content
stringlengths
5
1.05M
wampa = Creature:new { -- customName = "Wampa", objectName = "@mob/creature_names:wampa", socialGroup = "townsperson", -- faction = "townsperson", level = 178, chanceHit = 12.25, damageMin = 1020, damageMax = 1750, baseXp = 16794, baseHAM = 120000, baseHAMmax = 120000, armor = 2, resists = {75,75,90,80,45,4...
local antiSteal="LuisPambid" local player=game.Players.LocalPlayer local char=player.Character repeat wait() until player and char local torso=char.Torso local head=char.Head local human=char.Humanoid local hat for i, v in pairs(char:children()) do if v:isA("Hat") then hat=v end end local arm={Left=char["Left Arm"], Ri...
local ddlt = require 'ddlt' local parse = function(file) local inp = assert(io.open(file, 'rb')) local source = inp:read('*a') inp:close() local lexer = ddlt.newLexer{ source = source, file = file, language = 'cpp', symbols = {}, freeform = {{'[{', '}]'}} } local tokens = {} local m...
if Toolgun_Command then AddCommand("toolgun", function(ply) SetPlayerWeapon(ply, Toolgun_weapon_id, 100000, true, 1, true) end) end
return { id = "baconhair", price = 10, onSale = true, }
-- load app code local App = dofile("../code/diffusion.lua") diffusion = App { polyOrder = 1, cflFrac = 0.9, lower = {0.0, 0.0}, upper = {2*math.pi, 2*math.pi}, cells = {8, 8}, tEnd = 1.0, numFrames = 1, useFivePointStencil = true, -- diffusion coefficient D = { Dxx = 1.0, Dyy = 1.0, Dxy...
BigWigs:AddColors("Coin-Operated Crowd Pummeler", { [256493] = {"blue","green"}, [257337] = "orange", [262347] = "yellow", [269493] = "cyan", [271784] = "yellow", [271867] = {"blue","red"}, }) BigWigs:AddColors("Tik'ali", { [257582] = {"blue","red"}, [257593] = "cyan", [258622] = "orange", [271698] = "yello...
function onUse(cid, item, fromPosition, itemEx, toPosition) local rand = math.random(1, 100) if((rand >= 50) and (rand < 83)) then doSummonCreature("Spider", fromPosition) elseif((rand >= 83) and (rand < 97)) then doSummonCreature("Poison Spider", fromPosition) elseif((rand >= 97) and...
-- title: Quarternion -- author: pke1029 -- desc: Quarternion rotation with tic80 -- script: lua -- math operator sqrt = math.sqrt cos = math.cos sin = math.sin abs = math.abs floor = math.floor -- center of scene center = {0, 0, 300} -- distance to screen (depth) d = 300 -- center of rotation pivot = {0, 0, 0} ...
--[[ AddToProject.lua --]] require "PluginInit" local LrFunctionContext = import 'LrFunctionContext' local LrBinding = import 'LrBinding' local LrDialogs = import 'LrDialogs' local LrView = import 'LrView' local LrApplication = import 'LrApplication' local LrTasks = import 'LrTasks' local catalog = LrApplication...
-- -- Use redis to store a counter of the URLs that we see -- You need the lua-redis binding from: https://github.com/nrk/redis-lua -- local redis = require 'redis' local client = redis.connect('127.0.0.1', 6379) function extract_string(orig_url, feature, positions_and_sizes) feature_pos=feature .. ".pos" feature_s...
local luaunit = require("luaunit") local xmlua = require("xmlua") TestNodeSet = {} function TestNodeSet.test_nth() local document = xmlua.XML.parse([[ <root> <sub class="A">1</sub> <sub class="A">2</sub> <sub class="B">3</sub> </root> ]]) local node_set = document:search("/root/sub[@class='A']") luaunit.a...
