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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea el ladrillo2 * * @author Omar Espino * @version 11/20/2014 */ public class Ladrillo2 extends Obstaculo { /**constructor de la clase en la cual se invoca al metodo crear*/ p...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** *clase a partir de la cual se crea la base derecha 3 * * @author Omar Espino * @version 20/11/2014 */ public class Base3der extends Baseder { /**constructor en el cual se modifica el tamaño de la imagen*/ public ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase a partir de la cual se crean los objetos Focas * * @author Omar Espino * @version 20/11/2014 */ public class Foca extends Enemigo { private GreenfootImage []focaDerecha; private GreenfootImage []focaIzq...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea el piso3 * * @author Omar Espino * @version 11/20/2014 */ public class Piso3 extends Ladrillo3 { private Ladrillo3 []arregloLadrillo; /**constructor de la clase en c...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Scroll here. * * @author (your name) * @version (a version number or a date) */ public class Scroll extends Actor { /** * Act - do whatever the Scroll wants to do. This method i...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase a partir de la cual se crean las bombas que tendra el jugador * * @author Omar Espino * @version 20/11/2014 */ public class Bomba extends Armas { private int aceleracionX; private int aceleracionY; ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase a partir de la cual se crean los objetos terodactilos * * @author Omar Espino * @version 20/11/2014 */ public class Terodactilo extends Enemigo { private GreenfootImage []teroDerecha; private Greenfoo...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** *clase a partir de la cual se crea la base izquierda 3 * * @author Omar Espino * @version 20/11/2014 */ public class Base3izq extends Baseizq { /**constructor en el cual se modifica el tamaño de la imagen*/ pu...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase principal de las armas * * @author Omar Espino * @version 20/11/2014 */ public class Armas extends Actor { }
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase que crea la imagen de la explosion de una bomba * * @author Omar Espino * @version 20/11/2014 */ public class Explosion extends Armas { private SimpleTimer duracionExplosion; public Explosion() ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea el piso9 * * @author Omar Espino * @version 11/20/2014 */ public class Piso9 extends Ladrillo9 { private Ladrillo9 []arregloLadrillo; /**constructor de la clase en el ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase que hace como va a actuar los cuchillos que arroje el jugador * * @author Omar Espino * @version 20/11/2014 */ public class Kunai extends Armas { public final int DERECHA=1; public final int IZQUIERDA=...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crean las cajas de bombas * * @author Omar Espino * @version 20/11/2014 */ public class Bombas extends Armas { /**metodo principal de la actuacion de las bombas, metodo llamado automat...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase a partir de la cual se crean los Ladrillos en el juego * * @author Omar Espino * @version 20/11/2014 */ public class Ladrillo extends Obstaculo { /**constructor de la clase*/ public Ladrillo() { ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea el ladrillo6 * * @author Omar Espino * @version 11/20/2014 */ public class Ladrillo6 extends Obstaculo { /**constructor de la clase en el cual se invoca al metodo crear()*/ ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea el piso2 * * @author Omar Espino * @version 11/20/2014 */ public class Piso2 extends Ladrillo2 { private Ladrillo2 []arregloLadrillo; /**constructor de la clase que ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea el ladrillo9 * * @author Omar Espino * @version 11/20/2014 */ public class Ladrillo9 extends Obstaculo { /**constructor de la clase en el cual se crea se invoca al metodo cr...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Base here. * * @author (your name) * @version (a version number or a date) */ public class Base extends Actor { /** * Act - do whatever the Base wants to do. This method is call...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea la llave * * @author Omar Espino * @version 20/11/2014 */ public class Llave extends Objetos { private boolean deboSeguir; /**constructor el cual inializa la variable que sab...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class BotonStart here. * * @author (your name) * @version (a version number or a date) */ public class BotonStart extends Boton { /** * Act - do whatever the BotonStart wants to do. T...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Regresar here. * * @author (your name) * @version (a version number or a date) */ public class Regresar extends Boton { /** * Act - do whatever the Regresar wants to do. This me...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** *clase a partir de la cual se crea la base derecha 5 * * @author Omar Espino * @version 20/11/2014 */ public class Base5der extends Baseder { /**constructor en el cual se modifica el tamaño de la imagen*/ public ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea el piso1 * * @author Omar Espino * @version 11/20/2014 */ public class Piso1 extends Ladrillo { private Ladrillo []arregloLadrillo; /**constructor de la clase en el cu...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.util.List; /** * Clase a partir de la cual se crea el personaje principal del juego, la cual contiene los diferentes metodos con los cual actuara * * @author Omar Espino * @version 11/11/2014 */ public class Popo e...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase a partir de crea el martillo del jugador * * @author Omar Espino * @version 20/11/2014 */ public class Martillo extends Popo { }
