text
stringlengths
1
93.6k
our_team_players, their_team_players, third_team_players = [], [], []
for i, player in enumerate(battle["myTeam"]["players"]):
p_dict = {}
p_dict["me"] = "yes" if player["isMyself"] else "no"
p_dict["name"] = player["name"]
try:
p_dict["number"] = str(player["nameId"]) # splashtag # - can contain alpha chars too... (why!!!)
except KeyError: # may not be present if first battle as "Player"
pass
p_dict["splashtag_title"] = player["byname"] # splashtag title
p_dict["weapon"] = utils.b64d(player["weapon"]["id"])
p_dict["inked"] = player["paint"]
p_dict["species"] = player["species"].lower()
p_dict["rank_in_team"] = i+1
if player.get("crown"):
p_dict["crown_type"] = "x"
if "DRAGON" in player.get("festDragonCert", ""):
if player["festDragonCert"] == "DRAGON":
p_dict["crown_type"] = "100x"
elif player["festDragonCert"] == "DOUBLE_DRAGON":
p_dict["crown_type"] = "333x"
if "result" in player and player["result"] is not None:
p_dict["kill_or_assist"] = player["result"]["kill"]
p_dict["assist"] = player["result"]["assist"]
p_dict["kill"] = p_dict["kill_or_assist"] - p_dict["assist"]
p_dict["death"] = player["result"]["death"]
p_dict["special"] = player["result"]["special"]
p_dict["signal"] = player["result"]["noroshiTry"]
p_dict["disconnected"] = "no"
p_dict["crown"] = "yes" if player.get("crown") == True else "no"
# https://github.com/fetus-hina/stat.ink/wiki/Spl3-API:-Battle-%EF%BC%8D-Post#gears-structure
gear_struct = {"headgear": {}, "clothing": {}, "shoes": {}}
h_main, h_subs, c_main, c_subs, s_main, s_subs = populate_gear_abilities(player)
gear_struct["headgear"] = {"primary_ability": h_main, "secondary_abilities": h_subs}
gear_struct["clothing"] = {"primary_ability": c_main, "secondary_abilities": c_subs}
gear_struct["shoes"] = {"primary_ability": s_main, "secondary_abilities": s_subs}
p_dict["gears"] = gear_struct
else:
p_dict["disconnected"] = "yes"
our_team_players.append(p_dict)
team_nums = [0, 1] if tricolor else [0]
for team_num in team_nums:
for i, player in enumerate(battle["otherTeams"][team_num]["players"]):
p_dict = {}
p_dict["me"] = "no"
p_dict["name"] = player["name"]
try:
p_dict["number"] = str(player["nameId"])
except:
pass
p_dict["splashtag_title"] = player["byname"]
p_dict["weapon"] = utils.b64d(player["weapon"]["id"])
p_dict["inked"] = player["paint"]
p_dict["species"] = player["species"].lower()
p_dict["rank_in_team"] = i+1
if player.get("crown"):
p_dict["crown_type"] = "x"
if "DRAGON" in player.get("festDragonCert", ""):
if player["festDragonCert"] == "DRAGON":
p_dict["crown_type"] = "100x"
elif player["festDragonCert"] == "DOUBLE_DRAGON":
p_dict["crown_type"] = "333x"
if "result" in player and player["result"] is not None:
p_dict["kill_or_assist"] = player["result"]["kill"]
p_dict["assist"] = player["result"]["assist"]
p_dict["kill"] = p_dict["kill_or_assist"] - p_dict["assist"]
p_dict["death"] = player["result"]["death"]
p_dict["special"] = player["result"]["special"]
p_dict["signal"] = player["result"]["noroshiTry"]
p_dict["disconnected"] = "no"
p_dict["crown"] = "yes" if player.get("crown") == True else "no"
gear_struct = {"headgear": {}, "clothing": {}, "shoes": {}}
h_main, h_subs, c_main, c_subs, s_main, s_subs = populate_gear_abilities(player)
gear_struct["headgear"] = {"primary_ability": h_main, "secondary_abilities": h_subs}
gear_struct["clothing"] = {"primary_ability": c_main, "secondary_abilities": c_subs}
gear_struct["shoes"] = {"primary_ability": s_main, "secondary_abilities": s_subs}
p_dict["gears"] = gear_struct
else:
p_dict["disconnected"] = "yes"
if team_num == 0:
their_team_players.append(p_dict)
elif team_num == 1:
third_team_players.append(p_dict)
if tricolor:
return our_team_players, their_team_players, third_team_players
else:
return our_team_players, their_team_players
def prepare_battle_result(battle, ismonitoring, isblackout, overview_data=None):
'''Converts the Nintendo JSON format for a battle to the stat.ink one.'''