-- -- Register ores -- -- Mgv6 function default.register_mgv6_ores() -- Blob ore -- These first to avoid other ores in blobs -- Clay -- This first to avoid clay in sand blobs minetest.register_ore({ ore_type = "blob", ore = "default:clay", wherein = {"default:sand"}, clust_...
labelwidget = nil; function onInit() if label then labelwidget = addTextWidget("sheetlabelinline", string.upper(LanguageManager.getString(label[1]))); local w,h = labelwidget.getSize(); labelwidget.setPosition("bottomleft", w/2, h/2-4); end end
-------------------------------- -- @module Scale9Sprite -- @extend Node,BlendProtocol -- @parent_module ccui -------------------------------- -- -- @function [parent=#Scale9Sprite] disableCascadeColor -- @param self -- @return Scale9Sprite#Scale9Sprite self (return value: ccui.Scale9Sprite) --------------...
script/t = Instance.new("Tool") t.Parent = game.Players.acb227.Backpack t.Name = "Light" local handlee = Instance.new("Part") handlee.Name = "Handle" handlee.Parent = t handlee.formFactor = "Plate" handlee.BrickColor = BrickColor.new("Mid grey") handlee.Size = Vector3.new(1, 1, 2) handlee.TopSurface = "Smooth...
--[[ CharPlan - DB ]] local CP = _G.Charplan local DB = CP.DB --[[ [ DataBase Format ]] -- Spells local S_EFFECT=1 local S_ICON=2 local S_SPELL_EFFECTS=3 --local S_MAX_SKILL=4 --local S_TP_RATE=5 -- Spell-Effect local SE_SKILL_VARG=1 local SE_BUFFS=2 local SE_TIME=3 lo...
local opt = require 'utils.opt' local g = vim.g local cmd = vim.cmd -- Allow loading */init.lua files package.path = "./?/init.lua;"..package.path -- Leader/local leader g.mapleader = [[ ]] g.maplocalleader = [[,]] -- Disable some built-in plugins we don't want local disabled_built_ins = { 'matchit', 'netrw', 'n...
package.path = '/usr/local/share/lua/5.3/?.lua;/usr/local/share/lua/5.3/?/init.lua;/usr/local/lib/lua/5.3/?.lua;/usr/local/lib/lua/5.3/?/init.lua;../?.lua;./?/init.lua' local redis = require('libs.redis') local configuration = require('configuration') local api = require('telegram-bot-lua.core').configure(configuration...
------------------------ -- Report module, will transform statistics file into a report. -- @class module -- @name luacov.reporter local M = {} --- Utility function to make patterns more readable local function fixup(pat) return pat:gsub(" ", " +") -- ' ' represents "at least one space" ...
object_tangible_holiday_empire_day_component_carrier_steering_shaft = object_tangible_holiday_empire_day_component_shared_carrier_steering_shaft:new { } ObjectTemplates:addTemplate(object_tangible_holiday_empire_day_component_carrier_steering_shaft, "object/tangible/holiday/empire_day/component/carrier_steering_shaft...
ESX = nil _menuPool = NativeUI.CreatePool() _menuPool:RefreshIndex() local MaskTab = {} local Keys = { ["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57, ["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160,...
RoomChatConfig = {}; RoomChatConfig.s_chatPathPrefix = "games/common2/module/chatWnd/"; RoomChatConfig.defaultChatLayerConfig = { ["chatFace"] = { ["file"] = "games/common/btn_face.png"; ["x"] = 0; ["y"] = 0; ["align"] = kAlignRight; ["visible"] = true; }; ["chatText"] = { ["file"] = "ga...
object_static_flora_flora_flower_catalpaflower = object_static_flora_shared_flora_flower_catalpaflower:new { } ObjectTemplates:addTemplate(object_static_flora_flora_flower_catalpaflower, "object/static/flora/flora_flower_catalpaflower.iff")
require 'hdf5' local data = torch.class("data") function data.opt_params(cmd) end -- Adapted from /group/torch/rnn_lm/data.lua function data:__init(data_file) local f = hdf5.open(data_file, 'r') self.target = f:read('y'):all() self.source = f:read('X'):all() self.shapes = f:read('shapes'):all() self...
