content
stringlengths
0
1.05M
origin
stringclasses
2 values
type
stringclasses
2 values
local class = require "lib.middleclass" local tiny = require "lib.tiny" local config = require "src.config" local Tracker = require "src.debug.tracker" local DebugTrackerSystem = tiny.system(class("DebugTrackerSystem")) DebugTrackerSystem.isPostDrawSystem = true function DebugTrackerSystem:update() if not config...
nilq/small-lua-stack
null
tArgs={...} tHistory={} nHistory=0 tFiles={} sPath=tArgs[1] or "Apps/" nScroll=0 oldScroll=0 sFile=nil x=0 y=0 tMenu={" Rename "," Delete "," Open "," Edit "} function drawBrowser(sPath,bMode,selected) if fs.exists(sPath) and fs.isDir(sPath) then tFiles=fs.list(sPath) if #tFiles==0 then tFiles[1]="Folder is...
nilq/small-lua-stack
null
--- @module Image local Buffer = require("public.buffer") local File = require("public.file") local Table = require("public.table") local T = Table.T local validExtensions = { png = true, jpg = true, } local Image = {} local loadedImages = T{} --- Attempts to load the specified image, reusing previously-loaded...
nilq/small-lua-stack
null
--[[ File name: level.lua Description: calculate xp to level up, and other stuff Author: oldmilk --]] local module = {} local gui = require(game.ReplicatedStorage:WaitForChild("modules").client.gui) -- xpToLevelUp: compute how much exp the player needs to level up module.xpToLevelUp = function(currentLevel...
nilq/small-lua-stack
null
package("mono") set_homepage("https://www.mono-project.com/") set_description("Cross platform, open source .NET development framework") set_urls("https://download.mono-project.com/sources/mono/mono-$(version).tar.xz", {version = function (version) return version:gsub("%+", ".") end}) add...
nilq/small-lua-stack
null
local helper = require("optpack.lib.testlib.helper") local optpack = helper.require("optpack") describe("optpack.update()", function() local git_server lazy_setup(function() git_server = helper.git_server() git_server:create_repository("account1/test1", { "commit1", "commit2" }) git_server:create_repo...
nilq/small-lua-stack
null
dofile("bignat.lua") --#pragma region utility local function expect(num, bytes) local nl = num.length assert(num.at(nl + 1) == nil) for i = 1, nl, 1 do local p = num.at(i) assert(p ~= nil) assert(p >= 0) assert(p < 256) end local expected_len = #bytes assert(nl == expected_len) for idx = 1, expected_...
nilq/small-lua-stack
null
require 'torch' fg = {} require('factorgraph/src/Node') require('factorgraph/src/Variable') require('factorgraph/src/Factor') require('factorgraph/src/FactorGraph') return fg
nilq/small-lua-stack
null
local config = { {from = 1, to = 1644, itemId = 18394}, {from = 1645, to = 3189, itemId = 2158}, {from = 3190, to = 4725, itemId = 18391}, {from = 4726, to = 6225, itemId = 18414, count = 5}, {from = 6226, to = 7672, itemId = 18418, count = 10}, {from = 7673, to = 9083, itemId = 18413, count = 10}, {from = 9084,...
nilq/small-lua-stack
null
local skynet = require "skynet" local log = require "chestnut.skynet.log" local service = require("service") local loader = require("sdataloader") local CMD = {} -- function CMD.start( ... ) -- -- body -- -- 更新数据 -- local config = AppConfig.new() -- if config:LoadFile() then -- for k,v in pairs(config.config) d...
nilq/small-lua-stack
null
local InventoryFunctions = require "util/inventoryfunctions" local function OnHungerDirty(inst) if inst._parent ~= nil and inst.currenthunger:value() == 0 then local item = ThePlayer.components.actioncontroller:GetItemFromCategory("FOOD") if item then InventoryFunctions:UseItemFromInvT...
nilq/small-lua-stack
null
local FileSystemItem = require("FileSystemItem"); local FileSystem = {} setmetatable(FileSystem, { __call = function(self, ...) return self:create(...); end, }); local FileSystem_mt = { __index = FileSystem; } FileSystem.init = function(self, starting) local obj = { RootItem = FileSystemItem({Name = starting...