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class PisoFinal here. * * @author (your name) * @version (a version number or a date) */ public class PisoFinal extends Bloque { private Bloque []arregloBloque; /**constructor d...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** *clase a partir de la cual se crea la base izquierda 4 * * @author Omar Espino * @version 20/11/2014 */ public class Base4izq extends Baseizq { /**constructor en el cual se modifica el tamaño de la imagen*/ pu...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crean las bolas de nieve que avientan los osos polares * * @author Omar Espino * @version 20/11/2014 */ public class Bolanieve extends Obstaculo { public final int DERECHA=1; ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea el ladrillo3 * * @author Omar Espino * @version 11/20/2014 */ public class Ladrillo3 extends Obstaculo { /**constructor de la clase en el cual se invoca al metodo crear*/ ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea el piso 6 * * @author Omar Espino * @version 11/20/2014 */ public class Piso6 extends Ladrillo6 { private Ladrillo6 []arregloLadrillo; /**constructor de la clase en...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea el ladrillo4 * * @author Omar Espino * @version 11/20/2014 */ public class Ladrillo4 extends Obstaculo { /**constructor de la clase en la cual se invoca al metodo crear*/ ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** *clase a partir de la cual se crea la base izquierda 5 * * @author Omar Espino * @version 20/11/2014 */ public class Base5izq extends Baseizq { /**constructor en el cual se modifica el tamaño de la imagen*/ pu...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase a partir de la cual se crean las plataformas * * @author Omar Espino * @version 20/11/2014 */ public class Plataforma extends Obstaculo { private final int DISTANCIA=2; private int direccion; priva...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** *clase a partir de la cual se crea la base izquierda 2 * * @author Omar Espino * @version 20/11/2014 */ public class Base2izq extends Baseizq { }
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase de la imagen de la puerta que servira para ir al otro mundo con los siguientes niveles * * @author Omar Espino * @version 20/11/2014 */ public class Puerta extends Objetos { }
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase a partir de la cual se crean los bloques en el juego * * @author Omar Espino * @version 20/11/2014 */ public class Bloque extends Obstaculo { /**constructor de la clase*/ public Bloque() { ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase principal de las bases derechas * * @author Omar Espino * @version 20/11/2014 */ public class Baseder extends Actor { }
Java
/** * A simple timer class that allows you to keep track of how much time * has passed between events. * * You use this class by creating a timer as a member field in your actor (or whatever): * <pre> * * private SimpleTimer timer = new SimpleTimer(); * </pre> * * Then when you want to start the timer (for...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** *clase a partir de la cual se crea la base izquierda 1 * * @author Omar Espino * @version 20/11/2014 */ public class Base1izq extends Baseizq { }
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea el hielo que arrojaran los terodactilos * * @author Omar Espino * @version 11/20/2014 */ public class Hielo extends Obstaculo { /**metodo principal de como actuara el hielo*/ ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** *clase a partir de la cual se crea la base derecha 1 * * @author Omar Espino * @version 20/11/2014 */ public class Base1der extends Baseder { }
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase principal de los obstaculos en el juego * * @author Omar Espino * @version 20/11/2014 */ public class Obstaculo extends Actor { }
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase principal de todas las bases izquierda * * @author Omar Espino * @version 20/11/2014 */ public class Baseizq extends Actor { }
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea el piso4 * * @author Omar Espino * @version 11/20/2014 */ public class Piso4 extends Ladrillo4 { private Ladrillo4 []arregloLadrillo; /**constructor de la clase en el cua...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * clase a partir de la cual se crea el ladrillo5 * * @author Omar Espino * @version 11/20/2014 */ public class Ladrillo5 extends Obstaculo { /**constructor de la clase en el cual se invoca al metodo crear*/ p...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** *clase a partir de la cual se crea la base derecha 4 * * @author Omar Espino * @version 20/11/2014 */ public class Base4der extends Baseder { /**constructor en el cual se modifica el tamaño de la imagen*/ p...
