{2,}))$/;\n return re.test(email);\n}", "async send(template, subject) {\n // 1 ) Render The HTML based on a pub template\n const html = pug.renderFile(\n `${__dirname}/../../views/email/${template}.pug`,\n {\n firstName: this.firstName,\n url: this.url,\n subject\n }\n );\n\n // 2) Define email options\n const mailOptions = {\n from: this.from,\n to: this.to,\n subject,\n html,\n text: htmlToText.fromString(html)\n };\n\n // 3) Create a transport and send email\n await this.newTransport().sendMail(mailOptions);\n }", "function sendCopyMail(contactForm) {\n emailjs.send(\"gmail\", \"contactForm\", {\n from_name: contactForm.name.value,\n from_email: contactForm.email.value,\n from_subject: contactForm.subject.value,\n from_message: contactForm.message.value,\n })\n .then(\n function(response) {\n console.log(\"SUCCESS\", response);\n },\n function(error) {\n console.log(\"FAILED\", error);\n }\n );\n $('#modalContactSubmit').modal('show');\n document.getElementById('name').value=''; \n document.getElementById('email').value=''; \n document.getElementById('subject').value='';\n document.getElementById('message').value=''; \n return false;\n \n}", "function mailchimpCallback(resp) {\n\t\tvar $error = $('#newsletter-error');\n\t\tvar $success = $('#newsletter-success');\n\t\t$error.hide();\n\t\t$success.hide();\n\t\t\n\t\tif (resp.result === 'error') {\n\t\t\t$error.show().html(resp.msg);\n\t\t\t$success.hide();\n\t\t} else {\n\t\t\t$error.hide();\n\t\t\t$success.show();\n\t\t}\n\t}", "submitExtra() {\n }", "function sendMail(contactForm) {\n emailjs.send(\"carpet_specialist\", \"carpet_specialist\", {\n \"from_name\": contactForm.name.value,\n \"from_email\": contactForm.email.value,\n \"subject\": contactForm.subject.value,\n \"message\": contactForm.message.value\n });\n return false;\n}", "function emailCSVReport() {\r\n if (usrSubmitIsValid(true)) {\r\n var params = getReportsPageParams(ITG_CLCCBDGT.FLDS, ITG_CLCCBDGT.POST_MAP, true);\r\n if (params != null) {\r\n if (nlapiGetFieldValue('custpage_fmt_reports_showemail') == 'T') {\r\n return openEmailPopupRedir();\r\n } else {\r\n try {\r\n var form = jQuery('#main_form');\r\n if (form != null) {\r\n form.submit(jQuery.proxy(function () {\r\n var e = this.attr('action');\r\n jQuery.ajax({\r\n type: 'POST',\r\n url: e,\r\n data: this.serialize(),\r\n beforeSend: function () {\r\n if (!g_alreadySet) {\r\n nlapiSetFieldValue('custpage_jsonobject', JSON.stringify(params));\r\n nlapiSetFieldValue('custpage_issubmit', 'T');\r\n g_alreadySet = true;\r\n }\r\n }\r\n });\r\n }, form));\r\n form.submit();\r\n } else {\r\n alert('An unexpected error has ocurred. Please contact your NetSuite Administrator.');\r\n }\r\n } catch (e) {\r\n alert('An unexpected error has ocurred. Please try again later or contact your NetSuite Administrator.');\r\n nlapiLogExecution('ERROR', '[FMT] emailCSVReport error', e);\r\n }\r\n }\r\n\r\n } else {\r\n alert('You must select at least one report to submit this request.');\r\n }\r\n }\r\n}", "function sendMail(contactForm) {\n emailjs.send(\"service_0gbqz3i\", \"template_ouiouibaguette\", {\n \"from_fname\": contactForm.fname.value,\n \"from_lname\": contactForm.lname.value,\n \"from_email\": contactForm.email.value,\n \"message\": contactForm.message.value\n })\n .then(\n function(response) {\n console.log(\"SUCCESS - Email sent\", response);\n $('#contact-form-title').text(\"Thank you!\");\n $('#contact-form-text').text(\"Your email has been sent, we will get back to you soon!\");\n $('#contact-form-content form').hide();\n\n resetForm();\n },\n function(error) {\n console.log(\"FAILED - The email has not been sent\", error);\n $('#contact-form-title').text(\"Oops...\");\n $('#contact-form-text').text(\"It seems something went wrong. We are probably already working on a fix, so try again later!\");\n $('#contact-form-content form').hide();\n\n resetForm();\n }\n );\n return false; // To block from loading a new page\n}", "function submitForm(e){\n e.preventDefault();\n let name=document.querySelector('#name')\n let email=document.querySelector('#email')\n let message=document.querySelector('#message')\n \n document.querySelector('.contact').reset();\n sendEmail(name,email,message)\n}", "function mailSendAjax(container, eventBtn, completeLayer, url) {\n \t\n \tvar $submitForm = $('#' + container.find('form').attr('id'));\n\t\t \tif(document.location.host ===\"www.samsung.com\"){\n\t\t\t\turl = \"https://www.samsung.com\" + url;\n\t\t\t} else if(document.location.host ===\"origin2.samsung.com\"){\n\t\t\t\turl = \"https://origin2.samsung.com\" + url;\n\t\t\t}\n\t\t\n \t$.ajax({\n type : 'POST',\n url : url,\n data : $($submitForm, container).serializeArray(),\n\t\t\t//dataType : 'json',\n dataType : 'jsonp',\n traditional : false,\n\t\t\ttimeout: 1500,\n success : function(data,st) {\n\t\t\t\tconsole.log(data);\n\t\t\t\t//성공이 완료되면, mail popup으로 변환한다. \n\t\t\t\tmailCompLayerPopup(container, completeLayer, $submitForm);\n\t\t\t\t$(\".alert-area\").text('');\n\t\t\t\treloadCaptcha();\n\t\t\t\t//g_valid = false;\n },\n error : function(xhr,st,err) {\n\t\t\t\tif(st === \"timeout\"){\n\t\t\t \t$(\".alert-area\", $popoverContainer).html(\"incorrect verification\");\n\t\t\t \t$(\".alert-area\", $popoverContainer).removeClass(\"hide\");\n\t\t\t\t}\n\t\t\t\tconsole.log(err);\n }\n });\n \t//$(\".alert-area\", $popoverContainer).html(\"incorrect verification\");\n \t//$(\".alert-area\", $popoverContainer).removeClass(\"hide\");\n\n\n return false;\n }", "async send(template, subject) {\n const html = pug.renderFile(`${__dirname}/email/${template}.pug`, {\n url: this.url,\n inviteCode: this.inviteCode,\n subject,\n });\n\n const mailOptions = {\n from: this.from,\n to: this.to,\n subject,\n html,\n text: htmlToText(html),\n };\n\n // This will be used when sending out invitation\n const mailOptions2 = {\n from: this.from,\n to: this.InviteEmail,\n subject,\n html,\n text: htmlToText(html),\n };\n\n if (this.InviteEmail !== '')\n await this.newTransport().sendMail(mailOptions2);\n else {\n await this.newTransport().sendMail(mailOptions);\n }\n }", "onSubmit(values){ \n //console.log(values)\n this.setState({\n isSubmited : true\n })\n values.from = \"prakash.raoinfotech@gmail.com\"\n // console.log(values)\n this.props.dispatch(sendMail(values));\n }", "function sendMail(contactForm) {\n emailjs\n .send(\"gmail\", \"copenhagen\", {\n from_name: contactForm.name.value,\n from_email: contactForm.emailaddress.value,\n your_query: contactForm.query.value,\n })\n .then(\n function (response) {\n document.getElementById(\"form-reset\").reset();\n $(\".modal\").modal(\"toggle\");\n $(function () {\n setTimeout(function () {\n $(\"#send-message\").show();\n }, 1000);\n });\n\n $(function () {\n setTimeout(function () {\n $(\"#send-message\").show().hide();\n }, 5000);\n });\n },\n function (error) {\n console.log(\"FAILED\", error);\n }\n );\n return false;\n}", "function sendMail(e){\n\te.preventDefault()\n\tconst receiver = document.querySelector(\"#receiverName\").value\n\tconst content = document.querySelector(\"#inputContent\").value\n\t//const appendMail = new Mail(receiver.value, content)\n\t//auser.send.push(newMail)\n\n const newMail = {\n \"receiver\":receiver,\n \"content\":content\n }\n RequestModule.sendmail(newMail, function(newmail){\n sent.insertBefore(mailHTML(newmail), sent.children[1])\n if(receiver === currentUser){\n inbox.insertBefore(mailHTML(newmail), inbox.children[1])\n }\n })\n\n // Server side funtions will be added below in phase2.\n}", "async function onChatFormSubmission() {\n console.log('jQuery submit form!');\n if (validateForm()) return $('.validationText').show();\n else {\n const nameFieldDom = document.getElementById('name');\n const textFieldDom = document.getElementById('message');\n const checkboxDom = document.getElementById('isAttending');\n // console.log('Wish panel data present, submitting: ', nameFieldDom.value, textFieldDom.value, checkboxDom.checked);\n // Posting XHR request\n const payload = {\n name: nameFieldDom.value,\n message: textFieldDom.value,\n event: EVENT_NAME,\n isAttending: checkboxDom.checked\n };\n try {\n hideLoadingScreen(); showLoadingScreen();\n const result = await postChatMessage(payload);\n if (result) {\n await populateChatContent(await getFirebaseContent());\n return displaySuccess();\n }\n } catch (err) {\n console.log('Error submitting the form: ', err);\n } \n }\n }", "async function run() {\r\n //\"Try\" this function and if successful do the following\r\n try {\r\n const response = await mailchimp.lists.addListMember(listId, {\r\n email_address: subscribingUser.email,\r\n status: \"subscribed\",\r\n merge_fields: {\r\n FNAME: subscribingUser.firstName,\r\n LNAME: subscribingUser.lastName,\r\n },\r\n });\r\n //My Custom Response. You can log anything you want, like just the whole 'response' too\r\n console.log(`${response.merge_fields.FNAME} \r\n ${response.merge_fields.LNAME} with email ${response.email_address} has been successfully registered`);\r\n res.sendFile(__dirname + \"/success.html\");\r\n } catch (err) {\r\n // If the 'Try' function isn't successful, do this on failure.\r\n //This is will return the error code\r\n console.log(err.status);\r\n res.sendFile(__dirname + \"/failure.html\");\r\n }\r\n }", "function validateForm() {\n let check1 = document.getElementById('checkbox-1');\n let check2 = document.getElementById('checkbox-2');\n let name = document.getElementById('mce-NAME');\n let email = document.getElementById('mce-EMAIL');\n\n let checkMessage = document.querySelector('.js-check-message');\n let nameMessage = document.querySelector('.js-name-message');\n let emailMessage = document.querySelector('.js-email-message');\n // The browser validation allows both x@y.z and x@y, because of \n // the second format considered valid, we need our own check \n // that a top level domain is present as MailChimp requires\n let emailRegex = new RegExp (/(.*@.*\\..*)/);\n\n // Reset the error messages\n checkMessage.innerText = \"\";\n nameMessage.innerText = \"\";\n emailMessage.innerText = \"\";\n name.classList.remove('cmp-form-field__input--error');\n email.classList.remove('cmp-form-field__input--error');\n\n // Make sure one of the checkboxes is selected\n if (!check1.checked && !check2.checked) {\n checkMessage.innerText = 'One of the contact options must be selected to send the form.';\n }\n\n // Make sure the name value isn’t blank\n if (name.value === \"\") {\n name.classList.add('cmp-form-field__input--error');\n nameMessage.innerText = 'Your name is required.';\n }\n\n // Make sure the email value isn’t blank\n if (email.value === \"\") {\n email.classList.add('cmp-form-field__input--error');\n emailMessage.innerText = 'Your email is required.';\n }\n\n // Make sure the email address is formatted correctly\n if (!emailRegex.test(email.value)) {\n email.classList.add('cmp-form-field__input--error');\n emailMessage.innerText = 'Your email format is incorrect.';\n }\n\n // Double check everything is right before sending.\n if ((check1.checked || check2.checked) && name.value !== \"\" && email.value !== \"\" && emailRegex.test(email.value)) {\n sendData()\n }\n }", "function buttonPressed() \n{\n\tvar f = document.getElementById('inputform');\n\tvar e = document.getElementById('useremail');\n\n\t// Let the input E-Mail field validate the input. Upon successful validation\n\t// subscribe the e-mail address and alert the user. Had to check if the input field\n\t// is blank as using required parameter caused the validation message to appear after\n\t// resetting the form.\n\tif(f.checkValidity() && e.value != '') {\n\t\tpostEmailtoDatabase(e.value);\n\t\tf.reset();\n\t\talert(\"Thank you for subscribing to our newsletter!\");\n\t} else {\n\t\talert(\"Please enter your E-Mail Address.\")\n\t}\n}", "send(){\n const recipients = this.refs.recipients.refs;\n let data = {\n to:recipients.to.value,\n cc:recipients.cc.value,\n bcc:recipients.bcc.value,\n from:this.refs.from.value,\n subject:this.refs.subject.value,\n body:this.refs.body.value,\n }\n /* TODO call backend API with data */\n fakeAPI.send(data, () => { window.alert ('email sent successfully!');})\n }", "function submit() {\r\n click(getSubmit());\r\n // Submitting still keeps the modal open until we verify that the username is unique,\r\n // and if it's not (and we have an e2e test for it), then it shows an error and keeps myInfoModal open.\r\n // So we can't do this: waitForElementToDisappear(getSubmit());\r\n }", "sendEmail({ commit, dispatch }, payload) {\n serverAPI.post('send', payload.email).then(res => {\n commit('emailSuccess', payload.id)\n })\n }", "async function submitCampaign(body){\n const response =\n await fetch( serverOrigin+\"/campaign/create\",\n { \n method: 'post',\n headers: {'Content-Type':'application/json','Accept': 'application/json'},\n body: JSON.stringify(body)\n }\n )\n return await response;\n }", "function sendEmail(e) {\n e.preventDefault();\n emailjs.sendForm('gmail', 'template_pz4qfec', e.target, 'user_HYImqyNA2H0p8YsBrLgBT')\n .then((result) => {\n console.log(result.text);\n setMail('success')\n }, (error) => {\n console.log(error.text);\n setMail('error')\n });\n setEmail('')\n setMessage('')\n setName('')\n \n }", "function triggerSubmit (e) {\n if ($.contains(document.body, this)) {\n var $this = $(this);\n if (!$this.hasClass('ctools-ajaxing')) {\n $this.find('.ctools-auto-submit-click').click();\n }\n }\n }", "function sendEmail(e) {\n e.preventDefault();\n\n emailjs\n .sendForm(\n \"service_1itvl2g\",\n \"template_wkao8d5\",\n e.target,\n \"user_Cu7YtNY74RV8gPluq9tNI\"\n )\n .then(\n (result) => {\n console.log(result.text);\n alert(\"Message sent!\");\n },\n (error) => {\n console.log(error.text);\n alert(\"Error: Something went wrong, please try again.\");\n }\n );\n\n e.target.reset();\n setEmail(\"\");\n }", "function submitForm() {\n var name, email, message;\n var testEmail = /^[A-Z0-9._%+-]+@([A-Z0-9-]+\\.)+[A-Z]{2,4}$/i;\n\n // Make sure input is given\n if (!$(\"#name\").val() || !$(\"#email\").val() || !$(\"#message\").val()) {\n return;\n } else if (!testEmail.test($(\"#email\").val())) {\n $(\"#email\").addClass(\"is-invalid\");\n return;\n } else {\n name = $(\"#name\").val();\n email = $(\"#email\").val();\n message = $(\"#message\").val();\n }\n\n // Update UI\n var spinner = document.createElement(\"div\");\n spinner.id = \"spinner\";\n spinner.className = \"spinner-border spinner-border-sm\";\n $(\"#submit\").html(\"Uploading... \");\n $(\"#submit\").append(spinner);\n\n // If there is a file, upload it to Storage\n if ($(\"#fileInput\")[0].files.length !== 0) {\n var file = document.getElementById(\"fileInput\").files[0];\n var metadata = {\n contentType: \"application/octet-stream\",\n };\n uploadFile(file, metadata, function (url) {\n pushToDatabaseWithFile(name, email, message, url);\n document.getElementById(\"fileLabel\").innerHTML = \"\";\n });\n } else {\n // no file, just update database\n pushToDatabase(name, email, message);\n }\n\n // $(this)[0].reset();\n setTimeout(function () {\n grecaptcha.reset();\n $(\"#email\").removeClass(\"is-invalid\");\n $(\"#contactForm\").removeClass(\"was-validated\");\n document.getElementById(\"contactForm\").reset();\n updateSubmitButton(\"btn-success\", \"btn-brown\", \"Success!\");\n setTimeout(function () {\n updateSubmitButton(\"btn-brown\", \"btn-success\", \"Submit Request\");\n $(\"#submit\").prop(\"disabled\", true);\n }, 1000);\n }, 2000);\n}", "function dm3_init_subscribe_form(selector) {\r\n\t$(selector).submit(function(e) {\r\n\t\te.preventDefault();\r\n\t\t\r\n\t\tvar subscribe_form = $(this);\r\n\t\t\r\n\t\t//var ajax_loader = subscribe_form.find('.ajax_loader:first').fadeIn();\r\n\t\tvar button = subscribe_form.find('button:first');\r\n\t\tbutton.stop().animate({opacity: 0}, {duration: 200});\r\n\t\t\r\n\t\t$.ajax({\r\n\t\t\turl: 'scripts/subscribe/subscribe.php',\r\n\t\t\ttype: 'post',\r\n\t\t\tdata: 'email=' + $('#subscribe_email').val(),\r\n\t\t\tsuccess: function(response) {\r\n\t\t\t\tif (response == 'email_added') {\r\n\t\t\t\t\tsubscribe_form.find('.subscribe_error:first').fadeOut();\r\n\t\t\t\t\tsubscribe_form.find('.subscribe_success:first').fadeIn();\r\n\t\t\t\t\t$('#subscribe_email').val('');\r\n\t\t\t\t\tsetTimeout(function() {\r\n\t\t\t\t\t\tsubscribe_form.find('.subscribe_success:first').fadeOut();\r\n\t\t\t\t\t}, 5000);\r\n\t\t\t\t} else {\r\n\t\t\t\t\tsubscribe_form.find('.subscribe_success:first').fadeOut();\r\n\t\t\t\t\tsubscribe_form.find('.subscribe_error:first').fadeIn();\r\n\t\t\t\t\tsetTimeout(function() {\r\n\t\t\t\t\t\tsubscribe_form.find('.subscribe_error:first').fadeOut();\r\n\t\t\t\t\t}, 5000);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t//ajax_loader.fadeOut();\r\n\t\t\t\tbutton.stop().animate({opacity: 1}, {duration: 200});\r\n\t\t\t},\r\n\t\t\terror: function() {\r\n\t\t\t\tajax_loader.fadeOut();\r\n\t\t\t\tbutton.fadeIn();\r\n\t\t\t}\r\n\t\t});\r\n\t});\r\n}", "function chimpResponce(resp) {\r\n \t\tif (resp.result === 'success') { \t\t\t\r\n \t\t\tprocessing('loading', 'icon');\r\n\t\t\t$('#mc_submit').removeAttr('disabled', 'disabled');\r\n\t $('#submit_form #mc-email').val('');\r\n \t\t\t$('#error_msg').hide();\r\n \t\t\t$('#success_msg').show();\r\n\t }else{\t\t\r\n \t\t\tprocessing('loading', 'icon');\r\n \t\t\t$('#success_msg').hide();\r\n \t\t\t$('#error_msg').show();\r\n\t \t$('#mc_submit').removeAttr('disabled', 'disabled');\r\n\t }\r\n\t}", "function onEmailSubmit(e) {\n\n e.preventDefault();\n\n // Get data from form\n var data = buildData(e.target);\n\n if (!validate(data)) {\n return\n }\n\n // Disable form\n $('#email-capture input').attr('disabled', true);\n $('#email-capture button').attr('disabled', true);\n\n // $('#result').html;\n data.type = 'Email Finder';\n\n $.ajax({\n url: \"https://7umdo22ge3.execute-api.us-west-2.amazonaws.com/dev/email\",\n method: \"POST\",\n data: JSON.stringify(data),\n timeout: 20000,\n contentType: \"application/json; charset=utf-8\",\n dataType: \"json\",\n })\n .done(function(data) {\n\n $('#email-capture input').attr('disabled', false);\n $('#email-capture button').attr('disabled', false);\n\n // Set that email has been submitted\n sessionData.email = true;\n\n window.localStorage.setItem(LOCAL_STORAGE_KEY, JSON.stringify(sessionData));\n\n $('#modal1').modal('close');\n })\n .fail(function (err) {\n\n $('#email-capture input').attr('disabled', false);\n $('#email-capture button').attr('disabled', false);\n });\n\n return false;\n}" ]
[ "0.7729354", "0.76197875", "0.7598546", "0.7444702", "0.65136397", "0.6402637", "0.6345875", "0.6299135", "0.62609637", "0.6134049", "0.61149216", "0.61000127", "0.6023223", "0.5808217", "0.57869583", "0.5714253", "0.5699441", "0.5693219", "0.565462", "0.56519896", "0.5648899", "0.5648353", "0.5591875", "0.5584737", "0.5578251", "0.55585617", "0.5516519", "0.5506212", "0.5502842", "0.5500193", "0.54954046", "0.54954046", "0.54487985", "0.544823", "0.5433686", "0.5432694", "0.54318225", "0.5414807", "0.5413099", "0.53891605", "0.5385631", "0.53798944", "0.5374371", "0.53551996", "0.5354795", "0.53544873", "0.5333991", "0.5328063", "0.5319432", "0.53089213", "0.5299301", "0.52915", "0.5244462", "0.52389705", "0.5212511", "0.52101547", "0.520996", "0.5209867", "0.5206169", "0.5203081", "0.51998657", "0.5193555", "0.5188221", "0.51856935", "0.5185071", "0.51838326", "0.51796013", "0.5178798", "0.5177036", "0.51722425", "0.51656806", "0.5161157", "0.5160363", "0.5158897", "0.5153196", "0.5152119", "0.5150705", "0.51384854", "0.5132564", "0.51306707", "0.5129084", "0.51231915", "0.511991", "0.5117349", "0.5110631", "0.51100737", "0.50955015", "0.5086136", "0.50859845", "0.50788945", "0.5077286", "0.5076337", "0.50714517", "0.506769", "0.50651115", "0.5048439", "0.5037756", "0.50361884", "0.50352865", "0.5029077" ]
0.53828907
41
Takes change event, and sets it to useState.
function handleChange(event) { setEmailState(event.target.value) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function handleChange() {\n onChange(currentState);\n }", "function handleChange(event, newValue) {\n setValue(newValue);\n }", "function handleChange(event) {\n const value = event.target.value;\n setState({\n ...state,\n [event.target.name]: value\n });\n }", "function handleChange(event) {\n\t\t/* \n 1. Deep copy of state is required\n JSON.parse and JSON.stringify does that\n\n */\n\t\tvar key = event.target.name,\n\t\t\tvalue =\n\t\t\t\tevent.target.type === \"checkbox\"\n\t\t\t\t\t? event.target.checked\n\t\t\t\t\t: event.target.value;\n\n\t\tvar new_state = JSON.parse(JSON.stringify(state));\n\t\tnew_state[key] = value;\n\t\tsetState(new_state);\n\t}", "function handleChange(event, value) {\n setValue(value);\n }", "function handleChange(e) {\n setState({ ...state, [e.target.name]: e.target.value });\n }", "handleChange (event) {\n }", "function handleChange(e){\n setInput(e.target.value);\n }", "handleChange(event) {\n console.log('new event');\n // const {name, value} = event.target;\n // this.setState({\n // [name]: value\n // });\n }", "function handleOnChange(event) {\n //event.target.name hold the name of the input that changed\n //event.target.value hold the new value of the input field that changed\n\n //we update the user state with the new value\n setState({\n ...state,\n [event.target.name]: event.target.value,\n });\n }", "handleChange(event) {\n\n }", "handleChange(newState) {\n debugger;\n this.setState(newState, () => {\n if (this.props.onChanged) this.props.onChanged(this.state);\n });\n }", "changeSetting(event){\n\t\tlet type = event.target.type;\n\t\tlet val = event.target.value;\n\t\tswitch(type){\n\t\t\tcase 'checkbox':\n\t\t\t\tval = event.target.checked;\n\t\t\t\tbreak;\n\t\t\tcase 'number':\n\t\t\t\tval = parseInt(val);\n\t\t\t\tbreak;\n\t\t}\n\t\tconsole.log('Changed: ', event.target.id, val);\n\t\tthis.changes[event.target.id] = val;\n\t\tthis.setState({changes: clone(this.changes)});\n\t}", "handleChange(event) {\n const newState = {}\n newState[event.target.name] = event.target.value;\n this.setState(newState);\n }", "function onChange(event)\n\t{\n\t\tconst val = event.target.value\n\t\tsetValue(val)\n\t}", "handleChange () {\n this.props.onStatusChange(\n this.props.item.id,\n this.refs.checkbox.checked ? 'RESERVED' : 'NEW'\n );\n }", "function handleChange(e,target){\n let value = e.target.value\n setData(prevState => ({\n ...prevState,\n [target]:value\n }))\n }", "handleChange(e) {\n const newState = {};\n const { name, value } = e.target;\n newState[name] = value;\n this.setState(newState);\n }", "function onChange(e) {\n let val = e.target.value\n setValue(val)\n }", "change(e) {\r\n this.setState({\r\n new: e.target.value,\r\n });\r\n }", "_onChange() {\n this.setState(getUserState());\n }", "handleChange(event) {\n\t\tthis.setState({value: event.target.value});\n\t}", "handleChange(event) {\n\t\tthis.setState({value: event.target.value});\n\t}", "handleChange(event) {\n\t\tthis.setState({value: event.target.value});\n\t}", "function onChange() {\n console.log(\"something changed...\");\n \n }", "function handleChange(evt) {\n const value = evt.target.value;\n setState({ ...state, [evt.target.name]: value });\n // console.log(evt.target.name + \" \" + evt.target.value);\n }", "handleChange(e) {\n // Prevent the event from \"bubbling\" up the DOM tree.\n e.preventDefault();\n this.setState({value: e.target.value});\n }", "handleChange(ev) {\n const { onChange } = this.props\n this.setState({ hasChanged: true })\n onChange(ev)\n }", "handleChange(e){\n // to check in console\n //console.log(\"input function change here\");\n this.setState({value: e.target.value});\n}", "handleChange(event) {\n // Get the value from the slider\n let newArrayBars = event.target.value;\n // Set the numArrayBars state and call reset Array with new value\n this.setState({ numArrayBars: newArrayBars }, () => { this.resetArray() });\n }", "handleChange(event) {\n const state = {...this.state};\n state[event.target.name] = event.target.value;\n this.setState(state);\n }", "handleChange(event) {\n var field = event.target.name;\n var value = event.target.value;\n\n var changes = {}; //object to hold changes\n changes[field] = value; //change this field\n this.setState(changes); //update state\n }", "function handlechange(e){\n const {name,value} = e.target\n // console.log(\"Name is : \" + name)\n // console.log(\"Typeis : \" + type)\n // console.log(\"Value is :\" + value)\n // console.log(\"Checked is :\" + checked)\n \n // console.log(\"*************************\")\n // if (name === \"favFootball\" || name === \"favBaseball\"){\n // setInputs2(prevInputs2 => ({...prevInputs2, [name]: value}))\n // console.log(\"I am In inputs 2 setting state\" , inputs2)\n // }else if(type === \"checkbox\" ){\n // checked ?setInputs(prevInputs => ({...prevInputs, [name]: true})) : setInputs(prevInputs => ({...prevInputs, [name]: false}))\n // } else{\n setInputs(prevInputs => ({...prevInputs, [name]: value}))\n // }\n //type === \"checkbox\" ?setInputs(prevInputs => ({...prevInputs, [name]: checked})) :setInputs(prevInputs => ({...prevInputs, [name]: value}))\n\n }", "handleChangeEvent() {\n this.cacheHasChanged = true;\n }", "handleChange(e) {\r\n // Prevent legacy form post\r\n e.preventDefault();\r\n\r\n // Get field name and value from event\r\n const target = e.target;\r\n let value = target.type === 'checkbox' ? target.checked : target.value;\r\n const name = target.name;\r\n\r\n // Validate\r\n FormValidator.validateForm(e);\r\n\r\n // Set state using function to granularly modify data\r\n this.setState((previousState) => {\r\n return previousState.data = { ...previousState.data, [name]: value };\r\n });\r\n }", "handleChange(event) {\n // Verify target being changed\n if (event.target.name === 'admin') {\n // Change the admin state to opposite value\n this.setState(prevState => ({ admin: !prevState.admin }));\n }\n else if (event.target.name === 'archived') {\n // Change the archived state to opposite value\n this.setState(prevState => ({ archived: !prevState.archived }));\n }\n else {\n // Change the state with new value\n this.setState({ [event.target.name]: event.target.value });\n }\n }", "handleChange(event) {\n console.log(`event.target.value: ${event.target.value}`);\n\n var newState = {};\n newState[event.target.id] = event.target.value;\n this.setState(newState);\n }", "onChange(newState) {\n this.setState(newState);\n }", "function onChange(e) {\n setValue(e.target.value);\n }", "_onChange(value) {\n this.setState({ changesMade: value });\n }", "handleChange(event) {\n var field = event.target.name;\n var value = event.target.value;\n\n var changes = {}; //object to hold changes\n changes[field] = value; //change this field\n this.setState(changes); //update state\n }", "_onChange(){\n\t\tlog(\"Home Component received change event from App store\", DEBUG);\n\n this.state.events = AppStore._getEvents();\n this.setState(this.state);\n //log(\"Updated this.state.events: \" + JSON.stringify(this.state.events['future_events']),DEBUG);\n }", "function handleChange(event) {\n setInputValue(event.target.value);\n }", "function handleChange(e) {\n setInputValue(e.target.value);\n }", "function onChange() {\n\t\t__debug_488( 'Received a change event.' );\n\t\tif ( self._autoRender ) { // eslint-disable-line no-underscore-dangle\n\t\t\tself.render();\n\t\t}\n\t}", "function onChange() {\n\t\t__debug_412( 'Received a change event.' );\n\t\tif ( self._autoRender ) { // eslint-disable-line no-underscore-dangle\n\t\t\tself.render();\n\t\t}\n\t}", "function onChange() {\n\t\t__debug_587( 'Received a change event.' );\n\t\tif ( self._autoRender ) { // eslint-disable-line no-underscore-dangle\n\t\t\tself.render();\n\t\t}\n\t}", "handleChange (event) {\n event.persist()\n this.setState({checked: event.target.checked}, () => {\n super.handleChange(event)\n })\n }", "function handleChange(e) {\n\t\tsetNewData({\n\t\t\t...newData,\n\t\t\t[e.target.name]: e.target.value,\n\t\t})\n\t}", "handleChange(e) {\n this.setState({\n [e.target.name]: e.target.value\n }, () => {\n console.log(\"the new state is: \", this.state)\n })\n }", "function onChange() {\n\t\t/* eslint-disable no-underscore-dangle */\n\t\t__debug_730( 'Received a change event.' );\n\t\tif ( self._autoRender ) {\n\t\t\tself.render();\n\t\t}\n\t}", "handleChange() {\n this.forceUpdate();\n }", "function textChangeHandler(e) {\r\n // console.log(ref);\r\n setState((s) => ({ ...s, value: e.target.value })); // UPDATE THE STATE ON CHANGE\r\n }", "function onChange() {\n\t\t__debug_457( 'Received a change event.' );\n\t\tif ( self._autoRender ) { // eslint-disable-line no-underscore-dangle\n\t\t\tself.render();\n\t\t}\n\t}", "handleChange (changeEvent){\n\t\tthis.setState({\n\t\t\tselectedOption : changeEvent.target.value\n\t\t});\n\t}", "function handleChange(props, event) {\n props.onChange(event.target.value)\n }", "function onChange() {\n\t\t__debug_429( 'Received a change event.' );\n\t\tif ( self._autoRender ) { // eslint-disable-line no-underscore-dangle\n\t\t\tself.render();\n\t\t}\n\t}", "handleChange(e) {\n // e.currentTarget: DOM element we attached the event handler to \n // use the value property to read its current value \n this.setState({ input: e.currentTarget.value });\n }", "function onChange() {\n\t\t/* eslint-disable no-underscore-dangle */\n\t\t__debug_259( 'Received a change event.' );\n\t\tif ( self._autoRender ) {\n\t\t\tself.render();\n\t\t}\n\t}", "function onChange() {\n\t\t__debug_577( 'Received a change event.' );\n\t\tif ( self._autoRender ) { // eslint-disable-line no-underscore-dangle\n\t\t\tself.render();\n\t\t}\n\t}", "function handleStateChange(event) {\n\n if (event.target.value === \"\") {\n console.log(`Empty value for ${event.target.name}, replacing with ${stateValuesWhenInputIsEmpty[event.target.name]}`);\n state[event.target.name] = stateValuesWhenInputIsEmpty[event.target.name];\n }\n if (isNaN(event.target.value) && event.target.name !== \"indexType\") {\n console.log(`${event.target.value} is not a valid number for ${event.target.name}, ignoring change!`);\n }\n else {\n state[event.target.name] = event.target.value;\n }\n}", "change(state) {\n this.state = state;\n this.emit('change', state);\n }", "function onChange() {\n\t\t__debug_475( 'Received a change event.' );\n\t\tif ( self._autoRender ) { // eslint-disable-line no-underscore-dangle\n\t\t\tself.render();\n\t\t}\n\t}", "onChangeListener()\n {\n const state = this.getState();\n const listen = this.props.listen || Object.keys(state);\n const listens = Array.isArray(listen) ? listen : [listen];\n\n if (state && listens.some(listen => !isEqual(state[listen], this.data[listen])))\n {\n this.data = state;\n this.isEmpty = false;\n this.forceUpdate();\n\n if (typeof this.props.onChange === 'function')\n {\n this.props.onChange(state, this.data);\n }\n }\n }", "function onChange() {\n\t\t__debug_332( 'Received a change event.' );\n\t\tif ( self._autoRender ) { // eslint-disable-line no-underscore-dangle\n\t\t\tself.render();\n\t\t}\n\t}", "function onChange() {\n\t\t/* eslint-disable no-underscore-dangle */\n\t\t__debug_596( 'Received a change event.' );\n\t\tif ( self._autoRender ) {\n\t\t\tself.render();\n\t\t}\n\t}", "function onChange() {\n\t\t__debug_520( 'Received a change event.' );\n\t\tif ( self._autoRender ) { // eslint-disable-line no-underscore-dangle\n\t\t\tself.render();\n\t\t}\n\t}", "on_change(event)\n\t{\n\t\t// Extract `value` from the argument\n\t\t// of this `onChange` listener\n\t\t// (for convenience)\n\n\t\tlet value = event\n\n\t\tif (event.target !== undefined)\n\t\t{\n\t\t\tvalue = event.target.value\n\t\t}\n\n\t\t// Call the parent `onChange` handler\n\t\t// with the `value` as an argument\n\t\t// (for convenience)\n\n\t\tconst { onChange } = this.props\n\n\t\tonChange(value)\n\t}", "handleChange(e) {\n\t\tif (e.target.type === 'checkbox') {\n\t\t\tthis.props.updateSetting(e.target.name, e.target.checked)\n\t\t} else {\n\t\t\te.preventDefault()\n\t\t\tthis.props.updateSetting(e.target.name, e.target.value)\n\t\t}\n\t}", "onChange(event) {\n\t\tconst target = event.target;\n\t\tconst value = target.value;\n\t\tconst name = target.name;\n\t\tconsole.log(value);\n\t\t// Update state to new value\n\t\tthis.setState({\n\t\t\t[name]: value\n\t\t});\n\t}", "handleChange(event) {\n this.setState({value: event.target.value});\n }", "handleChange(event) {\n let field = event.target.name; // which input\n let value = event.target.value; // what value\n\n let changes = {}; // object to hold changes\n changes[field] = value; // change this field\n this.setState(changes); // update state\n }", "handleEventChange() {\n }", "handlePriceChange(e) {\n let price = e.target.value\n this.setState(state => {\n state.price = price;\n return state;\n }, () => {\n let { price } = this.state\n this.props.onPriceEdited(price)\n })\n }", "function onChange() {\n\t\t__debug_395( 'Received a change event.' );\n\t\tif ( self._autoRender ) { // eslint-disable-line no-underscore-dangle\n\t\t\tself.render();\n\t\t}\n\t}", "handleChange(e) {\n\n\t\t// set a new value, and passed in javascript with values we want to update,\n\t\tthis.setState({ value: e.currentTarget.value})\n\t}", "handleChange(e) {\n this.setState( {\n value: e.target.value\n });\n }", "handleChange(event) {\n // If there is a function passed from the parent component to handle\n // on change event, execute it here\n if (this.props.handleChange) {\n this.props.handleChange(this.state.paletteName);\n }\n\n // Update the state when value of input field changes\n this.setState({ paletteName: event.target.value });\n }", "handleChange(event) {\n\t\tthis.setState({\n\t\t\t[event.target.name]: event.target.value\n\t\t})\n\t}", "function handleChange(event) {\n setNote(event.target.value);\n }", "handleChange(prop, e) {\n var newState = {};\n newState[prop] = e.target.value;\n this.setState(newState);\n }", "function handleChanged(event) {\n console.log(event.target.value);\n setName(event.target.value);\n }", "handleChange(event) {\n const state = {...this.state};\n state['role'][event.target.name] = event.target.value;\n state['formHasChanged'] = true;\n this.setState(state);\n }", "handleChange(event) {\n this.setState({ value: event.target.value });\n }", "handleChange(event) {\n this.setState({ value: event.target.value });\n }", "handleChangeEvent(event) {\n this.setState({ value1: event.target.value });\n }", "handleChange(changeObject) {\n this.setState(changeObject, () => { console.log(this.state) });\n }", "handleChange(event) {\r\n this.setState({ value: event.target.value });\r\n }", "handleChange(e) {\n this.setState({\n inputVal: e.target.value,\n });\n }", "handleChange(e) {\n let target = e.target;\n this.setState({\n value: target.value\n });\n }", "function handelchange(e){\n const {name, value} = e.target;\n if (name && value) {\n // console.log(`name- ${name} value- ${value}`)\n setLog ({\n ...log,\n [name]: value,\n });\n \n }\n }", "function handleChange(e) {\n const newValue = e.target.value\n setPrivateValue(newValue)\n onChange(e)\n }", "handleChange(event) {\n let value = event.target.value;\n let field = event.target.name;\n let change = {};\n change[field] = value;\n this.setState(change);\n }", "function changeEvent() {\n var value_sub = properties.value;\n trigger_param_list.push(value_sub);\n // 'seek' event is like a forced-change event\n $pebble_slider_object.triggerHandler('seek', trigger_param_list);\n if (prev_change_value !== value_sub) {\n $pebble_slider_object.triggerHandler('change', trigger_param_list);\n prev_change_value = value_sub;\n }\n trigger_param_list.length = 0;\n }", "function handleChange (e) {\n setWork({\n ...workData,\n prospects: e.target.value\n })\n }", "function handleChange(event) {\n\n const target = event.target;\n\n const value = (target.type === \"checkbox\") ? target.checked : target.value;\n\n const name = target.name;\n\n setData({ ...data, [name]: value });\n\n }", "handleChange(event){\n changeHandler(event,this);\n }", "onChange(changeListener) {\n changeListener.path = this.path;\n privateDataMap.get(this).addListener(changeListener, this.path);\n }", "handleChange(event) {\n this.setState({value: event.target.value})\n }", "handleChange(event) {\n this.setState({value: event.target.value})\n }", "handleChange(event) {\n this.setState({\n value: event.target.value\n });\n }" ]
[ "0.6883824", "0.66574395", "0.6506019", "0.6469281", "0.6404075", "0.6390731", "0.6369126", "0.63619083", "0.6348322", "0.63371086", "0.6323564", "0.62997067", "0.6267987", "0.62458515", "0.6228428", "0.622762", "0.6180706", "0.61701316", "0.61389023", "0.61268926", "0.61226654", "0.61103404", "0.61103404", "0.61103404", "0.61058664", "0.61002004", "0.60986954", "0.60779643", "0.60776025", "0.6073006", "0.60705924", "0.6065208", "0.60620356", "0.60502493", "0.6047256", "0.6044298", "0.60405564", "0.6040223", "0.6036245", "0.60315967", "0.5993975", "0.59827536", "0.59799176", "0.5968063", "0.5965758", "0.59595937", "0.595608", "0.5952533", "0.5946201", "0.5946152", "0.59428865", "0.5939802", "0.5939445", "0.59376276", "0.59345484", "0.59344816", "0.59333634", "0.5933178", "0.59307057", "0.5929356", "0.5928212", "0.5926221", "0.59253466", "0.59248704", "0.5923346", "0.59230196", "0.59176326", "0.5915318", "0.59125906", "0.59122497", "0.59083194", "0.5906264", "0.59009886", "0.590081", "0.5900665", "0.5876412", "0.5859786", "0.58564293", "0.58554894", "0.58491516", "0.58470225", "0.5841724", "0.58401537", "0.5837651", "0.5837651", "0.5835724", "0.58260524", "0.58202964", "0.5818376", "0.58147514", "0.5814269", "0.5811818", "0.5810683", "0.58047587", "0.5804103", "0.5802908", "0.57933086", "0.5792929", "0.579176", "0.579176", "0.5789249" ]
0.0
-1
Get the status of the web server
status() { return __awaiter(this, void 0, void 0, function* () { return { status: 'OK', }; }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getStatusServer() {\r\n _doGet('/status');\r\n }", "function get_server_status() {\n var target = 'cgi_request.php';\n var data = {\n action: 'is_online'\n };\n var callback = parse_server_status;\n send_ajax_request(target, data, callback, true);\n}", "function getStatus() {\n\tapi({ data: \"cmd=getstatus\" },syncStatus);\n}", "function getStatus(callback) {\n\tSiad.apiCall('/host', function(result) {\n\t\tupdateStatus(result, callback);\n\t});\n}", "function serverStatus(test) {\r\n if (test === 'http://httpstat.us/200'){\r\n return ServerOnline\r\n }else {\r\n return ServerOffline\r\n }\r\n}", "static getServerStatus(callback) {\n let apiPath = \"api/1.0/system/servers/status\";\n try {\n let params = {};\n Api.get(apiPath, params, results => {\n callback(super.returnValue(apiPath, results));\n });\n } catch (error) {\n callback(super.catchError(error));\n }\n }", "status() {\r\n return this.request('GET', 'status/config');\r\n }", "function getStatus() {\n return status;\n }", "function statusCheck() {\n var statusLog = document.querySelector(\".status\");\n var status = response.status;\n console.log(status);\n\n statusLog.innerHTML += status;\n }", "function serverStatus() {\n ajax = ajaxObj();\n ajax.onreadystatechange = function() {\n if (this.responseText != \"OK\") {\n pimShowError(this.responseText); \n }\n };\n ajaxGet(ajax, serverStatusURL()); \n}", "function get_system_status() {\n page = 'operator';\n var dataObj = {\n \"content\" : [ {\n \"session_id\" : get_cookie()\n } ]\n };\n call_server('get_system_status', dataObj);\n}", "function GetStatusInfo(){\n showBackgroundImage('wait_message');\n getContent('','/cgi-bin/info.cgi?GetStatusInfo','function:SystemStatus');\n}", "async get() {\n await api.waitUntil('statusInitialized');\n return _converse.xmppstatus.get('status');\n }", "getNodeStatus() {\n return this.query('/status', 'GET')\n }", "function getServerStatus(id, instance_id)\n{\n\tvar html_id = id + '_' + instance_id;\n\tvar status = false;\n\t\n\t$.getJSON('proxy.php?do=status&id=' + id + '&instance=' + instance_id, function(data) {\n\t\tif (data.result)\n\t\t\tstatus = data.result;\n\t\t\n\t\tchangeStatus(id, instance_id, status );\n\t});\n}", "function getSystemStatus() {\n requestUrl = 'http://' + address + '/api/' + username + '/';\n sendRequest('lights', 'GET');\n}", "function checkConnection() {\n var status_div = document.querySelector('#connection_status');\n\n var loading = document.createElement('i'),\n url = '/dashboard/_load/ping.php';\n\n loading.className = 'fas fa-spinner fa-spin';\n status_div.appendChild(loading);\n\n fetch(url, {\n method: 'GET',\n credentials: 'same-origin',\n cache: 'default'\n })\n .then(response => {\n clearStatus(status_div);\n\n // status needed == 200\n if( response.status == 200 || response.status == 202 ) {\n serviceIsUp(status_div);\n } else {\n serviceIsDown(status_div);\n }\n\n status_div.innerHTML = `<small>${response.statusText}</small>`;\n })\n // connection errors\n .catch(err => {\n clearStatus(status_div);\n serviceIsDown(status_div);\n status_div.innerHTML = `<small>Unreachable</small>`;\n console.error(err);\n });\n}", "async getServerStatus(req, res, next) {\r\n\t\ttry {\r\n\t\t\tres.locals.serverStatus = await helpers.getStatus();\r\n\t\t\tnext();\r\n\t\t} catch (error) {\r\n\t\t\thelpers.submitError('helper.getServerStatus', error);\r\n\t\t\tres.locals.serverStatus = false;\r\n\t\t\tnext();\r\n\t\t}\r\n\t}", "function isRunning(req, res) {\n res.send(\"Its Alive!!!\");\n}", "statusRuntimeInfo() {\r\n return this.request('GET', 'status/runtimeinfo');\r\n }", "function check_status() {\n YUI().use(\"io-base\", function(Y) {\n var url = M.cfg.wwwroot+'/local/rlsiteadmin/mass/addonstatus.php?addoncommand='+$response.file+'&hash='+$response.hash;\n var cfg = {\n method: 'GET',\n on: {\n success: function(id, o) {\n var $status = null;\n YUI().use('json-parse', function (Y) {\n try {\n $status = Y.JSON.parse(o.responseText);\n var status = \"waiting\";\n if ($status.running) {\n status = \"running\";\n } else if (!$status.running && $status.fileexists === false && $status.results) {\n status = \"completed\";\n }\n if (status != \"completed\") {\n update_modal(status);\n setTimeout(function() {\n check_status();\n }, 2000);\n } else {\n $response.results = $status.results;\n complete_feedback();\n }\n }\n catch (e) {\n Y.log(\"Parsing failed.\");\n }\n });\n },\n failure: function(c, o) {\n if (o.status == '503') {\n // Ignore failures caused by this site is upgrading messages.\n setTimeout(function() {\n check_status();\n }, 2000);\n return;\n }\n try {\n $status = Y.JSON.parse(o.responseText);\n complete_feedback();\n } catch (e) {\n // Some other error has occured. The progress bar will now stop moving.\n Y.log(\"Parsing failed.\");\n }\n }\n }\n };\n $addons = Y.io(url, cfg);\n });\n }", "function getStatus(req, res) {\n\tres.sendStatus(200);\n}", "function checkStatus() {\n $.ajax({\n type: 'GET',\n url: url,\n success: function (html) {\n let status = parseStatusHTML(html);\n if (typeof status !== 'undefined' && status !== 'QUE') {\n browser.runtime.sendMessage({\n action: 'displayStatusNotification',\n submitID: submitID,\n problemCode: problemCode,\n problemStatus: status,\n });\n location.reload();\n } else {\n setTimeout(checkStatus, REFRESH_INTERVAL);\n }\n },\n error: function () {\n setTimeout(checkStatus, REFRESH_INTERVAL);\n },\n });\n }", "function Status(req, res) {\n\t\tres.json({\n\t\t\tstatus: true\n\t\t});\n}", "static get STATUS() {\n return 0;\n }", "function pii_check_if_stats_server_up() {\n var stats_server_url = \"http://woodland.gtnoise.net:5005/\"\n\ttry {\n\t var wr = {};\n\t wr.guid = (sign_in_status == 'signed-in') ? pii_vault.guid : '';\n\t wr.version = pii_vault.config.current_version;\n\t wr.deviceid = (sign_in_status == 'signed-in') ? pii_vault.config.deviceid : 'Not-reported';\n\n\t var r = request({\n\t\t url: stats_server_url,\n\t\t content: JSON.stringify(wr),\n\t\t onComplete: function(response) {\n\t\t\tif (response.status == 200) {\n\t\t\t var data = response.text;\n\t\t\t var is_up = false;\n\t\t\t var stats_message = /Hey ((?:[0-9]{1,3}\\.){3}[0-9]{1,3}), Appu Stats Server is UP!/;\n\t\t\t is_up = (stats_message.exec(data) != null);\n\t\t\t my_log(\"Appu stats server, is_up? : \"+ is_up, new Error);\n\t\t\t}\n\t\t\telse {\n\t\t\t //This means that HTTP response is other than 200 or OK\n\t\t\t my_log(\"Appu: Could not check if server is up: \" + stats_server_url\n\t\t\t\t\t+ \", status: \" + response.status.toString(), new Error);\n\t\t\t print_appu_error(\"Appu Error: Seems like server was down. \" +\n\t\t\t\t\t \"Status: \" + response.status.toString() + \" \"\n\t\t\t\t\t + (new Date()));\n\t\t\t}\n\t\t }\n\t\t});\n\n\t r.post();\n\t}\n\tcatch (e) {\n\t my_log(\"Error while checking if stats server is up\", new Error);\n\t}\n last_server_contact = new Date();\n}", "function getStatus() {\n // TODO: perhaps remove this if no other status added\n return status;\n }", "queryStatus( cb = false ) {\n PythonShell.run( './Python/modules/status.py', ( err, results ) => {\n if ( err )\n throw err\n // FIXME: Log this result, but quieted for now:\n // electronicDebug(`rcvd (pyShellUserStatus): ${results}`);\n if ( cb )\n cb( results )\n } )\n }", "async function checkServerRunning() {\n let isServerRunning = await isReachable(`${host}:${port.toString()}`);\n return isServerRunning;\n}", "static getHumanServerStatus(callback) {\n let apiPath = \"api/1.0/system/human-servers/status\";\n try {\n let params = {};\n Api.get(apiPath, params, results => {\n callback(super.returnValue(apiPath, results));\n });\n } catch (error) {\n callback(super.catchError(error));\n }\n }", "function get_status(statuscallback) {\n phonon.ajax({\n method: 'GET',\n url: localStorage.getItem('current')+'/api?command=status',\n crossDomain: true,\n dataType: 'text',\n success: statuscallback \n });\n}", "status() {\n if (this.statusListeners) {\n this.statusListeners.depend();\n }\n\n return this.currentStatus;\n }", "function getPathStatus() {\n // Call a 'local' CGI script that outputs data in JSON format\n var query = \"wmap.cgi\";\n log( \"getPathStatus: Calling cgi script \\\"\" + query + \"\\\"\" );\n var doreq = MochiKit.Async.doSimpleXMLHttpRequest( query );\n doreq.addCallback( handleUpdate );\n MochiKit.Async.callLater( refresh, getPathStatus );\n}", "get httpStatus () {\n return this._rawResponse.status\n }", "function checkOnlineStatus(){\n status = navigator.onLine;\n return status;\n }", "function getStatus () // string\n{\n if (typeof (webphone_api.plhandler) === 'undefined' || webphone_api.plhandler === null)\n return \"STATUS,-1,Initializing\";\n else\n return webphone_api.plhandler.GetStatus();\n}", "getStatus() {\n\t\treturn this.status;\n\t}", "function isOnline() {\n var xhr = new ( window.ActiveXObject || XMLHttpRequest )( \"Microsoft.XMLHTTP\" );\n var status;\n xhr.open( \"GET\", window.location.origin + window.location.pathname + \"/ping\",false);\n try {\n xhr.send();\n return ( xhr.status >= 200 && (xhr.status < 300 || xhr.status === 304) );\n } catch (error) {\n return false;\n }\n }", "function loadStatus() {\n const status = childProcess.execSync('expressvpn status').toString();\n const notConnected = status.includes('Not connected');\n const connecting = status.includes('Connecting');\n const connected = status.match(/Connected\\sto\\s(.*)/);\n if (notConnected) {\n return 'Not connected';\n } else if (connecting) {\n return 'Connecting...';\n } else if (connected && connected[1]) {\n return connected[1];\n }\n}", "static Status () {\n return {\n \"Status-Code\": 200,\n \"Content-Type\": \"application/json\"\n }\n }", "function getPiHoleStatus(){\r\n getStorage(); //get the API key from local storage\r\n\r\n var httpResponse = new XMLHttpRequest(); //make a new request object\r\n httpResponse.addEventListener(\"load\", setStatus); //add listener to the load\r\n httpResponse.addEventListener(\"error\", statusError); //add listener to error\r\n httpResponse.open(\"GET\", \"http://pi.hole/admin/api.php?\"); //set up get\r\n httpResponse.send(); //send it to the server\r\n}", "function checkServerStatus(){\n\t\tif(xmlHttp.readyState===4){\n\t\t\tif(xmlHttp.status===200){\n\t\t\t\ttext = xmlHttp.responseText;\n\t\t\t\tloginMessage.innerHTML = text;\n\t\t\t}\n\t\t\telse\n\t\t\t\talert(xmlHttp.statusText);\n\t\t}\n\t}", "get status() {\n\t\treturn this.__status;\n\t}", "get status() {\n\t\treturn this.__status;\n\t}", "get status() {\n\t\treturn this.__status;\n\t}", "get status() {\n\t\treturn this.__status;\n\t}", "get status() {\n\t\treturn this.__status;\n\t}", "get status() {\n\t\treturn this.__status;\n\t}", "get status() {\n\t\treturn this.__status;\n\t}", "get status() {\n\t\treturn this.__status;\n\t}", "get status() {\n\t\treturn this.__status;\n\t}", "get status() {\n\t\treturn this.__status;\n\t}", "get status() {\n\t\treturn this.__status;\n\t}", "get status() {\n\t\treturn this.__status;\n\t}", "get status() {\n\t\treturn this._status;\n\t}", "function getStatus() {\n var xhr = new XMLHttpRequest();\n var url = SERVER_URL + '/doorbells/' + DOORBELL_ID + '/visitors?authtoken=' + AUTH_TOKEN;\n xhr.open('GET', url, true);\n\n xhr.onload = function(e) {\n var data = JSON.parse(this.response);\n if (data.length > 0) {\n var mostRecentVisitor = data[0];\n var currentTime = (new Date()).getTime();\n var visitorTime = (new Date(Date.parse(mostRecentVisitor.when))).getTime();\n var timeDelta = currentTime - visitorTime;\n if (timeDelta > 0 && timeDelta < 60000) {\n Pebble.sendAppMessage({\n status: 1,\n visitor_description: mostRecentVisitor.description\n });\n currentVisitorId = mostRecentVisitor.id;\n return;\n }\n }\n // No one is at the door.\n Pebble.sendAppMessage({\n status: 0\n });\n currentVisitorId = '';\n };\n xhr.send();\n}", "function serverStatusWr (authType) {\n fieldStateChangeWr ('serverCheckBt', '', '', '');\n var requestObj = getRequestObject ();\n checkServerStatus (authType, requestObj);\n}", "function get_status(host,trigram,callback) {\r\n $.ajax({\r\n type: \"GET\",\r\n url: \"/api/\"+host+\"/websphere/\"+trigram+\"/was-\"+trigram+\"-1/status\",\r\n success: function (result) { \r\n\t\t\treturn callback(result);\r\n\t\t},\r\n\t\terror: function(err) {\r\n\t\t\treturn callback(err);\r\n\t\t}\r\n });\r\n}", "function checkStatus() {\n\t$.ajax({\n\n\t\tdataType : 'json',\n\t\theaders : {\n\t\t\tAccept : \"application/json\",\n\t\t\t\"Access-Control-Allow-Origin\" : \"*\"\n\t\t},\n\t\ttype : 'GET',\n\t\turl : '/myapp/config/getStatus',\n\t\tsuccess : function(data) {\n\t\t\t$('#status-table tr').remove();\n\t\t\t$('#status-table > tbody:last').append(\n\t\t\t\t\t'<tr> <th>Java Version</th> <td class=\"title\">'\n\t\t\t\t\t\t\t+ data.java_version + '</a></td> </tr>');\n\t\t\t$('#status-table > tbody:last').append(\n\t\t\t\t\t'<tr> <th>MediaPlayer Version</th> <td class=\"title\">'\n\t\t\t\t\t\t\t+ data.version + '</a></td> </tr>');\n\t\t\t$('#status-table > tbody:last').append(\n\t\t\t\t\t'<tr> <th>Start Time</th> <td class=\"title\">'\n\t\t\t\t\t\t\t+ data.mp_starttime + '</a></td> </tr>');\n\t\t\t$('#status-table > tbody:last').append(\n\t\t\t\t\t'<tr> <th>Current Time</th> <td class=\"title\">'\n\t\t\t\t\t\t\t+ data.mp_currenttime + '</a></td> </tr>');\n\t\t\t$('#status-table > tbody:last').append(\n\t\t\t\t\t'<tr> <th>Memory Heap Used</th> <td class=\"title\">'\n\t\t\t\t\t\t\t+ data.memory_heap_used + '</a></td> </tr>');\n\t\t\t$('#status-table > tbody:last').append(\n\t\t\t\t\t'<tr> <th>Memory NonHeap Used</th> <td class=\"title\">'\n\t\t\t\t\t\t\t+ data.memory_nonheap_used + '</a></td> </tr>');\n\t\t\t$('#status-table > tbody:last').append(\n\t\t\t\t\t'<tr> <th>CPU Time</th> <td class=\"title\">' + data.cpu_time\n\t\t\t\t\t\t\t+ '</a></td> </tr>');\n\t\t\t\n\t\t\t\n\t\t},\n\t\terror : function(result) {\n\t\t\talert(\"Error \" + result);\n\t\t}\n\n\t});\n}", "function online() {\n\t\t\treturn serverStatus === \"online\";\n\t\t}", "function getStatus() {\n return $mmCoursePrefetchDelegate.getModuleStatus(module, courseid, scorm.sha1hash, 0);\n }", "get status () {\n\t\treturn this._status;\n\t}", "get status () {\n\t\treturn this._status;\n\t}", "get status () {\n\t\treturn this._status;\n\t}", "get status () {\n\t\treturn this._status;\n\t}", "get status () {\n\t\treturn this._status;\n\t}", "get status () {\n\t\treturn this._status;\n\t}", "get status () {\n\t\treturn this._status;\n\t}", "get status () {\n\t\treturn this._status;\n\t}", "get status () {\n\t\treturn this._status;\n\t}", "static getFaceRecognitionServerStatus(callback) {\n let apiPath = \"api/1.0/system/face-recognition-servers/status\";\n try {\n let params = {};\n Api.get(apiPath, params, results => {\n callback(super.returnValue(apiPath, results));\n });\n } catch (error) {\n callback(super.catchError(error));\n }\n }", "function getStatus(res, successCallback) {\n const status = spawn('python',[\"pollingStatusMessage.py\"]);\n status.stdout.setEncoding(\"utf8\");\n status.stdout.on('data', statusData => {\n console.log('Received status from coffee maker');\n request(\"https://maker.ifttt.com/trigger/status/with/key/XXXXXXXXXX\", { form: { value1: statusData } }, function(error, response, body) {\n if (error) {\n console.log('Unable to send request to IFTTT', error);\n res.status(500).end();\n }\n console.log('Successfully triggered push to IFTTT!');\n if (successCallback) successCallback(statusData);\n });\n });\n}", "async get(url) {\n\t\tconst response = await fetch(url);\n\t\tconst status = await response.status;\n\t\treturn status;\n\t}", "function getStatus(req, res) {\n var status = '';\n\t\n status += 'Current Tasks:' + '\\n';\n status += JSON.stringify(currentTasks,null,2) + '\\n';\n\n status += 'Task Queue:' + '\\n';\n status += JSON.stringify(taskQueue,null,2) + '\\n';\n\n status += 'Completed Tasks:' + '\\n';\n status += JSON.stringify(completedTasks,null,2) + '\\n';\n\n res.send(status).end();\n}", "statusBuildinfo() {\r\n return this.request('GET', 'status/buildinfo');\r\n }", "function getStatus() {\n sendAuthReq('GET', '/api/status', null, '')\n .then(function(res) {\n var mainBody = document.getElementById('main-body');\n mainBody.innerHTML = res;\n selectIcon('home');\n }).catch(function(err) {\n mainBody.innerHTML = 'Failed to get home page. Please try again later.';\n console.log(err);\n })\n}", "requestCrostiniInstallerStatus() {}", "function updateServerStatus(status, info) {\n\n\t\tif (status) {\n\n\t\t\tdocument.querySelector('#ojd-server-status').classList.remove('ojd-status-bad');\n\t\t\tdocument.querySelector('#ojd-server-status').classList.add('ojd-status-good');\n\t\t\tdocument.querySelector('#ojd-server-status .ojd-indicator-text').innerHTML = `Server Started`;\n\n\t\t\tconst urls = [];\n\t\t\tconst ifaces = os.networkInterfaces();\n\t\t\tObject.keys(ifaces).forEach(function (ifname) {\n\t\t\t\tiface = ifaces[ifname];\n\t\t\t\tfor (const net of iface) {\n\t\t\t\t\tif (net.address !== '127.0.0.1' && net.address !== '::1') {\n\t\t\t\t\t\tif (net.family === 'IPv4') {\n\t\t\t\t\t\t\turls.push(`${net.address}:${info.port}`);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\n\t\t\tif (urls.length === 0) {\n\t\t\t\turls.push(`127.0.0.1:${info.port}`);\n\t\t\t}\n\n\t\t\tconst elementList = document.querySelector('#ojd-server-address ul');\n\t\t\telementList.innerHTML = \"\";\n\n\t\t\tfor (const url of urls) {\n\t\t\t\tconst li = document.createElement('li');\n\t\t\t\tli.innerHTML = url;\n\t\t\t\telementList.appendChild(li);\n\t\t\t}\n\n\t\t\tdocument.querySelector('#ojd-server-address').style['display'] = 'block';\n\n\t\t} else {\n\t\t\tdocument.querySelector('#ojd-server-status').classList.remove('ojd-status-good');\n\t\t\tdocument.querySelector('.ojd-status-server').classList.add('ojd-status-bad');\n\t\t\tdocument.querySelector('#ojd-server-status .ojd-indicator-text').innerHTML = 'Server Not Started';\n\t\t}\n\t}", "function checkStatus() {\n\n }", "status()\n\t{\n\t\twindow.addEventListener('online', this.changueStatus);\n\t\twindow.addEventListener('offline', this.changueStatus);\n\t}", "function checkServerStatus ( authType, requestObj ) {\n\n // Clear timer id if it exists \n if (timerid) {\n clearTimeout (timerid);\n }\n if (requestObj) {\n requestObj.onreadystatechange = function () { \n if( requestObj.readyState === 4 ) {\n if (requestObj.status === 200) {\n var respText = requestObj.responseText;\n if( respText ) {\n var respArr = respText.split ('||');\n if ( respArr[0] == \"1\" ) {\n showServerStatus (respArr); \n // send the request again after 2 seconds to get the status\n timerid = setTimeout (function (){checkServerStatus (authType, requestObj)}, 2000);\n }\n else if (respArr[0] == \"2\") {\n showServerStatus (respArr);\n fieldStateChangeWr ('', '', 'serverCheckBt', '');\n return;\n }\n else {\n \n // show the available status\n fieldStateChangeWr ('', '', 'serverCheckBt', ''); \n return ;\n } \n }\n }\n }\n }\n requestObj.open(\"GET\",\"?page=serverCheckAjax.html&AuthType=\" + authType + \"&time=\" + new Date(),true);\n requestObj.send(null); \n } \n}", "function healthCheck (req, res, next) {\n return res.json({success : true, message:\"Api is online\"})\n}", "getStatus() {\n return this.status;\n }", "function showNetworkStatus(){\n // Me muestra en el HTML si tengo conexion a internet o no \n const statusDOM = document.getElementById('NET_STATUS');\n statusDOM.textContent = navigator.onLine ? 'SI' : 'NO';\n}", "function onGetSuccess(data,status)\n {\n\t\t\tconsole.log(\"Server status (GET): \" + status);\t\t\t\n\t\t\tif(status==\"success\" && data.hiscore)\n\t\t\t{\n\t\t\t\tconsole.log(\"Hi-score from server: \" + data.hiscore);\n\t\t\t\thiscore = data.hiscore;\n\t\t\t}\n }", "function checkSleepStatus() {\n\t$.ajax({\n\n\t\tdataType : 'text',\n\t\theaders : {\n\t\t\tAccept : \"text/plain\",\n\t\t\t\"Access-Control-Allow-Origin\" : \"*\"\n\t\t},\n\t\ttype : 'GET',\n\t\turl : '/myapp/config/getSleepTimer',\n\t\tsuccess : function(data) {\n\t\t\t//alert(data);\n\t\t\t$(\"#alSleepStatus\").val(data);\n\t\t},\n\t\terror : function(result) {\n\t\t\talert(\"Error \" + result);\n\t\t}\n\n\t});\n}", "static get status() {\n return {\n success: 200,\n badRequest: 400,\n unauthorized: 401,\n notFound: 404,\n conflict: 409,\n serverError: 500\n }\n }", "connectionStatus () {\n return new Promise((resolve, reject) => {\n this.log('connectionStatus')\n exec(resolve, reject, PLUGIN_NAME, 'connectionStatus', [])\n })\n }", "function statusUpdate() {\n\t\tvar webAPI3 = new globals.xml.gameStatus(gameID);\n\t}", "function testServer(){\n let _tempUrl = \"http://greenvelvet.alwaysdata.net/kwick/api/ping\";\n $.ajax({\n url: _tempUrl,\n dataType: \"jsonp\",\n type: \"POST\",\n contentType: \"application/json; charset=utf-8\",\n success: function (result, status, xhr) {\n let version = getResultKwick(result, 'ping', 'version');\n let completed_in = getResultKwick(result, 'ping', 'completed_in');\n let _status = getResultKwick(result, 'ping', 'status');\n console.log(version, completed_in,_status);\n },\n error: function (xhr, status, error) {\n console.log(\"Error\");\n }\n });\n }", "function requestServerStat() {\n\t\t\t\tvar infoContainers = $('.serverInfoContainer');\n\t\t\t\tfor(var index = 0; index< infoContainers.length; index++){\n\t\t\t\t\tvar request = new InfoRequest(infoContainers[index]);\n\t\t\t\t\trequest.request();\n\t\t\t\t\trequest.startInterval();\n\t\t\t\t}\n\t\t\t}", "getStatus(callback) {\n this._connection.query(`SELECT * FROM status`, callback);\n }", "async healthCheck() {\n let healthPage = `${this.baseUrl}:${this.port}/swagger-ui.html`;\n try {\n let httpResponse = await axios.get(healthPage, { header: { 'Content-type': 'application/json' } });\n console.log('System is running in the following address: ' + `${this.baseUrl}:${this.port}`);\n process.exit(0);\n\n } catch (error) {\n console.log('\\nSystem is not working in the address ' + `${this.baseUrl}:${this.port}`);\n console.log('\\n You can change the ip using the following command:');\n console.log('npm config set api-tests-for-waes-backend:ip <IP>');\n\n console.log('\\n You can change the ip using the following command:');\n console.log('npm config set api-tests-for-waes-backend:port <PORT>\\n');\n\n process.exit(1);\n }\n }", "get netstat() { return this.opts.netstatPeriod > 0; }", "function checkPageStatus(device_ID, queue_ID, processID, loadingProcessID, downloadType) {\n\n\n\t// If being force reinternalizing, update the URL\n\tremoveQueryArgFromCurrentUrl('redownload');\n\tremoveQueryArgFromCurrentUrl('ssr');\n\tremoveQueryArgFromCurrentUrl('capture');\n\tremoveQueryArgFromCurrentUrl('new');\n\tremoveQueryArgFromCurrentUrl('secondtry');\n\n\n\t// Get the up-to-date pins\n\tvar statusCheckRequest = ajax('internalize-status',\n\t\t{\n\t\t\t'device_ID': device_ID,\n\t\t\t'queue_ID': queue_ID,\n\t\t\t'processID': processID,\n\t\t\t'page_type': downloadType\n\n\t\t}).done(function (result) {\n\n\n\t\t\tvar data = result.data; console.log('RESULTS: ', result);\n\n\n\t\t\t// LOG\n\t\t\t$.each(data, function (key, value) {\n\n\t\t\t\t// Append the log !!!\n\t\t\t\tconsole.log(key + ': ', value);\n\n\t\t\t});\n\n\n\t\t\t// Update the proggress bar\n\t\t\tvar width = data.processPercentage;\n\t\t\teditProcess(loadingProcessID, width);\n\n\n\t\t\t// Finish the process if done\n\t\t\tif (width == 100)\n\t\t\t\tendProcess(loadingProcessID);\n\n\n\t\t\t// Print the current status\n\t\t\t$('#loading-info').text(Math.round(width) + '% ' + data.processDescription + '...');\n\n\n\t\t\t// Print the error message when stops before completion\n\t\t\tif (data.status == \"not-running\" && data.processStatus != \"ready\" && downloadType != \"capture\") {\n\t\t\t\t$('#loading-info').text('Error');\n\t\t\t\teditProcess(loadingProcessID, 0);\n\t\t\t}\n\n\n\t\t\t// If successfully downloaded\n\t\t\tif (\n\t\t\t\t(width == 100 && data.processStatus == \"ready\") ||\n\t\t\t\t(downloadType == \"capture\" && data.status == \"not-running\")\n\t\t\t) {\n\n\t\t\t\t// Update the global page URL\n\t\t\t\tpage_URL = data.phaseUrl;\n\t\t\t\tconsole.log('PAGE URL: ', page_URL);\n\n\n\t\t\t\t// Redirects\n\t\t\t\tif (\n\t\t\t\t\t(page_URL.startsWith(\"http://\") && currentUrl().startsWith(\"https://\")) ||\n\t\t\t\t\t(page_URL.startsWith(\"https://\") && currentUrl().startsWith(\"http://\"))\n\t\t\t\t) location.reload();\n\n\n\t\t\t\t// Update the iframe url\n\t\t\t\t$('#the-page').attr('src', page_URL);\n\n\n\t\t\t\t// Run the inspector\n\t\t\t\trunTheInspector();\n\n\n\t\t\t\t// Capture mode\n\t\t\t\tif (downloadType == \"capture\") endProcess(loadingProcessID);\n\n\t\t\t}\n\n\n\t\t\t// Restart if not done\n\t\t\tif (data.status != \"not-running\" && data.processStatus != \"ready\") {\n\n\t\t\t\tsetTimeout(function () {\n\n\t\t\t\t\tcheckPageStatus(device_ID, queue_ID, processID, loadingProcessID, downloadType);\n\n\t\t\t\t}, 1000);\n\n\t\t\t}\n\n\n\t\t}).fail(function () {\n\n\n\t\t\t// Abort the latest request if not finalized\n\t\t\tif (statusCheckRequest && statusCheckRequest.readyState != 4) {\n\t\t\t\tconsole.log('Latest status check request aborted');\n\t\t\t\tstatusCheckRequest.abort();\n\t\t\t}\n\n\t\t\tsetTimeout(function () {\n\n\t\t\t\tcheckPageStatus(device_ID, queue_ID, processID, loadingProcessID, downloadType);\n\n\t\t\t}, 1000);\n\n\n\t\t});\n\n\n}", "getGameStatus() {\n this.setMethod('GET');\n this.setPlayerId();\n return this.getApiResult(`${Config.PLAY_API}/${this.playerId}/status`);\n }", "async requestOnlineStatus() {\n try {\n const onlineState = (await (0, axios_1.default)(`http://${this.ip}/api/online_status`)).data;\n await this.setStateAsync(`status.onlineStatus`, onlineState, true);\n }\n catch (e) {\n throw new Error(`Could not request online status: ${e.message}`);\n }\n }", "function checkStatus(){\r\n\tvar mygetrequest=new ajaxRequest()\r\n\tmygetrequest.onreadystatechange=function(){\r\n\t\tif (mygetrequest.readyState==4){\r\n\t\t\tif (mygetrequest.status==200){\r\n\t\t\t\tstatus=mygetrequest.responseText;\r\n\t\t\t\tdocument.cookie=\"status=\"+status;\r\n\t\t\t\tloadStatus();\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\t//alert(\"An error has occured adding the request\");\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\tmygetrequest.open(\"GET\", \"request/status.xml\");\r\n\tmygetrequest.send(null);\r\n\treturn false;\r\n}", "index(req, res) {\n\t\tres.status(200).send({status: 'live'})\n\t}", "function getServerStatus(callback) {\n\n function run(resolve, reject) {\n let _key = requireKey()\n\n request('ICSGOServers_730/GetGameServersStatus/v1', {key: _key}, result => {\n if (result.error) {\n\n if (reject) reject(result)\n else resolve(result)\n\n return\n }\n\n if (typeof result.data === 'object' && result.data.hasOwnProperty('result')){\n let response = result.data.result\n\n let data = {\n version: response.app.version,\n timestamp: response.app.timestamp,\n time: response.app.time,\n logon: response.services.SessionsLogon,\n inventory: response.services.SteamCommunity,\n perfectWorld: {\n logon: response.perfectworld.logon.availability,\n logonLatency: response.perfectworld.logon.latency,\n purchase: response.perfectworld.purchase.availability,\n purchaseLatency: response.perfectworld.purchase.latency\n },\n matchmaking: {\n status: response.matchmaking.scheduler,\n players: response.matchmaking.online_players,\n servers: response.matchmaking.online_servers,\n searching: response.matchmaking.searching_players,\n searchTime: response.matchmaking.search_seconds_avg\n },\n servers: response.datacenters\n }\n\n resolve({data})\n } else {\n result.error = 'Unexpected response. Data may have still been returned.'\n\n if (reject) reject(result)\n else resolve(result)\n }\n })\n }\n\n if (typeof callback === 'function') {\n run(callback)\n } else {\n return new Promise((resolve, reject) => {\n run(resolve, reject)\n })\n }\n}" ]
[ "0.8517325", "0.7675565", "0.7190328", "0.70824456", "0.70177543", "0.6988344", "0.68751395", "0.67996144", "0.67958903", "0.677003", "0.67192703", "0.6668177", "0.6651617", "0.65528524", "0.65231115", "0.64894253", "0.6471328", "0.6460829", "0.64595324", "0.64273244", "0.6412645", "0.63997054", "0.6397874", "0.6392026", "0.6380558", "0.6362637", "0.6331354", "0.6314914", "0.62943995", "0.6291714", "0.62889403", "0.6263075", "0.62488526", "0.62310404", "0.62269145", "0.6212289", "0.62004054", "0.6198179", "0.61967874", "0.61883724", "0.6186952", "0.61841977", "0.61680806", "0.61680806", "0.61680806", "0.61680806", "0.61680806", "0.61680806", "0.61680806", "0.61680806", "0.61680806", "0.61680806", "0.61680806", "0.61680806", "0.61429816", "0.612723", "0.6125011", "0.61133105", "0.6109946", "0.61067843", "0.60829467", "0.60768133", "0.60768133", "0.60768133", "0.60768133", "0.60768133", "0.60768133", "0.60768133", "0.60768133", "0.60768133", "0.60743266", "0.6072198", "0.60598207", "0.6041463", "0.60269994", "0.5995161", "0.59801126", "0.5976316", "0.59303147", "0.5907657", "0.58950204", "0.58875126", "0.58611304", "0.5857501", "0.58517617", "0.5841002", "0.5838039", "0.58360916", "0.58227104", "0.5822186", "0.5820076", "0.58128357", "0.5812301", "0.5796215", "0.5788395", "0.5787239", "0.57766366", "0.5773011", "0.5767916", "0.57587576" ]
0.6029554
74
Generate a user avatar thumbnail
GenerateThumbnail(user) { return __awaiter(this, void 0, void 0, function* () { console.log('gen thumb'); let cook; let cookieOk = false; while (!cookieOk) { console.log('while true'); cook = cookie.get(); try { yield client.get('https://users.roblox.com/v1/users/authenticated', { headers: { 'cookie': '.ROBLOSECURITY=' + cook.cookie, } }); cookieOk = true; } catch (err) { console.log('[info] bad cookie'); } } console.log('[info] cookie ok. rendering'); try { let assets = user.assets.map(val => { return val.id; }); let colors = user.bodyColors; let conf = { headers: { 'cookie': '.ROBLOSECURITY=' + cook.cookie, } }; // set to r6 yield client.post('https://avatar.roblox.com/v1/avatar/set-player-avatar-type', { playerAvatarType: 'R6' }, conf); // update colors yield client.post('https://avatar.roblox.com/v1/avatar/set-body-colors', colors, conf); // wear items let wear = { data: { final: false } }; while (!wear.data.final) { wear = yield client.get('https://avatar.roblox.com/v1/try-on/2d?assetIds=' + encodeURIComponent(assets.join(',')) + '&width=420&height=420&format=png&addAccoutrements=false', conf); if (!wear.data.final) { console.log('[info] loading thumb...'); yield sleep(500); } } console.log('wear results', wear.data); return wear.data.url; } catch (e) { console.error(e); cook.done(); throw e; } }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function renderAvatar(user) {\n\tvar img = document.createElement('img')\n\timg.className = \"avatar\"\n\timg.src = user.avatarURL\n\timg.alt = \"\"\n\treturn img\n}", "function AvatarURL( fn )\n{\n return 'https://steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/' + fn.substring( 0, 2 ) + '/' + fn + '.jpg';\n}", "function avatar(url) {\n\tlet div = document.createElement(\"DIV\");\n\tlet a = document.createElement(\"A\");\n\tlet img = document.createElement(\"IMG\");\n\timg.src = url;\n\timg.width = 40;\n\timg.height = 40;\n\timg.className = \"avatar\";\n\tdiv.appendChild(a.appendChild(img));\n\treturn div;\n}", "function createAvatar(id) {\n var avatar = document.createElement('img');\n avatar.className = \"icon-avatar avatar\";\n avatar.src = \"https://www.gravatar.com/avatar/\" + id + \"?d=wavatar&size=30\";\n\n return avatar;\n}", "function gravatar(user, size) {\n if (!size) {\n size = 200;\n }\n if (!this.email) {\n return `https://gravatar.com/avatar/?s=${size}&d=retro`;\n }\n const md5 = crypto.createHash('md5').update(this.email).digest('hex');\n return `https://gravatar.com/avatar/${md5}?s=${size}&d=retro`;\n}", "function getPic(type, userid, size) {\n // If userid is current user\n if (typeof _session.user != \"undefined\" && userid == _session.user.userid) {\n //age = _session.user.age;\n //gender = _session.user.gender;\n picextension = _session.user.picextension;\n }else if (typeof _session.users.user[userid] != \"undefined\") {\n // If Object is present in the current streamMember cache\n //age = _session.users.user[userid].age;\n //gender = _session.users.user[userid].gender;\n picextension = _session.users.user[userid].picextension;\n }else{\n // If Object is not present in the current streamMember cache\n //age = 0;\n //gender = \"\"\n //picextension = \"\"\n }\n \n // If no profile pic exists\n if(typeof picextension == \"undefined\" || picextension == null || picextension.length == 0){\n // Display age appropriate Silohoutte *TODO: Get Age from results\n if(userid < 50){\n gender = \"M\";\n } else {\n gender = \"F\";\n }\n \n imgSrc = 'img/profiles/no-picture-' + gender.toLowerCase() + '.png';\n }else{\n imgSrc = _application.url.fetch[type] + userid + size + picextension;\n }\n \n return imgSrc;\n}", "function userPicture(itemNo,idLoc) { \t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\tvar userPic = document.createElement(\"img\");\t\t\t\t\t\t\t\t\t\t\t// create element\n\t\tvar userID = gapi.hangout.data.getValue(\"listTxt\" + itemNo + \"listID\" + idLoc) || \"0\"; \t// Get Persons ID\n\t\tvar userObj = eval(gapi.hangout.getParticipantById(userID));\t\t\t\t\t\t\t// Get person object and JSON convert\n\t\tuserPic.src = userObj.person.image.url + \"sz=25\";\t\t\t\t\t\t\t\t\t\t// Use Avatar as image (+ resize to 50x50)\n\t\tuserPic.width = 25;\n\t\tuserPic.height = 25;\n\t\tuserPic.align = \"top\"; \n\t\treturn userPic;\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// return button element\n\t}", "grabAvatar(userId, avatarHash) {\n let Format = avatarHash.startsWith(\"a_\") ? \"gif\" : \"png\";\n return {\n \"hash\": avatarHash,\n \"format\": Format,\n \"url\": `https://cdn.discordapp.com/avatars/${userId}/${avatarHash}.${Format}?size=1024`\n };\n }", "get avatar24() {\n return \"http://www.gravatar.com/avatar/\" + $md5.hex_md5(this.email) +\n \".jpg?d=wavatar&s=24\";\n }", "getAvatarUrl() {\n const { user } = this.state;\n return endpoint + '/core/avatar/' + user.id + '/' + user.avatar;\n }", "function getProfilePicture(userID) {\n try {\n\n var fileNames = fs.readdirSync(`${__dirname}/../ProfilePictures/`)\n var available;\n fileNames.forEach(file => {\n if (file == `${userID}.png`) { available = true }\n })\n\n if (available) {\n var img = fs.readFileSync(`${__dirname}/../ProfilePictures/${userID}.png`)\n var base64 = Buffer.from(img).toString('base64');\n base64 = 'data:image/png;base64,' + base64;\n return base64;\n }\n } catch (error) {\n console.error(error.stack);\n }\n}", "function getUserImage(username) {\n for (var i = 0, length = users.length; i < length; i++) {\n if (users[i].username == username) {\n if (!Methods.isNullOrEmpty(users[i].picture) && !Methods.isNullOrEmpty(users[i].picture.url)) {\n return users[i].picture.url;\n }\n else {\n return 'images/groups/' + username.slice(0, 1).toUpperCase() + '.png';\n }\n }\n }\n return 'images/other/Cat.png';\n }", "function avatar(ava) //selects the avatar of the user\n{\n if(ava==='ronan')\n {\n\tavatarPic=\"ronan\";\n }\n else if(ava==='john')\n {\n\tavatarPic=\"john\";\n }\n else if(ava==='carter')\n {\n\tavatarPic=\"carter\";\n }\n else if(ava==='mckay')\n {\n\tavatarPic=\"mckay\";\n }\n \n}", "function displayAvatar(hash, type, binval) {\n // Define the path to replace\n var replacement = hash + \" .avatar-container\";\n // var replacement = \"avatar-container\";\n var code = '<div class=\"avatar-container\"><img class=\"avatar removable\" src=\"';\n \n // If the avatar exists\n if(type != 'none' && binval != 'none')\n code += 'data:' + type + ';base64,' + binval;\n else\n code += $('.system .default-avatar').val();\n\n code += '\" alt=\"\" /></div>';\n \n // Replace with the new avatar (in the roster and in the chat)\n $('.' + replacement + ', #' + replacement).replaceWith(code);\n // $('.' + replacement).replaceWith(code);\n}", "function Avatar(props) {\n return (\n <img className=\"Avatar\" src={props.user.avatarUrl} alt={props.user.name} />\n );\n}", "function make_gravatar(user) {\n\t\tvar md5 \t= crypto.createHash('md5').update(user.displayname+user.name).digest(\"hex\");\n\t\tgrav_url \t= 'http://www.gravatar.com/avatar.php/'+md5\n\t\tgrav_url\t+= \"?s=32&d=identicon\"\n\t\tconsole.log(\"Made gravatar:\", grav_url)\n\t\treturn grav_url\n\t}", "function displayUserAvatars(users) {\n\n return `\n <!-- Start avatars -->\n <div class=\"avatars-stack mt-2\">\n\n ${users.map(users => ` \n <div class=\"avatar\">\n <a href=\"${users.userProfileURL}\" data-toggle=\"tooltip\" data-placement=\"top\" title=\"${users.display_name} ${users.aboutdisplay}\">\n <img class=\"img-avatar\" src=\"${users.profilepictureurl}\" onerror=\"this.onerror=null;this.src='${avatarImageDefaut}';\">\n </a>\n </div> \n `).join(\"\")}\n </div> \n <!-- stop avatars --> \n`;\n}", "function generatePokemonUser(){\n var userPokemonImg = $(\"<img>\")\n userPokemonImg.attr(\"src\", userPokemonSprite)\n userPokemonImg.height(150).width(150);\n $(\"#user-pokemon\").append(userPokemonImg)\n $(\"#user-name\").text(userPokeName);\n}", "function Avatar(props) {\n return (\n <img className=\"Avatar\"\n src={props.user.avatarUrl}\n alt={props.user.name}\n />\n );\n}", "function Avatar(props) {\n return (\n <img className=\"Avatar\"\n src={props.user.avatarUrl}\n alt={props.user.name}\n />\n\n );\n}", "function userProfiles(){\n // Choose a random number for the image to use\n var imageNumber = randomIntegerInRange(1,AVAILABLE_IMAGES);\n // Create a string that points to the location of the image\n var imageSource = \"../images/profile\" + imageNumber + \".jpg\";\n // Build the image element\n var img = $('<img class=\"image\" src=\"' + imageSource + '\">');\n // Add the chosen image to corresponding div\n $('.random').append(img);\n }", "function getProfileFacebookImage(){\n var obj =getFacebookUserLocal();\n return getFacebookImage(obj);\n \n }", "function assignImage(user){\n if(!user) return \"\";\n if(user.image) return user.image;\n if(user.twitchData && user.twitchData.profile_image_url) return user.twitchData.profile_image_url;\n if(user.facebookData && user.facebookData.photos) return user.facebookData.photos[0].value;\n if(user.googleData && user.googleData.photos) return user.googleData.photos[0].value;\n return \"\";\n}", "function createAvatar() {\n var avatar = document.createElement('i');\n avatar.className = \"icon-avatar avatar\";\n\n return avatar;\n }", "getGalleryAvatarPict(uid) {\n let j = this.jQuery;\n let prefUrl = 'https://sonic-world.ru/files/public/avatars/av';\n if (uid == undefined) return false;\n j.ajax({\n url: prefUrl + uid +'.jpg',\n type:'HEAD',\n error:\n function(){\n j.ajax({\n url: prefUrl + uid +'.png',\n type:'HEAD',\n error:\n function(){\n j.ajax({\n url: prefUrl + uid +'.gif',\n type:'HEAD',\n error:\n function(){\n j('.sw_gallery_avatar_'+ uid)\n .css('background-color', '#E0E0E0');\n },\n success:\n function(){\n j('.sw_gallery_avatar_'+ uid)\n .css('background-image', 'url(../files/public/avatars/av'+ uid +'.gif)');\n }\n });\n },\n success:\n function(){\n j('.sw_gallery_avatar_'+ uid)\n .css('background-image', 'url(../files/public/avatars/av'+ uid +'.png)');\n }\n });\n },\n success:\n function(){\n j('.sw_gallery_avatar_'+ uid)\n .css('background-image', 'url(../files/public/avatars/av'+ uid +'.jpg)');\n }\n });\n }", "function download_avatar(url, cb) {\n // get MD5 hash\n var hash = image(url);\n \n var loc = imdir + \"/240/\" + hash +\".png\";\n \n // check if it already exists!\n if (!fs.existsSync( loc )) {\n // no exist!\n request(url, function(err) {\n if (err) {\n return d.error(\"Error downloading PSN avatar \" + url, \"psn\");\n } else {\n // create thumbnails too\n render_thumbs(hash, function() {\n // return\n return cb(hash);\n });\n }\n }).pipe(\n fs.createWriteStream( loc )\n );\n } else {\n return cb(hash);\n }\n}", "function photo_thumbnail_url(request, response) {\n\n if (!request.user || !request.user.authenticated()) {\n response.error(\"Needs an authenticated user\");\n return;\n }\n\n var query = new Parse.Query(PHOTO_OBJECT_NAME);\n query.get(request.params.objectId, {\n\n success: function(result) {\n\n response.success({\n url: cloudinary.url(result.get(CLOUDINARY_IDENTIFIER_FIELD_NAME), {crop: \"fill\", width: 150, height: 150})\t\n });\n\n },\n error: function() {\n response.error(\"image lookup failed\");\n }\n\n });\n\n}", "renderAvatar() {\n const avatarId = this.props.currentUser.profile_photo_id;\n if (avatarId && (this.props.photos[avatarId] && this.props.photos[avatarId].avatar)) {\n return (\n <img src={this.props.photos[avatarId].avatar}\n id=\"menu-button\"\n className=\"profile-image nav-bar-avatar\"/>\n );\n } else {\n return (\n <img src=\"https://s3.us-east-2.amazonaws.com/flexpx-dev/avatar.png\"\n id=\"menu-button\"\n className=\"profile-image stock-avatar\"/>\n );\n }\n }", "function getProfilePicUrl() {\n return getAuth().currentUser.photoURL || '/images/profile_placeholder.png';\n}", "setAvatar(url) {\n const template = `<img src=\"${url}\" alt=\"\">`;\n this._userAvatar.insertAdjacentHTML(\"afterbegin\", template);\n }", "function display_profile_image(image) {\n if (image) {\n return 'src = \"' + image + '\"';\n } else {\n return 'src = \"files\\\\profile\\\\img\\\\default.png\"';\n }\n}", "function generateAvatar(gender) {\n\tvar skinColor = skins[Math.floor(Math.random() * skins.length)];\n\tif (skinColor == \"Pale\" || skinColor == \"Light\") {\n\t\tvar hairColor = all_hair_colors[Math.floor(Math.random() * all_hair_colors.length)];\n\t}\n\telse {\n\t\tvar hairColor = dark_hair_colors[Math.floor(Math.random() * dark_hair_colors.length)];\n\t}\n\t// 30% chance of facial hair for males only\n\tvar facialHair = \"Blank\";\n\tif(Math.random() < .3 && gender == \"m\") {\n\t\tfacialHair = facial_hairs[Math.floor(Math.random() * facial_hairs.length)];\n\t}\n\tvar avatar = \"https://avataaars.io/\" +\n\t\t\"?topType=\" + (gender == \"m\" ? mal_tops[Math.floor(Math.random() * mal_tops.length)] : fem_tops[Math.floor(Math.random() * fem_tops.length)]) +\n\t\t\"&accessoriesType=\" + (Math.random() > .3 ? \"Blank\" : opt_acc[Math.floor(Math.random() * opt_acc.length)]) +\n\t\t\"&hairColor=\" + hairColor +\n\t\t\"&facialHairType=\" + facialHair +\n\t\t\"&clotheType=\" + clothes[Math.floor(Math.random() * clothes.length)] +\n\t\t\"&clotheColor=\" + clothes_color[Math.floor(Math.random() * clothes_color.length)] +\n\t\t\"&skinColor=\" + skinColor;\n\tif (hairColor != \"SilverGray\") {\n\t\tavatar += \"&facialHairColor=\" + hairColor;\n\t}\n\treturn avatar;\n}", "function generateImage(targetImage) {\n if (generateImage){\n var img = document.createElement('img');\n img.setAttribute('src', targetImage);\n var characterAvatar = document.getElementById('bigCharacter');\n characterAvatar.appendChild(img);\n }\n}", "function profilePicPathAttachment(obj) {\n return \"data/users/\" + obj.picture;\n }", "function imageBuilder(memberName){\r\n\t\tvar trackMemberDiv = document.createElement('div');\r\n\t\ttrackMemberDiv.setAttribute(\"class\", \"userimage\");\r\n\t\tvar trackMember = document.createElement(\"img\");\r\n\t\ttrackMember.src = 'image_temp/' + memberName + '/image1.png';\r\n\t\ttrackMember.alt = memberName;\r\n\t\ttrackMemberDiv.appendChild(trackMember);\r\n\t\treturn trackMemberDiv;\r\n\t}", "getProfilePic() {\n return 'images/' + this.species.toLowerCase() + \".png\";\n }", "function UserThumbnail({\n /*name used as fallback if image not available*/\n name,\n /*image in form of { uri: string }*/\n image,\n}) {\n return (\n image\n ? <Image source={image} style={styles.image}/>\n : <View style={styles.fallback}>\n <Text style={styles.fallbackText}>\n {(name.length > 0) ? name[0] : \"?\"}\n </Text>\n </View>\n );\n}", "function Avatar(_ref) {\n var path = _ref.path,\n size = _ref.size;\n //size:.avatar-medium .avatar-sm\n return /*#__PURE__*/React.createElement(\"img\", {\n src: path,\n alt: \"Avatar\",\n className: \"avatar \" + size\n });\n}", "function fetchAvatarUrl(userID) {\n return fetch(`https://catappapi.herokuapp.com/users/${userID}`)\n .then(response => response.json())\n .then(data => data.imageUrl)\n}", "function getUserAvatar() {\n\n var contract = {\n \"function\": \"sm_getAddressAvatar\",\n \"args\": JSON.stringify([gUserAddress])\n }\n\n return neb.api.call(getAddressForQueries(), gdAppContractAddress, gNasValue, gNonce, gGasPrice, gGasLimit, contract);\n\n}", "function getUser(i) {\n return new Just({\n getAvatar: function() {\n if(i <= 2) return Nothing\n else return new Just({url: 'http://aws.me/av.jpg'})\n }\n })\n }", "function generateThumbnail(fileName, thumbFileName, callback) {\n console.log(\"Inside of generateThumbnail\");\n var\n fs = require('fs'),\n async = require('async'),\n gm = require('gm').subClass({\n imageMagick: true\n });\n console.log(\"Starting GM:\");\n gm(fileName)\n .resize(200, 200)\n .write(thumbFileName, function (err) {\n if (err) {\n console.log(err);\n callback( err );\n } else {\n console.log('thumb generation done');\n callback(null, thumbFileName);\n }\n });\n console.log(\"completed thumbnail writing\");\n\n}", "function generateThumbnail(fileName, thumbFileName, callback) {\n var\n fs = require('fs'),\n async = require('async'),\n gm = require('gm').subClass({\n imageMagick: true\n });\n \n gm(fileName)\n .resize(200, 200)\n .write(thumbFileName, function (err) {\n if (err) {\n callback( err );\n console.log(err)\n } else {\n \n console.log('thumb generation done');\n callback(null, thumbFileName);\n }\n });\n}", "function thumbnail(object) {\nreturn $(\"<div>\")\n .addClass(\"thumb\")\n .css(\"background-image\", \"url(\" + object.webImage.url.replace(\"s0\", \"s128\") +\")\");\n}", "function getProfilePic(username){\n ClientAccountService.getProfilePic(username)\n .then(\n function(d) {\n vm.userProfilePic =d;\n vm.picPath1 = '/user'+d.picPath;\n },\n function(errResponse){\n console.error('Error while getting profilePic');\n }\n );\n }", "function getProfilePicUrl() {\n return (\n firebase.auth().currentUser.photoURL ||\n \"../../resources/images/profile_placeholder.png\"\n );\n}", "getImgUrl(id) {\n if (id === 1) {\n return `images/profile/4randy.png`; // special pic for randy\n } else {\n const index = id%18;\n return `images/profile/${index}.png`\n }\n }", "function resizeFileForAvatarComment(file) {\n\n var reader = new FileReader();\n reader.onloadend = function() {\n\n var tempImg = new Image();\n tempImg.src = reader.result;\n\n tempImg.onload = function() {\n\n var MAX_WIDTH = 40;\n var MAX_HEIGHT = 40;\n var tempW = tempImg.width;\n var tempH = tempImg.height;\n if (tempW > tempH) {\n if (tempW > MAX_WIDTH) {\n tempH *= MAX_WIDTH / tempW;\n tempW = MAX_WIDTH;\n }\n } else {\n if (tempH > MAX_HEIGHT) {\n tempW *= MAX_HEIGHT / tempH;\n tempH = MAX_HEIGHT;\n }\n }\n\n var canvas = document.createElement('canvas');\n canvas.width = tempW;\n canvas.height = tempH;\n var ctx = canvas.getContext(\"2d\");\n ctx.drawImage(this, 0, 0, tempW, tempH);\n // get base64 small avatar to use it in comments section :\n gdataSmallImgStr = canvas.toDataURL(\"image/jpeg\");\n\n }\n\n }\n reader.readAsDataURL(file);\n}", "determineThumbnail() {\n if (this.props.book.imageLinks && this.props.book.imageLinks.smallThumbnail) {\n return `${this.props.book.imageLinks.smallThumbnail}`;\n } else {\n return `${process.env.PUBLIC_URL + '/images/missing-thumbnail.PNG'}`;\n }\n }", "function getImageUrl(authData) {\n switch (authData.provider) {\n // case 'password':\n // return authData.password.email.replace(/@.*/, '');\n case 'twitter':\n /* jshint -W106 */\n return authData.twitter.cachedUserProfile.profile_image_url;\n // case 'facebook':\n // return authData.facebook.displayName;\n }\n }", "function getProfilePicture(req, res) {\n gfs.files.findOne({\n filename: req.params.name\n }, (err, file) => {\n if (!file || file.length === 0) return res.status(404).json({\n err: 'No file exists'\n });\n if (file.contentType === 'image/jpeg' || file.contentType === 'image/png') {\n const readstream = gfs.createReadStream(file.filename);\n readstream.pipe(res);\n } else {\n res.status(404).json({\n err: 'Not an image'\n });\n }\n });\n}", "function getProfilePicUrl() {\r\n if(isUserSignedIn()){\r\n return auth.currentUser.photoURL || '/assets/images/becoder.png';\r\n }\r\n}", "async function showProfilePic() {\n const imageObj = await util.getProfilePicById(util.currentProfile);\n\n let profilePicSrc;\n !imageObj\n ? (profilePicSrc = './images/user.png')\n : (profilePicSrc = `./uploadedImages/${imageObj.img_id}.${imageObj.img_ext}`);\n\n document.querySelector('#profilePicElement').src = profilePicSrc;\n}", "function showProfile(v){ \r\n //alert('showprofile: '+v);\r\n dispHeaderMode();\r\n document.getElementById('div_bar').style.display='block';\r\n var n = new Date().toLocaleTimeString('it-IT');\r\n var v_mphoto='main_gfx/avatar.png';\r\n \r\n if(DB_USER.length==0 || CURR_USER==null || CURR_USER==''){\r\n \r\n document.getElementById('bar_avatar').src=v_mphoto;\r\n document.getElementById('log_avatar').src=v_mphoto;\r\n document.getElementById('logger').innerHTML='';\r\n return;\r\n }\r\n\r\n //v_mphoto='upload/users/'+CURR_USER+'.jpg?'+n;\r\n v_mphoto=JBE_API+'upload/users/'+CURR_USER+'.jpg?'+n;\r\n if(!JBE_ONLINE){\r\n v_mphoto='data:image/png;base64,' + btoa(DB_USER[0]['photo']);\r\n }\r\n \r\n document.getElementById('bar_avatar').src=v_mphoto;\r\n document.getElementById('log_avatar').src=v_mphoto;\r\n document.getElementById('logger').innerHTML=CURR_NAME;\r\n \r\n}", "get sourceAvatar() {}", "function view_user_profile_image(id) {\n $.ajax({\n url: 'users/' + id,\n type: 'get',\n success: function (data) {\n if (data) {\n hold_modal('viewUserImageModal', 'show')\n $('#user_profile_name').html(data.name)\n $('#v_load_view_user_profile').html(`<img src=\"/all/app-assets/images/profile/user-uploads/${data.profile}\"\n style=\"width: 370px; height: 370px; border-radius: 50px\" alt=\"Profile\">`)\n }\n },\n error: function () {\n alert('Failed!')\n }\n })\n}", "function showUser(res, username) {\n let image = res.data;\n for (let pf of image) {\n if (pf.username === username) {\n let userPf = document.createElement('img');\n let text = document.createElement('h2');\n userPf.src = pf.profile;\n text.textContent = pf.username;\n text.style.marginLeft = 10 + \"px\";\n userPf.style.width = 70 + \"px\";\n userPf.style.height = 70 + \"px\";\n userPf.style.borderRadius = 40 + \"px\";\n images.appendChild(userPf);\n images.appendChild(text);\n }\n }\n}", "_buildImg(thumb, height) {\n var scaleFactor = height / thumb.h\n var $img = $(\"<img />\").addClass(\"thumbnail-img\").attr(\"src\", thumb.url)\n\n // the container will contain the image positioned so that the correct sprite\n // is visible\n var $container = $(\"<div />\").addClass(\"thumbnail-container\")\n $container.css(\"width\", thumb.w * scaleFactor)\n $container.css(\"height\", height)\n $img.css({\n height: thumb.imageH * scaleFactor,\n left: -1 * thumb.x * scaleFactor,\n top: -1 * thumb.y * scaleFactor\n })\n $container.append($img)\n return $container\n }", "function generateThumbnailElement() {\n var element;\n element += \"<a class='fancybox-button' rel='fancybox-button' href='images/Zetica_RASC_DC_main.png' title='Screenshot of main dash board'>\";\n element += \"<img class='thumbnail' src='images/Zetica_RASC_DC_main.png' alt='' />\";\n element += \"</a>\"\n return element;\n }", "function getImageUrl (photo, format) {\n\treturn \"https://farm\" + photo.farm + \".static.flickr.com/\" + photo.server + \"/\" + photo.id + \"_\" + photo.secret + format + \".jpg\";\n}", "function takeSnapShot(userOptions, callback) {\n callback = utils.isFunction(userOptions) ? userOptions : callback;\n userOptions = utils.isObject(userOptions) ? userOptions : {};\n\n if (!utils.isFunction(callback)) {\n return;\n }\n\n var mergedOptions = utils.mergeOptions(defaultOptions, userOptions);\n var options = utils.mergeOptions(mergedOptions, {\n interval: 0.1,\n numFrames: 1,\n gifWidth: Math.floor(mergedOptions.gifWidth),\n gifHeight: Math.floor(mergedOptions.gifHeight),\n });\n\n createGIF(options, callback);\n }", "function getProfilePicUrl() {\n return firebase.auth().currentUser.photoURL || '/images/profile_placeholder.png';\n}", "function getProfilePicUrl() {\n return firebase.auth().currentUser.photoURL || '/images/profile_placeholder.png';\n}", "function getProfilePicUrl() {\n return firebase.auth().currentUser.photoURL || '/images/profile_placeholder.png';\n}", "function getProfilePicUrl() {\n return firebase.auth().currentUser.photoURL || '/images/profile_placeholder.png';\n}", "function getProfilePicUrl() {\n return firebase.auth().currentUser.photoURL || '/images/profile_placeholder.png';\n}", "function getProfilePicUrl() {\n return firebase.auth().currentUser.photoURL || '/images/profile_placeholder.png';\n}", "function getProfilePicUrl() {\n return firebase.auth().currentUser.photoURL || '/images/profile_placeholder.png';\n}", "function getProfilePicUrl() {\n return firebase.auth().currentUser.photoURL || '/images/profile_placeholder.png';\n}", "function getProfilePicUrl() {\n return firebase.auth().currentUser.photoURL || '/images/profile_placeholder.png';\n}", "function getProfilePicUrl() {\n return firebase.auth().currentUser.photoURL || '/images/profile_placeholder.png';\n}", "function getavatarsmall(avatar){\n if( avatar.indexOf('.swf',0)!=-1) {\n document.write('<object name=\"movie\" classid=\"clsid:D27CDB6E-AE6D-11cf-96B8-444553540000\" codebase=\"http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=5,0,0,0\" class=\"headeravaflash\">'\n + '<param name=movie value=' + avatar + '>'\n + '<param name=quality value=high>'\n + '<embed src=' + avatar + ' quality=high pluginspage=\"http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash\" type=\"application/x-shockwave-flash\" class=\"headeravaflash\">'\n + '</embed></object>');\n }\n else\t{\n document.write('<img src=\"' + avatar + '\" />');\n }\n}", "function getProfilePicUrl() {\r\n return firebase.auth().currentUser.photoURL || '/images/profile_placeholder.png';\r\n}", "function displayImage(srcData,usernameData) {\r\n const div = document.createElement('div');\r\n\r\n const p = document.createElement('p');\r\n p.classList.add('meta');\r\n p.innerText = \"\";\r\n p.innerHTML += `<span>${usernameData}</span>`;\r\n p.style.color = 'green';\r\n p.style.fontFamily = 'Lucida Handwriting';\r\n div.appendChild(p);\r\n document.querySelector('.chat-messages').append(div);\r\n\r\n const div2 = document.createElement('div');\r\n var newImage = document.createElement('img');\r\n newImage.src = srcData;\r\n div2.append(newImage);\r\n\r\n //div.append(newImage);\r\n document.querySelector('.chat-messages').append(div2);\r\n \r\n}", "function avatar_preview(e){\n var maxWidth = 0;\n var maxHeight = 0;\n var size_gap = 0;\n var img = $(\"#avatar_file\").val().toString().split(\"\\\\\");\n img = img[img.length - 1].split(\".\");\n\n var ext = img[img.length - 1].toUpperCase();\n var imgFile = this.files;\n\n if(imgFile == undefined || imgFile.length == 0)\n return false;\n\n imgFile = this.files[0];\n var imgFileType = imgFile.type;\n var match = [\"image/jpeg\", \"image/png\", \"image/jpg\", \"image/gif\"];\n\n if(!((imgFileType == match[0]) || (imgFileType == match[1]) || (imgFileType == match[2]))){\n alert(\"Type file \" + ext + \" not supported\");\n return false;\n }else{\n if(imgFile.size > 5168000){\n alert(\"File dimension exceeded\");\n return false;\n }\n var reader = new FileReader();\n reader.onload = function(event) {\n var src = event.target.result;\n var newImg = $('<img id=avatar_fake src=\"' + src + '\" style=\"display:none;\">');\n\n $(\"#avatar_fake\").replaceWith(newImg);\n newImg.on('load', function() {\n maxWidth = 1280;\n maxHeight = 1280;\n size_gap = newImg.outerWidth() - newImg.outerHeight();\n if(newImg.outerWidth() > maxWidth || newImg.outerHeight() > maxHeight || size_gap < 0 || size_gap > 100){\n alert(\"Image dimension not allowed. The image must be as square as possible.\");\n return false;\n }else{\n avatar_upload(imgFile);\n $(\"#avatar_img\").attr(\"src\", src);\n }\n });\n };\n reader.onerror = function(event) {\n alert(\"ERROR TYPE: \" + event.target.error.code);\n };\n reader.readAsDataURL(imgFile);\n }\n}", "getUserImage(users) {\n return find(users, (user) => user.username === this.props.item.owner).image;\n }", "function createAstronautImg(){\n let astrImg = document.createElement('img');\n astrImg.src = 'img/avatar.png';\n astrImg.className = 'astr-img';\n return astrImg;\n}", "function loadThumbnail(id){\n return '<img class=\"youtube-thumb\" src=\"//i.ytimg.com/vi/' + id + '/hqdefault.jpg\"><div class=\"play-button\"></div>';\n }", "async function showAvatar() {\n //read our JSON\n let response = await fetch('/article/promise-chaining/user.json');\n let user = await response.json();\n\n //read github user\n let githubResponse = await fetch(`https://api.github.com/users/${user.name}`);\n let githubUser = await githubResponse.json();\n\n //show the avatar\n let img = document.createElement('img');\n img.src = githubUser.avatar_url;\n img.className = \"promise-avatar-example\";\n document.body.append(img);\n\n //wait 3 seconds\n await new Promise((resolve, reject) => {\n setTimeout(resolve, 3000)\n })\n \n img.remove();\n\n return githubUser;\n}", "function profilepic(){\n\t\tvar ruta = \"/image/create\";\n\t\t$.ajax({\n\t\t\t\turl: ruta,\n\t\t\t\ttype: 'GET',\n\t\t\t\tdataType: 'json',\n\t\t\t\tdata: \"requested data\",\n\t\t\t\tsuccess: function(data){\n\t\t\t\t\t$(\"#profilepic\").attr('src', '/storage/' + data[1][0].picture);\n\t\t\t\t\t$(\"#profileaddress\").attr('href', '/profile/userprofile/' + data[1][0].profile_address);\n\t\t\t\t\tvar usertype = data[1][0].usertype;\n\t\t\t\t\tif (usertype == '1') {\n\t\t\t\t\t\t$(\"#profilevideos\").html(\" \");\n\t\t\t\t\t\t$(\"#dayoffsection\").html(\" \");\n\t\t\t\t\t\t$(\"#profilevideos\").hide();\n\t\t\t\t\t\t$(\"#dayoffsection\").hide();\n\t\t\t\t\t}else{\n\t\t\t\t\t\t$(\"#profilevideos\").attr('src', 'storage/' + data[0][0].video);\n\t\t\t\t\t\t$(\"#currentvid\").attr('value', data[0][0].video);\n\t\t\t\t\t}\n\t\t\t\t},\n\t\t\t\terror: function(xhr){\n\t\t\t\t\tconsole.log(xhr.responseText);\n\t\t\t\t}\n\t\t\t});\n\t}", "function processThumbnail(args, fileName, thumbFileName, processCallback) {\n generateThumbnail(fileName, thumbFileName, function (err) {\n \n //save to cloudant\n processCallback(err, thumbFileName);\n });\n}", "function profilepicture(data) { \n\t\tvar number = (\"0000\" + data.mdl).slice(-4);\n\t\tif (data.mdl >= 41 && data.mdl <= 49) {\n\t\t var chicken = data.mdl - 40;\n\t\t var number = (\"0000\" + chicken).slice(-4);\n\t\t return \"http://mcshroom.com/pb2characters/pb2characters/chars_hero\" + number + \".jpg\";\n\t\t} else if (data.mdl === 61) {\n\t\t return \"http://mcshroom.com/pb2characters/pb2characters/chars_proxy.jpg\";\n\t\t} else {\n\t\t return \"http://mcshroom.com/pb2characters/pb2characters/chars\" + number + \".jpg\";\n\t\t}\n\t }", "function previewFile() {\n var preview = document.querySelector('img');\n var file = document.querySelector('input[type=file]').files[0];\n var reader = new FileReader();\n\n reader.onloadend = function (ev) {\n preview.src = reader.result;\n signupInfo.avatar = { \"image\": reader.result }\n }\n reader.readAsDataURL(file);\n }", "function image_name() {\n return program.user + '/' + program.image;\n}", "function characterPic2(avatarIMG) //avatar of who is speaking\n{\n \n document.getElementById('speakerPic2').innerHTML = \"<img src='images/\"+avatarIMG+\".jpg' height='115px' width='75px'>\";\n}", "function displayImage(user , srcData ) {\r\n var newImage = document.createElement('img');\r\n newImage.src = srcData;\r\n \r\n // document.getElementById(\"historyMsg\").innerHTML = user + newImage.outerHTML;\r\n \r\n messageArea.append(newImage);\r\n appendMessage(`${user} send image...`);\r\n autoScrollDown();\r\n // alert(\"Converted Base64 version is \" + document.getElementById(\"historyMsg\").innerHTML);\r\n\r\n}", "function loadAvatar(hash, index, email, blank, counter, contactEmail){\n var count = 0;\n\n var url = \"https://secure.gravatar.com/avatar/\" + hash + \"?s=300&d=404\";\n var xhr = new XMLHttpRequest();\n xhr.open('GET', url, true);\n xhr.responseType = 'blob';\n xhr.onload = function(e) {\n \n var img = document.createElement('img');\n img.setAttribute(\"id\", \"realImageContainer\");\n if(blank){\n img.src = \"assets/transparent.png\";\n }\n \n if(xhr.status == 404 && email != ''){\n count++;\n loadInitials(email,index, contactEmail);\n }\n else\n {\n img.src = window.URL.createObjectURL(this.response);\n \n var divName = \"#g\" + index;\n \n $(divName).empty();\n if(email)\n $(divName).prepend(img);\n\n $(divName).append('<p id=\"gravatarName\">' + email + '</p>');\n \n var srcClone = img.src;\n $scope.trelloImages.push({\"Name\": email, \"Image\" :srcClone, \"Email\" : contactEmail});\n $scope.completedXMLRequests++;\n \n //Check if all xml requests are done and send\n if($scope.completedXMLRequests == 28){\n Service.updateGravatars($scope.trelloImages);\n }\n }\n \n \n };\n xhr.send();\n }", "function generatePhoto(id) {\n\treturn ('[url=' + images[id].link + '][img]' + images[id].url + document.getElementById('photoSize').value +'[/img][/url]');\n}", "getImageData (user) {\n // default crop\n if (!user.crop) {\n user.crop = {\n x: 0.5,\n y: 0.5,\n scale: 1\n }\n }\n let formData = new FormData()\n formData.append('file', user.img)\n let to_return = {\n formData: formData,\n type: 'profile_pic',\n x: user.crop.x,\n y: user.crop.y,\n scale: user.crop.scale,\n user_id: getCurrentUserId()\n }\n return to_return\n }", "function factory (hexo) {\n return function imsizeTag (args, content) {\n var config = hexo.config.image_sizes;\n\n debug(args);\n debug(content);\n\n var doc;\n\n try {\n doc = yaml.safeLoad(content);\n } catch (err) {\n console.error(err);\n return;\n }\n\n var src = doc.src;\n var profileName = override(config, doc, \"defaultProfile\", \"profile\");\n var alt = doc.alt;\n var useAltForTitle = config.useAltForTitle;\n var title = doc.title || (useAltForTitle && alt);\n var shouldLink = override(config, doc, \"link\");\n var linkProfile = override(config, doc, \"linkProfile\");\n\n profileName = resolveProfileName(config, profileName);\n var profileSrc = profileNameToFileName(src, profileName);\n console.log(profileName, profileSrc)\n // Add this image to the db so we will create it later\n var db = hexo.locals.get(\"image_sizes_db\");\n db.push({\n inputPath: src,\n outputPath: profileSrc,\n profile: profileName\n });\n\n var attrs = {\n src: profileSrc,\n };\n\n // Add optional properties\n if (alt) {\n attrs.alt = alt;\n }\n if (title) {\n attrs.title = title;\n }\n\n var html = hexoUtil.htmlTag(\"img\", attrs);\n\n if (shouldLink) {\n linkProfile = resolveProfileName(config, linkProfile);\n var href = profileNameToFileName(src, linkProfile);\n db.push({\n inputPath: src,\n outputPath: href,\n profile: linkProfile\n });\n html = '<a href=\"' + href + '\">' + html + '</a>';\n }\n\n return html;\n };\n}", "function getavatar(avatar){\n if( avatar.indexOf('.swf',0)!=-1) {\n document.write('<object width=\"48\" height=\"60\" name=\"movie\" classid=\"clsid:D27CDB6E-AE6D-11cf-96B8-444553540000\" codebase=\"http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=5,0,0,0\" class=\"headeravaflash\">'\n + '<param name=movie value=' + avatar + '>'\n + '<param name=quality value=high>'\n + '<embed src=' + avatar + ' quality=high pluginspage=\"http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash\" type=\"application/x-shockwave-flash\" class=\"headeravaflash\">'\n + '</embed></object>');\n }\n else {\n document.write('<img src=\"' + avatar + '\" width=\"48\" />');\n }\n}", "set sourceAvatar(value) {}", "function getUserPhotoUrl(accountName, size) {\r\n var userPhotoBaseUrl = tryGetAlternativeUrl(USER_PHOTO_KEY) || DEFAULT_USER_PHOTO_BASE_URL;\r\n var sizeLetter;\r\n switch (size) {\r\n case 2 /* Medium */:\r\n sizeLetter = 'M';\r\n break;\r\n case 3 /* Large */:\r\n sizeLetter = 'L';\r\n break;\r\n default:\r\n // Default to small if size is not provided. Server will assume small either way, but having the\r\n // parameter explicitly will reduce variability in CDN, and will increase probability of the cache hit.\r\n sizeLetter = 'S';\r\n }\r\n var userPhotoUri = new Uri_1.default(userPhotoBaseUrl);\r\n userPhotoUri.setQueryParameter(USER_PHOTO_SIZE_PARAM, sizeLetter);\r\n // empty accountName will resolve to the default doughboy picture\r\n userPhotoUri.setQueryParameter(USER_PHOTO_ACCOUNT_NAME_PARAM, accountName || '');\r\n return userPhotoUri.toString();\r\n}", "function getUserPhotoUrl(accountName, size) {\r\n var userPhotoBaseUrl = tryGetAlternativeUrl(USER_PHOTO_KEY) || DEFAULT_USER_PHOTO_BASE_URL;\r\n var sizeLetter;\r\n switch (size) {\r\n case 2 /* Medium */:\r\n sizeLetter = 'M';\r\n break;\r\n case 3 /* Large */:\r\n sizeLetter = 'L';\r\n break;\r\n default:\r\n // Default to small if size is not provided. Server will assume small either way, but having the\r\n // parameter explicitly will reduce variability in CDN, and will increase probability of the cache hit.\r\n sizeLetter = 'S';\r\n }\r\n var userPhotoUri = new Uri_1.default(userPhotoBaseUrl);\r\n userPhotoUri.setQueryParameter(USER_PHOTO_SIZE_PARAM, sizeLetter);\r\n // empty accountName will resolve to the default doughboy picture\r\n userPhotoUri.setQueryParameter(USER_PHOTO_ACCOUNT_NAME_PARAM, accountName || '');\r\n return userPhotoUri.toString();\r\n}", "function getCustomerProfileAvatar(id) {\n return $http({\n method: 'GET',\n url: API_URL + CUSTOMER_PROFILE_AVATAR_URL + \"/\" + id\n }).then(function successCallback(response) {\n $log.log(\"successCallback getCustomerProfileAvatar result: \");\n $log.log(response);\n return response.data;\n }, function errorCallback(response) {\n $log.log(\"errorCallback getCustomerProfileAvatar result: \");\n $log.log(response);\n return response.data;\n });\n }", "function Avatar({\n className,\n children,\n imageURL,\n style,\n size = \"\",\n status,\n placeholder,\n icon,\n color = \"\",\n onClick,\n onMouseEnter,\n onMouseLeave,\n onPointerEnter,\n onPointerLeave,\n}: Props): React.Node {\n const classes = cn(\n {\n avatar: true,\n [`avatar-${size}`]: !!size,\n \"avatar-placeholder\": placeholder,\n [`avatar-${color}`]: !!color,\n },\n className\n );\n return (\n <span\n className={classes}\n style={\n imageURL\n ? Object.assign(\n {\n backgroundImage: `url(${imageURL})`,\n },\n style\n )\n : style\n }\n onClick={onClick}\n onMouseEnter={onMouseEnter}\n onMouseLeave={onMouseLeave}\n onPointerEnter={onPointerEnter}\n onPointerLeave={onPointerLeave}\n >\n {icon && <Icon name={icon} />}\n {status && <span className={`avatar-status bg-${status}`} />}\n {children}\n </span>\n );\n}", "function getUserPhotoUrl(accountName, size) {\n var userPhotoBaseUrl = tryGetAlternativeUrl(USER_PHOTO_KEY) || DEFAULT_USER_PHOTO_BASE_URL;\n var sizeLetter;\n switch (size) {\n case 2 /* Medium */:\n sizeLetter = 'M';\n break;\n case 3 /* Large */:\n sizeLetter = 'L';\n break;\n default:\n // Default to small if size is not provided. Server will assume small either way, but having the\n // parameter explicitly will reduce variability in CDN, and will increase probability of the cache hit.\n sizeLetter = 'S';\n }\n var userPhotoUri = new Uri_1.default(userPhotoBaseUrl);\n userPhotoUri.setQueryParameter(USER_PHOTO_SIZE_PARAM, sizeLetter);\n // empty accountName will resolve to the default doughboy picture\n userPhotoUri.setQueryParameter(USER_PHOTO_ACCOUNT_NAME_PARAM, accountName || '');\n return userPhotoUri.toString();\n}", "previewFile() {\n var preview = document.getElementById('avatarBox');\n var file = document.querySelector('input[type=file]').files[0];\n var reader = new FileReader();\n\n reader.onload = function () {\n // changes the avatar icon to the file's image\n preview.src = reader.result;\n }\n\n if (file) {\n reader.readAsDataURL(file);\n }\n }", "function userSetup() {\n switch (user) {\n case ``:\n // debugging easier\n userMG.img = loadImage(catsData.cats.tofu.paw_url);\n break;\n case `tofu`:\n userMG.img = loadImage(catsData.cats.tofu.paw_url);\n break;\n case `lilo`:\n userMG.img = loadImage(catsData.cats.lilo.paw_url);\n break;\n case `kosper`:\n userMG.img = loadImage(catsData.cats.kosper.paw_url);\n break;\n default:\n break;\n }\n}", "function getPhotoUrl(thumbnail) {\n\tvar photo = thumbnail.attr(\"src\");\n\tphoto = photo.slice(18);\n\tcaption(parseInt(photo)-1);\n\tvar bigger_photo = \"Photos/\" + photo;\n\t$photoBox.attr(\"src\",bigger_photo);\n}" ]
[ "0.7406368", "0.669521", "0.6665964", "0.66539186", "0.66479784", "0.66235197", "0.65994495", "0.659487", "0.6493422", "0.6474211", "0.62796855", "0.62284356", "0.6220941", "0.6194841", "0.6145178", "0.61239505", "0.61203814", "0.61081856", "0.6095656", "0.6087183", "0.6084312", "0.6067638", "0.6063496", "0.6054653", "0.6019768", "0.60111094", "0.5989082", "0.5963125", "0.59454554", "0.5919704", "0.590213", "0.58940655", "0.58908314", "0.5883199", "0.5875245", "0.58664227", "0.58637726", "0.5856524", "0.5853375", "0.5830953", "0.5830864", "0.58257407", "0.58171713", "0.58153325", "0.5796858", "0.5795022", "0.57933235", "0.5791704", "0.5760158", "0.57572734", "0.5736435", "0.57338655", "0.5725034", "0.5723797", "0.57221746", "0.57168293", "0.5699867", "0.56978863", "0.56940967", "0.5649954", "0.56490976", "0.56100136", "0.56100136", "0.56100136", "0.56100136", "0.56100136", "0.56100136", "0.56100136", "0.56100136", "0.56100136", "0.5606487", "0.55954987", "0.5594096", "0.55870324", "0.55857724", "0.55838454", "0.55833495", "0.5579873", "0.5579565", "0.5577521", "0.55773044", "0.5567308", "0.5566662", "0.556415", "0.5556304", "0.5550685", "0.55484027", "0.55467707", "0.55387557", "0.55342686", "0.5526215", "0.5520195", "0.5519133", "0.5519133", "0.5516756", "0.55098844", "0.55083644", "0.5497451", "0.54963595", "0.5493012" ]
0.5953946
28
visually update board based on board state
function updateBoard() { if (playing) { //update values for (var r = 0; r < boardSize; r++) { for (var t = 0; t < boardSize; t++) { var key = tileKey(t, r); var tile = document.querySelector("#" + key); board[key] != null ? tile.innerHTML = board[key] : tile.innerHTML = ""; tile.className = "tile"; tile.classList.add("tile-" + board[key]); } } //update score scoreSpan.innerHTML = score; //check if game is over gameOver(); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "updateBoard() {\r\n for (let tile in this.gameState.state) {\r\n if (this.gameState.state[tile] !== 0) {\r\n $(\"#\"+tile).html((this.gameState.state[tile] === 1) ? this.playerSymbols[0] : this.playerSymbols[1]);\r\n } else {\r\n $(\"#\"+tile).html(\"\");\r\n }\r\n }\r\n //Check for winner, otherwise check for no free spaces (tie)\r\n let winState = this.gameState.checkWin();\r\n if (winState.win) {\r\n this.winner(winState);\r\n } else if(this.gameState.freeSpaces().length === 0) {\r\n this.tie();\r\n }\r\n }", "update(board) {\n globalWidth = $(window).width();\n observer.updateHistory(globalWidth);\n if (observer.shouldWidthUpdate()){\n gameStyles.adjustStyles();\n }\n this.setState({tile1: board[0][0]});\n this.setState({tile2: board[0][1]});\n this.setState({tile3: board[0][2]});\n this.setState({tile4: board[0][3]});\n this.setState({tile5: board[1][0]});\n this.setState({tile6: board[1][1]});\n this.setState({tile7: board[1][2]});\n this.setState({tile8: board[1][3]});\n this.setState({tile9: board[2][0]});\n this.setState({tile10: board[2][1]});\n this.setState({tile11: board[2][2]});\n this.setState({tile12: board[2][3]});\n this.setState({tile13: board[3][0]});\n this.setState({tile14: board[3][1]});\n this.setState({tile15: board[3][2]});\n this.setState({tile16: board[3][3]});\n this.setState({scores: grid.get_score()});\n this.setState({hist_num: grid.history.length});\n }", "function updateBoardState(game) {\n let $board = $('td');\n $.each(game.state, function(index, value) {\n let $target = $($board[index]);\n $target.html(value);\n });\n}", "update() {\n this.drawBoard();\n }", "displayBoard() {\n this.translateBoard();\n // if (this.states == STATES.DISPLAYED)\n this.updateScore();\n //}\n }", "_updateBoardState(animate = false) {\n\t\tlogDebug('Updating board state', 'ViewController');\n\t\tif (this._promoting) {\n\t\t\tthis._promoting = false;\n\t\t\tthis._tearDownPromotionChoiceLayer();\n\t\t}\n\t\tthis._clearFog();\n\t\tthis._clearMoveOptions();\n\t\tthis._clearPieces();\n\t\t// TODO: diff the current and new fen and only make necessary changes\n\t\tfor (let rank = 1; rank <= 8; rank++) {\n\t\t\tfor (let file of 'abcdefgh') {\n\t\t\t\tlet square = file + rank;\n\t\t\t\tlet squareContent = this._model.contentAtSquare(square);\n\t\t\t\tif (squareContent != null &&\n\t\t\t\t\tsquareContent.type === 'piece' || squareContent.value === '?') {\n\t\t\t\t\tif (squareContent.type === 'piece') {\n\t\t\t\t\t\tlet newPiece = this._createPiece(\n\t\t\t\t\t\t\tsquareContent.value, squareContent.color,\n\t\t\t\t\t\t\tthis._dimensions.squareSize, square,\n\t\t\t\t\t\t\tthis._model.playersTurn()\n\t\t\t\t\t\t);\n\t\t\t\t\t\tthis._boardBuffer.set(square, newPiece);\n\t\t\t\t\t\tthis._pieceLayer.add(newPiece.konvaContent);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tlet newFog = this._createFog(square);\n\t\t\t\t\t\tthis._fog.push(newFog);\n\t\t\t\t\t\tthis._fogLayer.add(newFog);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tlet move = this._model.latestMove;\n\t\tif (move !== null) {\n\t\t\tlet from = move.slice(0, 2);\n\t\t\tlet to = move.slice(2, 4);\n\t\t\tif (this._model.playersTurn()) {\n\t\t\t\tthis._clearSquareHighlights();\n\t\t\t\t// TODO/NOTE: This is a bit of a hack right now. This only works\n\t\t\t\t// because move events currently leak the move even if the\n\t\t\t\t// player shouldn't be able to see it. When the websocket events\n\t\t\t\t// are reworked not to do this, it should more simple like\n\t\t\t\t// checking if the move is null or somthing.\n\t\t\t\tif (this._boardBuffer.has(to)) {\n\t\t\t\t\tthis._highlightSquare(to, true);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tthis._clearSquareHighlights();\n\t\t\t\tthis._highlightSquare(from);\n\t\t\t\tthis._highlightSquare(to);\n\t\t\t}\n\t\t}\n\t}", "function updateState() {\n gState.push({\n board: copyMat(gBoard),\n shownCount: gGame.shownCount,\n markedCount: gGame.markedCount,\n lives: gGame.lives,\n safeClick: gGame.safeClick,\n hints: gGame.hints,\n manualMode: gGame.isManualOn,\n gManualMode: gManualMode.isManualOn\n });\n}", "tick() {\n const newBoard = this.makeBoard();\n\n this.iterate((row, col) => {\n const alive = !!this.board[row][col];\n const dead = !alive;\n const living = this.livingNeighbors(row, col);\n\n if ((alive && living < 2) || (alive && living > 3)) {\n newBoard[row][col] = 0;\n } else if (dead && living === 3) {\n newBoard[row][col] = 1;\n } else if (alive) {\n newBoard[row][col] = 1;\n }\n });\n this.board = newBoard;\n }", "function updateScreen () {\r\n // Loop over the 4x4 grid.\r\n for (let i = 0; i < 4; i++) {\r\n for (let j = 0; j < 4; j++) {\r\n // Get the HTML button at position (i,j).\r\n let button = document.querySelector (`#board${i}${j}`);\r\n // Read the state of the \"board\" array for position (i,j).\r\n let instance = getInstance ();\r\n let sender = web3.eth.accounts[0];\r\n instance.board (\r\n i + j * 4,\r\n { from : sender, gas : 200000 },\r\n function (error, result) { \r\n if (!error) {\r\n // When we reach here, \"result\" is the uint8 for the \"board\" array at position (i,j).\r\n // So we assign it to the HTML button's value, which changes the button's label.\r\n button.value = result;\r\n } else {\r\n console.error (error); \r\n }\r\n }\r\n ); \r\n }\r\n }\r\n}", "applyChanges() {\n for (let i = 0; i < this.statusList.length; i++) {\n this.board.updateCell(...this.statusList[i]);\n }\n\n this.statusList = [];\n }", "function updateBoardDisplay(boardstate, winner) {\n var template = $(\"#gameboard-template\").clone();\n $ui.html(template.html());\n template = null;\n\n if (!me() || !myTurn()) {\n $ui.css({\n opacity: \"0.5\"\n });\n $ui.find(\".inner\").css({\n cursor: \"not-allowed\"\n });\n } else {\n $ui.css({\n opacity: \"1\"\n });\n }\n\n if (winner) {\n $ui.find(\".\" + winner + \"WinsTheGame\").css({\n display: \"block\"\n });\n message(winner + \"wins the game!\");\n return;\n }\n\n var arrayOfProperties = [\n Object.getOwnPropertyNames(boardstate.topLeft),\n Object.getOwnPropertyNames(boardstate.topCenter),\n Object.getOwnPropertyNames(boardstate.topRight),\n Object.getOwnPropertyNames(boardstate.middleLeft),\n Object.getOwnPropertyNames(boardstate.middleCenter),\n Object.getOwnPropertyNames(boardstate.middleRight),\n Object.getOwnPropertyNames(boardstate.bottomLeft),\n Object.getOwnPropertyNames(boardstate.bottomCenter),\n Object.getOwnPropertyNames(boardstate.bottomRight)\n ];\n\n arrayOfProperties[0].unshift(\"topLeft\");\n arrayOfProperties[1].unshift(\"topCenter\");\n arrayOfProperties[2].unshift(\"topRight\");\n arrayOfProperties[3].unshift(\"middleLeft\");\n arrayOfProperties[4].unshift(\"middleCenter\");\n arrayOfProperties[5].unshift(\"middleRight\");\n arrayOfProperties[6].unshift(\"bottomLeft\");\n arrayOfProperties[7].unshift(\"bottomCenter\");\n arrayOfProperties[8].unshift(\"bottomRight\");\n\n arrayOfProperties.forEach(function loopEachPropertyArray(\n eachPropertyArray\n ) {\n eachPropertyArray.forEach(function loopEachProperty(each, i) {\n if (i === 0) {\n return;\n } else if (each === \"boardComplete\") {\n return;\n } else if (each === \"winner\") {\n $ui\n .find(\".outer.\" + eachPropertyArray[0])\n .addClass(boardstate[eachPropertyArray[0]].winner + \"Winner\");\n } else {\n $ui.find(\".outer.\" + eachPropertyArray[0]).children(\".\" + each)[\n 0\n ].innerText =\n boardstate[eachPropertyArray[0]][each];\n }\n });\n });\n }", "function updateBoard() {\n\tfor (let i = 0; i < gameState.boardArr.length; i++) {\n\t\tif(gameState.boardArr[i] === \"x\"){\n\t\t\tdocument.getElementById(\"box\" + i).style.backgroundImage = xIconPath;\n\t\t} else if( gameState.boardArr[i] === \"o\") {\n\t\t\tdocument.getElementById(\"box\" + i).style.backgroundImage = oIconPath;\n\n\t\t} else {\n\t\t\tdocument.getElementById(\"box\" + i).style.backgroundImage = \"\";\n\t\t}\n\t\t\n\t}\n}", "function renderBoard() {\n model.checkGameStatus();\n model.toString();\n model.checkGameStatus();\n }", "tick() {\n // debugger;\n const newBoard = this.makeBoard();\n console.log(newBoard);\n\n // TODO: Here is where you want to loop through all the cells\n // on the existing board and determine, based on it's neighbors,\n // whether the cell should be dead or alive in the new board\n // (the next iteration of the game)\n //\n // You need to:\n // 1. Count alive neighbors for all cells\n // 2. Set the next state of all cells in newBoard,\n // based on their current alive neighbors\n\n\n for (let i = 0; i < this.height; i++) {\n for (let j = 0; j< this.width; j++) {\n let livingNum = this.livingNeighbors(i, j);\n //if current cell is alive\n if (this.board[i][j] === 1) {\n //current cell has either 2 or 3 living neighbors - LIVE CONDITION\n if (livingNum === 2 || livingNum === 3) {\n newBoard[i][j] = 1;\n }\n } // current cell is dead\n else if (this.board[i][j] === 0) {\n //if cell has exactly 3 live neighbors\n if (livingNum === 3) {\n newBoard[i][j] = 1;\n }\n }\n }\n }\n\n this.board = newBoard;\n }", "function updateBoard() {\n // Clear the canvas\n board.clear();\n\n // Draw older gen ghosts\n var colors = [\"#777777\", \"#999999\", \"#BBBBBB\", \"#DDDDDD\", \"#EEEEEE\"];\n for (var gen = 0; gen < genGhosts.length; gen++) {\n drawGen(genGhosts[gen], colors[gen]);\n }\n\n // Draw current gen\n drawGen(currentGen, \"#555555\");\n }", "setCellStatus() {\n let cellStatus = this.state.status === DEAD? ALIVE:DEAD;\n\n store.dispatch(changeCell(this.state.row, this.state.column, cellStatus));\n\n //triggers parent Board to rerender so status from board object matches status from this cell\n this.state.renderBoard();\n\n this.setState ({\n status:cellStatus,\n });\n }", "tick() {\n let newBoard = this.makeBoard();\n let oldBoard = this.board;\n for(let z = 0; z<oldBoard.length; z++){\n let minArr = oldBoard[z];\n for(let x = 0; x<minArr.length; x++){\n if(this.livingNeighbors(z,x) < 2){\n newBoard[z][x] = 0;\n }\n else if(this.livingNeighbors(z,x) > 3){\n newBoard[z][x] = 0;\n }\n else if(oldBoard[z][x] === 0 && this.livingNeighbors(z,x) === 3){\n newBoard[z][x] = 1;\n } else {\n newBoard[z][x] = oldBoard[z][x]\n }\n }\n }\n this.board = newBoard;\n }", "updateGridStates() {\n const newGridStates = _.times(this.state.boardHeight, (rowIdx) => {\n return _.times(this.state.boardWidth, (colIdx) => {\n const northRowIdx = this.wrapHeight(rowIdx - 1);\n const southRowIdx = this.wrapHeight(rowIdx + 1);\n const eastColIdx = this.wrapWidth(colIdx + 1);\n const westColIdx = this.wrapWidth(colIdx - 1);\n const neighbors = [\n // North\n this.state.gridStates[northRowIdx][colIdx],\n // North-east\n this.state.gridStates[northRowIdx][eastColIdx],\n // North-west\n this.state.gridStates[northRowIdx][westColIdx],\n // South\n this.state.gridStates[southRowIdx][colIdx],\n // South-east\n this.state.gridStates[southRowIdx][eastColIdx],\n // South-west\n this.state.gridStates[southRowIdx][westColIdx],\n // East\n this.state.gridStates[rowIdx][eastColIdx],\n // West\n this.state.gridStates[rowIdx][westColIdx]\n ];\n const numLiveNeighbors = _.sum(neighbors);\n const isAlive = this.state.gridStates[rowIdx][colIdx];\n const nextLife = isAlive ? numLiveNeighbors === 2 || numLiveNeighbors === 3 : numLiveNeighbors === 3;\n return Number(nextLife);\n });\n });\n this.setState({gridStates: newGridStates}, () => {\n console.log('updated state');\n setTimeout(this.updateGridStates.bind(this), this.state.iterationSleep);\n });\n }", "function updateBoard(board) {\n\tvar newBoard = copyArray(board);\n\tfor (var i = 0; i < getHeight(board); i++) {\n\t\tfor (var j = 0; j < getWidth(board); j++) {\n\t\t\tvar neighborCount = countNeighbors(board, j, i);\n\t\t\tif (neighborCount === 3) {\n\t\t\t\tnewBoard[j][i] = 1;\n\t\t\t}\n\t\t\telse if (neighborCount === 4){\n\t\t\t}\n\t\t\telse {\n\t\t\t\tnewBoard[j][i] = 0;\n\t\t\t}\n\t\t}\n\t}\n\treturn newBoard;\n}", "function UpdateBoard(){\n for(var i = 0; i < activeBlock.shapeMatrix[0].length; ++i){\n for(var j = 0; j < activeBlock.shapeMatrix[0].length; ++j){\n if(activeBlock.shapeMatrix[i][j] != 0){\n board[activeBlock.position.y + i][activeBlock.position.x + j] = activeBlock.shapeMatrix[i][j];\n\n }\n }\n }\n updateGrid();\n}", "function updateInternalBoard() {\n const inputs = document.querySelectorAll('.cell');\n for (let i = 0, rowAndCol, row, col; i < inputs.length; i++) {\n rowAndCol = getRowAndCol(inputs[i].id);\n row = rowAndCol[0];\n col = rowAndCol[1];\n board[row][col] = parseInt(inputs[i].value);\n }\n}", "setBoard() {\n this.setState({ board: boardStore.getBoard() })\n }", "function updateStatus(board) {\n\n\t//get centre of board to split it\n\tvar centre = Math.floor(board.length/2);\n\t\n\t//create two halves of the board for comparison\n\tvar firstHalf = board.slice(0, centre);\n\tvar secondHalf = board.slice(centre + 1, board.length);\n\n\t//check if both halves of the board are complete\n\tif (firstHalfTrue(firstHalf) && secondHalfTrue(secondHalf)) {\n\t\t//change status to show game is finished\n\t\tstatus = true;\n\t\tshowResult();\n\t}\n\t\n}", "toggleCell(row, col) {\n const board = this.state.board;\n if (board[row][col] === deadCell) {\n board[row][col] = newCell;\n } else {\n board[row][col] = deadCell;\n }\n this.setState({ board });\n }", "syncBoard () {\n /**\n * Why not just use \"this.board = this.chessGame.getBoard()\"? It has to do with\n * how Vuejs handles reactivity within arrays. Long-story-short, in order to sync\n * any side-effects from the move, such as castles, promotions, and captures, it is best\n * for our purposes to manually assign the changed pieces within the array item.\n */\n const updatedBoard = this.chessGame.getBoard()\n for (let i = 0; i < updatedBoard.length; i++) {\n if (this.board[i].piece !== updatedBoard[i].piece) {\n this.board[i].piece = updatedBoard[i].piece\n }\n }\n }", "updateBoard() {\n var tempBoard = this.duplicateBoardWithoutActive()\n var allMovesValid = true\n var x, y\n for (y = 0; y < Y_SPACES; y++) {\n for (x = 0; x < X_SPACES; x++) {\n if (this.board[y][x].activePiece) {\n let valid = this.validPlacement(x, y+1, tempBoard)\n if(valid) {\n tempBoard[y+1][x] = this.board[y][x]\n } else {\n allMovesValid = false\n }\n }\n }\n }\n if (allMovesValid){\n this.board = tempBoard.slice() \n this.tetrinoQuadrant.startY += 1\n } else {\n this.setInactiveTetrinos()\n }\n }", "set board(value) {\n this._board = value;\n }", "switchTurn(x,y,lx,ly){\n console.log(\"switching current turn\")\n game.isXTurn = !game.isXTurn\n game.turns++\n game.boardTurns[x][y] = game.boardTurns[x][y] + 1 // Now the turns for each mini board are updated\n console.log(\"Board turns:\", game.boardTurns[x][y])\n console.log(\"turn count: \" + game.turns)\n\n // Set Logic for piece placement next time around (needs alpha changes)\n for (var i = 0; i < 3; i++)\n {\n for (var j = 0; j < 3; j++)\n {\n for (var k = 0; k < 3; k++)\n {\n for (var l = 0; l < 3; l++)\n {\n if(i == x && j == y && k == lx && l == ly)\n game.redSquares[i][j][k][l].alpha = .7\n else\n game.redSquares[i][j][k][l].alpha = 0\n }\n }\n }\n }\n\n var connectedSquare = false\n\n for (var i = 0; i < 3; i++)\n {\n for (var j = 0; j < 3; j++)\n {\n //Normal functionality, just assign one open spot\n if(i == lx && j == ly && game.magicBoardLogic[i][j] != \"magic\")\n {\n console.log(\"i: \", i)\n console.log(\"j: \", j)\n console.log(\"lx: \", lx)\n console.log(\"ly: \", ly)\n game.bigBoardLogic[i][j] = \"open\"\n\n game.cursorSquares[i][j].alpha = .7\n\n }\n // If the click on a open spot sends you to magic board\n else if (i == lx && j == ly && game.magicBoardLogic[i][j] === \"magic\")\n {\n for (var i = 0; i < 3; i++)\n {\n for (var j = 0; j < 3; j++)\n {\n // Set all squares to closed\n game.bigBoardLogic[i][j] = \"closed\"\n game.cursorSquares[i][j].alpha = 0\n }\n }\n\n if (lx+1 < 3) {\n game.bigBoardLogic[lx+1][ly] = \"open\" // Right\n game.cursorSquares[lx+1][ly].alpha = .7\n if (lx+1 == x && ly == y)\n connectedSquare = true\n }\n\n if (lx-1 > -1) {\n game.bigBoardLogic[lx-1][ly] = \"open\" // Left\n game.cursorSquares[lx-1][ly].alpha = .7\n if (lx-1 == x && ly == y)\n connectedSquare = true\n }\n\n if (ly+1 < 3) {\n game.bigBoardLogic[lx][ly+1] = \"open\" // Bottom\n game.cursorSquares[lx][ly+1].alpha = .7\n if (lx == x && ly+1 == y)\n connectedSquare = true\n }\n\n if (ly-1 > -1) {\n game.bigBoardLogic[lx][ly-1] = \"open\" // Top\n game.cursorSquares[lx][ly-1].alpha = .7\n if (lx == x && ly-1 == y)\n connectedSquare = true\n }\n\n if (lx+1 < 3 && ly-1 > -1) {\n game.bigBoardLogic[lx+1][ly-1] = \"open\" // Top right\n game.cursorSquares[lx+1][ly-1].alpha = .7\n if (lx+1 == x && ly-1 == y)\n connectedSquare = true\n }\n\n if (lx-1 > -1 && ly-1 > -1) {\n game.bigBoardLogic[lx-1][ly-1] = \"open\" // Top left\n game.cursorSquares[lx-1][ly-1].alpha = .7\n if (lx-1 == x && ly-1 == y)\n connectedSquare = true\n }\n\n if (lx+1 < 3 && ly+1 < 3) {\n game.bigBoardLogic[lx+1][ly+1] = \"open\" // Bottom right\n game.cursorSquares[lx+1][ly+1].alpha = .7\n if (lx+1 == x && ly+1 == y)\n connectedSquare = true\n }\n\n if (lx-1 > -1 && ly+1 < 3) {\n game.bigBoardLogic[lx-1][ly+1] = \"open\" // Bottom left\n game.cursorSquares[lx-1][ly+1].alpha = .7\n if (lx-1 == x && ly+1 == y)\n connectedSquare = true\n }\n\n for (var i = 0; i < 3; i++)\n {\n for (var j = 0; j < 3; j++)\n {\n\n if (game.magicBoardLogic[i][j] === \"magic\")\n game.cursorSquares[i][j].alpha = 0\n }\n }\n\n // If you get stuck, open up outer layer\n var stuck = true\n for (var i = 0; i < 3; i++)\n {\n for (var j = 0; j < 3; j++)\n {\n if (game.bigBoardLogic[i][j] === \"open\" && game.magicBoardLogic[i][j] != \"magic\")\n stuck = false\n }\n }\n\n if (stuck == true) {\n console.log(\"STUCK\");\n if (lx+2 < 3) {\n console.log(\"A\");\n game.bigBoardLogic[lx+2][ly] = \"open\" // Right\n game.cursorSquares[lx+2][ly].alpha = .7\n if (lx+2 == x && ly == y)\n connectedSquare = true\n }\n\n if (lx+2 < 3 && ly-1 > -1) {\n console.log(\"A1\");\n game.bigBoardLogic[lx+2][ly-1] = \"open\" // Right 2 up 1\n game.cursorSquares[lx+2][ly-1].alpha = .7\n if (lx+2 == x && ly-1 == y)\n connectedSquare = true\n }\n\n if (lx+1 < 3 && ly-2 > -1) {\n console.log(\"A2\");\n game.bigBoardLogic[lx+1][ly-2] = \"open\" // Right 1 up 2\n game.cursorSquares[lx+1][ly-2].alpha = .7\n if (lx+1 == x && ly-2 == y)\n connectedSquare = true\n }\n\n if (lx+1 < 3 && ly+2 < 3) {\n console.log(\"A3\");\n game.bigBoardLogic[lx+1][ly+2] = \"open\" // Right 1 down 2\n game.cursorSquares[lx+1][ly+2].alpha = .7\n if (lx+1 == x && ly+2 == y)\n connectedSquare = true\n }\n\n if (lx+2 < 3 && ly+1 < 3) {\n console.log(\"A4\");\n game.bigBoardLogic[lx+2][ly+1] = \"open\" // Right 2 down 1\n game.cursorSquares[lx+2][ly+1].alpha = .7\n if (lx+2 == x && ly+1 == y)\n connectedSquare = true\n }\n\n if (lx-2 > -1) {\n console.log(\"B\");\n game.bigBoardLogic[lx-2][ly] = \"open\" // Left\n game.cursorSquares[lx-2][ly].alpha = .7\n if (lx-2 == x && ly == y)\n connectedSquare = true\n }\n\n if (lx-2 > -1 && ly-1 > -1) {\n console.log(\"B1\");\n game.bigBoardLogic[lx-2][ly-1] = \"open\" // Left 2 up 1\n game.cursorSquares[lx-2][ly-1].alpha = .7\n if (lx-2 == x && ly-1 == y)\n connectedSquare = true\n }\n\n if (lx-1 > -1 && ly-2 > -1) {\n console.log(\"B2\");\n game.bigBoardLogic[lx-1][ly-2] = \"open\" // Left 1 up 2\n game.cursorSquares[lx-1][ly-2].alpha = .7\n if (lx-1 == x && ly-2 == y)\n connectedSquare = true\n }\n\n if (lx-1 > -1 && ly+2 < 3) {\n console.log(\"B3\");\n game.bigBoardLogic[lx-1][ly+2] = \"open\" // Left 1 down 2\n game.cursorSquares[lx-1][ly+2].alpha = .7\n if (lx-1 == x && ly+2 == y)\n connectedSquare = true\n }\n\n if (lx-2 > -1 && ly+1 < 3) {\n console.log(\"B4\");\n game.bigBoardLogic[lx-2][ly+1] = \"open\" // Left 2 down 1\n game.cursorSquares[lx-2][ly+1].alpha = .7\n if (lx-2 == x && ly+1 == y)\n connectedSquare = true\n }\n\n if (ly+2 < 3) {\n console.log(\"C\");\n game.bigBoardLogic[lx][ly+2] = \"open\" // Bottom\n game.cursorSquares[lx][ly+2].alpha = .7\n if (lx == x && ly+2 == y)\n connectedSquare = true\n }\n\n if (ly-2 > -1) {\n console.log(\"D\");\n game.bigBoardLogic[lx][ly-2] = \"open\" // Top\n game.cursorSquares[lx][ly-2].alpha = .7\n if (lx == x && ly-2 == y)\n connectedSquare = true\n }\n\n if (lx+2 < 3 && ly-2 > -1) {\n console.log(\"E\");\n game.bigBoardLogic[lx+2][ly-2] = \"open\" // Top right\n game.cursorSquares[lx+2][ly-2].alpha = .7\n if (lx+2 == x && ly-2 == y)\n connectedSquare = true\n }\n\n if (lx-2 > -1 && ly-2 > -1) {\n console.log(\"F\");\n game.bigBoardLogic[lx-2][ly-2] = \"open\" // Top left\n game.cursorSquares[lx-2][ly-2].alpha = .7\n if (lx-2 == x && ly-2 == y)\n connectedSquare = true\n }\n\n if (lx+2 < 3 && ly+2 < 3) {\n console.log(\"g\");\n game.bigBoardLogic[lx+2][ly+2] = \"open\" // Bottom right\n game.cursorSquares[lx+2][ly+2].alpha = .7\n if (lx+2 == x && ly+2 == y)\n connectedSquare = true\n }\n\n if (lx-2 > -1 && ly+2 < 3) {\n console.log(\"H\");\n game.bigBoardLogic[lx-2][ly+2] = \"open\" // Bottom left\n game.cursorSquares[lx-2][ly+2].alpha = .7\n if (lx-2 == x && ly+2 == y)\n connectedSquare = true\n }\n }\n\n for (var i = 0; i < 3; i++)\n {\n for (var j = 0; j < 3; j++)\n {\n\n if (game.magicBoardLogic[i][j] === \"magic\")\n game.cursorSquares[i][j].alpha = 0\n }\n }\n\n }\n else\n {\n game.bigBoardLogic[i][j] = \"closed\"\n game.cursorSquares[i][j].alpha = 0\n }\n }\n }\n\n game.printBoardLogic() //this is printing weird but logic is fine\n\n var turn = game.isXTurn ? \"x\" : \"o\"\n if(game.singleplayer || game.vsAi)\n game.turnStatusText.setText(\"Current Turn: \" + turn.toUpperCase())\n // Below is for multiplayer\n else if(game.player === turn)\n game.turnStatusText.setText(\"Your Turn\")\n else\n game.turnStatusText.setText(game.opponent + \"'s turn\")\n }", "nextStep() {\n const oldBoard = this.state.board;\n const newBoard = [];\n let empty = true;\n let changed = false;\n // Loop through each row of the board.\n for (let posY = 0; posY < oldBoard.length; posY++) {\n const row = [];\n const startPosY = (posY === 0) ? posY : posY - 1;\n const endPosY = (posY + 1 === oldBoard.length) ? posY : posY + 1;\n // Loop through each cell of the row.\n for (let posX = 0; posX < oldBoard[posY].length; posX++) {\n let neighbours = 0;\n const startPosX = (posX === 0) ? posX : posX - 1;\n const endPosX = (posX + 1 === oldBoard[posY].length) ? posX : posX + 1;\n // Loop around surrounding cells (including tested cell)\n // to count number of alive or new neighbours.\n for (let i = startPosY; i <= endPosY; i++) {\n for (let j = startPosX; j <= endPosX; j++) {\n if (oldBoard[i][j] === aliveCell || oldBoard[i][j] === newCell) {\n neighbours += 1;\n empty = false;\n }\n }\n }\n let cell = \"\";\n // Determine new cell type based on number of neighbours.\n // If cell is already occupied, remove from neighbour count.\n if (oldBoard[posY][posX] === newCell) {\n neighbours -= 1;\n changed = true;\n if (neighbours === 2 || neighbours === 3) {\n cell = aliveCell;\n } else {\n cell = deadCell;\n }\n } else if (oldBoard[posY][posX] === aliveCell) {\n neighbours -= 1;\n if (neighbours < 2 || neighbours > 3) {\n changed = true;\n cell = deadCell;\n } else {\n cell = aliveCell;\n }\n } else {\n if (neighbours === 3) {\n changed = true;\n cell = newCell;\n } else {\n cell = deadCell;\n }\n }\n row.push(cell);\n }\n newBoard.push(row);\n }\n this.setState({ board: newBoard });\n\n // Stop the timer if the board is now empty or nothing has changed.\n // Otherwise increase the generation count by one.\n if (empty || !changed) {\n this.stopTimer();\n } else {\n const generation = this.state.generation += 1; \n this.setState({ generation });\n }\n }", "updateUI() {\n this.clear();\n this.context.beginPath();\n let cells = this.automaton.cells;\n for(let x = 0; x < cells.length; x++) {\n for(let y = 0; y < cells[x].length; y++) {\n if(cells[x][y]) {\n this.context.fillRect(x*this.cellSize, y*this.cellSize, this.cellSize, this.cellSize);\n }\n }\n }\n this.context.stroke();\n }", "function updateChessground(board) {\n const columns = [\"a\", \"b\", \"c\", \"d\", \"e\", \"f\", \"g\", \"h\"];\n const files = [ 1, 2, 3, 4, 5, 6, 7, 8];\n let allMoves = new Map();\n for(const col of columns) {\n for(const file of files) {\n const square = col + file;\n const squareMoves = boardInternal.moves({ square: square, verbose: true }).map(x => x.to);\n if(squareMoves.length > 0) {\n allMoves.set(square, squareMoves);\n }\n }\n }\n board.set(\n {\n turnColor: boardInternal.turn() === \"w\" ? \"white\" : \"black\",\n orientation: color,\n movable: {\n free: false,\n color: color,\n dests: allMoves,\n events: {\n after: function(orig, dest) { webSocket.send(orig + dest); boardInternal.move({ from: orig, to: dest }); }\n }\n },\n }\n );\n}", "function drawUpdateGrid(board){\n for(var x = 0; x < 9; x++){\n for (var y = 0; y < 9; y++) {\n if (board[y][x] == 1) {\n drawRectAtBoardPos(x+1, y+1, 1);\n } else if (board[y][x] == 2){\n drawRectAtBoardPos(x+1, y+1, 2);\n }\n }\n }\n}", "function markBoard(state) {\n var num;\n for (var i = 0; i < state.board.length; i++) {\n if (getBox(i + 1) == \"X\") {\n if (computer == \"X\") {\n state.board[i] = 1;\n }\n else if (user == \"X\") {\n state.board[i] = -1;\n }\n }\n else if (getBox(i + 1) == \"O\") {\n if (computer == \"O\") {\n state.board[i] = 1;\n }\n else if (user == \"O\") {\n state.board[i] = -1;\n }\n }\n else {\n state.board[i] = 0;\n }\n num += state.board[i];\n }\n}", "function getBoardState() {\n\t\tfor (var i = 0; i < 3; i++) {\n\t\t\tfor (var j = 0; j < 3; j++) {\n\t\t\t\tboard[i][j] = $('[data-loc=\"{i : ' + i + ', j : ' + j + '}\"]').text();\n\t\t\t}\n\t\t}\n\t}", "function update_board(id){\n\t \tvar t = $('#'+id);\n\t \tfor (var k = parseInt(t.attr('col'))-1; k < parseInt(t.attr('col'))+parseInt(t.attr('sizex'))-1; k++) {\n\t \t\tfor (var j = parseInt(t.attr('row'))-1; j < parseInt(t.attr('row'))+parseInt(t.attr('sizey'))-1; j++) {\n\t \t\t\tboard[k][j].occupied = 1;\n\t \t\t\tboard[k][j].tile = id;\n\t \t\t};\n\t \t};\n\t }", "updateBoard(board, id, coordInfo)\n {\n if(game.state.current===\"win\")\n return\n\n\n game.board = board\n console.log('BOARD: ', game.board)\n //rub out pieces, so we don't draw multiple on top of each other\n for(var i in game.placedPieces)\n {\n game.placedPieces[i].kill();\n }\n game.placedPieces = []\n //draw the pieces on the screen\n for(var i=0; i < game.n; i++) {\n for (var j=0; j < game.n; j ++) {\n\n var bx = game.startingX + i*game.squareSize*3;\n var by = game.startingY + j * game.squareSize*3;\n if(game.board[j][i] === \"x\"){\n var bigPiece = game.addSpriteWithWidth(bx, by, 'X', game.squareSize*3, game.squareSize*3)\n bigPiece.big = true\n }\n if(game.board[j][i] === \"o\"){\n var bigPiece = game.addSpriteWithWidth(bx, by, 'O', game.squareSize*3, game.squareSize*3)\n bigPiece.big = true\n\n }\n // Needs draw logic\n if (game.board[j][i] === 'Draw')\n {\n\n var bigPiece1 = game.addSpriteWithWidth(bx, by, 'poopemoji', game.squareSize*3, game.squareSize*3)\n bigPiece1.big = true\n }\n\n for (var k=0; k < game.n; k++) {\n for (var l=0; l < game.n; l++) {\n var lx = game.startingX + i*game.squareSize*3 + k*game.squareSize;\n var ly = game.startingY + j*game.squareSize*3 + l*game.squareSize;\n if(typeof game.board[j][i] === 'string')\n {\n //if magic overwrites closed, then if you click on a \"supposed\" closed board and it is magic itll loop)\n //Do nothing (continue)\n }\n else if(game.board[j][i][l][k] === \"x\"){\n game.addSprite(lx, ly, 'X');\n\n }\n else if(game.board[j][i][l][k] === \"o\"){\n game.addSprite(lx, ly, 'O');\n }\n }\n }\n }\n }\n }", "function _Board() {\r\n const [history, setHistory] = useState([[]])\r\n const [hasWon, setHasWon] = useState(false)\r\n const [rows, setRows] = useState(3)\r\n const [columns, setColumns] = useState(3)\r\n const [colorAmount, setColorAmount] = useState(3)\r\n //deep deep copy of current board\r\n let board = history[history.length - 1].map(row => [...row])\r\n\r\n // const colors = ['#7800ff', '#FF7800', '#00FF78'].slice(0, colorAmount)\r\n const palettes = [\r\n ['#CE3141', '#31CEBE'],\r\n ['#7800ff', '#FF7800', '#00FF78'],\r\n ['#66D926', '#26BFD9', '#9926D9', '#D94026'],\r\n ]\r\n let colors = palettes[colorAmount - 2]\r\n\r\n function updateHistory(board) {\r\n const localHistory = [...history, board]\r\n setHistory(localHistory)\r\n }\r\n\r\n useEffect(() => {\r\n initBoard(rows, columns, colors[0], setHistory)\r\n // eslint-disable-next-line react-hooks/exhaustive-deps\r\n }, [columns, rows, colorAmount, hasWon])\r\n\r\n /* handleFunctions are the only non pure functions due to amount of parameter*/\r\n function handelChange(row, column) {\r\n changeTile(row, column, board, colorAmount, colors, updateHistory)\r\n\r\n const win = checkWin(board, rows, columns)\r\n if (win) {\r\n //flashes the background green and removes it afterwards\r\n setHasWon(true)\r\n setTimeout(() => setHasWon(false), 1000)\r\n }\r\n }\r\n function handleRows(rows) {\r\n setRows(rows)\r\n }\r\n function handleColumns(columns) {\r\n setColumns(columns)\r\n }\r\n function handleColorAmount(colorAmount) {\r\n setColorAmount(colorAmount)\r\n }\r\n function handleUndo() {\r\n undoMove(history, setHistory)\r\n }\r\n function handleShuffle(shuffleAmount = 20) {\r\n shuffleBoard(\r\n shuffleAmount,\r\n board,\r\n rows,\r\n columns,\r\n history,\r\n colorAmount,\r\n colors,\r\n updateHistory,\r\n )\r\n }\r\n function handleReset() {\r\n initBoard(rows, columns, colors[0], setHistory)\r\n }\r\n\r\n return (\r\n <div className='board-wrapper'>\r\n <div className='control-wrapper'>\r\n <StyledButton\r\n text={hasWon ? 'You did it!' : 'Shuffle'}\r\n onClick={() => handleShuffle()}\r\n />\r\n <StyledButton text={'Undo'} onClick={() => handleUndo()} />\r\n <StyledButton text={'Reset'} onClick={() => handleReset()} />\r\n <div className='input-wrapper'>\r\n <label>\r\n Rows:\r\n <input\r\n placeholder='Rows'\r\n value={rows}\r\n onChange={e => handleRows(e.target.value)}\r\n type='number'\r\n min='2'\r\n max='10'\r\n />\r\n </label>\r\n <label>\r\n Columns:{' '}\r\n <input\r\n placeholder='Columns'\r\n value={columns}\r\n onChange={e => handleColumns(e.target.value)}\r\n type='number'\r\n min='2'\r\n max='10'\r\n />\r\n </label>\r\n <label>\r\n Colors:\r\n <input\r\n placeholder='Colors'\r\n value={colorAmount}\r\n onChange={e => handleColorAmount(e.target.value)}\r\n type='number'\r\n min='2'\r\n max='4'\r\n />\r\n </label>\r\n </div>\r\n </div>\r\n <div className={`board ${hasWon ? 'bg-green' : ''}`}>\r\n {board.map((row, index) => (\r\n <TileRow\r\n rowNumber={index}\r\n row={row}\r\n onClick={handelChange}\r\n key={index}\r\n />\r\n ))}\r\n </div>\r\n </div>\r\n )\r\n}", "setSquareValue(index) {\n console.log(this.state.board);\n const newBoard = this.state.board.slice();\n newBoard[index] = !this.state.board[index];\n this.setState({board: newBoard})\n }", "refreshBoard() {\n this.Canvas.clearLayer(this.Canvas.layerContexts[0], this.Canvas.layerElements[0]);\n this.Canvas.drawListOfForms(this.Canvas.layerContexts[0], this.generateSnakeForm());\n }", "function updateGrid() {\n let update = makeGrid(cols, rows);\n for (let i = 0; i < cols; i++) {\n for (let j = 0; j < rows; j++) {\n let neighbors = countLiveNeighbors(grid, i, j);\n let currentState = grid[i][j];\n if (currentState === 0 && neighbors === 3) {\n update[i][j] = 1;\n } else if (currentState === 1 && neighbors === 2 || currentState === 1 && neighbors === 3) {\n update[i][j] = 1;\n } else if (currentState === 1 && neighbors < 2 || currentState === 1 && neighbors > 3) {\n update[i][j] = 0;\n } else {\n update[i][j] = currentState;\n }\n }\n }\n grid = update;\n}", "function drawBoard() {\n $(\"#board\").html('');\n for (var i = 0; i < board.length; i++) {\n var rowDiv;\n if (i % DIM == 0) {\n rowDiv = $(\"<div>\").attr(\"id\", getRowId(i)).addClass(\"row\").appendTo(\"#board\");\n }\n\n $('<div/>')\n .attr(\"id\", getCellId(board[i]))\n .addClass(\"btn btn-primary\")\n .text(board[i])\n .appendTo(rowDiv)\n .css(\"width\", WIDTH).css(\"height\", HEIGHT)\n .on(\"click\", notifyClick);\n }\n\n // Hide the empty cell.\n $(\"#cell-0\").invisible();\n }", "function update_board(data){\n if(data == void(0)){ Promise.reject(data);return;}// not difined => ignore\n var save_player = player;\n for(var i = 0;i<=length-1;i++){\n for(var j = 0;j<=length-1;j++){\n if(data.board[i][j] === 'dark'){ state[i][j] = 1; player = 1;change_color(i,j);}\n else if(data.board[i][j] === 'light'){ state[i][j] = 2; player = 2;change_color(i,j);}\n }\n }\n piecesp1 = data.count.dark;\n piecesp2 = data.count.light;\n update_scores();\n player = save_player;\n}", "function refreshGameBoard() {\n // Load a new game board\n currentBoard = boardUtil.loadBoard(difficulty);\n // Hide the solved text\n $('#solved').addClass('hidden');\n // Remove the win state styling on all of the cells\n $('.content').removeClass('winstate');\n // Remove any classes from the gameboard cells\n $('.content').removeClass('mutable immutable');\n $('.cell').removeClass('conflict');\n // Remove any forms from the gameboard cells\n $('form').remove();\n\n // Go through all of the content divs in the gameboard div and update their values\n $('.content').each(function(index) {\n // check value at index in currentBoard\n // if value is present\n if (currentBoard[index] !== undefined) {\n // Set the value of the cell\n $(this).html(currentBoard[index]);\n // Make it an immutable cell\n $(this).addClass('immutable');\n } else {\n // Set a placeholder for the value of the cell\n $(this).html(' ');\n // Make it a mutable cell\n $(this).addClass('mutable');\n // Add a form within every mutable cell\n $(this).after('<form class=\"input-form hidden\"><input type=\"text\" size=\"1\"></form>');\n }\n });\n\n // Change the content of the cell and hide the form when the form is submitted\n $('form').submit(changeCellValue);\n }", "refreshWholeBoard(board) {\n for (let i = 0; i < (board.size * board.size); i++) {\n var co = getCoordinate(i);\n this.refreshPoint(co, board);\n }\n }", "revealBoard() {\n let updatedData = this.state.boardData;\n updatedData.map((rowdata) => {\n rowdata.map((dataElement) => {\n dataElement.isRevealed = true;\n });\n });\n this.setState({\n boardData: updatedData,\n });\n }", "function render() {\n board.forEach(function(move, index) {\n if (move === 1) {\n move = 'x';\n } if (move === -1) {\n move = 'o';\n }\n cells[index].textContent = move;\n cells[index].style.background = colors[cells];\n });\n}", "function updateBoard() {\n\t\tlet board_index = 0;\n\n\t\trows.forEach((row) => {\n\t\t\t// console.log(board_index);\n\t\t\twhile(row.firstChild) {\n\t\t\t\trow.removeChild(row.firstChild);\n\t\t\t}\n\t\t\tfor(i=0; i<3; i++) {\n\t\t\t\tlet box = document.createElement('div');\n\t\t\t\tbox.textContent = board[board_index];\n\t\t\t\tbox.className = `box-${board[board_index]}`;\n\t\t\t\trow.appendChild(box);\n\t\t\t\tboard_index++;\n\t\t\t\t// console.log(row.textContent);\n\t\t\t}\n\t\t});\n\t}", "function changeStateMirror(i, cell) {\n\tif(cell.state) {\n\t\tdocument.getElementById(Cells[i].id).style.backgroundColor = \"white\";\n\t\tnewCells[i] = new Cell(cell.top, cell.bottom, cell.left, cell.right, cell.index, cell.id, cell.posn, false);\n\t}\n\telse {\n\t\tdocument.getElementById(Cells[i].id).style.backgroundColor = \"black\";\n\t\tnewCells[i] = new Cell(cell.top, cell.bottom, cell.left, cell.right, cell.index, cell.id, cell.posn, true);\n\t}\n\n\t/*console.log(\"X:\" + Cells[i].posn.x);\n\tconsole.log(\"Y:\" + Cells[i].posn.y);\n\tconsole.log(\"index:\" + Cells[i].index);*/\n}", "constructor(height, width, state) {\n this.height = height;\n this.width = width;\n this.board = [];\n for (let i = 0; i < this.height; ++i) {\n let tmp = [];\n for (let j = 0; j < this.width; ++j) {\n tmp.push(-1);\n }\n this.board.push(tmp);\n }\n\n\n if(state === 0) {\n var half = this.height / 2;\n var oneLess = (this.height / 2) - 1;\n\n this.board[oneLess][oneLess] = 'B';\n this.board[oneLess][half] = 'W';\n this.board[half][oneLess] = 'W';\n this.board[half][half] = 'B';\n } else {\n\n for (var r = 0; r < state.length; ++r) {\n for(var e = 0; e < state.length; ++e) {\n this.board[r][e] = state[r][e];\n }\n }\n\n }\n\n }", "function updateScore(board) {\r\n\tvar blackScore = 0;\r\n\tvar whiteScore = 0;\r\n\tfor (var i = 0; i < 8; i++) {\r\n\t\tfor (var j = 0; j < 8; j++) {\r\n\t\t\tif (state.board[i][j] === 'w') {\r\n\t\t\t\twhiteScore++;\r\n\t\t\t} else if (state.board[i][j] === 'b') {\r\n\t\t\t\tblackScore++;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\t$(\"#white-score\").text(whiteScore);\r\n\t$(\"#black-score\").text(blackScore);\r\n}", "function updateBoard(event, column, row){\n let spot = boardState.board[row][column];\n if(spot === '( )'){\n if(boardState.whosTurn === 'x'){\n boardState.board[row][column] = '(x)';\n event.target.innerHTML = '(x)';\n boardState.whosTurn = 'o';\n document.getElementById('whosturn').innerHTML = \"its O's turn..\";\n boardState.turns++;\n } else {\n boardState.board[row][column] = '(o)';\n event.target.innerHTML = '(o)';\n boardState.whosTurn = 'x';\n document.getElementById('whosturn').innerHTML = \"its X's turn..\";\n boardState.turns++;\n }\n checkWinConditions();\n checkForWin();\n } else {\n console.log('that spot is taken...');\n }\n}", "function updateBoard(){\n draw(levelMap);\n\n /*\n levelMap[player.getCurrentPosition().y][player.getCurrentPosition().x] = 1;\n levelMap[enemy.getCurrentPosition().y][enemy.getCurrentPosition().x] = 2;\n\n if(player.getCurrentPosition().y == levelMap.length - 1) player.setGoalReached(true);\n if(enemy.getCurrentPosition().y == 0) enemy.setGoalReached(true);\n\n draw(levelMap);\n\n //Clean the cells where the player was standed\n levelMap[player.getCurrentPosition().y][player.getCurrentPosition().x] = 0;\n levelMap[enemy.getCurrentPosition().y][enemy.getCurrentPosition().x] = 0;\n\n //Read the x and y positions of player and enemy to put them in the board\n if(!player.getGoalReached()){\n player.setCurrentPosition(player.getCurrentPosition().x,player.getCurrentPosition().y+1);\n }\n\n if(!enemy.getGoalReached()){\n enemy.setCurrentPosition(enemy.getCurrentPosition().x,enemy.getCurrentPosition().y-1);\n }\n */\n}", "function resetBoard() {\n resetState()\n renderBoard()\n}", "function updateGraphics() {\r\n //put currentPiece on board\r\n for (const coord of currentPiece.coords) {\r\n board[coord[0]][coord[1]] = currentPiece.color;\r\n }\r\n //draw board\r\n for (let i = 4; i < 24; i++) {\r\n for (let j = 0; j < 10; j++) {\r\n //gets colors from the board array\r\n document.querySelector('#r'+ (i-4) + 'c' + j).style.backgroundColor = board[i][j];\r\n }\r\n }\r\n //draw next\r\n for (let i = 0; i < 4; i++) {\r\n for (let j = 0; j < 4; j++) {\r\n //clears next display\r\n document.querySelector('#nr'+ i + 'c' + j).style.backgroundColor = \"#ffffff\"\r\n //draws piece in that cell if that piece goes there\r\n if (nextPiece.coords.some(x => x[0] === i && x[1] - 3 === j)) {\r\n document.querySelector('#nr'+ i + 'c' + j).style.backgroundColor = nextPiece.color;\r\n }\r\n }\r\n }\r\n //draw held\r\n if (heldPiece !== null) {\r\n for (let i = 0; i < 4; i++) {\r\n for (let j = 0; j < 4; j++) {\r\n //clears held display\r\n document.querySelector('#hr'+ i + 'c' + j).style.backgroundColor = \"#ffffff\"\r\n //draws piece in that cell if that piece goes there\r\n if (heldPiece.coords.some(x => x[0] === i && x[1] - 3 === j)) {\r\n document.querySelector('#hr'+ i + 'c' + j).style.backgroundColor = heldPiece.color;\r\n }\r\n }\r\n }\r\n }\r\n}", "updateGameStatus(topRow, col) {\n let currentBoard = this.state.history[this.state.historyIndex].currentBoard;\n // win check\n if (\n BoardFunctions.generalWinner(currentBoard, \"red\") ||\n BoardFunctions.generalWinner(currentBoard, \"yellow\")\n ) {\n this.setState({ isGameWon: true });\n }\n /* if (BoardFunctions.specificCheckWinner(currentBoard, topRow - 1, col)) {\n this.setState({ isGameWon: true });\n } */\n // tie check\n else if (BoardFunctions.isBoardFilled(currentBoard)) {\n this.setState({ isGameTied: true });\n }\n // change turn; if red turn ended, call aiTurn\n else {\n const isRedTurn = !this.state.isRedTurn;\n this.setState({ isRedTurn: isRedTurn }, function() {\n // checks if CPU Mode AND if it is yellow's (CPU) turn\n if (this.state.isCPUMode && !isRedTurn) {\n const AIIndex = AI.aiTurn(currentBoard, this.state.difficultyLevel);\n this.squareClicked(AIIndex[0], AIIndex[1]);\n }\n });\n }\n }", "function checkBoardState(row, col) {\n var neighbors = neighborCount(row, col);\n\n switch (boardTable[row][col]) {\n case 1:\n if (neighbors < 2) {\n boardNextTable[row][col] = 0;\n } else if (neighbors > 3) {\n boardNextTable[row][col] = 0;\n } else if (neighbors == 2 || neighbors == 3) {\n boardNextTable[row][col] = 1;\n }\n break;\n case 0:\n if (neighbors == 3) {\n boardNextTable[row][col] = 1;\n }\n break;\n default:\n break;\n }\n}", "updateElements() {\n for (let i = 0; i < this.cols; i++) {\n for (let j = 0; j < this.rows; j++) {\n if (this.state[i][j]) {\n this.gridItems[i + (j * this.cols)].classList.add('alive');\n }\n else {\n this.gridItems[i + (j * this.cols)].classList.remove('alive');\n }\n }\n }\n }", "restart() {\n this.setState({\n board: [['','',''],['','',''],['','','']],\n turn: 'X',\n won: false,\n wins: ''\n })\n }", "changeDifficulty(rows, cols) {\n \n this.setState(() => ({\n theBoard: this.initTempBoard(rows, cols),\n gameStarted: false\n }))\n\n this.props.stopTimer();\n this.props.resetTimer();\n }", "squareClicked(row, col) {\n // return from function if square has already been clicked or if game over\n if (\n this.state.history[this.state.historyIndex].currentBoard[row][col] !=\n null ||\n this.state.isGameWon ||\n this.state.isGameTied\n )\n return;\n\n // update board and history\n let currentBoard = this.state.history[this.state.historyIndex].currentBoard;\n currentBoard = BoardFunctions.copyOfBoard(currentBoard);\n const topRow = BoardFunctions.topRowFilledInCol(currentBoard, row, col);\n\n // color used by updateBoard() to color square red (+1), yellow (-1), or null (0)\n let color;\n if (this.state.isRedTurn) {\n color = +1;\n } else if (!this.state.isRedTurn) {\n color = -1;\n }\n\n const updatedBoard = BoardFunctions.updateBoard(\n currentBoard,\n topRow,\n col,\n color\n );\n const history = this.updateHistory(updatedBoard);\n\n this.setState(\n {\n history: history,\n historyIndex: this.state.historyIndex + 1\n },\n\n () => this.updateGameStatus(topRow, col)\n );\n }", "setBoard(board) {\r\n\t\tthis.board = board;\r\n\t}", "toggle(row, column) {\r\n // we only want to change a box's value if its value is '-' and if no one has won yet\r\n if (this.state[row][column] === '-' && this.state.winningPlayer === '') {\r\n // when an update to state depends on the previous state, it's best practice to use a callback and return the new state from the callback\r\n this.setState(state => {\r\n const newRow = [...state[row]];\r\n newRow[column] = state.currentPlayer;\r\n return {\r\n [row]: newRow,\r\n currentPlayer: state.currentPlayer === 'X' ? 'O' : 'X'\r\n };\r\n });\r\n }\r\n }", "update() {\n let xpos = 0, ypos = 0;\n let i;\n this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);\n this.ctx.strokeStyle = \"#E0E0E0\";\n for (i = 0; i < this.cols*this.rows; i++) {\n if (i % this.cols === 0 && i !== 0) {\n ypos += this.cellSize;\n xpos = 0;\n }\n if (this.engine.getCellStateFromIndex(i) === 1) {\n this.ctx.fillRect(xpos, ypos, this.cellSize, this.cellSize);\n }\n if (this.cellSize > 5) {\n this.ctx.strokeRect(xpos, ypos, this.cellSize, this.cellSize);\n }\n xpos += this.cellSize;\n }\n }", "updateCellState(cell, user) {\n this.setState({\n [cell]: user,\n availCells: this.state.availCells.filter(item => item !== cell),\n nextMove: !this.state.nextMove\n }, () => {\n this.checkForWin();\n })\n }", "function update() {\n // board movement.\n board.update();\n\n // arrow movement.\n updateArrow();\n}", "function updateDisplayAndGetState() {\n let state = getGridStateAndNumFilled();\n statusNumFilled.innerHTML = numCellsFilled\n let ci = currentClueIndex\n if (clues[ci] && clues[ci].parentClueIndex) {\n ci = clues[ci].parentClueIndex\n }\n let revOrphan = isOrphanWithReveals(ci)\n checkButton.disabled = (activeCells.length == 0) && !revOrphan\n let theClue = clues[ci]\n let haveReveals = (activeCells.length > 0 && !hasUnsolvedCells) ||\n (theClue && (theClue.anno || theClue.solution || revOrphan));\n if (!haveReveals && numCellsToOrphan > 0 && activeCells.length > 0) {\n let orphanClue = cellsToOrphan[JSON.stringify(activeCells)];\n if (orphanClue) {\n let oc = clues[orphanClue]\n haveReveals =\n oc && (oc.anno || oc.solution || isOrphanWithReveals(orphanClue));\n }\n }\n revealButton.disabled = !haveReveals;\n clearButton.disabled = revealButton.disabled && activeCells.length == 0;\n return state\n}", "toggleBoardLock () {\n\t\tthis.model.toggleBoardState();\n\t\tthis.view.toggleBoardClassName( this.model.isBoardBlocked );\n\t}", "function showBoard() {\n let id = $(this).data('id');\n $.get('/games/' + id, function (game) {\n let state = game.data.attributes.state\n let $tds = $('td');\n for (let index = 0; index < state.length; index++) {\n $tds[index].innerHTML = state[index];\n };\n current_game = id;\n turn = turn_count();\n });\n}", "function boardWin() {\r\n}", "makeMove(colID){\n //copy of the board gets created\n const boardCopy = this.state.boardState.map(function(arr) {\n return arr.slice();\n });\n //confirms that the column isnt full \n if( boardCopy[colID].indexOf(null) !== -1 ){\n //player token gets added to the column on the board \n let newColumn = boardCopy[colID].reverse()\n newColumn[newColumn.indexOf(null)] = this.state.playerTurn\n newColumn.reverse()\n //board updates when move is made, now its the next players turn \n this.setState({\n playerTurn: (this.state.playerTurn === 'Red') ? 'Yellow' : 'Red',\n boardState: boardCopy,\n full:this.state.full+1\n })\n }\n\n }", "function updateCells() {\n\t\t\tconsole.log('Updating cells')\n\t\t\tfor(i = 0; i < maxRow; i++) {\n\t\t\t\tfor(j = 0; j < maxCol; j++) {\n\t\t\t\t\tcellID = j+'_'+i;\n\t\t\t\t\tif(cells[cellID].state != cells[cellID].nextState) { // change in the cell\n\t\t\t\t\t\tconsole.log('Change in cell state detected.')\n\t\t\t\t\t\tcells[cellID].state = cells[cellID].nextState\n\t\t\t\t\t\tcells[cellID].changeCellView()\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function refreshUI() {\r\n //refresh boards\r\n let rows = game.ROWS;\r\n let cols = game.COLS;\r\n for (let row = 0; row < rows; row++) {\r\n for (let col = 0; col < cols; col++) {\r\n\r\n //refresh CPU board\r\n let cpu = $(`#cpu [data-row=${row}][data-col=${col}]`);\r\n switch (game.cpuBoard()[col][row]) {\r\n case game.FIELD_HIT:\r\n cpu.css('background', 'green');\r\n break;\r\n case game.FIELD_MISS:\r\n cpu.css('background', 'red');\r\n break;\r\n default:\r\n cpu.css(\"background\", \"white\");\r\n }\r\n\r\n //refresh Player board\r\n let player = $(`#player [data-row=${row}][data-col=${col}]`);\r\n switch (game.playerBoard()[col][row]) {\r\n case game.FIELD_EMPTY:\r\n player.css(\"background\", \"white\");\r\n break;\r\n case game.FIELD_SHIP:\r\n player.css(\"background\", \"black\");\r\n break;\r\n case game.FIELD_HIT:\r\n player.css(\"background\", \"green\");\r\n break;\r\n case game.FIELD_MISS:\r\n player.css(\"background\", \"red\");\r\n break;\r\n }\r\n }\r\n }\r\n\r\n //update counters\r\n $(\".playerCounter\").val(game.playerLeft());\r\n $(\".cpuCounter\").val(game.cpuLeft());\r\n }", "updateBoard(){\r\n for(let x = 0; x<13; ++x) {\r\n if(this.hasWinner){break;}\r\n for (let y = 0; y < 13; ++y) {\r\n if(this.hasWinner){break;}\r\n if(this.getColor(x,y) !== 0){\r\n this.removeSandwich(x,y);\r\n if (this.hasFiveInARow(x,y)) {\r\n this.hasWinner = true;\r\n this.declareWinner(x,y);\r\n }\r\n }\r\n }\r\n }\r\n this.updateTurn();\r\n }", "function boardState() {\n\n //Pulls inner HTML of each box and puts them into an array\n var myList = document.querySelectorAll(\"h3\");\n\n var square0 = myList[0].innerHTML;\n var square1 = myList[1].innerHTML;\n var square2 = myList[2].innerHTML;\n var square3 = myList[3].innerHTML;\n var square4 = myList[4].innerHTML;\n var square5 = myList[5].innerHTML;\n var square6 = myList[6].innerHTML;\n var square7 = myList[7].innerHTML;\n var square8 = myList[8].innerHTML;\n\n var boardPattern = [square0, square1, square2, square3, square4, square5, square6, square7, square8]\n\n\n //toggles winner announcement display, called when win condition is met, and clear Player\n function replay() {\n var replayButton = document.querySelector(\"#replay\");\n replayButton.classList.remove(\"hidden-text\");\n };\n\n function player1Wins() {\n var anouncement = document.querySelector(\"#x-wins\");\n anouncement.classList.remove(\"hidden-text\");\n clearPlayer();\n replay();\n document.querySelectorAll(\"box\").classList.remove(\"clicky\");\n };\n\n function player2Wins() {\n var anouncement = document.querySelector(\"#o-wins\");\n anouncement.classList.remove(\"hidden-text\");\n clearPlayer();\n replay();\n document.querySelectorAll(\"box\").classList.remove(\"clicky\");\n };\n\n //Checks if X board patterns are equal to any X win states, by looping through win state array and skipping blank squares and only comparing X squares\n function XisEqual(win, board) {\n for (var i = 0; i < 9; i++) {\n if (win[i] == 'b') continue;\n if (win[i] != board[i]) {\n return false;\n };\n };\n console.log(\"X Wins!\");\n player1Wins();\n deadBoard();\n };\n\n function checkWinX() {\n for (var i = 0; i < xWinStates.length; i++) {\n XisEqual(xWinStates[i], boardPattern);\n };\n };\n\n checkWinX();\n\n //Checks if O board patterns are equal to any O win states, by looping through win state array and skipping blank squares and only comparing O squares\n function OisEqual(win, board) {\n for (var i = 0; i < 9; i++) {\n if (win[i] == 'b') continue;\n if (win[i] != board[i]) {\n return false;\n };\n };\n console.log(\"O Wins!\");\n player2Wins();\n deadBoard();\n };\n\n\n function checkWinO() {\n for (var i = 0; i < oWinStates.length; i++) {\n OisEqual(oWinStates[i], boardPattern);\n };\n };\n\n checkWinO();\n\n // Anounce game tie\n function isEmpty(id) {\n var blank = '<h3 class=\"hidden-text\">b</h3>';\n var squareStatus = document.getElementById(id).innerHTML;\n\n if (squareStatus == blank) {\n return true;\n } else {\n return false\n }\n };\n\n function CheckIfTie() {\n var anouncement = document.querySelector(\"#tie\");\n for (i = 0; i < boxes.length; i++) {\n if (isEmpty(\"box\" + i)) {\n return false\n }\n };\n anouncement.classList.remove(\"hidden-text\");\n replay();\n return true;\n };\n\n CheckIfTie();\n\n }", "updateBoard(loc, player) {\n //valid move\n if(this.state.gameBoard[loc] === 'X' || this.state.gameBoard[loc] === 'O' || this.state.winner){\n //invalid move\n return;\n }\n\n //update the state with current move\n const currentGameBoard = this.state.gameBoard;\n currentGameBoard.splice(loc, 1, this.state.turn);\n this.setState({gameBoard: currentGameBoard});\n\n //horizontal, vertical, & diagonal wins\n const topRow = this.state.gameBoard[0] + this.state.gameBoard[1] + this.state.gameBoard[2];\n if(topRow.match(/XXX|OOO/)) {\n this.setState({winner: this.state.turn});\n return;\n }\n const middleRow = this.state.gameBoard[3] + this.state.gameBoard[4] + this.state.gameBoard[5];\n if(middleRow.match(/XXX|OOO/)) {\n this.setState({winner: this.state.turn});\n return;\n }\n const bottomRow = this.state.gameBoard[6] + this.state.gameBoard[7] + this.state.gameBoard[8];\n if(bottomRow.match(/XXX|OOO/)) {\n this.setState({winner: this.state.turn});\n return;\n }\n const leftCol = this.state.gameBoard[0] + this.state.gameBoard[3] + this.state.gameBoard[6];\n if(leftCol.match(/XXX|OOO/)) {\n this.setState({winner: this.state.turn});\n return;\n }\n const middleCol = this.state.gameBoard[1] + this.state.gameBoard[4] + this.state.gameBoard[7];\n if(middleCol.match(/XXX|OOO/)) {\n this.setState({winner: this.state.turn});\n return;\n }\n const rightCol = this.state.gameBoard[2] + this.state.gameBoard[5] + this.state.gameBoard[8];\n if(rightCol.match(/XXX|OOO/)) {\n this.setState({winner: this.state.turn});\n return;\n }\n\n const rightDiag = this.state.gameBoard[0] + this.state.gameBoard[4] + this.state.gameBoard[8];\n if(rightDiag.match(/XXX|OOO/)) {\n this.setState({winner: this.state.turn});\n return;\n }\n const leftDiag = this.state.gameBoard[2] + this.state.gameBoard[4] + this.state.gameBoard[6];\n if(leftDiag.match(/XXX|OOO/)) {\n this.setState({winner: this.state.turn});\n return;\n }\n\n //checks for draw/full board\n const moves = this.state.gameBoard.join('').replace(/ /g, '');\n if(moves.length === 9) {\n alert(\"Draw game! Try again.\")\n // this.setState({winner: 'draw'});\n }\n\n //change players\n this.setState({turn: (this.state.turn === 'X') ? 'O' : 'X'})\n }", "function updateBoard(guess) {\n\n if (lettersRemaining > 0) {\n if (isNew(guess)) {\n context.fillText(event.key, cursor, 550);\n cursor += 20;\n if (isMatch(guess)) {\n reveal(guess);\n guessed.push(guess);\n } else {\n guessed.push(guess);\n gamestate++;\n drawgallows(gamestate);\n }\n }\n }\n }", "function State(old){\n\n\tthis.turn = \"\";\n\tthis.mcount = 0;\n\tthis.result = \"running\";\n\tthis.board = [];\n\n\tif(old !== undefined){\n\n\t\tlet length = old.board.length;\n\t\tthis.board = new Array(length);\n\n\t\tfor( var i = 0; i < length; i++ ){\n\t\t\tthis.board[i] = old.board[i];\n\t\t}\n\n\t\tthis.mcount = old.mcount;\n\t\tthis.result = old.result;\n this.turn = old.turn;\n\n this.nextTurn = function(){\n \tthis.turn = this.turn === '+'?'-':\"+\";\n };\n\n\t};\n\n\tthis.emptyCells = function() {\n\t var index = [];\n\t for(let i = 0; i < 9 ; i++) {\n\t if(this.board[i] === \"E\") {\n\t index.push(i);\n\t }\n\t }\n\t return index;\n \t};\n\n\tthis.isDone = function(){\n \t\tvar b = this.board;\n\n\n \t\tfor( let i = 0; i<=6;i = i+3){\n \t\t\tif(b[i] !== 'E' && b[i] == b[i+1] && b[i+1] == b[i+2]){\n \t\t\t\tthis.result = b[i] +\" row\" +\"won\";\n \t\t\t\treturn true;\n \t\t\t}\n \t\t}\n\t\t\tfor(let i=0; i<3;i++){\n\t\t\t\tif(b[i] !== 'E' && b[i]==b[i+3] && b[i+3] == b[i+6]){\n\t\t\t\t\tthis.result = b[i] + \"col\"+\"won\";\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t\n\t\t\t} // Latest bug fixed : Signed by crater\n\n\n \t\tfor(let i = 0, j = 4; i <= 2; i = i+2, j = j-2 ){\n \t\t\tif(b[i] !== 'E' && b[i] == b[i+j] && b[i+j] == b[i+2*j] ){\n \t\t\t\tthis.result = b[i] + \"daigonal\" + \"won\";\n \t\t\t\treturn true;\n \t\t\t}\n\t\t\t}\n\n\t\t\tlet draw = this.emptyCells();\n\n\t\t\tif(draw.length == 0){\n\t\t\t\tthis.result = \"draw\";\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\telse{\n\t\t\t\treturn false;\n\t\t\t}\n\n\n\t\t}\n}", "constructor() {\n super();\n this.state = {\n boardValue: new Array(7).fill(null).map(row => new Array(6).fill(null)),\n redIsNext: true,\n winner: null\n }\n }", "function drawBoard() {\r\n board.setAttribute(\"width\", boardSize);\r\n board.setAttribute(\"height\", boardSize);\r\n let isBlack = true;\r\n // fill board with alternating color\r\n for (let i = 0; i < boardSize; i += cellSize) {\r\n for (let j = 0; j < boardSize; j += cellSize) {\r\n if (isBlack) {\r\n boardContext.fillStyle = \"#000000\";\r\n } else {\r\n boardContext.fillStyle = \"#AAAAAA\";\r\n }\r\n boardContext.fillRect(i, j, cellSize, cellSize);\r\n isBlack = !isBlack;\r\n }\r\n isBlack = !isBlack;\r\n }\r\n}", "function setBoard(b){\n\tboard = b;\n}", "updateMoves(grid) {\n\t\t// let downward = this.get_piece(grid).team == Const.TEAM.B;\n\t\tthis.moves = this.get_piece(grid).getPossibleMoves(this, this.chessboard, grid, this.downward);\n\n\t\tif ((!this.white_king_moved && grid == this.king_grid[Const.TEAM.W]) ||\n\t\t\t(!this.black_king_moved && grid == this.king_grid[Const.TEAM.B])) {\n\n\t\t\t//Show left castle move for king\n\t\t\tif (this.canCastle(grid, this.chessboard[grid.x - 2][grid.y]))\n\t\t\t\tthis.moves.push(this.chessboard[grid.x - 2][grid.y]);\n\n\t\t\t//Show right castle move for king\n\t\t\tif (this.canCastle(grid, this.chessboard[grid.x + 2][grid.y]))\n\t\t\t\tthis.moves.push(this.chessboard[grid.x + 2][grid.y]);\n\t\t}\n\n\t\t//Show en passant move for pawn\n\t\tif (this.passant_pawn) {\n\t\t\tif (this.get_piece(grid).team != this.get_piece(this.passant_pawn).team) {\n\t\t\t\tif (Math.abs(grid.x - this.passant_pawn.x) == 1 && grid.y == this.passant_pawn.y) {\n\t\t\t\t\tif (downward)\n\t\t\t\t\t\tthis.moves.push(this.chessboard[this.passant_pawn.x][this.passant_pawn.y + 1]);\n\t\t\t\t\telse\n\t\t\t\t\t\tthis.moves.push(this.chessboard[this.passant_pawn.x][this.passant_pawn.y - 1]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tthis.setMovesColor(Const.COLOR_HIGHLIGHT, grid);\n\t}", "function loadBoardState(thisState){\n document.querySelectorAll(\".dim\").forEach(function(item){\n if(getLitStateBit(thisState, parseInt(item.getAttribute(\"data-index\")))){\n item.classList.add(\"lit\");\n }else{\n item.classList.remove(\"lit\");\n }\n });\n }", "function updateBoard(jsonData) {\n\tvar isOver = jsonData['isOver'];\n\tvar gameOverText;\n\tif (isOver == '1') {\n\t\tif (playerTurn == thisPlayer) {\n\t\t\tgameOverText = 'You lost!';\n\t\t} else {\n\t\t\tgameOverText = 'You won!';\n\t\t}\n\t} else if (isOver == '2') {\n\t\tgameOverText = 'A player left the game!';\n\t}\n\tif (gameOverText) {\n\t\talert(gameOverText);\n\t\tquitGame();\n\t}\n\t\n\t\n\tpossibleMoves = jsonData['moves'];\n\tboard = jsonData['game']['board'];\n\tplayerTurn = jsonData['playerTurn'];\n\tgameId = game['game']['id'];\n\t\n\t// Update player color & turn\n\tvar playerColor = (thisPlayer == '1' ? 'black' : 'red');\n\t$('#playerColor').html('You are color ' + playerColor + '.');\n\tvar playerTurnString = (playerTurn == thisPlayer ? 'your' : 'the other player\\'s');\n\t$('#playerTurn').html('It is ' + playerTurnString + ' turn.');\n\t\n\t// Update board\n\tfor (i = 0; i < board.length; i++) {\n\t\tfor (j = 0; j < board[i].length; j++) {\n\t\t\tvar spaceId = i + '_' + j;\n\t\t\tif (board[i][j] == '0') {\n\t\t\t\t$('#' + spaceId).html('');\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\tvar htmlString = '<div class=';\n\t\t\tif (board[i][j] == '1') {\n\t\t\t\tvar pieceId = 'blackPiece' + i + '_' + j;\n\t\t\t\thtmlString += '\"blackPiece ';\n\t\t\t\tif (playerTurn == '1' && thisPlayer == playerTurn) {\n\t\t\t\t\thtmlString += 'blackPieceActive\" id=\"' + pieceId + '\" onClick=\"selectPiece(\\'' + pieceId + '\\')\"/>';\n\t\t\t\t} else {\n\t\t\t\t\thtmlString += '\"/>';\n\t\t\t\t}\n\t\t\t} else if (board[i][j] == '2') {\n\t\t\t\tvar pieceId = 'redPiece' + i + '_' + j;\n\t\t\t\thtmlString += '\"redPiece ';\n\t\t\t\tif (playerTurn == '2' && thisPlayer == playerTurn) {\n\t\t\t\t\thtmlString += 'redPieceActive\" id=\"' + pieceId + '\" onClick=\"selectPiece(\\'' + pieceId + '\\')\"/>';\n\t\t\t\t} else {\n\t\t\t\t\thtmlString += '\"/>';\n\t\t\t\t}\n\t\t\t} else if (board[i][j] == '3') {\n\t\t\t\tvar pieceId = 'blackPieceKing' + i + '_' + j;\n\t\t\t\thtmlString += '\"blackPiece blackPieceKing ';\n\t\t\t\tif (playerTurn == '1' && thisPlayer == playerTurn) {\n\t\t\t\t\thtmlString += 'blackPieceActive\" id=\"' + pieceId + '\" onClick=\"selectPiece(\\'' + pieceId + '\\')\">&#9813</div>';\n\t\t\t\t} else {\n\t\t\t\t\thtmlString += '\">&#9813</div>';\n\t\t\t\t}\n\t\t\t} else if (board[i][j] == '4') {\n\t\t\t\tvar pieceId = 'redPieceKing' + i + '_' + j;\n\t\t\t\thtmlString += '\"redPiece redPieceKing ';\n\t\t\t\tif (playerTurn == '2' && thisPlayer == playerTurn) {\n\t\t\t\t\thtmlString += 'redPieceActive\" id=\"' + pieceId + '\" onClick=\"selectPiece(\\'' + pieceId + '\\')\">&#9813</div>';\n\t\t\t\t} else {\n\t\t\t\t\thtmlString += '\">&#9813</div>';\n\t\t\t\t}\n\t\t\t}\n\t\t\t$('#' + spaceId).html(htmlString);\n\t\t}\n\t}\n\t\n\tif (playerTurn != thisPlayer) {\n\t\tgetUpdate();\n\t}\n}", "function update(){\n\t//\tCounts the amount of alive neighbors for each cell\t\t\n\tfor(var x = 0; x < bd.x; x++){\n\t\tfor(var y = 0; y< bd.y; y++){\n\t\t\tif(state[x][y]){\n\t\t\t\tfor(var xN = -1; xN<=1; xN++){\n\t\t\t\t\tfor(var yN = -1; yN<=1;yN++){\n\t\t\t\t\t\tif((xN == 0 && yN == 0))\n\t\t\t\t\t\t\tcontinue;\n\t\t\t\t\t\tif(xN+x<0 ||xN+x>=bd.x)\n\t\t\t\t\t\t\tcontinue;\n\t\t\t\t\t\tif(yN+y<0 ||yN+y>=bd.y)\n\t\t\t\t\t\t\tcontinue;\n\t\t\t\t\t\n\t\t\t\t\t\t\tneighbor[x+xN][y+yN]++;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\tctx.clearRect(0,0,bd.width,bd.height);\n\n\t// Using the amount of neighbors, each cell's new state is decided\n\tfor(var x = 0; x < bd.x; x++){\n\t\tfor(var y = 0; y< bd.y; y++){\n\t\t\tif(state[x][y]){\n\t\t\t\tif(liveCondition.indexOf(neighbor[x][y])>=0){\n\t\t\t\t\tctx.fillRect(x*bd.cellWidth,y*bd.cellHeight,bd.cellWidth,bd.cellHeight);\n\t\t\t\t\tstate[x][y] = true;\n\t\t\t\t} else {\n\t\t\t\t\tstate[x][y] = false;\n\t\t\t\t}\n\t\t\t} else if(reproCondition.indexOf(neighbor[x][y])>=0){\n\t\t\t\tctx.fillRect(x*bd.cellWidth,y*bd.cellHeight,bd.cellWidth,bd.cellHeight);\n\t\t\t\tstate[x][y] = true;\n\t\t\t}\n\t\t\tneighbor[x][y] = 0;\n\t\t}\n\t}\n\tif(simulation){\n\t\trequestAnimationFrame(update)\n\t}\n}", "board_state({}) {\n\n }", "updateBoardPiece(piece, move) {\r\n return this.updateBoard([piece], [move]);\r\n }", "function Board({ nrows=5, ncols=5, chance=0.3 }) {\n const [board, setBoard] = useState(createBoard());\n\n /** create a board nrows high/ncols wide, each cell randomly lit or unlit */\n function createBoard() {\n let render = (arr)=>{\n for(let i=0;i<ncols;i++){\n arr.push(Math.random()>chance ? false:true)\n }\n }\n let initialBoard =[];\n let solvable = false;\n for(let i=0;i<nrows;i++){\n let arr = []\n render(arr)\n initialBoard.push([...arr])\n }\n while(solvable === false){\n let even = initialBoard.map((row)=>{\n let n = row.reduce((acc,bool)=>{\n return bool ? acc+1:acc\n },0)\n return n\n })\n even.forEach((num,index)=>{\n if(num%2!==0){\n initialBoard[index]=[]\n render(initialBoard[index])\n }\n })\n if(!even.some(num=>num%2!==0)){\n break\n }\n }\n \n // console.log({Board: initialBoard})\n\n return initialBoard;\n }\n\n function hasWon() {\n return board.every(row => row.every(cell => !cell));\n \n \n }\n\n function flipCellsAround(coord) {\n setBoard(oldBoard => {\n const [y, x] = coord.split(\"-\").map(Number);\n\n const flipCell = (y, x, boardCopy) => {\n // if this coord is actually on board, flip it\n if (x >= 0 && x < ncols && y >= 0 && y < nrows) {\n boardCopy[y][x] = !boardCopy[y][x];\n }\n };\n let board = oldBoard.map(arr=>[...arr])\n let coordinates = [[y,x],[y+1,x],[y-1,x],[y,x+1],[y,x-1]]\n coordinates.forEach(([y,x])=>{\n flipCell(y,x, board)\n })\n\n return board\n });\n }\n\n // if the game is won, just show a winning msg & render nothing else\n if(hasWon()){\n return <div className=' Board Board-wins'>You won!</div>\n }\n return (\n <div className=\"Board\">\n <h1 className='Board-title'>Lights Out!</h1>\n <table className=\"Board-table\">\n <tbody>\n {board.map((r,ri)=>(\n <tr>\n {r.map((c,ci)=>{\n let coord=`${ri}-${ci}`\n return( \n <Cell \n key={coord}\n flipCellsAroundMe={()=>flipCellsAround(coord)}\n isLit={c}/>)\n }\n \n )}\n </tr>))}\n </tbody>\n </table>\n </div>\n )\n}", "function renderBoard() {\n let move = $(this);\n let index = $(this).attr('id');\n if( gameState.gameBoard[index] == null ) {\n if( currentPlayer == 1 ) {\n currentPlayer = 2;\n move.text('x') ;\n move.attr('data-score', 'x')\n } else {\n currentPlayer = 1;\n move.text('o');\n move.attr('data-score', 'o')\n }\n score = move.attr('data-score');\n gameState.gameBoard.splice(index, 1, score)\n checkWin()\n message.text(`Player ${ currentPlayer } Goes Next...`);\n }\n}", "function renderBoard(board, boardStatus) {\n for (var i = 0; i < 9; i++) {\n if (boardStatus[i] == \"X\" || boardStatus[i] == \"O\") {\n $(board[i]).html('<p>' + boardStatus[i] + '</p>');\n }\n else {\n $(board[i]).html('<p></p>');\n }\n }\n}", "renderBoard () {\n\t\tthis.view.adjustBoardHeight( this.getBoardSize() );\n\t}", "function solveRestOfBoard() {\n if (BoardModel.state._priorState) {\n BoardModel.state = BoardModel.state._priorState;\n BoardView.renderState(BoardModel.state, 50);\n\n setTimeout(function() {\n // Show the next step in 40ms.\n solveRestOfBoard();\n }, 40);\n }\n else {\n BoardModel.state.computeCanMove();\n }\n }", "function Board () {\n const [grid, dispatch] = useReducer(reducer, generatePuzzle());\n const [selectedNum, setSelectedNum] = useState(1);\n const [checked, setChecked] = useState('');\n\n function updateCell (payload) {\n dispatch({ type: 'update', payload: payload });\n }\n\n return (\n <div className='container'>\n <div className='grid-sudoku'>\n {grid.map((col, i) => (\n <div className='col-s' key={i}>\n {grid[i].map((cell, j) => {\n // if input cell\n if (grid[i][j] === '.') {\n const updatePayload = [grid, i, j, selectedNum];\n return (\n <Cell className='cell-s' key={Math.random()} val=' ' onClick={() => updateCell(updatePayload)} />\n );\n }\n // if previously edited cell\n if (Number.isInteger(grid[i][j])) {\n const updatePayload = [grid, i, j, selectedNum];\n return (\n <Cell className='cell-s' key={Math.random()} val={grid[i][j]} onClick={() => updateCell(updatePayload)} />\n );\n }\n // if default cell\n return (\n <Cell className='cell-s def' key={Math.random()} val={grid[i][j]} />\n );\n })}\n </div>\n ))}\n </div>\n <MappingNums setSelectedNum={setSelectedNum} />\n <div className='menu'>\n <button\n className={`menu-btn ${checked ? 'green' : checked === '' ? 'black' : 'red'}`}\n onClick={() => setChecked(validatePuzzle(grid))}\n >check progress\n </button>\n <button className='menu-btn' onClick={() => { dispatch({ type: 'reset' }); }}>new board</button>\n <button className='menu-btn' onClick={() => dispatch({ type: 'solve' })}>solve</button>\n </div>\n <p role='img' aria-label='' className='bottomText'>\n Click main title to change games &#128070;\n </p>\n </div>\n );\n}", "update(ind) {\n if (this.board[ind] != 0) {\n this.choices[ind] = -1;\n } else {\n let neighbors = this.neighbors(ind);\n let count = 0;\n for (let i = 1; i < L + 1; i++) {\n count += neighbors[i] ? 0 : 1;\n }\n this.choices[ind] = count;\n }\n }", "update_board(copy_board, action) {\n if (action.type == 'c') {\n copy_board[action.y1][action.x1].no_soldiers++;\n \n // If move action\n } else {\n copy_board[action.y1][action.x1].no_soldiers--;\n if(copy_board[action.y2][action.x2].faction != this.faction ) {\n // empty tile \n if(copy_board[action.y2][action.x2].soldiers == 0) {\n copy_board[action.y2][action.x2].no_soldiers++;\n copy_board[action.y2][action.x2].faction = this.faction;\n } else {\n copy_board[action.y2][action.x2].no_soldiers--;\n }\n } else {\n copy_board[action.y2][action.x2].no_soldiers++;\n }\n }\n }", "updateBoard(moveSet) {\n let temp_board = [[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0]];\n\n for (let i = 0; i < moveSet.length; i++) {\n let col = moveSet[i];\n let player = (i % 2) + 1; // calculate which player's move it is based on the move's position in the array\n\n for (let j = 3; j >= 0; j--) { // find the first available empty slot, starting at the bottom of the column\n if (temp_board[j][col] === 0) {\n temp_board[j][col] = player;\n break;\n }\n }\n }\n\n this.setState({board: temp_board}, () => {this.checkForWinner(temp_board)});\n }", "handleClick(event) {\n let index = Number(event.target.id[4])\n let board = this.state.board\n for (let i = 5; i >=0; i--) {\n console.log(i)\n if (board[i][index] === 0) {\n if (this.state.redsTurn) {\n board[i][index] = 2\n this.setState({\n redsTurn: false,\n board\n })\n break\n } else {\n board[i][index] = 1\n this.setState({\n redsTurn: true,\n board\n })\n break\n }\n }\n }\n\n //check for winners and board lock after each play\n this.hasVerticalWinner()\n this.hasHorizontalWinner()\n this.checkDiagonalWinner()\n this.checkForBoardLock()\n }", "step() {\n let cells = this.board.tick();\n this.drawCells(cells);\n }", "function nextStates(){\r\n var actives=getNumOfActiveNeighbors(rowsData);\r\n var activeCells=[];\r\n for(var i=0;i<rowsData.length;i++){\r\n if(rowsData[i].css(\"backgroundColor\")===\"rgb(0, 0, 255)\"){\r\n activeCells.push(i);\r\n }\r\n }\r\n previousState.push(activeCells); //save the current iteration \r\n //check the game rules\r\n for(var i=0;i<actives.length;i++){\r\n if(rowsData[i].css(\"backgroundColor\")===\"rgb(0, 0, 255)\"){ //check the rules of active cell\r\n if(actives[i]<2){\r\n rowsData[i].css(\"backgroundColor\",\"white\"); \r\n }else if(actives[i]==2 || actives[i]==3){\r\n rowsData[i].css(\"backgroundColor\",\"blue\");\r\n }\r\n else if(actives[i]>3)\r\n {\r\n rowsData[i].css(\"backgroundColor\",\"white\");\r\n }\r\n }\r\n else{ //check the rules of inactive cell\r\n if(actives[i]==3){\r\n rowsData[i].css(\"backgroundColor\",\"blue\");\r\n }\r\n }\r\n \r\n } \r\n}", "toggleCell(x, y, grid) {\n const nextGrid = grid.slice();\n if (nextGrid[y][x] === undefined) {\n nextGrid[y][x] = \"live\";\n } else {\n nextGrid[y][x] = undefined;\n }\n return nextGrid;\n }", "function updateMoveColour(number) {\n\tmoveColour = board[number];\n}" ]
[ "0.7683064", "0.76329094", "0.73351574", "0.7306328", "0.7279114", "0.71831036", "0.70624936", "0.70597583", "0.7054293", "0.7040854", "0.6987622", "0.6970598", "0.6961721", "0.693184", "0.6918077", "0.6914939", "0.691238", "0.69088876", "0.68995625", "0.6886931", "0.68528414", "0.68423337", "0.6794618", "0.6782929", "0.67318296", "0.6728298", "0.66577405", "0.66420996", "0.6631661", "0.6629891", "0.6618927", "0.6617343", "0.66016185", "0.65798575", "0.65686184", "0.65631783", "0.6562743", "0.65534693", "0.65454197", "0.65364456", "0.6535003", "0.65228903", "0.6520577", "0.65177655", "0.65130883", "0.651157", "0.65024745", "0.6501002", "0.65003186", "0.649888", "0.6491762", "0.64778113", "0.64770156", "0.64667535", "0.64618385", "0.64504236", "0.6447381", "0.64451325", "0.64387006", "0.64356345", "0.6435156", "0.64349395", "0.6432925", "0.6428422", "0.642558", "0.64214355", "0.64182913", "0.6392565", "0.6388236", "0.63804615", "0.6376611", "0.63762087", "0.6374681", "0.63613945", "0.6359265", "0.6353464", "0.63531315", "0.635202", "0.6348715", "0.6338337", "0.6334661", "0.6328172", "0.6327531", "0.63124985", "0.63117564", "0.630487", "0.6304286", "0.63002133", "0.6297957", "0.62966263", "0.6295903", "0.62947416", "0.6291747", "0.6291623", "0.6290511", "0.62816083", "0.6278768", "0.6276083", "0.62725866", "0.627234" ]
0.6612579
32
add new tile at random location
function addNewTile() { var empties = availableCells(); var value = Math.random() < TWO_CHANCE ? 2 : 4; var newKey = empties[Math.floor(Math.random() * empties.length)]; board[newKey] = value; //save game state localStorage.setItem("board", JSON.stringify(board)); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "placeRandomTile(tile) {\n let pos = this.floor.get(randInt(this.floor.length));\n this.tiles[pos.y][pos.x] = tile;\n this.removeRadius(pos.x, pos.y, 1);\n this.placeStatue(pos.x, pos.y);\n }", "addRandomTile() {\n // adds a random tile in an empty spot\n if (!this.gameState.board.includes(0)) { // if there aren't any empty \n return;\n } else {\n while (1) {\n var randomSpot = this.getRandom(0, this.numTiles - 1);\n // if randomSpot is empty, adds a new tile there. else, finds another randomSpot\n if (this.gameState.board[randomSpot] == 0) {\n if (Math.random() < .90) {\n this.gameState.board[randomSpot] = 2;\n } else {\n this.gameState.board[randomSpot] = 4;\n }\n break;\n }\n continue;\n }\n }\n }", "function generateNewTile(){\n\t\tvar openLocations = checkOpenLocations();\n\t\tif(openLocations.length > 0){\n\t\t\t// CN get random location string and format into valid coordinates\n\t\t\tvar randomIndex = Math.floor(Math.random() * openLocations.length);\n\t\t\tvar newCol = parseInt(openLocations[randomIndex].split('(')[1]);\n\t\t\tvar newRow = parseInt(openLocations[randomIndex].split(',')[1]);\n\t\t\tvar newTileValue = Math.random() > 0.33 ? 2 : 4;\n\t\t\tnew Tile(newTileValue, newCol, newRow);\n\t\t}\n\t}", "function spawnNewTile(game, coord){\n var tile = generateRandomTile(coord);\n game.addTile(tile);\n setTimeout(function() {\n drawTile(tile);\n }, NEWTILESPAWNSPEED);\n return tile;\n}", "function generateTile(game, coord){\n var tile = generateRandomTile(coord);\n game.addTile(tile);\n return tile;\n}", "function newTile() {\n\n // Create a new tile\n createdTile = document.createElement(\"div\");\n\n createdTile.setAttribute(\"position\", \"absolute\");\n createdTile.setAttribute(\"class\", \"tile\");\n\n // Find the empty corners\n var emptyCorners = [];\n if (!tileArray[0][0]) {\n emptyCorners.push(\"tile-1\");\n }\n if (!tileArray[0][3]) {\n emptyCorners.push(\"tile-4\");\n }\n if (!tileArray[3][0]) {\n emptyCorners.push(\"tile-13\");\n }\n if (!tileArray[3][3]) {\n emptyCorners.push(\"tile-16\");\n }\n\n // Of the empty corners, pick a corner for the tile to go into\n var newTileCorner = Math.floor(Math.random() * emptyCorners.length);\n\n if (emptyCorners.length > 0) {\n // Pick a corner to put the tile in\n createdTile.setAttribute(\"id\", emptyCorners[newTileCorner]);\n\n // Insert the tile into the corner\n $(\"#tile-container\").append(createdTile);\n\n // Insert the tile into the array of tiles\n if (emptyCorners[newTileCorner] == \"tile-1\") {\n tileArray[0][0] = createdTile;\n } else if (emptyCorners[newTileCorner] == \"tile-4\") {\n tileArray[0][3] = createdTile;\n } else if (emptyCorners[newTileCorner] == \"tile-13\") {\n tileArray[3][0] = createdTile;\n } else if (emptyCorners[newTileCorner] == \"tile-16\") {\n tileArray[3][3] = createdTile;\n }\n\n // Access the tile with jquery\n var $activeTile = $(\"#\" + createdTile.id);\n $activeTile.hide().fadeIn(100);\n\n // Make the new tile the same color as the old future tile\n createdTile.style.backgroundColor = futureColor;\n }\n }", "placeNewTile(board) {\n const emptyTiles = this.getEmptyTiles(board)\n const indices = emptyTiles[Math.floor(Math.random() * emptyTiles.length)]\n\n board[indices[0]][indices[1]] = Math.random() < 0.5 ? 2 : 4\n\n return board\n }", "insertTile (tile) {\n this._cells[tile.posX][tile.posY] = tile;\n this.updateGrid(tile);\n }", "addTile(tile, wallSize) {\n this.currentGame.turn++;\n this.currentGame.wallSize = wallSize;\n this.tiles.push(tile);\n this.ai.tracker.gained(this.currentGame.position, tile);\n this.ai.updateStrategy();\n this.discardTile(true);\n }", "setTile(position, tile)\n {\n this.tiles[position.y * this.width + position.x] = tile;\n }", "function generateRandomTile(coord){\n var type = Math.floor(Math.random() * NBTYPES);\n var tile = new Tile(type,coord);\n //tile.img = images[tile.type];\n return tile\n}", "newTile(board) {\n let num = this.getRandom(this.boardSize);\n let r = Math.random();\n do {\n num = this.getRandom(this.boardSize);\n } while (board[num] != 0);\n if (r < 0.9) {\n board[num] = 2;\n } else {\n board[num] = 4;\n }\n }", "addRandomTile(board) {\n\t\t//open indicies\n\t\tlet open = [];\n\t\tboard.forEach((elt, index) => {\n\t\t\tif (elt === 0) {\n\t\t\t\topen.push(index);\n\t\t\t}\n\t\t});\n\t\tboard[open[Math.floor(Math.random() * open.length)]] =\n\t\t\tMath.floor(Math.random() * 100) < 10 ? 4 : 2;\n\t\treturn board;\n\t}", "addTile() {\n if(this.full()) {\n return false;\n }\n while(true) {\n let r = randIdx(this.board.length);\n let c = randIdx(this.board[r].length);\n if(this.board[r][c] == 0) {\n this.board[r][c] = randInt(1,2) * 2;\n return true;\n }\n }\n }", "randomize() {\n //Gets a random Tile ID based on amount of possible tiles.\n this.id = Math.floor(Math.random() * tileData.images.length);\n\n //Verifies the texture.\n if (tileData.images[this.id].texture === null) {\n tileData.images[this.id].texture = PIXI.Texture.fromImage(tileData.images[this.id].filename);\n }\n\n //Add the texture to the tile.\n this.sprite.texture = tileData.images[this.id].texture;\n }", "function updateTiles() {\n\tvar randTile = parseInt(Math.random() * $$(\".movablepiece\").length);\n\tmoveOneTile($$(\".movablepiece\")[randTile]);\n}", "function pickRandomTile(){\n\tvar randomX = Math.floor(( Math.random() * dim_x));\n\tvar randomY = Math.floor(( Math.random() * dim_y));\n\treturn (randomX + '-' + randomY);\n}", "function appendTile( tile )\n {\n\n var scope = tile.map;\n scope.tiles.splice( scope.tiles.indexOf( tile ), 1 );\n\n var img = tile.img;\n scope.loadedTiles.push( tile );\n scope.renderTiles( true );\n\n scope.eventEmitter.emit( Map.ON_TILE_LOADED, tile );\n\n if( scope.tiles.length == 0 ){\n\n scope.eventEmitter.emit( Map.ON_LOAD_COMPLETE, 0 );\n }\n }", "function appendTile( tile )\n {\n\n var scope = tile.map;\n scope.tiles.splice( scope.tiles.indexOf( tile ), 1 );\n\n var img = tile.img;\n scope.loadedTiles.push( tile );\n scope.renderTiles( true );\n\n scope.eventEmitter.emit( Map.ON_TILE_LOADED, tile );\n\n if( scope.tiles.length == 0 ){\n\n scope.eventEmitter.emit( Map.ON_LOAD_COMPLETE, 0 );\n }\n }", "function AddRandom() {\n\n\n var location = [];\n\n for (var j = 0; j < 5; j++) {\n for (var i = 0; i < 5; i++) {\n\n if (grid[j][i].name == \"empty\") {\n\n location.push([i, j]);\n }\n }\n }\n\n if (location.length > 0) {\n\n var random = location[Math.floor(Math.random() * location.length)];\n scene.remove(grid[random[1]][random[0]]);\n\n grid[random[1]][random[0]] = Blocks[0].clone();\n\n grid[random[1]][random[0]].position.x = random[0];\n grid[random[1]][random[0]].position.y = random[1];\n grid[random[1]][random[0]].scale.x = 0.1;\n grid[random[1]][random[0]].scale.y = 0.1;\n scene.add(grid[random[1]][random[0]]);\n \n return 0;\n }\n \n return 1;\n\n}", "function randomSpawnLocation(width, height, tileSize) {\n\n let xPos;\n let yPos;\n \n // Breaking the entire canvas into a grid of tiles.\n let rows = width / tileSize;\n let cols = height / tileSize;\n\n xPos = Math.floor(Math.random() * rows) * tileSize;\n yPos = Math.floor(Math.random() * 0.5*cols) * tileSize;\n\n return { x: xPos, y: yPos };\n\n}", "move (tile) {\r\n let world = this.tile.world\r\n this.calories -= this.movementCost\r\n if (tile) {\r\n return world.moveObj(this.key, tile.xloc, tile.yloc)\r\n }\r\n let neighborTiles = this.tile.world.getNeighbors(this.tile.xloc, this.tile.yloc)\r\n let index = Tools.getRand(0, neighborTiles.length - 1)\r\n let destinationTile = neighborTiles[index]\r\n return world.moveObj(this.key, destinationTile.xloc, destinationTile.yloc)\r\n }", "function tileGenerator (i) {\n var currentTile = document.createElement('div'); // intializeing tile\n var letter = mixTiles(allTiles); // chooses the letter from randomized tiles\n currentTile.className = 'tile tile-' + letter + ' ui-draggable ui-draggable-handle'; // intialize the class name with the selected letters\n currentTile.style = \"position: relative;\"; // letters are position relative\n currentTile.id = totalTileID; // unique ID is created for each tile\n $('.tile-set')[i].append(currentTile); // makes an tile object to keep track.\n var shoveTile = { boardPos: i, tileId : totalTileID, charVal: letter, immobile: false};\n tileObj.push(shoveTile); // pushing into the array\n totalTileID++; // increase the unique ID.\n}", "function spawnLocation() {\n // Breaking the entire canvas into a grid of tiles.\n let rows = width / tileSize;\n let cols = (height - 40) / tileSize;\n let xPos, yPos;\n let overlap = false;\n // To prevent an overlap of the food/barrier and the snake's body.\n do {\n xPos = Math.floor(Math.random() * rows) * tileSize;\n yPos = Math.floor(Math.random() * cols) * tileSize;\n overlap = elementsOverlap({ x: xPos, y: yPos });\n } while (overlap);\n return { x: xPos, y: yPos };\n}", "function placeTile(name, x, y) {\n var tile = $(\".\" + name, \"#templates\").children().clone();\n\n tile.hexMapPosition(x, y).appendTo($('#hexmap'));\n return tile;\n}", "function addOneNumber() {\n randNum = Math.random() > 0.5 ? 4 : 2;\n var position = generatePosition();\n if (position !== false) {\n [x, y] = position;\n all_numbers[x][y] = randNum;\n showTile(x, y, randNum);\n return true;\n }\n}", "function randomiseTiles(){\n\t\trandomiseArray(tiles);\n\t\tvar i;\n\t\tfor(i = 0; i < tiles.length; i++){\n\t\t\ttiles[i].x = -border + Math.random() * (maskRect.width - scale);\n\t\t\ttiles[i].y = ROWS * scale + Math.random() * (trayDepth - scale);\n\t\t\tdiv.appendChild(tiles[i].div);\n\t\t\ttiles[i].update();\n\t\t}\n\t}", "addNewTile(value, newTileNum, newTerrain, newResource, newResourceQuantity) {\n this.setTileNum(value, newTileNum);\n this.setTerrain(value, newTerrain);\n this.setResource(value, newResource);\n this.setResourceQuantity(value, newResourceQuantity);\n addTimeStamps(value);\n }", "function start()\n{\n _map = {}, _tiles = [];\n for (var i = 0; i < 10; i++) {\n for (var j = 0; j < 10; j++) {\n\n\n\n var x =_map[0 + ':' + 0];\n console.log(_tiles[j]);\n // console.log(_map);\n new Tile((Math.floor(Math.random() * colors.length))).insert(i, j);\n\n\n }\n }\n }", "function spawnMine(){\n var xPos = Math.floor(Math.random() * (areaWidth - mineWidth)) + 1;\n var yPos = Math.floor(Math.random() * (areaHeight - mineHeight)) + 1;\n var newMine = new component(mineWidth, mineHeight, \"red\", xPos, yPos);\n mines.push(newMine)\n}", "addElement(tile) {\n let self = this;\n let div = document.createElement('div');// create a new div element\n let newContent = document.createTextNode(tile);// and give it some content\n \n div.style.height = ((self.board.clientHeight - 2) / 12).toFixed().toString() + 'px'; // make the tile fit in a twelve tiles row\n div.style.width = ((self.board.clientWidth - 2) / 12).toFixed().toString() + 'px'; // make the tile fit in a twelve tiles row\n div.className = 'tile'; // add .tile class for further css styling\n div.onclick = self.tileClick.bind(self); // add callback function to the click event and bind the current 'this' to it. otherwise the 'this' will be the event.\n \n div.setAttribute('data-location', tile);\n div.appendChild(newContent);// add the text node to the newly created div\n self.board.appendChild(div);// add the newly created element and its content into the DOM\n }", "function addNewItemRandomPositionIntoDropSpace(item){\n\tif( !environmentManager.isDropSpaceEmpty() ) return;\n\n\tvar rand = Math.floor( randomNext() * environmentManager.dropSpace.emptyPoints.length );\n var point = environmentManager.dropSpace.emptyPoints.splice(rand, 1)[0];\n environmentManager.dropSpace.fillPoints.push( point );\n environmentManager.dropSpace.newColors[ point.toText() ] = item;\n}", "append_tile_at(tx, ty, opts) {\n var tile = this.get_tile_at_cell(tx, ty);\n console.assert(tile);\n\n // traverse chain\n while (tile.next)\n tile = self.tiles[tile.next];\n\n // add the model\n tile.next = this.create_tile(opts);\n }", "spawn() {\n this.x = getRandomInt(0, 25) * this.grid;\n this.y = getRandomInt(0, 25) * this.grid;\n }", "function addRandom() {\n var start = arr.length;\n var end = start + 10;\n if (end > 63) {\n end = 63;\n }\n if (start < 63) {\n for (var index = start; index < end; index++) {\n var x = new key(Math.ceil(Math.random() * 99));\n\n arr[index] = x;\n updateLocation(20);\n }\n }\n}", "function getRandomTile() {\n return Math.floor(Math.random() * tilecolors.length);\n }", "function getRandomTile() {\n return Math.floor(Math.random() * tilecolors.length);\n }", "function getRandomTile() {\n return Math.floor(Math.random() * tilecolors.length);\n }", "function sampleTile($element){\n\t\tsetPaintTile($element.type, $element.background);\n\t}", "function addTiles(){\n\tvar tile_1 = CLICKED_TILE_1;\n\tvar tile_2 = CLICKED_TILE_2;\n\ttile_1.sum(tile_2);\n\treplaceTile(tile_1);\n\treplaceTile(tile_2);\n}", "function createTile(x,y){\n\t\tvar tmpTile = _.clone(tile);\n\n\t\t\ttmpTile.id++;\n\t\t\ttmpTile.x = x;\n\t\t\ttmpTile.y = y;\n\n\t\t\t//Clone our default HTML element\n\t\t\ttmpTile.element = tileTpl.cloneNode(true);\n\t\t\ttmpTile.element.x = x;\n\t\t\ttmpTile.element.y = y;\n\n\t\t\t//Give it a unique ID\n\t\t\ttmpTile.element.setAttribute(\"id\", 'tile-'+x+'-'+y);\n\n\t\t\ttmpTile.element.type = tmpTile.type;\n\t\t\ttmpTile.element.background = tmpTile.background;\n\t\t\t//tile.element.setAttribute('data-background', tile.background);\n\n\t\t\ttmpTile.element.ondrop = function(e){\n\t\t\t\te.preventDefault();\n\n\t\t\t\t//Move whatever was dropped here\n\t\t\t\tvar data = e.dataTransfer.getData(\"text\");\n\t\t\t\te.target.appendChild(aStarStart);\n\t\t\t\t\n\t\t\t\t//Since our aStarStart is a reference to an actual NPC we can update it's XY so we know where to start our next Astar path for this NPC\n\t\t\t\taStarStart.x = this.x;\n\t\t\t\taStarStart.y = this.y;\n\n\t\t\t\t//After we drop something we need to update our graph for aStar searches\n\t\t\t\tbuildGraphArray();\n\t\t\t\tclearAstarPath();\n\t\t\t};\n\n\t\t\ttmpTile.element.ondragover = function(e){\n\t\t\t\tif (this.firstChild) {\n\t\t\t\t\t// tile has a child element\n\t\t\t\t\t// NOT empty\n\t\t\t\t}else{\n\t\t\t\t\t//This ALLOWs dropping here\n\t\t\t\t\t//We only drop here when this tile has no children. No two things can occupy the same space\n\t\t\t\t\te.preventDefault();\n\n\t\t\t\t\tthrottleAstar(this);\n\n\t\t\t\t}\n\t\t\t};\n\n\t\t\t//Setup a click listener on this tile\n\t\t\t//tile.element.addEventListener('click', colorTile);\n\t\t\t/*\n\t\t\tif(isMobileDevice()){\n\t\t\t\t//&& (e.which === 1 || ev.touches)\n\t\t\t\ttmpTile.element.ontouchstart = function(e){\n\t\t\t\t\ttileMouseMove(e, this);\n\t\t\t\t};\n\n\t\t\t\ttmpTile.element.ontouchmove = function(e){\n\t\t\t\t\ttileMouseMove(e, this);\n\t\t\t\t};\n\t\t\t}else{\n\t\t\t\ttmpTile.element.onmousedown = function(e){\n\t\t\t\t\ttileMouseDown(e, this);\n\t\t\t\t};\n\t\t\t\ttmpTile.element.onmousemove = function(e){\n\t\t\t\t\ttileMouseMove(e, this);\n\t\t\t\t};\n\t\t\t}\n\t\t\t*/\n\n\t\t\ttmpTile.element.onmousedown = function(e){\n\t\t\t\ttileMouseDown(e, this);\n\t\t\t};\n\t\t\ttmpTile.element.onmousemove = function(e){\n\t\t\t\ttileMouseMove(e, this);\n\t\t\t};\n\n\t\t\t/*\n\t\t\ttmpTile.element.touchstart = function(e){\n\t\t\t\tGAME.board.painting = true;\n\t\t\t};\n\t\t\ttmpTile.element.ontouchmove = function(e){\n\t\t\t\ttileMouseMove(e, this);\n\t\t\t};\n\t\t\ttmpTile.element.touchend = function(e){\n\t\t\t\tGAME.board.painting = false;\n\t\t\t};\n\t\t\t*/\n\t\t\t\n\n\t\treturn tmpTile;\n\t}", "setRandomSpawnPoint() {\n // leer\n }", "function generateTileType()\r\n{\r\n\tvar x = gameTiles.length;\r\n\tgameTiles[x] = new gameTile();\r\n\tgameTiles[x].type = Math.floor((Math.random() * 4) + 0); //Tile type rng\r\n}", "function spawnEnemy() {\n var enemyLocX = parseInt(Math.random() * 90);\n var enemyLocY = parseInt(Math.random() * 30);\n mapData[enemyLocX][enemyLocY] = 281; // write initial enemy position\n }", "function generateTiles() { \n\tposArr = [];\n\tvar tilArr = [];\n\tvar finArr = [];\n\tfor(var i = 0; i < 24; i++){\n\t\tvar temp = randInt(0, 23);\n\t\twhile(posArr.indexOf(temp) >= 0){\n\t\t\ttemp = randInt(0, 23);\n\t\t}\n\t\tposArr[i] = temp;\n\t}\n\tfor(var i = 0; i < 24; i++) {\n\t\tvar temp = new Tile(\"tile\", TextureFrame(posArr[i] + \".png\"), i);\n\t\ttilArr.push(temp);\n\t\ttiles.set(i, tilArr[i]);\n\t\tpuzzleC.addChild(tilArr[i]);\n\t}\n\t\n\temptyTile = new Tile(\"emptyTile\", TextureFrame(\"24.png\"), 24);\n\tposArr.push(24)\n\temptyTile.visible = false;\n\ttiles.set(24, emptyTile);\n\tpuzzleC.addChild(emptyTile);\n\t\n\tconsole.log(posArr);\n\tconsole.log(tilArr);\n}", "placeTower() {\n var x = layer.getTileX(game.input.activePointer.worldX);\n var y = layer.getTileY(game.input.activePointer.worldY);\n\n var tile = map.getTile(x, y, layer);\n //if else if else - checks to see if the tile already has a tower, and if the tile index(id/type) can be built on.\n if (gameState.wallet >= gameData.level.towers[0].cost) {\n //if else if else - checks to see if the tile already has a tower, and if the tile index(id/type) can be built on.\n if (tile.properties.hasTower) {\n console.log('Already have a tower bro!')\n } else if (tile.index != gameData.level.buildableTileId) { //This is hardcoded for the current tileset. Stretch goal: \n console.log(\"no go bro\")\n } else {\n tile.properties.hasTower = true\n new Tower(tile.x, tile.y, gameData.level.towers[0].type)\n numOfTowers++\n gameState.wallet -= gameData.level.towers[0].cost\n // game.add.sprite(tile.x * 32, tile.y * 32, gameData.level.towers[0].type)\n }\n } else {\n console.log(\"Not enough Minerals!\")\n }\n currentTileProperties = JSON.stringify(tile.properties)\n }", "function insertNewRow(object) {\n var lastItem = tileList[tileList.length - 1];\n var newRow = tileData[lastItem].tileContext.row + 1;\n\n // create a new object\n var newRowObject = JSON.parse(JSON.stringify(object));\n newRowObject.tileContext.row = newRow;\n newRowObject.tileContext.position = 1;\n newRowObject.id = guid();\n newRowObject.title = newRowObject.title + \" - copy\";\n newRowObject.tileContext.isnewRow = true;\n\n // add new object to tilelist and tiledata\n tileList.push(newRowObject.id);\n tileData[newRowObject.id] = newRowObject;\n\n // create copied tiles\n renderTiles(newRowObject);\n showHideSideBar(); // close sidebar\n goToWidget(newRowObject.id);\n }", "getRandomTileCoordinate() {\n // get random tile coords\n const x = Math.round(Math.random() * this.xTiles);\n const y = Math.round(Math.random() * this.yTiles);\n\n return { x, y }\n }", "function addTile(mouseEvent) {\n var clicked = getCoords(mouseEvent);\n var key = clicked[0] + \"-\" + clicked[1];\n\n if (mouseEvent.shiftKey) {\n delete layers[currentLayer][key];\n } else {\n layers[currentLayer][key] = [selection[0], selection[1]];\n }\n draw();\n}", "addRandomCandy(row, col, spawnRow, spawnCol) {\n let random_color = Math.floor(Math.random() * CandyColors.length);\n let candy = new Candy(CandyColors[random_color], this.candyCounter++);\n this.add(candy, row, col, spawnRow, spawnCol);\n }", "function getRandTile () {\n return Math.floor(Math.random() * tileTypes);\n }", "function spawnFood(){\n// Find and choose empty position\n var index = emptyCells.splice(Math.floor(Math.random() * emptyCells.length), 1);\n\n // Create and position food\n\n arena.addObject(index, [OBJECT_TYPE.FOOD]);\n\n currentFood++;\n}", "teleportTo(x,y){\r\n // Remove from current tile\r\n let currentTile = this.field.getTile(this.x, this.y);\r\n if (currentTile) currentTile.creature = null;\r\n // Update the stored position\r\n this.x = x;\r\n this.y = y;\r\n // Move the image\r\n let landingTile = this.field.getTile(this.x, this.y);\r\n if(landingTile.image) landingTile.image.append(this.image);\r\n landingTile.creature = this;\r\n }", "function setLoc() {\n xLoc = random(60, width - 60);\n yLoc = random(60, height - 60);\n}", "getRandomTileCoordinate() {\n // get random tile coords\n const x = Math.round(Math.random() * this.xTiles);\n const y = Math.round(Math.random() * this.yTiles);\n\n return { x, y }\n }", "create_tile(opts) {\n var tile = {\n area: 0,\n height: 0,\n model: 0,\n next: 0,\n rotate: 0\n };\n\n _.assign(tile, opts);\n\n var tile_index = this.tiles.length;\n this.tiles.push(tile);\n return tile_index;\n }", "function addtile(mtype,ofs,len,x,y,alfa){\n\tvar idxs = [], rollback = points.length + 0, maskrollbacks = {};\n\n\tfor(var i=0; i<tileangles[mtype].length; i++){\n\t\t\n\t\t// Angle mask\n\t\tvar angle = tileangles[mtype][ (i+ofs) % tileangles[mtype].length ];\n\t\tvar thisangle = tileangles[mtype][ (i+ofs+tileangles[mtype].length-1) % tileangles[mtype].length ];\n\t\t\n\t\tvar beta = alfa/36;\n\t\tvar mask = []; for(var j=0; j<10; j++){ mask[j]=0; } for(var j=0; j<thisangle; j++){ mask[ (j+beta+10) % 10 ]=1; }\n\t\t\n\t\t// Adding point\n\t\tvar pidx = addpoint(len, [x, y], mask );\n\t\tif(pidx>-1){\n\t\t\tmaskrollbacks[pidx] = mask;\n\t\t\tidxs.push( pidx );\n\t\t}else{\n\t\t\tfor(var k in maskrollbacks){ removemask(k,maskrollbacks[k]); /*removepointdistance(k);*/ }\n\t\t\tvar rem = (points.length-rollback);\n\t\t\tif(rem>0){ points.splice( rollback, rem ); }\n\t\t\treturn -1;\n\t\t}\n\t\t\n\t\t// Vector movement\n\t\tx += Math.cos( alfa *Math.PI/180 ) * len;\n\t\ty += Math.sin( alfa *Math.PI/180 ) * len;\n\t\talfa += ( 180 - angle * 36 );\n\t\t\n\t}// End of points loop\n\t\n\tvar newidxs = []; for(var i=rollback;i<points.length;i++){ newidxs.push(i); }\n\t\n\tif(testtilepoints(newidxs,len)){\n\t\ttiles.push({ type: mtype, pointindexes: idxs, offset: ofs, sidelength: len, rotation: alfa, masks: maskrollbacks });\n\t\treturn tiles.length-1;\n\t}else{\n\t\tfor(var k in maskrollbacks){ removemask(k,maskrollbacks[k]); /*removepointdistance(k);*/ }\n\t\tvar rem = (points.length-rollback);\n\t\tif(rem>0){ points.splice( rollback, rem ); }\n\t\treturn -1;\n\t}\n\t\n}// End of addtile()", "function addTile (x : int, y : int, tileType : String) {\n\tvar tileObject = new GameObject();\n\tvar charOn = false;\n\tvar character = 0;\n\t// check to see if this tile has a character or a target on it\n\t// if so, add that AND a blank tile\n\tif( tileType == \"1\" ) {\t\t\t\t// if it is the Green characer\n\t\ttileType == \"_\";\n\t\tcharacter = 1;\n\t\tcharOn = true;\n\t\tGreenInit = [x,y];\n\t} else if( tileType == \"2\" ) { \t\t// if it is the Purple character\n\t\ttileType == \"_\";\n\t\tcharacter = 2;\n\t\tcharOn = true;\n\t\tPurpleInit = [x,y];\n\t}\n\t\n\tvar tileScript = tileObject.AddComponent(\"tile\");\n\t\n\ttileScript.transform.parent = tileFolder.transform;\n\ttileScript.transform.position = Vector3(x,y,0);\n\n\ttileScript.init(x, y, tileType, charOn);\n\t\n\ttileScript.name = \"Tile \"+x+\" \"+y;\n\ttiles[y][x] = tileScript;\n\n\t\n\tif( tileType == \"A\" ) {\n\t\tGreenTargets[0] = tileScript;\n\t\tif(reqGreenTargets<1) {\n\t\t\treqGreenTargets=1;\n\t\t}\n\t} else if( tileType == \"B\" ) {\n\t\tGreenTargets[1] = tileScript;\n\t\tif(reqGreenTargets<2) {\n\t\t\treqGreenTargets=2;\n\t\t}\n\t} else if( tileType == \"C\" ) {\n\t\tGreenTargets[2] = tileScript;\n\t\tif(reqGreenTargets<3) {\n\t\t\treqGreenTargets=3;\n\t\t}\n\t} else if( tileType == \"a\" ) {\n\t\tPurpleTargets[0] = tileScript;\n\t\tif(reqPurpleTargets<1) {\n\t\t\treqPurpleTargets=1;\n\t\t}\n\t} else if( tileType == \"b\" ) {\n\t\tPurpleTargets[1] = tileScript;\n\t\tif(reqPurpleTargets<2) {\n\t\t\treqPurpleTargets=2;\n\t\t}\n\t} else if( tileType == \"c\" ) {\n\t\tPurpleTargets[2] = tileScript;\n\t\tif(reqPurpleTargets<3) {\n\t\t\treqPurpleTargets=3;\n\t\t}\n\t}\n\treturn tileScript;\n}", "generateRandom() {\n const { x, y } = this.getRandomPixelCoordinate();\n this.create('hero', x, y);\n }", "function addBlock() {\n var index = Math.floor(Math.random() * (7));\n\n var name = blockNames[index];\n var blocktype = blocks[index]\n var center = centers[index];\n var pos = [20, 0];\n center[0] += 20;\n curBlock = new Block(blocktype, name, center, pos);\n\n //add to grid\n for (var k = 0; k < blocktype.length; k++) {\n for (var l = 0; l < blocktype[0].length; l++) {\n grid[k + 20][l] = blocktype[k][l];//start from 20th row\n }\n }\n\n\n}", "setTile (q, r, hex) {\n this.map[q][r] = hex;\n }", "function newfood(){\r\n\t\r\n\ta=Math.floor( (Math.random()*40+2) )*snakew;\r\n\tb=Math.floor( (Math.random()*40+2))*snakeh;\r\n\tfood.push({x:a,y:b});\r\n}", "function randomTile() {\n // There's probably a way to get this out of the DOM via jQuery\n var choices = [\"blue\", \"brown\", \"darkgreen\", \"grey\", \"white\", \"lightgreen\"];\n var num = Math.floor(Math.random() * choices.length);\n return choices[num];\n}", "function newTile(row, col) {\n return $(\"<div></div>\")\n .addClass(\"tile\")\n .prop(\"id\", row + \"-\" + col)\n .css({\n height: tileHeight() + 'px',\n width: tileWidth() + 'px',\n marginLeft: margin() + 'px',\n marginTop: margin() + 'px',\n marginRight: (col === tileColumns() ? margin() - 1 : 0) + 'px',\n marginBottom: (row === tileRows() ? margin() - 1 : 0) + 'px'\n });\n }", "addTileToCache(tile) {\n this._cache.add(this, tile, (tileset, tileToAdd) => tileset._addTileToCache(tileToAdd));\n }", "function tile(isTaken){\n\tthis.isTaken = isTaken;\n}", "placeStatue(x, y) {\n let options = [];\n if (x - 1 >= 0 && this.tiles[y][x - 1] === 'F') {\n options.push('W');\n }\n if (x + 1 < WORLD_WIDTH && this.tiles[y][x + 1] === 'F') {\n options.push('E');\n }\n if (y - 1 >= 0 && this.tiles[y - 1][x] === 'F') {\n options.push('N');\n }\n if (y + 1 < WORLD_HEIGHT && this.tiles[y + 1][x] === 'F') {\n options.push('S');\n }\n let choice = options[randInt(options.length)];\n switch (choice) {\n case 'N':\n this.tiles[y - 1][x] = 'statueNorth';\n this.statues.add({ x: x, y: y - 1, dir: 'N' });\n break;\n case 'E':\n this.tiles[y][x + 1] = 'statueEast';\n this.statues.add({ x: x + 1, y: y, dir: 'E' });\n break;\n case 'S':\n this.tiles[y + 1][x] = 'statueSouth';\n this.statues.add({ x: x, y: y + 1, dir: 'S' });\n break;\n case 'W':\n this.tiles[y][x - 1] = 'statueWest';\n this.statues.add({ x: x - 1, y: y, dir: 'W'});\n break;\n }\n }", "function addTile(context, z, y, x) {\n var tile = context.findTile(z, y, x);\n if ( tile ) {\n tile.locked = false;\n return;\n }\n //console.log(\"addTile z=\"+z+\" y=\"+y+\" x=\"+x);\n var cood = new Float32Array(256*256*2);\n \n// var extent = ol.proj.get(\"EPSG:3857\").getExtent();\n \n var zz = Math.pow(2,parseInt(z));\n var xx = (parseFloat(x))/zz;\n var yy = (parseFloat(y)+1)/zz;\n \n xx = xx*(extent[2]-extent[0])+extent[0];\n yy = yy*(extent[3]-extent[1])+extent[1];\n var xd = (extent[2]-extent[0])/zz/256;\n var yd = (extent[3]-extent[1])/zz/256;\n \n var c = {x:[256],y:[256]};\n for ( var i = 0 ; i < 256 ; i++ ) {\n var xxx = xx + xd*parseFloat(i);\n var yyy = yy - yd*parseFloat(i);\n var xp = ol.proj.transform([xxx,yy], 'EPSG:3857', 'EPSG:4326');\n c.x[i] = xp[0];\n if ( c.x[i] < -180.0 )\n c.x[i] += 360.0;\n else if ( c.x[i] >= 180.0 )\n c.x[i] -= 360.0;\n var yp = ol.proj.transform([xx,yyy], 'EPSG:3857', 'EPSG:4326');\n c.y[i] = yp[1];\n }\n var i = 0;\n for ( var yi = 0 ; yi < 256 ; yi++ ) {\n for ( var xi = 0 ; xi < 256 ; xi++ ) {\n cood[i++] = c.y[yi];\n cood[i++] = c.x[xi];\n }\n }\n context.addTile(\"M\", z, y, x, cood,\n new WRAP.Geo.Bounds(cood[0]*60.0, cood[2*256*255]*60.0, cood[2*256*256-1]*60.0, cood[1]*60.0));\n }", "function findTile(){\n var oneTile = parseInt(Math.random() * 14);\n console.log(oneTile);\n return oneTile;\n }", "function getRandomTileRow() {\n return Math.floor((Math.random() * 10) % row);\n}", "function spawnTile(probability = 0.9) {\n const id = uuidv4();\n const value = Math.random() >= probability ? 4 : 2;\n const cell = getRandomEmptyCell();\n\n if (!cell) return undefined;\n\n const tile = {\n id,\n value,\n x: cell.x,\n y: cell.y,\n };\n\n grid[cell.y][cell.x] = {\n id,\n value,\n };\n\n return tile;\n}", "function turnOnAddTileHandler() {\r\n\t\t\tvar addNewPixelTile = function (x, y) {\r\n\t\t\t\tvar newTile = angular.extend({}, $injector.get('tileDefaults'), {\r\n\t\t\t\t\tid: 'IzendaDashboardTileNew' + (newTileIndex++),\r\n\t\t\t\t\tisNew: true,\r\n\t\t\t\t\twidth: 1,\r\n\t\t\t\t\theight: 1,\r\n\t\t\t\t\tx: x,\r\n\t\t\t\t\ty: y\r\n\t\t\t\t});\r\n\t\t\t\twhile (!vm.checkTileIntersectsBbox(newTile) && newTile.width < 6 && newTile.width + newTile.x < 12) {\r\n\t\t\t\t\tnewTile.width++;\r\n\t\t\t\t}\r\n\t\t\t\tif (vm.checkTileIntersectsBbox(newTile)) {\r\n\t\t\t\t\tnewTile.width--;\r\n\t\t\t\t}\r\n\t\t\t\twhile (!vm.checkTileIntersectsBbox(newTile) && newTile.height < 3) {\r\n\t\t\t\t\tnewTile.height++;\r\n\t\t\t\t}\r\n\t\t\t\tif (vm.checkTileIntersectsBbox(newTile)) {\r\n\t\t\t\t\tnewTile.height--;\r\n\t\t\t\t}\r\n\t\t\t\tif (newTile.width <= 0 || newTile.height <= 0)\r\n\t\t\t\t\treturn;\r\n\t\t\t\tvm.tiles.push(newTile);\r\n\t\t\t\tvm.updateDashboardSize();\r\n\t\t\t\t$scope.$evalAsync();\r\n\t\t\t};\r\n\t\t\tvar $tileContainer = vm.getTileContainer();\r\n\r\n\t\t\t// on click on free dashboard area: add tile\r\n\t\t\t$tileContainer.on('mousedown.dashboard', function (event) {\r\n\t\t\t\tvar $target = angular.element(event.target);\r\n\t\t\t\tif (vm.isTile$($target))\r\n\t\t\t\t\treturn true;\r\n\t\t\t\tif (event.which !== 1)\r\n\t\t\t\t\treturn true;\r\n\t\t\t\t$tileContainer = vm.getTileContainer();\r\n\t\t\t\t// get {x, y} click coordinates\r\n\t\t\t\tvar x = Math.floor((event.pageX - $tileContainer.offset().left) / vm.tileWidth),\r\n\t\t\t\t\ty = Math.floor((event.pageY - $tileContainer.offset().top) / vm.tileHeight);\r\n\t\t\t\taddNewPixelTile(x, y);\r\n\t\t\t\treturn false;\r\n\t\t\t});\r\n\r\n\t\t\t// on mouse move: show grid\r\n\t\t\t$tileContainer.on('mousemove.dashboard', function (e) {\r\n\t\t\t\tvar $target = angular.element(e.target);\r\n\t\t\t\tif (vm.isTile$($target))\r\n\t\t\t\t\treturn true;\r\n\t\t\t\t$tileContainer = vm.getTileContainer();\r\n\t\t\t\t// get {x, y} click coordinates\r\n\t\t\t\tvar x = Math.floor((e.pageX - $tileContainer.offset().left) / vm.tileWidth),\r\n\t\t\t\t\ty = Math.floor((e.pageY - $tileContainer.offset().top) / vm.tileHeight);\r\n\t\t\t\tvm.showTileGrid();\r\n\t\t\t\tvm.showTileGridShadow({\r\n\t\t\t\t\tleft: x * vm.tileWidth,\r\n\t\t\t\t\ttop: y * vm.tileHeight,\r\n\t\t\t\t\twidth: vm.tileWidth,\r\n\t\t\t\t\theight: vm.tileHeight\r\n\t\t\t\t}, true);\r\n\t\t\t});\r\n\r\n\t\t\t// on mouse out: hide grid\r\n\t\t\t$tileContainer.on('mouseout.dashboard', function () {\r\n\t\t\t\tvm.hideTileGridShadow();\r\n\t\t\t\tvm.hideTileGrid();\r\n\t\t\t});\r\n\t\t}", "function spawn_enemy() {\n\tnum = Math.random()\n\t// console.log(\"enter: \" + num )\n\tvar spawnChance = .75;\t// 5% spawn chance\n\tif(num < spawnChance) {\n\t\t// console.log(\"enter2\")\n\t\t// choose random tile 5 tiles away for spawning\n\t\t// var offsets = [[3,4], [4,3], [0,5], [5,0]];\n\t\tvar offsetDirections = [1, -1];\n\n\t\t// var chosenOffset = offsets[Math.floor(Math.random() * 5)];\n\t\t\n\t\tnum1 = Math.floor(Math.random() * 2)\n\t\tnum2 = Math.floor(Math.random() * 2)\n\n\t\ttest_x = (Math.floor( Math.random() * 7 + 3))\n\t\ttest_y = (Math.floor( Math.random() * 7 + 3))\n\t\tconsole.log(test_x, \":\" , test_y)\n\t\tx_pos = test_x * offsetDirections[num1]\n\t\ty_pos = test_y * offsetDirections[num2]\n\t\t// console.log(chosenOffset[X] + \":\" + chosenOffset[Y])\n\t\t// chosenOffset[0] *= offsetDirections[num1];\n\t\t// chosenOffset[1] *= offsetDirections[num2];\n\t\t// console.log(\"offset x: \" + chosenOffset[X] +\" offset y: \" + chosenOffset[Y] )\n\n\t\t// add pokemon based on randomly calculated offset from player above (currently set to be 0 - 2 levels above average level of user's pokemon)\n\t\taddPokemonToMap(x_pos , y_pos, Math.floor(Math.random() * 151) + 1, getAvgLvl() + Math.floor(Math.random() * 3));\n\t\t// console.log([x_pos,y_pos])\n\t\t\n\t}\n}", "function randomTiles() {// gets tiles arranged in a random order\n var tileIndex = [1,2,3,4,5,6,7,8,9]// array to choose a random index from\n\n for (var i = 1; i <10 ; i++ ){// for loop to randomly assign tileIndex to each image\n var randArrayIndex = Math.floor(Math.random() * (9-i)) ; //get a random array index from tileIndex\n var randDiv =tileIndex[randArrayIndex]; // set the random index to the random div\n tileIndex[randArrayIndex] = tileIndex[0]; // changes the value of elmt at randArrayIndex to elmt at index 0 \n tileIndex.shift(); // deletes elmt at index 0 and shifts the array(changes length)\n document.getElementById(randDiv).src = tileArray2[i-1]; // assigns a random tile index to each tile\n counter = 0;\n }\n}", "function add(){\n var free = [];\n for(var i=0; i<HEIGHT; i++){\n for(var j=0; j<WIDTH; j++){\n if(GAME[i][j] == 0){\n free.push([i, j]);\n }\n }\n }\n var fieldIndex = random(free.length);\n var added = SPAWNS[random(2)];\n GAME[free[fieldIndex][0]] [free[fieldIndex][1]] = added;\n}", "function addOneNode() {\n let figure = generateOneNumber();\n while (true){\n let i = getRandomInt(4);\n let j = getRandomInt(4);\n if (positionList[i][j] === 0){\n positionList[i][j] = figure;\n break;\n }\n }\n }", "function createTile(r, c, unique, specialallowed){\r\n\r\n // set some fallback vars\r\n specialtile = false;\r\n pointstile = false;\r\n\r\n if(specialallowed){ // if a special tile is allowed to be generated\r\n\r\n // note there are currently 3 types of special tiles:\r\n //7: rainbow tile\r\n //8: brick tile\r\n //9: point tile (this can be extended with 10, 11 etc)\r\n\r\n for(st = 0; st < levelProperties[currentLevel - 1][8].length; st ++){ // loop to all configured special tiles\r\n if(eval(levelProperties[currentLevel - 1][8][st][1] == 7) && (parseInt(levelProperties[currentLevel - 1][8][st][0] * Math.random()) == 0)) {\r\n // rainbow tile configured and random query succesful\r\n if(canPutTileHere('tile7', r, c, true)) { // the full = true parameter also checks below and to-the-right for matches\r\n rnd = levelProperties[currentLevel - 1][8][st][1]; // overrule rnd value for the actual tile creation code below\r\n specialtile = true; // so the regular routine below doesnt kick in\r\n }\r\n specialtile = true; // so the regular routine below doesnt kick in\r\n break; // break the for.. loop since only one tile needed to be generated\r\n }\r\n if(eval(levelProperties[currentLevel - 1][8][st][1] == 8) && (parseInt(levelProperties[currentLevel - 1][8][st][0] * Math.random()) == 0)) {\r\n // brick tile configured and random query succesful\r\n if(canPutTileHere('tile8', r, c, true)) {\r\n rnd = levelProperties[currentLevel - 1][8][st][1];\r\n specialtile = true;\r\n }\r\n specialtile = true;\r\n break;\r\n }\r\n if(eval(levelProperties[currentLevel - 1][8][st][1] == 9) && (parseInt(levelProperties[currentLevel - 1][8][st][0] * Math.random()) == 0)) {\r\n // points tile configured and random query succesful\r\n temprnd = levelProperties[currentLevel - 1][0][parseInt(levelProperties[currentLevel - 1][0].length * Math.random())]; // this picks a random allowed tile for this level\r\n if(canPutTileHere('tile' + temprnd, r, c, true)) {\r\n rnd = temprnd;\r\n pointstile = true; // set an extra flag that is used to switch to the spritesheet with the 'point visuals' configured\r\n specialtile = true;\r\n break;\r\n }\r\n }\r\n }\r\n }\r\n\r\n // a special tile was not created, continue creating ordinary tile\r\n if(!specialtile) {\r\n tempTileArray = []; // fill up array with all possible tileid's\r\n for(tta = 0; tta < levelProperties[currentLevel - 1][0].length; tta ++){\r\n tempTileArray.push(levelProperties[currentLevel - 1][0][tta]);\r\n }\r\n rnd = tempTileArray[parseInt(tempTileArray.length * Math.random())]; // takes one of the tileid's and checks if they can be put here without causing adjacents\r\n // those randomly generated tiles should be unique so they dont form groups by accident // note: this doesnt work 100%, since the function only looks 'back', since it was intended to be used while generating a level, not updating tiles\r\n if(unique){\r\n while(!canPutTileHere(\"tile\" + rnd, r, c)){\r\n rnd = tempTileArray[parseInt(tempTileArray.length * Math.random())];\r\n }\r\n }\r\n }\r\n\r\n // creates a tile with the given properties\r\n if(pointstile){\r\n sprite = new createjs.Sprite(ss_tiles2, \"tile\" + rnd); // advance flag is set, which means this tile visual should 'advance' to the next frame, taken from a 'second spritesheet' (it really is the same, but showing different frame for the tile identifiers)\r\n sprite.pointstile = true;\r\n } else {\r\n sprite = new createjs.Sprite(ss_tiles, \"tile\" + rnd);\r\n sprite.pointstile = false;\r\n }\r\n sprite.x = c * res;\r\n sprite.c = c;\r\n sprite.r = r;\r\n sprite.checked = false;\r\n\r\n\r\n if(rnd != 8){ // you can not remove tile8\r\n sprite.addEventListener(\"click\", function(event) {\r\n if(!checkingAdjacents && !checkingMovements && !busy){\r\n handleClick(event.target);\r\n }\r\n });\r\n } else {\r\n\r\n sprite.addEventListener(\"click\", function(event) {\r\n if(!checkingAdjacents && !checkingMovements && !busy){\r\n hitwall = createjs.Sound.play('hitwall');\r\n }\r\n });\r\n }\r\n}", "function add() {\n /* iterate through every block in the tetromino */\n for (let i = 0; i < tetr[currTet].config[configState].length; i++) {\n /* current pos for each block*/\n let row = row_state + tetr[currTet].config[configState][i][0]*36;\n let col = col_state + tetr[currTet].config[configState][i][1]*36;\n\n /* set it in occupied */\n occupied[row/36][col/36] = true;\n }\n}", "function changeLoc() {\n swap(locs, 0, floor(random(1, numlocs)));\n}", "function Newsand(){\n lastGroundTile = ground[ground.length-1];\n\n if(lastGroundTile.position.x < ((width / 2) + camera.position.x + 100)){\n var randomNumber = floor(random(0,0));\n // var randombubbles = floor(random(0,100));\n\n if(randomNumber < 10){\n var sandPiece = createSprite((lastsandTile.position.x+50),441,50,20);\n obsticalImg = loadImage(\"assets/obstical.png\");\n sandPiece.addImage(gobsticalImg);\n sand.add(sandPiece);\n }\n sandPiece.setCollider(\"rectangle\",0,0,50,20);\n sandPiece.update();\n obsticalTileLastUsed = true;\n }\n}", "function spawnNewEnemy() {\n let newEnemy = new Enemy(random(0, width), random(0, cockpitVerticalMask), width * .30 / 100, 1);\n //put the new enemy at the beginning of the array(unshift), so it will be displayed behind oldest enemies\n enemies.unshift(newEnemy);\n}", "function randomise() {\r\n const randomNumber = Math.random();\r\n\r\n const randomTile = randomNumber * 100 * quantityOfTiles;\r\n\r\n const rounding = Math.floor(randomTile);\r\n\r\n const assignedTile = (rounding % quantityOfTiles) + 1;\r\n\r\n return assignedTile;\r\n}", "generateTiles() {\n let self = this;\n forEach(self.tiles, (tile) => {\n self.addElement(tile);\n });\n }", "function generate_random_pattern() {\n var j;\n while(generated_tile_ids.length < trial.loading_magnitude) {\n j = Math.floor(Math.random() * trial.grid_size);\n // valuex = 'tile_' + j;\n var index = generated_tile_ids.indexOf(j);\n if (index == -1) {\n generated_tile_ids.push(j);\n }\n }\n }", "function template(){\n canvas = document.getElementById('tiles');\n ctx = canvas.getContext('2d');\n createTile(ctx,'dirt',0,0);\n createTile(ctx,'grass',85,0);\n createTile(ctx,'water',170,0);\n}", "generateRandomLocation(){\n let x = Math.floor(Math.random() * this.height + 1);\n let y = Math.floor(Math.random() * this.width + 1);\n if (this.mine[x][y] === 0) {\n return [x,y];\n } else {\n return this.generateRandomLocation();\n }\n }", "update_tile(tile_pos){\n var tile = this.grid[tile_pos.x][tile_pos.y]\n if(tile != null){\n tile.update(this.grid)\n }\n }", "function pickLocation(){\n\n var cols = floor(width/sz);\n var rows = floor(height/sz);\n//create a spot on the canvas for the food to fill\n food= createVector(floor(random(cols)),floor(random(rows)));\n food.mult(sz);\n }", "function addLocation() {\n\tvar i = locations.length;\n\tvar location = new Object();\n\tlocation.x = newLocationX;\n\tlocation.y = newLocationY;\n\tlocation.facing = facing;\n\t$(\"#fullBodymap\").append(\"<img src='resources/images/positionMarker.png' id='marker\"+i+facing+\"' />\");\n\tvar img = $(\"#marker\"+i+facing);\n\t$(\"#fullBodymap\").append(\"<img src='resources/images/markerButtonNormal.png' id='square\"+i+facing+\"' />\");\n\tvar square = $(\"#square\"+i+facing);\n\t$(\"#fullBodymap\").append(\"<div id='line\"+i+facing+\"' class='locationConnectorLine' />\");\n\tvar line = $(\"#line\"+i+facing);\n\t$(\"#square\"+i+facing).css('position','absolute');\n\t$(\"#marker\"+i+facing).css('position','absolute');\n\tvar loc = new Location(location.x, location.y, img, square, line);\n\tlocation.element = loc;\n\tlocations.push(location);\n}", "spawns() {\n if (random(1) < 0.01) {\n // accelerates in y axis\n this.accelerations.push(new createVector(0, random(0.1, 1)));\n this.velocities.push(new createVector(0, 0));\n this.locations.push(new createVector(random(width), 0));\n this.diams.push(random(30, 50));\n }\n }", "function addMines() {\n var minesLeft = totalMines;\n var tile;\n\n while(minesLeft != 0) {\n //Randomly places mines in tiles that do not already have a mine\n tile = rowsArray[Math.floor(Math.random() * totalRows)].tilesArray[Math.floor(Math.random() * tilesPerRow)];\n if(!tile.mine) {\n tile.mine = true;\n minesLeft--;\n tile.proximityCount();\n }\n }\n}", "move() {\n\t\tthis.x = this.x + random(-2, 2);\n\t\tthis.y = this.y + random(-2, 2);\n\t\tthis.width = this.width + random(-3, 3);\n\t\tthis.height = this.height + random(-3, 3);\n\t}", "function placePlant() {\n\t\t\tvar plantRow = Math.floor((stage.mouseY - 80) / 75);\n\t\t\tvar plantCol = Math.floor((stage.mouseX - 25) / 65);\n\t\t\t// let's see if the tile is inside the game field and it's free\n\t\t\tif (plantRow >= 0 && plantCol >= 0 && plantRow < 5 && plantCol < 9 && plantsArray[plantRow][plantCol] == 0) {\n\t\t\t\tvar placedPlant = new lib.plantMc(); // constructs the plant to be placed\n\t\t\t\tplacedPlant.blood = 1.0; //植物的血\n\t\t\t\tplacedPlant.name = \"plant_\" + plantRow + \"_\" + plantCol; // gives the plant a name\n\t\t\t\tplacedPlant.fireRate = 100; // plant fire rate, in frames\n\t\t\t\tplacedPlant.recharge = 0; // plant recharge. When recharge is equal to fireRate, the plant is ready to fire\n\t\t\t\t//placedPlant.isFiring = false; // Boolean value to tell if the plant is firing\n\t\t\t\tplacedPlant.plantRow = plantRow; // plant row\n\t\t\t\tplacedPlant.plantCol = plantCol; //植物在哪一列\n\t\t\t\tplantContainer.addChild(placedPlant); // adds the plant\n\t\t\t\tplacedPlant.x = plantCol * 65 + 57;\n\t\t\t\tplacedPlant.y = plantRow * 75 + 115;\n\t\t\t\tplayerMoving = false; // tells the script the player is no longer moving\n\t\t\t\tmovingPlant.removeEventListener(\"click\", placePlant); // removes the CLICK listener from the draggable plant\n\t\t\t\toverlayContainer.removeChild(selector); // removes the selector\n\t\t\t\toverlayContainer.removeChild(movingPlant); // removes the plant itself\n\t\t\t\tplantsArray[plantRow][plantCol] = 1; // updates game array adding the new plant等于1是豌豆\n\t\t\t}\n\t\t}", "function randomtile(param){\n\t$(\"div.endgame\").text(\"YOU CAN PLAY !\");\n\tvar y,x;\n\tvar boule=false;\n\tfor(y=0;y<param;y++){\n\t\tvar empty=false;\n\n\t\tfor(x=0;x<16;x++)\n\t\t{\n\t\t\tif(!$(\"div.square-container\").eq(x).text())\n\t\t\t\tboule=true;\n\t\t}\n\n\t\tif(boule)\n\t\t{\n\t\t\twhile(!empty)\n\t\t\t{\n\t\t\t\tvar rando = Math.floor(Math.random()*16);\n\t\t\t\tif(!$(\"div.square-container\").eq(rando).text())\n\t\t\t\t{\n\t\t\t\t\tempty=true;\n\t\t\t\t}\n\t\t\t}\n\t\t\tvar rand = Math.floor(Math.random()*4);\n\t\t\tif(rand<2)\n\t\t\t\trand=2;\n\t\t\telse\n\t\t\t\trand=4;\n\t\t\t$(\"div.square-container\").eq(rando).text(rand);\n\t\t}\n\t\telse\n\t\t{\n\t\t\t$(\"div.endgame\").text(\"YOU LOOSE!\");\n\t\t}\n\t\tsetcolors();\n\n\t}\n}", "placeRandom(element, leftBound, rightBound, bottomBound, topBound, stats){\n\n\t\tlet randomCol = Math.floor(Math.random() * (rightBound - leftBound - 1) + leftBound);\n\t\tlet randomRow = Math.floor(Math.random() * (topBound - bottomBound - 1) + bottomBound);\n\t\tlet randCell = getCell(randomRow, randomCol);\n\t\t\n\t\twhile(randCell.style.backgroundImage !== \"\"){\n\t\t\trandomCol = Math.floor(Math.random() * (rightBound - leftBound - 1) + leftBound);\n\t\t\trandomRow = Math.floor(Math.random() * (topBound - bottomBound - 1) + bottomBound);\n\t\t\trandCell = getCell(randomRow, randomCol);\n\t\t}\n\t\t\n\t\tfor(let property in stats){\n\t\t\tif(property === \"className\"){\n\t\t\t\trandCell.className = stats[property];\n\t\t\t}else{\n\t\t\t\trandCell.setAttribute(property, stats[property]);\n\t\t\t}\n\t\t}\n\n\t\trandCell.style.backgroundImage = \"url(\" + element + \")\";\n\t\t\n\t\t// enemyUnits need to be pushed into the enemyUnits array\n\t\tif(stats[\"className\"] === \"enemy\"){\n\t\t\tthis.addToEnemyUnits(randCell);\n\t\t\t\n\t\t}else if(stats[\"className\"] === \"player\"){\n\t\t\tthis.addToPlayerUnits(randCell);\n\t\t}\n\t}", "function addRandomMarker(location, map) \n{\n if (randomMarker)\n\t{\n\t\trandomMarker.setPosition(location)\n\t}\n\telse\n\t{\n\t// Add the marker at the clicked location\n\t\tvar destinationIcon = {\n url: \"https://cdn3.iconfinder.com/data/icons/travel-places-travel-starter/48/v-09-512.png\", // url\n scaledSize: new google.maps.Size(40, 40), // scaled size\n origin: new google.maps.Point(0,0), // origin\n anchor: new google.maps.Point(20,40) // anchor\n };\n\t\trandomMarker = new google.maps.Marker({\n position: location,\n label: \"Destination\",\n map: map,\n\t\t\ticon: destinationIcon\n });\n\t\tmarker.addListener('click', toggleBounce)\n\t\tfunction toggleBounce() \n\t\t{\n \tif (marker.getAnimation() !== null) \n\t\t\t{\n \t\tmarker.setAnimation(null);\n \t}\n\t\t\telse \n\t\t\t{\n \t\tmarker.setAnimation(google.maps.Animation.BOUNCE);\n \t}\n\t\t}\n\t\n\t\trandomMarker.getPosition()\n\t\tvar randomLat = randomMarker.getPosition().lat();\n\t\tvar randomLng = randomMarker.getPosition().lng();\t\t\t\n\t}\n}", "function pickLocation() {\n var cols = floor(width/scl);\n var rows = floor(height/scl);\n food = createVector(floor(random(1,cols-1)), floor(random(1,rows-1)));\n food.mult(scl);\n}", "function genBonusPipes() {\n\tvar xPos = Math.floor(Math.random() * 6);\n var yPos = Math.floor(Math.random() * 6) + 2;\n map.putTile(313, layer5.getTileX(xPos * 64), layer5.getTileY(yPos * 64), 'Tile Layer 5');\n}", "function foodLocation() {\n let x = floor(random(w));\n let y = floor(random(h));\n food = createVector(x, y);\n}", "buildTile(width, height, shuffled, lastTile) {\n let k = 0;\n var tNo = 0;\n var tWidth = 0;\n var tHeight = 0;\n var tileSet = \"\";\n for (let i = 0; i < this.row; i++) {\n for (let j = 0; j < this.col; j++) {\n tileSet += `<div class=\"tile t${shuffled[k] - 1}\" id=\"${i}${j}\"></div>`;\n k++;\n }\n }\n $(\".puzzle\").html(tileSet);\n this.puzzleTileSize(width, height);\n for (var i = 0; i < this.row; i++) {\n tWidth = 0;\n for (var j = 0; j < this.col; j++) {\n $(`.tile.t${tNo}`).css({\n \"background-position\": `${Math.floor(tWidth)}px ${Math.floor(tHeight)}px`\n });\n $(`.tile.t${tNo}`).attr(\"value\", \"\");\n tWidth -= (width / this.col);\n tNo++;\n }\n tHeight -= (height / this.row);\n }\n if (!lastTile) {\n $(`.tile.t${this.row * this.col - 1}`).css({ \"opacity\": 0 });\n $(`.tile.t${this.row * this.col - 1}`).attr(\"value\", \"gap\");\n }\n }" ]
[ "0.79047316", "0.77845746", "0.7565906", "0.73947644", "0.73252887", "0.7306482", "0.7218508", "0.71204746", "0.69947445", "0.6980951", "0.69595253", "0.6866999", "0.6819915", "0.68080866", "0.6767877", "0.6731082", "0.6715074", "0.67030185", "0.67030185", "0.6677936", "0.6656368", "0.6640962", "0.6558241", "0.6542165", "0.6540279", "0.65305257", "0.6529249", "0.65001184", "0.64795125", "0.6460851", "0.641032", "0.6395561", "0.6390137", "0.6388899", "0.6372317", "0.6371684", "0.6371684", "0.6371684", "0.63397974", "0.63278514", "0.632407", "0.6312232", "0.63102615", "0.6272282", "0.6270392", "0.62609696", "0.62505525", "0.62372386", "0.6222357", "0.62155324", "0.6204873", "0.6198066", "0.6189685", "0.618604", "0.6185008", "0.61785537", "0.6177132", "0.6174013", "0.6173129", "0.61518615", "0.6144139", "0.61117864", "0.6110206", "0.6104842", "0.6101652", "0.6093687", "0.6069143", "0.60644317", "0.60508376", "0.60347974", "0.6030753", "0.6029924", "0.6013166", "0.60066617", "0.60053754", "0.6002585", "0.59993356", "0.59941226", "0.5989116", "0.59810334", "0.5980839", "0.598006", "0.59795344", "0.59764576", "0.5963136", "0.5952157", "0.5935339", "0.59283507", "0.5924792", "0.5911834", "0.5911826", "0.5905226", "0.5900907", "0.5888889", "0.5885382", "0.58815247", "0.58807725", "0.5878223", "0.58723134", "0.58708084" ]
0.73171157
5
get all empty cells
function availableCells() { var cells = []; for (var r = 0; r < boardSize; r++) { for (var t = 0; t < boardSize; t++) { var key = tileKey(t, r); if (board[key] == null) cells.push(key); } } return cells; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getAllEmptyCells() {\n const cells = [];\n\n loopGrid((x, y) => {\n if (!grid[y][x]) {\n cells.push({\n x,\n y,\n });\n }\n });\n\n return cells;\n}", "function emptyCells() {\n\treturn cellsArray.filter((cell) => !cell.classList.contains(X_CLASS) && !cell.classList.contains(CIRCLE_CLASS));\n}", "function getEmptyCellsUtils() {\r\n var emptyCells = [];\r\n for (var i = 0; i < gBoard.length; i++) {\r\n for (var j = 0; j < gBoard.length; j++) {\r\n var currCell = gBoard[i][j];\r\n if (currCell === '') {\r\n emptyCells.push({ i, j });\r\n }\r\n }\r\n }\r\n return emptyCells;\r\n}", "function emptyCells() {\n return origBoard.filter(cell => typeof cell === \"number\");\n}", "emptyCells() {\n let emptyCells = []\n for (let i = 0; i < DATA.boardCells.length; i++) {\n if (DATA.boardCells[i] !== DATA.ai && DATA.boardCells[i] !== DATA.human) emptyCells.push(i);\n }\n return emptyCells;\n }", "function emptyCells() { \n return originalBoard.filter(cell => typeof cell === 'number');\n}", "function getEmptyCells(board) {\r\n var emptyCells = [];\r\n for (var i = 0; i < board.length; i++) {\r\n for (var j = 0; j < board[0].length; j++) {\r\n if (!board[i][j].isShown) {\r\n var emptyCell = { i, j }\r\n emptyCells.push(emptyCell);\r\n }\r\n }\r\n }\r\n return emptyCells;\r\n}", "function getEmptyCell() {\n for (let x = 1; x < 5; x += 1) {\n for (let y = 1; y < 5; y += 1) {\n if (!document.getElementsByClassName(`x${x}y${y}`).length) {\n return { x, y };\n }\n }\n }\n return false;\n}", "function getEmptyCells(array) {\n \"use strict\";\n\tvar iterator,\n\t\temptyCells = [];\n\tfor (iterator = 0; iterator < array.length; iterator += 1) {\n\t\tif (array[iterator] === '' || array[iterator] === ' ') {\n\t\t\temptyCells.push(iterator);\n\t\t}\n\t}\n\treturn emptyCells;\n}", "function checkerForEmpty() {\n\treturn td.filter((t) => !t.innerHTML);\n}", "function getEmptyCellUtils() {\r\n var emptyCells = getEmptyCells();\r\n if (emptyCells.length === 0 || !emptyCells) return;\r\n var randIdx = getRandomIntInt(0, emptyCells.length);\r\n var emptyCell = emptyCells[randIdx];\r\n return emptyCell;\r\n}", "get freeCellsList() {\n return this.grid.map((element, index) => {\n return ({\n index: index,\n value: element\n })\n }).filter((element) => element.value === null)\n }", "getEmptyCell() {\n return {\n alive: false,\n willLive: false\n }\n }", "function find_empty(thecol) {\n //console.log('col pass in is', thecol)\n let cell_list = $(`.col[col='${thecol}']`)\n //console.log(cell_list)\n for (let i = cell_list.length - 1; i > -1; i--) {\n let $empty_cell = $(cell_list[i])\n //console.log($empty_cell, 'is the empty cell')\n if ($empty_cell.hasClass('empty')) {\n return $empty_cell\n }\n }\n return null\n }", "emptyArray() {\n const that = this;\n\n if (that.type === 'none') {\n return;\n }\n\n const cells = that._cells,\n oldValue = that.value;\n\n that.value = that._returnEmptyArray();\n\n if (JSON.stringify(oldValue) === JSON.stringify(that.value)) {\n return;\n }\n\n for (let i = 0; i < cells.length; i++) {\n for (let j = 0; j < cells[i].length; j++) {\n const cellWidget = cells[i][j].widget,\n cellWidgetDimensions = { x: j, y: i },\n defaultValue = that._getDefaultValue();\n\n cellWidget.classList.add('jqx-array-element-empty');\n\n if (that._areDifferent(that._getElementValue(cellWidget, cellWidgetDimensions), defaultValue)) {\n cellWidget.supressChange = true;\n that._setElementValue(defaultValue, cellWidget, cellWidgetDimensions);\n }\n }\n }\n\n that._getInitialFill();\n that.clearSelection();\n that.$.fireEvent('change', { 'value': that.value, 'oldValue': oldValue });\n }", "function emptyboard() {\n var result = [];\n for (var pos = 0; pos < 81; pos++) {\n result.push(null);\n }\n return result;\n}", "function isThereEmptyCell() {\n for (var i = settings.size[0]; i--;)\n for (var j = settings.size[1]; j--;)\n if (!getCell([i, j]).className)\n return true;\n }", "function emptyboard() {\n var result = [];\n for (var pos = 0; pos < lib.S; pos++) {\n result.push(null);\n }\n return result;\n}", "function emptyCellsUntil(endCol){while(col<endCol){// try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\ntd=(loneCellMatrix[i-1]||[])[col];if(td){td.attr('rowspan',parseInt(td.attr('rowspan')||1,10)+1);}else{td=$('<td/>');tr.append(td);}cellMatrix[i][col]=td;loneCellMatrix[i][col]=td;col++;}}", "emptyIndexies(board){\n return board.filter(tile => tile != \"o\" && tile != \"x\");\n }", "function drawEmptyCells(cellsCount) {\n structure = '';\n for (var i = 1; i < cellsCount; i++) {\n structure = structure + '<div class=\"xx-empty\"><div></div></div>';\n }\n $(structure).appendTo('.xx-calendar').html();\n}", "function allFilled() {\n\treturn boards[0].every((val) => val != null); //Return true if td is filled else return false\n}", "function hasEmptyCells() {\n // scan through all cells, looking at text content for empty spaces\n var empty_spaces = 0\n for (let i = 0; i < 9; i++) {\n if (all_squares[i].textContent == ''){\n // return true if an empty cell is identified\n empty_spaces += 1\n } \n }\n if (empty_spaces == 0){\n document.getElementById(\"winMsg\").textContent = \"It's a draw! The board is filled\";\n } else {\n console.log(`${empty_spaces} cells remain`)\n }\n}", "function getUnFilledCell(cells) {\n for (let i = 0; i < 9; i++)\n for (let j = 0; j < 9; j++)\n if (cells[i][j] === 0) \n return [i, j];\n\n return null;\n}", "function blank_spaces(gameBoard){\n let empty = gameBoard.filter(cell => typeof cell === 'number');\n return empty\n}", "function addEmptyCells(agg, row, count) {\n while( count > 0 ) {\n var new_row = new AggConfigResult(agg, 'undefined', '', '');\n row.push(new_row);\n count = count - 1;\n }\n }", "blank(rows, cols) {\n return Array(rows).fill(1).map(() => Array(cols));\n }", "function emptyCellsUntil(endCol) {\n while (col < endCol) {\n // try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n td = (loneCellMatrix[i - 1] || [])[col];\n if (td) {\n td.attr(\n 'rowspan',\n parseInt(td.attr('rowspan') || 1, 10) + 1\n );\n }\n else {\n td = $('<td/>');\n tr.append(td);\n }\n cellMatrix[i][col] = td;\n loneCellMatrix[i][col] = td;\n col++;\n }\n }", "function isFull(){\n let cells = $(\"td\");\n \n for (let i=0; i < cells.length; i++){\n if (cells[i].innerHTML == \"\"){\n return false;\n }\n }\n\n return true;\n }", "getEmptyBoard() {\n return Array(rows).fill().map(() => Array(cols).fill(0));\n }", "function emptyCellsUntil(endCol) {\n\t\t\t\twhile (col < endCol) {\n\t\t\t\t\t// try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n\t\t\t\t\ttd = (loneCellMatrix[i - 1] || [])[col];\n\t\t\t\t\tif (td) {\n\t\t\t\t\t\ttd.attr(\n\t\t\t\t\t\t\t'rowspan',\n\t\t\t\t\t\t\tparseInt(td.attr('rowspan') || 1, 10) + 1\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\ttd = $('<td/>');\n\t\t\t\t\t\ttr.append(td);\n\t\t\t\t\t}\n\t\t\t\t\tcellMatrix[i][col] = td;\n\t\t\t\t\tloneCellMatrix[i][col] = td;\n\t\t\t\t\tcol++;\n\t\t\t\t}\n\t\t\t}", "function getEmptyRowInJournal(row,col)\n{\n var cellTemp = globalJournalSheet.getRange(row,col);\n var blnCellTemp = cellTemp.isBlank();\n \n while(!blnCellTemp)\n { \n row++; \n blnCellTemp = globalJournalSheet.getRange(row,col).isBlank();\n } \n return row;\n}", "function emptyCellsUntil(endCol) {\n while (col < endCol) {\n // try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n td = (loneCellMatrix[i - 1] || [])[col];\n if (td) {\n td.rowSpan = (td.rowSpan || 1) + 1;\n }\n else {\n td = document.createElement('td');\n tr.appendChild(td);\n }\n cellMatrix[i][col] = td;\n loneCellMatrix[i][col] = td;\n col++;\n }\n }", "function emptyCellsUntil(endCol) {\n while (col < endCol) {\n // try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n td = (loneCellMatrix[i - 1] || [])[col];\n if (td) {\n td.rowSpan = (td.rowSpan || 1) + 1;\n }\n else {\n td = document.createElement('td');\n tr.appendChild(td);\n }\n cellMatrix[i][col] = td;\n loneCellMatrix[i][col] = td;\n col++;\n }\n }", "function emptyCellsUntil(endCol) {\n while (col < endCol) {\n // try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n td = (loneCellMatrix[i - 1] || [])[col];\n if (td) {\n td.rowSpan = (td.rowSpan || 1) + 1;\n }\n else {\n td = document.createElement('td');\n tr.appendChild(td);\n }\n cellMatrix[i][col] = td;\n loneCellMatrix[i][col] = td;\n col++;\n }\n }", "function freeCells(board) {\r\n var emptyCells = 0;\r\n\r\n for (var i = 1; i < 10; i++) {\r\n if (board.cellFree(i)) emptyCells++;\r\n }\r\n\r\n return emptyCells;\r\n}", "function emptyCellsUntil(endCol) {\n while (col < endCol) {\n // try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n td = (loneCellMatrix[i - 1] || [])[col];\n if (td) {\n td.attr('rowspan', parseInt(td.attr('rowspan') || 1, 10) + 1);\n }\n else {\n td = $('<td/>');\n tr.append(td);\n }\n cellMatrix[i][col] = td;\n loneCellMatrix[i][col] = td;\n col++;\n }\n }", "function emptyCellsUntil(endCol) {\n while (col < endCol) {\n // try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n td = (loneCellMatrix[i - 1] || [])[col];\n if (td) {\n td.attr('rowspan', parseInt(td.attr('rowspan') || 1, 10) + 1);\n }\n else {\n td = $('<td/>');\n tr.append(td);\n }\n cellMatrix[i][col] = td;\n loneCellMatrix[i][col] = td;\n col++;\n }\n }", "function emptyCellsUntil(endCol) {\n while (col < endCol) {\n // try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n td = (loneCellMatrix[i - 1] || [])[col];\n if (td) {\n td.attr('rowspan', parseInt(td.attr('rowspan') || 1, 10) + 1);\n }\n else {\n td = $('<td/>');\n tr.append(td);\n }\n cellMatrix[i][col] = td;\n loneCellMatrix[i][col] = td;\n col++;\n }\n }", "function emptyCellsUntil(endCol) {\n while (col < endCol) {\n // try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n td = (loneCellMatrix[i - 1] || [])[col];\n if (td) {\n td.attr('rowspan', parseInt(td.attr('rowspan') || 1, 10) + 1);\n }\n else {\n td = $('<td/>');\n tr.append(td);\n }\n cellMatrix[i][col] = td;\n loneCellMatrix[i][col] = td;\n col++;\n }\n }", "function emptyIndexies(board) {\n return board.filter(s => s != \"O\" && s != \"X\");\n }", "function emptyCellsUntil(endCol) {\n while (col < endCol) {\n // try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n td = (loneCellMatrix[i - 1] || [])[col];\n\n if (td) {\n td.rowSpan = (td.rowSpan || 1) + 1;\n } else {\n td = document.createElement('td');\n tr.appendChild(td);\n }\n\n cellMatrix[i][col] = td;\n loneCellMatrix[i][col] = td;\n col++;\n }\n }", "function emptyCellsUntil(endCol) {\n\t\t\twhile (col < endCol) {\n\t\t\t\t// try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n\t\t\t\ttd = (loneCellMatrix[i - 1] || [])[col];\n\t\t\t\tif (td) {\n\t\t\t\t\ttd.attr(\n\t\t\t\t\t\t'rowspan',\n\t\t\t\t\t\tparseInt(td.attr('rowspan') || 1, 10) + 1\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttd = $('<td/>');\n\t\t\t\t\ttr.append(td);\n\t\t\t\t}\n\t\t\t\tcellMatrix[i][col] = td;\n\t\t\t\tloneCellMatrix[i][col] = td;\n\t\t\t\tcol++;\n\t\t\t}\n\t\t}", "function emptyCellsUntil(endCol) {\n\t\t\twhile (col < endCol) {\n\t\t\t\t// try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n\t\t\t\ttd = (loneCellMatrix[i - 1] || [])[col];\n\t\t\t\tif (td) {\n\t\t\t\t\ttd.attr(\n\t\t\t\t\t\t'rowspan',\n\t\t\t\t\t\tparseInt(td.attr('rowspan') || 1, 10) + 1\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttd = $('<td/>');\n\t\t\t\t\ttr.append(td);\n\t\t\t\t}\n\t\t\t\tcellMatrix[i][col] = td;\n\t\t\t\tloneCellMatrix[i][col] = td;\n\t\t\t\tcol++;\n\t\t\t}\n\t\t}", "function emptyCellsUntil(endCol) {\n\t\t\twhile (col < endCol) {\n\t\t\t\t// try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n\t\t\t\ttd = (loneCellMatrix[i - 1] || [])[col];\n\t\t\t\tif (td) {\n\t\t\t\t\ttd.attr(\n\t\t\t\t\t\t'rowspan',\n\t\t\t\t\t\tparseInt(td.attr('rowspan') || 1, 10) + 1\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttd = $('<td/>');\n\t\t\t\t\ttr.append(td);\n\t\t\t\t}\n\t\t\t\tcellMatrix[i][col] = td;\n\t\t\t\tloneCellMatrix[i][col] = td;\n\t\t\t\tcol++;\n\t\t\t}\n\t\t}", "function emptyCellsUntil(endCol) {\n\t\t\twhile (col < endCol) {\n\t\t\t\t// try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n\t\t\t\ttd = (loneCellMatrix[i - 1] || [])[col];\n\t\t\t\tif (td) {\n\t\t\t\t\ttd.attr(\n\t\t\t\t\t\t'rowspan',\n\t\t\t\t\t\tparseInt(td.attr('rowspan') || 1, 10) + 1\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttd = $('<td/>');\n\t\t\t\t\ttr.append(td);\n\t\t\t\t}\n\t\t\t\tcellMatrix[i][col] = td;\n\t\t\t\tloneCellMatrix[i][col] = td;\n\t\t\t\tcol++;\n\t\t\t}\n\t\t}", "function emptyCellsUntil(endCol) {\n\t\t\twhile (col < endCol) {\n\t\t\t\t// try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n\t\t\t\ttd = (loneCellMatrix[i - 1] || [])[col];\n\t\t\t\tif (td) {\n\t\t\t\t\ttd.attr(\n\t\t\t\t\t\t'rowspan',\n\t\t\t\t\t\tparseInt(td.attr('rowspan') || 1, 10) + 1\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttd = $('<td/>');\n\t\t\t\t\ttr.append(td);\n\t\t\t\t}\n\t\t\t\tcellMatrix[i][col] = td;\n\t\t\t\tloneCellMatrix[i][col] = td;\n\t\t\t\tcol++;\n\t\t\t}\n\t\t}", "function emptyCellsUntil(endCol) {\n\t\t\twhile (col < endCol) {\n\t\t\t\t// try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n\t\t\t\ttd = (loneCellMatrix[i - 1] || [])[col];\n\t\t\t\tif (td) {\n\t\t\t\t\ttd.attr(\n\t\t\t\t\t\t'rowspan',\n\t\t\t\t\t\tparseInt(td.attr('rowspan') || 1, 10) + 1\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttd = $('<td/>');\n\t\t\t\t\ttr.append(td);\n\t\t\t\t}\n\t\t\t\tcellMatrix[i][col] = td;\n\t\t\t\tloneCellMatrix[i][col] = td;\n\t\t\t\tcol++;\n\t\t\t}\n\t\t}", "function emptyCellsUntil(endCol) {\n\t\t\twhile (col < endCol) {\n\t\t\t\t// try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n\t\t\t\ttd = (loneCellMatrix[i - 1] || [])[col];\n\t\t\t\tif (td) {\n\t\t\t\t\ttd.attr(\n\t\t\t\t\t\t'rowspan',\n\t\t\t\t\t\tparseInt(td.attr('rowspan') || 1, 10) + 1\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttd = $('<td/>');\n\t\t\t\t\ttr.append(td);\n\t\t\t\t}\n\t\t\t\tcellMatrix[i][col] = td;\n\t\t\t\tloneCellMatrix[i][col] = td;\n\t\t\t\tcol++;\n\t\t\t}\n\t\t}", "function emptyCellsUntil(endCol) {\n\t\t\twhile (col < endCol) {\n\t\t\t\t// try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n\t\t\t\ttd = (loneCellMatrix[i - 1] || [])[col];\n\t\t\t\tif (td) {\n\t\t\t\t\ttd.attr(\n\t\t\t\t\t\t'rowspan',\n\t\t\t\t\t\tparseInt(td.attr('rowspan') || 1, 10) + 1\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttd = $('<td/>');\n\t\t\t\t\ttr.append(td);\n\t\t\t\t}\n\t\t\t\tcellMatrix[i][col] = td;\n\t\t\t\tloneCellMatrix[i][col] = td;\n\t\t\t\tcol++;\n\t\t\t}\n\t\t}", "function emptyCellsUntil(endCol) {\n while (col < endCol) {\n // try to grab a cell from the level above and extend its rowspan. otherwise, create a fresh cell\n td = (loneCellMatrix[i - 1] || [])[col];\n if (td) {\n td.rowSpan = (td.rowSpan || 1) + 1;\n }\n else {\n td = document.createElement('td');\n tr.appendChild(td);\n }\n cellMatrix[i][col] = td;\n loneCellMatrix[i][col] = td;\n col++;\n }\n }", "function emptyIndexies(board) {\n return board.filter(s => s != \"O\" && s != \"X\");\n }", "function clean(){\r\n for (var i = 0; i < cells.length; i++) {\r\n cells[i].textContent = '';//Adding nothing '' to every cell\r\n }\r\n}", "blankRowData() {\n // Each character includes the raw character ('text' field) and the\n // character attributes (same as in Terminal.cursor)\n var rowData = [];\n for (var col = 0; col < this.termCols; col++) {\n rowData.push({\n attr: 0,\n fore: \"#FFFFFF\",\n back: \"#000000\",\n text: \" \"\n });\n }\n\n return rowData;\n }", "getEmptyTiles(board) {\n const emptyTiles = [];\n\n for (let i = 0; i < board.length; i++) {\n for (let j = 0; j < board[i].length; j++) {\n if (board[i][j] === 0) { emptyTiles.push([i, j]) }\n }\n }\n\n return emptyTiles;\n }", "function getEmptyRows(arr) {\n\tif(arr.length > 4) return arr;\n\tfor(let i=0; i < 5; i++) {\n\t\tif (arr[i] === undefined) {\n\t\t\tarr[i] = Div({className: 'player-box'})\n\t\t}\n\t}\n\treturn arr;\n}", "emptySpace(){\n let x = 0;\n for (let i = 0; i < 4; i++){\n for (let j = 0; j < 4 ; j++){\n if (this.grille[i][j].toString() == 16){\n return this.grille[i][j];\n }\n }\n }\n }", "function appendEmptyRow() {\n appendRow({from:\"\", to:\"\", ic:false, mw:false});\n}", "function clearAllCells() {\r\n let allCells = document.querySelectorAll(\"td\");\r\n for(let i = 0; i < allCells.length; i++){\r\n allCells[i].style.backgroundColor = \"silver\";\r\n if(!allCells[i].classList.contains(\"NoColor\")) {\r\n allCells[i].classList.add(\"NoColor\");\r\n }\r\n }\r\n}", "isEmpty(){\n return this.getRows().length == 0;\n }", "function allFilled() {\n for (let i = 0; i < cell.length; i++) {\n if (cell[i].innerText === \"X\" || cell[i].innerText === \"O\") {/*Do nothing*/ }\n else\n return false;\n }\n\n return true;\n}", "getEmptyBoard() {\n return Array.from(\n {length: ROWS}, () => Array(COLS).fill(0)\n );\n }", "function isGridEmpty(grid) {\n return grid.every((r) => {\n return r.every((cell) => {\n return cell == '0';\n });\n });\n}", "function clearCells() {\n\t\t\tfor(i = 0; i < maxRow; i++) {\n\t\t\t\tfor(j = 0; j < maxCol; j++) {\n\t\t\t\t\tcellID = '#'+j+'_'+i\n\t\t\t\t\t$(cellID).remove()\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function clear(){\n for (var i=0;i<grid.length;i++){\n grid[i].textContent === '';\n }\n}", "_empty_grid() {\n\t\t\tfor (var x = 0; x < this._internal_grid_size[0]; x++) {\n\t\t\t\tfor (var y = 0; y < this._internal_grid_size[1]; y++) {\n\t\t\t\t\tthis._set_grid_value(x, y, 0);\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function clearAll() {\n var cells = grid.getElementsByTagName(\"td\")\n for (let i = 0; i < cells.length; i++) {\n cells[i].style.backgroundColor = \"white\"\n }\n}", "empty()\n\t{\n\t\tthis.rows = [];\n\t\tthis.width = 0;\n\t}", "function emptyGrid () {\r\n for(i=0; i<10; i++){\r\n for(j=0; j<10; j++) {\r\n grid[i][j] = 0;\r\n //for testing\r\n console.log(grid[i][j]);\r\n }\r\n }\r\n}", "function isCellEmpty(cellData) {\n return typeof(cellData) == \"string\" && cellData.trim() == \"\"; // added trim to avoid empty with space\n}", "function trimEmptyRows() {\n\t\t\n\t\t// row is empty if it has 3 .cell--blank children\n\t\t$('tr').each(function(){\n\t\t\tif ($(this).children('.cell--blank').length === 3) {\n\t\t\t\t$(this).addClass('row--empty');\n\t\t\t}\n\t\t});\n\t\t\n\t\t// identify inner empty rows to be trimmed\n\t\t$('tr.row--empty').each(function(){\n\t\t\tvar emptyPrev = $(this).prevUntil('tr.row--empty').length;\n\t\t\tvar emptyNext = $(this).nextUntil('tr.row--empty').length;\n\t\t\tif (emptyPrev === 0 && emptyNext === 0) {\n\t\t\t\t$(this).detach();\n\t\t\t}\n\t\t});\n\t\t\n\t\t$('tr.row--empty + tr.row--empty').addClass('row--empty--top');\n\t\t$('tr.row--empty + tr.row--empty').prev('tr.row--empty').addClass('row--empty--bottom');\n\t\t\n\t\t// add spacer row\n\t\t$('tr.row--empty--bottom').each(function(){\n\t\t\n\t\t\t// get previous and next class times\n\t\t\tvar classPrevOmega = $(this).find('.cell__index').text();\n\t\t\tvar classNextAlpha = $(this).next('.row--empty--top').next('tr').find('.cell__index').text();\n\t\t\t\n\t\t\tvar emptyRowHTML = '';\n\t\t\t\n\t\t\temptyRowHTML += '<tr class=\"row--empty--spacer\">';\n\t\t\temptyRowHTML += '<td class=\"cell__spacer\" colspan=\"4\">';\n\t\t\temptyRowHTML += '<h6 class=\"text\">No ' + $(this).closest('.schedule__panel').attr('id') + ' classes from ';\n\t\t\temptyRowHTML += '<span class=\"class__times\">' + classPrevOmega + '-' + classNextAlpha + '</span></h6>';\n\t\t\temptyRowHTML += '<i class=\"fa fa-long-arrow-down\"></i>';\n\t\t\temptyRowHTML += '</td>';\n\t\t\temptyRowHTML += '</tr>';\n\t\t\t\n\t\t\t$(this).after(emptyRowHTML);\n\t\t});\n\t\t\n\t\t// clean up\n\t\t$('tr.row--empty').removeClass('row--empty');\n\t}", "function getRandomEmptyCell() {\n const emptyCells = getAllEmptyCells();\n if (emptyCells.length === 0) return undefined;\n\n const randomIndex = getRandomBetween0And(emptyCells.length);\n const cell = emptyCells[randomIndex];\n\n return cell;\n}", "clear() {\n for (let line of this.cells) {\n for (let cell of line) {\n cell.setType(BeadType.default);\n }\n }\n }", "function getFreeCells(board) {\n 'use strict';\n var res = [];\n for (var i = 0; i < board.length; i += 1) {\n for (var j = 0; j < board[i].length; j += 1) {\n if (board[i][j] === '.') {\n res.push([i, j]);\n }\n }\n }\n return res;\n}", "function isCellEmpty(cellData) {\n return typeof(cellData) == \"string\" && cellData == \"\";\n}", "function checkAvailableCells(check){\n var temp = 0;\n if (check) {\n availableCellsIndex = []; //emptying array\n for (var i = 0; i < cells.length; i++) {\n if (cells[i].textContent == \".\") {\n availableCellsIndex.push(i);\n }\n }\n temp = availableCellsIndex.length;\n availableCellsIndex = [];\n return temp;\n } else {\n for (var i = 0; i < cells.length; i++) {\n if (cells[i].textContent == \".\") {\n availableCellsIndex.push(i);\n }\n }\n }\n}", "function getEmptyNeighbors() {\n\t\tvar id = empty;\n\t\tvar neighbors = [];\n\t\tif (id - 4 > 0) { // piece is not on the top row\n\t\t\tneighbors.push(-4);\n\t\t}\n\t\tif (id + 4 < 17) { // piece is not on the bottom row\n\t\t\tneighbors.push(4);\n\t\t}\n\t\tif ((id - 1) % 4 != 0) { // piece is not on the left column\n\t\t\tneighbors.push(-1);\n\t\t}\n\t\tif ((id + 1) % 4 != 1) { // piece is not on the right column\n\t\t\tneighbors.push(1);\n\t\t}\n\t\treturn neighbors;\n\t}", "function createEmptyField(numberOfRows, numberOfColumns) {\n let fieldWithCells = [];\n let numberOfCells = numberOfRows * numberOfColumns;\n for (let i = 0; i < numberOfCells; i++) {\n let cell = {\n open: false,\n flag: false,\n bomb: \"\",\n number: 0,\n neighbours: []\n };\n fieldWithCells.push(cell);\n }\n return fieldWithCells;\n}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty() {}", "function empty(values, available, revision) {\r\n // If the cell is empty, save 'value' on 'prev' array\r\n values.forEach((value) => {\r\n if ($('#' + value).html() == '')\r\n available.push(value);\r\n // If not, save 'value' on 'revision' array\r\n else\r\n revision.push(value);\r\n })\r\n}", "static emptyBoardData() {\n let data = [];\n\n for(let line = 0; line <= MAX_LINE; line++) {\n for(let column = 0; column <= MAX_COLUMN; column++) {\n if(typeof data[line] === 'undefined') {\n data[line] = [];\n }\n data[line][column] = new BoxData(0, true);\n }\n }\n return data;\n }", "empty() {\n return this.forEach((el => el.innerHTML = \"\")), this;\n }", "function showAllEmptys(coord) {\n for (var i = coord.i - 1; i <= coord.i + 1; i++) {\n if (i < 0 || i > gBoard.length - 1) continue;\n for (var j = coord.j - 1; j <= coord.j + 1; j++) {\n if (i === coord.i && j === coord.j) continue;\n if (j < 0 || j > gBoard[0].length - 1) continue;\n var cell = gBoard[i][j];\n\n if (cell.isFlaged) removeFlag(cell, true);\n\n if (!cell.isShown) {\n // !cell.isShown prevent from max call stack\n colorCell(i, j, 'white');\n //recurisve call\n if (cell.numOfBombsAround === 0) {\n showAllEmptys(cell.coord);\n }\n }\n }\n }\n}", "function isCellEmpty(cellData) {\n return typeof(cellData) == \"string\" && cellData == \"\";\n}" ]
[ "0.82479066", "0.7879978", "0.7847457", "0.7766346", "0.77084285", "0.77077794", "0.7478327", "0.7416143", "0.7367845", "0.70313674", "0.6892995", "0.6859124", "0.67677164", "0.67340815", "0.6674615", "0.66709346", "0.66440296", "0.66334635", "0.6620267", "0.6609561", "0.6587373", "0.6542984", "0.6519254", "0.651604", "0.6498133", "0.64784634", "0.64677846", "0.6457363", "0.6448556", "0.6443956", "0.64230424", "0.64183015", "0.6395368", "0.6395368", "0.6395368", "0.63926107", "0.6389477", "0.6389477", "0.6389477", "0.6389477", "0.63867515", "0.6368212", "0.63660616", "0.63660616", "0.63660616", "0.63660616", "0.63660616", "0.63660616", "0.63660616", "0.63660616", "0.6337572", "0.63322425", "0.63068914", "0.6293393", "0.62825716", "0.6280166", "0.6273713", "0.62218267", "0.62164944", "0.6214897", "0.62145174", "0.6204618", "0.6203448", "0.61985445", "0.61801267", "0.6164782", "0.61645", "0.61393684", "0.61208206", "0.61095214", "0.6095222", "0.6094602", "0.60921234", "0.6071648", "0.6068403", "0.60683453", "0.6059805", "0.60517067", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60516936", "0.60488504", "0.6047582", "0.60475385", "0.6045703", "0.60406923" ]
0.6514129
24
game logic to combine numbers