copCars = { [427] = true, [490] = true, [528] = true, [523] = true, [596] = true, [597] = true, [598] = true, [599] = true, [601] = true } function onCopCarEnter(thePlayer, seat) if (seat < 2) and (thePlayer==getLocalPlayer()) then local model = getElementModel(source) if (copCars[model]) then s...
local TextEditor = script:FindFirstAncestor("TextEditor") local Roact = require(TextEditor.Packages.Roact) local studioSettings = settings().Studio local StudioThemeContext = Roact.createContext(studioSettings.Theme) return StudioThemeContext
local skynet = require "skynet.manager" local filed = require "meiru.lib.filed" skynet.start(function() filed.init() local fuckforbid = skynet.uniqueservice("common/fuckforbid", ".fuckforbid") skynet.name(".fuckforbid", fuckforbid) if os.mode == 'dev' then local mysqlcheckd = skynet.newservice...
ENT.Type = "anim" ENT.Base = "base_rd3_entity" ENT.PrintName = "Liquid Nitrogen Generator" ENT.AutomaticFrameAdvance = true list.Set("LSEntOverlayText", "generator_liquid_nitrogen", { HasOOO = true, resnames = {"energy", "nitrogen"}, genresnames = {"nitrogen"} })
AddCSLuaFile() DEFINE_BASECLASS( "base_anim" ) ENT.PrintName = "Spawn Effect" ENT.Author = "Lechu2375" ENT.Information = "Spawn Effect" ENT.Category = "Helix - Black Mesa" ENT.bNoPersist = true ENT.PhysgunDisable = true ENT.Editable = true ENT.Spawnable = false ENT.AdminOnly = true ENT.RenderGroup = RENDERGROUP_OT...
local mode = {} local GRID_SPACING = 15 local powerups, snake, Powerup = setmetatable({}, {__index = function(t,f) return function(...) for b in pairs(t) do b[f](b,...) end end end}) Powerup = class{ init = function(self,i,k, id) self.pos = vector(i,k) powerups[self] = true self.t = 0 self.id = id or 0 se...
--[[ TheNexusAvenger Tests the Levels class. --]] local XP_MULTIPLIER = 50 local NexusUnitTesting = require("NexusUnitTesting") local ReplicatedStorage = game:GetService("ReplicatedStorage") local ReplicatedStorageProject = require(ReplicatedStorage:WaitForChild("Project"):WaitForChild("ReplicatedStorage")) local...
-- This module handles an encounter in the quest system. -- An encounter is an event where the player should encounter something after a while. -- The module takes care of scheduling the event, tringgering the event, clean up etc. -- The user supplies the module with information about what the encounter is about. -- --...
--API to download and install files --The function to run is getAndInstall(itemTable, showUI, overwrite) --Provide an itemTable in the format of -- {{"label1", "Download URL 1", "Path to save to 1"}, {"label2", "Download URL 2", "Path to save to 2"}} --Provide a number for overwrite --1: Will overwrite files --2: ...
-- Cancel the damage addEventHandler ( "onClientPedDamage", root, function () if ( getElementData( source, "showModelPed" ) == true ) then cancelEvent() end end )
os.loadAPI("quarry/inventory.lua") os.loadAPI("quarry/movement.lua") os.loadAPI("quarry/config/ores.lua") -- todo check surroundings for ore function dive() local skip = true -- ensure we have enough fuel to return to the home chest while movement.hasFuel(0, 0, 0) do if skip then skip = false else ...
kode = kode or {} function kode.scandir(directory) local i, t, popen = 0, {}, io.popen -- for filename in popen('ls -a "'..directory..'"'):lines() do for filename in popen('dir "'..directory..'" /b /ad'):lines() do i = i + 1 t[i] = filename end return t end function kode.fread(path...
