code stringlengths 2 1.05M |
|---|
import * as React from 'react';
import createSvgIcon from './utils/createSvgIcon';
export default createSvgIcon(
<path d="M3 13h2v-2H3v2zm0 4h2v-2H3v2zm0-8h2V7H3v2zm12 12h2v-2h-2v2zm6-18H7v14h14V3zm-2 12H9V5h10v10zm-8 6h2v-2h-2v2zm-4 0h2v-2H7v2zm-4 0h2v-2H3v2z" />
, 'FlipToFrontSharp');
|
'use strict'
module.exports = [
{
name: 'mc-web',
script: 'node_modules/mc-core/src/server.js',
node_args: '--optimize_for_size --max_old_space_size=920 --gc_interval=100'
},
{
name: 'mc-worker-pipelines',
script: 'node_modules/mc-core/src/workers/pipeline/worker.js'
}
]
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version https://git-lfs.github.com/spec/v1
oid sha256:d3224e0e3fc56600f89f0345cd0affb1df8d1b4c03cd81f9d745e80d80583076
size 60961
|
/**
* Modlog
* Pokemon Showdown - http://pokemonshowdown.com/
*
* Interface for viewing and searching modlog. These run in a
* subprocess.
*
* Also handles searching battle logs.
*
* Actually writing to modlog is handled in chat.js, rooms.js, and
* roomlogs.js
*
* @license MIT
*/
'use strict';
const FS = require('../../.lib-dist/fs').FS;
const path = require('path');
const Dashycode = require('../../.lib-dist/dashycode');
const util = require('util');
const execFile = util.promisify(require('child_process').execFile);
const MAX_PROCESSES = 1;
const MAX_QUERY_LENGTH = 2500;
const DEFAULT_RESULTS_LENGTH = 100;
const MORE_BUTTON_INCREMENTS = [200, 400, 800, 1600, 3200];
// If a modlog query takes longer than this, it will be logged.
const LONG_QUERY_DURATION = 2000;
const LINES_SEPARATOR = 'lines=';
const MAX_RESULTS_LENGTH = MORE_BUTTON_INCREMENTS[MORE_BUTTON_INCREMENTS.length - 1];
const LOG_PATH = 'logs/modlog/';
const PUNISHMENTS = [
'ROOMBAN', 'UNROOMBAN', 'WARN', 'MUTE', 'HOURMUTE', 'UNMUTE', 'CRISISDEMOTE',
'WEEKLOCK', 'LOCK', 'UNLOCK', 'UNLOCKNAME', 'UNLOCKRANGE', 'UNLOCKIP', 'BAN',
'UNBAN', 'RANGEBAN', 'UNRANGEBAN', 'RANGELOCK', 'TRUSTUSER', 'UNTRUSTUSER',
'FORCERENAME', 'BLACKLIST', 'BATTLEBAN', 'UNBATTLEBAN', 'NAMEBLACKLIST',
'KICKBATTLE', 'TICKETBAN', 'UNTICKETBAN', 'HIDETEXT', 'HIDEALTSTEXT', 'REDIRECT',
'NOTE', 'MAFIAHOSTBAN', 'MAFIAUNHOSTBAN', 'GIVEAWAYBAN', 'GIVEAWAYUNBAN',
'TOUR BAN', 'TOUR UNBAN', 'AUTOLOCK', 'AUTONAMELOCK', 'NAMELOCK', 'UNNAMELOCK',
];
const PUNISHMENTS_REGEX_STRING = `\\b(${PUNISHMENTS.join('|')}):.*`;
class SortedLimitedLengthList {
constructor(maxSize) {
this.maxSize = maxSize;
this.list = [];
}
getListClone() {
return this.list.slice();
}
insert(element) {
let insertedAt = -1;
for (let i = this.list.length - 1; i >= 0; i--) {
if (element.localeCompare(this.list[i]) < 0) {
insertedAt = i + 1;
if (i === this.list.length - 1) {
this.list.push(element);
break;
}
this.list.splice(i + 1, 0, element);
break;
}
}
if (insertedAt < 0) this.list.splice(0, 0, element);
if (this.list.length > this.maxSize) {
this.list.pop();
}
}
}
/*********************************************************
* Modlog Functions
*********************************************************/
function checkRipgrepAvailability() {
if (Config.ripgrepmodlog === undefined) {
Config.ripgrepmodlog = (async () => {
try {
await execFile('rg', ['--version'], {cwd: path.normalize(`${__dirname}/../`)});
await execFile('tac', ['--version'], {cwd: path.normalize(`${__dirname}/../`)});
return true;
} catch (error) {
return false;
}
})();
}
return Config.ripgrepmodlog;
}
function getMoreButton(roomid, search, useExactSearch, lines, maxLines, onlyPunishments) {
let newLines = 0;
for (let increase of MORE_BUTTON_INCREMENTS) {
if (increase > lines) {
newLines = increase;
break;
}
}
if (!newLines || lines < maxLines) {
return ''; // don't show a button if no more pre-set increments are valid or if the amount of results is already below the max
} else {
if (useExactSearch) search = Chat.escapeHTML(`"${search}"`);
return `<br /><div style="text-align:center"><button class="button" name="send" value="/${onlyPunishments ? 'punish' : 'mod'}log ${roomid}, ${search} ${LINES_SEPARATOR}${newLines}" title="View more results">Older results<br />▼</button></div>`;
}
}
async function runModlog(roomidList, searchString, exactSearch, maxLines, onlyPunishments) {
const useRipgrep = await checkRipgrepAvailability();
let fileNameList = [];
let checkAllRooms = false;
for (const roomid of roomidList) {
if (roomid === 'all') {
checkAllRooms = true;
const fileList = await FS(LOG_PATH).readdir();
for (const file of fileList) {
if (file !== 'README.md' && file !== 'modlog_global.txt') fileNameList.push(file);
}
} else {
fileNameList.push(`modlog_${roomid}.txt`);
}
}
fileNameList = fileNameList.map(filename => `${LOG_PATH}${filename}`);
// Ensure regexString can never be greater than or equal to the value of
// RegExpMacroAssembler::kMaxRegister in v8 (currently 1 << 16 - 1) given a
// searchString with max length MAX_QUERY_LENGTH. Otherwise, the modlog
// child process will crash when attempting to execute any RegExp
// constructed with it (i.e. when not configured to use ripgrep).
let regexString;
if (!searchString) {
regexString = '.';
} else if (exactSearch) {
regexString = searchString.replace(/[\\.+*?()|[\]{}^$]/g, '\\$&');
} else {
searchString = toID(searchString);
regexString = `[^a-zA-Z0-9]${searchString.split('').join('[^a-zA-Z0-9]*')}([^a-zA-Z0-9]|\\z)`;
}
if (onlyPunishments) regexString = `${PUNISHMENTS_REGEX_STRING}${regexString}`;
let results = new SortedLimitedLengthList(maxLines);
if (useRipgrep) {
// the entire directory is searched by default, no need to list every file manually
if (checkAllRooms) fileNameList = [LOG_PATH];
await runRipgrepModlog(fileNameList, regexString, results, maxLines);
} else {
const searchStringRegex = searchString ? new RegExp(regexString, 'i') : null;
for (const fileName of fileNameList) {
await checkRoomModlog(fileName, searchStringRegex, results);
}
}
const resultData = results.getListClone();
return resultData;
}
async function checkRoomModlog(path, regex, results) {
const fileStream = await FS(path).createReadStream();
let line;
while ((line = await fileStream.readLine()) !== null) {
if (!regex || regex.test(line)) {
results.insert(line);
}
}
fileStream.destroy();
return results;
}
async function runRipgrepModlog(paths, regexString, results, lines) {
let output;
try {
const options = [
'-i',
'-m', '' + lines,
'--pre', 'tac',
'-e', regexString,
'--no-filename',
'--no-line-number',
...paths,
'-g', '!modlog_global.txt', '-g', '!README.md',
];
output = await execFile('rg', options, {cwd: path.normalize(`${__dirname}/../../`)});
} catch (error) {
return results;
}
for (const fileName of output.stdout.split('\n').reverse()) {
if (fileName) results.insert(fileName);
}
return results;
}
function prettifyResults(resultArray, roomid, searchString, exactSearch, addModlogLinks, hideIps, maxLines, onlyPunishments) {
if (resultArray === null) {
return "|popup|The modlog query has crashed.";
}
let roomName;
switch (roomid) {
case 'all':
roomName = "all rooms";
break;
case 'public':
roomName = "all public rooms";
break;
default:
roomName = `room ${roomid}`;
}
const scope = onlyPunishments ? 'punishment-related ' : '';
if (!resultArray.length) {
return `|popup|No ${scope}moderator actions containing ${searchString} found on ${roomName}.` +
(exactSearch ? "" : " Add quotes to the search parameter to search for a phrase, rather than a user.");
}
const title = `[${roomid}]` + (searchString ? ` ${searchString}` : ``);
let lines = resultArray.length;
let curDate = '';
resultArray.unshift('');
const resultString = resultArray.map(line => {
let time;
let bracketIndex;
if (line) {
if (hideIps) line = line.replace(/[([][0-9]+\.[0-9]+\.[0-9]+\.[0-9]+[)\]]/g, '');
bracketIndex = line.indexOf(']');
if (bracketIndex < 0) return Chat.escapeHTML(line);
time = new Date(line.slice(1, bracketIndex));
} else {
time = new Date();
}
let [date, timestamp] = Chat.toTimestamp(time, {human: true}).split(' ');
if (date !== curDate) {
curDate = date;
date = `</p><p>[${date}]<br />`;
} else {
date = ``;
}
if (!line) {
return `${date}<small>[${timestamp}] \u2190 current server time</small>`;
}
let parenIndex = line.indexOf(')');
let thisRoomID = line.slice(bracketIndex + 3, parenIndex);
if (addModlogLinks) {
let url = Config.modloglink(time, thisRoomID);
if (url) timestamp = `<a href="${url}">${timestamp}</a>`;
}
return `${date}<small>[${timestamp}] (${thisRoomID})</small>${Chat.escapeHTML(line.slice(parenIndex + 1))}`;
}).join(`<br />`);
let preamble;
const modlogid = roomid + (searchString ? '-' + Dashycode.encode(searchString) : '');
if (searchString) {
const searchStringDescription = (exactSearch ? `containing the string "${searchString}"` : `matching the username "${searchString}"`);
preamble = `>view-modlog-${modlogid}\n|init|html\n|title|[Modlog]${title}\n` +
`|pagehtml|<div class="pad"><p>The last ${scope}${Chat.count(lines, "logged actions")} ${searchStringDescription} on ${roomName}.` +
(exactSearch ? "" : " Add quotes to the search parameter to search for a phrase, rather than a user.");
} else {
preamble = `>view-modlog-${modlogid}\n|init|html\n|title|[Modlog]${title}\n` +
`|pagehtml|<div class="pad"><p>The last ${Chat.count(lines, `${scope}lines`)} of the Moderator Log of ${roomName}.`;
}
let moreButton = getMoreButton(roomid, searchString, exactSearch, lines, maxLines, onlyPunishments);
return `${preamble}${resultString}${moreButton}</div>`;
}
async function getModlog(connection, roomid = 'global', searchString = '', maxLines = 20, onlyPunishments = false, timed = false) {
const startTime = Date.now();
const targetRoom = Rooms.search(roomid);
const user = connection.user;
// permission checking
if (roomid === 'all' || roomid === 'public') {
if (!user.can('modlog')) {
return connection.popup("Access denied");
}
} else {
if (!user.can('modlog', null, targetRoom) && !user.can('modlog')) {
return connection.popup("Access denied");
}
}
const hideIps = !user.can('lock');
const addModlogLinks = Config.modloglink && (user.group !== ' ' || (targetRoom && targetRoom.isPrivate !== true));
if (searchString.length > MAX_QUERY_LENGTH) {
connection.popup(`Your search query must be shorter than ${MAX_QUERY_LENGTH} characters.`);
return;
}
let exactSearch = false;
if (searchString.match(/^["'].+["']$/)) {
exactSearch = true;
searchString = searchString.substring(1, searchString.length - 1);
}
let roomidList;
// handle this here so the child process doesn't have to load rooms data
if (roomid === 'public') {
const isPublicRoom = (room => !(room.isPrivate || room.battle || room.isPersonal || room.roomid === 'global'));
roomidList = [...Rooms.rooms.values()].filter(isPublicRoom).map(room => room.roomid);
} else {
roomidList = [roomid];
}
const query = {cmd: 'modlog', roomidList, searchString, exactSearch, maxLines, onlyPunishments};
const response = await PM.query(query);
connection.send(prettifyResults(response, roomid, searchString, exactSearch, addModlogLinks, hideIps, maxLines, onlyPunishments));
const duration = Date.now() - startTime;
if (timed) connection.popup(`The modlog query took ${duration} ms to complete.`);
if (duration > LONG_QUERY_DURATION) console.log(`Long modlog query took ${duration} ms to complete:`, query);
}
/*********************************************************
* Battle Search Functions
*********************************************************/
async function runBattleSearch(userid, turnLimit, month, tierid, date) {
const useRipgrep = await checkRipgrepAvailability();
let path = `logs/${month}/${tierid}/${date}`;
let results = {
totalBattles: 0,
totalWins: 0,
totalLosses: 0,
totalTies: 0,
};
let files = [];
try {
files = await FS(path).readdir();
} catch (err) {
if (err.code === 'ENOENT') {
results.notFound = true;
return results;
}
throw err;
}
if (useRipgrep) {
// Matches non-word (including _ which counts as a word) characters between letters/numbers
// in a user's name so the userid can case-insensitively be matched to the name.