function combine(row, addScore) { var newRow = []; for (var i = 0; i < row.length; i++) { if (row[i] == row[i + 1]) { newRow.push(row[i] + row[i + 1]); if (addScore) score += (row[i] + row[i + 1]); i++; } else { newRow.push(row[i]); } } return newRow; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function mergeNumbers(digit1, digit2, digit3) {\n let merge = `${digit1}${digit2}${digit3}`; \n let newNumber = merge; \n return newNumber; \n}", "function gameAddition() {\n const min1 = Math.ceil(0);\n const max1 = Math.floor(100);\n const firstNumber = Math.floor(Math.random()*(max1-min1+1)+min1);\n \n $(\"#firstNumber p\").html(firstNumber);\n \n const min2 = Math.ceil(0);\n const max2 = Math.floor(100-firstNumber);\n const secondNumber = Math.floor(Math.random()*(max2-min2+1)+min2);\n \n $(\"#secondNumber p\").html(secondNumber);\n \n // set the answer of the question\n answer = firstNumber + secondNumber;\n}", "function robogers(input) {\n let numArray = [];\n let count = 0;\n while (count <= input) {\n numArray.push(count.toString());\n count ++;\n }\n let output = numArray.map(function(number){\n if (number.includes('3')) {\n return number = \"Won't you be my neighbor?\";\n } else if (number.includes(\"2\")) {\n return number = \"Boop\";\n } else if (number.includes('1')) {\n return \"Beep\";\n } else {\n return parseInt(number);\n };\n });\n return output\n}", "function numberToComb(val,en,kay)\n{\n var positions =[]\n var total = 0;\n var manVal = val;\n var manEn =en;\n var enDrops =-1;\n var manKay = kay-1;\n var priorTotal = 0;\n var pushVal=0;\n var firstRun = true;\n var lastManKay = 0;\n var lastManEn = 0;\n\n var lastCombo=0;\n// var lastOrigCombo=0;\n// var newCombo=0;\n \n// var testingArray =[];\n \n \n while (manKay>=0)\n {\n manEn--;\n enDrops++;\n priorTotal=total;\n\n \n \n // var testingTotal = total;\n if (((lastManEn-manEn)==1)&&(Math.abs(lastManKay-manKay)==1)&&(lastManKay>3)&&(lastManEn>3))\n {\n lastCombo=lastCombo*(Math.min(lastManKay,(lastManEn-lastManKay))/lastManEn)\n }\n else\n {\n lastCombo=(new AFastCombinatorial(manEn,manKay)).prod\n }\n total+=lastCombo\n// testingTotal+=lastCombo\n// lastOrigCombo=newCombo;\n// newCombo = (new AFastCombinatorial(manEn,manKay)).prod\n// total+=newCombo;\n// total+=(new AFastCombinatorial(manEn,manKay)).prod\n \n// testingArray.push(total,testingTotal)\n lastManEn=manEn;\n lastManKay=manKay;\n\n if (manVal<=total)\n {\n\n if (manKay==0)\n {\n if (!firstRun)\n {\n manVal-=priorTotal;\n }\n positions.push([enDrops+manVal]);\n }\n else\n {\n if (manVal==total)\n {\n enDrops++;\n positions.push([enDrops]);\n manVal=0;\n }\n else\n {\n if (!firstRun)\n {\n manVal-=priorTotal;\n }\n positions.push([enDrops]);\n }\n }\n total=0;\n priorTotal=0;\n manKay--;\n firstRun=true;\n }\n else\n {\n firstRun=false;\n }\n }\n return positions;\n}", "aggregateUpLeft(uncombined) {\r\n let zeroToAdd = uncombined.filter((i) => i === 0)\r\n let withoutZero = uncombined.filter(i => i);\r\n let shifted = withoutZero.concat(zeroToAdd);\r\n for (let i = 0; i < this.size - 1; i++) {\r\n if (shifted[i] === shifted[i + 1]) {\r\n shifted[i] = shifted[i] + shifted[i + 1]; \r\n this.gameState.score += shifted[i]; \r\n shifted[i + 1] = 0;\r\n }\r\n }\r\n zeroToAdd = shifted.filter((i) => i === 0)\r\n withoutZero = shifted.filter(i => i);\r\n shifted = withoutZero.concat(zeroToAdd);\r\n return shifted;\r\n }", "function combineNum(num1, num2) {\n finalArray = [];\n additionArray = [];\n for (var i = num1; i < num2; i++) {\n for (var j = i + 1; j < num2 + 1; j++) {\n if (i !== j) {\n additionArray[additionArray.length] = i;\n additionArray[additionArray.length] = j;\n finalArray[finalArray.length] = additionArray;\n additionArray = [];\n\n additionArray[additionArray.length] = j;\n additionArray[additionArray.length] = i;\n finalArray[finalArray.length] = additionArray;\n additionArray = [];\n }\n }\n }\n return finalArray;\n}", "function addColorsGame(){\n\n var oneGame = 0\n var one2Game = 0\n var twoGame = 0\n var threeGame = 0\n var fiveGame = 0\n\n if (hoursGame === 1){\n \tvar oneGame = 1\n }\n if (hoursGame === 2){\n \tvar twoGame = 1\n }\n if (hoursGame === 3){\n \tvar threeGame = 1\n }\n if (hoursGame === 4){\n \tvar threeGame = 1\n \tvar one2Game = 1\n }\n if (hoursGame === 5){\n \tvar fiveGame = 1\n }\n if (hoursGame === 6){\n \tvar threeGame = 1\n \tvar twoGame = 1 \n \tvar one2Game = 1 \n }\n if (hoursGame === 7){\n \tvar oneGame = 1\n \tvar fiveGame = 1\n \tvar one2Game = 1\n }\n if (hoursGame === 8){\n \tvar threeGame = 1\n \tvar fiveGame = 1\n }\n if (hoursGame === 9){\n \tvar oneGame = 1\n \tvar one2Game = 1\n var twoGame = 1\n var fiveGame = 1\n }\n if (hoursGame === 10){\n \tvar twoGame = 1\n \tvar threeGame = 1\n \tvar fiveGame = 1\n }\n if (hoursGame === 11){\n \tvar oneGame = 1\n \tvar twoGame = 1\n \tvar threeGame = 1\n \tvar fiveGame = 1\n }\n if (hoursGame === 12){\n \tvar oneGame = 1\n \tvar one2Game = 1\n \tvar twoGame = 1\n \tvar threeGame = 1\n \tvar fiveGame = 1\n }\n\n\n\n\n\n\n\n \n\n\n if (minutesGame == 5){\n \tvar oneGame = oneGame + 2\n }\n if (minutesGame == 10 ){\n \tvar twoGame = twoGame + 2\n }\n if (minutesGame == 15 ){\n \tvar twoGame = twoGame + 2\n \tvar one2Game = one2Game + 2\n }\n if (minutesGame == 20 ){\n \tvar oneGame = oneGame + 2\n \tvar threeGame = threeGame + 2\n }\n if (minutesGame == 25 ){\n \tvar fiveGame = fiveGame + 2\n }\n if (minutesGame == 30 ){\n \tvar threeGame = threeGame + 2\n \tvar twoGame = twoGame + 2\n \tvar oneGame = oneGame + 2\n }\n if (minutesGame == 35 ){\n \tvar fiveGame = fiveGame + 2\n \tvar oneGame = oneGame + 2\n \tvar one2Game = one2Game + 2\n }\n if (minutesGame == 40 ){\n \tvar fiveGame = fiveGame + 2\n \tvar threeGame = threeGame + 2\n }\t\t\n if (minutesGame == 45 ){\n \tvar fiveGame = fiveGame + 2\n \tvar threeGame = threeGame + 2\n \tvar oneGame = oneGame + 2\n }\n if (minutesGame == 50 ){\n \tvar twoGame = twoGame + 2\n \tvar fiveGame = fiveGame + 2\n \tvar threeGame = threeGame + 2\n }\n if (minutesGame == 55 ){\n \tvar oneGame = oneGame + 2\n \tvar twoGame = twoGame +2\n \tvar threeGame = threeGame + 2\n \tvar fiveGame = fiveGame + 2\n }\n\n \n\n\n\n if (oneGame === 1){\n \tdocument.getElementById(\"oneGame\").style.background = \"red\";\n }\n if (oneGame === 2){\n \tdocument.getElementById(\"oneGame\").style.background = \"blue\";\n }\n if (oneGame === 3){\n document.getElementById(\"oneGame\").style.background = \"purple\";\n }\n\n\n if (one2Game === 1){\n document.getElementById(\"one2Game\").style.background = \"red\";\n }\n if (one2Game === 2){\n document.getElementById(\"one2Game\").style.background = \"blue\";\n }\n if (one2Game === 3){\n document.getElementById(\"one2Game\").style.background = \"purple\";\n }\n\n if (twoGame === 1){\n document.getElementById(\"twoGame\").style.background = \"red\";\n }\n if (twoGame === 2){\n document.getElementById(\"twoGame\").style.background = \"blue\";\n }\n if (twoGame === 3){\n document.getElementById(\"twoGame\").style.background = \"purple\";\n }\n\n if (threeGame === 1){\n document.getElementById(\"threeGame\").style.background = \"red\";\n }\n if (threeGame === 2){\n document.getElementById(\"threeGame\").style.background = \"blue\";\n }\n if (threeGame === 3){\n document.getElementById(\"threeGame\").style.background = \"purple\";\n }\n\n if (fiveGame === 1){\n document.getElementById(\"fiveGame\").style.background = \"red\";\n }\n if (fiveGame === 2){\n document.getElementById(\"fiveGame\").style.background = \"blue\";\n }\n if (fiveGame === 3){\n document.getElementById(\"fiveGame\").style.background = \"purple\";\n }\n\n\n\n\n\n\n console.log(\"one is \" +oneGame)\n console.log(\"one2 is \" +one2Game)\n console.log(\"two is \" +twoGame)\n console.log(\"three is \" +threeGame)\n console.log(\"five is \" +fiveGame)\n\n if (oneGame === 0){\n var random = Math.random();\n if (random < .33){\n document.getElementById(\"oneGame\").style.background = \"orange\";\n }\n if (random > .67){\n document.getElementById(\"oneGame\").style.background = \"yellow\";\n }\n if (random >.33 && random <.67){\n document.getElementById(\"oneGame\").style.background = \"green\";\n }\n }\n\n if (one2Game === 0){\n var random = Math.random();\n if (random < .33){\n document.getElementById(\"one2Game\").style.background = \"orange\";\n }\n if (random > .67){\n document.getElementById(\"one2Game\").style.background = \"yellow\";\n }\n if (random >.33 && random <.67){\n document.getElementById(\"one2Game\").style.background = \"green\";\n }\n }\n \n\n if (twoGame === 0){\n var random = Math.random();\n if (random < .33){\n document.getElementById(\"twoGame\").style.background = \"orange\";\n }\n if (random > .67){\n document.getElementById(\"twoGame\").style.background = \"yellow\";\n }\n if (random >.33 && random <.67){\n document.getElementById(\"twoGame\").style.background = \"green\";\n }\n }\n \n\n if (threeGame === 0){\n var random = Math.random();\n if (random < .33){\n document.getElementById(\"threeGame\").style.background = \"orange\";\n }\n if (random > .67){\n document.getElementById(\"threeGame\").style.background = \"yellow\";\n }\n if (random >.33 && random <.67){\n document.getElementById(\"threeGame\").style.background = \"green\";\n }\n }\n \n\n if (fiveGame === 0){\n var random = Math.random();\n if (random < .33){\n document.getElementById(\"fiveGame\").style.background = \"orange\";\n }\n if (random > .67){\n document.getElementById(\"fiveGame\").style.background = \"yellow\";\n }\n if (random >.33 && random <.67){\n document.getElementById(\"fiveGame\").style.background = \"green\";\n }\n }\n }", "aggregateDownRight(uncombined) {\r\n let zeroToAdd = uncombined.filter((i) => i === 0)\r\n let withoutZero = uncombined.filter(i => i);\r\n let shifted = zeroToAdd.concat(withoutZero);\r\n for (let i = this.size -1 ; i >0 ; i--) {\r\n if (shifted[i] === shifted[i - 1]) {\r\n shifted[i] = shifted[i] + shifted[i - 1]; \r\n this.gameState.score += shifted[i];\r\n shifted[i - 1] = 0; \r\n }\r\n }\r\n zeroToAdd = shifted.filter((i) => i === 0)\r\n withoutZero = shifted.filter(i => i);\r\n shifted = zeroToAdd.concat(withoutZero);\r\n return shifted;\r\n }", "function addTwoNumbershelper(ll1,ll2) {\n if (!ll1.next && !ll2.next) {\n let carryOver = Math.floor((ll1.val + ll2.val)/10);\n ll2.val = (ll1.val + ll2.val) % 10;\n return carryOver;\n }\n let returnVal = addTwoNumbershelper(ll1.next,ll2.next)\n let carryOver = Math.floor((ll1.val + ll2.val + returnVal)/10);\n ll2.val = (ll1.val + ll2.val) % 10;\n return carryOver;\n }", "function generateNumbers(){\n\tnumber1 = Math.ceil(Math.random()*maxNum);\n\tnumber2 = Math.ceil(Math.random()*maxNum);\n}", "function persistence(num) {\n let points = String(num)\n let result = 0\n let arrForAddAtPoints = []\n let newNumber = 1\n for (let i = 0; i < 10; i++) {\n arrForAddAtPoints = points.split('')\n if (arrForAddAtPoints.length > 1) {\n result++\n for (let j = 0; j < arrForAddAtPoints.length; j++) {\n arrForAddAtPoints = arrForAddAtPoints.map(n => +n)\n newNumber += arrForAddAtPoints[i]\n console.log(newNumber)\n }\n }\n console.log(arrForAddAtPoints)\n }\n\n\n }", "captureSeeds(num1) {\n if ((this.playerOne.isTurn && num1 > -1 && num1 < 6) || (this.playerTwo.isTurn && num1 > 6 && num1 < 13) ) {\n let num2 = this.getOppositeHole(num1);\n let sum = 0;\n sum = this.masterBoardArray[num1] + this.masterBoardArray[num2];\n if (this.masterBoardArray[num2] !== 0) {\n if (this.playerOne.isTurn) {\n this.masterBoardArray[6] += sum;\n }\n if (this.playerTwo.isTurn) {\n this.masterBoardArray[13] += sum;\n }\n this.masterBoardArray[num1] = 0;\n this.masterBoardArray[num2] = 0;\n }\n this.render();\n }\n }", "function add(value) {\n const c = math.sum(value)\n let a= ++count\n if (c<=600&&c>=590) {\n\n // console.log(arr);\n // console.log(`当前是${a}`);\n if (value.indexOf(108)!==-1){\n // console.log('第二关',a);\n if (value.indexOf(76)!==-1){\n // console.log('第三关',a,value);\n // console.log(`当前是${++count}`);\n if (value.indexOf(58)!==-1){\n // console.log('第四关',a,value);\n if (value.indexOf(69)!==-1){\n // console.log('第五关',a,value);\n if (value.indexOf(248)!==-1){\n // console.log('第六关',a,value);\n console.log(value.toString());\n // console.log(`当前是${++count}`);\n c_arr.push(value)\n }\n }\n }\n }\n\n return c_arr\n }\n\n\n\n\n // console.log(`当前是${++count}`, value);\n\n } else {\n return false\n // console.log(\"没有\")\n }\n // return _.sum(arr);\n // arr = _.union(arr)\n // console.log(arr);\n // arr.forEach((value) => {\n // // console.log(value);\n // const c = math.sum(value)\n // if (c === 600) {\n // if (value.indexOf(108)!=-1&&value.indexOf(76)!=-1&&value.indexOf(58)!=-1&&value.indexOf(69)!=-1){\n // c_arr.push(value)\n // }\n //\n //\n // // console.log(`当前是${++count}`, value);\n // console.log(`当前是${++count}`);\n // } else {\n // // console.log(\"没有\")\n // }\n // // console.log(c);\n // return c\n // })\n // console.log(arr);\n // return math.sum(...arr);\n}", "function AdditivePersistence(num){\n var total = 0;\n var singleDigit = false;\n var addP = 0;\n \n // Turns integer num into array of strings\n var numArray = num.toString().split(\"\");\n \n // Turns each string in num array back into integers\n for (i = 0; i <numArray.length; i++) { // switch to i= thing\n numArray[i] = parseInt(numArray[i]);\n }\n \n if (numArray.length === 1) {\n return 0;\n }\n \n while (singleDigit === false) {\n \n for (i=0; i < numArray.length; i++) {\n total = total + numArray[i];\n \n }\n\n \n \n if (total > 10) {\n numArray = total.toString().split(\"\");\n for (i = 0; i <numArray.length; i++) {\n numArray[i] = parseInt(numArray[i]);\n }\n total = 0;\n addP++;\n }\n \n else if (total <= 9) {\n singleDigit = true;\n addP++;\n }\n \n }\n\n return addP;\n\n}", "function addNumbers(num){\n let result;\n while (num > 0) {\n num += (number-1);\n num--;\n }\n}", "function refreshNumbers () {\n elements.score.innerHTML = variables.score\n elements.numbers.innerHTML = variables.leftNumber + ' + ' + variables.rightNumber\n\n elements.result.innerHTML = (function () {\n var sum = variables.leftNumber + variables.rightNumber\n if (variables.result === true) {\n return '=' + sum\n } else {\n return '=' + (function () {\n var incorrectResult = sum\n while (true) {\n incorrectResult = getRandomNumber(variables.min, variables.max)\n if (incorrectResult != sum) {\n return incorrectResult\n break\n }\n }\n })()\n }\n })()\n\n}", "function newNumbers() {\n do {var temp = randomizerProduct();\n //while the conditions are met the loop will rn and randomly produce a number.\n }\n while (currentNumbers.includes(temp) || previousNumbers.includes(temp));\n return temp; //returns a random number\n}", "function tossResult() {\n var totalNumber = 0;\n\n for (var i = 1; i <= 3; i++) {\n totalNumber += flipOneCoin();\n }\n return (totalNumber);\n }", "function findArmstrongNumbers(num1, num2) {\n // num1 and num2 are Numberslet ans = [];\n const Armstrong = n => {\n let arr = n.toString().split(\"\").map(el => parseInt(el))\n let sumn = 0;\n for (let i = 0; i <= arr.length - 1; i++) {\n sumn += arr[i] ** arr.length;\n }\n return sumn;\n }\n for(let idx = num1; idx <= num2; idx++){\n let anumber = Armstrong(idx);\n if(anumber === idx){\n ans.push(idx)\n }\n }\n return ans\n}", "function bestLostNumbers() {\r\n let evens = findEvens(lostNumbers);\r\n let multiples = multipleOf3(lostNumbers);\r\n const resultConcat = evens.concat(multiples);\r\n console.log('Los mejores Lost Numbers: ' + resultConcat);\r\n return bestLostNumbers;\r\n}", "function blackJack (numOne, numTwo) {\n if (numOne > 21 && numTwo > 21) {\n return \"0\";\n } else {\n if (numOne > 21 || numTwo <= 21 && numTwo > numOne) {\n return numTwo;\n } else {\n if (numTwo > 21 || numOne > numTwo) {\n return numOne;\n }\n }\n }\n}", "generateNumbers() {\n // generate rounds numbers\n let numbers = [];\n for (let i = 0; i < this.puzzleAmount; i++) {\n this.getUniqueNumber(numbers, (num) => numbers.push(num));\n }\n\n return numbers;\n }", "function solution(number){\n\tconst numbers = [];\n\tconst sum;\n\t\n \tnumbers += number % 3 || 5;\n \t//take out duplicates\n\n \treturn sum = numbers.reduce( (accumulator, currentValue) => accumulator + currentValue );\n}", "function luhnaAlgorithm(arr){\r\n let notMultipledNumber = 0;\r\n let multipledNumbers = 0;\r\n let pairIndex = 1;\r\n for(let i = arr.length-1; i >= 0; i--){\r\n if( pairIndex%2 !== 0 ) {\r\n notMultipledNumber+=Number(arr[i]);\r\n pairIndex++;\r\n }else{\r\n let el = Number(arr[i]) * 2;\r\n if (el >= 10){\r\n el = (el - 10) + 1;\r\n multipledNumbers +=el;\r\n }else{\r\n multipledNumbers += el;\r\n }\r\n pairIndex++;\r\n }\r\n }\r\n console.log(notMultipledNumber);\r\n console.log(multipledNumbers);\r\n const finalLuhnaValue = notMultipledNumber + multipledNumbers;\r\n return finalLuhnaValue%10 === 0 ? true : false;\r\n }", "function solution(number){\n let i = number - 1\n let multiples = []\n while (i > 0) {\n if (i % 3 == 0 || i % 5 == 0) {\n multiples.push(i)\n }\n i--\n }\n let result = 0\n multiples.forEach(element => result = element + result)\n return result\n }", "function setNum (value) {\n if (!isSolved) {\n var n = value;\n switch (n) {\n case 1:\n setOutput(n);\n //if dirty then setNum2Array else setNum1Array\n if (!isDirty) {\n setNum1Array(n);\n } else {\n setNum2Array(n);\n }\n break;\n case 2:\n setOutput(n);\n if (!isDirty) {\n setNum1Array(n);\n } else {\n setNum2Array(n);\n }\n break;\n case 3:\n setOutput(n);\n if (!isDirty) {\n setNum1Array(n);\n } else {\n setNum2Array(n);\n }\n break;\n case 4:\n setOutput(n);\n if (!isDirty) {\n setNum1Array(n);\n } else {\n setNum2Array(n);\n }\n break;\n case 5:\n setOutput(n);\n if (!isDirty) {\n setNum1Array(n);\n } else {\n setNum2Array(n);\n }\n break;\n case 6:\n setOutput(n);\n if (!isDirty) {\n setNum1Array(n);\n } else {\n setNum2Array(n);\n }\n break; \n case 7:\n setOutput(n);\n if (!isDirty) {\n setNum1Array(n);\n } else {\n setNum2Array(n);\n }\n break;\n case 8:\n setOutput(n);\n if (!isDirty) {\n setNum1Array(n);\n } else {\n setNum2Array(n);\n }\n break; \n case 9:\n setOutput(n);\n if (!isDirty) {\n setNum1Array(n);\n } else {\n setNum2Array(n);\n }\n break;\n case 0:\n setOutput(n);\n if (!isDirty) {\n setNum1Array(n);\n } else {\n setNum2Array(n);\n }\n break;\n default:\n setOutput(\"NaN\");\n }\n }\n }", "function combine(row) {\n\t\tfor (let i = 3; i >= 1; i--) {\n let a = row[i];\n let b = row[i - 1];\n if (a == b) {\n row[i] = a + b;\n score += row[i];\n row[i - 1] = 0;\n \n }\n }\n return row;\n}", "function res(a, b, result, carry, base) {\n if (a.length == 0 && b.length == 0 && !carry)\n return result;\n\n //берем младшие разряды\n var left = parseInt(a.pop() || '0', 10);\n var right = parseInt(b.pop() || '0', 10);\n\n //складываем и добавляем перебор с прошлой итерации\n var l = left + right + (carry || 0);\n\n //вызываем для следующих разрядов\n return res(a, b, l % base + (result || \"\"), Math.floor(l / base), base);\n}", "function creacionCombinacion(numero_elegido, posicion_elegida){\n var id_combinacion = 'combinacion-' + posicion_elegida;\n var posicion_actual = document.getElementById(id_combinacion);\n if(numero_elegido <= 9){\n posicion_actual.innerText = '0' + numero_elegido;\n } else {\n posicion_actual.innerText = numero_elegido;\n }\n}", "function game()\n{\n var firstno=document.getElementById(\"firstno\").value;\n var secondno=document.getElementById(\"secondno\").value;\n if(firstno==0)\n {\n firstno=0;\n }\n else{\n if(firstno%2==0)\n {\n firstno=2;\n }\n else\n {\n firstno=1;\n }\n }\n if(secondno==0)\n {\n secondno=0;\n }\n else{\n if(secondno%2==0)\n {\n secondno=2;\n }\n else\n {\n secondno=1;\n }\n\n }\n if(firstno==secondno)\n {\n \n \n return document.write(\"It Is A Tie\");\n \n \n }\n if(firstno==0&&secondno==1||firstno==1&&secondno==0)\n {\n \n \n return document.write(\"HUMAN SURVUVES\");\n \n \n }\n if(firstno==1&&secondno==2||firstno==2&&secondno==1)\n {\n \n \n return document.write(\"COCKROACH SURVIVES\");\n \n \n }\n if(firstno==0&&secondno==2||firstno==2&&secondno==0)\n {\n \n \n return document.write(\"HUMAN DIES\");\n \n \n }\n \n \n }", "function numberPressed() {\n\n //all of my values that I am getting from the button pressing I am storing in an array (inputs[]).\n //the variable totalInt1 is used as a snapshot of what the current index in the array is at that time.\n if($(this).text() == '.'){\n if(inputs[i].includes(\".\")){\n return;\n }\n }\n if(num1 == null) {\n var val = $(this).text();\n inputs[i] += val;\n totalInt1 = inputs[i];\n $(\"#displayScreen p\").text(totalInt1);\n }\n else if(num1 != null && num2 !=null){\n var ogOperator = inputs[inputs.length-3];\n num1 = doMath(num1 , num2 , ogOperator);\n num2 = null;\n ++i;\n ogOperator = operator;\n }\n else if(num2 == null) {\n var val = $(this).text();\n if(inputs[i] == null){\n inputs[i] = \"\";\n }\n inputs[i] += val;\n totalInt2 = inputs[i];\n $(\"#displayScreen p\").text(totalInt2);\n }\n equalFire = false;\n}", "function add(a,b) {\r\n let [a_str, b_str] = [a, b].map((e) => e.split('').reverse().join(''))\r\n let number = 0\r\n let result = []\r\n for (let i = 0; i < (a.length > b.length ? a.length : b.length); i++) {\r\n let sum = ((+a_str[i] || 0) + (+b_str[i] || 0) + number)\r\n number = sum > 9 ? Math.floor(sum / 10) : 0\r\n result.push(sum % 10)\r\n }\r\n if (number !== 0) result.push(number)\r\n return result.reverse().join('')\r\n}", "function handleNumbers(event){\n var clickedNum = event.target.innerHTML;\n\n if (calculated === true && operating === false){\n outPut.innerHTML = \"Press an operator to continue calculating\"\n }\n else if (calculated === false && operating === false ){\n if (num1 === 0){\n num1 = clickedNum;\n } else {\n num1 += clickedNum;\n }\n outPut.innerHTML = num1;\n }\n else if (calculated === false && operating === true ){\n if (num2 === 0){\n num2 = clickedNum;\n } else {\n num2 += clickedNum;\n }\n outPut.innerHTML = num2;\n } else {\n outPut.innerHTML = \"Error. Press '=' to continue, or Clear.\"\n }\n }", "function increaseNumbers(num1,num2, num3) {\n if(num1>num2 &&num1>num3 && num2>num3) {\n return ([num1,num2,num3])\n } else if (num1>num2 &&num1>num3 && num3>num2) {\n return ([num1,num3,num2]);\n } else if (num2>num1 &&num2>num3 && num1>num3) {\n return ([num2,num1,num3]);\n } else if (num2>num1 &&num2>num3 && num3>num1) {\n return ([num2,num3,num1]);\n } else if (num3>num1 &&num3>num2 && num1>num2) {\n return ([num3,num1,num2]);\n } else {\n return ([num3, num2, num1])\n }\n}", "function combineNum(array){\n\tvar stringArray = [];\n\tvar number = 0;\n\tfor (var i = 0; i < array.length; i++){\n\t\tstringArray.push(array[i].toString());\n\t\tnumber += stringArray[i];\n\t}\n\treturn (Number(number));\n}", "function keyDown() {\n for (let i = 0; i < 4; i++) {\n //Merging all like\n if (board[12 + i] == board[8 + i] && board[12 + i] != 0) {\n currentScore += board[12 + i]\n board[12 + i] += board[8 + i]\n if (board[4 + i] == board[0 + i]) {\n currentScore += board[8 + i]\n board[8 + i] = board[4 + i] + board[0 + i]\n board[4 + i] = 0\n board[0 + i] = 0\n }\n else {\n board[8 + i] = board[4 + i]\n board[4 + i] = board[0 + i]\n board[0 + i] = 0\n }\n }\n else if (board[12 + i] == board[4 + i] && board[12 + i] != 0 && board[8 + i] == 0) {\n currentScore += board[12 + i]\n board[12 + i] += board[4 + i]\n board[8 + i] = board[0 + i]\n board[4 + i] = 0\n board[0 + i] = 0\n }\n else if (board[12 + i] == board[0 + i] && board[12 + i] != 0 && board[8 + i] == 0 && board[4 + i] == 0) {\n currentScore += board[12 + i]\n board[12 + i] += board[0 + i]\n board[4 + i] = 0\n board[8 + i] = 0\n board[0 + i] = 0\n }\n else if (board[8 + i] == board[4 + i] && board[8 + i] != 0) {\n currentScore += board[8 + i]\n board[8 + i] += board[4 + i]\n board[4 + i] = board[0 + i]\n board[0 + i] = 0\n }\n else if (board[8 + i] == board[0 + i] && board[8 + i] != 0 && board[4 + i] == 0) {\n currentScore += board[8 + i]\n board[8 + i] += board[0 + i]\n board[4 + i] = 0\n board[0 + i] = 0\n }\n else if (board[4 + i] == board[0 + i] && board[4 + i] != 0) {\n currentScore += board[4 + i]\n board[4 + i] += board[0 + i]\n board[0 + i] = 0\n }\n //Removing Zero and shifting\n for (let j = 0; j < 3; j++) {\n if (board[i + 12] == 0) {\n board[i + 12] = board[i + 8]\n board[i + 8] = board[i + 4]\n board[i + 4] = board[i + 0]\n board[i + 0] = 0\n }\n if (board[i + 8] == 0) {\n board[i + 8] = board[i + 4]\n board[i + 4] = board[i + 0]\n board[i + 0] = 0\n }\n if (board[i + 4] == 0) {\n board[i + 4] = board[i + 0]\n board[i + 0] = 0\n }\n }\n }\n}", "function runLotto(game) {\n if(game.length > 0) {\n var matched = matchNumbers(game);\n return [chooseDivision(matched.length), matched, game];\n }\n return false;\n}", "function addCrystal(){\n\t\tvar addCrystalValue = 0;\n\t\tvar addCrystalValue = $(this).val();//we want this to be a local variable that will only exist in this loop.\n\t\tuserNumber = parseInt(userNumber) + parseInt(addCrystalValue);\n\t\tconsole.log(userNumber);\n\t\tconsole.log($(\".crystal\").val());\n\t\tconsole.log(addCrystalValue);\n\t\t$(\"#user-number .panel-body\").text(userNumber);\n\n\t\tif (userNumber < randoNumber){\n\t\t\treturn;\n\t\t}\n\t\telse if ( userNumber == randoNumber){\n\t\t\talert(\"Winner Winner Chicken Dinner!\");\n\t\t\ttotalWins = totalWins +1;\n\t\t\ttotalRounds = totalRounds +1;\n\t\t\tstartGame();\n\t\t}\n\t\telse{\n\t\t\talert(\"You've gone over!\");\n\t\t\ttotalRounds = totalRounds +1;\n\t\t\ttotalLosses = totalLosses +1;\n\t\t\tconsole.log(totalLosses);\n\t\t\tstartGame();\n\t\t}\n\t}", "function add(a, b) {\n var res = '', c = 0\n a = a.split('')\n b = b.split('')\n while (a.length || b.length || c) {\n c += ~~a.pop() + ~~b.pop()\n res = c % 10 + res\n c = c > 9\n }\n return res \n}", "function number(numbers) { }", "function combosOf100(){\n function rCombos(num, str){\n if(num === 9 && eval(str) === 100){\n console.log(str);\n }\n\n num++;\n if(num < 10){\n rCombos(num, `${str}${num}`);\n rCombos(num, `${str}+${num}`);\n rCombos(num, `${str}-${num}`);\n }\n }\n\n rCombos(1, '1')\n}", "function addOddInts() {}", "function sommaAndCheck(randomNumberUtente, randomNumberPc) {\n\n const sommaNumbers = randomNumberUtente + randomNumberPc;\n\n console.log(sommaNumbers);\n\n return sommaNumbers;\n}", "function calculate_jack_OLD_(array_of_cards_for_black_jack) {\n\n counter = 0;\n jack_sum = 0;\n\n while (counter < array_of_cards_for_black_jack.length) {\n\n let current_card = array_of_cards_for_black_jack[counter];\n\n if (current_card !== \"J\" && current_card !== \"K\" && current_card !== \"Q\" && current_card !== \"A\") {\n\n jack_sum += Number(array_of_cards_for_black_jack[counter]);\n\n } else if (current_card === \"J\" || current_card === \"K\" || current_card === \"Q\") {\n\n jack_sum += 10;\n\n } else {\n\n if (jack_sum + 11 > 21) {\n jack_sum += 1;\n } else if (jack_sum + 11 <= 21) {\n jack_sum += 11;\n }\n\n }\n\n counter++;\n } // at this point we have jack_sum. Work with this sum\n\n return jack_sum;\n\n}", "function randomOne(){\n\tvar rdmNum = (Math.floor(Math.random() * (9999 - 1000)) + 1000).toString();\n\tconsole.log(rdmNum)\n\tvar rdmNumDigits = rdmNum.split(\"\");\n\tconsole.log(rdmNumDigits)\n\tvar sum=0;\n for (var i=0; i<rdmNumDigits.length; i++) {\n sum = Number(sum) + Number(rdmNumDigits[i]);\n console.log(rdmNumDigits[i])\n console.log(sum)\n } \n sum = sum.toString()\n rdmNumDigits = sum.split(\"\");\n console.log(rdmNumDigits)\n sum2=0;\n if (rdmNumDigits.length>1){\n \tfor (var i=0; i<rdmNumDigits.length; i++) {\n sum2 = Number(sum2) + Number(rdmNumDigits[i]);\n console.log(rdmNumDigits[i])\n console.log(sum2)\n console.log(\"suma final \" + sum2)\n }\n}return sum2\n}", "function result(){\n\t\tif (addNumber == random){\n\t\t\twins++;\n\t\t\t$(\"#won\").html(wins);\n\t\t\tinitalizeGame(); \n\t\t} else if (addNumber > random){\n\t\t\tlosses++;\n\t\t\t$(\"#los\").html(losses);\n\t\t\tconsole.log(losses)\n\t\t\tinitalizeGame();\n\t\t } \n\t}", "function number_update(array1, array2) {\n var array_output = [];\n var str_output = '';\n for (i = 0; i < array1.length; i++) {\n if (array2.length < array1.length) {\n if (array2[0] > 9) throw \"number in array2 must be < 10\";\n if (array2[0] < -9) throw \"number in array2 must be > -10\";\n var correct_num = array1[i] + array2[0]; // if array2 is shorter than array1, always add the first element of array2 to each element in array1\n } else if (array1.length == array2.length) {\n if (array2[i] > 9) throw \"number in array2 must be < 10\";\n if (array2[i] < -9) throw \"number in array2 must be > -10\";\n var correct_num = array1[i] + array2[i];\n };\n if (correct_num < 0) {\n correct_num += 10;\n } else if (correct_num > 9) {\n correct_num -= 10;\n }\n str_output = str_output.concat(correct_num.toString()); // concat string integers\n array_output.push(correct_num);\n }\n return [array_output, str_output]\n}", "function addNum(){\r\n var fNum=document.getElementById(\"firstNum\");\r\n var sNum=document.getElementById(\"secNum\");\r\n var result=parseInt(fNum.value) + parseInt(sNum.value)\r\n document.getElementById(\"result\").value=result\r\n}", "function countDown(num1, num2, num3) {\n var num1 ;\n var num2 ;\n var num3 ;\n var result;\n if (num1 > (num2 && num3)) {\n if (num2 > num3) {\n result = num1 + ',' + num2 + ',' + num3\n }\n else{\n result = num1 +',' + num3 + ',' + num2\n }\n\n }\n else if (num2>(num1 && num3)) {\n if (num1 > num3) {\n result = num2 + ','+ num1 + ','+ num3\n }\n else {\n result = num2 + ','+ num3 + ',' + num1\n }\n\n }\n else if (num3 > (num1 && num2)) {\n if (num1 > num2) {\n result = num3 + ',' + num1 + ','+ num2\n }\n else {\n result = num3 + ',' + num2 + ',' + num1\n }\n }\n\n return result\n\n }", "function addNumbers(firstNumber, secondNumber) {\n // return firstNumber + secondNumber;\n return firstNumber + secondNumber;\n}", "function addDigits(num1) {\n\n var holder;\n var sum;\n\n //check that number is positive, two digits, and integer\n if (((num1 < 0) || (num1 > 99)) || (num1 % 1 !== 0)) {\n console.log(\"Requirements are not met. Function stops here.\")\n } else {\n stringNum = num1.toString()\n firstNum = stringNum[0]\n lastNum = stringNum[1]\n sum = Number(firstNum) + Number(lastNum)\n console.log(num1 + \" can be reduced to \" + sum)\n\n \n }\n}", "checkEndGame() {\n let sumEndGameP1 = 0;\n let sumEndGameP2 = 0;\n for (let i = 0; i < 6; i++) {\n sumEndGameP1 = sumEndGameP1 + this.masterBoardArray[i];\n }\n for (let j = 7; j < 13; j++) {\n sumEndGameP2 = sumEndGameP2 + this.masterBoardArray[j];\n }\n if (sumEndGameP1 === 0) {\n this.masterBoardArray[6] += sumEndGameP2;\n }\n if (sumEndGameP2 === 0) {\n this.masterBoardArray[13] += sumEndGameP1;\n }\n if (sumEndGameP1 === 0 || sumEndGameP2 === 0) {\n this.commenceEndGame();\n }\n }", "function calcNumbers (num) {\n if (calcState.numFlag) {\n output.innerHTML = num;\n calcState.numFlag = false;\n return;\n }\n \n if (output.innerHTML === '0' && num === '.') {\n output.innerHTML = output.innerHTML + num;\n return;\n }\n \n if (output.innerHTML === '0') {\n output.innerHTML = num;\n return;\n }\n output.innerHTML = output.innerHTML + num;\n }", "function compareNumbers(){\n\n\tif (totalScore == computerNumber){\n\t\talert(\"Good Job, you added right\");\n\t\twins++;\n\t\t$(\"#wins\").html(wins);\n\t\tendGame();\n\t}\n\tif(totalScore > computerNumber){\n\t\talert(\"Oops!! your additions went over \" + computerNumber + \".\");\t\n\t\tlosses++\n\t\t$(\"#losses\").html(losses);\n\t\tendGame();\n\t}\n}", "function newGame() {\n // initialize both arrays\n for (var i = 0; i < 4; i++) {\n all_numbers[i] = new Array();\n has_merged[i] = new Array();\n for (var j = 0; j < 4; j++) {\n all_numbers[i][j] = 0;\n has_merged[i][j] = false;\n }\n }\n updateBoardView();\n score = 0;\n showScore(score);\n showBestScore(getBestScore());\n // show two numbers on the board\n addOneNumber();\n addOneNumber();\n}", "function matchstickHouses(num) {\n if (num === 0 ) return 0;\n \n let total = 6;\n for (let i = 2; i <= num; i++) {\n total += 5\n }\n\n return total\n}", "function addNumbers() {\n //+ in front of something coerces it into a number\n //not sure why we have \"+=\" in the assignment bc the answer variable is then treated as a string and it just concatenates if button is clicked more than once.\n answer = +answer + +( +document.getElementById('inputOne').value + +document.getElementById('inputTwo').value );\n \n alert(answer);\n }", "function numbers (){\n memory.map((each,index)=>{\n \n if(d.test(each) && d.test(memory[index+1])){\n memory.splice(index,1)\n memory[index]= each+memory[index];\n numbers()\n }\n })\n }", "function final_r(x) {\r\n return x === 't' || x === 'g' ?\r\n (total_sum + 4) % 11 :\r\n total_sum % 11; \r\n }", "function gameNumbers() {\n gameType = 1;\n lastKnownButtonId = undefined;\n lastKnownButtonNumber = undefined;\n wait = false;\n numbers = getRandom(num, 8);\n shuffle(numbers);\n distributeNumbers(gameType);\n matches = 0;\n\n for (let i = 0; i < buttons.length; i++) {\n buttons[i].innerHTML = getgImage(0);\n buttons[i].style.backgroundColor = \"rgba(255, 255, 255, 0.7)\";\n\n document.querySelector(\".win-container\").style.display = \"none\";\n document.getElementById(\"6\").style.display = \"block\";\n document.getElementById(\"7\").style.display = \"block\";\n document.getElementById(\"10\").style.display = \"block\";\n document.getElementById(\"11\").style.display = \"block\";\n }\n}", "function ACombinatorial(pEn,pKay) {\nthis.en = pEn\nthis.kay = pKay\n//make a list of the number size that is just for the reminant of the top with the bottom crossed out.\nthis.newList = Array.apply(null, new Array(this.kay)).map(Function.call, Number).map(function(it){return it+this.en-this.kay+1},this)\n//reverse the list\nvar revList=this.newList.map(function(item,index){return this.newList[this.newList.length-index-1]},this)\n//make the other denominator number, that was not cancelled\nthis.botList=this.newList.map(function(item){return item-(this.en-this.kay)},this)\n//reverse that list\nvar revBot=this.botList.map(function(item,index){return this.botList[this.botList.length-index-1]},this)\nvar tallyList = infiniteArrayClone(revBot);\n// Logger.log(\" tallyList: \"+tallyList+\" revBot: \"+revBot+\" revList: \"+revList) \nfor (var cA=0;cA<revList.length;cA++)\n{\n var cB=0;\n //while you still have numbers to use and your count is less than length\n //and the item is greater than 1\n// Logger.log(\" tallyList: \"+tallyList+\" revBot: \"+revBot+\" revList[cA]: \"+revList[cA]+\" cB: \"+cB)\n while ((tallyList)&&(cB<revBot.length)&&(revList[cA]!=1))\n {\n //if the top list item is divisible by the bottom item\n //eliminate the bottom list item and make the top the result of the division\n if ((revList[cA]%revBot[cB])==0)\n {\n revList[cA]=revList[cA]/revBot[cB];\n// Logger.log(\" tallyList: \"+tallyList+\" revBot: \"+revBot+\" revList[cA]: \"+revList[cA]+\" cB: \"+cB)\n\n tallyList.splice(tallyList.indexOf(revBot[cB]),1);\n Logger.log(\" tallyList: \"+tallyList+\" revBot: \"+revBot+\" revList[cA]: \"+revList[cA]+\" cB: \"+cB)\n }\n cB++;\n }\n revBot=infiniteArrayClone(tallyList);\n}\nthis.revBotProd=1\n//do the multiplication of the remnant\nif (revBot)\n{\nrevBot.forEach(function(item){this.revBotProd=this.revBotProd*item},this) ;\n}\n//SpreadsheetApp.getUi().alert(newList)\nthis.prod=1/this.revBotProd\nrevList.forEach(function(item){this.prod=this.prod*item},this) ;\n//this.sum=0\n//revList.forEach(function(item){this.sum+=item},this);\n}", "function sum2 (numbers) {\n var resultado = 0\n for (var i = 0; i <= numbers.length; i++) {\n var number = number [1];\n result += number;\n }\n return resultado;\n}", "function reducer(total, num) {\n return total + num\n }", "function dambord(a, b) {\n\tvar temp = 0\n\tvar line = ''\n\tfor (var i = 0; i < b; i++) {\n\t\tfor (var x = 0; x < a; x++) {\n\t\t\tif(temp == 0) {\n\t\t\t\tline = line + '0'\n\t\t\t\ttemp = 1\n\t\t\t} else {\n\t\t\t\tline = line + '1'\n\t\t\t\ttemp = 0\n\t\t\t}\n\t\t}\n\t\tconsole.log(line)\n\t\tline = ''\n\t}\n\treturn line\n}", "function binaryAddition2(a, b) {\n let carry = 0\n let res = \"\"\n\n while (a || b || carry) {\n //sum the unit digit\n let sum = +a.slice(-1) + +b.slice(-1) + carry\n\n if (sum > 1) {\n //update result string\n res = (sum % 2) + res\n carry = 1\n } else {\n res = sum + res\n carry = 0\n }\n\n //update string by removing last element\n a = a.slice(0, -1)\n b = b.slice(0, -1)\n }\n return res\n}", "function sumOfTwoNumbers() {}", "function addStuff(){\n//\t\tconsole.log(\"from addStuff\")\n\t\tconsole.log(num1.value);\n\t\tconsole.log(num2.value);\n\t\t\n\t\t var total = parseInt(num1.value) + parseInt(num2.value); //ParseInt converts string to integer\n\t\tconsole.log(total);\n\t\toutcome.innerHTML = total; //innerHTML goes into p tag and edits. like doc.write\n\t\n\t}", "function addNumbers(num){ \n if(pckdNumbers.length < type.maxNumber ){\n if(pckdNumbers.indexOf(num) === -1 ){\n pckdNumbers.push(num)\n change(true, num)\n \n }else if(pckdNumbers.indexOf(num) !== -1 ){ \n let index = pckdNumbers.indexOf(num)\n change(false, num)\n pckdNumbers.splice(index,1) \n }\n return\n }\n change(false, num)\n alert(`Escolha somente ${type.maxNumber} números`)\n \n}", "function chickingNumber(){\r\n while (leftindex === midindex || leftindex === rightindex) {\r\n leftindex = randomNumber();\r\n chickingNumber();\r\n }\r\n while (rightindex === leftindex || rightindex === midindex) {\r\n rightindex = randomNumber();\r\n chickingNumber();\r\n }\r\n}", "function compareNums(results, guesses){\n var numMatches = 0;\n for (i=0; i < 4; i++){\n var guess = guesses[i];\n\t\tif (results.indexOf(guess) != -1) {\n\t\t\tnumMatches += 1;\n\t\t}\n }\n console.log(\"Your matches: \" + numMatches);\n console.log(x);\n calcMoney(numMatches); \n}", "mergeTiles(a, b) {\n this.gameState.board[b] = this.gameState.board[b] * 2;\n this.gameState.board[a] = 0;\n }", "function gameMultiplication() {\n const min1 = Math.ceil(0);\n const max1 = Math.floor(10);\n const firstNumber = Math.floor(Math.random()*(max1-min1+1)+min1);\n \n $(\"#firstNumber p\").html(firstNumber);\n \n const min2 = Math.ceil(0);\n const max2 = Math.floor(10);\n const secondNumber = Math.floor(Math.random()*(max2-min2+1)+min2);\n \n $(\"#secondNumber p\").html(secondNumber);\n \n // set the answer of the question\n answer = firstNumber * secondNumber;\n}", "function addNumbers(x, y) {\n return x+y;\n}", "function botaoAdicao(){\n var num1 = document.getElementById(\"num1\").value;\n var num2 = document.getElementById(\"num2\").value;\n var result = document.getElementById(\"resultado\").innerHTML;\n\n result = parseInt(num1) + parseInt(num2);\n document.getElementById(\"resultado\").innerHTML = result;\n}", "function numberAdder(num1, num2) {\n var aa = num1;\n var bb = num2;\n var cc = aa + bb;\n return cc;\n}", "function addNumbers() {\n\n\t//When blue crystal is clicked... \n\t$(\"#blue-crystal\").on(\"click\", function() {\n\t\t//if userNumber is less than targetNumber, add blueCrystalNumber to userNumber.\n\t\tif (userNumber < targetNumber) {\n\t\t\tuserNumber += blueCrystalNumber;\n\t\t\t$(\"#user-number\").html(\"<h4>\" + userNumber + \"</h4>\");\n\t\t\t//Check score. See if userNumber equals targetNumber (user won) or userNumber > targetNumber (user lost).\n\t\t\tcheckScore();\n\t\t}\n\t});\n\n\t//When orange crystal is clicked...\n\t$(\"#orange-crystal\").on(\"click\", function() {\n\t\t//if userNumber is less than targetNumber, add orangeCrystalNumber to userNumber.\n\t\tif (userNumber < targetNumber) {\n\t\t\tuserNumber += orangeCrystalNumber;\n\t\t\t$(\"#user-number\").html(\"<h4>\" + userNumber + \"</h4>\");\n\t\t\t//Check score. See if userNumber equals targetNumber (user won) or userNumber > targetNumber (user lost).\n\t\t\tcheckScore();\n\t\t}\n\t});\n\n\t//When pink crystal is clicked...\n\t$(\"#pink-crystal\").on(\"click\", function() {\n\t\t//if userNumber is less than targetNumber, add pinkCrystalNumber to userNumber.\n\t\tif (userNumber < targetNumber) {\n\t\t\tuserNumber += pinkCrystalNumber;\n\t\t\t$(\"#user-number\").html(\"<h4>\" + userNumber + \"</h4>\");\n\t\t\t//Check score. See if userNumber equals targetNumber (user won) or userNumber > targetNumber (user lost).\n\t\t\tcheckScore();\n\t\t}\n\t});\n\n\t//When purple crystal is clicked...\n\t$(\"#purple-crystal\").on(\"click\", function() {\n\t\t//if userNumber is less than targetNumber, add purpleCrystalNumber to userNumber.\n\t\tif (userNumber < targetNumber) {\n\t\t\tuserNumber += purpleCrystalNumber;\n\t\t\t$(\"#user-number\").html(\"<h4>\" + userNumber + \"</h4>\");\n\t\t\t//Check score. See if userNumber equals targetNumber (user won) or userNumber > targetNumber (user lost).\n\t\t\tcheckScore();\n\t\t}\t\n\t});\t\n}", "function statNumber() {\n // Rolls four six-sided dice\n var diceOne = Math.floor(Math.random() * 6) + 1;\n //console.log(diceOne)\n rollOne.textContent = diceOne;\n var diceTwo = Math.floor(Math.random() * 6) + 1;\n //console.log(diceTwo)\n rollTwo.textContent = diceTwo;\n var diceThree = Math.floor(Math.random() * 6) + 1;\n //console.log(diceThree)\n rollThree.textContent = diceThree;\n var diceFour = Math.floor(Math.random() * 6) + 1;\n //console.log(diceFour)\n rollFour.textContent = diceFour;\n\n // Adds the three highest dice values to an array\n var values = [];\n\n if (diceOne <= diceTwo && diceOne <= diceThree && diceOne <= diceFour) {\n values = values.concat(diceTwo);\n values = values.concat(diceThree);\n values = values.concat(diceFour);\n } else if (diceTwo <= diceOne && diceTwo <= diceThree && diceTwo <= diceFour) {\n values = values.concat(diceOne);\n values = values.concat(diceThree);\n values = values.concat(diceFour);\n } else if (diceThree <= diceOne && diceThree <= diceTwo && diceThree <= diceFour) {\n values = values.concat(diceOne);\n values = values.concat(diceTwo);\n values = values.concat(diceFour);\n } else if (diceFour <= diceOne && diceFour <= diceTwo && diceFour <= diceThree) {\n values = values.concat(diceOne);\n values = values.concat(diceTwo);\n values = values.concat(diceThree);\n }\n //console.log(values)\n\n // Turns array into seperate variables, adds together\n var valOne = values[0];\n //console.log(valOne)\n var valTwo = values[1];\n //console.log(valTwo)\n var valThree = values[2];\n //console.log(valThree)\n\n var finalStatOne = valOne + valTwo + valThree;\n //console.log(finalStatOne)\n return finalStatOne\n}", "function sumTravel(){\n var revNum1 = numberCreation(list1);\n var revNum2 = numberCreation(list2);\n\n console.log(revNum1+revNum2);\n\n}", "function addNumbers(num1, num2) {\n $('#result-add').text(num1 + num2)\n }", "function keyUp() {\n for (let i = 0; i < 4; i++) {\n //Merging all like\n if (board[0 + i] == board[4 + i] && board[0 + i] != 0) {\n currentScore += board[0 + i]\n board[0 + i] += board[4 + i]\n if (board[8 + i] == board[12 + i]) {\n currentScore += board[4 + i]\n board[4 + i] = board[8 + i] + board[12 + i]\n board[8 + i] = 0\n board[12 + i] = 0\n }\n else {\n board[4 + i] = board[8 + i]\n board[8 + i] = board[12 + i]\n board[12 + i] = 0\n }\n }\n else if (board[0 + i] == board[8 + i] && board[0 + i] != 0 && board[4 + i] == 0) {\n currentScore += board[0 + i]\n board[0 + i] += board[8 + i]\n board[4 + i] = board[12 + i]\n board[8 + i] = 0\n board[12 + i] = 0\n }\n else if (board[0 + i] == board[12 + i] && board[0 + i] != 0 && board[4 + i] == 0 && board[8 + i] == 0) {\n currentScore += board[0 + i]\n board[0 + i] += board[12 + i]\n board[4 + i] = 0\n board[8 + i] = 0\n board[12 + i] = 0\n }\n else if (board[4 + i] == board[8 + i] && board[4 + i] != 0) {\n currentScore += board[4 + i]\n board[4 + i] += board[8 + i]\n board[8 + i] = board[12 + i]\n board[12 + i] = 0\n }\n else if (board[4 + i] == board[12 + i] && board[4 + i] != 0 && board[8 + i] == 0) {\n currentScore += board[4 + i]\n board[4 + i] += board[12 + i]\n board[8 + i] = 0\n board[12 + i] = 0\n }\n else if (board[8 + i] == board[12 + i] && board[8 + i] != 0) {\n currentScore += board[8 + i]\n board[8 + i] += board[12 + i]\n board[12 + i] = 0\n }\n //Removing Zero and shifting\n for (let j = 0; j < 3; j++) {\n if (board[i + 0] == 0) {\n board[i + 0] = board[i + 4]\n board[i + 4] = board[i + 8]\n board[i + 8] = board[i + 12]\n board[i + 12] = 0\n }\n if (board[i + 4] == 0) {\n board[i + 4] = board[i + 8]\n board[i + 8] = board[i + 12]\n board[i + 12] = 0\n }\n if (board[i + 8] == 0) {\n board[i + 8] = board[i + 12]\n board[i + 12] = 0\n }\n }\n }\n}", "function oddAdd(numberOne, numberTwo) {\n// Create an empty array to store the two arguments in.\n var numberArray = [];\n\n// Translate each number into an array of separate digits.\n numberOne = (numberOne).toString(10).split(\"\").map(function(t){return parseInt(t)});\n\n numberTwo = (numberTwo).toString(10).split(\"\").map(function(t){return parseInt(t)});\n\n// Push the two arrays into the numberArray\n numberArray.push(numberOne);\n numberArray.push(numberTwo);\n\n// Use the map function to operate on each array within the bigger array.\n numberArray.map(addOne);\n\n// Add 1 to digits less than 9, make 0 if digit is nine.\n function addOne(miniArray) {\n for (var i = 0; i < miniArray.length; i++) {\n if (miniArray[i] < 9) {\n miniArray[i] += 1;\n } else {\n miniArray[i] =0;\n }\n }\n return miniArray;\n }\n\n// Join the string digits into one number instead of separate digits. Then use parseInt to change the string to an integer.\n numberArray.map(joinDigits);\n function joinDigits(currentValue, index, array) {\n array[index] = array[index].join(\"\");\n array[index] = parseInt(array[index]);\n return array[index];\n }\n\n// Sum the two numbers together and return the result.\n return numberArray[0]+numberArray[1];\n\n //console.log(numberArray);\n\n}", "function numToScreen(num) {\n \"use strict\";\n if (sign_used == null) {\n first_num.value += num;\n } else {\n second_num.value += num;\n }\n}", "function crystal1() {\n console.log(crystal1);\n totalScoreNumber = (totalScoreNumber + crystal1);\n console.log(totalScoreNumber)\n updateScreen();\n checkGameStatus();\n }", "findProduct(op1, op2) {\n const n1 = op1.length;\n const n2 = op2.length;\n\n // will keep the result number in vector\n // in reverse order\n const result = new Array(n1 + n2);\n for (let i = 0; i < n1 + n2; ++i) result[i] = 0;\n\n // Below two indexes are used to\n // find positions in result.\n let i1 = 0;\n let i2 = 0;\n\n // Go from right to left in num1\n for (let i = n1 - 1; i >= 0; i--) {\n let carry = 0;\n // Take current char of first number\n const c1 = op1[i];\n\n // To shift position to left after every\n // multipliccharAtion of a digit in num2\n i2 = 0;\n\n // Go from right to left in num2\n for (let j = n2 - 1; j >= 0; j--) {\n // Take current char of second number\n const c2 = op2[j];\n\n // Multiply with current digit of first number\n // and add result to previously stored result\n // charAt current position.\n const sum = c1 * c2 + result[i1 + i2] + carry;\n\n // Carry for next itercharAtion\n carry = Math.floor(sum / 10);\n\n // Store result\n result[i1 + i2] = sum % 10;\n\n i2++;\n }\n\n // store carry in next cell\n if (carry > 0) result[i1 + i2] += carry;\n\n // To shift position to left after every\n // multipliccharAtion of a digit in num1.\n i1++;\n }\n\n // ignore '0's from the right\n let i = result.length - 1;\n while (i >= 0 && result[i] == 0) i--;\n\n // If all were '0's - means either both\n // or one of num1 or num2 were '0'\n if (i == -1) return '0';\n\n // generate the result String\n let s = '';\n\n while (i >= 0) s += result[i--];\n\n return s;\n }", "function rampNumbers2(n){\n for (var i = 0, count = 0; i < n; i++)\n if (i == ('' + i).split('').sort().join('')) count++;\n return count;\n}", "function addNum() {\n // add number to display\n\n function numClick(number) {\n\n if ((eval(currentNum) == 0) && (currentNum.indexOf(\".\" == -1))) {\n currentNum = number;\n } else {\n currentNum += number;\n }\n document.getElementById(\"result-display\").value = currentNum;\n\n }\n\n\n// event.target.id to get the number values from the button click\n\n// stackoverflow.com/a/35936912/313756\n\n\n\n $(\"#1\").click(function(){\n numClick(\"1\");\n });\n // if ((eval(currentNum) == 0) && (currentNum.indexOf(\".\" == -1))) {\n // currentNum = \"1\";\n // } else {\n // currentNum += \"1\";\n // }\n // document.getElementById(\"result-display\").value = currentNum;\n // });\n\n $(\"#2\").click(function(){\n numClick(\"2\");\n });\n\n $(\"#3\").click(function(){\n numClick(\"3\");\n });\n\n $(\"#4\").click(function(){\n numClick(\"4\");\n });\n\n $(\"#5\").click(function(){\n numClick(\"5\");\n });\n\n $(\"#6\").click(function(){\n numClick(\"6\");\n });\n\n $(\"#7\").click(function(){\n numClick(\"7\");\n });\n\n $(\"#8\").click(function(){\n numClick(\"8\");\n });\n\n $(\"#9\").click(function(){\n numClick(\"9\");\n });\n\n $(\"#0\").click(function(){\n numClick(\"0\");\n });\n\n}", "function mergeNumbers(numbers){\n var newRow = []\n // iterate through the numbers\n for(var i = 0; i < numbers.length; i++){\n var number = numbers[i];\n // if it is not the last number\n if(numbers[i+1] != undefined){\n var nextNumber = numbers[i+1];\n // if the next number matches the current number\n if(number == nextNumber){\n // merge them\n newRow.push(number+nextNumber);\n // skip the merged next-number\n i++;\n } else {\n // if no match, add the number to the new row\n newRow.push(numbers[i]);\n };\n } else {\n // if last number, add it to the new row\n newRow.push(numbers[i]);\n };\n };\n // fill the rest of the row with zeros\n while(newRow.length < 4){\n newRow.push(0);\n };\n return newRow;\n}", "function add (){\ngetnum();\n var num1 = numone;\n var num2 = numtwo;\n\n var output = num1 + num2;\n\n document.getElementById(\"output\").innerHTML= numArray[num1] + \" plus \" + numArray[num2] + \" equals to \" + numArray[output] ;\n}", "function combine(id1, id2) {\n if (id1 != id2) {\n for (var i = 0; i < gameRules.numInCol; i++) {\n for (var j = 0; j < gameRules.numInRow; j++) {\n if (boardMask[i][j].comboId == id2) boardMask[i][j].comboId = id1;\n }\n }\n }\n }", "function ean13(num){\n var numchain = num;\n var arr = new Array;\n // extract every number of the code into an array.\n while( num > 0){\n arr.unshift(num % 10);\n num = parseInt(num / 10);\n }\n // document.write(arr);\n // document.write('</br>');\n var arrOdd = new Array;\n var arrEven =new Array;\n for(var i = 0; i <arr.length; i++){\n if(arr[i] % 2 === 0){\n arrEven.push(arr[i]);\n }else{\n arrOdd.push(arr[i]);\n }\n }\n document.write(arrEven);\n document.write('</br>');\n document.write(arrOdd);\n document.write('</br>');\n var sumOdd = 0;\n var sumEven = 0;\n for(var j = 0; j < arrOdd.length;j++){\n sumOdd += arrOdd[j];\n }\n for(var k = 0; k < arrEven.length;k++){\n sumEven += arrEven[k];\n }\n document.write(sumOdd);\n document.write('</br>');\n document.write(sumEven);\n document.write('</br>');\n var num13 = 10 - ( ( sumEven + (sumOdd * 3) ) % 10);\n if(num13 == 10){\n num13 = 0;\n }\n var numchain = (numchain *10) + num13;\n // or we can do like this:\n // arr.push(num13);\n // var numchain = Number( arr.join() );\n\n return numchain;\n}", "function comfortableNumbers(l, r) {\n let count = 0;\n for (let i = l; i < r; i++) {\n let dir = i\n .toString()\n .split(\"\")\n .reduce((a, b) => +a + +b, 0);\n for (let j = i + 1, length = i + dir > r ? r : i + dir; j <= length; j++) {\n if (\n j <= r &&\n j >= l &&\n i <=\n j +\n j\n .toString()\n .split(\"\")\n .reduce((a, b) => +a + +b, 0) &&\n i >=\n j -\n j\n .toString()\n .split(\"\")\n .reduce((a, b) => +a + +b, 0)\n ) {\n count++;\n }\n }\n }\n return count;\n}", "function genereCombinaison() {\n combinaisonToFind = \"\";\n for (var i = 0; i < 4; i++) {\n\tcombinaisonToFind += Math.floor((Math.random() * 6));\n }\n}", "function generateResult() {\n if (firstNumb && operator && !toBeCleaned && !secondNumb) {\n setNumbers(getDisplayValue());\n return operate(Number(firstNumb), Number(secondNumb), operator);\n } else {\n return false;\n };\n}", "function bolean1 (num) {\n let library = '1234567890'\n let total = '';\n \n for (let i=0; i< randomStr(num).length; i++) {\n total += library.charAt(Math.floor(Math.random() * library.length));\n }\n return total;\n }", "function add(a ,b){\n //取两个数字的最大长度\n let maxLength = Math.max(a.length, b.length);\n //用0去补齐长度\n a = a.padStart(maxLength , 0);//\"0009007199254740991\"\n b = b.padStart(maxLength , 0);//\"1234567899999999999\"\n //定义加法过程中需要用到的变量\n let t = 0;\n let f = 0; //\"进位\"\n let sum = \"\";\n for(let i=maxLength-1 ; i>=0 ; i--){\n t = parseInt(a[i]) + parseInt(b[i]) + f;\n f = Math.floor(t/10);\n sum = t%10 + sum;\n }\n if(f == 1){\n sum = \"1\" + sum;\n }\n return sum;\n}", "function multi_sum(num){\r\n return num==1 ? 0 : (num % 3 == 0) || (num % 5 == 0)? num + multi_sum(num-1): 0 + multi_sum(num-1) ; \r\n}", "function addingToScore(crystalNumber){\n additionFromCrystals = additionFromCrystals + crystalNumber;\n }", "function multiply(num1, num2) {\n\tvar result = 0;\n\tfor (var i = 0; i < num2; i++){\n\t\tresult += num1;\n\t}\n\tif (num2 < 0){\n\t\tfor (var j = 0; j < num1; j++){\n\t\tresult += num2;\n\t\t}\n\t}\n\treturn result;\n}", "function gameStart(){\n crystalSum = 0;\n\n randomNum = Math.floor(Math.random()*101) + 19;\n console.log(randomNum);\n\n crystalOne = Math.floor(Math.random()*12)+1;\n crystalTwo = Math.floor(Math.random()*12)+1;\n crystalThree = Math.floor(Math.random()*12)+1;\n crystalFour = Math.floor(Math.random()*12)+1;\n console.log(crystalOne);\n console.log(crystalTwo);\n console.log(crystalThree);\n console.log(crystalFour);\n \n $('.randomNum').html(randomNum);\n $('.total').html(crystalSum);\n}", "function generateAscNum() {\n var maxNumber, baseNumber, fracChance;\n var temp = [];\n var gameInfo = {\n type: \"ascendingNumber\",\n answer: [],\n data: []\n };\n\n /* sets generation values based on the difficulty level */\n switch(difficulty){\n case 1:\n maxNumber = 10;\n baseNumber = 1;\n fracChance = 0;\n break;\n case 2:\n maxNumber = 100;\n baseNumber = 1;\n fracChance = 0.25;\n break;\n case 3:\n maxNumber = 50;\n baseNumber = -50;\n fracChance = 0.25;\n break;\n case 4:\n maxNumber = 100;\n baseNumber = -100;\n fracChance = 0.25;\n break;\n }\n\n for(var i = 0; i < 4; i++) {\n var num = {\n pos: 0,\n value: 0\n };\n num.value = Math.random() < fracChance ? genFraction() : genWhole();\n num.pos = i + 1;\n temp[i] = num;\n }\n\n gameInfo.data = temp.slice();\n temp.sort(compareNumbers);\n\n for(var i = 0; i < 4; i++) {\n gameInfo.answer[i] = temp[i].pos;\n }\n\n return gameInfo;\n\n /* function to generate a fraction */\n function genFraction() {\n var a = Math.floor((Math.random() * maxNumber) + baseNumber);\n var b = Math.floor((Math.random() * maxNumber) + baseNumber);\n return (a + \"/\" + b);\n }\n\n /* function to generate a whole number */\n function genWhole() {\n var val;\n var found\n do {\n val = Math.floor((Math.random() * maxNumber) + baseNumber).toString();\n found = temp.some(function (el) {\n return el.value === val;\n });\n } while(found);\n return val;\n }\n\n /* comparision function used to sort the array of numbers */\n function compareNumbers(a,b) {\n return eval(a.value) - eval(b.value);\n }\n}", "function result(number1, number2) {\n if (number1 === number2) {\n return (number1 + number2) * 3;\n } else {\n return number1 + number2;\n }\n}" ]
[ "0.63399035", "0.6300718", "0.613293", "0.61282885", "0.610029", "0.60405487", "0.60290766", "0.6018308", "0.5869751", "0.5845816", "0.5838707", "0.5822381", "0.5814605", "0.5802692", "0.57922536", "0.57819533", "0.5715307", "0.57123977", "0.5711862", "0.5699545", "0.5695581", "0.56943995", "0.56918865", "0.5683919", "0.56564313", "0.5653104", "0.56379265", "0.5629416", "0.56197196", "0.56148344", "0.5613907", "0.5607463", "0.5601473", "0.5591487", "0.5585288", "0.55834675", "0.55735785", "0.5572565", "0.5568443", "0.5551538", "0.55486727", "0.5548148", "0.55464476", "0.5544415", "0.55439574", "0.5543008", "0.5533754", "0.55322874", "0.55318993", "0.55274427", "0.55187863", "0.5517213", "0.5512825", "0.5509546", "0.5507772", "0.55055034", "0.5501024", "0.5498744", "0.54927343", "0.5488026", "0.5485686", "0.54851997", "0.54840946", "0.548322", "0.5483116", "0.54821754", "0.54778117", "0.54768634", "0.5476241", "0.54747456", "0.54719925", "0.5470977", "0.5469989", "0.54686713", "0.54685664", "0.54682946", "0.5465603", "0.5462048", "0.5459923", "0.54595655", "0.5449854", "0.54488957", "0.5447811", "0.54416287", "0.5440809", "0.5440538", "0.5436718", "0.5432717", "0.54288864", "0.5428336", "0.5423245", "0.5422643", "0.5420058", "0.5418902", "0.5415043", "0.541326", "0.54131913", "0.54111946", "0.5410297", "0.5408982", "0.5408062" ]
0.0
-1
get row at rowNum
function getRow(rowNum, reverse) { var row = []; if (reverse) { for (var i = (boardSize - 1); i >= 0; i--) { var key = tileKey(i, rowNum); var tile = document.querySelector("#" + key); if (board[key] != null) { row.push(board[key]); } } } else { for (var i = 0; i < boardSize; i++) { var key = tileKey(i, rowNum); var tile = document.querySelector("#" + key); if (board[key] != null) { row.push(board[key]); } } } return row; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getRow(rownum) {\n \n var row = document.getElementById('row' + rownum);\n \n if(row != null) {\n \n return row;\n \n }\n \n return false;\n }", "getRow(n) {\n return this.grid[n];\n }", "function getRowIndex(rows, rowNumber) {\n for (var i = 0, size = rows.length; i < size; i++) {\n var row = rows[i];\n if (row.r == rowNumber) {\n return i;\n }\n }\n return -1;\n }", "function getCell(colNum, rowNum) {\r\n var col = columns.eq(colNum);\r\n var cell = col.find(`.row${rowNum}`);\r\n return cell.eq(0);\r\n }", "function row () {\n // TODO: also register row number during parsing\n return undefined;\n }", "getRow() {\n return INDEX2ROW(this.cellIndex);\n }", "getRowElementAt(rowIndex) {\n return this.table.find(latte.sprintf(\"tr:eq(%s)\", rowIndex + 1));\n }", "function lightRow(rowNumber){\n let rowIndex = rowNumber - 1;\n return GRID[rowIndex];\n}", "getRow(row) {\n return this.sudokuBoard[row];\n }", "function lightRow(rowIndex){ \n var row = GRID[rowIndex - 1];\n return row;\n}", "function getRowNumber(cellObj) {\r\n var rowNumAsString = cellObj[0].prop(\"classList\")[1];\r\n var rowNumber = rowNumAsString.replace(/[^0-9]/gi, \"\");\r\n return parseInt(rowNumber);\r\n }", "getRowPosition(index){\n\t\tvar row = this.rowManager.findRow(index);\n\t\t\n\t\tif(row){\n\t\t\treturn row.getPosition();\n\t\t}else{\n\t\t\tconsole.warn(\"Position Error - No matching row found:\", index);\n\t\t\treturn false;\n\t\t}\n\t}", "getDataItemByRowNumber(rowNumber) {\n if (!this._grid || typeof this._grid.getDataItem !== 'function') {\n throw new Error(`We could not find SlickGrid Grid object or it's \"getDataItem\" method`);\n }\n return this._grid.getDataItem(rowNumber);\n }", "function row(M,i) {\n return M[i];\n}", "getCellNum ( x, y, numColumn, numRow ) {\n\t\tlet maxX = this.params.maxX;\n\t\tlet maxY = this.params.maxY;\n\t\tlet minX = this.params.minX;\n\t\tlet minY = this.params.minY;\n\n\t\t// photo is out of the map bounding box\n\t\tif ( x > maxX || x < minX || y > maxY || y < minY ) {\n\t\t\treturn -1;\n\t\t}\n\n\t\tlet row = Math.floor( (y - minY) / this.params.cellHeight );\n\t\tlet column = Math.floor( (x - minX) / this.params.cellWidth );\n\n\t\trow = (row < 0)\n\t\t\t? 0\n\t\t\t: row;\n\t\trow = (row >= numRow)\n\t\t\t? numRow - 1\n\t\t\t: row;\n\t\tcolumn = (column < 0)\n\t\t\t? 0\n\t\t\t: column;\n\t\tcolumn = (column >= numColumn)\n\t\t\t? numColumn - 1\n\t\t\t: column;\n\n\t\treturn row * numColumn + column;\n\t}", "getNumRow() {\n return this._ROW;\n }", "function getCell(row, column){\n // Javascript handles accessing Arrays out of bounds via `undefined`,\n // still, should probably just compare the bounds like an adult\n var rowObject = cellRows[row];\n\n return rowObject && rowObject.cells[column];\n }", "function getRowID(idx){\n return 'row' + idx;\n}", "function getRow( M, n ){\n var w = M.width;\n var e = M.elements;\n return e.slice( n*w, (n+1)*w );\n}", "function getClientViewPortRow(foundsetObj, index) {\n\t\t\t\t\tvar row;\n\t\t\t\t\tif (foundsetObj.viewPort.rows) {\n\t\t\t\t\t\trow = foundsetObj.viewPort.rows[index];\n\t\t\t\t\t}\n\t\t\t\t\treturn row;\n\t\t\t\t}", "getCellAt(rowIndex, columnIndex) {\n const row = this._rows[rowIndex];\n if (row === undefined) {\n return undefined;\n }\n return row.getCellAt(columnIndex);\n }", "function getCell(row,col) {\n\tif (row < 0) {\n\t\trow += numRows\n\t}\n\trow = row % numRows\n\tif (col < 0) {\n\t\tcol += numColumns\n\t}\n\tcol = col % numColumns\n\t\n\treturn cells.getAt(row * numColumns + col)\n}", "function row(validMatrix, _row) {\n if (!isArray(validMatrix)) {\n throw new Error('row(--> Here should be a valid matrix <-- , row_number)');\n }\n if (_row === undefined)\n throw new Error('row(validMatrix , --> Here should be the row number to fetch <--)');\n\n if (!isANumber(_row))\n throw new Error('row(validMatrix , --> Here should be the row number to fetch <--)');\n\n _row = Math.abs(_row);\n const matrix_rows = rows(validMatrix);\n\n if(_row >= matrix_rows){\n throw new Error('This matrix has only '+matrix_rows+' rows but requested row is '+_row);\n }\n \n const isTwoDim = isArray(validMatrix[0]);\n\n let result;\n if (isTwoDim)\n result = validMatrix[_row];\n else\n result = validMatrix;\n\n return isArray(result) ? result : [result];\n}", "function get$2(grid, nRow, nCol) {\n var row = grid[nRow];\n return row ? row[nCol] : undefined;\n}", "function getRow() {\n var self = this;\n\n self._getRow.apply(self, arguments);\n}", "function get(row, col) {\n return _data[row][col];\n }", "function getRow(position) {\n return Math.floor((position - 1) / 3);\n}", "function node_at_index(row_index) {\n return window.datatable.row(row_index).node()\n}", "getCellElementAt(columnIndex, rowIndex) {\n return this.table.find(latte.sprintf(\"tr:eq(%s) td:eq(%s)\", rowIndex + 1, columnIndex));\n //return this.table.find('td.row-' + rowIndex + '.col-' + columnIndex);\n }", "function get_row(i, mat) {\n return list_ref(mat, i);\n}", "function getRowId(numberOnCell) {\n return 'row-' + getRowNumber(numberOnCell);\n }", "function whichCell (row,col) {\n\t// checks that we are within the non-header rows of the table\n\t// rows are 1-3 (excludes header=0); cols are 0-3\n\tif(row<1 || row>3 || col<0 || col>3) {\n\t\treturn undefined;\n\t}\n\n\t// pick the row (header = 0 so we can do this direct)\n\tvar thisRow = table44.childNodes[row];\n\n\t// initialize the cell (must do col-1 as there is a col 0)\n\tvar thisCell = thisRow.childNodes[col];\n\n\t// returns desired cell\n\treturn thisCell;\n}", "function getCell(row, col) {\n\t\treturn grid[row][col];\n\t}", "function getRowIndex(target, row){\r\n\t\tvar state = $.data(target, 'datagrid');\r\n\t\tvar opts = state.options;\r\n\t\tvar rows = state.data.rows;\r\n\t\tif (typeof row == 'object'){\r\n\t\t\treturn indexOfArray(rows, row);\r\n\t\t} else {\r\n\t\t\tfor(var i=0; i<rows.length; i++){\r\n\t\t\t\tif (rows[i][opts.idField] == row){\r\n\t\t\t\t\treturn i;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn -1;\r\n\t\t}\r\n\t}", "function returnRow(cell) {\n\treturn Math.floor(cell / 9);\n}", "function getRowIndex(target, row, state) {\n if (!state) state = $.data(target, 'datagrid');\n var opts = state.options;\n var rows = state.data.rows;\n if (typeof row == 'object') {\n return indexOfArray(rows, row);\n } else {\n return indexOfRowId(rows, opts.idField, row);\n }\n }", "getValueAt(columnIndex, rowIndex) {\n if (this.hasValueAt(columnIndex, rowIndex))\n return this.rows.item(rowIndex).getValueAt(columnIndex);\n else if (this.rows.count <= rowIndex)\n throw new latte.InvalidArgumentEx('rowIndex', rowIndex);\n else\n throw new latte.InvalidArgumentEx('columnIndex', columnIndex);\n }", "function getRowNumberFromCellId(grid, cellId) {\r\n\tvar gridId = 'grid' + grid.blockId;\r\n\tvar fullPart = cellId.replace(gridId, \"\");\r\n\tfullPart = fullPart.replace(\"_cell_\", \"\");\r\n\tvar split = fullPart.split(\"_\");\r\n\tvar part1 = split[0];\r\n\treturn part1;\r\n}", "function getRow(sheet, column, name){\n var curSheet = ss.getSheetByName(sheet);\n var headers = curSheet.getRange(1,1,1,curSheet.getLastColumn()).getValues();\n console.log(headers);\n var column = headers[0].map().indexOf(name)+1;\n console.log(headers);\n var newRow = 0;\n console.log(column);\n if(column >= 1){\n var searchRange = curSheet.getRange(1,column,curSheet.getLastRow(),1).getValues();\n for(var i = 0; i<searchRange.length ; i++){\n if (searchRange[i][0] == name){\n console.log(searchRange[i][0]);\n newRow = i + 1;\n return newRow\n }\n }\n \n }else{\n messageUser(\"Supplier Code not indexed\",\"Supplier Code\")\n return curSheet.getLastRow()\n }\n}", "function checkRowNumber(rowNumber) {\n let adjustedRowNumber = rowNumber + 1;\n let getRow = document.querySelector(\n \"#tableContainer > tbody > tr:nth-child(\" + adjustedRowNumber + \")\"\n );\n if (getRow === null) {\n return false;\n } else if (adjustedRowNumber === 1) {\n return false;\n } else {\n return true;\n }\n}", "function getRowIndex(target) {\n\tvar tr = $(target).closest('tr.datagrid-row');\n\treturn parseInt(tr.attr('datagrid-row-index'));\n}", "function getRowIndex(target){\n var tr = $(target).closest('tr.datagrid-row');\n return parseInt(tr.attr('datagrid-row-index'));\n}", "function getCell(num){\n cellId = parseInt(num);\n console.log(cellId);\n playerTurn(cellId);\n winLose(cellId);\n}", "getCell(row, column) {\n return this.sudokuBoard[row][column];\n }", "function findRowNum(sortieRowLabel) {\n for (let r = 0; r < rowIDList.length; r++) {\n if (rowIDList[r] == sortieRowLabel) {\n return r;\n }\n }\n return 0; //give a default value\n}", "function getCell(xx,yy,ii,jj){\r\n\treturn document.body.getElementsByTagName(\"table\")[TableOffset+ii*2+jj].rows[xx].cells[yy];\r\n}", "function getCellValue(row, index) {\n var getValue = $(row).children('td').eq(index).html();\n return getValue\n}", "getRow(definition) {\n\t\tconst id = definition.id || definition;\n\t\treturn this.allRows.find(row => row.id == id);\n\t}", "function getCell(row, col) {\n\t\"use strict\";\n\t// Using the id of each cell, obtain the game table cell.\n\treturn document.getElementById(\"row_\" + row + \"_col_\" + col);\n}", "function getCell(pos) { return gameField.querySelector(\"table\").rows[pos[1]].cells[pos[0]]; }", "function WSetRow(num)\n{\n if (num < 0) \n this.currow = 0;\n else if (num >= this.rows)\n this.currow = this.rows - 1;\n else\n this.currow = num;\n}", "function get( index ){\n\t\t\tindex = (typeof index != \"undefined\")? index : cStack.find(\"tr\").length - 1;\n\t\t\treturn cStack.find(\"tr\").eq(cStack.find(\"tr\").length - 1 - index);\n\t\t}", "function findInRow(num, puzzle, row){\n let isInRow = false;\n let arr = puzzle[row];\n for(let i=0; i<9; i++){\n if(arr[i] == num){\n isInRow = true;\n i = 9;\n }\n }\n return isInRow;\n}", "function rowNumber(id) {\n let rowArr = [];\n rowArr = id.split(\"c\");\n return parseInt(rowArr[1]);\n}", "function nthRowFrom(startingRow, n) {\n return startingRow + (n - 1);\n}", "function getSelectedRow(){\r\n\t\r\n\t// find selected tr in the table and map it to the variable\r\n\tvar currentRow = $('#TableHead').find('tr.highlight').first().children(\"td\").map(function() {\r\n\t\treturn $(this).text();\r\n\t}).get();\r\n\t\r\n\treturn currentRow;\r\n}", "at(row, col) {\n\t\treturn this.cells[DokuCell.calculateIndex(row, col)]\n\t}", "function datagrid_get_selected_row(table) {\n\tvar rows = table.fnGetNodes();\n\tfor (var i = 0; i < rows.length; i++) {\n\t\tvar row = rows[i];\n\t\tif (row && $(row).hasClass('datagrid_row_selected'))\n\t\t\treturn row;\n\t}\n\treturn null;\n}", "function whichRow(id) {\n var matches = id.match(/\\d+$/);\n if (matches==null || matches.length != 1) return 0;\n return matches[0];\n}", "cellIndex(x, y) {\n var indexNumber = x + y*this.width;\n return this.cells[indexNumber];\n }", "function findRow($pos, pred) {\n for (let d = $pos.depth; d > 0; d--)\n if ($pos.node(d).type instanceof TableRow && (!pred || pred(d))) return d\n return -1\n}", "function findCell(PID) {\n var compliance = complianceSheet.getSheets()[0];\n var dataRange = compliance.getDataRange();\n var values = dataRange.getValues();\n for (var i = 2; i < values.length; i++) {\n var row = \"\";\n for (var j = 0; j < 1; j++) { \n if (values[i][j] == PID) {\n row = i + 1;\n return row; \n break;\n }\n } \n } \n}", "get(row, column) {\n const n = this._width * row + column;\n return this._elements[n];\n }", "function rowCalc(num){\n var row = num;\n while (row>3){\n row -= 3;\n }\n return row;\n}", "renderRow(reactRowNum, path, commentArray){\n return this.renderRow(reactRowNum, path, commentArray, false);\n }", "function _lcd_row_get(row) {\r\n // malloc a 20-byte buffer for the asked-for row of text (0-3):\r\n if (lcd_rows_text_ptrs[row] == 0) {\r\n lcd_rows_text_ptrs[row] = Module._malloc(20);\r\n }\r\n return lcd_rows_text_ptrs[row];\r\n}", "function isPresentInRow(table, r, num)\n{\n\tfor(var c=0;c<9;c++)\n\t\tif(table[r][c]==num)\n\t\t\treturn true;\n\treturn false;\n}", "function getRow(_row, _todo) {\n if (_row >= 0)\n setSelectedRow({ row: _row, todo: _todo });\n }", "getGridRowIndex(){return this.__gridRowIndex}", "getFieldValue(rowIndex, colIndex) {\n return this.matrix[rowIndex][colIndex];\n }", "function rowOfDocId(){ \n var sourcesheet = SpreadsheetApp.openById('1WQBEVDTyK8XvTG5BkMJMbqWMyKTf3aYuFjCQPuc23GI').getSheetByName('Client Master List');\n var sourcevalues = sourcesheet.getDataRange().getValues();\n var companynumber = ActiveCompanyNumber();\n \n for (var i = 0; i < sourcevalues.length;i++){\n for (var j = 0; j < sourcevalues[i].length; j++){\n if(sourcevalues[i][j] == companynumber){\n\n return i+1;\n }\n }\n }\n}", "function getRow(board, row) {\n //returns an array with all of the array elements from the row\n //console.log(row +\" \" + board[row])\n return board[row];\n}", "function getFromColumn(headerRow, row, columnName) {\n return row[headerRow.indexOf(columnName)];\n}", "function resolveRowIndex(rowIdentifier) {\n var rowIndex = null;\n if (_.isFinite(rowIdentifier) && heatmapData[rowIdentifier] !== undefined) {\n return rowIdentifier;\n } else if (_.isString(rowIdentifier) && (rowIndex = config.row_labels.indexOf(rowIdentifier) ) >= 0 ) {\n return rowIndex;\n }\n return rowIndex;\n }", "function rowIdGenerator(rowNum, sectionNum) {\n const idNum = (sectionNum - 1) * 20 + rowNum;\n return idNum;\n }", "function RowByPrimaryKey(v) {\n let i, ln, v2, Row = null;\n if (PrimaryKeyIsString === true) {\n let s = v.toString();\n for (i = 0, ln = self.Rows.length; i < ln; i++) {\n Row = self.Rows[i];\n v2 = Row.Data[PrimaryColumnIndex];\n if (tp.IsSameText(s, v2))\n return Row;\n }\n } else {\n let n = Number(v);\n for (i = 0, ln = self.Rows.length; i < ln; i++) {\n Row = self.Rows[i];\n v2 = Row.Data[PrimaryColumnIndex];\n if (v2 === v)\n return Row;\n }\n }\n\n return null;\n }", "function getRowCol(index) {\n return [index % colSize, parseInt(index / rowSize)];\n }", "function getMarkerPage($row, $rowNumber) {\t\t\n\t\tvar $parent = $row.parents('div.image_marker_main_wrapper');\n\t\t// row number (corresponding to this $dataMarker)\n\t\tvar $pages = $parent.find('li.page-number[data-first-row]');\n\t\t// if no pagination, return\n\t\tif ($pages.length === 0) return;\n\t\t// get the first page whose first row is greater than the row we want\n\t\tvar $pageNums = $($pages).filter(function () {\n\t\t\treturn $(this).data('first-row') > $rowNumber;\n\t\t});\t\t\n\t\t// our row will be the first previous page to this one\n\t\tvar $markerPage = $pageNums.first().prev(); \n\t\t// if we did not get a marker page, it means our row is on the last page, so we grab the last page\n\t\tif($markerPage.length === 0) $markerPage = $pages.last();\n\t\t// if our row is already on the current page, we do nothing, else we click our row's page number\n\t\tif (!$markerPage.hasClass('MarkupPagerNavOn')) $markerPage.click();\n\t}", "function rowLookup(sheet, value, column) {\n var columnValues = sheet.getRange(1,column,sheet.getLastRow()).getValues();\n for (var i=0; i<columnValues.length; i++) {\n if (columnValues[i] == value) {\n var rowNum = i+1;\n return rowNum;\n }\n }\n return columnValues;\n}", "function getRowTime(rows, row_number){\n\treturn rows[row_number].getAttribute('data-time');\n}", "function getRandomRow() {\n var rows = [[58,1],[140,2],[224,3]];\n var row = Math.floor(Math.random()*3); //code snippet from: http://stackoverflow.com/questions/1527803/generating-random-numbers-in-javascript-in-a-specific-range\n return rows[row];\n}", "function getValue(sheet,row,column){\n return sheet.getRange(row,column).getValue();\n}", "function getIdx(rei) {return rei.row*elesPerRow + rei.ele}", "function setRowInd(index)\r\n{\r\n _nColLibRow = index;\r\n}", "function rowcol(idx) {\n return {\n row: Math.floor(idx / 8),\n col: idx % 8\n }\n }", "function selectRowById(gridId, rowId, rowIndex) {\r\n //alert(\"gridId=\"+gridId+\", rowId=\"+rowId+\", rowIndex=\"+rowIndex+\", lastpagevisited=\"+(getTableProperty(getTableForGrid(gridId), \"lastpagevisited\")?\"true\":\"false\"));\r\n\r\n // do nothing if we have no row to select\r\n if (rowId == null || gridId == null) {\r\n //alert(\"Invalid ID(s) or emplty grid\");\r\n return;\r\n }\r\n // hide the grid if the grid has no row.\r\n if (!getTableProperty(getTableForGrid(gridId), \"hasrows\")) {\r\n currentlySelectedGridId = gridId;\r\n // Hide the empty row in table.\r\n hideEmptyTable(getTableForGrid(gridId));\r\n hideGridDetailDiv(gridId);\r\n var functionExists = eval(\"window.pageEntitlements\");\r\n if (functionExists) {\r\n // Goto first record to make sure grid is not in EOF or BOF status.\r\n first(eval(gridId + \"1\"));\r\n pageEntitlements(true, gridId);\r\n }\r\n return;\r\n }\r\n\r\n var xmlTable = getTableForGrid(gridId);\r\n var XMLData = getXMLDataForGridName(gridId);\r\n var currentRowId = getSelectedRow(gridId);\r\n var isAddMultipleRow = getTableProperty(xmlTable, \"isAddMultipleRow\");\r\n // identify the row in the recordset if the calling function has not done so\r\n if ((rowIndex == undefined || rowIndex == null || rowIndex < 0) && (rowId != currentRowId || isAddMultipleRow)) {\r\n rowIndex = 0;\r\n first(XMLData);\r\n while (!XMLData.recordset.eof) {\r\n if (XMLData.recordset(\"ID\").value == rowId) {\r\n //alert(\"found the row \"+rowIndex);\r\n break;\r\n }\r\n\r\n rowIndex ++;\r\n next(XMLData);\r\n }\r\n }\r\n\r\n // target row doesn't exist, select first row\r\n if (rowIndex >= XMLData.recordset.recordcount){\r\n first(XMLData);\r\n rowIndex = 0;\r\n rowId = XMLData.recordset(\"ID\").value;\r\n }\r\n\r\n // we did not find the row, re-select the current since we've gone through the entire recordset\r\n if (rowId == currentRowId && !isAddMultipleRow) {\r\n //alert(\"re-select the current row\");\r\n first(XMLData);\r\n selectRow(gridId, currentRowId);\r\n return;\r\n }\r\n\r\n // found the target row, set it as seleted\r\n setSelectedRow(gridId, rowId);\r\n\r\n // get table properties\r\n var pages = getTableProperty(xmlTable, \"pages\");\r\n var currentPageno = getTableProperty(xmlTable, \"pageno\");\r\n var pagesize = getTableProperty(xmlTable, \"pagesize\");\r\n var nrec = getTableProperty(xmlTable, \"nrec\");\r\n var lastpagevisited = getTableProperty(xmlTable, \"lastpagevisited\");\r\n\r\n var offset = pagesize * pages - nrec;\r\n\r\n // calculate the page no of the row\r\n var pageno;\r\n if (lastpagevisited) {\r\n pageno = Math.floor((rowIndex + offset) / pagesize) + 1;\r\n }\r\n else {\r\n pageno = Math.floor(rowIndex / pagesize) + 1;\r\n }\r\n //alert(\"pageno=\"+pageno);\r\n\r\n // calculate the table row index\r\n var tableRowIndex;\r\n if (pageno == 1) {\r\n tableRowIndex = rowIndex % pagesize + 1;\r\n }\r\n else if (pageno == pages || lastpagevisited) {\r\n tableRowIndex = (rowIndex + offset) % pagesize + 1;\r\n }\r\n else {\r\n tableRowIndex = rowIndex % pagesize + 1;\r\n }\r\n //alert(\"tableRowIndex=\"+tableRowIndex);\r\n\r\n // select the row\r\n if (pageno == currentPageno) {\r\n postSelectRowById(gridId, rowId, tableRowIndex, null);\r\n }\r\n else {\r\n // disable the commonReadyStatereasyfunction while we navigating to the page\r\n var tablePropertyName = \"isInSelectRowById\";\r\n setTableProperty(xmlTable, tablePropertyName, true);\r\n\r\n // go to the desired page\r\n if (pageno == 1) {\r\n //alert(\"first page\");\r\n setTableProperty(xmlTable, \"isUserReadyStateReadyComplete\", false);\r\n gotopage(xmlTable, 'F');\r\n }\r\n else if (pageno == pages) {\r\n //alert(\"last page\");\r\n setTableProperty(xmlTable, \"isUserReadyStateReadyComplete\", false);\r\n gotopage(xmlTable, 'L');\r\n }\r\n else if (pageno < currentPageno) {\r\n for (var i = 0; i < currentPageno - pageno; i++) {\r\n //alert(\"prior page\");\r\n setTableProperty(xmlTable, \"isUserReadyStateReadyComplete\", false);\r\n gotopage(xmlTable, 'P');\r\n }\r\n }\r\n else {\r\n for (var i = 0; i < pageno - currentPageno; i++) {\r\n //alert(\"next page\");\r\n setTableProperty(xmlTable, \"isUserReadyStateReadyComplete\", false);\r\n gotopage(xmlTable, 'N');\r\n }\r\n }\r\n\r\n // invoke the post process to select row when the table is ready\r\n var testCode = 'getTableProperty(getTableForGrid(\\\"' + gridId + '\\\"), \"isUserReadyStateReadyComplete\")';\r\n var callbackCode = 'postSelectRowById(\\\"' + gridId + '\\\", ' + rowId + ', ' + tableRowIndex + ', \\\"' + tablePropertyName + '\\\");';\r\n executeWhenTestSucceeds(testCode, callbackCode, 50);\r\n }\r\n}", "function getCardByNum(num) {\n //serarch the cards array and get the one with the index equal to num\n for (let i = 0; i < boardCards.length; i++) {\n if (boardCards[i].index === num) return boardCards[i];\n }\n return null;\n}", "function getCellValue(tr, idx) {\n\t\treturn tr.children[idx].textContent; // idx indexes the columns of the tr\n\t\t// row\n\t}", "scrollToRow(index, position, ifVisible){\n\t\tvar row = this.rowManager.findRow(index);\n\t\t\n\t\tif(row){\n\t\t\treturn this.rowManager.scrollToRow(row, position, ifVisible);\n\t\t}else{\n\t\t\tconsole.warn(\"Scroll Error - No matching row found:\", index);\n\t\t\treturn Promise.reject(\"Scroll Error - No matching row found\");\n\t\t}\n\t}", "function getCellValue(row, index){\n\n //Returns children (cells in this case) of row equal to passed index parameter and the text in it.\n return $(row).children(\"td\").eq(index).text();\n }", "getNeighbourCellNum ( k, index, numColumn ) {\n\t\tlet r = Math.floor( k / 3 );\n\t\tlet c = k % 3;\n\n\t\tlet n = index - 1 + c;\n\n\t\tswitch ( r ) {\n\t\t\tcase 0:\n\t\t\t\tn -= numColumn;\n\t\t\t\tbreak;\n\t\t\tcase 2:\n\t\t\t\tn += numColumn;\n\t\t\t\tbreak;\n\t\t}\n\n\t\treturn n;\n\t}", "get activeRowIndex() {\n return this._activeRowIndex;\n }", "getCellPosition(column, row) {\n return {x: column * CELL.WIDTH, y: row * CELL.HEIGHT};\n }", "function defaultGetRowData(dataBlob, sectionID, rowID) {\n return dataBlob[sectionID][rowID];\n}", "function defaultGetRowData(dataBlob, sectionID, rowID) {\n return dataBlob[sectionID][rowID];\n}", "getDataItemByRowIndex(index) {\n if (!this._grid || typeof this._grid.getDataItem !== 'function') {\n throw new Error('We could not find SlickGrid Grid object and/or \"getDataItem\" method');\n }\n return this._grid.getDataItem(index);\n }", "function re(idx) {return {row: Math.floor(idx/elesPerRow), ele: idx%elesPerRow}}", "function getRow(i) {\n return Math.ceil((i+1)/3);\n}", "function removeRow(table, rowNum) {\n table.deleteRow(rowNum);\n}", "function _fnGetRowIDFromFirstCell(row) {\n return $(\"td:first\", row).html();\n }" ]
[ "0.7776719", "0.71563697", "0.71043056", "0.69924515", "0.6985392", "0.6703956", "0.66862655", "0.66038364", "0.6391925", "0.6336074", "0.6331012", "0.6310905", "0.62983006", "0.6295259", "0.6191269", "0.61545324", "0.6106421", "0.61001056", "0.6056467", "0.605522", "0.6026711", "0.5997178", "0.5968791", "0.5968014", "0.5964122", "0.594818", "0.59328884", "0.58931124", "0.5850406", "0.58487684", "0.5823269", "0.5808032", "0.5730786", "0.5717719", "0.5694968", "0.5673367", "0.56638783", "0.56577194", "0.5656772", "0.564237", "0.5619121", "0.5597268", "0.5586026", "0.5582225", "0.55761373", "0.55692464", "0.554367", "0.55362713", "0.5528995", "0.55286694", "0.55109733", "0.55041736", "0.5498943", "0.5463952", "0.54628175", "0.54551417", "0.54462683", "0.5443291", "0.54388684", "0.5436149", "0.542788", "0.5427586", "0.5413311", "0.5409434", "0.53870445", "0.5385089", "0.53828347", "0.537712", "0.5362361", "0.5361368", "0.5352484", "0.5352197", "0.5348623", "0.5325827", "0.532107", "0.53190166", "0.5317545", "0.53112876", "0.5297634", "0.5286837", "0.52674216", "0.52654546", "0.525659", "0.5254754", "0.5248607", "0.52441114", "0.5239972", "0.5239396", "0.5223676", "0.52120006", "0.5208795", "0.5188622", "0.51862526", "0.5179727", "0.5179727", "0.5178657", "0.5168074", "0.5165003", "0.5163344", "0.5161972" ]
0.5880943
28
get col at colNum
function getCol(colNum, reverse) { var col = []; if (reverse) { for (var i = (boardSize - 1); i >= 0; i--) { var key = tileKey(colNum, i); var tile = document.querySelector("#" + key); if (board[key] != null) { col.push(board[key]); } } } else { for (var i = 0; i < boardSize; i++) { var key = tileKey(colNum, i); var tile = document.querySelector("#" + key); if (board[key] != null) { col.push(board[key]); } } } return col; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function WGetCol(col)\n{\n return this.WGetItem(this.currow, col);\n}", "getColumn (colIdx) {\n\t\treturn this.board.filter((e, idx) => {\n\t\t\treturn position.toCol(idx) === colIdx;\n\t\t});\n\t}", "function getColumnCells(colNumber){\n\t\treturn $(table + \"tr td:nth-child(\" + colNumber + \")\");\n\t}", "column(column_number)\n {\n return this.m_columns[column_number];\n }", "function getCell(colNum, rowNum) {\r\n var col = columns.eq(colNum);\r\n var cell = col.find(`.row${rowNum}`);\r\n return cell.eq(0);\r\n }", "function column(validMatrix, col) {\n if (!isArray(validMatrix)) {\n throw new Error('column(--> Here should be a valid matrix <-- , column_number)');\n }\n if (col === undefined)\n throw new Error('column(validMatrix , --> Here should be the column number to fetch <--)');\n if (!isANumber(col))\n throw new Error('column(validMatrix , --> Here should be the column number to fetch <--)');\n\n col = Math.abs(col);\n const matrix_cols = columns(validMatrix);\n\n if(col >= matrix_cols){\n throw new Error('This matrix has only '+matrix_cols+' columns but requested column is '+col);\n }\n\n const _rows = rows(validMatrix);\n const column = [];\n for (let i = 0; i < _rows; i++) {\n const innerRow = validMatrix[i];\n if (isArray(innerRow))\n column.push(validMatrix[i][col]);\n else\n column.push(validMatrix[col]);\n }\n return column;\n}", "function returnCol(cell) {\n\treturn cell % 9;\n}", "rowColToIndex(row, col) {\n return col + row * this.col;\n }", "function getColumn(sheet,name){\n var curSheet = ss.getSheetByName(sheet);\n var headers = curSheet.getRange(1,1,1,curSheet.getLastColumn()).getValues();\n var column = headers.indexOf(name)+1;\n return column\n}", "function getColumn(x) {\r\n\t\tvar col = 0;\r\n\t\tx = getAbsolutePoint(new Point(x,0));\r\n\t\tx = x.x+5; // Adds five probably not necessary, but insures x is squarely in the col\r\n\t\t$.each($['mapsettings'].columns, function(i, item) {\r\n\t\t\tif(x>=item) col = i;\r\n\t\t});\r\n\t\treturn col+1; // add one because column count starts from one\r\n\t}", "function extractCol(col) {\r\n let colExtracted = [];\r\n for (let i = 0; i < 4; i++) {\r\n colExtracted.push(grid[i][col]);\r\n }\r\n return colExtracted;\r\n }", "function getColNumber(colObj) {\r\n // checks to see if a cellObj has been parsed as argument.\r\n // if yes, then get the colObj for that cell.\r\n colObj = colObj.hasClass(\"slot\") ? $(colObj[0].parentElement) : colObj;\r\n return parseInt(columns.index(colObj));\r\n }", "function getCol(position) {\n return (position + 2) % 3;\n}", "function getCrossDataCol(rowHeadCount, col){\n\t//var secondTr = reportTable.rows[1];\n\tvar reportTable = document.getElementById(\"ftable\");//\\u53d6\\u5f97\\u7edf\\u8ba1\\u8868\n\treturn reportTable.rows[1].cells[col - rowHeadCount].getAttribute(\"value\");\n}", "function columnIndex(column) {\n return _.indexOf(columns, column);\n }", "function get(row, col) {\n return _data[row][col];\n }", "function getCol(i) {\n return i % 3 + 1;\n}", "function findColumn(model, index){\n var column = null;\n for (var i=0; i<model.rows.length; i++){\n var r = model.rows[i];\n for (var j=0; j<r.columns.length; j++){\n var c = r.columns[j];\n if (dashboard.idEquals(c.cid, index)){\n column = c;\n break;\n } else if (c.rows){\n column = findColumn(c, index);\n }\n }\n if (column){\n break;\n }\n }\n return column;\n }", "function whichCell (row,col) {\n\t// checks that we are within the non-header rows of the table\n\t// rows are 1-3 (excludes header=0); cols are 0-3\n\tif(row<1 || row>3 || col<0 || col>3) {\n\t\treturn undefined;\n\t}\n\n\t// pick the row (header = 0 so we can do this direct)\n\tvar thisRow = table44.childNodes[row];\n\n\t// initialize the cell (must do col-1 as there is a col 0)\n\tvar thisCell = thisRow.childNodes[col];\n\n\t// returns desired cell\n\treturn thisCell;\n}", "function _get_column(i) { return i % 9; }", "function convertColumn(cellString){ \n var letters = \"ABCDEFGHIJKLMNOPQRSTUVWXYZ\".split(\"\");\n var colChar = cellString.charAt(0);\n var col = letters.indexOf(colChar);\n return col;\n}", "getCol(n) {\n return this.grid.map(function (x) {\n return x[n];\n });\n }", "function index(r,c,colNums) {\n r = this.ptr(r)\n c = this.ptc(c)\n return(r*(colNums+1)+c)\n}", "function isPresentInColumn(table, c, num)\n{\n\tfor(var r=0;r<9;r++)\n\t\tif(table[r][c]==num)\n\t\t\treturn true;\n\treturn false;\n}", "getColFromTile(id){\n let col;\n if(id.split('_')[2][1] != undefined){\n col = id.split('_')[2][0] + id.split('_')[2][1];\n }else\n {\n col = id.split('_')[2][0];\n }\n return col;\n }", "private_getActiveColumnFromPosition()\n\t{\n\t\tif (g_mouse.x < this.coords.x || g_mouse.x > this.coords.x + this.size.x)\n\t\t{\n\t\t\treturn -1;\n\t\t}\n\t\tif (g_mouse.y < this.coords.y || g_mouse.y > this.coords.y + this.size.y)\n\t\t{\n\t\t\treturn -1;\n\t\t}\n\t\t// Mouse is over the board, so return the column it's in\n\t\tlet columnSize = this.size.x / this.columns;\n\t\tlet distance = g_mouse.x - this.coords.x;\n\t\treturn Math.floor(distance / columnSize);\n\t}", "function grabCol(j,col){\n var $col = $(col),\n $text = $col.text();\n\n return $text.replace('\"', '\"\"'); // escape double quotes\n\n }", "function getFromColumn(headerRow, row, columnName) {\n return row[headerRow.indexOf(columnName)];\n}", "function grabCol(j, col) {\n\t var $col = $(col),\n\t $text = $col.text();\n\t return $text.replace('\"', '\"\"'); // escape double quotes\n\t }", "get_col() {\n var col = null;\n game_controller.ajax_move_request(function (output) {\n col = output;\n });\n\n game_controller.drop_in_column(col);\n }", "function get_cell(row, col) {\n return $(`.col[row='${row}'][col='${col}']`)\n }", "function getCell(row, col) {\n\t\treturn grid[row][col];\n\t}", "function UsedInCol( col, num)\n {\n for (let row = 0; row < N; row++)\n if (Sudoku[row][col] == num)\n return true;\n return false;\n }", "function grabCol(j, col) {\n\t\tvar $col = $(col);\n\t\tvar $text = $col.text();\n\n\t\treturn $text.replace('\"', '\"\"'); // escape double quotes\n\t}", "function grabCol(j,col){\n var $col = $(col),\n $text = $col.text();\n return $text.replace('\"', '\"\"'); // escape double quotes\n }", "function grabCol(j,col){\n var $col = $(col),\n $text = $col.text();\n\n return $text.replace('', ''); // escape double quotes\n\n }", "function col () {\n return index - token.length + 1;\n }", "get col() {\n return this.pos - this.lineStartPos + Number(this.lastGapPos !== this.pos);\n }", "function getColByNameFromSheet(sheet, headerName) {\n var headers = sheet.getDataRange().getValues().shift();\n var colindex = headers.indexOf(headerName);\n return colindex + 1;\n}", "function firstInColumnLocation(col) {\r\n\t\tvar sets = $['mapsettings'];\r\n\t\tvar point = new Point(sets.columns[col],0);\r\n\t\tvar offset = getRelativePoint(point);\r\n\t\treturn offset.x;\r\n\t}", "function column(headers, header, firstCol, startZero)\n{\n var index = headers.indexOf(header);\n if(index < 0)\n {\n throw new Error(\"Pas de colonne dont la clé est \" + header + \" dans \" + headers);\n }\n \n return index + firstCol - (startZero?firstCol:0);\n}", "function getColHead(rowHeadCount, colSpan, col){\n\tvar reportTable = document.getElementById(\"ftable\");//\\u53d6\\u5f97\\u7edf\\u8ba1\\u8868\n\tvar firstTr = reportTable.rows[0];//\\u53d6\\u5f97\\u7edf\\u8ba1\\u8868\\u7684\\u7b2c\\u4e00\\u884c\n\treturn firstTr.cells[Math.floor((col - rowHeadCount) / colSpan) + rowHeadCount].getAttribute(\"value\"); \n}", "function grabCol(j,col){\n var $col = $(col),\n $text = $col.text();\n\n return $text.replace('\"', '\"\"'); // escape double quotes\n\n }", "function getCell(i, j) {\n return $(`.col[data-row='${i}'][data-col='${j}']`);\n }", "function getRandomColumn() {\n var cols = [[0,0],[101,1],[202,2],[303,3],[404,4]];\n var col = Math.floor(Math.random()*5); //code snippet from: http://stackoverflow.com/questions/1527803/generating-random-numbers-in-javascript-in-a-specific-range\n return cols[col];\n}", "getGridColumnIndex(){return this.__gridColumnIndex}", "function getColByName(name, sheet) {\n return sheet.getDataRange().getValues().shift().indexOf(name)++;\n}", "cellKind(row, col) {\n const cells = this.cells;\n return cells[ this.to_1d(row, col) * this.cellBytes + 1];\n }", "function printCol(colIndex, number, size) { \n let print = \"\";\n for(let i=0; i < size; i++) {\n for(let numbIndx=0; numbIndx < number.length; numbIndx++) {\n const digit = number[numbIndx];\n\n print += digits[digit][colIndex];\n for(let j=0; j < size; j++) {\n print += ' ';\n }\n print += digits[digit][colIndex+1];\n print += ' ';\n }\n print +='\\n';\n }\n return print;\n}", "function getColumnLetter() {\n Logger.log(\n SpreadsheetApp.getActiveSpreadsheet()\n .getActiveSheet().getRange('A1:C10')\n .getCell(3, 3).getA1Notation()\n .slice(0, 1));\n}", "function get$2(grid, nRow, nCol) {\n var row = grid[nRow];\n return row ? row[nCol] : undefined;\n}", "function colLookup(sheet, value, row) {\n var rowValues = sheet.getRange(row,1,row,sheet.getLastColumn()).getValues();\n for (var i=0; i<columnValues.length; i++) {\n if (rowValues[i] == value) {\n var colNum = i+1;\n return colNum;\n }\n }\n return rowValues;\n}", "function getRowCol(index) {\n return [index % colSize, parseInt(index / rowSize)];\n }", "function co_GetColNameByColTr(columnTr) {\r\n\tvar pKeyTd = columnTr.firstChild;\r\n\tvar columnTd = pKeyTd.nextSibling;\r\n\tvar object = columnTd.firstChild\r\n\t\r\n\tif (object.data != null)\r\n\t\treturn object.data;\r\n\telse\r\n\t\treturn object.value;\r\n}", "function getColIndex(text) {\n var colIdx = 0;\n text = text.split('').reverse().join('');\n for (var i = text.length - 1; i >= 0; i--) {\n colIdx += (text[i].charCodeAt(0) - 64) * (Math.pow(26, i));\n }\n return colIdx - 1;\n}", "function findTdAtColIdx($tr, colIdx) {\n\tvar colspan,\n\t\tres = null,\n\t\tidx = 0;\n\n\t$tr.children().each(function () {\n\t\tif( idx >= colIdx ) {\n\t\t\tres = $(this);\n\t\t\treturn false;\n\t\t}\n\t\tcolspan = $(this).prop(\"colspan\");\n\t\tidx += colspan ? colspan : 1;\n\t});\n\treturn res;\n}", "private_getFirstAvailableInColumn(col)\n\t{\n\t\tif (col === -1 || col >= this.columns)\n\t\t{\n\t\t\treturn { col: -1, row: -1 };\n\t\t}\n\t\tfor (let i = 0; i < this.rows; ++i)\n\t\t{\n\t\t\tlet current = this.board[col][i];\n\t\t\tif (current === -1)\n\t\t\t{\n\t\t\t\treturn { col: col, row: i };\n\t\t\t}\n\t\t}\n\t\t// Column is full so no active slot\n\t\treturn { col: -1, row: -1 };\n\t}", "getNumColumn() {\n return this._COLUMN;\n }", "function getCellsAtColumn(opts,\n// The table\ntable, columnIndex) {\n return table.nodes.map(function (row) {\n return row.nodes.get(columnIndex);\n });\n}", "function getViewCell(row, col) {\n var cellValue;\n try {\n var cell = query.getCell(row, col);\n cellValue = (cell===undefined) ? '' : cell.getValue();\n if (cellValue===undefined) {\n cellValue = '';\n }\n } catch (err) {\n cellValue = '';\n }\n return cellValue;\n\n}", "getFieldValue(rowIndex, colIndex) {\n return this.matrix[rowIndex][colIndex];\n }", "function findInColumn(num, puzzle, column){\n let isInColumn = false;\n for(let i=0; i<9; i++){\n if(puzzle[i][column] == num){\n isInColumn = true;\n i = 9;\n }\n }\n return isInColumn;\n}", "function isColSafe(grid, col, num) {\r\n for (var row = 0; row < 9; row++)\r\n if (grid[row][col] == num)\r\n return false;\r\n\r\n return true;\r\n}", "function isColOk(grid, col, num) {\n for (var row = 0; row < 9; row++) {\n if (grid[row][col] === num) {\n return false;\n }\n }\n return true;\n }", "rowColToArrayIndex(col, rows) {\r\n\treturn col + this.column * rows;\r\n}", "function getCell(row, col) {\n\t\"use strict\";\n\t// Using the id of each cell, obtain the game table cell.\n\treturn document.getElementById(\"row_\" + row + \"_col_\" + col);\n}", "function getCell(row, column){\n // Javascript handles accessing Arrays out of bounds via `undefined`,\n // still, should probably just compare the bounds like an adult\n var rowObject = cellRows[row];\n\n return rowObject && rowObject.cells[column];\n }", "function getColumnIndexByColumnName(columns, columnName) {\n for (var i in columns) {\n if (columns[i] == columnName) {\n return i;\n }\n }\n\n return null;\n }", "get column() {\n if (this.i.a == null) {\n return null;\n }\n if (!this.i.a.externalObject) {\n let e = IgrColumn._createFromInternal(this.i.a);\n if (e) {\n e._implementation = this.i.a;\n }\n this.i.a.externalObject = e;\n }\n return this.i.a.externalObject;\n }", "function getByName(sheet, data, colName, row) {\n var col = data[0].indexOf(colName);\n if (col != -1) {\n return data[row-1][col];\n }\n}", "getValue(index, column) {\n\n var availableKeys = Object.keys(this.data.intervalls[0]);\n\n if (this.contains(availableKeys,column) == true){\n var value = this.data.intervalls[index][column];\n\n return value;\n }else{\n throw new Error(\"Column name [\"+column+\"] is not available. Available columns are: \" + availableKeys.toString());\n }\n\n }", "function nombre_alumno(num){\n\t\treturn alumnos[num].nombre;\n\t}", "function findColumn(string) {\n var ss = SpreadsheetApp.getActiveSpreadsheet(); \n var colList = ss.getSheetByName('Column List');\n var colData = colList.getDataRange().getValues(); \n for (var i = 0; i < colData.length; i++) {\n if (colData[0][i] == string) {\n return i; // return column number\n }\n }\n // couldn't find column. muse be exact match (case sensitive)\n throw new Error(\"Couldn't find column \" + string + \" !\");\n return (-1);\n}", "function getCell(row,col) {\n\tif (row < 0) {\n\t\trow += numRows\n\t}\n\trow = row % numRows\n\tif (col < 0) {\n\t\tcol += numColumns\n\t}\n\tcol = col % numColumns\n\t\n\treturn cells.getAt(row * numColumns + col)\n}", "function getColumnOption(target, field){\r\n\t\tvar opts = $.data(target, 'datagrid').options;\r\n\t\tif (opts.columns){\r\n\t\t\tfor(var i=0; i<opts.columns.length; i++){\r\n\t\t\t\tvar cols = opts.columns[i];\r\n\t\t\t\tfor(var j=0; j<cols.length; j++){\r\n\t\t\t\t\tvar col = cols[j];\r\n\t\t\t\t\tif (col.field == field){\r\n\t\t\t\t\t\treturn col;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\tif (opts.frozenColumns){\r\n\t\t\tfor(var i=0; i<opts.frozenColumns.length; i++){\r\n\t\t\t\tvar cols = opts.frozenColumns[i];\r\n\t\t\t\tfor(var j=0; j<cols.length; j++){\r\n\t\t\t\t\tvar col = cols[j];\r\n\t\t\t\t\tif (col.field == field){\r\n\t\t\t\t\t\treturn col;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn null;\r\n\t}", "function extractX(cellString) {\n let letters = \"ABCDEFGHIJKLMNOPQRSTUVWXYZ\".split(\"\");\n let colChar = cellString.charAt(0);\n let col = letters.indexOf(colChar);\n return col + 1;\n}", "function getCurrentActiveColumn() {\n return vscode.window.activeTextEditor ? vscode.window.activeTextEditor.viewColumn : undefined;\n}", "function selectCell(colNum) {\r\n var cell = getLegalMoves(colNum); // object\r\n if (cell[0] !== undefined) {\r\n cell[0].addClass(`p${player}`);\r\n cell[0].removeClass(\"highlight\");\r\n }\r\n }", "function col(M,i) {\n var col = [];\n for(var r=0, l=M.length; r<l; r++) {\n col.push(M[r][i]);\n }\n return col;\n}", "usedInCol(grid, col, num) {\n for (let row = 0; row < HEIGHT; row++) {\n if (grid[row][col] === num) {\n return true;\n }\n }\n return false;\n }", "at(row, col) {\n\t\treturn this.cells[DokuCell.calculateIndex(row, col)]\n\t}", "function rowColToArrayIndex(col, row) {\n return col + BRICK_COLUMNS * row;\n}", "function num2Col(column)\n{\n var temp, letter = '';\n while (column > 0)\n {\n temp = (column - 1) % 26;\n letter = String.fromCharCode(temp + 65) + letter;\n column = (column - temp - 1) / 26;\n }\n return letter;\n}", "function getRelativeColStart(col) {\r\n\t\tvar loc = new Point(sets.columns[col],0);\r\n\t\tvar offset = getRelativePoint(loc);\r\n\t\treturn offset.x;\r\n\t}", "function columnIndex(name) {\r\n // Search through header columns for one with the given text\r\n for (var i = 0; i < matchTable.rows[0].cells.length; i++) {\r\n if (matchTable.rows[0].cells[i].textContent == name) {\r\n return i;\r\n }\r\n }\r\n return -1;\r\n}", "function rowColToIndex(board, rowNumber, columnNumber) {\n const side = Math.sqrt(board.length);\n return rowNumber * side + columnNumber;\n}", "get goalColumn() {\n let value = this.flags >> 5 /* RangeFlag.GoalColumnOffset */;\n return value == 33554431 /* RangeFlag.NoGoalColumn */ ? undefined : value;\n }", "function isPossibleCol(number,col,sudoku) {\n\tfor (var i=0; i<=8; i++) {\n\t\tif (sudoku[col+9*i] == number) {\n\t\t\treturn false;\n\t\t}\n\t}\n\treturn true;\n}", "function rowColToArrayIndex(col, row) {\r\n return col + TRACK_COLS * row;\r\n}", "function charToCol(c) {\n c = c.toUpperCase();\n var r = 192 + ((c.charCodeAt(0) - 65) * 2.52) % 64;\n r = Math.floor(r);\n return r;\n}", "getColumnNameValueByKeys(colKey){\r\n\r\n // columnKeys\r\n if(columnKeys.hasOwnProperty(colKey)){\r\n return columnKeys[colKey]\r\n }\r\n return colKey;\r\n }", "function myFunction(x) {\n console.log(\"col is: \" + x.cellIndex + \", row is \" + x.parentNode.rowIndex);\n }", "function getColNumbersFromLetters(cols) {\n var objFlag = true;\n \n // set flag stating passed-in variable is not an array\n if (typeof(cols) !== 'object') {\n objFlag = false;\n cols = [cols];\n }\n\n var colNums = [];\n \n for (var i = 0; i < cols.length; i++) {\n var letter = cols[i].toUpperCase();\n \n if (letter.length !== 1) {\n Logger.log('Skipping letter in Column #s array - not only one char:');\n Logger.log(letter);\n continue;\n }\n \n // char code of 'A' is 65, so remove 64 to get column number\n colNums.push(letter.charCodeAt(0) - 64);\n }\n\n // if we passed in an array, return an array. otherwise, return the only number\n if (objFlag) {\n return colNums;\n } else if (!objFlag && colNums.length === 1) {\n return colNums[0];\n } else {\n Logger.log('Some error in getColNumbersFromLetters function');\n }\n}", "function findColumn(string, col, tabSize, strict) {\n for (let i = 0, n = 0;;) {\n if (n >= col)\n return i;\n if (i == string.length)\n break;\n n += string.charCodeAt(i) == 9 ? tabSize - (n % tabSize) : 1;\n i = findClusterBreak(string, i);\n }\n return strict === true ? -1 : string.length;\n}", "function wddxRecordset_getField(row, col)\n{\n\treturn this[this.preserveFieldCase ? col : col.toLowerCase()][row];\n}", "function get_col(j, mat) {\n return map(rows => list(list_ref(rows, j)), mat);\n}", "function getCol(board, col) {\n //returns an array with all of the array elements from the column\n let inCol = [];\n\n for (let row in board) {\n inCol.push(board[row][col])\n }\n //console.log(inCol)\n return inCol\n}", "function database_get_column(table, position) {\n\tvar db_array = localStorage.getItem(table);\n\tif (db_array !== null && db_array !== undefined){\n\t\tdb_array = JSON.parse(db_array);\n\t\treturn db_array[position];\n\t}\n\treturn false;\n}", "function getColHouse(puzzle, col) {\n return indices.map(r => puzzle[r][col]);\n}", "function rowcol(idx) {\n return {\n row: Math.floor(idx / 8),\n col: idx % 8\n }\n }" ]
[ "0.764052", "0.72953516", "0.7062047", "0.6973979", "0.6889072", "0.6876986", "0.6609084", "0.6599791", "0.65788954", "0.6548236", "0.65194446", "0.65181506", "0.64030343", "0.63895005", "0.6313452", "0.62912434", "0.62862885", "0.6284183", "0.6276272", "0.6271045", "0.62648743", "0.623156", "0.62074536", "0.6199041", "0.61666274", "0.61592", "0.61528534", "0.61481893", "0.61411816", "0.6134432", "0.6105949", "0.6104257", "0.60829365", "0.60734713", "0.60612845", "0.60528743", "0.604515", "0.6039976", "0.6035715", "0.6012474", "0.6012297", "0.6003064", "0.60012424", "0.59886533", "0.59692496", "0.5964803", "0.59635574", "0.59611607", "0.59460044", "0.5940385", "0.5933799", "0.5921491", "0.59189385", "0.59147936", "0.591437", "0.5909957", "0.5907886", "0.59077674", "0.58813953", "0.58666766", "0.5864386", "0.5845129", "0.58421427", "0.5828168", "0.5827664", "0.58206797", "0.58196807", "0.5809451", "0.580835", "0.5801034", "0.5798121", "0.5793431", "0.57798433", "0.5775965", "0.57757425", "0.57698095", "0.5757494", "0.5749439", "0.5740517", "0.5735212", "0.5733465", "0.5707114", "0.56998175", "0.56990606", "0.5696185", "0.5693493", "0.5679992", "0.56663096", "0.56607115", "0.5659448", "0.5657996", "0.5651751", "0.5644959", "0.5639436", "0.5628042", "0.5615113", "0.56136227", "0.56096405", "0.5600909", "0.5590911" ]
0.6575173
9
check if any more moves are possible
function gameOver() { var fakeOldBoard = Object.assign({}, board); var fakeNewBoard = Object.assign({}, board); //horizontal check for (var row = 0; row < boardSize; row++) { var newRow = combine(getRow(row, false), false); for (var col = 0; col < newRow.length; col++) { var newKey = tileKey(col, row); fakeNewBoard[newKey] = newRow[col]; } } if (boardsEqual(fakeOldBoard, fakeNewBoard)) { //vertical check for (var col = 0; col < boardSize; col++) { var newCol = combine(getCol(col, false), false); for (var row = 0; row < newCol.length; row++) { var newKey = tileKey(col, row); fakeNewBoard[newKey] = newCol[row]; } } } if (boardsEqual(fakeOldBoard, fakeNewBoard) && availableCells().length == 0) { playing = false; lossText.style.display = "block"; } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function hasMoves() {\n for (var x = 0; x < cols; ++x) {\n for (var y = 0; y < cols; ++y) {\n if (canJewelMove(x, y)) {\n return true;\n }\n }\n }\n\n return false;\n }", "function checkPossibleMoves()\n{\n\tif(squares[0].innerHTML && squares[1].innerHTML && squares[2].innerHTML && squares[3].innerHTML &&\n\tsquares[4].innerHTML && squares[5].innerHTML && squares[6].innerHTML && squares[7].innerHTML && squares[8].innerHTML){\n\t\treturn true;\n\t}\n}", "function hasMoves () {\n for (var x = 0; x < cols; x++) {\n for (var y = 0; y < rows; y++) {\n if (canTileMove(x, y)) {\n return true;\n }\n }\n }\n return false;\n }", "function checkForAvailableMoves(c,state,prevState){\n\tfor(var x = 0; x < state.size; x++){\n\t\tfor(var y = 0; y < state.size; y++){\n\t\t\tif(checkMoveValidity(x,y,c,state,prevState)) return true;\n\t\t}\n\t}\n\treturn false;\n}", "function checkMoves() {\n if (picked.length !== null) {\n if (opponentPicked.length !== null) {\n checkWinner();\n }\n }\n }", "function checkMove() {\n var discToMove = startPeg[startPeg.length - 1];\n var topDisc = endPeg[endPeg.length - 1];\n var moveAvailable = false;\n if (discToMove < topDisc || endPeg.length === 0) {\n moveAvailable = true;\n }\n return moveAvailable;\n }", "function checkMove(){\n var iMove = gMan.i + gDirec.i;\n var jMove = gMan.j + gDirec.j;\n var canMove = true;\n \n \n if (gArr[iMove][jMove]=== 'W') return false; //` into wall box\n // var nextCellWAllObj = isElsInPos(iMove,jMove,'W');//` into wall box\n // if( nextCellWAllObj !=null ) return false;\n var nextCellBoxObj = isElsInPos(iMove,jMove,'B');\n if (nextCellBoxObj !=null ){ //` pusshing box\n if (gArr[iMove+ gDirec.i][jMove+ gDirec.j]=== 'W') return false; //` into wall box\n //var wall = isElsInPos(iMove+ gDirec.i,jMove+ gDirec.j,'W');//` into wall box\n var box = isElsInPos(iMove+ gDirec.i,jMove+ gDirec.j,'B');//` into another box\n if(box !=null ){\n return false;\n }else{\n objsToMove.push(nextCellBoxObj); \n }\n }\n return true\n}", "function checkPermittedMove(direction) {\n var targetSquare = null;\n mapWidth = mapLocations[currentLocation][0][1].length;\n mapHeight = mapLocations[currentLocation][0].length;\n switch (direction) {\n case \"up\":\n // Make sure player isn't already at the top of the map, but let them move if \n // the next square leads to a different map.\n targetSquare = mapLocations[currentLocation][0][playerY - 1][playerX];\n if (typeof targetSquare === \"string\"){\n return true;\n } else if (playerY === 0) {\n return false;\n }\n break;\n case \"down\":\n // Make sure player isn't already at the bottom of the map, but let them move if \n // the next square leads to a different map.\n targetSquare = mapLocations[currentLocation][0][playerY + 1][playerX];\n if (typeof targetSquare === \"string\"){\n return true;\n } else if (playerY === mapHeight) {\n return false;\n }\n break;\n case \"left\":\n // Make sure player isn't already at the left edge of the map, but let them move if \n // the next square leads to a different map.\n targetSquare = mapLocations[currentLocation][0][playerY][playerX - 1];\n if (typeof targetSquare === \"string\"){\n return true;\n } else if (playerX === 0) {\n return false;\n }\n break;\n case \"right\":\n // Make sure player isn't already at the right edge of the map, but let them move if \n // the next square leads to a different map.\n targetSquare = mapLocations[currentLocation][0][playerY][playerX + 1];\n if (typeof targetSquare === \"string\"){\n return true;\n } else if (playerX === mapWidth) {\n return false;\n }\n break;\n default:\n }\n if (targetSquare === 1 || targetSquare === 3) {\n // Next square is an obstacle\n return false;\n } else if (targetSquare.toString()[0] === \"2\") {\n // Square is taken by an interactive object\n return false;\n } else if (targetSquare === 5 && direction !== \"down\") {\n // Can only jump *down* ledges\n return false;\n } else if (targetSquare === 5 && direction === \"down\") {\n // Next square is a ledge and the player is moving down\n return true;\n } else if (targetSquare.toString()[0] === \"6\") {\n // Square is taken by an NPC\n return false;\n } else if (targetSquare.toString()[0] === \"7\") {\n // Square is taken by a claimable object\n return false;\n } else if (targetSquare.toString()[0] === \"8\") {\n // Invisible barrier. Can't cross without a healthy pokemon.\n if (myPokemon === null) {\n showText(\"You'll need a pokemon to leave town. Find Professor Oak.\");\n return false;\n } else if (myPokemon.currentHP === 0) {\n showText(\"Your pokemon has 0 HP! Talk to Mom to heal.\");\n return false;\n } else {\n return true;\n }\n } else {\n // Default to true. Nothing disqualifies the square.\n return true;\n }\n}", "function isWinningMove() {\n var hori = count(0, -1) + count(0, 1) - 1;\n var vert = count(-1, 0) + count(1, 0) - 1;\n var diag = count(1, -1) + count(-1, 1) - 1;\n var antd = count(1, 1) + count(-1, -1) - 1;\n // console.log(\"horizontal: \" + hori);\n // console.log(\"vertical: \" + vert);\n // console.log(\"diagonal: \" + diag);\n // console.log(\"anti-diagonal: \" + antd);\n if (hori >=4 | vert >= 4 | diag >= 4 | antd >= 4) {\n return true;\n }\n else return false;\n }", "function checkMoveValidity(move, state, prevState){\n\tvar x = move.x;\n\tvar y = move.y;\n\tvar c = move.c;\n\t\n\tif(move.pass){\n\t\treturn true;\n\t}\n\t\n\tif(state.size === 0){\n\t\treturn false;\n\t}\n\t\n\t// check for already occupied space\n\tif(state.readToken(x,y) !== 0) return false;\n\t\n\t// check for suicide\n\tvar clone = state.cloneBoard();\n\tclone.placeToken(x,y,c);\n\tvar libs = determineLiberties(x, y, clone);\n\tvar toReturn = false;\n\tfor(var u = 0; u < libs.length; u++){\n\t\tif(clone.readToken(libs[u][0],libs[u][1]) === 0){\n\t\t\ttoReturn = true;\n\t\t}\n\t}\n\t\n\tif(!toReturn){\n\t\tvar suicide = true;\n\t\t\n\t\tfor(var b = 0; b < libs.length; b++){\n\t\t\tsuicide = isSuicide(libs[b][0], libs[b][1], c, clone) ? suicide : false;\n\t\t}\n\t\t\n\t\tif(suicide) return false;\n\t}\n\t\n\t// check for ko move\n\tvar clone = state.cloneBoard()//JSON.parse(JSON.stringify(state));\n\tclone.placeToken(x,y,c);\n\t\n\tvar libs = determineLiberties(x,y,clone);\n\tfor(var u = 0; u < libs.length; u++){\n\t\tif(clone.readToken(libs[u][0],libs[u][1]) === 0) continue;\n\t\t\n\t\tvar enLibs = determineLiberties(libs[u][0], libs[u][1], clone);\n\t\tvar isSurrounded = true;\n\t\tfor(var e = 0; e < enLibs.length; e++){\n\t\t\tif(clone.readToken(enLibs[e][0], enLibs[e][1]) !== c){\n\t\t\t\tisSurrounded = false;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\tif(isSurrounded){\n\t\t\tvar enArmy = determineArmy([[libs[u][0],libs[u][1]]], clone);\n\t\t\tfor(var unit = 0; unit < enArmy.length; unit++){\n\t\t\t\tclone.tokenSpots[enArmy[unit][0]][enArmy[unit][1]] = 0;\n\t\t\t}\n\t\t}\n\t}\n \t\n\tvar isKo = true;\n\tfor(var i = 0; i < clone.size; i++){\n\t\tfor(var j = 0; j < clone.size; j++){\n\t\t\tif(clone.readToken(i,j) !== prevState.readToken(i,j)){\n\t\t\t\tisKo = false;\n\t\t\t}\n\t\t}\n\t}\n\tif(isKo) return false;\n \t\n\t// Otherwise\n\t\n\treturn true;\n}", "function movesRemaining () {\n for (var i = 0; i < state.words.length; i++) {\n if (hasMoreMoves(state.words[i])) {\n return true;\n }\n }\n state.hint = {};\n return false;\n}", "isValidMove(){\n\n }", "checkPossibleMove(delay = 0, newlyCreatedGrid = false) {\n\n console.log(`newlyCreatedGrid => ${newlyCreatedGrid}`);\n\n let possibleMoves = [];\n this.nextRoundDelay = delay;\n for (let row = 0; row < 8; row++) {\n for (let col = 0; col < 6; col++) {\n // check right\n if (col < 5) {\n let tempType = this.blocks[row][col].type;\n this.blocks[row][col].type = this.blocks[row][col + 1].type;\n this.blocks[row][col + 1].type = tempType;\n let matches = this.checkGridForMatches();\n if (matches.length > 0) {\n possibleMoves.push(\n {\n col: col,\n row: row,\n dir: \"right\",\n matches: matches.length,\n types: Array.from(new Set(matches.map(m => m.type)))\n }\n );\n }\n this.blocks[row][col + 1].type = this.blocks[row][col].type;\n this.blocks[row][col].type = tempType;\n }\n\n // //check down\n if (row < 7) {\n let tempType = this.blocks[row][col].type;\n this.blocks[row][col].type = this.blocks[row + 1][col].type;\n this.blocks[row + 1][col].type = tempType;\n let matches = this.checkGridForMatches();\n if (matches.length > 0) {\n possibleMoves.push(\n {\n col: col,\n row: row,\n dir: \"down\",\n matches: matches.length,\n types: Array.from(new Set(matches.map(m => m.type)))\n }\n );\n }\n this.blocks[row + 1][col].type = this.blocks[row][col].type;\n this.blocks[row][col].type = tempType;\n }\n }\n }\n\n // these 3 ifs aim remove potentioal opponent dummy moves like matching red/yellow cards and injuries\n if (possibleMoves.length !== 1) {\n if (possibleMoves.filter(ps => ps.types.includes(\"red_card\")).length === possibleMoves.length) {\n let randomIndex = Math.floor(Math.random() * possibleMoves.length) + 1;\n possibleMoves = possibleMoves.slice(randomIndex - 1, randomIndex);\n } else {\n possibleMoves = possibleMoves.filter(ps => !ps.types.includes(\"red_card\"));\n }\n }\n if (possibleMoves.length !== 1) {\n if (possibleMoves.filter(ps => ps.types.includes(\"red_cross\")).length === possibleMoves.length) {\n let randomIndex = Math.floor(Math.random() * possibleMoves.length) + 1;\n possibleMoves = possibleMoves.slice(randomIndex - 1, randomIndex);\n } else {\n possibleMoves = possibleMoves.filter(ps => !ps.types.includes(\"red_cross\"));\n }\n }\n if (possibleMoves.length !== 1) {\n if (possibleMoves.filter(ps => ps.types.includes(\"yellow_card\")).length === possibleMoves.length) {\n let randomIndex = Math.floor(Math.random() * possibleMoves.length) + 1;\n possibleMoves = possibleMoves.slice(randomIndex - 1, randomIndex);\n } else {\n possibleMoves = possibleMoves.filter(ps => !ps.types.includes(\"yellow_card\"));\n }\n }\n\n let bestMatches = possibleMoves.filter(f => f.matches === Math.max(...possibleMoves.map(m => m.matches)));\n this.hintMatch = possibleMoves[Math.floor(Math.random() * possibleMoves.length)];\n this.bestMatchAtRandom = bestMatches[Math.floor(Math.random() * bestMatches.length)];\n\n this.noMoves = possibleMoves.length === 0;\n console.log(`possible moves => ${JSON.stringify(possibleMoves)}`);\n if (!newlyCreatedGrid) {\n setTimeout(() => {\n this.checkGoalAttemps();\n }, 1.2);\n } else {\n setTimeout(() => {\n if (!this.app.playerTurn && this.app.level.currentRound === 0) {\n TweenMax.delayedCall(3 + this.nextRoundDelay, () => {\n this.proceedToNextRound();\n })\n }\n }, 1);\n }\n }", "function checkMove(xPos, yPos, newState) {\n\tvar result = true;\n\tvar newX = xPos;\n\tvar newY = yPos;\n\t\n\tfor(var r = 0, len = ourPiece.states[newState].length; r < len; r++) {\n\t\tfor(var c = 0, len2 = ourPiece.states[newState][r].length; c < len2; c++) {\n\t\t\t// If a square of the block is outside the left-right confines of the gameboard then the move is invalid.\n\t\t\tif(newX < 0 || newX >= columns) {\n\t\t\t\tresult = false;\n\t\t\t\tc = len2;\n\t\t\t\tr = len;\n\t\t\t}\n\t\t\t\n\t\t\t// This if checks that any given square of the block isn't already occupied by a previous block in game data.\n\t\t\tif(gameData[newY] != undefined && gameData[newY][newX] != 0 \n\t\t\t\t&& ourPiece.states[newState][r] != undefined && ourPiece.states[newState][r][c] != 0) {\n\t\t\t\tresult = false;\n\t\t\t\tc = len2;\n\t\t\t\tr = len;\n\t\t\t}\n\t\t\t\n\t\t\tnewX++;\n\t\t}\n\t\tnewX = xPos;\n\t\tnewY++;\n\t\t\n\t\t// If the new row would be below the last line of the gameboard the move is again invalid.\n\t\tif(newY > rows) {\n\t\t\tr = len;\n\t\t\tresult = false;\n\t\t}\n\t}\n\treturn result;\n}", "isLegalMove(grid) {\n\t\tlet legalMove = false;\n\t\tfor (let i = 0; i < this.moves.length && !legalMove; i++)\n\t\t\tif (grid.x == this.moves[i].x && grid.y == this.moves[i].y)\n\t\t\t\tlegalMove = true;\n\t\treturn legalMove;\n\t}", "isLegalMove(grid) {\n\t\tlet legalMove = false;\n\t\tfor (let i = 0; i < this.moves.length && !legalMove; i++)\n\t\t\tif (grid.x == this.moves[i].x && grid.y == this.moves[i].y)\n\t\t\t\tlegalMove = true;\n\t\treturn legalMove;\n\t}", "function _checkMoves() {\n\t\t\n\t\t// iterate through the rows\n\t\tfor(row = 0; row < _rows; row++) {\n\t\t\t\n\t\t\t// iterate through the cols\n\t\t\tfor (col = 0; col < _cols; col++) {\n\t\t\t\t\n\t\t\t\t// check top and bottom\n\t\t\t\tif(row - 1 >= 0 && typeof _board[row - 1][col] !== \"undefined\"\n\t\t\t\t && row + 1 < _rows && typeof _board[row + 1][col] !== \"undefined\"){\n\t\t\t\t\t\n\t\t\t\t\tif(_board[row - 1][col] === _board[row][col] && _board[row + 1][col] === _board[row][col]) {\n\t\t\t\t\t\t_winnerFound = true;\n\t\t\t\t\t\t_winner = _board[row][col];\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t// check left and right\n\t\t\t\tif(col - 1 >= 0 && typeof _board[row][col - 1] !== \"undefined\"\n\t\t\t\t && col + 1 < _cols && typeof _board[row][col + 1] !== \"undefined\"){\n\t\t\t\t\t\n\t\t\t\t\tif(_board[row][col - 1] === _board[row][col] && _board[row][col + 1] === _board[row][col]) {\n\t\t\t\t\t\t_winnerFound = true;\n\t\t\t\t\t\t_winner = _board[row][col];\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t// check diagonals\n\t\t\t\tif(col - 1 >= 0 && col + 1 < _cols && row - 1 >= 0 && row + 1 < _rows){\n\n\t\t\t\t\tif(typeof _board[row - 1][col - 1] !== \"undefined\"\n\t\t\t\t\t && typeof _board[row + 1][col + 1] !== \"undefined\"\n\t\t\t\t\t && _board[row - 1][col - 1] === _board[row][col] \n\t\t\t\t\t && _board[row + 1][col + 1] === _board[row][col]) {\n\t\t\t\t\t\t_winnerFound = true;\n\t\t\t\t\t\t_winner = _board[row][col];\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t} else if(typeof _board[row - 1][col + 1] !== \"undefined\"\n\t\t\t\t\t && typeof _board[row + 1][col - 1] !== \"undefined\"\n\t\t\t\t\t && _board[row - 1][col + 1] === _board[row][col] \n\t\t\t\t\t\t&& _board[row + 1][col - 1] === _board[row][col]) {\n\t\t\t\t\t\t_winnerFound = true;\n\t\t\t\t\t\t_winner = _board[row][col];\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t// if winner was found, then break out of loop\n\t\t\tif(_winnerFound) {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t}\n\t}", "function checkPlacement() {\r\n for(index of shipArray) {\r\n if(boardObj.message[index].ship != \"none\") { //If there is already a ship here...\r\n shipArray = finalShipArray.slice();\r\n return false; //...don't move the ship here!\r\n }\r\n }\r\n return true; //If all cells at the indices of shipArray are empty, then return true\r\n}", "function isValidMove(boxes) {\n\n }", "function check_move(x, y, newx, newy, dir) {\n // if the map ends in either direction, disallow the desired move\n if (player['x'] === 0 && dir === 2) return false;\n if (player['x'] === MAP_WIDTH-1 && dir === 0) return false;\n if (player['y'] === 0 && dir === 1) return false;\n if (player['y'] === MAP_HEIGHT-1 && dir === 3) return false;\n\n // disallow moves onto lava\n if (map[newy][newx]['type'] === ' ') {\n return false;\n }\n\n // don't allow moves onto tiles that are currently rotating\n if (map[newy][newx]['tweenrot'] !== 0) {\n return false;\n }\n\n // (dir + 2) % 4 checks the side opposite the side we are moving into\n // eg. o if we are moving left ONTO this object, then dir = 2,\n // o o <- so then (dir+2)%4 = 0, meaning the right side must be \n // x open, 0, for us to be able to move onto it, which is true.\n // \n // o if instead we wanted to move up, dir=1, onto this object,\n // o o then (dir+2)%4 = 3, which corrosponds to the bottom, which is\n // x 1 in this case, so we cannot complete this move.\n // ^\n // |\n //\n // the blocked list for this object would be: [right, top, left, bottom] = [0,0,0,1]\n if ( !(is_blocked(newx, newy, (dir + 2) % 4, false))\n && !(is_blocked(x, y, (dir + 2) % 4, true)) ) {\n return true;\n }\n //console.log(\"direction IS blocked\");\n return false;\n}", "function validateMove(gamePreMove){\r\n let flatGamePostMove = [...gameBoard[0], ...gameBoard[1], ...gameBoard[2], ...gameBoard[3]];\r\n for (let i = 0; i < 16; i++){\r\n if (gamePreMove[i] !== flatGamePostMove[i]){\r\n randomSpawnNumber();\r\n break;\r\n } else if (i === 15 && gamePreMove[i] === flatGamePostMove[i]){\r\n console.log(\"Move is invalid\");\r\n }\r\n }\r\n}", "function checkUpMovementOutOfArray() {\r\n let notAnyToolCanMoveCheck = false;\r\n if (((oldPositionY -2) >=0) && ((oldPositionX -2) >=0))\r\n {\r\n newPositionY = oldPositionY -2;\r\n newPositionX = oldPositionX -2;\r\n if((canPawnOrKingMove(notAnyToolCanMoveCheck, oldPositionX, oldPositionY, newPositionX, newPositionY)) == true) {\r\n isForcedJump = true;\r\n }\r\n }\r\n if (((oldPositionY - 2) >=0) && (((oldPositionX) +2) <=7))\r\n {\r\n newPositionY = oldPositionY -2;\r\n newPositionX = parseInt(oldPositionX) +2;\r\n if((canPawnOrKingMove(notAnyToolCanMoveCheck, oldPositionX, oldPositionY, newPositionX, newPositionY)) == true) {\r\n isForcedJump = true;\r\n }\r\n }\r\n }", "checkAndMove(x2, y2, matrix) {\n if (matrix[y2][x2] && matrix[this.yPos][this.xPos].type === \"pawn\") {\n //if position is filled and it is valid, return true, else return false\n if (\n this.validCapture.hasOwnProperty(x2) &&\n this.validCapture[x2] === y2\n ) {\n let position = this.changePosition(this.xPos, this.yPos, x2, y2, matrix);\n console.log('position 2', position);\n\n if(position === 'capture-king') return position;\n this.updatePos(x2, y2);\n return true;\n } else {\n return false;\n }\n }\n console.log(\"place it is moving\", matrix[y2][x2]);\n if (this.validMoves.hasOwnProperty(x2)) {\n let yArr = this.validMoves[x2];\n console.log(\"valid x\");\n if (yArr.indexOf(parseInt(y2)) >= 0) {\n console.log(\"valid x and y\");\n\n let position = this.changePosition(this.xPos, this.yPos, x2, y2, matrix);\n console.log('position 3', position);\n\n if(position === 'capture-king') return position;\n this.updatePos(x2, y2);\n return true;\n }\n }\n console.log(\"not valid move\");\n return false;\n }", "isMovePossible(startSquare, endSquare) {\n return (Math.abs(startSquare - endSquare) % 9 === 0 ||\n Math.abs(startSquare - endSquare) % 7 === 0);\n }", "function analyzeMoves() {\n debug(3,\"analyze\");\n var anyLegal=false;\n for (var y=0; y<8; y++) {\n for (var x=0; x<8; x++) {\n var legalMoves=0; // start counting posible moves from this square\n if (Math.floor(gData.board[y][x]/6)==gInfo.currentPlayer) { // only looks at squares that contain the current player's pieces\n for (var j=0;j<8;j++) {\n for (var i=0;i<8;i++) {\n// gData.to={x:i,y:j};\n if (checkMove({x:x,y:y},{x:i,y:j},true,gData.board)) {\n legalMoves=anyLegal=true;\n }\n }\n }\n }\n lglMoves[y][x]=legalMoves;\n }\n }\n for (var i=0;i<8;i++) debug(3,lglMoves[i]);\n return anyLegal;\n}", "function noMove() {\n if (canMove(37) || canMove(38) || canMove(39) || canMove(40)) {\n return false;\n }\n return true;\n}", "function checkMove(start) {\n\t\t\t\tvar startSquare = MakeSquare(start.y, start.x);\n\t\t\t\tif (promotion !== undefined) {\n\t\t\t\t\t// we have a promotion so we need to generate a \n\t\t\t\t\t// specific move and check against it\n\t\t\t\t\tif(vMoves[i] === GenerateMove(startSquare, endSquare, moveflagPromotion | promotion)) {\n\t\t\t\t\t\tformatedMove = vMoves[i];\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\t// just checking start and end square allows to cover \n\t\t\t\t\t// all other special moves like \"en passant\" capture and\n\t\t\t\t\t// castling\n\t\t\t\t\tif ( (vMoves[i] & 0xFF) == startSquare &&\n\t\t\t\t\t\t((vMoves[i] >> 8) & 0xFF) == endSquare ) {\n\t\t\t\t\t\tformatedMove = vMoves[i];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}", "checkValidMove(origin, destination)\n {\n\n if(this.checkEmptyStack(origin))\n {\n return false;\n }\n else if(this.posting[origin-1][this.posting[origin-1].length-1] > this.posting[destination-1][this.posting[destination-1].length-1])//checks for big disks that are on top of smaller disks\n {\n console.log(this.posting[origin-1][this.posting[origin-1].length-1]);\n console.log(this.posting[destination-1][this.posting[destination-1].length-1]);\n return false;\n }\n else\n {\n return true;\n }\n }", "validMoves(color) {\n let moves = [];\n for(let row = 0; row < this.grid.length; row++) {\n for(let col = 0; col < this.grid[row].length; col++) {\n let pos = [row, col];\n if ( this.isMine(pos, color) ) {\n Board.DIRS.forEach(move => {\n let new_pos = [row + move[0], col + move[1]];\n try {\n if (this.isValidPos(new_pos)) {\n if ( !this.isMine(new_pos, color) && (this.getPiece(new_pos) instanceof Piece)) {\n // Now we have finally found a piece on the board of 'color'\n // with an adjacent piece of the opposite color\n try {\n let opp_pos = new_pos;\n while (this.isValidPos(opp_pos) && !this.isMine(opp_pos, color)) {\n opp_pos[0] = opp_pos[0] + move[0];\n opp_pos[1] = opp_pos[1] + move[1];\n let opp_piece = this.getPiece(opp_pos);\n if (!(opp_piece instanceof Piece)) {\n moves.push(opp_pos);\n opp_pos = [-1, -1];\n }\n if (this.isMine(opp_pos, color)){\n opp_pos = [-1, -1];\n }\n }\n } catch (error) { }\n }\n }\n } catch (error) { }\n });\n }\n }\n }\n return moves;\n }", "checkForward() {\n let x = this.square.x;\n let y = this.square.y;\n if (this.isBlack) y--;\n if (this.isWhite) y++;\n let square = this.board.getSquare(x, y);\n if (square && !square.piece) {\n this._addMove(square);\n }\n }", "function checkAvailableMoves(boardLocation)\n{\n if(board[boardLocation]===1 && currPlayer === 0)\n {\n whitePawnMoves(boardLocation)\n }\n if(board[boardLocation]===2 && currPlayer === 0)\n {\n whiteKingMoves(boardLocation)\n }\n if(board[boardLocation]===-1 && currPlayer === 1)\n {\n blackPawnMoves(boardLocation)\n }\n if(board[boardLocation]===-2 && currPlayer === 1)\n {\n blackKingMoves(boardLocation)\n }\n}", "function validMove(x, y)\n{\n\tvar valid = true;\n\tfor (var i = 0; i < xArray.length; i++) {\n\t\tif (xArray[i][0] == xCord && xArray[i][1] == yCord) {\n\t\t\tvalid = false;\n\t\t}\n\t}\n\n\tfor (var i = 0; i < oArray.length; i++) {\n\t\tif (oArray[i][0] == xCord && oArray[i][1] == yCord) {\n\t\t\tvalid = false;\n\t\t}\n\t}\n\t\n\treturn valid;\n}", "function checkforMoves(theMoves, one, two, three) {\n if (theMoves.includes(one) && theMoves.includes(two)) {\n return three;\n } else if (theMoves.includes(two) && theMoves.includes(three)) {\n return one;\n } else if (theMoves.includes(three) && theMoves.includes(one)) {\n return two;\n } else {\n return false;\n }\n }", "moveIsValid() {}", "isFinished() {\n // after the first player third move, checks if anybody wan the game\n if(this.moves >= 5) {\n let i, j;\n\n // check rows\n for(i = 0; i < 6; i = i + 3) {\n if(this.board[i] !== 'E' && this.board[i] === this.board[i + 1] && this.board[i + 1] == this.board[i + 2]) {\n this.updatePlayerScore(this.result = {\n status: 'finished',\n winner: this.board[i]\n });\n return true;\n }\n }\n\n // check cols\n for(i = 0; i <= 2; i ++) {\n if(this.board[i] !== 'E' && this.board[i] === this.board[i + 3] && this.board[i + 3] == this.board[i + 6]) {\n this.updatePlayerScore(this.result = {\n status: 'finished',\n winner: this.board[i]\n });\n return true;\n }\n }\n\n // check diagonals\n for(i = 0, j = 4; i <= 2; i = i + 2, j = j - 2) {\n if(this.board[i] !== 'E' && this.board[i] === this.board[i + j] && this.board[i + j] == this.board[i + 2*j]) {\n this.updatePlayerScore(this.result = {\n status: 'finished',\n winner: this.board[i]\n });\n return true;\n }\n }\n\n if(this.moves === 9) {\n this.updatePlayerScore(this.result = {\n status: 'draw'\n });\n return true;\n }\n }\n\n // if there is not winner, the game is still running and the next player shoul move\n this.result = {status: 'running'};\n\n return false;\n }", "checkPassant(board, target_pos, pos, last_move){\n\t\treturn false;\n\t}", "canMove(from, fromIx, fromCount, to, toIx) {\n // check 'to' values\n if (to == 'f') {\n if (toIx < 1 || toIx > 4) {\n return false;\n }\n }\n else if (to == 't') {\n if (toIx < 1 || toIx > 7) {\n return false;\n }\n }\n else {\n return false;\n }\n\n // check 'from' values\n if (from == 'f') {\n if (fromIx < 1 || fromIx > 4 || fromCount != 1) {\n return false;\n }\n }\n else if (from == 't') {\n if (fromIx < 1 || fromIx > 7 || fromCount < 1) {\n return false;\n }\n }\n else if (from != 'w' || fromCount != 1) {\n return false;\n }\n \n // get card to move\n let card = this.peek(from, fromIx, fromCount);\n if (!card || !card.faceUp) {\n return false;\n }\n\n // test move feasability\n let dest = this.peek(to, toIx);\n if (to == 't') {\n if (!dest) {\n // first tableau card must be a king\n if (card.rank != 13) {\n return false;\n }\n }\n else {\n // must alternate red/black suits\n if (this.sameColor(card, dest)) {\n return false;\n }\n // must be one rank smaller than the parent card\n if (card.rank != dest.rank - 1) {\n return false;\n }\n }\n }\n else if (to == 'f') {\n return this.foundationMatch(card, toIx) > 0;\n }\n else {\n return false;\n }\n return true;\n }", "function possibleMoves(props) {\n let i = props.value;\n let piece = gameBoard[i];\n lastPiece = piece;\n lastPos = i;\n changingPos = false;\n\n // Bishop / Queen Variables (diagonals)\n let leftMoves = i % 8;\n let rightMoves = 8 - leftMoves;\n let r = 0; // rightMoves counter\n let l = 0; // leftMoves counter\n\n // If we uncomment every offset update, the game works but is glitchy. This is because depending on the value of offset (if it is even or odd), will\n // only sometimes reupdate the corresponding SquareOdd/SquareEven. However, gameBoard does change the way we want to. So we somehow just need to find\n // a way to update the value of the square to the corresponding gameBoard value each time a square is set to available.\n if (piece == 'black/knight' || piece == 'white/knight'){\n if(i - 17 <= 63 && i - 17 >= 0 && (!gameBoard[i - 17] || enemy(piece, gameBoard[i - 17])) && validLeft(i, i - 17)){\n makeAvailable(i - 17);\n } if(0 <= i - 15 && i - 15 <= 63 && (!gameBoard[i - 15] || enemy(piece, gameBoard[i - 15])) && validRight(i, i - 15)){\n makeAvailable(i - 15);\n } if(0 <= i - 6 && i - 6 <= 63 && (!gameBoard[i - 6] || enemy(piece, gameBoard[i - 6])) && validRight(i, i - 6)){\n makeAvailable(i - 6);\n } if(0 <= i - 10 && i - 10 <= 63 && (!gameBoard[i - 10] || enemy(piece, gameBoard[i - 10])) && validLeft(i, i - 10)){\n makeAvailable(i - 10);\n } if(0 <= i + 6 && i + 6 <= 63 && (!gameBoard[i + 6] || enemy(piece, gameBoard[i + 6])) && validLeft(i, i + 6)){\n makeAvailable(i + 6);\n } if(0 <= i + 10 && i + 10 <= 63 && (!gameBoard[i + 10] || enemy(piece, gameBoard[i + 10])) && validRight(i, i + 10)){\n makeAvailable(i + 10);\n } if(0 <= i + 15 && i + 15 <= 63 && (!gameBoard[i + 15] || enemy(piece, gameBoard[i + 15])) && validLeft(i, i + 15)){\n makeAvailable(i + 15);\n } if(0 <= i + 17 && i + 17 <= 63 && (!gameBoard[i + 17] || enemy(piece, gameBoard[i + 17])) && validRight(i, i + 17)){\n makeAvailable(i + 17);\n }\n }\n if (piece == 'black/bishop' || piece == 'white/bishop') {\n diagonalMovement(props);\n }\n\n if (piece == 'black/rook' || piece == 'white/rook') {\n horizontalVerticalMovement(props);\n }\n\n if (piece == 'black/king' || piece == 'white/king') {\n if(i - 8 >= 0 && (!gameBoard[i - 8] || enemy(piece, gameBoard[i - 8]))){\n makeAvailable(i - 8);\n }\n if(i + 8 <= 63 && (!gameBoard[i + 8] || enemy(piece, gameBoard[i + 8]))){\n makeAvailable(i + 8);\n }\n if(i - 1 >= 0 && validLeft(i, i - 1) && (!gameBoard[i - 1] || enemy(piece, gameBoard[i - 1]))){\n makeAvailable(i - 1);\n }\n if(i + 1 <= 63 && validRight(i, i + 1) && (!gameBoard[i + 1] || enemy(piece, gameBoard[i + 1]))){\n makeAvailable(i + 1);\n }\n if(i - 7 >= 0 && validRight(i, i - 7) && (!gameBoard[i - 7] || enemy(piece, gameBoard[i - 7]))){\n makeAvailable(i - 7);\n }\n if(i + 7 <= 63 && validLeft(i, i + 7) && (!gameBoard[i + 7] || enemy(piece, gameBoard[i + 7]))){\n makeAvailable(i + 7);\n }\n if(i - 9 >= 0 && validLeft(i, i - 9) && (!gameBoard[i - 9] || enemy(piece, gameBoard[i - 9]))){\n makeAvailable(i - 9);\n }\n if(i + 9 <= 63 && validRight(i, i + 9) && (!gameBoard[i + 9] || enemy(piece, gameBoard[i + 9]))){\n makeAvailable(i + 9);\n }\n }\n\n if (piece == 'black/queen' || piece == 'white/queen') {\n diagonalMovement(props);\n horizontalVerticalMovement(props);\n }\n\n if (piece == 'black/pawn'){\n if(i - 8 >= 0 && !gameBoard[i - 8]){\n makeAvailable(i - 8);\n } if(48 <= i && i <= 55 && !gameBoard[i - 16]){ // If pawn is at starting position, it can move two spaces up\n makeAvailable(i - 16);\n } if(i - 7 >= 0 && whitePiece(gameBoard[i - 7]) && validRight(i, i - 7)){ // If there is an enemy diagonal to the pawn, it can take it\n makeAvailable(i - 7);\n } if(i - 9 >= 0 && whitePiece(gameBoard[i - 9]) && validLeft(i, i - 9)){\n makeAvailable(i - 9);\n }\n }\n\n if (piece == 'white/pawn'){\n if(i + 8 >= 0 && !gameBoard[i + 8]){\n makeAvailable(i + 8);\n } if(8 <= i && i <= 15 && !gameBoard[i + 16]){ // If pawn is at starting position, it can move two spaces up\n makeAvailable(i + 16);\n } if(i + 7 <= 63 && blackPiece(gameBoard[i + 7]) && validLeft(i, i + 7)){ // If there is an enemy diagonal to the pawn, it can take it\n makeAvailable(i + 7);\n } if(i + 9 <= 63 && blackPiece(gameBoard[i + 9]) && validRight(i, i + 9)){\n makeAvailable(i + 9);\n }\n }\n return React.createElement(\n \"button\",\n { className: \"square-odd\", onClick: function onClick() {\n return (\n props.onClick()\n );\n } }\n );\n}", "findLegalMoves(board, onlyCaptures = false) {\n let opponent = board.players[this.color].opponent,\n { x, y } = this,\n repeat = false;\n\n this.legalMoves = [];\n this.attackSquares = [];\n do {\n x += this.moves.x;\n y += this.moves.y;\n if (x >= 0 && x <= 7 && y >= 0 && y <= 7) {\n // Pawn captures\n if (!repeat) {\n if (x >= 1) {\n this.attackSquares.push({ x: x - 1, y });\n if (board.pieces[x - 1][y] && board.pieces[x - 1][y].color === opponent) {\n this.legalMoves.push(new Move({ x: this.x, y: this.y }, { x: x - 1, y }, this, board.pieces[x - 1][y]));\n if (y === 0 || y === 7) this.promoteMove({ x, y });\n super.check(board.pieces[x - 1][y], board);\n }\n }\n if (x <= 6) {\n this.attackSquares.push({ x: x + 1, y });\n if (board.pieces[x + 1][y] && board.pieces[x + 1][y].color === opponent) {\n this.legalMoves.push(new Move({ x: this.x, y: this.y }, { x: x + 1, y }, this, board.pieces[x + 1][y]));\n if (y === 0 || y === 7) this.promoteMove({ x, y });\n super.check(board.pieces[x + 1][y], board);\n }\n }\n if (this.isChecking) {\n board.players[opponent].blockSquares = [];\n }\n // En Passant capture\n if (board.enPassant && y === board.enPassant.y && (board.enPassant.x === x - 1 || board.enPassant.x === x + 1)) {\n if (board.pieces[board.enPassant.x][board.enPassant.y - this.moves.y]?.color !== this.color) {\n this.legalMoves.push(new Move({ x: this.x, y: this.y }, { x: board.enPassant.x, y: board.enPassant.y }, this, board.pieces[board.enPassant.x][board.enPassant.y - this.moves.y]));\n this.legalMoves[this.legalMoves.length - 1].enPassant = board.enPassant;\n }\n }\n\n // Repeat to make the pawn double move(if on the start line)\n if (this.y === 1 || this.y === 6) {\n repeat = true;\n }\n } else {\n // This is the double move\n repeat = false;\n }\n\n if (board.pieces[x][y]) {\n repeat = false;\n } else {\n if (!onlyCaptures) {\n // Move to empty square\n this.legalMoves.push(new Move({ x: this.x, y: this.y }, { x, y }, this, false));\n if (y === 0 || y === 7) this.promoteMove({ x, y });\n this.legalMoves[this.legalMoves.length - 1].enPassant = !repeat;\n }\n }\n } else {\n // Can't move more because I'm on the edge of the board\n repeat = false;\n }\n } while (repeat);\n }", "isAvailableMove (index) {\n return (this.availableMoves[index] === true)\n }", "Check_Tie(){\r\n if (this.Find_Moves() == [] && this.Check_Win() == false){\r\n return true\r\n }else{\r\n return false\r\n }\r\n }", "function isValidMove(from, to, board) {\n var reachablePoints = game_state_reachable_1.getReachable(board, from);\n return isInArray(reachablePoints, to);\n}", "function checkMoveQ( mv, pos ){\n \"use strict\";\n // check that moves gives opp seed if he had none\n // not nec to check that move cleans out opp\n var p = pos.plyr,\n\tq = pos.opposite( p ),\n\tnumseedsopp = pos.getNumSeed( q ),\n\tl,m;\n if ( pos.getCup( [ pos.plyr, mv[0] ] ) === 0 ){\n\treturn false; }\n if ( numseedsopp > 0 ) {\n\treturn true; }\n else{\n\tl = pos.getCup( [ p, mv[0] ] );\n\tm = ( p===\"b\" ) ? ( l + mv[0] - numberCups ) : ( l - mv[0] + 1 );\n\treturn m > 0; }\n}", "is_finished() {\n // if last piece\n let cpt = 0;\n\n for (let x = 0; x < 6; x++) {\n for (let y = 0; y < 6; y++) {\n if (this._board[x][y] !== -1) {\n cpt++;\n }\n }\n }\n if (cpt === 0) {\n return true;\n }\n // if one player have the set of color\n for (let i = 0; i < 6; i++) {\n if (this._player_1_pieces[i] === 6) {\n return true;\n }\n if (this._player_2_pieces[i] === 6) {\n return true;\n }\n }\n return false;\n }", "_wouldEveryMoveResultInCheck(color, board, enPassantInfo, castlingInfo) {\n for (let rank = 0; rank < board.length; rank++) {\n for (let file = 0; file < board[rank].length; file++) {\n\tconst piece = board[rank][file];\n\tif (piece[0] !== color) {\n\t continue;\n\t}\n\tconst srcPos = {rank, file};\n\tconst moves = this._getMovesFromPosition(board, srcPos, enPassantInfo);\n\tfor (let i = 0; i < moves.length; i++) {\n\t const dstPos = moves[i];\n\t let boardCopy = this._cloneBoard(board);\n\t boardCopy[dstPos.rank][dstPos.file] = boardCopy[srcPos.rank][srcPos.file];\n\t boardCopy[srcPos.rank][srcPos.file] = EMPTY;\n\t // Handle en passant capture. Do not have to care about future en passant setup\n\t // by this move, since the availability or not of en passant does not place the\n\t // king under immediate attack.\n\t if (piece[1] === PAWN && enPassantInfo.available &&\n\t enPassantInfo.dstPos.rank === dstPos.rank &&\n\t enPassantInfo.dstPos.file === dstPos.file) {\n\t boardCopy[enPassantInfo.capturePos.rank][enPassantInfo.capturePos.file] = EMPTY;\n\t }\n\t // Would this move result in check? If not, not in checkmate\n\t if (!this._isInCheck(color, boardCopy, {available: false})) {\n\t return false;\n\t }\n\t}\n }\n }\n const sides = [KING, QUEEN];\n for (let i = 0; i < sides.length; i++) {\n const side = sides[i];\n if (this._canCastle(color, side, board, enPassantInfo, castlingInfo).success) {\n\tlet boardCopy = this._cloneBoard(board);\n\tlet castlingInfoCopy = this._cloneCastlingInfo(castlingInfo);\n\tthis._executeCastle(color, side, boardCopy, castlingInfoCopy);\n\tif (!this._isInCheck(color, boardCopy, {available: false})) {\n\t return false;\n\t}\n }\n }\n return true;\n }", "function moves(position) { // a position like 'a3', 'e3'\n let player0 = (whichPlayer(position) == '0')\n let player1 = (whichPlayer(position) == '1')\n className = document.getElementById(position).firstChild.classList[0]\n console.log(className)\n // console.log(whichPlayer(position))\n // console.log(player0)\n // console.log(player1)\n let nextMoves = []\n let filteredMoves = []\n switch (className) {\n case 'pawn':\n // moving and capturing moves :)) :\n if (player0) {\n let forward = moveXY(position, 0, 1)\n if (forward == 'outOfBoard') {\n // TODO special case, getting a bishop\n } else if (!isOccupied(forward)) {\n nextMoves.push(forward)\n if (position.charAt(1) === '2') {\n let forward2 = moveXY(position, 0, 2)\n if (forward2 != 'outOfBoard' && !isOccupied(forward2)) {\n nextMoves.push(forward2)\n }\n }\n }\n // capturing:\n if (!outOfBoard(moveXY(position, -1, 1)) &&\n whichPlayer(moveXY(position, -1, 1)) == '1')\n nextMoves.push(moveXY(position, -1, 1))\n if (!outOfBoard(moveXY(position, +1, 1)) &&\n whichPlayer(moveXY(position, +1, 1)) == '1')\n nextMoves.push(moveXY(position, +1, 1))\n } else if (player1) {\n let forward = moveXY(position, 0, -1)\n if (forward == 'outOfBoard') {\n // TODO special case, getting a bishop\n } else if (!isOccupied(forward)) {\n nextMoves.push(forward)\n if (position.charAt(1) === '7') {\n let forward2 = moveXY(position, 0, -2)\n if (forward2 != 'outOfBoard' && !isOccupied(forward2)) {\n nextMoves.push(forward2)\n }\n }\n }\n // capturing:\n if (!outOfBoard(moveXY(position, -1, -1)) &&\n whichPlayer(moveXY(position, -1, -1)) == '0')\n nextMoves.push(moveXY(position, -1, -1))\n if (!outOfBoard(moveXY(position, +1, -1)) &&\n whichPlayer(moveXY(position, +1, -1)) == '0')\n nextMoves.push(moveXY(position, +1, -1))\n }\n // keep the ones inside the board\n filteredMoves = nextMoves.filter((x) => {\n return x != 'outOfBoard'\n })\n // TODO filter be the position being empty\n console.log(nextMoves)\n console.log(filteredMoves)\n break;\n case 'rook':\n plusX = true\n plusY = true\n minusX = true\n minusY = true\n for (let i = 1; i < 8; i++) {\n // first check the conditions\n if (plusX) {\n if (outOfBoard(moveXY(position, i, 0))) {\n plusX = false\n } else if (isOccupied(moveXY(position, i, 0))) {\n // we can also attack the first piece partaining to the other player\n thisPlayer = whichPlayer(position)\n thatPlayer = whichPlayer(moveXY(position, i, 0))\n if (thisPlayer + thatPlayer == 1) {\n nextMoves.push(moveXY(position, i, 0))\n }\n plusX = false\n }\n }\n if (plusY) {\n if (outOfBoard(moveXY(position, 0, i))) {\n plusY = false;\n } else if (isOccupied(moveXY(position, 0, i))) {\n // we can also attack the first piece partaining to the other player\n thisPlayer = whichPlayer(position)\n thatPlayer = whichPlayer(moveXY(position, 0, i))\n if (thisPlayer + thatPlayer == 1) {\n nextMoves.push(moveXY(position, 0, i))\n }\n plusY = false\n }\n }\n if (minusX) {\n if (outOfBoard(moveXY(position, -i, 0))) {\n minusX = false\n } else if (isOccupied(moveXY(position, -i, 0))) {\n // we can also attack the first piece partaining to the other player\n thisPlayer = whichPlayer(position)\n thatPlayer = whichPlayer(moveXY(position, -i, 0))\n if (thisPlayer + thatPlayer == 1) {\n nextMoves.push(moveXY(position, -i, 0))\n }\n minusX = false\n }\n }\n if (minusY) {\n if (outOfBoard(moveXY(position, 0, -i))) {\n minusY = false\n } else if (isOccupied(moveXY(position, 0, -i))) {\n // we can also attack the first piece partaining to the other player\n thisPlayer = whichPlayer(position)\n thatPlayer = whichPlayer(moveXY(position, 0, -i))\n if (thisPlayer + thatPlayer == 1) {\n nextMoves.push(moveXY(position, 0, -i))\n }\n minusY = false\n }\n }\n // then for all the true conditions, add the positions :D\n if (plusX) {\n nextMoves.push(moveXY(position, i, 0))\n }\n if (plusY) {\n nextMoves.push(moveXY(position, i, 0))\n }\n if (minusX) {\n nextMoves.push(moveXY(position, 0, -i))\n }\n if (minusY) {\n nextMoves.push(moveXY(position, 0, -i))\n }\n }\n filteredMoves = nextMoves\n break;\n case 'knight':\n // eight possible moves, just test them if are either free or occupied, we will just filter them :D\n break;\n case 'bishop':\n // will be similar to rook ----> they actually could both be solved with different (literal) for a common function\n break;\n case 'queen':\n // the same as the bishop, and as the rook\n break;\n case 'king':\n // easier than the rest, just a square move, but we need to check the the position is 'safe' ----> function for this\n break;\n default:\n\n }\n return filteredMoves\n }", "hasMoveBeenPlayed(x, y){\n let playedMove = this.moveList.filter( (move) => { return (move.X === x && move.Y === y); })\n return playedMove.length === 1; //Then the move has been played.\n }", "function isLegalMove(col) {\n return stats.moveStart != null && stats.openRows[col] < 6 && stats.winner == null;\n }", "function check(move) {\n if ( (tiles[0].innerHTML === \"X\" && tiles[1].innerHTML === \"X\" && tiles[2].innerHTML === \"X\")\n || (tiles[3].innerHTML === \"X\" && tiles[4].innerHTML === \"X\" && tiles[5].innerHTML === \"X\")\n || (tiles[6].innerHTML === \"X\" && tiles[7].innerHTML === \"X\" && tiles[8].innerHTML === \"X\")\n || (tiles[0].innerHTML === \"X\" && tiles[3].innerHTML === \"X\" && tiles[6].innerHTML === \"X\")\n || (tiles[1].innerHTML === \"X\" && tiles[4].innerHTML === \"X\" && tiles[7].innerHTML === \"X\")\n || (tiles[2].innerHTML === \"X\" && tiles[5].innerHTML === \"X\" && tiles[8].innerHTML === \"X\")\n || (tiles[0].innerHTML === \"X\" && tiles[4].innerHTML === \"X\" && tiles[8].innerHTML === \"X\")\n || (tiles[2].innerHTML === \"X\" && tiles[4].innerHTML === \"X\" && tiles[6].innerHTML === \"X\"))\n {\n turn.innerHTML = \"X wins!\";\n move = 10;\n won = true;\n }\n else if ( (tiles[0].innerHTML === \"O\" && tiles[1].innerHTML === \"O\" && tiles[2].innerHTML === \"O\")\n || (tiles[3].innerHTML === \"O\" && tiles[4].innerHTML === \"O\" && tiles[5].innerHTML === \"O\")\n || (tiles[6].innerHTML === \"O\" && tiles[7].innerHTML === \"O\" && tiles[8].innerHTML === \"O\")\n || (tiles[0].innerHTML === \"O\" && tiles[3].innerHTML === \"O\" && tiles[6].innerHTML === \"O\")\n || (tiles[1].innerHTML === \"O\" && tiles[4].innerHTML === \"O\" && tiles[7].innerHTML === \"O\")\n || (tiles[2].innerHTML === \"O\" && tiles[5].innerHTML === \"O\" && tiles[8].innerHTML === \"O\")\n || (tiles[0].innerHTML === \"O\" && tiles[4].innerHTML === \"O\" && tiles[8].innerHTML === \"O\")\n || (tiles[2].innerHTML === \"O\" && tiles[4].innerHTML === \"O\" && tiles[6].innerHTML === \"O\"))\n {\n turn.innerHTML = \"O wins!\";\n move = 10;\n won = true;\n }\n else if (move === 9) {\n turn.innerHTML = \"Tie game\";\n }\n}", "checkPlayerOutOfPieces () {\n for (let p = 0; p < DrMario.NUM_PLAYERS; ++p) {\n if (this.players[p].piece == null && this.players[p].playerState == Player.playerStatesEnum.PLAYER_MOVE) {\n this.gameState = DrMario.gameStatesEnum.GAME_OVER\n }\n }\n }", "function canMove(x, y){\r\n\treturn (y>=0) && (y<board.length) && (x >= 0) && (x < board[y].length) && (board[y][x] != 1);\r\n}", "function validMove(from, to, board) {\n // A piece can't move to its own tile\n if (from.x == to.x && from.y == to.y) {\n return false;\n }\n\n // Handle vertical movements (where y changes)\n if (from.x == to.x) {\n // Get the starting and ending y coordinates,\n // ensuring that the start is lower than the end\n let start = (from.y > to.y ? to.y : from.y);\n let end = (from.y > to.y ? from.y : to.y);\n\n // A small hack to make things work correctly\n if (from.y < to.y) {\n start += 1;\n end += 1;\n }\n\n // Look through each tile along the path and ensure that it is empty\n for (let i = start; i < end; i++) {\n if (board[from.x][i].type != 'tile') {\n return false;\n }\n }\n\n // No obstacles, so the move is valid!\n return true;\n }\n\n // Handle horizontal movements (where x changes)\n if (from.y == to.y) {\n // Get the starting and ending x coordinates,\n // ensuring that the start is lower than the end\n let start = (from.x > to.x ? to.x : from.x);\n let end = (from.x > to.x ? from.x : to.x);\n\n // A small hack to make things work correctly\n if (from.x < to.x) {\n start += 1;\n end += 1;\n }\n\n // Look through each tile along the path and ensure that it is empty\n for (let i = start; i < end; i++) {\n if (board[i][from.y].type != 'tile') {\n return false;\n }\n }\n\n // No obstacles, so the move is valid!\n return true;\n }\n\n // Handle diagonal movements\n if (Math.abs(from.x - to.x) == Math.abs(from.y - to.y)) {\n // We iterate over the path using delta movements\n let x_change = 1;\n let y_change = 1;\n\n if (from.x > to.x) {\n x_change = -1;\n }\n if (from.y > to.y) {\n y_change = -1;\n }\n\n let x = from.x;\n let y = from.y;\n\n // Look through each tile along the path and ensure that it is empty\n while (true) {\n x += x_change;\n y += y_change;\n\n if (board[x][y].type != 'tile') {\n return false;\n }\n\n if (x == to.x && y == to.y) {\n return true;\n }\n }\n }\n\n // No other movement types are valid, so this move mustn't be valid\n return false;\n}", "function willTheNextMoveKillMe(moveOption, board) {\n return board[moveOption.y][moveOption.x] == 1;\n }", "function checkMove(from,to,checkKing,myBoard)\n{\n if (Math.floor(myBoard[from.y][from.x]/6)==Math.floor(myBoard[to.y][to.x]/6))\n return false; // can't move on top of my own piece\n var dX=to.x-from.x;\n var dY=to.y-from.y;\n var absX=Math.abs(dX);\n var absY=Math.abs(dY);\n var piece=myBoard[from.y][from.x];\n switch (piece) { // check the type of the moving piece\n case 0: //white king\n case 6: //black king\n if ((absX <= 1) && (absY <= 1)) // one square in any direction\n break;\n else if (dY===0 && absX===2 && from.x===4 && (from.y===0 || from.y===7)) // castling\n {\n if ((to.x===2 && myBoard[from.y][3]===-1 && myBoard[from.y][2]===-1 && myBoard[from.y][1]===-1 && myBoard[from.y][0]===(myBoard[from.y][4]+4)) ||\n (to.x===6 && myBoard[from.y][5]===-1 && myBoard[from.y][6]===-1 && myBoard[from.y][7]===(myBoard[from.y][4]+4)))\n break;\n else\n return false;\n }\n else return false;\n break;\n case 1: //white queen\n case 7: //black queen\n if (dX===0 || dY===0 || absX===absY) { // either straight line or diagonal\n for (var i=1; i<Math.max(absX,absY); i++) { // verify a clear path\n if (myBoard[from.y+i*Math.sign(dY)][from.x+i*Math.sign(dX)] >=0) // any square is not empty\n return false;\n }\n break;\n }\n else return false;\n break;\n case 2: //white bishop\n case 8: //black bishop\n if (absX===absY) { // diagonal move\n for (var i=1; i<absX; i++) { // verify a clear path\n if (myBoard[from.y+i*Math.sign(dY)][from.x+i*Math.sign(dX)] >=0) // any square is not empty\n return false;\n }\n break;\n }\n else return false;\n break;\n case 3: //white knight\n case 9: //black knight\n if ((absX==1 && absY==2)||(absX==2 && absY==1))\n break;\n else return false;\n break;\n case 4: //white rook\n case 10: //black rook\n if (dX===0 || dY===0) { // straight line\n for (var i=1; i<Math.max(absX,absY); i++) { // verify a clear path\n if (myBoard[from.y+i*Math.sign(dY)][from.x+i*Math.sign(dX)] >=0) // any square is not empty\n return false;\n }\n break;\n }\n else return false;\n break;\n case 5: //white pawn\n if (myBoard[to.y][to.x]=== -1) { // if moving to an emply spot\n if (from.x===to.x && from.y===(to.y+1)) // single step\n break;\n else if (from.x===to.x && from.y===6 && to.y==4 && myBoard[5][from.x]==-1) // double step on first move\n break;\n else return false;\n }\n else { // when taking an opponent piece\n if (from.y===(to.y+1) && absX===1)\n break;\n else return false;\n }\n break;\n case 11: //black pawn\n if (myBoard[to.y][to.x]=== -1) { // if moving to an emply spot\n if (from.x===to.x && from.y===(to.y-1)) // single step\n break;\n else if (from.x===to.x && from.y===1 && to.y==3 && myBoard[2][from.x]==-1) // double step on first move\n break;\n else return false;\n }\n else { // when taking an opponent piece\n if (from.y===(to.y-1) && absX===1)\n break;\n else return false;\n }\n break;\n }\n debug(3,\"Move: \"+from.x+\",\"+from.y+\"->\"+to.x+\",\"+to.y);\n if (checkKing) {\n var boardT = jQuery.extend(true, {}, gData.board); // copy the board to a temporary place\n boardT[from.y][from.x]= -1;\n boardT[to.y][to.x]= piece;\n if (check4check(boardT,Math.floor(piece/6))) return false; // check if oponent can attack my king after my move. That's an illigal move\n }\n return true;\n}", "function checkWin() {\n return Winning_combinations.some(combination => {\n return combination.every( index => {\n if (move % 2 !== 0) {\n return cells[index].classList.contains('x');\n }\n else {\n return cells[index].classList.contains('o');\n }\n })\n })\n}", "function isSolvedFn() {\n for (var i = 0; i < board.length - 1; i++) { // i < board.length because last index 15, will have 0 (empty space)\n if (board[i] != i + 1) {\n return false;\n }\n }\n return true;\n }", "isMoveLegal(piece) {\n // copy the currentBoard\n let currentBoard = JSON.parse(JSON.stringify(this.state.board));\n\n // check for illegal movement into existing floor or border, or nonexistent piece\n let illegalMove = false;\n piece.squares.forEach((square) => {\n let boardSquare = currentBoard[square[0]][square[1]];\n\n if (!boardSquare || boardSquare.type !== \"background\") {\n illegalMove = true\n }\n });\n //console.log(`illegalMove: ${illegalMove}`)\n if (illegalMove) { return false; }\n\n return true;\n }", "tryMove(deltaX, deltaY) {\n const currentPiece = this.state.currentPiece;\n const board = this.state.board;\n if (!currentPiece) {\n return true;\n }\n const newX = currentPiece.x + deltaX;\n const newY = currentPiece.y + deltaY;\n const isValidMove = checkMove(currentPiece, board, newX, newY);\n\n if (isValidMove) {\n this.setState({\n currentPiece: Object.assign({}, currentPiece, {x: newX, y: newY}),\n });\n }\n return isValidMove;\n }", "hasMove(color) {\n let moves = this.validMoves(color);\n return moves.length > 0;\n }", "checkWinner(move) \n {\n let result = false;\n if (this.checkRow(1, 2, 3, move) || \n this.checkRow(4, 5, 6, move) ||\n this.checkRow(7, 8, 9, move) ||\n this.checkRow(1, 4, 7, move) ||\n this.checkRow(2, 5, 8, move) ||\n this.checkRow(3, 6, 9, move) ||\n this.checkRow(1, 5, 9, move) ||\n this.checkRow(3, 5, 7, move)) \n {\n result = true;\n }\n\n return result;\n }", "function canMove(x, y){\n return (y>=0) && (y<board.length) && (x >= 0) && (x < board[y].length) && (board[y][x] != 1);\n}", "function endMove(position){\n const maxLeft = position -3;\n const maxRight = position +3;\n const maxUp = position - 30;\n const maxDown = position + 30;\n approvedMove = [];\n approvedMove[position] = true;\n for(let i = position - 1; i >= maxLeft; i--){\n if(!stoneControl[i] && i > 0 && i <= 100 && !((i % 10) === 0)){\n document.getElementById(i).classList.add('permission');\n approvedMove[i] = true;\n } else {\n break;\n }\n }\n\n for(let i = position + 1; i <= maxRight; i++){\n if(!stoneControl[i] && i > 0 && i <= 100 && !((i % 10) === 1)){\n document.getElementById(i).classList.add('permission');\n approvedMove[i] = true;\n } else {\n break;\n }\n }\n for(let i = position - 10; i >= maxUp; i -= 10){\n if(!stoneControl[i] && i > 0 && i <= 100){\n document.getElementById(i).classList.add('permission');\n approvedMove[i] = true;\n } else{\n break;\n }\n }\n for(let i = position + 10; i <= maxDown; i += 10){\n if(!stoneControl[i] && i > 0 && i <= 100){\n document.getElementById(i).classList.add('permission');\n approvedMove[i] = true;\n } else {\n break;\n }\n }\n\n\n }", "function findCompMove(index) // index of a neighbor of blankSpot\r\n{\r\n var found = false;\r\n\r\n if(index == null)\r\n return false;\r\n var spotObj = Board[index];\r\n\r\n // check turn\r\n if(turn != spotObj.state) // neighbor is not computer's\r\n {\r\n return false;\r\n }\r\n\r\n // check if move up available\r\n if(blankSpot.down != null)\r\n if( spotObj.dspot == Board[blankSpot.down].dspot )\r\n {\r\n if(Board[spotObj.pair].dspot == blankSpot.dspot) // check if the move is the Domino Pair\r\n {\r\n goUp(spotObj);\r\n found = true;\r\n }\r\n }\r\n\r\n // check if move down available\r\n if(blankSpot.up != null)\r\n if( spotObj.dspot == Board[blankSpot.up].dspot )\r\n {\r\n if(Board[spotObj.pair].dspot == blankSpot.dspot) // check if the move is the Domino Pair\r\n {\r\n goDown(spotObj);\r\n found = true;\r\n }\r\n }\r\n\r\n // check if move right available\r\n if(blankSpot.left != null)\r\n if( spotObj.dspot == Board[blankSpot.left].dspot )\r\n {\r\n if(Board[spotObj.pair].dspot == blankSpot.dspot) // check if the move is the Domino Pair\r\n {\r\n goRight(spotObj);\r\n found = true;\r\n }\r\n }\r\n\r\n // check if move Left available\r\n if(blankSpot.right != null)\r\n if( spotObj.dspot == Board[blankSpot.right].dspot )\r\n {\r\n if(Board[spotObj.pair].dspot == blankSpot.dspot) // check if the move is the Domino Pair\r\n {\r\n goLeft(spotObj);\r\n found = true;\r\n }\r\n }\r\n\r\n// if(!found)\r\n// alert(\"No Available Move\");\r\n return found;\r\n}", "pushIfNotCheck(possibleMoveList, fieldList, x, y, fromField, checkForCheck) {\n const cField = this.getField(fieldList, x, y)\n if (cField !== 'NA') {\n\n let everyPossibleMove = []\n\n if (checkForCheck) {\n let newFields = this.deepCopy2dArray(fieldList)\n let movePossible = false\n\n for(let i = 0; i < newFields.length; i++) {\n let fieldRow = newFields[i];\n for(let j = 0; j < fieldRow.length; j++) {\n if(fieldRow[j].getX() === x && fieldRow[j].getY() === y) {\n if (fieldRow[j].getPiece() === 'empty' || (fieldRow[j].getPiece() !== 'empty' && fieldRow[j].getPiece().getColor() !== this.getColor())) {\n movePossible = true\n fieldRow[j].setPiece(this)\n }\n }\n }\n }\n\n if (movePossible) {\n for(let i = 0; i < newFields.length; i++) {\n let fieldRow = newFields[i];\n for(let j = 0; j < fieldRow.length; j++) {\n if(fieldRow[j].getX() === fromField.getX() && fieldRow[j].getY() === fromField.getY()) {\n fieldRow[j].setPiece('empty')\n }\n }\n }\n everyPossibleMove = this.getEveryPossibleEnemyMove(newFields, false, fromField.getPiece().getColor())\n }\n }\n\n // return if check\n for (const move of everyPossibleMove) {\n if (move.x === x && move.y === y) return\n }\n\n if (cField.getPiece() !== 'empty') {\n if (cField.getPiece().getColor() !== this.getColor()) {\n possibleMoveList.push({x: cField.getX(), y: cField.getY()})\n }\n } else {\n possibleMoveList.push({x: cField.getX(), y: cField.getY()})\n }\n }\n }", "function winnerCheck(move) {\r\n var flag = false;\r\n if (checkRow(1, 2, 3, move) ||\r\n checkRow(4, 5, 6, move) ||\r\n checkRow(7, 8, 9, move) ||\r\n checkRow(1, 4, 7, move) ||\r\n checkRow(2, 5, 8, move) ||\r\n checkRow(3, 6, 9, move) ||\r\n checkRow(1, 5, 9, move) ||\r\n checkRow(3, 5, 7, move)) {\r\n flag = true;\r\n }\r\n return flag;\r\n}", "function canMove (x,y,dir) {}", "function isValidMove(fromCandy, toCandy){\n\tvar absRowDiff = Math.abs(fromCandy.row - toCandy.row);\n\tvar absColDiff = Math.abs(fromCandy.col - toCandy.col);\n\tvar rowDiff = fromCandy.row - toCandy.row;\n\tvar colDiff = fromCandy.col - toCandy.col;\n\tif ((absRowDiff + absColDiff) == 1){//is a neighbor\n\t\tif (rowDiff == 1){\n\t\t\treturn rules.isMoveTypeValid(fromCandy, \"up\");\n\t\t}\n\t\telse if (rowDiff == -1){\n\t\t\treturn rules.isMoveTypeValid(fromCandy, \"down\");\n\t\t}\n\t\telse if (colDiff == 1){\n\t\t\treturn rules.isMoveTypeValid(fromCandy, \"left\");\n\t\t}\n\t\telse if (colDiff == -1){\n\t\t\treturn rules.isMoveTypeValid(fromCandy, \"right\");\n\t\t}\n\t}\n\treturn false;\n}", "isSolved() {\n if (this.tiles[this.tiles.length - 1] !== 0) {\n return false;\n }\n for (let i = 0; i < this.tiles.length - 1; i++) {\n if (this.tiles[i] !== i + 1) {\n return false;\n }\n }\n return true;\n }", "function checkOK(points) {\n for (let p of points)\n p.ok = isOnBoard(p) && canMoveTo(p);\n }", "function moveAI() {\n function checkEmpty(val) {\n return val[1] == \"empty\";\n }\n\n timesPlayed++;\n if (firstMove == true) {\n rotateBoard(Math.floor(Math.random() * 3));\n firstMove = false;\n }\n var looking = findOnBoard(p2Mark, 2, p1Mark, 0);\n\n if (looking != null) {\n talker.notice(\"computer wins\");\n makeMove(p2Mark, looking.find(checkEmpty)[0]);\n } else {\n looking = findOnBoard(p1Mark, 2, p2Mark, 0);\n if (looking != null) {\n talker.notice(\"opponent two in a row\");\n makeMove(p2Mark, looking.find(checkEmpty)[0]);\n } else {\n if (squares[\"midMid\"] == \"empty\") {\n makeMove(p2Mark, \"midMid\");\n } else {\n looking = findOnBoard(p2Mark, 1, p1Mark, 0);\n\n if (looking != null) {\n looking.reverse();\n makeMove(p2Mark, looking.find(checkEmpty)[0]);\n } else {\n looking = findOnBoard(\"empty\", 3);\n\n if (looking != null) {\n makeMove(p2Mark, looking.find(checkEmpty)[0]);\n } else {\n looking = findOnBoard(\"empty\", 2);\n\n if (looking != null) {\n makeMove(p2Mark, looking.find(checkEmpty)[0]);\n } else {\n looking = findOnBoard(\"empty\", 1);\n\n if (looking != null) {\n makeMove(p2Mark, looking.find(checkEmpty)[0]);\n }\n }\n }\n }\n }\n }\n }\n\n checkEndGame();\n p2Move = false;\n}", "function checkIsLegalMove(nextX, nextY) {\n let nextTile = currentGameWorld[nextY][nextX];\n\n // If next tile is a wall, locked, or the end\n if (nextTile != worldTile.WALL && nextTile != worldTile.LOCKED && nextTile != worldTile.END) {\n checkCollision(nextX, nextY);\n return true;\n }\n\n // If the next tile is locked\n else if (nextTile == worldTile.LOCKED) {\n let key;\n for (let obj of currentInventory) {\n if (obj.type == \"key\") {\n key = obj;\n break;\n }\n }\n\n // If dont' have key\n if (!key) {\n effectAudio.play();\n return false;\n }\n\n // If have key\n else {\n currentInventory.splice(currentInventory.indexOf(key.type), 1);\n currentGameWorld[nextY][nextX] = 0;\n inventory.removeChild(inventory.childNodes[findChildNode(\"key\", \"#inven\")]);\n }\n }\n\n // If the next tile is the end\n else if (nextTile == worldTile.END) {\n currentLevelNumber += 1;\n if (gameworld[\"world\" + currentLevelNumber]) {\n nextLevel();\n }\n else {\n noNextLevel();\n }\n }\n\n // If just floor\n else {\n effectAudio.play();\n return false;\n }\n}", "possible_moves(r, c) {\n let moves = [];\n if (!this.has(r,c)) return moves;\n for (let [dr, dc] of directions) {\n if (this.has(r+dr, c+dc) && !this.has(r+2*dr, c+2*dc))\n moves.push([dr, dc]);\n }\n return moves;\n }", "function canMove(coordinatesCallback,dir){\n if(pauseState){\n return false;\n }\n for(var i = 0; i < tetromino.cells.length; i++){\n var new_coord = coordinatesCallback(i,dir); // tulemus on kastides, mitte pikslites\n var new_x = new_coord[0];\n var new_y = new_coord[1];\n if(!validateCoordinates(new_x,new_y)){\n return false;\n }\n }\n return true;\n}", "function canMove(direction) {\n // 37 - left arrow\n // 38 - up arrow\n var a = 1,\n b = 4,\n c = 1;\n // 39 - right arrow\n // 40 - down arrow\n if (direction == 39 || direction == 40) {\n a = 2;\n b = -1;\n c = -1;\n }\n for (var i = 0; i < 4; i++) {\n for (var j = a; j != b; j += c) {\n switch (direction) {\n // when moving left or rigth, we check whether there are either free space\n // or two adjacent tiles with the same number in the same row\n case 37:\n case 39:\n if (all_numbers[i][j]) {\n if (all_numbers[i][j - c] == 0 || all_numbers[i][j] == all_numbers[i][j - c]) {\n return true;\n }\n }\n break;\n case 38:\n case 40:\n // when moving up or down, we check whether there are either free space\n // or two adjacent tiles with the same number in the same column\n if (all_numbers[j][i]) {\n if (all_numbers[j - c][i] == 0 || all_numbers[j][i] == all_numbers[j - c][i]) {\n return true;\n }\n }\n break;\n }\n }\n }\n return false;\n}", "function canPawnOrKingMove(notAnyToolCanMoveCheck, xFrom, yFrom, xTo, yTo)\r\n{\r\n \r\n if (isLocationInsideBoard (xFrom, yFrom) && isLocationInsideBoard(xTo, yTo))\r\n {\r\n // check if destination cell is empty\r\n if ((Math.abs(xTo - xFrom) == 1) && notAnyToolCanMoveCheck == true)\r\n {\r\n return isCellEmpty (xTo, yTo); // return true if the cell is really empty for this values\r\n }\r\n\r\n // if we jump, test if there is a tool of other color within\r\n if (Math.abs(xTo - xFrom) == 2)\r\n {\r\n if (isCellEmpty(xTo, yTo))\r\n {\r\n let xMiddle = (xTo + xFrom) / 2;\r\n let yMiddle = (yTo + yFrom) / 2;\r\n let myTool = getToolSymbolAt(xFrom, yFrom);\r\n let toolInTheMiddle = getToolSymbolAt(xMiddle, yMiddle);\r\n\r\n if ((myTool == whitePawnSymbol) || (myTool == whiteKingToolSymbol))\r\n {\r\n if ((toolInTheMiddle == blackPawnSymbol) || (toolInTheMiddle == blackKingToolSymbol))\r\n {\r\n return true; // white pawn can eat black pawn or king\r\n }\r\n }\r\n\r\n if ((myTool == blackPawnSymbol) || (myTool == blackKingToolSymbol))\r\n {\r\n if ((toolInTheMiddle == whitePawnSymbol) || (toolInTheMiddle == whiteKingToolSymbol))\r\n {\r\n return true; // black pawn can eat white pawn or king\r\n }\r\n }\r\n }\r\n }\r\n }\r\n return false;\r\n}", "function checkForWinner(move) {\r\n var result = false;\r\n if (checkRow(1, 2, 3, move) || checkRow(4, 5, 6, move) || checkRow(7, 8, 9, move) || checkRow(1, 4, 7, move) || checkRow(2, 5, 8, move) || checkRow(3, 6, 9, move) || checkRow(1, 5, 9, move) || checkRow(3, 5, 7, move)) {\r\n result = true;\r\n }\r\n return result;\r\n}", "function checkIfAnyTileCanMove() {\n function checkTile(tile, direction) {\n // Calculates the position of the next cell\n // in the direction of the movement.\n const nextX = tile.x + direction.x;\n const nextY = tile.y + direction.y;\n\n // If next cell is out of bound stop.\n if (nextX > 3 || nextY > 3 || nextX < 0 || nextY < 0) {\n return false;\n }\n\n const nextCell = grid[nextY][nextX];\n const canMove = !nextCell || nextCell.value === tile.value;\n\n return canMove;\n }\n\n let canAnyTileMove = false;\n loopGrid((x, y) => {\n const cell = grid[y][x];\n const tile = {\n id: cell.id,\n value: cell.value,\n x,\n y,\n };\n // Checks move to the right.\n const canMoveRight = !!checkTile(tile, { x: 1, y: 0 });\n canAnyTileMove = canAnyTileMove || canMoveRight;\n if (canAnyTileMove) return true;\n // Checks move to the left.\n const canMoveLeft = !!checkTile(tile, { x: -1, y: 0 });\n canAnyTileMove = canAnyTileMove || canMoveLeft;\n if (canAnyTileMove) return true;\n // Checks move to the top.\n const canMoveUp = !!checkTile(tile, { x: 0, y: -1 });\n canAnyTileMove = canAnyTileMove || canMoveUp;\n if (canAnyTileMove) return true;\n // Checks move to the bottom.\n const canMoveDown = !!checkTile(tile, { x: 0, y: 1 });\n canAnyTileMove = canAnyTileMove || canMoveDown;\n if (canAnyTileMove) return true;\n\n return false;\n });\n\n return canAnyTileMove;\n}", "canMove(t) {\n if (this.done) return false; // turn used up\n // if (this.moves < 1) return false; // not enuf moves left\n return this.udata.terrain.charAt(t) !== \"0\";\n }", "canMove(t) {\n if (this.done) return false; // turn used up\n // if (this.moves < 1) return false; // not enuf moves left\n return this.udata.terrain.charAt(t) !== \"0\";\n }", "function validMoves() {\n return board.filter(function(spot) {\n return spot != \"O\" && spot != \"X\";\n });\n}", "d_move_val(space) {\r\n if(this.check_d_range(space)) {\r\n if(space.x > this.x && space.y > this.y) {\r\n for(let i = this.x + 1, j = this. y + 1; i < space.x + 1; i++,j++) {\r\n if(this.pass(game.board[j][i])) {\r\n if(this.capture_check(game.board[j][i])) {\r\n console.log('can capture');\r\n return false;\r\n } else {\r\n console.log('Pass');\r\n };\r\n } else {\r\n console.log('test failed');\r\n return false;\r\n };\r\n };\r\n return true;\r\n } else if (space.x < this.x && space.y < this.y) {\r\n for(let i = this.x - 1, j = this. y - 1; i > space.x - 1; i--,j--) {\r\n if(this.pass(game.board[j][i])) {\r\n if(this.capture_check(game.board[j][i])) {\r\n console.log('can capture');\r\n return false;\r\n } else {\r\n console.log('Pass');\r\n };\r\n } else {\r\n console.log('test failed');\r\n return false;\r\n };\r\n };\r\n return true;\r\n } else if (space.x > this.x && space.y < this.y) {\r\n for(let i = this.y - 1, j = this.x + 1; j > space.y - 1; i--, j++) {\r\n if(this.pass(game.board[j][i])) {\r\n if(this.capture_check(game.board[j][i])) {\r\n console.log('can capture');\r\n return false;\r\n } else {\r\n console.log('Pass');\r\n };\r\n } else {\r\n console.log('test failed');\r\n return false;\r\n };\r\n };\r\n return true;\r\n } else if (space.x < this.x && space.y > this.y) {\r\n for(let i = this.y + 1, j = this.x -1; j < space.y + 1; i++, j--) {\r\n if(this.pass(game.board[j][i])) {\r\n if(this.capture_check(game.board[j][i])) {\r\n console.log('can capture');\r\n return false;\r\n } else {\r\n console.log('Pass');\r\n };\r\n } else {\r\n console.log('test failed');\r\n return false;\r\n };\r\n };\r\n return true;\r\n } else {\r\n console.log('Error in move validation');\r\n return false;\r\n };\r\n } else {\r\n console.log('Out of range');\r\n return false;\r\n };\r\n }", "function checkValidMove(piece,x,y) {\r\n\tswitch(piece) {\r\n\t\tcase 'b': //black has to on other side of white\r\n\t\t\treturn checkAllDir('b',x,y,'w');\r\n\t\t\tbreak;\r\n\t\tcase 'w': //white has to be on other side of black\r\n\t\t\treturn checkAllDir('w',x,y,'b');\r\n\t\t\tbreak;\r\n\t}\r\n}", "function checkWiningRowMove(p) {\n //0,1,2 3,4,5 6,7,8\n var ret = false;\n var r1 = _matrix[0][0] + _matrix[0][1] + _matrix[0][2];\n var r2 = _matrix[1][0] + _matrix[1][1] + _matrix[1][2];\n var r3 = _matrix[2][0] + _matrix[2][1] + _matrix[2][2];\n\n if (r1 === p.repeat(3) || r2 === p.repeat(3) || r3 === p.repeat(3) ) ret = true;\n\n return ret;\n }", "function checkForWinner(move) {\n\t\tvar result = false;\n\t\tif (checkRow(1,2,3, move) || \n\t\t\tcheckRow(4,5,6, move) || \n\t\t\tcheckRow(7,8,9, move) ||\n\t\t\tcheckRow(1,4,7, move) ||\n\t\t\tcheckRow(2,5,8, move) ||\n\t\t\tcheckRow(3,6,9, move) ||\n\t\t\tcheckRow(1,5,9, move) ||\n\t\t\tcheckRow(3,5,7, move)) {\n\n\t\t\tresult = true;\n\t\t}\n\t\treturn result;\n\t}", "function calcValidMoves(x, y) {\n\n var obj = JSON.parse(sessionStorage.board);\n\n var series = 0;\n for (var i = 0; i < dirMatrix.length ; i++) {\n var series = 0;\n\n var cordTemp = {\n x: 0,\n y: 0\n };\n\n cordTemp.x = x + dirMatrix[i][0];\n cordTemp.y = y + dirMatrix[i][1];\n while (isEnemyTile(cordTemp.x, cordTemp.y) && checkBoundary(cordTemp.x, cordTemp.y)) {\n series++; //calc max line\n cordTemp.x += dirMatrix[i][0];\n cordTemp.y += dirMatrix[i][1];\n if (series != 1) {\n res1.pop(); //doesn't pop?\n }\n if ((cordTemp.x > -1) && checkBoundary(cordTemp.x, cordTemp.y)) {\n res1.push(cordTemp);\n }\n }\n }\n}", "enPassantCheck(rows, move, piece){\n // Not necessary to proceed if not a pawn Move\n if(piece[1] !== 'P') {\n return false;\n\n } else { // check if two space move is used\n if(Math.abs(move.from[1].charCodeAt() - move.to[1].charCodeAt()) === 2){\n // Check pieces to left and to right\n // position within array\n const [arrayPosX,arrayPosY] = [7- (move.to.charCodeAt(1) - 49), move.to.charCodeAt(0) - 65]; // set as x,y. Check decode position in App.js\n const vulnerablePawn = [arrayPosX,arrayPosY];\n const adjacents = {left: rows[arrayPosX][arrayPosY-1], right: rows[arrayPosX][arrayPosY+1]};\n\n // Narrow down capture scenario more\n if(piece[0] === 'W' && (adjacents.left === 'BP' || adjacents.right === 'BP')) {\n const empoweredPawns = [];\n\n if(adjacents.left === 'BP'){\n empoweredPawns.push([arrayPosX, arrayPosY-1]);\n }\n\n if(adjacents.right === 'BP'){\n empoweredPawns.push([arrayPosX, arrayPosY+1]);\n }\n\n return [true, empoweredPawns, vulnerablePawn];\n }\n else if(piece[0] === 'B' && (adjacents.left === 'WP' || adjacents.right === 'WP')) {\n\n const empoweredPawns = [];\n\n if(adjacents.left === 'WP'){\n empoweredPawns.push([arrayPosX, arrayPosY-1]);\n }\n\n if(adjacents.right === 'WP'){\n empoweredPawns.push([arrayPosX, arrayPosY+1]);\n }\n\n return [true, empoweredPawns, vulnerablePawn];\n } else { // no surrounding pieces to take vulnerable pawn\n return [false, [], []];\n }\n } else { // pawn didn't move two spaces\n return [false, [], []];\n }\n }\n }", "function checkForWinner(move) {\n\tvar result = false;\n\tif (checkRow(1, 2, 3, move) || checkRow(4, 5, 6, move) ||\n\t\tcheckRow(7, 8, 9, move) || checkRow(1, 4, 7, move) ||\n\t\tcheckRow(2, 5, 8, move) || checkRow(3, 6, 9, move) ||\n\t\tcheckRow(1, 5, 9, move) || checkRow(3, 5, 7, move)) {\n\n\t\tresult = true;\n\t};\n\treturn result;\n}", "function checkVictoryThirdScenario(move){\n var i = 0;\n while(i < 8){\n if($(tileOrder[i]).html() !== \"\" && $(tileOrder[i]).html() === $(tileOrder[i+1]).html() && \n $(tileOrder[i]).html() === $(tileOrder[i+2]).html()){\n if(move === \"O\"){\n showPopUp(\".defeats\"); \n }else{\n showPopUp(\".victories\"); \n }\n return false;\n }\n i = i + 3;\n }\n //no victory happened after human's turn, so the machine can make its move\n if(move === \"X\"){\n addO(); \n }\n }", "function moveCheck(buttonClicks) {\n console.log(generatedSequence.slice(0, level));\n console.log(\"======================\");\n console.log(playerMoves);\n if (playerMoves.toString() == generatedSequence.slice(0, buttonClicks).toString()) {\n console.log(\"NOT GAME OVER\");\n console.log(buttonClicks, level);\n if (buttonClicks== generatedSequence.length){\n console.log(\"GAME WON\");\n $(\".win\")[0].play();\n $(\".display\").text(\"win\");\n setTimeout(reset,3000);\n }\n else if (level == buttonClicks){\n setTimeout(computermove, 1000);\n }\n\n\n } else {\n if (strict) {\n reset();\n console.log(\"GAME OVER\");\n setTimeout(function(){\n $(\".wrong\")[0].currentTime = 1.5;\n $(\".wrong\")[0].play();\n $(\".display\").text(\"!!\");\n },500)\n // setTimeout(computermove, 2000);\n setTimeout(start,3000);\n } else {\n playerMove = false;\n level -= 1;\n setTimeout(function(){\n $(\".wrong\")[0].currentTime = 1.5;\n $(\".wrong\")[0].play();\n $(\".display\").text(\"!!\");\n\n },500);\n setTimeout(computermove, 2000);\n console.log(\"KEEP TRYING\");\n\n }\n }\n }", "function suggestValidMoves() {\n\n placedTile = [];\n var coord = {\n x: 0,\n y: 0\n }\n var obj = JSON.parse(sessionStorage.board);\n for (var i = 0; i < obj.length; i++) {\n if (obj[i].color == player) {\n coord = obj[i].coordinates;\n placedTile.push(coord);\n }\n }\n for (var i = 0; i < placedTile.length; i++) {\n calcValidMoves(placedTile[i].x, placedTile[i].y);\n }\n}", "function movement()\n{\n\t// We have to clear the array before we do anything\n\tclearArray();\n\t// First we check the square directly above the king.\n\tcheckNorth();\n\t// Next, we check to the left.\n\tif(col > 1)\n\t{\n\tcheckWest();\n\t}\n\t// Next we check to the right.\n\tif(col < 8)\n\t{\n\tcheckEast();\n\t}\n\t// Next we check down from the piece\n\tcheckSouth();\n\t// Then we check North West\n\tif(col > 1)\n\t{\n\tcheckNorthWest();\n\t}\n\t// Next we check North East\n\tif(col < 8)\n\t{\n\tcheckNorthEast();\n\t}\n\t// Next we check South West\n\tif(col > 1)\n\t{\n\tcheckSouthWest();\n\t}\n\t// Finally we check South East\n\tif(col < 8)\n\t{\n\tcheckSouthEast();\n\t}\n\n\t// Check to see if a castle would be a legal move.\n\t// Quick check to see if king has ever moved, made to try \n\t// and save time.\n\tif(canCastle == 1)\n\t{\n\t\tcastleCheck();\n\t}\n\n\n\n\t// At the end of the pawns movement calculataions, move all possible moves\n // to the manager script.\n manager.squaresToHighlight(legalMoves);\n\n}", "isOutOfBounds(move){\n const x = move[0];\n const y = move[1];\n const grid = this.grid;\n if (y>=0 && y<grid.length && x>=0 && x<grid[y].length){\n return false;\n }\n return true;\n }", "function calculateLegalMoves(squares, selectedSquare) {\n\t\tconst oneSquareAheadCoords = {\n\t\t\tx: selectedSquare.coords.x + moves[0].x,\n\t\t\ty: selectedSquare.coords.y + moves[0].y,\n\t\t};\n\t\tconst oneSquareAheadIdx = coordsToIdx(oneSquareAheadCoords);\n\t\tconst oneSquareAhead = squares[oneSquareAheadIdx];\n\t\tlet possibleMoves = [];\n\t\tif (this.isFirstMove && squareIsEmpty(oneSquareAhead)) {\n\t\t\tpossibleMoves = moves;\n\t\t} else {\n\t\t\tpossibleMoves = [moves[0]];\n\t\t}\n\n\t\tpossibleMoves = possibleMoves\n\t\t\t.map((move) => {\n\t\t\t\treturn {\n\t\t\t\t\tx: selectedSquare.coords.x + move.x,\n\t\t\t\t\ty: selectedSquare.coords.y + move.y,\n\t\t\t\t};\n\t\t\t})\n\t\t\t.filter((move) => {\n\t\t\t\tif (!isInBounds(move)) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\n\t\t\t\tlet idx = coordsToIdx(move);\n\t\t\t\tlet possibleSquare = squares[idx];\n\t\t\t\tif (possibleSquare.occupant) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\n\t\t\t\treturn true\n\t\t\t});\n\n\t\tlet possibleCaptures = captureMoves\n\t\t\t.map((move) => {\n\t\t\t\treturn {\n\t\t\t\t\tx: selectedSquare.coords.x + move.x,\n\t\t\t\t\ty: selectedSquare.coords.y + move.y,\n\t\t\t\t};\n\t\t\t})\n\t\t\t.filter((move) => {\n\t\t\t\tif (!isInBounds(move)) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\tlet idx = coordsToIdx(move);\n\t\t\t\tlet possibleCaptureSquare = squares[idx];\n\t\t\t\tif (possibleCaptureSquare.occupant && possibleCaptureSquare.occupant.player === 'black') {\n\t\t\t\t\treturn true;\n\t\t\t\t} else {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t});\n\n\t\tlet possibleEnPassantCaptures = enPassantMoves\n\t\t\t.map((move) => {\n\t\t\t\treturn {\n\t\t\t\t\tx: selectedSquare.coords.x + move.x,\n\t\t\t\t\ty: selectedSquare.coords.y + move.y,\n\t\t\t\t};\n\t\t\t})\n\t\t\t.filter((move) => {\n\t\t\t\tif (!isInBounds(move)) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\tlet idx = coordsToIdx(move);\n\t\t\t\tlet possibleEnPassantSquare = squares[idx];\n\t\t\t\tif (possibleEnPassantSquare.occupant && possibleEnPassantSquare.occupant.player === 'black' && possibleEnPassantSquare.occupant.enPassantable) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t\treturn false;\n\t\t\t})\n\t\t\t.map((move) => {\n\t\t\t\tconst coords = { x: move.x, y: move.y - 1};\n\t\t\t\treturn {\n\t\t\t\t\t...coords,\n\t\t\t\t\tidx: coordsToIdx(coords),\n\t\t\t\t\tcaptureIdx: coordsToIdx(move),\n\t\t\t\t\tenPassant: true,\n\t\t\t\t};\n\t\t\t});\n\n\t\tconst allPossibleMoves = possibleMoves.concat(possibleCaptures, possibleEnPassantCaptures);\n\n\t\treturn allPossibleMoves.filter((move) => {\n\t\t\tconst updatedBoard = updateBoard(squares, selectedSquare, move, 'white');\n\t\t\treturn !kingIsInCheck(updatedBoard.squares, 'white');\n\t\t});\n\t}", "function action(direction) {\n var futurePosition = {x: currentPlayer.currentPos.x, y: currentPlayer.currentPos.y }\n var otherPlayerPosition = otherPlayer.currentPos;\n\n switch (direction) {\n case 'up':\n futurePosition.y -= 1;\n break;\n case 'down':\n futurePosition.y += 1;\n break;\n case 'left':\n futurePosition.x -= 1;\n break;\n case 'right':\n futurePosition.x += 1;\n break;\n default:\n return false;\n }\n\n //can move?\n if (futurePosition.x == otherPlayerPosition.x && futurePosition.y == otherPlayerPosition.y) {\n console.log(\"Is trying to step into the other player\", futurePosition);\n return true\n }\n\n //can move?\n if(!canMoveToPosition(futurePosition, obstaclesPositions)) {\n console.log(\"Is trying to move to a obstacle position \", futurePosition);\n return false;\n }\n\n if(!isInsideTheBoard(futurePosition)) {\n console.log(\"Is trying to move outside the board \", futurePosition);\n return false;\n }\n\n //move\n currentPlayer.currentPos = futurePosition\n return true;\n}", "function checkNextMovement(nextPositionX, nextPositionY, rover){\n if ((nextPositionX >= 0 && nextPositionX < 10) && (nextPositionY >= 0 && nextPositionY < 10)){\n if (grid[nextPositionY][nextPositionX] === null){\n // Set null to rover's previous position\n grid[rover.y][rover.x] = null;\n // Set rover to the next position\n grid[nextPositionY][nextPositionX] = rover.name;\n rover.x = nextPositionX;\n rover.y = nextPositionY; \n pushCoordinatesToTravelLog(rover);\n } else if (grid[nextPositionY][nextPositionX] === 'stone') {\n console.log('Found a ' + grid[nextPositionY][nextPositionX] + '!');\n } else if (grid[nextPositionY][nextPositionX] === 'Rover 1' || grid[nextPositionY][nextPositionX] === 'Rover 2'){\n console.log('Found ' + grid[nextPositionY][nextPositionX] + '!');\n }\n } else {\n console.log ('Error! ' + rover.name + ' is going off the grid.'); \n }\n}", "checkCompletedBoard(){\n let totalSquares = board.columnCount * board.rowCount;\n let dustedSquaresCount = 0;\n for(let checkColumn=0; checkColumn<board.columnCount; checkColumn++) {\n for(let checkRow=0; checkRow<board.rowCount; checkRow++) {\n let s = board.squares[checkColumn][checkRow];\n if (board.squares[checkColumn][checkRow].dusted===1) {\n dustedSquaresCount++;\n }\n }\n }\n if (dustedSquaresCount===totalSquares){\n level.boardFinished();\n }\n }", "function checkGameOver() {\n let success = true;\n for (const [index, el] of puzzleData.entries()) {\n if (el.value == null) {\n continue;\n }\n if (el.value !== +index + 1) {\n success = false;\n break;\n }\n }\n if (success) console.log('Game Over!')\n }", "validMove(pos, color) {\n let moves = this.validMoves(color);\n let res = false;\n\n moves.forEach(function(move) {\n if ( (move[0] == pos[0]) && (move[1] == pos[1]) ) {\n res = true;\n }\n })\n return res;\n }", "function isMoveable(pPiece){ \t\r\n\tif (parseInt(pPiece.style.top) === emptyPiece[0] ){\r\n\t\t\r\n\t\tif (parseInt(pPiece.style.left) + 100 === emptyPiece[1] || parseInt(pPiece.style.left) - 100 === emptyPiece[1])\r\n\t\t\t{pPiece.classList.add(\"movablepiece\");\r\n\t\t\treturn true;}\r\n\t\telse\r\n\t\t\t{pPiece.classList.remove(\"movablepiece\");\r\n\t\t\treturn false;}\r\n\t}\r\n\telse if (parseInt(pPiece.style.left) === emptyPiece[1]){ \r\n\t\tif (parseInt(pPiece.style.top) + 100 === emptyPiece[0] || parseInt(pPiece.style.top) - 100 === emptyPiece[0])\r\n\t\t\t{pPiece.classList.add(\"movablepiece\");\r\n\t\t\treturn true;}\r\n\t\telse\r\n\t\t\t{pPiece.classList.remove(\"movablepiece\");\r\n\t\t\treturn false;}\r\n\t}\r\n\telse{pPiece.classList.remove(\"movablepiece\");\r\n\t\treturn false;}\r\n}", "can_move(next_pos_x, next_pos_y)\n {\n if (next_pos_x < 0 || next_pos_y < 0) {\n return false;\n }\n if (next_pos_y >= (this.matrix.length)) {\n return false;\n }\n if (next_pos_x >= (this.matrix[0].length)) {\n return false;\n }\n return this.matrix[next_pos_y][next_pos_x] == 0;\n }", "validMove(item) {\n if (item.drawCard && item.findSpotCheck) {\n if (this.checkIfExists(this.state.upDrawCards, item.suit, item.value)) {\n if (this.state.upDrawCards.length !== (item.index + 1)) {\n return false;\n }\n }\n }\n\n // This if statement checks if you are dropping the card in one of the 4 dropzones at the top where the stack of each suit lies\n if (item.upperDrop) {\n // Boolean variables that are true if the dragged card is in that collumn\n var inCol_1 = this.checkIfExists(this.state.col_1, item.suit, item.value);\n var inCol_2 = this.checkIfExists(this.state.col_2, item.suit, item.value);\n var inCol_3 = this.checkIfExists(this.state.col_3, item.suit, item.value);\n var inCol_4 = this.checkIfExists(this.state.col_4, item.suit, item.value);\n var inCol_5 = this.checkIfExists(this.state.col_5, item.suit, item.value);\n var inCol_6 = this.checkIfExists(this.state.col_6, item.suit, item.value);\n var inCol_7 = this.checkIfExists(this.state.col_7, item.suit, item.value);\n\n if (item.findSpotCheck) {\n if (inCol_1) {\n if (this.state.col_1.length !== (item.index + 1)) {\n return false;\n }\n } else if (inCol_2) {\n if (this.state.col_2.length !== (item.index + 1)) {\n return false;\n }\n } else if (inCol_3) {\n if (this.state.col_3.length !== (item.index + 1)) {\n return false;\n }\n } else if (inCol_4) {\n if (this.state.col_4.length !== (item.index + 1)) {\n return false;\n }\n } else if (inCol_5) {\n if (this.state.col_5.length !== (item.index + 1)) {\n return false;\n }\n } else if (inCol_6) {\n if (this.state.col_6.length !== (item.index + 1)) {\n return false;\n }\n } else if (inCol_7) {\n if (this.state.col_7.length !== (item.index + 1)) {\n return false;\n }\n }\n }\n\n var upColumns = {\n up_1: this.state.up_1,\n up_2: this.state.up_2,\n up_3: this.state.up_3,\n up_4: this.state.up_4\n };\n var upValue = item.value;\n var upSuit = item.suit;\n var upColumn = item.column;\n // Sets up the card that is being landed on\n var upLandingCard = upColumns[upColumn][upColumns[upColumn].length - 1];\n\n // Converts card value to numerical value for the sake of comparison\n if (upValue === 'jack') { upValue = 11 }\n if (upValue === 'queen') { upValue = 12 }\n if (upValue === 'king') { upValue = 13 }\n if (upValue === 'ace') { upValue = 1 }\n\n // If there's no cards in the stack the card must be an ace\n if (upLandingCard === undefined) {\n if (upValue !== 1) {\n return false;\n }\n\n return true;\n } else {\n var upLandingCardValue = upLandingCard.value;\n var upLandingCardSuit = upLandingCard.suit;\n\n // Converts card value to numerical value for the sake of comparison\n if (upLandingCardValue === 'jack') { upLandingCardValue = 11 }\n if (upLandingCardValue === 'queen') { upLandingCardValue = 12 }\n if (upLandingCardValue === 'king') { upLandingCardValue = 13 }\n if (upLandingCardValue === 'ace') { upLandingCardValue = 1 }\n\n // eslint-disable-next-line\n upValue = parseInt(upValue);\n // eslint-disable-next-line\n upLandingCardValue = parseInt(upLandingCardValue);\n\n // If the suits don't match return false\n if (upSuit !== upLandingCardSuit) {\n return false;\n }\n // If the dragged card's value isn't 1 more than the landing card return false\n if (upValue !== (upLandingCardValue + 1)) {\n return false;\n }\n\n return true;\n }\n }\n\n // Sets up local variables for the arrays for all the cards on the board\n var columns = [\n this.state.col_1,\n this.state.col_2,\n this.state.col_3,\n this.state.col_4,\n this.state.col_5,\n this.state.col_6,\n this.state.col_7\n ];\n var suit = item.suit;\n var value = item.value;\n var column = columns[item.column - 1];\n // Sets up the card that is being landed on\n var landingCard;\n if (!item.findSpotCheck || item.findSpotCheck === undefined) {\n landingCard = column[column.length - 2];\n } else {\n landingCard = column[column.length - 1];\n }\n\n // Checks to make sure that there's actually a landing card\n if (landingCard !== undefined) {\n var landingSuit = landingCard.suit;\n var landingValue = landingCard.value;\n\n // Converts card value to numerical value for the sake of comparison\n if (landingValue === 'jack') { landingValue = 11 }\n if (landingValue === 'queen') { landingValue = 12 }\n if (landingValue === 'king') { landingValue = 13 }\n if (landingValue === 'ace') { landingValue = 1 }\n\n // eslint-disable-next-line\n landingValue = parseInt(landingValue);\n }\n\n // Converts card value to numerical value for the sake of comparison\n if (value === 'jack') { value = 11 }\n if (value === 'queen') { value = 12 }\n if (value === 'king') { value = 13 }\n if (value === 'ace') { value = 1 }\n\n // eslint-disable-next-line\n value = parseInt(value);\n\n // Regular move onto any of the 7 columns\n if (landingCard !== undefined) {\n // Switch statement that ensures that the landing card suit is of the opposite color\n switch (suit) {\n case 'spades':\n if (landingSuit === 'spades' || landingSuit === 'clubs') {\n return false;\n }\n break;\n case 'clubs':\n if (landingSuit === 'spades' || landingSuit === 'clubs') {\n return false;\n }\n break;\n case 'hearts':\n if (landingSuit === 'hearts' || landingSuit === 'diamonds') {\n return false;\n }\n break;\n case 'diamonds':\n if (landingSuit === 'hearts' || landingSuit === 'diamonds') {\n return false;\n }\n break;\n default:\n break;\n }\n\n // Returns false if the landing value is less than or equal to the dragged card's value\n if (landingValue <= value) {\n return false;\n }\n // Returns false if the dragged card's value is not 1 less than the landing card\n if ((landingValue - 1) !== value) {\n return false;\n }\n } else {\n // If there's no landing card, then dragged card must be a king\n if (value < 13) {\n return false;\n }\n }\n\n return true;\n }" ]
[ "0.77478796", "0.7745572", "0.75722814", "0.7528684", "0.75165015", "0.7332254", "0.7132618", "0.7099039", "0.7060205", "0.7053343", "0.70490307", "0.700276", "0.6976387", "0.6962974", "0.6934658", "0.6934658", "0.6899761", "0.6894075", "0.68529457", "0.6822669", "0.68176085", "0.68114483", "0.68076897", "0.68060875", "0.67949957", "0.6784555", "0.6772338", "0.6733045", "0.6725819", "0.6722624", "0.67083806", "0.6696015", "0.6691305", "0.6690354", "0.66346496", "0.6627698", "0.66236246", "0.66231596", "0.66163516", "0.660747", "0.66034734", "0.6600708", "0.65951496", "0.6594054", "0.6592559", "0.6582149", "0.6541694", "0.65392375", "0.6537385", "0.65350986", "0.6532841", "0.6529292", "0.6528533", "0.6524306", "0.65206444", "0.65172017", "0.65025383", "0.65005773", "0.6498283", "0.6492983", "0.6492892", "0.64880234", "0.64835894", "0.6481883", "0.64785486", "0.6472184", "0.6467445", "0.6466697", "0.6462803", "0.6457235", "0.6456255", "0.6447589", "0.6442334", "0.6432201", "0.6422198", "0.6413904", "0.6407993", "0.6406112", "0.6406112", "0.64009464", "0.64008516", "0.639188", "0.6391675", "0.63614464", "0.63574076", "0.63573825", "0.63536096", "0.6350214", "0.63446635", "0.6344228", "0.6342965", "0.6322491", "0.6321379", "0.6313507", "0.63052636", "0.63022316", "0.63011515", "0.6299949", "0.62998307", "0.62958527", "0.62912405" ]
0.0
-1
Common command init wrapper with error reporting.
function init(cmd) { return function() { var args = Array.prototype.slice.call(arguments, 0); cmd.apply(program, args) .catch(function(err) { console.error(err); process.exit(1); }); }; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "init() {\n this._checkOptions();\n this._sendErrors();\n }", "function init()\n\t{\n\t\tif (options.info)\n\t\t{\n\t\t\tlog = new Log('info');\n\t\t}\n\t\tif (options.debug)\n\t\t{\n\t\t\tlog = new Log('debug');\n\t\t}\n\t\toptions.log = log;\n\t\tfor (var operation in syntaxes.commandMap)\n\t\t{\n\t\t\tself[operation] = getDistributor(operation);\n\t\t}\n\t\tinitConnections();\n\t}", "constructor (command, ...args) {\n super(command, ...args)\n }", "constructor (command, ...args) {\n super(command, ...args)\n }", "initialize() {\n this.cli\n .command('mongo seeds', 'Seeding database data.')\n .option('-f, --fresh', 'Clear the base before filling.')\n .option('-d, --demo', 'Fill demo data.')\n .action((args, options, logger) => {\n return new Promise(async (resolve, reject) => {\n /* Get ext list. */\n let list = lodash_1.concat(['@fastpanel/core'], this.extensions.list);\n /* Info message. */\n let spinner = ora_1.default('Seeding database data...').start();\n /* Find and run commands. */\n for (const name of list) {\n /* Clear ext name. */\n let clearName = lodash_1.toLower(lodash_1.trim(name, './\\\\@'));\n let commandName = `${clearName} seeds`;\n /* Find command by name. */\n if (this.cli.getCommands().filter((c) => (c.name() === commandName || c.getAlias() === commandName))[0]) {\n try {\n /* Info message. */\n spinner.text = `Seeding data for: ${commandName}`;\n /* Run command. */\n await this.cli.exec([commandName], options);\n }\n catch (error) {\n /* Info message. */\n spinner.fail('Seeding error.');\n /* Stop command by error. */\n reject(error);\n }\n }\n }\n /* Info message. */\n spinner.succeed('Seeding complete.');\n /* Command complete. */\n resolve();\n });\n });\n }", "function init() {\n\tvalidate().then(\n\t\t() => {\n\t\t\toptions();\n\t\t\tdelay();\n\t\t}, (error) => {\n\t\t\t_(error.forEach(\n\t\t\t\t(value) => {\n\t\t\t\t\tconsole.log(value);\n\t\t\t\t\tcommands = {};\n\t\t\t\t\tdirect.speak(VALIDATION_FIELDS_JIRA);\n\t\t\t\t}));\n\t\t});\n}", "function init() {}", "function init() {}", "function init() {}", "function init() {}", "function init() {}", "function init() {}", "function init() {}", "function init() {}", "function init() {}", "function init() {}", "init() {\n // No-op by default.\n }", "initialize() {\n const commandFiles = requireDir(nonPrefixCommandsPath, { recurse: true });\n for (const directory in commandFiles) {\n for (const file in commandFiles[directory]) {\n const command = require(\n `${nonPrefixCommandsPath}/${directory}/${file}`\n );\n if (command instanceof Command && !command.disabled) {\n this.commandArr.push(command);\n }\n }\n }\n }", "init() {\n\t\tconsole.log(\"No special init\");\n\t}", "function Init() {\n\tlua = child_process.spawn( config.LuaBin ? config.LuaBin : \"lua\", [ \"init.lua\" ], {\n\t\tcwd: __dirname + \"/lua\"\n\t} );\n\n\tcmdbuf = [];\n\tprocessing = false;\n\n\tlua.stdout.on( \"data\", OnStdOut );\n\tlua.stderr.on( \"data\", function( data ) {\n\t\tconsole.log(\"[Lua STDERR] \" + data);\n\t} );\n\n\tQueueCommand(\"require 'autorun'\", true, true);\n}", "function _testInit() {\n return ImptTestHelper.runCommand(`impt dg create -n ${DEVICE_GROUP_NAME} -s \"${DEVICE_GROUP_DESCR}\" -p ${PRODUCT_NAME}`, (commandOut) => {\n dg_id = ImptTestHelper.parseId(commandOut);\n if (!dg_id) fail(\"TestInit error: Failed to create device group\");\n ImptTestHelper.emptyCheck(commandOut);\n }).\n then(() => ImptTestHelper.runCommand(`impt build deploy --dg ${dg_id}`, (commandOut) => {\n deploy_id = ImptTestHelper.parseId(commandOut);\n if (!deploy_id) fail(\"TestInit error: Failed to create build\");\n ImptTestHelper.emptyCheck(commandOut);\n }));\n }", "configure() {\n\t\tthrow new Error(\"Must override Command.configure\")\n\t}", "function _init() {\n }", "function _init() {\n }", "function _init() {\n }", "function _init() {\n }", "start(){\r\n process.stdin.resume();\r\n process.stdin.setEncoding('utf8');\r\n prompt();\r\n \r\n process.stdin.on('data', function(chunk) {\r\n let [success, res, more] = parseCommand(chunk.replace('\\n', '').replace('\\r', ''));\r\n if (!success){\r\n switch(res){\r\n case errcodes.NOCOMMAND :\r\n console.error(`CommandLine Error : nonexistant command (${more})`);\r\n break;\r\n case errcodes.NONAMESPACE :\r\n console.error(`CommandLine Error : nonexistant namespace (${more})`);\r\n break;\r\n } \r\n }\r\n logging = false;\r\n prompt();\r\n });\r\n logging = false;\r\n }", "function init() {\n\tvar opts;\n\n\t// Check if newer versions exist for this package:\n\topts = {\n\t\t'pkg': pkg\n\t};\n\tnotifier( opts ).notify();\n\n\t// Set the process title to allow the process to be more easily identified:\n\tprocess.title = pkg.name;\n\tprocess.stdout.on( 'error', process.exit );\n}", "function init() {\n\tvar opts;\n\n\t// Check if newer versions exist for this package:\n\topts = {\n\t\t'pkg': pkg\n\t};\n\tnotifier( opts ).notify();\n\n\t// Set the process title to allow the process to be more easily identified:\n\tprocess.title = pkg.name;\n\tprocess.stdout.on( 'error', process.exit );\n}", "function init() {\n\tvar opts;\n\n\t// Check if newer versions exist for this package:\n\topts = {\n\t\t'pkg': pkg\n\t};\n\tnotifier( opts ).notify();\n\n\t// Set the process title to allow the process to be more easily identified:\n\tprocess.title = pkg.name;\n\tprocess.stdout.on( 'error', process.exit );\n}", "function init(){}", "function init() { }", "function init() { }", "init() {\n let {\n args,\n flags\n } = this.parse();\n this.flags = flags;\n this.args = args; // sets the log level from verbose, quiet, and silent flags\n\n _logger.default.loglevel('info', flags); // ensure cleanup is always performed\n\n\n let cleanup = () => this.finally(new Error('SIGTERM'));\n\n process.on('SIGHUP', cleanup);\n process.on('SIGINT', cleanup);\n process.on('SIGTERM', cleanup);\n }", "function init() {\n promptManager();\n}", "function init() {\n promptManager();\n}", "_init() {\n this.fileCount = fs.readdirSync('.').length;\n\n // abort when directory is not empty on first run\n if (this.fileCount > 0) {\n this.log(chalk.red('Non-empty directory. Cordova needs an empty directory to set up project'));\n process.exit(1);\n }\n\n // console.log('cordova', cordova);\n this.log(welcome);\n this.log(`Welcome to ${chalk.yellow.bold(this.pkg.name) }! v. ${chalk.red(this.pkg.version) }`);\n }", "constructor() {\n\t\tthis.command = argv._[0];\n\n\t\tstorage.initSync();\n\t}", "function __init() {\n let initResolve, initReject;\n const initPromise = new Promise((resolve, reject) => {\n initResolve = resolve;\n initReject = reject;\n });\n if (!fs.existsSync(srcPath) || !fs.existsSync(`${srcPath}/update.sh`)) {\n initReject([['File path error'], []]);\n }\n else if (typeof handler !== 'function') {\n initReject([['Handler error'], []]);\n }\n else {\n initResolve([], ['Init finish']);\n }\n return initPromise;\n }", "function init(optCommandGroups) {\n var commandGroups = optCommandGroups || commandList.groups;\n\n // Clear out the objects holding the global state.\n Object.keys(allCommands).forEach(function(c) {\n delete allCommands[c];\n });\n Object.keys(_allKeys).forEach(function(k) {\n delete _allKeys[k];\n });\n\n commandGroups.forEach(function(commandGroup) {\n commandGroup.commands.forEach(function(c) {\n if (allCommands[c.name]) {\n console.error(\"Ignoring duplicate command %s in commandList\", c.name);\n } else {\n allCommands[c.name] = new Command(c.name, c.desc, c.keys);\n }\n });\n });\n\n // Define the browser console interface.\n G.window.cmd = {};\n _.each(allCommands, function(cmd, name) {\n Object.defineProperty(G.window.cmd, name, {get: cmd.run});\n });\n}", "async init(){}", "function init() {\n\t//TODO\n}", "constructor () {\n /**\n * Should always run start() cmd by default\n * @type {boolean}\n */\n this.auto = process.env.Q_CLI_AUTO || true\n /**\n * Slice the process arguments at this index\n * @type {number}\n */\n this.sliceAt = 2\n /**\n * minimist configuration or false\n * @type {boolean}\n */\n this.parseArgs = false\n\n this.pkgName = '@barnstorm/cli'\n }", "function init () {\n // Here below all inits you need\n }", "function init() {\n baseDir = baseDirectory()\n if(baseDir !== 1)\n {\n makeButtons(baseDir)\n }\n else {\n console.log(\"Failed to initiazlie.\")\n return 0;\n }\n}", "init() {}", "init() {}", "init() {}", "init() {}", "init() {}", "init() {}", "init() {}", "init() {}", "init() {}", "init() {}", "init() {}", "init() {}", "init() {}", "init() {\n //todo: other init stuff here\n }", "init(){}", "function init() {\n promptUser()\n .then(installTrigger)\n .then(promptUsage)\n .then(promptCredits)\n .then(promptThirdParty)\n .then(promptTutorial)\n .then(promptFeatures)\n .then(promptTests)\n .then(readmeData => {\n return generateReadme(readmeData);\n })\n .then(pageMarkdown => {\n return writeToFile(pageMarkdown);\n })\n .catch(err => {\n console.log(err);\n });\n}", "initialise () {}", "function initProgram() {\n var program = require('commander');\n\n program.option(\n '-p, --probability [number]',\n 'probability of sampling chunk',\n parseFloat\n );\n program.option(\n '-s, --split [pattern]',\n 'delimiter or regexp used to split stream',\n parsePattern\n );\n\n program.usage('[options] <file>')\n program.version(pkg.version);\n program.parse(process.argv);\n\n return program;\n}", "function gitInit(cwd) {\n run('git init', {\n cwd\n });\n\n run('git config user.email \"you@example.com\"', {\n cwd\n });\n\n run('git config user.name \"Your Name\"', {\n cwd\n });\n\n run('git config merge.tool \"vimdiff\"', {\n cwd\n });\n\n run('git config mergetool.keepBackup false', {\n cwd\n });\n\n // run('git config core.autocrlf input', {\n // cwd\n // });\n\n // run('git config core.eol lf', {\n // cwd\n // });\n\n // run('echo \"* text=auto\" > .gitattributes', {\n // cwd\n // });\n\n // run('cat .gitattributes', {\n // cwd\n // });\n\n // run('git add -A', {\n // cwd\n // });\n\n // run('git commit -m \".gitattributes\"', {\n // cwd\n // });\n}", "constructor() {\n /**\n * @member {Object} Utils.Utils#_env The Environment variables to be stored for a given runtime\n */\n privateStuff.set(_env, {\n WORKDIR: process.cwd(),\n RUNTIMEDIR: path.resolve(__dirname + \"/../\"),\n RUNTIMEINFO: require(__dirname + \"/../package.json\")\n });\n /**\n * @member {Symbol.iterable} Utils.Utils#_args The arguments object that will keep the arguments schema (descriptions, pattern to extract)\n */\n privateStuff.set(_args,require(__dirname + \"/../data/arguments.json\"));\n }", "_init() {\n throw new Error('_init not implemented in child class');\n }", "function _testSuiteInit() {\n return ImptTestHelper.runCommand(`impt project create --product ${PRODUCT_NAME} --create-product --name ${DG_NAME} --descr \"${DG_DESCR}\" ${outputMode}`, (commandOut) => {\n ImptTestHelper.emptyCheck(commandOut);\n });\n }", "init() {\n this._super(...arguments);\n this._applyDefaults();\n }", "init() { }", "init() { }", "init() { }", "init() { }", "init() { }", "function init()\n{}", "initialize() {\n this.cli\n .command('fastpanel/mongo setup', 'Configure mongo components.')\n .option('-e, --env', 'Save as current environment settings.')\n .option('-f, --force', 'Forced reconfiguration of components.')\n .visible(false)\n .action((args, options, logger) => {\n return new Promise(async (resolve, reject) => {\n /* Info message. */\n logger.info(`${os_1.EOL}Configure mongo components.`);\n if (!this.config.get('Ext/MongoDB', false) || options.force) {\n /* Prompts list. */\n let questions = [\n /* Host. */\n {\n type: 'input',\n name: 'host',\n message: 'MongoDB host?',\n default: this.config.get('Ext/MongoDB.host', Const_1.MONGODB_CONFIG.host)\n },\n /* Port. */\n {\n type: 'input',\n name: 'port',\n message: 'MongoDB port?',\n default: this.config.get('Ext/MongoDB.port', Const_1.MONGODB_CONFIG.port)\n },\n /* User. */\n {\n type: 'input',\n name: 'user',\n message: 'MongoDB user?',\n default: this.config.get('Ext/MongoDB.user', Const_1.MONGODB_CONFIG.user)\n },\n /* Password. */\n {\n type: 'input',\n name: 'pass',\n message: 'MongoDB password?',\n default: this.config.get('Ext/MongoDB.pass', Const_1.MONGODB_CONFIG.pass)\n },\n /* Db name. */\n {\n type: 'input',\n name: 'dbName',\n message: 'MongoDB database name?',\n default: this.config.get('Ext/MongoDB.dbName', Const_1.MONGODB_CONFIG.dbName)\n },\n /* Auto reconnect. */\n {\n type: 'confirm',\n name: 'autoReconnect',\n message: 'MongoDB connection auto reconnect?',\n default: this.config.get('Ext/MongoDB.autoReconnect', Const_1.MONGODB_CONFIG.autoReconnect)\n },\n /* Reconnect tries. */\n {\n type: 'input',\n name: 'reconnectTries',\n message: 'MongoDB connection reconnect tries?',\n default: this.config.get('Ext/MongoDB.reconnectTries', Const_1.MONGODB_CONFIG.reconnectTries)\n },\n /* Reconnect interval. */\n {\n type: 'input',\n name: 'reconnectInterval',\n message: 'MongoDB connection reconnect interval?',\n default: this.config.get('Ext/MongoDB.reconnectInterval', Const_1.MONGODB_CONFIG.reconnectInterval)\n },\n /* Pool size. */\n {\n type: 'input',\n name: 'poolSize',\n message: 'MongoDB connection pool size?',\n default: this.config.get('Ext/MongoDB.poolSize', Const_1.MONGODB_CONFIG.poolSize)\n }\n ];\n /* Show prompts to user. */\n let config = await this.prompt(questions);\n /* Save data. */\n this.config.set('Ext/MongoDB', config);\n this.config.save('Ext/MongoDB', !(options.env));\n /* Info message. */\n logger.info(`${os_1.EOL}Applied:`);\n logger.info('', this.config.get('Ext/MongoDB'));\n }\n else {\n /* Info message. */\n logger.info(` Everything is already configured. ${os_1.EOL}`);\n }\n /* Command complete. */\n resolve();\n });\n });\n }", "_init() {\n this._addBreakpoints();\n this._generateRules();\n this._reflow();\n }", "function initFromArgs() {\n const args = process.argv;\n args.shift(); // node\n args.shift(); // main.js\n if (args.length < 1) {\n usage();\n }\n let debug = true;\n if (args[0] === '--no-unhandled-exception-stack') {\n debug = false;\n args.shift();\n }\n if (args.length < 1) {\n usage();\n }\n const sourceFile = args[0];\n args.shift();\n return init(sourceFile, debug, args);\n}", "function init() {\n const args = minimist(process.argv.slice(2))\n const types = (args.types || 'svg,ttf,woff,woff2,eot')\n .split(',')\n .map(ext => ext.trim())\n const options = {\n paths : getPaths(args._),\n outputDir : args.o || args.out,\n fontName : args.n || args.name,\n fontsPath : args.f || args.fontspath,\n types : types,\n css : args.c || args.css,\n cssPath : args.csspath,\n cssTemplate : args.csstp,\n json : args.j || args.json,\n jsonPath : args.jsonpath,\n html : args.html,\n htmlPath : args.htmlpath,\n htmlTemplate : args.htmltp,\n silent : args.s || args.silent || false,\n classPrefix : args.p || args.prefix,\n baseTag : args.t || args.tag,\n normalize : args.normalize,\n round : args.round,\n descent : args.descent,\n fixedWidth : args.mono,\n fontHeight : args.height,\n centerHorizontally : args.center\n }\n const calledEmpty = Object.keys(args).length === 1 && args._.length === 0\n const formats = [ 'json' ]\n\n // Parse Boolean values that default to true\n formats.forEach(key => {\n if (typeof options[key] !== 'undefined') {\n options[key] = options[key] === 'true'\n }\n })\n\n // Show usage if missing any arguments or called with -h / --help\n if (args.h || args.help || calledEmpty) {\n showHelp()\n return process.exit()\n }\n\n run(options)\n}", "__init2() {this._installFunc = {\n onerror: _installGlobalOnErrorHandler,\n onunhandledrejection: _installGlobalOnUnhandledRejectionHandler,\n };}", "init() {\n var logger = this.cm.get(\"logger\");\n if (logger === undefined) {\n throw new Error(\"logger component not found\");\n }\n log = logger.create(\"UdsMongoComponent\");\n\n log.debug(\"Starting UdsMongoComponent ...\");\n\n this.tingoInit();\n }", "function initializeCommands(commands) {\n\n _.forEach(commands, (command) => {\n let commandDefaults = {\n id: uuid.v1()\n }\n _.defaults(command, commandDefaults)\n _.assign(command, command.command) // move the module commands one level up so you don't\n // have to keep using command.command\n })\n\n return commands\n}", "async init() {}", "async init() {}", "async init () {}", "async init( callback ) {\n throw \"implement me!\";\n }", "function init() {\n //no-op\n}", "function init() {\n //no-op\n}", "function init() {\n // NOTE nothing to do here\n}", "init() {\n throw new Error('NOT_IMPLEMENTED_EXCEPTION: you must override this method in order to use it')\n }", "init() {\n // Import indicator + set the default params\n this.ind1 = dep('SomeIndicator1', [12])\n\n // Import a TA library (nmp package)\n this.ta_lib = dep('@some_ta_lib')\n\n }", "init () {\n const { getPack, packId, packFromId, resetErrors } = this.props;\n resetErrors();\n packId && !packFromId(packId) && getPack(packId);\n }", "__init2() {this._installFunc = {\n onerror: _installGlobalOnErrorHandler,\n onunhandledrejection: _installGlobalOnUnhandledRejectionHandler,\n };}", "function init() {\n self.process = TucPackMigrationProcess.getMigrationProcess();\n self.choosedAdditionalOptions = TucPackMigrationProcess.getOptionsSelected();\n }", "_initCommon() {\n // common.js initialization\n if (typeof Common !== 'undefined') {\n let common = new Common();\n }\n }", "init () {}", "init () {}", "init() {\n\t\tDebug.success(`${this.name} initialized`);\n\t}", "function init() {\r\n }", "function init() {\n }", "function init() {\n\t\tuserAgentCheck();\n\t\ttestThis();\n\t}" ]
[ "0.6486814", "0.6226673", "0.61067957", "0.61067957", "0.6065396", "0.6031841", "0.59624225", "0.59624225", "0.59624225", "0.59624225", "0.59624225", "0.59624225", "0.59624225", "0.59624225", "0.59624225", "0.59624225", "0.59198534", "0.5871797", "0.5816837", "0.5794707", "0.57465804", "0.57418823", "0.5740619", "0.5740619", "0.5740619", "0.57398075", "0.57331234", "0.57242495", "0.57242495", "0.57242495", "0.56922764", "0.5689482", "0.5689482", "0.56740856", "0.56393766", "0.56393766", "0.56353885", "0.56225955", "0.56077915", "0.56076443", "0.55858666", "0.5568617", "0.5553788", "0.5540359", "0.55340755", "0.5495461", "0.5495461", "0.5495461", "0.5495461", "0.5495461", "0.5495461", "0.5495461", "0.5495461", "0.5495461", "0.5495461", "0.5495461", "0.5495461", "0.5495461", "0.5493277", "0.5476872", "0.5475672", "0.54274184", "0.5416966", "0.54139715", "0.53955394", "0.53850955", "0.5377388", "0.5374241", "0.53717697", "0.53717697", "0.53717697", "0.53717697", "0.53717697", "0.53703314", "0.5351399", "0.5330787", "0.53223014", "0.5320686", "0.53191835", "0.53188777", "0.5316409", "0.5315255", "0.5315255", "0.53037816", "0.5301775", "0.5296745", "0.5296745", "0.5293986", "0.52899855", "0.5288873", "0.5286233", "0.5285748", "0.52824974", "0.5279657", "0.52789515", "0.52789515", "0.52774733", "0.5275051", "0.5272611", "0.526918" ]
0.69210666
0
Adds a message to the screen declaring the winner.
function declareWinner() { const $winner = $('<h2>') .addClass('winner') .text(getWinner()), $board = $('.board'), $reset = $('<button>') .addClass('reset-game') .text('Play Again'); $board.after($winner, $reset); $reset.on('click', resetGame); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function winMessage() {\n // updating the UI for the end screen to display the correct values\n moveHolder.textContent = moves;\n starHolder.textContent = stars;\n secondsContainer.textContent = seconds;\n\n // add the class that will view the wining screen\n winContainer.classList.add('win-screen');\n\n // remove event listener\n deck.removeEventListener('click', cardClickHandler);\n}", "displayWinningMessage() {\n this.setRank();\n\n const winningMessage = this.createWinningMessage();\n\n this.gameSlideOut();\n\n this.removeDifficultyClassesAndAddVictoryToGameContainer();\n this.displayMessage(winningMessage);\n\n this.showText(winningMessage);\n }", "function winGame() {\n endGame();\n\n gameMsg.setAttribute('id', 'game-msg');\n gameMsg.innerText = 'You Win!';\n \n game.appendChild(gameMsg);\n}", "function showWinMessage() {\n playerMoney += winnings;\n playerCredit = playerCredit + winnings;\n messageLabel.text = \"You win \\n$\" + winnings + \"\";\n winningsLabel.text = \"\" + playerMoney + \"\";\n creditLabel.text = \"\" + playerCredit + \"\";\n resetFruitTally();\n checkJackPot();\n }", "function updateMessage(winner){\n\t//get message html element innerHTML\n\tconst message = document.getElementById(\"message\");\n\t\n\tif(winner === \"tie\"){\n\t\tmessage.innerHTML = \"Tie!\";\n\t} else if (winner === \"player\"){\n\t\tmessage.innerHTML = \"You win!\";\n\t} else {\n\t\tmessage.innerHTML = \"Computer wins!\";\n\t}\n}", "announceWinner() {\n const message = player.getPlayerColor();\n socket.emit('gameEnded', {\n room: this.getRoomId(),\n message,\n });\n this.endGameMessage(message);\n }", "function declareWinner(msg) {\n gameOver = true;\n if (msg == \"X\" || msg == \"O\") {\n document.getElementById(\"thewinner\").innerHTML = msg + \" Wins!\";\n } else {\n document.getElementById(\"thewinner\").innerHTML = msg;\n }\n // Refreshes the page to play again --\n document.getElementById(\"reload\").innerHTML = \"Click the board to play again!\";\n}", "function winMsg(player) {\n\twin = true;\n\n\tif (player == \"I\") {\n\t\tfirstPlayerScore = firstPlayerScore + 1;\n\t\t$('#firstPlayerScore').text(`Player 1: ${firstPlayerScore}`);\n\t\t$('.successmsg').text('**Congratulations, Player 1 have won**');\n\n} else {\n\n\t\tsecondPlayerScore = secondPlayerScore + 1;\n\t\t$('#secondPlayerScore').text(`Player 2: ${secondPlayerScore}`);\n\t $('.successmsg').text('**Congratulations, Player 2 have won**');\n\t}\nresetGame();\n}", "function winnerWinner() {\r\n\r\n\ttextDialogue(john, \"John: Hey, well that wasn't so bad.\", 0);\r\n\ttextDialogue(player, player.name + \": Yeah I suppose that could have gone worse\", 1000);\r\n\ttextDialogue(john, \"John: Looks like its about that time...\", 2000);\r\n\ttextDialogue(player, player.name + \": YEE-HAW\", 3000);\r\n\r\n\t// add firework image and such to signify more than just text\r\n\ttextDialogue(narrator, \"Narocube: Hey, you win! \\n Go home... refresh to play again\", 5000);\r\n}", "function winner() {\n console.log(\"Winner function\")\n $('#message').html(\"<h4>You Win!</h4>\");\n $('#message').show();\n $(\"#message\").fadeOut(3000);\n wins++;\n $('#wins').text(wins);\n reset();\n }", "function messageWin(message) {\n $messageBoard.text(message)\n //could add a display-block here\n}", "function winner() {\n userWins++; //ups the win score by one\n $('#win').text(userWins); //updates the HTML with the win\n $('#winLossAlert').text(\"You Won!!!\") //update the HTML with a WIN message\n reset();\n }", "winScreen(player, tie) {\n\n //Variable that holds the HTML for the win screen\n const win = `<div class=\"screen screen-win\" id=\"finish\">\n <header>\n <h1>Tic Tac Toe</h1>\n <p class=\"message\"></p>\n <a href=\"#\" class=\"button\">New game</a>\n </header>\n </div>`;\n\n body[0].innerHTML = win;\n const winScreen = document.getElementById('finish');\n const message = document.getElementsByClassName('message');\n\n //Conditionals to check which win screen to display\n //Tie screen conditional\n if (tie === 'tie') {\n winScreen.classList.add('screen-win-tie');\n message[0].innerText = 'Tie!';\n }\n //Win screen if there is no player name\n else if (player._isWinner === true && player._name === '') {\n winScreen.classList.add(player._winClass);\n message[0].innerText = 'Winner!';\n }\n //Win screen if there is a player name\n else if (player._isWinner === true && player._name !== player._player) {\n winScreen.classList.add(player._winClass);\n message[0].innerText = `${player._name} Wins!`;\n }\n }", "function win() {\r\n if(playerHasSword===true && playerHasSelfConfidence===true && playerHasShortBlade===true && playerHasWD40===true && currentlocation===10) {\r\n var msg = \"You crawl through the ductwork and see your target. Quickly jumping down, you wound him with the short blade. He lashes out and strikes you back while drawing his sword. You draw the Sword of Aquilius and attack. After a brief battle, LaFontanue knocks the sword from your hand and prepares to run your through. At the last second, you extend your hidden blade and plunge it into his throat, killing him. Your mission is complete. Congratulations.\";\r\n updateText(msg);\r\n }\r\n }", "function message() {\n\t// If player X wins\n\tif (gameStatus === \"Win X\"){\n\t\tmessageDiv.textContent = \"Congratulations Player X!\";\n\t// If player O wins\n \t} else if (gameStatus === \"Win O\") {\n\t \tmessageDiv.textContent = \"Congratulations Player O!\";\n\t// If there's a tie\n \t} else if (gameStatus === \"Tie\") {\n\t \tmessageDiv.textContent = \"It's a tie!\";\n\t// If the game is still going, whose turn it is\n \t} else if (gameStatus === \"Playing\") {\n\t\tif (playerX.playerTurn) {\n\t\t\tmessageDiv.textContent = \"It's Player X's Turn!\";\n \t} else {\n\t \tmessageDiv.textContent = \"It's Player O's Turn!\";\n \t}\n \t}\n}", "function showWinMessage() {\n credits += winnerPaid;\n $(\"div#winOrLose\").text(\"You Won: $\" + winnerPaid);\n resetFruitTally();\n checkJackPot();\n}", "function displayWin() {\n $(\"#winner-message\").show();\n }", "function won(){\n let giveMessage = document.getElementById(\"message\");\n giveMessage.innerHTML = \"YOU WON THE GAME IN \" + moves.toString() + \" MOVES\";\n giveMessage.style.display = \"flex\";\n}", "function announceWinner() {\n // throw ${blah} wins! in some div\n winner.innerHTML = `${currentPlayer} Wins!`\n winner.style.visibility='visible';\n currentPlayer = 'X';\n colorBoxes;\n // add playAgain button\n}", "function winnerMsg() {\n TweenLite.to(videoToPlay, 0.5, {\n autoAlpha: 0\n });\n TweenLite.to(msg, 0.5, {\n autoAlpha: 1\n });\n // Hide video overlay on click\n var $vidWrapper = $('.video-overlay');\n $($vidWrapper).on('click', function() {\n TweenLite.to([$vidWrapper, msg], 0.3, {\n autoAlpha: 0\n });\n //TweenMax.killAll();\n });\n }", "function writeMsg() {\r\n\r\n\t// Clear the previous frame of the bottom left corner text\r\n\ttextctx.clearRect(10,540,500,30);\r\n\t// Clear the previous frame of the top left corner text\r\n\ttextctx.clearRect(10,25,200,50);\r\n\t\r\n\t\r\n\ttextctx.fillStyle = \"rgb(250, 250, 250)\";\r\n\ttextctx.font = \"15px pixelmixregular\";\r\n\ttextctx.textAlign = \"left\";\r\n\ttextctx.textBaseline = \"top\";\r\n\r\n\t\r\n\t\r\n\r\n\t// Only write if the game isn't over\r\n\tif (!gameOver){\r\n\t\r\n\t\ttextctx.fillText(\"Nb Vies : \" + player.lives, 18, 25);\r\n\t\ttextctx.fillText(\"Sante : \" + player.health, 18, 50);\r\n\t\t\r\n\t\tif (presentsToCollect <= 5) {\r\n\t\t\ttextctx.fillText(\"Nombre de cadeaux restants : \" + presentsToCollect, 18, 540);\r\n\t\t}else{\r\n\t\t\t//textctx.fillText(\"Tous les cadeaux sont recueillis! Retournez au début.\");\r\n\t\t}\r\n\t\t\r\n\t}\r\n\t\r\n\t\r\n}", "function win () {\n\t\tconsole.log(\"user wins\");\n\t\tuser_msg = \"<b>You win!</b> <br> You had<br>\" + your_sum + \"<br> The dealer had<br>\" + dealer_sum;\n\t\tdocument.getElementById(\"user_msg\").innerHTML = user_msg;\t\n\n\t\twin_count+=1;\n\t\tdocument.getElementById(\"user_win_msg\").innerHTML = \"<p>You won \" + win_count + \" games\";\n\n\t\tstay_button.style.visibility = 'hidden';\n hit_button.style.visibility = 'hidden';\n\n}", "function winner () {\n wins++;\n $(\"#wins\").text(wins);\n $(\"#message\").text(\"You Win!!!\");\n reset();\n }", "function message() {\n msg = document.querySelector(\"h3\").textContent =\n \"It's \" + `${current_player}` + \"'s\" + \" turn.\";\n}", "function WinnerMessage(props) {\n let winningColor = props.winningColor;\n let message = winningColor + ' player won!';\n return <p>{message}</p>;\n}", "function showWinMessage(player){\n let playerName=$QS('.player-name');\n let winMsgDiv=$QS('.win-msg-div');\n playerName.innerText=player;\n winMsgDiv.innerText='Wins';\n}", "function alertWinner() {\n const winnerAlert = document.createElement('div');\n body.appendChild(winnerAlert);\n if (humanScore == 5) {\n winnerAlert.textContent = 'HUMAN wins!';\n } else if (computerScore == 5) {\n winnerAlert.textContent = 'COMPUTER wins!';\n }\n}", "function win(tie) {\n if (true) {\n let message = document.querySelector('.message')\n screenWin.style.display = 'block';\n screenStart.style.display = 'none';\n if (tie) {\n message.textContent = \"I'ts a Draw\";\n screenWin.classList.add('screen-win-tie');\n } else if (player2.classList.contains('active')) {\n screenWin.classList.add('screen-win-one');\n changeWinner();\n } else {\n screenWin.classList.add('screen-win-two');\n changeWinner();\n }\n }\n }", "function winner(){\n\t\t$winwin.appendTo(\".instructions\");\n\t\t\n\t\t//src= \"https://dedivahdeals.files.wordpress.com/2013/07/winner-gif.gif\")\n\t\t//alert(\"Good job! You won!\");\n\t\t wins++; \n\t\t $(\"body\").append($sound);\n \t$soundWinner[0].play();\n\n\t \t$('#numberOfWins').text(wins);\n\t \treset();\n\t}", "function joinGame(msg) {\n game.addPlayer(this, msg.username, (msg.color) ? msg.color : Constants.TANK.BLUE, msg.fireToggle);\n}", "function addWin() {\n if (choices[0] === choices[1]) return;\n const winner = compare(choices[0], choices[1]);\n // I'm abusing the ternary operator!\n (winner === choices[0]) ? player1Wins += 1 : player2Wins += 1;\n $els.player1.textContent = player1Wins;\n $els.player2.textContent = player2Wins;\n}", "function renderMessage() {\n document.getElementById(\"msg\").textContent = `Play ${\n turn % 2 ? \"O\" : \"X\"\n } Wins!`;\n}", "function announceWinner(user){\n clearCanvas();\n //var u = user.name.toString();\n //var u = user.toString();\n\n //var x = document.createElement(\"p\");\n //var t = document.createTextNode(u + \" is the checkForWin!\");\n\n //x.appendChild(t);\n //bod.appendChild(x);\n\n\n context.font=\"100px Georgia\";\n context.fillText(\"Game OVER\", ((canvas.height/2) - 40), (canvas.height/2));\n //context.fillText(\" is the checkForWin!\");\n\n\n}", "function newMessage(message) {\n var alertPlayer = document.createElement('p');\n alertPlayer.innerText = message;\n promptBox.insertBefore(alertPlayer, promptBox.firstChild);\n}", "function displayTurn(){\n displayMessage(\"It is Player \" + (turn + 1) +\"'s turn\");\n\n}", "function winnerMessage(winner) {\n if(winner === null){\n return \"The election was a draw\";\n } else {\n return winner.name + \" has won the election with \" + winner.numVotes + \" votes!\";\n }\n}", "function playerScoreMessage() {\n let scoreMessage = document.getElementById(\"score\")\n let playerWinsMessage = \"\";\n let playerLossesMessage = \"\";\n switch (playerWins) {\n case 0:\n playerWinsMessage = \"You have not won yet\";\n break;\n case 1:\n playerWinsMessage = \"You have won 1 time\";\n break;\n default:\n playerWinsMessage = \"You have won \" + playerWins + \" times\";\n }\n switch (playerLosses) {\n case 0:\n playerLossesMessage = \"have not lost yet.\";\n break;\n case 1:\n playerLossesMessage = \"have lost once.\";\n break;\n default:\n playerLossesMessage = \"have lost \" + playerLosses + \" times.\";\n }\n scoreMessage.textContent = playerWinsMessage + \" and \" + playerLossesMessage;\n}", "function updatedScore(wins) {\n if (wins != null) {\n var msg = \"Your score is \" + wins;\n localBoard.drawMessage(msg, \"gold\");\n }\n }", "function winnerAlert() {\n alert(\"You've won! The solution was: \" + randomMovie.toUpperCase() + \" Press OK to play again\");\n wins++;\n displayWins.textContent = \"Wins: \" + wins;\n resetGame();\n }", "function addMsg(room, msg, username)\n{\n //get the room\n var $room = $(\"#\"+room);\n\n //if no window is open, make a new one\n if($room.length == 0){\n $room = createChatWindow(username, room); //ouvre la fenetre adéquat //TODO => verifier le nb max\n }\n\n // append the message to the window\n $room.find(\".msg_container_base\") \n .append('<div class=\"row msg_container base_receive\"> \\\n <div class=\"col-md-12 col-xs-12\"> \\\n <div class=\"messages msg_receive\"> \\\n <p>'+msg+'</p> \\\n <time datetime=\"'+now+'\">'+username+' • '+now+'</time> \\\n </div> \\\n </div>\\\n </div>');\n $(\".msg_container_base\").scrollTo(90000)\n \n emojify.setConfig({\n img_dir :'https://github.global.ssl.fastly.net/images/icons/emoji/'\n });\n emojify.run();\n}", "function explainHowToMove()\r\n{\r\n\tmessage += \"Red\";\r\n\tmessage += \"\\nBlue\";\r\n\tmessage += \"\\nGreen\";\r\n\tmessage += \"\\nPurple\";\r\n\tmessage += \"\\nCyan\";\r\n\tmessage += \"\\nYellow\";\r\n\taddMessage(message, \"howto\");\r\n}", "function countWins(message){\n\n if (message.includes('WIN')){\n playerWin++;\n winLoss[0].textContent = \"Wins: \" +playerWin;\n }\n if (message.includes('LOSE')){\n computerWin++;\n winLoss[1].textContent = \"Losses: \" +computerWin;\n }\n } //end countWins()", "displayBoard(message) {\n $('.menu').css('display', 'none');\n $('.gameBoard').css('display', 'block');\n $('#userHello').html(message);\n this.createGameBoard();\n }", "function updateMessage(name, message) {\n chat.insertAdjacentHTML('beforeend', `<li style='color:green;'>${name} has ${message} the room</li>`); \n}", "function addScoreMessage() {\n sendAjaxMessage('PerformActionSpaceshipCargoFinderAddScore', 'PerformActionSpaceshipCargoFinder',\n { minigameId: that.gameId, action: 'addScore' }, addScoreCallback)\n }", "displayMessage(winningMessage) {\n setTimeout(() => {\n this.gameContainer.appendChild(winningMessage);\n this.gameSlideIn();\n\n const playAgain = document.getElementById('play-again');\n playAgain.onclick = () => {\n this.playAgainClickHandler();\n };\n this.addListenerToDifficultyChanger();\n }, 1500);\n }", "function showResetScreen(message) {\n resetScreen.classList.add('show_piece');\n resetScreen.querySelector('h3').textContent = message;\n}", "function buildMessageBoard() {\n //message board at bottom of screen, above the floor where paddel rests\n board = new createjs.Shape();\n board.graphics.beginFill('#333')\n .drawRect(0, 0, canvas.width, config.Game.SCORE_BOARD_HEIGHT);\n board.y = canvas.height - config.Game.SCORE_BOARD_HEIGHT;\n stage.addChild(board);\n //lives text\n livesTxt = new createjs.Text('lives: ' + lives, '20px Times', '#fff');\n livesTxt.y = board.y + 10;\n livesTxt.x = config.Game.WALL_THICKNESS;\n stage.addChild(livesTxt);\n //score text\n scoreTxt = new createjs.Text('score: ' + score, '20px Times', '#fff');\n scoreTxt.textAlign = 'right';\n scoreTxt.y = board.y + 10;\n scoreTxt.x = canvas.width - config.Game.WALL_THICKNESS;\n stage.addChild(scoreTxt);\n //message text\n messageTxt = new createjs.Text('press spacebar to pause', '18px Times', '#fff');\n messageTxt.textAlign = 'center';\n messageTxt.y = board.y + 10;\n messageTxt.x = canvas.width / 2;\n stage.addChild(messageTxt);\n }", "function showResult(winner) {\n let msg, msgColor;\n\n if (BlackJack[\"turnsOver\"] === true) {\n\n if (winner === YOU) {\n document.querySelector('#wins').textContent = BlackJack['win'];\n msg = 'you won :)';\n msgColor = 'aqua';\n winSound.play();\n\n } else if (winner === DEALER) {\n document.querySelector('#losses').textContent = BlackJack['loss'];\n msg = 'you lost :(';\n msgColor = 'red';\n lossSound.play();\n\n\n } else {\n document.querySelector('#draws').textContent = BlackJack['draw'];\n msg = 'you tied ;('\n msgColor = 'yellow';\n\n }\n\n document.querySelector('#result').textContent = msg;\n document.querySelector('#result').style.color = msgColor;\n }\n}", "function gameWon() {\n if(songStatus === answer){\n document.getElementById('board').innerHTML = 'Congrats! You Won!';\n }\n\n }", "function declareWinner (winner) {\n winnerResult.css('display', 'block')\n reset.css('display', 'block')\n winner = winner === player1 ? 'player2' : 'player1'\n winnerResult.html(winner + ' ' + 'WINS!')\n}", "function render() {\n// loop through the board array and apply the color that is assigned that player. the square that was clicked will not change color \n board.forEach(function(sq, idx) {\n squares[idx].style.background = lookup[sq];\n });\n// if winner variable is 'T'(tie) message pops up \n if (winner === 'T') {\n message.innerHTML = 'Rats, another tie!';\n// if winner variable is = not null message will pop up \n } else if (winner) {\n// a 1 or -1 will sit inside lookup[] and that will return the players color in all caps \n message.innerHTML = `Congrats ${lookup[winner].toUpperCase()}!`;\n// if the last two statements is not true the player who's turn it is will show in all caps \n } else {\n message.innerHTML = `${lookup[turn].toUpperCase()}'s Turn`;\n }\n }", "function win() {\n if (defenders == 0) {\n console.log('Game Win');\n $('#display').empty();\n var winText = document.createElement('h2');\n winText.className = 'text-light';\n winText.textContent ='You have won the game... Click Resart Game to play again...'\n $('#display').append(winText);\n };\n }", "function showMessage() {\n checkPlayerGuess();\n message.innerHTML = messageStatus;\n}", "function showWinAction() {\n playerMoney += winnings;\n console.log(\"You Won: $\" + winnings);\n resetFruitTally();\n checkJackPot();\n}", "function startGame() {\n setMessage(\"Select an opponent above\");\n}", "displayWinner() {\n var winningPiece = game.isXTurn ? 'x' : 'o'\n if(game.singleplayer || game.vsAi)\n game.winner = winningPiece\n else\n {\n if(game.player === winningPiece)\n game.winner = game.username\n else\n game.winner = game.opponent\n }\n\n\n game.saveBoard()\n\n game.state.start('win')\n }", "function announceWinner() {\n directions.style.display = 'none';\n directions.innerHTML = '';\n winnerAnnounced.style.display = 'flex';\n updateScore();\n}", "function writeMessage(message) {\n setText(text + (text ? \"\\n\" : \"\") + message); \n }", "function declareWinner() {\n\n if (gameOn === true) {\n if (winner(board, player)) {\n winnerMsg.innerHTML = \"Player wins!\";\n gameOn = false;\n playerWins.innerHTML = playerWinsNum++;\n } else if (winner(board, computer)) {\n winnerMsg.innerHTML = \"Computer wins!\";\n gameOn = false;\n computerWins.innerHTML = computerWinsNum++;\n } else if (validMoves().length === 0) {\n winnerMsg.innerHTML = \"It's a draw!\";\n gameOn = false;\n draws.innerHTML = drawsNum++;\n }\n }\n}", "function playerWins() {\n $(\"#message\").html(\"<p>Player wins!</p>\");\n gameStarted = false;\n resetGame = true;\n }", "function updateWinMessage(numberOfMoves) {\n $finalMoves.textContent = numberOfMoves.toString();\n $finalStars.textContent = starsFromMoves(numberOfMoves).toString();\n $finalTime.textContent = timer.value().toString();\n }", "function declareWinner(who){\r\n document.querySelector('.endgame').style.display='block';\r\n document.querySelector('.endgame .text').innerText= who;\r\n\r\n }", "function scoreIncrease() {\n score += 1;\n // When player wins the game\n if (score == 10000) {\n completedScreen();\n }\n}", "function winner() {\n background(0);\n fill(66, 244, 69);\n textFont(myFont, 80);\n textAlign(CENTER);\n text(\"WINNER\", 400, 200);\n textSize(32);\n text(\"AS YOU OFFER HIM THE WATER\", 400, 270);\n text(\"HE SNATCHES IT FROM YOUR HANDS\", 400, 285);\n text(\"AND PROCEEDS TO CHUG IT.\", 400, 300);\n text(\"HAVING DRANK TOO FAST, HE BEGINS TO CHOKE, THEN DIES.\", 400, 315);\n text(\"YOU TOO WILL NOW DIE, FOR THERE IS NO MORE WATER LEFT.\", 400, 330);\n text(\"BUT AT LEAST YOU DID THE RIGHT THING ACCORDING TO KANT.\", 400, 345);\n textSize(40);\n text(\"REFRESH THE PAGE TO PLAY AGAIN\", 400, 485);\n}", "function scoreIncrease() {\r\n score += 1;\r\n // When player wins the game\r\n if (score == 10000) {\r\n completedScreen();\r\n }\r\n}", "function declareWinner(who) {\n\tdocument.querySelector(\".endgame\").style.display = \"block\";\n\tdocument.querySelector(\".endgame .text\").innerText = who;\n}", "function setMessage(msg){\n\tdocument.getElementById('gameMessage').innerHTML = msg;\n}", "function displayWinner() {\n\n let winnerMessage = playRound(playerChoice.textContent,\n computerChoice.textContent);\n mainMessage.textContent = winnerMessage;\n\n if (winnerMessage.charAt(0) === \"Y\") {\n updateScoreAndRound(1); // Player wins round\n } else if (winnerMessage.charAt(0) === \"C\") {\n updateScoreAndRound(2); // Computer wins round\n } else {\n updateScoreAndRound(3);\n }\n}", "function winner() {\n wins++;\n alert(\"You Win!\")\n $(\"span#wins\").text(\"Wins: \" + wins);\n resetW();\n }", "function playGame(e) {\n let playerSelection = e.target.innerText;\n let computerSelection = Math.floor(Math.random() * 3);\n if (computerSelection === 0) {\n computerSelection = \"Rock\";\n }else if (computerSelection === 1) {\n computerSelection = \"Paper\";\n }else {\n computerSelection = \"Scissors\";\n }\n\n//this section adds the string \"wins\" onto the result of Player or Computer winning. It then adds one point to the\n//score array from above; with the player located at array index zero, and the computer located at array index 1.\n//If the player and computer choose the same item, the message will display \"results in a tie match\", and no\n//score is added to the score array. The checkwinner function is called to determine a winner.\n let result = checkWinner(playerSelection, computerSelection);\n if (result === \"Player\") {\n result += \" wins!\";\n winner[0]++;\n }else if (result === \"Computer\") {\n result += \" wins!\";\n winner[1]++;\n }else {\n result += \" results in a tie match\";\n }\n\n//This is a string literal, that displays which player is in the lead, at the top of the screen. Below it, is\n//a messager function that displays the player and computer choices, and who is the winner.\n score.innerHTML = `Player: ${winner[0]} Computer: ${winner[1]}`;\n messager(`${playerSelection} vs ${computerSelection} <br> <b> ${result} </b>`)\n}", "function winScreen() {\n\tctx.fillStyle = \"#0000FF\";\n\tctx.fillRect(0,0,canvas.width,canvas.height);\n\tctx.fillStyle = \"#FFFFFF\";\n\tctx.fillRect(canvas.width/2 - 120,320,240,140);\n\tctx.font = \"72px Arial\";\n\tctx.fillText(\"GAME OVER\", 60, 160);\n\tctx.fillText(\"WINNER\", 100, 260);\n\tctx.font = \"48px Arial\";\n\tctx.fillStyle = \"black\";\n\tctx.fillText(\"REPLAY\", 200, 400);\n}", "function insertMessage(message) {\n box = create_msg_bubble(\"left\", message);\n box.box.appendChild(box.text);\n $('.robot-content-top').stop().animate({scrollTop: msgContainer.height()}, 'slow');\n}", "function processWin() {\n gamesWon++;\n updateGamesWon();\n updateGameResult(\n `YOU WON!...The letter was '${gameLetter.toUpperCase()}'.`);\n updateMessage(\"Congratulations! Let's go again.\");\n resetGame();\n}", "function showResult(winner) {\r\n let message,messagecolor; \r\n if(winner === YOU){\r\n message=\"You win\";\r\n messagecolor = \"red\";\r\n winSound.play();\r\n }else if(winner === DEALER){\r\n message = \"You lost\";\r\n messagecolor = \"blue\";\r\n losingSound.play();\r\n }else{\r\n message = \"You draw\";\r\n messagecolor = \"yellow\";\r\n DrawSound.play();\r\n }\r\n document.querySelector(\"#blackjack-result\").textContent=message;\r\n document.querySelector(\"#blackjack-result\").style.color=messagecolor; \r\n}", "function announceWinner(who) {\r\n document.querySelector(\".finishGame\").style.display = \"inline-block\";\r\n document.querySelector(\".finishGame .text\").innerText = who;\r\n\r\n}", "function updateWin() {\n\tpush();\n\t\ttranslate(screen.w/2,screen.h/2-cellwidth);\n\t\tfill(TEXTCOLOR);\n\t\tnoStroke();\n\t\ttextSize(cellwidth/2);\n\t\ttextAlign(CENTER,BOTTOM);\n\t\ttext(\"Congratulations, you won!\\n\",0,0);\n\t\ttextAlign(LEFT,TOP);\n\t\ttranslate(-cellwidth*2,0);\n\t\ttextSize(cellwidth/4);\n\t\tdisplayscores();\n\tpop();\n}", "gameOver(){\r\n let overlay = document.getElementById('overlay')\r\n overlay.style.display = \"flex\"\r\n let message = document.getElementById('game-over-message');\r\n if(this.checkForWin()){\r\n message.textContent = 'YOU WIN! GOOD JOB!';\r\n overlay.classList.remove('lose')\r\n overlay.classList.add('win');\r\n } else {\r\n message.textContent = 'SORRY, YOU LOSE! TRY AGAIN!';\r\n overlay.classList.remove('win');\r\n overlay.classList.add('lose');\r\n }\r\n}", "function win(){\n\n if (dealerPoints > 21){\n message.textContent = ('Dealer Busted, You Win!!')\n }\n\n else if (playerPoints == 21){\n message.textContent = (\"You Win!!\")\n }\n \n}", "function winner() {\n win++;\n $('#wins-text').text(win);\n reset();\n random();\n }", "function whoWins(winner) {\r\n var winString = document.createElement(\"DIV\");\r\n winString.classList.add(\"winnerText\");\r\n\r\n if (winner == 1) {\r\n winString.innerHTML = \"Player Wins\";\r\n playerwins.innerHTML = ++playerHand.wins;\r\n\r\n } else {\r\n winString.innerHTML = \"Dealer Wins\";\r\n dealerwins.innerHTML = ++dealerHand.wins;\r\n }\r\n winnerarea.appendChild(winString);\r\n gameOver();\r\n }", "createWinningMessage() {\n const winningMessage = document.createElement('div');\n winningMessage.classList.add('winningMessage');\n winningMessage.innerHTML = this.getMessageHTML();\n return winningMessage;\n }", "function sendMessage() {\n if (!that.connection.isConnected()) {\n displayMessage(\"<span style='color: red'>Verbindung beendet oder noch nicht geöffnet.</span>\");\n return;\n }\n\n var textMessage = getChatMessageFromInput();\n\n if (!textMessage) {\n $(\"gameInputField\").focus();\n return;\n }\n\n var message = new GameMessage(GameMessage.GameChatMessage);\n message.text = \"<b>\" + User.load().getUsername() + \": </b> \" + textMessage;\n\n that.connection.send(message);\n\n // adding \"Ich: \" in front of every printed message from the user so\n // that he knows it was his\n displayMessage(\"<b>Ich: </b>\" + textMessage);\n\n }", "function declareWinner(who) {\r\n document.querySelector(\".endgame\").style.display = \"block\";\r\n document.querySelector(\".endgame .text\").innerText = who;\r\n huScore_sp.innerHTML = huScore;\r\n aiScore_sp.innerHTML = aiScore;\r\n}", "function nextMove() {\r\n if (document.winner !== null) {\r\n setMessage(document.turn + \" is the winner\");\r\n } else if (this.innerText === \"\") {\r\n this.innerText = document.turn;\r\n switchTurn();\r\n }\r\n\r\n\r\n else {\r\n setMessage(\"Pick another square or Replay\");\r\n }\r\n}", "function GameWon() \n{\n StreakManager();\n SwitchWinnerPhoto();\n player_performance++;\n gamesWon++;\n gameResultContainer.style.display = \"block\";\n _playAgain.style.display = \"flex\";\n _gameResult.textContent = \"YOU WIN!\";\n _gameResult.classList.add(\"you\");\n _gameEndMessage.textContent = \"Nice work! You really taught that bully a lesson.\"\n}", "function showMessage(messageText) {\n // Select the element to display a message\n var messageElem = document.querySelector('#game-message');\n\n // Set the text value of the element to the provided text\n messageElem.innerText = messageText;\n}", "function winScreen() {\n push();\n textSize(30);\n fill(235, 216, 52);\n stroke(0);\n strokeWeight(5);\n textAlign(CENTER, CENTER);\n text(`You were correct enough times`, width / 2, height / 2);\n pop();\n}", "function calcWinnerBlackjack(){\n if (player01.score === 21 && player01.hand.length === 2) {\n // Uncomment the line below for debugging player score\n // console.log('Testing is player score = 21:', player01.score);\n // Update messageboard to announce winner\n let message = 'BlackJack! You win!!!';\n messages.push(message);\n let latestMessage = messages.length -1;\n // Uncomment the line below for debugging messageboard\n console.log('Latest Message: ',latestMessage);\n messageBoard.textContent = messages[latestMessage]; \n // deactivate HIT and STAND button\n hitButton.disabled = true; \n standButton.disabled = true; \n }\n}", "function resetWinMessageDisplays() {\n\tgameWinMessageDisplay.textContent = `Reach ${requiredScore} points to win the game!`;\n\troundWinMessageDisplay.textContent = 'Click one of the 3 choices to start the game';\n}", "function sendMessage(textMessage) {\n //Generea un nuovo messaggio, e lo inserisce alla fine della conversation-area\n if (textMessage) {\n\n $('.conversation-area.visible').append(\n mexSentRowOpen + mexBoxOpen + textMessage + timeBoxOpen + now.getHours() + \" : \" + minutes + timeBoxClose + mexBoxClose + mexRowClose\n );\n $('.conversation-area.visible').scrollTop($('.conversation-area.visible')[0].scrollHeight);\n appendTriangle();\n }\n }", "function winMessage(){\n alert(\"You Won..!! :)\");\n}", "function displayWinner(winner) {\n document.getElementById('overlay').classList.remove('hide');\n // let winContainer = document.getElementsByClassName('win-container');\n // winContainer[0].classList.add('win');\n // couldn't ever get this animation to work - there's something I haven't learned yet\n // about how to apply transition timing to javascript css changes.\n document.getElementById('win-dialog').textContent = `${winner} the winner!`;\n}", "function declareWinner(who) {\n document.querySelector(\".endgame\").style.display = \"block\";\n document.querySelector(\".endgame .text\").innerText = who;\n}", "function addNewMessage(list, type, text, startX, startY, fontSize) {\n var font = fontSize.toString() + \"px 'Orbitron'\";\n var colorRgb1;\n var colorRgb2 = CONSTANTS.FILL_YELLOW;\n var expireCount = CONSTANTS.MESSAGE_EXPIRE_COUNT;\n switch (type) {\n case Constants.MessageType.ADD_HEALTH:\n case Constants.MessageType.ADD_MISSILE:\n colorRgb1 = CONSTANTS.FILL_GREEN;\n colorRgb2 = CONSTANTS.FILL_RED;\n break;\n case Constants.MessageType.HIGH_SCORE:\n colorRgb1 = CONSTANTS.FILL_RED;\n break;\n case Constants.MessageType.NEW_BOSS:\n colorRgb1 = CONSTANTS.FILL_ORANGE;\n colorRgb2 = CONSTANTS.FILL_WHITE;\n break;\n case Constants.MessageType.QUOTE:\n colorRgb1 = CONSTANTS.FILL_YELLOW;\n colorRgb2 = CONSTANTS.FILL_WHITE;\n expireCount = 0; //show entire screen\n break;\n default:\n colorRgb1 = CONSTANTS.FILL_WHITE;\n break;\n }\n //add message\n list.push(new GameObjects.Message(type, text, font, colorRgb1, colorRgb2, startX, startY, expireCount));\n }", "function addChat(name, message, whisper) {\n let today = new Date(); // Get the current time\n let hour = today.getHours();\n let minute = today.getMinutes();\n let second = today.getSeconds();\n\n // Make sure that there are always two digits to each time value\n if (hour < 10) hour = '0' + hour;\n if (minute < 10) minute = '0' + minute;\n if (second < 10) second = '0' + second;\n let time = hour + \":\" + minute + \":\" + second;\n\n if (whisper) { // If the message is just to us then let the user know\n message = '<whisper>' + message + '</whisper>';\n name = name + '->' + username.value;\n }\n\n let newMessage = document.createElement(\"li\"); // Add a new chat element\n newMessage.innerHTML = '<time>' + time + '</time> | <chatName>' + name + '</chatName>: ' + message;\n chatReceive.appendChild(newMessage);\n if (chatReceive.children.length > maxChatLength) {\n chatReceive.removeChild(chatReceive.childNodes[0]); // Limits the number of messages\n }\n\n chatReceive.scrollTop = chatReceive.scrollHeight; // Maintains the scroll at the bottom\n\n // Notify how many unread messages there are when the user is in 3D mode\n if (sceneDiv.style.display != \"none\") {\n unreadMessages++;\n notification.innerHTML = \"You have \" + unreadMessages + \" unread message(s).\"\n }\n}", "function displayMessage(text){\n \tvar res = document.getElementById('message');\n \tres.textContent = text;\n \tif(res.textContent == 'Congrats, you have won the game'){\n \t\tres.style.color = 'green';\n \t}\n \telse{\n \t\tres.style.color = 'red';\n \t}\n \treturn;\n }", "announceWinner(player) {\n const message = `${player.getPlayerName()} wins!`;\n this.socket.emit('gameEnded', {\n room: this.getRoomId(),\n message: message\n });\n }", "gameOver(playerWin) {\r\n // Per MDN\r\n // https://developer.mozilla.org/en-US/docs/Web/API/Node/appendChild\r\n // Node.appendChild(element) moves the element to the new position if\r\n // it is already in the document, so we don't have to check if\r\n // overlayDiv is already in the document (though if everything is working\r\n // as expected, it shouldn't be).\r\n mainContainer.appendChild(overlayDiv);\r\n overlayDiv.classList.remove(\"start\");\r\n overlayDiv.classList.remove(\"win\");\r\n overlayDiv.classList.remove(\"lose\");\r\n if (playerWin) {\r\n overlayDiv.classList.add(\"win\");\r\n gameOverMsgEl.textContent = `That's Right! The phrase was \"${this.activePhrase.phrase}.\"`\r\n } else {\r\n overlayDiv.classList.add(\"lose\");\r\n gameOverMsgEl.textContent = \"You ran out of hearts. Better luck next time.\"\r\n }\r\n }", "gameOver(gameWon) {\r\n const startScreen = document.getElementById('overlay');\r\n startScreen.style.display = 'block';\r\n\r\n const gameEndMessage = document.getElementById('game-over-message');\r\n const gameEndOverlay = document.getElementById('overlay');\r\n if (gameWon) {\r\n gameEndMessage.textContent = 'Good Work, You Won!';\r\n gameEndOverlay.classList.replace('start', 'win');\r\n } else {\r\n gameEndMessage.textContent = 'You Lost... Beter Luck Next Time!';\r\n gameEndOverlay.classList.replace('start', 'lose');\r\n }\r\n }", "function showResult(winner) {\r\n let message, messageColor;\r\n if (BJGame['completeTurn'] === true) {\r\n if (winner === theFirstPlayer) {\r\n document.querySelector('#wins').textContent = BJGame['wins'];\r\n message = \"First Player Won!\";\r\n messageColor = 'green';\r\n winSound.play();\r\n } else if (winner === theSecondPlayer) {\r\n document.querySelector('#losses').textContent = BJGame['losses'];\r\n message = \"Bot Won!\";\r\n messageColor = 'green';\r\n lossSound.play();\r\n } else {\r\n document.querySelector('#draws').textContent = BJGame['draws'];\r\n message = 'You Both Drew!';\r\n messageColor = 'orange';\r\n }\r\n\r\n // adding it into the html\r\n document.querySelector('#blackjack-result').textContent = message;\r\n document.querySelector('#blackjack-result').style.color = messageColor;\r\n }\r\n}" ]
[ "0.6855023", "0.67673206", "0.6655713", "0.660704", "0.645852", "0.6386536", "0.63781047", "0.63481355", "0.62774503", "0.627744", "0.62731755", "0.62378895", "0.6237367", "0.6236394", "0.6235183", "0.62286043", "0.62071073", "0.6191508", "0.61885494", "0.61454165", "0.6140724", "0.6135277", "0.61182773", "0.61180407", "0.6116915", "0.6094052", "0.60672796", "0.60637087", "0.60615337", "0.6059132", "0.6040906", "0.6007478", "0.59836316", "0.5963529", "0.5949207", "0.59477025", "0.5947701", "0.5944366", "0.59424084", "0.5933866", "0.59309214", "0.5920532", "0.5916144", "0.5914684", "0.5909356", "0.589484", "0.5885605", "0.5876797", "0.5876373", "0.5876132", "0.5869699", "0.5857998", "0.5857783", "0.5856461", "0.5850807", "0.5845494", "0.5836021", "0.58248925", "0.58192694", "0.58183664", "0.58147764", "0.580867", "0.5807808", "0.58019847", "0.580052", "0.5797659", "0.57969296", "0.5789493", "0.5782833", "0.57781404", "0.57780963", "0.57772547", "0.5772403", "0.57673913", "0.57624364", "0.5761442", "0.57606274", "0.5759352", "0.5751966", "0.5750636", "0.57486093", "0.57384413", "0.5734805", "0.57337916", "0.5729676", "0.5728543", "0.5726251", "0.57251686", "0.57214135", "0.5718064", "0.57173824", "0.57126695", "0.57117003", "0.57049036", "0.5698596", "0.56970257", "0.5690687", "0.5690099", "0.56875914", "0.5686207", "0.5686162" ]
0.0
-1
Repeat an array. The argument 'shuff' is True if the elements of the array should be shuffled in each repetition. Very useful for interleaving blocks of trials in counterbalancing. Example: repeatArray([1, 2, 3], 2, true) => [2, 1, 3, 3, 2, 1]
function repeatArray(arr, count, shuff) { shuff = shuff || false; new_array = new Array(); for(i=0; i<count; i++) { p = shuff ? _.shuffle(arr) : (arr); new_array = new_array.concat(p); } return new_array }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n }", "function shuffle(array) {\n const { length } = array;\n for (let index = 0; index < length; index++) {\n const newIndex = Math.floor(Math.random() * length);\n swap(array, index, newIndex);\n }\n return array;\n}", "shuffleArray(array){\n var count = array.length,\n randomnumber,\n temp;\n while( count ){\n randomnumber = Math.random() * count-- | 0;\n temp = array[count];\n array[count] = array[randomnumber];\n array[randomnumber] = temp;\n }\n return array;\n }", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n }", "function shuffle(Array){\n\tvar shuffled = [];\n\tvar length = Array.length;\n\twhile (length > 0){\n\t\tvar i = parseInt(Math.random()*length,10);\n\t\tshuffled.push(Array[i]);;\n\t\tArray.splice(i,1);\n\t\tlength--;\n\t}\n\treturn shuffled;\n}", "function shuffle(array) {\n\tvar currentIndex = array.length,\n\t\ttemporaryValue, randomIndex;\n\twhile (currentIndex !== 0) {\n\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\tcurrentIndex -= 1;\n\t\ttemporaryValue = array[currentIndex];\n\t\tarray[currentIndex] = array[randomIndex];\n\t\tarray[randomIndex] = temporaryValue;\n\t}\n\treturn array;\n}", "function shuffle(array) {\n\tvar currentIndex = array.length,\n\t\ttemporaryValue, randomIndex;\n\n\twhile (currentIndex !== 0) {\n\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\tcurrentIndex -= 1;\n\t\ttemporaryValue = array[currentIndex];\n\t\tarray[currentIndex] = array[randomIndex];\n\t\tarray[randomIndex] = temporaryValue;\n\t}\n\n\treturn array;\n}", "function shuffle(array) {\r\n shuffledDeck = [].concat(array);\r\n var i = 0,\r\n j, temp;\r\n var length = shuffledDeck.length - 1;\r\n while (i < shuffledDeck.length) {\r\n j = Math.floor(Math.random() * Math.floor(length - 1));\r\n temp = shuffledDeck[j];\r\n shuffledDeck[j] = shuffledDeck[i];\r\n shuffledDeck[i] = temp;\r\n i++;\r\n }\r\n return shuffledDeck;\r\n }", "function shuffle(array) {\n\tlet counter = array.length;\n\n\t// While there are elements in the array\n\twhile (counter > 0) {\n\t\t// Pick a random index\n\t\tlet index = Math.floor(Math.random() * counter);\n\n\t\t// Decrease counter by 1\n\t\tcounter--;\n\n\t\t// And swap the last element with it\n\t\tlet temp = array[counter];\n\t\tarray[counter] = array[index];\n\t\tarray[index] = temp;\n\t}\n\n\treturn array;\n}", "function shuffle(array) {\n\tlet counter = array.length;\n\n\t// While there are elements in the array\n\twhile (counter > 0) {\n\t\t// Pick a random index\n\t\tlet index = Math.floor(Math.random() * counter);\n\n\t\t// Decrease counter by 1\n\t\tcounter--;\n\n\t\t// And swap the last element with it\n\t\tlet temp = array[counter];\n\t\tarray[counter] = array[index];\n\t\tarray[index] = temp;\n\t}\n\n\treturn array;\n}", "function shuffle(array) {\n\tlet counter = array.length;\n\n\t// While there are elements in the array\n\twhile (counter > 0) {\n\t\t// Pick a random index\n\t\tlet index = Math.floor(Math.random() * counter);\n\n\t\t// Decrease counter by 1\n\t\tcounter--;\n\n\t\t// And swap the last element with it\n\t\tlet temp = array[counter];\n\t\tarray[counter] = array[index];\n\t\tarray[index] = temp;\n\t}\n\n\treturn array;\n}", "function shuffle(array) {\n\tlet counter = array.length;\n\n\t// While there are elements in the array\n\twhile (counter > 0) {\n\t\t// Pick a random index\n\t\tlet index = Math.floor(Math.random() * counter);\n\n\t\t// Decrease counter by 1\n\t\tcounter--;\n\n\t\t// And swap the last element with it\n\t\tlet temp = array[counter];\n\t\tarray[counter] = array[index];\n\t\tarray[index] = temp;\n\t}\n\n\treturn array;\n}", "function shuffle(array) {\n\tlet counter = array.length;\n\n\t// While there are elements in the array\n\twhile (counter > 0) {\n\t\t// Pick a random index\n\t\tlet index = Math.floor(Math.random() * counter);\n\n\t\t// Decrease counter by 1\n\t\tcounter--;\n\n\t\t// And swap the last element with it\n\t\tlet temp = array[counter];\n\t\tarray[counter] = array[index];\n\t\tarray[index] = temp;\n\t}\n\n\treturn array;\n}", "function shuffleArray(array) {\n\tvar i = array.length, j, temp_i, temp_j;\n if ( i === 0 ) return false;\n while (--i) {\n j = Math.floor(Math.random() * (i + 1));\n temp_i = array[i];\n temp_j = array[j];\n array[i] = temp_j;\n array[j] = temp_i;\n }\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n }", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n }", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n // While there remain elements to shuffle...\n while (0 !== currentIndex) {\n // Pick a remaining element...\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n // And swap it with the current element.\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n //and then return a new array\n return array;\n }", "function shuffle(array) {\n\t\tvar currentIndex = array.length, temporaryValue, randomIndex;\n\n\t\twhile (currentIndex !== 0) {\n\t\t\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\t\t\tcurrentIndex -= 1;\n\t\t\t\ttemporaryValue = array[currentIndex];\n\t\t\t\tarray[currentIndex] = array[randomIndex];\n\t\t\t\tarray[randomIndex] = temporaryValue;\n\t\t\t}\n\n\t\t return array;\n}", "function shuffle(array) {\n let result = array.map(el => el);\n let counter = result.length;\n\n while (counter > 0) {\n let index = Math.floor(Math.random() * counter);\n counter--;\n\n let temp = result[counter];\n result[counter] = result[index];\n result[index] = temp;\n }\n\n return result;\n}", "function shuffle (array) {\n \n var currentIndex = array.length;\n var temporaryValue;\n var randomIndex;\n \n while (0 !== currentIndex) {\n \n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n \n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n \n }\n \n return array;\n \n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n \n while (0 !== currentIndex) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n \n return array;\n}", "function shuffle(array) {\r\n\t\t\t\tvar currentIndex = array.length,\r\n\t\t\t\t\ttemporaryValue, randomIndex;\r\n\r\n\t\t\t\t// While there remain elements to shuffle...\r\n\t\t\t\twhile (0 !== currentIndex) {\r\n\r\n\t\t\t\t\t// Pick a remaining element...\r\n\t\t\t\t\trandomIndex = Math.floor(Math.random() * currentIndex);\r\n\t\t\t\t\tcurrentIndex -= 1;\r\n\r\n\t\t\t\t\t// And swap it with the current element.\r\n\t\t\t\t\ttemporaryValue = array[currentIndex];\r\n\t\t\t\t\tarray[currentIndex] = array[randomIndex];\r\n\t\t\t\t\tarray[randomIndex] = temporaryValue;\r\n\t\t\t\t}\r\n\t\t\t\treturn array;\r\n\t\t\t}", "function shuffleArray(array){\n\t\tvar currentIndex = array.length, temporaryValue, randomIndex;\n\t\twhile (0 !== currentIndex) {\n\t\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\t\tcurrentIndex -= 1;\n\t\t\ttemporaryValue = array[currentIndex];\n\t\t\tarray[currentIndex] = array[randomIndex];\n\t\t\tarray[randomIndex] = temporaryValue;\n\t\t}\n\n\t\treturn array;\n\t}", "function shuffle(array) {\n\tvar currentIndex = array.length, temporaryValue, randomIndex;\n\n\twhile (currentIndex !== 0) {\n\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\tcurrentIndex -= 1;\n\t\ttemporaryValue = array[currentIndex];\n\t\tarray[currentIndex] = array[randomIndex];\n\t\tarray[randomIndex] = temporaryValue;\n\t}\n\n\treturn array;\n}", "function shuffle(array) {\n\tvar currentIndex = array.length, temporaryValue, randomIndex;\n\n\twhile (currentIndex !== 0) {\n\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\tcurrentIndex -= 1;\n\t\ttemporaryValue = array[currentIndex];\n\t\tarray[currentIndex] = array[randomIndex];\n\t\tarray[randomIndex] = temporaryValue;\n\t}\n\n\treturn array;\n}", "function shuffle(array) {\n\tvar currentIndex = array.length, temporaryValue, randomIndex;\n\n\twhile (currentIndex !== 0) {\n\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\tcurrentIndex -= 1;\n\t\ttemporaryValue = array[currentIndex];\n\t\tarray[currentIndex] = array[randomIndex];\n\t\tarray[randomIndex] = temporaryValue;\n\t}\n\treturn array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue,\n randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue,\n randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\r\n var currentIndex = array.length,\r\n temporaryValue, randomIndex;\r\n\r\n // While there remain elements to shuffle...\r\n while (0 !== currentIndex) {\r\n\r\n // Pick a remaining element...\r\n randomIndex = Math.floor(Math.random() * currentIndex);\r\n\r\n currentIndex -= 1;\r\n\r\n // And swap it with the current element.\r\n temporaryValue = array[currentIndex];\r\n array[currentIndex] = array[randomIndex];\r\n array[randomIndex] = temporaryValue;\r\n }\r\n\r\n return array;\r\n }", "function shuffle ( array ) {\n\t\tvar counter = array.length, temp, index;\n\n\t\t// While there are elements in the array\n\t\twhile (counter--) {\n\t\t\t// Pick a random index\n\t\t\tindex = (Math.random() * counter) | 0;\n\n\t\t\t// And swap the last element with it\n\t\t\ttemp = array[counter];\n\t\t\tarray[counter] = array[index];\n\t\t\tarray[index] = temp;\n\t\t}\n\n\t\treturn array;\n\t}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n while (0 !== currentIndex) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n}", "function shuffle(array) {\n\t\tvar random = array.length,\n\t\t\ttemp,\n\t\t\tindexs;\n\t\twhile (random) {\n\t\t\tindex = Math.floor(Math.random() * random--);\n\t\t\ttemp = array[random];\n\t\t\tarray[random] = array[index];\n\t\t\tarray[index] = temp;\n\t\t}\n\t\treturn array;\n\t}", "function shuffle(array) {\n if(!(array instanceof Array)) {return 'Please pass an array.'}\n let temp;\n for(let i = 0; i < array.length; i++) {\n let toIndex = Math.floor(Math.random() * array.length);\n temp = array[toIndex];\n array[toIndex] = array[i];\n array[i] = temp;\n };\n}", "function shuffle(array) {\r\n var currentIndex = array.length,\r\n temporaryValue, randomIndex;\r\n\r\n while (currentIndex !== 0) {\r\n randomIndex = Math.floor(Math.random() * currentIndex);\r\n currentIndex -= 1;\r\n temporaryValue = array[currentIndex];\r\n array[currentIndex] = array[randomIndex];\r\n array[randomIndex] = temporaryValue;\r\n }\r\n\r\n return array;\r\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(arr) {\n var ctr = arr.length, temp, index;\n while (ctr > 0) {\n index = Math.floor(Math.random() * ctr);\n ctr--;\n temp = arr[ctr];\n arr[ctr] = arr[index];\n arr[index] = temp;\n }\n return arr;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n \n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n\tvar currentIndex = array.length,\n\t\ttemporaryValue, randomIndex;\n\t// to shuffle randomly\n\twhile (currentIndex !== 0) {\n\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\tcurrentIndex -= 1;\n\t\ttemporaryValue = array[currentIndex];\n\t\tarray[currentIndex] = array[randomIndex];\n\t\tarray[randomIndex] = temporaryValue;\n\t}\n\treturn array;\n}", "function shuffle(array) {\r\n var currentIndex = array.length, temporaryValue, randomIndex;\r\n while (0 !== currentIndex) {\r\n randomIndex = Math.floor(Math.random() * currentIndex);\r\n currentIndex -= 1;\r\n temporaryValue = array[currentIndex];\r\n array[currentIndex] = array[randomIndex];\r\n array[randomIndex] = temporaryValue;\r\n }\r\n\r\n return array;\r\n}", "function shuffle(array) {\n\n\tlet currIndex = array.length;\n\tlet tempVal, randomIndex;\n\n\twhile (currIndex !== 0) {\n\n\t\trandomIndex = Math.floor(Math.random() * currIndex);\n\t\tcurrIndex -= 1;\n\n\t\ttempVal = array[currIndex];\n\t\tarray[currIndex] = array[randomIndex];\n\t\tarray[randomIndex] = tempVal;\n\t}\n\n\treturn array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length;\n var temporaryValue;\n var randomIndex;\n\n // While the index is above 0\n while (currentIndex !== 0) {\n\n // Uses Math.Random to generate random number between 0 and current index: randomIndex\n randomIndex = Math.floor(Math.random() * currentIndex);\n\n // Decrease index/counter\n currentIndex -= 1\n\n // Swap value from current index of loop with one at random index\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n }", "function shuffle(array) {\n let currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length;\n var temporaryValue;\n var randomIndex;\n\n while (0 !== currentIndex) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n console.log(\"shuffled\");\n return array;\n }", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue,\n randomIndex;\n\n // While there remain elements to shuffle...\n while (0 !== currentIndex) {\n // Pick a remaining element...\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n\n // And swap it with the current element.\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n }", "function shuffle(array){\n\tvar currentIndex = array.length;\n\tvar temporaryValue;\n\t//var randIndex;\n\n\twhile (currentIndex > 0){\n\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\tcurrentIndex --;\n\n\t\ttemporaryValue = array[currentIndex];\n\t\tarray[currentIndex] = array[randomIndex];\n\t\tarray[randomIndex] = temporaryValue;\n\t}\n\t\treturn array;\n}", "function shuffle(array){\n\tvar currentIndex = array.length;\n\tvar temporaryValue;\n\t//var randIndex;\n\n\twhile (currentIndex > 0){\n\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\tcurrentIndex --;\n\n\t\ttemporaryValue = array[currentIndex];\n\t\tarray[currentIndex] = array[randomIndex];\n\t\tarray[randomIndex] = temporaryValue;\n\t}\n\t\treturn array;\n}", "function shuffle(array){\n\tvar currentIndex = array.length;\n\tvar temporaryValue;\n\t//var randIndex;\n\n\twhile (currentIndex > 0){\n\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\tcurrentIndex --;\n\n\t\ttemporaryValue = array[currentIndex];\n\t\tarray[currentIndex] = array[randomIndex];\n\t\tarray[randomIndex] = temporaryValue;\n\t}\n\t\treturn array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n while (0 !== currentIndex) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n // https://stackoverflow.com/a/2450976/449477\n var currentIndex = array.length, temporaryValue, randomIndex;\n // While there remain elements to shuffle...\n while (0 !== currentIndex) {\n // Pick a remaining element...\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n // And swap it with the current element.\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n}", "function shuffleMe(array) {\n\n\t\tvar currentIndex = array.length,\n\t\t\ttemporaryValue, randomIndex;\n\n\t\twhile (0 !== currentIndex) {\n\n\t\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\t\tcurrentIndex -= 1;\n\n\t\t\ttemporaryValue = array[currentIndex];\n\t\t\tarray[currentIndex] = array[randomIndex];\n\t\t\tarray[randomIndex] = temporaryValue;\n\t\t}\n\n\t\treturn array;\n\t}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n }", "function shuffle(array) {\r\n var currentIndex = array.length, temporaryValue, randomIndex;\r\n\r\n while (currentIndex !== 0) {\r\n randomIndex = Math.floor(Math.random() * currentIndex);\r\n currentIndex -= 1;\r\n temporaryValue = array[currentIndex];\r\n array[currentIndex] = array[randomIndex];\r\n array[randomIndex] = temporaryValue;\r\n }\r\n\r\n return array;\r\n}", "function shuffle(array) {\r\n var currentIndex = array.length, temporaryValue, randomIndex;\r\n\r\n while (currentIndex !== 0) {\r\n randomIndex = Math.floor(Math.random() * currentIndex);\r\n currentIndex -= 1;\r\n temporaryValue = array[currentIndex];\r\n array[currentIndex] = array[randomIndex];\r\n array[randomIndex] = temporaryValue;\r\n }\r\n return array;\r\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n \n // While there remain elements to shuffle...\n while (0 !== currentIndex) {\n \n // Pick a remaining element...\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n \n // And swap it with the current element.\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n \n return array;\n }", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n \n // While there remain elements to shuffle...\n while (0 !== currentIndex) {\n \n // Pick a remaining element...\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n \n // And swap it with the current element.\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n \n return array;\n }", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n \n // While there remain elements to shuffle...\n while (0 !== currentIndex) {\n \n // Pick a remaining element...\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n \n // And swap it with the current element.\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n \n return array;\n }", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n \n // While there remain elements to shuffle...\n while (0 !== currentIndex) {\n \n // Pick a remaining element...\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n \n // And swap it with the current element.\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n \n return array;\n }", "function shuffle(array){\n\n\t\tvar arrayClone = JSON.parse(JSON.stringify(array));\n\t\tvar currentIndex = arrayClone.length\n\t\tvar randomIndex;\n\n\t // While there remain elements to shuffle...\n\t while (0 !== currentIndex) {\n\n\t // Pick a remaining element...\n\t randomIndex = Math.floor(Math.random() * currentIndex);\n\t currentIndex -= 1;\n\n\t // And swap it with the current element.\n\t var temp = arrayClone[currentIndex];\n\t arrayClone[currentIndex] = arrayClone[randomIndex];\n\t arrayClone[randomIndex] = temp;\n\t }\n\n\t return arrayClone;\n\n\t} //end of shuffle", "function shuffle(array) {\r\n let counter = array.length;\r\n\r\n // While there are elements in the array\r\n while (counter > 0) {\r\n // Pick a random index\r\n let index = Math.floor(Math.random() * counter);\r\n\r\n // Decrease counter by 1\r\n counter--;\r\n\r\n // And swap the last element with it\r\n let temp = array[counter];\r\n array[counter] = array[index];\r\n array[index] = temp;\r\n }\r\n\r\n return array;\r\n}", "function shuffle(array) {\n let currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length,\n temporaryValue, randomIndex;\n\n // While there remain elements to shuffle...\n while (0 !== currentIndex) {\n\n // Pick a remaining element...\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n\n // And swap it with the current element.\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n }", "function shuffleArray(array) {\n let crtIndex = array.length, tempVal, rndIndex;\n while (crtIndex !== 0) {\n rndIndex = Math.floor(Math.random() * crtIndex);\n crtIndex -= 1;\n tempVal = array[crtIndex];\n array[crtIndex] = array[rndIndex];\n array[rndIndex] = tempVal;\n }\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex ;\n\n while (0 !== currentIndex) {\n\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n}", "function doShuffle(array) {\n if (!Array.isArray(array)) throw new Error('Not an array!');\n array = array.slice(0);\n let counter = array.length;\n\n // While there are elements in the array\n while (counter > 0) {\n // Pick a random index\n let index = Math.floor(Math.random() * counter);\n\n // Decrease counter by 1\n counter--;\n\n // And swap the last element with it\n let temp = array[counter];\n array[counter] = array[index];\n array[index] = temp;\n }\n\n return array;\n}", "function shuffle(array) {\n\t\tvar currentIndex = array.length, temporaryValue, randomIndex;\n\n\t\t// While there remain elements to shuffle...\n\t\twhile (0 !== currentIndex) {\n\n\t\t\t// Pick a remaining element...\n\t\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\t\tcurrentIndex -= 1;\n\n\t\t\t// And swap it with the current element.\n\t\t\ttemporaryValue = array[currentIndex];\n\t\t\tarray[currentIndex] = array[randomIndex];\n\t\t\tarray[randomIndex] = temporaryValue;\n\t\t}\n\n\t\treturn array;\n\t}", "function shuffle(array) {\n\t\tvar currentIndex = array.length, temporaryValue, randomIndex;\n\n\t\t// While there remain elements to shuffle...\n\t\twhile (0 !== currentIndex) {\n\n\t\t\t// Pick a remaining element...\n\t\t\trandomIndex = Math.floor(Math.random() * currentIndex);\n\t\t\tcurrentIndex -= 1;\n\n\t\t\t// And swap it with the current element.\n\t\t\ttemporaryValue = array[currentIndex];\n\t\t\tarray[currentIndex] = array[randomIndex];\n\t\t\tarray[randomIndex] = temporaryValue;\n\t\t}\n\n\t\treturn array;\n\t}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}", "function shuffle(array) {\n var currentIndex = array.length, temporaryValue, randomIndex;\n\n while (currentIndex !== 0) {\n randomIndex = Math.floor(Math.random() * currentIndex);\n currentIndex -= 1;\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n\n return array;\n}" ]
[ "0.6710646", "0.67063725", "0.6700379", "0.66977406", "0.6696252", "0.6693695", "0.66927963", "0.6686247", "0.6684939", "0.6684939", "0.6684939", "0.6684939", "0.6684939", "0.6671153", "0.6668661", "0.66655886", "0.66642076", "0.66624117", "0.6660669", "0.6659945", "0.66587675", "0.66587675", "0.66568226", "0.6656148", "0.66553384", "0.66545874", "0.66537005", "0.66537005", "0.66508", "0.66487706", "0.66487706", "0.6645046", "0.6645046", "0.6645046", "0.6645046", "0.6645046", "0.6645046", "0.6645046", "0.6645046", "0.6640549", "0.6639536", "0.66374284", "0.6632833", "0.66210437", "0.6617505", "0.66166466", "0.6615605", "0.661482", "0.66122437", "0.6610171", "0.661011", "0.66082984", "0.6606045", "0.6606045", "0.6606045", "0.6606045", "0.6606011", "0.66038966", "0.6600522", "0.6600522", "0.6600522", "0.6600522", "0.6600522", "0.65998465", "0.6599544", "0.65995145", "0.65995044", "0.65995044", "0.65995044", "0.6597613", "0.6596859", "0.6594787", "0.6594268", "0.6593811", "0.65928376", "0.65887344", "0.65887344", "0.65887344", "0.65887344", "0.6587515", "0.6585828", "0.65844625", "0.6584177", "0.6582753", "0.6582651", "0.6580645", "0.6580645", "0.6580645", "0.6580645", "0.6580022", "0.6577141", "0.6577141", "0.6576577", "0.6576577", "0.6576577", "0.6576577", "0.6576577", "0.6576577", "0.6576577", "0.6576577" ]
0.76142645
0
Function to load Search section
function loadProjectsInSearch(){ $('#searchAll').html(""); $.ajax({ type: 'GET', url: '/employerDB/busqueda-proyectos' }).done(function(data){ for(let i=0; i<data.length; i++){ $('#searchAll').append( "<div class='card'><div class='card-header'>"+"Id: " +JSON.stringify(data[i].identifier) +"</div><div class="+"card-body"+">" + "<h5 class="+"card-title"+">" + JSON.stringify(data[i].name) + "</h5>"+ "<p class="+"card-text"+">" + JSON.stringify(data[i].description) +"</p>"+ "</div></div><br>"); } }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function load()\n{\n\tsetupParts();\n\ts = document.getElementById('search');\n\tscroll = document.getElementById('scrollArea');\n\tresult = document.getElementById('scrollArea').object;\n}", "init() {\n if (!this.isInit) {\n return this.loadSearch();\n }\n }", "function stationContentLoad() {\n loadCountries();\n if (window.location.search.split('?').length > 1) {\n if (queryString.length == 0) {\n if (window.location.search.split('?').length > 1) {\n var params = window.location.search.split('?')[1].split('&');\n for (var i = 0; i < params.length; i++) {\n var key = params[i].split('=')[0];\n var value = decodeURIComponent(params[i].split('=')[1]);\n queryString[key] = value;\n }\n }\n }\n if (queryString[\"q\"] != null) {\n // console.log(queryString[\"q\"]);\n pageNo = 1;\n getCategoryStations(queryString, pageNo);\n\n }\n } else {\n error = \"Please provide search query parameter\"\n $('.navigationHandler').hide();\n $('#linkError').append(error);\n }\n }", "function firstLoadForTab_Search()\n{\n //console.log('first load for search tab');\n \n tryPopulateDB();\n \n global_pagesLoaded.search = true;\n}", "function loadSearch()\n {\n var json={\"firstRecord\":0,\"groupIds\":my_query.groupIds,\"lastRecord\":19,\n \"portletInstanceId\":my_query.portletInstanceId,\n \"searchTerm\":my_query.job_title,\"sortOrder\":\"LastName,FirstName ASC\",\"searchByJobTitle\":true};\n if(my_query.job_title===undefined) { json.searchTerm=\"\"; json.searchByJobTitle=false; }\n loadReact(\"Search\",json,\n function(response)\n {\n //console.log(\"response=\"+JSON.stringify(response)+\"\\n\\ntext=\"+response.responseText);\n var json_response=JSON.parse(response.responseText);\n console.log(\"result.d=\"+JSON.stringify(json_response.d.results));\n });\n }", "async loadSearch() {\n let fs = this;\n return fetchJSONFile(fs.index, function(data) {\n //data = data.filter(function(page) {\n // return page.lang == document.documentElement.lang;\n //})\n fs.fuse = new Fuse(data, fs.fuseConfig);\n fs.isInit = true;\n console.log(\"hugo-fuse-search: Fuse.js was succesfuly instantiated.\");\n }, function(status, statusText) {\n console.log(\"hugo-fuse-search: retrieval of index file was unsuccesful (\\\"\" + fs.index + \"\\\": \" + status + \" - \" + statusText + \")\")\n });\n }", "function loadNews() {\n showLoader();\n const country = countrySelect.value;\n const searchText = searchInput.value\n \n if(!searchText) {\n newsService.topHeadlines(country, onGetResponse);\n } else {\n newsService.everything (searchText, onGetResponse)\n }\n}", "function load_game_search_page() {\n page = 'game_search';\n load_page();\n}", "function defaultFind() {\n var search1 = $(\"input#search1\").val()\n var search2 = $(\"input#search2\").val()\n var csrfid = $(\"input#csrf_id_find\").val()\n var findUrl;\n if(typeof(finderValues[actTab]) !== 'undefined') {\n findUrl = finderValues[actTab].findUrl;\n $(\"#qapps\").load(findUrl, {lastname: search1, firstname: search2, csrf_token: csrfid,\n action: actTab, flag: actTab === 'cancellation' ? searchFlag : ''},\n showSelect);\n }\n }", "initSearch() {\n this.search.init();\n\n if (this.visible) {\n this.closeSearch();\n } else {\n this.openSearch();\n }\n }", "function opensearch(){\n\tsummer.openWin({\n\t\tid : \"search\",\n\t\turl : \"comps/summer-component-contacts/www/html/search.html\"\n\t});\n}", "function initializePage() {\n document.getElementById('close_tags').style.display = 'none';\n document.getElementById('clear_search_results').style.display = 'none';\n\n document.getElementById('search').addEventListener('input', doSearch);\n document.getElementById('search').style.display = 'block';\n\n const searchTerm = getSetValue('searchTerm');\n const ourCategory = getSetValue('category');\n const ourTag = getSetValue('tag');\n if (searchTerm) {\n hideNav();\n document.getElementById('search').value =\n decodeURI(getSetValue('searchTerm'));\n doSearch({target: {value: searchTerm}}); // This is the expected format\n } else if (ourCategory) {\n displayCategory(decodeURI(ourCategory));\n } else if (ourTag) {\n displayTag(decodeURI(ourTag));\n } else {\n displayTen();\n }\n}", "function runSearch(){\n var url = Config.CONFIGURATION_URL + '?';\n url += searchForm.serialize();\n listConfigurations(url); // update results table\n }", "function runSearch(){\n var url = Config.CONFIGURATION_URL + '?';\n url += searchForm.serialize();\n listConfigurations(url); // update results table\n }", "search() {\n // If the search base is the id, just load the right card.\n if (this.queryData['searchBase'] == 'id' && this.queryData['search']) {\n this.selectItem(this.queryData['search']);\n } else {\n this.loadData();\n }\n }", "function loadsearch(searchval){\n $.getJSON(getSearch(searchval), function (json) {\n var searchcontent =\"\";\n var num =0;\n $.each(json.search, function(index, element){\n\t\tnum++\n\t\tvar str = element.store.toLowerCase().replace(/\\s/g,\"-\");\n\t\t\tsearchcontent +='<li>'+\n\t\t\t\t\t'<a href=\"'+baseApi+'indexs/store/'+str.toLowerCase().trim()+'/'+element.id+'\">'+element.offers+\n\t\t\t\t\t'</a></li>';\n\t\t\t$(\"#menu-container\").html(searchcontent);\n\t}); \n });\n }", "function initSearch(e) {\n e.preventDefault();\n\n const searchType = determineSearch();\n if (searchType.invalid) return;\n\n const deptKey = dept.value.toUpperCase().replace(/\\s+/g, '');\n const courseKey = course.value.toUpperCase().replace(/\\s+/g, '');\n const sectionKey = section.value.toUpperCase().replace(/\\s+/g, '');\n resetInputs();\n\n searchFunc = searchType.searchFunc;\n searchFunc(deptKey, courseKey, sectionKey);\n}", "load(value) {\n var self = this;\n var fn = self.settings.load;\n if (!fn) return;\n if (self.loadedSearches.hasOwnProperty(value)) return;\n addClasses(self.wrapper, self.settings.loadingClass);\n self.loading++;\n fn.call(self, value, function (options, optgroups) {\n self.loading = Math.max(self.loading - 1, 0);\n self.lastQuery = null;\n self.clearActiveOption(); // when new results load, focus should be on first option\n\n self.setupOptions(options, optgroups);\n self.refreshOptions(self.isFocused && !self.isInputHidden);\n\n if (!self.loading) {\n removeClasses(self.wrapper, self.settings.loadingClass);\n }\n\n self.trigger('load', options, optgroups);\n });\n }", "AddSearchProvider() {}", "function initSearch() {\r\n\tconsole.log(\"searchReady\");\r\n}", "function searchProjects() {\n loadProjects(jq('#srchTxt').val());\n }", "function search() {\t\t\t\t\n\t\t\tconsole.log(vm.apiDomain);\n\t\t\n\t\t\tpageScope.loadingStart();\n\t\t\t\n\t\t\tNonMutantCellLineSearchAPI.search(vm.apiDomain, function(data) {\n\t\t\t\tvm.results = data;\n\t\t\t\tvm.selectedIndex = 0;\n\t\t\t\tif (vm.results.length > 0) {\n\t\t\t\t\tloadObject();\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tclear();\n\t\t\t\t}\n\t\t\t\tpageScope.loadingEnd();\n\t\t\t\tsetFocus();\n\t\t\t}, function(err) {\n\t\t\t\tpageScope.handleError(vm, \"API ERROR: NonMutantCellLineSearchAPI.search\");\n\t\t\t\tpageScope.loadingEnd();\n\t\t\t\tsetFocus();\n\t\t\t});\n\t\t}", "function search() {\t\t\t\t\n\t\t\tconsole.log(vm.apiDomain);\n\t\t\n\t\t\tpageScope.loadingStart();\n\t\t\t\n\t\t\tAlleleFearSearchAPI.search(vm.apiDomain, function(data) {\n\t\t\t\tvm.results = data;\n\t\t\t\tvm.selectedIndex = 0;\n\t\t\t\tif (vm.results.length > 0) {\n\t\t\t\t\tloadObject();\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tclear();\n\t\t\t\t pageScope.loadingEnd();\n\t\t\t\t}\n\t\t\t\tsetFocus();\n\t\t\t}, function(err) {\n\t\t\t\tpageScope.handleError(vm, \"API ERROR: AlleleFearSearchAPI.search\");\n\t\t\t\tpageScope.loadingEnd();\n\t\t\t\tsetFocus();\n\t\t\t});\n\t\t}", "function readSearchData() {\n var searchTerm = document.getElementById(\"keyword\").value;\n var state = document.getElementById(\"state\").value;\n var city = document.getElementById(\"city\").value;\n orgSearch(searchTerm, state, city);\n}", "function loadSetup() {\r\n document.querySelector(\"nav ul li:first-of-type\").className = \"current\";\r\n document.querySelector(\"nav ul li:last-of-type\").className = \"\";\r\n document.getElementById(\"setup\").style.display = \"block\";\r\n document.getElementById(\"location\").style.display = \"none\";\r\n location.search = \"\";\r\n}", "function basicsearch() {\n searchString = document.basicForm.basicText.value;\n searchTerms = searchString.split(/\\s/);\n\n putHeader();\n\n findResults();\n putResults();\n\n putFooter();\n\n writeResultsPage();\n}", "function doSearch() {\r\n $(\"#listLoader\").modal('show');\r\n var srch = determineSearchParms();\r\n if (srch.urlParms === gblDefaultAllSearchParms.urlParms) { \r\n showAlphaPage('0');\r\n } else {\r\n /* set paging here, in-case map draws first and the zoom level changes */\r\n gblNextPage = 0;\r\n setPagingMode(NUMERIC_PAGING_METHOD);\r\n getSearchData(srch);\r\n redrawMap();\r\n }\r\n}", "function search(searchContent) {\r\n smoothTopScroll();\r\n if (searchContent.length==0) {\r\n callCategories();\r\n return;\r\n }\r\n document.getElementById(\"pagetitle\").innerHTML = \"Search\";\r\n var results = {};\r\n Object.keys(itemvarsetidenum).forEach(function(num) {\r\n Object.keys(itemvarsetidenum[num]).forEach(function(key) {\r\n if (key.toLowerCase().includes(searchContent.toLowerCase())) {\r\n results[key]=itemvarsetidenum[num][key];\r\n }\r\n });\r\n });\r\n\r\n hideAllBoxes();\r\n activeSet = 1;\r\n generateBox(\"Back\", null, 0, 1, \"<div class='subtext'>Click to return to categories</div>\");\r\n Object.keys(results).forEach(function(key) {\r\n if (Object.keys(results).indexOf(key) + 2 > 20) {return};\r\n generateBox(key, results, 0, Object.keys(results).indexOf(key) + 2,\r\n \"<div class='subtext shortcut'>\" + results[key] + \"</div>\")\r\n });\r\n}", "function qodeOnWindowLoad() {\r\n qodeInitelementorListingSimpleSearch();\r\n }", "function autoLoad() {\n var input, filter, searchItem = [];\n input = document.getElementById(\"search-item\");\n filter = input.value;\n if (filter == \"\") {\n loadHtml(products);\n }\n}", "function searchIt() {\r\n if (MovieListLoaded && SeriesListLoaded) {\r\n var searchFor = window.location.href.split('?q=');\r\n var searchQuery = searchFor[1];\r\n\r\n if (searchQuery !== null && searchFor.length > 1) {\r\n document.getElementById('searchText').value = decodeURI(\r\n searchQuery);\r\n getMovies(searchQuery);\r\n }\r\n }\r\n}", "function SearchWrapper () {}", "function displaySearchNameSection() {\n\t$(\"#searchDirectorSection\").hide();\n\t$(\"#searchGenreSection\").hide();\n\t$(\"#searchNameSection\").show();\n\t$(\"#searchSection .btn\").removeClass(\"active\");\n\t$(\"#searchByName\").addClass(\"active\");\n}", "function onLoadExtended()\n{\n // Load the base media search.\n onLoadMediaSearch();\n\t\n\t// Setup Google media search.\n\tsearchObject = new GoogleMediaSearch('HiddenElement', 'ResultsPane', test);\n\t\n\t// Bind enter key to search input.\n\t$(\"#SearchInput\").keypress(\n\t\tfunction (e)\n\t\t{\n\t\t\tif (e.which == 13)\n\t\t\t{\n\t\t\t\tsearch($('#SearchInput')[0].value)\n\t\t\t}\n\t\t});\n}", "startSearch() {\n if (!this._isEnabled) {\n return;\n }\n this.showLoading();\n }", "function search() {\r\n let searchTerm = id(\"search-term\").value.trim();\r\n if (searchTerm !== \"\") {\r\n id(\"home\").disabled = false;\r\n loadBooks(\"&search=\" + searchTerm);\r\n }\r\n }", "loadCurrent(replace) {\n switch(this.section) {\n case 'newest': this.loadNewest(replace); break;\n case 'noisiest': this.loadNoisiest(replace); break;\n case 'read-later': this.loadReadLater(replace); break;\n case 'favourites': this.loadFavourites(replace); break;\n case 'tag': this.loadTag(replace, this.tag); break;\n case 'keyword': this.loadKeyword(replace, this.keyword); break;\n }\n }", "function search() {\n\t\n}", "function search() {\n $.var.currentSupplier = $.var.search;\n $.var.currentID = 0;\n $.var.search.query = $(\"#searchable\").val();\n if ($.var.search.query.trim().length === 0) { // if either no string, or string of only spaces\n $.var.search.query = \" \"; // set query to standard query used on loadpage\n }\n $.var.search.updateWebgroupRoot();\n}", "function searchData(mode, loadFunction) {\r\n\t\tvar ajax = new XMLHttpRequest();\r\n\t\tajax.onload = loadFunction;\r\n\t\tvar url = \"https://webster.cs.washington.edu/students/stripes7/hw6/bestreads.php\" + \r\n\t\t\t\"?mode=\" + mode;\r\n\t\tajax.open(\"GET\", url, true);\t\r\n\t\tajax.send();\r\n\t}", "function initSearch(event) {\n var searchPageDoc = event.target;\n var searchField = searchPageDoc.getElementByTagName(\"searchField\");\n if (!searchField) { return; }\n \n var keyboard = searchField.getFeature(\"Keyboard\");\n keyboard.onTextChange = function () {\n doSearch(keyboard.text, searchPageDoc);\n }\n}", "function loadSearchMenu(){\r\n // load search menu\r\n let mainForm = `<form id=search-form>\r\n <div><text class=menu-label>Search Mode:</text>\r\n <br>\r\n <select id=search-mode-options>\r\n <option value=\"All\">All Stations</option>\r\n <option value=\"Nearest\">Nearest</option>\r\n <option value=\"Attributes\">Attributes</option>\r\n </select></div>\r\n <br>\r\n <button id=search-btn>Search</button>\r\n </form>\r\n `\r\n\r\n $('#right-panel-top').html(mainForm);\r\n\r\n $('#search-mode-options').val('All Stations');\r\n\r\n $('#search-mode-options').bind('change', function(){\r\n // handle changes to menus/dropdowns based on user interaction\r\n let searchMode = $('#search-mode-options').find(':selected').text();\r\n if (searchMode === 'Nearest'){\r\n loadDistanceSearchOptions();\r\n } else if (searchMode === 'Attributes'){\r\n loadAttributeSearchOptions();\r\n } else {\r\n removeDynamicParams();\r\n }\r\n\r\n // execute search\r\n $('#search-btn').unbind().click(function(){\r\n let searchMode = $('#search-mode-options').find(':selected').text();\r\n\r\n if (searchMode === 'Nearest'){\r\n getNearestStation();\r\n } else if (searchMode === 'Attributes'){\r\n getFacetedStations();\r\n } else if (searchMode === 'All Stations'){\r\n getAllStations();\r\n }\r\n return false;\r\n });\r\n\r\n });\r\n}", "function search(query, startRecord, maximumRecords, layout) {\n var navhtml = document.getElementById(\"searchnavigation\");\n var resulthtml = document.getElementById(\"searchresults\");\n if (navhtml != null) navhtml.innerHTML = \"<p>loading...</p>\";\n if (maximumRecords == \"\") maximumRecords = 10;\n if (startRecord == \"\") startRecord = 0;\n if (query == null) query == \"\";\n\n var siteModel = new ModifierModel({key:'site',query:query});\n var filetypeModel = new ModifierModel({key:'filetype',query:query});\n var ext = filetypeModel.attributes.value;\n var hl = (layout==\"paragraph\") ? 'true' : 'false';\n\n searchResult = new SearchModel({hl:hl,query:query,start:startRecord,rows:maximumRecords,servlet:\"index.html\",layout:layout}); \n searchResult.fetch({\n success:function(searchResult) {\n navhtml.innerHTML = \"<p>parsing result...</p>\";\n rowCollection = new RowCollection({servlet:searchResult.attributes.servlet});\n rowCollection.add(searchResult.attributes.items);\n var totalResults = searchResult.attributes.totalResults.replace(/[,.]/,\"\");\n var navigation = searchResult.navigationCollection();\n \n // update navigation\n var topics = navigation.facet(\"topics\");\n var sitefacet = navigation.facet(\"domains\");\n var site = sitefacet ? sitefacet.facetElements() : {};\n for (var key in site) {if (query.indexOf(\"site:\" + key) >= 0) delete site[key];}\n var filetypefacet = navigation.facet(\"filetypes\");\n var filetypes = filetypefacet ? filetypefacet.facetElements() : {};\n for (var key in filetypes) {if (query.indexOf(\"filetype:\" + key) >= 0) delete filetypes[key];}\n\n if (ext == \"png\" || ext == \"gif\" || ext == \"jpg\" || ext == \"PNG\" || ext == \"GIF\" || ext == \"JPG\") {\n document.getElementById(\"searchnavigation\").innerHTML = \"<p>found \" + this.length + \" images, preparing...</p>\";\n resulthtml.innerHTML = rowCollection.resultImages();\n hideDownloadScript();\n navhtml.innerHTML = searchResult.fullPageNavigation(\"Image Matrix Size\");\n } else if (layout==\"paragraph\") {\n document.getElementById(\"searchnavigation\").innerHTML = \"<p>found \" + this.length + \" images, preparing result list...</p>\";\n resulthtml.innerHTML = rowCollection.resultList();\n hideScriptButton();\n navhtml.innerHTML = searchResult.fullPageNavigation(\"Result List Size\");\n } else {\n document.getElementById(\"searchnavigation\").innerHTML = \"<p>found \" + this.length + \" documents, preparing table...</p>\";\n resulthtml.innerHTML = rowCollection.resultTable();\n hideDownloadScript();\n navhtml.innerHTML = searchResult.fullPageNavigation(\"Result Table Size\");\n }\n navhtml.innerHTML += searchResult.renderNavigation(\"Result Layout\");\n if (filetypefacet) navhtml.innerHTML += filetypefacet.facetBox(searchResult.attributes.servlet, filetypeModel.attributes.key, filetypeModel.attributes.value, 8, searchResult);\n if (sitefacet) navhtml.innerHTML += sitefacet.facetBox(searchResult.attributes.servlet, siteModel.attributes.key, siteModel.attributes.value, 16, searchResult);\n }\n });\n}", "function initialize() {\n\n // if a search term is present\n if(searchTerm) {\n // if user is searching by name\n if (searchType == 'Name') {\n $.get('/api/locations_api/search_name?search=' + searchTerm, function(data) {\n makeMap(data);\n });\n }\n // else the user is searching by location\n else {\n $.get('/api/locations_api/search_location?search=' + searchTerm, function(data) {\n makeMap(data);\n });\n }\n }\n // else no search term is present and all locations are rendered\n else {\n $.get('/api/locations_api', function(data) {\n makeMap(data);\n });\n }\n\n } // close initialize", "function loadInitialQuery() {\n\t\t\t\n\t\t\tvar params = $location.search();\n\t\t\t\n\t\t\t// run predefined search if form parameters are passed in\n\t\t\tif (params.termSearch || params.stageSearch) {\n\t\t\t\t\n\t\t\t\tif (params.termSearch) {\n\t\t\t\t\tvm.termSearch = params.termSearch;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (params.stageSearch) {\n\t\t\t\t\tvm.stageSearch = params.stageSearch;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tsearch();\n\t\t\t}\n\t\t}", "function menu_do_search() {\n\t// directly use the search page if it is active\n if (current === \"Special::Search\") {\n\t\td$('string_to_search').value = d$('menu_string_to_search').value;\n }\n woas.do_search(d$('menu_string_to_search').value);\n}", "function search() {\t\t\t\t\n\t\t\tconsole.log(\"search()\");\n\t\t\tconsole.log(vm.apiDomain);\n\t\n\t\t\tpageScope.loadingStart();\n\t\t\tconsole.log(\"after pageScope.loadingStart()\");\n\t\t\t// call API to search; pass query params (vm.selected)\n\t\t\tLDBSearchAPI.search(vm.apiDomain, function(data) {\n\t\t\t \tconsole.log(\"setting vm.results - data\");\n\t\t\t\tvm.results = data;\n\t\t\t\tvm.selectedIndex = 0;\n\n\t\t\t\tconsole.log(\"calling loadLDB\");\n\t\t\t\tloadLDB();\n\t\t\t\tconsole.log(\"done calling loadLDB\");\n\n\t\t\t\tpageScope.loadingEnd();\n\t\t\t\tsetFocus();\n\n\t\t\t}, function(err) { // server exception\n\t\t\t\tpageScope.handleError(vm, \"Error while searching\");\n\t\t\t\tpageScope.loadingEnd();\n\t\t\t\tsetFocus();\n\t\t\t});\n\t\t}", "function onclickForTab_Search()\n{\n //console.log('click on search tab');\n \n if(!global_pagesLoaded.search)\n {\n firstLoadForTab_Search();\n }\n \n //alert('Search');\n}", "function search(){\n let query;\n if(searchLocation===\"location\"){\n searchLocation(\"\")\n }\n query=`https://ontrack-team3.herokuapp.com/students/search?location=${searchLocation}&className=${searchClass}&term=${searchName}` \n prop.urlFunc(query);\n }", "function load() {\r\n\t\tvisibility(\"none\", \"allbooks\");\r\n\t\tvisibility(\"\", \"singlebook\");\r\n\t\tbookTitle = this.className; // enables the user to go to page of the book that is clicked\r\n\t\tdocument.getElementById(\"cover\").src = \"books/\"+bookTitle+\"/cover.jpg\";\r\n\t\tdocument.getElementById(\"allbooks\").innerHTML = \"\"; \r\n\t\tsearchData(\"info&title=\" + bookTitle, oneBookInfo);\r\n\t\tsearchData(\"description&title=\" + bookTitle, oneBookDescription);\r\n\t\tsearchData(\"reviews&title=\" + bookTitle, oneBookReview);\t\r\n\t}", "function loadData() {\n\n // Loading the state params for the query search\n $scope.searchQuery = $stateParams.query;\n\n // We build the firebase search query\n SearchService.search( $scope.searchQuery).then(function( results ){\n console.log('Results');\n console.log( results );\n if( !results || results.length == 0 ){\n $scope.noData = true;\n }else{\n $scope.results = results;\n }\n }).catch(function(){\n // We set a flag for the no results...\n $scope.noData = true;\n });\n }", "static get tag(){return\"site-search\"}", "function search()\n{\n\ttry{\n\t\tkeyword = $('input[name=advanced_search_keyword]').val();\n\t\t\n\t\twindow.keyword = keyword;\n\t\twindow.page =1;\n\n\t if(getUrlVars()['page'] != undefined){\n\t\t window.page = getUrlVars()['page'];\n\t }\n \n\t\twindow.filters= new Array();\n\t\tajaxSearch();\n\t\treturn false;\n\t}\n\tcatch(e)\n\t{\n\t\talert(e);\n\t}\n}", "function performSearchFromHompage(){\n\tvar queryString = new Array();\n\t//Logic below credits go to aspdotnetcodebook-blogspot-com from StackOverflow\n\tif (queryString.length == 0) {\n if (window.location.search.split('?').length > 1) {\n var params = window.location.search.split('?')[1].split('&');\n for (var i = 0; i < params.length; i++) {\n var key = params[i].split('=')[0];\n var value = decodeURIComponent(params[i].split('=')[1]);\n queryString[key] = value;\n }\n }\n }\n if (queryString[\"datesearch\"] != null) {\n var data = \"\";\n data += queryString[\"datesearch\"];\n searchDatabase(data);\n displayActivitiesByName(data);\n }else if(queryString[\"selectedDateplan\"] != null){\n \tvar data = \"\";\n data += queryString[\"selectedDateplan\"];\n \tgetFullDatePlanByID(data);\n }\n else if(queryString[\"selectedActivity\"] != null){\n \tvar data = \"\";\n data += queryString[\"selectedActivity\"];\n \tgetActivityById(data);\n }\n}", "function search(value){\n\t// console.log(\"search: \" + value);\n\tshowSection(null, '#section-searchresults');\n\t$('#section-searchresults h1').html(\"Results for: '\" + value + \"'\");\n\tcontroller.search(value);\n}", "function openSearch() {\n\tAlloy.createController(\"search/index\");\n}", "function openSearch() {\n\tAlloy.createController(\"search/index\");\n}", "function doSearch() {\n\n //This full path is used for redirect users to seek search pages\n var NavToPath = \"DateRange=\";\n if (selectedValue(\"DateRange\"))\n NavToPath = NavToPath + selectedValue(\"DateRange\");\n else\n NavToPath = NavToPath + '31';\n\n if (selectedValue(\"catparentlocation\")) {\n var location = selectedValue(\"catparentlocation\").split('|');\n for (var i = 0; i < location.length; i++) {\n switch (location[i + 1]) {\n case '1': NavToPath = NavToPath + \"&catlocation=\" + location[i];\n break;\n case '13': NavToPath = NavToPath + \"&catstate=\" + location[i];\n break;\n case '12': NavToPath = NavToPath + \"&catnation=\" + location[i];\n break;\n }\n }\n }\n if (selectedValue(\"catchildlocation\") && selectedValue(\"catchildlocation\") != 0 && selectedValue(\"catchildlocation\") != 'Any Area') {\n if (selectedValue(\"catchildlocation\").indexOf(\"|\") > -1) {\n var areaSplit = selectedValue(\"catchildlocation\").split('|');\n for (var k = 0; k < areaSplit.length; k++) {\n switch (areaSplit[k + 1]) {\n case '1': NavToPath = NavToPath + \"&catlocation=\" + areaSplit[k];\n break;\n case '11': NavToPath = NavToPath + \"&catarea=\" + areaSplit[k];\n break;\n }\n }\n }\n else\n NavToPath = NavToPath + \"&catarea=\" + selectedValue(\"catchildlocation\");\n }\n if (selectedValue(\"catindustry\") && selectedValue(\"catindustry\") != 0)\n NavToPath = NavToPath + \"&catindustry=\" + selectedValue(\"catindustry\");\n if (selectedValue(\"catoccupation\") && selectedValue(\"catoccupation\") != 0 && selectedValue(\"catoccupation\") != 'Any Sub-Classification')\n NavToPath = NavToPath + \"&catoccupation=\" + selectedValue(\"catoccupation\");\n if (selectedValue(\"Keywords\"))\n NavToPath = NavToPath + \"&Keywords=\" + selectedValue(\"Keywords\");\n if (selectedValue(\"catworktype\") && selectedValue(\"catworktype\") != 0)\n NavToPath = NavToPath + \"&catworktype=\" + selectedValue(\"catworktype\");\n var navToLocation = mainSeekSiteAddress + \"/jobsearch/index.ascx?\" + NavToPath;\n\n //Adds advertiser id if it's selected from a drop down\n if (selectedValue(\"AdvertiserID\") && selectedValue(\"AdvertiserID\") != 0)\n navToLocation = navToLocation + \"&AdvertiserID=\" + selectedValue(\"AdvertiserID\");\n else\n navToLocation = navToLocation + '&' + Settings[\"Advertiser\"];\n\n if (typeof target == 'object') {\n if (document.getElementById(\"JSresults\")) {\n document.getElementById(\"JSresults\").src = navToLocation;\n }\n else {\n target.location.href = navToLocation;\n }\n }\n else {\n if (target == 'blank')\n window.open(navToLocation, 'Job_Search_Results');\n else if (target == '/alliances/gough-recruitment/index.htm')\n window.open(mainSeekSiteAddress + target + '?' + NavToPath, 'Job_Search_Results');\n else if (target == 'http://www.scotfordfennessy.com.au/search_jobs.php')\n window.location.href = target + '?' + NavToPath;\n }\n}", "function setUpSearch() {\n const $search = jQuery(\".users-search\");\n const usersSearch = new UsersSearch($search);\n}", "function searchFun() {\n\t$('#admin_yhgl_datagrid').datagrid('load', serializeObject($('#admin_yhgl_searchForm')));\n}", "function doFind() {\n //Set the search text to the value in the box\n if (this.id == 'search') {\n findParams.searchText = dom.byId(\"roadName\").value;\n whichSearch = \"grid\";\n } else if (this.id == 'search2') {\n findParams.searchText = dom.byId(\"parcelInfo\").value;\n whichSearch = \"grid1\";\n }\n findTask.execute(findParams, showResults);\n }", "function searchSection(deptKey, courseKey, sectionKey) {\n const deptObj = coursesData.departments[deptKey];\n if (deptObj != null) {\n const courseObj = deptObj.courses[courseKey];\n if (courseObj != null) {\n const sectionObj = courseObj.sections[sectionKey];\n if (sectionObj != null) {\n displaySectionRes(deptObj, courseObj, sectionObj);\n } else {\n searchFailed('section code', `${deptKey} ${courseKey} ${sectionKey}`)\n markInput(inputs[2], false);\n }\n } else {\n searchFailed('course code', `${deptKey} ${courseKey}`);\n markInput(inputs[1], false);\n }\n } else {\n searchFailed('department', deptKey);\n markInput(inputs[0], false);\n }\n}", "function loadSearch() {\n let storedHistory = JSON.parse(localStorage.getItem(\"searchHistory\"));\n if (storedHistory !== null) {\n searchHistory = storedHistory\n }\n saveSearch();\n}", "function setupUtenteSearch() {\r\n setupUserSearch();\r\n setupSNSSearch();\r\n}", "function search(options){\n Search.getResults(options).then(function(response){\n vm.searchResults = response.data[\"applications\"];\n }, Toast.showHttpError)\n }", "function loadLatestSearch() {\n\n var latestTerms = pullLatestSearches();\n\n var recentlySearched = latestTerms[0];\n\n searchHandler(recentlySearched);\n}", "function loadSearchCourse(){\n \n \n $('#searchcourseform * input[type=\"text\"]').on('keyup' , function(ev){\n ksSetTextHelper($('#searchcourseform * input[type=\"text\"]'));\n searchCourse(ev); \n });\n $('#searchcourseform * input[type=\"text\"]').on('keydown' , function(ev){\n ksSearchCourseKeyController(ev);\n });\n $('#expendcourselist').on('click' , function(){\n $('#expendcourselist').toggleClass('active');\n $('#courselist').fadeToggle('normal');\n });\n \n $('#searchcourseform * input[type=\"text\"]').dblclick(function(){\n $('#courselist').fadeIn('normal' , function(){\n $('#courselist').css('opacity' , '1.0');\n });\n iHighlightedCourse = 0;\n $('#courselist').scrollTop(0);\n $('#expendcourselist').addClass('active');\n });\n}", "function searchOne()\n{\n\ttry{\n \n keyword = $('input[name=advanced_search_keyword]').val();\n\t\tkeyword = encodeURIComponent(keyword);\n\t\twindow.keyword = '\"'+keyword+'\"';\n\t\twindow.page =1;\n\n\t if(getUrlVars()['page'] != undefined){\n\t\t window.page = getUrlVars()['page'];\n\t }\n \n\t\twindow.filters= new Array();\n\t\tajaxSearch();\n\t\treturn false;\n\t}\n\tcatch(e)\n\t{\n\t\talert(e);\n\t}\n}", "function initialize_poolTool_search(){\n // get url params\n var listing_id = getUrlParameter('listing_id');\n if (typeof listing_id !== \"undefined\"){\n $('#poolTool_search').val(\"LID=\" + listing_id);\n search(\"LID=\" + listing_id);\n $('#addNewBooking').click();\n }\n\n var booking_id = getUrlParameter('booking_id');\n if (typeof booking_id !== \"undefined\"){\n $('#poolTool_search').val(\"BID=\" + booking_id);\n search(\"BID=\" + booking_id);\n }\n\n\n // if user searches\n $('#poolTool_search').keyup(function(){\n var value = $('#poolTool_search').val();\n\n clearTimeout(searchTimeout);\n\n searchTimeout = setTimeout(function(){\n search(value);\n }, 700);\n });\n\n // remove search text\n $('#remove_search').click(function(){\n $('#poolTool_search').val(\"\");\n search(\"\");\n });\n }", "function makeSearch() {\n var query = $('#search-line').val();\n if (query.length < 2) {\n return null;\n }\n\n // cleanup & make AJAX query with building response\n $('#ajax-result-items').empty();\n $.getJSON(script_url+'/api/search/index?query='+query+'&lang='+script_lang, function (resp) {\n if (resp.status !== 1 || resp.count < 1)\n return;\n var searchHtml = $('#ajax-carcase-item').clone().removeClass('hidden');\n $.each(resp.data, function(relevance, item) {\n var searchItem = searchHtml.clone();\n searchItem.find('#ajax-search-link').attr('href', site_url + item.uri);\n searchItem.find('#ajax-search-title').text(item.title);\n searchItem.find('#ajax-search-snippet').text(item.snippet);\n $('#ajax-result-items').append(searchItem.html());\n searchItem = null;\n });\n $('#ajax-result-container').removeClass('hidden');\n });\n }", "function init_search() {\n\tif(Info.browser.isIEpre6) return;\n\t\n\t// get selectbox when clicking change on active filters\n\t\n\tif ($(\"search-filter-zone\")) {\n\t\t$(\"search-filter-zone\").setStyle({ left: '0'}); // show filter\n\t\t$(\"search-filter-zone\").select('div.active-filter').each(function(element) {\n\t\t\tvar name = element.id.replace(/^active-filter-/, '');\n\t\t\tvar filter = new ActiveSearchFilter(name);\n\t\t\t$(element).observe(\"click\",\n\t\t\t\tfunction(e) {\n\t\t\t\t\tfilter.load();\n\t\t\t\t\tEvent.stop(e);\n\t\t\t\t}\n\t\t\t);\n\t\t});\n\t\t\n\t\t// 1st element after last gui.select hides layer\n\t\tvar resetButton = $$(\"fieldset.reset\")[0].down('a.generic-button');\n\t\tresetButton.observe(\"focus\", function() { Layer.closeCurrent(); });\n\t}\n\t\n\t// init auto complete layer\n\tnew AutoCompleteLayer($('query'));\n\n\t// correct minor IE6 layout issues\n\n\tif (Info.browser.isIEpre7) {\n\t\tvar suggestion = $$('div.search-suggestion').first();\n\t\tif (suggestion && suggestion.next().hasClassName('recommendations')) {\n\t\t\tsuggestion.next().style.marginTop = '-3px';\n\t\t}\n\t}\n\n}", "function fnSearchSubSections(){\n\nif (document.forms[0].specTypeNo.options[document.forms[0].specTypeNo.selectedIndex].value ==\"-1\")\n{\nvar id = '2';\nhideErrors();\naddMsgNum(id);\nshowScrollErrors(\"sltSpecType\",-1);\nreturn false;\n\n}\n\nif (document.forms[0].modelseqno.options[document.forms[0].modelseqno.selectedIndex].value ==\"-1\")\n{\n\nvar id = '19';\nhideErrors();\naddMsgNum(id);\nshowScrollErrors(\"sltModel\",-1);\nreturn false;\n\n}\nif (document.forms[0].sectionseqno.options[document.forms[0].sectionseqno.selectedIndex].value ==\"-1\")\n{\n\nvar id = '205';\nhideErrors();\naddMsgNum(id);\nshowScrollErrors(\"sltSection\",-1);\nreturn false;\n\n}\n\nSubSecMaintForm.hdnsearch.value='1';\n\ndocument.forms[0].hdSelectedSpecType.value=document.forms[0].specTypeNo.options[document.forms[0].specTypeNo.selectedIndex].text;\ndocument.SubSecMaintForm.hdnModel.value=document.SubSecMaintForm.modelseqno.options[document.SubSecMaintForm.modelseqno.selectedIndex].text;\n\ndocument.SubSecMaintForm.hdnSection.value=document.SubSecMaintForm.sectionseqno.options[document.SubSecMaintForm.sectionseqno.selectedIndex].text;\n\ndocument.forms[0].action=\"SubSectionAction.do?method=fetchSubSections\";\ndocument.forms[0].submit();\n\n\n\n}", "function initSearchType() {\n var searchType;\n if ($stateParams.hasOwnProperty('searchType')) {\n if ($stateParams.searchType != undefined && $stateParams.searchType != \"\" && $stateParams.searchType != null) {\n searchType = $stateParams.searchType; // most likely 'author'\n }\n }\n ;\n switch (searchType) {\n case 'author':\n //\n $scope.loadAuthorProducts($stateParams.q); // input is author uid\n $scope.status['q'] = \"\";\n break\n default:\n //\n if ($stateParams.q != 'null' && $stateParams.q != null) {\n $scope.status['q'] = $stateParams.q;\n $scope.searchProducts();\n }\n break\n }\n ;\n }", "function populateSearch() {\n \n \n var endpoint = localStorage.getItem(\"endpoint\");\n var term = $('#searchProdText').val(); \n if (term.length > 0) {\n \n if (term.startsWith(\"//\")){\n runCommand(term);\n }else{\n var url = \n endpoint + '/search.ashx?q=contains&c=' + term; \n \n $('#prodSearch ul').empty();\n \n $.getJSON(url, function (results) {\n for (i = 0; i < results.length; i++) {\n console.log(JSON.stringify(results[i]));\n addToProdList(results[i]);\n }\n }\n ).fail(function (jqXHR) {\n setStatLabel(\"danger\", \"Un error ocurrió\");\n });\n }\n \n }else{\n setStatLabel(\"warning\", 'Escribe un articulo para buscar');\n }\n \n}", "function loadFunctionality() {\n document.getElementById(\"search-button\").onclick = () => { getCountryInformation(countryInput.value) };\n countryInput.addEventListener(\"keypress\", (e) => {\n if (e.code === \"Enter\") {\n getCountryInformation(countryInput.value);\n }\n });\n}", "function loadPhotosBasedOnSearchInput() {\n var tags = searchTextElement.value;\n // Add new page to browser history\n window.history.pushState(null, null, \"?tags=\" + tags);\n loadPhotos(tags);\n }", "function doSearch() {\n\t$('#dgMilitares').datagrid('load', {\n\t\tnip : $('#nip').val(),\n\t\tpessoa : $('#pessoa').val(),\n\t\tpageList : [ 20, 50, 100, 500, 1000, 5000, 10000 ]\n\t});\n}", "function getSelectClassSection(rowId = null)\r\n{\r\n\tif(rowId) {\r\n\t\tvar class_id = $(\"#bulkstclassName\"+rowId).val();\r\n\t\t$(\"#bulkstsectionName\" + rowId).load(base_url + 'student/fetchClassSection/'+class_id);\r\n\t}\r\n}", "function init_progsearch()\n{\nvar o = document.getElementById('progsearch_input');\nif (!o) return; /* this input field not on the page is not an error */\nif (location.search.indexOf('&SUBKEY=') != -1)\n var searchPattern = /&SUBKEY=([^&]+)/;\nelse if (location.search.indexOf('?SEARCH=') != -1)\n var searchPattern = /&SEARCH=([^&]+)/;\nelse if (location.search.indexOf('searcharg=') != -1)\n var searchPattern = /searcharg=([^&]+)/;\nelse return;\nvar searchTextArray = searchPattern.exec(document.location.search);\nvar searchText = searchTextArray[1].replace(/\\+/g,\" \");\nvar searchText1 = strip_surrounding_parens(decodeURIComponent(searchText));\no.value = searchText1;\nreturn;\n}", "function Search() {\n if ($('#doc-count').html() != \"\") {\n $('#loading-indicator').show();\n }\n else $('#progress-indicator').show();\n\n q = $(\"#q\").val();\n\n // Get center of map to use to score the search results\n $.get('/api/GetDocuments',\n {\n q: q != undefined ? q : \"*\",\n searchFacets: selectedFacets,\n currentPage: currentPage\n },\n function (data) {\n $('#loading-indicator').css(\"display\", \"none\");\n $('#progress-indicator').css(\"display\", \"none\");\n UpdateResults(data);\n });\n}", "function searchEvent() {\n storyOrEvent = document.getElementById('searchName').value;\n console.log(storyOrEvent);\n dateInfo = document.getElementById('searchDatepicker').value;\n selectedOption = document.getElementById('optionSelect').value;\n if (selectedOption == \"Event\") {\n //Search for events\n retrieveSelectedEvents(storyOrEvent, dateInfo);\n } else{\n retrieveSelectedStories(storyOrEvent, dateInfo); //Search for stories\n }\n}", "function showSearch() {\n showModal('searchmenu.html');\n}", "function HDXGraphSearchInit() {\n\n // pass in the current graph archive set to use in the search\n const params = {\n\tgraphSet:hdxGlobals.graphSet\n };\n const jsonParams = JSON.stringify(params);\n $.ajax({\n\ttype: \"POST\",\n\turl: \"./generateSimpleGraphList.php\",\n\tdatatype: \"json\",\n\tdata: {\"params\":jsonParams},\n\tsuccess: function(data) {\n\t // we get back the graph names and descriptions\n const opts = $.parseJSON(data);\n const filenames = opts['filenames'];\n\t const descriptions = opts['descriptions'];\n\t // copy into our arrays used by the search box\n for (let i = 0; i < filenames.length; i++) {\n HDXGraphs[descriptions[i]] = filenames[i];\n\t\tHDXGraphDescriptions.push(descriptions[i]);\n\t }\n\t}\n });\n}", "function search_init(){\n\n // DOM contact points.\n var form_elt = '#search_form';\n var search_elt = '#search';\n\n // Helper lifted from bbop-js: bbop.core.first_split\n // For documentation, see:\n // http://cdn.berkeleybop.org/jsapi/bbop-js/docs/files/core-js.html\n var first_split = function(character, string){\n\tvar retlist = null;\n\n\tvar eq_loc = string.indexOf(character);\n\tif( eq_loc == 0 ){\n retlist = ['', string.substr(eq_loc +1, string.length)];\n\t}else if( eq_loc > 0 ){\n var before = string.substr(0, eq_loc);\n var after = string.substr(eq_loc +1, string.length);\n retlist = [before, after];\n\t}else{\n retlist = ['', ''];\n\t}\n\t\n\treturn retlist;\n };\n\n // Override form submission and bump to search page.\n jQuery(form_elt).submit(\n\tfunction(event){\n\t event.preventDefault();\n\t \n\t var val = jQuery(search_elt).val();\n\t var newurl = \"http://\"+window.location.host+\"/search/\"\n\t\t+encodeURIComponent(val);\n\t window.location.replace(newurl);\n\t});\n\n // Arguments for autocomplete box.\n var ac_args = {\n\tposition : {\n \t my: \"right top\",\n at: \"right bottom\",\n\t collision: \"none\"\n\t},\n\tsource: function(request, response) {\n\t console.log(\"trying autocomplete on \"+request.term);\n\n\t // Argument response from source gets map as argument.\n\t var _parse_data_item = function(item){\n\t\t\n\t\t// If has a category, append that; if not try to use\n\t\t// namespace; otherwise, nothing.\n\t\tvar appendee = '';\n\t\tif( item ){\n\t\t if( item['category'] ){\n\t\t\tappendee = item['category'];\n\t\t }else if( item['id'] ){\n\t\t\t// Get first split on '_'.\n\t\t\tvar fspl = first_split('_', item['id']);\n\t\t\tif( fspl[0] ){\n\t\t\t appendee = fspl[0];\n\t\t\t}\n\t\t }\n\t\t}\n\n\t\treturn {\n\t\t label: item.term,\n\t\t tag: appendee,\n\t\t name: item.id\n\t\t};\n\t };\n\t var _on_success = function(data) {\n\n\t\t// Pare out duplicates. Assume existance of 'id'\n\t\t// field. Would really be nice to have bbop.core in\n\t\t// here...\n\t\tvar pared_data = [];\n\t\tvar seen_ids = {};\n\t\tfor( var di = 0; di < data.length; di++ ){\n\t\t var datum = data[di];\n\t\t var datum_id = datum['id'];\n\t\t if( ! seen_ids[datum_id] ){\n\t\t\t// Only add new ids to pared data list.\n\t\t\tpared_data.push(datum);\n\t\t\t\n\t\t\t// Block them in the future.\n\t\t\tseen_ids[datum_id] = true;\n\t\t }\n\t\t}\n\n\t\tvar map = jQuery.map(pared_data, _parse_data_item);\n\t\tresponse(map);\n\t };\n\n\t var query = \"/autocomplete/\"+request.term+\".json\";\n\t jQuery.ajax({\n\t\t\t url: query,\n\t\t\t dataType:\"json\",\n\t\t\t /*data: {\n\t\t\t prefix: request.term,\n\t\t\t },*/\n\t\t\t success: _on_success\n\t\t\t});\n\t},\n\tmessages: {\n noResults: '',\n\t results: function() {}\n },\n\tselect: function(event,ui) {\n\t if (ui.item !== null) { \n\t\tvar newurl = \"http://\"+window.location.host+\"/search/\"\n\t \t +encodeURIComponent(ui.item.label);\n\t\twindow.location.replace(newurl);\n\t }\n\t}\t\n };\n\n // Create our own custom rendering to make the categories a little\n // nicer to look at (as minor data).\n // http://jqueryui.com/autocomplete/#custom-data\n var jac = jQuery(search_elt).autocomplete(ac_args);\n jac.data('ui-autocomplete')._renderItem = function(ul, item){\n\tvar li = jQuery('<li>');\n\tli.append('<a alt=\"'+ item.name +'\" title=\"'+ item.name +'\">' +\n\t\t '<span class=\"autocomplete-main-item\">' +\n\t\t item.label +\n\t\t '</span>' + \n\t\t '&nbsp;' + \n\t\t '<span class=\"autocomplete-tag-item\">' +\n\t\t item.tag +\n\t\t '</span>' + \n\t\t '</a>');\n\tli.appendTo(ul);\n\treturn li;\n };\n}", "function LoadPart_ThingListLookupDiv() {\n var loadingpart = LoadDivLoading();\n $(\"#divThingsLookupList\").html(loadingpart);\n $.ajax({\n url: getRootURL() + '/Things/LookupListPV?searchfor=' + $(txtThingLookupSearch).val() + '&recordsperpage=0',\n //page=\" + $(\"#DynConfigCurrentPage\").html,\n type: \"GET\",\n })\n .success(function (partialViewResult) {\n $(\"#divThingsLookupList\").html(partialViewResult);\n });\n return false;\n}", "function handleSearch(dv,index,node,e) {\n\tvar record = dv.getStore().getAt(index);\n\tloadURL(record.data.url,record.data.title);\n}", "function load_books( search, silent ){\n\t\tvar rq = connect('GET', 'index.php?q=/books', { search: search });\n\n\t\trq.done(function(response){\n\t\t\t// Procura o elemento container (.library-grid)\n\t\t\tvar grid = $(\".library-grid\");\n\t\t\tvar categories = {};\n\t\t\t// Remove todo o conteúdo dentro dele;\n\t\t\tgrid\n\t\t\t\t.hide()\n\t\t\t\t.html('');\n\t\t\t// Para cada registro encontrado, cria um card\n\t\t\tfor (var x in response.data){\n\t\t\t\tvar book = response.data[x];\n\t\t\t\tvar card = build_book_card( book );\n\n\t\t\t\t// check category\n\t\t\t\tif (typeof categories[book.category_id] == 'undefined'){\n\t\t\t\t\tcategories[book.category_id] = build_category_section({\n\t\t\t\t\t\tid: book.category_id,\n\t\t\t\t\t\tname: book.category\n\t\t\t\t\t});\n\n\t\t\t\t\tgrid.append( categories[book.category_id] );\n\t\t\t\t}\n\n\t\t\t\t// esconde o card visualmente\n\t\t\t\tcategories[book.category_id]\n\t\t\t\t\t.children('.book-list')\n\t\t\t\t\t.append(card);\n\t\t\t}\n\n\t\t\t// show result\n\t\t\tgrid.fadeIn();\n\n\t\t\tdelete categories;\n\t\t});\n\n\t\tif (!silent){\n\t\t\trq.fail(notify_error);\n\t\t}\n\t\t\n\t\treturn rq;\n\t}", "included(options) {\n mixin.require(this, 'HasCollection');\n\n const _has_search_defaults = {\n is_disabled: false,\n config: {\n min_chars: 3,\n debounce_duration: 300\n },\n placeholder: '',\n fields: [],\n text: ''\n };\n const _config = _.merge(_has_search_defaults, options);\n const self = this;\n\n this.search_field = {\n fields: _config.fields,\n field: _config.fields[0],\n text: ''\n };\n\n if(this.$stateParams) {\n let default_search_field = _.find(self.search_field.fields, function(field){ return self.$stateParams.hasOwnProperty(field) && self.$stateParams[field] });\n if(default_search_field) {\n self.search_field.field = default_search_field;\n self.search_field.text = self.$stateParams[default_search_field];\n }\n }\n\n this.has_search = _config;\n }", "function initiateSearch() {\n toggleResultTable(false);\n clearTable();\n connectorCallbacks = 0;\n for (var i = 0; i < connectorAPIs.length; i++) {\n connectorAPIs[i].searchForProjects(searchString, elementsPerPage, currentPage, date, prepareTable);\n }\n toggleSearchingIndicator(true);\n}", "function handleSearch(e) {\n setSearchRes([]);\t \n const idx = lunr(function() {\nthis.ref('id');\nthis.field('text');\nthis.metadataWhitelist = ['position'];\n//console.log('hook: ',mdPaths)\nmdRaws.forEach(function(raw) {\nthis.add(raw);\n}, this);\t\n});\nlet results = e.target.value !== \"\" ? idx.search(e.target.value) : [];\n//console.log(idx.search(e.target.value));\n//console.log('search result: ', searchResult);\n// let resultRaw = document.querySelector('.result-raw');\n//\t\tresultRaw.remove();\t\t\n\nsetBar(true);\nsetSearchRes(results);\t \n\nlet expanded = document.querySelector('.search-bar-expanded');\nlet dropdown = document.querySelector('.dropdown');\nlet navSearch = document.querySelector('.navbar__search');\n if (expanded !== null) {\ndropdown.style.display = 'block';\nnavSearch.style.position = 'relative';\t \n\t \n//\t console.log(mdRaws);\n }\n//console.log(expanded);\t\ndropdown.style.display = 'hide';\n}", "function filter(data) {\n\n var input = document.getElementById('search');\n if (page_loads == 1 && window.location.hash != \"\") {\n var search = window.location.hash.split(\"#\")[1];\n }\n else{\n if (input == \"\") {\n window.location.hash = \"\";\n }\n var search = input.value;\n window.location.hash = search;\n }\n indexMap[\"search\"] = search;\n\n return;\n}", "function searchListings() {\n let keyword = $('#search-bar').val();\n\n $.ajax({\n url: `/search/items/${keyword}`,\n method: 'GET',\n success: (data) => buildListingArea(data);\n })\n}", "function getSearchObj(){\n return searchObj;\n }", "function first()\n {\n var hresource=$(\".holdresource\").val(); ///////////////////read the resource name\n var where=$(\".holdfilter\").val(); //////////////////////////Fetch the filter variable\n var totalall=$(\".totalall\").val(); totalall=parseInt(totalall); ////////////////Count total results for paging purposes\n var rpp=$(\".rpp\").val(); rpp=parseInt(rpp); ////////////////////How many results do you want per page\n var offset=0; ///////////////Which page to show \n var search=$(\".tbsearch\").val(); search=search.replace(/ /g,\"+\"); ///////////////The search term from the search box\n var orderby=$(\".orderby\").val(); //////////////What field to order by\n var dir=$(\".dir\").val(); /////////////Direction ascending or descending\n if(orderby!='uid')\n {\n if(dir==\"asc\")\n { dir=\"desc\"; }\n else \n { dir=\"asc\"; }\n } \n //////////////////////////////////////handle where empty box &&\n if((where==''))\n {\n var wher=\"\";\n }\n else\n {\n var wher=\"&where=\";\n }\n if(search.length>3)\n {\n searc=\"&search=\"+search;\n }\n else\n {\n searc='';\n }\n //////////////////////////////////////end of handle where empty box &&\n $(\".offset\").val(offset);\n var params=\"?rpp=\"+rpp+\"&offset=\"+offset+wher+where+searc+\"&dir=\"+dir+\"&orderby=\"+orderby; \n \n \n load(hresource,params);\n }", "function runSearch() {\n ps.search()\n .then(function(rsp) {\n if(rsp.stat === \"fail\") {\n ps.showError(rsp);\n }\n else if (rsp.stat === \"ok\") {\n ps.paging = rsp.photos;\n ps.parseSearchResults();\n }\n });\n }", "get materialSearch() {}", "function FPFSearchCanLoad(txt){\r\n\teval('var r=new Object('+txt+')');\r\n\tif(r.status){\r\n\t\tvar fd='galaxy='+currentSystem.galaxy+'&system='+currentSystem.system;\r\n\t\tPostXMLHttpRequest(DocumentLocationFullPathname()+\"?page=galaxyContent&ajax=1\",fd,FPFSearch);\r\n\t}else{\r\n\t\tFPFSearchFinished('error');\r\n\t}\r\n}", "function doSearch(query, searchPageDoc) {\n var url = \"http://movietrailers.apple.com/trailers/home/scripts/quickfind.php?q=\" + query.replace(\" \", \"+\");\n var req = new XMLHttpRequest();\n \n req.onreadystatechange = function() {\n if (req.readyState == 4) {\n resultsJSON = JSON.parse(req.responseText);\n showResults(resultsJSON, searchPageDoc);\n }\n }\n req.open(\"GET\", url, true);\n req.send();\n}", "search() {\n let location = ReactDOM.findDOMNode(this.refs.Search).value;\n if (location !== '') {\n let path = `/search?location=${location}`;\n makeHTTPRequest(this.props.updateSearchResults, path);\n }\n }", "function getSearchAsArray() {\nvar results = new Array()\nvar input = unescape(location.search.substring(1));\n \nvar srchArray ;\n if (input) {\n srchArray = input.split(\"&\")\t\n }\n //if we receive the query string and the required number\n //of parameters is OK, otherwise try to build the parameters \n //from the pathname\n if (input && (srchArray.length>=3)) {\n srchArray = input.split(\"&\")\t\n var tempArray = new Array()\n \n for (i = 0; i < srchArray.length; i++) {\n tempArray = srchArray[i].split(\"=\")\t\n results[tempArray[0]] = tempArray[1]\n }\n } else {\t\t\n var vpath ;\n var section_focus, the_item, submenu ;\n vpath = unescape(location.pathname) ;\t\n srchArray = vpath.split(\"/\") ;\n for (i = 2; i < srchArray.length; i++) {\t\t\t\t\t\t\n //for debug reason\n //alert(srchArray[i]);\n \t if (i==2) {\n \t\tsection_focus = srchArray[i];\n \t\tthe_item = srchArray[i];\t\t\t\t\t\n \t } else if (i==srchArray.length-1) {\n \t\tsubmenu = srchArray[i];\n \t\tsubmenu = submenu.split(\".\")[0];\n \t } else {\n \t\tthe_item +=\"/\"+ srchArray[i];\n \t }\n \t}\t\n \tresults[\"section_focus\"]=section_focus;\n \tresults[\"the_item\"]=the_item;\n \tresults[\"submenu\"]=submenu;\n } \n return results\n}", "function navigationSearchInit() {\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar $placeholder = ($('#search-outer #search input[type=text][data-placeholder]').length > 0) ? $('#search-outer #search input[type=text]').attr('data-placeholder') : '';\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Material skin add search BG markup.\r\n\t\t\t\t\tif ($body.hasClass('material') && $('#header-outer .bg-color-stripe').length == 0) {\r\n\t\t\t\t\t\t$headerOuterEl.append('<div class=\"bg-color-stripe\" />');\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Prevent jumping on click.\r\n\t\t\t\t\t$body.on('click', '#search-btn a', function () {\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Open search on mouseup.\r\n\t\t\t\t\t$body.on('click', '#search-btn a:not(.inactive), #header-outer .mobile-search', function () {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($(this).hasClass('open-search')) {\r\n\t\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t// Close menu on original skin.\r\n\t\t\t\t\t\tif( $body.hasClass('original') &&\t$('.slide-out-widget-area-toggle.mobile-icon a.open').length > 0 ) {\r\n\t\t\t\t\t\t\t$('.slide-out-widget-area-toggle.mobile-icon a')\r\n\t\t\t\t\t\t\t\t.addClass('non-human-allowed')\r\n\t\t\t\t\t\t\t\t.trigger('click');\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\t\t\t\t\t\t$('.slide-out-widget-area-toggle.mobile-icon a').removeClass('non-human-allowed');\r\n\t\t\t\t\t\t\t\t}, 100);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($body.hasClass('ascend') || \r\n\t\t\t\t\t\t$('body[data-header-format=\"left-header\"]').length > 0 && $('body.material').length == 0) {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t// Ascend theme skin.\r\n\t\t\t\t\t\t\t$('#search-outer > #search form, #search-outer #search .span_12 span, #search-outer #search #close').css('opacity', 0);\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer > #search form').css('transform', 'translateY(-30px)');\r\n\t\t\t\t\t\t\t$('#search-outer #search .span_12 span').css('transform', 'translateY(20px)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer').show();\r\n\t\t\t\t\t\t\t$('#search-outer').stop().transition({\r\n\t\t\t\t\t\t\t\tscale: '1,0',\r\n\t\t\t\t\t\t\t\t'opacity': 1\r\n\t\t\t\t\t\t\t}, 0).transition({\r\n\t\t\t\t\t\t\t\tscale: '1,1'\r\n\t\t\t\t\t\t\t}, 700, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer > #search form').delay(350).transition({\r\n\t\t\t\t\t\t\t\t'opacity': 1,\r\n\t\t\t\t\t\t\t\t'transform': 'translateY(0)'\r\n\t\t\t\t\t\t\t}, 700, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer #search #close').delay(500).transition({\r\n\t\t\t\t\t\t\t\t'opacity': 1\r\n\t\t\t\t\t\t\t}, 700, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer #search .span_12 span').delay(450).transition({\r\n\t\t\t\t\t\t\t\t'opacity': 1,\r\n\t\t\t\t\t\t\t\t'transform': 'translateY(0)'\r\n\t\t\t\t\t\t\t}, 700, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t} \r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\telse if (!$body.hasClass('material')) {\r\n\t\t\t\t\t\t\t// Original theme skin.\r\n\t\t\t\t\t\t\t$('#search-outer').stop(true).fadeIn(600, 'easeOutExpo');\r\n\t\t\t\t\t\t} \r\n\t\t\t\t\t\telse {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t// Material theme skin.\r\n\t\t\t\t\t\t\t$('#header-outer[data-transparent-header=\"true\"] .bg-color-stripe').css('transition', '');\r\n\t\t\t\t\t\t\t$('#search-outer, #ajax-content-wrap').addClass('material-open');\r\n\t\t\t\t\t\t\t$headerOuterEl.addClass('material-search-open');\r\n\t\t\t\t\t\t\t$('#fp-nav').addClass('material-ocm-open');\r\n\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search input[type=text]').trigger('focus');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tif ($('#search input[type=text]').attr('value') == $placeholder) {\r\n\t\t\t\t\t\t\t\t$('#search input[type=text]').setCursorPosition(0);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t}, 300);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$(this).toggleClass('open-search');\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t// Close slide out widget area.\r\n\t\t\t\t\t\t$('.slide-out-widget-area-toggle a:not(#toggle-nav).open:not(.animating)').trigger('click');\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Handle the placeholder value.\r\n\t\t\t\t\t$('body:not(.material)').on('keydown', '#search input[type=text]', function () {\r\n\t\t\t\t\t\tif ($(this).attr('value') == $placeholder) {\r\n\t\t\t\t\t\t\t$(this).attr('value', '');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t$('body:not(.material)').on('keyup', '#search input[type=text]', function () {\r\n\t\t\t\t\t\tif ($(this).attr('value') == '') {\r\n\t\t\t\t\t\t\t$(this).attr('value', $placeholder);\r\n\t\t\t\t\t\t\t$(this).setCursorPosition(0);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Close search btn event.\r\n\t\t\t\t\t$body.on('click', '#close', function () {\r\n\t\t\t\t\t\tcloseSearch();\r\n\t\t\t\t\t\t$searchButtonEl.removeClass('open-search');\r\n\t\t\t\t\t\t$('#header-outer .mobile-search').removeClass('open-search');\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Original and Ascend skin close search when clicking off.\r\n\t\t\t\t\t$('body:not(.material)').on('blur', '#search-box input[type=text]', function () {\r\n\t\t\t\t\t\tcloseSearch();\r\n\t\t\t\t\t\t$searchButtonEl.removeClass('open-search');\r\n\t\t\t\t\t\t$('#header-outer .mobile-search').removeClass('open-search');\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Material skin close when clicking off the search.\r\n\t\t\t\t\t$('body.material').on('click', '#ajax-content-wrap', function (e) {\r\n\t\t\t\t\t\tif (e.originalEvent !== undefined) {\r\n\t\t\t\t\t\t\tcloseSearch();\r\n\t\t\t\t\t\t\t$searchButtonEl.removeClass('open-search');\r\n\t\t\t\t\t\t\t$('#header-outer .mobile-search').removeClass('open-search');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Material skin close on esc button event.\r\n\t\t\t\t\tif ($('body.material').length > 0) {\r\n\t\t\t\t\t\t$(document).on('keyup', function (e) {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tif (e.keyCode == 27) {\r\n\t\t\t\t\t\t\t\tcloseSearch();\r\n\t\t\t\t\t\t\t\t$searchButtonEl.removeClass('open-search');\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t// Close ocm material\r\n\t\t\t\t\t\t\t\tif ($('.ocm-effect-wrap.material-ocm-open').length > 0) {\r\n\t\t\t\t\t\t\t\t\t$('.slide-out-widget-area-toggle.material-open a').trigger('click');\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t});\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\r\n\t\t\t\t\r\n\t\t\t\t\t// Called to hide the search bar.\r\n\t\t\t\t\tfunction closeSearch() {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($body.hasClass('ascend') || $('body[data-header-format=\"left-header\"]').length > 0 && $('body.material').length == 0) {\r\n\t\t\t\t\t\t\t$('#search-outer').stop().transition({\r\n\t\t\t\t\t\t\t\t'opacity': 0\r\n\t\t\t\t\t\t\t}, 300, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t$searchButtonEl.addClass('inactive');\r\n\t\t\t\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\t\t\t\t$('#search-outer').hide();\r\n\t\t\t\t\t\t\t\t$searchButtonEl.removeClass('inactive');\r\n\t\t\t\t\t\t\t}, 300);\r\n\t\t\t\t\t\t} else if ($('body.material').length == 0) {\r\n\t\t\t\t\t\t\t$('#search-outer').stop(true).fadeOut(450, 'easeOutExpo');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($body.hasClass('material')) {\r\n\t\t\t\t\t\t\t$('#ajax-content-wrap').removeClass('material-open');\r\n\t\t\t\t\t\t\t$headerOuterEl.removeClass('material-search-open');\r\n\t\t\t\t\t\t\t$('#search-outer').removeClass('material-open');\r\n\t\t\t\t\t\t\t$('#fp-nav').removeClass('material-ocm-open');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t}" ]