nilq/small-lua-stack
null
--------------------------------------------------------------------------------------------------- -- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0216-widget-support.md -- -- Description: Check that SDL provides appropriate display capabilities in `GetSystemCapability` response -- ...
nilq/small-lua-stack
null
local rc = require("rc") local fs = require("filesystem") local shell = require("shell") local function loadConfig() local env = {} local result, reason = loadfile('/etc/rc.cfg', 't', env) if result then result, reason = xpcall(result, debug.traceback) if result then return env end end retu...
nilq/small-lua-stack
null
--===========================================================================-- -- -- -- System.Collections.Proxy -- -- -- ...
nilq/small-lua-stack
null
local test_env = require("spec.util.test_env") local testing_paths = test_env.testing_paths test_env.unload_luarocks() test_env.setup_specs() local dir = require("luarocks.dir") describe("Luarocks dir test #unit", function() local runner setup(function() runner = require("luacov.runner") runner....
nilq/small-lua-stack
null
---@class CS.UnityEngine.AssetBundleCreateRequest : CS.UnityEngine.AsyncOperation ---@field public assetBundle CS.UnityEngine.AssetBundle ---@type CS.UnityEngine.AssetBundleCreateRequest CS.UnityEngine.AssetBundleCreateRequest = { } ---@return CS.UnityEngine.AssetBundleCreateRequest function CS.UnityEngine.AssetBundle...
nilq/small-lua-stack
null
local util = require 'lspconfig.util' local bin_name = 'clarity-lsp' if vim.fn.has 'win32' == 1 then bin_name = bin_name .. '.cmd' end return { default_config = { cmd = { bin_name }, filetypes = { 'clar', 'clarity' }, root_dir = util.root_pattern '.git', }, docs = { description = [[ `clarity-l...
nilq/small-lua-stack
null
local State = require('state') local Type = require('type') local dom = select(1, ...) local Project = Type.declare('Project', State) --- -- Instantiate a new project configuration helper. -- -- @param state -- The project configuration state. -- @returns -- A new project helper instance. --- function Projec...
nilq/small-lua-stack
null
EnemyStatusType = {} EnemyStatusType.Null = "NULL" EnemyStatusType.Alive = "ALIVE" EnemyStatusType.Dead = "DEAD" return EnemyStatusType
nilq/small-lua-stack
null
local kris = Cutscene.getCharacter("kris") local susie = Cutscene.getCharacter("susie") local ralsei = Cutscene.getCharacter("ralsei") if ralsei then Cutscene.text("* The power of [color:pink]test\ndialogue[color:reset] shines within\nyou.", "starwalker") Cutscene.wait(0.5) Cutscene.text("* Oh [color:re...
nilq/small-lua-stack
null
if not modules then modules = { } end modules ['cldf-bas'] = { version = 1.001, comment = "companion to cldf-ini.mkiv", author = "Hans Hagen, PRAGMA-ADE, Hasselt NL", copyright = "PRAGMA ADE / ConTeXt Development Team", license = "see context related readme files" } -- -- speedtest needed:...
nilq/small-lua-stack
null
local random = math.random local insert, remove, sort, concat = table.insert, table.remove, table.sort, table.concat local gmatch, match, byte, char = string.gmatch, string.match, string.byte, string.char local format, rep, find, sub = string.format, string.rep, string.find, string.sub local min, max = math.min, math.m...
nilq/small-lua-stack
null
local classes = {} classes.collider = libs.class{ init = function(self, width, height, isTrigger) self.isTrigger = isTrigger or false self.width = width self.height = height end } classes.item = libs.class{ init = function(self, name, description, sprite) self.name = name ...
nilq/small-lua-stack
null
local Object = require "modules.classic" local enemy = Object:extend() function enemy:new(x, y, w, h) self.x = x or math.random(0, 14) * 50 self.y = y or -100 self.w = w or 100 self.h = h or 200 self.speed = 40 self.health = 2 self.score = 1 end function enemy:update(dt) self.x = self....
nilq/small-lua-stack
null
#!lua solution "rae_compiler" configurations { "Debug", "Release" } platforms {"native", "x64", "x32"} project "raec" kind "ConsoleApp" language "C++" targetdir "../bin" -- set to parent dir so that XCode will not bother with it's own build dirs. files { "./src/*.hpp", "./src/*.cpp" }...