const regexString = `("p1":"${userid.split('').join('[^a-zA-Z0-9]*')}[^a-zA-Z0-9]*"|"p2":"${userid.split('').join('[^a-zA-Z0-9]*')}[^a-zA-Z0-9]*")`;
let output;
try {
output = await execFile('rg', ['-i', regexString, '--no-filename', '--no-line-number', '-tjson', path]);
} catch (error) {
return results;
}
for (const file of output.stdout.split('\n').reverse()) {
if (!file) continue;
let data = JSON.parse(file);
if (data.turns > turnLimit) continue;
results.totalBattles++;
if (toID(data.winner) === userid) {
results.totalWins++;
} else if (data.winner) {
results.totalLosses++;
} else {
results.totalTies++;
}
const foe = toID(data.p1) === userid ? toID(data.p2) : toID(data.p1);
if (!results[foe]) results[foe] = 0;
results[foe]++;
}
return results;
}
for (const file of files) {
const json = await FS(`${path}/${file}`).readIfExists();
const data = JSON.parse(json);
if (toID(data.p1) !== userid && toID(data.p2) !== userid) continue;
if (data.turns > turnLimit) continue;
results.totalBattles++;
if (toID(data.winner) === userid) {
results.totalWins++;
} else if (data.winner) {
results.totalLosses++;
} else {
results.totalTies++;
}
const foe = toID(data.p1) === userid ? toID(data.p2) : toID(data.p1);
if (!results[foe]) results[foe] = 0;
results[foe]++;
}
return results;
}
function buildResults(data, userid, turnLimit, month, tierid, date) {
let buf = `>view-battlesearch-${userid}-${turnLimit}-${month}-${tierid}-${date}-confirm\n|init|html\n|title|[Battle Search][${userid}][${tierid}][${date}]\n`;
buf += `|pagehtml|<div class="pad ladder"><p>${tierid} battles on ${date} where ${userid} was a player and the battle lasted less than ${turnLimit} turn${Chat.plural(turnLimit)}:</p>`;
buf += `<table style="margin-left: auto; margin-right: auto"><tbody><tr><th colspan="2"><h2 style="margin: 5px auto">${userid}'s ${tierid} Battles</h1></th></tr><tr><th>Category</th><th>Number</th></tr>`;
buf += `<tr><td>Total Battles</td><td>${data.totalBattles}</td></tr><tr><td>Total Wins</td><td>${data.totalWins}</td></tr><tr><td>Total Losses</td><td>${data.totalLosses}</td></tr><tr><td>Total Ties</td><td>${data.totalTies}</td></tr>`;
buf += `<tr><th>Opponent</th><th>Times Battled</th></tr>`;
for (let foe in data) {
if (['totalBattles', 'totalWins', 'totalLosses', 'totalTies'].includes(foe)) continue;
buf += `<tr><td>${foe}</td><td>${data[foe]}</td></tr>`;
}
buf += `</tbody></table></div>`;
return buf;
}
async function getBattleSearch(connection, userid, turnLimit = 1, month, tierid, date) {
const user = connection.user;
if (!user.can('forcewin')) return connection.popup(`/battlesearch - Access Denied`);
const response = await PM.query({cmd: 'battlesearch', userid, turnLimit, month, tierid, date});
connection.send(buildResults(response, userid, turnLimit, month, tierid, date));
}
exports.pages = {
modlog(args, user, connection) {
if (!user.named) return Rooms.RETRY_AFTER_LOGIN;
const roomid = args[0];
const target = Dashycode.decode(args.slice(1).join('-'));
getModlog(connection, roomid, target);
},
async battlesearch(args, user, connection) {
if (!user.named) return Rooms.RETRY_AFTER_LOGIN;
if (!this.can('forcewin')) return;
let userid = toID(args.shift());
let turnLimit = parseInt(args.shift());
if (!userid || !turnLimit || turnLimit < 1) return user.popup(`Some arguments are missing or invalid for battlesearch. Use /battlesearch to start over.`);
this.title = `[Battle Search][${userid}]`;
let buf = `<div class="pad ladder"><h2>Battle Search</h2><p>Userid: ${userid}</p><p>Maximum Turns: ${turnLimit}</p>`;
const months = (await FS('logs/').readdir()).filter(f => f.length === 7 && f.includes('-')).sort((aKey, bKey) => {
const a = aKey.split('-').map(n => parseInt(n));
const b = bKey.split('-').map(n => parseInt(n));
if (a[0] !== b[0]) return b[0] - a[0];
return b[1] - a[1];
});
let month = args.shift();
if (!month) {
buf += `<p>Please select a month:</p><ul style="list-style: none; display: block; padding: 0">`;
for (const i of months) {
buf += `<li style="display: inline; list-style: none"><a href="/view-battlesearch-${userid}-${turnLimit}-${i}" target="replace"><button class="button">${i}</button></li>`;
}
return buf + `</ul></div>`;
} else {
month = month += `-${args.shift()}`;
if (!months.includes(month)) return buf + `Invalid month selected. <a href="/view-battlesearch-${userid}-${turnLimit}" target="replace"><button class="button">Back to month selection</button></a></div>`;
buf += `<p><a href="/view-battlesearch-${userid}-${turnLimit}" target="replace"><button class="button">Back</button></a> <button class="button disabled">${month}</button></p>`;
}
let tierid = toID(args.shift());
const tiers = (await FS(`logs/${month}/`).readdir()).sort((a, b) => {
// First sort by gen with the latest being first
let aGen = 6;
let bGen = 6;
if (a.substring(0, 3) === 'gen') aGen = parseInt(a.substring(3, 4));
if (b.substring(0, 3) === 'gen') bGen = parseInt(b.substring(3, 4));
if (aGen !== bGen) return bGen - aGen;
// Sort alphabetically
let aTier = a.substring(4);
let bTier = b.substring(4);
if (aTier < bTier) return -1;
if (aTier > bTier) return 1;
return 0;
}).map(tier => {
// Use the official tier name
let format = Dex.getFormat(tier);
if (format && format.exists) tier = format.name;
// Otherwise format as best as possible
if (tier.substring(0, 3) === 'gen') {
return `[Gen ${tier.substring(3, 4)}] ${tier.substring(4)}`;
}
return tier;
});
if (!tierid) {
buf += `<p>Please select the tier to search:</p><ul style="list-style: none; display: block; padding: 0">`;
for (const tier of tiers) {
buf += `<li style="display: inline; list-style: none"><a href="/view-battlesearch-${userid}-${turnLimit}-${month}-${toID(tier)}" target="replace"><button class="button">${tier}</button></a></li>`;
}
return buf + `</ul></div>`;
} else {
let tierids = tiers.map(toID);
if (!tierids.includes(tierid)) return buf + `Invalid tier selected. <a href="/view-battlesearch-${userid}-${turnLimit}-${month}" target="replace"><button class="button">Back to tier selection</button></a></div>`;
this.title += `[${tierid}]`;
buf += `<p><a href="/view-battlesearch-${userid}-${turnLimit}-${month}" target="replace"><button class="button">Back</button></a> <button class="button disabled">${tierid}</button></p>`;
}
let date = args.shift();
const days = (await FS(`logs/${month}/${tierid}/`).readdir()).sort((a, b) => {
a = a.split('-').map(n => parseInt(n));
b = b.split('-').map(n => parseInt(n));
if (a[0] !== b[0]) return b[0] - a[0];
if (a[1] !== b[1]) return b[1] - a[1];
return b[2] - a[2];
});
if (!date) {
buf += `<p>Please select the date to search:</p><ul style="list-style: none; display: block; padding: 0">`;
for (const day of days) {
buf += `<li style="display: inline; list-style: none"><a href="/view-battlesearch-${userid}-${turnLimit}-${month}-${tierid}-${day}" target="replace"><button class="button">${day}</button></a></li>`;
}
return buf + `</ul></div>`;
} else {
date = date += `-${args.shift()}-${args.shift()}`;
if (!days.includes(date)) return buf + `Invalid date selected. <a href="/view-battlesearch-${userid}-${turnLimit}-${month}-${tierid}" target="replace"><button class="button">Back to date selection</button></a></div>`;
this.title += `[${date}]`;
buf += `<p><a href="/view-battlesearch-${userid}-${turnLimit}-${month}-${tierid}" target="replace"><button class="button">Back</button></a> <button class="button disabled">${date}</button></p>`;
}
if (args[0] !== 'confirm') {
buf += `<p>Are you sure you want to run a battle search for for ${tierid} battles on ${date} where ${userid} was a player and the battle lasted less than ${turnLimit} turn${Chat.plural(turnLimit)}?</p>`;
buf += `<p><a href="/view-battlesearch-${userid}-${turnLimit}-${month}-${tierid}-${date}-confirm" target="replace"><button class="button notifying">Yes, run the battle search</button></a> <a href="/view-battlesearch-${userid}-${turnLimit}-${month}-${tierid}" target="replace"><button class="button">No, go back</button></a></p>`;
return buf + `</div>`;
}
// Run search
getBattleSearch(connection, userid, turnLimit, month, tierid, date);
return `<div class="pad ladder"><h2>Battle Search</h2><p>Searching for ${tierid} battles on ${date} where ${userid} was a player and the battle lasted less than ${turnLimit} turn${Chat.plural(turnLimit)}.</p><p>Loading... (this will take a while)</p></div>`;
},
};
exports.commands = {
'!modlog': true,
ml: 'modlog',
punishlog: 'modlog',
pl: 'modlog',
timedmodlog: 'modlog',
modlog(target, room, user, connection, cmd) {
if (!room) room = Rooms.get('global');
let roomid = (room.roomid === 'staff' ? 'global' : room.roomid);
if (target.includes(',')) {
let targets = target.split(',');
target = targets[1].trim();
roomid = toID(targets[0]) || room.roomid;
}
let targetRoom = Rooms.search(roomid);
// if a room alias was used, replace alias with actual id
if (targetRoom) roomid = targetRoom.roomid;
if (roomid.includes('-')) {
if (user.can('modlog')) {
// default to global modlog for staff convenience
roomid = 'global';
} else {
return this.errorReply(`Access to global modlog denied. Battles and groupchats (and other rooms with - in their ID) don't have individual modlogs.`);
}
}
let lines;
if (target.includes(LINES_SEPARATOR)) { // undocumented line specification
const reqIndex = target.indexOf(LINES_SEPARATOR);
const requestedLines = parseInt(target.substr(reqIndex + LINES_SEPARATOR.length, target.length));
if (isNaN(requestedLines) || requestedLines < 1) {
this.errorReply(`${LINES_SEPARATOR}${requestedLines} is not a valid line count.`);
return;
}
lines = requestedLines;
target = target.substr(0, reqIndex).trim(); // strip search out
}
if (!target && !lines) {
lines = 20;
}
if (!lines) lines = DEFAULT_RESULTS_LENGTH;
if (lines > MAX_RESULTS_LENGTH) lines = MAX_RESULTS_LENGTH;
getModlog(connection, roomid, target, lines, (cmd === 'punishlog' || cmd === 'pl'), cmd === 'timedmodlog');
},
modloghelp: [
`/modlog OR /ml [roomid], [search] - Searches the moderator log - defaults to the current room unless specified otherwise.`,
`If you set [roomid] as [all], it searches for [search] on all rooms' moderator logs.`,
`If you set [roomid] as [public], it searches for [search] in all public rooms' moderator logs, excluding battles. Requires: % @ # & ~`,
],
battlesearch(target, room, user, connection) {
if (!target.trim()) return this.parse('/help battlesearch');
if (!this.can('forcewin')) return;
let [userid, turnLimit] = target.split(',').map(toID);
if (!userid) return this.parse('/help battlesearch');
if (!turnLimit) {
turnLimit = 1;
} else {
turnLimit = parseInt(turnLimit);
if (isNaN(turnLimit) || turnLimit < 1) return this.errorReply(`The turn limit should be a number that is greater than 0.`);
}
// Selection on month, tier, and date will be handled in the HTML room
return this.parse(`/join view-battlesearch-${userid}-${turnLimit}`);
},
battlesearchhelp: ['/battlesearch [user], (turn limit) - Searches a users rated battle history and returns information on battles that ended in less than (turn limit or 1) turns. Requires &, ~'],
};
/*********************************************************
* Process manager
*********************************************************/
const QueryProcessManager = require('../../.lib-dist/process-manager').QueryProcessManager;
const PM = new QueryProcessManager(module, async data => {
switch (data.cmd) {
case 'modlog':
const {roomidList, searchString, exactSearch, maxLines, onlyPunishments} = data;
try {
return await runModlog(roomidList, searchString, exactSearch, maxLines, onlyPunishments);
} catch (err) {
Monitor.crashlog(err, 'A modlog query', {
roomidList,
searchString,
exactSearch,
maxLines,
});
}
break;
case 'battlesearch':
const {userid, turnLimit, month, tierid, date} = data;
try {
return await runBattleSearch(userid, turnLimit, month, tierid, date);
} catch (err) {
Monitor.crashlog(err, 'A battle search query', {
userid,
turnLimit,
month,
tierid,
date,
});
}
break;
}
return null;
});
if (!PM.isParentProcess) {
// This is a child process!
global.Config = require('../../.server-dist/config-loader').Config;
// @ts-ignore ???
global.Monitor = {
/**
* @param {Error} error
* @param {string} source
* @param {{}?} details
*/
crashlog(error, source = 'A modlog process', details = null) {
const repr = JSON.stringify([error.name, error.message, source, details]);
// @ts-ignore
process.send(`THROW\n@!!@${repr}\n${error.stack}`);
},
};
process.on('uncaughtException', err => {
if (Config.crashguard) {
Monitor.crashlog(err, 'A modlog child process');
}
});
global.Dex = require('../../.sim-dist/dex').Dex;
global.toID = Dex.getId;
require('../../.lib-dist/repl').Repl.start('modlog', cmd => eval(cmd));
} else {
PM.spawn(MAX_PROCESSES);
}
exports.PM = PM;
|
import { BlazeLayout } from 'meteor/kadira:blaze-layout';
import signedIn from '/core/client/lib/router';
// Add route to signedIn group, requires user to sign in
signedIn.route('/dashboard', {
name: 'dashboard',
action () {
BlazeLayout.render('masterLayout', { main: 'dashboard' });
},
});
|
require('source-map-support/register');
|
/**
* Game class library, utility functions and globals.
*
* (C) 2010 Kevin Roast kevtoast@yahoo.com @kevinroast
*
* Please see: license.txt
* You are welcome to use this code, but I would appreciate an email or tweet
* if you do anything interesting with it!
*
* 30/04/09 Initial version.
* 12/05/09 Refactored to remove globals into GameHandler instance and added FPS controller game loop.
* 17/01/11 Full screen resizable canvas
* 26/01/11 World to screen transformation - no longer unit=pixel
* 25/11/11 Refactored to use requestAnimationFrame - 60fps and frame multipler calculation
*/
var iOS = (navigator.userAgent.indexOf("iPhone;") != -1 ||
navigator.userAgent.indexOf("iPod;") != -1 ||
navigator.userAgent.indexOf("iPad;") != -1);
var isFireFox = (navigator.userAgent.indexOf(" Firefox/") != -1);
/**
* Game Handler.
*
* Singleton instance responsible for managing the main game loop and
* maintaining a few global references such as the canvas and frame counters.
*/
var GameHandler =
{
/**
* The single Game.Main derived instance
*/
game: null,
/**
* True if the game is in pause state, false if running
*/
paused: false,
/**
* The single canvas play field element reference
*/
canvas: null,
/**
* Width of the canvas play field
*/
width: 0,
/**
* Height of the canvas play field
*/
height: 0,
/**
* Canvas element offset for absolute mouse position calculations
*/
offsetX: 0,
offsetY: 0,
/**
* Frame counter
*/
frameCount: 0,
/**
* Frame multiplier - i.e. against the ideal fps
*/
frameMultipler: 1,
/**
* Last frame start time in ms
*/
frameStart: 0,
/**
* Debugging output
*/
maxfps: 0,
frametime: 0,
/**
* Ideal FPS constant
*/
FPSMS: 1000/60,
/**
* Gamepad API button keycode offset
*/
GAMEPAD: 1000,
/**
* Gamepad API support
*/
gamepad: null,
gamepadButtons: {},
/**
* Audio API support
*/
audioContext: null,
hasAudio: function() {return this.audioContext !== null;},
audioComp: null,
audioGain: null,
sounds: {},
/**
* Sound on/off
*/
soundEnabled: true,
/**
* Keycode constants
*/
KEY:
{
SHIFT:16, CTRL:17, ESC:27, RIGHT:39, UP:38, LEFT:37, DOWN:40, SPACE:32,
A:65, D:68, E:69, G:71, L:76, P:80, R:82, S:83, T:84, W:87, Z:90, OPENBRACKET:219, CLOSEBRACKET:221
},
/**
* Init function called once by a window.onload handler
*/
init: function(minimumSize, padding)
{
var canvas = document.getElementById('canvas');
if (!minimumSize)
{
canvas.width = this.width;
canvas.height = this.height;
}
this.canvas = canvas;
this.minimumSize = minimumSize;
this.padding = padding;
if (!iOS)
{
window.addEventListener('resize', this.resizeHandler, false);
window.addEventListener('scroll', this.resizeHandler, false);
}
// calculate the initial canvas offsets by manually calling the resize handler
this.resizeHandler();
// GamePad API detection
this.gamepad = (typeof navigator.getGamepads === "function");
// HTML5 Audio API detection
this.audioContext = typeof AudioContext === "function" ? new AudioContext() : null;
if (this.audioContext)
{
this.audioGain = this.audioContext.createGain();
this.audioGain.gain.value = 0.333;
this.audioComp = this.audioContext.createDynamicsCompressor();
this.audioGain.connect(this.audioComp);
this.audioComp.connect(this.audioContext.destination);
}
},
/**
* Handler to compute canvas size based on current window size and offset
*/
resizeHandler: function()
{
var me = GameHandler;
var el = me.canvas, x = 0, y = 0;
do
{
y += el.offsetTop;
x += el.offsetLeft;
} while (el = el.offsetParent);
// compute offset including page view position
me.offsetX = x - window.pageXOffset;
me.offsetY = y - window.pageYOffset;
// canvas size may be controlled by window height if minimum size set
if (me.minimumSize)
{
var size = window.innerHeight > me.minimumSize + me.padding ? window.innerHeight - me.padding : me.minimumSize;
if (me.width !== size)
{
//if (DEBUG) console.log("Updating canvas size: " + size + " offsets: " + x + "," + y);
me.width = me.height = me.canvas.width = me.canvas.height = size;
}
}
//if (DEBUG) console.log("Canvas offset: " + x + "," + y);
},
/**
* Game start method - begins the main game loop.
* Pass in the object that represent the game to execute.
* Also called each frame by the main game loop unless paused.
*
* @param {Game.Main} game main derived object handler
*/
start: function(game)
{
if (game instanceof Game.Main)
{
// first time init
this.game = game;
GameHandler.frameStart = Date.now();
}
GameHandler.game.frame.call(GameHandler.game);
},
/**
* Game pause toggle method.
*/
pause: function()
{
if (this.paused)
{
this.paused = false;
GameHandler.frameStart = Date.now();
GameHandler.game.frame.call(GameHandler.game);
}
else
{
this.paused = true;
}
},
/**
* Load sound helper
*/
loadSound: function(url, id)
{
if (this.hasAudio())
{
var request = new XMLHttpRequest();
request.open("GET", url, true);
request.responseType = "arraybuffer"; // fancy binary XHR2 request
var me = this;
request.onload = function() {
me.audioContext.decodeAudioData(request.response, function(buffer) {
me.sounds[id] = buffer;
});
};
request.send();
}
},
/**
* Play sound helper
*/
playSound: function(id)
{
if (this.soundEnabled && this.hasAudio() && this.sounds[id])
{
var source = this.audioContext.createBufferSource();
source.buffer = this.sounds[id];
source.connect(this.audioGain);
source.start(0);
}
}
};
/**
* Game root namespace.
*
* @namespace Game
*/
if (typeof Game == "undefined" || !Game)
{
var Game = {};
}
/**
* Transform a vector from world coordinates to screen
*
* @method worldToScreen
* @return Vector or null if non visible
*/
Game.worldToScreen = function worldToScreen(vector, world, radiusx, radiusy)
{
// transform a vector from the world to the screen
radiusx = (radiusx ? radiusx : 0);
radiusy = (radiusy ? radiusy : radiusx);
var screenvec = null,
viewx = vector.x - world.viewx,
viewy = vector.y - world.viewy;
if (viewx < world.viewsize + radiusx && viewy < world.viewsize + radiusy &&
viewx > -radiusx && viewy > -radiusy)
{
screenvec = new Vector(viewx, viewy).scale(world.scale);
}
return screenvec;
};
/**
* Game main loop class.