[ "0.6799423", "0.63829964", "0.631476", "0.62739456", "0.62172645", "0.61945075", "0.61920583", "0.6187011", "0.6174915", "0.6147228", "0.6130188", "0.60284746", "0.59997034", "0.59997034", "0.59785026", "0.5927264", "0.5872322", "0.5858088", "0.58487433", "0.58253133", "0.58091384", "0.5796287", "0.57936287", "0.5791573", "0.5791499", "0.5788438", "0.57770914", "0.5775724", "0.5771857", "0.5763632", "0.5734801", "0.57308406", "0.5723558", "0.57193476", "0.5713683", "0.5705413", "0.57031053", "0.56842506", "0.56570715", "0.564973", "0.5614941", "0.5600744", "0.55964345", "0.558513", "0.5578206", "0.5573226", "0.55676514", "0.55607647", "0.55575985", "0.55528873", "0.5536796", "0.55293214", "0.5522723", "0.5518733", "0.55178946", "0.5515603", "0.5515603", "0.5515516", "0.55011344", "0.549105", "0.54897535", "0.54853296", "0.5483422", "0.5471679", "0.54699457", "0.54664904", "0.5464524", "0.5457189", "0.5456162", "0.54485625", "0.5442304", "0.540136", "0.5400838", "0.5396804", "0.5392811", "0.5389837", "0.5382665", "0.5371882", "0.5363985", "0.5363132", "0.5361933", "0.5355219", "0.53502536", "0.53481287", "0.53461504", "0.53414536", "0.5340601", "0.5339402", "0.5332077", "0.53291744", "0.5321658", "0.53185856", "0.53106874", "0.53048044", "0.5287561", "0.5283614", "0.5278133", "0.5269915", "0.52639586", "0.52627724", "0.52594525" ]
0.0
-1
End Function to load Search section Function to load Search section
function loadPersonsInSearch(){ $('#oPersons').html(""); $.ajax({ type: 'GET', url: '/employerDB/busqueda-personas' }).done(function(data){ for(let i=0; i<data.length; i++){ $('#oPersons').append( "<div class='card'><div class='card-header'>"+"Id: " +JSON.stringify(data[i].email) +"</div><div class="+"card-body"+">" + "<h5 class="+"card-title"+">" + JSON.stringify(data[i].name) + "</h5>"+ "<p class="+"card-text"+">" + JSON.stringify(data[i].skills) +"</p>"+ "</div></div><br>"); } }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function load()\n{\n\tsetupParts();\n\ts = document.getElementById('search');\n\tscroll = document.getElementById('scrollArea');\n\tresult = document.getElementById('scrollArea').object;\n}", "function firstLoadForTab_Search()\n{\n //console.log('first load for search tab');\n \n tryPopulateDB();\n \n global_pagesLoaded.search = true;\n}", "function stationContentLoad() {\n loadCountries();\n if (window.location.search.split('?').length > 1) {\n if (queryString.length == 0) {\n if (window.location.search.split('?').length > 1) {\n var params = window.location.search.split('?')[1].split('&');\n for (var i = 0; i < params.length; i++) {\n var key = params[i].split('=')[0];\n var value = decodeURIComponent(params[i].split('=')[1]);\n queryString[key] = value;\n }\n }\n }\n if (queryString[\"q\"] != null) {\n // console.log(queryString[\"q\"]);\n pageNo = 1;\n getCategoryStations(queryString, pageNo);\n\n }\n } else {\n error = \"Please provide search query parameter\"\n $('.navigationHandler').hide();\n $('#linkError').append(error);\n }\n }", "function fnSearchSubSections(){\n\nif (document.forms[0].specTypeNo.options[document.forms[0].specTypeNo.selectedIndex].value ==\"-1\")\n{\nvar id = '2';\nhideErrors();\naddMsgNum(id);\nshowScrollErrors(\"sltSpecType\",-1);\nreturn false;\n\n}\n\nif (document.forms[0].modelseqno.options[document.forms[0].modelseqno.selectedIndex].value ==\"-1\")\n{\n\nvar id = '19';\nhideErrors();\naddMsgNum(id);\nshowScrollErrors(\"sltModel\",-1);\nreturn false;\n\n}\nif (document.forms[0].sectionseqno.options[document.forms[0].sectionseqno.selectedIndex].value ==\"-1\")\n{\n\nvar id = '205';\nhideErrors();\naddMsgNum(id);\nshowScrollErrors(\"sltSection\",-1);\nreturn false;\n\n}\n\nSubSecMaintForm.hdnsearch.value='1';\n\ndocument.forms[0].hdSelectedSpecType.value=document.forms[0].specTypeNo.options[document.forms[0].specTypeNo.selectedIndex].text;\ndocument.SubSecMaintForm.hdnModel.value=document.SubSecMaintForm.modelseqno.options[document.SubSecMaintForm.modelseqno.selectedIndex].text;\n\ndocument.SubSecMaintForm.hdnSection.value=document.SubSecMaintForm.sectionseqno.options[document.SubSecMaintForm.sectionseqno.selectedIndex].text;\n\ndocument.forms[0].action=\"SubSectionAction.do?method=fetchSubSections\";\ndocument.forms[0].submit();\n\n\n\n}", "function loadSearch()\n {\n var json={\"firstRecord\":0,\"groupIds\":my_query.groupIds,\"lastRecord\":19,\n \"portletInstanceId\":my_query.portletInstanceId,\n \"searchTerm\":my_query.job_title,\"sortOrder\":\"LastName,FirstName ASC\",\"searchByJobTitle\":true};\n if(my_query.job_title===undefined) { json.searchTerm=\"\"; json.searchByJobTitle=false; }\n loadReact(\"Search\",json,\n function(response)\n {\n //console.log(\"response=\"+JSON.stringify(response)+\"\\n\\ntext=\"+response.responseText);\n var json_response=JSON.parse(response.responseText);\n console.log(\"result.d=\"+JSON.stringify(json_response.d.results));\n });\n }", "function load_game_search_page() {\n page = 'game_search';\n load_page();\n}", "function loadNews() {\n showLoader();\n const country = countrySelect.value;\n const searchText = searchInput.value\n \n if(!searchText) {\n newsService.topHeadlines(country, onGetResponse);\n } else {\n newsService.everything (searchText, onGetResponse)\n }\n}", "function initializePage() {\n document.getElementById('close_tags').style.display = 'none';\n document.getElementById('clear_search_results').style.display = 'none';\n\n document.getElementById('search').addEventListener('input', doSearch);\n document.getElementById('search').style.display = 'block';\n\n const searchTerm = getSetValue('searchTerm');\n const ourCategory = getSetValue('category');\n const ourTag = getSetValue('tag');\n if (searchTerm) {\n hideNav();\n document.getElementById('search').value =\n decodeURI(getSetValue('searchTerm'));\n doSearch({target: {value: searchTerm}}); // This is the expected format\n } else if (ourCategory) {\n displayCategory(decodeURI(ourCategory));\n } else if (ourTag) {\n displayTag(decodeURI(ourTag));\n } else {\n displayTen();\n }\n}", "function qodeOnWindowLoad() {\r\n qodeInitelementorListingSimpleSearch();\r\n }", "init() {\n if (!this.isInit) {\n return this.loadSearch();\n }\n }", "function search() {\t\t\t\t\n\t\t\tconsole.log(vm.apiDomain);\n\t\t\n\t\t\tpageScope.loadingStart();\n\t\t\t\n\t\t\tNonMutantCellLineSearchAPI.search(vm.apiDomain, function(data) {\n\t\t\t\tvm.results = data;\n\t\t\t\tvm.selectedIndex = 0;\n\t\t\t\tif (vm.results.length > 0) {\n\t\t\t\t\tloadObject();\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tclear();\n\t\t\t\t}\n\t\t\t\tpageScope.loadingEnd();\n\t\t\t\tsetFocus();\n\t\t\t}, function(err) {\n\t\t\t\tpageScope.handleError(vm, \"API ERROR: NonMutantCellLineSearchAPI.search\");\n\t\t\t\tpageScope.loadingEnd();\n\t\t\t\tsetFocus();\n\t\t\t});\n\t\t}", "function loadsectiontree() {\n $('#sectionloader').css('display', 'block');\n if (sessionStorage.getItem(HelpCenter.user.email + '-Tree-' + currSectionId + window.helpCenterVer + window.currentLang) === null) {\n $.get(sectionApiURL).done(function(data) {\n sectionApiURL = data.next_page;\n checkpage = data[\"page\"];\n var newArray = $.map(data.articles, function(result, i) {\n return {\n \"id\": result.id,\n \"name\": result.name,\n \"url\": result.html_url,\n \"updated_at\": result.updated_at,\n \"position\": result.position,\n \"draft\": result.draft,\n \"body\": result.body,\n \"label_names\": result.label_names,\n \"title\": result.title,\n \"vote_sum\": result.vote_sum,\n \"vote_count\": result.vote_count\n };\n });\n treesectionArray = $.merge(treesectionArray, newArray);\n if (sectionApiURL !== null) {\n loadsectiontree();\n } else {\n sessionStorage.setItem(HelpCenter.user.email + '-Tree-' + currSectionId + window.helpCenterVer + window.currentLang, JSON.stringify(treesectionArray));\n viewsectiontree();\n cleanWrap(treelist);\n iconize();\n expand();\n }\n });\n } else {\n treesectionArray = JSON.parse(sessionStorage.getItem(HelpCenter.user.email + '-Tree-' + currSectionId + window.helpCenterVer + window.currentLang));\n viewsectiontree();\n cleanWrap(treelist);\n iconize();\n expand();\n }\n }", "function doSearch() {\n\n //This full path is used for redirect users to seek search pages\n var NavToPath = \"DateRange=\";\n if (selectedValue(\"DateRange\"))\n NavToPath = NavToPath + selectedValue(\"DateRange\");\n else\n NavToPath = NavToPath + '31';\n\n if (selectedValue(\"catparentlocation\")) {\n var location = selectedValue(\"catparentlocation\").split('|');\n for (var i = 0; i < location.length; i++) {\n switch (location[i + 1]) {\n case '1': NavToPath = NavToPath + \"&catlocation=\" + location[i];\n break;\n case '13': NavToPath = NavToPath + \"&catstate=\" + location[i];\n break;\n case '12': NavToPath = NavToPath + \"&catnation=\" + location[i];\n break;\n }\n }\n }\n if (selectedValue(\"catchildlocation\") && selectedValue(\"catchildlocation\") != 0 && selectedValue(\"catchildlocation\") != 'Any Area') {\n if (selectedValue(\"catchildlocation\").indexOf(\"|\") > -1) {\n var areaSplit = selectedValue(\"catchildlocation\").split('|');\n for (var k = 0; k < areaSplit.length; k++) {\n switch (areaSplit[k + 1]) {\n case '1': NavToPath = NavToPath + \"&catlocation=\" + areaSplit[k];\n break;\n case '11': NavToPath = NavToPath + \"&catarea=\" + areaSplit[k];\n break;\n }\n }\n }\n else\n NavToPath = NavToPath + \"&catarea=\" + selectedValue(\"catchildlocation\");\n }\n if (selectedValue(\"catindustry\") && selectedValue(\"catindustry\") != 0)\n NavToPath = NavToPath + \"&catindustry=\" + selectedValue(\"catindustry\");\n if (selectedValue(\"catoccupation\") && selectedValue(\"catoccupation\") != 0 && selectedValue(\"catoccupation\") != 'Any Sub-Classification')\n NavToPath = NavToPath + \"&catoccupation=\" + selectedValue(\"catoccupation\");\n if (selectedValue(\"Keywords\"))\n NavToPath = NavToPath + \"&Keywords=\" + selectedValue(\"Keywords\");\n if (selectedValue(\"catworktype\") && selectedValue(\"catworktype\") != 0)\n NavToPath = NavToPath + \"&catworktype=\" + selectedValue(\"catworktype\");\n var navToLocation = mainSeekSiteAddress + \"/jobsearch/index.ascx?\" + NavToPath;\n\n //Adds advertiser id if it's selected from a drop down\n if (selectedValue(\"AdvertiserID\") && selectedValue(\"AdvertiserID\") != 0)\n navToLocation = navToLocation + \"&AdvertiserID=\" + selectedValue(\"AdvertiserID\");\n else\n navToLocation = navToLocation + '&' + Settings[\"Advertiser\"];\n\n if (typeof target == 'object') {\n if (document.getElementById(\"JSresults\")) {\n document.getElementById(\"JSresults\").src = navToLocation;\n }\n else {\n target.location.href = navToLocation;\n }\n }\n else {\n if (target == 'blank')\n window.open(navToLocation, 'Job_Search_Results');\n else if (target == '/alliances/gough-recruitment/index.htm')\n window.open(mainSeekSiteAddress + target + '?' + NavToPath, 'Job_Search_Results');\n else if (target == 'http://www.scotfordfennessy.com.au/search_jobs.php')\n window.location.href = target + '?' + NavToPath;\n }\n}", "function defaultFind() {\n var search1 = $(\"input#search1\").val()\n var search2 = $(\"input#search2\").val()\n var csrfid = $(\"input#csrf_id_find\").val()\n var findUrl;\n if(typeof(finderValues[actTab]) !== 'undefined') {\n findUrl = finderValues[actTab].findUrl;\n $(\"#qapps\").load(findUrl, {lastname: search1, firstname: search2, csrf_token: csrfid,\n action: actTab, flag: actTab === 'cancellation' ? searchFlag : ''},\n showSelect);\n }\n }", "function load() {\r\n\t\tvisibility(\"none\", \"allbooks\");\r\n\t\tvisibility(\"\", \"singlebook\");\r\n\t\tbookTitle = this.className; // enables the user to go to page of the book that is clicked\r\n\t\tdocument.getElementById(\"cover\").src = \"books/\"+bookTitle+\"/cover.jpg\";\r\n\t\tdocument.getElementById(\"allbooks\").innerHTML = \"\"; \r\n\t\tsearchData(\"info&title=\" + bookTitle, oneBookInfo);\r\n\t\tsearchData(\"description&title=\" + bookTitle, oneBookDescription);\r\n\t\tsearchData(\"reviews&title=\" + bookTitle, oneBookReview);\t\r\n\t}", "function searchSection(deptKey, courseKey, sectionKey) {\n const deptObj = coursesData.departments[deptKey];\n if (deptObj != null) {\n const courseObj = deptObj.courses[courseKey];\n if (courseObj != null) {\n const sectionObj = courseObj.sections[sectionKey];\n if (sectionObj != null) {\n displaySectionRes(deptObj, courseObj, sectionObj);\n } else {\n searchFailed('section code', `${deptKey} ${courseKey} ${sectionKey}`)\n markInput(inputs[2], false);\n }\n } else {\n searchFailed('course code', `${deptKey} ${courseKey}`);\n markInput(inputs[1], false);\n }\n } else {\n searchFailed('department', deptKey);\n markInput(inputs[0], false);\n }\n}", "function displaySearchNameSection() {\n\t$(\"#searchDirectorSection\").hide();\n\t$(\"#searchGenreSection\").hide();\n\t$(\"#searchNameSection\").show();\n\t$(\"#searchSection .btn\").removeClass(\"active\");\n\t$(\"#searchByName\").addClass(\"active\");\n}", "function loadSetup() {\r\n document.querySelector(\"nav ul li:first-of-type\").className = \"current\";\r\n document.querySelector(\"nav ul li:last-of-type\").className = \"\";\r\n document.getElementById(\"setup\").style.display = \"block\";\r\n document.getElementById(\"location\").style.display = \"none\";\r\n location.search = \"\";\r\n}", "function search() {\r\n let searchTerm = id(\"search-term\").value.trim();\r\n if (searchTerm !== \"\") {\r\n id(\"home\").disabled = false;\r\n loadBooks(\"&search=\" + searchTerm);\r\n }\r\n }", "function loadSearchCourse(){\n \n \n $('#searchcourseform * input[type=\"text\"]').on('keyup' , function(ev){\n ksSetTextHelper($('#searchcourseform * input[type=\"text\"]'));\n searchCourse(ev); \n });\n $('#searchcourseform * input[type=\"text\"]').on('keydown' , function(ev){\n ksSearchCourseKeyController(ev);\n });\n $('#expendcourselist').on('click' , function(){\n $('#expendcourselist').toggleClass('active');\n $('#courselist').fadeToggle('normal');\n });\n \n $('#searchcourseform * input[type=\"text\"]').dblclick(function(){\n $('#courselist').fadeIn('normal' , function(){\n $('#courselist').css('opacity' , '1.0');\n });\n iHighlightedCourse = 0;\n $('#courselist').scrollTop(0);\n $('#expendcourselist').addClass('active');\n });\n}", "function search() {\t\t\t\t\n\t\t\tconsole.log(vm.apiDomain);\n\t\t\n\t\t\tpageScope.loadingStart();\n\t\t\t\n\t\t\tAlleleFearSearchAPI.search(vm.apiDomain, function(data) {\n\t\t\t\tvm.results = data;\n\t\t\t\tvm.selectedIndex = 0;\n\t\t\t\tif (vm.results.length > 0) {\n\t\t\t\t\tloadObject();\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tclear();\n\t\t\t\t pageScope.loadingEnd();\n\t\t\t\t}\n\t\t\t\tsetFocus();\n\t\t\t}, function(err) {\n\t\t\t\tpageScope.handleError(vm, \"API ERROR: AlleleFearSearchAPI.search\");\n\t\t\t\tpageScope.loadingEnd();\n\t\t\t\tsetFocus();\n\t\t\t});\n\t\t}", "loadCurrent(replace) {\n switch(this.section) {\n case 'newest': this.loadNewest(replace); break;\n case 'noisiest': this.loadNoisiest(replace); break;\n case 'read-later': this.loadReadLater(replace); break;\n case 'favourites': this.loadFavourites(replace); break;\n case 'tag': this.loadTag(replace, this.tag); break;\n case 'keyword': this.loadKeyword(replace, this.keyword); break;\n }\n }", "function initSearch() {\r\n\tconsole.log(\"searchReady\");\r\n}", "function basicsearch() {\n searchString = document.basicForm.basicText.value;\n searchTerms = searchString.split(/\\s/);\n\n putHeader();\n\n findResults();\n putResults();\n\n putFooter();\n\n writeResultsPage();\n}", "function search() {\n $.var.currentSupplier = $.var.search;\n $.var.currentID = 0;\n $.var.search.query = $(\"#searchable\").val();\n if ($.var.search.query.trim().length === 0) { // if either no string, or string of only spaces\n $.var.search.query = \" \"; // set query to standard query used on loadpage\n }\n $.var.search.updateWebgroupRoot();\n}", "initSearch() {\n this.search.init();\n\n if (this.visible) {\n this.closeSearch();\n } else {\n this.openSearch();\n }\n }", "function onclickForTab_Search()\n{\n //console.log('click on search tab');\n \n if(!global_pagesLoaded.search)\n {\n firstLoadForTab_Search();\n }\n \n //alert('Search');\n}", "function loadData() {\n\n // Loading the state params for the query search\n $scope.searchQuery = $stateParams.query;\n\n // We build the firebase search query\n SearchService.search( $scope.searchQuery).then(function( results ){\n console.log('Results');\n console.log( results );\n if( !results || results.length == 0 ){\n $scope.noData = true;\n }else{\n $scope.results = results;\n }\n }).catch(function(){\n // We set a flag for the no results...\n $scope.noData = true;\n });\n }", "function doSearch() {\r\n $(\"#listLoader\").modal('show');\r\n var srch = determineSearchParms();\r\n if (srch.urlParms === gblDefaultAllSearchParms.urlParms) { \r\n showAlphaPage('0');\r\n } else {\r\n /* set paging here, in-case map draws first and the zoom level changes */\r\n gblNextPage = 0;\r\n setPagingMode(NUMERIC_PAGING_METHOD);\r\n getSearchData(srch);\r\n redrawMap();\r\n }\r\n}", "function initSearch(e) {\n e.preventDefault();\n\n const searchType = determineSearch();\n if (searchType.invalid) return;\n\n const deptKey = dept.value.toUpperCase().replace(/\\s+/g, '');\n const courseKey = course.value.toUpperCase().replace(/\\s+/g, '');\n const sectionKey = section.value.toUpperCase().replace(/\\s+/g, '');\n resetInputs();\n\n searchFunc = searchType.searchFunc;\n searchFunc(deptKey, courseKey, sectionKey);\n}", "function first()\n {\n var hresource=$(\".holdresource\").val(); ///////////////////read the resource name\n var where=$(\".holdfilter\").val(); //////////////////////////Fetch the filter variable\n var totalall=$(\".totalall\").val(); totalall=parseInt(totalall); ////////////////Count total results for paging purposes\n var rpp=$(\".rpp\").val(); rpp=parseInt(rpp); ////////////////////How many results do you want per page\n var offset=0; ///////////////Which page to show \n var search=$(\".tbsearch\").val(); search=search.replace(/ /g,\"+\"); ///////////////The search term from the search box\n var orderby=$(\".orderby\").val(); //////////////What field to order by\n var dir=$(\".dir\").val(); /////////////Direction ascending or descending\n if(orderby!='uid')\n {\n if(dir==\"asc\")\n { dir=\"desc\"; }\n else \n { dir=\"asc\"; }\n } \n //////////////////////////////////////handle where empty box &&\n if((where==''))\n {\n var wher=\"\";\n }\n else\n {\n var wher=\"&where=\";\n }\n if(search.length>3)\n {\n searc=\"&search=\"+search;\n }\n else\n {\n searc='';\n }\n //////////////////////////////////////end of handle where empty box &&\n $(\".offset\").val(offset);\n var params=\"?rpp=\"+rpp+\"&offset=\"+offset+wher+where+searc+\"&dir=\"+dir+\"&orderby=\"+orderby; \n \n \n load(hresource,params);\n }", "function search(searchContent) {\r\n smoothTopScroll();\r\n if (searchContent.length==0) {\r\n callCategories();\r\n return;\r\n }\r\n document.getElementById(\"pagetitle\").innerHTML = \"Search\";\r\n var results = {};\r\n Object.keys(itemvarsetidenum).forEach(function(num) {\r\n Object.keys(itemvarsetidenum[num]).forEach(function(key) {\r\n if (key.toLowerCase().includes(searchContent.toLowerCase())) {\r\n results[key]=itemvarsetidenum[num][key];\r\n }\r\n });\r\n });\r\n\r\n hideAllBoxes();\r\n activeSet = 1;\r\n generateBox(\"Back\", null, 0, 1, \"<div class='subtext'>Click to return to categories</div>\");\r\n Object.keys(results).forEach(function(key) {\r\n if (Object.keys(results).indexOf(key) + 2 > 20) {return};\r\n generateBox(key, results, 0, Object.keys(results).indexOf(key) + 2,\r\n \"<div class='subtext shortcut'>\" + results[key] + \"</div>\")\r\n });\r\n}", "function loadsearch(searchval){\n $.getJSON(getSearch(searchval), function (json) {\n var searchcontent =\"\";\n var num =0;\n $.each(json.search, function(index, element){\n\t\tnum++\n\t\tvar str = element.store.toLowerCase().replace(/\\s/g,\"-\");\n\t\t\tsearchcontent +='<li>'+\n\t\t\t\t\t'<a href=\"'+baseApi+'indexs/store/'+str.toLowerCase().trim()+'/'+element.id+'\">'+element.offers+\n\t\t\t\t\t'</a></li>';\n\t\t\t$(\"#menu-container\").html(searchcontent);\n\t}); \n });\n }", "function search() {\t\t\t\t\n\t\t\tconsole.log(\"search()\");\n\t\t\tconsole.log(vm.apiDomain);\n\t\n\t\t\tpageScope.loadingStart();\n\t\t\tconsole.log(\"after pageScope.loadingStart()\");\n\t\t\t// call API to search; pass query params (vm.selected)\n\t\t\tLDBSearchAPI.search(vm.apiDomain, function(data) {\n\t\t\t \tconsole.log(\"setting vm.results - data\");\n\t\t\t\tvm.results = data;\n\t\t\t\tvm.selectedIndex = 0;\n\n\t\t\t\tconsole.log(\"calling loadLDB\");\n\t\t\t\tloadLDB();\n\t\t\t\tconsole.log(\"done calling loadLDB\");\n\n\t\t\t\tpageScope.loadingEnd();\n\t\t\t\tsetFocus();\n\n\t\t\t}, function(err) { // server exception\n\t\t\t\tpageScope.handleError(vm, \"Error while searching\");\n\t\t\t\tpageScope.loadingEnd();\n\t\t\t\tsetFocus();\n\t\t\t});\n\t\t}", "function LoadPart_ThingListLookupDiv() {\n var loadingpart = LoadDivLoading();\n $(\"#divThingsLookupList\").html(loadingpart);\n $.ajax({\n url: getRootURL() + '/Things/LookupListPV?searchfor=' + $(txtThingLookupSearch).val() + '&recordsperpage=0',\n //page=\" + $(\"#DynConfigCurrentPage\").html,\n type: \"GET\",\n })\n .success(function (partialViewResult) {\n $(\"#divThingsLookupList\").html(partialViewResult);\n });\n return false;\n}", "loadNext() {\n if (this.isSearch) {\n return;\n }\n if (this.__makingQuery) {\n return;\n }\n this.__makingQuery = true;\n setTimeout(() => {\n this.__makingQuery = false;\n this._loadPage();\n });\n }", "function search(query, startRecord, maximumRecords, layout) {\n var navhtml = document.getElementById(\"searchnavigation\");\n var resulthtml = document.getElementById(\"searchresults\");\n if (navhtml != null) navhtml.innerHTML = \"<p>loading...</p>\";\n if (maximumRecords == \"\") maximumRecords = 10;\n if (startRecord == \"\") startRecord = 0;\n if (query == null) query == \"\";\n\n var siteModel = new ModifierModel({key:'site',query:query});\n var filetypeModel = new ModifierModel({key:'filetype',query:query});\n var ext = filetypeModel.attributes.value;\n var hl = (layout==\"paragraph\") ? 'true' : 'false';\n\n searchResult = new SearchModel({hl:hl,query:query,start:startRecord,rows:maximumRecords,servlet:\"index.html\",layout:layout}); \n searchResult.fetch({\n success:function(searchResult) {\n navhtml.innerHTML = \"<p>parsing result...</p>\";\n rowCollection = new RowCollection({servlet:searchResult.attributes.servlet});\n rowCollection.add(searchResult.attributes.items);\n var totalResults = searchResult.attributes.totalResults.replace(/[,.]/,\"\");\n var navigation = searchResult.navigationCollection();\n \n // update navigation\n var topics = navigation.facet(\"topics\");\n var sitefacet = navigation.facet(\"domains\");\n var site = sitefacet ? sitefacet.facetElements() : {};\n for (var key in site) {if (query.indexOf(\"site:\" + key) >= 0) delete site[key];}\n var filetypefacet = navigation.facet(\"filetypes\");\n var filetypes = filetypefacet ? filetypefacet.facetElements() : {};\n for (var key in filetypes) {if (query.indexOf(\"filetype:\" + key) >= 0) delete filetypes[key];}\n\n if (ext == \"png\" || ext == \"gif\" || ext == \"jpg\" || ext == \"PNG\" || ext == \"GIF\" || ext == \"JPG\") {\n document.getElementById(\"searchnavigation\").innerHTML = \"<p>found \" + this.length + \" images, preparing...</p>\";\n resulthtml.innerHTML = rowCollection.resultImages();\n hideDownloadScript();\n navhtml.innerHTML = searchResult.fullPageNavigation(\"Image Matrix Size\");\n } else if (layout==\"paragraph\") {\n document.getElementById(\"searchnavigation\").innerHTML = \"<p>found \" + this.length + \" images, preparing result list...</p>\";\n resulthtml.innerHTML = rowCollection.resultList();\n hideScriptButton();\n navhtml.innerHTML = searchResult.fullPageNavigation(\"Result List Size\");\n } else {\n document.getElementById(\"searchnavigation\").innerHTML = \"<p>found \" + this.length + \" documents, preparing table...</p>\";\n resulthtml.innerHTML = rowCollection.resultTable();\n hideDownloadScript();\n navhtml.innerHTML = searchResult.fullPageNavigation(\"Result Table Size\");\n }\n navhtml.innerHTML += searchResult.renderNavigation(\"Result Layout\");\n if (filetypefacet) navhtml.innerHTML += filetypefacet.facetBox(searchResult.attributes.servlet, filetypeModel.attributes.key, filetypeModel.attributes.value, 8, searchResult);\n if (sitefacet) navhtml.innerHTML += sitefacet.facetBox(searchResult.attributes.servlet, siteModel.attributes.key, siteModel.attributes.value, 16, searchResult);\n }\n });\n}", "load(value) {\n var self = this;\n var fn = self.settings.load;\n if (!fn) return;\n if (self.loadedSearches.hasOwnProperty(value)) return;\n addClasses(self.wrapper, self.settings.loadingClass);\n self.loading++;\n fn.call(self, value, function (options, optgroups) {\n self.loading = Math.max(self.loading - 1, 0);\n self.lastQuery = null;\n self.clearActiveOption(); // when new results load, focus should be on first option\n\n self.setupOptions(options, optgroups);\n self.refreshOptions(self.isFocused && !self.isInputHidden);\n\n if (!self.loading) {\n removeClasses(self.wrapper, self.settings.loadingClass);\n }\n\n self.trigger('load', options, optgroups);\n });\n }", "function runSearch(){\n var url = Config.CONFIGURATION_URL + '?';\n url += searchForm.serialize();\n listConfigurations(url); // update results table\n }", "function runSearch(){\n var url = Config.CONFIGURATION_URL + '?';\n url += searchForm.serialize();\n listConfigurations(url); // update results table\n }", "function hdm4Click(kmstart, kmend, section) {\r\n setupLevel2();\r\n //showLoading();\r\n g_search_info_level2['kmstart'] = kmstart;\r\n g_search_info_level2['kmend'] = kmend;\r\n g_search_info['infotype'] = \"ค่าความขรุขระ - IRI\";\r\n //g_search_info_level2['currentsection']\t=\tsection;\r\n g_hdm4_search['section'] = section;\r\n g_search_info['exptype'] = g_hdm4_search['exptype'];\r\n g_search_info_level2.kmfreq = 5;\r\n\r\n g_data['kmstart'] = kmstart;\r\n g_data['kmend'] = kmend;\r\n\r\n // console.log(g_search_info_level2);\r\n zoomCoor();\r\n ajaxSearch1(true);\r\n }", "function searchProjects() {\n loadProjects(jq('#srchTxt').val());\n }", "search() {\n // If the search base is the id, just load the right card.\n if (this.queryData['searchBase'] == 'id' && this.queryData['search']) {\n this.selectItem(this.queryData['search']);\n } else {\n this.loadData();\n }\n }", "function onLoadExtended()\n{\n // Load the base media search.\n onLoadMediaSearch();\n\t\n\t// Setup Google media search.\n\tsearchObject = new GoogleMediaSearch('HiddenElement', 'ResultsPane', test);\n\t\n\t// Bind enter key to search input.\n\t$(\"#SearchInput\").keypress(\n\t\tfunction (e)\n\t\t{\n\t\t\tif (e.which == 13)\n\t\t\t{\n\t\t\t\tsearch($('#SearchInput')[0].value)\n\t\t\t}\n\t\t});\n}", "function afterSectionLoads (v){\n\n continuousVerticalFixSectionOrder(v);\n /* nectar addition */ \n //v.element.find('.fp-scrollable').mouseover();\n\n //resizing the scrolling divs\n //$(SECTION_SEL).each(function(){\n // if(options.scrollOverflow){\n // createSlimScrolling($(this));\n // }\n //});\n\t\t\t\n $('#nectar_fullscreen_rows').removeClass('trans-animation-active');\n\t\t\tv.element.addClass(ACTIVE).siblings().removeClass(ACTIVE);\n\n //callback (afterLoad) if the site is not just resizing and readjusting the slides\n $.isFunction(options.afterLoad) && !v.localIsResizing && options.afterLoad.call(v.element, v.anchorLink, (v.sectionIndex + 1));\n options.scrollOverflowHandler.afterLoad();\n\n playMedia(v.element);\n v.element.addClass(COMPLETELY).siblings().removeClass(COMPLETELY);\n\n $.isFunction(v.callback) && v.callback.call(this);\n\n canScroll = true;\n }", "function autoLoad() {\n var input, filter, searchItem = [];\n input = document.getElementById(\"search-item\");\n filter = input.value;\n if (filter == \"\") {\n loadHtml(products);\n }\n}", "function opensearch(){\n\tsummer.openWin({\n\t\tid : \"search\",\n\t\turl : \"comps/summer-component-contacts/www/html/search.html\"\n\t});\n}", "function startSearch() {\n // clear peoplegeek filter if checked\n if ($(\"#peoplegeek\").is(\":checked\")) {\n $(\"#peoplegeek\").prop(\"checked\", false);\n }\n var query = document.getElementById('query').value;\n var locale = document.getElementById('location').value;\n var category = document.getElementById('category').value;\n var pageNum = 0;\n var queryCheck = filterOut(query);\n if (queryCheck == 'yes') {\n doSearch(query, pageNum, locale);\n } else {\n if (category !== \"Category\" && query == \"\") {\n var catOnly = 'yes';\n var query = catOnlySearchQuery(category);\n doSearch(query, pageNum, locale, category, catOnly);\n } else if (category == \"Category\" && query == \"\") {\n var matchPrep = document.getElementById('location').value;\n defaultListings(matchPrep);\n } else {\n //doSearch(query,pageNum,locale);\n noListingsCheck();\n }\n }\n}", "function wpv_update_parametric_search_section() {\n\tvar data_view_id = jQuery('.js-post_ID').val(),\n\tnonce = jQuery('.js-post_ID').data('nonce'),\n\tdata = {\n\t\taction: 'wpv_update_parametric_search_section',\n\t\tid: data_view_id,\n\t\tnonce: nonce\n\t};\n\tjQuery.ajax({\n\t\tasync:false,\n\t\ttype:\"POST\",\n\t\turl:ajaxurl,\n\t\tdata:data,\n\t\tsuccess:function(response){\n\t\t\tif ( (typeof(response) !== 'undefined') ) {\n\t\t\t\t\tjQuery('.js-wpv-dps-settings').html(response);\n\t\t\t\t\tif (jQuery('.js-wpv-section-unsaved').length < 1) {\n\t\t\t\t\t\tview_settings['.js-wpv-filter-dps'] = jQuery('.js-wpv-dps-settings input, .js-wpv-dps-settings select').serialize();\n\t\t\t\t\t\tsetConfirmUnload(false);\n\t\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t\tconsole.log( \"Error: AJAX returned \", response );\n\t\t\t}\n\t\t\t},\n\t\t\terror: function (ajaxContext) {\n\t\t\t\tconsole.log( \"Error: \", ajaxContext.responseText );\n\t\t\t},\n\t\t\tcomplete: function() {\n\t\t\t\t\n\t\t\t}\n\t});\n}", "async loadSearch() {\n let fs = this;\n return fetchJSONFile(fs.index, function(data) {\n //data = data.filter(function(page) {\n // return page.lang == document.documentElement.lang;\n //})\n fs.fuse = new Fuse(data, fs.fuseConfig);\n fs.isInit = true;\n console.log(\"hugo-fuse-search: Fuse.js was succesfuly instantiated.\");\n }, function(status, statusText) {\n console.log(\"hugo-fuse-search: retrieval of index file was unsuccesful (\\\"\" + fs.index + \"\\\": \" + status + \" - \" + statusText + \")\")\n });\n }", "function sectionListStorage() {\n if (storage.getItem(HelpCenter.user.email + '-allSections' + window.helpCenterVer + window.currentLang) === null) {\n $.get(navSectionAPI).done(function(data) {\n navSectionAPI = data.next_page;\n var navnewArray = $.map(data.sections, function(section, i) {\n return {\n \"id\": section.id,\n \"name\": section.name,\n \"category\": section.category_id\n };\n });\n navsecArray = $.merge(navnewArray, navsecArray);\n if (navSectionAPI !== null) {\n navSectionAPI += \"&per_page=100\";\n sectionListStorage();\n\n } else {\n storage.setItem(HelpCenter.user.email + '-allSections' + window.helpCenterVer + window.currentLang, JSON.stringify(navsecArray));\n NavCatArrayready = 1;\n }\n });\n } else {\n navsecArray = JSON.parse(storage.getItem(HelpCenter.user.email + '-allSections' + window.helpCenterVer + window.currentLang));\n NavCatArrayready = 1;\n }\n }", "function performSearchFromHompage(){\n\tvar queryString = new Array();\n\t//Logic below credits go to aspdotnetcodebook-blogspot-com from StackOverflow\n\tif (queryString.length == 0) {\n if (window.location.search.split('?').length > 1) {\n var params = window.location.search.split('?')[1].split('&');\n for (var i = 0; i < params.length; i++) {\n var key = params[i].split('=')[0];\n var value = decodeURIComponent(params[i].split('=')[1]);\n queryString[key] = value;\n }\n }\n }\n if (queryString[\"datesearch\"] != null) {\n var data = \"\";\n data += queryString[\"datesearch\"];\n searchDatabase(data);\n displayActivitiesByName(data);\n }else if(queryString[\"selectedDateplan\"] != null){\n \tvar data = \"\";\n data += queryString[\"selectedDateplan\"];\n \tgetFullDatePlanByID(data);\n }\n else if(queryString[\"selectedActivity\"] != null){\n \tvar data = \"\";\n data += queryString[\"selectedActivity\"];\n \tgetActivityById(data);\n }\n}", "function initialize_poolTool_search(){\n // get url params\n var listing_id = getUrlParameter('listing_id');\n if (typeof listing_id !== \"undefined\"){\n $('#poolTool_search').val(\"LID=\" + listing_id);\n search(\"LID=\" + listing_id);\n $('#addNewBooking').click();\n }\n\n var booking_id = getUrlParameter('booking_id');\n if (typeof booking_id !== \"undefined\"){\n $('#poolTool_search').val(\"BID=\" + booking_id);\n search(\"BID=\" + booking_id);\n }\n\n\n // if user searches\n $('#poolTool_search').keyup(function(){\n var value = $('#poolTool_search').val();\n\n clearTimeout(searchTimeout);\n\n searchTimeout = setTimeout(function(){\n search(value);\n }, 700);\n });\n\n // remove search text\n $('#remove_search').click(function(){\n $('#poolTool_search').val(\"\");\n search(\"\");\n });\n }", "function readSearchData() {\n var searchTerm = document.getElementById(\"keyword\").value;\n var state = document.getElementById(\"state\").value;\n var city = document.getElementById(\"city\").value;\n orgSearch(searchTerm, state, city);\n}", "function section_prepareLoad(sectionID){\n if(this.verbose)console.log('Navigation | section_prepareLoad: '+sectionID);\n\n if (oblio.sections[sectionID].prepare) {\n console.log('section ' + sectionID + ' has prepare function');\n }\n if (!oblio.sections[sectionID].prepared) {\n if (oblio.sections[sectionID].prepareLoad) {\n oblio.sections[sectionID].prepareLoad();\n }\n oblio.sections[sectionID].prepared = true;\n }\n }", "function loadLatestSearch() {\n\n var latestTerms = pullLatestSearches();\n\n var recentlySearched = latestTerms[0];\n\n searchHandler(recentlySearched);\n}", "function search()\n{\n\ttry{\n\t\tkeyword = $('input[name=advanced_search_keyword]').val();\n\t\t\n\t\twindow.keyword = keyword;\n\t\twindow.page =1;\n\n\t if(getUrlVars()['page'] != undefined){\n\t\t window.page = getUrlVars()['page'];\n\t }\n \n\t\twindow.filters= new Array();\n\t\tajaxSearch();\n\t\treturn false;\n\t}\n\tcatch(e)\n\t{\n\t\talert(e);\n\t}\n}", "function populateSearch() {\n \n \n var endpoint = localStorage.getItem(\"endpoint\");\n var term = $('#searchProdText').val(); \n if (term.length > 0) {\n \n if (term.startsWith(\"//\")){\n runCommand(term);\n }else{\n var url = \n endpoint + '/search.ashx?q=contains&c=' + term; \n \n $('#prodSearch ul').empty();\n \n $.getJSON(url, function (results) {\n for (i = 0; i < results.length; i++) {\n console.log(JSON.stringify(results[i]));\n addToProdList(results[i]);\n }\n }\n ).fail(function (jqXHR) {\n setStatLabel(\"danger\", \"Un error ocurrió\");\n });\n }\n \n }else{\n setStatLabel(\"warning\", 'Escribe un articulo para buscar');\n }\n \n}", "startSearch() {\n if (!this._isEnabled) {\n return;\n }\n this.showLoading();\n }", "function setupUtenteSearch() {\r\n setupUserSearch();\r\n setupSNSSearch();\r\n}", "function searchOne()\n{\n\ttry{\n \n keyword = $('input[name=advanced_search_keyword]').val();\n\t\tkeyword = encodeURIComponent(keyword);\n\t\twindow.keyword = '\"'+keyword+'\"';\n\t\twindow.page =1;\n\n\t if(getUrlVars()['page'] != undefined){\n\t\t window.page = getUrlVars()['page'];\n\t }\n \n\t\twindow.filters= new Array();\n\t\tajaxSearch();\n\t\treturn false;\n\t}\n\tcatch(e)\n\t{\n\t\talert(e);\n\t}\n}", "function searchFun() {\n\t$('#admin_yhgl_datagrid').datagrid('load', serializeObject($('#admin_yhgl_searchForm')));\n}", "function page2(){\n $(\"#includePageContent\").load(\"orderList.html\");\n $(\"#inputSearch\").hide();\n $(\"#iconSearch\").hide();\n}", "function getSelectClassSection(rowId = null)\r\n{\r\n\tif(rowId) {\r\n\t\tvar class_id = $(\"#bulkstclassName\"+rowId).val();\r\n\t\t$(\"#bulkstsectionName\" + rowId).load(base_url + 'student/fetchClassSection/'+class_id);\r\n\t}\r\n}", "function menu_do_search() {\n\t// directly use the search page if it is active\n if (current === \"Special::Search\") {\n\t\td$('string_to_search').value = d$('menu_string_to_search').value;\n }\n woas.do_search(d$('menu_string_to_search').value);\n}", "function search() {\n\t\n}", "function initializeOtherTitlesSelection () {\n otherTitlesSetupPageHeader()\n openOtherTitlesIndexPage()\n}", "function updateData() {\r\n data.filter(getFilter)\r\n simulation.updateData(getFilter);\r\n courseMap.update(getHighlight);\r\n $(\"#search-results\").empty();\r\n if (search.searching) {\r\n let searchResults = data.courses.filter(getHighlight);\r\n $.each(searchResults.slice(0, 3), (i, e) => {\r\n $(\"#search-results\")\r\n .append(`<a href=\"#\" class=\"list-group-item\">${e.subject} ${e.catalog_number}</a>`);\r\n $(\"#search-results>a\").last().click(function () {\r\n courseMap.zoomTo(e);\r\n showDetails(e)\r\n });\r\n });\r\n if (searchResults.length > 3) {\r\n $(\"#search-results\")\r\n .append(`<a href=\"#\" class=\"list-group-item\">+ ${searchResults.length - 3} more</a>`);\r\n $(\"#search-results>a\").last().click(function () {\r\n $(\"#search-results>a\").last().remove()\r\n $.each(searchResults.slice(3), (i, e) => {\r\n $(\"#search-results\")\r\n .append(`<a href=\"#\" class=\"list-group-item\">${e.subject} ${e.catalog_number}</a>`);\r\n $(\"#search-results>a\").last().click(function () {\r\n courseMap.zoomTo(e);\r\n showDetails(e)\r\n });\r\n });\r\n });\r\n }\r\n }\r\n}", "function makeSearch() {\n var query = $('#search-line').val();\n if (query.length < 2) {\n return null;\n }\n\n // cleanup & make AJAX query with building response\n $('#ajax-result-items').empty();\n $.getJSON(script_url+'/api/search/index?query='+query+'&lang='+script_lang, function (resp) {\n if (resp.status !== 1 || resp.count < 1)\n return;\n var searchHtml = $('#ajax-carcase-item').clone().removeClass('hidden');\n $.each(resp.data, function(relevance, item) {\n var searchItem = searchHtml.clone();\n searchItem.find('#ajax-search-link').attr('href', site_url + item.uri);\n searchItem.find('#ajax-search-title').text(item.title);\n searchItem.find('#ajax-search-snippet').text(item.snippet);\n $('#ajax-result-items').append(searchItem.html());\n searchItem = null;\n });\n $('#ajax-result-container').removeClass('hidden');\n });\n }", "function fetchResults(e) { //declares function that will fetch results from the URL SIMON ^\n // console.log(e);\n e.preventDefault(); // doesn't reload entire page created, only a section\n url = ${baseURL}?api-key=${key}&page=${pageNumber}&q=$ {searchTerm.value}", "function searchIt() {\r\n if (MovieListLoaded && SeriesListLoaded) {\r\n var searchFor = window.location.href.split('?q=');\r\n var searchQuery = searchFor[1];\r\n\r\n if (searchQuery !== null && searchFor.length > 1) {\r\n document.getElementById('searchText').value = decodeURI(\r\n searchQuery);\r\n getMovies(searchQuery);\r\n }\r\n }\r\n}", "function searchPrereq(page = 1){\n\t\tvar search = $(\"#prereq_search_input\").val().trim();\n\t\tvar course_prereps = getAddedPrereqs();\n\t\tvar id = $(\"#e_course_id\").text().trim();\n\t\t$(\"#modal_table_prereq\").load(\"../Tab_Course/prereq_search.php\", {\n\t\t\tsearch: search,\n\t\t\tpage: page,\n\t\t\tid: id,\n\t\t\tcourse_prereps: course_prereps\n\t\t}, function(){\t\n\t\t\tadd_a_Prereq();\n\t\t\tclickedPrereqPagination();\n\t\t});\n\t}", "loadData() {\n this.hvacData = HVACDataLoader.getHVACData(this);\n if (this.hvacData.getBuildingList().length > 0) this.selectBuilding(this.hvacData.getBuildingList()[0]);\n }", "function handleContinedSearch(data){\n setContinuedNavigation(data);\n clearOldResults(data);\n renderResults(data);\n}", "function loadSearchMenu(){\r\n // load search menu\r\n let mainForm = `<form id=search-form>\r\n <div><text class=menu-label>Search Mode:</text>\r\n <br>\r\n <select id=search-mode-options>\r\n <option value=\"All\">All Stations</option>\r\n <option value=\"Nearest\">Nearest</option>\r\n <option value=\"Attributes\">Attributes</option>\r\n </select></div>\r\n <br>\r\n <button id=search-btn>Search</button>\r\n </form>\r\n `\r\n\r\n $('#right-panel-top').html(mainForm);\r\n\r\n $('#search-mode-options').val('All Stations');\r\n\r\n $('#search-mode-options').bind('change', function(){\r\n // handle changes to menus/dropdowns based on user interaction\r\n let searchMode = $('#search-mode-options').find(':selected').text();\r\n if (searchMode === 'Nearest'){\r\n loadDistanceSearchOptions();\r\n } else if (searchMode === 'Attributes'){\r\n loadAttributeSearchOptions();\r\n } else {\r\n removeDynamicParams();\r\n }\r\n\r\n // execute search\r\n $('#search-btn').unbind().click(function(){\r\n let searchMode = $('#search-mode-options').find(':selected').text();\r\n\r\n if (searchMode === 'Nearest'){\r\n getNearestStation();\r\n } else if (searchMode === 'Attributes'){\r\n getFacetedStations();\r\n } else if (searchMode === 'All Stations'){\r\n getAllStations();\r\n }\r\n return false;\r\n });\r\n\r\n });\r\n}", "function page4(){\n $(\"#includePageContent\").load(\"permintaanPembelianList.html\");\n $(\"#inputSearch\").hide();\n $(\"#iconSearch\").hide();\n}", "function navigationSearchInit() {\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar $placeholder = ($('#search-outer #search input[type=text][data-placeholder]').length > 0) ? $('#search-outer #search input[type=text]').attr('data-placeholder') : '';\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Material skin add search BG markup.\r\n\t\t\t\t\tif ($body.hasClass('material') && $('#header-outer .bg-color-stripe').length == 0) {\r\n\t\t\t\t\t\t$headerOuterEl.append('<div class=\"bg-color-stripe\" />');\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Prevent jumping on click.\r\n\t\t\t\t\t$body.on('click', '#search-btn a', function () {\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Open search on mouseup.\r\n\t\t\t\t\t$body.on('click', '#search-btn a:not(.inactive), #header-outer .mobile-search', function () {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($(this).hasClass('open-search')) {\r\n\t\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t// Close menu on original skin.\r\n\t\t\t\t\t\tif( $body.hasClass('original') &&\t$('.slide-out-widget-area-toggle.mobile-icon a.open').length > 0 ) {\r\n\t\t\t\t\t\t\t$('.slide-out-widget-area-toggle.mobile-icon a')\r\n\t\t\t\t\t\t\t\t.addClass('non-human-allowed')\r\n\t\t\t\t\t\t\t\t.trigger('click');\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\t\t\t\t\t\t$('.slide-out-widget-area-toggle.mobile-icon a').removeClass('non-human-allowed');\r\n\t\t\t\t\t\t\t\t}, 100);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($body.hasClass('ascend') || \r\n\t\t\t\t\t\t$('body[data-header-format=\"left-header\"]').length > 0 && $('body.material').length == 0) {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t// Ascend theme skin.\r\n\t\t\t\t\t\t\t$('#search-outer > #search form, #search-outer #search .span_12 span, #search-outer #search #close').css('opacity', 0);\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer > #search form').css('transform', 'translateY(-30px)');\r\n\t\t\t\t\t\t\t$('#search-outer #search .span_12 span').css('transform', 'translateY(20px)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer').show();\r\n\t\t\t\t\t\t\t$('#search-outer').stop().transition({\r\n\t\t\t\t\t\t\t\tscale: '1,0',\r\n\t\t\t\t\t\t\t\t'opacity': 1\r\n\t\t\t\t\t\t\t}, 0).transition({\r\n\t\t\t\t\t\t\t\tscale: '1,1'\r\n\t\t\t\t\t\t\t}, 700, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer > #search form').delay(350).transition({\r\n\t\t\t\t\t\t\t\t'opacity': 1,\r\n\t\t\t\t\t\t\t\t'transform': 'translateY(0)'\r\n\t\t\t\t\t\t\t}, 700, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer #search #close').delay(500).transition({\r\n\t\t\t\t\t\t\t\t'opacity': 1\r\n\t\t\t\t\t\t\t}, 700, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer #search .span_12 span').delay(450).transition({\r\n\t\t\t\t\t\t\t\t'opacity': 1,\r\n\t\t\t\t\t\t\t\t'transform': 'translateY(0)'\r\n\t\t\t\t\t\t\t}, 700, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t} \r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\telse if (!$body.hasClass('material')) {\r\n\t\t\t\t\t\t\t// Original theme skin.\r\n\t\t\t\t\t\t\t$('#search-outer').stop(true).fadeIn(600, 'easeOutExpo');\r\n\t\t\t\t\t\t} \r\n\t\t\t\t\t\telse {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t// Material theme skin.\r\n\t\t\t\t\t\t\t$('#header-outer[data-transparent-header=\"true\"] .bg-color-stripe').css('transition', '');\r\n\t\t\t\t\t\t\t$('#search-outer, #ajax-content-wrap').addClass('material-open');\r\n\t\t\t\t\t\t\t$headerOuterEl.addClass('material-search-open');\r\n\t\t\t\t\t\t\t$('#fp-nav').addClass('material-ocm-open');\r\n\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search input[type=text]').trigger('focus');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tif ($('#search input[type=text]').attr('value') == $placeholder) {\r\n\t\t\t\t\t\t\t\t$('#search input[type=text]').setCursorPosition(0);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t}, 300);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$(this).toggleClass('open-search');\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t// Close slide out widget area.\r\n\t\t\t\t\t\t$('.slide-out-widget-area-toggle a:not(#toggle-nav).open:not(.animating)').trigger('click');\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Handle the placeholder value.\r\n\t\t\t\t\t$('body:not(.material)').on('keydown', '#search input[type=text]', function () {\r\n\t\t\t\t\t\tif ($(this).attr('value') == $placeholder) {\r\n\t\t\t\t\t\t\t$(this).attr('value', '');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t$('body:not(.material)').on('keyup', '#search input[type=text]', function () {\r\n\t\t\t\t\t\tif ($(this).attr('value') == '') {\r\n\t\t\t\t\t\t\t$(this).attr('value', $placeholder);\r\n\t\t\t\t\t\t\t$(this).setCursorPosition(0);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Close search btn event.\r\n\t\t\t\t\t$body.on('click', '#close', function () {\r\n\t\t\t\t\t\tcloseSearch();\r\n\t\t\t\t\t\t$searchButtonEl.removeClass('open-search');\r\n\t\t\t\t\t\t$('#header-outer .mobile-search').removeClass('open-search');\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Original and Ascend skin close search when clicking off.\r\n\t\t\t\t\t$('body:not(.material)').on('blur', '#search-box input[type=text]', function () {\r\n\t\t\t\t\t\tcloseSearch();\r\n\t\t\t\t\t\t$searchButtonEl.removeClass('open-search');\r\n\t\t\t\t\t\t$('#header-outer .mobile-search').removeClass('open-search');\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Material skin close when clicking off the search.\r\n\t\t\t\t\t$('body.material').on('click', '#ajax-content-wrap', function (e) {\r\n\t\t\t\t\t\tif (e.originalEvent !== undefined) {\r\n\t\t\t\t\t\t\tcloseSearch();\r\n\t\t\t\t\t\t\t$searchButtonEl.removeClass('open-search');\r\n\t\t\t\t\t\t\t$('#header-outer .mobile-search').removeClass('open-search');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Material skin close on esc button event.\r\n\t\t\t\t\tif ($('body.material').length > 0) {\r\n\t\t\t\t\t\t$(document).on('keyup', function (e) {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tif (e.keyCode == 27) {\r\n\t\t\t\t\t\t\t\tcloseSearch();\r\n\t\t\t\t\t\t\t\t$searchButtonEl.removeClass('open-search');\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t// Close ocm material\r\n\t\t\t\t\t\t\t\tif ($('.ocm-effect-wrap.material-ocm-open').length > 0) {\r\n\t\t\t\t\t\t\t\t\t$('.slide-out-widget-area-toggle.material-open a').trigger('click');\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t});\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\r\n\t\t\t\t\r\n\t\t\t\t\t// Called to hide the search bar.\r\n\t\t\t\t\tfunction closeSearch() {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($body.hasClass('ascend') || $('body[data-header-format=\"left-header\"]').length > 0 && $('body.material').length == 0) {\r\n\t\t\t\t\t\t\t$('#search-outer').stop().transition({\r\n\t\t\t\t\t\t\t\t'opacity': 0\r\n\t\t\t\t\t\t\t}, 300, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t$searchButtonEl.addClass('inactive');\r\n\t\t\t\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\t\t\t\t$('#search-outer').hide();\r\n\t\t\t\t\t\t\t\t$searchButtonEl.removeClass('inactive');\r\n\t\t\t\t\t\t\t}, 300);\r\n\t\t\t\t\t\t} else if ($('body.material').length == 0) {\r\n\t\t\t\t\t\t\t$('#search-outer').stop(true).fadeOut(450, 'easeOutExpo');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($body.hasClass('material')) {\r\n\t\t\t\t\t\t\t$('#ajax-content-wrap').removeClass('material-open');\r\n\t\t\t\t\t\t\t$headerOuterEl.removeClass('material-search-open');\r\n\t\t\t\t\t\t\t$('#search-outer').removeClass('material-open');\r\n\t\t\t\t\t\t\t$('#fp-nav').removeClass('material-ocm-open');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t}", "function newSearch() {\n window.location.href = \"../list/?service=\" + svcSearch +\"&range=\" + distSearch+\"/\"\n }", "function init_progsearch()\n{\nvar o = document.getElementById('progsearch_input');\nif (!o) return; /* this input field not on the page is not an error */\nif (location.search.indexOf('&SUBKEY=') != -1)\n var searchPattern = /&SUBKEY=([^&]+)/;\nelse if (location.search.indexOf('?SEARCH=') != -1)\n var searchPattern = /&SEARCH=([^&]+)/;\nelse if (location.search.indexOf('searcharg=') != -1)\n var searchPattern = /searcharg=([^&]+)/;\nelse return;\nvar searchTextArray = searchPattern.exec(document.location.search);\nvar searchText = searchTextArray[1].replace(/\\+/g,\" \");\nvar searchText1 = strip_surrounding_parens(decodeURIComponent(searchText));\no.value = searchText1;\nreturn;\n}", "function SearchWrapper () {}", "function fnLoadSubSection()\n{\n\t\n\tdocument.forms[0].action=\"showAppendix.do?method=SubSectionLoad\";\n\tdocument.forms[0].submit();\t\n}", "static getSections (year, term) {\n let url = URLs.sections;\n let arg1 = false;\n console.log('getSections',year,term);\n if (year) {\n url += '?year='+year;\n arg1 = true;\n }\n if (term) {\n url += arg1 ? '&' : '?'\n url += 'term=' + term;\n }\n return URLs.get_with_credentials(url).then(result => result.clone().json());\n // return fetch(url)\n // .then(result => result.clone().json());\n\n\n\n }", "function OnLoad()\r\n{\r\n\tvar ws = new GwebSearch();\r\n searchControl.addSearcher(ws);\r\n\r\n\tvar options = new GdrawOptions();\r\n\tsearchControl.draw(document.getElementById(\"searchResults\"), options);\r\n\tsearchControl.setSearchCompleteCallback(this, onGoogleSearchComplete);\r\n\tsearchControl.setResultSetSize(GSearch.LARGE_RESULTSET);\r\n\t\r\n\tshowProgress(0);\r\n}", "function loadInitialQuery() {\n\t\t\t\n\t\t\tvar params = $location.search();\n\t\t\t\n\t\t\t// run predefined search if form parameters are passed in\n\t\t\tif (params.termSearch || params.stageSearch) {\n\t\t\t\t\n\t\t\t\tif (params.termSearch) {\n\t\t\t\t\tvm.termSearch = params.termSearch;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (params.stageSearch) {\n\t\t\t\t\tvm.stageSearch = params.stageSearch;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tsearch();\n\t\t\t}\n\t\t}", "function initialize() {\n\n // if a search term is present\n if(searchTerm) {\n // if user is searching by name\n if (searchType == 'Name') {\n $.get('/api/locations_api/search_name?search=' + searchTerm, function(data) {\n makeMap(data);\n });\n }\n // else the user is searching by location\n else {\n $.get('/api/locations_api/search_location?search=' + searchTerm, function(data) {\n makeMap(data);\n });\n }\n }\n // else no search term is present and all locations are rendered\n else {\n $.get('/api/locations_api', function(data) {\n makeMap(data);\n });\n }\n\n } // close initialize", "function search() {\n\turl = \"search.php?term=\" +document.getElementById('term').value;\n\turl+= \"&scope=\" + document.getElementById('scope').value;\n\tdocument.getElementById('search').innerHTML = \"\";\n\tdoAjaxCall(url, \"updateMain\", \"GET\", true);\n}", "function filter(data) {\n\n var input = document.getElementById('search');\n if (page_loads == 1 && window.location.hash != \"\") {\n var search = window.location.hash.split(\"#\")[1];\n }\n else{\n if (input == \"\") {\n window.location.hash = \"\";\n }\n var search = input.value;\n window.location.hash = search;\n }\n indexMap[\"search\"] = search;\n\n return;\n}", "function page3(){\n $(\"#includePageContent\").load(\"permintaanKaryawan.html\");\n $(\"#inputSearch\").hide();\n $(\"#iconSearch\").hide();\n}", "function loadSearch() {\n let storedHistory = JSON.parse(localStorage.getItem(\"searchHistory\"));\n if (storedHistory !== null) {\n searchHistory = storedHistory\n }\n saveSearch();\n}", "function searchCourse() {\n var string = document.getElementById('course-search').value;\n var index = string.indexOf(\" \");\n if (index <0){\n var department = string.substr(index + 1);\n var courseID =\"\";\n }else{\n var department = string.substr(0, index);\n var courseID = string.substr(index + 1);\n }\n\n var section = document.getElementById('section').value;\n var query = \"?department=\"+ department +\"&courseID=\"+courseID+\"&section=\"+section;\n if (window.XMLHttpRequest) {\n // code for IE7+, Firefox, Chrome, Opera, Safari\n xmlhttp = new XMLHttpRequest();\n } else {\n // code for IE6, IE5\n xmlhttp = new ActiveXObject(\"Microsoft.XMLHTTP\");\n }\n xmlhttp.onreadystatechange = function() {\n if (this.readyState == 4 && this.status == 200) {\n document.getElementById(\"Courses\").innerHTML = this.responseText;\n }\n };\n xmlhttp.open(\"GET\",\"search.php\" + query,true);\n xmlhttp.send();\n this.courseInfoShow();\n }", "function loadObject() {\n\t\t\tconsole.log(\"loadObject()\");\n\n\t\t\tif (vm.results.length == 0) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (vm.selectedIndex < 0) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tpageScope.loadingStart();\n\n\t\t\tAlleleFearGetAPI.get({ key: vm.results[vm.selectedIndex].alleleKey }, function(data) {\n\t\t\t\tvm.apiDomain = data;\n\t\t\t\tvm.apiDomain.alleleKey = vm.results[vm.selectedIndex].alleleKey;\n\t\t\t vm.apiDomain.alleleSymbol = vm.results[vm.selectedIndex].alleleSymbol;\n\t\t vm.attachOrganismValue = \"\";\n for(var i=0;i<5; i++) { addMutationInvolvesRow(); }\n for(var i=0;i<5; i++) { addExpressesComponentsRow(); }\n for(var i=0;i<5; i++) { addDriverComponentsRow(); }\n\t\t\t\tselectMIRow(0);\n\t\t\t\tselectECRow(0);\n\t\t\t\tselectDCRow(0);\n\t\t\t pageScope.loadingEnd();\n\t\t\t}, function(err) {\n\t\t\t\tpageScope.handleError(vm, \"API ERROR: AlleleFearGetAPI.get\");\n\t\t\t pageScope.loadingEnd();\n\t\t\t});\n\t\t}", "function _search()\n {\n var allCategoryNames = [];\n // Incorporate all terms into\n var oepterms = $scope.selectedOepTerms ? $scope.selectedOepTerms : [];\n var situations = $scope.selectedSituations ? $scope.selectedSituations : [];\n var allCategories = oepterms.concat(situations);\n allCategories.forEach(function(categoryObj) {\n allCategoryNames.push(categoryObj.name);\n checkEmergencyTerms(categoryObj.name);\n });\n search.search({ category: allCategoryNames.join(',') });\n }", "function main() {\r\n loadBooks(\"\");\r\n id(\"home\").addEventListener(\"click\", function() {\r\n loadBooks(\"\");\r\n id(\"search-term\").value = \"\";\r\n id(\"home\").disabled = true;\r\n });\r\n id(\"search-btn\").addEventListener(\"click\", search);\r\n id(\"back\").addEventListener(\"click\", returnToList);\r\n }", "function section_prepareLoad(sectionID){\n if(this.verbose)console.log('Navigation | section_prepareLoad: '+sectionID);\n\n if(FLOCK.sections[sectionID]['prepare']){\n console.log('section '+sectionID+' has prepare function')\n }\n if(!FLOCK.sections[sectionID].prepared){\n if(FLOCK.sections[sectionID]['prepareLoad']){\n FLOCK.sections[sectionID]['prepareLoad']();\n }\n FLOCK.sections[sectionID].prepared = true;\n }\n }", "function afterSectionLoads (v){\n continuousVerticalFixSectionOrder(v);\n\n v.element.find('.fp-scrollable').mouseover();\n\n //callback (afterLoad) if the site is not just resizing and readjusting the slides\n $.isFunction(options.afterLoad) && !v.localIsResizing && options.afterLoad.call(v.element, v.anchorLink, (v.sectionIndex + 1));\n options.scrollOverflowHandler.afterLoad();\n\n playMedia(v.element);\n v.element.addClass(COMPLETELY).siblings().removeClass(COMPLETELY);\n\n canScroll = true;\n\n $.isFunction(v.callback) && v.callback.call(this);\n }", "function loadFunctionality() {\n document.getElementById(\"search-button\").onclick = () => { getCountryInformation(countryInput.value) };\n countryInput.addEventListener(\"keypress\", (e) => {\n if (e.code === \"Enter\") {\n getCountryInformation(countryInput.value);\n }\n });\n}", "function populateResults() {\n\n\n\n //display the loading div\n showLoadingDiv(true);\n\n //get the path\n var value = $(idSearchBoxJQ).val();\n previousSearchValue = value; //store this value in the previous value.\n\n\n getData(value);\n\n\n }", "function searchData(mode, loadFunction) {\r\n\t\tvar ajax = new XMLHttpRequest();\r\n\t\tajax.onload = loadFunction;\r\n\t\tvar url = \"https://webster.cs.washington.edu/students/stripes7/hw6/bestreads.php\" + \r\n\t\t\t\"?mode=\" + mode;\r\n\t\tajax.open(\"GET\", url, true);\t\r\n\t\tajax.send();\r\n\t}", "AddSearchProvider() {}", "function doSearch(compileHandlebar){\n if (compileHandlebar == null) { compileHandlebar = true}\n // pega o resultado da busca\n getParamSearch();\n\n if (compileHandlebar) {\n // inicializa a lista de produtos \n initProdutosLista(gAPI+gQS, gDATA, gELEM); \n } else {\n location.reload();\n }\n \n}", "function loadData(id = '', location = '', searchTerm = '') {\n const utils = new Utils();\n let data = {\n term: searchTerm,\n location: location,\n lastId: id\n };\n utils.makeCall('/api/search-events', data, (resp) => {\n let resultContainer = $('.event-listing-container');\n let searchLoader = $('loader');\n let searchStatus = $('#search-event-status');\n let docs = resp.records;\n let parsedTags = '';\n\n\n if (docs.length < 1) {\n searchStatus.html(\"<h3>No results found for your query</h3>\");\n return;\n }\n resultContainer.html('');\n searchStatus.html('');\n for (let i = 0; i < docs.length; i++) {\n let doc = docs[i];\n for (let k = 0; k < doc.eventTags.length; k++)\n parsedTags += `<span class=\"event-tag\">${ doc.eventTags[k].name }</span>`;\n\n let row = `<div class=\"event-item-container\" data-id=\"${doc._id}\">\n <a href=\"/viewEvent/${doc._id}\">\n <img src=\"${doc.eventFlyer? doc.eventFlyer: \"/img/black-logo.png\"}\">\n </a>\n <div class=\"event-price\">\n <span>$${ (doc.ticketTypes.general.price != 0)? doc.ticketTypes.general.price : (doc.ticketTypes.vip.price!=0)? doc.ticketTypes.vip.price : (doc.ticketTypes.earlyBirds.price!=0)? doc.ticketTypes.earlyBirds.price : \"Check event for price!\" }</span>\n </div>\n <div class=\"event-item-body\">\n <div class=\"event-item-name\">${doc.eventName}</div>\n <div class=\"event-item-description\">\n ${ doc.eventDescription}\n </div>\n <div class=\"event-actionbar\">\n <div class=\"tags\">\n ${ parsedTags }\n </div>\n <div>\n ${(resp.logged)? '<i title=\"Save flyer\" class=\"fas fa-bookmark bookmark-event\" id=\"${doc._id}\"></i>': ''}\n <i title=\"Share flyer\" class=\"fas fa-share-alt share-event\">\n <div id=\"share-buttons\">\n <!-- Email -->\n <a href=\"mailto:?Subject=IslandStub Event Share&amp;Body=I%20saw%20this%20and%20thought%20to%20share%20it%20with%20you!%20 https://islandstub.ca/viewEvent/<%= doc._id; %>\">\n <img src=\"https://simplesharebuttons.com/images/somacro/email.png\" alt=\"Email\" />\n </a>\n <!-- Facebook -->\n <a href=\"http://www.facebook.com/sharer.php?u=https://islandstub.ca/viewEvent/<%= doc._id; %>\" target=\"_blank\">\n <img src=\"https://simplesharebuttons.com/images/somacro/facebook.png\" alt=\"Facebook\" />\n </a> \n <!-- Twitter -->\n <a href=\"https://twitter.com/share?url=https://islandstub.ca/viewEvent/<%= doc._id; %>&text=Check%20out%20this%20event!&hashtags=islandstub,event,islandstub.ca\" target=\"_blank\">\n <img src=\"https://simplesharebuttons.com/images/somacro/twitter.png\" alt=\"Twitter\" />\n </a>\n </div>\n </i>\n </div>\n </div>\n </div>\n </div>`;\n resultContainer.append(row);\n }\n }, (error) => {\n console.log(error);\n });\n }" ]
[ "0.6858083", "0.64589185", "0.6446536", "0.623739", "0.608885", "0.60123265", "0.5986671", "0.5982573", "0.59813684", "0.59712744", "0.59599197", "0.5924053", "0.59172666", "0.5908163", "0.5902197", "0.5879657", "0.5875863", "0.58703905", "0.5857591", "0.58337367", "0.5821862", "0.581805", "0.580585", "0.5779425", "0.5767185", "0.5765025", "0.57642484", "0.57541776", "0.575284", "0.57527643", "0.5738605", "0.5732145", "0.57294226", "0.57256114", "0.57192975", "0.5717697", "0.56984717", "0.5695203", "0.5693456", "0.5693456", "0.5691211", "0.5682962", "0.5663098", "0.56629133", "0.5648024", "0.56467927", "0.5642167", "0.56301373", "0.5628105", "0.5623212", "0.5620337", "0.56188107", "0.56130695", "0.5602536", "0.55952656", "0.55939245", "0.55855393", "0.55773634", "0.55753964", "0.5503486", "0.5498695", "0.5493404", "0.5483978", "0.54795754", "0.5478449", "0.5477825", "0.5476093", "0.5474812", "0.54693455", "0.54646045", "0.5457343", "0.5446617", "0.54401636", "0.54344004", "0.5432856", "0.542713", "0.5426383", "0.5425919", "0.5421114", "0.5419584", "0.54155916", "0.5403205", "0.54026943", "0.5394147", "0.539394", "0.53915673", "0.5389349", "0.53837615", "0.538167", "0.5380694", "0.53753334", "0.5372856", "0.5368025", "0.53622997", "0.53592116", "0.53517187", "0.53509754", "0.5338774", "0.53384686", "0.5337859", "0.5332306" ]
0.0
-1
End Function to load Search section Function to load HOME section
function loadProjectsInHome(){ let userLogged= localStorage.getItem('user'); console.log('userLogged: ', JSON.parse(userLogged)); let userParsed = JSON.parse(userLogged); console.log(userParsed); $('.followedProjects').html(""); console.log(userParsed.email); $.ajax({ type: 'GET', url: '/employerDB/busqueda-proyectosHome/'+ userParsed.email }).done(function(data){ console.log(data); console.log(data[0]); let a = data[0].listProjects.length; // por cada identifier.. for(let i=0; i<a; i++){ // ajax filter by identifier console.log(data[0].listProjects[i]); $.ajax({ type: 'GET', url: '/employerDB/busqueda-proyecto/' +data[0].listProjects[i] }).done(function(data){ // Devuelve objeto completo de projects console.log(data); console.log(JSON.stringify(data[0].identifier)); $('.followedProjects').append("<div class='card'><div class='card-header'>"+"Id: " +JSON.stringify(data[0].identifier) +"</div><div class="+"card-body"+">" + "<h5 class="+"card-title"+">" + JSON.stringify(data[0].name) + "</h5>"+ "<p class="+"card-text"+">" + JSON.stringify(data[0].description) +"</p></div></div><br>"); }).fail(function(data){ alert(data.responseText); }); } }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function home() {\n\t\t\tself.searchText('');\n\t\t\tconfigData.page = 1;\n\t\t\tgetPhotos();\n\t\t}", "function loadSetup() {\r\n document.querySelector(\"nav ul li:first-of-type\").className = \"current\";\r\n document.querySelector(\"nav ul li:last-of-type\").className = \"\";\r\n document.getElementById(\"setup\").style.display = \"block\";\r\n document.getElementById(\"location\").style.display = \"none\";\r\n location.search = \"\";\r\n}", "function loadHome(){\r\n switchToContent(\"page_home\");\r\n}", "function firstLoadForTab_Search()\n{\n //console.log('first load for search tab');\n \n tryPopulateDB();\n \n global_pagesLoaded.search = true;\n}", "function load_home_page() {\n page = home_page;\n load_page();\n}", "function loadHome() {\n\tapp.innerHTML = nav + homepage;\n}", "function stationContentLoad() {\n loadCountries();\n if (window.location.search.split('?').length > 1) {\n if (queryString.length == 0) {\n if (window.location.search.split('?').length > 1) {\n var params = window.location.search.split('?')[1].split('&');\n for (var i = 0; i < params.length; i++) {\n var key = params[i].split('=')[0];\n var value = decodeURIComponent(params[i].split('=')[1]);\n queryString[key] = value;\n }\n }\n }\n if (queryString[\"q\"] != null) {\n // console.log(queryString[\"q\"]);\n pageNo = 1;\n getCategoryStations(queryString, pageNo);\n\n }\n } else {\n error = \"Please provide search query parameter\"\n $('.navigationHandler').hide();\n $('#linkError').append(error);\n }\n }", "function load_game_search_page() {\n page = 'game_search';\n load_page();\n}", "function loadHomePage(){\n\tloadNavbar();\n\tloadJumbotron();\n\tgenerateCarousels();\t\n}", "function load()\n{\n\tsetupParts();\n\ts = document.getElementById('search');\n\tscroll = document.getElementById('scrollArea');\n\tresult = document.getElementById('scrollArea').object;\n}", "function InitHome() {\n var d = document.getElementById( 'homeCities' );\n if( d ) {\n var as = DOMNode.getByTagAndClass( d, 'a', 'controlLink' );\n array_walk( as, function( o ) {\n DSBrowserEvent.addListener( o, 'click', CityLinkHandler );\n } );\n HideAllCities();\n }\n if( ( d = document.getElementById( 'servicesLink' ) ) ) {\n DSBrowserEvent.addListener( d, 'click', CollapsableLinkHandler );\n ToggleCollapsableList( d );\n }\n}", "function initializeOtherTitlesSelection () {\n otherTitlesSetupPageHeader()\n openOtherTitlesIndexPage()\n}", "function MapStoresHome() {\n MapStoreArray = [];\n StoreLocatorScreen.MapScreen.locationData = MapStoreArray;\n StoreLocatorScreen.SearchTextfield.text = \"\";\n catid = \"cat00000\";\n count = 0;\n getCategeoryData();\n BreadCrumbText = [];\n HomeScreen.LblBreadcrumb.text = kony.i18n.getLocalizedString(\"Home\");\n HomeScreen.BaseHeader.FlexBack.isVisible = false;\n HomeScreen.show();\n}", "function loadHome() {\r\n hideall();\r\n\r\n var top = document.getElementById(\"Welcome\");\r\n\r\n top.innerHTML=(\"Weclome Home \" + user);\r\n \r\n $(\"#home\").show();\r\n $(\"#sidebar\").show();\r\n deactiveAll();\r\n $(\"#side-home\").addClass(\"active\");\r\n $(\"#navbar\").show();\r\n\r\n // Additonal calls \r\n clearCalendar();\r\n makeCalander();\r\n}", "function loadNews() {\n showLoader();\n const country = countrySelect.value;\n const searchText = searchInput.value\n \n if(!searchText) {\n newsService.topHeadlines(country, onGetResponse);\n } else {\n newsService.everything (searchText, onGetResponse)\n }\n}", "function homePageLoader() {\n\n pageCreator(\"home-page\");\n navBar(\"home-page\");\n restaurantLogo();\n bookTableBtn(\"home-page\");\n socialMedia();\n}", "function doSearch() {\n\n //This full path is used for redirect users to seek search pages\n var NavToPath = \"DateRange=\";\n if (selectedValue(\"DateRange\"))\n NavToPath = NavToPath + selectedValue(\"DateRange\");\n else\n NavToPath = NavToPath + '31';\n\n if (selectedValue(\"catparentlocation\")) {\n var location = selectedValue(\"catparentlocation\").split('|');\n for (var i = 0; i < location.length; i++) {\n switch (location[i + 1]) {\n case '1': NavToPath = NavToPath + \"&catlocation=\" + location[i];\n break;\n case '13': NavToPath = NavToPath + \"&catstate=\" + location[i];\n break;\n case '12': NavToPath = NavToPath + \"&catnation=\" + location[i];\n break;\n }\n }\n }\n if (selectedValue(\"catchildlocation\") && selectedValue(\"catchildlocation\") != 0 && selectedValue(\"catchildlocation\") != 'Any Area') {\n if (selectedValue(\"catchildlocation\").indexOf(\"|\") > -1) {\n var areaSplit = selectedValue(\"catchildlocation\").split('|');\n for (var k = 0; k < areaSplit.length; k++) {\n switch (areaSplit[k + 1]) {\n case '1': NavToPath = NavToPath + \"&catlocation=\" + areaSplit[k];\n break;\n case '11': NavToPath = NavToPath + \"&catarea=\" + areaSplit[k];\n break;\n }\n }\n }\n else\n NavToPath = NavToPath + \"&catarea=\" + selectedValue(\"catchildlocation\");\n }\n if (selectedValue(\"catindustry\") && selectedValue(\"catindustry\") != 0)\n NavToPath = NavToPath + \"&catindustry=\" + selectedValue(\"catindustry\");\n if (selectedValue(\"catoccupation\") && selectedValue(\"catoccupation\") != 0 && selectedValue(\"catoccupation\") != 'Any Sub-Classification')\n NavToPath = NavToPath + \"&catoccupation=\" + selectedValue(\"catoccupation\");\n if (selectedValue(\"Keywords\"))\n NavToPath = NavToPath + \"&Keywords=\" + selectedValue(\"Keywords\");\n if (selectedValue(\"catworktype\") && selectedValue(\"catworktype\") != 0)\n NavToPath = NavToPath + \"&catworktype=\" + selectedValue(\"catworktype\");\n var navToLocation = mainSeekSiteAddress + \"/jobsearch/index.ascx?\" + NavToPath;\n\n //Adds advertiser id if it's selected from a drop down\n if (selectedValue(\"AdvertiserID\") && selectedValue(\"AdvertiserID\") != 0)\n navToLocation = navToLocation + \"&AdvertiserID=\" + selectedValue(\"AdvertiserID\");\n else\n navToLocation = navToLocation + '&' + Settings[\"Advertiser\"];\n\n if (typeof target == 'object') {\n if (document.getElementById(\"JSresults\")) {\n document.getElementById(\"JSresults\").src = navToLocation;\n }\n else {\n target.location.href = navToLocation;\n }\n }\n else {\n if (target == 'blank')\n window.open(navToLocation, 'Job_Search_Results');\n else if (target == '/alliances/gough-recruitment/index.htm')\n window.open(mainSeekSiteAddress + target + '?' + NavToPath, 'Job_Search_Results');\n else if (target == 'http://www.scotfordfennessy.com.au/search_jobs.php')\n window.location.href = target + '?' + NavToPath;\n }\n}", "function goToSection(e){\n // Remove content when going to 'home' section\n if(e.target.dataset.section == 'home'){\n // Grab Parent Element\n const parent = e.target.parentElement;\n // Grab content wrapper \n const wrapperToRemove = parent.querySelector('.content-wrapper');\n // Remove if already present\n if (wrapperToRemove === null) {}else{\n wrapperToRemove.remove();\n }\n }\n\n // Grab Section Object\n const sectionObj = getSectionObject(e);\n\n // Hide All \"Section\" divs\n const divs = mainContainer.querySelectorAll('div');\n divs.forEach(div => {\n div.classList.remove('show');\n div.style.zIndex = -10;\n })\n\n // Show selected \"Section\" div\n const section = document.querySelector(`.${e.target.dataset.section}`);\n // Delay screen load by 0.5s\n setTimeout(() => {\n section.classList.add('show');\n section.style.zIndex = 10;\n }, 500);\n\n // Load Section\n loadSection(sectionObj);\n\n // Load Section Content\n const sectionText = sectionObj.section;\n sectionObj.loadContent(e);\n }", "function setNavData()\n{\n \nif (document.title == \"home.html\" || document.title == \"contact.html\" || document.title == \"project.html\") \n {\n loadHeader();\n loadFooter(); \n } \n}", "function home(){\r\n\t\tif(document.getElementById(\"allbooks\").innerHTML == \"\"){\r\n\t\t\tsearchData(\"books\", allBooks);\r\n\t\t}\r\n\t}", "function onclickForTab_Search()\n{\n //console.log('click on search tab');\n \n if(!global_pagesLoaded.search)\n {\n firstLoadForTab_Search();\n }\n \n //alert('Search');\n}", "function showHome()\n{\n\tdocument.getElementById(\"map\").style.display = 'block';\n\tdocument.getElementById(\"teamsPage\").style.display = 'none';\n\tdocument.getElementById(\"tablePage\").style.display = 'none';\n\tdocument.getElementById(\"teamSearch\").style.display = 'none';\n\tdocument.getElementById(\"teamSearch\").innerHTML = \"\";\n\tdocument.getElementById(\"regionSearch\").style.display = 'none';\n\tdocument.getElementById(\"regionSearch\").innerHTML = \"\";\n\tdocument.getElementById(\"citySearch\").style.display = 'none';\n\tdocument.getElementById(\"citySearch\").innerHTML = \"\";\n}", "function initHomePage(){\n \n $('#clearSearch').hide();\n\n //background text\n $('#search-box').each(function(){\n\n this.value = $(this).attr('title');\n $(this).addClass('text-background');\n\n $(this).focus(function(){\n if($(this).val() == $(this).attr('title')){\n $(this).val(\"\");\n $(this).removeAttr(\"placeholder\"); \n $(this).removeClass('text-background');\n }\n });\n\n $(this).blur(function(){ \n if(this.value == '') {\n this.value = $(this).attr('title');\n $(this).addClass('text-background');\n $(this).attr('placeholder',$(this).attr('title'));\n }\n });\n });\n \n /*\n * Big search button\n */\n $('#searchBtn').click(function(){\n page = 1;\n search_term = $('#search-box').val();\n \n if(search_term==''||search_term=='Search ecosystem data') \n {\n \n $(\"#dialog-confirm\"). dialog({\n resizable: false,\n height: 140,\n modal: true,\n buttons: {\n \"OK\": function() { \n search_term='*:*';\n checkCookie();\n \n changeHashTo(formatSearch(search_term, 1, classFilter,num)); \n },\n \"Cancel\": function(){\n $( this ).dialog( \"close\" );\n }\n }\n });\n \n }else{\n checkCookie();\n changeHashTo(formatSearch(search_term, 1, classFilter,num)); \n }\n }); \n \n /*\n\t * On type, update the search term\n\t * On Press Enter, change hash value and thus do search based on search term\n\t * Initial search on collection\n\t */\n $('#search-box').keypress(function(e){\n if(e.which==13){//press enter\n page = 1;\n //resetFilter();\n search_term = $('#search-box').val();\n if(search_term=='')search_term='*:*';\n $('.ui-autocomplete').hide();\n changeHashTo(formatSearch(search_term, 1, classFilter));\n }\n });\n \n autocomplete('#search-box');\n $('#mapSearchBtn').on('click',function(){\n changeHashTo(\"search#!/mapSearch=1\");\n });\n\n handleRandom('tddp');\n \n $(\"#carouselContainer\").carousel('#carouselprev','#carouselnext'); \n \n var intervalId=window.setInterval(slide,2000);\n $('#carouselprev, #carouselnext').click(\n function(event){\n if(event.originalEvent)\n {\n window.clearInterval(intervalId);\n }\n }\n );\n $(\"#carouselContainer img\").click(function(){\n var facname=$(this).attr(\"id\");\n handleRandom(facname);\n \t});\n if(getCookie('adv_bool')== 1) setCookie('adv_bool',0,2);\n }", "function loadsectiontree() {\n $('#sectionloader').css('display', 'block');\n if (sessionStorage.getItem(HelpCenter.user.email + '-Tree-' + currSectionId + window.helpCenterVer + window.currentLang) === null) {\n $.get(sectionApiURL).done(function(data) {\n sectionApiURL = data.next_page;\n checkpage = data[\"page\"];\n var newArray = $.map(data.articles, function(result, i) {\n return {\n \"id\": result.id,\n \"name\": result.name,\n \"url\": result.html_url,\n \"updated_at\": result.updated_at,\n \"position\": result.position,\n \"draft\": result.draft,\n \"body\": result.body,\n \"label_names\": result.label_names,\n \"title\": result.title,\n \"vote_sum\": result.vote_sum,\n \"vote_count\": result.vote_count\n };\n });\n treesectionArray = $.merge(treesectionArray, newArray);\n if (sectionApiURL !== null) {\n loadsectiontree();\n } else {\n sessionStorage.setItem(HelpCenter.user.email + '-Tree-' + currSectionId + window.helpCenterVer + window.currentLang, JSON.stringify(treesectionArray));\n viewsectiontree();\n cleanWrap(treelist);\n iconize();\n expand();\n }\n });\n } else {\n treesectionArray = JSON.parse(sessionStorage.getItem(HelpCenter.user.email + '-Tree-' + currSectionId + window.helpCenterVer + window.currentLang));\n viewsectiontree();\n cleanWrap(treelist);\n iconize();\n expand();\n }\n }", "function initializePage() {\n document.getElementById('close_tags').style.display = 'none';\n document.getElementById('clear_search_results').style.display = 'none';\n\n document.getElementById('search').addEventListener('input', doSearch);\n document.getElementById('search').style.display = 'block';\n\n const searchTerm = getSetValue('searchTerm');\n const ourCategory = getSetValue('category');\n const ourTag = getSetValue('tag');\n if (searchTerm) {\n hideNav();\n document.getElementById('search').value =\n decodeURI(getSetValue('searchTerm'));\n doSearch({target: {value: searchTerm}}); // This is the expected format\n } else if (ourCategory) {\n displayCategory(decodeURI(ourCategory));\n } else if (ourTag) {\n displayTag(decodeURI(ourTag));\n } else {\n displayTen();\n }\n}", "function Engange() {\n switch (p.Current) {\n case 'herbIndexPAGE':\n run(func.lazyLoad);\n run(func.searchAllHerbs, 'herbIndexPAGE');\n break;\n case 'herbShowPAGE':\n run(func.lazyLoad);\n run(func.searchAllHerbs, 'herbShowPAGE');\n run(func.showdownINIT);\n run(func.markdown);\n run(func.sectionTOGGLE);\n break;\n case 'aboutPAGE':\n run(func.lazyLoad);\n run(func.searchAllHerbs, 'aboutPAGE');\n break;\n }\n}", "function homePage(){\r\n //This function will hide the sales and show homepage\r\n $(\".contain_Sales\").hide();\r\n $(\".contain_Charts\").hide();\r\n $(\".contain_Home\").show();\r\n }", "function initHome() {\n\tgetCurrentUser();\n\tinitializeStudentInfo();\n\tloadCourses(buildCourseContent);\n\tprogressBarFunc();\n\tw3_open(); \n}", "function loadScreen(hash){\n if(hash == \"#menu\" || hash == \"#\" || hash == \"\"){\n document.getElementById(\"menu\").style.display = 'flex';\n document.getElementById(\"entryPage\").style.display = 'none';\n document.getElementById(\"settings\").style.display = 'none';\n document.getElementById(\"search\").style.display = 'none';\n } else if(hash == \"#settings\"){\n showSettings();\n document.getElementById(\"menu\").style.display = 'none';\n document.getElementById(\"entryPage\").style.display = 'none';\n document.getElementById(\"settings\").style.display = 'block';\n document.getElementById(\"search\").style.display = 'none';\n } else if(hash == \"#journal-today\"){\n showEntry(\"today\");\n document.getElementById(\"menu\").style.display = 'none';\n document.getElementById(\"entryPage\").style.display = 'block';\n document.getElementById(\"settings\").style.display = 'none';\n document.getElementById(\"search\").style.display = 'none';\n } else if(hash == \"#journal-yesterday\"){\n showEntry(\"yesterday\");\n document.getElementById(\"menu\").style.display = 'none';\n document.getElementById(\"entryPage\").style.display = 'block';\n document.getElementById(\"settings\").style.display = 'none';\n document.getElementById(\"search\").style.display = 'none';\n } else if(hash == \"#search\"){\n showSearch();\n document.getElementById(\"menu\").style.display = 'none';\n document.getElementById(\"entryPage\").style.display = 'none';\n document.getElementById(\"settings\").style.display = 'none';\n document.getElementById(\"search\").style.display = 'block';\n }\n}", "function init(){\n\t\tvar $home = $('.home-block');\n\t\tif($home.length>0)\n\t\t\tinitHome();\n\t}", "function page3(){\n $(\"#includePageContent\").load(\"permintaanKaryawan.html\");\n $(\"#inputSearch\").hide();\n $(\"#iconSearch\").hide();\n}", "function pagesOnload(){\n var start_hash=location.hash;\n if(!start_hash){ /* the url has no hash . run the callback function of the first page */\n var callback = $(\".fullPage\").eq(0).attr(\"inView\");\n strTofunc(callback);\n\t\t return false;\n }\n /* if the url has hash , locate to the page */\n locateToHash(start_hash);\n }", "function displaySearchNameSection() {\n\t$(\"#searchDirectorSection\").hide();\n\t$(\"#searchGenreSection\").hide();\n\t$(\"#searchNameSection\").show();\n\t$(\"#searchSection .btn\").removeClass(\"active\");\n\t$(\"#searchByName\").addClass(\"active\");\n}", "function page4(){\n $(\"#includePageContent\").load(\"permintaanPembelianList.html\");\n $(\"#inputSearch\").hide();\n $(\"#iconSearch\").hide();\n}", "function loadHomeBanners() {\n\tif ($('body.home').length !=0) loadBanners();\n}", "function sectionListStorage() {\n if (storage.getItem(HelpCenter.user.email + '-allSections' + window.helpCenterVer + window.currentLang) === null) {\n $.get(navSectionAPI).done(function(data) {\n navSectionAPI = data.next_page;\n var navnewArray = $.map(data.sections, function(section, i) {\n return {\n \"id\": section.id,\n \"name\": section.name,\n \"category\": section.category_id\n };\n });\n navsecArray = $.merge(navnewArray, navsecArray);\n if (navSectionAPI !== null) {\n navSectionAPI += \"&per_page=100\";\n sectionListStorage();\n\n } else {\n storage.setItem(HelpCenter.user.email + '-allSections' + window.helpCenterVer + window.currentLang, JSON.stringify(navsecArray));\n NavCatArrayready = 1;\n }\n });\n } else {\n navsecArray = JSON.parse(storage.getItem(HelpCenter.user.email + '-allSections' + window.helpCenterVer + window.currentLang));\n NavCatArrayready = 1;\n }\n }", "function InitializeSection() { \n\t// only allow this window to be open when in the PX frameset or opened by PX???\n\t\n\t// if \"linksdisabled\" is in the URL string, disable all links\n//\tif (location.href.search(/linksdisabled/) > -1) {\n\t\t// ...\n\t\t\n//\t} else {\n\t\tInitializePopInWindow_ebook();\n\t\tDrawSuppLinks();\n//\t}\n}", "function homeSearch() {\n $(\"#user-location\").val(JSON.parse(localStorage.getItem(\"home-address\")));\n findGrocery();\n }", "function main() {\n\tif (isSearchPage()) {\n\t\tsaveLinks();\n\t} else {\n\t\taddNextItemLink();\n\t}\n}", "function showHome() {\n homeSection.css(\"display\", \"block\");\n mysqlSection.css(\"display\", \"none\");\n dmsSection.css(\"display\", \"none\");\n\n homeLink.addClass(\"active\");\n mysqlLink.removeClass(\"active\");\n dmsLink.removeClass(\"active\");\n}", "function otherTitlesInitializeIndexPage(){\n $('.indexPageItem').click(function () {\n var itemClicked = $(this).find(\"h4\").text()\n otherTitlesOpenPageByName(itemClicked)\n })\n}", "function loadHomeScreen() {\n location.reload();\n // $(\"#settingsScreenOptions\").hide();\n\n // $(\".foodPantries\").show();\n // $(\".environmental\").show();\n // $(\".homeless\").show();\n // $(\".refugees\").show();\n // $(\".elderly\").show();\n // $(\".animalShelters\").show();\n}", "function initialSearch(keywords, home) {\n\t\n\tvar keywords = keywords;\n\tvar home = home;\n\t\n\t//var home = 'New+Brunswick%2C+NJ';\n\t//var keywords = 'node';\n\tvar searchLocation = \"&l=\"+home;\n\tvar searchKeyword = \"&q=\"+keywords;\n\tvar limit = \"&limit=\";\n\tvar resultsnum = 10;\n\tvar pageNumber = 1;\n\tvar first = true;\n\n searchCall(keywords, home);\n\tbuildResults(searchKeyword,searchLocation,limit,resultsnum,pageNumber,first,home);\n}", "function OnLoaded(){\n const sections=document.getElementsByTagName(\"section\");\n buildNavigationBar(sections);\n buildSectionArray(sections)\n createScrollToTopView();\n}", "function opensearch(){\n\tsummer.openWin({\n\t\tid : \"search\",\n\t\turl : \"comps/summer-component-contacts/www/html/search.html\"\n\t});\n}", "function doSearch() {\r\n $(\"#listLoader\").modal('show');\r\n var srch = determineSearchParms();\r\n if (srch.urlParms === gblDefaultAllSearchParms.urlParms) { \r\n showAlphaPage('0');\r\n } else {\r\n /* set paging here, in-case map draws first and the zoom level changes */\r\n gblNextPage = 0;\r\n setPagingMode(NUMERIC_PAGING_METHOD);\r\n getSearchData(srch);\r\n redrawMap();\r\n }\r\n}", "function load() {\r\n\t\tvisibility(\"none\", \"allbooks\");\r\n\t\tvisibility(\"\", \"singlebook\");\r\n\t\tbookTitle = this.className; // enables the user to go to page of the book that is clicked\r\n\t\tdocument.getElementById(\"cover\").src = \"books/\"+bookTitle+\"/cover.jpg\";\r\n\t\tdocument.getElementById(\"allbooks\").innerHTML = \"\"; \r\n\t\tsearchData(\"info&title=\" + bookTitle, oneBookInfo);\r\n\t\tsearchData(\"description&title=\" + bookTitle, oneBookDescription);\r\n\t\tsearchData(\"reviews&title=\" + bookTitle, oneBookReview);\t\r\n\t}", "function init(){\n\n // set up localstorage\n if(!localStorage.getItem(\"journal\"))\n localStorage.setItem(\"journal\", JSON.stringify([]));\n\n // set up template if doesn't exist\n if(!localStorage.getItem(\"template\"))\n localStorage.setItem(\"template\", \"What happened yesterday?\\n+ \\n\\nToday I want to \\n\\nI am grateful for \");\n \n // enable search if more than 2 entries\n if(JSON.parse(localStorage.getItem(\"journal\")).length > 2){\n document.getElementById(\"search-button\").style.display = \"block\";\n }\n\n // hopefully not a direct link to anything other than the menu, but load the page they ask for anyway\n loadScreen(window.location.hash);\n}", "function display_serach_home() {\n $(\"#default_header_bar\").css(\"display\", \"none\");\n $(\"#search-product-div\").css(\"display\", \"inline-block\");\n}", "function onPopAndStart(){\n var l = location.href;\n //http://localhost/.../hash\n var pageName = l.substring(l.lastIndexOf(\"/\")+1);\n // if no pageName set pageName to false\n pageName = pageName || false;\n switchToSection(pageName);\n }", "function loadContent(href) {\r\n\t$('.menuOption').removeClass('selected');\r\n\t$('#'+href+'Menu').addClass('selected');\r\n\r\n\t$('.resumeSection').hide();\r\n\t$('#'+href).show();\r\n}", "function setupSearchHomepage(params) {\n $(function () {\n\t\t$('.search-tab a[data-toggle=\"tab\"]').on('shown.bs.tab', function (e) {\n\t\t\t$('#listing_for').val(e.target.className).change();\n\t\t});\n\t\t \n $('.more_search_options').click(function () {\n $('.more_search_box').slideToggle();\n });\n\t\t\n $(\"#listed_on_date\").datepicker({\n dateFormat: 'dd-mm-yy',\n changeMonth: true,\n changeYear: true,\n showOn: 'button',\n buttonImageOnly: true,\n buttonImage: params.iconCalendar\n });\n $('.multiselect_location').multiselect({\n maxHeight: 200,\n buttonWidth: '100%',\n numberDisplayed: 0,\n checkboxName: 'location[]'\n });\n $('.multiselect_location_buy').multiselect({\n maxHeight: 200,\n buttonWidth: '100%',\n numberDisplayed: 0\n });\n $('.multiselect_location_rent').multiselect({\n maxHeight: 200,\n buttonWidth: '100%',\n numberDisplayed: 0\n });\n fnBindChangeBedRoom();\n fnBindSelectType();\n fnBindChangeMinMax('#minimum_price', '#maximum_price');\n fnBindChangeMinMax('#minimum_floor', '#maximum_floor');\n fnBindChangeMinMax('#minimum_price_engage', '#maximum_price_engage');\n fnBindChangeMinMax('#minimum_price_engage_rent', '#maximum_price_engage_rent');\n fnBindChangeMinMax('#minimum_bedroom_engage', '#maximum_bedroom_engage');\n fnBindChangeMinMax('#minimum_bedroom_engage_rent', '#maximum_bedroom_engage_rent');\n fnBindChangeMinMax('#minimum_floor_engage', '#maximum_floor_engage');\n fnBindChangeMinMax('#minimum_floor_engage_rent', '#maximum_floor_engage_rent');\n fnCheckBoxClick();\n });\n $(window).load(function () {\n\t\t$('.multi-select-wrap').removeClass('hide');\n fnShowHideTenure();\n });\n function fnBindChangeBedRoom() {\n $('#minimum_bedroom').change(function () {\n var minimum_bedroom = $('#minimum_bedroom').val() * 1;\n var maximum_bedroom = $('#maximum_bedroom').val() * 1;\n if (minimum_bedroom > maximum_bedroom) {\n $('#maximum_bedroom').val(minimum_bedroom);\n $('#maximum_bedroom').trigger('change');\n }\n });\n $('#maximum_bedroom').change(function () {\n var minimum_bedroom = $('#minimum_bedroom').val() * 1;\n var maximum_bedroom = $('#maximum_bedroom').val() * 1;\n if (minimum_bedroom > maximum_bedroom) {\n $('#minimum_bedroom').val(maximum_bedroom);\n $('#minimum_bedroom').trigger('change');\n }\n });\n }\n function fnBindSelectType() {\n $('#listing_for').change(function () {\n var selected = $(this).val();\n var new_html_select = $('.price_sale_hide_' + selected).html();\n var form = $(this).closest('form');\n //minimum_price maximum_price\n var minimum_price = form.find('.minimum_price');\n var maximum_price = form.find('.maximum_price');\n minimum_price.html(new_html_select);\n maximum_price.html(new_html_select);\n maximum_price.find('option').eq(0).text('Maximum');\n minimum_price.trigger('click');\n maximum_price.trigger('click');\n fnShowHideTenure(); // fix Aug 11, 2014\n });\n }\n function fnShowHideTenure() {\n $('.select_type').each(function () {\n var selected = $(this).val();\n if ($(this).is(':checked')) {\n $('.div_furnished_tenure_' + selected).show();\n } else {\n $('.div_furnished_tenure_' + selected).hide();\n }\n });\n }\t\n}", "function page2(){\n $(\"#includePageContent\").load(\"orderList.html\");\n $(\"#inputSearch\").hide();\n $(\"#iconSearch\").hide();\n}", "function navigateToBillerSearch(clearScreen) {\n\tremoveMessageFromDivId();\n\tremoveSuccessOrFailureStrip();\n\thashChangedCalled = true;\n\tmakeActiveTab('footerHomeTab');\n\tbookmarks.sethash('#searchBiller', loadFindBill, clearScreen);\n}", "function defaultFind() {\n var search1 = $(\"input#search1\").val()\n var search2 = $(\"input#search2\").val()\n var csrfid = $(\"input#csrf_id_find\").val()\n var findUrl;\n if(typeof(finderValues[actTab]) !== 'undefined') {\n findUrl = finderValues[actTab].findUrl;\n $(\"#qapps\").load(findUrl, {lastname: search1, firstname: search2, csrf_token: csrfid,\n action: actTab, flag: actTab === 'cancellation' ? searchFlag : ''},\n showSelect);\n }\n }", "function go_home() {\n\tdocument.getElementById(\"display-screen\").innerHTML = loading;\n\tx_home_page(\"\", do_display);\t\t\t\t\n}", "function LoadPageContent() {\n switch (document.title) {\n case \"Home\":\n LoadHomePage();\n break;\n\n case \"Projects\":\n LoadProjectsPage();\n break;\n\n case \"Contact\":\n LoadContactPage();\n break;\n }\n}", "function buildHomeSection(homeSection) {\n if (homeSection.length > 0) {\n if (homeSection.hasClass('home-full-height')) {\n //homeSection.height($(window).height());\n } else {\n //homeSection.height($(window).height() * 0.85);\n }\n }\n }", "function HeaderDocumentReadyScripts() {\n\n\tif ($.trim(SearchPageUrl).length > 0) {\n\t\tsessionStorage.setItem('SearchPageUrl', SearchPageUrl);\n\t}\n\n\t$(\"body\").find(\"div\").click(function () {\n\t\tif ($(this).hasClass(\"village-cinema-bg\") == false && $(this).hasClass(\"wrapper\") == false) { //#5322 - To Allow click on main div or body.\n\t\t\tisBodyClicked = false;\n\t\t}\n\t});\n\n\tif ($('#LoginTexthWidget').length > 0) {\n\t\t$('#LoginTexthWidget').hover(function () {\n\t\t\treturn false;\n\t\t});\n\n\t\t$('#LoginTexthWidget').click(function () {\n\t\t\treturn false;\n\t\t});\n\n\t}\n\n\tSetPasswordDefaultText();\n\tWidgetStateChange();\n\tWidgetByMovieFilterChange('All');\n\tWidgetByCinemaFilterChange('All');\n\n\tstyleFormElements();\n\n\tEnableDisableControl('ddlByMovieCinemas', true);\n\tEnableDisableControl('ddlByMovieSessions', true);\n\tEnableDisableControl('ddlByCinemaMovies', true);\n\tEnableDisableControl('ddlByCinemaSessions', true);\n\n\t$('#ddlByMovieCinemas').parent().find('span').html('Select cinema');\n\t$('#ddlByMovieSessions').parent().find('span').html('Select session');\n\t$('#ddlByCinemaMovies').parent().find('span').html('Select movie');\n\t$('#ddlByCinemaSessions').parent().find('span').html('Select session');\n\n\t//code for call cinema page on enter press in CinemaMegaMenu \n\t/* fix for defect #643 */\n\t$('#Cinema-Search').bind('keypress', function (e) {\n\t\tvar code = (e.keyCode ? e.keyCode : e.which);\n\t\tif (code == 13) {\n\t\t\t$('#imgCinemaNavFindCinema').trigger('click');\n\t\t\treturn false;\n\t\t}\n\t});\n\n\t$('#QuickTicketsMenu ul.tabs a').click(function () {\n\n\t\tif ($(this).attr('href') == '#CinemaTab') {\n\t\t\tWidgetTab('bycinema');\n\t\t}\n\t\telse {\n\t\t\tWidgetTab('bymovie');\n\t\t}\n\n\t\t$('#txtCurrentWidgetTab').val($(this).attr('href'));\n\n\t});\n\n\t$('#divHeaderForgotPwdContent').html($('#hidForgotPasswordText').val());\n\t$('#divHeaderMailSentContent').html($('#hidMailSentText').val());\n\n}", "function performSearchFromHompage(){\n\tvar queryString = new Array();\n\t//Logic below credits go to aspdotnetcodebook-blogspot-com from StackOverflow\n\tif (queryString.length == 0) {\n if (window.location.search.split('?').length > 1) {\n var params = window.location.search.split('?')[1].split('&');\n for (var i = 0; i < params.length; i++) {\n var key = params[i].split('=')[0];\n var value = decodeURIComponent(params[i].split('=')[1]);\n queryString[key] = value;\n }\n }\n }\n if (queryString[\"datesearch\"] != null) {\n var data = \"\";\n data += queryString[\"datesearch\"];\n searchDatabase(data);\n displayActivitiesByName(data);\n }else if(queryString[\"selectedDateplan\"] != null){\n \tvar data = \"\";\n data += queryString[\"selectedDateplan\"];\n \tgetFullDatePlanByID(data);\n }\n else if(queryString[\"selectedActivity\"] != null){\n \tvar data = \"\";\n data += queryString[\"selectedActivity\"];\n \tgetActivityById(data);\n }\n}", "function loadApp() {\n console.log(\"loadApp\");\n displayHomePage();\n}", "function main() {\r\n loadBooks(\"\");\r\n id(\"home\").addEventListener(\"click\", function() {\r\n loadBooks(\"\");\r\n id(\"search-term\").value = \"\";\r\n id(\"home\").disabled = true;\r\n });\r\n id(\"search-btn\").addEventListener(\"click\", search);\r\n id(\"back\").addEventListener(\"click\", returnToList);\r\n }", "function LoadPageContent(){\n switch (document.title) {\n\n case \"Home\":\n LoadHomePage();\n break;\n\n case \"Projects\":\n LoadProjectsPage();\n break;\n\n case \"Contact\":\n LoadContactPage();\n break;\n\n } //end case\n}", "function initApp(loc) {\r\n\r\n showWaiting(true);\r\n var qsOrgId = window.$.QueryString.orgId;\r\n if (typeof qsOrgId === 'undefined' || loc === \"detail\") {\r\n if (gblSearchData.length === 0) {\r\n setUpSearchFilters();\r\n initMap();\r\n loadData();\r\n }\r\n } else {\r\n gotoDetailPage(qsOrgId); \r\n }\r\n\r\n}", "function buildHomeSection(homeSection) {\n if (homeSection.length > 0) {\n if (homeSection.hasClass('home-full-height')) {\n homeSection.height($(window).height());\n } else {\n homeSection.height($(window).height() * 0.85);\n }\n }\n }", "function onLocationChange() {\n\t\t\tvar path = $location.path();\n\t\t\tvar matchPage = function(section, page) {\n\t\t\t\t\n\t\t\t\tif (path === page.url) {\n\t\t\t\t\tself.selectSection(section);\n\t\t\t\t\tself.selectPage(section, page);\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t\treturn false;\n\t\t\t};\n\t\t\t\n\t\t\tfindSelectedPage(sections,matchPage);\n\n\t\t}", "function goSearchPage() {\n display_serach_home();\n $(\"#navpanel\").panel(\"close\");\n}", "function pageRelatedFeatures(){\n switch(data.page){\n case \"Home\": loadHomePage(); break;\n case \"Shop\": loadShopPage(); break;\n case \"Contact\": loadContactPage(); break;\n }\n}", "async function updateHome(overwrite = false) {\n\n // Clear existing home footer sections \n footer.clearFooter('home');\n\n // ===== Setup default home sections - about and exchange =====\n let countriesInfo = countriesInfoFunctions.returnCountriesInfo();\n\n mapFunctions.update('homeCountryFG');\n mapFunctions.focusOn('homeCountryFG');\n\n footer.addFooterSection('home', 'about');\n footer.addFooterSection('home', 'exchange');\n\n footer.changeActiveSection('home', 'about');\n footer.close();\n footer.updateFooterInfoButton('home');\n\n // ===== Setup additional home location information =====\n let requestsList = ['countryPOI', 'localPOI', 'countryWeather', 'localWeather', 'covid', 'news'];\n\n let sectionsToUpdate = await callAPIsAndUpdateCountriesInfo(requestsList, 'home', overwrite);\n\n setupFooterAndMapSections(sectionsToUpdate, 'home');\n\n }", "function getOmniTopSection() {\n\n splitURL = getOmniSplitUrl();\n\t\n\tvar section = splitURL[2];\n\n\tif (section)\n\t{\n\t\tif (section.indexOf(\"business\") != -1) {\n\t\t\treturn \"business\";\n\t\t} else if (section.indexOf(\"support\") != -1) {\n\t\t\treturn \"support\";\n\t\t} else {\n\t\t\treturn \"\";\n\t\t}\n\t}\n\t\n\treturn \"\";\n}", "function qodeOnWindowLoad() {\r\n qodeInitelementorListingSimpleSearch();\r\n }", "function fnSearchSubSections(){\n\nif (document.forms[0].specTypeNo.options[document.forms[0].specTypeNo.selectedIndex].value ==\"-1\")\n{\nvar id = '2';\nhideErrors();\naddMsgNum(id);\nshowScrollErrors(\"sltSpecType\",-1);\nreturn false;\n\n}\n\nif (document.forms[0].modelseqno.options[document.forms[0].modelseqno.selectedIndex].value ==\"-1\")\n{\n\nvar id = '19';\nhideErrors();\naddMsgNum(id);\nshowScrollErrors(\"sltModel\",-1);\nreturn false;\n\n}\nif (document.forms[0].sectionseqno.options[document.forms[0].sectionseqno.selectedIndex].value ==\"-1\")\n{\n\nvar id = '205';\nhideErrors();\naddMsgNum(id);\nshowScrollErrors(\"sltSection\",-1);\nreturn false;\n\n}\n\nSubSecMaintForm.hdnsearch.value='1';\n\ndocument.forms[0].hdSelectedSpecType.value=document.forms[0].specTypeNo.options[document.forms[0].specTypeNo.selectedIndex].text;\ndocument.SubSecMaintForm.hdnModel.value=document.SubSecMaintForm.modelseqno.options[document.SubSecMaintForm.modelseqno.selectedIndex].text;\n\ndocument.SubSecMaintForm.hdnSection.value=document.SubSecMaintForm.sectionseqno.options[document.SubSecMaintForm.sectionseqno.selectedIndex].text;\n\ndocument.forms[0].action=\"SubSectionAction.do?method=fetchSubSections\";\ndocument.forms[0].submit();\n\n\n\n}", "function start() {\r\n if (jQuery('.well').length > 0) {\r\n //-- Specific file(s) result page\r\n singleResult();\r\n } else if (jQuery('.similar').length > 0) {\r\n //-- Search results page with results\r\n searchResults('yesFiles');\r\n } else if (jQuery('.alert.alert-block') > 0) {\r\n //-- Search results page with no results\r\n searchResults('noFiles');\r\n } else {\r\n //-- Home page\r\n homePage();\r\n }\r\n}", "function GlobalSiteAutoCompleteRootPage() {\n\n\tGlobalSiteAutoCompleteChildPage();\n\n}", "function JumpToTerm(sectionId, hash, searchTerms) {\n\t// KC: as of 7/8/2008, they just want to go to top of specified page\n\tLoadSection(sectionId);\n}", "function populateMain() {\n directView(\"main-view\");\n id(\"product-list\").innerHTML = \"\";\n let section = this.id;\n let url = URL;\n if(section ===\"all\") {\n id(\"category\").textContent = \"SHOP ALL\"\n url += \"sneaker/all\";\n } else {\n id(\"category\").textContent = section.toUpperCase();\n url += \"category/\" + section;\n }\n fetch(url)\n .then(checkStatus)\n .then(response => response.json())\n .then(appendMain)\n .catch(handleRequestError);\n }", "function initPage(){\r\n\t\t//add head class\r\n\t\t$(\"#headAssemblyLi\").addClass(\"active\");\r\n\t\t$(\"#leftCarQueryLi\").addClass(\"active\");\r\n\t\tgetSeries();\r\n\t\tfillLineSelect();\r\n\t\t$(\"#carTag\").hide();\r\n\t\t$(\"#resultTable\").hide();\r\n\t\t$(\"#tabTestLine\").hide();\r\n\t}", "function home(){\n\tapp.getView().render('vipinsider/insider_home.isml');\n}", "function menu_do_search() {\n\t// directly use the search page if it is active\n if (current === \"Special::Search\") {\n\t\td$('string_to_search').value = d$('menu_string_to_search').value;\n }\n woas.do_search(d$('menu_string_to_search').value);\n}", "function earthnc_search(){\n // close_menus();\n\n show(\"search_dsp\");\n\n hide(\"link_search_open\");\n show(\"link_search_close\");\n\n}", "static load(title) {\n\t\tPage.pageReady = undefined;\n\t\tPage.clearTools();\n\t\t$(\"#PAGE_SEARCH\").hide();\n\t\t$(\"#PAGE_SEARCH_CONTENT\").hide();\n\t\t$(\"#PAGE_TOOLS\").show();\n\t\t$(\"#PAGE_CONTENT\").show();\n\t\t\n\t\tdocument.getElementById(Page.pageID).innerHTML = \"\";\n\n\t\tconst loc = \"files/fragments/\" + title + '/' + title;\t\t\n\t\tLoader.loadFragment(Page.pageID, loc + \".html\", loc + \".css\", loc + \".js\", () => {\n\t\t\tif (typeof Page.pageReady === \"function\") Page.pageReady();\n\t\t\tPage.currentPage = title;\n\t\t});\n\t}", "function search() {\r\n let searchTerm = id(\"search-term\").value.trim();\r\n if (searchTerm !== \"\") {\r\n id(\"home\").disabled = false;\r\n loadBooks(\"&search=\" + searchTerm);\r\n }\r\n }", "function startatLoad(){\r\n\tloadNavbar(function(){\r\n\t\tsetSelectMenuesValues(function(){\r\n\t\t\t\tgetXMLData(function(){\r\n\t\t\t\t});\r\n\t\t\t});\r\n\t\t});\r\n}", "function menuLoadFirstBlock() {\n \"use strict\";\n\n var detailPageId = jQuery('.service-detail');\n console.log(detailPageId);\n\n if (detailPageId.length) {\n var IdValueServicePage = detailPageId.attr('data-id');\n console.log(IdValueServicePage);\n jQuery('#header-service-menu-list .item.item-' + IdValueServicePage + ' a.sub-section').trigger('click');\n } else {\n jQuery('#header-service-menu-list .item:last-child a.sub-section').trigger('click');\n }\n} // ---------------------------------------------------------", "function navigationSearchInit() {\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar $placeholder = ($('#search-outer #search input[type=text][data-placeholder]').length > 0) ? $('#search-outer #search input[type=text]').attr('data-placeholder') : '';\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Material skin add search BG markup.\r\n\t\t\t\t\tif ($body.hasClass('material') && $('#header-outer .bg-color-stripe').length == 0) {\r\n\t\t\t\t\t\t$headerOuterEl.append('<div class=\"bg-color-stripe\" />');\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Prevent jumping on click.\r\n\t\t\t\t\t$body.on('click', '#search-btn a', function () {\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Open search on mouseup.\r\n\t\t\t\t\t$body.on('click', '#search-btn a:not(.inactive), #header-outer .mobile-search', function () {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($(this).hasClass('open-search')) {\r\n\t\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t// Close menu on original skin.\r\n\t\t\t\t\t\tif( $body.hasClass('original') &&\t$('.slide-out-widget-area-toggle.mobile-icon a.open').length > 0 ) {\r\n\t\t\t\t\t\t\t$('.slide-out-widget-area-toggle.mobile-icon a')\r\n\t\t\t\t\t\t\t\t.addClass('non-human-allowed')\r\n\t\t\t\t\t\t\t\t.trigger('click');\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\t\t\t\t\t\t$('.slide-out-widget-area-toggle.mobile-icon a').removeClass('non-human-allowed');\r\n\t\t\t\t\t\t\t\t}, 100);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($body.hasClass('ascend') || \r\n\t\t\t\t\t\t$('body[data-header-format=\"left-header\"]').length > 0 && $('body.material').length == 0) {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t// Ascend theme skin.\r\n\t\t\t\t\t\t\t$('#search-outer > #search form, #search-outer #search .span_12 span, #search-outer #search #close').css('opacity', 0);\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer > #search form').css('transform', 'translateY(-30px)');\r\n\t\t\t\t\t\t\t$('#search-outer #search .span_12 span').css('transform', 'translateY(20px)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer').show();\r\n\t\t\t\t\t\t\t$('#search-outer').stop().transition({\r\n\t\t\t\t\t\t\t\tscale: '1,0',\r\n\t\t\t\t\t\t\t\t'opacity': 1\r\n\t\t\t\t\t\t\t}, 0).transition({\r\n\t\t\t\t\t\t\t\tscale: '1,1'\r\n\t\t\t\t\t\t\t}, 700, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer > #search form').delay(350).transition({\r\n\t\t\t\t\t\t\t\t'opacity': 1,\r\n\t\t\t\t\t\t\t\t'transform': 'translateY(0)'\r\n\t\t\t\t\t\t\t}, 700, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer #search #close').delay(500).transition({\r\n\t\t\t\t\t\t\t\t'opacity': 1\r\n\t\t\t\t\t\t\t}, 700, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search-outer #search .span_12 span').delay(450).transition({\r\n\t\t\t\t\t\t\t\t'opacity': 1,\r\n\t\t\t\t\t\t\t\t'transform': 'translateY(0)'\r\n\t\t\t\t\t\t\t}, 700, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t} \r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\telse if (!$body.hasClass('material')) {\r\n\t\t\t\t\t\t\t// Original theme skin.\r\n\t\t\t\t\t\t\t$('#search-outer').stop(true).fadeIn(600, 'easeOutExpo');\r\n\t\t\t\t\t\t} \r\n\t\t\t\t\t\telse {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t// Material theme skin.\r\n\t\t\t\t\t\t\t$('#header-outer[data-transparent-header=\"true\"] .bg-color-stripe').css('transition', '');\r\n\t\t\t\t\t\t\t$('#search-outer, #ajax-content-wrap').addClass('material-open');\r\n\t\t\t\t\t\t\t$headerOuterEl.addClass('material-search-open');\r\n\t\t\t\t\t\t\t$('#fp-nav').addClass('material-ocm-open');\r\n\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t$('#search input[type=text]').trigger('focus');\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tif ($('#search input[type=text]').attr('value') == $placeholder) {\r\n\t\t\t\t\t\t\t\t$('#search input[type=text]').setCursorPosition(0);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t}, 300);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t$(this).toggleClass('open-search');\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t// Close slide out widget area.\r\n\t\t\t\t\t\t$('.slide-out-widget-area-toggle a:not(#toggle-nav).open:not(.animating)').trigger('click');\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Handle the placeholder value.\r\n\t\t\t\t\t$('body:not(.material)').on('keydown', '#search input[type=text]', function () {\r\n\t\t\t\t\t\tif ($(this).attr('value') == $placeholder) {\r\n\t\t\t\t\t\t\t$(this).attr('value', '');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t$('body:not(.material)').on('keyup', '#search input[type=text]', function () {\r\n\t\t\t\t\t\tif ($(this).attr('value') == '') {\r\n\t\t\t\t\t\t\t$(this).attr('value', $placeholder);\r\n\t\t\t\t\t\t\t$(this).setCursorPosition(0);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Close search btn event.\r\n\t\t\t\t\t$body.on('click', '#close', function () {\r\n\t\t\t\t\t\tcloseSearch();\r\n\t\t\t\t\t\t$searchButtonEl.removeClass('open-search');\r\n\t\t\t\t\t\t$('#header-outer .mobile-search').removeClass('open-search');\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Original and Ascend skin close search when clicking off.\r\n\t\t\t\t\t$('body:not(.material)').on('blur', '#search-box input[type=text]', function () {\r\n\t\t\t\t\t\tcloseSearch();\r\n\t\t\t\t\t\t$searchButtonEl.removeClass('open-search');\r\n\t\t\t\t\t\t$('#header-outer .mobile-search').removeClass('open-search');\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Material skin close when clicking off the search.\r\n\t\t\t\t\t$('body.material').on('click', '#ajax-content-wrap', function (e) {\r\n\t\t\t\t\t\tif (e.originalEvent !== undefined) {\r\n\t\t\t\t\t\t\tcloseSearch();\r\n\t\t\t\t\t\t\t$searchButtonEl.removeClass('open-search');\r\n\t\t\t\t\t\t\t$('#header-outer .mobile-search').removeClass('open-search');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t// Material skin close on esc button event.\r\n\t\t\t\t\tif ($('body.material').length > 0) {\r\n\t\t\t\t\t\t$(document).on('keyup', function (e) {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tif (e.keyCode == 27) {\r\n\t\t\t\t\t\t\t\tcloseSearch();\r\n\t\t\t\t\t\t\t\t$searchButtonEl.removeClass('open-search');\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t// Close ocm material\r\n\t\t\t\t\t\t\t\tif ($('.ocm-effect-wrap.material-ocm-open').length > 0) {\r\n\t\t\t\t\t\t\t\t\t$('.slide-out-widget-area-toggle.material-open a').trigger('click');\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t});\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\r\n\t\t\t\t\r\n\t\t\t\t\t// Called to hide the search bar.\r\n\t\t\t\t\tfunction closeSearch() {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($body.hasClass('ascend') || $('body[data-header-format=\"left-header\"]').length > 0 && $('body.material').length == 0) {\r\n\t\t\t\t\t\t\t$('#search-outer').stop().transition({\r\n\t\t\t\t\t\t\t\t'opacity': 0\r\n\t\t\t\t\t\t\t}, 300, 'cubic-bezier(0.2, 1, 0.3, 1)');\r\n\t\t\t\t\t\t\t$searchButtonEl.addClass('inactive');\r\n\t\t\t\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\t\t\t\t$('#search-outer').hide();\r\n\t\t\t\t\t\t\t\t$searchButtonEl.removeClass('inactive');\r\n\t\t\t\t\t\t\t}, 300);\r\n\t\t\t\t\t\t} else if ($('body.material').length == 0) {\r\n\t\t\t\t\t\t\t$('#search-outer').stop(true).fadeOut(450, 'easeOutExpo');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ($body.hasClass('material')) {\r\n\t\t\t\t\t\t\t$('#ajax-content-wrap').removeClass('material-open');\r\n\t\t\t\t\t\t\t$headerOuterEl.removeClass('material-search-open');\r\n\t\t\t\t\t\t\t$('#search-outer').removeClass('material-open');\r\n\t\t\t\t\t\t\t$('#fp-nav').removeClass('material-ocm-open');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t}", "function renderHomePage() {\n var items = $('.cvt-report li');\n if (items) {\n items.remove();\n }\n \n var page = $('.home');\n page.addClass('visible');\n }", "function initLoad() {\n\t/////////////////// MAPPER LES LIENS ///////////////////\n\tif (Modernizr.history) {\t\n\t\t// menu\n\t\t$(\"#cn-wrapper a\").each(function() {\n\t\t\t$(this).click(function() {\n\t\t\t\teverPushed = true;\n\t\t\t\t$(\".cn-wrapper li a.survol\").removeClass(\"survol\");\n\t\t\t\tloadStart($(this).attr(\"href\"));\n\t\t\t\treturn false;\n\t\t\t});\n\t\t});\n\t\t$(\"#container-map-ima area\").each(function() {\n\t\t\t$(this).click(function() {\n\t\t\t\teverPushed = true;\n\t\t\t\t$(\".cn-wrapper li a.survol\").removeClass(\"survol\");\n\t\t\t\tloadStart($(this).attr(\"href\"));\n\t\t\t\treturn false;\n\t\t\t});\n\t\t});\n\t\t// footer \n\t\t/*$(\"#bloc-btn-bottom a[href^=mentions]\").click(function() {\n\t\t\tloadStart($(this).attr(\"href\"));\n\t\t\teverPushed = true;\n\t\t\treturn false;\n\t\t});*/\n\t\t// contenu\n\t\tmapAllLinks();\n\t\n\t\t/////////////////// GESTION D'URL ///////////////////\n\t\t$(window).bind(\"popstate\", function() {\n\t\t\t\n\t\t\tif (everPushed) {\n\t\t\t link = location.pathname.substr(0, location.pathname.length-1).replace(/^.*[\\\\/]/, \"\"); \n\t\t\t loadStart(link);\n\t\t\t }\n\n\t\t});\n\t\t\n\t\t\n\n\t}\n}", "function loadInitialQuery() {\n\t\t\t\n\t\t\tvar params = $location.search();\n\t\t\t\n\t\t\t// run predefined search if form parameters are passed in\n\t\t\tif (params.termSearch || params.stageSearch) {\n\t\t\t\t\n\t\t\t\tif (params.termSearch) {\n\t\t\t\t\tvm.termSearch = params.termSearch;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (params.stageSearch) {\n\t\t\t\t\tvm.stageSearch = params.stageSearch;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tsearch();\n\t\t\t}\n\t\t}", "function switchToSection(sectionId) {\n\tgetMenuLinks(sectionId);\n //console.log(\"sectionId: \", sectionId);\n\t if (!sectionId ||sectionId==\"index.html\") {\n\t\tsectionId = \"home\";\n\t }\n\t \n\t //hide all sections in main .row except section.mySidebar\n\t $(\"main .row\").children().not(\".mySidebar\").hide();\n\t $(\".linksHov li \").css(\"background-color\",\"\");\n\t \n\t //then show the requested section\n\t $('section#'+sectionId).fadeIn(500);\n\t \n\t //if needed get data using AJAX\n\t if (sectionId == \"content-list\") {\n\t\t\tgetSearchPages();\n\t } else if (sectionId == \"admin-form\") {\n\t\t\t$(\"#admin-form .menuLinkFields\").hide();\n\t\t\t$(\"#admin-form .picLinkFields\").hide();\t\t\n\t } else if(sectionId!=\"home\"){\n\t\t\t$(\"#pageByHref\").show();\n\t\t\tgetPage(sectionId);\n\t\t\t\n\t\t}\n}", "function loadsearch(searchval){\n $.getJSON(getSearch(searchval), function (json) {\n var searchcontent =\"\";\n var num =0;\n $.each(json.search, function(index, element){\n\t\tnum++\n\t\tvar str = element.store.toLowerCase().replace(/\\s/g,\"-\");\n\t\t\tsearchcontent +='<li>'+\n\t\t\t\t\t'<a href=\"'+baseApi+'indexs/store/'+str.toLowerCase().trim()+'/'+element.id+'\">'+element.offers+\n\t\t\t\t\t'</a></li>';\n\t\t\t$(\"#menu-container\").html(searchcontent);\n\t}); \n });\n }", "function search() {\t\t\t\t\n\t\t\tconsole.log(vm.apiDomain);\n\t\t\n\t\t\tpageScope.loadingStart();\n\t\t\t\n\t\t\tAlleleFearSearchAPI.search(vm.apiDomain, function(data) {\n\t\t\t\tvm.results = data;\n\t\t\t\tvm.selectedIndex = 0;\n\t\t\t\tif (vm.results.length > 0) {\n\t\t\t\t\tloadObject();\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tclear();\n\t\t\t\t pageScope.loadingEnd();\n\t\t\t\t}\n\t\t\t\tsetFocus();\n\t\t\t}, function(err) {\n\t\t\t\tpageScope.handleError(vm, \"API ERROR: AlleleFearSearchAPI.search\");\n\t\t\t\tpageScope.loadingEnd();\n\t\t\t\tsetFocus();\n\t\t\t});\n\t\t}", "function filter(data) {\n\n var input = document.getElementById('search');\n if (page_loads == 1 && window.location.hash != \"\") {\n var search = window.location.hash.split(\"#\")[1];\n }\n else{\n if (input == \"\") {\n window.location.hash = \"\";\n }\n var search = input.value;\n window.location.hash = search;\n }\n indexMap[\"search\"] = search;\n\n return;\n}", "function runWhenURLMet(){\n url = location.hash.slice(1).split(\"?\")[0];\n data = location.hash.slice(1).split(\"?\");\n \n setActive(url);\n\n if (url === \"home\"){\n list(\"products\", \"homeul\",true);\n }\n if (url === \"login\" || url === \"\"){\n document.getElementById(\"menu\").style.display = \"none\";\n document.getElementById(\"returnBtn\").style.display = \"none\";\n }\n if (url !== \"login\" && url !== \"\"){\n document.getElementById(\"menu\").style.display = \"flex\";\n document.getElementById(\"returnBtn\").style.display = \"block\";\n }\n if (url === \"detail\"){\n details(data[1]);\n }\n}", "function redirectSearches(){\r\n\t\r\n\tvar searchList = getUrlParameter(\"search\");\r\n\tvar eventAddress = getUrlParameter(\"event\");\r\n\tvar isManual = getUrlParameter(\"manual\");\r\n\t\r\n\t\r\n\t//Nearby Search\r\n\tif (searchList != undefined && eventAddress == undefined){\r\n\t\tsearchMap(searchList,false);\r\n\t}\r\n\t\r\n\t//Address Search\r\n\tif (searchList != undefined && searchList != \"None Given\" && eventAddress == \"true\"){\r\n\t\tsearchMap(searchList,true);\r\n\t}\r\n\t\r\n\t//Manual Lists\r\n\tif (searchList != undefined && eventAddress == undefined && isManual ==\"true\"){\r\n\t\tgetList(searchList);\r\n\t}\r\n\t\r\n\t//Load Address Book\r\n\t//loadAddressList(); Thynote: on click for tab now \r\n}", "function page1(){\n $(\"#includePageContent\").load(\"daftarBarangCard.html\");\n $(\"#inputSearch\").show();\n $(\"#iconSearch\").show();\n}", "function getArticleAnalyticsPage() {\n\n\t$('#main').empty();\n\t$('#main').load('views/articleAnalytics.html', null, function () {\n\t\tfillAutocomplete();\n\t\t$('#articleSearchButton').click(function () {\n\t\t\tgetIndividualArticleStats();\n\t\t\t\n\t\t})\n\t})\n\n}", "function showSection(selector) {\n\n // hide current section that is shown and unselect nav item\n $('.index-section').filter(function() {return $(this).css('display') != 'none'}).toggle();\n $('#site-nav > li.active').removeClass('active');\n // fade in selection and highlight nav\n $(selector).fadeToggle(400);\n $(selector.split('-')[0] + '-nav').addClass('active');\n // empty out search results\n $('#search-target').empty();\n // kill spinner if running\n var spin = $('body').data('spinner');\n if ( spin != null) {\n spin.stop();\n }\n}", "function init() {\n\n\t\t// > = greatar than\n\t\t// < = less than\n\t\t\n\n\t\t/* -------------------------------------------------- */\n\t\t/* CACHE\n\t\t/* -------------------------------------------------- */\n\t\t\n\t\tvar page = $('.page').data('page');\n\n\n\t\t/* -------------------------------------------------- */\n\t\t/* HOME\n\t\t/* -------------------------------------------------- */\n\n\t\tif ( page === 'index' ) {\n\t\t\t\n\t\t\tconsole.log('Home Page');\n\t\t\t\n\t\t}\n\t \n\t\t\n\t /* -------------------------------------------------- */\n\t\t/* PRIVACY AND TERMS OF USE\n\t\t/* -------------------------------------------------- */\n\n\t\telse if ( page === 'legal' ) {\n\n\t\t\tconsole.log('Privacy and Terms of Use Page');\n\t\t\t\n\t\t}\n\t \n\t\t\n\t\t/* -------------------------------------------------- */\n\t\t/* ERROR\n\t\t/* -------------------------------------------------- */\n\n\t\telse {\n\n\t\t\tconsole.log('Error Page');\n\t\t\t\n\t\t}\n\n\t}", "function startSearch() {\n // clear peoplegeek filter if checked\n if ($(\"#peoplegeek\").is(\":checked\")) {\n $(\"#peoplegeek\").prop(\"checked\", false);\n }\n var query = document.getElementById('query').value;\n var locale = document.getElementById('location').value;\n var category = document.getElementById('category').value;\n var pageNum = 0;\n var queryCheck = filterOut(query);\n if (queryCheck == 'yes') {\n doSearch(query, pageNum, locale);\n } else {\n if (category !== \"Category\" && query == \"\") {\n var catOnly = 'yes';\n var query = catOnlySearchQuery(category);\n doSearch(query, pageNum, locale, category, catOnly);\n } else if (category == \"Category\" && query == \"\") {\n var matchPrep = document.getElementById('location').value;\n defaultListings(matchPrep);\n } else {\n //doSearch(query,pageNum,locale);\n noListingsCheck();\n }\n }\n}", "function LoadPart_ThingListLookupDiv() {\n var loadingpart = LoadDivLoading();\n $(\"#divThingsLookupList\").html(loadingpart);\n $.ajax({\n url: getRootURL() + '/Things/LookupListPV?searchfor=' + $(txtThingLookupSearch).val() + '&recordsperpage=0',\n //page=\" + $(\"#DynConfigCurrentPage\").html,\n type: \"GET\",\n })\n .success(function (partialViewResult) {\n $(\"#divThingsLookupList\").html(partialViewResult);\n });\n return false;\n}", "function HomeContent() {}" ]
[ "0.670963", "0.6389713", "0.6276855", "0.6244179", "0.6204045", "0.6159594", "0.61508906", "0.61432755", "0.61221015", "0.6105897", "0.60910326", "0.598157", "0.59738624", "0.59644413", "0.59583133", "0.5925595", "0.5920442", "0.5910305", "0.5892975", "0.5892181", "0.5885166", "0.58463573", "0.58311", "0.58173627", "0.5814993", "0.5799732", "0.5791538", "0.57686496", "0.57630515", "0.57584053", "0.57379687", "0.571408", "0.5701362", "0.5688477", "0.5670069", "0.56673187", "0.5666573", "0.56564707", "0.5653346", "0.5648582", "0.56417704", "0.56346077", "0.5633514", "0.5621016", "0.5615274", "0.561441", "0.5614346", "0.5613794", "0.56092197", "0.5593502", "0.5585586", "0.55786556", "0.55755687", "0.5571406", "0.5559935", "0.5557546", "0.5554118", "0.55494314", "0.55442214", "0.55290556", "0.5527608", "0.55111265", "0.5501705", "0.5498647", "0.5493615", "0.5492306", "0.5483392", "0.5478493", "0.5471867", "0.5471652", "0.54640716", "0.54625875", "0.5457352", "0.5457183", "0.54565096", "0.5451195", "0.5446012", "0.544329", "0.5443253", "0.5443046", "0.54338706", "0.543236", "0.5427768", "0.5421945", "0.5413616", "0.54089314", "0.54082316", "0.540747", "0.5394822", "0.53883404", "0.5385925", "0.5384176", "0.53828365", "0.5380199", "0.5372331", "0.5371304", "0.5369011", "0.53672385", "0.53654134", "0.5361502", "0.5353581" ]
0.0
-1
sayHello() Display input values as message
function sayHello() { let message1 = document.getElementById("hello"); let message2 = document.getElementById("firstName").value; let message3 = document.getElementById("lastName").value; let quote = document.getElementById("quote"); message1.classList.remove("hide"); result.classList.remove("hide"); result.style.width = input.offsetWidth + "px"; document.getElementById("helloTo").innerHTML = message2 + " " + message3; setTimeout(()=>{ quote.classList.remove("hide"); }, 2000); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function sayHello() {\n console.log('Hello, ' + name);\n }", "function sayHello(message){\n if(arguments.length == 0){\n console.log(\"default Hello!\");\n return;\n }\n console.log(message);\n}", "function sayHello(){}", "sayHello() {\n return 'Hello,Molecular'\n }", "function sayHello(name) { \n console.log(\"Hello, \"+name);\n }", "function sayHello(name, age) {\n\treturn \"Hello \" + name + \", how do you like being \" + age + \"?\";\n}", "function sayHello(first_name, last_name){\n console.log(`Hellow there ${first_name} ${last_name}!`)\n}", "function sayHello() {\n\tvar greeting = \"Hello \" + name;\n\tconsole.log(greeting);\n}", "function sayHello(name) {\n\t\tconsole.log(\"Hello, my name is \" + name);\n\t}", "function sayHello(name) {\n\treturn \"Hello \" + name + \"!\";\n}", "function sayHello(who){\n console.log(`Hello, ${who}`);\n}", "function hello(name, greetings) {\n console.log(`${greetings} ${name}`);\n greeting('day');\n}", "function sayHello () {\n\tvar response = prompt (\"What is your name?\");\n\talert (\"Hello\" + response + \"!\");\n}", "function sayHello (name){\n\tconsole.log(\"hello there \" + name + \"!\");\n}", "function sayHello(name) {\n console.log(\"Hello\" + name);\n\n }", "function sayHello () {\n console.log('hello');\n console.log('bye');\n}", "function sayHelloTo (fname, lname, title)\n{\n\tlet i = false;\n\t\n\tif(fname !== undefined) \n\t{\n\t\tif(typeof(fname) !== 'string') \n\t\t{\n\t\t\ti = true;\n\t\t\tthrow \"Inputs Must be Strings!\";\n\t\t}\n\t} \n\t\n\telse \n\t{\n\t\tfname = '';\n\t}\n\n\tif(lname !== undefined) \n\t{\n\t\tif(typeof(lname) !== 'string') \n\t\t{\n\t\t\ti = true;\n\t\t\tthrow \"Inputs Must be Strings!\";\n\t\t}\n\t} \n\t\n\telse \n\t{\n\t\tlname = '';\n\t}\n\n\tif(title !== undefined) \n\t{\n\t\tif(typeof(title) !== 'string') \n\t\t{\n\t\t\ti = true;\n\t\t\tthrow \"Inputs Must be Strings!\";\n\t\t}\n\t} \n\t\n\telse \n\t{\n\t\ttitle = '';\n\t}\n\t\n\tif (fname === undefined || typeof(fname) !== 'string') \n\t{\n\t\tfname = '';\n\t}\n\n\tif (lname === undefined || typeof(lname) !== 'string')\n\t{\n\t\tlname = '';\n\t}\n\n\tif (title === undefined || typeof(title) !== 'string')\n\t{\n\t\ttitle = '';\n\t}\n\n\tif (fname != '' || lname != '' || title != '')\n\t\t{\n\t\t\tif (lname == \"\" && title == \"\")\n\t\t\t{\n\t\t\t\tconsole.log(`Hello, ${fname}!`);\n\t\t\t}\n\n\t\t\telse if (title == undefined)\n\t\t\t{\n\t\t\t\tconsole.log(`Hello, ${fname} ${lname}. I hope you are having a good day!`);\n\t\t\t}\n\n\t\t\telse\n\t\t\t{\n\t\t\t\tconsole.log(`Hello, ${title} ${fname} ${lname}! Have a good evening!`);\n\t\t\t}\n\t\t}\n\n\telse \n\t{\n\t\tthrow \"No Inputs Found!\";\n\t}\n}", "function sayHello(name) {\n return (\"Hello, \" + name);\n}", "function sayHello() {}", "function sayHelloAdv(first, last) {\r\n return sayHello(first +\" \" + last);\r\n}", "function sayBye(name) { // parameters\n console.log('good bye ',name);\n}", "function sayHello(name , age){\n return console.log(`Hello ${name} you are ${age} years old`);\n }", "function sayHello(name, age) {\r\n console.log(\"Hello!\" + name + \"you have\" + age + \"years of age.\");\r\n}", "function greetPeople() {\n console.log(greetingMessage);\n}", "function sayHello(name) {\r\n return \"Hello \" + name;\r\n}", "function sayHello(name) {\n console.log(\"Hello\" + \" \" + name);\n\n}", "function sayHello(name) {\n console.log('Hello ' + name);\n\n}", "function sayHello(name, yts){\n console.log(`Hello ${name} you are ${yts} away from success`);\n}", "function sayHello() {\n var message = \"Hello!\"\n return message; // returns value instead of printing it\n }", "function sayHello(person){ \n console.log(\"Hello, \"+person); \n }", "function sayHello1(name) {\n console.log(\"xin chao ban \" + name);\n}", "function sayHello(name) {\n return \"hello \" + name;\n}", "function sayHi() {\n console.log('>> Hi')\n }", "function sayHello(name) {\n return \"Hello, \" + name + \"!\"\n\n}", "function sayHello(name) {\n return \"Hello, \" + name + \"!\";\n}", "function sayHello(name) {\n console.log(\"Hello \" + name + \"!\");\n}", "function greet(text, value, value2) {\n console.log(text);\n console.log(value);\n console.log(value2);\n}", "function sayHi(name){\n console.log(name + \"says hi!!!\");\n}", "sayHi(name) {\n console.log(`hello i am ${name}`);\n }", "function sayHi(name){\n\tconsole.log(\"Hello \" + name);\n}", "function say(message) {\n console.log(cowsay.say({\n text: message\n }));\n}", "function greet(firstName, lastName){\n return 'Hello ' + firstName + ' ' + lastName;\n}", "function say(message) {\n console.log(message)\n}", "sayHello() {\n return \"Hello, \" + this.firstname + \" \" + this.lastname;\n }", "function greeter(name) {\n greetMsg = \"Hello \" + name + \", Good Morning!!!\";\n console.log(greetMsg);\n}", "function sayHello(firstName){\n // function body goes here!\n return \"Hello, \" + firstName + \"!\"\n }", "function sayHello(firstName){\n\tif(firstName === \"Adewumi\") {\n\t\talert(\"Hello Boss\");\n\t} else {\n\t\talert(`Hello ${firstName}`);\n\t}\n}", "function greeting(name, age) {\n console.log('Hello ' + name);\n console.log('your age is: ' + age);\n console.log('Whats up');\n console.log('How you doing');\n console.log('Have a great da');\n console.log('Blah blah blah blah');\n}", "function sayHelloTo(name) {\n var message = \"Welcome to Javascript City \" + name + \"!\";\n console.log(message);\n}", "function greet() {\n\tlet reply = [this.animal, 'typically sleep between', this.sleepDuration].join(' ');\n\tconsole.log(reply); \n}", "function sayHello (sb) {\n // TODO: say hello prints out (console.log's) hello in the\n // language of the speaker, but returns it in the language\n // of the listener (the sb parameter above).\n // use the 'hello' object at the beginning of this exercise\n // to do the translating\n\n //TODO: put this on the SentientBeing prototype\n }", "function greet(name, lastName) {\n console.log('Hello World' + name + ' ' + lastName);\n}", "function sayHello(message){\n alert(message)\n}", "function sayHello() {\n //asks user their name\n inquirer.prompt([\n {\n type: \"input\",\n message: \"What is your name\",\n name: \"name\"\n }\n ]).then(function (inquirerResponse) {\n name = inquirerResponse.name\n console.log(`Hello, ${name}`)\n askQuestion();\n\n }).catch(function (error) {\n console.error(\"there was an error: \" + error);\n })\n}", "function greet(name, lastName){\r\n console.log('Hello ' + name +' '+ lastName);\r\n}", "function say(a, b){ //we can also have inputs to functions\n\tconsole.log(a+b);\n}", "function hello(who) {\r\n return 'Let me introduce: ' + who;\r\n }", "function sayHi(name) {\n console.log(\"Hello \" + name + \"!\");\n}", "hello(name, {greeting=\"Hello\", shout=false}) {\n var output = `${greeting} ${name}!`;\n if (shout) output = output.toUpperCase();\n console.log(output);\n }", "function sayHi(name) {\n console.log('Hello ' + name + '!');\n}", "say() { //method\n\t\t\tconsole.log('Saying');\n\t\t}", "function greet() {\r\n var reply = [this.animal, 'typically sleep between', this.sleepDuration].join(' ');\r\n console.log(reply);\r\n}", "function greet() {\n const reply = [this.animal, 'typically sleep between', this.sleepDuration].join(' ');\n console.log(reply);\n}", "function sayHello() {\n var sayHelloInputElem = document.getElementById('helloWorldInput');\n var sayHelloTextElem = document.getElementById('helloWorldText');\n var inputText = document.getElementById('txtName');\n \n sayHelloTextElem.innerHTML = 'Hello you bad ass, ' + inputText.value + '!';\n sayHelloTextElem.style.display = 'block';\n sayHelloInputElem.style.display = 'none';\n}", "function greet(name,lastname){\n console.log('hello ' + name + ' ' + lastname );\n\n}", "function sayMyName( personsName ){\n\tconsole.log( \"You've entered \" + personsName );\n}", "function greet(name, lastName) {\n console.log(\"Hello \" + name + \" \" + lastName);\n}", "function greetings(personName){\n console.log(\"Welcome \" + personName);\n}", "function greet(firstName, lastName){\n console.log (\"Hello \" + firstName + \" \" + lastName); \n //Inside of the function we have no idea what value firstName and lastName have \n\n}", "function greet(name, msg) {\n console.log(`${msg}! ${name}`);\n}", "function greetings(personName){\n console.log(\"Welcome\" + personName);\n}", "function greeting(yourName) {\n var result = 'Hello ' + ' ' + yourName;\n console.log(result);\n}", "function sayHi(name, age) {\n return \"Hi. My name is \" + name + \" and I'm \" + age + \" years old\";\n}", "function greetMe(firstName) {\n console.log(`Hello ${firstName}!`);\n}", "function sayHello() {\n \talert(\"Hello\")\n\t// ... more statements can go here ...\n }", "function sayYourName(name) {\n\tconsole.log('May name is ' + name)\n}", "function greeting(firstName){\n console.log('Hello '+firstName);\n}", "function sayHello(){\n console.log(\"hello!\");\n }", "function greeting(yourName) {\r\n var result = 'Hello' + ' ' + yourName;\r\n console.log(result);\r\n}", "function sayName() {\n var firstName = \"Scott\";\n var lastName = \"Hurt\";\n console.log (\"My name is \"+ firstName + \" \" + lastName);\n\n}", "function greet() {\n const name = 'Dolly'\n console.log(`Ohayou Sekai Good Morning World, ${name}`)\n}", "function sayHello(name) {\n return name;\n}", "function greeter(name, age) {\n console.log(`Hello my name is ${name}, and I am ${age} years old!`);\n}", "function sayHello1(name) {\n return name;\n}", "function greetMe(name) {\n console.log(\"Oh, hi \" + name +\"!\" );\n}", "runSimpleSay(script) {\n if (script[this.state.language]) {\n return this.say(script[this.state.language])\n } else if (script.text) {\n return this.say(script.text)\n }\n }", "function sayHelloInTheConsole() {\n console.log(\"Hey there!\\nThanks for checking my console.\\n\");\n }", "function greet(parms){\n\tconsole.log(parms);\n}", "function helloYou(name){\r\n console.log(\"hello \"+name)\r\n}", "function test() {\n userSay(\"Hello\");\n alexaSay(\"Hello\");\n userSay(\"What time is the cafeteria open?\");\n alexaSay(\"The cafeteria is open for breakfast from 7:30 to 9:00, lunch from 11:00 to 2:00, and dinner from 5:00 to 7:00.\");\n}", "function sayHello() {\n console.log('sayHello');\n}", "function greet(name){\n console.log('Hello how are you '+ name + '?');\n}", "function greeting(name) {\n var result = 'Hello ' + name;\n console.log(result);\n}", "function greet(name, lastname) {\r\n console.log('Hi ' + name + ' ' + lastname);\r\n}", "function sayHello (){\n console.log('hello!');\n}", "function sayHello(name) {\n return `Hello, ${name}`;\n}", "function sayHelloTo(name) {\n console.log(`Hello ${name}`);\n}", "function say(message) {\n $(\"#console\").html(message);\n }", "function studentGreeting(name){\r\n console.log(`Greeting ${name}`)\r\n}", "function greet4(firstName, lastName){\n if(typeof firstName === 'undefined'){firstName = 'John'}\n if(typeof lastName === 'undefined'){lastName = 'Smith'} \n return 'Hello ' + firstName + ' ' + lastName;\n }", "function says(str){\n console.log(str);\n}" ]
[ "0.7094042", "0.6986562", "0.6864396", "0.68301785", "0.68288994", "0.68247014", "0.6811797", "0.6791847", "0.678366", "0.6734398", "0.6733822", "0.67277867", "0.6722048", "0.6721163", "0.6720676", "0.6707099", "0.6698611", "0.669038", "0.66808313", "0.6672818", "0.66562873", "0.6650396", "0.66498995", "0.66469026", "0.6644316", "0.6640904", "0.663549", "0.6616335", "0.6603025", "0.66027814", "0.6598098", "0.65968543", "0.65741956", "0.6568956", "0.6563642", "0.65543664", "0.65500164", "0.65443665", "0.6544086", "0.6542715", "0.6542267", "0.6486708", "0.64850175", "0.64799", "0.6475864", "0.64747745", "0.6464162", "0.6460998", "0.6460374", "0.6458834", "0.64579344", "0.6456636", "0.64462626", "0.64315236", "0.64255977", "0.64191", "0.6418717", "0.6406579", "0.64002174", "0.63993776", "0.63962185", "0.6395043", "0.6385527", "0.6381529", "0.63783544", "0.6377038", "0.63719624", "0.6371409", "0.6365969", "0.63478655", "0.63454646", "0.6344858", "0.6336815", "0.63331676", "0.6332251", "0.632826", "0.6323528", "0.63201725", "0.63075197", "0.63013613", "0.6296142", "0.6292205", "0.6288689", "0.6286107", "0.62858665", "0.62851137", "0.6279668", "0.62778676", "0.62771535", "0.6273564", "0.62622195", "0.6261875", "0.6253042", "0.6248068", "0.62462693", "0.62417", "0.62411475", "0.6241068", "0.6236688", "0.6233699", "0.62291265" ]
0.0
-1
Conditionally pushes file to list returns true if pushed, false otherwise (e.g. prevents hidden files to be included unless explicitly told so)
function pushFile(file, query) { // console.log(file,query) // hidden file? if (path.basename(file)[0] === '.') { // not explicitly asking for hidden files? if (!options.all && !(path.basename(query)[0] === '.' && path.basename(query).length > 1)) return false; } if (platform() === 'win') file = file.replace(/\\/g, '/'); list.push(file); return true; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function pushFile(file, query) {\n // hidden file?\n if (path.basename(file)[0] === '.') {\n // not explicitly asking for hidden files?\n if (!options.all && !(path.basename(query)[0] === '.' && path.basename(query).length > 1))\n return false;\n }\n \n if (common.platform === 'win')\n file = file.replace(/\\\\/g, '/');\n \n list.push(file);\n return true;\n }", "function pushIfNotPresent(item, list) {\n for (var j = 0; j < list.length; j++) {\n if (item === list[j]) {\n return;\n }\n }\n list.push(item);\n}", "function push (items) {\n\n\t\tlet toQueue = [];\n\n\t\tfor (let item of items) {\n\n\t\t\tif (item.hasOwnProperty('url')) {\n\t\t\t\ttoQueue.push(item);\n\t\t\t} else {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t}\n\n\t\tqueue = queue.concat(toQueue);\n\t\treturn true;\n\n\t}", "pop() {\n if(!this.file_name())\n return false\n \n \n return true\n }", "function ifTruePush(condition, array, data) {\n if (condition) {\n array.push(data);\n }\n}", "filter(file) {\r\n // no options configured\r\n if (!config.excludedItems || typeof config.excludedItems != 'object') {\r\n return true;\r\n }\r\n var currentFile = this.currentFile;\r\n var valid = true;\r\n Object.keys(config.excludedItems).forEach(function (item) {\r\n var rule = config.excludedItems[item].when;\r\n if (minimatch(currentFile, rule) && minimatch(file.getPath(), item)) {\r\n valid = false;\r\n }\r\n });\r\n return valid;\r\n }", "hasFile(file) {\n let files = this.getOwnFiles();\n let hasFile = files.includes(file);\n return hasFile;\n }", "function addTag(iconsList, tag) {\n\t let added = false;\n\t iconsList.forEach((name) => {\n\t if (icons[name] !== void 0 &&\n\t icons[name].tags.indexOf(tag) === -1) {\n\t icons[name].tags.push(tag);\n\t added = true;\n\t }\n\t });\n\t return added;\n\t }", "function pub_pushFiles(filesToPush) {\n\n\tconsole.log('Attempting to push project files to origin/' + BRANCH + '...');\n\n\texec('git push origin ' + BRANCH, function(err, stdout, stderr) {\n\n\t\tif(err) {\n\n\t\t\tvar error = err.toString().split('\\n');\n\n\t\t\tif(error[2].match(/(\\((fetch\\ first | non\\-fast\\-forward)\\))$/gi)) {\n\t\t\t\tconsole.log('Fetch from remote needed first:');\n\t\t\t\treturn pub_fetchFiles(filesToPush);\n\t\t\t}\n\n\t\t\tconsole.log('ERROR', err);\n\t\t\treturn process.exit(1);\n\t\t}\t\t\n\n\t\t// advertise all files that have been pushed since last commit\n\t\tpub_getCommittedFilenames(function(files) {\n\t\t\t\n\t\t\tif(files.length) {\n\n\t\t\t\t// if output is this message, it means the push was not necessary\n\t\t\t\tif(stdout.toString() == '') {\n\t\t\t\t\tconsole.log('Your project is currently published and up to date! Files pushed since last commit:\\n');\n\t\t\t\t} else {\n\t\t\t\t\tconsole.log('Done! The following files have been successfully deployed:\\n');\n\t\t\t\t}\n\n\t\t\t\tfor(var i = 0; i < files.length; i++) {\n\t\t\t\t\tif(filesToPush.indexOf(files[i]) == -1) {\n\t\t\t\t\t\tfilesToPush.push(files[i]);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tfor(var i = 0; i < filesToPush.length; i++) {\n\t\t\t\t\tconsole.log('\\t', filesToPush[i]);\n\t\t\t\t}\n\n\t\t\t\tconsole.log('');\n\n\t\t\t} else {\n\t\t\t\tconsole.log('Your project is currently published and up to date!');\n\t\t\t}\n\n\t\t\tprocess.exit(0);\n\n\t\t});\n\n\t\t\t\n\n\t});\n\n}", "function getListFiles() {\n console.log(this);\n return true;\n }", "function containsFiles(event) {\n if (event.dataTransfer.types) {\n for (var i = 0; i < event.dataTransfer.types.length; i += 1) {\n if (event.dataTransfer.types[i] === 'Files') {\n return true;\n }\n }\n }\n\n return false;\n}", "_shouldDeploy(directory, filename)\n\t\t{\n\t\t\tlet filePath = path.join(directory, filename);\n\t\t\tlet fullDirectory = path.join(process.cwd(), directory);\n\n\t\t\t// Check if file is in ignore list.\n\t\t\tif(this._filesIgnore.indexOf(filename) !== -1)\n\t\t\t{\n\t\t\t\tS.utils.sDebug(\"Skipping ignored file \\\"\"+filePath+\"\\\".\");\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t// Check if file extension is supported.\n\t\t\tif(this._fileExtensions.indexOf(path.extname(filename)) === -1)\n\t\t\t{\n\t\t\t\tS.utils.sDebug(\"Skipping unsupported file extension \\\"\"+path.extname(filename)+\"\\\".\");\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\treturn true;\n\t\t}", "function pub_checkModFiles() {\n\n\texec('git diff --name-only', function(err, stdout, stderr) {\n\n\t\tif(err) {\n\t\t\tconsole.error('ERROR', err);\n\t\t\treturn process.exit(1);\n\t\t}\n\n\t\tvar filesToStage = stdout.toString().split('\\n');\n\n\t\t// remove empty string at end of array\n\t\tfilesToStage.pop();\n\n\t\t// fetch all staged tracked files\n\t\texec('git diff --name-only --staged', function(err, stdout, stderr) {\n\n\t\t\tif(err) {\n\t\t\t\tconsole.error('ERROR', err);\n\t\t\t\treturn process.exit(1);\n\t\t\t}\n\n\t\t\tvar stagedFiles = stdout.toString().split('\\n');\n\t\t\tstagedFiles.pop();\n\n\t\t\t// add changed staged files to list\n\t\t\tfor(var i = 0; i < stagedFiles.length; i++) {\n\t\t\t\tfilesToStage.push(stagedFiles[i]);\n\t\t\t}\n\n\t\t\t// if no tracked files have changed since last commit\n\t\t\t// skip to pushing step\n\t\t\tif(!filesToStage.length) {\n\t\t\t\tconsole.log('No files were found for staging, skipping to push.');\n\t\t\t\treturn pub_pushFiles(filesToStage);\n\t\t\t}\n\n\t\t\tpub_stageModFiles(filesToStage);\n\n\t\t});\n\n\t});\n\n}", "onAfterAddingAll(fileItems) {\n if (fileItems.length > 1) {\n this.artifactoryNotifications.create({error: \"You can only deploy one file\"});\n this.deploySingleUploader.clearQueue();\n return;\n }\n let uploadAll = true;\n\n fileItems.forEach((item)=> {\n if (!item.okToUploadFile) {\n uploadAll = false;\n return;\n }\n });\n if (uploadAll) {\n this.deploySingleUploader.uploadAll();\n }\n else {\n return;\n }\n }", "function checkInclude() {\n var checkInclude = document.getElementById('checkInclude');\n if(checkInclude){\n return true\n }\n else{\n return false\n }\n}", "function checkJsToInclude(pasFiles)\n{\n //console.log(gasJsFile);\n var asFile = new Array();\n for(var sKey in pasFiles)\n {\n pasFiles[sKey] = pasFiles[sKey].split('//').join('/');\n asUrl = parseUri(pasFiles[sKey]);\n\n //console.log('check js to include: IS '+ asUrl['path']+' in the array above ?');\n if(!in_array(gasJsFile, asUrl['path'], true))\n {\n asFile.push(pasFiles[sKey]);\n gasJsFile.push(asUrl['path']);\n\n //console.log('not found, including file now !!!');\n }\n /*else\n console.log('found, no include ....');*/\n }\n return asFile;\n}", "function HasFile(files) {\n //Check file length\n if (files.length === 0) {\n return false;\n }\n return true;\n}", "function addItem(list, item) {\n\n let tempItem = list.find(itemIn => {\n\n return getValue(itemIn) === getValue(item);\n });\n\n if(!tempItem) {\n list.push(item);\n return true;\n } else {\n return false;\n }\n}", "function checkAllFileOfQueueUploaded(uploaderIn){\n\tvar checkFileAllisUpload = true;\n\tfor(var i =0; i<uploaderIn.queue.length;i++){\n\t\tvar item = uploaderIn.queue[i];\n\t\tvar itemStatus = item.isSuccess;\n\t\tif(!itemStatus){\n\t\t\tcheckFileAllisUpload = false\n\t\t\tbreak;\n\t\t}\n\t}\n\treturn checkFileAllisUpload;\n}", "function addFiles() {\n return files.length > 0 ? data.addFiles(files) : Promise.resolve(undefined);\n }", "function thereIsWorkToDo(list) {\n return list.length > 0;\n}", "function addNewItem(newItem) {\r\n if (inventory.includes(newItem) === true) {\r\n return \"oops\";\r\n } else {\r\n inventory.pop();\r\n inventory.push('<li>');\r\n inventory.push(newItem);\r\n inventory.push('</li>');\r\n inventory.push('</ul>');\r\n inventoryAside.innerHTML = inventory.join(\" \");\r\n }\r\n}", "function pushIfNewTruthy(arr, v) {\n if (v && v !== '' && arr.indexOf(v) === -1) {\n arr.push(v);\n }\n return arr;\n}", "function addItem(item){\n if (isFull() === true){\n console.log(`${item} cannot be added, basket is full. Returning false.`);\n return false\n } else {\n basket.push(item);\n console.log(`${item} successfully added to basket. Returning true`)\n return true;\n }\n}", "function include(arr,item) {\n\t\t return (arr.indexOf(item) != -1);\n\t\t}", "function checkAllFileUploadedFn(uploaderIn){\n\tvar checkFileAllisUpload = true;\n\tfor(var i =0; i<uploaderIn.queue.length;i++){\n\t\tvar item = uploaderIn.queue[i];\n\t\tvar itemStatus = item.isSuccess;\n\t\tif(!itemStatus){\n\t\t\tcheckFileAllisUpload = false\n\t\t\tbreak;\n\t\t}\n\t}\n\treturn checkFileAllisUpload;\n}", "function listPush(url, sampUrl)\n{\n if(url == null || urls.indexOf(url) != -1 || url.length === 0) // avoid duplicates and nulls\n return;\n if(sampUrl == null)\n sampUrl = url;\n urls.push(url);\n sample_urls.push(sampUrl);\n urls_downloaded.push(false);\n}", "addItem(name) {\n if ( !(this.items.all.includes(name))) {\n console.log(\"Adding new item, \" + name)\n this.items.all.push(name)\n }\n }", "function brushed(rangeInfoList) {\n return !!rangeInfoList.length;\n }", "function brushed(rangeInfoList) {\n return !!rangeInfoList.length;\n }", "function brushed(rangeInfoList) {\n return !!rangeInfoList.length;\n }", "function brushed(rangeInfoList) {\n return !!rangeInfoList.length;\n }", "function brushed(rangeInfoList) {\n return !!rangeInfoList.length;\n }", "function brushed(rangeInfoList) {\n return !!rangeInfoList.length;\n }", "function brushed(rangeInfoList) {\n return !!rangeInfoList.length;\n }", "function addFileToQueue (f) {\n\tfor (var i = 0; i < stats.fileQueue.length; i++) { //see if it's already on the queue\n\t\tif (stats.fileQueue [i].f == f) {\n\t\t\treturn;\n\t\t\t}\n\t\t}\n\tstats.fileQueue [stats.fileQueue.length] = {\n\t\tf: f\n\t\t}\n\t}", "supportsUploads() {\n\t\treturn true;\n\t}", "function handleRequest(path) {\n return filesToInclude.some(value => {\n return minimatch(path, value);\n });\n }", "function addFiles( path ) {\n log( 'Info copying' );\n\n if( testDir( path ) ) {\n fsAddFiles( path, 0 );\n log( 'Info copied' );\n return true;\n }\n\n return false;\n}", "isFile() {\n return this.filename != null;\n }", "function brushed(rangeInfoList) {\n\t return !!rangeInfoList.length;\n\t }", "function arrAdd(array, item) {\n\t\t\t\tif (array.indexOf(item) == -1) {\n\t\t\t\t\tarray.push(item);\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t\treturn false;\n\t\t\t}", "function checkIt(arr, item){\n if(arr.indexOf(item) === -1){\n arr.push(item);\n }\n console.log(arr)\n}", "push(line) {\n if (line.trim() == '') {\n return false;\n }\n this.lines.push(line);\n return true;\n }", "function pushIfUnique(arr, value) {\n if (arr.indexOf(value) === -1) {\n arr.push(value);\n }\n}", "function brushed(rangeInfoList) {\n\t return !!rangeInfoList.length;\n\t }", "function isExpanded( path ) {\n\t\treturn ( scope === 'project' ? expandedFiles.indexOf( path ) > -1 : true );\n\t}", "function brushed(rangeInfoList) {\n return !!rangeInfoList.length;\n }", "function pushIfNew(arr, v) {\n if (arr.indexOf(v) === -1) {\n arr.push(v);\n }\n return arr;\n}", "function include(item, projectId) {\n const { include, exclude } = item;\n return (include == null && exclude == null)\n || (include != null && include.indexOf(projectId) !== -1)\n || (exclude != null && exclude.indexOf(projectId) === -1);\n}", "function checkIfFile() \n{\n console.log(linksOnPage[0]);\n for (var i =0; i < linksOnPage.length ; i++) \n {\n if ((linksOnPage[i].substr(linksOnPage[i].length - 4) == '.pdf') ||\n (linksOnPage[i].substr(linksOnPage[i].length - 4) == '.doc') ||\n (linksOnPage[i].substr(linksOnPage[i].length - 5) == '.docx') ||\n (linksOnPage[i].substr(linksOnPage[i].length - 4) == '.vhd'))) \n {\n linksThatAreFiles.push(linksOnPage[i]);\n }\n }\n return linksThatAreFiles;\n}", "pushDefensiveItem(defensiveItem) {\n if (defensiveItem instanceof Item) {\n if (this.defensive == null) { this.defensive = []; }\n this.defensive.push(defensiveItem);\n return true;\n }\n return false;\n }", "function checkloadjscssfile(filename, filetype) {\r\n alert(filename + \", \" + filetype);\r\n if (filesadded.indexOf(\"[\" + filename + \"]\") == -1) {\r\n loadjscssfile(filename, filetype)\r\n filesadded += \"[\" + filename + \"]\" //List of files added in the form \"[filename1],[filename2],etc\"\r\n }\r\n else\r\n\r\n\r\n replacejscssfile(\"scripts/menumapping.js\", \"scripts/menumapping.js\", \"js\");\r\n \r\n\r\n // alert(\"file already added!\")\r\n}", "filterForInclusion(files) {\n if (!this.state.inclusionOn) {\n // The user has chosen to not see files with statuses in\n // FileGalleryRenderer.inclusionStatuses. Create an array with files having those\n // statuses filtered out. Start by making an array of files with a filtered-out status\n return files.filter(biofile => FileGalleryRendererComponent.inclusionStatuses.indexOf(biofile.status) === -1);\n }\n\n // The user requested seeing everything including revoked and archived files, so just\n // return the unmodified array.\n return files;\n }", "function FileRefList_getTargetExists(theFolderURL, theSiteURL) {\r var file, newFile, retList = new Array();\r for (var i=0; i < this.list.length; i++) {\r file = this.list[i].file;\r if (file.exists() && theSiteURL && file.getAbsolutePath().toLowerCase().indexOf(theSiteURL.toLowerCase()) != 0) {\r newFile = new File(theFolderURL + File.separator + file.getName());\r if (newFile.exists())\r retList.push(MMNotes.localURLToFilePath(newFile.getAbsolutePath()));\r } }\r return retList;\r}", "function supportFileAPI() {\r\n var fi = document.createElement('INPUT');\r\n fi.type = 'file';\r\n return 'files' in fi;\r\n }", "isAdded(path) {\n if (this.requirements.some(req => req.path === path)) {\n return true;\n }\n\n if (path.parentPath) {\n return this.isAdded(path.parentPath);\n }\n\n return false;\n }", "supportsUploads() {\n return true;\n }", "function addItem(item) {\n basket.push(item);\n return true;\n}", "function supportFileAPI() {\n var fi = document.createElement('INPUT');\n fi.type = 'file';\n return 'files' in fi;\n }", "function supportFileAPI() {\n var fi = document.createElement('INPUT');\n fi.type = 'file';\n return 'files' in fi;\n }", "addToListEventHandler(payload) {\n const post_index = this.content.map(post => post.id).indexOf(payload.content_id);\n\n this.content[post_index].is_added_to_primary_playlist = !this.content[post_index].is_added_to_primary_playlist;\n\n if (payload.is_added && this.destroyOnListRemoval) {\n this.content.splice(post_index, 1);\n }\n\n ContentService.addOrRemoveContentFromList(payload.content_id, payload.is_added)\n .then((response) => {\n if (!response) {\n this.content[post_index].is_added_to_primary_playlist = !this.content[post_index].is_added_to_primary_playlist;\n }\n });\n }", "checkFavorites(sourceStr) {\n if (this.state.favoriteSources.includes(sourceStr)) {\n return true;\n }\n return false;\n }", "function addItem(item) {\n if (isFull(basket) === true) {\n console.log(`Basket is currently full. Could not add ${item}`);\n return false;\n } else {\n basket.push(item);\n return true;\n }\n}", "function fileList( files ) {\n if (!files) return [];\n return nub(files.split(\"\\n\").filter(function(s) { \n return (s); // && !local.contains(s)); \n }));\n }", "shouldTrackFile(filePath) {\n if (!this.includeFileMatcher.match(filePath)) {\n return false;\n }\n if (this.shouldExcludeFileOrFolder(filePath)) {\n return false;\n }\n return true;\n }", "function checkForImport(file, importing) {\n\t\treturn fspro.readFile(file).then(contents => {\n\t\t\tif (contents.indexOf(importing) != -1) {\n\t\t\t\treturn file;\n\t\t\t} else {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t});\n\t}", "function updateFileList(file, fileList) {\n var nextFileList = __webpack_require__.i(__WEBPACK_IMPORTED_MODULE_0__babel_runtime_helpers_esm_toConsumableArray__[\"a\" /* default */])(fileList);\n\n var fileIndex = nextFileList.findIndex(function (_ref) {\n var uid = _ref.uid;\n return uid === file.uid;\n });\n\n if (fileIndex === -1) {\n nextFileList.push(file);\n } else {\n nextFileList[fileIndex] = file;\n }\n\n return nextFileList;\n}", "function supportFileAPI() {\r\n\t var fi = document.createElement('INPUT');\r\n\t fi.type = 'file';\r\n\t return 'files' in fi;\r\n\t }", "function isFixed(file) {\n\t\tif (file.eslint != null && file.eslint.fixed) {\n\t\t\tfixed.push(file.path);\n\t\t\treturn true;\n\t\t}\n\t\treturn false;\n\t}", "function updateFileList(file, fileList) {\n var nextFileList = (0,_babel_runtime_helpers_esm_toConsumableArray__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(fileList);\n var fileIndex = nextFileList.findIndex(function (_ref) {\n var uid = _ref.uid;\n return uid === file.uid;\n });\n if (fileIndex === -1) {\n nextFileList.push(file);\n } else {\n nextFileList[fileIndex] = file;\n }\n return nextFileList;\n}", "function isIncludeFile( path ) {\n if ( fs.statSync( path ).isFile() &&\n getIncludeFileExtensions().indexOf( getFileExtension( path ) ) !== - 1 ) return true;\n\n return false;\n }", "function push( value, list ) {\n if( list == \"ids\" ){\n ids.push( value )\n }else if( list == \"titles\" ) {\n titles.push( value )\n }else if( list == \"types\" ) {\n types.push( value )\n }else if( list == \"uris\" ) {\n uris.push( value )\n }else if( list == \"thumbUris\" ) {\n thumbUris.push( value )\n }else {\n console.log( \"list \" + list + \" unknown.\" )\n }\n}", "includes(path) {\n const matchesAnyInclusionPattern = micromatch.any(path, this.include, FilePathFilter.fileMatcherOptions);\n const matchesAnyExclusionPattern = micromatch.any(path, this.exclude, FilePathFilter.fileMatcherOptions);\n return matchesAnyInclusionPattern && !matchesAnyExclusionPattern;\n }", "isFile() {\n return this.file;\n }", "function addFile(file, isTrash) {\n if (isTrash) {\n var fileParent = file.parents[0];\n\n file.originPath = {\n path: getOriginPath(file).html.join(' / '),\n tooltip: getOriginPath(file).tooltip.join(' / '),\n isApp: fileParent.type === 'app',\n appIcon: appIcons.get(fileParent.data.id)\n };\n }\n\n file.formattedDate = formatDate(file.createdAt);\n\n if (file.deletedAt !== null) {\n file.deletedAt = formatDate(file.deletedAt);\n }\n\n currentFiles.push(file);\n\n $('.empty-state').removeClass('active');\n $('.new-menu').removeClass('active');\n\n // Toggle checkbox header to false\n $('.file-table-header input[type=\"checkbox\"]').prop('checked', false);\n $selectAllCheckbox.css({ 'opacity': '1', 'visibility': 'visible' });\n}", "function pushToFavs() {\n var val = $(this).attr('data-value'); //grabbing the data-value in var val\n var getFavs = JSON.parse(localStorage.getItem('favorites'))\n var foundDuplicate = false\n //checking for dupiclate\n for (var i = 0; i < getFavs.length; i++) {\n if (getFavs[i] === val) {\n foundDuplicate = true;\n }\n }\n if (!foundDuplicate) {\n favorites.push(val); //push it to the favorites array\n console.log(val);\n localStorage.setItem('favorites', JSON.stringify(favorites)); //store it\n }\n\n }", "function uploadAllItemByList(uploaderIn){\n\tvar checkFileAllisUpload = true;\n\tfor(var i =0; i<uploaderIn.queue.length;i++){\n\t\tvar item = uploaderIn.queue[i];\n\t\tvar itemStatus = item.isSuccess;\n\t\tif(!itemStatus){\n\t\t\titem.upload();\n\t\t}\n\t}\n}", "function fx_add_to_queue(fx, args) {\n var chain = fx.ch, queue = fx.options.queue;\n\n if (!chain || fx.$ch) {\n return (fx.$ch = false);\n }\n\n if (queue) {\n chain.push([args, fx]);\n }\n\n return queue && chain[0][1] !== fx;\n}", "function staticFile(name) {\n var inList = g_staticFiles.indexOf(name);\n if(inList < 0) return false;\n else return true;\n\n}", "function isUrlInList(url, list) {\n for (var i = 0; i < list.length; i++) {\n if (isUrlMatched(url, list[i])) {\n console.log('URL ' + url + ' is in list.');\n return true;\n }\n }\n return false;\n }", "itemIsSelected(id) {\n return this.props.selectedFiles.indexOf(id) > -1;\n }", "test(item) {\n const list = this._list\n let i = this._len\n\n if (list[i] === item) {\n list.pop()\n return true\n }\n\n while (i !== 0) {\n i--\n if (item === list[i]) {\n list.splice(i, 1)\n return true\n }\n }\n\n list.push(item)\n this._len++\n return false\n }", "existsSync(files) {\n files = this.makeIter(files);\n for (let file of files) {\n try {\n let stat = fs.statSync(file);\n }\n catch (e) {\n return false;\n }\n }\n return true;\n }", "function supportFileAPI() {\n\t\tvar fi = document.createElement('INPUT');\n\t\tfi.type = 'file';\n\t\treturn 'files' in fi;\n\t}", "function fileNotPresent(fileBlob){\n for(let i = 0; i < uploadFiles.length; i++){\n if(uploadFiles[i].name === fileBlob.name\n && uploadFiles[i].type === fileBlob.type\n && uploadFiles[i].lastModified === fileBlob.lastModified\n && uploadFiles[i].size === fileBlob.size){\n return false;\n }\n }\n return true;\n}", "addTrack(track) {\n let tracks = this.state.playlistTracks;\n // Don't let users add a song more than once.\n if (!tracks.includes(track)) {\n tracks.push(track);\n this.setState({playlistTracks: tracks});\n } else {\n console.log('Duplicate. Track not added.');\n }\n }", "function pc_pushNewToList(inArray,strNew){\n\t//var isExist=false;\n\tfor(x in inArray){\n\t\tif(inArray[x]==strNew){\n\t\t\treturn;\n\t\t}\n\t}\n\tinArray.push(strNew);\n}", "onBeforeUpload(file) {\n return true;\n }", "hasIgnored(uri) {\n return this.ignoredFileURIs.size > 0 && this.ignoredFileURIs.has(uri);\n }", "function supportFileAPI() {\n\t\t\tvar fi = document.createElement('INPUT');\n\t\t\tfi.type = 'file';\n\t\t\treturn 'files' in fi;\n\t\t}", "push(value) {\n \n if(!value) {\n console.log(\"invalid value:\"+value)\n return false\n }\n \n this.array.unshift(value)\n return true\n }", "addIncludedArray(payload) {\n if (!isEmpty(this.included)) {\n payload.included = this.included;\n }\n }", "function addItem(array, item) {\n if (!array.contains(item))\n array.push(item);\n }", "isDoNotCopy(filename) {\n return false;\n }", "function Check_And_Handle_New_Images(current_file_list) {\n var emotion_value_array_tmp = { happy: 0, sad: 0, confused: 0 }\n var meme_switch_booleans_tmp = {}\n rawDescription_tmp = \"\" \n processed_tag_word_list_tmp = \"\"\n for( ii = 0; ii < image_files_in_dir.length; ii++){\n bool_new_file_name = current_file_list.some( name_tmp => name_tmp === `${image_files_in_dir[ii]}` )\n if( bool_new_file_name == false ) {\n //the picture file name in context\n image_name_tmp = `${image_files_in_dir[ii]}`\n\n fns_DB_IDB.Insert_Record({'imageName':image_name_tmp,'taggingEmotions':emotion_value_array_tmp,\n 'taggingMemeChoices':meme_switch_booleans_tmp,\n 'taggingRawDescription':rawDescription_tmp,\n 'taggingTags':processed_tag_word_list_tmp})\n }\n }\n}", "function inHistory(file, layout, options) {\n return !options.disableHistory && file.layoutStack.indexOf(layout) !== -1;\n}", "function updateFileList(file, fileList) {\n var nextFileList = (0,_babel_runtime_helpers_esm_toConsumableArray__WEBPACK_IMPORTED_MODULE_0__.default)(fileList);\n\n var fileIndex = nextFileList.findIndex(function (_ref) {\n var uid = _ref.uid;\n return uid === file.uid;\n });\n\n if (fileIndex === -1) {\n nextFileList.push(file);\n } else {\n nextFileList[fileIndex] = file;\n }\n\n return nextFileList;\n}", "isFileExisting(name) {\n for (var i = 0; i < localStorage.length; i++) {\n if (localStorage.key(i) == name) {\n return true;\n }\n }\n return false;\n }", "function push(list, item) {\n list.push(item);\n}" ]
[ "0.6725154", "0.6051597", "0.59479606", "0.57999605", "0.5557223", "0.55292946", "0.54454684", "0.53361726", "0.5302144", "0.51968294", "0.5192904", "0.51854026", "0.5172493", "0.5159069", "0.51478344", "0.5131427", "0.5119291", "0.511389", "0.51109594", "0.510256", "0.5098671", "0.5079461", "0.506238", "0.506068", "0.50419897", "0.50360507", "0.5018907", "0.5011067", "0.49894053", "0.49894053", "0.49894053", "0.49894053", "0.49894053", "0.49894053", "0.49894053", "0.4987875", "0.4978702", "0.49722448", "0.49668482", "0.49641854", "0.49641275", "0.49477112", "0.49402472", "0.49339062", "0.4929977", "0.49227393", "0.49174467", "0.4912198", "0.49048144", "0.48904693", "0.48850447", "0.48834854", "0.48817244", "0.48794383", "0.48608044", "0.4860077", "0.485785", "0.48483402", "0.48450956", "0.48437378", "0.48437378", "0.48434845", "0.48399505", "0.48363417", "0.48348567", "0.48337528", "0.48328272", "0.48236337", "0.48165837", "0.481597", "0.48074487", "0.48064086", "0.47950223", "0.4787445", "0.47860658", "0.47841546", "0.4781905", "0.47817323", "0.47813013", "0.47729927", "0.47706723", "0.47695836", "0.47688916", "0.47634703", "0.47614065", "0.47579062", "0.47511238", "0.47506717", "0.47498557", "0.47484148", "0.47452167", "0.47409552", "0.47399446", "0.47395664", "0.47355166", "0.47348285", "0.472195", "0.47128654", "0.47087455", "0.47066405" ]
0.6745698
0
Returns a histogram of peak intervals
function countIntervalsBetweenNearbyPeaks (peaks) { const intervalCounts = []; peaks.forEach(function (peak, index) { for (let i = 0; i < 10; i++) { const interval = peaks[index + i] - peak; const foundInterval = intervalCounts.some((intervalCount) => { if (intervalCount.interval === interval) { return intervalCount.count++; } return false; }); if (!foundInterval) { intervalCounts.push({ interval: interval, count: 1, }); } } }); return intervalCounts; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function peakFinder(array) {\n var newArr = [];\n array.forEach(function(ele, i) {\n if (i === 0 && ele > array[i+1]) {\n newArr.push(i);\n }\n else if (i === array.length - 1 && ele > array[i-1]) {\n newArr.push(i);\n }\n else if (ele > array[i+1] && ele > array[i-1]) {\n newArr.push(i);\n }\n });\n return newArr;\n}", "function countPeaks(a) {\n var peaks = 0;\n for (var i = 2; i < a.length - 2; i++) {\n // Considered a peak if the value is greater than it's neighbors up to 2 away.\n if (a[i] > a[i - 1] && a[i] > a[i + 1] && a[i] > a[i - 2] && a[i] > a[i + 2]) {\n peaks++\n }\n }\n return peaks;\n}", "function countIntervalsBetweenNearbyPeaks(peaks) {\n var intervalCounts = [];\n peaks.forEach(function(peak, index) {\n for(var i = 0; i < 10; i++) {\n var interval = peaks[index + i] - peak;\n var foundInterval = intervalCounts.some(function(intervalCount) {\n if (intervalCount.interval === interval)\n return intervalCount.count++;\n });\n if (!foundInterval) {\n intervalCounts.push({\n interval: interval,\n count: 1\n });\n }\n }\n });\n return intervalCounts;\n}", "function peak(arr){\n let total = arr.reduce((a,b)=> a+b)\n let sum = 0 \n for(let i=0; i < arr.length; i++){\n if(sum === (total - arr[i])/2){\n return i\n } \n sum = sum + arr[i]\n }\n return -1\n }", "function findpeak(arr, bc, ileft, iright, xmin, dx)\n{\n var x, y, i, imax = ileft, ym = -1e100;\n\n for ( i = ileft; i < iright; i++ ) {\n if ( arr[i] <= LN0 ) continue;\n x = xmin + i * dx;\n y = arr[i] - x * bc;\n if ( y > ym ) {\n ym = y;\n imax = i;\n }\n }\n return [imax, ym];\n}", "function histogram(data, binCount) {\n binCount = binCount || 10;\n\n var bins, i, scaled,\n max = Math.max.apply(this, data),\n min = Math.min.apply(this, data);\n\n // edge case: max == min\n if (max === min) {\n return [data.length];\n }\n\n bins = [];\n\n // zero each bin\n for (i = 0; i < binCount; i++) {\n bins.push(0);\n }\n\n for (i = 0; i < data.length; i++) {\n // scale it to be between 0 and 1\n scaled = (data[i] - min) / (max - min);\n\n // scale it up to the histogram size\n scaled *= binCount;\n\n // drop it in a bin\n scaled = Math.floor(scaled);\n\n // edge case: the max\n if (scaled === binCount) { scaled--; }\n\n bins[scaled]++;\n }\n\n return bins;\n}", "function peak(arr){\nfor (let i = 0; i < arr.length; i++){\n let leftPart = arr.slice(0, i).reduce((a,b) => a-b, 0)\n let rightPart = arr.slice(i + 1).reduce((a,b) => a-b, 0)\n if(leftPart === rightPart){\n return i\n }\n }\nreturn -1\n}", "function peak(arr){\n //..\n let peak;\n arr.forEach( (num, i)=>{\n if( i > 0 && i < arr.length-1 ){\n //contains element 0 until i-1\n let leftArr = arr.slice( 0, i).reduce((a,c)=>a+c)\n // contains element i+2 until the last element in the array (arr.length-1)\n let rightArr = arr.slice( i+1, arr.length ).reduce((a,c)=>a+c)\n if(leftArr === rightArr){ peak = i}\n }\n })\n return (peak) ? peak : -1 ;\n}", "function _countIntervalsBetweenNearbyPeaks(peaks) {\n let intervalCounts = [];\n peaks.forEach(function(peak, index) {\n for (let i = 0; i < 10; i++) {\n let interval = peaks[index + i] - peak;\n let foundInterval = intervalCounts.some(function(intervalCount) {\n if (intervalCount.interval === interval)\n return intervalCount.count++;\n });\n if (!foundInterval) {\n intervalCounts.push({\n interval: interval,\n count: 1\n });\n }\n }\n });\n return intervalCounts;\n }", "peak(buffer) {\n var peak = 0;\n for (var i = 0, n = buffer.length; i < n; i++) {\n peak = (Math.abs(buffer[i]) > peak) ? Math.abs(buffer[i]) : peak;\n }\n return peak;\n }", "function generateHistogram(data) {\n\t\t\tvar histogram = d3.histogram()\n\t\t\t\t\t\t\t\t.domain(xScale.domain())\n\t\t\t\t\t\t\t\t.thresholds(xScale.ticks(upperLimit / coarseLevel))\n\t\t\t\t\t\t\t\t(data.filter(e => e.total != 0).map(el => el.total));\n\n\t\t\thistogram.pop();\n\n\t\t\treturn histogram.map(function(d) {\n\t\t\t\treturn {\n\t\t\t\t\tkey: \"[\" + d.x0 + \", \" + d.x1 + \"]\",\n\t\t\t\t\tfrequency: d.length\n\t\t\t\t}\n\t\t\t});\n\t\t}", "function getPeakListFromUI() {\n let spectrumDataList = [];\n // Read data line by line from peak and intensity box\n let peakData = jqueryElements.peakData.val();\n if (typeof (peakData) == 'string') {\n var lines = peakData.split('\\n');\n for (var i = 0; i < lines.length; i++) {\n let peakAndInte = lines[i].trim();\n if (peakAndInte.length !== 0) {\n let peakInte = peakAndInte.split(/[\\s]+/);\n if (peakInte[0] != undefined && peakInte[1] != undefined\n && !isNaN(parseFloat(peakInte[0])) && !isNaN(parseFloat(peakInte[1]))) {\n let peak = new Peak(i.toString(), parseFloat(peakInte[0]), parseFloat(peakInte[0]), parseFloat(peakInte[1]));\n if (peak.getPos() !== undefined && peak.getIntensity() !== undefined) {\n spectrumDataList.push(peak);\n }\n }\n }\n }\n }\n // completeCalData.peakdatalist = spectrumDataList;\n return spectrumDataList;\n}", "function count_peaks(emap) {\n\n let counter = 0;\n for (let i = 0; i < array_length(emap); i = i + 1) {\n for (let j = 0; j < array_length(emap[0]); j = j + 1) {\n if (count_lower_neighbors(emap, i, j) === 8) {\n counter = counter + 1;\n } else {\n \n }\n }\n }\n \n return counter;\n}", "function getRanges(length, barCount) {\n const base2Interval = Math.log2(length) / barCount;\n return Array.from(new Array(barCount + 1),\n (e, i) => Math.floor(Math.pow(2, i * base2Interval)) - 1\n );\n}", "function peak_picking(E, window) {\n var o = [],\n N = E.length,\n n;\n if (window === undefined) {\n window = 5;\n }\n for (n = window; n < N - window - 1; n++) {\n var max = 1,\n m;\n for (m = -window; m < window - 1; m++) {\n if (E[n + m] > E[n]) {\n max = 0;\n break;\n }\n }\n if (max === 1) {\n o.push(n);\n }\n }\n return o;\n }", "function PrintMaxMinAverageArrayVals(arr){\n}", "function generate_slide_hist(data, binWidth, stepSize){\n var binHalf = binWidth/2;\n\n //Find the range of the data so we can know which window to slide overlay\n var data_range = d3.extent(data)\n\n //generate an array of the bin centers we are going to use in our sliding interval.\n var bin_centers = [data_range[0] ]\n while(bin_centers.last() < data_range[1]) bin_centers.push(bin_centers.last() + stepSize)\n\n //Run through the bin centers counting how many are within the bin width of the value.\n var counts = []\n bin_centers.forEach(function(center){\n var points_in_bin = data.filter(function(val){return val > (center - binHalf) && val < (center + binHalf) })\n counts.push({\"center\": center, \"in_bin\": points_in_bin.length})\n })\n\n return counts;\n }", "function histogram_from_bins(bins, node, xlbl, ylbl) {\n //calculate total items\n var total = 0;\n for (var i = 0; i < bins.length; i++)\n total += bins[i].count;\n //make the total evenly divisble by ten for whole number marker lines\n total += 10 - total % 10\n var div = document.createElement(\"div\");\n div.className = \"histogram\";\n var ylabel = document.createElement(\"div\");\n ylabel.className = \"histogram-y-label\";\n ylabel.appendChild(document.createTextNode(ylbl));\n div.appendChild(ylabel);\n var content = document.createElement(\"div\");\n content.className = \"histogram-content\";\n var yaxis = document.createElement(\"div\");\n yaxis.className = \"histogram-y-axis\";\n for (var i = 10; i <= 100; i+=10) {\n var pct = 100-i;\n var value = Math.round((total * pct) / 100);\n var lbl = document.createElement(\"span\");\n lbl.className = \"histogram-label\";\n lbl.appendChild(document.createTextNode(value));\n yaxis.appendChild(lbl);\n }\n\n content.appendChild(yaxis);\n var bars = document.createElement(\"div\");\n bars.className = \"histogram-bars\";\n var span = document.createElement(\"span\");\n span.className = \"histogram-force-height\";\n bars.appendChild(span);\n content.appendChild(bars);\n var xaxis = document.createElement(\"div\");\n xaxis.className = \"histogram-x-axis\";\n content.appendChild(xaxis); \n for (var i = 0; i < bins.length; i++) {\n var bin = bins[i];\n var bar = document.createElement(\"span\");\n bar.className = \"histogram-bar\"\n bar.style.height = ((bin.count / total) * 100) + \"%\";\n bars.appendChild(bar);\n var lbl = document.createElement(\"span\");\n lbl.className = \"histogram-label\";\n lbl.appendChild(document.createTextNode(bin.bin));\n xaxis.appendChild(lbl);\n }\n for (var i = 0; i <= 100; i+=10) {\n var line = document.createElement(\"div\");\n line.className = \"histogram-line\";\n line.style.top = i + \"%\";\n bars.appendChild(line);\n } \n var xlable = document.createElement(\"div\");\n xlable.className = \"histogram-x-label\";\n xlable.appendChild(document.createTextNode(xlbl));\n content.appendChild(xlable);\n div.appendChild(content);\n node.appendChild(div);\n}", "function createIntervals(data) {\n var newArr = [];\n var start = Math.min(...data);\n var end = 0;\n var max = Math.max(...data);\n var i = start;\n while (i <= max) {\n //find end of interval\n while ( data.includes(i + 1) && i <= max) {\n i++;\n }\n end = i;\n newArr.push([start, end]);\n i++;\n //find new start\n while ( !data.includes(i) && i <= max ) {\n i++;\n }\n start = i;\n }\n return newArr;\n}", "function histogram(img, x1, y1, x2, y2, num_bins)\n{\n if( num_bins == undefined )\n num_bins = 256;\n\n var h = img.h;\n var w = img.w;\n var hist = [];\n for(var i=0;i<num_bins;i++)\n hist[i] = 0;\n\n for(var y=y1;y<y2;y++)\n {\n for(var x=x1;x<x2;x++)\n {\n var idx = (y * w + x) * 4;\n var val = Math.floor((img.data[idx] / 256.0) * num_bins);\n hist[val]++;\n }\n }\n\n return hist;\n}", "getImageHistogramOfArea(xLeft, yTop, width, height) {\n // getImageData:\n //\thttps://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/getImageData\n // returns an ImageData\n //\thttps://developer.mozilla.org/en-US/docs/Web/API/ImageData\n // we use the .data property which is a uint8 array\n //\thttps://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8ClampedArray\n const imageBytes = this.canvas_context.getImageData(xLeft, yTop, width, height).data;\n\n // To make a histogram, for each color we count how many pixels\n // had a given value\n let counts = [\n new Array(256).fill(0),\n new Array(256).fill(0),\n new Array(256).fill(0),\n ];\n\n // The bytes are arranged as follows: RGBARGBARGBA\n // so to get to the next pixel we add +4 to our index\n for(let idx = 0; idx < imageBytes.length; idx += 4) {\n // pixel color:\n // r = imageBytes[idx], g = imageBytes[idx+1], b = imageBytes[idx+2], a = imageBytes[idx+3]\n counts[0][imageBytes[idx]] += 1;\n counts[1][imageBytes[idx+1]] += 1;\n counts[2][imageBytes[idx+2]] += 1;\n }\n\n return counts;\n }", "function getHistogram(data) {\n // only get words from the first 30 minutes\n var thirtyMins = data.filter(function (d) { return d.min < 30; });\n // bin data into 2 minutes chuncks\n // from 0 - 31 minutes\n // @v4 The d3.histogram() produces a significantly different\n // data structure then the old d3.layout.histogram().\n // Take a look at this block:\n // https://bl.ocks.org/mbostock/3048450\n // to inform how you use it. Its different!\n return d3.histogram()\n .thresholds(xHistScale.ticks(10))\n .value(function (d) { return d.min; })(thirtyMins);\n }", "function getHistogram(data) {\n // only get words from the first 30 minutes\n var thirtyMins = data.filter(function (d) { return d.min < 30; });\n // bin data into 2 minutes chuncks\n // from 0 - 31 minutes\n // @v4 The d3.histogram() produces a significantly different\n // data structure then the old d3.layout.histogram().\n // Take a look at this block:\n // https://bl.ocks.org/mbostock/3048450\n // to inform how you use it. Its different!\n return d3.histogram()\n .thresholds(xHistScale.ticks(10))\n .value(function (d) { return d.min; })(thirtyMins);\n }", "function longestPeak(array) {\n let maxLen = 0\n let len = 0\n for (let i = 1; i < array.length - 1; i++) {\n if (array[i] > array[i+1] && array[i] > array[i-1]) {\n let left = i - 1\n let right = i + 1\n while (left > 0 && array[left] > array[left - 1]) {\n left -= 1\n }\n while (right < array.length && array[right] > array[right + 1]) {\n right += 1\n }\n\n len = right - left + 1\n if (len > maxLen) maxLen = len\n }\n }\n return maxLen\n}", "function longestPeak(array) {\n\tlet currLength;\n\tlet max = 0;\n\tfor (let i = 1; i < array.length; i++) {\n\t\tlet prev = array[i - 1];\n\t\tlet curr = array[i];\n\t\tlet next = array[i + 1];\n\t\tif (curr > prev && curr > next) {\n\t\t\tlet leftIndex = i - 1;\n\t\t\tlet rightIndex = i + 1;\n\t\t\twhile (leftIndex > 0 && array[leftIndex] > array[leftIndex - 1]) leftIndex--;\n\t\t\twhile (rightIndex < array.length && array[rightIndex] > array[rightIndex + 1]) rightIndex++;\n\t\t\tcurrLength = rightIndex - leftIndex + 1;\n\t\t\tmax = Math.max(max, currLength);\n\t\t}\n\t}\n\treturn max;\n}", "function pickPeaks(arr){\n const result = {\n pos: [],\n peaks: []\n }\n\n for (let i = 0; i < arr.length - 1; i++) {\n let leftNum = arr[i-1]\n let rightNum = arr[i+1]\n\n if(leftNum < arr[i] && rightNum < arr[i]) {\n result.pos.push(i)\n result.peaks.push(arr[i])\n } else {\n console.log(arr[i]);\n }\n \n }\n\n return result\n }", "function compress_long_tail_bins(bins) {\n var new_bins = [\n {bin: \"0\", count: 0},\n {bin: \"1\", count: 0},\n {bin: \"2 - 4\", count: 0},\n {bin: \"5 - 10\", count: 0},\n {bin: \"11 - 30\", count: 0},\n {bin: \"31 - 50\", count: 0},\n {bin: \"51 - 70\", count: 0},\n {bin: \"71 - 90\", count: 0},\n {bin: \"91 - 100+\", count: 0}\n ];\n\n for (var i = 0; i < bins.length; i++) {\n var bin = bins[i];\n if (bin.bin == 0)\n new_bins[0].count += bin.count;\n else if (bin.bin == 1)\n new_bins[1].count += bin.count;\n else if (bin.bin >= 2 && bin.bin <= 4)\n new_bins[2].count += bin.count;\n else if (bin.bin >= 5 && bin.bin <= 10)\n new_bins[3].count += bin.count;\n else if (bin.bin >= 11 && bin.bin <= 30)\n new_bins[4].count += bin.count;\n else if (bin.bin >= 31 && bin.bin <= 50)\n new_bins[5].count += bin.count;\n else if (bin.bin >= 51 && bin.bin <= 70)\n new_bins[6].count += bin.count;\n else if (bin.bin >= 71 && bin.bin <= 90)\n new_bins[7].count += bin.count;\n else\n new_bins[8].count += bin.count;\n }\n\n return new_bins;\n}", "function drawHistogram() {\n // thumbIndexAngleCount --> y-axis.\n // the first cell in array contains the name that represents the y-axis.\n // length of array is 37: (180/5)'the number of points' + 1 'the name of array'\n var thumbIndexAngleCount = Array(37).fill(0);\n var distalMedialCount = Array(37).fill(0);\n var proximalMedialCount = Array(37).fill(0);\n thumbIndexAngleCount[0] = 'Fingers';\n distalMedialCount[0] = 'DM';\n proximalMedialCount[0] = 'PM';\n\n \n for(var i = 0; i < thumbIndexAngleArrDis.length; i++) {\n \tthumbIndexAngleCount[Math.ceil(thumbIndexAngleArrDis[i]/5)]++;\n }\n for(var i = 0; i < distalMedialArr.length; i++) {\n \tdistalMedialCount[Math.ceil(distalMedialArr[i]/5)]++;\n }\n for(var i = 0; i < medialProximalArr.length; i++) {\n \tproximalMedialCount[Math.ceil(medialProximalArr[i]/5)]++;\n }\n \n // xAxis array is the angles.\n // the first cell contains the name that represents the x-axis.\n var xAxis = [];\n xAxis.push['Angles'];\n \n // each point in x-axis is the [angle, angle+4] where angle is divisible by 5\n for(var i = 1; i < 180; i+=5) {\n var s = i + ' to ' +(i+4);\n xAxis.push(s);\n }\n\n // removes the angles that was never reached by the patient\n for(var i = 1; i < 37; i++) {\n var condition = (thumbIndexAngleCount[i] == 0) && (distalMedialCount[i] == 0) && (proximalMedialCount[i] == 0);\n \tif(condition) {\n thumbIndexAngleCount.splice(i, 1);\n distalMedialCount.splice(i, 1);\n proximalMedialCount.splice(i, 1);\n \t\txAxis.splice(i, 1);\n \t\ti--;\n \t}\n }\n \n var histoDiv = document.getElementById(\"Histogram\");\n // // draws the graph\n histoDiv.style.height = \"50%\";\n histoDiv.style.width = \"80%\";\n var chart = C3.generate({\n bindto: histoDiv,\n data: {\n columns: [\n thumbIndexAngleCount,\n distalMedialCount,\n proximalMedialCount\n ],\n type: 'bar'\n },\n colors: {\n Fingers: '#ff0000',\n DM: '#00ff00',\n PM: '#0000ff'\n },\n axis: {\n x: {\n type: 'category',\n categories: xAxis,\n label: \"Angles\"\n },\n y: {\n label: \"Count\"\n }\n },\n title: {\n text: 'Fingers (Thumb-Index Angles),DM (Distal-Medial Angles), PM(Proximal-Medial Angles) only accurate frames are considered'\n }\n });\n}", "function getBinTicks(chosenXAxis, histData){\n var min = d3.min(histData[chosenXAxis]);\n var max = d3.max(histData[chosenXAxis]);\n binTicks = [];\n bin_range = (max-min)/binNum;\n for (var i=0; i<binNum+1; i++){\n var t = (min+(bin_range*i)).toFixed(3);\n binTicks.push(t);\n }; \n return binTicks; \n}", "function penult() {\n var arr = [1,2,3,4,5,6,7,8,9,10]\n var lowHigh = []\n var seclow = arr[1]\n lowHigh.push(seclow)\n var sechigh = arr.length - 1\n lowHigh.push(sechigh)\n return lowHigh\n}", "function peak(nums){\n for (let i = 0; i < nums.length; i++) {\n let element = nums[i];\n if(element > nums[i+1]){\n return(element)\n }\n }\n}", "function _getPeaks(data) {\n\n // What we're going to do here, is to divide up our audio into parts.\n\n // We will then identify, for each part, what the loudest sample is in that\n // part.\n\n // It's implied that that sample would represent the most likely 'beat'\n // within that part.\n\n // Each part is 0.5 seconds long - or 22,050 samples.\n\n // This will give us 60 'beats' - we will only take the loudest half of\n // those.\n\n // This will allow us to ignore breaks, and allow us to address tracks with\n // a BPM below 120.\n\n const partSize = SAMPLE_RATE / 2;\n const parts = data[0].length / partSize;\n let peaks = [];\n\n for (let i = 0; i < parts; i++) {\n let max = 0;\n for (let j = i * partSize; j < (i + 1) * partSize; j++) {\n const volume = Math.max(Math.abs(data[0][j]), Math.abs(data[1][j]));\n if (!max || (volume > max.volume)) {\n max = {\n position: j,\n volume: volume\n };\n }\n }\n peaks.push(max);\n }\n\n // We then sort the peaks according to volume...\n\n peaks.sort(function(a, b) {\n return b.volume - a.volume;\n });\n\n // ...take the loundest half of those...\n\n peaks = peaks.splice(0, peaks.length * 0.5);\n\n // ...and re-sort it back based on position.\n\n peaks.sort(function(a, b) {\n return a.position - b.position;\n });\n\n return peaks;\n}", "function checkDistribution(y) {\n\n // Generate an array of consecutive integers from 0 to numIntervals\n let x = Array.from({length: numIntervals}, (value,index) => index);\n\n let data = [\n {\n x: x,\n y: y\n }\n ];\n\n drawHistogram(data);\n}", "function solution(A) {\n const N = A.length;\n let peaks = [];\n\n if(N < 3) return 0;\n\n // If A's length(N) is prime number and has peak, return 1\n function isPrime(num) {\n let result = false;\n \n for(let i = 2; i <= Math.floor(Math.sqrt(num)); i++) {\n if(num % i === 0){\n result = false;\n break;\n } \n result = true;\n }\n return result;\n }\n\n for(let i = 1; i < N - 1; i++) {\n if(A[i - 1] < A[i] && A[i + 1] < A[i]) {\n peaks.push(i);\n }\n }\n\n if(isPrime(N) && peaks.length !== 0) return 1;\n // console.log(peaks)\n \n if(peaks.length === 0) return 0;\n if(peaks.length === 1) return 1;\n \n let from = 0, to = 0; // peak range\n let block = 0, idx = 0;\n // # of blocks <= # of peaks(peaks length)\n for(let i = peaks.length; i > 2; i--) {\n if(N % i === 0) {\n block = N / i;\n idx = 0;\n for(let peak of peaks) {\n from = idx * block;\n to = (idx + 1) * block;\n // console.log(from, peak, to)\n if(peak >= from && peak < to) {\n idx++;\n }\n }\n \n if(idx === i) return i;\n }\n }\n}", "function averageDeviceBookingPeriod() {\n var data = google.visualization.arrayToDataTable(averageDeviceBookingPeriod_arr);\n\n var options = {\n height: 400,\n backgroundColor: \"#f9e7d5\",\n histogram: {bucketSize: 3},\n hAxis: {\n title: gon.averageDeviceBookingPeriod_hAxis_title,\n minValue: 0,\n },\n vAxis: {\n title: gon.averageDeviceBookingPeriod_vAxis_title,\n minValue: 0,\n },\n legend: {position: 'none'},\n };\n var chart = new google.visualization.Histogram(document.getElementById('g-chart-averageDeviceBookingPeriod'));\n chart.draw(data, options);\n }", "function comparePeaks(reference) {\n var result = 0, cutoff = reference.offset * 1.5;\n\n // Pairwise comparison\n _.each(histogramSorted, function (peak) {\n if (peak == reference) return;\n if (peak.offset < cutoff) return;\n\n // Calculate match value based on narrow window around integer ratios.\n var ratio = peak.offset / reference.offset,\n match = Math.max(0, 1 - Math.abs(ratio - Math.round(ratio)) * 8);\n\n // Scale by peak strength\n strength = peak.strength * peak.permanence * ratio;\n result += match * strength;\n });\n\n return result;\n }", "function getPeaksAtThreshold(data, threshold) {\n var peaksArray = [];\n var length = data.length;\n for(var i = 0; i < length;) {\n if (data[i] > threshold) {\n peaksArray.push(i);\n // Skip forward ~ 1/4s to get past this peak.\n // i += 10000;\n i += 12000;\n }\n i++;\n }\n return peaksArray;\n}", "calcMaxBars()\n{\n var max_bars = 0;\n var barData = new Array();\n\n for ( var indx=0; indx<this.plotData.length; indx++ )\n {\n barData = this.plotData[indx];\n if ( barData.length > max_bars )\n max_bars = barData.length;\n }\n\n return max_bars;\n}", "calculateTrackIntervals() {\n\t\tlet intervalSize = 100 / (this.values.length);\n\t\tfor(let i = 0; i < this.values.length; i++) {\n\t\t\tlet startInterval = Utils.round(i * intervalSize, 2);\n\t\t\tlet endInterval = Utils.round((i + 1) * intervalSize, 2);\n\n\t\t\tthis.trackIntervals.push([startInterval, endInterval]);\n\t\t}\n\t}", "function updateBinData(chosenXAxis, binNum, histData){\n binTicks = getBinTicks(chosenXAxis, histData);\n var freqCount = [];\n for (var j=0; j<binNum; j++){\n var count = 0;\n histData[chosenXAxis].forEach(d=>{\n if (d>binTicks[j]){\n if (d<=binTicks[j+1]){\n count = count + 1;\n }\n }\n });\n var c = {'bin': j+1, 'freq': count};\n freqCount.push(c);\n };\n freqCount[0]['freq'] = freqCount[0]['freq']+1 //have to do this to count the min\n return freqCount;\n}", "function findDataRanges(){\n\t\t\tyaxis.datamin = xaxis.datamin = 0;\n\t\t\txaxis.datamax = yaxis.datamax = 1;\t\t\n\t\t\tif(series.length == 0) return;\n\t\n\t\t\t/**\n\t\t\t * Get datamin, datamax start values\n\t\t\t */ \n\t\t\tvar found = false;\n\t\t\tfor(var i = 0; i < series.length; ++i){\n\t\t\t\tif (series[i].data.length > 0) {\n\t\t\t\t\txaxis.datamin = xaxis.datamax = series[i].data[0][0];\n\t\t\t\t\tyaxis.datamin = yaxis.datamax = series[i].data[0][1];\n\t\t\t\t\tfound = true;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t/**\n\t\t\t * Return because series are empty.\n\t\t\t */\n\t\t\tif(!found) return;\n\t\n\t\t\t/**\n\t\t\t * then find real datamin, datamax\n\t\t\t */\n\t\t\tfor(var j = 0; j < series.length; ++j){\n\t\t\t\tvar data = series[j].data;\n\t\t\t\tfor(var h = 0; h < data.length; ++h){\n\t\t\t\t\tvar x = data[h][0];\n\t\t\t\t\tvar y = data[h][1];\n\t\t\t\t\tif(x < xaxis.datamin) xaxis.datamin = x;\n\t\t\t\t\telse if(x > xaxis.datamax) xaxis.datamax = x;\n\t\t\t\t\tif(y < yaxis.datamin) yaxis.datamin = y;\n\t\t\t\t\telse if(y > yaxis.datamax) yaxis.datamax = y;\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function computeRange(samples) {\r\n // slice() is a hack for cloning\r\n var lowerBound = samples[0].slice();\r\n var upperBound = samples[0].slice();\r\n $.each(samples, function (index, value) {\r\n lowerBound = binaryMap(Math.min, lowerBound, value);\r\n upperBound = binaryMap(Math.max, upperBound, value);\r\n });\r\n var ranges = [];\r\n $.each(lowerBound, function (index, value) {\r\n ranges.push([value, upperBound[index]]);\r\n });\r\n return ranges;\r\n}", "function longestPeak(array) {\n \tlet longest = 0;\n\t\n\tfor (let i = 1; i < array.length; i++) {\n\t\tlet left = i-1;\n\t\tlet right = i+1;\n\t\tif (array[i] > array[left] && array[i] > array[right]) {\n\t\t\tlet curLength = 3;\n\t\t\tleft--;\n\t\t\tright++;\n\t\t\twhile (left >= 0) {\n\t\t\t\tif (array[left] < array[left+1]) {\n\t\t\t\t\tcurLength++;\n\t\t\t\t} else break;\n\t\t\t\tleft--\n\t\t\t}\n\t\t\t\n\t\t\twhile (right < array.length) {\n\t\t\t\tif (array[right] < array[right-1]) {\n\t\t\t\t\tcurLength++\n\t\t\t\t} else break;\n\t\t\t\tright++\n\t\t\t}\n\t\t\tlongest = Math.max(longest, curLength)\n\t\t}\n\t}\n\t\n\treturn longest\n}", "function _getPeaksAtThreshold(data, threshold) {\n let peaksArray = [];\n let length = data.length;\n for (let i = 0; i < length;) {\n if (data[i] > threshold) {\n peaksArray.push(i);\n // Skip forward ~ 1/4s to get past this peak.\n i += 10000;\n }\n i++;\n }\n return peaksArray;\n }", "function getUpperBoundData(data, trendlineUpperLimit) {\n var dataOutUpperBound = [];\n for(var i = 0; i < data.length; i++) {\n if(data[i] > trendlineUpperLimit[i]) {\n dataOutUpperBound.push([i, Number(data[i])]);\n } else {\n dataOutUpperBound.push([i, null]);\n }\n }\n return dataOutUpperBound;\n}", "function getTrendlineUpperLimit(points, threshold) {\n var upperLimit = [];\n for (var i = 0; i < points.length; i++) {\n upperLimit.push(Number(points[i]) + threshold);\n }\n return upperLimit;\n}", "function getInner(edges)\n{\n var edd=[];\n for(var i=0;i<edges.length;i++){edd.push(pointify(edges[i]))} //Fill edd with the point notation of the data from edges\n var arr = edd.sort((a,b)=>{return a[0]-b[0]}); //Sort to get the farthest left point\n var left = arr[0][0];\n var avg = (arr[1][1] + arr[2][1])/2; //Take the avg of nearby points to get the trend of height\n return [left+1,Math.round(avg)]; //return inner point as 1 pixel to the right of the leftist edge pixel and the height of the avg\n}", "function histogramRangeChanged() {\n\n // Read values.\n var min = parseInput('#min');\n var max = parseInput('#max');\n\n // Make sure that the values are valid.\n if (min > max) {\n userRangeSet = false;\n toggleAlert(true, 'El valor máximo debe ser mayor al valor mínimo.');\n } else if (max === min) {\n userRangeSet = false;\n toggleAlert(min !== 0 && max !== 0, 'El valor mínimo no puede ser igual al valor máximo.')\n } else {\n userRangeSet = true;\n userHistMin = min;\n userHistMax = max;\n toggleAlert(false, '');\n }\n\n reset();\n\n }", "function histogram(arr) {\n arr.forEach(function (val) {\n console.log(\"*\".repeat(val));\n });\n}", "function makeBarsWithInterval(count, interval, offset=0) {\n var checkBars = [];\n for (let i = 1; i < count + 1; i++) {\n checkBars.push(Math.floor(offset + (i * interval)));\n }\n return checkBars;\n }", "function getRangeThreshold(dataOutThresholdTrendline, thresholdRange) {\n var range = [];\n var count = 0;\n var firstX = 0;\n var lastX = 0;\n for (var i = 0; i < dataOutThresholdTrendline.length; i++) {\n if(dataOutThresholdTrendline[i][1] != null) {\n firstX = i;\n for (var i = firstX; i < dataOutThresholdTrendline.length; i++) {\n if (dataOutThresholdTrendline[i][1] != null) {\n count++;\n }\n if (i >= dataOutThresholdTrendline.length || dataOutThresholdTrendline[i][1] == null) {\n lastX = i-1;\n break;\n }\n }\n if (count >= thresholdRange) {\n lastX = i-1;\n range.push([firstX, lastX]);\n }\n count = 0;\n firstX = 0;\n lastX = 0;\n }\n }\n return range;\n}", "function joinBroadPeaks(peakList, options){\n var width = options.width;\n var broadLines=[];\n //Optimize the possible broad lines\n var max=0, maxI=0,count=1;\n var isPartOf = false;\n for(var i=peakList.length-1;i>=0;i--){\n if(peakList[i].soft){\n broadLines.push(peakList.splice(i,1)[0]);\n }\n }\n //Push a feak peak\n broadLines.push({x:Number.MAX_VALUE});\n\n var candidates = [[broadLines[0].x,\n broadLines[0].y]];\n var indexes = [0];\n\n for(var i=1;i<broadLines.length;i++){\n //console.log(broadLines[i-1].x+\" \"+broadLines[i].x);\n if(Math.abs(broadLines[i-1].x-broadLines[i].x)<width){\n candidates.push([broadLines[i].x,broadLines[i].y]);\n if(broadLines[i].y>max){\n max = broadLines[i].y;\n maxI = i;\n }\n indexes.push(i);\n count++;\n }\n else{\n if(count>2){\n var fitted = Opt.optimizeSingleLorentzian(candidates,\n {x: broadLines[maxI].x, y:max, width: Math.abs(candidates[0][0]-candidates[candidates.length-1][0])});\n peakList.push({x:fitted[0][0],y:fitted[1][0],width:fitted[2][0],soft:false});\n\n }\n else{\n //Put back the candidates to the signals list\n indexes.map(function(index){peakList.push(broadLines[index])});\n }\n candidates = [[broadLines[i].x,broadLines[i].y]];\n indexes = [i];\n max = broadLines[i].y;\n maxI = i;\n count = 1;\n }\n }\n\n peakList.sort(function (a, b) {\n return a.x - b.x;\n });\n\n return peakList;\n\n}", "function highestBar(serie=CLOSE,n){\t\t\n\t\tvar res = [];\n\t\t\n\t\tfor (var i=n-1;i<serie.length;i++){\n\t\t\tvar mx = max(copy(serie,i-n+1,i))[0];\t\t\n\t\t\t\n\t\t\tif (serie[i]>=mx)\n\t\t\t\tres.push(0);\t\t\t\t\n\t\t\telse\n\t\t\t\tfor (var j=1;j<n;j++){\n\t\t\t\t\tif (serie[i-j] == mx){\n\t\t\t\t\t\tres.push(j);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\t\t\n\t\t\t\t}\t\n\t\t}\t\n\t\t\t\n\t\treturn \tres;\n\t}", "function lowhigh(arr) {\n max = arr[0];\n min = arr[0];\n for (var i = 0; i < arr.length; i++) {\n if (arr[i] > max) {\n max = arr[i];\n }\n if (arr[i] < min) {\n min = arr[i];\n }\n }\n return min, max;\n}", "function sumIntervals(intervals) {\n let sum = 0;\n intervals = intervals.sort(sortFunction);\n\n function sortFunction(a, b) { // Сортировка по первому столбцу\n if (a[0] === b[0]) {\n return 0;\n } else {\n return (a[0] < b[0]) ? -1 : 1;\n }\n }\n\n sum += intervals[0][1] - intervals[0][0];\n let max = intervals[0][1];\n for (let key = 1; key < intervals.length; key++) {\n if (intervals[key][1] <= max) {\n // nothing\n } else if (intervals[key][1] >= intervals[key - 1][1] && intervals[key][0] <= intervals[key - 1][1]) {\n sum += intervals[key][1] - intervals[key - 1][1];\n max = intervals[key][1];\n } else {\n sum += intervals[key][1] - intervals[key][0];\n max = intervals[key][1];\n }\n }\n return sum;\n}", "calcIntervals()\n {\n let intervals = [];\n\n this.choices.reduce(\n function(p, c) {\n intervals.push(\n ((p && p.weight) || 0) +\n ((c && c.weight) || 0)\n );\n },\n null\n );\n\n intervals = intervals.map(function(cur, idx, array) {\n return cur + array.slice(0,idx).reduce((p, c) => p + c, 0);\n });\n\n this.intervals = intervals;\n this.maxInterval = intervals[intervals.length - 1];\n }", "function getArrayBounds(arr) {\n var min = Infinity,\n max = -Infinity,\n nan = 0, val;\n for (var i=0, len=arr.length; i<len; i++) {\n val = arr[i];\n if (val !== val) nan++;\n if (val < min) min = val;\n if (val > max) max = val;\n }\n return {\n min: min,\n max: max,\n nan: nan\n };\n }", "function sumIntervals(intervals) {\n\n let nArr = []\n\n for (const item of intervals) {\n\n for (let i = item[0]; i < item[1]; i++) {\n\n if (!nArr.includes(i)) nArr.push(i)\n }\n }\n return nArr.length\n}", "function binData(data, binInterval) {\n\tvar binnedData = [];\n\tvar binCounts = [];\n\tvar minTime = null;\n\tvar maxTime = null;\t\n\t\t\n\tfor (var i=0; i<data.length; i++) {\n\t\tvar dataType = data[i].activity_type;\n\t\tvar skip = (i<data.length-1) && (dataType=='link') && (data[i+1].activity_type=='link_rating');\n\t\tif (skip) continue;\n\t\t\n\t\tif (dataType=='link_rating') {\n\t\t\tif (data[i].is_helpful) dataType='link_helpful';\n\t\t\telse dataType='link_unhelpful';\n\t\t}\n\t\tvar dataTime = getLocalTime(new Date(data[i].timestamp));\n\t\tif (minTime==null) {\n\t\t\tminTime = dataTime;\n\t\t\tmaxTime = new Date(minTime.getTime()+(binInterval*60*1000));\t\n\t\t}\n\n\t\tif (dataTime >= maxTime) {\n\t\t\t// save previous bin\n\t\t\tif (Object.keys(binCounts).length>0) {\n\t\t\t\tfor (var binType in binCounts) {\n\t\t\t\t\tbinnedData.push({activity_type:binType, timestamp:minTime, count:binCounts[binType]});\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// initialize bin\n\t\t\tbinCounts = [];\n\t\t\tvar minTime = dataTime;\n\t\t\tvar maxTime = new Date(minTime.getTime()+(binInterval*60*1000));\t\n\t\t}\n\t\n\t\t// increment bin counts\n\t\tif (binCounts[dataType] == undefined) binCounts[dataType] = 1;\n\t\telse binCounts[dataType]++;\n\t}\n\t\n\t// save last bin\n\tif (Object.keys(binCounts).length>0) {\n\t\tfor (var binType in binCounts) {\n\t\t\tbinnedData.push({activity_type:binType, timestamp:minTime, count:binCounts[binType]});\n\t\t}\n\t}\n\t\n\treturn binnedData;\n}", "function reg2bins(beg, end) {\n var i = 0,\n k,\n list = [];\n if (end >= 1 << 29) end = 1 << 29;\n --end;\n list.push(0);\n\n for (k = 1 + (beg >> 26); k <= 1 + (end >> 26); ++k) {\n list.push(k);\n }\n\n for (k = 9 + (beg >> 23); k <= 9 + (end >> 23); ++k) {\n list.push(k);\n }\n\n for (k = 73 + (beg >> 20); k <= 73 + (end >> 20); ++k) {\n list.push(k);\n }\n\n for (k = 585 + (beg >> 17); k <= 585 + (end >> 17); ++k) {\n list.push(k);\n }\n\n for (k = 4681 + (beg >> 14); k <= 4681 + (end >> 14); ++k) {\n list.push(k);\n }\n\n return list;\n }", "_calculateTrackIntervals() {\n const intervalSize = 100 / (this._values.length);\n for (let i = 0; i < this._values.length; i++) {\n let startInterval = Utils.round(i * intervalSize, 2);\n let endInterval = Utils.round((i + 1) * intervalSize, 2);\n\n this._trackIntervals.push([startInterval, endInterval]);\n }\n }", "function weekendAreas(axes) {\n var markings = [];\n var d = new Date(axes.xaxis.min);\n // go to the first Saturday\n d.setUTCDate(d.getUTCDate() - ((d.getUTCDay() + 1) % 7));\n d.setUTCSeconds(0);\n d.setUTCMinutes(0);\n d.setUTCHours(0);\n var i = d.getTime();\n do {\n // when we don't set yaxis, the rectangle automatically\n // extends to infinity upwards and downwards\n markings.push({ xaxis: { from: i, to: i + 2 * 24 * 60 * 60 * 1000 } });\n i += 7 * 24 * 60 * 60 * 1000;\n } while (i < axes.xaxis.max);\n\n return markings;\n }", "function PLRH(arr){\n var low = arr[0];\n var high = arr[0];\n for(var i = 1; i < arr.length; i++){\n if(arr[i] > high){\n high = arr[i];\n }\n if(arr[i] < low){\n low = arr[i];\n }\n }\n console.log(low);\n return high;\n }", "function joinBroadPeaks(peakList, options) {\n var width = options.width;\n var broadLines = [];\n //Optimize the possible broad lines\n var max = 0, maxI = 0, count = 1;\n for (let i = peakList.length - 1; i >= 0; i--) {\n if (peakList[i].soft) {\n broadLines.push(peakList.splice(i, 1)[0]);\n }\n }\n //Push a feak peak\n broadLines.push({x: Number.MAX_VALUE});\n\n var candidates = [[broadLines[0].x,\n broadLines[0].y]];\n var indexes = [0];\n\n for (let i = 1; i < broadLines.length; i++) {\n //console.log(broadLines[i-1].x+\" \"+broadLines[i].x);\n if (Math.abs(broadLines[i - 1].x - broadLines[i].x) < width) {\n candidates.push([broadLines[i].x, broadLines[i].y]);\n if (broadLines[i].y > max) {\n max = broadLines[i].y;\n maxI = i;\n }\n indexes.push(i);\n count++;\n } else {\n if (count > 2) {\n var fitted = Opt.optimizeSingleLorentzian(candidates,\n {x: broadLines[maxI].x, y: max, width: Math.abs(candidates[0][0] - candidates[candidates.length - 1][0])});\n peakList.push({x: fitted[0][0], y: fitted[1][0], width: fitted[2][0], soft: false});\n\n } else {\n //Put back the candidates to the signals list\n indexes.map(function (index) {\n peakList.push(broadLines[index]);\n });\n }\n candidates = [[broadLines[i].x, broadLines[i].y]];\n indexes = [i];\n max = broadLines[i].y;\n maxI = i;\n count = 1;\n }\n }\n\n peakList.sort(function (a, b) {\n return a.x - b.x;\n });\n\n return peakList;\n\n}", "function find2dPeak(m, j) {\n\tlet maxValue = 0;\n\tlet i = 0;\n\tm.forEach((row, index) => {\n\t\tif (row[j] > maxValue) {\n\t\t\tmaxValue = row[j];\n\t\t\ti = index;\n\t\t}\n\t});\n\n\t// TODO: Practice mathematics of splitting arrays.\n\tif (m[i][j - 1] && m[i][j - 1] > maxValue) {\n\t\tconst leftColumnMid = Math.floor(j / 2) - 1 >= 0 ? Math.floor(j / 2) - 1 : 0;\n\n\t\treturn find2dPeak(m, leftColumnMid);\n\t} else if (m[i][j + 1] && m[i][j + 1] > maxValue) {\n\t\tconst rightColumns = (m.length - 1) - j;\n\t\tconst rightColumnMid = (rightColumns > 1 ? Math.floor(rightColumns / 2) + j : j + 1);\n\n\t\treturn find2dPeak(m, rightColumnMid);\n\t} else {\n\t\t// Base case.\n\t\treturn {\n\t\t\tpeak: maxValue,\n\t\t\tx: i,\n\t\t\ty: j\n\t\t};\n\t}\n}", "function nBarsDown(serie=CLOSE,period,barCount=period-1){\n\t\tvar res = [];\n\t\t\n\t\tfor (var b=period-1;b<serie.length;b++){\t\t\n\t\t\tvar cnt = 0;\n\t\t\tfor (var i=0;i<period-1;i++){\n\t\t\t\tif (serie[b-i]<serie[b-i-1])\n\t\t\t\t\tcnt++;\t\t\t\n\t\t\t\telse\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tres.push(cnt>=barCount);\t\t\t\t\n\t\t}\t\t\t\n\t\treturn res;\n\t}", "function detectRegions() {\n // Silence params\n var minValue = 0.0015;\n var minSeconds = 0.25;\n\n var peaks = wavesurfer.backend.peaks;\n var length = peaks.length;\n var duration = wavesurfer.getDuration();\n var coef = duration / length;\n var minLen = (minSeconds / duration) * length;\n\n var regions = [];\n var i = 0;\n var start;\n var extend;\n while (i < length) {\n if (peaks[i] < minValue) {\n i += 1;\n } else {\n start = i;\n do {\n while (peaks[i] >= minValue) {\n i += 1;\n }\n if (i - start < minLen) {\n i += 1;\n } else {\n var j = i;\n while (peaks[j] < minValue) {\n j += 1;\n }\n if (j - i < minLen) {\n i = j;\n extend = true;\n } else {\n regions.push({\n start: Math.round(start * coef * 10) / 10,\n end: Math.round(i * coef * 10) / 10\n });\n i += 1;\n extend = false;\n }\n }\n } while (extend)\n }\n }\n return regions;\n}", "function getHisto(pixels) {\r\n var histosize = 1 << (3 * sigbits),\r\n histo = new Array(histosize),\r\n index, rval, gval, bval;\r\n pixels.forEach(function (pixel) {\r\n rval = pixel[0] >> rshift;\r\n gval = pixel[1] >> rshift;\r\n bval = pixel[2] >> rshift;\r\n index = getColorIndex(rval, gval, bval);\r\n histo[index] = (histo[index] || 0) + 1;\r\n });\r\n return histo;\r\n }", "function weekendAreas(axes) {\n var markings = [];\n var d = new Date(axes.xaxis.min);\n // go to the first Saturday\n d.setUTCDate(d.getUTCDate() - ((d.getUTCDay() + 1) % 7))\n d.setUTCSeconds(0);\n d.setUTCMinutes(0);\n d.setUTCHours(0);\n var i = d.getTime();\n do {\n // when we don't set yaxis, the rectangle automatically\n // extends to infinity upwards and downwards\n markings.push({ xaxis: { from: i, to: i + 2 * 24 * 60 * 60 * 1000 } });\n i += 7 * 24 * 60 * 60 * 1000;\n } while (i < axes.xaxis.max);\n\n return markings;\n}", "function weekendAreas(axes) {\n\n var markings = [],\n d = new Date(axes.xaxis.min);\n\n // go to the first Saturday\n\n d.setUTCDate(d.getUTCDate() - ((d.getUTCDay() + 1) % 7))\n d.setUTCSeconds(0);\n d.setUTCMinutes(0);\n d.setUTCHours(0);\n\n var i = d.getTime();\n\n // when we don't set yaxis, the rectangle automatically\n // extends to infinity upwards and downwards\n\n do {\n markings.push({\n xaxis: {\n from: i,\n to: i + 2 * 24 * 60 * 60 * 1000\n }\n });\n i += 7 * 24 * 60 * 60 * 1000;\n } while (i < axes.xaxis.max);\n\n return markings;\n }", "function weekendAreas(axes) {\n var markings = [];\n var d = new Date(axes.xaxis.min);\n /* go to the first Saturday */\n d.setUTCDate(d.getUTCDate() - ((d.getUTCDay() + 1) % 7))\n d.setUTCSeconds(0);\n d.setUTCMinutes(0);\n d.setUTCHours(0);\n var i = d.getTime();\n do {\n /* when we don't set yaxis the rectangle automatically */\n /* extends to infinity upwards and downwards */\n markings.push({\n xaxis: {\n from: i,\n to: i + 2 * 24 * 60 * 60 * 1000\n }\n });\n i += 7 * 24 * 60 * 60 * 1000;\n } while (i < axes.xaxis.max);\n\n return markings;\n }", "function weekendAreas(axes) {\n\n var markings = [],\n d = new Date(axes.xaxis.min);\n\n // go to the first Saturday\n\n d.setUTCDate(d.getUTCDate() - ((d.getUTCDay() + 1) % 7))\n d.setUTCSeconds(0);\n d.setUTCMinutes(0);\n d.setUTCHours(0);\n\n var i = d.getTime();\n\n // when we don't set yaxis, the rectangle automatically\n // extends to infinity upwards and downwards\n\n do {\n markings.push({ xaxis: { from: i, to: i + 2 * 24 * 60 * 60 * 1000 } });\n i += 7 * 24 * 60 * 60 * 1000;\n } while (i < axes.xaxis.max);\n\n return markings;\n }", "function getBarExtent(){\n \t\tvar repExtent = getExtent(\"Representatives\"),\n \t\t\telectoralExtent = getExtent(\"Electoral Votes\");\n \t\treturn [d3.min([repExtent[0],electoralExtent[0]]), d3.max([repExtent[1],electoralExtent[1]])];\n\t\t}", "function barsDown(serie=CLOSE,period){\n\t\tvar res = [];\n\t\t\n\t\tfor (var b=period-1;b<serie.length;b++){\t\t\n\t\t\tvar cnt = 0;\n\t\t\tfor (var i=0;i<period-1;i++){\t\t\t\t\n\t\t\t\tif (serie[b-i]<serie[b-i-1])\n\t\t\t\t\tcnt++;\t\t\t\n\t\t\t\telse\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tres.push(cnt);\n\t\t}\t\t\t\n\t\treturn res;\n\t}", "function getHisto(pixels) {\n var histosize = 1 << (3 * sigbits),\n histo = new Array(histosize),\n index, rval, gval, bval;\n pixels.forEach(function (pixel) {\n rval = pixel[0] >> rshift;\n gval = pixel[1] >> rshift;\n bval = pixel[2] >> rshift;\n index = getColorIndex(rval, gval, bval);\n histo[index] = (histo[index] || 0) + 1;\n });\n return histo;\n }", "function getHisto(pixels) {\n var histosize = 1 << (3 * sigbits),\n histo = new Array(histosize),\n index, rval, gval, bval;\n pixels.forEach(function(pixel) {\n rval = pixel[0] >> rshift;\n gval = pixel[1] >> rshift;\n bval = pixel[2] >> rshift;\n index = getColorIndex(rval, gval, bval);\n histo[index] = (histo[index] || 0) + 1;\n });\n return histo;\n }", "function getHisto(pixels) {\n var histosize = 1 << (3 * sigbits),\n histo = new Array(histosize),\n index, rval, gval, bval;\n pixels.forEach(function(pixel) {\n rval = pixel[0] >> rshift;\n gval = pixel[1] >> rshift;\n bval = pixel[2] >> rshift;\n index = getColorIndex(rval, gval, bval);\n histo[index] = (histo[index] || 0) + 1;\n });\n return histo;\n }", "drawMinMaxes(ctx, ymin, ymax)\n{\n var barData = new Array();\n\n var minValue = 1000000000.0;\n var maxValue = -1000000000.0;\n var minIndex = -1;\n var maxIndex = -1;\n var minLine = -1;\n var maxLine = -1;\n\n for ( var jndx=0; jndx<this.plotData.length; jndx++ )\n {\n barData = this.plotData[jndx];\n\n for ( var indx=0; indx<barData.length; indx++ )\n {\n if ( barData[indx] > maxValue )\n {\n maxValue = barData[indx];\n maxIndex = indx;\n maxLine = jndx;\n }\n if ( barData[indx] < minValue )\n {\n minValue = barData[indx];\n minIndex = indx;\n minLine = jndx;\n }\n }\n }\n\n if ( this.labelMax == true && maxIndex != -1 )\n {\n barData = this.plotData[maxLine];\n\n if ( this.DEBUG == true )\n alert(\"Max Line: \" + maxLine + \", Index: \" + maxIndex +\n \", Value: \" + barData[maxIndex]);\n\n var x = this.xScale*maxIndex + this.xOrg + this.xScale/2.0;\n var y = this.yOrg - (barData[maxIndex]-ymin)*this.yScale - this.xLabelsFontSize;\n\n var max_val = barData[maxIndex];\n ctx.lineWidth = 1;\n ctx.strokeStyle = this.BLACK;\n ctx.drawTextCenter(this.xLabelsFont, this.xLabelsFontSize, x, y, max_val + \"\");\n }\n\n if ( this.labelMin == true && minIndex != -1 )\n {\n barData = this.plotData[minLine];\n\n if ( this.DEBUG == true )\n alert(\"Min Line: \" + minLine + \", Index: \" + minIndex +\n \", Value: \" + barData[minIndex]);\n\n var x = this.xScale*minIndex + this.xOrg + this.xScale/2.0;\n var y = this.yOrg - (barData[minIndex]-ymin)*this.yScale - this.xLabelsFontSize;\n\n var min_val = barData[minIndex];\n ctx.lineWidth = 1;\n ctx.strokeStyle = this.BLACK;\n ctx.drawTextCenter(this.xLabelsFont, this.xLabelsFontSize, x, y, min_val + \"\");\n }\n}", "function makeBuckets(hits, width, start, end) {\n var cur = start;\n cur -= (cur % width); // align to width\n var counts = new Uint32Array(Math.floor((end - cur) / width) + 1);\n for (var hit of hits) {\n counts[Math.floor((hit - cur) / width)] += 1;\n }\n var buckets = [];\n for (var c of counts) {\n buckets.push([cur, c]);\n cur += width;\n }\n return buckets;\n}", "function getRange(m, mx){\r\n let arrRange= []\r\n for(let i = min; i<=max; i++){\r\n arrRange.push(i)\r\n }\r\nreturn arrRange\r\n }", "function dotPlotBin(data, markSize) {\n let bins = [];\n let curx = x(0);\n let curIndex = -1;\n let dX;\n for(var i = 0;i < data.length;i++){\n dX = x(data[i]);\n if(i == 0 || dX > curx + (2 * markSize)){\n curIndex++;\n bins[curIndex] = {\"value\": data[i], \"count\": 1, \"sum\" : data[i]};\n }\n else{\n bins[curIndex].count++;\n bins[curIndex].sum+= data[i];\n bins[curIndex].value = bins[curIndex].sum / bins[curIndex].count;\n }\n curx = x(bins[curIndex].value);\n }\n return bins;\n}", "function checkPeaks() {\n var hitPeak = false;\n var peaksInRange = [];\n var curPeak;\n var i, point;\n for (i = 0; i < config.doi.length; i++) {\n if (config.doi[i][\"val\"] < config.doiThreshold)\n continue;\n\n // console.log(config.doi[i]);\n point = config.doi[i][\"y\"];\n // current offset is within the range of a hill caused by this doi\n // hill width: +/-config.doiRange\n if (point - config.doiRange <= offset + config.doiSnappingPosition && offset + config.doiSnappingPosition <= point) { // uphill\n // duringPeak = true;\n // console.log(\"getSlope\", newTimeConstant);\n hitPeak = true;\n peaksInRange.push(config.doi[i]);\n curPeak = config.doi[i];\n // break;\n } else if (point < offset + config.doiSnappingPosition && offset + config.doiSnappingPosition <= point + config.doiRange) {\n // duringPeak = true;\n // console.log(\"getSlope\", newTimeConstant);\n hitPeak = true;\n peaksInRange.push(config.doi[i]);\n curPeak = config.doi[i];\n // break;\n }\n }\n if (hitPeak && config.isSwingShown)\n renderSwing(peaksInRange);\n else if (config.isSwingShown)\n initSwingArms();\n return hitPeak;\n }", "function peakSensing(inputArray){\n\n\t\tif(readyToMeasure){\n\n\n\t\t\t// console.log(inputArray);\n\t\t\t//console.log(fps * dataWindowLength);\n\n\t\t\tvar arrayLength = 0;\n\n\n\n\t\t\t//Überprüfung von Stelle 3\n\t\t\t//Da Sähezahnform: 2 nach links und 4 nach rechts\n\t\t\tif(inputArray[3]>inputArray[1] &&\n\t\t\t\tinputArray[3]>inputArray[2] &&\n\t\t\t\tinputArray[3]>inputArray[4] &&\n\t\t\t\tinputArray[3]>inputArray[5] &&\n\t\t\t\tinputArray[3]>inputArray[6] &&\n\t\t\tinputArray[3]>inputArray[7]){\n\t\t\t\tarrayLength = beatArray.unshift(1);\n\t\t\t}else{\n\t\t\tarrayLength = beatArray.unshift(0);\n\t\t\t}\n\n\n\t\t\tif(arrayLength > inputArray.length- peakSensingWidth ) {\n\t\t\t\tbeatArray.pop();\n\t\t\t}\n\n\n\n\t\t}else{\n\t\tbeatArray = arrayZero(beatArray);\n\t\t}\n\n\n\t}", "function payHourRangeArr() {\n ranges = payHoursCounter()\n rangesCounts = []\n\n for (var i = 0; i<ranges.length; i++) {\n rangesCounts.push(0)\n }\n\n for (var j = 0; j<dataArray.length; j++) {\n index = ranges.indexOf(dataArray[j].properties.PAY_POLICY)\n rangesCounts[index] +=1\n }\n\n arr = []\n for (var k = 0; k<ranges.length; k++) {\n arr.push([ranges[k], rangesCounts[k]])\n }\n arr.sort(function (a, b) { return b[1] - a[1] })\n return arr\n}", "function range(lowEnd, highEnd){\n var arr = [],\n c = highEnd - lowEnd + 1;\n while ( c-- ) { arr[c] = highEnd-- ; }\n return arr;\n}", "function histogram(data, size) {\n\n let result = new Array(size).fill(0);\n\n data.forEach(value => {\n result[value]++;\n });\n\n return result;\n}", "function findGaps(points, intervals, delta) {\n var states = scanIntervals(points, intervals, delta)\n , ivs = []\n for (var i = 0; i < states.length; i++) {\n var state = states[i]\n if (state.state === EMPTY) ivs.push(new Interval(state.start, state.end))\n }\n return ivs\n}", "function highLow(arr){\n var max = arr[0];\n var min = arr[0];\n for(e in arr){\n if(arr[e] > max){\n max = arr[e];\n }\n if(arr[e] < min){\n min = arr[e];\n }\n }\n console.log(min);\n return max;\n}", "function Histogram() {\n this.datasets = [];\n this.bins(10);\n this.barColor = '#555555';\n this.barWidth = 3;\n}", "function calibration_object(){\n this.mean = 0.5 ;\n this.sigma = 0.1 ;\n this.analyse_histogram = function(h){\n // Find highest bin\n var highest_bin = -1 ;\n var max = -1 ;\n for(var i=0 ; i<h.bins.length ; i++){\n if(h.bins[i]>max){\n max = h.bins[i] ;\n highest_bin = i ;\n }\n }\n // Now integrate around peak to enclose 68% of the contents of the histogram\n var total = h.get_sum() ;\n var sum = 0 ;\n sum += h.bins[highest_bin] ;\n var dbin = 1 ;\n while(sum<0.68*total){\n if(highest_bin-dbin>=0 ) sum += h.bins[highest_bin-dbin] ;\n if(highest_bin+dbin<h.bins.length) sum += h.bins[highest_bin+dbin] ;\n }\n this.mean = h.lower + (h.upper-h.lower)*(highest_bin)/h.bins.length ;\n this.sigma = h.binWidth*dbin ;\n }\n this.rescale = function(x){\n var r = this.mean + random_gaussian(this.sigma) ;\n var result = 0 ;\n if(r>=0) result = x/r ;\n return result ;\n }\n}", "function bestInterval(range, numberTicks) {\n numberTicks = numberTicks || 7;\n var minimum = range / (numberTicks - 1);\n var magnitude = Math.pow(10, Math.floor(Math.log(minimum) / Math.LN10));\n var residual = minimum / magnitude;\n var interval;\n // \"nicest\" ranges are 1, 2, 5 or powers of these.\n // for magnitudes below 1, only allow these. \n if (magnitude < 1) {\n if (residual > 5) {\n interval = 10 * magnitude;\n }\n else if (residual > 2) {\n interval = 5 * magnitude;\n }\n else if (residual > 1) {\n interval = 2 * magnitude;\n }\n else {\n interval = magnitude;\n }\n }\n // for large ranges (whole integers), allow intervals like 3, 4 or powers of these.\n // this helps a lot with poor choices for number of ticks. \n else {\n if (residual > 5) {\n interval = 10 * magnitude;\n }\n else if (residual > 4) {\n interval = 5 * magnitude;\n }\n else if (residual > 3) {\n interval = 4 * magnitude;\n }\n else if (residual > 2) {\n interval = 3 * magnitude;\n }\n else if (residual > 1) {\n interval = 2 * magnitude;\n }\n else {\n interval = magnitude;\n }\n }\n\n return interval;\n }", "function makeGraph(values, length, query_name, bin_size, start1, stop1) {\n /* console.log(\"Domain: \" + start1 + \",\" + stop1)\n console.log(values)\n console.log(values.length + \" total probes\")\n console.log(\"Start:\" + start1)\n console.log(\"Stop: \" + stop1)\n*/\n var formatCount = d3.format(\",.0f\");\n\n //set margins\n var margin = {top: 40, right: 30, bottom: 40, left: 40},\n width = 960 - margin.left - margin.right,\n height = 500 - margin.top - margin.bottom;\n\n //Round off length to nearest 1000000,100000, etc..\n if(length > 100000) {\n length = Math.ceil(length/100000)*100000\n }\n\n else if(length > 10000) {\n length = Math.ceil(length/10000)*10000\n }\n else if(length > 1000) {\n length = Math.ceil(length/1000)*1000\n }\n else if(length > 100) {\n length = Math.ceil(length/100)*100\n }\n\n var st, stp = 0\n\n //Figure out largest domain of all data to set as starting window\n if(start1 == 0 && stop1 == 0) {\n st = 0\n stp = length\n }\n else {\n st = start1\n stp = stop1\n }\n\n if(stop < stp) {\n stop = stp\n }\n\n if(start > st) {\n start = st\n }\n\n //Update text boxes\n $(\".start\").val(st)\n $(\".stop\").val(stp)\n\n var x = d3.scale.linear()\n .domain([st, stp])\n .range([0, width]);\n\n // Generate a histogram using uniformly-spaced bins.\n var data = d3.layout.histogram()\n .bins(x.ticks(bin_size))\n (values);\n\n //Calculate width of rectangles for bar representation\n barwidth = width/data.length - 2\n\n\n var y = d3.scale.linear()\n .domain([0, d3.max(data, function(d) {show_bin = d.dx; return d.y; })])\n .range([height, 0]);\n\n var xAxis = d3.svg.axis()\n .scale(x)\n .orient(\"bottom\")\n .tickFormat(d3.format(\"d\"));\n\n\n var yAxis = d3.svg.axis()\n .scale(y)\n .orient(\"left\")\n .tickFormat(d3.format(\"d\"));\n\n var tip = d3.tip()\n .attr('class', 'd3-tip')\n .offset([-10, 0])\n .html(function(d) {\n return \"<strong>Frequency:</strong> <span style='color:red'>\" + d.y + \" probes (\" + d.x + \" - \" + (d.x+d.dx) + \")</span>\";\n })\n\n //Update bin size text box\n $(\"#b2\").text(\"Bin Size: \" + show_bin)\n\n\n\n //Main graph object\n var svg = d3.select(\"#tab5\").append(\"svg\")\n .attr(\"width\", width + margin.left + margin.right + 30)\n .attr(\"height\", height + margin.top + margin.bottom + 30)\n .append(\"g\")\n .attr(\"transform\", \"translate(\" + (margin.left+30) + \",\" + margin.top + \")\");\n svgVar = svg;\n svg.call(tip);\n\n var bar = svg.selectAll(\".bar\")\n .data(data)\n .enter().append(\"g\")\n .attr(\"class\", \"bar\")\n .attr(\"transform\", function(d) { return \"translate(\" + x(d.x) + \",\" + y(d.y) + \")\"; })\n .on('mouseover', tip.show)\n .on('mouseout', tip.hide)\n .on('click', function(d){ redraw(d.x, d.x + d.dx);});\n\n //Create bars\n bar.append(\"rect\")\n .attr(\"x\", 1)\n .attr(\"width\", barwidth)\n .attr(\"height\", function(d) {return height - y(d.y); });\n\n //Create x axis\n svg.append(\"g\")\n .attr(\"class\", \"x axis\")\n .attr(\"transform\", \"translate(0,\" + height + \")\")\n .call(xAxis);\n\n //Create y axis\n svg.append(\"g\")\n .attr(\"class\", \"y axis\")\n .call(yAxis);\n\n //Label graph title\n svg.append(\"text\")\n .attr(\"x\", (width / 2)) \n .attr(\"y\", 0 - (margin.top / 2))\n .attr(\"text-anchor\", \"middle\") \n .style(\"font-size\", \"24px\") \n .style(\"text-decoration\", \"underline\") \n .text(query_name + \" Probe Distribution\");\n\n //Label graph x axis\n svg.append(\"text\") // text label for the x axis\n .attr(\"transform\", \"translate(\" + (width / 2) + \" ,\" + (height + margin.bottom + 15) + \")\")\n .style(\"text-anchor\", \"middle\")\n .style(\"font-size\", \"20px\") \n .text(\"Position\");\n\n //Label graph y axis\n svg.append(\"text\")\n .attr(\"transform\", \"rotate(-90)\")\n .attr(\"y\", 0 - margin.left - 15)\n .attr(\"x\",0 - (height / 2))\n .attr(\"dy\", \"1em\")\n .style(\"font-size\", \"20px\") \n .style(\"text-anchor\", \"middle\")\n .text(\"# Probes\");\n\n $(\"#tab4\").append(\"<hr>\")\n }", "function nBarsUp(serie=CLOSE,period,barCount=period-1){\n\t\tvar res = [];\n\t\t\n\t\tfor (var b=period-1;b<serie.length;b++){\t\t\n\t\t\tvar cnt = 0;\n\t\t\tfor (var i=0;i<period-1;i++){\t\t\t\t\n\t\t\t\tif (serie[b-i]>serie[b-i-1])\n\t\t\t\t\tcnt++;\t\t\t\n\t\t\t\telse\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tres.push(cnt>=barCount);\t\t\n\t\t}\t\t\t\n\t\treturn res;\t\t\n\t}", "function calculateRange(upperOrLower, series) {\n if (upperOrLower === 'upper') {\n highestPoint = _.max(_.pluck(series, 'y'))\n return Math.ceil(highestPoint/5)*5;\n }\n else if (upperOrLower === 'lower') {\n lowestPoint = _.min(_.pluck(series, 'y'))\n return Math.floor(lowestPoint/5)*5;\n }\n else {\n return 0;\n }\n }", "function printlowreturnhigh(arr){\n var min = arr[arr.length - 1];\n var max = arr[arr.length - 1];\n for(var i = arr.length - 1; i >= 0; i--){\n if(min > arr[i]){\n min = arr[i];\n }\n if(max < arr[i]){\n max = arr[i];\n }\n }\n console.log(min);\n return max;\n}", "function calcRange(low, high, factor) {\n\t\tvar j = 0;\n\t\tvar ticks = new Array();\n\t\tvar step = Math.ceil((high - low) / 50) * 5 * factor;\n\t\tvar min = ((low == 0) ? 0 : (low - (low + 1) % step - step + 1));\n\t\tvar max = high - (high - 1) % step + step - 1;\n\t\tfor (i = min; i <= max; i += step) {\n\t\t\tticks[j++] = i;\n\t\t}\n\t\tvar range = {\"min\": min, \"max\": max, \"ticks\": ticks};\n\t\treturn range;\n\t}", "function abvHistogram(beers, exists) {\n //dimensions and margins of plot\n const margin = {\n top: 10,\n right: 30,\n bottom: 50,\n left: 60\n }\n \n const width = histWidth - margin.left - margin.right;\n const height = histHeight - margin.top - margin.bottom;\n\n const x = d3.scaleLinear() //define x range\n .domain([0, 0.13]) //domain goes from 0% abv to 13% abv\n .range([0, width]);\n\n const y = d3.scaleLinear() //define y range\n .range([height, 0]);\n\n const histogram = d3.histogram() //start the histogram process\n .value(d => d.abv) //the values in the histogram are the ABV of each beer\n .domain(x.domain())\n .thresholds(13);\n\n const bins = histogram(beers); //this creates the bins out of the data\n\n //define the y domain here\n y.domain(d3.extent(bins, d => d.length)).nice();\n\n if (exists === 'initialized') {\n\n //creating the svg and the g element\n const svg = d3.select('.abv').append('svg')\n .attr('width', width + margin.left + margin.right)\n .attr('height', height + margin.bottom + margin.top)\n .append('g')\n .attr('transform', `translate(${margin.left}, ${margin.top})`);\n\n //add the bar rectangles to the svg\n const selection = svg.selectAll('rect')\n .data(bins) //data join each bin to each rectangle\n\n selection.enter()\n .append('rect')\n .attr('class', 'bar') //give rectange class of bar\n .attr('x', d => x(d.x0)) //x position of 1?\n .attr('y', d => y(d.length))\n .attr('width', d => {\n return x(d.x1) - x(d.x0) - 1; //calculate the width of each bin by substracting the max value and min value for the bins\n })\n .attr('height', d => {\n return height - y(d.length);\n })\n .attr('fill', 'var(--abv_blue)');\n\n //add x axis\n svg.append('g') //appends a new g element\n .attr('transform', `translate(0, ${height})`) //translates the x axis to the bottom of the plot\n .call(d3.axisBottom(x).tickFormat(d3.format(',.0%'))); //formats the x axis labels to percent\n //D3 axis generator. Generates an axis based on the x scale\n\n //adjust axis tick labels\n\n // d3.selectAll('.tick>text')\n // .each(function(d,i) {\n // d3.select(this).style('color', 'red');\n // })\n \n d3.selectAll('.tick>text')\n .each(function(d,i) {\n d3.select(this).style('font-size', `${parseInt(width / 50)}px`);\n })\n\n // text label for the x axis\n svg.append(\"text\")\n .attr(\"transform\", `translate(${(width/2)}, ${height + margin.top * 4})`)\n .style(\"text-anchor\", \"middle\")\n .attr('fill', 'steelblue')\n // .attr('textLength', 110)\n .attr('class', 'chartSubtitle')\n .text(\"Alcohol by Volume\");\n\n //add y axis\n const yAxis = svg.append('g') //appends a new g element\n .attr('id', 'yAxis')\n .call(d3.axisLeft(y));\n\n\n // text label for the y axis\n svg.append(\"text\")\n .attr(\"transform\", \"rotate(-90)\")\n .attr('y', 0 - margin.left * .65)\n .attr('x', 0 - (height/2))\n .style(\"text-anchor\", \"middle\")\n // .attr('textLength', 110)\n .attr('class', 'chartSubtitle')\n .text(\"Number of Beers\");\n\n // svg.append('text')\n // .attr('x', width * .60)\n // .attr('y', height * .02)\n // .attr('fill', 'steelblue')\n // .style('font-style', 'italic')\n // .style('font-size', `${width / 27}`)\n // .text('Histogram of beers by ABV.');\n\n } else if (exists === 'update') {\n\n function calculateNumberOfTicks() { // this function calculates the max bin length to provide a number to axis.ticks()\n\n const binsLengthArray = []; //this array will hold all the bin lengths\n\n bins.forEach(d => { //this pushes each bin length to the bin lengths array\n binsLengthArray.push(d.length)\n })\n\n const maxBinLength = Math.max.apply(null, binsLengthArray); //this finds the largest bin length in the array of bin lengths\n\n if (maxBinLength >= 10) {\n return 10; //if the max bin length is greater or equal to 10, set the number of ticks to 10\n } else {\n return maxBinLength; //if the max bin length is less than 10, set the number of ticks to the highest bin length\n }\n }\n\n const svg = d3.select('.abv')\n .select('svg')\n .select('g')\n\n //add the bar rectangles to the svg\n const selection = svg.selectAll('rect')\n .data(bins) //data join each bin to each rectangle\n .transition()\n .attr('y', d => y(d.length))\n .attr('height', d => {\n return height - y(d.length);\n })\n\n //update y axis\n svg.select('#yAxis')\n .transition()\n .call(\n d3.axisLeft(y)\n .tickFormat(d3.format('d'))\n .ticks(calculateNumberOfTicks())\n );\n }\n\n}", "function PrintLowReturnhigh(arr) {\n\tvar min=arr[0], max=arr[0];\n\tfor (var i = 0; i <arr.length; i++) {\n\t\tif (arr[i]>max) {\n\t\t\tmax=arr[i];\n\t\t} \n\t\tif (arr[i]<min) {\n\t\t\tmin=arr[i];\n\t\t}\n\t}\n\tconsole.log(min);\n\treturn max;\n}", "function getAlertThresholds() {\n var range = ss.getRangeByName(ALERT_THRESHOLDS);\n var data = range.getValues();\n return data[0]; // return the first row, which is our only row!\n}", "function calculateCallTimeWindows(startTime, endTime, intervalObj, maxBars) {\n //next we want to determine how many calls we need to make to fetch all intervals between start and end time.\n let windowStart = startTime;\n let windowEnd = 0;\n let finalMaxBars = maxBars || defaultMaxBars;\n let results = [];\n while (windowStart < endTime) {\n windowEnd = windowStart + intervalObj.cost * finalMaxBars;\n results.push({\n start: windowStart,\n end: windowEnd\n });\n windowStart = windowEnd;\n }\n return results;\n}" ]
[ "0.60209495", "0.59201413", "0.58469224", "0.58144265", "0.57831776", "0.5716887", "0.5707824", "0.56694806", "0.5661895", "0.5562816", "0.55601454", "0.551454", "0.5490184", "0.5487928", "0.5447781", "0.5349116", "0.53420293", "0.52411145", "0.52083683", "0.51916313", "0.51657504", "0.5161559", "0.5161559", "0.51596004", "0.5147219", "0.514404", "0.5132893", "0.5132668", "0.5124626", "0.5112791", "0.5103754", "0.50752544", "0.50541687", "0.50284564", "0.5002823", "0.50011814", "0.49992028", "0.49793154", "0.49715787", "0.49577132", "0.4942445", "0.49302715", "0.49277815", "0.49091467", "0.48885593", "0.48551598", "0.48406446", "0.48382545", "0.48207158", "0.48195964", "0.48185146", "0.48178303", "0.47933003", "0.47920057", "0.4787372", "0.47836256", "0.47770706", "0.47728923", "0.4770373", "0.47698325", "0.47611544", "0.47583577", "0.4742577", "0.47371727", "0.47365054", "0.47301158", "0.47291043", "0.47178388", "0.47163546", "0.47161034", "0.47148663", "0.4714756", "0.4683156", "0.46814546", "0.4672231", "0.46678805", "0.46678805", "0.46651253", "0.46581525", "0.46545374", "0.4653336", "0.4650003", "0.46499223", "0.46473077", "0.46468368", "0.46414453", "0.463722", "0.46353677", "0.46190226", "0.46172753", "0.46082014", "0.45950428", "0.45722514", "0.45628354", "0.456229", "0.45542568", "0.4547354", "0.45397255", "0.45369765", "0.4523765" ]
0.57441366
5
Returns a histogram of tempo candidates.
function groupNeighborsByTempo (intervalCounts, sampleRate) { const tempoCounts = []; intervalCounts.forEach(function (intervalCount, i) { if (intervalCount.interval !== 0) { // Convert an interval to tempo let theoreticalTempo = 60 / (intervalCount.interval / sampleRate); // Adjust the tempo to fit within the 90-180 BPM range while (theoreticalTempo < 90) { theoreticalTempo *= 2; } while (theoreticalTempo > 180) { theoreticalTempo /= 2; } theoreticalTempo = Math.round(theoreticalTempo); const foundTempo = tempoCounts.some((tempoCount) => { if (tempoCount.tempo === theoreticalTempo) { return tempoCount.count += intervalCount.count; } return false; }); if (!foundTempo) { tempoCounts.push({ tempo: theoreticalTempo, count: intervalCount.count, }); } } }); return tempoCounts; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function groupNeighborsByTempo(intervalCounts, sampleRate) {\n var tempoCounts = [];\n intervalCounts.forEach(function(intervalCount, i) {\n if (intervalCount.interval !== 0) {\n // Convert an interval to tempo\n var theoreticalTempo = 60 / (intervalCount.interval / sampleRate );\n\n // Adjust the tempo to fit within the 90-180 BPM range\n while (theoreticalTempo < 90) theoreticalTempo *= 2;\n while (theoreticalTempo > 180) theoreticalTempo /= 2;\n\n theoreticalTempo = Math.round(theoreticalTempo);\n var foundTempo = tempoCounts.some(function(tempoCount) {\n if (tempoCount.tempo === theoreticalTempo)\n return tempoCount.count += intervalCount.count;\n });\n if (!foundTempo) {\n tempoCounts.push({\n tempo: theoreticalTempo,\n count: intervalCount.count\n });\n }\n }\n });\n return tempoCounts;\n}", "createGameObjectFreqArray() {\n\t\tthis.objectFreqArray = [];\n\t\tfor (let key in this.objectFreq) {\n\t\t\tif (this.objectFreq.hasOwnProperty(key)) {\n\t\t\t\tlet count = this.objectFreq[key][0];\n\t\t\t\tfor (let n = 0; n < count; n++) {\n\t\t\t\t\tthis.objectFreqArray.push(this.objectFreq[key][1]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}", "function frequency() {\n let freq = [0, 0, 0, 0, 0, 0, 0];\n for (let i = 0; i < 7; i++) {\n for (let j = 0; j < dice.length; j++) {\n if (dice[j].value == i) {\n freq[i]++;\n }\n }\n }\n return freq;\n}", "function getHistogram(data) {\n // only get words from the first 30 minutes\n var thirtyMins = data.filter(function (d) { return d.min < 30; });\n // bin data into 2 minutes chuncks\n // from 0 - 31 minutes\n // @v4 The d3.histogram() produces a significantly different\n // data structure then the old d3.layout.histogram().\n // Take a look at this block:\n // https://bl.ocks.org/mbostock/3048450\n // to inform how you use it. Its different!\n return d3.histogram()\n .thresholds(xHistScale.ticks(10))\n .value(function (d) { return d.min; })(thirtyMins);\n }", "function getHistogram(data) {\n // only get words from the first 30 minutes\n var thirtyMins = data.filter(function (d) { return d.min < 30; });\n // bin data into 2 minutes chuncks\n // from 0 - 31 minutes\n // @v4 The d3.histogram() produces a significantly different\n // data structure then the old d3.layout.histogram().\n // Take a look at this block:\n // https://bl.ocks.org/mbostock/3048450\n // to inform how you use it. Its different!\n return d3.histogram()\n .thresholds(xHistScale.ticks(10))\n .value(function (d) { return d.min; })(thirtyMins);\n }", "getPitchCounts () {\n var counts = Array(12).fill(0)\n\n var key\n for (key = 0; key < 128; key++) {\n counts[key % 12] += this.keys[key]\n }\n return counts\n }", "getPitchSet () {\n var set = []\n var counts = this.getPitchCounts()\n\n var pc\n for (pc = 0; pc < 12; pc++) {\n if (counts[pc] > 0) {\n set.push(pc)\n }\n }\n return set\n }", "function getLogFrequencies(perDecade,start,decades) {\n var freq = [];\n var decade = start;\n for(var i = 0;i<decades;i++){\n for(var j = 0; j < perDecade;j++){\n freq[(i*perDecade)+j] = Math.pow(10,((1/perDecade)*j))*decade;\n }\n decade = decade*10;\n }\n freq[perDecade*i] = decade;\n console.log(freq);\n return freq;\n}", "function getHisto(pixels) {\r\n var histosize = 1 << (3 * sigbits),\r\n histo = new Array(histosize),\r\n index, rval, gval, bval;\r\n pixels.forEach(function (pixel) {\r\n rval = pixel[0] >> rshift;\r\n gval = pixel[1] >> rshift;\r\n bval = pixel[2] >> rshift;\r\n index = getColorIndex(rval, gval, bval);\r\n histo[index] = (histo[index] || 0) + 1;\r\n });\r\n return histo;\r\n }", "function getHisto(pixels) {\n var histosize = 1 << (3 * sigbits),\n histo = new Array(histosize),\n index, rval, gval, bval;\n pixels.forEach(function (pixel) {\n rval = pixel[0] >> rshift;\n gval = pixel[1] >> rshift;\n bval = pixel[2] >> rshift;\n index = getColorIndex(rval, gval, bval);\n histo[index] = (histo[index] || 0) + 1;\n });\n return histo;\n }", "function getHisto(pixels) {\n var histosize = 1 << (3 * sigbits),\n histo = new Array(histosize),\n index, rval, gval, bval;\n pixels.forEach(function(pixel) {\n rval = pixel[0] >> rshift;\n gval = pixel[1] >> rshift;\n bval = pixel[2] >> rshift;\n index = getColorIndex(rval, gval, bval);\n histo[index] = (histo[index] || 0) + 1;\n });\n return histo;\n }", "function getHisto(pixels) {\n var histosize = 1 << (3 * sigbits),\n histo = new Array(histosize),\n index, rval, gval, bval;\n pixels.forEach(function(pixel) {\n rval = pixel[0] >> rshift;\n gval = pixel[1] >> rshift;\n bval = pixel[2] >> rshift;\n index = getColorIndex(rval, gval, bval);\n histo[index] = (histo[index] || 0) + 1;\n });\n return histo;\n }", "function UsedTimeslots() {\n let result = [];\n\n for (let i = 0; i < $activityCheckboxes.length; i++ ) {\n let $checkbox = $($activityCheckboxes[i]);\n let checkboxIsChecked = $checkbox.prop(\"checked\");\n let timeslot = $checkbox.data(\"timeslot\");\n \n if ( checkboxIsChecked ) {\n result.push(timeslot);\n }\n }\n\n return result;\n }", "getFrequencyDate() {\n var r = [];\n var t;\n var nn = 2 * this.amount + 1;\n var k = Math.floor(256 / nn);\n\n for (let i = 0; i < nn; i++) {\n t = this.frequencyData[k * i];\n t = t / 1024;\n if (isNaN(t)) t = 0.005;\n t = Math.max(0.005, t);\n r.push(t);\n }\n\n return r;\n }", "getImageHistogramOfArea(xLeft, yTop, width, height) {\n // getImageData:\n //\thttps://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/getImageData\n // returns an ImageData\n //\thttps://developer.mozilla.org/en-US/docs/Web/API/ImageData\n // we use the .data property which is a uint8 array\n //\thttps://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8ClampedArray\n const imageBytes = this.canvas_context.getImageData(xLeft, yTop, width, height).data;\n\n // To make a histogram, for each color we count how many pixels\n // had a given value\n let counts = [\n new Array(256).fill(0),\n new Array(256).fill(0),\n new Array(256).fill(0),\n ];\n\n // The bytes are arranged as follows: RGBARGBARGBA\n // so to get to the next pixel we add +4 to our index\n for(let idx = 0; idx < imageBytes.length; idx += 4) {\n // pixel color:\n // r = imageBytes[idx], g = imageBytes[idx+1], b = imageBytes[idx+2], a = imageBytes[idx+3]\n counts[0][imageBytes[idx]] += 1;\n counts[1][imageBytes[idx+1]] += 1;\n counts[2][imageBytes[idx+2]] += 1;\n }\n\n return counts;\n }", "function countFreq() {\n diceFreq.fill(0);\n diceResults.forEach((el) => diceFreq[el - 1]++);\n}", "matchedContourBreakdown() {\n const tones = {};\n for (const line of this.matchedLines) {\n for (const word of line.getWords()) {\n if (\n word.tone &&\n word.contour &&\n toneMatches(this.toneQuery, word)\n ) {\n const key = word.contour;\n if (!(key in tones)) {\n tones[key] = { count: 0, titles: new Set() };\n }\n tones[key].count++;\n tones[key].titles.add(line.song.title);\n }\n }\n }\n let breakdown = [];\n for (const key of Object.keys(tones)) {\n breakdown.push([tones[key].count, key]);\n }\n if (breakdown.length == 0) {\n return [[], 0];\n }\n const total = breakdown.map((b) => b[0]).reduce((a, b) => a + b);\n // Sort by count, desc (largest first)\n breakdown = breakdown.sort((a, b) => b[0] - a[0]);\n return [breakdown, total];\n }", "function getTotalPerhour() {\n var totalPerHour = [];\n var sumTotalPerHour = 0;\n for (var z = 0; z < salmonObjs[0].times.length; z++) {\n var perHour = 0;\n for (var y = 0; y < salmonObjs.length; y++) {\n perHour = perHour + salmonObjs[y].cookiesRandomNums[z];\n }\n totalPerHour.push(perHour);\n sumTotalPerHour = sumTotalPerHour + perHour;\n }\n return [totalPerHour, sumTotalPerHour];\n}", "function getCounts() {\n return Promise.all([\n redisCommand('get', MUTANT),\n redisCommand('get', HUMAN)\n ])\n}", "function drawHistogram() {\n // thumbIndexAngleCount --> y-axis.\n // the first cell in array contains the name that represents the y-axis.\n // length of array is 37: (180/5)'the number of points' + 1 'the name of array'\n var thumbIndexAngleCount = Array(37).fill(0);\n var distalMedialCount = Array(37).fill(0);\n var proximalMedialCount = Array(37).fill(0);\n thumbIndexAngleCount[0] = 'Fingers';\n distalMedialCount[0] = 'DM';\n proximalMedialCount[0] = 'PM';\n\n \n for(var i = 0; i < thumbIndexAngleArrDis.length; i++) {\n \tthumbIndexAngleCount[Math.ceil(thumbIndexAngleArrDis[i]/5)]++;\n }\n for(var i = 0; i < distalMedialArr.length; i++) {\n \tdistalMedialCount[Math.ceil(distalMedialArr[i]/5)]++;\n }\n for(var i = 0; i < medialProximalArr.length; i++) {\n \tproximalMedialCount[Math.ceil(medialProximalArr[i]/5)]++;\n }\n \n // xAxis array is the angles.\n // the first cell contains the name that represents the x-axis.\n var xAxis = [];\n xAxis.push['Angles'];\n \n // each point in x-axis is the [angle, angle+4] where angle is divisible by 5\n for(var i = 1; i < 180; i+=5) {\n var s = i + ' to ' +(i+4);\n xAxis.push(s);\n }\n\n // removes the angles that was never reached by the patient\n for(var i = 1; i < 37; i++) {\n var condition = (thumbIndexAngleCount[i] == 0) && (distalMedialCount[i] == 0) && (proximalMedialCount[i] == 0);\n \tif(condition) {\n thumbIndexAngleCount.splice(i, 1);\n distalMedialCount.splice(i, 1);\n proximalMedialCount.splice(i, 1);\n \t\txAxis.splice(i, 1);\n \t\ti--;\n \t}\n }\n \n var histoDiv = document.getElementById(\"Histogram\");\n // // draws the graph\n histoDiv.style.height = \"50%\";\n histoDiv.style.width = \"80%\";\n var chart = C3.generate({\n bindto: histoDiv,\n data: {\n columns: [\n thumbIndexAngleCount,\n distalMedialCount,\n proximalMedialCount\n ],\n type: 'bar'\n },\n colors: {\n Fingers: '#ff0000',\n DM: '#00ff00',\n PM: '#0000ff'\n },\n axis: {\n x: {\n type: 'category',\n categories: xAxis,\n label: \"Angles\"\n },\n y: {\n label: \"Count\"\n }\n },\n title: {\n text: 'Fingers (Thumb-Index Angles),DM (Distal-Medial Angles), PM(Proximal-Medial Angles) only accurate frames are considered'\n }\n });\n}", "function histogram(data, size) {\n\n let result = new Array(size).fill(0);\n\n data.forEach(value => {\n result[value]++;\n });\n\n return result;\n}", "function get_current_counts() {\n for (var i = 1; i <= numberItemTypes; i++) {\n\n // finds how many items I have of each type\n myFruits[i] = get_my_item_count(i);\n\n // finds how many items my opponent has of each type\n hisFruits[i] = get_opponent_item_count(i);\n\n // finds how many fruits are left of each type\n remainingFruits[i] = totalFruits[i] - myFruits[i] - hisFruits[i];\n\n // if either I or my opponent have more than half of a particular type of fruit\n if (myFruits[i] > totalFruits[i] / 2 || hisFruits[i] > totalFruits[i] / 2) {\n\n // mark type as dead\n deadFruits[i] = 1;\n } else {\n deadFruits[i] = 0;\n }\n }\n}", "function generateHistogram(data) {\n\t\t\tvar histogram = d3.histogram()\n\t\t\t\t\t\t\t\t.domain(xScale.domain())\n\t\t\t\t\t\t\t\t.thresholds(xScale.ticks(upperLimit / coarseLevel))\n\t\t\t\t\t\t\t\t(data.filter(e => e.total != 0).map(el => el.total));\n\n\t\t\thistogram.pop();\n\n\t\t\treturn histogram.map(function(d) {\n\t\t\t\treturn {\n\t\t\t\t\tkey: \"[\" + d.x0 + \", \" + d.x1 + \"]\",\n\t\t\t\t\tfrequency: d.length\n\t\t\t\t}\n\t\t\t});\n\t\t}", "TPOC(n) {\n return _.extend(bars => {\n var adj_bars = adj(bars);\n var tpos = getTPOCount(adj_bars);\n var target = _.last(adj_bars).close;\n var bottom = 0, top = tpos.length-1;\n while (tpos[bottom].count <= 1 && bottom < top) bottom++;\n while (tpos[top].count <= 1 && top > bottom) top--;\n if (bottom >= top) {\n bottom = 0;\n top = tpos.length-1;\n }\n var step = 0.01;\n var above = _.range(target+step, tpos[top].price+step, step).reduce(function(above, price){\n return above + tpoCount(tpos, decimal(price));\n }, 0);\n var below = _.range(target-step, tpos[bottom].price-step, -step).reduce(function(below, price){\n return below + tpoCount(tpos, decimal(price));\n }, 0);\n var value = tpoCount(tpos, target);\n var total = value + above + below;\n return (value + below) / total * 100;\n }, {\n warmUpLength: n -1\n });\n }", "function histogram(img, x1, y1, x2, y2, num_bins)\n{\n if( num_bins == undefined )\n num_bins = 256;\n\n var h = img.h;\n var w = img.w;\n var hist = [];\n for(var i=0;i<num_bins;i++)\n hist[i] = 0;\n\n for(var y=y1;y<y2;y++)\n {\n for(var x=x1;x<x2;x++)\n {\n var idx = (y * w + x) * 4;\n var val = Math.floor((img.data[idx] / 256.0) * num_bins);\n hist[val]++;\n }\n }\n\n return hist;\n}", "function frequencyTable(arr){\n\n}", "frequencies(filter) {\n\t\treturn filter ? this.filterFilter(this.scheduleFrequencies, filter) : this.scheduleFrequencies;\n\t}", "function generateFrequencies()\n{\n\tfor(var note = 0; note < 127; ++note)\n\t{\n\t\tconst a = Math.pow(2,1.0/12.0); // comments pls\n\t\tFREQUENCIES[note] = 440 * Math.pow(a, note - 81);\n\t}\n}", "function addTomatoCounts() {\n $.get('/api/v1/tomatoes/', function(data) {\n var currMonth = months.indexOf($('.date-month').text()); \n data\n .map(function(tomato) {\n return Object.assign(\n {},\n tomato,\n {\n completed: new Date(tomato.completed)\n }\n )\n })\n .filter(function(tomato) {\n return tomato.completed.getMonth() == currMonth;\n })\n .forEach(function(tomato) {\n counts[tomato.completed.getDate()-1]++;\n });\n for (var i=0; i<dates.length; i++) {\n addCount(...dates[i], counts[i]);\n }\n showMonthlyGoal();\n });\n}", "function createWordHistogram(words) {\n let hist = {};\n for (let word of words) {\n if (hist[word] === undefined) {\n hist[word] = 0;\n }\n hist[word]++;\n }\n return hist;\n}", "function frequencyFor(event, journal) {\n let frequency = [0, 0, 0, 0];\n for (let i = 0; i < journal.length; i++) {\n let entry = journal[i], index = 0;\n if (entry.events.includes(event)) index += 1;\n if (entry.squirrel) index += 2;\n frequency[index] += 1;\n }\n return frequency;\n}", "async function getPossibleTimeslots() {\n const timeslotDetails = await db.any(`select * from ${Tables.timeslot} ;`);\n return _.map(timeslotDetails, timeslot => new Timeslot(timeslot));\n}", "function coffeeConsumptionTime() {\n for (var i = 0; i < entries.length; i++) {\n if (entries[i].q1_3 === 0) {\n coffeeTimes.none += 1;\n } else if (entries[i].q1_3 === 1) {\n coffeeTimes.min += 1;\n } else if (entries[i].q1_3 === 2) {\n coffeeTimes.mid += 1;\n } else if (entries[i].q1_3 === 3) {\n coffeeTimes.max += 1;\n }\n }\n }", "function Histogram(quantize) {\n\t\tthis.precision = quantize.settings.histogramPrecision;\n\n\t\tthis.shrink = [\n\t\t\t8 - this.precision[0],\n\t\t\t8 - this.precision[1],\n\t\t\t8 - this.precision[2]\n\t\t];\n\t\tthis.grow = [\n\t\t\t1 << this.shrink[0],\n\t\t\t1 << this.shrink[1],\n\t\t\t1 << this.shrink[2]\n\t\t];\n\t\tthis.mask = [\n\t\t\t(1 << this.precision[0]) - 1,\n\t\t\t(1 << this.precision[1]) - 1,\n\t\t\t(1 << this.precision[2]) - 1\n\t\t];\n\n\t\tthis.bounds = {\n\t\t\tr: {\n\t\t\t\tmin: 0,\n\t\t\t\tmax: this.mask[0]\n\t\t\t},\n\t\t\tg: {\n\t\t\t\tmin: 0,\n\t\t\t\tmax: this.mask[1]\n\t\t\t},\n\t\t\tb: {\n\t\t\t\tmin: 0,\n\t\t\t\tmax: this.mask[2]\n\t\t\t}\n\t\t};\n\n\t\tthis.data = new Array(this.mask[0] * this.mask[1] * this.mask[2]);\n\t}", "function noOfChocolates(){\n var no_of_choco = [];\n var count = 0;\n choco_order = [\"green\", \"silver\", \"blue\", \"crimson\", \"purple\", \"red\", \"pink\"];\n\n for (let i = 0; i < choco_order.length; i++) {\n for (let j = 0; j < chocolates.length; j++) \n {\n if (choco_order[i]==chocolates[j]) \n {\n count++;\n } \n }\n no_of_choco[i] = count; \n }\n return no_of_choco.filter(num);\n}", "function notesToFrequencies(notes){\n var frequencyValues = [];\n var i = 0;\n for(note in notes){\n frequencyValues[i] = noteFrequencies[notes[note]];\n ++i;\n }\n return frequencyValues;\n}", "function countCombinations() {\n var sets = [];\n for (var i in filteredInfo) {\n var genres = filteredInfo[i].Genre.split(\",\");\n for (var j in genres) {\n var genre = genres[j].trim();\n if (genres_count[genre] != undefined)\n genres_count[genre] += 1;\n else\n genres_count[genre] = 1;\n }\n }\n for (var i in genres_count)\n sets.push({\"Genre\": i, Size: genres_count[i], label: i});\n createDonutChart(sets);\n}", "function histogram(arr) {\n arr.forEach(function (val) {\n console.log(\"*\".repeat(val));\n });\n}", "getAnnualOccurences(freq) {\n const annual_occurences = \n freq === \"Every Minute\" ? 60 * 24 * 365 :\n freq === \"Every Hour\" ? 24 * 365 :\n freq === \"Every Day\" ? 365 :\n freq === \"Every Week\" ? 52 :\n null;\n \n return annual_occurences;\n }", "function get_slide_times_from_track(cues)\n {\n let timecodes = [];\n\n timecodes[0] = 0.01;\n for (let j = 0; j < cues.length; j++)\n // If a cue's ID starts with \"slide-\", it marks the start of a slide.\n // If it starts with \"next-\", it marks an incremental item on a slide.\n if (cues[j].id.startsWith(\"slide-\") || cues[j].id.startsWith(\"next-\")) {\n // The StreamFizz player cannot seek to fractional\n // seconds. It rounds down to whole seconds. So to keep our\n // slides in sync, we round the timecodes down.\n if (video_elt instanceof HTMLIFrameElement)\n timecodes.push(Math.floor(cues[j].startTime));\n else\n timecodes.push(cues[j].startTime);\n }\n // Force the first time code to 0. The StreamFizz player has a bug\n // and cannot seek to 0, so we actually set it to 0.01.\n if (timecodes.length) timecodes[0] = 0.01;\n return timecodes;\n }", "numbersToEvents() {\n for (let [key, value] of this.unoccupied) {\n let z = {summary: 'Zzzzz', start: {}, end: {}}\n z.start.dateTime = moment().set('hour', key).format()\n z.end.dateTime = moment()\n .set('hour', key + value)\n .format()\n this.sleepOptions.push(z)\n }\n\n return this.sleepOptions.slice(0, 3)\n }", "function createHist() {\n let hist = '';\n for ( i = 0; i < numInputs.length; i++) {\n hist += numInputs[i];\n if ( opInputs[i] !== undefined ) {\n hist += opInputs[i];\n }\n }\n document.getElementById('hist').innerHTML = hist;\n}", "calculateTrackIntervals() {\n\t\tlet intervalSize = 100 / (this.values.length);\n\t\tfor(let i = 0; i < this.values.length; i++) {\n\t\t\tlet startInterval = Utils.round(i * intervalSize, 2);\n\t\t\tlet endInterval = Utils.round((i + 1) * intervalSize, 2);\n\n\t\t\tthis.trackIntervals.push([startInterval, endInterval]);\n\t\t}\n\t}", "generateNumbers() {\n // 0 - 1 Object and count per each instance of number\n const numberFrequency = [];\n // randomly generate a number 100 times and push increment numberFrequency object\n for (let i = 0; i < 100; i++) {\n let num = Number((Math.floor(Math.random() * 10) * 0.1).toPrecision(1));\n if (numberFrequency[num]) {\n numberFrequency[num]++;\n } else {\n numberFrequency[num] = 1;\n }\n }\n return numberFrequency;\n }", "function listCounters(role) {\n switch (role) {\n case \"Engager\":\n return [\"Zoner\",\"Disuader\",\"Poker\",\"Assassin\"];\n case \"Disuader\":\n return [\"Zoner\",\"Poker\",\"Engager\",\"Assassin\"];\n case \"Zoner\":\n return [\"Poker\",\"Assassin\",\"Disuader\",\"Engager\"];\n case \"Poker\":\n return [\"Engager\",\"Assassin\",\"Disuader\",\"Zoner\"];\n case \"Assassin\":\n return [\"Engager\",\"Disuader\",\"Poker\",\"Zoner\"];\n case \"Siege\":\n return [\"\",\"\",\"Disuader\",\"Engage\"];\n case \"Split Push\":\n return [\"\",\"\",\"\",\"\"];\n case \"Early Pressure\":\n return [\"\",\"\",\"\",\"\"];\n }\n}", "tallyUp() {\n this.tally = {};\n\n for (let i = 0; i < this.words.length; i++) {\n let word = this.words[i].toLowerCase();\n this.tally[word] = (this.tally[word] || 0) + 1;\n }\n\n this.tallyAsArray = [];\n for (let word in this.tally) {\n this.tallyAsArray.push({ word: word, count: this.tally[word] });\n }\n this.tallyAsArray.sort(function(one, other) {\n return other.count - one.count;\n });\n\n this.tallyAsArray.slice(0, 10);\n }", "function generateFrequencyTable() {\n var noteNames = ['A', 'A#', 'B', 'C', 'C#', 'D', 'D#', 'E', 'F', 'F#', 'G', 'G#'];\n var root12_2 = 1.059463094359;\n var freq_by_note = {};\n \n // fill 4, 5, 6, and 7 octaves\n var freq = 440.0; // A4\n ['4', '5', '6', '7'].forEach(function(octave) {\n var f = freq;\n noteNames.forEach(function(name) {\n freq_by_note[name + octave] = f;\n f *= root12_2;\n });\n freq *= 2;\n });\n \n return freq_by_note;\n}", "getFrequencyMapping() {\n var mapping = [];\n for (const [name, midiFile] of Object.entries(this.midiFiles)) {\n var track = midiFile.track;\n track.forEach(function(midiEvent) {\n midiEvent.event.forEach(function(d) {\n if (d.type == 9 && d.data[1] > 0) {\n var find = Constants.NOTE_MAPPING[d.data[0]];\n var found = false;\n for (var i = 0; i < mapping.length && !found; i++) {\n if (mapping[i][\"name\"] == name && mapping[i][\"note\"] == find) {\n mapping[i][\"count\"] += 1;\n found = true;\n }\n }\n if (!found) {\n mapping.push({\n name: name,\n color: midiFile.color,\n note: find,\n count: 1\n });\n }\n }\n });\n });\n }\n\n // Identify mismatches and add match parameter\n const master = mapping.filter(item => item.name == mapping[0].name);\n const files = [...new Set(mapping.map(item => item.name))];\n master.forEach(function(d) {\n const notes = mapping.filter(item => item.note == d.note);\n const match = notes.every(item => item.count == notes[0].count);\n notes.forEach(item => (item.match = match));\n notes.forEach(item => (item.fileCount = files.length));\n });\n\n return mapping;\n }", "function getTempPerDay(list){\n var hash = {};\n var result = [];\n for(var i=0; i<list.length; i++){\n var date = new Date(list[i].dt * 1000).toLocaleString(\"en-us\", { month: 'short', day: 'numeric'});\n var temp = {min: list[i].main.temp_min, max: list[i].main.temp_max, icon: list[i].weather[0].icon};\n if(hash[date] === undefined){\n hash[date] = temp;\n }else{\n if(hash[date].min > temp.min){\n hash[date].min = temp.min;\n }\n if(hash[date].max < temp.max){\n hash[date].max = temp.max;\n hash[date].icon = temp.icon;\n }\n }\n } \n return hash;\n}", "findSlots(){\n\t\tconst slots=[];\n\t\tconst data=this.props.data;\n\t\tconst ar=this.props.ar;\n\t\tconst differenceArray=[];\n\t\tfor(let i=0;i<ar.length;i++){\n\t\t\tdifferenceArray.push(0);\n\t\t}\n\t\tfor(let i=0;i<data.length;i++){\n\t\t\tconst indexRange=findStartandEndIndex(data[i],ar);\n\t\t\tdifferenceArray[indexRange.start]++;\n\t\t\tif(indexRange.end<ar.length-1)\n\t\t\t\tdifferenceArray[indexRange.end+1]--;\n\t\t}\n\t\tfor(let i=1;i<ar.length;i++){\n\t\t\tdifferenceArray[i]+=differenceArray[i-1];\n\t\t}\n\t\tfor(let i=0;i<ar.length;i++){\n\t\t\tif(differenceArray[i]===0)\n\t\t\t\tslots.push(i);\n\t\t}\n\t\treturn slots;\n\t}", "function noOfChocolates(chocolates1)\n{\n let arr=[];\n for(let i=0;i<chocolates1.length;i++)\n {\n if(chocolates1[i]!=0)\n {\n var count=1;\n for(var j=i+1;j<chocolates1.length;j++)\n {\n if(chocolates1[i]==chocolates1[j])\n {\n count++;\n chocolates1[j]=0;\n }\n }\n arr.push(count)\n }\n }\nreturn arr;\n}", "function noOfChocolates(chocolates) {\n\n let chocs = [];\n for (let i = 0; i < chocolates.length; i++) {\n if (chocolates[i] !== 0) {\n let count = 1;\n for (let j = i + 1; j < chocolates.length; j++) {\n if (chocolates[i] == chocolates[j]) {\n count++;\n chocolates[j] = 0;\n }\n }\n chocs.push(count);\n }\n }\n return chocs;\n}", "function freeMeterDailyTallies() {\n arrCounts = [0, 0, 0, 0, 0, 0, 0]\n\n for (var i = 0; i < dataArray.length; i++) {\n var arr = freeMeterDailyTally(i)\n for (var j = 0; j < 7; j++) {\n if (arrCounts[j] == null) {\n k = 0\n }\n else arrCounts[j] += arr[j]\n }\n }\n\n return arrCounts\n\n}", "function Histogram() {\n this.datasets = [];\n this.bins(10);\n this.barColor = '#555555';\n this.barWidth = 3;\n}", "filteredData() {\n this.plotCumulativeFrequency();\n }", "function getAllAlarmCount() {\n getAllAlarmByState($scope.allControlPlanes.join('|'), $scope.allClusters.join('|')).then(function(data) {\n var count = [0, 0, 0, 0];\n data.forEach(function(d) {\n switch(d[1]) {\n case \"UNDETERMINED\":\n count[0] += d[0];\n break;\n case \"OK\":\n count[1] += d[0];\n break;\n case \"ALARM\":\n if (d[2] === 'CRITICAL' || d[2] === 'HIGH') {\n count[3] += d[0];\n } else {\n count[2] += d[0];\n }\n break;\n }\n });\n $scope.inventory_cards[$scope.inventory_cards.length - 1].data.unknown.count = count[0];\n $scope.inventory_cards[$scope.inventory_cards.length - 1].data.ok.count = count[1];\n $scope.inventory_cards[$scope.inventory_cards.length - 1].data.warning.count = count[2];\n $scope.inventory_cards[$scope.inventory_cards.length - 1].data.critical.count = count[3];\n });\n }", "function phiTable(event, journal) {\n const phiParams = [0, 0, 0, 0];\n for(let obj of journal) {\n if(!obj.squirrel) {\n if(!obj.events.includes(event)) \n phiParams[0]++;\n else\n phiParams[1]++;\n }\n else {\n if(!obj.events.includes(event)) \n phiParams[2]++;\n else\n phiParams[3]++; \n }\n }\n return phiParams;\n}", "function noOfChocolates(chocolates) {\n var green = 0;\n var silver = 0;\n var blue = 0;\n var crimson = 0;\n var purple = 0;\n var red = 0;\n var pink = 0;\n for(var i = 0; i < chocolates.length; i++){\n if(chocolates[i] == \"green\"){\n green = green + 1;\n }\n else if(chocolates[i] == \"silver\"){\n silver = silver + 1;\n }\n else if(chocolates[i] == \"blue\"){\n blue = blue + 1;\n }\n else if(chocolates[i] == \"crimson\"){\n crimson = crimson + 1;\n }\n else if(chocolates[i] == \"purple\"){\n purple = purple + 1;\n }\n else if(chocolates[i] == \"red\"){\n red = red + 1;\n }\n else {\n pink = pink + 1;\n } \n }\n var chocolateCount = [green, silver, blue, crimson, purple, red, pink];\n return chocolateCount;\n}", "function hist(s) {\n let obj = {u: 0, w: 0, x: 0, z: 0};\n s.split('').forEach(x => {if (x in obj) obj[x]++});\n return Object.entries(obj).filter(([a, x]) => x).map(([a, x]) => `${a} ${x} ${'*'.repeat(x)}`).join('\\r');\n}", "_calculateTrackIntervals() {\n const intervalSize = 100 / (this._values.length);\n for (let i = 0; i < this._values.length; i++) {\n let startInterval = Utils.round(i * intervalSize, 2);\n let endInterval = Utils.round((i + 1) * intervalSize, 2);\n\n this._trackIntervals.push([startInterval, endInterval]);\n }\n }", "function generate_slide_hist(data, binWidth, stepSize){\n var binHalf = binWidth/2;\n\n //Find the range of the data so we can know which window to slide overlay\n var data_range = d3.extent(data)\n\n //generate an array of the bin centers we are going to use in our sliding interval.\n var bin_centers = [data_range[0] ]\n while(bin_centers.last() < data_range[1]) bin_centers.push(bin_centers.last() + stepSize)\n\n //Run through the bin centers counting how many are within the bin width of the value.\n var counts = []\n bin_centers.forEach(function(center){\n var points_in_bin = data.filter(function(val){return val > (center - binHalf) && val < (center + binHalf) })\n counts.push({\"center\": center, \"in_bin\": points_in_bin.length})\n })\n\n return counts;\n }", "function characterFrequency(str) {\n //find frequency\n let array = [];\n let count = {};\n for (let x = 0; x < str.length; x++) {\n if (count[str[x]]) {\n count[str[x]]++;\n } else {\n count[str[x]] = 1;\n }\n }\n console.log(count);\n //sort highest frequency, sort by charcater\n //return in 2d array\n\n for (let [key, value] of Object.entries(count).sort((a, b) => b[1] - a[1])) {\n array.push([key, value]);\n // console.log(array);\n }\n\n console.log(array);\n return array.sort((a, b) => a > b);\n}", "function getFrequencies(frequency) {\n let pairs = [];\n\n // fills pairs with pairs of words and their frequencies\n for (i=0; i<frequency.w.length; i++) {\n pairs.push({word: frequency.w[i], count: frequency.f[i]});\n }\n\n // sort the pairs list greatest to smallest\n pairs.sort(function(a, b) {\n return b.count - a.count || a.word.localeCompare(b.word);\n });\n\n frequency = [];\n\n // creates the string from the pair and pushes to a new array\n for (let pair of pairs.slice(0, 10)) {\n frequency.push(pair.word + '(' + pair.count + ')')\n }\n\n // return the array\n return frequency;\n}", "function generateSleepSongs(candidates, totalMinutes){\n if(candidates.length < 1){\n alert('Warning! The candidate list is empty.');\n throw('Empty Candidate List');\n }\n\n let storage = [];\n\n let storageLength = 0;\n let candidatesCopy = [...candidates];\n let candidatesLength;\n let timeLeft = totalMinutes * 60 * 1000; //minutes to seconds, then seconds to milliseconds\n let tempSwap;\n\n while(timeLeft > 0){\n candidatesLength = candidates.length - (storageLength % candidates.length);\n \n let nextIndex = Math.floor(Math.random() * candidatesLength);\n \n storage.push(candidatesCopy[nextIndex].uri);\n timeLeft -= candidatesCopy[nextIndex].time;\n \n tempSwap = candidatesCopy[nextIndex];\n candidatesCopy[nextIndex] = candidatesCopy[candidatesLength - 1];\n candidatesCopy[candidatesLength - 1] = tempSwap\n\n storageLength += 1;\n }\n\n return storage;\n}", "function histogram_from_bins(bins, node, xlbl, ylbl) {\n //calculate total items\n var total = 0;\n for (var i = 0; i < bins.length; i++)\n total += bins[i].count;\n //make the total evenly divisble by ten for whole number marker lines\n total += 10 - total % 10\n var div = document.createElement(\"div\");\n div.className = \"histogram\";\n var ylabel = document.createElement(\"div\");\n ylabel.className = \"histogram-y-label\";\n ylabel.appendChild(document.createTextNode(ylbl));\n div.appendChild(ylabel);\n var content = document.createElement(\"div\");\n content.className = \"histogram-content\";\n var yaxis = document.createElement(\"div\");\n yaxis.className = \"histogram-y-axis\";\n for (var i = 10; i <= 100; i+=10) {\n var pct = 100-i;\n var value = Math.round((total * pct) / 100);\n var lbl = document.createElement(\"span\");\n lbl.className = \"histogram-label\";\n lbl.appendChild(document.createTextNode(value));\n yaxis.appendChild(lbl);\n }\n\n content.appendChild(yaxis);\n var bars = document.createElement(\"div\");\n bars.className = \"histogram-bars\";\n var span = document.createElement(\"span\");\n span.className = \"histogram-force-height\";\n bars.appendChild(span);\n content.appendChild(bars);\n var xaxis = document.createElement(\"div\");\n xaxis.className = \"histogram-x-axis\";\n content.appendChild(xaxis); \n for (var i = 0; i < bins.length; i++) {\n var bin = bins[i];\n var bar = document.createElement(\"span\");\n bar.className = \"histogram-bar\"\n bar.style.height = ((bin.count / total) * 100) + \"%\";\n bars.appendChild(bar);\n var lbl = document.createElement(\"span\");\n lbl.className = \"histogram-label\";\n lbl.appendChild(document.createTextNode(bin.bin));\n xaxis.appendChild(lbl);\n }\n for (var i = 0; i <= 100; i+=10) {\n var line = document.createElement(\"div\");\n line.className = \"histogram-line\";\n line.style.top = i + \"%\";\n bars.appendChild(line);\n } \n var xlable = document.createElement(\"div\");\n xlable.className = \"histogram-x-label\";\n xlable.appendChild(document.createTextNode(xlbl));\n content.appendChild(xlable);\n div.appendChild(content);\n node.appendChild(div);\n}", "function noOfChocolates(chocolates) {\n let b = [\"green\", \"silver\", \"blue\", \"crimson\", \"purple\", \"red\", \"pink\"];\n let a = [];\n for (let i = 0; i < b.length; i++) {\n c = b[i];\n let number = chocolates.filter(function (num) {\n if (num == c) {\n return num;\n }\n });\n if (number.length != 0) {\n a.push(number.length);\n }\n }\n return a;\n}", "function getFrequencies(arr) {\n\tlet obj = {};\n\tarr.map(val => {\n\t\tif (!(val in obj)) {\n\t\t\tobj[val] = 1;\n\t\t} else {\n\t\t\tobj[val]++;\n\t\t}\n\t});\n\treturn obj;\n}", "tracksForPlaylist(genres , duration){\n let tracks = this.getTracksMatchingGenres(genres);\n let res = [];\n for(let i=0;this.sumarTiempoDeTracks(res)<duration && i<tracks.length;i++){ \n res[i]=tracks[i];\n }\n return res;\n}", "function buildPercBars() {\n\n\treturn [\n\t {value: .45, index: .5, init:0},\n\t\t{value: .23, index: .4, init:0},\n\t];\n\t\n}", "function createFrequencies(deviation, startfreq, stopfreq, mode) {\n // adder for \"arithmetic\" series in logarithmic frequency sequence (mode = 1)\n var adder = (10-1)/deviation;\n // multiplier for \"geometric\" series in logarithmic frequency sequence (mode = 0)\n var multiplr = Math.pow(10,(1/deviation));\n\n // calculate the exponent for the calculation stop frequency\n var k = 0;\n while (Math.pow(10,k) < stopfreq) {\n k = k + 1;\n }\n\n // X = array for frequency values\n var X = [];\n // f = frequency variable for generating a sequence of analysis frequencies\n var f = startfreq;\n var z = f;\n\n // create an array X[] of analysis frequency points \n for (j = 0; j <= k; j++) {\n var limit = Math.pow(10,(j+1)) - adder;\n var increment = adder*Math.pow(10,j);\n while (f <= limit && f <= stopfreq) {\n X.push(z);\n if (mode > 0) {\n f += increment;\n z = f;\n } else {\n f *= multiplr;\n z = Math.round(100000*f)/100000;\n }\n }\n }\n X.push(z);\n return X;\n}", "function generateFrequencyLookup() {\n\n var i, j, note, NOTE_PREFIXES, NOTE_DISTANCES, NUMBER_OF_OCTAVES, lookUpTable = {};\n\n NUMBER_OF_OCTAVES = 10;\n\n NOTE_PREFIXES = ['C', 'C#', 'Db', 'D', 'D#', 'Eb', 'E', 'F', 'F#', 'Gb', 'G', 'G#', 'Ab', 'A', 'A#', 'Bb', 'B'];\n\n NOTE_DISTANCES = [-9, -8, -8, -7, -6, -6, -5, -4, -3, -3, -2, -1, -1, 0, 1, 1, 2];\n\n for (i = 0; i < NUMBER_OF_OCTAVES; i += 1) {\n for (j = 0; j < NOTE_PREFIXES.length; j += 1) {\n note = NOTE_PREFIXES[j] + i;\n lookUpTable[note] = Math.round(440 * Math.pow(2, i - 4 + NOTE_DISTANCES[j] / 12));\n }\n }\n\n return lookUpTable;\n\n }", "getHistologicalGrades() {\n return this.getObservationsOfType(FluxCancerHistologicGrade);\n }", "getUniqueTerms() {\n if (!this._termFrequencies) {\n this._calculateTermFrequencies();\n }\n return Array.from(this._termFrequencies.keys());\n }", "function calc_count_per_meta(data) {\n var count_per_meta = {};\n for(var i = 0; i < data.length; i+=1)\n {\n var row = data[i];\n if(row.meta in count_per_meta)\n {\n count_per_meta[row.meta] += 1;\n }\n else\n {\n count_per_meta[row.meta] = 1;\n }\n }\n \n //convert to array form\n var count_per_meta_array = Object.keys(count_per_meta).map(function (meta) {\n return {\n \"meta\": meta, \n \"total_count\": count_per_meta[meta]\n };\n });\n \n return count_per_meta_array;\n}", "function getTubeCount(o) {\n o.tubes = getTubes(o.tests, o.partner_id.sharetubes);\n if (o.ordertype == \"PP\") {\n o.tubes = addPendingTubes(o.tubes, o.pendingtubes);\n }\n return o.tubes;\n}", "function getCounts() {\n kwordArr.sort();\n let currentWord = null;\n let cnt = 0;\n for (var i = 0; i < kwordArr.length; i++) {\n if (kwordArr[i] !== currentWord) {\n if (cnt > 0) {\n let word = {\n \"value\": currentWord,\n \"count\": cnt,\n }\n dataArray.push(word);\n }\n currentWord = kwordArr[i];\n cnt = 1;\n } else {\n cnt++;\n }\n }\n if (cnt > 0) {\n let word = {\n \"value\": currentWord,\n \"count\": cnt,\n }\n dataArray.push(word);\n }\n }", "get frequencyBinCount() {\r\n return this.fftSize / 2;\r\n }", "function payHourRangeArr() {\n ranges = payHoursCounter()\n rangesCounts = []\n\n for (var i = 0; i<ranges.length; i++) {\n rangesCounts.push(0)\n }\n\n for (var j = 0; j<dataArray.length; j++) {\n index = ranges.indexOf(dataArray[j].properties.PAY_POLICY)\n rangesCounts[index] +=1\n }\n\n arr = []\n for (var k = 0; k<ranges.length; k++) {\n arr.push([ranges[k], rangesCounts[k]])\n }\n arr.sort(function (a, b) { return b[1] - a[1] })\n return arr\n}", "function tableFor(event, journal) {\n let table = [0, 0, 0, 0];\n for (let entry of journal) {\n let index = 0;\n if (entry.events.includes(event)) {\n index += 1;\n }\n if (entry.squirrel) {\n index += 2;\n }\n table[index] += 1;\n }\n return table;\n}", "function findFrequencies(song, e) {\n let arr = [];\n song.forEach(note => {\n frequencies.forEach(frequency => {\n if (note[0] === frequency[0]) {\n arr.push([note[0], frequency[1], note[1]]);\n }\n });\n });\n demo(arr, e);\n }", "function getTempBonuses() {\n\ttempIndex = myCharacter.tempModifier;\n\tfor(var tempMod in tempIndex) {\n\t\ttempModLevel = parseInt(tempIndex[tempMod]['tempModifierLevel']);\n\t\ttempModType = tempIndex[tempMod]['tempModifierType'];\n\t\ttempModMod = lowercaseFirstLetter(tempIndex[tempMod]['tempModifier']);\n\t\tif(tempModType == 'bonusDice') {\n\t\t\tmyTempDice[tempModMod] = nanEqualsZero(myTempDice[tempModMod]) + tempModLevel;\n\t\t}\n\t\tif(tempModType == 'bonusSuccesses') {\n\t\t\tmyTempSucc[tempModMod] = nanEqualsZero(myTempSucc[tempModMod]) + tempModLevel;\n\t\t}\n\t\tif(tempModType == 'bonusBoons') {\n\t\t\tmyTempBoons[tempModMod] = nanEqualsZero(myTempBoons[tempModMod]) + tempModLevel;\n\t\t}\n\t}\n}", "function drawHisto(canvas, histo){\n\t\t\tvar nBar\t= histo.length;\n\t\t\tvar barW\t= Math.floor(canvas.width/nBar);\n\t\t\tfor(var i = 0; i < histo.length; i++){\n\t\t\t\tvar height\t= Math.floor(histo[i]) / 256 * canvas.height;\n\t\t\t\tctx.fillRect(i*barW, canvas.height-height, barW, height) ;\n\t\t\t}\n\t\t}", "function countVotes() {\n\tvar mid = document.getElementById(\"battlechartmid\");\n\tif(mid !== null) {\n\t\tmid.setAttribute(\"fill\", CandidateManager.TOSSUP.colors[2]);\n\t}\n\n\tif(MapLoader.save_type === 'primary' || MapLoader.save_type === 'proportional') {\n\t\tfor(var key in CandidateManager.candidates) {\n\t\t\tvar candidate = CandidateManager.candidates[key];\n\t\t\tcandidate.voteCount = 0;\n\t\t\tcandidate.probVoteCounts = [0,0,0,0];\n\t\t\tfor(var stateIndex = 0, length = states.length; stateIndex < length; ++stateIndex) {\n\t\t\t\tvar state = states[stateIndex];\n\t\t\t\tif(typeof state.delegates === 'undefined') {\n\t\t\t\t\tstate.delegates = {};\n\t\t\t\t}\n\t\t\t\tif(typeof state.delegates[key] === 'undefined') {\n\t\t\t\t\tstate.delegates[key] = 0;\n\t\t\t\t\tif(key === 'Tossup') {\n\t\t\t\t\t\tstate.delegates[key] = state.voteCount;\t\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif(isNaN(state.delegates[key])) {\n\t\t\t\t\tconsole.log(state);\n\t\t\t\t}\n\n\t\t\t\tcandidate.voteCount += state.delegates[key];\n\t\t\t\tcandidate.probVoteCounts[0] += state.delegates[key];\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// iterate over every candidate\n\t\t//candidates.forEach(function(candidate, candidateIndex) {\n\t\tvar candidateIndex = -1;\n\t\tfor(var key in CandidateManager.candidates) {\n\t\t\tvar candidate = CandidateManager.candidates[key];\n\t\t\t++candidateIndex;\n\t\t\tcandidate.voteCount = 0;\n\t\t\tcandidate.probVoteCounts = [0,0,0,0];\n\t\t\t// iterate over every state\n\t\t\n\t\t\tfor(var stateIndex = 0, length = states.length; stateIndex < length; ++stateIndex) {\n\t\t\t\tvar state = states[stateIndex];\n\t\t\t\t// if the candidate value of the state\n\t\t\t\t// equals the index value of the candidate\n\t\t\t\t// add the vote count to the candidate \n\t\t\t\tif(state.candidate === key) {\n\t\t\t\t\tcandidate.voteCount += state.voteCount;\n\t\t\t\t\tcandidate.probVoteCounts[state.colorValue] += state.voteCount;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor(var stateIndex = 0, length = proportionalStates.length; stateIndex < length; ++stateIndex) {\n\t\t\t\tvar state = proportionalStates[stateIndex];\n\t\t\t\tif(typeof state.delegates === 'undefined') {\n\t\t\t\t\tstate.delegates = {};\n\t\t\t\t}\n\t\t\t\tif(typeof state.delegates[key] === 'undefined') {\n\t\t\t\t\tstate.delegates[key] = 0;\n\t\t\t\t\tif(key === 'Tossup') {\n\t\t\t\t\t\tstate.delegates[key] = state.voteCount;\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tcandidate.voteCount += state.delegates[key];\n\t\t\t\tcandidate.probVoteCounts[0] += state.delegates[key];\n\t\t\t}\n\n\t\t\tif(mid !== null) {\n\t\t\t\tif(candidate.voteCount > Math.ceil(totalVotes / 2)) {\n\t\t\t\t\tif(key === 'Tossup') {\n\t\t\t\t\t\tmid.setAttribute(\"fill\",candidate.colors[2]);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tmid.setAttribute(\"fill\", candidate.colors[0]);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}", "function findMode(arr) {\n let itemCounter = {};\n for (let item of arr) {\n if (!itemCounter.hasOwnProperty(item)) {\n itemCounter[item] = 1;\n } else {\n itemCounter[item]++;\n }\n }\n let keys = Object.keys(itemCounter);\n let mode = keys[0];\n let frequents = [];\n for (let key of keys) {\n if (itemCounter[key] > itemCounter[mode]) {\n frequents = [];\n frequents.push(key);\n mode = key;\n } else if (itemCounter[key] == itemCounter[mode]) {\n frequents.push(key);\n }\n }\n console.log(itemCounter);\n return frequents;\n}", "function countPizzas(toppings, pizzas) {\n return toppings.map(topping => ({\n [topping.name]: pizzas.filter(pizza =>\n pizza.toppings.find(pizzaTopping => pizzaTopping.id === topping.id)\n ).length,\n }));\n}", "function getTimeSlots(startTime, endTime, callback) {\n getDomains(startTime, endTime, function (domains) {\n var counts = { niceCount: 0, naughtyCount: 0, neutralCount: 0 };\n\n /*\n 0:Undefined\n 1:Naughty\n 2:Nice\n */\n for (var domain in domains) {\n if (domains[domain].productivity == 0) {\n counts.neutralCount += domains[domain].visits;\n } else if (domains[domain].productivity == 1) {\n counts.naughtyCount += domains[domain].visits;\n } else if (domains[domain].productivity == 2) {\n counts.niceCount += domains[domain].visits;\n }\n }\n\n callback(counts);\n });\n}", "function allPossibleTime(){\n const result = [];\n for (let i = 10.00 ; i < 18.30 ; i = i + 0.30) {\n result.push(`${i}-${i + 0.30}`);\n }\n return result;\n }", "function appearanceCount(args) {\n var input = args[0].split('\\n'),\n arrayLength = input[0],\n array = input[1].split(' ').map(Number),\n x = input[2];\n\n return countAppearance(array, arrayLength, x);\n\n function countAppearance(array, arrLength, x) {\n var counter = 0,\n i;\n\n for (i = 0; i < arrLength; i += 1) {\n if (array[i] == x) {\n counter += 1;\n }\n }\n\n return counter;\n }\n}", "function reset_interval_counts() {\n interval_bot_count = 0;\n interval_flow_count = 0;\n\n return 0;\n}", "getCount(category) {\n let count = [];\n let types = this.getAllPossible(category);\n let slot = this.getCategoryNumber(category);\n\n types.forEach(() => {\n count.push(0);\n });\n\n mushroom.data.forEach((mushroom) => {\n types.forEach((type, index) => {\n if (mushroom[slot] === type.key) {\n count[index]++;\n }\n });\n });\n\n return count;\n }", "getCounts () { return this.counts; }", "function noteFrequency (note) {\n\t// array of frequencies for note passed\n\tvar noteFrequencyTable = [];\n\t// find base index \n\tvar index = startingIndex(note);\n\t// base freq of notes in HTz\n\t// e, f, f#, g, g#, a, a#, b, c, c#, d, d# \n\tvar base = [20.60,21.83,23.12,24.50,25.96,27.50,29.14,30.87,16.35,17.32,18.35,19.45];\n\t// push the first base freq to the array \n\tnoteFrequencyTable.push(base[index]);\n\t// populate the table for 8 octaves\n\tfor (var i=1; i<9; i++) {\n\t\tvar freq = noteFrequencyTable[(i-1)]*2;\n\t\tnoteFrequencyTable.push(freq.toFixed(1));\n\t}\n\treturn noteFrequencyTable;\n}", "function byCount(arr) {\n var itm,\n a = [],\n L = arr.length,\n o = {};\n\n for (var i = 0; i < L; i++) {\n itm = arr[i];\n if (itm !== 0 && !itm) continue;\n if (o[itm] === undefined) o[itm] = 1;else ++o[itm];\n }\n\n for (var p in o) {\n a[a.length] = {\n item: p,\n frequency: o[p]\n };\n }\n\n return a.sort(function (a, b) {\n return o[b.item] - o[a.item];\n });\n } //function byCount", "function getAllStoredPeriods() {\n const data = window.localStorage.getItem(STORAGE_KEY);\n const periods = data ? JSON.parse(data) : [];\n return periods;\n}", "function initialChartData() {\n var datetimeHash = {};\n for (var date = getStartDate(); date <= getEndDate(); date.setDate(date.getDate() + 1)) {\n for (var hour = 0; hour <= 23; hour += 1) {\n datetimeHash[dateToString(date) + '--' + hour] = 0;\n }\n }\n return datetimeHash;\n }", "function getTuntematonLengths() {\n let tuntematonA = new Array();\n // get unknown words\n let tuntematonO = document.getElementsByClassName(\"tuntematon sana\")\n for (let item of tuntematonO) {\n let nums = getTuntematonLength( item.textContent );\n tuntematonA.push( nums );\n }\n return tuntematonA;\n}", "calcIntervals()\n {\n let intervals = [];\n\n this.choices.reduce(\n function(p, c) {\n intervals.push(\n ((p && p.weight) || 0) +\n ((c && c.weight) || 0)\n );\n },\n null\n );\n\n intervals = intervals.map(function(cur, idx, array) {\n return cur + array.slice(0,idx).reduce((p, c) => p + c, 0);\n });\n\n this.intervals = intervals;\n this.maxInterval = intervals[intervals.length - 1];\n }", "function count(c) { return range(c, c); }", "function simpleCount(candidates, votes, index) {\n var i = index || 0;\n var a = new Array(candidates.length);\n a.setAll(0);\n \n var j = 0, n = votes.length;\n for (j; j < n; j++) {\n a[candidates.indexOf(votes[j].vote[i])]++;\n }\n return a;\n}", "function rhythmAccent(duration,numPauses){\n\tvar acc, arr = [], str = \"\";\n\tfor(var i=0; i <duration;i++){\n\t arr.push(1);\n\t}\n\t// Rhythm accents are applied at random positions\n\tfor(var i=0; i<numPauses; i++){\n\t acc = wholeRand(0,duration-1);\n\t if(arr.length ==0){\n\t\tarr[acc] = 0;\n\t }\n\t else if( arr[acc]!=0 ){\n\t\tarr[acc] = 0;\n\t }\n\t else{\n\t\twhile(arr[acc] == 0){\n\t\t acc = wholeRand(0,duration-1);\n\t\t}\n\t\tarr[acc] = 0;\n\t }\n\t str += acc + \" \";\n\t}\n\tdocument.getElementById(\"rhythmAccents\").value = str;\n\treturn arr;\n }" ]
[ "0.54655993", "0.54540515", "0.5448284", "0.52690977", "0.52690977", "0.5099412", "0.50402135", "0.5006685", "0.5001678", "0.4983231", "0.49772388", "0.49772388", "0.49488866", "0.49470556", "0.49342453", "0.4925666", "0.48979735", "0.4880985", "0.48361814", "0.48341292", "0.48145816", "0.4807398", "0.47992444", "0.4795218", "0.47746056", "0.47555238", "0.47463548", "0.47392622", "0.47187075", "0.46976414", "0.46946383", "0.4675536", "0.46669284", "0.46651003", "0.46615005", "0.46576586", "0.46443215", "0.46330398", "0.4621463", "0.4612301", "0.45644626", "0.45578682", "0.4533795", "0.45305118", "0.45289326", "0.45017174", "0.4500991", "0.4499087", "0.44871965", "0.44806156", "0.44798934", "0.44480923", "0.44440228", "0.4441802", "0.44396067", "0.4434822", "0.4420583", "0.44021064", "0.43984446", "0.43927294", "0.43696776", "0.43680966", "0.4363414", "0.43628252", "0.43582827", "0.43481237", "0.43445858", "0.4343271", "0.4340393", "0.43345612", "0.43336165", "0.43224916", "0.43218014", "0.43075356", "0.4306019", "0.4303583", "0.43013477", "0.43005264", "0.4296947", "0.42953917", "0.42880955", "0.42810765", "0.42768383", "0.42760268", "0.4273527", "0.42729914", "0.42697224", "0.4268404", "0.42627698", "0.42592967", "0.42578435", "0.42540786", "0.4236457", "0.42338222", "0.4232882", "0.42263883", "0.4225661", "0.42209986", "0.42176163", "0.4216472" ]
0.5343272
3
Diese Methode richtet unser Spiel ein. Sie erzeugt einen Layer und platziert unseren Sprite darauf.