nilq/small-lua-stack
null
---@type string local Name = ... ---@type Addon local Addon = select(2, ...) local Comm, Item, Unit, Util = Addon.Comm, Addon.Item, Addon.Unit, Addon.Util ---@class Inspect : Module local Self = Addon.Inspect -- How long before refreshing cache entries (s) Self.REFRESH = 1800 -- How long before checking for requeues S...
nilq/small-lua-stack
null
include = { "$", ".+$", }
nilq/small-lua-stack
null
SCRIPT_TITLE = "RV Shift Notes & Params" paramTypeNames = { "pitchDelta", "vibratoEnv", "loudness", "tension", "breathiness", "voicing", "gender", "toneShift" } local inputForm = { title = SV:T("Shift Notes & Params"), message = SV:T("Workaround for the \"many notes with params shifting crash\"\nshi...
nilq/small-lua-stack
null
love.window.setTitle "Volk"; love.graphics.setDefaultFilter("nearest","nearest") love.graphics.setNewFont(40) love.window.setFullscreen(false) love.window.setMode(0,0,{resizable=false}) love.window.setMode(1920,1440,{resizable = false}) width, height = 320, 200 -- can change up to 640, 600 if feel like it function ...
nilq/small-lua-stack
null
-------------------------------------------------------------------------------- -- Access control and session management -------------------------------------------------------------------------------- function onToggleConfigurationPanel(enabled) if enabled then openBootloaderWindow() requestBootlo...
nilq/small-lua-stack
null
--[[ Copyright (C) 2006-2007 Nymbia Copyright (C) 2010-2017 Hendrik "Nevcairiel" Leppkes < h.leppkes@gmail.com > This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, ...
nilq/small-lua-stack
null
-- フリーカメラ local FreeCamera = Class('FreeCamera') local move_distance = 5 -- 初期化処理 function FreeCamera:init() self.camera = Camera.new() self.keys = KeyManager() -- self.keys:register( -- 'w', -- function() -- self.camera:move(0, -move_distance) -- end, -- true,...
nilq/small-lua-stack
null
-- **csv(file : str) : table** -- Iterator. Returns rows in a csv files. Converts -- strings to numbers if appropriate. local function csv(file, split,stream,tmp) stream = file and io.input(file) or io.input() tmp = io.read() return function( t) if tmp then tmp = tmp:gsub("[\t\r ]*",...
nilq/small-lua-stack
null
local F, C = unpack(select(2, ...)) local UNITFRAME, cfg = F:GetModule('Unitframe'), C.unitframe function UNITFRAME:AddGCDSpark(self) if not cfg.GCDSpark then return end self.GCD = CreateFrame('Frame', self:GetName()..'_GCD', self) self.GCD:SetWidth(self:GetWidth()) self.GCD:SetHeight(3) self.GCD:SetFrameLeve...
nilq/small-lua-stack
null
IN_FILE_PATH = "..\\..\\SavedVariables\\ArkadiusTradeToolsExports.lua" dofile(IN_FILE_PATH) local cli = require "cliargs" cli:set_name('Arkadius Trade Tools Exports - Convert to CSV') cli:flag('-l, --latest', 'Use the latest export', false) cli:flag('-m, --members', 'Export only members', false) cli:option('-d DIREC...
nilq/small-lua-stack
null
ardour { ["type"] = "EditorAction", name = "Loop range", license = "MIT", author = "David Healey", description = [[Loop selected range]] } function factory () return function () local sel = Editor:get_selection() -- Get current selection local rangeMarker = sel.markers:table()[1] -...
nilq/small-lua-stack
null
function compass(n) if ROUND.gameMode.hell and ROUND.accumulated then ROUND.accumulated = nil addBlockPoint(ROUND.chair[n].owner) end ROUND.chair[n].compass = ROUND.chair[n].compass or 0 ROUND.chair[n].compass = ROUND.chair[n].compass + 1 if ROUND.chair[n].compass < 3 then showProgress(n) passTurn() bata...
nilq/small-lua-stack
null
if not FAdmin or not FAdmin.StartHooks then return end FAdmin.StartHooks["FrenchRP"] = function() -- FrenchRP information: FAdmin.ScoreBoard.Player:AddInformation("Money", function(ply) if LocalPlayer():IsAdmin() then return FrenchRP.formatMoney(ply:getFrenchRPVar("money")) end end) FAdmin.ScoreBoard.Player...