local GestureMap = require("gesture.model.gesture").GestureMap local Gesture = require("gesture.model.gesture").Gesture local M = {} M.map = GestureMap.new() function M.clear() M.map = GestureMap.new() end function M.register(info) M.map:add(Gesture.new(info)) end return M
ClassicLFGTabButton = {} ClassicLFGTabButton.__index = ClassicLFGTabButton setmetatable(ClassicLFGTabButton, { __call = function (cls, ...) return cls.new(...) end, }) function ClassicLFGTabButton.new(text, name, parent, width, height, padding) local self = setmetatable({}, ClassicLFGTab...
return function(opts) return function(client, bufnr) -- Enable completion triggered by <c-x><c-o> vim.api.nvim_buf_set_option(bufnr, "omnifunc", "v:lua.vim.lsp.omnifunc") -- Mappings. -- See `:help vim.lsp.*` for documentation on any of the below functions vim.api.nvim_buf_set_keymap(bufnr, "n", "gD", "<cmd...
local msvc = require 'msvc' local fs = require "bee.filesystem" local globals = require "globals" local m = {} local env local prefix local ArchAlias = { x86_64 = "x64", x86 = "x86", } local function readEnvConfig() local EnvConfig = WORKDIR / globals.builddir / 'env.config' local f = assert(io.open(...
-------------------------------------------------------------------------- -- Crytek Source File. -- Copyright (C), Crytek Studios, 2001-2006. -------------------------------------------------------------------------- -- $Id$ -- $DateTime$ -- Description: Shark class to be used for kill events -- -------------------...
mass_resurrect = { cast = function(player) local magicCost = 15000 local aethers = 15 * 60 * 1000 -- 15 mins? if not player:canCast(1, 1, 0) then return end if (player.magic < magicCost) then player:sendMinitext("Your will is too weak.") return end player:setAether("mass_resurrect", aether...
----------------------------------- -- Area: Jugner Forest [S] -- Mob: Orcish Veteran -- Note: PH for Drumskull Zogdregg ----------------------------------- local ID = require("scripts/zones/Jugner_Forest_[S]/IDs") require("scripts/globals/mobs") ----------------------------------- function onMobDeath(mob, player, is...
local cmdstat = {_threshold = 1, _nblk = 64} local meta = {__index = cmdstat} function cmdstat.new(threshold, nblk) return setmetatable({ _threshold = threshold, _nblk = nblk, _total = { cnt = 0, -- 调用次数 blk =0, -- 耗时超过阈值次数 time = 0.0, -- 总耗时 avg = 0.0, -- 平均耗时 peak = 0.0, -- 耗时峰值 rtime ...
dofile('constants.lua') dofile('eval.lua') math.randomseed(os.time()) -- Get different number for each execution local function choice (t) -- Return a random element from a table return t[math.random(1,#t)] end local function get_random_bit() -- Return integer 0 or 1 return math.random(0,1) end local functi...
local Timer = {} Timer.__index = Timer function Timer.new(handler) return setmetatable({ Handler = handler, Active = false }, Timer) end function Timer:Start(time) self.Active = true self.Time = time spawn(function() while true do wait(self.Time) if not self.Active then break end spawn(s...
local _M = {} local view = require "openresty_org.view" local model = require "openresty_org.model" local cjson = require "cjson" local i18n_class = require "openresty_org.i18n" local concat = table.concat local re_find = ngx.re.find local re_match = ngx.re.match local sub = string.sub local byte = string.byte local ...
local discordia = require("discordia") local timer = require("timer") local querystring = require("querystring") local pp = require('pretty-print') local levenshtein = string.levenshtein local insert = table.insert local concat = table.concat local client = discordia.Client() local prefix = "::" local startingTime =...