Java
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package accountmanager; import java.util.logging.Level; import java.util.logging.Logger; /** * * @author jonesbr */ public class MoneyTransfer implements Runnable { private Account fromAccount; ...
Java
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package accountmanager; import java.util.HashMap; import java.util.logging.Level; import java.util.logging.Logger; import javax.swing.DefaultComboBoxModel; import javax.swing.JOptionPane; /** * * @author jonesbr */ ...
Java
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package accountmanager; import java.io.File; import java.util.HashMap; import javax.xml.parsers.DocumentBuilder; import javax.xml.parsers.DocumentBuilderFactory; import org.w3c.dom.Document; import org.w3c.dom.Node; im...
Java
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package accountmanager; /** * * @author jonesbr */ public class Account { private double balance; private double rate; private int periods; private String name; /** * ...
Java
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package accountmanager; /** * * @author jonesbr */ public class Banker { /** * @param args the command line arguments */ public static void main(String[] args) { // TODO cod...
Java
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package accountmanager; import java.util.HashMap; /** * * @author jonesb */ public interface IConfigurationManager { public HashMap<String, String> read(String fileName) throws Exception; }
Java
package com.theveganrobot.cmake; class HelloBoost { public native String boostMkDir(); public static void main(String[] args) { System.out.println(new HelloBoost().boostMkDir()); } static { System.loadLibrary("hello-boost"); } }
Java
package com.theveganrobot.cmake; class HelloWorld { public native String stringFromJNI(); public static void main(String[] args) { System.out.println(new HelloWorld().stringFromJNI()); } static { System.loadLibrary("hello-cmake"); } }
Java
package com.theveganrobot.cmake.eigen; import com.theveganrobot.cmake.HelloEigen; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class HelloAndroidEigen extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedI...
Java
package com.theveganrobot.cmake; public class HelloEigen { public native String helloMatrix(); public static void main(String[] args) { System.out.println(new HelloEigen().helloMatrix()); } static { System.loadLibrary("hello-eigen"); } }
Java
package com.theveganrobot.cmake; class HelloEigen { public native String helloMatrix(); public static void main(String[] args) { System.out.println(new HelloEigen().helloMatrix()); } static { System.loadLibrary("hello-eigen"); } }
Java
/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
Java
/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
Java
/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
Java
package com.theveganrobot.cmake; class HelloWorld { public native String stringFromJNI(); public static void main(String[] args) { System.out.println(new HelloWorld().stringFromJNI()); } static { System.loadLibrary("hello-cmake"); } }
Java
package com.theveganrobot.cmake; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class HelloAndroidCMake extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main...
Java
package cx.hell.android.pdfview; import java.io.File; import java.io.FileFilter; import java.io.IOException; import java.util.ArrayList; import java.util.Arrays; import java.util.Comparator; import android.app.Activity; import android.content.Intent; import android.content.SharedPreferences; import androi...
Java
package cx.hell.android.pdfview; import java.io.IOException; import java.io.InputStream; import android.util.Log; import android.widget.ProgressBar; public class StreamUtils { public static byte[] readBytesFully(InputStream i) throws IOException { return StreamUtils.readBytesFully(i, 0, null); } ...