nilq/small-lua-stack
null
local config = {} function config:new() local o = {} setmetatable(o, {__index = self}) return o end function config:global() local c = {} local os_name = vim.loop.os_uname().sysname local home = os.getenv('HOME') c.is_mac = os_name == 'Darwin' c.is_linux = os_name == 'Linux' c.is_w...
nilq/small-lua-stack
null
function Battlepass:DonatorCompanion(ID, unit_name, js) local hero = PlayerResource:GetPlayer(ID):GetAssignedHero() if hero.companion then hero.companion:ForceKill(false) end -- Disabled companion if unit_name == "" then hero.companion = nil return end -- set mini doom as default companion if something ...
nilq/small-lua-stack
null
version https://git-lfs.github.com/spec/v1 oid sha256:e2ada5f0db7572d88b5078ccac52fa8a197b3ee4a3210ade489c7b8fb11eb423 size 942
nilq/small-lua-stack
null
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937' author 'Frankh®#0856' description 'Sistema di videosorveglia' version '1.0' client_scripts { 'client.lua' }
nilq/small-lua-stack
null
local _, Addon = ...; local MODEL_KEY = {}; local MODEL_INDEX_KEY = {}; local INDEX_KEY = {}; local ListItem = {}; --[[=========================================================================== | Clears all of the data for this list item, including clearing the | anchors, and hiding the frame. ===================...
nilq/small-lua-stack
null
--[[ strings.lua Strings for ImprovedIgnore. Makes for easy editing and localization. ]] -- Generic strings STR_IIGNORE_ALLOW = "allow" STR_IIGNORE_DENY = "deny" STR_IIGNORE_REMOVE = "remove" STR_IIGNORE_LOCALIZATION_WHISPERS = "whispers" -- localized version of "[Player] whispers:" -- Generic function strings. STR...
nilq/small-lua-stack
null
module(..., package.seeall) local PcapFilter = require("apps.packet_filter.pcap_filter").PcapFilter local V4V6 = require("apps.lwaftr.V4V6").V4V6 local VhostUser = require("apps.vhost.vhost_user").VhostUser local basic_apps = require("apps.basic.basic_apps") local bt = require("apps.lwaftr.binding_table") local config...
nilq/small-lua-stack
null
#!/usr/bin/env lua local M = require 'posix.sys.socket' local dgram = arg[1] or 'test data' -- Create an AF_UNIX datagram socket local s, errmsg = M.socket(M.AF_UNIX, M.SOCK_DGRAM, 0) assert(s ~= nil, errmsg) -- Sendto the abtract AF_UNIX name 'mysocket' local rc, errmsg = M.sendto(s, dgram, {family=M.AF_UNIX, pat...
nilq/small-lua-stack
null
--[[ Copyright 2019 Teverse @File core/client/characterController.lua @Author(s) Jay --]] local controller = {} controller.character = nil -- server creates this engine.networking:bind( "characterSpawned", function() repeat wait() until workspace[engine.networking.me.id] controller.character = workspac...
nilq/small-lua-stack
null
-- Implements an AutoEncoder based on LSTM with a text input and text output require 'nn' local utils = require 'misc.utils' local LSTM_encoder = require 'misc.LSTM_encoder' local LSTM_decoder = require 'misc.LSTM_decoder' ------------------------------------------------------------------------------- -- AutoEncoder ...
nilq/small-lua-stack
null
--━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━-- --─────────────────────────────────────────────────-- -- Plugin: barbar.nvim -- Github: github.com/romgrk/barbar.nvim --─────────────────────────────────────────────────-- --━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━-- --━━━━━━━━━━━━━━━━━━━━━━━...
nilq/small-lua-stack
null
local _tonumber = tonumber local sessionId = KEYS[1] local rawSsoCheckMessage = KEYS[2] local rk = { tickSessions = "tick|sessions", roomName = "rooms|"..sessionId, session = "sessions|"..sessionId, sessionSubs = "sessions|"..sessionId.."|rooms" } local currentTim...