*
* @namespace Game
* @class Game.Main
*/
(function()
{
Game.Main = function()
{
var me = this;
document.onkeydown = function(event)
{
var keyCode = event.keyCode;
if (me.sceneIndex !== -1)
{
if (me.scenes[me.sceneIndex].onKeyDownHandler(keyCode))
{
// the key is handled, prevent any further events
event.preventDefault();
event.stopPropagation();
}
}
else
{
// default handler to stop some annoying browser behavior
if (keyCode === GameHandler.KEY.SPACE)
{
event.preventDefault();
event.stopPropagation();
}
}
};
document.onkeyup = function(event)
{
var keyCode = event.keyCode;
if (me.sceneIndex !== -1)
{
if (me.scenes[me.sceneIndex].onKeyUpHandler(keyCode))
{
// the key is handled, prevent any further events
event.preventDefault();
event.stopPropagation();
}
}
else
{
// default handler to stop some annoying browser behavior
if (keyCode === GameHandler.KEY.SPACE)
{
event.preventDefault();
event.stopPropagation();
}
}
};
};
Game.Main.prototype =
{
scenes: [],
startScene: null,
endScene: null,
currentScene: null,
sceneIndex: -1,
interval: null,
/**
* Game frame execute method - called by anim handler timeout
*/
frame: function frame()
{
var frameStart = Date.now();
GameHandler.resizeHandler();
// Gamepad support - does not support events - probe manually for values
if (GameHandler.gamepad && this.sceneIndex !== -1)
{
for (var i=0,pad; i<navigator.getGamepads().length; i++)
{
if (pad = navigator.getGamepads()[i])
{
for (var b=0; b<pad.buttons.length; b++)
{
if (pad.buttons[b].pressed)
{
//console.log(b + " := " + pad.buttons[b].pressed);
GameHandler.gamepadButtons[b] = true;
this.scenes[this.sceneIndex].onKeyDownHandler(GameHandler.GAMEPAD + b);
}
// deal with button up to ensure orthogonal button press events
else if (GameHandler.gamepadButtons[b])
{
//console.log(b + " := " + pad.buttons[b].pressed);
GameHandler.gamepadButtons[b] = false;
this.scenes[this.sceneIndex].onKeyUpHandler(GameHandler.GAMEPAD + b);
}
}
for (var a=0; a<pad.axes.length; a++)
{
//console.log("axes" + a + " := " + pad.axes[a]);
this.scenes[this.sceneIndex].onAxisHandler(a, pad.axes[a]);
}
break;
}
}
}
// calculate scene transition and current scene
var currentScene = this.currentScene;
if (currentScene === null)
{
// set to scene zero (game init)
this.sceneIndex = 0;
currentScene = this.scenes[0];
currentScene.onInitScene();
}
else if (this.isGameOver())
{
this.sceneIndex = -1;
currentScene = this.endScene;
currentScene.onInitScene();
}
if ((!currentScene.interval || currentScene.interval.complete) && currentScene.isComplete())
{
//alert("scene interval complete and scene completed.");
this.sceneIndex++;
if (this.sceneIndex < this.scenes.length)
{
currentScene = this.scenes[this.sceneIndex];
}
else
{
this.sceneIndex = 0;
currentScene = this.scenes[0];
}
currentScene.onInitScene();
}
// get canvas context for a render pass
var ctx = GameHandler.canvas.getContext('2d');
// calculate viewport transform and offset against the world
// we want to show a fixed number of world units in our viewport
// so calculate the scaling factor to transform world to view
currentScene.world.scale = GameHandler.width / currentScene.world.viewsize;
// render the game and current scene;
if (!currentScene.interval || currentScene.interval.complete)
{
currentScene.onBeforeRenderScene();
currentScene.onRenderScene(ctx);
}
else
{
this.onRenderGame(ctx);
if (currentScene.interval)
{
currentScene.interval.intervalRenderer.call(currentScene, currentScene.interval, ctx);
}
}
// update global frame counter and current scene reference
this.currentScene = currentScene;
GameHandler.frameCount++;
// calculate frame total time interval and frame multiplier required for smooth animation
var frameInterval = frameStart - GameHandler.frameStart;
if (frameInterval === 0) frameInterval = 1;
if (DEBUG)
{
if (GameHandler.frameCount % 16 === 0) GameHandler.maxfps = ~~(1000 / frameInterval);
}
GameHandler.frametime = Date.now() - frameStart;
GameHandler.frameMultipler = frameInterval / GameHandler.FPSMS;
GameHandler.frameStart = frameStart;
// for browsers not supporting requestAnimationFrame natively, we calculate the offset
// between each frame to attempt to maintain a smooth fps
var frameOffset = ~~(GameHandler.FPSMS - GameHandler.frametime);
if (!GameHandler.paused) requestAnimFrame(GameHandler.start, frameOffset);
},
onRenderGame: function onRenderGame(ctx)
{
},
isGameOver: function isGameOver()
{
return false;
}
};
})();
/**
* Game scene base class.
*
* @namespace Game
* @class Game.Scene
*/
(function()
{
Game.Scene = function(game, interval)
{
this.game = game;
this.interval = interval;
};
Game.Scene.prototype =
{
game: null,
interval: null,
world:
{
size: 1500, // total units vertically and horizontally
viewx: 0, // current view left corner xpos
viewy: 0, // current view left corner ypos
viewsize: 1000, // size of the viewable area
scale: 1000/1500 // scale for world->view transformation - calculated based on physical viewport size
},
onInitScene: function onInitScene()
{
if (this.interval !== null)
{
// reset interval flag
this.interval.reset();
}
},
onBeforeRenderScene: function onBeforeRenderScene()
{
},
onRenderScene: function onRenderScene(ctx)
{
},
onRenderInterval: function onRenderInterval(ctx)
{
},
onKeyDownHandler: function onKeyDownHandler(keyCode)
{
},
onKeyUpHandler: function onKeyUpHandler(keyCode)
{
},
onAxisHandler: function onAxisHandler(axis, delta)
{
},
isComplete: function isComplete()
{
return false;
}
};
})();
(function()
{
Game.Interval = function(label, intervalRenderer)
{
this.label = label;
this.intervalRenderer = intervalRenderer;
this.framecounter = 0;
this.complete = false;
};
Game.Interval.prototype =
{
label: null,
intervalRenderer: null,
framecounter: 0,
complete: false,
reset: function reset()
{
this.framecounter = 0;
this.complete = false;
}
};
})();
/**
* Actor base class.
*
* Game actors have a position in the game world and a current vector to indicate
* direction and speed of travel per frame. They each support the onUpdate() and
* onRender() event methods, finally an actor has an expired() method which should
* return true when the actor object should be removed from play.
*
* An actor can be hit and destroyed by bullets or similar. The class supports a hit()
* method which should return true when the actor should be removed from play.
*
* @namespace Game
* @class Game.Actor
*/
(function()
{
Game.Actor = function(p, v)
{
this.position = p;
this.vector = v;
return this;
};
Game.Actor.prototype =
{
/**
* Actor position
*
* @property position
* @type Vector
*/
position: null,
/**
* Actor vector
*
* @property vector
* @type Vector
*/
vector: null,
/**
* Alive flag
*
* @property alive
* @type boolean
*/
alive: true,
/**
* Radius - default is zero to imply that it is not affected by collision tests etc.
*
* @property radius
* @type int
*/
radius: 0,
/**
* Actor expiration test
*
* @method expired
* @return true if expired and to be removed from the actor list, false if still in play
*/
expired: function expired()
{
return !(this.alive);
},
/**
* Hit by bullet
*
* @param force of the impacting bullet (as the actor may support health)
* @return true if destroyed, false otherwise
*/
hit: function hit(force)
{
this.alive = false;
return true;
},
/**
* Transform current position vector from world coordinates to screen.
* Applies the appropriate translation and scaling to the canvas context.
*
* @method worldToScreen
* @return Vector or null if non visible
*/
worldToScreen: function worldToScreen(ctx, world, radius)
{
var viewposition = Game.worldToScreen(this.position, world, radius);
if (viewposition)
{
// scale ALL graphics... - translate to position apply canvas scaling
ctx.translate(viewposition.x, viewposition.y);
ctx.scale(world.scale, world.scale);
}
return viewposition;
},
/**
* Actor game loop update event method. Called for each actor
* at the start of each game loop cycle.
*
* @method onUpdate
*/
onUpdate: function onUpdate()
{
},
/**
* Actor rendering event method. Called for each actor to
* render for each frame.
*
* @method onRender
* @param ctx {object} Canvas rendering context
* @param world {object} World metadata
*/
onRender: function onRender(ctx, world)
{
}
};
})();
/**
* SpriteActor base class.
*
* An actor that can be rendered by a bitmap. The sprite handling code deals with the increment
* of the current frame within the supplied bitmap sprite strip image, based on animation direction,
* animation speed and the animation length before looping. Call renderSprite() each frame.
*
* NOTE: by default sprites source images are 64px wide 64px by N frames high and scaled to the
* appropriate final size. Any other size input source should be set in the constructor.
*
* @namespace Game
* @class Game.SpriteActor
*/
(function()
{
Game.SpriteActor = function(p, v, s)
{
Game.SpriteActor.superclass.constructor.call(this, p, v);
if (s) this.frameSize = s;
return this;
};
extend(Game.SpriteActor, Game.Actor,
{
/**
* Size in pixels of the width/height of an individual frame in the image
*/
frameSize: 64,
/**
* Animation image sprite reference.
* Sprite image sources are all currently 64px wide 64px by N frames high.
*/
animImage: null,
/**
* Length in frames of the sprite animation
*/
animLength: 0,
/**
* Animation direction, true for forward, false for reverse.
*/
animForward: true,
/**
* Animation frame inc/dec speed.
*/
animSpeed: 1.0,
/**
* Current animation frame index
*/
animFrame: 0,
/**
* TODO: convert to use new world->view transformation!
*
* Render sprite graphic based on current anim image, frame and anim direction
* Automatically updates the current anim frame.
*
* Optionally this method will automatically correct for objects moving on/off
* a cyclic canvas play area - if so it will render the appropriate stencil
* sections of the sprite top/bottom/left/right as needed to complete the image.
* Note that this feature can only be used if the sprite is absolutely positioned
* and not translated/rotated into position by canvas operations.
*/
renderSprite: function renderSprite(ctx, x, y, w, cyclic)
{
var offset = this.animFrame << 6,
fs = this.frameSize;
ctx.drawImage(this.animImage, 0, offset, fs, fs, x, y, w, w);
if (cyclic)
{
if (x < 0 || y < 0)
{
ctx.drawImage(this.animImage, 0, offset, fs, fs,
(x < 0 ? (GameHandler.width + x) : x),
(y < 0 ? (GameHandler.height + y) : y),
w, w);
}
if (x + w >= GameHandler.width || y + w >= GameHandler.height)
{
ctx.drawImage(this.animImage, 0, offset, fs, fs,
(x + w >= GameHandler.width ? (x - GameHandler.width) : x),
(y + w >= GameHandler.height ? (y - GameHandler.height) : y),
w, w);
}
}
// update animation frame index
if (this.animForward)
{
this.animFrame += this.animSpeed;
if (this.animFrame >= this.animLength)
{
this.animFrame = 0;
}
}
else
{
this.animFrame -= this.animSpeed;
if (this.animFrame < 0)
{
this.animFrame = this.animLength - 1;
}
}
}
});
})();
/**
* EffectActor base class.
*
* An actor representing a transient instance in the game world. An effect automatically expires
* after a set lifespan, generally the rendering of the effect is based on the remaining lifespan.
* The effect class provides a number of methods to return stepped values based on the remaining
* lifespan of the effect.
*
* @namespace Game
* @class Game.EffectActor
*/
(function()
{
Game.EffectActor = function(p, v, lifespan)
{
Game.EffectActor.superclass.constructor.call(this, p, v);
this.lifespan = lifespan;
this.effectStart = GameHandler.frameStart;
return this;
};
extend(Game.EffectActor, Game.Actor,
{
/**
* Effect lifespan in ms
*/
lifespan: 0,
/**
* Effect start time
*/
effectStart: 0,
/**
* Actor expiration test
*
* @return true if expired and to be removed from the actor list, false if still in play
*/
expired: function expired()
{
// test to see if the effect has expired
return (GameHandler.frameStart - this.effectStart > this.lifespan);
},
/**
* Helper to return a value multiplied by the ratio of the remaining lifespan with an optional
* offset within which to apply the ratio.
*
* @param val value to apply to the ratio of remaining lifespan
* @param offset optional offset at which to begin applying the ratio
*/
effectValue: function effectValue(val, offset)
{
if (!offset) offset = this.lifespan;
var rem = this.lifespan - (GameHandler.frameStart - this.effectStart),
result = val;
if (rem < offset)
{
result = (val / offset) * rem;
// this is not a simple counter - so we need to crop the value
// as the time between frames is not determinate
if (result < 0) result = 0;
else if (result > val) result = val;
}
return result;
}
});
})();
/**
* Image Preloader class. Executes the supplied callback function once all
* registered images are loaded by the browser.
*
* @namespace Game
* @class Game.Preloader
*/
(function()
{
Game.Preloader = function()
{
this.images = [];
return this;
};
Game.Preloader.prototype =
{
/**
* Image list
*
* @property images
* @type Array
*/
images: null,
/**
* Callback function
*
* @property callback
* @type Function
*/
callback: null,
/**
* Images loaded so far counter
*/
counter: 0,
/**
* Add an image to the list of images to wait for
*/
addImage: function addImage(img, url)
{
var me = this;
img.url = url;
// attach closure to the image onload handler
img.onload = function()
{
me.counter++;
if (me.counter === me.images.length)
{
// all images are loaded - execute callback function
me.callback.call(me);
}
};
this.images.push(img);
},
/**
* Load the images and call the supplied function when ready
*/
onLoadCallback: function onLoadCallback(fn)
{
this.counter = 0;
this.callback = fn;
// load the images
for (var i=0, j=this.images.length; i<j; i++)
{
this.images[i].src = this.images[i].url;
}
}
};
})();
/**
* Render text into the canvas context.
* Compatible with FF3.5, SF4, GC4, OP10
*
* @method Game.drawText
* @static
*/
Game.drawText = function(g, txt, font, x, y, col)
{
g.save();
if (col) g.strokeStyle = col;
g.font = font;
g.strokeText(txt, x, y);
g.restore();
};
Game.centerDrawText = function(g, txt, font, y, col)
{
g.save();
if (col) g.strokeStyle = col;
g.font = font;
g.strokeText(txt, (GameHandler.width - g.measureText(txt).width) / 2, y);
g.restore();
};
Game.fillText = function(g, txt, font, x, y, col)
{
g.save();
if (col) g.fillStyle = col;
g.font = font;
g.fillText(txt, x, y);
g.restore();
};
Game.centerFillText = function(g, txt, font, y, col)
{
g.save();
if (col) g.fillStyle = col;
g.font = font;
g.fillText(txt, (GameHandler.width - g.measureText(txt).width) / 2, y);
g.restore();
};
Game.fontSize = function fontSize(world, size)
{
var s = ~~(size * world.scale * 2);
if (s > 20) s = 20;
else if (s < 8) s = 8;
return s;
};
Game.fontFamily = function fontFamily(world, size, font)
{
return Game.fontSize(world, size) + "pt " + (font ? font : "Courier New");
};
/**
* Game prerenderer class.
*
* @namespace Game
* @class Game.Prerenderer
*/
(function()
{
Game.Prerenderer = function()
{
this.images = [];
this._renderers = [];
return this;
};
Game.Prerenderer.prototype =
{
/**
* Image list. Keyed by renderer ID - returning an array also. So to get
* the first image output by prerenderer with id "default": images["default"][0]
*
* @public
* @property images
* @type Array
*/
images: null,
_renderers: null,
/**
* Add a renderer function to the list of renderers to execute
*
* @param fn {function} Callback to execute to perform prerender
* Passed canvas element argument - to execute against - the
* callback is responsible for setting appropriate width/height
* of the buffer and should not assume it is cleared.