function gameSetup(){ var mySprite, myTimer; //Unsere Canvas wird nur ein Element enthalten. //Es würde seltsam aussehen, wenn wir die Canvas nicht bei jedem //Frame leeren würden. gamekit.clearCanvas(); //Wir brauchen einee Ebene auf der wir unseren Sprite platzieren können. gamekit.createLayer(); //Hier erzeugen wir den neuen Sprite und weisen ihm unser //zuvor geladenes Bild zu. mySprite = new gamekit.Sprite(gamekit.a.ship); //Lass uns den Sprite noch an eine etwas schönere Position schieben. mySprite.x = 50; mySprite.y = 50; //Jetzt fügen wir den Sprite unserer erzeugten Ebene hinzu. gamekit.layer[0].attach(mySprite); //Dauerhafte Bewegung Einstellen. mySprite.direction = 90; mySprite.speed = 2; //Wir erzeugen einen Timer um die Richtung alle paar Sekunden //um 180 Grad zu drehen, sonst geht unser Raumschiff verloren! myTimer = new gamekit.Timer(2000); myTimer.then(function(){ mySprite.direction -= 180; }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function Sprite_LayerGraphicS(id) {\n\tthis.id = id;\n this.initialize(...arguments);\n}", "function slimeBoss(x,y){\n this.width = 128;\n this.height = 128;\n id=\"slimeBoss\";\n type=\"motion\";\n layer=2;\n var tags=[\"damaging\",\"enemy\"];\n Entity.call(this,x,y,id,layer,type,tags);\n this.yVel=0;\n this.hp=150;\n this.timesSplit=0;\n this.flashFrames=0;\n this.update = function(){\n if(this.flashFrames>0){\n this.flashFrames=this.flashFrames-1;\n }\n distance=getDistance(this, game.currentLevelData.playerRef);\n if(this.hp<=0){\n playASound(\"soundEffects/slimeEnemyDeath.mp3\")\n if(this.timesSplit==3){\n this.remove();\n }\n else{\n newSlime1=new slimeBoss(this.x,this.y);\n newSlime1.timesSplit=this.timesSplit+1;\n newSlime1.width=this.width-20;\n newSlime1.height=this.height-20;\n newSlime2=new slimeBoss(this.x+this.width,this.y);\n newSlime2.timesSplit=this.timesSplit+1;\n newSlime2.width=this.width-20;\n newSlime2.height=this.height-20;\n this.addToList(newSlime1);\n this.addToList(newSlime2);\n this.remove();\n }\n }\n if(distance<=700){\n this.yVel=this.yVel+1\n if(this.yVel>30){\n (this.yVel=30);\n }\n this.y=this.y+this.yVel;\n if(player.x-this.x <= 0){\n this.x=this.x-3;\n }\n else{\n this.x=this.x+3;\n }\n }\n }\n this.draw = function(){\n if(this.flashFrames%2==0){\n var img = ImageAtlas[this.id];\n ctx.drawImage(\n img, // image\n 600+(this.x-player.x), // target x\n 330+(this.y-player.y), // target y\n this.width, // target width\n this.height // target height\n ); \n }\n }\n this.collision = function(entityC){\n if(entityC.tags.includes(\"block\")){\n sideColided=slimeBosscheckSide(this , entityC)\n if(sideColided==\"bottom\"){\n this.y=entityC.y-this.height;\n this.yVel=0;\n }\n if(sideColided==\"top\"){\n this.y=entityC.y+this.height;\n }\n if(sideColided==\"left\"){\n this.x=entityC.x+this.width;\n }\n if(sideColided==\"right\"){\n this.x=entityC.x-this.width;\n }\n }\n if(entityC.tags.includes(\"ladder\")){\n this.y=this.y+2;\n }\n }\n}", "function SPF_Sprite() {\n this.initialize.apply(this, arguments);\n}", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.row * tileHeight - entityOffesetY); \n }", "function spr(img,x,y,rot=0) {\n\tdraw_sprite(img,x,y,rot)\n}", "render() {\n //ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "addSprite(x, y, name) {\n var sprite = game.add.sprite(x, y, name);\n sprite.scale.setTo(0.5, 0.5);\n sprite.width = game.squareSize\n sprite.height = game.squareSize\n game.updatePlacedPieces(sprite)\n return sprite\n }", "function Sprite(image,width,height)\n{\n\tthis.src=image;\t\t\t\t\t\t\t\t\t\t\t//Image\n\tthis.width=(width==undefined)?this.src.width:width;\t\t//Width\n\tthis.height=(height==undefined)?this.src.height:height;\t//Height\n\tthis.stretchX=1;\t\t\t\t\t\t\t\t\t\t//Horizontal stretch\n\tthis.stretchY=1;\t\t\t\t\t\t\t\t\t\t//Vertical stretch\n\tthis.isTiles=false;\t\t\t\t\t\t\t\t\t\t//Is this sprite composed of tiles?\n\tthis.tilesSheet=[[]];\t\t\t\t\t\t\t\t\t//Store the coordinates of each tile\n\tthis.tiles=[];\t\t\t\t\t\t\t\t\t\t\t//Tiles to use for the animation\n\tthis.imagespeed=0.3;\t\t\t\t\t\t\t\t\t//Animation speed\n\tthis.imageindex=0;\t\t\t\t\t\t\t\t\t\t//Index of the displaying tile\n\tthis.masks={};\t\t\t\t\t\t\t\t\t\t\t//Collision mask of the tiles\n\t\n\tif(Sprite.isLoaded==undefined)\n\t{\n\t\tSprite.isLoaded=true;\t//The class is correctly loaded\n\t\t\n\t\t/*====================================================*/\n\t\t/*================ Internal methods ==================*/\n\t\t/*====================================================*/\n\t\t\n\t\t/*== Method changing the tile to display ==*/\n\t\tSprite.prototype.changeImage=function()\n\t\t{\n\t\t\tif(this.isTiles)\n\t\t\t{\n\t\t\t\tvar old=parseInt(this.imageindex,10);\n\t\t\t\tthis.imageindex+=this.imagespeed;\n\t\t\t\t\n\t\t\t\tif(this.imageindex>=this.tiles.length)\n\t\t\t\t{\n\t\t\t\t\tthis.imageindex=0;\n\t\t\t\t}\n\t\t\t\telse if(parseInt(this.imageindex,10)>old)\n\t\t\t\t{\n\t\t\t\t\tthis.imageindex=old+1;\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t\t\n\t\t/*== Method returning the position of the current tile ==*/\n\t\tSprite.prototype.getImage=function()\n\t\t{\n\t\t\tvar imageindex=(this.imageindex==undefined)?0:parseInt(this.imageindex,10);\n\t\t\t\n\t\t\tif(imageindex>=this.tiles.length)\n\t\t\t{\n\t\t\t\timageindex=0;\n\t\t\t}\n\t\t\tvar tile=this.tiles[imageindex],\n\t\t\tcompteur=0;\n\t\t\tif(tile==undefined){return [0,0];}\n\t\t\t\n\t\t\tfor(var i in this.tilesSheet)\n\t\t\t{\n\t\t\t\tfor(var j in this.tilesSheet[i])\n\t\t\t\t{\n\t\t\t\t\tcompteur++;\n\t\t\t\t\tif(compteur==tile)\n\t\t\t\t\t{\n\t\t\t\t\t\treturn this.tilesSheet[i][j];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\t\t\t\n\t\t};\n\t\t\n\t\t/*====================================================*/\n\t\t/*============= Methods the user can call ============*/\n\t\t/*====================================================*/\n\n\t\t/*== Method defining the sprite as set of tiles\t ==*/\n\t\tSprite.prototype.makeTiles=function(width,height,sep)\n\t\t{\n\t\t\tthis.isTiles=true;\n\t\t\tsep=(sep==undefined)?0:sep;\n\t\t\t\n\t\t\tvar h=this.height,\n\t\t\tw=this.width;\n\t\t\t\t\t\t\n\t\t\tfor(var j=0;j<h;j+=height)\n\t\t\t{\n\t\t\t\tthis.tilesSheet[j/height]=[];\n\t\t\t\tfor(var i=0;i<w;i+=width)\n\t\t\t\t{\n\t\t\t\t\tthis.tilesSheet[j/height][i/width]=[(i+sep*(i/width)),(j+sep*(j/height))];\n\t\t\t\t\tw-=sep;\n\t\t\t\t}\n\t\t\t\tw=this.width;\n\t\t\t\th-=sep;\n\t\t\t}\n\t\t\t\n\t\t\tthis.width=width;\n\t\t\tthis.height=height;\n\t\t\tthis.tiles=[1];\n\t\t};\n\t\t\n\t\t/*== Method returning the index of the tile\t ==*/\n\t\tSprite.prototype.getTile=function()\n\t\t{\n\t\t\tvar r=this.tiles[parseInt(this.imageindex,10)];\n\t\t\treturn r==undefined?0:r;\n\t\t};\n\t\t\n\t\t/*== Method defining the collision mask of a tile ==*/\n\t\tSprite.prototype.setMask=function(numTile,conf)\n\t\t{\n\t\t\tthis.masks[numTile]=Game.mergeJSON(\n\t\t\t{\n\t\t\t\t'x':0,\n\t\t\t\t'y':0,\n\t\t\t\t'width':16,\n\t\t\t\t'height': 16\n\t\t\t},(conf==undefined?{}:conf));\n\t\t};\n\t\t\n\t\t/*== Method returning the collision mask of a tile ==*/\n\t\tSprite.prototype.getMask=function(coeff)\n\t\t{\n\t\t\tvar r=this.masks[this.getTile()],\n\t\t\tretour=\n\t\t\t{\n\t\t\t\t'x':0,\n\t\t\t\t'y':0,\n\t\t\t\t'width':this.width,\n\t\t\t\t'height': this.height\n\t\t\t};\n\t\t\treturn (r==undefined?retour:Game.mergeJSON(retour,r));\n\t\t};\n\t}\n}", "function initSprites(img){\n\ts_player = [\n\t\tnew Sprite(img, 977, 0, 1035-975, 100),\n\t\tnew Sprite(img, 860, 0, 918-860, 100),\n\t\tnew Sprite(img, 918, 0, 975-918, 100)\n\t];\n\ts_star = [\n\t\tnew Sprite(img, 120, 800, 160, 260),\n\t\tnew Sprite(img, 490, 800, 160, 260)\n\t];\n\ts_background = new Sprite(img, 20, 0, 814, 600);\n\t\n\ts_pumpkin = [\n\t \tnew Sprite(img, 860, 126, 120, 100),\n\t \tnew Sprite(img, 1024, 114, 140, 112),\n\t \tnew Sprite(img, 1174, 96, 142, 181),\n\t \tnew Sprite(img, 1364, 96, 239, 248)\n\t];\n\n\ts_bat = [\n\t \tnew Sprite(img, 18, 646, 150, 82),\n\t \tnew Sprite(img, 196, 614, 130, 100),\n\t \tnew Sprite(img, 342, 618, 132, 102),\n\t \tnew Sprite(img, 500, 660, 143, 78),\n\t \tnew Sprite(img, 670, 666, 97, 123),\n\t \tnew Sprite(img, 790, 666, 64, 126),\n\t \tnew Sprite(img, 854, 674, 66, 126),\n\t \tnew Sprite(img, 934, 668, 125, 107),\n\t \tnew Sprite(img, 1080, 642, 160, 70)\n\n\t];\n\n\ts_demon = [\n\t\tnew Sprite(img, 1346, 802, 125, 85),\n\t \tnew Sprite(img, 1500, 796, 130, 100),\n\t \tnew Sprite(img, 1632, 816, 118, 70),\n\t \tnew Sprite(img, 1784, 808, 128, 74),\n\t \tnew Sprite(img, 1342, 930, 126, 83),\n\t \tnew Sprite(img, 1490, 926, 108, 93),\n\t \tnew Sprite(img, 1640, 920, 130, 65),\n\t \tnew Sprite(img, 1780, 936, 123, 75),\n\t];\n}", "draw() {\n this.tiles.forEach(t => {\n var tileCoords = {\n x: this.origin.x + (t.x * 8) + 16,\n y: this.origin.y + (t.y * 8)\n }\n this.context.drawImage(RESOURCE.sprites, t.t * 8, 16, 8, 8, tileCoords.x, tileCoords.y, 8, 8);\n });\n }", "render () {\r\n ctx.drawImage(Resources.get(this.sprite), this.x-50, this.y-100);\r\n }", "render() {\n\n \tctx.drawImage(Resources.get(this.sprite), ...RENDER_AT_POSITION(this.x,this.y));\n\t}", "render() {\n\n \tctx.drawImage(Resources.get(this.sprite), ...RENDER_AT_POSITION(this.x,this.y));\n\t}", "drawPlayer(ctx) {\n // draw player\n ctx.save();\n ctx.drawImage(this.PLAYER.playerSprite, this.PLAYER.playerSpriteX, this.PLAYER.playerSpriteY, this.PLAYER.playerWidth, this.PLAYER.playerHeight, this.PLAYER.xPos, this.PLAYER.yPos, this.PLAYER.playerWidth, this.PLAYER.playerHeight);\n ctx.restore();\n // UPDATE WHICH SPRITE TO USE FROM SPRITE SHEET\n if(this.PLAYER.playerSpriteX != 374 && this.PLAYER.spriteOffsetCounter == 5) {\n this.PLAYER.playerSpriteX += 34;\n this.PLAYER.spriteOffsetCounter = 0;\n }\n else if(this.PLAYER.spriteOffsetCounter == 5){\n this.PLAYER.playerSpriteX = 0;\n this.PLAYER.spriteOffsetCounter = 0;\n }\n \n if(this.debug) {\n ctx.save();\n ctx.strokeStyle = \"red\";\n ctx.strokeRect(this.PLAYER.xPos, this.PLAYER.yPos, this.PLAYER.playerWidth, this.PLAYER.playerHeight);\n }\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y); \n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y); \n }", "function drawSprite(ctx, name, scale) {\n if (name.startsWith('ant')) {\n ctx.drawImage(Images['body'], 0, 0, 128/scale, 128/scale);\n switch(name.substr(4, 3)) {\n case 'lad':\n ctx.drawImage(Images['head_lad'], 0, 0, 128/scale, 128/scale);\n break;\n case 'rad':\n ctx.drawImage(Images['head_rad'], 0, 0, 128/scale, 128/scale);\n break;\n case 'nad':\n ctx.drawImage(Images['head'], 0, 0, 128/scale, 128/scale);\n break;\n }\n ctx.drawImage(Images['legs' + name.substr(8, 1)], 0, 0,\n 128/scale, 128/scale);\n } else {\n ctx.drawImage(Images[name], 0, 0, 128/scale, 128/scale);\n }\n}", "render(){ \n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render(){\n\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "function addSpriteCrest() {\n\tdrawRect(RECT_UI_X, RECT_UI_Y, RECT_UI_W, RECT_UI_H, RECT_UI_COLOR);\n\n\tvar crest = addSprite(CREST_X, CREST_Y, 'crest');\n\tunsmoothSprite(crest);\n\tscaleSprite(crest);\n}", "function Sprite() {\n var _this = \n // Init\n _super.call(this) || this;\n /**\n * Holds values for Sprite's properties.\n */\n _this.properties = {};\n /**\n * @ignore\n */\n _this._eventDispatcher = new _SpriteEvents__WEBPACK_IMPORTED_MODULE_2__[\"SpriteEventDispatcher\"](_this);\n /**\n * @ignore Exclude from docs\n * @todo Description\n */\n _this._bindings = {};\n /**\n * Holds indicator if this Sprite is a \"template\" to be used for creating\n * other Sprites from and should not be treated as full-fledged element.\n *\n * @ignore Exclude from docs\n */\n _this._isTemplate = false;\n _this._isPath = false;\n /**\n * Holds indicator whether this sprite was already initialized.\n *\n * @ignore Exclude from docs\n */\n _this._inited = false;\n /**\n * Holds indicator whether this sprite was already initialized and ready.\n *\n * @ignore Exclude from docs\n */\n _this._ready = false;\n /**\n * If `sprite.hide()` is called and we have \"hidden\" state and\n * `transitionDuration > 0`, we set `isHiding` flag to `true` in order to\n * avoid restarting animations in case `hide()` method is called multiple\n * times.\n */\n _this.isHiding = false;\n /**\n * If `sprite.hide()` is called, we set isHidden to true when sprite is hidden.\n * This was added becaus hidden state might have visibility set to true and so\n * there would not be possible to find out if a sprite is technically hidden or not.\n */\n _this._isHidden = false;\n /**\n * This property indicates if Sprite is currently being revealed from hidden\n * state. This is used to prevent multiple calls to `sprite.show()` to\n * restart reveal animation. (if enabled)\n */\n _this.isShowing = false;\n /**\n * Indicates if this element is a standalone instance. A \"standalone\n * instance\" means this is a autonomous object which maintains its own\n * set of controls like Preloader, Export, etc.\n *\n * @ignore Exclude from docs\n */\n _this.isStandaloneInstance = false;\n /**\n * Indicates if togglable Sprite is currently active (toggled on).\n *\n * @ignore Exclude from docs\n */\n _this._isActive = false;\n /**\n * A Sprite element to use as a mask for this Sprite.\n *\n * @ignore Exclude from docs\n */\n _this._mask = new _utils_Disposer__WEBPACK_IMPORTED_MODULE_7__[\"MutableValueDisposer\"]();\n /**\n * @ignore Exclude from docs\n * @todo Description\n */\n _this._positionPrecision = 3;\n /**\n * An instance of [[Language]].\n *\n * @ignore Exclude from docs\n */\n _this._language = new _utils_Disposer__WEBPACK_IMPORTED_MODULE_7__[\"MutableValueDisposer\"]();\n /**\n * Holds [[Export]] object.\n *\n * @ignore Exclude from docs\n */\n _this._exporting = new _utils_Disposer__WEBPACK_IMPORTED_MODULE_7__[\"MutableValueDisposer\"]();\n /**\n * Should this Sprite be included when exporting?\n */\n _this._exportable = true;\n /**\n * Defines bounding box (square) for this element.\n *\n * @ignore Exclude from docs\n */\n _this._bbox = { x: 0, y: 0, width: 0, height: 0 };\n /**\n * Indicates if this element is invalid and should be re-validated (redrawn).\n *\n * @ignore Exclude from docs\n */\n _this.invalid = false;\n /**\n * Indicates if this elements position is invalid and should be repositioned\n *\n * @ignore Exclude from docs\n */\n _this.positionInvalid = false;\n /**\n * A collection of key/value pairs that can be used to bind specific Sprite\n * properties to [[DataItem]].\n *\n * For example: `fill` property can be bound to `myCustomColor` field in\n * DataItem. The Sprite will automatically get the value for `fill` from its\n * DataItem.\n *\n * Can be set for each [[SpriteState]] individually to override default\n * bindings.\n *\n * @see {@link SpriteState}\n */\n _this.propertyFields = {};\n /**\n * Specifies if property changes on this object should be propagated to the\n * objects cloned from this object.\n *\n * This setting affects property changes *after* cloning, since at the moment\n * of cloning all of properties from source object are copied to the clone\n * anyway.\n *\n * @default false\n */\n _this.applyOnClones = false;\n // unrotated unscaled\n _this._measuredWidthSelf = 0;\n _this._measuredHeightSelf = 0;\n // read only, sprite extreme coordinates\n /**\n * @ignore\n */\n _this.maxLeft = 0;\n /**\n * @ignore\n */\n _this.maxRight = 0;\n /**\n * @ignore\n */\n _this.maxTop = 0;\n /**\n * @ignore\n */\n _this.maxBottom = 0;\n // not rotated and not scaled\n /**\n * @ignore\n */\n _this.maxLeftSelf = 0;\n /**\n * @ignore\n */\n _this.maxRightSelf = 0;\n /**\n * @ignore\n */\n _this.maxTopSelf = 0;\n /**\n * @ignore\n */\n _this.maxBottomSelf = 0;\n _this._isDragged = false;\n _this._isResized = false;\n /**\n * @deprecated Moved to [[SpriteProperties]]\n */\n _this._disabled = false;\n _this._internalDisabled = false;\n _this._updateDisabled = false;\n _this._internalDefaultsApplied = false;\n /**\n * Time in milliseconds after which rollout event happens when user rolls-out of the sprite. This helps to avoid flickering in some cases.\n */\n _this.rollOutDelay = 0;\n /**\n * This flag is set to `true` for the initial sprite you create and place\n * to the div so that we could clear all additional\n * sprites/containers when this sprite is disposed.\n *\n * @ignore\n */\n _this.isBaseSprite = false;\n /**\n * Indicates whether this sprite should be cloned when cloning its parent\n * container. We set this to `false` in those cases when a sprite is created\n * by the class, so that when cloning a duplicate sprite would not appear.\n */\n _this.shouldClone = true;\n /**\n * A read-only flag which indicates if a sprite has completed its initial\n * animation (if `showOnInit = true`).\n *\n * In case `showOnInit = false`, `appeared` is set to `true` on init.\n *\n * @readonly\n */\n _this.appeared = false;\n /**\n * [ex description]\n *\n * @todo Description\n * @ignore\n */\n _this.ex = 0;\n /**\n * [ey description]\n *\n * @todo Description\n * @ignore\n */\n _this.ey = 0;\n /**\n * Indicates if the sprite can be moved around when resizing it with two fingers (will only work if draggable = false)\n * @ignore\n */\n _this.dragWhileResize = false;\n /**\n * @ignore\n */\n _this.measureFailed = false;\n /**\n * If this flag is set to true, calling show() will not reveal the sprite.\n *\n * @ignore\n */\n _this.preventShow = false;\n /**\n * When cloning a sprite, if the template has it's own tooltip assigned, this tooltip is also cloned by default.\n * This is not good for cpu and sometimes you might only need one single tooltip for all clones. Set this to false in order not to clone tooltip.\n */\n _this.cloneTooltip = true;\n _this.className = \"Sprite\";\n _this._disposers.push(_this._eventDispatcher);\n // Generate a unique ID\n _utils_Utils__WEBPACK_IMPORTED_MODULE_25__[\"used\"](_this.uid);\n // Create SVG group to hold everything in\n _this.group = _this.paper.addGroup(\"g\");\n // Set defaults\n // it is better to set defauls like this in order to save invaliation calls and events\n _this.setPropertyValue(\"scale\", 1);\n _this.setPropertyValue(\"rotation\", 0);\n _this.setPropertyValue(\"align\", \"none\");\n _this.setPropertyValue(\"valign\", \"none\");\n _this.setPropertyValue(\"pixelPerfect\", false);\n _this.setPropertyValue(\"visible\", true);\n _this.setPropertyValue(\"tooltipPosition\", \"fixed\");\n _this.setPropertyValue(\"verticalCenter\", \"none\");\n _this.setPropertyValue(\"horizontalCenter\", \"none\");\n _this.setPropertyValue(\"tooltipX\", Object(_utils_Percent__WEBPACK_IMPORTED_MODULE_33__[\"percent\"])(50));\n _this.setPropertyValue(\"tooltipX\", Object(_utils_Percent__WEBPACK_IMPORTED_MODULE_33__[\"percent\"])(50));\n _this.setPropertyValue(\"marginTop\", 0);\n _this.setPropertyValue(\"marginBottom\", 0);\n _this.setPropertyValue(\"marginLeft\", 0);\n _this.setPropertyValue(\"marginRight\", 0);\n _this.setPropertyValue(\"dx\", 0);\n _this.setPropertyValue(\"dy\", 0);\n _this.setPropertyValue(\"paddingTop\", 0);\n _this.setPropertyValue(\"paddingBottom\", 0);\n _this.setPropertyValue(\"paddingRight\", 0);\n _this.setPropertyValue(\"paddingLeft\", 0);\n _this.setPropertyValue(\"togglable\", false);\n _this.setPropertyValue(\"hidden\", false);\n _this.setPropertyValue(\"urlTarget\", \"_self\");\n _this.setPropertyValue(\"alwaysShowTooltip\", false);\n _this.setPropertyValue(\"showTooltipOn\", \"hover\");\n _this._prevMeasuredWidth = 0;\n _this._prevMeasuredHeight = 0;\n _this._measuredWidth = 0;\n _this._measuredHeight = 0;\n _this._isMeasured = true;\n // Invalidate the Sprite so that renderer knows it needs to be drawn\n _this.invalidate();\n //this.states.create(\"default\").properties.opacity = 1;\n // Apply the theme\n _this.applyTheme();\n //this._disposers.push(this._clickable);\n // Decorate adapter with events so that we can apply its settings whenever\n // it is modified\n // @todo Think what to do here. We can't just apply the adapter value to\n // property since not all of those are for properties. Commented out for\n // now.\n /*this.adapter.events.on(\"inserted\", (ev: any) => {\n (<any>this)[ev.newValue.key] = (<any>this)[ev.newValue.key];\n });\n this.adapter.events.on(\"removed\", (ev: any) => {\n (<any>this)[ev.newValue.key] = (<any>this)[ev.newValue.key];\n });*/\n // Add disposable dependencies to `_disposers` so they are automatically\n // disposed of when this object is disposed\n _this._disposers.push(_this.events);\n _this._disposers.push(_this.group);\n _this._disposers.push(_this._mask);\n _this._disposers.push(_this._language);\n _this._disposers.push(_this._exporting);\n //this._disposers.push(this._parent);\n //this._disposers.push(this._modal);\n _this._disposers.push(new _utils_Disposer__WEBPACK_IMPORTED_MODULE_7__[\"Disposer\"](function () {\n _utils_Object__WEBPACK_IMPORTED_MODULE_29__[\"each\"](_this._bindings, function (key, value) {\n value.dispose();\n });\n }));\n _this.setPropertyValue(\"interactionsEnabled\", true);\n return _this;\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x+10, this.y, 80, 135);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x+10, this.y, 80, 135);\n }", "render() {\n //Resources.get -> returns the cached image of our stri[e ]\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render(){\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render(){\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render(){\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "drawSprite(spr, bmp, x, y, flip) {\n\n spr.draw(this, bmp, x, y, flip);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), (this.col * tileWidth) - tileWidth, this.row * tileHeight - entityOffesetY+10);\n }", "render () {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render () {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render () {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render () {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\r\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\r\n }", "render(){\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render(){\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "function put_one_element(pcanvas, layer, ptile, pedge, pcorner, punit, \n pcity, canvas_x, canvas_y, citymode)\n{\n\n var tile_sprs = fill_sprite_array(layer, ptile, pedge, pcorner, punit, pcity, citymode);\n\t\t\t\t \n var fog = (ptile != null && draw_fog_of_war\n\t && TILE_KNOWN_UNSEEN == tile_get_known(ptile));\t\t\t\t \n\n put_drawn_sprites(pcanvas, canvas_x, canvas_y, tile_sprs, fog);\n \n \n}", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y)\n }", "draw() {\n\n spiel.ctx.drawImage(this.img, this.posX, this.posY, this.breite, this.height);\n }", "draw() {\n\n spiel.ctx.drawImage(this.img, this.posX, this.posY, this.breite, this.height);\n }", "function Sprite_LayerGraphic() {\n this.initialize(...arguments);\n}", "display()\n {\n if (!this.destroyed)\n {\n image(this.sprite, this.xPos, this.yPos);\n }\n else\n {\n this.xPos = -999;\n this.yPos = -999;\n }\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "getSprite () {\n return this._stage;\n }", "function makeSprite() {\n\t//console.log(\"making sprite\");\n\tvar shaded = [\n\t\t// 0 +10 -10 -20\n\t\t['#c1c1c1', '#dddddd', '#a6a6a6', '#8b8b8b'],\n\t\t['#25bb9b', '#4cd7b6', '#009f81', '#008568'],\n\t\t['#3397d9', '#57b1f6', '#007dbd', '#0064a2'],\n\t\t['#e67e23', '#ff993f', '#c86400', '#a94b00'],\n\t\t['#efc30f', '#ffdf3a', '#d1a800', '#b38e00'],\n\t\t['#9ccd38', '#b9e955', '#81b214', '#659700'],\n\t\t['#9c5ab8', '#b873d4', '#81409d', '#672782'],\n\t\t['#e64b3c', '#ff6853', '#c62c25', '#a70010'],\n\t\t['#898989', '#a3a3a3', '#6f6f6f', '#575757']\n\t];\n\tvar glossy = [\n\t\t//25 37 52 -21 -45\n\t\t['#ffffff', '#ffffff', '#ffffff', '#888888', '#4d4d4d'],\n\t\t['#7bffdf', '#9fffff', '#ccffff', '#008165', '#00442e'],\n\t\t['#6cdcff', '#93feff', '#c2ffff', '#00629f', '#002c60'],\n\t\t['#ffc166', '#ffe386', '#ffffb0', '#aa4800', '#650500'],\n\t\t['#ffff6a', '#ffff8c', '#ffffb8', '#b68a00', '#714f00'],\n\t\t['#efff81', '#ffffa2', '#ffffcd', '#6b9200', '#2c5600'],\n\t\t['#dc9dfe', '#ffbeff', '#ffe9ff', '#5d287e', '#210043'],\n\t\t['#ff9277', '#ffb497', '#ffe0bf', '#a7000a', '#600000'],\n\t\t['#cbcbcb', '#ededed', '#ffffff', '#545454', '#1f1f1f']\n\t];\n\tvar tgm = [\n\t\t['#7b7b7b', '#303030', '#6b6b6b', '#363636'],\n\t\t['#f08000', '#a00000', '#e86008', '#b00000'],\n\t\t['#00a8f8', '#0000b0', '#0090e8', '#0020c0'],\n\t\t['#f8a800', '#b84000', '#e89800', '#c85800'],\n\t\t['#e8e000', '#886800', '#d8c800', '#907800'],\n\t\t['#f828f8', '#780078', '#e020e0', '#880088'],\n\t\t['#00e8f0', '#0070a0', '#00d0e0', '#0080a8'],\n\t\t['#78f800', '#007800', '#58e000', '#008800'],\n\t\t['#7b7b7b', '#303030', '#6b6b6b', '#363636'],\n\t];\n\tvar world = [];\n\tworld[0] = tgm[0];\n\tworld[1] = tgm[6];\n\tworld[2] = tgm[2];\n\tworld[3] = tgm[3];\n\tworld[4] = tgm[4];\n\tworld[5] = tgm[7];\n\tworld[6] = tgm[5];\n\tworld[7] = tgm[1];\n\tworld[8] = tgm[8];\n\t\n\tspriteCanvas.width = cellSize * 9;\n\tspriteCanvas.height = cellSize;\n\tfor (var i = 0; i < 9; i++) {\n\t\tvar x = i * cellSize;\n\t\tif (settings.Block === 0) {\n\t\t\t// Shaded\n\t\t\tspriteCtx.fillStyle = shaded[i][1];\n\t\t\tspriteCtx.fillRect(x, 0, cellSize, cellSize);\n\t\t\t\n\t\t\tspriteCtx.fillStyle = shaded[i][3];\n\t\t\tspriteCtx.fillRect(x, cellSize / 2, cellSize, cellSize / 2);\n\t\t\t\n\t\t\tspriteCtx.fillStyle = shaded[i][0];\n\t\t\tspriteCtx.beginPath();\n\t\t\tspriteCtx.moveTo(x, 0);\n\t\t\tspriteCtx.lineTo(x + cellSize / 2, cellSize / 2);\n\t\t\tspriteCtx.lineTo(x, cellSize);\n\t\t\tspriteCtx.fill();\n\t\t\t\n\t\t\tspriteCtx.fillStyle = shaded[i][2];\n\t\t\tspriteCtx.beginPath();\n\t\t\tspriteCtx.moveTo(x + cellSize, 0);\n\t\t\tspriteCtx.lineTo(x + cellSize / 2, cellSize / 2);\n\t\t\tspriteCtx.lineTo(x + cellSize, cellSize);\n\t\t\tspriteCtx.fill();\n\t\t}\n\t\telse if (settings.Block === 1) {\n\t\t\t// Flat\n\t\t\tspriteCtx.fillStyle = shaded[i][0];\n\t\t\tspriteCtx.fillRect(x, 0, cellSize, cellSize);\n\t\t}\n\t\telse if (settings.Block === 2) {\n\t\t\t// Glossy\n\t\t\tvar k = Math.max(~~(cellSize * 0.083), 1);\n\t\t\t\n\t\t\tvar grad = spriteCtx.createLinearGradient(x, 0, x + cellSize, cellSize);\n\t\t\tgrad.addColorStop(0.5, glossy[i][3]);\n\t\t\tgrad.addColorStop(1, glossy[i][4]);\n\t\t\tspriteCtx.fillStyle = grad;\n\t\t\tspriteCtx.fillRect(x, 0, cellSize, cellSize);\n\t\t\t\n\t\t\tvar grad = spriteCtx.createLinearGradient(x, 0, x + cellSize, cellSize);\n\t\t\tgrad.addColorStop(0, glossy[i][2]);\n\t\t\tgrad.addColorStop(0.5, glossy[i][1]);\n\t\t\tspriteCtx.fillStyle = grad;\n\t\t\tspriteCtx.fillRect(x, 0, cellSize - k, cellSize - k);\n\t\t\t\n\t\t\tvar grad = spriteCtx.createLinearGradient(x + k, k, x + cellSize - k, cellSize - k);\n\t\t\tgrad.addColorStop(0, shaded[i][0]);\n\t\t\tgrad.addColorStop(0.5, glossy[i][0]);\n\t\t\tgrad.addColorStop(0.5, shaded[i][0]);\n\t\t\tgrad.addColorStop(1, glossy[i][0]);\n\t\t\tspriteCtx.fillStyle = grad;\n\t\t\tspriteCtx.fillRect(x + k, k, cellSize - k * 2, cellSize - k * 2);\n\t\t\t\n\t\t}\n\t\telse if (settings.Block === 3 || settings.Block === 4) {\n\t\t\t// Arika\n\t\t\tif (settings.Block === 4) tgm = world;\n\t\t\tvar k = Math.max(~~(cellSize * 0.125), 1);\n\t\t\t\n\t\t\tspriteCtx.fillStyle = tgm[i][1];\n\t\t\tspriteCtx.fillRect(x, 0, cellSize, cellSize);\n\t\t\tspriteCtx.fillStyle = tgm[i][0];\n\t\t\tspriteCtx.fillRect(x, 0, cellSize, ~~(cellSize / 2));\n\t\t\t\n\t\t\tvar grad = spriteCtx.createLinearGradient(x, k, x, cellSize - k);\n\t\t\tgrad.addColorStop(0, tgm[i][2]);\n\t\t\tgrad.addColorStop(1, tgm[i][3]);\n\t\t\tspriteCtx.fillStyle = grad;\n\t\t\tspriteCtx.fillRect(x + k, k, cellSize - k*2, cellSize - k*2);\n\t\t\t\n\t\t\tvar grad = spriteCtx.createLinearGradient(x, k, x, cellSize);\n\t\t\tgrad.addColorStop(0, tgm[i][0]);\n\t\t\tgrad.addColorStop(1, tgm[i][3]);\n\t\t\tspriteCtx.fillStyle = grad;\n\t\t\tspriteCtx.fillRect(x, k, k, cellSize - k);\n\t\t\t\n\t\t\tvar grad = spriteCtx.createLinearGradient(x, 0, x, cellSize - k);\n\t\t\tgrad.addColorStop(0, tgm[i][2]);\n\t\t\tgrad.addColorStop(1, tgm[i][1]);\n\t\t\tspriteCtx.fillStyle = grad;\n\t\t\tspriteCtx.fillRect(x + cellSize - k, 0, k, cellSize - k);\n\t\t}\n\t\telse if(settings.Block == 5){\n\t\t\t// Images\n\t\t\t//spriteCtx.fillStyle = shaded[i][0];\n\t\t\t//spriteCtx.fillRect(x, 0, cellSize, cellSize);\n\t\t\t\n\t\t\t//console.log(\"filling rect\" + x + \" \" + spriteCtx);\n\t\t\tspriteCtx.fillStyle = pattern[i];\n\t\t\tspriteCtx.fillRect(x, 0, cellSize, cellSize);\n\t\t\tspriteCtx.fill();\n\t\t\t\n\t\t}\n\t}\n}" ]
[ "0.64816505", "0.6449811", "0.641142", "0.6335259", "0.6333409", "0.6284155", "0.62762547", "0.6226448", "0.6209069", "0.62089354", "0.6205352", "0.6183438", "0.6183438", "0.61820054", "0.61740094", "0.61740094", "0.61620176", "0.61568916", "0.6155881", "0.61552256", "0.61533815", "0.61521935", "0.6150927", "0.6150927", "0.61431444", "0.61431444", "0.61417204", "0.612409", "0.612409", "0.612409", "0.61162657", "0.6113719", "0.6109014", "0.6100046", "0.6100046", "0.6100046", "0.6100046", "0.6081007", "0.60772353", "0.60772353", "0.6069302", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.6068467", "0.60656244", "0.6059157", "0.6053628", "0.6053628", "0.6038825", "0.60312843", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.6024932", "0.602227", "0.6021411" ]
0.0
-1
display count character type in textarea description
function CharTextarea(){ var maxChar = 350; var textAreaDesc = $('.description_textarea'); var lengthLeft = $('.length-left'); lengthLeft.html( textAreaDesc.val().length ); textAreaDesc.on('keyup', function(){ if( $(this).val().length > maxChar ){ return false; } lengthLeft.html( $(this).val().length ); }) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function countChar(val) {\t\t\t\t\t\n var tlen = val.value.length;\n\t\tif(tlen > 459)\n\t\t{\n\t\t\tvar text = $('textarea').val();\n\t\t\tvar subst = text.substring(0,459);\n\t\t\talert('Text message length could not exceed 459 character');\n\t\t\t$('textarea').val(subst);\t\t\t\n\t\t}\n\t\tvar len = val.value.length;\n\t\tif(len > 160)\n\t\t{\n\t\tvar div = len / 153;\n\t\t}else if(len <= 160)\n\t\t{\n\t\tvar div = 1;\n\t\t}\t\t\n\t\tvar no = Math.ceil(div);\n\t\t//$('#cred_count').val(no);\n\t\t$('#char_count').text('This will use '+no+' credit!');\n }", "function setupCharCtr(){\n let comment = document.getElementById(\"comment\");\n comment.addEventListener('keyup', function(e){\n let commentWords = comment.value;\n //let commentText = comment.value.length;\n let count = commentWords.trim().split(/\\s+/).length;\n \n document.getElementById(\"wordCount\").value = count;\n //document.getElementById(\"wordCount\").value = commentText+ \"/1000\";\n });\n\n}", "function charCount() {\n\n\tif (this.about_me.value.length <= 140) {\n\t\tvar x = document.getElementById(\"characters\");\n\t\tx.innerHTML = '<p>' + this.about_me.value.length + '</p>';\n\t} else {\n\t\tvar x = document.getElementById(\"characters\");\n\t\tx.innerHTML = '<p style=\"color:red;\">' + (140 - this.about_me.value.length) + '</p>';\n\t}\n\n\n}", "function countChar(val){\n\t\tvar len = val.value.length;\n\t\tif (len >= 600) {\n\t\t\tval.value = val.value.substring(0, 600);\n\t\t}else {\n\t\t\t$('#charNum').text(600 - len);\n\t\t}\n\t}", "function countChar() {\n var countDisplay = document.querySelector(\"#charCount span\");\n countDisplay.innerText = textArea.value.length;\n\n if (textArea.value.length >= 25 && textArea.value.length <= 45) {\n textArea.classList.add(\"input-warning\");\n document.querySelector(\"#charCount\").setAttribute(\"color\", \"#DD8913\");\n countOK = false;\n\n }else if (textArea.value.length == 49) {\n textArea.classList.add(\"input-error\");\n document.querySelector(\"#charCount\").setAttribute(\"color\", \"#DD8913\");\n countOK = false;\n\n }else {\n textArea.classList.replace(\"input-error\", \"input-success\");\n document.querySelector(\"#charCount\").removeAttribute(\"color\");\n countOK = true;\n }\n}", "function textCounter(theField,theCharCounter,theLineCounter,maxChars,maxLines,maxPerLine){\r\n\tvar strTemp = \"\";\r\n\tvar strLineCounter = 0;\r\n\tvar strCharCounter = 0;\r\n\r\n\tfor (var i = 0; i < theField.value.length; i++){\r\n\t\tvar strChar = theField.value.substring(i, i + 1);\r\n\r\n\t\tif (strChar == '\\n'){\r\n\t\t\tstrTemp += strChar;\r\n\t\t\tstrCharCounter = 1;\r\n\t\t\tstrLineCounter += 1;\r\n\t\t} else if (strCharCounter == maxPerLine) {\r\n\t\t\tstrTemp += '\\n' + strChar;\r\n\t\t\tstrCharCounter = 1;\r\n\t\t\tstrLineCounter += 1;\r\n\t\t} else {\r\n\t\t\tstrTemp += strChar;\r\n\t\t\tstrCharCounter ++;\r\n\t\t}\r\n\t}\r\n\r\n\ttheCharCounter.value = maxChars - strTemp.length;\r\n\ttheLineCounter.value = maxLines - strLineCounter;\r\n}", "function countWord(obj) {\n var tip=document.getElementById('counttip');\n var text=obj.value;\n var num=text.length;\n if (num>0) {\n tip.innerHTML=num+'字.';\n if (num>140) {\n tip.style.color='#f00';\n }\n else{\n tip.style.color='';\n }\n }\n else\n {\n tip.innerHTML='';\n }\n}", "function counttext()\n{\n consoletext.innerHTML=textarea.textLength;\n}", "counter(){\n let numChars = this.$el.find(\"textarea\").val().length;\n this.$el.find(\".chars-left\").html(140 - numChars);\n }", "function updateCounts() {\n text = document.getElementById('textBox').value;\n var charCount = text.length + 1;\n var wordCount = text.split(' ').length;\n\n document.getElementById('charCount').innerHTML = charCount;\n document.getElementById('wordCount').innerHTML = wordCount;\n}", "function charactersOccurencesCount() {\n \n}", "function charactersOccurencesCount() {\n \n}", "function charactersOccurencesCount() {\n \n}", "function charactersOccurencesCount() {\n \n}", "function textAreaCounter() {\n\n let textField = document.forms[\"contact-me-form\"][\"description\"];\n let counterField = document.getElementById('counter');\n\n counterField.textContent = (textField.maxLength - textField.value.length).toString();\n}", "function charactersOccurencesCount() {\n\n}", "function charactersOccurencesCount() {\n\n}", "function charactersOccurencesCount() {\n\n}", "function charactersOccurencesCount() {\n\n}", "function charactersOccurencesCount() {\n\n}", "function update_character_count( txt ) {\n\n if( !txt )\n return;\n \n // trim whitespace and strip html tags\n txt = $.trim( txt.replace( /(<([^>]+)>)/ig, '' ) );\n\n // get the character count\n count = txt.length;\n \n // checkout count against max characters\n if( count > max_chars ) {\n \n // disable publish button\n $('#publishing-action').find('input[type=\"submit\"]').attr('disabled', 'disabled');\n \n // add class to highlight red\n $('#characters-remaining').addClass('over');\n $('#WBC3_guest_contributor_bio_ifr').addClass('over');\n\n // calculate diff\n diff = parseInt( count - max_chars );\n note = ' Over';\n \n } else {\n \n // reenable publish button\n $('#publishing-action').find('input[type=\"submit\"]').removeAttr('disabled');\n \n // remove class\n $('#characters-remaining').removeClass('over');\n $('#WBC3_guest_contributor_bio_ifr').removeClass('over');\n \n // calculate diff\n diff = parseInt( max_chars - count );\n note = ' Remaining';\n \n }\n\n // update count\n $('#characters-remaining').html( diff + note );\n }", "function countChars(obj){\n var maxLength = 900;\n var strLength = obj.value.length;\n var charRemain = (maxLength - strLength);\n \n if(charRemain <= 0){\n document.getElementById(\"charNum\").innerHTML = '<span class=\"count-text-span\" style=\"color: red;\">Llegaste al limite de '+maxLength+' carácteres</span>';\n }else{\n document.getElementById(\"charNum\").innerHTML = charRemain+' caracteres restantes';\n }\n}", "function countCharMsg(val){\n\t\tvar len = val.value.length;\n\t\tif (len >= 300) {\n\t\t\tval.value = val.value.substring(0, 300);\n\t\t}else {\n\t\t\t$('#left_chars').text(300 - len);\n\t\t}\n\t}", "function charCount(char_count, value, max_length) {\n const lng = value.length;\n const remainingLengthInPercentage = lng / max_length * 100;\n\n char_count.hide();\n if (remainingLengthInPercentage > 80) {\n char_count.show();\n char_count.html(lng + ' van de 100 maximale karakters')\n }\n }", "function initCharCount() {\n var countChars = function(el, cc) {\n var $el = $(el),\n val = $el.val(),\n max = parseInt(cc.attr('data-maxlength'), 10),\n left = max - val.length,\n cc_parent = cc.parent();\n // L10n: {0} is the number of characters left.\n cc.html(format(ngettext('<b>{0}</b> character left.',\n '<b>{0}</b> characters left.', left), [left]))\n .toggleClass('error', left < 0);\n if(left >= 0 && cc_parent.hasClass('error')) {\n cc_parent.removeClass('error');\n }\n };\n $('.char-count').each(function() {\n var $cc = $(this),\n $form = $(this).closest('form'),\n $el;\n if ($cc.attr('data-for-startswith') !== undefined) {\n $el = $('textarea[id^=\"' + $cc.attr('data-for-startswith') + '\"]:visible', $form);\n } else {\n $el = $('textarea#' + $cc.attr('data-for'), $form);\n }\n $el.bind('keyup blur', _.throttle(function() {\n countChars(this, $cc);\n }, 250)).trigger('blur');\n });\n }", "function updateCharCount(input){\n var characters_left = 160 - input.val().length;\n $('#character-count').text(characters_left);\n }", "function countchars(textarea){\n textarea.addEventListener(\"keyup\", () => {\n let value = textarea.value;\n let count = value.length;\n if (count >= 270){\n textarea.parentElement.parentElement.lastElementChild.innerHTML = ` ${280 - count} characters left`;\n }\n else {\n textarea.parentElement.parentElement.lastElementChild.innerHTML = \"\";\n }\n });\n}", "function displaycompteur() {\n $compteur.innerHTML = pattern.length;\n }", "function countChar(input, limit, $charDisplay) {\n var len = input.value.length;\n if (len > limit)\n input.value = input.value.substring(0, limit);\n else if (len <= limit)\n $charDisplay.text(limit - len);\n\n // fade out character count after typing\n setTimeout(function() {\n if (!$charDisplay.hasClass('fadeOut') && (len >= input.value.length))\n $charDisplay.addClass('fadeOut');\n }, 2700);\n }", "function CharacterCount(count,output) {\n //while (output > 0) {\n //semantic ui form textbox seems to require 29 extra characters to countdown from 140\n //might be browser related\n let countdown = 169 - document.getElementById(count).value.length;\n document.getElementById(output).innerHTML = countdown;\n console.log(countdown);\n}", "function countChars(txt) {\n return txt.length;\n}", "function updateTextCounter() {\n var counter = postTextField.value;\n\n //alert(counter.length);\n postTextCounter.textContent = counter.length + \"/160\"\n}", "function countChars(){\n\n}", "function smsLengthCounter() {\n var textarea = $('textarea[name=\"gwapi[message]\"]');\n if (!textarea.length) return;\n\n var countEl = $('<div class=\"sms-length-counter\">').insertAfter(textarea);\n\n function doCount() {\n var chars = textarea.val().length;\n var regex_matches = textarea.val().match(/[\\^{}\\\\~€|\\[\\]]/gm) || [];\n chars += regex_matches.length;\n var split = chars <= 160 ? 160 : 153;\n\n var smses = Math.ceil(chars / split);\n if (smses == 0) smses = 1;\n\n var charsText = chars == 1 ? textarea.data('counter-i18n').character : textarea.data('counter-i18n').characters;\n var smsText = smses == 1 ? textarea.data('counter-i18n').sms : textarea.data('counter-i18n').smses;\n\n countEl.text(chars + ' '+charsText+' (' + smses + ' '+smsText+')');\n }\n\n textarea.keyup(doCount);\n doCount();\n }", "function updateCharCount(target) {\n var length = target.value.length;\n displayMessage(length + \" characters\");\n}", "function countCharacters(id) {\n var body = tinymce.get(id).getBody();\n var content = tinymce.trim(body.innerText || body.textContent);\n return content.length;\n}", "function count_char(val,num,where) {\n var len = val.value.length;\n if (len >= num) {\n val.value = val.value.substring(0, num);\n } else {\n $(where).html(num - len);\n }\n}", "function showTextArea($this, options) {\n var opts = $.extend({}, $.fn.textareaCounter.defaults, options);\n var $this = $this;\n\n var txtElem = \"\";\n var charElem = \"\";\n var lineElem = \"\";\n var progElem = \"\";\n var progPerc = \"\";\n var txtCount = \"\";\n var lineCount = \"\";\n var perLine = \"\";\n txtElem = opts.txtElem;\n charElem = opts.charElem;\n lineElem = opts.lineElem;\n progElem = opts.progElem;\n progPerc = opts.progPerc;\n txtCount = parseInt(opts.txtCount) - 1;\n lineCount = parseInt(opts.lineCount) - 1;\n perLine = parseInt(opts.charPerLine);\n\n if(txtElem != undefined && txtCount != 0){\n\n $('#'+txtElem).on('input focus keyup keydown',_.debounce(function(e) {\n\n var text = $('#'+txtElem).val();\n text = $.trim(text.replace(/[\\t\\n]+/g, ''));\n var textLen = text.length;\n var cValue = parseInt(textLen) / parseInt(txtCount);\n var cPercent = cValue * 100;\n var reverse_count = txtCount - textLen;\n\n var textComplete = $('#'+txtElem).val();\n lCount = textComplete.split('\\n').length;\n lCount = parseInt(lCount) - 1;\n var lValue = parseInt(lCount) / parseInt(lineCount);\n var lPercent = lValue * 100;\n\n if(lPercent>cPercent){\n percent = lPercent;\n }else{\n percent = cPercent;\n }\n \n if((textLen >= 0)){\n\n if((textLen <= txtCount)){\n\n if(progElem != undefined){\n $('#'+progElem).css('width', percent + '%');\n }\n\n if(progPerc != undefined){\n $('#'+progPerc).html(percent + '%');\n }\n\n if(charElem != undefined){\n $(\"#\"+charElem).html(textLen);\n }\n\n if(lineElem != undefined){\n var content = $('#'+txtElem).val();\n var line_count = content.split('\\n').length;\n $(\"#\"+lineElem).html(parseInt(line_count));\n }\n\n }else{\n var orig_text = $this.val();\n var lines = orig_text.split(\"\\n\");\n var total_txtCount = parseInt(txtCount) + parseInt(lines.length) - 1;\n $this.val($this.val().substring(0,total_txtCount));\n /*return false;*/\n }\n\n }\n \n },50));\n\n if(lineElem != undefined && lineCount != 0 && perLine != 0){\n\n var lCount= 1;\n var chars= perLine;\n\n $(\"#\"+txtElem).on('keydown',function(e){\n\n var v = $('#'+txtElem).val();\n var vl = v.replace(/(\\r\\n|\\n|\\r)/gm,\"\").length;\n lCount = v.split('\\n').length;\n\n if(e.which == 13 && lCount > lineCount){\n return false;\n }\n\n /* if (e.ctrlKey==true && (e.which == '118' || e.which == '86')) {\n return false;\n }*/\n\n if(lCount <= lineCount){\n if ((parseInt(vl/lCount) == chars) && e.which != 46 && e.which != 8) {\n $('#'+txtElem).val(v + '\\n');\n }\n }\n\n\n });\n }\n\n \n }\n \n }", "function remainingCharacterCount() {\n const $textArea = $('#composer');\n const characterLimit = 140;\n $textArea.on('input', function count() {\n const tweetLength = $textArea.val().length;\n const counter = characterLimit - tweetLength;\n $textArea.siblings('.counter').text(counter);\n if (counter < 0) {\n $textArea.siblings('.counter').addClass('text-error');\n } else {\n $textArea.siblings('.counter').removeClass('text-error');\n }\n });\n return characterLimit - $('#composer').val().length;\n }", "function update_count(boxname) {\r\n var textarea = document.getElementById(idprefix + boxname + \"box\");\r\n if (textarea != null) {\r\n var n = textarea.value.length;\r\n var counter = document.getElementById(idprefix + boxname + \"count\");\r\n if (counter != null) {\r\n if (n == 0) {\r\n counter.innerHTML = \" - empty\";\r\n } else if (n == 1) {\r\n counter.innerHTML = \" - \" + n + \" character\";\r\n } else {\r\n counter.innerHTML = \" - \" + n + \" characters\";\r\n }\r\n }\r\n }\r\n}", "function updateCount() {\r\n var commentText = document.getElementById(\"comment\").value;\r\n // this variable is created using a function as its value with the parameters of the commentText variable\r\n var charCount = countCharacters(commentText);\r\n\r\n var wordCountBox = document.getElementById(\"wordCount\");\r\n // The variable will be update the visible at the bottom of the page so as you type it changes to match how many characters have been typed\r\n wordCountBox.value = charCount + \"/1000\";\r\n // this changes the input box if 1000 chars are exceeded so that its a red background and the font is white\r\n if (charCount > 1000) {\r\n wordCountBox.style.backgroundColor = \"red\";\r\n wordCountBox.style.color = \"white\";\r\n } else {\r\n wordCountBox.style.backgroundColor = \"black\";\r\n wordCountBox.style.color = \"white\";\r\n }\r\n}", "getCharacterCount() {\n console.warn('[tiptap warn]: \"editor.getCharacterCount()\" is deprecated. Please use \"editor.storage.characterCount.characters()\" instead.');\n return this.state.doc.content.size - 2;\n }", "function updateCharacterCount(elem)\n{\n\t(function( $ ) {\n\n\t $('#character_counter').css('display', 'block');\n\t\t\n\t\t// Javascript -> jQuery variable\n\t\tvar element = $(elem);\n\t\t\n\t\tvar summaryLength = element.val().length;\n\n\t\t// Calculate characters remaining in 280-character post\t\t\n\t\tvar characterCount = 256 - summaryLength;\t\t\n\n\t\t// Set text in proper field to the value\n\t\t$('#character_counter').html(characterCount.toString() + ' characters remaining..');\n\t})( jQuery );\n}", "function update_count(field, char_limit, msg_span, msg_start, msg_end) {\n var rem = char_limit - field.value.length;\n if (rem < 0) rem = 0;\n msg_span.innerHTML = msg_start + rem + msg_end;\n}", "function countSMSChar(val, feedbackID) {\n\tvar len = val.value.length;\n\t$feedbackElement = $('#' + feedbackID);\n\tvar print;\n\tif (len <= 1224) {\n\t\tvar maxLengths = [160,146,153,153,153,153,153,153];\n\t\tvar tempCounter = 0;\n\t\tfor (var i=0; i<maxLengths.length; i++) {\n\t\t\ttempCounter += maxLengths[i];\n\t\t\tif (len <= tempCounter) {\n\t\t\t\tvar numSMS = i+1;\n\t\t\t\tvar remainingChars = tempCounter - len;\n\t\t\t\tvar SMSLengthText = numSMS + \" SMS\";\n\t\t\t\tif (i>0) {\n\t\t\t\t\tSMSLengthText += \"er\";\n\t\t\t\t}\n\t\t\t\tSMSLengthText += \", \" + remainingChars + \" tegn til neste melding.\"\n\t\t\t\t$feedbackElement.text(SMSLengthText);\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t} else {\n\t\t$feedbackElement.text(\"Meldingen er for lang!\");\n\t}\n}", "function textCounter(textField, showCountField) {\n if (textField.value.length > maxAmount) {\n textField.value = textField.value.substring(0, maxAmount);\n } else {\n showCountField.value = maxAmount - textField.value.length;\n }\n}", "function updateChar() {\n tweet1Count.textContent = tweet1.textLength;\n}", "function showText(textContent) {\n let letterCount = letterCounter(textContent).split(' ');\n let consonantCount = letterCount[0];\n let vowelCount = letterCount[1];\n let divElement = document.getElementById('countedText')\n let spanText = document.querySelector('span')\n if(spanText) \n spanText.remove() \n let textLabel = document.createElement('span')\n textLabel.textContent = `There are ${consonantCount} consonant${consonantCount > 1 ? 's' : ''}\n and ${vowelCount} vowel${vowelCount > 1 ? 's' : ''} in the string : ${textContent}`\n divElement.appendChild(textLabel)\n}", "function totalCounter(){\n var allChar = textarea.value.length;\n counter.innerHTML = allChar;\n var limit = 200;\n var remin = limit - allChar;\n remain.innerHTML = remin;\n}", "function getTxtCount(){\n return gTxtCount;\n}", "function getType() {\r\n var type = document.getElementById('dress-code').value;\r\n document.getElementById('type').innerHTML = type.replace(/(.{36})/g, \"$1<br>\");//breaks line after 36 characters//\r\n}", "function wordCount(){\n var wom = $(\"#essay\").html().replace( /[^a-z0-9\\s]/g, \"\" ).split( /\\s+/ ).length;\n $(\"#demo11\").html(wom + \" word count\")\n}", "function trackChar(){\n\n $('#charCounter').append(max);\n\n //Defining the text area from which to count\n $('#inputQuote').keyup(function(){\n $('#charCounter').empty();\n\n var length = $(this).val().length;\n\n //Calculating and showing the amount of characters left\n var char = max - length;\n $('#charCounter').append(char);\n });\n}", "function textCounter(field, field2, maxlimit) {\n var countfield = document.getElementById(field2);\n if (field.value.length > maxlimit) {\n field.value = field.value.substring(0, maxlimit);\n return false;\n } else {\n countfield.value = maxlimit - field.value.length + \" Caracters remaining \";\n }\n}", "function update_counts() {\n $('#wordcount').text(wordcount().toString());\n $('#charcount').text(charcount().toString());\n}", "function charcount() {\n return writing_data().length;\n}", "function charFreq(string){\n //...\n}", "function charFreq(string){\n //...\n}", "function fnCounter() { $(\"#counter-\" + this.id).text(Math.abs(this.getAttribute(\"maxlength\") - sb.size(this.value))); }", "function counterFunction() {\n var charLeftDiv = jQuery('#characters_left');\n var textbox = jQuery('#micropost_content').val();\n var tblength = textbox.length;\n var charRemaining = 140 - tblength;\n var charLeft = (charRemaining !== 1) ? \" characters left\" : \" character left\";\n var charTooLong = (charRemaining !== -1) ? \" characters too long!\" : \" character too long!\";\n var errorClass = \"error-text\";\n if (charRemaining >= 0) {\n charLeftDiv.text(charRemaining + charLeft);\n charLeftDiv.removeClass(errorClass);\n } else {\n charRemaining = Math.abs(charRemaining);\n charLeftDiv.text(charRemaining + charTooLong);\n charLeftDiv.addClass(errorClass);\n }\n} // http://jsfiddle.net/LpXGs/6/ -- this function is used on micropost textarea to show number of characters left", "function updateCounter() {\n var charCount = tweetBody().length;\n $('#counter').html(140 - charCount);\n }", "function textCounter( field, maxlimit )\r\n{\r\n if ( field.value.length > maxlimit )\r\n {\r\n field.value = field.value.substring( 0, maxlimit );\r\n alert( 'Textarea value can only be '+ maxlimit + ' characters in length.' );\r\n\r\n }\r\n }", "function charCount(charCount) {\n // let length = charCount.length;\n // console.log(length);\n console.log(\"charCount is \" + charCount.length);\n}", "function updateCharacters(limit) {\n var textArea = document.mainForm.comments;\n if (textArea.value.length > limit)\n textArea.value = textArea.value.substring(0, limit);\n remaining = limit - textArea.value.length;\n document.getElementById('characters').innerHTML = \"(\" + remaining + \" characters remaining)\";\n // debugging example - write content length to the message span at the bottom\n // document.getElementById('message').innerHTML = textArea.value.length;\n}", "function charFreq(string) {\n //...\n}", "function charFreq(string) {\n //...\n}", "function validate_description() \n\t{\t\t\n\t\t\tvar total = 255;\n\t\t\tvar typed = description.val().length;\n\t\t\tvar remaining = total - typed;\n\t\t\tdescription_detail.css(\"color\",\"green\");\n\t\t\tdescription_detail.text(remaining).append(\" characters remaining\");\n\t\t\treturn true;\n\t\t\t\t\n\t}", "getTextLength() {\n return this.getText().length;\n }", "function updateCharacterCount() {\n\ttry {\n\t\tvar content = $(\"#insightContent\").val();\n\t\tvar size = content.length;\n\t\tvar percent = size / MAX_CHARACTERS_INSIGHT * 100;\n\t\t$(\"#currentCaractersNumbers\").html(size);\n\t\t$( \"#progressbar\" ).progressbar({\n\t\t\tvalue: percent\n\t\t});\n\t\t\n\t\tif( size > MAX_CHARACTERS_INSIGHT ) {\n\t\t\t$(\"#caracterNumbers\").addClass(\"tooMuchCharacters\");\n\t\t} else {\n\t\t\t$(\"#caracterNumbers\").removeClass(\"tooMuchCharacters\");\n\t\t}\n\t} catch(e) {}\n}", "function charsRemaining(from) {\n if (from === 'otherCategoryTxt') {\n var characters = $('#otherCategoryTxt').val().length + 1;\n var remainingCharacters = 51 - characters;\n $('#charsRemainingCat').text(remainingCharacters);\n }\n else if (from === 'description') {\n var characters = $('#description').val().length + 1;\n var remainingCharacters = 301 - characters;\n $('#charsRemainingDes').text(remainingCharacters);\n }\n\n}", "function textCounter(field, field2, maxlimit) {\n let countfield = document.getElementById(field2);\n\n if (field.value.length > maxlimit) {\n field.value = field.value.substring(0, maxlimit);\n return false;\n } else {\n countfield.innerText = maxlimit - field.value.length;\n }\n}", "function lengthControl()\r\n{\r\n if(characterCount>=4)\r\n {\r\n answerInnerHTML.innerHTML = answerInnerHTML.innerHTML.slice(0,4);\r\n }\r\n}", "function cnt(textField){\r\n\tif(textField.value !== null && textField.value.trim().length > 0){\r\n\t\tvar y = textField.value;\r\n\t\tvar count = 0;\r\n\t\ttext = y.replace(/\\s/g,' ');\r\n\t \ttext = text.split(' ');\r\n\t\t\r\n\t\tfor (i=0; i < text.length; i++) {\r\n\t\t\tif (text[i].length > 0) count++;\r\n\t\t}\r\n\t\t\r\n\t\treturn count;\r\n\t} else return 0;\r\n}", "get length() {\n // Assume that every newline is a keystroke, and that whitespace is stripped.\n const lines = this.code.split('\\n');\n const total_characters = lines.map(line => line.trim().length).reduce((a, b) => a + b);\n return total_characters + lines.length - 1;\n }", "render() {\n const input = <input type=\"text\" className=\"input\" placeholder={this.props.placeholder} onChange={this.handleChange} />\n const textarea = <textarea className=\"textarea\" placeholder={this.props.placeholder} onChange={this.handleChange}></textarea>\n const max = (this.props.max)\n ? <><span className=\"inputCount__chars\">{this.state.value.length}</span> / <span className=\"inputCount__maxChars\">{this.props.max}</span></>\n : ``\n const min = (this.props.min)\n ? <>(mín. {<span className=\"inputCount__minChars\">{this.props.min}</span>})</>\n : ``\n return (\n <div className={`inputCount--${this.props.type} inputCount`}>\n {(this.props.type === 'textarea') ? textarea : input}\n <div className={(this.state.value.length >= this.props.min && this.state.value.length <= this.props.max) ? 'inputCount__check ok' : (this.state.value.length === 0) ? 'inputCount__check' : 'inputCount__check ko'}>{max} {min}</div>\n </div>\n )\n }", "function textCounter(field, countfield, maxlimit){\n\tvar len = $('#'+field).val().length;\n\tif (len > maxlimit) {\n\t\tv = $('#'+field).val();\n\t\t$('#'+field).val(v.substring(0, maxlimit));\n\t} else {\n\t\t$('#'+countfield).text(maxlimit - len);\n\t}\n}", "function updateCounter(e) {\n e.preventDefault();\n\n var text_length = e.currentTarget.value.length;\n var text_max, id_to_update;\n\n id_to_update = this.dataset.feedbackBox;\n text_max = this.dataset.maxLength;\n\n var text_remaining = text_max - text_length;\n var counter = document.getElementById(id_to_update)\n counter.textContent = text_remaining;\n return counter;\n}", "function clickEventChar() {\n var charValue = textValue().trim();\n var charLength = charValue.length;\n //return length of string for chars\n return charLength;\n}", "function setNumberTotal(text) {\n document.getElementById('__number-total').innerHTML = text.length\n}", "function displayResults() {\n display.innerHTML = \"Character Count: \" + \"<strong>\" + charLength + \"</strong>\" + \"<br>\" + \"Word Count: \" + \"<strong>\" + wordCount + \"</strong>\";\n}", "function checkTextAreaMaxLength(textBox, e, parent) {\n var maxLength = parseInt($(textBox).data(\"length\"));\n if (!checkSpecialKeys(e)) { \n if (textBox.value.length > maxLength - 1) textBox.value = textBox.value.substring(0, maxLength); \n }\n $(\".char-count\", parent).html(maxLength - textBox.value.length);\n return true; \n }", "function textCounter(field, countfield, maxlimit) \r\n {\r\n\t if (field.value.length > maxlimit) // if too long...trim it!\r\n\t field.value = field.value.substring(0, maxlimit);\r\n\t // otherwise, update 'characters left' counter\r\n\t else\r\n\t countfield.value = maxlimit - field.value.length;\r\n }", "function numeroCaracteres(texto) {\n return texto.length;\n}", "function numberofCharacters(input) {\n const num = input.length\n console.log( input + \" \" + \"has\" + \" \" + num + \" \" + \"characters\");\n}", "function reset() {\n textarea.value = \"\";\n display.innerHTML = \"Character Count: <strong>0</strong>\" + \"<br>\" + \"Word Count: <strong>0</strong>\";\n}", "function fc_MaxLength(pTextArea,num_caracteres_permitidos){ \n contenido_textarea = pTextArea.value;\n num_caracteres = pTextArea.value.length \n if (num_caracteres > num_caracteres_permitidos){ \n pTextArea.value = pTextArea.value.substring(0,num_caracteres_permitidos)\n } \n}", "updateCounter( input ) {\n\n if( !input.originWidget ) {\n return;\n }\n\n const counter = input.originWidget.querySelector('.snippet-count');\n\n if( counter ) {\n\n let text = counter.getAttribute('data-template');\n\n const val = input.value;\n const maxLength = input.getAttribute('data-snippet-maxlength');\n\n text = text.replace('{1}',val.length).replace('{2}',maxLength);\n\n counter.textContent = text;\n }\n }", "function textCounter(field, maxlimit) \n {\n var objField = eval(\"document.designateDEForm.\" + field);\n if (objField.value.length > maxlimit) // if too long...trim it!\n objField.value = objField.value.substring(0, maxlimit);\n }", "function charDisplayWidth(c) {\n if (c >= 0x1100 &&\n (c <= 0x115f || c == 0x2329 || c == 0x232a ||\n (c >= 0x2e80 && c <= 0xa4cf && c != 0x303f) || /* CJK ... Yi */\n (c >= 0xac00 && c <= 0xd7a3) || /* Hangul Syllables */\n (c >= 0xf900 && c <= 0xfaff) || /* CJK Compatibility Ideographs */\n (c >= 0xfe10 && c <= 0xfe19) || /* Vertical forms */\n (c >= 0xfe30 && c <= 0xfe6f) || /* CJK Compatibility Forms */\n (c >= 0xff00 && c <= 0xff60) || /* Fullwidth Forms */\n (c >= 0xffe0 && c <= 0xffe6) ||\n (c >= 0x20000 && c <= 0x2fffd) ||\n (c >= 0x30000 && c <= 0x3fffd))) return 2;\n return 1;\n }", "get characterSize() {}", "function cmtxUpdateCommentCounter() {\n if (jQuery('#cmtx_comment').length) {\n var length = jQuery('#cmtx_comment').val().length;\n\n var maximum = jQuery('#cmtx_comment').attr('maxlength');\n\n jQuery('#cmtx_counter').html(maximum - length);\n }\n}", "function typeWriter() {\n if (i < txt.length) {\n document.getElementById(\"no\").innerHTML += txt.charAt(i);\n i++;\n setTimeout(typeWriter, speed);\n }\n }", "function typeWriter() {\n if (i < txt.length) {\n document.getElementById(\"no\").innerHTML += txt.charAt(i);\n i++;\n setTimeout(typeWriter, speed);\n }\n }", "function textClick(){\n var textarea = document.getElementById(\"lyrics\");\n var lineNo = textarea.value.substr(0, textarea.selectionStart).split(\"\\n\").length;\n document.getElementById(\"lineNo\").innerHTML = \"Line number: \" + lineNo;\n var text = document.getElementById(\"lyrics\").value.split('\\n');\n var thisLine = text[lineNo - 1];\n thisLine = thisLine.toLowerCase();\n if (thisLine.length <= 3 && thisLine.length > 0)\n thisLine = 1;\n else if (thisLine.length == 0){\n thisLine = 0;\n return 0;\n }\n else{\n thisLine = thisLine.replace(/(?:[^laeiouy]es|ed|[^laeiouy]e)$/, '');\n thisLine = thisLine.replace(/^y/, '');\n thisLine = thisLine.match(/[aeiouy]{1,2}/g).length;\n }\n var count = thisLine;\n document.getElementById(\"sylCount\").innerHTML = \"Number of syllabus: \" + count;\n}", "function getBodyWordCount(){\n\n var elem = $(\".scribe-body-editor__textarea\").clone();\n var notes = elem.find(\"gu-note\");\n notes.remove();\n var innerText = elem[0].innerText;\n\n var words = $.trim(innerText).split(/[.!?\\s]+/).filter(function (string) {\n return string != \"\\u200B\";\n })\n\n if (!words.length) {\n return 0;\n }\n return words.length;\n}", "function textCounter(field, field2, maxlimit) {\n var countfield = document.getElementById(field2);\n if (field.value.length > maxlimit) {\n field.value = field.value.substring(0, maxlimit);\n return false;\n } else {\n countfield.value = maxlimit - field.value.length;\n }\n}", "function initTxtCount() {\n gTxtCount = 0;\n}", "function countChars(strText,charToCount)\r\n\t{\r\n\t\tvar intStartingPosition = 0;\r\n\t\tvar intFoundPosition =0;\r\n\t\tvar intCount = 0;\r\n\t\t\r\n\t\t// checking for the null character\t\r\n\t\tif (charToCount==\"\")\r\n\t\t{\r\n\t\t\treturn intCount;\r\n\t\t}\t\r\n\t\twhile((intFoundPosition=strText.indexOf(charToCount,intStartingPosition)) >= 0)\r\n\t\t{\r\n\t\t\tintCount++;\r\n\t\t\tintStartingPosition = intFoundPosition + 1;\r\n\t\t}\r\n\t\t\t\r\n\t\treturn intCount ;\r\n\t}", "function checkTextAreaMaxLength(textBox, e) {\n var maxLength = parseInt($(textBox).data('length')),\n counterValue = $('.textarea-counter-value'),\n charTextarea = $('.char-textarea');\n\n if (!checkSpecialKeys(e)) {\n if (textBox.value.length < maxLength - 1) textBox.value = textBox.value.substring(0, maxLength);\n }\n\n $('.char-count').html(textBox.value.length);\n\n if (textBox.value.length > maxLength) {\n counterValue.css('background-color', window.colors.solid.danger);\n charTextarea.css('color', window.colors.solid.danger); // to change text color after limit is maxedout out\n\n charTextarea.addClass('max-limit');\n } else {\n counterValue.css('background-color', window.colors.solid.primary);\n charTextarea.css('color', $textcolor);\n charTextarea.removeClass('max-limit');\n }\n\n return true;\n }", "function wordCount(data) {\n\t\t\tvar pattern = /[a-zA-Z0-9_\\u0392-\\u03c9\\u0410-\\u04F9]+|[\\u4E00-\\u9FFF\\u3400-\\u4dbf\\uf900-\\ufaff\\u3040-\\u309f\\uac00-\\ud7af]+/g;\n\t\t\tvar m = data.match(pattern);\n\t\t\tvar count = 0;\n\t\t\tif(m === null) return count;\n\t\t\tfor(var i = 0; i < m.length; i++) {\n\t\t\t\tif(m[i].charCodeAt(0) >= 0x4E00) {\n\t\t\t\t\tcount += m[i].length;\n\t\t\t\t} else {\n\t\t\t\t\tcount += 1;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn count;\n\t\t}" ]
[ "0.72348285", "0.71872324", "0.7071965", "0.7014789", "0.69863725", "0.68769044", "0.6868367", "0.6835808", "0.6820537", "0.67981744", "0.6751603", "0.6751603", "0.6751603", "0.6751603", "0.67484295", "0.669579", "0.669579", "0.669579", "0.669579", "0.669579", "0.66881245", "0.66747916", "0.6650605", "0.66247123", "0.6623376", "0.6617786", "0.6592396", "0.65297914", "0.64890605", "0.6479638", "0.64708847", "0.643833", "0.64185995", "0.6416782", "0.6415769", "0.6387126", "0.6362026", "0.6341219", "0.63373226", "0.632991", "0.63213056", "0.62851477", "0.6284875", "0.6263547", "0.62489426", "0.6244255", "0.62352824", "0.61987877", "0.61913306", "0.61816436", "0.6144292", "0.6122716", "0.6121108", "0.6113135", "0.61120266", "0.6108482", "0.61039835", "0.61039835", "0.6102726", "0.6094499", "0.6074157", "0.6030171", "0.6016904", "0.6007119", "0.59913856", "0.59913856", "0.5986788", "0.5981604", "0.59794945", "0.59621453", "0.59536284", "0.59413254", "0.5921803", "0.5900149", "0.5881007", "0.5879956", "0.5878872", "0.58783233", "0.58661723", "0.5864045", "0.5857609", "0.5848438", "0.58468753", "0.5846237", "0.58444536", "0.5843183", "0.5820176", "0.5790996", "0.5789779", "0.5776621", "0.5769727", "0.57570773", "0.57570773", "0.5755975", "0.5732649", "0.57230854", "0.5716468", "0.5710598", "0.57098466", "0.5702851" ]
0.6608807
26
readURLimg read url of input file image for previewing image
function readURLimg( input, eq ){ // console.log( eq ); if( input.files && input.files[0]){ var reader = new FileReader(); reader.onload = function(e){ $('.neu-upload-cover-image img.img-cover-preview').eq(eq).attr('src', e.target.result ); // $('.cm-upload-del').eq(eq).show(); // $('.cm-uploader label').eq(eq).hide(); // $('.cm-preview-wrapper').eq(eq).css('min-height', 100+'px'); // $('.cm-preview-wrapper').eq(eq).css('height', 100+'px'); } reader.readAsDataURL( input.files[0] ); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n \n reader.onload = function (e) {\n //id <img scr=\"#\"\n $('#imagePreview').attr('src', e.target.result);\n }\n \n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n\t if (input.files && input.files[0]) {\n\t var reader = new FileReader();\n\t \n\t reader.onload = function (e) {\n\t $('#img-preview').attr('src', e.target.result);\n\t }\n\t reader.readAsDataURL(input.files[0]);\n\t }\n\t}", "function readURL(input) {\r\n if (input.files && input.files[0]) {\r\n var reader = new FileReader();\r\n\r\n reader.onload = function(e) {\r\n document.getElementById('imagePreview').src=e.target.result;\r\n }\r\n\r\n reader.readAsDataURL(input.files[0]);\r\n }\r\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n \tconsole.log(input.files)\n \t// files represents FileList \n \t\n var reader = new FileReader();\n console.log(reader)\n // FileReader provides methods to read File\n\n reader.onload = function(e) {\n $('#image-preview').attr('src', e.target.result);\n console.log(e.target.result)\n }\n // When the load finishes, the reader's onload event is fired\n // Result attribute is used to access file data\n\n reader.readAsDataURL(input.files[0]);\n // FileReader has four options for reading a file\n // One of which is FileReader.readAsDataURL(File)\n // Contains data URL for file\n // *this is set up to only preview one image\n }\n}", "function readURL(input, img) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n img.attr('src', e.target.result);\n }\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n\t if (input.files && input.files[0]) {\n\t var reader = new FileReader();\n\n\t reader.onload = function (e) {\n\t $('#image-preview').attr('src', e.target.result);\n\t storeTheImage();\n\t }\n\t reader.readAsDataURL(input.files[0]);\n\t }\n\t}", "function readURL(input) {\n\t if (input.files && input.files[0]) {\n\t var reader = new FileReader();\n\t \n\t reader.onload = function(e) {\n\t $('#read-img').attr('src', e.target.result);\n\t }\n\t \n\t reader.readAsDataURL(input.files[0]);\n\t }\n\t}", "function readImageURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#preview_img')\n .attr('src', e.target.result);\n document.getElementById('preview-figure').style.display = 'block';\n document.getElementById('preview_img').style.display = 'inline-block';\n };\n\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(e) {\n\t\t\t\t if (this.files && this.files[0]) {\n\t\t\t\t var reader = new FileReader();\n\t\t\t\t $(reader).load(function(e) { $('#img-preview').attr('src', e.target.result); });\n\t\t\t\t reader.readAsDataURL(this.files[0]);\n\t\t\t\t }}", "function readURL(input) {\r\n\t\t\r\n\t\t if (input.files && input.files[0]) {\r\n\t\t var reader = new FileReader();\r\n\t\t\r\n\t\t reader.onload = function (e) {\r\n\t\t $('#demo-img').attr('src', e.target.result);\r\n\t\t }\r\n\t\t\r\n\t\t reader.readAsDataURL(input.files[0]);\r\n\t\t }\r\n\t\t}", "function readURL(input) {\n\t\tif (input.files && input.files[0]) {\n\t\t\tvar reader = new FileReader();\n\n\t\t\treader.onload = function (e) {\n\t\t\t\t$('#image_upload_preview').attr('src', e.target.result);\n\t\t\t}\n\n\t\t\treader.readAsDataURL(input.files[0]);\n\t\t}\n }", "function readURL(input) {\n\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n reader.onload = function (e) {\n $('#preview-image').attr('src', e.target.result);\n $('.preview-wrapper').css('background-color', '#fff');\n $('#remove-image').removeClass('element-hidden');\n }\n reader.readAsDataURL(input.files[0]);\n }\n\n }", "function readURL(input) {\n if (input.files && input.files[0]) {\n let reader = new FileReader();\n\n reader.onload = function (e) {\n $('#preview').attr('src', e.target.result);\n }\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n reader.onload = function (e) {\n $('#img').attr('src', e.target.result);\n }\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(e) {\n\t\t\tif (this.files && this.files[0]) {\n\t\t\t\tvar reader = new FileReader();\n\t\t\t\t$(reader).load(function (e) {\n\t\t\t\t\t$('#previewImg').attr('src', e.target.result).css('display', 'block');\n\t\t\t\t});\n\t\t\t\treader.readAsDataURL(this.files[0]);\n\t\t\t} else {\n\t\t\t\t$('#previewImg').css('display', 'none');\n\t\t\t}\n\t\t}", "function readURL(input){\n if(input.files && input.files[0]){\n var reader = new FileReader();\n reader.onload = function(e){\n $('#showimages').attr('src', e.target.result);\n }\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input, _this) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n _this.parents( '.field-group' ).find( '.img_preview' ).attr('src', e.target.result);\n }\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader()\n reader.onload = function(e) {\n $('#imagePreview').css(\n 'background-image',\n 'url(' + e.target.result + ')'\n )\n $('#imagePreview').hide()\n $('#imagePreview').fadeIn(650)\n }\n reader.readAsDataURL(input.files[0])\n }\n }", "function readURL(input) {\n if (input.files && input.files[0]) {\n // Running setImage() to indicate that the image has been set into the browser for MainValidation()\n setImage(true);\n var reader = new FileReader();\n reader.onload = function (e) {\n $('#imgPreview').attr('src', e.target.result);\n }\n\n reader.readAsDataURL(input.files[0]);\n }\n MainValidation(); //Adding to run the validation check after setting the image.\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n reader.onload = function(e) {\n $('#preview').attr('src', e.target.result);\n }\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#img1').attr('src', e.target.result);\n }\n\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input, image_id) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#'+image_id).attr('src', e.target.result);\n };\n\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n \n reader.onload = function(e) {\n $('.file-upload').find('img').attr('src', e.target.result);\n }\n \n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n\t if (input.files && input.files[0]) {\n\t var reader = new FileReader();\n\n\t reader.onload = function (e) {\n\t jQuery('#banner-image-edit').attr('src', e.target.result);\n\t }\n\n\t reader.readAsDataURL(input.files[0]);\n\t }\n\t}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n reader.onload = function (e) {\n $('#imagepreview_templogo').prop('src', e.target.result).show();\n $('.temp_remove_act').show();\n };\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n\tif (input.files && input.files[0]) {\n\t\tvar reader = new FileReader();\n\t\t\n\t\treader.onload = function (e) {\n\t\t\t$('#sample_img').attr('src', e.target.result);\n\t\t}\n\t\t\n\t\treader.readAsDataURL(input.files[0]);\n\t}\n\t\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n let reader = new FileReader();\n reader.onload = function (e) {\n $('#wizardPicturePreview').attr('src', e.target.result).fadeIn('slow');\n };\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n reader.onload = function (e) {\n $('#showImageUpload').attr('src', e.target.result);\n }\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#wizardPicturePreview').attr('src', e.target.result).fadeIn('slow');\n }\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#wizardPicturePreview').attr('src', e.target.result).fadeIn('slow');\n }\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#wizardPicturePreview').attr('src', e.target.result).fadeIn('slow');\n };\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readUrl(input){\n\tif(input.files && input.files[0]){\n\t\tvar reader = new FileReader();\n\t\treader.onload = function (e) {\n $('#imgUpload').attr('src', e.target.result).width(300).height(200);\n };\n reader.readAsDataURL(input.files[0]);\n\t}\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n \n reader.onload = function(e) {\n $('#studentimg').attr('src', e.target.result);\n }\n \n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input, id) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n \n reader.onload = function(e) {\n $(id).attr('src', e.target.result).css({'width': CAPTURE_IMG_WIDTH, 'height': CAPTURE_IMG_HEIGHT});\n }\n \n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n reader.onload = function (e) {\n document.getElementById(\"profile-img-tag\").src = e.target.result;\n };\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURLUp(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n \n reader.onload = function (e) {\n //id <img scr=\"#\"\n $('#imagePreviewUpdate1').attr('src', e.target.result);\n }\n \n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#uploadimg')\n .attr('src', e.target.result).width(200)\n .height(250);\n $('#uploadimg').css('display', 'block');\n\n };\n\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n\t\t if (input.files && input.files[0]) {\n\t\t var reader = new FileReader();\n\t\t reader.onload = function (e) {\n\t\t $('#img-in-modal').attr('src', e.target.result);\n\t\t }\n\t\t reader.readAsDataURL(input.files[0]);\n\t\t }\n\t\t}", "function readURL(input, imgElement) {\r\n\r\n if (input.files && input.files[0]) {\r\n var reader = new FileReader();\r\n\r\n reader.onload = function (e) {\r\n imgElement.attr('src', e.target.result);\r\n }\r\n imgElement.removeClass('hide');\r\n reader.readAsDataURL(input.files[0]);\r\n }\r\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n reader.onload = function (e) {\n // Use the input element's name attrbute to select and\n // update the image element with matching id\n $('#' + input.name).attr('src', reader.result); //e.target.result\n }\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n\n if (input.files && input.files[0]) {\n\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#imgUser').attr('src', e.target.result);\n }\n\n reader.readAsDataURL(input.files[0]);\n }\n\n }", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n reader.onload = function (e) {\n $(\"#imagePreview\").css(\n \"background-image\",\n \"url(\" + e.target.result + \")\"\n );\n $(\"#imagePreview\").hide();\n $(\"#imagePreview\").fadeIn(650);\n };\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#wizardPicturePreview').attr('src', e.target.result).fadeIn('slow');\n }\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#wizardPicturePreview').attr('src', e.target.result).fadeIn('slow');\n }\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#wizardPicturePreview').attr('src', e.target.result).fadeIn('slow');\n }\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#wizardPicturePreview').attr('src', e.target.result).fadeIn('slow');\n }\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input,x) \n{\n let imagehold=x;\n if (input.files && input.files[0]) \n {\n let reader = new FileReader();\n\n reader.onload = function (e) \n {\n $('#'+imagehold).attr('src', e.target.result);\n };\n\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n // Change source to uploaded file\n $('#image_being_uploaded').attr('src', e.target.result);\n // change alt text of uploaded image\n $('#image_being_uploaded').attr('alt', \"Preview of Uploaded Image\")\n }\n\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n pic_valid = true;\n reader.onload = function (e) {\n $('#wizardPicturePreview').attr('src', e.target.result).fadeIn('slow');\n }\n reader.readAsDataURL(input.files[0]);\n } else {\n $('#wizardPicturePreview').attr('src', 'images/default-event.jpg').fadeIn('slow');\n }\n}", "function readURL(input) {\n console.log(input);\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n //File name, to store name of file later\n console.log(input.files[0]);\n\n reader.onloadend = function (e) {\n console.log(e.target.result)\n $('#img-upload').attr('src', e.target.result);\n\n var blob = dataURLtoBlob(e.target.result);\n\n uploadFile(blob, input.files[0].name);\n }\n\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n // clear values from movielist and characteristics\n // if there is a new face\n renderClearValues();\n\n // enable Analyze button\n $(\"#uploadImg\").removeAttr(\"disabled\");\n\n reader.onload = function (e) {\n $('#previewImg').attr('src', e.target.result);\n $('.previewImg').attr('src', e.target.result);\n }\n\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n document.getElementById('image-selected').style.display = 'block';\n\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n \n reader.onload = function (e) {\n //change label to show in form view of photos\n document.getElementById('file-inputed').style.display = 'block';\n //show image name in label tag\n $('#file-inputed')\n .text(document.getElementById(\"image-field\").files[0].name);\n //set image preview in image tag\n $('#image-selected')\n .attr('src', e.target.result)\n .width('100%')\n .height('auto')\n .attr('alt', input.files[0].name);\n };\n\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#uploadedImg').attr('src', e.target.result);\n }\n\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\r\n if (input.files && input.files[0]) {\r\n var reader = new FileReader();\r\n\r\n reader.onload = function (e) {\r\n $('.your_picture_image')\r\n .attr('src', e.target.result);\r\n };\r\n\r\n reader.readAsDataURL(input.files[0]);\r\n }\r\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n reader.onload = function(e) {\n $('.image-upload-wrap').hide();\n $('.file-upload-image').attr('src', e.target.result);\n $('.file-upload-content').show();\n $('.image-title').html(input.files[0].name);\n };\n reader.readAsDataURL(input.files[0]);\n } else {removeUpload();}\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n reader.onload = function (e) {\n $(\"#preview\").css('background-image', 'url(' + e.target.result + ')');\n };\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n \n reader.onload = function (e) {\n $('#thumbnail').attr('src', e.target.result);\n };\n \n reader.readAsDataURL(input.files[0]);\n \t}\n}", "function readURL(input) {\n\t if (input.files && input.files[0]) {\n\t var reader = new FileReader();\n\n\t reader.onload = function (e) {\n\t $('#YourPhoto').attr('src', e.target.result);\n\t }\n\n\t reader.readAsDataURL(input.files[0]);\n\t }\n\t}", "function readImage(input) {\n \n if (input.files && input.files[0]) {\n \n var reader = new FileReader;\n \n reader.onload = function (e) {\n $('#preview').show();\n $('#preview').attr('src', e.target.result);\n }\n \n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n var reg=/(.jpg|.jpeg|.png)$/;\n if (!reg.test($(\"#fileLoadImg\").val())) {\n WjAlert(\"El tipo de archivo que intenta cargar no es valido, o su extension no esta permitida\",'e');\n return false;\n }\n\n if (input.files && input.files[0]){\n var reader = new FileReader(); \n reader.onload = function(e) {\n var file = $(\"#fileLoadImg\")[0].files[0];\n var fileName = file.name;\n var fileSize = file.size;\n\n //console.log ($('#fileLoadImg').prop('files'))\n /*\n var TmpPath = URL.createObjectURL(e.target.files[0]);\n alert(TmpPath);\n */\n // alert(fileName);\n $('#previewAvatar').attr('src', e.target.result);\n } \n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n reader.onload = function(e) {\n $('#the_user_img').css('background-image', \"url(\" + e.target.result + \")\");\n $('.the_user_img').css('opacity', \"1\");\n //$('#the_user_img').attr('src', e.target.result) .width(150)\n\n };\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $(targetElement).attr('src', e.target.result);\n };\n\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n\n var reader = new FileReader();\n reader.onload = function() {\n var output = document.getElementById('journal-image');\n output.src = reader.result;\n }\n\n reader.readAsDataURL(event.target.files[0]);\n}", "function readURL(input) {\n document.getElementById(\"img-label\").style.visibility = \"hidden\";\n document.getElementById(\"blah\").style.visibility = \"visible\";\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#blah')\n .attr('src', e.target.result)\n// .maxHeight(400)\n// .maxWidth(700)\n// .width(700)\n// .height(500);\n };\n var url = document.getElementById(\"blah\").getAttribute('src');\n\n reader.readAsDataURL(input.files[0]);\n alert(url);\n }\n}", "function readURL(input) {\n\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#vistaPrevia').attr('src', e.target.result);\n }\n\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\r\n if (input.files && input.files[0]) {\r\n var reader = new FileReader();\r\n\r\n reader.onload = function (e) {\r\n $('#pet-photo').attr('src', e.target.result);\r\n console.log(e.target.result);\r\n };\r\n reader.readAsDataURL(input.files[0]);\r\n }\r\n }", "function readURL(input) {\n\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function(e) {\n $('.blockInput.file').addClass('imgAdd');\n $('.imgFirstProject').attr('src', e.target.result);\n };\n\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#thumb').attr('src', e.target.result);\n }\n\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURLX(input, nb) {\n\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#etiquette'+nb+' > img').attr('src', e.target.result);\n }\n\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\r\n if (input.files && input.files[0]) {\r\n var reader = new FileReader();\r\n reader.onload = function (e) {\r\n var textoImagem = e.target.result;\r\n if(textoImagem.includes(\"data:image/gif\") || textoImagem.includes(\"data:image/png\") || textoImagem.includes(\"data:image/jpeg\")){\r\n $('#imgP-profile').attr('src', e.target.result);\r\n document.getElementById(\"input-imgP-profile\").className=\"custom-file-input form-control is-valid\";\r\n imagemP=true;\r\n }\r\n else{\r\n document.getElementById(\"input-imgP-profile\").className=\"custom-file-input form-control is-invalid\";\r\n }\r\n }\r\n reader.readAsDataURL(input.files[0]);\r\n }\r\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n reader.onload = function (e) {\n row_click.find('.img-responsive').attr('src', e.target.result);\n // row.find($(\".img-responsive\")).attr('src', e.target.result);\n }\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#preview').attr('src', e.target.result);\n $('#overlay').css('display','initial');\n sendToMicrosoft(dataURItoBlob(e.target.result));\n $('#upload').css('display','none');\n $('#preview').css('display','initial');\n //$('#hashtags').css('display','inherit');\n $('#save').css('display','inherit');\n $('#reload').css('display','inherit');\n };\n\n reader.readAsDataURL(input.files[0]);\n }", "function readURL(input) {\r\n\r\n if (input.files[0]) {\r\n var reader = new FileReader();\r\n\r\n reader.onload = function (e) {\r\n $('#avatarRead').attr('src', e.target.result);\r\n }\r\n\r\n reader.readAsDataURL(input.files[0]);\r\n }\r\n }", "function readURL1(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#img1')\n .attr('src', e.target.result);\n };\n\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#userPhoto').attr('src', e.target.result);\n };\n\n reader.readAsDataURL(input.files[0]); // convert to base64 string\n }\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n let reader = new FileReader();\n reader.onload = function (e) {\n photoPreview\n .attr('src', e.target.result)\n .width(100)\n .height(100);\n\n postSubmit.attr('disabled', true); // Lock\n toDataUrl(photoPreview.attr('src'), function (dataURL) {\n photoUrl.attr('value', dataURL);\n postSubmit.attr('disabled', false); // Unlock\n });\n };\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL2(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n \n reader.onload = function(e) {\n $('#fatherimg').attr('src', e.target.result);\n }\n \n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\r\r\tif(input.files[0].size > 500000){\r alert(\"Image Size should not be greater than 500Kb\");\r return false;\r }\r\r if(input.files[0].type.indexOf(\"image\")==-1){\r \talert(\"Please upload the Valid Img\");\r \treturn false;\t\r }\r\r\tif (input.files && input.files[0]) {\r\t\tvar reader = new FileReader();\r\r\t\treader.onload = function(e) {\r\t\t\t$('#blah').attr('src', e.target.result);\r\t\t}\r\r\t\treader.readAsDataURL(input.files[0]);\r\t}\r}", "function displayDURL(file) {\n var reader = new FileReader();\n\n reader.onload = function(e) {\n var img = new Image();\n img.src = e.target.result;\n img.onload = function() {\n var dataUrl = e.target.result;\n logo.src = dataUrl;\n imgUrl.value = logo.src;\n };\n };\n reader.readAsDataURL(file);\n }", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#blah')\n .attr('src', e.target.result)\n .width(150)\n .height(200);\n };\n\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURL(input) {\n if (input.files && input.files[0]) {\n\n $(\"div.wrapper-preview\").remove(); //remove potential previews\n var fileName = input.files[0].name; //var with filename.extention\n\n /*function to check if file validates by extention. Is not so secure as our checks in PHP, but is not necessary here.\n * Nothing will be uploaded. Only the file will be presented as a preview for the user. Server has nothing to do with the preview.\n * Extra validation is when someone publish his post.\n * */\n function checkFileType() {\n var validFileType = false;\n var regexFileType = /(?:\\.([^.]+))?$/; //whats my extention?\n var checkValidFileType = regexFileType.exec(fileName)[1];\n var validFileTypes = [\"jpeg\", \"png\", \"gif\", \"jpg\"]; //which file types are valid?\n\n for(var i = 0; i < validFileTypes.length; i++){\n if(validFileTypes[i] === checkValidFileType){\n validFileType = true;\n }\n }\n\n if(validFileType){\n return true;\n }else{\n return false;\n }\n\n }\n\n\n\n if(checkFileType()){\n var reader = new FileReader();\n\n $('#label-effect').css('display', 'block');\n\n var previewblock = $(\"#send\");\n previewblock.before(\"<div class='wrapper-preview'><div class='preview-gallery'>\");\n\n\n\n reader.onload = function (e) {\n\n\n\n var effectselected = \"\";\n\n for(var i = 0; i < arrEffects.length; i++){\n\n if(i != 0){\n effectselected = \"\";\n }else{\n effectselected = \"effect-selected\";\n }\n\n $('.preview-gallery').append(\"<div class='preview-block'><div class='effect-name'>\" + arrEffects[i].text + \"</div><div class='preview-block-corner \" + effectselected + \"'><img class='image-preview \" + arrEffects[i].text.toLowerCase() +\"'></div>\");\n }\n\n $('.image-preview').attr('src', e.target.result);\n }\n\n $('.preview-gallery').after(\"</div></div></div>\");\n\n reader.readAsDataURL(input.files[0]);\n }\n\n }\n }", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n $('#blah')\n .attr('src', e.target.result)\n .width(200)\n .height(200);\n };\n\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURLProfile(input) {\r\n if (input.files && input.files[0]) {\r\n var reader = new FileReader();\r\n\r\n reader.onload = function (e) {\r\n $('#wizardPicturePreview1').attr('src', e.target.result).fadeIn('slow');\r\n }\r\n reader.readAsDataURL(input.files[0]);\r\n }\r\n}", "function readURL(input, onLoadCallback) {\n\t\t\t\tif (input.files && input.files[0]) {\n\t\t\t\t\tPace.restart();\n\t\t\t\t\tvar reader = new FileReader();\n\t\t\t\t\treader.onload = onLoadCallback;\n\t\t\t\t\treader.readAsDataURL(input.files[0]);\n\t\t\t}\n\t\t\t\t}", "getImageWithURL() {\n const { imageUrl, stage } = this.state;\n if (stage === 'URL' && imageUrl.match(/\\.(jpeg|jpg|gif|png)$/) != null) {\n // Manipulate retrieved image\n const previewUrl = this.cl.url(imageUrl, {\n // Tell Cloudinary it's a URL\n type: 'fetch',\n transformation: [\n this.defaultTransformation().general\n ]\n });\n // Set preview state with manipulated image\n this.setState({ preview: previewUrl, stage: 'PVR' });\n }\n }", "function readURL(input) {\n if (input.files && input.files[0]) {\n var reader = new FileReader();\n\n reader.onload = function (e) {\n const maxLength = 2000000\n console.log(e.loaded + \"\" + e.total);\n console.log(e);\n if (e.loaded < maxLength) {\n //document.getElementById('ImageLength').innerText = \"\";\n $('#imgpreview').attr('src', e.target.result);\n }\n else {\n $('#imgpreview').attr('src',\"../../Content/img/descarga.jpg\");\n document.getElementById('lblCargarFoto').innerText = \"\";\n document.getElementById('CargarFoto').value = \"\";\n document.getElementById('ImageLength').innerText = \"Limite Excedido, máximo 2 MB\";\n }\n }\n reader.readAsDataURL(input.files[0]);\n }\n}", "readURL() {\n const input = this;\n\n if (input.files && input.files[0]) {\n const reader = new FileReader();\n\n reader.onload = function (e) {\n const uploadedImg = document.querySelector('#ocr-img');\n const selectedFileName = document.querySelector('.file-name');\n const startScanBtn = document.querySelector('#start-scan');\n\n uploadedImg.src = e.target.result;\n uploadedImg.style.display = 'block';\n selectedFileName.innerText = input.files[0].name;\n\n startScanBtn.classList.remove('disabled');\n };\n\n reader.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) { \n if (input.files[0] != undefined) { \n var reader = new FileReader(); // funcion predefinida de javascript,\n reader.onload = function (e) { \n localStorage.fileImage = e.target.result; \n $('#image-user').attr('src', localStorage.fileImage);\n }\n reader.readAsDataURL(input.files[0]); \n }\n else{\n $('#image-user').attr('src', 'img/icons/profile_pic.png');\n }\n }", "function readAsPosterUrl(input) {\n if (input.files && input.files[0]) {\n var readerImg = new FileReader();\n readerImg.onload = function(e) {\n document.getElementById('poster_image').src = e.target.result;\n };\n readerImg.onloadend = function(e) {\n $('#poster_modal').modal('show');\n };\n readerImg.readAsDataURL(input.files[0]);\n }\n }", "function readURL(input) {\n\t\t var url = input.value;\n\t\t var ext = url.substring(url.lastIndexOf('.') + 1).toLowerCase();\n\t\t $scope.imageValue = url.substring(url.lastIndexOf('\\\\') + 1);\n\t\n\t }", "function readURL(input)\n{\n if (input.files && input.files[0])\n {\n var reader = new FileReader();\n reader.onload = function (e)\n {\n document.getElementById(\"impPrev\").style.display = 'inline';\n $('#impPrev').attr('src', e.target.result);\n },\n reader.readAsDataURL(input.files[0]);\n }\n}", "function readURLU(input) {\r\n if (input.files && input.files[0]) {\r\n var reader = new FileReader();\r\n reader.onload = function (e) {\r\n var textoImagem = e.target.result;\r\n if(textoImagem.includes(\"data:image/gif\") || textoImagem.includes(\"data:image/png\") || textoImagem.includes(\"data:image/jpeg\")){\r\n $('#imgU-profile').attr('src', e.target.result);\r\n document.getElementById(\"input-imgU-profile\").className=\"custom-file-input form-control is-valid\";\r\n imagemU=true;\r\n }\r\n else{\r\n document.getElementById(\"input-imgU-profile\").className=\"custom-file-input form-control is-invalid\";\r\n }\r\n }\r\n reader.readAsDataURL(input.files[0]);\r\n }\r\n}", "function readURL2(input) {\n\t\t\tif (input.files && input.files[0]) {\n\t\t\t\tvar reader = new FileReader();\n\n\t\t\t\treader.onload = function (e) {\n\t\t\t\t\t$('#logoimg').attr('src', e.target.result);\n\t\t\t\t}\n\n\t\t\t\treader.readAsDataURL(input.files[0]);\n\t\t\t}\n\t\t}", "function readURL(input) {\r\n var id = input.id;\r\n\r\n var fileTypeArray = input.files[0].name;\r\n var fileType = fileTypeArray.split('.');\r\n //alert(fileType[fileType.length - 1]);\r\n\r\n var typeSelect = fileType[fileType.length - 1];\r\n\r\n\r\n if ($.inArray(typeSelect, ['jpeg', 'jpg', 'JEPG', 'JPG', 'png', 'PNG', 'GIF', 'gif']) != '-1') {\r\n /**image size check option start**/\r\n var _URL = window.URL || window.webkitURL;\r\n var file = input.files[0];\r\n var img = new Image();\r\n\r\n var imgwidth = 0;\r\n var imgheight = 0;\r\n var maxwidth = 650;\r\n var maxheight = 400;\r\n\r\n img.src = _URL.createObjectURL(file);\r\n img.onload = function () {\r\n imgwidth = this.width;\r\n imgheight = this.height;\r\n\r\n if (maxwidth > imgwidth || maxheight > imgheight) {\r\n $('#show_' + id).removeClass('show_select_pic');\r\n $('#' + id).val('');\r\n alert('Image should be minimun (650 X 400) px');\r\n return false;\r\n } else { /**image size check option end**/\r\n /**image preview option start**/\r\n\r\n if (input.files && input.files[0]) {\r\n var reader = new FileReader();\r\n $('#show_' + id).addClass('show_select_pic');\r\n reader.onload = function (e) {\r\n $('#show_' + id).attr('src', e.target.result).fadeIn('slow');\r\n }\r\n reader.readAsDataURL(input.files[0]);\r\n } else {\r\n $(\"#\" + id).val('');\r\n alert('Sorry system error...');\r\n\r\n }\r\n /**image preview option end**/\r\n }\r\n\r\n }\r\n\r\n } else {\r\n $(\"#\" + id).val('');\r\n $('#show_' + id).removeClass('show_select_pic');\r\n alert('Invalid image format...');\r\n\r\n }\r\n\r\n}", "function readURL(e) {\n var imageFile = e.target.files[0];\n //display image in the DOM on uploading\n const ImageURL = URL.createObjectURL(imageFile);\n isImageUploaded(ImageURL);\n\n //renaming the file name to the username\n const renamedImageFile = new File([imageFile], user.nickname, {\n type: imageFile.type,\n });\n\n //save file to state\n const reader = new FileReader();\n if (imageFile) {\n reader.onload = () => {\n if (reader.readyState === 2) {\n SetProfilePicture(renamedImageFile);\n }\n };\n reader.readAsDataURL(e.target.files[0]);\n }\n\n setImage(true);\n }", "_handleImageChange(e) {\n e.preventDefault();\n\n let reader = new FileReader();\n let file = e.target.files[0];\n\n reader.onloadend = () => {\n this.setState({\n file: file,\n imagePreviewUrl: reader.result\n });\n }\n\n reader.readAsDataURL(file)\n }", "previewFile(cb) {\n var file = document.querySelector('input[type=file]').files[0];\n let reader = new FileReader();\n try {\n if (file.type == 'image/jpeg' || file.type == \"image/gif\" || file.type == \"image/png\" || file.type == \"image/tiff\") {\n reader.onload = function () {\n let img = new Image();\n img.src = reader.result;\n img.onload = function () {\n cb(img);\n }\n }\n } else {\n throw \"not an image file\";\n }\n if (file) {\n reader.readAsDataURL(file);\n }\n } catch (error) {\n console.log(error);\n }\n }", "_handleImageChange(e) {\n e.preventDefault();\n\n let reader = new FileReader();\n let file = e.target.files[0];\n\n reader.onloadend = () => {\n this.setState({file: file, imagePreviewUrl: reader.result});\n }\n\n reader.readAsDataURL(file)\n }", "function preview(input){\n if(input.files && input.files[0]){\n var reader = new FileReader();\n reader.onload = function (e) {\n $(\"#div-img\").html(\"<img src='\"+e.target.result+\"' class='img-circle img_cambia'>\");\n }\n reader.readAsDataURL(input.files[0]);\n }\n }", "previewFile() {\n\n\t\tconst preview = document.querySelector('.preview img');\n\n\t\t// Get the first file out of the input\n\t\tconst file = document.querySelector('#postImage').files[0];\n\n\t\t// Create a new FileReader()\n\t\tconst reader = new FileReader();\n\t\t\n\t\t// If there is a file, load it as a DataURL\n\t\tif (file) {\n\t\t\treader.readAsDataURL(file);\n\t\t}\n\n\t\treader.addEventListener(\"load\", function () {\n\t\t\tpreview.src = reader.result;\n\t\t}, false);\n\t}" ]
[ "0.83907485", "0.8206855", "0.8099671", "0.8093745", "0.80933565", "0.806837", "0.8043551", "0.8010346", "0.79968", "0.7975843", "0.7958736", "0.7926845", "0.7897096", "0.7881924", "0.7873219", "0.7867568", "0.7858843", "0.7851364", "0.77905893", "0.7775124", "0.775673", "0.7750374", "0.7739899", "0.7723797", "0.7695246", "0.76678544", "0.7662943", "0.7656954", "0.76556206", "0.76556206", "0.76525235", "0.761451", "0.75922775", "0.7588399", "0.75869113", "0.75862473", "0.75823355", "0.7568171", "0.7567599", "0.75667393", "0.7559029", "0.75324404", "0.750484", "0.750484", "0.750484", "0.750484", "0.7504535", "0.7498457", "0.7498085", "0.7493899", "0.7474353", "0.7459554", "0.7417528", "0.7386975", "0.7383418", "0.7375593", "0.73436934", "0.733102", "0.7321", "0.73096603", "0.73004293", "0.72993946", "0.7283456", "0.72819006", "0.727914", "0.72733814", "0.7262988", "0.72513705", "0.7244358", "0.7227877", "0.72003984", "0.7185334", "0.718134", "0.71781117", "0.7175056", "0.7153775", "0.7132714", "0.70734364", "0.7069307", "0.70417243", "0.70148134", "0.7009706", "0.69712526", "0.6958329", "0.6939284", "0.6926839", "0.68953496", "0.6861405", "0.68574893", "0.68400997", "0.6815477", "0.6814584", "0.6812918", "0.6805954", "0.67650944", "0.6737612", "0.6702116", "0.66740805", "0.6623933", "0.6615585" ]
0.7716434
24
from i to n(length of arr), we are gonna sift through the complete binary tree. presume that except i, others already formed a complete binary tree.
function siftDown(arr, i, n) { var tmp = arr[i]; // temporarily store variable, for future exchange when loop is over. for (var j = i * 2 + 1; j <= n; j = j * 2 + 1) { if (j <= n && j + 1 <= n && arr[j] < arr[j + 1]) { ++j; } if (tmp > arr[j]) { break; } else { arr[i] = arr[j]; i = j; } } arr[i] = tmp; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function inOrder_iterative(tree, index) {\n \n var stack = [];\n \n while (stack.length > 0 || !isUndefined(tree[index])) {\n if (!isUndefined(tree[index])) {\n stack.push(index);\n index = left(index);\n } else {\n index = stack.pop();\n console.log(tree[index]);\n index = right(index);\n }\n }\n}", "function callDFS(arr) {\n // boundary and base case check:\n if(!arr.length) return null;\n // create variables to keep track of last element in postorder array \n const postRoot = postorder.pop(); // -> this is the root \n const index = arr.indexOf(postRoot); // --> find the root's index value within the inorder array\n const node = new TreeNode(postRoot); // -> construct new binary tree with found root \n\n // build right side leaves\n // slice will grab all of the items to the right of the index value of our postRoot variable\n node.right = callDFS(arr.slice(index + 1));\n\n // build left side leaves\n // slice will grab all of the items to the left of the index value of our postRoot variable\n // end will not be included. if omitted slice will go until the end of the sequence or arr.length \n node.left = callDFS(arr.slice(0, index));\n return node;\n }", "function balanceTree(arr) {\n return createNodes(arr, 0, arr.length - 1);\n}", "function heapify(array, n, i) {\n let leftIdx = 2 * i + 1; // 1) grab left/right indices/values of current val/node\n let rightIdx = 2 * i + 2; // root index is now 0 instead of 1 (no null placeholder)\n let leftVal = array[leftIdx];\n let rightVal = array[rightIdx];\n\n if (leftIdx >= n) leftVal = -Infinity; // 2) set left/right val to -infinity if we're out of array bounds (determined by n)\n if (rightIdx >= n) rightVal = -Infinity;\n\n if (array[i] > leftVal && array[i] > rightVal) return; // 3) exit if current val > both children\n\n let swapIdx;\n if (leftVal < rightVal) { // 4) determine index to swap current value with\n swapIdx = rightIdx;\n } else {\n swapIdx = leftIdx;\n }\n\n [array[i], array[swapIdx]] = [array[swapIdx], array[i]]; // 5) swap current val w/ larger of two children\n\n heapify(array, n, swapIdx); // 6) recursively siftDown/heapify until maxHeap property met\n}", "function inOrderTraverse(tree, array) {\n // Write your code here.\n\tif (tree !== null){\n\t\tinOrderTraverse(tree.left, array);\n\t\tarray.push(tree.value);\n\t\tinOrderTraverse(tree.right, array);\n\t}\n\n\treturn array;\n}", "function utopianTree(n) {\r\n var growtn=1;\r\n for(var i=1;i<=n;i++){\r\n \r\n (i%2 !=0) ? growtn *=2:growtn++\r\n \r\n }\r\n \r\n return growtn;\r\n }", "function sift(a, i, n, lo) {\n\t var d = a[--lo + i],\n\t x = f(d),\n\t child;\n\t while ((child = i << 1) <= n) {\n\t if (child < n && f(a[lo + child]) > f(a[lo + child + 1])) child++;\n\t if (x <= f(a[lo + child])) break;\n\t a[lo + i] = a[lo + child];\n\t i = child;\n\t }\n\t a[lo + i] = d;\n\t }", "function sift(a, i, n, lo) {\n var d = a[--lo + i],\n x = f(d),\n child;\n while ((child = i << 1) <= n) {\n if (child < n && f(a[lo + child]) > f(a[lo + child + 1])) child++;\n if (x <= f(a[lo + child])) break;\n a[lo + i] = a[lo + child];\n i = child;\n }\n a[lo + i] = d;\n }", "function preOrder_iterative(tree, index) {\n \n var stack = [];\n \n while (stack.length > 0 || !isUndefined(tree[index])) {\n if (!isUndefined(tree[index])) {\n console.log(tree[index]);\n \n var rightNode = right(index);\n \n if (!isUndefined(tree[rightNode])) {\n stack.push(rightNode);\n }\n \n index = left(index);\n } else {\n index = stack.pop();\n }\n }\n}", "async function heapify(array, n, i) {\n let largest = i; // Initialize largest as root \n const l = 2 * i + 1; // left = 2*i + 1 \n const r = 2 * i + 2; // right = 2*i + 2 \n \n // See if left child of root exists and is \n // greater than root \n if (l < n && getValue(array[l]) > getValue(array[largest])) { \n largest = l;\n }\n \n // See if right child of root exists and is \n // greater than root \n if (r < n && getValue(array[r]) > getValue(array[largest])) { \n largest = r;\n }\n \n // Change root, if needed \n if (largest != i) {\n array[i].style.backgroundColor = bar_colours.selectedColour2;\n array[largest].style.backgroundColor = bar_colours.selectedColour;\n await new Promise(resolve =>\n setTimeout(() => {\n resolve();\n }, delay)\n );\n await swap(array, i, largest); // swap\n array[i].style.backgroundColor = bar_colours.initColour;\n array[largest].style.backgroundColor = bar_colours.initColour;\n \n // Heapify the root. \n await heapify(array, n, largest);\n }\n }", "function postOrderTraverse(tree, array) {\n if (tree !== null) {\n postOrderTraverse(tree.left, array)\n postOrderTraverse(tree.right, array)\n array.push(tree.value)\n }\n return array\n}", "function mutateTheArray(n, a) {\n if (n === 1) {\n return a;\n }\n var result = new Array(n);\n \n for (let i = 0; i < n; i++) {\n let left = a[i-1] ? a[i-1] : 0;\n let curr = a[i]\n let right = a[i+1] ? a[i+1] : 0;\n \n result[i] = (left+curr+right)\n } \n return result; \n \n}", "function heapify(n, i) {\n let largest = i; // Initialize largest as root\n // Index of left and right child of root\n const left = 2*i + 1;\n const right = 2*i + 2;\n \n // See if left child of root exists and is greater than root\n if (left < n && arr[left] > arr[largest]) {\n largest = left;\n }\n \n // See if right child of root exists and is greater than current largest\n if (right < n && arr[right] > arr[largest]) {\n largest = right;\n }\n \n // Change root if needed\n if (largest !== i) {\n swap(i, largest);\n // Heapify down this subtree\n heapify(n, largest);\n }\n }", "function generateAllBinaryStrings(n, arr, i) {\n if (i == n) {\n printTheArray(arr, n);\n return;\n }\n\n // First assign \"0\" at ith position\n // and try for all other permutations\n // for remaining positions\n arr[i] = 0;\n generateAllBinaryStrings(n, arr, i + 1);\n\n // And then assign \"1\" at ith position\n // and try for all other permutations\n // for remaining positions\n arr[i] = 1;\n generateAllBinaryStrings(n, arr, i + 1);\n}", "function n(t,i){for(;i+1<t.length;i++)t[i]=t[i+1];t.pop()}", "function n(t,i){for(;i+1<t.length;i++)t[i]=t[i+1];t.pop()}", "function postOrderTraverse(tree, array) {\n // Write your code here.\n\tif(tree !== null){\n\t\tpostOrderTraverse(tree.left, array);\n\t\tpostOrderTraverse(tree.right, array);\n\t\tarray.push(tree.value);\n\t}\n\n\treturn array;\n}", "siftUp(idx) {\n if (idx === 1) return;\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// no need to siftUp if node is at root\n\n let parentIdx = this.getParent(idx);\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// grab parent node idx\n\n if (this.array[idx] > this.array[parentIdx]) {\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// if node is bigger than parent, we're breaking heap proprty, so siftUp\n\n [this.array[idx], this.array[parentIdx]] = \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// swap node w/ parent\n [this.array[parentIdx], this.array[idx]];\n\n this.siftUp(parentIdx);\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// recursively siftUp node\n }\n }", "_siftDown(i) {\n var c;\n for (i = i || 1; (c = i << 1) <= this.n; i = c) {\n // checks which is the smaller child to compare with\n if (c + 1 <= this.n && this._comparator.lessThan(\n this._elements[c + 1], this._elements[c]))\n // use the right child if it's lower than the left one\n c++;\n if (this._comparator.lessThan(this._elements[i],\n this._elements[c]))\n break;\n this._swap(i, c);\n }\n }", "function maxHeapify(arr , n , i)\n\t{\n\t\n\t\t// Find largest of node and its children\n\t\tif (i >= n) {\n\t\t\treturn;\n\t\t}\n\t\tvar l = i * 2 + 1;\n\t\tvar r = i * 2 + 2;\n\t\tvar max;\n\t\tif (l < n && arr[l] > arr[i]) {\n\t\t\tmax = l;\n\t\t} else\n\t\t\tmax = i;\n\t\tif (r < n && arr[r] > arr[max]) {\n\t\t\tmax = r;\n\t\t}\n\n\t\t// Put maximum value at root and\n\t\t// recur for the child with the\n\t\t// maximum value\n\t\tif (max != i) {\n\t\t\tvar temp = arr[max];\n\t\t\tarr[max] = arr[i];\n\t\t\tarr[i] = temp;\n\t\t\tmaxHeapify(arr, n, max);\n\t\t}\n\t}", "traverseBF(fn) {\n //will give us some element within our root node, inside an array\n const arr = [this.root]\n\n //while-loop, works as long as array has something in it, is TRUTHY\n while (arr.length) {\n //remove first element out of array, with shift() method\n const node = arr.shift()\n //then take all node's children and push them into our array\n // CAN'T do node.children, would create a nested array\n // use spread operator to take all elements out, and push them into the array\n arr.push(...node.children) //TODO:For-loop, would have been more code!!!\n\n //take node AND pass in to our iterator func\n fn(node)\n }\n }", "bubbleUp(currIdx) {\n let arr = this.array;\n\n while(currIdx > 0) {\n /**\n * [1,2,3] 1 as root 2 as left child and 3 as right child \n * 2 has idx = 1 and 3 has idx = 2 \n * 1/2 will result in parent idx = 0 and 2/2 will result in parent idx = 1. \n * So we need to add one to them and -1 at the end\n */\n let parentIdx = Math.floor((currIdx + 1) / 2) - 1; \n if(this.compareFunc(arr[parentIdx], arr[currIdx]) <= 0) {\n break;\n }\n\n this.swap(currIdx, parentIdx);\n currIdx = parentIdx;\n } \n }", "function inOrder_recursive(tree, index) {\n \n if (isUndefined(tree[index])) {\n return;\n }\n \n inOrder_recursive(tree, left(index));\n console.log(tree[index]);\n inOrder_recursive(tree, right(index));\n}", "function solution(A) {\n // write your code in JavaScript (Node.js 8.9.4)\n //Create a counter for the number of ways to cut the tree\n let counter = 0;\n //Check if Array is sorted in either order. If yes, return counter as -1;\n if(isArraySorted(A)){\n counter = -1;\n return counter;\n }\n // Else,Loop through the array to identify if the trees can be cut\n else{\n for(let i=0;i<A.length; i++){\n //For ith element, check if the i+1 is greater than i or lesser than i\n //If i+1 is greater than i, then check if i+2 is lesser than i+1\n //Take 3 elements and see if they are in the required order of i>i+1 & i+1<i+2 or i<i+1 & i+1>i+2\n if(!checkIfInOrder(A[i],A[i+1],A[i+2])){\n counter++;\n }\n }\n }\n \n //Return the counter\n return counter;\n}", "function enumerate(n) {\r\n if (n == 0) return [[]];\r\n var children= enumerate(n - 1);\r\n var falses= [];\r\n var trues= [];\r\n for (var i= 0; i < children.length; i++) {\r\n falses.push([0].concat(children[i]));\r\n trues.push([1].concat(children[i]));\r\n }\r\n return falses.concat(trues);\r\n}", "_siftUp() {\n var i;\n var parent;\n\n for (i = this.n;\n i > 1 && (parent = i >> 1) && this._comparator.greaterThan(\n this._elements[parent], this._elements[i]);\n i = parent) {\n this._swap(parent, i);\n }\n }", "function push_(item,a){// Handle resursion stop at leaf level.\nif(a.height===0){if(a.table.length<M){var newA={ctor:'_Array',height:0,table:a.table.slice()};newA.table.push(item);return newA;}else{return null;}}// Recursively push\nvar pushed=push_(item,botRight(a));// There was space in the bottom right tree, so the slot will\n// be updated.\nif(pushed!==null){var newA=nodeCopy(a);newA.table[newA.table.length-1]=pushed;newA.lengths[newA.lengths.length-1]++;return newA;}// When there was no space left, check if there is space left\n// for a new slot with a tree which contains only the item\n// at the bottom.\nif(a.table.length<M){var newSlot=create(item,a.height-1);var newA=nodeCopy(a);newA.table.push(newSlot);newA.lengths.push(newA.lengths[newA.lengths.length-1]+length(newSlot));return newA;}else{return null;}}// Converts an array into a list of elements.", "function heapify(array, size, i) {\n let max = i // initialize max as root\n let left = 2 * i + 1\n let right = 2 * i + 2\n \n // if left child is larger than root\n if (left < size && array[left] > array[max])\n max = left\n \n // if right child is larger than max\n if (right < size && array[right] > array[max])\n max = right\n \n // if max is not root\n if (max != i) {\n // swap\n let temp = array[i]\n array[i] = array[max]\n array[max] = temp\n \n // recursively heapify the affected sub-tree\n heapify(array, size, max)\n }\n }", "function createBinaryTree(arr) {\n const n = arr.length, queue = [];\n if (n === 0) return null;\n\n let root = new TreeNode(arr[0]), i = 1;\n queue.push(root);\n while (i < n) {\n let parent = queue.shift();\n let v = arr[i++];\n if (typeof v !== 'undefined' && v !== null) {\n parent.left = new TreeNode(v);\n queue.push(parent.left);\n }\n\n v = arr[i++];\n if (typeof v !== 'undefined' && v !== null) {\n parent.right = new TreeNode(v);\n queue.push(parent.right);\n }\n }\n\n return root;\n}", "minHeapify(arr, n, i) {\r\n\t\tlet smallest = i;\r\n\t\tlet leftIndex = 2 * i + 1;\r\n\t\tlet rightIndex = 2 * i + 2;\r\n\r\n\t\tif (leftIndex < n && arr[leftIndex] < arr[smallest]) {\r\n\t\t\tsmallest = leftIndex;\r\n\t\t}\r\n\t\tif (rightIndex < n && arr[rightIndex] < arr[smallest]) {\r\n\t\t\tsmallest = rightIndex;\r\n\t\t}\r\n\t\tif (smallest != i) {\r\n\t\t\tlet temp = arr[i];\r\n\t\t\tarr[i] = arr[smallest];\r\n\t\t\tarr[smallest] = temp;\r\n\t\t\tthis.minHeapify(arr, n, smallest);\r\n\t\t}\r\n\t}", "buildHeap(array) {\n const firstParentIdx = Math.floor((array.length - 2) / 2);\n for (let currentIdx = firstParentIdx; currentIdx >= 0; currentIdx--) {\n this.siftDown(currentIdx, array.length - 1, array);\n }\n return array;\n }", "balancedBST(arr, start, end, root, inverted) {\n if (start >= end) return; // base case\n let leftMid, rightMid; // indices of left and right children in arr\n\n const mid = Math.floor((start + end) / 2);\n // left child is the middle element of first half of the sorted array\n leftMid = end - start === 1 ? start : Math.floor((start + mid - 1) / 2);\n // right child is the middle element of second half of the sorted array\n rightMid = end - start === 1 ? end : Math.floor((mid + 1 + end) / 2);\n\n // create nodes\n const left = new TreeNode(arr[leftMid]);\n const right = new TreeNode(arr[rightMid]);\n\n // add to the tree\n root.addNode(left, inverted);\n root.addNode(right, inverted);\n\n // recursively set the left and right children for next level\n this.balancedBST(arr, start, mid - 1, left, inverted);\n this.balancedBST(arr, mid + 1, end, right, inverted);\n\n return root;\n }", "function sortedArrayToBST(arr){\n if(arr === null || arr.length === 0) return null;\n let mid = Math.floor(arr.length/2);\n let node = new TreeNode(arr[mid]);\n node.left = sortedArrayToBST(arr.slice(0,mid)) \n node.right = sortedArrayToBST(arr.slice(mid + 1, arr.length))\n return node \n }", "function arrayToTree(array) {\n return (function nodeFromIndex(i) {\n if(array[i] === undefined)\n return;\n return new TreeNode(array[i], nodeFromIndex(i * 2 + 1), nodeFromIndex(i * 2 + 2));\n })(0);\n }", "function preOrderTraverse(tree, array) {\n if (tree !== null) {\n // start by appending to the array the value \n array.push(tree.value)\n preOrderTraverse(tree.left, array)\n preOrderTraverse(tree.right, array)\n }\n return array\n}", "function preOrderTraverse(tree, array) {\n // Write your code here.\n\tif (tree !== null){\n\t\tarray.push(tree.value);\n\t\tpreOrderTraverse(tree.left, array);\n\t\tpreOrderTraverse(tree.right, array);\n\t}\n\n\treturn array;\n}", "function findPermutationsNonRecursive(n) {\n let arrayOfNumbers = n.split('');\n let i;\n for (i = 0; i < arrayOfNumbers.length; i++) {\n numberBuilder.push(arrayOfNumbers.splice(i, 1));\n console.log(`I builded: ${numberBuilder.join('')}, with these left over: ${arrayOfNumbers.join('')}`);\n arrayOfNumbers.splice(i, 0, numberBuilder.pop());\n }\n\n}", "constructor(array) {\n // array로 받은 것을 node 형태로 변경\n const nodeArray = array.map((el) => new Node(el));\n // nodeArray\n //[Node { value: 0, left: null, right: null },\n // Node { value: 1, left: null, right: null },\n // Node { value: 2, left: null, right: null },\n // Node { value: 3, left: null, right: null },\n // Node { value: 4, left: null, right: null }]\n for (let i = 0; i < nodeArray.length; i++) {\n //nodeArray.length=5\n const leftInd = i * 2 + 1; // 1,3,5,7,9\n const rightInd = i * 2 + 2; // 2,4,6,8,10\n\n if (leftInd < nodeArray.length) {\n nodeArray[i].left = nodeArray[leftInd];\n console.log(\"nodeArray[0]\", nodeArray[0]);\n // nodeArray[0].left = nodeArray[1]\n // nodeArray[1].left = nodeArray[3]\n }\n if (rightInd < nodeArray.length) {\n nodeArray[i].right = nodeArray[rightInd];\n // nodeArray[0].right = nodeArray[2]\n // nodeArray[1].right = nodeArray[4]\n }\n }\n // nodeArray_위의 for문의 결과값\n //[Node { value: 0, left: nodeArray[1], right: nodeArray[2] },\n // Node { value: 1, left: nodeArray[3], right: nodeArray[4] },\n // Node { value: 2, left: null, right: null },\n // Node { value: 3, left: null, right: null },\n // Node { value: 4, left: null, right: null }]\n\n // 위의 결과값을 세부적으로 파고들면 아래와 같음\n // [Node { value: 0, left: Node { value: 1, left: Node { value: 3, left: null, right: null }, right: Node { value: 4, left: null, right: null }}, right: Node { value: 2, left: null, right: null }},\n // Node { value: 1, left: Node { value: 3, left: null, right: null }, right: Node { value: 4, left: null, right: null } },\n // Node { value: 2, left: null, right: null },\n // Node { value: 3, left: null, right: null },\n // Node { value: 4, left: null, right: null }]\n\n this.root = nodeArray[0];\n console.log(\"nodeArray\", nodeArray);\n }", "function invertBinaryTree(tree) { \n let queue = [tree]; \n while(queue) {\n let node = queue.shift(); \n const left = node.left; \n tree.left = node.right; \n node.right = left; \n if(node.left !== null) queue.push(node.left);\n if(node.right !== null) queue.push(node.right);\n }\n return tree; \n}", "function bfs(node) {\n let q = [];\n let level = 0;\n q.push(node);\n\n while (q.length > 0) {\n let cur = q.shift();\n console.log(cur.data);\n if (cur.left !== null || cur.right !== null) {\n level++;\n if (cur.left !== null) {\n q.push(cur.left);\n }\n if (cur.right !== null) {\n q.push(cur.right);\n }\n }\n }\n\n console.log(level);\n}", "function delete_from_root(A, n, currentIndex) {\n const root = A[0]\n // replace root to last element\n A[0] = A[n - 1]\n A[n - 1] = root\n const remainingElement = n - 2\n let i = currentIndex\n let largest = i\n while (i < remainingElement) {\n\n const left = 2 * i\n const right = 2 * i\n\n if (A[left] > A[largest]) {\n largest = left\n }\n if (A[right] > A[largest]) {\n largest = right\n }\n if (largest !== i) {\n swap(A, largest, i)\n } else {\n i++\n }\n }\n}", "function bfs(root) {\n const queue = [];\n queue.push(root);\n while (queue.length) {\n const top = queue.shift();\n console.log(top.value);\n top.left && queue.push(top.left);\n top.right && queue.push(top.right);\n }\n}", "function recurse(arr, answer) {\n if (!arr.length) {\n supero.push(answer)\n }\n for (var i = 0; i < arr.length; i++) {\n var curr = arr[i]\n recurse(arr.filter((item) => (item !== curr)), answer.concat(curr))\n }\n }", "function minimalTree(arr) {\n createMin(arr, 0, arr.length-1);\n}", "function postOrder_iterative(tree, index) {\n \n var stack = [];\n var lastNodeVisited = null;\n \n var node = tree[index];\n \n while (stack.length > 0 || !isUndefined(node)) {\n if (!isUndefined(node)) {\n \n stack.push(index);\n index = left(index);\n node = tree[index];\n\n } else {\n var peekNode = peek(stack);\n var peekNodeRight = right(peekNode);\n \n if (!isUndefined(tree[peekNodeRight]) && lastNodeVisited != peekNodeRight) {\n index = peekNodeRight;\n node = tree[index];\n } else {\n console.log(tree[peekNode]);\n lastNodeVisited = stack.pop();\n delete node;\n }\n }\n }\n}", "buildTree(depthLimit, boardState, currPlayer = 'RR') {\n\n this.root = new Node(boardState, 0, null); // current board state.\n let nodes = [this.root];\n let childrenNodes = [];\n\n for (let j = depthLimit; j > 0; j--){ // limits the depth of the tree. **most computers can't calculate all potential moves\n\n nodes = nodes.concat(childrenNodes);\n childrenNodes = [];\n\n while (nodes.length) { // will get next board state permutations, for nodes in the array.\n\n let currNode = nodes.pop()\n\n // There are 7 potential columns a token can be dropped into, \n // thus there are 7 potentail next board state for any given currNode\n // This loop will generate those states, by dropping a token in the respective columns,\n // creating nodes from those potential next boards, and adding them to currNodes.children.\n for (let i = 0; i < 7; i++) { \n let col = i;\n \n if (currNode.boardState[0][col]) continue; // check if column is filled with tokens, skip if it is full.\n \n // dupe board\n let boardStateDupe = currNode.boardState.map(row => {\n let newRow = [];\n row.forEach(el => {\n newRow.push(el);\n })\n return newRow;\n }) \n \n // make move on dup of root board.\n let row = this.board.dropPiece(boardStateDupe, col, currPlayer);\n \n // determine if next move is win, nuetral, or lose\n let win = this.board.winner(boardStateDupe, row, col, currPlayer);\n let moveVal = null;\n if (win && currPlayer === 'RR') {\n moveVal = 1;\n } else if (win && currPlayer === 'YY') {\n moveVal = -1;\n } else if (!win) {\n moveVal = 0;\n } \n\n // generate child node of root\n let childNode = new Node(boardStateDupe, moveVal, col)\n currNode.children.push(childNode)\n if (moveVal === 0) childrenNodes.push(childNode)\n }\n }\n\n // After simulating all potential moves of currPlayer, change currPlayer for next set of potentail moves \n currPlayer = currPlayer === 'RR' ? 'YY' : 'RR'\n }\n }", "function permute(array, n) {\n n = n || array.length; \n if (n === 1) {\n console.log(array);\n var merge = array.join('');\n console.log(merge);\n findDupe(merge);\n } else {\n for (var i = 1; i <= n; i += 1) {\n permute(array, n-1);\n if (n % 2) {\n var j = 1; \n } else {\n var j = i; \n } \n swap(array, j-1, n-1);\n }\n }\n }", "siftDown(idx) {\n let ary = this.array;\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// optional- reference to this.array w/ shorter variable name\n\n let leftIdx = this.getLeftChild(idx);\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// optional- grab left and right child indexes/values (easier to work w/ variable names)\n let rightIdx = this.getRightChild(idx);\n let leftVal = ary[leftIdx] || -Infinity;\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// short circuit if node missing child/undefined, use -Infinity (any val is > -Inifinity)\n let rightVal = ary[rightIdx] || -Infinity;\n\n if (ary[idx] > leftVal && ary[idx] > rightVal) return;\t\t\t\t\t\t\t\t\t\t\t// if node is bigger than both children, we have restored heap property, so exit\n\n if (leftVal < rightVal) {\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// node bigger than one of it's children, so swap this node with the larger of the two children\n var swapIdx = rightIdx;\n\n } else {\n var swapIdx = leftIdx;\n }\n [ary[idx], ary[swapIdx]] = [ary[swapIdx], ary[idx]];\n\n this.siftDown(swapIdx);\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// continue to sift node down recursively\n }", "function getChildren(i, arr) {\n var childs = [];\n\n if( arr[i+1+ i] ){\n childs[0] = {name: arr[i*2+1],id:i*2+1, children: []}\n if( arr[i+i+2] ){\n // console.log(arr[i+1+ i], arr[i+i+2])\n childs[1] = {name: arr[i * 2 + 2],id:i * 2 + 2, children:[]} ;\n }\n }\n\n var nextin = i * 2 + 1;\n if(arr[nextin*2+1]){\n // console.log('more children')\n childs[0].children = getChildren(nextin, arr)\n childs[0]._children = null;\n\n if( arr[nextin*2 + 2 ]){\n childs[1].children = getChildren(nextin+1, arr);\n childs[1]._children = null;\n }\n }\n return childs;\n}", "treeShake(){\n let open = this.toResolve;\n\n let failsafe = 100;\n while(open.length > 0 && (failsafe-->0)){\n let cur = open.pop();\n let val = this.findRvalue(cur.loc);\n if(val){\n cur.value = val;\n console.log(JSON.stringify(cur));\n } else {\n cur.tries ++;\n open.push(cur);\n // tODO: shuffle before pushing? \n }\n }\n }", "breadthFirstForEach(cb) {\n const queue = [];\n queue.push(this);\n while (queue.length !== 0) {\n const currentNode = queue.shift();\n cb(currentNode.value);\n if (currentNode.left) queue.push(currentNode.left);\n if (currentNode.right) queue.push(currentNode.right); \n } \n }", "iterateTree(intent, row){\n row++;\n if(this.rows < row) this.rows = row;\n intent.row = row;\n if(intent.children.length === 0){\n this.leafs++;\n return;\n }\n for (const child of intent.children){\n this.iterateTree(child, row)\n }\n }", "function binaryInsert(value, array, startVal, endVal) {\n var length = array.length;\n var start = (typeof startVal !== 'undefined') ? startVal : 0;\n var end = (typeof endVal !== 'undefined') ? endVal : (length - 1);\n var m = start + Math.floor((end - start)/2); //find median of the tree\n //If empty array given, then return array with value insert right away\n if(length === 0) {\n array.push(value);\n return;\n }\n //If value > the last element of the array, then add value as last element of the array\n if(value > array[end]) {\n array.push(value); //push\n return;\n }\n //If value < the first element of the given array, then append it to the first element of the array\n //Do array.splice for this, deleteCount = 0\n if(value < array[start]) {\n array.splice(start, 0, value);\n return;\n }\n //Return if start and end index collided\n if(start >= end) {\n return;\n }\n //Walk the binary tree as following\n //Walk left array portion\n if(value < array[m]) {\n binaryInsert(value, array, start, m - 1);\n return;\n }\n //Walk right array portion\n if(value > array[m]) {\n binaryInsert(value, array, m + 1, end);\n return;\n }\n}", "function invertBinaryTree(tree) {\n let queue = [tree];\n while (queue.length > 0) {\n let cur = queue.shift();\n if (cur === null) continue;\n swap(cur);\n queue.push(cur.left);\n queue.push(cur.right);\n }\n}", "breadthFirst() {\n\n let iteration = [];\n\n let traversal = (current, num) => {\n if (!current) {\n return null;\n }\n\n if (!iteration[num]) {\n iteration[num] = [current.value];\n } else {\n iteration[num].push(current.value);\n }\n\n traversal(current.left, num + 1);\n traversal(current.right, num + 1);\n };\n\n traversal(this.root, 0);\n\n let flattenArray = (array, result = []) => {\n\n for (let i = 0; i < array.length; i++) {\n let value = array[i];\n if (Array.isArray(value)) {\n flattenArray(value, result);\n } else {\n result[result.length] = value;\n }\n }\n\n return result;\n };\n\n return flattenArray(iteration);\n }", "function inOrderTraverse(tree, array) {\n\tvar current = tree;\n\tfunction traverse(node) {\n\t\tnode.left && traverse(node.left);\n\t\tarray.push(node.value);\n\t\tnode.right && traverse(node.right);\n\t}\n\ttraverse(tree);\n\treturn array;\n}", "function recursive(n, v) {\n if (n < 1) return arr;\n arr.push( v );\n recursive(n - 1, v);\n }", "function deserialize(arr) {\n if (arr.length === 0) { return null; }\n let root = new TreeNode(arr[0]);\n let queue = [root];\n for(let i = 1; i < arr.length; i += 2) {\n let current = queue.shift();\n if (arr[i] !== null) {\n current.left = new TreeNode(arr[i]);\n queue.push(current.left);\n }\n if (arr[i + 1] !== null && arr[i + 1] !== undefined) {\n current.right = new TreeNode(arr[i + 1]);\n queue.push(current.right);\n }\n }\n return root;\n}", "function SegmentTreeRMQ(n) {\n let h = Math.ceil(Math.log2(n)), len = 2 * 2 ** h, a = Array(len).fill(Number.MAX_SAFE_INTEGER);\n h = 2 ** h;\n return { update, minx, indexOf, tree }\n function update(pos, v) {\n a[h + pos] = v;\n for (let i = parent(h + pos); i >= 1; i = parent(i)) propagate(i);\n }\n function propagate(i) {\n a[i] = Math.min(a[left(i)], a[right(i)]);\n }\n function minx(l, r) {\n let min = Number.MAX_SAFE_INTEGER;\n if (l >= r) return min;\n l += h;\n r += h;\n for (; l < r; l = parent(l), r = parent(r)) {\n if (l & 1) min = Math.min(min, a[l++]);\n if (r & 1) min = Math.min(min, a[--r]);\n }\n return min;\n }\n function indexOf(l, v) {\n if (l >= h) return -1;\n let cur = h + l;\n while (1) {\n if (a[cur] <= v) {\n if (cur >= h) return cur - h;\n cur = left(cur);\n } else {\n cur++;\n if ((cur & cur - 1) == 0) return -1;\n if (cur % 2 == 0) cur = parent(cur);\n }\n }\n }\n function parent(i) {\n return i >> 1;\n }\n function left(i) {\n return 2 * i;\n }\n function right(i) {\n return 2 * i + 1;\n }\n function tree() {\n return a;\n }\n}", "function heapify(currentIndex, arr){\n\n if (isHavingChildrenLeft(currentIndex, arr)) {\n let parent = arr[currentIndex]\n\n if (isHavingChildrenRight(currentIndex, arr)){\n let maxChildren = Math.max(arr[currentIndex * 2 + 1], arr[currentIndex * 2 + 2])\n if (parent < maxChildren){\n let maxChilrenIndex = maxChildren == arr[currentIndex * 2 + 1] ? currentIndex * 2 + 1 : currentIndex * 2 + 2 \n swapArrayElement(currentIndex, maxChilrenIndex, arr)\n heapify(maxChilrenIndex, arr)\n }\n }else {\n if (parent < arr[currentIndex * 2 + 1]){\n swapArrayElement(currentIndex, currentIndex * 2 + 1, arr)\n heapify(currentIndex * 2 + 1, arr)\n }\n }\n }else {\n console.log(\"skipping index %d\", currentIndex)\n }\n}", "createPreOrder(arr, node = this.root) {\n if (arr.length > 0) {\n let val = arr.shift();\n if (!val) return null;\n\n if (!node) {\n node = new BinaryTreeNode(val);\n } else node.val = val;\n\n node.left = this.createPreOrder(arr, node.left);\n node.right = this.createPreOrder(arr, node.right);\n }\n return node;\n }", "function n(n, r) {\n if (n.forEach) n.forEach(r);else for (var _t284 = 0; _t284 < n.length; _t284++) {\n r(n[_t284], _t284, n);\n }\n }", "function n(e,t){var n=o.length?o.pop():[],a=i.length?i.pop():[],u=r(e,t,n,a);return n.length=0,a.length=0,o.push(n),i.push(a),u}", "function heapify(arr,comp){\r\n // arr[n/2-1:n-1] already satisfies the heap property because they are the leaves.\r\n for(let i = Math.floor((arr.length-2)/2); i >= 0; i--){\r\n // Restore the heap property for i\r\n siftDown(arr, comp, i);\r\n }\r\n // Now that the heap property is satisfied for all i from 0 to n-1, the array is a heap\r\n}", "function utopianTree(n) {\n let height = 1;\n for (let i = 1; i <= n; i++) {\n i % 2 ? (height *= 2) : (height += 1);\n }\n return height;\n}", "function set(tree, i, item) {\n\tvar len = tree.size;\n\tif (i < 0 || len < i) {\n\t\treturn undefined;\n\t}\n\tif (i === len) return push(tree, item);\n\tvar offset = (0, _util.tailOffset)(tree);\n\tif (i >= offset) {\n\t\tvar newTail = (0, _util.createLeafFrom)(tree.tail, tree.editable);\n\t\tnewTail[i - offset] = item;\n\t\tif (!tree.editable) return new Tree(tree.size, tree.root, newTail);\n\t\ttree.tail = newTail;\n\t\treturn tree;\n\t}\n\tvar newRoot = (0, _util.setRoot)(i, item, tree.root, tree.editable);\n\tif (!tree.editable) return new Tree(tree.size, newRoot, tree.tail);\n\ttree.root = newRoot;\n\treturn tree;\n}", "function siftDown(arr,comp,root){\r\n // Stop if you reach a leave node\r\n while(2*root+1 < arr.length){\r\n let child = 2*root+1;\r\n let tmp = root;\r\n \r\n // If its child is greater than it, plan to switch them\r\n if(comp(arr[child],arr[tmp])>0){\r\n tmp = child;\r\n }\r\n // If the second child is the greatest, plan to switch it\r\n if(child+1 < arr.length && comp(arr[child+1],arr[tmp]) > 0){\r\n tmp = child + 1;\r\n }\r\n \r\n if(tmp == root){\r\n // If the root is the biggest, you are done.\r\n return;\r\n }else{\r\n // If a child is greater than the root, swap them and repeat with the index of the child\r\n [arr[root],arr[tmp]] = [arr[tmp],arr[root]];\r\n root = tmp;\r\n }\r\n }\r\n}", "function generateTree(s, dt) {\n result[s] = 0;\n temp.push(s);\n\tconsole.log(temp);\n var j = 0;\n while (j < temp.length) {\n var i = temp[j];\n//battleground is made using 61X23 matrix and each cell is treated as node in the graph these can be identified \n//with unique number\n if (!bool[i]) { //this checks whether the node is accessed or not and all the if condition present in this \n //describes whether adjacent node should include or not . \n if (\n Math.trunc((i + 60) / 61) == 1 + Math.trunc(i / 61) &&\n find(i + 60) &&\n !bool[i + 60]\n ) \n //left bottom side to ith node\n {\n temp.push(i + 60);\n result[i + 60] = result[i] + 1;\n if (i + 60 == dt) break;\n }\n if (find(i + 61) && !bool[i + 61]) {\n result[i + 61] = result[i] + 1;\n temp.push(i + 61);\n if (i + 61 == dt) break;\n }\n //bottom side to ith node\n if (\n Math.trunc((i + 62) / 61) == Math.trunc(i / 61) + 1 &&\n find(i + 62) &&\n !bool[i + 62]\n )\n //rightbottom side to ith node\n {\n temp.push(i + 62);\n result[i + 62] = result[i] + 1;\n if (i + 62 == dt) break;\n }\n if ((i + 1) % 61 > i % 61 && find(i + 1) && !bool[i + 1]) \n //right side to ith node\n {\n result[i + 1] = result[i] + 1;\n temp.push(i + 1);\n if (i + 1 == dt) break;\n }\n\n if (\n Math.trunc((i - 60) / 61) + 1 == Math.trunc(i / 61) &&\n find(i - 60) &&\n !bool[i - 60]\n )//top right side to ith node \n {\n temp.push(i - 60);\n result[i - 60] = result[i] + 1;\n if (i - 60 == dt) break;\n }\n if (\n Math.trunc(Math.abs(i - 62) / 61) + 1 == Math.trunc(i / 61) &&\n find(i - 62) &&\n !bool[i - 62]\n ) //top left side to ith node\n {\n temp.push(i - 62);\n result[i - 62] = result[i] + 1;\n if (i - 62 == dt) break;\n }\n\n if (find(i - 61) && !bool[i - 61])\n //above node to ith node\n {\n temp.push(i - 61);\n result[i - 61] = result[i] + 1;\n if (i - 61 == dt) break;\n }\n if ((i - 1) % 61 < i % 61 && find(i - 1) && !bool[i - 1])\n //leftnode to ith node\n {\n temp.push(i - 1);\n result[i - 1] = result[i] + 1;\n if (i - 1 == dt) break;\n }\n\n bool[i] = true;\n }\n j++;\n }\n //the below conditions are game terminating conditions , executing shops in retrack() function\n if (source == destination) {\n window.alert(\"You Lost\" + \"\\n\\n\\n\" + \"Score :\" + score);\n exit = \"lost\";\n } else if (j == temp.length) {\n d[source].style.backgroundColor = sourceColor;\n d[source].innerHTML = \"s\";\n exit = \"lost\";\n alert(\"No Path\");\n }\n}", "function xMasTree(n) {\n const arr = [];\n for (let i = 1; i < n * 2; i += 2) {\n arr.push(\n \"_\".repeat((n * 2 - 1 - i) / 2) +\n \"#\".repeat(i) +\n \"_\".repeat((n * 2 - 1 - i) / 2)\n );\n }\n arr.push(\"_\".repeat((n * 2 - 2) / 2) + \"#\" + \"_\".repeat((n * 2 - 2) / 2));\n arr.push(\"_\".repeat((n * 2 - 2) / 2) + \"#\" + \"_\".repeat((n * 2 - 2) / 2));\n return arr;\n}", "maxHeapify(arr, n, i) {\r\n\t\tlet largest = i;\r\n\t\tlet leftIndex = 2 * i + 1;\r\n\t\tlet rightIndex = 2 * i + 2;\r\n\r\n\t\tif (leftIndex < n && arr[leftIndex] > arr[largest]) {\r\n\t\t\tlargest = leftIndex;\r\n\t\t}\r\n\t\tif (rightIndex < n && arr[rightIndex] > arr[largest]) {\r\n\t\t\tlargest = rightIndex;\r\n\t\t}\r\n\t\tif (largest != i) {\r\n\t\t\tlet temp = arr[i];\r\n\t\t\tarr[i] = arr[largest];\r\n\t\t\tarr[largest] = temp;\r\n\t\t\tthis.maxHeapify(arr, n, largest);\r\n\t\t}\r\n\t}", "function A(n,t){for(;t+1<n.length;t++)n[t]=n[t+1];n.pop()}", "function perLevel (root){\n var result = [];\n var queue = [];\n queue.push(root);\n queue.push(null);\n var i = 0;\n while (i< queue.length){\n var curr = queue[i];\n if(curr === null){\n if(i<queue.length-1){\n queue.push(null);\n }\n console.log(result);\n result = [];\n i++;\n continue;\n }\n if(curr.left !== null){\n var left = curr.left;\n queue.push(left);\n }\n if(curr.right !== null){\n var right = curr.right;\n queue.push(right);\n }\n result.push(curr.value);\n i++;\n }\n return result;\n}", "function postOrder_recursive(tree, index) {\n \n if (isUndefined(tree[index])) {\n return;\n }\n \n postOrder_recursive(tree, left(index));\n postOrder_recursive(tree, right(index));\n \n console.log(tree[index]);\n}", "function inOrder(node, arr) {\n if (!arr) var arr = [];\n if (!node) return;\n inOrder(node.left, arr);\n arr.push(node.data);\n inOrder(node.right, arr);\n return arr\n}", "function tree(d, i) {\n var nodes = hierarchy.call(this, d, i),\n t = nodes[0],\n wt = wrapTree(t);\n\n wroot = wt;\n zerothWalk(wt, 0);\n firstWalk(wt);\n secondWalk(wt, 0);\n renormalize(wt);\n\n return nodes;\n }", "function recurse(currCombo) {\n if (currCombo.length === n) {\n allPossibleResult.push(currCombo);\n return;\n }\n recurse(__spreadArrays(currCombo, [\"heads\"])); //we know it's just heads of tails\n recurse(__spreadArrays(currCombo, [\"tails\"]));\n }", "insertNewNode(root, node){\n /*\n ** [6, 53, 5, 3, 50]\n ** -> root = 6. -> insertNewNode(6, 53) -> { \n root: { \n data: 6, \n left: null, \n right: { \n data: 53, \n left: null, \n right: null \n } \n }\n } (1st Iteration)\n ** -> root = 6 -> insertNewNode(6, 5) -> {\n root: {\n data: 6,\n left: {\n data: 5,\n left: null,\n right: null\n },\n right: { \n data: 53, \n left: null, \n right: null \n } \n }\n } (2nd Iteration)\n ** -> root = 6 -> insertNewNode(6, 3) -> duplicate left node -> insertNewNode(5, 3) -> {\n root: {\n data: 6,\n left: { \n data: 5, \n left: { \n data: 5, \n left: { data: 3, left: null, right: null }, \n right: null \n }\n },\n right:{\n data: 53,\n left: null,\n right: null\n }\n }\n } (3rd Iteration)\n ** -> root = 6, insertNewNode(6, 50) -> duplicate right node -> \n insertNewNode(53, 50) -> insert into left position since 50 is less than of the root at the current level. -> {\n root: {\n data: 6,\n left: {\n data: 5,\n left: {\n data: 3,\n left: null, \n right: null\n }\n right:null\n },\n right: {\n data: 53,\n left: {\n data: 50,\n left: null,\n right: null\n },\n right: null\n } \n }\n }\\(4th iteration)\n */\n if(node.data < root.data) {\n if(!root.left) return root.left = node;\n return this.insertNewNode(root.left, node);\n }\n\n if(root.data < node.data) {\n if(!root.right) return root.right = node;\n return this.insertNewNode(root.right, node);\n }\n }", "root(i) {\n while(i != this.ids[i]) {\n i = this.ids[i];\n }\n return i;\n }", "function snt (n) {\n for (let i=2 ; i <=n; i++)\n arr[i]=1;\n console.log(arr)\n arr[0]=arr[1]=0;\n // console.log(arr)\n for (let i =2; i<=Math.sqrt(n); i++)\n if (arr[i])\n for (let j=2*i; j <=n; j += i)\n arr[j]=0\n}", "function invertBinaryTree(tree) {\n const queue = [tree];\n while (queue.length) {\n const current = queue.shift();\n if (current === null) continue;\n swapNodes(current);\n queue.push(current.left)\n queue.push(current.right);\n }\n}", "function invertBinaryTree(tree) {\n const queue = [tree];\n while(queue.length) {\n const current = queue.shift();\n if (current === null) continue;\n swapNode(current);\n queue.push(current.left);\n queue.push(current.right);\n }\n}", "function maxHeap(array, n, i) {\n let largest = i;\n let left = 2 * i + 1;\n let right = 2 * i + 2;\n if (left < n && array[left] > array[largest]) {\n largest = left;\n }\n\n // If right child is larger than largest so far\n if (right < n && array[right] > array[largest]) {\n largest = right;\n }\n\n // If largest is not root\n if (largest != i) {\n let swap = array[i];\n array[i] = array[largest];\n array[largest] = swap;\n\n // Recursively heapify the affected sub-tree\n maxHeap(array, n, largest);\n }\n}", "split(node) {\n let newNode = new BNode();\n let newNodeIsLeafOldValue = newNode.isLeaf;\n newNode.isLeaf = node.isLeaf;\n this.addAtLastIndexOfCallStack(\n () => {\n newNode.isLeaf = newNodeIsLeafOldValue;\n }\n );\n while (node.size() > Math.floor(this.base / 2)) {\n let nodePopLastElement = node.popLast();\n this.addAtLastIndexOfCallStack(\n this.undoPopLast.bind(this, nodePopLastElement, node)\n );\n newNode.addFirst(nodePopLastElement);\n this.addAtLastIndexOfCallStack(\n this.undoAddFirst.bind(this, newNode)\n );\n if (newNode.first().hasLeftChild()) {\n let newNodeFirstLeftChildParentOldValue = newNode.first().leftChild.parent;\n newNode.first().leftChild.parent = newNode;\n this.addAtLastIndexOfCallStack(() => {\n newNode.first().leftChild.parent = newNodeFirstLeftChildParentOldValue;\n });\n }\n if (newNode.first().hasRightChild()) {\n let newNodeFirstRightChildParentOldValue = newNode.first().rightChild.parent;\n newNode.first().rightChild.parent = newNode;\n this.addAtLastIndexOfCallStack(() => {\n newNode.first().rightChild.parent = newNodeFirstRightChildParentOldValue\n });\n }\n }\n return newNode;\n }", "function preOrder_recursive(tree, index) {\n \n if (isUndefined(tree[index])) {\n return;\n }\n \n console.log(tree[index]);\n preOrder_recursive(tree, left(index));\n preOrder_recursive(tree, right(index));\n}", "function utopianTree(n) {\n\n let height = 1\n //two cycles always 2*height +1\n for (let i = 0; i < Math.floor(n/2); i++) {\n height = (2 * height) + 1 \n }\n //checking if we need to double one more time (in case n/2 was odd when we floored)\n n % 2 === 1 ? height *= 2 : height = height\n return height\n\n}", "function postOrder(node, arr) {\n if (!arr) var arr = [];\n if (!node) return;\n postOrder(node.left, arr);\n postOrder(node.right, arr);\n arr.push(node.data);\n return arr\n}", "toIndexedTree() {\r\n let builderIndex = -1;\r\n let lastOpId = -1;\r\n const idIndexMap = [];\r\n return this.toArray().map((op, index, arr) => {\r\n const opId = ++builderIndex;\r\n // track the array index => opId relationship\r\n idIndexMap.push(opId);\r\n // do path replacements\r\n op.path = opSetPathParamId(idIndexMap, opSetId(opId.toString(), op.path));\r\n if (lastOpId >= 0) {\r\n // if we have a parent do the replace\r\n op.path = opSetParentId(lastOpId.toString(), op.path);\r\n }\r\n // rewrite actions with placeholders replaced\r\n op.actions = op.actions.map(a => {\r\n const actionId = ++builderIndex;\r\n return opSetId(actionId.toString(), opSetPathId(opId.toString(), a));\r\n });\r\n // handle any specific child relationships\r\n this.getChildRelationship(index).forEach(childIndex => {\r\n // set the parent id for our non-immediate children, thus removing the token so it isn't overwritten\r\n arr[childIndex].path = opSetParentId(opId.toString(), arr[childIndex].path);\r\n });\r\n // and remember our last object path id for the parent replace above\r\n lastOpId = opId;\r\n return op;\r\n });\r\n }", "function heapify(array, size, i, animations)\n{\n let root = i;\n let left = 2 * i + 1;\n let right = 2 * i + 2;\n if(left < size && array[left] > array[root])\n {\n animations.push([root, left, false]);\n animations.push([root, left, false]);\n root = left;\n }\n if(right < size && array[right] > array[root])\n {\n animations.push([root, right, false]);\n animations.push([root, right, false]);\n root = right;\n }\n //Root has changed because i was not the root\n if(root != i)\n {\n animations.push([root, array[i], true]);\n animations.push([i, array[root], true]);\n //If root is not i, then swap the values, call heapify recursively\n swap(array, root, i);\n heapify(array, size, root, animations);\n }\n}", "function inOrderArrayIter(root) {\n\tlet path = [];\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// 1) initialize empty stack, and current node to root\n\tlet stack = [];\n\tlet node = root;\n\n\twhile (stack.length || node) {\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// 2) loop while stack NOT empty OR node exists\n\n\t\tif (node) {\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// 3) if current node exists, push node to stack, update node to left node\n\t\t\tstack.push(node);\n\t\t\tnode = node.left;\n\n\t\t} else {\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// 4) if current node does NOT exist\n\n\t\t\tnode = stack.pop();\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// 5) update node\"visit\" node/pop last node in stack\n\t\t\tpath.push(node.val);\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// 6) push node val to path\n\t\t\tnode = node.right;\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// 7) update node to right node\n\t\t}\n\t}\n\n\treturn path;\n}", "bfs() {\n let result = [];\n let queue = [];\n queue.push(this.root);\n while(queue.length) {\n let currentNode = queue.shift();\n result.push(currentNode.value);\n if (currentNode.left) {\n queue.push(currentNode.left);\n }\n if (currentNode.right) {\n queue.push(currentNode.right);\n }\n }\n return result;\n }", "function heap_root(input, i) { \n var left = 2 * i + 1; \n var right = 2 * i + 2; \n var max = i; \n \n if (left < array_length && input[left] > input[max]) { \n max = left; \n } \n \n if (right < array_length && input[right] > input[max]) { \n max = right; \n } \n \n if (max != i) { \n swap(input, i, max); \n heap_root(input, max); \n } \n}", "function inOrderBinaryTreeTraversal(tree){\n const results = [];\n function _go(node){\n if (node.left) (_go(node.left));\n results.push(node.value);\n if (node.right) (_go(node.right));\n }\n if(tree.root){\n _go(tree.root);\n }\n return results;\n}", "function heapPerms(n, arr,set){\n\tif(n==1){\n\t\tset.push(Array.from(arr));\n\t}else{\n\t\tfor(var i=1;i<=n;i++){\n\t\t\theapPerms(n-1,arr,set);\n\t\t\tif(n%2){\n\t\t\t\tswap(arr,0,n-1);\n\t\t\t}else{\n\t\t\t\tswap(arr,i-1,n-1);\n\t\t\t}\n\t\t}\n\t}\n\treturn set;\n}", "inorder(node){\n if(node !== null){\n this.inorder(node.left);\n console.log(node.data);\n this.inorder(node.right);\n }\n }", "function InfTree() {\nvar that = this;\nvar hn; // hufts used in space\nvar v; // work area for huft_build\nvar c; // bit length count table\nvar r; // table entry for structure assignment\nvar u; // table stack\nvar x; // bit offsets, then code stack\nfunction huft_build(b, // code lengths in bits (all assumed <=\n// BMAX)\nbindex, n, // number of codes (assumed <= 288)\ns, // number of simple-valued codes (0..s-1)\nd, // list of base values for non-simple codes\ne, // list of extra bits for non-simple codes\nt, // result: starting table\nm, // maximum lookup bits, returns actual\nhp,// space for trees\nhn,// hufts used in space\nv // working area: values in order of bit length\n) {\n// Given a list of code lengths and a maximum table size, make a set of\n// tables to decode that set of codes. Return Z_OK on success,\n// Z_BUF_ERROR\n// if the given code set is incomplete (the tables are still built in\n// this\n// case), Z_DATA_ERROR if the input is invalid (an over-subscribed set\n// of\n// lengths), or Z_MEM_ERROR if not enough memory.\nvar a; // counter for codes of length k\nvar f; // i repeats in table every f entries\nvar g; // maximum code length\nvar h; // table level\nvar i; // counter, current code\nvar j; // counter\nvar k; // number of bits in current code\nvar l; // bits per table (returned in m)\nvar mask; // (1 << w) - 1, to avoid cc -O bug on HP\nvar p; // pointer into c[], b[], or v[]\nvar q; // points to current table\nvar w; // bits before this table == (l * h)\nvar xp; // pointer into x\nvar y; // number of dummy codes added\nvar z; // number of entries in current table\n// Generate counts for each bit length\np = 0;\ni = n;\ndo {\nc[b[bindex + p]]++;\np++;\ni--; // assume all entries <= BMAX\n} while (i !== 0);\nif (c[0] == n) { // null input--all zero length codes\nt[0] = -1;\nm[0] = 0;\nreturn Z_OK;\n}\n// Find minimum and maximum length, bound *m by those\nl = m[0];\nfor (j = 1; j <= BMAX; j++)\nif (c[j] !== 0)\nbreak;\nk = j; // minimum code length\nif (l < j) {\nl = j;\n}\nfor (i = BMAX; i !== 0; i--) {\nif (c[i] !== 0)\nbreak;\n}\ng = i; // maximum code length\nif (l > i) {\nl = i;\n}\nm[0] = l;\n// Adjust last length count to fill out codes, if needed\nfor (y = 1 << j; j < i; j++, y <<= 1) {\nif ((y -= c[j]) < 0) {\nreturn Z_DATA_ERROR;\n}\n}\nif ((y -= c[i]) < 0) {\nreturn Z_DATA_ERROR;\n}\nc[i] += y;\n// Generate starting offsets into the value table for each length\nx[1] = j = 0;\np = 1;\nxp = 2;\nwhile (--i !== 0) { // note that i == g from above\nx[xp] = (j += c[p]);\nxp++;\np++;\n}\n// Make a table of values in order of bit lengths\ni = 0;\np = 0;\ndo {\nif ((j = b[bindex + p]) !== 0) {\nv[x[j]++] = i;\n}\np++;\n} while (++i < n);\nn = x[g]; // set n to length of v\n// Generate the Huffman codes and for each, make the table entries\nx[0] = i = 0; // first Huffman code is zero\np = 0; // grab values in bit order\nh = -1; // no tables yet--level -1\nw = -l; // bits decoded == (l * h)\nu[0] = 0; // just to keep compilers happy\nq = 0; // ditto\nz = 0; // ditto\n// go through the bit lengths (k already is bits in shortest code)\nfor (; k <= g; k++) {\na = c[k];\nwhile (a-- !== 0) {\n// here i is the Huffman code of length k bits for value *p\n// make tables up to required level\nwhile (k > w + l) {\nh++;\nw += l; // previous table always l bits\n// compute minimum size table less than or equal to l bits\nz = g - w;\nz = (z > l) ? l : z; // table size upper limit\nif ((f = 1 << (j = k - w)) > a + 1) { // try a k-w bit table\n// too few codes for\n// k-w bit table\nf -= a + 1; // deduct codes from patterns left\nxp = k;\nif (j < z) {\nwhile (++j < z) { // try smaller tables up to z bits\nif ((f <<= 1) <= c[++xp])\nbreak; // enough codes to use up j bits\nf -= c[xp]; // else deduct codes from patterns\n}\n}\n}\nz = 1 << j; // table entries for j-bit table\n// allocate new table\nif (hn[0] + z > MANY) { // (note: doesn't matter for fixed)\nreturn Z_DATA_ERROR; // overflow of MANY\n}\nu[h] = q = /* hp+ */hn[0]; // DEBUG\nhn[0] += z;\n// connect to last table, if there is one\nif (h !== 0) {\nx[h] = i; // save pattern for backing up\nr[0] = /* (byte) */j; // bits in this table\nr[1] = /* (byte) */l; // bits to dump before this table\nj = i >>> (w - l);\nr[2] = /* (int) */(q - u[h - 1] - j); // offset to this table\nhp.set(r, (u[h - 1] + j) * 3);\n// to\n// last\n// table\n} else {\nt[0] = q; // first table is returned result\n}\n}\n// set up table entry in r\nr[1] = /* (byte) */(k - w);\nif (p >= n) {\nr[0] = 128 + 64; // out of values--invalid code\n} else if (v[p] < s) {\nr[0] = /* (byte) */(v[p] < 256 ? 0 : 32 + 64); // 256 is\n// end-of-block\nr[2] = v[p++]; // simple code is just the value\n} else {\nr[0] = /* (byte) */(e[v[p] - s] + 16 + 64); // non-simple--look\n// up in lists\nr[2] = d[v[p++] - s];\n}\n// fill code-like entries with r\nf = 1 << (k - w);\nfor (j = i >>> w; j < z; j += f) {\nhp.set(r, (q + j) * 3);\n}\n// backwards increment the k-bit code i\nfor (j = 1 << (k - 1); (i & j) !== 0; j >>>= 1) {\ni ^= j;\n}\ni ^= j;\n// backup over finished tables\nmask = (1 << w) - 1; // needed on HP, cc -O bug\nwhile ((i & mask) != x[h]) {\nh--; // don't need to update q\nw -= l;\nmask = (1 << w) - 1;\n}\n}\n}\n// Return Z_BUF_ERROR if we were given an incomplete table\nreturn y !== 0 && g != 1 ? Z_BUF_ERROR : Z_OK;\n}\nfunction initWorkArea(vsize) {\nvar i;\nif (!hn) {\nhn = []; // []; //new Array(1);\nv = []; // new Array(vsize);\nc = new Int32Array(BMAX + 1); // new Array(BMAX + 1);\nr = []; // new Array(3);\nu = new Int32Array(BMAX); // new Array(BMAX);\nx = new Int32Array(BMAX + 1); // new Array(BMAX + 1);\n}\nif (v.length < vsize) {\nv = []; // new Array(vsize);\n}\nfor (i = 0; i < vsize; i++) {\nv[i] = 0;\n}\nfor (i = 0; i < BMAX + 1; i++) {\nc[i] = 0;\n}\nfor (i = 0; i < 3; i++) {\nr[i] = 0;\n}\n// for(int i=0; i<BMAX; i++){u[i]=0;}\nu.set(c.subarray(0, BMAX), 0);\n// for(int i=0; i<BMAX+1; i++){x[i]=0;}\nx.set(c.subarray(0, BMAX + 1), 0);\n}\nthat.inflate_trees_bits = function(c, // 19 code lengths\nbb, // bits tree desired/actual depth\ntb, // bits tree result\nhp, // space for trees\nz // for messages\n) {\nvar result;\ninitWorkArea(19);\nhn[0] = 0;\nresult = huft_build(c, 0, 19, 19, null, null, tb, bb, hp, hn, v);\nif (result == Z_DATA_ERROR) {\nz.msg = \"oversubscribed dynamic bit lengths tree\";\n} else if (result == Z_BUF_ERROR || bb[0] === 0) {\nz.msg = \"incomplete dynamic bit lengths tree\";\nresult = Z_DATA_ERROR;\n}\nreturn result;\n};\nthat.inflate_trees_dynamic = function(nl, // number of literal/length codes\nnd, // number of distance codes\nc, // that many (total) code lengths\nbl, // literal desired/actual bit depth\nbd, // distance desired/actual bit depth\ntl, // literal/length tree result\ntd, // distance tree result\nhp, // space for trees\nz // for messages\n) {\nvar result;\n// build literal/length tree\ninitWorkArea(288);\nhn[0] = 0;\nresult = huft_build(c, 0, nl, 257, cplens, cplext, tl, bl, hp, hn, v);\nif (result != Z_OK || bl[0] === 0) {\nif (result == Z_DATA_ERROR) {\nz.msg = \"oversubscribed literal/length tree\";\n} else if (result != Z_MEM_ERROR) {\nz.msg = \"incomplete literal/length tree\";\nresult = Z_DATA_ERROR;\n}\nreturn result;\n}\n// build distance tree\ninitWorkArea(288);\nresult = huft_build(c, nl, nd, 0, cpdist, cpdext, td, bd, hp, hn, v);\nif (result != Z_OK || (bd[0] === 0 && nl > 257)) {\nif (result == Z_DATA_ERROR) {\nz.msg = \"oversubscribed distance tree\";\n} else if (result == Z_BUF_ERROR) {\nz.msg = \"incomplete distance tree\";\nresult = Z_DATA_ERROR;\n} else if (result != Z_MEM_ERROR) {\nz.msg = \"empty distance tree with lengths\";\nresult = Z_DATA_ERROR;\n}\nreturn result;\n}\nreturn Z_OK;\n};\n}", "breadthFirstSearch(array) {\n // create an empty working array with root node\n let workingArray = [this]\n // while the workingArray has elements in the array\n while (workingArray.length) {\n // remove the first element/node of the workingArray\n let node = workingArray.shift()\n // push the first element/node's names into array\n array.push(node.name)\n // using spread operator, take every element from node's children array and push into the END of the workingArray\n workingArray.push(...node.children)\n }\n // return array\n return array\n }", "insertionSort(arr,n)\n {\n //code here\n let i ;\n for(i=1;i<n;i++)\n {\n this.insert(arr,i);\n }\n }", "function getSlot(i,a){var slot=i>>5*a.height;while(a.lengths[slot]<=i){slot++;}return slot;}// Recursively creates a tree with a given height containing", "function rBinary(arr, n, high, low){\n if (!low){\n var low = 0;\n // console.log(\"no low\")\n }\n if (!high) {\n var high = arr.length-1;\n // console.log(\"no high\")\n }\n \n let mid = Math.floor(high-low)/2\n // console.log(high)\n // console.log(low)\n // console.log(mid)\n if (arr[mid]===n){return true};\n if (n>arr[mid]) {\n low = mid+1;\n return rBinary(arr, n, high, low);\n }\n else {\n high = mid-1;\n console.log(\"low: \"+low+\" high: \"+high)\n return rBinary(arr, n, high, low);\n }\n \n\n}", "function inOrderTraverse(tree) {\n let arr = [];\n inOrderTraverseHelper(tree, arr);\n return arr;\n}" ]
[ "0.6409596", "0.6205185", "0.60394555", "0.5934791", "0.5933425", "0.5932404", "0.5909703", "0.5902522", "0.58957946", "0.5892405", "0.5873776", "0.5868014", "0.58546937", "0.584252", "0.58255565", "0.58255565", "0.58244234", "0.5776652", "0.5766386", "0.5748791", "0.5736481", "0.56858724", "0.5643973", "0.563069", "0.5620537", "0.5604589", "0.55996025", "0.5593087", "0.5589125", "0.5562326", "0.55545425", "0.55209786", "0.55163217", "0.55", "0.54631", "0.5449046", "0.5440098", "0.5417286", "0.54019386", "0.5399026", "0.5392138", "0.538397", "0.53789914", "0.5378641", "0.537099", "0.53665066", "0.53624135", "0.535799", "0.535698", "0.53558755", "0.5354116", "0.53396446", "0.53252316", "0.53197116", "0.5315043", "0.53145134", "0.5310921", "0.5295516", "0.5295025", "0.5292412", "0.52881867", "0.52724993", "0.5266785", "0.5255874", "0.52551466", "0.525249", "0.5250946", "0.5244306", "0.52390265", "0.5237237", "0.52295786", "0.52281564", "0.5226581", "0.5219181", "0.521367", "0.5212171", "0.5209084", "0.5204367", "0.5204054", "0.520162", "0.5201121", "0.51785755", "0.5176722", "0.51766044", "0.5172859", "0.51676315", "0.515117", "0.51440954", "0.5137334", "0.51339656", "0.5128845", "0.51224357", "0.5111", "0.511034", "0.5106072", "0.510514", "0.51014084", "0.50966305", "0.5093124", "0.50924206" ]
0.5511704
33
When add new customer is clicked
function addNewCustomer() { var name = $('#customer-name').val(); var address = $('#customer-address').val(); if (!$('#err-alert').hasClass('hidden')) { $('#err-alert').addClass('hidden'); } var customer = new Object(); customer.name = name; customer.address = address; db.insertTableContent('customers', customer, (succ, msg) => { $('#err-alert').removeClass('hidden'); if (succ) { $('#err-alert').addClass('alert-success'); $('#err-alert').html("Customer added successfully!"); } else { $('#err-alert').addClass('alert-danger'); $('#err-alert').html("Error adding the customer. Please contact administrator."); } }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function on_customer_new(username) {\n $(\"div#widget-customers-manage table tr#new\").html($(\"#widget-customers-new table tr#new_active\").html());\n $(\"div#widget-customers-manage input#username\").focus();\n $(\"#save\").click(on_customer_save);\n $(\".button\").mousedown(function() { $(this).addClass(\"selected\"); });\n $(\".button\").mouseup(function() { $(\".button\").removeClass(\"selected\"); });\n console.debug(\"display_customer_insert\");\n }", "function on_customer_save() {\n var username = $(\"#widget-customers-manage input#username\").val();\n var selected_type = $(\"#user_type option:selected\").val();\n afrimesh.customers.generate(username, selected_type, 0, function(error, result) {\n console.debug(\"Inserted: \" + dump_object(result[0]));\n $(\"ul#menu ul#customers li#manage\").click();\n });\n }", "function customerAddSuccess(customer) {\n customerAddRow(customer);\n formClear();\n}", "function new_customer(e){\r\n\t\te.preventDefault();\r\n\t\ttest.templateScenariosPromise = prepare_scenario_check();\r\n\t\t//after the template data has loaded, we create the the customer\r\n\t\ttest.templateScenariosPromise.always(create_customer);\r\n \t}", "CREATE_CUSTOMER() {\n console.log(\"Customer created\")\n }", "function addCustomerToTable(customer, lekaCustomer) {\n var createdDate;\n var lastAuthDate;\n if (typeof customer.created === 'undefined' || customer.created === null) {\n createdDate = '';\n } else {\n createdDate = util.parseDate(customer.created, \"D.M.YYYY\");\n }\n if (typeof customer.lastAuth === 'undefined' || customer.lastAuth === null) {\n lastAuthDate = '';\n } else {\n lastAuthDate = util.parseDate(customer.lastAuth, \"D.M.YYYY\");\n }\n\n $('<tr><td style=\"padding-left: 10px\">' + customer.customerNumber + '</td><td>' + \n customer.email + '</td><td>' + createdDate + '</td><td>' + lastAuthDate + '</td></tr>')\n .appendTo(transferSection.find('.choose-md-account table')).click(function() {\n transferSection.find('.choose-md-account table tbody tr').each(function() {\n $(this).css(\"background-color\", \"\");\n });\n $(this).css('background-color', 'lightblue');\n populateSelectAction(customer, lekaCustomer);});\n }", "async addCustomer() {\n const customer = this.ctx.request.body;\n\n // customer exists\n if (!await this.service.customers.insert(customer)) {\n this.ctx.body = this.service.util.generateResponse(400, 'customer exists');\n return;\n }\n\n this.ctx.body = this.service.util.generateResponse(200, 'add customer record successed');\n }", "_onCustomerSelect() {\n EventEmitter.on(eventMap.customerSelected, (event) => {\n const $chooseBtn = $(event.currentTarget);\n this.customerId = $chooseBtn.data('customer-id');\n\n const createAddressUrl = this.router.generate(\n 'admin_addresses_create',\n {\n 'liteDisplaying': 1,\n 'submitFormAjax': 1,\n 'id_customer': this.customerId,\n }\n );\n $(createOrderMap.addressAddBtn).attr('href', createAddressUrl);\n\n this.customerRenderer.displaySelectedCustomerBlock($chooseBtn);\n });\n }", "function create_customer(){\n\tjQuery(\"#customer_dialog_boxe\")\n\t.attr(\"title\",\"Créer un nouveau client\")\n\t.wrapInner('<div class=\"dialog\"></div>');\n\t\n\tjQuery(\"#customer_dialog_boxe\")\n\t.dialog({ modal:true, \n \t\twidth:420,\n \t\tbuttons: { \n \t\t\t\"Enregistrer\": function() {\n \t\t\t\ttier();\n \t\t\t\tjQuery('#fullName').attr('disabled','disabled');\n \t\t\t\tjQuery(this).dialog(\"close\");\n \t\t\t},\n \t\t\t\"Cancel\": function() {jQuery(this).dialog(\"close\");},\n \t\t\t}\n \t});\n}", "addCustomer() {\n if (this.validationService.isFormValid()) // check the modal form if its data is valid.\n {\n let type = this.state.type;\n // call external api to add a new customer\n this.CustomerService.add(type[\"required\"], type[\"email\"], type[\"number\"], type[\"activated\"])\n .then(res => {\n var id = res.id;\n let data = this.state.data;\n data.push(this.produceCustomer(id, type[\"required\"], type[\"email\"], type[\"number\"], type[\"activated\"], 0));\n this.setState({data});\n let options = {\n place: \"tr\",\n message: \"A new customer is added successfully.\",\n type: \"info\",\n icon: \"now-ui-icons ui-1_bell-53\",\n autoDismiss: 3\n };\n this.refs.notificationAlert.notificationAlert(options);\n });\n this.setState({ // close the modal\n modal: !this.state.modal\n });\n }\n }", "function addedSuccess (){\n $scope.vm.editForm.$dirty = false;\n vm.addCustomer = true;\n vm.addMessage = \"Customer Added\";\n vm.title = 'Edit';\n vm.buttonText = 'Update';\n startTimer();\n }", "function onSubmit() {\n props.addCustomerModal(customerModal);\n }", "function addCustomer() {\n // Add New\n var data = {\n \"query\": 'add',\n \"databasename\": 'customer_master',\n \"values\": $(\"#customer-add\").serializeObject()\n }\n commonAjax('', 'POST', data, '#customer-add', 'Customer added successfully');\n}", "addCustomer(params) {\r\n console.log(params);\r\n return Api().post('/savecustomer', params);\r\n }", "function finish() {\n const customer = {\n fullName: fullName.value,\n identifyCard: identifyCard.value,\n birthday: birthday.value,\n email: email.value,\n address: address.value,\n customerType: customerType.value,\n discount: discount.value,\n quantityInclude: quantityInclude.value,\n rentDays: rentDays.value,\n typeOfService: typeOfService.value,\n typeOfRoom: typeOfRoom.value,\n totalPay: totalPay.innerHTML,\n };\n customers.push(customer);\n console.log(customers);\n displayCustomer();\n editData();\n}", "_onRegistrationInitiated(event) {\n this._assignFields(event);\n this._state = this.STATES.creatingCustomer;\n }", "function onAddAddressButtonClick() {\n $.trigger('customer:address', {\n newAddress : true\n });\n}", "function handleClick(){\n base('reservation').create([\n {\n \"fields\": {\n \"res_cus_id\" : [newCustomerId],\n \"res_date\": moment(newDate).format('YYYY-MM-DDTHH:mm:ssZ'),\n \"res_em_id\": [newEmployeeId],\n \"res_remark\" : newRemark,\n }\n }\n ], function(err, records) {\n if (err) {\n console.error(err);\n alert(err);\n return;\n }\n records.forEach(function (record) {\n console.log(record.getId());\n alert(\"完成新增\");\n });\n });\n handleClose();\n }", "function AddCustomer(){\n\t$.get('ajax/customer/template.php',function(html){\n var newDiv = $(document.createElement('div'));\n $(newDiv).html(html);\n $(newDiv).dialog({\n\t\t title: 'Add Customer',\n close: function(event, ui){$(this).dialog('destroy').remove()},\n\t\t\tdialogClass: \"addcustomer\",\n\t\t\twidth: 350,\n\t\t\tresizable: false,\n\t\t\tbuttons: {\n\t\t\t\t\"Add Customer\": function() {\n\t\t\t\t $(this).parent().children(\".ui-dialog-buttonpane\").children().children(\"button\").attr(\"disabled\", true).removeClass(\"ui-state-hover\").addClass(\"ui-state-disabled\");\n\t\t\t\t\tvar valid = $(this).children().children(\"#createcustomernow\").valid();\n\t\t\t\t\tif(valid == true){\n\t\t\t\t\t var contain = $(this).find(\"#createcustomernow\").serialize();\n\t\t\t\t\t\tvar $Fname = $(this).find(\"#Fname\").val();\n\t\t\t\t\t\tvar $Lname = $(this).find(\"#Lname\").val();\n\t\t\t\t\t\t$.ajax({\n url: \"ajax/customer/add.php\",\n\t\t\t\t\t\t\tdata: contain,\n cache: false\n }).done(function( html ) {\n\t\t\t\t\t\t $.jGrowl(\"Customer [\" + $Fname + \" \" + $Lname + \"] Added\", {header: \"System Message\"});\n\t\t\t\t\t\t\tif($(\"#customerid\").val() == ''){\n\t\t\t\t\t\t\t $(\"#customerid\").attr(\"disabled\", false).html(html).trigger(\"liszt:updated\");\n\t\t\t\t\t\t\t}\n });\n\t\t\t\t\t\t$(this).dialog('destroy').remove();\n\t\t\t\t\t} else {\n\t\t\t\t\t $(this).children().children(\"#createcustomernow\").validate().form()\n\t\t\t\t\t\t$(this).parent().children(\".ui-dialog-buttonpane\").children().children(\"button\").attr(\"disabled\", false).removeClass(\"ui-state-hover\").removeClass(\"ui-state-disabled\");\n\t\t\t\t\t}\n\t\t\t\t},\n\t\t\t\tCancel: function() {\n\t\t\t\t\t$(this).dialog('destroy').remove();\n\t\t\t\t}\n\t\t\t}\n\t\t}).dialogExtend({\n\t\t \"close\" : true,\n \"maximize\" : false,\n \"minimize\" : true,\n\t\t});\n\t});\n}", "function addCustomer(){\n var check = true\n check = validateform()\n if(check){\n $.ajax({\n url: baseUrl + 'admin/customer/add',\n headers : {'X-CSRF-Token': csrfToken},\n type: 'post',\n data: {\n 'CustomerID':$('#CustomerID').val(),\n 'CustomerName':$('#CustomerName').val(),\n 'Phone':$('#Phone').val(),\n 'Address':$('#Address').val(),\n 'Type':$('#Type').val(),\n 'Provision':$('#Provision').val(),\n 'Category':$('#Category').val(),\n 'PresidentName':$('#PresidentName').val(),\n },\n success:function(response){\n if(response == 1){\n $('#CustomerID').val(''),\n $('#CustomerName').val(''),\n $('#Phone').val(''),\n $('#Address').val(''),\n $('#Type').val(''),\n $('#Provision').val(''),\n $('#Category').val(''),\n $('#PresidentName').val(''),\n $('#modalCustomer').modal('hide')\n swal({\n title: \"Added Successfully!\",\n icon: \"success\",\n });\n }\n },\n error:function(){\n alert('Have error. Please double check that the customer ID & Name are not duplicates in the Database.')\n }\n })\n getListCustomer(\"\")\n }\n}", "_saveCustomer(){\n if (Object.keys(this.customer).length === 7) {\n this.storage.setData('customers', this.customer, this.formState);\n this._cancel();\n }\n }", "function onDeleteCustomerClick() {\n $('#modal-confirm-delete').modal('show');\n let vSelectedRow = $(this).parents('tr');\n let vSelectedData = gCustomerTable.row(vSelectedRow).data();\n gCustomerId = vSelectedData.id;\n }", "function hanldeClickAdd(ev) {\n if( ev.name !== '' && ev.email !=='') {\n console.log('click');\n contacts.push({\n id:newid,\n name: ev.name,\n email: ev.email,\n company: {\n catchPhrase: ev.catchPhrase,\n }\n });\n setContacts(contacts);\n setNewid(newid-1)\n }\n }", "function create(customer) {\n const newCust = {}\n newCust.id = Date.now() % 100000;\n newCust.first_name = customer.first_name;\n newCust.last_name = customer.last_name;\n newCust.company_name = customer.company_name;\n newCust.address = customer.address;\n newCust.city = customer.city;\n newCust.province = customer.province;\n newCust.postal = customer.postal;\n newCust.phone1 = customer.phone1;\n newCust.phone2 = customer.phone2;\n newCust.email = customer.email;\n newCust.web = customer.web;\n\n customers.push(newCust);\n}", "function addNewRecord() {\n let country = $('#newCountryText').val();\n let capital = $('#newCapitalText').val();\n if (country.length === 0 || capital.length === 0) return; // Do not add empty records\n addRow(country, capital);\n fixActionFieldOptions();\n }", "function addCustomer(data) {\n const url = baseUrl + \"/p/customers/add\";\n let requestData = { username: data.username, password: data.password };\n const promise = axios.post(url, requestData);\n return promise;\n}", "function create_complaint(customer_id)\n{\n window.location = '/create_complaint/'+customer_id;\n}", "function customerListSuccess(customers) {\n $.each(customers, function (index, customer) {\n customerAddRow(customer);\n });\n}", "function addUserToCustomerIO(){\n if (hasSignedUp()) return;\n\n var email = $(\"#cio-email\").val();\n var firstName = $(\"#cio-firstname\").val();\n var source = $(\"#cio-source\").val();\n var id = email.replace('@', '_');\n id = id.replace('.', '_');\n\n _cio.identify({\n // Required Items\n id: id,\n email: email,\n created_at: Math.round( new Date().getTime()/1000), // seconds since the epoch\n\n // Optional (these are examples. You can name attributes what you wish)\n type: 'lead',\n first_name: firstName,\n source: 'leads',\n referrer: document.referrer\n });\n\n setSignedUp();\n }", "function addButtonClicked () {\n if (!validateName()) return;\n if (!validatePhone()) return;\n if (!validateZip()) return;\n \n var newClient = {\n name: $(\"#name\").val(),\n company: $(\"#company\").val(),\n email: $(\"#email\").val(),\n phone: parseInt($(\"#phone\").val()),\n addr1: $(\"#addr1\").val(),\n addr2: $(\"#addr2\").val(),\n city: $(\"#city\").val(),\n state: $(\"#state\").val(),\n zip: parseInt($(\"#zip\").val())\n };\n \n if (isNaN(newClient.phone))\n newClient.phone = 0;\n \n if (isNaN(newClient.zip))\n newClient.zip = 0;\n \n if (!client)\n $.post('/api/v1/clients/', newClient, function (res) {\n window.location = \"/app/clients\";\n });\n \n else {\n newClient._id = client._id;\n newClient.__v = client.__v;\n $.ajax({\n url: '/api/v1/clients/',\n data: newClient,\n type: 'PUT',\n success: function (res) {\n window.location = \"/app/clients\";\n }\n });\n }\n}", "function CreateCustomerComponent(_sharedDataService, _formBuilder) {\n this._sharedDataService = _sharedDataService;\n this._formBuilder = _formBuilder;\n this.customerAdd = new _Common_Customer__WEBPACK_IMPORTED_MODULE_1__[\"Customer\"](0, \"\", \"\");\n this.customerAdded = new _Common_Customer__WEBPACK_IMPORTED_MODULE_1__[\"Customer\"](0, \"\", \"\");\n this.showTable = false;\n }", "function addCustomer() {\n var customer = {\n CustomerName: $(\"#addCustomerModal #CustomerName\").val(),\n CustomerAddress: $(\"#addCustomerModal #CustomerAddress\").val()\n };\n \n $.ajax({\n type: \"POST\",\n url: \"/Customers/AddCustomer\",\n data: customer,\n error: function (xhr, statusText, error) {\n alert(\"Error: \" + statusText + \" \" + error);\n },\n success: function (data) {\n $(\"#addCustomerModal #CustomerName\").val('');\n $(\"#addCustomerModal #CustomerAddress\").val('');\n\n updateCustomerTable();\n }\n });\n }", "function addUserOnClick (e) {\n if (e.target.id != 'add-user') {\n return;\n }\n newUserForm = document.querySelector('#new-user-form');\n newUserForm.style.display = 'block';\n var newUserRoleSelect = document.querySelector('#new-user-form .new-user-role');\n getRoles(newUserRoleSelect);\n var newUserUserSelect = document.querySelector('#new-user-form .new-user-user');\n getUsers(newUserUserSelect);\n}", "function addNewCities(){\n\t$.aceOverWatch.field.grid.addNewRecord(objCities.grid);\n}", "function submitAccount(){\n let customerInfo = {\n \"first_name\" : $(\"#firstName_input\").val(),\n \"middle_name\" : $(\"#middleName_input\").val(),\n \"last_name\" : $(\"#lastName_input\").val(),\n \"email\" : $(\"#email_input\").val(),\n \"phone\" : $(\"#phone_input\").val(),\n \"address_line1\" : $(\"#address1_input\").val(),\n \"address_line2\" : $(\"#address2_input\").val(),\n \"city\" : $(\"#city_input\").val(),\n \"state\" : $(\"#state_input\").val(),\n \"zip\" : $(\"#zip_input\").val(),\n \"notes\" : $(\"#customerNotes_input\").val()\n }\n\n createCustomer(customerInfo);\n}", "addCustomer(customer) {\n //===========================================================\n let theHeaders = new _angular_common_http__WEBPACK_IMPORTED_MODULE_0__[\"HttpHeaders\"]().set('token', localStorage.getItem('token'));\n let options = { headers: theHeaders };\n //===========================================================\n return this.httpClient.post(`${this.BASE_URL}/api/admin/add/customer`, customer, options);\n }", "function addCustomerToTask(input, li) {\n jQuery(input).val(\"\");\n\n var clientId = jQuery(li).find(\".complete_value\").text();\n var taskId = jQuery(\"#task_id\").val();\n\n var url = tasks_path(\"add_client\");\n var params = { client_id : clientId, id : taskId };\n jQuery.get(url, params, function(data) {\n jQuery(\"#task_customers\").append(data);\n });\n\n addAutoAddUsersToTask(clientId, taskId);\n}", "function add(){\n console.log('adding...');\n var checkFlag = false;\n if (self.ustOwner.length > 0 || self.custOwner.length > 0) {\n if(self.ustOwner.length > 0)\n $rootScope.owners.ust = self.ustOwner[0].id;\n if (self.custOwner.length > 0)\n $rootScope.owners.customer = self.custOwner[0].id;\n }\n else{\n $rootScope.newUserId = self.contacts[0].id;\n if (self.selectedType == 1) {\n $rootScope.ownerType = \"ustOwner\";\n }\n else if (self.selectedType == 2) {\n $rootScope.ownerType = \"customerOwner\";\n }\n }\n \n }", "insertCustomer() {\n // Implement insert customer here.\n // Return newly created customer number\n // or a -1 on error\n let customer = new Customer('1', 'Sesame Street', 'LA');\n return customer.getCustomerNumber();\n }", "open () {\n return super.open('customer/account/create');\n }", "function addNewContact(model) {\n var selectedType = {};\n selectedType.type = model == 'medical_provider' ? 'medicalBillsproviderid' : '';\n var modalInstance = contactFactory.openContactModal(selectedType);\n modalInstance.result.then(function (response) {\n response['firstname'] = response.first_name;\n response['lastname'] = response.last_name;\n response['contactid'] = (response.contact_id).toString();\n vm.newMedicalBillInfo[model] = response;\n setType(response);\n }, function () { });\n }", "function createCustomerInvoice() {\n var company_id = $(\"#invoice_company_id\").val();\n \n $.get('/customers/new/' + company_id + '?ajax=1', {\n },\n function(data) {\n displayRemote(data);\n showRemote();\n \n $(\"#new_customer\").bind(\"submit\", function() {\n event.preventDefault();\n doCreateCustomerInvoice();\n });\n });\n}", "function createNewCustomer (callback) {\n\n validateUserPayment(function(result) {\n if (!result) {\n\n return callback(false);\n }\n else {\n if (!$scope.$parent.user) {\n registerCustomerLocally(function (localUser) {\n if (!localUser) {\n return callback(false);\n }\n else {\n $scope.$parent.user = localUser;\n\n createStCustomer(function (updatedUser) {\n return callback(updatedUser);\n });\n }\n });\n }\n else if (!$scope.$parent.user.stId) {\n createStCustomer(function (updatedUser) {\n return callback(updatedUser);\n });\n }\n else {\n return callback($scope.$parent.user);\n }\n }\n });\n\n }", "async function createCustomer() {\n\n}", "updateCustomer() {\r\n\t\treturn null\r\n\t}", "onAddClicked() {\n console.log('clicked');\n }", "function formCustomer(value){\n let kode_customer = $('#kode_customer').val(value.kode_customer);\n let nama_customer = $('#nama_customer').val(value.nama_customer);\n let nama_pimpinan = $('#nama_pimpinan').val(value.nama_pimpinan);\n let alamat = $('#alamat').val(value.alamat);\n let kode_provinsi = $('#kode_provinsi').val(value.kode_provinsi);\n let kode_kabupaten = $('#kode_kabupaten').val(value.kode_kabupaten);\n let sales_group = $('#sales_group').val(value.sales_group);\n let no_telepon = $('#no_telepon').val(value.no_telepon);\n let npwp = $('#npwp').val(value.npwp);\n let email = $('#email').val(value.email);\n let active = $('#active').val(value.active);\n }", "function handleChangeFields(event) {\n setNewCustomers({\n ...newCustomer,\n [event.target.name]: event.target.value,\n });\n }", "function newCustomer(req, res ) {\n debug(\"new auth number: \" + req.body.phoneNum)\n setTimeout(() => {\n res.sendStatus(200)\n }, 2000)\n}", "function onClickADDComparison(){\n if(compname === \"\"){\n notification['warning']({\n message: 'Function Error',\n description:\n 'There is no company selected.',\n });\n }else{\n notification['success']({\n message: 'Operation Success',\n description:\n `${compname} has been added to the comparison table. `,\n });\n }\n }", "function deletecustomer() {\n data = \"name=\" + String($(\".customer_name.act\").html()) + \"^class=Customer\";\n dbOperations(\"cus\", \"delete_operation\", data);\n $(\"li.actparent\").remove();\n $(\"#customerhistorypane\").css(\"opacity\", \"0\");\n check_for_active_row(\"customer_name\", \"inventory\");\n $(\"#customerhistorypane\").animate({\n opacity: 1\n });\n}", "function addCustomer() {\n\n let customer = {\n CustomerID: 1,\n Name: $(\"#input-name\").val(),\n Address: $(\"#input-address\").val(),\n City: $(\"#input-city\").val(),\n State: $(\"#input-state\").val(),\n Zip: $(\"#input-zip\").val()\n }\n\n $.ajax({\n url: '/api/Customers/addCustomer',\n type: 'POST',\n contentType:\n \"application/json;charset=utf-8\",\n data: JSON.stringify(customer),\n success: function (customer) {\n customerAddSuccess(customer);\n console.log(customer);\n console.log('success');\n },\n error: function (request, message, error) {\n handleException(request, message, error);\n }\n });\n}", "function addCustomerToTask(input, li) {\n jQuery(input).val(\"\");\n\n var clientId = jQuery(li).find(\".complete_value\").text();\n var taskId = jQuery(\"#task_id\").val();\n\n var url = \"/tasks/add_client\";\n var params = { client_id : clientId, id : taskId }\n jQuery.get(url, params, function(data) {\n\tjQuery(\"#task_customers\").append(data);\n });\n}", "function submitCustomer(customer) {\n $.post(\"/api/customers\", customer, function() {\n window.location.href = \"/blog\";\n });\n }", "function addClient(full_name, email, phone, address, postcode, zone) {\n const newClient = {\n full_name: full_name,\n email: email,\n phone: phone,\n address: address,\n postcode: postcode,\n completed: false,\n zone: zone,\n date: moment(),\n managerId: 1,\n };\n axios\n .post(\n \"https://qrk4yg29wg.execute-api.eu-west-2.amazonaws.com/dev/items\",\n newClient\n )\n .then((response) => {\n newClient.client_id = response.data.task[0].client_id;\n const updatedTask = [...items, newClient];\n setClients(updatedTask);\n })\n .catch((error) => {\n console.log(\"Error adding a client\", error);\n });\n }", "function addNewContact( email ) {\n firebaseFunctions.addContato( currentUser.dataset.uid, email, () => {\n loadContacs();\n swal( {\n icon: 'success',\n title: 'Contato adicionado',\n } );\n }, true );\n}", "function add_extra() {\n Personals.add_extra(vm.uid, {\n \"extra_client\": vm.new_extra.id,\n }).then(clntAddExtraSuccessFn, clntAddExtraErrorFn);\n function clntAddExtraSuccessFn(data, status, headers, config) {\n activate();\n }\n function clntAddExtraErrorFn(data, status, headers, config) {\n console.log(data);\n }\n }", "function updateCustomer() {\n var cust = $scope.customer;\n\n CustomerService.save(cust)\n .success(function() {\n $location.path('/customer');\n $scope.status = 'Updated Customer! Refreshing customer list.';\n })\n .error(function(error) {\n $scope.status = 'Unable to update customer: ' + error.message;\n });\n }", "function Add() { \n var res = validate();\n if (res == false) {\n return false;\n }\n var customer =\n {\n CustomerId: $('#CustomerId').val(),\n CustomerName: $('#CustomerName').val(),\n CustomerImage: $('#CustomerImage').val(),\n CustomerDescription: $('#CustomerDescription').val(),\n CustomerRemark: CKEDITOR.instances['CustomerRemark'].getData()\n };\n //alert(JSON.stringify(category));\n $.ajax({\n url: \"/Base/InsertCustomer\",\n data: JSON.stringify(customer),\n type: \"POST\",\n contentType: \"application/json;charset=utf-8\",\n datatype: \"json\",\n success: function (result) {\n bootbox.alert('Thêm thành công!');\n loaddatabyHung();\n $('#myModal').modal('hide');\n },\n error: function (errormessage) {\n alert(errormessage.responseText);\n }\n });\n}", "function addEventToNewCusInputs(e) {\r\n if (e.target.classList.contains('cust-gender') || e.target.closest('.cust-gender') || e.target.classList.contains('cust-phone-code') || e.target.closest('.cust-phone-code') || e.target.classList.contains('cust-lang') || e.target.closest('.cust-lang') || e.target.classList.contains('ficon')) {\r\n callSelectBoxSlide(e.target.closest('.inner-group'));\r\n }\r\n if (e.target.classList.contains('text') || e.target.closest('.data-droplist') || e.target.classList.contains('customer-flag')) {\r\n if (!e.target.classList.contains('data-droplist')) {\r\n selectDataSelectBox(section, e.target.closest('.data-droplist'));\r\n }\r\n }\r\n if (e.target.classList.contains('close-icon') || e.target.closest('.close-icon')) {\r\n removeCustomerInputs(e.target);\r\n }\r\n formValidationOnInput(section);\r\n }", "function addNewCoffee(e) {\n e.preventDefault(); // don't submit the form, we just want to update the data\n\n console.log(localStorage);\n\n // Declare empty newCoffee object to store the new coffee info (id, name, roast)\n const newCoffee = {};\n\n // Add the id property to newCoffee object by using coffees array length plus 1\n newCoffee.id = coffees.length + 1;\n\n // Declare newCoffee variable to store the new user coffee name\n const newCoffeeName = addCoffee.value;\n if (newCoffeeName.length > 0 && isNaN(newCoffeeName)) {\n newCoffee.name = newCoffeeName;\n } else {\n console.log(\"Invalid coffee name entry.\");\n\n //set default for undefined coffee name entry\n newCoffee.name = \"newCoffee\";\n }\n\n // Declare newRoast variable to store the new user selected roast type\n const newRoast = addRoast.value;\n newCoffee.roast = newRoast;\n\n // Add newly created coffee object to coffees and filteredCoffees array then re-render\n coffees.push(newCoffee);\n filteredCoffees.push(newCoffee);\n\n // Add newly created coffee object to localStorage\n localStorage.setItem(`${newCoffee.id}`, JSON.stringify(newCoffee));\n tbody.innerHTML = renderCoffees(filteredCoffees);\n}", "'click .add'(e, t) {\n \t\te.preventDefault();\n\n \t/*-------------- Get the value of form elements ---------*/ \n\n \t\tvar fname = t.find('#fname').value;\n \t\tvar lname = t.find('#lname').value;\n \t\tvar email = t.find('#email').value;\n \t\tvar address = t.find('#address').value;\n\n \t/*------------ Call insertRecord method -------------*/\n\n\t\tMeteor.call(\"insertRecord\", fname, lname, email, address);\n \t}", "addContact () {\n store.addContact(this.store.newContact)\n this.store.newContact = { name: '', email: '' }\n }", "function onClickAdd() {\n console.log(\"add clicked\");\n const elementType = $(\"#add-select\").val();\n console.log(\"submited a new element of type\", elementType);\n if (elementType === \"element\") {\n setError(\"select an element\");\n } else {\n createActionRow({ elementType });\n }\n}", "function saveCustomers(customerId){ \n $scope.editCustomerValues = {\n \"action\": \"edit\",\n \"cAddress\": $scope.customer.customerAddress,\n \"cContact\": $scope.customer.customerContact,\n \"cDOB\": $scope.customer.customerDOB,\n \"cEmail\": $scope.customer.customerEmail,\n \"cID\":customerId,\n \"cName\":$scope.customer.customerName\n };\n $scope.customer.action = \"edit\";\n $http.post('/customerActions',$scope.editCustomerValues).success(function(response){\n if(response == '\"fail\"' || response == '\"junk data\"'){\n swal({title: \"Not edited!\", text: \"Please retry\", type: \"error\", confirmButtonText: \"ok\" });\n }\n else if(response == '\"connection_error\"'){\n $scope.isLoading = null;\n swal({title: \"Connection Error!\", text: \"Connection could not be established\", type: \"error\", confirmButtonText: \"ok\" });\n }\n else{\n for (var i = 0; i < $scope.customers.length; i++){\n if ($scope.customers[i].Id == customerId){\n $scope.customers[i].Name = $scope.customerName;\n $scope.customers[i].City = $scope.customerCity;\n }\n }\n $scope.onEdit = null;\n }\n });\n }", "addNew() {\n this.props.addMember();\n this.toggleCircle(document.getElementById('new-member-circle'));\n this.toggleFormDisplay();\n }", "function AddCustomer()\n{\n if(ValidateEmail(document.querySelector('#newemail').value)){\n let customer = {};\n customer.firstName = document.querySelector('#firstName').value;\n customer.lastName = document.querySelector('#lastName').value;\n customer.email = document.querySelector('#newemail').value;\n\n let xhr = new XMLHttpRequest();\n xhr.onreadystatechange = function(){\n if(this.readyState == 4 && this.status > 199 && this.status < 300)\n {\n document.querySelector('#firstName').value = '';\n document.querySelector('#lastName').value = '';\n document.querySelector('#newemail').value = '';\n }\n };\n xhr.open(\"POST\", 'https://localhost:5001/MainMenu/add', false);\n xhr.setRequestHeader('Content-Type', 'application/json');\n xhr.send(JSON.stringify(customer));\n \n let url = 'https://localhost:5001/MainMenu/get/' + customer.email;\n fetch(url)\n .then(response => response.json())\n .then(result => CustomerLocal(result));\n\n}\n}", "function createCustomer(name) {\n name = name || \"New customer\";\n var customerType = getCustomerType();\n var customer = customerType.createEntity();\n customer.CompanyName(name);\n return customer;\n }", "function openDeleteCustomerModal(customer) {\n $(\"#deleteCustomerModal\").modal(\"toggle\");\n $(\"#CustomerId\").val(customer.CustomerId);\n $(\"#deleteCustomerModal #CustomerName\").text(customer.CustomerName);\n $(\"#deleteCustomerModal #CustomerAddress\").text(customer.CustomerAddress);\n}", "handleNewContact(contact) {\n addContact(contact);\n this.closeModal();\n }", "function updateTransferView(customerData) {\n var customer = customerData.customers[0];\n transferSection.find('.glyphicon-customer-id').css(\"display\", \"\");\n transferSection.find('.searchButton').css(\"margin-left\", \"10px\");\n transferSection.find('#cancelReasonDropdown').css(\"display\", \"\");\n transferSection.find('#customerInfoPlaceholder').css(\"display\", \"\").text(\"\");\n if (typeof customer.email !== 'undefined' && customer.email !== null) {\n transferSection.find('#customerInfoPlaceholder').append(customer.name + \"<br>\" + customer.email + \n \"<br>\" + customer.address + \"<br>\" + customer.postNumber + \" \" + customer.postOffice);\n } else {\n transferSection.find('#customerInfoPlaceholder').append(customer.name + \"<br>\" + customer.address + \n \"<br>\" + customer.postNumber + \" \" + customer.postOffice);\n }\n \n }", "function setCustomerId(id) {\r\n this.customer_id = id;\r\n}", "function getCustomer(id) {\n if (id === 'new') {\n $scope.customer = {};\n } else {\n CustomerService.getCustomer(id).success(function(cust) {\n $scope.customer = cust;\n }).error(function() {\n $location.path('/customer');\n });\n }\n\n }", "function addProduct () {\n event.preventDefault();\n var addCoffee = document.getElementById(\"new-coffee\");\n var addRoast = document.getElementById(\"new-roast\");\n var newCoffee = {\n name: addCoffee.value,\n roast: addRoast.value\n };\n coffees.push(newCoffee);\n outputHTML.innerHTML = renderCoffees(coffees);\n}", "_changeCustomer() {\n this.customerRenderer.showCustomerSearch();\n }", "function AddNew() {\n \n ResetForm();\n InvoicesTypeChange()\n $('#ddlInvoiceType').prop('disabled', false);\n $(\"#ddlSupplier\").select2();\n $(\"#ddlSupplier\").val('').trigger('change');\n\n $(\"#AccountCode\").select2();\n $(\"#AccountCode\").val('').trigger('change');\n $(\"#EmpID\").select2();\n $(\"#EmpID\").val('').trigger('change');\n\n $('#lblinvoicedAmt').text(\"₹ 0.00\");\n $('#lblpaidAmt').text(\"₹ 0.00\");\n $('#lblbalalnceAmt').text(\"₹ 0.00\");\n $('#ID').val('');\n $('#lblInvoiceNo').text(\"New Invoice\");\n openNav();\n ChangeButtonPatchView(\"SupplierInvoices\", \"btnPatchAdd\", \"Add\"); //ControllerName,id of the container div,Name of the action\n clearUploadControl();\n}", "function stripeApiCreateCustomer (req) {\n return stripe.customers.create({\n description: 'Customer for johndoe@gmail.com',\n source: req.body.userCardDetails.id\n })\n}", "function editCustomer() {\n let $row = jQuery(this).closest('tr');\n let $columns = $row.find('td');\n\n $(\"#addButton\").hide();\n $(\"#customer-form\").slideDown();\n $(\"#back-button\").show();\n $(\"#update-button\").show();\n $(\"#delete-button\").show();\n $(\"#submit-button\").hide();\n\n global_selectedCustomer = $columns[0].innerHTML;\n\n $(\"#input-name\").val($columns[1].innerHTML);\n $(\"#input-address\").val($columns[2].innerHTML);\n $(\"#input-city\").val($columns[3].innerHTML);\n $(\"#input-state\").val($columns[4].innerHTML);\n $(\"#input-zip\").val($columns[5].innerHTML);\n}", "add() {\n let name = document.getElementById(\"form_name\").value;\n let email = document.getElementById(\"form_email\").value;\n let phone = document.getElementById(\"form_phone\").value;\n let relation = document.getElementById(\"form_relation\").value;\n\n //the if statement condition requires that the user enter a name and an email or phone at minimum. \n if(name !== \"\" && (email !== \"\" || phone !== \"\")){\n const info = {\n name: name,\n email: email,\n phone: phone,\n relation: relation\n }\n\n //create a new instance of new contact and upsh into contacts array\n const newContact = new Contact(info.name, info.email, info.phone, info.relation);\n myAddressBook.contacts.push(newContact);\n \n // reset input values\n myAddressBook.clearInputs();\n \n this.counter++;\n\n //display all the contacts on the page\n myAddressBook.display();\n\n } else { //let them know they didn't enter enough info\n alert(\"Please enter a new contact name and at least 1 method of contact info.\")\n }\n }", "function updateCustomerRow(index, customer) {\n \n $(\"#customerTable\").append(\"<tr><td>\" + customer.CustomerName + \"</td>\" +\n \"<td>\" + customer.CustomerAddress + \"</td>\" +\n \"<td><button type='button' class='btn btn-warning' onclick='openEditCustomerModal(\" + JSON.stringify(customer) + \")'><span class= 'glyphicon glyphicon-edit'></span> Edit</button></td>\" +\n \"<td><button type='button' class='btn btn-danger' onclick='openDeleteCustomerModal(\" + JSON.stringify(customer) + \")'><span class='glyphicon glyphicon-trash'></span> Delete</button></td></tr>\");\n}", "function addClient() {\n var clients = [],\n nameUnique = true,\n abbreviationUnique = true,\n dynamicData = {};\n\n clients = DOM.$clienttablebody.find(\"tr\");\n\n dynamicData[\"name\"] = DOM.$clientnameinput.val();\n dynamicData[\n \"abbreviation\"\n ] = DOM.$clientabbreviationinput.val().toUpperCase();\n dynamicData[\"position\"] = clients.length + 1;\n\n if (\n dynamicData[\"name\"] !== \"\" &&\n dynamicData[\"abbreviation\"] !== \"\" &&\n isValid(dynamicData[\"name\"]) &&\n isValid(dynamicData[\"abbreviation\"])\n ) {\n clients.each(function() {\n {\n if ($(this).attr(\"data-name\") == dynamicData[\"name\"]) {\n nameUnique = false;\n }\n if (\n $(this).attr(\"data-abbreviation\") == dynamicData[\"abbreviation\"]\n ) {\n abbreviationUnique = false;\n }\n }\n });\n if (nameUnique) {\n if (abbreviationUnique) {\n addClientToDB(dynamicData).done(function(data) {\n renderClient(JSON.parse(data));\n DOM.$clientnameinput.val(null);\n DOM.$clientabbreviationinput.val(null);\n });\n } else {\n alert(\"Abbreviation is not unquie\");\n }\n } else {\n alert(\"Name is not unquie\");\n }\n } else {\n alert(\"Please enter name and abbreviation\");\n }\n }", "function on_customer_remove(username) {\n console.debug(\"Removing: \" + username);\n var ret = afrimesh.customers.remove(username, function(error, result) {\n if (error) {\n return console.error(\"Could not remove customer: \" + customer + \" - \" + error);\n }\n console.debug(\"Removed: \" + ret);\n $(\"ul#menu ul#customers li#manage\").click();\n });\n }", "function agregarCita(e) {\n\n e.preventDefault();\n // extraer la información del objeto de citas\n const {mascota,propietario,telefono,fecha,hora,sintomas} = citaObj;\n\n // validar\n if(mascota === '' || propietario === '' || telefono === '' || fecha === '' || hora === '' || sintomas === '') {\n ui.imprimirAlerta('Todos los campos son obligatorios','error');\n return;\n }\n\n if(editando) {\n // imprimir mensaje de agregado\n ui.imprimirAlerta('La cita se editó correctamente');\n \n // pasar el objeto de la cita a ediccion\n administrarCitas.editarCita({...citaObj});\n\n // regresar el botón a su estado original\n form.querySelector('button[type=\"submit\"]').textContent = 'Crear cita';\n\n // quitar modo edición\n editando = false;\n } else {\n // crear id único\n citaObj.id = Date.now();\n\n // agregando una nueva cita\n administrarCitas.crearCita({...citaObj});\n\n // imprimir mensaje de agregado\n ui.imprimirAlerta('La cita se agregó correctamente');\n }\n\n \n \n // reiniciar objeto de validación\n reiniciarObjeto();\n\n // reiniciar formulario\n form.reset();\n\n // mostrar html de las citas\n ui.imprimirCitas(administrarCitas);\n}", "function openSearchCustomer(){\n\t$('#customerSearchModal').modal('show');\t\n\tvar opt = {\n\t\t\t\turl: ctxPath+'order/customers'\n\t\t\t   };\n\t$(\"#customerTable\").bootstrapTable('refresh', opt);\n\t$(\"#customerTable\").on('click-row.bs.table',function($element,row,field){\n\t\t$('#customerSearchModal').modal('hide');\n\t\t$(\"#customerSearchName\").val('');\n\t\t$(\"#customerCode\").val(row.code);\n\t\t$(\"#customerName\").val(row.name).change();\n\t\t$(\"#customerClazzName\").val(row.clazzName);\n\t\t$(\"#customerIndustryCode\").val(row.industryCode);\n\t})\n}", "function Customer(name, course, author){\n this.name = name;\n this.course = course;\n this.author = author;\n }", "addRow() {\n event.preventDefault();\n this.newExpenses.push({\n provider: '',\n date: '',\n reason: '',\n amount: 0\n });\n }", "function saveCustomer(customerObj, options) {\n return datacontext.post('Customer/SaveCustomer/', customerObj, options);\n }", "function createCustomer(img,name,text){\n let fullImg = `./img/customer-${img}.jpg`\n customer = new Customer(fullImg, name,text)\n customers.push(customer)\n}", "function customer(name,email,pizza,cost) { //Declaring customer object\n this.name = name;\n this.email = email;\n\n}", "function CollectData(customer) {\n try {\n if(customer.name){customerModal.name = customer.name};\n if(customer.address){customerModal.address = customer.address};\n if(customer.phone){customerModal.phone = customer.phone};\n } catch (e) {\n console.log('customer.field undefined now');\n }\n }", "function Customer(name, last_name, email) {\n this.name = name;\n this.last_name = last_name;\n this.email = email;\n}", "function renderCustomerList(data) {\n console.log('9');\n if (!data.length) {\n window.location.href = \"/customers\";\n }\n $(\".hidden\").removeClass(\"hidden\");\n var rowsToAdd = [];\n for (var i = 0; i < data.length; i++) {\n rowsToAdd.push(createCustomerRow(data[i]));\n }\n customerSelect.empty();\n console.log(rowsToAdd);\n console.log(customerSelect);\n customerSelect.append(rowsToAdd);\n customerSelect.val(customerId);\n }", "_addC_handleAddCustomer(response, name, error, results, fields) {\n if (undefined === error || null !== error) {\n let response_string = \"Error adding, \" + name + \": \" + error ;\n console.log(\"_addC_handleAddCustomer: \" + response_string) ;\n response.end(JSON.stringify( [ Boolean(false), result_string ] )) ;\n } else {\n let response_string = JSON.stringify(results) ;\n console.log(\"_addC_handleAddCustomer got results: \" + response_string) ;\n response.end(JSON.stringify(Boolean(true))) ;\n }\n }", "function onAdd() {\n\n var tmp = $scope.section.rows[$scope.section.rows.length - 1];\n if (tmp.cols.length > 0) {\n if (tmp.cols[0].fields.length > 0) {\n $scope.section.rows.push(OdsFormService.newRowObject());\n }\n }\n }", "function addContact() {\n var newContact = {};\n\n // Set a default contact type\n newContact.typeId = 1;\n vm.contacts.push(newContact);\n }", "createAccount(data, data1) {\n\n var customer1 = data1.customer;\n\n console.log(customer1);\n var name1 = readline.question('enter the name');\n /*to check customer available or not*/\n for (var key in customer1) {\n console.log(customer1[key].name);\n if (customer1[key].name == name1) {\n console.log('customer already exist');\n return;\n }\n }\n /* random method to generate the id for customer*/\n var id = Math.floor(Math.random() * 100);\n var share = readline.question('enter the share');\n var amount = readline.question('enter the ammount customer have');\n var price = readline.question('enter the price');\n /**to store the data in customer1 object */\n data1.customer.push({\n name: name1,\n Id: id,\n share: share,\n amount: amount,\n price: price\n })\n /**write the customer object in json file. */\n filestream.writeFileSync('customer.json', JSON.stringify(customer1));\n console.log('Account added successfully');\n return name1;\n }", "function loadCustomerInModal(customerId) {\n \n\tGetCustomerInfo(function(data) {\n \n\t\t$(\"#CusFirstnameUp\").val(data.customer_firstname);\n\t\t$(\"#CusMiddlenameUp\").val(data.customer_middlename);\n\t\t$('#CusLastnameUp').val(data.customer_lastname);\n\t\t$(\"#CusMeternumberUp\").val(data.customer_meter_no);\n\t\t$(\"#CusContactUp\").val(data.customer_contact);\n\t\t$(\"#CusAddressUp\").val(data.customer_address);\n\t\t$('#loadingImageUpdateCustomer').hide();\n\t}, customerId);\n}", "function listenCustomerNameIsChanged() {\n $('form.form input[name=firstname]').change(function () {\n saveEmailToQuote();\n });\n $('form.form input[name=lastname]').change(function () {\n saveEmailToQuote();\n });\n }", "function addEmployee(sender, eventArgs) {\n\n currentRowIndex = eventArgs.get_itemIndexHierarchical();\n\n var ary = [];\n\n ary[1] = customersTableView.get_dataItems()[currentRowIndex].findElement(\"TITLE_DESC\").value;\n ary[2] = customersTableView.get_dataItems()[currentRowIndex].findElement(\"EMP_SURNAME\").value;\n ary[3] = customersTableView.get_dataItems()[currentRowIndex].findElement(\"EMP_NAME\").value;\n ary[4] = customersTableView.get_dataItems()[currentRowIndex].findElement(\"EMP_DOB\").value;\n ary[5] = customersTableView.get_dataItems()[currentRowIndex].findElement(\"EMP_GENDER\").value;\n ary[6] = customersTableView.get_dataItems()[currentRowIndex].findElement(\"EMP_EMAIL\").value;\n ary[7] = customersTableView.get_dataItems()[currentRowIndex].findElement(\"EMP_MOBILE\").value;\n ary[8] = customersTableView.get_dataItems()[currentRowIndex].findElement(\"EMP_PHONE\").value;\n ary[9] = customersTableView.get_dataItems()[currentRowIndex].findElement(\"MARITAL_DATA\").value;\n ary[10] = customersTableView.get_dataItems()[currentRowIndex].findElement(\"QUALIFICATION_NAME\").value;\n ary[11] = customersTableView.get_dataItems()[currentRowIndex].findElement(\"STATUS_NAME\").value;\n ary[12] = customersTableView.get_dataItems()[currentRowIndex].findElement(\"SIGNATURE_PASSWORD\").value;\n ary[13] = customersTableView.get_dataItems()[currentRowIndex].findElement(\"EMPLOYEE_SALARY\").value;\n\n ary[0] = eventArgs._tableView._element.parentNode.children[0].control._dataItems[currentRowIndex]._dataItem.EMP_ID;\n\n if (ary[i] == \"\" || ary[i] == 'null') ary[i] = 0;\n try {\n CRM.WebApp.webservice.EmployeeWebService.InsertUpdateEmployee(ary,m,OnCallBack1);\n CRM.WebApp.webservice.EmployeeWebService.GetEmployee(0, customersTableView.get_pageSize(), customersTableView.get_sortExpressions().toString(), customersTableView.get_filterExpressions().toDynamicLinq(), updateGrid);\n //alert('Record Save Successfully');\n }\n catch (e) {\n alert('Wrong Data Inserted');\n }\n}", "'shown.bs.modal #addCat'(e, i) {\n $('#addCat #cat').focus();\n }" ]
[ "0.77193207", "0.7676207", "0.72332937", "0.71784246", "0.7126307", "0.69738895", "0.688269", "0.68677545", "0.68306106", "0.6762276", "0.6752653", "0.6749436", "0.67489934", "0.6719055", "0.66190225", "0.66057", "0.6563029", "0.65175605", "0.65056103", "0.6477172", "0.64383084", "0.63400984", "0.6339518", "0.6322869", "0.6309746", "0.62803006", "0.62615615", "0.62224907", "0.62033087", "0.61934817", "0.6191118", "0.6172059", "0.61429244", "0.6137484", "0.61175954", "0.6096998", "0.60901874", "0.60842663", "0.6081979", "0.6074821", "0.6058803", "0.6033692", "0.60013497", "0.599011", "0.59682417", "0.59533536", "0.5953092", "0.59423447", "0.5938625", "0.5930513", "0.592159", "0.59197503", "0.591939", "0.59147584", "0.5909622", "0.5906195", "0.58909404", "0.5889154", "0.5885912", "0.5881149", "0.58709383", "0.5867034", "0.586381", "0.58616114", "0.5849587", "0.584551", "0.584279", "0.5833125", "0.58232266", "0.58196616", "0.58180517", "0.5817337", "0.5817297", "0.58107126", "0.5808519", "0.5800424", "0.57976276", "0.5795037", "0.5791099", "0.57857853", "0.57815486", "0.5778873", "0.5766511", "0.5766088", "0.57608145", "0.5754916", "0.57488865", "0.57468235", "0.5746087", "0.5745877", "0.5734206", "0.57315177", "0.570703", "0.57065135", "0.5690483", "0.5685504", "0.5683953", "0.5677185", "0.5676433", "0.5674341" ]
0.73890746
2
Constructs a new CreateBinRequest. Request needed for creating a new bin
constructor() { CreateBinRequest.initialize(this); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function CreateBucketCommand(input) {\n var _this = \n // Start section: command_constructor\n _super.call(this) || this;\n _this.input = input;\n return _this;\n // End section: command_constructor\n }", "async createRequest(ctx, supplyRequestNumber, state, paid, itemId, amount, isInBudget) {\n console.info('============= START : Create SupplyRequest ===========');\n\n const supplyRequest = {\n state,\n docType: 'request',\n paid,\n itemId,\n amount,\n isInBudget\n };\n\n await ctx.stub.putState(supplyRequestNumber, Buffer.from(JSON.stringify(supplyRequest)));\n console.info('============= END : Create SupplyRequest ===========');\n }", "clone() {\n let signature;\n if (this.signature) {\n signature = JSON.parse(JSON.stringify(this.signature));\n }\n const data = JSON.stringify(this.data, (key, value) => {\n if (value instanceof Uint8Array) {\n return Array.from(value);\n }\n return value;\n });\n return new SigningRequest(this.version, JSON.parse(data), this.textEncoder, this.textDecoder, this.zlib, this.abiProvider, signature);\n }", "function createRESTPOSTObject (senderAddress, chainId, { sequence, accountNumber, memo }, msg) {\n const requestMetaData = {\n sequence,\n from: senderAddress,\n account_number: accountNumber,\n chain_id: chainId,\n simulate: true,\n memo\n }\n\n return { base_req: requestMetaData, ...msg.value }\n}", "function createBook(response, request, pool) {\n\tvar sql = 'insert into tbl_book(bid, b_name, author, pub_date, pub_house, remarks, type, serial_no) '+\n\t 'values (?, ?, ?, ?, ?, ?, ?, ?)';\n\tvar postData = '';\n\trequest.addListener(\"data\",function(postDataChunk){\n postData += postDataChunk;\n console.log('Received postData: '+postDataChunk);\n });\n request.addListener(\"end\",function(){\n \tpool.getConnection(function(err, conn){\n\t\t\tif(err) util.returnError(response, 500, err);\n\t\t\tvar param = qs.parse(postData);\n\t\t\tconn.query(sql,\n\t\t\t\t[param.bid, param.bName, param.author, param.pubDate+'-01', param.pubHouse, param.remarks, param.type, param.serialNo],\n\t\t\t\tfunction(err, rows) {\n\t\t\t\t\tif(err) util.returnError(response, 500, err);\n\t\t\t\t\tbookList(response, request, pool);\n\t\t\t\t}\n\t\t\t);\n\t\t\tconn.release();\n\t\t});\n });\n}", "function GetBucketRequestPaymentCommand(input) {\n var _this = \n // Start section: command_constructor\n _super.call(this) || this;\n _this.input = input;\n return _this;\n // End section: command_constructor\n }", "function sendDataToHTTPBin(requestObj) {\n return fetch('http://httpbin.org/post', {\n method: 'POST',\n headers: {\n 'Content-Type': 'application/json',\n },\n body: JSON.stringify(requestObj),\n });\n}", "create(options) {\n const operationOptions = coreHttp.operationOptionsToRequestOptionsBase(options || {});\n return this.client.sendOperationRequest({ options: operationOptions }, createOperationSpec);\n }", "function PutBucketRequestPaymentCommand(input) {\n var _this = \n // Start section: command_constructor\n _super.call(this) || this;\n _this.input = input;\n return _this;\n // End section: command_constructor\n }", "create(contentLength, blobContentLength, options) {\n const operationArguments = {\n contentLength,\n blobContentLength,\n options: coreHttp__namespace.operationOptionsToRequestOptionsBase(options || {})\n };\n return this.client.sendOperationRequest(operationArguments, createOperationSpec$1);\n }", "create(contentLength, blobContentLength, options) {\n const operationArguments = {\n contentLength,\n blobContentLength,\n options: coreHttp__namespace.operationOptionsToRequestOptionsBase(options || {})\n };\n return this.client.sendOperationRequest(operationArguments, createOperationSpec$1);\n }", "create(data, params) {}", "function create(baymaxReqObj) {\n\t\t\tvar params = processTimingParams(baymaxReqObj.result.parameters, {\n\t\t\t\tendTime : Date.now()\n\t\t\t});\n\t\t\treturn createRecord(params);\n\t\t}", "function CreateEndpointCommand(input) {\n var _this = \n // Start section: command_constructor\n _super.call(this) || this;\n _this.input = input;\n return _this;\n // End section: command_constructor\n }", "create(contentLength, options) {\n const operationArguments = {\n contentLength,\n options: coreHttp__namespace.operationOptionsToRequestOptionsBase(options || {})\n };\n return this.client.sendOperationRequest(operationArguments, createOperationSpec);\n }", "create(contentLength, options) {\n const operationArguments = {\n contentLength,\n options: coreHttp__namespace.operationOptionsToRequestOptionsBase(options || {})\n };\n return this.client.sendOperationRequest(operationArguments, createOperationSpec);\n }", "getBoostReqBody() {\n const data = this.state.data;\n const isEventTriggered = data.offeredCondition === 'EVENT' || data.type === 'WITHDRAWAL'; // by definition withdrawals are event driven\n const isMlDetermined = data.offeredCondition === 'ML_DETERMINED';\n\n let body = assembleRequestBasics(data);\n\n const { statusConditions, initialStatus, gameParams } = assembleStatusConditions(data, isEventTriggered, isMlDetermined);\n body = { ...body, statusConditions, initialStatus };\n\n if (gameParams) {\n body.gameParams = gameParams;\n }\n\n body.messagesToCreate = assembleBoostMessages(data, isEventTriggered, isMlDetermined);\n\n return body;\n }", "function BitrateRequest() {\n var __arguments = new Array(arguments.length);\n for (var __argumentIndex = 0; __argumentIndex < __arguments.length; ++__argumentIndex) {\n __arguments[__argumentIndex] = arguments[__argumentIndex];\n }\n if (__arguments.length == 0) {\n //super();\n this.fmliveswitchBitrateRequestInit();\n this.setSynchronizationSource(-1);\n this.setMediaDescriptionId(null);\n this.setRtpStreamId(null);\n this.setBitrate(-1);\n this.setSenderSynchronizationSource(-1);\n }\n else {\n throw new fm.liveswitch.Exception('Constructor overload does not exist with specified parameter count/type combination.');\n }\n }", "function createNReqFun(req, res){\n nrfService.create(req.body)\n .then(function(){\n res.sendStatus(200);\n })\n .catch(function(err){\n res.status(400).send(err);\n });\n}", "create(resource, requestOptions) {\n return this.request({ ...requestOptions,\n url: `${resource.resourceType}`,\n method: \"POST\",\n body: JSON.stringify(resource),\n headers: {\n // TODO: Do we need to alternate with \"application/json+fhir\"?\n \"content-type\": \"application/json\",\n ...(requestOptions || {}).headers\n }\n });\n }", "function create(params) {\n var loan = new RequestLoan();\n loan.resource = params.resource;\n loan.user = params.user;\n return loan;\n}", "promise({ payload, request }) {\n return request.create({ data: payload })\n }", "static async create({ project_id, tradesmen_id, bid }) {\r\n\t\tlet result;\r\n\t\ttry {\r\n\t\t\tlet items = {\r\n\t\t\t\tproject_id,\r\n\t\t\t\ttradesmen_id,\r\n\t\t\t\tbid,\r\n\t\t\t};\r\n\t\t\tlet returning = [\"project_id\", \"tradesmen_id\", \"bid\"];\r\n\r\n\t\t\tlet { query, values } = Bid.sqlForCreate(\"bids\", items, returning);\r\n\t\t\tresult = await db.query(query, values);\r\n\t\t} catch (error) {\r\n\t\t\tconst err = new ExpressError(error.detail, 400);\r\n\t\t\tthrow err;\r\n\t\t}\r\n\t\tconst bidData = result.rows[0];\r\n\r\n\t\tif (bidData === undefined) {\r\n\t\t\tconst err = new ExpressError(\"Could not create bid\", 400);\r\n\t\t\tthrow err;\r\n\t\t}\r\n\t\treturn new Bid(bidData);\r\n\t}", "create(options) {\n const operationArguments = {\n options: coreHttp__namespace.operationOptionsToRequestOptionsBase(options || {})\n };\n return this.client.sendOperationRequest(operationArguments, createOperationSpec$2);\n }", "create(options) {\n const operationArguments = {\n options: coreHttp__namespace.operationOptionsToRequestOptionsBase(options || {})\n };\n return this.client.sendOperationRequest(operationArguments, createOperationSpec$2);\n }", "function createSerializeBinary() {\n return ts.factory.createMethodDeclaration(\n undefined,\n undefined,\n undefined,\n ts.factory.createIdentifier(\"serializeBinary\"),\n undefined,\n undefined,\n [],\n ts.factory.createUnionTypeNode([\n ts.factory.createTypeReferenceNode(ts.factory.createIdentifier(\"Uint8Array\"), []),\n ]),\n ts.factory.createBlock([\n ts.factory.createReturnStatement(\n ts.factory.createCallExpression(\n ts.factory.createPropertyAccessExpression(\n ts.factory.createThis(),\n \"serialize\"\n )\n )\n ),\n ], true)\n );\n}", "static constructTransaction (params, files) {\n // return an array of UTXOs for this user\n networkManager.findUTXOsByAddress(window.config.userAddress).then((allUTXOs) => {\n var transaction = new bch.Transaction()\n // pay the parent address the amount provided\n transaction.to(bchaddr.toLegacyAddress(params.parentAddress), params.amount)\n // if there is a parent transaction, encode the OP_RETURN data to save\n // as much blockchain space (and cost in fees) as possible\n if (typeof params.parentTXID === 'undefined') { // if no parent TXID\n log (\n 'builder',\n 'PostBuilder.build:',\n 'Adding (ascii) data to transaction:',\n window.Utilities.hex2a(params.type) + params.content\n )\n transaction.addData(window.Utilities.hex2a(params.type) + params.content)\n } else { // if there is a parent TXID\n var txData = window.Utilities.hex2buf(params.type)\n txData = txData.concat(window.Utilities.hex2buf(params.parentTXID))\n txData = txData.concat(window.Utilities.ascii2buf(params.content))\n log (\n 'builder',\n 'PostBuilder.build:',\n 'Adding (buffer) data to transaction:',\n txData\n )\n transaction.addData(new Buffer(txData))\n }\n\n // add UTXOs to transaction until we reach the required amount\n var success = false\n var totalAdded = 0\n for (var i = 0; i < allUTXOs.length && (success === false); i++) {\n var utxo = {\n txId: allUTXOs[i].txid,\n outputIndex: allUTXOs[i].vout,\n address: bchaddr.toLegacyAddress(allUTXOs[i].address),\n script: allUTXOs[i].scriptPubKey,\n satoshis: allUTXOs[i].satoshis\n }\n transaction.from(utxo)\n totalAdded += allUTXOs[i].satoshis\n if (totalAdded >= params.amount + (1000 * params.fee)) { // approximate fee amount\n success = true\n }\n }\n if (success) { // set fee, change address, sign, broadcast\n transaction.change(bchaddr.toLegacyAddress(window.config.userAddress))\n transaction.feePerKb(parseInt(params.fee * 512)) // hacky.\n transaction.sign(window.config.userPrivateKey)\n networkManager.broadcastTransaction(transaction.toString()).then((result) => {\n if (result === true) {\n if (params.type === '5502' || params.type === '5505') {\n // TODO tell user things are uploading so they don't close window.\n // we should now upload things to the Unite publishing endpoint.\n if (typeof files !== 'undefined') { // Feeble.\n PostBuilder.publishContent(\n params,\n files,\n transaction.toString()\n )\n }\n } else {\n new SuccessBanner('Your post has been sent!').show()\n }\n } // else { the broadcast function shows a broadcast failure message }\n })\n } else {\n Messages.notEnoughFunds()\n return false\n }\n })\n }", "function _new() {\n var request = new service.datasource();\n request.date = new Date();\n request.details = [{}];\n request.attachments = [];\n return request;\n }", "function BaseBinary(first, second) {\n return {\n type: \"binary\",\n first: () => first,\n second: () => second\n }\n}", "function BN_create (BTN, level, faviconWorker, parentBN = undefined) {\r\n let node;\r\n let BTN_id = BTN.id;\r\n let index = BTN.index;\r\n let type = getType(BTN);\r\n let protect;\r\n if (type == \"folder\") { // Root cannot be created, so do not verify\r\n\tcountFolders++;\r\n\r\n\tlet title = BTN.title;\r\n\tlet uri, fetchedUri, inBSP2Trash;\r\n\tif (BTN_id == PersonalToobar) {\r\n\t uri = \"/icons/toolbarbkmk.png\";\r\n\t protect = true;\r\n\t fetchedUri = true;\r\n\t}\r\n\telse if (BTN_id == BookmarksMenu) {\r\n\t uri = \"/icons/menubkmk.png\";\r\n\t protect = true;\r\n\t fetchedUri = true;\r\n\t}\r\n\telse if (BTN_id == OtherBookmarks) {\r\n\t uri = \"/icons/otherbkmk.png\";\r\n\t protect = true;\r\n\t fetchedUri = true;\r\n\t}\r\n\telse if (BTN_id == MobileBookmarks) {\r\n\t uri = \"/icons/folder.png\";\r\n\t protect = true;\r\n\t fetchedUri = false;\r\n\t}\r\n\telse if (title == BSP2TrashName) {\r\n\t uri = \"/icons/bsp2trash.png\";\r\n\t protect = inBSP2Trash = true;\r\n\t fetchedUri = true;\r\n\t bsp2TrashFldrBNId = BTN_id;\r\n\t}\r\n\telse {\r\n\t uri = \"/icons/folder.png\";\r\n\t protect = false;\r\n\t fetchedUri = false;\r\n\t}\r\n\r\n\t// Pre-create an array of empty children if needed\r\n\tlet children = BTN.children;\r\n\tif (children != undefined) {\r\n\t children = new Array (children.length);\r\n\t}\r\n\r\n\t// Create new node\r\n\tnode = new BookmarkNode (\r\n\t BTN_id, \"folder\", level, BTN.parentId, BTN.dateAdded, protect,\r\n\t BTN.title, uri, fetchedUri, undefined,\r\n\t children, BTN.dateGroupModified, inBSP2Trash\r\n\t);\r\n }\r\n else if (type == \"separator\") {\r\n\tif ((countSeparators++ == 0) || beforeFF57) { // First separator is not draggable,\r\n\t \t\t\t\t\t\t\t\t\t\t\t // or all separators when FF < 57\r\n\t protect = true;\r\n\t}\r\n\telse {\r\n\t protect = false;\r\n\t}\r\n\tnode = new BookmarkNode (\r\n\t BTN_id, type, level, BTN.parentId, BTN.dateAdded, protect\r\n\t);\r\n }\r\n else { // Presumably \"bookmark\" type\r\n let forceProtect; // In case the general protection rule does not apply\r\n\tif (type == \"bookmark\") {\r\n\t if (!BTN_id.startsWith(\"place:\")) { // Do not count special bookmarks under special place: folders\r\n\t\t\t\t\t\t\t\t\t\t // -> tagged with \"place:\" before their id when inserted\r\n\t\tcountBookmarks++;\r\n\t }\r\n\t else {\r\n\t\tforceProtect = true;\r\n\t }\r\n\t}\r\n\telse {\r\n\t trace(\"Odd bookmark type: \"+type);\r\n\t countOddities++;\r\n\t}\r\n\r\n\tlet uri, fetchedUri;\r\n\tlet triggerFetch = false;\r\n\tlet url = BTN.url;\r\n\tlet title = BTN.title;\r\n\tif (url == undefined) {\r\n\t trace(\"Bookmark with undefined URL !\");\r\n\t traceBTN(BTN);\r\n\t url = \"<undefined!>\";\r\n\t uri = \"/icons/nofavicon.png\";\r\n\t fetchedUri = false;\r\n\t protect = false;\r\n\t}\r\n\telse if (url.startsWith(\"place:\")) {\r\n\t type = \"folder\"; // Convert to folder\r\n\t uri = \"/icons/specfavicon.png\";\r\n\t fetchedUri = true;\r\n\t protect = true;\r\n\t if (url.includes(MostVisitedSort)) {\r\n\t\tmostVisitedBNId = BTN_id;\r\n\t }\r\n\t else if (url.includes(RecentTagSort)) {\r\n\t\trecentTagBNId = BTN_id; \r\n\t }\r\n\t else if (url.includes(RecentBkmkSort)) {\r\n\t\trecentBkmkBNId = BTN_id;\r\n\t }\r\n\t else { // Unknown or non supported place: case ...\r\n\t\ttitle = url;\r\n\t }\r\n\t}\r\n\telse if (url.startsWith(\"about:\") || url.startsWith(\"file:\")) { // about: and file: generate a security error when we try to fetch ..\r\n\t uri = \"/icons/nofavicon.png\";\r\n\t fetchedUri = false;\r\n\t // They are draggable, but keep favicon = nofavicon\r\n\t protect = false;\r\n\t}\r\n\telse if (options.disableFavicons) {\r\n\t fetchedUri = false;\r\n\t protect = false;\r\n\t}\r\n\telse {\r\n\t // Retrieve saved uri or set to undefined by default\r\n\t // and trigger favicon retrieval in background\r\n\t uri = undefined;\r\n\t if (savedBkmkUriList != undefined) { // We are migrating to BN list ..\r\n\t\turi = savedBkmkUriList[BTN_id];\r\n\t\tif ((uri == \"/icons/nofavicontmp.png\") // Last time we stopped the sidebar\r\n\t\t\t|| (uri == \"/icons/waiting.gif\") // it didn't have time to fetch that\r\n\t\t ) {\t\t\t\t\t\t\t\t\t// favicon .. so let's do it now.\r\n\t\t uri = undefined;\r\n\t\t}\r\n\t }\r\n\t else if (savedBNList != undefined) { // We are still at initial load ..\r\n\t\tlet BN = savedBNList[BTN_id];\r\n\t\tif (BN != undefined) {\r\n\t\t uri = BN.faviconUri;\r\n\t\t if ((uri == \"/icons/nofavicontmp.png\") // Last time we stopped the sidebar\r\n\t\t\t || (uri == \"/icons/waiting.gif\") // it didn't have time to fetch that\r\n\t\t\t ) { // favicon .. so let's do it now.\r\n\t\t\turi = undefined;\r\n\t\t }\r\n\t\t}\r\n\t }\r\n\t protect = false;\r\n\r\n\t // Trigger asynchronous favicon retrieval process if favicon uri not found\r\n\t if (uri == undefined) {\r\n\t\t// Set tmp favicon and remember it in case the add-on is stopped before we had\r\n\t\t// a chance to get its image.\r\n\t\turi = \"/icons/nofavicontmp.png\";\r\n\t\tfetchedUri = false;\r\n\t\ttriggerFetch = true;\r\n\t\tif (faviconWorker != undefined) {\r\n\t\t countFetchFav++;\r\n//console.log(\"countFetchFav 1: \"+countFetchFav+\" BTN_id: \"+BTN_id);\r\n\t\t}\r\n\t }\r\n\t else {\r\n\t\tfetchedUri = true;\r\n\t\tif (uri == \"/icons/nofavicon.png\")\r\n\t\t countNoFavicon++;\r\n\t }\r\n\t}\r\n\r\n\tif (forceProtect != undefined) { // General rule does not apply (e.g. BTN_id starting with \"place:\")\r\n\t protect = forceProtect;\r\n\t}\r\n\tnode = new BookmarkNode (\r\n\t BTN_id, type, level, BTN.parentId, BTN.dateAdded, protect,\r\n\t title, uri, fetchedUri, url\r\n\t);\r\n\r\n\tif (triggerFetch && !options.pauseFavicons) { // Trigger favicon fetch, except if paused\r\n\t // This is a bookmark, so here no need for cloneBN(), there is no tree below\r\n\t if (faviconWorker != undefined) {\r\n\t\tfaviconWorker({data: [\"get\", BTN_id, url, options.enableCookies]});\r\n\t }\r\n\t}\r\n }\r\n\r\n // Add child to parentBN if provided, adjusting index of other children as needed\r\n if (parentBN != undefined) {\r\n\tlet children = parentBN.children;\r\n\tif (children == undefined) { // No list of children so far\r\n\t parentBN.children = [node];\r\n\t}\r\n\telse if (index >= children.length) { // Append child at end\r\n\t children.push(node);\r\n\t}\r\n\telse { // Insert child at position\r\n\t children.splice(index, 0, node);\r\n\t}\r\n }\r\n\r\n return(node);\r\n}", "async create(request) {\n this.lastPayload = void 0;\n const id = await this.mapper.insertEx(Requests.Create, request);\n if (id === void 0) {\n throw new Error(`Unexpected server response.`);\n }\n this.lastPayload = RestDB.Outputer.createFull(Responses.Create, this.client.payload, []);\n return id;\n }", "createCommit(prepare, wallet) {\n let commit = {};\n commit.blockHash = prepare.blockHash;\n commit.publicKey = wallet.getPublicKey();\n commit.signature = wallet.sign(prepare.blockHash);\n return commit;\n }", "async createAsset() {\n if (!this.state.createAssetName ||\n !this.state.createAssetSymbol ||\n !this.state.createAssetDecimals ||\n !this.state.createAssetTotalSupply) return\n\n let totalSupplyString = this.state.createAssetTotalSupply.toString();\n let totalSupplyBN = this.makeBigNumber(totalSupplyString, this.state.createAssetDecimals);\n let totalSupplyBNHex = \"0x\" + totalSupplyBN.toString(16);\n\n let data = {\n from: this.state.account.address,\n name: this.state.createAssetName,\n symbol: this.state.createAssetSymbol,\n decimals: this.state.createAssetDecimals,\n total: totalSupplyBNHex\n };\n\n\n await web3.fsntx.buildGenAssetTx(data).then(tx => {\n tx.chainId = _CHAINID;\n let gasPrice = web3.utils.toWei(new web3.utils.BN(100), \"gwei\");\n tx.gasPrice = gasPrice.toString();\n return web3.fsn\n .signAndTransmit(tx, this.state.account.signTransaction)\n .then(txHash => {\n this.addOutput(`Transaction Hash : ${txHash}`);\n });\n });\n\n }", "static new(\n port /*:Port<RequestMessage>*/,\n id /*:string*/,\n scheme /*:string*/,\n includesHeaders /*:boolean*/,\n contentLength /*:number*/,\n inputStream /*:nsIInputStream*/\n ) {\n const binaryInputStream = Cc[\n \"@mozilla.org/binaryinputstream;1\"\n ].createInstance(Ci.nsIBinaryInputStream)\n binaryInputStream.setInputStream(inputStream)\n const inputStreamPump = Cc[\n \"@mozilla.org/network/input-stream-pump;1\"\n ].createInstance(Ci.nsIInputStreamPump)\n inputStreamPump.init(inputStream, 0, 0, true, null)\n\n return new RequestBody(\n port,\n id,\n scheme,\n includesHeaders,\n contentLength,\n inputStream,\n binaryInputStream,\n inputStreamPump\n )\n }", "function createBid(placementId, bidRequest, response) {\n let bid;\n if (!response || !response.Banner) {\n bid = bidfactory.createBid(STATUS.NO_BID, bidRequest);\n } else {\n bid = bidfactory.createBid(STATUS.GOOD, bidRequest);\n const size = getSize(bidRequest.sizes);\n bid.width = size.width;\n bid.height = size.height;\n bid.cpm = response.Price;\n bid.ad = response.Banner;\n }\n\n bid.bidderCode = baseAdapter.getBidderCode();\n\n return bid;\n }", "function createNewBid(response) {\n return {\n requestId: response['callback_id'],\n cpm: response.cpm,\n width: response.width,\n height: response.height,\n creativeId: response.creativeId,\n currency: CURRENCY,\n netRevenue: NET_REVENUE,\n ttl: TIME_TO_LIVE,\n ad: response.ad\n };\n}", "clone () {\n\t if (!(this instanceof Request)) {\n\t throw new TypeError('Illegal invocation')\n\t }\n\n\t // 1. If this is unusable, then throw a TypeError.\n\t if (this.bodyUsed || this.body?.locked) {\n\t throw new TypeError('unusable')\n\t }\n\n\t // 2. Let clonedRequest be the result of cloning this’s request.\n\t const clonedRequest = cloneRequest(this[kState]);\n\n\t // 3. Let clonedRequestObject be the result of creating a Request object,\n\t // given clonedRequest, this’s headers’s guard, and this’s relevant Realm.\n\t const clonedRequestObject = new Request(kInit);\n\t clonedRequestObject[kState] = clonedRequest;\n\t clonedRequestObject[kRealm] = this[kRealm];\n\t clonedRequestObject[kHeaders] = new Headers();\n\t clonedRequestObject[kHeaders][kHeadersList] = clonedRequest.headersList;\n\t clonedRequestObject[kHeaders][kGuard] = this[kHeaders][kGuard];\n\t clonedRequestObject[kHeaders][kRealm] = this[kHeaders][kRealm];\n\n\t // 4. Make clonedRequestObject’s signal follow this’s signal.\n\t const ac = new AbortController();\n\t if (this.signal.aborted) {\n\t ac.abort(this.signal.reason);\n\t } else {\n\t this.signal.addEventListener(\n\t 'abort',\n\t () => {\n\t ac.abort(this.signal.reason);\n\t },\n\t { once: true }\n\t );\n\t }\n\t clonedRequestObject[kSignal] = ac.signal;\n\n\t // 4. Return clonedRequestObject.\n\t return clonedRequestObject\n\t }", "create(){\n const chemin = this.path + \"/create\";\n if (this.payLoad) {\n return this.postDataToServer(chemin);\n }\n console.error(\"Payload is missing\");\n return null;\n }", "function BinPacker(width, height) {\n this.width = width;\n this.height = height;\n\n // TODO: Allow for flexible width or height. If a rectangle doesn't fit into\n // the bin extend the width or height to accommodate it.\n\n // Array of rectangles representing the free space in the bin\n this.freeRectangles = [new Rect(0, 0, width, height)];\n\n // Array of rectangles positioned in the bin\n this.positionedRectangles = [];\n\n // Array of rectangles that couldn't fit in the bin\n this.unpositionedRectangles = [];\n}", "async createRequest() {\n try {\n const result = await this.rn.requestEthereumService.createRequestAsPayee(\n this.payerAddress,\n this.amountRequired,\n `{\"reason\": \"${ this.reason }\"}`,\n '',\n [],\n { from: this.payeeAddress }\n ).on('broadcasted', (data) => {\n console.log(data.transaction.hash);\n this.txHash = data.transaction.hash;\n });\n } catch (error) {\n console.error(error);\n }\n }", "function DeployContract(eth_accountAddr,eth_bytecode){\n\n\t// if( typeof eth_arguments != undefined)\n\t// {\n\t// \tvar _arguments = eth_arguments;\n\t// }\n\tdataString = {\"jsonrpc\":\"2.0\",\"method\":\"eth_sendTransaction\",\"id\":1,\"params\":[{\n\t\t\"from\": eth_accountAddr,\n\t\t\"data\":eth_bytecode,\n\n\t}]}\n\toptions = {\n url: REQUESTURL,\n method:'POST',\n headers:headers,\n body: dataString,\n json: true\n\t}\n\treturn options;\n}", "function CreateIdentityPoolCommand(input) {\n var _this = \n // Start section: command_constructor\n _super.call(this) || this;\n _this.input = input;\n return _this;\n // End section: command_constructor\n }", "function CreateIdentityPoolCommand(input) {\n var _this = \n // Start section: command_constructor\n _super.call(this) || this;\n _this.input = input;\n return _this;\n // End section: command_constructor\n }", "_createBlockGenesis(minerAddress, args){\n\n //validate miner Address\n\n args.unshift ( this.blockchain, minerAddress, undefined, undefined, undefined );\n\n let data = new this.blockDataClass(...args);\n\n return new this.blockClass( this.blockchain, 1, undefined, BlockchainGenesis.hashPrev, undefined, 0, data, 0, this.db );\n }", "async sendBinaryRequest(path, params) {\n if (LibraryUtils.getLogLevel() >= 2) console.log(\"sendBinaryRequest(\" + path + \", \" + JSON.stringify(params) + \")\");\n \n // load wasm module\n await LibraryUtils.loadKeysModule();\n \n // serialize params\n let paramsBin = MoneroUtils.jsonToBinary(params);\n \n try {\n \n // send http request\n let resp = await HttpClient.request({\n method: \"POST\",\n uri: this.getUri() + '/' + path,\n username: this.getUsername(),\n password: this.getPassword(),\n body: paramsBin,\n rejectUnauthorized: this.config.rejectUnauthorized,\n requestApi: GenUtils.isFirefox() ? \"xhr\" : \"fetch\"\n });\n \n // validate response\n MoneroRpcConnection.validateHttpResponse(resp);\n \n // process response\n resp = resp.body;\n if (!(resp instanceof Uint8Array)) {\n console.error(\"resp is not uint8array\");\n console.error(resp);\n }\n if (resp.error) throw new MoneroRpcError(resp.error.message, resp.error.code, path, params);\n return resp;\n } catch (err) {\n if (err instanceof MoneroRpcError) throw err;\n else throw new MoneroRpcError(err, undefined, path, params);\n }\n }", "static create (input) {\n // SCHEMA: this is the ideal place to throw on schema failure\n // const input = this.validate(input, Message.create)\n\n const instance = new this()\n Object.assign(instance, input)\n return instance\n }", "function CreateMultipartUploadCommand(input) {\n var _this = \n // Start section: command_constructor\n _super.call(this) || this;\n _this.input = input;\n return _this;\n // End section: command_constructor\n }", "function BaseBin(pos) {\n\n this._pos = pos;\n this._bases = {};\n this._totalCount = 0;\n}", "command (command, params) {\n // Don't mutate the request object.\n let requestObject = Object.assign({}, this.requestObject)\n requestObject.openXML[command] = params\n\n return builder.buildObject(requestObject)\n }", "constructor(client, reqConfig, cancelObj=null) {\n assert(client && reqConfig,`apiRequest: must specify a client and a configuration`);\n this._id = uuidv4().substring(0,8);\n log.debug(`[${this._id}]: new request: ${JSON.stringify(reqConfig)}`);\n this._client = client;\n this._config = reqConfig;\n this._state = 'new'; // new, running, success, error, canceled\n this._time = {\n created: Date.now(), // epoch times\n executed: 0, \n finished: 0, \n durationMillisec: -1\n }\n this._result = null;\n this._canceled = false;\n this._cancelObj = cancelObj; // cancellation support\n if (cancelObj) {\n log.debug(`[${this._id}]: request is cancellable`); \n assert(cancelObj.cancel && typeof(cancelObj.cancel === 'function'), 'cancelObj must have function .cancel()');\n } \n else {\n log.debug(`[${this._id}]: request is NOT cancellable`); \n }\n }", "create(request, response) {\n\t// assumes author id is included in new book information\n\tGame.create(request.body)\n\t\t.then(game => {\n\t\t\tresponse.json(game)\n\t\t})\n\t\t.catch(errorHandler.bind(response));\n }", "function buildRequest(tapi, data, cb) {\n var options = {\n method: tapi.method,\n uri: 'https://api.trello.com/1' + tapi.url,\n qs: {\n key: keys.key,\n token: keys.token,\n },\n headers: {\n 'User-Agent': 'byatec'\n },\n json: true // Automatically parses the JSON string in the response\n };\n\n // Check the validity of the request and put the data where it belongs\n if (validateData(tapi, data, (err) => console.log(err))) {\n replaceUriFieldsWithData(options, data);\n placeDataIntoRequest(options, data);\n cb(null, options);\n }\n else {\n cb(new Error('Data is missing fields'), options);\n }\n\n }", "function build_jsonrpc_body(type, func, args, chaincode_hash, enrollId){\n\treturn \t{\n\t\t\t\t\t'jsonrpc': '2.0',\n\t\t\t\t\t'method': type,\n\t\t\t\t\t'params': {\n\t\t\t\t\t\t'type': 1,\n\t\t\t\t\t\t'chaincodeID': {\n\t\t\t\t\t\t\t'name': chaincode_hash\n\t\t\t\t\t\t},\n\t\t\t\t\t\t'ctorMsg': {\n\t\t\t\t\t\t\t'function': func,\n\t\t\t\t\t\t\t\t'args': args\n\t\t\t\t\t\t},\n\t\t\t\t\t\t'secureContext': enrollId\n\t\t\t\t\t},\n\t\t\t\t\t'id': Date.now()\n\t\t\t\t};\n}", "create(request, response) {\n console.log('insde create', request.body);\n Resttask.create(request.body)\n .then(resttask => response.json(resttask))\n .catch(error => response.json(error));\n }", "createBlockRequestResponse(data){\n\n\n\n\t\t}", "function createObject(metadata) {\n\t return request.post(config.base + '/api/1/files/create_object/').set('Authorization', 'Token ' + config.token).send(metadata).then(processResponse);\n\t}", "function startCreateRequest(newArticle) {\n\treturn {\n\t\ttype: ACTION.REQUEST_CREATE_START,\n\t\tpayload: {newArticle}\n\t};\n}", "function buildRequest() {\n inquirer\n .prompt([\n {\n type: \"list\",\n message: \"What type of search would you like to do?\",\n name: \"searchType\",\n choices: [\n \"Bands in town\",\n \"Search for a Spotify song\",\n \"Search for movie info\",\n \"Default\"\n ]\n },\n {\n type: \"input\",\n message: \"What would you like to search for?\",\n name: \"searchTerm\"\n }\n ])\n .then(answers => {\n searchTerm = answers.searchTerm;\n command = answers.searchType;\n executeRequest();\n });\n}", "async function makerequest() {\r\n \r\n}", "_createBlockNew(prevBlock, height, minerAddress, transactions, args){\n\n //validate miner Address\n\n args.unshift( this.blockchain, minerAddress, transactions, undefined, undefined );\n let data = new this.blockDataClass(...args);\n\n return new this.blockClass( this.blockchain, 1, undefined, prevBlock.hash, undefined, 0, data, height, this.db);\n }", "function createRequest() {\n\t\tvar request;\n\t\tif (window.XMLHttpRequest || true) {\n\t\t\trequest = new XMLHttpRequest();\n\n\t\t}\n\t\telse {\n\t\t\tconsole.log(\"Older Browser\");\n\t\t}\n\t\treturn request;\n\t}", "function createBook(request, response) {\n console.log(request.body.bookshelf);\n createShelf(request.body.bookshelf)\n .then(bookshelf => {\n request.body.shelf = bookshelf._id;\n bookDb.post(request.body)\n .then(result => response.redirect(`/books/${result._id}`))\n .catch(err => handleError(err, response));\n })\n\n}", "static async create(args, options = {}) {\n const textEncoder = options.textEncoder || new TextEncoder();\n const textDecoder = options.textDecoder || new TextDecoder();\n const data = {};\n const serialize = (action) => {\n return serializeAction(action, textEncoder, textDecoder, options.abiProvider);\n };\n // set the request data\n if (args.identity !== undefined) {\n data.req = ['identity', args.identity];\n }\n else if (args.action && !args.actions && !args.transaction) {\n data.req = ['action', await serialize(args.action)];\n }\n else if (args.actions && !args.action && !args.transaction) {\n if (args.actions.length === 1) {\n data.req = ['action', await serialize(args.actions[0])];\n }\n else {\n data.req = ['action[]', await Promise.all(args.actions.map(serialize))];\n }\n }\n else if (args.transaction && !args.action && !args.actions) {\n const tx = args.transaction;\n // set default values if missing\n if (tx.expiration === undefined) {\n tx.expiration = '1970-01-01T00:00:00.000';\n }\n if (tx.ref_block_num === undefined) {\n tx.ref_block_num = 0;\n }\n if (tx.ref_block_prefix === undefined) {\n tx.ref_block_prefix = 0;\n }\n if (tx.context_free_actions === undefined) {\n tx.context_free_actions = [];\n }\n if (tx.transaction_extensions === undefined) {\n tx.transaction_extensions = [];\n }\n if (tx.delay_sec === undefined) {\n tx.delay_sec = 0;\n }\n if (tx.max_cpu_usage_ms === undefined) {\n tx.max_cpu_usage_ms = 0;\n }\n if (tx.max_net_usage_words === undefined) {\n tx.max_net_usage_words = 0;\n }\n // encode actions if needed\n tx.actions = await Promise.all(tx.actions.map(serialize));\n data.req = ['transaction', tx];\n }\n else {\n throw new TypeError('Invalid arguments: Must have exactly one of action, actions or transaction');\n }\n // set the chain id\n data.chain_id = variantId(args.chainId);\n data.flags = abi.RequestFlagsNone;\n const broadcast = args.broadcast !== undefined ? args.broadcast : true;\n if (broadcast) {\n data.flags |= abi.RequestFlagsBroadcast;\n }\n if (typeof args.callback === 'string') {\n data.callback = args.callback;\n }\n else if (typeof args.callback === 'object') {\n data.callback = args.callback.url;\n if (args.callback.background) {\n data.flags |= abi.RequestFlagsBackground;\n }\n }\n else {\n data.callback = '';\n }\n data.info = [];\n if (typeof args.info === 'object') {\n for (const key in args.info) {\n if (args.info.hasOwnProperty(key)) {\n let value = args.info[key];\n if (typeof key !== 'string') {\n throw new Error('Invalid info dict, keys must be strings');\n }\n if (typeof value === 'string') {\n value = textEncoder.encode(value);\n }\n data.info.push({ key, value });\n }\n }\n }\n const req = new SigningRequest(ProtocolVersion, data, textEncoder, textDecoder, options.zlib, options.abiProvider);\n // sign the request if given a signature provider\n if (options.signatureProvider) {\n req.sign(options.signatureProvider);\n }\n return req;\n }", "function create(title, command) {\n var args = [];\n\n for (var _i = 2; _i < arguments.length; _i++) {\n args[_i - 2] = arguments[_i];\n }\n\n var result = {\n title: title,\n command: command\n };\n\n if (Is.defined(args) && args.length > 0) {\n result.arguments = args;\n }\n\n return result;\n }", "function create(title, command) {\n var args = [];\n\n for (var _i = 2; _i < arguments.length; _i++) {\n args[_i - 2] = arguments[_i];\n }\n\n var result = {\n title: title,\n command: command\n };\n\n if (Is.defined(args) && args.length > 0) {\n result.arguments = args;\n }\n\n return result;\n }", "function create(title, command) {\n var args = [];\n\n for (var _i = 2; _i < arguments.length; _i++) {\n args[_i - 2] = arguments[_i];\n }\n\n var result = {\n title: title,\n command: command\n };\n\n if (Is.defined(args) && args.length > 0) {\n result.arguments = args;\n }\n\n return result;\n }", "async create() {\r\n try {\r\n // Record (cross-field) validation\r\n const valRec = await this.tableValidation(this.req.body, \"CREATE\")\r\n if (valRec !== \"\") {\r\n this.res.status(422).json({ errors: valRec })\r\n return\r\n }\r\n\r\n // Collect data from request body\r\n const data = await this.parseReq(\"CREATE\")\r\n const createFields = this.primaryFields.concat(this.fields)\r\n return await super.create(createFields, data)\r\n } catch (e) {\r\n throw e\r\n //throw utils.errMsg(e);\r\n }\r\n }", "create(req, res) {\n Assembly.create(req.body)\n .then(Assembly => res.json(Assembly))\n .catch(err => res.status(400).json(err));\n }", "createPullRequest(user, repo, head, base, title, body, accessToken) {\n debug(`${user}/${repo}: Creating pull request \"${title}\"`)\n const url = API_URL_TEMPLATES.PULL_REQUESTS\n .replace('${owner}', user)\n .replace('${repo}', repo)\n const payload = {\n title,\n head,\n base,\n body\n }\n return this.fetchPath('POST', url, payload, accessToken)\n }", "async function createTransaction() {\n // Get a fee estimate from Smart Fee:\n const smartFeeResponse = await request({\n url: `https://api.smartfee.live/latest`,\n headers: {\n 'X-API-KEY': smartFeeApiKey\n }\n })\n const smartFeeResponseObject = JSON.parse(smartFeeResponse)\n // Use the 2-block target.\n const twoBlockFeeRateSatsPerKb = smartFeeResponseObject.feeByBlockTarget[\"2\"]\n\n\n // Send a BitGo transaction with a custom fee rate:\n const wallet = await bitgo.coin('tbtc').wallets().get({ id: WALLET_ID })\n const sendParams = {\n feeRate: twoBlockFeeRateSatsPerKb,\n // TODO: replace below with your transaction info:\n /*\n recipients: [{\n amount: 0.01 * 1e8,\n address: '2NFfxvXpAWjKng7enFougtvtxxCJ2hQEMo4',\n }, {\n amount: 0.01 * 1e8,\n address: '2MsMFw75RKRiMb548q6W4jrJ63jwvvDdR2w',\n }],\n walletPassphrase: 'secretpassphrase1a5df8380e0e30'\n */\n }\n const result = await wallet.sendMany(sendParams)\n console.dir(result)\n}", "function CreatePolicyCommand(input) {\n var _this = \n // Start section: command_constructor\n _super.call(this) || this;\n _this.input = input;\n return _this;\n // End section: command_constructor\n }", "postNewBlock() {\n let self = this;\n self.app.post(\"/block\", (req, res) => {\n let address = req.body.address;\n\n if (!address || address.trim().length == 0) {\n res.status(400).send({ 'error': \"Invalid adress\" });\n return;\n }\n\n let validAddress = self.mempool.searchValidAdressByWallet(address);\n if (!validAddress || !validAddress.status.messageSignature) {\n res.status(400).send({ 'error': \"Invalid message signature\" });\n return;\n }\n\n let RA = req.body.star.ra;\n let DEC = req.body.star.dec;\n let MAG = req.body.star.mag;\n let CEN = req.body.star.cen;\n\n if (!RA || !DEC) {\n res.status(400).send({ 'error': \"Required RA and DEC\" });\n return;\n }\n\n let body = {\n address: req.body.address,\n star: {\n ra: RA,\n dec: DEC,\n mag: MAG,\n cen: CEN,\n story: Buffer.from(req.body.star.story, \"ascii\").toString('hex')\n }\n };\n let newBlock = new Block(body);\n\n self.blockchain.addBlock(newBlock).then((result) => {\n let block = JSON.parse(result);\n \n res.status(201).send(block);\n }).catch((err) => {\n console.error(err.stack);\n res.status(500).send({ 'error': 'Unexpected error occurred' });\n });\n });\n }", "function createBid(response, bidRequests) {\n if (!response || (!response.Ad && !response.Native && !response.Vast)) {\n return;\n }\n\n const request = bidRequests && bidRequests[response.BidID];\n\n // In case we don't retreive the size from the adserver, use the given one.\n if (request) {\n if (!response.Width || response.Width === '0') {\n response.Width = request.Width;\n }\n\n if (!response.Height || response.Height === '0') {\n response.Height = request.Height;\n }\n }\n\n const bid = {\n requestId: response.BidID,\n ttl: 3600,\n creativeId: response.CreativeID,\n cpm: response.Price,\n netRevenue: true,\n currency: CURRENCY,\n meta: response.Meta || { advertiserDomains: [] }\n };\n\n // retreive video response if present\n const vast64 = response.Vast;\n if (vast64) {\n bid.width = response.Width;\n bid.height = response.Height;\n bid.vastXml = window.atob(vast64);\n bid.mediaType = 'video';\n } else if (request.Native) {\n // format Native response if Native was requested\n bid.native = getNativeAssets(response, request.Native);\n bid.mediaType = 'native';\n } else {\n bid.width = response.Width;\n bid.height = response.Height;\n bid.ad = response.Ad;\n }\n\n return bid;\n}", "function buildPaymentRequest(checkoutPaymentInfo, visaData, payInitParams) {\n\n if (!window.PaymentRequest) {\n console.log(\"buildSimplePaymentRequest: PaymentRequest API is not available!\");\n alert('PaymentRequest API is not available!');\n return null;\n }\n \n // generate payment request data:\n var payRequestData = {\n checkoutPartner: \"VisaCheckout\",\n requestPayload: {\n data: {\n checkoutPaymentInfo: checkoutPaymentInfo,\n visaIntentData: visaData,\n paymentInitParams: payInitParams\n }\n }\n };\n \n // generate payment method data:\n var methodData = [{\n supportedMethods: supportedPayMethods,\n data: payRequestData\n }];\n \n \n // generate W3C PaymentRequest object:\n var dummyRequest = new PaymentRequest( \n methodData, \n dummyDetails, // not being used since spay has its own payment sheet.\n dummyOptions \n );\n \n return dummyRequest;\n}", "function CreateProjectVersionCommand(input) {\n var _this = \n // Start section: command_constructor\n _super.call(this) || this;\n _this.input = input;\n return _this;\n // End section: command_constructor\n }", "static createAirdropInstruction(\n programID,\n publisherKey,\n bankKey,\n mintKey,\n airdropKey,\n authKey,\n amount,\n count,\n nonce,\n names\n ) {\n\n const dataLayout = BufferLayout.struct([\n BufferLayout.u8(\"i\"),\n BufferLayout.blob(8,\"amount\"),\n BufferLayout.blob(8,\"count\"),\n BufferLayout.u8(\"nonce\"),\n ]);\n \n const data = Buffer.alloc(dataLayout.span+count*32);\n dataLayout.encode(\n {\n i:1, // airdrop instruct \n amount:new u64(amount).toBuffer(),\n count:new u64(count).toBuffer(),\n nonce:nonce,\n },\n data,\n );\n console.log(\"names:\", names)\n\n for (let i=0; i<count; i++) {\n names[i].copy(data,dataLayout.span+i*32)\n }\n console.log(\"data is \", data)\n \n let keys = [\n {pubkey: publisherKey, isSigner: true, isWritable: true},\n {pubkey: bankKey, isSigner: false, isWritable: true},\n {pubkey: mintKey, isSigner: false, isWritable: true},\n {pubkey: airdropKey, isSigner: false, isWritable: true},\n {pubkey: authKey, isSigner: false, isWritable: true},\n ];\n\n const trxi = new TransactionInstruction({\n keys,\n programId: programID,\n data,\n });\n return trxi;\n }", "async prepareRequest(httpRequest) {\n const requestInit = {};\n // Set the http(s) agent\n requestInit.agent = this.getOrCreateAgent(httpRequest);\n requestInit.compress = httpRequest.decompressResponse;\n return requestInit;\n }", "function createApiRequest(apiKey) {\n var apiRequest = request.defaults({\n auth: {\n bearer: apiKey\n }\n });\n\n return apiRequest;\n}", "function create(title, command) {\r\n var args = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n args[_i - 2] = arguments[_i];\r\n }\r\n var result = { title: title, command: command };\r\n if (Is.defined(args) && args.length > 0) {\r\n result.arguments = args;\r\n }\r\n return result;\r\n }", "function create(title, command) {\r\n var args = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n args[_i - 2] = arguments[_i];\r\n }\r\n var result = { title: title, command: command };\r\n if (Is.defined(args) && args.length > 0) {\r\n result.arguments = args;\r\n }\r\n return result;\r\n }", "function create(title, command) {\r\n var args = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n args[_i - 2] = arguments[_i];\r\n }\r\n var result = { title: title, command: command };\r\n if (Is.defined(args) && args.length > 0) {\r\n result.arguments = args;\r\n }\r\n return result;\r\n }", "function create(title, command) {\r\n var args = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n args[_i - 2] = arguments[_i];\r\n }\r\n var result = { title: title, command: command };\r\n if (Is.defined(args) && args.length > 0) {\r\n result.arguments = args;\r\n }\r\n return result;\r\n }", "function create(title, command) {\r\n var args = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n args[_i - 2] = arguments[_i];\r\n }\r\n var result = { title: title, command: command };\r\n if (Is.defined(args) && args.length > 0) {\r\n result.arguments = args;\r\n }\r\n return result;\r\n }", "function create(title, command) {\r\n var args = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n args[_i - 2] = arguments[_i];\r\n }\r\n var result = { title: title, command: command };\r\n if (Is.defined(args) && args.length > 0) {\r\n result.arguments = args;\r\n }\r\n return result;\r\n }", "function contract_create(request, response, next) {\n console.log('Contract create');\n}", "create(req, res) {\r\n // Creates a new book using the `create()` method from Sequelize with the request body as the data\r\n Book.create(req.body)\r\n // Sends back the new book as a JSON response with a 200 status code\r\n .then(function (newBook) {\r\n res.status(200).json(newBook);\r\n })\r\n // Sends back an error as a JSON response with a 500 status code\r\n .catch(function (error){\r\n res.status(500).json(error);\r\n });\r\n }", "makeRequest() {\r\n // Get Parameter Values\r\n let requestString = [];\r\n\r\n // Make Request\r\n this.getPrologRequest(requestString, this.handleReply);\r\n }", "function HttpRequestBuilder(host, port, ip, fingerprint) {\n this.host = host;\n this.port = port;\n this.ip = ip;\n this.fingerprint = fingerprint;\n}", "function CreateProjectCommand(input) {\n var _this = \n // Start section: command_constructor\n _super.call(this) || this;\n _this.input = input;\n return _this;\n // End section: command_constructor\n }", "function create(title, command) {\n var args = [];\n for (var _i = 2; _i < arguments.length; _i++) {\n args[_i - 2] = arguments[_i];\n }\n var result = { title: title, command: command };\n if (Is.defined(args) && args.length > 0) {\n result.arguments = args;\n }\n return result;\n }", "function buildSuperagentRequest() {\n\tvar req = superagent(this._method, this._buildUrl());\n\n\tif (this._agent){\n\t\treq.agent(this._agent);\n\t}\n\n\t// superagent has some weird, implicit file upload support\n\t// that only works if you don't set `type`.\n\tif (this._type && this._type !== 'form-data') {\n\t\treq.type(this._type);\n\t}\n\n\treq.set(this._headers);\n\tthis._queryParams.forEach(params => req.query(params));\n\n\tvar postParams = this._postParams;\n\n\t// convert params to FormData if the request type is form-data\n\tif (this._type === \"form-data\") {\n\t\tif (!SERVER_SIDE) {\n\t\t\tvar formData = new FormData();\n\t\t\tif (postParams) {\n\t\t\t\tvar paramKeys = Object.keys(postParams);\n\t\t\t\tparamKeys.forEach(key => {\n\t\t\t\t\tformData.append(key, postParams[key]);\n\t\t\t\t});\n\t\t\t}\n\t\t\tpostParams = formData;\n\t\t} else {\n\t\t\tthrow new Error(`TritonAgent.type(\"form-data\") not allowed server-side`);\n\t\t}\n\t}\n\n\treq.send(postParams);\n\n\tif (this._timeout) {\n\t\treq.timeout(this._timeout);\n\t}\n\n\t// cache the internal request, so that we can cancel it\n\t// if necessary (see: `abort()`)\n\tthis._superagentReq = req;\n\n\treturn req;\n}", "sign(accountKey) {\n const block = this.params;\n if(!('type' in block) || !(block.type in TYPES))\n throw new FieldError('type');\n\n const fields = Object.keys(REQUIRED_FIELDS).reduce((out, param) => {\n if(REQUIRED_FIELDS[param].types.indexOf(TYPES[block.type]) !== -1) out.push(param);\n return out;\n }, []);\n\n const header = Uint8Array.from([\n 0x52, // magic number\n 0x43, // 43 for mainnet, 41 for testnet\n 0x05, // version max\n 0x05, // version using\n 0x01, // version min\n 0x03, // type (3 = publish)\n 0x00, // extensions 16-bits\n TYPES[block.type], // extensions 16-bits ( block type )\n ]);\n\n const values = concat_uint8(fields.map(field => {\n if(!(field in block))\n throw new FieldError(field)\n\n const value = hex_uint8(valueForHash(field, block[field]));\n if(value.length !== REQUIRED_FIELDS[field].length)\n throw new FieldError(field);\n\n return value;\n }));\n\n const context = blake2bInit(32, null);\n blake2bUpdate(context, values);\n const hash = blake2bFinal(context);\n\n const signature = nacl.sign.detached(hash, hex_uint8(accountKey));\n const work = hex_uint8(block.work).reverse();\n\n return {\n msg: [ header, values, signature, work ].map(part => uint8_hex(part)).join(''),\n hash: uint8_hex(hash)\n };\n }", "function createBucket() {\n metadata\n .buckets.set(bucketName, new BucketInfo(bucketName, ownerID, '', ''));\n metadata.keyMaps.set(bucketName, new Map);\n}", "get byobRequest() {\n if (!IsReadableByteStreamController(this)) {\n throw byteStreamControllerBrandCheckException('byobRequest');\n }\n if (this._byobRequest === null && this._pendingPullIntos.length > 0) {\n const firstDescriptor = this._pendingPullIntos.peek();\n const view = new Uint8Array(firstDescriptor.buffer, firstDescriptor.byteOffset + firstDescriptor.bytesFilled, firstDescriptor.byteLength - firstDescriptor.bytesFilled);\n const byobRequest = Object.create(ReadableStreamBYOBRequest.prototype);\n SetUpReadableStreamBYOBRequest(byobRequest, this, view);\n this._byobRequest = byobRequest;\n }\n return this._byobRequest;\n }", "function GetBucketCorsCommand(input) {\n var _this = \n // Start section: command_constructor\n _super.call(this) || this;\n _this.input = input;\n return _this;\n // End section: command_constructor\n }", "function createButton() {\n var newButton = new HmiObject();\n newButton.uid = Date.now();\n newButton.typeId = 'button';\n newButton.type = 'button';\n return newButton;\n }", "createBill(\n user_id,\n firm_id,\n invoice_no,\n invoiceYear,\n taxable_amount,\n sgst_percentage,\n sgst_amount,\n cgst_percentage,\n cgst_amount,\n igst_percentage,\n igst_amount,\n total_payable_amount,\n created_at,\n bill_detail\n ) {\n return HTTP.post(\"/createBill\", {\n user_id: user_id,\n firm_id: firm_id,\n invoice_no: invoice_no,\n invoiceYear: invoiceYear,\n taxable_amount: taxable_amount,\n sgst_percentage: sgst_percentage,\n sgst_amount: sgst_amount,\n cgst_percentage: cgst_percentage,\n cgst_amount: cgst_amount,\n igst_percentage: igst_percentage,\n igst_amount: igst_amount,\n total_payable_amount: total_payable_amount,\n created_at: created_at,\n bill_detail: bill_detail\n });\n }", "function BinaryPacker() {\n}", "buildRequest(address) {\n return new Promise((resolve, reject) => {\n let userSignature = new UserSignature();\n userSignature.status.address = address;\n userSignature.status.requestTimeStamp = Date.now();\n userSignature.status.message = `${address}:${userSignature.status.requestTimeStamp}:starRegistry`;\n userSignature.status.validationWindow = 300;\n resolve(userSignature);\n });\n }", "async createFile(name, filePath, fileKeys) {\n let auth = this.auth;\n let res = {\"fileId\": \"\", \"keyId\": \"\", \"name\": name, keys: fileKeys};\n var drive = google.drive({ version: 'v3', auth });\n var fileMetadata = {\n 'name': name\n };\n var media = {\n mimeType: 'text/plain', \n body: fs.createReadStream(filePath+\".enc\")\n };\n var key_media = {\n mimeType: 'text/plain', \n body: fs.createReadStream(filePath+\".key\")\n }\n \n const fileRes = await drive.files.create({\n resource: fileMetadata,\n media: media,\n fields: 'id'\n });\n res.fileId = fileRes.data.id;\n fs.unlinkSync(filePath+\".enc\");\n \n const keyRes = await drive.files.create({\n resource: {\n 'name': fileMetadata[\"name\"] + \".key\"\n },\n media: key_media,\n fields: 'id'\n });\n res.keyId = keyRes.data.id;\n fs.unlinkSync(filePath+\".key\");\n this.db.collection('filesCollection').insertOne(res);\n var jsonUpload= {\n \"$class\": \"org.example.mynetwork.Document\",\n \"DocumentId\" : res.fileId.toString(),\n \"owner\": \"u1\",\n \"description\": \"test\",\n \"UsersWithAccess\": [\n \"u1\"\n ]\n };\n request.post(this.BLOCKCHAIN_URL+'/api/Document',{json: jsonUpload}, function (error, response, body) {\n if (!error && response.statusCode == 200) {\n console.log(body)\n }\n });\n return res;\n }" ]
[ "0.5642105", "0.5639927", "0.53857887", "0.5119158", "0.5076296", "0.49476135", "0.49351484", "0.4931083", "0.49013814", "0.48532367", "0.48532367", "0.48507434", "0.48486698", "0.4837291", "0.48300388", "0.48300388", "0.48002663", "0.47790077", "0.47439548", "0.47359577", "0.47356975", "0.47162566", "0.47136098", "0.47075072", "0.47075072", "0.47033206", "0.46966386", "0.46883357", "0.46818542", "0.46807167", "0.46756756", "0.4661045", "0.46579912", "0.4613405", "0.46111664", "0.45612502", "0.45358545", "0.45309004", "0.45303312", "0.45284536", "0.44975147", "0.44943157", "0.44943157", "0.44859943", "0.4482838", "0.4476911", "0.44673282", "0.44671476", "0.4461275", "0.44538224", "0.44486588", "0.44413087", "0.44385523", "0.44375795", "0.4422279", "0.44199774", "0.44172102", "0.4405415", "0.43997157", "0.43992677", "0.43989316", "0.43793213", "0.43791425", "0.43727392", "0.43727392", "0.43727392", "0.4361607", "0.43569785", "0.43555844", "0.4348343", "0.434131", "0.43394488", "0.43364814", "0.4332131", "0.43317685", "0.43196955", "0.4310199", "0.4308754", "0.4300772", "0.4300772", "0.42998305", "0.42998305", "0.42998305", "0.42998305", "0.42978665", "0.42972773", "0.42961642", "0.4295824", "0.4293924", "0.42928505", "0.4288407", "0.428575", "0.4284318", "0.42840025", "0.4280624", "0.4270965", "0.4263952", "0.4263502", "0.4260804", "0.42603004" ]
0.71598876
0
Initializes the fields of this object. This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mixins). Only for internal use.
static initialize(obj) { }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "constructor() {\n super();\n this._init();\n }", "init() {\n this._super(...arguments);\n this._applyDefaults();\n }", "_init() {\n\t\tthis.life.init();\n\t\tthis.render.init();\n\n\t\tthis.emission.init();\n\t\tthis.trail.init(this.node);\n\n\t\tthis.color.init();\n\t}", "function Constructor() {\n // All construction is actually done in the init method\n if ( this.initialize )\n this.initialize.apply(this, arguments);\n }", "constructor() {\n super()\n self = this\n self.init()\n }", "constructor() {\r\n super()\r\n this.init()\r\n }", "_initialize() {\n debug(TRACE_INITIALIZE, this);\n\n this._initState();\n\n // Call subclass lifecycle methods\n this.initializeState(this.context);\n // Initialize extensions\n for (const extension of this.props.extensions) {\n extension.initializeState.call(this, this.context, extension);\n }\n // End subclass lifecycle methods\n\n // initializeState callback tends to clear state\n this.setChangeFlags({\n dataChanged: true,\n propsChanged: true,\n viewportChanged: true,\n extensionsChanged: true\n });\n\n this._updateState();\n }", "function init () {\n // Here below all inits you need\n }", "constructor() {\n this._initialize();\n }", "initialize() {\n // Needs to be implemented by derived classes.\n }", "init() {\n this._super(...arguments);\n }", "constructor() {\n this.initStore(this.constructor.fields());\n this.registerFields();\n }", "function _init() {\n }", "init() {\n this.setResolver();\n this.setValidationAndBehaviour();\n }", "initialize() {\n\t\tthis.updateFaves();\n\t\tthis.CALCULATOR.initialize();\n\t\t\n\t\t// initialize unit converter\n\t\tthis.populateCategories();\n\t\tthis.populateUnitMenus();\n\t\tthis.switchToFaveConv();\n\t\tthis.convertHandler();\n\t\t\n\t\t// initialize constants\n\t\tthis.populateConstants();\n\t\tif(this.m_faves.constant === \"\") {\n\t\t\tthis.constChange();\n\t\t\tthis.constHandler();\n\t\t}\n\t\telse {\n\t\t\tthis.switchToFaveConst();\n\t\t}\n\t\t\n\t\t// initialize formulas\n\t\tthis.populateFormulas();\n\t\tif(this.m_faves.formula === \"\") {\n\t\t\tthis.populateFormulaFields();\n\t\t}\n\t\telse {\n\t\t\tthis.switchToFaveFormula();\n\t\t}\n\t\t\n\t\tthis.setUnloadListener();\n\t}", "function Class(){\n // All construction is actually done in the init method\n if (!initializing && this.init) {\n\t\t\t\tthis.init.apply(this, arguments);\n\t\t\t}\n }", "constructor(props) {\n // TODO: add pitch\n super(props);\n this.init();\n }", "constructor() {\n // Data / properites / state\n // The difference between the properties and regular\n // variables is that the properies are encapsulated variables.\n this.name = null;\n this.age = null;\n }", "constructor() { \n PersonNameCountAndEmailInfoWithIds.initialize(this);MergePersonDealRelatedInfo.initialize(this);\n AdditionalMergePersonInfo.initialize(this);\n }", "function init() {\n getContentTypes();\n getProperties();\n }", "init()\n\t{\n\t\tinitVerticesNormalsTexturesIndexes();\n\n //Converts the values to buffers\n\t\tthis.vertexBuffer = getVertexBufferWithVertices(this.vertices);\n\t\tthis.colorBuffer = getVertexBufferWithVertices(this.colors);\n\t\tthis.indexBuffer = getIndexBufferWithIndices(this.indices);\n\n\t\t//Defines the position matrix of the object\n\t\tmat4.identity(this.mvMatrix);\n\t\tmat4.translate(this.mvMatrix, this.mvMatrix, vec3.fromValues(this.x, this.y, 0.0));\n\t}", "constructor() {\n this.init();\n }", "constructor() {\n this._Initialize();\n }", "function init() {\n\n }", "function init() {\n\n }", "initialize() {\n this._saveInstanceProperties();\n // ensures first update will be caught by an early access of\n // `updateComplete`\n this._requestUpdate();\n }", "initialize() {\n this._saveInstanceProperties();\n // ensures first update will be caught by an early access of\n // `updateComplete`\n this._requestUpdate();\n }", "initialize() {\n //\n }", "constructor()\n {\n this.init();\n }", "function Base() {\n this.init.apply(this, arguments);\n}", "function init() {\n }", "constructor() {\n super(null, null, 0, 0, 0, 0, 0);\n }", "constructor(data = {}) {\n super(data);\n \n this.init(data);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "_initialize() {\n var _a2;\n this.__updatePromise = new Promise((res) => this.enableUpdating = res);\n this._$changedProperties = /* @__PURE__ */ new Map();\n this.__saveInstanceProperties();\n this.requestUpdate();\n (_a2 = this.constructor._initializers) === null || _a2 === void 0 ? void 0 : _a2.forEach((i) => i(this));\n }", "function Ctor() {\n this.isLoaded = false;\n }", "function Class() {\n\t\t\t// All construction is actually done in the init method\n\t\t\tif ( !initializing && this.init )\n\t\t\tthis.init.apply(this, arguments);\n\t\t}", "function init() {\n\t \t\n\t }", "initialize() {\n this.listenTo(this.owner, {\n [converter_1.Converter.EVENT_BEGIN]: this.onBegin,\n [converter_1.Converter.EVENT_CREATE_DECLARATION]: this.onDeclaration,\n [converter_1.Converter.EVENT_CREATE_SIGNATURE]: this.onDeclaration,\n [converter_1.Converter.EVENT_RESOLVE_BEGIN]: this.onBeginResolve,\n [converter_1.Converter.EVENT_RESOLVE]: this.onResolve,\n [converter_1.Converter.EVENT_RESOLVE_END]: this.onEndResolve,\n });\n }", "function _Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n\t\t\t// All construction is actually done in the init method\n\t\t\tif (!initializing && this.init)\n\t\t\t\tthis.init.apply(this, arguments);\n\t\t}", "function Class() {\n\t\t\t// All construction is actually done in the init method\n\t\t\tif (!initializing && this.init)\n\t\t\t\tthis.init.apply(this, arguments);\n\t\t}", "initialize() {\n super.initialize();\n\n this.originalValue = null;\n this.maxLength = this.config.maxLength || null;\n this.required = this.config.required || false;\n this.requiredValidator = this.config.requiredValidator || null;\n }", "function _construct()\n\t\t{;\n\t\t}", "__previnit(){}", "function BaseConstructor() {\n\t this.constructed_objects = {};\n\t this.constructing_nodes = [];\n\t this.deferred_constructors = [];\n\t }", "function _init() {\n }", "function _init() {\n }", "function _init() {\n }", "function init() {\r\n\r\n }", "function BaseClass() {\n this.initialize();\n }", "function Class() {\n\t\t\t// All construction is actually done in the init method\n\t\t\tif ( !initializing && this.init )\n\t\t\t\tthis.init.apply(this, arguments);\n\t\t}", "constructor(props) {\n super(props);\n this.state = {}\n if(this.props.contextText === undefined) {\n this.state.contextText = this.props.headerText;\n } else {\n this.state.contextText = this.props.contextText;\n }\n if(this.props.customField === undefined) {\n this.state.customField = null\n } else {\n this.state.customField = this.props.customField\n }\n }", "function _ctor() {\n\t}", "init(){}", "init() {\n this.isUpdating = false;\n this.errors = {};\n this.copied = null;\n this.isLoading = false;\n this.tracks = [];\n this.einsteinCategories = [];\n\n this.tempUserName = this.user.lastName;\n\n if (!this.user.firstName) {\n this.user.firstName = this.user.name;\n }\n\n this.currentInput = {\n name: null,\n value: null,\n };\n }", "function Class()\n\t\t\t\t{\n\t\t\t\t\t// All construction is actually done in the init method\n\t\t\t\t\tif (!initializing && this.init) this.init.apply(this, arguments);\n\t\t\t\t}", "initialize () {\n this.propsData = {\n campaignHandle: null,\n currentLevel: null,\n capstoneStage: null,\n courseId: null,\n courseInstanceId: null,\n goToNextDirectly: null,\n showShareModal: null,\n supermodel: null\n }\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function init() {\r\n }", "constructor() { \n ActivityObjectFragment.initialize(this);ActivityResponseObjectAllOf.initialize(this);\n ActivityResponseObject.initialize(this);\n }", "init() {\n }", "function Class() {\n // All construction is actually done in the init method\n if (!initializing && this.init)\n this.init.apply(this, arguments);\n }", "constructor() {\n\n\t\t// base constructor\n\n\t\t// the property active is never utilized however\n\n\t\tthis.active = true;\n\t}", "function Initialize()\n\t\t{\n\t\t\t\n\t\t}", "function initialize(){\n\n\t\t//sets all needed components, listeners, etc\n\t\tformatBodyPages();\n\t\tsetBodyTransitions();\n\n\t}", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "_init() {\n this.__lookupTable = new qx.data.Array();\n this.__openNodes = [];\n this.__nestingLevel = [];\n this._initLayer();\n }", "Init()\n {\n this.my_state_machine = new StateMachine();\n this.overlay_manager_inst = new OverlayManager();\n this.level_viewer = null;\n this.information_log = document.getElementById(\"informationLog\");\n this.level_object_manager = new LevelObjectManager();\n this.level_complete = document.getElementById(\"complete\");\n this.stats_manager = new StatManager();\n this.AI_bridge = new AIBridge();\n this.memento = new Memento();\n this.toolbar_manager = new ToolbarManager();\n }", "init() {\n console.log('### init ', this);\n console.log('### init modelItem', this.modelItem);\n if (!this.repeated) {\n super.init();\n }\n this.applyProperties();\n this.attachListeners();\n\n }", "_init() {\n this.floors.all = FloorsJSON\n this.locations.all = LocationsJSON\n this._segregateLocations()\n this._groupFloorsByBuildings()\n }", "function _Class() {\n // All construction is actually done in the init method\n\n this.ctor.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init ) {\n this.init.apply(this, arguments);\n }\n }", "_init() {\n throw new Error('_init not implemented in child class');\n }", "init() {\n\n this.assignPlayer();\n gameView.init(this);\n gameView.hide();\n scoreBoardView.init(this);\n registerView.init(this);\n this.registerSW();\n }", "initialize() {\n this._updateState = 0;\n this._updatePromise =\n new Promise((res) => this._enableUpdatingResolver = res);\n this._changedProperties = new Map();\n this._saveInstanceProperties();\n // ensures first update will be caught by an early access of\n // `updateComplete`\n this.requestUpdateInternal();\n }", "function Class() {\r\n // All construction is actually done in the init method\r\n if ( !initializing && this.init )\r\n this.init.apply(this, arguments);\r\n }", "_init() {\n throw new TypeError('BaseModel#_init method must be implemented by the class extending BaseModel');\n }", "constructor() {\n\t\tsuper(...arguments);\n\t}", "function Class() {\n\t // All construction is actually done in the init method\n\t if ( !initializing && this.init )\n\t this.init.apply(this, arguments);\n\t }", "init () {\n this._super()\n this.handleNewValues()\n }", "constructor() { \n BaseRole.initialize(this);RoleAssignmentAllOf.initialize(this);\n RoleAssignment.initialize(this);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n \tthis.init.apply(this, arguments);\n }", "function Class() {\n\t\t// All construction is actually done in the init method\n\t\tif ( !initializing && this.init )\n\t\t this.init.apply(this, arguments);\n\t }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }" ]
[ "0.71304363", "0.69625974", "0.68127793", "0.67444557", "0.67142457", "0.66413975", "0.6632343", "0.66005135", "0.6579658", "0.65621394", "0.640833", "0.64050597", "0.6333516", "0.6303421", "0.6296224", "0.62814873", "0.62681186", "0.62406695", "0.62398356", "0.62336767", "0.62333757", "0.6227559", "0.621013", "0.61965173", "0.61965173", "0.61883026", "0.61883026", "0.61791", "0.61780965", "0.6171132", "0.6149626", "0.61487615", "0.6140578", "0.61289936", "0.61289936", "0.61289936", "0.61289936", "0.61180705", "0.6093602", "0.6092968", "0.6091007", "0.6086311", "0.6074184", "0.6073726", "0.6073726", "0.6063334", "0.6060961", "0.605798", "0.6049834", "0.60486025", "0.60486025", "0.60486025", "0.60431045", "0.6038324", "0.603628", "0.6027766", "0.6025716", "0.6021439", "0.6013343", "0.59992206", "0.5997915", "0.59891623", "0.59891623", "0.5985839", "0.59829926", "0.5976635", "0.59739727", "0.59698415", "0.5969523", "0.59613955", "0.5954367", "0.5952179", "0.5952179", "0.5942665", "0.5937282", "0.5920674", "0.59191847", "0.5911084", "0.5906772", "0.5899367", "0.5894779", "0.58933747", "0.5888386", "0.5887878", "0.5886289", "0.5877593", "0.58699226", "0.5868911", "0.58557075", "0.5849133", "0.58458537", "0.58458537", "0.58458537", "0.58458537", "0.58458537", "0.58458537", "0.58458537", "0.58458537", "0.58458537", "0.58458537", "0.58458537" ]
0.0
-1
function left is to navigate the screen to left. If the screen is the last left screen it won't navigate left.
function left() { if (remote.getGlobal('window') == "mainWindow.html"){ new_window = 'settingsWindow.html' } else if (remote.getGlobal('window') == "newsWindow.html"){ new_window = 'mainWindow.html' } else if (remote.getGlobal('window') == "trainWindow.html"){ new_window = 'newsWindow.html' } else if (remote.getGlobal('window') == "appWindow.html"){ new_window = 'trainWindow.html' } if (new_window != null){ //fade all elements out for a "smooth" transition document.getElementById('content').classList.add('fadeOutRight'); document.getElementById('topIcon').classList.add('fadeOut'); //after the function is done, wait one second for all animations and send the main javascript the new window name. setTimeout(function(){ ipc.send('newwindow', new_window) }, 1000); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "goLeft(data = {}){\n data.cameFrom = \"left\";\n this.launchSceneAt(\n this.activeScene.coordinate.x - 1, \n this.activeScene.coordinate.y,\n data\n );\n }", "function moveLeft() {\n moveOn();\n }", "function moveLeft() {\n\n\t\ttry {\n\t\t // Pass in the movement to the game.\n\t\t animation.move(\"x\", moveTypes.left);\n\t\t}\n\t\tcatch (err) {\n\t\t\tconsole.log(err);\n\t\t}\n\t}", "function goLeft() {\n if(positionIndex <= 0) {\n positionIndex = images.length - 1;\n } else {\n positionIndex--;\n }\n showImage(positionIndex);\n }", "function moveLeft()\r\n {\r\n undraw()\r\n const isAtLeftEdge = currentTetromino.some(index => (currentPosition + index) % width === 0)\r\n\r\n if(!isAtLeftEdge)\r\n currentPosition -= 1\r\n if(currentTetromino.some(index => squares[currentPosition + index].classList.contains('taken')))\r\n currentPosition += 1\r\n draw()\r\n }", "function moveLeft() {\n undraw();\n // current position+index divided by width has no remainder\n const isAtLeftEdge = current.some(\n //condition is at left hand side is true\n (index) => (currentPosition + index) % width === 0\n );\n if (!isAtLeftEdge) currentPosition -= 1;\n if (\n current.some((index) =>\n squares[currentPosition + index].classList.contains(\"taken\")\n )\n ) {\n currentPosition += 1;\n }\n draw();\n }", "left() {\n if (!this.isOnTabletop()) return;\n if (!this.facing) return;\n let degree=FacingOptions.facingToDegree(this.facing);\n degree-=90;\n this.facing=FacingOptions.degreeToFacing(degree);\n }", "function moveLeft() {\n undraw(squares, current, currentPosition);\n const isAtLeftEdge = current.some(index => (currentPosition + index) % WIDTH === 0);\n \n if(!isAtLeftEdge) currentPosition -= 1;\n\n if(current.some(index => squares[currentPosition + index].classList.contains('taken'))) {\n currentPosition += 1;\n }\n\n draw();\n }", "function moveLeft() {\n undraw()\n\n const isAtLeftEdge = current.some(index => (currentPosition + index) % width === 0)\n\n if (!isAtLeftEdge) currentPosition -= 1\n\n if (current.some(index => squares[currentPosition + index].classList.contains('taken'))) {\n currentPosition += 1\n }\n\n draw()\n }", "function moveLeft(){\n undraw();\n const isAtLeftEdge = current.some(index => (currentPosition + index) % width ===0)\n if(!isAtLeftEdge) currentPosition-=1\n\n if(current.some(index => squares[currentPosition + index].classList.contains('taken'))){\n currentPosition+=1;\n }\n\n draw();\n }", "function moveLeft() {\r\n undraw();\r\n const isAtLeftEdge = current.some(\r\n (index) => (currentPosition + index) % width === 0\r\n );\r\n if (!isAtLeftEdge) currentPosition -= 1;\r\n if (\r\n current.some((index) =>\r\n squares[currentPosition + index].classList.contains(\"taken\")\r\n )\r\n ) {\r\n currentPosition += 1;\r\n }\r\n draw();\r\n }", "function left_move() {\n if (coord_pos[0] > 0) {\n coord_pos[0] -= 1;\n }\n else if(coord_pos[1] > 0) { // If we need to wrap around (and have room to)\n coord_pos[0] = n;\n coord_pos[1] -= 1;\n } else { // If we hit the upper left, we go the bottom right corner\n coord_pos = [n,n];\n }\n recent_move = -1;\n}", "function moveLeft() {\n undraw();\n const isAtLeftEdge = current.some(\n (index) => (currentPosition + index) % width === 0,\n );\n if (!isAtLeftEdge) {\n currentPosition -= 1;\n }\n if (\n current.some((index) =>\n squares[currentPosition + index].classList.contains(\"taken\"),\n )\n ) {\n currentPosition += 1;\n }\n draw();\n }", "function moveLeft () {\n undraw()\n const isAtLeftEdge = current.some(index => (currentPosition + index) % width === 0)\n\n if (!isAtLeftEdge) {\n currentPosition -= 1\n }\n\n if (current.some(index => squares[currentPosition + index].classList.contains('taken'))) {\n currentPosition += 1\n }\n draw()\n }", "function moveLeft() {\n undraw();\n const isAtLeftEdge = current.some((index) => (currentPosition + index) % width === 0);\n if (!isAtLeftEdge) currentPosition -= 1;\n if (current.some((index) => squares[currentPosition + index].classList.contains('taken'))) {\n currentPosition += 1;\n }\n draw();\n}", "function moveLeft () {\n\t\tvar hiddenRight \t= $(window).width() - $ps_albums.offset().left;\n\t\n\t\tvar cnt = 0;\n\t\tvar last= first+3;\n\t\t$ps_albums.children('div:nth-child('+last+')').animate({'left': hiddenRight + 'px','opacity':0},500,function(){\n\t\t\t\tvar $this = $(this);\n\t\t\t\t$ps_albums.children('div').slice(parseInt(last-4),parseInt(last-1)).each(\n\t\t\t\t\tfunction(i){\n\t\t\t\t\t\tvar $elem = $(this);\n\t\t\t\t\t\t$elem.animate({'left': positions[i+1] + 'px'},800,function(){\n\t\t\t\t\t\t\t++cnt;\n\t\t\t\t\t\t\tif(cnt == 3){\n\t\t\t\t\t\t\t\t$ps_albums.children('div:nth-child('+parseInt(last-4)+')').animate({'left': positions[0] + 'px','opacity':1},500,function(){\n\t\t\t\t\t\t\t\t\t//$this.hide();\n\t\t\t\t\t\t\t\t\t--first;\n\t\t\t\t\t\t\t\t\tenableNavRight();\n\t\t\t\t\t\t\t\t\tif(first > 1){\n\t\t\t\t\t\t\t\t\t\tenableNavLeft();\n\t\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\t\tTempdisableNavLeft();\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t}\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t});\n\t}", "goLeft() {\n gpio.write(this.motors.rightFront, true);\n }", "function moveLeft() {\n\n if (document.querySelector('.frame').classList.contains('right')) showMiddle();\n else showLeft();\n }", "function moveLeft(){\r\n undraw()\r\n const isAtLeftEdge = current.some(index => (currentPosition + index) % width === 0)\r\n\r\n if(!isAtLeftEdge) currentPosition -=1\r\n\r\n if(current.some(index => squares[currentPosition + index].classList.contains('taken'))){\r\n currentPosition +=1\r\n }\r\n draw()\r\n }", "function onNavigateLeftClicked(event) {\n event.preventDefault();\n navigateLeft();\n }", "function onLeftArrowClicked() {\n\t// go back a page\n\tif (CURRENT_PAGE_KEY == 0) {\n\t\t// TODO: Could let this go back to the main page.\n\t\treturn;\n\t}\n\n\tstopAllSound();\n\tCURRENT_PAGE_KEY = CURRENT_PAGE_KEY - 1;\n\tgoToPage(CURRENT_PAGE_KEY);\n}", "function moveLeft() {\n unDraw();\n const isAtLeftEdge = current.some(\n (index) => (currentPosition + index) % xPixel === 0\n );\n\n if (!isAtLeftEdge) currentPosition -= 1;\n if (\n current.some((index) =>\n pixels[currentPosition + index].classList.contains(\"taken\")\n )\n ) {\n currentPosition += 1;\n }\n\n draw();\n }", "function moveLeft() {\r\n undraw();\r\n const isAtLeftEdge = current.some(index => (currentPosition + index) % width === 0);\r\n // allows shape to move left if it's not at the left position\r\n if (!isAtLeftEdge) currentPosition -= 1;\r\n\r\n // push it unto a tetrimino that is already on the left edge\r\n if (current.some(index => squares[currentPosition + index].classList.contains('taken'))) {\r\n currentPosition += 1;\r\n\r\n }\r\n draw();\r\n}", "function moveLeft() {\n undraw()\n const reachedLeftEdge = curT.some(index => (curPos + index) % width === 0)\n if (!reachedLeftEdge) curPos -= 1\n if (curT.some(index => squares[curPos + index].classList.contains('taken'))) {\n // if the position has been taken by another figure, push the tetromino back\n curPos += 1\n }\n draw()\n }", "function moveLeft() {\n undraw()\n const isAtLeftEdge = current.some(index => (currentPosition + index) % width === 0)\n\n if(!isAtLeftEdge) currentPosition -=1\n\n if(current.some(index => squares[currentPosition + index].classList.contains('taken'))){\n currentPosition +=1\n }\n draw()\n}", "function left() {\n if (currentEmployee >= 0) {\n displayModal((currentEmployee -= 1));\n rightArrow.style.display = \"block\";\n if (currentEmployee === 0) {\n leftArrow.style.display = \"none\";\n }\n }\n}", "left() {\n // If the LEFT key is down, set the player velocity to move left\n this.sprite.body.velocity.x = -this.RUN_SPEED;\n //this.animate_walk();\n }", "moveLeft() {\n this.x>0?this.x-=101:false;\n }", "function moveLeft() {\r\n moveTo(player.x - 1, player.y);\r\n}", "function moveLeft() {\n if (currentSlide > 1) {\n oldCurrentSlide = currentSlide;\n currentSlide--;\n displayGallery();\n }\n}", "function leftArrow()\n {\n canvasObjs[1] = new CanvasObject(MID_CANVAS - 125, 200, 50, 50);\n canvasObjs[1].clickCallback = function()\n {\n if (Game.bet - Game.betIncrement >= 0)\n {\n Game.bet -= Game.betIncrement;\n }\n\n if (Game.RGBTitleScreen.mobile) canvasObjs[1].isHovered = false;\n }\n canvasObjs[1].hoverCallback = function()\n {\n drawLeftArrow('#FFF', MID_CANVAS - 125, 200);\n }\n }", "function leftWin() {\n\tif (clickable) {\n\t\ttempArr.push(idList[currentL]);\n\t\tcurrentL++;\n\t\tif (currentL > middle) {\n\t\t\twhile (currentR <= right) {\n\t\t\t\ttempArr.push(idList[currentR]);\n\t\t\t\tcurrentR++;\n\t\t\t}\n\t\t\treposition();\n\t\t} else {\n\t\t\tloadPokemonData();\n\t\t}\n\t}\n}", "function leftButton(k){\n if(players[k].leftMostY == 0)\n {\n ;//alert(\"No more room for moving left!\");\n }\n else if(checkLeftMovement(k) == true)\n {\n ;\n }\n else\n {\n makeBlockUnoccupied(k);\n eraseShape(k);\n moveTheShapeToLeft(k);\n colorTheShape(k);\n makeBlockOccupied(k);\n }\n }", "function moveLeft() {\n robotLeft -= 10;\n robot.style.left = robotLeft + \"px\";\n }", "function goLeft(total){\n var count = 0;\n while (count < total){\n left();\n count++;\n }\n}", "left() {\n switch (this.f) {\n case NORTH:\n this.f = WEST;\n break;\n case SOUTH:\n this.f = EAST;\n break;\n case EAST:\n this.f = NORTH;\n break;\n case WEST:\n default:\n this.f = SOUTH;\n }\n }", "async function leftButton() {\n\tcreatePElement(warriorName + \" decides to walk left towards the \" + left + \".\");\n\tpathAction(left);\n\t\n\tpickedLeft = pickedLeft + 1;\n}", "function moveLeft(){\n if (current != 1){\n current--;\n }\n smlImage();\n norm('#image', .3, 1);\n\n if ($('#image').hasClass('pixPerf')){\n $('.leftButt').css('visibility','hidden');\n }\n $('.rightButt').css('visibility','visible');\n moveCirc(current+1, current);\n}", "function toLeft(){\n imgIndex--;\n if(imgIndex == -1){\n imgIndex = imgItems.length-1;\n }\n changeImg(imgIndex);\n }", "function userLeft() {\n if (!isStopped) {\n FallingShape.moveLeft();\n drawGame();\n }\n }", "function stepLeft() {\n\n if ( leftNumber > 0 ) {\n DODGER.style.left = `${leftNumber -= 4}px`; // decrement position number in inner scope and return decremented value into string '${/\\d+/}px'\n window.requestAnimationFrame(stepLeft);\n }\n }", "TurnRobotLeft() {\n\t\treturn this._executeCommand(Commands.Left);\n\t}", "returnFromLeft() {\r\n this.fltire.rotateY(-16);\r\n this.frtire.rotateY(-16);\r\n }", "function playerLeft() {\n\tadjustPlayer(0, -1);\n}", "function goLeft(){\r\n\tvar teamMembers = document.getElementsByClassName(\"teamNames\");\t//Get all the DOM elements with class name teamNames\r\n\tvar noOfteamMembers = teamMembers.length;\r\n\tvar looping=0;\r\n\tvar firstShowingMember;\r\n\t\r\n\t//Find the first showing member of the list\r\n\tif(teamMembers[0].classList.contains('show')) {\r\n\t\tfirstShowingMember = 0;\r\n\t} else {\r\n\t\twhile(teamMembers[looping].classList.contains('hidden')) {\r\n\t\t\tlooping = looping+1;\r\n\t\t}\r\n\t\tfirstShowingMember = looping;\r\n\t}\r\n\t\r\n\t//If the first showing member is the first one in the list then the left button does not do anyting\r\n\tif (firstShowingMember == 0) {\r\n\t\treturn;\r\n\t} else {\r\n\t\t//Remove hidden class and add show class to member left of the first showing memeber\r\n\t\tteamMembers[firstShowingMember-1].classList.add(\"show\");\r\n\t\tteamMembers[firstShowingMember-1].classList.remove(\"hidden\");\r\n\t\t\r\n\t\t//Remove show class and add hidden class to member left of the last showing memeber\r\n\t\tteamMembers[firstShowingMember+3].classList.add(\"hidden\");\r\n\t\tteamMembers[firstShowingMember+3].classList.remove(\"show\");\r\n\t}\r\n}", "moveLeft() {\r\n this.actual.moveLeft();\r\n }", "goToTheLeft() {\n this.lightBoxLeftButton.addEventListener('click', () => {\n this.switchLeft();\n });\n }", "*directionHorizontalLeft() {\n yield this.sendEvent({ type: 0x03, code: 0x00, value: 0 });\n }", "function leftClicked() {\n console.log(\"You left clicked\");\n}", "function Browser_ScreenLeft()\n{\n\t//window has screenLeft?\n\tif (!isNaN(window.screenLeft))\n\t{\n\t\t//use this one\n\t\treturn window.screenLeft;\n\t}\n\telse\n\t{\n\t\t//try the screenX\n\t\treturn window.screenX;\n\t}\n}", "function moveLeft() {\n var grid = null;\n for(grid of GameData.activePiece.getOrientation()) {\n GameData.mainPlayField.setBlock(\n GameData.row + grid.getRow(),\n correctColumn(GameData.column + grid.getColumn()),\n 0\n );\n }\n\n GameData.column = correctColumn(GameData.column - 1);\n\n var grid = null;\n for(grid of GameData.activePiece.getOrientation()) {\n GameData.mainPlayField.setBlock(\n GameData.row + grid.getRow(),\n correctColumn(GameData.column + grid.getColumn()),\n GameData.activePiece.getType()\n );\n }\n}", "function moveLeft(){\r\n undraw()\r\n const isAtLeftEdge = current.some(index => (currentPosition + index)% width ===0)\r\n if(!isAtLeftEdge) currentPosition -=1\r\n if(current.some (index => squares[currentPosition + index].classList.contains('taken'))){\r\n currentPosition +=1\r\n }\r\ndraw()\r\n}", "function leftMove() {\n if(current.attr(\"data-page\")<=(6-min)) {\n if(ellipse.children(\".ellipseFirst\").length>0) {\n ellipse.children(\".ellipseFirst\").parent().remove();\n }\n }\n if(current.attr(\"data-page\")>min) {\n current.removeClass(\"current\").parent().prev().children().addClass(\"current\");\n }\n //add elem\n if(current.attr(\"data-page\")>(5-min)) {\n current.parent().prev().prev().before($(\"<li class='lf' data-remove='t'><b class='page-link' data-page=\" + (parseInt(current.attr('data-page') )-3) + \">\" + (parseInt(current.attr('data-page')) - 3) + \"</b></li>\"));\n }\n if(current.attr(\"data-page\")<(max-2)&&current.attr(\"data-page\")!=min) {\n if(current.attr(\"data-page\")==(max-3)) {\n current.parent().next().next().after($(\"<li class='lf disabled' data-remove='t'><span class='ellipseLast'>...</span></li>\"))\n }\n current.parent().next().next().remove();\n }\n if(!(current.attr(\"data-page\")==min)) {\n news.page = parseInt(current.attr(\"data-page\"))-1;\n //console.log(news.page);\n //console.log(news);\n //$(window).scrollTop(0);\n get_data(news)\n }\n }", "function onMoveLeft(evt){\n\t\t\troote.box.x -=20;\n\t\t}", "moveLeft() {\n dataMap.get(this).moveX = -5;\n }", "moveLeft() {\n\n if (this.posX >= 10 && pause == false)\n this.posX = this.posX - 5;\n }", "function moveLeft(){\n //first check that keys are enabled\n if(keyEnabled == true){\n undraw();\n const isAtLeftEdge = currentShape.some(index => (currentPosition + index)% 10 === 0 )\n\n if(!isAtLeftEdge)\n {\n currentPosition = currentPosition - 1;\n\n }\n\n if(currentShape.some(index => squares[currentPosition + index].classList.contains(\"taken\")))\n {\n currentPosition = currentPosition +1;\n }\n\n draw();\n }\n }", "function goLeft(i) {\n if (!activeImage) activeImage = i\n if (activeImage > 1) {\n activeImage--\n image.attr('src', `Gallery/${activeImage}.jpg`);\n } else {\n activeImage = 9\n image.attr('src', `Gallery/${activeImage}.jpg`);\n }\n }", "function leftArrowPressed() {\r\r\n\t\tvar prevPage = $(\"#prev_page\");\r\r\n\t\tprevUrl = prevPage.attr(\"href\");\r\r\n\t\tif((prevUrl!='./?Project=') && (prevUrl!='') && (prevUrl!=null)) {\t\t\r\r\n\t\t\twindow.location = prevUrl; \r\r\n\t\t}\t\t\r\r\n\t}", "function goLeft() {\n leftMargin = $(\".inner-liner\").css(\"margin-left\").replace(\"px\", \"\") * 1;\n newLeftMargin = (leftMargin + 650);\n $(\".inner-liner\").animate({ marginLeft: newLeftMargin }, 500);\n }", "function animated_slider_left() {\n\t\t//get how far to animate based on screen size - plus 50 just to make sure it is off the screen.\n\t\tvar width = VIEWPORT_WIDTH;\n\n\n\t\t$( \".animated-slider\" ).animate({\n\t\t \n\t\t left: ( (width / 2) * - 1 ) + \"px\"\n\t\t \n\t\t }, 1000, function() {\n\t\t \n\t\t });\n\t}", "function moveLeft() {\n\t\tfor (var row = 0; row < Rows; row++) {\n\t\t\tarrayCol = new Array(Cols);\n\t\t\tfor (var col = 0; col < Cols; col++) {\n\t\t\t\tarrayCol[col] = matrix[row][col];\n\t\t\t}\n\t\t\tmatrix[row] = newArray(arrayCol);\n\t\t}\n\n\t\tdraw();\n\t}", "turnLeft() {\n if (DIRECTIONS.indexOf(this.position.heading) === 0) {\n this.position.heading = DIRECTIONS[3];\n } else {\n this.position.heading =\n DIRECTIONS[DIRECTIONS.indexOf(this.position.heading) - 1];\n }\n }", "_handleLeft(){\n if(this._buttonIndex > 0){\n this._setIndex(this._buttonIndex - 1);\n }else{\n this._setIndex(this.buttons.length -1);\n }\n }", "function moveLeft(){\n let initialPosLeft = witch.getBoundingClientRect().left;\n let lifeLeft = witch_lifeline.getBoundingClientRect().left;\n if(initialPosLeft > 32){\n witch_lifeline.style.left = lifeLeft - 20 + 'px';\n witch.style.left = initialPosLeft - 20 + 'px';\n }\n}", "function shiftLeft() {\n\tleft_video = current_video + 1;\n\tif (left_video >= vid_array.length) {\n\t\tleft_video = 1;\n\t}\n\tswitchToVideo(left_video);\n}", "function fireLeft(){\n\t\tconsole.log(\"firing\");\n\t\tdart1.style.left = \"-200px\";\n\t\tdart2.style.left = \"-400px\";\n\t\tdart3.style.left = \"-600px\";\n\t\tdart4.style.left = \"-550px\";\n\t}", "rotateLeft() {\n if (this.direction !== Constants.SKIER_DIRECTIONS.CRASH && this.direction > Constants.SKIER_DIRECTIONS.LEFT) {\n this.setDirection(this.direction - 1);\n }\n }", "function scrollDisplayLeft() {\n command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);\n}", "function moveLeft() {\n //remove current shape, slide it over, if it collides though, slide it back\n removeShape();\n currentShape.x--;\n if (collides(grid, currentShape)) {\n currentShape.x++;\n }\n //apply the new shape\n applyShape();\n}", "function enterLeft() {\n\n body.css(\"overflow-y\", \"scroll\");\n // Remove the intro event listeners\n leftO.remove();\n rightO.remove();\n vs.fadeOut();\n intro.fadeOut();\n right.find(\"h1\").css(\"opacity\", 0);\n\n // Mark this side as read\n $('body').addClass(\"left--read\");\n\n // Expand the called side, retract the opposite\n left.css(\"width\", \"100%\");\n leftSlider.css({\"width\": \"100%\", \"opacity\": .1});\n right.css(\"width\", \"0%\");\n rightSlider.css(\"width\", \"0%\");\n discoNav.fadeIn();\n funkNav.fadeOut();\n\n // Add the initiated class after entry (tightens some loose ends)\n setTimeout(function() {\n left.addClass(\"initiated\"); // scss/styles.scss - Line 156\n }, 2000);\n\n // Wait and drop the content in after the page transition\n left.find(following).delay(2500).slideDown(1000, function(){\n left.css(\"height\", \"100%\");\n goToRight.fadeIn();\n });\n}", "moveLeft() {\n if (this.x === 0) {\n this.x = this.tape[0].length - 1;\n } else {\n this.x--;\n }\n }", "leftTurn() {\r\n this.fltire.rotateY(16);\r\n this.frtire.rotateY(16);\r\n }", "turnLeft() {\n this.direction++;\n this.direction = this.direction.mod(4);\n }", "function onLeft(a, curr){\n\tvar minW = a.self.minWidth/2; //makes function less sensitive\n\tvar l = a.left + a.w;\n\tif( (l - minW ) <= curr.left ){\n\t\tif(curr.left <= (l+minW) ){\n\t\t\treturn true;\n\t\t}\n\t} \n\treturn false;\n}", "leftState(){\n this.state = \"left\";\n this.animationTime = 40;\n this.currentFrameNum = 0;\n this.currentFrameY = 553;\n this.currentFrameX = 0;\n this.frameHeight = 114;\n this.frameWidth = 94;\n this.maxFrame = 9;\n }", "function slideLeft(){\r\n\t\treset();\r\n\t\tsliderImages[current - 1].style.display = 'block';\r\n\t\tcurrent--;\r\n\t}", "function prevLeftMenuItem() {\n withLeftMenuItems((menuItems, current) => {\n // If on the first item, or no item, select the last item.\n if (current <= 0) {\n menuItems[menuItems.length - 1].click();\n // Otherwise, select the previous item.\n } else {\n menuItems[current - 1].click();\n }\n });\n }", "function setLeftPosition() {\n let leftPercentage = (-(initialSlideLengthQS - 1) * 100);\n initialLeftPercentage = leftPercentage;\n leftPercentage += '%';\n if ($(window).outerWidth() < 768) {\n $(sliderWrapperQS).css('left', leftPercentage);\n } else {\n // leftPercentage = (-(slides.length - 2) * ($(sliderWrapperQS + ' .slide').outerWidth() + tabMargin));\n // leftPercentage = 0;\n leftPercentage = -($(sliderWrapperQS + ' .slide').outerWidth() + tabMargin);\n initialLeftPercentage = leftPercentage;\n leftPercentage += 'px';\n $('#quickSwap .tabs-wrapper').css('left', leftPercentage);\n $('#quickSwap .slider-wrapper').css('left', '0%');\n }\n }", "handleLeftEarClick() {\n this.setState({isLeft : !this.state.isLeft});\n }", "function newPageLeft(newPage){\n\t\t newPageSides(newPage, false);\n\t\t}", "function pageleft(e) {\n setMedia();\n if (media.currentTime > trjs.dmz.winsize())\n media.currentTime = media.currentTime - (trjs.dmz.winsize() * trjs.dmz.pagePercentage);\n else\n media.currentTime = 0;\n if (trjs.param.synchro.block() === true) {\n trjs.events.goToTime('partition', media.currentTime); // the wave is not already set\n }\n }", "function mobileColumnLeft() {\n if (viewModel.mobileCurrentColumn() > 0) {\n viewModel.mobileCurrentColumn(viewModel.mobileCurrentColumn()-1);\n window.scrollTo(0, 0);\n }\n}", "function leftArrowKey(event) {\n if (event.key === 'ArrowLeft') {\n leftButtonClicked();\n }\n}", "function leftClick() {\n\tvar slideUrl = getBackgroundImage($photoBox);\n\tvar slideNum = slideNumber(slideUrl);\n\tif (slideNum - 1 === 0 ) {\n\t\tslideNum = total_num_slides;\n\t}\n\telse {\n\t\tslideNum -= 1;\n\t}\n\tchangeImage(slideNum);\n}", "function LeftToRight(){\r\n\t\tif(theimage > 0 && click_ok){\r\n\t\t\tclick_ok = false;\r\n\t\t\timages.eq(theimage-1).removeClass('left');\r\n\t\t\timages.eq(theimage).removeClass('the');\r\n\t\t\timages.eq(theimage-1).addClass('the');\r\n\t\t\timages.eq(theimage+1).removeClass('right');\r\n\t\t\timages.eq(theimage).addClass('right');\r\n\t\t\t\r\n\t\t\tsetTimeout(endSlideToRight,200);\r\n\t\t}\r\n\t}", "function setMenuLeft() {\n removeMenuChanges();\n $('.menu').addClass('menu-left');\n }", "moveLeft() {\n if (!this.collides(-1, 0, this.shape)) this.pos.x--\n }", "onLeftArrowKeypress() {\n this.currentDirection === \"rtl\" ? this.next() : this.prev();\n }", "moveToLeft([horizontal, vertical], context) {\n return context.changeHorizontalPosition(horizontal, -1) + vertical;\n }", "function left() {\n socket.emit('left second game page',{'username':username,'room_id':room_id,'current_turn':isTheirCurrentTurn});\n }", "moveLeft() {\r\n this.socket.emit('Move left', this.number);\r\n this.moveLeftNext();\r\n }", "function move_left() {\n\t check_pos();\n\t blob_pos_x = blob_pos_x - move_speed;\n\t}", "function slideLeft(){\n let swiperItems = document.querySelectorAll(\".t-item\");\n let activeIndex = getActiveIndex(swiperItems)\n if((activeIndex > 0 && !isMobile) || (isMobile && transitionNum < 0)) {\n let newTransition = transitionNum + sliderWidth;\n transitionItem(swiperContainer, newTransition)\n let newActiveIndex = activeIndex - 1;\n changeDataActive(swiperItems, newActiveIndex)\n } \n }", "function clickleft() {\n\n // Find current active tray and add class to move right\n let tray_count = document.getElementsByClassName('tray').length;\n let cur = document.getElementsByClassName('active')[0].id; \n let cur_id = cur.replace('tray_','');\n let cur_tray = document.getElementById(cur);\n let w = cur_tray.offsetWidth;\n let offX = cur_tray.offsetLeft;\n cur_tray.setAttribute('style','transition: left '+trans_time+';left: '+parseInt(offX+w)+'px;')\n\n let next = cur_id - 1;\n if(next == 0) { next = tray_count;}\n let next_tray = document.getElementById('tray_'+next);\n // Start by setting initial position to the left of the visibile area\n next_tray.className += ' enter';\n // Set position of next slide (animation is in separate function)\n next_tray.setAttribute('style','width: '+w+'px;max-width: '+w+'px;left:-'+ offX + w +'px;');\n // Now animate the transition into place\n move_next_left(cur_id);\n}", "function touchingLeft(){\n if (megamanXPos <= megamanWidth/2){\n megamanXSpeed = 0;\n megamanXPos = megamanWidth/2;\n }\n }", "function scrollLeft() {\n var view = angular.element($document[0].getElementById(\"navTabsScroller\"))\n var currentPosition = parseInt(view.css(\"left\"));\n\n //scroll it left\n view.animate( { scrollLeft: '-=300' }, 150);\n }", "function moveleft() {\n var t = \".slide_dot:nth-child(\" + (pointer + 1) + \")\";\n $(t).removeClass(\"selected_dot\");\n pointer = (pointer - 1 < 0) ? (image_sources.length - 1) : (pointer - 1);\n $(\"#slide_image\").attr(\"src\", image_sources[pointer]);\n t = \".slide_dot:nth-child(\" + (pointer + 1) + \")\";\n $(t).addClass(\"selected_dot\");\n }", "function moveShipLeft() {\n\tif(leftDown) {\n\t\tif(((fighter.position().left - (FIGHTER_WIDTH / 2)) / SCALE) - 2 > 0) {\n\t\t\tfighter.css('left', \"-=2\");\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n}", "function controlLeftAction() {\n xCoord -= (357 + 30);\n let limiteIzquierdo = 0;\n if (xCoord < limiteIzquierdo){\n xCoord = limiteIzquierdo;\n }\n containterTrending.scroll(xCoord, yCoord);\n}" ]
[ "0.7403715", "0.7358313", "0.72509915", "0.7191645", "0.70652723", "0.695022", "0.6917687", "0.6915715", "0.690897", "0.6884505", "0.68810564", "0.688078", "0.686173", "0.68523884", "0.6839257", "0.6839037", "0.68017626", "0.67876124", "0.6786186", "0.6761624", "0.6760583", "0.6745357", "0.6735885", "0.6695046", "0.6651223", "0.6624263", "0.65992326", "0.6562602", "0.65550977", "0.65546036", "0.6552457", "0.65468824", "0.6536123", "0.6529263", "0.652709", "0.6518536", "0.65162075", "0.6496555", "0.6485881", "0.6476757", "0.6468521", "0.64662623", "0.64600873", "0.6448938", "0.6444049", "0.64190716", "0.64190346", "0.6405484", "0.64048356", "0.6398759", "0.637769", "0.6338463", "0.633628", "0.63333046", "0.63280696", "0.6326959", "0.6320893", "0.6303527", "0.6294103", "0.6293604", "0.62915415", "0.6290118", "0.6288137", "0.6278813", "0.62768954", "0.6271138", "0.6223592", "0.6220385", "0.62166", "0.6215046", "0.62109387", "0.6209122", "0.6207765", "0.61893225", "0.61891913", "0.6181433", "0.61749154", "0.616047", "0.61509943", "0.61457247", "0.6143126", "0.61400664", "0.61357397", "0.6135732", "0.61352175", "0.61341876", "0.61282736", "0.6118194", "0.6108193", "0.6103621", "0.61023885", "0.60960525", "0.60884625", "0.60882646", "0.60862", "0.6084237", "0.60824585", "0.60748285", "0.6061667", "0.6045532" ]
0.6354215
51
function right is to navigate the screen to right. If the screen is the last right screen it won't navigate right.