nilq/small-lua-stack
null
object_static_worldbuilding_structures_mun_nboo_starport_destroyed = object_static_worldbuilding_structures_shared_mun_nboo_starport_destroyed:new { } ObjectTemplates:addTemplate(object_static_worldbuilding_structures_mun_nboo_starport_destroyed, "object/static/worldbuilding/structures/mun_nboo_starport_destroyed.iff")
nilq/small-lua-stack
null
return { tlldtns = { buildangle = 8192, buildcostenergy = 200, buildcostmetal = 15, builder = false, buildinggrounddecaldecayspeed = 30, buildinggrounddecalsizex = 4, buildinggrounddecalsizey = 4, buildinggrounddecaltype = "tlldtns_aoplane.dds", buildpic = "tlldtns.dds", buildtime = 450, category...
nilq/small-lua-stack
null
local layout_data = { { {0, 0, 1, 1}, }, { {0.0, 0.0, 0.5, 1.0}, {0.5, 0.0, 0.5, 1.0}, }, { {0.0, 0.0, 0.5, 1.0}, {0.5, 0.0, 0.5, 0.5}, {0.5, 0.5, 0.5, 0.5}, }, { {0.0, 0.000, 0.5, 1.000}, {0.5, 0.000, 0.5, 0.333}, {0.5,...
nilq/small-lua-stack
null
local infoview = require('lean.infoview') local fixtures = require('tests.fixtures') local helpers = require('tests.helpers') helpers.setup {} describe('infoview', function() local function update_enabled(state, _) local cursor_hold = string.find(vim.api.nvim_exec("autocmd CursorMoved <buffer>", true), "LeanInfo...
nilq/small-lua-stack
null
object_building_kashyyyk_thm_kash_cave_myyydril_rope_support = object_building_kashyyyk_shared_thm_kash_cave_myyydril_rope_support:new { } ObjectTemplates:addTemplate(object_building_kashyyyk_thm_kash_cave_myyydril_rope_support, "object/building/kashyyyk/thm_kash_cave_myyydril_rope_support.iff")
nilq/small-lua-stack
null
---Profiler API documentation ---Functions for getting profiling data in runtime. ---More detailed profiling <https://www.defold.com/manuals/profiling/> and debugging <http://www.defold.com/manuals/debugging/> information available in the manuals. ---@class profiler profiler = {} ---pause on current frame profiler.MODE...
nilq/small-lua-stack
null
local term = require'toggleterm.terminal'.Terminal local tig = term:new({cmd = 'tig', direction = 'float', hidden = true}) function TigToggle() tig:toggle() end local wk = require("which-key") wk.setup() wk.register({ ['<leader>'] = { ['<leader>'] = { name = 'toggle', z = { '<cmd>ZenMode<cr>', 'T...
nilq/small-lua-stack
null
local Gradient = 1 local Gradient = 2 local Gradient = 3 --these thing is frantastic24 code thank you :'D i want to be friend :>>>>>>>>>>>>>>>>>>>]]]]] lol function onCreate() if flashingLights == true then makeLuaSprite('gradient1','scott/grad1'); setProperty('gradient1.alpha', 0) setObjectCa...
nilq/small-lua-stack
null
enableAlerts( 1 ) local script = "This is a test of a very long string.".. "The quick brown fox jumped over the lazy dog"; pushChat( script );
nilq/small-lua-stack
null
local InCombat = function() end local OutCombat = function() end XB.CR:Add(5, '[XB] Priest - Basic', InCombat, OutCombat)
nilq/small-lua-stack
null
if SERVER then resource.AddFile('materials/vgui/ttt/hud_icon_dancing.png') end AddCSLuaFile() ENT.Type = "anim" ENT.Base = "ttt_basegrenade_proj" ENT.Model = Model("models/weapons/w_eq_fraggrenade_thrown.mdl") if (CLIENT) then hook.Add('Initialize', 'ttt2_dance_grenade_status_init', function() STATUS:RegisterSt...
nilq/small-lua-stack
null
local M = {} M.defaults = { picker = "telescope", default_remote = { "upstream", "origin" }, reaction_viewer_hint_icon = "", user_icon = " ", comment_icon = " ", outdated_icon = " ", resolved_icon = " ", timeline_marker = "", timeline_indent = "2", right_bubble_delimiter = "", left_bubble_...