* Should return Array of images from prerender process
* @param id {string} Id of the prerender - used to lookup images later
*/
addRenderer: function addRenderer(fn, id)
{
this._renderers[id] = fn;
},
/**
* Execute all prerender functions - call once all renderers have been added
*/
execute: function execute(fnCallback, fnCompleted)
{
var me = this,
buffer = document.createElement('canvas'),
renderKeys = Object.keys(this._renderers),
renderCount = 0;
// function to execute a renderer, return handling to the browser UI thread - then call back
var fn = function()
{
var id = renderKeys[renderCount++];
me.images[id] = me._renderers[id].call(me, buffer);
if (fnCallback)
{
var percentComplete = ~~(100 / renderKeys.length) * renderCount;
fnCallback.call(me, percentComplete);
}
if (renderCount < renderKeys.length)
{
setTimeout(function() {fn()}, 0);
}
else if (fnCompleted)
{
fnCompleted.call(me);
}
};
fn();
}
};
})();
// requestAnimFrame shim
window.requestAnimFrame = (function()
{
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function(callback, frameOffset)
{
window.setTimeout(callback, frameOffset);
};
})(); |
/**
* Ajax Submit v0.1.4
* http://github.com/bogdan/ajaxsubmit
*
* Copyright 2011-2012, Bogdan Gusiev
* Released under the MIT License
*/
// Generated by CoffeeScript 1.6.3
(function() {
(function($) {
var applyValidation, applyValidationMessage;
$.errors = {
attribute: "validate",
activationClass: "validation-active",
format: "<div class='validation-block'><div class='validation-message'></div></div>",
messageClass: "validation-message"
};
applyValidationMessage = function(div, message) {
var message_div;
if (!div.hasClass($.errors.activationClass)) {
div.addClass($.errors.activationClass);
message_div = div.find("." + $.errors.messageClass);
if (message_div.size() === 0) {
div.append($.errors.format);
}
message_div = div.find("." + $.errors.messageClass);
if (message_div.size() > 0) {
return message_div.html(message);
} else {
throw new Error("configuration error: $.errors.format must have elment with class " + $.errors.messageClass);
}
}
};
applyValidation = function(form, field, message) {
var div;
div = form.find("[" + $.errors.attribute + "~='" + field + "']");
if (div.size() === 0) {
div = $(("<div " + $.errors.attribute + "='" + field + "'>") + ("Unassigned error: Add validate=\"" + field + "\" attribute somewhere in a form.</div>"));
form.prepend(div);
}
return applyValidationMessage(div, message);
};
$.fn.applyErrors = function(errors) {
$(this).clearErrors();
return $(this).addErrors(errors);
};
$.fn.addErrors = function(errors) {
var form, old_errors;
form = $(this);
if ($.type(errors) === "object") {
old_errors = errors;
errors = [];
$.each(old_errors, function(key, value) {
if (value && !($.isArray(value) && value.length === 0)) {
return errors.push([key, value]);
}
});
}
return $(errors).each(function(key, error) {
var field, message;
field = error[0];
message = error[1];
if ($.isArray(message)) {
message = message[0];
}
return applyValidation(form, field, message);
});
};
return $.fn.clearErrors = function() {
var validators;
validators = $(this).find("[" + $.errors.attribute + "]");
validators.find("." + $.errors.messageClass).html("");
return validators.removeClass($.errors.activationClass);
};
})(jQuery);
}).call(this);
// Generated by CoffeeScript 1.6.3
(function() {
(function($) {
var ajaxFormErrorHandler, ajaxFormSuccessHandler;
$.fn.ajaxSubmit = function(options) {
var $form, callback, data, error_callback, method, url;
if (options == null) {
options = {};
}
$form = $(this);
$form.clearErrors();
if (typeof options === "function") {
options.success = options;
}
if (options.redirect && !options.success) {
options.success = function() {
return window.location = options.redirect;
};
}
callback = options.success;
error_callback = options.error;
method = $form.attr("method") || "get";
url = $form.attr("action");
data = $form.serialize();
if (!jQuery.isEmptyObject(options.data)) {
data = data + "&" + $.param(options.data);
}
return $.ajax({
type: options.type || method,
url: options.url || url,
data: data,
dataType: "json",
success: function(data) {
return ajaxFormSuccessHandler($form, data, callback, error_callback);
},
error: function(xhr, status, str) {
return ajaxFormErrorHandler($form);
}
});
};
ajaxFormSuccessHandler = function($form, data, callback, error_callback) {
if ($.isEmptyObject(data && data.errors)) {
if (typeof callback === "function") {
return callback.call($form[0], data);
} else if (data.redirect) {
return window.location = data.redirect;
}
} else {
if (typeof error_callback === "function") {
error_callback.call($form, data);
}
return $form.applyErrors(data.errors);
}
};
ajaxFormErrorHandler = function($form) {};
return $.fn.ajaxForm = function(options) {
if (options == null) {
options = {};
}
return $(this).bind("submit", function(event) {
event.preventDefault();
return $(this).ajaxSubmit(options);
});
};
})(jQuery);
}).call(this);
|
var assert = require('assert')
var debug = require('debug')('primus-graphql:query-executor')
var isFunction = require('101/is-function')
var GraphQL = require('graphql')
var getErrorStatus = function (err, defaultStatus) {
if (err.status) return err.status
if (err.statusCode) return err.statusCode
if (err.originalError && err.originalError.status) return err.originalError.status
if (err.originalError && err.originalError.statusCode) return err.originalError.statusCode
return defaultStatus
}
var checkForPayloadErrors = function (data) {
if (data.data instanceof Error) {
throw data.data
}
var err
if (data.errors) {
if (data.errors.length === 1) {
err = data.errors[0]
if (err.originalError && err.originalError.name !== 'GraphQLError') throw err.originalError
err.status = err.statusCode = getErrorStatus(err, 400)
} else {
err = new Error('multiple errors')
const statuses = data.errors.map((err) => getErrorStatus(err, 400))
err.status = err.statusCode = Math.max.apply(Math, statuses)
err.errors = data.errors
}
throw err
}
}
module.exports = QueryExecutor
function QueryExecutor (spark, opts, primusOpts) {
this._spark = spark
this._opts = opts
this._key = primusOpts.key
assert(opts.schema, '"schema" is required')
}
// static methods
/**
* parse query options
* @param {String} graphql query
* @return {DocumentAST} graphql document ast
*/
QueryExecutor.parseQuery = function (query) {
debug('parseQuery:', query)
var source = new GraphQL.Source(query, 'GraphQL request')
return GraphQL.parse(source)
}
/**
* resolve query options
* @param {Function|*} option primus-graphql plugin option
* @return {Object} resolvedOpts
*/
QueryExecutor._resolveOpt = function (opt, spark) {
debug('_resolveOpt:')
return isFunction(opt) ? opt(spark) : opt
}
/**
* validate graphql document ast w/ default and custowalm validation rules
* @param {Object} schema graphql schema
* @param {Object} documentAST graphql query document ast
* @param {Object} opts primus-graphql opts
* @param {Object} opts.schema graphql schema
* @param {Object} opts.validationRules custom graphql query validation rules
*/
QueryExecutor._validateAST = function (documentAST, opts) {
debug('_validateAST:')
var schema = opts.schema
var validationRules = opts.validationRules || []
var allValidationRules = GraphQL.specifiedRules.concat(validationRules)
var validationErrors = GraphQL.validate(schema, documentAST, allValidationRules)
if (validationErrors.length) {
debug('_validateAST: errors:', validationErrors)
var err = new GraphQL.GraphQLError('validation error')
err.status = err.statusCode = 400
err.errors = validationErrors
throw err
}
}
// instance methods
/**
* execute payload query and resolve result
* @param {Object} payload primus-graphql query payload
* @return {Promise<Object,Error>} query result
*/
QueryExecutor.prototype.execute = function (payload) {
debug('execute:', payload)
var spark = this._spark
var opts = this._opts
return new Promise(function (resolve, reject) {
// payload parts
var query = payload.query
var variables = payload.variables
// primus-graphql opts
var schema = opts.schema
var context = opts.context
var rootValue = opts.rootValue
// parse query
var documentAST = QueryExecutor.parseQuery(query)
// validate ast
QueryExecutor._validateAST(documentAST, opts)
// resolve options
context = QueryExecutor._resolveOpt(context, spark)
rootValue = QueryExecutor._resolveOpt(rootValue, spark)
// execute
debug('GraphQL.execute:')
return Promise.resolve().then(function () {
try {
return GraphQL.execute(schema, documentAST, rootValue, context, variables)
} catch (err) {
checkForPayloadErrors({ errors: [err] })
}
}).then(function (data) {
// GraphQL.execute
checkForPayloadErrors(data)
resolve(data)
})
.catch(reject)
})
}
/**
* get async iterator for subscription
* @param {Object} schema graphql schema
* @param {Object} payload primus-graphql subscription payload
* @return {Promise<AsyncIterator<ExecutionResult>>} subscriptionIterator
*/
QueryExecutor.prototype.subscribe = function (payload) {
debug('subscribe:', payload.id, payload.query, payload.variables)
assert(payload.query, '"query" is required')
var spark = this._spark
var opts = this._opts
return new Promise(function (resolve, reject) {
// payload parts
var query = payload.query
var variables = payload.variables
// primus-graphql opts
var schema = opts.schema
var context = opts.context
var rootValue = opts.rootValue
// parse query
var documentAST = QueryExecutor.parseQuery(query)
// validate ast
QueryExecutor._validateAST(documentAST, opts)
// resolve options
context = QueryExecutor._resolveOpt(context, spark)
rootValue = QueryExecutor._resolveOpt(rootValue, spark)
// execute
debug('GraphQL.subscribe:')
GraphQL.subscribe(schema, documentAST, rootValue, context, variables)
.then(function (iterator) {
checkForPayloadErrors(iterator)
resolve(iterator)
})
.catch(reject)
})
}
|
// Module dependencies.
var express = require('express');
var path = require('path');
var logger = require('morgan');
var cookieParser = require('cookie-parser');
var bodyParser = require('body-parser');
var routes = require('./routes/index');
var app = module.exports = express();
app.set('port', process.env.PORT || 3000);
// view engine setup
app.set('views', path.join(__dirname, 'views'));
app.set('view engine', 'jade');
app.use(logger('dev'));
app.use(bodyParser.json());
app.use(bodyParser.urlencoded({ extended: false }));
app.use(cookieParser());
app.use(express.static(path.join(__dirname, 'public')));
/// error handlers
// development error handler
// will print stacktrace
if (app.get('env') === 'development') {
app.use(function(err, req, res, next) {
res.status(err.status || 500);
res.render('error', {
message: err.message,
error: err
});
});
}
// production error handler
// no stacktraces leaked to user
app.use(function(err, req, res, next) {
res.status(err.status || 500);
res.render('error', {
message: err.message,
error: {}
});
});
app.use('/', routes.index);
var server = app.listen(app.get('port'), function(){
console.log('Express server listening on port ' + app.get('port'));
});
var io = require('socket.io')(server);
var redis = require('socket.io-redis');
io.adapter(redis({ host: '127.0.0.1', port: 6379 }));
io.sockets.on('connection', function(socket) {
socket.on('message', function(data) {
socket.broadcast.emit('message', data);
});
});
|
/**
* This file isn't used in this project. It was created by express-generator.
*/
//var express = require('express');
//var router = express.Router();
//
//router.get('/', function(req, res, next) {
// res.send('respond with a resource');
//});
//
//module.exports = router;
|
(function () {
'use strict';
angular.module('app.core', [
// Angular modules
// Custom modules
'blocks.exception',
'blocks.logger'
// 3rd Party Modules
]);
}()); |
//>>built
define({doNew:"[nieuw]",edit:"[bewerken]",save:"[opslaan]",cancel:"[annuleren]"}); |
/**
* @param _
* @param path
* @ignore
*/
function Module(_, path) {
/**
* @param {string} repo
*/
return ['git:repo', function (repo) {
return repo || _.last(process.cwd().split(path.sep));
}];
}
module.exports = [
'lodash',
'path',
Module
]; |
var crypto = window.crypto || window.msCrypto
module.exports = function (bytes) {
return crypto.getRandomValues(new Uint8Array(bytes))
}
|
// All links-related publications
import { Meteor } from 'meteor/meteor';
Meteor.publish('company.all', function () {
return Links.find();
});
|
import path from 'path';
export default function normalizePath(str, separator = path.sep) {
if (separator === '\\') {
str = str.replace(/\\/g, '/');
}
return str;
}
|
define("data/typography",function(){return{title:"Typography"}}); |
// Approach:
//
// 1. Get the minimatch set
// 2. For each pattern in the set, PROCESS(pattern, false)
// 3. Store matches per-set, then uniq them
//
// PROCESS(pattern, inGlobStar)
// Get the first [n] items from pattern that are all strings
// Join these together. This is PREFIX.
// If there is no more remaining, then stat(PREFIX) and
// add to matches if it succeeds. END.
//
// If inGlobStar and PREFIX is symlink and points to dir
// set ENTRIES = []
// else readdir(PREFIX) as ENTRIES
// If fail, END
//
// with ENTRIES
// If pattern[n] is GLOBSTAR
// // handle the case where the globstar match is empty
// // by pruning it out, and testing the resulting pattern
// PROCESS(pattern[0..n] + pattern[n+1 .. $], false)
// // handle other cases.
// for ENTRY in ENTRIES (not dotfiles)
// // attach globstar + tail onto the entry
// // Mark that this entry is a globstar match
// PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true)
//
// else // not globstar
// for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot)
// Test ENTRY against pattern[n]
// If fails, continue
// If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $])
//
// Caveat:
// Cache all stats and readdirs results to minimize syscall. Since all
// we ever care about is existence and directory-ness, we can just keep
// `true` for files, and [children,...] for directories, or `false` for
// things that don't exist.
module.exports = glob
var fs = require('fs')
var minimatch = require('minimatch')
var Minimatch = minimatch.Minimatch
var inherits = require('inherits')
var EE = require('events').EventEmitter
var path = require('path')
var assert = require('assert')
var globSync = require('./sync.js')
var common = require('./common.js')
var alphasort = common.alphasort
var alphasorti = common.alphasorti
var isAbsolute = common.isAbsolute
var setopts = common.setopts
var ownProp = common.ownProp
var inflight = require('inflight')
var util = require('util')
var childrenIgnored = common.childrenIgnored
var once = require('once')
function glob (pattern, options, cb) {
if (typeof options === 'function') cb = options, options = {}
if (!options) options = {}
if (options.sync) {
if (cb)
throw new TypeError('callback provided to sync glob')
return globSync(pattern, options)
}
return new Glob(pattern, options, cb)
}
glob.sync = globSync
var GlobSync = glob.GlobSync = globSync.GlobSync
// old api surface
glob.glob = glob
glob.hasMagic = function (pattern, options_) {
var options = util._extend({}, options_)
options.noprocess = true
var g = new Glob(pattern, options)
var set = g.minimatch.set
if (set.length > 1)
return true
for (var j = 0; j < set[0].length; j++) {
if (typeof set[0][j] !== 'string')
return true
}
return false
}
glob.Glob = Glob
inherits(Glob, EE)
function Glob (pattern, options, cb) {
if (typeof options === 'function') {
cb = options
options = null
}
if (options && options.sync) {
if (cb)
throw new TypeError('callback provided to sync glob')
return new GlobSync(pattern, options)
}
if (!(this instanceof Glob))
return new Glob(pattern, options, cb)
setopts(this, pattern, options)
this._didRealPath = false
// process each pattern in the minimatch set
var n = this.minimatch.set.length
// The matches are stored as {<filename>: true,...} so that
// duplicates are automagically pruned.
// Later, we do an Object.keys() on these.
// Keep them as a list so we can fill in when nonull is set.