Java
package cx.hell.android.pdfview; import java.io.File; public class FileListEntry { private String label = null; private File file = null; private boolean isDirectory = false; private int type = NORMAL; private int recentNumber = -1; static final int NORMAL = 0; static final int HOME = 1; stati...
Java
package cx.hell.android.pdfview; import java.io.File; import java.io.FileDescriptor; import java.util.List; import cx.hell.android.lib.pagesview.FindResult; /** * Native PDF - interface to native code. */ public class PDF { static { System.loadLibrary("pdfview2"); } /** * Simple s...
Java
package cx.hell.android.pdfview; import java.util.Collection; import java.util.Collections; import java.util.HashMap; import java.util.Iterator; import java.util.LinkedList; import java.util.List; import java.util.Map; import android.app.Activity; import android.graphics.Bitmap; import android.os.SystemCl...
Java
package cx.hell.android.pdfview; import java.io.File; import java.io.FileDescriptor; import java.io.FileNotFoundException; import java.util.List; import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.content.ContentResolver; import android.content.DialogInterface; imp...
Java
package cx.hell.android.pdfview; public class BookmarkEntry implements Comparable<BookmarkEntry> { public int numberOfPages; public int page; public float absoluteZoomLevel; public int rotation; public int offsetX; public String comment; public BookmarkEntry(int numberOfPages, int page, float absolu...
Java
package cx.hell.android.pdfview; import java.io.BufferedInputStream; import java.io.IOException; import java.io.InputStream; import android.app.Activity; import android.os.Bundle; import android.webkit.WebView; /** * Displays "About..." info. */ public class AboutPDFViewActivity extends Activity { ...
Java
package cx.hell.android.pdfview; import java.io.File; import java.util.ArrayList; import android.content.Context; import android.content.SharedPreferences; public class Recent extends ArrayList<String> { /** * Default serial version identifier because base class is serializable. */ private stati...
Java
package cx.hell.android.pdfview; import android.graphics.Bitmap; public class BitmapCacheValue { public Bitmap bitmap; /* public long millisAdded; */ public long millisAccessed; public long priority; public BitmapCacheValue(Bitmap bitmap, long millisAdded, long priority) { this.bitmap = bitmap; ...
Java
package cx.hell.android.pdfview; import android.app.Activity; import android.content.SharedPreferences; import android.content.pm.ActivityInfo; import android.graphics.Color; import android.os.Bundle; import android.preference.PreferenceActivity; import android.preference.PreferenceManager; public class Opt...
Java
package cx.hell.android.pdfview; /** * High level user-visible application exception. */ public class ApplicationException extends Exception { private static final long serialVersionUID = 3168318522532680977L; public ApplicationException(String message) { super(message); } }
Java
package cx.hell.android.pdfview; import android.content.SharedPreferences; import android.view.KeyEvent; public class Actions { public int zoom; public int longZoom; public int upDown; public int volume; public int leftRight; public int rightUpDown; public static final int ZOOM_IN = 1000000; pu...
Java
/* * Copyright 2010 Ludovic Drolez * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is d...
Java
package cx.hell.android.lib.pagesview; import java.util.Iterator; import java.util.LinkedList; import java.util.List; import java.util.Map; import cx.hell.android.pdfview.Actions; import cx.hell.android.pdfview.Bookmark; import cx.hell.android.pdfview.BookmarkEntry; import cx.hell.android.pdfview.Options; ...
Java
package cx.hell.android.lib.pagesview; import java.util.Map; import android.graphics.Bitmap; /** * Allow renderer to notify view that new bitmaps are ready. * Implemented by PagesView. */ public interface OnImageRenderedListener { void onImagesRendered(Map<Tile,Bitmap> renderedImages); void onRender...
Java
package cx.hell.android.lib.pagesview; import java.util.Collection; import android.graphics.Bitmap; /** * Provide content of pages rendered by PagesView. */ public abstract class PagesProvider { /** * Get page image tile for drawing. */ public abstract Bitmap getPageBitmap(Tile tile); /...