nilq/small-lua-stack
null
-- influxdb line protocol -- original source: https://github.com/p0pr0ck5/lua-resty-influx/blob/master/lib/resty/influx/lineproto.lua local str_gsub = string.gsub local str_find = string.find local tbl_cat = table.concat local tbl_insert = table.insert local bool_strs = { '^t$', '^T$', '^true$', '^True$', ...
nilq/small-lua-stack
null
---------------Favorites--------------- Alert... Online daters detected - 977396990 Im gay - 692388932 Good Shit - 260845388 Girl Moan - 529108213 Girl Uhh - 187379457 buttsex - 933059220 Girl Sucking - 811703847 Nepalm Sticks To Kids - 947742704 Masturbate - 581118861 1122592909 - wii moan 1060962895 - Hitl...
nilq/small-lua-stack
null
--- This scripts loads Nevermore from the server. -- It also replicates the into ReplicatedStorage for internal usage. ----------------------- -- UTILITY FUNCTIONS -- ----------------------- local TestService = game:GetService('TestService') local ReplicatedStorage = game:GetService("ReplicatedStorage") local ...
nilq/small-lua-stack
null
local twentyfourseven_shops = { { ['x'] = 1961.1140136719, ['y'] = 3741.4494628906, ['z'] = 32.34375 }, { ['x'] = 1392.4129638672, ['y'] = 3604.47265625, ['z'] = 34.980926513672 }, { ['x'] = 546.98962402344, ['y'] = 2670.3176269531, ['z'] = 42.156539916992 }, { ['x'] = 2556.2534179688, ['y'] = 382.876953125, ['...
nilq/small-lua-stack
null
module:set_global(); local jid_bare = require "util.jid".bare; local st = require "util.stanza"; local xmlns_muc_user = "http://jabber.org/protocol/muc#user"; local ip_bans = module:shared("bans"); local full_sessions = prosody.full_sessions; local function ban_ip(session, from) local ip = session.ip; if not ip th...
nilq/small-lua-stack
null
-- variables print('\n --- Variables') varString = 'String' varBool = true varNumber = 1 varTable1 = {1,2,3} varTable2 = { keyA = 'valueA', keyB = 'valueB', [10] = '10' } -- io print('\n --- IO') print('Hello World') print('var', varString) print('var '..varString) print('varTable'...
nilq/small-lua-stack
null
object_tangible_loot_creature_loot_collections_fish_tank_front_panel = object_tangible_loot_creature_loot_collections_shared_fish_tank_front_panel:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_fish_tank_front_panel, "object/tangible/loot/creature/loot/collections/fish_tank_front_p...
nilq/small-lua-stack
null
-- -- Copyright (c) 2018 Milos Tosic. All rights reserved. -- License: http://www.opensource.org/licenses/BSD-2-Clause -- -------------------------------------------------------- -- directories -------------------------------------------------------- function script_dir() return path.getdirectory(debug.getinfo(2, "S...
nilq/small-lua-stack
null
object_draft_schematic_furniture_wod_potted_plant_scem_01 = object_draft_schematic_furniture_shared_wod_potted_plant_scem_01:new { } ObjectTemplates:addTemplate(object_draft_schematic_furniture_wod_potted_plant_scem_01, "object/draft_schematic/furniture/wod_potted_plant_scem_01.iff")
nilq/small-lua-stack
null
function applyPDModels() -- tags tag1 = engineLoadTXD("tags_lafront.txd") engineImportTXD(tag1, 1524) -- tag2 = engineLoadTXD("tags_lakilo.txd") -- engineImportTXD(tag2, 1525) tag3 = engineLoadTXD("tags_laseville.txd") engineImportTXD(tag2, 1528) end --addEventHandler("onClientResourceStart", getResourc...
nilq/small-lua-stack
null
-- ============ -- CONTEXT MENU -- ============ ---@class ContextEntry @ContextEntries for ContextMenu ---@field ID number|ResolverFunction AFAIK only affects positon in FlashArray. (Optional) Auto-generated based on length of array ---@field actionID number|ResolverFunction This number is thrown on button-press an...
nilq/small-lua-stack
null
-- -- This is file `babel-bidi-basic.lua', -- generated with the docstrip utility. -- -- The original source files were: -- -- babel.dtx (with options: `basic') -- -- -- Copyright (C) 2012-2021 Javier Bezos and Johannes L. Braams. -- Copyright (C) 1989-2012 Johannes L. Braams and -- any individual authors l...