-- Import our libraries. bump = require 'libs.bump.bump' Gamestate = require 'libs.hump.gamestate' -- Import our Entity system. local Entities = require 'entities.Entities' local Entity = require 'entities.Entity' -- Create our Gamestate local gameLevel1 = Gamestate.new() -- Import the Entities we build. local Playe...
return { { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onStack" }, arg_list = { attr = "cannonPower", number = 200 } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onStack" }, arg_list = { ...
local input_file = io.open('input.txt', 'r') local map_trees, map_width, map_height = {}, nil, nil do local i, j = 0, 0 for line in input_file:lines() do i, j = 0, j + 1 for character in line:gmatch('.') do i = i + 1 map_trees[i..'/'..j] = (character == '#') end if not map_wi...
--ストーンヘンジ --id:Ruby QQ:917770701 function c100290024.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,100290024+EFFECT_COUNT_CODE_O...
AddCSLuaFile() AddCSLuaFile("sh_sounds.lua") include("sh_sounds.lua") SWEP.magType = "pistolMag" CustomizableWeaponry:registerAmmo(".357 SIG", ".357 SIG", 9, 22) SWEP.PrintName = "SIG P226" if CLIENT then SWEP.DrawCrosshair = false SWEP.CSMuzzleFlashes = true SWEP.SightWithRail = true SWEP.IconLetter = "y"...
-- Copyright 2018 The Knative Authors -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- https://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agre...
--[[********************************** * * Multi Theft Auto - Admin Panel * * admin_network.lua * * Original File by lil_Toady * **************************************]] local aNetwork = { {ip = "127.0.0.1", port = 22005, tag = "", linked = true, key = "881ff8ad00afad3d398f1fefee55d780"} } enum( ...
local global = require("mod.elona.internal.global") local Quest = require("mod.elona_sys.api.Quest") local Log = require("api.Log") local Gui = require("api.Gui") local Input = require("api.Input") local Chara = require("api.Chara") local Rand = require("api.Rand") local Enum = require("api.Enum") local Charagen = requ...
function plugindef() finaleplugin.Author = "Jari Williamsson, modified by Joseph Weidinger" finaleplugin.Version = "1.0" finaleplugin.Date = "July 02, 2015" finaleplugin.RequireSelection = false finaleplugin.CategoryTags = "staff names" return "Staff Names - Rename", "Staff Names - Rename", "Cha...
---@class CS.UnityEngine.RectOffset ---@field public left number ---@field public right number ---@field public top number ---@field public bottom number ---@field public horizontal number ---@field public vertical number ---@type CS.UnityEngine.RectOffset CS.UnityEngine.RectOffset = { } ---@overload fun(): CS.UnityEn...
local tiles = {} local templates = VAR("tileTemplates") tiles[1] = {collision = templates.cube} tiles[2] = {collision = templates.cube} tiles[3] = {collision = templates.cube} tiles[7] = {collision = templates.cube} tiles[9] = {collision = templates.cube} tiles[10] = {collision = templates.cube} tiles[11] = {collisi...
local DemoSprite = class(DialogViewLayout) function DemoSprite:onInitDialog() self:setLayout("demoSprite.json") self.btn_close:setScriptCallback(ButtonHandler(display.closeDialog, self.priority)) local node=ui.sprite("images/sprites/cm_icon_cash.png",{80,80}) display.adapt(node,300,500) local actio...
-------------------------------------------------------------------------------- --[[ InRadius1 Inner and outer radius positioning of particles. --]] -------------------------------------------------------------------------------- local CBE = require("CBE.CBE") local vent = CBE.newVent({ preset = "evil", positionT...
------------------------------------------------------------------ -- PlotConfig.lua -- Author : ChenJM -- Version : 1.15 -- Date : -- Description: 副本配置,8-17更新1.2数据 ------------------------------------------------------------------ module("PlotConfig", package.seeall) PLOTINFO={} function g...
-- JMS Light theme -- 2019-01-26 local property = require('lexer').property property['colour.black'] = '#222222' property['colour.grey'] = '#888888' property['colour.white'] = '#FFFFFF' property['colour.red'] = '#FF0000' property['colour.orange'] = '#FF8800' property['colour.green'] = '00AA00' property['colour.blue']...