function right() { if (remote.getGlobal('window') == "settingsWindow.html"){ new_window = 'mainWindow.html'; } else if (remote.getGlobal('window') == "mainWindow.html"){ new_window = 'newsWindow.html'; } else if (remote.getGlobal('window') == "newsWindow.html"){ new_window = 'trainWindow.html'; } else if (remote.getGlobal('window') == "trainWindow.html"){ new_window = 'appWindow.html'; } else if (remote.getGlobal('window') == "appWindow.html"){ new_window = null; } if (new_window != null){ //fade all elements out for a "smooth" transition document.getElementById('content').classList.add('fadeOutLeft'); document.getElementById('topIcon').classList.add('fadeOut'); //after the function is done, wait one second for all animations and send the main javascript the new window name. setTimeout(function(){ ipc.send('newwindow', new_window) }, 1000); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function userRight() {\n if (!isStopped) {\n FallingShape.moveRight();\n drawGame();\n }\n }", "function moveRight() {\n\n\t\ttry {\n\t\t\t// Pass in the movement to the game.\n\t\t animation.move(\"x\", moveTypes.right);\n\t\t}\n\t\tcatch (err) {\n\t\t\tconsole.log(err);\n\t\t}\n\t}", "function moveRight()\r\n {\r\n undraw()\r\n const isAtRightEdge = currentTetromino.some(index => (currentPosition + index) % 10 === 9)\r\n\r\n if(!isAtRightEdge)\r\n currentPosition +=1\r\n if(currentTetromino.some(index => squares[currentPosition + index].classList.contains('taken')))\r\n currentPosition -= 1\r\n draw()\r\n }", "function moveRight() {\n undraw();\n // current position+index divided by width has no remainder\n const isAtRightEdge = current.some(\n //condition is at right hand side is true\n (index) => (currentPosition + index) % width === width - 1\n );\n if (!isAtRightEdge) currentPosition += 1;\n if (\n current.some((index) =>\n squares[currentPosition + index].classList.contains(\"taken\")\n )\n ) {\n currentPosition -= 1;\n }\n draw();\n }", "function moveRight() {\n\n if (document.querySelector('.frame').classList.contains('left')) showMiddle();\n else showRight();\n }", "function moveRight() {\r\n undraw();\r\n const isAtRightEdge = current.some(\r\n index=> (currentPosition + index) % width === width - 1)\r\n \r\n if (!isAtRightEdge) {\r\n currentPosition += 1;\r\n }\r\n if (\r\n current.some((index) =>\r\n squares[currentPosition + index].classList.contains(\"taken\")\r\n )\r\n ) {\r\n currentPosition -= 1;\r\n }\r\n draw();\r\n }", "TurnRobotRight() {\n\t\treturn this._executeCommand(Commands.Right);\n\t}", "function moveRight() {\n undraw()\n\n const isAtRightEdge = current.some(index => (currentPosition + index) % width === width - 1)\n\n if (!isAtRightEdge) currentPosition += 1\n\n if(current.some(index => squares[currentPosition + index].classList.contains('taken'))) {\n currentPosition -= 1\n }\n\n draw()\n }", "function moveRight(){\n undraw();\n const isAtRightEdge = current.some(index => (currentPosition+index)%width === width-1);\n if(!isAtRightEdge) currentPosition +=1;\n if(current.some(index => squares[currentPosition + index].classList.contains('taken'))){\n currentPosition-=1;\n }\n\n draw();\n }", "function moveRight() {\n undraw();\n const isAtRightEdge = current.some(index => (currentPosition + index) % width === width - 1);\n if(!isAtRightEdge) {\n currentPosition += 1;\n }\n if(current.some(index => squares[currentPosition + index].classList.contains('block2'))) {\n currentPosition -=1;\n }\n draw();\n }", "function moveRight() {\r\n unDraw();\r\n const isAtRightEdge = current.some(\r\n (index) => (currentPosition + index) % width === width - 1\r\n );\r\n if (!isAtRightEdge) currentPosition += 1;\r\n if (\r\n current.some((index) =>\r\n squares[currentPosition + index].classList.contains(\"taken\")\r\n )\r\n ) {\r\n currentPosition -= 1;\r\n }\r\n draw();\r\n }", "async function rightButton(){\n\tcreatePElement(warriorName + \" decides to walk right towards the \" + right + \".\");\n\tpathAction(right);\n\n\tpickedRight = pickedRight + 1;\n}", "function moveRight() {\n undraw();\n const isAtRightEdge = current.some((index) => (currentPosition + index) % width === width - 1);\n if (!isAtRightEdge) currentPosition += 1;\n if (current.some((index) => squares[currentPosition + index].classList.contains('taken'))) {\n currentPosition -= 1;\n }\n draw();\n}", "returnFromRight() {\r\n this.fltire.rotateY(16);\r\n this.frtire.rotateY(16);\r\n }", "function moveRight () {\n undraw()\n const isAtRightEdge = current.some(index => (currentPosition + index) % width === width - 1)\n\n if (!isAtRightEdge) {\n currentPosition += 1\n }\n\n if (current.some(index => squares[currentPosition + index].classList.contains('taken'))) {\n currentPosition -= 1\n }\n draw()\n }", "function moveRight() {\r\n undraw();\r\n const isAtRightEdge = current.some(index => (currentPosition + index) % width === width - 1);\r\n // allows shape to move right if it's not at the right position\r\n if (!isAtRightEdge) currentPosition += 1;\r\n\r\n // push it unto a tetrimino that is already on the right edge\r\n if (current.some(index => squares[currentPosition + index].classList.contains('taken'))) {\r\n currentPosition -= 1;\r\n\r\n }\r\n draw();\r\n}", "function moveRight() {\n undraw()\n const isAtRightEdge = current.some(index => (currentPosition + index) % width === width -1)\n if(!isAtRightEdge) currentPosition +=1\n if(current.some(index => squares[currentPosition + index].classList.contains('taken'))) {\n currentPosition -=1\n }\n draw()\n}", "function moveRight() {\n undraw()\n const reachedRightEdge = curT.some(index => (curPos + index) % width === width - 1)\n if (!reachedRightEdge) curPos += 1\n if (curT.some(index => squares[curPos + index].classList.contains('taken'))) {\n // if the position has been taken by another figure, push the tetromino back\n curPos -= 1 \n }\n draw()\n }", "moveRight() {\r\n this.actual.moveRight();\r\n }", "onRightArrowKeypress() {\n this.currentDirection === \"rtl\" ? this.prev() : this.next();\n }", "_handleRight(){\n if(this._buttonIndex < this.buttons.length - 1){\n this._setIndex(this._buttonIndex + 1);\n }else{\n this._setIndex(0);\n }\n }", "function moveRight() {\n undraw();\n //check if any of the tetromino's cells are on the right edge\n const isAtRightEdge = currentTetromino.some(index => (currentPosition + index) % width === width-1);\n //move tetromino to the right if none of its cells is at the left edge\n if(!isAtRightEdge) {\n currentPosition += 1;\n }\n \n //move tetromino one column to the right if any of its cells try and occupy a 'taken' cell\n if(currentTetromino.some(index=> squares[currentPosition + index].classList.contains('taken'))) {\n currentPosition -= 1; \n }\n\n draw();\n }", "putDrawerToRight() {\n this.isReverse = true;\n }", "function right() {\n\t\t\tvar role = getRole(), parentRole = getParentRole();\n\n\t\t\tif (parentRole == \"tablist\") {\n\t\t\t\tmoveFocus(1, getFocusElements(focusedElement.parentNode));\n\t\t\t} else if (role == \"menuitem\" && parentRole == \"menu\" && getAriaProp('haspopup')) {\n\t\t\t\tenter();\n\t\t\t} else {\n\t\t\t\tmoveFocus(1);\n\t\t\t}\n\t\t}", "function right() {\n\t\t\tvar role = getRole(), parentRole = getParentRole();\n\n\t\t\tif (parentRole == \"tablist\") {\n\t\t\t\tmoveFocus(1, getFocusElements(focusedElement.parentNode));\n\t\t\t} else if (role == \"menuitem\" && parentRole == \"menu\" && getAriaProp('haspopup')) {\n\t\t\t\tenter();\n\t\t\t} else {\n\t\t\t\tmoveFocus(1);\n\t\t\t}\n\t\t}", "function right() {\n\t\t\tvar role = getRole(), parentRole = getParentRole();\n\n\t\t\tif (parentRole == \"tablist\") {\n\t\t\t\tmoveFocus(1, getFocusElements(focusedElement.parentNode));\n\t\t\t} else if (role == \"menuitem\" && parentRole == \"menu\" && getAriaProp('haspopup')) {\n\t\t\t\tenter();\n\t\t\t} else {\n\t\t\t\tmoveFocus(1);\n\t\t\t}\n\t\t}", "function moveRight() {\n unDraw();\n const isAtRightEdge = current.some(\n (index) => (currentPosition + index) % xPixel === xPixel - 1\n );\n\n if (!isAtRightEdge) currentPosition += 1;\n if (\n current.some((index) =>\n pixels[currentPosition + index].classList.contains(\"taken\")\n )\n ) {\n currentPosition -= 1;\n }\n\n draw();\n }", "function goRight() {\n\t\tz.style.background = 'green';\n\t}", "function rightDirection() {\n if ((!leftPressed && !rightPressed) || (leftPressed && rightPressed)) {\n return undefined;\n } else {\n if (leftPressed) {\n return Math.PI;\n } else {\n return 0;\n }\n }\n}", "function moveRight(){\n if(keyEnabled == true){\n undraw();\n const isAtRightEdge = currentShape.some(index => (currentPosition + index)% width === width - 1 )\n\n if(!isAtRightEdge)\n {\n currentPosition = currentPosition + 1;\n\n }\n\n if(currentShape.some(index => squares[currentPosition + index].classList.contains(\"taken\")))\n {\n currentPosition = currentPosition -1;\n }\n\n draw();\n }\n }", "function rightWin() {\n\tif (clickable) {\n\t\ttempArr.push(idList[currentR]);\n\t\tcurrentR++;\n\t\tif (currentR > right) {\n\t\t\twhile (currentL <= middle) {\n\t\t\t\ttempArr.push(idList[currentL]);\n\t\t\t\tcurrentL++;\n\t\t\t}\n\t\t\treposition();\n\t\t} else {\n\t\t\tloadPokemonData();\n\t\t}\n\t}\n}", "function goRight(total){\n var count = 0;\n while (count < total){\n right();\n count++;\n }\n}", "function rightArrow()\n {\n canvasObjs[2] = new CanvasObject(MID_CANVAS + 75, 200, 50, 50);\n canvasObjs[2].clickCallback = function()\n {\n if (Game.bet + Game.betIncrement <= Game.bank)\n {\n Game.bet += Game.betIncrement;\n }\n\n if (Game.RGBTitleScreen.mobile) canvasObjs[2].isHovered = false;\n }\n canvasObjs[2].hoverCallback = function()\n {\n drawRightArrow('#FFF', MID_CANVAS + 75, 200, MID_CANVAS - 25);\n }\n }", "function rightArrow() {\n clearInterval(autoAdvance);\n rightAdvance();\n}", "rightTurn() {\r\n this.fltire.rotateY(-16);\r\n this.frtire.rotateY(-16);\r\n }", "function goRight() {\n leftMargin = $(\".inner-liner\").css(\"margin-left\").replace(\"px\", \"\") * 1;\n newLeftMargin = (leftMargin - 650);\n $(\".inner-liner\").animate({ marginLeft: newLeftMargin }, 500);\n }", "function moveRight(){\r\n undraw()\r\n const isAtRightEdge = current.some(index => (currentPosition + index)%width === width -1)\r\n if(!isAtRightEdge) currentPosition +=1\r\n if(current.some(index => squares[currentPosition + index].classList.contains('taken'))){\r\n currentPosition -=1\r\n }\r\n draw()\r\n}", "goRight(){\n gpio.write(this.motors.leftFront, true);\n }", "function LeftToRight(){\r\n\t\tif(theimage > 0 && click_ok){\r\n\t\t\tclick_ok = false;\r\n\t\t\timages.eq(theimage-1).removeClass('left');\r\n\t\t\timages.eq(theimage).removeClass('the');\r\n\t\t\timages.eq(theimage-1).addClass('the');\r\n\t\t\timages.eq(theimage+1).removeClass('right');\r\n\t\t\timages.eq(theimage).addClass('right');\r\n\t\t\t\r\n\t\t\tsetTimeout(endSlideToRight,200);\r\n\t\t}\r\n\t}", "function right() {\n if (currentEmployee <= 11) {\n displayModal((currentEmployee += 1));\n leftArrow.style.display = \"block\";\n if (currentEmployee === 11) {\n rightArrow.style.display = \"none\";\n }\n }\n}", "right() {\n if (!this.isOnTabletop()) return;\n if (!this.facing) return;\n let degree=FacingOptions.facingToDegree(this.facing);\n degree+=90;\n this.facing=FacingOptions.degreeToFacing(degree);\n }", "function isAtRight() {\n\t\treturn current.some((index) => (currentPosition + index + 1) % width === 0);\n\t}", "_moveRelatedRightHandler() {\n this._moveRight();\n }", "function left2right() {\n if (_viewerLeft && _viewerRight && !_updatingRight) {\n _updatingLeft = true;\n transferCameras(true);\n setTimeout(function() { _updatingLeft = false; }, 500);\n }\n}", "goToTheRight() {\n this.lightBoxRightButton.addEventListener('click', () => {\n this.switchRight();\n });\n }", "function shiftRight() {\n\tright_video = current_video - 1;\n\tif(right_video < 1) {\n\t\tright_video = vid_array.length-1;\n\t}\n\tswitchToVideo(right_video);\n}", "function moveRight () {\n\t\tvar hiddenLeft \t= $ps_albums.offset().left + 270;\n\t\t\n\t\tvar cnt = 0;\n\t\t$ps_albums.children('div:nth-child('+first+')').animate({'left': - hiddenLeft + 'px','opacity':0},500,function(){\n\t\t\t\tvar $this = $(this);\n\t\t\t\t$ps_albums.children('div').slice(first,parseInt(first+3)).each(\n\t\t\t\t\tfunction(i){\n\t\t\t\t\t\tvar $elem = $(this);\n\t\t\t\t\t\t$elem.animate({'left': positions[i] + 'px'},800,function(){\n\t\t\t\t\t\t\t++cnt;\n\t\t\t\t\t\t\tif(cnt == 3){\n\t\t\t\t\t\t\t\t$ps_albums.children('div:nth-child('+parseInt(first+4)+')').animate({'left': positions[cnt] + 'px','opacity':1},500,function(){\n\t\t\t\t\t\t\t\t\t//$this.hide();\n\t\t\t\t\t\t\t\t\t++first;\n\t\t\t\t\t\t\t\t\tif(parseInt(first + 3) < elems){\n\t\t\t\t\t\t\t\t\t\tenableNavRight();\n\t\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\t\tTempdisableNavRight();\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\tenableNavLeft();\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t}\t\t\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t);\t\t\n\t\t});\n\t}", "moveRight() {\n\n if (this.posX <= 670 && pause == false)\n this.posX = this.posX + 5;\n }", "turnRight() {\n this.direction--;\n this.direction = this.direction.mod(4);\n }", "rotateRight() {\n if (this.direction !== Constants.SKIER_DIRECTIONS.CRASH && this.direction < Constants.SKIER_DIRECTIONS.RIGHT) {\n this.setDirection(this.direction + 1);\n }\n }", "function toRight(){\n imgIndex++;\n if(imgIndex == imgItems.length){\n imgIndex = 0;\n }\n changeImg(imgIndex);\n }", "isRightPressed() {\n return this.currentKeys.get(RIGHT);\n }", "function moveRight(rover) {\n\n switch (rover.direction) {\n\n case \"N\":\n rover.direction = \"E\";\n break;\n\n case \"E\":\n rover.direction = \"S\";\n break;\n\n case \"S\":\n rover.direction = \"W\";\n break;\n\n case \"W\":\n rover.direction = \"N\";\n break;\n }\n}", "moveRight() {\n this.x<303?this.x+=101:false;\n }", "function isAtRight() {\r\n return current.some((index) => (currentPosition + index + 1) % width === 0);\r\n }", "function pushRight(newView) {\n showView(newView, offRight, offLeft, onHorizontal)\n}", "scrollRight() {\n\n // It scrolls right iff any note is available on the right\n // NOTE: scroll right condition check\n if (this.endNoteID < this.model.noteCollection.length - 1) {\n\n // 1. Increment the endNoteID and fetch the note to be displayed at end from the model\n ++this.endNoteID;\n var nextNote = this.model.noteCollection[this.endNoteID];\n\n // 2. Update the view by adding the note at the end\n this.view.boardView.displayNoteAtEnd(this.endNoteID, nextNote.name);\n\n // 3. Update the startNoteID\n this.startNoteID = this.endNoteID - (this.view.boardView.noOfNotes - 1);\n }\n }", "function moveRight() {\n var grid = null;\n for(grid of GameData.activePiece.getOrientation()) {\n GameData.mainPlayField.setBlock(\n GameData.row + grid.getRow(),\n correctColumn(GameData.column + grid.getColumn()),\n 0\n );\n }\n\n GameData.column = correctColumn(GameData.column + 1);\n\n var grid = null;\n for(grid of GameData.activePiece.getOrientation()) {\n GameData.mainPlayField.setBlock(\n GameData.row + grid.getRow(),\n correctColumn(GameData.column + grid.getColumn()),\n GameData.activePiece.getType()\n );\n }\n}", "turnRight() {\n if (DIRECTIONS.indexOf(this.position.heading) === 3) {\n this.position.heading = DIRECTIONS[0];\n } else {\n this.position.heading =\n DIRECTIONS[DIRECTIONS.indexOf(this.position.heading) + 1];\n }\n }", "function rightClickAction () {\r\n\r\n\t\tif (flag === 0) {\r\n\t\t\tclearInterval(refreshIntervalId);\t\t\t\t\t// --> Clears the accumulated time from refreshInterval Id\r\n\t\t\tCSSRightAdjustment ();\r\n\t\t\tclickCountSum (\"right\");\r\n\t\t\tmaxClicksCalc();\r\n\t\t\tmoveCarouselAbs(\"right\");\r\n\t\t\tinitPosRight ();\r\n\t\t\tcarouselDirection(direction, timeCounter);\t // --> Creates a new time set Interval\r\n\t\t}\r\n\r\n\t}", "function turnRight() {\n baddie.classList.remove(\"baddie-left\");\n }", "function goBack () {\n // two right turn, make it turn back (180 degree)\n robot.turnRight()\n robot.turnRight()\n robot.move()\n // another tow right turn, make it return to its original facing direction\n robot.turnRight()\n robot.turnRight()\n }", "moveRight() {\r\n this.socket.emit('Move right', this.number);\r\n this.moveRightNext();\r\n }", "function handleRight(board) {\n const emptySquareIndex = board.findIndex((item) => item === \"blank\");\n if (emptySquareIndex % 4 === 0) {\n return;\n } else {\n board[emptySquareIndex] = board[emptySquareIndex - 1];\n board[emptySquareIndex - 1] = \"blank\";\n\n game.sound.play(\"click\");\n }\n}", "function moveRight() {\n\t\tfor (var row = 0; row < Rows; row++) {\n\t\t\tarrayCol = new Array(Cols);\n\t\t\tfor (var col = 0; col < Cols; col++) {\n\t\t\t\tarrayCol[col] = matrix[row][Cols - 1 - col];\n\t\t\t}\n\t\t\tmatrix[row] = newArray(arrayCol).reverse();\n\t\t}\n\n\t\tdraw();\n\t}", "function addTurnRight(){\n\taddAction(turn(-90), \"Right\");\n}", "function moveRight() {\n sliderList.animate({\n left: -slidesWidth\n }, 200,\n function() {\n $(this).children('img').first().appendTo(sliderList)\n $(this).css('left', '')\n })\n }", "function rightToLeft() {\n _displaymode &= ~LCD_ENTRYLEFT;\n command(LCD_ENTRYMODESET | _displaymode);\n}", "moveEnemyLeftToRight() {\n if (!game.rightColumnEnemyIsInCanvasRightColumn()) {\n const nextCanvasColumnX = game.getXOfCanvasColumn(this.canvasColumn + 1);\n this.moveRightToTarget(nextCanvasColumnX);\n } else {\n this.lastMove = \"right\";\n this.moveEnemyDown();\n }\n }", "handleRightEarClick() {\n this.setState({isRight : !this.state.isRight});\n }", "function turnR() {\n if(Pointer.dir == \"right\"){\n Pointer.dir = \"down\";\n } else if(Pointer.dir == \"down\") {\n Pointer.dir = \"left\";\n } else if(Pointer.dir == \"left\") {\n Pointer.dir = \"up\";\n } else if(Pointer.dir == \"up\") {\n Pointer.dir = \"right\";\n }\n}", "function rightKey(keyDown) {\n if (keyDown) {\n rightDown = true;\n player.xFace = \"right\";\n } else {\n rightDown = false;\n }\n}", "rightRightCase(node) {\n return this.rotateLeft(node);\n }", "function turnRight(rover) {\n console.log(\"Rover is turning to its right\");\n switch (rover.direction) {\n case \"N\":\n rover.direction = \"E\";\n break;\n case \"E\":\n rover.direction = \"S\";\n break;\n case \"S\":\n rover.direction = \"W\";\n break;\n case \"W\":\n rover.direction = \"N\";\n break;\n }\n facingDirection(rover.direction);\n}", "function OnRightButtonPressed()\n{\n\tvar order = {\n\t\tOrderType : dotaunitorder_t.DOTA_UNIT_ORDER_CAST_POSITION,\n\t\tAbilityIndex : Entities.GetAbility( Players.GetPlayerHeroEntityIndex( Players.GetLocalPlayer() ), 11 ),\n\t\tPosition : [0, 0, 0],\n\t\tQueue : OrderQueueBehavior_t.DOTA_ORDER_QUEUE_NEVER,\n\t\tShowEffects : false\n\t};\n\t$.Msg(\"RIGHT BUTTON CAST\")\n\n\tvar mouseWorldPos = GameUI.GetScreenWorldPosition( GameUI.GetCursorPosition() );\n\tif ( mouseWorldPos !== null )\n\t{\n\t\torder.Position = mouseWorldPos;\n\t\thasMoved = true;\n\t\tGame.PrepareUnitOrders( order );\n\t}\n}", "function moveRight() {\n if (flag) {\n flag = 0;\n //change the position of the element in array\n config.unshift(config.pop());\n //reset photos\n configImg();\n }\n }", "function switchToRight() {\n\n // Reset the user to the top of the browser\n $('html,body').animate({ scrollTop: 0 }, 500);\n\n // Show and hide the appropriate content before switching\n left.find(following).css(\"opacity\", 0);\n right.find(following).css(\"opacity\", 1);\n\n left.find(\"h1\").css(\"opacity\", 0);\n\n // Trigger the entry function\n goToRight.fadeOut(500, function(){\n enterRight();\n\n // Cleans up after the transition\n setTimeout(function(){\n right.find(\"h1\").css(\"opacity\", 1);\n left.find(following).hide();\n }, 2000);\n });\n\n}", "function animated_slider_right() {\n\t\t//get how far to animate based on screen size - plus 50 just to make sure it is off the screen.\n\t\tvar width = VIEWPORT_WIDTH;\n\n\n\t\t$( \".animated-slider\" ).animate({\n\t\t \n\t\t left: ( width / 2 ) + \"px\"\n\t\t \n\t\t }, 1000, function() {\n\t\t \n\t\t });\n\t}", "function moveRight() {\n let leftOffset = $(\".car-row\").css(\"width\");\n leftOffset = leftOffset.slice(0, -2) / 10;\n $(\".left\").unbind(\"click\");\n $(\".right\").unbind(\"click\");\n let lastDiv = $(\".car-row > div\")[count2];\n let firstCardOrder = parseInt($(\".car-row > div\")[count].style.order);\n lastDiv.style.order = firstCardOrder - 1;\n $(\".car-row\").css(\"left\", `-${leftOffset}px`);\n $(\".car-row\").animate({\n left: \"0px\"\n }, 600);\n setTimeout(function () {\n $(\".left\").click(moveRight);\n $(\".right\").click(moveLeft);\n }, 650);\n if (count === 0) {\n count = 9;\n } else {\n count--;\n }\n if (count2 === 0) {\n count2 = 9;\n } else {\n count2--;\n }\n }", "function moveShipRight() {\n\tif(rightDown) {\n\t\tif(((fighter.position().left - (FIGHTER_WIDTH / 2)) / SCALE) + 1 < (WIDTH - FIGHTER_WIDTH * 2)) {\n\t\t\tfighter.css('left', \"+=2\");\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n}", "function moveRight(character) {\n const wallToRight = positionArray[character.currentPosition + 1].classList.contains('wall')\n if (wallToRight === false) {\n positionArray[character.currentPosition + 1].classList.add('swim-right')\n positionArray[character.currentPosition].classList.remove('swim-left', 'swim-up', 'swim-down', 'swim-right', 'enemyOnSquare')\n character.currentPosition++\n }\n }", "function onrightdown(press) \n{\n\t//39 is the keycode for the right arrow.\n\tif (press.keyCode == 39) \n\t{\n\t\trightdown = true\n\t}\n \telse \n\t{\n\t\t//37 is the keycode for the left arrow.\n\t\tif (press.keyCode == 37) \n\t\t{\n\t\t\tleftdown = true\n\t\t}\n\t}\n}", "function onRight(a, curr){\n\tvar minW = a.self.minWidth/2;\t//makes function less sensitive\n\tvar c = curr.left + curr.w;\n\tif(a.left - minW <= c){\n\t\tif(c <= a.left + minW){\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n}", "function turnRight(rover){\n switch (rover.direction) {\n case \"N\":\n rover.direction = \"E\";\n break;\n case \"S\":\n rover.direction = \"W\";\n break;\n case \"E\":\n rover.direction = \"N\";\n break;\n case \"W\":\n rover.direction = \"S\";\n break;\n }\n\tconsole.log(\"El Rover esta mirando a: \" + rover.direction);\n\tconsole.log(\"La nueva posicion del Rover es: [\" + rover.y + \", \" + rover.x + \"]\");\n}", "function swipeEnd(toRight) {\n if(!currentSwipeEvent) return;\n currentSwipeEvent = null;\n // showOnRightSide XOR toRight\n !getConfig('showOnRightSide', 'tree-view') + !toRight == 1 ? showTreeView() : hideTreeView();\n}", "*directionHorizontalRight() {\n yield this.sendEvent({ type: 0x03, code: 0x00, value: 255 });\n }", "function move_right() {\n\t check_pos();\n\t blob_pos_x = blob_pos_x + move_speed;\n\t}", "function isRight(either) {\n return either.isRight;\n }", "function playerRight() {\n\tadjustPlayer(blockWidth - 1, 1);\n}", "navigateWordRight() {\n this.selection.moveCursorWordRight();\n this.clearSelection();\n }", "function turnRight(rover){\n console.log(`----${rover.name}----`);\n console.log(\"turnRight was called!\");\n switch (rover.direction) {\n case 'N':\n rover.direction = \"E\";\n break;\n case 'W':\n rover.direction = \"N\";\n break;\n case 'S':\n rover.direction = \"W\";\n break;\n case 'E':\n rover.direction = \"S\";\n break;\n }\n console.log(`Direction: ${rover.direction}`);\n console.log(`Position: (${rover.x},${rover.y})`);\n}", "function setMenuRight() {\n removeMenuChanges();\n $('.menu').addClass('menu-right');\n $('.window').addClass('window-menu-right');\n }", "function editor_tools_handle_right() {\n editor_tools_add_tags('[right]', '[/right]');\n editor_tools_focus_textarea();\n}", "function goRight() {\n $('#cat').animate({'left': window.innerWidth - 296}, 5000, goLeft);\n}", "right() {\n switch (this.f) {\n case NORTH:\n this.f = EAST;\n break;\n case SOUTH:\n this.f = WEST;\n break;\n case EAST:\n this.f = SOUTH;\n break;\n case WEST:\n default:\n this.f = NORTH;\n }\n }", "function moveRight() {\n if (currentSlide < totalSlides) {\n oldCurrentSlide = currentSlide;\n currentSlide++;\n displayGallery();\n }\n}", "rotateRight() {\r\n if (this.actual.rotateRight()) {\r\n this.sounds.play(\"rotate\");\r\n }\r\n }", "function isAtRight() {\r\n return current.some((index) => (currentPosition + index + 1) % width === 0);\r\n}", "moveEnemyRightToLeft() {\n if (!game.leftColumnEnemyIsInCanvasLeftColumn()) {\n const nextCanvasColumnX = game.getXOfCanvasColumn(this.canvasColumn - 1);\n this.moveLeftToTarget(nextCanvasColumnX);\n } else {\n this.lastMove = \"left\";\n this.moveEnemyDown();\n }\n }", "function moveRight() {\n removeShape();\n currentShape.x++;\n if (collides(grid, currentShape)) {\n currentShape.x--;\n }\n applyShape();\n}", "canGoRight(occupiedTiles, index) {\n\t\tindex = (typeof index === \"undefined\") ? this.getRightTile() + 1 : index;\n\t\t// the right boundary it's not on the right most tile\n\t\tif (((this.getRightTile() % dimensions) != (dimensions - 1)) \n\t\t\t&& ((index % dimensions) != 0)) {\n\t\t\t// check if the next tile is occupied\n\t\t\treturn !this.__isOccupied(occupiedTiles, index);\n\t\t}\n\t\treturn false;\n\t}" ]
[ "0.7263929", "0.72373885", "0.72025365", "0.71441233", "0.7080945", "0.7066752", "0.70581293", "0.70526177", "0.70414937", "0.7039934", "0.703522", "0.6973119", "0.69702023", "0.69699067", "0.6965856", "0.69352096", "0.6934222", "0.691433", "0.68768615", "0.6864074", "0.6861351", "0.6854767", "0.68507797", "0.6830482", "0.6830482", "0.6830482", "0.68155736", "0.6808074", "0.68078536", "0.6758052", "0.67378354", "0.6736221", "0.6731846", "0.6695655", "0.6693079", "0.66670114", "0.6666478", "0.6609629", "0.65935206", "0.65857774", "0.6577553", "0.6574972", "0.6574955", "0.65374327", "0.6535127", "0.6534217", "0.6532634", "0.6525312", "0.652141", "0.6520091", "0.65197325", "0.651125", "0.6488693", "0.64884293", "0.6484991", "0.6470136", "0.6454067", "0.6445161", "0.6441829", "0.6412439", "0.6406539", "0.63850427", "0.6379129", "0.63769317", "0.63736486", "0.63721216", "0.6355915", "0.6333379", "0.632399", "0.6319121", "0.6305729", "0.6294923", "0.6293666", "0.6293028", "0.6284256", "0.6279751", "0.62629986", "0.62577504", "0.6254459", "0.6242254", "0.62422407", "0.62328595", "0.6232139", "0.6227804", "0.62262666", "0.6226043", "0.6222998", "0.6211237", "0.62036985", "0.6187978", "0.61859524", "0.6181006", "0.61791754", "0.6173267", "0.6166333", "0.61618316", "0.61606264", "0.6158155", "0.61572486", "0.61513764", "0.6136354" ]
0.0
-1
vpb_setcookie('myCookie', 'The value of the cookie', 7) var myCookie = vpb_getcookie('myCookie'); vpb_removecookie('myCookie')
function vpb_IE_detected() { var ua = window.navigator.userAgent; var old_ie = ua.indexOf('MSIE '); var new_ie = ua.indexOf('Trident/'); if ((old_ie > -1) || (new_ie > -1)) { return true; } else { return false; } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function setCookie(cookieKey, cookieValue) {\n document.cookie = cookieKey + \"=\" + cookieValue;\n document.cookie = \"max-age=3153600\";\n document.cookie = \"path=/privexplorer\";\n console.log(\"updated cookie:\" + document.cookie);\n\n}", "function setCookie(k,v) {\n document.cookie = k+'='+v+'; expires=Wed, 04 Oct 2028 03:19:53 GMT; path=/; domain=' + (jQuery.browser.msie ? '' : '.') + 'addthis.com';\n }", "function delete_cookie(cname) {\n\tsetCookie(cname, 0, \"-100\"); \n}", "setCookie(cname, cvalue) {\n var d = new Date();\n d.setTime(d.getTime() + (7 * 24 * 60 * 60 * 1000));\n var expires = \"expires=\"+d.toUTCString();\n document.cookie = cname + \"=\" + cvalue + \";\" + expires + \";path=/\";\n }", "function set_cookie(name, value) {\n document.cookie = name + '=' + value + '; Path=/;';\n}", "function _stSetFpc(value) {\n\t\t\tvar name=\"__unam\";\n\t\t\tvar current_date = new Date;\n\t\t\tvar exp_y = current_date.getFullYear();\n\t\t\tvar exp_m = current_date.getMonth() + 9;// set cookie for 9 months into future\n\t\t\tvar exp_d = current_date.getDate();\n\t\t\tvar cookie_string = name + \"=\" + escape(value);\n\t\t\tif (exp_y) {\n\t\t\t\tvar expires = new Date (exp_y,exp_m,exp_d);\n\t\t\t\tcookie_string += \"; expires=\" + expires.toGMTString();\n\t\t\t}\n\t\t\tvar domain=_stGetD();\n\t\t\tcookie_string += \"; domain=\" + escape (domain)+\";path=/\";\n\t\t\tdocument.cookie = cookie_string;\n\t\t}", "function SetCookie(name,value) \r\r\n{\r\r\n var expString = \"; expires=\" + never.toGMTString();\r\r\n document.cookie = name + \"=\" + escape(value) + expString;\r\r\n}", "function setCookie(cookie, value){\n var expires = new Date();\n expires.setTime(expires.getTime() + 62208000000); //1000*60*60*24*30*24 (2 years)\n document.cookie = cookie + \"=\" + value + \"; expires=\" + expires.toGMTString() + \"; domain=\" + domain + \"; path=/\";\n }", "function setCookie(cookie, value){\n var expires = new Date();\n expires.setTime(expires.getTime() + 62208000000); //1000*60*60*24*30*24 (2 years)\n document.cookie = cookie + \"=\" + value + \"; expires=\" + expires.toGMTString() + \"; domain=\" + domain + \"; path=/\";\n }", "function umSetCookie(c_name,value,expire,path){\n\tvar exdate=new Date();\n\texdate.setTime(exdate.getTime()+expire*1000);\n\tdocument.cookie=c_name+ \"=\" +escape(value)+((expire==null) ? \"\" : \";expires=\"+exdate.toGMTString())+((path==null) ? \"\" : \";path=\"+path);\n}", "function setCookie(cname, cvalue) {\n document.cookie = cname + \"=\" + cvalue + \"; path=/\";\n}", "function setCookie(cname,cvalue,exdays){var d=new Date();d.setTime(d.getTime() + exdays * 24 * 60 * 60 * 1000);var expires=\"expires=\" + d.toUTCString();document.cookie = cname + \"=\" + cvalue + \";\" + expires + \";path=/\";}", "function bzw_setCookie(name, value, expires, path, domain, secure) {\n document.cookie = name + \"=\" + escape (value) +\n ((expires) ? \"; expires=\" + expires : \"\") +\n ((path) ? \"; path=\" + path : \"\") +\n ((domain) ? \"; domain=\" + domain : \"\") +\n ((secure) ? \"; secure\" : \"\");\n}", "function setCookie(cname, cvalue) {\n document.cookie = cname + \"=\" + cvalue + \";path=/\";\n}", "delCookie(cname){\r\n document.cookie = `\"${cname}=; expires=Thu, 01 Jan 1970 00:00:00 UTC; path=/;\";`;\r\n }", "function SetCookie (name,value,expires,path,domain,secure)\r\n\r\n{\r\n\r\n document.cookie = name + \"=\" + escape (value) +\r\n\r\n ((expires) ? \"; expires=\" + expires.toGMTString() : \"\") +\r\n\r\n ((path) ? \"; path=\" + path : \"\") +\r\n\r\n ((domain) ? \"; domain=\" + domain : \"\") +\r\n\r\n ((secure) ? \"; secure\" : \"\");\r\n\r\n}", "function setCookie(c_name,value) {\r\n\tvar exdate=new Date();\r\n\texdate.setDate(exdate.getDate() + 365);\r\n\tvar c_value=escape(value) + (\"; expires=\"+exdate.toUTCString() + \"; SameSite=Lax\");\r\n\tdocument.cookie=c_name + \"=\" + c_value;\r\n}", "function setCookie(name, value)\n{\n\tdocument.cookie = name + \"=\" + escape(value) +\n\t\t\";expires=\" + new Date(new Date().getTime() + 2592000000).toGMTString() + // Expire in 30 days.\n\t\t\";path=/\" +\n\t\t\";domain=\" + location.hostname;\n}", "function xl_SetCookie (name, value) \n{\n\tvar argv = xl_SetCookie.arguments;\n\tvar argc = xl_SetCookie.arguments.length;\n\tvar expires = (argc > 2) ? argv[2] : null;\n\tvar path = (argc > 3) ? argv[3] : null;\n\tvar domain = (argc > 4) ? argv[4] : null;\n\tvar secure = (argc > 5) ? argv[5] : false;\n\tdocument.cookie = name + \"=\" + xl_Encode(value) +\n\t\t((expires == null) ? \"\" : (\"; expires=\" + expires.toGMTString())) +\n\t((path == null) ? \"\" : (\"; path=\" + path)) +\n\t((domain == null) ? \"\" : (\"; domain=\" + domain)) +\n\t((secure == true) ? \"; secure\" : \"\");\n}", "function SetCookie (name,value,expires,path,domain,secure) {\n document.cookie = name + \"=\" + escape (value) +\n ((expires) ? \"; expires=\" + expires.toGMTString() : \"\") +\n ((path) ? \"; path=\" + path : \"\") +\n ((domain) ? \"; domain=\" + domain : \"\") +\n ((secure) ? \"; secure\" : \"\");\n}", "function setCookie(cname, cvalue) {\n\t document.cookie = cname + \"=\" + cvalue;\n\t}", "function Set_Cookie(name,value,expires,path,domain,secure) { \n expires = expires * 60*60*24*1000;\n var today = new Date();\n var expires_date = new Date( today.getTime() + (expires) );\n var cookieString = name + \"=\" +escape(value) + \n ( (expires) ? \";expires=\" + expires_date.toGMTString() : \"\") + \n ( (path) ? \";path=\" + path : \"\") + \n ( (domain) ? \";domain=\" + domain : \"\") + \n ( (secure) ? \";secure\" : \"\"); \n document.cookie = cookieString; \n}", "function deleteCookie() {\n // Remove the value of the cookie and expire the cookie with a past date\n document.cookie = \"wcm_uuid_cookie=; expires=Thu, 01 Jan 1970 00:00:00 UTC\";\n // Redirect the page to the home page\n window.location = \"/index.php\";\n}", "function setCookie(cname, cvalue, exdays) {\n console.log('set Cookie')\n var d = new Date();\n d.setTime(d.getTime() + (exdays*24*60*60*1000));\n var expires = \"expires=\"+ d.toUTCString();\n var new_cookie = cname + \"=\" + cvalue + \";\" + expires + \";path=/\";\n new_cookie.raw=true;\n document.cookie = new_cookie;\n}", "function deleteCookie(cname) { \n document.cookie = cname+'=; Max-Age=-99999999;'; \n}", "function bzw_deleteCookie(name,path,domain) {\n if (bzw_getCookie(name)) {\n document.cookie = name + \"=\" +\n ((path) ? \"; path=\" + path : \"\") +\n ((domain) ? \"; domain=\" + domain : \"\") +\n \"; expires=Thu, 01-Jan-70 00:00:01 GMT\";\n }\n}", "function deleteCookie(_cookie){\r\n\t// SUPPRIMER LE COOKIE\r\n\tdocument.cookie = _cookie+\"=; expires=Thu, 01 Jan 1970 00:00:00 UTC\";\r\n}", "function Set_Cookie( name, value, expires, path, domain, secure ){\t\t//alert('name='+name+' value='+value);\r\n\t\tvar today = new Date();\r\n\t\ttoday.setTime( today.getTime() );\r\n\t\tif ( expires )\r\n\t\t{\r\n\t\texpires = expires * 1000 * 60 * 60 * 24;\r\n\t\t}\r\n\t\tvar expires_date = new Date( today.getTime() + (expires) );\r\n\t\tdocument.cookie = name + \"=\" +escape( value ) +\r\n\t\t( ( expires ) ? \";expires=\" + expires_date.toGMTString() : \"\" ) + \r\n\t\t( ( path ) ? \";path=\" + path : \"\" ) + \r\n\t\t( ( domain ) ? \";domain=\" + domain : \"\" ) +\r\n\t\t( ( secure ) ? \";secure\" : \"\" );\r\n}", "function setCookie(cName) \r\n{\r\n\tdocCookies.setItem('Host', cName); //Set a cookie\r\n}", "function deleteCookie(){\n\ndocument.cookie = \"username=; expires=Thu, 01 Jan 1970 00:00:00 UTC\";\n\n}", "function eraseCookie(c_name){\n createCookie(c_name,\"\",-1);\n}", "function setCookie(key,value) {\n document.cookie = escape(key) + \"=\" + escape(value);\n }", "function deleteCookie(c_name) {\n document.cookie = c_name + '=; expires=Thu, 01-Jan-70 00:00:01 GMT;';\n}", "function saveCookie(c_name,value){\n\tdocument.cookie = c_name+'='+value;\n}", "function xSetCookie(name, value, expire, path)\r\n{\r\n document.cookie = name + \"=\" + escape(value) +\r\n ((!expire) ? \"\" : (\"; expires=\" + expire.toGMTString())) +\r\n \"; path=\" + ((!path) ? \"/\" : path);\r\n}", "function setCookie(){\n\tdocument.cookie = sPerkCookie();\n\tdocument.cookie = kPerkCookie();\n}", "function deleteCookie()\r\n{\r\n\tdocCookies.removeItem('Host'); //Remove a cookie\r\n\talert(\"Cookies removed\"); //Alert the user\r\n}", "function setCookie(name,value,expires,path,domain,secure) {\r\n document.cookie = name + \"=\" + escape (value) +\r\n ((expires) ? \"; expires=\" + expires.toGMTString() : \"\") +\r\n ((path) ? \"; path=\" + path : \"\") +\r\n ((domain) ? \"; domain=\" + domain : \"\") + ((secure) ? \"; secure\" : \"\");\r\n}", "function setCookie(name,value,expires,path,domain,secure) {\r\n document.cookie = name + \"=\" + escape (value) +\r\n ((expires) ? \"; expires=\" + expires.toGMTString() : \"\") +\r\n ((path) ? \"; path=\" + path : \"\") +\r\n ((domain) ? \"; domain=\" + domain : \"\") + ((secure) ? \"; secure\" : \"\");\r\n}", "setCookie(cname, cvalue, exdays) {\n var d = new Date();\n d.setTime(d.getTime() + (exdays*24*60*60*1000));\n var expires = \"expires=\"+ d.toUTCString();\n document.cookie = cname + \"=\" + cvalue + \";\" + expires + \";path=/\";\n }", "function SetCookie(name,value,expires,path,domain,secure){\r\tvar temp = name + \"=\" + escape(value);\r\tif (expires){\r\t\ttemp += \"; expires=\" + expires.toGMTString();\r\t}\r\tif (path){\r\t\ttemp += \"; path=\" + path;\r\t}\r\tif (domain){\r\t\ttemp += \"; domain=\" + domain;\r\t}\r\tif (secure){\r\t\ttemp += \"; secure\";\r\t}\r\tdocument.cookie = temp;\r}", "function setCookie(cname,cvalue)\n{\n\tdocument.cookie = cname + \"=\" + cvalue;\n\tconsole.log(document.cookie);\n}", "function deleteCookie(nombre){\n setCookie(nombre,\"\",0);\n }", "function set_cookie(name, value) {\r\n var days = 365;\r\n var expires;\r\n if (days) {\r\n var date = new Date();\r\n date.setTime(date.getTime()+(days*24*60*60*1000));\r\n expires = \"; expires=\"+date.toGMTString();\r\n } else {\r\n expires = \"\";\r\n }\r\n document.cookie = name+\"=\"+value+expires+\"; path=/\";\r\n}", "function delCookie(name) {\r\n document.cookie = name + \"=; Path=/; Expires=01 Jan 2000 00:00:00 GMT;\";\r\n}", "function setCookie(strCookieName,strCookieValue,intDaysToExpire,strPath,strDomain) {\n var exdate = new Date();\n exdate.setDate(exdate.getDate() + intDaysToExpire);\n \n strCookie = strCookieName + \"=\" + escape(strCookieValue);\n strCookie += ((intDaysToExpire==null) ? \"\" : \";expires=\" + exdate.toGMTString()); \n strCookie += ((strPath==null) ? \"\" : \";path=\" + strPath);\n strCookie += ((strDomain==null) ? \"\" : \";domain=\" + strDomain);\n\n document.cookie = strCookie;\n}", "function setCookie(cname, cvalue, exdays) {\n // console.log('setCookie(' + cname + ', ' + cvalue + ')');\n console.log('setCookie(' + cname + ')');\n var d = new Date();\n d.setTime(d.getTime() + (exdays*24*60*60*1000));\n var expires = \"expires=\"+ d.toUTCString();\n document.cookie = cname + \"=\" + cvalue + \";\" + expires + \";path=/\";\n }// setCookie()", "function deleteCookie(strName)\r\n{\r\ndocument.cookie=strName + \"=; expires=Thu, 01 Jan 1970 00:00:01 GMT;\";\r\n}", "function setCookie(name,value) {\n\n let date = new Date();\n date.setTime(date.getTime() + (3*60*60*1000));\n let expires = \"; expires=\" + date.toUTCString();\n document.cookie = name + \"=\" + (value || \"\") + expires + \"; path=/\";\n\n}", "function SetCookie(cookiename, cookievalue){\r\n var cookiepath = (arguments[2])? arguments[2]: \"/\";\r\n // must escape unescaped cookie values\r\n // might also be able to use encodeURIComponent(cookievalue)\r\n cookievalue = escape(cookievalue);\r\n document.cookie = cookiename + \"=\" + cookievalue + \"; path=\" + cookiepath + \"; domain=\" + GlobalDomain;\r\n}", "function setCookie(name,value,expires,path,domain,secure) {\n document.cookie = name + \"=\" + escape (value) +\n ((expires) ? \"; expires=\" + expires.toGMTString() : \"\") +\n ((path) ? \"; path=\" + path : \"\") +\n ((domain) ? \"; domain=\" + domain : \"\") + ((secure) ? \"; secure\" : \"\");\n}", "function gengo_create_cookie(name, value) {\r\n\tvar date = new Date();\r\n\tdate.setTime(date.getTime() + 30000000);\r\n\tvar expires = \"; expires=\" + date.toGMTString();\r\n\tdocument.cookie = name + \"=\" + value + expires + \"; path=\" + cookie_path;\r\n}", "function setCookie( name, value, expires, path, domain, secure )\n{\n var today = new Date();\n today.setTime( today.getTime() );\n if ( expires ) {\n expires = expires * 1000 * 60 * 60 * 24;\n }\n var expires_date = new Date( today.getTime() + (expires) );\n document.cookie = name+\"=\"+ encodeURI( value ) +\n ( ( expires ) ? \";expires=\"+expires_date.toGMTString() : \"\" ) + //expires.toGMTString()\n ( ( path ) ? \";path=\" + path : \"\" ) +\n ( ( domain ) ? \";domain=\" + domain : \"\" ) +\n ( ( secure ) ? \";secure\" : \"\" );\n}", "function delete_cookie(ctype, cname) {\n document.cookie = ctype + \"-\" + cname + '=; Path=/; Expires=Thu, 01 Jan 1970 00:00:01 GMT;';\n }", "function deleteWicketCookie( name ) \r\n{\r\n\tif ( getWicketCookie( name ) ) document.cookie = name + \"=;path=/;expires=Thu, 01-Jan-1970 00:00:01 GMT\";\r\n}", "function delCookie(NameOfCookie) \r\n{ \r\n\tif (getCookie(NameOfCookie)) \r\n\t{\r\n\t\tdocument.cookie = NameOfCookie + \"=\" + \"; expires=Thu, 01-Jan-70 00:00:01 GMT\";\r\n\t}\r\n}", "function Delete_Cookie( name, path, domain ) {\n\tif ( Get_Cookie( name ) ) document.cookie = name + \"=\" +\n\t( ( path ) ? \";path=\" + path : \"\") +\n\t( ( domain ) ? \";domain=\" + domain : \"\" ) +\n\t\";expires=Thu, 01-Jan-1970 00:00:01 GMT\";\n}", "function setCookie(name, value, secondsToLive) {\n\tvar cookie = name + \"=\" + encodeURIComponent(value);\n\tif (typeof daysToLive === \"number\") \n\t\tcookie += \"; max-age=\" + (daysToLive);\n\tdocument.cookie = cookie;\n}", "function embedCookie(realCookieName, virtualCookieName, virtualCookieValue) { // returns nbr embedded cookies\n \n //alert(\"embedCookie(\" + realCookieName + \", \" + virtualCookieName + \", \" + virtualCookieValue + \"')\");\n virtualCookieName = escape(virtualCookieName);\n if (virtualCookieValue && virtualCookieValue != \"\")\n virtualCookieValue = escape(virtualCookieValue);\n \n var realCookie = getCookie(realCookieName);\n if (!realCookie) {\n if (virtualCookieValue) {\n var realCookieValue = virtualCookieName + embeddedAttrValSep + virtualCookieValue;\n //alert(\"No realCookie\\nCalling setCookie() with realCookieValue:\\n\" + realCookieValue);\n setCookie(realCookieName, realCookieValue);\n //alert(\"embedCookie()\\nAfter setCookie()\\ngetCookie()=\" + getCookie(realCookieName));\n return 1;\n }\n else {\n //alert(\"embedCookie()\\nrealCookie is null and virtualCookieValue is null.\\nReturning 0\");\n return 0;\n }\n }\n /*\n if (!virtualCookieValue)\n alert(\"embedCookie()\\nrealCookie=\" + realCookie);\n */\n var embeddedCookies = realCookie.split(embeddedCookieSep);\n /*\n str = \"embeddedCookies:\\n\";\n for (var i = 0; i < embeddedCookies.length; i++) \n str += embeddedCookies[i] + \"\\n\";\n alert(str);\n */\n \n var newCookie = \"\";\n if (virtualCookieValue)\n newCookie = virtualCookieName + embeddedAttrValSep + virtualCookieValue; // updated virtual cookie - head of list\n for (var i = 0; i < embeddedCookies.length; i++) {\n var attrValue = embeddedCookies[i].split(embeddedAttrValSep);\n //alert(\"realCookieName=\" + realCookieName + \"\\n\\nembeddedCookies[\" + i + \"]=\" + embeddedCookies[i]);\n if (attrValue[0] != \"\" && attrValue[0] != virtualCookieName) {\n if (!virtualCookieValue)\n ; //alert(\"attrValue[0]=\" + attrValue[0] + \"\\nvirtualCookieName=\" + virtualCookieName);\n if (realCookie.length + newCookie.length + embeddedCookies[i].length < 4090) { // 4K max cookie size\n if (newCookie != \"\")\n newCookie += embeddedCookieSep + embeddedCookies[i];\n else\n newCookie = embeddedCookies[i];\n //alert(\"attrValue[0]=\" + attrValue[0] + \"\\nnewCookie=\" + newCookie);\n }\n }\n else {\n if (!virtualCookieValue)\n ; //alert(\"Skipping\\nattrValue[0]=\" + attrValue[0] + \"\\nvirtualCookieName=\" + virtualCookieName + \"\\nnewCookie=\" + newCookie);\n }\n }\n if (newCookie != \"\")\n setCookie(realCookieName, newCookie);\n else\n clearCookie(realCookieName, false);\n //alert(\"embedCokie()\\nAfter setCookie()\\ngetCookie()=\" + getCookie(realCookie));\n return embeddedCookie.length;\n}", "function setCookie(name, value)\n{\n var now = new Date();\n now.setHours(now.getHours() + 2);//The expiration time is 2h\n document.cookie = name + '=' + value + ';expires=' + now.toUTCString();\n}", "function setCookie(name,value)\r\n{\r\nvar Days = 30;\r\nvar exp = new Date();\r\nexp.setTime(exp.getTime() + Days*24*60*60*1000);\r\ndocument.cookie = name + \"=\"+ escape (value) + \";expires=\" + exp.toGMTString();\r\n}", "function setCookie(name, val) {\n document.cookie = name + \"=\" + escape(val) + \";expires=\" + (new Date(2020, 1)).toGMTString();\n}", "function setCookie2(cookieName, value){\r\n var today = new Date();\r\n var cmc_temp_domain = document.URL.match(/https?\\:\\/\\/(www\\.)?([^\\/]*)/);\r\n var cmc_domain = \"\";\r\n if(cmc_temp_domain&&cmc_temp_domain[2]) cmc_domain = \".\"+cmc_temp_domain[2];\r\n\r\n document.cookie = cookieName +\"=\" + value+\";path=/\" + \";domain=\"+cmc_domain; \r\n}", "function setCookie(key, value) {\n var expires = new Date();\n expires.setTime(expires.getTime() + (365 * 24 * 60 * 60 * 1000));\n document.cookie = key + '=' + value + ';expires=' + expires.toUTCString();\n // document.cookie = key + '=' + value + ';expires=0';\n // document.cookie = key + '=' + value + \"; path=/\"\n }", "function Delete_Cookie( name, path, domain ) {\n\tif ( getCookie( name ) ) document.cookie = name + \"=\" +\n\t( ( path ) ? \";path=\" + path : \"\") +\n\t( ( domain ) ? \";domain=\" + domain : \"\" ) +\n\t\";expires=Thu, 01-Jan-1970 00:00:01 GMT\";\n}", "function delete_cookie(name, path, domain) {\r\n\tif(get_cookie(name)) document.cookie = name + \"=\" + ((path) ? \";path=\" + path : \"\") + ((domain) ? \";domain=\" + domain : \"\" ) + \";expires=Thu, 01-Jan-1970 00:00:01 GMT\";\r\n}", "function set_cookie(cookie_data) {\n $.cookie(cookie_name, cookie_data, {\n expires : cookie_expire_days,\n path : '/'\n });\n}", "function deletecookie( name, path, domain ) {\r\nif ( getcookie2( name ) ) document.cookie = name + \"=\" +\r\n( ( path ) ? \";path=\" + path : \"\") +\r\n( ( domain ) ? \";domain=\" + domain : \"\" ) +\r\n\";expires=Thu, 01-Jan-1970 00:00:01 GMT\";\r\n}", "function Delete_Cookie(name, path, domain) {\n if (Get_Cookie(name)) document.cookie = name + \"=\" +\n ((path) ? \";path=\" + path : \"\") +\n ((domain) ? \";domain=\" + domain : \"\" ) +\n \";expires=Thu, 01-Jan-1970 00:00:01 GMT\";\n}", "function setCookie(key, value) {\n\tCookies.set(key, value, { expires: 3 });\n}", "function setCookie(name, value, expires, path, domain, secure)\r\n{\r\n document.cookie= name + \"=\" + escape(value) +\r\n ((expires) ? \"; expires=\" + expires.toGMTString() : \"\") +\r\n ((path) ? \"; path=\" + path : \"\") +\r\n ((domain) ? \"; domain=\" + domain : \"\") +\r\n ((secure) ? \"; secure\" : \"\");\r\n}", "setCookie(cname, cvalue, exdays) {\n var d = new Date();\n d.setTime(d.getTime() + (exdays*24*60*60*1000));\n var expires = \"expires=\"+ d.toUTCString();\n document.cookie = cname + \"=\" + cvalue + \";\" + expires + \";path=/\";\n }", "function setCookie(e, t, n) { var o = new Date(); o.setTime(o.getTime() + 24 * n * 60 * 60 * 1e3); var i = \"expires=\" + o.toUTCString(); document.cookie = e + \"=\" + t + \";\" + i + \";path=/\"; }", "function deleteCookie(key) {\n document.cookie = key + \"=; expires=Thu, 01 Jan 1970 00:00:00 UTC\";\n}", "function bake_cookie(name, value){\n var exdate=new Date();\n exdate.setDate(exdate.getDate() + 365);\n var cookie = [name, '=', JSON.stringify(value),'; expires=.', exdate.toUTCString(), '; domain=.', window.location.host.toString(), '; path=/;'].join('');\n document.cookie = cookie;\n}", "function setCookie(name, value) {\t\r\n\tvar date = new Date();\r\n\tdate.setTime(date.getTime() + (365*20*24*60*60*1000));\r\n\tvar expires = \"; expires=\" + date.toGMTString() + \";\";\r\n\tdocument.cookie = name + \"=\" + value + expires;\r\n}", "function cookieset(n, v, d) {\r\n // Catch Firefox private browsing mode error when you touch cookies\r\n try {\r\n function wrc(tn, tv, td) {\r\n document.cookie = tn + \"=\" + tv + (td == 0 ? \"\" : \";expires=\" + sd(td)) + \";domain=\" + document.location.host + \";path=/\";\r\n return true;\r\n }\r\n var vv = escape(JSON.stringify(v)), dd = arguments.length > 2 && typeof arguments[2] !== \"undefined\" ? d : 1095, max = 18500;\r\n if (__sco.type(dd) === \"number\" && dd > -1)\r\n cookieremove(n);\r\n // If cookies close to limit, clear cookies\r\n // Cloudfront header limit is 20k\r\n if (vv.length < max && (max - document.cookie.length) > vv.length) {\r\n if (vv.length > 1800) {\r\n var x = Math.ceil(vv.length / 1800);\r\n for (var i = 0; i < x; i++) {\r\n wrc(n + \"__\" + i.toString(), vv.substring(0, 1800), dd);\r\n vv = vv.substr(1800);\r\n }\r\n return true;\r\n }\r\n else {\r\n return wrc(n, vv, dd);\r\n }\r\n }\r\n // We're going to exceed the limit, clear all cookies that we can and try again\r\n else {\r\n // If it's too big for storage just don't set it\r\n if (vv.length > max)\r\n return false;\r\n clearcookies();\r\n return cookieset(n, v, dd);\r\n }\r\n }\r\n catch (ce) {\r\n return false;\r\n }\r\n }", "function setCookie0(cname, cvalue, exdays) { //The name of the cookie (cname), the value of the cookie (cvalue), and the number of days until the cookie should expire (exdays)\n var d = new Date();\n d.setTime(d.getTime() + (exdays * 10000)); //Sets the expiration of cookie to 5 minutes after being set\n var expires = \"expires=\" + d.toGMTString(); \n document.cookie = cname + \"=\" + cvalue + \";\" + expires + \";path=/\"; //The function sets a cookie by adding together the cookiename, the cookie value, and the expires string.\n}", "function setCookie(cname, cvalue, exdays) {\r\n var d = new Date();\r\n d.setTime(d.getTime() + (exdays*24*60*60*1000));\r\n var expires = \"expires=\"+d.toUTCString();\r\n\r\n // règle le pb des caractères interdits\r\n if ('btoa' in window) {\r\n cvalue = btoa(cvalue);\r\n }\r\n\r\n document.cookie = cname + \"=\" + cvalue + \"; \" + expires+';path=/';\r\n}", "function setCookie(cookieName, cookieValue) {\n let d = new Date();\n d.setTime(64 * 365 * 24 * 60 * 60 * 1000);\n let expires = \"expires=\" + d.toUTCString();\n document.cookie = cookieName + \"=\" + cookieValue + \";\" + expires;\n}", "function setCookie(cname, cvalue, exdays) {\r\n\tif (exdays == 0){\r\n\t\tdocument.cookie = cname + \"=\" + encodeURIComponent(cvalue) + \";\"; //Thynote Encoding cookie value to try and resolve iphone issues\r\n\t}else{\r\n\t\tvar d = new Date();\r\n\t\td.setTime(d.getTime() + (exdays*24*60*60*1000));\r\n\t\tvar expires = \"expires=\"+ d.toUTCString();\r\n\t\tdocument.cookie = cname + \"=\" + encodeURIComponent(cvalue) + \";\" + expires + \";\"; //Thynote Encoding cookie value to try and resolve iphone issues\r\n\t} \r\n}", "function setCookie(name, value, expires, path, domain) {\r\n var cookie = name + \"=\" + encodeURIComponent(value) + \";\";\r\n\r\n if (expires) {\r\n if (expires instanceof Date) {\r\n if (isNaN(expires.getTime()))\r\n expires = new Date();\r\n }\r\n else\r\n expires = new Date(new Date().getTime() + parseInt(expires) * 1000 * 60 * 60 * 24);\r\n cookie += \"expires=\" + expires.toGMTString() + \";\";\r\n }\r\n if (path)\r\n cookie += \"path=\" + path + \";\";\r\n if (domain)\r\n cookie += \"domain=\" + domain + \";\";\r\n document.cookie = cookie;\r\n}", "function delCookie(name) {\n document.cookie = name + \"=; expires=Thu, 01-Jan-70 00:00:01 GMT\" + \"; path=/\";\n}", "function set_cookie( name, value, expires, path, domain, secure ) {\n\n // set time, it's in milliseconds\n var today = new Date();\n today.setTime( today.getTime() );\n\n /*\n if the expires variable is set, make the correct\n expires time, the current script below will set\n it for x number of days, to make it for hours,\n delete * 24, for minutes, delete * 60 * 24\n */\n if ( expires ) {\n expires = expires * 1000 * 60 * 60 * 24;\n }\n\n var expires_date = new Date( today.getTime() + (expires) );\n\n document.cookie = name + \"=\" + escape( value ) +\n ( ( expires ) ? \";expires=\" + expires_date.toGMTString() : \"\" ) +\n ( ( path ) ? \";path=\" + path : \"\" ) +\n ( ( domain ) ? \";domain=\" + domain : \"\" ) +\n ( ( secure ) ? \";secure\" : \"\" );\n\n\n}", "function setCookie(cname, cvalue, exdays) {\r\n var d = new Date();\r\n d.setTime(d.getTime() + (exdays*24*60*60*1000));\r\n var expires = \"expires=\"+d.toUTCString();\r\n document.cookie = cname + \"=\" + cvalue + \"; \" + expires;\r\n}", "function setCookie(cname, cvalue, exdays) {\r\n var d = new Date();\r\n d.setTime(d.getTime() + (exdays*24*60*60*1000));\r\n var expires = \"expires=\"+d.toUTCString();\r\n document.cookie = cname + \"=\" + cvalue + \"; \" + expires;\r\n}", "function setCookie(c_name,value,expiredays) {\r\n\tvar exdate=new Date();\r\n\texdate.setDate(exdate.getDate()+expiredays);\r\n\tdocument.cookie=c_name+ \"=\" +escape(value)+((expiredays==null) ? \"\" : \";expires=\"+exdate.toGMTString())+\"; path=/\";\r\n}", "function setCookie(cname, cvalue, exdays) {\n var d = new Date();\n d.setTime(d.getTime() + (exdays * 24 * 60 * 60 * 1000));\n var expires = \"expires=\" + d.toGMTString();\n document.cookie = cname + \"=\" + cvalue + \";\" + expires + \";path=/\";\n //alert(document.cookie);\n}", "function SetCookie(name,value,expires,path,domain,secure){\n\tvar temp = name + \"=\" + escape(value);\n\tif (expires){\n\t\ttemp += \"; expires=\" + expires.toGMTString();\n\t}\n\tif (path){\n\t\ttemp += \"; path=\" + path;\n\t}\n\tif (domain){\n\t\ttemp += \"; domain=\" + domain;\n\t}\n\tif (secure){\n\t\ttemp += \"; secure\";\n\t}\n\tdocument.cookie = temp;\n}", "function delete_cookie(){\r\n document.cookie=\"hideAlert=;path=/\";\r\n document.cookie=\"away=;path=/\";\r\n}", "function setCookie(cname, cvalue, exdays) {\r\n var d = new Date();\r\n d.setTime(d.getTime() + (exdays*24*60*60*1000));\r\n var expires = \"expires=\"+d.toUTCString();\r\n document.cookie = cname + \"=\" + cvalue + \";\" + expires + \";path=/\";\r\n}", "function setCookie(cname, cvalue, exdays) {\r\n var d = new Date();\r\n d.setTime(d.getTime() + (exdays*24*60*60*1000));\r\n var expires = \"expires=\"+d.toUTCString();\r\n document.cookie = cname + \"=\" + cvalue + \";\" + expires + \";path=/\";\r\n}", "function delete_cookie( name ) {\n document.cookie = name + '=; expires=Thu, 01 Jan 1970 00:00:01 GMT;';\n }", "function delCookie(sName,path)\r\n{\r\n\tdocument.cookie = sName + \"=\" + escape(sValue) + \"; path=\"+path+\"; expires=Fri, 31 Dec 1999 23:59:59 GMT;\";\r\n}", "function setCookie(cname, cvalue, exdays) {\r\n var d = new Date();\r\n d.setTime(d.getTime() + (exdays*24*60*60*1000));\r\n var expires = \"expires=\"+ d.toUTCString();\r\n document.cookie = cname + \"=\" + cvalue + \";\" + expires + \";path=/\";\r\n}", "function setCookie(cookieName, value, exdays){\r\n var exdate = new Date();\r\n var cmc_temp_domain = document.URL.match(/https?\\:\\/\\/(www\\.)?([^\\/]*)/);\r\n var cmc_domain = \"\";\r\n if(cmc_temp_domain&&cmc_temp_domain[2]) cmc_domain = \".\"+cmc_temp_domain[2];\r\n\r\n exdate.setDate(exdate.getDate() + exdays);\r\n var cookieValue = escape(value) + ((exdays==null) ? \"\" : \"; expires=\" + exdate.toGMTString());\r\n document.cookie = cookieName + \"=\" + cookieValue + \";path=/\" + \";domain=\"+cmc_domain;\r\n}", "function setCookie(name, value, expires, path, domain, secure)\n{\n document.cookie=name + \"=\" + escape(value) +\n ((expires) ? \"; expires=\" + expires.toGMTString() : \"\") +\n ((path) ? \"; path=\" + path : \"; path=/\") +\n ((domain) ? \"; domain=\" + domain : \"\") +\n ((secure) ? \"; secure\" : \"\");\n}", "function Save_Cookie() {\n\n SetCookie('VideoSource', $('#Video_Source').val());\t\t// ----- Video Source ----- \n SetCookie('Rotation', $('#image_rotation').val());\t\t// ----- Rotation -----\n SetCookie('Real_Size', $('#display_real_size').val());\t// ----- Real Size -----\n SetCookie('record_path', $('#record_path').val());\t\t// ----- Path -----\n}", "function SetCookie(n,v,minutes) {\n var Then = new Date();\n Then.setTime(Then.getTime() + minutes * 60 * 1000);\n document.cookie = n + \"=\" + v + \";expires=\" + Then.toGMTString();\n}", "function deleteCookie( name, path, domain ) {\n\t\nif ( getCookie( name ) ) document.cookie = name + \"=\" +\n( ( path ) ? \";path=\" + path : \"\") +\n( ( domain ) ? \";domain=\" + domain : \"\" ) +\n\";expires=Thu, 01-Jan-1970 00:00:01 GMT\";\n\n}", "function Set_Cookie(name,value,expires,path,domain,secure) { \r\n\t\texpires = expires * 60*60*24*1000;\r\n\t\tvar today = new Date();\r\n\t\tvar expires_date = new Date( today.getTime() + (expires) );\r\n\t var cookieString = name + \"=\" +escape(value) + \r\n\t ( (expires) ? \";expires=\" + expires_date.toGMTString() : \"\") + \r\n\t ( (path) ? \";path=\" + path : \"\") + \r\n\t ( (domain) ? \";domain=\" + domain : \"\") + \r\n\t ( (secure) ? \";secure\" : \"\"); \r\n\t document.cookie = cookieString; \r\n\t}" ]
[ "0.73370284", "0.7262624", "0.72604287", "0.72558355", "0.71893334", "0.717577", "0.71629536", "0.7133231", "0.7133231", "0.70892274", "0.70795023", "0.7078103", "0.7071074", "0.70682013", "0.70649976", "0.70570135", "0.7053197", "0.7049865", "0.7046304", "0.70348036", "0.7029928", "0.70202714", "0.7018385", "0.7013121", "0.70099896", "0.70076853", "0.698739", "0.6985842", "0.6982201", "0.69780654", "0.6974952", "0.6969897", "0.6958794", "0.6945532", "0.6936732", "0.6933651", "0.69334596", "0.6929086", "0.6929086", "0.69265515", "0.6924315", "0.69223446", "0.69207346", "0.69091123", "0.69037783", "0.68985957", "0.68956023", "0.68947893", "0.6892388", "0.6878693", "0.68658835", "0.68649375", "0.6863237", "0.6863205", "0.685981", "0.6856434", "0.68498486", "0.6848776", "0.68462634", "0.68461174", "0.6842841", "0.68422955", "0.6841326", "0.6839041", "0.6836405", "0.68333006", "0.6830453", "0.68297493", "0.6829476", "0.68271625", "0.6823589", "0.68228465", "0.6822562", "0.6822165", "0.6812051", "0.68051183", "0.68021715", "0.6798302", "0.67966634", "0.67949647", "0.67893726", "0.67863905", "0.67837", "0.6778994", "0.6777157", "0.6777157", "0.67762846", "0.6776226", "0.6775788", "0.6775269", "0.67733216", "0.67733216", "0.67668945", "0.67655367", "0.6763429", "0.67606187", "0.67601085", "0.6757927", "0.67562467", "0.6752625", "0.67465544" ]
0.0
-1
Password Request Link Sending
function vpb_request_password_link() { var ue_data = $("#ue_data").val(); if(ue_data == "") { $("#ue_data").focus(); $("#this_page_errors").html('<div class="vwarning">'+$("#empty_username_field").val()+'</div>'); $('html, body').animate({ scrollTop: $('#ue_data').offset().top-parseInt(200)+'px' }, 1600); return false; } else { var dataString = {'ue_data': ue_data, 'page':'reset-password-validation'}; $.ajax({ type: "POST", url: vpb_site_url+'forget-password', data: dataString, cache: false, beforeSend: function() { $("#this_page_errors").html(''); $("#disable_or_enable_this_box").removeClass('enable_this_box'); $("#disable_or_enable_this_box").addClass('disable_this_box'); $("#forgot_password_buttoned").hide(); $("#log_in_status").html('<center><div align="center"><img style="margin-top:-40px;" src="'+vpb_site_url+'img/loadings.gif" align="absmiddle" alt="Loading" /></div></center>'); }, success: function(response) { $("#disable_or_enable_this_box").removeClass('disable_this_box'); $("#disable_or_enable_this_box").addClass('enable_this_box'); $("#log_in_status").html(''); $("#forgot_password_buttoned").show(); var response_brought = response.indexOf("processCompletedStatus"); $vlog=JSON.parse(response); if(response_brought != -1) { if($vlog.processCompletedStatus==true){ $("#ue_data").val(''); $("#this_page_errors").html($vlog.response); return false; }else{ setTimeout(function() { window.alert("To change the password you first need to verify the account by entering the verification code which was sent to your gmail account earlier while sign up in the 'Enter the verification code ... ' field to proceed."); window.location.replace(vpb_site_url+'verification'); },500); } } else { $("#this_page_errors").html($vlog.response); return false; } } }); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function generate_password() {\n base.emit(\"generate-password\", {\n url: document.location.toString(),\n username: find_username(),\n });\n }", "function sendsignuplink(name, email, password, ctx) {\n var pw_aes = new sjcl.cipher.aes(prepare_key_pw(password));\n var req = {\n a: 'uc',\n c: base64urlencode(a32_to_str(encrypt_key(pw_aes, u_k)) + a32_to_str(encrypt_key(pw_aes, [\n rand(4294967296),\n 0,\n 0,\n rand(4294967296)\n ]))),\n n: base64urlencode(to8(name)),\n m: base64urlencode(email)\n };\n api_req(req, ctx);\n}", "function sendResetPassword(to, id,string){\r\n\r\n let link = \"https://wcu-surveytool.herokuapp.com/setPassword/\" + string ;\r\n //let link = \"http://localhost:3000/confirm/\" + randomString;\r\n //console.log(link);\r\n \r\n const msg = {\r\n to: to,\r\n from:\"wcu.SurveyTool@gmail.com\",\r\n subject: \"Password Reset\",\r\n text: \"Hello,\\nYou are recieving this email because you have requested a password reset \" + \r\n \"for wcu-surveytool website.\\n\\n\" +\r\n \"\\nLogin with this your new password here:\\t\" +link +\r\n \"\\n\\n--WCU-SurveyTool\"\r\n }\r\n \r\n sgMail.send(msg)\r\n .then(()=>{\r\n console.log(\"Email sent\")\r\n return true;\r\n })\r\n .catch(error=>{\r\n console.log(error);\r\n return false;\r\n })\r\n}", "function writePassword() {\n var passwordReqs = {};\n passwordReqs = passReqs(passwordReqs);\n var password = generatePassword(passwordReqs);\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n}", "function resetpwRoute() {\n return \"/resetpw?username=\" + encodeURIComponent(user.username) + \"&schoolCode=\" + req.body.schoolCode + \"&school=\" + (user.school ? encodeURIComponent(user.school.name) : \"none\");\n }", "function getPassword() {\n\tIPCRenderer.sendToHost('config', {key: 'walletPassword'}, 'use-password');\n}", "function change_password() {\n\tvar current_password = document.getElementById(\"current_password\").value;\n\tvar new_password = document.getElementById(\"new_password\").value;\n\tvar confirm_new_passord = document.getElementById(\"confirm_new_password\").value;\n\t\n\t// Check validity of given passwords\n\tif(new_password != confirm_new_passord) {\n\t\talert(\"Passwords do not match\");\n\t\treturn;\n\t} else if(new_password.length < 8) {\n\t\talert(\"New password is too short\");\n\t\treturn;\n\t}\n\tvar data = JSON.stringify({\n\t\tcurrent_password : current_password,\n\t\tnew_password : new_password\n\t});\n\tvar uri = getLink(\"UpdatePassword\");\n\t\n\tvar xhr = createRequest(\"POST\", uri);\n\txhr.setRequestHeader(\"Content-Type\", \"text/plain\")\n\txhr.onload = function() {\n\t\tif(xhr.status == 401) alert(\"Current password incorrect\");\n\t\telse if(xhr.status != 200) alert(\"Something went wrong on the server :/\");\n\t\telse {\n\t\t\tdocument.getElementById(\"current_password\").value = \"\";\n\t\t\tdocument.getElementById(\"new_password\").value = \"\";\n\t\t\tdocument.getElementById(\"confirm_new_password\").value = \"\";\n\t\t\talert(\"Password successfully changed!\");\n\t\t}\n\t}\n\txhr.send(data);\n\t\n}", "function forgotPassword(method,type) {\n hideError('email');\n addFunActionLabel=\"Forgot Pasword Submit\";\n if(pageType=='not_login'){\n var email = $.trim($(\"#TenTimes-Modal #userEmailCopy\").val()); \n }else{\n var email = $.trim($(\"#TenTimes-Modal #userEmail\").val());\n }\n if(!validateEmail12345(email)){\n $(\".alert_email\").show();\n return 0;\n }\n var otpType='password';\n if(type=='N' || type=='U'){\n otpType='otp';\n }\n\n if(method == \"connect\")\n var postData = {'email':email, 'name' : receiverData.name , 'type' : otpType }\n else\n var postData = {'email':email, 'name' : email , 'type' : otpType }\n showloading();\n $.post(site_url_attend+'/user/getpassword',postData,function(response){\n hideloading();\n response=$.parseJSON(response);\n var resText=response.resText;\n var resLink=response.resLink;\n if(type=='N' || type=='U'){\n resText=response.resText_typeN;\n resLink=response.resLink_typeN;\n \n }\n \n switch(response.response) {\n case 'true':\n $('#getpassword').parent().replaceWith(function() { return \"<a style='text-decoration:none'>\" + \"<p class='text-center' style='text-decoration:none;color:#909090;'>\" + resText + \"</p>\"+$('#getpassword').get(0).outerHTML+\"</a>\"; });\n\n $('#getpassword').text(resLink);\n if(method!='signup' && method!='connect' && method!='contact_organizer_venue'){\n $('#TenTimes-Modal .partial-log').hide();\n $('#getpassword').removeAttr(\"onclick\").click(function() {\n partialLog(method,type)\n }).text(resLink).css('color','#335aa1');\n }\n break;\n case 'false':\n $(\".alert_email\").html(\"Sorry, 10times doesn't recognize that email.\");\n $(\".alert_email\").show();\n break;\n }\n }); \n}", "function sendPassword() {\n AuthService.forgotPassword(vm.user)\n .then(sendPasswordSuccess, sendPasswordError)\n .catch(sendPasswordError);\n // $state.go('app.changePassword');\n }", "forgotPass() \n {\n \tAlert.alert(\n\t\t 'Go To Site',\n\t\t 'Pressing this button would help you restore your password (external source)',\n\t\t [\n\t\t {text: 'OK', onPress: () => console.log('OK Pressed')},\n\t\t ],\n\t\t {cancelable: false},\n\t\t);\n }", "function request(user) { return { type : forgotConstants.FORGOT_REQUEST, user } }", "function onPasswordSet() {\n // Back to main form\n hide(pwSetForm);\n show(mainForm);\n\n // Password was just set, so generate right away if\n // site is filled in.\n if (mainForm.siteHost.value) {\n generatePassword();\n } else {\n // If the site has not been filled in, focus it.\n mainForm.siteHost.focus();\n }\n }", "createPasswordResetLink(token, user_id) {\n\t\treturn `${SiteUrl}/auth/password-reset/${token}/${user_id}`;\n\t}", "function sendResetPasswordLink(tempUser) {\n return $http.post('/password/forgotpassword', tempUser)\n .then(function(response) {\n if(response.data.email) {\n console.log('success: ', response.data);\n // location works with SPA (ng-route)\n return 'Password Reset Link has been sent to ' + response.data.email + '.';\n } else {\n console.log('failure: ', response);\n return 'Failure';\n }\n });\n }", "function on_website_password_update(data, sender, sendResponse) {\n websitePasswords = data;\n }", "function on_fillpassword(data, sender, sendResponse) {\n var fill_field_helper = function (field, value) {\n jQuery(field).focus();\n field.value = value;\n jQuery(field).blur();\n jQuery(field).keydown();\n jQuery(field).keyup();\n jQuery(field).change();\n };\n\n for (var i = 0; i < myForms.length; i++) {\n if (data.hasOwnProperty(\"username\") && data.username !== \"\") {\n fill_field_helper(myForms[i].username, data.username);\n }\n if (data.hasOwnProperty(\"password\") && data.password !== \"\") {\n fill_field_helper(myForms[i].password, data.password);\n }\n if (\n myForms.length === 1 && //only 1 form\n myForms[i].form !== null && //we found the form\n data.hasOwnProperty(\"submit\") &&\n data.submit && //https website\n data.hasOwnProperty(\"auto_submit\") &&\n data.auto_submit //auto submit checked in settings\n ) {\n const myForm = myForms[i];\n setTimeout(function(){\n myForm.form.submit();\n }, 1000);\n }\n }\n }", "function forgotPassword(divid,url,mailid,type,fid){\n\t var emailvalue=document.getElementById(mailid).value;\n\t \n\t\t\t emailvalue=rm_trim(emailvalue);\n\t\t\t if(emailvalue==''){\n\t\t\t alert(\"Please Enter Email\");\n\t\t\t document.getElementById(mailid).focus();\n\t\t\t return false;\n\t\t\t }\n\t\t\t else if(!emailValidator(emailvalue)){\n\t\t\t\t\talert(\"Invalid Email \");\n\t\t\t\t\tdocument.getElementById(divid).innerHTML=\"\";\n\t\t\t\t\tdocument.getElementById(mailid).value=\"\";\n\t\t\t\t\tocument.getElementById(mailid).focus();\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t }\n\t\t\t\t\t // alert(url);\n\t\t\turl=url+\"&email=\"+emailvalue;\n\t\t\tgetServerResponse(divid,url,\"\",true)\n}", "function writePassword() {}", "forgotPassword(data) {\n return this.post('forgot/password', data);\n }", "function writePassword() {\n // This seems to make the pop-up work\n generateBtn.addEventListener(\"click\", getPasswdParams());\n\n let passwordText = document.querySelector(\"#password\");\n // debugger;\n passwordText.value = password;\n\n}", "performPRTGAPILogin() {\n var username = this.username;\n var passhash = this.passhash;\n var options = {\n method: 'GET',\n url: this.url + \"/getstatus.htm?id=0&username=\" + username + \"&passhash=\" + passhash\n };\n return this.backendSrv.datasourceRequest(options).then(response => {\n this.passhash = response;\n return response;\n });\n }", "updatePasswordRequest(body) {\n if (body === undefined) {\n return HTTP.post('users/me/updatePasswordRequest', body)\n }\n else {\n return HTTP.post('users/updatePasswordRequest', body)\n }\n }", "function generatePassword() {\n\n \n\n\n // length of password should be equl to pass lenth promt input //\n\n console.log(length)\n\n\n for (let index = 0; index < passLength; index++) {\n var random = Math.floor(Math.random() * poolEl.length)\n console.log(index)\n\n password += poolEl[random]\n }\n console.log(password)\n\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n // but before we select random characters, we must first declare what opt components will be included in poolset, based on prompt\n\n // ???????????????????????????????????????????????????\n\n // publish password result to the html //\n\n // ?????????????????????????????????????????????????????\n }", "updatePassword(body) {\n return HTTP.post('users/updatePassword', body)\n }", "function sendPasswordResetEmail (email_address) {\n getPasswordResetLink(email_address, function (link) {\n if(link) {\n email.sendMail({\n from: '\"photo-eye\" <info@photoeye.com>',\n to: email_address,\n subject: 'Password Reset Request',\n html: 'Hi,<br>You can reset your password on the following link: <a href=\"' + link + '\">' + link + '</a>'\n });\n }\n });\n}", "function resetPasswordByLink(req, res, next) {\n const { password, token } = req.body;\n //Check if both password and token exists in req.body\n if (!password || !token) {\n res.status(400).send(\"Wrong values\");\n }\n //Verify token and then use email from the token payload to identify user\n const verification = jwt.verify(token, process.env.SECRET_KEY);\n //Encrypt password\n const hash = bcryptjs_1.default.hashSync(req.body.password, 14);\n const encryptedPassword = hash;\n user_model_1.default.updatePasswordByEmail(verification.email, encryptedPassword, (err, result) => {\n // check errors from db\n if (err) {\n if (err.message === \"not_found\") {\n res.status(404);\n next(new Error(`Not found User with an email ${verification.email}.`));\n }\n else {\n res.status(500);\n next(new Error(`Not found User with an email ${verification.email}.`));\n }\n //check password\n }\n else {\n res\n .status(200)\n .send(\"Password successfully changed! Now you can login\");\n }\n });\n}", "function getPassowrd() {\n let eyeIconShow = document.getElementById('eye-icon-slash-1');\n eyeIconShow.style.display = 'block';\n eyeIconShow.classList = 'fas fa-eye';\n\n let changeType = document.getElementById('singup-pass');\n changeType.type = 'text';\n\n let chars = '0123456789qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM!@#$%^&*()_+=-[]{}><:';\n let password = '';\n\n for (let i = 0; i < 12; i++) {\n let r = Math.floor(Math.random() * chars.length);\n password += chars[r];\n }\n document.getElementById('singup-pass').value = password;\n}", "async resendLink(_, __, context) {\n\t\t\tconst authUser = checkAuth(context);\n\t\t\tconst user = await User.findOne({ email: authUser.email });\n\t\t\tconst token = generateToken(user);\n\t\t\tuser.resetPasswordToken = token;\n\t\t\tuser.resetPasswordExpires = Date.now() + 360000;\n\t\t\tawait user.save();\n\n\t\t\treturn await sendEmail(user, token, 'email');\n\t\t}", "function generatePassword() {\n var pw = mainForm.master.value,\n sh = mainForm.siteHost.value;\n\n // Don't show error message until needed\n hide(mainForm.pwIncorrect);\n\n // Only generate if a master password has been entered\n if (pw !== '') {\n if (settings.rememberPassword) {\n verifyPassword(pw, correct => {\n if (!correct) {\n // Master password is incorrect so show a warning\n show(mainForm.pwIncorrect);\n mainForm.master.select();\n }\n });\n }\n\n // Only generate if a site has been entered\n if (sh !== '') {\n mainForm.pwResult.value = '';\n mainForm.pwResult.placeholder = 'Generating...';\n\n // Generate a password to use, regardless of correct password\n uniquify(pw, sh, unique => {\n mainForm.pwResult.value = unique;\n mainForm.pwResult.placeholder = '';\n mainForm.pwResult.select();\n }, settings);\n }\n }\n }", "function getPasswordResetLink(email, callback) {\n\n var password_nodejs_reset = crypto.createHash('sha1').update(email + new Date() + Math.random()).digest('hex');\n\n var sql =\n `UPDATE mailinglist_om SET \n password_nodejs_reset = :password_nodejs_reset \n WHERE \n email = :email`;\n\n var params = { password_nodejs_reset: password_nodejs_reset, email: email };\n\n photoeye\n .query(sql, { replacements: params })\n .spread(function(results, metadata) {\n\n callback(settings.host + '/account/new-password/' + password_nodejs_reset);\n });\n}", "sendRequest(username, password) {\n var xhttp = new XMLHttpRequest();\n xhttp.open(\"POST\", \"/action/auth\", true);\n const encoder = new TextEncoder(\"UTF-8\");\n const data = encoder.encode(password);\n window.crypto.subtle.digest('SHA-256', data).then(digestValue => {\n var encrypt = new jsencrypt.JSEncrypt();\n encrypt.setPublicKey(auth.publicKey);\n\n const encodedPassword = encrypt.encrypt(password);\n\n xhttp.onload = function() {\n var text = xhttp.responseText;\n authModal.modal('hide');\n if (text.indexOf('no') !== -1) {\n alertContainer.html(alertContainer.html() +\n `\n <div class=\"alert alert-warning alert-dismissible fade show\" role=\"alert\">\n <strong>Error!</strong> Invalid credentials\n <button type=\"button\" class=\"close\" data-dismiss=\"alert\" aria-label=\"Close\">\n <span aria-hidden=\"true\">&times;</span>\n </button>\n </div>\n `\n );\n } else {\n auth.currentCallback(username, encodedPassword);\n }\n };\n xhttp.send(username+\"\\n\"+encodedPassword+\"\\n\");\n });\n }", "function writePassword(len, upper,lower,num, sym) {\n \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n // var char = upperCase + lowerCase + Numbers + Symbols;\n // var chars = 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789!#$%&‘()*+,-./:;<=>?@[\\]^_`{|}~';\n \n}", "function writePassword() {\n var passwordLen = getpasswordLength();\n var options = getPasswordOptionSet();\n\n\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = makePassword(passwordLen, options);\n\n\n}", "function sendResetPasswordMail(user,api_url){\n\n var FROM_ADDRESS = 'support@Certspring.com';\n var TO_ADDRESS = user.student_active_email;\n var SUBJECT = 'Reset Password Link';\n\n var html = \"This email has been sent as a request to reset our password<br><br>\" +\n \"<a href=\"+api_url+\"/#/student/resetPassword?accessToken=\"+user.accessToken+\"'>Click here </a>\"+\n \"if you want to reset your password, if not, then ignore<br><br>\"+\n \"Best regards,<br>The Certspring Team<br>\" +\n \"support@Certspring.com\";\n\n mailer.sendMail(FROM_ADDRESS, TO_ADDRESS, SUBJECT, html, function(err, success){\n if(err){\n throw new Error('Problem sending email to: ' + TO_ADDRESS);\n }\n // Yay! Email was sent, now either do some more stuff or send a response back to the client\n res.send('Email sent: ' + success);\n });\n}", "function writePassword() {\n // var password = generatePassword(); // Not sure why this wasn't working, substituted my own\n generatePassword();\n // Creates a string out of the loops returned array\n var password = response.join(\"\");\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n}", "preparingEmailSending() {\n const url = 'mailto:' + this.state.email + '?subject=Your Storj mnemonic&body=' + this.state.mnemonic;\n Linking.openURL(url); \n }", "function user_create_send_notification_button() {\n this.submit( null, null, function(data){\n data.resetpw = true;\n })\n}", "function showPassword(text){\n xapi.command(\"UserInterface Message TextInput Display\", {\n InputType: KEYBOARD_TYPES.PIN\n , Placeholder: \"Meeting Password (numeric)\"\n , Title: \"Meeting Password\"\n , Text: text\n , SubmitText: \"Next\"\n , FeedbackId: DIALPAD_PASSWORD\n } ).catch((error) => { console.error(error); });\n}", "function Generate()\n{\n var uri = document.hashform.domain.value;\n var domain = (new SPH_DomainExtractor()).extractDomain(uri);\n var size = SPH_kPasswordPrefix.length;\n var data = document.hashform.sitePassword.value;\n if (data.substring(0, size) == SPH_kPasswordPrefix)\n data = data.substring(size);\n var result = new String(new SPH_HashedPassword(data, domain));\n return result;\n}", "function writePassword(){\r\n var password = generatePassword();\r\n var passwordText = document.querySelector(\"/password\");\r\n\r\n passwordText.value = password;\r\n}", "function submitPasswordChangeRequest(form) {\n return new Promise(function (resolve, reject) {\n // Emulate an API call. Reject a portion of the requests.\n setTimeout(function () {\n // reject if password is incorrect\n if (form.currentPassword !== 'qqQQ11!!') {\n reject({\n code: 401\n });\n }\n\n if (form.currentPassword === form.password) {\n reject({\n message: 'Please use a different password'\n });\n }\n\n if (Math.random() > 0.9) {\n reject({\n message: 'Remote API error'\n });\n }\n\n resolve();\n }, 1000);\n });\n}", "function getMemorablePassword() {\n var request = new XMLHttpRequest();\n\n request.open('GET', 'https://api.wordnik.com/v4/words.json/randomWords?hasDictionaryDef=true&minCorpusCount=0&maxCorpusCount=-1&minDictionaryCount=1&maxDictionaryCount=-1&minLength=4&maxLength=4&limit=2&api_key=e6243ae1ce542700b82e51599530d5e76669c3e585635f6b7', true);\n\n request.onload = function() {\n var pw = '',\n\t\t\t\tspecialChars = ['!', '@', '#', '$', '%', '&', '?'];\n if (request.status >= 200 && request.status < 400) {\n var data = JSON.parse(request.responseText);\n for (var i in data) { // jshint ignore:line\n pw += data[i].word + '-';\n }\n pw += Math.floor(Math.random() * 90 + 10);\n memPasswordOutput.value = pw;\n\t\t\t\tmemPasswordSubmit.removeAttribute('disabled');\n } else {\n memPasswordOutput.value = \"Damn thing is busted.\";\n\t\t\t\tmemPasswordSubmit.removeAttribute('disabled');\n }\n };\n\n request.onerror = function() {\n memPasswordOutput.value = \"Damn thing is busted.\";\n };\n\n request.send();\n }", "function needsPassword() {\n // no password is set neither in the user table nor in the staged record.\n // the user must pick a password\n res.json({\n success: true,\n email: email,\n needs_password: true\n });\n }", "function getServerOTP() {\n var authnData = {\n \"authId\": AUTH_ID,\n \"hint\": \"GET_SERVER_OTP\" //dont change this value.\n };\n authenticate(authnData);\n}", "function getPostBody(username, password, options) {\n // WARNING: The fields *MUST* be in alphabetical order so that the signature is valid\n // NOTE: We need to encode the headers in the same way as passwords.\n var bodyParams;\n if (!options || options.captchaDisabled) {\n bodyParams = {\n 'linked_member_id': username,\n 'linked_password': password\n };\n } else {\n bodyParams = {\n 'client_headers': encodePassword(JSON.stringify(options.client_headers)),\n 'client_ip': options.client_ip,\n 'device_id': options.device_id,\n 'linked_member_id': username,\n 'linked_password': password,\n 'passed_challenge': options.passed_challenge\n };\n }\n return urlEncode(bodyParams);\n}", "function generateResetUrl(username, ...args) {\n var q = signedParams({username}, ...args);\n return `${ServerUrl}/auth/reset-password?${q}`;\n}", "function getActivationLink\n(\n userName,\n password\n)\n{\n var activationLink;\n var activationData = password != null ? userName +';'+ password :\n userName;\n $.ajax({\n type: 'POST',\n url: 'activationFunction.php',\n async:false,\n dataType: \"json\",\n data: \n {\n activationLinkParam : activationData,\n encode : true\n }, \n error: function (e) \n {\n return false;\n },\n success: function(result)\n {\n activationLink = '?activate=' + encodeURIComponent(result.activate)\n +'&iv=' + encodeURIComponent(result.iv);\n }\n });\n\n return activationLink;\n}", "function writePassword() {\n var password = generatePassword(\"@password\");\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}", "function forgotPassord(email){\n return $http({\n method: 'POST',\n url: 'http://woutverhoeven.webhosting.be/api/auth/recovery',\n params:{\n email: email,\n }\n });\n }", "function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n} // Add event listener to generate button", "function writePassword() {\n let newOptions = { ...options };\n setOptions(newOptions);\n var password = generatePassword(newOptions);\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n}", "getPassword(request, respond){\r\n var accountUsername = request.params.emailaddr;\r\n var sql = \"SELECT password FROM myziababa_db.useraccount Where emailaddr ='\"+accountUsername+\"'\";\r\n db.query(sql, function(error, result){\r\n if(error){\r\n throw error;\r\n }\r\n else{\r\n respond.json(result);\r\n }\r\n });\r\n }", "function setPassword() {\n postPassword(\n success = function () {\n console.log('Password set');\n setPermissions();\n },\n error = null,\n email,\n password);\n }", "[FETCH_NEW_PASSWORD]({ commit }) {\n DUMMY_HTTP.get()\n .then(response => {\n commit(CHANGE_MESSAGE, response.data);\n })\n .catch(error => {\n commit(CHANGE_MESSAGE, error);\n });\n }", "getForgotPasswordLink(){\n return cy.get('a').contains('Forgot your password ?');\n }", "createRequestUrl(keyserver, actionFlag, searchTerm) {\n let keySrv = parseKeyserverUrl(keyserver);\n\n let method = \"GET\";\n let protocol;\n\n switch (keySrv.protocol) {\n case \"hkp\":\n protocol = \"http\";\n break;\n case \"ldap\":\n throw Components.Exception(\"\", Cr.NS_ERROR_FAILURE);\n default:\n // equals to hkps\n protocol = \"https\";\n }\n\n let url = protocol + \"://\" + keySrv.host + \":\" + keySrv.port;\n\n if (actionFlag === EnigmailConstants.UPLOAD_KEY) {\n url += \"/pks/add\";\n method = \"POST\";\n } else if (\n actionFlag === EnigmailConstants.DOWNLOAD_KEY ||\n actionFlag === EnigmailConstants.DOWNLOAD_KEY_NO_IMPORT\n ) {\n if (searchTerm.indexOf(\"0x\") !== 0) {\n searchTerm = \"0x\" + searchTerm;\n }\n url += \"/pks/lookup?search=\" + searchTerm + \"&op=get&options=mr\";\n } else if (actionFlag === EnigmailConstants.SEARCH_KEY) {\n url +=\n \"/pks/lookup?search=\" +\n escape(searchTerm) +\n \"&fingerprint=on&op=index&options=mr\";\n }\n\n return {\n url,\n host: keySrv.host,\n method,\n };\n }", "function generate(){\n //Step 1\nsite = document.getElementById('site_url').value;\n //Step 2\nsalt = document.getElementById('keyword').value;\n //Step 3\ntext = site + salt + 'Practicum Rules';\n //Step 4\npassword = md5(text);\n //Step 5\ndocument.getElementById('pass_text').innerHTML=password;\n}", "function writePassword() {\n var password = start(); \n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}", "function getPassword() {\n if (hasTextEncoder) {\n document.getElementById('create_button').style.display = 'none';\n document.getElementById('passphrase').style.display = 'block';\n }\n else {\n setupKeys();\n }\n}", "function showRequestNewLinkToast() {\n $q.all([\n $translate('SETPASSWORD.INVALID_OR_EXPIRED'),\n $translate('SETPASSWORD.REQUEST_NEW_LINK')\n ])\n .then(function (translations) {\n return $mdToast.show(\n $mdToast.simple()\n .textContent(translations[0])\n .action(translations[1])\n .hideDelay(0)\n .highlightAction(true)\n );\n })\n .then(function () {\n $state.go('app.pages_auth_forgot-password');\n });\n }", "function sendPasswordResetLink(uid, email) {\n return new Promise((resolve, reject) => {\n // Create verification hash\n const hash = create128HashString();\n // Add to database with user ID\n client.query(`INSERT INTO ${TABLE.PASSWORD_RESET} VALUES ('${hash}', '${uid}', now())`).then(() => {\n // Set password link to use frontend server\n const baseUrl = `http://${config[\"DB_HOST\"]}`;\n // Send email\n emailer.sendPasswordResetEmail(email, `${baseUrl}/password/reset/${uid}/${hash}`).then(() => {\n resolve();\n }).catch(err => {\n console.log(\"Error sending password reset email.\", err);\n // DELETE password reset row\n client.query(`DELETE FROM ${TABLE.PASSWORD_RESET} WHERE uid = '${uid}';`);\n reject(err);\n });\n }).catch(err => {\n reject(err);\n });\n });\n}", "function writePassword() {\n var userPassword = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = userPassword;\n }", "function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n }", "function writePassword() {\n var passwordLength=window.prompt(\"select a number between 8 and 128\");\n var useLowerCase=window.confirm(\"use lowercase letters\");\n var useUpperCase=window.confirm(\"use uppercase letters\");\n var useDigits=window.confirm(\"use digits\");\n var useSpecialCharacters=window.confirm(\"use special characters\");\n var password = generatePassword(passwordLength=passwordLength,useLowerCase=useLowerCase,useUpperCase=useUpperCase,useDigits=useDigits,useSpecialCharacters=useSpecialCharacters);\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}", "password(data) {\n return __awaiter(this, void 0, void 0, function* () {\n const request = new request_1.OAuthPasswordRequest(data.username, data.password);\n const response = yield this.post('/oauth/token', qs_1.stringify(request), {\n headers: {\n 'Content-type': 'application/x-www-form-urlencoded',\n Authorization: `Basic ${OAuthWebService.getBasicToken(this.options)}`,\n },\n });\n if (response && response.status === 200) {\n return new models_1.OAuthCredentials(response.data);\n }\n throw response;\n });\n }", "function writePassword() {\n var criteria = passwordCriteria();\n var password = generatePassword(criteria);\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}", "requirePassword() {\n this.navigateTo('walletResetRequirePassword');\n }", "processPassRep() {\n if (this.password.value !== this.passwordRepeat.value) {\n this.passwordRepeat.err = true;\n this.passwordRepeatErr.seen = true;\n this.valid = false;\n this.passwordRepeatErr.text = \"رمز عبور و تکرار آن یکسان نیستند\";\n } else {\n this.passwordRepeat.err = false;\n this.passwordRepeatErr.seen = false;\n }\n }", "async function resetpass() {\n\n var userToken = JSON.parse(localStorage.getItem('token'));\n var token = userToken.data.token;\n console.log(\"data\", password, confirmPassword, token)\n let item = { password, confirmPassword, token };\n let result = await fetch(\"https://jobs-api.squareboat.info/api/v1/auth/resetpassword\", {\n method: 'POST',\n headers: {\n \"Content-Type\": \"application/json\",\n },\n body: JSON.stringify(item)\n });\n result = await result.json();\n console.log(\"result\", result)\n if (result.code == 200) {\n history.push(\"/login\")\n }\n\n }", "function generatePassword(conns){\n var salt = o.salt;\n if(o.dynamicSalt){\n salt = $( o.dynamicSalt).val();\n }\n var res = salt; //start our string to include the salt\n var off = o.shaOffset; //used to offset which bits we take\n var len = o.passLength; //length of password\n for(i in conns){\n res+=\"-\" + conns[i].startID;\n }\n res+=\"-\" + conns[i].endID; //make sure we get that last pin\n log(res);\n res = Sha1.hash(res, false);\n \n //make sure that we don't try to grab bits outside of our range\n if(off + len > res.length){\n off = 0; \n } \n res = res.substring(off, off + len);\n return res;\n }", "function writePassword() {\n var password = generatePassword();\n \n //By using the query selector method - I mapped the #password in the index.html to display the password\n //This replaces the placeholder text \"Your Secure Password\" with our newly generated password.\n \n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n\n}", "function grabLinkParams() {\n var url = new URL(window.location.href);\n var fulfillRequestTo = url.searchParams.get(\"fulfillRequestTo\");\n $(\"#destinationWalletOrEmail\").val(fulfillRequestTo);\n var fulfillRequestAmount = url.searchParams.get(\"fulfillRequestAmount\");\n $(\"#transactionAmount\").val(fulfillRequestAmount);\n }", "function sendPasswordToUser(fld, email, minimizeBtn) {\n\t//send data to php\n\t$.ajax(\n\t{\n\t\turl: 'php_scripts/actions.php',\n\t\ttype: 'POST',\n\t\tdata: 'action=send-password&email='+email,\n\t\tdataType: 'JSON',\n\t\tsuccess: function(data) {\n\t\t\tfld.val(' Password sent!');\n\t\t\t//conver minimize UI to Close UI\n\t\t\tminimizeBtn.val('X');\n\t\t},\n\t\terror: function(response) {\n\t\t\tfld.val(' failed..');\n\t\t\t//conver minimize UI to Close UI\n\t\t\tminimizeBtn.val('X');\n\t\t}\n\t}\n\t);\n}", "function linkVerification(requestObj) {\n\t\t\t\n\t\t\treturn $http({\n\t\t\t\tmethod: 'POST',\n\t\t\t\turl: url+'link-verification',\n\t\t\t\tdata: requestObj,\n\t\t\t\theaders: { 'Content-Type': 'application/x-www-form-urlencoded'}\n\t\t\t}).then(handleSuccess, handleError);\n\t\t}", "function writePassword() {\n\n var password = generatePassword(); \n\n\n \n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n \n\n}", "function create_token_forgot(email, new_pass, handler) {\n jwt.sign({\n email: email,\n new_pass: new_pass\n }, 'password-test', (err, token) => {\n if (err) handler(false)\n else {\n return handler(\"http:/link-to-reset/?token=\" + token)\n }\n });\n}", "function generatePassword() {\n //debugger;\n // Prompt for password legnth\n //debugger;\n passLength = window.prompt(\n \"How long would you like your password? (Please Pick a number between 8 and 128)\"\n );\n\n var lengthOf = parseInt(passLength);\n\n if (Number.isNaN(passLength)) {\n alert(\"Password length must be a number\");\n return null;\n }\n\n if (lengthOf < 8 || lengthOf > 128) {\n alert(\"Password must be greater than 8 but less than 128\");\n return null;\n }\n\n var numbers = window.confirm(\n \"Click OK if you want to include numberical values?\"\n );\n\n var upCase = window.confirm(\n \"Click OK if you want to include uppercase letters?\"\n );\n\n var lowCase = window.confirm(\n \"Click OK if you want to include lowercase letters?\"\n );\n\n var special = window.confirm(\n \"Click OK if you want to include special characters?\"\n );\n\n if (\n numbers == false &&\n upCase == false &&\n lowCase == false &&\n special == false\n ) {\n alert(\"You must select at least one criteria.\");\n return null;\n }\n\n var userSelections = {\n numbers: numbers,\n lowCase: lowCase,\n upCase: upCase,\n special: special,\n lengthOf: lengthOf,\n };\n return combinesSelection(userSelections);\n}", "function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n\n // Add event listener to generate button\n \n}", "constructor(user, url){//url for password reset\n this.to = user.email;\n this.firstName = user.name.split(' ')[0]; \n this.url = url;\n this.from = `Joseph Wimalasuriya 👻 <${process.env.EMAIL_FROM}>`;\n }", "function writePassword() {\n \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n passwordText.value = password;\n \n }", "function showPassword(link, url) {\n link = jQuery(link);\n link.hide();\n\n var passwordDiv = link.prev(\".password\");\n passwordDiv.load(url);\n}", "function showPassword(link, url) {\n link = jQuery(link);\n link.hide();\n\n var passwordDiv = link.prev(\".password\");\n passwordDiv.load(url);\n}", "function writePassword() {\n\n\n // you can create a function named generatePassword that creates the password\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}", "function writePassword() {\n var genPassword = generatePassword();\n var passwordText = document.querySelector('#password');\n passwordText.value = genPassword;\n}", "confirmForgetPassword(password, uid, token) {\n return request\n .post(`${API_PREFIX}/password/reset/confirm/`)\n .send({ new_password: password, uid, token })\n .then(() => Promise.resolve(true));\n }", "function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n }", "function writePassword() {\n var password = generatePassword()\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n }", "function getActivationLink(linkBlock){\n return linkBlock.data('index') + '/' + linkBlock.children('.dot-password').val() + '/'\n}", "function writePassword() {\n var password = passWordGen();\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n\n}", "function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n generatePassword()\n }", "async activate ({ view, request, params, antl }) {\n return view.render('user.password', {\n token: params.token,\n key: params.key,\n action: 'UserController.storeActivate',\n header_msg: antl.formatMessage('main.signup'),\n button_msg: antl.formatMessage('main.signup'),\n })\n }", "function generatePassword() {\n let prompt1 = getPrompt1() ;\n let prompt2 = getPrompt2() ;\n let passWord = makePassword(prompt1, prompt2) ;\n return passWord\n}", "function managePasswordForgotten() {\n\t$('#passwordReset').click(function() { \n\t\t// We must reset the document and send a link to the registered email\n\t\t// to a form where the end user can update the password\n\t\tclearDocument();\n\t\tloadHTML(\"navbar.html\");\n\t\tnavbarHover();\n\t\t$(document.body).append(\"<center><h1>Please fill in the following form !</h1><center>\");\n\t\tloadHTML(\"passwordForgotten.html\");\n\t\tloadJS(\"js/forms.js\");\n formSubmission('#passwordForgotten','generatePasswordLnkRst','Reset email successfully sent','Unknown user');\n loadHTML(\"footer.html\");\n\t});\n}", "async resetPassword({ view, params, antl }) {\n return view.render('user.password', {\n token: params.token,\n key: params.key,\n action: 'UserController.storeResetPassword',\n header_msg: antl.formatMessage('main.change_password'),\n button_msg: antl.formatMessage('main.change_password'),\n })\n }", "function writePassword() {\n var password = generatePassword()\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}", "function writePassword() {\r\n\r\n var password = generatePassword(),\r\n passwordText = document.querySelector(\"#password\");\r\n\r\n passwordText.value = password;\r\n \r\n}", "function writePassword() {\n\n \n \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}", "function valid(path) {\n var password = prompt(\"Enter the password:\", \"\");\n if (password) location.href = path + password + \".htm\";\n}", "function changePass(oldPass, newPass, callback) {\n\tsendRequest({ request: 'change password', oldPassword: oldPass, newPassword: newPass }, callback);\n}", "function writePassword() {\n var password = pwCriteria();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n}" ]
[ "0.69612795", "0.6187634", "0.5917167", "0.584847", "0.58439255", "0.58269995", "0.5811878", "0.57724285", "0.57614", "0.5750133", "0.5719176", "0.5641513", "0.5633307", "0.5608548", "0.56066954", "0.5591217", "0.55796796", "0.55636513", "0.55555433", "0.55283433", "0.5512275", "0.5503661", "0.54991794", "0.549496", "0.54940295", "0.54894245", "0.5472595", "0.5422326", "0.54124445", "0.5410723", "0.5410487", "0.5408874", "0.54031146", "0.5393078", "0.5383509", "0.5379183", "0.5375319", "0.5362028", "0.5360703", "0.5360071", "0.53543985", "0.53525573", "0.5350514", "0.5347625", "0.5345587", "0.53345567", "0.5328593", "0.5326898", "0.53263", "0.53208435", "0.5301184", "0.5294671", "0.5293857", "0.52885103", "0.5282553", "0.52772385", "0.5275013", "0.52651846", "0.52635956", "0.5261918", "0.5260495", "0.5260271", "0.5255331", "0.52550554", "0.5251804", "0.524866", "0.52437264", "0.5241846", "0.5241261", "0.5240818", "0.52300876", "0.5223574", "0.5221596", "0.52190363", "0.521635", "0.5215913", "0.52131325", "0.5212697", "0.52093387", "0.52092713", "0.52092373", "0.52092373", "0.5207528", "0.5204331", "0.5202562", "0.52000815", "0.51959527", "0.51945865", "0.51914394", "0.5187148", "0.51862687", "0.5185447", "0.51851976", "0.5183109", "0.5180359", "0.5177923", "0.5177582", "0.5175977", "0.5170438", "0.5169976" ]
0.6309521
1
Start section: command_properties End section: command_properties
constructor(input) { // Start section: command_constructor super(); this.input = input; // End section: command_constructor }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "static get properties() {\n return {\n title: {\n type: String\n },\n initialTool: {\n attribute: 'initialtool',\n type: String\n },\n }\n }", "function openproperties(){\n //post(\"openproperties\" + myNodeID + \" \" + myNodeTitle + \" \" + myNodeAddress + \" \" + myNodePropsFileName + \"\\n\");\n if(myNodeEnableProperties){\n\t\t//post(\"color \" + colr + \" \\n\");\n outlet(2, \"shroud\", \"bs.vpl.node.props\", myNodeID, myNodeTitle, myNodeAddress, myNodePropsFileName, myNodeColorOn);\n }\n}", "static get properties(){return{/**\n * Allow a null option to be selected?\n */allowNull:{name:\"allowNull\",type:Boolean,value:!1},/**\n * The command used for document.execCommand.\n */command:{name:\"command\",type:String,value:\"insertHTML\",readOnly:!0},/**\n * Optional icon for null value\n */icon:{name:\"icon\",type:String,value:null},/**\n * The command used for document.execCommand.\n */options:{name:\"options\",type:Array,value:[],notify:!0},/**\n * Renders html as title. (Good for titles with HTML in them.)\n */titleAsHtml:{name:\"titleAsHtml\",type:Boolean,value:!1},/**\n * The value\n */value:{name:\"value\",type:Object,value:null}}}", "static command(properties) {\n properties.checks = (properties.checks) ? properties.checks : [];\n return function (target, propertyKey) {\n let method = target[propertyKey];\n let checks = method.checks;\n if (checks) {\n properties.checks = properties.checks || [];\n Object.assign(properties.checks, checks);\n }\n method.commandProperties = properties;\n return target;\n };\n }", "static get inputProperties() { return ['--boxColor', '--widthSubtractor']; }", "static get properties(){return{/**\n * The command used for document.execCommand.\n */command:{name:\"command\",type:String,value:null},/**\n * Optional parameter for the command.\n */commandVal:{name:\"commandVal\",type:Object,value:null,notify:!0},/**\n * Is the button disabled? Default is false.\n */disabled:{name:\"disabled\",type:Boolean,value:!1},/**\n * Optional iron icon name for the button.\n */icon:{name:\"icon\",type:String,value:null},/**\n * Label for the icon.\n */label:{name:\"label\",type:String,value:null},/**\n * Hide the label offscreen?\n */labelStyle:{name:\"labelStyle\",type:String,computed:\"_labelStyle(icon,showTextLabel)\",readOnly:!0},/**\n * The active selection, inherited from the toolbar\n */selection:{name:\"selection\",type:Object,notify:!0,value:null},/**\n * Show text label even if an icon is named?\n */showTextLabel:{name:\"showTextLabel\",type:Boolean,value:!1},/**\n * Is this button toggled?\n */toggled:{name:\"toggled\",type:Boolean,computed:\"_isToggled(selection)\",notify:!0},/**\n * The label for the button based on its toggled state\n */__label:{name:\"__label\",type:String,computed:\"_getLabel(selection,command,toggles)\",notify:!0},/**\n * The command used for document.execCommand when toggled.\n */toggledCommand:{name:\"toggledCommand\",type:String,value:null},/**\n * Optional parameter for the command when toggled.\n */toggledCommandVal:{name:\"toggledCommandVal\",type:Object,value:null},/**\n * Optional iron icon name for the button if it is toggled.\n */toggledIcon:{name:\"toggledIcon\",type:String,value:null},/**\n * Label for the icon, if button is toggled.\n */toggledLabel:{name:\"toggledLabel\",type:String,value:null},/**\n * Can this button toggle?\n */toggles:{name:\"toggles\",type:Boolean,value:!1},/**\n * List of valid commands\n */validCommands:{name:\"validCommands\",type:Array,value:[\"backColor\",\"bold\",\"createLink\",\"copy\",\"cut\",\"defaultParagraphSeparator\",\"delete\",\"fontName\",\"fontSize\",\"foreColor\",\"formatBlock\",\"forwardDelete\",\"insertHorizontalRule\",\"insertHTML\",\"insertImage\",\"insertLineBreak\",\"insertOrderedList\",\"insertParagraph\",\"insertText\",\"insertUnorderedList\",\"justifyCenter\",\"justifyFull\",\"justifyLeft\",\"justifyRight\",\"outdent\",\"paste\",\"redo\",\"selectAll\",\"strikethrough\",\"styleWithCss\",\"superscript\",\"undo\",\"unlink\",\"useCSS\"],readOnly:!0}}}", "function PushButton_UpdateProperties(listProperties)\n{\n\t//basic processing properties?\n\tvar listBasicProperties = new Array();\n\t//marker for height\n\tvar bHeight = false;\n\t//loop through the properties\n\tfor (var i = 0, c = listProperties.length; i < c; i++)\n\t{\n\t\t//switch on property\n\t\tswitch (listProperties[i])\n\t\t{\n\t\t\tcase __NEMESIS_PROPERTY_CAPTION:\n\t\t\tcase __NEMESIS_PROPERTY_VIRTUAL_KEY:\n\t\t\t\t//update the shortcut\n\t\t\t\tPushButton_UpdateShortCut(this, this.InterpreterObject);\n\t\t\t\t//will also need basic processing\n\t\t\t\tlistBasicProperties.push(__NEMESIS_PROPERTY_CAPTION);\n\t\t\t\tbreak;\n\t\t\tcase __NEMESIS_PROPERTY_HEIGHT:\n\t\t\tcase __NEMESIS_PROPERTY_MULTILINE:\n\t\t\t\t//height not yet done?\n\t\t\t\tif (!bHeight)\n\t\t\t\t{\n\t\t\t\t\t//Update word break\n\t\t\t\t\tLabel_CheckMultiline(this, this.InterpreterObject);\n\t\t\t\t\t//update offsets\n\t\t\t\t\tBasic_UpdateOffsets(this, this.InterpreterObject);\n\t\t\t\t\t//will also need basic processing\n\t\t\t\t\tlistBasicProperties.push(__NEMESIS_PROPERTY_HEIGHT);\n\t\t\t\t\t//set it\n\t\t\t\t\tbHeight = true;\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\tcase __NEMESIS_PROPERTY_ENABLED:\n\t\t\t\t//update enabled\n\t\t\t\tPushButton_UpdateEnabled(this, this.InterpreterObject);\n\t\t\t\tbreak;\n\t\t\tcase __NEMESIS_PROPERTY_FLAT:\n\t\t\t\t//switch on interface look\n\t\t\t\tswitch (this.InterpreterObject.InterfaceLook)\n\t\t\t\t{\n\t\t\t\t\tdefault:\n\t\t\t\t\t\t//flat?\n\t\t\t\t\t\tif (Get_Bool(this.InterpreterObject.Properties[__NEMESIS_PROPERTY_FLAT], false))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t//set flat border\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BORDER] = \"Solid,#000000,1px\";\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t//reset border\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BORDER] = this.InterpreterObject.DataObject.Properties[__NEMESIS_PROPERTY_BORDER];\n\t\t\t\t\t\t}\n\t\t\t\t\t\t//update the border property\n\t\t\t\t\t\tlistBasicProperties.push(__NEMESIS_PROPERTY_BORDER);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase __NEMESIS_LOOK_SAP_ENJOY:\n\t\t\t\t\t\t//flat?\n\t\t\t\t\t\tif (Get_Bool(this.InterpreterObject.Properties[__NEMESIS_PROPERTY_FLAT], false))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BK_IMAGE_DEFAULT] = \"\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BK_COLOR_DEFAULT] = \"#d8d6c7\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BK_IMAGE_HOVERED] = \"ais_theme_sapenjoy_buttonbg.png\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BACKIMAGE_HOVERED_POS] = \"0,0,0,0,R,3,3,2px,2px\";\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BK_IMAGE_DEFAULT] = \"ais_theme_sapenjoy_buttonbg.png\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BACKIMAGE_POS] = \"0,0,0,0,R,3,3,2px,2px\";\n\t\t\t\t\t\t}\n\t\t\t\t\t\t//update the look\n\t\t\t\t\t\tlistBasicProperties.push(__NEMESIS_PROPERTY_BK_COLOR_DEFAULT);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase __NEMESIS_LOOK_SAP_TRADESHOW:\n\t\t\t\t\t\t//flat?\n\t\t\t\t\t\tif (Get_Bool(this.InterpreterObject.Properties[__NEMESIS_PROPERTY_FLAT], false))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BORDER] = \"solid,#73716b,1px\";\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BORDER] = undefined;\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BORDER_LEFT] = \"solid,#73716b,1px\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BORDER_TOP] = \"solid,#73716b,1px\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BORDER_RIGHT] = \"solid,#73716b,2px\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BORDER_BOTTOM] = \"solid,#73716b,2px\";\n\t\t\t\t\t\t}\n\t\t\t\t\t\t//update the border property\n\t\t\t\t\t\tlistBasicProperties.push(__NEMESIS_PROPERTY_BORDER);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase __NEMESIS_LOOK_SAP_SIGNATURE_DESIGN:\n\t\t\t\t\tcase __NEMESIS_LOOK_SAP_SIGNATURE_CORBU:\n\t\t\t\t\t\t//flat?\n\t\t\t\t\t\tif (Get_Bool(this.InterpreterObject.Properties[__NEMESIS_PROPERTY_FLAT], false))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BORDER] = \"none\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BK_IMAGE_DEFAULT] = \"\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BK_IMAGE_HOVERED] = \"ais_theme_signature_buttonbg_flat.png\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BACKIMAGE_HOVERED_POS] = \"0,0,0,0,R,3,3,0px,0px\";\n\t\t\t\t\t\t\t//activate mouse over listeners for flat buttons\n\t\t\t\t\t\t\tthis.State_OnMouseOut = PushButton_OnMouseOut;\n\t\t\t\t\t\t\tthis.State_OnMouseOver = PushButton_OnMouseOver;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BORDER] = \"solid,#73716b,1px\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BK_IMAGE_DEFAULT] = \"ais_theme_signature_buttonbg.png\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BACKIMAGE_POS] = \"0,0,0,0,R,3,3,0px,0px\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BK_IMAGE_PRESSED] = \"ais_theme_signature_buttonbg_pressed.png\";\n\t\t\t\t\t\t\tthis.InterpreterObject.Properties[__NEMESIS_PROPERTY_BACKIMAGE_PRESSED_POS] = \"0,0,0,0,R,3,3,2px,2px\";\n\t\t\t\t\t\t\t//deactivate mouse over listeners for flat buttons\n\t\t\t\t\t\t\tthis.State_OnMouseOut = null;\n\t\t\t\t\t\t\tthis.State_OnMouseOver = null;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t//update the border property\n\t\t\t\t\t\tlistBasicProperties.push(__NEMESIS_PROPERTY_BORDER);\n\t\t\t\t\t\t//update the look\n\t\t\t\t\t\tlistBasicProperties.push(__NEMESIS_PROPERTY_BK_COLOR_DEFAULT);\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\tcase __NEMESIS_PROPERTY_FOCUS_BORDER:\n\t\t\t\t//update this\n\t\t\t\tPushButton_UpdateOutline(this.InterpreterObject);\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\t//will need basic\n\t\t\t\tlistBasicProperties.push(listProperties[i]);\n\t\t\t\tbreak;\n\t\t}\n\t}\n\t//needs basic processing?\n\tif (listBasicProperties.length > 0)\n\t{\n\t\t//call basic\n\t\tBasic_UpdateProperties(this.InterpreterObject, listBasicProperties);\n\t}\n}", "static get properties() {\n return {\n /**\n * The block options that can be applied\n */\n blocks: {\n name: \"blocks\",\n type: Array,\n notify: true,\n value: [\n { label: \"Paragraph\", tag: \"p\" },\n { label: \"Heading 1\", tag: \"h1\" },\n { label: \"Heading 2\", tag: \"h2\" },\n { label: \"Heading 3\", tag: \"h3\" },\n { label: \"Heading 4\", tag: \"h4\" },\n { label: \"Heading 5\", tag: \"h5\" },\n { label: \"Heading 6\", tag: \"h6\" },\n { label: \"Preformatted\", tag: \"pre\" }\n ]\n },\n /**\n * The command used for document.execCommand.\n */\n options: {\n name: \"options\",\n type: Array,\n computed: \"_getBlockOptions(blocks)\",\n notify: true\n },\n\n /**\n *\n */\n block: {\n name: \"block\",\n type: Boolean,\n value: true,\n readOnly: true\n }\n };\n }", "function descriminatingProperty() { }", "function CommandType() {\n this.stringifyProperty = 'name';\n}", "getProps() {\n let result = super.getProps();\n result.mulitline = result.mulitline ? result.multiline: false;\n result.password = result.password ? result.password : false;\n result.placeholder = result.placeholder ? result.placeholder : '';\n result.codeMirror = result.codeMirror ? result.codeMirror: null\n return result;\n }", "setProperties(properties) {\n for (const [key, value] of properties.entries()) {\n switch(key) {\n case \"type\": this.type = value;\n break;\n case \"startArrowHead\": this.startArrowHead = value;\n break;\n case \"endArrowHead\": this.endArrowHead = value;\n }\n }\n }", "[$onCommand](e) {\n const { type } = e.detail;\n\n switch (type) {\n case 'update-property':\n const { uuid, property, value, dataType } = e.detail;\n this.content.updateProperty(uuid, property, value, dataType);\n break;\n }\n }", "static get properties() {\n return {\n ...super.properties,\n /**\n * color\n */\n color: {\n type: String\n },\n /**\n * tiny, small, medium, large, epic sizing.\n */\n size: {\n type: String,\n reflect: true\n }\n };\n }", "static get properties() {\n return {\n \"cityProp\": {\n \"name\": \"cityProp\",\n \"type\": \"String\",\n \"value\": \" \",\n \"reflect\": true,\n \"attribute\": true,\n \"observer\": false\n },\n \"inputId\": {\n \"name\": \"inputId\",\n \"type\": \"String\",\n \"value\": \" \",\n \"reflectToAttribute\": false,\n \"observer\": false\n },\n \"width\": {\n \"name\": \"width\",\n \"type\": \"String\",\n \"value\": \" \",\n \"reflectToAttribute\": false,\n \"observer\": false\n }\n}\n;\n }", "static get properties () {\n return {\n fill: { defaultValue: Color.transparent },\n fontColor: { defaultValue: Color.blue },\n nativeCursor: { defaultValue: 'auto' },\n borderColor: { defaultValue: Color.transparent },\n borderStyle: { defaultValue: 'dashed' },\n borderRadius: { defaultValue: 4 },\n borderWidth: { defaultValue: 1 },\n padding: { defaultValue: rect(0, 0, 0, 0) },\n fixedWidth: { defaultValue: false },\n fixedHeight: { defaultValue: false },\n stringValue: {\n after: ['textString'],\n set (v) {\n this.setProperty('stringValue', v);\n this.textString = this.truncate(v);\n this.nativeCursor = this.stringTooLong ? 'pointer' : 'auto';\n }\n },\n stringTooLong: {\n readOnly: true,\n get () { return this.stringValue.includes('\\n'); }\n },\n isSelected: {\n defaultValue: 'false',\n set (v) {\n this.setProperty('isSelected', v);\n this.fontColor = v ? Color.white : Color.blue;\n }\n }\n };\n }", "static get properties() {\n return {\n /**\n * fields for the prompt popover.\n */\n fields: {\n type: Array,\n value: [\n {\n property: \"text\",\n title: \"Text\",\n description: \"The link text\",\n inputMethod: \"textfield\"\n },\n {\n property: \"link\",\n title: \"Link\",\n description: \"The link URL\",\n inputMethod: \"textfield\"\n }\n ]\n },\n /**\n * the text of the prompt, as in \"Link href\" or \"Image src\"\n */\n prompt: {\n name: \"prompt\",\n type: String,\n value: \"Value\"\n },\n /**\n * the target of the prompt\n */\n target: {\n name: \"target\",\n type: Object,\n value: null\n },\n /**\n * The prefilled value of the prompt\n */\n value: {\n type: Object,\n value: {\n link: null\n }\n }\n };\n }", "function ShellCommand() \n{\n // Properties\n this.command = \"\";\n this.description = \"\";\n this.funct = \"\";\n}", "function updateProperties() {\r\n $scope.properties = [];\r\n $scope.properties.push(new Property('Height', viewHeight, true));\r\n $scope.properties.push(new Property('Width', viewWidth, true));\r\n $scope.properties.push(new Property('X', viewX, true));\r\n $scope.properties.push(new Property('Y', viewY, true));\r\n $scope.properties.push(new Property('Parent', parent, false));\r\n }", "get properties() { return this._properties; }", "function printProperty(err,name,value,len,type) {\n if (err) {\n if (err.mqrc == MQC.MQRC_PROPERTY_NOT_AVAILABLE) {\n console.log(\"No more properties\");\n } else {\n console.log(formatErr(err));\n }\n propsToRead = false;\n } else {\n console.log(\"Property name : %s\",name);\n if (type != MQC.MQTYPE_BYTE_STRING) {\n console.log(\" value : \" + value);\n } else {\n var ba = \"[\";\n for (var i=0;i<len;i++) {\n ba += \" \" + value[i];\n }\n ba += \" ]\";\n console.log(\" value : \" + ba);\n }\n }\n}", "createCommand(properties, callback) {\n if (this.hasCommand(properties.name)) {\n throw new _1.Errors.CommandExists(`command with name: ${properties.name} already exists`);\n }\n let command = new Command(this, properties, callback);\n this.Commands.set(properties.name, command);\n if (!util_1.isUndefined(command.section)) {\n command.section.addCommand(command);\n }\n }", "_initializeProperties() {}", "function Label_UpdateProperties(listProperties)\n{\n\t//get the object, ease of use\n\tvar theObject = this.InterpreterObject;\n\t//basic processing properties?\n\tvar listBasicProperties = [];\n\t//marker for height\n\tvar bHeight = false;\n\t//loop through the properties\n\tfor (var i = 0, c = listProperties.length; i < c; i++)\n\t{\n\t\t//switch on property\n\t\tswitch (listProperties[i])\n\t\t{\n\t\t\tcase __NEMESIS_PROPERTY_CAPTION:\n\t\t\tcase __NEMESIS_PROPERTY_VIRTUAL_KEY:\n\t\t\t\t//update the shortcut\n\t\t\t\tLabel_UpdateShortCut(this, this.InterpreterObject);\n\t\t\t\t//will also need basic processing\n\t\t\t\tlistBasicProperties.push(__NEMESIS_PROPERTY_CAPTION);\n\t\t\t\tbreak;\n\t\t\tcase __NEMESIS_PROPERTY_HOTSPOT:\n\t\t\t\t//we only care about this if we are processing the hotspot borders (in designer)\n\t\t\t\tif (__NEMESIS_HOTSPOT_BG || __NEMESIS_HOTSPOT_BORDER)\n\t\t\t\t{\n\t\t\t\t\t//we added hotspot?\n\t\t\t\t\tif (Get_Bool(theObject.Properties[__NEMESIS_PROPERTY_HOTSPOT], false))\n\t\t\t\t\t{\n\t\t\t\t\t\t//no background image?\n\t\t\t\t\t\tif (String_IsNullOrWhiteSpace(theObject.Properties[__NEMESIS_PROPERTY_BK_IMAGE_DEFAULT]))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t//force a background\n\t\t\t\t\t\t\ttheObject.Properties[__NEMESIS_PROPERTY_BK_IMAGE_DEFAULT] = __NEMESIS_HOTSPOT_BG;\n\t\t\t\t\t\t\t//will need basic update of these properties\n\t\t\t\t\t\t\tlistBasicProperties.push(__NEMESIS_PROPERTY_BK_IMAGE_DEFAULT);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t//no border and no client edge?\n\t\t\t\t\t\tif (String_IsNullOrWhiteSpaceOrAuto(theObject.Properties[__NEMESIS_PROPERTY_CLIENTEDGE]) &&\n\t\t\t\t\t\t\tString_IsNullOrWhiteSpace(theObject.Properties[__NEMESIS_PROPERTY_BORDER]) &&\n\t\t\t\t\t\t\tString_IsNullOrWhiteSpace(theObject.Properties[__NEMESIS_PROPERTY_BORDER_LEFT]) &&\n\t\t\t\t\t\t\tString_IsNullOrWhiteSpace(theObject.Properties[__NEMESIS_PROPERTY_BORDER_TOP]) &&\n\t\t\t\t\t\t\tString_IsNullOrWhiteSpace(theObject.Properties[__NEMESIS_PROPERTY_BORDER_RIGHT]) &&\n\t\t\t\t\t\t\tString_IsNullOrWhiteSpace(theObject.Properties[__NEMESIS_PROPERTY_BORDER_BOTTOM]))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t//force a border\n\t\t\t\t\t\t\ttheObject.Properties[__NEMESIS_PROPERTY_BORDER] = __NEMESIS_HOTSPOT_BORDER;\n\t\t\t\t\t\t\t//will need basic update of these properties\n\t\t\t\t\t\t\tlistBasicProperties.push(__NEMESIS_PROPERTY_BORDER);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\t//we removed it then\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t//was using hotspot background?\n\t\t\t\t\t\tif (theObject.Properties[__NEMESIS_PROPERTY_BK_IMAGE_DEFAULT] == __NEMESIS_HOTSPOT_BG)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t//remove it\n\t\t\t\t\t\t\ttheObject.Properties[__NEMESIS_PROPERTY_BK_IMAGE_DEFAULT] = \"\";\n\t\t\t\t\t\t\t//will need basic update of these properties\n\t\t\t\t\t\t\tlistBasicProperties.push(__NEMESIS_PROPERTY_BK_IMAGE_DEFAULT);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t//was using hotspot border?\n\t\t\t\t\t\tif (theObject.Properties[__NEMESIS_PROPERTY_BORDER] == __NEMESIS_HOTSPOT_BORDER)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t//remove it\n\t\t\t\t\t\t\ttheObject.Properties[__NEMESIS_PROPERTY_BORDER] = \"\";\n\t\t\t\t\t\t\t//will need basic update of these properties\n\t\t\t\t\t\t\tlistBasicProperties.push(__NEMESIS_PROPERTY_BORDER);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\tcase __NEMESIS_PROPERTY_ENABLED:\n\t\t\tcase __NEMESIS_PROPERTY_CURSOR:\n\t\t\t\t//Updates the Cursor \n\t\t\t\tLabel_UpdateCursor(this, theObject);\n\t\t\t\tbreak;\n\t\t\tcase __NEMESIS_PROPERTY_HEIGHT:\n\t\t\tcase __NEMESIS_PROPERTY_MULTILINE:\n\t\t\tcase __NEMESIS_PROPERTY_FONT:\n\t\t\t\t//height not yet done?\n\t\t\t\tif (!bHeight)\n\t\t\t\t{\n\t\t\t\t\t//Process the font\n\t\t\t\t\tBasic_SetFonts(this, theObject.Properties[__NEMESIS_PROPERTY_FONT]);\n\t\t\t\t\t//does it have a caption?\n\t\t\t\t\tif (this.CAPTION)\n\t\t\t\t\t{\n\t\t\t\t\t\t//update its text decoration\n\t\t\t\t\t\tthis.CAPTION.style.textDecoration = this.style.textDecoration;\n\t\t\t\t\t}\n\t\t\t\t\t//Update word break\n\t\t\t\t\tLabel_CheckMultiline(this, theObject);\n\t\t\t\t\t//update the overflow\n\t\t\t\t\tLabel_UpdateOverFlow(this, theObject);\n\t\t\t\t\t//update offsets\n\t\t\t\t\tBasic_UpdateOffsets(this, theObject);\n\t\t\t\t\t//will also need basic processing\n\t\t\t\t\tlistBasicProperties.push(__NEMESIS_PROPERTY_HEIGHT);\n\t\t\t\t\t//set it\n\t\t\t\t\tbHeight = true;\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\tcase __NEMESIS_PROPERTY_DRAG:\n\t\t\t\t//install the dragging listener\n\t\t\t\tDragging_InstallListener(theObject, this);\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\t//will need basic\n\t\t\t\tlistBasicProperties.push(listProperties[i]);\n\t\t\t\tbreak;\n\t\t}\n\t}\n\t//needs basic processing?\n\tif (listBasicProperties.length > 0)\n\t{\n\t\t//call basic\n\t\tBasic_UpdateProperties(theObject, listBasicProperties);\n\t}\n}", "function PropertyEditor(){}", "static get properties() {\n return {\n clase: { type: String },\n disabled: { type: Boolean },\n texto: { type: String },\n };\n }", "static get properties() {\n return {\n value: {\n type: String,\n },\n fontSize: {\n type: Number,\n attribute: \"font-size\",\n },\n wordWrap: {\n type: Boolean,\n attribute: \"word-wrap\",\n },\n readOnly: {\n type: Boolean,\n attribute: \"read-only\",\n },\n /**\n * THIS MAKES MULTIPLES EDITORS WORK BECAUSE OF EVENTS\n * DO NOT MESS WITH THIS AND IT HAS TO BE SET\n */\n uniqueKey: {\n type: String,\n attribute: \"unique-key\",\n },\n eventTypes: {\n type: Object,\n },\n language: {\n type: String,\n },\n theme: {\n type: String,\n },\n libPath: {\n type: String,\n attribute: \"lib-path\",\n },\n editorReference: {\n type: String,\n reflect: true,\n attribute: \"editor-reference\",\n },\n /**\n * automatically set focus on the iframe\n */\n autofocus: {\n type: Boolean,\n reflect: true,\n },\n /**\n * hide line numbers\n */\n hideLineNumbers: {\n type: Boolean,\n attribute: \"hide-line-numbers\",\n },\n tabSize: {\n type: Number,\n attribute: \"tab-size\",\n },\n };\n }", "function ShellCommand() \n{\n // Properties\n this.command = \"\";\n this.description = \"\";\n this.function = \"\";\n}", "function ShellCommand() \n{\n // Properties\n this.command = \"\";\n this.description = \"\";\n this.function = \"\";\n}", "function addMetaKeysToCommand() {\n if (hasMetaKeys) {\n for (let [key, value] of metaKeysState.entries()) {\n if (value.selected) {\n command += value.name + '+';\n }\n }\n }\n}", "function componentProps(){\n\t\tvar props = {};\n\t\tlog(arguments);\n\t\tfor(var i = 0; i< arguments.length; i++){\n\t\t\tvar arg = arguments[i];\n\t\t\tlog(arg);\n\t\t\tvar prop = String.prototype.split.call(arg,\"=\"); // key value pairs\n\t\t\tif(prop.length > 1) {\n\t\t\t\tprops[prop[0]] = prop[1];\n\t\t\t} else {\n\t\t\t\tprops[prop[0]] = null; // properties like selected, disabled, etc.\n\t\t\t}\n\t\t}\n\t\t\n\t\treturn props;\n\t}", "function displayPropertiesData(props, title)\n{\n\t//if we have properties\n\tif(typeof props != 'undefined')\n\t{\n\t\t//create the string and add a divider\n\t\tvar str = '\\n'\n\t\t\t+ '--[ ' + title + ' ]---------------------------------------------------------------------------\\n\\n'\n\t\t\t+ '';\n\t\n\t\t//stringify the data like a CSS rule\n\t\tfor(var i in props)\n\t\t{\n\t\t\tstr += i + ': ' + props[i] + ';\\n';\n\t\t}\n\t\t\n\t\t//add a divider and output the final string\n\t\tstr += '\\n=================================================================================================\\n\\n';\n\t\ttest.value += str;\n\t}\n\t\n\t//otherwise output a failure message\n\telse\n\t{\n\t\ttest.value += '\\n##[ FAIL: data initialization is not complete ]##################################################\\n\\n'\n\t}\n}", "function generatePositionalControlProperties(ctrl) {\n let text = '';\n text += generatePropertyValue(ctrl, cred.spec.propertyLabel.ctrlType) + ',';\n text += generatePropertyValue(ctrl, cred.spec.propertyLabel.resourceClass) + ',';\n text += ctrl.resourceId + ',';\n text += generateControlCaption(ctrl) + ',';\n text += generatePropertyValue(ctrl, cred.spec.propertyLabel.left) + ',';\n text += generatePropertyValue(ctrl, cred.spec.propertyLabel.top) + ',';\n text += generatePropertyValue(ctrl, cred.spec.propertyLabel.width) + ',';\n text += generatePropertyValue(ctrl, cred.spec.propertyLabel.height) + ',';\n text += generatePropertyValue(ctrl, cred.spec.propertyLabel.styleFlags) + ',';\n text += generatePropertyValue(ctrl, cred.spec.propertyLabel.extStyleFlags);\n return text;\n }", "function toggleProperties(section) {\n\n section.showProperties = !section.showProperties;\n }", "static get properties(){return{/**\n * Commands to listen for and take action on\n */commands:{name:\"commands\",type:\"Object\",value:{},observer:\"_commandsChanged\"},/**\n * The name that HAL 9000 should respond to.\n */respondsTo:{name:\"respondsTo\",type:\"String\",value:\"(hal)\",observer:\"_respondsToChanged\"},/**\n * Debug mode for annyang\n */debug:{name:\"debug\",type:\"Boolean\",value:!1,observer:\"_debugChanged\"},/**\n * Start automatically\n */auto:{name:\"auto\",type:\"Boolean\",reflectToAttribute:!0,observer:\"_autoChanged\"},/**\n * Status of listening\n */enabled:{name:\"enabled\",type:\"Boolean\",reflectToAttribute:!0,observer:\"_enabledChanged\"},/**\n * Pitch of speech\n */pitch:{name:\"pitch\",type:\"Number\",reflectToAttribute:!0,value:.9},/**\n * Rate of speech\n */rate:{name:\"rate\",type:\"Number\",reflectToAttribute:!0,value:.9},/**\n * Language of the speaker\n */language:{name:\"language\",type:\"String\",reflectToAttribute:!0,value:\"en-US\"}}}", "function getManTemplateData(command, context) {\n var manTemplateData = {\n l10n: l10n.propertyLookup,\n command: command,\n\n onclick: function(ev) {\n updateCommand(ev.currentTarget, context);\n },\n\n ondblclick: function(ev) {\n executeCommand(ev.currentTarget, context);\n },\n\n getTypeDescription: function(param) {\n var input = '';\n if (param.defaultValue === undefined) {\n input = 'required';\n }\n else if (param.defaultValue === null) {\n input = 'optional';\n }\n else {\n input = param.defaultValue;\n }\n return '(' + param.type.name + ', ' + input + ')';\n }\n };\n\n Object.defineProperty(manTemplateData, 'subcommands', {\n get: function() {\n var matching = canon.getCommands().filter(function(subcommand) {\n return subcommand.name.indexOf(command.name) === 0 &&\n subcommand.name !== command.name;\n });\n matching.sort();\n return matching;\n },\n enumerable: true\n });\n\n return manTemplateData;\n}", "static get properties() {}", "static get properties() {\n return {\n prop1: {type: String}\n };\n }", "function ToolBar_UpdateProperties(listProperties)\n{\n\t//basic processing properties?\n\tvar listBasicProperties = [];\n\n\t//markers\n\tvar bContentDone = false;\n\n\t//loop through the properties\n\tfor (var i = 0, c = listProperties.length; i < c; i++)\n\t{\n\t\t//switch on property\n\t\tswitch (listProperties[i])\n\t\t{\n\t\t\tcase __NEMESIS_PROPERTY_CONTENT:\n\t\t\tcase __NEMESIS_PROPERTY_PARTSWIDTH:\n\t\t\tcase __NEMESIS_PROPERTY_NODESTATE:\n\t\t\tcase __NEMESIS_PROPERTY_NODEIMAGEINDEX:\n\t\t\tcase __NEMESIS_PROPERTY_IMAGELIST:\n\t\t\tcase __NEMESIS_PROPERTY_IMAGELIST_BMPS:\n\t\t\tcase __NEMESIS_PROPERTY_IMAGELIST_BMP:\n\t\t\tcase __NEMESIS_PROPERTY_WIDTH:\n\t\t\tcase __NEMESIS_PROPERTY_HEIGHT:\n\t\t\tcase __NEMESIS_PROPERTY_FONT:\n\t\t\tcase __NEMESIS_PROPERTY_TOOLTIPS:\n\t\t\tcase __NEMESIS_PROPERTY_TOOLTIPS_CONTENT:\n\t\t\tcase __NEMESIS_PROPERTY_SHOW_TEXT:\n\t\t\tcase __NEMESIS_PROPERTY_LIST:\n\t\t\tcase __NEMESIS_PROPERTY_FLAT:\n\t\t\tcase __NEMESIS_PROPERTY_IMAGE_HEIGHT:\n\t\t\tcase __NEMESIS_PROPERTY_IMAGE_WIDTH:\n\t\t\tcase __NEMESIS_PROPERTY_NODEVIRTUALKEY:\n\t\t\t\t//content not yet updated?\n\t\t\t\tif (!bContentDone)\n\t\t\t\t{\n\t\t\t\t\t//update object position for borders \n\t\t\t\t\tBasic_UpdatePosition(this, this.InterpreterObject, this.InterpreterObject.DataObject.Class);\n\t\t\t\t\t//update the font\n\t\t\t\t\tBasic_SetFonts(this, this.InterpreterObject.Properties[__NEMESIS_PROPERTY_FONT]);\n\t\t\t\t\t//update the content\n\t\t\t\t\tToolBar_UpdateContent(this, this.InterpreterObject);\n\t\t\t\t\t//update it\n\t\t\t\t\tbContentDone = true;\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\t//will need basic\n\t\t\t\tlistBasicProperties.push(listProperties[i]);\n\t\t\t\tbreak;\n\t\t}\n\t}\n\t//needs basic processing?\n\tif (listBasicProperties.length > 0)\n\t{\n\t\t//call basic\n\t\tBasic_UpdateProperties(this.InterpreterObject, listBasicProperties);\n\t}\n}", "static get properties() {\n return {\n msg: {\n type: String,\n value: \"random\"\n },\n owner: {\n type: String,\n value: \"theirs\"\n }\n };\n }", "static get properties() {\n return {\n id: {\n attribute: \"searchid\",\n type: String,\n },\n defaultText: {\n attribute: \"defaulttext\",\n type: String,\n },\n searchMode: {\n attribute: \"searchmode\",\n type: String,\n },\n remoteUrl: {\n attribute: \"remoteurl\",\n type: String,\n },\n derivation: {\n attribute: \"derivation\",\n type: String,\n },\n };\n }", "static get properties(){return{}}", "static get properties(){return{}}", "static renderProperties(properties, tags, modulePathMapper) {\n loop: for (const descriptor of properties) {\n const node = descriptor.node;\n const existingJsDoc = JsDocRenderer.getComment(node);\n const parsed = existingJsDoc == null ? null : doctrine_1.parse(existingJsDoc, { unwrap: true });\n let defaultValue = descriptor.defaultValue;\n let isOptional = descriptor.isOptional;\n let description = parsed == null ? \"\" : parsed.description;\n if (parsed != null) {\n for (const tag of parsed.tags) {\n switch (tag.title) {\n case \"default\":\n defaultValue = tag.description;\n break;\n case \"private\":\n continue loop;\n case \"required\":\n isOptional = false;\n break;\n case \"see\":\n description += `\\nSee: ${tag.description}`;\n break;\n case \"deprecated\":\n description += `\\nDeprecated: {tag.description}`;\n break;\n default: {\n const sourceFile = node.getSourceFile();\n const leadingCommentRanges = ts.getLeadingCommentRanges(sourceFile.text, node.pos);\n const position = sourceFile.getLineAndCharacterOfPosition(leadingCommentRanges[0].pos);\n console.warn(`${path.basename(sourceFile.fileName)} ${position.line + 1}:${position.character} property level tag \"${tag.title}\" are not supported, please file issue`);\n }\n }\n }\n }\n let result = `@property ${renderTypes(descriptor.types, modulePathMapper)} `;\n if (isOptional) {\n result += \"[\";\n }\n result += descriptor.name;\n if (defaultValue != null) {\n result += `=${defaultValue}`;\n }\n if (isOptional) {\n result += \"]\";\n }\n if (description != null) {\n description = description.trim();\n if (description.length > 0) {\n // one \\n is not translated to break as markdown does (because in the code newline means that we don't want to use long line and have to break)\n description = description\n .replace(/\\n\\n/g, \"<br><br>\")\n .replace(/\\n/g, \" \");\n // http://stackoverflow.com/questions/28733282/jsdoc-multiline-description-property\n result += ` ${description}`;\n }\n }\n tags.push(result);\n }\n }", "static get properties() {\n return {\n 'direction': {\n value: 'row',\n type: 'string',\n defaultReflectToAttribute: true\n },\n 'horizontalContentAlignment': {\n value: 'flex-start',\n type: 'string',\n defaultReflectToAttribute: true\n },\n 'verticalContentAlignment': {\n value: 'flex-start',\n type: 'string',\n defaultReflectToAttribute: true\n }\n };\n }", "get properties() {\n\t\treturn [\"autoScrollStep\",\"colorScheme\",\"currentTimeIndicator\",\"currentTimeIndicatorInterval\",\"contextMenuDataSource\",\"contextMenuClipboardActions\",\"eventTemplate\",\"eventCollectorTemplate\",\"eventRenderMode\",\"eventTooltipTemplate\",\"cellTemplate\",\"dateCurrent\",\"dataExport\",\"dataSource\",\"dateSelectorFormatFunction\",\"dayFormat\",\"disabled\",\"disableAutoScroll\",\"disableDrag\",\"disableDrop\",\"disableResize\",\"disableSelection\",\"disableWindowEditor\",\"disableContextMenu\",\"disableEventMenu\",\"disableViewMenu\",\"disableDateMenu\",\"dragFeedbackFormatFunction\",\"dragOffset\",\"filter\",\"filterable\",\"filterMode\",\"events\",\"firstDayOfWeek\",\"footerTemplate\",\"groupByDate\",\"groupOrientation\",\"groupTemplate\",\"groups\",\"hourEnd\",\"hourStart\",\"hourFormat\",\"headerTemplate\",\"headerDatePosition\",\"headerNavigationStyle\",\"headerViewPosition\",\"hideAllDay\",\"hideNonworkingWeekdays\",\"hideTodayButton\",\"hideViewMenuCheckableItems\",\"hideWeekend\",\"legendLocation\",\"legendPosition\",\"horizontalScrollBarVisibility\",\"locale\",\"max\",\"maxEventsPerCell\",\"min\",\"messages\",\"minuteFormat\",\"monthFormat\",\"nonworkingDays\",\"nonworkingHours\",\"notificationInterval\",\"resizeHandlesVisibility\",\"resizeInterval\",\"resources\",\"restrictedDates\",\"restrictedHours\",\"rightToLeft\",\"scrollButtonsPosition\",\"shadeUntilCurrentTime\",\"showLegend\",\"spinButtonsDelay\",\"spinButtonsInitialDelay\",\"statuses\",\"theme\",\"timelineHeaderFormatFunction\",\"timelineDayScale\",\"timeRulerTicks\",\"timeZone\",\"timeZones\",\"tooltipDelay\",\"tooltipOffset\",\"verticalScrollBarVisibility\",\"view\",\"viewType\",\"views\",\"viewSelectorType\",\"weekdayFormat\",\"yearFormat\",\"unfocusable\",\"undoRedoSteps\",\"windowCustomizationFunction\"];\n\t}", "static get properties() {\n return {\n /**\n * Size of button, can be default or mini.\n */\n size: {\n type: String,\n value: 'default',\n reflectToAttribute: true,\n },\n /**\n * Type of button, can be default, primary, warn.\n */\n type: {\n type: String,\n value: 'default',\n reflectToAttribute: true,\n },\n /**\n * Disable\n */\n disabled: {\n type: Boolean,\n value: false,\n reflectToAttribute: true,\n },\n plain: {\n type: Boolean,\n value: false,\n reflectToAttribute: true,\n },\n loading: {\n type: Boolean,\n value: false,\n reflectToAttribute: true,\n },\n formType: {\n type: String,\n value: '',\n },\n };\n }", "static get properties() {\n return {\n derivation: {\n attribute: 'derivation',\n type: String\n }\n }\n }", "static get properties() {\n return {\n greeting: {\n type: String,\n notify: true,\n reflectToAttribute: true\n }\n };\n }", "get prop() {\n return this.config.prop;\n }", "function cfnLaunchConfigurationMetadataOptionsPropertyToCloudFormation(properties) {\n if (!cdk.canInspect(properties)) {\n return properties;\n }\n CfnLaunchConfiguration_MetadataOptionsPropertyValidator(properties).assertSuccess();\n return {\n HttpEndpoint: cdk.stringToCloudFormation(properties.httpEndpoint),\n HttpPutResponseHopLimit: cdk.numberToCloudFormation(properties.httpPutResponseHopLimit),\n HttpTokens: cdk.stringToCloudFormation(properties.httpTokens),\n };\n}", "static get properties() {\n return {\n ...super.properties,\n\n link: {\n type: String,\n },\n title: {\n type: String,\n },\n editMode: {\n type: Boolean,\n },\n };\n }", "get commandParameter() {\n return this.i.commandParameter;\n }", "static get properties() {\n return {\n ...super.properties,\n username: { type: String },\n password: { type: String },\n errorMSG: { type: String },\n hidePassword: { type: Boolean },\n hasPass: { type: Boolean },\n };\n }", "static getNewProperties() {\n return {};\n }", "constructor() {\n this.command = \"\";\n }", "get command() {\n return this.i.command;\n }", "_getPropertiesData() {\n this.user.canAnnotate(this.currentNode.data.repoKey, this.currentNode.data.path).then((response) => {\n this.canAnnotate = response.data;\n });\n this.artifactPropertyDao.query({\n path: this.currentNode.data.path,\n repoKey: this.currentNode.data.repoKey\n }).$promise.then((properties) => {\n this.properties = properties.artifactProperties ? properties.artifactProperties.map(this._formatToArray) : [];\n this.propertyGridOption.setGridData(this.properties);\n\n this._getPopertySetData();\n });\n }", "function parseProductProperties() {\n var props = angular.fromJson(ctrl.product.properties);\n angular.forEach(props, function(value, key) {\n ctrl.productProperties.push({'key': key, 'value': value});\n });\n }", "static get properties() {\n return {\n id: {\n attribute: \"mapid\",\n },\n derivation: {\n attribute: \"derivation\",\n type: String,\n },\n };\n }", "static get properties() {\n return {\n displayNewTile: {type:String},\n tileTitle: {type:String},\n tileComments:{type:String},\n tilePicture: {type:String},\n tileDetails:{type:String},\n newImagePath:{type:String}\n };\n }", "properties(properties) {\n if (arguments.length === 0) {\n // Return existing component properties.\n const properties = {};\n for (const component of this.components())\n properties[component.type()] = component.properties();\n return properties;\n } else {\n // Set component properties.\n for (const type in properties) {\n const component = this.component(type).create();\n component.properties(properties[type]);\n }\n return this;\n }\n }", "properties() {\n return [];\n }", "get properties() {\n\t\treturn [\"addNewTab\",\"animation\",\"autoCapitalize\",\"autoExpand\",\"cancelLabel\",\"completeLabel\",\"confirmLabel\",\"collapsed\",\"closeOnMaskClick\",\"dataSource\",\"disabled\",\"disableSnap\",\"displayMode\",\"dropPosition\",\"formatFunction\",\"footerPosition\",\"footerTemplate\",\"headerButtons\",\"headerTemplate\",\"headerPosition\",\"hint\",\"indeterminate\",\"inverted\",\"label\",\"liveResize\",\"layout\",\"locale\",\"locked\",\"localizeFormatFunction\",\"maximized\",\"messages\",\"modal\",\"max\",\"min\",\"minimized\",\"maxLength\",\"minLength\",\"opened\",\"pinned\",\"placeholder\",\"promptLabel\",\"readonly\",\"resizeIndicator\",\"resizeMode\",\"rightToLeft\",\"required\",\"requiredMessage\",\"selectAllOnFocus\",\"selectedIndex\",\"selectionMode\",\"selectionEnd\",\"selectionStart\",\"showProgressValue\",\"siblings\",\"size\",\"spellCheck\",\"tabCloseButtons\",\"tabCloseButtonMode\",\"tabOverflow\",\"tabPosition\",\"tabScrollButtonsPosition\",\"tabTextOrientation\",\"theme\",\"unfocusable\",\"value\",\"windowParent\",\"wrap\"];\n\t}", "function apply_properties(props){\n console.log(\"[INFO] Read properties :\");\n props.each((key, value) => {\n console.log(\"[\" + key + \"] : \" + value);\n })\n\n var props_port = props.get('server.port');\n var props_save_folder = props.get('server.save.folder');\n var props_save_limit = props.get('server.save.limit');\n\n if(props_port)\n port = props_port;\n if(props_save_folder)\n save_folder = props_save_folder;\n if(props_save_limit\n && props_save_limit > 0)\n max_save_files = props_save_limit;\n}", "function Edit_UpdateProperties(listProperties)\n{\n\t//full rebuild?\n\tvar bIsInput = this.tagName.match(/input/i) != null;\n\tvar bIsMultiline = Edit_IsMultiline(this.InterpreterObject);\n\t//we do a full rebuild if we are input and need multiline or if arent and should be\n\tif (bIsInput == bIsMultiline)\n\t{\n\t\t//no longer has user data\n\t\tthis.InterpreterObject.HasUserInput = false;\n\t\t//complete rebuild required, so remove ourselves from the parent \n\t\tthis.parentNode.removeChild(this);\n\t\t//has mandatory image?\n\t\tif (this.MANDATORY_IMAGE && this.MANDATORY_IMAGE.parentNode)\n\t\t{\n\t\t\t//remove it from the parent\n\t\t\tthis.MANDATORY_IMAGE.parentNode.removeChild(this.MANDATORY_IMAGE);\n\t\t}\n\t\t//has mandatory caption?\n\t\tif (this.MANDATORY_CAPTION && this.MANDATORY_CAPTION.parentNode)\n\t\t{\n\t\t\t//remove it from the parent\n\t\t\tthis.MANDATORY_CAPTION.parentNode.removeChild(this.MANDATORY_CAPTION);\n\t\t}\n\t\t//has ellipsis caption?\n\t\tif (this.ELLIPSIS_CAPTION)\n\t\t{\n\t\t\t//remove it \n\t\t\tthis.ELLIPSIS_CAPTION = false;\n\t\t\t//restore the read only\n\t\t\tthis.readOnly = false;\n\t\t}\n\t\t//destroy current state (so that we reset the colours correctly, do it at the end)\n\t\tthis.InterpreterObject.CurrentState = null;\n\t\t//close popups (for the matchcode)\n\t\tPopups_TriggerCloseAll();\n\t\t//recreate it\n\t\tEdit_CreateHTMLObject(this.InterpreterObject);\n\t}\n\telse\n\t{\n\t\t//basic processing properties?\n\t\tvar listBasicProperties = [];\n\t\t//helpers\n\t\tvar previousWidth;\n\n\n\t\t//loop through the properties\n\t\tfor (var i = 0, c = listProperties.length; i < c; i++)\n\t\t{\n\t\t\t//switch on property\n\t\t\tswitch (listProperties[i])\n\t\t\t{\n\t\t\t\tcase __NEMESIS_PROPERTY_ALIGN:\n\t\t\t\t\t//update these directly\n\t\t\t\t\tthis.style.textAlign = this.InterpreterObject.Properties[__NEMESIS_PROPERTY_ALIGN];\n\t\t\t\t\t//now change the width\n\t\t\t\t\tpreviousWidth = this.style.width;\n\t\t\t\t\tthis.style.width = \"0px\";\n\t\t\t\t\tthis.style.width = previousWidth;\n\t\t\t\t\tbreak;\n\t\t\t\tcase __NEMESIS_PROPERTY_TEXT_LIMIT:\n\t\t\t\t\t//try to get text limit as a number\n\t\t\t\t\tvar textLimit = Get_Number(this.InterpreterObject.Properties[__NEMESIS_PROPERTY_TEXT_LIMIT], null);\n\t\t\t\t\t//valid number?\n\t\t\t\t\tif (textLimit != null && textLimit > 0)\n\t\t\t\t\t{\n\t\t\t\t\t\t//set/update it\n\t\t\t\t\t\tthis.maxLength = textLimit;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t//remove the max length attribute\n\t\t\t\t\t\tthis.removeAttribute(\"maxlength\");\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase __NEMESIS_PROPERTY_FONT:\n\t\t\t\t\t//update these directly\n\t\t\t\t\tBasic_SetFonts(this, this.InterpreterObject.Properties[__NEMESIS_PROPERTY_FONT]);\n\t\t\t\t\t//set line height\n\t\t\t\t\tthis.style.lineHeight = Get_Number(this.InterpreterObject.Properties[__NEMESIS_PROPERTY_TEXT_LINE_HEIGHT], null) == null ? Get_String(this.InterpreterObject.Properties[__NEMESIS_PROPERTY_TEXT_LINE_HEIGHT], \"\") : this.InterpreterObject.Properties[__NEMESIS_PROPERTY_TEXT_LINE_HEIGHT] + \"px\";\n\t\t\t\t\t//now change the width\n\t\t\t\t\tpreviousWidth = this.style.width;\n\t\t\t\t\tthis.style.width = \"0px\";\n\t\t\t\t\tthis.style.width = previousWidth;\n\t\t\t\t\tbreak;\n\t\t\t\tcase __NEMESIS_PROPERTY_CAPTION:\n\t\t\t\t\t//no longer has user data\n\t\t\t\t\tthis.InterpreterObject.HasUserInput = false;\n\t\t\t\t\t//update the caption\n\t\t\t\t\tEdit_UpdateCaption(this, this.InterpreterObject);\n\t\t\t\t\tbreak;\n\t\t\t\tcase __NEMESIS_PROPERTY_PASSWORD_STYLE:\n\t\t\t\t\t//force the type of the object\n\t\t\t\t\tthis.type = Get_Bool(this.InterpreterObject.Properties[__NEMESIS_PROPERTY_PASSWORD_STYLE], false) ? \"password\" : \"text\";\n\t\t\t\t\tbreak;\n\t\t\t\tcase __NEMESIS_PROPERTY_HORIZONTAL_SCROLL_BAR:\n\t\t\t\tcase __NEMESIS_PROPERTY_VERTICAL_SCROLL_BAR:\n\t\t\t\t\t//multiline?\n\t\t\t\t\tif (Edit_IsMultiline(this.InterpreterObject))\n\t\t\t\t\t{\n\t\t\t\t\t\t//update scrollbars to always visible (not auto!) \n\t\t\t\t\t\tthis.style.overflowX = Get_Bool(this.InterpreterObject.Properties[__NEMESIS_PROPERTY_HORIZONTAL_SCROLL_BAR], false) ? \"scroll\" : \"hidden\";\n\t\t\t\t\t\tthis.style.overflowY = Get_Bool(this.InterpreterObject.Properties[__NEMESIS_PROPERTY_VERTICAL_SCROLL_BAR], false) ? \"scroll\" : \"hidden\";\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t//default processing\n\t\t\t\t\t\tlistBasicProperties.push(listProperties[i]);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase __NEMESIS_PROPERTY_SAP_MANDATORY:\n\t\t\t\tcase __NEMESIS_PROPERTY_MATCH_CODE_IMAGE:\n\t\t\t\tcase __NEMESIS_PROPERTY_SAP_MATCH:\n\t\t\t\tcase __NEMESIS_PROPERTY_MATCH_CODE_ALIGN:\n\t\t\t\tcase __NEMESIS_PROPERTY_MULTILINE:\n\t\t\t\t\t//we can ignore these\n\t\t\t\t\tbreak;\n\t\t\t\tcase __NEMESIS_PROPERTY_ENABLED:\n\t\t\t\tcase __NEMESIS_PROPERTY_READ_ONLY:\n\t\t\t\t\t//update enabled\n\t\t\t\t\tEdit_UpdateEnabled(this, this.InterpreterObject);\n\t\t\t\t\tbreak;\n\t\t\t\tcase __NEMESIS_PROPERTY_PADDING:\n\t\t\t\t\t//update padding\n\t\t\t\t\tEdit_UpdatePadding(this, this.InterpreterObject);\n\t\t\t\t\tbreak;\n\t\t\t\tcase __NEMESIS_PROPERTY_VISIBLE:\n\t\t\t\t\t//update visible\n\t\t\t\t\tEdit_UpdateVisibility(this, this.InterpreterObject);\n\t\t\t\t\tbreak;\n\t\t\t\tcase __NEMESIS_PROPERTY_VIRTUAL_KEY:\n\t\t\t\t\t//update the virtual key\n\t\t\t\t\tEdit_UpdateVirtualKey(this.InterpreterObject);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\t//will need basic\n\t\t\t\t\tlistBasicProperties.push(listProperties[i]);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\t//needs basic processing?\n\t\tif (listBasicProperties.length > 0)\n\t\t{\n\t\t\t//call basic\n\t\t\tBasic_UpdateProperties(this.InterpreterObject, listBasicProperties);\n\t\t}\n\t\t//after everything update the focus\n\t\tthis.State_OnFocus(this.InterpreterObject);\n\t}\n}", "getPropertyList() {\n let identityFlag = {\n isActive: null,\n isStolen: null\n };\n\n let properties = {\n deviceIMEI: null,\n ownerAddress: null,\n attributesHash: null,\n firstBlockNumber: null,\n lastBlockNumber: null,\n identityFlag: identityFlag\n };\n return properties;\n }", "constructor(opts) {\n super(opts);\n this.address = this.address || 0x42 >> 1;\n\n this.commands = {\n heading: this.heading\n };\n }", "constructor() {\n\t this.properties = [];\n\t }", "get properties() {\n\t\treturn [\"addNewTab\",\"allowToggle\",\"animation\",\"closeButtonMode\",\"closeButtons\",\"collapsed\",\"collapsible\",\"dataSource\",\"disabled\",\"enableMouseWheelAction\",\"locale\",\"localizeFormatFunction\",\"messages\",\"name\",\"overflow\",\"readonly\",\"reorder\",\"resize\",\"rightToLeft\",\"scrollButtonsPosition\",\"scrollMode\",\"selectedIndex\",\"selectionMode\",\"tabLayout\",\"tabPosition\",\"tabTextOrientation\",\"theme\",\"unfocusable\"];\n\t}", "static get properties() {\n return {\n width: {\n name: \"width\",\n type: \"String\",\n value: \"300px\",\n reflectToAttribute: false,\n observer: false\n },\n height: {\n name: \"height\",\n type: \"String\",\n value: \"300px\",\n reflectToAttribute: false,\n observer: false\n }\n };\n }", "static getPropertyOptions(name){return this._classProperties&&this._classProperties.get(name)||defaultPropertyDeclaration;}", "function updateProperty(action) {\n if (action.par && action.par.cmd == 1) {\n // setting a property for configuration, add to the property ressource\n switch (action.par.id) {\n case 0:\n properties.maxSpeed = action.par.val;\n break;\n case 1:\n properties.maxAccel = action.par.val;\n break;\n case 2:\n properties.maxDecel = action.par.val;\n break;\n case 3:\n properties.intersectionSpeed = action.par.val;\n break;\n case 4:\n properties.startGradient = action.par.val;\n break;\n case 5:\n properties.endGradient = action.par.val;\n break;\n case 6:\n properties.pwm = action.par.val;\n break;\n default:\n properties[action.par.id] = action.par.val;\n console.log('Unknown Parameter-ID: ' + action.par.id);\n break;\n }\n myself.addValue(properties);\n }\n}", "static get properties() {\n return {\n label: { type: String },\n value: { type: String },\n disabled: { type: Boolean, reflect: true },\n elevation: { type: Number },\n active: { type: Boolean, reflect: true },\n comingSoon: { type: Boolean, reflect: true, attribute: \"coming-soon\" },\n };\n }", "function cmdEditDelete(aRule, aProperties)\n{\n this.rule = aRule;\n this.properties = aProperties;\n}", "static get properties() {\n return {\n ...super.properties,\n question: { type: String, reflect: true },\n correctOrder: { type: Array },\n numberOfOptions: { type: Number },\n numberCorrrect: { type: Number },\n celebrate: { type: Boolean },\n shame: { type: Boolean },\n mute: { type: Boolean },\n disabled: { type: Boolean },\n noBackground: { type: Boolean, attribute: \"no-background\" },\n };\n }", "static get properties() {\n return {};\n }", "static get properties() {\n return {};\n }", "static get properties() {\n return {};\n }", "function getCommand() {\n return {\n instance : {\n config : {\n }\n }\n };\n}", "function getProperties() {\n var data = null;\n var obj = {\"ch-1\": 0, \"ch-2\": 0};\n\n if (mraa) {\n data = readJsonFromUart();\n } else {\n data = \"{\\\"ch-1\\\": \" + power1++ + \", \\\"ch-2\\\": \" + power2++ + \"}\";\n }\n if (data != null && data != \"\") {\n debuglog(data);\n hasUpdate = true;\n }\n\n try {\n obj = JSON.parse(data);\n }\n catch(e) {\n debuglog(\"Invalid data: \", e.message);\n }\n\n // Format the properties.\n var properties =\n {\n rt: resourceTypeName,\n id: 'power',\n power1: obj[\"ch-1\"],\n power2: obj[\"ch-2\"]\n };\n\n return properties;\n}", "function buildProps(hostInfo) {\n\t// Update host property values\n\tconfigurable.forEach(function(name) {\n\t\tvar prop = props[name];\n\t\tvar el = $(`\n\t\t\t<div class='property pure-g' id=''>\n\t\t\t\t<div class='pure-u-2-3'>\n\t\t\t\t\t<div class='name'>PROPERTY NAME</div>\n\t\t\t\t</div>\n\t\t\t\t<div class='pure-u-1-3'>\n\t\t\t\t\t<div class='value' contentEditable='true'>PROPERTY VALUE</div>\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t`);\n\t\tel.attr('id', name);\n\t\tel.find('.name').text(prop.descr + ' (' + prop.unit + ')');\n\t\tel.find('.value').text(math.convertProperty(prop));\n\t\t$('#properties').append(el);\n\t});\n}", "newPropertiesSheet() {\n this.properties_sheet = new MysqlDatabaseSystemProperties(this.artefact)\n }", "setProperties(properties) {\n this.checkTransactionStart();\n let before = clone(this.properties);\n for (let item in properties) {\n let val = properties[item];\n this.properties[item] = val;\n }\n this.emit('changeProperties', this.properties, before);\n return this.checkTransactionEnd();\n }", "static get inputProperties() {\n return ['--gap'];\n }", "static get properties() {\n return {\n eventMap: {},\n resourceMap: {},\n releasedElements: {}\n };\n }", "getArgPropertiesWithoutName() {\n return {\n type: this.type,\n alias: this.alias,\n description: this.description,\n nargs: this.nargs,\n demand: this.demand,\n default: this.default,\n }\n }", "static get properties(){return{editor:{type:Object,value:null},hidden:{type:Boolean,value:!0,reflectToAttribute:!0},observer:{type:Object,value:null},range:{type:Object,value:null,observer:\"_updateToolbar\"},toolbar:{type:Object,value:null}}}", "function Properties (prop) {\n this.prop = prop;\n this.addProp = function (name, value) {\n this[name] = value;\n }\n}", "function seeScriptPropsKeys() {\n var keys = PropertiesService.getScriptProperties().getKeys();\n Logger.log(keys);\n}", "static get properties() {\n return {\n message: { type: String },\n };\n }", "static get properties () {\n return {\n message: { type: String },\n pie: { type: Boolean }\n };\n }", "init(properties) {\n\t\tthis.text = properties.text || this.text;\n\t\tthis.textStyle = properties.textStyle;\n\t\tthis.x = properties.x || this.x;\n\t\tthis.y = properties.y || this.y;\n\n\t\tthis.visible = true;\n\t}", "getPropertyList() {\n let statusFlag = {\n isBlacklisted: null,\n isGraylisted: null,\n isWhitelisted: null\n };\n\n let properties = {\n imei: null,\n imsi: null,\n timestamp: null,\n statusFlag: statusFlag\n };\n return properties;\n }", "'PropertyDefinition > *.key:exit'() {\n pushContext();\n }", "get commands() {\n return this.commandManager.commands;\n }", "static get properties() {\n return {\n name: {\n type: String\n }\n }\n }", "function seeScriptPropsValues() {\n var keys = PropertiesService.getScriptProperties().getKeys();\n keys.forEach(function(key) {\n var value = PropertiesService.getScriptProperties().getProperty(key);\n Logger.log(value);\n });\n}", "function cssPropSection(cssProperties, config) {\n var rows = [[\"Property\", \"Type\", \"Default\", \"Description\"]];\n rows.push.apply(rows, __spread(cssProperties.map(function (prop) {\n var _a;\n var def = (prop.default !== undefined ? JSON.stringify(prop.default) : \"\") || \"\";\n return [(prop.name && markdownHighlight(prop.name)) || \"\", prop.typeHint || \"\", def, ((_a = prop.jsDoc) === null || _a === void 0 ? void 0 : _a.description) || \"\"];\n })));\n return markdownHeader(\"CSS Custom Properties\", 2, config) + \"\\n\" + markdownTable(rows);\n}", "static get properties() {\n return {\n /**\n * The text-editor that this breadcrumb controls.\n */\n controls: {\n name: \"controls\",\n type: String,\n value: null\n },\n /**\n * The tag for this breadcrumb.\n */\n tag: {\n name: \"tag\",\n type: String,\n value: \"\"\n },\n /**\n * The target node that this breadcrumb selects.\n */\n target: {\n name: \"target\",\n type: Object,\n value: null\n }\n };\n }", "static get properties() {\n return {\n /**\n * Can this button toggle?\n */\n toggled: {\n name: \"toggled\",\n type: Boolean,\n value: false,\n reflectToAttribute: true\n },\n /**\n * The maximum size where all of the buttons display\n */\n collapseMax: {\n name: \"collapseMax\",\n type: String,\n value: \"xs\",\n reflectToAttribute: true\n }\n };\n }" ]
[ "0.6223608", "0.6099833", "0.60820085", "0.5998052", "0.59291244", "0.58592075", "0.5721678", "0.56934226", "0.56416667", "0.5578898", "0.5544703", "0.5537109", "0.5513366", "0.5508303", "0.55068964", "0.54810596", "0.5480039", "0.54352444", "0.5433169", "0.5426056", "0.54211", "0.5401126", "0.53999823", "0.5399838", "0.5392784", "0.53890324", "0.5385637", "0.5381959", "0.5381959", "0.536339", "0.53567696", "0.5348054", "0.53468955", "0.5341054", "0.53228855", "0.53224015", "0.5314979", "0.53102946", "0.5305647", "0.53034014", "0.5292317", "0.5288632", "0.5288632", "0.528403", "0.5273018", "0.52690595", "0.52571356", "0.52548045", "0.52460563", "0.52212846", "0.5219577", "0.51990664", "0.51959544", "0.5184275", "0.51799685", "0.5178261", "0.51696336", "0.51685673", "0.5166761", "0.5165814", "0.51609343", "0.51576036", "0.51500297", "0.51473427", "0.5144799", "0.51443267", "0.51432127", "0.5142684", "0.5136275", "0.51308894", "0.51278365", "0.5125697", "0.51219475", "0.51195943", "0.5112729", "0.5092822", "0.5090196", "0.5090196", "0.5090196", "0.5082713", "0.50767785", "0.5065728", "0.50655323", "0.5060217", "0.50582653", "0.5053857", "0.50527126", "0.5050877", "0.50442016", "0.5037176", "0.5002205", "0.50014585", "0.4992521", "0.49805802", "0.4977729", "0.49585187", "0.49577308", "0.49532658", "0.49513644", "0.49462184", "0.49434122" ]
0.0
-1
Initializes the fields of this object. This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mixins). Only for internal use.
static initialize(obj, sequence, blockIdentifier, type) { obj['sequence'] = sequence; obj['block_identifier'] = blockIdentifier; obj['type'] = type; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "constructor() {\n super();\n this._init();\n }", "init() {\n this._super(...arguments);\n this._applyDefaults();\n }", "_init() {\n\t\tthis.life.init();\n\t\tthis.render.init();\n\n\t\tthis.emission.init();\n\t\tthis.trail.init(this.node);\n\n\t\tthis.color.init();\n\t}", "function Constructor() {\n // All construction is actually done in the init method\n if ( this.initialize )\n this.initialize.apply(this, arguments);\n }", "constructor() {\n super()\n self = this\n self.init()\n }", "constructor() {\r\n super()\r\n this.init()\r\n }", "_initialize() {\n debug(TRACE_INITIALIZE, this);\n\n this._initState();\n\n // Call subclass lifecycle methods\n this.initializeState(this.context);\n // Initialize extensions\n for (const extension of this.props.extensions) {\n extension.initializeState.call(this, this.context, extension);\n }\n // End subclass lifecycle methods\n\n // initializeState callback tends to clear state\n this.setChangeFlags({\n dataChanged: true,\n propsChanged: true,\n viewportChanged: true,\n extensionsChanged: true\n });\n\n this._updateState();\n }", "function init () {\n // Here below all inits you need\n }", "constructor() {\n this._initialize();\n }", "initialize() {\n // Needs to be implemented by derived classes.\n }", "init() {\n this._super(...arguments);\n }", "constructor() {\n this.initStore(this.constructor.fields());\n this.registerFields();\n }", "function _init() {\n }", "init() {\n this.setResolver();\n this.setValidationAndBehaviour();\n }", "initialize() {\n\t\tthis.updateFaves();\n\t\tthis.CALCULATOR.initialize();\n\t\t\n\t\t// initialize unit converter\n\t\tthis.populateCategories();\n\t\tthis.populateUnitMenus();\n\t\tthis.switchToFaveConv();\n\t\tthis.convertHandler();\n\t\t\n\t\t// initialize constants\n\t\tthis.populateConstants();\n\t\tif(this.m_faves.constant === \"\") {\n\t\t\tthis.constChange();\n\t\t\tthis.constHandler();\n\t\t}\n\t\telse {\n\t\t\tthis.switchToFaveConst();\n\t\t}\n\t\t\n\t\t// initialize formulas\n\t\tthis.populateFormulas();\n\t\tif(this.m_faves.formula === \"\") {\n\t\t\tthis.populateFormulaFields();\n\t\t}\n\t\telse {\n\t\t\tthis.switchToFaveFormula();\n\t\t}\n\t\t\n\t\tthis.setUnloadListener();\n\t}", "function Class(){\n // All construction is actually done in the init method\n if (!initializing && this.init) {\n\t\t\t\tthis.init.apply(this, arguments);\n\t\t\t}\n }", "constructor(props) {\n // TODO: add pitch\n super(props);\n this.init();\n }", "constructor() { \n PersonNameCountAndEmailInfoWithIds.initialize(this);MergePersonDealRelatedInfo.initialize(this);\n AdditionalMergePersonInfo.initialize(this);\n }", "constructor() {\n // Data / properites / state\n // The difference between the properties and regular\n // variables is that the properies are encapsulated variables.\n this.name = null;\n this.age = null;\n }", "function init() {\n getContentTypes();\n getProperties();\n }", "init()\n\t{\n\t\tinitVerticesNormalsTexturesIndexes();\n\n //Converts the values to buffers\n\t\tthis.vertexBuffer = getVertexBufferWithVertices(this.vertices);\n\t\tthis.colorBuffer = getVertexBufferWithVertices(this.colors);\n\t\tthis.indexBuffer = getIndexBufferWithIndices(this.indices);\n\n\t\t//Defines the position matrix of the object\n\t\tmat4.identity(this.mvMatrix);\n\t\tmat4.translate(this.mvMatrix, this.mvMatrix, vec3.fromValues(this.x, this.y, 0.0));\n\t}", "constructor() {\n this.init();\n }", "constructor() {\n this._Initialize();\n }", "function init() {\n\n }", "function init() {\n\n }", "initialize() {\n this._saveInstanceProperties();\n // ensures first update will be caught by an early access of\n // `updateComplete`\n this._requestUpdate();\n }", "initialize() {\n this._saveInstanceProperties();\n // ensures first update will be caught by an early access of\n // `updateComplete`\n this._requestUpdate();\n }", "initialize() {\n //\n }", "constructor()\n {\n this.init();\n }", "function Base() {\n this.init.apply(this, arguments);\n}", "function init() {\n }", "constructor() {\n super(null, null, 0, 0, 0, 0, 0);\n }", "constructor(data = {}) {\n super(data);\n \n this.init(data);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "_initialize() {\n var _a2;\n this.__updatePromise = new Promise((res) => this.enableUpdating = res);\n this._$changedProperties = /* @__PURE__ */ new Map();\n this.__saveInstanceProperties();\n this.requestUpdate();\n (_a2 = this.constructor._initializers) === null || _a2 === void 0 ? void 0 : _a2.forEach((i) => i(this));\n }", "function Ctor() {\n this.isLoaded = false;\n }", "function Class() {\n\t\t\t// All construction is actually done in the init method\n\t\t\tif ( !initializing && this.init )\n\t\t\tthis.init.apply(this, arguments);\n\t\t}", "function init() {\n\t \t\n\t }", "initialize() {\n this.listenTo(this.owner, {\n [converter_1.Converter.EVENT_BEGIN]: this.onBegin,\n [converter_1.Converter.EVENT_CREATE_DECLARATION]: this.onDeclaration,\n [converter_1.Converter.EVENT_CREATE_SIGNATURE]: this.onDeclaration,\n [converter_1.Converter.EVENT_RESOLVE_BEGIN]: this.onBeginResolve,\n [converter_1.Converter.EVENT_RESOLVE]: this.onResolve,\n [converter_1.Converter.EVENT_RESOLVE_END]: this.onEndResolve,\n });\n }", "function _Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n\t\t\t// All construction is actually done in the init method\n\t\t\tif (!initializing && this.init)\n\t\t\t\tthis.init.apply(this, arguments);\n\t\t}", "function Class() {\n\t\t\t// All construction is actually done in the init method\n\t\t\tif (!initializing && this.init)\n\t\t\t\tthis.init.apply(this, arguments);\n\t\t}", "function _construct()\n\t\t{;\n\t\t}", "initialize() {\n super.initialize();\n\n this.originalValue = null;\n this.maxLength = this.config.maxLength || null;\n this.required = this.config.required || false;\n this.requiredValidator = this.config.requiredValidator || null;\n }", "__previnit(){}", "function BaseConstructor() {\n\t this.constructed_objects = {};\n\t this.constructing_nodes = [];\n\t this.deferred_constructors = [];\n\t }", "function _init() {\n }", "function _init() {\n }", "function _init() {\n }", "function init() {\r\n\r\n }", "function BaseClass() {\n this.initialize();\n }", "function Class() {\n\t\t\t// All construction is actually done in the init method\n\t\t\tif ( !initializing && this.init )\n\t\t\t\tthis.init.apply(this, arguments);\n\t\t}", "function _ctor() {\n\t}", "constructor(props) {\n super(props);\n this.state = {}\n if(this.props.contextText === undefined) {\n this.state.contextText = this.props.headerText;\n } else {\n this.state.contextText = this.props.contextText;\n }\n if(this.props.customField === undefined) {\n this.state.customField = null\n } else {\n this.state.customField = this.props.customField\n }\n }", "init(){}", "init() {\n this.isUpdating = false;\n this.errors = {};\n this.copied = null;\n this.isLoading = false;\n this.tracks = [];\n this.einsteinCategories = [];\n\n this.tempUserName = this.user.lastName;\n\n if (!this.user.firstName) {\n this.user.firstName = this.user.name;\n }\n\n this.currentInput = {\n name: null,\n value: null,\n };\n }", "function Class()\n\t\t\t\t{\n\t\t\t\t\t// All construction is actually done in the init method\n\t\t\t\t\tif (!initializing && this.init) this.init.apply(this, arguments);\n\t\t\t\t}", "initialize () {\n this.propsData = {\n campaignHandle: null,\n currentLevel: null,\n capstoneStage: null,\n courseId: null,\n courseInstanceId: null,\n goToNextDirectly: null,\n showShareModal: null,\n supermodel: null\n }\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function init() {\r\n }", "constructor() { \n ActivityObjectFragment.initialize(this);ActivityResponseObjectAllOf.initialize(this);\n ActivityResponseObject.initialize(this);\n }", "init() {\n }", "function Class() {\n // All construction is actually done in the init method\n if (!initializing && this.init)\n this.init.apply(this, arguments);\n }", "constructor() {\n\n\t\t// base constructor\n\n\t\t// the property active is never utilized however\n\n\t\tthis.active = true;\n\t}", "function Initialize()\n\t\t{\n\t\t\t\n\t\t}", "function initialize(){\n\n\t\t//sets all needed components, listeners, etc\n\t\tformatBodyPages();\n\t\tsetBodyTransitions();\n\n\t}", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "_init() {\n this.__lookupTable = new qx.data.Array();\n this.__openNodes = [];\n this.__nestingLevel = [];\n this._initLayer();\n }", "Init()\n {\n this.my_state_machine = new StateMachine();\n this.overlay_manager_inst = new OverlayManager();\n this.level_viewer = null;\n this.information_log = document.getElementById(\"informationLog\");\n this.level_object_manager = new LevelObjectManager();\n this.level_complete = document.getElementById(\"complete\");\n this.stats_manager = new StatManager();\n this.AI_bridge = new AIBridge();\n this.memento = new Memento();\n this.toolbar_manager = new ToolbarManager();\n }", "init() {\n console.log('### init ', this);\n console.log('### init modelItem', this.modelItem);\n if (!this.repeated) {\n super.init();\n }\n this.applyProperties();\n this.attachListeners();\n\n }", "_init() {\n this.floors.all = FloorsJSON\n this.locations.all = LocationsJSON\n this._segregateLocations()\n this._groupFloorsByBuildings()\n }", "function _Class() {\n // All construction is actually done in the init method\n\n this.ctor.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init ) {\n this.init.apply(this, arguments);\n }\n }", "_init() {\n throw new Error('_init not implemented in child class');\n }", "init() {\n\n this.assignPlayer();\n gameView.init(this);\n gameView.hide();\n scoreBoardView.init(this);\n registerView.init(this);\n this.registerSW();\n }", "initialize() {\n this._updateState = 0;\n this._updatePromise =\n new Promise((res) => this._enableUpdatingResolver = res);\n this._changedProperties = new Map();\n this._saveInstanceProperties();\n // ensures first update will be caught by an early access of\n // `updateComplete`\n this.requestUpdateInternal();\n }", "function Class() {\r\n // All construction is actually done in the init method\r\n if ( !initializing && this.init )\r\n this.init.apply(this, arguments);\r\n }", "_init() {\n throw new TypeError('BaseModel#_init method must be implemented by the class extending BaseModel');\n }", "constructor() {\n\t\tsuper(...arguments);\n\t}", "function Class() {\n\t // All construction is actually done in the init method\n\t if ( !initializing && this.init )\n\t this.init.apply(this, arguments);\n\t }", "constructor() { \n BaseRole.initialize(this);RoleAssignmentAllOf.initialize(this);\n RoleAssignment.initialize(this);\n }", "init () {\n this._super()\n this.handleNewValues()\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n \tthis.init.apply(this, arguments);\n }", "function Class() {\n\t\t// All construction is actually done in the init method\n\t\tif ( !initializing && this.init )\n\t\t this.init.apply(this, arguments);\n\t }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }", "function Class() {\n // All construction is actually done in the init method\n if ( !initializing && this.init )\n this.init.apply(this, arguments);\n }" ]
[ "0.71314037", "0.69630265", "0.6814572", "0.67468137", "0.6715615", "0.6642555", "0.6633626", "0.66017884", "0.6580413", "0.65630656", "0.6409274", "0.64043665", "0.6334331", "0.63041437", "0.62964106", "0.6283095", "0.626907", "0.6240725", "0.6238583", "0.6234676", "0.6234468", "0.62287974", "0.6210928", "0.61975884", "0.61975884", "0.61880195", "0.61880195", "0.6179953", "0.6179499", "0.6171826", "0.6150566", "0.6149248", "0.61420727", "0.61304003", "0.61304003", "0.61304003", "0.61304003", "0.61179835", "0.6095205", "0.6094355", "0.6092207", "0.6087247", "0.60751635", "0.60751337", "0.60751337", "0.60628754", "0.60614043", "0.60583305", "0.60517377", "0.6049291", "0.6049291", "0.6049291", "0.6044135", "0.603864", "0.6037678", "0.6027901", "0.602649", "0.60233486", "0.60120887", "0.60005325", "0.599773", "0.59906", "0.59906", "0.59872764", "0.5983951", "0.5978559", "0.5974725", "0.5971356", "0.59699166", "0.59632", "0.59562117", "0.59536564", "0.59536564", "0.5944635", "0.5938328", "0.59211326", "0.59198487", "0.59122974", "0.5908166", "0.5899319", "0.5895549", "0.58928543", "0.58897966", "0.5887938", "0.58868325", "0.587893", "0.5870419", "0.5869047", "0.58570904", "0.5850534", "0.5847243", "0.5847243", "0.5847243", "0.5847243", "0.5847243", "0.5847243", "0.5847243", "0.5847243", "0.5847243", "0.5847243", "0.5847243" ]
0.0
-1
Some years ago, I made an interpreter using C. Now I'm porting it to Javascript. For the language specification, refer to Maybe I'll add comments to the code below someday. For now, rest assured that I have tested it against some examples, from hello world and cat programs to the more complex calculators.
function brainfuck(code) { var data = []; data.length = 30000; var j; for (j = 0; j < 30000; j++) { data[j] = 0; } j = 0; var printQueue = ""; for (var i = 0; i < code.length; i++) { if (code[i] == ">") { j++; if (j >= 30000) { throw new Error("Data pointer overflow."); } } else if (code[i] == "<") { j--; if (j < 0) { throw new Error("Data pointer underflow"); } } else if (code[i] == "+") { data[j]++; if (data[j] > 255) { data[j] = 0; } } else if (code[i] == "-") { data[j]--; if (data[j] < 0) { data[j] = 255; } } else if (code[i] == ".") { printQueue += String.fromCharCode(data[j]); } else if (code[i] == ",") { var input = prompt("Input a single character at position " + j + " (extra characters will be ignored)."); data[j] = input.charCodeAt(0); } else if (code[i] == "[") { if (data[j] == 0) { var bracketCount = 0; for (var k = i + 1; k < code.length; k++) { if (code[k] == "[") { bracketCount++; } else if (code[k] == "]") { bracketCount--; } if (bracketCount < 0) { break; } } if (k == code.length) { throw new Error("Unmatched bracket at index " + i + ".") } else { i = k; } } } else if (code[i] == "]") { if (data[j] != 0) { var bracketCount = 0; for (var k = i - 1; k > 0; k--) { if (code[k] == "]") { bracketCount++; } else if (code[k] == "[") { bracketCount--; } if (bracketCount < 0) { break; } } if (k == 0) { throw new Error("Unmatched bracket at index " + i + ".") } else { i = k; } } } } if (printQueue.length > 0) { return printQueue; } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function basicLanguage() {\n // Put the context behind a function to guarantee that no\n // state is shared between subsequent evaluate calls.\n var ctx = function () { return ({\n scope: {\n // Our basic calculator bits from above:\n '-': function (a, b) { return a.eval() - b.eval(); },\n '+': function (a, b) { return a.eval() + b.eval(); },\n '/': function (a, b) { return a.eval() / b.eval(); },\n '*': function (a, b) {\n var aVal = a.eval();\n var bVal = b.eval();\n // Bit of fun; if we pass string * number, repeat string\n // that number of times:\n if (typeof aVal === 'string') {\n var t = aVal;\n for (var i = 1; i < bVal; i++)\n aVal += t;\n return aVal;\n }\n // Else, just assume both are numbers and multiply them:\n else {\n return a.eval() * b.eval();\n }\n },\n // Let's allow multiple expressions, separated by ';':\n ';': function (a, b) { a.eval(); return b.eval(); },\n // we can access the kind and name of input args. This\n // allows us to do things like variable assignment:\n '=': function (a, b) {\n var resB = b.eval();\n if (a.kind() === 'variable') {\n this.context.scope[a.name()] = resB;\n }\n else {\n throw Error(\"Assignment expected a variable on the left but got a \" + a.kind());\n }\n return resB;\n },\n // we can define regular functions as well:\n 'log10': function (a) { return Math.log(a.eval()) / Math.log(10); },\n 'pow': function (a, b) { return Math.pow(a.eval(), b.eval()); }\n },\n // first in this list = first to be evaluated:\n precedence: [\n ['/', '*'],\n ['-', '+'],\n // We can use 'pow' as a binary op since it takes exactly two\n // arguments and has an explicit precedence:\n ['pow'],\n // We can alter associativity of ops as well (right or left):\n { ops: ['='], associativity: 'right' },\n [';']\n ]\n }); };\n assert.equal(angu.evaluate('\"hello \" + \"world\"', ctx()).value, \"hello world\");\n // We can pass in local variables at eval time:\n assert.equal(angu.evaluate('\"hello \" + w', ctx(), { w: 'world' }).value, \"hello world\");\n assert.equal(angu.evaluate('\"hello\" * 4', ctx()).value, \"hellohellohellohello\");\n assert.equal(angu.evaluate('1 + 2 + 3', ctx()).value, 6);\n assert.equal(angu.evaluate('1 + 2 + 3 / 3', ctx()).value, 4);\n assert.equal(angu.evaluate('pow(1 + 2 + 3/3, 2) / 2', ctx()).value, 8);\n // We can pass in local functions at eval time, which override those in scope:\n assert.equal(angu.evaluate('pow(1 + 2, 2)', ctx(), { pow: function (a, b) { return a.eval() + b.eval(); } }).value, 5);\n // String functions can be used inline IF they take 2 args *and* have an explicit precedence:\n assert.equal(angu.evaluate(\"2 pow 3\", ctx()).value, 8);\n assert.equal(angu.evaluate(\"2 pow 3\", ctx(), { pow: function (a, b) { return a.eval() + b.eval(); } }).value, 5);\n assert.equal(angu.evaluate(' log10(100) +2 -2', ctx()).value, 2);\n assert.equal(angu.evaluate('foo = 8; foo = 10; bar = 2; foo * bar', ctx()).value, 20);\n // We'll use this example in the README:\n assert.equal(angu.evaluate(\"\\n foo = 2;\\n bar = 4;\\n wibble = foo * bar + pow(2, 10);\\n foo + bar + wibble\\n \", ctx()).value, 1038);\n}", "function f_five(err, out) { // create a new forth instance\n var pc = 0 // program counter\n var codes = [-0] // compiled words\n var memory = [] // heap space\n var stack = [] // param stack\n var rstack = [] // return stack\n var cstack = [] // compile-time stack\n var dict = {}\n var cdict = cdict_builder() // compile-time dictionary\n dict_builder() // run-time dictionary\n\n if(!err) { // TODO: make this run-time overloadable\n err = function(info) {\n console.error(info)\n }\n }\n \n if(!out) { // TODO: make this run-time overloadable\n out = function(info) {\n console.log(info)\n }\n }\n \n return ntrprt\n \n function ntrprt(str) { // the forth interpreter\n var words = chunk(str)\n while(words.length) {\n eatword(words.shift())\n }\n }\n\n function eatword(word) {\n if(cdict[word])\n cdict[word]() // compile-time words take precedence\n else if(cstack.length)\n rstack.push(word) // if we're compiling, save the word\n else if(+word == word)\n stack.push(+word||0) // add numbers; block NaNs\n else if(dict[word]|0)\n dosub(dict[word]) // user-defined words go to code\n else if(dict[word])\n dict[word]() // funs can use stack / rstack / pc etc\n else\n err(\"I don't understand \" + word)\n }\n \n function dosub(num) {\n if(pc) rstack.push(pc+1) // return to the next instruction\n pc = num\n execute()\n }\n \n function execute() {\n while(pc && pc < codes.length) {\n var oldpc = pc\n eatword(codes[pc])\n if(pc && oldpc == pc) pc++ // THINK: this will lead to subtle bugs\n }\n }\n \n function chunk(str) { // str -> fancy list of words\n str = eatcomments(str)\n return str.trim().toLowerCase().split(/\\s+/)\n }\n \n function eatcomments(str) { // TODO: add ( and ) to cdict\n var arr = str.split('')\n var mode = 'add'\n return arr.reduce(function(acc, char) {\n if(char == '(') mode = 'paren' // TODO: count depth\n if(mode == 'add') acc += char\n if(char == ')') mode = 'add'\n return acc\n }, \"\")\n }\n \n \n function dict_builder() {\n dict['drop'] = function() {stack.pop()}\n dict['dump'] = function() {out(stack)}\n dict['emit'] = function() {out(stack.pop())}\n\n dict['pick'] = function() {p=stack.pop(); stack.push(stack[stack.length-p-1])}\n dict['roll'] = function() {p=stack.pop(); x=stack[stack.length-p-1]; stack.splice(stack.length-p-1, 1); stack.push(x)}\n\n dict['>r' ] = function() {rstack.push(stack[stack.length-1])}\n dict['@r' ] = function() {stack.push(rstack[rstack.length-1])}\n dict['r>' ] = function() {stack.push(rstack.pop())}\n\n dict['exit'] = function() {pc = rstack.pop()|0} // THINK: is this right?\n dict['branch'] = function() {pc = codes[pc+1]} // THINK: is this right?\n dict['0branch'] = function() {pc = stack.pop() ? pc+2 : codes[pc+1]}\n\n dict['abs' ] = function() {stack.push(Math.abs(stack.pop()))}\n dict['max' ] = function() {stack.push(Math.max(stack.pop(), stack.pop()))}\n dict['min' ] = function() {stack.push(Math.min(stack.pop(), stack.pop()))}\n dict['not' ] = function() {stack.push(!stack.pop())}\n\n var ops = ['+', '*', '-', '/', '%', '^', '|', '&', '||', '&&', '<', '>', '<<', '>>', '==']\n ops.forEach(function(op) {\n dict[op] = function() {\n var top=stack.pop(); stack.push(eval(stack.pop() + op + top)) } })\n \n ntrprt(': dup 0 pick ;')\n ntrprt(': over 1 pick ;')\n ntrprt(': swap 1 roll ;')\n ntrprt(': rot 2 roll ;')\n ntrprt(': tuck swap 1 pick ;') \n }\n \n function cdict_builder() { // compile-time words -- not user-extensible\n var cdict = // at compile-time rstack is empty, so it\n { ':' : // collects words for us\n function() {\n cstack.push('colon')\n }\n , ';' :\n function() {\n var label = cstack.pop()\n if(label != 'colon')\n return err('DANGER: unmatched ;')\n \n var name = rstack.shift()\n dict[name] = codes.length\n codes = codes.concat(uglyfix(rstack), 'exit')\n rstack = []\n }\n , 'begin' :\n function() {\n cstack.push(['begin', rstack.length])\n }\n , 'until' :\n function() {\n rstack.push('not')\n cdict['while']('until')\n }\n , 'while' :\n function(from) {\n var out = cstack.pop() // TODO: ES6 destructuring\n var label = out[0]\n var addr = out[1]\n if(label != 'begin')\n return err('DANGER: unmatched ' + (from||'while'))\n\n rstack.push('not', '0branch', addr) // note the lookahead for jump instruction\n }\n , 'if' :\n function() {\n rstack.push('0branch', 0) // 0 is a placeholder address\n cstack.push(['if', rstack.length-1]) // note the placeholder address pointer\n }\n , 'else' :\n function() {\n var out = cstack.pop() // TODO: ES6 destructuring\n var label = out[0]\n var addr = out[1]\n if(label != 'if')\n return err('DANGER: unmatched if')\n \n rstack.push('branch', 0) // unconditional branch and new placeholder \n rstack[addr] = rstack.length // set the old placeholder address\n cstack.push(['if', rstack.length-1]) // note the placeholder address pointer\n }\n , 'then' :\n function() {\n var out = cstack.pop() // TODO: ES6 destructuring\n var label = out[0]\n var addr = out[1]\n if(label != 'if')\n return err('DANGER: unmatched if')\n \n rstack[addr] = rstack.length // set the placeholder address\n }\n }\n \n return cdict\n }\n \n function uglyfix(list) {\n var offset = codes.length-1\n return list.map(function(item) {\n return +item===item ? item+offset : item\n })\n }\n}", "function interpret() {\r\n if (!this.code) throw new ParserError(\"Empty program\", 0);\r\n\r\n const codeLength = this.code.length;\r\n let calc = 0;\r\n\r\n progloop:\r\n while (this.pc < codeLength) {\r\n const char = this.code.charAt(this.pc);\r\n \r\n switch (char) {\r\n case \" \":\r\n calc++;\r\n break;\r\n\r\n case \"+\":\r\n if (calc === 0) {\r\n throw new ParserError(\"Invalid operation\", this.pc);\r\n } else if (calc < 5) {\r\n (OP_BASIC[calc]).call(this);\r\n } else {\r\n pushn.call(this, calc - 5);\r\n }\r\n\r\n calc = 0;\r\n break;\r\n\r\n case \"*\":\r\n (OP_ARITHMATIC[calc % OP_ARITHMATIC.length]).call(this);\r\n calc = 0;\r\n break;\r\n\r\n case \".\":\r\n (OP_PRINT[calc % OP_PRINT.length]).call(this);\r\n calc = 0;\r\n break;\r\n\r\n case \",\":\r\n (OP_READ[calc % OP_READ.length]).call(this);\r\n calc = 0;\r\n break progloop;\r\n\r\n case \"`\":\r\n if (this.labels[calc]) {\r\n throw new ParserError(\"Duplicate label \" + calc, this.pc);\r\n }\r\n\r\n this.labels[calc] = this.pc;\r\n calc = 0;\r\n break;\r\n\r\n case \"'\":\r\n let label = calc;\r\n let jump = this.labels[label];\r\n\r\n if (!jump) {\r\n throw new ParserError(\"Unrecognized label \" + calc, this.pc);\r\n }\r\n\r\n jnz.call(this, jump);\r\n calc = 0;\r\n break;\r\n\r\n default:\r\n break;\r\n }\r\n\r\n this.pc++;\r\n }\r\n}", "function interpreter(program) {\n const stack = [];\n\n const go = p => p.interpret({\n Pop: recur => {\n const x = stack.pop();\n return go(recur(x));\n },\n Push: (recur, x) => {\n stack.push(x);\n return go(recur({}));\n },\n Add: recur => {\n const first = stack.pop();\n const second = stack.pop();\n const sum = first + second;\n stack.push(sum);\n return go(recur({}));\n }\n });\n\n return go(program);\n }", "function erlang(hljs) {\n var BASIC_ATOM_RE = '[a-z\\'][a-zA-Z0-9_\\']*';\n var FUNCTION_NAME_RE = '(' + BASIC_ATOM_RE + ':' + BASIC_ATOM_RE + '|' + BASIC_ATOM_RE + ')';\n var ERLANG_RESERVED = {\n keyword:\n 'after and andalso|10 band begin bnot bor bsl bzr bxor case catch cond div end fun if ' +\n 'let not of orelse|10 query receive rem try when xor',\n literal:\n 'false true'\n };\n\n var COMMENT = hljs.COMMENT('%', '$');\n var NUMBER = {\n className: 'number',\n begin: '\\\\b(\\\\d+(_\\\\d+)*#[a-fA-F0-9]+(_[a-fA-F0-9]+)*|\\\\d+(_\\\\d+)*(\\\\.\\\\d+(_\\\\d+)*)?([eE][-+]?\\\\d+)?)',\n relevance: 0\n };\n var NAMED_FUN = {\n begin: 'fun\\\\s+' + BASIC_ATOM_RE + '/\\\\d+'\n };\n var FUNCTION_CALL = {\n begin: FUNCTION_NAME_RE + '\\\\(', end: '\\\\)',\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n begin: FUNCTION_NAME_RE, relevance: 0\n },\n {\n begin: '\\\\(', end: '\\\\)', endsWithParent: true,\n returnEnd: true,\n relevance: 0\n // \"contains\" defined later\n }\n ]\n };\n var TUPLE = {\n begin: '{', end: '}',\n relevance: 0\n // \"contains\" defined later\n };\n var VAR1 = {\n begin: '\\\\b_([A-Z][A-Za-z0-9_]*)?',\n relevance: 0\n };\n var VAR2 = {\n begin: '[A-Z][a-zA-Z0-9_]*',\n relevance: 0\n };\n var RECORD_ACCESS = {\n begin: '#' + hljs.UNDERSCORE_IDENT_RE,\n relevance: 0,\n returnBegin: true,\n contains: [\n {\n begin: '#' + hljs.UNDERSCORE_IDENT_RE,\n relevance: 0\n },\n {\n begin: '{', end: '}',\n relevance: 0\n // \"contains\" defined later\n }\n ]\n };\n\n var BLOCK_STATEMENTS = {\n beginKeywords: 'fun receive if try case', end: 'end',\n keywords: ERLANG_RESERVED\n };\n BLOCK_STATEMENTS.contains = [\n COMMENT,\n NAMED_FUN,\n hljs.inherit(hljs.APOS_STRING_MODE, {className: ''}),\n BLOCK_STATEMENTS,\n FUNCTION_CALL,\n hljs.QUOTE_STRING_MODE,\n NUMBER,\n TUPLE,\n VAR1, VAR2,\n RECORD_ACCESS\n ];\n\n var BASIC_MODES = [\n COMMENT,\n NAMED_FUN,\n BLOCK_STATEMENTS,\n FUNCTION_CALL,\n hljs.QUOTE_STRING_MODE,\n NUMBER,\n TUPLE,\n VAR1, VAR2,\n RECORD_ACCESS\n ];\n FUNCTION_CALL.contains[1].contains = BASIC_MODES;\n TUPLE.contains = BASIC_MODES;\n RECORD_ACCESS.contains[1].contains = BASIC_MODES;\n\n var PARAMS = {\n className: 'params',\n begin: '\\\\(', end: '\\\\)',\n contains: BASIC_MODES\n };\n return {\n name: 'Erlang',\n aliases: ['erl'],\n keywords: ERLANG_RESERVED,\n illegal: '(</|\\\\*=|\\\\+=|-=|/\\\\*|\\\\*/|\\\\(\\\\*|\\\\*\\\\))',\n contains: [\n {\n className: 'function',\n begin: '^' + BASIC_ATOM_RE + '\\\\s*\\\\(', end: '->',\n returnBegin: true,\n illegal: '\\\\(|#|//|/\\\\*|\\\\\\\\|:|;',\n contains: [\n PARAMS,\n hljs.inherit(hljs.TITLE_MODE, {begin: BASIC_ATOM_RE})\n ],\n starts: {\n end: ';|\\\\.',\n keywords: ERLANG_RESERVED,\n contains: BASIC_MODES\n }\n },\n COMMENT,\n {\n begin: '^-', end: '\\\\.',\n relevance: 0,\n excludeEnd: true,\n returnBegin: true,\n keywords: {\n $pattern: '-' + hljs.IDENT_RE,\n keyword: '-module -record -undef -export -ifdef -ifndef -author -copyright -doc -vsn ' +\n '-import -include -include_lib -compile -define -else -endif -file -behaviour ' +\n '-behavior -spec'\n },\n contains: [PARAMS]\n },\n NUMBER,\n hljs.QUOTE_STRING_MODE,\n RECORD_ACCESS,\n VAR1, VAR2,\n TUPLE,\n {begin: /\\.$/} // relevance booster\n ]\n };\n}", "function TinyLisp(){ \n}", "function erlang(hljs) {\n const BASIC_ATOM_RE = '[a-z\\'][a-zA-Z0-9_\\']*';\n const FUNCTION_NAME_RE = '(' + BASIC_ATOM_RE + ':' + BASIC_ATOM_RE + '|' + BASIC_ATOM_RE + ')';\n const ERLANG_RESERVED = {\n keyword:\n 'after and andalso|10 band begin bnot bor bsl bzr bxor case catch cond div end fun if ' +\n 'let not of orelse|10 query receive rem try when xor',\n literal:\n 'false true'\n };\n\n const COMMENT = hljs.COMMENT('%', '$');\n const NUMBER = {\n className: 'number',\n begin: '\\\\b(\\\\d+(_\\\\d+)*#[a-fA-F0-9]+(_[a-fA-F0-9]+)*|\\\\d+(_\\\\d+)*(\\\\.\\\\d+(_\\\\d+)*)?([eE][-+]?\\\\d+)?)',\n relevance: 0\n };\n const NAMED_FUN = {\n begin: 'fun\\\\s+' + BASIC_ATOM_RE + '/\\\\d+'\n };\n const FUNCTION_CALL = {\n begin: FUNCTION_NAME_RE + '\\\\(',\n end: '\\\\)',\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n begin: FUNCTION_NAME_RE,\n relevance: 0\n },\n {\n begin: '\\\\(',\n end: '\\\\)',\n endsWithParent: true,\n returnEnd: true,\n relevance: 0\n // \"contains\" defined later\n }\n ]\n };\n const TUPLE = {\n begin: /\\{/,\n end: /\\}/,\n relevance: 0\n // \"contains\" defined later\n };\n const VAR1 = {\n begin: '\\\\b_([A-Z][A-Za-z0-9_]*)?',\n relevance: 0\n };\n const VAR2 = {\n begin: '[A-Z][a-zA-Z0-9_]*',\n relevance: 0\n };\n const RECORD_ACCESS = {\n begin: '#' + hljs.UNDERSCORE_IDENT_RE,\n relevance: 0,\n returnBegin: true,\n contains: [\n {\n begin: '#' + hljs.UNDERSCORE_IDENT_RE,\n relevance: 0\n },\n {\n begin: /\\{/,\n end: /\\}/,\n relevance: 0\n // \"contains\" defined later\n }\n ]\n };\n\n const BLOCK_STATEMENTS = {\n beginKeywords: 'fun receive if try case',\n end: 'end',\n keywords: ERLANG_RESERVED\n };\n BLOCK_STATEMENTS.contains = [\n COMMENT,\n NAMED_FUN,\n hljs.inherit(hljs.APOS_STRING_MODE, {\n className: ''\n }),\n BLOCK_STATEMENTS,\n FUNCTION_CALL,\n hljs.QUOTE_STRING_MODE,\n NUMBER,\n TUPLE,\n VAR1,\n VAR2,\n RECORD_ACCESS\n ];\n\n const BASIC_MODES = [\n COMMENT,\n NAMED_FUN,\n BLOCK_STATEMENTS,\n FUNCTION_CALL,\n hljs.QUOTE_STRING_MODE,\n NUMBER,\n TUPLE,\n VAR1,\n VAR2,\n RECORD_ACCESS\n ];\n FUNCTION_CALL.contains[1].contains = BASIC_MODES;\n TUPLE.contains = BASIC_MODES;\n RECORD_ACCESS.contains[1].contains = BASIC_MODES;\n\n const PARAMS = {\n className: 'params',\n begin: '\\\\(',\n end: '\\\\)',\n contains: BASIC_MODES\n };\n return {\n name: 'Erlang',\n aliases: ['erl'],\n keywords: ERLANG_RESERVED,\n illegal: '(</|\\\\*=|\\\\+=|-=|/\\\\*|\\\\*/|\\\\(\\\\*|\\\\*\\\\))',\n contains: [\n {\n className: 'function',\n begin: '^' + BASIC_ATOM_RE + '\\\\s*\\\\(',\n end: '->',\n returnBegin: true,\n illegal: '\\\\(|#|//|/\\\\*|\\\\\\\\|:|;',\n contains: [\n PARAMS,\n hljs.inherit(hljs.TITLE_MODE, {\n begin: BASIC_ATOM_RE\n })\n ],\n starts: {\n end: ';|\\\\.',\n keywords: ERLANG_RESERVED,\n contains: BASIC_MODES\n }\n },\n COMMENT,\n {\n begin: '^-',\n end: '\\\\.',\n relevance: 0,\n excludeEnd: true,\n returnBegin: true,\n keywords: {\n $pattern: '-' + hljs.IDENT_RE,\n keyword: '-module -record -undef -export -ifdef -ifndef -author -copyright -doc -vsn ' +\n '-import -include -include_lib -compile -define -else -endif -file -behaviour ' +\n '-behavior -spec'\n },\n contains: [PARAMS]\n },\n NUMBER,\n hljs.QUOTE_STRING_MODE,\n RECORD_ACCESS,\n VAR1,\n VAR2,\n TUPLE,\n {\n begin: /\\.$/\n } // relevance booster\n ]\n };\n}", "function erlang(hljs) {\n const BASIC_ATOM_RE = '[a-z\\'][a-zA-Z0-9_\\']*';\n const FUNCTION_NAME_RE = '(' + BASIC_ATOM_RE + ':' + BASIC_ATOM_RE + '|' + BASIC_ATOM_RE + ')';\n const ERLANG_RESERVED = {\n keyword:\n 'after and andalso|10 band begin bnot bor bsl bzr bxor case catch cond div end fun if ' +\n 'let not of orelse|10 query receive rem try when xor',\n literal:\n 'false true'\n };\n\n const COMMENT = hljs.COMMENT('%', '$');\n const NUMBER = {\n className: 'number',\n begin: '\\\\b(\\\\d+(_\\\\d+)*#[a-fA-F0-9]+(_[a-fA-F0-9]+)*|\\\\d+(_\\\\d+)*(\\\\.\\\\d+(_\\\\d+)*)?([eE][-+]?\\\\d+)?)',\n relevance: 0\n };\n const NAMED_FUN = {\n begin: 'fun\\\\s+' + BASIC_ATOM_RE + '/\\\\d+'\n };\n const FUNCTION_CALL = {\n begin: FUNCTION_NAME_RE + '\\\\(',\n end: '\\\\)',\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n begin: FUNCTION_NAME_RE,\n relevance: 0\n },\n {\n begin: '\\\\(',\n end: '\\\\)',\n endsWithParent: true,\n returnEnd: true,\n relevance: 0\n // \"contains\" defined later\n }\n ]\n };\n const TUPLE = {\n begin: /\\{/,\n end: /\\}/,\n relevance: 0\n // \"contains\" defined later\n };\n const VAR1 = {\n begin: '\\\\b_([A-Z][A-Za-z0-9_]*)?',\n relevance: 0\n };\n const VAR2 = {\n begin: '[A-Z][a-zA-Z0-9_]*',\n relevance: 0\n };\n const RECORD_ACCESS = {\n begin: '#' + hljs.UNDERSCORE_IDENT_RE,\n relevance: 0,\n returnBegin: true,\n contains: [\n {\n begin: '#' + hljs.UNDERSCORE_IDENT_RE,\n relevance: 0\n },\n {\n begin: /\\{/,\n end: /\\}/,\n relevance: 0\n // \"contains\" defined later\n }\n ]\n };\n\n const BLOCK_STATEMENTS = {\n beginKeywords: 'fun receive if try case',\n end: 'end',\n keywords: ERLANG_RESERVED\n };\n BLOCK_STATEMENTS.contains = [\n COMMENT,\n NAMED_FUN,\n hljs.inherit(hljs.APOS_STRING_MODE, {\n className: ''\n }),\n BLOCK_STATEMENTS,\n FUNCTION_CALL,\n hljs.QUOTE_STRING_MODE,\n NUMBER,\n TUPLE,\n VAR1,\n VAR2,\n RECORD_ACCESS\n ];\n\n const BASIC_MODES = [\n COMMENT,\n NAMED_FUN,\n BLOCK_STATEMENTS,\n FUNCTION_CALL,\n hljs.QUOTE_STRING_MODE,\n NUMBER,\n TUPLE,\n VAR1,\n VAR2,\n RECORD_ACCESS\n ];\n FUNCTION_CALL.contains[1].contains = BASIC_MODES;\n TUPLE.contains = BASIC_MODES;\n RECORD_ACCESS.contains[1].contains = BASIC_MODES;\n\n const PARAMS = {\n className: 'params',\n begin: '\\\\(',\n end: '\\\\)',\n contains: BASIC_MODES\n };\n return {\n name: 'Erlang',\n aliases: ['erl'],\n keywords: ERLANG_RESERVED,\n illegal: '(</|\\\\*=|\\\\+=|-=|/\\\\*|\\\\*/|\\\\(\\\\*|\\\\*\\\\))',\n contains: [\n {\n className: 'function',\n begin: '^' + BASIC_ATOM_RE + '\\\\s*\\\\(',\n end: '->',\n returnBegin: true,\n illegal: '\\\\(|#|//|/\\\\*|\\\\\\\\|:|;',\n contains: [\n PARAMS,\n hljs.inherit(hljs.TITLE_MODE, {\n begin: BASIC_ATOM_RE\n })\n ],\n starts: {\n end: ';|\\\\.',\n keywords: ERLANG_RESERVED,\n contains: BASIC_MODES\n }\n },\n COMMENT,\n {\n begin: '^-',\n end: '\\\\.',\n relevance: 0,\n excludeEnd: true,\n returnBegin: true,\n keywords: {\n $pattern: '-' + hljs.IDENT_RE,\n keyword: '-module -record -undef -export -ifdef -ifndef -author -copyright -doc -vsn ' +\n '-import -include -include_lib -compile -define -else -endif -file -behaviour ' +\n '-behavior -spec'\n },\n contains: [PARAMS]\n },\n NUMBER,\n hljs.QUOTE_STRING_MODE,\n RECORD_ACCESS,\n VAR1,\n VAR2,\n TUPLE,\n {\n begin: /\\.$/\n } // relevance booster\n ]\n };\n}", "function erlang(hljs) {\n var BASIC_ATOM_RE = '[a-z\\'][a-zA-Z0-9_\\']*';\n var FUNCTION_NAME_RE = '(' + BASIC_ATOM_RE + ':' + BASIC_ATOM_RE + '|' + BASIC_ATOM_RE + ')';\n var ERLANG_RESERVED = {\n keyword:\n 'after and andalso|10 band begin bnot bor bsl bzr bxor case catch cond div end fun if ' +\n 'let not of orelse|10 query receive rem try when xor',\n literal:\n 'false true'\n };\n\n var COMMENT = hljs.COMMENT('%', '$');\n var NUMBER = {\n className: 'number',\n begin: '\\\\b(\\\\d+#[a-fA-F0-9]+|\\\\d+(\\\\.\\\\d+)?([eE][-+]?\\\\d+)?)',\n relevance: 0\n };\n var NAMED_FUN = {\n begin: 'fun\\\\s+' + BASIC_ATOM_RE + '/\\\\d+'\n };\n var FUNCTION_CALL = {\n begin: FUNCTION_NAME_RE + '\\\\(', end: '\\\\)',\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n begin: FUNCTION_NAME_RE, relevance: 0\n },\n {\n begin: '\\\\(', end: '\\\\)', endsWithParent: true,\n returnEnd: true,\n relevance: 0\n // \"contains\" defined later\n }\n ]\n };\n var TUPLE = {\n begin: '{', end: '}',\n relevance: 0\n // \"contains\" defined later\n };\n var VAR1 = {\n begin: '\\\\b_([A-Z][A-Za-z0-9_]*)?',\n relevance: 0\n };\n var VAR2 = {\n begin: '[A-Z][a-zA-Z0-9_]*',\n relevance: 0\n };\n var RECORD_ACCESS = {\n begin: '#' + hljs.UNDERSCORE_IDENT_RE,\n relevance: 0,\n returnBegin: true,\n contains: [\n {\n begin: '#' + hljs.UNDERSCORE_IDENT_RE,\n relevance: 0\n },\n {\n begin: '{', end: '}',\n relevance: 0\n // \"contains\" defined later\n }\n ]\n };\n\n var BLOCK_STATEMENTS = {\n beginKeywords: 'fun receive if try case', end: 'end',\n keywords: ERLANG_RESERVED\n };\n BLOCK_STATEMENTS.contains = [\n COMMENT,\n NAMED_FUN,\n hljs.inherit(hljs.APOS_STRING_MODE, {className: ''}),\n BLOCK_STATEMENTS,\n FUNCTION_CALL,\n hljs.QUOTE_STRING_MODE,\n NUMBER,\n TUPLE,\n VAR1, VAR2,\n RECORD_ACCESS\n ];\n\n var BASIC_MODES = [\n COMMENT,\n NAMED_FUN,\n BLOCK_STATEMENTS,\n FUNCTION_CALL,\n hljs.QUOTE_STRING_MODE,\n NUMBER,\n TUPLE,\n VAR1, VAR2,\n RECORD_ACCESS\n ];\n FUNCTION_CALL.contains[1].contains = BASIC_MODES;\n TUPLE.contains = BASIC_MODES;\n RECORD_ACCESS.contains[1].contains = BASIC_MODES;\n\n var PARAMS = {\n className: 'params',\n begin: '\\\\(', end: '\\\\)',\n contains: BASIC_MODES\n };\n return {\n name: 'Erlang',\n aliases: ['erl'],\n keywords: ERLANG_RESERVED,\n illegal: '(</|\\\\*=|\\\\+=|-=|/\\\\*|\\\\*/|\\\\(\\\\*|\\\\*\\\\))',\n contains: [\n {\n className: 'function',\n begin: '^' + BASIC_ATOM_RE + '\\\\s*\\\\(', end: '->',\n returnBegin: true,\n illegal: '\\\\(|#|//|/\\\\*|\\\\\\\\|:|;',\n contains: [\n PARAMS,\n hljs.inherit(hljs.TITLE_MODE, {begin: BASIC_ATOM_RE})\n ],\n starts: {\n end: ';|\\\\.',\n keywords: ERLANG_RESERVED,\n contains: BASIC_MODES\n }\n },\n COMMENT,\n {\n begin: '^-', end: '\\\\.',\n relevance: 0,\n excludeEnd: true,\n returnBegin: true,\n lexemes: '-' + hljs.IDENT_RE,\n keywords:\n '-module -record -undef -export -ifdef -ifndef -author -copyright -doc -vsn ' +\n '-import -include -include_lib -compile -define -else -endif -file -behaviour ' +\n '-behavior -spec',\n contains: [PARAMS]\n },\n NUMBER,\n hljs.QUOTE_STRING_MODE,\n RECORD_ACCESS,\n VAR1, VAR2,\n TUPLE,\n {begin: /\\.$/} // relevance booster\n ]\n };\n}", "function interpret(value){\n Module.ccall('Interpret', // name of C function\n 'void', // return type\n ['string'], // argument types\n [value]); // arguments\n}", "interpret() {\n let curToken;\n while (this.position < this.symbols.length) {\n curToken = this.symbols[this.position];\n switch (curToken) {\n case '+': // Increment cell at pointer\n this.environment[this.pointer]++;\n break;\n case '-': // Decrement cell at pointer\n this.environment[this.pointer]--;\n break;\n case '<': // Shift pointer left\n this.pointer--;\n break;\n case '>': // Shift pointer right\n this.pointer++;\n break;\n case '[': // Jump to matching ']' if the cell being pointed at is 0\n if (this.environment[this.pointer] == 0) {\n let find = this.loops.find(obj => { return obj.from == this.position; });\n this.position = find.to;\n }\n break;\n case ']': // Jump to matching '[' if the cell being pointed at is not 0\n if (this.environment[this.pointer] != 0) {\n let find = this.loops.find(obj => { return obj.to == this.position; });\n this.position = find.from;\n }\n break;\n case ',': // Read from input from array from the front\n let curInput = this.input[0] ? this.input.shift() : Infinity;\n if (curInput == Infinity)\n throw (\"Asked for Input when none was given\");\n this.environment[this.pointer] = this.STRING(curInput);\n break;\n case '.': // Write data at the current cell to the terminal\n this.printfn.call(this, this.ASCII(this.environment[this.pointer]));\n break;\n case '^': // Breakpoint: Outputs environment\n this.printfn.call(this, this.environment);\n this.printfn.call(this, '\\n');\n break;\n // There is somehow an unrecognized symbol\n default: throw (\"Unrecognized Symbol\");\n }\n this.position++;\n }\n }", "function julia(hljs) {\n // Since there are numerous special names in Julia, it is too much trouble\n // to maintain them by hand. Hence these names (i.e. keywords, literals and\n // built-ins) are automatically generated from Julia v0.6 itself through\n // the following scripts for each.\n\n // ref: http://julia.readthedocs.org/en/latest/manual/variables/#allowed-variable-names\n var VARIABLE_NAME_RE = '[A-Za-z_\\\\u00A1-\\\\uFFFF][A-Za-z_0-9\\\\u00A1-\\\\uFFFF]*';\n\n var KEYWORDS = {\n $pattern: VARIABLE_NAME_RE,\n // # keyword generator, multi-word keywords handled manually below\n // foreach(println, [\"in\", \"isa\", \"where\"])\n // for kw in Base.REPLCompletions.complete_keyword(\"\")\n // if !(contains(kw, \" \") || kw == \"struct\")\n // println(kw)\n // end\n // end\n keyword:\n 'in isa where ' +\n 'baremodule begin break catch ccall const continue do else elseif end export false finally for function ' +\n 'global if import importall let local macro module quote return true try using while ' +\n // legacy, to be deprecated in the next release\n 'type immutable abstract bitstype typealias ',\n\n // # literal generator\n // println(\"true\")\n // println(\"false\")\n // for name in Base.REPLCompletions.completions(\"\", 0)[1]\n // try\n // v = eval(Symbol(name))\n // if !(v isa Function || v isa Type || v isa TypeVar || v isa Module || v isa Colon)\n // println(name)\n // end\n // end\n // end\n literal:\n 'true false ' +\n 'ARGS C_NULL DevNull ENDIAN_BOM ENV I Inf Inf16 Inf32 Inf64 InsertionSort JULIA_HOME LOAD_PATH MergeSort ' +\n 'NaN NaN16 NaN32 NaN64 PROGRAM_FILE QuickSort RoundDown RoundFromZero RoundNearest RoundNearestTiesAway ' +\n 'RoundNearestTiesUp RoundToZero RoundUp STDERR STDIN STDOUT VERSION catalan e|0 eu|0 eulergamma golden im ' +\n 'nothing pi γ π φ ',\n\n // # built_in generator:\n // for name in Base.REPLCompletions.completions(\"\", 0)[1]\n // try\n // v = eval(Symbol(name))\n // if v isa Type || v isa TypeVar\n // println(name)\n // end\n // end\n // end\n built_in:\n 'ANY AbstractArray AbstractChannel AbstractFloat AbstractMatrix AbstractRNG AbstractSerializer AbstractSet ' +\n 'AbstractSparseArray AbstractSparseMatrix AbstractSparseVector AbstractString AbstractUnitRange AbstractVecOrMat ' +\n 'AbstractVector Any ArgumentError Array AssertionError Associative Base64DecodePipe Base64EncodePipe Bidiagonal '+\n 'BigFloat BigInt BitArray BitMatrix BitVector Bool BoundsError BufferStream CachingPool CapturedException ' +\n 'CartesianIndex CartesianRange Cchar Cdouble Cfloat Channel Char Cint Cintmax_t Clong Clonglong ClusterManager ' +\n 'Cmd CodeInfo Colon Complex Complex128 Complex32 Complex64 CompositeException Condition ConjArray ConjMatrix ' +\n 'ConjVector Cptrdiff_t Cshort Csize_t Cssize_t Cstring Cuchar Cuint Cuintmax_t Culong Culonglong Cushort Cwchar_t ' +\n 'Cwstring DataType Date DateFormat DateTime DenseArray DenseMatrix DenseVecOrMat DenseVector Diagonal Dict ' +\n 'DimensionMismatch Dims DirectIndexString Display DivideError DomainError EOFError EachLine Enum Enumerate ' +\n 'ErrorException Exception ExponentialBackOff Expr Factorization FileMonitor Float16 Float32 Float64 Function ' +\n 'Future GlobalRef GotoNode HTML Hermitian IO IOBuffer IOContext IOStream IPAddr IPv4 IPv6 IndexCartesian IndexLinear ' +\n 'IndexStyle InexactError InitError Int Int128 Int16 Int32 Int64 Int8 IntSet Integer InterruptException ' +\n 'InvalidStateException Irrational KeyError LabelNode LinSpace LineNumberNode LoadError LowerTriangular MIME Matrix ' +\n 'MersenneTwister Method MethodError MethodTable Module NTuple NewvarNode NullException Nullable Number ObjectIdDict ' +\n 'OrdinalRange OutOfMemoryError OverflowError Pair ParseError PartialQuickSort PermutedDimsArray Pipe ' +\n 'PollingFileWatcher ProcessExitedException Ptr QuoteNode RandomDevice Range RangeIndex Rational RawFD ' +\n 'ReadOnlyMemoryError Real ReentrantLock Ref Regex RegexMatch RemoteChannel RemoteException RevString RoundingMode ' +\n 'RowVector SSAValue SegmentationFault SerializationState Set SharedArray SharedMatrix SharedVector Signed ' +\n 'SimpleVector Slot SlotNumber SparseMatrixCSC SparseVector StackFrame StackOverflowError StackTrace StepRange ' +\n 'StepRangeLen StridedArray StridedMatrix StridedVecOrMat StridedVector String SubArray SubString SymTridiagonal ' +\n 'Symbol Symmetric SystemError TCPSocket Task Text TextDisplay Timer Tridiagonal Tuple Type TypeError TypeMapEntry ' +\n 'TypeMapLevel TypeName TypeVar TypedSlot UDPSocket UInt UInt128 UInt16 UInt32 UInt64 UInt8 UndefRefError UndefVarError ' +\n 'UnicodeError UniformScaling Union UnionAll UnitRange Unsigned UpperTriangular Val Vararg VecElement VecOrMat Vector ' +\n 'VersionNumber Void WeakKeyDict WeakRef WorkerConfig WorkerPool '\n };\n\n // placeholder for recursive self-reference\n var DEFAULT = {\n keywords: KEYWORDS, illegal: /<\\//\n };\n\n // ref: http://julia.readthedocs.org/en/latest/manual/integers-and-floating-point-numbers/\n var NUMBER = {\n className: 'number',\n // supported numeric literals:\n // * binary literal (e.g. 0x10)\n // * octal literal (e.g. 0o76543210)\n // * hexadecimal literal (e.g. 0xfedcba876543210)\n // * hexadecimal floating point literal (e.g. 0x1p0, 0x1.2p2)\n // * decimal literal (e.g. 9876543210, 100_000_000)\n // * floating pointe literal (e.g. 1.2, 1.2f, .2, 1., 1.2e10, 1.2e-10)\n begin: /(\\b0x[\\d_]*(\\.[\\d_]*)?|0x\\.\\d[\\d_]*)p[-+]?\\d+|\\b0[box][a-fA-F0-9][a-fA-F0-9_]*|(\\b\\d[\\d_]*(\\.[\\d_]*)?|\\.\\d[\\d_]*)([eEfF][-+]?\\d+)?/,\n relevance: 0\n };\n\n var CHAR = {\n className: 'string',\n begin: /'(.|\\\\[xXuU][a-zA-Z0-9]+)'/\n };\n\n var INTERPOLATION = {\n className: 'subst',\n begin: /\\$\\(/, end: /\\)/,\n keywords: KEYWORDS\n };\n\n var INTERPOLATED_VARIABLE = {\n className: 'variable',\n begin: '\\\\$' + VARIABLE_NAME_RE\n };\n\n // TODO: neatly escape normal code in string literal\n var STRING = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE, INTERPOLATION, INTERPOLATED_VARIABLE],\n variants: [\n { begin: /\\w*\"\"\"/, end: /\"\"\"\\w*/, relevance: 10 },\n { begin: /\\w*\"/, end: /\"\\w*/ }\n ]\n };\n\n var COMMAND = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE, INTERPOLATION, INTERPOLATED_VARIABLE],\n begin: '`', end: '`'\n };\n\n var MACROCALL = {\n className: 'meta',\n begin: '@' + VARIABLE_NAME_RE\n };\n\n var COMMENT = {\n className: 'comment',\n variants: [\n { begin: '#=', end: '=#', relevance: 10 },\n { begin: '#', end: '$' }\n ]\n };\n\n DEFAULT.name = 'Julia';\n DEFAULT.contains = [\n NUMBER,\n CHAR,\n STRING,\n COMMAND,\n MACROCALL,\n COMMENT,\n hljs.HASH_COMMENT_MODE,\n {\n className: 'keyword',\n begin:\n '\\\\b(((abstract|primitive)\\\\s+)type|(mutable\\\\s+)?struct)\\\\b'\n },\n {begin: /<:/} // relevance booster\n ];\n INTERPOLATION.contains = DEFAULT.contains;\n\n return DEFAULT;\n}", "function julia(hljs) {\n // Since there are numerous special names in Julia, it is too much trouble\n // to maintain them by hand. Hence these names (i.e. keywords, literals and\n // built-ins) are automatically generated from Julia v0.6 itself through\n // the following scripts for each.\n\n var KEYWORDS = {\n // # keyword generator, multi-word keywords handled manually below\n // foreach(println, [\"in\", \"isa\", \"where\"])\n // for kw in Base.REPLCompletions.complete_keyword(\"\")\n // if !(contains(kw, \" \") || kw == \"struct\")\n // println(kw)\n // end\n // end\n keyword:\n 'in isa where ' +\n 'baremodule begin break catch ccall const continue do else elseif end export false finally for function ' +\n 'global if import importall let local macro module quote return true try using while ' +\n // legacy, to be deprecated in the next release\n 'type immutable abstract bitstype typealias ',\n\n // # literal generator\n // println(\"true\")\n // println(\"false\")\n // for name in Base.REPLCompletions.completions(\"\", 0)[1]\n // try\n // v = eval(Symbol(name))\n // if !(v isa Function || v isa Type || v isa TypeVar || v isa Module || v isa Colon)\n // println(name)\n // end\n // end\n // end\n literal:\n 'true false ' +\n 'ARGS C_NULL DevNull ENDIAN_BOM ENV I Inf Inf16 Inf32 Inf64 InsertionSort JULIA_HOME LOAD_PATH MergeSort ' +\n 'NaN NaN16 NaN32 NaN64 PROGRAM_FILE QuickSort RoundDown RoundFromZero RoundNearest RoundNearestTiesAway ' +\n 'RoundNearestTiesUp RoundToZero RoundUp STDERR STDIN STDOUT VERSION catalan e|0 eu|0 eulergamma golden im ' +\n 'nothing pi γ π φ ',\n\n // # built_in generator:\n // for name in Base.REPLCompletions.completions(\"\", 0)[1]\n // try\n // v = eval(Symbol(name))\n // if v isa Type || v isa TypeVar\n // println(name)\n // end\n // end\n // end\n built_in:\n 'ANY AbstractArray AbstractChannel AbstractFloat AbstractMatrix AbstractRNG AbstractSerializer AbstractSet ' +\n 'AbstractSparseArray AbstractSparseMatrix AbstractSparseVector AbstractString AbstractUnitRange AbstractVecOrMat ' +\n 'AbstractVector Any ArgumentError Array AssertionError Associative Base64DecodePipe Base64EncodePipe Bidiagonal '+\n 'BigFloat BigInt BitArray BitMatrix BitVector Bool BoundsError BufferStream CachingPool CapturedException ' +\n 'CartesianIndex CartesianRange Cchar Cdouble Cfloat Channel Char Cint Cintmax_t Clong Clonglong ClusterManager ' +\n 'Cmd CodeInfo Colon Complex Complex128 Complex32 Complex64 CompositeException Condition ConjArray ConjMatrix ' +\n 'ConjVector Cptrdiff_t Cshort Csize_t Cssize_t Cstring Cuchar Cuint Cuintmax_t Culong Culonglong Cushort Cwchar_t ' +\n 'Cwstring DataType Date DateFormat DateTime DenseArray DenseMatrix DenseVecOrMat DenseVector Diagonal Dict ' +\n 'DimensionMismatch Dims DirectIndexString Display DivideError DomainError EOFError EachLine Enum Enumerate ' +\n 'ErrorException Exception ExponentialBackOff Expr Factorization FileMonitor Float16 Float32 Float64 Function ' +\n 'Future GlobalRef GotoNode HTML Hermitian IO IOBuffer IOContext IOStream IPAddr IPv4 IPv6 IndexCartesian IndexLinear ' +\n 'IndexStyle InexactError InitError Int Int128 Int16 Int32 Int64 Int8 IntSet Integer InterruptException ' +\n 'InvalidStateException Irrational KeyError LabelNode LinSpace LineNumberNode LoadError LowerTriangular MIME Matrix ' +\n 'MersenneTwister Method MethodError MethodTable Module NTuple NewvarNode NullException Nullable Number ObjectIdDict ' +\n 'OrdinalRange OutOfMemoryError OverflowError Pair ParseError PartialQuickSort PermutedDimsArray Pipe ' +\n 'PollingFileWatcher ProcessExitedException Ptr QuoteNode RandomDevice Range RangeIndex Rational RawFD ' +\n 'ReadOnlyMemoryError Real ReentrantLock Ref Regex RegexMatch RemoteChannel RemoteException RevString RoundingMode ' +\n 'RowVector SSAValue SegmentationFault SerializationState Set SharedArray SharedMatrix SharedVector Signed ' +\n 'SimpleVector Slot SlotNumber SparseMatrixCSC SparseVector StackFrame StackOverflowError StackTrace StepRange ' +\n 'StepRangeLen StridedArray StridedMatrix StridedVecOrMat StridedVector String SubArray SubString SymTridiagonal ' +\n 'Symbol Symmetric SystemError TCPSocket Task Text TextDisplay Timer Tridiagonal Tuple Type TypeError TypeMapEntry ' +\n 'TypeMapLevel TypeName TypeVar TypedSlot UDPSocket UInt UInt128 UInt16 UInt32 UInt64 UInt8 UndefRefError UndefVarError ' +\n 'UnicodeError UniformScaling Union UnionAll UnitRange Unsigned UpperTriangular Val Vararg VecElement VecOrMat Vector ' +\n 'VersionNumber Void WeakKeyDict WeakRef WorkerConfig WorkerPool '\n };\n\n // ref: http://julia.readthedocs.org/en/latest/manual/variables/#allowed-variable-names\n var VARIABLE_NAME_RE = '[A-Za-z_\\\\u00A1-\\\\uFFFF][A-Za-z_0-9\\\\u00A1-\\\\uFFFF]*';\n\n // placeholder for recursive self-reference\n var DEFAULT = {\n lexemes: VARIABLE_NAME_RE, keywords: KEYWORDS, illegal: /<\\//\n };\n\n // ref: http://julia.readthedocs.org/en/latest/manual/integers-and-floating-point-numbers/\n var NUMBER = {\n className: 'number',\n // supported numeric literals:\n // * binary literal (e.g. 0x10)\n // * octal literal (e.g. 0o76543210)\n // * hexadecimal literal (e.g. 0xfedcba876543210)\n // * hexadecimal floating point literal (e.g. 0x1p0, 0x1.2p2)\n // * decimal literal (e.g. 9876543210, 100_000_000)\n // * floating pointe literal (e.g. 1.2, 1.2f, .2, 1., 1.2e10, 1.2e-10)\n begin: /(\\b0x[\\d_]*(\\.[\\d_]*)?|0x\\.\\d[\\d_]*)p[-+]?\\d+|\\b0[box][a-fA-F0-9][a-fA-F0-9_]*|(\\b\\d[\\d_]*(\\.[\\d_]*)?|\\.\\d[\\d_]*)([eEfF][-+]?\\d+)?/,\n relevance: 0\n };\n\n var CHAR = {\n className: 'string',\n begin: /'(.|\\\\[xXuU][a-zA-Z0-9]+)'/\n };\n\n var INTERPOLATION = {\n className: 'subst',\n begin: /\\$\\(/, end: /\\)/,\n keywords: KEYWORDS\n };\n\n var INTERPOLATED_VARIABLE = {\n className: 'variable',\n begin: '\\\\$' + VARIABLE_NAME_RE\n };\n\n // TODO: neatly escape normal code in string literal\n var STRING = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE, INTERPOLATION, INTERPOLATED_VARIABLE],\n variants: [\n { begin: /\\w*\"\"\"/, end: /\"\"\"\\w*/, relevance: 10 },\n { begin: /\\w*\"/, end: /\"\\w*/ }\n ]\n };\n\n var COMMAND = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE, INTERPOLATION, INTERPOLATED_VARIABLE],\n begin: '`', end: '`'\n };\n\n var MACROCALL = {\n className: 'meta',\n begin: '@' + VARIABLE_NAME_RE\n };\n\n var COMMENT = {\n className: 'comment',\n variants: [\n { begin: '#=', end: '=#', relevance: 10 },\n { begin: '#', end: '$' }\n ]\n };\n\n DEFAULT.name = 'Julia';\n DEFAULT.contains = [\n NUMBER,\n CHAR,\n STRING,\n COMMAND,\n MACROCALL,\n COMMENT,\n hljs.HASH_COMMENT_MODE,\n {\n className: 'keyword',\n begin:\n '\\\\b(((abstract|primitive)\\\\s+)type|(mutable\\\\s+)?struct)\\\\b'\n },\n {begin: /<:/} // relevance booster\n ];\n INTERPOLATION.contains = DEFAULT.contains;\n\n return DEFAULT;\n}", "function Program() {\n this.jsString = \"\";\n this.jsExpr = [];\n this.__dirty = true;\n\n\tthis.execute = function() {\n\t\tif (this.__dirty === true) {\n\t\t\tthis.compile();\n\t\t}\n\t\treturn program();\n\t}\n // Avoid unnecessarily recompiling program\n // Compile jsExpr to jsString then string to executable functon\n this.compile = function() {\n if (this.__dirty === true) {\n this.jsString = this.programListToJsString(this.jsExpr);\n //TODO, make this draw from terminal set by 1) hacking function constructor 2) passing in data object and modifying jsString\n this.program = new Function(\"x\", \"y\", this.jsString);\n }\n this.__dirty = false;\n }\n\n this.isSymbolFunction = function(symbol) {\n if (symbol[1] >= 0) {\n return true;\n }\n else {\n return false;\n }\n }\n\n this.processSymbols = function(symbolIndex, jsExpr) {\n var symbol = jsExpr[symbolIndex.index];\n var functionAsString = \"\";\n if (this.isSymbolFunction(symbol)) {\n functionAsString += symbol[0] + \"(\";\n var numArguments = symbol[1];\n for (var i = 0; i < numArguments; ++i) {\n symbolIndex.index += 1;\n functionAsString += this.processSymbols(symbolIndex, jsExpr);\n if (i != numArguments - 1) {\n functionAsString += \",\";\n }\n }\n functionAsString += \")\";\n return functionAsString;\n }\n else {\n return symbol[0];\n }\n }\n\n // Converts a programList (similar to s-expression)\n // To javascript function\n this.programListToJsString = function(jsExpr) {\n statefulIndex = new StatefulIndex(0);\n return \"return \" + this.processSymbols(statefulIndex, jsExpr);\n }\n}", "function python(hljs) {\n var KEYWORDS = {\n keyword:\n 'and elif is global as in if from raise for except finally print import pass return ' +\n 'exec else break not with class assert yield try while continue del or def lambda ' +\n 'async await nonlocal|10',\n built_in:\n 'Ellipsis NotImplemented',\n literal: 'False None True'\n };\n var PROMPT = {\n className: 'meta', begin: /^(>>>|\\.\\.\\.) /\n };\n var SUBST = {\n className: 'subst',\n begin: /\\{/, end: /\\}/,\n keywords: KEYWORDS,\n illegal: /#/\n };\n var LITERAL_BRACKET = {\n begin: /\\{\\{/,\n relevance: 0\n };\n var STRING = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE],\n variants: [\n {\n begin: /(u|b)?r?'''/, end: /'''/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT],\n relevance: 10\n },\n {\n begin: /(u|b)?r?\"\"\"/, end: /\"\"\"/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT],\n relevance: 10\n },\n {\n begin: /(fr|rf|f)'''/, end: /'''/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT, LITERAL_BRACKET, SUBST]\n },\n {\n begin: /(fr|rf|f)\"\"\"/, end: /\"\"\"/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT, LITERAL_BRACKET, SUBST]\n },\n {\n begin: /(u|r|ur)'/, end: /'/,\n relevance: 10\n },\n {\n begin: /(u|r|ur)\"/, end: /\"/,\n relevance: 10\n },\n {\n begin: /(b|br)'/, end: /'/\n },\n {\n begin: /(b|br)\"/, end: /\"/\n },\n {\n begin: /(fr|rf|f)'/, end: /'/,\n contains: [hljs.BACKSLASH_ESCAPE, LITERAL_BRACKET, SUBST]\n },\n {\n begin: /(fr|rf|f)\"/, end: /\"/,\n contains: [hljs.BACKSLASH_ESCAPE, LITERAL_BRACKET, SUBST]\n },\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE\n ]\n };\n var NUMBER = {\n className: 'number', relevance: 0,\n variants: [\n {begin: hljs.BINARY_NUMBER_RE + '[lLjJ]?'},\n {begin: '\\\\b(0o[0-7]+)[lLjJ]?'},\n {begin: hljs.C_NUMBER_RE + '[lLjJ]?'}\n ]\n };\n var PARAMS = {\n className: 'params',\n variants: [\n // Exclude params at functions without params\n {begin: /\\(\\s*\\)/, skip: true, className: null },\n {\n begin: /\\(/, end: /\\)/, excludeBegin: true, excludeEnd: true,\n contains: ['self', PROMPT, NUMBER, STRING, hljs.HASH_COMMENT_MODE],\n },\n ],\n };\n SUBST.contains = [STRING, NUMBER, PROMPT];\n return {\n name: 'Python',\n aliases: ['py', 'gyp', 'ipython'],\n keywords: KEYWORDS,\n illegal: /(<\\/|->|\\?)|=>/,\n contains: [\n PROMPT,\n NUMBER,\n // eat \"if\" prior to string so that it won't accidentally be\n // labeled as an f-string as in:\n { beginKeywords: \"if\", relevance: 0 },\n STRING,\n hljs.HASH_COMMENT_MODE,\n {\n variants: [\n {className: 'function', beginKeywords: 'def'},\n {className: 'class', beginKeywords: 'class'}\n ],\n end: /:/,\n illegal: /[${=;\\n,]/,\n contains: [\n hljs.UNDERSCORE_TITLE_MODE,\n PARAMS,\n {\n begin: /->/, endsWithParent: true,\n keywords: 'None'\n }\n ]\n },\n {\n className: 'meta',\n begin: /^[\\t ]*@/, end: /$/\n },\n {\n begin: /\\b(print|exec)\\(/ // don’t highlight keywords-turned-functions in Python 3\n }\n ]\n };\n}", "function $a4467de2201e2723$var$erlang(hljs) {\n const BASIC_ATOM_RE = \"[a-z'][a-zA-Z0-9_']*\";\n const FUNCTION_NAME_RE = \"(\" + BASIC_ATOM_RE + \":\" + BASIC_ATOM_RE + \"|\" + BASIC_ATOM_RE + \")\";\n const ERLANG_RESERVED = {\n keyword: \"after and andalso|10 band begin bnot bor bsl bzr bxor case catch cond div end fun if let not of orelse|10 query receive rem try when xor\",\n literal: \"false true\"\n };\n const COMMENT = hljs.COMMENT(\"%\", \"$\");\n const NUMBER = {\n className: \"number\",\n begin: \"\\\\b(\\\\d+(_\\\\d+)*#[a-fA-F0-9]+(_[a-fA-F0-9]+)*|\\\\d+(_\\\\d+)*(\\\\.\\\\d+(_\\\\d+)*)?([eE][-+]?\\\\d+)?)\",\n relevance: 0\n };\n const NAMED_FUN = {\n begin: \"fun\\\\s+\" + BASIC_ATOM_RE + \"/\\\\d+\"\n };\n const FUNCTION_CALL = {\n begin: FUNCTION_NAME_RE + \"\\\\(\",\n end: \"\\\\)\",\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n begin: FUNCTION_NAME_RE,\n relevance: 0\n },\n {\n begin: \"\\\\(\",\n end: \"\\\\)\",\n endsWithParent: true,\n returnEnd: true,\n relevance: 0\n }\n ]\n };\n const TUPLE = {\n begin: /\\{/,\n end: /\\}/,\n relevance: 0\n };\n const VAR1 = {\n begin: \"\\\\b_([A-Z][A-Za-z0-9_]*)?\",\n relevance: 0\n };\n const VAR2 = {\n begin: \"[A-Z][a-zA-Z0-9_]*\",\n relevance: 0\n };\n const RECORD_ACCESS = {\n begin: \"#\" + hljs.UNDERSCORE_IDENT_RE,\n relevance: 0,\n returnBegin: true,\n contains: [\n {\n begin: \"#\" + hljs.UNDERSCORE_IDENT_RE,\n relevance: 0\n },\n {\n begin: /\\{/,\n end: /\\}/,\n relevance: 0\n }\n ]\n };\n const BLOCK_STATEMENTS = {\n beginKeywords: \"fun receive if try case\",\n end: \"end\",\n keywords: ERLANG_RESERVED\n };\n BLOCK_STATEMENTS.contains = [\n COMMENT,\n NAMED_FUN,\n hljs.inherit(hljs.APOS_STRING_MODE, {\n className: \"\"\n }),\n BLOCK_STATEMENTS,\n FUNCTION_CALL,\n hljs.QUOTE_STRING_MODE,\n NUMBER,\n TUPLE,\n VAR1,\n VAR2,\n RECORD_ACCESS\n ];\n const BASIC_MODES = [\n COMMENT,\n NAMED_FUN,\n BLOCK_STATEMENTS,\n FUNCTION_CALL,\n hljs.QUOTE_STRING_MODE,\n NUMBER,\n TUPLE,\n VAR1,\n VAR2,\n RECORD_ACCESS\n ];\n FUNCTION_CALL.contains[1].contains = BASIC_MODES;\n TUPLE.contains = BASIC_MODES;\n RECORD_ACCESS.contains[1].contains = BASIC_MODES;\n const PARAMS = {\n className: \"params\",\n begin: \"\\\\(\",\n end: \"\\\\)\",\n contains: BASIC_MODES\n };\n return {\n name: \"Erlang\",\n aliases: [\n \"erl\"\n ],\n keywords: ERLANG_RESERVED,\n illegal: \"(</|\\\\*=|\\\\+=|-=|/\\\\*|\\\\*/|\\\\(\\\\*|\\\\*\\\\))\",\n contains: [\n {\n className: \"function\",\n begin: \"^\" + BASIC_ATOM_RE + \"\\\\s*\\\\(\",\n end: \"->\",\n returnBegin: true,\n illegal: \"\\\\(|#|//|/\\\\*|\\\\\\\\|:|;\",\n contains: [\n PARAMS,\n hljs.inherit(hljs.TITLE_MODE, {\n begin: BASIC_ATOM_RE\n })\n ],\n starts: {\n end: \";|\\\\.\",\n keywords: ERLANG_RESERVED,\n contains: BASIC_MODES\n }\n },\n COMMENT,\n {\n begin: \"^-\",\n end: \"\\\\.\",\n relevance: 0,\n excludeEnd: true,\n returnBegin: true,\n keywords: {\n $pattern: \"-\" + hljs.IDENT_RE,\n keyword: \"-module -record -undef -export -ifdef -ifndef -author -copyright -doc -vsn -import -include -include_lib -compile -define -else -endif -file -behaviour -behavior -spec\"\n },\n contains: [\n PARAMS\n ]\n },\n NUMBER,\n hljs.QUOTE_STRING_MODE,\n RECORD_ACCESS,\n VAR1,\n VAR2,\n TUPLE,\n {\n begin: /\\.$/\n } // relevance booster\n ]\n };\n}", "Evaluate() {}", "function powershell(hljs){\n\n var TYPES =\n [\"string\", \"char\", \"byte\", \"int\", \"long\", \"bool\", \"decimal\", \"single\",\n \"double\", \"DateTime\", \"xml\", \"array\", \"hashtable\", \"void\"];\n\n // https://msdn.microsoft.com/en-us/library/ms714428(v=vs.85).aspx\n var VALID_VERBS =\n 'Add|Clear|Close|Copy|Enter|Exit|Find|Format|Get|Hide|Join|Lock|' +\n 'Move|New|Open|Optimize|Pop|Push|Redo|Remove|Rename|Reset|Resize|' +\n 'Search|Select|Set|Show|Skip|Split|Step|Switch|Undo|Unlock|' +\n 'Watch|Backup|Checkpoint|Compare|Compress|Convert|ConvertFrom|' +\n 'ConvertTo|Dismount|Edit|Expand|Export|Group|Import|Initialize|' +\n 'Limit|Merge|New|Out|Publish|Restore|Save|Sync|Unpublish|Update|' +\n 'Approve|Assert|Complete|Confirm|Deny|Disable|Enable|Install|Invoke|Register|' +\n 'Request|Restart|Resume|Start|Stop|Submit|Suspend|Uninstall|' +\n 'Unregister|Wait|Debug|Measure|Ping|Repair|Resolve|Test|Trace|Connect|' +\n 'Disconnect|Read|Receive|Send|Write|Block|Grant|Protect|Revoke|Unblock|' +\n 'Unprotect|Use|ForEach|Sort|Tee|Where';\n\n var COMPARISON_OPERATORS =\n '-and|-as|-band|-bnot|-bor|-bxor|-casesensitive|-ccontains|-ceq|-cge|-cgt|' +\n '-cle|-clike|-clt|-cmatch|-cne|-cnotcontains|-cnotlike|-cnotmatch|-contains|' +\n '-creplace|-csplit|-eq|-exact|-f|-file|-ge|-gt|-icontains|-ieq|-ige|-igt|' +\n '-ile|-ilike|-ilt|-imatch|-in|-ine|-inotcontains|-inotlike|-inotmatch|' +\n '-ireplace|-is|-isnot|-isplit|-join|-le|-like|-lt|-match|-ne|-not|' +\n '-notcontains|-notin|-notlike|-notmatch|-or|-regex|-replace|-shl|-shr|' +\n '-split|-wildcard|-xor';\n\n var KEYWORDS = {\n keyword: 'if else foreach return do while until elseif begin for trap data dynamicparam ' +\n 'end break throw param continue finally in switch exit filter try process catch ' +\n 'hidden static parameter',\n // \"echo\" relevance has been set to 0 to avoid auto-detect conflicts with shell transcripts\n built_in: 'ac asnp cat cd CFS chdir clc clear clhy cli clp cls clv cnsn compare copy cp ' +\n 'cpi cpp curl cvpa dbp del diff dir dnsn ebp echo|0 epal epcsv epsn erase etsn exsn fc fhx ' +\n 'fl ft fw gal gbp gc gcb gci gcm gcs gdr gerr ghy gi gin gjb gl gm gmo gp gps gpv group ' +\n 'gsn gsnp gsv gtz gu gv gwmi h history icm iex ihy ii ipal ipcsv ipmo ipsn irm ise iwmi ' +\n 'iwr kill lp ls man md measure mi mount move mp mv nal ndr ni nmo npssc nsn nv ogv oh ' +\n 'popd ps pushd pwd r rbp rcjb rcsn rd rdr ren ri rjb rm rmdir rmo rni rnp rp rsn rsnp ' +\n 'rujb rv rvpa rwmi sajb sal saps sasv sbp sc scb select set shcm si sl sleep sls sort sp ' +\n 'spjb spps spsv start stz sujb sv swmi tee trcm type wget where wjb write'\n // TODO: 'validate[A-Z]+' can't work in keywords\n };\n\n var TITLE_NAME_RE = /\\w[\\w\\d]*((-)[\\w\\d]+)*/;\n\n var BACKTICK_ESCAPE = {\n begin: '`[\\\\s\\\\S]',\n relevance: 0\n };\n\n var VAR = {\n className: 'variable',\n variants: [\n { begin: /\\$\\B/ },\n { className: 'keyword', begin: /\\$this/ },\n { begin: /\\$[\\w\\d][\\w\\d_:]*/ }\n ]\n };\n\n var LITERAL = {\n className: 'literal',\n begin: /\\$(null|true|false)\\b/\n };\n\n var QUOTE_STRING = {\n className: \"string\",\n variants: [{ begin: /\"/, end: /\"/ }, { begin: /@\"/, end: /^\"@/ }],\n contains: [\n BACKTICK_ESCAPE,\n VAR,\n {\n className: 'variable',\n begin: /\\$[A-z]/, end: /[^A-z]/\n }\n ]\n };\n\n var APOS_STRING = {\n className: 'string',\n variants: [\n { begin: /'/, end: /'/ },\n { begin: /@'/, end: /^'@/ }\n ]\n };\n\n var PS_HELPTAGS = {\n className: \"doctag\",\n variants: [\n /* no paramater help tags */\n {\n begin: /\\.(synopsis|description|example|inputs|outputs|notes|link|component|role|functionality)/\n },\n /* one parameter help tags */\n { begin: /\\.(parameter|forwardhelptargetname|forwardhelpcategory|remotehelprunspace|externalhelp)\\s+\\S+/ }\n ]\n };\n\n var PS_COMMENT = hljs.inherit(\n hljs.COMMENT(null, null),\n {\n variants: [\n /* single-line comment */\n { begin: /#/, end: /$/ },\n /* multi-line comment */\n { begin: /<#/, end: /#>/ }\n ],\n contains: [PS_HELPTAGS]\n }\n );\n\n var CMDLETS = {\n className: 'built_in',\n variants: [\n { begin: '('.concat(VALID_VERBS, ')+(-)[\\\\w\\\\d]+') }\n ]\n };\n\n var PS_CLASS = {\n className: 'class',\n beginKeywords: 'class enum', end: /\\s*[{]/, excludeEnd: true,\n relevance: 0,\n contains: [hljs.TITLE_MODE]\n };\n\n var PS_FUNCTION = {\n className: 'function',\n begin: /function\\s+/, end: /\\s*\\{|$/,\n excludeEnd: true,\n returnBegin: true,\n relevance: 0,\n contains: [\n { begin: \"function\", relevance: 0, className: \"keyword\" },\n { className: \"title\",\n begin: TITLE_NAME_RE, relevance:0 },\n { begin: /\\(/, end: /\\)/, className: \"params\",\n relevance: 0,\n contains: [VAR] }\n // CMDLETS\n ]\n };\n\n // Using statment, plus type, plus assembly name.\n var PS_USING = {\n begin: /using\\s/, end: /$/,\n returnBegin: true,\n contains: [\n QUOTE_STRING,\n APOS_STRING,\n { className: 'keyword', begin: /(using|assembly|command|module|namespace|type)/ }\n ]\n };\n\n // Comperison operators & function named parameters.\n var PS_ARGUMENTS = {\n variants: [\n // PS literals are pretty verbose so it's a good idea to accent them a bit.\n { className: 'operator', begin: '('.concat(COMPARISON_OPERATORS, ')\\\\b') },\n { className: 'literal', begin: /(-)[\\w\\d]+/, relevance:0 }\n ]\n };\n\n var HASH_SIGNS = {\n className: 'selector-tag',\n begin: /\\@\\B/,\n relevance: 0\n };\n\n // It's a very general rule so I'll narrow it a bit with some strict boundaries\n // to avoid any possible false-positive collisions!\n var PS_METHODS = {\n className: 'function',\n begin: /\\[.*\\]\\s*[\\w]+[ ]??\\(/, end: /$/,\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: 'keyword', begin: '('.concat(\n KEYWORDS.keyword.toString().replace(/\\s/g, '|'\n ), ')\\\\b'),\n endsParent: true,\n relevance: 0\n },\n hljs.inherit(hljs.TITLE_MODE, { endsParent: true })\n ]\n };\n\n var GENTLEMANS_SET = [\n // STATIC_MEMBER,\n PS_METHODS,\n PS_COMMENT,\n BACKTICK_ESCAPE,\n hljs.NUMBER_MODE,\n QUOTE_STRING,\n APOS_STRING,\n // PS_NEW_OBJECT_TYPE,\n CMDLETS,\n VAR,\n LITERAL,\n HASH_SIGNS\n ];\n\n var PS_TYPE = {\n begin: /\\[/, end: /\\]/,\n excludeBegin: true,\n excludeEnd: true,\n relevance: 0,\n contains: [].concat(\n 'self',\n GENTLEMANS_SET,\n { begin: \"(\" + TYPES.join(\"|\") + \")\", className: \"built_in\", relevance:0 },\n { className: 'type', begin: /[\\.\\w\\d]+/, relevance: 0 }\n )\n };\n\n PS_METHODS.contains.unshift(PS_TYPE);\n\n return {\n name: 'PowerShell',\n aliases: [\"ps\", \"ps1\"],\n lexemes: /-?[A-z\\.\\-]+\\b/,\n case_insensitive: true,\n keywords: KEYWORDS,\n contains: GENTLEMANS_SET.concat(\n PS_CLASS,\n PS_FUNCTION,\n PS_USING,\n PS_ARGUMENTS,\n PS_TYPE\n )\n };\n}", "function julia(hljs) {\n // Since there are numerous special names in Julia, it is too much trouble\n // to maintain them by hand. Hence these names (i.e. keywords, literals and\n // built-ins) are automatically generated from Julia 1.5.2 itself through\n // the following scripts for each.\n\n // ref: https://docs.julialang.org/en/v1/manual/variables/#Allowed-Variable-Names\n var VARIABLE_NAME_RE = '[A-Za-z_\\\\u00A1-\\\\uFFFF][A-Za-z_0-9\\\\u00A1-\\\\uFFFF]*';\n\n // # keyword generator, multi-word keywords handled manually below (Julia 1.5.2)\n // import REPL.REPLCompletions\n // res = String[\"in\", \"isa\", \"where\"]\n // for kw in collect(x.keyword for x in REPLCompletions.complete_keyword(\"\"))\n // if !(contains(kw, \" \") || kw == \"struct\")\n // push!(res, kw)\n // end\n // end\n // sort!(unique!(res))\n // foreach(x -> println(\"\\'\", x, \"\\',\"), res)\n var KEYWORD_LIST = [\n 'baremodule',\n 'begin',\n 'break',\n 'catch',\n 'ccall',\n 'const',\n 'continue',\n 'do',\n 'else',\n 'elseif',\n 'end',\n 'export',\n 'false',\n 'finally',\n 'for',\n 'function',\n 'global',\n 'if',\n 'import',\n 'in',\n 'isa',\n 'let',\n 'local',\n 'macro',\n 'module',\n 'quote',\n 'return',\n 'true',\n 'try',\n 'using',\n 'where',\n 'while',\n ];\n\n // # literal generator (Julia 1.5.2)\n // import REPL.REPLCompletions\n // res = String[\"true\", \"false\"]\n // for compl in filter!(x -> isa(x, REPLCompletions.ModuleCompletion) && (x.parent === Base || x.parent === Core),\n // REPLCompletions.completions(\"\", 0)[1])\n // try\n // v = eval(Symbol(compl.mod))\n // if !(v isa Function || v isa Type || v isa TypeVar || v isa Module || v isa Colon)\n // push!(res, compl.mod)\n // end\n // catch e\n // end\n // end\n // sort!(unique!(res))\n // foreach(x -> println(\"\\'\", x, \"\\',\"), res)\n var LITERAL_LIST = [\n 'ARGS',\n 'C_NULL',\n 'DEPOT_PATH',\n 'ENDIAN_BOM',\n 'ENV',\n 'Inf',\n 'Inf16',\n 'Inf32',\n 'Inf64',\n 'InsertionSort',\n 'LOAD_PATH',\n 'MergeSort',\n 'NaN',\n 'NaN16',\n 'NaN32',\n 'NaN64',\n 'PROGRAM_FILE',\n 'QuickSort',\n 'RoundDown',\n 'RoundFromZero',\n 'RoundNearest',\n 'RoundNearestTiesAway',\n 'RoundNearestTiesUp',\n 'RoundToZero',\n 'RoundUp',\n 'VERSION|0',\n 'devnull',\n 'false',\n 'im',\n 'missing',\n 'nothing',\n 'pi',\n 'stderr',\n 'stdin',\n 'stdout',\n 'true',\n 'undef',\n 'π',\n 'ℯ',\n ];\n\n // # built_in generator (Julia 1.5.2)\n // import REPL.REPLCompletions\n // res = String[]\n // for compl in filter!(x -> isa(x, REPLCompletions.ModuleCompletion) && (x.parent === Base || x.parent === Core),\n // REPLCompletions.completions(\"\", 0)[1])\n // try\n // v = eval(Symbol(compl.mod))\n // if (v isa Type || v isa TypeVar) && (compl.mod != \"=>\")\n // push!(res, compl.mod)\n // end\n // catch e\n // end\n // end\n // sort!(unique!(res))\n // foreach(x -> println(\"\\'\", x, \"\\',\"), res)\n var BUILT_IN_LIST = [\n 'AbstractArray',\n 'AbstractChannel',\n 'AbstractChar',\n 'AbstractDict',\n 'AbstractDisplay',\n 'AbstractFloat',\n 'AbstractIrrational',\n 'AbstractMatrix',\n 'AbstractRange',\n 'AbstractSet',\n 'AbstractString',\n 'AbstractUnitRange',\n 'AbstractVecOrMat',\n 'AbstractVector',\n 'Any',\n 'ArgumentError',\n 'Array',\n 'AssertionError',\n 'BigFloat',\n 'BigInt',\n 'BitArray',\n 'BitMatrix',\n 'BitSet',\n 'BitVector',\n 'Bool',\n 'BoundsError',\n 'CapturedException',\n 'CartesianIndex',\n 'CartesianIndices',\n 'Cchar',\n 'Cdouble',\n 'Cfloat',\n 'Channel',\n 'Char',\n 'Cint',\n 'Cintmax_t',\n 'Clong',\n 'Clonglong',\n 'Cmd',\n 'Colon',\n 'Complex',\n 'ComplexF16',\n 'ComplexF32',\n 'ComplexF64',\n 'CompositeException',\n 'Condition',\n 'Cptrdiff_t',\n 'Cshort',\n 'Csize_t',\n 'Cssize_t',\n 'Cstring',\n 'Cuchar',\n 'Cuint',\n 'Cuintmax_t',\n 'Culong',\n 'Culonglong',\n 'Cushort',\n 'Cvoid',\n 'Cwchar_t',\n 'Cwstring',\n 'DataType',\n 'DenseArray',\n 'DenseMatrix',\n 'DenseVecOrMat',\n 'DenseVector',\n 'Dict',\n 'DimensionMismatch',\n 'Dims',\n 'DivideError',\n 'DomainError',\n 'EOFError',\n 'Enum',\n 'ErrorException',\n 'Exception',\n 'ExponentialBackOff',\n 'Expr',\n 'Float16',\n 'Float32',\n 'Float64',\n 'Function',\n 'GlobalRef',\n 'HTML',\n 'IO',\n 'IOBuffer',\n 'IOContext',\n 'IOStream',\n 'IdDict',\n 'IndexCartesian',\n 'IndexLinear',\n 'IndexStyle',\n 'InexactError',\n 'InitError',\n 'Int',\n 'Int128',\n 'Int16',\n 'Int32',\n 'Int64',\n 'Int8',\n 'Integer',\n 'InterruptException',\n 'InvalidStateException',\n 'Irrational',\n 'KeyError',\n 'LinRange',\n 'LineNumberNode',\n 'LinearIndices',\n 'LoadError',\n 'MIME',\n 'Matrix',\n 'Method',\n 'MethodError',\n 'Missing',\n 'MissingException',\n 'Module',\n 'NTuple',\n 'NamedTuple',\n 'Nothing',\n 'Number',\n 'OrdinalRange',\n 'OutOfMemoryError',\n 'OverflowError',\n 'Pair',\n 'PartialQuickSort',\n 'PermutedDimsArray',\n 'Pipe',\n 'ProcessFailedException',\n 'Ptr',\n 'QuoteNode',\n 'Rational',\n 'RawFD',\n 'ReadOnlyMemoryError',\n 'Real',\n 'ReentrantLock',\n 'Ref',\n 'Regex',\n 'RegexMatch',\n 'RoundingMode',\n 'SegmentationFault',\n 'Set',\n 'Signed',\n 'Some',\n 'StackOverflowError',\n 'StepRange',\n 'StepRangeLen',\n 'StridedArray',\n 'StridedMatrix',\n 'StridedVecOrMat',\n 'StridedVector',\n 'String',\n 'StringIndexError',\n 'SubArray',\n 'SubString',\n 'SubstitutionString',\n 'Symbol',\n 'SystemError',\n 'Task',\n 'TaskFailedException',\n 'Text',\n 'TextDisplay',\n 'Timer',\n 'Tuple',\n 'Type',\n 'TypeError',\n 'TypeVar',\n 'UInt',\n 'UInt128',\n 'UInt16',\n 'UInt32',\n 'UInt64',\n 'UInt8',\n 'UndefInitializer',\n 'UndefKeywordError',\n 'UndefRefError',\n 'UndefVarError',\n 'Union',\n 'UnionAll',\n 'UnitRange',\n 'Unsigned',\n 'Val',\n 'Vararg',\n 'VecElement',\n 'VecOrMat',\n 'Vector',\n 'VersionNumber',\n 'WeakKeyDict',\n 'WeakRef',\n ];\n\n var KEYWORDS = {\n $pattern: VARIABLE_NAME_RE,\n keyword: KEYWORD_LIST.join(\" \"),\n literal: LITERAL_LIST.join(\" \"),\n built_in: BUILT_IN_LIST.join(\" \"),\n };\n\n // placeholder for recursive self-reference\n var DEFAULT = {\n keywords: KEYWORDS, illegal: /<\\//\n };\n\n // ref: https://docs.julialang.org/en/v1/manual/integers-and-floating-point-numbers/\n var NUMBER = {\n className: 'number',\n // supported numeric literals:\n // * binary literal (e.g. 0x10)\n // * octal literal (e.g. 0o76543210)\n // * hexadecimal literal (e.g. 0xfedcba876543210)\n // * hexadecimal floating point literal (e.g. 0x1p0, 0x1.2p2)\n // * decimal literal (e.g. 9876543210, 100_000_000)\n // * floating pointe literal (e.g. 1.2, 1.2f, .2, 1., 1.2e10, 1.2e-10)\n begin: /(\\b0x[\\d_]*(\\.[\\d_]*)?|0x\\.\\d[\\d_]*)p[-+]?\\d+|\\b0[box][a-fA-F0-9][a-fA-F0-9_]*|(\\b\\d[\\d_]*(\\.[\\d_]*)?|\\.\\d[\\d_]*)([eEfF][-+]?\\d+)?/,\n relevance: 0\n };\n\n var CHAR = {\n className: 'string',\n begin: /'(.|\\\\[xXuU][a-zA-Z0-9]+)'/\n };\n\n var INTERPOLATION = {\n className: 'subst',\n begin: /\\$\\(/, end: /\\)/,\n keywords: KEYWORDS\n };\n\n var INTERPOLATED_VARIABLE = {\n className: 'variable',\n begin: '\\\\$' + VARIABLE_NAME_RE\n };\n\n // TODO: neatly escape normal code in string literal\n var STRING = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE, INTERPOLATION, INTERPOLATED_VARIABLE],\n variants: [\n { begin: /\\w*\"\"\"/, end: /\"\"\"\\w*/, relevance: 10 },\n { begin: /\\w*\"/, end: /\"\\w*/ }\n ]\n };\n\n var COMMAND = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE, INTERPOLATION, INTERPOLATED_VARIABLE],\n begin: '`', end: '`'\n };\n\n var MACROCALL = {\n className: 'meta',\n begin: '@' + VARIABLE_NAME_RE\n };\n\n var COMMENT = {\n className: 'comment',\n variants: [\n { begin: '#=', end: '=#', relevance: 10 },\n { begin: '#', end: '$' }\n ]\n };\n\n DEFAULT.name = 'Julia';\n DEFAULT.contains = [\n NUMBER,\n CHAR,\n STRING,\n COMMAND,\n MACROCALL,\n COMMENT,\n hljs.HASH_COMMENT_MODE,\n {\n className: 'keyword',\n begin:\n '\\\\b(((abstract|primitive)\\\\s+)type|(mutable\\\\s+)?struct)\\\\b'\n },\n {begin: /<:/} // relevance booster\n ];\n INTERPOLATION.contains = DEFAULT.contains;\n\n return DEFAULT;\n}", "function julia(hljs) {\n // Since there are numerous special names in Julia, it is too much trouble\n // to maintain them by hand. Hence these names (i.e. keywords, literals and\n // built-ins) are automatically generated from Julia 1.5.2 itself through\n // the following scripts for each.\n\n // ref: https://docs.julialang.org/en/v1/manual/variables/#Allowed-Variable-Names\n var VARIABLE_NAME_RE = '[A-Za-z_\\\\u00A1-\\\\uFFFF][A-Za-z_0-9\\\\u00A1-\\\\uFFFF]*';\n\n // # keyword generator, multi-word keywords handled manually below (Julia 1.5.2)\n // import REPL.REPLCompletions\n // res = String[\"in\", \"isa\", \"where\"]\n // for kw in collect(x.keyword for x in REPLCompletions.complete_keyword(\"\"))\n // if !(contains(kw, \" \") || kw == \"struct\")\n // push!(res, kw)\n // end\n // end\n // sort!(unique!(res))\n // foreach(x -> println(\"\\'\", x, \"\\',\"), res)\n var KEYWORD_LIST = [\n 'baremodule',\n 'begin',\n 'break',\n 'catch',\n 'ccall',\n 'const',\n 'continue',\n 'do',\n 'else',\n 'elseif',\n 'end',\n 'export',\n 'false',\n 'finally',\n 'for',\n 'function',\n 'global',\n 'if',\n 'import',\n 'in',\n 'isa',\n 'let',\n 'local',\n 'macro',\n 'module',\n 'quote',\n 'return',\n 'true',\n 'try',\n 'using',\n 'where',\n 'while',\n ];\n\n // # literal generator (Julia 1.5.2)\n // import REPL.REPLCompletions\n // res = String[\"true\", \"false\"]\n // for compl in filter!(x -> isa(x, REPLCompletions.ModuleCompletion) && (x.parent === Base || x.parent === Core),\n // REPLCompletions.completions(\"\", 0)[1])\n // try\n // v = eval(Symbol(compl.mod))\n // if !(v isa Function || v isa Type || v isa TypeVar || v isa Module || v isa Colon)\n // push!(res, compl.mod)\n // end\n // catch e\n // end\n // end\n // sort!(unique!(res))\n // foreach(x -> println(\"\\'\", x, \"\\',\"), res)\n var LITERAL_LIST = [\n 'ARGS',\n 'C_NULL',\n 'DEPOT_PATH',\n 'ENDIAN_BOM',\n 'ENV',\n 'Inf',\n 'Inf16',\n 'Inf32',\n 'Inf64',\n 'InsertionSort',\n 'LOAD_PATH',\n 'MergeSort',\n 'NaN',\n 'NaN16',\n 'NaN32',\n 'NaN64',\n 'PROGRAM_FILE',\n 'QuickSort',\n 'RoundDown',\n 'RoundFromZero',\n 'RoundNearest',\n 'RoundNearestTiesAway',\n 'RoundNearestTiesUp',\n 'RoundToZero',\n 'RoundUp',\n 'VERSION|0',\n 'devnull',\n 'false',\n 'im',\n 'missing',\n 'nothing',\n 'pi',\n 'stderr',\n 'stdin',\n 'stdout',\n 'true',\n 'undef',\n 'π',\n 'ℯ',\n ];\n\n // # built_in generator (Julia 1.5.2)\n // import REPL.REPLCompletions\n // res = String[]\n // for compl in filter!(x -> isa(x, REPLCompletions.ModuleCompletion) && (x.parent === Base || x.parent === Core),\n // REPLCompletions.completions(\"\", 0)[1])\n // try\n // v = eval(Symbol(compl.mod))\n // if (v isa Type || v isa TypeVar) && (compl.mod != \"=>\")\n // push!(res, compl.mod)\n // end\n // catch e\n // end\n // end\n // sort!(unique!(res))\n // foreach(x -> println(\"\\'\", x, \"\\',\"), res)\n var BUILT_IN_LIST = [\n 'AbstractArray',\n 'AbstractChannel',\n 'AbstractChar',\n 'AbstractDict',\n 'AbstractDisplay',\n 'AbstractFloat',\n 'AbstractIrrational',\n 'AbstractMatrix',\n 'AbstractRange',\n 'AbstractSet',\n 'AbstractString',\n 'AbstractUnitRange',\n 'AbstractVecOrMat',\n 'AbstractVector',\n 'Any',\n 'ArgumentError',\n 'Array',\n 'AssertionError',\n 'BigFloat',\n 'BigInt',\n 'BitArray',\n 'BitMatrix',\n 'BitSet',\n 'BitVector',\n 'Bool',\n 'BoundsError',\n 'CapturedException',\n 'CartesianIndex',\n 'CartesianIndices',\n 'Cchar',\n 'Cdouble',\n 'Cfloat',\n 'Channel',\n 'Char',\n 'Cint',\n 'Cintmax_t',\n 'Clong',\n 'Clonglong',\n 'Cmd',\n 'Colon',\n 'Complex',\n 'ComplexF16',\n 'ComplexF32',\n 'ComplexF64',\n 'CompositeException',\n 'Condition',\n 'Cptrdiff_t',\n 'Cshort',\n 'Csize_t',\n 'Cssize_t',\n 'Cstring',\n 'Cuchar',\n 'Cuint',\n 'Cuintmax_t',\n 'Culong',\n 'Culonglong',\n 'Cushort',\n 'Cvoid',\n 'Cwchar_t',\n 'Cwstring',\n 'DataType',\n 'DenseArray',\n 'DenseMatrix',\n 'DenseVecOrMat',\n 'DenseVector',\n 'Dict',\n 'DimensionMismatch',\n 'Dims',\n 'DivideError',\n 'DomainError',\n 'EOFError',\n 'Enum',\n 'ErrorException',\n 'Exception',\n 'ExponentialBackOff',\n 'Expr',\n 'Float16',\n 'Float32',\n 'Float64',\n 'Function',\n 'GlobalRef',\n 'HTML',\n 'IO',\n 'IOBuffer',\n 'IOContext',\n 'IOStream',\n 'IdDict',\n 'IndexCartesian',\n 'IndexLinear',\n 'IndexStyle',\n 'InexactError',\n 'InitError',\n 'Int',\n 'Int128',\n 'Int16',\n 'Int32',\n 'Int64',\n 'Int8',\n 'Integer',\n 'InterruptException',\n 'InvalidStateException',\n 'Irrational',\n 'KeyError',\n 'LinRange',\n 'LineNumberNode',\n 'LinearIndices',\n 'LoadError',\n 'MIME',\n 'Matrix',\n 'Method',\n 'MethodError',\n 'Missing',\n 'MissingException',\n 'Module',\n 'NTuple',\n 'NamedTuple',\n 'Nothing',\n 'Number',\n 'OrdinalRange',\n 'OutOfMemoryError',\n 'OverflowError',\n 'Pair',\n 'PartialQuickSort',\n 'PermutedDimsArray',\n 'Pipe',\n 'ProcessFailedException',\n 'Ptr',\n 'QuoteNode',\n 'Rational',\n 'RawFD',\n 'ReadOnlyMemoryError',\n 'Real',\n 'ReentrantLock',\n 'Ref',\n 'Regex',\n 'RegexMatch',\n 'RoundingMode',\n 'SegmentationFault',\n 'Set',\n 'Signed',\n 'Some',\n 'StackOverflowError',\n 'StepRange',\n 'StepRangeLen',\n 'StridedArray',\n 'StridedMatrix',\n 'StridedVecOrMat',\n 'StridedVector',\n 'String',\n 'StringIndexError',\n 'SubArray',\n 'SubString',\n 'SubstitutionString',\n 'Symbol',\n 'SystemError',\n 'Task',\n 'TaskFailedException',\n 'Text',\n 'TextDisplay',\n 'Timer',\n 'Tuple',\n 'Type',\n 'TypeError',\n 'TypeVar',\n 'UInt',\n 'UInt128',\n 'UInt16',\n 'UInt32',\n 'UInt64',\n 'UInt8',\n 'UndefInitializer',\n 'UndefKeywordError',\n 'UndefRefError',\n 'UndefVarError',\n 'Union',\n 'UnionAll',\n 'UnitRange',\n 'Unsigned',\n 'Val',\n 'Vararg',\n 'VecElement',\n 'VecOrMat',\n 'Vector',\n 'VersionNumber',\n 'WeakKeyDict',\n 'WeakRef',\n ];\n\n var KEYWORDS = {\n $pattern: VARIABLE_NAME_RE,\n keyword: KEYWORD_LIST.join(\" \"),\n literal: LITERAL_LIST.join(\" \"),\n built_in: BUILT_IN_LIST.join(\" \"),\n };\n\n // placeholder for recursive self-reference\n var DEFAULT = {\n keywords: KEYWORDS, illegal: /<\\//\n };\n\n // ref: https://docs.julialang.org/en/v1/manual/integers-and-floating-point-numbers/\n var NUMBER = {\n className: 'number',\n // supported numeric literals:\n // * binary literal (e.g. 0x10)\n // * octal literal (e.g. 0o76543210)\n // * hexadecimal literal (e.g. 0xfedcba876543210)\n // * hexadecimal floating point literal (e.g. 0x1p0, 0x1.2p2)\n // * decimal literal (e.g. 9876543210, 100_000_000)\n // * floating pointe literal (e.g. 1.2, 1.2f, .2, 1., 1.2e10, 1.2e-10)\n begin: /(\\b0x[\\d_]*(\\.[\\d_]*)?|0x\\.\\d[\\d_]*)p[-+]?\\d+|\\b0[box][a-fA-F0-9][a-fA-F0-9_]*|(\\b\\d[\\d_]*(\\.[\\d_]*)?|\\.\\d[\\d_]*)([eEfF][-+]?\\d+)?/,\n relevance: 0\n };\n\n var CHAR = {\n className: 'string',\n begin: /'(.|\\\\[xXuU][a-zA-Z0-9]+)'/\n };\n\n var INTERPOLATION = {\n className: 'subst',\n begin: /\\$\\(/, end: /\\)/,\n keywords: KEYWORDS\n };\n\n var INTERPOLATED_VARIABLE = {\n className: 'variable',\n begin: '\\\\$' + VARIABLE_NAME_RE\n };\n\n // TODO: neatly escape normal code in string literal\n var STRING = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE, INTERPOLATION, INTERPOLATED_VARIABLE],\n variants: [\n { begin: /\\w*\"\"\"/, end: /\"\"\"\\w*/, relevance: 10 },\n { begin: /\\w*\"/, end: /\"\\w*/ }\n ]\n };\n\n var COMMAND = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE, INTERPOLATION, INTERPOLATED_VARIABLE],\n begin: '`', end: '`'\n };\n\n var MACROCALL = {\n className: 'meta',\n begin: '@' + VARIABLE_NAME_RE\n };\n\n var COMMENT = {\n className: 'comment',\n variants: [\n { begin: '#=', end: '=#', relevance: 10 },\n { begin: '#', end: '$' }\n ]\n };\n\n DEFAULT.name = 'Julia';\n DEFAULT.contains = [\n NUMBER,\n CHAR,\n STRING,\n COMMAND,\n MACROCALL,\n COMMENT,\n hljs.HASH_COMMENT_MODE,\n {\n className: 'keyword',\n begin:\n '\\\\b(((abstract|primitive)\\\\s+)type|(mutable\\\\s+)?struct)\\\\b'\n },\n {begin: /<:/} // relevance booster\n ];\n INTERPOLATION.contains = DEFAULT.contains;\n\n return DEFAULT;\n}", "function interpreter(code, w, h, id){\n\t//boolean flag to determine whether to stop execution of code\n\tthis._doQuit = false;\n\t//library of EXTERNAL functions\n\tthis._externalFuncLib = {};\n\t//populate library of external functions\n\tthis.populateExtFuncLib();\n\t//ES 2017-01-26 (b_aws_fix_01): try to catch parsing errors\n\ttry {\n\t//try to parse given code\n\tthis._parser = new parser(code);\n\t//process program\n\tthis._parser.process__program();\n\t//ensure that global function __main__ exists\n\tif( !(\"__main__\" in this._parser._globFuncs) ){\n\t\t//function main was not declared => abort\n\t\tthrow new Error(\"runtime error: function 'MAIN' is not declared\");\n\t}\n\t//get MAIN functinoid\n\tvar mainFunc = this._parser._globFuncs[\"__main__\"];\n\t/* ES 2016-09-08 (b_debugger): move code into function 'initInterpreter'\n\t//get scope for the MAIN functinoid\n\tvar scpMain = mainFunc._scope;\n\t//make sure that function has at least one block\n\tif( scpMain._start == null ){\n\t\t//main function does not have any blocks => empty function\n\t\tthrow new Error(\"runtime error: MAIN function has no starting block\");\n\t}\n\t//create current frame for MAIN function\n\tthis._curFrame = new frame(scpMain);\n\t//stack of frames\n\tthis._stackFrames = {};\n\t//add current frame to the stack\n\tthis._stackFrames[scpMain._id] = this._curFrame;\n\t//create a funcCall object needed for MAIN function\n\tvar funcCallMain = new funcCall(\n\t\tmainFunc,\t\t//__main__ functinoid \n\t\tnew position(\t//position inside MAIN function\n\t\t\tscpMain, \t\t\t\t\t//main scope\n\t\t\tscpMain._start, \t\t\t//starting block of main function\n\t\t\tscpMain._start._cmds[0]\t\t//beginning command of main function\n\t\t),\n\t\tnull\t//main does not belong to eny type (so no owning entity)\n\t);\n\t//add funcCall object to current frame\n\tthis._curFrame._funcsToFuncCalls[mainFunc._id] = funcCallMain;\n\t//make sure that MAIN function has no arguments\n\tif( mainFunc._args.length != 0 ){\n\t\tthrow new Error(\"runtime error: MAIN function cannot have any arguments\");\n\t}\n\t//set global variable for interpeter in the entity file\n\tentity.__interp = this;\n\t//ES 2016-08-04 (b_cmp_test_1): keep only one reference to DRAWING component\n\tthis._drwCmp = null;\n\t//ES 2016-09-03 (b_log_cond_test): store previous block, in order to know which PHI\n\t//\targument to use, since we associate PHI block argument with execution path\n\t//\tchosen by the interpreter\n\tthis._prevBlk = null;\n\t//load variables for this frame\n\tthis._curFrame.loadVariables();\n\tES 2016-09-08 (b_debugger): moved code into function 'initInterpreter' */\n\t//ES 2016-09-08 (b_debugger): invoke 'initInterpreter', which contains moved code\n\t//\tthat sets current frame, remaining interpeter fields, and loads variables\n\tthis.initInterpreter(mainFunc);\n\t//ES 2016-09-05 (b_debugger): create debugger\n\tdbg.getDebugger(\n\t\tthis._parser,\n\t\tid,\n\t\tw,\n\t\th,\n\t\tDBG_MODE.STEP_IN,\n\t\tthis._curFrame\n\t);\n\n\t//ES 2017-01-26 (b_aws_fix_01): catch all parsing errors\n\t} catch(err){\n\n\t\t//return error message to the caller\n\t\tinterpreter.__parsErrMsg = err;\n\n\t\t//quit now\n\t\treturn;\n\n\t}\t//ES 2017-01-26 (b_aws_fix_01): end try to catch parsing errors\n\n\t//run user's program, starting from the MAIN function\n\t//ES 2017-01-22 (b_dbg_app): remove statement that auto stars debugging\n\t//this.run(this._curFrame);\n\n\t//ES 2017-01-26 (b_aws_fix_01): reset error to null\n\tinterpreter.__parsErrMsg = null;\n\n}", "function lisp(hljs) {\n var LISP_IDENT_RE = '[a-zA-Z_\\\\-\\\\+\\\\*\\\\/\\\\<\\\\=\\\\>\\\\&\\\\#][a-zA-Z0-9_\\\\-\\\\+\\\\*\\\\/\\\\<\\\\=\\\\>\\\\&\\\\#!]*';\n var MEC_RE = '\\\\|[^]*?\\\\|';\n var LISP_SIMPLE_NUMBER_RE = '(\\\\-|\\\\+)?\\\\d+(\\\\.\\\\d+|\\\\/\\\\d+)?((d|e|f|l|s|D|E|F|L|S)(\\\\+|\\\\-)?\\\\d+)?';\n var SHEBANG = {\n className: 'meta',\n begin: '^#!', end: '$'\n };\n var LITERAL = {\n className: 'literal',\n begin: '\\\\b(t{1}|nil)\\\\b'\n };\n var NUMBER = {\n className: 'number',\n variants: [\n {begin: LISP_SIMPLE_NUMBER_RE, relevance: 0},\n {begin: '#(b|B)[0-1]+(/[0-1]+)?'},\n {begin: '#(o|O)[0-7]+(/[0-7]+)?'},\n {begin: '#(x|X)[0-9a-fA-F]+(/[0-9a-fA-F]+)?'},\n {begin: '#(c|C)\\\\(' + LISP_SIMPLE_NUMBER_RE + ' +' + LISP_SIMPLE_NUMBER_RE, end: '\\\\)'}\n ]\n };\n var STRING = hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: null});\n var COMMENT = hljs.COMMENT(\n ';', '$',\n {\n relevance: 0\n }\n );\n var VARIABLE = {\n begin: '\\\\*', end: '\\\\*'\n };\n var KEYWORD = {\n className: 'symbol',\n begin: '[:&]' + LISP_IDENT_RE\n };\n var IDENT = {\n begin: LISP_IDENT_RE,\n relevance: 0\n };\n var MEC = {\n begin: MEC_RE\n };\n var QUOTED_LIST = {\n begin: '\\\\(', end: '\\\\)',\n contains: ['self', LITERAL, STRING, NUMBER, IDENT]\n };\n var QUOTED = {\n contains: [NUMBER, STRING, VARIABLE, KEYWORD, QUOTED_LIST, IDENT],\n variants: [\n {\n begin: '[\\'`]\\\\(', end: '\\\\)'\n },\n {\n begin: '\\\\(quote ', end: '\\\\)',\n keywords: {name: 'quote'}\n },\n {\n begin: '\\'' + MEC_RE\n }\n ]\n };\n var QUOTED_ATOM = {\n variants: [\n {begin: '\\'' + LISP_IDENT_RE},\n {begin: '#\\'' + LISP_IDENT_RE + '(::' + LISP_IDENT_RE + ')*'}\n ]\n };\n var LIST = {\n begin: '\\\\(\\\\s*', end: '\\\\)'\n };\n var BODY = {\n endsWithParent: true,\n relevance: 0\n };\n LIST.contains = [\n {\n className: 'name',\n variants: [\n {begin: LISP_IDENT_RE},\n {begin: MEC_RE}\n ]\n },\n BODY\n ];\n BODY.contains = [QUOTED, QUOTED_ATOM, LIST, LITERAL, NUMBER, STRING, COMMENT, VARIABLE, KEYWORD, MEC, IDENT];\n\n return {\n name: 'Lisp',\n illegal: /\\S/,\n contains: [\n NUMBER,\n SHEBANG,\n LITERAL,\n STRING,\n COMMENT,\n QUOTED,\n QUOTED_ATOM,\n LIST,\n IDENT\n ]\n };\n}", "function $b98c23c66a53abca$var$lisp(hljs) {\n var LISP_IDENT_RE = \"[a-zA-Z_\\\\-+\\\\*\\\\/<=>&#][a-zA-Z0-9_\\\\-+*\\\\/<=>&#!]*\";\n var MEC_RE = \"\\\\|[^]*?\\\\|\";\n var LISP_SIMPLE_NUMBER_RE = \"(-|\\\\+)?\\\\d+(\\\\.\\\\d+|\\\\/\\\\d+)?((d|e|f|l|s|D|E|F|L|S)(\\\\+|-)?\\\\d+)?\";\n var LITERAL = {\n className: \"literal\",\n begin: \"\\\\b(t{1}|nil)\\\\b\"\n };\n var NUMBER = {\n className: \"number\",\n variants: [\n {\n begin: LISP_SIMPLE_NUMBER_RE,\n relevance: 0\n },\n {\n begin: \"#(b|B)[0-1]+(/[0-1]+)?\"\n },\n {\n begin: \"#(o|O)[0-7]+(/[0-7]+)?\"\n },\n {\n begin: \"#(x|X)[0-9a-fA-F]+(/[0-9a-fA-F]+)?\"\n },\n {\n begin: \"#(c|C)\\\\(\" + LISP_SIMPLE_NUMBER_RE + \" +\" + LISP_SIMPLE_NUMBER_RE,\n end: \"\\\\)\"\n }\n ]\n };\n var STRING = hljs.inherit(hljs.QUOTE_STRING_MODE, {\n illegal: null\n });\n var COMMENT = hljs.COMMENT(\";\", \"$\", {\n relevance: 0\n });\n var VARIABLE = {\n begin: \"\\\\*\",\n end: \"\\\\*\"\n };\n var KEYWORD = {\n className: \"symbol\",\n begin: \"[:&]\" + LISP_IDENT_RE\n };\n var IDENT = {\n begin: LISP_IDENT_RE,\n relevance: 0\n };\n var MEC = {\n begin: MEC_RE\n };\n var QUOTED_LIST = {\n begin: \"\\\\(\",\n end: \"\\\\)\",\n contains: [\n \"self\",\n LITERAL,\n STRING,\n NUMBER,\n IDENT\n ]\n };\n var QUOTED = {\n contains: [\n NUMBER,\n STRING,\n VARIABLE,\n KEYWORD,\n QUOTED_LIST,\n IDENT\n ],\n variants: [\n {\n begin: \"['`]\\\\(\",\n end: \"\\\\)\"\n },\n {\n begin: \"\\\\(quote \",\n end: \"\\\\)\",\n keywords: {\n name: \"quote\"\n }\n },\n {\n begin: \"'\" + MEC_RE\n }\n ]\n };\n var QUOTED_ATOM = {\n variants: [\n {\n begin: \"'\" + LISP_IDENT_RE\n },\n {\n begin: \"#'\" + LISP_IDENT_RE + \"(::\" + LISP_IDENT_RE + \")*\"\n }\n ]\n };\n var LIST = {\n begin: \"\\\\(\\\\s*\",\n end: \"\\\\)\"\n };\n var BODY = {\n endsWithParent: true,\n relevance: 0\n };\n LIST.contains = [\n {\n className: \"name\",\n variants: [\n {\n begin: LISP_IDENT_RE,\n relevance: 0\n },\n {\n begin: MEC_RE\n }\n ]\n },\n BODY\n ];\n BODY.contains = [\n QUOTED,\n QUOTED_ATOM,\n LIST,\n LITERAL,\n NUMBER,\n STRING,\n COMMENT,\n VARIABLE,\n KEYWORD,\n MEC,\n IDENT\n ];\n return {\n name: \"Lisp\",\n illegal: /\\S/,\n contains: [\n NUMBER,\n hljs.SHEBANG(),\n LITERAL,\n STRING,\n COMMENT,\n QUOTED,\n QUOTED_ATOM,\n LIST,\n IDENT\n ]\n };\n}", "function javascript(hljs) {\n var FRAGMENT = {\n begin: '<>',\n end: '</>'\n };\n var XML_TAG = {\n begin: /<[A-Za-z0-9\\\\._:-]+/,\n end: /\\/[A-Za-z0-9\\\\._:-]+>|\\/>/\n };\n var IDENT_RE = '[A-Za-z$_][0-9A-Za-z$_]*';\n var KEYWORDS = {\n keyword:\n 'in of if for while finally var new function do return void else break catch ' +\n 'instanceof with throw case default try this switch continue typeof delete ' +\n 'let yield const export super debugger as async await static ' +\n // ECMAScript 6 modules import\n 'import from as'\n ,\n literal:\n 'true false null undefined NaN Infinity',\n built_in:\n 'eval isFinite isNaN parseFloat parseInt decodeURI decodeURIComponent ' +\n 'encodeURI encodeURIComponent escape unescape Object Function Boolean Error ' +\n 'EvalError InternalError RangeError ReferenceError StopIteration SyntaxError ' +\n 'TypeError URIError Number Math Date String RegExp Array Float32Array ' +\n 'Float64Array Int16Array Int32Array Int8Array Uint16Array Uint32Array ' +\n 'Uint8Array Uint8ClampedArray ArrayBuffer DataView JSON Intl arguments require ' +\n 'module console window document Symbol Set Map WeakSet WeakMap Proxy Reflect ' +\n 'Promise'\n };\n var NUMBER = {\n className: 'number',\n variants: [\n { begin: '\\\\b(0[bB][01]+)n?' },\n { begin: '\\\\b(0[oO][0-7]+)n?' },\n { begin: hljs.C_NUMBER_RE + 'n?' }\n ],\n relevance: 0\n };\n var SUBST = {\n className: 'subst',\n begin: '\\\\$\\\\{', end: '\\\\}',\n keywords: KEYWORDS,\n contains: [] // defined later\n };\n var HTML_TEMPLATE = {\n begin: 'html`', end: '',\n starts: {\n end: '`', returnEnd: false,\n contains: [\n hljs.BACKSLASH_ESCAPE,\n SUBST\n ],\n subLanguage: 'xml',\n }\n };\n var CSS_TEMPLATE = {\n begin: 'css`', end: '',\n starts: {\n end: '`', returnEnd: false,\n contains: [\n hljs.BACKSLASH_ESCAPE,\n SUBST\n ],\n subLanguage: 'css',\n }\n };\n var TEMPLATE_STRING = {\n className: 'string',\n begin: '`', end: '`',\n contains: [\n hljs.BACKSLASH_ESCAPE,\n SUBST\n ]\n };\n SUBST.contains = [\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE,\n HTML_TEMPLATE,\n CSS_TEMPLATE,\n TEMPLATE_STRING,\n NUMBER,\n hljs.REGEXP_MODE\n ];\n var PARAMS_CONTAINS = SUBST.contains.concat([\n hljs.C_BLOCK_COMMENT_MODE,\n hljs.C_LINE_COMMENT_MODE\n ]);\n var PARAMS = {\n className: 'params',\n begin: /\\(/, end: /\\)/,\n excludeBegin: true,\n excludeEnd: true,\n contains: PARAMS_CONTAINS\n };\n\n return {\n name: 'JavaScript',\n aliases: ['js', 'jsx', 'mjs', 'cjs'],\n keywords: KEYWORDS,\n contains: [\n {\n className: 'meta',\n relevance: 10,\n begin: /^\\s*['\"]use (strict|asm)['\"]/\n },\n {\n className: 'meta',\n begin: /^#!/, end: /$/\n },\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE,\n HTML_TEMPLATE,\n CSS_TEMPLATE,\n TEMPLATE_STRING,\n hljs.C_LINE_COMMENT_MODE,\n hljs.COMMENT(\n '/\\\\*\\\\*',\n '\\\\*/',\n {\n relevance : 0,\n contains : [\n {\n className : 'doctag',\n begin : '@[A-Za-z]+',\n contains : [\n {\n className: 'type',\n begin: '\\\\{',\n end: '\\\\}',\n relevance: 0\n },\n {\n className: 'variable',\n begin: IDENT_RE + '(?=\\\\s*(-)|$)',\n endsParent: true,\n relevance: 0\n },\n // eat spaces (not newlines) so we can find\n // types or variables\n {\n begin: /(?=[^\\n])\\s/,\n relevance: 0\n },\n ]\n }\n ]\n }\n ),\n hljs.C_BLOCK_COMMENT_MODE,\n NUMBER,\n { // object attr container\n begin: /[{,\\n]\\s*/, relevance: 0,\n contains: [\n {\n begin: IDENT_RE + '\\\\s*:', returnBegin: true,\n relevance: 0,\n contains: [{className: 'attr', begin: IDENT_RE, relevance: 0}]\n }\n ]\n },\n { // \"value\" container\n begin: '(' + hljs.RE_STARTERS_RE + '|\\\\b(case|return|throw)\\\\b)\\\\s*',\n keywords: 'return throw case',\n contains: [\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n hljs.REGEXP_MODE,\n {\n className: 'function',\n begin: '(\\\\(.*?\\\\)|' + IDENT_RE + ')\\\\s*=>', returnBegin: true,\n end: '\\\\s*=>',\n contains: [\n {\n className: 'params',\n variants: [\n {\n begin: IDENT_RE\n },\n {\n begin: /\\(\\s*\\)/,\n },\n {\n begin: /\\(/, end: /\\)/,\n excludeBegin: true, excludeEnd: true,\n keywords: KEYWORDS,\n contains: PARAMS_CONTAINS\n }\n ]\n }\n ]\n },\n { // could be a comma delimited list of params to a function call\n begin: /,/, relevance: 0,\n },\n {\n className: '',\n begin: /\\s/,\n end: /\\s*/,\n skip: true,\n },\n { // JSX\n variants: [\n { begin: FRAGMENT.begin, end: FRAGMENT.end },\n { begin: XML_TAG.begin, end: XML_TAG.end }\n ],\n subLanguage: 'xml',\n contains: [\n {\n begin: XML_TAG.begin, end: XML_TAG.end, skip: true,\n contains: ['self']\n }\n ]\n },\n ],\n relevance: 0\n },\n {\n className: 'function',\n beginKeywords: 'function', end: /\\{/, excludeEnd: true,\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {begin: IDENT_RE}),\n PARAMS\n ],\n illegal: /\\[|%/\n },\n {\n begin: /\\$[(.]/ // relevance booster for a pattern common to JS libs: `$(something)` and `$.something`\n },\n\n hljs.METHOD_GUARD,\n { // ES6 class\n className: 'class',\n beginKeywords: 'class', end: /[{;=]/, excludeEnd: true,\n illegal: /[:\"\\[\\]]/,\n contains: [\n {beginKeywords: 'extends'},\n hljs.UNDERSCORE_TITLE_MODE\n ]\n },\n {\n beginKeywords: 'constructor', end: /\\{/, excludeEnd: true\n },\n {\n begin:'(get|set)\\\\s+(?=' + IDENT_RE+ '\\\\()',\n end: /{/,\n keywords: \"get set\",\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {begin: IDENT_RE}),\n { begin: /\\(\\)/ }, // eat to avoid empty params\n PARAMS\n ]\n\n }\n ],\n illegal: /#(?!!)/\n };\n}", "function powershell(hljs) {\n\n var TYPES =\n [\"string\", \"char\", \"byte\", \"int\", \"long\", \"bool\", \"decimal\", \"single\",\n \"double\", \"DateTime\", \"xml\", \"array\", \"hashtable\", \"void\"];\n\n // https://msdn.microsoft.com/en-us/library/ms714428(v=vs.85).aspx\n var VALID_VERBS =\n 'Add|Clear|Close|Copy|Enter|Exit|Find|Format|Get|Hide|Join|Lock|' +\n 'Move|New|Open|Optimize|Pop|Push|Redo|Remove|Rename|Reset|Resize|' +\n 'Search|Select|Set|Show|Skip|Split|Step|Switch|Undo|Unlock|' +\n 'Watch|Backup|Checkpoint|Compare|Compress|Convert|ConvertFrom|' +\n 'ConvertTo|Dismount|Edit|Expand|Export|Group|Import|Initialize|' +\n 'Limit|Merge|New|Out|Publish|Restore|Save|Sync|Unpublish|Update|' +\n 'Approve|Assert|Complete|Confirm|Deny|Disable|Enable|Install|Invoke|Register|' +\n 'Request|Restart|Resume|Start|Stop|Submit|Suspend|Uninstall|' +\n 'Unregister|Wait|Debug|Measure|Ping|Repair|Resolve|Test|Trace|Connect|' +\n 'Disconnect|Read|Receive|Send|Write|Block|Grant|Protect|Revoke|Unblock|' +\n 'Unprotect|Use|ForEach|Sort|Tee|Where';\n\n var COMPARISON_OPERATORS =\n '-and|-as|-band|-bnot|-bor|-bxor|-casesensitive|-ccontains|-ceq|-cge|-cgt|' +\n '-cle|-clike|-clt|-cmatch|-cne|-cnotcontains|-cnotlike|-cnotmatch|-contains|' +\n '-creplace|-csplit|-eq|-exact|-f|-file|-ge|-gt|-icontains|-ieq|-ige|-igt|' +\n '-ile|-ilike|-ilt|-imatch|-in|-ine|-inotcontains|-inotlike|-inotmatch|' +\n '-ireplace|-is|-isnot|-isplit|-join|-le|-like|-lt|-match|-ne|-not|' +\n '-notcontains|-notin|-notlike|-notmatch|-or|-regex|-replace|-shl|-shr|' +\n '-split|-wildcard|-xor';\n\n var KEYWORDS = {\n $pattern: /-?[A-z\\.\\-]+\\b/,\n keyword: 'if else foreach return do while until elseif begin for trap data dynamicparam ' +\n 'end break throw param continue finally in switch exit filter try process catch ' +\n 'hidden static parameter',\n // \"echo\" relevance has been set to 0 to avoid auto-detect conflicts with shell transcripts\n built_in: 'ac asnp cat cd CFS chdir clc clear clhy cli clp cls clv cnsn compare copy cp ' +\n 'cpi cpp curl cvpa dbp del diff dir dnsn ebp echo|0 epal epcsv epsn erase etsn exsn fc fhx ' +\n 'fl ft fw gal gbp gc gcb gci gcm gcs gdr gerr ghy gi gin gjb gl gm gmo gp gps gpv group ' +\n 'gsn gsnp gsv gtz gu gv gwmi h history icm iex ihy ii ipal ipcsv ipmo ipsn irm ise iwmi ' +\n 'iwr kill lp ls man md measure mi mount move mp mv nal ndr ni nmo npssc nsn nv ogv oh ' +\n 'popd ps pushd pwd r rbp rcjb rcsn rd rdr ren ri rjb rm rmdir rmo rni rnp rp rsn rsnp ' +\n 'rujb rv rvpa rwmi sajb sal saps sasv sbp sc scb select set shcm si sl sleep sls sort sp ' +\n 'spjb spps spsv start stz sujb sv swmi tee trcm type wget where wjb write'\n // TODO: 'validate[A-Z]+' can't work in keywords\n };\n\n var TITLE_NAME_RE = /\\w[\\w\\d]*((-)[\\w\\d]+)*/;\n\n var BACKTICK_ESCAPE = {\n begin: '`[\\\\s\\\\S]',\n relevance: 0\n };\n\n var VAR = {\n className: 'variable',\n variants: [\n { begin: /\\$\\B/ },\n { className: 'keyword', begin: /\\$this/ },\n { begin: /\\$[\\w\\d][\\w\\d_:]*/ }\n ]\n };\n\n var LITERAL = {\n className: 'literal',\n begin: /\\$(null|true|false)\\b/\n };\n\n var QUOTE_STRING = {\n className: \"string\",\n variants: [{ begin: /\"/, end: /\"/ }, { begin: /@\"/, end: /^\"@/ }],\n contains: [\n BACKTICK_ESCAPE,\n VAR,\n {\n className: 'variable',\n begin: /\\$[A-z]/, end: /[^A-z]/\n }\n ]\n };\n\n var APOS_STRING = {\n className: 'string',\n variants: [\n { begin: /'/, end: /'/ },\n { begin: /@'/, end: /^'@/ }\n ]\n };\n\n var PS_HELPTAGS = {\n className: \"doctag\",\n variants: [\n /* no paramater help tags */\n {\n begin: /\\.(synopsis|description|example|inputs|outputs|notes|link|component|role|functionality)/\n },\n /* one parameter help tags */\n { begin: /\\.(parameter|forwardhelptargetname|forwardhelpcategory|remotehelprunspace|externalhelp)\\s+\\S+/ }\n ]\n };\n\n var PS_COMMENT = hljs.inherit(\n hljs.COMMENT(null, null),\n {\n variants: [\n /* single-line comment */\n { begin: /#/, end: /$/ },\n /* multi-line comment */\n { begin: /<#/, end: /#>/ }\n ],\n contains: [PS_HELPTAGS]\n }\n );\n\n var CMDLETS = {\n className: 'built_in',\n variants: [\n { begin: '('.concat(VALID_VERBS, ')+(-)[\\\\w\\\\d]+') }\n ]\n };\n\n var PS_CLASS = {\n className: 'class',\n beginKeywords: 'class enum', end: /\\s*[{]/, excludeEnd: true,\n relevance: 0,\n contains: [hljs.TITLE_MODE]\n };\n\n var PS_FUNCTION = {\n className: 'function',\n begin: /function\\s+/, end: /\\s*\\{|$/,\n excludeEnd: true,\n returnBegin: true,\n relevance: 0,\n contains: [\n { begin: \"function\", relevance: 0, className: \"keyword\" },\n { className: \"title\",\n begin: TITLE_NAME_RE, relevance:0 },\n { begin: /\\(/, end: /\\)/, className: \"params\",\n relevance: 0,\n contains: [VAR] }\n // CMDLETS\n ]\n };\n\n // Using statment, plus type, plus assembly name.\n var PS_USING = {\n begin: /using\\s/, end: /$/,\n returnBegin: true,\n contains: [\n QUOTE_STRING,\n APOS_STRING,\n { className: 'keyword', begin: /(using|assembly|command|module|namespace|type)/ }\n ]\n };\n\n // Comperison operators & function named parameters.\n var PS_ARGUMENTS = {\n variants: [\n // PS literals are pretty verbose so it's a good idea to accent them a bit.\n { className: 'operator', begin: '('.concat(COMPARISON_OPERATORS, ')\\\\b') },\n { className: 'literal', begin: /(-)[\\w\\d]+/, relevance:0 }\n ]\n };\n\n var HASH_SIGNS = {\n className: 'selector-tag',\n begin: /\\@\\B/,\n relevance: 0\n };\n\n // It's a very general rule so I'll narrow it a bit with some strict boundaries\n // to avoid any possible false-positive collisions!\n var PS_METHODS = {\n className: 'function',\n begin: /\\[.*\\]\\s*[\\w]+[ ]??\\(/, end: /$/,\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: 'keyword', begin: '('.concat(\n KEYWORDS.keyword.toString().replace(/\\s/g, '|'\n ), ')\\\\b'),\n endsParent: true,\n relevance: 0\n },\n hljs.inherit(hljs.TITLE_MODE, { endsParent: true })\n ]\n };\n\n var GENTLEMANS_SET = [\n // STATIC_MEMBER,\n PS_METHODS,\n PS_COMMENT,\n BACKTICK_ESCAPE,\n hljs.NUMBER_MODE,\n QUOTE_STRING,\n APOS_STRING,\n // PS_NEW_OBJECT_TYPE,\n CMDLETS,\n VAR,\n LITERAL,\n HASH_SIGNS\n ];\n\n var PS_TYPE = {\n begin: /\\[/, end: /\\]/,\n excludeBegin: true,\n excludeEnd: true,\n relevance: 0,\n contains: [].concat(\n 'self',\n GENTLEMANS_SET,\n { begin: \"(\" + TYPES.join(\"|\") + \")\", className: \"built_in\", relevance:0 },\n { className: 'type', begin: /[\\.\\w\\d]+/, relevance: 0 }\n )\n };\n\n PS_METHODS.contains.unshift(PS_TYPE);\n\n return {\n name: 'PowerShell',\n aliases: [\"ps\", \"ps1\"],\n case_insensitive: true,\n keywords: KEYWORDS,\n contains: GENTLEMANS_SET.concat(\n PS_CLASS,\n PS_FUNCTION,\n PS_USING,\n PS_ARGUMENTS,\n PS_TYPE\n )\n };\n}", "function c(e,t,n){switch(e.type){case\"VariableDeclaration\":e.declarations.forEach(function(e,t){c(e.init,t,n)});break;case\"BinaryExpression\":case\"LogicalExpression\":e.operator&&m[e.operator]?(e.type=\"CallExpression\",e.callee={type:\"MemberExpression\",computed:!1,object:e.right,property:{type:\"Identifier\",name:m[e.operator]}},c(e.left,t,n),c(e.right,t,n),e.arguments=[e.left]):(c(e.left,t,n),c(e.right,t,n));break;case\"ExpressionStatement\":c(e.expression,t,n);break;case\"CallExpression\":e.arguments.forEach(function(e,t){c(e,t,n)});break;case\"AssignmentExpression\":if(e.operator&&m[e.operator]){var r=e.right;e.right={type:\"BinaryExpression\",operator:e.operator.replace(/=/,\"\").trim(),left:e.left,right:r},e.operator=\"=\",c(e.left,t,n),c(e.right,t,n)}else c(e.right,t,n);break;case\"UnaryExpression\":e.operator&&m[e.operator]?(e.type=\"CallExpression\",e.callee={type:\"MemberExpression\",computed:!1,object:e.argument,property:{type:\"Identifier\",name:\"+\"===e.operator||\"-\"===e.operator?m[\"u\"+e.operator]:m[e.operator]}},c(e.argument,t,n),e.arguments=[]):c(e.argument,t,n);break;case\"UpdateExpression\":e.operator&&m[e.operator]&&(e.type=\"CallExpression\",e.callee={type:\"MemberExpression\",computed:!1,object:e.argument,property:{type:\"Identifier\",name:m[e.operator]}},c(e.argument,t,n),e.arguments=[]);break;\n//We don't ned to transform following nodes! Phew!\ncase\"Literal\":case\"Identifier\":case\"BlockStatement\":case\"FunctionExpression\":}}", "function lisp(hljs) {\n var LISP_IDENT_RE = '[a-zA-Z_\\\\-\\\\+\\\\*\\\\/\\\\<\\\\=\\\\>\\\\&\\\\#][a-zA-Z0-9_\\\\-\\\\+\\\\*\\\\/\\\\<\\\\=\\\\>\\\\&\\\\#!]*';\n var MEC_RE = '\\\\|[^]*?\\\\|';\n var LISP_SIMPLE_NUMBER_RE = '(\\\\-|\\\\+)?\\\\d+(\\\\.\\\\d+|\\\\/\\\\d+)?((d|e|f|l|s|D|E|F|L|S)(\\\\+|\\\\-)?\\\\d+)?';\n var LITERAL = {\n className: 'literal',\n begin: '\\\\b(t{1}|nil)\\\\b'\n };\n var NUMBER = {\n className: 'number',\n variants: [\n {begin: LISP_SIMPLE_NUMBER_RE, relevance: 0},\n {begin: '#(b|B)[0-1]+(/[0-1]+)?'},\n {begin: '#(o|O)[0-7]+(/[0-7]+)?'},\n {begin: '#(x|X)[0-9a-fA-F]+(/[0-9a-fA-F]+)?'},\n {begin: '#(c|C)\\\\(' + LISP_SIMPLE_NUMBER_RE + ' +' + LISP_SIMPLE_NUMBER_RE, end: '\\\\)'}\n ]\n };\n var STRING = hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: null});\n var COMMENT = hljs.COMMENT(\n ';', '$',\n {\n relevance: 0\n }\n );\n var VARIABLE = {\n begin: '\\\\*', end: '\\\\*'\n };\n var KEYWORD = {\n className: 'symbol',\n begin: '[:&]' + LISP_IDENT_RE\n };\n var IDENT = {\n begin: LISP_IDENT_RE,\n relevance: 0\n };\n var MEC = {\n begin: MEC_RE\n };\n var QUOTED_LIST = {\n begin: '\\\\(', end: '\\\\)',\n contains: ['self', LITERAL, STRING, NUMBER, IDENT]\n };\n var QUOTED = {\n contains: [NUMBER, STRING, VARIABLE, KEYWORD, QUOTED_LIST, IDENT],\n variants: [\n {\n begin: '[\\'`]\\\\(', end: '\\\\)'\n },\n {\n begin: '\\\\(quote ', end: '\\\\)',\n keywords: {name: 'quote'}\n },\n {\n begin: '\\'' + MEC_RE\n }\n ]\n };\n var QUOTED_ATOM = {\n variants: [\n {begin: '\\'' + LISP_IDENT_RE},\n {begin: '#\\'' + LISP_IDENT_RE + '(::' + LISP_IDENT_RE + ')*'}\n ]\n };\n var LIST = {\n begin: '\\\\(\\\\s*', end: '\\\\)'\n };\n var BODY = {\n endsWithParent: true,\n relevance: 0\n };\n LIST.contains = [\n {\n className: 'name',\n variants: [\n {begin: LISP_IDENT_RE},\n {begin: MEC_RE}\n ]\n },\n BODY\n ];\n BODY.contains = [QUOTED, QUOTED_ATOM, LIST, LITERAL, NUMBER, STRING, COMMENT, VARIABLE, KEYWORD, MEC, IDENT];\n\n return {\n name: 'Lisp',\n illegal: /\\S/,\n contains: [\n NUMBER,\n hljs.SHEBANG(),\n LITERAL,\n STRING,\n COMMENT,\n QUOTED,\n QUOTED_ATOM,\n LIST,\n IDENT\n ]\n };\n}", "function compile() {\n //Return error-log to logger\n if (document.getElementById('error-log') !== null) {\n document.getElementById('error-log').innerHTML = \"\";\n document.getElementById('error-log').id = 'machine-code';\n }\n //Start lexical analysis\n lex();\n}", "function interpret(code, input = [], string_out = undefined) {\n \n // Define useful function(s)\n \n var to_id = function(char) {\n return [1, 0, 0, -1][\"[.,]\".indexOf(char)];\n };\n \n // Validate and format input\n \n switch (typeof input) {\n case \"number\":\n input = [BigInt(Math.trunc(input || 0))];\n break;\n case \"bigint\":\n input = [input];\n break;\n case \"string\":\n string_out = string_out === undefined ? true : string_out;\n input = input.split(\"\").map(c => BigInt(c.codePointAt(0))).reverse();\n break;\n case \"boolean\":\n input = [input ? 1 : 0];\n break;\n default:\n if (!Array.isArray(input))\n throw \"Invalid input\";\n input = [].concat.apply([], input.map((i, n) => {\n switch (typeof i) {\n case \"number\":\n return [BigInt(Math.trunc(i || 0))];\n case \"bigint\":\n return [i];\n case \"string\":\n return i.split(\"\").map(c => BigInt(c.codePointAt(0))).reverse();\n case \"boolean\":\n return [i ? 1 : 0];\n default:\n throw \"Invalid input: input[\" + n + \"]\";\n }\n })).reverse();\n }\n \n // Remove comments and detect unbalanced brackets\n \n code = code.replace(/[^[.,\\]]+/g, \"\");\n \n {\n let depth = 0;\n \n for (let i = 0; i < code.length; i++) {\n depth += to_id(code[i]);\n \n if (depth < 0)\n throw \"Unbalanced brackets\";\n }\n \n if (depth)\n throw \"Unbalanced brackets\";\n }\n \n // Ensure code is wrapped in brackets\n \n for (let d = 0, i = 0; i < code.length - 1; i++) {\n d += to_id(code[i]);\n\n if (!d) {\n code = \"[\" + code + \"]\";\n break;\n }\n }\n \n // Interpret\n \n var ptr = 0;\n var blocks = [];\n var last = 0n;\n var loop = [];\n var queue = [...input];\n \n var parent = function() {\n var result = blocks;\n var next = result[result.length - 1];\n \n while (Array.isArray(next[next.length - 1])) {\n result = result[result.length - 1];\n next = next[next.length - 1];\n }\n \n return result;\n };\n \n var block = function() {\n var result = blocks;\n \n while (Array.isArray(result[result.length - 1]))\n result = result[result.length - 1];\n \n return result;\n };\n \n var alternative = function(data) {\n if (data === undefined || data === null)\n return -1n;\n return data;\n };\n \n while (ptr < code.length) {\n switch (code[ptr]) {\n case \"[\":\n if (code[ptr - 1] == \",\" && last < 0) {\n \n for (let d = 0, i = ptr; i < code.length; i++) {\n d += to_id(code[i]);\n if (!d) {\n ptr = i;\n break;\n }\n }\n \n block().push(null);\n last = 0n;\n \n break;\n }\n \n if (code[ptr - 1] == \".\" && !last) {\n for (let d = 0, i = ptr; i < code.length; i++) {\n d += to_id(code[i]);\n if (!d) {\n ptr = i;\n break;\n }\n }\n\n block().push(null);\n last = 0n;\n\n break;\n }\n \n block().push([]);\n loop.push(code[ptr - 1] == \".\");\n last = 0n;\n \n break;\n case \".\":\n if (code[ptr - 1] == \"[\")\n last = 1n;\n if (code[ptr - 1] == \"]\")\n last = block().reduce((a, r) => a + (r || 0n), 0n);\n block().length = 0;\n break;\n case \",\":\n if (code[ptr - 1] == \"[\")\n last = alternative(queue.pop());\n else if (code[ptr - 1] == \"]\")\n last = alternative(block().pop());\n block.length = 0;\n if (code[ptr + 1] == \"]\" && last >= 0)\n queue.unshift(last);\n break;\n case \"]\":\n parent().pop();\n block().push(last);\n \n if (loop.pop()) {\n if (last) {\n for (let d = 0, i = ptr; i >= 0; i--) {\n d += to_id(code[i]);\n if (!d) {\n ptr = i;\n break;\n }\n }\n \n block().push([]);\n loop.push(true);\n last = 0n;\n \n break;\n }\n }\n \n last = 0n;\n \n break;\n }\n \n ptr += 1;\n }\n \n // Return output, by default formats as string if input was string\n \n queue.reverse();\n \n try {\n return string_out ? queue.map(c => String.fromCodePoint(Number(BigInt.asIntN(32, c)))).join(\"\") : queue;\n } catch (e) {\n return queue;\n }\n}", "function parseSemantic(semRep){\n console.log(\"Parse Semantic\");\n\n //loop is only for display purposes\n for(var j=0,len=semRep.length,cout=\"semRep: \";j<len;j++)cout += semRep[j][0]+\" \";\n console.log(cout);\n\n //set these three vars before each new step\n var parseLeft = 0;\n var parseRight = 1;\n var j=0; //the iterator\n\n //the first level parse\n //combines elements and creates functions where special chars are used\n console.log(\"The combining loop: combinations of elements and functions\");\n console.log(\"list length: \"+semRep.length);\n while(j<semRep.length){\n\n if(semRep[j-1]!=undefined)parseLeft = 1;\n else parseLeft = 0;\n if(semRep[j+1]==undefined)parseRight = 0;\n\n\n console.log(\" CL at element \"+j+\" parse left:\"+parseLeft+\" parse right:\"+parseRight);\n console.log(\"current element: \"+semRep[j]);\n\n\n switch(semRep[j][1]){\n case \"num\"://numbers\n console.log(\" found a number\");\n //left\n if(parseLeft!=0){\n console.log(\" checking to the left\");\n console.log(\" nothing to do left\");\n }\n if(parseRight!=0){\n console.log(\" checking to the right\");\n if(semRep[j+1][1]==\"sup\"){\n //combine number and power\n console.log(\" combining the number:\"+semRep[j][0]+\" with power:\"+semRep[j+1][0]);\n semRep[j] = [(semRep[j][0] + semRep[j+1][0]),\"num\",\"number and power\"];\n semRep.splice(j+1,1);\n break;\n }\n else console.log(\" found nothing right\");\n }\n j++;\n break;\n\n case \"var\"://variables\n console.log(\" found a variable\");\n //left\n if(parseLeft!=0){\n console.log(\" checking to the left\");\n console.log(\" nothing to do left\");\n }\n if(parseRight!=0){\n console.log(\" checking to the right\");\n if(semRep[j+1][1]==\"sup\"){\n //the subscript gets combined first\n if(semRep[j+2] != undefined){\n if(semRep[j+2][1]==\"sub\"){\n console.log(\" combining the variable:\"+semRep[j][0]+\" with subscript:\"+semRep[j+1][0]);\n semRep[j] = [(semRep[j][0] + semRep[j+1][0]),\"var\",\"variable and subscript\"];\n semRep.splice(j+2,1);\n break;\n }\n }\n //combine var and power\n console.log(\" combining the variable:\"+semRep[j][0]+\" with power:\"+semRep[j+1][0]);\n semRep[j] = [(semRep[j][0] + semRep[j+1][0]),\"var\",\"variable and power\"];\n semRep.splice(j+1,1);\n break;\n }\n else if(semRep[j+1][1]==\"sub\"){\n //combine var and subscript\n console.log(\" combining the variable:\"+semRep[j][0]+\" with power:\"+semRep[j+1][0]);\n semRep[j] = [(semRep[j][0] + semRep[j+1][0]),\"var\",\"variable and power\"];\n semRep.splice(j+1,1);\n break;\n }\n else if(semRep[j+1][1]==\"paren\"){\n //combine var and paren to make function\n\n //lookup for variable function status goes here\n\n console.log(\" combining the variable:\"+semRep[j][0]+\" with paren:\"+semRep[j+1][0]);\n semRep[j] = [(semRep[j][0] + semRep[j+1][0]),\"var\",\"function\"];\n semRep.splice(j+1,1);\n break;\n }\n else console.log(\" found nothing right\");\n }\n j++;\n break;\n\n case \"binOp\"://binary operators\n console.log(\" found a binary operator\");\n //left\n if(semRep[j][0]==\"-\"){\n console.log(\" binOp is minus. skipping check left\");\n }\n else{\n if(parseLeft!=0){\n console.log(\" checking to the left\");\n if(!needsBin(semRep[j-1][1]))console.error(\" invalid left hand argument for binOp:\"+semRep[j][0]);\n }\n else{\n console.error(\" binOp with nothing on the left\");\n errors.push(\"'\" + semRep[j][0] + \"' needs a left argument.\");\n }\n }\n if(semRep[j][0]==\"-\" || semRep[j][0]==\"+\"){\n console.log(\"skip check right for + and -\");\n }\n else{\n if(parseRight!=0){\n console.log(\" checking to the right\");\n if(!needsBin(semRep[j+1][1])){\n if(semRep[j+1][0]!=\"-\"){\n console.error(\" binOp with invalid arguments on the right\");\n errors.push(\"'\" + semRep[j][0] + \"' has an invalid right arguments.\");\n }\n }\n }\n else{\n errors.push(\"'\" + semRep[j][0] + \"' needs a right argument.\");\n console.error(\"'\" + semRep[j][0] + \"' needs a right argument.\");\n }\n }\n j++;\n break;\n\n case \"comb\"://combine\n var comb = semComb(semRep,j,recurse);\n semRep = comb[0];\n j = comb[1];\n break;\n\n case \"prime\":\n if(parseRight!=0){\n console.log(\" checking for additional primes\");\n var recurse = 1;\n while(semRep[j+1] != undefined && semRep[j+1][1] == \"prime\"){\n recurse++;\n semRep.splice(j+1,1);\n }\n var comb = semComb(semRep,j,recurse);\n semRep = comb[0];\n j = comb[1];\n break;\n }\n else{\n console.error(\"prime must be followed by the variable you are differentiating with respect to in parentheses\");\n errors.push(\"The prime must be followed by the variable you are differentiating with respect to in parentheses.\");\n j++;\n break;\n }\n\n case \"\":\n semRep.splice(j,1);\n break;\n\n default: \n j++;\n break;\n }\n }\n\n //the last level\n //inserts times signs\n parseLeft = 0;\n parseRight = 1;\n j=0;\n console.log(\"The last loop: inserting multipliers\");\n console.log(\"list length: \"+semRep.length);\n while(j<semRep.length){\n console.log(\"current element: \"+semRep[j]);\n if(semRep[j-1]!=undefined)parseLeft = 1;\n else parseLeft = 0;\n\n console.log('checking ro the right: '+semRep[j+1]);\n if(semRep[j+1]==undefined)parseRight = 0;\n console.log(\" LL at element \"+j+\" parse left:\"+parseLeft+\" parse right:\"+parseRight);\n //Number stuff\n if(needsBin(semRep[j][1])){\n console.log(\" found a \"+semRep[j][1]);\n //left\n if(parseLeft!=0){\n console.log(\" checking to the left\");\n if(needsBin(semRep[j-1][1])){\n console.log(\" inserting a * between \"+semRep[j-1][0]+\" and \"+semRep[j][0]);\n semRep.splice(j,0,[\"*\",\"binOp\",\"inserted multiplier\"]);\n continue;\n }\n }\n if(parseRight!=0){\n console.log(\" checking to the right\");\n if(needsBin(semRep[j+1][1])){\n console.log(\" inserting a * between \"+semRep[j][0]+\" and \"+semRep[j+1][0]);\n semRep.splice(j+1,0,[\"*\",\"binOp\",\"inserted multiplier\"]);\n continue;\n }\n else if(semRep[j+1][1]==\"binOp\"){\n j++;\n continue;\n }\n }\n j++;\n }\n if(parseLeft==0 && parseRight==0){\n console.log(\"can't parse left or right\");\n break;\n }\n else j++;\n }\n return semRep;\n\n function needsBin(sem){\n if(sem==\"num\" || sem==\"func\" || sem==\"sym\" || sem==\"paren\" || sem==\"var\") return true;\n else return false;\n }\n}", "function main() {\n const t = parseInt(readLine());\n for (let i = 0; i < t; i++) {\n let result = 'YES';\n const expression = readLine();\n const s = new Stack();\n\n for (let i = 0; i < expression.length; i++) {\n const bracket = expression[i];\n const size = s._size;\n if (s._size) {\n switch (bracket) {\n case '}':\n s._storage[size] === '{' ? s.pop() : (result = 'NO');\n break;\n case ']':\n s._storage[size] === '[' ? s.pop() : (result = 'NO');\n break;\n case ')':\n s._storage[size] === '(' ? s.pop() : (result = 'NO');\n break;\n default:\n s.push(bracket);\n }\n } else {\n s.push(bracket);\n }\n }\n\n if (s._size) {\n result = 'NO';\n }\n\n process.stdout.write('' + result + '\\n');\n }\n}", "function f_three(str) {\n return ntrprt(parse(str))\n\n function ntrprt(program, stack, dict) {\n stack = stack || []\n \n if(!dict) { \n dict = {}\n dict['dup'] = function(stack) {stack.push(stack[stack.length-1]); return stack}\n dict['drop'] = function(stack) {stack.pop(); return stack}\n dict['swap'] = function(stack) {stack.push(stack.pop(), stack.pop()); return stack}\n\n var ops = ['+', '*', '-', '/', '%', '^', '|', '&', '||', '&&', '<', '>', '<<', '>>', '==']\n ops.forEach(function(op) {\n dict[op] = function(stack) {\n var top=stack.pop(); stack.push(eval(stack.pop() + op + top)); return stack } })\n }\n \n function addword(dict, program, pc) {\n var stop = program.indexOf(';', pc)\n var name = program[pc+1]\n var sub = program.slice(pc+2, stop)\n dict[name] = function(stack) {return ntrprt(sub, stack, dict)}\n pc = stop\n return [dict, program, pc]\n }\n \n var pc = 0, max = program.length\n while(pc < max) {\n var word = program[pc]\n if(word == ':') {\n out = addword(dict, program, pc) // use ES6 destructuring\n dict = out[0]\n program = out[1]\n pc = out[2]\n }\n else if(+word == word) \n stack.push(word) // numbers go on the stack\n else \n stack = dict[word](stack) // funs can be any arity\n pc++\n }\n return stack\n }\n\n function parse(str) {\n return str.split(/\\s+/)\n }\n}", "function lisp(hljs) {\n var LISP_IDENT_RE = '[a-zA-Z_\\\\-+\\\\*\\\\/<=>&#][a-zA-Z0-9_\\\\-+*\\\\/<=>&#!]*';\n var MEC_RE = '\\\\|[^]*?\\\\|';\n var LISP_SIMPLE_NUMBER_RE = '(-|\\\\+)?\\\\d+(\\\\.\\\\d+|\\\\/\\\\d+)?((d|e|f|l|s|D|E|F|L|S)(\\\\+|-)?\\\\d+)?';\n var LITERAL = {\n className: 'literal',\n begin: '\\\\b(t{1}|nil)\\\\b'\n };\n var NUMBER = {\n className: 'number',\n variants: [\n {begin: LISP_SIMPLE_NUMBER_RE, relevance: 0},\n {begin: '#(b|B)[0-1]+(/[0-1]+)?'},\n {begin: '#(o|O)[0-7]+(/[0-7]+)?'},\n {begin: '#(x|X)[0-9a-fA-F]+(/[0-9a-fA-F]+)?'},\n {begin: '#(c|C)\\\\(' + LISP_SIMPLE_NUMBER_RE + ' +' + LISP_SIMPLE_NUMBER_RE, end: '\\\\)'}\n ]\n };\n var STRING = hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: null});\n var COMMENT = hljs.COMMENT(\n ';', '$',\n {\n relevance: 0\n }\n );\n var VARIABLE = {\n begin: '\\\\*', end: '\\\\*'\n };\n var KEYWORD = {\n className: 'symbol',\n begin: '[:&]' + LISP_IDENT_RE\n };\n var IDENT = {\n begin: LISP_IDENT_RE,\n relevance: 0\n };\n var MEC = {\n begin: MEC_RE\n };\n var QUOTED_LIST = {\n begin: '\\\\(', end: '\\\\)',\n contains: ['self', LITERAL, STRING, NUMBER, IDENT]\n };\n var QUOTED = {\n contains: [NUMBER, STRING, VARIABLE, KEYWORD, QUOTED_LIST, IDENT],\n variants: [\n {\n begin: '[\\'`]\\\\(', end: '\\\\)'\n },\n {\n begin: '\\\\(quote ', end: '\\\\)',\n keywords: {name: 'quote'}\n },\n {\n begin: '\\'' + MEC_RE\n }\n ]\n };\n var QUOTED_ATOM = {\n variants: [\n {begin: '\\'' + LISP_IDENT_RE},\n {begin: '#\\'' + LISP_IDENT_RE + '(::' + LISP_IDENT_RE + ')*'}\n ]\n };\n var LIST = {\n begin: '\\\\(\\\\s*', end: '\\\\)'\n };\n var BODY = {\n endsWithParent: true,\n relevance: 0\n };\n LIST.contains = [\n {\n className: 'name',\n variants: [\n {\n begin: LISP_IDENT_RE,\n relevance: 0,\n },\n {begin: MEC_RE}\n ]\n },\n BODY\n ];\n BODY.contains = [QUOTED, QUOTED_ATOM, LIST, LITERAL, NUMBER, STRING, COMMENT, VARIABLE, KEYWORD, MEC, IDENT];\n\n return {\n name: 'Lisp',\n illegal: /\\S/,\n contains: [\n NUMBER,\n hljs.SHEBANG(),\n LITERAL,\n STRING,\n COMMENT,\n QUOTED,\n QUOTED_ATOM,\n LIST,\n IDENT\n ]\n };\n}", "function lisp(hljs) {\n var LISP_IDENT_RE = '[a-zA-Z_\\\\-+\\\\*\\\\/<=>&#][a-zA-Z0-9_\\\\-+*\\\\/<=>&#!]*';\n var MEC_RE = '\\\\|[^]*?\\\\|';\n var LISP_SIMPLE_NUMBER_RE = '(-|\\\\+)?\\\\d+(\\\\.\\\\d+|\\\\/\\\\d+)?((d|e|f|l|s|D|E|F|L|S)(\\\\+|-)?\\\\d+)?';\n var LITERAL = {\n className: 'literal',\n begin: '\\\\b(t{1}|nil)\\\\b'\n };\n var NUMBER = {\n className: 'number',\n variants: [\n {begin: LISP_SIMPLE_NUMBER_RE, relevance: 0},\n {begin: '#(b|B)[0-1]+(/[0-1]+)?'},\n {begin: '#(o|O)[0-7]+(/[0-7]+)?'},\n {begin: '#(x|X)[0-9a-fA-F]+(/[0-9a-fA-F]+)?'},\n {begin: '#(c|C)\\\\(' + LISP_SIMPLE_NUMBER_RE + ' +' + LISP_SIMPLE_NUMBER_RE, end: '\\\\)'}\n ]\n };\n var STRING = hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: null});\n var COMMENT = hljs.COMMENT(\n ';', '$',\n {\n relevance: 0\n }\n );\n var VARIABLE = {\n begin: '\\\\*', end: '\\\\*'\n };\n var KEYWORD = {\n className: 'symbol',\n begin: '[:&]' + LISP_IDENT_RE\n };\n var IDENT = {\n begin: LISP_IDENT_RE,\n relevance: 0\n };\n var MEC = {\n begin: MEC_RE\n };\n var QUOTED_LIST = {\n begin: '\\\\(', end: '\\\\)',\n contains: ['self', LITERAL, STRING, NUMBER, IDENT]\n };\n var QUOTED = {\n contains: [NUMBER, STRING, VARIABLE, KEYWORD, QUOTED_LIST, IDENT],\n variants: [\n {\n begin: '[\\'`]\\\\(', end: '\\\\)'\n },\n {\n begin: '\\\\(quote ', end: '\\\\)',\n keywords: {name: 'quote'}\n },\n {\n begin: '\\'' + MEC_RE\n }\n ]\n };\n var QUOTED_ATOM = {\n variants: [\n {begin: '\\'' + LISP_IDENT_RE},\n {begin: '#\\'' + LISP_IDENT_RE + '(::' + LISP_IDENT_RE + ')*'}\n ]\n };\n var LIST = {\n begin: '\\\\(\\\\s*', end: '\\\\)'\n };\n var BODY = {\n endsWithParent: true,\n relevance: 0\n };\n LIST.contains = [\n {\n className: 'name',\n variants: [\n {\n begin: LISP_IDENT_RE,\n relevance: 0,\n },\n {begin: MEC_RE}\n ]\n },\n BODY\n ];\n BODY.contains = [QUOTED, QUOTED_ATOM, LIST, LITERAL, NUMBER, STRING, COMMENT, VARIABLE, KEYWORD, MEC, IDENT];\n\n return {\n name: 'Lisp',\n illegal: /\\S/,\n contains: [\n NUMBER,\n hljs.SHEBANG(),\n LITERAL,\n STRING,\n COMMENT,\n QUOTED,\n QUOTED_ATOM,\n LIST,\n IDENT\n ]\n };\n}", "function clojure(hljs) {\n var SYMBOLSTART = 'a-zA-Z_\\\\-!.?+*=<>&#\\'';\n var SYMBOL_RE = '[' + SYMBOLSTART + '][' + SYMBOLSTART + '0-9/;:]*';\n var globals = 'def defonce defprotocol defstruct defmulti defmethod defn- defn defmacro deftype defrecord';\n var keywords = {\n $pattern: SYMBOL_RE,\n 'builtin-name':\n // Clojure keywords\n globals + ' ' +\n 'cond apply if-not if-let if not not= =|0 <|0 >|0 <=|0 >=|0 ==|0 +|0 /|0 *|0 -|0 rem ' +\n 'quot neg? pos? delay? symbol? keyword? true? false? integer? empty? coll? list? ' +\n 'set? ifn? fn? associative? sequential? sorted? counted? reversible? number? decimal? ' +\n 'class? distinct? isa? float? rational? reduced? ratio? odd? even? char? seq? vector? ' +\n 'string? map? nil? contains? zero? instance? not-every? not-any? libspec? -> ->> .. . ' +\n 'inc compare do dotimes mapcat take remove take-while drop letfn drop-last take-last ' +\n 'drop-while while intern condp case reduced cycle split-at split-with repeat replicate ' +\n 'iterate range merge zipmap declare line-seq sort comparator sort-by dorun doall nthnext ' +\n 'nthrest partition eval doseq await await-for let agent atom send send-off release-pending-sends ' +\n 'add-watch mapv filterv remove-watch agent-error restart-agent set-error-handler error-handler ' +\n 'set-error-mode! error-mode shutdown-agents quote var fn loop recur throw try monitor-enter ' +\n 'monitor-exit macroexpand macroexpand-1 for dosync and or ' +\n 'when when-not when-let comp juxt partial sequence memoize constantly complement identity assert ' +\n 'peek pop doto proxy first rest cons cast coll last butlast ' +\n 'sigs reify second ffirst fnext nfirst nnext meta with-meta ns in-ns create-ns import ' +\n 'refer keys select-keys vals key val rseq name namespace promise into transient persistent! conj! ' +\n 'assoc! dissoc! pop! disj! use class type num float double short byte boolean bigint biginteger ' +\n 'bigdec print-method print-dup throw-if printf format load compile get-in update-in pr pr-on newline ' +\n 'flush read slurp read-line subvec with-open memfn time re-find re-groups rand-int rand mod locking ' +\n 'assert-valid-fdecl alias resolve ref deref refset swap! reset! set-validator! compare-and-set! alter-meta! ' +\n 'reset-meta! commute get-validator alter ref-set ref-history-count ref-min-history ref-max-history ensure sync io! ' +\n 'new next conj set! to-array future future-call into-array aset gen-class reduce map filter find empty ' +\n 'hash-map hash-set sorted-map sorted-map-by sorted-set sorted-set-by vec vector seq flatten reverse assoc dissoc list ' +\n 'disj get union difference intersection extend extend-type extend-protocol int nth delay count concat chunk chunk-buffer ' +\n 'chunk-append chunk-first chunk-rest max min dec unchecked-inc-int unchecked-inc unchecked-dec-inc unchecked-dec unchecked-negate ' +\n 'unchecked-add-int unchecked-add unchecked-subtract-int unchecked-subtract chunk-next chunk-cons chunked-seq? prn vary-meta ' +\n 'lazy-seq spread list* str find-keyword keyword symbol gensym force rationalize'\n };\n\n var SIMPLE_NUMBER_RE = '[-+]?\\\\d+(\\\\.\\\\d+)?';\n\n var SYMBOL = {\n begin: SYMBOL_RE,\n relevance: 0\n };\n var NUMBER = {\n className: 'number', begin: SIMPLE_NUMBER_RE,\n relevance: 0\n };\n var STRING = hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: null});\n var COMMENT = hljs.COMMENT(\n ';',\n '$',\n {\n relevance: 0\n }\n );\n var LITERAL = {\n className: 'literal',\n begin: /\\b(true|false|nil)\\b/\n };\n var COLLECTION = {\n begin: '[\\\\[\\\\{]', end: '[\\\\]\\\\}]'\n };\n var HINT = {\n className: 'comment',\n begin: '\\\\^' + SYMBOL_RE\n };\n var HINT_COL = hljs.COMMENT('\\\\^\\\\{', '\\\\}');\n var KEY = {\n className: 'symbol',\n begin: '[:]{1,2}' + SYMBOL_RE\n };\n var LIST = {\n begin: '\\\\(', end: '\\\\)'\n };\n var BODY = {\n endsWithParent: true,\n relevance: 0\n };\n var NAME = {\n keywords: keywords,\n className: 'name',\n begin: SYMBOL_RE,\n relevance: 0,\n starts: BODY\n };\n var DEFAULT_CONTAINS = [LIST, STRING, HINT, HINT_COL, COMMENT, KEY, COLLECTION, NUMBER, LITERAL, SYMBOL];\n\n var GLOBAL = {\n beginKeywords: globals,\n lexemes: SYMBOL_RE,\n end: '(\\\\[|#|\\\\d|\"|:|\\\\{|\\\\)|\\\\(|$)',\n contains: [\n {\n className: 'title',\n begin: SYMBOL_RE,\n relevance: 0,\n excludeEnd: true,\n // we can only have a single title\n endsParent: true\n },\n ].concat(DEFAULT_CONTAINS)\n };\n\n LIST.contains = [hljs.COMMENT('comment', ''), GLOBAL, NAME, BODY];\n BODY.contains = DEFAULT_CONTAINS;\n COLLECTION.contains = DEFAULT_CONTAINS;\n HINT_COL.contains = [COLLECTION];\n\n return {\n name: 'Clojure',\n aliases: ['clj'],\n illegal: /\\S/,\n contains: [LIST, STRING, HINT, HINT_COL, COMMENT, KEY, COLLECTION, NUMBER, LITERAL]\n };\n}", "function clojure(hljs) {\n var SYMBOLSTART = 'a-zA-Z_\\\\-!.?