nilq/small-lua-stack
null
local kit={} if settings.global["ironOre"].value>0 then table.insert(kit,{name="iron-ore",count=settings.global["ironOre"].value}) end if settings.global["copperOre"].value>0 then table.insert(kit,{name="copper-ore",count=settings.global["copperOre"].value}) end if settings.global["coal"].value>0 then ...
nilq/small-lua-stack
null
minetest.register_item(":", { type = "none", wield_image = "hand.png", wield_scale = {x=1,y=1,z=3.5}, tool_capabilities = { max_drop_level = 0, full_punch_interval = 0.4, groupcaps = { oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, uses=0}, cracky = {times={[1]=12.00}, uses=0, maxl...
nilq/small-lua-stack
null
--[[ -- added by wsh @ 2018-02-26 -- 临时Demo:战斗场景角色动画控制脚本 --]] local CharacterAnimation = BaseClass("CharacterAnimation", Updatable) local base = Updatable local function Start(self, chara_go) -- 角色gameObject self.chara_go = chara_go -- 角色控制器 self.chara_ctrl = chara_go:GetComponentInChildren(typeof(CS.UnityEngine....
nilq/small-lua-stack
null
-- Copyright (c) 2021 Trevor Redfern -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT return { actions = require "game.rules.stats.actions", reducer = require "game.rules.stats.reducer", selectors = require "game.rules.stats.selectors", keys = { turn...
nilq/small-lua-stack
null
-- printable_chars.lua -- Daniel Ribeiro Margarido -- 2018 -- Default special chars set up to ignore special space types local space_chars = { [9] = false, -- Tab [10] = false, -- \n [13] = false, -- \r } -- Characters to ignore local blacklisted_chars = {} -- Receives a char -- Returns the true for as...
nilq/small-lua-stack
null
local modules = script.Parent local testRunnerScript = game:GetService("TestService").TestRunner local function header(s) local line = string.rep("-", #s + 6) return ("%s\n-- %s --\n%s"):format(line, s, line) end local source = table.concat({ "--[[", header("TestRunner Testing Framework"), [=[ Note: changes to this...
nilq/small-lua-stack
null
DIALOGUE.name = "Trader Test" DIALOGUE.addTopic("GREETING", { response = "What is it?", options = { "TradeTopic", "BackgroundTopic", "InterestTopic", "AboutWorkTopic", "GetTask", --"ProgressionTestTopic", "GOODBYE" }, preCallback = function(self, client, target) netstream.Start("job_updatenpcjobs",...
nilq/small-lua-stack
null
-- =========================================================================== -- Base File -- =========================================================================== include("PartialScreenHooks_Expansion1"); include("partialscreenhooks_CQUI.lua");
nilq/small-lua-stack
null
require("@vue/compiler-core") require("compiler-sfc/src/templateTransformSrcset") require("compiler-core/src/transforms/transformElement") require("compiler-core/src/transforms/vBind") require("compiler-sfc/src/templateTransformAssetUrl") function compileWithSrcset(template, options) local ast = baseParse(template) ...
nilq/small-lua-stack
null
-- Vehicle Data local VD = ts_vehicles.get local function E(text) return text:gsub("%^", "\\%^"):gsub(":", "\\:") end ts_vehicles.register_vehicle_base("ts_vehicles_cars:truck", { inventory_image = "ts_vehicles_cars_truck_construction_stand_inv.png", description = "Truck", item_description = "Truck Co...
nilq/small-lua-stack
null
local metainfo = require 'metainfo' local index = io.open("index.html", "w") index:write("<!DOCTYPE html>\ <html><head><script>window.location.href = '/site'</script></head>\ <body>redirecting... <a href='" .. metainfo.home_url .. "/site'>click here if it's taking too long</a></body>\ </html>") index:close()
nilq/small-lua-stack
null
function onCreate() --Iterate over all notes for i = 0, getProperty('unspawnNotes.length')-1 do if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'DODGE' then setPropertyFromGroup('unspawnNotes', i, 'texture', 'DODGE_assets'); --Change texture if getPropertyFromGroup('unspawnNotes', i, 'mustPress') t...