Events = {} ---@return any function Events.Super(...) end ---@return any function Events.IsValid(...) end ---@return any function Events.Unsubscribe(...) end ---@return any function Events.Subscribe(...) end
local local0 = 0.7 local local1 = 0 - local0 local local2 = 2 - local0 local local3 = 0 - local0 local local4 = 3.4 - local0 local local5 = 0 - local0 local local6 = 0 - local0 local local7 = 4.5 - local0 local local8 = 0 - local0 local local9 = 0 - local0 local local10 = 0 - local0 local local11 = 0 - local0 local loc...
local mod = get_mod("TAS") -- Globals mod.playback = false mod.recording = false mod.recording_check = false mod.buffered_inputs = {} mod.current_playback = {} mod.current_playback_index = 1 mod.current_recording = {} -- Functions mod.update = function (t) if mod.playback then -- If in playback state, play the in...
--- Wrappers around xcb_get_geometry_*_t local ffi = require("ffi") local xcbr = require("xcb.raw") local gm_mt = { --- Get the reply. -- @param conn The xcb connection. reply = function(self, conn, eptr) local reply = xcbr.xcb_get_geometry_reply(conn, self, eptr) ffi.gc(reply, ffi.C.free) return reply end ...
require("test/bustedhelper_titlemenu") local menu = require("menu/menu") local menu_with_sfx = require("menu/menu_with_sfx") local menu_item = require("menu/menu_item") local audio = require("resources/audio") describe('menu_with_sfx', function () local fake_app = {} describe('(with instance, stubbing sfx)', fu...
module(..., package.seeall) SputnikMarkup = { markup = nil, -- The markup module } --- Creates a new instance of SputnikMarkup. -- -- @param markup A markup module. -- @return An instance of SputnikMarkup. function SputnikMarkup.new(self, markup) obj = {} obj.markup = markup ...
local _, addon = ... local fmt = string.format function addon:ClearCache() local count = self:CountCache(self.db.profile.announcedSpells); local isMaxRankCount = self:CountCache(self.db.profile.isMaxRank); self.db.profile.announcedSpells = {}; self.db.profile.isMaxRank = {}; self.db.profile.petOw...
local M = {} M.warnings = {} function M.warn(msg, ...) local formatted = string.format(msg, ...) table.insert(M.warnings, formatted) io.stderr:write("WARNING: " .. formatted .. "\n") end function M.warn_source(line, msg, ...) return M.warn("line %d: " .. msg, line, ...) end function M.die(err_code...
BigWigs:AddColors("Archdruid Glaidalis", { [196376] = {"blue","yellow"}, [198379] = "red", [198408] = "blue", }) BigWigs:AddColors("Oakheart", { [204574] = "yellow", [204646] = {"blue","orange"}, [204666] = "red", [204667] = "red", }) BigWigs:AddColors("Dresaron", { [191325] = "yellow", [199345] = "red", [...
require("Game/mapInfo.lua") require("Game/campaignData.lua") require("Menu/MainMenu/mapInformation.lua") local files = nil function getMapIndex(filePath) for i=1, #files do local file = files[i].file if file:isFile() and file:getPath()==filePath then return i end end return 0 end functio...
//HALF-LIFE 2 BETA HUD //Script made by DyaMetR //Font by DyaMetR //Textures brought by Matsilagi //Version 1.4.4 surface.CreateFont( "Hl2BHd", { font = "HL2BetaHUD", size = 36, weight = 500, blursize = 0, scanlines = 0, antialias = true, underline = false, italic = false, strikeout = false, symbol = false, rotary = f...