this.matches = new Array(n)
if (typeof cb === 'function') {
cb = once(cb)
this.on('error', cb)
this.on('end', function (matches) {
cb(null, matches)
})
}
var self = this
var n = this.minimatch.set.length
this._processing = 0
this.matches = new Array(n)
this._emitQueue = []
this._processQueue = []
this.paused = false
if (this.noprocess)
return this
if (n === 0)
return done()
for (var i = 0; i < n; i ++) {
thi |
import Ember from "ember";
import config from "../config/environment";
import ajax from "../utils/ajax";
import { getAccessToken, setAccessToken } from '../adapters/application';
import { getPersistedToken } from "../utils/tokens";
function clearSession(){
setAccessToken(null);
}
function persistSession(accessToken){
setAccessToken(accessToken);
}
function pushTokenToStore(tokenPayload, store) {
return store.push('token', {
id: tokenPayload.id,
accessToken: tokenPayload.access_token,
scope: tokenPayload.scope,
rawPayload: JSON.stringify(tokenPayload),
links: {
self: tokenPayload._links.self.href,
user: tokenPayload._links.user.href,
actor: tokenPayload._links.actor && tokenPayload._links.actor.href,
}
});
}
export default Ember.Object.extend({
store: Ember.inject.service(),
analytics: Ember.inject.service(),
_authenticateWithPayload(tokenPayload) {
var store = this.get('store');
return new Ember.RSVP.Promise(function(resolve){
persistSession(tokenPayload.access_token);
resolve(pushTokenToStore(tokenPayload, store));
}).then((token) => {
return Ember.RSVP.hash({
token,
currentUser: token.get('user'),
currentActor: token.get('actor')
});
}).then((session) => {
// Load role eagerly
return session.currentUser.get('roles').then(() => {
return session;
});
}).then((session) => {
this.identifyToAnalytics(session.currentActor || session.currentUser);
return session;
}).catch(function(e){
clearSession();
throw e;
});
},
fetch() {
return getPersistedToken().then((tokenPayload) => this._authenticateWithPayload(tokenPayload));
},
open(tokenPayload) {
return this._authenticateWithPayload(tokenPayload);
},
close(options) {
options = options || {};
let promise;
if (!!options.noDelete) {
promise = new Ember.RSVP.Promise((resolve, _) => resolve());
} else {
const token = options.token;
Ember.assert(`A token must be passed: session.close('aptible', { token: /*token*/ });`, !!token);
const xhrFields = {};
if (!options.noClearCookies) {
xhrFields.withCredentials = true;
}
promise = ajax(`${config.authBaseUri}/tokens/${token.get('id')}`, {
type: 'DELETE',
headers: {
'Authorization': 'Bearer ' + token.get("accessToken") || getAccessToken()
},
xhrFields: xhrFields
});
}
return promise.then(() => { clearSession(); });
},
identifyToAnalytics(user) {
const email = user.get('email');
this.get('analytics').identify(user.get('id'), {
email: email,
id: user.get('id'),
name: user.get('name'),
createdAt: user.get('createdAt')
});
}
});
|
/**
* Copyright <%= year %> Telerik AD
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
(function(f, define){
define([], f);
})(function(){
(function( window, undefined ) {
var kendo = window.kendo || (window.kendo = { cultures: {} });
kendo.cultures["hr-BA"] = {
name: "hr-BA",
numberFormat: {
pattern: ["- n"],
decimals: 2,
",": ".",
".": ",",
groupSize: [3],
percent: {
pattern: ["-n %","n %"],
decimals: 2,
",": ".",
".": ",",
groupSize: [3],
symbol: "%"
},
currency: {
pattern: ["-n $","n $"],
decimals: 2,
",": ".",
".": ",",
groupSize: [3],
symbol: "KM"
}
},
calendars: {
standard: {
days: {
names: ["nedjelja","ponedjeljak","utorak","srijeda","četvrtak","petak","subota"],
namesAbbr: ["ned","pon","uto","sri","čet","pet","sub"],
namesShort: ["ne","po","ut","sr","če","pe","su"]
},
months: {
names: ["siječanj","veljača","ožujak","travanj","svibanj","lipanj","srpanj","kolovoz","rujan","listopad","studeni","prosinac",""],
namesAbbr: ["sij","vlj","ožu","tra","svi","lip","srp","kol","ruj","lis","stu","pro",""]
},
AM: [""],
PM: [""],
patterns: {
d: "d.M.yyyy.",
D: "d. MMMM yyyy.",
F: "d. MMMM yyyy. H:mm:ss",
g: "d.M.yyyy. H:mm",
G: "d.M.yyyy. H:mm:ss",
m: "d. MMMM",
M: "d. MMMM",
s: "yyyy'-'MM'-'dd'T'HH':'mm':'ss",
t: "H:mm",
T: "H:mm:ss",
u: "yyyy'-'MM'-'dd HH':'mm':'ss'Z'",
y: "MMMM, yyyy",
Y: "MMMM, yyyy"
},
"/": ".",
":": ":",
firstDay: 1
}
}
}
})(this);
return window.kendo;
}, typeof define == 'function' && define.amd ? define : function(_, f){ f(); }); |
// Generated by CoffeeScript 1.6.2
define(function(require) {
var Mat4, PerspectiveCamera, Ray, Vec2, Vec3, Vec4, _ref;
_ref = require('pex/geom'), Vec2 = _ref.Vec2, Vec3 = _ref.Vec3, Vec4 = _ref.Vec4, Mat4 = _ref.Mat4, Ray = _ref.Ray;
return PerspectiveCamera = (function() {
var projected;
function PerspectiveCamera(fov, aspectRatio, near, far, position, target, up) {
this.fov = fov || 60;
this.aspectRatio = aspectRatio || 4 / 3;
this.near = near || 0.1;
this.far = far || 100;
this.position = position || Vec3.create(0, 0, 5);
this.target = target || Vec3.create(0, 0, 0);
this.up = up || Vec3.create(0, 1, 0);
this.projectionMatrix = Mat4.create();
this.viewMatrix = Mat4.create();
this.updateMatrices();
}
PerspectiveCamera.prototype.getFov = function() {
return this.fov;
};
PerspectiveCamera.prototype.getAspectRatio = function() {
return this.aspectRatio;
};
PerspectiveCamera.prototype.getNear = function() {
return this.near;
};
PerspectiveCamera.prototype.getFar = function() {
return this.far;
};
PerspectiveCamera.prototype.getPosition = function() {
return this.position;
};
PerspectiveCamera.prototype.getTarget = function() {
return this.target;
};
PerspectiveCamera.prototype.getUp = function() {
return this.up;
};
PerspectiveCamera.prototype.getViewMatrix = function() {
return this.viewMatrix;
};
PerspectiveCamera.prototype.getProjectionMatrix = function() {
return this.projectionMatrix;
};
PerspectiveCamera.prototype.setFov = function(fov) {
this.fov = fov;
return this.updateMatrices();
};
PerspectiveCamera.prototype.setAspectRatio = function(ratio) {
this.aspectRatio = ratio;
return this.updateMatrices();
};
PerspectiveCamera.prototype.setFar = function(far) {
this.far = far;
return this.updateMatrices();
};
PerspectiveCamera.prototype.setNear = function(near) {
this.near = near;
return this.updateMatrices();
};
PerspectiveCamera.prototype.setPosition = function(position) {
this.position = position;
return this.updateMatrices();
};
PerspectiveCamera.prototype.setTarget = function(target) {
this.target = target;
return this.updateMatrices();
};
PerspectiveCamera.prototype.setUp = function(up) {
this.up = up;
return this.updateMatrices();
};
PerspectiveCamera.prototype.lookAt = function(target, eyePosition, up) {
if (target) {
this.target = target;
}
if (eyePosition) {
this.position = eyePosition;
}
if (up) {
this.up = up;
}
return this.updateMatrices();
};
PerspectiveCamera.prototype.updateMatrices = function() {
this.projectionMatrix.identity().perspective(this.fov, this.aspectRatio, this.near, this.far);
return this.viewMatrix.identity().lookAt(this.position, this.target, this.up);
};
projected = Vec4.create();
PerspectiveCamera.prototype.getScreenPos = function(point, windowWidth, windowHeight) {
var out;
projected.set(point.x, point.y, point.z, 1.0);
projected.transformMat4(this.viewMatrix);
projected.transformMat4(this.projectionMatrix);
out = Vec2.create().set(projected.x, projected.y);
out.x /= projected.w;
out.y /= projected.w;
out.x = out.x * 0.5 + 0.5;
out.y = out.y * 0.5 + 0.5;
out.x *= windowWidth;
out.y *= windowHeight;
return out;
};
PerspectiveCamera.prototype.getWorldRay = function(x, y, windowWidth, windowHeight) {
var hNear, invViewMatrix, vOrigin, vTarget, wDirection, wNear, wOrigin, wTarget;
x = (x - windowWidth / 2) / (windowWidth / 2);
y = -(y - windowHeight / 2) / (windowHeight / 2);
hNear = 2 * Math.tan(this.getFov() / 180 * Math.PI / 2) * this.getNear();
wNear = hNear * this.getAspectRatio();
x *= wNear / 2;
y *= hNear / 2;
vOrigin = new Vec3(0, 0, 0);
vTarget = new Vec3(x, y, -this.getNear());
invViewMatrix = this.getViewMatrix().dup().invert();
wOrigin = vOrigin.dup().transformMat4(invViewMatrix);
wTarget = vTarget.dup().transformMat4(invViewMatrix);
wDirection = wTarget.dup().sub(wOrigin);
return new Ray(wOrigin, wDirection);
};
return PerspectiveCamera;
})();
});
|
/*
* snapshots.js: Commands related to snapshots resources
*
* (C) 2010, Nodejitsu Inc.
*
*/
var fs = require('fs'),
semver = require('semver'),
dateformat = require('dateformat'),
jitsu = require('../../jitsu'),
ProgressBar = require('progress'),
utile = jitsu.common;
var snapshots = exports;
snapshots.usage = [
'The `jitsu snapshots` command manages snapshots',
'for apps on Nodejitsu. Snapshots are images of the',
'apps\'s code that is deployed to the Nodejitsu Platform.',
'Valid commands are: ',
'',
'jitsu snapshots create',
'jitsu snapshots list',
'jitsu snapshots list <app-name>',
'jitsu snapshots activate',
'jitsu snapshots activate <app-name>',
'jitsu snapshots fetch',
'jitsu snapshots fetch <app-name>',
'jitsu snapshots destroy',
'jitsu snapshots destroy <app-name>',
'',
'For commands that take a <name> parameter, if no parameter',
'is supplied, jitsu will attempt to read the package.json',
'from the current directory.'
];
//
// ### function list (name, callback)
// #### @name {string} **optional** Name of the application to create
// #### @callback {function} Continuation to pass control to when complete.
// Lists the snapshots for the application belonging for the authenticated user.
// If `name` is not supplied the value for name in `package.name` will be used.
//
snapshots.list = function (name, callback) {
//
// Allows arbitrary amount of arguments
//
if (arguments.length) {
var args = utile.args(arguments);
callback = args.callback;
name = args[0] || null;
}
function getAppName(callback) {
jitsu.package.read(process.cwd(), function (err, pkg) {
if (!err) {
jitsu.log.info('Attempting to load snapshots for ' + (process.cwd()+ '/package.json').grey);
return callback(null, pkg.name);
}
callback(err);
});
}
function listSnapshots(appName) {
jitsu.log.info('Listing snapshots for ' + appName.magenta);
jitsu.snapshots.list(appName, function (err, snapshots) {
if (err) {
return callback(err, true);
}
if (snapshots && snapshots.length > 0) {
var rows = [['name', 'status', 'created', 'md5']],
colors = ['underline', 'underline', 'underline', 'underline'];
snapshots.forEach(function (snap) {
var status = "archived".grey;
//
// showing running vs. active to users is confusing
// we should just show "active" or "archived" states to user in CLI
//
if (snap.running) {
status = "active".green;
}
var date = new Date(snap.ctime);
date = dateformat(date, "mm/dd HH:MM:ss Z");
rows.push([
snap.id,
status,
date,
snap.md5
]);
});
jitsu.inspect.putRows('data', rows, colors);
}
else {
jitsu.log.warn('No snapshots for application ' + appName.magenta);
}
callback(null, snapshots, appName);
});
}
if (!name) {
getAppName(function (err, appName) {
if (err) {
jitsu.log.warn('App name is required to list snapshots');
jitsu.commands.list(function () {
jitsu.log.info('Which app to view ' + 'snapshots'.magenta + ' for?');
jitsu.prompt.get(["app name"], function (err, result) {
if (err) {
jitsu.log.error('Prompt error:');
return callback(err);
}
appName = result["app name"];
listSnapshots(appName, callback);
});
});
} else {
listSnapshots(appName, callback);
}
});
} else {
listSnapshots(name, callback);
}
};
//
// Usage for `jitsu snapshots list [<name>]`
//
snapshots.list.usage = [
'Lists all snapshots associated with the application in the',
'current directory or the application with <name>, if supplied',
'',
'jitsu snapshots list',
'jitsu snapshots list <app-name>'
];
//
// ### function create (version, callback)
// #### @version {string} **optional** Version of the application to create
// #### @callback {function} Continuation to pass control to when complete.
// Creates a snapshots for the application belonging for the authenticated user
// using the data in the current directory. If `version` is not supplied the
// value in `package.version` will be used.
//
snapshots.create = function (version, callback) {
//
// Allows arbitrary amount of arguments
//
if (arguments.length) {
var args = utile.args(arguments);
callback = args.callback;
version = args[0] || null;
}
jitsu.package.get(process.cwd(), function (err, pkg) {
if (err) {
return callback(err, true);
}
jitsu.apps.view(pkg.name, function (err, existing) {
if (err) {
jitsu.log.warn('No application exists for ' + pkg.name.magenta);
return callback(err, true);
}
jitsu.package.updateTarball(version, pkg, existing, callback);
});
});
};
snapshots.create.usage = [
'Creates a snapshot for the application in the current directory',
'',
'jitsu snapshots create',
'jitsu snapshots create <app-name>'
];
snapshots.activate = function (name, callback) {
//
// Allows arbitrary amount of arguments
//
if (arguments.length) {
var args = utile.args(arguments);
callback = args.callback;
name = args[0] || null;
}
if (!name) {
snapshots.list(null, function (err, results, name) {
executeActivate(err, results, name);
});
} else {
snapshots.list(name, function (err, results) {
if (err) {
//
// Remark: The nodejitsu API should probably be returning a 404 here and not a 400
//
if (err.statusCode === 400) {
jitsu.log.error('Application ' + name.magenta + ' not found.');
}
return callback(err);
}
executeActivate(err, results, name);
});
}
function executeActivate (err, snapshots, name) {
jitsu.prompt.get(['snapshot'], function (err, result) {
var snapshot = snapshots.filter(function (snap) {
return snap.id === result.snapshot;
})[0];
if (!snapshot) {
return callback(new Error('Cannot find snapshot with name: ' + result['snapshot'].magenta), true);
}
jitsu.log.info('Activating snapshot ' + snapshot.id.magenta);
jitsu.snapshots.activate(name, snapshot.id, function (err, result) {
if (err) {
return callback(err);
}
jitsu.log.info('Snapshot ' + snapshot.id.magenta + ' is now active');
//
// Remark: After activating a snapshot, we immediately stop && start it,
// as to update the running version of the snapshot
//
jitsu.commands.start(name, function (err) {
if (err) {
return callback(err);
}
jitsu.log.info('Snapshot ' + snapshot.id.magenta + ' is now running');
callback();
});
});
});
}
};
snapshots.activate.usage = [
'Activates a snapshot for the application in the current directory',
'',
'jitsu snapshots activate',
'jitsu snapshots activate <app-name>'
];
snapshots.fetch = function (name, callback) {
//
// Allows arbitrary amount of arguments
//
if (arguments.length) {
var args = utile.args(arguments);
callback = args.callback;
name = args[0] || null;
}
if (typeof name === 'function') {
name = null;
callback = name;
}
function fetch(appName, snapshot) {
jitsu.snapshots.fetch(appName, snapshot.id)
.on('error', callback)
.on('response', function (res) {
if (res.statusCode === 404) {
return callback(new Error('No such snapshot'));
}
else if (res.statusCode !== 200) {
return callback(new Error('Unknown status code: ' + res.statusCode));
}
if (!jitsu.config.get('raw') && process.stdout.isTTY ) {
var bar = new ProgressBar('info'.green + '\t Downloading: [:bar] :percent',{
total: parseInt(res.headers['content-length'], 10),
width: 30,
complete: '=',
incomplete: ' '
});
res.on('data', function (chunk) {
bar.tick(chunk.length);
});
res.on('end', function () {
// fix for bar that sometimes hangs at 99%
if (bar) {
bar.tick(bar.total - bar.curr);
}
console.log();
});
}
var filename = appName.replace('/', '-') + '-' + snapshot.id + '.tgz';
res.pipe(fs.createWriteStream(filename)).on('close', function () {
jitsu.log.info('Snapshot ' + snapshot.id + ' saved to file ' + filename + '.');
return callback();
});
});
}
snapshots.list(name, function (err, snapshots, appName) {
if (err) {
return callback(err);
}
jitsu.prompt.get(['snapshot'], function (err, result) {
if (err) {
return callback(err);
}
var snapshot = snapshots.filter(function (snap) {
return snap.id === result.snapshot;
})[0];
if (!snapshot) {
return callback(new Error('Cannot find snapshot with name: ' + result['snapshot'].magenta), true);
}
fetch(appName, snapshot);
});
});
};
snapshots.fetch.usage = [
'Fetches a snapshot for the application in the current directory',
'',
'jitsu snapshots fetch',
'jitsu snapshots fetch <app-name>'
];
//
// ### function destroy (appName, callback)
// #### @count {string} **optional** Number of snapshots to destroy
// #### @callback {function} Continuation to pass control to when complete.
// Destroys the specified number of snapshots for the application in the current
// directory. If `count` is not supplied one snapshot will be destroyed.
