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  1. benchmark/task/Medieval_Daytime/task_x-000024_y-000481_z000240_t1_a.json +12 -0
  2. benchmark/task/Medieval_Daytime/task_x-000037_y-000027_z000230_t0_a.json +12 -0
  3. benchmark/task/Medieval_Daytime/task_x-000037_y-000027_z000230_t0_b.json +12 -0
  4. benchmark/task/Medieval_Daytime/task_x-000038_y-000459_z000239_t4_a.json +12 -0
  5. benchmark/task/Medieval_Daytime/task_x-000174_y000403_z000231_t4_a.json +12 -0
  6. benchmark/task/Medieval_Daytime/task_x-000218_y000047_z000244_t4_a.json +12 -0
  7. benchmark/task/Medieval_Daytime/task_x-000267_y000693_z000224_t4_a.json +12 -0
  8. benchmark/task/Medieval_Daytime/task_x-000268_y-001079_z000225_t4_a.json +12 -0
  9. benchmark/task/Medieval_Daytime/task_x-000345_y001442_z000247_t4_a.json +12 -0
  10. benchmark/task/Medieval_Daytime/task_x-000376_y000213_z000425_t4_a.json +12 -0
  11. benchmark/task/Medieval_Daytime/task_x-000458_y-000546_z000225_t4_a.json +12 -0
  12. benchmark/task/Medieval_Daytime/task_x-000521_y-001053_z000215_t1_b.json +12 -0
  13. benchmark/task/Medieval_Daytime/task_x-000521_y-001053_z000215_t1_c.json +12 -0
  14. benchmark/task/Medieval_Daytime/task_x-000576_y000258_z000212_t4_a.json +12 -0
  15. benchmark/task/Medieval_Daytime/task_x-000608_y-000172_z000244_t4_a.json +12 -0
  16. benchmark/task/Medieval_Daytime/task_x-000738_y-001536_z000215_t4_a.json +12 -0
  17. benchmark/task/Medieval_Daytime/task_x-001141_y-000392_z000280_t4_a.json +12 -0
  18. benchmark/task/Medieval_Daytime/task_x-001164_y-001036_z000469_t4_a.json +12 -0
  19. benchmark/task/Medieval_Daytime/task_x-001217_y-001460_z000273_t4_a.json +12 -0
  20. benchmark/task/Medieval_Daytime/task_x-001280_y-001239_z000272_t4_a.json +12 -0
  21. benchmark/task/Medieval_Daytime/task_x-002166_y-000078_z000275_t4_a.json +12 -0
  22. benchmark/task/Medieval_Daytime/task_x-002203_y-001946_z000276_t4_a.json +12 -0
  23. benchmark/task/Medieval_Daytime/task_x-002615_y-001086_z000275_t4_a.json +12 -0
  24. benchmark/task/Medieval_Daytime/task_x-002617_y-000764_z000261_t4_a.json +12 -0
  25. benchmark/task/Medieval_Daytime/task_x-002617_y-000764_z000261_t4_b.json +12 -0
  26. benchmark/task/Medieval_Daytime/task_x000014_y-000597_z000229_t0_a.json +12 -0
  27. benchmark/task/Medieval_Daytime/task_x000014_y-000597_z000229_t0_b.json +12 -0
  28. benchmark/task/Medieval_Daytime/task_x000014_y-000597_z000229_t0_c.json +12 -0
  29. benchmark/task/Medieval_Daytime/task_x000065_y000051_z000225_t1_a.json +12 -0
  30. benchmark/task/Medieval_Daytime/task_x000065_y000051_z000225_t1_b.json +12 -0
  31. benchmark/task/Medieval_Daytime/task_x000066_y-000125_z000225_t4_a.json +12 -0
  32. benchmark/task/Medieval_Daytime/task_x000077_y000001_z000225_t3_a.json +12 -0
  33. benchmark/task/Medieval_Daytime/task_x000077_y000001_z000225_t3_b.json +12 -0
  34. benchmark/task/Medieval_Daytime/task_x000077_y000001_z000225_t3_c.json +12 -0
  35. benchmark/task/Medieval_Daytime/task_x000120_y-000022_z000225_t2_a.json +12 -0
  36. benchmark/task/Medieval_Daytime/task_x000120_y-000022_z000225_t2_b.json +12 -0
  37. benchmark/task/Medieval_Daytime/task_x000141_y000260_z000225_t4_a.json +12 -0
  38. benchmark/task/Medieval_Daytime/task_x000190_y-000236_z000225_t0_a.json +12 -0
  39. benchmark/task/Medieval_Daytime/task_x000190_y-000236_z000225_t0_b.json +12 -0
  40. benchmark/task/Medieval_Daytime/task_x000293_y-001555_z000213_t4_a.json +12 -0
  41. benchmark/task/Medieval_Daytime/task_x000347_y-000174_z000225_t4_a.json +12 -0
  42. benchmark/task/Medieval_Daytime/task_x000347_y-000174_z000225_t4_b.json +12 -0
  43. benchmark/task/Medieval_Daytime/task_x000441_y-001507_z000402_t4_a.json +12 -0
  44. benchmark/task/Medieval_Daytime/task_x000454_y000217_z000225_t1_a.json +12 -0
  45. benchmark/task/Medieval_Daytime/task_x000454_y000217_z000225_t1_b.json +12 -0
  46. benchmark/task/Medieval_Daytime/task_x000495_y-000053_z000225_t4_a.json +12 -0
  47. benchmark/task/Medieval_Daytime/task_x000705_y-000347_z000225_t4_a.json +12 -0
  48. benchmark/task/Medieval_Daytime/task_x001028_y-000890_z000295_t4_a.json +12 -0
  49. benchmark/task/Medieval_Daytime/task_x001062_y000510_z000244_t4_a.json +12 -0
  50. benchmark/task/Medieval_Daytime/task_x001191_y-001012_z000681_t4_a.json +12 -0
benchmark/task/Medieval_Daytime/task_x-000024_y-000481_z000240_t1_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Search for a cloth sack resting beside a crate in this village area, then navigate to it.",
3
+ "Type": 1,
4
+ "Start_Pose": [
5
+ -23.504,
6
+ -481.048,
7
+ 240.17,
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+ 0.0,
9
+ -40.993,
10
+ 0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000037_y-000027_z000230_t0_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Walk to the wooden door of the ivy-covered house.",
3
+ "Type": 0,
4
+ "Start_Pose": [
5
+ -37.45,
6
+ -26.75,
7
+ 229.788,
8
+ 0,
9
+ -12.96,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000037_y-000027_z000230_t0_b.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head toward the wooden barrel beside the fence.",