+*=<>&#\\'';\n var SYMBOL_RE = '[' + SYMBOLSTART + '][' + SYMBOLSTART + '0-9/;:]*';\n var globals = 'def defonce defprotocol defstruct defmulti defmethod defn- defn defmacro deftype defrecord';\n var keywords = {\n $pattern: SYMBOL_RE,\n 'builtin-name':\n // Clojure keywords\n globals + ' ' +\n 'cond apply if-not if-let if not not= =|0 <|0 >|0 <=|0 >=|0 ==|0 +|0 /|0 *|0 -|0 rem ' +\n 'quot neg? pos? delay? symbol? keyword? true? false? integer? empty? coll? list? ' +\n 'set? ifn? fn? associative? sequential? sorted? counted? reversible? number? decimal? ' +\n 'class? distinct? isa? float? rational? reduced? ratio? odd? even? char? seq? vector? ' +\n 'string? map? nil? contains? zero? instance? not-every? not-any? libspec? -> ->> .. . ' +\n 'inc compare do dotimes mapcat take remove take-while drop letfn drop-last take-last ' +\n 'drop-while while intern condp case reduced cycle split-at split-with repeat replicate ' +\n 'iterate range merge zipmap declare line-seq sort comparator sort-by dorun doall nthnext ' +\n 'nthrest partition eval doseq await await-for let agent atom send send-off release-pending-sends ' +\n 'add-watch mapv filterv remove-watch agent-error restart-agent set-error-handler error-handler ' +\n 'set-error-mode! error-mode shutdown-agents quote var fn loop recur throw try monitor-enter ' +\n 'monitor-exit macroexpand macroexpand-1 for dosync and or ' +\n 'when when-not when-let comp juxt partial sequence memoize constantly complement identity assert ' +\n 'peek pop doto proxy first rest cons cast coll last butlast ' +\n 'sigs reify second ffirst fnext nfirst nnext meta with-meta ns in-ns create-ns import ' +\n 'refer keys select-keys vals key val rseq name namespace promise into transient persistent! conj! ' +\n 'assoc! dissoc! pop! disj! use class type num float double short byte boolean bigint biginteger ' +\n 'bigdec print-method print-dup throw-if printf format load compile get-in update-in pr pr-on newline ' +\n 'flush read slurp read-line subvec with-open memfn time re-find re-groups rand-int rand mod locking ' +\n 'assert-valid-fdecl alias resolve ref deref refset swap! reset! set-validator! compare-and-set! alter-meta! ' +\n 'reset-meta! commute get-validator alter ref-set ref-history-count ref-min-history ref-max-history ensure sync io! ' +\n 'new next conj set! to-array future future-call into-array aset gen-class reduce map filter find empty ' +\n 'hash-map hash-set sorted-map sorted-map-by sorted-set sorted-set-by vec vector seq flatten reverse assoc dissoc list ' +\n 'disj get union difference intersection extend extend-type extend-protocol int nth delay count concat chunk chunk-buffer ' +\n 'chunk-append chunk-first chunk-rest max min dec unchecked-inc-int unchecked-inc unchecked-dec-inc unchecked-dec unchecked-negate ' +\n 'unchecked-add-int unchecked-add unchecked-subtract-int unchecked-subtract chunk-next chunk-cons chunked-seq? prn vary-meta ' +\n 'lazy-seq spread list* str find-keyword keyword symbol gensym force rationalize'\n };\n\n var SIMPLE_NUMBER_RE = '[-+]?\\\\d+(\\\\.\\\\d+)?';\n\n var SYMBOL = {\n begin: SYMBOL_RE,\n relevance: 0\n };\n var NUMBER = {\n className: 'number', begin: SIMPLE_NUMBER_RE,\n relevance: 0\n };\n var STRING = hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: null});\n var COMMENT = hljs.COMMENT(\n ';',\n '$',\n {\n relevance: 0\n }\n );\n var LITERAL = {\n className: 'literal',\n begin: /\\b(true|false|nil)\\b/\n };\n var COLLECTION = {\n begin: '[\\\\[\\\\{]', end: '[\\\\]\\\\}]'\n };\n var HINT = {\n className: 'comment',\n begin: '\\\\^' + SYMBOL_RE\n };\n var HINT_COL = hljs.COMMENT('\\\\^\\\\{', '\\\\}');\n var KEY = {\n className: 'symbol',\n begin: '[:]{1,2}' + SYMBOL_RE\n };\n var LIST = {\n begin: '\\\\(', end: '\\\\)'\n };\n var BODY = {\n endsWithParent: true,\n relevance: 0\n };\n var NAME = {\n keywords: keywords,\n className: 'name',\n begin: SYMBOL_RE,\n relevance: 0,\n starts: BODY\n };\n var DEFAULT_CONTAINS = [LIST, STRING, HINT, HINT_COL, COMMENT, KEY, COLLECTION, NUMBER, LITERAL, SYMBOL];\n\n var GLOBAL = {\n beginKeywords: globals,\n lexemes: SYMBOL_RE,\n end: '(\\\\[|#|\\\\d|\"|:|\\\\{|\\\\)|\\\\(|$)',\n contains: [\n {\n className: 'title',\n begin: SYMBOL_RE,\n relevance: 0,\n excludeEnd: true,\n // we can only have a single title\n endsParent: true\n },\n ].concat(DEFAULT_CONTAINS)\n };\n\n LIST.contains = [hljs.COMMENT('comment', ''), GLOBAL, NAME, BODY];\n BODY.contains = DEFAULT_CONTAINS;\n COLLECTION.contains = DEFAULT_CONTAINS;\n HINT_COL.contains = [COLLECTION];\n\n return {\n name: 'Clojure',\n aliases: ['clj'],\n illegal: /\\S/,\n contains: [LIST, STRING, HINT, HINT_COL, COMMENT, KEY, COLLECTION, NUMBER, LITERAL]\n };\n}", "function lua(hljs) {\n var OPENING_LONG_BRACKET = '\\\\[=*\\\\[';\n var CLOSING_LONG_BRACKET = '\\\\]=*\\\\]';\n var LONG_BRACKETS = {\n begin: OPENING_LONG_BRACKET, end: CLOSING_LONG_BRACKET,\n contains: ['self']\n };\n var COMMENTS = [\n hljs.COMMENT('--(?!' + OPENING_LONG_BRACKET + ')', '$'),\n hljs.COMMENT(\n '--' + OPENING_LONG_BRACKET,\n CLOSING_LONG_BRACKET,\n {\n contains: [LONG_BRACKETS],\n relevance: 10\n }\n )\n ];\n return {\n name: 'Lua',\n lexemes: hljs.UNDERSCORE_IDENT_RE,\n keywords: {\n literal: \"true false nil\",\n keyword: \"and break do else elseif end for goto if in local not or repeat return then until while\",\n built_in:\n //Metatags and globals:\n '_G _ENV _VERSION __index __newindex __mode __call __metatable __tostring __len ' +\n '__gc __add __sub __mul __div __mod __pow __concat __unm __eq __lt __le assert ' +\n //Standard methods and properties:\n 'collectgarbage dofile error getfenv getmetatable ipairs load loadfile loadstring ' +\n 'module next pairs pcall print rawequal rawget rawset require select setfenv ' +\n 'setmetatable tonumber tostring type unpack xpcall arg self ' +\n //Library methods and properties (one line per library):\n 'coroutine resume yield status wrap create running debug getupvalue ' +\n 'debug sethook getmetatable gethook setmetatable setlocal traceback setfenv getinfo setupvalue getlocal getregistry getfenv ' +\n 'io lines write close flush open output type read stderr stdin input stdout popen tmpfile ' +\n 'math log max acos huge ldexp pi cos tanh pow deg tan cosh sinh random randomseed frexp ceil floor rad abs sqrt modf asin min mod fmod log10 atan2 exp sin atan ' +\n 'os exit setlocale date getenv difftime remove time clock tmpname rename execute package preload loadlib loaded loaders cpath config path seeall ' +\n 'string sub upper len gfind rep find match char dump gmatch reverse byte format gsub lower ' +\n 'table setn insert getn foreachi maxn foreach concat sort remove'\n },\n contains: COMMENTS.concat([\n {\n className: 'function',\n beginKeywords: 'function', end: '\\\\)',\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {begin: '([_a-zA-Z]\\\\w*\\\\.)*([_a-zA-Z]\\\\w*:)?[_a-zA-Z]\\\\w*'}),\n {\n className: 'params',\n begin: '\\\\(', endsWithParent: true,\n contains: COMMENTS\n }\n ].concat(COMMENTS)\n },\n hljs.C_NUMBER_MODE,\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE,\n {\n className: 'string',\n begin: OPENING_LONG_BRACKET, end: CLOSING_LONG_BRACKET,\n contains: [LONG_BRACKETS],\n relevance: 5\n }\n ])\n };\n}", "function lua(hljs) {\n var OPENING_LONG_BRACKET = '\\\\[=*\\\\[';\n var CLOSING_LONG_BRACKET = '\\\\]=*\\\\]';\n var LONG_BRACKETS = {\n begin: OPENING_LONG_BRACKET, end: CLOSING_LONG_BRACKET,\n contains: ['self']\n };\n var COMMENTS = [\n hljs.COMMENT('--(?!' + OPENING_LONG_BRACKET + ')', '$'),\n hljs.COMMENT(\n '--' + OPENING_LONG_BRACKET,\n CLOSING_LONG_BRACKET,\n {\n contains: [LONG_BRACKETS],\n relevance: 10\n }\n )\n ];\n return {\n name: 'Lua',\n keywords: {\n $pattern: hljs.UNDERSCORE_IDENT_RE,\n literal: \"true false nil\",\n keyword: \"and break do else elseif end for goto if in local not or repeat return then until while\",\n built_in:\n //Metatags and globals:\n '_G _ENV _VERSION __index __newindex __mode __call __metatable __tostring __len ' +\n '__gc __add __sub __mul __div __mod __pow __concat __unm __eq __lt __le assert ' +\n //Standard methods and properties:\n 'collectgarbage dofile error getfenv getmetatable ipairs load loadfile loadstring ' +\n 'module next pairs pcall print rawequal rawget rawset require select setfenv ' +\n 'setmetatable tonumber tostring type unpack xpcall arg self ' +\n //Library methods and properties (one line per library):\n 'coroutine resume yield status wrap create running debug getupvalue ' +\n 'debug sethook getmetatable gethook setmetatable setlocal traceback setfenv getinfo setupvalue getlocal getregistry getfenv ' +\n 'io lines write close flush open output type read stderr stdin input stdout popen tmpfile ' +\n 'math log max acos huge ldexp pi cos tanh pow deg tan cosh sinh random randomseed frexp ceil floor rad abs sqrt modf asin min mod fmod log10 atan2 exp sin atan ' +\n 'os exit setlocale date getenv difftime remove time clock tmpname rename execute package preload loadlib loaded loaders cpath config path seeall ' +\n 'string sub upper len gfind rep find match char dump gmatch reverse byte format gsub lower ' +\n 'table setn insert getn foreachi maxn foreach concat sort remove'\n },\n contains: COMMENTS.concat([\n {\n className: 'function',\n beginKeywords: 'function', end: '\\\\)',\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {begin: '([_a-zA-Z]\\\\w*\\\\.)*([_a-zA-Z]\\\\w*:)?[_a-zA-Z]\\\\w*'}),\n {\n className: 'params',\n begin: '\\\\(', endsWithParent: true,\n contains: COMMENTS\n }\n ].concat(COMMENTS)\n },\n hljs.C_NUMBER_MODE,\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE,\n {\n className: 'string',\n begin: OPENING_LONG_BRACKET, end: CLOSING_LONG_BRACKET,\n contains: [LONG_BRACKETS],\n relevance: 5\n }\n ])\n };\n}", "function reasonml(hljs) {\n function orReValues(ops){\n return ops\n .map(function(op) {\n return op\n .split('')\n .map(function(char) {\n return '\\\\' + char;\n })\n .join('');\n })\n .join('|');\n }\n\n var RE_IDENT = '~?[a-z$_][0-9a-zA-Z$_]*';\n var RE_MODULE_IDENT = '`?[A-Z$_][0-9a-zA-Z$_]*';\n\n var RE_PARAM_TYPEPARAM = '\\'?[a-z$_][0-9a-z$_]*';\n var RE_PARAM_TYPE = '\\s*:\\s*[a-z$_][0-9a-z$_]*(\\(\\s*(' + RE_PARAM_TYPEPARAM + '\\s*(,' + RE_PARAM_TYPEPARAM + ')*)?\\s*\\))?';\n var RE_PARAM = RE_IDENT + '(' + RE_PARAM_TYPE + ')?(' + RE_PARAM_TYPE + ')?';\n var RE_OPERATOR = \"(\" + orReValues(['||', '&&', '++', '**', '+.', '*', '/', '*.', '/.', '...', '|>']) + \"|==|===)\";\n var RE_OPERATOR_SPACED = \"\\\\s+\" + RE_OPERATOR + \"\\\\s+\";\n\n var KEYWORDS = {\n keyword:\n 'and as asr assert begin class constraint do done downto else end exception external ' +\n 'for fun function functor if in include inherit initializer ' +\n 'land lazy let lor lsl lsr lxor match method mod module mutable new nonrec ' +\n 'object of open or private rec sig struct then to try type val virtual when while with',\n built_in:\n 'array bool bytes char exn|5 float int int32 int64 list lazy_t|5 nativeint|5 ref string unit ',\n literal:\n 'true false'\n };\n\n var RE_NUMBER = '\\\\b(0[xX][a-fA-F0-9_]+[Lln]?|' +\n '0[oO][0-7_]+[Lln]?|' +\n '0[bB][01_]+[Lln]?|' +\n '[0-9][0-9_]*([Lln]|(\\\\.[0-9_]*)?([eE][-+]?[0-9_]+)?)?)';\n\n var NUMBER_MODE = {\n className: 'number',\n relevance: 0,\n variants: [\n {\n begin: RE_NUMBER\n },\n {\n begin: '\\\\(\\\\-' + RE_NUMBER + '\\\\)'\n }\n ]\n };\n\n var OPERATOR_MODE = {\n className: 'operator',\n relevance: 0,\n begin: RE_OPERATOR\n };\n var LIST_CONTENTS_MODES = [\n {\n className: 'identifier',\n relevance: 0,\n begin: RE_IDENT\n },\n OPERATOR_MODE,\n NUMBER_MODE\n ];\n\n var MODULE_ACCESS_CONTENTS = [\n hljs.QUOTE_STRING_MODE,\n OPERATOR_MODE,\n {\n className: 'module',\n begin: \"\\\\b\" + RE_MODULE_IDENT, returnBegin: true,\n end: \"\\.\",\n contains: [\n {\n className: 'identifier',\n begin: RE_MODULE_IDENT,\n relevance: 0\n }\n ]\n }\n ];\n\n var PARAMS_CONTENTS = [\n {\n className: 'module',\n begin: \"\\\\b\" + RE_MODULE_IDENT, returnBegin: true,\n end: \"\\.\",\n relevance: 0,\n contains: [\n {\n className: 'identifier',\n begin: RE_MODULE_IDENT,\n relevance: 0\n }\n ]\n }\n ];\n\n var PARAMS_MODE = {\n begin: RE_IDENT,\n end: '(,|\\\\n|\\\\))',\n relevance: 0,\n contains: [\n OPERATOR_MODE,\n {\n className: 'typing',\n begin: ':',\n end: '(,|\\\\n)',\n returnBegin: true,\n relevance: 0,\n contains: PARAMS_CONTENTS\n }\n ]\n };\n\n var FUNCTION_BLOCK_MODE = {\n className: 'function',\n relevance: 0,\n keywords: KEYWORDS,\n variants: [\n {\n begin: '\\\\s(\\\\(\\\\.?.*?\\\\)|' + RE_IDENT + ')\\\\s*=>',\n end: '\\\\s*=>',\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: 'params',\n variants: [\n {\n begin: RE_IDENT\n },\n {\n begin: RE_PARAM\n },\n {\n begin: /\\(\\s*\\)/,\n }\n ]\n }\n ]\n },\n {\n begin: '\\\\s\\\\(\\\\.?[^;\\\\|]*\\\\)\\\\s*=>',\n end: '\\\\s=>',\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: 'params',\n relevance: 0,\n variants: [\n PARAMS_MODE\n ]\n }\n ]\n },\n {\n begin: '\\\\(\\\\.\\\\s' + RE_IDENT + '\\\\)\\\\s*=>'\n }\n ]\n };\n MODULE_ACCESS_CONTENTS.push(FUNCTION_BLOCK_MODE);\n\n var CONSTRUCTOR_MODE = {\n className: 'constructor',\n begin: RE_MODULE_IDENT + '\\\\(',\n end: '\\\\)',\n illegal: '\\\\n',\n keywords: KEYWORDS,\n contains: [\n hljs.QUOTE_STRING_MODE,\n OPERATOR_MODE,\n {\n className: 'params',\n begin: '\\\\b' + RE_IDENT\n }\n ]\n };\n\n var PATTERN_MATCH_BLOCK_MODE = {\n className: 'pattern-match',\n begin: '\\\\|',\n returnBegin: true,\n keywords: KEYWORDS,\n end: '=>',\n relevance: 0,\n contains: [\n CONSTRUCTOR_MODE,\n OPERATOR_MODE,\n {\n relevance: 0,\n className: 'constructor',\n begin: RE_MODULE_IDENT\n }\n ]\n };\n\n var MODULE_ACCESS_MODE = {\n className: 'module-access',\n keywords: KEYWORDS,\n returnBegin: true,\n variants: [\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+\" + RE_IDENT\n },\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+\\\\(\",\n end: \"\\\\)\",\n returnBegin: true,\n contains: [\n FUNCTION_BLOCK_MODE,\n {\n begin: '\\\\(',\n end: '\\\\)',\n skip: true\n }\n ].concat(MODULE_ACCESS_CONTENTS)\n },\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+{\",\n end: \"}\"\n }\n ],\n contains: MODULE_ACCESS_CONTENTS\n };\n\n PARAMS_CONTENTS.push(MODULE_ACCESS_MODE);\n\n return {\n name: 'ReasonML',\n aliases: ['re'],\n keywords: KEYWORDS,\n illegal: '(:\\\\-|:=|\\\\${|\\\\+=)',\n contains: [\n hljs.COMMENT('/\\\\*', '\\\\*/', { illegal: '^(\\\\#,\\\\/\\\\/)' }),\n {\n className: 'character',\n begin: '\\'(\\\\\\\\[^\\']+|[^\\'])\\'',\n illegal: '\\\\n',\n relevance: 0\n },\n hljs.QUOTE_STRING_MODE,\n {\n className: 'literal',\n begin: '\\\\(\\\\)',\n relevance: 0\n },\n {\n className: 'literal',\n begin: '\\\\[\\\\|',\n end: '\\\\|\\\\]',\n relevance: 0,\n contains: LIST_CONTENTS_MODES\n },\n {\n className: 'literal',\n begin: '\\\\[',\n end: '\\\\]',\n relevance: 0,\n contains: LIST_CONTENTS_MODES\n },\n CONSTRUCTOR_MODE,\n {\n className: 'operator',\n begin: RE_OPERATOR_SPACED,\n illegal: '\\\\-\\\\->',\n relevance: 0\n },\n NUMBER_MODE,\n hljs.C_LINE_COMMENT_MODE,\n PATTERN_MATCH_BLOCK_MODE,\n FUNCTION_BLOCK_MODE,\n {\n className: 'module-def',\n begin: \"\\\\bmodule\\\\s+\" + RE_IDENT + \"\\\\s+\" + RE_MODULE_IDENT + \"\\\\s+=\\\\s+{\",\n end: \"}\",\n returnBegin: true,\n keywords: KEYWORDS,\n relevance: 0,\n contains: [\n {\n className: 'module',\n relevance: 0,\n begin: RE_MODULE_IDENT\n },\n {\n begin: '{',\n end: '}',\n skip: true\n }\n ].concat(MODULE_ACCESS_CONTENTS)\n },\n MODULE_ACCESS_MODE\n ]\n };\n}", "function reasonml(hljs) {\n function orReValues(ops){\n return ops\n .map(function(op) {\n return op\n .split('')\n .map(function(char) {\n return '\\\\' + char;\n })\n .join('');\n })\n .join('|');\n }\n\n var RE_IDENT = '~?[a-z$_][0-9a-zA-Z$_]*';\n var RE_MODULE_IDENT = '`?[A-Z$_][0-9a-zA-Z$_]*';\n\n var RE_PARAM_TYPEPARAM = '\\'?[a-z$_][0-9a-z$_]*';\n var RE_PARAM_TYPE = '\\s*:\\s*[a-z$_][0-9a-z$_]*(\\(\\s*(' + RE_PARAM_TYPEPARAM + '\\s*(,' + RE_PARAM_TYPEPARAM + ')*)?\\s*\\))?';\n var RE_PARAM = RE_IDENT + '(' + RE_PARAM_TYPE + ')?(' + RE_PARAM_TYPE + ')?';\n var RE_OPERATOR = \"(\" + orReValues(['||', '&&', '++', '**', '+.', '*', '/', '*.', '/.', '...', '|>']) + \"|==|===)\";\n var RE_OPERATOR_SPACED = \"\\\\s+\" + RE_OPERATOR + \"\\\\s+\";\n\n var KEYWORDS = {\n keyword:\n 'and as asr assert begin class constraint do done downto else end exception external ' +\n 'for fun function functor if in include inherit initializer ' +\n 'land lazy let lor lsl lsr lxor match method mod module mutable new nonrec ' +\n 'object of open or private rec sig struct then to try type val virtual when while with',\n built_in:\n 'array bool bytes char exn|5 float int int32 int64 list lazy_t|5 nativeint|5 ref string unit ',\n literal:\n 'true false'\n };\n\n var RE_NUMBER = '\\\\b(0[xX][a-fA-F0-9_]+[Lln]?|' +\n '0[oO][0-7_]+[Lln]?|' +\n '0[bB][01_]+[Lln]?|' +\n '[0-9][0-9_]*([Lln]|(\\\\.[0-9_]*)?([eE][-+]?[0-9_]+)?)?)';\n\n var NUMBER_MODE = {\n className: 'number',\n relevance: 0,\n variants: [\n {\n begin: RE_NUMBER\n },\n {\n begin: '\\\\(\\\\-' + RE_NUMBER + '\\\\)'\n }\n ]\n };\n\n var OPERATOR_MODE = {\n className: 'operator',\n relevance: 0,\n begin: RE_OPERATOR\n };\n var LIST_CONTENTS_MODES = [\n {\n className: 'identifier',\n relevance: 0,\n begin: RE_IDENT\n },\n OPERATOR_MODE,\n NUMBER_MODE\n ];\n\n var MODULE_ACCESS_CONTENTS = [\n hljs.QUOTE_STRING_MODE,\n OPERATOR_MODE,\n {\n className: 'module',\n begin: \"\\\\b\" + RE_MODULE_IDENT, returnBegin: true,\n end: \"\\.\",\n contains: [\n {\n className: 'identifier',\n begin: RE_MODULE_IDENT,\n relevance: 0\n }\n ]\n }\n ];\n\n var PARAMS_CONTENTS = [\n {\n className: 'module',\n begin: \"\\\\b\" + RE_MODULE_IDENT, returnBegin: true,\n end: \"\\.\",\n relevance: 0,\n contains: [\n {\n className: 'identifier',\n begin: RE_MODULE_IDENT,\n relevance: 0\n }\n ]\n }\n ];\n\n var PARAMS_MODE = {\n begin: RE_IDENT,\n end: '(,|\\\\n|\\\\))',\n relevance: 0,\n contains: [\n OPERATOR_MODE,\n {\n className: 'typing',\n begin: ':',\n end: '(,|\\\\n)',\n returnBegin: true,\n relevance: 0,\n contains: PARAMS_CONTENTS\n }\n ]\n };\n\n var FUNCTION_BLOCK_MODE = {\n className: 'function',\n relevance: 0,\n keywords: KEYWORDS,\n variants: [\n {\n begin: '\\\\s(\\\\(\\\\.?.*?\\\\)|' + RE_IDENT + ')\\\\s*=>',\n end: '\\\\s*=>',\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: 'params',\n variants: [\n {\n begin: RE_IDENT\n },\n {\n begin: RE_PARAM\n },\n {\n begin: /\\(\\s*\\)/,\n }\n ]\n }\n ]\n },\n {\n begin: '\\\\s\\\\(\\\\.?[^;\\\\|]*\\\\)\\\\s*=>',\n end: '\\\\s=>',\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: 'params',\n relevance: 0,\n variants: [\n PARAMS_MODE\n ]\n }\n ]\n },\n {\n begin: '\\\\(\\\\.\\\\s' + RE_IDENT + '\\\\)\\\\s*=>'\n }\n ]\n };\n MODULE_ACCESS_CONTENTS.push(FUNCTION_BLOCK_MODE);\n\n var CONSTRUCTOR_MODE = {\n className: 'constructor',\n begin: RE_MODULE_IDENT + '\\\\(',\n end: '\\\\)',\n illegal: '\\\\n',\n keywords: KEYWORDS,\n contains: [\n hljs.QUOTE_STRING_MODE,\n OPERATOR_MODE,\n {\n className: 'params',\n begin: '\\\\b' + RE_IDENT\n }\n ]\n };\n\n var PATTERN_MATCH_BLOCK_MODE = {\n className: 'pattern-match',\n begin: '\\\\|',\n returnBegin: true,\n keywords: KEYWORDS,\n end: '=>',\n relevance: 0,\n contains: [\n CONSTRUCTOR_MODE,\n OPERATOR_MODE,\n {\n relevance: 0,\n className: 'constructor',\n begin: RE_MODULE_IDENT\n }\n ]\n };\n\n var MODULE_ACCESS_MODE = {\n className: 'module-access',\n keywords: KEYWORDS,\n returnBegin: true,\n variants: [\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+\" + RE_IDENT\n },\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+\\\\(\",\n end: \"\\\\)\",\n returnBegin: true,\n contains: [\n FUNCTION_BLOCK_MODE,\n {\n begin: '\\\\(',\n end: '\\\\)',\n skip: true\n }\n ].concat(MODULE_ACCESS_CONTENTS)\n },\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+{\",\n end: \"}\"\n }\n ],\n contains: MODULE_ACCESS_CONTENTS\n };\n\n PARAMS_CONTENTS.push(MODULE_ACCESS_MODE);\n\n return {\n name: 'ReasonML',\n aliases: ['re'],\n keywords: KEYWORDS,\n illegal: '(:\\\\-|:=|\\\\${|\\\\+=)',\n contains: [\n hljs.COMMENT('/\\\\*', '\\\\*/', { illegal: '^(\\\\#,\\\\/\\\\/)' }),\n {\n className: 'character',\n begin: '\\'(\\\\\\\\[^\\']+|[^\\'])\\'',\n illegal: '\\\\n',\n relevance: 0\n },\n hljs.QUOTE_STRING_MODE,\n {\n className: 'literal',\n begin: '\\\\(\\\\)',\n relevance: 0\n },\n {\n className: 'literal',\n begin: '\\\\[\\\\|',\n end: '\\\\|\\\\]',\n relevance: 0,\n contains: LIST_CONTENTS_MODES\n },\n {\n className: 'literal',\n begin: '\\\\[',\n end: '\\\\]',\n relevance: 0,\n contains: LIST_CONTENTS_MODES\n },\n CONSTRUCTOR_MODE,\n {\n className: 'operator',\n begin: RE_OPERATOR_SPACED,\n illegal: '\\\\-\\\\->',\n relevance: 0\n },\n NUMBER_MODE,\n hljs.C_LINE_COMMENT_MODE,\n PATTERN_MATCH_BLOCK_MODE,\n FUNCTION_BLOCK_MODE,\n {\n className: 'module-def',\n begin: \"\\\\bmodule\\\\s+\" + RE_IDENT + \"\\\\s+\" + RE_MODULE_IDENT + \"\\\\s+=\\\\s+{\",\n end: \"}\",\n returnBegin: true,\n keywords: KEYWORDS,\n relevance: 0,\n contains: [\n {\n className: 'module',\n relevance: 0,\n begin: RE_MODULE_IDENT\n },\n {\n begin: '{',\n end: '}',\n skip: true\n }\n ].concat(MODULE_ACCESS_CONTENTS)\n },\n MODULE_ACCESS_MODE\n ]\n };\n}", "function TokenStream(input) {\n var current = null;\n var keywords = ' true false let if else while func agent ';\n return {\n next : next,\n peek : peek,\n eof : eof,\n croak : input.croak\n };\n function is_keyword(x) {\n return keywords.indexOf(' ' + x + ' ') >= 0;\n }\n function is_digit(ch) {\n return /[0-9]/i.test(ch);\n }\n function is_id_start(ch) {\n return /[\\.\\/_A-Za-z]/i.test(ch);\n }\n function is_id(ch) {\n return is_id_start(ch) || '0123456789-+'.indexOf(ch) >= 0;\n }\n function is_op_char(ch) {\n return '+-*/^%=&|<>!:@$'.indexOf(ch) >= 0;\n }\n function is_punc(ch) {\n //return ',;(){}[]'.indexOf(ch) >= 0;\n return ',;(){}[]\\n'.indexOf(ch) >= 0;\n }\n function is_whitespace(ch) {\n //return ' \\t\\n'.indexOf(ch) >= 0;\n return ' \\t'.indexOf(ch) >= 0;\n }\n function read_while(predicate) {\n var str = '';\n while (!input.eof() && predicate(input.peek()))\n str += input.next();\n // console.log('Read ['+str+']');\n return str;\n }\n function read_number() {\n var has_dot = false;\n var number = read_while(function(ch){\n if (ch == '.') {\n if (has_dot) return false;\n has_dot = true;\n return true;\n }\n return is_digit(ch);\n });\n return { type: 'num', value: parseFloat(number) };\n }\n function read_ident() {\n var id = read_while(is_id);\n return {\n type : is_keyword(id) ? 'kw' : 'var',\n value : id\n };\n }\n function read_escaped(end) {\n var escaped = false, str = '';\n input.next();\n while (!input.eof()) {\n var ch = input.next();\n if (escaped) {\n str += ch;\n escaped = false;\n } else if (ch == '\\\\') {\n escaped = true;\n } else if (ch == end) {\n break;\n } else {\n str += ch;\n }\n }\n return str;\n }\n function read_string() {\n var ch = input.peek();\n return { type: 'str', value: read_escaped(ch) };\n }\n\n function read_line() {\n return { type: 'str', value: read_while(ch=>(ch != '\\n'))};\n }\n\n function skip_comment() {\n read_while(function(ch){ return ch != '\\n'; });\n input.next();\n }\n\n function read_next() {\n read_while(is_whitespace);\n if (input.eof()) return null;\n var ch = input.peek();\n // console.log('char: '+ch);\n if (ch == '#') {\n skip_comment();\n return read_next();\n }\n\n if (ch == '\"' || ch == \"'\") return read_string();\n if (is_digit(ch)) return read_number();\n if (is_id_start(ch)) return read_ident();\n // if (is_special_char(ch)) return read_special();\n \n if (is_punc(ch)) return {\n type : 'punc',\n value : input.next()\n };\n if (is_op_char(ch)) return {\n type : 'op',\n value : read_while(is_op_char)\n };\n\n input.croak('Can\\'t handle character: ' + ch);\n }\n\n function peek() {\n return current || (current = read_next());\n }\n\n function next() {\n var tok = current;\n current = null;\n return tok || read_next();\n }\n\n function eof() {\n return peek() == null;\n }\n}", "function clojure(hljs) {\n var globals = 'def defonce defprotocol defstruct defmulti defmethod defn- defn defmacro deftype defrecord';\n var keywords = {\n 'builtin-name':\n // Clojure keywords\n globals + ' ' +\n 'cond apply if-not if-let if not not= = < > <= >= == + / * - rem ' +\n 'quot neg? pos? delay? symbol? keyword? true? false? integer? empty? coll? list? ' +\n 'set? ifn? fn? associative? sequential? sorted? counted? reversible? number? decimal? ' +\n 'class? distinct? isa? float? rational? reduced? ratio? odd? even? char? seq? vector? ' +\n 'string? map? nil? contains? zero? instance? not-every? not-any? libspec? -> ->> .. . ' +\n 'inc compare do dotimes mapcat take remove take-while drop letfn drop-last take-last ' +\n 'drop-while while intern condp case reduced cycle split-at split-with repeat replicate ' +\n 'iterate range merge zipmap declare line-seq sort comparator sort-by dorun doall nthnext ' +\n 'nthrest partition eval doseq await await-for let agent atom send send-off release-pending-sends ' +\n 'add-watch mapv filterv remove-watch agent-error restart-agent set-error-handler error-handler ' +\n 'set-error-mode! error-mode shutdown-agents quote var fn loop recur throw try monitor-enter ' +\n 'monitor-exit macroexpand macroexpand-1 for dosync and or ' +\n 'when when-not when-let comp juxt partial sequence memoize constantly complement identity assert ' +\n 'peek pop doto proxy first rest cons cast coll last butlast ' +\n 'sigs reify second ffirst fnext nfirst nnext meta with-meta ns in-ns create-ns import ' +\n 'refer keys select-keys vals key val rseq name namespace promise into transient persistent! conj! ' +\n 'assoc! dissoc! pop! disj! use class type num float double short byte boolean bigint biginteger ' +\n 'bigdec print-method print-dup throw-if printf format load compile get-in update-in pr pr-on newline ' +\n 'flush read slurp read-line subvec with-open memfn time re-find re-groups rand-int rand mod locking ' +\n 'assert-valid-fdecl alias resolve ref deref refset swap! reset! set-validator! compare-and-set! alter-meta! ' +\n 'reset-meta! commute get-validator alter ref-set ref-history-count ref-min-history ref-max-history ensure sync io! ' +\n 'new next conj set! to-array future future-call into-array aset gen-class reduce map filter find empty ' +\n 'hash-map hash-set sorted-map sorted-map-by sorted-set sorted-set-by vec vector seq flatten reverse assoc dissoc list ' +\n 'disj get union difference intersection extend extend-type extend-protocol int nth delay count concat chunk chunk-buffer ' +\n 'chunk-append chunk-first chunk-rest max min dec unchecked-inc-int unchecked-inc unchecked-dec-inc unchecked-dec unchecked-negate ' +\n 'unchecked-add-int unchecked-add unchecked-subtract-int unchecked-subtract chunk-next chunk-cons chunked-seq? prn vary-meta ' +\n 'lazy-seq spread list* str find-keyword keyword symbol gensym force rationalize'\n };\n\n var SYMBOLSTART = 'a-zA-Z_\\\\-!.?+*=<>&#\\'';\n var SYMBOL_RE = '[' + SYMBOLSTART + '][' + SYMBOLSTART + '0-9/;:]*';\n var SIMPLE_NUMBER_RE = '[-+]?\\\\d+(\\\\.\\\\d+)?';\n\n var SYMBOL = {\n begin: SYMBOL_RE,\n relevance: 0\n };\n var NUMBER = {\n className: 'number', begin: SIMPLE_NUMBER_RE,\n relevance: 0\n };\n var STRING = hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: null});\n var COMMENT = hljs.COMMENT(\n ';',\n '$',\n {\n relevance: 0\n }\n );\n var LITERAL = {\n className: 'literal',\n begin: /\\b(true|false|nil)\\b/\n };\n var COLLECTION = {\n begin: '[\\\\[\\\\{]', end: '[\\\\]\\\\}]'\n };\n var HINT = {\n className: 'comment',\n begin: '\\\\^' + SYMBOL_RE\n };\n var HINT_COL = hljs.COMMENT('\\\\^\\\\{', '\\\\}');\n var KEY = {\n className: 'symbol',\n begin: '[:]{1,2}' + SYMBOL_RE\n };\n var LIST = {\n begin: '\\\\(', end: '\\\\)'\n };\n var BODY = {\n endsWithParent: true,\n relevance: 0\n };\n var NAME = {\n keywords: keywords,\n lexemes: SYMBOL_RE,\n className: 'name', begin: SYMBOL_RE,\n starts: BODY\n };\n var DEFAULT_CONTAINS = [LIST, STRING, HINT, HINT_COL, COMMENT, KEY, COLLECTION, NUMBER, LITERAL, SYMBOL];\n\n var GLOBAL = {\n beginKeywords: globals,\n lexemes: SYMBOL_RE,\n end: '(\\\\[|\\\\#|\\\\d|\"|:|\\\\{|\\\\)|\\\\(|$)',\n contains: [\n {\n className: 'title',\n begin: SYMBOL_RE,\n relevance: 0,\n excludeEnd: true,\n // we can only have a single title\n endsParent: true\n },\n ].concat(DEFAULT_CONTAINS)\n };\n\n LIST.contains = [hljs.COMMENT('comment', ''), GLOBAL, NAME, BODY];\n BODY.contains = DEFAULT_CONTAINS;\n COLLECTION.contains = DEFAULT_CONTAINS;\n HINT_COL.contains = [COLLECTION];\n\n return {\n name: 'Clojure',\n aliases: ['clj'],\n illegal: /\\S/,\n contains: [LIST, STRING, HINT, HINT_COL, COMMENT, KEY, COLLECTION, NUMBER, LITERAL]\n };\n}", "function InterpreterCompileAndRun( program_text )\n{\n\t// Clear contents.\n\tinterpreter_stdout = '';\n\tinterpreter_stderr = '';\n\n\tvar file_name = 'test.u';\n\tFS.writeFile( file_name, program_text );\n\tvar call_result = callMain( [file_name, '--entry', 'main'] );\n\n\treturn [ call_result, interpreter_stdout, interpreter_stderr ];\n}", "function t(e,n,r){switch(e.type){case\"VariableDeclaration\":e.declarations.forEach(function(e,n){t(e.init,n,r)});break;case\"BinaryExpression\":case\"LogicalExpression\":e.operator&&i[e.operator]?(e.type=\"CallExpression\",e.callee={type:\"MemberExpression\",computed:!1,object:e.right,property:{type:\"Identifier\",name:i[e.operator]}},t(e.left,n,r),t(e.right,n,r),e.arguments=[e.left]):(t(e.left,n,r),t(e.right,n,r));break;case\"ExpressionStatement\":t(e.expression,n,r);break;case\"CallExpression\":e.arguments.forEach(function(e,n){t(e,n,r)});break;case\"AssignmentExpression\":if(e.operator&&i[e.operator]){var o=e.right;e.right={type:\"BinaryExpression\",operator:e.operator.replace(/=/,\"\").trim(),left:e.left,right:o},e.operator=\"=\",t(e.left,n,r),t(e.right,n,r)}else t(e.right,n,r);break;case\"UnaryExpression\":e.operator&&i[e.operator]?(e.type=\"CallExpression\",e.callee={type:\"MemberExpression\",computed:!1,object:e.argument,property:{type:\"Identifier\",name:\"+\"===e.operator||\"-\"===e.operator?i[\"u\"+e.operator]:i[e.operator]}},t(e.argument,n,r),e.arguments=[]):t(e.argument,n,r);break;case\"UpdateExpression\":e.operator&&i[e.operator]&&(e.type=\"CallExpression\",e.callee={type:\"MemberExpression\",computed:!1,object:e.argument,property:{type:\"Identifier\",name:i[e.operator]}},t(e.argument,n,r),e.arguments=[]);break;//We don't ned to transform following nodes! Phew!\ncase\"Literal\":case\"Identifier\":case\"BlockStatement\":case\"FunctionExpression\":}}", "function $af9a22e3e9ab50b7$var$reasonml(hljs) {\n function orReValues(ops) {\n return ops.map(function(op) {\n return op.split(\"\").map(function(char) {\n return \"\\\\\" + char;\n }).join(\"\");\n }).join(\"|\");\n }\n const RE_IDENT = \"~?[a-z$_][0-9a-zA-Z$_]*\";\n const RE_MODULE_IDENT = \"`?[A-Z$_][0-9a-zA-Z$_]*\";\n const RE_PARAM_TYPEPARAM = \"'?[a-z$_][0-9a-z$_]*\";\n const RE_PARAM_TYPE = \"\\\\s*:\\\\s*[a-z$_][0-9a-z$_]*(\\\\(\\\\s*(\" + RE_PARAM_TYPEPARAM + \"\\\\s*(,\" + RE_PARAM_TYPEPARAM + \"\\\\s*)*)?\\\\))?\";\n const RE_PARAM = RE_IDENT + \"(\" + RE_PARAM_TYPE + \"){0,2}\";\n const RE_OPERATOR = \"(\" + orReValues([\n \"||\",\n \"++\",\n \"**\",\n \"+.\",\n \"*\",\n \"/\",\n \"*.\",\n \"/.\",\n \"...\"\n ]) + \"|\\\\|>|&&|==|===)\";\n const RE_OPERATOR_SPACED = \"\\\\s+\" + RE_OPERATOR + \"\\\\s+\";\n const KEYWORDS = {\n keyword: \"and as asr assert begin class constraint do done downto else end exception external for fun function functor if in include inherit initializer land lazy let lor lsl lsr lxor match method mod module mutable new nonrec object of open or private rec sig struct then to try type val virtual when while with\",\n built_in: \"array bool bytes char exn|5 float int int32 int64 list lazy_t|5 nativeint|5 ref string unit \",\n literal: \"true false\"\n };\n const RE_NUMBER = \"\\\\b(0[xX][a-fA-F0-9_]+[Lln]?|0[oO][0-7_]+[Lln]?|0[bB][01_]+[Lln]?|[0-9][0-9_]*([Lln]|(\\\\.[0-9_]*)?([eE][-+]?[0-9_]+)?)?)\";\n const NUMBER_MODE = {\n className: \"number\",\n relevance: 0,\n variants: [\n {\n begin: RE_NUMBER\n },\n {\n begin: \"\\\\(-\" + RE_NUMBER + \"\\\\)\"\n }\n ]\n };\n const OPERATOR_MODE = {\n className: \"operator\",\n relevance: 0,\n begin: RE_OPERATOR\n };\n const LIST_CONTENTS_MODES = [\n {\n className: \"identifier\",\n relevance: 0,\n begin: RE_IDENT\n },\n OPERATOR_MODE,\n NUMBER_MODE\n ];\n const MODULE_ACCESS_CONTENTS = [\n hljs.QUOTE_STRING_MODE,\n OPERATOR_MODE,\n {\n className: \"module\",\n begin: \"\\\\b\" + RE_MODULE_IDENT,\n returnBegin: true,\n end: \".\",\n contains: [\n {\n className: \"identifier\",\n begin: RE_MODULE_IDENT,\n relevance: 0\n }\n ]\n }\n ];\n const PARAMS_CONTENTS = [\n {\n className: \"module\",\n begin: \"\\\\b\" + RE_MODULE_IDENT,\n returnBegin: true,\n end: \".\",\n relevance: 0,\n contains: [\n {\n className: \"identifier\",\n begin: RE_MODULE_IDENT,\n relevance: 0\n }\n ]\n }\n ];\n const PARAMS_MODE = {\n begin: RE_IDENT,\n end: \"(,|\\\\n|\\\\))\",\n relevance: 0,\n contains: [\n OPERATOR_MODE,\n {\n className: \"typing\",\n begin: \":\",\n end: \"(,|\\\\n)\",\n returnBegin: true,\n relevance: 0,\n contains: PARAMS_CONTENTS\n }\n ]\n };\n const FUNCTION_BLOCK_MODE = {\n className: \"function\",\n relevance: 0,\n keywords: KEYWORDS,\n variants: [\n {\n begin: \"\\\\s(\\\\(\\\\.?.*?\\\\)|\" + RE_IDENT + \")\\\\s*=>\",\n end: \"\\\\s*=>\",\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: \"params\",\n variants: [\n {\n begin: RE_IDENT\n },\n {\n begin: RE_PARAM\n },\n {\n begin: /\\(\\s*\\)/\n }\n ]\n }\n ]\n },\n {\n begin: \"\\\\s\\\\(\\\\.?[^;\\\\|]*\\\\)\\\\s*=>\",\n end: \"\\\\s=>\",\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: \"params\",\n relevance: 0,\n variants: [\n PARAMS_MODE\n ]\n }\n ]\n },\n {\n begin: \"\\\\(\\\\.\\\\s\" + RE_IDENT + \"\\\\)\\\\s*=>\"\n }\n ]\n };\n MODULE_ACCESS_CONTENTS.push(FUNCTION_BLOCK_MODE);\n const CONSTRUCTOR_MODE = {\n className: \"constructor\",\n begin: RE_MODULE_IDENT + \"\\\\(\",\n end: \"\\\\)\",\n illegal: \"\\\\n\",\n keywords: KEYWORDS,\n contains: [\n hljs.QUOTE_STRING_MODE,\n OPERATOR_MODE,\n {\n className: \"params\",\n begin: \"\\\\b\" + RE_IDENT\n }\n ]\n };\n const PATTERN_MATCH_BLOCK_MODE = {\n className: \"pattern-match\",\n begin: \"\\\\|\",\n returnBegin: true,\n keywords: KEYWORDS,\n end: \"=>\",\n relevance: 0,\n contains: [\n CONSTRUCTOR_MODE,\n OPERATOR_MODE,\n {\n relevance: 0,\n className: \"constructor\",\n begin: RE_MODULE_IDENT\n }\n ]\n };\n const MODULE_ACCESS_MODE = {\n className: \"module-access\",\n keywords: KEYWORDS,\n returnBegin: true,\n variants: [\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+\" + RE_IDENT\n },\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+\\\\(\",\n end: \"\\\\)\",\n returnBegin: true,\n contains: [\n FUNCTION_BLOCK_MODE,\n {\n begin: \"\\\\(\",\n end: \"\\\\)\",\n skip: true\n }\n ].concat(MODULE_ACCESS_CONTENTS)\n },\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+\\\\{\",\n end: /\\}/\n }\n ],\n contains: MODULE_ACCESS_CONTENTS\n };\n PARAMS_CONTENTS.push(MODULE_ACCESS_MODE);\n return {\n name: \"ReasonML\",\n aliases: [\n \"re\"\n ],\n keywords: KEYWORDS,\n illegal: \"(:-|:=|\\\\$\\\\{|\\\\+=)\",\n contains: [\n hljs.COMMENT(\"/\\\\*\", \"\\\\*/\", {\n illegal: \"^(#,\\\\/\\\\/)\"\n }),\n {\n className: \"character\",\n begin: \"'(\\\\\\\\[^']+|[^'])'\",\n illegal: \"\\\\n\",\n relevance: 0\n },\n hljs.QUOTE_STRING_MODE,\n {\n className: \"literal\",\n begin: \"\\\\(\\\\)\",\n relevance: 0\n },\n {\n className: \"literal\",\n begin: \"\\\\[\\\\|\",\n end: \"\\\\|\\\\]\",\n relevance: 0,\n contains: LIST_CONTENTS_MODES\n },\n {\n className: \"literal\",\n begin: \"\\\\[\",\n end: \"\\\\]\",\n relevance: 0,\n contains: LIST_CONTENTS_MODES\n },\n CONSTRUCTOR_MODE,\n {\n className: \"operator\",\n begin: RE_OPERATOR_SPACED,\n illegal: \"-->\",\n relevance: 0\n },\n NUMBER_MODE,\n hljs.C_LINE_COMMENT_MODE,\n PATTERN_MATCH_BLOCK_MODE,\n FUNCTION_BLOCK_MODE,\n {\n className: \"module-def\",\n begin: \"\\\\bmodule\\\\s+\" + RE_IDENT + \"\\\\s+\" + RE_MODULE_IDENT + \"\\\\s+=\\\\s+\\\\{\",\n end: /\\}/,\n returnBegin: true,\n keywords: KEYWORDS,\n relevance: 0,\n contains: [\n {\n className: \"module\",\n relevance: 0,\n begin: RE_MODULE_IDENT\n },\n {\n begin: /\\{/,\n end: /\\}/,\n skip: true\n }\n ].concat(MODULE_ACCESS_CONTENTS)\n },\n MODULE_ACCESS_MODE\n ]\n };\n}", "function parse()\n{\n // Store the last line of code as an array\n var data = $(\"#output\").text();\n data = data.substr(stlength - 1, data.length - stlength);\n var array = data.split(\" \");\n var command = array[0];\n\n array.shift();\n\n // This is where things get weird.\n // Take whatever was typed in, and find\n // the corresponding javascript function\n // (Either native or from this js file).\n var comm_func = window[command];\n\n var operand = array.join(\" \");\n\n // Exec is a bit different\n if (command === \"exec\") write(-2);\n \n // As long as it's a function, might\n // as well run it\n if (typeof comm_func === \"function\")\n {\n var val = comm_func(operand);\n var t1 = \">>> \";\n var t2 = \"<br>\";\n if (fix(val) !== val)\n {\n t1 = \"\";\n t2 = \"\";\n }\n \n // Display output if there is any\n $(\"#display\").html($(\"#display\").html() + t1 + fix(val) + t2);\n }\n // If you wanted to execute something,\n // congratulations.\n if (command === \"exec\") return true;\n}", "function clojure(hljs) {\n var SYMBOLSTART = 'a-zA-Z_\\\\-!.?+*=<>&#\\'';\n var SYMBOL_RE = '[' + SYMBOLSTART + '][' + SYMBOLSTART + '0-9/;:]*';\n var globals = 'def defonce defprotocol defstruct defmulti defmethod defn- defn defmacro deftype defrecord';\n var keywords = {\n $pattern: SYMBOL_RE,\n 'builtin-name':\n // Clojure keywords\n globals + ' ' +\n 'cond apply if-not if-let if not not= = < > <= >= == + / * - rem ' +\n 'quot neg? pos? delay? symbol? keyword? true? false? integer? empty? coll? list? ' +\n 'set? ifn? fn? associative? sequential? sorted? counted? reversible? number? decimal? ' +\n 'class? distinct? isa? float? rational? reduced? ratio? odd? even? char? seq? vector? ' +\n 'string? map? nil? contains? zero? instance? not-every? not-any? libspec? -> ->> .. . ' +\n 'inc compare do dotimes mapcat take remove take-while drop letfn drop-last take-last ' +\n 'drop-while while intern condp case reduced cycle split-at split-with repeat replicate ' +\n 'iterate range merge zipmap declare line-seq sort comparator sort-by dorun doall nthnext ' +\n 'nthrest partition eval doseq await await-for let agent atom send send-off release-pending-sends ' +\n 'add-watch mapv filterv remove-watch agent-error restart-agent set-error-handler error-handler ' +\n 'set-error-mode! error-mode shutdown-agents quote var fn loop recur throw try monitor-enter ' +\n 'monitor-exit macroexpand macroexpand-1 for dosync and or ' +\n 'when when-not when-let comp juxt partial sequence memoize constantly complement identity assert ' +\n 'peek pop doto proxy first rest cons cast coll last butlast ' +\n 'sigs reify second ffirst fnext nfirst nnext meta with-meta ns in-ns create-ns import ' +\n 'refer keys select-keys vals key val rseq name namespace promise into transient persistent! conj! ' +\n 'assoc! dissoc! pop! disj! use class type num float double short byte boolean bigint biginteger ' +\n 'bigdec print-method print-dup throw-if printf format load compile get-in update-in pr pr-on newline ' +\n 'flush read slurp read-line subvec with-open memfn time re-find re-groups rand-int rand mod locking ' +\n 'assert-valid-fdecl alias resolve ref deref refset swap! reset! set-validator! compare-and-set! alter-meta! ' +\n 'reset-meta! commute get-validator alter ref-set ref-history-count ref-min-history ref-max-history ensure sync io! ' +\n 'new next conj set! to-array future future-call into-array aset gen-class reduce map filter find empty ' +\n 'hash-map hash-set sorted-map sorted-map-by sorted-set sorted-set-by vec vector seq flatten reverse assoc dissoc list ' +\n 'disj get union difference intersection extend extend-type extend-protocol int nth delay count concat chunk chunk-buffer ' +\n 'chunk-append chunk-first chunk-rest max min dec unchecked-inc-int unchecked-inc unchecked-dec-inc unchecked-dec unchecked-negate ' +\n 'unchecked-add-int unchecked-add unchecked-subtract-int unchecked-subtract chunk-next chunk-cons chunked-seq? prn vary-meta ' +\n 'lazy-seq spread list* str find-keyword keyword symbol gensym force rationalize'\n };\n\n var SIMPLE_NUMBER_RE = '[-+]?\\\\d+(\\\\.\\\\d+)?';\n\n var SYMBOL = {\n begin: SYMBOL_RE,\n relevance: 0\n };\n var NUMBER = {\n className: 'number', begin: SIMPLE_NUMBER_RE,\n relevance: 0\n };\n var STRING = hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: null});\n var COMMENT = hljs.COMMENT(\n ';',\n '$',\n {\n relevance: 0\n }\n );\n var LITERAL = {\n className: 'literal',\n begin: /\\b(true|false|nil)\\b/\n };\n var COLLECTION = {\n begin: '[\\\\[\\\\{]', end: '[\\\\]\\\\}]'\n };\n var HINT = {\n className: 'comment',\n begin: '\\\\^' + SYMBOL_RE\n };\n var HINT_COL = hljs.COMMENT('\\\\^\\\\{', '\\\\}');\n var KEY = {\n className: 'symbol',\n begin: '[:]{1,2}' + SYMBOL_RE\n };\n var LIST = {\n begin: '\\\\(', end: '\\\\)'\n };\n var BODY = {\n endsWithParent: true,\n relevance: 0\n };\n var NAME = {\n keywords: keywords,\n className: 'name', begin: SYMBOL_RE,\n starts: BODY\n };\n var DEFAULT_CONTAINS = [LIST, STRING, HINT, HINT_COL, COMMENT, KEY, COLLECTION, NUMBER, LITERAL, SYMBOL];\n\n var GLOBAL = {\n beginKeywords: globals,\n lexemes: SYMBOL_RE,\n end: '(\\\\[|\\\\#|\\\\d|\"|:|\\\\{|\\\\)|\\\\(|$)',\n contains: [\n {\n className: 'title',\n begin: SYMBOL_RE,\n relevance: 0,\n excludeEnd: true,\n // we can only have a single title\n endsParent: true\n },\n ].concat(DEFAULT_CONTAINS)\n };\n\n LIST.contains = [hljs.COMMENT('comment', ''), GLOBAL, NAME, BODY];\n BODY.contains = DEFAULT_CONTAINS;\n COLLECTION.contains = DEFAULT_CONTAINS;\n HINT_COL.contains = [COLLECTION];\n\n return {\n name: 'Clojure',\n aliases: ['clj'],\n illegal: /\\S/,\n contains: [LIST, STRING, HINT, HINT_COL, COMMENT, KEY, COLLECTION, NUMBER, LITERAL]\n };\n}", "function r(hljs) {\n // Identifiers in R cannot start with `_`, but they can start with `.` if it\n // is not immediately followed by a digit.\n // R also supports quoted identifiers, which are near-arbitrary sequences\n // delimited by backticks (`…`), which may contain escape sequences. These are\n // handled in a separate mode. See `test/markup/r/names.txt` for examples.\n // FIXME: Support Unicode identifiers.\n const IDENT_RE = /(?:(?:[a-zA-Z]|\\.[._a-zA-Z])[._a-zA-Z0-9]*)|\\.(?!\\d)/;\n\n return {\n name: 'R',\n\n keywords: {\n $pattern: IDENT_RE,\n keyword:\n 'function if in break next repeat else for while',\n literal:\n 'NULL NA TRUE FALSE Inf NaN NA_integer_|10 NA_real_|10 ' +\n 'NA_character_|10 NA_complex_|10',\n built_in:\n // Builtin constants\n 'LETTERS letters month.abb month.name pi T F ' +\n // Primitive functions\n // These are all the functions in `base` that are implemented as a\n // `.Primitive`, minus those functions that are also keywords.\n 'abs acos acosh all any anyNA Arg as.call as.character' +\n 'as.complex as.double as.environment as.integer as.logical' +\n 'as.null.default as.numeric as.raw asin asinh atan atanh attr' +\n 'attributes baseenv browser c call ceiling class Conj cos cosh' +\n 'cospi cummax cummin cumprod cumsum digamma dim dimnames' +\n 'emptyenv exp expression floor forceAndCall gamma gc.time' +\n 'globalenv Im interactive invisible is.array is.atomic is.call' +\n 'is.character is.complex is.double is.environment is.expression' +\n 'is.finite is.function is.infinite is.integer is.language' +\n 'is.list is.logical is.matrix is.na is.name is.nan is.null' +\n 'is.numeric is.object is.pairlist is.raw is.recursive is.single' +\n 'is.symbol lazyLoadDBfetch length lgamma list log max min' +\n 'missing Mod names nargs nzchar oldClass on.exit pos.to.env' +\n 'proc.time prod quote range Re rep retracemem return round' +\n 'seq_along seq_len seq.int sign signif sin sinh sinpi sqrt' +\n 'standardGeneric substitute sum switch tan tanh tanpi tracemem' +\n 'trigamma trunc unclass untracemem UseMethod xtfrm',\n },\n\n contains: [\n // Roxygen comments\n hljs.COMMENT(\n /#'/,\n /$/,\n {\n contains: [\n {\n // Handle `@examples` separately to cause all subsequent code\n // until the next `@`-tag on its own line to be kept as-is,\n // preventing highlighting. This code is example R code, so nested\n // doctags shouldn’t be treated as such. See\n // `test/markup/r/roxygen.txt` for an example.\n className: 'doctag',\n begin: '@examples',\n starts: {\n contains: [\n { begin: /\\n/ },\n {\n begin: /#'\\s*(?=@[a-zA-Z]+)/,\n endsParent: true,\n },\n {\n begin: /#'/,\n end: /$/,\n excludeBegin: true,\n }\n ]\n }\n },\n {\n // Handle `@param` to highlight the parameter name following\n // after.\n className: 'doctag',\n begin: '@param',\n end: /$/,\n contains: [\n {\n className: 'variable',\n variants: [\n { begin: IDENT_RE },\n { begin: /`(?:\\\\.|[^`])+`/ }\n ],\n endsParent: true\n }\n ]\n },\n {\n className: 'doctag',\n begin: /@[a-zA-Z]+/\n },\n {\n className: 'meta-keyword',\n begin: /\\\\[a-zA-Z]+/,\n }\n ]\n }\n ),\n\n hljs.HASH_COMMENT_MODE,\n\n {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE],\n variants: [\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]\"(-*)\\(/, end: /\\)(-*)\"/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]\"(-*)\\{/, end: /\\}(-*)\"/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]\"(-*)\\[/, end: /\\](-*)\"/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]'(-*)\\(/, end: /\\)(-*)'/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]'(-*)\\{/, end: /\\}(-*)'/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]'(-*)\\[/, end: /\\](-*)'/ }),\n {begin: '\"', end: '\"', relevance: 0},\n {begin: \"'\", end: \"'\", relevance: 0}\n ],\n },\n {\n className: 'number',\n variants: [\n // TODO: replace with negative look-behind when available\n // { begin: /(?<![a-zA-Z0-9._])0[xX][0-9a-fA-F]+\\.[0-9a-fA-F]*[pP][+-]?\\d+i?/ },\n // { begin: /(?<![a-zA-Z0-9._])0[xX][0-9a-fA-F]+([pP][+-]?\\d+)?[Li]?/ },\n // { begin: /(?<![a-zA-Z0-9._])(\\d+(\\.\\d*)?|\\.\\d+)([eE][+-]?\\d+)?[Li]?/ }\n\n // The below rules all eat an extra character in front (for the\n // look-behind check) and then exclude it from the match, but I think\n // in many cases this will work out just fine.\n {\n // Special case: only hexadecimal binary powers can contain fractions.\n begin: /([^a-zA-Z0-9._])(?=0[xX][0-9a-fA-F]+\\.[0-9a-fA-F]*[pP][+-]?\\d+i?)/,\n end: /0[xX][0-9a-fA-F]+\\.[0-9a-fA-F]*[pP][+-]?\\d+i?/,\n excludeBegin: true\n },\n {\n begin: /([^a-zA-Z0-9._])(?=0[xX][0-9a-fA-F]+([pP][+-]?\\d+)?[Li]?)/,\n end: /0[xX][0-9a-fA-F]+([pP][+-]?\\d+)?[Li]?/ ,\n excludeBegin: true\n },\n {\n begin: /([^a-zA-Z0-9._])(?=(\\d+(\\.\\d*)?|\\.\\d+)([eE][+-]?\\d+)?[Li]?)/,\n end: /(\\d+(\\.\\d*)?|\\.\\d+)([eE][+-]?\\d+)?[Li]?/,\n excludeBegin: true\n }\n ],\n // \"on:begin\": (match, response) => {\n // if (match.index > 0) {\n // let priorChar = match.input[match.index - 1];\n // if (priorChar.match(/[a-zA-Z0-9._]/)) response.ignoreMatch();\n // }\n // },\n relevance: 0\n },\n\n {\n // infix operator\n begin: '%',\n end: '%'\n },\n\n {\n // escaped identifier\n begin: '`',\n end: '`',\n contains: [\n { begin: /\\\\./ }\n ]\n }\n ]\n };\n}", "function powershell(hljs) {\n const TYPES = [\n \"string\",\n \"char\",\n \"byte\",\n \"int\",\n \"long\",\n \"bool\",\n \"decimal\",\n \"single\",\n \"double\",\n \"DateTime\",\n \"xml\",\n \"array\",\n \"hashtable\",\n \"void\"\n ];\n\n // https://msdn.microsoft.com/en-us/library/ms714428(v=vs.85).aspx\n const VALID_VERBS =\n 'Add|Clear|Close|Copy|Enter|Exit|Find|Format|Get|Hide|Join|Lock|' +\n 'Move|New|Open|Optimize|Pop|Push|Redo|Remove|Rename|Reset|Resize|' +\n 'Search|Select|Set|Show|Skip|Split|Step|Switch|Undo|Unlock|' +\n 'Watch|Backup|Checkpoint|Compare|Compress|Convert|ConvertFrom|' +\n 'ConvertTo|Dismount|Edit|Expand|Export|Group|Import|Initialize|' +\n 'Limit|Merge|Out|Publish|Restore|Save|Sync|Unpublish|Update|' +\n 'Approve|Assert|Complete|Confirm|Deny|Disable|Enable|Install|Invoke|Register|' +\n 'Request|Restart|Resume|Start|Stop|Submit|Suspend|Uninstall|' +\n 'Unregister|Wait|Debug|Measure|Ping|Repair|Resolve|Test|Trace|Connect|' +\n 'Disconnect|Read|Receive|Send|Write|Block|Grant|Protect|Revoke|Unblock|' +\n 'Unprotect|Use|ForEach|Sort|Tee|Where';\n\n const COMPARISON_OPERATORS =\n '-and|-as|-band|-bnot|-bor|-bxor|-casesensitive|-ccontains|-ceq|-cge|-cgt|' +\n '-cle|-clike|-clt|-cmatch|-cne|-cnotcontains|-cnotlike|-cnotmatch|-contains|' +\n '-creplace|-csplit|-eq|-exact|-f|-file|-ge|-gt|-icontains|-ieq|-ige|-igt|' +\n '-ile|-ilike|-ilt|-imatch|-in|-ine|-inotcontains|-inotlike|-inotmatch|' +\n '-ireplace|-is|-isnot|-isplit|-join|-le|-like|-lt|-match|-ne|-not|' +\n '-notcontains|-notin|-notlike|-notmatch|-or|-regex|-replace|-shl|-shr|' +\n '-split|-wildcard|-xor';\n\n const KEYWORDS = {\n $pattern: /-?[A-z\\.\\-]+\\b/,\n keyword:\n 'if else foreach return do while until elseif begin for trap data dynamicparam ' +\n 'end break throw param continue finally in switch exit filter try process catch ' +\n 'hidden static parameter',\n // \"echo\" relevance has been set to 0 to avoid auto-detect conflicts with shell transcripts\n built_in:\n 'ac asnp cat cd CFS chdir clc clear clhy cli clp cls clv cnsn compare copy cp ' +\n 'cpi cpp curl cvpa dbp del diff dir dnsn ebp echo|0 epal epcsv epsn erase etsn exsn fc fhx ' +\n 'fl ft fw gal gbp gc gcb gci gcm gcs gdr gerr ghy gi gin gjb gl gm gmo gp gps gpv group ' +\n 'gsn gsnp gsv gtz gu gv gwmi h history icm iex ihy ii ipal ipcsv ipmo ipsn irm ise iwmi ' +\n 'iwr kill lp ls man md measure mi mount move mp mv nal ndr ni nmo npssc nsn nv ogv oh ' +\n 'popd ps pushd pwd r rbp rcjb rcsn rd rdr ren ri rjb rm rmdir rmo rni rnp rp rsn rsnp ' +\n 'rujb rv rvpa rwmi sajb sal saps sasv sbp sc scb select set shcm si sl sleep sls sort sp ' +\n 'spjb spps spsv start stz sujb sv swmi tee trcm type wget where wjb write'\n // TODO: 'validate[A-Z]+' can't work in keywords\n };\n\n const TITLE_NAME_RE = /\\w[\\w\\d]*((-)[\\w\\d]+)*/;\n\n const BACKTICK_ESCAPE = {\n begin: '`[\\\\s\\\\S]',\n relevance: 0\n };\n\n const VAR = {\n className: 'variable',\n variants: [\n {\n begin: /\\$\\B/\n },\n {\n className: 'keyword',\n begin: /\\$this/\n },\n {\n begin: /\\$[\\w\\d][\\w\\d_:]*/\n }\n ]\n };\n\n const LITERAL = {\n className: 'literal',\n begin: /\\$(null|true|false)\\b/\n };\n\n const QUOTE_STRING = {\n className: \"string\",\n variants: [\n {\n begin: /\"/,\n end: /\"/\n },\n {\n begin: /@\"/,\n end: /^\"@/\n }\n ],\n contains: [\n BACKTICK_ESCAPE,\n VAR,\n {\n className: 'variable',\n begin: /\\$[A-z]/,\n end: /[^A-z]/\n }\n ]\n };\n\n const APOS_STRING = {\n className: 'string',\n variants: [\n {\n begin: /'/,\n end: /'/\n },\n {\n begin: /@'/,\n end: /^'@/\n }\n ]\n };\n\n const PS_HELPTAGS = {\n className: \"doctag\",\n variants: [\n /* no paramater help tags */\n {\n begin: /\\.(synopsis|description|example|inputs|outputs|notes|link|component|role|functionality)/\n },\n /* one parameter help tags */\n {\n begin: /\\.(parameter|forwardhelptargetname|forwardhelpcategory|remotehelprunspace|externalhelp)\\s+\\S+/\n }\n ]\n };\n\n const PS_COMMENT = hljs.inherit(\n hljs.COMMENT(null, null),\n {\n variants: [\n /* single-line comment */\n {\n begin: /#/,\n end: /$/\n },\n /* multi-line comment */\n {\n begin: /<#/,\n end: /#>/\n }\n ],\n contains: [ PS_HELPTAGS ]\n }\n );\n\n const CMDLETS = {\n className: 'built_in',\n variants: [\n {\n begin: '('.concat(VALID_VERBS, ')+(-)[\\\\w\\\\d]+')\n }\n ]\n };\n\n const PS_CLASS = {\n className: 'class',\n beginKeywords: 'class enum',\n end: /\\s*[{]/,\n excludeEnd: true,\n relevance: 0,\n contains: [ hljs.TITLE_MODE ]\n };\n\n const PS_FUNCTION = {\n className: 'function',\n begin: /function\\s+/,\n end: /\\s*\\{|$/,\n excludeEnd: true,\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n begin: \"function\",\n relevance: 0,\n className: \"keyword\"\n },\n {\n className: \"title\",\n begin: TITLE_NAME_RE,\n relevance: 0\n },\n {\n begin: /\\(/,\n end: /\\)/,\n className: \"params\",\n relevance: 0,\n contains: [ VAR ]\n }\n // CMDLETS\n ]\n };\n\n // Using statment, plus type, plus assembly name.\n const PS_USING = {\n begin: /using\\s/,\n end: /$/,\n returnBegin: true,\n contains: [\n QUOTE_STRING,\n APOS_STRING,\n {\n className: 'keyword',\n begin: /(using|assembly|command|module|namespace|type)/\n }\n ]\n };\n\n // Comperison operators & function named parameters.\n const PS_ARGUMENTS = {\n variants: [\n // PS literals are pretty verbose so it's a good idea to accent them a bit.\n {\n className: 'operator',\n begin: '('.concat(COMPARISON_OPERATORS, ')\\\\b')\n },\n {\n className: 'literal',\n begin: /(-)[\\w\\d]+/,\n relevance: 0\n }\n ]\n };\n\n const HASH_SIGNS = {\n className: 'selector-tag',\n begin: /@\\B/,\n relevance: 0\n };\n\n // It's a very general rule so I'll narrow it a bit with some strict boundaries\n // to avoid any possible false-positive collisions!\n const PS_METHODS = {\n className: 'function',\n begin: /\\[.*\\]\\s*[\\w]+[ ]??\\(/,\n end: /$/,\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: 'keyword',\n begin: '('.concat(\n KEYWORDS.keyword.toString().replace(/\\s/g, '|'\n ), ')\\\\b'),\n endsParent: true,\n relevance: 0\n },\n hljs.inherit(hljs.TITLE_MODE, {\n endsParent: true\n })\n ]\n };\n\n const GENTLEMANS_SET = [\n // STATIC_MEMBER,\n PS_METHODS,\n PS_COMMENT,\n BACKTICK_ESCAPE,\n hljs.NUMBER_MODE,\n QUOTE_STRING,\n APOS_STRING,\n // PS_NEW_OBJECT_TYPE,\n CMDLETS,\n VAR,\n LITERAL,\n HASH_SIGNS\n ];\n\n const PS_TYPE = {\n begin: /\\[/,\n end: /\\]/,\n excludeBegin: true,\n excludeEnd: true,\n relevance: 0,\n contains: [].concat(\n 'self',\n GENTLEMANS_SET,\n {\n begin: \"(\" + TYPES.join(\"|\") + \")\",\n className: \"built_in\",\n relevance: 0\n },\n {\n className: 'type',\n begin: /[\\.\\w\\d]+/,\n relevance: 0\n }\n )\n };\n\n PS_METHODS.contains.unshift(PS_TYPE);\n\n return {\n name: 'PowerShell',\n aliases: [\n \"ps\",\n \"ps1\"\n ],\n case_insensitive: true,\n keywords: KEYWORDS,\n contains: GENTLEMANS_SET.concat(\n PS_CLASS,\n PS_FUNCTION,\n PS_USING,\n PS_ARGUMENTS,\n PS_TYPE\n )\n };\n}", "function powershell(hljs) {\n const TYPES = [\n \"string\",\n \"char\",\n \"byte\",\n \"int\",\n \"long\",\n \"bool\",\n \"decimal\",\n \"single\",\n \"double\",\n \"DateTime\",\n \"xml\",\n \"array\",\n \"hashtable\",\n \"void\"\n ];\n\n // https://msdn.microsoft.com/en-us/library/ms714428(v=vs.85).aspx\n const VALID_VERBS =\n 'Add|Clear|Close|Copy|Enter|Exit|Find|Format|Get|Hide|Join|Lock|' +\n 'Move|New|Open|Optimize|Pop|Push|Redo|Remove|Rename|Reset|Resize|' +\n 'Search|Select|Set|Show|Skip|Split|Step|Switch|Undo|Unlock|' +\n 'Watch|Backup|Checkpoint|Compare|Compress|Convert|ConvertFrom|' +\n 'ConvertTo|Dismount|Edit|Expand|Export|Group|Import|Initialize|' +\n 'Limit|Merge|Out|Publish|Restore|Save|Sync|Unpublish|Update|' +\n 'Approve|Assert|Complete|Confirm|Deny|Disable|Enable|Install|Invoke|Register|' +\n 'Request|Restart|Resume|Start|Stop|Submit|Suspend|Uninstall|' +\n 'Unregister|Wait|Debug|Measure|Ping|Repair|Resolve|Test|Trace|Connect|' +\n 'Disconnect|Read|Receive|Send|Write|Block|Grant|Protect|Revoke|Unblock|' +\n 'Unprotect|Use|ForEach|Sort|Tee|Where';\n\n const COMPARISON_OPERATORS =\n '-and|-as|-band|-bnot|-bor|-bxor|-casesensitive|-ccontains|-ceq|-cge|-cgt|' +\n '-cle|-clike|-clt|-cmatch|-cne|-cnotcontains|-cnotlike|-cnotmatch|-contains|' +\n '-creplace|-csplit|-eq|-exact|-f|-file|-ge|-gt|-icontains|-ieq|-ige|-igt|' +\n '-ile|-ilike|-ilt|-imatch|-in|-ine|-inotcontains|-inotlike|-inotmatch|' +\n '-ireplace|-is|-isnot|-isplit|-join|-le|-like|-lt|-match|-ne|-not|' +\n '-notcontains|-notin|-notlike|-notmatch|-or|-regex|-replace|-shl|-shr|' +\n '-split|-wildcard|-xor';\n\n const KEYWORDS = {\n $pattern: /-?[A-z\\.\\-]+\\b/,\n keyword:\n 'if else foreach return do while until elseif begin for trap data dynamicparam ' +\n 'end break throw param continue finally in switch exit filter try process catch ' +\n 'hidden static parameter',\n // \"echo\" relevance has been set to 0 to avoid auto-detect conflicts with shell transcripts\n built_in:\n 'ac asnp cat cd CFS chdir clc clear clhy cli clp cls clv cnsn compare copy cp ' +\n 'cpi cpp curl cvpa dbp del diff dir dnsn ebp echo|0 epal epcsv epsn erase etsn exsn fc fhx ' +\n 'fl ft fw gal gbp gc gcb gci gcm gcs gdr gerr ghy gi gin gjb gl gm gmo gp gps gpv group ' +\n 'gsn gsnp gsv gtz gu gv gwmi h history icm iex ihy ii ipal ipcsv ipmo ipsn irm ise iwmi ' +\n 'iwr kill lp ls man md measure mi mount move mp mv nal ndr ni nmo npssc nsn nv ogv oh ' +\n 'popd ps pushd pwd r rbp rcjb rcsn rd rdr ren ri rjb rm rmdir rmo rni rnp rp rsn rsnp ' +\n 'rujb rv rvpa rwmi sajb sal saps sasv sbp sc scb select set shcm si sl sleep sls sort sp ' +\n 'spjb spps spsv start stz sujb sv swmi tee trcm type wget where wjb write'\n // TODO: 'validate[A-Z]+' can't work in keywords\n };\n\n const TITLE_NAME_RE = /\\w[\\w\\d]*((-)[\\w\\d]+)*/;\n\n const BACKTICK_ESCAPE = {\n begin: '`[\\\\s\\\\S]',\n relevance: 0\n };\n\n const VAR = {\n className: 'variable',\n variants: [\n {\n begin: /\\$\\B/\n },\n {\n className: 'keyword',\n begin: /\\$this/\n },\n {\n begin: /\\$[\\w\\d][\\w\\d_:]*/\n }\n ]\n };\n\n const LITERAL = {\n className: 'literal',\n begin: /\\$(null|true|false)\\b/\n };\n\n const QUOTE_STRING = {\n className: \"string\",\n variants: [\n {\n begin: /\"/,\n end: /\"/\n },\n {\n begin: /@\"/,\n end: /^\"@/\n }\n ],\n contains: [\n BACKTICK_ESCAPE,\n VAR,\n {\n className: 'variable',\n begin: /\\$[A-z]/,\n end: /[^A-z]/\n }\n ]\n };\n\n const APOS_STRING = {\n className: 'string',\n variants: [\n {\n begin: /'/,\n end: /'/\n },\n {\n begin: /@'/,\n end: /^'@/\n }\n ]\n };\n\n const PS_HELPTAGS = {\n className: \"doctag\",\n variants: [\n /* no paramater help tags */\n {\n begin: /\\.(synopsis|description|example|inputs|outputs|notes|link|component|role|functionality)/\n },\n /* one parameter help tags */\n {\n begin: /\\.(parameter|forwardhelptargetname|forwardhelpcategory|remotehelprunspace|externalhelp)\\s+\\S+/\n }\n ]\n };\n\n const PS_COMMENT = hljs.inherit(\n hljs.COMMENT(null, null),\n {\n variants: [\n /* single-line comment */\n {\n begin: /#/,\n end: /$/\n },\n /* multi-line comment */\n {\n begin: /<#/,\n end: /#>/\n }\n ],\n contains: [ PS_HELPTAGS ]\n }\n );\n\n const CMDLETS = {\n className: 'built_in',\n variants: [\n {\n begin: '('.concat(VALID_VERBS, ')+(-)[\\\\w\\\\d]+')\n }\n ]\n };\n\n const PS_CLASS = {\n className: 'class',\n beginKeywords: 'class enum',\n end: /\\s*[{]/,\n excludeEnd: true,\n relevance: 0,\n contains: [ hljs.TITLE_MODE ]\n };\n\n const PS_FUNCTION = {\n className: 'function',\n begin: /function\\s+/,\n end: /\\s*\\{|$/,\n excludeEnd: true,\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n begin: \"function\",\n relevance: 0,\n className: \"keyword\"\n },\n {\n className: \"title\",\n begin: TITLE_NAME_RE,\n relevance: 0\n },\n {\n begin: /\\(/,\n end: /\\)/,\n className: \"params\",\n relevance: 0,\n contains: [ VAR ]\n }\n // CMDLETS\n ]\n };\n\n // Using statment, plus type, plus assembly name.\n const PS_USING = {\n begin: /using\\s/,\n end: /$/,\n returnBegin: true,\n contains: [\n QUOTE_STRING,\n APOS_STRING,\n {\n className: 'keyword',\n begin: /(using|assembly|command|module|namespace|type)/\n }\n ]\n };\n\n // Comperison operators & function named parameters.\n const PS_ARGUMENTS = {\n variants: [\n // PS literals are pretty verbose so it's a good idea to accent them a bit.\n {\n className: 'operator',\n begin: '('.concat(COMPARISON_OPERATORS, ')\\\\b')\n },\n {\n className: 'literal',\n begin: /(-)[\\w\\d]+/,\n relevance: 0\n }\n ]\n };\n\n const HASH_SIGNS = {\n className: 'selector-tag',\n begin: /@\\B/,\n relevance: 0\n };\n\n // It's a very general rule so I'll narrow it a bit with some strict boundaries\n // to avoid any possible false-positive collisions!\n const PS_METHODS = {\n className: 'function',\n begin: /\\[.*\\]\\s*[\\w]+[ ]??\\(/,\n end: /$/,\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: 'keyword',\n begin: '('.concat(\n KEYWORDS.keyword.toString().replace(/\\s/g, '|'\n ), ')\\\\b'),\n endsParent: true,\n relevance: 0\n },\n hljs.inherit(hljs.TITLE_MODE, {\n endsParent: true\n })\n ]\n };\n\n const GENTLEMANS_SET = [\n // STATIC_MEMBER,\n PS_METHODS,\n PS_COMMENT,\n BACKTICK_ESCAPE,\n hljs.NUMBER_MODE,\n QUOTE_STRING,\n APOS_STRING,\n // PS_NEW_OBJECT_TYPE,\n CMDLETS,\n VAR,\n LITERAL,\n HASH_SIGNS\n ];\n\n const PS_TYPE = {\n begin: /\\[/,\n end: /\\]/,\n excludeBegin: true,\n excludeEnd: true,\n relevance: 0,\n contains: [].concat(\n 'self',\n GENTLEMANS_SET,\n {\n begin: \"(\" + TYPES.join(\"|\") + \")\",\n className: \"built_in\",\n relevance: 0\n },\n {\n className: 'type',\n begin: /[\\.\\w\\d]+/,\n relevance: 0\n }\n )\n };\n\n PS_METHODS.contains.unshift(PS_TYPE);\n\n return {\n name: 'PowerShell',\n aliases: [\n \"ps\",\n \"ps1\"\n ],\n case_insensitive: true,\n keywords: KEYWORDS,\n contains: GENTLEMANS_SET.concat(\n PS_CLASS,\n PS_FUNCTION,\n PS_USING,\n PS_ARGUMENTS,\n PS_TYPE\n )\n };\n}", "function Compiler () {\n const Unfolded = new OneLevel ()\n const heap = Unfolded._heap\n const states = []\n this.apply = apply.bind (this)\n this._states = states\n\n for (let x of heap)\n states.push (Unfolded.apply (...x))\n\n this._inspect = function* () {\n for (let s of states) yield [...s]\n }\n\n function apply (...fx) {\n try {\n let i = states.length-1\n const d = Unfolded.apply (...fx)\n states[d.id] = d\n //log ('compile started at', i, 'created', d.id)\n //log (states.map (x => x == null ? null : x.id))\n for (; i<heap.length; i++) if (!states[i]) {\n let dop = fmap (y => states[y]) (heap[i])\n //log ('missing state', i, dop)\n let d = Unfolded.apply (...dop)\n //log ('created', d)\n states[d.id] = d\n }\n return d\n }\n catch (e) {\n const msg = `Error in ${this.constructor.name}.apply: ` + e.message \n console.log (msg)\n const op = fx[0], args = fx.slice (1)\n console.log (`Calling`, typeof op === 'bigint' ? typeNames [op] : op, `on `, args, 'in Algebra')\n log (this._inspect ? this._inspect () : this)\n throw e\n }\n }\n\n this.run = function (id, string = '') {\n //log ('run\\n', id, states[id], '=>')\n for (let char of string) {\n const cp = char.codePointAt (0)\n // log ({cp})\n if (id === Unfolded.bottom.id) return states[id]\n if (id === Unfolded.top.id) return states[id]\n id = states[id].derivs.lookup (cp)\n // log (String.fromCodePoint(cp), '===>', id, states[id].accepts)\n }\n return states [id]\n }\n\n}", "function $aab8c0e4320ab2ad$var$clojure(hljs) {\n var SYMBOLSTART = \"a-zA-Z_\\\\-!.?+*=<>&#'\";\n var SYMBOL_RE = \"[\" + SYMBOLSTART + \"][\" + SYMBOLSTART + \"0-9/;:]*\";\n var globals = \"def defonce defprotocol defstruct defmulti defmethod defn- defn defmacro deftype defrecord\";\n var keywords = {\n $pattern: SYMBOL_RE,\n \"builtin-name\": // Clojure keywords\n globals + \" \" + \"cond apply if-not if-let if not not= =|0 <|0 >|0 <=|0 >=|0 ==|0 +|0 /|0 *|0 -|0 rem \" + \"quot neg? pos? delay? symbol? keyword? true? false? integer? empty? coll? list? \" + \"set? ifn? fn? associative? sequential? sorted? counted? reversible? number? decimal? \" + \"class? distinct? isa? float? rational? reduced? ratio? odd? even? char? seq? vector? \" + \"string? map? nil? contains? zero? instance? not-every? not-any? libspec? -> ->> .. . \" + \"inc compare do dotimes mapcat take remove take-while drop letfn drop-last take-last \" + \"drop-while while intern condp case reduced cycle split-at split-with repeat replicate \" + \"iterate range merge zipmap declare line-seq sort comparator sort-by dorun doall nthnext \" + \"nthrest partition eval doseq await await-for let agent atom send send-off release-pending-sends \" + \"add-watch mapv filterv remove-watch agent-error restart-agent set-error-handler error-handler \" + \"set-error-mode! error-mode shutdown-agents quote var fn loop recur throw try monitor-enter \" + \"monitor-exit macroexpand macroexpand-1 for dosync and or \" + \"when when-not when-let comp juxt partial sequence memoize constantly complement identity assert \" + \"peek pop doto proxy first rest cons cast coll last butlast \" + \"sigs reify second ffirst fnext nfirst nnext meta with-meta ns in-ns create-ns import \" + \"refer keys select-keys vals key val rseq name namespace promise into transient persistent! conj! \" + \"assoc! dissoc! pop! disj! use class type num float double short byte boolean bigint biginteger \" + \"bigdec print-method print-dup throw-if printf format load compile get-in update-in pr pr-on newline \" + \"flush read slurp read-line subvec with-open memfn time re-find re-groups rand-int rand mod locking \" + \"assert-valid-fdecl alias resolve ref deref refset swap! reset! set-validator! compare-and-set! alter-meta! \" + \"reset-meta! commute get-validator alter ref-set ref-history-count ref-min-history ref-max-history ensure sync io! \" + \"new next conj set! to-array future future-call into-array aset gen-class reduce map filter find empty \" + \"hash-map hash-set sorted-map sorted-map-by sorted-set sorted-set-by vec vector seq flatten reverse assoc dissoc list \" + \"disj get union difference intersection extend extend-type extend-protocol int nth delay count concat chunk chunk-buffer \" + \"chunk-append chunk-first chunk-rest max min dec unchecked-inc-int unchecked-inc unchecked-dec-inc unchecked-dec unchecked-negate \" + \"unchecked-add-int unchecked-add unchecked-subtract-int unchecked-subtract chunk-next chunk-cons chunked-seq? prn vary-meta \" + \"lazy-seq spread list* str find-keyword keyword symbol gensym force rationalize\"\n };\n var SIMPLE_NUMBER_RE = \"[-+]?\\\\d+(\\\\.\\\\d+)?\";\n var SYMBOL = {\n begin: SYMBOL_RE,\n relevance: 0\n };\n var NUMBER = {\n className: \"number\",\n begin: SIMPLE_NUMBER_RE,\n relevance: 0\n };\n var STRING = hljs.inherit(hljs.QUOTE_STRING_MODE, {\n illegal: null\n });\n var COMMENT = hljs.COMMENT(\";\", \"$\", {\n relevance: 0\n });\n var LITERAL = {\n className: \"literal\",\n begin: /\\b(true|false|nil)\\b/\n };\n var COLLECTION = {\n begin: \"[\\\\[\\\\{]\",\n end: \"[\\\\]\\\\}]\"\n };\n var HINT = {\n className: \"comment\",\n begin: \"\\\\^\" + SYMBOL_RE\n };\n var HINT_COL = hljs.COMMENT(\"\\\\^\\\\{\", \"\\\\}\");\n var KEY = {\n className: \"symbol\",\n begin: \"[:]{1,2}\" + SYMBOL_RE\n };\n var LIST = {\n begin: \"\\\\(\",\n end: \"\\\\)\"\n };\n var BODY = {\n endsWithParent: true,\n relevance: 0\n };\n var NAME = {\n keywords: keywords,\n className: \"name\",\n begin: SYMBOL_RE,\n relevance: 0,\n starts: BODY\n };\n var DEFAULT_CONTAINS = [\n LIST,\n STRING,\n HINT,\n HINT_COL,\n COMMENT,\n KEY,\n COLLECTION,\n NUMBER,\n LITERAL,\n SYMBOL\n ];\n var GLOBAL = {\n beginKeywords: globals,\n lexemes: SYMBOL_RE,\n end: '(\\\\[|#|\\\\d|\"|:|\\\\{|\\\\)|\\\\(|$)',\n contains: [\n {\n className: \"title\",\n begin: SYMBOL_RE,\n relevance: 0,\n excludeEnd: true,\n // we can only have a single title\n endsParent: true\n }\n ].concat(DEFAULT_CONTAINS)\n };\n LIST.contains = [\n hljs.COMMENT(\"comment\", \"\"),\n GLOBAL,\n NAME,\n BODY\n ];\n BODY.contains = DEFAULT_CONTAINS;\n COLLECTION.contains = DEFAULT_CONTAINS;\n HINT_COL.contains = [\n COLLECTION\n ];\n return {\n name: \"Clojure\",\n aliases: [\n \"clj\"\n ],\n illegal: /\\S/,\n contains: [\n LIST,\n STRING,\n HINT,\n HINT_COL,\n COMMENT,\n KEY,\n COLLECTION,\n NUMBER,\n LITERAL\n ]\n };\n}", "function lexer(strings)\n{ \n var words = strings;\n\n //define a series of look up tables\n\n // all the tinctures\n var tinctures = new Array(new tincture(\"azure\",\"blue\",false,\"#003399\"),new tincture(\"gules\",\"red\",false,\"#CC0000\"), new tincture(\"sable\",\"black\",false,\"#000000\"), new tincture(\"purpure\",\"purple\",false,\"#990099\"),new tincture(\"vert\",\"green\",false,\"#339933\"), new tincture(\"or\",\"gold/yellow\",true,\"#FFCC00\"),new tincture(\"argent\",\"silver/white\",true,\"#E8E8E8\"));\n\n \n var partitions = new Array(new partition(\"bend\",\"split diagonally from upper left to lower right\",2,draw_bend), new partition(\"fess\",\"halved horizontally\",2,draw_fess), new partition(\"pale\",\"halved vertically\",2,draw_pale), new partition(\"saltire\",\"quartered diagonally like an x\",4,draw_saltire), new partition(\"cross\",\"divided into four quarters like a +\",4,draw_cross), new partition(\"quarterly\",\"divided into four quarters like a +\",4), new partition(\"chevron\",\"divided like a chevron a ^ shape\",2), new partition(\"pall\",\"divided into three parts in a Y shape\",3) );\n\n var linetypes = new Array(new linetype(\"wavy\",\"in a wavy pattern\"), new linetype(\"indented\",\"in a spikey pattern\"), new linetype(\"invected\",\"in a bumpy pattern\"), new linetype(\"sengrailed\",\"in an inverted bumpy pattern\"), new linetype(\"nebuly\",\"in a bloby pattern\"), new linetype(\"embattled\",\"in a square pattern\"), new linetype(\"dovetailed\",\"in a dovetail shape pattern\"), new linetype(\"potenty\",\"in a T shaped pattern\"));\n\n var charge_prefixis = new Array( new prefix(\"a\",1), new prefix(\"one\",1), new prefix(\"two\",2) ,new prefix(\"three\",3), new prefix(\"four\",4), new prefix(\"five\",5),new prefix(\"six\",6), new prefix(\"seven\",7),new prefix(\"eight\",8), new prefix(\"nine\",9));\n\n var secondary_prefixis = new Array(\"between\", \"beneath\");\n var ordinarys = new Array(new ordinary(\"bend\",\"bendy\",\"diagonal bar going from upper left to lower right\",draw_ordinary_bend), new ordinary(\"bar\",\"barry\",\"horizontal bar\",draw_ordinary_bar), new ordinary(\"pale\",\"pallets\",\"vertical bar\",draw_ordinary_pale), new ordinary(\"saltire\",\"\",\"solid x shape\",draw_ordinary_saltire), new ordinary(\"cross\",\"\",\"solid + shape\",draw_ordinary_cross), new ordinary(\"chevron\",\"chevronny\",\"inverted V shape\"), new ordinary(\"pall\",\"\",\"solid Y shape\"), new ordinary(\"chief\",\"\",\"horizontal bar at the top of the field\",draw_ordinary_chief), new ordinary(\"bordure\",\"\",\"solid border around the current field\"), new ordinary(\"escutcheon\",\"escutcheons\",\"shield\"), new ordinary(\"mullet\",\"mullets\",\"five poited star\"), new ordinary(\"delf\",\"check\",\"a square\", draw_ordinary_square ) ,new ordinary(\"bee\",\"bees\",\"a bee\", draw_image) );\n\n console.log(\"Right here mofo\");\n console.log(ordinarys[0]);\n\n var tokens = new Array();\n\n // for each word\n for(var i=0; i<strings.length; i++)\n {\n\n // SYNTAX ANALYSIS (Small amonut)\n\n // check that party and parted are corectly followed by per\n if (words[i]===\"party\" || words[i]===\"parted\") \n {\n if (words[i+1]!==\"per\") \n {\n alert(words[i] + \" must be followed by per.\");\n }\n }\n\n //check that per is correctly followed by a partition\n if (words[i]===\"per\")\n {\n var is_partition = false\n for(var x = 0; x<partitions.length; x++)\n { \n //console.log(partitions[x].blazon);\n //console.log(x);\n if (words[i+1]===partitions[x].blazon)\n {\n //console.log(\"true\");\n is_partition= true;\n }\n } \n if(!is_partition)\n {\n alert(\"The word following \\\"per\\\" must be a type of partition.\");\n } \n \n // should really have poped the per into a token but untill refactor this works\n \n // most hackey work around of all time but still...\n i++;\n\n // check that the word after the partition is either:\n // another partition \n // a tincture\n // a fur \n // a type of line for the division (ensure the next word is one of the above)\n\n // build tokens of line tpyes\n //console.log(\"build tokens of line types\");\n for(var j=0; j<partitions.length; j++) \n {\n //console.log(strings[i]);\n //console.log(partitions[j].blazon);\n\n if(words[i]===partitions[j].blazon)\n {\n if (words[i-1]!==\"per\") \n {\n alert(\"Partitions must be prefixed by \\\"per\\\".\");\n return;\n } \n //create a new partition to be as a token for parsing\n var current_token = clone_partition(partitions[j]);\n // bend can be reversed with the postfix sinister\n if(words[i]==\"bend\" && words[i+1]==\"sinister\")\n {\n //concatonate sinister to the current charge\n words[i]=\"bend sinister\";\n //remove the word at i + one (sinister)\n words.splice(i+1,1);\n current_token.blazon=\"bend sinister\";\n current_token.description=\"split diagonally from upper right to lower left\";\n current_token.draw = draw_bend_sinister;\n //console.log(words);\n }\n else\n {\n if(words[i+1]===\"sinister\")\n {\n alert(\"The postfix \\\"sinister\\\" can only be applied to bend\");\n } \n }\n var has_linetype = false;\n for(var x = 0; x < linetypes.length; x++)\n {\n if(words[i+1] === linetypes[x].name)\n {\n has_linetype = true;\n current_token.linetype= new linetype(linetypes[x].name,linetypes[x].description);\n console.log(\"generate token \" + words[i] + \" \" + words[i+1] );\n words.splice(i,2);\n }\n }\n if(!has_linetype)\n {\n console.log(\"generate token \" + words[i]);\n words.splice(i,1);\n }\n tokens.push(current_token);\n console.log(tokens.toString());\n i--; // move index back due to removing from array\n }//if words[i] is a partition\n }\n }\n\n\n //console.log(\"check for charges\");\n // check for charges\n check_for_charges:\n for (var j=0; j< charge_prefixis.length; j++)\n {\n // if this word is a prefix\n if(words[i]===charge_prefixis[j].string)\n {\n console.log(\"prefix found \\\"\" + words[i] + \"\\\"\");\n\n // the token we are going to build\n var current_token;\n\n // the next word an ordinary?\n var is_ordinary = false;\n for (var x = 0; x < ordinarys.length; x++)\n {\n if(words[i+1]===ordinarys[x].blazon || words[i+1]===(ordinarys[x].plural))\n {\n current_token = clone_ordinary(ordinarys[x]);\n current_token.quantity=charge_prefixis[j].quantity;\n if((words[i+1]===\"bend\" || words[i+1]===\"bendy\") && words[i+2]===\"sinister\" )\n {\n //concatonate sinister to the current charge\n words[i+1]=\"bend sinister\";\n //remove the word at i + 2 (sinister)\n words.splice(i+2,1);\n current_token.blazon=\"bend sinister\";\n current_token.description=\"split diagonally from upper right to lower left\";\n current_token.draw = draw_ordinary_bend_sinister;\n }\n\n console.log(\"charge is an ordinary or geometric \\\"\"+ words[i+1]+ \"\\\"\");\n is_ordinary = true;\n }\n }\n\n\n // if the charge is an ordinary the next word can be either a line type\n // or a tincture or both\n if (is_ordinary)\n {\n console.log(\"charge is still an ordinary.\");\n var valid_ordinary = false;\n //check if the next word is a tincture\n //console.log(words[i+2]);\n check_tincture:\n for (var x = 0; x < tinctures.length; x++)\n {\n //console.log(words[i+2]);\n //console.log(tinctures[x].tincture);\n if(words[i+2]===tinctures[x].tincture)\n {\n //console.log(\"tincture found \" +tinctures[x].tincture);\n current_token.tincture = clone_tincture(tinctures[x]); \n\n\n valid_ordinary = true;\n\n words.splice(i,3);\n i--;\n console.log(words.toString());\n break check_tincture;\n }\n } \n //check for line tpye\n check_for_line_type:\n for(var x = 0; x < linetypes.length; x++)\n {\n if(words[i+2] === linetypes[x].name)\n {\n current_token.linetype=linetypes[x];\n\n // check for ticture after line type\n for (var x = 0; x < tinctures.length; x++)\n {\n if(words[i+3]==tinctures[x].tincture)\n {\n current_token.tincture = clone_tincture(tinctures[x]); \n valid_ordinary = true;\n console.log(words.toString());\n words.splice(i,4);\n i--;\n console.log(words.toString());\n break check_for_line_type;\n }\n } \n\n }\n }//for\n if (valid_ordinary)\n {\n tokens.push(current_token);\n console.log(tokens);\n break check_for_charges;\n }\n }\n\n\n // If the next word isn't an ordinary then it may or may not be \n // a semi formal charge in which case panic\n else //(!is_ordinary)\n {\n console.log(\"Non-ordinary charge\");\n\n // keep going through the set of strings untill:\n // two tinctures or furs adjacent to each other \n // a new partition\n // a new charge pre-fix\n // current_token = new ordinary(blazon,plural,description,draw)\n\n var blazon = \" \"; \n\n var x =1;\n\n while(words[i+x]!=\"per\" && i+x < words.length)\n {\n console.log(\"RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR\");\n\n for(var y = 0; y < charge_prefixis.length; y++)\n {\n if(words[i+x] == charge_prefixis[y])\n {\n break end_of_charge;\n }\n }\n for (var y = 0; y < tinctures.length; y++)\n {\n\n if(words[i+x]==tinctures[x].tincture && words[i+x+1]==tinctures[y].tincture)\n {\n break end_of_charge;\n }\n } \n\n // add this word to the description\n blazon=blazon.concat(\" \");\n blazon=blazon.concat(words.splice(i+x));\n x++;\n console.log(\"RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR\");\n }\n end_of_charge:\n current_token = new ordinary(blazon,\"\",blazon,null);\n tokens.push(current_token);\n }\n }\n }// check for charges\n\n // check for tinctures and furs remaining \n var has_revemoved = false;\n for (var x = 0; x < tinctures.length; x++) {\n if (words[i]===tinctures[x].tincture) \n {\n console.log(words.toString());\n console.log(\"found ticture \" + tinctures[x].tincture)\n var current_token = clone_tincture(tinctures[x]); \n tokens.push(current_token);\n words.splice(i,1);\n i--;\n console.log(words.toString());\n console.log(tokens);\n console.log(tokens[0]);\n \n break;\n }\n }//checking for tictures\n }//for loop\n\n return tokens;\n}//lexing function", "function r(hljs) {\n // Identifiers in R cannot start with `_`, but they can start with `.` if it\n // is not immediately followed by a digit.\n // R also supports quoted identifiers, which are near-arbitrary sequences\n // delimited by backticks (`…`), which may contain escape sequences. These are\n // handled in a separate mode. See `test/markup/r/names.txt` for examples.\n // FIXME: Support Unicode identifiers.\n const IDENT_RE = /(?:(?:[a-zA-Z]|\\.[._a-zA-Z])[._a-zA-Z0-9]*)|\\.(?!\\d)/;\n const SIMPLE_IDENT = /[a-zA-Z][a-zA-Z_0-9]*/;\n\n return {\n name: 'R',\n\n // only in Haskell, not R\n illegal: /->/,\n keywords: {\n $pattern: IDENT_RE,\n keyword:\n 'function if in break next repeat else for while',\n literal:\n 'NULL NA TRUE FALSE Inf NaN NA_integer_|10 NA_real_|10 ' +\n 'NA_character_|10 NA_complex_|10',\n built_in:\n // Builtin constants\n 'LETTERS letters month.abb month.name pi T F ' +\n // Primitive functions\n // These are all the functions in `base` that are implemented as a\n // `.Primitive`, minus those functions that are also keywords.\n 'abs acos acosh all any anyNA Arg as.call as.character ' +\n 'as.complex as.double as.environment as.integer as.logical ' +\n 'as.null.default as.numeric as.raw asin asinh atan atanh attr ' +\n 'attributes baseenv browser c call ceiling class Conj cos cosh ' +\n 'cospi cummax cummin cumprod cumsum digamma dim dimnames ' +\n 'emptyenv exp expression floor forceAndCall gamma gc.time ' +\n 'globalenv Im interactive invisible is.array is.atomic is.call ' +\n 'is.character is.complex is.double is.environment is.expression ' +\n 'is.finite is.function is.infinite is.integer is.language ' +\n 'is.list is.logical is.matrix is.na is.name is.nan is.null ' +\n 'is.numeric is.object is.pairlist is.raw is.recursive is.single ' +\n 'is.symbol lazyLoadDBfetch length lgamma list log max min ' +\n 'missing Mod names nargs nzchar oldClass on.exit pos.to.env ' +\n 'proc.time prod quote range Re rep retracemem return round ' +\n 'seq_along seq_len seq.int sign signif sin sinh sinpi sqrt ' +\n 'standardGeneric substitute sum switch tan tanh tanpi tracemem ' +\n 'trigamma trunc unclass untracemem UseMethod xtfrm',\n },\n\n contains: [\n // Roxygen comments\n hljs.COMMENT(\n /#'/,\n /$/,\n {\n contains: [\n {\n // Handle `@examples` separately to cause all subsequent code\n // until the next `@`-tag on its own line to be kept as-is,\n // preventing highlighting. This code is example R code, so nested\n // doctags shouldn’t be treated as such. See\n // `test/markup/r/roxygen.txt` for an example.\n className: 'doctag',\n begin: '@examples',\n starts: {\n contains: [\n { begin: /\\n/ },\n {\n begin: /#'\\s*(?=@[a-zA-Z]+)/,\n endsParent: true,\n },\n {\n begin: /#'/,\n end: /$/,\n excludeBegin: true,\n }\n ]\n }\n },\n {\n // Handle `@param` to highlight the parameter name following\n // after.\n className: 'doctag',\n begin: '@param',\n end: /$/,\n contains: [\n {\n className: 'variable',\n variants: [\n { begin: IDENT_RE },\n { begin: /`(?:\\\\.|[^`\\\\])+`/ }\n ],\n endsParent: true\n }\n ]\n },\n {\n className: 'doctag',\n begin: /@[a-zA-Z]+/\n },\n {\n className: 'meta-keyword',\n begin: /\\\\[a-zA-Z]+/,\n }\n ]\n }\n ),\n\n hljs.HASH_COMMENT_MODE,\n\n {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE],\n variants: [\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]\"(-*)\\(/, end: /\\)(-*)\"/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]\"(-*)\\{/, end: /\\}(-*)\"/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]\"(-*)\\[/, end: /\\](-*)\"/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]'(-*)\\(/, end: /\\)(-*)'/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]'(-*)\\{/, end: /\\}(-*)'/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]'(-*)\\[/, end: /\\](-*)'/ }),\n {begin: '\"', end: '\"', relevance: 0},\n {begin: \"'\", end: \"'\", relevance: 0}\n ],\n },\n {\n className: 'number',\n variants: [\n // TODO: replace with negative look-behind when available\n // { begin: /(?<![a-zA-Z0-9._])0[xX][0-9a-fA-F]+\\.[0-9a-fA-F]*[pP][+-]?\\d+i?/ },\n // { begin: /(?<![a-zA-Z0-9._])0[xX][0-9a-fA-F]+([pP][+-]?\\d+)?[Li]?/ },\n // { begin: /(?<![a-zA-Z0-9._])(\\d+(\\.\\d*)?|\\.\\d+)([eE][+-]?\\d+)?[Li]?/ }\n\n // The below rules all eat an extra character in front (for the\n // look-behind check) and then exclude it from the match, but I think\n // in many cases this will work out just fine.\n {\n // Special case: only hexadecimal binary powers can contain fractions.\n begin: /([^a-zA-Z0-9._])(?=0[xX][0-9a-fA-F]+\\.[0-9a-fA-F]*[pP][+-]?\\d+i?)/,\n end: /0[xX][0-9a-fA-F]+\\.[0-9a-fA-F]*[pP][+-]?\\d+i?/,\n excludeBegin: true\n },\n {\n begin: /([^a-zA-Z0-9._])(?=0[xX][0-9a-fA-F]+([pP][+-]?\\d+)?[Li]?)/,\n end: /0[xX][0-9a-fA-F]+([pP][+-]?\\d+)?[Li]?/ ,\n excludeBegin: true\n },\n {\n begin: /([^a-zA-Z0-9._])(?=(\\d+(\\.\\d*)?|\\.\\d+)([eE][+-]?\\d+)?[Li]?)/,\n end: /(\\d+(\\.\\d*)?|\\.\\d+)([eE][+-]?\\d+)?[Li]?/,\n excludeBegin: true\n }\n ],\n // \"on:begin\": (match, response) => {\n // if (match.index > 0) {\n // let priorChar = match.input[match.index - 1];\n // if (priorChar.match(/[a-zA-Z0-9._]/)) response.ignoreMatch();\n // }\n // },\n relevance: 0\n },\n\n {\n // infix operator\n begin: '%',\n end: '%'\n },\n // relevance boost for assignment\n {\n begin: concat(SIMPLE_IDENT, \"\\\\s+<-\\\\s+\")\n },\n {\n // escaped identifier\n begin: '`',\n end: '`',\n contains: [\n { begin: /\\\\./ }\n ]\n }\n ]\n };\n}", "function r(hljs) {\n // Identifiers in R cannot start with `_`, but they can start with `.` if it\n // is not immediately followed by a digit.\n // R also supports quoted identifiers, which are near-arbitrary sequences\n // delimited by backticks (`…`), which may contain escape sequences. These are\n // handled in a separate mode. See `test/markup/r/names.txt` for examples.\n // FIXME: Support Unicode identifiers.\n const IDENT_RE = /(?:(?:[a-zA-Z]|\\.[._a-zA-Z])[._a-zA-Z0-9]*)|\\.(?!\\d)/;\n const SIMPLE_IDENT = /[a-zA-Z][a-zA-Z_0-9]*/;\n\n return {\n name: 'R',\n\n // only in Haskell, not R\n illegal: /->/,\n keywords: {\n $pattern: IDENT_RE,\n keyword:\n 'function if in break next repeat else for while',\n literal:\n 'NULL NA TRUE FALSE Inf NaN NA_integer_|10 NA_real_|10 ' +\n 'NA_character_|10 NA_complex_|10',\n built_in:\n // Builtin constants\n 'LETTERS letters month.abb month.name pi T F ' +\n // Primitive functions\n // These are all the functions in `base` that are implemented as a\n // `.Primitive`, minus those functions that are also keywords.\n 'abs acos acosh all any anyNA Arg as.call as.character ' +\n 'as.complex as.double as.environment as.integer as.logical ' +\n 'as.null.default as.numeric as.raw asin asinh atan atanh attr ' +\n 'attributes baseenv browser c call ceiling class Conj cos cosh ' +\n 'cospi cummax cummin cumprod cumsum digamma dim dimnames ' +\n 'emptyenv exp expression floor forceAndCall gamma gc.time ' +\n 'globalenv Im interactive invisible is.array is.atomic is.call ' +\n 'is.character is.complex is.double is.environment is.expression ' +\n 'is.finite is.function is.infinite is.integer is.language ' +\n 'is.list is.logical is.matrix is.na is.name is.nan is.null ' +\n 'is.numeric is.object is.pairlist is.raw is.recursive is.single ' +\n 'is.symbol lazyLoadDBfetch length lgamma list log max min ' +\n 'missing Mod names nargs nzchar oldClass on.exit pos.to.env ' +\n 'proc.time prod quote range Re rep retracemem return round ' +\n 'seq_along seq_len seq.int sign signif sin sinh sinpi sqrt ' +\n 'standardGeneric substitute sum switch tan tanh tanpi tracemem ' +\n 'trigamma trunc unclass untracemem UseMethod xtfrm',\n },\n\n contains: [\n // Roxygen comments\n hljs.COMMENT(\n /#'/,\n /$/,\n {\n contains: [\n {\n // Handle `@examples` separately to cause all subsequent code\n // until the next `@`-tag on its own line to be kept as-is,\n // preventing highlighting. This code is example R code, so nested\n // doctags shouldn’t be treated as such. See\n // `test/markup/r/roxygen.txt` for an example.\n className: 'doctag',\n begin: '@examples',\n starts: {\n contains: [\n { begin: /\\n/ },\n {\n begin: /#'\\s*(?=@[a-zA-Z]+)/,\n endsParent: true,\n },\n {\n begin: /#'/,\n end: /$/,\n excludeBegin: true,\n }\n ]\n }\n },\n {\n // Handle `@param` to highlight the parameter name following\n // after.\n className: 'doctag',\n begin: '@param',\n end: /$/,\n contains: [\n {\n className: 'variable',\n variants: [\n { begin: IDENT_RE },\n { begin: /`(?:\\\\.|[^`\\\\])+`/ }\n ],\n endsParent: true\n }\n ]\n },\n {\n className: 'doctag',\n begin: /@[a-zA-Z]+/\n },\n {\n className: 'meta-keyword',\n begin: /\\\\[a-zA-Z]+/,\n }\n ]\n }\n ),\n\n hljs.HASH_COMMENT_MODE,\n\n {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE],\n variants: [\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]\"(-*)\\(/, end: /\\)(-*)\"/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]\"(-*)\\{/, end: /\\}(-*)\"/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]\"(-*)\\[/, end: /\\](-*)\"/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]'(-*)\\(/, end: /\\)(-*)'/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]'(-*)\\{/, end: /\\}(-*)'/ }),\n hljs.END_SAME_AS_BEGIN({ begin: /[rR]'(-*)\\[/, end: /\\](-*)'/ }),\n {begin: '\"', end: '\"', relevance: 0},\n {begin: \"'\", end: \"'\", relevance: 0}\n ],\n },\n {\n className: 'number',\n variants: [\n // TODO: replace with negative look-behind when available\n // { begin: /(?<![a-zA-Z0-9._])0[xX][0-9a-fA-F]+\\.[0-9a-fA-F]*[pP][+-]?\\d+i?/ },\n // { begin: /(?<![a-zA-Z0-9._])0[xX][0-9a-fA-F]+([pP][+-]?\\d+)?[Li]?/ },\n // { begin: /(?<![a-zA-Z0-9._])(\\d+(\\.\\d*)?|\\.\\d+)([eE][+-]?\\d+)?[Li]?/ }\n\n // The below rules all eat an extra character in front (for the\n // look-behind check) and then exclude it from the match, but I think\n // in many cases this will work out just fine.\n {\n // Special case: only hexadecimal binary powers can contain fractions.\n begin: /([^a-zA-Z0-9._])(?=0[xX][0-9a-fA-F]+\\.[0-9a-fA-F]*[pP][+-]?\\d+i?)/,\n end: /0[xX][0-9a-fA-F]+\\.[0-9a-fA-F]*[pP][+-]?\\d+i?/,\n excludeBegin: true\n },\n {\n begin: /([^a-zA-Z0-9._])(?=0[xX][0-9a-fA-F]+([pP][+-]?\\d+)?[Li]?)/,\n end: /0[xX][0-9a-fA-F]+([pP][+-]?\\d+)?[Li]?/ ,\n excludeBegin: true\n },\n {\n begin: /([^a-zA-Z0-9._])(?=(\\d+(\\.\\d*)?|\\.\\d+)([eE][+-]?\\d+)?[Li]?)/,\n end: /(\\d+(\\.\\d*)?|\\.\\d+)([eE][+-]?\\d+)?[Li]?/,\n excludeBegin: true\n }\n ],\n // \"on:begin\": (match, response) => {\n // if (match.index > 0) {\n // let priorChar = match.input[match.index - 1];\n // if (priorChar.match(/[a-zA-Z0-9._]/)) response.ignoreMatch();\n // }\n // },\n relevance: 0\n },\n\n {\n // infix operator\n begin: '%',\n end: '%'\n },\n // relevance boost for assignment\n {\n begin: concat(SIMPLE_IDENT, \"\\\\s+<-\\\\s+\")\n },\n {\n // escaped identifier\n begin: '`',\n end: '`',\n contains: [\n { begin: /\\\\./ }\n ]\n }\n ]\n };\n}", "function alg(){\nalert(\"Algebra is a branch of mathematics in which letters of the alphabet represent numbers. Algebraic expressions are a mixture of letters and numbers eg 3x+4y is an algebraic expression. More examples are 5z, 7g-4t, 2r(d-3) etc.\");\nalert(\"An algebraic expression is made up of terms eg 3x+5y is made up of the terms 3x and 5y. The terms are joined by either the plus(+) or minus(-) signs. In a term like 3x this is the same as 3×x or 3(x).In other words the number and letter are multiplying each other.In whatever operation you do the term always goes with its sign.In other words in the term 3x+5y the + sign goes with the term 5y.\");\nalert(\"Terms can either be like or unlike terms. Terms of the same letter are called like terms eg 2a and -7a are like terms. Terms of different letters are called unlike terms eg 8y and 7p are unlike terms.Always remember that LIKE TERMS COMBINE AND UNLIKE TERMS DO NOT COMBINE.In other words you can add or subtract like terms but you cannot do so with unlike terms.\");\nalert(\"Expressions in which the highest power is 1 are called linear expressions eg 3x+y, 5y+3x+y-7x+3 are linear terms.Expressions in which the highest power is two are called quadratic expressions eg 4x²-3, a²(a+1)-a²(a-1) are quadratic expressions.\");\nalert(\"Lets do some examples on like and unlike terms.\");\nalert(\"Simplify 5y+3x+y-7x+3.First rearrange the expression to group like terms like this: 5y+y+3x-7x+3.Now combine like terms like this:6y-4x+3.There are no more like terms hence we stop here.\");\nalert(\"7-(x-2y)+3(5x-2).First multiply each term in the bracket by the term outside the bracket(- is the same as -1) ie multiply bracket (x-2y) by -1 and (5x-2) by 3 hence 7-x+2y+15x-6.Now group like terms like this 7-6-x+15x+2y and combining like terms 1+14x+2y(REMEMBER A TERM GOES WITH ITS SIGN)\");\nalert(\"Simplify 5x-(3-x+3y)-7(5-y). First 5x-3+x-3y-35+7y. Now 5x+x-3y+7y-3-35 and this gives 6x+4y-38.\");\nalert(\"Sometimes you need to multiply a bracket by a bracket eg (x+1)(x-1). To do so break up the first bracket into two ie into x and +1.Now multiply the second bracket by each term from the first bracket ie x(x-1)+1(x-1)=x²-x+x-1=x²-1.\");\nalert(\"Lets do more examples on multiplying a bracket by a bracket.\");\nalert(\"(x+3)(x-5)=x(x-5)+3(x-5)=x²-5x+3x-15=x²-2x-15.\");\nalert(\"(3x-2)(3x+2)=3x(3x+2)-2(3x+2)=9x²+6x-6x-4=9x²-4.\");\nalert(\"(2y+3)²=(2y+3)(2y+3)=2y(2y+3)+3(2y+3)=4y²+6y+6y+9=4y²+12y+9.\");\n}", "function evalWebtongue(code)\r\n{\r\n\tvar _wordArray\r\n\r\n\t// --- Initialize ---\r\n\t\r\n\tinitGlobals()\r\n\t_wordArray = code.split(wsre)\r\n\twordArray = stripComments(_wordArray)\r\n\tif (stop) return output // +++ STOP +++\r\n\tinitMezzanineFunctions()\r\n\twordCount = wordArray.length\r\n\twordCurrent = 0\r\n\t\r\n\t// Built-in subroutines\r\n\r\n\t// all names must be lowercase here (!)\r\n\tvariableArray.push(new variable(\"let\", 2, builtIn, subLet))\r\n\tvariableArray.push(new variable(\"print\", 1, builtIn, subPrint))\r\n\tvariableArray.push(new variable(\"println\", 1, builtIn, subPrintln))\r\n\tvariableArray.push(new variable(\"run\", 1, builtIn, subRun))\r\n\tvariableArray.push(new variable(\"get\", 1, builtIn, subGet))\r\n\tvariableArray.push(new variable(\"debug\", 0, builtIn, subDebug))\r\n\tvariableArray.push(new variable(\"var\", 1, builtIn, subVar))\r\n\tvariableArray.push(new variable(\"exit\", 0, builtIn, subExit))\r\n\tvariableArray.push(new variable(\"error\", 1, builtIn, subError))\r\n\tvariableArray.push(new variable(\"loop\", 2, builtIn, subLoop))\r\n\tvariableArray.push(new variable(\"inc\", 1, builtIn, subInc))\r\n\tvariableArray.push(new variable(\"dec\", 1, builtIn, subDec))\r\n\tvariableArray.push(new variable(\"if\", 3, builtIn, subIf))\r\n\tvariableArray.push(new variable(\"eq\", 2, builtIn, subEq))\r\n\tvariableArray.push(new variable(\"gt\", 2, builtIn, subGt))\r\n\tvariableArray.push(new variable(\"gteq\", 2, builtIn, subGteq))\r\n\tvariableArray.push(new variable(\"and\", 2, builtIn, subAnd))\r\n\tvariableArray.push(new variable(\"or\", 2, builtIn, subOr))\r\n\tvariableArray.push(new variable(\"not\", 1, builtIn, subNot))\r\n\tvariableArray.push(new variable(\"add\", 2, builtIn, subAdd))\r\n\tvariableArray.push(new variable(\"sub\", 2, builtIn, subSub))\r\n\tvariableArray.push(new variable(\"mul\", 2, builtIn, subMul))\r\n\tvariableArray.push(new variable(\"div\", 2, builtIn, subDiv))\r\n\tvariableArray.push(new variable(\"mod\", 2, builtIn, subMod))\r\n\tvariableArray.push(new variable(\"pow\", 2, builtIn, subPow))\r\n\tvariableArray.push(new variable(\"sin\", 1, builtIn, subSin))\r\n\tvariableArray.push(new variable(\"cos\", 1, builtIn, subCos))\r\n\tvariableArray.push(new variable(\"tan\", 1, builtIn, subTan))\r\n\tvariableArray.push(new variable(\"asin\", 1, builtIn, subAsin))\r\n\tvariableArray.push(new variable(\"acos\", 1, builtIn, subAcos))\r\n\tvariableArray.push(new variable(\"atan\", 1, builtIn, subAtan))\r\n\tvariableArray.push(new variable(\"ln\", 1, builtIn, subLn))\r\n\tvariableArray.push(new variable(\"e\", 0, builtIn, subE))\r\n\tvariableArray.push(new variable(\"pi\", 0, builtIn, subPi))\r\n\tvariableArray.push(new variable(\"abs\", 1, builtIn, subAbs))\r\n\tvariableArray.push(new variable(\"ceil\", 1, builtIn, subCeil))\r\n\tvariableArray.push(new variable(\"floor\", 1, builtIn, subFloor))\r\n\tvariableArray.push(new variable(\"round\", 1, builtIn, subRound))\r\n\tvariableArray.push(new variable(\"rand\", 2, builtIn, subRand))\r\n\tvariableArray.push(new variable(\"top\", 0, builtIn, subTop))\r\n\tvariableArray.push(new variable(\"push\", 1, builtIn, subPush))\r\n\tvariableArray.push(new variable(\"pop\", 0, builtIn, subPop))\r\n\tvariableArray.push(new variable(\"lift\", 1, builtIn, subLift))\r\n\tvariableArray.push(new variable(\"drop\", 1, builtIn, subDrop))\r\n\tvariableArray.push(new variable(\"peek\", 1, builtIn, subPeek))\r\n\tvariableArray.push(new variable(\"poke\", 2, builtIn, subPoke))\r\n\tvariableArray.push(new variable(\"tostack\", 1, builtIn, subToStack))\r\n\tvariableArray.push(new variable(\"tostring\", 1, builtIn, subToString))\r\n\tvariableArray.push(new variable(\"melt\", 1, builtIn, subMelt))\r\n\tvariableArray.push(new variable(\"merge\", 1, builtIn, subMerge))\r\n\tvariableArray.push(new variable(\"ws\", 0, builtIn, subWs))\r\n\tvariableArray.push(new variable(\"tab\", 0, builtIn, subTab))\r\n\tvariableArray.push(new variable(\"dump\", 0, builtIn, subDump))\r\n\tvariableArray.push(new variable(\"date\", 0, builtIn, subDate))\r\n\tvariableArray.push(new variable(\"input\", 1, builtIn, subInput))\r\n\tvariableCount = variableArray.length\r\n\r\n\t// --- Evaluate ---\r\n\r\n\twhile (!stop)\r\n\t{\r\n\t\tcurrentSubroutine = \"main loop\"\r\n\r\n\t\tif (wordCurrent >= wordCount)\r\n\t\t{\r\n\t\t\tstop = true\r\n\t\t}\r\n\t\telse\r\n\t\t{\r\n\t\t\tif ( variableIsDefined(parseNextWord()) )\r\n\t\t\t{\r\n\t\t\t\tif ( variableArray[variableLastLookup].isBuiltIn == user )\r\n\t\t\t\t{\r\n\t\t\t\t\terror(builtInSubroutineCallRequired, true)\r\n\t\t\t\t\tbreak\r\n\t\t\t\t}\r\n\t\t\t\tvariableArray[variableLastLookup].value()\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tif (wordArray[wordCurrent-1] == \"\") stop = true // Firefox bugfix\r\n\t\t\t\telse error(invalidSubroutineReference, true)\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\treturn output\r\n}", "function haxe(hljs) {\n\n var HAXE_BASIC_TYPES = 'Int Float String Bool Dynamic Void Array ';\n\n return {\n name: 'Haxe',\n aliases: ['hx'],\n keywords: {\n keyword: 'break case cast catch continue default do dynamic else enum extern ' +\n 'for function here if import in inline never new override package private get set ' +\n 'public return static super switch this throw trace try typedef untyped using var while ' +\n HAXE_BASIC_TYPES,\n built_in:\n 'trace this',\n literal:\n 'true false null _'\n },\n contains: [\n { className: 'string', // interpolate-able strings\n begin: '\\'', end: '\\'',\n contains: [\n hljs.BACKSLASH_ESCAPE,\n { className: 'subst', // interpolation\n begin: '\\\\$\\\\{', end: '\\\\}'\n },\n { className: 'subst', // interpolation\n begin: '\\\\$', end: '\\\\W}'\n }\n ]\n },\n hljs.QUOTE_STRING_MODE,\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n hljs.C_NUMBER_MODE,\n { className: 'meta', // compiler meta\n begin: '@:', end: '$'\n },\n { className: 'meta', // compiler conditionals\n begin: '#', end: '$',\n keywords: {'meta-keyword': 'if else elseif end error'}\n },\n { className: 'type', // function types\n begin: ':[ \\t]*', end: '[^A-Za-z0-9_ \\t\\\\->]',\n excludeBegin: true, excludeEnd: true,\n relevance: 0\n },\n { className: 'type', // types\n begin: ':[ \\t]*', end: '\\\\W',\n excludeBegin: true, excludeEnd: true\n },\n { className: 'type', // instantiation\n begin: 'new *', end: '\\\\W',\n excludeBegin: true, excludeEnd: true\n },\n { className: 'class', // enums\n beginKeywords: 'enum', end: '\\\\{',\n contains: [\n hljs.TITLE_MODE\n ]\n },\n { className: 'class', // abstracts\n beginKeywords: 'abstract', end: '[\\\\{$]',\n contains: [\n { className: 'type',\n begin: '\\\\(', end: '\\\\)',\n excludeBegin: true, excludeEnd: true\n },\n { className: 'type',\n begin: 'from +', end: '\\\\W',\n excludeBegin: true, excludeEnd: true\n },\n { className: 'type',\n begin: 'to +', end: '\\\\W',\n excludeBegin: true, excludeEnd: true\n },\n hljs.TITLE_MODE\n ],\n keywords: {\n keyword: 'abstract from to'\n }\n },\n { className: 'class', // classes\n begin: '\\\\b(class|interface) +', end: '[\\\\{$]', excludeEnd: true,\n keywords: 'class interface',\n contains: [\n { className: 'keyword',\n begin: '\\\\b(extends|implements) +',\n keywords: 'extends implements',\n contains: [\n {\n className: 'type',\n begin: hljs.IDENT_RE,\n relevance: 0\n }\n ]\n },\n hljs.TITLE_MODE\n ]\n },\n { className: 'function',\n beginKeywords: 'function', end: '\\\\(', excludeEnd: true,\n illegal: '\\\\S',\n contains: [\n hljs.TITLE_MODE\n ]\n }\n ],\n illegal: /<\\//\n };\n}", "function haxe(hljs) {\n\n var HAXE_BASIC_TYPES = 'Int Float String Bool Dynamic Void Array ';\n\n return {\n name: 'Haxe',\n aliases: ['hx'],\n keywords: {\n keyword: 'break case cast catch continue default do dynamic else enum extern ' +\n 'for function here if import in inline never new override package private get set ' +\n 'public return static super switch this throw trace try typedef untyped using var while ' +\n HAXE_BASIC_TYPES,\n built_in:\n 'trace this',\n literal:\n 'true false null _'\n },\n contains: [\n { className: 'string', // interpolate-able strings\n begin: '\\'', end: '\\'',\n contains: [\n hljs.BACKSLASH_ESCAPE,\n { className: 'subst', // interpolation\n begin: '\\\\$\\\\{', end: '\\\\}'\n },\n { className: 'subst', // interpolation\n begin: '\\\\$', end: '\\\\W}'\n }\n ]\n },\n hljs.QUOTE_STRING_MODE,\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n hljs.C_NUMBER_MODE,\n { className: 'meta', // compiler meta\n begin: '@:', end: '$'\n },\n { className: 'meta', // compiler conditionals\n begin: '#', end: '$',\n keywords: {'meta-keyword': 'if else elseif end error'}\n },\n { className: 'type', // function types\n begin: ':[ \\t]*', end: '[^A-Za-z0-9_ \\t\\\\->]',\n excludeBegin: true, excludeEnd: true,\n relevance: 0\n },\n { className: 'type', // types\n begin: ':[ \\t]*', end: '\\\\W',\n excludeBegin: true, excludeEnd: true\n },\n { className: 'type', // instantiation\n begin: 'new *', end: '\\\\W',\n excludeBegin: true, excludeEnd: true\n },\n { className: 'class', // enums\n beginKeywords: 'enum', end: '\\\\{',\n contains: [\n hljs.TITLE_MODE\n ]\n },\n { className: 'class', // abstracts\n beginKeywords: 'abstract', end: '[\\\\{$]',\n contains: [\n { className: 'type',\n begin: '\\\\(', end: '\\\\)',\n excludeBegin: true, excludeEnd: true\n },\n { className: 'type',\n begin: 'from +', end: '\\\\W',\n excludeBegin: true, excludeEnd: true\n },\n { className: 'type',\n begin: 'to +', end: '\\\\W',\n excludeBegin: true, excludeEnd: true\n },\n hljs.TITLE_MODE\n ],\n keywords: {\n keyword: 'abstract from to'\n }\n },\n { className: 'class', // classes\n begin: '\\\\b(class|interface) +', end: '[\\\\{$]', excludeEnd: true,\n keywords: 'class interface',\n contains: [\n { className: 'keyword',\n begin: '\\\\b(extends|implements) +',\n keywords: 'extends implements',\n contains: [\n {\n className: 'type',\n begin: hljs.IDENT_RE,\n relevance: 0\n }\n ]\n },\n hljs.TITLE_MODE\n ]\n },\n { className: 'function',\n beginKeywords: 'function', end: '\\\\(', excludeEnd: true,\n illegal: '\\\\S',\n contains: [\n hljs.TITLE_MODE\n ]\n }\n ],\n illegal: /<\\//\n };\n}", "function reasonml(hljs) {\n function orReValues(ops) {\n return ops\n .map(function(op) {\n return op\n .split('')\n .map(function(char) {\n return '\\\\' + char;\n })\n .join('');\n })\n .join('|');\n }\n\n const RE_IDENT = '~?[a-z$_][0-9a-zA-Z$_]*';\n const RE_MODULE_IDENT = '`?[A-Z$_][0-9a-zA-Z$_]*';\n\n const RE_PARAM_TYPEPARAM = '\\'?[a-z$_][0-9a-z$_]*';\n const RE_PARAM_TYPE = '\\\\s*:\\\\s*[a-z$_][0-9a-z$_]*(\\\\(\\\\s*(' + RE_PARAM_TYPEPARAM + '\\\\s*(,' + RE_PARAM_TYPEPARAM + '\\\\s*)*)?\\\\))?';\n const RE_PARAM = RE_IDENT + '(' + RE_PARAM_TYPE + '){0,2}';\n const RE_OPERATOR = \"(\" + orReValues([\n '||',\n '++',\n '**',\n '+.',\n '*',\n '/',\n '*.',\n '/.',\n '...'\n ]) + \"|\\\\|>|&&|==|===)\";\n const RE_OPERATOR_SPACED = \"\\\\s+\" + RE_OPERATOR + \"\\\\s+\";\n\n const KEYWORDS = {\n keyword:\n 'and as asr assert begin class constraint do done downto else end exception external ' +\n 'for fun function functor if in include inherit initializer ' +\n 'land lazy let lor lsl lsr lxor match method mod module mutable new nonrec ' +\n 'object of open or private rec sig struct then to try type val virtual when while with',\n built_in:\n 'array bool bytes char exn|5 float int int32 int64 list lazy_t|5 nativeint|5 ref string unit ',\n literal:\n 'true false'\n };\n\n const RE_NUMBER = '\\\\b(0[xX][a-fA-F0-9_]+[Lln]?|' +\n '0[oO][0-7_]+[Lln]?|' +\n '0[bB][01_]+[Lln]?|' +\n '[0-9][0-9_]*([Lln]|(\\\\.[0-9_]*)?([eE][-+]?[0-9_]+)?)?)';\n\n const NUMBER_MODE = {\n className: 'number',\n relevance: 0,\n variants: [\n {\n begin: RE_NUMBER\n },\n {\n begin: '\\\\(-' + RE_NUMBER + '\\\\)'\n }\n ]\n };\n\n const OPERATOR_MODE = {\n className: 'operator',\n relevance: 0,\n begin: RE_OPERATOR\n };\n const LIST_CONTENTS_MODES = [\n {\n className: 'identifier',\n relevance: 0,\n begin: RE_IDENT\n },\n OPERATOR_MODE,\n NUMBER_MODE\n ];\n\n const MODULE_ACCESS_CONTENTS = [\n hljs.QUOTE_STRING_MODE,\n OPERATOR_MODE,\n {\n className: 'module',\n begin: \"\\\\b\" + RE_MODULE_IDENT,\n returnBegin: true,\n end: \"\\.\",\n contains: [\n {\n className: 'identifier',\n begin: RE_MODULE_IDENT,\n relevance: 0\n }\n ]\n }\n ];\n\n const PARAMS_CONTENTS = [\n {\n className: 'module',\n begin: \"\\\\b\" + RE_MODULE_IDENT,\n returnBegin: true,\n end: \"\\.\",\n relevance: 0,\n contains: [\n {\n className: 'identifier',\n begin: RE_MODULE_IDENT,\n relevance: 0\n }\n ]\n }\n ];\n\n const PARAMS_MODE = {\n begin: RE_IDENT,\n end: '(,|\\\\n|\\\\))',\n relevance: 0,\n contains: [\n OPERATOR_MODE,\n {\n className: 'typing',\n begin: ':',\n end: '(,|\\\\n)',\n returnBegin: true,\n relevance: 0,\n contains: PARAMS_CONTENTS\n }\n ]\n };\n\n const FUNCTION_BLOCK_MODE = {\n className: 'function',\n relevance: 0,\n keywords: KEYWORDS,\n variants: [\n {\n begin: '\\\\s(\\\\(\\\\.?.*?\\\\)|' + RE_IDENT + ')\\\\s*=>',\n end: '\\\\s*=>',\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: 'params',\n variants: [\n {\n begin: RE_IDENT\n },\n {\n begin: RE_PARAM\n },\n {\n begin: /\\(\\s*\\)/\n }\n ]\n }\n ]\n },\n {\n begin: '\\\\s\\\\(\\\\.?[^;\\\\|]*\\\\)\\\\s*=>',\n end: '\\\\s=>',\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: 'params',\n relevance: 0,\n variants: [ PARAMS_MODE ]\n }\n ]\n },\n {\n begin: '\\\\(\\\\.\\\\s' + RE_IDENT + '\\\\)\\\\s*=>'\n }\n ]\n };\n MODULE_ACCESS_CONTENTS.push(FUNCTION_BLOCK_MODE);\n\n const CONSTRUCTOR_MODE = {\n className: 'constructor',\n begin: RE_MODULE_IDENT + '\\\\(',\n end: '\\\\)',\n illegal: '\\\\n',\n keywords: KEYWORDS,\n contains: [\n hljs.QUOTE_STRING_MODE,\n OPERATOR_MODE,\n {\n className: 'params',\n begin: '\\\\b' + RE_IDENT\n }\n ]\n };\n\n const PATTERN_MATCH_BLOCK_MODE = {\n className: 'pattern-match',\n begin: '\\\\|',\n returnBegin: true,\n keywords: KEYWORDS,\n end: '=>',\n relevance: 0,\n contains: [\n CONSTRUCTOR_MODE,\n OPERATOR_MODE,\n {\n relevance: 0,\n className: 'constructor',\n begin: RE_MODULE_IDENT\n }\n ]\n };\n\n const MODULE_ACCESS_MODE = {\n className: 'module-access',\n keywords: KEYWORDS,\n returnBegin: true,\n variants: [\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+\" + RE_IDENT\n },\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+\\\\(\",\n end: \"\\\\)\",\n returnBegin: true,\n contains: [\n FUNCTION_BLOCK_MODE,\n {\n begin: '\\\\(',\n end: '\\\\)',\n skip: true\n }\n ].concat(MODULE_ACCESS_CONTENTS)\n },\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+\\\\{\",\n end: /\\}/\n }\n ],\n contains: MODULE_ACCESS_CONTENTS\n };\n\n PARAMS_CONTENTS.push(MODULE_ACCESS_MODE);\n\n return {\n name: 'ReasonML',\n aliases: [ 're' ],\n keywords: KEYWORDS,\n illegal: '(:-|:=|\\\\$\\\\{|\\\\+=)',\n contains: [\n hljs.COMMENT('/\\\\*', '\\\\*/', {\n illegal: '^(#,\\\\/\\\\/)'\n }),\n {\n className: 'character',\n begin: '\\'(\\\\\\\\[^\\']+|[^\\'])\\'',\n illegal: '\\\\n',\n relevance: 0\n },\n hljs.QUOTE_STRING_MODE,\n {\n className: 'literal',\n begin: '\\\\(\\\\)',\n relevance: 0\n },\n {\n className: 'literal',\n begin: '\\\\[\\\\|',\n end: '\\\\|\\\\]',\n relevance: 0,\n contains: LIST_CONTENTS_MODES\n },\n {\n className: 'literal',\n begin: '\\\\[',\n end: '\\\\]',\n relevance: 0,\n contains: LIST_CONTENTS_MODES\n },\n CONSTRUCTOR_MODE,\n {\n className: 'operator',\n begin: RE_OPERATOR_SPACED,\n illegal: '-->',\n relevance: 0\n },\n NUMBER_MODE,\n hljs.C_LINE_COMMENT_MODE,\n PATTERN_MATCH_BLOCK_MODE,\n FUNCTION_BLOCK_MODE,\n {\n className: 'module-def',\n begin: \"\\\\bmodule\\\\s+\" + RE_IDENT + \"\\\\s+\" + RE_MODULE_IDENT + \"\\\\s+=\\\\s+\\\\{\",\n end: /\\}/,\n returnBegin: true,\n keywords: KEYWORDS,\n relevance: 0,\n contains: [\n {\n className: 'module',\n relevance: 0,\n begin: RE_MODULE_IDENT\n },\n {\n begin: /\\{/,\n end: /\\}/,\n skip: true\n }\n ].concat(MODULE_ACCESS_CONTENTS)\n },\n MODULE_ACCESS_MODE\n ]\n };\n}", "function reasonml(hljs) {\n function orReValues(ops) {\n return ops\n .map(function(op) {\n return op\n .split('')\n .map(function(char) {\n return '\\\\' + char;\n })\n .join('');\n })\n .join('|');\n }\n\n const RE_IDENT = '~?[a-z$_][0-9a-zA-Z$_]*';\n const RE_MODULE_IDENT = '`?[A-Z$_][0-9a-zA-Z$_]*';\n\n const RE_PARAM_TYPEPARAM = '\\'?[a-z$_][0-9a-z$_]*';\n const RE_PARAM_TYPE = '\\\\s*:\\\\s*[a-z$_][0-9a-z$_]*(\\\\(\\\\s*(' + RE_PARAM_TYPEPARAM + '\\\\s*(,' + RE_PARAM_TYPEPARAM + '\\\\s*)*)?\\\\))?';\n const RE_PARAM = RE_IDENT + '(' + RE_PARAM_TYPE + '){0,2}';\n const RE_OPERATOR = \"(\" + orReValues([\n '||',\n '++',\n '**',\n '+.',\n '*',\n '/',\n '*.',\n '/.',\n '...'\n ]) + \"|\\\\|>|&&|==|===)\";\n const RE_OPERATOR_SPACED = \"\\\\s+\" + RE_OPERATOR + \"\\\\s+\";\n\n const KEYWORDS = {\n keyword:\n 'and as asr assert begin class constraint do done downto else end exception external ' +\n 'for fun function functor if in include inherit initializer ' +\n 'land lazy let lor lsl lsr lxor match method mod module mutable new nonrec ' +\n 'object of open or private rec sig struct then to try type val virtual when while with',\n built_in:\n 'array bool bytes char exn|5 float int int32 int64 list lazy_t|5 nativeint|5 ref string unit ',\n literal:\n 'true false'\n };\n\n const RE_NUMBER = '\\\\b(0[xX][a-fA-F0-9_]+[Lln]?|' +\n '0[oO][0-7_]+[Lln]?|' +\n '0[bB][01_]+[Lln]?|' +\n '[0-9][0-9_]*([Lln]|(\\\\.[0-9_]*)?([eE][-+]?[0-9_]+)?)?)';\n\n const NUMBER_MODE = {\n className: 'number',\n relevance: 0,\n variants: [\n {\n begin: RE_NUMBER\n },\n {\n begin: '\\\\(-' + RE_NUMBER + '\\\\)'\n }\n ]\n };\n\n const OPERATOR_MODE = {\n className: 'operator',\n relevance: 0,\n begin: RE_OPERATOR\n };\n const LIST_CONTENTS_MODES = [\n {\n className: 'identifier',\n relevance: 0,\n begin: RE_IDENT\n },\n OPERATOR_MODE,\n NUMBER_MODE\n ];\n\n const MODULE_ACCESS_CONTENTS = [\n hljs.QUOTE_STRING_MODE,\n OPERATOR_MODE,\n {\n className: 'module',\n begin: \"\\\\b\" + RE_MODULE_IDENT,\n returnBegin: true,\n end: \"\\.\",\n contains: [\n {\n className: 'identifier',\n begin: RE_MODULE_IDENT,\n relevance: 0\n }\n ]\n }\n ];\n\n const PARAMS_CONTENTS = [\n {\n className: 'module',\n begin: \"\\\\b\" + RE_MODULE_IDENT,\n returnBegin: true,\n end: \"\\.\",\n relevance: 0,\n contains: [\n {\n className: 'identifier',\n begin: RE_MODULE_IDENT,\n relevance: 0\n }\n ]\n }\n ];\n\n const PARAMS_MODE = {\n begin: RE_IDENT,\n end: '(,|\\\\n|\\\\))',\n relevance: 0,\n contains: [\n OPERATOR_MODE,\n {\n className: 'typing',\n begin: ':',\n end: '(,|\\\\n)',\n returnBegin: true,\n relevance: 0,\n contains: PARAMS_CONTENTS\n }\n ]\n };\n\n const FUNCTION_BLOCK_MODE = {\n className: 'function',\n relevance: 0,\n keywords: KEYWORDS,\n variants: [\n {\n begin: '\\\\s(\\\\(\\\\.?.*?\\\\)|' + RE_IDENT + ')\\\\s*=>',\n end: '\\\\s*=>',\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: 'params',\n variants: [\n {\n begin: RE_IDENT\n },\n {\n begin: RE_PARAM\n },\n {\n begin: /\\(\\s*\\)/\n }\n ]\n }\n ]\n },\n {\n begin: '\\\\s\\\\(\\\\.?[^;\\\\|]*\\\\)\\\\s*=>',\n end: '\\\\s=>',\n returnBegin: true,\n relevance: 0,\n contains: [\n {\n className: 'params',\n relevance: 0,\n variants: [ PARAMS_MODE ]\n }\n ]\n },\n {\n begin: '\\\\(\\\\.\\\\s' + RE_IDENT + '\\\\)\\\\s*=>'\n }\n ]\n };\n MODULE_ACCESS_CONTENTS.push(FUNCTION_BLOCK_MODE);\n\n const CONSTRUCTOR_MODE = {\n className: 'constructor',\n begin: RE_MODULE_IDENT + '\\\\(',\n end: '\\\\)',\n illegal: '\\\\n',\n keywords: KEYWORDS,\n contains: [\n hljs.QUOTE_STRING_MODE,\n OPERATOR_MODE,\n {\n className: 'params',\n begin: '\\\\b' + RE_IDENT\n }\n ]\n };\n\n const PATTERN_MATCH_BLOCK_MODE = {\n className: 'pattern-match',\n begin: '\\\\|',\n returnBegin: true,\n keywords: KEYWORDS,\n end: '=>',\n relevance: 0,\n contains: [\n CONSTRUCTOR_MODE,\n OPERATOR_MODE,\n {\n relevance: 0,\n className: 'constructor',\n begin: RE_MODULE_IDENT\n }\n ]\n };\n\n const MODULE_ACCESS_MODE = {\n className: 'module-access',\n keywords: KEYWORDS,\n returnBegin: true,\n variants: [\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+\" + RE_IDENT\n },\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+\\\\(\",\n end: \"\\\\)\",\n returnBegin: true,\n contains: [\n FUNCTION_BLOCK_MODE,\n {\n begin: '\\\\(',\n end: '\\\\)',\n skip: true\n }\n ].concat(MODULE_ACCESS_CONTENTS)\n },\n {\n begin: \"\\\\b(\" + RE_MODULE_IDENT + \"\\\\.)+\\\\{\",\n end: /\\}/\n }\n ],\n contains: MODULE_ACCESS_CONTENTS\n };\n\n PARAMS_CONTENTS.push(MODULE_ACCESS_MODE);\n\n return {\n name: 'ReasonML',\n aliases: [ 're' ],\n keywords: KEYWORDS,\n illegal: '(:-|:=|\\\\$\\\\{|\\\\+=)',\n contains: [\n hljs.COMMENT('/\\\\*', '\\\\*/', {\n illegal: '^(#,\\\\/\\\\/)'\n }),\n {\n className: 'character',\n begin: '\\'(\\\\\\\\[^\\']+|[^\\'])\\'',\n illegal: '\\\\n',\n relevance: 0\n },\n hljs.QUOTE_STRING_MODE,\n {\n className: 'literal',\n begin: '\\\\(\\\\)',\n relevance: 0\n },\n {\n className: 'literal',\n begin: '\\\\[\\\\|',\n end: '\\\\|\\\\]',\n relevance: 0,\n contains: LIST_CONTENTS_MODES\n },\n {\n className: 'literal',\n begin: '\\\\[',\n end: '\\\\]',\n relevance: 0,\n contains: LIST_CONTENTS_MODES\n },\n CONSTRUCTOR_MODE,\n {\n className: 'operator',\n begin: RE_OPERATOR_SPACED,\n illegal: '-->',\n relevance: 0\n },\n NUMBER_MODE,\n hljs.C_LINE_COMMENT_MODE,\n PATTERN_MATCH_BLOCK_MODE,\n FUNCTION_BLOCK_MODE,\n {\n className: 'module-def',\n begin: \"\\\\bmodule\\\\s+\" + RE_IDENT + \"\\\\s+\" + RE_MODULE_IDENT + \"\\\\s+=\\\\s+\\\\{\",\n end: /\\}/,\n returnBegin: true,\n keywords: KEYWORDS,\n relevance: 0,\n contains: [\n {\n className: 'module',\n relevance: 0,\n begin: RE_MODULE_IDENT\n },\n {\n begin: /\\{/,\n end: /\\}/,\n skip: true\n }\n ].concat(MODULE_ACCESS_CONTENTS)\n },\n MODULE_ACCESS_MODE\n ]\n };\n}", "function Evaluation_calculate(eval, symbol){\r\n a=0,b=0;\r\n switch(symbol){\r\n case \"|\"://System.out.print(\"\\n\"+temp);\r\n eval.push(Math.sqrt(eval.pop()));\r\n break;\r\n case \"^\"://System.out.print(\"\\n\"+temp);\r\n b=parseFloat(eval.pop());\r\n a=parseFloat(eval.pop());\r\n eval.push(Math.pow(a, b));\r\n break;\r\n case \"*\"://System.out.print(\"\\n\"+temp);\r\n b=parseFloat(eval.pop());\r\n a=parseFloat(eval.pop());\r\n eval.push(a*b);\r\n break;\r\n case \"/\"://System.out.print(\"\\n\"+temp);\r\n b=parseFloat(eval.pop());\r\n a=parseFloat(eval.pop());\r\n eval.push(a/b);\r\n break;\r\n case \"+\"://System.out.print(\"\\n\"+temp);\r\n b=parseFloat(eval.pop());\r\n a=parseFloat(eval.pop());\r\n eval.push(a+b);\r\n break;\r\n case \"-\"://System.out.print(\"\\n\"+temp);\r\n b=parseFloat(eval.pop());\r\n a=parseFloat(eval.pop());\r\n eval.push(a-b);\r\n break;\r\n }\r\n return eval;\r\n}", "function dart(hljs) {\n var SUBST = {\n className: 'subst',\n variants: [{\n begin: '\\\\$[A-Za-z0-9_]+'\n }],\n };\n\n var BRACED_SUBST = {\n className: 'subst',\n variants: [{\n begin: '\\\\${',\n end: '}'\n }, ],\n keywords: 'true false null this is new super',\n };\n\n var STRING = {\n className: 'string',\n variants: [{\n begin: 'r\\'\\'\\'',\n end: '\\'\\'\\''\n },\n {\n begin: 'r\"\"\"',\n end: '\"\"\"'\n },\n {\n begin: 'r\\'',\n end: '\\'',\n illegal: '\\\\n'\n },\n {\n begin: 'r\"',\n end: '\"',\n illegal: '\\\\n'\n },\n {\n begin: '\\'\\'\\'',\n end: '\\'\\'\\'',\n contains: [hljs.BACKSLASH_ESCAPE, SUBST, BRACED_SUBST]\n },\n {\n begin: '\"\"\"',\n end: '\"\"\"',\n contains: [hljs.BACKSLASH_ESCAPE, SUBST, BRACED_SUBST]\n },\n {\n begin: '\\'',\n end: '\\'',\n illegal: '\\\\n',\n contains: [hljs.BACKSLASH_ESCAPE, SUBST, BRACED_SUBST]\n },\n {\n begin: '\"',\n end: '\"',\n illegal: '\\\\n',\n contains: [hljs.BACKSLASH_ESCAPE, SUBST, BRACED_SUBST]\n }\n ]\n };\n BRACED_SUBST.contains = [\n hljs.C_NUMBER_MODE, STRING\n ];\n\n var KEYWORDS = {\n keyword: 'abstract as assert async await break case catch class const continue covariant default deferred do ' +\n 'dynamic else enum export extends extension external factory false final finally for Function get hide if ' +\n 'implements import in inferface is library mixin new null on operator part rethrow return set show static ' +\n 'super switch sync this throw true try typedef var void while with yield',\n built_in:\n // dart:core\n 'Comparable DateTime Duration Function Iterable Iterator List Map Match Null Object Pattern RegExp Set ' +\n 'Stopwatch String StringBuffer StringSink Symbol Type Uri bool double dynamic int num print ' +\n // dart:html\n 'Element ElementList document querySelector querySelectorAll window'\n };\n\n return {\n name: 'Dart',\n keywords: KEYWORDS,\n contains: [\n STRING,\n hljs.COMMENT(\n '/\\\\*\\\\*',\n '\\\\*/', {\n subLanguage: 'markdown',\n relevance:0\n }\n ),\n hljs.COMMENT(\n '///+\\\\s*',\n '$', {\n contains: [{\n subLanguage: 'markdown',\n begin: '.',\n end: '$',\n relevance:0\n }]\n }\n ),\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n {\n className: 'class',\n beginKeywords: 'class interface',\n end: '{',\n excludeEnd: true,\n contains: [{\n beginKeywords: 'extends implements'\n },\n hljs.UNDERSCORE_TITLE_MODE\n ]\n },\n hljs.C_NUMBER_MODE,\n {\n className: 'meta',\n begin: '@[A-Za-z]+'\n },\n {\n begin: '=>' // No markup, just a relevance booster\n }\n ]\n }\n}", "function caml_parse_engine(tables, env, cmd, arg)\n{\n var ERRCODE = 256;\n\n var START = 0;\n var TOKEN_READ = 1;\n var STACKS_GROWN_1 = 2;\n var STACKS_GROWN_2 = 3;\n var SEMANTIC_ACTION_COMPUTED = 4;\n var ERROR_DETECTED = 5;\n var loop = 6;\n var testshift = 7;\n var shift = 8;\n var shift_recover = 9;\n var reduce = 10;\n\n var READ_TOKEN = 0;\n var RAISE_PARSE_ERROR = 1;\n var GROW_STACKS_1 = 2;\n var GROW_STACKS_2 = 3;\n var COMPUTE_SEMANTIC_ACTION = 4;\n var CALL_ERROR_FUNCTION = 5;\n\n var env_s_stack = 1;\n var env_v_stack = 2;\n var env_symb_start_stack = 3;\n var env_symb_end_stack = 4;\n var env_stacksize = 5;\n var env_stackbase = 6;\n var env_curr_char = 7;\n var env_lval = 8;\n var env_symb_start = 9;\n var env_symb_end = 10;\n var env_asp = 11;\n var env_rule_len = 12;\n var env_rule_number = 13;\n var env_sp = 14;\n var env_state = 15;\n var env_errflag = 16;\n\n var tbl_actions = 1;\n var tbl_transl_const = 2;\n var tbl_transl_block = 3;\n var tbl_lhs = 4;\n var tbl_len = 5;\n var tbl_defred = 6;\n var tbl_dgoto = 7;\n var tbl_sindex = 8;\n var tbl_rindex = 9;\n var tbl_gindex = 10;\n var tbl_tablesize = 11;\n var tbl_table = 12;\n var tbl_check = 13;\n var tbl_error_function = 14;\n var tbl_names_const = 15;\n var tbl_names_block = 16;\n\n if (!tables.dgoto) {\n tables.defred = caml_lex_array (tables[tbl_defred]);\n tables.sindex = caml_lex_array (tables[tbl_sindex]);\n tables.check = caml_lex_array (tables[tbl_check]);\n tables.rindex = caml_lex_array (tables[tbl_rindex]);\n tables.table = caml_lex_array (tables[tbl_table]);\n tables.len = caml_lex_array (tables[tbl_len]);\n tables.lhs = caml_lex_array (tables[tbl_lhs]);\n tables.gindex = caml_lex_array (tables[tbl_gindex]);\n tables.dgoto = caml_lex_array (tables[tbl_dgoto]);\n }\n\n var cmd, res, n, n1, n2, state1;\n\n // RESTORE\n var sp = env[env_sp];\n var state = env[env_state];\n var errflag = env[env_errflag];\n\n exit:for (;;) {\n switch(cmd) {\n case START:\n state = 0;\n errflag = 0;\n // Fall through\n\n case loop:\n n = tables.defred[state];\n if (n != 0) { cmd = reduce; break; }\n if (env[env_curr_char] >= 0) { cmd = testshift; break; }\n res = READ_TOKEN;\n break exit;\n /* The ML code calls the lexer and updates */\n /* symb_start and symb_end */\n case TOKEN_READ:\n if (arg instanceof Array) {\n env[env_curr_char] = tables[tbl_transl_block][arg[0] + 1];\n env[env_lval] = arg[1];\n } else {\n env[env_curr_char] = tables[tbl_transl_const][arg + 1];\n env[env_lval] = 0;\n }\n // Fall through\n\n case testshift:\n n1 = tables.sindex[state];\n n2 = n1 + env[env_curr_char];\n if (n1 != 0 && n2 >= 0 && n2 <= tables[tbl_tablesize] &&\n tables.check[n2] == env[env_curr_char]) {\n cmd = shift; break;\n }\n n1 = tables.rindex[state];\n n2 = n1 + env[env_curr_char];\n if (n1 != 0 && n2 >= 0 && n2 <= tables[tbl_tablesize] &&\n tables.check[n2] == env[env_curr_char]) {\n n = tables.table[n2];\n cmd = reduce; break;\n }\n if (errflag <= 0) {\n res = CALL_ERROR_FUNCTION;\n break exit;\n }\n // Fall through\n /* The ML code calls the error function */\n case ERROR_DETECTED:\n if (errflag < 3) {\n errflag = 3;\n for (;;) {\n state1 = env[env_s_stack][sp + 1];\n n1 = tables.sindex[state1];\n n2 = n1 + ERRCODE;\n if (n1 != 0 && n2 >= 0 && n2 <= tables[tbl_tablesize] &&\n tables.check[n2] == ERRCODE) {\n cmd = shift_recover; break;\n } else {\n if (sp <= env[env_stackbase]) return RAISE_PARSE_ERROR;\n /* The ML code raises Parse_error */\n sp--;\n }\n }\n } else {\n if (env[env_curr_char] == 0) return RAISE_PARSE_ERROR;\n /* The ML code raises Parse_error */\n env[env_curr_char] = -1;\n cmd = loop; break;\n }\n // Fall through\n case shift:\n env[env_curr_char] = -1;\n if (errflag > 0) errflag--;\n // Fall through\n case shift_recover:\n state = tables.table[n2];\n sp++;\n if (sp >= env[env_stacksize]) {\n res = GROW_STACKS_1;\n break exit;\n }\n // Fall through\n /* The ML code resizes the stacks */\n case STACKS_GROWN_1:\n env[env_s_stack][sp + 1] = state;\n env[env_v_stack][sp + 1] = env[env_lval];\n env[env_symb_start_stack][sp + 1] = env[env_symb_start];\n env[env_symb_end_stack][sp + 1] = env[env_symb_end];\n cmd = loop;\n break;\n\n case reduce:\n var m = tables.len[n];\n env[env_asp] = sp;\n env[env_rule_number] = n;\n env[env_rule_len] = m;\n sp = sp - m + 1;\n m = tables.lhs[n];\n state1 = env[env_s_stack][sp];\n n1 = tables.gindex[m];\n n2 = n1 + state1;\n if (n1 != 0 && n2 >= 0 && n2 <= tables[tbl_tablesize] &&\n tables.check[n2] == state1)\n state = tables.table[n2];\n else\n state = tables.dgoto[m];\n if (sp >= env[env_stacksize]) {\n res = GROW_STACKS_2;\n break exit;\n }\n // Fall through\n /* The ML code resizes the stacks */\n case STACKS_GROWN_2:\n res = COMPUTE_SEMANTIC_ACTION;\n break exit;\n /* The ML code calls the semantic action */\n case SEMANTIC_ACTION_COMPUTED:\n env[env_s_stack][sp + 1] = state;\n env[env_v_stack][sp + 1] = arg;\n var asp = env[env_asp];\n env[env_symb_end_stack][sp + 1] = env[env_symb_end_stack][asp + 1];\n if (sp > asp) {\n /* This is an epsilon production. Take symb_start equal to symb_end. */\n env[env_symb_start_stack][sp + 1] = env[env_symb_end_stack][asp + 1];\n }\n cmd = loop; break;\n /* Should not happen */\n default:\n return RAISE_PARSE_ERROR;\n }\n }\n // SAVE\n env[env_sp] = sp;\n env[env_state] = state;\n env[env_errflag] = errflag;\n return res;\n}", "function javaCalc(){\nvar num1 = readline.question(\"Please enter your first number \");\nvar num2 = readline.question(\"Please enter your second number \");\n var answers = ['add', 'mul', 'sub', 'div'];\nvar whichOp = readline.keyInSelect(answers, \"Please enter the operation to perform \");\n \nif (whichOp == 0) {\n console.log(\"The result is \" + (parseFloat(num1) + parseFloat(num2)))\n ;\n}\nelse if (whichOp == 1){\n console.log(\"The result is \" + (parseInt(num1) * parseInt(num2)));\n}\nelse if (whichOp == 2) {\n console.log(\"The result is \" + (parseInt(num1) - parseInt(num2)));\n}\n\nelse if (whichOp == 3) {\n console.log(\"The result is \" + (parseInt(num1) / parseInt(num2)));\n}\n\n\n}", "function subLet()\r\n{\r\n\tcurrentSubroutine = \"subLet()\"\r\n\t\r\n\tvar _argumentCount\r\n\tvar _value\r\n\tvar _name\r\n\tvar la\r\n\t\r\n\t_value = \"N0pe.\"\r\n\t_name = parseNextWord()\r\n\tif (stop) return \"N0pe.\" // +++ STOP +++\r\n\r\n\tla = lookAhead()\r\n\tif (stop) return \"N0pe.\" // +++ STOP +++\r\n\t\r\n\tif (la == \"unknown\")\r\n\t{\r\n\t\tparseNextWord()\r\n\t\terror(invalidParameterForLet, true) // +++ STOP +++\r\n\t}\r\n\t// immediate values\r\n\telse if (la == \"number\")\r\n\t{\r\n\t\t_value = parseNextNumber()\r\n\t\tnewVariable(_name, 0, user, _value)\r\n\t}\r\n\telse if (la == \"string\")\r\n\t{\r\n\t\t_value = parseNextString()\r\n\t\tif (stop) return \"N0pe.\" // +++ STOP +++\r\n\t\t_argumentCount = paramCount(_value)\r\n\t\tnewVariable(_name, _argumentCount, user, _value)\r\n\t}\r\n\t// already defined values\r\n\telse if (la == \"defined\")\r\n\t{\r\n\t\tparseNextWord() // read next word\r\n\t\t// built-in subroutines\r\n\t\tif (variableArray[variableLastLookup].isBuiltIn == builtIn)\r\n\t\t{\r\n\t\t\t_value = variableArray[variableLastLookup].value()\r\n\t\t\t_argumentCount = paramCount(_value)\r\n\t\t\tnewVariable(_name, _argumentCount, user, _value)\r\n\t\t}\r\n\t\telse // user\r\n\t\t{\r\n\t\t\t_value = variableArray[variableLastLookup].value\r\n\t\t\tnewVariable(_name,\r\n\t\t\t\tvariableArray[variableLastLookup].argumentCount,\r\n\t\t\t\tvariableArray[variableLastLookup].isBuiltIn,\r\n\t\t\t\t_value)\r\n\t\t}\r\n\t}\r\n\r\n\tlastReturnValue = _value // +++ lastReturnValue +++\r\n\treturn _value\r\n}", "function programming(){\n return ['loops', 'conditionals', 'arrays', 'boolean logic', 'string manipulation' ];\n}", "function tcl(hljs) {\n return {\n name: 'Tcl',\n aliases: ['tk'],\n keywords: 'after append apply array auto_execok auto_import auto_load auto_mkindex ' +\n 'auto_mkindex_old auto_qualify auto_reset bgerror binary break catch cd chan clock ' +\n 'close concat continue dde dict encoding eof error eval exec exit expr fblocked ' +\n 'fconfigure fcopy file fileevent filename flush for foreach format gets glob global ' +\n 'history http if incr info interp join lappend|10 lassign|10 lindex|10 linsert|10 list ' +\n 'llength|10 load lrange|10 lrepeat|10 lreplace|10 lreverse|10 lsearch|10 lset|10 lsort|10 '+\n 'mathfunc mathop memory msgcat namespace open package parray pid pkg::create pkg_mkIndex '+\n 'platform platform::shell proc puts pwd read refchan regexp registry regsub|10 rename '+\n 'return safe scan seek set socket source split string subst switch tcl_endOfWord '+\n 'tcl_findLibrary tcl_startOfNextWord tcl_startOfPreviousWord tcl_wordBreakAfter '+\n 'tcl_wordBreakBefore tcltest tclvars tell time tm trace unknown unload unset update '+\n 'uplevel upvar variable vwait while',\n contains: [\n hljs.COMMENT(';[ \\\\t]*#', '$'),\n hljs.COMMENT('^[ \\\\t]*#', '$'),\n {\n beginKeywords: 'proc',\n end: '[\\\\{]',\n excludeEnd: true,\n contains: [\n {\n className: 'title',\n begin: '[ \\\\t\\\\n\\\\r]+(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*',\n end: '[ \\\\t\\\\n\\\\r]',\n endsWithParent: true,\n excludeEnd: true\n }\n ]\n },\n {\n excludeEnd: true,\n variants: [\n {\n begin: '\\\\$(\\\\{)?(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*\\\\(([a-zA-Z0-9_])*\\\\)',\n end: '[^a-zA-Z0-9_\\\\}\\\\$]'\n },\n {\n begin: '\\\\$(\\\\{)?(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*',\n end: '(\\\\))?[^a-zA-Z0-9_\\\\}\\\\$]'\n }\n ]\n },\n {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE],\n variants: [\n hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: null})\n ]\n },\n {\n className: 'number',\n variants: [hljs.BINARY_NUMBER_MODE, hljs.C_NUMBER_MODE]\n }\n ]\n }\n}", "function tcl(hljs) {\n return {\n name: 'Tcl',\n aliases: ['tk'],\n keywords: 'after append apply array auto_execok auto_import auto_load auto_mkindex ' +\n 'auto_mkindex_old auto_qualify auto_reset bgerror binary break catch cd chan clock ' +\n 'close concat continue dde dict encoding eof error eval exec exit expr fblocked ' +\n 'fconfigure fcopy file fileevent filename flush for foreach format gets glob global ' +\n 'history http if incr info interp join lappend|10 lassign|10 lindex|10 linsert|10 list ' +\n 'llength|10 load lrange|10 lrepeat|10 lreplace|10 lreverse|10 lsearch|10 lset|10 lsort|10 '+\n 'mathfunc mathop memory msgcat namespace open package parray pid pkg::create pkg_mkIndex '+\n 'platform platform::shell proc puts pwd read refchan regexp registry regsub|10 rename '+\n 'return safe scan seek set socket source split string subst switch tcl_endOfWord '+\n 'tcl_findLibrary tcl_startOfNextWord tcl_startOfPreviousWord tcl_wordBreakAfter '+\n 'tcl_wordBreakBefore tcltest tclvars tell time tm trace unknown unload unset update '+\n 'uplevel upvar variable vwait while',\n contains: [\n hljs.COMMENT(';[ \\\\t]*#', '$'),\n hljs.COMMENT('^[ \\\\t]*#', '$'),\n {\n beginKeywords: 'proc',\n end: '[\\\\{]',\n excludeEnd: true,\n contains: [\n {\n className: 'title',\n begin: '[ \\\\t\\\\n\\\\r]+(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*',\n end: '[ \\\\t\\\\n\\\\r]',\n endsWithParent: true,\n excludeEnd: true\n }\n ]\n },\n {\n excludeEnd: true,\n variants: [\n {\n begin: '\\\\$(\\\\{)?(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*\\\\(([a-zA-Z0-9_])*\\\\)',\n end: '[^a-zA-Z0-9_\\\\}\\\\$]'\n },\n {\n begin: '\\\\$(\\\\{)?(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*',\n end: '(\\\\))?[^a-zA-Z0-9_\\\\}\\\\$]'\n }\n ]\n },\n {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE],\n variants: [\n hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: null})\n ]\n },\n {\n className: 'number',\n variants: [hljs.BINARY_NUMBER_MODE, hljs.C_NUMBER_MODE]\n }\n ]\n }\n}", "function tcl(hljs) {\n return {\n name: 'Tcl',\n aliases: ['tk'],\n keywords: 'after append apply array auto_execok auto_import auto_load auto_mkindex ' +\n 'auto_mkindex_old auto_qualify auto_reset bgerror binary break catch cd chan clock ' +\n 'close concat continue dde dict encoding eof error eval exec exit expr fblocked ' +\n 'fconfigure fcopy file fileevent filename flush for foreach format gets glob global ' +\n 'history http if incr info interp join lappend|10 lassign|10 lindex|10 linsert|10 list ' +\n 'llength|10 load lrange|10 lrepeat|10 lreplace|10 lreverse|10 lsearch|10 lset|10 lsort|10 '+\n 'mathfunc mathop memory msgcat namespace open package parray pid pkg::create pkg_mkIndex '+\n 'platform platform::shell proc puts pwd read refchan regexp registry regsub|10 rename '+\n 'return safe scan seek set socket source split string subst switch tcl_endOfWord '+\n 'tcl_findLibrary tcl_startOfNextWord tcl_startOfPreviousWord tcl_wordBreakAfter '+\n 'tcl_wordBreakBefore tcltest tclvars tell time tm trace unknown unload unset update '+\n 'uplevel upvar variable vwait while',\n contains: [\n hljs.COMMENT(';[ \\\\t]*#', '$'),\n hljs.COMMENT('^[ \\\\t]*#', '$'),\n {\n beginKeywords: 'proc',\n end: '[\\\\{]',\n excludeEnd: true,\n contains: [\n {\n className: 'title',\n begin: '[ \\\\t\\\\n\\\\r]+(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*',\n end: '[ \\\\t\\\\n\\\\r]',\n endsWithParent: true,\n excludeEnd: true\n }\n ]\n },\n {\n excludeEnd: true,\n variants: [\n {\n begin: '\\\\$(\\\\{)?(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*\\\\(([a-zA-Z0-9_])*\\\\)',\n end: '[^a-zA-Z0-9_\\\\}\\\\$]'\n },\n {\n begin: '\\\\$(\\\\{)?(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*',\n end: '(\\\\))?[^a-zA-Z0-9_\\\\}\\\\$]'\n }\n ]\n },\n {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE],\n variants: [\n hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: null})\n ]\n },\n {\n className: 'number',\n variants: [hljs.BINARY_NUMBER_MODE, hljs.C_NUMBER_MODE]\n }\n ]\n }\n}", "function tcl(hljs) {\n return {\n name: 'Tcl',\n aliases: ['tk'],\n keywords: 'after append apply array auto_execok auto_import auto_load auto_mkindex ' +\n 'auto_mkindex_old auto_qualify auto_reset bgerror binary break catch cd chan clock ' +\n 'close concat continue dde dict encoding eof error eval exec exit expr fblocked ' +\n 'fconfigure fcopy file fileevent filename flush for foreach format gets glob global ' +\n 'history http if incr info interp join lappend|10 lassign|10 lindex|10 linsert|10 list ' +\n 'llength|10 load lrange|10 lrepeat|10 lreplace|10 lreverse|10 lsearch|10 lset|10 lsort|10 '+\n 'mathfunc mathop memory msgcat namespace open package parray pid pkg::create pkg_mkIndex '+\n 'platform platform::shell proc puts pwd read refchan regexp registry regsub|10 rename '+\n 'return safe scan seek set socket source split string subst switch tcl_endOfWord '+\n 'tcl_findLibrary tcl_startOfNextWord tcl_startOfPreviousWord tcl_wordBreakAfter '+\n 'tcl_wordBreakBefore tcltest tclvars tell time tm trace unknown unload unset update '+\n 'uplevel upvar variable vwait while',\n contains: [\n hljs.COMMENT(';[ \\\\t]*#', '$'),\n hljs.COMMENT('^[ \\\\t]*#', '$'),\n {\n beginKeywords: 'proc',\n end: '[\\\\{]',\n excludeEnd: true,\n contains: [\n {\n className: 'title',\n begin: '[ \\\\t\\\\n\\\\r]+(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*',\n end: '[ \\\\t\\\\n\\\\r]',\n endsWithParent: true,\n excludeEnd: true\n }\n ]\n },\n {\n excludeEnd: true,\n variants: [\n {\n begin: '\\\\$(\\\\{)?(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*\\\\(([a-zA-Z0-9_])*\\\\)',\n end: '[^a-zA-Z0-9_\\\\}\\\\$]'\n },\n {\n begin: '\\\\$(\\\\{)?(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*',\n end: '(\\\\))?[^a-zA-Z0-9_\\\\}\\\\$]'\n }\n ]\n },\n {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE],\n variants: [\n hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: null})\n ]\n },\n {\n className: 'number',\n variants: [hljs.BINARY_NUMBER_MODE, hljs.C_NUMBER_MODE]\n }\n ]\n }\n}", "function ruby(hljs) {\n var RUBY_METHOD_RE = '[a-zA-Z_]\\\\w*[!?=]?|[-+~]\\\\@|<<|>>|=~|===?|<=>|[<>]=?|\\\\*\\\\*|[-/+%^&*~`|]|\\\\[\\\\]=?';\n var RUBY_KEYWORDS = {\n keyword:\n 'and then defined module in return redo if BEGIN retry end for self when ' +\n 'next until do begin unless END rescue else break undef not super class case ' +\n 'require yield alias while ensure elsif or include attr_reader attr_writer attr_accessor',\n literal:\n 'true false nil'\n };\n var YARDOCTAG = {\n className: 'doctag',\n begin: '@[A-Za-z]+'\n };\n var IRB_OBJECT = {\n begin: '#<', end: '>'\n };\n var COMMENT_MODES = [\n hljs.COMMENT(\n '#',\n '$',\n {\n contains: [YARDOCTAG]\n }\n ),\n hljs.COMMENT(\n '^\\\\=begin',\n '^\\\\=end',\n {\n contains: [YARDOCTAG],\n relevance: 10\n }\n ),\n hljs.COMMENT('^__END__', '\\\\n$')\n ];\n var SUBST = {\n className: 'subst',\n begin: '#\\\\{', end: '}',\n keywords: RUBY_KEYWORDS\n };\n var STRING = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE, SUBST],\n variants: [\n {begin: /'/, end: /'/},\n {begin: /\"/, end: /\"/},\n {begin: /`/, end: /`/},\n {begin: '%[qQwWx]?\\\\(', end: '\\\\)'},\n {begin: '%[qQwWx]?\\\\[', end: '\\\\]'},\n {begin: '%[qQwWx]?{', end: '}'},\n {begin: '%[qQwWx]?<', end: '>'},\n {begin: '%[qQwWx]?/', end: '/'},\n {begin: '%[qQwWx]?%', end: '%'},\n {begin: '%[qQwWx]?-', end: '-'},\n {begin: '%[qQwWx]?\\\\|', end: '\\\\|'},\n {\n // \\B in the beginning suppresses recognition of ?-sequences where ?\n // is the last character of a preceding identifier, as in: `func?4`\n begin: /\\B\\?(\\\\\\d{1,3}|\\\\x[A-Fa-f0-9]{1,2}|\\\\u[A-Fa-f0-9]{4}|\\\\?\\S)\\b/\n },\n { // heredocs\n begin: /<<[-~]?'?(\\w+)(?:.|\\n)*?\\n\\s*\\1\\b/,\n returnBegin: true,\n contains: [\n { begin: /<<[-~]?'?/ },\n hljs.END_SAME_AS_BEGIN({\n begin: /(\\w+)/, end: /(\\w+)/,\n contains: [hljs.BACKSLASH_ESCAPE, SUBST],\n })\n ]\n }\n ]\n };\n var PARAMS = {\n className: 'params',\n begin: '\\\\(', end: '\\\\)', endsParent: true,\n keywords: RUBY_KEYWORDS\n };\n\n var RUBY_DEFAULT_CONTAINS = [\n STRING,\n IRB_OBJECT,\n {\n className: 'class',\n beginKeywords: 'class module', end: '$|;',\n illegal: /=/,\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {begin: '[A-Za-z_]\\\\w*(::\\\\w+)*(\\\\?|\\\\!)?'}),\n {\n begin: '<\\\\s*',\n contains: [{\n begin: '(' + hljs.IDENT_RE + '::)?' + hljs.IDENT_RE\n }]\n }\n ].concat(COMMENT_MODES)\n },\n {\n className: 'function',\n beginKeywords: 'def', end: '$|;',\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {begin: RUBY_METHOD_RE}),\n PARAMS\n ].concat(COMMENT_MODES)\n },\n {\n // swallow namespace qualifiers before symbols\n begin: hljs.IDENT_RE + '::'\n },\n {\n className: 'symbol',\n begin: hljs.UNDERSCORE_IDENT_RE + '(\\\\!|\\\\?)?:',\n relevance: 0\n },\n {\n className: 'symbol',\n begin: ':(?!\\\\s)',\n contains: [STRING, {begin: RUBY_METHOD_RE}],\n relevance: 0\n },\n {\n className: 'number',\n begin: '(\\\\b0[0-7_]+)|(\\\\b0x[0-9a-fA-F_]+)|(\\\\b[1-9][0-9_]*(\\\\.[0-9_]+)?)|[0_]\\\\b',\n relevance: 0\n },\n {\n begin: '(\\\\$\\\\W)|((\\\\$|\\\\@\\\\@?)(\\\\w+))' // variables\n },\n {\n className: 'params',\n begin: /\\|/, end: /\\|/,\n keywords: RUBY_KEYWORDS\n },\n { // regexp container\n begin: '(' + hljs.RE_STARTERS_RE + '|unless)\\\\s*',\n keywords: 'unless',\n contains: [\n IRB_OBJECT,\n {\n className: 'regexp',\n contains: [hljs.BACKSLASH_ESCAPE, SUBST],\n illegal: /\\n/,\n variants: [\n {begin: '/', end: '/[a-z]*'},\n {begin: '%r{', end: '}[a-z]*'},\n {begin: '%r\\\\(', end: '\\\\)[a-z]*'},\n {begin: '%r!', end: '![a-z]*'},\n {begin: '%r\\\\[', end: '\\\\][a-z]*'}\n ]\n }\n ].concat(COMMENT_MODES),\n relevance: 0\n }\n ].concat(COMMENT_MODES);\n\n SUBST.contains = RUBY_DEFAULT_CONTAINS;\n PARAMS.contains = RUBY_DEFAULT_CONTAINS;\n\n var SIMPLE_PROMPT = \"[>?]>\";\n var DEFAULT_PROMPT = \"[\\\\w#]+\\\\(\\\\w+\\\\):\\\\d+:\\\\d+>\";\n var RVM_PROMPT = \"(\\\\w+-)?\\\\d+\\\\.\\\\d+\\\\.\\\\d(p\\\\d+)?[^>]+>\";\n\n var IRB_DEFAULT = [\n {\n begin: /^\\s*=>/,\n starts: {\n end: '$', contains: RUBY_DEFAULT_CONTAINS\n }\n },\n {\n className: 'meta',\n begin: '^('+SIMPLE_PROMPT+\"|\"+DEFAULT_PROMPT+'|'+RVM_PROMPT+')',\n starts: {\n end: '$', contains: RUBY_DEFAULT_CONTAINS\n }\n }\n ];\n\n return {\n name: 'Ruby',\n aliases: ['rb', 'gemspec', 'podspec', 'thor', 'irb'],\n keywords: RUBY_KEYWORDS,\n illegal: /\\/\\*/,\n contains: COMMENT_MODES.concat(IRB_DEFAULT).concat(RUBY_DEFAULT_CONTAINS)\n };\n}", "function ruby(hljs) {\n var RUBY_METHOD_RE = '[a-zA-Z_]\\\\w*[!?=]?|[-+~]\\\\@|<<|>>|=~|===?|<=>|[<>]=?|\\\\*\\\\*|[-/+%^&*~`|]|\\\\[\\\\]=?';\n var RUBY_KEYWORDS = {\n keyword:\n 'and then defined module in return redo if BEGIN retry end for self when ' +\n 'next until do begin unless END rescue else break undef not super class case ' +\n 'require yield alias while ensure elsif or include attr_reader attr_writer attr_accessor',\n literal:\n 'true false nil'\n };\n var YARDOCTAG = {\n className: 'doctag',\n begin: '@[A-Za-z]+'\n };\n var IRB_OBJECT = {\n begin: '#<', end: '>'\n };\n var COMMENT_MODES = [\n hljs.COMMENT(\n '#',\n '$',\n {\n contains: [YARDOCTAG]\n }\n ),\n hljs.COMMENT(\n '^\\\\=begin',\n '^\\\\=end',\n {\n contains: [YARDOCTAG],\n relevance: 10\n }\n ),\n hljs.COMMENT('^__END__', '\\\\n$')\n ];\n var SUBST = {\n className: 'subst',\n begin: '#\\\\{', end: '}',\n keywords: RUBY_KEYWORDS\n };\n var STRING = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE, SUBST],\n variants: [\n {begin: /'/, end: /'/},\n {begin: /\"/, end: /\"/},\n {begin: /`/, end: /`/},\n {begin: '%[qQwWx]?\\\\(', end: '\\\\)'},\n {begin: '%[qQwWx]?\\\\[', end: '\\\\]'},\n {begin: '%[qQwWx]?{', end: '}'},\n {begin: '%[qQwWx]?<', end: '>'},\n {begin: '%[qQwWx]?/', end: '/'},\n {begin: '%[qQwWx]?%', end: '%'},\n {begin: '%[qQwWx]?-', end: '-'},\n {begin: '%[qQwWx]?\\\\|', end: '\\\\|'},\n {\n // \\B in the beginning suppresses recognition of ?-sequences where ?\n // is the last character of a preceding identifier, as in: `func?4`\n begin: /\\B\\?(\\\\\\d{1,3}|\\\\x[A-Fa-f0-9]{1,2}|\\\\u[A-Fa-f0-9]{4}|\\\\?\\S)\\b/\n },\n { // heredocs\n begin: /<<[-~]?'?(\\w+)(?:.|\\n)*?\\n\\s*\\1\\b/,\n returnBegin: true,\n contains: [\n { begin: /<<[-~]?'?/ },\n { begin: /\\w+/,\n endSameAsBegin: true,\n contains: [hljs.BACKSLASH_ESCAPE, SUBST],\n }\n ]\n }\n ]\n };\n var PARAMS = {\n className: 'params',\n begin: '\\\\(', end: '\\\\)', endsParent: true,\n keywords: RUBY_KEYWORDS\n };\n\n var RUBY_DEFAULT_CONTAINS = [\n STRING,\n IRB_OBJECT,\n {\n className: 'class',\n beginKeywords: 'class module', end: '$|;',\n illegal: /=/,\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {begin: '[A-Za-z_]\\\\w*(::\\\\w+)*(\\\\?|\\\\!)?'}),\n {\n begin: '<\\\\s*',\n contains: [{\n begin: '(' + hljs.IDENT_RE + '::)?' + hljs.IDENT_RE\n }]\n }\n ].concat(COMMENT_MODES)\n },\n {\n className: 'function',\n beginKeywords: 'def', end: '$|;',\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {begin: RUBY_METHOD_RE}),\n PARAMS\n ].concat(COMMENT_MODES)\n },\n {\n // swallow namespace qualifiers before symbols\n begin: hljs.IDENT_RE + '::'\n },\n {\n className: 'symbol',\n begin: hljs.UNDERSCORE_IDENT_RE + '(\\\\!|\\\\?)?:',\n relevance: 0\n },\n {\n className: 'symbol',\n begin: ':(?!\\\\s)',\n contains: [STRING, {begin: RUBY_METHOD_RE}],\n relevance: 0\n },\n {\n className: 'number',\n begin: '(\\\\b0[0-7_]+)|(\\\\b0x[0-9a-fA-F_]+)|(\\\\b[1-9][0-9_]*(\\\\.[0-9_]+)?)|[0_]\\\\b',\n relevance: 0\n },\n {\n begin: '(\\\\$\\\\W)|((\\\\$|\\\\@\\\\@?)(\\\\w+))' // variables\n },\n {\n className: 'params',\n begin: /\\|/, end: /\\|/,\n keywords: RUBY_KEYWORDS\n },\n { // regexp container\n begin: '(' + hljs.RE_STARTERS_RE + '|unless)\\\\s*',\n keywords: 'unless',\n contains: [\n IRB_OBJECT,\n {\n className: 'regexp',\n contains: [hljs.BACKSLASH_ESCAPE, SUBST],\n illegal: /\\n/,\n variants: [\n {begin: '/', end: '/[a-z]*'},\n {begin: '%r{', end: '}[a-z]*'},\n {begin: '%r\\\\(', end: '\\\\)[a-z]*'},\n {begin: '%r!', end: '![a-z]*'},\n {begin: '%r\\\\[', end: '\\\\][a-z]*'}\n ]\n }\n ].concat(COMMENT_MODES),\n relevance: 0\n }\n ].concat(COMMENT_MODES);\n\n SUBST.contains = RUBY_DEFAULT_CONTAINS;\n PARAMS.contains = RUBY_DEFAULT_CONTAINS;\n\n var SIMPLE_PROMPT = \"[>?]>\";\n var DEFAULT_PROMPT = \"[\\\\w#]+\\\\(\\\\w+\\\\):\\\\d+:\\\\d+>\";\n var RVM_PROMPT = \"(\\\\w+-)?\\\\d+\\\\.\\\\d+\\\\.\\\\d(p\\\\d+)?[^>]+>\";\n\n var IRB_DEFAULT = [\n {\n begin: /^\\s*=>/,\n starts: {\n end: '$', contains: RUBY_DEFAULT_CONTAINS\n }\n },\n {\n className: 'meta',\n begin: '^('+SIMPLE_PROMPT+\"|\"+DEFAULT_PROMPT+'|'+RVM_PROMPT+')',\n starts: {\n end: '$', contains: RUBY_DEFAULT_CONTAINS\n }\n }\n ];\n\n return {\n name: 'Ruby',\n aliases: ['rb', 'gemspec', 'podspec', 'thor', 'irb'],\n keywords: RUBY_KEYWORDS,\n illegal: /\\/\\*/,\n contains: COMMENT_MODES.concat(IRB_DEFAULT).concat(RUBY_DEFAULT_CONTAINS)\n };\n}", "function ecma (){}", "function haxe(hljs) {\n\n const HAXE_BASIC_TYPES = 'Int Float String Bool Dynamic Void Array ';\n\n return {\n name: 'Haxe',\n aliases: ['hx'],\n keywords: {\n keyword: 'break case cast catch continue default do dynamic else enum extern ' +\n 'for function here if import in inline never new override package private get set ' +\n 'public return static super switch this throw trace try typedef untyped using var while ' +\n HAXE_BASIC_TYPES,\n built_in:\n 'trace this',\n literal:\n 'true false null _'\n },\n contains: [\n {\n className: 'string', // interpolate-able strings\n begin: '\\'',\n end: '\\'',\n contains: [\n hljs.BACKSLASH_ESCAPE,\n {\n className: 'subst', // interpolation\n begin: '\\\\$\\\\{',\n end: '\\\\}'\n },\n {\n className: 'subst', // interpolation\n begin: '\\\\$',\n end: /\\W\\}/\n }\n ]\n },\n hljs.QUOTE_STRING_MODE,\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n hljs.C_NUMBER_MODE,\n {\n className: 'meta', // compiler meta\n begin: '@:',\n end: '$'\n },\n {\n className: 'meta', // compiler conditionals\n begin: '#',\n end: '$',\n keywords: {\n 'meta-keyword': 'if else elseif end error'\n }\n },\n {\n className: 'type', // function types\n begin: ':[ \\t]*',\n end: '[^A-Za-z0-9_ \\t\\\\->]',\n excludeBegin: true,\n excludeEnd: true,\n relevance: 0\n },\n {\n className: 'type', // types\n begin: ':[ \\t]*',\n end: '\\\\W',\n excludeBegin: true,\n excludeEnd: true\n },\n {\n className: 'type', // instantiation\n begin: 'new *',\n end: '\\\\W',\n excludeBegin: true,\n excludeEnd: true\n },\n {\n className: 'class', // enums\n beginKeywords: 'enum',\n end: '\\\\{',\n contains: [hljs.TITLE_MODE]\n },\n {\n className: 'class', // abstracts\n beginKeywords: 'abstract',\n end: '[\\\\{$]',\n contains: [\n {\n className: 'type',\n begin: '\\\\(',\n end: '\\\\)',\n excludeBegin: true,\n excludeEnd: true\n },\n {\n className: 'type',\n begin: 'from +',\n end: '\\\\W',\n excludeBegin: true,\n excludeEnd: true\n },\n {\n className: 'type',\n begin: 'to +',\n end: '\\\\W',\n excludeBegin: true,\n excludeEnd: true\n },\n hljs.TITLE_MODE\n ],\n keywords: {\n keyword: 'abstract from to'\n }\n },\n {\n className: 'class', // classes\n begin: '\\\\b(class|interface) +',\n end: '[\\\\{$]',\n excludeEnd: true,\n keywords: 'class interface',\n contains: [\n {\n className: 'keyword',\n begin: '\\\\b(extends|implements) +',\n keywords: 'extends implements',\n contains: [\n {\n className: 'type',\n begin: hljs.IDENT_RE,\n relevance: 0\n }\n ]\n },\n hljs.TITLE_MODE\n ]\n },\n {\n className: 'function',\n beginKeywords: 'function',\n end: '\\\\(',\n excludeEnd: true,\n illegal: '\\\\S',\n contains: [hljs.TITLE_MODE]\n }\n ],\n illegal: /<\\//\n };\n}", "function haxe(hljs) {\n\n const HAXE_BASIC_TYPES = 'Int Float String Bool Dynamic Void Array ';\n\n return {\n name: 'Haxe',\n aliases: ['hx'],\n keywords: {\n keyword: 'break case cast catch continue default do dynamic else enum extern ' +\n 'for function here if import in inline never new override package private get set ' +\n 'public return static super switch this throw trace try typedef untyped using var while ' +\n HAXE_BASIC_TYPES,\n built_in:\n 'trace this',\n literal:\n 'true false null _'\n },\n contains: [\n {\n className: 'string', // interpolate-able strings\n begin: '\\'',\n end: '\\'',\n contains: [\n hljs.BACKSLASH_ESCAPE,\n {\n className: 'subst', // interpolation\n begin: '\\\\$\\\\{',\n end: '\\\\}'\n },\n {\n className: 'subst', // interpolation\n begin: '\\\\$',\n end: /\\W\\}/\n }\n ]\n },\n hljs.QUOTE_STRING_MODE,\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n hljs.C_NUMBER_MODE,\n {\n className: 'meta', // compiler meta\n begin: '@:',\n end: '$'\n },\n {\n className: 'meta', // compiler conditionals\n begin: '#',\n end: '$',\n keywords: {\n 'meta-keyword': 'if else elseif end error'\n }\n },\n {\n className: 'type', // function types\n begin: ':[ \\t]*',\n end: '[^A-Za-z0-9_ \\t\\\\->]',\n excludeBegin: true,\n excludeEnd: true,\n relevance: 0\n },\n {\n className: 'type', // types\n begin: ':[ \\t]*',\n end: '\\\\W',\n excludeBegin: true,\n excludeEnd: true\n },\n {\n className: 'type', // instantiation\n begin: 'new *',\n end: '\\\\W',\n excludeBegin: true,\n excludeEnd: true\n },\n {\n className: 'class', // enums\n beginKeywords: 'enum',\n end: '\\\\{',\n contains: [hljs.TITLE_MODE]\n },\n {\n className: 'class', // abstracts\n beginKeywords: 'abstract',\n end: '[\\\\{$]',\n contains: [\n {\n className: 'type',\n begin: '\\\\(',\n end: '\\\\)',\n excludeBegin: true,\n excludeEnd: true\n },\n {\n className: 'type',\n begin: 'from +',\n end: '\\\\W',\n excludeBegin: true,\n excludeEnd: true\n },\n {\n className: 'type',\n begin: 'to +',\n end: '\\\\W',\n excludeBegin: true,\n excludeEnd: true\n },\n hljs.TITLE_MODE\n ],\n keywords: {\n keyword: 'abstract from to'\n }\n },\n {\n className: 'class', // classes\n begin: '\\\\b(class|interface) +',\n end: '[\\\\{$]',\n excludeEnd: true,\n keywords: 'class interface',\n contains: [\n {\n className: 'keyword',\n begin: '\\\\b(extends|implements) +',\n keywords: 'extends implements',\n contains: [\n {\n className: 'type',\n begin: hljs.IDENT_RE,\n relevance: 0\n }\n ]\n },\n hljs.TITLE_MODE\n ]\n },\n {\n className: 'function',\n beginKeywords: 'function',\n end: '\\\\(',\n excludeEnd: true,\n illegal: '\\\\S',\n contains: [hljs.TITLE_MODE]\n }\n ],\n illegal: /<\\//\n };\n}", "function LexSym() {\r\n}", "function lua(hljs) {\n const OPENING_LONG_BRACKET = '\\\\[=*\\\\[';\n const CLOSING_LONG_BRACKET = '\\\\]=*\\\\]';\n const LONG_BRACKETS = {\n begin: OPENING_LONG_BRACKET,\n end: CLOSING_LONG_BRACKET,\n contains: ['self']\n };\n const COMMENTS = [\n hljs.COMMENT('--(?!' + OPENING_LONG_BRACKET + ')', '$'),\n hljs.COMMENT(\n '--' + OPENING_LONG_BRACKET,\n CLOSING_LONG_BRACKET,\n {\n contains: [LONG_BRACKETS],\n relevance: 10\n }\n )\n ];\n return {\n name: 'Lua',\n keywords: {\n $pattern: hljs.UNDERSCORE_IDENT_RE,\n literal: \"true false nil\",\n keyword: \"and break do else elseif end for goto if in local not or repeat return then until while\",\n built_in:\n // Metatags and globals:\n '_G _ENV _VERSION __index __newindex __mode __call __metatable __tostring __len ' +\n '__gc __add __sub __mul __div __mod __pow __concat __unm __eq __lt __le assert ' +\n // Standard methods and properties:\n 'collectgarbage dofile error getfenv getmetatable ipairs load loadfile loadstring ' +\n 'module next pairs pcall print rawequal rawget rawset require select setfenv ' +\n 'setmetatable tonumber tostring type unpack xpcall arg self ' +\n // Library methods and properties (one line per library):\n 'coroutine resume yield status wrap create running debug getupvalue ' +\n 'debug sethook getmetatable gethook setmetatable setlocal traceback setfenv getinfo setupvalue getlocal getregistry getfenv ' +\n 'io lines write close flush open output type read stderr stdin input stdout popen tmpfile ' +\n 'math log max acos huge ldexp pi cos tanh pow deg tan cosh sinh random randomseed frexp ceil floor rad abs sqrt modf asin min mod fmod log10 atan2 exp sin atan ' +\n 'os exit setlocale date getenv difftime remove time clock tmpname rename execute package preload loadlib loaded loaders cpath config path seeall ' +\n 'string sub upper len gfind rep find match char dump gmatch reverse byte format gsub lower ' +\n 'table setn insert getn foreachi maxn foreach concat sort remove'\n },\n contains: COMMENTS.concat([\n {\n className: 'function',\n beginKeywords: 'function',\n end: '\\\\)',\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {\n begin: '([_a-zA-Z]\\\\w*\\\\.)*([_a-zA-Z]\\\\w*:)?[_a-zA-Z]\\\\w*'\n }),\n {\n className: 'params',\n begin: '\\\\(',\n endsWithParent: true,\n contains: COMMENTS\n }\n ].concat(COMMENTS)\n },\n hljs.C_NUMBER_MODE,\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE,\n {\n className: 'string',\n begin: OPENING_LONG_BRACKET,\n end: CLOSING_LONG_BRACKET,\n contains: [LONG_BRACKETS],\n relevance: 5\n }\n ])\n };\n}", "function lua(hljs) {\n const OPENING_LONG_BRACKET = '\\\\[=*\\\\[';\n const CLOSING_LONG_BRACKET = '\\\\]=*\\\\]';\n const LONG_BRACKETS = {\n begin: OPENING_LONG_BRACKET,\n end: CLOSING_LONG_BRACKET,\n contains: ['self']\n };\n const COMMENTS = [\n hljs.COMMENT('--(?!' + OPENING_LONG_BRACKET + ')', '$'),\n hljs.COMMENT(\n '--' + OPENING_LONG_BRACKET,\n CLOSING_LONG_BRACKET,\n {\n contains: [LONG_BRACKETS],\n relevance: 10\n }\n )\n ];\n return {\n name: 'Lua',\n keywords: {\n $pattern: hljs.UNDERSCORE_IDENT_RE,\n literal: \"true false nil\",\n keyword: \"and break do else elseif end for goto if in local not or repeat return then until while\",\n built_in:\n // Metatags and globals:\n '_G _ENV _VERSION __index __newindex __mode __call __metatable __tostring __len ' +\n '__gc __add __sub __mul __div __mod __pow __concat __unm __eq __lt __le assert ' +\n // Standard methods and properties:\n 'collectgarbage dofile error getfenv getmetatable ipairs load loadfile loadstring ' +\n 'module next pairs pcall print rawequal rawget rawset require select setfenv ' +\n 'setmetatable tonumber tostring type unpack xpcall arg self ' +\n // Library methods and properties (one line per library):\n 'coroutine resume yield status wrap create running debug getupvalue ' +\n 'debug sethook getmetatable gethook setmetatable setlocal traceback setfenv getinfo setupvalue getlocal getregistry getfenv ' +\n 'io lines write close flush open output type read stderr stdin input stdout popen tmpfile ' +\n 'math log max acos huge ldexp pi cos tanh pow deg tan cosh sinh random randomseed frexp ceil floor rad abs sqrt modf asin min mod fmod log10 atan2 exp sin atan ' +\n 'os exit setlocale date getenv difftime remove time clock tmpname rename execute package preload loadlib loaded loaders cpath config path seeall ' +\n 'string sub upper len gfind rep find match char dump gmatch reverse byte format gsub lower ' +\n 'table setn insert getn foreachi maxn foreach concat sort remove'\n },\n contains: COMMENTS.concat([\n {\n className: 'function',\n beginKeywords: 'function',\n end: '\\\\)',\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {\n begin: '([_a-zA-Z]\\\\w*\\\\.)*([_a-zA-Z]\\\\w*:)?[_a-zA-Z]\\\\w*'\n }),\n {\n className: 'params',\n begin: '\\\\(',\n endsWithParent: true,\n contains: COMMENTS\n }\n ].concat(COMMENTS)\n },\n hljs.C_NUMBER_MODE,\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE,\n {\n className: 'string',\n begin: OPENING_LONG_BRACKET,\n end: CLOSING_LONG_BRACKET,\n contains: [LONG_BRACKETS],\n relevance: 5\n }\n ])\n };\n}", "function parse(nextToken){\r\n\t//current token\r\n\tvar type,word; //NOTE: word is only update right after next()ing. don't rely on it laaaaater\r\n\t//stored tokens\r\n\tvar newType,newWord;\r\n\t//keep track of stored tokens\r\n\tvar readNext=1;\r\n\t//false=not, 1=no paren, 2=()\r\n\tvar defType=false,nextDefCommon=false,defs={};\r\n\t\r\n\tvar blocks=[];\r\n\tvar current={};\r\n\tvar currentBlocks=[];\r\n\t\r\n\tfunction startBlock(){\r\n\t\tcurrent.code=[];\r\n\t\tcurrent.line=lineNumber;\r\n\t\tcurrentBlocks.push(current);\r\n\t\tcurrent={};\r\n\t}\r\n\tfunction endBlock(){\r\n\t\tvar block=currentBlocks.pop();\r\n\t\tcurrentBlocks[currentBlocks.length-1].code.push(block);\r\n\t}\r\n\tfunction endDef(){\r\n\t\tvar block=currentBlocks.pop();\r\n\t\tdefs[block.name]=block;\r\n\t}\r\n\t\r\n\tvar ifThisLine=false,codeAfterThen;\r\n\t//var nextFunctionGetsOneMore=0;\r\n\tvar expr=[];\r\n\t\r\n\tcurrent.type=\"main\";\r\n\tstartBlock();\r\n\t\r\n\tdo{\r\n\t\ttry{\r\n\t\t\treadStatement();\r\n\t\t}catch(error){\r\n\t\t\tif(error.name===\"ParseError\"){\r\n\t\t\t\treturn error.message+\" on line \"+lineNumber;\r\n\t\t\t//bad error!!!\r\n\t\t\t}else{\r\n\t\t\t\tthrow error;\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t}\r\n\t}while(type!==\"eof\");;;\r\n\t\r\n\t//read a \"line\" of code\r\n\tfunction readStatement(){\r\n\t\tnext();\r\n\t\tif(type!=\"comment\" && ifThisLine && type!=\"linebreak\")\r\n\t\t\tcodeAfterThen=true;\r\n\t\tswitch(type){\r\n\t\t\t//keywords with no arguments\r\n\t\t\tcase \"BREAK\":\r\n\t\t\t\tcurrent.type=\"BREAK\";\r\n\t\t\t\tcurrent.levels=readExpression();\r\n\t\t\tbreak;case \"CONTINUE\":\r\n\t\t\t\tcurrent.type=\"CONTINUE\";\r\n\t\t\t\tcurrent.levels=readExpression();\r\n\t\t\tbreak;case \"ELSE\":\r\n\t\t\t\tvar currentType=currentBlock().type\r\n\t\t\t\tif(currentType===\"CASE\"){\r\n\t\t\t\t\tendBlock();\r\n\t\t\t\t\tcurrent.type=\"CASE\";\r\n\t\t\t\t\tstartBlock();\r\n\t\t\t\t}else{\r\n\t\t\t\t\tassert(currentBlock().type===\"IF\"||currentBlock().type===\"ELSEIF\",\"ELSE without IF\");\r\n\t\t\t\t\tendBlock();\r\n\t\t\t\t\tcurrent.type=\"ELSE\";\r\n\t\t\t\t\tstartBlock();\r\n\t\t\t\t}\r\n\t\t\tbreak;case \"ENDSWITCH\":\r\n\t\t\t\tvar currentType=currentBlock().type\r\n\t\t\t\tif(currentType===\"CASE\")\r\n\t\t\t\t\tendBlock();\r\n\t\t\t\telse\r\n\t\t\t\t\tassert(currentType===\"SWITCH\",\"ENDSW without SWITCH\");\r\n\t\t\t\tendBlock();\r\n\t\t\tbreak;case \"ENDIF\":\r\n\t\t\t\tvar currentType=currentBlock().type\r\n\t\t\t\tassert(currentType===\"IF\" || currentType===\"ELSE\" || currentType===\"ELSEIF\",\"ENDIF without IF\");\r\n\t\t\t\tendBlock();\r\n\t\t\t\tifThisLine=false;\r\n\t\t\tbreak;case \"SWITCH\":\r\n\t\t\t\tcurrent.type=\"SWITCH\"\r\n\t\t\t\tassert(current.condition=readExpression(),\"Missing argument to keyword\");\r\n\t\t\t\tstartBlock();\r\n\t\t\tbreak;case \"CASE\":\r\n\t\t\t\tvar currentType=currentBlock().type\r\n\t\t\t\tif(currentType===\"CASE\")\r\n\t\t\t\t\tendBlock();\r\n\t\t\t\telse\r\n\t\t\t\t\tassert(currentType===\"SWITCH\",\"invalid CASE\");\r\n\t\t\t\tcurrent.type=\"CASE\"\r\n\t\t\t\tassert(current.conditions=readList(readExpression),\"Missing argument to keyword\");\r\n\t\t\t\tstartBlock();\r\n\t\t\tbreak;case \"STOP\":\r\n\t\t\t\tcurrent.type=\"STOP\";\r\n\t\t\tbreak;case \"REPEAT\":\r\n\t\t\t\tcurrent.type=\"REPEAT\";\r\n\t\t\t\tstartBlock();\r\n\t\t\t//SWAP\r\n\t\t\tbreak;case \"SWAP\":\r\n\t\t\t\tcurrent.type=\"SWAP\";\r\n\t\t\t\tassert(current.variable=readVariable(),\"Missing variable in SWAP\");\r\n\t\t\t\tassert(readToken(\",\"),\"Missing comma in SWAP\");\r\n\t\t\t\tassert(current.variable2=readVariable(),\"Missing variable in SWAP\");\r\n\t\t\t//IF, ELSEIF\r\n\t\t\tbreak;case \"ELSEIF\":\r\n\t\t\t\tassert(currentBlock().type==\"IF\"||currentBlock().type==\"ELSEIF\",\"ELSEIF without IF\");\r\n\t\t\t\tendBlock();\r\n\t\t\t\tcurrent.type=\"ELSEIF\"\r\n\t\t\t\tcurrent.condition=readExpression();\r\n\t\t\t\tassert(readToken(\"THEN\"),\"ELSEIF without THEN\");\r\n\t\t\t\tstartBlock();\r\n\t\t\tbreak;case \"IF\":\r\n\t\t\t\tcurrent.type=\"IF\"\r\n\t\t\t\tassert(current.condition=readExpression(),\"Missing IF condition\");\r\n\t\t\t\tassert(readToken(\"THEN\"),\"IF without THEN\");\r\n\t\t\t\tstartBlock();\r\n\t\t\t\tifThisLine=true;\r\n\t\t\t\tcodeAfterThen=false;\r\n\t\t\t//FOR\r\n\t\t\tbreak;case \"FOR\":\r\n\t\t\t\tcurrent.type=\"FOR\";\r\n\t\t\t\tassert(current.variable=readVariable(),\"Missing FOR variable\");\r\n\t\t\t\tassert(readToken(\"=\"),\"Missing = in FOR\");\r\n\t\t\t\tcurrent.start=readExpression();\r\n\t\t\t\tassert(readToken(\"word\") && word===\"TO\",\"Missing TO in FOR\");\r\n\t\t\t\tcurrent.end=readExpression();\r\n\t\t\t\tif(readToken(\"word\") && word===\"STEP\")\r\n\t\t\t\t\tcurrent.step=readExpression();\r\n\t\t\t\telse\r\n\t\t\t\t\treadNext=0; //heck\r\n\t\t\t\tstartBlock();\r\n\t\t\t//WHILE <condition>\r\n\t\t\tbreak;case \"WHILE\":\r\n\t\t\t\tcurrent.type=\"WHILE\"\r\n\t\t\t\tassert(current.condition=readExpression(),\"Missing argument to keyword\");\r\n\t\t\t\tstartBlock();\r\n\t\t\tbreak;case \"WEND\":\r\n\t\t\t\tassert(currentBlock().type==\"WHILE\",\"WEND without WHILE\");\r\n\t\t\t\tendBlock();\r\n\t\t\t//do/LOOP\r\n\t\t\tbreak;case \"DO\":\r\n\t\t\t\tcurrent.type=\"DO\"\r\n\t\t\t\tstartBlock();\r\n\t\t\tbreak;case \"LOOP\":\r\n\t\t\t\tassert(currentBlock().type==\"DO\",\"LOOP without DO\");\r\n\t\t\t\tendBlock();\r\n\t\t\t//UNTIL <condition>\r\n\t\t\tbreak;case \"UNTIL\":\r\n\t\t\t\tassert(currentBlock().type==\"REPEAT\",\"UNTIL without REPEAT\");\r\n\t\t\t\tassert(currentBlock().condition=readExpression(),\"Missing UNTIL condition\");\r\n\t\t\t\tendBlock();\r\n\t\t\t//NEXT\r\n\t\t\tbreak;case \"NEXT\":\r\n\t\t\t\tassert(currentBlock().type==\"FOR\",\"NEXT without FOR\");\r\n\t\t\t\treadExpression();\r\n\t\t\t\tendBlock();\r\n\t\t\t//OUT/THEN\r\n\t\t\tbreak;case \"OUT\":case \"THEN\":\r\n\t\t\t\tassert(false,\"Illegal OUT/THEN\");\r\n\t\t\t//other words\r\n\t\t\tbreak;case \"word\":\r\n\t\t\t\t//var name=text;\r\n\t\t\t\treadNext=readNext-1;\r\n\t\t\t\tvar x=readVariable(true);\r\n\t\t\t\tif(readToken(\"=\")){\r\n\t\t\t\t\tcurrent.type=\"assignment\";\r\n\t\t\t\t\tcurrent.variable=x;\r\n\t\t\t\t\tassert(current.value=readExpression(),\"Missing value in assignment\");\r\n\t\t\t\t}else{\r\n\t\t\t\t\tcurrent.type=\"function\";\r\n\t\t\t\t\tcurrent.name=x.name;\r\n\t\t\t\t\tcurrent.inputs=readList(readExpression);\r\n\t\t\t\t\tif(readToken(\"OUT\"))\r\n\t\t\t\t\t\tcurrent.outputs=readList(readVariable);\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\tcurrent.outputs=[];\r\n\t\t\t\t}\r\n\t\t\t//comment\r\n\t\t\tbreak;case \"comment\":\r\n\t\t\t//colon NOP\r\n\t\t\tbreak;case \":\":\r\n\t\t\t//line break, end\r\n\t\t\tbreak;case \"eof\":\r\n\t\t\tcase \"linebreak\":\r\n\t\t\t\tif(ifThisLine){\r\n\t\t\t\t\tifThisLine=false;\r\n\t\t\t\t\tif(codeAfterThen){\r\n\t\t\t\t\t\tendBlock();\r\n\t\t\t\t\t\tconsole.log(\"ended single line IF\");\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\tbreak;default:\r\n\t\t\t\tassert(false,\"Expected statement, got \"+type+\" '\"+word+\"'\");\r\n\t\t}\r\n\t\tif(current.type){\r\n\t\t\tcurrent.line=lineNumber;\r\n\t\t\tcurrentBlocks[currentBlocks.length-1].code.push(current)//push to current block!\r\n\t\t\tcurrent={}\r\n\t\t}\r\n\t}\r\n\t\r\n\tfunction currentBlock(){\r\n\t\treturn currentBlocks[currentBlocks.length-1]\r\n\t}\r\n\t\r\n\t//check if next token is of a specific type\r\n\tfunction peekToken(wantedType){\r\n\t\tvar prevType=type,prevWord=word;\r\n\t\tnext();\r\n\t\treadNext=-1;\r\n\t\tnewType=type;\r\n\t\tnewWord=word;\r\n\t\ttype=prevType;\r\n\t\tword=prevWord;\r\n\t\treturn newType===wantedType;\r\n\t}\r\n\t//check if next token is of a specific type\r\n\tfunction peekWord(wantedWord){\r\n\t\tvar prevType=type,prevWord=word;\r\n\t\tnext();\r\n\t\treadNext=-1;\r\n\t\tnewType=type;\r\n\t\tnewWord=word;\r\n\t\ttype=prevType;\r\n\t\tword=prevWord;\r\n\t\treturn newType===\"word\" && newWord.trimLeft().toUpperCase()===wantedWord;\r\n\t}\r\n\t\r\n\t//Try to read a specific token\r\n\tfunction readToken(wantedType){\r\n\t\tnext();\r\n\t\tif(type===wantedType){\r\n\t\t\treadNext=1;\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\treadNext=0;\r\n\t\treturn false;\r\n\t}\r\n\t\r\n\t//Read list\r\n\t//reader: function to read item (readExpression etc.)\r\n\t//noNull: throw an error if a null value is found\r\n\tfunction readList(reader){\r\n\t\tvar ret=[];\r\n\t\tvar x=reader();\r\n\t\tif(x)\r\n\t\t\tret.push(x);\r\n\t\tif(readToken(\",\",\"\")){\r\n\t\t\tassert(x,\"Null value not allowed\");\r\n\t\t\tdo\r\n\t\t\t\tassert(ret.push(reader()),\"Null value not allowed\");\r\n\t\t\twhile(readToken(\",\"));;;\r\n\t\t}\r\n\t\treturn ret;\r\n\t}\r\n\t\r\n\tfunction readList2(reader){\r\n\t\tvar ret=[];\r\n\t\tvar x=reader();\r\n\t\tif(x)\r\n\t\t\tret.push(x);\r\n\t\tif(readToken(\",\",\"\")&&expr.push({type:\"comma\"})){\r\n\t\t\tassert(x,\"Null value not allowed\");\r\n\t\t\tdo\r\n\t\t\t\tassert(ret.push(reader()),\"Null value not allowed\");\r\n\t\t\twhile(readToken(\",\")&&expr.push({type:\"comma\"}));;;\r\n\t\t}\r\n\t\treturn ret;\r\n\t}\r\n\t\r\n\t//read normal expression\r\n\t//SHould return RPN list\r\n\tfunction readExpression(){\r\n\t\texpr=[];\r\n\t\t//var rpn=[],stack=[];\r\n\t\t//rpn parse tokens as they are read?\r\n\t\tif(readExpression2())\r\n\t\t\treturn rpnFromExpr(expr);\r\n\t\treturn false;\r\n\t}\r\n\t\r\n\tfunction prec(token){\r\n\t\tif(token.type===\"unary\" || token.type===\"comma\")\r\n\t\t\treturn Infinity;\r\n\t\telse\r\n\t\t\tswitch(token.name){\r\n\t\t\t\tcase \"^\":\r\n\t\t\t\t\treturn 11;\r\n\t\t\t\tcase \"*\":case \"/\": case \"\\\\\": case \"%\":\r\n\t\t\t\t\treturn 10;\r\n\t\t\t\tcase \"+\":case \"-\":\r\n\t\t\t\t\treturn 9;\r\n\t\t\t\tcase \"<<\":case \">>\":\r\n\t\t\t\t\treturn 8;\r\n\t\t\t\tcase \"<\":case \"<=\":case \">\":case \">=\":\r\n\t\t\t\t\treturn 7;\r\n\t\t\t\tcase \"==\":case \"!=\":\r\n\t\t\t\t\treturn 6;\r\n\t\t\t\tcase \"&\":\r\n\t\t\t\t\treturn 5;\r\n\t\t\t\tcase \"~\":\r\n\t\t\t\t\treturn 4;\r\n\t\t\t\tcase \"|\":\r\n\t\t\t\t\treturn 3;\r\n\t\t\t\tcase \"AND\":\r\n\t\t\t\t\treturn 2;\r\n\t\t\t\tcase \"OR\":\r\n\t\t\t\t\treturn 1;\r\n\t\t\t}\r\n\t\tconsole.log(token);\r\n\t\tassert(false,\"error prec \"+token.name);\r\n\t}\r\n\tfunction left(token){\r\n\t\treturn 0\r\n\t}\r\n\t\r\n\tfunction rpnFromExpr(expr){\r\n\t\tconsole.log({...expr},\"expr\");\r\n\t\tvar rpn=[],stack=[];\r\n\t\tfor(var i=0;i<expr.length;i++){\r\n\t\t\tvar token=expr[i];\r\n\t\t\tswitch(token.type){\r\n\t\t\t\tcase \"number\":case \"string\":case \"variable\":case \"function\":case \"array\": //see, functions are actually pushed AFTER their arguments, so we can just send them directly to the output! :D\r\n\t\t\t\t\trpn.push(token);\r\n\t\t\t\tbreak;case \"operator\":case \"unary\":\r\n\t\t\t\t\twhile(stack.length){\r\n\t\t\t\t\t\tvar top=stack[stack.length-1]\r\n\t\t\t\t\t\t//console.log(top)\r\n\t\t\t\t\t\tif(top.type!=\"(\"&&(prec(top)>=prec(token) || (prec(top)==prec(token) && left(token)))){\r\n\t\t\t\t\t\t\trpn.push(stack.pop());\r\n\t\t\t\t\t\t}else{\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tstack.push(token);\r\n\t\t\t\tbreak;case \"comma\":\r\n\t\t\t\t\twhile(stack.length){\r\n\t\t\t\t\t\tvar top=stack[stack.length-1]\r\n\t\t\t\t\t\t//console.log(top)\r\n\t\t\t\t\t\tif(top.type!=\"(\"){\r\n\t\t\t\t\t\t\trpn.push(stack.pop());\r\n\t\t\t\t\t\t}else{\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\tbreak;case \"(\":\r\n\t\t\t\t\tstack.push(token);\r\n\t\t\t\tbreak;case \")\":\r\n\t\t\t\t\twhile(1){\r\n\t\t\t\t\t\tvar top=stack[stack.length-1]\r\n\t\t\t\t\t\tif(top.type!=\"(\")\r\n\t\t\t\t\t\t\trpn.push(stack.pop());\r\n\t\t\t\t\t\telse\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tstack.pop();\r\n\t\t\t\tbreak;default:\r\n\t\t\t\tassert(false,\"error typ \"+token.type)\r\n\t\t\t}\r\n\t\t}\r\n\t\twhile(stack.length)\r\n\t\t\trpn.push(stack.pop());\r\n\t\treturn rpn;\r\n\t}\r\n\t\r\n\tfunction readExpression2(){\r\n\t\tvar ret=false;\r\n\t\tnext();\r\n\t\tswitch(type){\r\n\t\t\t//function or variable\r\n\t\t\tcase \"word\":\r\n\t\t\t\tvar name=word;\r\n\t\t\t\tif(readToken(\"(\")){\r\n\t\t\t\t\texpr.push({type:\"(\"}); //all we needed!\r\n\t\t\t\t\tvar x=readList2(readExpression2);\r\n\t\t\t\t\tassert(readToken(\")\"),\"Missing \\\")\\\" in function call\");\r\n\t\t\t\t\texpr.push({type:\")\"});\r\n\t\t\t\t\texpr.push({type:\"function\",name:name,args:x.length});\r\n\t\t\t\t}else\r\n\t\t\t\t\texpr.push({type:\"variable\",name:name});\r\n\t\t\t//number literals\r\n\t\t\tbreak;case \"number\":\r\n\t\t\t\texpr.push({type:\"number\",value:word});\r\n\t\t\t//string/label\r\n\t\t\tbreak;case \"string\":\r\n\t\t\t\texpr.push({type:\"string\",value:word});\r\n\t\t\t//operator (unary)\r\n\t\t\tbreak;case \"unary\":case \"minus\":case \"xor\":\r\n\t\t\t\t//unary op\r\n\t\t\t\texpr.push({type:\"unary\",name:word,args:1});\r\n\t\t\t\t//expr.push({type:\"(\"}); //actual fear\r\n\t\t\t\tassert(readExpression2(),\"Missing operator argument\");\r\n\t\t\t\t//expr.push({type:\")\"});\r\n\t\t\t\t\r\n\t\t\t//open parenthesis\r\n\t\t\tbreak;case \"(\":\r\n\t\t\t\texpr.push({type:\"(\"});\r\n\t\t\t\treadExpression2();\r\n\t\t\t\tassert(readToken(\")\"),\"Missing \\\")\\\"\");\r\n\t\t\t\texpr.push({type:\")\"});\r\n\t\t\tbreak;case \"[\":\r\n\t\t\t\texpr.push({type:\"(\"});\r\n\t\t\t\tvar x=readList2(readExpression2);\r\n\t\t\t\texpr.push({type:\"array\",args:x.length});\r\n\t\t\t\tassert(readToken(\"]\"),\"Missing \\\"]\\\"\");\r\n\t\t\t\texpr.push({type:\")\"});\r\n\t\t\t\t\r\n\t\t\t//other crap\r\n\t\t\tbreak;default:\r\n\t\t\t\treadNext=0;\r\n\t\t\t\treturn false;\r\n\t\t}\r\n\t\twhile(readToken(\"dot\")){\r\n\t\t\tassert(readToken(\"word\"),\"Dot missing function\");\r\n\t\t\tvar name=word;\r\n\t\t\tassert(readToken(\"(\"),\"Dot missing function\");\r\n\t\t\texpr.push({type:\"(\"}); //all we needed!\r\n\t\t\tvar x=readList2(readExpression2);\r\n\t\t\tassert(readToken(\")\"),\"Missing \\\")\\\" in function call\");\r\n\t\t\texpr.push({type:\")\"});\r\n\t\t\texpr.push({type:\"function\",name:name,args:x.length+1});\r\n\t\t}\r\n\t\t//read infix operators\r\n\t\t//this might have to be WHILE not IF\r\n\t\tif(readToken(\"operator\")||readToken(\"minus\")||readToken(\"xor\")){\r\n\t\t\texpr.push({type:\"operator\",name:word,args:2});\r\n\t\t\tassert(readExpression2(),\"Operator missing second argument\");\r\n\t\t}\r\n\t\treturn true;\r\n\t}\r\n\t\r\n\t//read function definition argument\r\n\tfunction readArgument(){\r\n\t\tif(readToken(\"word\"))\r\n\t\t\treturn word;\r\n\t\telse\r\n\t\t\treturn false;\r\n\t}\r\n\t\r\n\t//read variable declaration\r\n\tfunction readDeclaration(){\r\n\t\tvar ret={};\r\n\t\tif(readToken(\"word\")){\r\n\t\t\tret.name=word;\r\n\t\t\tif(readToken(\"=\"))\r\n\t\t\t\tret.value=readExpression();\r\n\t\t\treturn ret;\r\n\t\t}\r\n\t\treturn false;\r\n\t}\r\n\t\r\n\t//keys:\r\n\t//name: [variable name expr token list]\r\n\t//indexes: [index list]\r\n\tfunction readVariable(){\r\n\t\tvar ret={name:\"\"};\r\n\t\tnext();\r\n\t\treturn {name:word}\r\n\t\tswitch(type){\r\n\t\t\tcase \"word\":\r\n\t\t\t\tret.name=word;\r\n\t\t\tbreak;default:\r\n\t\t\t\treadNext=0;\r\n\t\t\t\treturn false;\r\n\t\t}\r\n\t\treturn ret;\r\n\t}\r\n\t\r\n\t//throw error with message if condition is false\r\n\tfunction assert(condition,message){\r\n\t\tif(!condition){\r\n\t\t\t//message//+=\" on line \"+lineNumber;\r\n\t\t\tconsole.log(message);\r\n\t\t\tvar error=new Error(message);\r\n\t\t\terror.name=\"ParseError\";\r\n\t\t\tthrow error;\r\n\t\t}\r\n\t}\r\n\t\r\n\t//I forgot how this works...\r\n\tfunction next(){\r\n\t\tif(readNext===1){\r\n\t\t\tvar items=nextToken();\r\n\t\t\ttype=items.type;\r\n\t\t\tword=items.word;\r\n\t\t}else if(readNext===-1){\r\n\t\t\ttype=newType;\r\n\t\t\tword=newWord;\r\n\t\t\treadNext=1;\r\n\t\t//I don't think this ever happens?\r\n\t\t}else if(readNext===-2)\r\n\t\t\treadNext=-1;\r\n\t\telse\r\n\t\t\treadNext=1;\r\n\t}\r\n\t\r\n\t//handle single line IF blocks at the end of the program (temporary fix)\r\n\tif(ifThisLine){\r\n\t\tifThisLine=false;\r\n\t\tif(codeAfterThen){\r\n\t\t\tendBlock();\r\n\t\t\tconsole.log(\"ended single line IF\");\r\n\t\t}\r\n\t}\r\n\t\r\n\tif(currentBlocks.length>=2)\r\n\t\treturn \"Unclosed \"+currentBlocks[1].type;\r\n\t//currentBlocks[1]=defs;\r\n\treturn currentBlocks;\r\n}", "function ruby(hljs) {\n var RUBY_METHOD_RE = '([a-zA-Z_]\\\\w*[!?=]?|[-+~]@|<<|>>|=~|===?|<=>|[<>]=?|\\\\*\\\\*|[-/+%^&*~`|]|\\\\[\\\\]=?)';\n var RUBY_KEYWORDS = {\n keyword:\n 'and then defined module in return redo if BEGIN retry end for self when ' +\n 'next until do begin unless END rescue else break undef not super class case ' +\n 'require yield alias while ensure elsif or include attr_reader attr_writer attr_accessor ' +\n '__FILE__',\n built_in: 'proc lambda',\n literal:\n 'true false nil'\n };\n var YARDOCTAG = {\n className: 'doctag',\n begin: '@[A-Za-z]+'\n };\n var IRB_OBJECT = {\n begin: '#<', end: '>'\n };\n var COMMENT_MODES = [\n hljs.COMMENT(\n '#',\n '$',\n {\n contains: [YARDOCTAG]\n }\n ),\n hljs.COMMENT(\n '^=begin',\n '^=end',\n {\n contains: [YARDOCTAG],\n relevance: 10\n }\n ),\n hljs.COMMENT('^__END__', '\\\\n$')\n ];\n var SUBST = {\n className: 'subst',\n begin: /#\\{/, end: /\\}/,\n keywords: RUBY_KEYWORDS\n };\n var STRING = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE, SUBST],\n variants: [\n {begin: /'/, end: /'/},\n {begin: /\"/, end: /\"/},\n {begin: /`/, end: /`/},\n {begin: /%[qQwWx]?\\(/, end: /\\)/},\n {begin: /%[qQwWx]?\\[/, end: /\\]/},\n {begin: /%[qQwWx]?\\{/, end: /\\}/},\n {begin: /%[qQwWx]?</, end: />/},\n {begin: /%[qQwWx]?\\//, end: /\\//},\n {begin: /%[qQwWx]?%/, end: /%/},\n {begin: /%[qQwWx]?-/, end: /-/},\n {begin: /%[qQwWx]?\\|/, end: /\\|/},\n {\n // \\B in the beginning suppresses recognition of ?-sequences where ?\n // is the last character of a preceding identifier, as in: `func?4`\n begin: /\\B\\?(\\\\\\d{1,3}|\\\\x[A-Fa-f0-9]{1,2}|\\\\u[A-Fa-f0-9]{4}|\\\\?\\S)\\b/\n },\n { // heredocs\n begin: /<<[-~]?'?(\\w+)\\n(?:[^\\n]*\\n)*?\\s*\\1\\b/,\n returnBegin: true,\n contains: [\n { begin: /<<[-~]?'?/ },\n hljs.END_SAME_AS_BEGIN({\n begin: /(\\w+)/, end: /(\\w+)/,\n contains: [hljs.BACKSLASH_ESCAPE, SUBST],\n })\n ]\n }\n ]\n };\n\n // Ruby syntax is underdocumented, but this grammar seems to be accurate\n // as of version 2.7.2 (confirmed with (irb and `Ripper.sexp(...)`)\n // https://docs.ruby-lang.org/en/2.7.0/doc/syntax/literals_rdoc.html#label-Numbers\n var decimal = '[1-9](_?[0-9])*|0';\n var digits = '[0-9](_?[0-9])*';\n var NUMBER = {\n className: 'number', relevance: 0,\n variants: [\n // decimal integer/float, optionally exponential or rational, optionally imaginary\n { begin: `\\\\b(${decimal})(\\\\.(${digits}))?([eE][+-]?(${digits})|r)?i?\\\\b` },\n\n // explicit decimal/binary/octal/hexadecimal integer,\n // optionally rational and/or imaginary\n { begin: \"\\\\b0[dD][0-9](_?[0-9])*r?i?\\\\b\" },\n { begin: \"\\\\b0[bB][0-1](_?[0-1])*r?i?\\\\b\" },\n { begin: \"\\\\b0[oO][0-7](_?[0-7])*r?i?\\\\b\" },\n { begin: \"\\\\b0[xX][0-9a-fA-F](_?[0-9a-fA-F])*r?i?\\\\b\" },\n\n // 0-prefixed implicit octal integer, optionally rational and/or imaginary\n { begin: \"\\\\b0(_?[0-7])+r?i?\\\\b\" },\n ]\n };\n\n var PARAMS = {\n className: 'params',\n begin: '\\\\(', end: '\\\\)', endsParent: true,\n keywords: RUBY_KEYWORDS\n };\n\n var RUBY_DEFAULT_CONTAINS = [\n STRING,\n {\n className: 'class',\n beginKeywords: 'class module', end: '$|;',\n illegal: /=/,\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {begin: '[A-Za-z_]\\\\w*(::\\\\w+)*(\\\\?|!)?'}),\n {\n begin: '<\\\\s*',\n contains: [{\n begin: '(' + hljs.IDENT_RE + '::)?' + hljs.IDENT_RE\n }]\n }\n ].concat(COMMENT_MODES)\n },\n {\n className: 'function',\n // def method_name(\n // def method_name;\n // def method_name (end of line)\n begin: concat(/def\\s*/, lookahead(RUBY_METHOD_RE + \"\\\\s*(\\\\(|;|$)\")),\n keywords: \"def\",\n end: '$|;',\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {begin: RUBY_METHOD_RE}),\n PARAMS\n ].concat(COMMENT_MODES)\n },\n {\n // swallow namespace qualifiers before symbols\n begin: hljs.IDENT_RE + '::'\n },\n {\n className: 'symbol',\n begin: hljs.UNDERSCORE_IDENT_RE + '(!|\\\\?)?:',\n relevance: 0\n },\n {\n className: 'symbol',\n begin: ':(?!\\\\s)',\n contains: [STRING, {begin: RUBY_METHOD_RE}],\n relevance: 0\n },\n NUMBER,\n {\n // negative-look forward attemps to prevent false matches like:\n // @ident@ or $ident$ that might indicate this is not ruby at all\n className: \"variable\",\n begin: '(\\\\$\\\\W)|((\\\\$|@@?)(\\\\w+))(?=[^@$?])' + `(?![A-Za-z])(?![@$?'])`\n },\n {\n className: 'params',\n begin: /\\|/,\n end: /\\|/,\n relevance:0, // this could be a lot of things (in other languages) other than params\n keywords: RUBY_KEYWORDS\n },\n { // regexp container\n begin: '(' + hljs.RE_STARTERS_RE + '|unless)\\\\s*',\n keywords: 'unless',\n contains: [\n {\n className: 'regexp',\n contains: [hljs.BACKSLASH_ESCAPE, SUBST],\n illegal: /\\n/,\n variants: [\n {begin: '/', end: '/[a-z]*'},\n {begin: /%r\\{/, end: /\\}[a-z]*/},\n {begin: '%r\\\\(', end: '\\\\)[a-z]*'},\n {begin: '%r!', end: '![a-z]*'},\n {begin: '%r\\\\[', end: '\\\\][a-z]*'}\n ]\n }\n ].concat(IRB_OBJECT, COMMENT_MODES),\n relevance: 0\n }\n ].concat(IRB_OBJECT, COMMENT_MODES);\n\n SUBST.contains = RUBY_DEFAULT_CONTAINS;\n PARAMS.contains = RUBY_DEFAULT_CONTAINS;\n\n // >>\n // ?>\n var SIMPLE_PROMPT = \"[>?]>\";\n // irb(main):001:0>\n var DEFAULT_PROMPT = \"[\\\\w#]+\\\\(\\\\w+\\\\):\\\\d+:\\\\d+>\";\n var RVM_PROMPT = \"(\\\\w+-)?\\\\d+\\\\.\\\\d+\\\\.\\\\d+(p\\\\d+)?[^\\\\d][^>]+>\";\n\n var IRB_DEFAULT = [\n {\n begin: /^\\s*=>/,\n starts: {\n end: '$', contains: RUBY_DEFAULT_CONTAINS\n }\n },\n {\n className: 'meta',\n begin: '^('+SIMPLE_PROMPT+\"|\"+DEFAULT_PROMPT+'|'+RVM_PROMPT+')(?=[ ])',\n starts: {\n end: '$', contains: RUBY_DEFAULT_CONTAINS\n }\n }\n ];\n\n COMMENT_MODES.unshift(IRB_OBJECT);\n\n return {\n name: 'Ruby',\n aliases: ['rb', 'gemspec', 'podspec', 'thor', 'irb'],\n keywords: RUBY_KEYWORDS,\n illegal: /\\/\\*/,\n contains: [\n hljs.SHEBANG({binary:\"ruby\"}),\n ]\n .concat(IRB_DEFAULT)\n .concat(COMMENT_MODES)\n .concat(RUBY_DEFAULT_CONTAINS)\n };\n}", "function ruby(hljs) {\n var RUBY_METHOD_RE = '([a-zA-Z_]\\\\w*[!?=]?|[-+~]@|<<|>>|=~|===?|<=>|[<>]=?|\\\\*\\\\*|[-/+%^&*~`|]|\\\\[\\\\]=?)';\n var RUBY_KEYWORDS = {\n keyword:\n 'and then defined module in return redo if BEGIN retry end for self when ' +\n 'next until do begin unless END rescue else break undef not super class case ' +\n 'require yield alias while ensure elsif or include attr_reader attr_writer attr_accessor ' +\n '__FILE__',\n built_in: 'proc lambda',\n literal:\n 'true false nil'\n };\n var YARDOCTAG = {\n className: 'doctag',\n begin: '@[A-Za-z]+'\n };\n var IRB_OBJECT = {\n begin: '#<', end: '>'\n };\n var COMMENT_MODES = [\n hljs.COMMENT(\n '#',\n '$',\n {\n contains: [YARDOCTAG]\n }\n ),\n hljs.COMMENT(\n '^=begin',\n '^=end',\n {\n contains: [YARDOCTAG],\n relevance: 10\n }\n ),\n hljs.COMMENT('^__END__', '\\\\n$')\n ];\n var SUBST = {\n className: 'subst',\n begin: /#\\{/, end: /\\}/,\n keywords: RUBY_KEYWORDS\n };\n var STRING = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE, SUBST],\n variants: [\n {begin: /'/, end: /'/},\n {begin: /\"/, end: /\"/},\n {begin: /`/, end: /`/},\n {begin: /%[qQwWx]?\\(/, end: /\\)/},\n {begin: /%[qQwWx]?\\[/, end: /\\]/},\n {begin: /%[qQwWx]?\\{/, end: /\\}/},\n {begin: /%[qQwWx]?</, end: />/},\n {begin: /%[qQwWx]?\\//, end: /\\//},\n {begin: /%[qQwWx]?%/, end: /%/},\n {begin: /%[qQwWx]?-/, end: /-/},\n {begin: /%[qQwWx]?\\|/, end: /\\|/},\n {\n // \\B in the beginning suppresses recognition of ?-sequences where ?\n // is the last character of a preceding identifier, as in: `func?4`\n begin: /\\B\\?(\\\\\\d{1,3}|\\\\x[A-Fa-f0-9]{1,2}|\\\\u[A-Fa-f0-9]{4}|\\\\?\\S)\\b/\n },\n { // heredocs\n begin: /<<[-~]?'?(\\w+)\\n(?:[^\\n]*\\n)*?\\s*\\1\\b/,\n returnBegin: true,\n contains: [\n { begin: /<<[-~]?'?/ },\n hljs.END_SAME_AS_BEGIN({\n begin: /(\\w+)/, end: /(\\w+)/,\n contains: [hljs.BACKSLASH_ESCAPE, SUBST],\n })\n ]\n }\n ]\n };\n\n // Ruby syntax is underdocumented, but this grammar seems to be accurate\n // as of version 2.7.2 (confirmed with (irb and `Ripper.sexp(...)`)\n // https://docs.ruby-lang.org/en/2.7.0/doc/syntax/literals_rdoc.html#label-Numbers\n var decimal = '[1-9](_?[0-9])*|0';\n var digits = '[0-9](_?[0-9])*';\n var NUMBER = {\n className: 'number', relevance: 0,\n variants: [\n // decimal integer/float, optionally exponential or rational, optionally imaginary\n { begin: `\\\\b(${decimal})(\\\\.(${digits}))?([eE][+-]?(${digits})|r)?i?\\\\b` },\n\n // explicit decimal/binary/octal/hexadecimal integer,\n // optionally rational and/or imaginary\n { begin: \"\\\\b0[dD][0-9](_?[0-9])*r?i?\\\\b\" },\n { begin: \"\\\\b0[bB][0-1](_?[0-1])*r?i?\\\\b\" },\n { begin: \"\\\\b0[oO][0-7](_?[0-7])*r?i?\\\\b\" },\n { begin: \"\\\\b0[xX][0-9a-fA-F](_?[0-9a-fA-F])*r?i?\\\\b\" },\n\n // 0-prefixed implicit octal integer, optionally rational and/or imaginary\n { begin: \"\\\\b0(_?[0-7])+r?i?\\\\b\" },\n ]\n };\n\n var PARAMS = {\n className: 'params',\n begin: '\\\\(', end: '\\\\)', endsParent: true,\n keywords: RUBY_KEYWORDS\n };\n\n var RUBY_DEFAULT_CONTAINS = [\n STRING,\n {\n className: 'class',\n beginKeywords: 'class module', end: '$|;',\n illegal: /=/,\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {begin: '[A-Za-z_]\\\\w*(::\\\\w+)*(\\\\?|!)?'}),\n {\n begin: '<\\\\s*',\n contains: [{\n begin: '(' + hljs.IDENT_RE + '::)?' + hljs.IDENT_RE\n }]\n }\n ].concat(COMMENT_MODES)\n },\n {\n className: 'function',\n // def method_name(\n // def method_name;\n // def method_name (end of line)\n begin: concat(/def\\s*/, lookahead(RUBY_METHOD_RE + \"\\\\s*(\\\\(|;|$)\")),\n keywords: \"def\",\n end: '$|;',\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {begin: RUBY_METHOD_RE}),\n PARAMS\n ].concat(COMMENT_MODES)\n },\n {\n // swallow namespace qualifiers before symbols\n begin: hljs.IDENT_RE + '::'\n },\n {\n className: 'symbol',\n begin: hljs.UNDERSCORE_IDENT_RE + '(!|\\\\?)?:',\n relevance: 0\n },\n {\n className: 'symbol',\n begin: ':(?!\\\\s)',\n contains: [STRING, {begin: RUBY_METHOD_RE}],\n relevance: 0\n },\n NUMBER,\n {\n // negative-look forward attemps to prevent false matches like:\n // @ident@ or $ident$ that might indicate this is not ruby at all\n className: \"variable\",\n begin: '(\\\\$\\\\W)|((\\\\$|@@?)(\\\\w+))(?=[^@$?])' + `(?![A-Za-z])(?![@$?'])`\n },\n {\n className: 'params',\n begin: /\\|/,\n end: /\\|/,\n relevance:0, // this could be a lot of things (in other languages) other than params\n keywords: RUBY_KEYWORDS\n },\n { // regexp container\n begin: '(' + hljs.RE_STARTERS_RE + '|unless)\\\\s*',\n keywords: 'unless',\n contains: [\n {\n className: 'regexp',\n contains: [hljs.BACKSLASH_ESCAPE, SUBST],\n illegal: /\\n/,\n variants: [\n {begin: '/', end: '/[a-z]*'},\n {begin: /%r\\{/, end: /\\}[a-z]*/},\n {begin: '%r\\\\(', end: '\\\\)[a-z]*'},\n {begin: '%r!', end: '![a-z]*'},\n {begin: '%r\\\\[', end: '\\\\][a-z]*'}\n ]\n }\n ].concat(IRB_OBJECT, COMMENT_MODES),\n relevance: 0\n }\n ].concat(IRB_OBJECT, COMMENT_MODES);\n\n SUBST.contains = RUBY_DEFAULT_CONTAINS;\n PARAMS.contains = RUBY_DEFAULT_CONTAINS;\n\n // >>\n // ?>\n var SIMPLE_PROMPT = \"[>?]>\";\n // irb(main):001:0>\n var DEFAULT_PROMPT = \"[\\\\w#]+\\\\(\\\\w+\\\\):\\\\d+:\\\\d+>\";\n var RVM_PROMPT = \"(\\\\w+-)?\\\\d+\\\\.\\\\d+\\\\.\\\\d+(p\\\\d+)?[^\\\\d][^>]+>\";\n\n var IRB_DEFAULT = [\n {\n begin: /^\\s*=>/,\n starts: {\n end: '$', contains: RUBY_DEFAULT_CONTAINS\n }\n },\n {\n className: 'meta',\n begin: '^('+SIMPLE_PROMPT+\"|\"+DEFAULT_PROMPT+'|'+RVM_PROMPT+')(?=[ ])',\n starts: {\n end: '$', contains: RUBY_DEFAULT_CONTAINS\n }\n }\n ];\n\n COMMENT_MODES.unshift(IRB_OBJECT);\n\n return {\n name: 'Ruby',\n aliases: ['rb', 'gemspec', 'podspec', 'thor', 'irb'],\n keywords: RUBY_KEYWORDS,\n illegal: /\\/\\*/,\n contains: [\n hljs.SHEBANG({binary:\"ruby\"}),\n ]\n .concat(IRB_DEFAULT)\n .concat(COMMENT_MODES)\n .concat(RUBY_DEFAULT_CONTAINS)\n };\n}", "function Interpreter() {\n\n this._createField = function (label, input) {\n var root = document.createElement('div');\n root.setAttribute('class', 'field')\n\n if(label) root.appendChild(label);\n if(input) root.appendChild(input);\n\n return root;\n };\n\n this._interpretStringField = function(fieldData) {\n var label = document.createElement('label');\n label.textContent = fieldData.name;\n\n var input = document.createElement('input');\n input.setAttribute('type', 'text');\n input.setAttribute('id', '_vm_' + fieldData.name);\n\n return this._createField(label, input);\n };\n\n this._interpretPasswordField = function(fieldData) {\n var label = document.createElement('label');\n label.textContent = fieldData.name;\n\n var input = document.createElement('input');\n input.setAttribute('type', 'password');\n input.setAttribute('id', '_vm_' + fieldData.name);\n\n return this._createField(label, input);\n };\n\n this._interpretButtonField = function(fieldData, controllerObject) {\n var input = document.createElement('input');\n input.setAttribute('type', 'button');\n input.setAttribute('id', '_vm_' + fieldData.name);\n input.setAttribute('value', fieldData.name);\n\n if(fieldData.callback) {\n input.addEventListener('click', function () {\n var args = fieldData.args;\n var argValues = [];\n for(var i = 0; i < args.length; i++) {\n var argInput = document.getElementById('_vm_' + args[i]);\n if(argInput) {\n argValues.push(argInput.value);\n }\n }\n\n if(typeof(controllerObject[fieldData.callback]) === 'function') {\n controllerObject[fieldData.callback].apply(controllerObject, argValues);\n } else {\n alert('Target Function \"' + fieldData.callback + '\" not found in controller object. Arguments to be used will be: ' + JSON.stringify(argValues));\n }\n })\n }\n\n return this._createField(null, input);\n };\n\n this.run = function(program, controllerObject) {\n var root = document.createElement('div');\n\n for(var i = 0; i < program.fields.length; i++) {\n var itemRender = null;\n var fieldData = program.fields[i];\n switch(fieldData.type) {\n case 'string':\n itemRender = this._interpretStringField(fieldData);\n break;\n\n case 'password':\n itemRender = this._interpretPasswordField(fieldData);\n break;\n\n case 'button':\n itemRender = this._interpretButtonField(fieldData, controllerObject);\n break;\n\n default:\n console.log('Error in program. Field type \"' + fieldData.type + '\" is not valid.');\n }\n if(itemRender !== null) {\n root.appendChild(itemRender);\n }\n }\n return root;\n };\n}", "function example7() {\n\n //base\n var inc = function inc(x) {\n return x + 1;\n };\n\n //self evaluated function\n var incEval = (function (x) {\n return x + 1;\n })();\n\n // add parenthes when no params\n var pi = function pi() {\n return 3.14;\n };\n\n // add parenthes when more then 1 param\n var sum = function sum(x, y) {\n return x + y;\n };\n\n // add curly brackets and explicit return, when multistring body\n var divide = function divide(x, y) {\n if (y !== 0) {\n return x / y;\n };\n };\n}", "function ExpressionEval() {\n var binops = {\n '||': function (a, b) { return a || b; },\n '&&': function (a, b) { return a && b; },\n '|': function (a, b) { return a | b; },\n '^': function (a, b) { return a ^ b; },\n '&': function (a, b) { return a & b; },\n '==': function (a, b) { return a == b; }, // jshint ignore:line\n '!=': function (a, b) { return a != b; }, // jshint ignore:line\n '===': function (a, b) { return a === b; },\n '!==': function (a, b) { return a !== b; },\n '<': function (a, b) { return a < b; },\n '>': function (a, b) { return a > b; },\n '<=': function (a, b) { return a <= b; },\n '>=': function (a, b) { return a >= b; },\n '<<': function (a, b) { return a << b; },\n '>>': function (a, b) { return a >> b; },\n '>>>': function (a, b) { return a >>> b; },\n '+': function (a, b) { return a + b; },\n '-': function (a, b) { return a - b; },\n '*': function (a, b) { return a * b; },\n '/': function (a, b) { return a / b; },\n '%': function (a, b) { return a % b; }\n };\n var binopsCallback = null;\n\n var unops = {\n '-': function (a) { return -a; },\n '+': function (a) { return a; },\n '~': function (a) { return ~a; },\n '!': function (a) { return !a; },\n };\n var unopsCallback = null;\n\n function evaluateArray(list, context) {\n return list.map((v) => evaluate(v, context));\n }\n\n function evaluateMember(node, context) {\n const object = evaluate(node.object, context);\n if (node.computed) {\n return [object, object[evaluate(node.property, context)]];\n } else {\n return [object, object[node.property.name]];\n }\n }\n\n function evaluateBinop(op, left, right) {\n return binopsCallback ? binopsCallback(op, left, right) : binops[op](left, right);\n }\n\n function evaluateUnop(op, arg) {\n return unopsCallback ? unopsCallback(op, arg) : unops[op](arg);\n }\n\n function evaluate(node, context) {\n\n switch (node.type) {\n\n case 'ArrayExpression':\n return evaluateArray(node.elements, context);\n\n case 'BinaryExpression':\n return evaluateBinop(node.operator, evaluate(node.left, context), evaluate(node.right, context));\n\n case 'CallExpression':\n let caller, fn;\n if (node.callee.type === 'MemberExpression') {\n [caller, fn] = evaluateMember(node.callee, context);\n } else {\n fn = evaluate(node.callee, context);\n }\n if (typeof fn !== 'function') return undefined;\n return fn.apply(caller, evaluateArray(node.arguments, context));\n\n case 'ConditionalExpression':\n return evaluate(node.test, context)\n ? evaluate(node.consequent, context)\n : evaluate(node.alternate, context);\n\n case 'Identifier':\n return context[node.name];\n\n case 'Literal':\n return node.value;\n\n case 'LogicalExpression':\n return evaluateBinop(node.operator, evaluate(node.left, context), evaluate(node.right, context));\n\n case 'MemberExpression':\n return evaluateMember(node, context)[1];\n\n case 'ThisExpression':\n return context;\n\n case 'UnaryExpression':\n return evaluateUnop(node.operator, evaluate(node.argument, context));\n\n default:\n return undefined;\n }\n }\n\n function compile(expression) {\n return evaluate.bind(null, jsep(expression));\n }\n\n function setBinopsCallback(callback) {\n binopsCallback = callback;\n }\n\n function setUnopsCallback(callback) {\n unopsCallback = callback;\n }\n\n function addUnaryOp(op, fun) {\n unops[op] = fun;\n }\n\n function addBinaryOp(op, fun) {\n binops[op] = fun;\n }\n\n this.evaluate = evaluate;\n this.compile = compile;\n this.addUnaryOp = addUnaryOp;\n this.addBinaryOp = addBinaryOp;\n}", "function python(hljs) {\n const RESERVED_WORDS = [\n 'and',\n 'as',\n 'assert',\n 'async',\n 'await',\n 'break',\n 'class',\n 'continue',\n 'def',\n 'del',\n 'elif',\n 'else',\n 'except',\n 'finally',\n 'for',\n '',\n 'from',\n 'global',\n 'if',\n 'import',\n 'in',\n 'is',\n 'lambda',\n 'nonlocal|10',\n 'not',\n 'or',\n 'pass',\n 'raise',\n 'return',\n 'try',\n 'while',\n 'with',\n 'yield',\n ];\n\n const BUILT_INS = [\n '__import__',\n 'abs',\n 'all',\n 'any',\n 'ascii',\n 'bin',\n 'bool',\n 'breakpoint',\n 'bytearray',\n 'bytes',\n 'callable',\n 'chr',\n 'classmethod',\n 'compile',\n 'complex',\n 'delattr',\n 'dict',\n 'dir',\n 'divmod',\n 'enumerate',\n 'eval',\n 'exec',\n 'filter',\n 'float',\n 'format',\n 'frozenset',\n 'getattr',\n 'globals',\n 'hasattr',\n 'hash',\n 'help',\n 'hex',\n 'id',\n 'input',\n 'int',\n 'isinstance',\n 'issubclass',\n 'iter',\n 'len',\n 'list',\n 'locals',\n 'map',\n 'max',\n 'memoryview',\n 'min',\n 'next',\n 'object',\n 'oct',\n 'open',\n 'ord',\n 'pow',\n 'print',\n 'property',\n 'range',\n 'repr',\n 'reversed',\n 'round',\n 'set',\n 'setattr',\n 'slice',\n 'sorted',\n 'staticmethod',\n 'str',\n 'sum',\n 'super',\n 'tuple',\n 'type',\n 'vars',\n 'zip',\n ];\n\n const LITERALS = [\n '__debug__',\n 'Ellipsis',\n 'False',\n 'None',\n 'NotImplemented',\n 'True',\n ];\n\n const KEYWORDS = {\n keyword: RESERVED_WORDS.join(' '),\n built_in: BUILT_INS.join(' '),\n literal: LITERALS.join(' ')\n };\n\n const PROMPT = {\n className: 'meta', begin: /^(>>>|\\.\\.\\.) /\n };\n\n const SUBST = {\n className: 'subst',\n begin: /\\{/, end: /\\}/,\n keywords: KEYWORDS,\n illegal: /#/\n };\n\n const LITERAL_BRACKET = {\n begin: /\\{\\{/,\n relevance: 0\n };\n\n const STRING = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE],\n variants: [\n {\n begin: /([uU]|[bB]|[rR]|[bB][rR]|[rR][bB])?'''/, end: /'''/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT],\n relevance: 10\n },\n {\n begin: /([uU]|[bB]|[rR]|[bB][rR]|[rR][bB])?\"\"\"/, end: /\"\"\"/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT],\n relevance: 10\n },\n {\n begin: /([fF][rR]|[rR][fF]|[fF])'''/, end: /'''/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT, LITERAL_BRACKET, SUBST]\n },\n {\n begin: /([fF][rR]|[rR][fF]|[fF])\"\"\"/, end: /\"\"\"/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT, LITERAL_BRACKET, SUBST]\n },\n {\n begin: /([uU]|[rR])'/, end: /'/,\n relevance: 10\n },\n {\n begin: /([uU]|[rR])\"/, end: /\"/,\n relevance: 10\n },\n {\n begin: /([bB]|[bB][rR]|[rR][bB])'/, end: /'/\n },\n {\n begin: /([bB]|[bB][rR]|[rR][bB])\"/, end: /\"/\n },\n {\n begin: /([fF][rR]|[rR][fF]|[fF])'/, end: /'/,\n contains: [hljs.BACKSLASH_ESCAPE, LITERAL_BRACKET, SUBST]\n },\n {\n begin: /([fF][rR]|[rR][fF]|[fF])\"/, end: /\"/,\n contains: [hljs.BACKSLASH_ESCAPE, LITERAL_BRACKET, SUBST]\n },\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE\n ]\n };\n\n const NUMBER = {\n className: 'number', relevance: 0,\n variants: [\n {begin: hljs.BINARY_NUMBER_RE + '[lLjJ]?'},\n {begin: '\\\\b(0o[0-7]+)[lLjJ]?'},\n {begin: hljs.C_NUMBER_RE + '[lLjJ]?'}\n ]\n };\n\n const PARAMS = {\n className: 'params',\n variants: [\n // Exclude params at functions without params\n {begin: /\\(\\s*\\)/, skip: true, className: null },\n {\n begin: /\\(/, end: /\\)/, excludeBegin: true, excludeEnd: true,\n keywords: KEYWORDS,\n contains: ['self', PROMPT, NUMBER, STRING, hljs.HASH_COMMENT_MODE],\n },\n ],\n };\n SUBST.contains = [STRING, NUMBER, PROMPT];\n\n return {\n name: 'Python',\n aliases: ['py', 'gyp', 'ipython'],\n keywords: KEYWORDS,\n illegal: /(<\\/|->|\\?)|=>/,\n contains: [\n PROMPT,\n NUMBER,\n // eat \"if\" prior to string so that it won't accidentally be\n // labeled as an f-string as in:\n { beginKeywords: \"if\", relevance: 0 },\n STRING,\n hljs.HASH_COMMENT_MODE,\n {\n variants: [\n {className: 'function', beginKeywords: 'def'},\n {className: 'class', beginKeywords: 'class'}\n ],\n end: /:/,\n illegal: /[${=;\\n,]/,\n contains: [\n hljs.UNDERSCORE_TITLE_MODE,\n PARAMS,\n {\n begin: /->/, endsWithParent: true,\n keywords: 'None'\n }\n ]\n },\n {\n className: 'meta',\n begin: /^[\\t ]*@/, end: /$/\n },\n {\n begin: /\\b(print|exec)\\(/ // don’t highlight keywords-turned-functions in Python 3\n }\n ]\n };\n}", "function python(hljs) {\n const RESERVED_WORDS = [\n 'and',\n 'as',\n 'assert',\n 'async',\n 'await',\n 'break',\n 'class',\n 'continue',\n 'def',\n 'del',\n 'elif',\n 'else',\n 'except',\n 'finally',\n 'for',\n '',\n 'from',\n 'global',\n 'if',\n 'import',\n 'in',\n 'is',\n 'lambda',\n 'nonlocal|10',\n 'not',\n 'or',\n 'pass',\n 'raise',\n 'return',\n 'try',\n 'while',\n 'with',\n 'yield',\n ];\n\n const BUILT_INS = [\n '__import__',\n 'abs',\n 'all',\n 'any',\n 'ascii',\n 'bin',\n 'bool',\n 'breakpoint',\n 'bytearray',\n 'bytes',\n 'callable',\n 'chr',\n 'classmethod',\n 'compile',\n 'complex',\n 'delattr',\n 'dict',\n 'dir',\n 'divmod',\n 'enumerate',\n 'eval',\n 'exec',\n 'filter',\n 'float',\n 'format',\n 'frozenset',\n 'getattr',\n 'globals',\n 'hasattr',\n 'hash',\n 'help',\n 'hex',\n 'id',\n 'input',\n 'int',\n 'isinstance',\n 'issubclass',\n 'iter',\n 'len',\n 'list',\n 'locals',\n 'map',\n 'max',\n 'memoryview',\n 'min',\n 'next',\n 'object',\n 'oct',\n 'open',\n 'ord',\n 'pow',\n 'print',\n 'property',\n 'range',\n 'repr',\n 'reversed',\n 'round',\n 'set',\n 'setattr',\n 'slice',\n 'sorted',\n 'staticmethod',\n 'str',\n 'sum',\n 'super',\n 'tuple',\n 'type',\n 'vars',\n 'zip',\n ];\n\n const LITERALS = [\n '__debug__',\n 'Ellipsis',\n 'False',\n 'None',\n 'NotImplemented',\n 'True',\n ];\n\n const KEYWORDS = {\n keyword: RESERVED_WORDS.join(' '),\n built_in: BUILT_INS.join(' '),\n literal: LITERALS.join(' ')\n };\n\n const PROMPT = {\n className: 'meta', begin: /^(>>>|\\.\\.\\.) /\n };\n\n const SUBST = {\n className: 'subst',\n begin: /\\{/, end: /\\}/,\n keywords: KEYWORDS,\n illegal: /#/\n };\n\n const LITERAL_BRACKET = {\n begin: /\\{\\{/,\n relevance: 0\n };\n\n const STRING = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE],\n variants: [\n {\n begin: /([uU]|[bB]|[rR]|[bB][rR]|[rR][bB])?'''/, end: /'''/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT],\n relevance: 10\n },\n {\n begin: /([uU]|[bB]|[rR]|[bB][rR]|[rR][bB])?\"\"\"/, end: /\"\"\"/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT],\n relevance: 10\n },\n {\n begin: /([fF][rR]|[rR][fF]|[fF])'''/, end: /'''/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT, LITERAL_BRACKET, SUBST]\n },\n {\n begin: /([fF][rR]|[rR][fF]|[fF])\"\"\"/, end: /\"\"\"/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT, LITERAL_BRACKET, SUBST]\n },\n {\n begin: /([uU]|[rR])'/, end: /'/,\n relevance: 10\n },\n {\n begin: /([uU]|[rR])\"/, end: /\"/,\n relevance: 10\n },\n {\n begin: /([bB]|[bB][rR]|[rR][bB])'/, end: /'/\n },\n {\n begin: /([bB]|[bB][rR]|[rR][bB])\"/, end: /\"/\n },\n {\n begin: /([fF][rR]|[rR][fF]|[fF])'/, end: /'/,\n contains: [hljs.BACKSLASH_ESCAPE, LITERAL_BRACKET, SUBST]\n },\n {\n begin: /([fF][rR]|[rR][fF]|[fF])\"/, end: /\"/,\n contains: [hljs.BACKSLASH_ESCAPE, LITERAL_BRACKET, SUBST]\n },\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE\n ]\n };\n\n // https://docs.python.org/3.9/reference/lexical_analysis.html#numeric-literals\n const digitpart = '[0-9](_?[0-9])*';\n const pointfloat = `(\\\\b(${digitpart}))?\\\\.(${digitpart})|\\\\b(${digitpart})\\\\.`;\n const NUMBER = {\n className: 'number', relevance: 0,\n variants: [\n // exponentfloat, pointfloat\n // https://docs.python.org/3.9/reference/lexical_analysis.html#floating-point-literals\n // optionally imaginary\n // https://docs.python.org/3.9/reference/lexical_analysis.html#imaginary-literals\n // Note: no leading \\b because floats can start with a decimal point\n // and we don't want to mishandle e.g. `fn(.5)`,\n // no trailing \\b for pointfloat because it can end with a decimal point\n // and we don't want to mishandle e.g. `0..hex()`; this should be safe\n // because both MUST contain a decimal point and so cannot be confused with\n // the interior part of an identifier\n { begin: `(\\\\b(${digitpart})|(${pointfloat}))[eE][+-]?(${digitpart})[jJ]?\\\\b` },\n { begin: `(${pointfloat})[jJ]?` },\n\n // decinteger, bininteger, octinteger, hexinteger\n // https://docs.python.org/3.9/reference/lexical_analysis.html#integer-literals\n // optionally \"long\" in Python 2\n // https://docs.python.org/2.7/reference/lexical_analysis.html#integer-and-long-integer-literals\n // decinteger is optionally imaginary\n // https://docs.python.org/3.9/reference/lexical_analysis.html#imaginary-literals\n { begin: '\\\\b([1-9](_?[0-9])*|0+(_?0)*)[lLjJ]?\\\\b' },\n { begin: '\\\\b0[bB](_?[01])+[lL]?\\\\b' },\n { begin: '\\\\b0[oO](_?[0-7])+[lL]?\\\\b' },\n { begin: '\\\\b0[xX](_?[0-9a-fA-F])+[lL]?\\\\b' },\n\n // imagnumber (digitpart-based)\n // https://docs.python.org/3.9/reference/lexical_analysis.html#imaginary-literals\n { begin: `\\\\b(${digitpart})[jJ]\\\\b` },\n ]\n };\n\n const PARAMS = {\n className: 'params',\n variants: [\n // Exclude params at functions without params\n {begin: /\\(\\s*\\)/, skip: true, className: null },\n {\n begin: /\\(/, end: /\\)/, excludeBegin: true, excludeEnd: true,\n keywords: KEYWORDS,\n contains: ['self', PROMPT, NUMBER, STRING, hljs.HASH_COMMENT_MODE],\n },\n ],\n };\n SUBST.contains = [STRING, NUMBER, PROMPT];\n\n return {\n name: 'Python',\n aliases: ['py', 'gyp', 'ipython'],\n keywords: KEYWORDS,\n illegal: /(<\\/|->|\\?)|=>/,\n contains: [\n PROMPT,\n NUMBER,\n // eat \"if\" prior to string so that it won't accidentally be\n // labeled as an f-string as in:\n { begin: /\\bself\\b/, }, // very common convention\n { beginKeywords: \"if\", relevance: 0 },\n STRING,\n hljs.HASH_COMMENT_MODE,\n {\n variants: [\n {className: 'function', beginKeywords: 'def'},\n {className: 'class', beginKeywords: 'class'}\n ],\n end: /:/,\n illegal: /[${=;\\n,]/,\n contains: [\n hljs.UNDERSCORE_TITLE_MODE,\n PARAMS,\n {\n begin: /->/, endsWithParent: true,\n keywords: 'None'\n }\n ]\n },\n {\n className: 'meta',\n begin: /^[\\t ]*@/, end: /(?=#)|$/,\n contains: [NUMBER, PARAMS, STRING]\n },\n {\n begin: /\\b(print|exec)\\(/ // don’t highlight keywords-turned-functions in Python 3\n }\n ]\n };\n}", "function python(hljs) {\n const RESERVED_WORDS = [\n 'and',\n 'as',\n 'assert',\n 'async',\n 'await',\n 'break',\n 'class',\n 'continue',\n 'def',\n 'del',\n 'elif',\n 'else',\n 'except',\n 'finally',\n 'for',\n '',\n 'from',\n 'global',\n 'if',\n 'import',\n 'in',\n 'is',\n 'lambda',\n 'nonlocal|10',\n 'not',\n 'or',\n 'pass',\n 'raise',\n 'return',\n 'try',\n 'while',\n 'with',\n 'yield',\n ];\n\n const BUILT_INS = [\n '__import__',\n 'abs',\n 'all',\n 'any',\n 'ascii',\n 'bin',\n 'bool',\n 'breakpoint',\n 'bytearray',\n 'bytes',\n 'callable',\n 'chr',\n 'classmethod',\n 'compile',\n 'complex',\n 'delattr',\n 'dict',\n 'dir',\n 'divmod',\n 'enumerate',\n 'eval',\n 'exec',\n 'filter',\n 'float',\n 'format',\n 'frozenset',\n 'getattr',\n 'globals',\n 'hasattr',\n 'hash',\n 'help',\n 'hex',\n 'id',\n 'input',\n 'int',\n 'isinstance',\n 'issubclass',\n 'iter',\n 'len',\n 'list',\n 'locals',\n 'map',\n 'max',\n 'memoryview',\n 'min',\n 'next',\n 'object',\n 'oct',\n 'open',\n 'ord',\n 'pow',\n 'print',\n 'property',\n 'range',\n 'repr',\n 'reversed',\n 'round',\n 'set',\n 'setattr',\n 'slice',\n 'sorted',\n 'staticmethod',\n 'str',\n 'sum',\n 'super',\n 'tuple',\n 'type',\n 'vars',\n 'zip',\n ];\n\n const LITERALS = [\n '__debug__',\n 'Ellipsis',\n 'False',\n 'None',\n 'NotImplemented',\n 'True',\n ];\n\n const KEYWORDS = {\n keyword: RESERVED_WORDS.join(' '),\n built_in: BUILT_INS.join(' '),\n literal: LITERALS.join(' ')\n };\n\n const PROMPT = {\n className: 'meta', begin: /^(>>>|\\.\\.\\.) /\n };\n\n const SUBST = {\n className: 'subst',\n begin: /\\{/, end: /\\}/,\n keywords: KEYWORDS,\n illegal: /#/\n };\n\n const LITERAL_BRACKET = {\n begin: /\\{\\{/,\n relevance: 0\n };\n\n const STRING = {\n className: 'string',\n contains: [hljs.BACKSLASH_ESCAPE],\n variants: [\n {\n begin: /([uU]|[bB]|[rR]|[bB][rR]|[rR][bB])?'''/, end: /'''/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT],\n relevance: 10\n },\n {\n begin: /([uU]|[bB]|[rR]|[bB][rR]|[rR][bB])?\"\"\"/, end: /\"\"\"/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT],\n relevance: 10\n },\n {\n begin: /([fF][rR]|[rR][fF]|[fF])'''/, end: /'''/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT, LITERAL_BRACKET, SUBST]\n },\n {\n begin: /([fF][rR]|[rR][fF]|[fF])\"\"\"/, end: /\"\"\"/,\n contains: [hljs.BACKSLASH_ESCAPE, PROMPT, LITERAL_BRACKET, SUBST]\n },\n {\n begin: /([uU]|[rR])'/, end: /'/,\n relevance: 10\n },\n {\n begin: /([uU]|[rR])\"/, end: /\"/,\n relevance: 10\n },\n {\n begin: /([bB]|[bB][rR]|[rR][bB])'/, end: /'/\n },\n {\n begin: /([bB]|[bB][rR]|[rR][bB])\"/, end: /\"/\n },\n {\n begin: /([fF][rR]|[rR][fF]|[fF])'/, end: /'/,\n contains: [hljs.BACKSLASH_ESCAPE, LITERAL_BRACKET, SUBST]\n },\n {\n begin: /([fF][rR]|[rR][fF]|[fF])\"/, end: /\"/,\n contains: [hljs.BACKSLASH_ESCAPE, LITERAL_BRACKET, SUBST]\n },\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE\n ]\n };\n\n // https://docs.python.org/3.9/reference/lexical_analysis.html#numeric-literals\n const digitpart = '[0-9](_?[0-9])*';\n const pointfloat = `(\\\\b(${digitpart}))?\\\\.(${digitpart})|\\\\b(${digitpart})\\\\.`;\n const NUMBER = {\n className: 'number', relevance: 0,\n variants: [\n // exponentfloat, pointfloat\n // https://docs.python.org/3.9/reference/lexical_analysis.html#floating-point-literals\n // optionally imaginary\n // https://docs.python.org/3.9/reference/lexical_analysis.html#imaginary-literals\n // Note: no leading \\b because floats can start with a decimal point\n // and we don't want to mishandle e.g. `fn(.5)`,\n // no trailing \\b for pointfloat because it can end with a decimal point\n // and we don't want to mishandle e.g. `0..hex()`; this should be safe\n // because both MUST contain a decimal point and so cannot be confused with\n // the interior part of an identifier\n { begin: `(\\\\b(${digitpart})|(${pointfloat}))[eE][+-]?(${digitpart})[jJ]?\\\\b` },\n { begin: `(${pointfloat})[jJ]?` },\n\n // decinteger, bininteger, octinteger, hexinteger\n // https://docs.python.org/3.9/reference/lexical_analysis.html#integer-literals\n // optionally \"long\" in Python 2\n // https://docs.python.org/2.7/reference/lexical_analysis.html#integer-and-long-integer-literals\n // decinteger is optionally imaginary\n // https://docs.python.org/3.9/reference/lexical_analysis.html#imaginary-literals\n { begin: '\\\\b([1-9](_?[0-9])*|0+(_?0)*)[lLjJ]?\\\\b' },\n { begin: '\\\\b0[bB](_?[01])+[lL]?\\\\b' },\n { begin: '\\\\b0[oO](_?[0-7])+[lL]?\\\\b' },\n { begin: '\\\\b0[xX](_?[0-9a-fA-F])+[lL]?\\\\b' },\n\n // imagnumber (digitpart-based)\n // https://docs.python.org/3.9/reference/lexical_analysis.html#imaginary-literals\n { begin: `\\\\b(${digitpart})[jJ]\\\\b` },\n ]\n };\n\n const PARAMS = {\n className: 'params',\n variants: [\n // Exclude params at functions without params\n {begin: /\\(\\s*\\)/, skip: true, className: null },\n {\n begin: /\\(/, end: /\\)/, excludeBegin: true, excludeEnd: true,\n keywords: KEYWORDS,\n contains: ['self', PROMPT, NUMBER, STRING, hljs.HASH_COMMENT_MODE],\n },\n ],\n };\n SUBST.contains = [STRING, NUMBER, PROMPT];\n\n return {\n name: 'Python',\n aliases: ['py', 'gyp', 'ipython'],\n keywords: KEYWORDS,\n illegal: /(<\\/|->|\\?)|=>/,\n contains: [\n PROMPT,\n NUMBER,\n // eat \"if\" prior to string so that it won't accidentally be\n // labeled as an f-string as in:\n { begin: /\\bself\\b/, }, // very common convention\n { beginKeywords: \"if\", relevance: 0 },\n STRING,\n hljs.HASH_COMMENT_MODE,\n {\n variants: [\n {className: 'function', beginKeywords: 'def'},\n {className: 'class', beginKeywords: 'class'}\n ],\n end: /:/,\n illegal: /[${=;\\n,]/,\n contains: [\n hljs.UNDERSCORE_TITLE_MODE,\n PARAMS,\n {\n begin: /->/, endsWithParent: true,\n keywords: 'None'\n }\n ]\n },\n {\n className: 'meta',\n begin: /^[\\t ]*@/, end: /(?=#)|$/,\n contains: [NUMBER, PARAMS, STRING]\n },\n {\n begin: /\\b(print|exec)\\(/ // don’t highlight keywords-turned-functions in Python 3\n }\n ]\n };\n}", "function Eval() {\r\n}", "function interpret(exp, envt) {\r\n switch (exp.type) {\r\n case NUM: return exp.val;\r\n case VR: return envt[exp.name];\r\n case PLUS: return interpret(exp.left, envt) + interpret(exp.right, envt);\r\n case MOD: return interpret(exp.left, envt) * interpret(exp.right, envt);\r\n }\r\n}", "function o0(stdlib,o1,buffer) {\n try {\no8[4294967294];\n}catch(e){}\n function o104(o49, o50, o73) {\n try {\no95(o49, o50, o73, this);\n}catch(e){}\n\n try {\no489.o767++;\n}catch(e){}\n\n try {\nif (o97 === o49) {\n try {\nreturn true;\n}catch(e){}\n }\n}catch(e){}\n\n try {\nreturn false;\n}catch(e){}\n };\n //views\n var o3 =this;\n\n function o4(){\n var o30\n var o6 = o2(1.5);\n try {\no3[1] = o6;\n}catch(e){}\n try {\nreturn +(o3[1])\n}catch(e){}\n }\n try {\nreturn o4;\n}catch(e){}\n}", "function LogicEvaluator() {}", "function evaluate(expr) {\n switch (expr[0]) {\n case \"string\":\n case \"num\":\n return expr[1];\n case \"name\":\n case \"atom\":\n switch (expr[1]) {\n case \"true\": return true;\n case \"false\": return false;\n }\n break;\n case \"unary-prefix\":\n switch (expr[1]) {\n case \"!\": return !evaluate(expr[2]);\n case \"typeof\": return typeof evaluate(expr[2]);\n case \"~\": return ~evaluate(expr[2]);\n case \"-\": return -evaluate(expr[2]);\n case \"+\": return +evaluate(expr[2]);\n }\n break;\n case \"binary\":\n var left = expr[2], right = expr[3];\n switch (expr[1]) {\n case \"&&\" : return evaluate(left) && evaluate(right);\n case \"||\" : return evaluate(left) || evaluate(right);\n case \"|\" : return evaluate(left) | evaluate(right);\n case \"&\" : return evaluate(left) & evaluate(right);\n case \"^\" : return evaluate(left) ^ evaluate(right);\n case \"+\" : return evaluate(left) + evaluate(right);\n case \"*\" : return evaluate(left) * evaluate(right);\n case \"/\" : return evaluate(left) / evaluate(right);\n case \"-\" : return evaluate(left) - evaluate(right);\n case \"<<\" : return evaluate(left) << evaluate(right);\n case \">>\" : return evaluate(left) >> evaluate(right);\n case \">>>\" : return evaluate(left) >>> evaluate(right);\n case \"==\" : return evaluate(left) == evaluate(right);\n case \"===\" : return evaluate(left) === evaluate(right);\n case \"!=\" : return evaluate(left) != evaluate(right);\n case \"!==\" : return evaluate(left) !== evaluate(right);\n case \"<\" : return evaluate(left) < evaluate(right);\n case \"<=\" : return evaluate(left) <= evaluate(right);\n case \">\" : return evaluate(left) > evaluate(right);\n case \">=\" : return evaluate(left) >= evaluate(right);\n case \"in\" : return evaluate(left) in evaluate(right);\n case \"instanceof\" : return evaluate(left) instanceof evaluate(right);\n }\n }\n throw $NOT_CONSTANT;\n }", "function add_stdlib(env) {\r\n\tenv.define(\"true\", atoms.symbols.True);\r\n\tenv.define(\"false\", atoms.symbols.False);\r\n\tenv.define(\"nil\", atoms.symbols.Nil);\r\n\tenv.define(\"print\", new ALVar(conio.proc_print, type.PROC));\r\n\tenv.define(\"+\", new ALVar(operators.proc_plus, type.PROC));\r\n\tenv.define(\"-\", new ALVar(operators.proc_minus, type.PROC));\r\n\tenv.define(\"*\", new ALVar(operators.proc_multiply, type.PROC));\r\n\tenv.define(\"/\", new ALVar(operators.proc_divide, type.PROC));\r\n\tenv.define(\"=\", new ALVar(operators.proc_equal, type.PROC));\r\n\tenv.define(\"<\", new ALVar(operators.proc_lessthan, type.PROC));\r\n\tenv.define(\"<=\", new ALVar(operators.proc_lessthanequal, type.PROC));\r\n\tenv.define(\">\", new ALVar(operators.proc_morethan, type.PROC));\r\n\tenv.define(\">=\", new ALVar(operators.proc_morethanequal, type.PROC));\r\n\tenv.define(\"not\", new ALVar(operators.proc_not, type.PROC));\r\n\tenv.define(\"length\", new ALVar(core.proc_length, type.PROC));\r\n\tenv.define(\"list\", new ALVar(core.proc_list, type.PROC));\r\n\tenv.define(\"index\", new ALVar(core.proc_index, type.PROC));\r\n\tenv.define(\"head\", new ALVar(core.proc_head, type.PROC));\r\n\tenv.define(\"tail\", new ALVar(core.proc_tail, type.PROC));\r\n\tenv.define(\"empty?\", new ALVar(core.proc_empty, type.PROC));\r\n\tenv.define(\"typeof\", new ALVar(core.proc_typeof, type.PROC));\r\n\tenv.define(\"error\", new ALVar(core.proc_error, type.PROC_ENV));\r\n\tenv.define(\"cell:lambda\", new ALVar(core.proc_lambda, type.PROC_ENV));\r\n\tenv.define(\"cell:macro\", new ALVar(core.proc_macro, type.PROC_ENV));\r\n\tenv.define(\"cell:fastmacro\", new ALVar(core.proc_fastmacro, type.PROC_ENV));\r\n\tenv.define(\"cell:lambda_args\", new ALVar(core.proc_lambda_args, type.PROC));\r\n\tenv.define(\"cell:lambda_body\", new ALVar(core.proc_lambda_body, type.PROC));\r\n\tenv.define(\"cell:lambda_env\", new ALVar(core.proc_lambda_env, type.PROC));\r\n\tenv.define(\"cell:proc\", new ALVar(core.proc_proc, type.PROC));\r\n\tenv.define(\"cell:proc_env\", new ALVar(core.proc_proc_env, type.PROC_ENV));\r\n\tenv.define(\"env:capture\", new ALVar(environment.proc_capture, type.PROC_ENV));\r\n\tenv.define(\"env:recapture\", new ALVar(environment.proc_recapture, type.PROC));\r\n\tenv.define(\"env:current\", new ALVar(environment.proc_current, type.PROC_ENV));\r\n\tenv.define(\"env:defined\", new ALVar(environment.proc_defined, type.PROC_ENV));\r\n\tenv.define(\"env:define\", new ALVar(environment.proc_define, type.PROC_ENV));\r\n\tenv.define(\"env:set!\", new ALVar(environment.proc_set, type.PROC_ENV));\r\n\tenv.define(\"env:new\", new ALVar(environment.proc_new, type.PROC_ENV));\r\n\tenv.define(\"env:get\", new ALVar(environment.proc_get, type.PROC_ENV));\r\n\tenv.define(\"env:getor\", new ALVar(environment.proc_getor, type.PROC_ENV));\r\n\tenv.define(\"env:rlookup\", new ALVar(environment.proc_rlookup, type.PROC_ENV));\r\n\tenv.define(\"env:dump\", new ALVar(environment.proc_dump, type.PROC_ENV));\r\n\tenv.define(\"string:split\", new ALVar(strings.split, type.PROC));\r\n\tenv.define(\"string:join\", new ALVar(strings.join, type.PROC));\r\n\tenv.define(\"string:substr\", new ALVar(strings.substr, type.PROC));\r\n\tenv.define(\"string:repeat\", new ALVar(strings.repeat, type.PROC));\r\n\tenv.define(\"file:exists\", new ALVar(file.exists, type.PROC));\r\n\tenv.define(\"file:path\", new ALVar(file.path, type.PROC));\r\n\tenv.define(\"file:read\", new ALVar(file.read, type.PROC));\r\n\tenv.define(\"debug:parse\", new ALVar(debug.parse), type.PROC);\r\n}", "function lex() {\n\n\t// trim leading and trailing white space\n\tvar lexString = trim(sourceCode);\n\t// initialize total tokens to 0\n\tvar totalTokens = 0;\n\t// initialize index of token array to 0\n\tvar tokenIndex = 0;\n\t// initialize # of lines to 1\n\tvar lineCount = 1;\n\t// initialize errorB to false\n\tvar errorB = false;\n\t// initialize char list holder\n\tvar charListHold = \"\";\n\t\n\t\n\t// searches the front of the string looking for a digit\n\t// returns boolean\n\tfunction matchDigit() {\n\t\tvar pattern = /^\\d/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null) {\n\t\t\treturn true;\n\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\t\n\t// searches the front of the string looking for a type (int or string)\n\t// returns boolean\n\tfunction matchType() {\n\t\tvar pattern = /^(int|string|boolean)/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null){\n\t\t\treturn true;\n\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\t\n\t// searches the front of the string looking for a while or if\n\t// returns boolean\n\tfunction matchCond() {\n\t\tvar pattern = /^(while|if)/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null){\n\t\t\treturn true;\n\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\t\n\t// searches the front of the string looking for a boolean (true/false)\n\t// returns boolean\n\tfunction matchBool() {\n\t\tvar pattern = /^(true|false)/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null){\n\t\t\treturn true;\n\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\t\n\t// searches the front of the string looking for a character\n\t// returns boolean\n\tfunction matchChar() {\n\t\tvar pattern = /^[a-z]/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null) {\n\t\t\treturn true;\n\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\t\n\t// searches the front of the string looking for a operator (+ or -)\n\t// returns boolean\n\tfunction matchOp() {\n\t\tvar pattern = /^(\\+|-)/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null) {\n\t\t\treturn true;\n\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\t\n\t// searches the front of the string looking for any white space\n\t// returns boolean\n\tfunction matchWhite() {\n\t\tvar pattern = /^(\\s|\\n|\\t)/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null) {\n\t\t\treturn true;\n\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\t\n\t// searches the front of the string looking for a tab\n\t// returns boolean\n\tfunction matchTab() {\n\t\tvar pattern = /^\\t/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null) {\n\t\t\treturn true;\n\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\t\n\t// searches the front of the string looking for a new line\n\t// returns boolean\n\tfunction matchNewLine() {\n\t\tvar pattern = /^\\n/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null) {\n\t\t\treturn true;\n\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\n\t\n\t// searches the front of the string looking for any miscellaneous symbols\n\t// (includes quotation marks, brackets, parathensis, and equal sign)\n\t// returns boolean\n\tfunction matchSymbol() {\n\t\tvar pattern = /^[{}\\(\\)]/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null) {\n\t\t\treturn true;\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\t\n\t//searches the front of the string looking for an equal sign\n\t// returns boolean\n\tfunction matchEqual() {\n\t\tvar pattern = /^=/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null) {\n\t\t\treturn true;\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\t\n\t// searches the front of the string looking for print\n\t// returns boolean\n\tfunction matchPrint() {\n\t\tvar pattern = /^(print)/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null) {\n\t\t\treturn true;\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\t\n\t// searches the front of the string looking for any quotes (indicating a char list)\n\t// returns boolean\n\tfunction matchQuote() {\n\t\tvar pattern = /^\"/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null) {\n\t\t\treturn true;\n\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\t\n\t// searches the front of the string looking for an end of program symbol ($)\n\t// returns boolean\n\tfunction matchEnd() {\n\t\tvar pattern = /^\\$/;\n\t\tvar x = lexString.match(pattern);\n\t\tif(x !== null) {\n\t\t\treturn true;\n\t\t}\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}\n\t\n\t// lex a char list\n\tfunction lexCharList() {\n\t\tif(errorB) {\n\t\t\terrorB = errorB;\n\t\t}\n\t\telse if(matchWhite()) {\n\t\t\tif(!matchNewLine() && !matchTab()) {\n\t\t\t\ttotalTokens = totalTokens + 1;\n\t\t\t\tputMessage(\"Found space: \\t\" + lexString.charAt(0));\n\t\t\t\ttokens[tokenIndex] = {type: \"space\", value: lexString.charAt(0), line: lineCount};\n\t\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\t\tlexCharList();\n\t\t\t}\n\t\t\telse {\n\t\t\t\t// put error message here\n\t\t\t\tputMessage(\"Error: Tabs/New Lines not allowed in Character List\");\n\t\t\t\tputMessage(\"(line \" + lineCount + \")\");\n\t\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t\t\terrorB = true;\n\t\t\t}\n\t\t}\n\t\telse if(matchChar()) {\n\t\t\ttotalTokens = totalTokens + 1;\n\t\t\tputMessage(\"Found character: \\t\" + lexString.charAt(0));\n\t\t\ttokens[tokenIndex] = {type: \"char\", value: lexString.charAt(0), line: lineCount};\n\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\tlexCharList();\n\t\t}\n\t\telse if(matchQuote()) {\n\t\t\tputMessage(\"Found symbol: \\t\\t\" + \"\\\"\");\n\t\t\ttokens[tokenIndex] = {type: \"symbol\", value: \"\\\"\", line: lineCount};\n\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\ttotalTokens = totalTokens + 1;\n\t\t}\n\t\telse {\n\t\t\t// put error message here\n\t\t\tputMessage(\"Error: \\\"\" + lexString.charAt(0) + \"\\\" not allowed in Character List\");\n\t\t\tputMessage(\"(line \" + lineCount + \")\");\n\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t\terrorB = true;\n\t\t}\n\t}\n\t\n\t// if there is at least 1 more character in the string,\n\t// create a new token (based off matching functions)\n\tfunction createToken() {\n\t\tif(matchDigit()) {\n\t\t\t// increment token total\n\t\t\ttotalTokens = totalTokens + 1;\n\t\t\t// output token found\n\t\t\tputMessage(\"Found digit: \\t\\t\" + lexString.charAt(0));\n\t\t\t// add token to the token array\n\t\t\ttokens[tokenIndex] = {type: \"digit\", value: lexString.charAt(0), line: lineCount};\n\t\t\t// slice off the first character (of in the case of IDs, the first couple)\n\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t\t// increment the index of the token array\n\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\tif(matchDigit()) {\n\t\t\t\tputMessage(\"Error: Double digit numbers not supported\");\n\t\t\t\terrorB = true;\n\t\t\t}\n\n\t\t}\n\t\telse if(matchType()) {\n\t\t\ttotalTokens = totalTokens + 1;\n\t\t\tif(lexString.charAt(0) === \"i\") {\n\t\t\t\tputMessage(\"Found Id: \\t\\t\\t\" + \"int\");\n\t\t\t\ttokens[tokenIndex] = {type: \"type\", value: \"int\", line: lineCount};\n\t\t\t\tlexString = lexString.slice(3, lexString.length);\n\t\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\t\tif(matchChar()) {\n\t\t\t\t\tputMessage(\"Error: Character directly following a type (line \" + lineCount + \")\");\n\t\t\t\t\terrorB = true;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if(lexString.charAt(0) === \"b\") {\n\t\t\t\tputMessage(\"Found Id: \\t\\t\\t\" + \"boolean\");\n\t\t\t\ttokens[tokenIndex] = {type: \"type\", value: \"boolean\", line: lineCount};\n\t\t\t\tlexString = lexString.slice(7, lexString.length);\n\t\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\t\tif(matchChar()) {\n\t\t\t\t\tputMessage(\"Error: Character directly following a type (line \" + lineCount + \")\");\n\t\t\t\t\terrorB = true;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse {\n\t\t\t\tputMessage(\"Found Id: \\t\\t\\t\" + \"string\");\n\t\t\t\ttokens[tokenIndex] = {type: \"type\", value: \"string\", line: lineCount};\n\t\t\t\tlexString = lexString.slice(6, lexString.length);\n\t\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\t}\n\t\t}\n\t\telse if(matchBool()) {\n\t\t\ttotalTokens = totalTokens + 1;\n\t\t\tif(lexString.charAt(0) === \"t\") {\n\t\t\t\tputMessage(\"Found boolean: \\t\" + \"true\");\n\t\t\t\ttokens[tokenIndex] = {type: \"bool\", value: \"true\", line: lineCount};\n\t\t\t\tlexString = lexString.slice(4, lexString.length);\n\t\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\t\tif(matchChar()) {\n\t\t\t\t\tputMessage(\"Error: Character directly following a boolean (line \" + lineCount + \")\");\n\t\t\t\t\terrorB = true;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse {\n\t\t\t\tputMessage(\"Found boolean: \\t\" + \"false\");\n\t\t\t\ttokens[tokenIndex] = {type: \"bool\", value: \"false\", line: lineCount};\n\t\t\t\tlexString = lexString.slice(5, lexString.length);\n\t\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\t}\n\t\t}\n\t\telse if(matchCond()) {\n\t\t\ttotalTokens = totalTokens + 1;\n\t\t\tif(lexString.charAt(0) === \"i\") {\n\t\t\t\tputMessage(\"Found conditional: \\t\" + \"if\");\n\t\t\t\ttokens[tokenIndex] = {type: \"cond\", value: \"if\", line: lineCount};\n\t\t\t\tlexString = lexString.slice(2, lexString.length);\n\t\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\t\tif(matchChar()) {\n\t\t\t\t\tputMessage(\"Error: Character directly following a cond (line \" + lineCount + \")\");\n\t\t\t\t\terrorB = true;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse {\n\t\t\t\tputMessage(\"Found conditional: \\t\" + \"while\");\n\t\t\t\ttokens[tokenIndex] = {type: \"cond\", value: \"while\", line: lineCount};\n\t\t\t\tlexString = lexString.slice(5, lexString.length);\n\t\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\t}\n\t\t}\n\t\telse if(matchPrint()) {\n\t\t\ttotalTokens = totalTokens + 1;\n\t\t\tputMessage(\"Found symbol: \\t\\t\\t\" + \"print\");\n\t\t\ttokens[tokenIndex] = {type: \"symbol\", value: \"print\", line: lineCount};\n\t\t\tlexString = lexString.slice(5, lexString.length);\n\t\t\ttokenIndex = tokenIndex + 1;\n\t\t}\n\t\telse if(matchChar()) {\n\t\t\ttotalTokens = totalTokens + 1;\n\t\t\tputMessage(\"Found character: \\t\" + lexString.charAt(0));\n\t\t\ttokens[tokenIndex] = {type: \"char\", value: lexString.charAt(0), line: lineCount};\n\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\tif(matchChar()) {\n\t\t\t\tputMessage(\"Error: Character directly following a character (line \" + lineCount + \")\");\n\t\t\t\terrorB = true;\n\t\t\t}\n\t\t}\n\t\telse if(matchOp()) {\n\t\t\ttotalTokens = totalTokens + 1;\n\t\t\tputMessage(\"Found operator: \\t\" + lexString.charAt(0));\n\t\t\ttokens[tokenIndex] = {type: \"op\", value: lexString.charAt(0), line: lineCount};\n\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t\ttokenIndex = tokenIndex + 1;\n\t\t}\n\t\telse if(matchSymbol()) {\n\t\t\ttotalTokens = totalTokens + 1;\n\t\t\tputMessage(\"Found symbol: \\t\\t\" + lexString.charAt(0));\n\t\t\ttokens[tokenIndex] = {type: \"symbol\", value: lexString.charAt(0), line: lineCount};\n\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t\ttokenIndex = tokenIndex + 1;\n\t\t}\n\t\telse if(matchEqual()) {\n\t\t\tvar save = lexString;\n\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t\tif(matchEqual()) {\n\t\t\t\ttotalTokens = totalTokens + 1;\n\t\t\t\tputMessage(\"Found symbol: \\t\\t\" + \"==\");\n\t\t\t\ttokens[tokenIndex] = {type: \"symbol\", value: \"==\", line: lineCount};\n\t\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\t}\n\t\t\telse {\n\t\t\t\ttotalTokens = totalTokens + 1;\n\t\t\t\tputMessage(\"Found symbol: \\t\\t\" + \"=\");\n\t\t\t\ttokens[tokenIndex] = {type: \"symbol\", value: \"=\", line: lineCount};\n\t\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\t}\n\t\t}\n\t\telse if(matchQuote()) {\n\t\t\tputMessage(\"Found symbol: \\t\\t\" + \"\\\"\");\n\t\t\ttokens[tokenIndex] = {type: \"symbol\", value: \"\\\"\", line: lineCount};\n\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t\ttokenIndex = tokenIndex + 1;\n\t\t\ttotalTokens = totalTokens + 1;\n\t\t\tlexCharList();\n\t\t}\n\t\telse if (matchWhite()) {\n\t\t\t// there is no token for white space (return or tab) ... SLICE IT UP\n\t\t\tif(matchNewLine()) {\n\t\t\t\tlineCount = lineCount + 1;\n\t\t\t}\n\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t}\n\t\telse if(matchEnd()) {\n\t\t\ttotalTokens = totalTokens + 1;\n\t\t\tputMessage(\"Found end of program!\");\n\t\t\ttokens[tokenIndex] = {type: \"end\", value: lexString.charAt(0), line: lineCount};\n\t\t\tif(lexString.slice(1, lexString.length).length !== 0) {\n\t\t\t\t//throw an error\n\t\t\t\tputMessage(\"Warning: Code following program end. Deleting extra code.\");\n\t\t\t}\n\t\t\tlexString = \"\";\n\t\t\ttokenIndex = tokenIndex + 1;\n\t\t}\n\t\telse {\n\t\t\t// put error message here\n\t\t\tputMessage(\"Error: \\\"\" + lexString.charAt(0) + \"\\\" not in the language (line \" + lineCount + \")\");\n\t\t\tlexString = lexString.slice(1, lexString.length);\n\t\t\terrorB = true;\n\t\t}\n\t}\n\t\n\tfunction lexNext() {\n\t\t// check for an error\n\t\tif(errorB) {\n\t\t\tputMessage(\"Lexing Failed!\");\n\t\t}\n\t\t// if the source code isnt empty, process the remainder\n\t\telse if(lexString.length !== 0) {\n\t\t\tcreateToken();\n\t\t\tlexNext();\n\t\t}\n\t\t// otherwise, output the end of lex! :D\n\t\telse {\n\t\t\tif(tokens[tokenIndex - 1].type !== \"end\") {\n\t\t\t\tputMessage(\"Missing $ at end of code. Adding it. (You're welcome)\");\n\t\t\t\ttokens[tokenIndex] = {type: \"end\", value: \"$\"};\n\t\t\t\ttotalTokens = totalTokens + 1;\n\t\t\t}\n\t\t\tputMessage(\"Finished lexing! \" + totalTokens + \" tokens created.\");\n\t\t\t//if no errors, parse it\n\t\t\tif(!errorB) {\n\t\t\t\tparse();\n\t\t\t}\n\t\t}\n\t}\n\t\n\t// calling the functions\n\tputMessage(\"\\nBeginning lexing!\");\n\tlexNext();\n\t\n}", "function main(input) {\r\n var output = \"Hello World\";\r\n return output;\r\n}", "function lsl(hljs) {\n\n var LSL_STRING_ESCAPE_CHARS = {\n className: 'subst',\n begin: /\\\\[tn\"\\\\]/\n };\n\n var LSL_STRINGS = {\n className: 'string',\n begin: '\"',\n end: '\"',\n contains: [\n LSL_STRING_ESCAPE_CHARS\n ]\n };\n\n var LSL_NUMBERS = {\n className: 'number',\n begin: hljs.C_NUMBER_RE\n };\n\n var LSL_CONSTANTS = {\n className: 'literal',\n variants: [\n {\n begin: '\\\\b(?:PI|TWO_PI|PI_BY_TWO|DEG_TO_RAD|RAD_TO_DEG|SQRT2)\\\\b'\n },\n {\n begin: '\\\\b(?:XP_ERROR_(?:EXPERIENCES_DISABLED|EXPERIENCE_(?:DISABLED|SUSPENDED)|INVALID_(?:EXPERIENCE|PARAMETERS)|KEY_NOT_FOUND|MATURITY_EXCEEDED|NONE|NOT_(?:FOUND|PERMITTED(?:_LAND)?)|NO_EXPERIENCE|QUOTA_EXCEEDED|RETRY_UPDATE|STORAGE_EXCEPTION|STORE_DISABLED|THROTTLED|UNKNOWN_ERROR)|JSON_APPEND|STATUS_(?:PHYSICS|ROTATE_[XYZ]|PHANTOM|SANDBOX|BLOCK_GRAB(?:_OBJECT)?|(?:DIE|RETURN)_AT_EDGE|CAST_SHADOWS|OK|MALFORMED_PARAMS|TYPE_MISMATCH|BOUNDS_ERROR|NOT_(?:FOUND|SUPPORTED)|INTERNAL_ERROR|WHITELIST_FAILED)|AGENT(?:_(?:BY_(?:LEGACY_|USER)NAME|FLYING|ATTACHMENTS|SCRIPTED|MOUSELOOK|SITTING|ON_OBJECT|AWAY|WALKING|IN_AIR|TYPING|CROUCHING|BUSY|ALWAYS_RUN|AUTOPILOT|LIST_(?:PARCEL(?:_OWNER)?|REGION)))?|CAMERA_(?:PITCH|DISTANCE|BEHINDNESS_(?:ANGLE|LAG)|(?:FOCUS|POSITION)(?:_(?:THRESHOLD|LOCKED|LAG))?|FOCUS_OFFSET|ACTIVE)|ANIM_ON|LOOP|REVERSE|PING_PONG|SMOOTH|ROTATE|SCALE|ALL_SIDES|LINK_(?:ROOT|SET|ALL_(?:OTHERS|CHILDREN)|THIS)|ACTIVE|PASS(?:IVE|_(?:ALWAYS|IF_NOT_HANDLED|NEVER))|SCRIPTED|CONTROL_(?:FWD|BACK|(?:ROT_)?(?:LEFT|RIGHT)|UP|DOWN|(?:ML_)?LBUTTON)|PERMISSION_(?:RETURN_OBJECTS|DEBIT|OVERRIDE_ANIMATIONS|SILENT_ESTATE_MANAGEMENT|TAKE_CONTROLS|TRIGGER_ANIMATION|ATTACH|CHANGE_LINKS|(?:CONTROL|TRACK)_CAMERA|TELEPORT)|INVENTORY_(?:TEXTURE|SOUND|OBJECT|SCRIPT|LANDMARK|CLOTHING|NOTECARD|BODYPART|ANIMATION|GESTURE|ALL|NONE)|CHANGED_(?:INVENTORY|COLOR|SHAPE|SCALE|TEXTURE|LINK|ALLOWED_DROP|OWNER|REGION(?:_START)?|TELEPORT|MEDIA)|OBJECT_(?:CLICK_ACTION|HOVER_HEIGHT|LAST_OWNER_ID|(?:PHYSICS|SERVER|STREAMING)_COST|UNKNOWN_DETAIL|CHARACTER_TIME|PHANTOM|PHYSICS|TEMP_(?:ATTACHED|ON_REZ)|NAME|DESC|POS|PRIM_(?:COUNT|EQUIVALENCE)|RETURN_(?:PARCEL(?:_OWNER)?|REGION)|REZZER_KEY|ROO?T|VELOCITY|OMEGA|OWNER|GROUP(?:_TAG)?|CREATOR|ATTACHED_(?:POINT|SLOTS_AVAILABLE)|RENDER_WEIGHT|(?:BODY_SHAPE|PATHFINDING)_TYPE|(?:RUNNING|TOTAL)_SCRIPT_COUNT|TOTAL_INVENTORY_COUNT|SCRIPT_(?:MEMORY|TIME))|TYPE_(?:INTEGER|FLOAT|STRING|KEY|VECTOR|ROTATION|INVALID)|(?:DEBUG|PUBLIC)_CHANNEL|ATTACH_(?:AVATAR_CENTER|CHEST|HEAD|BACK|PELVIS|MOUTH|CHIN|NECK|NOSE|BELLY|[LR](?:SHOULDER|HAND|FOOT|EAR|EYE|[UL](?:ARM|LEG)|HIP)|(?:LEFT|RIGHT)_PEC|HUD_(?:CENTER_[12]|TOP_(?:RIGHT|CENTER|LEFT)|BOTTOM(?:_(?:RIGHT|LEFT))?)|[LR]HAND_RING1|TAIL_(?:BASE|TIP)|[LR]WING|FACE_(?:JAW|[LR]EAR|[LR]EYE|TOUNGE)|GROIN|HIND_[LR]FOOT)|LAND_(?:LEVEL|RAISE|LOWER|SMOOTH|NOISE|REVERT)|DATA_(?:ONLINE|NAME|BORN|SIM_(?:POS|STATUS|RATING)|PAYINFO)|PAYMENT_INFO_(?:ON_FILE|USED)|REMOTE_DATA_(?:CHANNEL|REQUEST|REPLY)|PSYS_(?:PART_(?:BF_(?:ZERO|ONE(?:_MINUS_(?:DEST_COLOR|SOURCE_(ALPHA|COLOR)))?|DEST_COLOR|SOURCE_(ALPHA|COLOR))|BLEND_FUNC_(DEST|SOURCE)|FLAGS|(?:START|END)_(?:COLOR|ALPHA|SCALE|GLOW)|MAX_AGE|(?:RIBBON|WIND|INTERP_(?:COLOR|SCALE)|BOUNCE|FOLLOW_(?:SRC|VELOCITY)|TARGET_(?:POS|LINEAR)|EMISSIVE)_MASK)|SRC_(?:MAX_AGE|PATTERN|ANGLE_(?:BEGIN|END)|BURST_(?:RATE|PART_COUNT|RADIUS|SPEED_(?:MIN|MAX))|ACCEL|TEXTURE|TARGET_KEY|OMEGA|PATTERN_(?:DROP|EXPLODE|ANGLE(?:_CONE(?:_EMPTY)?)?)))|VEHICLE_(?:REFERENCE_FRAME|TYPE_(?:NONE|SLED|CAR|BOAT|AIRPLANE|BALLOON)|(?:LINEAR|ANGULAR)_(?:FRICTION_TIMESCALE|MOTOR_DIRECTION)|LINEAR_MOTOR_OFFSET|HOVER_(?:HEIGHT|EFFICIENCY|TIMESCALE)|BUOYANCY|(?:LINEAR|ANGULAR)_(?:DEFLECTION_(?:EFFICIENCY|TIMESCALE)|MOTOR_(?:DECAY_)?TIMESCALE)|VERTICAL_ATTRACTION_(?:EFFICIENCY|TIMESCALE)|BANKING_(?:EFFICIENCY|MIX|TIMESCALE)|FLAG_(?:NO_DEFLECTION_UP|LIMIT_(?:ROLL_ONLY|MOTOR_UP)|HOVER_(?:(?:WATER|TERRAIN|UP)_ONLY|GLOBAL_HEIGHT)|MOUSELOOK_(?:STEER|BANK)|CAMERA_DECOUPLED))|PRIM_(?:ALLOW_UNSIT|ALPHA_MODE(?:_(?:BLEND|EMISSIVE|MASK|NONE))?|NORMAL|SPECULAR|TYPE(?:_(?:BOX|CYLINDER|PRISM|SPHERE|TORUS|TUBE|RING|SCULPT))?|HOLE_(?:DEFAULT|CIRCLE|SQUARE|TRIANGLE)|MATERIAL(?:_(?:STONE|METAL|GLASS|WOOD|FLESH|PLASTIC|RUBBER))?|SHINY_(?:NONE|LOW|MEDIUM|HIGH)|BUMP_(?:NONE|BRIGHT|DARK|WOOD|BARK|BRICKS|CHECKER|CONCRETE|TILE|STONE|DISKS|GRAVEL|BLOBS|SIDING|LARGETILE|STUCCO|SUCTION|WEAVE)|TEXGEN_(?:DEFAULT|PLANAR)|SCRIPTED_SIT_ONLY|SCULPT_(?:TYPE_(?:SPHERE|TORUS|PLANE|CYLINDER|MASK)|FLAG_(?:MIRROR|INVERT))|PHYSICS(?:_(?:SHAPE_(?:CONVEX|NONE|PRIM|TYPE)))?|(?:POS|ROT)_LOCAL|SLICE|TEXT|FLEXIBLE|POINT_LIGHT|TEMP_ON_REZ|PHANTOM|POSITION|SIT_TARGET|SIZE|ROTATION|TEXTURE|NAME|OMEGA|DESC|LINK_TARGET|COLOR|BUMP_SHINY|FULLBRIGHT|TEXGEN|GLOW|MEDIA_(?:ALT_IMAGE_ENABLE|CONTROLS|(?:CURRENT|HOME)_URL|AUTO_(?:LOOP|PLAY|SCALE|ZOOM)|FIRST_CLICK_INTERACT|(?:WIDTH|HEIGHT)_PIXELS|WHITELIST(?:_ENABLE)?|PERMS_(?:INTERACT|CONTROL)|PARAM_MAX|CONTROLS_(?:STANDARD|MINI)|PERM_(?:NONE|OWNER|GROUP|ANYONE)|MAX_(?:URL_LENGTH|WHITELIST_(?:SIZE|COUNT)|(?:WIDTH|HEIGHT)_PIXELS)))|MASK_(?:BASE|OWNER|GROUP|EVERYONE|NEXT)|PERM_(?:TRANSFER|MODIFY|COPY|MOVE|ALL)|PARCEL_(?:MEDIA_COMMAND_(?:STOP|PAUSE|PLAY|LOOP|TEXTURE|URL|TIME|AGENT|UNLOAD|AUTO_ALIGN|TYPE|SIZE|DESC|LOOP_SET)|FLAG_(?:ALLOW_(?:FLY|(?:GROUP_)?SCRIPTS|LANDMARK|TERRAFORM|DAMAGE|CREATE_(?:GROUP_)?OBJECTS)|USE_(?:ACCESS_(?:GROUP|LIST)|BAN_LIST|LAND_PASS_LIST)|LOCAL_SOUND_ONLY|RESTRICT_PUSHOBJECT|ALLOW_(?:GROUP|ALL)_OBJECT_ENTRY)|COUNT_(?:TOTAL|OWNER|GROUP|OTHER|SELECTED|TEMP)|DETAILS_(?:NAME|DESC|OWNER|GROUP|AREA|ID|SEE_AVATARS))|LIST_STAT_(?:MAX|MIN|MEAN|MEDIAN|STD_DEV|SUM(?:_SQUARES)?|NUM_COUNT|GEOMETRIC_MEAN|RANGE)|PAY_(?:HIDE|DEFAULT)|REGION_FLAG_(?:ALLOW_DAMAGE|FIXED_SUN|BLOCK_TERRAFORM|SANDBOX|DISABLE_(?:COLLISIONS|PHYSICS)|BLOCK_FLY|ALLOW_DIRECT_TELEPORT|RESTRICT_PUSHOBJECT)|HTTP_(?:METHOD|MIMETYPE|BODY_(?:MAXLENGTH|TRUNCATED)|CUSTOM_HEADER|PRAGMA_NO_CACHE|VERBOSE_THROTTLE|VERIFY_CERT)|SIT_(?:INVALID_(?:AGENT|LINK_OBJECT)|NO(?:T_EXPERIENCE|_(?:ACCESS|EXPERIENCE_PERMISSION|SIT_TARGET)))|STRING_(?:TRIM(?:_(?:HEAD|TAIL))?)|CLICK_ACTION_(?:NONE|TOUCH|SIT|BUY|PAY|OPEN(?:_MEDIA)?|PLAY|ZOOM)|TOUCH_INVALID_FACE|PROFILE_(?:NONE|SCRIPT_MEMORY)|RC_(?:DATA_FLAGS|DETECT_PHANTOM|GET_(?:LINK_NUM|NORMAL|ROOT_KEY)|MAX_HITS|REJECT_(?:TYPES|AGENTS|(?:NON)?PHYSICAL|LAND))|RCERR_(?:CAST_TIME_EXCEEDED|SIM_PERF_LOW|UNKNOWN)|ESTATE_ACCESS_(?:ALLOWED_(?:AGENT|GROUP)_(?:ADD|REMOVE)|BANNED_AGENT_(?:ADD|REMOVE))|DENSITY|FRICTION|RESTITUTION|GRAVITY_MULTIPLIER|KFM_(?:COMMAND|CMD_(?:PLAY|STOP|PAUSE)|MODE|FORWARD|LOOP|PING_PONG|REVERSE|DATA|ROTATION|TRANSLATION)|ERR_(?:GENERIC|PARCEL_PERMISSIONS|MALFORMED_PARAMS|RUNTIME_PERMISSIONS|THROTTLED)|CHARACTER_(?:CMD_(?:(?:SMOOTH_)?STOP|JUMP)|DESIRED_(?:TURN_)?SPEED|RADIUS|STAY_WITHIN_PARCEL|LENGTH|ORIENTATION|ACCOUNT_FOR_SKIPPED_FRAMES|AVOIDANCE_MODE|TYPE(?:_(?:[ABCD]|NONE))?|MAX_(?:DECEL|TURN_RADIUS|(?:ACCEL|SPEED)))|PURSUIT_(?:OFFSET|FUZZ_FACTOR|GOAL_TOLERANCE|INTERCEPT)|REQUIRE_LINE_OF_SIGHT|FORCE_DIRECT_PATH|VERTICAL|HORIZONTAL|AVOID_(?:CHARACTERS|DYNAMIC_OBSTACLES|NONE)|PU_(?:EVADE_(?:HIDDEN|SPOTTED)|FAILURE_(?:DYNAMIC_PATHFINDING_DISABLED|INVALID_(?:GOAL|START)|NO_(?:NAVMESH|VALID_DESTINATION)|OTHER|TARGET_GONE|(?:PARCEL_)?UNREACHABLE)|(?:GOAL|SLOWDOWN_DISTANCE)_REACHED)|TRAVERSAL_TYPE(?:_(?:FAST|NONE|SLOW))?|CONTENT_TYPE_(?:ATOM|FORM|HTML|JSON|LLSD|RSS|TEXT|XHTML|XML)|GCNP_(?:RADIUS|STATIC)|(?:PATROL|WANDER)_PAUSE_AT_WAYPOINTS|OPT_(?:AVATAR|CHARACTER|EXCLUSION_VOLUME|LEGACY_LINKSET|MATERIAL_VOLUME|OTHER|STATIC_OBSTACLE|WALKABLE)|SIM_STAT_PCT_CHARS_STEPPED)\\\\b'\n },\n {\n begin: '\\\\b(?:FALSE|TRUE)\\\\b'\n },\n {\n begin: '\\\\b(?:ZERO_ROTATION)\\\\b'\n },\n {\n begin: '\\\\b(?:EOF|JSON_(?:ARRAY|DELETE|FALSE|INVALID|NULL|NUMBER|OBJECT|STRING|TRUE)|NULL_KEY|TEXTURE_(?:BLANK|DEFAULT|MEDIA|PLYWOOD|TRANSPARENT)|URL_REQUEST_(?:GRANTED|DENIED))\\\\b'\n },\n {\n begin: '\\\\b(?:ZERO_VECTOR|TOUCH_INVALID_(?:TEXCOORD|VECTOR))\\\\b'\n }\n ]\n };\n\n var LSL_FUNCTIONS = {\n className: 'built_in',\n begin: '\\\\b(?:ll(?:AgentInExperience|(?:Create|DataSize|Delete|KeyCount|Keys|Read|Update)KeyValue|GetExperience(?:Details|ErrorMessage)|ReturnObjectsBy(?:ID|Owner)|Json(?:2List|[GS]etValue|ValueType)|Sin|Cos|Tan|Atan2|Sqrt|Pow|Abs|Fabs|Frand|Floor|Ceil|Round|Vec(?:Mag|Norm|Dist)|Rot(?:Between|2(?:Euler|Fwd|Left|Up))|(?:Euler|Axes)2Rot|Whisper|(?:Region|Owner)?Say|Shout|Listen(?:Control|Remove)?|Sensor(?:Repeat|Remove)?|Detected(?:Name|Key|Owner|Type|Pos|Vel|Grab|Rot|Group|LinkNumber)|Die|Ground|Wind|(?:[GS]et)(?:AnimationOverride|MemoryLimit|PrimMediaParams|ParcelMusicURL|Object(?:Desc|Name)|PhysicsMaterial|Status|Scale|Color|Alpha|Texture|Pos|Rot|Force|Torque)|ResetAnimationOverride|(?:Scale|Offset|Rotate)Texture|(?:Rot)?Target(?:Remove)?|(?:Stop)?MoveToTarget|Apply(?:Rotational)?Impulse|Set(?:KeyframedMotion|ContentType|RegionPos|(?:Angular)?Velocity|Buoyancy|HoverHeight|ForceAndTorque|TimerEvent|ScriptState|Damage|TextureAnim|Sound(?:Queueing|Radius)|Vehicle(?:Type|(?:Float|Vector|Rotation)Param)|(?:Touch|Sit)?Text|Camera(?:Eye|At)Offset|PrimitiveParams|ClickAction|Link(?:Alpha|Color|PrimitiveParams(?:Fast)?|Texture(?:Anim)?|Camera|Media)|RemoteScriptAccessPin|PayPrice|LocalRot)|ScaleByFactor|Get(?:(?:Max|Min)ScaleFactor|ClosestNavPoint|StaticPath|SimStats|Env|PrimitiveParams|Link(?:PrimitiveParams|Number(?:OfSides)?|Key|Name|Media)|HTTPHeader|FreeURLs|Object(?:Details|PermMask|PrimCount)|Parcel(?:MaxPrims|Details|Prim(?:Count|Owners))|Attached(?:List)?|(?:SPMax|Free|Used)Memory|Region(?:Name|TimeDilation|FPS|Corner|AgentCount)|Root(?:Position|Rotation)|UnixTime|(?:Parcel|Region)Flags|(?:Wall|GMT)clock|SimulatorHostname|BoundingBox|GeometricCenter|Creator|NumberOf(?:Prims|NotecardLines|Sides)|Animation(?:List)?|(?:Camera|Local)(?:Pos|Rot)|Vel|Accel|Omega|Time(?:stamp|OfDay)|(?:Object|CenterOf)?Mass|MassMKS|Energy|Owner|(?:Owner)?Key|SunDirection|Texture(?:Offset|Scale|Rot)|Inventory(?:Number|Name|Key|Type|Creator|PermMask)|Permissions(?:Key)?|StartParameter|List(?:Length|EntryType)|Date|Agent(?:Size|Info|Language|List)|LandOwnerAt|NotecardLine|Script(?:Name|State))|(?:Get|Reset|GetAndReset)Time|PlaySound(?:Slave)?|LoopSound(?:Master|Slave)?|(?:Trigger|Stop|Preload)Sound|(?:(?:Get|Delete)Sub|Insert)String|To(?:Upper|Lower)|Give(?:InventoryList|Money)|RezObject|(?:Stop)?LookAt|Sleep|CollisionFilter|(?:Take|Release)Controls|DetachFromAvatar|AttachToAvatar(?:Temp)?|InstantMessage|(?:GetNext)?Email|StopHover|MinEventDelay|RotLookAt|String(?:Length|Trim)|(?:Start|Stop)Animation|TargetOmega|Request(?:Experience)?Permissions|(?:Create|Break)Link|BreakAllLinks|(?:Give|Remove)Inventory|Water|PassTouches|Request(?:Agent|Inventory)Data|TeleportAgent(?:Home|GlobalCoords)?|ModifyLand|CollisionSound|ResetScript|MessageLinked|PushObject|PassCollisions|AxisAngle2Rot|Rot2(?:Axis|Angle)|A(?:cos|sin)|AngleBetween|AllowInventoryDrop|SubStringIndex|List2(?:CSV|Integer|Json|Float|String|Key|Vector|Rot|List(?:Strided)?)|DeleteSubList|List(?:Statistics|Sort|Randomize|(?:Insert|Find|Replace)List)|EdgeOfWorld|AdjustSoundVolume|Key2Name|TriggerSoundLimited|EjectFromLand|(?:CSV|ParseString)2List|OverMyLand|SameGroup|UnSit|Ground(?:Slope|Normal|Contour)|GroundRepel|(?:Set|Remove)VehicleFlags|SitOnLink|(?:AvatarOn)?(?:Link)?SitTarget|Script(?:Danger|Profiler)|Dialog|VolumeDetect|ResetOtherScript|RemoteLoadScriptPin|(?:Open|Close)RemoteDataChannel|SendRemoteData|RemoteDataReply|(?:Integer|String)ToBase64|XorBase64|Log(?:10)?|Base64To(?:String|Integer)|ParseStringKeepNulls|RezAtRoot|RequestSimulatorData|ForceMouselook|(?:Load|Release|(?:E|Une)scape)URL|ParcelMedia(?:CommandList|Query)|ModPow|MapDestination|(?:RemoveFrom|AddTo|Reset)Land(?:Pass|Ban)List|(?:Set|Clear)CameraParams|HTTP(?:Request|Response)|TextBox|DetectedTouch(?:UV|Face|Pos|(?:N|Bin)ormal|ST)|(?:MD5|SHA1|DumpList2)String|Request(?:Secure)?URL|Clear(?:Prim|Link)Media|(?:Link)?ParticleSystem|(?:Get|Request)(?:Username|DisplayName)|RegionSayTo|CastRay|GenerateKey|TransferLindenDollars|ManageEstateAccess|(?:Create|Delete)Character|ExecCharacterCmd|Evade|FleeFrom|NavigateTo|PatrolPoints|Pursue|UpdateCharacter|WanderWithin))\\\\b'\n };\n\n return {\n name: 'LSL (Linden Scripting Language)',\n illegal: ':',\n contains: [\n LSL_STRINGS,\n {\n className: 'comment',\n variants: [\n hljs.COMMENT('//', '$'),\n hljs.COMMENT('/\\\\*', '\\\\*/')\n ],\n relevance: 0\n },\n LSL_NUMBERS,\n {\n className: 'section',\n variants: [\n {\n begin: '\\\\b(?:state|default)\\\\b'\n },\n {\n begin: '\\\\b(?:state_(?:entry|exit)|touch(?:_(?:start|end))?|(?:land_)?collision(?:_(?:start|end))?|timer|listen|(?:no_)?sensor|control|(?:not_)?at_(?:rot_)?target|money|email|experience_permissions(?:_denied)?|run_time_permissions|changed|attach|dataserver|moving_(?:start|end)|link_message|(?:on|object)_rez|remote_data|http_re(?:sponse|quest)|path_update|transaction_result)\\\\b'\n }\n ]\n },\n LSL_FUNCTIONS,\n LSL_CONSTANTS,\n {\n className: 'type',\n begin: '\\\\b(?:integer|float|string|key|vector|quaternion|rotation|list)\\\\b'\n }\n ]\n };\n}", "function lsl(hljs) {\n\n var LSL_STRING_ESCAPE_CHARS = {\n className: 'subst',\n begin: /\\\\[tn\"\\\\]/\n };\n\n var LSL_STRINGS = {\n className: 'string',\n begin: '\"',\n end: '\"',\n contains: [\n LSL_STRING_ESCAPE_CHARS\n ]\n };\n\n var LSL_NUMBERS = {\n className: 'number',\n begin: hljs.C_NUMBER_RE\n };\n\n var LSL_CONSTANTS = {\n className: 'literal',\n variants: [\n {\n begin: '\\\\b(?:PI|TWO_PI|PI_BY_TWO|DEG_TO_RAD|RAD_TO_DEG|SQRT2)\\\\b'\n },\n {\n begin: '\\\\b(?:XP_ERROR_(?:EXPERIENCES_DISABLED|EXPERIENCE_(?:DISABLED|SUSPENDED)|INVALID_(?:EXPERIENCE|PARAMETERS)|KEY_NOT_FOUND|MATURITY_EXCEEDED|NONE|NOT_(?:FOUND|PERMITTED(?:_LAND)?)|NO_EXPERIENCE|QUOTA_EXCEEDED|RETRY_UPDATE|STORAGE_EXCEPTION|STORE_DISABLED|THROTTLED|UNKNOWN_ERROR)|JSON_APPEND|STATUS_(?:PHYSICS|ROTATE_[XYZ]|PHANTOM|SANDBOX|BLOCK_GRAB(?:_OBJECT)?|(?:DIE|RETURN)_AT_EDGE|CAST_SHADOWS|OK|MALFORMED_PARAMS|TYPE_MISMATCH|BOUNDS_ERROR|NOT_(?:FOUND|SUPPORTED)|INTERNAL_ERROR|WHITELIST_FAILED)|AGENT(?:_(?:BY_(?:LEGACY_|USER)NAME|FLYING|ATTACHMENTS|SCRIPTED|MOUSELOOK|SITTING|ON_OBJECT|AWAY|WALKING|IN_AIR|TYPING|CROUCHING|BUSY|ALWAYS_RUN|AUTOPILOT|LIST_(?:PARCEL(?:_OWNER)?|REGION)))?|CAMERA_(?:PITCH|DISTANCE|BEHINDNESS_(?:ANGLE|LAG)|(?:FOCUS|POSITION)(?:_(?:THRESHOLD|LOCKED|LAG))?|FOCUS_OFFSET|ACTIVE)|ANIM_ON|LOOP|REVERSE|PING_PONG|SMOOTH|ROTATE|SCALE|ALL_SIDES|LINK_(?:ROOT|SET|ALL_(?:OTHERS|CHILDREN)|THIS)|ACTIVE|PASS(?:IVE|_(?:ALWAYS|IF_NOT_HANDLED|NEVER))|SCRIPTED|CONTROL_(?:FWD|BACK|(?:ROT_)?(?:LEFT|RIGHT)|UP|DOWN|(?:ML_)?LBUTTON)|PERMISSION_(?:RETURN_OBJECTS|DEBIT|OVERRIDE_ANIMATIONS|SILENT_ESTATE_MANAGEMENT|TAKE_CONTROLS|TRIGGER_ANIMATION|ATTACH|CHANGE_LINKS|(?:CONTROL|TRACK)_CAMERA|TELEPORT)|INVENTORY_(?:TEXTURE|SOUND|OBJECT|SCRIPT|LANDMARK|CLOTHING|NOTECARD|BODYPART|ANIMATION|GESTURE|ALL|NONE)|CHANGED_(?:INVENTORY|COLOR|SHAPE|SCALE|TEXTURE|LINK|ALLOWED_DROP|OWNER|REGION(?:_START)?|TELEPORT|MEDIA)|OBJECT_(?:CLICK_ACTION|HOVER_HEIGHT|LAST_OWNER_ID|(?:PHYSICS|SERVER|STREAMING)_COST|UNKNOWN_DETAIL|CHARACTER_TIME|PHANTOM|PHYSICS|TEMP_(?:ATTACHED|ON_REZ)|NAME|DESC|POS|PRIM_(?:COUNT|EQUIVALENCE)|RETURN_(?:PARCEL(?:_OWNER)?|REGION)|REZZER_KEY|ROO?T|VELOCITY|OMEGA|OWNER|GROUP(?:_TAG)?|CREATOR|ATTACHED_(?:POINT|SLOTS_AVAILABLE)|RENDER_WEIGHT|(?:BODY_SHAPE|PATHFINDING)_TYPE|(?:RUNNING|TOTAL)_SCRIPT_COUNT|TOTAL_INVENTORY_COUNT|SCRIPT_(?:MEMORY|TIME))|TYPE_(?:INTEGER|FLOAT|STRING|KEY|VECTOR|ROTATION|INVALID)|(?:DEBUG|PUBLIC)_CHANNEL|ATTACH_(?:AVATAR_CENTER|CHEST|HEAD|BACK|PELVIS|MOUTH|CHIN|NECK|NOSE|BELLY|[LR](?:SHOULDER|HAND|FOOT|EAR|EYE|[UL](?:ARM|LEG)|HIP)|(?:LEFT|RIGHT)_PEC|HUD_(?:CENTER_[12]|TOP_(?:RIGHT|CENTER|LEFT)|BOTTOM(?:_(?:RIGHT|LEFT))?)|[LR]HAND_RING1|TAIL_(?:BASE|TIP)|[LR]WING|FACE_(?:JAW|[LR]EAR|[LR]EYE|TOUNGE)|GROIN|HIND_[LR]FOOT)|LAND_(?:LEVEL|RAISE|LOWER|SMOOTH|NOISE|REVERT)|DATA_(?:ONLINE|NAME|BORN|SIM_(?:POS|STATUS|RATING)|PAYINFO)|PAYMENT_INFO_(?:ON_FILE|USED)|REMOTE_DATA_(?:CHANNEL|REQUEST|REPLY)|PSYS_(?:PART_(?:BF_(?:ZERO|ONE(?:_MINUS_(?:DEST_COLOR|SOURCE_(ALPHA|COLOR)))?|DEST_COLOR|SOURCE_(ALPHA|COLOR))|BLEND_FUNC_(DEST|SOURCE)|FLAGS|(?:START|END)_(?:COLOR|ALPHA|SCALE|GLOW)|MAX_AGE|(?:RIBBON|WIND|INTERP_(?:COLOR|SCALE)|BOUNCE|FOLLOW_(?:SRC|VELOCITY)|TARGET_(?:POS|LINEAR)|EMISSIVE)_MASK)|SRC_(?:MAX_AGE|PATTERN|ANGLE_(?:BEGIN|END)|BURST_(?:RATE|PART_COUNT|RADIUS|SPEED_(?:MIN|MAX))|ACCEL|TEXTURE|TARGET_KEY|OMEGA|PATTERN_(?:DROP|EXPLODE|ANGLE(?:_CONE(?:_EMPTY)?)?)))|VEHICLE_(?:REFERENCE_FRAME|TYPE_(?:NONE|SLED|CAR|BOAT|AIRPLANE|BALLOON)|(?:LINEAR|ANGULAR)_(?:FRICTION_TIMESCALE|MOTOR_DIRECTION)|LINEAR_MOTOR_OFFSET|HOVER_(?:HEIGHT|EFFICIENCY|TIMESCALE)|BUOYANCY|(?:LINEAR|ANGULAR)_(?:DEFLECTION_(?:EFFICIENCY|TIMESCALE)|MOTOR_(?:DECAY_)?TIMESCALE)|VERTICAL_ATTRACTION_(?:EFFICIENCY|TIMESCALE)|BANKING_(?:EFFICIENCY|MIX|TIMESCALE)|FLAG_(?:NO_DEFLECTION_UP|LIMIT_(?:ROLL_ONLY|MOTOR_UP)|HOVER_(?:(?:WATER|TERRAIN|UP)_ONLY|GLOBAL_HEIGHT)|MOUSELOOK_(?:STEER|BANK)|CAMERA_DECOUPLED))|PRIM_(?:ALLOW_UNSIT|ALPHA_MODE(?:_(?:BLEND|EMISSIVE|MASK|NONE))?|NORMAL|SPECULAR|TYPE(?:_(?:BOX|CYLINDER|PRISM|SPHERE|TORUS|TUBE|RING|SCULPT))?|HOLE_(?:DEFAULT|CIRCLE|SQUARE|TRIANGLE)|MATERIAL(?:_(?:STONE|METAL|GLASS|WOOD|FLESH|PLASTIC|RUBBER))?|SHINY_(?:NONE|LOW|MEDIUM|HIGH)|BUMP_(?:NONE|BRIGHT|DARK|WOOD|BARK|BRICKS|CHECKER|CONCRETE|TILE|STONE|DISKS|GRAVEL|BLOBS|SIDING|LARGETILE|STUCCO|SUCTION|WEAVE)|TEXGEN_(?:DEFAULT|PLANAR)|SCRIPTED_SIT_ONLY|SCULPT_(?:TYPE_(?:SPHERE|TORUS|PLANE|CYLINDER|MASK)|FLAG_(?:MIRROR|INVERT))|PHYSICS(?:_(?:SHAPE_(?:CONVEX|NONE|PRIM|TYPE)))?|(?:POS|ROT)_LOCAL|SLICE|TEXT|FLEXIBLE|POINT_LIGHT|TEMP_ON_REZ|PHANTOM|POSITION|SIT_TARGET|SIZE|ROTATION|TEXTURE|NAME|OMEGA|DESC|LINK_TARGET|COLOR|BUMP_SHINY|FULLBRIGHT|TEXGEN|GLOW|MEDIA_(?:ALT_IMAGE_ENABLE|CONTROLS|(?:CURRENT|HOME)_URL|AUTO_(?:LOOP|PLAY|SCALE|ZOOM)|FIRST_CLICK_INTERACT|(?:WIDTH|HEIGHT)_PIXELS|WHITELIST(?:_ENABLE)?|PERMS_(?:INTERACT|CONTROL)|PARAM_MAX|CONTROLS_(?:STANDARD|MINI)|PERM_(?:NONE|OWNER|GROUP|ANYONE)|MAX_(?:URL_LENGTH|WHITELIST_(?:SIZE|COUNT)|(?:WIDTH|HEIGHT)_PIXELS)))|MASK_(?:BASE|OWNER|GROUP|EVERYONE|NEXT)|PERM_(?:TRANSFER|MODIFY|COPY|MOVE|ALL)|PARCEL_(?:MEDIA_COMMAND_(?:STOP|PAUSE|PLAY|LOOP|TEXTURE|URL|TIME|AGENT|UNLOAD|AUTO_ALIGN|TYPE|SIZE|DESC|LOOP_SET)|FLAG_(?:ALLOW_(?:FLY|(?:GROUP_)?SCRIPTS|LANDMARK|TERRAFORM|DAMAGE|CREATE_(?:GROUP_)?OBJECTS)|USE_(?:ACCESS_(?:GROUP|LIST)|BAN_LIST|LAND_PASS_LIST)|LOCAL_SOUND_ONLY|RESTRICT_PUSHOBJECT|ALLOW_(?:GROUP|ALL)_OBJECT_ENTRY)|COUNT_(?:TOTAL|OWNER|GROUP|OTHER|SELECTED|TEMP)|DETAILS_(?:NAME|DESC|OWNER|GROUP|AREA|ID|SEE_AVATARS))|LIST_STAT_(?:MAX|MIN|MEAN|MEDIAN|STD_DEV|SUM(?:_SQUARES)?|NUM_COUNT|GEOMETRIC_MEAN|RANGE)|PAY_(?:HIDE|DEFAULT)|REGION_FLAG_(?:ALLOW_DAMAGE|FIXED_SUN|BLOCK_TERRAFORM|SANDBOX|DISABLE_(?:COLLISIONS|PHYSICS)|BLOCK_FLY|ALLOW_DIRECT_TELEPORT|RESTRICT_PUSHOBJECT)|HTTP_(?:METHOD|MIMETYPE|BODY_(?:MAXLENGTH|TRUNCATED)|CUSTOM_HEADER|PRAGMA_NO_CACHE|VERBOSE_THROTTLE|VERIFY_CERT)|SIT_(?:INVALID_(?:AGENT|LINK_OBJECT)|NO(?:T_EXPERIENCE|_(?:ACCESS|EXPERIENCE_PERMISSION|SIT_TARGET)))|STRING_(?:TRIM(?:_(?:HEAD|TAIL))?)|CLICK_ACTION_(?:NONE|TOUCH|SIT|BUY|PAY|OPEN(?:_MEDIA)?|PLAY|ZOOM)|TOUCH_INVALID_FACE|PROFILE_(?:NONE|SCRIPT_MEMORY)|RC_(?:DATA_FLAGS|DETECT_PHANTOM|GET_(?:LINK_NUM|NORMAL|ROOT_KEY)|MAX_HITS|REJECT_(?:TYPES|AGENTS|(?:NON)?PHYSICAL|LAND))|RCERR_(?:CAST_TIME_EXCEEDED|SIM_PERF_LOW|UNKNOWN)|ESTATE_ACCESS_(?:ALLOWED_(?:AGENT|GROUP)_(?:ADD|REMOVE)|BANNED_AGENT_(?:ADD|REMOVE))|DENSITY|FRICTION|RESTITUTION|GRAVITY_MULTIPLIER|KFM_(?:COMMAND|CMD_(?:PLAY|STOP|PAUSE)|MODE|FORWARD|LOOP|PING_PONG|REVERSE|DATA|ROTATION|TRANSLATION)|ERR_(?:GENERIC|PARCEL_PERMISSIONS|MALFORMED_PARAMS|RUNTIME_PERMISSIONS|THROTTLED)|CHARACTER_(?:CMD_(?:(?:SMOOTH_)?STOP|JUMP)|DESIRED_(?:TURN_)?SPEED|RADIUS|STAY_WITHIN_PARCEL|LENGTH|ORIENTATION|ACCOUNT_FOR_SKIPPED_FRAMES|AVOIDANCE_MODE|TYPE(?:_(?:[ABCD]|NONE))?|MAX_(?:DECEL|TURN_RADIUS|(?:ACCEL|SPEED)))|PURSUIT_(?:OFFSET|FUZZ_FACTOR|GOAL_TOLERANCE|INTERCEPT)|REQUIRE_LINE_OF_SIGHT|FORCE_DIRECT_PATH|VERTICAL|HORIZONTAL|AVOID_(?:CHARACTERS|DYNAMIC_OBSTACLES|NONE)|PU_(?:EVADE_(?:HIDDEN|SPOTTED)|FAILURE_(?:DYNAMIC_PATHFINDING_DISABLED|INVALID_(?:GOAL|START)|NO_(?:NAVMESH|VALID_DESTINATION)|OTHER|TARGET_GONE|(?:PARCEL_)?UNREACHABLE)|(?:GOAL|SLOWDOWN_DISTANCE)_REACHED)|TRAVERSAL_TYPE(?:_(?:FAST|NONE|SLOW))?|CONTENT_TYPE_(?:ATOM|FORM|HTML|JSON|LLSD|RSS|TEXT|XHTML|XML)|GCNP_(?:RADIUS|STATIC)|(?:PATROL|WANDER)_PAUSE_AT_WAYPOINTS|OPT_(?:AVATAR|CHARACTER|EXCLUSION_VOLUME|LEGACY_LINKSET|MATERIAL_VOLUME|OTHER|STATIC_OBSTACLE|WALKABLE)|SIM_STAT_PCT_CHARS_STEPPED)\\\\b'\n },\n {\n begin: '\\\\b(?:FALSE|TRUE)\\\\b'\n },\n {\n begin: '\\\\b(?:ZERO_ROTATION)\\\\b'\n },\n {\n begin: '\\\\b(?:EOF|JSON_(?:ARRAY|DELETE|FALSE|INVALID|NULL|NUMBER|OBJECT|STRING|TRUE)|NULL_KEY|TEXTURE_(?:BLANK|DEFAULT|MEDIA|PLYWOOD|TRANSPARENT)|URL_REQUEST_(?:GRANTED|DENIED))\\\\b'\n },\n {\n begin: '\\\\b(?:ZERO_VECTOR|TOUCH_INVALID_(?:TEXCOORD|VECTOR))\\\\b'\n }\n ]\n };\n\n var LSL_FUNCTIONS = {\n className: 'built_in',\n begin: '\\\\b(?:ll(?:AgentInExperience|(?:Create|DataSize|Delete|KeyCount|Keys|Read|Update)KeyValue|GetExperience(?:Details|ErrorMessage)|ReturnObjectsBy(?:ID|Owner)|Json(?:2List|[GS]etValue|ValueType)|Sin|Cos|Tan|Atan2|Sqrt|Pow|Abs|Fabs|Frand|Floor|Ceil|Round|Vec(?:Mag|Norm|Dist)|Rot(?:Between|2(?:Euler|Fwd|Left|Up))|(?:Euler|Axes)2Rot|Whisper|(?:Region|Owner)?Say|Shout|Listen(?:Control|Remove)?|Sensor(?:Repeat|Remove)?|Detected(?:Name|Key|Owner|Type|Pos|Vel|Grab|Rot|Group|LinkNumber)|Die|Ground|Wind|(?:[GS]et)(?:AnimationOverride|MemoryLimit|PrimMediaParams|ParcelMusicURL|Object(?:Desc|Name)|PhysicsMaterial|Status|Scale|Color|Alpha|Texture|Pos|Rot|Force|Torque)|ResetAnimationOverride|(?:Scale|Offset|Rotate)Texture|(?:Rot)?Target(?:Remove)?|(?:Stop)?MoveToTarget|Apply(?:Rotational)?Impulse|Set(?:KeyframedMotion|ContentType|RegionPos|(?:Angular)?Velocity|Buoyancy|HoverHeight|ForceAndTorque|TimerEvent|ScriptState|Damage|TextureAnim|Sound(?:Queueing|Radius)|Vehicle(?:Type|(?:Float|Vector|Rotation)Param)|(?:Touch|Sit)?Text|Camera(?:Eye|At)Offset|PrimitiveParams|ClickAction|Link(?:Alpha|Color|PrimitiveParams(?:Fast)?|Texture(?:Anim)?|Camera|Media)|RemoteScriptAccessPin|PayPrice|LocalRot)|ScaleByFactor|Get(?:(?:Max|Min)ScaleFactor|ClosestNavPoint|StaticPath|SimStats|Env|PrimitiveParams|Link(?:PrimitiveParams|Number(?:OfSides)?|Key|Name|Media)|HTTPHeader|FreeURLs|Object(?:Details|PermMask|PrimCount)|Parcel(?:MaxPrims|Details|Prim(?:Count|Owners))|Attached(?:List)?|(?:SPMax|Free|Used)Memory|Region(?:Name|TimeDilation|FPS|Corner|AgentCount)|Root(?:Position|Rotation)|UnixTime|(?:Parcel|Region)Flags|(?:Wall|GMT)clock|SimulatorHostname|BoundingBox|GeometricCenter|Creator|NumberOf(?:Prims|NotecardLines|Sides)|Animation(?:List)?|(?:Camera|Local)(?:Pos|Rot)|Vel|Accel|Omega|Time(?:stamp|OfDay)|(?:Object|CenterOf)?Mass|MassMKS|Energy|Owner|(?:Owner)?Key|SunDirection|Texture(?:Offset|Scale|Rot)|Inventory(?:Number|Name|Key|Type|Creator|PermMask)|Permissions(?:Key)?|StartParameter|List(?:Length|EntryType)|Date|Agent(?:Size|Info|Language|List)|LandOwnerAt|NotecardLine|Script(?:Name|State))|(?:Get|Reset|GetAndReset)Time|PlaySound(?:Slave)?|LoopSound(?:Master|Slave)?|(?:Trigger|Stop|Preload)Sound|(?:(?:Get|Delete)Sub|Insert)String|To(?:Upper|Lower)|Give(?:InventoryList|Money)|RezObject|(?:Stop)?LookAt|Sleep|CollisionFilter|(?:Take|Release)Controls|DetachFromAvatar|AttachToAvatar(?:Temp)?|InstantMessage|(?:GetNext)?Email|StopHover|MinEventDelay|RotLookAt|String(?:Length|Trim)|(?:Start|Stop)Animation|TargetOmega|Request(?:Experience)?Permissions|(?:Create|Break)Link|BreakAllLinks|(?:Give|Remove)Inventory|Water|PassTouches|Request(?:Agent|Inventory)Data|TeleportAgent(?:Home|GlobalCoords)?|ModifyLand|CollisionSound|ResetScript|MessageLinked|PushObject|PassCollisions|AxisAngle2Rot|Rot2(?:Axis|Angle)|A(?:cos|sin)|AngleBetween|AllowInventoryDrop|SubStringIndex|List2(?:CSV|Integer|Json|Float|String|Key|Vector|Rot|List(?:Strided)?)|DeleteSubList|List(?:Statistics|Sort|Randomize|(?:Insert|Find|Replace)List)|EdgeOfWorld|AdjustSoundVolume|Key2Name|TriggerSoundLimited|EjectFromLand|(?:CSV|ParseString)2List|OverMyLand|SameGroup|UnSit|Ground(?:Slope|Normal|Contour)|GroundRepel|(?:Set|Remove)VehicleFlags|SitOnLink|(?:AvatarOn)?(?:Link)?SitTarget|Script(?:Danger|Profiler)|Dialog|VolumeDetect|ResetOtherScript|RemoteLoadScriptPin|(?:Open|Close)RemoteDataChannel|SendRemoteData|RemoteDataReply|(?:Integer|String)ToBase64|XorBase64|Log(?:10)?|Base64To(?:String|Integer)|ParseStringKeepNulls|RezAtRoot|RequestSimulatorData|ForceMouselook|(?:Load|Release|(?:E|Une)scape)URL|ParcelMedia(?:CommandList|Query)|ModPow|MapDestination|(?:RemoveFrom|AddTo|Reset)Land(?:Pass|Ban)List|(?:Set|Clear)CameraParams|HTTP(?:Request|Response)|TextBox|DetectedTouch(?:UV|Face|Pos|(?:N|Bin)ormal|ST)|(?:MD5|SHA1|DumpList2)String|Request(?:Secure)?URL|Clear(?:Prim|Link)Media|(?:Link)?ParticleSystem|(?:Get|Request)(?:Username|DisplayName)|RegionSayTo|CastRay|GenerateKey|TransferLindenDollars|ManageEstateAccess|(?:Create|Delete)Character|ExecCharacterCmd|Evade|FleeFrom|NavigateTo|PatrolPoints|Pursue|UpdateCharacter|WanderWithin))\\\\b'\n };\n\n return {\n name: 'LSL (Linden Scripting Language)',\n illegal: ':',\n contains: [\n LSL_STRINGS,\n {\n className: 'comment',\n variants: [\n hljs.COMMENT('//', '$'),\n hljs.COMMENT('/\\\\*', '\\\\*/')\n ],\n relevance: 0\n },\n LSL_NUMBERS,\n {\n className: 'section',\n variants: [\n {\n begin: '\\\\b(?:state|default)\\\\b'\n },\n {\n begin: '\\\\b(?:state_(?:entry|exit)|touch(?:_(?:start|end))?|(?:land_)?collision(?:_(?:start|end))?|timer|listen|(?:no_)?sensor|control|(?:not_)?at_(?:rot_)?target|money|email|experience_permissions(?:_denied)?|run_time_permissions|changed|attach|dataserver|moving_(?:start|end)|link_message|(?:on|object)_rez|remote_data|http_re(?:sponse|quest)|path_update|transaction_result)\\\\b'\n }\n ]\n },\n LSL_FUNCTIONS,\n LSL_CONSTANTS,\n {\n className: 'type',\n begin: '\\\\b(?:integer|float|string|key|vector|quaternion|rotation|list)\\\\b'\n }\n ]\n };\n}", "function interpret(exp, envt) {\r\n switch (exp.type) {\r\n case FALSE: return false;\r\n case NUM: return exp.val;\r\n case VR: return envt[exp.name];\r\n case PLUS: return interpret(exp.left, envt) + interpret(exp.right, envt);\r\n case TIMES: return interpret(exp.left, envt) * interpret(exp.right, envt);\r\n case LT: return interpret(exp.left, envt) < interpret(exp.right, envt);\r\n case AND: return interpret(exp.left, envt) && interpret(exp.right, envt);\r\n case NOT: return !interpret(exp.left, envt);\r\n case ITE: if (interpret(exp.cond, envt)) { return interpret(exp.tcase, envt); } else { return interpret(exp.fcase, envt); }\r\n }\r\n}", "function lsl(hljs) {\n\n var LSL_STRING_ESCAPE_CHARS = {\n className: 'subst',\n begin: /\\\\[tn\"\\\\]/\n };\n\n var LSL_STRINGS = {\n className: 'string',\n begin: '\"',\n end: '\"',\n contains: [\n LSL_STRING_ESCAPE_CHARS\n ]\n };\n\n var LSL_NUMBERS = {\n className: 'number',\n relevance:0,\n begin: hljs.C_NUMBER_RE\n };\n\n var LSL_CONSTANTS = {\n className: 'literal',\n variants: [\n {\n begin: '\\\\b(PI|TWO_PI|PI_BY_TWO|DEG_TO_RAD|RAD_TO_DEG|SQRT2)\\\\b'\n },\n {\n begin: '\\\\b(XP_ERROR_(EXPERIENCES_DISABLED|EXPERIENCE_(DISABLED|SUSPENDED)|INVALID_(EXPERIENCE|PARAMETERS)|KEY_NOT_FOUND|MATURITY_EXCEEDED|NONE|NOT_(FOUND|PERMITTED(_LAND)?)|NO_EXPERIENCE|QUOTA_EXCEEDED|RETRY_UPDATE|STORAGE_EXCEPTION|STORE_DISABLED|THROTTLED|UNKNOWN_ERROR)|JSON_APPEND|STATUS_(PHYSICS|ROTATE_[XYZ]|PHANTOM|SANDBOX|BLOCK_GRAB(_OBJECT)?|(DIE|RETURN)_AT_EDGE|CAST_SHADOWS|OK|MALFORMED_PARAMS|TYPE_MISMATCH|BOUNDS_ERROR|NOT_(FOUND|SUPPORTED)|INTERNAL_ERROR|WHITELIST_FAILED)|AGENT(_(BY_(LEGACY_|USER)NAME|FLYING|ATTACHMENTS|SCRIPTED|MOUSELOOK|SITTING|ON_OBJECT|AWAY|WALKING|IN_AIR|TYPING|CROUCHING|BUSY|ALWAYS_RUN|AUTOPILOT|LIST_(PARCEL(_OWNER)?|REGION)))?|CAMERA_(PITCH|DISTANCE|BEHINDNESS_(ANGLE|LAG)|(FOCUS|POSITION)(_(THRESHOLD|LOCKED|LAG))?|FOCUS_OFFSET|ACTIVE)|ANIM_ON|LOOP|REVERSE|PING_PONG|SMOOTH|ROTATE|SCALE|ALL_SIDES|LINK_(ROOT|SET|ALL_(OTHERS|CHILDREN)|THIS)|ACTIVE|PASS(IVE|_(ALWAYS|IF_NOT_HANDLED|NEVER))|SCRIPTED|CONTROL_(FWD|BACK|(ROT_)?(LEFT|RIGHT)|UP|DOWN|(ML_)?LBUTTON)|PERMISSION_(RETURN_OBJECTS|DEBIT|OVERRIDE_ANIMATIONS|SILENT_ESTATE_MANAGEMENT|TAKE_CONTROLS|TRIGGER_ANIMATION|ATTACH|CHANGE_LINKS|(CONTROL|TRACK)_CAMERA|TELEPORT)|INVENTORY_(TEXTURE|SOUND|OBJECT|SCRIPT|LANDMARK|CLOTHING|NOTECARD|BODYPART|ANIMATION|GESTURE|ALL|NONE)|CHANGED_(INVENTORY|COLOR|SHAPE|SCALE|TEXTURE|LINK|ALLOWED_DROP|OWNER|REGION(_START)?|TELEPORT|MEDIA)|OBJECT_(CLICK_ACTION|HOVER_HEIGHT|LAST_OWNER_ID|(PHYSICS|SERVER|STREAMING)_COST|UNKNOWN_DETAIL|CHARACTER_TIME|PHANTOM|PHYSICS|TEMP_(ATTACHED|ON_REZ)|NAME|DESC|POS|PRIM_(COUNT|EQUIVALENCE)|RETURN_(PARCEL(_OWNER)?|REGION)|REZZER_KEY|ROO?T|VELOCITY|OMEGA|OWNER|GROUP(_TAG)?|CREATOR|ATTACHED_(POINT|SLOTS_AVAILABLE)|RENDER_WEIGHT|(BODY_SHAPE|PATHFINDING)_TYPE|(RUNNING|TOTAL)_SCRIPT_COUNT|TOTAL_INVENTORY_COUNT|SCRIPT_(MEMORY|TIME))|TYPE_(INTEGER|FLOAT|STRING|KEY|VECTOR|ROTATION|INVALID)|(DEBUG|PUBLIC)_CHANNEL|ATTACH_(AVATAR_CENTER|CHEST|HEAD|BACK|PELVIS|MOUTH|CHIN|NECK|NOSE|BELLY|[LR](SHOULDER|HAND|FOOT|EAR|EYE|[UL](ARM|LEG)|HIP)|(LEFT|RIGHT)_PEC|HUD_(CENTER_[12]|TOP_(RIGHT|CENTER|LEFT)|BOTTOM(_(RIGHT|LEFT))?)|[LR]HAND_RING1|TAIL_(BASE|TIP)|[LR]WING|FACE_(JAW|[LR]EAR|[LR]EYE|TOUNGE)|GROIN|HIND_[LR]FOOT)|LAND_(LEVEL|RAISE|LOWER|SMOOTH|NOISE|REVERT)|DATA_(ONLINE|NAME|BORN|SIM_(POS|STATUS|RATING)|PAYINFO)|PAYMENT_INFO_(ON_FILE|USED)|REMOTE_DATA_(CHANNEL|REQUEST|REPLY)|PSYS_(PART_(BF_(ZERO|ONE(_MINUS_(DEST_COLOR|SOURCE_(ALPHA|COLOR)))?|DEST_COLOR|SOURCE_(ALPHA|COLOR))|BLEND_FUNC_(DEST|SOURCE)|FLAGS|(START|END)_(COLOR|ALPHA|SCALE|GLOW)|MAX_AGE|(RIBBON|WIND|INTERP_(COLOR|SCALE)|BOUNCE|FOLLOW_(SRC|VELOCITY)|TARGET_(POS|LINEAR)|EMISSIVE)_MASK)|SRC_(MAX_AGE|PATTERN|ANGLE_(BEGIN|END)|BURST_(RATE|PART_COUNT|RADIUS|SPEED_(MIN|MAX))|ACCEL|TEXTURE|TARGET_KEY|OMEGA|PATTERN_(DROP|EXPLODE|ANGLE(_CONE(_EMPTY)?)?)))|VEHICLE_(REFERENCE_FRAME|TYPE_(NONE|SLED|CAR|BOAT|AIRPLANE|BALLOON)|(LINEAR|ANGULAR)_(FRICTION_TIMESCALE|MOTOR_DIRECTION)|LINEAR_MOTOR_OFFSET|HOVER_(HEIGHT|EFFICIENCY|TIMESCALE)|BUOYANCY|(LINEAR|ANGULAR)_(DEFLECTION_(EFFICIENCY|TIMESCALE)|MOTOR_(DECAY_)?TIMESCALE)|VERTICAL_ATTRACTION_(EFFICIENCY|TIMESCALE)|BANKING_(EFFICIENCY|MIX|TIMESCALE)|FLAG_(NO_DEFLECTION_UP|LIMIT_(ROLL_ONLY|MOTOR_UP)|HOVER_((WATER|TERRAIN|UP)_ONLY|GLOBAL_HEIGHT)|MOUSELOOK_(STEER|BANK)|CAMERA_DECOUPLED))|PRIM_(ALLOW_UNSIT|ALPHA_MODE(_(BLEND|EMISSIVE|MASK|NONE))?|NORMAL|SPECULAR|TYPE(_(BOX|CYLINDER|PRISM|SPHERE|TORUS|TUBE|RING|SCULPT))?|HOLE_(DEFAULT|CIRCLE|SQUARE|TRIANGLE)|MATERIAL(_(STONE|METAL|GLASS|WOOD|FLESH|PLASTIC|RUBBER))?|SHINY_(NONE|LOW|MEDIUM|HIGH)|BUMP_(NONE|BRIGHT|DARK|WOOD|BARK|BRICKS|CHECKER|CONCRETE|TILE|STONE|DISKS|GRAVEL|BLOBS|SIDING|LARGETILE|STUCCO|SUCTION|WEAVE)|TEXGEN_(DEFAULT|PLANAR)|SCRIPTED_SIT_ONLY|SCULPT_(TYPE_(SPHERE|TORUS|PLANE|CYLINDER|MASK)|FLAG_(MIRROR|INVERT))|PHYSICS(_(SHAPE_(CONVEX|NONE|PRIM|TYPE)))?|(POS|ROT)_LOCAL|SLICE|TEXT|FLEXIBLE|POINT_LIGHT|TEMP_ON_REZ|PHANTOM|POSITION|SIT_TARGET|SIZE|ROTATION|TEXTURE|NAME|OMEGA|DESC|LINK_TARGET|COLOR|BUMP_SHINY|FULLBRIGHT|TEXGEN|GLOW|MEDIA_(ALT_IMAGE_ENABLE|CONTROLS|(CURRENT|HOME)_URL|AUTO_(LOOP|PLAY|SCALE|ZOOM)|FIRST_CLICK_INTERACT|(WIDTH|HEIGHT)_PIXELS|WHITELIST(_ENABLE)?|PERMS_(INTERACT|CONTROL)|PARAM_MAX|CONTROLS_(STANDARD|MINI)|PERM_(NONE|OWNER|GROUP|ANYONE)|MAX_(URL_LENGTH|WHITELIST_(SIZE|COUNT)|(WIDTH|HEIGHT)_PIXELS)))|MASK_(BASE|OWNER|GROUP|EVERYONE|NEXT)|PERM_(TRANSFER|MODIFY|COPY|MOVE|ALL)|PARCEL_(MEDIA_COMMAND_(STOP|PAUSE|PLAY|LOOP|TEXTURE|URL|TIME|AGENT|UNLOAD|AUTO_ALIGN|TYPE|SIZE|DESC|LOOP_SET)|FLAG_(ALLOW_(FLY|(GROUP_)?SCRIPTS|LANDMARK|TERRAFORM|DAMAGE|CREATE_(GROUP_)?OBJECTS)|USE_(ACCESS_(GROUP|LIST)|BAN_LIST|LAND_PASS_LIST)|LOCAL_SOUND_ONLY|RESTRICT_PUSHOBJECT|ALLOW_(GROUP|ALL)_OBJECT_ENTRY)|COUNT_(TOTAL|OWNER|GROUP|OTHER|SELECTED|TEMP)|DETAILS_(NAME|DESC|OWNER|GROUP|AREA|ID|SEE_AVATARS))|LIST_STAT_(MAX|MIN|MEAN|MEDIAN|STD_DEV|SUM(_SQUARES)?|NUM_COUNT|GEOMETRIC_MEAN|RANGE)|PAY_(HIDE|DEFAULT)|REGION_FLAG_(ALLOW_DAMAGE|FIXED_SUN|BLOCK_TERRAFORM|SANDBOX|DISABLE_(COLLISIONS|PHYSICS)|BLOCK_FLY|ALLOW_DIRECT_TELEPORT|RESTRICT_PUSHOBJECT)|HTTP_(METHOD|MIMETYPE|BODY_(MAXLENGTH|TRUNCATED)|CUSTOM_HEADER|PRAGMA_NO_CACHE|VERBOSE_THROTTLE|VERIFY_CERT)|SIT_(INVALID_(AGENT|LINK_OBJECT)|NO(T_EXPERIENCE|_(ACCESS|EXPERIENCE_PERMISSION|SIT_TARGET)))|STRING_(TRIM(_(HEAD|TAIL))?)|CLICK_ACTION_(NONE|TOUCH|SIT|BUY|PAY|OPEN(_MEDIA)?|PLAY|ZOOM)|TOUCH_INVALID_FACE|PROFILE_(NONE|SCRIPT_MEMORY)|RC_(DATA_FLAGS|DETECT_PHANTOM|GET_(LINK_NUM|NORMAL|ROOT_KEY)|MAX_HITS|REJECT_(TYPES|AGENTS|(NON)?PHYSICAL|LAND))|RCERR_(CAST_TIME_EXCEEDED|SIM_PERF_LOW|UNKNOWN)|ESTATE_ACCESS_(ALLOWED_(AGENT|GROUP)_(ADD|REMOVE)|BANNED_AGENT_(ADD|REMOVE))|DENSITY|FRICTION|RESTITUTION|GRAVITY_MULTIPLIER|KFM_(COMMAND|CMD_(PLAY|STOP|PAUSE)|MODE|FORWARD|LOOP|PING_PONG|REVERSE|DATA|ROTATION|TRANSLATION)|ERR_(GENERIC|PARCEL_PERMISSIONS|MALFORMED_PARAMS|RUNTIME_PERMISSIONS|THROTTLED)|CHARACTER_(CMD_((SMOOTH_)?STOP|JUMP)|DESIRED_(TURN_)?SPEED|RADIUS|STAY_WITHIN_PARCEL|LENGTH|ORIENTATION|ACCOUNT_FOR_SKIPPED_FRAMES|AVOIDANCE_MODE|TYPE(_([ABCD]|NONE))?|MAX_(DECEL|TURN_RADIUS|(ACCEL|SPEED)))|PURSUIT_(OFFSET|FUZZ_FACTOR|GOAL_TOLERANCE|INTERCEPT)|REQUIRE_LINE_OF_SIGHT|FORCE_DIRECT_PATH|VERTICAL|HORIZONTAL|AVOID_(CHARACTERS|DYNAMIC_OBSTACLES|NONE)|PU_(EVADE_(HIDDEN|SPOTTED)|FAILURE_(DYNAMIC_PATHFINDING_DISABLED|INVALID_(GOAL|START)|NO_(NAVMESH|VALID_DESTINATION)|OTHER|TARGET_GONE|(PARCEL_)?UNREACHABLE)|(GOAL|SLOWDOWN_DISTANCE)_REACHED)|TRAVERSAL_TYPE(_(FAST|NONE|SLOW))?|CONTENT_TYPE_(ATOM|FORM|HTML|JSON|LLSD|RSS|TEXT|XHTML|XML)|GCNP_(RADIUS|STATIC)|(PATROL|WANDER)_PAUSE_AT_WAYPOINTS|OPT_(AVATAR|CHARACTER|EXCLUSION_VOLUME|LEGACY_LINKSET|MATERIAL_VOLUME|OTHER|STATIC_OBSTACLE|WALKABLE)|SIM_STAT_PCT_CHARS_STEPPED)\\\\b'\n },\n {\n begin: '\\\\b(FALSE|TRUE)\\\\b'\n },\n {\n begin: '\\\\b(ZERO_ROTATION)\\\\b'\n },\n {\n begin: '\\\\b(EOF|JSON_(ARRAY|DELETE|FALSE|INVALID|NULL|NUMBER|OBJECT|STRING|TRUE)|NULL_KEY|TEXTURE_(BLANK|DEFAULT|MEDIA|PLYWOOD|TRANSPARENT)|URL_REQUEST_(GRANTED|DENIED))\\\\b'\n },\n {\n begin: '\\\\b(ZERO_VECTOR|TOUCH_INVALID_(TEXCOORD|VECTOR))\\\\b'\n }\n ]\n };\n\n var LSL_FUNCTIONS = {\n className: 'built_in',\n begin: '\\\\b(ll(AgentInExperience|(Create|DataSize|Delete|KeyCount|Keys|Read|Update)KeyValue|GetExperience(Details|ErrorMessage)|ReturnObjectsBy(ID|Owner)|Json(2List|[GS]etValue|ValueType)|Sin|Cos|Tan|Atan2|Sqrt|Pow|Abs|Fabs|Frand|Floor|Ceil|Round|Vec(Mag|Norm|Dist)|Rot(Between|2(Euler|Fwd|Left|Up))|(Euler|Axes)2Rot|Whisper|(Region|Owner)?Say|Shout|Listen(Control|Remove)?|Sensor(Repeat|Remove)?|Detected(Name|Key|Owner|Type|Pos|Vel|Grab|Rot|Group|LinkNumber)|Die|Ground|Wind|([GS]et)(AnimationOverride|MemoryLimit|PrimMediaParams|ParcelMusicURL|Object(Desc|Name)|PhysicsMaterial|Status|Scale|Color|Alpha|Texture|Pos|Rot|Force|Torque)|ResetAnimationOverride|(Scale|Offset|Rotate)Texture|(Rot)?Target(Remove)?|(Stop)?MoveToTarget|Apply(Rotational)?Impulse|Set(KeyframedMotion|ContentType|RegionPos|(Angular)?Velocity|Buoyancy|HoverHeight|ForceAndTorque|TimerEvent|ScriptState|Damage|TextureAnim|Sound(Queueing|Radius)|Vehicle(Type|(Float|Vector|Rotation)Param)|(Touch|Sit)?Text|Camera(Eye|At)Offset|PrimitiveParams|ClickAction|Link(Alpha|Color|PrimitiveParams(Fast)?|Texture(Anim)?|Camera|Media)|RemoteScriptAccessPin|PayPrice|LocalRot)|ScaleByFactor|Get((Max|Min)ScaleFactor|ClosestNavPoint|StaticPath|SimStats|Env|PrimitiveParams|Link(PrimitiveParams|Number(OfSides)?|Key|Name|Media)|HTTPHeader|FreeURLs|Object(Details|PermMask|PrimCount)|Parcel(MaxPrims|Details|Prim(Count|Owners))|Attached(List)?|(SPMax|Free|Used)Memory|Region(Name|TimeDilation|FPS|Corner|AgentCount)|Root(Position|Rotation)|UnixTime|(Parcel|Region)Flags|(Wall|GMT)clock|SimulatorHostname|BoundingBox|GeometricCenter|Creator|NumberOf(Prims|NotecardLines|Sides)|Animation(List)?|(Camera|Local)(Pos|Rot)|Vel|Accel|Omega|Time(stamp|OfDay)|(Object|CenterOf)?Mass|MassMKS|Energy|Owner|(Owner)?Key|SunDirection|Texture(Offset|Scale|Rot)|Inventory(Number|Name|Key|Type|Creator|PermMask)|Permissions(Key)?|StartParameter|List(Length|EntryType)|Date|Agent(Size|Info|Language|List)|LandOwnerAt|NotecardLine|Script(Name|State))|(Get|Reset|GetAndReset)Time|PlaySound(Slave)?|LoopSound(Master|Slave)?|(Trigger|Stop|Preload)Sound|((Get|Delete)Sub|Insert)String|To(Upper|Lower)|Give(InventoryList|Money)|RezObject|(Stop)?LookAt|Sleep|CollisionFilter|(Take|Release)Controls|DetachFromAvatar|AttachToAvatar(Temp)?|InstantMessage|(GetNext)?Email|StopHover|MinEventDelay|RotLookAt|String(Length|Trim)|(Start|Stop)Animation|TargetOmega|Request(Experience)?Permissions|(Create|Break)Link|BreakAllLinks|(Give|Remove)Inventory|Water|PassTouches|Request(Agent|Inventory)Data|TeleportAgent(Home|GlobalCoords)?|ModifyLand|CollisionSound|ResetScript|MessageLinked|PushObject|PassCollisions|AxisAngle2Rot|Rot2(Axis|Angle)|A(cos|sin)|AngleBetween|AllowInventoryDrop|SubStringIndex|List2(CSV|Integer|Json|Float|String|Key|Vector|Rot|List(Strided)?)|DeleteSubList|List(Statistics|Sort|Randomize|(Insert|Find|Replace)List)|EdgeOfWorld|AdjustSoundVolume|Key2Name|TriggerSoundLimited|EjectFromLand|(CSV|ParseString)2List|OverMyLand|SameGroup|UnSit|Ground(Slope|Normal|Contour)|GroundRepel|(Set|Remove)VehicleFlags|SitOnLink|(AvatarOn)?(Link)?SitTarget|Script(Danger|Profiler)|Dialog|VolumeDetect|ResetOtherScript|RemoteLoadScriptPin|(Open|Close)RemoteDataChannel|SendRemoteData|RemoteDataReply|(Integer|String)ToBase64|XorBase64|Log(10)?|Base64To(String|Integer)|ParseStringKeepNulls|RezAtRoot|RequestSimulatorData|ForceMouselook|(Load|Release|(E|Une)scape)URL|ParcelMedia(CommandList|Query)|ModPow|MapDestination|(RemoveFrom|AddTo|Reset)Land(Pass|Ban)List|(Set|Clear)CameraParams|HTTP(Request|Response)|TextBox|DetectedTouch(UV|Face|Pos|(N|Bin)ormal|ST)|(MD5|SHA1|DumpList2)String|Request(Secure)?URL|Clear(Prim|Link)Media|(Link)?ParticleSystem|(Get|Request)(Username|DisplayName)|RegionSayTo|CastRay|GenerateKey|TransferLindenDollars|ManageEstateAccess|(Create|Delete)Character|ExecCharacterCmd|Evade|FleeFrom|NavigateTo|PatrolPoints|Pursue|UpdateCharacter|WanderWithin))\\\\b'\n };\n\n return {\n name: 'LSL (Linden Scripting Language)',\n illegal: ':',\n contains: [\n LSL_STRINGS,\n {\n className: 'comment',\n variants: [\n hljs.COMMENT('//', '$'),\n hljs.COMMENT('/\\\\*', '\\\\*/')\n ],\n relevance: 0\n },\n LSL_NUMBERS,\n {\n className: 'section',\n variants: [\n {\n begin: '\\\\b(state|default)\\\\b'\n },\n {\n begin: '\\\\b(state_(entry|exit)|touch(_(start|end))?|(land_)?collision(_(start|end))?|timer|listen|(no_)?sensor|control|(not_)?at_(rot_)?target|money|email|experience_permissions(_denied)?|run_time_permissions|changed|attach|dataserver|moving_(start|end)|link_message|(on|object)_rez|remote_data|http_re(sponse|quest)|path_update|transaction_result)\\\\b'\n }\n ]\n },\n LSL_FUNCTIONS,\n LSL_CONSTANTS,\n {\n className: 'type',\n begin: '\\\\b(integer|float|string|key|vector|quaternion|rotation|list)\\\\b'\n }\n ]\n };\n}", "function lsl(hljs) {\n\n var LSL_STRING_ESCAPE_CHARS = {\n className: 'subst',\n begin: /\\\\[tn\"\\\\]/\n };\n\n var LSL_STRINGS = {\n className: 'string',\n begin: '\"',\n end: '\"',\n contains: [\n LSL_STRING_ESCAPE_CHARS\n ]\n };\n\n var LSL_NUMBERS = {\n className: 'number',\n relevance:0,\n begin: hljs.C_NUMBER_RE\n };\n\n var LSL_CONSTANTS = {\n className: 'literal',\n variants: [\n {\n begin: '\\\\b(PI|TWO_PI|PI_BY_TWO|DEG_TO_RAD|RAD_TO_DEG|SQRT2)\\\\b'\n },\n {\n begin: '\\\\b(XP_ERROR_(EXPERIENCES_DISABLED|EXPERIENCE_(DISABLED|SUSPENDED)|INVALID_(EXPERIENCE|PARAMETERS)|KEY_NOT_FOUND|MATURITY_EXCEEDED|NONE|NOT_(FOUND|PERMITTED(_LAND)?)|NO_EXPERIENCE|QUOTA_EXCEEDED|RETRY_UPDATE|STORAGE_EXCEPTION|STORE_DISABLED|THROTTLED|UNKNOWN_ERROR)|JSON_APPEND|STATUS_(PHYSICS|ROTATE_[XYZ]|PHANTOM|SANDBOX|BLOCK_GRAB(_OBJECT)?|(DIE|RETURN)_AT_EDGE|CAST_SHADOWS|OK|MALFORMED_PARAMS|TYPE_MISMATCH|BOUNDS_ERROR|NOT_(FOUND|SUPPORTED)|INTERNAL_ERROR|WHITELIST_FAILED)|AGENT(_(BY_(LEGACY_|USER)NAME|FLYING|ATTACHMENTS|SCRIPTED|MOUSELOOK|SITTING|ON_OBJECT|AWAY|WALKING|IN_AIR|TYPING|CROUCHING|BUSY|ALWAYS_RUN|AUTOPILOT|LIST_(PARCEL(_OWNER)?|REGION)))?|CAMERA_(PITCH|DISTANCE|BEHINDNESS_(ANGLE|LAG)|(FOCUS|POSITION)(_(THRESHOLD|LOCKED|LAG))?|FOCUS_OFFSET|ACTIVE)|ANIM_ON|LOOP|REVERSE|PING_PONG|SMOOTH|ROTATE|SCALE|ALL_SIDES|LINK_(ROOT|SET|ALL_(OTHERS|CHILDREN)|THIS)|ACTIVE|PASS(IVE|_(ALWAYS|IF_NOT_HANDLED|NEVER))|SCRIPTED|CONTROL_(FWD|BACK|(ROT_)?(LEFT|RIGHT)|UP|DOWN|(ML_)?LBUTTON)|PERMISSION_(RETURN_OBJECTS|DEBIT|OVERRIDE_ANIMATIONS|SILENT_ESTATE_MANAGEMENT|TAKE_CONTROLS|TRIGGER_ANIMATION|ATTACH|CHANGE_LINKS|(CONTROL|TRACK)_CAMERA|TELEPORT)|INVENTORY_(TEXTURE|SOUND|OBJECT|SCRIPT|LANDMARK|CLOTHING|NOTECARD|BODYPART|ANIMATION|GESTURE|ALL|NONE)|CHANGED_(INVENTORY|COLOR|SHAPE|SCALE|TEXTURE|LINK|ALLOWED_DROP|OWNER|REGION(_START)?|TELEPORT|MEDIA)|OBJECT_(CLICK_ACTION|HOVER_HEIGHT|LAST_OWNER_ID|(PHYSICS|SERVER|STREAMING)_COST|UNKNOWN_DETAIL|CHARACTER_TIME|PHANTOM|PHYSICS|TEMP_(ATTACHED|ON_REZ)|NAME|DESC|POS|PRIM_(COUNT|EQUIVALENCE)|RETURN_(PARCEL(_OWNER)?|REGION)|REZZER_KEY|ROO?T|VELOCITY|OMEGA|OWNER|GROUP(_TAG)?|CREATOR|ATTACHED_(POINT|SLOTS_AVAILABLE)|RENDER_WEIGHT|(BODY_SHAPE|PATHFINDING)_TYPE|(RUNNING|TOTAL)_SCRIPT_COUNT|TOTAL_INVENTORY_COUNT|SCRIPT_(MEMORY|TIME))|TYPE_(INTEGER|FLOAT|STRING|KEY|VECTOR|ROTATION|INVALID)|(DEBUG|PUBLIC)_CHANNEL|ATTACH_(AVATAR_CENTER|CHEST|HEAD|BACK|PELVIS|MOUTH|CHIN|NECK|NOSE|BELLY|[LR](SHOULDER|HAND|FOOT|EAR|EYE|[UL](ARM|LEG)|HIP)|(LEFT|RIGHT)_PEC|HUD_(CENTER_[12]|TOP_(RIGHT|CENTER|LEFT)|BOTTOM(_(RIGHT|LEFT))?)|[LR]HAND_RING1|TAIL_(BASE|TIP)|[LR]WING|FACE_(JAW|[LR]EAR|[LR]EYE|TOUNGE)|GROIN|HIND_[LR]FOOT)|LAND_(LEVEL|RAISE|LOWER|SMOOTH|NOISE|REVERT)|DATA_(ONLINE|NAME|BORN|SIM_(POS|STATUS|RATING)|PAYINFO)|PAYMENT_INFO_(ON_FILE|USED)|REMOTE_DATA_(CHANNEL|REQUEST|REPLY)|PSYS_(PART_(BF_(ZERO|ONE(_MINUS_(DEST_COLOR|SOURCE_(ALPHA|COLOR)))?|DEST_COLOR|SOURCE_(ALPHA|COLOR))|BLEND_FUNC_(DEST|SOURCE)|FLAGS|(START|END)_(COLOR|ALPHA|SCALE|GLOW)|MAX_AGE|(RIBBON|WIND|INTERP_(COLOR|SCALE)|BOUNCE|FOLLOW_(SRC|VELOCITY)|TARGET_(POS|LINEAR)|EMISSIVE)_MASK)|SRC_(MAX_AGE|PATTERN|ANGLE_(BEGIN|END)|BURST_(RATE|PART_COUNT|RADIUS|SPEED_(MIN|MAX))|ACCEL|TEXTURE|TARGET_KEY|OMEGA|PATTERN_(DROP|EXPLODE|ANGLE(_CONE(_EMPTY)?)?)))|VEHICLE_(REFERENCE_FRAME|TYPE_(NONE|SLED|CAR|BOAT|AIRPLANE|BALLOON)|(LINEAR|ANGULAR)_(FRICTION_TIMESCALE|MOTOR_DIRECTION)|LINEAR_MOTOR_OFFSET|HOVER_(HEIGHT|EFFICIENCY|TIMESCALE)|BUOYANCY|(LINEAR|ANGULAR)_(DEFLECTION_(EFFICIENCY|TIMESCALE)|MOTOR_(DECAY_)?TIMESCALE)|VERTICAL_ATTRACTION_(EFFICIENCY|TIMESCALE)|BANKING_(EFFICIENCY|MIX|TIMESCALE)|FLAG_(NO_DEFLECTION_UP|LIMIT_(ROLL_ONLY|MOTOR_UP)|HOVER_((WATER|TERRAIN|UP)_ONLY|GLOBAL_HEIGHT)|MOUSELOOK_(STEER|BANK)|CAMERA_DECOUPLED))|PRIM_(ALLOW_UNSIT|ALPHA_MODE(_(BLEND|EMISSIVE|MASK|NONE))?|NORMAL|SPECULAR|TYPE(_(BOX|CYLINDER|PRISM|SPHERE|TORUS|TUBE|RING|SCULPT))?|HOLE_(DEFAULT|CIRCLE|SQUARE|TRIANGLE)|MATERIAL(_(STONE|METAL|GLASS|WOOD|FLESH|PLASTIC|RUBBER))?|SHINY_(NONE|LOW|MEDIUM|HIGH)|BUMP_(NONE|BRIGHT|DARK|WOOD|BARK|BRICKS|CHECKER|CONCRETE|TILE|STONE|DISKS|GRAVEL|BLOBS|SIDING|LARGETILE|STUCCO|SUCTION|WEAVE)|TEXGEN_(DEFAULT|PLANAR)|SCRIPTED_SIT_ONLY|SCULPT_(TYPE_(SPHERE|TORUS|PLANE|CYLINDER|MASK)|FLAG_(MIRROR|INVERT))|PHYSICS(_(SHAPE_(CONVEX|NONE|PRIM|TYPE)))?|(POS|ROT)_LOCAL|SLICE|TEXT|FLEXIBLE|POINT_LIGHT|TEMP_ON_REZ|PHANTOM|POSITION|SIT_TARGET|SIZE|ROTATION|TEXTURE|NAME|OMEGA|DESC|LINK_TARGET|COLOR|BUMP_SHINY|FULLBRIGHT|TEXGEN|GLOW|MEDIA_(ALT_IMAGE_ENABLE|CONTROLS|(CURRENT|HOME)_URL|AUTO_(LOOP|PLAY|SCALE|ZOOM)|FIRST_CLICK_INTERACT|(WIDTH|HEIGHT)_PIXELS|WHITELIST(_ENABLE)?|PERMS_(INTERACT|CONTROL)|PARAM_MAX|CONTROLS_(STANDARD|MINI)|PERM_(NONE|OWNER|GROUP|ANYONE)|MAX_(URL_LENGTH|WHITELIST_(SIZE|COUNT)|(WIDTH|HEIGHT)_PIXELS)))|MASK_(BASE|OWNER|GROUP|EVERYONE|NEXT)|PERM_(TRANSFER|MODIFY|COPY|MOVE|ALL)|PARCEL_(MEDIA_COMMAND_(STOP|PAUSE|PLAY|LOOP|TEXTURE|URL|TIME|AGENT|UNLOAD|AUTO_ALIGN|TYPE|SIZE|DESC|LOOP_SET)|FLAG_(ALLOW_(FLY|(GROUP_)?SCRIPTS|LANDMARK|TERRAFORM|DAMAGE|CREATE_(GROUP_)?OBJECTS)|USE_(ACCESS_(GROUP|LIST)|BAN_LIST|LAND_PASS_LIST)|LOCAL_SOUND_ONLY|RESTRICT_PUSHOBJECT|ALLOW_(GROUP|ALL)_OBJECT_ENTRY)|COUNT_(TOTAL|OWNER|GROUP|OTHER|SELECTED|TEMP)|DETAILS_(NAME|DESC|OWNER|GROUP|AREA|ID|SEE_AVATARS))|LIST_STAT_(MAX|MIN|MEAN|MEDIAN|STD_DEV|SUM(_SQUARES)?|NUM_COUNT|GEOMETRIC_MEAN|RANGE)|PAY_(HIDE|DEFAULT)|REGION_FLAG_(ALLOW_DAMAGE|FIXED_SUN|BLOCK_TERRAFORM|SANDBOX|DISABLE_(COLLISIONS|PHYSICS)|BLOCK_FLY|ALLOW_DIRECT_TELEPORT|RESTRICT_PUSHOBJECT)|HTTP_(METHOD|MIMETYPE|BODY_(MAXLENGTH|TRUNCATED)|CUSTOM_HEADER|PRAGMA_NO_CACHE|VERBOSE_THROTTLE|VERIFY_CERT)|SIT_(INVALID_(AGENT|LINK_OBJECT)|NO(T_EXPERIENCE|_(ACCESS|EXPERIENCE_PERMISSION|SIT_TARGET)))|STRING_(TRIM(_(HEAD|TAIL))?)|CLICK_ACTION_(NONE|TOUCH|SIT|BUY|PAY|OPEN(_MEDIA)?|PLAY|ZOOM)|TOUCH_INVALID_FACE|PROFILE_(NONE|SCRIPT_MEMORY)|RC_(DATA_FLAGS|DETECT_PHANTOM|GET_(LINK_NUM|NORMAL|ROOT_KEY)|MAX_HITS|REJECT_(TYPES|AGENTS|(NON)?PHYSICAL|LAND))|RCERR_(CAST_TIME_EXCEEDED|SIM_PERF_LOW|UNKNOWN)|ESTATE_ACCESS_(ALLOWED_(AGENT|GROUP)_(ADD|REMOVE)|BANNED_AGENT_(ADD|REMOVE))|DENSITY|FRICTION|RESTITUTION|GRAVITY_MULTIPLIER|KFM_(COMMAND|CMD_(PLAY|STOP|PAUSE)|MODE|FORWARD|LOOP|PING_PONG|REVERSE|DATA|ROTATION|TRANSLATION)|ERR_(GENERIC|PARCEL_PERMISSIONS|MALFORMED_PARAMS|RUNTIME_PERMISSIONS|THROTTLED)|CHARACTER_(CMD_((SMOOTH_)?STOP|JUMP)|DESIRED_(TURN_)?SPEED|RADIUS|STAY_WITHIN_PARCEL|LENGTH|ORIENTATION|ACCOUNT_FOR_SKIPPED_FRAMES|AVOIDANCE_MODE|TYPE(_([ABCD]|NONE))?|MAX_(DECEL|TURN_RADIUS|(ACCEL|SPEED)))|PURSUIT_(OFFSET|FUZZ_FACTOR|GOAL_TOLERANCE|INTERCEPT)|REQUIRE_LINE_OF_SIGHT|FORCE_DIRECT_PATH|VERTICAL|HORIZONTAL|AVOID_(CHARACTERS|DYNAMIC_OBSTACLES|NONE)|PU_(EVADE_(HIDDEN|SPOTTED)|FAILURE_(DYNAMIC_PATHFINDING_DISABLED|INVALID_(GOAL|START)|NO_(NAVMESH|VALID_DESTINATION)|OTHER|TARGET_GONE|(PARCEL_)?UNREACHABLE)|(GOAL|SLOWDOWN_DISTANCE)_REACHED)|TRAVERSAL_TYPE(_(FAST|NONE|SLOW))?|CONTENT_TYPE_(ATOM|FORM|HTML|JSON|LLSD|RSS|TEXT|XHTML|XML)|GCNP_(RADIUS|STATIC)|(PATROL|WANDER)_PAUSE_AT_WAYPOINTS|OPT_(AVATAR|CHARACTER|EXCLUSION_VOLUME|LEGACY_LINKSET|MATERIAL_VOLUME|OTHER|STATIC_OBSTACLE|WALKABLE)|SIM_STAT_PCT_CHARS_STEPPED)\\\\b'\n },\n {\n begin: '\\\\b(FALSE|TRUE)\\\\b'\n },\n {\n begin: '\\\\b(ZERO_ROTATION)\\\\b'\n },\n {\n begin: '\\\\b(EOF|JSON_(ARRAY|DELETE|FALSE|INVALID|NULL|NUMBER|OBJECT|STRING|TRUE)|NULL_KEY|TEXTURE_(BLANK|DEFAULT|MEDIA|PLYWOOD|TRANSPARENT)|URL_REQUEST_(GRANTED|DENIED))\\\\b'\n },\n {\n begin: '\\\\b(ZERO_VECTOR|TOUCH_INVALID_(TEXCOORD|VECTOR))\\\\b'\n }\n ]\n };\n\n var LSL_FUNCTIONS = {\n className: 'built_in',\n begin: '\\\\b(ll(AgentInExperience|(Create|DataSize|Delete|KeyCount|Keys|Read|Update)KeyValue|GetExperience(Details|ErrorMessage)|ReturnObjectsBy(ID|Owner)|Json(2List|[GS]etValue|ValueType)|Sin|Cos|Tan|Atan2|Sqrt|Pow|Abs|Fabs|Frand|Floor|Ceil|Round|Vec(Mag|Norm|Dist)|Rot(Between|2(Euler|Fwd|Left|Up))|(Euler|Axes)2Rot|Whisper|(Region|Owner)?Say|Shout|Listen(Control|Remove)?|Sensor(Repeat|Remove)?|Detected(Name|Key|Owner|Type|Pos|Vel|Grab|Rot|Group|LinkNumber)|Die|Ground|Wind|([GS]et)(AnimationOverride|MemoryLimit|PrimMediaParams|ParcelMusicURL|Object(Desc|Name)|PhysicsMaterial|Status|Scale|Color|Alpha|Texture|Pos|Rot|Force|Torque)|ResetAnimationOverride|(Scale|Offset|Rotate)Texture|(Rot)?Target(Remove)?|(Stop)?MoveToTarget|Apply(Rotational)?Impulse|Set(KeyframedMotion|ContentType|RegionPos|(Angular)?Velocity|Buoyancy|HoverHeight|ForceAndTorque|TimerEvent|ScriptState|Damage|TextureAnim|Sound(Queueing|Radius)|Vehicle(Type|(Float|Vector|Rotation)Param)|(Touch|Sit)?Text|Camera(Eye|At)Offset|PrimitiveParams|ClickAction|Link(Alpha|Color|PrimitiveParams(Fast)?|Texture(Anim)?|Camera|Media)|RemoteScriptAccessPin|PayPrice|LocalRot)|ScaleByFactor|Get((Max|Min)ScaleFactor|ClosestNavPoint|StaticPath|SimStats|Env|PrimitiveParams|Link(PrimitiveParams|Number(OfSides)?|Key|Name|Media)|HTTPHeader|FreeURLs|Object(Details|PermMask|PrimCount)|Parcel(MaxPrims|Details|Prim(Count|Owners))|Attached(List)?|(SPMax|Free|Used)Memory|Region(Name|TimeDilation|FPS|Corner|AgentCount)|Root(Position|Rotation)|UnixTime|(Parcel|Region)Flags|(Wall|GMT)clock|SimulatorHostname|BoundingBox|GeometricCenter|Creator|NumberOf(Prims|NotecardLines|Sides)|Animation(List)?|(Camera|Local)(Pos|Rot)|Vel|Accel|Omega|Time(stamp|OfDay)|(Object|CenterOf)?Mass|MassMKS|Energy|Owner|(Owner)?Key|SunDirection|Texture(Offset|Scale|Rot)|Inventory(Number|Name|Key|Type|Creator|PermMask)|Permissions(Key)?|StartParameter|List(Length|EntryType)|Date|Agent(Size|Info|Language|List)|LandOwnerAt|NotecardLine|Script(Name|State))|(Get|Reset|GetAndReset)Time|PlaySound(Slave)?|LoopSound(Master|Slave)?|(Trigger|Stop|Preload)Sound|((Get|Delete)Sub|Insert)String|To(Upper|Lower)|Give(InventoryList|Money)|RezObject|(Stop)?LookAt|Sleep|CollisionFilter|(Take|Release)Controls|DetachFromAvatar|AttachToAvatar(Temp)?|InstantMessage|(GetNext)?Email|StopHover|MinEventDelay|RotLookAt|String(Length|Trim)|(Start|Stop)Animation|TargetOmega|Request(Experience)?Permissions|(Create|Break)Link|BreakAllLinks|(Give|Remove)Inventory|Water|PassTouches|Request(Agent|Inventory)Data|TeleportAgent(Home|GlobalCoords)?|ModifyLand|CollisionSound|ResetScript|MessageLinked|PushObject|PassCollisions|AxisAngle2Rot|Rot2(Axis|Angle)|A(cos|sin)|AngleBetween|AllowInventoryDrop|SubStringIndex|List2(CSV|Integer|Json|Float|String|Key|Vector|Rot|List(Strided)?)|DeleteSubList|List(Statistics|Sort|Randomize|(Insert|Find|Replace)List)|EdgeOfWorld|AdjustSoundVolume|Key2Name|TriggerSoundLimited|EjectFromLand|(CSV|ParseString)2List|OverMyLand|SameGroup|UnSit|Ground(Slope|Normal|Contour)|GroundRepel|(Set|Remove)VehicleFlags|SitOnLink|(AvatarOn)?(Link)?SitTarget|Script(Danger|Profiler)|Dialog|VolumeDetect|ResetOtherScript|RemoteLoadScriptPin|(Open|Close)RemoteDataChannel|SendRemoteData|RemoteDataReply|(Integer|String)ToBase64|XorBase64|Log(10)?|Base64To(String|Integer)|ParseStringKeepNulls|RezAtRoot|RequestSimulatorData|ForceMouselook|(Load|Release|(E|Une)scape)URL|ParcelMedia(CommandList|Query)|ModPow|MapDestination|(RemoveFrom|AddTo|Reset)Land(Pass|Ban)List|(Set|Clear)CameraParams|HTTP(Request|Response)|TextBox|DetectedTouch(UV|Face|Pos|(N|Bin)ormal|ST)|(MD5|SHA1|DumpList2)String|Request(Secure)?URL|Clear(Prim|Link)Media|(Link)?ParticleSystem|(Get|Request)(Username|DisplayName)|RegionSayTo|CastRay|GenerateKey|TransferLindenDollars|ManageEstateAccess|(Create|Delete)Character|ExecCharacterCmd|Evade|FleeFrom|NavigateTo|PatrolPoints|Pursue|UpdateCharacter|WanderWithin))\\\\b'\n };\n\n return {\n name: 'LSL (Linden Scripting Language)',\n illegal: ':',\n contains: [\n LSL_STRINGS,\n {\n className: 'comment',\n variants: [\n hljs.COMMENT('//', '$'),\n hljs.COMMENT('/\\\\*', '\\\\*/')\n ],\n relevance: 0\n },\n LSL_NUMBERS,\n {\n className: 'section',\n variants: [\n {\n begin: '\\\\b(state|default)\\\\b'\n },\n {\n begin: '\\\\b(state_(entry|exit)|touch(_(start|end))?|(land_)?collision(_(start|end))?|timer|listen|(no_)?sensor|control|(not_)?at_(rot_)?target|money|email|experience_permissions(_denied)?|run_time_permissions|changed|attach|dataserver|moving_(start|end)|link_message|(on|object)_rez|remote_data|http_re(sponse|quest)|path_update|transaction_result)\\\\b'\n }\n ]\n },\n LSL_FUNCTIONS,\n LSL_CONSTANTS,\n {\n className: 'type',\n begin: '\\\\b(integer|float|string|key|vector|quaternion|rotation|list)\\\\b'\n }\n ]\n };\n}" ]
[ "0.6930531", "0.6774611", "0.6703182", "0.6582452", "0.63285947", "0.6238266", "0.61961544", "0.61961544", "0.61910766", "0.6128297", "0.6057573", "0.6020845", "0.60198593", "0.6018822", "0.599078", "0.59725964", "0.5933713", "0.58851105", "0.588368", "0.588368", "0.5880512", "0.5869956", "0.58558273", "0.5835123", "0.58350074", "0.58177334", "0.5805796", "0.5797818", "0.57845986", "0.5745892", "0.57429326", "0.5722323", "0.57036126", "0.57036126", "0.570066", "0.570066", "0.56942254", "0.56935245", "0.56902546", "0.56902546", "0.5684887", "0.5684815", "0.5670443", "0.56664693", "0.56659216", "0.5665211", "0.5645894", "0.5636243", "0.56275535", "0.56275535", "0.5587839", "0.5580979", "0.55721945", "0.5564505", "0.5564505", "0.5564343", "0.55561215", "0.5547712", "0.5547712", "0.55318874", "0.55318874", "0.55292404", "0.55287683", "0.55087525", "0.55076706", "0.5498038", "0.5493299", "0.5466278", "0.5466278", "0.5466278", "0.5466278", "0.54550683", "0.54550683", "0.5453768", "0.5448559", "0.5448559", "0.5439486", "0.5426799", "0.5426799", "0.5422642", "0.54194456", "0.54194456", "0.54171485", "0.5410684", "0.54005617", "0.53977597", "0.53977597", "0.53977597", "0.5397704", "0.5385286", "0.5377983", "0.5365272", "0.5364879", "0.5362813", "0.53583145", "0.53581065", "0.5338236", "0.5338236", "0.53361946", "0.5335858", "0.5335858" ]
0.0
-1
Table principal com item a ser manipulados