//
snapshots.destroy = function (name, callback) {
//
// Allows arbitrary amount of arguments
//
if (arguments.length) {
var args = utile.args(arguments);
callback = args.callback;
name = args[0] || null;
}
if (!name) {
return jitsu.package.tryRead(process.cwd(), callback, function (pkg) {
snapshots.list.apply(null, [ pkg.name ].concat(executeDestroy));
});
}
else {
snapshots.list.apply(null, [ name ].concat(executeDestroy));
}
function executeDestroy (err, snapshots, name) {
if (err) {
return callback(err);
}
jitsu.prompt.get(['snapshot'], function (err, result) {
var snapshot = snapshots.filter(function (snap) {
return snap.id === result.snapshot;
})[0];
if (!snapshot) {
return callback(new Error('Cannot find snapshot with name: ' + result['snapshot'].magenta), true);
}
jitsu.snapshots.destroy(name, snapshot.id, callback);
});
}
};
snapshots.destroy.destructive = true;
snapshots.destroy.usage = [
'Destroys a snapshot for the application in the current directory',
'',
'jitsu snapshots destroy',
'jitsu snapshots destroy <app-name>'
];
|
var UnitVertexBuffer = function(gl) {
var self = {};
var ITEM_SIZE = 2;
var VERT_COUNT = 4;
var vertexBuffer;
var ctor = function() {
vertexBuffer = gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer);
var vertAr = [
-1.0, -1.0,
1.0, -1.0,
-1.0, 1.0,
1.0, 1.0
];
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(vertAr), gl.STATIC_DRAW);
};
self.draw = function(vertPosAttr) {
gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer);
gl.vertexAttribPointer(vertPosAttr, ITEM_SIZE, gl.FLOAT, false, 0, 0);
gl.drawArrays(gl.TRIANGLE_STRIP, 0, VERT_COUNT);
};
ctor();
return self;
};
module.exports = UnitVertexBuffer;
|
import {
selectBoldr,
selectRouter,
selectUi,
selectDashboard,
selectAdmin,
} from './adminSelectors';
describe('admin selectors', () => {
test('should select the boldr state', () => {
const boldrState = {};
const mockedState = {
boldr: boldrState,
};
expect(selectBoldr(mockedState)).toEqual(boldrState);
});
test('should select the router state', () => {
const routerState = {};
const mockedState = {
router: routerState,
};
expect(selectRouter(mockedState)).toEqual(routerState);
});
test('should select the dashboard state', () => {
const dashboardState = {};
const dashboardSelector = selectDashboard();
const mockedState = {
admin: {
dashboard: dashboardState,
},
};
expect(dashboardSelector(mockedState)).toEqual(dashboardState);
});
test('should select the ui state', () => {
const uiState = {};
const uiSelector = selectUi();
const mockedState = {
boldr: {
ui: uiState,
},
};
expect(uiSelector(mockedState)).toEqual(uiState);
});
test('should select the admin state', () => {
const adminState = {};
const mockedState = {
admin: adminState,
};
expect(selectAdmin(mockedState)).toEqual(adminState);
});
});
|
/**
* Copyright 2015 Telerik AD
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
(function(f, define){
define([ "./kendo.core" ], f);
})(function(){
(function(){
(function($, undefined) {
var kendo = window.kendo,
mobile = kendo.mobile,
ui = mobile.ui,
Widget = ui.Widget;
function createContainer(align, element) {
var items = element.find("[" + kendo.attr("align") + "=" + align + "]");
if (items[0]) {
return $('<div class="km-' + align + 'item" />').append(items).prependTo(element);
}
}
function toggleTitle(centerElement) {
var siblings = centerElement.siblings(),
noTitle = !!centerElement.children("ul")[0],
showTitle = (!!siblings[0] && $.trim(centerElement.text()) === ""),
android = !!(kendo.mobile.application && kendo.mobile.application.element.is(".km-android"));
centerElement.prevAll().toggleClass("km-absolute", noTitle);
centerElement.toggleClass("km-show-title", showTitle);
centerElement.toggleClass("km-fill-title", showTitle && !$.trim(centerElement.html()));
centerElement.toggleClass("km-no-title", noTitle);
centerElement.toggleClass("km-hide-title", android && !siblings.children().is(":visible"));
}
var NavBar = Widget.extend({
init: function(element, options) {
var that = this;
Widget.fn.init.call(that, element, options);
element = that.element;
that.container().bind("show", $.proxy(this, "refresh"));
element.addClass("km-navbar").wrapInner($('<div class="km-view-title km-show-title" />'));
that.leftElement = createContainer("left", element);
that.rightElement = createContainer("right", element);
that.centerElement = element.find(".km-view-title");
},
options: {
name: "NavBar"
},
title: function(value) {
this.element.find(kendo.roleSelector("view-title")).text(value);
toggleTitle(this.centerElement);
},
refresh: function(e) {
var view = e.view;
this.title(view.options.title);
},
destroy: function() {
Widget.fn.destroy.call(this);
kendo.destroy(this.element);
}
});
ui.plugin(NavBar);
})(window.kendo.jQuery);
})();
return window.kendo;
}, typeof define == 'function' && define.amd ? define : function(_, f){ f(); }); |
'use strict';
Object.defineProperty(exports, "__esModule", {
value: true
});
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
var _react = require('react');
var _react2 = _interopRequireDefault(_react);
var _reactIconBase = require('react-icon-base');
var _reactIconBase2 = _interopRequireDefault(_reactIconBase);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
var IoIosDownload = function IoIosDownload(props) {
return _react2.default.createElement(
_reactIconBase2.default,
_extends({ viewBox: '0 0 40 40' }, props),
_react2.default.createElement(
'g',
null,
_react2.default.createElement('path', { d: 'm20.6 11.3h11.9v23.7h-25v-23.7h11.9v12.7l-4.3-4.3-0.9 0.9 5.8 5.8 5.8-5.8-0.9-0.9-4.3 4.3v-12.7z m-1.2 0v-6.3h1.2v6.3h-1.2z' })
)
);
};
exports.default = IoIosDownload;
module.exports = exports['default']; |
const DrawCard = require('../../drawcard.js');
class GuardingTheRealm extends DrawCard {
setupCardAbilities(ability) {
this.action({
title: 'Take control of character in discard pile',
phase: 'marshal',
target: {
cardCondition: card => card.controller !== this.controller && card.location === 'discard pile' &&
card.getType() === 'character' && card.getCost() <= 3 && this.controller.canPutIntoPlay(card)
},
handler: context => {
this.controller.putIntoPlay(context.target);
this.game.addMessage('{0} uses {1} to put {2} into play from {3}\'s discard pile under their control',
this.controller, this, context.target, context.target.owner);
}
});
this.reaction({
location: 'discard pile',
when: {
afterChallenge: ({challenge}) => challenge.winner === this.controller && !challenge.isAttackerTheWinner()
},
ignoreEventCosts: true,
cost: ability.costs.payGold(1),
handler: () => {
this.game.addMessage('{0} pays 1 gold to move {1} back to their hand', this.controller, this);
this.controller.moveCard(this, 'hand');
}
});
}
}
GuardingTheRealm.code = '06026';
module.exports = GuardingTheRealm;
|
import createSvgIcon from './utils/createSvgIcon';
import { jsx as _jsx } from "react/jsx-runtime";
export default createSvgIcon([/*#__PURE__*/_jsx("path", {
d: "M5 17c0 .55.45 1 1 1h1v-4H5v3zm12-3h2v4h-2z",
opacity: ".3"
}, "0"), /*#__PURE__*/_jsx("path", {
d: "M12 1c-4.97 0-9 4.03-9 9v7c0 1.66 1.34 3 3 3h3v-8H5v-2c0-3.87 3.13-7 7-7s7 3.13 7 7v2h-4v8h4v1h-7v2h6c1.66 0 3-1.34 3-3V10c0-4.97-4.03-9-9-9zM7 14v4H6c-.55 0-1-.45-1-1v-3h2zm12 4h-2v-4h2v4z"
}, "1")], 'HeadsetMicTwoTone'); |
version https://git-lfs.github.com/spec/v1
oid sha256:0a0f62e47ecc984adec5e0d7beedbcc777f4e7ca47879ee157e348608650baaa
size 1729
|
var compression = require('compression');
var bodyParser = require('body-parser');
var methodOverride = require('method-override');
var env = process.env.NODE_ENV || 'development';
module.exports = function (app, config, passport) {
// bodyParser should be above methodOverride
app.use(bodyParser.json({limit: '50mb'}));
app.use(bodyParser.urlencoded({ extended: true }));
app.use(methodOverride(function (req, res) {
if (req.body && typeof req.body === 'object' && '_method' in req.body) {
// look in urlencoded POST bodies and delete it
var method = req.body._method;
delete req.body._method;
return method;
}
}));
// use passport session
app.use(passport.initialize());
app.use(passport.session());
}
|
let noop = () => { };
let isFn = (fn) => typeof fn === 'function';
class Deferred {
constructor(onFulfilled, onRejected, promise) {
this.resolve = typeof onFulfilled === 'function' ? onFulfilled : null;
this.reject = typeof onRejected === 'function' ? onRejected : null;
this.promise = promise;
}
}
class Promise2 {
constructor(resolver) {
if (typeof resolver !== 'function') {
throw new TypeError('param must be a function');
}
this._result = null;
this._state = 'unresolved';// ['has-resolution', 'has-rejection', 'unresolved']
this._deferred = [];
this._doResolve(resolver);
}
_doResolve(resolver) {
let done = false; //避免先resolve,又再次reject
try {
resolver(value => {
if (done) return;
done = true;
this._resolve(this, value);
}, reason => {
if (done) return;
done = true;
this._reject(this, reason);
});
} catch (e) {
if (done) return;
done = true;
this._reject(this, e);
}
}
_resolve(self, value) {
self._state = 'has-resolution';
self._result = value;
self._doProcess();
}
_reject(self, reason) {
self._state = 'has-rejection';
self._result = reason;
self._doProcess();
}
_doProcess() {
this._deferred.forEach(deferred => {
this._processResult(deferred);
});
}
_processResult(deferred) {
let hasResolution = this._state === 'has-resolution';
if (hasResolution) {
if (isFn(deferred.resolve)) {
deferred.resolve(this._result);
}
} else {
if (isFn(deferred.reject)) {
deferred.reject(this._result);
}
}
}
_buildPromise(deferred) {
if (this._state === 'unresolved') {
console.log('add');
this._deferred.push(deferred);
return;
}
let callback = this._state === 'has-resolution' ? deferred.resolve : deferred.reject;
if (!callback) {
return;
}
let ret;
try {
ret = callback(this._result);
} catch (e) {
this._reject(deferred.promise, e);
return;
}
this._resolve(deferred.promise, ret);
this._processResult(deferred);
}
then(onFulfillment, onRejection) {
let promise = new (this.constructor)(noop);
this._buildPromise(new Deferred(onFulfillment, onRejection, promise));
return promise;
}
catch(onRejection) {
this.then(undefined, onRejection);
}
static all() {
}
static race() {
}
static reject(value) {
return new Promise2((resolve, reject) => {
reject(value);
});
}
static resolve(value) {
return new Promise2((resolve, reject) => {
resolve(value);
});
}
}
module.exports = Promise2; |
/**
* @param {number[]} nums
* @return {number}
*/
var maxSubArray = function(nums) {
var sum = 0;
var m = Number.NEGATIVE_INFINITY;
for(var i = 0; i < nums.length; i++){
sum += nums[i];
m = Math.max(m, sum);
if(sum<0){
sum = 0;
}
}
return m;
};
|
import React, { PropTypes } from 'react';
const Login = (props) =>
<a onClick={ props.onClick }>Login</a>;
Login.displayName = 'Login';
Login.propTypes = {
onClick: PropTypes.func.isRequired,
};
export default Login;
|
/*
YUI 3.7.2 (build 5639)
Copyright 2012 Yahoo! Inc. All rights reserved.
Licensed under the BSD License.
http://yuilibrary.com/license/
*/
YUI.add('selector-native', function (Y, NAME) {
(function(Y) {
/**
* The selector-native module provides support for native querySelector
* @module dom
* @submodule selector-native
* @for Selector
*/
/**
* Provides support for using CSS selectors to query the DOM
* @class Selector
* @static
* @for Selector
*/
Y.namespace('Selector'); // allow native module to standalone
var COMPARE_DOCUMENT_POSITION = 'compareDocumentPosition',
OWNER_DOCUMENT = 'ownerDocument';
var Selector = {
_types: {
esc: {
token: '\uE000',
re: /\\[:\[\]\(\)#\.\'\>+~"]/gi
},
attr: {
token: '\uE001',
re: /(\[[^\]]*\])/g
},
pseudo: {
token: '\uE002',
re: /(\([^\)]*\))/g
}
},
useNative: true,
_escapeId: function(id) {
if (id) {
id = id.replace(/([:\[\]\(\)#\.'<>+~"])/g,'\\$1');
}
return id;
},
_compare: ('sourceIndex' in Y.config.doc.documentElement) ?
function(nodeA, nodeB) {
var a = nodeA.sourceIndex,
b = nodeB.sourceIndex;
if (a === b) {
return 0;
} else if (a > b) {
return 1;
}
return -1;
} : (Y.config.doc.documentElement[COMPARE_DOCUMENT_POSITION] ?
function(nodeA, nodeB) {
if (nodeA[COMPARE_DOCUMENT_POSITION](nodeB) & 4) {
return -1;
} else {
return 1;
}
} :
function(nodeA, nodeB) {
var rangeA, rangeB, compare;
if (nodeA && nodeB) {
rangeA = nodeA[OWNER_DOCUMENT].createRange();
rangeA.setStart(nodeA, 0);
rangeB = nodeB[OWNER_DOCUMENT].createRange();
rangeB.setStart(nodeB, 0);
compare = rangeA.compareBoundaryPoints(1, rangeB); // 1 === Range.START_TO_END
}
return compare;
}),
_sort: function(nodes) {
if (nodes) {
nodes = Y.Array(nodes, 0, true);
if (nodes.sort) {
nodes.sort(Selector._compare);
}
}
return nodes;
},
_deDupe: function(nodes) {
var ret = [],
i, node;
for (i = 0; (node = nodes[i++]);) {
if (!node._found) {
ret[ret.length] = node;
node._found = true;
}
}
for (i = 0; (node = ret[i++]);) {
node._found = null;
node.removeAttribute('_found');
}
return ret;
},
/**
* Retrieves a set of nodes based on a given CSS selector.
* @method query
*
* @param {string} selector The CSS Selector to test the node against.
* @param {HTMLElement} root optional An HTMLElement to start the query from. Defaults to Y.config.doc
* @param {Boolean} firstOnly optional Whether or not to return only the first match.
* @return {Array} An array of nodes that match the given selector.
* @static
*/
query: function(selector, root, firstOnly, skipNative) {
root = root || Y.config.doc;
var ret = [],
useNative = (Y.Selector.useNative && Y.config.doc.querySelector && !skipNative),
queries = [[selector, root]],
query,
result,
i,
fn = (useNative) ? Y.Selector._nativeQuery : Y.Selector._bruteQuery;
if (selector && fn) {
// split group into seperate queries
if (!skipNative && // already done if skipping
(!useNative || root.tagName)) { // split native when element scoping is needed
queries = Selector._splitQueries(selector, root);
}
for (i = 0; (query = queries[i++]);) {
result = fn(query[0], query[1], firstOnly);
if (!firstOnly) { // coerce DOM Collection to Array
result = Y.Array(result, 0, true);
}
if (result) {
ret = ret.concat(result);
}
}
if (queries.length > 1) { // remove dupes and sort by doc order
ret = Selector._sort(Selector._deDupe(ret));
}
}
return (firstOnly) ? (ret[0] || null) : ret;
},
_replaceSelector: function(selector) {
var esc = Y.Selector._parse('esc', selector), // pull escaped colon, brackets, etc.
attrs,
pseudos;
// first replace escaped chars, which could be present in attrs or pseudos
selector = Y.Selector._replace('esc', selector);
// then replace pseudos before attrs to avoid replacing :not([foo])
pseudos = Y.Selector._parse('pseudo', selector);
selector = Selector._replace('pseudo', selector);
attrs = Y.Selector._parse('attr', selector);
selector = Y.Selector._replace('attr', selector);
return {
esc: esc,
attrs: attrs,
pseudos: pseudos,
selector: selector
};
},
_restoreSelector: function(replaced) {
var selector = replaced.selector;
selector = Y.Selector._restore('attr', selector, replaced.attrs);
selector = Y.Selector._restore('pseudo', selector, replaced.pseudos);
selector = Y.Selector._restore('esc', selector, replaced.esc);
return selector;
},
_replaceCommas: function(selector) {
var replaced = Y.Selector._replaceSelector(selector),
selector = replaced.selector;
if (selector) {
selector = selector.replace(/,/g, '\uE007');
replaced.selector = selector;
selector = Y.Selector._restoreSelector(replaced);
}
return selector;
},
// allows element scoped queries to begin with combinator
// e.g. query('> p', document.body) === query('body > p')
_splitQueries: function(selector, node) {
if (selector.indexOf(',') > -1) {
selector = Y.Selector._replaceCommas(selector);
}
var groups = selector.split('\uE007'), // split on replaced comma token
queries = [],
prefix = '',
id,
i,
len;
if (node) {
// enforce for element scoping
if (node.nodeType === 1) { // Elements only
id = Y.Selector._escapeId(Y.DOM.getId(node));
if (!id) {
id = Y.guid();
Y.DOM.setId(node, id);
}
prefix = '[id="' + id + '"] ';
}
for (i = 0, len = groups.length; i < len; ++i) {
selector = prefix + groups[i];
queries.push([selector, node]);
}
}
return queries;
},
_nativeQuery: function(selector, root, one) {
if (Y.UA.webkit && selector.indexOf(':checked') > -1 &&
(Y.Selector.pseudos && Y.Selector.pseudos.checked)) { // webkit (chrome, safari) fails to pick up "selected" with "checked"
return Y.Selector.query(selector, root, one, true); // redo with skipNative true to try brute query
}
try {
return root['querySelector' + (one ? '' : 'All')](selector);
} catch(e) { // fallback to brute if available
return Y.Selector.query(selector, root, one, true); // redo with skipNative true
}
},
filter: function(nodes, selector) {
var ret = [],
i, node;
if (nodes && selector) {
for (i = 0; (node = nodes[i++]);) {
if (Y.Selector.test(node, selector)) {
ret[ret.length] = node;
}
}
} else {
}
return ret;
},
test: function(node, selector, root) {
var ret = false,
useFrag = false,
groups,
parent,
item,
items,
frag,
id,
i, j, group;
if (node && node.tagName) { // only test HTMLElements
if (typeof selector == 'function') { // test with function
ret = selector.call(node, node);
} else { // test with query
// we need a root if off-doc
groups = selector.split(',');
if (!root && !Y.DOM.inDoc(node)) {
parent = node.parentNode;
if (parent) {
root = parent;
} else { // only use frag when no parent to query
frag = node[OWNER_DOCUMENT].createDocumentFragment();
frag.appendChild(node);
root = frag;
useFrag = true;
}
}
root = root || node[OWNER_DOCUMENT];
id = Y.Selector._escapeId(Y.DOM.getId(node));
if (!id) {
id = Y.guid();
Y.DOM.setId(node, id);
}
for (i = 0; (group = groups[i++]);) { // TODO: off-dom test
group += '[id="' + id + '"]';
items = Y.Selector.query(group, root);
for (j = 0; item = items[j++];) {
if (item === node) {
ret = true;
break;
}
}
if (ret) {
break;
}
}
if (useFrag) { // cleanup
frag.removeChild(node);
}
};
}
return ret;
},
/**
* A convenience function to emulate Y.Node's aNode.ancestor(selector).