3
+ "Type": 0,
4
+ "Start_Pose": [
5
+ -37.45,
6
+ -26.75,
7
+ 229.788,
8
+ 0,
9
+ -12.96,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000038_y-000459_z000239_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "The wooden door on the stone building to the right is nestled among the ivy. Make your way there and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -37.559,
6
+ -458.633,
7
+ 238.992,
8
+ 0,
9
+ -140.993,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000174_y000403_z000231_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Walk over to the wooden door on the stone building and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -174.159,
6
+ 403.245,
7
+ 231.226,
8
+ 0,
9
+ 119.007,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000218_y000047_z000244_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "The dark wooden door set into the stone wall ahead is your target. Make your way to it and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -217.924,
6
+ 47.191,
7
+ 243.888,
8
+ 0.0,
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+ -80.993,
10
+ 0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000267_y000693_z000224_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head toward the weathered wooden door set into the stone wall and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -267.248,
6
+ 693.278,
7
+ 223.579,
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+ 0.0,
9
+ 99.007,
10
+ -0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000268_y-001079_z000225_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head toward the wooden door set into the stone wall covered in ivy and open it.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -268.121,
6
+ -1079.268,
7
+ 224.887,
8
+ 0.0,
9
+ -100.993,
10
+ 0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000345_y001442_z000247_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head to the wooden door set into the stone wall beneath the small window, and pull it open after reaching it.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -345.492,
6
+ 1442.205,
7
+ 246.717,
8
+ 0.0,
9
+ -60.993,
10
+ 0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000376_y000213_z000425_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Walk toward the door beneath the staircase and open it when you arrive.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -375.815,
6
+ 213.415,
7
+ 425.031,
8
+ 0.0,
9
+ -60.993,
10
+ 0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000458_y-000546_z000225_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Walk over to the small wooden door on the ivy-covered building to the left and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -458.252,
6
+ -545.673,
7
+ 224.888,
8
+ 0,
9
+ -40.993,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000521_y-001053_z000215_t1_b.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Search for the small wooden chair tucked beneath the stairway against the stone wall, then make your way over to it.",
3
+ "Type": 1,
4
+ "Start_Pose": [
5
+ -521.064,
6
+ -1052.51,
7
+ 215.203,
8
+ 0,
9
+ -120.993,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000521_y-001053_z000215_t1_c.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Locate the wooden barrel sitting under the stairs near the stone backdrop; after spotting it, head toward it.",
3
+ "Type": 1,
4
+ "Start_Pose": [
5
+ -521.064,
6
+ -1052.51,
7
+ 215.203,
8
+ 0,
9
+ -120.993,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000576_y000258_z000212_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Proceed to the wooden door on the stone building ahead; once there, open it.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -575.924,
6
+ 258.165,
7
+ 212.276,
8
+ 0.0,
9
+ 59.007,
10
+ -0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000608_y-000172_z000244_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "The dark wooden door set into the stone wall beneath the chandelier is your target. Head over and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -608.107,
6
+ -171.531,
7
+ 243.828,
8
+ 0.0,
9
+ 19.007,
10
+ -0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-000738_y-001536_z000215_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Walk over to the wooden door set into the stone wall between the two windows and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -737.704,
6
+ -1536.465,
7
+ 215.158,
8
+ 0.0,
9
+ 39.007,
10
+ -0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-001141_y-000392_z000280_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "The wooden door with the glass pane set against the stone wall is your target. Head toward it and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -1141.121,
6
+ -392.206,
7
+ 279.725,
8
+ 0.0,
9
+ 139.007,
10
+ -0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-001164_y-001036_z000469_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "The small wooden door tucked beneath the staircase awaits. Head down to it and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -1164.476,