Java
package cx.hell.android.lib.pagesview; /** * Tile definition. * Can be used as a key in maps (hashable, comparable). */ public class Tile { /** * X position of tile in pixels. */ private int x; /** * Y position of tile in pixels. */ private int y; private int zoom; private in...
Java
package cx.hell.android.lib.pagesview; // you're encouraged to use this piece of code for anything, either commercial or free, // either close-sourced or open-sourced. However, do put a line in your "About" section // saying that you used a code from dairyknight (dairyknight@gmail.com). That's the only request ...
Java
package cx.hell.android.lib.pagesview; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import android.graphics.Rect; import android.util.Log; /** * Find result. */ public class FindResult { /** * Logging tag. */ public static final String TAG = "cx.hell.andr...
Java
package cx.hell.android.lib.pagesview; public class RenderingException extends Exception { private static final long serialVersionUID = 1010978161527539002L; public RenderingException(String message) { super(message); } }
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.awt.Color; /** * A Counter class that allows you to display a numerical value on screen. * * The Counter is an actor, so you will need to create it, and then add it to * the world in Greenfoot. If you keep a reference to ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Genera automoviles ya sea obstáculos o jugadores. * * @autor Asael Hernández García * @version (a version number or a date) */ public class Automovil extends Actor { private int velocidad; private int impacto...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Boton para comenzar el juego. * * @author Asael Hernández García * @version (a version number or a date) */ public class Play extends Boton { /** * Act - do whatever the Play wants to do. This method is cal...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase para controlar los records del jugador. * * @author Asael Hernández García * @version (a version number or a date) */ public class UserRecords extends Actor { /** * Act - do whatever the UserRecords wa...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Proporciona los animaes obstáculo para agregar al mundo. * * @author Asael Hernández García * @version (a version number or a date) */ public class Animal extends Obstaculos { /** * Act - do whatever the An...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.awt.Color; import java.util.List; /** * An actor class that can display a scoreboard, using Greenfoot's * UserInfo class. * * You typically use this by including some code into the world for when your game ends: * * <...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Boton para entrar a ver los records del juego. * * @author Asael Hernández García * @version (a version number or a date) */ public class Records extends Boton { /** * Act - do whatever the Records wants to...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Boton para pausar el juego. * * @author Asael Hernández García * @version (a version number or a date) */ public class Pause extends Boton { /** * Act - do whatever the Pause wants to do. This method is call...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Proporciona el obstaculo del tipo patrulla. * * @author Asael Hernández García * @version (a version number or a date) */ public class Patrulla extends Automovil { private SimpleTimer policeTimer; private in...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Menu here. * * @author (your name) * @version (a version number or a date) */ public class Menu extends World { /** * Constructor for objects of class Menu. * */ ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Escenario principal del videojuego en el cual se agregaran, eliminan y se * comunican los objetos del juego. * * @author Asael Hernández García * @version (a version number or a date) */ public class PistaAutomovil e...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Repara el automovil del jugador evitando que el daño del automovil llegue a 100% * * @author Asael Hernández García * @version (a version number or a date) */ public class Herramienta extends Bonificacion { /** ...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Proporciona botons para el juego. Cada boton tendrá una función diferente. * * @author Asael Hernández García * @version (a version number or a date) */ public class Boton extends Actor { /** * Act - do wha...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.awt.Color; import java.awt.Font; import java.awt.RenderingHints; import java.awt.Shape; import java.awt.Graphics2D; import java.awt.FontMetrics; import java.awt.font.TextLayout; /** * A Label class that allows you to display...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Genera los baches obstaculos del juego. * * @author Asael Hernández García * @version (a version number or a date) */ public class Bache extends Obstaculos { /** * Act - do whatever the Bache wants to do. T...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Proporciona los bstaculos de automoviles del juego. * * @author Asael Hernández García * @version (a version number or a date) */ public class Obstaculos extends Actor { /** * Act - do whatever the Obstaculo...
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Boton para cambiar pantalla a la de ayuda del juego. * * @author Asael Hernández García * @version (a version number or a date) */ public class Help extends Boton { /** * Act - do whatever the Help wants to ...
Java