* @param {HTMLElement} element An HTMLElement to start the query from.
* @param {String} selector The CSS selector to test the node against.
* @return {HTMLElement} The ancestor node matching the selector, or null.
* @param {Boolean} testSelf optional Whether or not to include the element in the scan
* @static
* @method ancestor
*/
ancestor: function (element, selector, testSelf) {
return Y.DOM.ancestor(element, function(n) {
return Y.Selector.test(n, selector);
}, testSelf);
},
_parse: function(name, selector) {
return selector.match(Y.Selector._types[name].re);
},
_replace: function(name, selector) {
var o = Y.Selector._types[name];
return selector.replace(o.re, o.token);
},
_restore: function(name, selector, items) {
if (items) {
var token = Y.Selector._types[name].token,
i, len;
for (i = 0, len = items.length; i < len; ++i) {
selector = selector.replace(token, items[i]);
}
}
return selector;
}
};
Y.mix(Y.Selector, Selector, true);
})(Y);
}, '3.7.2', {"requires": ["dom-base"]});
|
ClassExtend('Controller', function PseudoVariablesController() {
// nothing to do.
}); |
/*!
* Ext JS Library 3.1.1
* Copyright(c) 2006-2010 Ext JS, LLC
* licensing@extjs.com
* http://www.extjs.com/license
*/
/**
* @class Ext.grid.Column
* <p>This class encapsulates column configuration data to be used in the initialization of a
* {@link Ext.grid.ColumnModel ColumnModel}.</p>
* <p>While subclasses are provided to render data in different ways, this class renders a passed
* data field unchanged and is usually used for textual columns.</p>
*/
Ext.grid.Column = Ext.extend(Object, {
/**
* @cfg {Boolean} editable Optional. Defaults to <tt>true</tt>, enabling the configured
* <tt>{@link #editor}</tt>. Set to <tt>false</tt> to initially disable editing on this column.
* The initial configuration may be dynamically altered using
* {@link Ext.grid.ColumnModel}.{@link Ext.grid.ColumnModel#setEditable setEditable()}.
*/
/**
* @cfg {String} id Optional. A name which identifies this column (defaults to the column's initial
* ordinal position.) The <tt>id</tt> is used to create a CSS <b>class</b> name which is applied to all
* table cells (including headers) in that column (in this context the <tt>id</tt> does not need to be
* unique). The class name takes the form of <pre>x-grid3-td-<b>id</b></pre>
* Header cells will also receive this class name, but will also have the class <pre>x-grid3-hd</pre>
* So, to target header cells, use CSS selectors such as:<pre>.x-grid3-hd-row .x-grid3-td-<b>id</b></pre>
* The {@link Ext.grid.GridPanel#autoExpandColumn} grid config option references the column via this
* unique identifier.
*/
/**
* @cfg {String} header Optional. The header text to be used as innerHTML
* (html tags are accepted) to display in the Grid view. <b>Note</b>: to
* have a clickable header with no text displayed use <tt>' '</tt>.
*/
/**
* @cfg {Boolean} groupable Optional. If the grid is being rendered by an {@link Ext.grid.GroupingView}, this option
* may be used to disable the header menu item to group by the column selected. Defaults to <tt>true</tt>,
* which enables the header menu group option. Set to <tt>false</tt> to disable (but still show) the
* group option in the header menu for the column. See also <code>{@link #groupName}</code>.
*/
/**
* @cfg {String} groupName Optional. If the grid is being rendered by an {@link Ext.grid.GroupingView}, this option
* may be used to specify the text with which to prefix the group field value in the group header line.
* See also {@link #groupRenderer} and
* {@link Ext.grid.GroupingView}.{@link Ext.grid.GroupingView#showGroupName showGroupName}.
*/
/**
* @cfg {Function} groupRenderer <p>Optional. If the grid is being rendered by an {@link Ext.grid.GroupingView}, this option
* may be used to specify the function used to format the grouping field value for display in the group
* {@link #groupName header}. If a <tt><b>groupRenderer</b></tt> is not specified, the configured
* <tt><b>{@link #renderer}</b></tt> will be called; if a <tt><b>{@link #renderer}</b></tt> is also not specified
* the new value of the group field will be used.</p>
* <p>The called function (either the <tt><b>groupRenderer</b></tt> or <tt><b>{@link #renderer}</b></tt>) will be
* passed the following parameters:
* <div class="mdetail-params"><ul>
* <li><b>v</b> : Object<p class="sub-desc">The new value of the group field.</p></li>
* <li><b>unused</b> : undefined<p class="sub-desc">Unused parameter.</p></li>
* <li><b>r</b> : Ext.data.Record<p class="sub-desc">The Record providing the data
* for the row which caused group change.</p></li>
* <li><b>rowIndex</b> : Number<p class="sub-desc">The row index of the Record which caused group change.</p></li>
* <li><b>colIndex</b> : Number<p class="sub-desc">The column index of the group field.</p></li>
* <li><b>ds</b> : Ext.data.Store<p class="sub-desc">The Store which is providing the data Model.</p></li>
* </ul></div></p>
* <p>The function should return a string value.</p>
*/
/**
* @cfg {String} emptyGroupText Optional. If the grid is being rendered by an {@link Ext.grid.GroupingView}, this option
* may be used to specify the text to display when there is an empty group value. Defaults to the
* {@link Ext.grid.GroupingView}.{@link Ext.grid.GroupingView#emptyGroupText emptyGroupText}.
*/
/**
* @cfg {String} dataIndex <p><b>Required</b>. The name of the field in the
* grid's {@link Ext.data.Store}'s {@link Ext.data.Record} definition from
* which to draw the column's value.</p>
*/
/**
* @cfg {Number} width
* Optional. The initial width in pixels of the column.
* The width of each column can also be affected if any of the following are configured:
* <div class="mdetail-params"><ul>
* <li>{@link Ext.grid.GridPanel}.<tt>{@link Ext.grid.GridPanel#autoExpandColumn autoExpandColumn}</tt></li>
* <li>{@link Ext.grid.GridView}.<tt>{@link Ext.grid.GridView#forceFit forceFit}</tt>
* <div class="sub-desc">
* <p>By specifying <tt>forceFit:true</tt>, {@link #fixed non-fixed width} columns will be
* re-proportioned (based on the relative initial widths) to fill the width of the grid so
* that no horizontal scrollbar is shown.</p>
* </div></li>
* <li>{@link Ext.grid.GridView}.<tt>{@link Ext.grid.GridView#autoFill autoFill}</tt></li>
* <li>{@link Ext.grid.GridPanel}.<tt>{@link Ext.grid.GridPanel#minColumnWidth minColumnWidth}</tt></li>
* <br><p><b>Note</b>: when the width of each column is determined, a space on the right side
* is reserved for the vertical scrollbar. The
* {@link Ext.grid.GridView}.<tt>{@link Ext.grid.GridView#scrollOffset scrollOffset}</tt>
* can be modified to reduce or eliminate the reserved offset.</p>
*/
/**
* @cfg {Boolean} sortable Optional. <tt>true</tt> if sorting is to be allowed on this column.
* Defaults to the value of the <code>{@link Ext.grid.ColumnModel#defaultSortable}</code> property.
* Whether local/remote sorting is used is specified in <code>{@link Ext.data.Store#remoteSort}</code>.
*/
/**
* @cfg {Boolean} fixed Optional. <tt>true</tt> if the column width cannot be changed. Defaults to <tt>false</tt>.
*/
/**
* @cfg {Boolean} resizable Optional. <tt>false</tt> to disable column resizing. Defaults to <tt>true</tt>.
*/
/**
* @cfg {Boolean} menuDisabled Optional. <tt>true</tt> to disable the column menu. Defaults to <tt>false</tt>.
*/
/**
* @cfg {Boolean} hidden
* Optional. <tt>true</tt> to initially hide this column. Defaults to <tt>false</tt>.
* A hidden column {@link Ext.grid.GridPanel#enableColumnHide may be shown via the header row menu}.
* If a column is never to be shown, simply do not include this column in the Column Model at all.
*/
/**
* @cfg {String} tooltip Optional. A text string to use as the column header's tooltip. If Quicktips
* are enabled, this value will be used as the text of the quick tip, otherwise it will be set as the
* header's HTML title attribute. Defaults to ''.
*/
/**
* @cfg {Mixed} renderer
* <p>For an alternative to specifying a renderer see <code>{@link #xtype}</code></p>
* <p>Optional. A renderer is an 'interceptor' method which can be used transform data (value,
* appearance, etc.) before it is rendered). This may be specified in either of three ways:
* <div class="mdetail-params"><ul>
* <li>A renderer function used to return HTML markup for a cell given the cell's data value.</li>
* <li>A string which references a property name of the {@link Ext.util.Format} class which
* provides a renderer function.</li>
* <li>An object specifying both the renderer function, and its execution scope (<tt><b>this</b></tt>
* reference) e.g.:<pre style="margin-left:1.2em"><code>
{
fn: this.gridRenderer,
scope: this
}
</code></pre></li></ul></div>
* If not specified, the default renderer uses the raw data value.</p>
* <p>For information about the renderer function (passed parameters, etc.), see
* {@link Ext.grid.ColumnModel#setRenderer}. An example of specifying renderer function inline:</p><pre><code>
var companyColumn = {
header: 'Company Name',
dataIndex: 'company',
renderer: function(value, metaData, record, rowIndex, colIndex, store) {
// provide the logic depending on business rules
// name of your own choosing to manipulate the cell depending upon
// the data in the underlying Record object.
if (value == 'whatever') {
//metaData.css : String : A CSS class name to add to the TD element of the cell.
//metaData.attr : String : An html attribute definition string to apply to
// the data container element within the table
// cell (e.g. 'style="color:red;"').
metaData.css = 'name-of-css-class-you-will-define';
}
return value;
}
}
* </code></pre>
* See also {@link #scope}.
*/
/**
* @cfg {String} xtype Optional. A String which references a predefined {@link Ext.grid.Column} subclass
* type which is preconfigured with an appropriate <code>{@link #renderer}</code> to be easily
* configured into a ColumnModel. The predefined {@link Ext.grid.Column} subclass types are:
* <div class="mdetail-params"><ul>
* <li><b><tt>gridcolumn</tt></b> : {@link Ext.grid.Column} (<b>Default</b>)<p class="sub-desc"></p></li>
* <li><b><tt>booleancolumn</tt></b> : {@link Ext.grid.BooleanColumn}<p class="sub-desc"></p></li>
* <li><b><tt>numbercolumn</tt></b> : {@link Ext.grid.NumberColumn}<p class="sub-desc"></p></li>
* <li><b><tt>datecolumn</tt></b> : {@link Ext.grid.DateColumn}<p class="sub-desc"></p></li>
* <li><b><tt>templatecolumn</tt></b> : {@link Ext.grid.TemplateColumn}<p class="sub-desc"></p></li>
* </ul></div>
* <p>Configuration properties for the specified <code>xtype</code> may be specified with
* the Column configuration properties, for example:</p>
* <pre><code>
var grid = new Ext.grid.GridPanel({
...
columns: [{
header: 'Last Updated',
dataIndex: 'lastChange',
width: 85,
sortable: true,
//renderer: Ext.util.Format.dateRenderer('m/d/Y'),
xtype: 'datecolumn', // use xtype instead of renderer
format: 'M/d/Y' // configuration property for {@link Ext.grid.DateColumn}
}, {
...
}]
});
* </code></pre>
*/
/**
* @cfg {Object} scope Optional. The scope (<tt><b>this</b></tt> reference) in which to execute the
* renderer. Defaults to the Column configuration object.
*/
/**
* @cfg {String} align Optional. Set the CSS text-align property of the column. Defaults to undefined.
*/
/**
* @cfg {String} css Optional. An inline style definition string which is applied to all table cells in the column
* (excluding headers). Defaults to undefined.
*/
/**
* @cfg {Boolean} hideable Optional. Specify as <tt>false</tt> to prevent the user from hiding this column
* (defaults to true). To disallow column hiding globally for all columns in the grid, use
* {@link Ext.grid.GridPanel#enableColumnHide} instead.
*/
/**
* @cfg {Ext.form.Field} editor Optional. The {@link Ext.form.Field} to use when editing values in this column
* if editing is supported by the grid. See <tt>{@link #editable}</tt> also.
*/
/**
* @private
* @cfg {Boolean} isColumn
* Used by ColumnModel setConfig method to avoid reprocessing a Column
* if <code>isColumn</code> is not set ColumnModel will recreate a new Ext.grid.Column
* Defaults to true.
*/
isColumn : true,
constructor : function(config){
Ext.apply(this, config);
if(Ext.isString(this.renderer)){
this.renderer = Ext.util.Format[this.renderer];
}else if(Ext.isObject(this.renderer)){
this.scope = this.renderer.scope;
this.renderer = this.renderer.fn;
}
if(!this.scope){
this.scope = this;
}
var ed = this.editor;
delete this.editor;
this.setEditor(ed);
},
/**
* Optional. A function which returns displayable data when passed the following parameters:
* <div class="mdetail-params"><ul>
* <li><b>value</b> : Object<p class="sub-desc">The data value for the cell.</p></li>
* <li><b>metadata</b> : Object<p class="sub-desc">An object in which you may set the following attributes:<ul>
* <li><b>css</b> : String<p class="sub-desc">A CSS class name to add to the cell's TD element.</p></li>
* <li><b>attr</b> : String<p class="sub-desc">An HTML attribute definition string to apply to the data container
* element <i>within</i> the table cell (e.g. 'style="color:red;"').</p></li></ul></p></li>
* <li><b>record</b> : Ext.data.record<p class="sub-desc">The {@link Ext.data.Record} from which the data was
* extracted.</p></li>
* <li><b>rowIndex</b> : Number<p class="sub-desc">Row index</p></li>
* <li><b>colIndex</b> : Number<p class="sub-desc">Column index</p></li>
* <li><b>store</b> : Ext.data.Store<p class="sub-desc">The {@link Ext.data.Store} object from which the Record
* was extracted.</p></li>
* </ul></div>
* @property renderer
* @type Function
*/
renderer : function(value){
if(Ext.isString(value) && value.length < 1){
return ' ';
}
return value;
},
// private
getEditor: function(rowIndex){
return this.editable !== false ? this.editor : null;
},
/**
* Sets a new editor for this column.
* @param {Ext.Editor/Ext.form.Field} editor The editor to set
*/
setEditor : function(editor){
if(this.editor){
this.editor.destroy();
}
this.editor = null;
if(editor){
//not an instance, create it
if(!editor.isXType){
editor = Ext.create(editor, 'textfield');
}
//check if it's wrapped in an editor
if(!editor.startEdit){
editor = new Ext.grid.GridEditor(editor);
}
this.editor = editor;
}
},
destroy : function(){
this.setEditor(null);
},
/**
* Returns the {@link Ext.Editor editor} defined for this column that was created to wrap the {@link Ext.form.Field Field}
* used to edit the cell.
* @param {Number} rowIndex The row index
* @return {Ext.Editor}
*/
getCellEditor: function(rowIndex){
return this.getEditor(rowIndex);
}
});
/**
* @class Ext.grid.BooleanColumn
* @extends Ext.grid.Column
* <p>A Column definition class which renders boolean data fields. See the {@link Ext.grid.Column#xtype xtype}
* config option of {@link Ext.grid.Column} for more details.</p>
*/
Ext.grid.BooleanColumn = Ext.extend(Ext.grid.Column, {
/**
* @cfg {String} trueText
* The string returned by the renderer when the column value is not falsey (defaults to <tt>'true'</tt>).
*/
trueText: 'true',
/**
* @cfg {String} falseText
* The string returned by the renderer when the column value is falsey (but not undefined) (defaults to
* <tt>'false'</tt>).
*/
falseText: 'false',
/**
* @cfg {String} undefinedText
* The string returned by the renderer when the column value is undefined (defaults to <tt>' '</tt>).
*/
undefinedText: ' ',
constructor: function(cfg){
Ext.grid.BooleanColumn.superclass.constructor.call(this, cfg);
var t = this.trueText, f = this.falseText, u = this.undefinedText;
this.renderer = function(v){
if(v === undefined){
return u;
}
if(!v || v === 'false'){
return f;
}
return t;
};
}
});
/**
* @class Ext.grid.NumberColumn
* @extends Ext.grid.Column
* <p>A Column definition class which renders a numeric data field according to a {@link #format} string. See the
* {@link Ext.grid.Column#xtype xtype} config option of {@link Ext.grid.Column} for more details.</p>
*/
Ext.grid.NumberColumn = Ext.extend(Ext.grid.Column, {
/**
* @cfg {String} format
* A formatting string as used by {@link Ext.util.Format#number} to format a numeric value for this Column
* (defaults to <tt>'0,000.00'</tt>).