function renderTableList(data, aplicacao, listClassToColumns) { var tableName = "tableContaContabil"; var table = $("#"+tableName).DataTable(); table.destroy(); var table = $("#"+tableName).DataTable( { data: data, deferRender: true, scrollY: 400, pageLength: 50, ordering: false, scrollCollapse: true, scroller: false, searching: false, paging: false, autoWidth: false, language: { "url": "//cdn.datatables.net/plug-ins/1.10.15/i18n/Portuguese-Brasil.json" }, drawCallback: function () { // this gets rid of duplicate headers $('.dataTables_scrollBody thead tr').css({ display: 'none' }); UrbemSonata.DataTablesSetDimensionToHeaderAndBodyCell(tableName, listClassToColumns); UrbemSonata.acceptOnlyNumeric($(".protocolo-numeric")); }, initComplete: function( settings, json ) { modal.close(); $('.dataTables_scrollBody thead tr').css({ display: 'none' }); }, columnDefs: [{ 'targets': 4, 'searchable': false, 'orderable': false, 'render': function (data, type, full, meta) { var codTipoAplicacaoSelected = full[4]; var codConta = full[7]; var $select = $("<select class='select2-custom-item display-block width-250px' name='codTipoAplicacao["+codConta+"]'></select>", { "id": full[0]+"start", "name": "codTipoAplicacao["+codConta+"]", "value": data }); var $selecione = $("<option></option>", { "text": "Selecione", "value": '' }); $select.append($selecione); $.each(aplicacao, function(key, aplicacao) { var $option = $("<option></option>", { "text": aplicacao.descricao, "value": aplicacao.codTipoAplicacao }); if(codTipoAplicacaoSelected === aplicacao.codTipoAplicacao){ $option.attr("selected", "selected") } $select.append($option); }); return $select.prop("outerHTML"); } }, { 'targets': 6, 'searchable': false, 'orderable': false, 'render': function (data, type, full, meta) { var codConta = full[7]; var CodCtbAnterior = full[6]; var $input = $("<input type='text' class='campo-sonata form-control protocolo-numeric' value='"+CodCtbAnterior+"' name='codCtbAnterior["+codConta+"]'>"); return $input.prop("outerHTML"); } }, { className: "white-space-unset vertical-align-unset", "targets": [ 0,1,2,3,4,5,6 ] } ] }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function itemTable() { }", "function addItemTable() { }", "function itemInventoryTable() { }", "function crearTablaPuertasItemsOtras(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_items_otras(k_coditem_otras, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function crearTablaPuertasItemsElementos(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_items_elementos(k_coditem, o_descripcion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function crearTablaPuertasItemsPreliminar(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_items_preliminar(k_coditem, o_descripcion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function crearTablaEscalerasItemsPreliminar(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE escaleras_items_preliminar(k_coditem, o_descripcion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function remplirTableau() {\r\n tabIsEmpty = false;\r\n tbody.empty();\r\n var html = \"\";\r\n data.forEach(function (element) {\r\n html = '<tr>' +\r\n '<th>' + element.order + '</th>' +\r\n '<td>' + element.activity + '</td>' +\r\n '<td>' + element.manager + '</td>' +\r\n '<td>' + element.numofsub + '</td>' +\r\n '</tr>';\r\n tbody.append(html);\r\n });\r\n }", "function crearTablaPuertasItemsMotorizacion(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_items_motorizacion(k_coditem_motorizacion, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function crearTablaEscalerasItemsElementos(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE escaleras_items_elementos(k_coditem, o_descripcion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function crearTablaEscalerasItemsProteccion(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE escaleras_items_proteccion(k_coditem, o_descripcion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function crearTablaPuertasItemsProteccion(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_items_proteccion(k_coditem, o_descripcion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "set table(arg){\n\t\tthis.isTableClear = false;\n\t\tthis.goodsTable = [];\n\t\tthis.title = arg.title;\n\t\tvar index = 0;\n\t\tfor (var i= 0; i<arg.message.length; i++){\n\t\t\tlet goodsTable = arg.message[i];\n\t\t\tvar element = [];\n\t\t\t// - Loop through each goods table\n\t\t\tlet index = null;\n\t\t\tfor (index in goodsTable){\n\t\t\t\tlet item = {\n\t\t\t\t\titemName: index,\n\t\t\t\t\titemTranslate: \"\",\n\t\t\t\t\titemValues: \"\",\n\t\t\t\t\titemDimension: \"\"\n\t\t\t\t}\n\t\t\t\t// - Item translate\n\t\t\t\titem.itemTranslate = model_globalTables.translate(index);\n\t\t\t\t// - Item value\n\t\t\t\titem.itemValues = model_globalTables.value(item.itemName,goodsTable[index]);\n\t\t\t\tif (item.itemValues==\"\")\n\t\t\t\t\titem.itemValues = goodsTable[index];\n\t\t\t\t// - Item dimension\n\t\t\t\titem.itemDimension = model_globalTables.dimension(item.itemName);\n\t\t\t\t//Insert item to the array\n\t\t\t\telement.push(item);\n\t\t\t}\n\t\t\tthis.goodsTable.push(element);\n\t\t}\n\t}", "function crearTablaAscensorItemsProteccion(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE ascensor_items_proteccion(k_coditem, o_descripcion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function crearTablaAscensorItemsPozo(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE ascensor_items_pozo(k_coditem_pozo, v_item, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function crearTablaPuertasItemsManiobras(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_items_maniobras(k_coditem_maniobras, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function crearTablaPuertasItemsElectrica(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_items_electrica(k_coditem_electrica, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function crearTablaAscensorItemsElementos(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE ascensor_items_elementos(k_coditem, o_descripcion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function crearTablaPuertasItemsMecanicos(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_items_mecanicos(k_coditem_puertas, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function crearTablaAscensorItemsMaquinas(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE ascensor_items_maquinas(k_coditem_maquinas, v_item, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function crearTablaAscensorItemsPreliminar(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE ascensor_items_preliminar(k_coditem_preli, o_descripcion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function ConsultaItems(tx) {\n\t\ttx.executeSql('select id_empresa,nom_empresa from publicempresa order by nom_empresa', [], ConsultaItemsCarga,errorCB);\n}", "function CalipsoTable() {\n\n //TODO Allow over-ride\n}", "function showRequisition (requisicion, table) {\n let productos = requisicion.productos;\n let numeroProductos = productos.length;\n let producto, tr;\n \n for (let i = 0; i < numeroProductos; i++) {\n producto = productos[i];\n\n tr = createRequisitionProduct (producto);\n table.appendChild(tr);\n }\n\n // crear la fila de las observaciones\n if (requisicion.observaciones != \"\") {\n producto = {\n product: requisicion.observaciones,\n cant: 1,\n unimed: \"p\",\n marcaSug: \"...\",\n enCamino: 0,\n entregado: 0,\n status: 0\n };\n \n let entregado = requisicion.observaciones.split(\"_\");\n entregado = entregado[entregado.length-1];\n if (entregado == \"entregado\") {\n producto.entregado = 1;\n producto.status = 1;\n }\n if (requisicion.comentarios != \"\") {\n producto.enCamino = 1;\n }\n \n tr = createRequisitionProduct (producto);\n table.appendChild(tr);\n }\n}", "function crearTablaAscensorItemsFoso(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE ascensor_items_foso (k_coditem_foso, v_item, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function _DependenciasItemAtributos(chave_item, item_tabela) {\n for (var chave_atributo in item_tabela.propriedades.atributos) {\n gPersonagem.atributos[chave_atributo].bonus.Adiciona(\n 'melhoria', chave_item, item_tabela.propriedades.atributos[chave_atributo]);\n }\n}", "function tabla_carrito(){\r\n tbody.innerHTML = '';\r\n carrito.map(item => {\r\n const tr = document.createElement('tr');\r\n tr.classList.add('item_carrito');\r\n const contenido = `\r\n <td class=\"tabla_productos\">\r\n <img src=${item.foto} alt=\"..\">\r\n <h5 class=\"tabla_titulo\">${item.nombre}</h5>\r\n </td>\r\n <td class=\"tabla_precio\"><p>${item.precio}</p></td>\r\n <td class=\"tabla_cantidad\">\r\n <input type=\"number\" min=\"1\" value=${item.cantidad} class=\"input_elemento\">\r\n <button class=\"delete btn btn-danger boton_carrito_borrar\">Cancelar</button>\r\n </td>\r\n `\r\n tr.innerHTML = contenido;\r\n tbody.append(tr);\r\n tr.querySelector(\".delete\").addEventListener('click', item_borrar_carrito);\r\n tr.querySelector(\".input_elemento\").addEventListener('change', suma_cantidad);\r\n });\r\n total_carrito();\r\n}", "function transactionTable() { }", "function crearTablaAscensorItemsCabina(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE ascensor_items_cabina (k_coditem_cabina, v_item, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function mostrarArreglo() { //carga en la tabla html los elementos que ya se encuentran \"precargados\" en el arreglo\n for (const pedido of pedidos) {\n mostrarItem(pedido);\n }\n}", "function pushTableItem(item, index){\n divDataTransaksi.dataTransaksi.push({\n invoice : obj[index].invoice,\n kodeService : obj[index].kodeService, \n namaPelanggan : obj[index].namaPelanggan, \n waktu : obj[index].waktu, \n total : obj[index].total\n }); \n }", "_setTable() {\r\n\r\n\r\n }", "function manageRowAlqui(data) {\n\tvar\trows = '';\n\t$.each( data, function( key, value ) {\n\t \trows = rows + '<tr>';\n\t \trows = rows + '<td>'+value.costo+'</td>';\n rows = rows + '<td>'+value.feha_inicio+'</td>';\n rows = rows + '<td>'+value.feha_fin+'</td>';\n rows = rows + '<td>'+value.nombrecli+'</td>';\n\t \trows = rows + '<td data-id=\"'+value.id+'\"data-id_cliente=\"'+value.id_cliente+'\">';\n rows = rows + '<button data-toggle=\"modal\" data-target=\"#edit-item\" class=\"btn btn-success edit-alquiler-item fa fa-edit\"></button> ';\n rows = rows + '<button data-toggle=\"modal\" data-target=\"#delete-item\" class=\"btn btn-danger remove-alquiler-item fa fa-trash \"></button> ';\n rows = rows + '</td>';\n\t \trows = rows + '</tr>';\n\t});\n\t$(\"#alquiler\").html(rows);\n}", "function ProductsTable({ listItems, testIds }) {\n const rows = ['Item', 'Descrição', 'Quantidade', 'Valor Unitário', 'Sub-total'];\n\n return (\n <table className=\"table-container\">\n <thead className=\"table-head\">\n <tr>\n {rows.map((item, index) => (\n <th key={ index }>{item}</th>\n ))}\n </tr>\n </thead>\n <tbody className=\"table-body\">\n {listItems.map((item, index) => (\n <tr key={ index } className=\"table-tr\">\n <td data-testid={ `${testIds[0]}${index}` } className=\"t-item\">\n {index + 1}\n </td>\n <td data-testid={ `${testIds[1]}${index}` } className=\"t-desc w-1/2\">\n {item.name}\n </td>\n <td data-testid={ `${testIds[2]}${index}` } className=\"bg-green-dark w-8\">\n {item.salesProducts.quantity}\n </td>\n <td\n data-testid={ `${testIds[3]}${index}` }\n className=\"bg-purple\"\n >\n {`R$${item.price}`}\n\n </td>\n <td data-testid={ `${testIds[4]}${index}` } className=\"bg-blue\">\n {`R$${(item.price * item.salesProducts.quantity).toFixed(2)}`}\n </td>\n </tr>\n ))}\n </tbody>\n </table>\n );\n}", "function generarContenidoItemTabla(){\n \t//Si es madera\n \tif(idMadMadre){\n \t\t$('#contenidoTablaGenerarP').append(\n \t\t\t\t'<tr id=\"item' + cantMat + '\">' + \n \t\t\t\t\t'<td id=\"mat' + cantMat + '\">' + cortarNombreMaterialParaLista($('#material').val()) + '</td>' + \n \t\t\t\t\t'<td id=\"cant' + cantMat + '\">' + $('#cantidad1').val() + '</td>' + \n \t\t\t\t\t'<td id=\"precio' + cantMat + '\">' + (precio * $('#cantidad1').val() * $('#unidad1').val()).toFixed(2) + '</td>' + '<td>' + '<a id=\"quitar'+cantMat+'\" href=\"javascript:quitarItem(' + cantMat + ')\" class=\"hideOnPrint\"><em>(quitar)</em></a></td>' +\n \t\t\t\t\t'<input type=\"hidden\" id=\"codMat' + cantMat + '\" value = \"' + cortarCodigoParaLista($(\"#material\").val()) + '\" />' +\n \t\t\t\t\t'<input type=\"hidden\" id=\"preciounit' + cantMat + '\" value = \"' + (precio * 1).toFixed(2) + '\" />' +\n \t\t\t\t\t'<input type=\"hidden\" id=\"idMadMadre' + cantMat + '\" class=\"idMadre\" value = \"' + idMadMadre + '\" />' +\n \t\t\t\t'</tr>'\n \t\t);\n \t}else{\n \t\t$('#contenidoTablaGenerarP').append(\n \t\t\t'<tr id=\"item' + cantMat + '\">' + \n \t\t\t\t'<td id=\"mat' + cantMat + '\">' + cortarNombreMaterialParaLista($('#material').val()) + '</td>' + \n \t\t\t\t'<td id=\"cant' + cantMat + '\">' + $('#cantidad1').val() + '</td>' + \n \t\t\t\t'<td id=\"precio' + cantMat + '\">' + (precio * $('#cantidad1').val()).toFixed(2) + '</td>' + '<td>' + '<a id=\"sumar'+cantMat+'\" href=\"javascript:sumarCant(' + \"'cant\" + cantMat + \"','precio\" + cantMat + \"', 'preciounit\" + cantMat + \"','1\" + \"'\" + ')\" class=\"hideOnPrint\"> +</a> <a id=\"restar'+cantMat+'\" href=\"javascript:restarCant(' + \"'cant\" + cantMat + \"','precio\" + cantMat + \"', 'preciounit\" + cantMat + \"','1\" + \"'\" + ')\" class=\"hideOnPrint\"> -</a> <a id=\"quitar'+cantMat+'\" href=\"javascript:quitarItem(' + cantMat + ')\" class=\"hideOnPrint\"><em>(quitar)</em></a></td>' +\n \t\t\t\t'<input type=\"hidden\" id=\"codMat' + cantMat + '\" value = \"' + cortarCodigoParaLista($(\"#material\").val()) + '\" />' +\n \t\t\t\t'<input type=\"hidden\" id=\"preciounit' + cantMat + '\" value = \"' + (precio * 1).toFixed(2) + '\" />' +\n \t\t\t'</tr>'\n \t\t);\n \t}\n }", "renderTableData() {\n return this.state.rows_pers.map((row) => {\n const { id_personal, nombres, apellidos, correo, cargo } = row\n return (\n <tr key={id_personal} id={id_personal}>\n <td className='t_i_desc'>{nombres}{' '}{apellidos}</td>\n <td className='t_i_mar_cant' >{correo}</td>\n <td className='t_i_mar_cant' >{cargo}</td>\n <td className='t_i_opc' ><div id=\"opcPers\">\n <button id={id_personal+'upd'} onClick={this.handleRowUpd(row)} className=\"btn btn-primary btn-rounded btn-sm my-0\"><span className=\"icon ion-md-create\" /></button> {' '}\n <button id={id_personal+'del'} onClick={this.handleRowDel(row)} className=\"btn btn-danger btn-rounded btn-sm my-0\"><span className=\"icon ion-md-trash\" /></button>\n </div></td>\n </tr>\n )\n })\n }", "function addRow(item) {\n\t// This function accepts an individual object and adds it to the table row for display\n\tvar table = getElement('item-list');\n\n\t// Get the # of table rows except header row\n\tvar len = table.rows.length - 1;\n\n\t// add a table row to show item information\n\tvar row = table.insertRow(++len);\n\n\t// start with a row cell at 0 (zero-based)\n\tvar i = 0;\n\n\t// create a new cell\n\tvar cell = row.insertCell(i++);\n\n\t// assign the row id from item _id\n\trow.id = item._id;\n\t\n\tif (role == 'admin') {\n\t\t// create Edit button\t\t\t\t\t\t\n\t\tcell.innerHTML = '<button onclick=\"updateItem(' + \"'\" + item._id + \"'\" + ')\">Update</button>';\n\n\t\t// create Delete button\twithin the same cell\n\t\tcell.innerHTML += '<button onclick=\"deleteItem(' + \"'\" + item._id + \"'\" + ')\" style=\"margin-left:5%; float: right;\">Delete</button>';\n\t}\n\telse {\n // the role is user\n\t\tcell.innerHTML = \"<input type='text' value='\" + row.id + \"' disabled>\"\n\t}\n\n\t// create cell for each property in item\n\tfor (var property in item) {\n\t\tvar inputType;\n\t\tvar disabled = role == 'user'? 'disabled' : '';\n\t\tvar selected;\n\t\tvar required = (property == 'period'? '' : 'required');\n\n\t\tswitch (property) {\n\t\t\tcase '_id':\n\t\t\t\t// this is the unique id generated by MongoDB, no need to create a tag for this id\n\t\t\t\tcontinue\n\t\t\t\tbreak;\n\t\t\tcase 'name':\n\t\t\t\tinputType = 'text';\n\t\t\t\tbreak;\n\t\t\tcase 'period':\n\t\t\tcase 'quantity':\n\t\t\t\tinputType = 'number';\n\t\t\t\tbreak;\n\t\t}\n\t\t\n\t\t// create another new cell for current property\n\t\tvar cell = row.insertCell(i);\n\n\t\tif (property == 'type') {\n\t\t\t// if it is type, then use SELECT tag\n\t\t\tvar selectHtml;\n\n\t\t\t// generate a select tag for type\n\t\t\tselectHtml = '<select name=\"' + property + '\"' + disabled + '>';\n\t\t\tif (item[property].toUpperCase() == 'BOOK') {\n\t\t\t\tselectHtml += '<option selected value=\"Book\">Book</option><option value=\"CD\">CD</option>';\n\t\t\t}\n\t\t\telse {\n\t\t\t\tselectHtml += '<option value=\"Book\">Book</option><option selected value=\"CD\">CD</option>';\n\t\t\t}\n\t\t\tselectHtml += '</select>';\n\n\t\t\tcell.innerHTML = selectHtml;\n\t\t}\n\t\telse {\n\t\t\t// generate a INPUT tag for other properties\n cell.innerHTML = '<input type=\"' + inputType + '\" ' + required + ' ' + disabled + ' name = \"' + property + '\" value = \"' + item[property] + '\">';\n }\n //increase index for cell\n\t\t++i;\n\t}\n}", "function exportTable() {\n itemTable.call(this);\n}", "function construirTabla() {\n let tabla = document.createElement(\"table\");\n let body = document.getElementById(\"paraTablas\");\n body.appendChild(tabla);\n tabla.setAttribute(\"id\", \"table\");\n tabla.setAttribute(\"class\", \"table table-hover\");\n let trheadcabeza = document.createElement(\"thead\");\n tabla.appendChild(trheadcabeza);\n trheadcabeza.setAttribute(\"class\", \"tabla_primerFila\");\n let trhead = document.createElement(\"tr\");\n trheadcabeza.appendChild(trhead);\n let tdhead0 = document.createElement(\"td\");\n tdhead0.innerHTML = \"Número de cuota\";\n trhead.appendChild(tdhead0);\n let tdhead1 = document.createElement(\"td\");\n tdhead1.innerHTML = \"Saldo pendiente al inicio\";\n trhead.appendChild(tdhead1);\n let tdhead2 = document.createElement(\"td\");\n tdhead2.innerHTML = \"Intereses sobre saldo\";\n trhead.appendChild(tdhead2);\n let tdhead3 = document.createElement(\"td\");\n tdhead3.innerHTML = \"Saldo con intereses\";\n trhead.appendChild(tdhead3);\n let tdhead4 = document.createElement(\"td\");\n tdhead4.innerHTML = \"Cuota a pagar\";\n trhead.appendChild(tdhead4);\n let tdhead5 = document.createElement(\"td\");\n tdhead5.innerHTML = \"Remanente post pago\";\n trhead.appendChild(tdhead5);\n let tbody = document.createElement(\"tbody\");\n tabla.appendChild(tbody);\n let prestamo = datosDePrestamo.length;\n for (let i = 0; i < prestamo; i++) {\n let tr1 = document.createElement(\"tr\");\n tbody.appendChild(tr1);\n let info0 = document.createElement(\"td\");\n info0.innerHTML = i + 1;\n tr1.appendChild(info0);\n let info = document.createElement(\"td\");\n info.innerHTML = redondear(datosDePrestamo[i].capital);\n tr1.appendChild(info);\n let info4 = document.createElement(\"td\");\n info4.innerHTML = redondear(datosDePrestamo[i].intereses);\n tr1.appendChild(info4);\n let info5 = document.createElement(\"td\");\n info5.innerHTML = redondear(datosDePrestamo[i].capitalPostInt);\n tr1.appendChild(info5);\n let info2 = document.createElement(\"td\");\n info2.innerHTML = redondear(datosDePrestamo[i].cuota);\n tr1.appendChild(info2);\n let info3 = document.createElement(\"td\");\n info3.innerHTML = redondear(datosDePrestamo[i].saldoRem);\n tr1.appendChild(info3);\n }\n $(\"#paraTablas\").append(`<button id=\"solicitarPrestamo\" class=\"btn btn-dark btn-align btn-margin\" onclick=\"solicitarPrestamo()\">Solicitar prestamo</button>`)\n $(\".tablaa\").fadeIn(\"slow\");\n}", "function tampilData() {\n let html = '';\n dbprom.then((db) => {\n let tx = db.transaction('produk'); //buat transaksi\n let dbStore = tx.objectStore('produk');//pilih tabel\n let index = dbStore.index('id'); //ambil by index\n return index.openCursor(); //buka cursor\n }).then(function next(cursor) { //untuk setiap cursor ambil baris satu demi satu\n if (!cursor) { //jika sudah di bagian paling akhir, tampilkan ke tbody\n //console.log('html ' + html);\n document.querySelector('#tbody').innerHTML = html;\n return;\n }\n //jika belum berakhir\n html += `<tr> \n <td>${cursor.value.nama}</td>\n <td>${cursor.value.harga}</td>\n <td>${cursor.value.stok}</td>\n <td>${cursor.value.deskripsi}</td>\n <td><button type=\"button\" id=\"bEdit\" onclick=\"ambilId(${cursor.value.id})\" class=\"btn btn-primary\">Edit</button></td></tr>`;\n return cursor.continue().then(next);\n })\n}", "function departmentTable() { }", "function manageRow(data) {\n\tvar\trows = '';\n\tvar srno = 1 ;\n\t$.each( data, function( key, value ) {\n\t \trows = rows + '<tr>';\n\t \trows = rows + '<td>'+(((page-1)*5)+srno)+'</td>';\n\t \trows = rows + '<td>'+value.catalouge_name+'</td>';\n\t\trows = rows + '<td data-id=\"'+value.id+'\">';\n rows = rows + '<button data-toggle=\"modal\" data-target=\"#edit-item\" class=\"btn edit-item\">Edit</button> ';\n\t\trows = rows + '<button class=\"btn remove-item\">Delete</button>';\n rows = rows + '</td>';\n\t \trows = rows + '</tr>';\n\t\tsrno++ ;\n\t});\n\n\t$(\"#catalouge_table\").html(rows);\n}", "function colocar_embarcador_tier(cant_unit,nombre,id_tier,marca,empresa,peso){\n\n var padre = $(\"#div\"+id_tier+\" > table \");\n if(empresa == \"ARAUCO\"){\n\n //var hijo = $(\"<tr><td > #\"+nombre+\"</td><td> \"+cant_unit+\" Units</td><td>\"+peso.toFixed(3)+\" Tns</td><td><img src='../imagenes/marcas/ARAUCO/\"+marca+\".png' width='18px'></td><tr>\");\n var hijo = $(\"<tr><td > #\"+nombre+\"</td><td colspan='2' > \"+cant_unit+\" Units</td><tr>\");\n }\n if(empresa == \"CMPC\"){\n // var hijo = $(\"<tr><td > #\"+nombre+\"</td><td> \"+cant_unit+\" Units</td><td>\"+peso.toFixed(3)+\" Tns</td><td><img src='../imagenes/marcas/CMPC/\"+marca+\".png' width='18px'></td><tr>\");\n var hijo = $(\"<tr><td > #\"+nombre+\"</td><td colspan='2' > \"+cant_unit+\" Units</td><tr>\");\n }\n padre.append(hijo);\n}", "static get tableName() {\n return 'empresa';\n }", "function criarItensTabala(dados) {\n\n const linha = tabela.insertRow();\n\n const colunaId = linha.insertCell(0)\n const colunaNome = linha.insertCell(1)\n const colunaValor = linha.insertCell(2)\n const colunaAcoes = linha.insertCell(3)\n\n const itemId = document.createTextNode(dados.id)\n const itemNome = document.createTextNode(dados.nome)\n const itemValor = document.createTextNode(dados.valor)\n\n colunaId.appendChild(itemId)\n colunaNome.appendChild(itemNome)\n colunaValor.appendChild(itemValor)\n\n criarBotoesTabela(colunaAcoes, dados)\n ordemCrescente()\n}", "function userTable() { }", "function setTable(items) {\r\n var todoTable = $(\"#todo-table\");\r\n for (var i in items) {\r\n createTableRow(todoTable, items[i]);\r\n }\r\n}", "function changeTable2() {\n \n }", "function crearTablaEscalerasItemsDefectos(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE escaleras_items_defectos(k_coditem_escaleras, o_descripcion, v_clasificacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n console.log('transaction creada ok');\n });\n}", "function mostrarItem(pedido) {\n tbody.innerHTML +=\n `<tr>\n <td> ${pedido.nombre} </td>\n <td> ${pedido.direccion} </td>\n <td> ${pedido.producto} </td>\n <td> ${pedido.cantidad} </td>\n <td> ${pedido.codigodescuento} </td>\n <td> <button class=\"btnEliminar\" data-id=\"${pedido.id}\"> Eliminar </button> <button class=\"btnEditar\" data-id=\"${pedido.id}\"> Editar </button> </td>\n </tr>`;\n\n let listaBtnEliminar = document.querySelectorAll(\".btnEliminar\");\n for (const button of listaBtnEliminar) {\n button.addEventListener(\"click\", function () {\n let idABorrar = this.dataset.id;\n let fila = this.parentElement.parentElement;\n borrarPedidoAPI(idABorrar, fila);\n });\n }\n\n let listaBtnEditar = document.querySelectorAll(\".btnEditar\");\n for (const button of listaBtnEditar) {\n button.addEventListener(\"click\", function () {\n let idAEditar = this.dataset.id;\n let fila = this.parentElement.parentElement;\n editarPedido(idAEditar, fila);\n })\n }\n\n if (pedido.cantidad >= 2 && pedido.cantidad <= 5) { //si el cantidad del objeto recibido por parametro es entre 2 y 5 cambia el fondo a amarillo\n tbody.lastChild.classList.toggle(\"cantidadentre2y5\");\n } else if (pedido.cantidad >= 6) { //si el cantidad del objeto recibido por parametro es entre 2 y 5 cambia el fondo a verde\n tbody.lastChild.classList.toggle(\"cantidadmayora5\");\n }\n}", "function pintarRespuesta(items) {\n\n //desactivo el boton de actulizar registro\n $(\"#btnActualizar\").hide();\n $(\"#btnConsultar\").hide();\n\n let myTable = \"<table id='tbl' class='table table-dark table-striped'>\";\n myTable += \"<tr class='table-dark'>\";\n // myTable += \"<th>\" + \" \" + \"</th>\";\n myTable += \"<th>\" + \" Id \" + \"</th>\";\n myTable += \"<th>\" + \" Nombre \" + \"</th>\";\n myTable += \"<th>\" + \" Descripción \" + \"</th>\";\n myTable += \"<th>\" + \" \" + \"</th>\";\n myTable += \"</tr>\";\n\n for (i = 0; i < items.length; i++) {\n myTable += \"<tr class='table-dark'>\";\n // myTable += \"<td> <button class='btn btn-info' onclick='editarInformacionForId(\" + items[i].id + \")'> Actualizar </button> </td>\";\n myTable += \"<td>\" + items[i].id + \"</td>\";\n myTable += \"<td>\" + items[i].name + \"</td>\";\n myTable += \"<td>\" + items[i].description + \"</td>\";\n myTable += \"<td> <button class='btn btn-danger' onclick='EliminarCategoria(\" + items[i].id + \")'> Eliminar </button> </td>\";\n myTable += \"<tr>\";\n }\n myTable += \"</table>\";\n $(\"#resultado\").append(myTable);\n\n}", "function crearTablaPuertasValoresElementos(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_valores_elementos (k_codusuario,k_codinspeccion,k_coditem,o_descripcion,v_selecion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n $('#texto_carga').text(\"Creando valores elementos...Espere\");\n console.log('transaction creada ok');\n });\n}", "function DTableAddItems(obj)\n\t{\n\tvar settings = obj.data(\"DTableSettings\"); // acesso as configuracoes atuais do objeto\n\tvar items = settings.DTableAddItems; \n\t\n\t// monta itens e adiciona no objeto\n\tfor(var f in items)\n\t\t{ \n\t\t// ajusta se nao tiver descricao\n\t\tif(items[f]['descrp'] == \"\")\n\t\t\titems[f]['descrp'] = items[f]['val'];\n\t\t\t\n\t\t// mostra valor impresso (ex. Chamado Cards)\n\t\tif(settings.showVal === true)\n\t\t\tshowVal = \"<span class='DTable_showVal'>\"+items[f]['val']+\"</span>\";\n\n\t\t// ajusta se tem imagem\n\t\tif(items[f]['img'])\n\t\t\tshowImg = \"<img src='\"+items[f]['img']+\"' />\";\n\t\t\t\n\t\t// adiciona objeto no radio on the fly\n\t\t// TYPE, ajusta configuracao com base no tipo\n\t\tobj.append(\"<div><input type='radio' name='\"+obj.attr(\"id\")+\"_radios' value='\"+items[f]['val']+\"' />\"+showVal+\" \"+showImg+\"<span class='DTable_descrp'>\"+items[f]['descrp']+\"</span></div>\");\n\t\t\n\t\t\n\t\t// tabela\n\t\tvar Table = \"<table id='list_container_tbl'>\";\n\t\t\tTable += \"<thead>\";\n\t\t\tTable += \"\t\t<tr>\";\n\t\t\tTable += \"\t\t\t<th style='display:none;'>Cod</th>\";\n\t\t\tTable += \"\t\t\t<th>Cod</th>\";\n\t\t\tTable += \"\t\t\t<th>Data</th>\";\n\t\t\tTable += \"\t\t\t<th>Descrp</th>\";\n\t\t\tTable += \"\t\t</tr>\";\n\t\t\tTable += \"</thead>\";\n\t\t\tTable += \"<tbody>\";\n\t\t\tTable += \t\t$R;\n\t\t\tTable += \"</tbody>\";\n\t\t\tTable += \"</table>\";\n\t\t\n\t\t}\n\t\t\n\t// atualiza radio\n\tobj.DTable(settings);\n\t}", "function impostaCausaliSpesa (list) {\n var opts = {\n aaData: list,\n oLanguage: {\n sZeroRecords: \"Nessun impegno associato\"\n },\n aoColumnDefs: [\n {aTargets: [0], mData: computeStringMovimentoGestione.bind(undefined, 'impegno', 'subImpegno', 'capitoloUscitaGestione')},\n {aTargets: [1], mData: readData(['subImpegno', 'impegno'], 'descrizione')},\n {aTargets: [2], mData: readData(['subImpegno', 'impegno'], 'importoAttuale', 0, formatMoney), fnCreatedCell: tabRight},\n {aTargets: [3], mData: readData(['subImpegno', 'impegno'], 'disponibilitaPagare', 0, formatMoney), fnCreatedCell: tabRight}\n ]\n };\n var options = $.extend(true, {}, baseOpts, opts);\n $(\"#tabellaMovimentiSpesa\").dataTable(options);\n }", "function MostrarDirecciones(editar) {\n $(\"#dirItems\").html('');\n if (direccionesItems.Total() > 0) {\n var $table = $('<table class=\"table table-bordered table-striped table-responsive\"/>');\n if (editar) {\n $table.append(`\n <thead>\n <tr>\n <th>Calle</th>\n <th>Numero Exterior</th>\n <th>Número Interior</th>\n <th>Departamento</th>\n <th>Municipio</th>\n <th>Principal</th>\n <th>Opciones</th>\n </tr>\n </thead>\n `);\n } else {\n $table.append(`\n <thead>\n <tr>\n <th>Calle</th>\n <th>Numero Exterior</th>\n <th>Número Interior</th>\n <th>Departamento</th>\n <th>Municipio</th>\n <th>Principal</th>\n </tr>\n </thead>\n `);\n }\n var $tbody = $('<tbody/>');\n var textPrincipal = 'No';\n for (var i = 0; i < direccionesItems.Total(); i++) {\n var $row = $('<tr/>');\n if (direccionesItems.Item(i).Principal) {\n textPrincipal = 'Si';\n } else {\n textPrincipal = 'No';\n }\n $row.append($('<td/>').html(direccionesItems.Item(i).Calle));\n $row.append($('<td/>').html(direccionesItems.Item(i).NumExterior));\n $row.append($('<td/>').html(direccionesItems.Item(i).NumInterior));\n $row.append($('<td/>').html(direccionesItems.Item(i).Departamento));\n $row.append($('<td/>').html(direccionesItems.Item(i).Municipio));\n $row.append($('<td/>').html(textPrincipal));\n if (editar) {\n $row.append($('<td/>').html('<a href=\"#\" class=\"btn btn-danger\" data-toggle=\"tooltip\" title=\"eliminar\" onClick=\"return EliminarDir(' + i + ');\"><span class=\"glyphicon glyphicon-trash\" aria-hidden=\"true\"></span>'));\n }\n $tbody.append($row);\n }\n\n $table.append($tbody);\n $(\"#dirItems\").html($table);\n }\n}", "function updateTableCrate(data){\n var s_table = ' \\\n <tr data-id='+ data.id +'> \\\n <td> '+ data.name +' </td>\\\n <td>' + data.price +'</td>\\\n <td>\\\n <button name=\"edit\" data-id='+data.id+'>Edit</button>\\\n <button name=\"delete\" data-id='+data.id+'>Delete</button>\\\n </td>\\\n </tr>'\n $('.item-list > tbody > tr:first').after(s_table)\n }", "function tableCreator(element, index) {\n\n document.getElementById(\"basket_tablebody\").innerHTML += \"<tr id='basketProduct\" + index + \"'></tr>\";\n document.getElementById(\"basketProduct\" + index).innerHTML += \"<td>\" + element.name + \"</td>\";\n document.getElementById(\"basketProduct\" + index).innerHTML += \"<td>\" + element.option + \"</td>\";\n document.getElementById(\"basketProduct\" + index).innerHTML += \"<td>\" + element.price / 100 + \"€</td>\";// += pour rajouter\n}", "function setDataTbl(){\n var currentIndex = 1;\n var tablegroup = \"datagrpRestriction\";\n setTable(currentIndex, tablegroup, this.grid.getPrimaryKeysForRow(this));\t\n}", "function displayList(db) {\n\n // on ouvre une transaction qui permettra d'effectuer\n // la lecture. uniquement de la lecture -> \"readonly\"\n var transaction = db.transaction([\"table_flux\"], \"readonly\");\n transaction.oncomplete = function(event) {};\n transaction.onerror = function(event) {\n window.alert('erreur de transaction lecture ');\n };\n\n \n // récupération de la table html\n var list = document.getElementById(\"listFlux\");\n \n // on y efface tout\n list.innerHTML = '';\n\n // on récupère l'object store que l'on veut lire\n var fluxStore = transaction.objectStore(\"table_flux\");\n\tvar i = 1;\n\t\n fluxStore.openCursor().onsuccess = function (event) {\n\n var cursor = event.target.result;\n\t\n if (cursor) {\n\t\n var _flux = cursor.value; // un enregistrement\n\t\t\t\n // création de la ligne html dans le tableau\n\t\t\tvar tr = document.createElement('tr');\n\t\t\n var tdFluxLink = document.createElement('td');\n tdFluxLink.textContent = _flux.flux_link;\n tr.appendChild(tdFluxLink);\n\n\t\t\tvar tdTitre = document.createElement('td');\n\t\t\ttdTitre.textContent = _flux.titre;\n\t\t\ttr.appendChild(tdTitre);\n\t\t\t\n var tdCategorie = document.createElement('td');\n tdCategorie.textContent = _flux.categorie;\n tr.appendChild(tdCategorie);\n\t\t\t\n\t\t\tvar tdSuppresion=document.createElement('td');\n\t\t\ttdSuppresion.innerHTML='<input type=\"button\" value=\"supprimer\" onclick=\"delete_flux('+_flux.id+');\" />';\n\t\t\ttr.appendChild(tdSuppresion);\n\t\n list.appendChild(tr);\n\t\t\t\n // on avance le curseur -> la callback onsuccess\n // sera appelée à nouveau\n\t\t\ti++;\n cursor.continue();\n }\n }\n\n}", "function generarTablaEj (){\r\n buscarEjXNivDocEntrega();\r\n document.querySelector(\"#divEjalumnos\").innerHTML = `<table id=\"tabEjAlumno\" border='2px' style='background-color: #FA047F; position: relative;'>\r\n <th>Título</th><th>Docente</th><th>Nivel</th>`;\r\n for(let iterador = 0; iterador<= ejerciciosAMostrar.length-1; iterador ++){\r\n document.querySelector(\"#tabEjAlumno\").innerHTML += `<tr id=\"${iterador}\" class=\"filaEjercicioAlumno\"> <td style=\"padding: 10px\"> ${ejerciciosAMostrar[iterador].titulo} </td> <td style=\"padding: 10px\"> ${ejerciciosAMostrar[iterador].Docente.nombre} </td><td style=\"padding: 10px\"> ${ejerciciosAMostrar[iterador].nivel} </td> </tr>`;\r\n }\r\n addEventsTablaEj();\r\n}", "render(alunos){\r\n this.tableBody.innerHTML = \"\";\r\n alunos.forEach( aluno =>{\r\n const htmlBody = document.createElement(\"tr\");\r\n let htmlMedias = `<td>${aluno.nome}</td>`;\r\n \r\n let encontrado = false;\r\n\r\n this.materias.forEach( materia =>{\r\n if(materia in aluno.notas){\r\n encontrado = true;\r\n }\r\n })\r\n\r\n if(encontrado){//se tiver faltando uma nota ele pede uma nota n o singulurar\r\n this.materias.forEach( materia =>{\r\n htmlMedias+= `<td>\r\n ${aluno.media[materia] !==undefined ?\r\n aluno.media[materia] :\r\n `<a href =\"edit.html?id=${aluno._id}\">Incluir nota</a>`\r\n }\r\n </td>`\r\n })\r\n //se tiverem faltando as notas todas vai incluir notas\r\n }else{\r\n htmlMedias+= `<td colspan =\"${this.materias.length}\">\r\n <a href=\"edit.html?id=${aluno._id}\">Incluir Notas</a></td>`\r\n }\r\n \r\n \r\n htmlBody.innerHTML = htmlMedias;\r\n this.tableBody.appendChild(htmlBody);\r\n })\r\n \r\n }", "function readAllProds() {\n $(\"#tableProd td\").remove(); //destroi tabela e remonta\n listAllItems(\"produtos\", showProd);\n}", "function populateTable(){\n \ttable.clear();\n \tfor(var a = 0; a < prItems.length; a++){\n \t\tif (prItems[a].disctype == 2) {\n \t\t\tdiscount = prItems[a].discamt + \"%\";\n \t\t}\n \t\telse {\n \t\t\tdiscount = accounting.formatMoney(prItems[a].discamt)\n \t\t}\n\t\t\tselectedDataarray = [\n prItems[a].itemid,\n prItems[a].itemname.toUpperCase(),\n accounting.formatMoney(prItems[a].qty),\n prItems[a].uomid,\n prItems[a].unit,\n accounting.formatMoney(prItems[a].price),\n discount,\n prItems[a].disctype,\n accounting.formatMoney(prItems[a].subtotal),\n accounting.formatMoney(prItems[a].total),\n \"<center><button class='btn btn-danger btnDelete btnTable' data-value='\" + a + \"'><i class='fa fa-trash-o'></i> Delete</button></center>\"\n ];// adding selected data to array \n\n \ttable.row.add(selectedDataarray); \n\t\t} \n table.draw();\n }", "function obtener_datos_todos_establecimiento() {\n var lista_datos = conexion_cuestionarios_resuelto();\n var contenido = \"\";\n var sucursal = \"\";\n var indice = 1;\n if (lista_datos.length > 0 ) {\n $.each(lista_datos, function (index, item) {\n if (index == 0) {\n contenido = \"<tr class='celda_tabla_res' style='background-color:#cbf1f5' ><th style='width:60px'>#</th><th style='width:30%'>\"+item.establecimiento+\"</th><th style='width:60px' >limpieza %</th><th style='width:60px'>Surtido %</th><th style='width:60px'>Imagen %</th><th style='width:60px'>Total %</th></tr>\"\n $(\"#tabla_res\").append(contenido);\n sucursal=item.establecimiento;\n }//fin if\n if (sucursal == item.establecimiento) {\n contenido = \"<tr class='celda_tabla_res dato'><td style='width:60px'>\" + indice + \"</td><td class='nombre' style='width:30%'>\" + item.cuestionario + \"</td><td style='width:90px' >\" + item.limpieza + \"</td><td style='width:90px'>\" + item.surtido + \"</td><td style='width:90px'>\" + item.imagen + \"</td><td style='width:60px'>\" + item.total + \"</td></tr>\"\n $(\"#tabla_res\").append(contenido);\n indice++;\n }\n else {\n indice = 1;\n contenido = \"<tr class='celda_tabla_res' style='background-color:#cbf1f5' ><th style='width:60px'>#</th><th style='width:30%'>\" + item.establecimiento + \"</th><th style='width:60px' >limpieza %</th><th style='width:60px'>Surtido %</th><th style='width:60px'>Imagen %</th><th style='width:60px'>Total %</th></tr>\"\n $(\"#tabla_res\").append(contenido);\n contenido = \"<tr class='celda_tabla_res dato'><td style='width:60px'>\" + indice + \"</td><td class='nombre' style='width:30%'>\" + item.cuestionario + \"</td><td style='width:90px' >\" + item.limpieza + \"</td><td style='width:90px'>\" + item.surtido + \"</td><td style='width:90px'>\" + item.imagen + \"</td><td style='width:60px'>\" + item.total + \"</td></tr>\"\n $(\"#tabla_res\").append(contenido);\n sucursal = item.establecimiento;\n indice++;\n }//fin if\n });\n }//fin\n else alert(\"No Hay Datos...\");\n}//fin", "function crearTablaEscalerasValoresElementos(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE escaleras_valores_elementos (k_codusuario,k_codinspeccion,k_coditem,o_descripcion,v_selecion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n $('#texto_carga').text(\"Creando valores elementos...Espere\");\n console.log('transaction creada ok');\n });\n}", "function addTableData() {\n const image = document.querySelector(\".image\");\n const itemPrice = document.querySelector(\".item-price\");\n const itemQuantity = document.querySelector(\".quantity\");\n const itemSubTotal = document.querySelector(\".item-subtotal-number\");\n const itemDown = document.querySelector(\".item-down-box\");\n const itemUp = document.querySelector(\".item-up-box\");\n const itemRemove = document.querySelector(\".item-remove-box\");\n\n image.setAttribute(\"src\", \"img/\" + item.image);\n image.setAttribute(\"alt\", item.image);\n itemPrice.setAttribute(\"id\", \"price\" + item.id);\n itemQuantity.setAttribute(\"id\", \"quantity\" + item.id);\n itemQuantity.innerHTML = item.numItems;\n itemSubTotal.setAttribute(\"id\", \"subTotal\" + item.id);\n itemDown.setAttribute(\"onclick\", \"numItem(-1,\" + item.id + \")\");\n itemDown.classList.add(\"item-down-box\" + item.id);\n itemUp.setAttribute(\"onclick\", \"numItem(1,\" + item.id + \")\");\n itemRemove.setAttribute(\n \"onclick\",\n \"clearItem(\" + item.id + \",\" + item.numItems + \")\"\n );\n }", "function crearTablaPuertasValoresOtras(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_valores_otras (k_codusuario,k_codinspeccion,k_coditem,n_calificacion,v_calificacion,o_observacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n $('#texto_carga').text(\"Creando valores otras...Espere\");\n console.log('transaction creada ok');\n });\n}", "function displayTable(data, columns) {\n\tvar report = d3.select('#allexpenses');\n report.selectAll('*').remove();\n columns = columns.concat([\"Edit\", \"Delete\"]);\n var sum = 0;\n for(var item of data){\n\n if(item.Owner === window.myName){\n sum += item.Amount\n item.Edit = {id: item._id}\n item.Delete = {id: item._id}\n }\n currentData[item._id] = item\n }\n\n // var total = report.append(\"h3\").text(titleTxt)\n var table = report.append('table').attr(\"class\", \"report\");\n\tvar thead = table.append('thead');\n\tvar\ttbody = table.append('tbody');\n\n\t// append the header row\n\tthead.append('tr')\n\t .selectAll('th')\n\t .data(columns).enter()\n\t .append('th')\n .attr(\"width\", \"130px\")\n\t .text(function (column) {return column;});\n\n\t// create a row for each object in the data\n\tvar rows = tbody.selectAll('tr')\n\t .data(data)\n\t .enter()\n\t .append('tr');\n\n\t// create a cell in each row for each column\n\tvar cells = rows.selectAll('td')\n\t .data(function (row) {\n\t return columns.map(function (column) {\n return {column: column, value: row[column]}\n\t });\n\t })\n\t .enter()\n\t .append('td')\n .html(function(d){\n if(typeof d.value === \"object\"){\n return `<button id=\"${d.value.id}\" type=\"button\" class=\"edit\" onclick=\"${d.column}Click('${d.value.id}')\">${d.column}</button>`;\n }\n return d.value;\n })\n\n\n return table;\n}", "function _DependenciasItemAtaque(chave_item, item_tabela) {\n for (var chave_bonus in item_tabela.propriedades.ataque) {\n var valor = item_tabela.propriedades.ataque[chave_bonus];\n gPersonagem.outros_bonus_ataque.Adiciona(chave_bonus, chave_item, valor);\n }\n}", "function povoateTable(){\n if (all_orders != []) {\n all_orders.forEach(_order => {\n appendOrder(_order);\n });\n }\n}", "function manageRowMovi(data) {\n\tvar\trows = '';\n\t$.each( data, function( key, value ) {\n\t \trows = rows + '<tr>';\n\t \trows = rows + '<td>'+value.monto+'</td>';\n rows = rows + '<td>'+value.fecha+'</td>';\n\t \trows = rows + '<td>'+value.motivo+'</td>';\n rows = rows + '<td>'+value.entradatipo+'</td>';\n rows = rows + '<td>'+value.nombrecuenta+'</td>';\n\t \trows = rows + '<td data-id=\"'+value.id+'\"data-id_tipo=\"'+value.id_tipo+'\"data-id_cuenta=\"'+value.id_cuenta+'\">';\n rows = rows + '<button data-toggle=\"modal\" data-target=\"#edit-item\" class=\"btn btn-success edit-movimiento-item fa fa-edit\"></button> ';\n rows = rows + '<button data-toggle=\"modal\" data-target=\"#delete-item\" class=\"btn btn-danger remove-movimiento-item fa fa-trash \"></button> ';\n rows = rows + '</td>';\n\t \trows = rows + '</tr>';\n\t});\n\t$(\"#movimiento\").html(rows);\n}", "function showItems(displaytable){\n let table=new Table({\n head:[\"id\",\"product\",\"department\",\"price\",\"quantity\"]\n });\n connection.query(\"SELECT * FROM Products\",function(err,res){\n if(err) throw err;\n for (let i=0;i<res.length; i++){\n table.push([res[i].id,res[i].product,res[i].department,res[i].price,res[i].quantity]);\n }\n console.log(table.toString());\n displaytable();\n });\n}", "function crearTablaPuertasValoresPreliminar(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_valores_preliminar (k_codusuario,k_codinspeccion,k_coditem_preli,v_calificacion,o_observacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n $('#texto_carga').text(\"Creando valores preliminares...Espere\");\n console.log('transaction creada ok');\n });\n}", "function adicionarFilaPendientes(item) {\n var markup = \"<tr class=\\\"filasP\\\"><td>\" + item.id + \"</td><td>\" + item.nombresPaciente + \"</td><td>\" + item.apellidosPaciente + \"</td><td>\" + item.relacion + \"</td><td><button type=\\\"button\\\" class=\\\"btn btn-success\\\" onclick=\\\"perfilFamiliar.aceptarSolicitud(\" + item.id + \", \" + item.idPaciente + \", \" + item.idFamiliar + \")\\\">Aceptar</button><button type=\\\"button\\\" class=\\\"btn btn-danger\\\" onclick=\\\"perfilFamiliar.rechazarSolicitud(\" + item.id + \", \" + item.idPaciente + \", \" + item.idFamiliar + \")\\\">Rechazar</button></td></tr>\";\n $(\"#tablaPendientes\").append(markup);\n}", "function tableLibraryItems()\n\t\t{\n\t\t\tvar table = new Table(dom.library.items);\n\t\t\ttrace(table.render());\n\t\t}", "function makeTableItem(i,e){\r\n //var item = '<tr class=\"tr_item\" bgcolor=\"' + (i % 2 == 0 ? '#ECECEC' : '#FFFFFF') + '\">' + \r\n var item = '<tr class=\"tr_item\">'+\r\n '<td style=\"width: 15%;\">' + e.g1Symbol + '</td>' + \r\n '<td style=\"width: 15%;\">' + e.g2Symbol + '</td>' ;\r\n if(!isNaN(parseInt(e.pubmedid))){\r\n item+= '<td style=\"width: 20%;\">' + '<a style=\"text-decoration:none;\" target=\"_blank\" href=\"http://www.ncbi.nlm.nih.gov/pubmed?term='+e.pubmedid+'\">'+e.network+'</a>' + '</td>'; \r\n }else{\r\n item+= '<td style=\"width: 20%;\">' + '<a style=\"text-decoration:none;\" target=\"_blank\" href=\"'+e.pubmedid+'\">'+e.network+'</a>' + '</td>'; \r\n }\r\n item+='<td style=\"text-align: left;width: 13%;\">'+e.type + '</td>'+'<td style=\"text-align: left;width: 13%;\">'+e.weight + '</td></tr>';\r\n return item; \r\n}", "function setData() {\n\tvar rows = db.execute('SELECT * FROM igreja where igreja.id NOT IN (SELECT pregacao.igreja FROM igreja INNER JOIN pregacao ON igreja.id = pregacao.igreja WHERE pregacao.sermao =\"' + idSermao + '\") ');\n\tvar dataArray = [];\n\twhile (rows.isValidRow()) {\n\t\tvar vnome = rows.fieldByName('nome');\n\t\tvar vid = rows.fieldByName('id');\n\t\tdataArray.push({\n\t\t\ttitle : vnome,\n\t\t\thasCheck : false,\n\t\t\tid : vid,\n\t\t});\n\n\t\trows.next();\n\t\ttableview.setData(dataArray);\n\t};\n\tdb.close();\n}", "function renderizarCarrito() {\n let carritoHTML = '';\n let calcularTotal = 0;\n for (const [index, item] of carrito.entries()) {\n const precioProducto = item.cantidadCompra * item.precio;\n calcularTotal += precioProducto;\n carritoHTML += \n `<tr class=\"tabla-body\">\n <th scope=\"row\">${index+1}</th>\n <td>${item.nombre}</td>\n <td>\n <button class=\"button-incremento-decremento decrementoProducto\" id=\"decremento\" onclick=\"actualizarCantidad(${item.id}, 'resta')\" type=\"button\">-</button>\n <label class=\"labelCantidad\">${item.cantidadCompra}</label>\n <button class=\"button-incremento-decremento incremento-producto\" id=\"incremento\" onclick=\"actualizarCantidad(${item.id}, 'suma')\" type=\"button\">+</button>\n </td>\n <td>$${precioProducto}</td>\n <td><button class=\"deleteItem\" onclick=\"eliminarProducto(${index})\">\n <svg xmlns=\"http://www.w3.org/2000/svg\" width=\"20\" height=\"20\" fill=\"currentColor\" class=\"bi bi-trash\" viewBox=\"0 0 16 16\">\n <path d=\"M5.5 5.5A.5.5 0 0 1 6 6v6a.5.5 0 0 1-1 0V6a.5.5 0 0 1 .5-.5zm2.5 0a.5.5 0 0 1 .5.5v6a.5.5 0 0 1-1 0V6a.5.5 0 0 1 .5-.5zm3 .5a.5.5 0 0 0-1 0v6a.5.5 0 0 0 1 0V6z\"/>\n <path fill-rule=\"evenodd\" d=\"M14.5 3a1 1 0 0 1-1 1H13v9a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2V4h-.5a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1H6a1 1 0 0 1 1-1h2a1 1 0 0 1 1 1h3.5a1 1 0 0 1 1 1v1zM4.118 4 4 4.059V13a1 1 0 0 0 1 1h6a1 1 0 0 0 1-1V4.059L11.882 4H4.118zM2.5 3V2h11v1h-11z\"/>\n </svg>\n </button></td>\n </tr>`\n }\n return { carritoHTML: carritoHTML, totalCompra: calcularTotal };\n}", "function tableDisplay() {\n connection.query(\n \"SELECT * FROM products\", function(err,res) {\n if (err) throw err;\n //Use cli-table\n let table = new Table ({\n //Create Headers\n head: ['ID','PRODUCT','DEPARTMENT','PRICE','STOCK'],\n colWidths: [7, 50, 25, 15, 10]\n });\n for (let i = 0; i < res.length; i++) {\n table.push([res[i].item_id,res[i].product_name,res[i].department_name,\"$ \" + res[i].price,res[i].stock_quantity]);\n }\n console.log(table.toString() + \"\\n\");\n managerChoices();\n }\n )\n}", "function printOutUser(item, index){\n // Reihe erstellen\n var row = table.appendChild(document.createElement(\"tr\"));\n // Spalten erstellen\n // ID\n var spalte = row.appendChild(document.createElement(\"td\"));\n spalte.innerHTML = index+1;\n // Name\n var spalte = row.appendChild(document.createElement(\"td\"));\n spalte.innerHTML = item.getName();\n // Alter\n var spalte = row.appendChild(document.createElement(\"td\"));\n spalte.innerHTML = item.getAlter();\n // Geschlecht\n var spalte = row.appendChild(document.createElement(\"td\"));\n spalte.innerHTML = item.getGeschlecht();\n // Username\n var spalte = row.appendChild(document.createElement(\"td\"));\n spalte.innerHTML = item.getUserName();\n\n //old\n //document.getElementById(\"ausgabe\").innerHTML += index+1 + \" \" + item.getName() + \"<br>\";\n}", "function crearTablaEscalerasValoresPreliminar(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE escaleras_valores_preliminar (k_codusuario,k_codinspeccion,k_coditem_preli,v_calificacion,o_observacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n $('#texto_carga').text(\"Creando valores preliminares...Espere\");\n console.log('transaction creada ok');\n });\n}", "function initTable() {\r\n\r\n const TaskTable = document.getElementById('task-table'); //recupero tabella da svuotare, attarverso il suo id\r\n \r\n TaskTable.innerHTML = ''; //svuoto la tabella, e poi inserisco nulla('')\r\n\r\n }", "function crearTablaAscensorValoresElementos(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE ascensor_valores_elementos (k_codusuario,k_codinspeccion,k_coditem,o_descripcion,v_selecion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n $('#texto_carga').text(\"Creando valores elementos...Espere\");\n console.log('transaction creada ok');\n });\n}", "function crearTablaPuertasValoresManiobras(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_valores_maniobras (k_codusuario,k_codinspeccion,k_coditem,n_calificacion,v_calificacion,o_observacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n $('#texto_carga').text(\"Creando valores maniobras...Espere\");\n console.log('transaction creada ok');\n });\n}", "function remplirTable2(specialiteChoisi){\r\n\tvar codeEtablObj = document.getElementById('codeEtablissement');\r\n\tvar specialiteBesoin = specialiteChoisi.value;\r\n\tvar codeEtablBesoin = codeEtablObj.value;\r\n\tvar t = document.getElementById(\"spec\");\r\n\twhile (t.firstChild) {\r\n t.removeChild(t.firstChild);\r\n }\r\n\r\n\tvar table = document.createElement('table');\r\n\tt.appendChild(table);\r\n\tvar tr = document.createElement('tr');\r\n\ttable.appendChild(tr);\r\n\ttr.innerHTML+=\"<th>\"+ \"Code\" + \"</th>\" + \"<th>\" + \"Numero de dossier\" + \"</th>\" + \"<th>\" + \"Date Admission\" + \"</th>\" + \"<th>\" + \"Date Sortie\" + \"</th>\" + \"<th>\" + \"Specialite\" + \"</th>\";\r\n\tfor (var i in tabHospitalisations){\r\n\t\t\ttr = document.createElement('tr');\r\n\t\t\ttable.appendChild(tr);\r\n\t\t\tvar th = document.createElement('th');\r\n\t\t\tif (tabHospitalisations[i].codeEtablissement == codeEtablBesoin && tabHospitalisations[i].specialite == specialiteBesoin)\r\n\t\t\ttr.innerHTML+=\"<th>\"+tabHospitalisations[i].codeEtablissement + \"</th>\"+ \"<th>\"+tabHospitalisations[i].noDossierPatient + \"</th>\"+ \"<th>\"+tabHospitalisations[i].dateAdmission+ \"</th>\" + \"<th>\"+tabHospitalisations[i].dateSortie+ \"</th>\" + \"<th>\"+tabHospitalisations[i].specialite+ \"</th>\";\t\r\n\t}\r\n\t\r\n}", "function crearTablaPuertasValoresMotorizacion(){\n db.transaction(function (tx) {\n tx.executeSql('CREATE TABLE puertas_valores_motorizacion (k_codusuario,k_codinspeccion,k_coditem,n_calificacion,v_calificacion,o_observacion)');\n }, function (error) {\n console.log('transaction error: ' + error.message);\n }, function () {\n $('#texto_carga').text(\"Creando valores motorizacion...Espere\");\n console.log('transaction creada ok');\n });\n}", "function genera_tabla(nombrecontenedor, nombretabla) {\n //// Obtener la referencia del elemento body\n //var body = document.getElementsByTagName(\"body\")[0];\n\n //// Crea un elemento <table> y un elemento <tbody>\n //var tabla = document.createElement(\"table\");\n //var tblBody = document.createElement(\"tbody\");\n\n //// Crea las celdas\n //for (var i = 0; i < 2; i++) {\n // // Crea las hileras de la tabla\n // var hilera = document.createElement(\"tr\");\n\n // for (var j = 0; j < 2; j++) {\n // // Crea un elemento <td> y un nodo de texto, haz que el nodo de\n // // texto sea el contenido de <td>, ubica el elemento <td> al final\n // // de la hilera de la tabla\n // var celda = document.createElement(\"td\");\n // var textoCelda = document.createTextNode(\"celda en la hilera \" + i + \", columna \" + j);\n // celda.appendChild(textoCelda);\n // hilera.appendChild(celda);\n // }\n\n // // agrega la hilera al final de la tabla (al final del elemento tblbody)\n // tblBody.appendChild(hilera);\n //}\n\n //// posiciona el <tbody> debajo del elemento <table>\n //tabla.appendChild(tblBody);\n //// appends <table> into <body>\n //body.appendChild(tabla);\n //// modifica el atributo \"border\" de la tabla y lo fija a \"2\";\n //tabla.setAttribute(\"border\", \"2\");\n\n //var resultArr = JSON.parse(datos);\n //alert(resultArr[0].name);\n \n var tabla = '<table id=\"' + nombretabla + '\">';\n tabla += '<caption>Lista de Items</caption>';\n tabla += '<thead>';\n tabla += '<tr>';\n tabla += '<th>Codigo</th>';\n tabla += '<th>Descripcion</th>';\n tabla += '<th>Tipo Item</th>';\n tabla += '<th>Uni. Med.</th>';\n tabla += '<th>Stck. Min.</th>';\n tabla += '<th>Stck. Max</th>';\n tabla += '<th>Cantidad</th>';\n tabla += '<th>Id</th>';\n tabla += '</tr>';\n tabla += '</thead>';\n\n tabla += '<tr class=\"color\">';\n tabla += '<td>11' + datos + '</td>';\n tabla += '<td>Daniel</td>';\n tabla += '</tr>';\n tabla += '<tr class=\"coloralter\">';\n tabla += '<td>12</td>';\n tabla += '<td>Carlos</td>';\n tabla += '</tr>';\n tabla += '<tr class=\"color\"\">';\n tabla += '<td>13</td>';\n tabla += '<td>kike</td>';\n tabla += '</tr>';\n tabla += '</table>';\n\n //var tabla = '<table id=\"table\">';\n //tabla += '<tr><td>Celda 1</td><td>Celda 2</td><td> Celda 3</td></tr>';\n //tabla += '<tr><td>Celda 1</td><td>Celda 2</td><td> Celda 3</td></tr>';\n //tabla += '<tr><td>Celda 1</td><td>Celda 2</td><td> Celda 3</td></tr>';\n //tabla += '</table>';\n document.getElementById(nombrecontenedor).innerHTML = tabla;\n\n //alert('hola');\n}", "function mostrar() {\n const divTabela = document.getElementById(\"tabela\");\n let conteudo = \"<table class>\";\n let indice = 0;\n let contador = 1;\n for (const valor of lista) {\n conteudo += `\n <tr>\n <td class=\"col-1\">${contador}</td>\n <td class=\"col-3\">${valor.des}</td>\n <td class=\"col-6\">${valor.deta}</td> \n <td class=\"col-2 text-end\"><button onclick='editar(${indice})' type=\"button\" class=\"btn btn-primary btn-sm\" onclick=\"criarconta()\"> Editar </button>\n <button onclick='apagar(${indice})' type=\"button\" class=\"btn btn-dark btn-sm\" onclick=\"entrar()\">Apagar</button></td> \n </tr> \n `;\n indice++;\n contador++;\n }\n conteudo += \"</table>\"\n divTabela.innerHTML = conteudo;\n}", "function productsForSale() {\n connection.query('SELECT * FROM products', function (err, allProducts) {\n if (err) throw err;\n\n var table = new Table({\n head: ['item_id', 'product_name', 'department_name', 'price', 'stock_quantity', 'product_sales'],\n colWidths: [10, 25, 20, 10, 18, 15]\n });\n\n for (var i = 0; i < allProducts.length; i++) {\n table.push([allProducts[i].item_id, allProducts[i].product_name, allProducts[i].department_name, allProducts[i].price, allProducts[i].stock_quantity, allProducts[i].product_sales]);\n }\n\n console.log(table.toString());\n console.log('\\n');\n managerView();\n });\n}", "function adicionarReservaPrato() {\n let idPrato = $(\"#reservaIdPrato\").val();\n\n let refeicaoTable = $(\"#divRefeicaoReserva table\");\n\n $(\"#reservaIdPrato\").val(null);\n\n let prato = $.map(pratos, function (n) {\n if (n.id_prato == idPrato) {\n return n;\n }\n });\n\n refeicao.adicionarPrato(prato);\n // pratosRefeicao.push(prato);\n\n prato.forEach(element => {\n\n let tr = document.createElement(\"tr\");\n\n let tdId = document.createElement(\"td\");\n let tdNm = document.createElement(\"td\");\n let tdVl = document.createElement(\"td\");\n let tdDs = document.createElement(\"td\");\n\n let textId = document.createTextNode(element.id_prato);\n let textNm = document.createTextNode(element.nm_prato);\n let textVl = document.createTextNode(element.vl_prato);\n let textDs = document.createTextNode(element.ds_prato);\n\n tdId.append(textId);\n tdNm.append(textNm);\n tdVl.append(textVl);\n tdDs.append(textDs);\n\n tr.append(tdId);\n tr.append(tdNm);\n tr.append(tdVl);\n tr.append(tdDs);\n\n refeicaoTable.append(tr);\n });\n }", "function rafraichirTable() {\n\n\trafraichirPages();\n\n\tvar tbody = '';\n\tvar i = 0;\n\t/* Mon Dieu, un calcul scientifique ! */\n\tvar debut = (page_courante-1) * max_utilisateur_par_page;\n\tvar index = debut;\n\n\t/* Parcourons les utilisateurs */\n\twhile( i < liste_utilisateurs.length ) {\n\n\t\t/* StaticPages des filtres s'ils sont présents */\n\t\tif( filtre_service.length > 0 ) {\n\t\t\tif( liste_services[liste_utilisateurs[i].service] != filtre_service ) {\n\t\t\t\ti++;\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t}\n\t\tif( filtre_type.length > 0 ) {\n\t\t\tif( liste_types[liste_utilisateurs[i].type] != filtre_type ) {\n\t\t\t\ti++;\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t}\n\n\t\t/* On applique les bornes */\n\t\tif( i < debut ) {\n\t\t\ti++;\n\t\t\tcontinue;\n\t\t}\n\t\tif( i == debut + max_utilisateur_par_page ) break; \n\n\t\ttbody += '<tr>';\n\t\ttbody += '<td>' + (++index) + '</td>';\n\t\ttbody += '<td>' + liste_utilisateurs[i].login + '</td>';\n\t\ttbody += '<td>' + liste_services[liste_utilisateurs[i].service] + '</td>';\n\t\ttbody += '<td>' + liste_types[liste_utilisateurs[i].type] + '</td>';\n\t\ttbody += '<td>';\n\t\tif( liste_utilisateurs[i].nom != null ) {\n\t\t\ttbody += liste_utilisateurs[i].nom;\n\t\t}\n\t\ttbody += '</td>';\n\t\ttbody += '<td>';\n\t\tif( liste_utilisateurs[i].prenom != null ) {\n\t\t\ttbody += liste_utilisateurs[i].prenom;\n\t\t}\n\t\ttbody += '</td>';\n\n\t\t/* Les actions, à savoir Editer et Bannir */\n\t\tvar id = liste_utilisateurs[i].id;\n\t\ttbody += '<td style=\"text-align: center;\">';\n\t\ttbody += '<a href=\"#\" class=\"edit\" uid=\"' + id + '\" title=\"Editer\"><i class=\"icon-pencil\"></i></a> ';\n\t\ttbody += '<a href=\"#\" class=\"del\" uid=\"' + id + '\" title=\"Bannir\"><i class=\"icon-remove\"></i></a>';\n\t\ttbody += '</td>';\n\t\ttbody += '</tr>';\n\n\t\ti++;\n\t}\n\n\t$( '#admin_utilisateurs #liste_utilisateurs' ).html( tbody );\n\n\t/* Ajout des triggers */\n\t$( \"a.edit\" ).click( editerUtilisateur );\n\t$( \"a.del\" ).click( supprimerUtilisateur );\n\t\n\t/*\n\t// Tri possible sur la table :\n\t$(\"#table_liste_utilisateurs\").tablesorter({\n\t\t// On désactive le tri sur la dernière colonne (celle des boutons) \n\t\theaders: { \n 0: {sorter: false},\n\t\t\t1: {sorter: false},\n\t\t\t2: {sorter: false},\n\t\t\t3: {sorter: false},\n\t\t\t4: {sorter: false},\n\t\t\t10: {sorter: false},\n }\n\t}); \n\t*/\n}", "function generarTablaEnt(){\r\n document.querySelector(\"#divEntAlumno\").innerHTML = `<table id=\"tabEntAlumno\" border='2px' style='background-color: #FA047F; position: relative;'>\r\n <th>Título</th><th>Nivel</th><th>Imagen</th><th>Entrega</th><th>Corrección</th>`;\r\n for (let i = 0; i < entregas.length; i++) {\r\n const element = entregas[i].Alumno.nombreUsuario;\r\n if(element === usuarioLoggeado){\r\n document.querySelector(\"#tabEntAlumno\").innerHTML += `\r\n <tr id=\"filaEntregas${i}\" class=\"filaEntregaAlumno\">\r\n <td style=\"padding: 10px\"> ${entregas[i].Ejercicio.titulo} </td>\r\n <td style=\"padding: 10px\"> ${entregas[i].Ejercicio.nivel} </td>\r\n <td style=\"padding: 10px\"><img src=\"${entregas[i].Ejercicio.imgPath}\" height=\"75px\" width=\"125px\"/> </td> \r\n <td style=\"padding: 10px\"><audio controls> <source src=\"${entregas[i].audPath}\"/></audio></td>\r\n <td style=\"padding: 10px\"> ${entregas[i].correccion} </td> \r\n </tr>`; \r\n }\r\n } \r\n \r\n}", "function grid(idTabla) {\n\n this.tbl = document.getElementById(idTabla);\n\n // añadir una fila a un objeto tabla\n this.AddRowTable = function(nFila) {\n\n var row = this.tbl.insertRow(this.tbl.rows.length);\n row.setAttribute('id', 'ofila' + nFila);\n //row.setAttribute('onclick', 'GetFila(this.id);');\n row.setAttribute('onMouseOver', 'FilaActiva(this.id);');\n row.setAttribute('onMouseOut', 'FilaDesactivar(this.id);');\n \n \n\n return row;\n\n };\n\n /*\n si a valorCell le pasamos un html como este le pasamos una imagen:\n '<img title=\"ver documento\" alt=\"ver documento\" src=\"img/search.png\">'\n */\n\n // la primera celda es la 0 la segunda la 1 etc.\n this.AddRowCellText = function(row, NumeroCell, ValorCell) {\n\n // ID \n var cellText = row.insertCell(NumeroCell); // 0\n var textNode = document.createTextNode(this.tbl.rows.length - 1);\n cellText.appendChild(textNode);\n cellText.innerHTML = ValorCell;\n\n return cellText;\n };\n\n // la primera celda es la 0 la segunda la 1 etc.\n this.AddRowCellNumber = function(row, NumeroCell, ValorCell) {\n\n // ID \n var cellText = row.insertCell(NumeroCell); // 0\n var textNode = document.createTextNode(this.tbl.rows.length - 1);\n cellText.appendChild(textNode);\n cellText.setAttribute('align', 'right');\n cellText.innerHTML = ValorCell;\n \n return cellText;\n\n };\n \n \n\n}", "function getTable(){\n init();\n tabelaGramatica = [];\n for(var i =1; i<table.rows.length; i++){\n table.rows[i].classList.remove('selecionado'); \n var naoTerminal = table.rows[i].cells[0].innerHTML;\n var derivacao = table.rows[i].cells[1].innerHTML;\n //Validação e reconhecimento das entradas \n var val = validarEntAF(naoTerminal, derivacao);\n \n if(val == \"Error\") return \"GRUD\"; //Não é GRUD\n\n if(addTabelaGramatica(naoTerminal, derivacao)){ //remove valores iguais\n table.deleteRow(i);\n }else{\n\n var naoT= decodificarLetra(naoTerminal);\n var ultLetra = derivacao.substring(derivacao.length-1, derivacao.length);\n var ultLetraD = decodificarLetra(ultLetra);\n var letra = derivacao.substring(0,derivacao.length-1);\n \n addState(naoT);\n \n if(val != \"Final\"){\n if(!possuiNaoTerminal(ultLetra)) return \"ERROR\";\n addlabel(letra, naoT, ultLetraD);\n addTransition(naoT, letra, ultLetraD);\n }else{\n tratarEstadoFinal(naoT, derivacao);\n }\n }\n \n }\n return \"TRUE\";\n}", "function Percorrer_Tabela(table) {\n console.log(table);\n}", "function geraTabela(){\r\n // obtencao do carro selecionado, separando o mesmo em um vetor, onde será pega somente uma posição\r\n var sCarro = document.getElementById('carSelecao').value.split('-');\r\n // obtendo somente o valor da quantidade de carro\r\n var iQtd = document.getElementById('qtd').value;\r\n\r\n // obtendo tabela pré-pronta\r\n var eTabela = document.getElementById('miniTabela');\r\n //criando uma linha e realizando a insercao da mesma na tabela\r\n var eTr = document.createElement('tr');\r\n eTabela.appendChild(eTr);\r\n\r\n var eTd1 = document.createElement('td');\r\n eTd1.setAttribute(\"class\", \"linha\");\r\n //setando o somente o carro na td\r\n eTd1.innerHTML = sCarro[1];\r\n eTr.appendChild(eTd1);\r\n\r\n var eTd2 = document.createElement('td');\r\n // setando a quantidade na td de quantidade\r\n eTd2.innerHTML = iQtd;\r\n eTd2.setAttribute(\"class\", \"linha\");\r\n eTr.appendChild(eTd2);\r\n\r\n var eTd3 = document.createElement('td');\r\n // realizando a multiplicao da quantidade pelo preco do carro\r\n eTd3.innerHTML = 'R$' + parseInt(sCarro[2])*iQtd + ' Reais';\r\n eTd3.setAttribute(\"class\", \"linha\");\r\n eTr.appendChild(eTd3);\r\n // incrementando a quantidade total de pedidos de carros\r\n fTotal += parseInt(sCarro[2])*iQtd;\r\n var eTotal = document.getElementById('total');\r\n eTotal.setAttribute('value', fTotal);\r\n}", "template(lista) {\n return `\n <table class=\"table table-hover table-bordered\">\n <thead>\n <tr>\n <th onclick=\"negociacaoController.ordena('data')\">DATA</th>\n <th onclick=\"negociacaoController.ordena('quantidade')\">QUANTIDADE</th>\n <th onclick=\"negociacaoController.ordena('valor')\">VALOR</th>\n <th onclick=\"negociacaoController.ordena('volume')\">VOLUME</th>\n </tr>\n </thead>\n\n <tbody>\n ${\n lista.negociacoes.map(item => {\n return `\n <tr>\n <td>${DateHelper.dateForText(item.data)}</td>\n <td>${item.quantidade}</td>\n <td>${item.valor}</td>\n <td>${item.volume.toFixed(2)}</td>\n </tr>\n `;\n })\n }\n </tbody>\n\n <tfoot>\n <td colspan=\"3\" style=\"text-align: right;\">Total:</td>\n <td>${lista.volumeTotal}</td>\n </tfoot>\n </table>`;\n }", "function getTableObjeto(typeTabla,insertName,updateFile,idObjeto){\n var option = typeTabla;\n $.ajax({\n url: rutaAjax,\n type: 'POST',\n data: {option,updateFile,idObjeto},\n success: function(response){\n //console.log(response);\n var cons = JSON.parse(response);\n var template = \"\";\n var cont=0;\n cons.forEach(task =>{\n if(!updateFile){\n template += `<tr id=\"fila${task.idObjeto}\">`;\n }\n \n switch(typeTabla){\n case \"equipo\":\n rowTableEquipo[cont] = new rowTable(`${task.idObjeto}`,\"Equipo\",1);\n template += `<th>${task.etiqueta}</th>`;\n template += `<th><div id=\"img${task.idObjeto}\"><img height=\"70px\" src=\"data:image/jpg;base64,${task.img}\"/></div><div id=\"producto${task.idObjeto}\"><label>${task.producto}</label></div></th>`;\n template += `<th id=\"nombre${task.idObjeto}\">${task.nombre}</th>`;\n template += `<th id=\"descripcion${task.idObjeto}\">${task.descripcion}</th>`;\n if(`${task.mantenimiento}`==\"true\"){\n if(`${task.mantResp}`==\"\"){\n template += `<th id=\"mantResp${task.idObjeto}\">Sin responsable</th>`\n }else{\n template += `<th id=\"mantResp${task.idObjeto}\">${task.nombreRol}</th>`\n }\n if(`${task.lastMant}`==\"00-00-0000\" || `${task.lastMant}`==\"\" || `${task.lastMant}`== null){\n template += `<th id=\"lastMant${task.idObjeto}\">Sin fecha</th>`\n }else{\n template += `<th id=\"lastMant${task.idObjeto}\">${task.lastMant}</th>`\n }\n if(`${task.nextMant}`==\"00-00-0000\" || `${task.nextMant}`==\"\" || `${task.nextMant}`== null){\n template += `<th id=\"nextMant${task.idObjeto}\">Sin fecha</th>`\n }else{\n template += `<th id=\"nextMant${task.idObjeto}\">${task.nextMant}</th>`\n }\n }else{\n template += `<th id=\"mantResp${task.idObjeto}\">Sin mantenimiento</th>`;\n if(`${task.lastMant}`==\"00-00-0000\" || `${task.lastMant}`==\"\" || `${task.lastMant}`== null){\n template += `<th id=\"lastMant${task.idObjeto}\">Sin fecha</th>`\n }else{\n template += `<th id=\"lastMant${task.idObjeto}\">${task.lastMant}</th>`\n }\n template += `<th id=\"nextMant${task.idObjeto}\">Sin mantenimiento</th>`;\n }\n if(`${task.prestamo}`==\"true\"){\n template += `<th id=\"prestamo${task.idObjeto}\"><label id=\"prestamo${task.idObjeto}\"> Disponible</label></th>`;\n \n }else{\n template += `<th id=\"prestamo${task.idObjeto}\"><label id=\"prestamo${task.idObjeto}\"> No disponible</label></th>`;\n \n }\n template += `<th id=\"option${task.idObjeto}\">\n <div class=\"btn-group\">\n <image src=\"resources/delete.png\" style=\"height:30px\" id=\"delete${task.idObjeto}\"></image>\n <image src=\"resources/edit.png\" style=\"height:30px\" class=\"dropdown-toggle\" data-toggle=\"dropdown\" id=\"edit${task.idObjeto}\"></image> \n <div class=\"dropdown-menu\" style?\"overflow-y:auto;\">\n <a class=\"dropdown-item\" id=\"editImg${task.idObjeto}\">Imagen</a>\n <a class=\"dropdown-item\" id=\"editProducto${task.idObjeto}\">Producto</a>\n <a class=\"dropdown-item\" id=\"editNombre${task.idObjeto}\">Nombre</a>\n <a class=\"dropdown-item\" id=\"editDescripcion${task.idObjeto}\">Descripcion</a>\n <a class=\"dropdown-item\" id=\"editMantenimiento${task.idObjeto}\">Mantenimiento</a>\n <a class=\"dropdown-item\" id=\"editPrestamo${task.idObjeto}\">Disponibilidad de prestamo</a>\n </div>\n </div>\n </div>`\n if(!updateFile){\n template += `</tr>`;\n rowTableEquipo[cont].deleteOption();\n rowTableEquipo[cont].editImg();\n rowTableEquipo[cont].editProducto();\n rowTableEquipo[cont].editNombre();\n rowTableEquipo[cont].editDescripcion();\n rowTableEquipo[cont].editMantenimiento();\n rowTableEquipo[cont].editPrestamo();\n } \n \n break;\n\n case \"consumible\":\n rowTableConsumible[cont] = new rowTable(`${task.idObjeto}`,\"Consumible\",2);\n template += `<th></th>`;\n template += `<th><div id=\"img${task.idObjeto}\"><img height=\"70px\" src=\"data:image/jpg;base64,${task.img}\"/></div><div id=\"producto${task.idObjeto}\"><label>${task.producto}</label></div></th>`;\n template += `<th id=\"nombre${task.idObjeto}\">${task.nombre}</th>`;\n template += `<th id=\"descripcion${task.idObjeto}\">${task.descripcion}</th>`;\n template += `<th id=\"cantidad${task.idObjeto}\">${task.cantidad}</th>`;\n template += `<th id=\"option${task.idObjeto}\">\n <div class=\"btn-group\">\n <image src=\"resources/delete.png\" style=\"height:30px\" id=\"delete${task.idObjeto}\"></image>\n <image src=\"resources/edit.png\" style=\"height:30px\" class=\"dropdown-toggle\" data-toggle=\"dropdown\" id=\"edit${task.idObjeto}\"></image> \n <div class=\"dropdown-menu\" style?\"overflow-y:auto;\">\n <a class=\"dropdown-item\" id=\"editImg${task.idObjeto}\">Imagen</a>\n <a class=\"dropdown-item\" id=\"editProducto${task.idObjeto}\">Producto</a>\n <a class=\"dropdown-item\" id=\"editNombre${task.idObjeto}\">Nombre</a>\n <a class=\"dropdown-item\" id=\"editDescripcion${task.idObjeto}\">Descripcion</a>\n <a class=\"dropdown-item\" id=\"editCantidad${task.idObjeto}\">cantidad</a>\n </div>\n </div>\n </div>`\n if(!updateFile){\n template += `</tr>`;\n rowTableConsumible[cont].deleteOption();\n rowTableConsumible[cont].editImg();\n rowTableConsumible[cont].editProducto();\n rowTableConsumible[cont].editNombre();\n rowTableConsumible[cont].editDescripcion();\n rowTableConsumible[cont].editCantidad();\n } \n \n break;\n }//TERMINA EL SWITCH----------------------------------------------------\n \n\n cont++;\n })\n \n $(\"#\"+insertName).html(template);\n if(updateFile){\n $(document).off('submit',\"#formSend\"+idObjeto);\n $(document).off('click',\"#formSend\"+idObjeto);\n $(document).off('click',\"#cancelEdit\"+idObjeto);\n optionsEquipo(\"show\");\n optionsConsumible(\"show\");\n }\n }\n })\n}", "function viewProd(item){\n connection.query(\"SELECT item_id, product_name, department_name, price, stock_quantity FROM products WHERE ?;\", \n \t{ item_id: item }, function(err, res){\n\t if(err) throw err;\n\t // console.log(res);\n\t\tvar aligns = [null, null, null, 'right', 'right'];\n // instantiate \n var tableInventory = new Table({\n \thead: ['Item ID', 'Product Name', 'Department', 'Price', 'Quantity']\n , colWidths: [10, 48, 18, 10, 10]\n , colAligns: aligns\n });\n\n\t// the tableInventory is an Array, so you can `push`, `unshift`, `splice` and the rest \n\ttableInventory.push(\n\t [res[0].item_id, res[0].product_name, res[0].department_name, res[0].price.toFixed(2), res[0].stock_quantity] // .toFixed(2) forces trailing zeros in prices\n\t); \n console.log(tableInventory.toString());\n\n // adding space after rendered table\n console.log(oneLine);\n // return original inquirer list for manager's choice\n startMeUp();\n });\n}", "function showProducts(){\n\n var query = \"SELECT * FROM products;\"\n connection.query(query, function(err, res){\n \n var productTable = new Table\n \n res.forEach(function(product) {\n productTable.cell(\"Item ID\", product.Item_ID)\n productTable.cell(\"Product\", product.Product_Name)\n productTable.cell(\"Department\", product.Department_Name)\n productTable.cell(\"Price($)\", product.Price, Table.number(2))\n productTable.cell(\"Quantity Left\", product.Stock_Quantity, Table.number(0))\n productTable.newRow()\n })\n \n console.log(\"\\nITEMS FOR SALE: \\n\\n\" + productTable.toString());\n\n });\n \n}", "function addToTable (newItem, tableName) {\n console.log('newItem = ' + JSON.stringify(newItem))\n var row = document.createElement('tr')\n nameCell = document.createElement('td')\n nameCell.innerHTML = newItem.name\n row.appendChild(nameCell)\n\n priceCell = document.createElement('td')\n priceCell.innerHTML = newItem.price\n row.appendChild(priceCell)\n\n descCell = document.createElement('td')\n descCell.innerHTML = newItem.description\n row.appendChild(descCell)\n\n mtCell = document.createElement('td')\n mtCell.innerHTML = newItem.item_meal\n row.appendChild(mtCell)\n\n piCell = document.createElement('td')\n piCell.innerHTML = newItem.primary_ingredient\n row.appendChild(piCell)\n\n if (tableName === 'allItems') {\n addCell = document.createElement('td')\n var addBtn = document.createElement('BUTTON')\n var addTxt = document.createTextNode('Add')\n addBtn.id = newItem.id\n addBtn.appendChild(addTxt)\n addCell.appendChild(addBtn)\n row.appendChild(addCell)\n addBtn.addEventListener('click', addItem)\n }\n\n if (tableName === 'itemsOnMenu') {\n RemvCell = document.createElement('td')\n var RemvBtn = document.createElement('BUTTON')\n var RemvTxt = document.createTextNode('Remove')\n RemvBtn.id = newItem.id\n RemvBtn.appendChild(RemvTxt)\n RemvCell.appendChild(RemvBtn)\n row.appendChild(RemvCell)\n RemvBtn.addEventListener('click', removeItemFromMenu)\n }\n document.getElementById(tableName).appendChild(row)\n}" ]
[ "0.72072625", "0.6809365", "0.6597677", "0.643407", "0.6378795", "0.63427526", "0.63321084", "0.62857693", "0.6281165", "0.62695956", "0.6267767", "0.62151957", "0.6204239", "0.6194886", "0.6187208", "0.6176481", "0.6174229", "0.6163813", "0.6131826", "0.60933095", "0.6080046", "0.60499114", "0.6049156", "0.6038795", "0.60363066", "0.603018", "0.60080016", "0.5970056", "0.5963897", "0.5927113", "0.59267473", "0.59203774", "0.59101194", "0.5903045", "0.59020996", "0.5897448", "0.5877141", "0.58545697", "0.5848918", "0.5821452", "0.5818122", "0.57923645", "0.57917917", "0.578911", "0.578823", "0.5787725", "0.578617", "0.5783128", "0.57830805", "0.5780486", "0.5773858", "0.57712275", "0.5763494", "0.57585317", "0.57554483", "0.575234", "0.5747777", "0.5730894", "0.5729899", "0.5723188", "0.572182", "0.5714203", "0.5708141", "0.5704703", "0.5704412", "0.57043517", "0.57020694", "0.5700814", "0.57007873", "0.5689814", "0.56886774", "0.56885487", "0.56880736", "0.56809384", "0.5679294", "0.5673995", "0.5672184", "0.56547034", "0.5653963", "0.56462497", "0.5643319", "0.5632372", "0.5632217", "0.5631372", "0.5627997", "0.56264323", "0.562399", "0.56239057", "0.5623855", "0.56214637", "0.5611345", "0.56076", "0.5605757", "0.56005853", "0.5597864", "0.5595261", "0.55935925", "0.5592246", "0.55901587", "0.5588237", "0.5586133" ]
0.0
-1
use state is a named import so we must must have curly braclket face
function UseStateBasic() { console.log(useState("Hola World")); return ( <div> </div> ) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function importState(state) {\n\t\t\t\t\t\t\n\t\t\t\t\t\t// Load a state object created by exportState().\n\n\t\t\t\t\t}", "onImportState (state) {\n const parsed = Object(_utils_util__WEBPACK_IMPORTED_MODULE_0__[\"parse\"])(state, true)\n this.initialState = parsed\n this.hook.emit('vuex:travel-to-state', parsed)\n this.reset()\n this.bridge.send('vuex:init')\n this.onInspectState(-1)\n }", "function State() { }", "enter(path, state) {\n // Map associating local identifiers which refer to an import to the\n // alias name which was registered with `$imports.$add`.\n //\n // Other Babel plugins may rename local identifiers which refer to\n // imports, so we need to keep track of what name the identifier had\n // at the point when the `$imports.$add` call was generated.\n //\n // When replacing a reference to such an identifier, this enables us\n // to generate the correct `$imports.<alias name>` reference.\n state.importIdentifiers = new Map();\n\n // Flag to keep track of whether further processing of this file has\n // stopped.\n state.aborted = excludeModule(state);\n\n // Set to `true` if a `module.exports = <expr>` expression was seen\n // in the module.\n state.hasCommonJSExportAssignment = false;\n }", "function State() {\n\n }", "import() {\n }", "function import_isState ( name, value ) {\n var\n i = 0,\n tagKeyTest\n ;\n // all key tests must fail, in order to be a state\n for (; tagKeyTest = import_tagKeyTests[i]; i++) {\n if (\n (\n tagKeyTest.r &&\n tagKeyTest.r.test(name)\n ) ||\n (\n tagKeyTest.f &&\n tagKeyTest.f(name, value)\n )\n ) {\n return 0;\n }\n }\n return 1;\n }", "enterImport_from(ctx) {\n\t}", "loadInitailState() {\n return {};\n }", "function State() {\n\n }", "LoadSourceState() {\n\n }", "prepareState() {\n /* ... */\n }", "[\"PoSTIR\"](state) {\n state.showLoader = true;\n }", "[LOAD_MODULES](state, modules) {\n state.modules = modules;\n }", "function import_mergeStates_convertToObject( state ) {\n var typeofState = typeof state;\n if (typeofState === 'string') {\n return {\n _import: state\n };\n } else if (typeofState === 'function') {\n return {\n _on: state\n };\n } else if (typeofState === 'object') {\n return state;\n }\n return {};\n }", "function setState(state) { Object.keys(state).forEach(k => { window['state'][k] = state[k] }) }", "initializeState() {\n throw new Error(`Layer ${this} has not defined initializeState`);\n }", "getState() {\n\n }", "function WelcomeState() {\n\n}", "enterImportDefinition(ctx) {\n\t}", "setup() {\n let statetotal = 0;\n for (let i = 0; i < this.file.getRowCount(); i++) {\n let statename = this.file.getString(i, 'State');\n\n if (statename == '') return 'Not Valid State Name';\n else if (this.state.indexOf(statename) == -1) {\n this.state[statetotal] = statename;\n statetotal++;\n }\n }\n }", "function SeamonkeyImport() {}", "act(state){\n\n }", "static initializeState() {\n // Set the default values for the script's state.\n _.defaults(state, {\n CheckItOut: {}\n });\n _.defaults(state.CheckItOut, {\n graphics: {},\n themeName: 'default',\n userOptions: {}\n });\n\n // Add useroptions to the state.\n let userOptions = globalconfig && globalconfig.checkitout;\n if (userOptions)\n _.extend(state.CheckItOut.userOptions, userOptions);\n\n // Set default values for the unspecificed useroptions.\n _.defaults(state.CheckItOut.userOptions, {\n defaultDescription: DEFAULT_DESCRIPTION\n });\n }", "function createState(state) {\n\t return new state(module.exports);\n\t}", "constructor(props){\n super(props);\n\n this.state = { package: \"\" };\n }", "function stateTest(assert) {\n if (!stateNodes[assert.selectorName]) {\n stateNodes[assert.selectorName] = true;\n firstBlock += `import ${assert.selectorName} from 'fill this in with proper path';${newLine}`; \n }\n let result = `${twoSpace}wrapper = mount(<${assert.selectorName} />);${newLine}`; \n if (assert.modifier === '') result += `${twoSpace}expect(wrapper.state().${assert.property}).`; \n else result += `${twoSpace}expect(wrapper.state().${assert.property}${assert.modifier}).`;\n result += evalTest(assert); \n return result; \n}", "enterImport_name(ctx) {\n\t}", "changeState(state) {\r\n if(this.config.states[state] === undefined){\r\n throw new Error('State is undefined by config. So, Fuck Off!');\r\n }\r\n this.prevState=this.currentState;\r\n this.currentState = state;\r\n }", "constructor(){\n super()\n this.state = {\n package: {},\n items : [],\n isLoading: false,\n error:null,\n }\n }", "mustDo (stateName) {\n let upperStateName = stateName.toUpperCase()\n let res = this.state[upperStateName]\n\n if (getItType(res) !== 'BOOLEAN') {\n throw Error(`dont know |${stateName}| state`)\n }\n return res\n }", "enterState(oldState){}", "function StylingState(){}", "function tryConsumeImport() {\n var token = scanner.getToken();\n if (token === 89 /* ImportKeyword */) {\n token = nextToken();\n if (token === 9 /* StringLiteral */) {\n // import \"mod\";\n recordModuleName();\n return true;\n }\n else {\n if (token === 69 /* Identifier */ || ts.isKeyword(token)) {\n token = nextToken();\n if (token === 136 /* FromKeyword */) {\n token = nextToken();\n if (token === 9 /* StringLiteral */) {\n // import d from \"mod\";\n recordModuleName();\n return true;\n }\n }\n else if (token === 56 /* EqualsToken */) {\n if (tryConsumeRequireCall(/*skipCurrentToken*/ true)) {\n return true;\n }\n }\n else if (token === 24 /* CommaToken */) {\n // consume comma and keep going\n token = nextToken();\n }\n else {\n // unknown syntax\n return true;\n }\n }\n if (token === 15 /* OpenBraceToken */) {\n token = nextToken();\n // consume \"{ a as B, c, d as D}\" clauses\n // make sure that it stops on EOF\n while (token !== 16 /* CloseBraceToken */ && token !== 1 /* EndOfFileToken */) {\n token = nextToken();\n }\n if (token === 16 /* CloseBraceToken */) {\n token = nextToken();\n if (token === 136 /* FromKeyword */) {\n token = nextToken();\n if (token === 9 /* StringLiteral */) {\n // import {a as A} from \"mod\";\n // import d, {a, b as B} from \"mod\"\n recordModuleName();\n }\n }\n }\n }\n else if (token === 37 /* AsteriskToken */) {\n token = nextToken();\n if (token === 116 /* AsKeyword */) {\n token = nextToken();\n if (token === 69 /* Identifier */ || ts.isKeyword(token)) {\n token = nextToken();\n if (token === 136 /* FromKeyword */) {\n token = nextToken();\n if (token === 9 /* StringLiteral */) {\n // import * as NS from \"mod\"\n // import d, * as NS from \"mod\"\n recordModuleName();\n }\n }\n }\n }\n }\n }\n return true;\n }\n return false;\n }", "function start(state) { \n service.goNext(state);\n }", "function importState(msg) {\n let argv = msg.content.split(' ');\n let json = argv.slice(1).join(' ');\n\n let player = getObj('player', msg.playerid);\n CustomStatusMarkers.State.importState(player, json);\n }", "enterImport_as_name(ctx) {\n\t}", "enterImport_as_names(ctx) {\n\t}", "constructor() {\n // step 2, call your constructor\n super();\n this.state = {\n greeting: `Hello Sandbox`,\n bands: [\n \"Guster\",\n \"Guster\",\n \"Modest Mouse\",\n \"CCR\",\n \"Skynard\",\n \"Led Zepplin\"\n ]\n };\n }", "activeUse() {\n }", "constructor() {\n super()\n this.state = initialState\n\n this.onImportSeed = this.onImportSeed.bind(this)\n this.onRun = this.onRun.bind(this)\n this.onStep = this.onStep.bind(this)\n this.onStop = this.onStop.bind(this)\n this.onClear = this.onClear.bind(this)\n this.onExportMap = this.onExportMap.bind(this)\n this.onRandomSeed = this.onRandomSeed.bind(this)\n }", "function getUserState() {}", "state (...args) {\n return MVC.ComponentJS(this).state(...args)\n }", "function State(name) {\n this.stateName = name;\n}", "function StylingState() {}", "static mapState(state) {\n let {mode} = state.core.sync;\n let {\n products, search_criteria, total_count, search_key,\n updated_products, updated_stocks, request_mode, updated_catalogrule_prices,\n deleted_catalogrule_prices\n } = state.core.product.productList;\n return {\n mode, products, search_criteria, total_count, search_key,\n updated_products, updated_stocks, request_mode, updated_catalogrule_prices,\n deleted_catalogrule_prices\n };\n }", "constructor() {\n super()\n\n this.state = {\n currency : \"Euros\"\n }\n }", "constructor() {\n super();\n this.state = {\n };\n }", "isValid(state) {\n return true;\n }", "static get properties() { return {\nstate: {type:Object} \n}}", "enterOld_lambdef(ctx) {\n\t}", "addS(state){\n state.name = state.name + \"s\";\n }", "getFullState () {\n return {\n buzzer: this.buzzer,\n players: this.getPlayers(),\n questions: this.getQuestions(),\n state: this.state\n }\n }", "state() {\n return {\n [namespace]: {\n requestStatus: STATUSES.NOT_STARTED,\n data: null,\n error: null,\n },\n }\n }", "constructor() { \r\n super();\r\n this.state = {};\r\n }", "activate() {}", "changeState(state) {\r\n if (!this.states[state]) {\r\n throw new Error(\"This state not found\");\r\n }\r\n \r\n this.updateState(state);\r\n }", "constructor() {\n this.state = undefined\n }", "async function assertState(state) {}", "constructor() {\n super();\n this.state = {};\n }", "loadState(state) {\n this.transformManager.RollbackTo(state.currentServerVersionNumber);\n this.unacknowledgedChanges = state.unacknowledgedChanges;\n }", "enterImport_stmt(ctx) {\n\t}", "getFullState () {\n return {\n buzzer: this.buzzer,\n players: this.getPlayers(),\n questions: this.formatQuestions(),\n state: this.state\n }\n }", "during_setup(e) {\n\t\tlet state = e.state;\n\t\tif (state === undefined) state = this.old_state;\n\t\tthis.enter(state);\n\t}", "stateManager() {\n switch (this.state) {\n case 0:\n this.findPlayer(this.scene.player);\n break;\n\n case 1:\n this.attackPlayer(this.scene.player);\n break;\n }\n }", "function state(name, styles, options) {\n return {\n type: 0\n /* State */\n ,\n name: name,\n styles: styles,\n options: options\n };\n}", "enterImportSection(ctx) {\n\t}", "activate() {\n }", "constructor() {\n super();\n this.state = defaultState;\n }", "getState() {\n return undefined;\n }", "constructor(){\n super();\n this.state={\n taskName: '',\n valid: true\n\n };\n }", "constructor(props) {\n super(props);\n this.state = {\n name: 'Loading...',\n npcClass: 'Loading...',\n drops: '',\n information: '',\n notes: '',\n places: {\n id: '',\n name: '',\n description: '',\n },\n };\n }", "function InternalBreakpointState() {}", "function InternalBreakpointState() {}", "constructor(props){\n super(props);\n this.state = {\n name: '',\n style: '',\n brewery: '',\n abv: '',\n description: '',\n }\n }", "function newState(state) {\n alert(\"This functionality is yet to be implemented!\");\n }", "onEnteringState(stateName) {\n switch (stateName) {\n case 'playerTurn':\n break;\n default:\n break;\n }\n }", "function state(regionName) {\n const region1 = 'Texas'\n const region2 = 'Kansas City'\n console.log(`People living in ${region1} and ${region2} like to eat.`);\n\n function bbq(bbqName) {\n const food = \"Brisket\";\n console.log(`Bbq is famous in ${region1} and ${region2} and they make really ${food}`);\n\n function sauces(sauceName) {\n const sauce = 'tangy'\n console.log(`Bbq is eaten in ${region1} and ${region2} and the main food is ${food}. They have their own ${sauce} sauce`);\n\n } //this closes the sauces\n sauces('Mustard');\n } //this closes the bbq\n bbq('Ribs');\n} // this closes the state", "function switchInternal(item, state) {\r\n sh.run(config.command.format(item.system, item.remote, state));\r\n item.state = state;\r\n}", "loadStateImage() {\n let stateData = path.join(this.cwd, this.USER_DATA, this.TUTORSTATE);\n this.state = JSON.parse(fs.readFileSync(stateData));\n }", "function installModules(state) {\n return installExternalModules(state)\n .then(function () {\n return state;\n });\n}", "handle() {\n return this.registerPromise.then(stateHandlerManager => {\n let preStateName = stateHandlerManager.getCurrentStates().getStateName();\n \n if(preStateName !== toolName) {\n this.preStateName = preStateName;\n stateHandlerManager.switchTo(toolName);\n } else {\n stateHandlerManager.switchTo(this.preStateName);\n }\n });\n }", "markstub() {\n this.state = STUB;\n }", "function StylingState() { }", "constructor(){\n super();\n this.state = {\n name : \"John\",\n input : \"\"\n }\n }", "_onChangeState() {\n\n\n }", "resolveImports() {\n return { safeMath: true, pausable: true, tokenInterface: true };\n }", "getState(){ return this.program.getState(); }", "[\"CREATE_SERVICE_USERS\"](state) {\n state.showLoader = true;\n }", "ChangeToState(stateName) {\n if (this.state.indexOf(stateName) == -1) return 'Not Valid State Name';\n else this.group = this.file.findRows(stateName,'State');\n return this.group;\n }", "static set lockState(value) {}", "_throwForDifferentComponentWithSameName(ids) {\n ids.forEach(id => {\n const existingId = this.consumer.getParsedIdIfExist(id.toStringWithoutVersion());\n\n if (existingId && !existingId.hasScope()) {\n throw new (_generalError().default)(`unable to import ${id.toString()}. the component name conflicted with your local component with the same name.\n it's fine to have components with the same name as long as their scope names are different.\n Make sure to export your component first to get a scope and then try importing again`);\n }\n });\n }", "getAdjustmentsLoadStatus(state) {\n return function () {\n return state.adjustmentsLoadStatus\n }\n }", "constructor(props) {\n super(props)\n \n this.state = {\n someThing:\"ssss\"\n }\n }", "expandImport(term) {\n\t let path = term.moduleSpecifier.val();\n\t let mod;\n\t if (term.forSyntax) {\n\t mod = this.context.modules.getAtPhase(path, this.context.phase + 1, this.context.cwd);\n\t this.context.store = this.context.modules.visit(mod, this.context.phase + 1, this.context.store);\n\t this.context.store = this.context.modules.invoke(mod, this.context.phase + 1, this.context.store);\n\t } else {\n\t mod = this.context.modules.getAtPhase(path, this.context.phase, this.context.cwd);\n\t this.context.store = this.context.modules.visit(mod, this.context.phase, this.context.store);\n\t }\n\t let boundNames = bindImports(term, mod, this.context);\n\t return removeNames(term, boundNames);\n\t }", "static async loadState(state) {\n const itemsString = await AsyncStorage.getItem('@MobilePocket:items');\n console.log('itemsString', itemsString);\n if (itemsString === null) {\n console.log('there are no persisted items yet');\n return {...state};\n }\n return {\n ...state,\n items: JSON.parse(itemsString)\n };\n }", "function checkState(state) {\n switch (state) {\n case \"closed\":\n console.log(\"we are closed today !!!\");\n break;\n case \"minimised\":\n console.log(\"we are minimised can't be seen today !!!\");\n break;\n case \"open\":\n console.log(\"we are minimised open today !!!\");\n break;\n }\n}", "constructor() {\n super()\n this.state = {\n username: \"Group25\",\n password: \"om1o6OBdD9ZwjuH\",\n api_access_point: 'https://849rs099m3.execute-api.ap-southeast-1.amazonaws.com/techtrek/pricing/current',\n api_key: 'nkIw7MUaN61afevVxT2eQjJTq86GH9O6oahdb3x7',\n account_key: '8ee1f2c6-ef52-4a6e-ae4c-1dbc5b6f0924',\n assetSymbol: '',\n price: '',\n timestamp: '',\n }\n }", "constructor(props) {\n super(props);\n this.state = {\n header: \"Tugas Mod 3\",\n isi: \"Tugas kel 9\"\n }\n }", "async pin_enable(state) { throw Error('Virtual function'); }" ]
[ "0.692433", "0.6224834", "0.5872754", "0.5846201", "0.5806582", "0.5744382", "0.569444", "0.56545883", "0.5643964", "0.5642384", "0.556895", "0.555892", "0.5463897", "0.543442", "0.5389449", "0.53880435", "0.53669816", "0.5357868", "0.534336", "0.52975416", "0.529072", "0.52769345", "0.5275344", "0.52730596", "0.52709633", "0.52431285", "0.5228459", "0.52119005", "0.5149518", "0.5148042", "0.5147469", "0.5146282", "0.5128588", "0.5123336", "0.5113725", "0.50849926", "0.50647414", "0.5057807", "0.50532466", "0.5042033", "0.5040015", "0.5016455", "0.5015463", "0.500693", "0.49998647", "0.4993697", "0.49834606", "0.49773574", "0.4975722", "0.49612385", "0.4951536", "0.4946498", "0.4938023", "0.49359363", "0.4935406", "0.49265173", "0.49210283", "0.4916618", "0.4914479", "0.4911265", "0.49073848", "0.49072617", "0.49038008", "0.4898669", "0.48908255", "0.48859644", "0.48837057", "0.48739874", "0.485874", "0.48533854", "0.48511398", "0.4851121", "0.48478302", "0.48478302", "0.48445246", "0.48433566", "0.4837737", "0.4833988", "0.48294923", "0.48291266", "0.48282152", "0.4826948", "0.4825282", "0.48240787", "0.48138955", "0.48064336", "0.4804098", "0.48008162", "0.4800142", "0.47971642", "0.47879785", "0.4787632", "0.47853875", "0.47838008", "0.47831514", "0.47769207", "0.47747755", "0.4772682", "0.47707856", "0.4766062" ]
0.5194903
28
add image to image db
function addImage(imagePlace, album, name, callback){ console.log("addImage " + imagePlace + " " + album + " " + name); var sql = "INSERT INTO image VALUES (DEFAULT, $1, $2, $3) RETURNING id"; var params = [name, imagePlace, album]; pool.query(sql, params, function(err, result){ if(err){ console.log("error in query: ") console.log(err); callback(err, null); } else { callback(null, result.rows); } }) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function uploadImage() {\n console.log(\"name\" + image_name);\n var praveen = {\n // image: fs.readFileSync(`../../FinalProject-master/public/img/${image_name}`),\n image: fs.readFileSync(`./public/uploads/${image_name}`),\n name: image_name,\n };\n connection.query(\"INSERT INTO images SET ? \", praveen, function (\n err,\n result\n ) {\n console.log(result);\n });\n }", "async function addImage(image){\n const convertedImage = {\n \"image_name\": image.image_name,\n \"image_object\": image.image_object,\n \"image_poster\": image.image_poster,\n \"price\": image.price\n }\n const [id] = await db('images').insert(convertedImage);\n return id;\n}", "addImageToField(image) {\n\t\tconst list = getArrayFromField(this.imagesField);\n\t\tlist.push(image);\n\t\tconsole.log('addImageToField -- list: ');\n\t\tconsole.log(list);\n\t\tsaveArrayToField(this.imagesField, list);\n\t}", "function do_image_add(data6) {\n var data7 = data6.replace(/ /g,\"\\\\ \")\n var wherePhotosAre = '../../../../Volumes/pictures/Signtyp/SigntypFromLightroom/'\n var thePath = path.join(wherePhotosAre, data6)\n console.log('The value of dirname = ' + __dirname)\n var myPhoto = ''\n var input2 = fs.createReadStream(thePath + '.JPG', {encoding: 'base64'});\n input2.on('data', function(chunk) {\n myPhoto += chunk\n })\n input2.on('end', function() {\n db.prepare(\"update images set image = ? where im_fn = ?\").run(myPhoto, data6).finalize()\n })\n}", "function addimage(req, res, nxt) {\n var newimage = { data: req.files[0].buffer };\n var arenaid = req.params.arenaid;\n Arena.findOne({ _id: arenaid }, function (err, arena) {\n if (err) {\n return res.status(500).json({ error: err.message });\n }\n if (!arena) {\n return res.status(400).json({ error: 'the arena is not found' });\n }\n if (req.user && arena.service_provider == req.user._id) {\n arena.photos.push(newimage);\n arena.save(function (err) {\n if (err) {\n return res.status(500).json({ error: err.message });\n }\n });\n return res.json(arena);\n } else {\n return res.status(400).json({ error: 'you are not autherized to view this page' });\n }\n });\n}", "[ACTION_CONSTANTS.ADD_IMAGE](ctx, payload) {\n client\n .post(\"img\", payload)\n .then(image => {\n ctx.commit(ACTION_CONSTANTS.ADD_IMAGE, payload);\n ctx.dispatch(ACTION_CONSTANTS.UPDATE_USER, image);\n })\n .catch(err => {\n ctx.commit(ACTION_CONSTANTS.ADD_IMAGE_FAILED, err);\n });\n }", "function save(img, callback) {\n database.schema.Img.find()\n .sort({ id: -1 })\n .exec(function (err, imgs) {\n if (err) {\n callback(err);\n return;\n }\n\n var id;\n if (imgs.length === 0)\n id = 1;\n else\n id = imgs[0].id + 1;\n\n var data = new Buffer(img.data, 'binary');\n common.hashBuffer(data, function (hash) {\n database.schema.Img.find({\n hash: hash\n }, function (err, imgs) {\n if (imgs.length > 0) {\n return callback(null, {\n newImg: false,\n id : imgs[0].id\n });\n }\n\n new database.schema.Img({\n id : id,\n contentType: img.contentType,\n hash : hash,\n data : new Buffer(img.data, 'binary')\n }).save(function (err) {\n if (err)\n return callback(err);\n\n callback(null, {\n newImage: true,\n id : id\n });\n });\n });\n });\n });\n}", "async function addImage() {\n const file = document.querySelector(\"#fileInput\").files[0]\n const title = $('#albumTitel').val()\n const desc = $('#albumDisc').val()\n const image = await toBase64(file)\n const hash = urlParams.get('hash');\n const id = urlParams.get('id');\n uploadImage(image, hash, id, title, desc)\n}", "async function addImageToObject(objId, objType, fileName) {\n const entity = await db[`${objType}`].findById(objId);\n\n // Saving date formated....TODO!!! probably should do for every date....\n const timeCreatedFormated = moment(Date.now()).format(\"MM-DD-YYYY @HH:mm:ss\");\n\n await entity.images.push({\n fileName: fileName,\n created: timeCreatedFormated,\n });\n entity.updated = Date.now();\n await entity.save();\n}", "function insertImage() {\n telemetry_1.reporter.sendTelemetryEvent(\"command\", { command: telemetryCommandMedia + \".art\" });\n Insert(true);\n}", "function insertImage(filename, uid) {\n var quid = asMyQuote(uid);\n var qfilename = asMyQuote(filename);\n var ts = asMyQuote(new Date());\n var values = qfilename + ', ' + quid + ',' + ts;\n var sql = \"INSERT INTO images (FILENAME, USERID, TS) VALUES (\" + values + \")\";\n\n return genericRun(sql);\n}", "addData(newImage) {\n // typeof(newImage) == Image\n // if (!enable()) return null;\n\n // search img obj, result should be 0~1\n let result = this.findData({ id: newImage.id, isGif: true });\n\n // push new obj\n if (result.length == 0) {\n _imgur.db.images.push(newImage);\n return true;\n }\n\n // replace old data\n Object.assign(result[0], newImage);\n return false;\n }", "function addImg (image) {\n jCooper.images.headshot2 = (image);\n console.log(jCooper.images.headshot2)\n}", "function addMediaToGallery(data,type){\n // If you need to open the object store in readwrite mode\n let tx=db.transaction(\"gallery\",\"readwrite\");\n //returns the same transaction object\n let gallery=tx.objectStore(\"gallery\")\n //to store the value in the object store\n gallery.add({mId:Date.now(),type,media:data})\n}", "linkNewImage(img) {\n let imgObj = {\n title: img.title,\n url: img.url\n };\n this.props.addImage(imgObj);\n }", "async setImage(id, image) {\n let filename = this._formatFilename(id);\n\n await fs.writeFile(filename, image, { encoding: null });\n }", "function writeDB(imageID)\n{\n //create the database\n var db = openDatabase(\"records\", '1.0', \"record\", (2*1024*1024));\n //write the value to the table if the table is not created then create first\n db.transaction(function(tx){\n\n //query to add the value to the database\n var query = 'CREATE TABLE IF NOT EXISTS Logs ( Image)';\n tx.executeSql(query);\n query = \"INSERT INTO Logs (Image) VALUES (\" + imageID + \")\";\n tx.executeSql(query);\n $(\"#a\"+imageID).hide();\n });\n}", "function addImage(image) {\n\t\t\tif (typeof image !== \"undefined\") {\n\t\t\t\timagesList.push(image);\n\t\t\t}\n\t\t}", "function addPicture() {\n\n\tif (isPhotoGalleryOpen) {\n\t\treturn;\n\t}\n\n\tisPhotoGalleryOpen = true;\n\n\tTi.Media.openPhotoGallery({\n\t\tmediaTypes: [Ti.Media.MEDIA_TYPE_PHOTO],\n\t\tsuccess: function(e) {\n\t\t\tisPhotoGalleryOpen = false;\n\n\t\t\t// FIXME: https://jira.appcelerator.org/browse/TIMOB-19764\n\t\t\t// We need to wait for the photo gallery to close or our preview actions won't work\n\t\t\tsetTimeout(function() {\n\n\t\t\t\t// Create a unique filename\n\t\t\t\tvar filename = Ti.Platform.createUUID() + ((Alloy.Globals.logicalDensityFactor === 1) ? '' : '@' + Alloy.Globals.logicalDensityFactor + 'x') + '.jpg';\n\n\t\t\t\t// Create the file under the applicationDataDirectory\n\t\t\t\tvar file = Ti.Filesystem.getFile(Ti.Filesystem.applicationDataDirectory, filename);\n\n\t\t\t\t// Write a square version of the selected media to the file\n\t\t\t\tfile.write(e.media.imageAsThumbnail(Alloy.Globals.detailSize));\n\n\t\t\t\t// Add the model to the collection\n\t\t\t\tAlloy.Collections.picture.create({\n\n\t\t\t\t\t// Set the time the picture was added\n\t\t\t\t\ttime: moment().format(),\n\n\t\t\t\t\t// Set the filename (the full path changes between builds)\n\t\t\t\t\tfilename: filename\n\t\t\t\t});\n\n\t\t\t}, 500);\n\t\t},\n\t\tcancel: function(e) {\n\t\t\tisPhotoGalleryOpen = false;\n\t\t},\n\t\terror: function(e) {\n\t\t\tisPhotoGalleryOpen = false;\n\n\t\t\talert(e.error || 'Unknown Error');\n\t\t}\n\t});\n}", "function uploadImg(urlimg){\n\t\t\tfabric.Image.fromURL(urlimg, function(img) {\n\t\t\t\tcanvas.add(img.set({ left: 5, top: 5, }).scale(0.5)).setActiveObject(img);\n\t\t\t\tselectObjParam();\n\t\t\t});\n\t\t\tcanvas.renderAll();\t \t\n\t\t}", "function handleAdd(){\n\n if(newImageUrl!==\"\"){\n \n setimages([ newImageUrl, ...images\n\n \n ]\n )\n setNewImageUrl(\"\")\n\n \n }\n }", "function addKidImage(id) {\n console.log(\"Adding Kid\");\n var childRef = firebase.database().ref('child/' + 'Dnria' + '/images').push();\n\n var date = new Date();\n var time = date.valueOf();\n\n var obj = {\n date: time,\n url: \"www.pornhub.com\"\n };\n\n childRef.set(obj);\n}", "function AddImage(ImageID,ImageThumb,ImageMain,ImagePage,ImageNumber,ImageLink,ImageTags){\r\n\tLoaded_Images[ImageID] = {};\r\n\tLoaded_Images[ImageID]['status'] = 'waiting';\r\n\tLoaded_Images[ImageID]['id'] = ImageID\r\n\tLoaded_Images[ImageID]['thumb'] = ImageThumb\r\n\tLoaded_Images[ImageID]['main'] = ImageMain\r\n\tLoaded_Images[ImageID]['page'] = ImagePage\r\n\tLoaded_Images[ImageID]['number'] = ImageNumber\r\n\tLoaded_Images[ImageID]['link'] = ImageLink\r\n\tLoaded_Images[ImageID]['filename'] = ImageMain.match(/\\/[0-9a-zA-Z]{1,}.[a-z]{3,4}\\?/)[0].replace('/','').replace('?','')\r\n\tLoaded_Images[ImageID]['tags'] = ImageTags\r\n}", "async updateImage({ imageHash, tagList, md5 }) {\n if (!module.exports.enable()) return null;\n\n // update img\n let res = await _imgur.api.image.updateImage({ imageHash, tagList, md5 });\n if (res != true) return null;\n\n // get new data & putin to db\n let raw = await _imgur.api.image.image({ imageHash });\n if (!raw) return null;\n \n let obj = _imgur.db.image.newData(raw);\n _imgur.db.image.addData(obj);\n return _imgur.db.image.findData({ id: imageHash });\n }", "function add() {\r\n\t\t//upload car, and background images on the canvas.\r\n\r\n\t\tbackground_img = new Image()\r\n\t\tbackground_img.onload = uploadBackground;\r\n\t\tbackground_img.src = background_image\r\n\t\trover_img = new Image()\r\n\t\trover_img.onload = uploadrover;\r\n\t\trover_img.src = rover_image;\r\n\t\t\r\n}", "function insertImg(URI){\n\t\t/*\n\t\t*\tAdd image to UI via img element and src attribute\n\t\t*/\n\t\tvar photo = document.getElementById('mugin-photo');\n\t\t\n\t\t// Create new image\n\t\tvar userImage = new Image();\n\t\tuserImage.src = URI; \n\n\t\t// Add into DOM\n\t\tphoto.parentNode.insertBefore(userImage, photo);\n\t}", "function insertImageInDB(productID, index, fileData, callback) {\n // console.log(\"insertImageInDB\");\n let storageRef = firebase\n .storage()\n .ref()\n .child(`${generateID(30)}.jpg`);\n storageRef.put(fileData).then((snapshot) => {\n // console.log(snapshot);\n snapshot.ref.getDownloadURL().then((url) => callback(url));\n // callback(snapshot.errorCode.);\n });\n // let storageRef = firebase.storage().ref().child(`asd.jpg`);\n // storageRef.put(fileData).then((snapshot) => {\n // // console.log(snapshot);\n // snapshot.ref.getDownloadURL().then((url) => callback(url));\n // // callback(snapshot.errorCode.);\n // });\n}", "function insertImage(){\r\n var val = document.getElementsByTagName('input')[0].value;\r\n CreateElement('img','div',0);\r\n SetAttribute('img',count,'src',val);\r\n count++; //index for next image\r\n}", "function uploadImage(image) {\n if (!checkImage(image)) return false;\n //add to image list\n showLoader()\n .then(() => Menkule.post(\"/adverts/photo\", image))\n .then((data) => {\n appendFile(data);\n renderImages();\n $(\"#uploader\").val('');\n })\n .catch((err) => {\n $(\"#uploader\").val('');\n hideLoader()\n .then(() => App.parseJSON(err.responseText))\n .then(o => App.notifyDanger(o.result || o.Message, 'Üzgünüz'))\n .catch(o => App.notifyDanger(o, 'Beklenmeyen bir hata'));\n })\n }", "function add_img() {\n var i, URL, imageUrl, id, file,\n files = gId('type_file').files; // all files in input\n if (files.length > 0) {\n for (i = 0; i < files.length; i++) {\n file = files[i];\n if (!file.type.match('image.*')) { //Select from files only pictures\n continue;\n }\n // Create array Images to be able to choose what pictures will be uploaded.\n // You cannot change the value of an <input type=\"file\"> using JavaScript.\n Images.push(file);\n URL = window.URL;\n if (URL) {\n var imageUrl = URL.createObjectURL(files[i]); // create object URL for image \n var img_block = document.createElement(\"div\");\n img_block.className = \"img_block\";\n gId('photo_cont').appendChild(img_block)\n var img_story = document.createElement(\"img\")\n img_story.className = \"img_story\";\n img_story.src = imageUrl;\n img_block.appendChild(img_story);\n var button_delete = document.createElement(\"button\"); // create button to delete picture\n button_delete.className = \"button_3\";\n var x = document.createTextNode(\"x\");\n button_delete.appendChild(x)\n img_block.appendChild(button_delete);\n }\n }\n gId('photo_cont').style.display = 'inline-block';\n }\n}", "function addFoods(){\n foodS++;\n database.ref('/').update({\n Food:foodS\n });\n dog.addImage(dogImg);\n}", "function save (id) {\n console.log('save - id', id);\n // find record\n image.update({_id: id}, {temporary: 0}, function (err, i) {\n if(err) { console.log (err); }\n console.log(i);\n });\n}", "add(imageSrc) {\n const currentGallery = this.get();\n\n // Add image to storage unless it's already in there.\n if (!currentGallery.includes(imageSrc)) {\n const updatedGallery = [...currentGallery, imageSrc];\n this.set(updatedGallery);\n }\n }", "function insertImage(editor, imageFile) {\n var reader = new FileReader();\n reader.onload = function (event) {\n if (!editor.isDisposed()) {\n editor.addUndoSnapshot(function () {\n var image = editor.getDocument().createElement('img');\n image.src = event.target.result;\n image.style.maxWidth = '100%';\n editor.insertNode(image);\n }, \"Format\" /* Format */);\n }\n };\n reader.readAsDataURL(imageFile);\n}", "function addImage(e){\n\t\t \n \t\tvar file = e.target.files[0],\n \t\timageType = /image.*/;\n\t\n \t\tif (!file.type.match(imageType)){\n\t\t \t\t$('#imgImagen').attr(\"src\",\"http://placehold.it/500x300&text=[ad]\");\n\t\t \t \tdocument.getElementById('fileImagen').value ='';\n\t\t \t\tif($('#imagenName').val() != 0){\n\t\t\t \t\t$('#imgImagen').attr(\"src\",URL_IMG + \"app/event/max/\" + $('#imagenName').val())\n\t\t \t\t} else {\n\t\t\t\t\t$('#lblPublicityImage').addClass('error');\n\t\t\t \t\t$('#alertImage').empty();\n\t\t\t \t\t$('#alertImage').append(\"Selecione una imagen\");\n\t\t\t \t\t$('#alertImage').show();\n\t\t \t\t}\n \t\t\treturn;\n\t \t\t}\n \t\t\t//carga la imagen\n \t\tvar reader = new FileReader();\n \t\treader.onload = fileOnload;\n \t\treader.readAsDataURL(file);\n \t}", "function insertDocument(db, coll, callback) {\n\t\tvar col = db.collection(coll);\n\t\tcol.insertOne(image, function(err, result) {\n\n\t\t});\n\t}", "function addOne(req,res){\n console.log('creating new photo record with these parameters:', req.body);\n new Photo(req.body)\n .save();\n res.status(201).end();\n}", "storeImage () {\n // get input element user used to select local image\n var input = document.getElementById('files');\n // have all fields in the form been completed\n if (this.newImageTitle && input.files.length > 0) {\n var file = input.files[0];\n // get reference to a storage location and\n storageRef.child('images/' + file.name)\n .put(file)\n .then(snapshot => this.addImage(this.newImageTitle, snapshot.downloadURL));\n // reset input values so user knows to input new data\n input.value = '';\n }\n }", "function addPathToImage() {\n $(ctrl.imageTags).each(function (index) {\n if (ctrl.imageTags[index].hasAttribute('id')) {\n var imageSrc = ctrl.imageTags[index].getAttribute('id');\n $(ctrl.imageTags[index]).attr('src', oDataPath + \"/Asset('\" + imageSrc + \"')/$value\");\n }\n });\n }", "function add(){\r\n img_tag=new Image();\r\n img_tag.onload=uploadBackground;\r\n img_tag.src=background_img;\r\n \r\n car1_tag=new Image();\r\n car1_tag.onload=uploadcar1;\r\n car1_tag.src=car1_img;\r\n\r\n car2_tag=new Image();\r\n car2_tag.onload=uploadcar2;\r\n car2_tag.src=car2_img;\r\n }", "function addImage(postId) {\r\n // upload the file\r\n const storage = firebase.storage();\r\n const user = firebase.auth().currentUser;\r\n const ref = storage.ref('posts').child(postId).child('post-image');\r\n \r\n const promise = ref.put(file);\r\n\r\n promise.then(function(image) {\r\n return image.ref.getDownloadURL();\r\n }).then(function(url) {\r\n postsRef.child(postId).update({ imageURL: url });\r\n });\r\n}", "function addToCollection() {\n var dataURL = canvas.toDataURL();\n var imageObj = new Image();\n imageObj.onload = function() {\n ctx.drawImage(this, 0, 0);\n };\n imageObj.src = dataURL;\n $('#collection').append(imageObj);\n alert('Your doodle has been saved!')\n}", "onSubmit() {\r\n console.log('picture: ' + this.state.Picture)\r\n let imageRef = storageRef.child('images/' + this.state.Picture)\r\n var metadata = {\r\n contentType : 'image/jpeg'\r\n }\r\n imageRef.put(this.state.imageFile[0], metadata).then((snapshot) => {\r\n fetch('/addProduct', {\r\n method : 'post',\r\n headers : {\r\n Accept : 'application/json',\r\n 'Content-type' : 'application/json'\r\n },\r\n body : JSON.stringify({\r\n Name : this.state.Name,\r\n Price : this.state.Price,\r\n Stock : this.state.Stock,\r\n Picture : this.state.Picture,\r\n Description : this.state.Description,\r\n Discount : this.state.Discount,\r\n Category : this.state.Category\r\n })\r\n }).then((res) => {\r\n if (res.status === 200) {\r\n alert('Tuote Lisätty')\r\n }\r\n })\r\n })\r\n }", "function addMedia(type,media){\n //assumption ki tabhi chlega jb dbAccess hoga\n let tx = dbAccess.transaction(\"gallery\",\"readwrite\");\n let galleryObjectStore = tx.objectStore(\"gallery\");\n let data={\n mId : Date.now(),\n type,\n media,\n };\n galleryObjectStore.add(data);\n}", "function inserirImagem(imagem, file) {\n\n imagem.file = file\n\n if(imagemSelecionada != null) {\n\n const reader = new FileReader()\n reader.onload = (function(img) {\n return function(e) {\n img.src = e.target.result\n }\n })(imagem)\n\n reader.readAsDataURL(file)\n }\n}", "addImages(imageUrls, callback) {\n let query = \"insert into ProductsImages (productId, url) values \";\n let params = [];\n let placeholders = [];\n imageUrls.forEach((url) => {\n placeholders.push('(?,?)');\n params.push(this.id);\n params.push(url);\n });\n query += placeholders.join(',');\n this.db.query(query, params, (err, results) => {\n if (err) {\n callback(err);\n } else {\n callback(null, true);\n }\n })\n }", "function inserirImagem(imagem, file) {\n imagem.file = file;\n\n if (imagemSelecionada != null) {\n const reader = new FileReader();\n reader.onload = (function (img) {\n return function (e) {\n img.src = e.target.result;\n };\n })(imagem);\n\n reader.readAsDataURL(file);\n }\n}", "function ContentHandler (db) {\n \"use strict\";\n\n var institutions = new InstitutionsDAO(db);\n var rfidadata = new RFIDDataDAO(db);\n var species = new SpeciesDAO(db);\n var collectors = new CollectorsDAO(db);\n var tagged_fishes = new TaggedFishesDAO(db);\n var users = new UsersDAO(db);\n var images = new ImagesDAO(db);\n\n var resolve_pit_tag = function(applicationCode, identificationCode){\n var pit_tag = '';\n if(parseInt(applicationCode)> 0){\n pit_tag += applicationCode;\n }\n if(parseInt(identificationCode) > 0){\n pit_tag += identificationCode;\n }\n }\n\n var insertImage = function(imgFile, callback){\n console.log(\"aqui\");\n if(imgFile.name){\n var addZero = function (i) {\n if (i < 10) {\n i = \"0\" + i;\n }\n return i;\n }\n\n var filename = path.basename(imgFile.path);\n var extension = path.extname(imgFile.name).toLowerCase();\n var date = new Date;\n\n var d = addZero(date.getDate());\n var M = addZero(date.getMonth());\n var y = addZero(date.getFullYear());\n\n var h = addZero(date.getHours());\n var m = addZero(date.getMinutes());\n var s = addZero(date.getSeconds());\n\n var appDir = path.dirname(require.main.filename);\n\n var uniqueFileName = d+'_'+M+'_'+y+'-'+h+m+s+\"_\" + filename+extension;\n var imagePath = appDir+'/public/uploads/images/'+uniqueFileName;\n console.log(imagePath);\n \n fs.createReadStream(imgFile.path).pipe(fs.createWriteStream(imagePath));\n\n // name, image_path, type, size, \n var file = { \n name: uniqueFileName,\n image_path: imagePath,\n type: imgFile.type,\n size: imgFile.size,\n insert_date: (new Date).toISOString()\n };\n\n images.add(file, function(err){\n if(err) {\n console.log(\"Error upload file: \" + err);\n callback(null);\n return next(err);\n }\n callback(file.name);\n });\n }else{\n callback(''); \n }\n }\n\n\n this.displayMainPage = function(req, res, next) {\n \"use strict\";\n\n institutions.getInstitutionsIdNameHash(function(err, institutions_hash){\n collectors.getCollectors(function(err,result){\n if(err) return next(err);\n \n for(var key in result){\n result[key].institution_name = institutions_hash[result[key].institution_id];\n }\n\n return res.render('home', {\n title: 'FishBook - Home',\n username: req.username,\n admin: '',\n login_error: '',\n collectors: JSON.stringify(result)\n });\n });\n });\n\n\n }\n\n /* Institutions RESTful*/\n this.displayInstitutions = function(req, res, next) {\n \"use strict\"; \n\n institutions.getInstitutions(function(err, result){\n if(err) return next(err);\n\n return res.render('institutions', {\n title: 'FishBook - Institutions',\n username: req.username,\n admin: req.admin, \n login_error: '',\n institutions: JSON.stringify(result)\n });\n });\n }\n\n this.displayAddInstitutions = function(req, res, next) {\n \"use strict\"; \n\n return res.render('add_institutions', {\n title: 'FishBook - Add new Institution',\n username: req.username,\n admin: req.admin, \n login_error: '',\n institution: ''\n });\n }\n\n this.handleAddInstitutions = function(req, res, next) {\n \"use strict\";\n\n insertImage(req.files.imgSrc, function(imageName) {\n \"use strict\";\n\n var location = req.body.location.split(',');\n\n var institution = {\n name: req.body.name,\n image_name: imageName,\n lat: location[0],\n lng: location[1]\n };\n\n institutions.add(institution, function(err) {\n if (err) return next(err);\n\n return res.redirect(\"/institutions\");\n }); \n }); \n }\n\n this.displayUpdateInstitutions = function(req, res, next) {\n \"use strict\"; \n institutions.getInstitutionById(req.params.id, function(err, institution_item){\n if (err) throw err;\n console.log(institution_item);\n return res.render('update_institutions', {\n title: 'FishBook - Update Institutions',\n username: req.username,\n admin: req.admin,\n institution_item : JSON.stringify(institution_item)\n }); \n });\n \n }\n\n this.handleUpdateInstitutions = function(req, res, next) {\n \"use strict\";\n\n // insertImage(req.files.image_name, function(imageName) {\n // cant get image_name by the jquery post.\n insertImage('', function(imageName) {\n\n var location = req.body.location.split(',');\n\n var institution = {\n _id: req.body.institution_id,\n name: req.body.name,\n image_name: imageName,\n lat: location[0],\n lng: location[1]\n };\n\n // even if there is no logged in user, we can still post a comment\n institutions.save(institution, function(err) {\n \"use strict\";\n\n if (err) return next(err);\n\n return res.redirect(\"/institutions\");\n });\n });\n\n \n }\n\n this.handleRemoveInstitutions = function(req, res, next) {\n \"use strict\";\n\n var institution = {\n _id: req.body.institution_id\n };\n\n // even if there is no logged in user, we can still post a comment\n institutions.remove(institution, function(err) {\n \"use strict\";\n\n if (err) return next(err);\n\n return res.redirect(\"/institutions\");\n });\n }\n\n /* SPECIES */\n\n this.displaySpecies = function(req, res, next){\n \"use strict\";\n\n species.getSpecies(function(err,result){\n if(err) return next(err);\n\n return res.render('species', {\n title: 'FishBook - Species',\n username: req.username,\n admin: req.admin,\n login_error: '',\n species: JSON.stringify(result)\n });\n });\n };\n\n this.displayAddSpecies = function(req, res, next) {\n \"use strict\"; \n\n return res.render('add_species', {\n title: 'FishBook - Add new Specie',\n username: req.username,\n admin: req.admin, \n login_error: '',\n specie: ''\n });\n }\n\n this.handleAddSpecies = function(req, res, next) {\n \"use strict\";\n var name = req.body.name;\n var image = req.files.image; \n\n // even if there is no logged in user, we can still post a comment\n\n insertImage(image, function(imageName) {\n \"use strict\";\n species.add(name, imageName, function(err) {\n \"use strict\";\n\n if (err) return next(err);\n\n return res.redirect(\"/species\");\n });\n });\n }\n\n this.displayUpdateSpecies = function(req, res, next) {\n \"use strict\"; \n species.getSpecieById(req.params.id, function(err, species_item){\n if (err) throw err;\n\n console.log(JSON.stringify(species_item));\n \n return res.render('update_species', {\n title: 'FishBook - Update Species',\n username: req.username,\n admin: req.admin,\n species_item : JSON.stringify(species_item)\n }); \n });\n \n }\n\n this.handleUpdateSpecies = function(req, res, next) {\n \"use strict\";\n\n // insertImage(req.files.image_name, function(imageName) {\n // cant get image_name by the jquery post.\n insertImage('', function(imageName) {\n var speciesObj = {\n _id: req.body.species_id,\n name: req.body.name,\n image_name: imageName\n };\n\n // even if there is no logged in user, we can still post a comment\n species.save(speciesObj, function(err) {\n \"use strict\";\n\n if (err) return next(err);\n\n return res.redirect(\"/species\");\n });\n });\n\n \n }\n\n this.handleRemoveSpecies = function(req, res, next) {\n \"use strict\";\n\n var species_obj = {\n _id: req.body.species_id\n };\n\n species.remove(species_obj, function(err) {\n \"use strict\";\n\n if (err) return next(err);\n\n return res.redirect(\"/species\");\n });\n }\n\n /* COLLECTORS */\n\n this.displayCollectors = function(req, res, next){\n \"use strict\";\n\n institutions.getInstitutionsIdNameHash(function(err, institutions_hash){\n collectors.getCollectors(function(err,result){\n if(err) return next(err);\n \n for(var key in result){\n result[key].institution_name = institutions_hash[result[key].institution_id];\n }\n\n return res.render('collectors', {\n title: 'FishBook - Collectors',\n username: req.username,\n admin: req.admin,\n login_error: '',\n collectors: JSON.stringify(result)\n });\n });\n });\n };\n\n this.displayAddCollectors = function(req, res, next) {\n \"use strict\"; \n institutions.getInstitutions(function(err, institutions_list){\n return res.render('add_collectors', {\n title: 'FishBook - Add new Collector',\n username: req.username,\n admin: req.admin, \n login_error: '',\n collector: '',\n institutions_list: JSON.stringify(institutions_list)\n }); \n });\n\n } \n\n this.displayUpdateCollectors = function(req, res, next) {\n \"use strict\"; \n collectors.getCollectorById(req.params.id, function(err, collector_item) { \n institutions.getInstitutions(function(err, institutions_list){ \n return res.render('update_collectors', {\n title: 'FishBook - Add new Collector',\n username: req.username,\n admin: req.admin, \n login_error: '',\n collector: JSON.stringify(collector_item),\n institutions_list: JSON.stringify(institutions_list)\n }); \n });\n });\n } \n\n this.handleAddCollectors = function(req, res, next) {\n \"use strict\";\n console.log(\"location: \" + req.body.location);\n var location = req.body.location.split(',');\n\n var collector = {\n institution_id: req.body.institution_id,\n name: req.body.name,\n mac: req.body.mac,\n description : req.body.description,\n lat: location[0],\n lng: location[1],\n status: 'Offline'\n };\n\n // even if there is no logged in user, we can still post a comment\n collectors.add(collector, function(err) {\n \"use strict\";\n\n if (err) return next(err);\n\n return res.redirect(\"/collectors\");\n });\n }\n\n this.handleUpdateCollectors = function(req, res, next) {\n \"use strict\";\n\n var location = req.body.location.split(',');\n\n var collector = {\n _id: req.body.collector_id,\n institution_id: req.body.institution_id,\n name: req.body.name,\n mac: req.body.mac,\n description : req.body.description,\n lat: location[0],\n lng: location[1],\n status: 'Offline'\n };\n\n // even if there is no logged in user, we can still post a comment\n collectors.save(collector, function(err) {\n \"use strict\";\n\n if (err) return next(err);\n\n return res.redirect(\"/collectors\");\n });\n }\n\n this.handleRemoveCollectors = function(req, res, next) {\n \"use strict\";\n\n var collector = {\n _id: req.body.collector_id\n };\n\n // even if there is no logged in user, we can still post a comment\n collectors.remove(collector, function(err) {\n \"use strict\";\n\n if (err) return next(err);\n\n return res.redirect(\"/collectors\");\n });\n }\n\n /* TAGGED FISHES */\n\n this.displayTaggedFishes = function(req, res, next){\n \"use strict\";\n\n species.getSpeciesIdNameHash(function(err, species_hash){\n institutions.getInstitutionsIdNameHash(function(err, institutions_hash){\n tagged_fishes.getTaggedFishes(function(err,result){\n if(err) return next(err);\n\n for(var key in result){\n result[key].institution_name = institutions_hash[result[key].institution_id];\n result[key].species_name = species_hash[result[key].species_id];\n }\n\n return res.render('tagged_fishes', {\n title: 'FishBook - Tagged Fishes',\n username: req.username,\n admin: req.admin,\n login_error: '',\n tagged_fishes: JSON.stringify(result)\n });\n });\n }); \n });\n };\n\n this.displayAddTaggedFishes = function(req, res, next) {\n \"use strict\"; \n\n species.getSpecies(function(err, species_list){\n institutions.getInstitutions(function(err, institutions_list){\n return res.render('add_tagged_fishes', {\n title: 'FishBook - Add new Tagged Fish',\n username: req.username,\n admin: req.admin, \n login_error: '',\n tagged_fishes: '',\n species_list: JSON.stringify(species_list),\n institutions_list: JSON.stringify(institutions_list)\n });\n }); \n });\n\n \n } \n\n this.handleAddTaggedFishes = function(req, res, next) {\n \"use strict\";\n\n \n var release_date = req.body.release_date.split('-');\n\n\n var tagged_fish = {\n species_id : req.body.species_id, \n institution_id : req.body.institution_id,\n pit_tag : parseInt(req.body.pit_tag),\n capture_local : req.body.capture_local,\n release_local : req.body.release_local,\n total_length : req.body.total_length,\n default_length : req.body.default_length,\n weight : req.body.weight,\n sex : req.body.sex,\n observation : req.body.observation\n };\n\n if(req.body.capture_date){\n tagged_fish.capture_date = req.body.capture_date;\n }\n\n if(req.body.release_date){\n tagged_fish.release_date = req.body.release_date;\n } \n\n // even if there is no logged in user, we can still post a comment\n tagged_fishes.add(tagged_fish, function(err) {\n \"use strict\";\n\n if (err) return next(err);\n\n return res.redirect(\"/tagged_fishes\");\n });\n }\n\n this.displayUpdateTaggedFishes = function(req, res, next) {\n \"use strict\"; \n \n species.getSpecies(function(err, species_list){\n institutions.getInstitutions(function(err, institutions_list){\n tagged_fishes.getTaggedFishesById(req.params.id, function(err, tagged_fish){\n if (err) throw err;\n\n //tagged_fish.release_date = tagged_fish.release_date.toISOString().substr(0,10);\n \n return res.render('update_tagged_fishes', {\n title: 'FishBook - Update Tagged Fishes',\n username: req.username,\n admin: req.admin,\n tagged_fish : JSON.stringify(tagged_fish),\n species_list: JSON.stringify(species_list),\n institutions_list: JSON.stringify(institutions_list)\n }); \n });\n }); \n }); \n }\n\n this.displayUpdateTaggedFishesPitTag = function(req, res, next) {\n \"use strict\"; \n \n species.getSpecies(function(err, species_list){\n institutions.getInstitutions(function(err, institutions_list){\n tagged_fishes.getTaggedFishesByPitTag(req.params.pittag, function(err, tagged_fish){\n if (err) throw err;\n\n //tagged_fish.release_date = tagged_fish.release_date.toISOString().substr(0,10);\n \n return res.render('update_tagged_fishes', {\n title: 'FishBook - Update Tagged Fishes',\n username: req.username,\n admin: req.admin,\n tagged_fish : JSON.stringify(tagged_fish),\n species_list: JSON.stringify(species_list),\n institutions_list: JSON.stringify(institutions_list)\n }); \n });\n }); \n }); \n }\n\n this.handleUpdateTaggedFishes = function(req, res, next) {\n \"use strict\";\n\n var tagged_fish_obj = {\n _id : req.body.tagged_fish_id,\n species_id : req.body.species_id,\n pit_tag : parseInt(req.body.pit_tag),\n capture_local : req.body.capture_local,\n release_local : req.body.release_local,\n total_length : req.body.total_length,\n default_length : req.body.default_length,\n weight : req.body.weight,\n sex : req.body.sex,\n observation : req.body.observation,\n institution_id : req.body.institution_id\n };\n\n if(req.body.capture_date){\n tagged_fish_obj.capture_date = req.body.capture_date;\n }\n\n if(req.body.release_date){\n tagged_fish_obj.release_date = req.body.release_date;\n } \n\n tagged_fishes.save(tagged_fish_obj, function(err) {\n \"use strict\";\n\n if (err) return next(err);\n\n return res.redirect(\"/tagged_fishes\");\n });\n }\n\n this.handleRemoveTaggedFishes = function(req, res, next) {\n \"use strict\";\n\n var tagged_fish_obj = {\n _id: req.body.tagged_fish_id\n };\n\n // even if there is no logged in user, we can still post a comment\n tagged_fishes.remove(tagged_fish_obj, function(err) {\n \"use strict\";\n\n if (err) return next(err);\n\n return res.redirect(\"/tagged_fishes\");\n });\n }\n\n /* USERS */\n\n this.displayUsers = function(req, res, next){\n \"use strict\";\n\n users.getUsers(function(err,result){\n if(err) return next(err);\n\n return res.render('users', {\n title: 'FishBook - Users',\n username: req.username,\n admin: req.admin,\n login_error: '',\n users: JSON.stringify(result)\n });\n });\n };\n\n this.displayAddUsers = function(req, res, next) {\n \"use strict\"; \n\n return res.render('add_users', {\n title: 'FishBook - Add new user',\n username: req.username,\n admin: req.admin, \n login_error: '',\n user: ''\n });\n } \n\n this.handleAddUsers = function(req, res, next) {\n \"use strict\";\n var username = req.body.username; \n var password = req.body.password; \n var type = req.body.type;\n\n // even if there is no logged in user, we can still post a comment\n users.add(username, password, type, function(err) {\n \"use strict\";\n\n if (err) return next(err);\n\n return res.redirect(\"/users\");\n });\n }\n\n this.displayProfile = function(req, res, next) {\n \"use strict\";\n\n var username = req.username;\n\n users.getUser(username, function(err, doc){\n return res.render('profile', {\n title: 'FishBook - User profile',\n username: req.username,\n admin: req.admin, \n login_error: '',\n profile: doc\n });\n }); \n\n \n }\n\n this.handleProfile = function(req, res, next) {\n \"use strict\";\n var username = req.username;\n var name = req.body.name; \n var email = req.body.email; \n var photo = req.files.photo;\n\n insertImage(photo, function(imageName) {\n \"use strict\";\n users.update(username, name, email, imageName, function(err) {\n \"use strict\";\n\n if (err) return next(err);\n\n return res.redirect(\"/profile\");\n });\n });\n }\n\n /* SEARCH RFIDS */\n\n this.displaySearchRFIDs = function(req, res, next){\n \"use strict\";\n\n species.getSpecies(function(err, species_list){\n institutions.getInstitutions(function(err, institutions_list){\n collectors.getCollectors(function(err, collectors_list){\n return res.render('search_rfids', {\n title: 'FishBook - Search/Export Data',\n username: req.username,\n admin: req.admin, \n login_error: '',\n result_list: JSON.stringify([]),\n species_list: JSON.stringify(species_list),\n institutions_list: JSON.stringify(institutions_list),\n collectors_list: JSON.stringify(collectors_list)\n });\n });\n });\n });\n }\n\n this.handleSearchRFIDs = function(req, res, next) {\n \"use strict\";\n\n var query = new Object;\n var post_obj = {\n 'collector_id' : req.body.collector_id,\n 'species_id' : req.body.species_id,\n 'institution_id' : req.body.institution_id,\n 'tag' : req.body.tag,\n 'sortBy' : req.body.sortBy,\n 'sortOrder' : req.body.sortOrder,\n 'results_limit' : req.body.results_limit,\n 'exportToCSV' : req.body.exportToCSV\n };\n\n var collector_id = post_obj.collector_id;\n var tag = parseInt(post_obj.tag);\n var sortBy = post_obj.sortBy;\n var sortOrder = parseInt(post_obj.sortOrder);\n var results_limit = parseInt(post_obj.results_limit);\n var exportToCSV = post_obj.exportToCSV;\n\n\n if(tag)\n query.identificationcode = tag;\n if(collector_id)\n query.idcollectorpoint = collector_id;\n\n\n collectors.getCollectorsMacNameHash(function(err, collectors_hash){\n species.getSpeciesIdNameHash(function(err, species_hash){\n institutions.getInstitutionsIdNameHash(function(err, institutions_hash){\n tagged_fishes.getTaggedFishesByPitTagHash(function(err, tagged_fish_hash){\n rfidadata.findRFIDData(query, sortBy, sortOrder, results_limit, function(err,result){\n if(err) return next(err);\n \n\n var filteredElements = [];\n for(var key in result){\n \n var institution_id = collectors_hash[result[key].macaddress].institution_id;\n if(post_obj.institution_id && post_obj.institution_id != institution_id){\n //if an institution was specified on search parameters,\n //and if it is different of the actual result key, so it is\n //not valid.\n continue;\n }\n\n //TODO: pit tags that are not registered in the system causes crash, need to be implemented a work around this behaviour\n if(tagged_fish_hash[result[key].identificationcode] == null){\n continue;\n }\n\n var species_id = tagged_fish_hash[result[key].identificationcode].species_id;\n if(((post_obj.species_id != \"\")) && (post_obj.species_id != species_id)){\n console.log('filtro especie: '+ result[key].identificationcode + ', ' + post_obj.species_id +', ' + species_id);\n //if a species was specified on search parameters,\n //and if it is different of the actual result key, so it is\n //not valid.\n continue;\n }\n\n // If institution_id is null, the Institution is unknown\n if(institution_id){\n result[key].institution_name = institutions_hash[institution_id];\n }else{\n result[key].institution_name = 'Unknown';\n }\n\n result[key].species_name = species_hash[species_id];\n result[key].collector_name = collectors_hash[result[key].macaddress].name;\n filteredElements.push(result[key]);\n }\n \n if(filteredElements.length > 0 ){\n \n if(exportToCSV){\n \n json2csv(\n {\n data: filteredElements, \n fields: ['idcollectorpoint', \n 'idantena', \n 'identificationcode',\n 'applicationcode',\n 'datetime']}, function(err, csv) {\n if (err) return next(err);\n \n var appDir = path.dirname(require.main.filename);\n var wstream = fs.createWriteStream(appDir + '/public/downloads/export.csv');\n wstream.write(csv);\n wstream.end(function(){\n res.download(appDir + '/public/downloads/export.csv'); \n });\n \n });\n // }\n }else{\n species.getSpecies(function(err, species_list){\n institutions.getInstitutions(function(err, institutions_list){\n collectors.getCollectors(function(err, collectors_list){\n return res.render('search_rfids', {\n title: 'FishBook - Search/Export Data',\n username: req.username,\n admin: req.admin, \n result_status: '',\n result_list: JSON.stringify(filteredElements),\n species_list: JSON.stringify(species_list),\n institutions_list: JSON.stringify(institutions_list),\n collectors_list: JSON.stringify(collectors_list),\n old_post : post_obj\n });\n });\n }); \n });\n }\n }else{\n species.getSpecies(function(err, species_list){\n institutions.getInstitutions(function(err, institutions_list){\n collectors.getCollectors(function(err, collectors_list){\n return res.render('search_rfids', {\n title: 'FishBook - Search/Export Data',\n username: req.username,\n admin: req.admin, \n result_status: 'No results found.',\n result_list: '[]',\n species_list: JSON.stringify(species_list),\n institutions_list: JSON.stringify(institutions_list),\n collectors_list: JSON.stringify(collectors_list),\n old_post : post_obj\n });\n });\n }); \n });\n } \n });\n });\n });\n });\n });\n }\n\n /* IMPORT */\n\n this.displayImport = function(req, res, next) {\n \"use strict\"; \n\n return res.render('import', {\n title: 'FishBook - Import data',\n username: req.username,\n admin: req.admin, \n login_error: '',\n status: ''\n });\n }\n\n this.handleImport = function(req, res, next) {\n \"use strict\"; \n\n var file = req.files.import_file.path;\n \n fs.readFile(file, 'utf8', function (err, data) {\n\n if (err) throw err;\n\n fs.unlink(file, function (err) {\n if (err) throw err;\n console.log('successfully deleted ' + file);\n });\n\n if (err) {\n\n return res.render('import', {\n title: 'FishBook - Import data',\n username: req.username,\n admin: req.admin, \n import_error: 'Failed to import the file. Error: ' + err,\n import_success: ''\n }); \n \n }else{\n try {\n var parsed_data = JSON.parse(data);\n\n var insert_number = parsed_data.length;\n\n var counter = 0;\n rfidadata.insertImportedData(parsed_data, function(success){\n counter++;\n\n if(!success)\n throw new Error(\"Problem inserting data on db.\")\n else if(counter == insert_number){\n return res.render('import', {\n title: 'FishBook - Import data',\n username: req.username,\n admin: req.admin, \n import_error: '',\n import_success: 'Data successfully imported.'\n });\n }\n });\n } catch (e) {\n return res.render('import', {\n title: 'FishBook - Import data',\n username: req.username,\n admin: req.admin, \n import_error: 'Failed to import the file. Error: ' + e,\n import_success: ''\n }); \n }\n \n }\n\n }); \n }\n\n\n this.displayMonActivities = function(req, res, next) {\n \"use strict\";\n\n collectors.getCollectorsMacNameHash(function(err, collectors_hash){\n species.getSpeciesIdNameHash(function(err, species_hash){\n institutions.getInstitutionsIdNameHash(function(err, institutions_hash){\n tagged_fishes.getTaggedFishesByPitTagHash(function(err, tagged_fish_hash){ \n \n rfidadata.getRFIDData(20, function(err, result){\n if(err) return next(err); \n\n for(var key in result) {\n\n var get_rfid = function(tag){\n // return String(tag.applicationcode) + String(tag.identificationcode);\n return String(tag.identificationcode);\n }\n\n try{ \n // Institution ID from the collector that captured the PIT_TAG\n var institution_id = collectors_hash[result[key].macaddress].institution_id;\n // var species_id = tagged_fish_hash[result[key].identificationcode].species_id;\n var species_id = tagged_fish_hash[get_rfid(result[key])].species_id;\n // console.log('tagged_fish_hash: '+JSON.stringify(tagged_fish_hash));\n console.log(\"RFID_tag: \" + get_rfid(result[key]));\n // console.log('collectors_hash: '+JSON.stringify(collectors_hash));\n // console.log('collectors_hash: '+JSON.stringify(collectors_hash));\n // console.log('institutions_hash: '+JSON.stringify(institutions_hash));\n\n // If institution_id is null, the Institution is unknown\n if(institution_id){\n result[key].institution_name = institutions_hash[institution_id];\n }else{\n result[key].institution_name = 'Unknown';\n }\n result[key].species_name = species_hash[species_id];\n result[key].collector_name = collectors_hash[result[key].macaddress].name;\n }catch(e) {\n console.log(\"Error: \" + JSON.stringify(get_rfid(result[key])) + \" not found.\");\n\n // If institution_id is null, the Institution is unknown\n if(institution_id){\n result[key].institution_name = 'Unknown';\n }else{\n result[key].institution_name = 'Unknown';\n }\n result[key].species_name = 'Unknown';\n result[key].collector_name = 'Unknown';\n }\n }\n\n return res.render('mon_activities', {\n title: 'FishBook - Collectors activities',\n username: req.username,\n admin: req.admin, \n login_error: '',\n rfiddata_list: JSON.stringify(result)\n });\n\n });\n });\n }); \n });\n });\n\n\n }\n\n this.displayMonCollectors = function(req, res, next){\n institutions.getInstitutionsIdNameHash(function(err, institutions_hash){\n collectors.getCollectors(function(err,result){\n if(err) return next(err);\n \n for(var key in result){\n console.log('Collector: ' + JSON.stringify(result[key]));\n result[key].institution_name = institutions_hash[result[key].institution_id];\n }\n\n return res.render('mon_collectors', {\n title: 'FishBook - Collectors',\n username: req.username,\n admin: req.admin,\n login_error: '',\n collectors: JSON.stringify(result)\n });\n });\n });\n }\n\n this.sendCollectionSummary = function(req, res, next){\n\n }\n\n}", "function addImageIdFromDB(blockNum) {\n if (xhr.readyState === 4 && xhr.status === 200) {\n var imgElement = getInsideElement(\n document.getElementById(\n 'contentarea_' + blockNum.toString()\n ), 'tagName', 'IMG'\n );\n picIdInDB = parseInt(xhr.responseText);\n imgElement.dataset.dbid = picIdInDB;\n postData(true);\n } \n }", "function storeImageMeta(imageKey, title, description, labels) {\n request.get('images/fb/store/')\n .query({imageKey: imageKey})\n .query({title: title})\n .query({description: description})\n .query({labels: labels})\n .end((err, res) => {\n if (err) {\n console.log(err + res.text);\n deleteImage(imageKey);\n }\n else {\n alert(\"Your image has successfully uploaded! :)\")\n }\n })\n}", "openImagesDataBase() {\n /*this.db = window.sqlitePlugin.openDatabase({\n name: \"accordo.db\",\n location: \"default\"\n })*/\n\n let createImagesTableQuery = 'CREATE TABLE IF NOT EXISTS Images(pid PRIMARY KEY, content)';\n let createSuccess = function () {\n console.log(\"Tabella Images creata/aperta\")\n let dataReceivedCallback = function () { // Verrà richiamata una volta caricate le immagini dal DB nel model\n this.checkMissingImages(); // Controlla le immagini mancanti o non aggiornate\n }\n Model.getInstance().setImagesFromDB(dataReceivedCallback.bind(this)); // Carica le immagini profilo dal DB nel model\n }\n let createError = function (error) {\n console.error(\"Errore nella creazione/apertura della tabella \" + error.message);\n }\n this.db.executeSql(createImagesTableQuery, [], createSuccess.bind(this), createError);\n }", "addImageRelation(imageCollection, image) {\n let relationId = '';\n // if (imageCollection.ContainsValue(imageRecord)) {\n // foreach(string key in imageCollection.keys)\n // {\n // if (imageRecord === imageCollection[key]) {\n // relationId = key;\n // break;\n // }\n // }\n // }\n // else {\n relationId = this.getNextRelationShipID();\n imageCollection.add(relationId, image);\n // }\n return relationId;\n }", "function add_image(image_url) {\r\n fabric.Image.fromURL(image_url, function (oImg) {\r\n canvas.add(oImg);\r\n // canvas.sendToBack(oImg);\r\n }, { crossOrigin: 'Anonymous' });\r\n}", "function add_image(image_url) {\r\n fabric.Image.fromURL(image_url, function (oImg) {\r\n canvas.add(oImg);\r\n // canvas.sendToBack(oImg);\r\n }, { crossOrigin: 'Anonymous' });\r\n}", "function handler4AddPicture(file, action) {\n\tif (!/image\\/\\w+/.test(file.type)) {\n alert(getResource(\"messages.imageFileRequired\"));\n return false;\n }\n var reader = new FileReader();\n reader.onload = function () {\n switch (action) {\n case \"addpicture\":\n addPicture(this.result);\n break;\n }\n };\n reader.readAsDataURL(file);\n return true;\n}", "function addImage(){\n let newImage = document.forms.my.image.value;\n $(\"#movieimg\").attr(\"src\", newImage);\n}", "function addToImgList(name, id) {\n\t\n\tpoi_img_list.push({'name': name, 'data': {'$id': id}});\n}", "function addFood()\n{\n dog.addImage(dogImg);\n foodObject.foodStock++;\n database.ref('/').update({\n Food : foodObject.foodStock\n })\n}", "function saveCover(book, image){\n if (image == null) return // Checks if an image is being sent\n const coverImage = JSON.parse(image)\n if (coverImage != null && imageMimeTypes.includes(coverImage.type)){ // Checks if an image is being sent and if the format of the image is included in the list we set up before\n book.coverImage = new Buffer.from(coverImage.data, 'base64') // Converts the image data to a buffer and stores it in the database\n book.coverImageType= coverImage.type // Stores the image type in the database\n }\n}", "function add_photo_to_site(event, ui){\n var url = ui.draggable.attr('src');\n var img = $(event.target).find('.photo img');\n $.post(\"/sources\",{site_id: site_id, image: url},function(){\n \n })\n }", "function _doImageUpload(){\n var dataUrl = _getDataUrl($img),\n metaTransferId = (function(){\n if(metaTransfer && metaTransfer.getServerSideId())\n return metaTransfer.getServerSideId();\n else if(_locInfo.argumenta.metadata)\n return _locInfo.argumenta.metadata;\n else\n return 'null';\n })()\n transfer = basiin.tell(dataUrl);\n\n transfer.event.add({\n 'onAfterFinalize':function(event){\n frameProgressBar.setProgress(0);\n window.location = srv.location\n +'/'+ srv.basiin\n +'/image/uploaded/'+ basiin.transaction().id\n +'/'+ transfer.getServerSideId()\n +'/'+ metaTransferId\n },\n 'onAfterPacketLoad':function(event){\n frameProgressBar.setProgress(\n event.object.getProgress());\n }\n });\n }", "function AdminPhotoUploadImage(id,file,photoid,large,useHttp)\n{\n return api(AdminPhotoUploadImageUrl,{id:id,file:file,photoid:photoid,large:large},useHttp).sync();\n}", "function add_image() {\r\n var image_url = document.getElementById('image_url').value;\r\n fabric.Image.fromURL(image_url, function (oImg) {\r\n canvas.add(oImg);\r\n canvas.sendToBack(oImg);\r\n }, { crossOrigin: 'Anonymous' });\r\n}", "async addCategory (req, res) {\n\n\t\t//Data for updation\n\t\tparentId = '1';\n\t\tcategoryname = req.body.categoryname;\n\t\tdescription = req.body.description;\n\t\tmetatitle = req.body.metatitle;\n\t\tmetakeywords = req.body.metakeywords;\n\t\tmetadescription = req.body.metadescription;\n\t\tseourl = req.body.seourl;\n\t\tstatus = req.body.status;\n\n\t\t//checking and setting veariable to based on image is presenmt or not\n\t\tcategory_images = (req.files == null) ? 0 : req.files.categoryimage;\n\n\t\t//Creating insert query in category based on image is passed from fontend or not\n\t\tinserCategoryQuery = \"INSERT INTO \" + tableName + \"(`parentId`, `categoryname`,\";\n\t\tinserCategoryQuery += \"`description`, `metatitle`, `metakeywords`, `metadescription`, \";\n\t\tinserCategoryQuery += \"`seourl`,\";\n\t\tinserCategoryQuery += category_images ? \" `categoryimage`, \" : \"\";\n\t\tinserCategoryQuery += \" `status`)\";\n\t\tinserCategoryQuery += \"VALUES( ?,?,?,?,?,?,?,?\"; //,?,?\n\t\tinserCategoryQuery += category_images ? \",?\" : \"\";\n\t\tinserCategoryQuery += \")\";\n\n\n\t\t//if we get image then initiate file process\n\t\tif (category_images) {\n\n\t\t\t//spleating image for adding timestamp \n\t\t\tsplitted_path = fpath.parse(category_images.name);\n\n\t\t\t//making time stamp image\n\t\t\tmodifiedFie = splitted_path.name + ImageTimestamp + splitted_path.ext;\n\n\t\t\t//path where image will upload\n\t\t\tpath = `upload/categories/${modifiedFie}`\n\n\t\t\t/**\n\t\t\t * @param path Takes a file path to move the file to that folder\n\t\t\t */\n\t\t\tcategory_images.mv(path)\n\t\t\t\t.then(resolve => {\n\t\t\t\t\tfs.chownSync(path, 1000, 1000);\n\t\t\t\t})\n\t\t\t\t.catch(err => {\n\t\t\t\t\tconsole.log(err);\n\t\t\t\t});\n\n\t\t\t//execution of the query\n\t\t\tawait pool.query(inserCategoryQuery, [parentId, categoryname, description, metatitle,\n\t\t\t\tmetakeywords, metadescription, seourl, modifiedFie, status])\n\t\t\t\t.then(row => {\n\t\t\t\t\tres.send(\"Date is inserted\");\n\t\t\t\t})\n\t\t\t\t.catch(err => {\n\t\t\t\t\tconsole.log(\"addCategory Query Error\", err);\n\t\t\t\t\tres.end();\n\t\t\t\t});\n\t\t}\n\t\t//when we do not get image\n\t\telse {\n\t\t\t//execution of the query\n\t\t\tawait pool.query(inserCategoryQuery, [parentId, categoryname, description, metatitle,\n\t\t\t\tmetakeywords, metadescription, seourl, status])//displayorder, bannerimageloc,\n\t\t\t\t.then(row => {\n\t\t\t\t\tres.send(\"Date is inserted\");\n\t\t\t\t})\n\t\t\t\t.catch(err => {\n\t\t\t\t\tconsole.log(\"addCategory Query Error\", err);\n\t\t\t\t\tres.end();\n\t\t\t\t});\n\t\t}\n\t}", "setImage(path, row, col, style = {}) {\n let image = this.book.addImage({\n buffer: fs.readFileSync(path),\n extension: 'jpeg',\n });\n this.list.addImage(image, {\n tl: {\n row,\n col: col -1\n },\n br: {\n row: row + 1,\n col\n },\n editAs: 'oneCell'\n });\n }", "function insert() {\n let imgRadio = document.querySelectorAll('.imgRadio')\n if (imgRadio) {\n var checkedImage;\n imgRadio.forEach(image => {\n if (image.checked) { checkedImage = image }\n });\n let src = checkedImage.value\n let editor = document.querySelector('#output');\n\n if (inserImgCaller === 'editor' && editor) {\n let img = `<img src=${src} alt=${title.toString()} />`\n editor.focus();\n pasteHtmlAtCaret(img);\n }\n\n if (inserImgCaller === 'AddProduct') {\n let id = makeid(5)\n setImageToList(id, src)\n }\n\n if (inserImgCaller === 'AddJob') {\n let id = makeid(5)\n setImageToList(id, src)\n }\n\n if (inserImgCaller === 'AddArticleCover') {\n\n setImageToList(src)\n }\n checkedImage.checked = false;\n closeInsertImageModal();\n }\n }", "function saveImage() {\n let options = {\n method: 'POST',\n headers: {\n 'Accept': 'application/json, text/plain, */*',\n 'Content-Type': 'application/json',\n 'Access-Control-Allow-Origin': '*'\n },\n body: JSON.stringify(currentImg)\n }\n\n api('/gallery/meta-data', options, (err, userImgs) => {\n if (err) {\n alert('Ooops please retry again')\n console.log(err);\n } else {\n userImgs.data = currentImg.data;\n userImgs.filter = filter;\n renderThumbmail(userImgs);\n image = undefined;\n state.value == 0;\n // saveImg.disabled = true; //remove comment later;\n }\n });\n\n /* TODO lock the save button when the image is save */\n}", "imageCreated(/* image */) {}", "function insertImageOnSpreadsheet() {\n var oscar = SpreadsheetApp.getActive();\n var oscar_sheet = oscar.getSheetByName(oscar_sheet_name)\n var fileId = '1czq5D7RTLErTZ3HwRJTuACsi44VIVwRV';\n var img = DriveApp.getFileById(fileId).getBlob();\n \n oscar_sheet.insertImage(img, 1, 1);\n}", "function insertImage(uri) {\n document.getElementById(\"results\").insertAdjacentHTML(\n \"beforeend\",\n `<div class='box-img'> \n <i class=\"far fa-times-circle\" onclick=\"removeImg('${index}')\"></i>\n <img id=${index} class=\"albumImg\" src=\"${uri}\"/> \n </div>`\n );\n\n index++;\n listBase64 = [...listBase64, uri];\n listBase64.length == 10 ? save.removeAttribute(\"disabled\") : \"\";\n}", "function addImage_inner(imgData, imgType, imgName) {\n images2Upload.imgFile.push(imgData);\n images2Upload.imgType.push(imgType);\n images2Upload.imgName.push(imgName);\n images2Upload.total++;\n }", "function updateDb(id) {\n db.Collection.update(\n {\n image: imageName\n },\n {\n where: {\n id: id\n }\n }\n /*jshint unused:false*/\n ).then(function (result) {\n // JSON response\n res.setHeader('Content-Type', 'application/json');\n res.setHeader('Access-Control-Allow-Origin', '*');\n res.end(JSON.stringify({status: 'success'}));\n }\n ).catch(function (err) {\n console.log(err);\n }\n );\n\n }", "addPicture (image) {\n this.setState({\n picturesCount: ++this.state.picturesCount\n });\n this.props.afterLoadPicture &&\n this.props.afterLoadPicture(image);\n }", "function saveImg() {\n var file = current.brows.files[0];\n var type = file.type;\n var size = file.size;\n\n if(!type.match('image.*')) {\n var message = \"File is not an image\";\n Flash.flashError(current.menu, message);\n } else if(size > 10000000) {\n var message = \"file is over 100mb\";\n Flash.flashError(current.menu, message);\n } else {\n current.form.submit();\n var message = \"Picture uploaded successfuly\";\n Flash.flash(current.menu, message);\n }\n }", "create(req, res) {\n console.log(\"Image upload request reached server succesfully...\");\n console.log('Creating image record...');\n console.log('req===>', req.body);\n var imageRec = {};\n imageRec.type = req.file.mimetype;\n imageRec.path = req.file.path;\n imageRec.filename = req.file.filename;\n imageRec.size = req.file.size;\n imageRec.parentobjectid = req.body.parentobjectid;\n imageRec.parentobjectname = req.body.parentobjectname;\n imageRec.description = req.body.description;\n\n Image.create(imageRec).then(function(ImageInstance){\n res.status(200).json(ImageInstance);\n })\n .catch(function (error){\n res.status(500).json(error);\n })\n }", "function addImagesToPoi(poi_oid) {\n\t\n\t// add images\n\tfor (var img of poi_img_list) {\n\t\tvar img2poi_params = \"?oid=\" + poi_oid + \"&new_img_oid=\" + img.data.$id + \"&display_name=\" + img.name;\n\t\t\n\t\tjQuery.ajax({\n\t url: updatePoi_url + img2poi_params,\n\t data: null,\n\t type: \"POST\",\n\t async: true,\n\t contentType: \"application/json;charset=utf-8\",\n\t success: function(data) {\n\n\t },\n\t error: function(xhr, status, err) {\n\n\t alert(\"Image \" + img.data.$id + \" couldn't be added to POI \" + poi_oid + \".\");\n\t }\n\t });\n\t}\n\t\n\t// refresh poi\n\tpois.clearLayers();\n getPois(m.map);\n\t\n\t// clear lists\n\timg_list = new Array();\n\tjQuery(\"#poi_img_table\").html(\"\");\n\tjQuery(\"#poi_img_table_header\").html(\"\");\n\tjQuery(\"#poi_img_upload_status\").html(\"\");\n}", "async function create(req, res) {\n if (req.body.id) {\n\n return res.status(400).json({ message: 'Вы не можете передавать ID. Он создается базой данных автоматически' })\n\n } else {\n\n if (req.file == undefined) {\n return res.status(400).json({ message: 'Вы должны загрузить изображение' })\n }\n\n const image = await models.image.create({ url: '/' + req.file.path })\n\n return res.status(201).json(image)\n }\n}", "function Addimage(image){\n //add to dog-image-container using insertAdjacent 'afterend'\n const dogContainer = document.getElementById(\"dog-image-container\");\n //also create a new element for img\n let newImageElement = document.createElement('img');\n // add that image onto the new element\n newImageElement.src = image\n //add the new element onto dog-image-container child node\n dogContainer.appendChild(newImageElement);\n}", "_uploadImage(file) {\n if (!this._isImage(file)) {\n return;\n }\n\n const userFileAttachment = new RB.UserFileAttachment({\n caption: file.name,\n });\n\n userFileAttachment.save()\n .then(() => {\n this.insertLine(\n `![Image](${userFileAttachment.get('downloadURL')})`);\n\n userFileAttachment.set('file', file);\n userFileAttachment.save()\n .catch(err => alert(err.message));\n })\n .catch(err => alert(err.message));\n }", "function add() {\r\n\tbackground_imageTag=new Image();\r\n\tbackground_imageTag.onload=uploadBackground;\r\n\tbackground_imageTag.src=background_image;\r\n\r\n\tgreencar_imageTag=new Image();\r\n\tgreencar_imageTag.onload=uploadgreencar;\r\n\tgreencar_imageTag.src=greencar_image\r\n\r\n}", "addImage(obj) {\n obj.userId = this.props.userData._id;\n Promise.all([this.props.addImage(obj)]).then( () => {\n this.props.getUserInfo();\n });\n }", "function add_photo_to_cache(req, res, src, u_id){\n\tif (fs.existsSync(src)) {\n\t var dat = fs.readFileSync(src);\n\t\tvar suffix = substring(src.length-3);\n\t\tvar cT = 'image/' + suffix;\n\t\tvar img = {data: dat, contentType: cT};\n\t \n\n\t\tvar to_cache = new Photo({ U_ID: u_id, URL: src, IMG: img});\n\t\tto_cache.save(function (err, to_cache){\n\t\t\tif (err) {return console.error(err);}\n\t\t});\n\t}\n}", "function uploadIMG(){\r\n image = new SimpleImage(fileinput);\r\n image1 = new SimpleImage(fileinput);\r\n image2 = new SimpleImage(fileinput);\r\n image3 = new SimpleImage(fileinput);\r\n image.drawTo(imgcanvas);\r\n clearAnon();\r\n}", "function createItem(img){\n componentList.push( \n {\n original: img[\"sourcejpg\"],\n thumbnail: img[\"sourcejpg\"]\n }\n )\n }", "function addPost() {\n var newImagePath;\n var newTitle;\n var newMessage;\n var newTags;\n if (document.getElementById(\"newImage\").files[0] == null) {\n newImagePath = '../res/no-image-1.jpg';\n }\n else {\n // https://stackoverflow.com/questions/3814231/loading-an-image-to-a-img-from-input-file\n // https://stackoverflow.com/questions/2395765/store-images-in-javascript-object/2395830\n // var reader = new FileReader();\n // reader.onload = function (e) {\n // var img = new Image();\n // img.src = e.target.result;\n // }\n // newImagePath = reader.readAsDataURL(document.getElementById(\"newImage\").files[0]);\n newImagePath = '../res/no-image-1.jpg'; // Placeholder image, could not get the above to function\n }\n newTitle = document.getElementById(\"newTitle\").value;\n newMessage = document.getElementById(\"newMessage\").value;\n newTags = document.getElementById(\"newTags\").value;\n var newPost;\n newPost = {\n imagePath: newImagePath,\n title: newTitle,\n message: newMessage,\n tags: newTags\n }\n posts.push(newPost);\n return false;\n}", "add(event){\n const title = event.target.parentNode.parentNode.querySelector('.title').textContent;\n const year = event.target.parentNode.parentNode.querySelector('.year').textContent;\n const poster = event.target.parentNode.parentNode.querySelector('.poster').getAttribute(\"src\");\n\n this.db.put({\n _id: title,\n year,\n poster\n }).then(rsp => {\n console.log('rsp', rsp);\n }).catch(function (err) {\n console.log(err);\n });\n }", "function modifiedImgBack(image){\n image.src = image.id + '.jpg';\n }", "function putImg (img) {\r\n obj=document.createElement(\"img\");\r\n obj.src=img;\r\n obj.width=300;\r\n obj.height=300;\r\n this.capa.appendChild(obj);\r\n}", "function uploadTileImage() {\n BinaryUpload.Uploader().Upload(\"/images/l_Sliderx96.png\", \"/SiteAssets/l_Sliderx96.png\");\n //setImageUrl();\n createConfigList();\n }", "function addImage (data) {\n var element = document.createElement('div');\n element.innerHTML = '<img src=\"' + data +'\" />';\n\n var container = document.getElementById('data--container');\n container.appendChild(element);\n }", "function insertImage(){\n var form_data = new FormData(); \n form_data.append(\"gallery_file\", document.getElementById('gallery_file').files[0]);\n \n $.ajax({\n url:\"scripts/save_gallery.php\",\n method:\"POST\",\n data: form_data,\n contentType: false,\n cache: false,\n processData: false, \n success:function(data)\n {\n $('#modal_gallery').modal('hide');\n toastr[data['status']](data['message']);\n clearGalleryFields();\n setTimeout( function () {\n window.location.reload();\n }, 3000 );\n }\n });\n }", "function addPhotoField() {\n //Pegar o container #images\n const container = document.querySelector('#images')\n //Pegar container para duplicar o .new-image\n const newsImage = document.querySelectorAll('.new-upload')\n //clonar a ultima imagem adicionada\n const clonado = newsImage[newsImage.length-1].cloneNode(true)\n /*No comando anterior caso coloque false ele vai copiar somente uma parte se colocar\n true ele vai copiar td*/\n //Verificar se está vazio, caso sim não adicionar\n const input = clonado.children[0]\n //Sempre que uma função ver um retorn ela para a aplicação\n if(input.value == \"\") {\n return \n }\n //lipar o campo antes de adicionar ao conteiner\n input.value = \"\"\n\n //adicionar o clone ao conteiner\n container.appendChild(clonado)\n}", "function addPNGFile(imgName){\n\t\t\tconsole.log('adding PNG', imgName); \t\t\n\t\t\tvar imgPNGName = new Image()\n\t\t\timgPNGName.src = imgName;\n\t\t\tfabric.Image.fromURL(imgName, function(img) {\n\t\t\t\tcanvas.add(img.set({ left: 5, top: 5, }).scale(0.5)).setActiveObject(img);\n\t\t\t\tselectObjParam();\n\t\t\t\tcanvas.renderAll();\t \n\t\n\t\t\t});\n\t\t}", "function imageHandled(targetImagePath) {\n // Do the Post stuff.\n if(!req.body.title) {\n cb(\"ERROR: title\", null);\n return;\n }\n var postData = {\n title: req.body.title,\n text: req.body.text,\n targetImage: targetImagePath,\n targetVideoUrl: req.body.targetVideoUrl,\n targetLocality: req.body.targetLocality,\n targetLat: req.body.targetLat,\n targetLong: req.body.targetLong,\n automaticLocation: req.body.automaticLocation,\n date: now,\n author: req.user.name,\n tags: tags,\n updated: now\n }\n \n //postData.text = postData.text.replace(\"\\n\", \"<br />\");\n \n postData.targetDateTimeOccurred = targetDateTimeOccurred;\n\n\n\n req.models.Post.create([postData], function (err, items) {\n if (err) {\n cb(err, null);\n }\n\n var post = items[0];\n post.setUser(req.user, function (err) {\n post.save(function (err) {\n if (err) {\n cb(err, null);\n }\n });\n });\n \n\n // After the post has been created,\n // add the association to its subclass – item.\n // We only add one post, so use items[0].\n item.setPost(post, function (err) {\n if (err) {\n cb(err, null);\n }\n\n item.save(function (err) {\n if (err) {\n cb(err, null);\n }\n\n // Call back with the created instance of model.\n cb(null, item);\n });\n });\n });\n }", "function insertImage( imgData, vix, datImPrefix )\n {\n datImPrefix = datImPrefix || ''\n var chartRack = contCharts[vix];\n\n if( chartRack.ddContRack ) {\n var insertee = chartRack.ddContRack;\n } else {\n var ix = chartRack.ddContIx;\n var colIx = chartRack.columnIx;\n if( colIx || colIx === 0 ) {\n ////charts in page's columns\n var insertee = ddCont[ ix ].columns[ colIx ];\n } else {\n ////charts in page: outside of columns\n var insertee = ddCont[ ix ];\n }\n }\n if( insertee.image ) {\n ccc( 'incorrect program behaviour: image inserts twice to ' +\n colIx + ' ' + ix + ' former img=' + insertee.image.substring(0, 100) +\n ' new img= ' + (datImPrefix + imgData).image.substring(0, 100)\n );\n }\n insertee.image = datImPrefix + imgData;\n }", "addPic(event) {\r\n // var name= this.props.product.name;\r\n let img = this.props.img;\r\n\r\n let _this = this;\r\n\r\n _this.addPhoto(data);\r\n // FluxCartActions.updateCartVisible(true);\r\n }", "function addPhotoField() {\r\n // pegar o container de fotos #images\r\n const container = document.querySelector(\"#images\");\r\n // pegar o container para duplicar .new-upload\r\n const fieldsContainer = document.querySelectorAll(\".new-upload\");\r\n // realizar o clone da última imagem adicionada\r\n const newFieldContainer = fieldsContainer[\r\n fieldsContainer.length - 1\r\n ].cloneNode(true);\r\n // verificar se o campo está vazio, não adicionar ao container de imagens\r\n const input = newFieldContainer.children[0];\r\n\r\n if (input.value == \"\") {\r\n return;\r\n }\r\n //limpa o campo antes de adicionar ao container de imagens\r\n input.value = \"\";\r\n // adicionar o clone ao container de imagens\r\n container.appendChild(newFieldContainer);\r\n}", "function toDB(img) {\r\n return ee.Image(ee.Image(img).log10().multiply(10.0).copyProperties(img));\r\n}", "async uploadImage(currentBook) {\n const { imageFile } = this.state\n debugger\n const storageRef = storage.ref();\n const fileRef = storageRef.child(imageFile.name);\n await fileRef.put(imageFile);\n currentBook.image = await fileRef.getDownloadURL();\n // const fileUrl = await fileRef.getDownloadURL();\n // this.setState(currentBook);\n }", "async insertImage({\n path,\n x,\n y,\n width,\n height,\n maxHeight,\n maxWidth,\n }) {\n const { ctx } = this;\n\n const { image, dimensions } = await Canvas.getImageWithDimensions(path);\n\n const modifiedDimensions = Canvas.getModifiedDimensions({\n dimensions,\n maxWidth,\n maxHeight,\n width,\n height,\n });\n\n if (Buffer.isBuffer(image)) {\n await this.drawBuffer({\n buffer: image,\n height: modifiedDimensions.height,\n width: modifiedDimensions.width,\n x,\n y,\n });\n } else {\n ctx.drawImage(image, x, y, modifiedDimensions.width, modifiedDimensions.height);\n }\n }" ]
[ "0.7181723", "0.7103699", "0.69405556", "0.6925314", "0.686129", "0.68029934", "0.67762977", "0.6631697", "0.6568724", "0.6564619", "0.6558668", "0.6428158", "0.6401479", "0.6384578", "0.63568085", "0.63356864", "0.63236606", "0.6305606", "0.6300894", "0.6286292", "0.62850404", "0.62668246", "0.6246446", "0.6235322", "0.6235317", "0.622805", "0.6224506", "0.6213383", "0.62088495", "0.62084436", "0.6208219", "0.61924297", "0.6182837", "0.6176819", "0.6175592", "0.6159178", "0.61219215", "0.61205024", "0.61112195", "0.6106324", "0.6102394", "0.6100597", "0.6093417", "0.60799694", "0.60549414", "0.6050245", "0.6033388", "0.6032175", "0.6029398", "0.60129803", "0.6008825", "0.59947294", "0.59551495", "0.59551495", "0.59550536", "0.59452116", "0.59148914", "0.59126455", "0.59095824", "0.5907421", "0.5900411", "0.5896468", "0.5890973", "0.5887814", "0.58829975", "0.58784026", "0.58783627", "0.58648866", "0.58648336", "0.5861614", "0.5853259", "0.58437127", "0.5842397", "0.58391386", "0.58344907", "0.5830054", "0.58286566", "0.582549", "0.5815766", "0.5803609", "0.57968104", "0.57966363", "0.5793927", "0.57761663", "0.5769311", "0.57499444", "0.57496554", "0.57492673", "0.5747564", "0.57427883", "0.5742277", "0.57330227", "0.57329625", "0.57206637", "0.57167494", "0.57115686", "0.57061917", "0.5703074", "0.5696965", "0.5691831" ]
0.65644515
10
adding a family member
function addFamMem(req, res){ var name = req.body.fName; var email = req.body.mEmail; var password = req.body.mPassword; var fId = req.body.famId; var hashedPass = bcrypt.hash(password, saltRounds, function(err, hash){ if(err) response.render('/'); else { addMember(name, email, hash, fId, function(error, result){ if(error || result == null || result.length < 1){ res.status(500).json({success: false, data: error}); } else { //res.status(200).json(result[0].id); res.render('pages/index'); } }); } }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function addMember(newmember){\n\t\t\tmembers.create(newmember);\n\t\t}", "function addFamilyMember(age, relationshipText, smoker) {\n // used a ternary to account for the boolean nature of checked \n smoker ? smoker = \"(smoker)\" : smoker = \"\" \n var familyList = document.querySelector('ol[class=\"household\"]');\n // creating the new li for each family member \n var newLi = document.createElement(\"li\");\n var text = document.createTextNode(`${relationshipText}: age ${age} ${smoker} `);\n newLi.appendChild(text);\n familyList.appendChild(newLi);\n // adding the delete button for removal later\n var deleteButton = document.createElement(\"button\");\n var deleteText = document.createTextNode(\"X\")\n deleteButton.appendChild(deleteText);\n newLi.appendChild(deleteButton);\n \n // must have a unique ID added onto each li so we can remove the correct family member later\n var attId = document.createAttribute(\"id\"); \n var randomNumberForID = Math.floor(Math.random() * 123456789)\n attId.value = `${relationshipText}-${randomNumberForID}`; \n newLi.setAttributeNode(attId);\n }", "async addRelation(familyid, body){\n data = {\n URI: `${FAMILIES}/members/${familyid}`,\n method: 'PUT',\n headers: { 'Content-Type': 'application/x-www-form-urlencoded' },\n body: this.buildFormBody(body)\n }\n return await this.sendRequest(data)\n }", "function familyMembers (fName, lName, who){\n return family = {\n fName,\n lName,\n who,\n get fullName(){\n return `${this.fName + ' ' + this.lName}`;\n }\n }\n}", "function appendFamily(family, type) {\n let htmlTemplate = \"\";\n for (let member of family) {\n htmlTemplate += `\n <article>\n <h4>${member.name}</h4>\n <a href='mailto:${member.mail}'>${member.mail}</a>\n </article>\n `;\n }\n document.querySelector(\"#family-members\").innerHTML = htmlTemplate;\n}", "addFamilyMambers(req, res, next) {\n UsersService.prototype.saveFamilyMember(req, res)\n .then((status) => {\n res.status(status.code).json(status.message);\n })\n .catch((error) => next(error));\n }", "function addGroupMember() {\n var userEmail = 'liz@example.com';\n var groupEmail = 'bookclub@example.com';\n var member = {\n email: userEmail,\n role: 'MEMBER'\n };\n member = AdminDirectory.Members.insert(member, groupEmail);\n Logger.log('User %s added as a member of group %s.', userEmail, groupEmail);\n}", "join(member) {\n\t\tthis.members.add(member);\n\t}", "function addFriend (classMate,mate){\n\tclassMate.push(mate);\t\n\n\t}", "function addExistingMember(self) {\n show2ListsMembersContainer(self);\n if (!self.list1) {\n getAllTeamMembers(self);\n } \n }", "function FamilyTree() {\n\n this.members = {};\n this.total_member = 0;\n\n this.addMemberToFamily = (member) => {\n this.total_member++;\n this.members[member.name] = member;\n }\n this.updateMemberCount = () => {\n this.total_member++;\n }\n /**\n * To add the member to the family\n * @param {String} mother_name \n * @param {String} name \n * @param {String} gender \n * @param {String} spouse\n * @returns {Object} {error:string or null,message:string or null, data: array of member or null}\n */\n this.addChild = (mother_name, name, gender, spouse_name) => {\n if (!this.isMemberExists(mother_name)) return this.result(null, 'PERSON_NOT_FOUND', null);\n let mother = this.getFamilyMember(mother_name);\n if (!mother.isFemale()) return this.result(null, 'CHILD_ADDITION_FAILED', null)\n let father = mother.getSpouse();\n let newFamilyMember = new Member(name, gender);\n newFamilyMember.addParent(mother);\n newFamilyMember.addParent(father);\n mother.addChildren(newFamilyMember);\n this.addMemberToFamily(newFamilyMember);\n if (spouse_name) {\n if (this.isMemberExists(spouse_name)) {\n let newFamilyMemberSpouse = this.getFamilyMember(spouse_name);\n newFamilyMemberSpouse.setSpouse(newFamilyMember);\n newFamilyMember.setSpouse(newFamilyMemberSpouse);\n } else {\n const spouseGender = gender === 'Male' ? 'Female' : 'Male';\n let newFamilyMemberSpouse = new Member(spouse_name, spouseGender);\n newFamilyMemberSpouse.setSpouse(newFamilyMember);\n newFamilyMember.setSpouse(newFamilyMemberSpouse);\n this.addMemberToFamily(newFamilyMemberSpouse);\n }\n }\n return this.result(null, 'CHILD_ADDITION_SUCCEEDED', null);\n };\n\n /**\n * To get maternal or paternal uncle.\n * @param {String} name : Name of member for whom uncles has to find.\n * @param {string} key : key can be either maternal or paternal.\n * @return {object} {error:string or null,message:string or null, data: array of member or null}\n */\n this.getUncles = (name, key) => {\n if (!this.isMemberExists(name)) return this.result(null, 'PERSON_NOT_FOUND', null);\n let member = this.getFamilyMember(name);\n let data;\n if (key === 'maternal') {\n let mom = this.getMom(member);\n if (!mom) return this.result('NONE', null, null);\n let maternalGrandmother = this.getGrandmother(mom);\n if (!maternalGrandmother) return this.result('NONE', null, null);\n let grandmotherMaleChildren = maternalGrandmother.getChildren();\n data = grandmotherMaleChildren.filter(u => u.isMale());\n return this.result(null, null, data);\n }\n if (key === 'paternal') {\n let dad = this.getDad(member);\n if (!dad) return this.result('NONE', null, null);\n let paternalGrandmother = this.getGrandmother(dad);\n if (!paternalGrandmother) return this.result('NONE', null, null);\n let grandmotherMaleChildren = paternalGrandmother.getChildren();\n data = grandmotherMaleChildren.filter(u => u.isMale()).filter(u => u.name !== dad.name);\n return this.result(null, null, data);\n }\n }\n /**\n * To get maternal or paternal aunties.\n * @param {String} name : Name of member for whom aunties has to find.\n * @param {string} key : key can be either maternal or paternal.\n * @return {object} {error:string or null,message:string or null, data: array of member or null}\n */\n this.getAunties = (name, key) => {\n if (!this.isMemberExists(name)) return this.result(null, 'PERSON_NOT_FOUND', null);\n let member = this.getFamilyMember(name);\n let data;\n if (key === 'maternal') {\n let mom = this.getMom(member);\n if (!mom) return this.result('NONE', null, null);\n let maternalGrandmother = this.getGrandmother(mom);\n if (!maternalGrandmother) return this.result('NONE', null, null);\n let grandmotherFemaleChildren = maternalGrandmother.getChildren();\n data = grandmotherFemaleChildren.filter(u => u.isFemale()).filter(a => a.name !== mom.name);\n return this.result(null, null, data);\n }\n\n if (key === 'paternal') {\n let dad = this.getDad(member);\n if (!dad) return this.result('NONE', null, null);\n let paternalGrandmother = this.getGrandmother(dad);\n if (!paternalGrandmother) return this.result('NONE', null, null);\n let grandmotherFemaleChildren = paternalGrandmother.getChildren();\n data = grandmotherFemaleChildren.filter(u => u.isFemale());\n return this.result(null, null, data);\n }\n }\n /**\n * To get son or daughter.\n * @param {String} name : Name of member for whom children has to find.\n * @param {string} key : key can be either son or daughter.\n * @return {object} {error:string or null,message:string or null, data: array of member or null}\n */\n this.getChildrenByKey = (name, key) => {\n if (!this.isMemberExists(name)) return this.result(null, 'PERSON_NOT_FOUND', null);\n let member = this.getFamilyMember(name);\n if (key === 'son') {\n data = member.getChildren().filter(c => c.isMale());\n return this.result(null, null, data);\n }\n if (key === 'daughter') {\n data = member.getChildren().filter(c => c.isFemale());\n return this.result(null, null, data);\n }\n }\n /**\n * To get siblings.\n * @param {String} name : Name of member for whom uncles has to find..\n * @return {object} {error:string or null,message:string or null, data: array of member or null}\n */\n this.getSiblings = (name) => {\n if (!this.isMemberExists(name)) return this.result(null, 'PERSON_NOT_FOUND', null);\n let member = this.getFamilyMember(name);\n let parents = member.getParents();\n if (!parents.length) return this.result('NONE', null, null);\n let mom = this.getMom(member);\n let momChildren = mom.getChildren();\n let data = momChildren.filter(c => c.name !== name);\n return this.result(null, null, data);\n }\n\n /**\n * To get In-Laws bro & sis.\n * @param {String} name : Name of member for whom in-laws has to find.\n * @param {string} key : key can be either brother or sister.\n * @return {object} {error:string or null,message:string or null, data: array of member or null}\n */\n this.getInLaws = (name, key) => {\n if (!this.isMemberExists(name)) return this.result(null, 'PERSON_NOT_FOUND', null);\n let member = this.getFamilyMember(name);\n let data = null,\n spouse = member.getSpouse(),\n siblings = this.getSiblings(name),\n spouseMom = spouse ? this.getMom(spouse) : null;\n siblings = siblings.error ? [] : siblings.data;\n if (!spouse && siblings.error) return this.result('NONE', null, null);\n if (key === 'sister') {\n siblings = siblings.filter(s => s.isMale());\n if (!spouseMom && !siblings.length) return this.result('NONE', null, null);\n data = siblings.length ? siblings.map(s => s.getSpouse()) : [];\n let spouseSis = spouseMom ? spouseMom.getChildren().filter(s => s.isFemale() && s.getName() !== spouse.getName()) : [];\n data = spouseSis.length ? [...data, ...spouseSis] : data;\n return this.result(null, null, data);\n }\n if (key === 'brother') {\n siblings = siblings.filter((s => s.isMale()));\n if (!spouseMom && !siblings.length) return this.result('NONE', null, null);\n data = siblings.length ? siblings.map(s => s.getSpouse()) : [];\n let spouseBro = spouseMom ? spouseMom.getChildren().filter(s => s.isMale() && s.name !== spouse.name) : [];\n data = spouseBro.length ? [...data, ...spouseBro] : data;\n return this.result(null, null, data);\n }\n }\n\n /**\n * Check whether member exists in family tree or not by member name.\n * @param {string} name Name of member\n * @returns {boolean}\n */\n this.isMemberExists = (name) => {\n return Boolean(this.members[name]);\n }\n /**\n * To get member by name\n * @param {string} name Name of member\n * @returns {member}\n */\n this.getFamilyMember = (name) => {\n return this.members[name]\n }\n /**\n * to get member's mom\n * @param {member} member Member whose mom to find\n * @returns member \n */\n this.getMom = (member) => {\n const parents = member.getParents();\n if (parents.length) {\n const mom = parents.filter(p => p.isFemale())[0];\n return mom\n }\n return null;\n }\n\n /**\n * to get member's dad\n * @param {member} member Member whose dad to find\n * @returns member \n */\n this.getDad = (member) => {\n const parents = member.getParents();\n if (parents.length) {\n const dad = parents.filter(p => p.isMale())[0];\n return dad;\n }\n return null;\n }\n\n /**\n * To get grandmother \n * @param {member} parent Member \n * @returns {member}\n */\n this.getGrandmother = (parent) => {\n const grandParents = parent.getParents();\n const paternal_grandmother = grandParents.filter(gp => gp.isFemale())[0];\n return paternal_grandmother ? paternal_grandmother : null;\n }\n //formats output of methods\n /**\n * \n * @param {string} error error string\n * @param {string} message nessage or status message\n * @param {array} data contains array of member\n */\n this.result = (error, message, data) => {\n if (data) {\n if (data.length) {\n return {\n error,\n message,\n data,\n }\n }\n return {\n error: 'NONE',\n message: null,\n data: null,\n }\n }\n return {\n error,\n message,\n data,\n };\n }\n\n //formats & ouputs on console.\n /**\n * Formats data & console it out.\n * @param {Object} obj object contains error,message,data\n */\n this.output = (obj) => {\n let {\n error,\n data,\n message\n } = obj;\n if (error) {\n console.log(error);\n return\n }\n if (message) {\n console.log(message);\n return;\n }\n if (data) {\n data = data.filter(d => d);\n console.log(data.map(d => d.name).join(' '));\n return;\n }\n }\n}", "function addFamily(parentFamilyGroup, text) {\n /* get bbox from 2nd element in group */\n var parentElementGroup = parentFamilyGroup.first()\n var parentChildrenGroup = parentFamilyGroup.get(1)\n var parentConnectorGroup = parentFamilyGroup.get(2)\n\n var topPos = parentElementGroup.rbox().y2 + boxDiff\n var startPos = parentChildrenGroup.rbox().x2\n /* if children already in bucket then increment by a seperator */\n if (parentChildrenGroup.first()) { \n startPos = parentChildrenGroup.rbox().x2 + boxDiff\n } else {\n startPos = parentElementGroup.rbox().x\n }\n\n /* create a group for whole rule-family and children within children of parent*/\n var familyGroup = parentChildrenGroup.group()\n .addClass('group-rule-family')\n .attr('id', 'group-rule-family-'+text)\n /* create a 1st group for rule-family and add it to group\n position it right after the last child of parent including diff\n */\n var elementGroup = familyGroup.group()\n .addClass('group-element')\n var familyNew = elementGroup.use(familyDef)\n .addClass('rule-family')\n .move(\n startPos, topPos\n )\n createTextInBox(elementGroup, familyNew, text)\n /* create a 2nd empty group for children */\n familyGroup.group()\n .addClass('group-children')\n var connectorGroup = familyGroup.group()\n .addClass('group-connector')\n balanceGroup(parentFamilyGroup, false)\n connectFamilies(\n connectorGroup,\n parentElementGroup,\n elementGroup)\n return familyGroup\n}", "addMember(groupName, memberName) {\n // This will add the memeber to all the groups with the same name.\n this.groups.filter(g => g.name && g.name.toLowerCase() == groupName.toLowerCase())\n .forEach(g => {\n if (g.members == undefined) {\n g.members = [];\n }\n g.members.push(memberName);\n });\n }", "function addFriend (){\n\n}", "addMember(student)\n {\n this._members.push(student);\n }", "add(value){\n if(!this.has(value)){\n this.members.push(value);\n }\n }", "function join(req, callback) {\n try {\n family.findById(req.params.id, function (err, res) {\n if (err) {\n console.log(err);\n callback(err);\n } else {\n console.log(\"Match, joining family: \" + res._id);\n var newfamily = res._id;\n\n // Change your familyID to newfamilyID\n user.findByIdAndUpdate(req.session.userid, {$push: {familyID: newfamily}}, // The data to edit\n function (err) {\n if (err) {\n console.log(err);\n callback(err);\n } else {\n\n console.log(req.session.userid + \" is now a part of family \" + newfamily);\n req.session.destroy(function() {\n callback(true);\n });\n }\n });\n }\n });\n } catch (error) {\n console.log(error);\n }\n}", "function addMember(newMember) {\n return {\n type: ACTION_ADD_MEMBER, // This will instruct the Reducer about how to handle the data.\n newMember: newMember\n };\n}", "function newPerson (firstName,lastName,age){\n // adding a new object directly into the array postion `family` is the name of our array \n // we refferance `family` and then in the brackets [family.length] \n // family.length is a way to refferance the length of family. \n family[family.length] = {\n firstName: firstName,\n lastName: lastName,\n age: age,\n };\n}", "function Family (firstName){\n\tthis.address = '22 Jackson Dr.';\n\tthis.LastName = 'Huston';\n\tthis.firstName = firstName || '????';\n\tthis.living = true;\n\n\tthis.moves = function(){\n\t\tthis.address = '33 Woodlane Drive';\n\t\treturn firstName + ' now lives at 33 Woodlane Drive.';\n\t}\n}", "async addMember(ctx, email, name, address, phoneNumber) {\n let member = {\n name: name,\n address: address,\n number: phoneNumber,\n email: email\n };\n await ctx.stub.putState(email, Buffer.from(JSON.stringify(member)));\n return JSON.stringify(member);\n }", "addFriend(id, name, device, pfp){\n let possibleIDs = [{id : this.id}, ...this.friends];\n if (possibleIDs.some((elem) => (id === elem.id))) {\n return false;\n }\n\n this.friends.push(new Friend(id, name, device, pfp));\n return true;\n }", "addMember(member) {\n this.params.beforeAddMember(member);\n this.params.members.push(member);\n this.updateMembersUI();\n this.params.afterAddMember(member);\n }", "function family(name, surname, age, job) {\n\tthis.theirName = name;\n\tthis.theirLast = surname;\n\tthis.theirAge = age;\n\tthis.theirJob = job;\n\tthis.familyMember = function() {\n\t\tdocument.getElementById('familyObject'). textContent = 'Family Member: ' + name + ' ' + surname + ', ' + age + ', ' + job;\n\n\n\t}\n}", "function addFriend(newFriend){\n\tthis.Friendlist = this.Friendlist + \", \" + newFriend;\n}", "async addMembersToTalk(parent, args, ctx, info) {\n // check login\n if (!ctx.request.userId) {\n throw new Error('You must be logged in to do that!');\n }\n // check that the user is the member of the talk\n // TODO\n\n // add new members\n // transform array of members\n const members = args.members.map(member => ({ id: member }));\n return ctx.db.mutation.updateTalk(\n {\n data: {\n members: {\n connect: members,\n },\n },\n where: {\n id: args.id,\n },\n },\n info\n );\n }", "addMember() {\n var newMember = {id: `member${this.state.members.length}`, name: ''};\n this.setState((prevState) => ({members: [...prevState.members, newMember]}));\n }", "invitePerson (person) {\n if (this.inInvited(person)) return\n var p = new People()\n logger.debug('event.js', 'invitePerson', 'The id of the person being added ' + person.id)\n p.id = person.id\n p.firstName = person.firstName\n p.lastName = person.lastName\n p.nickName = person.nickName\n p.phone = person.phone\n p.address = person.address\n p.email = person.email\n this.invited.push(p)\n }", "function addNewFacilitator_admin (userId, familyUnitId, callback) {\n\tdb.query(`INSERT INTO familymembers (userid, familyunitid) VALUES(${userId}, ${familyUnitId})`,\n\t(err) => {\n if(err) {\n \tconsole.log(err.stack);\n callback(true);\n }\telse {\n \tcallback(null);\n }\n });\n}", "function Family(){\nthis.lastName = \"Hromoy\";\n}", "function addStaff(uid, msg){\n\tvar item = null;\n\n\tfunction findStaff(r) {\n\t\t//console.log(\"findStaff \"+reqdname);\n\t\treturn r == uid;\n\t}\n\t\n\tif (!checkStaffSender(msg, AdminListFile)){\n\t\tconsole.log(\"Not an admin member :\");\n\t\t\n\t\tmsg.author.send(`You do not have permission to use !verify-addstaff`)\n\t\t\t.catch(console.error);\n\t} else {\n\t//only nns allowed to do this\n\t//if (msg.author.id == '689153168520642744'){\n\t\n\t\t//add the member to the staff list file\n\t\tstaff = findStaffList(StaffListFile);\n\t\titem = staff.aberuid.find(findStaff);\n\t\t\n\t\tif (item) {\n\t\t\tmsg.author.send(`Aber user ${uid} is already a Verify bot Admin`)\n\t\t\t.catch(console.error);\n\t\t} else {\n\t\t\tstafflist.aberuid.push(uid);\n\t\t\tmsg.author.send(`Added ${uid} as a new staff member`)\n\t\t\t.catch(console.error);\n\t\t}\n\t\t\n\t\tlet data = JSON.stringify(stafflist, null, 2); //null, 2 for formating\n\t\tfs.writeFileSync(StaffListFile, data);\n\t}\n}", "function addMember(str /* eg. \"Lydia,1\" */) {\n\n const [name, rank = 1] = str.split(\",\"); // destructure [\"Lydia\",1] naar const met zelf te geven naam, rank krijg een default waarde\n\n const html = HTML.membertag({ content: name });\n programData.output[rank].push(html);\n}", "function addNewMemberHandler(members, group) {\n ServerInterface.addUsersToGroup(members, group, (newGroup) => {\n updateGroupMembers(newGroup, users)\n })\n }", "function addFriend (name, object) {\n object.friends.push(name);\n return object;\n}", "function addFriend (name, object) {\nobject.friends.push(name);\nreturn object;\n}", "function addFriend (name, object) {\nobject.friends.push(name);\nreturn object;\n}", "function addFriend (name, object) {\n object.friends.push(name);\n return object;\n\n}", "function addMember() {\n inquirer.prompt([\n {\n type: 'list',\n name: 'addMember',\n message: 'What type of member would you like to add?',\n choices: [\"Intern\", \"Engineer\", \"Done, build my team\"]\n },\n\n // switch cases based on what user chooses from list. \n // 'Engineer' returns addEngineer function, 'Intern' returns addIntern function, 'Done' finishes prompt and builds team html page.\n ]).then(res => {\n switch (res.addMember) {\n case 'Engineer':\n return addEngineer();\n\n case 'Intern':\n return addIntern();\n\n case 'Done, build my team':\n return buildTeam();\n\n }\n })\n}", "function addFriend (name, object) {\n object.friends.push(name);\n return object;\n}", "function addFriend(name, objFrnd){\n objFrnd['friends'].push(name);\n return objFrnd;\n}", "function addFriend(name, obj) {\n \n obj.friends.push(name);\n return obj;\n}", "addPersonAsRelationship(world, type, personId, name, id) {\n if (!(type && personId && name)) {\n console.warn(`addPersonAsRelationship: missing type (${type}), personId (${personId}), and/or name (${name}).`);\n return;\n }\n // ick?\n People[`add${type}`](world, personId, {name, id});\n }", "joinTeam(team) {\n team.members.push(this)\n }", "function addFriend(name, object) {\n object.friends.push(name);\n return object;\n}", "function SGTeamMember(first, last, age, gender, rank, role, id, greetingText) {\n Person.call(this, first, last, age, gender);\n\n this.rank = rank;\n this.role = role;\n this.id = id;\n}", "function addFriend (name, object) {\n //I-name and object\n //O-add the name to the object's friends array then return the object\n //C-\n //E-\n //straight forward, just pushing the name\n object.friends.push(name)\n return object\n}", "addPerson() {\n this.people.pushObject(this.personName);\n }", "addFollowerSpecific() {\n this.definition.extendedType = NSmartContract.SmartContractType.FOLLOWER1;\n\n let ownerLink = new roles.RoleLink(\"owner_link\", \"owner\");\n this.registerRole(ownerLink);\n\n let fieldsMap = {};\n fieldsMap[\"action\"] = null;\n fieldsMap[\"/expires_at\"] = null;\n fieldsMap[FollowerContract.PAID_U_FIELD_NAME] = null;\n fieldsMap[FollowerContract.PREPAID_OD_FIELD_NAME] = null;\n fieldsMap[FollowerContract.PREPAID_FROM_TIME_FIELD_NAME] = null;\n fieldsMap[FollowerContract.FOLLOWED_ORIGINS_FIELD_NAME] = null;\n fieldsMap[FollowerContract.SPENT_OD_FIELD_NAME] = null;\n fieldsMap[FollowerContract.SPENT_OD_TIME_FIELD_NAME] = null;\n fieldsMap[FollowerContract.CALLBACK_RATE_FIELD_NAME] = null;\n fieldsMap[FollowerContract.TRACKING_ORIGINS_FIELD_NAME] = null;\n fieldsMap[FollowerContract.CALLBACK_KEYS_FIELD_NAME] = null;\n\n let modifyDataPermission = new permissions.ModifyDataPermission(ownerLink, {fields : fieldsMap});\n this.definition.addPermission(modifyDataPermission);\n }", "function addFriend (name, object) {\n//access the objects friends array, and push the name passed into it\n//return the object\nobject.friends.push(name);\nreturn object;\n}", "function addMember(){\n // Getting data\n let age = parseInt(document.getElementsByName(\"age\")[0].value, 10);\n let relElem = document.getElementsByName(\"rel\")[0];\n let relationship = relElem.options[relElem.selectedIndex].value;\n let smoker = document.getElementsByName(\"smoker\")[0].checked;\n\n // Checking requirements\n if (age < 0 || Number.isInteger(age) === false) age = null;\n if (relationship === \"\") relationship = null;\n\n // If requirements are fulfilled, add member\n if (age != null && relationship != null) {\n const member = new Member(age, relationship, smoker);\n console.log(\"new member added\");\n householdMembers.unshift(member);\n }\n\n // Reset form and reload household members\n document.getElementsByName(\"age\")[0].value = \"\";\n document.getElementsByName(\"rel\")[0].value = \"\";\n document.getElementsByName(\"smoker\")[0].checked = false;\n reloadMembers();\n}", "function addMemberToCommunity(isPublic, communityUuid, profileId, joiningText, addMemberToComCallback) {\n\t\t\tvar joinRequest = '',\n\t\t\t\trequestToJoinWithText = '';\n\t\t\tif (isPublic) {\n\t\t\t\tjoinRequest = '<entry xmlns=\"http://www.w3.org/2005/Atom\" xmlns:app=\"http://www.w3.org/2007/app\" ' +\n\t\t\t\t\t'xmlns:opensearch=\"http://a9.com/-/spec/opensearch/1.1/\" xmlns:snx=\"http://www.ibm.com/xmlns/prod/sn\"> ' +\n\t\t\t\t\t'<contributor> <email>' + ownProfile.ownEmail + '</email> ' +\n\t\t\t\t\t'<snx:userid xmlns:snx=\"http://www.ibm.com/xmlns/prod/sn\">' + ownProfile.ownUserId + '</snx:userid>' +\n\t\t\t\t\t'<snx:userState xmlns:snx=\"http://www.ibm.com/xmlns/prod/sn\">active</snx:userState>' +\n\t\t\t\t\t'<snx:isExternal xmlns:snx=\"http://www.ibm.com/xmlns/prod/sn\">false</snx:isExternal><name>' + ownProfile.getName() + '</name>' +\n\t\t\t\t\t'</contributor> <snx:role xmlns:snx=\"http://www.ibm.com/xmlns/prod/sn\" ' +\n\t\t\t\t\t'component=\"http://www.ibm.com/xmlns/prod/sn/communities\">member</snx:role> ' +\n\t\t\t\t\t'<category term=\"person\" scheme=\"http://www.ibm.com/xmlns/prod/sn/type\"> </category> ' +\n\t\t\t\t\t'<snx:orgId xmlns:snx=\"http://www.ibm.com/xmlns/prod/sn\">a</snx:orgId> </entry>';\n\t\t\t\tif ((!communityUuid || !profileId) && $.isFunction(addMemberToComCallback)) {\n\t\t\t\t\taddMemberToComCallback.call(this, \"error\", -1);\n\t\t\t\t}\n\t\t\t\t$.ajax({\n\t\t\t\t\turl: X.T.getRootPath(\"Communities\", false) + \"/service/atom/community/members?communityUuid=\" + communityUuid,\n\t\t\t\t\tmethod: \"POST\",\n\t\t\t\t\tcontentType: \"application/atom+xml\",\n\t\t\t\t\tdata: joinRequest\n\t\t\t\t}).always(function(xhr, ignore, thrownMessage) {\n\t\t\t\t\tif ((201 === thrownMessage.status) && (profileId === ownProfile.ownUserId) && (communityUuid === savedSettings.communityUuid)) {\n\t\t\t\t\t\tcurrentAccess.isMember = true;\n\t\t\t\t\t}\n\t\t\t\t\tif ($.isFunction(addMemberToComCallback)) {\n\t\t\t\t\t\taddMemberToComCallback.call(this, thrownMessage.responseText, (201 === thrownMessage.status));\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t} else {\n\t\t\t\trequestToJoinWithText = '<?xml version=\"1.0\" encoding=\"UTF-8\"?>' +\n\t\t\t\t\t'<entry xmlns:thr=\"http://purl.org/syndication/thread/1.0\" xmlns=\"http://www.w3.org/2005/Atom\" xmlns:snx=\"http://www.ibm.com/xmlns/prod/sn\">' +\n\t\t\t\t\t'<title type=\"text\">ignored</title><content type=\"html\">' + joiningText + '</content><contributor> ' +\n\t\t\t\t\t'<email>' + ownProfile.ownEmail + '</email></contributor></entry>';\n\n\t\t\t\t$.ajax({\n\t\t\t\t\turl: X.T.getRootPath(\"Communities\", false) + \"/service/atom/community/requestsToJoin?communityUuid=\" + communityUuid,\n\t\t\t\t\tmethod: \"POST\",\n\t\t\t\t\tcontentType: \"application/atom+xml\",\n\t\t\t\t\tdata: requestToJoinWithText\n\t\t\t\t}).always(function(xhr, ignore, thrownMessage) {\n\t\t\t\t\tif ($.isFunction(addMemberToComCallback)) {\n\t\t\t\t\t\taddMemberToComCallback.call(this, thrownMessage.responseText, (201 === thrownMessage.status));\n\t\t\t\t\t}\n\t\t\t\t});\n\n\t\t\t}\n\t\t}", "function addFriend (name, object) {\n \n // Should take a name and an object and add the name to the object's friends array then return the object\n \n if (object.friends) { // check if object has friends property\n \n object.friends.push(name);\n return object;\n \n }\n\n}", "addFriend(newFriend){\n var i;\n for (i = 0; i < this._friends.length; i++) {\n if (this._friends[i] === newFriend){\n console.log(newFriend + \" is already in list\");\n return;\n }\n }\n this._friends.push(newFriend);\n }", "function personMaker(name, family, role) {\r\n person = {\r\n name: name,\r\n family: family,\r\n role: role,\r\n }\r\n people.push(person);\r\n}", "function addMember(board,member) {\n var url = 'https://api.trello.com/1/boards/'\n + board\n + '/members/' \n + member\n + '?allowBillableGuest=false&type=normal&key=[YOUR KEY]&token=[YOUR TOKEN]';\n \n var options =\n {\n \"method\" : \"PUT\", \n \"followRedirects\" : true,\n \"muteHttpExceptions\": true\n };\n \n var response = UrlFetchApp.fetch(url, options);\n return 1;\n}", "function addFriendToGroup(room) {\n Comm.addFriendToGroup(room).then(()=> {\n });\n }", "function createTeamMember() {\n SGTeamMember.prototype = Object.create(Person.prototype);\n Object.defineProperty(SGTeamMember.prototype, 'constructor', {\n value: SGTeamMember,\n enumerable: false,\n writable: true });\n\n //Adding a SGTeamMember greeting\n SGTeamMember.prototype.greeting = function () {\n return \"Hi. My name is \" + this.rank + \" \" + this.name.first + \" \"\n + this.name.last + \". I am the \" + this.role + \" of this team.\";\n };\n\n //Instantiate the SGTeamMember object\n var teamMember = new SGTeamMember(document.getElementById(\"first\").value,\n document.getElementById(\"last\").value,\n document.getElementById(\"age\").value,\n document.getElementById(\"gender\").value,\n document.getElementById(\"rank\").value,\n document.getElementById(\"role\").value,\n document.getElementById(\"id\").value);\n\n //Display\n document.getElementById(\"OutputObjCreation\").innerHTML = teamMember.greeting();\n\n}", "function addTeamMembers() {\n inquirer\n .prompt([\n {\n type: 'list',\n name: 'addMembers',\n message: 'What would you like to do?',\n choices: [\n 'Add an Engineer',\n 'Add an Intern',\n \"I'm all done. Let's see my team!\",\n ],\n },\n ])\n .then(answers => {\n switch (answers.addMembers) {\n case 'Add an Engineer': {\n promptEngineer();\n break;\n }\n case 'Add an Intern': {\n promptIntern();\n break;\n }\n case \"I'm all done. Let's see my team!\": {\n buildTeam();\n break;\n }\n }\n });\n }", "function addUserToMembers(project, user, callback) {\n project.addMembers(user, callback);\n }", "add_friend(friend){\n if( friend == false || !friend.match(/^\\w+$/) ) // ie empty string, undefined, whatever\n return 'Invalid username';\n else if( !friend.match(/^\\w{5,}$/))\n return 'Too short of a username!';\n\n if( this.friends.indexOf(friend) === -1)\n this.friends.push( friend );\n else\n return 'friend already exists';\n save_users(DEFAULT_USERS_FILE);\n return true;\n }", "function insertNewMember(member) {\n\tvar url = '/rest_services/r/member/save';\n var http = new XMLHttpRequest();\n\thttp.open(\"POST\", url, false);\n\thttp.setRequestHeader('Content-Type', 'application/json');\n\thttp.send(JSON.stringify(member));\n\treturn true;\n}", "function addElderSister(e, object) {\n var currentObjectKey = object.part.data.key;\n var currentNodeArrayData = searchNodeCurrentArray(globalLogicData.childrenList, currentObjectKey)\n var elderSister = getDefaultLogicUnitData(uuidv4(), \"female\");\n var NodeCurrentIndex = currentNodeArrayData.index;\n var NodeCurrentchildrenList = currentNodeArrayData.childrenList;\n\n NodeCurrentchildrenList.splice(NodeCurrentIndex, 0, elderSister);\n reRender(currentObjectKey);\n}", "function createMember(name, gender, role, fn) {\n var p = {\n TableName: \"memberSheet\"\n };\n dynamodb.describeTable(p, function(err, data) {\n if (err) return fn(err);\n else {\n console.log(data.Table);\n var id = data.Table.ItemCount;\n var memberID = String(id);\n var params = {\n Item: {\n \"memberID\": {\n \"S\": memberID\n },\n \"name\": {\n \"S\": name\n },\n \"gender\": {\n \"S\": gender\n },\n \"role\": {\n \"S\": role\n }\n }, \n TableName: 'memberSheet'\n };\n dynamodb.putItem(params, function(err, data){\n if (err) return fn(err);\n else { \n fn(null, null);\n }\n });\n }\n });\n}", "addNew() {\n this.props.addMember();\n this.toggleCircle(document.getElementById('new-member-circle'));\n this.toggleFormDisplay();\n }", "engage(male, female) {\n male.partner = female;\n female.partner = male;\n }", "function computeFamily(ingredient, parentFamily) {\n ingredient.family = ingredient.family || _.clone(parentFamily);\n ingredient.family.push(ingredient.name);\n var childFamily = _.clone(ingredient.family);\n if (ingredient.as) {\n _.map(ingredient.as, function (childIngredient) {\n computeFamily(childIngredient, childFamily);\n });\n }\n }", "function PartyMember(name, atk, str, def, mag, hp, defaultHp, mp, KO) {\n this.name = name;\n this.atk = atk;\n this.str = str;\n this.def = def;\n this.mag = mag;\n this.hp = hp;\n this.defaultHp = defaultHp;\n this.mp = mp;\n this.KO = false;\n}", "function addEventMember(eventId, memberIndex) {\n // get details from members array\n var memberName = flashTeamsJSON[\"members\"][memberIndex].role;\n var memberUniq = flashTeamsJSON[\"members\"][memberIndex].uniq;\n var memberColor = flashTeamsJSON[\"members\"][memberIndex].color;\n\n // get event\n var indexOfEvent = getEventJSONIndex(eventId);\n\n // add member to event\n flashTeamsJSON[\"events\"][indexOfEvent].members.push({name: memberName, uniq: memberUniq, color: memberColor});\n\n // render on events\n renderAllMemberCircles();\n}", "function addFriend (name, object) {\nobject.friends.push(name); //pushes name in the object.friends array\nreturn object; //returns the updated object\n}", "function Person(firstName, lastName, favoriteColor, favoriteNumber, favoriteFoods) {\n this.firstName = firstName;\n this.lastName = lastName;\n this.favoriteColor = favoriteColor;\n this.favoriteNumber = favoriteNumber;\n this.favoriteFoods = favoriteFoods || [];\n this.family = []; // moved up here from prototype below\n}", "addBuddy(aTag, aName) {\n Services.contacts.accountBuddyAdded(\n new AccountBuddy(this, null, aTag, aName)\n );\n }", "function addTeamMembers() {\n inquirer\n .prompt([\n {\n type: 'list',\n name: 'addMembers',\n message: 'please select one of the following options:',\n choices: [\n 'Add an additional Engineer',\n 'Add an Intern',\n \"generate Team!\",\n ],\n },\n ])\n .then(answers => {\n switch (answers.addMembers) {\n case 'Add an additional Engineer': {\n promptEngineer();\n break;\n }\n case 'Add an Intern': {\n promptIntern();\n break;\n }\n case \"generate Team!\": {\n buildTeam();\n break;\n }\n }\n });\n }", "function addNew(name){\r\n\troster.push(name)\r\n}", "function add() {}", "function addGroupMember(member) {\n // Set appropriate indicator\n var indicator = member[\"group_status\"][\"indicator\"];\n var indicator_class;\n if (indicator == 0) {\n indicator_class = \"ping-members-status\";\n } else if (indicator == 1) {\n indicator_class = \"ping-members-status status-neutral\";\n } else if (indicator == 2) {\n indicator_class = \"ping-members-status status-bad\";\n }\n\n // Generate the html\n $(\".ping-members\").append('\\\n <div class=\"ping-member\" id=\"member-' + member[\"id\"] + '\">\\\n <div class=\"ping-member-name\" onclick=\"pingMemberClick($(this))\">\\\n <span class=\"glyphicon glyphicon-menu-right \" aria-hidden=\"true\"></span>'\n + member['first_name'] + ' ' + member['last_name'] +\n '<div class=\"' + indicator_class + '\"></div>\\\n </div>\\\n <div class=\"ping-info\">\\\n <div class=\"ping-current-event\">\\\n Current Location\\\n </div>\\\n <div class=\"ping-current-event-location\">'\n + member[\"group_status\"][\"status\"][\"location_name\"] +\n '</div>\\\n <div class=\"ping-send\" id=\"ping-' + member[\"id\"] + '\" onclick=\"pingbuttonclick(' + getUrlParameter(\"id\") + ', ' + member[\"id\"] + ')\">\\\n Send Ping\\\n </div>\\\n </div>\\\n </div>\\\n ');\n}", "function addPerson(name, surname, age) {\n var personId = firebase\n .database()\n .ref(\"people\")\n .push().key;\n console.log(\"personID\", personId);\n\n firebase\n .database()\n .ref(\"people/\" + personId)\n .set({\n name: name,\n surname: surname,\n age: age\n })\n .then(function() {\n alert(\"Dodano pomyślnie\");\n getPeople();\n })\n .catch(function(error) {\n alert(\"Error \" + error.message);\n });\n}", "function addPerson(people, personToAdd){\n\t\treturn [...people, personToAdd]\n\t}", "addPerson(world, name, extra) {\n if (!name) {\n console.warn(\"Attempted to add person without a name\");\n return;\n }\n world.performAction({\n name: `AddPerson[${name}]`,\n transaction: ws => People._addPerson(ws, name, extra)\n });\n }", "function friendPerson(person){\n\n}", "function MemberFactory() {\n this.createMember = (name, type) => {\n let member;\n if (type === 'simple') {\n member = new SimpleMembership(name);\n } else if (type === 'standard') {\n member = new StandardMembership(name);\n } else if (type === 'super') {\n member = new SuperMembership(name);\n }\n \n member.type = type;\n \n member.define = function() {\n console.log(`${this.name} (${this.type}: ${this.cost})`);\n };\n return member;\n };\n }", "function addYoungerSister(e, object) {\n var currentObjectKey = object.part.data.key;\n var currentNodeArrayData = searchNodeCurrentArray(globalLogicData.childrenList, currentObjectKey)\n var youngerSister = getDefaultLogicUnitData(uuidv4(), \"female\");\n var NodeCurrentIndex = currentNodeArrayData.index;\n var NodeCurrentchildrenList = currentNodeArrayData.childrenList;\n\n NodeCurrentchildrenList.splice(NodeCurrentIndex + 1, 0, youngerSister);\n reRender(currentObjectKey);\n}", "function checkfamily() {\r\n\r\n \r\n}", "function addNewFacilitator_user(firstName, lastName, phone, email, password, familyUnitId, callback) {\n console.log(firstName, lastName, phone, email, password, familyUnitId);\n\tdb.query(`INSERT INTO pendingfacilitators (firstname, lastname, phone, email, pword, familyUnitId, status) VALUES('${firstName}', '${lastName}', '${phone}', '${email}', '${password}', ${familyUnitId}, 1)`,\n\t(err) => {\n if(err) {\n \tconsole.log(\"1 if\");\n \tconsole.log(err.stack);\n \tcallback(true);\n } else {\n callback(null);\n }\n console.log(\"123123123 if\");\n });\n}", "function addData(fName, lName, email, phone) {\n let object = {\n firstName: fName,\n lastName: lName,\n email: email,\n phoneNumber: phone\n }\n fBase.add(object);\n}", "updateMember(req, res, next) {\n UsersService.prototype.updateFamilyMember(req, res)\n .then((result) => {\n res.status(200).send(result);\n })\n .catch((error) => next(error));\n }", "function addPeople(name, age, gender, natinalty) {\n return {\n name: name,\n age: age,\n gender: gender,\n natinalty: natinalty\n }\n}", "function myFamily(){\n document.getElementById(\"familyMembers\") .innerHTML = \n \"Lindsay is my \" + Lindsay.Family_relationship + \" and she is \" + Lindsay.Family_age + \" years old. She has \" + Lindsay.Family_siblings + \"sibling(s) and her parents are \" + Lindsay.Family_parents;\n}", "function addPeer(gun, ip, port) {\n\t //const oldPeers = gun.opt()['_'].opt.peers;\n\t return gun.opt({ peers: ['http: *' + ip + ':' + port + '/gun'] }); // Should these be linked both ways?\n\t }", "function addEventMember(eventId, memberIndex) {\n var memberName = flashTeamsJSON[\"members\"][memberIndex].role;\n console.log(\"Adding member \", memberName);\n //Update JSON\n var indexOfEvent = getEventJSONIndex(eventId);\n flashTeamsJSON[\"events\"][indexOfEvent].members.push(memberName);\n var numMembers = flashTeamsJSON[\"events\"][indexOfEvent].members.length;\n\n //Grab color of member\n var newColor;\n for (i = 0; i < flashTeamsJSON[\"members\"].length; i++) {\n if (flashTeamsJSON[\"members\"][i].role == memberName) newColor = flashTeamsJSON[\"members\"][i].color;\n }\n\n //Add new line to represent member\n var group = $(\"#rect_\" + eventId)[0].parentNode;\n var thisGroup = d3.select(group);\n thisGroup.append(\"rect\")\n .attr(\"class\", \"member_line\")\n .attr(\"id\", function(d) {\n return \"event_\" + eventId + \"_eventMemLine_\" + numMembers;\n })\n .attr(\"x\", function(d) {\n return parseInt($(\"#rect_\" + eventId).attr(\"x\")) + 8;})\n .attr(\"y\", function(d) {\n return parseInt($(\"#rect_\" + eventId).attr(\"y\")) + 40 + ((numMembers-1)*8);})\n .attr(\"groupNum\", eventId)\n .attr(\"height\", 5)\n .attr(\"width\", function(d) {\n return parseInt($(\"#rect_\" + eventId).attr(\"width\")) - 8;})\n .attr(\"fill\", newColor)\n .attr(\"fill-opacity\", .9);\n}", "function add(firstName, lastName, phoneNumber, email) {\n contacts[contacts.length] = {\n firstName: firstName,\n lastName: lastName,\n phoneNumber: phoneNumber,\n email: email\n };\n}", "function magaFriend() {\n \n}", "function onMucMemberJoined(jid, id, displayName) {\n var member = {\n displayName: displayName\n };\n\n APP.xmpp.getConnection().disco.info(\n jid, \"\" /* node */, function(iq) { onDiscoInfoReceived(jid, iq); });\n\n members[jid] = member;\n}", "function onMucMemberJoined(jid, id, displayName) {\n var member = {\n displayName: displayName\n };\n\n APP.xmpp.getConnection().disco.info(\n jid, \"\" /* node */, function(iq) { onDiscoInfoReceived(jid, iq); });\n\n members[jid] = member;\n}", "function addPeoples(people,s,id){\n peoples[s.id] = {\n name: people.toString(),\n id: id,\n socket: s.id,\n state:true\n };\n}", "add(name, mailNickname, groupType, additionalProperties = {}) {\r\n let postBody = extend({\r\n displayName: name,\r\n mailEnabled: groupType === GroupType.Office365,\r\n mailNickname: mailNickname,\r\n securityEnabled: groupType !== GroupType.Office365,\r\n }, additionalProperties);\r\n // include a group type if required\r\n if (groupType !== GroupType.Security) {\r\n postBody = extend(postBody, {\r\n groupTypes: groupType === GroupType.Office365 ? [\"Unified\"] : [\"DynamicMembership\"],\r\n });\r\n }\r\n return this.postCore({\r\n body: jsS(postBody),\r\n }).then(r => {\r\n return {\r\n data: r,\r\n group: this.getById(r.id),\r\n };\r\n });\r\n }", "function addFriendEntry(el) {\n let template = document.querySelector(\"#friends-current\").content;\n let parent = document.querySelector(\".friends_current-parent\");\n let clone = template.cloneNode(true);\n clone.querySelector(\".paragraph\").textContent = el.username;\n // Add id to user\n clone.querySelector(\".button\").dataset.uuid = el._id;\n clone.querySelector(\"button\").addEventListener(\"click\", removeFriend);\n parent.appendChild(clone);\n // Create array for the friend for later use\n fluidFriendObject = {};\n}", "constructor(fname , lname, phone, memberShip) {\n super(fname, lname);\n this.phone = phone;\n this.memberShip = memberShip;\n }", "function MemberFactory (){\n this.createMember = function(name, type){\n let member;\n\n // create object with type\n if (type === 'simple'){\n member = new SimpleMembership(name);\n } else if(type === 'standard'){\n member = new StandardMembership(name);\n } else if( type === 'super'){\n member = new SuperMembership(name);\n }\n\n // add a type in member object\n member.type = type;\n\n member.define = function(){\n console.log(`${this.name} (${this.type}) : ${this.cost}`);\n }\n\n return member;\n }\n}", "function addMemberSupervisor(supervisorId, id) {\n const idx = currentTable.findIndex((member) => member.id === supervisorId);\n currentTable[idx].subordinates.push(id);\n }", "function addFollower() {\n followers = followers + 1;\n}" ]
[ "0.6894436", "0.674263", "0.657865", "0.6537126", "0.641297", "0.6400222", "0.63841397", "0.63590974", "0.6238219", "0.61716235", "0.61374813", "0.6136722", "0.6052411", "0.6044609", "0.6000857", "0.5944607", "0.58428824", "0.58326864", "0.58312756", "0.5829928", "0.5805385", "0.57901067", "0.577265", "0.5752934", "0.57506984", "0.5710785", "0.56855994", "0.5683388", "0.5682875", "0.5650678", "0.56078327", "0.5600347", "0.55813706", "0.5578474", "0.55447376", "0.55447376", "0.5542349", "0.55309963", "0.5525711", "0.5523597", "0.55065024", "0.5505817", "0.54772913", "0.54648936", "0.54351246", "0.54327065", "0.54141176", "0.54111344", "0.53900814", "0.53889847", "0.535932", "0.5350923", "0.53492606", "0.5324701", "0.52919567", "0.527705", "0.52756774", "0.52482074", "0.5248061", "0.52479166", "0.5241165", "0.52401304", "0.5234707", "0.52268285", "0.522301", "0.5216466", "0.5210756", "0.52025837", "0.5194497", "0.5192319", "0.51825005", "0.5180242", "0.5174278", "0.5165178", "0.51537377", "0.51513165", "0.5142861", "0.51321274", "0.512546", "0.51247793", "0.51190317", "0.5115552", "0.51147354", "0.5107919", "0.5099845", "0.50989866", "0.50982946", "0.5093456", "0.50804937", "0.5071509", "0.5063142", "0.50584483", "0.50584483", "0.5054394", "0.5049662", "0.50465435", "0.50453436", "0.5043854", "0.50424385", "0.5034869" ]
0.50836724
88
add album to the database
function addAlbum(req, res){ var name = req.body.name; var famid = req.body.famId; addAlbumDB(name, famid, function(error, result){ if(error || result == null){ res.status(500).json({success: false, data: error}); } var albumid = result; res.render('pages/loadFile', {'album': albumid}); }) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "async function addAlbum(title,author,songs){\r\n if (!title) throw 'You must provide a title for your album';\r\n if(typeof(title)!='string') throw 'Title should be of valid string type';\r\n if (!author) throw 'You must provide an author';\r\n if(typeof(author)!='string') throw \"Author should be of type string\";\r\n if(!songs) throw \"You must provide an array of songs or a song atleast!\";\r\n // if (!songs||Array.isArray(songs)) throw 'You must provide an array of songs or a song atleast!';\r\n // for(let s=0;s<songs.length;s++){\r\n // if(typeof(songs[s])!='string') throw 'Songs should be of type string';\r\n // }\r\n const albumCollection = await albums();\r\n \r\n const bandWithAlbum = await band.getBand(author); \r\n//console.log(\"\"+author);\r\n let newAlbum = {\r\n title: title,author: author ,songs:songs\r\n };\r\n\r\n const insertInfo = await albumCollection.insertOne(newAlbum);\r\n if (insertInfo.insertedCount === 0) throw 'Could not add album';\r\n\r\n const newId = insertInfo.insertedId;\r\n newIdString=newId.toString();\r\n await band.addAlbumsToBands(author,newIdString);\r\n // await band.addAlbumsToBands(author,id,)\r\n // console.log(newIdString);\r\n const album = await this.getAlbum(newIdString);\r\n return album;\r\n}", "addData(newAlbum) {\n // typeof(newImage) == Image\n // if (!enable()) return null;\n\n // add all images to img db\n for (let image of newAlbum.albumImages) {\n _imgur.db.image.addData(image);\n }\n\n // search album obj, result should be 0~1\n let result = this.findData({ id: newAlbum.id });\n\n // push new obj\n if (result.length == 0) {\n _imgur.db.albums.push(newAlbum);\n return true;\n }\n\n // replace old data\n Object.assign(result[0], newAlbum);\n return false;\n }", "function addAlbum(albumID) {\n var query = \" SELECT concat('file://','/', u.rpath)\";\n query += \" FROM tracks t, urls u\";\n query += \" where t.album=\"+albumID;\n query += \" and t.url=u.id\";\n query += \" order by t.discnumber, t.tracknumber\";\n var result = sql(query);\n for (var i=0; i < result.length; i++) {\n Amarok.Playlist.addMedia(new QUrl(result[i]));\n }\n}", "function addToAlbum() {\n var modal = openDialog({title:'Add to album'}, function($body) {\n ajax({\n type: 'GET',\n url: '/photos/albums/byName',\n dataType: 'json',\n success: function(albums) {\n if (albums !== null && albums !== undefined && albums.length > 0) {\n _selectorAddAlbumRow(modal, null);\n for (var i=0; i<albums.length; i++) {\n var album = albums[i];\n _selectorAddAlbumRow(modal, album);\n }\n }\n },\n error: function(jqxhr, textStatus, error) {\n modal.close();\n flashError(\"Failed to get album list\", jqxhr.status);\n }\n });\n });\n}", "function addMediaToGallery(data,type){\n // If you need to open the object store in readwrite mode\n let tx=db.transaction(\"gallery\",\"readwrite\");\n //returns the same transaction object\n let gallery=tx.objectStore(\"gallery\")\n //to store the value in the object store\n gallery.add({mId:Date.now(),type,media:data})\n}", "function addSongToDatabase(song) {\nsongDatabase.push(song);\n}", "addAlbum(artistId, albumData) {\n /* Crea un album y lo agrega al artista con id artistId.\n El objeto album creado debe tener (al menos):\n - una propiedad name (string)\n - una propiedad year (number)\n */\n try{\n let album = this.getArtistById(artistId).addAlbum(this.generateID(), albumData);\n this.notificationObserver.update(this);\n return album;\n }\n catch(error){\n if(error.statusCode === 409) throw error\n else {throw new RelatedResourceNotFoundError;}\n }\n }", "function syncAlbum (db, album, oldItems, libraryId, artistId) {\n\n\tlet id = oldItems.albums[album.dirname];\n\n\tif (id) {\n\n\t\tdelete oldItems.albums[album.dirname];\n\t\treturn syncSongs(db, album.songs, oldItems, libraryId, artistId, id);\n\n\t} else {\n\n\t\tlet query = `INSERT INTO albums (name, artist, dirname, library)\n\t\t\tVALUES (?, ?, ?, ?)`;\n\t\tlet params = [album.name, artistId, album.dirname, libraryId];\n\n\t\treturn db.insert(query, params).then((rowId) => {\n\t\t\treturn syncSongs(db, album.songs, oldItems, libraryId, artistId,\n\t\t\t\trowId);\n\t\t});\n\n\t}\n\n}", "addAlbum(artistId, albumData) {\n /* Crea un album y lo agrega al artista con id artistId.\n El objeto album creado debe tener (al menos):\n - una propiedad name (string)\n - una propiedad year (number)\n */\n const data = Object.assign(albumData, {id: artistId});\n this._validarParametros(data, [\"id\", \"name\", \"name\"]);\n let artist;\n try{\n artist = this.getArtistById(artistId);\n }\n catch(error){\n if(error instanceof NonexistentResourceError){\n error.operation = \"addAlbum\";\n }\n throw error;\n }\n return artist.addAlbum(albumData);\n }", "addAlbum(artistId, albumData) {\n /* Crea un album y lo agrega al artista con id artistId.\n El objeto album creado debe tener (al menos):\n - una propiedad name (string)\n - una propiedad year (number)\n */\n const id = this._idManager.nextIdForAlbum();\n const newAlbum = new Album(id,albumData.name,albumData.year);\n this.addAlbumToArtist(artistId,newAlbum);\n return newAlbum;\n }", "addAlbum(artistId, { name, year }) {\n const artist = this.getArtistById(artistId, errors.AGREGAR_ALBUM_A_ARTISTA_INEXISTENTE_ERROR);\n const album = new Album(this.nextIdAlbum, name, year);\n const checkAlbum = this.findAllAlbums().find(anAlbum => anAlbum.name === name);\n const logger = new LogsClient();\n if (checkAlbum) {\n logger.registerError(errors.ALBUM_REPETIDO_ERROR, name);\n throw new ErrorAlbumRepetido(errors.ALBUM_REPETIDO_ERROR);\n }\n\n artist.addAlbum(album);\n this.nextIdAlbum++;\n logger.registerAddAlbum(name, artist.name);\n this.notify(artist, album);\n return album;\n }", "addToAlbum(album) {\n var albums = this.state.albums;\n\n if(!album.id) {\n // New album\n var lastID = parseInt(albums[albums.length - 1].id, 10);\n var newAlbum = { id: ++lastID,\n name: album.name,\n pictures: this.state.checkedPictures\n }\n\n albums.push(newAlbum);\n\n } else {\n // Add to existing album\n var existingAlbumIndex = albums.findIndex(function(el) { return el.id === album.id; });\n var existingAlbum = albums[existingAlbumIndex];\n\n existingAlbum.pictures = existingAlbum.pictures.concat(this.state.checkedPictures);\n $.uniqueSort(existingAlbum.pictures); // remove duplicate pictures\n\n // Replace the existing album\n albums.splice(existingAlbumIndex, 1, existingAlbum);\n }\n\n this.setState({\n albums: albums,\n checkedPictures: []\n });\n }", "addAlbum(artistId, albumData) \n {\n /* Crea un album y lo agrega al artista con id artistId.\n El objeto album creado debe tener (al menos):\n - una propiedad name (string)\n - una propiedad year (number)\n */\n \n \n if (!(this.albumExists(albumData.name)))\n {\n const nuevoArtista = this.getArtistById(artistId);\n const nuevoAlbum = new Album(albumData);\n nuevoAlbum.id = this.idManager.getIdAlbum();\n nuevoArtista.addAlbum(nuevoAlbum);\n this.albums.push(nuevoAlbum);\n notificador.notificarElementoAgregado(nuevoAlbum);\n console.log('Se agregó el álbum ', nuevoAlbum.name);\n //=====================NEWSLETTER POST==================================//\n\n notificador.notificarAlbumAgregado(nuevoArtista,nuevoAlbum)\n //=====================================================================//\n\n\n return nuevoAlbum;\n }\n else\n {\n console.log(\"No se completó la operación, controle que el álbum no haya sido ingresado anteriormente\");\n notificador.notificarError(ElementNotFound)\n throw(ElementNotFound);\n }\n \n }", "addAlbum(artistId, albumData) {\n let artist = this.getArtistById(artistId);\n return artist.addAlbum(albumData, this);\n }", "addAlbum(artistId, albumData) {\n /* Crea un album y lo agrega al artista con id artistId.\n El objeto album creado debe tener (al menos):\n - una propiedad name (string)\n - una propiedad year (number)\n */\n const artist = this.searchElementById(this.artists, artistId);\n if(artist === undefined) {\n throw new NonExistentArtistAlbumException(artistId);\n }\n const newAlbum = new Album(this.idGenerator.generateId(), albumData.name, albumData.year);\n artist.addAlbum(newAlbum);\n return newAlbum;\n }", "function addMedia(type,media){\n //assumption ki tabhi chlega jb dbAccess hoga\n let tx = dbAccess.transaction(\"gallery\",\"readwrite\");\n let galleryObjectStore = tx.objectStore(\"gallery\");\n let data={\n mId : Date.now(),\n type,\n media,\n };\n galleryObjectStore.add(data);\n}", "async createAlbum (title) {\n const token = await GoogleSignin.getTokens();\n data = {\n URI: 'https://photoslibrary.googleapis.com/v1/albums',\n method: 'POST',\n headers: {\n 'Content-Type': 'application/json',\n 'Authorization': 'Bearer '+ token.accessToken\n },\n body: JSON.stringify({\n \"album\": {\"title\": title}\n })\n }\n response = await this.APIHandler.sendRequest(data)\n return response\n }", "addAlbum(artistName, params) {\n if ( this.getAlbums().find( album => album.name === params.name && album.year === params.year ) ){\n throw new modelExep.DuplicatedException( \"album duplicado\" ) \n }\n let aAlbum = new album.Album( params.name, params.year );\n aAlbum.id = this.lasAlbumId++\n let aArtist = this.getArtistByName(artistName);\n //si no existe el artista lanzo una excepcion\n aArtist.albums.push( aAlbum );\n this.notificador.notificarNuevoAlbum(aArtist, aAlbum)\n return aAlbum;\n // El objeto album creado debe tener (al menos) las propiedades name (string) y year\n }", "addTrack(albumId, { name, duration, genres }) {\n console.log(this.findAllAlbums());\n const logger = new LogsClient();\n const checkTrack = flatMap(this.findAllAlbums(), album => album.getTracks()).find(\n track => track.name === name\n );\n if (checkTrack) {\n logger.registerError(errors.TRACK_REPETIDO_ERROR, name);\n throw new ErrorTrackRepetido(errors.TRACK_REPETIDO_ERROR);\n }\n\n const album = this.getAlbumById(albumId);\n const track = new Track(this.nextIdTrack, name, duration, genres);\n album.agregarTrack(track);\n this.nextIdTrack++;\n logger.registerAddTrack(name, album.name);\n return track;\n }", "addAlbumTo(artistName, albumData){\n return this.artistManager.addAlbumTo(artistName, albumData);\n }", "static async createAlbum({name, userId}) {\n const album = await Album.create({\n name,\n userId\n })\n // console.log(album);\n return album;\n }", "function createAlbum() {\n const title = $('#albumTitel').val()\n const desc = $('#albumDisc').val()\n createAlbumImgur(title, desc)\n}", "addTrack(albumId, trackData) \n {\n /* Crea un track y lo agrega al album con id albumId.\n El objeto track creado debe tener (al menos):\n - una propiedad name (string),\n - una propiedad duration (number),\n - una propiedad genres (lista de strings)\n */\n const album = this.getAlbumById(albumId);\n if (album!= undefined && !(this.trackExists(trackData.name)) )\n {\n const track = new Track(trackData);\n track.id = this.idManager.getIdCancion();\n album.addTrack(track);\n this.tracks.push(track);\n console.log('Se agregó el track ', track.name);\n this.save('data.json')\n notificador.notificarElementoAgregado(track);\n return track\n }\n else\n {\n notificador.notificarError(ElementAlreadyExistsError)\n console.log(\"No se completó la operación, controle que la canción no haya sido ingresada anteriormente\");\n throw(ElementAlreadyExistsError) \n \n }\n \n }", "function create(req, res) {\n db.Album.findById(req.params.albumId, function(err, foundAlbum) {\n console.log(req.body);\n var newSong = new db.Song(req.body); //dangerous, in real app we'd validate incoming data. this bypasses that.\n foundAlbum.songs.push(newSong);\n foundAlbum.save(function(err, savedAlbum) {\n console.log('newSong created: ', newSong);\n res.json(newSong); // responding with just the song, some APIs may respond with parent objects\n });\n });\n }", "async addSharedAlbum(familyid, body){\n data = {\n URI:`${FAMILIES}/albums/${familyid}`,\n method: 'PUT',\n headers: { 'Content-Type': 'application/x-www-form-urlencoded' },\n body: this.buildFormBody(body)\n }\n return await this.sendRequest(data)\n }", "function Album () {\n\tthis.photos = []\n\tthis.addPhoto = function();\n\t\n}", "addTrack(albumName, params) {\n let aTrack = new track.Track( params.name, params.duration, params.genres);\n let aAlbum = this.getAlbumByName(albumName);\n aAlbum.tracks.push( aTrack );\n /* El objeto track creado debe soportar (al menos) las propiedades:\n name (string),\n duration (number),\n genres (lista de strings)\n */\n }", "add(name, songs = []){\n this.repository.create(name, songs);\n }", "function writeToDB(file1, songName) {\n var transaction = db.transaction([\"audioFiles\"], \"readwrite\");\n var store = transaction.objectStore(\"audioFiles\");\n console.log(file1);\n var request = store.add(file1, songName);\n\n }", "function saveAlbum(albumId){\r\n\t\t//to persist\r\n\t\tlocalStorage.setItem(\"Albums\" , JSON.stringify(albums));\r\n\r\n\t\t//to change the view\r\n\t\tlocation.hash = '#editAlbum/'+albumId;\r\n\t}", "function saveAlbumInfo(success, error) { \n addDefferedFileAction(success, error);\n \n //For now do not create album on Facebook\n //Instead immediately process file\n \n doDefferedFileAction('success');\n}", "function addToCollection( newTitle, newArtist, newYearPublished, newTracks ){ \n// - Create a new object having the above properties\n let album = {\n title : newTitle,\n artist : newArtist,\n year : newYearPublished,\n tracks : newTracks\n } //end object literal\n// - Add the new object to the end of the `collection` array\nrecordCollection.push( album );\n// - Return the newly created object\nreturn console.log( 'New record added to the collection:', album );\n}", "addTrack(albumId, trackData) {\n /* Crea un track y lo agrega al album con id albumId.\n El objeto track creado debe tener (al menos):\n - una propiedad name (string),\n - una propiedad duration (number),\n - una propiedad genres (lista de strings)\n */\n const album = this.getAlbumById(albumId);\n return album.addTrack(trackData);\n }", "async function wantAlbum(res, user_id, album) {\n let json = { success: false, error: null, data: null };\n try {\n const result = await query(\n \"INSERT INTO mywishlist ( album_id, user_id, title, year, country, format, label, thumb) VALUES (?,?,?,?,?,?,?,?)\",\n [\n album.album_id,\n user_id,\n album.title,\n album.year,\n album.country,\n album.format,\n album.label,\n album.thumb,\n ]\n );\n album = { ...album, id: result.insertId, user_id };\n\n json = { ...json, success: true, data: album };\n } catch (err) {\n json.error = \"Something went wrong.\";\n } finally {\n return res.send(json);\n }\n}", "async function addImage() {\n const file = document.querySelector(\"#fileInput\").files[0]\n const title = $('#albumTitel').val()\n const desc = $('#albumDisc').val()\n const image = await toBase64(file)\n const hash = urlParams.get('hash');\n const id = urlParams.get('id');\n uploadImage(image, hash, id, title, desc)\n}", "static addSongs() {\n fetch(\"https://itunes.apple.com/us/rss/topalbums/limit=100/json\")\n .then(resp => resp.json())\n .then(data => {\n let i = 1;\n data.feed.entry.forEach(album => {\n let newCard = new Album(i, album[\"im:image\"][0].label, album[\"im:name\"].label, album[\"im:artist\"].label, album[\"id\"].label, album[\"im:price\"].label, album[\"im:releaseDate\"].label)\n i++;\n Album.all.push(newCard);\n });\n })\n }", "function addSong(song) {\n if (!store.getItem('songs')) createStore()\n var songArray = JSON.parse(store.getItem('songs'))\n songArray.push(song)\n store.setItem('songs', JSON.stringify(songArray))\n}", "function Album(){\nthis.photos = []\n// empty array to add photos too \n\tthis.addphotos = function(photos){\n\t\t this.photo.push(photos);\n\t\t// adding photos to the empty array aka album \n\t\treturn photos \n\t}\n\n\n\tthis.list_photo =function(){\n\treturn this.photos\n\t\t// returning the list of photos\n\t}\n\n\tthis.get_photo =function(y){\n\treturn this.photos[y];\n\t\t// adding photos to the new album via the y paramters \n\t}\n\n\tfunction Photo(location,filename){\n\tthis.location = location;\n\tthis.filename = filename;\n\t}\n }", "function saveNewPhoto(albumId){\r\n\r\n\t\tvar i,j;\r\n\t\tvar $newTitle;\r\n\t\tvar $newURL;\r\n\t\tvar photo = {};\r\n\r\n\t\t//variable defination\r\n\r\n\t\t//Getting values from popup textbox\r\n\t\t$newTitle = $('#photoTitleInput').val();\r\n\t\t$newURL = $('#photoURLInput').val();\r\n\r\n\t\tif( $newTitle === ''){\r\n//\t\t\tcancelHandle(albumId , 0);\r\n\t\t\talert(\"Title blank . Unable to add\");\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tif( $newURL === ''){\r\n\t\t\t//cancelHandle(albumId , 0);\r\n\t\t\talert(\"URL blank . Unable to add\");\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tfor(var i = 0 ; i < albums.length ; i++){\r\n\t\t\tif(albumId == albums[i].id){\r\n\t\t\t\tfor(j=0 ; j < albums[i].photos.length ; j++ ){\r\n\t\t\t\t\tif(albums[i].photos[j].title === $newTitle){\r\n\t\t\t\t\t\t//cancelHandle(albumId , 0);\r\n\t\t\t\t\t\talert(\"Title already exixt . Unable to add\");\r\n\t\t\t\t\t\treturn;\r\n\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\tif( albums[i].photos.length === 0){\r\n\t\t\t\t\tphoto.id = 1;\r\n\t\t\t\t}else{\r\n\t\t\t\t\tphoto.id = albums[i].photos[ albums[i].photos.length - 1 ].id +1;\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\r\n\r\n\t\t\t}\r\n\t\t}\r\n\t\tphoto.url = $newURL;\r\n\t\tphoto.albumId = albumId;\r\n\t\tphoto.title = $newTitle;\r\n\t\tphoto.thumbnailUrl = '';\r\n\r\n\t\t//update to memory array\r\n\t\talbums[i].photos.push(photo);\r\n\r\n\t\t//update to localStorage\r\n\t\t//localStorage.setItem(\"Albums\" , JSON.stringify(albums));\r\n\r\n\t\t//update to ui\r\n\t\tcancelHandle(albumId , 0);\r\n\r\n\t}", "createAlbum() {\n this.state.albumModalFinished();\n\n var newAlbumName = this.state.value;\n\n if (newAlbumName == null || newAlbumName === undefined || newAlbumName === \"\") {\n return;\n }\n\n // make post request to server with new album name\n var payload = {\n albumName: newAlbumName\n };\n\n var url = \"/create/album\";\n var xmlHttp = new XMLHttpRequest();\n\n xmlHttp.open(\"POST\", url, true);\n xmlHttp.setRequestHeader(\"Content-Type\", \"application/json\");\n\n xmlHttp.onreadystatechange = function() {\n if(xmlHttp.readyState == 4 && xmlHttp.status == 200) {\n this.state.albumCreated(newAlbumName);\n }\n }.bind(this);\n xmlHttp.send(JSON.stringify(payload));\n }", "function addImage(imagePlace, album, name, callback){\n console.log(\"addImage \" + imagePlace + \" \" + album + \" \" + name);\n var sql = \"INSERT INTO image VALUES (DEFAULT, $1, $2, $3) RETURNING id\";\n var params = [name, imagePlace, album];\n pool.query(sql, params, function(err, result){\n if(err){\n console.log(\"error in query: \")\n console.log(err);\n callback(err, null);\n } else {\n callback(null, result.rows);\n }\n })\n}", "function saveEveryAlbum (albums, callback) {\n \n // Race condition\n if ( albums.length === 0) {\n callback();\n return;\n }\n \n try {\n var album = albums.pop();\n } catch (err) {\n var album = albums;\n }\n \n var query = {\n artist: album.artist.name,\n album: album.name\n };\n \n var successCallback = function (response) {\n var data = {\n artist: response.album.artist,\n album: response.album.name,\n url: response.album.url,\n date: response.album.releasedate\n };\n var endpoint = '/rest/insertalbum/';\n \n $.post(endpoint, data, function () {\n if (albums.length !== undefined) {\n saveEveryAlbum (albums, callback);\n } else {\n callback();\n }\n });\n };\n \n var callbacks = {\n success: successCallback,\n error: function () { saveEveryAlbum(albums, callback); }\n };\n\n lastfm.album.getInfo(query, callbacks);\n }", "function add_to_cart(album) {\n // I was too slow to finish this part...\n}", "async addAlbumImages({ albumHash, ids }) {\n // if (!enable()) return null;\n\n try {\n console.log(\"[imgur] POST Add \" + ids + \" to Album \" + albumHash);\n\n // Configure the request\n let options = {\n // Set the POST body\n formData: {\n ids: ids.join(\",\")\n }\n };\n return await _apiRequest2(\"POST\", \"album/\" + albumHash + \"/add\", options);\n\n } catch (error) {\n console.log(`[imgur] imgur.api.album.addAlbumImages Error ${error.statusCode}`);\n // console.log(error);\n return null;\n }\n }", "updateAlbum(albumData) {\n const artist = this.getArtistById(albumData.id);\n\n return artist.updateAlbum(albumData);\n }", "addTrack(albumId, trackData) {\n /* Crea un track y lo agrega al album con id albumId.\n El objeto track creado debe tener (al menos):\n - una propiedad name (string),\n - una propiedad duration (number),\n - una propiedad genres (lista de strings)\n */\n const album = this.getAlbumById(albumId);\n const newTrack = new Track(this.idGenerator.generateId(), trackData.name, trackData.duration, trackData.genres);\n album.addTrack(newTrack);\n return newTrack;\n }", "function before_photo_post(test, callback){\n\thello(test.network)\n\t.api(\"me/albums\")\n\t.then(function(r){\n\t\tfor(var i=0;i<r.data.length;i++){\n\t\t\tif(r.data[i].name === \"TestAlbum\"){\n\t\t\t\tvar id = r.data[i].id;\n\t\t\t\ttest.data.id = id;\n\t\t\t\treturn callback();\n\t\t\t}\n\t\t}\n\t\tcallback(\"Failed to setup: Could not find the album 'TestAlbum'\");\n\t}, function(){\n\t\tcallback(\"Failed to setup: could not access me/albums\");\n\t});\n}", "async function addSong(type, id, title, artist, album, duration, data = null) {\n const song = {\n type,\n id,\n title,\n artist,\n album,\n duration,\n dateAdded: Date.now(),\n data\n };\n\n let songs = await getSongs();\n songs.push(song);\n await set('pwamp-songs', songs);\n}", "addTrack(albumId, trackData) {\n /* Crea un track y lo agrega al album con id albumId.\n El objeto track creado debe tener (al menos):\n - una propiedad name (string),\n - una propiedad duration (number),\n - una propiedad genres (lista de strings)\n */\n const trackID = this._idManager.nextIdForTrack();\n const newTrack = new Track(trackID,trackData.name,trackData.duration,trackData.genres);\n this.addTrackToAlbum(albumId,newTrack);\n return newTrack;\n\n }", "addTrack(albumId, trackData) {\n /* Crea un track y lo agrega al album con id albumId.\n El objeto track creado debe tener (al menos):\n - una propiedad name (string),\n - una propiedad duration (number),\n - una propiedad genres (lista de strings)\n */\n let track = this.getAlbumById(albumId).addTrack(this.generateID(), trackData);\n this.notificationObserver.update(this);\n return track;\n }", "async shareAlbum(albumID){\n const token = await GoogleSignin.getTokens();\n data = {\n URI: `https://photoslibrary.googleapis.com/v1/albums/${albumID}:share`,\n method: 'POST',\n headers: {\n 'Content-Type': 'application/json',\n 'Authorization': 'Bearer '+ token.accessToken\n },\n body:JSON.stringify({\n \"sharedAlbumOptions\": {\n \"isCollaborative\": true,\n \"isCommentable\": true \n }\n })\n }\n response = await this.APIHandler.sendRequest(data)\n return response\n }", "add(event){\n const title = event.target.parentNode.parentNode.querySelector('.title').textContent;\n const year = event.target.parentNode.parentNode.querySelector('.year').textContent;\n const poster = event.target.parentNode.parentNode.querySelector('.poster').getAttribute(\"src\");\n\n this.db.put({\n _id: title,\n year,\n poster\n }).then(rsp => {\n console.log('rsp', rsp);\n }).catch(function (err) {\n console.log(err);\n });\n }", "async function addSong(song){\n \n}", "handleAdd(image,name,title,link){\n this.props.addTrackToPlaylist(spotifyApi,[link],this.props.playlist.id);\n // Assigning the track to a variable so it can be shown\n let newObj = {};\n let songObj = {};\n newObj = Object.assign({},newObj,{\n image:image,\n name:name,\n title:title,\n uri:link,\n })\n newItems.push(newObj);\n songs = newItems;\n songObj = Object.assign({},songObj,{\n items:newItems\n })\n songs = songObj\n }", "pushTrack() {\n console.log('pushing a song to the local DB')\n }", "addTrack(albumId, trackData) {\n return this.artistManager.createTrack(trackData, undefined, albumId);\n }", "addTrack(albumId, trackData) {\n let album = this.getAlbumById(albumId);\n if (album.getTracks().some(track => trackData.name === track.name)) {\n throw new ElementAlreadyExistsError_1.default(`Track with name ${trackData.name} already exists in album ${album.name}`);\n }\n LoggingClient_1.default.notifyAddTrack(\"info\", \"agregado nuevo album\" + trackData.name);\n return album.addTrack(trackData, this);\n }", "addPhotos(state, payload) {\n state.commit('addPhotos', payload)\n }", "savePlaylist(songs){\n const playlistDatabase = this.database.ref('/playlist');\n\n playlistDatabase.set({\n songs: songs\n });\n }", "async importSpotifyAlbum(uri) {\n let spotifyData = await Spotify.getEmbedData(uri);\n let upc = spotifyData.external_ids.upc;\n let deezerData = await this.deezer.callPublicApi('album', 'upc:' + upc);\n if (deezerData && deezerData.id)\n return deezerData;\n }", "function addFood()\n{\n dog.addImage(dogImg);\n foodObject.foodStock++;\n database.ref('/').update({\n Food : foodObject.foodStock\n })\n}", "function addOne(req,res){\n console.log('creating new photo record with these parameters:', req.body);\n new Photo(req.body)\n .save();\n res.status(201).end();\n}", "async function firebasedb(ann_title,ann_description,ann_imageurl,ann_date){\n\t\n\tawait db.collection(\"announcement\").add({\n\n title: ann_title,\n description: ann_description,\n\timageurl: ann_imageurl,\n\tdate: ann_date\n\t\t\n\t}).then(function(docRef) {\n\t\tconsole.log(\"Document written with ID: \", docRef.id);\n\t\tconsole.log(blob);\n\t\tvar announceref = storage.ref().child(\"announcement/\"+url);\n\t\t\n\t\tannounceref.put(blob).then(function(snapshot) {\n\t\t\tconsole.log('Uploaded a blob or file!');\n\t\t});\n\t\t\n\t\t\n\t}).then(() =>{\n\t\t\n\t}).catch(function(error) {\n\t\tconsole.error(\"Error adding document: \", error);\n\t});\n}", "function addNewMusic(){\n\tlet title = document.getElementById(\"inputSong\").value;\n\tlet artist = document.getElementById(\"inputArtist\").value;\n\tlet album = document.getElementById(\"inputAlbum\").value;\n\tlet songObj = {\"title\": title, \"artist\": artist, \"album\": album};\n\t// console.log(\"songObj\", songObj);\n\tLoader.addToLibrary(songObj);\n\tLoader.showSongs(callBack);\n\n\tclearTextInputs();\n}", "function Album(){\n\tvar photos = [];\n\tvar locations = [];\n\tthis.addPhoto = function(photo){\n\t\tphotos.push(photo);\n\t}\n\tthis.addLocation = function(location){\n\t\tlocations.push(location);\n\t}\n\tthis.listPhotos = function() {\n\t\treturn photos.toString();\n\t}\n\tthis.listLocations = function() {\n\t\treturn locations.toString();\n\t}\n\tthis.getPhoto=function(index){\n\t\treturn [photos[index],locations[index]];\n\t}\n\tthis.hasPhoto = function(photo) {\n\t\treturn photos.includes(photo);\n\t}\n}", "function addFoods(){\n foodS++;\n database.ref('/').update({\n Food:foodS\n });\n dog.addImage(dogImg);\n}", "function Album (sp_album) {\n this._sp_object = sp_album;\n SpObject.apply(this);\n}", "static addNewFile(username, fullPath) {\n const entry = metaUtils.getFileMetadata(username, fullPath);\n Databases.fileMetaDataDb.update({path: entry.path}, entry, {upsert: true}, (err, doc) => {\n if (err) {\n console.log(\"could not insert : \" + err);\n }\n else {\n console.log('Inserted');\n }\n });\n }", "function addAlbum() {\n let albumAddTitle = $(\"#add-title\").val();\n let albumAddArtist = $(\"#add-artist\").val();\n let albumAddCoverImage = $(\"#add-coverImage\").val();\n let albumAddPrice = $(\"#add-price\").val();\n let albumAddGenre = $(\"#add-genre\").val();\n let albumAddTag1 = $(\"#add-tag1\").val();\n let albumAddTag2 = $(\"#add-tag2\").val();\n $.ajax({\n method: \"get\",\n url: \"/api/addAlbumsArray\",\n data: {\n \"title\": albumAddTitle,\n \"artist\": albumAddArtist,\n \"coverImage\": albumAddCoverImage,\n \"price\": albumAddPrice,\n \"genre\": albumAddGenre,\n \"tag1\": albumAddTag1,\n \"tag2\": albumAddTag2\n },\n success: function(data, status) {\n console.log(\"Add Album: \" + data);\n }\n }); //ajax\n }", "async updateAlbum({ albumHash, ids, title, description, privacy, cover }) {\n // if (!enable()) return null;\n\n try {\n console.log(\"[imgur] PUT Update Album \" + albumHash);\n\n // Set the POST body\n let json = {};\n if (ids) json.ids = ids.join(\",\");\n if (title) json.title = title;\n // if (description) putBody.description = description;\n if (privacy) json.privacy = privacy;\n if (cover) json.cover = cover;\n // Configure the request\n let options = { json };\n\n return await _apiRequest2(\"PUT\", \"album/\" + albumHash, options);\n\n } catch (error) {\n console.log(`[imgur] imgur.api.album.updateAlbum Error ${error.statusCode}`);\n // console.log(error);\n return null;\n }\n }", "function zoto_modal_create_album(options){\n\tthis.options = options ||{};\n\tthis.options.in_wizard = this.options.in_wizard || false;\n\tthis.$uber(options);\n\tthis.options.wizard_options = this.options.wizard_options || new Object();\n\n\tthis.__init = false;\n\tthis.options.images = this.options.images || this.options.wizard_options.images || [];\n\tthis.album_glob = this.options.album_glob || new zoto_album_data();\n\tthis.album_glob.settings.limit = 9999;\n\tthis.album_glob.settings.offset = 0;\n\tthis.options.album_glob = this.album_glob;\n\t\n\tthis.str_header = _('new album');\n\tthis.str_title = _(\"album title\");\n\tthis.str_description = _(\"album description\");\n\t\n\tthis.str_next = _('next step');\n\n\tthis.str_submit = _('save and close');\n\n\tthis.str_cancel = _('cancel');\n\tthis.str_dup_title = _('You already have an album with that name.');\n\tthis.str_invalid_title = _('Albums titles may not contain HTML tags.');\n\tthis.str_enter_title = _('Please enter a title for your album.');\n}", "async BringAlbum(Album_name) {\n const reqOpts = {\n headers: {\n Accept: \"application/json\",\n \"Content-Type\": \"application/json\"\n },\n method: \"POST\", \n body: JSON.stringify({ \n name: Album_name\n })\n }; \n let resp = await fetch('http://localhost:5000/album', reqOpts); \n let response = await resp.json();\n return response; \n }", "function addArtist(artistID) {\n var query = \" SELECT distinct t.album\";\n query += \" FROM tracks t, urls u\";\n query += \" where t.artist=\"+artistID;\n query += \" and t.url=u.id\";\n query += \" order by t.year\";\n var result = sql(query);\n for (var i=0; i < result.length; i++) {\n this.addAlbum(result[i]);\n }\n}", "function postAlbum(res) {\n console.log(\"Album Post!\", res);\n renderAlbum(res);\n}", "function addToDatabase() {\n if (!hasError) {\n console.log(3, hasError);\n database = firebase.database();\n var setUserListRef = database.ref(`userList`);\n setUserListRef.push({\n \"userName\": userName,\n \"lastSpoken\": [\"null\"],\n \"favoritePlayer\": [\"null\"]\n })\n }\n }", "async function HandleUpload() {\n /*let newBook={id:bookId, title, genre, sinopsis, coverImageData:imageData, price, author, comments};\n let books=await AsyncStorage.getItem('books');\n books=JSON.parse(books);\n const index=books.findIndex(book=>book.id===bookId);\n books[index]=newBook;\n books=JSON.stringify(books);\n await AsyncStorage.setItem('books', books);*/\n var book=new Book(title, sinopsis, author, genre, price, imageData, comments, bookId);\n var result=await book.Update();\n if(result) {\n ClearFields();\n navigation.navigate('Store');\n }\n else {\n Alert.alert(\"Error:\", \"Couldn't Save the edits to the book...\");\n }\n }", "function syncArtist (db, artist, oldItems, libraryId) {\n\n\tlet id = oldItems.artists[artist.dirname];\n\n\tif (id) {\n\n\t\tdelete oldItems.artists[artist.dirname];\n\t\treturn syncAlbums(db, artist.albums, oldItems, libraryId, id);\n\n\t} else {\n\n\t\tlet query = `INSERT INTO artists (name, dirname, library)\n\t\t\tVALUES (?, ?, ?)`;\n\t\tlet params = [artist.name, artist.dirname, libraryId];\n\n\t\treturn db.insert(query, params).then((rowId) => {\n\t\t\treturn syncAlbums(db, artist.albums, oldItems, libraryId, rowId);\n\t\t});\n\n\t}\n\n}", "insertSound({commit}, data){\n commit('insertActiveSound', data)\n }", "function addNewArtist() {\n var $artist = $(\"#newArtist\");\n var $song = $(\"#newSong\");\n var $album = $(\"#newAlbum\");\n var newObj = { \"Song\": $song.val(), \"Artist\": $artist.val(), \"Album\": $album.val()};\n\n musicProgram.songData.unshift(newObj);\n musicProgram.songPrint(musicProgram.songData);\n addDeleteButtons();\n}", "function readAlbumsFromDb() {\n musicDb.allDocs({\n include_docs: true,\n startkey: 'album_',\n endkey: 'album_\\uffff'\n }).then(function (resultFromDb) {\n processInfoFromDb(resultFromDb)\n }).catch(function (err) {\n console.log(err)\n })\n }", "function updatePhoto(albumId , photoId){\r\n\t\tvar i,j;\r\n\t\tvar $newTitle;\r\n\t\tvar $newURL;\r\n\r\n\t\t//variable defination\r\n\t\t$newTitle = $('#photoTitleInput').val();\r\n\t\t$newURL = $('#photoURLInput').val();\r\n\r\n\t\tif( $newTitle === ''){\r\n\t\t\tcancelHandle(albumId , 0);\r\n\t\t\talert(\"Title blank . Unable to add\");\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tif( $newURL === ''){\r\n\t\t\tcancelHandle(albumId , 0);\r\n\t\t\talert(\"URL blank . Unable to add\");\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\t\r\n\t\tfor( i = 0 ; i < albums.length ; i++ ){\r\n\t\t\tif(albumId === albums[i].id){\r\n\t\t\t\tfor( j = 0 ; j < albums[i].photos.length ; j++){\r\n\t\t\t\t\tif(photoId === albums[i].photos[j].id){\r\n\r\n\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t//Update to memory array\r\n\t\t\t\t\t\talbums[i].photos[j].url = $newURL;\r\n\t\t\t\t\t\talbums[i].photos[j].title = $newTitle;\r\n\r\n\t\t\t\t\t\t//update to localstorage\r\n\t\t\t\t\t\t//localStorage.setItem(\"Albums\" , JSON.stringify(albums));\r\n\r\n\t\t\t\t\t\t//update to ui\r\n\t\t\t\t\t\tcancelHandle(albumId , photoId);\r\n\r\n\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t}\r\n\t}", "function addBookToAvaBooks(data){\n firebase.database().ref(\"availableBooks\").push().set(data)\n .then(()=>{\n console.log(\"success\")\n })\n .catch((error)=>console.log(\"error\",error.message))\n}", "addSongToPlaylist (e) {\n if (this.props.canAddDirectly) {\n this.props.addSong(this.props.activePlaylistID, this.props.trackInfo.uri);\n } else {\n this.props.addSongToDB(this.props.session.connected_session.data.joinCode, this.props.trackInfo, this.props.userId);\n }\n notify.show(\"Added song \" + this.props.trackInfo.name, \"success\", 2000);\n }", "function manageAlbums() {\n\turl = \"manageAlbums.php\";\n\tdoAjaxCall(url, \"updateMain\", \"GET\", true);\n}", "function syncSong (db, song, oldItems, libraryId, artistId, albumId) {\n\n\tlet id = oldItems.songs[song.path];\n\n\tif (id) {\n\n\t\tdelete oldItems.songs[song.path];\n\t\treturn Promise.resolve(id);\n\n\t} else {\n\n\t\tlet query = `INSERT INTO songs\n\t\t\t(name, number, artist, album, path, library)\n\t\t\tVALUES (?, ?, ?, ?, ?, ?)`;\n\t\tlet params = [song.name, song.number, artistId, albumId, song.path,\n\t\t\tlibraryId];\n\n\t\treturn db.insert(query, params);\n\n\t}\n\n}", "function addNewFB(queryURL) {\n // Save the new data in Firebase\n database.ref().push({\n food: food,\n place: place,\n queryURL: queryURL,\n dateAdded: firebase.database.ServerValue.TIMESTAMP\n });//End push \n }", "function Album(){\n this.photos = [];\n}", "async function addImage(image){\n const convertedImage = {\n \"image_name\": image.image_name,\n \"image_object\": image.image_object,\n \"image_poster\": image.image_poster,\n \"price\": image.price\n }\n const [id] = await db('images').insert(convertedImage);\n return id;\n}", "function updateAlbum() {\n const title = $('#changeAlbumTitle').val()\n const desc = $('#changeAlbumDesc').val()\n updateInfo(title, desc, true)\n}", "function Album(nomeAlbum, autorAlbum) {\n this.musicas = [];\n this.nomeAlbum = nomeAlbum;\n this.autorAlbum = autorAlbum;\n\n this.addMusic = function(music) {\n if (existeMusica(this.musicas, music.nome)) {\n alert(\"Música já existente no álbum\");\n delete $scope.musica;\n } else {\n this.musicas.push(music);\n $scope.musicas.push(angular.copy(music));\n delete $scope.musica;\n }\n }\n}", "function addAudio(obj)\n{\n var desc = '';\n var artist_full;\n var album_full;\n\tvar extension;\n\tvar albumartist;\n \n // first gather data\n var title = obj.meta[M_TITLE];\n if (!title) title = obj.title;\n \n \t// Grab artist, if emtpy, mark as unknown\n var artist = obj.meta[M_ARTIST];\n if (!artist) \n {\n artist = 'Unknown';\n artist_full = null;\n }\n else\n {\n artist_full = artist;\n desc = artist;\n }\n\n \t// Add retrieval of album artist object based on file type\n\t// Code be extended but I only need mp3 and flac\n\textension = obj.title.split('.').pop().toUpperCase();\n\tif ( extension.indexOf(\"MP3\") !== -1 ){\n\t\talbumartist = obj.aux['TPE2'];\n }\n\telse if ( extension.indexOf(\"FLAC\") !== -1 ){\n\t\talbumartist = obj.aux['ALBUM ARTIST'];\n }\n var album = obj.meta[M_ALBUM];\n if (!album) \n {\n album = 'Unknown';\n album_full = null;\n }\n else\n {\n desc = desc + ', ' + album;\n album_full = album;\n }\n \n if (desc)\n desc = desc + ', ';\n \n desc = desc + title;\n \n var date = obj.meta[M_DATE];\n if (!date)\n {\n date = 'Unknown';\n }\n else\n {\n date = getYear(date);\n desc = desc + ', ' + date;\n }\n \n var genre = obj.meta[M_GENRE];\n if (!genre)\n {\n genre = 'Unknown';\n }\n else\n {\n desc = desc + ', ' + genre;\n }\n \n var description = obj.meta[M_DESCRIPTION];\n if (!description) \n {\n obj.meta[M_DESCRIPTION] = desc;\n }\n \n\n\t// Provides track number metadata\n var track = obj.meta[M_TRACKNUMBER];\n\t// Delimiter for tracks\n\tvar trackDelimiter = '-';\n if (!track)\n track = '';\n else\n\t{\n if (track.length == 1)\n {\n track = '0' + track;\n }\n track = track + ' ' + trackDelimiter + ' ';\n }\n\n // Display track title as title alone, track may be useful later\n\tobj.title = title;\n\tvar currTitle = obj.title;\n \n\t// for all music we want to display album then track details\n\tvar chain = new Array('Music', 'All Music');\n obj.title = album + ' - ' + track + currTitle;\n addCdsObject(obj, createContainerChain(chain));\n\t// reset title\n\tobj.title = currTitle;\n \n\t// Artists with album subset\n\tif ( albumartist === '' || albumartist === null || albumartist == undefined ){\n \tchain = new Array('Music', 'Artist/Album', abcbox(artist, '',''), artist, album + ' [' + extension + ']');\n\t}else{\n \tchain = new Array('Music', 'Artist/Album', abcbox(albumartist, '',''), albumartist, album + ' [' + extension + ']');\n\t}\n addCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_ALBUM);\n \n\t// Artists with all tracks by them\n\tif ( albumartist === '' || albumartist === null || albumartist == undefined ){\n \tchain = new Array('Music', 'Artist/All Tracks', abcbox(artist, '',''), artist);\n\t}else{\n \tchain = new Array('Music', 'Artist/All Tracks', abcbox(albumartist, '',''), albumartist);\n\t}\n\t// Before we add, we'll add the album to the title\n\tobj.title = album + ' - ' + track + currTitle;\n addCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER);\n\tobj.title = currTitle;\n\n\t// Albums by letter\n chain = new Array('Music', 'Albums', abcbox(album, '',''), album + ' [' + extension.toUpperCase() + ']' );\n addCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_ALBUM);\n \n\t// Genres\n chain = new Array('Music', 'Genres', genre);\n addCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_GENRE);\n \n\t// Music by year, album letter, album\n chain = new Array('Music', 'Year', date, abcbox(album, '',''), album + ' [' + extension.toUpperCase() + ']' );\n addCdsObject(obj, createContainerChain(chain));\n}", "function createEventAlbum(eventId, albumName, password, parentAlbumId) {\n if (isUndefined(eventId)) {\n throw new Error('The eventId is required to create an album.');\n }\n if (isUndefined(albumName)) {\n throw new Error('The albumName is required to create a new album.');\n }\n return makeApiRequest({\n method: 'sp.album.create',\n event_id: eventId,\n album_name: albumName,\n password,\n parent_id: parentAlbumId,\n });\n}", "async function initAlbum() {\n await initThemes()\n const id = urlParams.get('id')\n const albums = JSON.parse(localStorage.getItem(\"albumArray\"))\n const album = albums.find(x => x.id == id)\n if (album.title.length == 0) album.title = \"Ingen titel\"\n if (album.description.length == 0) album.description = \"Ingen beskrivelse\"\n $(\"#album-title\").html(album.title)\n $(\"#albumDescription\").html(album.description)\n fetchAlbumImages(id)\n}", "function addData(data) {\n console.log(` Adding: ${data.title}`);\n console.log(` Adding: ${data.date}`);\n console.log(` Adding: ${data.image}`);\n console.log(` Adding: ${data.category}`);\n console.log(` Adding: ${data.price}`);\n console.log(` Adding: ${data.description}`);\n console.log(` Adding: ${data.location}`);\n console.log(` Adding: ${data.owner}`);\n Items.insert(data);\n}", "function insertBookToDB(book)\n{\n\talert(\"insertBookToDB\");\n if(db == null)\n {\n alert('Databases are not supported in this browser.');\n return; \n }\n db.transaction(function (tx) {\n tx.executeSql(('INSERT INTO books VALUES (?,?,?,?,?);'), [book.identifier,book.name,book.author,book.coverimage,book.bookpath],\n \t\t null,\n \t\t errorHandler); \n });\n}", "function createProfileAlbum(user) {\n var album = {\n title: 'Profile Album',\n isProfileAlbum: true,\n postedBy: user\n };\n createAlbum(album);\n }", "function addAudio(obj)\n{\n \n var desc = '';\n var artist_full;\n var album_full;\n var artist = '';\n\n // first gather data\n var title = obj.meta[M_TITLE];\n if (!title) title = obj.title;\n \n artist = orig.aux['TPE2'];\n if (!artist)\n artist = obj.meta[M_ARTIST];\n if (!artist) \n {\n artist = '-unknown-';\n artist_full = null;\n }\n else\n {\n artist_full = artist;\n desc = artist;\n }\n \n var album = obj.meta[M_ALBUM];\n if (!album) \n {\n album = '-unknown-';\n album_full = null;\n }\n else\n {\n desc = desc + ', ' + album;\n album_full = album;\n }\n\n var discno = obj.aux['TPOS'];\n \n if (desc)\n desc = desc + ', ';\n \n desc = desc + title;\n \n var date = obj.meta[M_DATE];\n\tvar decade; // used for extra division into decades\n\n if (!date)\n {\n date = '-unknown-';\n\t\tdecade = null;\n }\n else\n {\n date = getYear(date);\n\t\tdecade = date.substring(0,3) + '0 - ' + String(10 * (parseInt(date.substring(0,3))) + 9) ;\n desc = desc + ', ' + date;\n }\n \n var genre = obj.meta[M_GENRE];\n if (!genre)\n {\n genre = '-unknown-';\n }\n else\n {\n desc = desc + ', ' + genre;\n }\n \n var description = obj.meta[M_DESCRIPTION];\n if (!description) \n {\n obj.meta[M_DESCRIPTION] = desc;\n }\n \n print (\"Import Audio: \" + desc);\n\n// for debugging only\n// print (\" M_TITLE = \" + orig.meta[M_TITLE]);\n// print (\" M_ARTIST= \" + orig.meta[M_ARTIST]);\n// print (\" M_ALBUM= \" + orig.meta[M_ALBUM]);\n// print (\" M_DATE= \" + orig.meta[M_DATE]);\n// print (\" M_GENRE= \" + orig.meta[M_GENRE]);\n// print (\" M_DESCRIPTION= \" + orig.meta[M_DESCRIPTION]);\n// print (\" M_REGION= \" + orig.meta[M_REGION]);\n// print (\" M_TRACKNUMBER= \" + orig.meta[M_TRACKNUMBER]);\n// print (\" M_AUTHOR= \" + orig.meta[M_AUTHOR]);\n// print (\" M_DIRECTOR= \" + orig.meta[M_DIRECTOR]);\n// print (\" AUX_TPE2= \" + orig.aux['TPE2']);\n// print (\" M_PUBLISHER= \" + orig.meta[M_PUBLISHER]);\n// print (\" M_RATING= \" + orig.meta[M_RATING]);\n// print (\" M_ACTOR= \" + orig.meta[M_ACTOR]);\n// print (\" M_PRODUCER= \" + orig.meta[M_PRODUCER]);\n\n// uncomment this if you want to have track numbers in front of the title\n// in album view\n\n var track = obj.meta[M_TRACKNUMBER];\n if (!track)\n track = '';\n else\n {\n if (track.length == 1)\n {\n track = '0' + track;\n }\n if (discno)\n {\n track = discno + track;\n obj.meta[M_TRACKNUMBER] = track;\n }\n track = track + ' - ';\n }\n// comment the following line out if you uncomment the stuff above :)\n// var track = '';\n\n// Start of parsing audio ///////////////////////////////////////////////\n\n\tvar disctitle = '';\n\tvar album_artist = '';\n\tvar tracktitle = '';\n\t\n// ALBUM //\n// Extra code for correct display of albums with various artists (usually Collections)\n if (!description)\n\t{\n\t\talbum_artist = album + ' - ' + artist;\n\t\ttracktitle = track + title;\n\t}\n\telse\n\t{\n\t if (description.toUpperCase() == 'VARIOUS')\n\t\t{\n\t\t\talbum_artist = album + ' - Various';\n\t\t\ttracktitle = track + title + ' - ' + artist;\n\t\t}\n\t else\n\t\t{\n\t\t\talbum_artist = album + ' - ' + artist;\n\t\t\ttracktitle = track + title;\n\t\t}\n\t}\n\n// ALBUM //\n\t// current\n\t// we do not need this sorting currently ...\n\t//chain = new Array('-Audio-', '-Album-', abcbox(album, 6, '-'), \n\t//\t\t\t\talbum.charAt(0).toUpperCase(), album_artist);\n\t//obj.title = tracktitle;\n\t//addCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_ALBUM);\n\t// DEBUG ONLY print (\"Added Audio -Album-ABCD-\" + album.charAt(0).toUpperCase() + \"-\" + album_artist + \"-: \" + tracktitle);\n\n// ARTIST //\n\tchain = new Array('-Audio-', '-Artist-', abcbox(artist, 6, '-'),\n\t\t\t\t\tartist.charAt(0).toUpperCase(), artist, '-all-');\n obj.title = title + ' (' + album + ', ' + date + ')'; \n\t// DEBUG ONLY print (\"Added Audio -Artist-ABCD-\" + artist.charAt(0).toUpperCase() + \"-\" + artist + \"-all-: \" + obj.title);\n\taddCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_ARTIST);\n\n\tobj.title = tracktitle;\n\tchain = new Array('-Audio-', '-Artist-', abcbox(artist, 6, '-'), \n\t\t\t\t\tartist.charAt(0).toUpperCase(), artist, date + \" - \" + album);\n\t//\tobj.title = tracktitle;\n\t// DEBUG ONLY print (\"Added Audio -Artist-ABCD-\" + artist.charAt(0).toUpperCase() + \"-\" + artist + \"-\" + date + \" - \" + album + \"-:\" + obj.title);\n\taddCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_ARTIST);\n\t\n// ARTIST flattened //\n\tchain = new Array('-Audio-', '-Artist-', '_all-', artist, '-all-');\n obj.title = title + ' (' + album + ', ' + date + ')'; \n\t// DEBUG ONLY print (\"Added Audio -Artist-ABCD-\" + artist.charAt(0).toUpperCase() + \"-\" + artist + \"-all-: \" + obj.title);\n\taddCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_ARTIST);\n\n\tobj.title = tracktitle;\n\tchain = new Array('-Audio-', '-Artist-', '_all-', artist, date + \" - \" + album);\n\t//\tobj.title = tracktitle;\n\t// DEBUG ONLY print (\"Added Audio -Artist-ABCD-\" + artist.charAt(0).toUpperCase() + \"-\" + artist + \"-\" + date + \" - \" + album + \"-:\" + obj.title);\n\taddCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_ARTIST);\n\t\n// GENRE //\n // no sense for GENRE - unsorted typically\n \n // chain = new Array('-Audio-', '-Genre-', genre, '-all-');\n // obj.title = title + ' - ' + artist_full;\n // addCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC);\n \n // chain = new Array('-Audio-', '-Genre-', genre, abcbox(artist, 6, '-'), artist.charAt(0).toUpperCase(), artist, album);\n\t// if (!discno) { obj.title = tracktitle; }\n\t// else { obj.title = disctitle; }\n\t// addCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_ARTIST);\n\n// TRACKS //\n // no \"all\" tracks - does not make any sense\n // var chain = new Array('-Audio-', '-Track-', '-all-');\n // obj.title = title + ' - ' + artist_full;\n // addCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC);\n\n\tchain = new Array('-Audio-', '-Track-', abcbox(title, 6, '-'), title.charAt(0).toUpperCase());\n obj.title = title + ' - ' + artist + ' (' + album + ', ' + date + ')';\n\t// DEBUG ONLY print (\"Added Audio -Track-ABCD-\" + title.charAt(0).toUpperCase() + \"-: \" + obj.title);\n addCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_ARTIST);\n\n// ALL //\n// chain = new Array('-Audio-', '-all-');\n// obj.title = title + ' - ' + artist;\n// addCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC);\n\n// YEAR //\n// Ordered into decades \n\tif (!decade)\n\t{\n\t\tchain = new Array('-Audio-', '-Year-', date, abcbox(artist, 6, '-'), artist.charAt(0).toUpperCase(), artist, album);\n\t\taddCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_ALBUM);\n\t // DEBUG ONLY print (\"Added Audio -Year-\" + date + \"-ABCD-\" + artist.charAt(0).toUpperCase() + \"-\" + artist + \"-\" + album + \"-:\" + obj.title);\n }\n\telse\n\t{\n\t\tchain = new Array('-Audio-', '-Year-', decade, date, '-all-');\n\t\taddCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_ARTIST);\n\t // DEBUG ONLY print (\"Added Audio -Year-\" + decade + \"-\" + date + \"-all-\" + \"-:\" + obj.title);\n\n\t\tobj.title = tracktitle;\n\n\t\tchain = new Array('-Audio-', '-Year-', decade, '-all-', artist, album);\n\t\taddCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_ALBUM);\n\t // DEBUG ONLY print (\"Added Audio -Year-\" + decade + \"-all-\" + artist + \"-\" + album + \"-:\" + obj.title);\n\n\t\tchain = new Array('-Audio-', '-Year-', decade, date, artist + \" - \" + album);\n\t\taddCdsObject(obj, createContainerChain(chain), UPNP_CLASS_CONTAINER_MUSIC_ARTIST);\n\t // DEBUG ONLY print (\"Added Audio -Year-\" + decade + \"-\" + date + \"-\" + artist + \" - \" + album + \"-:\" + obj.title);\n\t}\n}", "async function fetchAlbum(){\n let response = await fetchAlbumDetail(match.params.id)\n setAlbum(response.data)\n setIs_loading(response.loading)\n }", "function zoto_modal_album_add_photos(options) {\n\tthis.options = options || {};\n\tthis.options.in_wizard = this.options.in_wizard || false;\n\tthis.options.wizard_options = this.options.wizard_options || false;\n\tthis.$uber(options);\n\n\tthis.options.images = this.options.images || [];\n\tthis.album_images = [];\n\t\n\t//since we don't have enums in javascript... (@#$!)\n\tthis.modes = {\n\t\tall:0,\n\t\talbum:1\n\t};\n\tthis.mode = this.modes.album;\n\t\n\tthis.options.order_options = this.options.order_options || [\n\t\t['date_uploaded-desc', 'uploaded : newest'],\n\t\t['date_uploaded-asc', 'uploaded : oldest'],\n\t\t['title-asc', 'title : a-z'],\n\t\t['title-desc', 'title : z-a'],\n\t\t['date-desc', 'taken : newest'],\n\t\t['date-asc', 'taken : oldest'],\n\t\t['HEAD', 'EXIF DATA'],\n\t\t['camera_model-asc', 'camera : a - z'],\n\t\t['camera_model-desc', 'camera : z - a'],\n\t\t['iso_speed-asc', 'speed : iso 6 - iso 6400'],\n\t\t['iso_speed-desc', 'speed : iso 6400 - iso 6'],\n\t\t['calc_focal_length-asc', 'length : 0mm - 1000mm'],\n\t\t['calc_focal_length-desc', 'length : 1000mm - 0mm'],\n\t\t['calc_fstop-asc', 'f-stop : f/1.0 - f/22'],\n\t\t['calc_fstop-desc', 'f-stop : f/22 - f/1.0'],\n\t\t['calc_exposure_time-asc', 'exposure : 0s - 30s'],\n\t\t['calc_exposure_time-desc', 'exposure : 30s - 0s']\n\t];\n\t\n\tthis.str_header = _('your photos');\n\tthis.str_header_all = _(' / add photos to your album');\n\tthis.str_header_album = _(' / photos in your album');\n\tthis.str_info_all = _(\"Select photos to add them and click 'add selected'.\");\n\tthis.str_info_albums = _(\"Drag to arrange. Select photos to remove them and click 'remove selected'.\");\n\tthis.str_select_all = _('select all photos');\n\tthis.str_select_none = _('select none');\n\tthis.str_view_all = _('view all your photos');\n\tthis.str_view_album = _('view photos in your album');\n\tthis.str_add = _('add selected');\n\tthis.str_remove = _('remove selected');\n\tthis.str_next = _('next step');\n\tthis.str_close = _('done');\n\tthis.str_search = _('search');\n\tthis.str_reset = _('reset');\n\n\tthis.album_glob = new zoto_glob({limit:50});\n\tthis.album_glob.settings.view_style = 'minimal';\n\tthis.album_glob.album_id = this.options.album_id || -1;\n\t\n\tthis.glob = new zoto_glob({limit: 50}); // leave this at 50 please!\n\tthis.glob.settings.view_style = 'minimal';\n\n}", "function addPhoto(albumId){\r\n\t\tvar i,j;\r\n\t\tvar $popupHTML;\r\n\r\n\r\n\t\t\r\n\t\tfor( i = 0 ; i < albums.length ; i++ ){\r\n\t\t\tif(albumId === albums[i].id){\r\n\t\t\t\t$('#overlay').css( {\r\n\t\t\t\t\t'height' : '100%',\r\n\t\t\t\t\t'width' : '100%'\r\n\t\t\t\t} );\r\n\t\t\t\t$('#popup').css( {\r\n\t\t\t\t\t'height' : '50%',\r\n\t\t\t\t\t'width' : '50%'\r\n\t\t\t\t} );\r\n\r\n\t\t\t\t$popupHTML = $('#editPhotoTemplate').html();\r\n\t\t\t\t$popupHTML = $popupHTML.replace( \"{{photoTitle}}\" , 'Enter Title' );\r\n\t\t\t\t$popupHTML = $popupHTML.replace( \"{{photoURL}}\" , 'Enter URL' );\r\n\t\t\t\t$popupHTML = $popupHTML.replace( \"{{update}}\" , '#saveNewPhoto/'+albumId );\r\n\t\t\t\t$popupHTML = $popupHTML.replace( \"{{cancel}}\" , '#cancelPhoto/'+albumId );\r\n\r\n\t\t\t\t$('#popup').html($popupHTML);\r\n\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\t\r\n\t\t\t}\r\n\r\n\t\t}\t\r\n\t}" ]
[ "0.7192875", "0.70866525", "0.70406455", "0.70349747", "0.69036835", "0.68425155", "0.6835648", "0.681856", "0.6776199", "0.6732347", "0.6652261", "0.66440266", "0.65938765", "0.6592308", "0.6573715", "0.6540392", "0.654021", "0.6535955", "0.6462794", "0.6413027", "0.6404437", "0.6390366", "0.6382051", "0.6364988", "0.6313806", "0.6309699", "0.6275829", "0.62420744", "0.6209966", "0.61897284", "0.6158082", "0.6136122", "0.6132542", "0.60903686", "0.6073613", "0.60717297", "0.6044545", "0.60347253", "0.6015097", "0.59875524", "0.59681374", "0.59665334", "0.59539753", "0.591298", "0.591086", "0.5907346", "0.58920735", "0.58835596", "0.5862756", "0.58611697", "0.58551526", "0.58508414", "0.5834791", "0.5834057", "0.57666665", "0.576502", "0.5760832", "0.5744128", "0.5732856", "0.5729382", "0.5707211", "0.5703635", "0.5696032", "0.5689643", "0.567694", "0.56755006", "0.56750935", "0.5674415", "0.56728274", "0.56713283", "0.5650912", "0.56339645", "0.56258374", "0.5620006", "0.56114167", "0.5601866", "0.56011164", "0.56005204", "0.55975467", "0.5587816", "0.55875987", "0.5582479", "0.55636007", "0.55603576", "0.5539969", "0.5535597", "0.5532199", "0.5531969", "0.5530607", "0.55237234", "0.5523202", "0.5518867", "0.5510007", "0.54977536", "0.54868495", "0.5484077", "0.5482707", "0.54785925", "0.54709554", "0.5469445" ]
0.7041899
2
add Journal entry to database
function addJournal(req, res){ var imgId = req.body.imgId; var userId = req.body.pId; var entry = req.body.entry; console.log("img id: " + imgId + " user id: " + userId + " entry: " + entry); addEntryDb(imgId, userId, entry, function(error, result){ if(error || result == null){ res.status(500).json({success: false, data: error}); } res.render('pages/journalPage', {'imgId': imgId, 'userId': userId}); }) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function saveEntry(entry) {\n const transaction = db.transaction(['new_budget_entry'], 'readwrite');\n\n const budgetObjectStore = transaction.objectStore('new_budget_entry');\n\n budgetObjectStore.add(entry);\n}", "function addEntry(entry){\n jsfile.readFile(dbFile,(err,data)=>{\n if(!err){\n console.log(\"Read DB Success!\");\n data.push(entry);\n jsfile.writeFile(dbFile,data,(err)=>{\n if(err){\n console.log(\"Added Entry Failure!\");\n }else{\n console.log(\"Added Entry Success!\");\n }\n });\n }else{\n console.log(\"Read DB Failure!\");\n }\n })\n}", "function addJournal(req, res) {\n projectData.data.push(req.body);\n res.send(\"POST received\");\n}", "initializeJournal(journalID){\n const date = this._stringify(this.date);\n this.journalID = journalID;\n this.diaryService.createEntry(journalID,this.date,this.promptIndex,'');\n }", "async addToJournal (tx) {\n return this.setJournal(`${this.options.journal}\n${tx}\n`)\n }", "function saveNewOp() {\n let newEntry = {\n date: new Date().toJSON(),\n cat: pageDialog.category.value,\n amount: pageDialog.amount.value,\n desc: pageDialog.desc.value\n };\n entriesDb.insert(newEntry);\n displayEntries();\n }", "function addEntry(entry, callback){\n var id = generateEntryID();\n conn.query('INSERT INTO Entries (entry_id, collection_id, entry_number, author, title, '+\n 'date_submitted, subject, content)' + \n 'VALUES ($1, $2, $3, $4, $5, $6, $7, $8)', \n [\n id,\n entry.collection_id,\n entry.entry_number,\n entry.author, \n entry.title,\n entry.date_submitted,\n entry.subject,\n entry.content\n ]).on('error', console.error).on('end', function() {\n callback(id);\n });\n}", "function storeNewEntry() {\r\n dojo.xhrPost({\r\n url: \"/rpc/insert\",\r\n content: {\r\n \"board_id\": boardID,\r\n \"name\": newName,\r\n \"rotations\": newRotations\r\n },\r\n load: storeNewEntrySucceeded,\r\n error: storeNewEntryFailed\r\n });\r\n }", "function addEntry(events, squirrel) {\n JOURNAL.push({ events, squirrel });\n}", "add(entry) {\n this.amount.add(entry.amount);\n this.count += 1;\n this.dbUpdater.update();\n }", "function putEntry(data) {\n db.get(\"data_entries_point\").push(data).write();\n}", "function addData(e) {\n // prevent default - we don't want the form to submit in the conventional way\n e.preventDefault();\n\n // grab the values entered into the form fields and store them in an object ready for being inserted into the DB\n let newItem = { title: titleInput.value, body: bodyInput.value };\n\n // open a read/write db transaction, ready for adding the data\n let transaction = db.transaction(['notes_os'], 'readwrite');\n\n // call an object store that's already been added to the database\n let objectStore = transaction.objectStore('notes_os');\n\n // Make a request to add our newItem object to the object store\n let request = objectStore.add(newItem);\n request.onsuccess = function() {\n // Clear the form, ready for adding the next entry\n titleInput.value = '';\n bodyInput.value = '';\n };\n\n // Report on the success of the transaction completing, when everything is done\n transaction.oncomplete = function() {\n console.log('Transaction completed: database modification finished.');\n\n // update the display of data to show the newly added item, by running displayData() again.\n displayData();\n };\n\n transaction.onerror = function() {\n console.log('Transaction not opened due to error');\n };\n}", "function saveRecord(record) {\n // open new entry to db with ability to read and write\n const transaction = db.transaction(['new_Entry'], 'writeRead');\n\n // permission to access the object store \n const statementObjectStore = transaction.objectStore('new_Entry');\n\n // submit new record to your store with the add method\n statementObjectStore.add(record);\n}", "function addNoteToDB(note, sourceOfNote) {\n\n\tvar transaction = cnDB.transaction(['cnDBStore'], 'readwrite');\n\n\ttransaction.oncomplete = transComplete;\n\ttransaction.onerror = transError;\n\n\tvar objectStore = transaction.objectStore('cnDBStore');\n\tvar request = objectStore.add(note);\n\n\trequest.onsuccess = function(e) {\n\t\tconsole.log(\"Note added\");\n\t};\n\n\trequest.onerror = function(e) {\n\t\tconsole.log(\"Error adding note\");\n\t};\n\n}", "function saveRecord(isAdding) {\n\n let nameEl = JSON.stringify(document.querySelector(\"#t-name\").value);\n let amountEl = document.querySelector(\"#t-amount\").value;\n\n if (!isAdding) {\n amountEl *= -1;\n }\n\n let amountString = JSON.stringify(amountEl);\n\n let transactionObject = [ { name: nameEl, value: amountString, date: new Date().toISOString() } ]\n\n const transaction = db.transaction(['transactions'], 'readwrite'); // Create transaction\n const table = transaction.objectStore('transactions'); // Access table\n table.add(transactionObject); // Add data to table\n}", "function addStation(db, key, lable) {\n // Start a database transaction and get the notes object store\n let tx = db.transaction([\"notes\"], \"readwrite\");\n let store = tx.objectStore(\"notes\");\n // Put the sticky note into the object store\n let estacion = { text: key, timestamp: lable };\n store.add(estacion);\n // Wait for the database transaction to complete\n tx.oncomplete = function() {\n console.log(\"stored note!\");\n };\n tx.onerror = function(event) {\n alert(\"error storing note \" + event.target.errorCode);\n };\n }", "function addStudentInDatabase() {\n const roll = document.getElementById(\"add_roll\").value;\n const name = document.getElementById(\"add_name\").value;\n const department = document.getElementById(\"add_department\").value;\n const year = document.getElementById(\"add_year\").value;\n const semester = document.getElementById(\"add_semester\").value;\n\n const addStudentInfo = {\n Roll: roll,\n Name: name,\n Department: department,\n Year: year,\n Semester: semester\n };\n\n const tx = db.transaction(\"StudentTable\", \"readwrite\");\n const studentInfo = tx.objectStore(\"StudentTable\");\n studentInfo.add(addStudentInfo);\n}", "function buildNewJournalButton(){\n\tvar button = document.createElement(\"button\");\n\tvar buttonLabel = document.createTextNode(\"Add Journal\");\n\tbutton.appendChild(buttonLabel);\n\n\tbutton.addEventListener('click', function(event){\t\n\t\tvar journalData = new JournalData ();\n\t\tvar journalsRelation = user.relation(\"userJournals\");\n\t\tvar newJournalTitle = prompt(\"Enter the new journal's title.\");\n\n\t\tif(newJournalTitle != null){\n\t\t\tcurrentJournalIndex = 0;\n\t\t\tcurrentEntryIndex = 0;\n\n\t\t\tjournalData.save({\n\t\t\t\tjournalTitle: newJournalTitle,\n\t\t\t}, \n\t\t\t{\n\t\t\t\tsuccess: function(results){\n\t\t\t\t\tconsole.log(\"Created new journal\");\n\t\t\t\t\tjournalsRelation.add(journalData);\n\t\t\t\t\tuser.save(null, {\n\t\t\t\t\t\tsuccess: function (results){\n\t\t\t\t\t\t\trefreshJournalsSection();\n\t\t\t\t\t\t},\n\t\t\t\t\t\terror:function(error){\n\t\t\t\t\t\t\talert(\"Something went wrong: error is \" + error.message);\n\t\t\t\t\t\t}\n\t\t\t\t\t});\n\t\t\t\t},\n\t\t\t\terror: function(error){\n\t\t\t\t\tconsole.log(\"Error creating new journal. Error: \" + error);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n\tnewJournalButton.appendChild(button);\n}", "function addLogEntry(worker, entry) {\n if (entry != null) {\n datastore.createLogEntry(entry);\n }\n}", "function insert(ticket) {\n return db('tickets').insert(ticket);\n}", "function EditLogItemInsert () {}", "function addEntry(entry){\n jsfile.readFile(dbFile,(err,data)=>{\n if(!err){\n console.log(\"Read DB Success!\");\n data.push(entry);\n jsfile.writeFile(dbFile,data,(err)=>{\n if(err){\n res.writeHead(200, {'Content-Type': 'text/html'});\n res.write(pug.renderFile('erro.pug',{e: \"Erro: não foi possivel escrever na Base de dados!\"}));\n res.end();\n console.log(\"Added Entry Failure!\");\n }else{\n console.log(\"Added Entry Success!\");\n }\n });\n }else{\n res.writeHead(200, {'Content-Type': 'text/html'});\n res.write(pug.renderFile('erro.pug',{e: \"Erro: na leitura da base de dados!\"}));\n res.end();\n console.log(\"Read DB Failure!\");\n }\n })\n}", "postJournalEntries (newJournalEntryObject) {\n return fetch (\"http://localhost:8088/entries\", {\n method: \"POST\",\n headers: {\n \"Content-Type\": \"application/json\"\n },\n body: JSON.stringify(newJournalEntryObject)\n });\n }", "function agenda_insert() {\n\tdb.transaction(agenda_insert_db, errorDB, successDB);\n}", "function add(todoText) {\n let obj = { todo: todoText };\n database.push(obj);\n}", "function saveEntry(){\n var entry = {\n \"date\" : currentEntryDate.toDateString(),\n \"text\" : document.getElementById(\"entry\").value\n };\n\n var journal = JSON.parse(localStorage.getItem(\"journal\"));\n \n if(entry.text == localStorage.getItem(\"template\") || entry.text == \"\"){\n // don't save and actually delete stored entry if it exists\n journal = journal.filter(function(e) { return e.date != entry.date; })\n } else if (journal.filter(function(e) { return e.date === entry.date; }).length < 1){\n journal.push(entry);\n } else {\n journal.filter(function(e) { return e.date === entry.date; })[0].text = entry.text;\n }\n localStorage.setItem(\"journal\", JSON.stringify(journal));\n}", "function saveRecord(record) {\n // open a new transaction with the database with read and write permissions \n const transaction = db.transaction(['new_budget'], 'readwrite');\n \n // access the object store for `new_budget`\n const budgetObjectStore = transaction.objectStore('new_budget');\n \n // add record to your store with add method\n budgetObjectStore.add(record);\n}", "function saveRecord(record) {\n //open a new transaction with the database with read and write permission\n const transaction = db.transaction(['new_budget'], 'readwrite');\n\n //access the object store for 'new_budget'\n const budgetObjectStore = transaction.objectStore('new_budget');\n\n //add record to your store with add method\n budgetObjectStore.add(record);\n}", "static addEntry(data) {\n if (!data || (typeof data) !== 'object') {\n return this.badRequest('the data pass are not right,pleas pass right data');\n }\n const error = DummyDataHelpers.validateEntry(data);\n if (!error) {\n if (DummyDataHelpers.titleExists(dummyEntries, data.title)) {\n return this.conflictError('title already exist,change title');\n }\n // const entryid = (dummyEntries.length - 1) + 1;\n const entryid = dummyEntries[dummyEntries.length - 1].id + 1;\n const newEntry = {\n id: entryid,\n title: data.title,\n note: data.note,\n imageUrl: data.imageUrl,\n createdAt: new Date(),\n updatedAt: new Date(),\n isFavourite: data.isFavourite,\n };\n dummyEntries.push(newEntry);\n return this.createdSuccessfully('A new Entry created successfully', newEntry);\n }\n return this.badRequest(error);\n }", "function saveEntry(entry) {\n return rest.post(entry);\n }", "function writeOneRecord() {\n var conn = Jdbc.getCloudSqlConnection(dbUrl, user, userPwd);\n\n var stmt = conn.prepareStatement('INSERT INTO entries ' +\n '(guestName, content) values (?, ?)');\n stmt.setString(1, 'First Guest');\n stmt.setString(2, 'Hello, world');\n stmt.execute();\n}", "function saveRecord(record) {\n const transaction = db.transaction(['new_transaction'], 'readwrite');\n const budgetTrackerObjectStore = transaction.objectStore('new_transaction');\n budgetTrackerObjectStore.add(record);\n}", "function setByDate(date) {\n let request = window.indexedDB.open(\"journalDataBase\", 1),\n db,\n tx,\n store,\n index\n\n request.onupgradeneeded = function (e) {\n let db = request.result,\n store = db.createObjectStore(\"journalStore\", { keyPath: \"date\" })\n }\n\n request.onerror = function (e) {\n console.log(\"Error: \" + e.target.errorCode)\n }\n\n request.onsuccess = function (e) {\n db = request.result\n tx = db.transaction(\"journalStore\", \"readwrite\")\n store = tx.objectStore(\"journalStore\")\n let entry = store.get(date)\n entry.onsuccess = function () {\n let result = entry.result\n if (result == null) {\n console.log('No info in date :' + date)\n document.querySelector(\".pg\").contentWindow.reset()\n document.querySelector(\".pg\").contentWindow.loadingState(false)\n } else {\n let dict = result.dict\n document.querySelector(\".pg\").contentWindow.loadJSON(dict)\n }\n }\n tx.oncomplete = function () {\n db.close()\n }\n }\n}", "addNotes(noteObj) {\n let realm = new Realm({schema: [TaskSchema, SubTaskSchema, NotesSchema]});\n realm.write(() => {\n realm.create('NOTES', noteObj, true);\n });\n }", "function addNote() {\n // formatter, to render date in polish format\n const formatter = new Intl.DateTimeFormat('pl');\n // create note object\n const note = {\n body: noteBody.value,\n img: noteImg.value,\n alt: noteAlt.value,\n date: formatter.format(new Date)\n }\n\n // create HTML node from note object\n const node = createItem(note);\n // append created node in HTML\n noteList.appendChild(node);\n // put created node in Map to match it with note\n map.set(node, note);\n // push current note to notes object\n notes.push(note);\n // overwrite notes in indexedDB with notes\n idbKeyval.set('notes', notes)\n .catch(err => console.error('submit failed: ', err));\n // reset input values\n noteBody.value = '';\n noteImg.value = '';\n noteAlt.value = '';\n }", "function addDataIndexedDb(dataJson){\n var date = dataJson.date;\n var description = dataJson.description;\n var value = dataJson.value;\n \n var transaction = db.transaction([constDbObject],\"readwrite\");\n transaction.oncomplete = function(event) {\n console.log(\"Sucesso :)\");\n };\n transaction.onerror = function(event) {\n console.log(\"Erro :(\");\n };\n\n var objectStore = transaction.objectStore(constDbObject);\n objectStore.add({date:date, description:description, value:value});\n}", "function onSave() {\n\tvar db = window.openDatabase(\"notes\", \"1.0\", \"Notes Demo\", 2000000);\n\t//db.transaction(checkDb, errorCB, successCB);\n\tdb.transaction(checkDb);\n}", "static addRecord(name, game) {\n //alert('DB access: addrecord');\n let newName = ModalRecord.clearName(name);\n let level = game.getAvailableLevelsArray()[game.level].label;\n let d = new Date();\n let dateStr = d.getDate() + '/' + (d.getMonth() + 1) + '/' + d.getFullYear();\n\n db.transaction((tx) => {\n tx.executeSql('INSERT INTO Records (user_name, score, level, date) values(?,?,?,?)',\n [newName, game.points, level, dateStr],\n (error)=>{console.log('insert OK')}, (error)=>{console.log('insert error: '+error.message)});\n });\n }", "createRecord(){\n const logObject = {...this.response };\n var db = admin.database();\n var submissions = db.ref(\"advice/submissions\");\n const newSubmission = submissions.push(logObject);\n this.submissionId = newSubmission.key;\n this.response.submissionId = newSubmission.key;\n }", "function addOutcomeToDB() {\n\tvar fs = require('fs');\n\n\tvar json = JSON.stringify(oneTransactionOutcome);\n\n\tfs.open(\"db/db.json\", \"a+\", 0644, function(err, file_handle) {\n\t\tif (!err) {\n\t\t // Записываем в конец файла readme.txt фразу \"Copyrighted by Me\"\n\t\t // при открытии в режиме \"a\" указатель уже в конце файла, и мы передаём null\n\t\t // в качестве позиции\n\t\t fs.write(file_handle, \"\\n\" + json, null, 'utf8', function(err, written) {\n\t\t if (!err) {\n\t\t fs.close(file_handle);// Всё прошло хорошо\n\t\t } else {\n\t\t // Произошла ошибка при записи\n\t\t }\n\t\t });\n\t\t} else {\n\t\t alert(error);\n\t\t}\n\t\t});\n}", "function saveRecord(record) {\n const transaction = db.transaction([\"BudgetStore\"], \"readwrite\");\n const budgetStore = transaction.objectStore(\"BudgetStore\");\n budgetStore.add(record);\n}", "function addLevelDBData(key,value){\n console.log('Add data to level db ' + key + ' value ' + value);\n db.put(key, value, function(err) {\n if (err) return `Block ${key} submission failed: ${err}`;\n })\n}", "function addNote() {\n fs.writeFileSync(\"Develop/db/db.json\", JSON.stringify(notesData))\n}", "function saveRecord(record) {\n const transaction = db.transaction(['new_funds'], 'readwrite');\n\n const fundsObjectStore = transaction.objectStore('new_funds');\n\n fundsObjectStore.add(record);\n\n showModal(false);\n}", "function addBook(event) {\n\n // 2: YOUR CODE HERE\n\n // Hint: Once you've added the book to your database, call populateTableUI with the added book's title\n // Check out the Table.put() method and what it returns at: https://dexie.org/docs/Table/Table.put()\n db.books.add(event)\n\n//ran ---> addBook(\n\n}", "function addBookingToDb(args, onSuccess, onError){\n let d = new Date()\n args.booking_date = d.getDate() + '-' + (d.getMonth() + 1) + '-' + d.getFullYear()\n const booking = new Booking(args)\n booking.save((err, success) => {\n if (err) {\n console.log(err)\n onError(err)\n }\n else {\n console.log(success)\n onSuccess(success)\n }\n })\n}", "function addEntryData(lang, htmlTitle, body, slug) {\n\t\ttasks.push(function(cb) {\n\t\t\tvar sql = 'INSERT INTO cms_pagesData (pageId, lang, htmlTitle, body, slug) VALUES(?,?,?,?,?);',\n\t\t\t dbFields = [data.id, lang, htmlTitle, body, slug];\n\n\t\t\tdb.query(sql, dbFields, cb);\n\t\t});\n\t}", "function saveRecord(record) {\n // open a new transaction with the database readwrite permissions \n const transaction = db.transaction(['new_transaction'], 'readwrite');\n \n // access objectStore \n const budgetObjectStore = transaction.objectStore('new_transaction');\n \n // add record to store with add (method)\n budgetObjectStore.add(record);\n}", "function addComicToLib(volume_id){\n\n var params = [user_id, volume_id, 0]\n\n connection.query('INSERT into entry (entry_user_id, entry_volume_id, entry_status) VALUES (?, ?, ?)', params, function (err, res)\n {\n if(err) throw err;\n console.log(\"Insert into entry complete\");\n })\n }", "function addEntry(search) {\nmongo.connect(url, function(err, db) {\n if (err) throw err;\n db.createCollection('searches'); // creates collection or ignores if already exists\n var searches = db.collection('searches');\n searches.insert({\n search: search\n }, function(err,data) {\n if (err) throw err;\n db.close();\n });\n}); \n}", "static addEntryToList(entry) {\n const list = document.querySelector('#journal-list');\n\n const row = document.createElement('tr');\n\n row.innerHTML = `\n <td>${entry.date}</td>\n <td>${entry.title}</td>\n <td>${entry.post}</td>\n `;\n\n list.appendChild(row);\n }", "function addLevelDBData(key,value){\n db.put(key, value, function(err) {\n if (err) return console.log('Block ' + key + ' submission failed', err);\n })\n}", "function addLevelDBData(key,value){\n db.put(key, value, function(err) {\n if (err) return console.log('Block ' + key + ' submission failed', err);\n })\n}", "function addEntries() {\n\n}", "addFeedback(rev) {\n\n var review = {\n _id: \"Feedback\" + \"_\" + rev.name + \"_\" + new Date().toISOString(),\n type: \"feedback\",\n date: new Date().toISOString(),\n name: rev.name,\n author: rev.author,\n accessibility: rev.accessibility,\n quality: rev.quality,\n affordability: rev.affordability,\n text: rev.text,\n upvotes: '0',\n downvotes: '0',\n language: rev.language,\n\n };\n db_pending.put(review, function callback(err, result) {\n if (!err) {\n console.log('Added review');\n } else {\n console.log('Error adding feedback' + err);\n }\n });\n\n\n }", "addToApi() {\n // Invoke the factory function, passing along the form field values to\n const newJournalEntry = renderDom.buildEntry();\n // console.log(\"newJournalEntry\", newJournalEntry)\n API.postJournalEntry(newJournalEntry);\n }", "function addToOfflineDB(recordToAdd) {\n //connect to indexed DB instance\n let dbtransaction = db.transaction(\"pending\", \"readwrite\");\n let dbstore = dbtransaction.objectStore(\"pending\");\n // add to indexed DB\n dbstore.add(recordToAdd);\n}", "function _addEntries() {\n\t\ttry {\n\t\t\t//Get the Request Body\n\t\t\tvar oBody = JSON.parse($.request.body.asString());\n\n\t\t\t//Get the Next Item Number available\n\t\t\tvar lvItem;\n\t\t\tlvItem = _getNextItem(oBody.CONDITION_ID);\n\n\t\t\t//Get the Database connection\n\t\t\tvar oConnection = $.db.getConnection();\n\n\t\t\t//Build the Statement to insert the entries\n\t\t\tvar oStatement = oConnection.prepareStatement('INSERT INTO \"' + gvSchemaName + '\".\"' + gvTableName +\n\t\t\t\t'\" VALUES (?, ?, ?, ?, ?, ?)');\n\n\t\t\t//Loop through the items to be added to the database\n\t\t\tfor (var i = 0; i < oBody.ITEMS.length; i++) {\n\t\t\t\t//Populate the fields with values from the incoming payload\n\t\t\t\t//Id\n\t\t\t\toStatement.setInt(1, parseFloat(oBody.CONDITION_ID));\n\t\t\t\t//Item\n\t\t\t\tlvItem = lvItem + 1;\n\t\t\t\toStatement.setInt(2, lvItem);\n\t\t\t\t//Structure\n\t\t\t\toStatement.setString(3, oBody.ITEMS[i].STRUCTURE);\n\t\t\t\t//Field\n\t\t\t\toStatement.setString(4, oBody.ITEMS[i].FIELD);\n\t\t\t\t//Operator\n\t\t\t\toStatement.setString(5, oBody.ITEMS[i].OPERATOR);\n\t\t\t\t//Value\n\t\t\t\toStatement.setString(6, oBody.ITEMS[i].VALUE);\n\t\t\t\t//Add Batch process to executed on the database\n\t\t\t\toStatement.addBatch();\n\t\t\t}\n\t\t\t//Execute the Insert\n\t\t\toStatement.executeBatch();\n\n\t\t\t//Close the connection\n\t\t\toStatement.close();\n\t\t\toConnection.commit();\n\t\t\toConnection.close();\n\n\t\t\tgvTableUpdate = \"Table entries created successfully: \" + gvTableName + \";\";;\n\t\t\tgvStatus = \"Success\";\n\t\t} catch (errorObj) {\n\t\t\tif (oStatement !== null) {\n\t\t\t\toStatement.close();\n\t\t\t}\n\t\t\tif (oConnection !== null) {\n\t\t\t\toConnection.close();\n\t\t\t}\n\t\t\tgvTableUpdate = \"There was a problem inserting entries into the Table: \" + gvTableName + \", Error: \" + errorObj.message + \";\";\n\t\t\tgvStatus = \"Error\";\n\t\t}\n\t}", "function saveNote(tx, results) {\n\t\n\tvar numberOfRecords = results.rows.item(0).count;\t\t\n\tvar noteName = $(\"#name\").val();\n\tvar noteData = $(\"#data\").val();\n\t\n\tif (numberOfRecords == 0)\n\t\ttx.executeSql('INSERT INTO notes (name, data) VALUES (\"'+noteName+'\",\"'+noteData+'\")');\n\telse if (numberOfRecords == 1)\n\t\ttx.executeSql('UPDATE notes SET data = \"'+ noteData +'\", save_time = DateTime(\"now\") WHERE name = \"'+ noteName +'\"');\n\telse\n\t\talert(\"DB Error: More than one Note exists with this name.\");\n\t\n\t//tx.executeSql('SELECT * FROM notes', [], querySuccess, errorCB);\n\talert(\"Note saved\");\n}", "function addToShelfDB(userID, savedate, title, author, contributor, isbn, isbns_string, getTime, eventCallback) {\r\n\t\r\n\tvar docClient = new AWS.DynamoDB.DocumentClient();\r\n\r\n\tvar table = \"Virtial_Librarian_Shelves\";\r\n\r\n\tvar params = {\r\n\t\tTableName:table,\r\n\t\tItem:{\r\n\t\t\t\"UserId\": userID,\r\n\t\t\t\"RecordDate\": savedate,\r\n\t\t\t\"Title\": title,\r\n\t\t\t\"Author\": author,\r\n\t\t\t\"Contributor\": contributor,\r\n\t\t\t\"ISBN\": isbn,\r\n\t\t\t\"ISBN_Str\":isbns_string,\r\n\t\t\t\"DateOrder\" : getTime\r\n\t\t}\r\n\t};\r\n\r\n\tdocClient.put(params, function(err, data) {\r\n\r\n\t\tif (err) {\r\n\t\t\tconsole.log(err);\r\n\t\t\tconsole.log(err.stack);\r\n\t\t\treturn;\r\n\t\t} else{\r\n\t\t\tconsole.log(data);\r\n\t\t\teventCallback(data);\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t});\r\n\r\n\t\r\n}", "function addNotetoDB(note) {\n const requestOptions = {\n method: \"POST\",\n headers: { \"Content-Type\": \"application/json\" },\n body: JSON.stringify({\n title: note.title,\n content: note.content,\n }),\n };\n\n fetch(\"/dataItems\", requestOptions)\n .then((res) => res.json())\n //using the JSON response we'll now add the note to the Array\n .then((newNote) => addNoteToArray(newNote));\n }", "function addData(data) {\n console.log(` Adding: ${data.building} audit data`);\n Data.insert(data);\n}", "function addToDb(term,timestamp){\n mongodb.connect(mongoUrl, function(err,db){\n if(err){\n console.log(err)\n }else{\n console.log(\"add to db\");\n var ltSearches = db.collection(\"latest-search\")\n ltSearches.insertOne({\"term\": term,\n \"when\":timestamp});\n \n db.close();\n \n }\n })\n}", "function addArticle(content, title, domain){\n var newArticle = {\n \"tag\" : db.db.length,\n \"article\" : content,\n \"title\" : title,\n \"domain\": domain,\n \"position\": 0\n }\n db.db.push(newArticle)\n}", "function addEntry(t, n, s)\n{\n\t// build the JSON data field\n\tvar params = {\n\t \tmode: 'AddEntry',\n\t \ttable: t,\n\t\tid: n,\n\t\tstaff: s\n\t};\n\t// build the JSON AJAX statement\n\t$.ajax({\n\t\turl: 'php/insert.php',\n\t\tdata: $.param(params),\n\t\ttype: 'POST',\n\t\tdataType: 'json',\n\t\terror: function(xhr, textStatus, errorThrown) {\n\t\t\tdisplayError(textStatus);\n\t\t},\n\t\tsuccess: function(data, textStatus) {\n\t\t\tif (data.errno != null) {\n\t\t\t\tdisplayPHPError(data);\n\t\t\t} else {\n\t\t\t\tif (t == 'projectT') {\n\t\t\t\t\tgetStaffProjectDetail(s);\n\t\t\t\t} else {\n\t\t\t\t\tgetStaffCourseDetail(s);\n\t\t\t\t\tgetCategoriesGraph(s, $('#progress p select').val());\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t});\n}", "addLevelDBData(key,value){\n\n return db.put(key, value , function(err){\n if(err)\n console.log(\"submission failed\")\n });\n \n}", "function saveRecord(record) {\n const transaction = db.transaction([\"budgetStore\"], \"readwrite\");\n const save = transaction.objectStore(\"budgetStore\");\n\n save.add(record);\n}", "function addRow(data) {\n let insertQuery = 'INSERT INTO ?? (??,??) VALUES (?,?)';\n let query = mysql.format(insertQuery, [\n 'todo',\n 'user',\n 'notes',\n data.user,\n data.value\n ]);\n pool.query(query, (err, response) => {\n if (err) {\n console.error(err);\n return;\n }\n // rows added\n console.log(response.insertId);\n });\n}", "function _createEntry() {\n\t\ttry {\n\t\t\t//Get the Request Body\n\t\t\tvar oBody = JSON.parse($.request.body.asString());\n\n\t\t\t//Get the Latest ID Number\n\t\t\tvar lvId;\n\t\t\tif (!oBody.CONDITION_ID) {\n\t\t\t\tlvId = _getNextId();\n\t\t\t} else {\n\t\t\t\tlvId = oBody.CONDITION_ID;\n\t\t\t}\n\n\t\t\t//Item Number\n\t\t\tvar lvItem = 0;\n\n\t\t\t//Get the Database connection\n\t\t\tvar oConnection = $.db.getConnection();\n\n\t\t\t//Build the Statement to insert the entries\n\t\t\tvar oStatement = oConnection.prepareStatement('INSERT INTO \"' + gvSchemaName + '\".\"' + gvTableName +\n\t\t\t\t'\" VALUES (?, ?, ?, ?, ?, ?)');\n\n\t\t\t//Loop through the items to be added to the database\n\t\t\tfor (var i = 0; i < oBody.ITEMS.length; i++) {\n\t\t\t\t//Populate the fields with values from the incoming payload\n\t\t\t\t//Id\n\t\t\t\toStatement.setInt(1, parseFloat(lvId));\n\t\t\t\t//Item\n\t\t\t\tlvItem = lvItem + 1;\n\t\t\t\toStatement.setInt(2, lvItem);\n\t\t\t\t//Structure\n\t\t\t\toStatement.setString(3, oBody.ITEMS[i].STRUCTURE);\n\t\t\t\t//Field\n\t\t\t\toStatement.setString(4, oBody.ITEMS[i].FIELD);\n\t\t\t\t//Operator\n\t\t\t\toStatement.setString(5, oBody.ITEMS[i].OPERATOR);\n\t\t\t\t//Value\n\t\t\t\toStatement.setString(6, oBody.ITEMS[i].VALUE);\n\t\t\t\t//Add Batch process to executed on the database\n\t\t\t\toStatement.addBatch();\n\t\t\t}\n\t\t\t//Execute the Insert\n\t\t\toStatement.executeBatch();\n\n\t\t\t//Close the connection\n\t\t\toStatement.close();\n\t\t\toConnection.commit();\n\t\t\toConnection.close();\n\n\t\t\tgvTableUpdate = \"Table entries created successfully: \" + gvTableName + \";\";;\n\t\t\tgvConditionId = lvId;\n\t\t\tgvStatus = \"Success\";\n\t\t} catch (errorObj) {\n\t\t\tif (oStatement !== null) {\n\t\t\t\toStatement.close();\n\t\t\t}\n\t\t\tif (oConnection !== null) {\n\t\t\t\toConnection.close();\n\t\t\t}\n\t\t\tgvTableUpdate = \"There was a problem inserting entries into the Table: \" + gvTableName + \", Error: \" + errorObj.message + \";\";\n\t\t\tgvStatus = \"Error\";\n\t\t}\n\t}", "function addNotesDatabase(notes, newNote) {\n\tnotes.push(newNote);\n}", "function addRow(data) {\n let insertQuery = \"INSERT INTO ?? (??,??) VALUES (?,?)\";\n let query = mysql.format(insertQuery, [\n \"todo\",\n \"user\",\n \"notes\",\n data.user,\n data.value,\n ]);\n pool.query(query, (err, response) => {\n if (err) {\n console.error(err);\n return;\n }\n // rows added\n console.log(response.insertId);\n });\n}", "function addReports(data) {\n console.log(` Adding: ${data.itemID} (${data.reporter})`);\n Reports.insert(data);\n}", "SAVE_NOTE({ commit }, content) {\n const purpose = \"User records note\";\n const c = catchHandler.bind({ purpose });\n if (state.currentUser) {\n const recordedTime = getDate();\n const newNote = { recordedTime, content };\n return c(writeChild(\"notes\", newNote, \"push\")).then((r) => {\n // If no error thrown, continue to update our local notes\n commit(\"WRITE_NOTE\", { newNote, key: r.key });\n return r;\n });\n }\n }", "function insertToDB(catalystApp, name, description, date) {\n let rowData = {\n name: name,\n description: description,\n date: date\n };\n\n if (proceedWithInsert) {\n\n let datastore = catalystApp.datastore();\n let table = datastore.table(\"HolidayList\");\n let insertPromise = table.insertRow(rowData);\n insertPromise.then(row => {\n console.log(\"database insertion done\");\n })\n\n }\n}", "submit(data) {\n const { description, seller, item, itemName } = data;\n Reports.insert({ description, seller, item, itemName }, this.insertCallback);\n }", "function add(tipo,cidade,bairro,data,horario,tmusicos,torganistas){\n\t\n\n\ndb = window.sqlitePlugin.openDatabase({name: 'DB', location: 'default'});\n\ndb.executeSql('INSERT INTO ensaios (tipo, cidade, bairro, data, horario, tmusicos, torganistas) VALUES (?,?,?,?,?,?,?)', [tipo, cidade, bairro, data, horario, tmusicos, torganistas]);\n\n\nreturn 'ok';\n\n\n}", "function insertEntry( dbc ) {\n\n var query,\n binds = [],\n options = { autoCommit: true };\n\n query = ' INSERT INTO testdta.F559811 VALUES (:jpfndfuf2, :jpsawlatm, :jpactivid, :jpyexpst, :jpblkk, :jppid, :jpjobn, :jpuser, :jpupmj, :jpupmt ) ';\n binds.push( row[ 0 ] );\n binds.push( audit.createTimestamp() );\n binds.push( hostname );\n binds.push( '100' );\n binds.push( row[ 1 ] + ' ' + row[ 2 ] );\n binds.push( 'PDFMONITOR' );\n binds.push( 'CENTOS' );\n binds.push( 'DOCKER' );\n binds.push( row[ 1 ] );\n binds.push( row[ 2 ] );\n\n // Insert entry into the F559811 DLINK Post PDF Handling Queue\n odb.performSQL( dbc, query, binds, options, function( err, result ) {\n\n if ( err ) {\n \n result = jdeJobName + ' INSERT FAILED ' + err;\n\n } else {\n\n result = jdeJobName + ' INSERTED' ;\n\n }\n\n log.i( result );\n return cb( null, result );\n\n });\n }", "save() {\n this.db.write();\n }", "function addData(data) {\n console.log(` Adding: ${data.name} (${data.icon})`);\n Reports.insert(data);\n}", "function commitEntry(key, entry) {\n\t\tself.indexes.primaryKey.set(key, entry)\n\n\t\tself.opts.entryIndexes.forEach(function(property) {\n\t\t\tif(!entry[property]) return;\n\t\t\tif(!self.indexes[property].has(entry[property])) {\n\t\t\t\tself.indexes[property].set(entry[property], new Map())\n\t\t\t}\n\t\t\tself.indexes[property].get(entry[property]).set(key, entry)\n\t\t})\n\t}", "function addLevelDBData(key,value){\n db.put(key, value, function(err) {\n if (err) {\n return ('Block ' + key + ' submission failed', err);\n // reject('error in addLevelDBData')\n\n }else{\n // getLevelDBData(key);\n }\n \n \n })\n \n \n }", "addEntry(entry) {\n if (this.getFileId(entry.name) == null) {\n this.entries.push(entry);\n this.content += entry.text;\n\n Net.updateFile(this.id, btoa(this.content));\n\n return true;\n } else {\n return false;\n }\n }", "function addNote(lectureID, slideID, note) {\n var objectStore = database.transaction([\"notes\"], \"readwrite\").objectStore(\"notes\");\n objectStore.add({\n slideID: slideID,\n lectureID: lectureID,\n note: note\n }).onsuccess = function(e) {\n // Add a radio button for the note.\n addNoteButton(\n \"Note \" + e.target.result\n + \": Lecture \" + lectureID\n + \" - Slide \"+ slideID,\n e.target.result, note\n );\n };\n}", "function saveRecord(record) {\n // open a new transaction with the db with read and write permissions\n const transaction = db.transaction(['action'], 'readwrite');\n\n //access the object store for 'action'\n const actionObjectStore = transaction.objectStore('action');\n\n //add record to store\n actionObjectStore.add(record);\n}", "function addPerson(store_name,index,data) {\n // var obj = { fname: \"Test\", lname: \"Test\", age: 30, email: \"test@company.com\" };\n\n var store = getObjectStore(store_name, 'readwrite');\n var req;\n try {\n req = store.add(data);\n } catch (e) {\n throw e;\n }\n req.onsuccess = function (evt) {\n console.log(\"Insertion in DB successful\", index);\n };\n req.onerror = function () {\n console.log(\"Insertion in DB Failed \", this.error, index);\n };\n}", "function writeToDb (agent) {\n // Get parameter from Dialogflow with the string to add to the database\n const databaseEntry = agent.parameters.databaseEntry;\n\n // Get the database collection 'dialogflow' and document 'agent' and store\n // the document {entry: \"<value of database entry>\"} in the 'agent' document\n const dialogflowAgentRef = db.collection('dialogflow').doc('agent');\n return db.runTransaction(t => {\n t.set(dialogflowAgentRef, {entry: databaseEntry}, {merge: true});\n return Promise.resolve('Write complete');\n }).then(doc => {\n agent.add(`Wrote \"${databaseEntry}\" to the Firestore database.`);\n }).catch(err => {\n console.log(`Error writing to Firestore: ${err}`);\n agent.add(`Failed to write \"${databaseEntry}\" to the Firestore database.`);\n });\n }", "function saveNewEntry() {\n\n// get information from the inputs and make date\n var role = document.getElementById('role').value;\n var champion = document.getElementById('champion').value;\n var wl = document.getElementById('wl').checked ? true : false;\n var notes = document.getElementById('notes').value;\n var d = new Date();\n var datestring = (d.getMonth()+1) + \"/\" + d.getDate();\n\n \n // save(post) information to DB\n fetch('/save', {\n method: \"POST\",\n headers: {\n \"Content-Type\": \"application/json\"\n }, \n body: JSON.stringify({\n date: datestring,\n role,\n champion,\n wl,\n notes\n })\n })\n // append information\n .then(getDataAndRenderLogEntries())\n .catch(function(err) { console.log(err) });\n \n}", "static addNewFile(username, fullPath) {\n const entry = metaUtils.getFileMetadata(username, fullPath);\n Databases.fileMetaDataDb.update({path: entry.path}, entry, {upsert: true}, (err, doc) => {\n if (err) {\n console.log(\"could not insert : \" + err);\n }\n else {\n console.log('Inserted');\n }\n });\n }", "function saveNote(req, username){\n\n if(db.get('posts').find({username: username}).value() !== undefined){\n // modifies existing note\n db.get('posts').find({username: username})\n .assign({title: req.noteTitle, body: req.noteBody}).value()\n db.write()\n }\n else{\n // creates new note\n db.get( 'posts' ).push({username: username,title:req.noteTitle, body: req.noteBody}).write()\n }\n}", "function addIfNeeded(article) {\n Article.count({ \"link\": article['link'] }, function( err, count){\n if (err) {\n thorw(err);\n } \n //this article exists since we were able to find entry in store\n if(count != 0) {\n return;\n }\n // Using our Article model, create a new entry\n // This effectively passes the result object to the entry (and the title and link)\n var entry = new Article(article);\n // Now, save that entry to the db\n entry.save(function(err, doc) {\n // Log any errors\n if (err) {\n console.log(err);\n }\n });\n });\n}", "function saveRecord(offLineItem) {\n // Create a transaction on the database \"pending\"\n const transaction = db.transaction([\"pending\"], \"readwrite\");\n // set the store\n const store = transaction.objectStore(\"pending\");\n // add the offLineItem to the store\n store.add(offLineItem);\n}", "function addEntry(item){\n\n var d = $.Deferred();\n\n // set dateAdded\n item.dateAdded = $.now();\n\n db.transaction(function (tx) {\n\n tx.executeSql('SELECT sortIndex FROM entries ORDER BY sortIndex DESC LIMIT 1', [], function (tx, results) {\n // fetch greatest sortIndex and increase it by one\n item.sortIndex = results.rows.length ? parseInt(results.rows.item(0).sortIndex) + 1 : 0;\n\n tx.executeSql('INSERT INTO entries (name, content, lat, long, imageSrc, link, sortIndex, dateAdded, phone, email, address) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)', [\n item.name,\n item.content,\n item.lat,\n item.long,\n item.imageSrc,\n item.link,\n item.sortIndex,\n item.dateAdded,\n item.phone,\n item.email,\n item.address\n ],\n function (tx, result) {\n console.log(\"Added entry \" + item.name +\" to db.\");\n\n tx.executeSql('SELECT last_insert_rowid() AS rowid FROM entries LIMIT 1', [], function (tx, results) {\n item.id = results.rows.item(0).rowid;\n d.resolve(item);\n });\n\n },\n function (tx, error) {\n console.log(\"Query Error: \" + error.message);\n d.reject();\n });\n },\n function (tx, error) {\n console.log(\"Query Error: \" + error.message);\n d.reject();\n });\n\n },\n function (error) {\n console.log(\"Transaction Error: \" + error.message);\n },\n function () {\n //console.log(\"Transaction Success\");\n }\n );\n\n return d;\n }", "function saveRecord(record) {\n const transaction = db.transaction([\"pending\"], \"readwrite\");\n const store = transaction.objectStore(\"pending\");\n store.add(record);\n}", "async function added(reqBody) {\n try {\n return await knex('tb_users_logs').insert({\n action_id:reqBody.action_id\n });\n } catch (ex) {\n console.log('Error adding data...');\n }\n}", "function new_entry(id, content, result, user) {\n db.query('CREATE TABLE IF NOT EXISTS submissions(id BIGINT NOT NULL AUTO_INCREMENT, problem TEXT, content TEXT, result TEXT, user TEXT, PRIMARY KEY (id))', function(err, r) {\n if (err) throw err;\n db.query('INSERT INTO submissions (problem, content, result, user) value (?, ?, ?, ?)', [id, content, result, user], function(err, r) {\n if (err) throw err;\n });\n });\n}", "_addItem () {\n if (this.state.input === '' ) return\n realm.write(() => {\n realm.create('Categories', { name: this.state.input })\n })\n }", "function speichJournal(){\n $scope.storage.journal = $scope.journal\n }", "function submit_to_db(entry, database){\n console.log(\"Getting as far as connect fxn\");\n console.log(\"Err = \" + err);\n assert.equal(null, err);\n console.log(\"After assert err = \" + err);\n console.log(\"Connected to server\");\n \n const db = client.db(\"scav_test_db\").collection(database);\n\n let ran = db.insertOne(entry);\n if(ran){ \n\t\tconsole.log(\"Entry added: \\n\" + entry + \"\\n\");\n\t\tsuccess = 1;\n\t} else {\n\t\tconsole.log(\"Entry was not added\");\n\t\tsuccess = 0;\n\t}\n}", "function newRec(rec, body, name, db, cb) {\n if(!body) body = JSON.stringify(rec) + \"\\n\"\n fs.appendFile(path.join(db.dbfolder, name), body, err => {\n if(err) return cb(err)\n if(db.data[name]) db.data[name].push(rec)\n else db.data[name] = [rec]\n cb()\n })\n}", "function addEntry(req, res) {\n // console.log(req.body)\n newEntry = {\n date: req.body.date,\n emoji: req.body.emoji,\n feelings: req.body.feelings,\n zipcode: req.body.zipcode,\n weather: req.body.weather \n }\n \n projectData.push(newEntry)\n res.send(projectData)\n console.log(projectData)\n}" ]