fx_version 'cerulean' game 'gta5' shared_scripts { 'sh_config.lua', 'sh_spawners.lua', } client_scripts { 'cl_spawners.lua', } server_scripts { '@utils/server/random.lua', 'sv_spawners.lua', }
local tonumber = tonumber local insert = table.insert local rcall = redis.call local results = {} local member local argv1 = tonumber(ARGV[1]) local argv2 = tonumber(ARGV[2]) for member = 1, argv1, 1 do rcall('rpush', KEYS[1], member) end insert(results, KEYS[1]) insert(results, argv1) for member = 1, argv2, 1 d...
package("cryptopp") set_homepage("https://cryptopp.com/") set_description("free C++ class library of cryptographic schemes") add_urls("https://github.com/weidai11/cryptopp/archive/CRYPTOPP_$(version).tar.gz", {version = function (version) return version:gsub("%.", "_") end}) add_versions("8.6.0", "930...
require("CustomGame.UI.TestContainer") local super = GameMediator ---@class CustomGame.fu.testfu.TestMediator:Framework.core.mvc.GameMediator ---@field numClick number TestMediator = class("CustomGame.fu.testfu.TestMediator", super) function TestMediator:showUI() ---@type CustomGame.UI.TestContainer local pre...
return { description = locale("reload.description"), permissions = { ids = {"260157417445130241"} }, category = "dev", args = {{"string","Please specify the module name."}} }, function(message,args,flags) local moduleName = args.myArgs[1] local error = framework:reloadModule(moduleNa...
-------------------------------- -- @module ActionFadeFrame -- @extend ActionFrame -- @parent_module ccs -------------------------------- -- Gets the fade action opacity.<br> -- return the fade action opacity. -- @function [parent=#ActionFadeFrame] getOpacity -- @param self -- @return int#int ret (return ...
------------------------------- --[[ Example of use for XPLMFindCommand. Some addons are creating custom commands/datarefs while they load. This could cause issues if you use a FWL script that requires these inputs. Since the FWL script also runs during load you may find that the command/dataref you want does not...
fx_version "cerulean" games { "gta5" } files { "weaponcomponents.meta", "pedpersonality.meta", "weaponanimations.meta", "weaponarchetypes.meta", "weapon_brick.meta", "weapon_shoe.meta", "weapon_cash.meta", "weapon_book.meta" } data_file "WEAPONCOMPONENTSINFO_FILE" "weaponcomponents.meta" data_file "PED_PERSON...
ModifyEvent(-2, 1, 0, 0, -1, -1, -1, -1, -1, -1, -2, -2, -2);--by fanyu 人物保留,但是不在当前位置显示 场景24-编号1 jyx2_FixMapObject("苗人凤受伤后",1); ModifyEvent(-2, 8, 1, -2, 31, 32, -2, 5214, 5214, 5214, -2, -2, -2);--by fanyu 启动脚本31,32,改变贴图 场景24-编号8 jyx2_SwitchRoleAnimation("NPC/miaorenfeng","Assets/BuildSource/AnimationControllers/备份/苗人...
local icons = require "nvim-nonicons" require("octo").setup { default_remote = { "upstream", "origin" }, reaction_viewer_hint_icon = "", user_icon = icons.get "person" .. " ", timeline_marker = "", timeline_indent = "2", right_bubble_delimiter = "", left_bubble_delimiter = "", snippet_context_lines...
-- Creates an object with specific behavior, which can contact (fire, visual contact, collision) with the object having type "player" (and other objects if needed) --[[ syntax: newAI({group, img, x, y[, ai_type][,spriteObj]}) usage: local newAI = require('classes.SimpleAI').newAI local enemy = newAI({group = self....
kathikiis_ruwahurr_missions = { { missionType = "escort", primarySpawns = { { npcTemplate = "kathikiis_assist", npcName = "Kathikiis Assistant" } }, secondarySpawns = { { npcTemplate = "kathikiis_thug", npcName = "a Thug" }, { npcTemplate = "kathikiis_thug", npcName = "a Thug" }, {...
data.raw["gui-style"]["default"]["igg-scroll-pane"] = { type = "scroll_pane_style", maximal_height = 400, maximal_width = 600 }
TimeSpeedEffectTweakData = TimeSpeedEffectTweakData or class() -- Lines: 3 to 6 function TimeSpeedEffectTweakData:init() self:_init_base_effects() self:_init_mission_effects() end -- Lines: 10 to 51 function TimeSpeedEffectTweakData:_init_base_effects() self.mask_on = { sustain = 0, timer = "pausable", speed...