nilq/small-lua-stack
null
local Window = Widget:new() function Window:new(x, y, width, height) local window = Widget:new(nil, x, y, width, height) setmetatable(window, self) self.__index = self window.children = {} return window end function Widget:update(dt) for k, child in pairs(self.children) do child:update...
nilq/small-lua-stack
null
protection_memoize = { -- opt-in -- TODO: set to true after testing enabled = false, periodic_flush = 2 } local MP = minetest.get_modpath("protection_memoize") dofile(MP.."/memoize.lua") dofile(MP.."/chatcommands.lua") dofile(MP.."/is_protected.lua") dofile(MP.."/periodic_flush.lua") if minetest.get_modpath...
nilq/small-lua-stack
null
--[[ PLUGIN USERS README HERE: If you clicked the question mark and this script popped up, then read here. You can add any ChatTitle with the same name below. Do not use the IDs for this section. ]]--- local module = {} local AchievementsChart = { { ID = 1, Name = "VIP", Description = "Obtained from purc...
nilq/small-lua-stack
null
-- Copyright 2022 SmartThings -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in ...
nilq/small-lua-stack
null
object_tangible_tcg_series1_decorative_painting_imperial_propaganda = object_tangible_tcg_series1_shared_decorative_painting_imperial_propaganda:new { } ObjectTemplates:addTemplate(object_tangible_tcg_series1_decorative_painting_imperial_propaganda, "object/tangible/tcg/series1/decorative_painting_imperial_propaganda.i...
nilq/small-lua-stack
null
-- luacheck: globals unpack local unpack = unpack or table.unpack local M = {} M.WILDCARD = "*" M.DEFERRED = 0 M.SUCCEEDED = 1 M.NO_TRANSITION = 2 M.PENDING = 3 M.CANCELLED = 4 local function do_callback(handler, args) if handler then return handler(unpack(args)) end end local functi...
nilq/small-lua-stack
null
local nvim_load_mapping = require("mapping.bind").nvim_load_mapping local map_cr = require("mapping.bind").map_cr local map_cu = require("mapping.bind").map_cu local map_cmd = require("mapping.bind").map_cmd require("mapping.config") local M = {} M.setup = function() -- default map local def_map = { -- Vim m...
nilq/small-lua-stack
null
local config = require("lspconfig").jdtls.document_config require("lspconfig/configs").jdtls = nil require("lspinstall/servers").jdtls = vim.tbl_extend('error', config, { install_script = [[ rm -rf eclipse.jdt.ls git clone https://github.com/eclipse/eclipse.jdt.ls.git cd eclipse.jdt.ls ./mvnw clean ...
nilq/small-lua-stack
null
--[[ Edit Made by PixelFir3 Passcode: iui ]] local gui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) gui.Name = "GUI" local rogui = Instance.new("Frame", gui) rogui.Size = UDim2.new(0, 469, 0, 148) rogui.BorderColor3 = Color3.new(1, 1, 1) rogui.Name = "RO-GUI" rogui.Position = UDim2.new(0, 560, 0, 300...
nilq/small-lua-stack
null
local m = {} function m.table_slice(tbl, first, last, step) local sliced = {} for i = first or 1, last or #tbl, step or 1 do sliced[#sliced+1] = tbl[i] end return sliced end function m.string_to_byte_array (str) local arr = {} for i = 1, #str do table.insert(arr, string.byte(str, i, i)) end ...
nilq/small-lua-stack
null
local PLUGIN = PLUGIN local PLUGIN = PLUGIN PLUGIN.name = "Utility Menu" PLUGIN.author = "Subleader" PLUGIN.desc = "A menu that can be opened by pressing F1, compatible with the plugin Enhanced Description." ix.util.Include("sv_plugin.lua")
nilq/small-lua-stack
null
local Background = {} function Background:new(layer, context) local newBack = {}; -- set meta tables so lookups will work setmetatable(newBack, self); self.__index = self; local uiConst = context.uiConst; --[[ local bounds = context.displayBounds; local rect =...
nilq/small-lua-stack
null
-- required libs require 'parallel' require 'torch' -- calibration code: function calib() require 'torch' require 'sys' s = torch.Tensor(100000):fill(1) d = torch.Tensor(100000):fill(0) parallel.yield() sys.tic() for i = 1,10000 do d:add(13,s) end time = sys.toc() parallel.parent:s...
nilq/small-lua-stack
null