[ "0.67471147", "0.66332036", "0.6625382", "0.6598967", "0.65165037", "0.64686286", "0.6457199", "0.6324643", "0.62830335", "0.6236825", "0.62299097", "0.62222266", "0.62041247", "0.6180533", "0.6178335", "0.6156658", "0.6133263", "0.61290854", "0.612472", "0.6078", "0.60759646", "0.6044193", "0.604391", "0.60116297", "0.59991133", "0.5934645", "0.5919594", "0.5907704", "0.5893289", "0.5876494", "0.5864501", "0.58635527", "0.58548015", "0.58473337", "0.5846053", "0.58286494", "0.5826321", "0.58190536", "0.58114666", "0.57983655", "0.5794421", "0.5768475", "0.5763494", "0.57559747", "0.575321", "0.57444674", "0.5736715", "0.5731209", "0.57290894", "0.57253903", "0.5715395", "0.5710748", "0.5710748", "0.5708827", "0.5699449", "0.5684073", "0.56808895", "0.5673047", "0.5672446", "0.56513673", "0.5649721", "0.5649355", "0.564868", "0.5638741", "0.5622909", "0.5605503", "0.560311", "0.55979943", "0.5597933", "0.55978894", "0.5597357", "0.5595073", "0.5585937", "0.5578343", "0.5574604", "0.55694616", "0.5563554", "0.55512947", "0.55457777", "0.55433905", "0.55409795", "0.5537978", "0.55377185", "0.5533001", "0.553267", "0.55278707", "0.5527533", "0.5508977", "0.550625", "0.5500887", "0.5498375", "0.5496242", "0.5486366", "0.5483977", "0.5479324", "0.54630345", "0.5461855", "0.54613316", "0.545942", "0.54558396" ]
0.66309696
2
adding a family to the form
function addFamily(req, response){ var lname = req.body.lName; var mom = req.body.momName; var dad = req.body.dadName; var city = req.body.city; var state = req.body.state; var street = req.body.street; var password = req.body.password; var hashedPass = bcrypt.hash(password, saltRounds, function(err, hash){ if(err) response.render('/'); else { //console.log(hash); getFamilyInfo(lname, mom, dad, city, state, street, hash, function(error, result){ if(error || result == null || result.lenth < 1){ response.status(500).json({success: false, data: error}); } else { //response.status(200).json(result[0].id); var item = result[0].id; response.render('pages/makeMember.ejs', {'fam': item}) } }) } }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function appendFamily(family, type) {\n let htmlTemplate = \"\";\n for (let member of family) {\n htmlTemplate += `\n <article>\n <h4>${member.name}</h4>\n <a href='mailto:${member.mail}'>${member.mail}</a>\n </article>\n `;\n }\n document.querySelector(\"#family-members\").innerHTML = htmlTemplate;\n}", "function addFamilyMember(age, relationshipText, smoker) {\n // used a ternary to account for the boolean nature of checked \n smoker ? smoker = \"(smoker)\" : smoker = \"\" \n var familyList = document.querySelector('ol[class=\"household\"]');\n // creating the new li for each family member \n var newLi = document.createElement(\"li\");\n var text = document.createTextNode(`${relationshipText}: age ${age} ${smoker} `);\n newLi.appendChild(text);\n familyList.appendChild(newLi);\n // adding the delete button for removal later\n var deleteButton = document.createElement(\"button\");\n var deleteText = document.createTextNode(\"X\")\n deleteButton.appendChild(deleteText);\n newLi.appendChild(deleteButton);\n \n // must have a unique ID added onto each li so we can remove the correct family member later\n var attId = document.createAttribute(\"id\"); \n var randomNumberForID = Math.floor(Math.random() * 123456789)\n attId.value = `${relationshipText}-${randomNumberForID}`; \n newLi.setAttributeNode(attId);\n }", "setFontFamily(name) {\n this.font.family = name;\n this.setFont();\n }", "function addFamily(parentFamilyGroup, text) {\n /* get bbox from 2nd element in group */\n var parentElementGroup = parentFamilyGroup.first()\n var parentChildrenGroup = parentFamilyGroup.get(1)\n var parentConnectorGroup = parentFamilyGroup.get(2)\n\n var topPos = parentElementGroup.rbox().y2 + boxDiff\n var startPos = parentChildrenGroup.rbox().x2\n /* if children already in bucket then increment by a seperator */\n if (parentChildrenGroup.first()) { \n startPos = parentChildrenGroup.rbox().x2 + boxDiff\n } else {\n startPos = parentElementGroup.rbox().x\n }\n\n /* create a group for whole rule-family and children within children of parent*/\n var familyGroup = parentChildrenGroup.group()\n .addClass('group-rule-family')\n .attr('id', 'group-rule-family-'+text)\n /* create a 1st group for rule-family and add it to group\n position it right after the last child of parent including diff\n */\n var elementGroup = familyGroup.group()\n .addClass('group-element')\n var familyNew = elementGroup.use(familyDef)\n .addClass('rule-family')\n .move(\n startPos, topPos\n )\n createTextInBox(elementGroup, familyNew, text)\n /* create a 2nd empty group for children */\n familyGroup.group()\n .addClass('group-children')\n var connectorGroup = familyGroup.group()\n .addClass('group-connector')\n balanceGroup(parentFamilyGroup, false)\n connectFamilies(\n connectorGroup,\n parentElementGroup,\n elementGroup)\n return familyGroup\n}", "function family(name, surname, age, job) {\n\tthis.theirName = name;\n\tthis.theirLast = surname;\n\tthis.theirAge = age;\n\tthis.theirJob = job;\n\tthis.familyMember = function() {\n\t\tdocument.getElementById('familyObject'). textContent = 'Family Member: ' + name + ' ' + surname + ', ' + age + ', ' + job;\n\n\n\t}\n}", "function add_new_language_family(){\n\n\t$.get('/admin/families/add_new_language',\n\t\tfunction(result)\n\t\t{\t\n\t\t\t$('#language_family').append(result);\n\t\t\t\n\t\t\ttotalBox = $('#language_family').find('.form-sub-container');\n\t\t\t\n\t\t\tif(totalBox.size()%4 == 0)\n\t\t\t{\n\t\t\t\t//Define ultimo elemento como omega\n\t\t\t\t$(totalBox[totalBox.size() - 1]).addClass('omega');\n\t\t\t\t\n\t\t\t\t//Oculta link para add mais linguas. Limite eh 4\n\t\t\t\tlink = $('.add_new_language_family').find('a');\n\t\t\t\t$(link[0]).replaceWith('&nbsp;');\n\t\t\t}\n\t\t});\n}", "function gfonts_init(family_obj, variant_obj, subset_obj, custom_obj, style_obj, apply_button, cancel_button) {\n // Setup blur event when leave family input\n family_obj.addEvent('blur', function(e) {\n gfonts_get_properties(null, null);\n });\n\n // Setup click event for checkbox custom\n custom_obj.addEvent('click', function(e) {\n var display = style_obj.getStyle('display');\n if (display == 'none') {\n style_obj.setStyle('display', 'block');\n } else {\n style_obj.setStyle('display', 'none');\n }\n });\n\n // Setup click event for apply button\n apply_button.addEvent('click', function(e) {\n var popup = $('ja-popup-gfont');\n var family = family_obj.value;\n var variant = variant_obj.value;\n var subset = subset_obj.value;\n var custom = custom_obj.checked;\n var style = style_obj.value;\n popup.setGFont(family, variant, subset, custom, style);\n popup.setStyle('display', 'none');\n });\n\n // Setup click event for cancel button\n cancel_button.addEvent('click', function(e) {\n var popup = $('ja-popup-gfont');\n popup.setStyle('display', 'none');\n });\n\n // Setup autocompleter\n gfonts_setup_autocomplete(family_obj);\n\n // Prevent fire body click event when click autocompleter\n $$('ul.autocompleter-choices')[0].addEvent('click', function(e) {\n if(e) e.stopPropagation();\n });\n}", "function setSetupFontStyle(newValue){\n\tvar family = newValue;\n\tif (newValue == \"\"){\n\t\tfamily = \"Arial\";\n\t}\n\t$(\"#fontFamily\").val(newValue);\n}", "function addDefinitionForm()\n{\n \n \n formp = $(getFormPalabra());\n $(\"#forms_conceptos\").append(formp);\n //inserta una animacion usa magic.css\n formp.addClass('magictime spaceInDown');\n $(\"#sec_\"+items_conceptos).find(\"select\").selectpicker();\n\n \n\t\n}", "function gfonts_setValue(name, data) {\n\tvar values = data.split('|');\n\t// Set font family\n\tif (values.length > 0) {\n\t if (values[0].length > 0) {\n\t $(name+'-family').set('text', values[0]);\n\t $(name+'-family').setStyle('font-family', values[0]);\n\t } else {\n\t $(name+'-family').set('text', '-- Not applied --');\n\t $(name+'-family').setStyle('font-family', 'inherit');\n\t }\n\t}\n\t// Set font info\n\tif (values.length > 3) {\n\t var font_info = [];\n\t if (values[3].length > 0) { // Variant\n\t font_info.push('<strong>Variant:</strong> ' + values[3]);\n\t // Set style\n\t var variant = gfonts_split_variant(values[3]);\n\t $(name+'-family').setStyle('font-weight', variant[0]);\n\t if (variant[1] != '') {\n\t $(name+'-family').setStyle('font-style', variant[1]);\n\t } else {\n\t $(name+'-family').setStyle('font-style', 'inherit');\n\t }\n\t } else {\n\t $(name+'-family').setStyle('font-weight', 'inherit');\n\t $(name+'-family').setStyle('font-style', 'inherit');\n\t\t}\n\t if (values.length > 4 && values[4].length > 0) {\n\t font_info.push('<strong>Subset:</strong> ' + values[4]);\n\t }\n\t font_info = font_info.join(', ');\n if (font_info.length > 0) {\n $(name+'-info').innerHTML = font_info;\n $(name+'-info').setStyle('display', 'block');\n } else {\n $(name+'-info').setStyle('display', 'none');\n }\n\t} else {\n\t $(name+'-info').setStyle('display', 'none');\n\t}\n\t// Set font custom\n\tif (values.length > 2 && values[1] && values[2].length > 0) {\n\t var custom = '<strong>Custom:</strong> <br />' + values[2].replace(/\\n/g, '<br />');\n\t $(name+'-custom').innerHTML = custom;\n\t $(name+'-custom').setStyle('display', 'block');\n\t} else {\n\t $(name+'-custom').innerHTML = '';\n\t $(name+'-custom').setStyle('display', 'none');\n\t}\n\t// Store data\n\t$(name).value = data;\n\t// Replace link fetch font from gogole\n\tif (gfonts_replace_link._run == undefined) {\n\t gfonts_replace_link._run = true;\n\t gfonts_replace_link.delay(1000);\n\t}\n}", "async addRelation(familyid, body){\n data = {\n URI: `${FAMILIES}/members/${familyid}`,\n method: 'PUT',\n headers: { 'Content-Type': 'application/x-www-form-urlencoded' },\n body: this.buildFormBody(body)\n }\n return await this.sendRequest(data)\n }", "buildForm() {\n this.newSalutation = this.fb.group({\n language: [''],\n salutation: [''],\n gender: ['2'],\n letterSalutation: [''],\n });\n }", "function registerationFormCaller() {\n emp.registerationForm();\n}", "set fontFamily(value) {\n if (value === this.fontFamilyIn) {\n return;\n }\n this.fontFamilyIn = value;\n this.notifyPropertyChanged('fontFamily');\n }", "function editForm(famID) {\n // Show the parent form\n $('.add-parent-popup').show();\n $('.overlay').show();\n $('#add-button').hide();\n $('#edit-button').show();\n $(\"#header\").text(\"Edit Parent(s)\");\n $(\"#pin-label\").text(\"PIN #:\")\n $(\"#sign-instructions\").text(\"Please make any changes and click Save Changes.\");\n document.getElementById(\"PIN\").required = false;\n\n // Populate with selected family data\n populateParentData(famID);\n}", "function onSelectFontFamily(fontFamily) {\n changeCurrMeme('font-family', fontFamily);\n renderCanvas();\n}", "function fontFace(font) {\n Stylesheet_1.Stylesheet.getInstance().insertRule(\"@font-face{\" + styleToClassName_1.serializeRuleEntries(font) + \"}\");\n}", "function constructOptions(buttonFontFamilies) {\n chrome.storage.sync.get(\"fontFamily\", (data) => {\n let currentFontFamilySelection = data.fontFamily;\n // For each font family we were provided…\n for (let buttonFontFamily of buttonFontFamilies) {\n // …create a button with that fontFamily\n let button = document.createElement(\"button\");\n button.dataset.fontFamily = buttonFontFamily;\n button.style.fontFamily = buttonFontFamily;\n button.innerText = \"text\";\n // …mark the currently selected font family\n if (buttonFontFamily === currentFontFamilySelection) {\n button.classList.add(selectedFontFamily);\n }\n\n // …and register a listener for when that button is clicked\n button.addEventListener(\"click\", handleFontClick);\n fontFamilySegment.appendChild(button);\n }\n });\n}", "function showAddForm(quad, linkClicked) {\n $(`#quad-${ quad}`).prepend('<li><span></span><input name=\"newToDoLabel\" value=\"\" type=\"text\"></li>');\n // $('[name=\"newToDoQuad\"]').val(quad);\n // $('.addNewShortcutFormSpace').appendTo('#addNewQuad' + quad).show();\n $('[name=\"newToDoLabel\"]').trigger('focus');\n}", "function createTeamForm () {\n var item = team_form.addMultipleChoiceItem();\n \n // Create form UI\n team_form.setShowLinkToRespondAgain(false);\n team_form.setTitle(name + \" game\");\n team_form.setDescription(\"Game RSVP form\");\n // Set the form items\n item.setTitle(\"Will you attend the game?\");\n item.setChoices([\n item.createChoice(rsvp_opts[0]),\n item.createChoice(rsvp_opts[1]),\n item.createChoice(rsvp_opts[2]),\n item.createChoice(rsvp_opts[3])]);\n team_form.addSectionHeaderItem().setTitle(\n \"Do not change if you want your reply to count.\");\n team_form.addTextItem();\n team_form.addTextItem();\n\n // Attach the form to its destination [spreadsheet]\n team_form.setDestination(destination_type, destination);\n }", "function checkfamily() {\r\n\r\n \r\n}", "function AddFamilyMember(props) {\n const classes = useStyles();\n const [addFam, setAddFam] = useState({\n name: \"\",\n parent_name: \"\",\n contact: \"\",\n gender: \"\",\n DOB: \"05/11/1997\",\n immunization_id: 1,\n provider_id: 1\n })\n\n\n const handleChange = e => {\n setAddFam({\n ...addFam,\n [e.target.name]: e.target.value\n });\n };\n\n const createFam = e => {\n e.preventDefault();\n console.log('addFam', addFam);\n props.addTribe(addFam);\n }\n return (\n <div>\n <PageNav />\n <div className={classes.paper}>\n <Typography variant=\"h5\">\n Please add your family members.\n </Typography>\n <Typography variant=\"h5\">\n Start by adding yourself!\n </Typography>\n <form onSubmit={createFam} type=\"submit\" className={classes.form}>\n <Grid container spacing={2}>\n <Grid item xs={10}>\n <TextField\n required\n id=\"fullname\"\n name=\"name\"\n label=\"name\"\n value={addFam.name}\n onChange={handleChange}\n fullWidth\n autoComplete=\"fname\"\n />\n </Grid>\n <Grid item xs={10}>\n <TextField\n required\n id=\"parent_name\"\n name=\"parent_name\"\n label=\"Parent Name\"\n value={addFam.parent_name}\n onChange={handleChange}\n fullWidth\n />\n </Grid>\n <Grid item xs={10}>\n <TextField\n required\n id=\"contact\"\n name=\"contact\"\n label=\"Email Address\"\n value={addFam.contact}\n onChange={handleChange}\n fullWidth\n autoComplete=\"email\"\n />\n </Grid>\n <Grid item xs={10}>\n <TextField\n required\n id=\"gender\"\n name=\"gender\"\n label=\"gender\"\n value={addFam.gender}\n onChange={handleChange}\n fullWidth\n />\n </Grid>\n {/* <Grid item xs={10}>\n <TextField\n id=\"date\"\n value={addFam.DOB}\n onInput={handleChange}\n label=\"Date of Birth\"\n type=\"date\"\n defaultValue=\"1999-12-31\"\n className={classes.textField}\n InputLabelProps={{\n shrink: true,\n }}\n />\n </Grid> */}\n\n <Grid item xs={8}>\n <Paper>\n <Typography variant=\"h5\">\n Immunization Consent\n </Typography>\n <Typography>\n I consent to having my immunization redords added to Immune and updated by medical staff as appropriate.\n </Typography>\n <Typography>\n As a patient, I can delete my Immune account at any time and the records will be removed from the Immune database.\n </Typography>\n <Typography>\n By signing this consent, I am signing for any family members in my account under the age of eighteen.\n </Typography>\n <FormControlLabel\n required\n control={<Checkbox value=\"agreeToTerms\" color=\"primary\" />}\n label=\"I agree to Terms and Conditions of Immune\"\n />\n </Paper>\n </Grid>\n </Grid>\n\n <Button\n type=\"submit\"\n variant=\"contained\"\n color=\"primary\"\n className={classes.submit}\n >\n Add Family Member\n </Button>\n\n <Link to=\"/patient_home/:id\">\n <Button\n variant=\"contained\"\n color=\"default\"\n className={classes.submit}\n >\n Go Back\n </Button>\n </Link>\n <Link to=\"/patient_home/:id/display_family_immu\">\n <Button\n variant=\"contained\"\n color=\"default\"\n className={classes.submit}>\n Next\n </Button></Link>\n </form>\n </div>\n <Footer />\n </div>\n );\n}", "function addFormationForm($formation, $newLinkLiFormation) {\n \n //contenu du data attribute prototype qui contient le HTML d'un champ\n var newFormFormation = $formation.data('prototype');\n //le nombre de champs déjà présents dans la collection\n var index = $formation.data('index');\n //on remplace l'emplacement prévu pour l'id d'un champ par son index dans la collection\n newFormFormation = newFormFormation.replace(/__name__/g, index);\n //on modifie le data index de la collection par le nouveau nombre d'éléments\n $formation.data('index', index+1);\n\n //on construit l'élément li avec le champ et le bouton supprimer\n var $newFormLiFormation = $('<li></li>').append(newFormFormation).append(generateDeleteButton($formation));\n //on ajoute la nouvelle li au dessus de celle qui contient le bouton \"ajouter\"\n $newLinkLiFormation.before($newFormLiFormation);\n}", "function factionInvitationBoxCreate(faction) {\n factionInvitationSetText(\"You have received a faction invitation from \" + faction.name);\n //TODO Faction invitation message\n\n var newYesButton = clearEventListeners(\"faction-invitation-box-yes\");\n newYesButton.addEventListener(\"click\", function() {\n joinFaction(faction);\n factionInvitationBoxClose();\n return false;\n });\n\n var noButton = clearEventListeners(\"faction-invitation-box-no\");\n noButton.addEventListener(\"click\", function() {\n factionInvitationBoxClose();\n faction.alreadyInvited = true;\n Player.factionInvitations.push(faction.name);\n return false;\n });\n\n factionInvitationBoxOpen();\n}", "function createOne() {\n var participantForm = session.forms.giftregistry.event.participant;\n\n Form.get(session.forms.giftregistry).clear();\n\n participantForm.firstName.value = customer.profile.firstName;\n participantForm.lastName.value = customer.profile.lastName;\n participantForm.email.value = customer.profile.email;\n\n app.getView().render('account/giftregistry/eventparticipant');\n}", "function familyMembers (fName, lName, who){\n return family = {\n fName,\n lName,\n who,\n get fullName(){\n return `${this.fName + ' ' + this.lName}`;\n }\n }\n}", "buildForm() {\n this.salutationForm = this.fb.group({\n firstname: [''],\n gender: [''],\n language: [''],\n lastname: [''],\n letterSalutation: [''],\n salutation: [''],\n salutationTitle: [''],\n title: ['']\n });\n }", "function add_option(term) {\n // get form object\n var form = document.getElementById(\"key_options\");\n // console.log(\"adding option\")\n // add input tag \n var new_key_input = document.createElement(\"INPUT\");\n new_key_input.id = term + \"Option\"\n new_key_input.type = \"checkbox\";\n new_key_input.name = \"dataset\";\n new_key_input.value = term;\n // add label tag\n var key_label = document.createElement(\"LABEL\");\n key_label.className = \"term_label\"\n key_label.htmlFor = term + \"Option\"\n key_label.innerHTML = term[0].toUpperCase() + term.slice(1);\n // create svg for rectangle\n var ns = 'http://www.w3.org/2000/svg';\n var svg = document.createElementNS(ns, 'svg');\n svg.setAttributeNS(null, 'width', '15px')\n svg.setAttributeNS(null, 'height', '15px');\n // create rectangle\n var color_rect = document.createElementNS(ns, 'rect');\n color_rect.setAttributeNS(null, 'width', '15px')\n color_rect.setAttributeNS(null, 'height', '15px')\n color_rect.setAttributeNS(null, 'fill', color(term))\n // add rectangle as child of svg\n svg.appendChild(color_rect)\n // insert break at the end of the form\n form.insertBefore(document.createElement(\"BR\"), null);\n //insert svg before the end of the form\n form.insertBefore(svg, null)\n // insert label before svg\n form.insertBefore(key_label, svg);\n // insert check box before label\n form.insertBefore(new_key_input, key_label)\n}", "create() {\n this.id = 0;\n this.familyName = null;\n this.givenNames = null;\n this.dateOfBirth = null;\n\n this.validator.resetForm();\n $(\"#form-section-legend\").html(\"Create\");\n this.sectionSwitcher.swap('form-section');\n }", "function addNewIngredientField() {\n let div = document.createElement(\"div\");\n div.className = \"ingredient-wrapper\";\n\n let ingInp = document.createElement(\"input\");\n ingInp.placeholder = \"Ingredient...\";\n\n let amtInp = document.createElement(\"input\");\n amtInp.placeholder = \"Amount...\";\n\n let lbl = document.createElement(\"label\");\n lbl.innerText = \"Optional\";\n\n let checkbox = document.createElement(\"input\");\n checkbox.type = \"checkbox\";\n\n let btn = document.createElement(\"button\");\n btn.innerText = \"+\";\n btn.type = \"button\";\n btn.addEventListener(\"click\", function () { addNewIngredientField(); });\n\n div.appendChild(ingInp);\n div.appendChild(amtInp);\n div.appendChild(lbl);\n div.appendChild(checkbox);\n div.appendChild(btn);\n form_add.insertBefore(div, form_add.children[form_add.children.length - 1]);\n}", "function Family(){\nthis.lastName = \"Hromoy\";\n}", "function renderNewFont () {\n \n var item = chooseNumber();\n\n currentFontFamily = fontData.items[item].family;\n currentFontLink = fontData.items[item].files.regular;\n\n //append new stylesheet to head\n $(\"head\").append(\"<link href='https://fonts.googleapis.com/css2?family=\" + currentFontFamily + \"' rel='stylesheet'>\");\n \n //applies font family to card content\n fontNameDisplay.style.fontFamily = currentFontFamily;\n quoteDisplayEl.style.fontFamily = currentFontFamily;\n\n displayFont(fontData.items[item].family, fontData.items[item].category);\n }", "function appendForm(target,value){\n setFormObjects({\n ...FormObjects,\n [target]: value\n })\n setChanges(true)\n }", "function show_addNew_allergies_form(){\n $('#show_addNew_form').click(function(){\n addNew_form_show();\n remove_checkbox_hide();\n add_addNew_form_cancel_listener();\n });\n}", "function addFco(fco) {\n\n console.log('Creazione fco elements');\n UserService.createFcoSelected(fco)\n .then(\n function () {\n\n console.log('Aggiunto con successo ai preferiti');\n $window.alert('Elemento aggiunto con successo ai preferiti' );\n\n\n },\n function (errResponse) {\n\n console.error('Errore: elemento già ai preferiti');\n $window.alert('Elemento già presente nei preferiti');\n\n }\n );\n }", "addForm() {\n // Creates a new form based on TEMPLATE\n let template = document.importNode(TEMPLATE.content, true);\n FORMSET_BODY.appendChild(template);\n let form = FORMSET_BODY.children[FORMSET_BODY.children.length -1];\n\n // Updates the id's of the form to unique values\n form.innerHTML = form.innerHTML.replace(MATCH_FORM_IDS, this.updateMatchedId.bind(this, form));\n\n let index = FORMSET_BODY.children.length;\n FORMSET.querySelector('[name=\"form-TOTAL_FORMS\"]').value = index;\n this.updateButton();\n }", "function isProductInFamily(product, family) {\n\ttry {\n\t\tvar productsOfFamily = new Array();\n\t\tproductsOfFamily = document.getElementsByName('opPrFamily_' + family);\n\t\tif (productsOfFamily != null)\n\t\t\tfor(i=0; i<productsOfFamily.length; i++) {\n\t\t\t\tif (productsOfFamily[i].value == product) return true;\n\t\t\t}\n\t} catch (Err) {}\n\treturn false;\n}", "function _cmdUseFormation(msg) {\n let player = getObj('player', msg.playerid);\n if (playerIsGM(msg.playerid)) {\n let argv = msg.content.split(' ');\n if (argv.length < 2)\n throw new Error(\"NEW_FORMATION_CMD takes 1 parameter: The name for the formation.\");\n\n let name = argv.slice(1).join(' ');\n MarchingOrder.useFormation(name);\n }\n else\n MarchingOrder.utils.Chat.tattle(player, 'Use Saved Formation');\n }", "addFamilyMambers(req, res, next) {\n UsersService.prototype.saveFamilyMember(req, res)\n .then((status) => {\n res.status(status.code).json(status.message);\n })\n .catch((error) => next(error));\n }", "function fontStyl1() {\r\n var font1 = document.getElementById('invite-card');\r\n font1.style.fontFamily = \"'Festive', cursive\";\r\n}", "function addNewFormReveal(form_name) {\r\n\t$('#new-'+form_name).html('<span style=\"margin-left:25px;font-weight:bold;\">'+langNewInstName+'</span>&nbsp; '\r\n\t\t+ '<input type=\"text\" class=\"x-form-text x-form-field\" id=\"new_form-'+form_name+'\"> '\r\n\t\t+ '<input type=\"button\" value=\"'+langCreate+'\" style=\"font-size:11px;\" onclick=\\'addNewForm(\"'+form_name+'\")\\'>'\r\n\t\t+ '<span style=\"padding-left:10px;\"><a href=\"javascript:;\" style=\"font-size:10px;text-decoration:underline;\" onclick=\"showAddForm()\">'+langCancel+'</a></span>');\r\n\tsetCaretToEnd(document.getElementById('new_form-'+form_name));\r\n}", "function getFamilies() {\n var xmlHttp = new XMLHttpRequest();\n xmlHttp.onreadystatechange = function() {\n if (xmlHttp.readyState == 4 && xmlHttp.status == 200) {\n response = JSON.parse(xmlHttp.response);\n if (response.result == 'success') {\n family_info = response.families;\n } else {\n family_info = {}\n }\n createForm();\n }\n }\n xmlHttp.open(\"GET\", \"http://student04.cse.nd.edu:51042/classification/\", true);\n xmlHttp.send(null);\n }", "onAddIngredient() {\n this.recipeForm.get('ingredients').push(new _angular_forms__WEBPACK_IMPORTED_MODULE_2__[\"FormGroup\"]({\n 'name': new _angular_forms__WEBPACK_IMPORTED_MODULE_2__[\"FormControl\"](null, _angular_forms__WEBPACK_IMPORTED_MODULE_2__[\"Validators\"].required)\n }));\n }", "fillForm(fSalut) {\n this.salutationForm.setValue({\n firstname: fSalut.firstname,\n gender: fSalut.gender,\n // language: fSalut.language,\n language: this.convertLanguage(fSalut.language),\n lastname: fSalut.lastname,\n letterSalutation: fSalut.letterSalutation,\n salutation: fSalut.salutation,\n salutationTitle: fSalut.salutationTitle,\n title: fSalut.title,\n });\n }", "function OnFamiliesEvacuated_Change( e , type )\r\n{\r\n Alloy.Globals.AeDESModeSectionEight[\"FAMILIES_EVACUATED\"] = $.widgetAppTextFieldAeDESModeFormsSectionEightFamiliesEvacuated.get_text_value() ;\r\n}", "function setFont(nameF) {\n\t\t\tvar selectOb = canvas.getActiveObject();\n\t\t\tselectOb.setFontFamily(nameF);\n\t\t\tcanvas.renderAll();\t\n\t\t\tcanvas.deactivateAllWithDispatch();\n\t\t\tcanvas.renderAll();\t\n\t\t}", "function addInput(form,name,value) {\n\t let e = form.elements[name];\n if (typeof e != 'undefined') {\n\t e.value = value;\n } else {\n let s = document.createElement('span'); s.innerHTML = name + ' :'\n form.insertBefore(s,form.elements['button']); \n\n let i = document.createElement('input');\n i.setAttribute('name',name);\n i.setAttribute('type','text');\n i.setAttribute('value',value);\n i.disabled = true;\n form.insertBefore(i,form.elements['button']);\n\n let b = document.createElement('br');\n form.insertBefore(b,form.elements['button']);\n }\n}", "function createBook()\n\t{\t\n\t\tlet elem = text = document.createElement(\"form\");\n\t\telem.id = \"superform\";\n\t\tdocument.body.appendChild(elem); //Adds the form element to the body.\n\t}", "addField(fieldArgs) {\n const formGroup = document.createElement(\"div\");\n const field = document.createElement(fieldArgs.type);\n\n formGroup.className = \"ms-form-group\";\n formGroup.id = `${fieldArgs.id}-group`;\n field.id = fieldArgs.id;\n field.placeholder = fieldArgs.placeholder;\n if (fieldArgs.rows) field.rows = fieldArgs.rows;\n\n formGroup.appendChild(field);\n this.form.appendChild(formGroup);\n }", "function install_form() {\n _install_form($(\".form-editor\"));\n}", "function newPerson (firstName,lastName,age){\n // adding a new object directly into the array postion `family` is the name of our array \n // we refferance `family` and then in the brackets [family.length] \n // family.length is a way to refferance the length of family. \n family[family.length] = {\n firstName: firstName,\n lastName: lastName,\n age: age,\n };\n}", "function fontFace(font) {\n _Stylesheet__WEBPACK_IMPORTED_MODULE_0__.Stylesheet.getInstance().insertRule(\"@font-face{\" + (0,_styleToClassName__WEBPACK_IMPORTED_MODULE_1__.serializeRuleEntries)((0,_StyleOptionsState__WEBPACK_IMPORTED_MODULE_2__.getStyleOptions)(), font) + \"}\", true);\n}", "function fontFace(font) {\n _Stylesheet__WEBPACK_IMPORTED_MODULE_0__.Stylesheet.getInstance().insertRule(\"@font-face{\" + (0,_styleToClassName__WEBPACK_IMPORTED_MODULE_1__.serializeRuleEntries)((0,_StyleOptionsState__WEBPACK_IMPORTED_MODULE_2__.getStyleOptions)(), font) + \"}\", true);\n}", "function indexFamily(ingredient, index) {\n index[ingredient.name] = ingredient.family;\n if (ingredient.as) {\n _.map(ingredient.as, function (childIngredient) {\n indexFamily(childIngredient, index);\n });\n }\n }", "function setupForm() {\n var index = 1;\n document.getElementById(\"name\").focus();\n document.getElementById(\"colors-js-puns\").classList.add(\"is-hidden\");\n document.getElementById(\"other-title\").classList.add(\"is-hidden\");\n document.getElementById(\"payment\").selectedIndex = index;\n\n createTotal();\n togglePaymentDiv(index);\n }", "function displayFamilyEdit(familyId) {\n\t//Traitement Ajax\n\t$.ajax({\n\t\tajaxStart: load(),\n\t\ttype: \"POST\",\n\t\turl: \"actions.php\",\n\t\tdata: \"formName=returnFamilyDetails&familyId=\"+familyId,\n\t\tsuccess: function(result) {\n\t\t\t//Eval du contenu\n\t\t\tvar family = eval('('+result+')');\n\t\t\t\n\t\t\t//Création du nouveau formulaire\n\t\t\tvar editForm = '<h2>Modifier une Famille</h2><label>Nom de la famille : </label><input type=\"text\" name=\"familyNewName\" id=\"familyNewName\" value=\"'+family.name+'\" /><br /><br /><span id=\"selectSlot\">Catégorie associée : <span class=\"bold\">'+family.catName+'</span> (<a onclick=\"displayCategories(\\'form\\')\">modifier</a>)<input type=\"hidden\" name=\"categorySelect\" id=\"categorySelect\" value=\"0\" /></span><br /><input type=\"button\" value=\"Enregistrer\" onclick=\"editFamily('+family.id+')\" class=\"formButton\" /><br /><br /><br /><a onclick=\"displayFamilies()\" style=\"font-size: 13px;\">Ajouter une famille</a>';\n\t\t\t\n\t\t\t//Affichage du nouveau formulaire\n\t\t\t$('#familyForm').html(editForm);\n\t\t\t\n\t\t\t//On retire le chargement\n\t\t\tunload();\n\t\t}\n\t});\n}", "setAddForm(addform){\n this.addform = addform;\n }", "function onClickAddContact() {\n\t$('#contact-form').trigger('reset'); // supprime éléments qui seraient déjà dans le formulaire\n \t$('#contact-form').data('mode', 'add').fadeIn('fast');//affiche l'élément qui correspond à l'id \"contact-form\" avec un effet de fondu (display:none display:block) en lui mettant un attribut data-mode='add'\n}", "addNew() {\n this.props.addMember();\n this.toggleCircle(document.getElementById('new-member-circle'));\n this.toggleFormDisplay();\n }", "function onRadioFont(parent, id){\n console.log('Font ', id, '<- ', parent.id);\n\n // Create link\n // TODO suffix by cursive\n var link = document.createElement('link');\n link.rel = 'stylesheet';\n var font_url = \"https://fonts.googleapis.com/css?family=\";\n font_url += id.replace(/ /g, \"+\") + \"&display=swap\";\n link.href = font_url;\n document.head.appendChild(link);\n \n // Body choose font\n document.body.style.fontFamily = id;\n}", "function focusFamilies() {\n\n\t//focusfamilydata = classdata[currclassindex].familydata.slice(parseInt(classdata[currclassindex].genusdata[focusp1][\"family-order\"]), classdata[currclassindex].familynames.indexOf(classdata[currclassindex].genusdata[focusp2].family)+1);\n\t//focusfamilydata = classdata[currclassindex].familydata.slice(classdata[currclassindex].familynames.indexOf(classdata[currclassindex].genusdata[focusp1].family), classdata[currclassindex].familynames.indexOf(classdata[currclassindex].genusdata[focusp2].family)+1);\n\t//console.log(classdata[currclassindex].familynames.indexOf(classdata[currclassindex].genusdata[focusp1].family))\n\t//console.log(classdata[currclassindex].genusdata[focusp1][\"family-order\"]);\n\t//console.log(classdata[currclassindex].familynames.indexOf(classdata[currclassindex].genusdata[focusp2].family))\n\t//console.log(classdata[currclassindex].genusdata[focusp2][\"family-order\"]);\n\t//console.log(\"\")\n\tfocusfamilydata = classdata[currclassindex].familydata.slice(classdata[currclassindex].genusdata[focusp1][\"family-order\"], classdata[currclassindex].genusdata[focusp2][\"family-order\"]+1);\n\t\n\t//UPDATE\n\tvar focusfamilyrects = svg.selectAll(\".focusfamilyrect\")\n\t\t.data(focusfamilydata, function(d, i) {\n\t\t\t\n\t\t\treturn d.familyname;})\n\t\t\t.attr(\"x\", function(d, i) {\t\n\t\t\treturn Math.max(getFocusXFromGenus(d.firstgenus), focusx0);\n\t\t}).attr(\"width\", function(d, i) {\n\t\t\treturn Math.min(getFocusXFromGenus(d.lastgenus)+focusxspace, focusx0+focusgraphwidth) -familyspace- Math.max(getFocusXFromGenus(d.firstgenus), focusx0);\n\t\t});\n\t\t\n\t// EXIT\n\tfocusfamilyrects.exit().remove();\n\t\n\t// ENTER\n\tfocusfamilyrects.enter().append(\"svg:rect\")\n\t\t.attr(\"class\", \"focusfamilyrect\")\n\t\t.attr(\"x\", function(d, i) {\t\n\t\t\treturn Math.max(getFocusXFromGenus(d.firstgenus), focusx0);\n\t\t})\n\t.attr(\"y\", familyy)\n\t.attr(\"width\", function(d, i) {\n\t\t\treturn Math.min(getFocusXFromGenus(d.lastgenus)+focusxspace, focusx0+focusgraphwidth) -familyspace- Math.max(getFocusXFromGenus(d.firstgenus), focusx0);\n\t\t})\n\t.attr(\"height\", familyheight)\n\t.attr(\"fill\", getFamilyColor);\n\n\t// Slightly bigger invisible rect for each family, to catch hover events\n\t//UPDATE\n\tvar focusfamilyinvisiblerects = svg.selectAll(\".focusfamilyinvisiblerect\")\n\t\t.data(focusfamilydata, function(d, i) {\n\t\t\t\n\t\t\treturn d.familyname;})\n\t\t\t.attr(\"x\", function(d, i) {\t\n\t\t\treturn Math.max(getFocusXFromGenus(d.firstgenus), focusx0);\n\t\t}).attr(\"width\", function(d, i) {\n\t\t\treturn Math.min(getFocusXFromGenus(d.lastgenus)+focusxspace, focusx0+focusgraphwidth) -familyspace- Math.max(getFocusXFromGenus(d.firstgenus), focusx0);\n\t\t});//.attr(\"fill\", \"blue\");\n\t\t\n\t// EXIT\n\tfocusfamilyinvisiblerects.exit().remove();\n\t\n\t// ENTER\n\tfocusfamilyinvisiblerects.enter().append(\"svg:rect\")\n\t\t.attr(\"class\", \"focusfamilyinvisiblerect\")\n\t\t.attr(\"x\", function(d, i) {\t\n\t\t\treturn Math.max(getFocusXFromGenus(d.firstgenus), focusx0);\n\t\t})\n\t//.attr(\"y\", focusy0-familyspeciesyspace)\n\t.attr(\"y\", focusy0-focusorderlineheight)\n\t.attr(\"width\", function(d, i) {\n\t\t\treturn Math.min(getFocusXFromGenus(d.lastgenus)+focusxspace, focusx0+focusgraphwidth) -familyspace- Math.max(getFocusXFromGenus(d.firstgenus), focusx0)+2;\n\t\t})\n\t//.attr(\"height\", 2.5*familyheight)\n\t.attr(\"height\", focusorderlineheight+familyheight)\n\t.on(\"mouseover\", mouseoverFamily)\n\t.on(\"mouseout\", mouseoutFamily)\n\t.attr(\"opacity\", 0);\n\t\n\t// Show the currently highlighted focus families on the context view\t\t\n\tupdateContextFamilyHighlights(focusfamilydata);\n\tincrementProgress();\n}", "function displayFont(fontFamily, fontCategory) {\n fontNameDisplay.textContent = fontFamily + \", \" + fontCategory;\n}", "function createStaffWithClefs(){\n var linecount = document.getElementById(\"linecount\").value;\n var linecolor = document.getElementById(\"linecolor\").value;\n var mode = document.getElementById(\"mode\").value;\n \n currentStaff = new Staff(linecount, linecolor, mode);\n \n staffs.push(currentStaff);\n \n document.getElementById(\"input\").innerHTML = clefForm;\n document.getElementById(\"meiOutput\").value = createMEIOutput();\n}", "function pushFamilyData() {\r\n if(document.getElementById('male').selected) {\r\n gender=document.getElementById('male').value;\r\n } else if(document.getElementById('female').selected) {\r\n gender=document.getElementById('female').value;\r\n }\r\n \r\n var firebaseRef = firebase.database().ref();\r\n var family=family.value;\r\n var firebaseRef = firebase.database().ref();\r\n var firstName=firstName.value;\r\n var middleName=middleName.value;\r\n var lastName=lastName.value;\r\n var birthDate=birthDate.value;\r\n var birthPlace=birthPlace.value;\r\n // var gender=gender.value;\r\n var livingStatus=livingStatus.value;\r\n var maritalStatus=maritalStatus.value;\r\n\r\n var person= {\r\n First_Name: firstName,\r\n Middle_Name: middleName,\r\n Last_Name: lastName,\r\n Birth_Date: birthDate,\r\n Birth_Place: birthPlace,\r\n Gender: gender,\r\n Living_Status: livingStatus,\r\n Marital_Status: maritalStatus\r\n };\r\n\r\n if(family.val()==='father') {\r\n firebase\r\n .database()\r\n .ref()\r\n .child(\"user_fathers\")\r\n .child(uid)\r\n .push(person);\r\n } else if (family.val()==='mother') {\r\n firebase\r\n .database()\r\n .ref()\r\n .child(\"user_mothers\")\r\n .child(uid)\r\n .push(person);\r\n } else if(family.val()==='spouse') {\r\n firebase\r\n .database()\r\n .ref()\r\n .child(\"user_spouses\")\r\n .child(uid)\r\n .push(person);\r\n } else if (family.val()==='child') {\r\n firebase\r\n .database()\r\n .ref()\r\n .child(\"user_children\")\r\n .child(uid)\r\n .push(person);\r\n }\r\n}", "addAllergie(e){\n e.preventDefault()\n var input= document.createElement('input')\n input.setAttribute('class','input')\n input.setAttribute('placeholder', \"Allergie\")\n\n document.getElementById('allergies').appendChild(input)\n }", "function addForm(normalizeAllafterAdd)\n {\n if (typeof normalizeAllafterAdd == 'undefined') {\n normalizeAllafterAdd = true;\n }\n \n if(!selected_template) return;\n\n var newForm = templates[selected_template].addForm();\n \n if(newForm){\n headerRow.show();\n (options.insertNewForms == 'after') ? newForm.insertBefore(noFormsTemplate) : newForm.insertAfter(noFormsTemplate);\n }\n else{\n selected_template = false;\n return false;\n }\n \n if(normalizeAllafterAdd) normalizeAll();\n\n // After add callBack function\n if (typeof options.afterAdd === \"function\") {\n options.afterAdd(source, newForm);\n }\n\n return true;\n }", "function createFellowship(data) {\n var formData = data.values;\n Logger.log(\"Form data is: \" + formData);\n description = getDescription(formData);\n createEvent(formData);\n Logger.log(\"Successfully created fellowship \" + formData[namePosition]);\n}", "buildForm() {\n const form = build.elementWithText(\"form\", \"\", \"friendForm\", \"inputForm\");\n\n form.appendChild(build.fieldset(\"Search for a friend\", \"text\", \"friend\"));\n\n let formSubmitButton = build.button(\"postMessageButton\", \"Post Message\", \"saveButton\");\n formSubmitButton.addEventListener(\"click\", action.handleFriendSearch);\n form.appendChild(formSubmitButton);\n\n return form;\n}", "function displayFamily(person, people){\n displayParents(person, people);\n displaySpouse(person, people);\n displaySiblings(person, people);\n}", "engage(male, female) {\n male.partner = female;\n female.partner = male;\n }", "function fontFace(font) {\n _Stylesheet__WEBPACK_IMPORTED_MODULE_0__[\"Stylesheet\"].getInstance().insertRule(\"@font-face{\" + Object(_styleToClassName__WEBPACK_IMPORTED_MODULE_1__[\"serializeRuleEntries\"])(font) + \"}\", true);\n}", "function Person(firstName, lastName, favoriteColor, favoriteNumber, favoriteFoods) {\n this.firstName = firstName;\n this.lastName = lastName;\n this.favoriteColor = favoriteColor;\n this.favoriteNumber = favoriteNumber;\n this.favoriteFoods = favoriteFoods || [];\n this.family = []; // moved up here from prototype below\n}", "get fontFamily() {\n return this.fontFamilyIn;\n }", "function _init_client_fax_field(){\n try{\n var client_fax_field = Ti.UI.createTableViewRow({\n filter_class:'set_client_fax',\n className:'set_client_fax',\n height:self.default_table_view_row_height,\n type:'fax',\n text_value:_fax\n });\n var client_fax_title_field = Ti.UI.createLabel({\n font:{\n fontSize:self.middle_font_size,\n fontWeight:'bold'\n },\n text:'Fax',\n textAlign:'right',\n left:10,\n width:80,\n height:20,\n color:self.selected_value_font_color\n });\n client_fax_field.add(client_fax_title_field);\n var client_fax_content_field = Ti.UI.createLabel({\n font:{\n fontSize:self.middle_font_size,\n fontWeight:'bold'\n },\n text:_fax,\n textAlign:'left',\n left:100,\n width:200,\n height:20\n });\n client_fax_field.add(client_fax_content_field);\n self.data.push(client_fax_field);\n }catch(err){\n self.process_simple_error_message(err,window_source+' - _init_client_fax_field');\n return;\n } \n }", "function putFontPaneValues (fontPaneName) {\r\n\r\n\tthis.mainFormContentChanged = true;\r\n\t\r\n\t// Read values from fontPaneForm, put them into CustomUiForm.\r\n\tif (document.forms[\"fontPaneForm\"].elements[\"fontFamily\"]) {\r\n\t\telemName = fontPaneName + \".fontFamily\";\r\n\t\tdocument.forms[\"CustomUiForm\"].elements[elemName].value = document.forms[\"fontPaneForm\"].elements[\"fontFamily\"].value;\r\n\t}\r\n\t\r\n\tif (document.forms[\"fontPaneForm\"].elements[\"fontSize\"]) {\r\n\t\telemName = fontPaneName + \".fontSize\";\r\n\t\tdocument.forms[\"CustomUiForm\"].elements[elemName].value = document.forms[\"fontPaneForm\"].elements[\"fontSize\"].value;\r\n\t}\r\n\t\r\n\tif (document.forms[\"fontPaneForm\"].elements[\"fontColor\"]) {\r\n\t\telemName = fontPaneName + \".fontColor\";\r\n\t\tdocument.forms[\"CustomUiForm\"].elements[elemName].value = document.forms[\"fontPaneForm\"].elements[\"fontColor\"].value;\r\n\t}\r\n\t\r\n\tif (document.forms[\"fontPaneForm\"].elements[\"backgroundColor\"]) {\r\n\t\telemName = fontPaneName + \".backgroundColor\";\r\n\t\tdocument.forms[\"CustomUiForm\"].elements[elemName].value = document.forms[\"fontPaneForm\"].elements[\"backgroundColor\"].value;\r\n\t}\r\n\t\r\n\t// Map the check box values to \"italic\" or \"\".\r\n\tif (document.forms[\"fontPaneForm\"].elements[\"fontStyle\"]) {\r\n\t\telemName = fontPaneName + \".fontStyle\";\r\n\t\tvar fontStyleString = \"\";\r\n\t\tif (document.forms[\"fontPaneForm\"].elements[\"fontStyle\"].checked == true) {\r\n\t\t\tfontStyleString = \"italic\";\r\n\t\t}\r\n\t\tdocument.forms[\"CustomUiForm\"].elements[elemName].value = fontStyleString;\r\n\t}\r\n\t\r\n\t// Map the check box values to \"bold\" or \"\".\r\n\tif (document.forms[\"fontPaneForm\"].elements[\"fontWeight\"]) {\r\n\t\telemName = fontPaneName + \".fontWeight\";\r\n\t\tvar fontWeightString = \"\";\r\n\t\tif (document.forms[\"fontPaneForm\"].elements[\"fontWeight\"].checked == true) {\r\n\t\t\tfontWeightString = \"bold\";\r\n\t\t}\r\n\t\tdocument.forms[\"CustomUiForm\"].elements[elemName].value = fontWeightString;\r\n\t}\r\n\t\r\n\t// Map the check box values to \"underline\" or \"\".\r\n\tif (document.forms[\"fontPaneForm\"].elements[\"fontDecoration\"]) {\r\n\t\telemName = fontPaneName + \".fontDecoration\";\r\n\t\tvar fontDecorationString = \"\";\r\n\t\tif (document.forms[\"fontPaneForm\"].elements[\"fontDecoration\"].checked == true) {\r\n\t\t\tfontDecorationString = \"underline\";\r\n\t\t}\r\n\t\tdocument.forms[\"CustomUiForm\"].elements[elemName].value = fontDecorationString;\r\n\t}\r\n\t\r\n\t// Finally hide the fontPane.\r\n\tfontPane.hide();\r\n}", "function fontFace(font) {\n __WEBPACK_IMPORTED_MODULE_0__Stylesheet__[\"b\" /* Stylesheet */].getInstance().insertRule(\"@font-face{\" + Object(__WEBPACK_IMPORTED_MODULE_1__styleToClassName__[\"b\" /* serializeRuleEntries */])(font) + \"}\", true);\n}", "function renderNewGardenForm(){\n\tmain.appendChild(gFormDiv)\n}", "function fontStyl2() {\r\n var font2 = document.getElementById('invite-card');\r\n font2.style.fontFamily = \"'Carattere', cursive\";\r\n}", "function setup_meal_editor_for_adding_new_meal()\n{\n // Setup the meal editor\n show_edit_mode_controls();\n\n // Populate the editor with the new meal (all fields will be blank)\n populate_meal_editor(current_meal);\n document.getElementById('meal_name_input').focus();\n}", "function onAdd(e) {\n e.preventDefault();\n\n var id = parseInt($(this).attr('data-multi_form_id'));\n\n // increase size\n var sizeField = $('input[name=\"multi_form_size__' + id + '\"]');\n var newSize = parseInt(sizeField.val()) + 1;\n sizeField.val(newSize);\n\n // add group\n var $newGroup = getNewGroup(id);\n parseSimpleTokens($newGroup, newSize);\n\n formGroups[id].after($newGroup.hide());\n $newGroup.show('slow');\n formGroups[id] = $newGroup;\n\n\n // enable delete control\n $(this).siblings('.multi_form_control__remove').show();\n\n // trigger event\n $(document.body).trigger('multi_form_group.on_add', ['multi_form_group__' + id, $newGroup]);\n }", "function formAlter(event,form,next) {\n \n // Content - fires\n var newSection = {\n id:'form-section-template',\n label:'Template Alter',\n fields:[\n {label:'Status',name:'content[template]',type:'textarea',description:'A field added dynamically to the content from by the template module'}, \n ]\n }\n \n form.sections.push(newSection);\n \n return next(form);\n \n}", "function formAlter(event,form,next) {\n\n // Content - fires\n var newSection = {\n id:'form-section-template',\n label:'Template Alter',\n fields:[\n {label:'Status',name:'content[template]',type:'textarea',description:'A field added dynamically to the content from by the template module'},\n ]\n }\n\n form.sections.push(newSection);\n\n return next(form);\n\n}", "setCustomFields(){\n var fbOptions = {\n disabledActionButtons: ['data', 'save'],\n i18n: {location: '../../lang'},\n disableFields: ['autocomplete', 'file', 'button', 'header'],\n controlOrder: [\n 'header',\n 'text',\n 'textarea'\n ],\n editOnAdd: true,\n onAddField : this.onChangeCustomFields,\n onClearAll : this.onClearCustomFields,\n onCloseFieldEdit: this.onChangeCustomFields,\n };\n this.fbDom = $(\"#fb-editor\").formBuilder(fbOptions);\n }", "updateFamName(state, famName) {\r\n state.famName = famName;\r\n }", "function add_nav_forms(node,cmd1,employ,dflt,text1,classe,cmd2=undefined,text2=undefined){\n var Entry = document.createElement(\"INPUT\");\n Entry.setAttribute(\"type\", \"text\");\n var Valid = document.createElement(\"BUTTON\");\n Valid.setAttribute(\"type\", \"button\");\n Entry.defaultValue = dflt;\n Entry.size = 16;\n Entry.className = classe;\n Valid.innerHTML = text1;\n Valid.onclick = cmd1;\n Valid.className = \"rename\";\n Valid.Employ = employ;\n var Form = document.createElement(\"h5\");\n Form.appendChild(Entry);\n if (text2 == undefined){\n Form.appendChild(Valid);\n }else {\n var Valid2 = document.createElement(\"BUTTON\");\n Valid2.setAttribute(\"type\", \"button\");\n Valid2.innerHTML = text2;\n Valid2.onclick = cmd2;\n Valid2.className = \"rename\";\n Valid2.Employ = employ;\n var Validiv = document.createElement(\"div\");\n Validiv.appendChild(Valid);\n Validiv.appendChild(Valid2);\n Form.appendChild(Validiv);\n };\n node.appendChild(Form);\n}", "function showForm(type) {\n var factory = $('#user-factory');\n\n if (!factory.length) {\n $('article > *').hide();\n } else {\n factory.remove();\n }\n main.prepend(\n '<form id=\"user-factory\"><span id=\"form-name\">Register</span><br><label>' +\n 'Username:<input type=\"text\" id=\"username\" required=\"required\"><br>' +\n '<span class=\"reg\">First Name:<input type=\"text\" id=\"first-name\" required=\"required\"><br>' +\n 'Last Name:<input type=\"text\" id=\"last-name\" required=\"required\"><br>' +\n 'Email:<input type=\"email\" id=\"email\" required=\"required\"><br></span>' +\n 'Password:<input type=\"password\" id=\"pass\" required=\"required\"><br>' +\n '<span class=\"reg\">Repeat Password:<input type=\"password\" id=\"pass-repeat\" required=\"required\"></span>' +\n '<button type=\"button\" id=\"add\">submit</button>' +\n '<button id=\"cancel\">cancel</button>' +\n '</label></form>'\n );\n\n if (!type) {\n $('#form-name').text('Login');\n $('.reg').remove();\n }\n }", "addUser(title, selectionMode, properties) {\r\n const props = {\r\n FieldTypeKind: 20,\r\n SelectionMode: selectionMode,\r\n };\r\n return this.add(title, \"SP.FieldUser\", extend(props, properties));\r\n }", "function Family (firstName){\n\tthis.address = '22 Jackson Dr.';\n\tthis.LastName = 'Huston';\n\tthis.firstName = firstName || '????';\n\tthis.living = true;\n\n\tthis.moves = function(){\n\t\tthis.address = '33 Woodlane Drive';\n\t\treturn firstName + ' now lives at 33 Woodlane Drive.';\n\t}\n}", "attachForm() {\n this.formView = new ContactFormView(this.formEl, this);\n }", "function Fb(ProfileName, showGender, showLanguages, showDOB, showInterestedIn, showContactInfo, showRelationship, City, FamilyMember, Films) {\n var _this = this;\n this.ProfileName = ProfileName;\n this.showGender = showGender;\n this.showLanguages = showLanguages;\n this.showDOB = showDOB;\n this.showInterestedIn = showInterestedIn;\n this.showContactInfo = showContactInfo;\n this.showRelationship = showRelationship;\n this.City = City;\n this.FamilyMember = FamilyMember;\n this.Films = Films;\n //methods\n this.showname = function () {\n console.log(\"Name=\", _this.ProfileName);\n };\n this.showgender = function () {\n console.log(\"Gender=\", _this.showGender);\n };\n this.showlanguage = function () {\n console.log(\"Language=\", _this.showLanguages);\n };\n this.showbirthday = function () {\n console.log(\"DOB=\", _this.showDOB);\n };\n this.showinterst = function () {\n console.log(\"Interested In=\", _this.showInterestedIn);\n };\n this.getContact = function () {\n console.log(\"Contact=\", _this.showContactInfo);\n };\n this.showrelation = function () {\n console.log(\"Relationship=\", _this.showRelationship);\n };\n this.showCity = function () {\n console.log(\"Home Town=\", _this.City);\n };\n this.setCity = function (name) {\n console.log(\"Current City=\", _this.City = name);\n };\n this.family = function () {\n console.log(\"Family Member=\", _this.FamilyMember);\n };\n this.setfamily = function () {\n var fam = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n fam[_i] = arguments[_i];\n }\n console.log(\"Added Members=\", _this.FamilyMember = fam);\n };\n this.showFilms = function () {\n console.log(\"Films=\", _this.Films);\n };\n this.showLikes = function () {\n console.log(\"show likes\");\n };\n this.AppsAndGames = function () {\n console.log(\"show Apps And games\");\n };\n this.ProfileName = ProfileName;\n this.showGender = showGender;\n this.showLanguages = showLanguages;\n this.showDOB = showDOB;\n this.showInterestedIn = showInterestedIn;\n this.showContactInfo = showContactInfo;\n this.showRelationship = showRelationship;\n this.City = City;\n this.FamilyMember = FamilyMember;\n this.Films = Films;\n }", "function add_to_form( formId, name, data ) {\n\n $('<input />').attr('type', 'hidden')\n .attr('name', name)\n .attr('value', data)\n .appendTo( formId );\n\n}", "function handleForm(event) {\n const { name, value } = event.target;\n\n if (name === \"name\") setName(value);\n else if (name === \"headline\") setHeadline(value);\n else if (name === \"highlights\") setHighlights(value);\n else if (name === \"tagline\") setTagline(value);\n }", "function familyFavs(){\n \n\n\n \n}", "function agregar(fila)\r\n{\r\n\t$(\"#txtID\").val($('#lblid' + fila).html());\r\n\t$(\"#txtNombre\").val($('#lblnombre' + fila).html());\r\n\t$(\"#txtApellido\").val($('#lblapellido' + fila).html());\r\n\t$(\"#txtDireccion\").val($('#lbldireccion' + fila).html());\r\n\t$(\"#txtReferencia\").val($('#lblreferencias' + fila).html());\r\n\t$(\"#txtCuidad\").val($('#lblcuidad' + fila).html());\r\n\t$(\"#txtEdad\").val($('#lbledad'+fila).html());\r\n}", "function computeFamily(ingredient, parentFamily) {\n ingredient.family = ingredient.family || _.clone(parentFamily);\n ingredient.family.push(ingredient.name);\n var childFamily = _.clone(ingredient.family);\n if (ingredient.as) {\n _.map(ingredient.as, function (childIngredient) {\n computeFamily(childIngredient, childFamily);\n });\n }\n }", "function setFormData(param){\r\n let formBox = document.createElement('div'); formBox.setAttribute('class','formBox');\r\n let label = document.createElement('label'); label.setAttribute('for',param);\r\n switch(param){\r\n case 'fname':label.innerText = 'First Name';break;\r\n case 'lname' : label.innerText = 'Last Name';break;\r\n case 'addr1' : label.innerText = 'Address Line';break;\r\n case 'state' : label.innerText = 'State';break;\r\n case 'zip' : label.innerText = 'Zip';break;\r\n default:label.innerText = param;break;\r\n }\r\n\r\n if(param ==='country')\r\n {\r\n let select = document.createElement('select');select.setAttribute('class','input');\r\n select.setAttribute('name','country');\r\n select.setAttribute('id','country');\r\n let option = document.createElement('option'); option.setAttribute('value','India');\r\n option.innerText = 'India';\r\n select.append(option);\r\n option = document.createElement('option'); option.setAttribute('value','SriLanka');\r\n option.innerText = 'SriLanka';\r\n select.append(option);\r\n formBox.append(label,select);\r\n form.append(formBox);\r\n }\r\n else if(param==='choiceoffood')\r\n {\r\n let input = document.createElement('input'); input.setAttribute('type','radio');\r\n input.setAttribute('id','veg');\r\n input.setAttribute('name',param);\r\n input.setAttribute('class','input');\r\n input.setAttribute('checked','');\r\n let p = document.createElement('p');\r\n p.innerText='Veg';\r\n\r\n let input1 = document.createElement('input'); input1.setAttribute('type','radio');\r\n input1.setAttribute('id','Nonveg');\r\n input1.setAttribute('name',param);\r\n input1.setAttribute('class','input');\r\n let p1 = document.createElement('p');\r\n p1.innerText='NonVeg';\r\n formBox.append(label,input,p,input1,p1);\r\n form.append(formBox);\r\n }\r\n else if(param=='gender')\r\n {\r\n let select = document.createElement('select');select.setAttribute('class','input');\r\n select.setAttribute('name','gender');\r\n select.setAttribute('id','gender');\r\n let option = document.createElement('option'); option.setAttribute('value','Male');\r\n option.innerText = 'Male';\r\n select.append(option);\r\n option = document.createElement('option'); option.setAttribute('value','Female');\r\n option.innerText = 'Female';\r\n select.append(option);\r\n formBox.append(label,select);\r\n form.append(formBox);\r\n }\r\n else if(param==='button')\r\n {\r\n let button = document.createElement('button'); button.setAttribute('type','submit');\r\n button.innerText = 'Submit';\r\n formBox.append(button);\r\n form.append(formBox);\r\n }\r\n else{\r\n let input = document.createElement('input'); input.setAttribute('type','text');\r\n input.setAttribute('id',param);\r\n input.setAttribute('required','');\r\n input.setAttribute('name',param);\r\n input.setAttribute('class','input');\r\n formBox.append(label,input);\r\n form.append(formBox);\r\n }\r\n }", "addLabel(label, font_family, font_size, color=\"black\") {\n if (this.label === \"\") {\n this.label = label\n this.addLabeltoEdge(label, font_family, font_size, color)\n } else {\n this.label = this.label + \" \" + label\n this.addToLabel(this.label, font_family, font_size, color)\n }\n }", "newForm(){\n this.setState({\n type: 'Add',\n id: null,\n avatar: null,\n nameValid: false,\n neighborhoodValid: false,\n formValid: false,\n counter: 0,\n neighborhood: {\n name: 'Choose Neighborhood'\n }\n })\n }", "function addMember(){\n // Getting data\n let age = parseInt(document.getElementsByName(\"age\")[0].value, 10);\n let relElem = document.getElementsByName(\"rel\")[0];\n let relationship = relElem.options[relElem.selectedIndex].value;\n let smoker = document.getElementsByName(\"smoker\")[0].checked;\n\n // Checking requirements\n if (age < 0 || Number.isInteger(age) === false) age = null;\n if (relationship === \"\") relationship = null;\n\n // If requirements are fulfilled, add member\n if (age != null && relationship != null) {\n const member = new Member(age, relationship, smoker);\n console.log(\"new member added\");\n householdMembers.unshift(member);\n }\n\n // Reset form and reload household members\n document.getElementsByName(\"age\")[0].value = \"\";\n document.getElementsByName(\"rel\")[0].value = \"\";\n document.getElementsByName(\"smoker\")[0].checked = false;\n reloadMembers();\n}", "__listenFormBuilder(model, newValue, extra) {\n console.log('form-attributes', this.form$, model, newValue)\n this.set(this.form$, model, newValue);\n }", "function UCSetupFTRegistrationForm(eventInputValue, classId) {\n $('#register_for_faith_and_tech_class, #register_for_digerati_101_class').val(eventInputValue);\n $('#register_for_faith_and_tech_class_id, #register_for_digerati_101_class_id').val(classId);\n $('#register_for_faith_and_tech_spouse_name, #register_for_faith_and_tech_spouse_experience_computers, #register_for_faith_and_tech_spouse_experience_smart_phones').parent('div').hide();\n $('#register_for_faith_and_tech_spouse').change(function(event) {\n var val = $(this).find(':selected').val();\n if (val == 'yes') {\n $('#register_for_faith_and_tech_spouse_name, #register_for_faith_and_tech_spouse_experience_computers, #register_for_faith_and_tech_spouse_experience_smart_phones').parent('div').show();\n } else {\n $('#register_for_faith_and_tech_spouse_name, #register_for_faith_and_tech_spouse_experience_computers, #register_for_faith_and_tech_spouse_experience_smart_phones').parent('div').hide();\n };\n });\n}" ]
[ "0.60552466", "0.5962764", "0.58791566", "0.5825095", "0.57324535", "0.564834", "0.5624056", "0.553418", "0.5502961", "0.54948527", "0.5479954", "0.5450397", "0.5440735", "0.54113", "0.5404658", "0.54035467", "0.533457", "0.53097534", "0.53087735", "0.5300779", "0.52822506", "0.52690786", "0.52687013", "0.52641815", "0.5254536", "0.523537", "0.52349865", "0.52240616", "0.52200013", "0.52175665", "0.5215472", "0.51890534", "0.5179065", "0.5173045", "0.5153918", "0.5152989", "0.5148715", "0.5138025", "0.5133297", "0.51187915", "0.5117936", "0.5115693", "0.5107599", "0.5091112", "0.50870436", "0.5072261", "0.50679815", "0.5053957", "0.5051567", "0.504723", "0.50385", "0.50316656", "0.50316656", "0.5028972", "0.5011379", "0.50050163", "0.4991318", "0.49897182", "0.49793833", "0.4974049", "0.49727777", "0.49651334", "0.4952887", "0.4951836", "0.49512732", "0.49394378", "0.49391627", "0.493281", "0.4927324", "0.49179673", "0.49152943", "0.48959872", "0.4880742", "0.48804587", "0.48764524", "0.48676524", "0.4866975", "0.48627567", "0.48620293", "0.48616302", "0.48606873", "0.48582384", "0.4844364", "0.48426914", "0.4840254", "0.4836549", "0.48344842", "0.48340574", "0.48264977", "0.48261598", "0.48162878", "0.48108932", "0.48093203", "0.48085293", "0.4807395", "0.4806508", "0.48057187", "0.48038796", "0.4797109", "0.47905278", "0.4787997" ]
0.0
-1
add info into db returns new id
function getFamilyInfo(lname, mom, dad, city, state, street, password, callback){ var sql = "INSERT INTO family VALUES (DEFAULT, $3, $2, $1, $6, $4, $5, $7) RETURNING id"; var params = [lname, mom, dad, city, state, street, password]; pool.query(sql, params, function(err, result){ if(err){ console.log("error in query: ") console.log(err); callback(err, null); } else { callback(null, result.rows); } }) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function add(info) {\n return db('comments')\n .insert(info, 'comment_id')\n .then(id => {\n return id[0]\n })\n}", "addIn(el){ \n\n this.state.store.push(el) // Add in store to see it instantly\n\n return db.collection(this.state.collection).add(el).then( (data) => { \n return data.id // return the created id \n })\n \n }", "function addUserToDB(id , name) {\n url = serverURL + \"/sendUserInfo\";\n sendPostRequest(url, {'id': id,'name': name});\n}", "function createId() {\n var id = $localStorage.authorId;\n $localStorage.authorId = $localStorage.authorId + 1;\n return id;\n }", "addNew(data) {\n\t\tlet db = this.db;\n\n\t\treturn new Promise((resolve, reject)=>{\n\t\t\tif (db.find({ id: data.id }).has(\"id\").value()) {\n\t\t\t\tresolve(false);\n\t\t\t} else {\n\t\t\t\tdb.push(data).write();\n\t\t\t\tresolve(true);\n\t\t\t}\n\t\t});\n\t}", "function incrementId(){\n //increment the counter\n incrementProgress.child('counter').transaction(function(currentValue){\n return (currentValue || 0) + 1\n }, function(err, committed, ss){\n if(err){\n setError(err);\n }\n \n else if(committed){\n //if update succeeds, then create a record\n addRecord(ss.val());\n }\n });\n }", "async addRecord(record) {\n //console.log('users addRecord entered');\n let id;\n await this.table.create({ \n fullName: record.fullName,\n password: record.password,\n emailAddress: record.emailAddress,\n isOrgAdmin: record.isOrgAdmin,\n isSystemAdmin: record.isSystemAdmin,\n orgId: record.orgId\n // Get the new id via a promise. \n }).then(record => {\t\t\n id = record.id;\n //console.log('users addRecord id = ' + id);\n //console.log('1---> Inside addRecord() new id = ' + id);\n });\n return id;\n }", "saveInfo(recipe) {\n console.log(recipe);\n recipe.id = Number.parseInt(recipe.id, 10);\n // First insertion in the recipes table\n return db.one(`\n INSERT INTO recipes\n (rec_name, category, servings, prep_time, level, calories, ingredients, directions, pic)\n VALUES\n ($/rec_name/, $/category/, $/servings/, $/prep_time/, $/level/, $/calories/, $/ingredients/, $/directions/, $/pic/)\n RETURNING *\n `, recipe)\n }", "function createId() {\n var id = $localStorage.booksId;\n $localStorage.booksId = $localStorage.booksId + 1;\n return id;\n }", "static updateIdbData(dbPromise, restaurantId, data) {\n const idbCollection = idbReviewsCollection;\n\n dbPromise.then(db => {\n if (!db) return;\n db.transaction(idbCollection, idbPermission)\n .objectStore(idbCollection)\n .count()\n .then(autoIncrement => {\n data.id = autoIncrement + 1;\n db.transaction(idbCollection, idbPermission)\n .objectStore(idbCollection)\n .add(data);\n })\n .then(response => console.log('Added new review in idb'));\n });\n }", "function add_and_save(id) {\n retrieve_item();\n // console.log(qty);\n qty[id]++;\n //console.log(qty);\n save_item();\n}", "createId () {\n\t\tthis.attributes.id = this.useId || this.collection.createId();\n\t}", "function add(requestIdActive, httpMethod, requestTitle, urlRequest, requestBody, requestHeadersKey1, requestHeadersValue1, requestDescription) {\n\n //TESTING to double confirm this func triggered by new request, not existing (update).\n //check either requestIdActive has value or not. has value = update, no value = save\n if (requestIdActive) {\n //means update\n alert(\"requestIdActive has a value!\");\n } else {\n //means save a new data\n alert(\"requestIdActive has no value!\");\n }\n\n const uuidV4 = require('uuid/v4');\n var idRequest = uuidV4();\n\n alert(idRequest + \" \" + httpMethod + \" \" + requestTitle + \" \" + urlRequest + \" \" + requestHeadersKey1 + \" \" + requestHeadersValue1 + \" \" + requestBody + \" \" + requestDescription);\n var request = db.transaction([\"requestlist\"], \"readwrite\")\n\n .objectStore(\"requestlist\")\n .add(\n {\n id: idRequest,\n method: httpMethod,\n title: requestTitle,\n url: urlRequest,\n headers: [{key : requestHeadersKey1, value: requestHeadersValue1}],\n body: requestBody,\n description: requestDescription\n // body: \"{ \\\"id\\\": \\\"3a08a161-80ef-44bf-a23e-9cf47d821bba\\\", \\\"name\\\": \\\"James Burke\\\"}\"\n }\n );\n\n request.onsuccess = function(event) {\n // alert(\"Data has been added to your database.\");\n };\n\n request.onerror = function(event) {\n // alert(\"Unable to add data\\r\"+ idRequest +\"is aready exist in your database! \");\n }\n\n // savetoMongoDB();\n // notifyClient(id);\n\n //check if sync = On\n if(sync==='on') {\n savetoMongoDBSelfHosted(idRequest)\n }\n else {\n //TODO : need to reload new data in left menu if sync is OFF!\n alert(\"sync is not on, this will not be saved to server!\")\n menuLoadNewlyAddedRequest(idRequest)\n }\n\n}", "_getAndIncrementId() {\n return this._id++;\n }", "function addRow(data) {\n let insertQuery = \"INSERT INTO ?? (??,??) VALUES (?,?)\";\n let query = mysql.format(insertQuery, [\n \"todo\",\n \"user\",\n \"notes\",\n data.user,\n data.value,\n ]);\n pool.query(query, (err, response) => {\n if (err) {\n console.error(err);\n return;\n }\n // rows added\n console.log(response.insertId);\n });\n}", "function addRow(data) {\n let insertQuery = 'INSERT INTO ?? (??,??) VALUES (?,?)';\n let query = mysql.format(insertQuery, [\n 'todo',\n 'user',\n 'notes',\n data.user,\n data.value\n ]);\n pool.query(query, (err, response) => {\n if (err) {\n console.error(err);\n return;\n }\n // rows added\n console.log(response.insertId);\n });\n}", "function add(user) {\n return db(\"users\")\n .insert(user, \"id\")\n .then(([id]) => findInfoBy({ id }));\n}", "function getNewId(){\n return healthInfos[healthInfos.length -1].id + 1;\n}", "function getId() {\n return ++lastId;\n }", "async save(isCreated){\n \n let sql = '';\n // insert\n if(isCreated){\n \n sql = `INSERT INTO ${this.tableName} (tenTheLoai,moTa) VALUES ('${this.columns.tenTheLoai}','${this.columns.moTa}')`;\n try {\n let results = await database.excute(sql);\n this.id = results.insertId;\n } catch (error) {\n throw error;\n }\n }\n\n // update\n else{\n sql = `UPDATE ${this.tableName} SET moTa='${this.columns.moTa}',tenTheLoai='${this.columns.tenTheLoai}' `+\n `WHERE id = ${this.id}`;\n try {\n let rs = await database.excute(sql);\n this.id = rs.id; \n } catch (error) {\n throw error;\n }\n }\n }", "function addNewAccount(account){\n\tvar db = Ti.Database.open(royaledb);\n\tdb.execute('INSERT INTO myaccounts(accountName, fullName, infoId, username, password) VALUES (?,?,?,?,?)', account.AccountName, account.FullName, account.InfoId, account.UserName, account.Password);\n\tvar rowId = db.lastInsertRowId;\n\tdb.close();\n\treturn rowId;\n}", "function addStation(newName, newId){\n console.log (\"Adding station \\n\");\n var query = connection.query(\"INSERT INTO station SET ?\",\n {\n name: newName,\n station_id: newId\n },\n function(err, res){\n console.log(\"Station added! \\n\");\n lastQuestion()\n }\n );\n}", "getNewId(){\r\n this._id = this._id || this.data && this.data.length || 0;\r\n this._id++;\r\n\r\n return this._id;\r\n }", "save() {\n var db = new DB();\n //Check if model exists\n if (!this.attributes['id']) {\n return new Promise((fulfill, reject) => {\n db.insert(this.table, this.attributes).then(result => {\n this.setAttribute('id', result.insertId)\n fulfill(this)\n })\n })\n }\n\n return new Promise((fulfill, reject) => {\n db.update(this.table, `id = ${this.id}`, this.attributes).then(result => {\n fulfill(this)\n })\n })\n\n }", "function updateId(inputId){\n id=inputId;\n}", "async create(ctx) {\n // insert this new ticket into db\n const result = await this.app.mysql.insert('ticket', { \n name: ctx.request.body.ticketName, \n price: ctx.request.body.ticketPrice, \n });\n // if successfully inserted\n if (!!result.affectedRows) {\n return result.insertId\n } else {\n throw Error(\"Failed to insert\")\n }\n }", "function getId () {\n return ++lastId\n }", "static addLineItem(resource_id){\n try{\n let data = connection.query(\"INSERT INTO resource_line_item (resource_id, date_due) VALUES (\"+resource_id+\", '')\");\n let data2 = connection.query(`SELECT * FROM resource_line_item WHERE id=${data.insertId}`)\n return {message: 'Resource Added', lineItem: data2[0]};\n }catch(error){\n return {message: 'Resource '+error};\n }\n }", "function getId() {\n\t return ++lastId;\n\t }", "function getId() {\n\t return ++lastId;\n\t }", "function getId() {\n\t return ++lastId;\n\t }", "function addPerson(name, surname, age) {\n var personId = firebase\n .database()\n .ref(\"people\")\n .push().key;\n console.log(\"personID\", personId);\n\n firebase\n .database()\n .ref(\"people/\" + personId)\n .set({\n name: name,\n surname: surname,\n age: age\n })\n .then(function() {\n alert(\"Dodano pomyślnie\");\n getPeople();\n })\n .catch(function(error) {\n alert(\"Error \" + error.message);\n });\n}", "function getId() {\n return ++lastId;\n }", "save(productId) {\n console.log(\"save started\");\n\n const db = getDB();\n\n //if the product exists, update product.catch((err) => {})\n if(productId){\n\n db.collection('products').updateOne(new mongoDbObjectId(productId), {$set : this});\n\n }else{\n\n //if the product doesnt already exist, a new product will be added.\n db.collection('products').insertOne(this)\n .then((value) => {\n console.log('save result', value);\n })\n .catch((err) => {\n console.log('save err', err)\n });\n }\n\n }", "function getNewID(){\n var newid=graph.getModel().createId();\n if(newid==99) newid=graph.getModel().createId();\n return newid;\n }", "function save (id) {\n console.log('save - id', id);\n // find record\n image.update({_id: id}, {temporary: 0}, function (err, i) {\n if(err) { console.log (err); }\n console.log(i);\n });\n}", "function add(person) {\n return db('people').insert(person)\n .then(ids => {\n const id = ids[0];\n return db('people').where({id}).first();\n });\n}", "async pushToFireBase() {\n const res = await addAccountDocument(this);\n return res.id;\n }", "addUserInfo(user) {\n return db(\"users_sleep\")\n .insert(user, \"id\")\n .then(([id]) =>\n db(\"users_sleep\")\n .where({ uid: user.uid })\n .then((uI) => uI.find((elem) => elem.id === id))\n );\n }", "function addNewItem(item, collection, db){\n var twitter = db.db(\"twitter\");\n twitter.collection(collection).insert(item, function(err, res) {\n if (err) throw err;\n console.log(\"New item added to database: \", res.insertedIds[0]);\n });\n}", "function getInfofromDB(){\n\tvar newData = new dataJs({\n\t\tid : ' ',\n\t\ttime : ' '\n\t\t});\n\tnewData.get('517',function(err,data){\n\t\tlast_id = data.id;\n\t\tconsole.log(last_id);\n\t\tgetJSON();\n\t});\n}", "function getNewID() {\n /*\n Each client registered in each installation of FreeField has a numerical\n ID assigned to it that is auto-incremented for each new client in the\n database. The ID is used to connect changes made on the client-side form\n in /includes/admin/api.php to the proper API client to apply the changes\n to server-side, identifying a particular client in the database.\n\n Webhooks and geofences use an 8-character random alphanumeric ID to\n identify themselves and to avoid concurrency issues. However, API\n clients use numerical IDs to take advantage of AUTO_INCREMENT in the\n database table.\n\n If a user adds a new API client, an ID then has to be assigned to that\n client so that the server has a reference to the client for later use.\n However, the user cannot generate this ID client-side, because multiple\n users could potentially be modifying and adding API clients at the same\n time, and since IDs are sequential, there would be collisions between\n the clients. The solution to this is to have the browser generate a\n temporary ID that is only used to collect all the attributes of a client\n (such as label, color, permission level, etc.) into a single object for\n processing server-side. This means a newly added client would have the\n HTML form fields `an_ID[name]`, `an_ID[color]` etc, where \"an\" means\n \"API client new\", and combined with an ID, automatically forms an array\n `an_ID` in PHP which contains all of the properties of the newly created\n client.\n\n When the client is inserted into the database, the generated ID of the\n client is ignored, as ID generation is handled by the SQL server.\n /admin/apply-api.php performs an INSERT query on the database without\n passing any ID, and the ID is internally generated upon insertion as an\n incremented integer value.\n\n Because the browser generated IDs are ignored on the server, there is no\n need for the client-side IDs to be globally unique. The only requirement\n is that there are no ID collisions between two or more added API clients\n within the context of a single user. If the same ID is generated for\n two different groups in the same browser window, the latter of the\n clients in the list would overwrite the former, and the first client\n would never be added. This can be avoided entirely using a local\n collision check. Functions which call `getNewID()` will confirm that the\n generated ID is not in use by any existing newly created clients, and if\n a collision is found, it will randomly generate another ID instead.\n\n An alternative would be to have an incrementing variable for this\n function, that would return the value of the previously generated ID\n plus one for every invocation. However, for consistency with other ID\n generation functions in FreeField, we will be generating alphanumeric\n IDs instead.\n */\n return Math.random().toString(36).substr(2, 8);\n}", "newID() {\n\t\tlet lastId = 0;\n\t\tthis.data.forEach(item => lastId = item.id > lastId ? item.id : lastId);\n\t\treturn lastId + 1;\n\t}", "getID() {\n this.id = userID;\n userID++;\n }", "persistNextVineyardId() {\n this.getWriteStore('data').put(this.next_vineyard_id, 'next_vineyard_id');\n }", "function dbPeopleInsert(Pname, Ptitle, Pdate,Psalary)\n{\n var db = dbGetHandle()\n var rowid = 0;\n db.transaction(function (tx) {\n tx.executeSql('INSERT INTO people_DB VALUES(?, ?, ?, ?)',\n [Pname, Ptitle, Pdate,Psalary])\n var result = tx.executeSql('SELECT last_insert_rowid()')\n rowid = result.insertId\n })\n return rowid;\n}", "function addItinToCust(req, res) {\n //actually inserting new record into DB\n getMaxItineraryID(req, res, function (top) {\n var query = `\n INSERT INTO \n Itinerary (itinerary_id, email, name) \n VALUES (:t, :email, :name)\n `;\n let inputEmail = req.params.email;\n let name = req.params.name;\n\n const binds = [top + 1, inputEmail, name]\n oracledb.getConnection({\n user : credentials.user,\n password : credentials.password,\n connectString : credentials.connectString\n }, function(err, connection) {\n if (err) {\n console.log(err);\n } else {\n connection.execute(query, binds, function(err, result) {\n if (err) {console.log(err);}\n else {\n res.json(result)\n }\n });\n }\n });\n })\n \n }", "function clickID() {\n const newBook = {\n id: props.id,\n title: props.title, \n authors: props.authors, \n desc: props.desc,\n pic: props.pic, \n link: props.link\n }\n console.log(newBook);\n API.save(newBook);\n }", "function getId() {\n return ++lastId;\n }", "function getId() {\n return ++lastId;\n }", "function getId() {\n return ++lastId;\n }", "function getId() {\n return ++lastId;\n }", "function getId() {\n return ++lastId;\n }", "function getId() {\n return ++lastId;\n }", "function getId() {\n return ++lastId;\n }", "async _getIdAndIncrement() {\n const instance = this._instance;\n const id = await instance.get('zombie_id_serial').value();\n\n // increment\n await instance.update('zombie_id_serial', n => n + 1).write();\n\n return id;\n }", "function addResource(newResource){\n return db('resources')\n .insert(newResource, 'id')\n .then(id => {\n return getResourceById(id[0])\n })\n}", "async addrecipe({view, auth, request, response, session}) {\n if (auth.user) {\n const recipes = request.collect(['id'])\n const recipeids = recipes[0].id\n const recipeDataBase = new Recipe()\n const userId = auth.user.id\n recipeDataBase.user_id = userId\n recipeDataBase.recipe_id = recipeids\n recipeDataBase.save()\n } else {\n return response.redirect('/login')\n }\n \n }", "async add(fields) {\n for (const [key, value] of Object.entries(fields)) {\n this.data[key] = value;\n }\n // todo: fields.createdBy = current user\n const category = new CategoryModel(this.data);\n const newCategory = await category.save();\n return {\n id: newCategory._id,\n };\n }", "createUserFish(newEntry){\n\t\treturn db.one(`INSERT INTO user_information(user_id, user_fish_id, user_fish_weight, user_fish_loc_id, user_fish_info) VALUES ($[user_id], $[user_fish_id], $[user_fish_weight], $[user_fish_loc_id], $[user_fish_info]) RETURNING id`, newEntry)\n\t}", "async function insertNewDoctorVisit(body) {\r\n const [ results ] = await mysqlPool.query(\r\n 'INSERT INTO doctorvisit SET ?',\r\n body\r\n );\r\n\r\n return results.insertId;\r\n}", "async createNewEntry() {\r\n //will generate random prompts\r\n //will create the data object to create the new entry.\r\n //will post it to the db\r\n //let date= new Date(); //will need to figure out this date thing and where i source it from. probs create date obj here\r\n let prompt = prompts[Math.floor(Math.random() * prompts.length)]\r\n let newEntry = {\r\n prompt: prompt,\r\n date: this.date ,\r\n diaryID :this.diaryID,\r\n text: \"\"\r\n }\r\n let fetchOptions = {\r\n method: \"POST\",\r\n headers: {\r\n 'Accept': 'application/json',\r\n 'Content-Type': 'application/json'\r\n },\r\n body: JSON.stringify(newEntry)\r\n }\r\n let result = await fetch(\"/edit-entry\", fetchOptions);\r\n let json= await result.json();\r\n let id= json._id;\r\n //id= result._id;\r\n //console.log(\"createNewEntry: \",json);\r\n return json;\r\n }", "function saveAction(){\n\t\tvar data = getInput();\n\t\tif(data.id == \"\") {\n\t\t\t// delete the id property as it's\n\t\t\t// automatically set by database.\n\t\t\tdelete data.id;\n\t\t\tupdateDB(\"add\", data);\n\t\t}\n\t\telse {\n\t\t\tdata.id = Number(data.id);\n\t\t\tupdateDB(\"edit\", data);\n\t\t}\n\t\tclearInput();\n\t}", "function dbGetNewClientID(){\r\n\tlet newId = Clients.getLastId()\r\n\r\nconsole.log(newId)\r\n\r\n\r\n\r\n\t// lastIdJson = dbGetData(aws+\"/clients/lastid\")\r\n\tnewId = newId.clientId\r\n\r\nconsole.log(newId)\r\n\r\nreturn\r\n\r\n\tlet notEmpty = true\r\n\twhile (notEmpty) {\r\n\t\tresult = dbGetData(aws+\"/clients/exists/\" + newId)\r\n\t\tif (result.count == 0) {\r\n\t\t\tnotEmpty = false\r\n\t\t} else {\r\n\t\t\tnewId++\r\n\t\t}\r\n\t}\r\n\trequest = {}\r\n\tnewId = newId.toString()\r\n\trequest['lastId']=newId\r\n\tresult = dbPostData(aws+\"/clients/lastid\",JSON.stringify(request))\r\n\tconsole.log(result)\r\n\tif (result != \"success\") {\r\n\t\tutilBeep()\r\n\t\tconsole.log(\"Last client ID not Saved\")\r\n\t}\r\n\treturn newId\r\n}", "function increase_id_count() {\n id_count++;\n}", "update(id) {\n\n }", "function WriteUserToDB() {\n var newRef;\n switch (mode) {\n case 1:\n newRef = ref.push({\n phonenumber: \"\",\n id: \"\",\n email_address: user.email_address,\n email: user.email,\n sms: user.sms,\n whatsapp: user.whatsapp,\n setting_key: settingkey2,\n });\n break;\n case 2:\n newRef = ref.push({\n phonenumber: user.phonenumber,\n id: \"\",\n email_address: \"\",\n email: 0,\n sms: user.sms,\n whatsapp: user.whatsapp,\n setting_key: settingkey2,\n });\n break;\n }\n // Add Key to Entry\n var newID = newRef.key;\n newRef.update({\n id: newID\n })\n }", "function Add_Doc_CustomID() {\n // Collection is the table or collection of\n cloudDB\n .collection(\"Students\")\n .doc(rollV)\n .set({\n // This is creating a new entry in the DB\n NameOfStd: nameV,\n RollNo: Number(rollV),\n Section: secV,\n Gender: genV,\n })\n .then(function () {\n console.log(\"Document writeen with ID\", rollV);\n })\n .catch(function (error) {\n console.eroor(\"Error adding document\", error);\n });\n}", "newCustomID()\r\n {\r\n var newID = \"customid_\" + this.id_counter;\r\n this.id_counter++;\r\n return newID;\r\n }", "function save(data) {\n if (data.id) {\n return update(data.id, data).then(function (result) {\n return data;\n });\n } else {\n return create(data).then(function (result) {\n data.id = result.id;\n return data;\n });\n }\n }", "static getId() {\n // get id of last inserted article\n this.command = \"SELECT id FROM articles ORDER BY id DESC LIMIT 1;\";\n db.get(this.command, (error, value) => {\n if (error) {\n response.send(`Error: ${error.message}`);\n } else {\n return checkLastId(value);\n }\n });\n }", "add(user) {\n let mongo = new Mongo();\n return mongo.getNextSeq('user_id')\n .then(ret => {\n user.id = ret.seq;\n return mongo.insert(COLLECTION, user);\n });\n }", "function setCurrentID() {\r\n dayMapsDB.transaction(function (transaction) {\r\n transaction.executeSql('SELECT * FROM dayMapsDB', [], function (tx, results) {\r\n var lastID = results.rows.length;\r\n storage.setItem(\"currentID\", lastID.toString());\r\n console.log(\"stored currentID as \" + storage.getItem(\"currentID\"));\r\n }, null);\r\n });\r\n}", "function Add_Doc_WithAutoID() {\n // Collection is the table or collection of\n cloudDB\n .collection(\"Students\")\n .add({\n // This is creating a new entry in the DB\n NameOfStd: nameV,\n RollNo: Number(rollV),\n Section: secV,\n Gender: genV,\n })\n .then(function (docRef) {\n console.log(\"Document writeen with ID\", docRef.id);\n })\n .catch(function (error) {\n console.eroor(\"Error adding document\", error);\n });\n}", "add(runnerId, raceId){\n\n return addrunner.update({idRacer:raceId,idRunner: parseInt(runnerId)}, {})\n }", "function addNewItem() {\n $('a#addNew').click(function(){\n // ajax call to get new id\n var u = hostName + '/quote_items/a/add?quoteID=' + quoteID;\n $.get(u, newNode,\"json\");\n });\n}", "async function addCharacteristic(characteristic){\n const [id] = await db('characteristics').insert(characteristic);\n return id;\n}", "function createUserId(req, res, next) {\n var model = req.getModel();\n\n// var userId = model.get('_session.userId');\n\n var userId = req.session.userId ;\n if (!userId) userId = req.session.userId = model.id();\n\n\n //var userId = model.id();\n model.set('_session.userId', userId);\n\n\n next();\n}", "function newuser(data) {\n\tvar x = 1;\n\tvar id = random_id();\n\twhile(exists(id)) {\n\t\tid = random_id();\n\t}\n\tdata.visits = 1;\n\tdata.last_visit = Date.now();\n\tfirebase.database().ref('users/' + id).set(data);\n\trequest('http://api.ipstack.com/' + data.last_ip + '?access_key=' + config.ipstack_api_key + '&fields=longitude,latitude', function (error, response, body) {\n\t if (!error && response.statusCode == 200) {\n\t \tvar json = JSON.parse(body)\n\t \tfirebase.database().ref('users/' + id + '/last_location').set({\n\t\t\t\tlongitude: json.longitude,\n\t\t\t\tlatitude: json.latitude\n\t\t\t})\n\t }\n\t})\n\treturn id;\n}", "async create(req, res) {\n const {\n name,\n email,\n number,\n city,\n district\n } = req.body;\n\n //criar um id aleatorio\n //gera 4 bytes dcaracteres aleatorios, convertendo para string do tipo hexadecimal\n const id = generateUniqueId()\n\n await connection('ongs').insert({\n id,\n name,\n email,\n number,\n city,\n district\n })\n\n return res.json({\n id\n })\n }", "addThought({ body }, res) {\n Thought.create(body)\n .then(({ _id }) => {\n return User.findOneAndUpdate(\n { _id: body.userId },\n { $push: { thoughts: _id } },\n { new: true }\n );\n })\n .then(dbThoughtData => res.json(dbThoughtData))\n .catch(err => { res.status(400).json(err) });\n }", "async save() {\n try {\n const response = await db.one(`INSERT INTO reviewer (reviewer_name, reviewer_email, password) VALUES ($1, $2, $3) RETURNING id;`, [this.reviewer_name, this.reviewer_email, this.password]);\n console.log('User was created with ID:', response.id);\n return response;\n } catch (error) {\n console.log('error', error.message);\n return error.message;\n }\n }", "function insertNewData(){\n let datSave = {\n \"line\":1,\n \"machines\":[{\"id\":1,\"name\":\"oven 01\"},{\"id\":2,\"name\":\"creamer 01\"}],\n \"webserviceurl\":\"http://mv-webservice.test\",\n \"machid\": '2001'\n }\n\n db.insert(datSave, function(err, newDocs){\n\n });\n}", "function addEventRecord(params, res){\n var validatedParams = validateEventRecord(params);\n return new Event().save(validatedParams,{method:\"insert\"})\n .then(function(model){\n if(res){\n res.status(201).end(model.attributes.id.toString());\n } \n console.log(\"added event to database: \" + model.attributes.title);\n return model.attributes.id.toString();\n });\n}", "save() {\n return db.execute(\n `INSERT INTO orderitems SET\n quantity = ?,\n productId = ?,\n orderId = ?`, [this.quantity, this.productId, this.orderId]\n )\n .then(result => {\n this.id = result[0].insertId;\n return this;\n })\n .catch(err => console.log(err));\n }", "addThought({ params, body }, res) {\n // create the Thought object...\n Thought.create(body)\n // ...then pull out the new id from the Thought object...\n .then(({ _id }) => {\n // ...and add it to our associated User object...\n return User.findOneAndUpdate(\n { _id: params.userId },\n // 'push' to thoughts array\n { $push: { thoughts: _id } },\n // return updated User object with Thought \n { new: true }\n );\n })\n // ...return the User promise...\n .then(dbUserData => {\n if (!dbUserData) {\n res.status(404).json({ message: 'No User found with this id!' });\n return;\n }\n res.json(dbUserData);\n })\n .catch(err => res.json(err));\n }", "upID(id)\r\n {\r\n try \r\n {\r\n return id.split('-')[0] + '-' + (parseInt(id.split('-')[1]) + 1);\r\n } \r\n catch (error) \r\n {\r\n //Return a custom ID\r\n return this.newCustomID()\r\n }\r\n }", "async save(obj) {\n return this.db.one(\n 'INSERT INTO $1:name($2:name) VALUES($2:list) RETURNING id',\n [this.table, obj],\n )\n .then((data) => data.id)\n .catch((error) => {\n throw error;\n });\n }", "static addToDatabase(review) { \n return new Promise((resolve, reject) => { \n IDBHelper.getData('reviews', 'by-id', review.id)\n .then((reviews) => { \n if ( reviews.length === 1 ) return resolve(review);\n IDBHelper.addData('reviews', review).then(() => { resolve(review) });\n })\n .catch(err => { \n const error = (`Addding review data to database failed. Returned status of ${err}`); \n reject(error);\n });\n })\n }", "function getLastId(res) \n {\n console.log('get last idDepartment');\n connection.acquire(function(err, con) \n {\n con.query('SELECT LAST_INSERT_ID() as id', function(err, result) {\n con.release();\n if (err) \n {\n console.log(err);\n res.send({status: 1, message: 'department creation failed'});\n }\n else \n {\n res.send({status: 0, message: 'department created successfully', id:result[0].id});\n }\n });\n });\n }", "async function addUserData(firstName, lastName, age) {\n let ID;\n try {\n ID = await usersCollection.add({\n first_name: firstName,\n last_name: lastName,\n age: age,\n numbersArray: []\n });\n } catch (err) {\n if (err) console.log(\"Oops there was an error!\\n\", err);\n else(console.log(ID));\n }\n return ID;\n}", "save() {\n // use. result when you might want a report about how many rows got affected\n return db.result(`\n \n update users set\n first_name='${this.firstName}',\n last_name='${this.lastName}',\n email='${this.email}',\n password='${this.password}' \n \n where id=${this.id}\n `)\n }", "async function add(product) {\n // grabs products id and adds it to the db\n const [id] = await db(\"products\").insert(product);\n // returns id of added product\n return findById(id);\n}", "function escribir(){\n db\n .collection(\"users\")\n .add({\n first: \"Pepe\",\n last: \"Perez\",\n born: 1815\n })\n .then(function(docRef) {\n console.log(\"Document written with ID: \", docRef.id);\n })\n .catch(function(error) {\n console.error(\"Error adding document: \", error);\n });\n}", "getId() {\n uniqueId++\n return uniqueId;\n }", "assignTransactionID() {\r\n this._lastAssignedID += 1; // We start the IDs from 1\r\n return this._lastAssignedID;\r\n }", "save(user) {\n //user.id = crypto.randomBytes(20).toString('hex');\n return 1; \n }", "createThought({ body }, res) {\n Thought.create(body)\n .then(({ _id }) => {\n return User.findOneAndUpdate(\n { _id: body.userId },\n { $push: { thought: _id } },\n { new: true }\n );\n })\n .then(dbThoughtData => {\n if (!dbThoughtData) {\n res.status(404).json({ message: 'No thought found with this id!' });\n return;\n }\n res.json(dbThoughtData);\n })\n .catch(err => res.json(err));\n }", "addLoc(data) {\n\t\treturn db.one(`INSERT INTO fish_location(fish_id, location_id)VALUES ($[fish_id], $[location_id])RETURNING *`, data)\n\t}", "function addItem(id){\r\n\tif(order.hasOwnProperty(id)){\r\n\t\torder[id] += 1;\r\n\t}else{\r\n\t\torder[id] = 1;\r\n\t}\r\n\t//gets the current restaurant and ensures that it is not undefined\r\n\ttemp = getCurrentRestaurant();\r\n\tif (temp !== undefined){\r\n\t\tupdateOrder(temp);\r\n\t}\r\n}", "async add(input){\n const data = await conn.query(\"INSERT INTO Fitness_RoutineExercises (created_at,Fitness_Routines_routine_id,Fitness_Exercises_exercise_id) VALUES(?)\",\n [[new Date(),input.Fitness_Routines_routine_id,input.Fitness_Exercises_exercise_id]]);\n return await model.getById(data.insertId);\n }" ]
[ "0.6784482", "0.6522403", "0.65175354", "0.64652723", "0.6444217", "0.63425565", "0.63331056", "0.6317998", "0.62886786", "0.62851346", "0.62777656", "0.6269259", "0.6254895", "0.61955184", "0.6178051", "0.615716", "0.613728", "0.61123335", "0.6090253", "0.6089484", "0.60783297", "0.60758287", "0.6073766", "0.6072659", "0.6071196", "0.60586894", "0.60479575", "0.60389763", "0.6009576", "0.6009576", "0.6009576", "0.59908557", "0.5978417", "0.596882", "0.59679735", "0.5958868", "0.5956126", "0.595544", "0.59414077", "0.5933789", "0.5914975", "0.59131473", "0.590738", "0.59054923", "0.58952284", "0.5883315", "0.5869171", "0.58677185", "0.5857472", "0.5857472", "0.5857472", "0.5857472", "0.5857472", "0.5857472", "0.5857472", "0.5852091", "0.5849438", "0.5833244", "0.58251864", "0.58184135", "0.58183527", "0.58029705", "0.5797643", "0.5795337", "0.57946825", "0.57922447", "0.5788193", "0.5781517", "0.57806706", "0.5778961", "0.577614", "0.5773049", "0.5772256", "0.57552093", "0.5753527", "0.5746283", "0.5739498", "0.5738756", "0.5733075", "0.57313967", "0.5726809", "0.57204616", "0.5719845", "0.5709592", "0.5706471", "0.5705203", "0.5701674", "0.5700322", "0.5698526", "0.56983495", "0.56975824", "0.569566", "0.56910765", "0.5683173", "0.5679889", "0.56774294", "0.5674849", "0.56729823", "0.5670983", "0.5664647", "0.56628674" ]
0.0
-1
get members of a family
function getMembers(request, response){ var id = parseInt(request.query.id); getPplDb(id, function(error, result){ if(error){ response.status(500).json({success: false, data: error}); } else if(result == null || result < 1){ response.render('pages/makeMember.ejs', {'fam': id}); } else{ var ppl = { 'mem': result }; response.setHeader('Content-Type', 'application/json'); response.send(JSON.stringify(ppl)); } }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "async getFamilyMembers(familyid){\n data = {\n URI: `${FAMILIES}/members/${familyid}`,\n method: 'GET'\n }\n return await this.sendRequest(data)\n }", "function getFamilyMembers() {\n $scope.fullFamilyDetails = [];\n\n //I decided to use the word as I don't have to worry about converting to a string and back to a usable number\n\n $scope.familyDice = \"eight\";\n $scope.FamilyFactory.getNumber($scope.familyDice).then(function() {\n $scope.FamilyFactory.getMembers().then(function() {\n var familyMembers = $scope.FamilyFactory.grabMembers();\n whoIsInside(familyMembers);\n });\n });\n }", "function getFemaleFamilyMembers(object){\n let females = object.filter(person => person.gender === \"female\")\n let names = females.map(person => person.name)\n return names\n}", "function familyMembers (fName, lName, who){\n return family = {\n fName,\n lName,\n who,\n get fullName(){\n return `${this.fName + ' ' + this.lName}`;\n }\n }\n}", "function party_members(){\n\n\tif (this.party){\n\t\tvar m = this.party.get_members();\n\t\tif (num_keys(m) > 1) return m;\n\t}\n\n\treturn null;\n}", "function GetMemberList()\n{\n\t/* client.getMembers().then(function(members){\n\t\t\t\t\t\t\t\t\t console.log(members)\n // this.addMember(members);\n } ); */\n\tclient.getUserChannelDescriptors().then(function(paginator) {\n\t\t\t\t for (i = 0; i < paginator.items.length; i++) {\n\t\t\t\t\tconst channel = paginator.items[i];\n\t\t\t\t\tconsole.log('Channel: ' + channel.friendlyName);\n\t\t\t\t }\n\t\t\t});\n}", "async getAllMembers () {\n\t\tlet currentMemberIds;\n\t\tif (this.message.isReminder && this.review) {\n\t\t\t// special case for review reminders ... in this case the \"members\" are the reviewers\n\t\t\tcurrentMemberIds = this.review.reviewers || [];\n\t\t} else if (this.codeError || this.parentCodeError) {\n\t\t\t// members for a code error are the followers of the code error\n\t\t\tconst codeError = this.codeError || this.parentCodeError;\n\t\t\tcurrentMemberIds = codeError.followerIds || [];\n\t\t} else if (this.team) {\n\t\t\tcurrentMemberIds = this.team.memberIds;\n\t\t} else {\n\t\t\tthrow new Error('no team found');\n\t\t}\n\t\tif (this.team) {\n\t\t\tcurrentMemberIds = ArrayUtilities.difference(\n\t\t\t\tArrayUtilities.difference(currentMemberIds, this.team.removedMemberIds || []),\n\t\t\t\tthis.team.foreignMemberIds || []\n\t\t\t);\n\t\t}\n\n\t\t// always get the creator, even if removed from the team\n\t\tif (!currentMemberIds.includes(this.post.creatorId)) {\n\t\t\tcurrentMemberIds.push(this.post.creatorId);\n\t\t}\n\n\t\tthis.teamMembers = await this.data.users.getByIds(currentMemberIds);\n\t\tif (\n\t\t\tthis.stream.type === 'file' ||\n\t\t\tthis.stream.isTeamStream ||\n\t\t\tthis.stream.type === 'object'\n\t\t) {\n\t\t\tthis.streamMembers = this.teamMembers;\n\t\t} else {\n\t\t\tthis.streamMembers = this.teamMembers.filter(member => {\n\t\t\t\treturn this.stream.memberIds.indexOf(member.id) !== -1;\n\t\t\t});\n\t\t}\n\t}", "fetchMembers() {\n return self.fetchAgentsOfQueue(queue);\n }", "get members() {\r\n return new Members(this);\r\n }", "getFamilyMember(req, res, next) {\n const tenantID = req.session.tenant_id;\n UsersService.prototype.getFamilyMember(tenantID).then((data) => {\n res.status(200).send(data);\n }).catch((error) => next(error));\n }", "function getMembers(success) {\n dbCommon.getData(dbCommon.DATABASE.MEMBERS, success);\n}", "get members() {\n return this._members;\n }", "function getArrayOfMembers() {\n\tvar jsonstring = '{}';\n\tvar request = xmlhttp=new XMLHttpRequest();\n\trequest.open(\"GET\",\"/rest_services/r/member/getAll\",false);\n\trequest.send();\n\n\tif (request.status == 200) {\n\t\tjsonstring = request.responseText;\n\t} else {\n\t\talert(\"problems with request to get all the members\");\n\t}\n\n\treturn JSON.parse(jsonstring);\n}", "getGroupMembers(groupId,callback){\n this.Model.Groups.findOne({'_id' : groupId} , function(err,group){\n /*If there is any error throw it*/\n if (err){\n throw err;\n }\n\n /*Create array with names of group members to return*/\n var groupMembers = [];\n for (var i=0;i < group.users.length; i++){\n groupMembers.push(group.users[i].name);\n }\n\n callback(groupMembers);\n\n });\n }", "remoteMembers() {\n if (!this.data) {\n return [];\n }\n\n const remoteMembers = (this.data.users || []).\n filter((profile) => this.filterProfile(profile)).\n map((profile) => this.createFromProfile(profile, Constants.MENTION_MEMBERS));\n\n return remoteMembers;\n }", "function getMembers(msg, guid) {\n\n\tvar conversationId = msg.address.conversation.id;\n\n\n\n\treturn new Promise((resolve, reject) => {\n\t\tconnectToRestAPI(guid).then((token) => {\n\t\t\taccess_token[guid] = token;\n\n\t\t\tconsole.log('Getting Members');\n\t\t\tconsole.log('Access token: ' + access_token[guid]);\n\t\t\tconsole.log('Tenant ID: ' + tenant_id[guid]);\n\t\t\tconsole.log('GUID: ' + guid);\n\n\t\t\tvar endpoint = `${rest_endpoint}v3/conversations/${conversationId}/members`;\n\t\t\trest.get(endpoint, {\n\t\t\t\t'headers': {\n\t\t\t\t\t'Authorization': 'Bearer ' + access_token[guid],\n\t\t\t\t\t'X-MsTeamsTenantId': tenant_id[guid]\n\t\t\t\t}\n\t\t\t}).on('complete', (data) => {\n\t\t\t\tconsole.log('Got members:');\n\t\t\t\tconsole.log(JSON.stringify(data, null, 1));\n\t\t\t\tresolve({\n\t\t\t\t\tmsg: msg,\n\t\t\t\t\tmembers: data\n\t\t\t\t});\n\t\t\t}).on('fail', (err) => {\n\t\t\t\treject(err);\n\t\t\t});\n\t\t}, (err) => {\n\t\t\treject(err);\n\t\t});\n\n\t});\n}", "function afh_getMemberList() {\n\tGM_xmlhttpRequest({\n\t\tmethod: 'GET',\n\t\turl: 'http://alliancefromhell.com/scripts/greasemonkey/tcnames/names.txt',\n\t\tonload: function(response) {\n\t\t\tif(JSON && JSON.parse) {\n\t\t\t\tafhMembers = JSON.parse(response.responseText);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tafhMembers = eval(response.responseText);\n\t\t\t}\n\t\t}\n\t});\n}", "function getFamilies() {\n var xmlHttp = new XMLHttpRequest();\n xmlHttp.onreadystatechange = function() {\n if (xmlHttp.readyState == 4 && xmlHttp.status == 200) {\n response = JSON.parse(xmlHttp.response);\n if (response.result == 'success') {\n family_info = response.families;\n } else {\n family_info = {}\n }\n createForm();\n }\n }\n xmlHttp.open(\"GET\", \"http://student04.cse.nd.edu:51042/classification/\", true);\n xmlHttp.send(null);\n }", "function list (){\n // the loop I have here is accessing my `printFamily` and then `iterating` through each object in the `family array` \n for (var i = 0; i < family.length; i++){\n printFamily(family[i]);\n }\n}", "function getRoomMembers(cb) {\n // Get all room members\n io.of('/').in(socket.roomCode).clients((error, clients) => {\n if (error) throw error\n // Create empty room\n const roomPkg = [],\n connected = io.sockets.connected\n for (let id of clients) {\n // Get each socket by id\n const client = connected[id]\n // Push the socket info into the room\n roomPkg.push({\n id: id,\n username: client.username,\n userType: client.userType\n })\n }\n cb(roomPkg)\n })\n }", "function fetchMembers () {\n return fetch('http://104.154.65.204:5000/api/member_list').then(response => response.json()).then(filterMembers)\n}", "get memberOf() {\r\n return new DirectoryObjects(this, \"memberOf\");\r\n }", "function getChildren(family, persons) {\n\tvar children = [];\n\t// Iterate all children\n\tfor (var j=0; j < family.length; j++) {\n\t // Get name of child: Assume living if person not found in persons array\n\t\tfor (var i=1; i<persons.length; i++) {\n\t\t\tif (family[j].resourceId == persons[i].id) {\n\t\t\t\tvar name = (persons[i].display.name);\n\t\t\t children.push({ id: persons[0].display.familiesAsParent[0].children[j].resource, name: name });\n\t\t\t}\n\t\t}\n\t}\n\treturn children;\n}", "getMembers(id){\n const usernameInputs = document.querySelectorAll(\".group-member-input-field\");\n const memberLst = this.state.users;\n const numMembers = this.state.numMembers;\n const added = [id];\n for (let i = 0; i < numMembers; i++){\n const m = memberLst.filter( m => \n m.displayName === usernameInputs[i].value\n );\n if (m.length === 0 || added.includes(m[0]._id)){\n continue;\n }\n added.push(m[0]._id);\n }\n return added;\n }", "function getFriends() {\n var friends = [], friend;\n for (var i = 0, length = user.contacts.length; i < length; i++) {\n if (user.contacts[i].removed == 0) {\n friend = usersFactory.getUserByUsername(user.contacts[i].username);\n if (!Methods.isNullOrEmpty(friend)) {\n user.contacts[i].givenName = friend.givenName;\n user.contacts[i].surname = friend.surname;\n friends.push(user.contacts[i]);\n }\n }\n }\n return friends;\n }", "getFriends() {\n let arr = [];\n for (let friend of this.friends) {\n arr.push(new Friend(friend.id, friend.name, friend.device, friend.pfp));\n }\n return arr;\n }", "async getAllCurrentSenate() {\n var url = this.baseURL + '116/senate/members.json'\n var response = await this.call(url)\n return response.data.results[0].members\n }", "localMembers() {\n const localMembers = this.getProfilesWithLastViewAtInChannel().\n filter((profile) => this.filterProfile(profile)).\n map((profile) => this.createFromProfile(profile, Constants.MENTION_MEMBERS)).\n splice(0, 25);\n\n return localMembers;\n }", "function generatePartyList(par) {\n\t\tvar arr = [];\n\t\tfor (var i = 0; i < members.length; i++) {\n\t\t\tif (members[i].party === par) {\n\t\t\t\tarr.push(members[i]);\n\t\t\t}\n\t\t}\n\t\treturn arr;\n\t}", "function getMembersByState(context, callback){\n\tcallback(context);\n}", "searchMember(req, res, next) {\n const filter = req.query;\n const tenantID = req.session.tenant_id;\n UsersService.prototype.searchFamilyMember(filter, tenantID)\n .then((result) => {\n res.status(200).send({\n status: 'success',\n code: 200,\n usersList: result,\n });\n })\n .catch((error) => next(error));\n }", "getChannelMembers() {\n const resp = {};\n return web.channels\n .list()\n .then(res => {\n const channel = res.channels.find(c => c.is_member);\n if (channel) {\n resp.ok = true;\n resp.members = channel.members;\n } else {\n resp.ok = false;\n resp.members = [];\n }\n return Promise.resolve(resp);\n })\n .catch(error => {\n if (error.code === ErrorCode.PlatformError) {\n console.log(error.message);\n console.log(error.data);\n } else {\n console.error;\n }\n return Promise.reject(error);\n });\n }", "function getAllStaffMembers() { \n return $http.get(staffUrl)\n .then(getDataCallback);\n\n // Get data success callback.\n function getDataCallback(response, status, headers, config) {\n return response.data;\n }\n }", "function extractFamilyNames(people){\n return people.reduce((acc, p) => {\n if(!acc.includes(p.family))\n acc.push(p.family);\n return acc;\n }, []).sort();\n}", "function getFriends(){\n var friendArray = [];\n var queryFriend = new Parse.Query(Friend);\n queryFriend.equalTo(\"from\", Parse.User.current());\n queryFriend.find({\n success: function(results){\n console.log(\"Friend objectId: \" + results[0].id);\n for(var i=0; i < results.length; i++){\n friendArray[i] = results[i].get('to');\n console.log(\"friendArray[i] objectId: \" + friendArray[i].id);\n findUsername(friendArray[i].id);\n }\n }, error: function(error){\n console.log(error.message);\n }\n });\n }", "function getMembers() {\n $.get(\"/api/members\", renderMemberList);\n }", "function getMembers() {\n $.get(\"/api/members\", renderMemberList);\n }", "function getMembers() {\n const memberRecord = localStorage.getItem('members')\n let members = []\n if (!memberRecord) {\n return members\n } else {\n members = JSON.parse(memberRecord)\n return members\n }\n }", "get members() {\n const Members = require('./members');\n return new Members.default(this);\n }", "function getFamily(personObj, people) {\n let siblings = [];\n if(personObj.parents.length === 0) {\n alert(\"With our current data, we do not detect any immediate family\");\n }\n \n for(let i = 0; i < personObj.parents.length; i++) {\n for(let j = 0; j < people.length; j++) {\n for(let k = 0; k < people[j].parents.length; k++) {\n if (personObj.parents[i] === people[j].parents[k] && !siblings.includes(people[j])) {\n siblings.push(people[j]);\n }\n }\n }\n }\n\n // removes personObj from the siblings array\n siblings.splice(siblings.indexOf(personObj), 1);\n\n return siblings;\n}", "function findMembers(params, callback) {\n\tparams = params || $H();\n\tvar url = params.url || context + \"/do/searchMembersAjax\";\n\tnew Ajax.Request(url, {\n\t method: 'post',\n\t\tparameters: params.toPlainString ? params.toPlainString() : params,\n\t\tonSuccess: function(request, array) {\n\t\t\tcallback(array);\n\t\t}\n\t});\n}", "async getAllCurrentHouse() {\n var url = this.baseURL + '116/house/members.json'\n var response = await this.call(url)\n return response.data.results[0].members\n }", "function getCustomerFamilyofIDs()\r\n{\r\n\tvar returnTheFamilyIDs = new Array();\r\n\t\r\n\t\ttry \r\n\t\t{\r\n\t\tif (customerInternalID) \r\n\t\t{\r\n\t\t\t// If no parent, simply return this ID on its own\r\n\t\t\tif (!parentEntityInternalID)\r\n\t\t\t{\r\n\t\t\t\treturnTheFamilyIDs.push(customerInternalID);\r\n\t\t\t} \r\n\t\t\telse \r\n\t\t\t{\r\n\t\t\t\t//returnTheFamilyIDs.push(parentEntityInternalID);\r\n\r\n\t\t\t\tvar customerFamilySearchFilters = new Array();\r\n\t\t\t\tvar customerFamilySearchColumns = new Array();\r\n\r\n\t\t\t\tcustomerFamilySearchFilters[0] = new nlobjSearchFilter('parent', null, 'anyof', parentEntityInternalID);\r\n\t\t\t\tcustomerFamilySearchColumns[0] = new nlobjSearchColumn('internalid');\r\n\r\n\t\t\t\t// perform search\r\n\t\t\t\tvar customerFamilySearchResults = nlapiSearchRecord('customer',\r\n\t\t\t\t\t\tnull, customerFamilySearchFilters,\r\n\t\t\t\t\t\tcustomerFamilySearchColumns);\r\n\r\n\t\t\t\tif (customerFamilySearchResults) {\r\n\t\t\t\t\tfor ( var thisID = 0; thisID < customerFamilySearchResults.length; thisID++) {\r\n\t\t\t\t\t\treturnTheFamilyIDs.push(customerFamilySearchResults[thisID].getValue(customerFamilySearchColumns[0]));\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t} \r\n\tcatch (e) \r\n\t{\r\n\t\terrorHandler(\"getCustomerFamilyofIDs\", e);\r\n\t} \t \r\n\t\r\n\treturn returnTheFamilyIDs;\r\n}", "async function getGroupMembers(id) {\n var currId = id;\n return fetch('https://www.googleapis.com/admin/directory/v1/groups/' + currId + '/members', {\n headers: {\n 'authorization': `Bearer ` + token,\n }\n })\n .then(response => response.json())\n .then(data => {\n var currMembers;\n // if data.members is undefined, return empty array\n if (data.members) {\n currMembers = data.members;\n } else {\n currMembers = [];\n }\n // if members does not exist, return instead of assigning to dict\n if (members) {\n members[currId] = currMembers;\n }\n return currMembers;\n });\n}", "getUserTeams(){\n let teamsResult = this.props.teamsResult;\n let userTeams = new Array;\n teamsResult.forEach((team) => {\n team.members.forEach((member) => {\n if(member == this.username){\n userTeams.push(team);\n }\n });\n });\n return userTeams;\n }", "function testMembers(){\n var members = new Members();\n members.find(\"---Name of test member (guinne pig)--\").sendSlack(\"howdy, in case you wanted to know this function is working\");\n}", "function getPeopleFriends(server, db){\n\t\tvar getPeopleFriendsChain = [\n\t\t\t\tgetFriendIds(db),\n\t\t\t\tgetFriendDocs(db),\n\t\t\t\tfinalize(db)\n\t\t];\n\n\t\tserver.get('/people', getPeopleFriendsChain);\n}", "async getUsers () {\n\t\tif (this.members) {\n\t\t\treturn;\n\t\t}\n\t\tthis.members = await this.data.users.getByIds(\n\t\t\tthis.team.getActiveMembers(),\n\t\t\t{\n\t\t\t\t// only need these fields\n\t\t\t\tfields: ['isRegistered', 'accessToken', 'accessTokens', 'broadcasterToken']\n\t\t\t}\n\t\t);\n\t}", "function familyFilter() {\n return func;\n\n ////////////////\n\n function func(items, filters) {\n \tvar filtered = [];\n\t\t\tangular.forEach(items, function(item) {\n\t\t \t\tif(filters.indexOf(item.config.family) > -1 || filters.length === 0) {\n\t\t\t\t \tfiltered.push(item);\n\t\t \t\t}\n\t\t\t});\n\t\t\treturn filtered;\n }\n }", "members(key, cb){\n let set = this.setsMap.get(key),\n result = [];\n if(set){\n set.forEach((member) => result.push(member));\n }\n cb(null, result.reverse());\n }", "function FamilyTree() {\n\n this.members = {};\n this.total_member = 0;\n\n this.addMemberToFamily = (member) => {\n this.total_member++;\n this.members[member.name] = member;\n }\n this.updateMemberCount = () => {\n this.total_member++;\n }\n /**\n * To add the member to the family\n * @param {String} mother_name \n * @param {String} name \n * @param {String} gender \n * @param {String} spouse\n * @returns {Object} {error:string or null,message:string or null, data: array of member or null}\n */\n this.addChild = (mother_name, name, gender, spouse_name) => {\n if (!this.isMemberExists(mother_name)) return this.result(null, 'PERSON_NOT_FOUND', null);\n let mother = this.getFamilyMember(mother_name);\n if (!mother.isFemale()) return this.result(null, 'CHILD_ADDITION_FAILED', null)\n let father = mother.getSpouse();\n let newFamilyMember = new Member(name, gender);\n newFamilyMember.addParent(mother);\n newFamilyMember.addParent(father);\n mother.addChildren(newFamilyMember);\n this.addMemberToFamily(newFamilyMember);\n if (spouse_name) {\n if (this.isMemberExists(spouse_name)) {\n let newFamilyMemberSpouse = this.getFamilyMember(spouse_name);\n newFamilyMemberSpouse.setSpouse(newFamilyMember);\n newFamilyMember.setSpouse(newFamilyMemberSpouse);\n } else {\n const spouseGender = gender === 'Male' ? 'Female' : 'Male';\n let newFamilyMemberSpouse = new Member(spouse_name, spouseGender);\n newFamilyMemberSpouse.setSpouse(newFamilyMember);\n newFamilyMember.setSpouse(newFamilyMemberSpouse);\n this.addMemberToFamily(newFamilyMemberSpouse);\n }\n }\n return this.result(null, 'CHILD_ADDITION_SUCCEEDED', null);\n };\n\n /**\n * To get maternal or paternal uncle.\n * @param {String} name : Name of member for whom uncles has to find.\n * @param {string} key : key can be either maternal or paternal.\n * @return {object} {error:string or null,message:string or null, data: array of member or null}\n */\n this.getUncles = (name, key) => {\n if (!this.isMemberExists(name)) return this.result(null, 'PERSON_NOT_FOUND', null);\n let member = this.getFamilyMember(name);\n let data;\n if (key === 'maternal') {\n let mom = this.getMom(member);\n if (!mom) return this.result('NONE', null, null);\n let maternalGrandmother = this.getGrandmother(mom);\n if (!maternalGrandmother) return this.result('NONE', null, null);\n let grandmotherMaleChildren = maternalGrandmother.getChildren();\n data = grandmotherMaleChildren.filter(u => u.isMale());\n return this.result(null, null, data);\n }\n if (key === 'paternal') {\n let dad = this.getDad(member);\n if (!dad) return this.result('NONE', null, null);\n let paternalGrandmother = this.getGrandmother(dad);\n if (!paternalGrandmother) return this.result('NONE', null, null);\n let grandmotherMaleChildren = paternalGrandmother.getChildren();\n data = grandmotherMaleChildren.filter(u => u.isMale()).filter(u => u.name !== dad.name);\n return this.result(null, null, data);\n }\n }\n /**\n * To get maternal or paternal aunties.\n * @param {String} name : Name of member for whom aunties has to find.\n * @param {string} key : key can be either maternal or paternal.\n * @return {object} {error:string or null,message:string or null, data: array of member or null}\n */\n this.getAunties = (name, key) => {\n if (!this.isMemberExists(name)) return this.result(null, 'PERSON_NOT_FOUND', null);\n let member = this.getFamilyMember(name);\n let data;\n if (key === 'maternal') {\n let mom = this.getMom(member);\n if (!mom) return this.result('NONE', null, null);\n let maternalGrandmother = this.getGrandmother(mom);\n if (!maternalGrandmother) return this.result('NONE', null, null);\n let grandmotherFemaleChildren = maternalGrandmother.getChildren();\n data = grandmotherFemaleChildren.filter(u => u.isFemale()).filter(a => a.name !== mom.name);\n return this.result(null, null, data);\n }\n\n if (key === 'paternal') {\n let dad = this.getDad(member);\n if (!dad) return this.result('NONE', null, null);\n let paternalGrandmother = this.getGrandmother(dad);\n if (!paternalGrandmother) return this.result('NONE', null, null);\n let grandmotherFemaleChildren = paternalGrandmother.getChildren();\n data = grandmotherFemaleChildren.filter(u => u.isFemale());\n return this.result(null, null, data);\n }\n }\n /**\n * To get son or daughter.\n * @param {String} name : Name of member for whom children has to find.\n * @param {string} key : key can be either son or daughter.\n * @return {object} {error:string or null,message:string or null, data: array of member or null}\n */\n this.getChildrenByKey = (name, key) => {\n if (!this.isMemberExists(name)) return this.result(null, 'PERSON_NOT_FOUND', null);\n let member = this.getFamilyMember(name);\n if (key === 'son') {\n data = member.getChildren().filter(c => c.isMale());\n return this.result(null, null, data);\n }\n if (key === 'daughter') {\n data = member.getChildren().filter(c => c.isFemale());\n return this.result(null, null, data);\n }\n }\n /**\n * To get siblings.\n * @param {String} name : Name of member for whom uncles has to find..\n * @return {object} {error:string or null,message:string or null, data: array of member or null}\n */\n this.getSiblings = (name) => {\n if (!this.isMemberExists(name)) return this.result(null, 'PERSON_NOT_FOUND', null);\n let member = this.getFamilyMember(name);\n let parents = member.getParents();\n if (!parents.length) return this.result('NONE', null, null);\n let mom = this.getMom(member);\n let momChildren = mom.getChildren();\n let data = momChildren.filter(c => c.name !== name);\n return this.result(null, null, data);\n }\n\n /**\n * To get In-Laws bro & sis.\n * @param {String} name : Name of member for whom in-laws has to find.\n * @param {string} key : key can be either brother or sister.\n * @return {object} {error:string or null,message:string or null, data: array of member or null}\n */\n this.getInLaws = (name, key) => {\n if (!this.isMemberExists(name)) return this.result(null, 'PERSON_NOT_FOUND', null);\n let member = this.getFamilyMember(name);\n let data = null,\n spouse = member.getSpouse(),\n siblings = this.getSiblings(name),\n spouseMom = spouse ? this.getMom(spouse) : null;\n siblings = siblings.error ? [] : siblings.data;\n if (!spouse && siblings.error) return this.result('NONE', null, null);\n if (key === 'sister') {\n siblings = siblings.filter(s => s.isMale());\n if (!spouseMom && !siblings.length) return this.result('NONE', null, null);\n data = siblings.length ? siblings.map(s => s.getSpouse()) : [];\n let spouseSis = spouseMom ? spouseMom.getChildren().filter(s => s.isFemale() && s.getName() !== spouse.getName()) : [];\n data = spouseSis.length ? [...data, ...spouseSis] : data;\n return this.result(null, null, data);\n }\n if (key === 'brother') {\n siblings = siblings.filter((s => s.isMale()));\n if (!spouseMom && !siblings.length) return this.result('NONE', null, null);\n data = siblings.length ? siblings.map(s => s.getSpouse()) : [];\n let spouseBro = spouseMom ? spouseMom.getChildren().filter(s => s.isMale() && s.name !== spouse.name) : [];\n data = spouseBro.length ? [...data, ...spouseBro] : data;\n return this.result(null, null, data);\n }\n }\n\n /**\n * Check whether member exists in family tree or not by member name.\n * @param {string} name Name of member\n * @returns {boolean}\n */\n this.isMemberExists = (name) => {\n return Boolean(this.members[name]);\n }\n /**\n * To get member by name\n * @param {string} name Name of member\n * @returns {member}\n */\n this.getFamilyMember = (name) => {\n return this.members[name]\n }\n /**\n * to get member's mom\n * @param {member} member Member whose mom to find\n * @returns member \n */\n this.getMom = (member) => {\n const parents = member.getParents();\n if (parents.length) {\n const mom = parents.filter(p => p.isFemale())[0];\n return mom\n }\n return null;\n }\n\n /**\n * to get member's dad\n * @param {member} member Member whose dad to find\n * @returns member \n */\n this.getDad = (member) => {\n const parents = member.getParents();\n if (parents.length) {\n const dad = parents.filter(p => p.isMale())[0];\n return dad;\n }\n return null;\n }\n\n /**\n * To get grandmother \n * @param {member} parent Member \n * @returns {member}\n */\n this.getGrandmother = (parent) => {\n const grandParents = parent.getParents();\n const paternal_grandmother = grandParents.filter(gp => gp.isFemale())[0];\n return paternal_grandmother ? paternal_grandmother : null;\n }\n //formats output of methods\n /**\n * \n * @param {string} error error string\n * @param {string} message nessage or status message\n * @param {array} data contains array of member\n */\n this.result = (error, message, data) => {\n if (data) {\n if (data.length) {\n return {\n error,\n message,\n data,\n }\n }\n return {\n error: 'NONE',\n message: null,\n data: null,\n }\n }\n return {\n error,\n message,\n data,\n };\n }\n\n //formats & ouputs on console.\n /**\n * Formats data & console it out.\n * @param {Object} obj object contains error,message,data\n */\n this.output = (obj) => {\n let {\n error,\n data,\n message\n } = obj;\n if (error) {\n console.log(error);\n return\n }\n if (message) {\n console.log(message);\n return;\n }\n if (data) {\n data = data.filter(d => d);\n console.log(data.map(d => d.name).join(' '));\n return;\n }\n }\n}", "function membersParty(membersArray,partyValue){\n var outPut = [];\n for (var i=0; i< membersArray.length; i++){\n var currentMember = membersArray[i];\n \n if (currentMember.party === partyValue){\n outPut.push(currentMember);\n }\n }\n return outPut;\n}", "function loadGroupMembers (group_id) {\n //loads the member list base on selected group\n let url = Config.api.tgMembers + '?action=read&group_id='+group_id\n Axios.get(url)\n .then( (resp) => {\n setMembers(resp.data.data)\n })\n }", "function getPeople() {\n\treturn [ 'John', 'Beth', 'Mike'];\n}", "function getMembers(){\n $http.get('/members/role/member').then(\n res => {\n vm.members = res.data;\n },\n err => {\n alert(err.data.message);\n }\n );\n }", "function getParents(family, persons) {\n\tvar parent1 = family.parent1.resourceId;\n\tvar parent2 = family.parent2.resourceId;\n\tvar parents = {father: null, mother: null};\n\t// Iterate all persons\n\tfor (var i=1; i<persons.length; i++) {\n\n\t\t// Look for first parent\n\t\tif (persons[i].id == parent1) {\n\t\t\t// Detect Father/Mother by gender\n\t\t\tif (persons[i].gender.type == \"http://gedcomx.org/Male\") {\n\t\t\t\tparents.father = {id: persons[i].id, name: persons[i].display.name, url: family.parent1.resource};\n\t\t\t} else {\n\t\t\t\tparents.mother = {id: persons[i].id, name: persons[i].display.name, url: family.parent1.resource};\n\t\t\t}\n\t\t}\n\n\t\t// Look for second parent\n\t\tif (persons[i].id == parent2) {\n\t\t\t// Detect Father/Mother by gender\n\t\t\tif (persons[i].gender.type == \"http://gedcomx.org/Male\") {\n\t\t\t\tparents.father = {id: persons[i].id, name: persons[i].display.name, url: family.parent2.resource};\n\t\t\t} else {\n\t\t\t\tparents.mother = {id: persons[i].id, name: persons[i].display.name, url: family.parent2.resource};\n\t\t\t}\n\t\t}\n\n\t}\n\treturn parents;\n}", "function loadFamilyMembers() {\n fetch('json/family.json')\n .then(function(response) {\n return response.json();\n })\n .then(function(json) {\n console.log(\"Family Members: \");\n console.log(json);\n family = json;\n appendFamily(json, \"family\");\n });\n}", "function printFamily(people){\n console.log(people.firstName + \" \" + people.lastName + \"\" + people.age);\n}", "_getMembers(cluster) {\n var members = new Array(this.nSpins);\n\n for (var i = 0; i < this.nSpins; i++) {\n members[i] = 0;\n }\n\n if (!isNaN(cluster.index)) {\n members[cluster.index * 1] = 1;\n } else {\n for (var index of cluster.index) {\n members[index.index * 1] = 1;\n }\n }\n\n return members;\n }", "has(value){\n return this.members.includes(value);\n }", "function appendFamily(family, type) {\n let htmlTemplate = \"\";\n for (let member of family) {\n htmlTemplate += `\n <article>\n <h4>${member.name}</h4>\n <a href='mailto:${member.mail}'>${member.mail}</a>\n </article>\n `;\n }\n document.querySelector(\"#family-members\").innerHTML = htmlTemplate;\n}", "getMembersOfClass(clazz) {\n const classSymbol = this.getClassSymbol(clazz);\n if (!classSymbol) {\n throw new Error(`Attempted to get members of a non-class: \"${clazz.getText()}\"`);\n }\n return this.getMembersOfSymbol(classSymbol);\n }", "function getPeople() {\n return ['Arpan', 'Moni', 'Sandeep', 'Tejas'];\n}", "function getUsers() {\r\n var message = \"type=allUser\";\r\n sendFriendData(message, 'showUser');\r\n return 0;\r\n}", "async function list (request, reply) {\n let people = await Person.find({})\n reply(people.map(person => person.getPublicProfile()))\n}", "function getGroupMembers(groupKey) {\n\n var groupMembers = [];\n\n var optionalArgs = {\n maxResults: 200,\n pageToken: null\n };\n\n while (optionalArgs['pageToken'] != 'done') {\n\n var response = AdminDirectory.Members.list(groupKey, optionalArgs);\n response.members.forEach((member) => {\n\n if (member.status === 'ACTIVE') {\n groupMembers.push(member.email);\n }\n\n });\n\n if (response.nextPageToken) {\n optionalArgs['pageToken'] = response.nextPageToken;\n } else {\n optionalArgs['pageToken'] = 'done';\n }\n\n }\n\n return groupMembers;\n}", "getMembersOfGroup(id) {\n return this.#fetchAdvanced(this.#getMembersOfGroupURL(id))\n . then((responseJSON) => {\n let memberBOs = MembershipBO.fromJSON(responseJSON);\n return new Promise(function(resolve){\n resolve(memberBOs);\n })\n })\n }", "getUserList(room){\n var users = this.users.filter((user)=> user.room === room); /* FINDING USER WITH SAME ROOM NAME */\n var namesArray = users.map((user)=> user.name); /* SELECTING USER NAMES IN THAT ROOM */\n\n return namesArray;\n }", "async function searchMembers (req, res) {\n const result = await service.searchMembers(\n req.authUser,\n req.params.id,\n req.query\n )\n res.send(result.result)\n}", "function getFriends(character) {\n return character.friends.map(id => getCharacter(id));\n}", "function getParticipants(callback) {\n\tquery(\"select * from participants\", callback);\n}", "function GetMember (members, user)\n{\n for (let i = 0; i < members.length; i++)\n {\n console.log (\"Guild User: \" + members[i].id + \" | Requested User: \" + user.id)\n\n if(members[i].id === user.id)\n {\n console.log (\"Found member: \" + members[i].displayName);\n return members[i];\n }\n }\n\n console.log (\"Member was not found.\");\n\n return null;\n}", "function getFriendList(fields,callback){\n\tcallback = callback || function(){}\n\n\tif(utils.isDataExistNull(fields)){\n\t\tcallback(false,ERROR.NULL_VALUE);\n\t\treturn;\n\t}\n\n\tredisClient.SMEMBERS(fields.kind+\":\"+fields.userId+\":friend\",function(err,reply){\n\t\tif(!err){\n\t\t\tvar result=[],times=0,len=reply.length-1;\n\t\t\tfor(var i=len;i>-1;i--){\n\t\t\t\tresult[i]={};\n\t\t\t\tresult[i][\"userId\"]=reply[i];\n\t\t\t\t(function (j){\n\t\t\t\t\tgetInfoByUserId(reply[j],function(state,err,reply){\n\t\t\t\t\t\ttimes++;\n\t\t\t\t\t\tresult[j] += reply;\n\t\t\t\t\t\tif(times === len-1) {\n\t\t\t\t\t\t\tcallback(true,err,result);\n\t\t\t\t\t\t}\n\t\t\t\t\t});\n\t\t\t\t})(i);\n\t\t\t}\n\t\t\tcallback(false,null,result);\n\t\t} else {\n\t\t\tcallback(false,err,reply);\n\t\t}\n\t});\n}", "function search (firstName){\n // declare a for loop that loops through the `family` array\n for (var i = 0; i < family.length; i++){\n\n // declare an if statement, which will be `true` only if the name we pass in the argument matches a name in our objects\n if (family[i].lastName === lastName) {\n return printFamily(family[i]);\n } \n }\n}", "async GetEffectiveMembers(group, force = false) {\n let opts = Object.assign({}, options, {\n url: `${GROUPSBASEURL}/group/${group}/effective_member${force ? '?source=registry' : ''}`\n });\n try {\n let res = await rp(opts);\n\n return SuccessResponse(res.data.map(u => u.id), res.error);\n } catch (ex) {\n return ErrorResponse(ex);\n }\n }", "function getNames(firstName, secondName, familyName) {.\r\n const name = firstName + \" \" + familyName;\r\n const fullName = firstName + \" \" + secondName + \" \" + familyName;\r\n\r\n return [name, fullName];\r\n}", "function loadMembers() {\n\t\tcommitteesService\n\t\t\t.getNonMembers({ \n\t\t\t\tid: committee.id\n\t\t\t})\n\t\t\t.$promise.then(function (data) {\n\t\t\t\t$scope.nonMembers = data;\n\t\t\t\tfilterMembersList();\n\t\t\t});\n\t}", "sendAllMembers(name, data) {\n\t\tlet member = Array.from(this.members).filter((user) => user.name === name);\n\t\tconst memNames = [];\n\t\tfor (let member of this.members) {\n\t\t\tmember.name === name ? memNames.push(\"you\") : memNames.push(member.name);\n\t\t}\n\t\tdata.text = \"In room: \".concat(memNames.join(\",\"));\n\t\tmember[0].send(JSON.stringify(data));\n\t}", "get memberClusters() {\n return this.getListAttribute('member_clusters');\n }", "function getFriends() {\n\n\t\t\tvar request = $http({\n\t\t\t\tmethod: \"get\",\n\t\t\t\turl: baseUrl,\n\t\t\t\tparams: {\n\t\t\t\t\taction: \"list\"\n\t\t\t\t}\n\t\t\t});\n\n\t\t\treturn( unwrapHttpResponse( request ) );\n\n\t\t}", "function getFriends() {\n\tvar friendsList = $(fbFriendsElements);\n\tvar friendsCount = friendsList.length;\n\t\n\tfor(let i = 0; i < friendsCount; i++) { // for every friend on the list\n\t\tGM_setValue(\n\t\t\taddZeroes(i) + '-id', // friend seq number\n\t\t\t$(friendsList[i]).find('a.friendButton').attr('data-profileid')\n\t\t);\n\t\tGM_setValue(\n\t\t\taddZeroes(i) + '-name', // friend name\n\t\t\t$(friendsList[i]).find('.fsl.fwb.fcb a').text()\n\t\t);\n\t}\n\tGM_setValue('_friendsCount',friendsCount);\n\tGM_setValue('_friendsCrawled',friendsCount);\n\t//progressBar('top',0,1/(friendsCount+2));\n\tprogressBar('bottom','Loading the next page...',1);\n}", "setFamily() {\n var objectFamily = {\"nodes\": [], \"links\": []},\n tempNodes = [],\n tempLinks = [];\n\n this.dataAll[\"nodes\"].forEach(function(node) {\n if (node[\"id\"].includes(\"Channing,\") || node[\"id\"].includes(\"Ellery,\")) {\n tempNodes.push(node);\n }\n });\n\n this.dataAll[\"links\"].forEach(function(link) {\n if ((link[\"source\"].includes(\"Channing,\") || link[\"source\"].includes(\"Ellery,\")) &&\n (link[\"target\"].includes(\"Channing,\") || link[\"target\"].includes(\"Ellery,\"))) {\n tempLinks.push(link);\n }\n });\n\n objectFamily[\"nodes\"] = tempNodes;\n objectFamily[\"links\"] = tempLinks;\n\n return objectFamily;\n }", "totalMembers() {\n return this.members.length;\n }", "function(selection_map){\n\n\t\t// Grab level grids for each family member\n\n\t\tfor (var fam in selection_map){\n\n\t\t\tvar fam_grid = GlobalLevelGrid.getGrid(fam);\n\n\t\t\tfor (var g=0; g < selection_map[fam].length; g++) // gen\n\t\t\t{\n\t\t\t\tfor (var i=0; i < selection_map[fam][g].length; i++) // indiv\n\t\t\t\t{\n\t\t\t\t\tvar indiv = selection_map[fam][g][i];\n\t\t\t\t\tif (indiv.id){}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}", "function getUsersInGroup(req, res) {\n const groupId = req.swagger.params.gid.value;\n\n knex(\"groups\")\n .join(\"group_members\", \"groups.id\", \"=\", \"group_members.group_id\")\n .join(\"users\", \"group_members.user_id\", \"=\", \"users.id\")\n .select()\n .where(\"group_name\", groupId)\n .then((usersInGroup) => {\n res.status(200).json(usersInGroup);\n })\n .catch((err) => {\n console.error(err);\n });\n}", "function size() {\n return members.length;\n }", "function getDetails(staff) {\n var persons = [],\n i;\n\n var staffLenght = staff.length;\n\n for (i=0; i < staffLenght; i++) {\n var staffMember = staff[i];\n\n persons[i] = _.find(trainers, function(o) { return o._id.toString() === staffMember.toString(); });\n\n }\n\n return persons;\n}", "getUsers() {\n const slack_users = this.bot.getUsers()._value.members;\n\n for (let item = 0; item < slack_users.length; item++) {\n this.users[slack_users[item].id] = slack_users[item].name;\n }\n }", "async getUsers () {\n\t\tlet memberIds = \n\t\t(\n\t\t\tthis.attributes.$addToSet && \n\t\t\tthis.attributes.$addToSet.memberIds\n\t\t) || \n\t\t(\n\t\t\tthis.attributes.$pull &&\n\t\t\tthis.attributes.$pull.memberIds\n\t\t) ||\n\t\t[];\n\t\tif (memberIds.length === 0) {\n\t\t\treturn;\n\t\t}\n \n\t\t// can't change the membership of team-streams\n\t\tif (this.stream.get('isTeamStream')) {\n\t\t\tthrow this.errorHandler.error('updateAuth', { reason: 'can not change membership of a team stream' });\n\t\t} \n\t\t\n\t\t// all users must actually exist\n\t\tconst users = await this.request.data.users.getByIds(memberIds);\n\t\tconst foundMemberIds = users.map(user => user.id);\n\t\tconst notFoundMemberIds = ArrayUtilities.difference(memberIds, foundMemberIds);\n\t\tif (notFoundMemberIds.length > 0) {\n\t\t\tthrow this.errorHandler.error('notFound', { info: 'one or more users' });\n\t\t}\n\n\t\t// all users must be a member of the team that owns the stream\n\t\tif (users.find(user => !user.hasTeam(this.stream.get('teamId')))) {\n\t\t\tthrow this.errorHandler.error('updateAuth', { reason: 'one or more users are not a member of the team that owns the stream' });\n\t\t}\n\n\t\t// only add or remove genuine members\n\t\tif (this.attributes.$addToSet) {\n\t\t\tthis.attributes.$addToSet.memberIds = memberIds;\n\t\t\tthis.transforms.addedUsers = users;\n\t\t}\n\t\telse if (this.attributes.$pull) {\n\t\t\tthis.attributes.$pull.memberIds = memberIds;\n\t\t\tthis.transforms.removedUsers = users;\n\t\t}\n\t}", "function updateGMRoomMembers() {\n getRoomMembers(members => {\n for (let member of members) {\n // Find the GM\n if (member.userType === 'gm') {\n // Send them the members\n io.to(member.id).emit('room_members', members)\n return\n }\n }\n })\n }", "function getMembersData() {\n let memberHtml = '';\n let activityHtml = '';\n\n\n for (let memberInfo of membersData) {\n memberHtml = memberDetails(memberInfo);\n $membersSection.append(memberHtml);\n\n activityHtml = activityDetails(memberInfo);\n $activitySection.append(activityHtml);\n\n let emailObject = { title: memberInfo.memberEmail };\n userEmails.push(emailObject);\n }\n return;\n}", "followMemberJoin(n) {\n const ret = this.items.reduce(\n (ret, i) => {\n const v = i[n]\n if (v) {\n if (Array.isArray(v)) ret.push.apply(ret, v)\n ret.push(v)\n }\n return ret\n }, [])\n if (ret.length == 0) return null\n if (ret.length == 1) return ret[0]\n return ret\n }", "function _getThePeople() {\n\tconst match = _storage.getState().Match;\n\tconst { uid } = _storage.getState().Main.user;\n\treturn Object.keys(match.players).map(_pid => {\n\t\tconst pl = match.players[_pid];\n\t\tif (pl.status !== 'D') {\n\t\t\treturn Div({className: 'player-box'}, [\n\t\t\t\t(match.id === uid && _pid !== uid)\n\t\t\t\t? Div({ className: 'delete-btn', onclick: kick })\n\t\t\t\t: Div(),\n\t\t\t\tSpan({}, pl.displayName),\n\t\t\t\tDiv({ className: 'score' }, [Span({}, `x${pl.score}`), Span({className: 'score-coin'})])\n\t\t\t])\n\t\t}\n\t\treturn;\n\t})\n}", "function greetingForAllFriends(friends){\n if (friends == null || friends.length == 0) {\n return null;\n }\n \n else {\n var messages = [];\n friends.map(function(friend) {\n messages.push(\"Hello, \" + friend + \"!\");\n });\n return messages; \n }\n}", "function listOfUsers() {\n request.get('https://slack.com/api/users.list?token='+\n process.env.Apptoken+'&pretty=1',function (err,requ,response)\n {\n var data= JSON.parse(response);\n usersLists=data.members;\n });//end of get users.list function\n}", "function getMembers(twitter_list_id) {\n return db('list_members')\n .where('twitter_list_id', twitter_list_id)\n}", "function get_users(){\n\tconst q = datastore.createQuery(USER);\n\treturn datastore.runQuery(q).then( (entities) => {\n\t\t\treturn entities[0].map(ds.fromDatastore);\n\t\t});\n}", "function getMentions (msg) {\n return msg.mentions.users.array()\n}", "function getGidFromMembers(memList) {\n let first = true\n let base = `\n SELECT\n gid\n FROM\n MEMBERS\n WHERE `\n\n memList.forEach(function(name) {\n base += first ? `member = '${name}'` : `OR member = '${name}'`\n first = false\n }, this)\n base += `;`\n return base\n}", "function getRoomUsers(room) {\n // Usernames are the values\n console.log(room);\n return hvals(room);\n}" ]
[ "0.73547304", "0.70524216", "0.6458181", "0.64426523", "0.6359558", "0.6218635", "0.61617196", "0.6133463", "0.6118915", "0.6104567", "0.6032002", "0.60102826", "0.59920484", "0.5969594", "0.5933398", "0.59042007", "0.5899469", "0.5870521", "0.5864018", "0.58537817", "0.57764906", "0.57614446", "0.57573014", "0.57539076", "0.5704719", "0.5700307", "0.5689758", "0.5687716", "0.56507266", "0.55805933", "0.55707955", "0.55503684", "0.55470955", "0.55451405", "0.54361147", "0.5431238", "0.5431238", "0.5415279", "0.5413044", "0.5399895", "0.5380731", "0.5374512", "0.5365953", "0.53631693", "0.5341093", "0.5327894", "0.53212047", "0.530634", "0.52950823", "0.52895766", "0.5274546", "0.5272002", "0.52713937", "0.5262831", "0.5262242", "0.52614444", "0.5261227", "0.5253588", "0.5249884", "0.52468616", "0.524173", "0.52207845", "0.52168465", "0.52034676", "0.5192045", "0.5172155", "0.51716644", "0.5158479", "0.5148808", "0.51486826", "0.5144526", "0.5132421", "0.51183325", "0.5078535", "0.5075234", "0.50689286", "0.5066167", "0.5059745", "0.5057536", "0.5045894", "0.5024868", "0.502314", "0.50152266", "0.50045186", "0.49919856", "0.49792412", "0.49758536", "0.49686217", "0.49638036", "0.49538913", "0.49499622", "0.49453202", "0.4941626", "0.49402228", "0.4935247", "0.49323064", "0.49308103", "0.49288234", "0.49214152", "0.49152416" ]
0.50491655
79
get journal entries and img
function getJournalStuff(request, response){ var imgId = parseInt(request.query.imgId); var id = parseInt(request.query.id); getJournalandImage(imgId, id, function(error, result){ if(error){ response.status(500).json({success: false, data: error}); } var je = { 'je': result }; response.setHeader('Content-Type', 'application/json'); response.send(JSON.stringify(je)); }) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getEntries() {\n console.log(\"Getting Entries\");\n dbShellStudents.transaction(function(tx) {\n tx.executeSql(\"select id,name,image from students order by name\",[],renderEntries,dberrorhandler);\n }, dberrorhandler);\n}", "static loadJournal() {\n fetch(`${baseURL}/entries`)\n .then(resp => resp.json())\n .then(entries => {\n entries.forEach(entry => {\n let newEntry = new Entry(entry, entry.word, entry.user) \n Entry.all.push(newEntry)\n newEntry.display()\n })\n })\n }", "function projectHtmlFromJournal(key, journal){\n return'<div class=\"timeline-item\">'\n + '<p class=\"item-description\">'\n +journal.jentry\n\t \n +'</div>';\n}", "function getAllImages(){\n var contents = Contents_Live.find({ \"code\": Session.get(\"UserLogged\").code });\n var imagesArray = [];\n contents.forEach(function(doc){\n var res = doc.contentType.split(\"/\");\n if(res[0] == \"image\"){\n var obj = {\n '_id': doc._id,\n 'imageName': doc.contentName\n };\n imagesArray.push(obj);\n }\n });\n if(imagesArray.length > 0){\n return imagesArray;\n }else{\n return null;\n }\n}", "getJournal() {\n var journal = this.state.tempChoice.journal || []\n var list = []\n // Break the journal entry up by entry type and push to the return array\n journal.forEach((entry, i) => {\n var title\n if (i === 0) {\n title = 'Training:'\n } else if (i === 1) {\n title = 'Nutrition:'\n } else {\n title = 'Race Day:'\n }\n if (entry) {\n list.push({\n title: title,\n text: entry\n })\n }\n })\n return list\n }", "function addJournal(req, res){\n var imgId = req.body.imgId;\n var userId = req.body.pId;\n var entry = req.body.entry;\n console.log(\"img id: \" + imgId + \" user id: \" + userId + \" entry: \" + entry);\n addEntryDb(imgId, userId, entry, function(error, result){\n if(error || result == null){\n res.status(500).json({success: false, data: error});\n }\n res.render('pages/journalPage', {'imgId': imgId, 'userId': userId});\n })\n}", "function extractJournalList(documents) {\n var journal_list = [];\n journal_data = {};\n for(var i=0; i < documents.length; i++) {\n var journal_id = documents[i].journalid;\n if(!journal_list.includes(journal_id)) {\n journal_list.push(journal_id);\n journal_data[journal_id] = journal[journal_id];\n }\n }\n drawJournalList();\n}", "function getArticleExtracts() {\n getJSONP(WIKIPEDIA_API_URL, {\n action: 'query',\n prop: 'images|info|extracts|pageimages',\n generator: 'random',\n grnlimit: numberOfArticles || 2,\n exintro: true,\n exlimit: numberOfArticles || 2,\n exsentences: 2,\n grnnamespace: 0,\n inprop: 'url',\n imlimit: 1,\n iiurlwidth: '275',\n iiurlheight: '100',\n format: 'json'\n }).then(function(data) {\n return _.values(data.query.pages)[0];\n }).then(getImage);\n}", "getAll() {\n return fetch(API_URL + '?api-key=' + API_KEY + '&show-fields=trailText,thumbnail')\n .then(response => response.json())\n .then(res => res.response && res.response.results)\n }", "getJournalEntries () {\r\n return fetch(\"http://localhost:3000/journalEntries?_expand=mood\").then(jsonData => jsonData.json())\r\n }", "function getTitleAndContent(notebookFileName, entryId) {\n var xmlDoc = $.parseXML($('#txtCache-' + notebookFileName).text());\n var title = \"\";\n var titleElement = $(xmlDoc).find('entry[id=\"' + entryId + '\"] title')[0];\n if (typeof titleElement != 'undefined') {\n if (titleElement.childNodes.length > 0) {\n title = titleElement.childNodes[0].nodeValue;\n }\n }\n var content = \"\";\n var contentElement = $(xmlDoc).find('entry[id=\"' + entryId + '\"] content')[0]; \n if (typeof contentElement != 'undefined') {\n if (contentElement.childNodes.length > 0) {\n content = contentElement.childNodes[0].nodeValue; \n }\n }\n return { title: title, content: content };\n }", "function getsImages(){\n\tvar src = [];\n\tvar alt = [];\n\tvar tit = [];\n\tvar lde = [];\n\tvar idd = [];\n\tvar cls = [];\n\t\n\t$(\"img\").each(function(){\n\t\t\n\t\tsrc[src.length] = $(this).attr(\"src\");\n\t\talt[alt.length] = $(this).attr(\"alt\");\n\t\ttit[tit.length] = $(this).attr(\"title\");\n\t\tlde[lde.length] = $(this).attr(\"longdesc\");\n\t\tidd[idd.length] = $(this).attr(\"id\");\n\t\tcls[cls.length] = $(this).attr(\"class\");\n\t});\n\t\n\talt[alt.length] = \"Image for the news result\";\n\t//console.log({Sources: src, Alternate_Text: alt, Title: tit, Long_Destination: lde, ID: idd, Class: cls});\n\t\n\treturn {Sources: src, Alternate_Text: alt, Title: tit, Long_Destination: lde, ID: idd, Class: cls};\n}", "function getEntriesFromLessons(){\n console.log(\"Getting Lesson Entries\");\n dbShellLessons.transaction(function(tx){\n tx.executeSql(\"select lessonRow_id,teacher_id,lesson_id,exercise_id,exercise_title,exercise_detail,\\\n exercise_voice,exercise_image from lessons group by lesson_id\",[]\n ,renderEntriesForLessons,dberrorhandlerForLessons);\n },dberrorhandlerForLessons);\n}", "static displayEntries() {\n let posts = Store.getEntries();\n\n posts.forEach((entry) => UI.addEntryToList(entry));\n\n }", "function listNotes() {\n fetch(url)\n .then(res => res.json())\n .then(data => {\n for (let item of data) {\n renderNoteText(item)\n }\n })\n}", "function portfolioLoad() {\n let articulos = document.querySelectorAll(\"article\")\n if (articulos.length) {\n articulos.forEach(function(articulo) {\n ajax(\"https://dog.ceo/api/breeds/image/random\", \"get\", function(data) {\n let data_parseada = JSON.parse(data)\n let url = data_parseada.message\n let img = document.createElement(\"img\")\n img.src = url\n articulo.children[0].appendChild(img)\n }, false)\n })\n }\n}", "function getMetaData0() {\n var cid = activeCollectionId();\n var dia = getLastMarkedEntry(cid);\n\n if (! dia) {\n statusError('no marked image/collection found');\n return ;\n }\n $('#ShowMetaDataButton').click();\n}", "function getPosts() {\n\tvar snippet = {\n\t\tquery : {},\n\t\tfields: \"title,category,thumbnail\"\n\t}\n\t// for unpublished\n\t// snippet.query = {published: false, nextKey: '-K_W8zLX65ktmaKwf1Yx'}\n\n\trimer.post.find(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "function loadPosts(array) {\n\tvar container = document.getElementById(outerDiv);\n\t\n\tfor (var i = 0; i < array.length; i++) {\n\t\tvar entry = array[i];\n\t\tvar article = \"\";\n\t\tvar thumbs = \"\";\n\t\t\n\t\t//Checks if an article is present\n\t\tif (entry.article.displayName) {\n\t\t\tarticle = '<div class=\"link\"><a class=\"title\" href=\"' + \n\t\t\t\tentry.article.url + '\">' +\n\t\t\t\tentry.article.displayName + '</a><p>' +\n\t\t\t\tentry.article.content + '</p></div>';\n\t\t}\n\t\t\n\t\t//Checks if a image, album, or video is present\n\t\tif (entry.thumbnails.length > 0) {\n\t\t\tconsole.log(i);\n\t\t\tthumbs = '<div class=\"attachments\">';\n\t\t\tfor (var k = 0; k < entry.thumbnails.length; k++) {\n\t\t\t\tthumbs += '<a href=\"' + entry.thumbnails[k].link +\n\t\t\t\t'\"><img src=\"' + entry.thumbnails[k].url + '\">';\n\t\t\t}\n\t\t\tthumbs += '</div>';\n\t\t}\n\t\t\n\t\t// If you would like to use abbreviated month names, change the array to:\n\t\t// [ \"Jan\", \"Feb\", \"Mar\", \"Apr\", \"May\", \"Jun\", \n\t\t//\t\"Jul\", \"Aug\", \"Sep\", \"Oct\", \"Nov\", \"Dec\" ]\n\t\tvar monthNames = [ \"January\", \"February\", \"March\", \"April\", \"May\", \"June\", \n\t\t\t\"July\", \"August\", \"September\", \"October\", \"November\", \"December\" ];\n\t\t\n\t\t//Turns the data into an article div. You can change this if you want a different output\n\t\tcontainer.innerHTML += '<article>' +\n\t\t\tentry.body + article + thumbs +\n\t\t\t'<a class=\"ar-footer\" href=\"' + entry.url + '\">' + '<span class=\"date\">' + \n\t\t\tmonthNames[entry.date.getMonth()] + ' ' + entry.date.getDate() + ', ' +\n\t\t\tentry.date.getFullYear() + '</span> <span class=\"plusone\">+' + entry.plusones + \n\t\t\t'</span> <span class=\"comments\">' + entry.comments + \n\t\t\t' Comments</span> <span class=\"reshares\">' + entry.reshares + ' Reshares</span></a>' + \n\t\t\t'<a class=\"author\" href=\"' + entry.author.url + '\">By ' + entry.author.name + '</a>';\n\t}\n}", "function getFeeds() {\n // Create an object for each feed in the blogs array\n // Get the content for each feed in the blogs array\n // Return when all asynchronous operations are complete\n // Create an object for each feed in the blogs array\n blogs = [\n{\n key: \"Agile\",\n url: 'http://blog.jayway.com/category/agile/feed/atom',\n title: 'tbd', updated: 'tbd',\n backgroundImage: '/images/logo.png',\n acquireSyndication: acquireSyndication, dataPromise: null\n},\n{\n key: \"Android\",\n url: 'http://blog.jayway.com/category/android/feed/atom',\n title: 'tbd', updated: 'tbd',\n backgroundImage: '/images/logo.png',\n acquireSyndication: acquireSyndication, dataPromise: null\n},\n{\n key: \"Architecture\",\n url: 'http://blog.jayway.com/category/architecture/feed/atom',\n title: 'tbd', updated: 'tbd',\n backgroundImage: '/images/logo.png',\n acquireSyndication: acquireSyndication, dataPromise: null\n},\n{\n key: \"Cloud\",\n url: 'http://blog.jayway.com/category/cloud/feed/atom',\n title: 'tbd', updated: 'tbd',\n backgroundImage: '/images/logo.png',\n acquireSyndication: acquireSyndication, dataPromise: null\n},\n{\n key: \"Cocoa\",\n url: 'http://blog.jayway.com/category/cocoa/feed/atom',\n title: 'tbd', updated: 'tbd',\n backgroundImage: '/images/logo.png',\n acquireSyndication: acquireSyndication, dataPromise: null\n},\n{\n key: \"Embedded\",\n url: 'http://blog.jayway.com/category/embedded/feed/atom',\n title: 'tbd', updated: 'tbd',\n backgroundImage: '/images/logo.png',\n acquireSyndication: acquireSyndication, dataPromise: null\n},\n{\n key: \"Events\",\n url: 'http://blog.jayway.com/category/events/feed/atom',\n title: 'tbd', updated: 'tbd',\n backgroundImage: '/images/logo.png',\n acquireSyndication: acquireSyndication, dataPromise: null\n},\n{\n key: \"Java\",\n url: 'http://blog.jayway.com/category/java/feed/atom',\n title: 'tbd', updated: 'tbd',\n backgroundImage: '/images/logo.png',\n acquireSyndication: acquireSyndication, dataPromise: null\n},\n{\n key: \"Dynamic languages\",\n url: 'http://blog.jayway.com/category/dynamic-languages/feed/atom',\n title: 'tbd', updated: 'tbd',\n backgroundImage: '/images/logo.png',\n acquireSyndication: acquireSyndication, dataPromise: null\n},\n{\n key: \"Testing\",\n url: 'http://blog.jayway.com/category/testing/feed/atom',\n title: 'tbd', updated: 'tbd',\n backgroundImage: '/images/logo.png',\n acquireSyndication: acquireSyndication, dataPromise: null\n},\n{\n key: \"Tips and tricks\",\n url: 'http://blog.jayway.com/category/tips-tricks/feed/atom',\n title: 'tbd', updated: 'tbd',\n backgroundImage: '/images/logo.png',\n acquireSyndication: acquireSyndication, dataPromise: null\n},\n{\n key: \"User experience\",\n url: 'http://blog.jayway.com/category/user-experience/feed/atom',\n title: 'tbd', updated: 'tbd',\n backgroundImage: '/images/logo.png',\n acquireSyndication: acquireSyndication, dataPromise: null\n},\n{\n key: \".NET\",\n url: 'http://blog.jayway.com/category/net/feed/atom',\n title: 'tbd', updated: 'tbd',\n backgroundImage: '/images/smalllogo.png', /* '/images/logo.png', */\n acquireSyndication: acquireSyndication, dataPromise: null\n}\n ];\n\n // Get the content for each feed in the blogs array\n blogs.forEach(function (feed) {\n feed.dataPromise = feed.acquireSyndication(feed.url);\n dataPromises.push(feed.dataPromise);\n });\n\n // Return when all asynchronous operations are complete\n return WinJS.Promise.join(dataPromises).then(function () {\n return blogs;\n });\n\n }", "function index(req, res) {\n return _news2.default.find().populate('image', 'PublicID').exec().then(respondWithResult(res)).catch(handleError(res));\n}", "function getList(){\n\t\tajax(\"get\",\"php/getPics.php\",\"cpage=\"+iPage+\"\",function(data){ //url以html文档为当前文件的路径,所以../php/getPics.php是错误的\n\t\tvar data = JSON.parse(data);\n\t\tif (!data.length) {\n\t\t\treturn;\n\t\t}\n\t\tfor(var i=0;i<data.length;i++){\n\t\t\tvar _index = getShortH();\n\t\t\tvar oDiv = document.createElement(\"div\");\n\t\t\tvar oImg = document.createElement(\"img\");\n\t\t\toImg.src = data[i].preview;\n\t\t\toImg.style.width = \"225px\";\n\t\t\toImg.style.height = data[i].height * (225/data[i].width)+\"px\";\n\t\t\toDiv.appendChild(oImg);\n\t\t\tvar oP = document.createElement(\"p\");\n\t\t\toP.innerHTML = data[i].title;\n\t\t\toDiv.appendChild(oP);\n\t\t\taLi[_index].appendChild(oDiv);\n\t\t}\n\t\tb = true;\n\t})\n\t}", "static async getNotes(){\n\n //Get instance of NotesOperations Class\n let notesOperations = new NotesOperations();\n\n //Get instance of ParameterMap Class\n let paramInstance = new ParameterMap();\n\n /* Possible parameters for Get Notes */\n\n await paramInstance.add(GetNotesParam.PAGE, 1);\n\n await paramInstance.add(GetNotesParam.PER_PAGE, 200);\n\n await paramInstance.add(GetNotesParam.FIELDS, \"id,Modified_Time\");\n\n //Get instance of HeaderMap Class\n let headerInstance = new HeaderMap();\n\n /* Possible headers for Get Notes */\n await headerInstance.add(GetNotesHeader.IF_MODIFIED_SINCE, new Date(\"2019-06-01T00:00:00+05:30\"));\n\n //Call getNotes method that takes paramInstance and headerInstance as parameters\n let response = await notesOperations.getNotes(paramInstance, headerInstance);\n\n if(response != null){\n\n //Get the status code from response\n console.log(\"Status Code: \" + response.statusCode);\n\n if([204, 304].includes(response.statusCode)){\n console.log(response.statusCode == 204? \"No Content\" : \"Not Modified\");\n\n return;\n }\n\n //Get object from response\n let responseObject = response.object;\n\n if(responseObject != null){\n\n //Check if expected ResponseWrapper instance is received\n if(responseObject instanceof ResponseWrapper){\n\n //Get the array of obtained Note instances\n let notes = responseObject.getData();\n\n notes.forEach(note => {\n\n\t\t\t\t\t\t//Get the owner User instance of each Note\n\t\t\t\t\t\tlet owner = note.getOwner();\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Check if owner is not null\n\t\t\t\t\t\tif(owner != null){\n\t\t\t\t\t\t\t//Get the name of the owner User\n\t\t\t\t\t\t\tconsole.log(\"Note Owner User-Name: \" + owner.getName());\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t//Get the ID of the owner User\n\t\t\t\t\t\t\tconsole.log(\"Note Owner User-ID: \" + owner.getId());\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t//Get the Email of the owner User\n\t\t\t\t\t\t\tconsole.log(\"Note Owner Email: \" + owner.getEmail());\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the ModifiedTime of each Note\n\t\t\t\t\t\tconsole.log(\"Note ModifiedTime: \" + note.getModifiedTime());\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the list of Attachment instance each Note\n\t\t\t\t\t\tlet attachments = note.getAttachments();\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Check if attachments is not null\n\t\t\t\t\t\tif(attachments != null)\n\t\t\t\t\t\t{\n attachments.forEach(attachment => {\n this.printAttachment(attachment);\n \n });\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the CreatedTime of each Note\n\t\t\t\t\t\tconsole.log(\"Note CreatedTime: \" + note.getCreatedTime());\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the parentId Record instance of each Note\n\t\t\t\t\t\tlet parentId = note.getParentId();\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Check if parentId is not null\n\t\t\t\t\t\tif(parentId != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif(parentId.getKeyValue(\"name\") != null)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t//Get the parent record Name of each Note\n\t\t\t\t\t\t\t\tconsole.log(\"Note parent record Name: \" + parentId.getKeyValue(\"name\"));\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t//Get the parent record ID of each Note\n\t\t\t\t\t\t\tconsole.log(\"Note parent record ID: \" + parentId.getId());\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the Editable of each Note\n\t\t\t\t\t\tconsole.log(\"Note Editable: \" + note.getEditable().toString());\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the SeModule of each Note\n\t\t\t\t\t\tconsole.log(\"Note SeModule: \" + note.getSeModule());\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the IsSharedToClient of each Note\n\t\t\t\t\t\tconsole.log(\"Note IsSharedToClient: \" + note.getIsSharedToClient().toString());\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the modifiedBy User instance of each Note\n\t\t\t\t\t\tlet modifiedBy = note.getModifiedBy();\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Check if modifiedBy is not null\n\t\t\t\t\t\tif(modifiedBy != null){\n\t\t\t\t\t\t\t//Get the Name of the modifiedBy User\n\t\t\t\t\t\t\tconsole.log(\"Note Modified By User-Name: \" + modifiedBy.getName());\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t//Get the ID of the modifiedBy User\n\t\t\t\t\t\t\tconsole.log(\"Note Modified By User-ID: \" + modifiedBy.getId());\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t//Get the Email of the modifiedBy User\n\t\t\t\t\t\t\tconsole.log(\"Note Modified By User-Email: \" + modifiedBy.getEmail());\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the Size of each Note\n\t\t\t\t\t\tconsole.log(\"Note Size: \" + note.getSize());\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the State of each Note\n\t\t\t\t\t\tconsole.log(\"Note State: \" + note.getState());\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the VoiceNote of each Note\n\t\t\t\t\t\tconsole.log(\"Note VoiceNote: \" + note.getVoiceNote().toString());\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the Id of each Note\n\t\t\t\t\t\tconsole.log(\"Note Id: \" + note.getId());\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the createdBy User instance of each Note\n\t\t\t\t\t\tlet createdBy = note.getCreatedBy();\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Check if createdBy is not null\n\t\t\t\t\t\tif(createdBy != null){\n\t\t\t\t\t\t\t//Get the Name of the createdBy User\n\t\t\t\t\t\t\tconsole.log(\"Note Created By User-Name: \" + createdBy.getName());\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t//Get the ID of the createdBy User\n\t\t\t\t\t\t\tconsole.log(\"Note Created By User-ID: \" + createdBy.getId());\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t//Get the Email of the createdBy User\n\t\t\t\t\t\t\tconsole.log(\"Note Created By User-Email: \" + createdBy.getEmail());\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the NoteTitle of each Note\n\t\t\t\t\t\tconsole.log(\"Note NoteTitle: \" + note.getNoteTitle());\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Get the NoteContent of each Note\n\t\t\t\t\t\tconsole.log(\"Note NoteContent: \" + note.getNoteContent());\n });\n\n //Get the Info object from object\n let info = responseObject.getInfo();\n\n if(info != null){\n if(info.getPerPage() != null){\n\t\t\t\t\t\t\t//Get the PerPage of the Info\n\t\t\t\t\t\t\tconsole.log(\"Note Info PerPage: \" + info.getPerPage().toString());\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(info.getCount() != null){\n\t\t\t\t\t\t\t//Get the Count of the Info\n\t\t\t\t\t\t\tconsole.log(\"Note Info Count: \" + info.getCount().toString());\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(info.getPage() != null){\n\t\t\t\t\t\t\t//Get the Page of the Info\n\t\t\t\t\t\t\tconsole.log(\"Note Info Page: \" + info.getPage());\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(info.getMoreRecords() != null){\n\t\t\t\t\t\t\t//Get the MoreRecords of the Info\n\t\t\t\t\t\t\tconsole.log(\"Note Info MoreRecords: \" + info.getMoreRecords().toString());\n\t\t\t\t\t\t}\n }\n }\n }\n //Check if the request returned an exception\n else if(responseObject instanceof APIException){\n //Get the Status\n console.log(\"Status: \" + responseObject.getStatus().getValue());\n\n //Get the Code\n console.log(\"Code: \" + responseObject.getCode().getValue());\n\n console.log(\"Details\");\n\n //Get the details map\n let details = responseObject.getDetails();\n\n if(details != null){\n Array.from(details.keys()).forEach(key => {\n console.log(key + \": \" + details.get(key)); \n });\n }\n\n //Get the Message\n console.log(\"Message: \" + responseObject.getMessage().getValue());\n }\n }\n }", "function getCommentImages(attachments){\t\n\t$.each(attachments, function(key, value){\n var file = value.name,\n\t\t\turl = value.url,\n\t\t\text = file.substr( (file.lastIndexOf('.') +1) ).toLowerCase(); // lowercase the extension\n \n var imageInsert = \"\";\n if (isPhonegap)\n imageInsert = \"<a class=\\\"comment_image_link\\\" href=# onclick='openURL(\\\"\" + url + \"\\\")'><img class=\\\"comment_image\\\" src=\\\"\" + url + \"&Width=\" + (window.innerWidth-100) + \"\\\" alt=\\\"\" + file + \"\\\"></a>\";\n else\n imageInsert = \"<a class=\\\"comment_image_link\\\" target=\\\"_system\\\" href=\\\"\" + url + \"\\\"><img class=\\\"comment_image\\\" src=\\\"\" + url + \"&Width=\" + (window.innerWidth-100) + \"\\\" alt=\\\"\" + file + \"\\\"></a>\";\n \n\t\tif(ext === \"jpg\" || ext === \"png\" || ext === \"gif\" ){\n\t\t\t$('div.tkt_ini_response:contains(' + file + '), div.comment_main:contains(' + file + ')').append(imageInsert);\n\t\t\t};\t\t \n\t\t});\t\t\n\t}", "renderJournalEntries (interiorEntryObject) {\n let entryHTMLTrigg= document.querySelector(\".entryLog\")\n entryHTMLTrigg.innerHTML= \"\"\n \n for(interiorEntryObject of API.journalEntries){\n // Convert the entry object HTML representation\n const entryHTML = entryHTMLRepresentation.entryConverter(interiorEntryObject);\n\n // Find the Trigg element in index.html to store information\n const triggElement = document.querySelector('.entryLog');\n \n //Now the converters info is being shoved into that entryHTML\n triggElement.innerHTML += entryHTML; \n }\n}", "function displayImage(id) {\n //log('display ' + key);\n return initDB('thr').then(function(db) {\n return readRecord(db, 'books', id).then(function(book) {\n var key = uriToKey(book.pages[0].url);\n return readRecord(db, 'images', key).then(function(result) {\n var $img = $('<img>');\n if (result instanceof Blob) {\n result = window.URL.createObjectURL(result);\n }\n $img.attr('src', result);\n return $img;\n });\n });\n });\n }", "function f_createArticles() {\n\n //iterate bibtex entries\n for(var id in articles_bibtex) {\n\n var entry = articles_bibtex[id];\n\n //create article element for publication\n var article = $('<article>', {\n id: entry.id,\n year: entry.year,\n title: entry.title,\n 'class': 'publication'\n }).append($('<h3>', {\n text: entry.title\n })).append($('<p>')\n .append($('<span>', {\n text: entry.authors_pretty,\n 'class': 'author'\n }))\n .append($('<span>', {\n text: \" \" + entry.year,\n 'class': 'year'\n }))\n );\n\n //append abstract\n if(entry.hasOwnProperty('abstract')) {\n article.append($('<p>', {\n 'class': 'abstract abstract_short abstract_' + entry.id,\n text: entry.abstract\n }));\n }\n\n //append p for icons\n article.append('<p>');\n\n //append link to document\n if(entry.hasOwnProperty('url'))\n article.children().last().append($('<a>', {\n 'class': 'link',\n href: entry.url,\n click: function(){\n window.open(this.href);\n return false;\n }\n }));\n\n //append bibtex icon\n article.children().last().append($('<a>', {\n id: 'get_bibtex_' + entry.id,\n 'class': 'bibtex',\n click: function(){\n $(this).animate().fadeTo( \"fast\" , 0.5).fadeTo( \"fast\" , 1);\n var entry = articles_bibtex[this.id.substring(11)];\n var bibtex = f_getBibtex(entry, true);\n var input = $(\"<textarea>\", {\n text: bibtex\n });\n $(\"body\").append(input);\n input.select();\n document.execCommand(\"copy\");\n input.remove();\n }\n }))\n\n //append show details icon\n .append($('<a>', {\n id: 'toggle_details_' + entry.id,\n 'class': 'details show_details',\n click: function(){\n var element = $(this);\n var abstract = $('.abstract_' + this.id.substring(15));\n var abstractHeight = abstract.prop('scrollHeight');\n if(element.hasClass('show_details')){\n element.removeClass(\"show_details\");\n element.addClass(\"hide_details\");\n if(abstract.length > 0) {\n //set abstract to full height\n abstract.removeClass('abstract_short');\n if (abstract.height() < abstractHeight) {\n abstract.animate({height: abstractHeight}, 500);\n abstract.css('max-height', abstractHeight);\n abstract.removeClass('abstract_short');\n }\n }\n }\n else {\n element.removeClass(\"hide_details\");\n element.addClass(\"show_details\");\n if(abstract.length > 0)\n //set abstract to max-height{\n abstract.addClass('abstract_short');\n if (abstract.height() > 115)\n abstract.animate({height: 115}, 500);\n }\n }\n }));\n\n //append edit classification icon\n if(editClassifications)\n article.children().last().append($('<a>', {\n id: 'editclass_' + entry.id,\n 'class': 'editclass',\n click: function(){\n var overlay = $('#overlay');\n var article = articles_bibtex[this.id.substring(10)];\n\n //create form\n var form = $('<form>').append($('<h3>', {\n id: 'form_' + this.id,\n text: article.title\n }));\n\n //get available classifications\n var classes = []\n for(entry in dictionaries[lang]){\n if(entry.startsWith('MX'))\n classes.push(entry);\n }\n\n //sort classes\n classes.sort(function(a, b) {\n return a.split('_')[1].localeCompare(b.split('_')[1]);\n });\n\n //create inputs\n for(var i = 0; i < classes.length; i++) {\n var currentClass = f_getClassificationType(classes[i]);\n form.append('<label class=\"checkbox_' + currentClass + '\">' +\n '<input type=\"checkbox\" value=\"' + classes[i] + '\"' + (article['xtruso_componentArray'].indexOf(classes[i]) !== -1 ? 'checked=\"checked\"' : '') + ' onchange=\"f_toggleClassification(this,\\'' + this.id.substr(10) + '\\')\" />' + dictionaries[lang][classes[i]] +\n '</label>');\n if(i < classes.length - 1 && f_getClassificationType(classes[i+1]) !== currentClass)\n form.append('<br>');\n }\n\n //append submit button\n form.append('<br>').append($('<input>', {\n type: 'button',\n 'class': 'button',\n value: 'Exit',\n click: function(){\n $('#overlay').empty().hide();\n }\n }));\n\n //append download button\n form.append($('<input>', {\n type: 'button',\n 'class': 'button',\n value: 'Exit & Download',\n click: function(){\n f_downloadBibtex();\n $('#overlay').empty().hide();\n }\n }));\n\n //append form to overlay\n overlay.append(form);\n overlay.show();\n }\n }));\n\n //init mouseover events to highlight mx components\n article.mouseover(function(){\n f_highlightMXComponents(articles_bibtex[this.id]['xtruso_componentArray']);\n });\n article.mouseout(function(){\n f_clearHighlightMX(articles_bibtex[this.id]['xtruso_componentArray']);\n });\n\n //add article to global var\n articles[entry.id] = article;\n\n }\n}", "function fetchAPIAll(urlAPI) {\n fetch(urlAPI)\n .then((res) => res.json()) //tranform data to json\n .then(function (data) {\n let dataLength = data.length;\n\n for (let index = 0; index < dataLength; index++) {\n let objEditor = JSON.parse(data[index].editorState);\n let dateEditor = data[index].date;\n let name_author = data[index].authors[0].user.full_name;\n let name_author_id = data[index].authors[0].user.name;\n let objBlockEditor = objEditor.blocks.length;\n\n\n let arrayObjImage = [];\n arrayObjImage = objEditor.entityMap;\n\n if (Object.keys(arrayObjImage).length != 0) {\n\n let images = arrayObjImage[0].data.src;\n let title = data[index].title;\n\n componentHeadline(images, title);\n\n for (let indexObj = 0; indexObj < objBlockEditor; indexObj++) {\n let textEditor = objEditor.blocks[indexObj].text;\n\n if (textEditor != \"\" && textEditor != \" \") {\n let content = objEditor.blocks[indexObj].text;\n let date_publish = new Date(dateEditor);\n\n year = date_publish.getFullYear();\n month = date_publish.getMonth() + 1;\n dt = date_publish.getDate();\n\n if (dt < 10) {\n dt = '0' + dt;\n }\n if (month < 10) {\n month = '0' + month;\n }\n date_publish = month + \" \" + dt + \" \" + year;\n\n componentContent(name_author_id, name_author, date_publish, content);\n }\n }\n }\n }\n }).catch(function (error) {\n console.log(error, \"Fetching API error\");\n });\n}", "function getMatterNotes() {\n self.loaderFlagStatus = false;\n self.migrate = localStorage.getItem('Migrated');\n intakeNotesDataService.getFilteredNotes(intakeId, self.selectedFilters, intakeNotesDataService.customPageNum)\n .then(function (data) {\n self.isDataAvailable = true;\n self.showMoreAll = true;\n \n //hide more and all\n if(intakeNotesDataService.customPageNum == 1 && data.notes.length < 9 ){\n self.showMoreAll = false;\n }\n\n // self.intake_name = utils.isNotEmptyVal(data.notes) ? data.notes[0].intake_name : '';\n //Store notes list\n if (data && data.notes) {\n self.notesList = data.notes;\n (data.notes.length == 0) ? self.noData = true : self.noData = false;\n self.totalNotesCount = data.totalCount;\n _.forEach(self.notesList, function (note) {\n note.text = note.text;\n if (utils.isEmptyVal(note.linked_contact) || note.linked_contact == \"null\") {\n note.first_name = \"\";\n }\n if (utils.isEmptyVal(note.linked_contact) || note.linked_contact == \"null\") {\n note.last_name = \"\";\n }\n setDisplayText(note);\n notesDataService.setSearchableData(note);\n });\n setGridHeight();\n } else {\n self.notesList = [];\n }\n self.loaderFlagStatus = true;\n });\n }", "function entryContainer(){\n\tfor(i = 0; i < journalEntries.length; i++){\n\t\tvar div = document.createElement(\"div\");\n\t\tvar id = document.createAttribute(\"id\");\n\t\tvar h1 = document.createElement(\"h1\");\n\t\tvar p = document.createElement(\"p\");\n\t\tdocument.getElementById(\"container2\").appendChild(div);\n\t\tvar divs = document.getElementById(\"container2\").children;\n\t\tdivs[i].setAttribute(\"class\", \"content\");\n\t\ttargetClass[i].setAttribute(\"id\", journalEntries[i].id);\n\t\ttargetClass[i].appendChild(h1);\n\t\ttargetClass[i].appendChild(p);\n\t\tvar textContainer = divs[i].children;\n\t\ttextContainer[0].innerText = journalEntries[i].title;\n\t\ttextContainer[1].innerText = journalEntries[i].entry;\n\t}\n}", "async function getImgs() {\n\tconst mediadiv = document.getElementById('media');\n\tconst medianodes = mediadiv.childNodes;\n\tlet dlpath = await getPath();\n\tconsole.log(dlpath);\n\tdlpath = dlpath.path.toString();\n\tconst getimgs = new Getimg(dlpath);\n\tgetimgs.on('tvelem', data => {\n\t\tgetImgDB(data).then(res => {\n\n\t\t});\n\t});\n\tgetimgs.on('episode', data => {\n\t\tconst db = new PouchDB(require('path').join(require('electron').remote.app.getPath('userData'), 'dbImg').toString());\n\t\tconsole.log('ep');\n\t\tconst elem = data[0];\n\t\tconst tvelem = data[1];\n\t\tconst elempath = data[2];\n\t\tmedianodes.forEach((img, ind) => {\n\t\t\tif (img.id === elempath) {\n\t\t\t\ttvdb.getEpisodeById(elem.id)\n\t\t\t\t\t.then(res => {\n\t\t\t\t\t\tif (ind === medianodes.length - 1) {\n\t\t\t\t\t\t\tindeterminateProgress.end();\n\t\t\t\t\t\t\tdocument.getElementById('Loading').style.display = 'none';\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif (res.filename !== '') {\n\t\t\t\t\t\t\timg.children[0].src = `http://thetvdb.com/banners/${res.filename}`;\n\t\t\t\t\t\t\tconvertImgToBlob(img.children[0], blob => {\n\t\t\t\t\t\t\t\tdb.put({\n\t\t\t\t\t\t\t\t\t_id: `img${tvelem.show.replace(' ', '')}S${tvelem.season}E${tvelem.episode}`,\n\t\t\t\t\t\t\t\t\telempath: data[2],\n\t\t\t\t\t\t\t\t\telem: data[0],\n\t\t\t\t\t\t\t\t\ttvelem: data[1],\n\t\t\t\t\t\t\t\t\t_attachments: {\n\t\t\t\t\t\t\t\t\t\timg: {\n\t\t\t\t\t\t\t\t\t\t\tcontent_type: 'image/jpeg', // eslint-disable-line\n\t\t\t\t\t\t\t\t\t\t\tdata: Buffer.from(blob, 'base64')\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t} else if (res.filename === '') {\n\t\t\t\t\t\t\timg.children[0].src = `file:///${__dirname}/404.png`;\n\t\t\t\t\t\t\timg.children[0].parentNode.style.display = 'inline-block';\n\t\t\t\t\t\t}\n\t\t\t\t\t})\n\t\t\t\t\t.catch(err => {\n\t\t\t\t\t\tconsole.log(err);\n\t\t\t\t\t\tbugsnag.notify(new Error(err), {\n\t\t\t\t\t\t\tsubsystem: {\n\t\t\t\t\t\t\t\tname: 'Viewer'\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t});\n\t\t\t\t\t});\n\t\t\t}\n\t\t});\n\t});\n}", "getSingleEntry (singleObject) {\r\n let id = singleObject.id;\r\n return fetch(`http://localhost:3000/journalEntries/${id}?_expand=mood`).then(jsonData => jsonData.json())\r\n }", "function extractEntryDetails (html) {\n // extract details\n let details = {}\n let rows = $('.gi tr', html)\n for (let i = 0; i < rows.length; i++) {\n let left = $('.spaltelinks', rows[i]).text().trim()\n let right = $('.spalterechts', rows[i]).text().trim()\n if (right[0] === '[' && right.slice(-1) === ']') {\n right = right.slice(1, -1)\n }\n // blacklist of unnecessary tags\n if (!detailsBlacklist.includes(left)) {\n details[left] = right\n }\n }\n // extract image\n let img = $('#R001 img', html).attr('src')\n // check for rating image\n if (img && img.indexOf('Sterne.gif') === -1) {\n details.img = `https://voebb.de${img}`\n } else {\n img = ''\n }\n\n // extract all copies\n var copies = []\n // check presence and order of columns\n let header = [0, 0, 0, 0, 0]\n for (let i = 1; i <= $('th[scope=\"col\"]', html).length; i++) {\n switch ($('th[scope=\"col\"]:nth-child(' + i + ')', html).text()) {\n case 'Bibliothek': header[0] = i\n break\n case 'Standort': header[1] = i\n break\n case 'Signatur': header[2] = i\n break\n case 'Bestellmöglichkeit': header[3] = i\n break\n case 'Verfügbarkeit': header[4] = i\n break\n }\n }\n rows = $('#R08 tbody tr', html)\n for (let i = 0; i < rows.length; i++) {\n copies.push(extractCopy(rows[i], header))\n }\n return {\n 'details': details,\n 'copies': copies\n }\n}", "function getJournalEntry(req, res, next) {\n Journals.findByPk(req.params.id)\n .then(journalEntry => res.json(journalEntry))\n .catch(err => next(err));\n}", "function renderEntry(entry) {\n\n var $entrieslists = document.createElement('li');\n\n var $row = document.createElement('div');\n $row.className = 'row';\n $entrieslists.appendChild($row);\n var $columnHalf = document.createElement('div');\n $columnHalf.className = 'column-half';\n $row.appendChild($columnHalf);\n\n var $img = document.createElement('img');\n $img.setAttribute('src', entry.photoUrl);\n $img.className = 'entries-img';\n $columnHalf.appendChild($img);\n\n var $entriesText = document.createElement('div');\n $entriesText.className = 'column-half entries-text';\n $row.appendChild($entriesText);\n\n var $title = document.createElement('h2');\n $title.textContent = entry.title;\n $entriesText.appendChild($title);\n\n var $notes = document.createElement('p');\n $notes.textContent = entry.notes;\n $entriesText.appendChild($notes);\n\n return $entrieslists;\n\n}", "function getNYTimesData() {\n fetch('https://api.nytimes.com/svc/news/v3/content/nyt/all.json?api-key=6XH9mer8K5NlTVwY5TnHqMwqTUMMq4Jd')\n\n .then((response) => {\n return response.json()\n .then((data) => {\n let repos = data.results\n for (let i = 0; i < repos.length; i++) {\n // create outer div\n const outerDiv = document.createElement(\"div\")\n outerDiv.className = 'col-xl-4 col-lg-4 col-md-4 col-sm-12'\n outerDiv.id = \"article-container\"\n domElement.append(outerDiv)\n // create innerdiv\n const innerDiv = document.createElement(\"div\")\n innerDiv.className = 'why-box'\n innerDiv.id = \"box_ho\"\n outerDiv.append(innerDiv)\n // add h1 element in innerdiv\n const h1 = document.createElement(\"h1\")\n h1.innerHTML = data.results[i].title\n innerDiv.append(h1)\n // only shows the image if it is available\n if (data.results[i].multimedia !== null) {\n // add img to innerdiv\n const img = document.createElement(\"img\")\n img.src = data.results[i].multimedia[2].url\n innerDiv.append(img)\n }\n // add h4 to innerdiv\n const h4 = document.createElement(\"h4\")\n h4.innerHTML = data.results[i].abstract\n innerDiv.append(h4)\n // add paragraph with updated date to innderdiv\n const p = document.createElement(\"p\")\n p.innerHTML = 'Published At ' + data.results[i].updated_date.substring(0, 10)\n innerDiv.append(p)\n // add paragraph with author to innerdiv\n const p1 = document.createElement(\"p\")\n p1.innerHTML = data.results[i].byline\n innerDiv.append(p1)\n // add anker with link to outerdiv\n const a = document.createElement(\"a\")\n a.className = 'read_more bg'\n a.innerHTML = '<a>Read more</a>'\n a.href = data.results[i].url\n outerDiv.append(a)\n }\n console.log(data.results);\n })\n .catch((err) => {\n console.log(\"something went wrong\", err);\n });\n })\n}", "function getDataAndRenderLogEntries() {\n console.log(\"test\")\n var target = document.getElementById(\"log\");\n while (target.firstChild) {\n target.removeChild(target.firstChild);\n}\n fetch('/load', {\n method: \"GET\",\n headers: {\n \"Content-Type\": \"application/json\"\n }\n })\n .then(function (response) {\n return response.json();\n })\n .then(function (response) {\n for (var i = 0; i < response.length; i++) {\n var newEntry = document.createElement('div');\n newEntry.setAttribute('class', 'entry');\n\n var date = document.createTextNode(response[i].date);\n newEntry.appendChild(date);\n\n var role = document.createTextNode(response[i].role);\n newEntry.appendChild(role);\n\n var champion = document.createElement(\"img\");\n champion.setAttribute('src', ddragonSearch(response[i].champion));\n newEntry.appendChild(champion);\n\n if (response[i].wl === true) {\n newEntry.setAttribute('class', 'win');\n } else {\n newEntry.setAttribute('class', 'lose')\n }\n\n var notes = document.createElement('div');\n notes.setAttribute('class', 'text');\n\n var notesTextNode = document.createTextNode(response[i].notes);\n notes.appendChild(notesTextNode);\n newEntry.appendChild(notes);\n target.appendChild(newEntry);\n }\n })\n .catch(function(err) { console.log(err) });\n}", "function showrecentposts_img_thienvan(json) {\n for (var i = 0; i < numposts_img; i++) {\n var details = first_part(json,i);\n var container = document.getElementById('thienvan-img'); \n last_part(details,container);\n }\n}", "getEntries(page) {\n const method = 'get';\n const pathWithoutQuery = `/${this._userName}/${this._blogId}/atom/entry`;\n const query = page ? `?page=${page}` : '';\n const path = pathWithoutQuery + query;\n const statusCode = 200;\n return this._request({ method, path, statusCode })\n .then(res => {\n const results = { res: res };\n // 前のページのPage IDを取り出す\n const next = res.feed.link.filter((d) => d.$.rel == 'next');\n if (next && next[0]) {\n const regexp = /\\?page\\=([0-9]*)$/;\n const maches = regexp.exec(next[0].$.href);\n const nextPageID = maches[1].trim();\n if(nextPageID) results.nextPageID = nextPageID;\n }\n // 単一エントリ・エントリなしの対応\n if(res.feed.entry){\n if(!isArray(res.feed.entry)){\n // 単一エントリの場合は配列に格納しなおす\n res.feed.entry = [res.feed.entry];\n }\n } else {\n // entryがない場合はから配列を返す\n res.feed.entry = [];\n }\n return results;\n });\n }", "function getNews (){\n const news1 = 'https://newsapi.org/v2/top-headlines?country=us&apiKey=82413d9fd4ad42528ed2caeb0473d089';\n\ndocument.getElementById(\"root\").innerHTML = \"<div class='loader'></div>\";\n // alert(\"loading...\");\nfetch(news1)\n.then(function(response){\n return response.json();\n })\n.then(function(data){\n getdata(data);\n})\n\nfunction getdata(data){\n let list=\"\";\n for(let i=0;i<data.articles.length;i++){\n list += \"<div id='pic'><a href='\" + data.articles[i].url + \"' target='_blank'><img src='\" + data.articles[i].urlToImage + \"' width='100%' /><p class='center'>\" + data.articles[i].title + \"</p></a></div>\";\n }\n document.getElementById(\"root\").innerHTML = list;\n}\n \n}", "function imagesFetched(data) {\n //console.log(\"DATA: \", data);\n data.data.forEach(printImages);\n}", "toImages(results) {\n let images = results.map( item => {\n return {\n url: item.url,\n title: item.title,\n linkedBy: [],\n likedBy: []\n };\n });\n return images;\n }", "function getImageList(callback)\n{\n $(\"#content\").stop(true, true).fadeOut();\n $.ajax({\n url: baseUrl + \"images.json\",\n dataType: \"jsonp\",\n data: {},\n success: function(data) {\n var images = $('<div id=\"images\"></div>');\n $(\"#content\").html(\"\");\n images.appendTo(\"#content\");\n $.each(data, function(idx, val) {\n images.append('<a href=\"'+val['url']+'\"><img src=\"'+val['url']+'\"></a>');\n });\n $(\"#images a\").lightBox();\n $(\"#content\").stop(true, true).fadeIn();\n }\n });\n}", "function getSavedArticles() {\n $.getJSON(\"/saved\", function (data) {\n for (var i = 0; i < data.length; i++) {\n $(\"#articles\").append(\"<p data-id='\" + data[i]._id + \"'><b>\" + data[i].title + \"</b><br />\" + data[i].summary + \"<br />\" + data[i].byline + \"<br /><a href=\" + data[i].link + \">View Article </a>\" + \"|\" + \"<a class=\" + \"delete-article\" + \"> Delete Article </a>\" + \"|\" + \"<a class=\" + \"view-comments\" + \"> View Comments</a></p>\");\n }\n });\n }", "function showPapers(paperlist) {\n let container = document.querySelector('.container'), subcontainer, preview;\n let line, comment;\n for (let i = paperlist.revisions.length - 1; i >= 0; i--) {\n subcontainer = document.createElement('div');\n subcontainer.classList.add('subcontainer');\n subcontainer.classList.add('last');\n preview = document.createElement('embed');\n preview.src = '/' + paperlist.revisions[i].url;\n preview.type = 'application/pdf';\n subcontainer.appendChild(preview);\n let modi = document.createElement('div');\n modi.classList.add('modification');\n for (let j = paperlist.revisions[i].feedback.length - 1; j >= 0; j--) {\n comment = document.createElement('div');\n comment.classList.add('pcomment');\n comment.innerHTML = paperlist.revisions[i].feedback[j].feedback;\n modi.appendChild(comment);\n }\n subcontainer.appendChild(modi);\n container.appendChild(subcontainer);\n if (i != 0) {\n subcontainer.classList.remove('last');\n line = document.createElement('div');\n line.classList.add('line-break');\n container.appendChild(line);\n }\n }\n return paperlist\n}", "function getImages(data) {\n //add initial loader spinner for ajax...\n $(\".contextual-output\").html('<img class=\"spinner\" src=\"assets/images/ajax-loader.gif\">');\n var img_tags = data;\n //returns a promise object derived from a Deferred object\n var $deferredNotesRequest = $.getJSON (\n \"http://api.flickr.com/services/feeds/photos_public.gne?jsoncallback=?\",\n { tags: img_tags,\n tagmode: \"any\",\n format: \"json\"\n });\n return $deferredNotesRequest;\n }", "async getPosts() {\n this.loading = false;\n const posts = [];\n const counter = await contract.methods.getCounter().call({\n from: this.currentAccount,\n });\n\n if (counter !== null) {\n const hashes = [];\n const captions = [];\n for (let i = counter; i >= 1; i -= 1) {\n hashes.push(contract.methods.getHash(i).call({\n from: this.currentAccount,\n }));\n }\n\n const postHashes = await Promise.all(hashes);\n\n for (let i = 0; i < postHashes.length; i += 1) {\n captions.push(fetch(`https://gateway.ipfs.io/ipfs/${postHashes[i].text}`)\n .then(res => res.text()));\n }\n\n const postCaptions = await Promise.all(captions);\n\n for (let i = 0; i < postHashes.length; i += 1) {\n posts.push({\n id: i,\n key: `key${i}`,\n caption: postCaptions[i],\n src: `https://gateway.ipfs.io/ipfs/${postHashes[i].img}`,\n });\n }\n\n this.currentPosts = posts;\n this.loading = false;\n }\n }", "function getArticles() {\n $.getJSON(\"/articles\", function (data) {\n for (var i = 0; i < data.length; i++) {\n $(\"#articles\").append(\"<p data-id='\" + data[i]._id + \"'><b>\" + data[i].title + \"</b><br />\" + data[i].summary + \"<br />\" + data[i].byline + \"<br /><a href=\" + data[i].link + \">View Article </a>\" + \"|\" + \"<a class=\" + \"save-article\" + \"> Save Article</a></p>\");\n }\n });\n }", "function shows(entry_id){\n\tlet url = \"https://dairyapp.herokuapp.com/api/v2/all_entries/\"+entry_id;\n\tfetch(url,{\n\t\tmethod: \"GET\", headers : {\n\t\t\t\"Content-Type\":\"application/json\"}\n\t})\n\t.then((res)=>res.json())\n\t.then((data)=>{\n data = data[\"data\"];\n //console.log(data)\n let showE = `\n <div class=\"book1\">\n \n `;\n\n Object.keys(data).forEach(function(Showme){\n let title = data[Showme][\"title\"]\n let dates = data[Showme][\"dates\"]\n let entries = data[Showme][\"entries\"]\n\n showE += `\n\t\t\t<h1> ${data[Showme][\"title\"]}</h2>\n\t\t\t<h4>${data[Showme][\"dates\"]}</h4>\n <b>${data[Showme][\"entries\"]}</b>\n `;\n });\n document.getElementById(\"allentries\").innerHTML = showE\n\n})\n.catch((error) => console.log(error))\n}", "function getImages() {\n $search_request.select();\n $('.container').remove();\n\n resizeSearchBar();\n\n var $container = ('<div class=\"container\"></div>');\n $('.wrapper').append($container);\n\n var $search_request_value = $search_request.val();\n\n $.ajax({\n url: 'http://api.riffsy.com/v1/search',\n data: {\n limit: 32,\n tag: $search_request_value,\n },\n dataType: 'json',\n success: function (data) {\n if (data.results.length !=0) {\n $.each(data.results, function (i, val) {\n var $image = ('<img class=\"image_container\" src=\"' + val.itemurl + '\" title=\"' + val.title + '\" alt=\"image\">');\n $('.container').append($image);\n })\n } else {\n createModalWindow($search_request_value);\n }\n }\n });\n }", "function findArticles() {}", "function getMedia(user) {\n userId = user || \"\";\n if (userId) {\n userId = \"/?userId=\" + userId;\n }\n $.get(\"/api/posts\" + authorId, function(data) {\n console.log(\"Posts\", data);\n saved = data;\n if (!posts || !posts.length) {\n displayEmpty(user);\n }\n else {\n initializeRows();\n }\n });\n }", "function fetchPostsAnon() {\n const feed = document.querySelector('#feed');\n fetch(`${API_URL}/post/public`, {\n method: 'GET',\n })\n //check status messages \n .then(res => {\n console.log(res.status);\n return res.json();\n })\n //create each post element, add to them and append post to feed \n .then(json => {\n json.posts.sort(function(a,b) {\n return a.meta.published < b.meta.published;\n }); \n //upon succesful login, clear feed and append new feed \n while (feed.firstChild) {\n feed.removeChild(feed.firstChild);\n } \n feedHeader();\n //add to feed \n json.posts.forEach(post => {\n //create post list element\n const postElement = helper.createEleTextless('li', 'post')\n feed.appendChild(postElement);\n\n //create divs for each post bit \n //vote\n const vote = helper.createEleTextless('div', 'content');\n postElement.appendChild(vote);\n\n //MINI-DIV: CONTENT. Filled with the content of the post ofc. \n const content = helper.createEleTextless('div', 'content');\n postElement.appendChild(content);\n //title\n const postTitle = helper.createEle('h3', post.title, 'post', 'alt-text', 'post-title');\n //author\n //Create author node \n const time = helper.unixStampConverter(parseInt(post.meta.published));\n const author = helper.createEle('p', `Posted by ${post.meta.author} on ${time} \n to s/${post.meta.subseddit}`, 'post-author'); \n //text \n const postText = helper.createEle('p', post.text, 'post', 'text');\n\n const image = document.createElement('img');\n //create image if image is not null\n if(post.image !== NO_IMAGE) {\n image.src = `data:image/jpg;base64,${post.image}`;\n }\n helper.appendToParent(content,postTitle, postText, image, author);\n });\n })\n .catch(error => {\n //alert(\"He's dead Jim (Issue loading feed)\");\n });\n}", "function list() {\n return db.allDocs({\n /*This tells the server to get all docs that start with article*/\n startkey: 'article',\n endkey: 'article{}',\n inclusive_end: true,\n /*Include not just the key but all fields*/\n include_docs: true\n })\n .then(function(res) {\n console.log(res.rows);\n return res.rows.map(function(r) {\n return r.doc;\n });\n });\n }", "function getImages(bounds) {\n var start = '2000-01-01'\n var stop = '2019-01-01'\n \n //var bounds = catchments.geometry().dissolve(10000).buffer(10000).simplify(50000)\n //print(bounds)\n //Map.addLayer(bounds)\n \n var images = assets.getImages(bounds, { \n resample: true,\n missions: [\n 'L5', \n 'L4', \n 'L8', \n 'S2', \n 'L7'\n ],\n filter: ee.Filter.date(start, stop)\n })\n\n return images \n}", "function gotContent(data){\r\n let page = data.query.pages; \r\n //console.log(page);\r\n let pageID = Object.keys(data.query.pages)[0];\r\n console.log(pageID);\r\n\r\n let content = page[pageID].revisions[0][\"*\"];\r\n startOfContentChar = \"'''\"\r\n startCharIndex = content.search(startOfContentChar) + 3;\r\n console.log(startCharIndex);\r\n endCharIndex = startCharIndex + 200 + 1;\r\n description = content.substring(startCharIndex, endCharIndex) + '...'\r\n document.getElementById('contentDisplay').innerHTML =description;\r\n //console.log(content); \r\n // access summary brute force \r\n //let summary = page[pageID].revisions[0][\"*\"][10];\r\n //console.log('SUMMARY' + summary);\r\n }", "function getBookContent() {\n\tvar queryURL = 'https://www.googleapis.com/books/v1/volumes?q=' + searchTerm;\n\t$.ajax({\n\t\turl: queryURL,\n\t\tmethod: 'GET'\n\t}).then(function (response) {\n\t\tbookRating = response.items[0].volumeInfo.averageRating;\n\t\tvar bookPosterURL = response.items[0].volumeInfo.imageLinks.thumbnail;\n\t\tbookPoster = $('<img>');\n\t\tbookPoster.attr('src', bookPosterURL);\n\t\tbookTitle = response.items[0].volumeInfo.title;\n\t\tbookPlot = response.items[0].volumeInfo.description;\n\t\tsetContent();\n\t});\n}", "function processFeed(text)\n{\n var parser = new DOMParser();\n var dom = parser.parseFromString(text, 'application/xml');\n results = [];\n imgs = xpath('//item', dom, SNAP);\n if (!imgs) return null;\n for (var i = 0; i < imgs.snapshotLength; i++) {\n thisImg = imgs.snapshotItem(i);\n results[i] = {\n name: getTagValue(thisImg, 'title'),\n thumb_uri: getTagValue(thisImg,'guid')\n };\n }\n return results;\n}", "function getContent(data){\n\tvar pageIDs = Object.getOwnPropertyNames(data.query.pages);\n\tfor(var i = 0; i < pageIDs.length; i++){\n\t\t$(\".searchResults\").append(\"<div class=results><h3><a href='\" + articleURL + pageIDs[i] + \"' target='_blank'>\" + data.query.pages[pageIDs[i]].title + \"</a></h3><p>\" + data.query.pages[pageIDs[i]].extract + \"</p></div>\");\n\t}\n}", "function displayImages(images) {\n var imgs = [];\n images.forEach(function (element, index, array) {\n imgs.push(encode(element.Body));\n })\n res.render('results', {\n images: imgs\n });\n }", "function collectLBRNews(data) {\n let articles = [];\n const $ = cheerio.load(data);\n\n // HTML element context where articles are placed\n const contexts = [$(\"#outer-container #main-content .sectionPage .contentStream .cell\")];\n contexts.forEach(context => {\n context.each(function (i, element) {\n articles.push({\n headline: $(\".commentary h3\", element).text(),\n summary: $(\".commentary p\", element).text(),\n link: $(\".articleMedia a\", element).attr(\"href\"),\n imageURL: $(\".articleMedia a img\", element).attr(\"src\")\n });\n });\n });\n return articles;\n}", "function loadEntries() {\n\t\tconsole.log('Loading entries...');\n\t\t$('#entries').html('Loading entries...');\n\t\trepository.get().done(function(result) {\n\t\t\tif (!result.entries) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tconst context = {\n\t\t\t\tentries: result.entries\n\t\t\t}\n\t\t$('#entries').html(entriesTemplate(context));\n\t\t}).error(function(error) {\n\t\t\t$('#entries').html('No entries');\n\t\t\tconsole.log(error);\n\t\t});\n\t}", "function getTen() {\n document.querySelector(\"#result6\").innerHTML = \"\";\n let url = \"https://randomuser.me/api/?results=10\";\n fetch(url)\n .then((resp) => resp.json())\n .then((data) => {\n let authors = data.results;\n console.log(authors);\n for (const author of authors) {\n let div = document.createElement(\"div\");\n let image = document.createElement(\"img\");\n let p = document.createElement(\"p\");\n p.textContent = `${author.name.title}.${author.name.first}${author.name.last}`;\n image.src = author.picture.large;\n div.appendChild(image);\n div.appendChild(p);\n document.querySelector(\"#result6\").appendChild(div);\n }\n });\n}", "function fetchImgs() {\n const imgUrl = \"https://dog.ceo/api/breeds/image/random/4\";\n fetch(imgUrl)\n .then(resp => resp.json())\n .then(results => insertImgs(results)) \n}", "function main() {\n\t// 1st <p> tag surrounds the article's main image. So, add 1 to the # of\n\t// paragraphs you want.\n var maxNumParagraphs = 3;\n\n\n jQ(\".post .entry-content\").each(function (i) {\n // Get the full article's address\n var more = jQ(this).find('a.read_more').attr('href');\n\n // From that address, get the first few <p> tags.\n var query = more + ' .entry-content p:lt(' + maxNumParagraphs.toString() + ')';\n\n jQ(this).load(query, function () {\n\t\t\t// Then, after the content has been fetched and inserted,\n\t\t\t// append the [Read more] link again, since we lost it.\n jQ(this).append('<a href=\"' + more + '\" class=\"read_more\">[Read more]</a>');\n });\n\n });\n}", "function getImages(){\n hideContents();\n showLoading();\n clearContent();\n //Check we have tags available before making an API request\n if (getTagsUri().length > 0) {\n $.getJSON(\"flickr.php\", { tagUri: getTagsUri()}, function(response) {\n console.log(response);\n // Response status of 1 means the api request was successful\n if (response.status == 1) {\n $.each(response.data, function(i, item){\n constructCard(item);\n });\n hideContents();\n showContent();\n } else {\n // if my php script detects an error the response status will be set to 0, meaning we show no results\n hideContents();\n showNoResults();\n }\n\n });\n } else {\n hideContents();\n showNoResults();\n }\n}", "function getImages(after = '', secondChance = false) {\n reddit.new($scope.topicSearch)\n .limit(imagesPerPage)\n .after(after)\n .fetch(function(res) {\n if (res == undefined || res == null || res.error == 404) {\n toaster.pop('warning', 'Results not found. Please try again');\n return;\n }\n\n if(res.data == undefined || res.data == null) return;\n\n var images = [];\n\n res.data.children.forEach(function(child) {\n\n var imageUrl = getImageUrl(child.data);\n if (imageUrl == null) {\n return;\n }\n\n //set gif images to be able to present\n if (imageUrl.includes('.gifv')){\n imageUrl = imageUrl.replace('.gifv', '.gif');\n }\n\n var image = {\n name: child.data.name,\n link: child.data.permalink,\n title: child.data.title,\n imageUrl: imageUrl\n }; \n \n images.push(image);\n });\n \n $scope.nextReusltPage = res.data.children[res.data.children.length - 1].data.name;\n\n if (images.length == 0 && !secondChance) {\n getImages(after, true);\n } else {\n updateImages(images);\n }\n },\n function(err) {\n toaster.pop('error', 'Error has occurred, please try again');\n });\n }", "function pullInfo(){\n for(var i = 0 ; i < imageObjects.length; i++){\n lablesArr.push(imageObjects[i].alt);\n clicksArr.push(imageObjects[i].clicks);\n looksArr.push(imageObjects[i].looks);\n }\n}", "function mostReadArticlesToday() { \n mostReadArticlesArray.slice(1, 20).forEach(item => {\n // console.log('mostReadArticlesArray: ', mostReadArticlesArray)\n const allMostReadToday = document.createElement('div')\n allMostReadToday.classList.add('all-most-read-today')\n // ARTICLE LINKS\n const link = document.createElement('a')\n if (item.url) {\n link.href = item.url\n } else {\n link.href = item.webUrl \n }\n link.title = 'Read Full Article' // Info when hovering on image\n link.target = '_blank' // OPEN ARTICLE IN NEW TAB\n // ARTICLE PICTURE\n const mostReadPicture = document.createElement('img')\n mostReadPicture.loading = 'lazy'\n mostReadPicture.classList.add('most-read-pictures')\n if (item.fields) {\n mostReadPicture.src = item.fields.thumbnail\n } else {\n mostReadPicture.src = item.media[0]['media-metadata'][2].url\n }\n // CONNECT THE DOM NODES\n link.append(mostReadPicture)\n allMostReadToday.append(link)\n bottomRow.append(allMostReadToday)\n newsContainer.appendChild(bottomRow)\n })\n}", "function getPicContainerContents(img) {\n var result = '<div><img src=\"' + img + '\" alt=\"\" /></div>';\n // Show link to Flickr page if this is a Flickr photo\n if (isFlickrImage(img))\n result += '<div>' + getFlickrLink(img) + '</div>';\n\t\t\t\n return result;\n}", "getArticleContents(data) {\n let numArticles = 0;\n let numLists = 0;\n for (let item of data) {\n if (item instanceof Article) {\n numArticles++;\n }\n if (item instanceof ItemList) {\n numLists++;\n }\n }\n\n if (numArticles == 0 && numLists > 0) {\n return this.getItemLists(data);\n }\n\n return data\n .map(function (element, key) {\n if (element instanceof Article) {\n return <ArticleElement data={element} key={key}/>;\n }\n });\n }", "function getModisData(args){\r\n \r\n var defaultArgs = {\r\n 'startYear': null,\r\n 'endYear': null,\r\n 'startJulian' : null,\r\n 'endJulian' : null,\r\n 'daily':true,\r\n 'maskWQA':false,\r\n 'zenithThresh' :90,\r\n 'useTempInCloudMask': true,\r\n 'addLookAngleBands' : false,\r\n 'resampleMethod' : 'bicubic'};\r\n \r\n \r\n var args = prepArgumentsObject(arguments,defaultArgs);\r\n \r\n \r\n var a250C;var t250C;var a500C;var t500C;var a1000C;var t1000C;\r\n var a250CV6;var t250CV6;var a500CV6;var t500CV6;var a1000CV6;var t1000CV6;\r\n var viewAngleBandNames;\r\n //Find which collections to pull from based on daily or 8-day\r\n if(args.daily === false){\r\n a250C = modisCDict.eightDaySR250A;\r\n t250C = modisCDict.eightDaySR250T;\r\n a500C = modisCDict.eightDaySR500A;\r\n t500C = modisCDict.eightDaySR500T;\r\n a1000C = modisCDict.eightDayLST1000A;\r\n t1000C = modisCDict.eightDayLST1000T;\r\n \r\n viewAngleBandNames = compositeViewAngleBandNames;\r\n }\r\n else{\r\n a250C = modisCDict.dailySR250A;\r\n t250C = modisCDict.dailySR250T;\r\n a500C = modisCDict.dailySR500A;\r\n t500C = modisCDict.dailySR500T;\r\n a1000C = modisCDict.dailyLST1000A;\r\n t1000C = modisCDict.dailyLST1000T;\r\n \r\n viewAngleBandNames = dailyViewAngleBandNames;\r\n }\r\n \r\n //Pull images from each of the collections \r\n var a250 = ee.ImageCollection(a250C)\r\n .filter(ee.Filter.calendarRange(args.startYear,args.endYear,'year'))\r\n .filter(ee.Filter.calendarRange(args.startJulian,args.endJulian))\r\n .select(modis250SelectBands,modis250BandNames);\r\n \r\n \r\n var t250 = ee.ImageCollection(t250C)\r\n .filter(ee.Filter.calendarRange(args.startYear,args.endYear,'year'))\r\n .filter(ee.Filter.calendarRange(args.startJulian,args.endJulian))\r\n .select(modis250SelectBands,modis250BandNames);\r\n \r\n // var af = ee.Image(a250.first());\r\n // var tf = ee.Image(t250.first());\r\n // var abit1 = af.select(['QC_250m']).bitwiseAnd(Math.pow(2,1));\r\n // var tbit1 = tf.select(['QC_250m']).bitwiseAnd(Math.pow(2,1));\r\n // var abit8 = af.select(['QC_250m']).bitwiseAnd(Math.pow(2,8));\r\n // var tbit8= tf.select(['QC_250m']).bitwiseAnd(Math.pow(2,8));\r\n // Map.addLayer(abit1,{min:0,max:2},'abit1')\r\n // Map.addLayer(tbit1,{min:0,max:2},'tbit1')\r\n // Map.addLayer(abit8,{min:0,max:2},'abit8')\r\n // Map.addLayer(tbit8,{min:0,max:2},'tbit8')\r\n // Map.addLayer(a250.count(),{min:0,max:16},'aCount')\r\n // Map.addLayer(t250.count(),{min:0,max:16},'tCount')\r\n // Map.addLayer(a250.select(modis250SelectBands,modis250BandNames),{},'a')\r\n // Map.addLayer(t250.select(modis250SelectBands,modis250BandNames),{},'t')\r\n function get500(c){\r\n var images = ee.ImageCollection(c)\r\n .filter(ee.Filter.calendarRange(args.startYear,args.endYear,'year'))\r\n .filter(ee.Filter.calendarRange(args.startJulian,args.endJulian));\r\n \r\n //Mask pixels above a certain zenith\r\n if(args.daily === true){\r\n if(args.maskWQA === true){print('Masking with QA band:',c)}\r\n images = images\r\n .map(function(img){\r\n img = img.mask(img.mask().and(img.select(['SolarZenith']).lt(args.zenithThresh*100)));\r\n if(args.maskWQA === true){\r\n \r\n img = maskCloudsWQA (img);\r\n }\r\n return img;\r\n });\r\n }\r\n if(args.addLookAngleBands){\r\n images = images.select(ee.List(modis500SelectBands).cat(viewAngleBandNames),ee.List(modis500BandNames).cat(viewAngleBandNames));\r\n }else{\r\n images = images.select(modis500SelectBands,modis500BandNames);\r\n }\r\n return images;\r\n } \r\n \r\n var a500 = get500(a500C);\r\n var t500 = get500(t500C);\r\n \r\n\r\n //If thermal collection is wanted, pull it as well\r\n if(args.useTempInCloudMask === true){\r\n var t1000 = ee.ImageCollection(t1000C)\r\n .filter(ee.Filter.calendarRange(args.startYear,args.endYear,'year'))\r\n .filter(ee.Filter.calendarRange(args.startJulian,args.endJulian))\r\n .select([0,8,9],['temp','Emis_31','Emis_32']);\r\n \r\n var a1000 = ee.ImageCollection(a1000C)\r\n .filter(ee.Filter.calendarRange(args.startYear,args.endYear,'year'))\r\n .filter(ee.Filter.calendarRange(args.startJulian,args.endJulian))\r\n .select([0,8,9],['temp','Emis_31','Emis_32']); \r\n }\r\n \r\n //Now all collections are pulled, start joining them\r\n //First join the 250 and 500 m Aqua\r\n var a;var t;var tSelectOrder;var tStdNames;\r\n a = joinCollections(a250,a500,false);\r\n \r\n //Then Terra\r\n t = joinCollections(t250,t500,false);\r\n \r\n //If temp was pulled, join that in as well\r\n //Also select the bands in an L5-like order and give descriptive names\r\n if(args.useTempInCloudMask === true){\r\n a = joinCollections(a,a1000,false);\r\n t = joinCollections(t,t1000,false);\r\n \r\n // tSelectOrder = wTempSelectOrder;\r\n // tStdNames = wTempStdNames;\r\n }\r\n //If no thermal was pulled, leave that out\r\n // else{\r\n // tSelectOrder = woTempSelectOrder;\r\n // tStdNames = woTempStdNames;\r\n // }\r\n \r\n a = a.map(function(img){return img.set({'platform':'aqua'})});\r\n t = t.map(function(img){return img.set({'platform':'terra'})});\r\n \r\n //Join Terra and Aqua \r\n var joined = ee.ImageCollection(a.merge(t))//.select(tSelectOrder,tStdNames);\r\n \r\n \r\n \r\n \r\n var dailyPiece;var tempPiece;var anglePiece;\r\n if(args.daily){dailyPiece = 'Daily'}else{dailyPiece = 'Composite'}\r\n if(args.useTempInCloudMask){tempPiece = 'temp'}else{tempPiece = 'noTemp'}\r\n if(args.addLookAngleBands){anglePiece = 'Angle'}else{anglePiece = 'NoAngle'}\r\n var multKey = tempPiece+anglePiece+dailyPiece;\r\n var mult = multModisDict[multKey];\r\n var multImage = mult[0];\r\n var multNames = mult[1];\r\n // print(multKey,multImage,multNames);\r\n \r\n joined = joined.map(function(img){return img.multiply(multImage).float().select(multNames)\r\n .copyProperties(img,['system:time_start','system:time_end','system:index'])\r\n .copyProperties(img);\r\n });\r\n if(['bilinear','bicubic'].indexOf(args.resampleMethod) > -1){\r\n print('Setting resampling method',args.resampleMethod);\r\n joined = ee.ImageCollection(joined).map(function(img){return img.resample(args.resampleMethod) });\r\n }\r\n else if(args.resampleMethod === 'aggregate'){\r\n print('Setting to aggregate instead of resample ');\r\n joined = joined.map(function(img){return img.reduceResolution(ee.Reducer.mean(), true, 64)});\r\n }\r\n return joined.set(args);\r\n \r\n }", "function getPictureArticleSearch(article) {\n var baseURL = 'http://www.nytimes.com/';\n var pictures = article['multimedia'];\n\n for(var picture in pictures) {\n if(pictures[picture]['subtype'] !== 'thumbnail' && pictures[picture]['subtype'] !== 'wide') {\n return {\n 'url': baseURL + pictures[picture]['url'],\n 'height': pictures[picture]['height'],\n 'width': pictures[picture]['width']\n };\n }\n }\n return;\n}", "function getImageAnnotations(article) {\n var result = [];\n $(article).find(\"section\").each(function() {\n var section = $(this);\n var annotation = getImageAnnotation(section);\n if (annotation) {\n result.push(annotation);\n }\n })\n return result;\n }", "photoResults() {\n const userId = auth.currentUser.uid;\n return database.ref(`users/${userId}/images`).on('value', snapshot => {\n let items = [];\n if (!snapshot.val()) {\n return this.setState({ artworks: items })\n }\n snapshot.forEach((child) => {\n items.push({\n title: child.val().title,\n description: child.val().description,\n imageURL: child.val().imageURL,\n key: child.key\n });\n });\n this.setState({ artworks: items })\n });\n }", "function getArchive(request, response){\n var findTimeLineYears = function getTimelineYears(entry) {\n return new Promise((resolve, reject) => {\n Archive.findYears((err, data) => {\n if (err) {\n if (err.kind === \"not_found\") {\n reject(`Not found archive years.`);\n } else {\n reject(\"Error retrieving archive years\");\n }\n }\n else {\n resolve(data);\n }\n })\n })\n }\n var findYearIssues = function getYearIssues(year) {\n return new Promise((resolve, reject) => {\n Archive.findYearIssues(year, (err, data) => {\n if (err) {\n if (err.kind === \"not_found\") {\n reject(`Not found archive issues for year ${year}.`);\n } else {\n reject(\"Error retrieving issues for archive year \" + year);\n }\n }\n else {\n resolve(data);\n }\n })\n })\n }\n findTimeLineYears().then(yearsList => {\n findYearIssues(request.params.year).then(issues => {\n function processDate(unix_timestamp){\n // put into milliseconds\n var date = new Date(unix_timestamp * 1000);\n return moment(date).format('Do MMMM YYYY');\n }\n // issues has issue id and publishDate as unixtime\n function getIssueLabel(issue) {\n let date = processDate(issue.publishDate);\n return {\n issueDate: date,\n issueLink: `/issue/${issue.issueid}`,\n issueNum: issue.issueid\n }\n }\n let issuesWithPreviewLinks = issues.filter(issue => (issue.issuuLink) ? true : false);\n // put all topical articles in one section at the end\n let archiveList = issues.map(getIssueLabel);\n let archiveTopicalFiltered = archiveList.filter(issue => issue.issueNum != 0);\n // if topical articles were filtered, add topical article entry\n if (archiveTopicalFiltered.length < archiveList.length){\n archiveTopicalFiltered.push({issueDate:\"Topical Articles\", issueLink: `/topical/${request.params.year}`, issueNum: 0})\n archiveList = archiveTopicalFiltered;\n }\n if (issuesWithPreviewLinks.length >= 1) {\n firstIssuu = (issuesWithPreviewLinks[0]).issuuLink;\n issuesWithPreviewLinks = issuesWithPreviewLinks.slice(1,);\n hasIssuu = true;\n } else {\n firstIssuu = \"\";\n issuesWithPreviewLinks = [];\n hasIssuu = false;\n }\n response.render('archive', {\n title: 'Archive',\n timelineYears: yearsList,\n archiveList1: archiveList,\n archiveList2: [],\n year: request.params.year,\n issuesWithLinks: issuesWithPreviewLinks,\n firstIssuu: firstIssuu,\n hasIssuu: hasIssuu\n });\n }).catch(error => {\n if (error.kind === \"not_found\") {\n response.status(404).send({\n message: `Not found Archive year ${request.params.year}.`\n });\n } else {\n response.status(500).send({\n message: \"Error retrieving archive year \" + request.params.year\n });\n }\n })\n \n })\n}", "function renderEachEntry(entry) {\n console.dir(entry);\n return `\n\t\t<div class=\"nav-bar\">\n\t\t<div class=\"nav-1\">\n\t\t\t<div class=\"nav-link\"><a href=\"\" class=\"my-journal-button\">My Profile</a></div>\n\t\t\t<div class=\"nav-link\"><a href=\"\" class=\"js-logout-button\">Log out</a></div>\n\t\t</div>\n\t\t</div>\n\t\t<main role=\"main\" class=\"journal-entry\">\n\t\t<div class=\"dashboard-header\">\n <h2>Where To Place's</h2>\n <hr class=\"style-two\">\n\t\t</div>\n\t\t<div class=\"edit-delete\">\n\t\t\t<button class=\"edit\" id=\"js-edit-button\" data-entryid=\"${\n entry.id\n }\">Edit</button>\n\t\t\t<button class=\"delete\" id=\"js-delete-button\" data-entryid=\"${\n entry.id\n }\">Delete</button>\n\t\t</div>\n\t\t<section class=\"each-entry\">\n <h5 class=\"entry-title\">\n <a data-entryid=\"${entry.id}\">${entry.title}</a>\n </h5>\n\t\t\t<p class=\"entry-date\">${entry.travelDate}</p>\n\t\t\t <div class=\"entry-list\"><img class=\"main-entry-photo\" src=\"${\n entry.coverPhoto\n }\">\n </div>\n\t\t</section>\t\n </main>\n <footer class=\"footer\">\n <p>\n Created by: Brian Thomas\n <a href=\"https://github.com/Bjthomas11\" target=\"_blank\"><i class=\"fab fa-github\"></i></a>\n </p>\n </footer>\n\t`;\n}", "getArticles() {\n axios\n .get(`${API_URL}`)\n .then((response) =>\n response.data.articles.map((article) => ({\n title: `${article.title}`,\n description: `${article.description}`,\n author: `${article.author}`,\n url: `${article.url}`,\n urlToImage: `${article.urlToImage}`\n }))\n )\n .then((articles) => {\n this.setState({\n articles,\n isLoading: false\n });\n })\n .catch((error) => this.setState({ error, isLoading: false }));\n }", "async function demo() {\n var creds = { apiKey: process.env.GETTY_API_KEY, apiSecret: process.env.GETTY_API_SECRET };\n var client = new api(creds);\n const searchResponse = await client.searchimagescreative().withPage(1).withPageSize(1).withSafeSearch(true).withPhrase(\"beach\")\n .execute();\n console.log(JSON.stringify(searchResponse.images[0]));\n const detailResponse = await client.images().withId(searchResponse.images[0].id).withResponseField(\"detail_set\").execute();\n console.log(JSON.stringify(detailResponse.images[0], null, 2));\n}", "function getArticleContent() {\n\t\t// 1) Paragraph: div id=\"paragraph0\" with p id=\"p0\" with innerHTML value\n\t\t// 2) Image: div id=\"image1\" with div with img id=\"img1\" with src value\n\t\t// 3) iFrame: div class=\"iframeDiv\" \n\t\t// 3.1) with div with iframe with src value\n\t\t// 3.2) with center with innerText value\n\n\t\tvar list = []; \n\t\t$('#articleParent > div').each(function () { // Select all divs in articleParent \n\t\t\tvar div = $(this)[0];\n\t\t\t\n\t\t\tswitch (true) {\n\t\t\t\tcase div.className.startsWith('paragraphDiv'):\n\t\t\t\t\t// Get text of paragraph\n\t\t\t\t\tvar p = div.getElementsByTagName('p')[0];\n\t\t\t\t\tvar text = p.innerHTML;\n\t\t\t\t\tvar id = p.id;\n\n\t\t\t\t\t// Append paragraph data to article elements array\n\t\t\t\t\tlist.push({type: \"paragraphDiv\", data: text, id: id}); \n\n\t\t\t\t\tbreak;\n\t\t\t\tcase div.className.startsWith('imageDiv'):\n\t\t\t\t\t// Get image and title\n\t\t\t\t\tvar img = div.getElementsByTagName('img')[0];\n\t\t\t\t\tvar image = img.src;\n\t\t\t\t\tvar id = img.id;\n\n\t\t\t\t\tvar title = div.getElementsByTagName('div')[0].getElementsByTagName('div')[0].innerText;\n\t\t\t\t\t\n\t\t\t\t\t// Append paragraph data to article elements array\n\t\t\t\t\tlist.push({type: \"imageDiv\", data: image, title: title, id: id}); \n\t\t\t\t\t\n\t\t\t\t\tbreak;\n\t\t\t\tcase div.className.startsWith('iframeDiv'):\n\t\t\t\t\t// Get link and title \n\t\t\t\t\tvar iframe = div.getElementsByTagName('div')[0].getElementsByTagName('iframe')[0]; \n\t\t\t\t\tvar link = iframe.src;\n\t\t\t\t\t//var pointer = iframe.style.pointerEvents;\n\n\t\t\t\t\tvar title = div.getElementsByTagName('center')[0].innerText;\n\n\t\t\t\t\t// Append paragraph data to article elements array\n\t\t\t\t\tlist.push({type: \"iframeDiv\", data: link, title: title}); // , pointer: pointer\n\t\t\t\t\t\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t});\n\n\t\treturn list;\n\t}", "function cargarREST() {\n // FetchAPI usando Promises\n fetch( 'http://picsum.photos/list' ) // Se conecta a los datos\n .then( response => response .json() ) // Recibe la respuesta\n .then( imagenes => { // Recibe los datos en el formato del método indicado anteriormente\n let html = '<ul>'; // Crea un \"Template\"\n\n console .log( imagenes );\n\n // Recorre el 'Array' de objetos de imagenes\n imagenes .forEach( imagen => {\n // Agrega los datos al Template\n html += `\n <li style=\"list-style-type: none;\">\n <b>Autor:</b> ${ imagen .author } <br />\n <a target=\"_blank\" href=\"${ imagen .post_url }\">Ver Imagen</a> \n </li>\n `;\n });\n\n html += '</ul>';\n document .getElementById( 'resultado' ) .innerHTML = html; // Coloca los datos obtenidos en el DOM\n\n }) .catch( error => console .log( 'ERROR', error ) ); // Captura los ERRORES\n}", "function getAuthors() {\n\tvar snippet = {\n\t\tfields: \"name,about,thumbnail\"\n\t}\n\trimer.author.find(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "function Journal_GetActions(listItem)\r\n{\r\n\tstrOrg = listItem[\"org_Short_Name\"];\r\n\tstrUserName = listItem[\"user_Name\"];\r\n\tjournalId = listItem[\"journal_ID\"];\r\n\r\n\t/*--------------------------------------------------------------------------\r\n\t\tDeclare all of the variables\r\n\t----------------------------------------------------------------------------*/\r\n\tvar resultTag = document.createElement(\"TD\");\r\n\tvar viewTag = document.createElement(\"SPAN\");\r\n\tvar modifyTag = document.createElement(\"SPAN\");\r\n\tvar deleteTag = document.createElement(\"SPAN\");\r\n\r\n\tvar break1 = document.createElement(\"BR\");\r\n\tvar break2 = document.createElement(\"BR\");\r\n\t\t\r\n\t/*--------------------------------------------------------------------------\r\n\t\tAssign their value, set their attributes\r\n\t----------------------------------------------------------------------------*/\t\r\n\tresultTag.rowSpan = \"1\";\r\n\t\r\n\tviewTag.className = \"link\";\r\n\tmodifyTag.className = \"link\";\r\n\tdeleteTag.className = \"link\";\r\n\tviewTag.appendChild(document.createTextNode(\"View\"));\r\n\tviewTag.journalId = journalId;\r\n\tmodifyTag.appendChild(document.createTextNode(\"Modify\"));\r\n\tmodifyTag.journalId = journalId;\r\n\tdeleteTag.appendChild(document.createTextNode(\"Delete\"));\r\n\tdeleteTag.journalId = journalId;\r\n\r\n\tviewTag.onclick = function ()\r\n\t{\r\n\t\toJournalView.View(this.journalId, stJournalAdmin_Menu); \r\n\t}\r\n\t\r\n\tmodifyTag.onclick = function ()\r\n\t{\r\n\t\toJournalModify.Modify(this.journalId, stJournalAdmin_Menu);\r\n\t}\r\n\r\n\tdeleteTag.onclick = function ()\r\n\t{\r\n\t\toJournalRemove.Display(this.journalId, stJournalAdmin_Menu);\r\n\t}\r\n\t\r\n\t/*--------------------------------------------------------------------------\r\n\t\tNow append everything to the div tag in order\r\n\t----------------------------------------------------------------------------*/\r\n\t\r\n\tif(oUser.HasRight(oRights.JOURNAL_Admin, strOrg));\r\n\t{\r\n\t\tresultTag.appendChild(viewTag);\r\n\t\tresultTag.appendChild(break1);\r\n\t\tresultTag.appendChild(modifyTag);\t\r\n\t\tresultTag.appendChild(break2);\r\n\t\tresultTag.appendChild(deleteTag);\r\n\t}\r\n\tresultTag.align = \"center\";\t\r\n\tresultTag.style.paddingLeft = \"6px\";\r\n\tresultTag.style.paddingRight = \"6px\";\r\n\t\r\n\treturn resultTag;\t\r\n}", "function getInfos(movie, doc){\n getMovies(moviePath + movie.id).then(function(response){\n\n var movie = new Movie(\n response.image_url, response.title,\n response.genres, response.date_published, response.rated,\n response.imdb_score, response.directors, response.actors,\n response.duration, response.countries,\n response.worldwilde_gross_income, response.description\n );\n\n let newImage = document.createElement('img');\n newImage.src = movie.image_url;\n newImage.title = movie.title;\n\n var modalImg = document.getElementById(\"img01\");\n var captionText = document.getElementById(\"caption\");\n\n newImage.onclick = function(){\n modal.style.display = \"block\";\n modalImg.src = newImage.src;\n captionText.innerHTML = \"Film: \" + movie.title + \"<br>\" + \"Genre: \" + movie.genre + \"<br>\" +\n \"Date de sortie: \" + movie.date_published + \"<br>\" + \"Rated: \" + movie.rated + \"<br>\" +\n \"Imdb score: \" + movie.imdb_score + \"<br>\" + \"Réalisateurs: \" + movie.directors + \"<br>\" +\n \"Acteurs: \" + movie.actors + \"<br>\" + \"Durée: \" + movie.duration + \"min\" + \"<br>\" +\n \"Pays: \" + movie.countries + \"<br>\" + \"Entrées Box office: \" + movie.box_office_score + \"<br>\" +\n \"Résumé: \" + movie.resume; \n \n }\n doc.append(newImage);\n })\n}", "function getData() {\n blogService.getIndexData().then(\n function(data) {\n $scope.index = data;\n // Now we have the list of files\n // We can retrieve each file and add it to $scope.data\n for(var i = 0; i < $scope.index.posts.length; i++){ //for each item in the index\n blogService.getData($scope.index.posts[i]).then( //call the getData service\n function(data){\n $scope.posts.push({\n \"title\" : data.title,\n \"dateCreated\" : data.date,\n \"name\" : data.name,\n \"author\" : data.author,\n \"content\" : data.content,\n \"tags\" : data.tags,\n \"blurb\" : data.blurb,\n \"order\" : data.order,\n \"image\" : data.image\n });\n },\n function(err){\n console.log(\"error: \" + err);\n }\n )\n }\n $rootScope.finishedLoading = true; //we have finished loading\n },\n function() {\n console.log(\"error getting index file\");\n $rootScope.finishedLoading = true; //we have finished loading\n });\n }", "function journalEvent(obj, index) {\n var value = document.querySelector(\"#publication-title > a\");\n window.ScraperExt.push(value.innerHTML);\n nextSearchItem(obj, index + 1);\n}", "function journalEvents(journal) {\n let events = [];\n for (let entry of journal) {\n for (let event of entry.events) {\n if (!events.includes(event)) {\n events.push(event);\n }\n }\n }\n return events;\n}", "function journalEvents(journal) {\n let events = [];\n for (let entry of journal) {\n for (let event of entry.events) {\n if (!events.includes(event)) {\n events.push(event);\n }\n }\n }\n return events;\n}", "function get_template_for_journal(event) {\n var href = event.target.href;\n var journal = $('#data_paper_journal_id').val();\n href = href + \"?journal=\"+ journal;\n document.location = href;\n}", "function getTaggedPhotos(){\n\tfetch('https://api.tumblr.com/v2/tagged?tag=' + chosenKeyword +'&api_key=b48WTucnNkeYsQ7Lr6l9MsxP32IyyIWjg6n2RSx6UI8BsVmWy4').then(function(response){\n\t\treturn response.json();\n\t})\n\t.then(function(result){\n\n\t\tlist.innerHTML = '';\n\t\tconst items = result.response;\n\n\t\tfor(let i = 0; i < items.length; i++){\n\n\t\t\tconst item = items[i];\n\n\t\t\tif(item.photos != undefined){\n\t\t\tconst alt_sizes = item.photos[0].alt_sizes\n\t\t\tconst imgSrc = alt_sizes[alt_sizes.length - 3].url;\n\t\t\t\n\t\t\tconst img = document.createElement('img')\n\t\t\timg.src = imgSrc;\n\n\t\t\tconst li = document.createElement('li')\n\t\t\tli.appendChild(img);\n\t\t\tlist.appendChild(li);\n\t\t\t}\n\t\t}\n\t})\n}", "function extractWikiText(searchTerm, msg) {\n getWikiLink(searchTerm).then((url, multiple) => {\n exileBot.sendMessage(msg.chat.id, url);\n\n request.get(url, function(err,res,body){\n if(err){\n exileBot.sendMessage(msg.chat.id, \"I'm sorry, but something went wrong when fetching your item. Try again, maybe?\");\n }\n \n let data = res.body;\n let ch = cheerio.load(body);\n let children = ch('#mw-content-text .mw-parser-output').children();\n \n let allowedTags = ['span','h2','p','ul'];\n let forbiddenClasses = ['infobox-page-container'];\n let topicFilter = [\n 'Threshold jewels',\n 'Gem level progression',\n 'Microtransactions',\n 'Version history',\n 'Alternate artwork',\n 'Gallery',\n 'Alt Art']\n let output = `<i>-- This is a stripped down version of the wiki page --</i>\\n\\n`;\n\n children.each(function(index,elem) {\n let chElem = ch(elem);\n let tagName = chElem[0].tagName;\n let className = chElem.attr('class');\n\n if(allowedTags.includes(tagName) && \n !forbiddenClasses.includes(className)) {\n\n chElem.find('.c-item-hoverbox__display').remove();\n let text = chElem.text().trim();\n \n if(!topicFilter.includes(text)) {\n switch(tagName) {\n case 'h2':\n text = `\\n<b>${text}</b>`;\n }\n \n if(text != '') {\n output += text + '\\n';\n }\n }\n }\n });\n\n let galleryIndex = output.search(new RegExp('alt art', \"i\"));\n if(galleryIndex > 0) {\n output = output.substr(0, galleryIndex);\n }\n\n if(output.length > 2000) {\n for(let i=0; i<output.length/2000; i++) {\n let message = output.substr((i-1)*2000,i*2000);\n if(message.length > 0) {\n exileBot.sendMessage(msg.chat.id, message, { parse_mode: \"HTML\"});\n }\n }\n }else {\n exileBot.sendMessage(msg.chat.id, output, { parse_mode: \"HTML\"});\n }\n \n });\n }).catch(err => {\n exileBot.sendMessage(msg.chat.id, err);\n });\n}", "function getImages() {\n \t\tflickrService.getImages({text: $scope.query, page: $scope.currentPage, per_page:$scope.numPerPage}, function(res) {\n \t\t\tconsole.log(\"res: \", res);\n \t\t\t$scope.maxPages = res.photos.pages;\n \t\t\t$scope.images = res.photos.photo;\n \t\t});\n \t}", "function parseSolrResults(resultJson) {\n var docs = resultJson[\"response\"][\"docs\"];\n var html = [];\n for (var i = 0; i < docs.length; i++) {\n var doc = docs[i];\n\n var row = \"slide name: \" + doc[\"ppt_name\"]+\" slide page: \" + doc[\"slide_number\"] + \" with title: \"+doc[\"title_text\"]+\"<br>\";\n \n var imgurl = doc[\"img_url\"];\n \n var img = \"<img src=\" + imgurl + \" style='width: 80%; height: 80%' />\";\n var box = \"<div >\" + row + img +\"</div>\";\n //html.push(row);\n //html.push(img);\n html.push(box);\n }\n if (html.length) {\n return html.join(\"\\n\");\n }\n else {\n return \"<p>Your search returned no results.</p>\";\n }\n}", "function formatEntry(title, date, devs, tags, thumbpath) {\n\tvar element = \"<div class='entry'>\";\n\telement += \"<div class='thumbnail'><img src='\" + \n\t\tthumbpath + \"' alt='\" + title + \"'></div>\";\n\telement += \"<div class='label'><img src='img/boxtop1.png'><div class='gameinfo'>\";\n\telement += \"<div class='title'>\" + title + \"</div>\";\n\telement += \"<div class='devs'>\";\n\tfor (i = 0; i < devs.length; i++) {\n\t\tif (i == devs.length-1) {\n\t\t\telement += devs[i] + \"</div>\";\n\t\t}\n\t\telse {\n\t\t\telement += devs[i] + \", \";\n\t\t}\n\t}\n\telement += \"<div class='date'>\" + date + \"</div>\";\n\telement += \"<div class='taglist'>\"\n\tfor (i = 0; i< tags.length; i++) {\n\t\telement += \"<div class='tag'>\" + tags[i] + \"</div>\";\n\t}\n\telement += \"</div></div><img src='img/boxbottom1.png'></div><div>\";\n\treturn element;\n}", "function displayArticles() {\n $.each(data, function(key,value) {\n if(!value.featured) {\n $(\".list-slides\").append(\"<div class='article'><h1>\" + value.titre + \"</h1><img src=\" + value.img + \"></div>\")\n }\n else{\n $(\".main-slide\").append(\"<div class='main-article' style='opacity:1'><h1>\" + value.titre + \"</h1><img src=\" + value.img + \"></div>\")\n \n }\n })\n }", "function getInfoContent(infoSection) {\n // API Fetch\n fetch(\n \"https://cdn.contentful.com/spaces/9635uuvwn9dq/environments/master/entries?access_token=cgtQv23ag7qZw92QlPnJwslq6vWfK8sDwB8fNk62QTI&content_type=presentation\"\n )\n .then((resp) => resp.json())\n .then((data) => processInfo(data, infoSection));\n}", "function journalEvents(journal) {\n let events = [];\n for (let entry of journal) {\n for (let event of entry.events) {\n if (!events.includes(event)) {\n events.push(event);\n }\n }\n }\n return events;\n}", "function parseImage(items) {\n var curr_data = [];\n items.forEach(function (element, index, array) {\n console.log(element.media_key.S);\n getImage(element.media_key.S).then((img) => {\n curr_data.push(img);\n if (curr_data.length == items.length) {\n displayImages(curr_data);\n }\n })\n })\n }", "function receitas(receitasJSON, instagram, id) {\n\tvar docReceita;\n\tvar nPagina = 1;\n\tvar imagemBase;\n\tvar nLayout = 1;\n\n\tfunction capa() {\n\t\tvar grupoCapa = docReceita.layerSets.getByName('capa');\n\t\tgrupoCapa.visible = true;\n\n\t\t//Titulo 1 da receita\n\t\tvar grupoTitulo = grupoCapa.layers.getByName('titulo');\n\n\t\tvar tituloLinha1 = grupoTitulo.layers.getByName('titulo-linha-1');\n\t\ttituloLinha1.textItem.contents = receita.titulo[0];\n\t\t\n\t\tvar tituloLinha1Width = tituloLinha1.bounds[2].value - tituloLinha1.bounds[0].value;\n\t\t\n\t\tvar tituloLinha1Destaque = grupoTitulo.layers.getByName('titulo-linha-1-destaque');\n\t\tvar newWidth = (tituloLinha1Width / (tituloLinha1Destaque.bounds[0]-tituloLinha1Destaque.bounds[2]));\n\n\t\t//Ajusta para o tamanho do texto\n\t\ttituloLinha1Destaque.resize(newWidth*100, 100, AnchorPosition.MIDDLECENTER);\n\n\t\t//Aumenta a largura em 110 pixel / 55 px para cada lado\n\t\tnewWidth = (((tituloLinha1Width + 110) * 100) / tituloLinha1Width);\n\t\ttituloLinha1Destaque.resize(newWidth, 100, AnchorPosition.MIDDLECENTER);\n\n\n\t\t//Titulo 2 da receita\n\t\tvar tituloLinha2 = grupoTitulo.layers.getByName('titulo-linha-2');\n\t\ttituloLinha2.textItem.contents = receita.titulo[1];\n\t\tvar tituloLinha2Width = tituloLinha2.bounds[2].value - tituloLinha2.bounds[0].value;\n\t\t\n\t\tvar tituloHeight = getRealTextLayerDimensions(tituloLinha2).height;\n\t\tvar precisaAjustar = tituloHeight > 330;\n\t\tvar tituloSize = 200;\n\t\twhile (tituloHeight > 330) {\n\t\t\ttituloSize -= 5;\n\t\t\ttituloLinha2.textItem.size = new UnitValue(tituloSize, \"px\");\n\t\t\ttituloHeight = getRealTextLayerDimensions(tituloLinha2).height;\n\t\t}\n\t\tif (precisaAjustar) {\n\t\t\ttituloLinha2.textItem.size = new UnitValue(tituloSize-10, \"px\");\n\t\t}\n\n\t\tvar tituloLinha2Destaque = grupoTitulo.layers.getByName('titulo-linha-2-destaque');\n\t\tnewWidth = (tituloLinha2Width / (tituloLinha2Destaque.bounds[0]-tituloLinha2Destaque.bounds[2]));\n\n\t\t//Ajusta para o tamanho do texto\n\t\ttituloLinha2Destaque.resize(newWidth*100, 100, AnchorPosition.MIDDLECENTER);\n\n\t\t//Aumenta a largura em 160 pixel / 80 px para cada lado\n\t\tnewWidth = (((tituloLinha2Width + 160) * 100) / tituloLinha2Width);\n\t\ttituloLinha2Destaque.resize(newWidth, 100, AnchorPosition.MIDDLECENTER);\n\t\ttituloLinha2Destaque.rotate(-5);\n\n\t\t//Imagem Destaque\n\t\tvar posicao = receita.imagem.posicao;\n\t\tvar girar = strToBool(receita.imagem.girar);\n\t\tvar arquivoImg = decodeURI(File($.fileName).parent) + '/' + receita.dirBase + receita.imagem.nome;\n\n\t\tcopiaParteImagemParaClipboard(arquivoImg, 1080, 1080, posicao, \"H\", girar);\n\n\t\tlayerImagem = grupoCapa.layers.getByName(\"imagem\");\n\t\tapp.activeDocument.activeLayer = layerImagem;\n\t\tapp.activeDocument.activeLayer.visible = false;\n\n\t\timgNova = docReceita.paste();\n\n\t\timgNova.translate(0,(layerImagem.bounds[1]-imgNova.bounds[1]));\n\n\n\t\tfor (var a = 0; a < instagram.length; a++) {\n\t\t\tvar sNomePerfil = instagram[a].nome_perfil;\n\n\t\t\t// Marca D'água\n\t\t\tvar grupoMarcaDagua = grupoCapa.layers.getByName('marca-dagua');\n\t\t\tvar textoNome = grupoMarcaDagua.layers.getByName('nome');\n\t\t\ttextoNome.textItem.contents = sNomePerfil;\n\t\t\tvar textoNomeWidth = textoNome.bounds[2].value - textoNome.bounds[0].value;\n\t\t\t\n\t\t\tvar nomeDestaque = grupoMarcaDagua.layers.getByName('nome-destaque');\n\t\t\tnewWidth = (textoNomeWidth / (nomeDestaque.bounds[0]-nomeDestaque.bounds[2]));\n\t\t\t\n\t\t\t//Ajusta para o tamanho do texto\n\t\t\tnomeDestaque.resize(newWidth*100, 100, AnchorPosition.MIDDLECENTER);\n\t\t\t\n\t\t\t//Aumenta a largura em 80 pixel / 40 px para cada lado\n\t\t\tnewWidth = (((textoNomeWidth + 80) * 100) / textoNomeWidth);\n\t\t\tnomeDestaque.resize(newWidth, 100, AnchorPosition.MIDDLECENTER);\n\n\t\t\t//Salvar a capa\n\t\t\tsaveJpeg(receita.dirExportar.replace(\"[ASSINATURA]\",sNomePerfil), receita.prefixo + nPagina);\n\t\t}\t\t\n\n\t\tgrupoCapa.visible = false;\n\t}\n\n\tfunction salvarImagem(imagemBase,layerImagem,textoAssinatura) {\n\t\tvar girar = (nPagina==4||nPagina==5||nPagina==8||nPagina==9);\n\t\tvar posicao;\n\n\t\tif (nPagina%2 == 0) {\n\t\t\tposicao = \"CE\";\n\t\t}\n\t\telse {\n\t\t\tposicao = \"CD\";\n\t\t}\n\n\t\t//copiei 481 porque a imagem estava ficando borrada na borda\n\t\tcopiaParteImagemParaClipboard(imagemBase, 1080, 481, posicao,\"H\",girar);\n\n\t\tapp.activeDocument.activeLayer = layerImagem;\n\t\tapp.activeDocument.activeLayer.visible = false;\n\n\t\timgNova = docReceita.paste();\n\t\t//movo 1 pexel para esquerda, em relação a posição da imagem, porque a imagem está borrada na lateral quando copia\n\t\timgNova.translate((layerImagem.bounds[0]-imgNova.bounds[0])-1,0);\n\n\t\tfor (var a = 0; a < instagram.length; a++) {\n\t\t\tvar sNomePerfil = instagram[a].nome_perfil;\n\n\t\t\t// Marca D'água\n\t\t\ttextoAssinatura.textItem.contents = sNomePerfil;\n\n\t\t\t//Salvar os ingredientes\n\t\t\tsaveJpeg(receita.dirExportar.replace(\"[ASSINATURA]\",sNomePerfil), receita.prefixo + nPagina);\n\t\t}\n\t\t\n\t\timgNova.remove();\n\t}\n\n\tfunction ingredientes(modelo) {\n\t\tfunction mudaLayout() {\n\t\t\tgrupoIngredientes.visible = false;\n\n\t\t\tif(nLayout==1) {\n\t\t\t\tnLayout=2;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tnLayout=1;\n\t\t\t}\n\t\t\tgrupoIngredientes = docReceita.layerSets.getByName('ingredientes ' + nLayout);\n\t\t\tgrupoIngredientes.visible = true;\n\n\t\t\t//Arraste para continuar\n\t\t\tgrupoDica = grupoIngredientes.layers.getByName('dica');\n\t\t\tgrupoDica.visible = true;\n\n\t\t\t// Marca D'água\n\t\t\ttextoAssinatura = grupoIngredientes.layers.getByName('assinatura');\n\n\t\t\t//Lista de ingredientes\n\t\t\ttextoListaItens = grupoIngredientes.layers.getByName('lista-itens');\n\t\t}\n\n\t\tvar grupoIngredientes = docReceita.layerSets.getByName('ingredientes ' + nLayout);\n\t\tgrupoIngredientes.visible = true;\n\n\t\t//Arraste para continuar\n\t\tvar grupoDica = grupoIngredientes.layers.getByName('dica');\n\t\tgrupoDica.visible = true;\n\n\t\t// Marca D'água\n\t\tvar textoAssinatura = grupoIngredientes.layers.getByName('assinatura');\n\n\t\t//Lista de ingredientes\n\t\tvar textoListaItens = grupoIngredientes.layers.getByName('lista-itens');\n\n\t\tvar itensOld = \"\";\n\n\t\tvar layerImagem;\n\t\timagemBase = decodeURI(File($.fileName).parent) + '/' + receita.dirBase + receita.imgIngredientes;\n\t\tif (modelo == \"simples\") {\n\t\t\ttextoListaItens.textItem.contents = \"\";\n\t\t\tfor (var i = 0; i < receita.ingredientes.length; i++) {\n\t\t\t\tvar ingrediente = receita.ingredientes[i];\n\t\t\t\titensOld = textoListaItens.textItem.contents;\n\n\t\t\t\tif(textoListaItens.textItem.contents.length==1) {\n\t\t\t\t\ttextoListaItens.textItem.contents = ingrediente\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttextoListaItens.textItem.contents += ingrediente;\n\t\t\t\t}\n\n\t\t\t\tlistaHeight = getRealTextLayerDimensions(textoListaItens).height;\n\t\t\t\tif (listaHeight > 660) {\n\t\t\t\t\ttextoListaItens.textItem.contents = itensOld;\n\t\t\t\t\tnPagina++;\n\t\t\t\t\t\n\t\t\t\t\tlayerImagem = grupoIngredientes.layers.getByName(\"imagem\");\n\t\t\t\t\t//Carrega a imagem de destaque dos ingredientes e salva a imagem\n\t\t\t\t\tsalvarImagem(imagemBase,layerImagem,textoAssinatura);\n\n\t\t\t\t\t//Muda layout\n\t\t\t\t\tmudaLayout();\n\n\t\t\t\t\ttextoListaItens.textItem.contents = \"\";\n\t\t\t\t\ttextoListaItens.textItem.contents = ingrediente + '\\r';\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttextoListaItens.textItem.contents += '\\r';\n\t\t\t\t}\n\t\t\t}\n\t\t\tnPagina++;\n\n\t\t\tlayerImagem = grupoIngredientes.layers.getByName(\"imagem\");\n\t\t\t//Carrega a imagem de destaque dos ingredientes e salva a imagem\n\t\t\tsalvarImagem(imagemBase,layerImagem,textoAssinatura);\n\t\t\t\n\t\t\t//Muda layout\n\t\t\tmudaLayout();\n\t\t}\n\t\telse {\n\t\t\tfor (var i = 0; i < receita.ingredientes.length; i++) {\n\t\t\t\tvar parte = receita.ingredientes[i];\n\n\t\t\t\tvar layerSubTitulo = grupoIngredientes.layers.getByName('sub-titulo');\n\t\t\t\tlayerSubTitulo.textItem.contents = parte.nome;\n\n\t\t\t\ttextoListaItens.textItem.contents = \"\";\n\n\t\t\t\tfor (var j = 0; j < parte.itens.length; j++) {\n\t\t\t\t\tvar ingrediente = parte.itens[j];\n\t\t\t\t\titensOld = textoListaItens.textItem.contents;\n\n\t\t\t\t\tif(textoListaItens.textItem.contents.length==1) {\n\t\t\t\t\t\ttextoListaItens.textItem.contents = ingrediente\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\ttextoListaItens.textItem.contents += ingrediente;\n\t\t\t\t\t}\n\n\t\t\t\t\tlistaHeight = getRealTextLayerDimensions(textoListaItens).height;\n\t\t\t\t\tif (listaHeight > 544) {\n\t\t\t\t\t\ttextoListaItens.textItem.contents = itensOld;\n\t\t\t\t\t\tnPagina++;\n\n\t\t\t\t\t\tlayerImagem = grupoIngredientes.layers.getByName(\"imagem\");\n\t\t\t\t\t\t//Carrega a imagem de destaque dos ingredientes e salva a imagem\n\t\t\t\t\t\tsalvarImagem(imagemBase,layerImagem,textoAssinatura);\n\n\t\t\t\t\t\t//Muda layout\n\t\t\t\t\t\tmudaLayout();\n\n\t\t\t\t\t\tvar layerSubTitulo = grupoIngredientes.layers.getByName('sub-titulo');\n\t\t\t\t\t\tlayerSubTitulo.textItem.contents = parte.nome;\n\n\t\t\t\t\t\ttextoListaItens.textItem.contents = \"\";\n\t\t\t\t\t\ttextoListaItens.textItem.contents = ingrediente + '\\r';\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\ttextoListaItens.textItem.contents += '\\r';\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tnPagina++;\n\n\t\t\t\tlayerImagem = grupoIngredientes.layers.getByName(\"imagem\");\n\t\t\t\t//Carrega a imagem de destaque dos ingredientes e salva a imagem\n\t\t\t\tsalvarImagem(imagemBase,layerImagem,textoAssinatura);\n\t\t\t\t\n\t\t\t\t//Muda layout\n\t\t\t\tmudaLayout();\n\t\t\t}\n\t\t}\n\n\t\tgrupoIngredientes.visible = false;\n\t}\n\n\tfunction preparo(modelo) {\n\n\t\tfunction mudaLayout() {\n\t\t\tgrupoPreparo.visible = false;\n\n\t\t\tif(nLayout==1) {\n\t\t\t\tnLayout=2;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tnLayout=1;\n\t\t\t}\n\t\t\tgrupoPreparo = docReceita.layerSets.getByName('preparo ' + nLayout);\n\t\t\tgrupoPreparo.visible = true;\n\n\t\t\t//Arraste para continuar\n\t\t\tgrupoDica = grupoPreparo.layers.getByName('dica');\n\t\t\tgrupoDica.visible = true;\n\n\t\t\t// Marca D'água\n\t\t\ttextoAssinatura = grupoPreparo.layers.getByName('assinatura');\n\n\t\t\t//Lista de passos\n\t\t\ttextoPassoAPasso = grupoPreparo.layers.getByName('passo-a-passo');\n\t\t}\n\n\t\tvar grupoPreparo = docReceita.layerSets.getByName('preparo ' + nLayout);\n\t\tgrupoPreparo.visible = true;\n\n\t\t//Arraste para continuar\n\t\tvar grupoDica = grupoPreparo.layers.getByName('dica');\n\t\tgrupoDica.visible = true;\n\n\t\t// Marca D'água\n\t\tvar textoAssinatura = grupoPreparo.layers.getByName('assinatura');\n\n\t\t//Passo a passo\n\t\tvar textoPassoAPasso = grupoPreparo.layers.getByName('passo-a-passo');\n\n\t\tvar itensOld = \"\";\n\n\t\tif (nPagina%2 > 0) {\n\t\t\timagemBase = decodeURI(File($.fileName).parent) + '/' + receita.dirBase + receita.imgPreparo;\n\t\t}\n\t\tif (modelo == \"simples\") {\n\t\t\ttextoPassoAPasso.textItem.contents = \"\";\n\t\t\tfor (var i = 0; i < receita.preparo.length; i++) {\n\t\t\t\tvar passo = receita.preparo[i];\n\t\t\t\titensOld = textoPassoAPasso.textItem.contents;\n\n\t\t\t\tif(textoPassoAPasso.textItem.contents.length==1) {\n\t\t\t\t\ttextoPassoAPasso.textItem.contents = passo;\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttextoPassoAPasso.textItem.contents += passo;\n\t\t\t\t}\n\n\t\t\t\tlistaHeight = getRealTextLayerDimensions(textoPassoAPasso).height;\n\t\t\t\tif (listaHeight > 660) {\n\t\t\t\t\ttextoPassoAPasso.textItem.contents = itensOld;\n\t\t\t\t\tnPagina++;\n\n\t\t\t\t\tlayerImagem = grupoPreparo.layers.getByName(\"imagem\");\n\t\t\t\t\t//Carrega a imagem de destaque dos ingredientes e salva a imagem\n\t\t\t\t\tsalvarImagem(imagemBase,layerImagem,textoAssinatura);\n\t\t\t\t\t\n\t\t\t\t\t//Caso não tenha mantido a imagem dos ingredientes\n\t\t\t\t\timagemBase = decodeURI(File($.fileName).parent) + '/' + receita.dirBase + receita.imgPreparo;\n\t\n\t\t\t\t\t//Muda layout\n\t\t\t\t\tmudaLayout();\n\n\t\t\t\t\ttextoPassoAPasso.textItem.contents = \"\";\n\t\t\t\t\ttextoPassoAPasso.textItem.contents = passo + '\\r';\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttextoPassoAPasso.textItem.contents += '\\r';\n\t\t\t\t}\n\t\t\t}\n\t\t\tnPagina++;\n\t\t\tgrupoDica.visible = false;\n\n\t\t\tlayerImagem = grupoPreparo.layers.getByName(\"imagem\");\n\t\t\t//Carrega a imagem de destaque dos ingredientes e salva a imagem\n\t\t\tsalvarImagem(imagemBase,layerImagem,textoAssinatura);\n\t\t\t\n\t\t\t//Caso não tenha mantido a imagem dos ingredientes\n\t\t\timagemBase = decodeURI(File($.fileName).parent) + '/' + receita.dirBase + receita.imgPreparo;\n\t\t\t\n\t\t\t//Muda layout\n\t\t\tmudaLayout();\n\t\t}\n\t\telse {\n\t\t\tfor (var i = 0; i < receita.preparo.length; i++) {\n\t\t\t\tvar etapa = receita.preparo[i];\n\n\t\t\t\tvar layerSubTitulo = grupoPreparo.layers.getByName('sub-titulo');\n\t\t\t\tlayerSubTitulo.textItem.contents = etapa.nome;\n\t\t\t\t\n\t\t\t\ttextoPassoAPasso.textItem.contents = \"\";\n\n\t\t\t\tfor (var j = 0; j < etapa.passos.length; j++) {\n\t\t\t\t\tvar passo = etapa.passos[j];\n\n\t\t\t\t\tif(textoPassoAPasso.textItem.contents.length==1) {\n\t\t\t\t\t\ttextoPassoAPasso.textItem.contents = passo;\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\ttextoPassoAPasso.textItem.contents += passo;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar sTexto = textoPassoAPasso.textItem.contents;\n\n\t\t\t\t\tfunction escreveTexto() {\n\t\t\t\t\t\tvar textoHeight = 0;\n\t\t\t\t\t\tif(sTexto.length>200) {\n\t\t\t\t\t\t\ttextoPassoAPasso.textItem.contents = sTexto.substring(0,sTexto.indexOf(\" \", 200));\n\n\t\t\t\t\t\t\tsTexto = sTexto.substring(sTexto.indexOf(\" \", 200));\n\t\t\t\t\t\t\tvar aTexto = sTexto.split(\" \");\n\t\t\t\t\t\t\n\t\t\t\t\t\t\tpalavrasOld = \"\";\n\t\t\t\t\t\t\tvar j = 0;\n\t\t\t\t\t\t\twhile (textoHeight < 580 || j == (aTexto.length-1)) {\n\t\t\t\t\t\t\t\tvar palavra = aTexto[j];\n\t\t\t\t\t\t\t\tpalavrasOld = textoPassoAPasso.textItem.contents;\n\n\t\t\t\t\t\t\t\ttextoPassoAPasso.textItem.contents += palavra + \" \";\n\n\t\t\t\t\t\t\t\ttextoHeight = getRealTextLayerDimensions(textoPassoAPasso).height;\n\t\t\t\t\t\t\t\tif (textoHeight > 580) {\n\t\t\t\t\t\t\t\t\tsTexto = \"\";\n\t\t\t\t\t\t\t\t\tfor (var n = 0; n < (aTexto.length - j); n++) {\n\t\t\t\t\t\t\t\t\t\tsTexto += aTexto[n+j];\n\t\t\t\t\t\t\t\t\t\tif(n < (aTexto.length - j)) {\n\t\t\t\t\t\t\t\t\t\t\tsTexto += \" \";\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t\ttextoPassoAPasso.textItem.contents = palavrasOld;\n\t\t\t\t\t\t\t\t\tnPagina++;\n\n\t\t\t\t\t\t\t\t\tlayerImagem = grupoPreparo.layers.getByName(\"imagem\");\n\t\t\t\t\t\t\t\t\t//Carrega a imagem de destaque dos ingredientes e salva a imagem\n\t\t\t\t\t\t\t\t\tsalvarImagem(imagemBase,layerImagem,textoAssinatura);\n\n\t\t\t\t\t\t\t\t\t//Caso não tenha mantido a imagem dos ingredientes\n\t\t\t\t\t\t\t\t\timagemBase = decodeURI(File($.fileName).parent) + '/' + receita.dirBase + receita.imgPreparo;\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t//Muda Layout\n\t\t\t\t\t\t\t\t\tmudaLayout();\n\n\t\t\t\t\t\t\t\t\tvar layerSubTitulo = grupoPreparo.layers.getByName('sub-titulo');\n\t\t\t\t\t\t\t\t\tlayerSubTitulo.textItem.contents = etapa.nome;\n\n\t\t\t\t\t\t\t\t\ttextoPassoAPasso.textItem.contents = palavra + \" \";\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\tj++;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse {\n\t\t\t\t\t\t\ttextoPassoAPasso.textItem.contents = \"\";\n\t\t\t\t\t\t\ttextoPassoAPasso.textItem.contents = sTexto;\n\t\t\t\t\t\t\tsTexto = \"\";\n\t\t\t\t\t\t}\n\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\twhile (sTexto.length>0) {\n\t\t\t\t\t\tescreveTexto();\n\t\t\t\t\t}\n\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tnPagina++;\n\t\t\t\t\n\t\t\t\t//se for a última imagem esconde a dica\n\t\t\t\tif(i==(receita.preparo.length-1)) {\n\t\t\t\t\tgrupoDica.visible = false;\n\t\t\t\t}\n\n\t\t\t\tlayerImagem = grupoPreparo.layers.getByName(\"imagem\");\n\t\t\t\t//Carrega a imagem de destaque dos ingredientes e salva a imagem\n\t\t\t\tsalvarImagem(imagemBase,layerImagem,textoAssinatura);\n\n\t\t\t\t//Caso não tenha mantido a imagem dos ingredientes\n\t\t\t\timagemBase = decodeURI(File($.fileName).parent) + '/' + receita.dirBase + receita.imgPreparo;\n\t\t\t\t\n\t\t\t\t//Muda layout\n\t\t\t\tmudaLayout();\n\t\t\t}\n\t\t}\n\t\t\t\t\n\t\tgrupoPreparo.visible = false;\n\t}\n\n\tfunction processaReceita(receita) {\n\t\tvar strtRulerUnits = app.preferences.rulerUnits;\n\t\tvar strtTypeUnits = app.preferences.typeUnits;\n\n\t\tnPagina = 1;\n\t\tnLayout = 1;\n\n\t\tvar fileRef = new File(decodeURI(File($.fileName).parent) + '/' + receita.modelo);\n\t\tdocReceita = open(fileRef);\n\t\t\n\t\t//tornando invisivel todos os grupos\n\t\tfor (var i = 0; i < docReceita.layerSets.length; i++) {\n\t\t\tdocReceita.layerSets[i].visible = false;\n\t\t}\n\t\t\n\t\tcapa();\n\t\tif(receita.modelo.indexOf('simples') !== -1) {\n\t\t\tingredientes('simples');\n\t\t\tpreparo('simples');\n\t\t}\n\t\telse if(receita.modelo.indexOf('etapas') !== -1) {\n\t\t\tingredientes('etapas');\n\t\t\t preparo('etapas');\n\t\t}\n\n\t\tdocReceita.close(SaveOptions.DONOTSAVECHANGES);\n\n\t\tapp.preferences.rulerUnits = strtRulerUnits; \n\t\tapp.preferences.typeUnits = strtTypeUnits;\n\t}\n\n\tlog(\"Início da Exportação das Receitas\");\n\t\n\tvar receitas = loadJson(receitasJSON);\n\tfor (var j = 0; j < receitas.length; j++) {\n\t\tvar receita = receitas[j];\n\t\tif ( (receita.titulo!=undefined) && (id == 0 || id == receita.id) ) {\n\t\t\tprocessaReceita(receita);\n\t\t}\n\t}\n\n\tlog(\"Fim da Exportação das Receitas\");\n}", "function retrieveNotesAndAppend() {\n\n\t\tsetTimeout(function() {\n\t\t\tvar thisId = $('div.item.fetched-article.active').attr('data-id');\n\n\t\t\t$.ajax({\n\t\t\t\t\tmethod: \"GET\",\n\t\t\t\t\turl: \"/articles/\" + thisId,\n\t\t\t\t})\n\t\t\t\t.done(function(data) {\n\n\t\t\t\t\t$('#saved-notes').empty();\n\n\t\t\t\t\t$.each(data.notes, function(index, value) {\n\t\t\t\t\t\tvar $noteTitle = $('<h4>').addClass('article-note-titles text-uppercase')\n\t\t\t\t\t\t\t\t\t\t\t\t .html('<strong>' + value.title + '</strong>');\n\n\t\t\t\t\t\tvar $noteBody = $('<p>').addClass('article-note-body')\n\t\t\t\t\t\t\t\t\t\t\t\t.text(value.body);\n\n\t\t\t\t\t\tvar $noteRemoveBtn = $('<a>').addClass('btn btn-xs btn-danger btn-block note-remove-btn')\n\t\t\t\t\t\t\t\t\t\t\t\t\t .html('DELETE');\n\n\t\t\t\t\t\tvar $noteDiv = $('<div>').addClass('article-note-div')\n \t\t\t\t\t\t\t\t\t\t\t\t .attr('data-note-id', value._id);\n\n\t\t\t\t\t\t$noteDiv.append('<hr>',\n\t\t\t\t\t\t\t\t\t\t$noteTitle,\n\t\t\t\t\t\t\t\t\t\t$noteBody,\n\t\t\t\t\t\t\t\t\t\t$noteRemoveBtn,\n\t\t\t\t\t\t\t\t\t\t'<hr>')\n\t\t\t\t\t\t\t\t.appendTo('#saved-notes');\n\t\t\t\t\t});\n\t\t\t\t});\n\n\t\t}, 1000);\n\t}" ]
[ "0.6795039", "0.6263869", "0.6259499", "0.61480516", "0.59501135", "0.5835227", "0.5817778", "0.57195795", "0.57001436", "0.56883055", "0.56704706", "0.5597916", "0.5573763", "0.5503539", "0.54829913", "0.54603", "0.5455251", "0.54551864", "0.5447759", "0.54463595", "0.5422468", "0.54159325", "0.54136163", "0.54026955", "0.5401689", "0.54007787", "0.53868216", "0.53578705", "0.53287816", "0.5319001", "0.5315403", "0.5312864", "0.530958", "0.5299404", "0.52992266", "0.52824265", "0.52767444", "0.5273036", "0.5260865", "0.5242916", "0.52389824", "0.5222987", "0.5221142", "0.52187216", "0.52177316", "0.52054113", "0.51990384", "0.51821125", "0.517779", "0.5171834", "0.5164743", "0.5161681", "0.516048", "0.5158316", "0.51573974", "0.51565486", "0.51556605", "0.51484245", "0.51444054", "0.5138364", "0.51323575", "0.5125175", "0.5122037", "0.5119148", "0.51188564", "0.5104038", "0.5102394", "0.50996596", "0.509021", "0.5086953", "0.50844073", "0.5084043", "0.5077803", "0.5076054", "0.50619197", "0.5056297", "0.50562125", "0.50561494", "0.5046119", "0.5043666", "0.5039664", "0.5028723", "0.5026804", "0.50252044", "0.5023967", "0.50191855", "0.5018687", "0.5018687", "0.50151765", "0.50142413", "0.50089747", "0.5007358", "0.5004967", "0.50027233", "0.4999134", "0.49940893", "0.49935198", "0.49863887", "0.49845842", "0.4983667" ]
0.648005
1
gets person from db
function getPersonFromDb(id, callback){ console.log("getting db id with: " + id); var sql = "SELECT * FROM family WHERE id = $1::int"; var params = [id]; pool.query(sql, params, function(err, result){ if(err){ console.log("error in query: ") console.log(err); callback(err, null); } console.log("params is" + params); console.log(JSON.stringify(result.rows)); callback(null, result.rows); }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getDBPerson(id, callback) {\n // similar to PDO in PHP, $1::int gets back first data piece cleanly\n let sql = 'SELECT id, fname, lname, dob FROM person WHERE id = $1::int';\n let params = [id];\n pool.query(sql, params, (err, result) => {\n if (err) {\n console.log('an error with db happened');\n console.log(err);\n callback(err,null);\n }\n // console.log('found db result: ' + JSON.stringify(result.rows[0].fname));\n callback(null, result.rows);\n });\n}", "async function getPerson(name) {\r\n try {\r\n let row = await select.getPersonByName(name, db);\r\n for(item in row) {\r\n console.log(`${item}: ${row[item]}`);\r\n }\r\n // console.log(row);\r\n } catch(e) {\r\n console.log(e);\r\n } \r\n}", "function getPersonQuery() {\n getData(getPersonParams);\n}", "getExistingPerson (per) {\r\n console.log(\"Searching in records...\");\r\n let id = per.PersonalUniqueID;\r\n let promise = fetch (`http://localhost:4070/api/person/${id}`, {\r\n method: \"GET\",\r\n headers: {\r\n \"Content-Type\": \"application/json\"\r\n }\r\n });\r\n return promise;\r\n }", "readAll() {\n var objectStore = db.transaction('person').objectStore('person');\n\n objectStore.openCursor().onsuccess = function (event) {\n var cursor = event.target.result;\n\n if (cursor) {\n console.log('Id: ' + cursor.key);\n console.log('Name: ' + cursor.value.name);\n console.log('Age: ' + cursor.value.age);\n console.log('Email: ' + cursor.value.email);\n cursor.continue();\n } else {\n console.log('No hay más datos');\n }\n };\n }", "async function getPersonById(id) {\n let cnt = 0;\n while (cnt < 3) {\n let res = await DL.read(\"Persons\", { \"person_id\": id })\n if (res.length) {\n return res[0];\n }\n cnt++;\n id = 9999\n }\n return {}\n }", "function getAll(id) {\n return db('people').where({'user_id': id});\n}", "getPersonInfo(req, res, next){\n Person.findOne({\n firstname: req.params.firstname\n })\n .exec(function(err, person){\n if(err){\n res.send('error occured');\n } else {\n console.log(person);\n res.json(person);\n }\n });\n }", "function getPersonById(id) \n{\n return new Promise(\n (resolve, reject) => {\n connection.query(`SELECT * FROM final WHERE id = ?`,\n [id],\n (err, rows, cols) => {\n if (err)\n reject(err)\n else\n resolve(rows)\n })\n }\n )\n}", "function getPeople(req,res){\n\n people.find()\n .populate({\n path:'film'\n }).exec((err,People)=>{\n if(err){\n res.status(500).send({message:\"error en la petición\"+err});\n }else{\n if(!People){\n res.status(404).send({message:\"no existen people en la base de datos\"});\n }else{\n res.status(200).send({\n People\n });\n }\n }\n });\n}", "async function getPerson(req) {\n try {\n const P1 = await dataset.find({\n name: req\n });\n\n return P1;\n } catch (err) {\n return res.status(501).json(err);\n }\n}", "async function getPerson(req) {\n try {\n const P1 = await datasetRecommend.find({\n userID: req\n });\n return P1;\n } catch (err) {\n return res.status(501).json(err);\n }\n}", "function getPersons() {\n Person.find({}).then((persons) => {\n persons = persons\n .map((person) => {\n return `${person.name} ${person.number}`;\n })\n .join(\"\\n\");\n\n console.log(`Phonebook:\\n${persons}`);\n mongoose.connection.close();\n });\n}", "getPerson(personID) {\n return this.#fetchAdvanced(this.#getPersonURL(personID)).then((responseJSON) => {\n let person = PersonBO.fromJSON(responseJSON);\n return new Promise(function (resolve) {\n resolve(person)\n })\n })\n }", "function obtenerPersonas(res){\n var personas = [];\n tb_persona.connection.query('SELECT * FROM persona', function(err, rows){\n if(err) throw err;\n rows.forEach(function(result){\n personas.push(result);\n });\n res.send(personas);\n });\n}", "function getPerson(){\n const personID = document.getElementById(\"getPersonByIdText\").value\n personFacade.getPerson(personID).then(person =>{\n document.getElementById(\"getPersonByIdDiv\").innerHTML =\n `<h5 style = \"margin-top:20px\">Her er personen</h5>\n <table>\n <tr><td>Id:</td><td>${person.id}</td></tr>\n <tr><td>Fornavn:</td><td>${person.firstName}</td></tr>\n <tr><td>Efternavn:</td><td>${person.lastName}</td></tr>\n <tr><td>Email:</td><td>${person.email}</td></tr>\n <tr><td>Telefon nummer:</td><td>${person.phones[0].number}</td></tr>\n <tr><td>Telefon beskrivelse:</td><td>${person.phones[0].description}</td></tr>\n <tr><td>Adresse</td>:</td><td>${person.address.street}</td></tr>\n <tr><td>Mere info:</td><td>${person.address.addInfo}</td></tr>\n <tr><td>By:</td><td>${person.address.cityInfo.city}</td></tr>\n <tr><td>Postnummer:</td><td>${person.address.cityInfo.zipCode}</td></tr>\n <tr><td>Hobby navn:</td><td>${person.hobbies[0].name}</td></tr>\n <tr><td>Hobby link:</td><td>${person.hobbies[0].wikiLink}</td></tr>\n <tr><td>Hobby kategori:</td><td>${person.hobbies[0].category}</td></tr>\n <tr><td>Hobby type:</td><td>${person.hobbies[0].type}</td></tr>\n </table>`\n console.log(person)\n })\n .catch(error => errorHandling(error))\n}", "function getAllPersons() {\n return new Promise(\n (resolve, reject) => {\n connection.query('SELECT * FROM final',\n (err, rows, cols) => {\n if (err)\n reject(err)\n else\n resolve(rows)\n })\n }\n )\n}", "function getPersonsByHobby(hobby) {\n return fetch(URL + \"hobby/\" + hobby)\n .then(res => res.json()\n )\n \n}", "async findOnePeople(req, res) {\n //armazena o id recebido na requisição em uma constante\n const { id } = req.params;\n\n //Verifica se ID da requisição existe no banco\n const idExists = await Pessoa.findOne({\n where: { id }\n });\n\n //Se o ID nao existe no banco retorna a requisição com o erro\n if (!idExists) {\n return res.json({ error: \"ID not found\" });\n }\n\n //Busca no banco os registro do ID recebido na requisição\n const people = await Pessoa.findOne({ where: { id } });\n\n //Retorna a requisição com os dados do ID recebido\n return res.json(people);\n }", "function query_db(res, login) {\n\tquery = \"SELECT * FROM Person\";\n\tif (login) query = query + \" WHERE login='\" + login + \"'\";\n\tconnection.query(query, function(err, rows, fields) {\n\t\tif (err) console.log(err);\n\t\telse {\n\t\t\toutput_persons(res, login, rows);\n\t\t}\n\t});\n}", "function getParticipants(callback) {\n\tquery(\"select * from participants\", callback);\n}", "getPersona(id) {\n let persona = this.personas.filter(persona => persona.id === id)[0];\n\n /*\n Si encuentra una persona que cumpla con la propiedad, retornara un objeto\n si no retornara undefined\n */\n return persona;\n }", "function getPersonList() {\n\n personListLogic.getpersonListDetails().then(function (response) {\n appLogger.log(response);\n $scope.personList = response;\n\n }, function (err) {\n appLogger.log(err);\n appLogger.error('ERR' + err);\n\n });\n\n\n }", "function GetPerson(params){\n\n for(i in people) {\n\n let person = people[i];\n\n if(person.id == params.id){\n\n return person;\n\n }\n\n }\n\n return null;\n\n}", "getOne(data) {\n\t\treturn userModel.findOne({ personalID: data }).then(\n\t\t\tusers => {\n\t\t\t\treturn users;\n\t\t\t},\n\t\t\te => {\n\t\t\t\treturn e;\n\t\t\t}\n\t\t);\n\t}", "async function list (request, reply) {\n let people = await Person.find({})\n reply(people.map(person => person.getPublicProfile()))\n}", "getPersona(id) {\n let persona = this.personas.filter(persona => {\n return persona.id === id;\n })[0];\n //filter() retorna un nuevo arreglo y nosotros buscamos la posicion 0 de ese arreglo\n\n //si no se encuentra ninguna persona con el id, retorna undefined por defecto\n return persona;\n }", "function obtenerPersonaje(id) {\n return new Promise((resolve,reject) => {\n const url = `${API_URL}${PEOPLE_URL.replace(':id', id)}`\n $\n .get(url,opts,function(data){\n resolve(data)\n })\n .fail(() => reject(id))\n })\n}", "function getPerson(pid) {\n for (i = 0; i< allResources.length; i++) {\n tempPerson = allResources[i];\n if (tempPerson.id == pid) {\n return tempPerson;\n }\n }\n}", "function obtenerPersonaje(id) {\n return new Promise((resolve, reject) => {\n const URL = `${API_URL}${PEOPLE_URL.replace(':id', id)}`\n $\n .get(URL, opts, function (data) {\n resolve(data)\n })\n .fail(() => reject(id))\n })\n\n}", "function obtenerPersonaje(id) {\n return new Promise((resolve, reject) => {\n const URL = `${API_URL}${PEOPLE_URL.replace(':id', id)}`\n $\n .get(URL, opts, function (data) {\n resolve(data)\n })\n .fail(() => reject(id))\n })\n\n}", "async getUserById(id){\n let users = await db.query('SELECT id, name, email FROM users WHERE id = ?', id);\n\n return users[0];\n }", "function getAllPeople(specie) {\n return getSpecies(specie)\n .then(table => {\n // console.log(table.people)\n return table.people\n })\n}", "getPersons() {\n return this.#fetchAdvanced(this.#getPersonsURL()).then((responseJSON) => {\n let personBOs = PersonBO.fromJSON(responseJSON);\n // console.info(personBOs);\n return new Promise(function (resolve) {\n resolve(personBOs);\n })\n })\n }", "function getOne(c, callback) {\n connect(function(players, client) {\n players\n .find({ personId: c })\n .limit(1)\n .toArray(function(err, docs) {\n if (err !== null) throw err;\n //console.log(\"got \" + docs.length + \" players\");\n callback(docs);\n client.close();\n });\n });\n}", "getPersonId() {\n return this.#fetchAdvanced(this.#getPersonIdURL()).then((responseJSON) => {\n let personBOs = PersonBO.fromJSON(responseJSON);\n return new Promise(function (resolve) {\n resolve(personBOs);\n })\n })\n }", "getAllPeople(req, res, next){\n Person.find({})\n .exec(function(err, people){\n if(err){\n res.send('error has occured');\n } else {\n console.log(people);\n //next(people);\n res.json(people);\n }\n });\n }", "function selectManager() {\n db.query('SELECT first_name FROM employee WHERE manager_id IS NULL', function (err, res) {\n for (var i = 0; i < res.length; i++) {\n theManagers.push(res[i].first_name)\n }\n })\n return theManagers;\n}", "function getInstructor(res,mysql,context,complete){\r\n mysql.pool.query(\"SELECT instructorID,firstName, lastName, address, phoneNumber,DOB, instrumentTaught FROM Instructors\",function(error, results, fields){\r\n if(error){\r\n res.write(JSON.stringify(error));\r\n res.end();\r\n }context.instructors = results;\r\n complete();\r\n });\r\n}", "getPersonaById(id) {\n //BUSCO DENTRO DEL ARREGLO PERSONAS Y SI ENCUENTRA UNA\n //DEVUELVE ESA PERSONA, SI NO, DEVUELVE UNDEFINED\n let persona = this.personas.filter(persona => {\n return persona.id === id;\n })[0];\n\n return persona;\n }", "one(id) {\n\t\treturn fetch(`${BASE_URL}/people/${id}`, {\n\t\t\tcredentials: 'include',\n\t\t}).then((res) => res.json());\n\t}", "function obtenerPersonaje(id){\n\treturn new Promise((resolve,reject)=>{\n\t\tconst url = `${API_URL}${PEOPLE_URL.replace(':id', id)}`\n\t\t$\n\t\t\t.get(url, opts, function(data){\n\t\t\t\tresolve(data)\n\t\t\t\t//data = personaje\n\t\t\t\t//La funcion no se ejecuta hasta que el get sea exitoso//La funcion no se ejecuta hasta que el get sea exitoso\n\t\t\t})\n\t\t\t.fail(() => reject(id))\n\t\t\t//id del personaje\n\n\t});\n}", "function get_users(){\n var q = datastore.createQuery(USER);\n return datastore.runQuery(q).then( (entities) => {\n return entities[0];\n });\n}", "function getParticipants() {\n return db.sqlQuery(getparticipants);\n}", "function getAnEmployee(res, mysql, context, id, complete){\r\n var sql = \"SELECT id, name, department FROM zoo_employee WHERE id = ?\";\r\n var inserts = [id];\r\n mysql.pool.query(sql, inserts, function(error, results, fields){\r\n if(error){\r\n res.write(JSON.stringify(error));\r\n res.end();\r\n }\r\n context.employee = results[0];\r\n complete();\r\n });\r\n }", "function loadEachPerson(person){\n \t\n \t//console.log( person );\n \t\n \tvar content = '';\n \t \n \t content += '<li>';\n\t\t\tcontent += '<img src=\"' + person.image + '\" ' + 'alt=\"' + person.name + '\" />'\n content += person.title + '. ';\n content += person.name + ' | ';\n content += 'guests: ' + person.guests;\n\t\t\tcontent += '</li>';\n \n\t\treturn content;\n}", "function getAdress(id){\n // Prepare a statement\n var stmt = db.prepare(\"SELECT adress FROM wri_writings WHERE id=\"+id);\n var res = stmt.getAsObject(); // {col1:1, col2:111}\n var adresse;\n // Bind new values\n stmt.step()\n var row = stmt.getAsObject();\n return row.adress;\n}", "function readName(result) {\n client.query(\"SELECT * from famous_people WHERE last_name = $1::text\", people, (err, result) => {\n if (err) {\n return console.error(\"error running query\", err);\n }\n printName(result);\n client.end();\n });\n}", "function obtenerPersonaje(id, callback) {\n const API_URL = 'https://swapi.co/api/';\n const PEOPLE_URL = 'people/:id/';\n\n fetch(`${API_URL}${PEOPLE_URL.replace(':id', id)}`)\n .then(response => response.json())\n .then(data => {\n console.log(`Hola soy ${data.name}`);\n if (callback) {\n callback();\n }\n });\n}", "function get(id) {\n return db.get(id);\n }", "function getInstructor1(res, mysql, context, id, complete){\r\n var sql = \"SELECT instructorID,firstName, lastName, address, phoneNumber,DOB, instrumentTaught FROM Instructors WHERE instructorID = ?\";\r\n var inserts = [id];\r\n mysql.pool.query(sql, inserts, function(error, results, fields){\r\n if(error){\r\n res.write(JSON.stringify(error));\r\n res.end();\r\n }\r\n context.instructors = results[0];\r\n complete();\r\n });\r\n }", "getUser(id){\n //postDB(\"user/Get\", { \"use_id\" : id });\n return { \"name\" : \"steven\", \"img\" : '', \"share\" : false };\n }", "function getPeople() {\n return new Promise((resolve, reject) => {\n const response = fetch('https://swapi.dev/api/people/?page1').then(resp => {\n return resp.json();\n })\n .then(data => {\n resolve(data.results.map(character => character.name));\n })\n .catch(err => {\n console.error(err);\n })\n });\n}", "static getById(userId) {\n const query = 'SELECT * FROM Members WHERE id = $1 LIMIT 1';\n return db.one(query, [userId]).then(data => {\n return new User(data);\n }).catch(err => {\n console.error(err);\n console.error(`Couldn\\'t get user ${userId}.`);\n return null;\n });\n }", "function get_person(name, number, cb) {\n // first try to match the name\n var normalized_name = normalize_name(name);\n if(normalized_name.length) {\n people.findOne({normalized_name: normalized_name}, function(err, doc) {\n if (doc) cb(doc._id);\n else {\n // then try to match the number if it's not an empty string\n var normalized_number = normalize_number(number);\n if (normalized_number.length) {\n people.findOne({normalized_number: normalized_number}, function(err, doc) {\n if (doc) cb(doc._id);\n else cb(null);\n });\n } else {\n cb(null);\n }\n }\n })\n }\n}", "function obtenerPersonaje(id, callback){\n const url = `${API_URL}${PEOPLE_URL.replace(':id',id)}`;\n $.get(url,opts,function(persona){\n console.log(`Hola yo soy ${persona.name}`);\n //llamada al callback\n if (callback) {\n callback();\n }\n });\n}", "static async findEmployee(id) {\n const user = await pool5.query(\n `\n select * from supervisor left join personal_information on personal_information.employee_id=supervisor.supervisor_id where personal_information.employee_id = $1`,\n [id]\n );\n return user.rows[0];\n }", "async function get(db, nam, o) {\n var o = _.merge({}, OPTIONS, o), db = db||o.db;\n db = typeof db==='string'? await setup(db, o):db;\n var nam = nam||o.input||(await getUpload(db, o)).title;\n if(o.log) console.log('-get:', nam);\n var row = await db.get('SELECT * \"pages\" WHERE \"title\" = ? LIMIT 1', nam);\n if(o.log) console.log(' .row:', row);\n return row;\n}", "getPerson(id_persona) {\n return this.httpClient.get(`${this.PHP_API_SERVER}/ajax/personas_detalle.php?id_persona=${id_persona}`);\n }", "getUsersByName(db, name) {\n return db('users').select('*').where('username', name).first();\n }", "function getPeople () {\n\n return serviceConfig.useLocalForage ? \n // get from localForage\n getPeopleStorage() :\n // get via XHR\n getPeopleXHR();\n }", "function getStudents() {\n return db.query(\"SELECT * FROM students\").then((result) => result.rows);\n}", "function getPerson(){\n return {\n name: 'Dio'\n };\n }", "getUserById({ params }, res) {\n User.findOne({ _id: params.id })\n .populate([\n { path: \"thoughts\", select: \"-__v\" },\n { path: \"friends\", select: \"-__v\" },\n ])\n .select(\"-__v\")\n .then((dbUserData) => {\n if (!dbUserData) {\n res.status(400).json({ message: \"This user & id does not exist\" });\n return;\n }\n res.json(dbUserData);\n })\n .catch((err) => {\n res.json(err);\n });\n }", "function getTeam(res, mysql, context, complete){\n\t\tvar sql = \"SELECT Abbreviation FROM `Team`\";\n \tmysql.pool.query(sql, function(error, results, fields){\n \t\tif(error){\n \t\tres.write(JSON.stringify(error));\n \t\tres.end();\n \t\t}\n \t\tcontext.Team = results;\n \t\tcomplete();\n \t});\n \t}", "async function getUser() {\r\n\ttry {\r\n\t\tconst user = await newGebruiker.find().lean();\r\n\t\tconsole.log('User loaded from database');\r\n\t\treturn user;\r\n\t} catch (error) {\r\n\t\tconsole.log('getUser failed ' + error);\r\n\t}\r\n}", "function getAuthors(res, mysql, context, complete){\n\n mysql.pool.query(\"SELECT authorID AS id, fname, lname FROM Authors\", function(error, results, fields){\n if(error){\n res.write(JSON.stringify(error));\n res.end();\n }\n context.authors = results;\n complete();\n });\n }", "function getPerson(id) {\n for (var i = 0; i < peopleArray.length; i++) {\n if (peopleArray[i].id == id) {\n return peopleArray[i];\n }\n }\n return '404';\n}", "function getPersonen(req, res) {\n var person = {\n vorname: 'Elon',\n name: 'Musk',\n geburtsdatum: '1971-06-28',\n ermaessigung: 'halbtax'\n };\n res.json(person);\n}", "function fetchAllPersons(){\n\t\tconsole.log('entering fetchall persons in controller')\n\t\tPersonService.fetchAllPersons().then(\n\t\t\t\tfunction(d){\n\t\t\t\t\t$scope.persons=d;\n\t\t\t\t},\n\t\t\t\tfunction(error){\n\t\t\t\t\tconsole.log(error);\n\t\t\t\t}\n\t\t)\n\t}", "function obtenerPersonaje(id){\n\n return new Promise(( resolve, reject)=>{\n const url = `${API_URL}${PEOPLE_URL.replace(':id',id)}`;\n\n $\n //La funcion resolve no se va a llavar hasta que el get este resuelto\n .get(url,opts,function( data){\n resolve(data);\n })\n .fail( () => reject(id) )\n\n })\n}", "function getPerson() {\n return {\n firstName: \"Kurt\",\n lastName: \"Wonnegut\",\n gender: \"Male\",\n email: \"kurt@wonnegut.dk\",\n phone: \"12345\"\n }\n}", "function getPatients(res, mysql, context, complete){\n mysql.pool.query(\"SELECT p.Id, p.Fname AS `FirstName`, p.Lname AS `LastName`, p.Gender AS `Gender`, p.Birthdate AS `DateofBirth`, p.Room AS `RoomNumber`, CONCAT(doc.Fname, ' ', doc.Lname) AS `Doctor`, b.name AS `Branch` FROM Hosp_Patient p INNER JOIN Hosp_Doctor doc ON p.Doctor = doc.Id LEFT JOIN Hosp_Branch b ON p.Branch = b.Id;\", function(error, results, fields){\n if(error){\n res.write(JSON.stringify(error));\n res.end();\n }\n context.patients = results;\n complete();\n });\n}", "function obtenerPersonaje(id, callback) {\n const URL = `${API_URL}${PEOPLE_URL.replace(':id', id)}`;\n // Este métdo get(), también se puede encadenar el método fail(callback) que recibe un callback como parametro \n // que se va a ejecutar si ocurre algún error\n $.get(URL, OPTS, callback).fail(function () {\n console.log(`Sucedió un error, no se pudo obtener el personaje ${id}`);\n })\n}", "function getUsers() {\n return db(\"users\").select(\"users.*\");\n}", "static find(name, cb){\n db.get('SELECT * FROM artists WHERE name=?', name, cb);\n }", "function obtenerPersonaje(id){\n const lukeUrl = `${API_URL}${PEOPLE_URL.replace(':id',id)}`\n $.get(lukeUrl,opts,response);\n}", "static fetchAll(db) {\n \n return new Promise(function (resolve, reject) {\n db.query(\"SELECT * FROM persons\", function (err, rows) {\n if (!err) {\n resolve(rows);\n } else {\n reject(err);\n }\n });\n });\n\n }", "function returnPerson() {\n\n\treturn\n\t{\n\t\tname : 'Pratik'\n\t}\n}", "function getEmployerById(req, res) {\n Employer.findById(req.params.id).exec(function (err, employer) {\n if (err)\n return res.send(err);\n res.status(200).json(employer);\n });\n}", "async function getAllPersonsWithFetch() {\n let res = await fetch('http://localhost:9090/persons')\n .then(res => res.text())\n return res\n}", "function obtenerPersonaje(id) {\n return new Promise( (resolve,reject) => {\n const url = `${API_URL}${PEOPLE_URL.replace(':id',id)}`;\n $.get(url, opts, function (data) {\n resolve(data);\n }).fail( () => {\n reject(id);\n });\n });\n}", "static async get(id) {\n const results = await db.query(\n `SELECT id, \n first_name AS \"firstName\", \n middle_name AS \"middleName\",\n last_name AS \"lastName\", \n phone, \n notes \n FROM customers WHERE id = $1`,\n [id]\n );\n\n const customer = results.rows[0];\n\n if (customer === undefined) {\n const err = new Error(`No such customer: ${id}`);\n err.status = 404;\n throw err;\n }\n\n return new Customer(customer);\n }", "static getById(req, res) {\n const id = req.params.id;\n\n UsersModel.get(id)\n .then(user => {\n if (!user.empty) {\n const User = {\n id: User.id,\n data: User.data()\n };\n\n return res.json(User);\n\n } else {\n return res.sendStatus(404)\n .send({ message: 'This supplier doesn`t exist on our database.' });\n }\n })\n .catch(err => {\n return res.sendStatus(500).json(err);\n });\n }", "get(id: number) {\n return new Promise<?NameList>((resolve, reject) => {\n pool.query('SELECT * FROM NameList WHERE id = ?', [id], (error, results: NameList[]) => {\n if (error) return reject(error);\n\n resolve(results[0]);\n });\n });\n }", "static async getOne(req, res) {\n const info = await UserModel.find({ _id: req.params.id });\n return res.send(info);\n }", "getUserById({params},res)\n {\n User.findOne({_id :params.id})\n .populate({\n path:'thoughts',\n select:'-__v'\n })\n .populate(\n {\n path: 'friends',\n select: '-__v'\n }\n )\n .select('-__v')\n .then(dbUserData => {\n if(!dbUserData)\n {\n res.status(404).json({message: 'No User with this id !'});\n return; \n }res.json(dbUserData)\n })\n .catch(err => {\n res.sendStatus(400).json(err);\n });\n\n }", "static getOne(req, res) {\n const text = 'SELECT * FROM parties WHERE id = $1';\n const id = parseInt(req.params.id, 10);\n db.query(text, [id], (err, foundParty) => {\n if (err) {\n res.status(500).json({\n status: 500,\n error: 'Database unreachable',\n });\n }\n if (foundParty.rowCount !== 0) {\n return res.status(200).json({\n status: 200,\n data: [foundParty.rows[0]],\n });\n }\n return res.status(404).send({\n status: '404',\n error: 'The office was not found',\n });\n });\n }", "retrieveGame() {\n const sql = {\n text: `SELECT * FROM rooms`,\n };\n return db.query(sql).then((dbResult) => dbResult.rows[0]);\n }", "function obtenerPersonaje(id) { //funcion que recibe un id como parametro\n const url = `${API_URL}${PEOPLE_URL.replace(':id', id)}`; //cambiamos el id de la url dependiendo de cual queremos ver\n $.get(url, opts, onPeopleResponse); //metodo del jquery para hacer el request\n}", "getPersonByName(name) {\n let tiles = this.tiles;\n for (let i = 0; i < tiles.length; i++) {\n let person = (tiles[i]);\n if (person.name === name) {\n return person;\n }\n }\n }", "function getEntreprise(req, res, next) {\n var id = parseInt(req.params.id);\n db.query(\"SELECT * FROM entreprises WHERE id = ?\", id, function (error, results, fields) {\n if (error)\n res.status(500)\n .json({\n status: \"ko\",\n data: \"error\"\n })\n else\n res.status(200)\n .json({\n status: \"ok\",\n data: results\n })\n\n });\n}", "findEmployees() {\n return this.connection.query(\"SELECT * FROM employee\");\n\n }", "function getEmployees() {\n const query = 'SELECT CONCAT (employee.first_name, \" \", employee.last_name) as name FROM employee'\n\n connection.query(query, (err, res) => {\n if (err) throw err;\n\n addEmployee(res)\n })\n}", "searchPersonByName(name) {\n return new Promise((fulfill, reject) => {\n https.get(restHost + \"/search/person\" + pathTail + \"&query=\" + name, function (res) {\n var _data = '';\n res.on('data', (d) => {\n _data += d;\n });\n\n res.on('end', () => {\n var rs = JSON.parse(_data).results;\n var persons = [];\n var cnt = 10;\n if (rs.length < cnt) cnt = rs.length;\n for (var i = 0; i < cnt; i++) {\n var person = {\n id: rs[i].id,\n name: rs[i].name,\n };\n persons.push(person);\n }\n\n fulfill(persons);\n });\n });\n });\n }", "async function getPeople(){\n const { data } = await axios.get('https://gist.githubusercontent.com/robherley/5112d73f5c69a632ef3ae9b7b3073f78/raw/24a7e1453e65a26a8aa12cd0fb266ed9679816aa/people.json');\n return data;\n }", "async function getPeople(){\n const { data } = await axios.get('https://gist.githubusercontent.com/robherley/5112d73f5c69a632ef3ae9b7b3073f78/raw/24a7e1453e65a26a8aa12cd0fb266ed9679816aa/people.json');\n return data;\n }", "get(id) {\n return this.db.get(id)\n }", "async getUsers(){\n let users = await db.query('SELECT id, name, email FROM users');\n\n return users;\n }", "function findInfoBy(filter) {\n console.log(filter);\n return db(\"users\")\n .select(\"id\", \"username\", \"name\")\n .where(filter)\n .first();\n}" ]
[ "0.69552135", "0.69127405", "0.6816754", "0.680343", "0.667286", "0.66675", "0.66157186", "0.6571983", "0.65647143", "0.65554935", "0.65453935", "0.6542", "0.64411974", "0.6414088", "0.63748974", "0.6371993", "0.62954146", "0.6290782", "0.6259414", "0.62353796", "0.6201099", "0.6186593", "0.6186372", "0.6181021", "0.6080774", "0.60786414", "0.60518503", "0.6035954", "0.6029544", "0.6025473", "0.6025473", "0.60029775", "0.59421957", "0.5930007", "0.5922107", "0.5917612", "0.5914452", "0.5914344", "0.590939", "0.58951515", "0.58839345", "0.5880935", "0.58568037", "0.5853651", "0.58528614", "0.5852466", "0.5848276", "0.58470297", "0.5837239", "0.583693", "0.58357435", "0.58184654", "0.5816959", "0.58162504", "0.58101946", "0.5806319", "0.5798493", "0.5791979", "0.5785153", "0.5782774", "0.57733184", "0.5766381", "0.5762145", "0.5761009", "0.5759959", "0.5759443", "0.5752521", "0.5752354", "0.5751208", "0.57508236", "0.5749365", "0.57472575", "0.57448214", "0.5743862", "0.574367", "0.57379127", "0.5732501", "0.5731227", "0.57225", "0.5701145", "0.5694905", "0.5693246", "0.5682961", "0.56813943", "0.568067", "0.5673765", "0.56702524", "0.5668592", "0.56679", "0.5666482", "0.5665189", "0.5662554", "0.5653717", "0.565045", "0.565024", "0.56494755", "0.56494755", "0.5649157", "0.5649119", "0.5648006" ]
0.6867474
2