6
+ -1035.525,
7
+ 469.186,
8
+ 0.0,
9
+ -160.993,
10
+ 0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-001217_y-001460_z000273_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "The wooden door set into the stone wall ahead is your target. Make your way to it and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -1216.717,
6
+ -1459.728,
7
+ 272.597,
8
+ 0.0,
9
+ 119.007,
10
+ -0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-001280_y-001239_z000272_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "The wooden door set into the stone wall ahead is your target. Make your way to it and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -1280.44,
6
+ -1239.31,
7
+ 271.779,
8
+ 0.0,
9
+ 159.007,
10
+ -0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-002166_y-000078_z000275_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head toward the wooden door set into the stone wall of the building and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -2166.019,
6
+ -78.032,
7
+ 274.758,
8
+ 0.0,
9
+ -20.993,
10
+ 0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-002203_y-001946_z000276_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Make your way to the dark doorway on the timber-framed building near the hanging banner and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -2203.004,
6
+ -1946.113,
7
+ 276.23,
8
+ 0,
9
+ 19.007,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-002615_y-001086_z000275_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Make your way through the tall grass to the dark wooden door on the ground floor of the timber-framed building and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -2615.417,
6
+ -1085.634,
7
+ 274.953,
8
+ 0,
9
+ -20.993,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-002617_y-000764_z000261_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Locate the dark wooden door on the left side of the stone building; once there, pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -2616.959,
6
+ -764.497,
7
+ 261.167,
8
+ 0.0,
9
+ -0.993,
10
+ 0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x-002617_y-000764_z000261_t4_b.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Reach the wooden door on the right beneath the timber-framed facade, then open it.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ -2616.959,
6
+ -764.497,
7
+ 261.167,
8
+ 0.0,
9
+ -0.993,
10
+ 0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000014_y-000597_z000229_t0_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Walk to the wooden barrel near the bench.",
3
+ "Type": 0,
4
+ "Start_Pose": [
5
+ 14.449,
6
+ -597.057,
7
+ 228.979,
8
+ 0,
9
+ 74.047,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000014_y-000597_z000229_t0_b.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head toward the wooden door of the pointed-roof building.",
3
+ "Type": 0,
4
+ "Start_Pose": [
5
+ 14.449,
6
+ -597.057,
7
+ 228.979,
8
+ 0,
9
+ 74.047,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000014_y-000597_z000229_t0_c.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Approach the wooden crates near the timber pavilion.",
3
+ "Type": 0,
4
+ "Start_Pose": [
5
+ 14.449,
6
+ -597.057,
7
+ 228.979,
8
+ 0,
9
+ 74.047,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000065_y000051_z000225_t1_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Search for the single wooden wheel resting on the cobblestone ground near the barrels; after locating it, head over to it.",
3
+ "Type": 1,
4
+ "Start_Pose": [
5
+ 65.208,
6
+ 50.956,
7
+ 224.888,
8
+ 0,
9
+ -100.993,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000065_y000051_z000225_t1_b.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Identify the round well covered by a small wooden roof, then proceed to it.",
3
+ "Type": 1,
4
+ "Start_Pose": [
5
+ 65.208,
6
+ 50.956,
7
+ 224.888,
8
+ 0,
9
+ -100.993,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000066_y-000125_z000225_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Proceed to the wooden plank door with the mail slot set in the stone wall; once there, pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ 66.379,
6
+ -124.961,
7
+ 224.888,
8
+ 0.0,
9
+ 179.007,
10
+ -0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000077_y000001_z000225_t3_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Walk to the wooden barrel cluster, then head toward the burlap sack.",
3
+ "Type": 3,
4
+ "Start_Pose": [
5
+ 76.703,
6
+ 0.616,
7
+ 224.888,
8
+ 0,
9
+ -20.993,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000077_y000001_z000225_t3_b.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Approach the cart wheel, then move to the ground-floor doorway with steps.",
3
+ "Type": 3,
4
+ "Start_Pose": [
5
+ 76.703,
6
+ 0.616,
7
+ 224.888,
8
+ 0,
9
+ -20.993,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000077_y000001_z000225_t3_c.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head toward the burlap sack, then navigate to the wooden barrel.",
3
+ "Type": 3,
4
+ "Start_Pose": [
5
+ 76.703,
6
+ 0.616,