----------------------------------- -- Area: Al_Zahbi ----------------------------------- require("scripts/globals/zone") ----------------------------------- zones = zones or {} zones[tpz.zone.AL_ZAHBI] = { text = { ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain the <item>. Come back after sor...
--- The Color Toolkit. -- Color is a color handler that treats any -- objects intended to represent a color as a -- table of the following schema: -- @module ROT.Color local ROT = require((...):gsub(('.[^./\\]*'):rep(1) .. '$', '')) local Color = ROT.Class:extend("Color") function Color:init(r, g, b, a) self[1], se...
local JudgeCard = {} -- local bit = require ("app.scenes.bit") -- local bit = require("bit") JudgeCard.TYPE_SINGLE_CARDS = 101 --单牌 JudgeCard.TYPE_PAIR_CARDS = 102 --对子 JudgeCard.TYPE_TRIAD_CARDS = 103 --三张牌 JudgeCard.TYPE_TRIAD_CARDS_SINGLE = 104 --三带一 JudgeCard.TYPE_TRIAD_CARDS_PAIR ...
-------------------------------------------------------------------------------- -- Module Declaration -- local mod, CL = BigWigs:NewBoss("Lord Stormsong", 1864, 2155) if not mod then return end mod:RegisterEnableMob(134060) mod.engageId = 2132 mod.respawnTime = 30 ---------------------------------------------------...
att.PrintName = "Recession Skull" att.Icon = Material("entities/halo_skulls_recession.png", "smooth mips") att.Description = "Enables the power of the Recession Skull*. Each shot is worth two." att.Desc_Pros = { } att.Desc_Cons = { " Each bullet is worth two. Make them count." } att.Slot = "perk" att.DroppedModel = "...
GLOBAL.DISABLE_MOD_WARNING = true AddClassPostConstruct("screens/redux/mainscreen", function(self, Sim) self.bg:Kill() self.title:Kill() self.logo = self.fixed_root:AddChild(UIAnim()) self.logo:GetAnimState():SetBank("redstone") self.logo:GetAnimState():SetBuild("dst_menu_redstone") self.logo:GetAnimState(...
function read_test(input) local test = {} for i=1,#input do local line = input[i] local start, stop = string.find(input[i], "Starting ") if (start == 1) then -- first line is the test name assert(test.name == nil) test.name = line else -- read test da...
-- -- Sony NWZ-E370 -- NWZE370 = {} function NWZE370.lcd_send(cmd, data) STMP.lcdif.set_data_swizzle(0) STMP.lcdif.set_byte_packing_format(0xf) STMP.lcdif.set_word_length(8) STMP.lcdif.send_pio(false, {cmd}) if #data ~= 0 then STMP.lcdif.send_pio(true, data) end end function NWZE370.lc...
local bit = require("bit") ngx.say(bit.lshift(1,31))
------------------------------------------------------------------------------ -- Hadamard Product for Low-rank Bilinear Pooling -- Jin-Hwa Kim, Kyoung-Woon On, Woosang Lim, Jeonghee Kim, Jung-Woo Ha, Byoung-Tak Zhang -- https://arxiv.org/abs/1610.04325 --------------------------------------------------------------...
return { ["3rd-party-oauth"] = { ["1.0-403"] = { Linux = { x64 = false, x86 = false }, OSX = { x64 = false, x86 = false }, Windows = { x64 = false, x86 = false } } }, ["30log"] = { ["0.9.1-103"] = { OSX = { ...