7
+ 224.888,
8
+ 0,
9
+ -20.993,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000120_y-000022_z000225_t2_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Walk to the leftmost ground-floor door on the far building.",
3
+ "Type": 2,
4
+ "Start_Pose": [
5
+ 119.612,
6
+ -21.617,
7
+ 224.735,
8
+ 0,
9
+ 26.047,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000120_y-000022_z000225_t2_b.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head toward the door on the far-right wall.",
3
+ "Type": 2,
4
+ "Start_Pose": [
5
+ 119.612,
6
+ -21.617,
7
+ 224.735,
8
+ 0,
9
+ 26.047,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000141_y000260_z000225_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head toward the wooden door set into the stone building beneath the timber awning, and pull it open when you arrive.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ 141.274,
6
+ 259.927,
7
+ 224.888,
8
+ 0,
9
+ 59.007,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000190_y-000236_z000225_t0_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Move to the stone well under the wooden canopy.",
3
+ "Type": 0,
4
+ "Start_Pose": [
5
+ 189.848,
6
+ -235.992,
7
+ 224.888,
8
+ 0,
9
+ 27.04,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000190_y-000236_z000225_t0_b.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Navigate to the burlap sack near the house entrance.",
3
+ "Type": 0,
4
+ "Start_Pose": [
5
+ 189.848,
6
+ -235.992,
7
+ 224.888,
8
+ 0,
9
+ 27.04,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000293_y-001555_z000213_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head down the wooden corridor to the door at the far end and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ 292.837,
6
+ -1554.711,
7
+ 213.352,
8
+ 0.0,
9
+ 139.007,
10
+ -0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000347_y-000174_z000225_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head toward the wooden door on the left side, set into the ivy-covered stone wall, and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ 346.966,
6
+ -173.518,
7
+ 224.888,
8
+ 0,
9
+ -160.993,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000347_y-000174_z000225_t4_b.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Reach the small wooden door on the right near the timber-framed structure and open it.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ 346.966,
6
+ -173.518,
7
+ 224.888,
8
+ 0,
9
+ -160.993,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000441_y-001507_z000402_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head downstairs to the wooden door and open it after reaching the lower level.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ 440.547,
6
+ -1506.896,
7
+ 401.887,
8
+ 0.0,
9
+ 139.007,
10
+ -0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000454_y000217_z000225_t1_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Discover the four-wheeled wooden cart in this area, then navigate toward it.",
3
+ "Type": 1,
4
+ "Start_Pose": [
5
+ 453.654,
6
+ 217.424,
7
+ 224.888,
8
+ 0,
9
+ 39.007,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000454_y000217_z000225_t1_b.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Once you locate a wooden barrel whose lid has been removed and placed beside it, approach that barrel.",
3
+ "Type": 1,
4
+ "Start_Pose": [
5
+ 453.654,
6
+ 217.424,
7
+ 224.888,
8
+ 0,
9
+ 39.007,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000495_y-000053_z000225_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head up the wooden steps and open the large wooden door at the top of the staircase.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ 495.351,
6
+ -52.873,
7
+ 224.888,
8
+ 0,
9
+ -40.993,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x000705_y-000347_z000225_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Locate the wooden door set into the ivy-covered stone wall; once there, open it.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ 704.726,
6
+ -346.788,
7
+ 224.888,
8
+ 0,
9
+ 179.007,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x001028_y-000890_z000295_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Head toward the wooden door with the decorative metal grille and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ 1028.057,
6
+ -889.911,
7
+ 295.144,
8
+ 0.0,
9
+ 59.007,
10
+ -0.0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x001062_y000510_z000244_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "The small wooden door tucked beneath the timber arches and ivy is your target. Make your way there and pull it open.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ 1062.145,
6
+ 510.309,
7
+ 243.504,
8
+ 0,
9
+ 119.007,
10
+ 0
11
+ ]
12
+ }
benchmark/task/Medieval_Daytime/task_x001191_y-001012_z000681_t4_a.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "Instruction": "Locate the partially visible door on the right edge of the scene, then open it.",
3
+ "Type": 4,
4
+ "Start_Pose": [
5
+ 1190.77,
6
+ -1011.885,
7
+ 680.531,
8
+ 0.0,
9
+ 39.007,
10
+ -0.0
11
+ ]
12
+ }