*/
format : '0,000.00',
constructor: function(cfg){
Ext.grid.NumberColumn.superclass.constructor.call(this, cfg);
this.renderer = Ext.util.Format.numberRenderer(this.format);
}
});
/**
* @class Ext.grid.DateColumn
* @extends Ext.grid.Column
* <p>A Column definition class which renders a passed date according to the default locale, or a configured
* {@link #format}. See the {@link Ext.grid.Column#xtype xtype} config option of {@link Ext.grid.Column}
* for more details.</p>
*/
Ext.grid.DateColumn = Ext.extend(Ext.grid.Column, {
/**
* @cfg {String} format
* A formatting string as used by {@link Date#format} to format a Date for this Column
* (defaults to <tt>'m/d/Y'</tt>).
*/
format : 'm/d/Y',
constructor: function(cfg){
Ext.grid.DateColumn.superclass.constructor.call(this, cfg);
this.renderer = Ext.util.Format.dateRenderer(this.format);
}
});
/**
* @class Ext.grid.TemplateColumn
* @extends Ext.grid.Column
* <p>A Column definition class which renders a value by processing a {@link Ext.data.Record Record}'s
* {@link Ext.data.Record#data data} using a {@link #tpl configured} {@link Ext.XTemplate XTemplate}.
* See the {@link Ext.grid.Column#xtype xtype} config option of {@link Ext.grid.Column} for more
* details.</p>
*/
Ext.grid.TemplateColumn = Ext.extend(Ext.grid.Column, {
/**
* @cfg {String/XTemplate} tpl
* An {@link Ext.XTemplate XTemplate}, or an XTemplate <i>definition string</i> to use to process a
* {@link Ext.data.Record Record}'s {@link Ext.data.Record#data data} to produce a column's rendered value.
*/
constructor: function(cfg){
Ext.grid.TemplateColumn.superclass.constructor.call(this, cfg);
var tpl = (!Ext.isPrimitive(this.tpl) && this.tpl.compile) ? this.tpl : new Ext.XTemplate(this.tpl);
this.renderer = function(value, p, r){
return tpl.apply(r.data);
};
this.tpl = tpl;
}
});
/*
* @property types
* @type Object
* @member Ext.grid.Column
* @static
* <p>An object containing predefined Column classes keyed by a mnemonic code which may be referenced
* by the {@link Ext.grid.ColumnModel#xtype xtype} config option of ColumnModel.</p>
* <p>This contains the following properties</p><div class="mdesc-details"><ul>
* <li>gridcolumn : <b>{@link Ext.grid.Column Column constructor}</b></li>
* <li>booleancolumn : <b>{@link Ext.grid.BooleanColumn BooleanColumn constructor}</b></li>
* <li>numbercolumn : <b>{@link Ext.grid.NumberColumn NumberColumn constructor}</b></li>
* <li>datecolumn : <b>{@link Ext.grid.DateColumn DateColumn constructor}</b></li>
* <li>templatecolumn : <b>{@link Ext.grid.TemplateColumn TemplateColumn constructor}</b></li>
* </ul></div>
*/
Ext.grid.Column.types = {
gridcolumn : Ext.grid.Column,
booleancolumn: Ext.grid.BooleanColumn,
numbercolumn: Ext.grid.NumberColumn,
datecolumn: Ext.grid.DateColumn,
templatecolumn: Ext.grid.TemplateColumn
}; |
/*! backbone-viewport - v0.5.3 - 2017-01-12
* https://github.com/dzhdmitry/backbone-viewport
* Copyright (c) 2017 Dmitry Dzhuleba;
* Licensed
*/
(function (root, factory) {
if (typeof define === 'function' && define.amd) {
define(['underscore', 'backbone'], factory);
} else {
root.Viewport = factory(root._, root.Backbone);
}
}(this, function(_, Backbone) {
var Viewport = {};
if (!_) {
console.error("Underscore is required by Backbone-Viewport");
return;
}
if (!Backbone) {
console.error("Backbone is required by Backbone-Viewport");
return;
}
Viewport.View = Backbone.View.extend({
tagName: "div",
initialize: function() {
this.listenTo(this.model, 'render', this.render);
this.listenTo(this.model, 'change:active', this.toggleActive);
},
/**
* Must be overridden.
* Receives model attributes and return rendered string.
*
* @param {Object} data
* @returns {String}
*/
template: function(data) {
return "";
},
/**
* Renders model attributes by .template() and toggles the container by model's `active` attribute.
*
* @returns {Viewport.View}
*/
render: function() {
var html = this.template(this.model.toJSON());
this.$el.html(html);
this.trigger("rendered");
return this;
},
/**
* Set `display: block` css style to page container if `active=true`, or `display:none` if false.
* Override it to use different behaviour.
*
* @param {Boolean} active
*/
toggle: function(active) {
var display = active ? "block" : "none";
this.$el.css("display", display);
},
toggleActive: function() {
this.toggle(this.model.get("active"));
}
});
Viewport.Model = Backbone.Model.extend({
idAttribute: "uri",
defaults: {
active: false // Indicates visibility of a page. When true, page container is set `display: block` css style, and `display:none` if false
// All model's attributes are available in `view.template()`
},
getFetchOptions: function() {
return {};
},
url: function() {
return "/" + this.get("uri");
},
/**
* Set `page.active` property to `true` (must cause view rendering).
* Triggers `shown` event.
*/
show: function() {
this.set("active", true);
if (this.hasChanged("active")) {
this.trigger("shown");
}
},
/**
* Set `page.active` property to `false`.
* Triggers `hidden` event.
*/
hide: function() {
this.set("active", false);
if (this.hasChanged("active")) {
this.trigger("hidden");
}
}
});
Viewport.Collection = Backbone.Collection.extend({
model: Viewport.Model,
view: Viewport.View,
/**
* Create view for given model[s]
*
* @param {Viewport.Model|Viewport.Model[]} model
*/
createView: function(model) {
var self = this;
function fn(page) {
var view = new self.view({model: page});
self.el.append(view.render().el);
view.toggleActive();
}
if (_.isArray(model)) {
_.each(model, fn);
} else {
fn(model);
}
},
/**
* Create page model, add to collection and create view if needed
*
* @param {Object} attributes
* @param {Boolean} createView
* @returns {Viewport.Model}
*/
addPage: function(attributes, createView) {
var model = this.add(attributes);
if (createView) {
this.createView(model);
}
return model;
},
/**
* Merge page with attributes, create view or re-render
*
* @param {Object} attributes
* @param {Boolean} createView
* @returns {Viewport.Model}
*/
mergePage: function(attributes, createView) {
var model = this.add(attributes, {
merge: true
});
if (createView) {
this.createView(model);
} else {
model.trigger("render");
}
return model;
},
/**
* Add page with existing view
*
* @param {Object} attributes `uri` is mandatory
* @param {*} $el
* @returns {Viewport.Model}
*/
pushPage: function(attributes, $el) {
var defaults = {
active: true
},
modelAttributes = _.extend({}, defaults, attributes),
page = new this.model(modelAttributes),
view = new this.view({model: page});
view.setElement($el);
this.add(page);
return page;
},
/**
* Open page with given uri and hide others.
* Find and `show()` page with uri, `hide()` other pages.
*
* @param {String} uri
*/
open: function(uri) {
this.each(function(page) {
if (page.get("uri") == uri) {
page.show();
} else {
page.hide();
}
});
}
});
Viewport.Router = Backbone.Router.extend({
collection: Viewport.Collection,
initialize: function(options) {
var defaults = {
el: Backbone.$('body'),
start: true,
pushState: false,
silent: false,
root: '/',
pages: []
},
settings = _.extend({}, defaults, options);
this.pushState = settings.pushState;
this.silent = settings.silent;
this.root = settings.root;
this.pages = new this.collection();
this.pages.el = settings.el;
this.listenTo(this.pages, 'reset', function(collection) {
collection.each(function(model) {
collection.createView(model);
});
});
this.pages.reset(settings.pages);
if (settings.start) {
this.start();
}
Viewport.Router.__super__.initialize.call(this, options);
},
/**
* Run `Backbone.history.start()` with `pushState` and `root` provided in constructor and overridden by provided directly.
*
* @param {Object=} options
*/
start: function(options) {
var defaults = {
pushState: this.pushState,
root: this.root,
silent: this.silent
},
settings = _.extend({}, defaults, options);
Backbone.history.start(settings);
},
/**
* Stop watching uri changes (Run `Backbone.history.stop()`).
*/
stop: function() {
Backbone.history.stop();
},
/**
* Returns current route depends on router type (pushState or hash)
*
* @returns {String}
*/
getCurrentRoute: function() {
return (this.pushState) ? Backbone.history.getPath() : Backbone.history.getHash();
},
/**
* Read document uri and activate page with given `attributes` (PlainObject).
* If page not exists in collection, it will be created with given `attributes`, and added to collection.
*
* @param {Object} attributes
* @param {Object=} options
*/
go: function(attributes, options) {
var uri = this.getCurrentRoute(),
modelAttributes = _.extend({uri: uri}, attributes),
collection = this.pages;
var settings = _.extend({}, {
force: false,
load: false
}, options);
function openPage() {
collection.open(modelAttributes.uri);
}
function fetchPage(model, createView) {
var defaults = {
success: function(data) {
collection.mergePage(data, createView);
openPage();
}
};
model.fetch(_.extend(defaults, model.getFetchOptions()));
}
if (this.pages.has(modelAttributes.uri)) {
// Page is already in collection...
if (settings.force) {
// ...but re-rendering is required although
if (settings.load) {
// and loading is required too
var existed = this.pages.get(modelAttributes.uri);
fetchPage(existed, false);
} else {
// merge attributes to existing page
this.pages.mergePage(modelAttributes, false);
openPage();
}
} else {
// ...and just needs to be shown
openPage();
}
} else {
// Page is not in collection
if (settings.load) {
// and loading is required
var model = this.pages.addPage(modelAttributes, false);
fetchPage(model, true);
} else {
// and just needs to merge attributes and to be shown
this.pages.addPage(modelAttributes, true);
openPage();
}
}
}
});
return Viewport;
}));
|
/*
* catbox-couchbase
* Copyright (c) 2015 Yieldbot, Inc. (http://github.com/yieldbot/catbox-couchbase)
* For the full copyright and license information, please view the LICENSE.txt file.
*/
/* jslint node: true */
'use strict';
module.exports = require('./lib/index'); |
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2015 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
/**
* A collection of useful mathematical functions.
*
* These are normally accessed through `game.math`.
*
* @class Phaser.Math
* @static
* @see {@link Phaser.Utils}
* @see {@link Phaser.ArrayUtils}
*/
Phaser.Math = {
/**
* Twice PI.
* @property {number} Phaser.Math#PI2
* @default ~6.283
*/
PI2: Math.PI * 2,
/**
* Two number are fuzzyEqual if their difference is less than epsilon.
*
* @method Phaser.Math#fuzzyEqual
* @param {number} a - The first number to compare.
* @param {number} b - The second number to compare.
* @param {number} [epsilon=0.0001] - The epsilon (a small value used in the calculation)
* @return {boolean} True if |a-b|<epsilon
*/
fuzzyEqual: function (a, b, epsilon) {
if (epsilon === undefined) { epsilon = 0.0001; }
return Math.abs(a - b) < epsilon;
},
/**
* `a` is fuzzyLessThan `b` if it is less than b + epsilon.
*
* @method Phaser.Math#fuzzyLessThan
* @param {number} a - The first number to compare.
* @param {number} b - The second number to compare.
* @param {number} [epsilon=0.0001] - The epsilon (a small value used in the calculation)
* @return {boolean} True if a<b+epsilon
*/
fuzzyLessThan: function (a, b, epsilon) {
if (epsilon === undefined) { epsilon = 0.0001; }
return a < b + epsilon;
},
/**
* `a` is fuzzyGreaterThan `b` if it is more than b - epsilon.
*
* @method Phaser.Math#fuzzyGreaterThan
* @param {number} a - The first number to compare.
* @param {number} b - The second number to compare.
* @param {number} [epsilon=0.0001] - The epsilon (a small value used in the calculation)
* @return {boolean} True if a>b+epsilon
*/
fuzzyGreaterThan: function (a, b, epsilon) {
if (epsilon === undefined) { epsilon = 0.0001; }
return a > b - epsilon;
},
/**
* Applies a fuzzy ceil to the given value.
*
* @method Phaser.Math#fuzzyCeil
* @param {number} val - The value to ceil.
* @param {number} [epsilon=0.0001] - The epsilon (a small value used in the calculation)
* @return {number} ceiling(val-epsilon)
*/
fuzzyCeil: function (val, epsilon) {
if (epsilon === undefined) { epsilon = 0.0001; }
return Math.ceil(val - epsilon);
},
/**
* Applies a fuzzy floor to the given value.
*
* @method Phaser.Math#fuzzyFloor
* @param {number} val - The value to floor.
* @param {number} [epsilon=0.0001] - The epsilon (a small value used in the calculation)
* @return {number} floor(val+epsilon)
*/
fuzzyFloor: function (val, epsilon) {
if (epsilon === undefined) { epsilon = 0.0001; }
return Math.floor(val + epsilon);
},
/**
* Averages all values passed to the function and returns the result.
*
* @method Phaser.Math#average
* @params {...number} The numbers to average
* @return {number} The average of all given values.
*/
average: function () {
var sum = 0;
var len = arguments.length;
for (var i = 0; i < len; i++)
{
sum += (+arguments[i]);
}
return sum / len;
},
/**
* @method Phaser.Math#shear
* @param {number} n
* @return {number} n mod 1
*/
shear: function (n) {
return n % 1;
},
/**
* Snap a value to nearest grid slice, using rounding.
*
* Example: if you have an interval gap of 5 and a position of 12... you will snap to 10 whereas 14 will snap to 15.
*
* @method Phaser.Math#snapTo
* @param {number} input - The value to snap.
* @param {number} gap - The interval gap of the grid.
* @param {number} [start] - Optional starting offset for gap.
* @return {number}
*/
snapTo: function (input, gap, start) {
if (start === undefined) { start = 0; }
if (gap === 0) {
return input;
}
input -= start;
input = gap * Math.round(input / gap);
return start + input;
},
/**
* Snap a value to nearest grid slice, using floor.
*
* Example: if you have an interval gap of 5 and a position of 12... you will snap to 10.
* As will 14 snap to 10... but 16 will snap to 15.
*
* @method Phaser.Math#snapToFloor
* @param {number} input - The value to snap.
* @param {number} gap - The interval gap of the grid.
* @param {number} [start] - Optional starting offset for gap.
* @return {number}
*/
snapToFloor: function (input, gap, start) {
if (start === undefined) { start = 0; }
if (gap === 0) {
return input;
}
input -= start;
input = gap * Math.floor(input / gap);
return start + input;
},
/**
* Snap a value to nearest grid slice, using ceil.
*
* Example: if you have an interval gap of 5 and a position of 12... you will snap to 15.
* As will 14 will snap to 15... but 16 will snap to 20.
*
* @method Phaser.Math#snapToCeil
* @param {number} input - The value to snap.
* @param {number} gap - The interval gap of the grid.
* @param {number} [start] - Optional starting offset for gap.
* @return {number}
*/
snapToCeil: function (input, gap, start) {
if (start === undefined) { start = 0; }
if (gap === 0) {
return input;
}
input -= start;
input = gap * Math.ceil(input / gap);
return start + input;
},
/**
* Round to some place comparative to a `base`, default is 10 for decimal place.
* The `place` is represented by the power applied to `base` to get that place.
*
* e.g. 2000/7 ~= 285.714285714285714285714 ~= (bin)100011101.1011011011011011
*
* roundTo(2000/7,3) === 0
* roundTo(2000/7,2) == 300
* roundTo(2000/7,1) == 290
* roundTo(2000/7,0) == 286
* roundTo(2000/7,-1) == 285.7
* roundTo(2000/7,-2) == 285.71
* roundTo(2000/7,-3) == 285.714
* roundTo(2000/7,-4) == 285.7143
* roundTo(2000/7,-5) == 285.71429
*
* roundTo(2000/7,3,2) == 288 -- 100100000
* roundTo(2000/7,2,2) == 284 -- 100011100
* roundTo(2000/7,1,2) == 286 -- 100011110
* roundTo(2000/7,0,2) == 286 -- 100011110
* roundTo(2000/7,-1,2) == 285.5 -- 100011101.1
* roundTo(2000/7,-2,2) == 285.75 -- 100011101.11
* roundTo(2000/7,-3,2) == 285.75 -- 100011101.11
* roundTo(2000/7,-4,2) == 285.6875 -- 100011101.1011
* roundTo(2000/7,-5,2) == 285.71875 -- 100011101.10111
*
* Note what occurs when we round to the 3rd space (8ths place), 100100000, this is to be assumed
* because we are rounding 100011.1011011011011011 which rounds up.
*
* @method Phaser.Math#roundTo
* @param {number} value - The value to round.
* @param {number} place - The place to round to.
* @param {number} base - The base to round in... default is 10 for decimal.
* @return {number}
*/
roundTo: function (value, place, base) {
if (place === undefined) { place = 0; }
if (base === undefined) { base = 10; }
var p = Math.pow(base, -place);
return Math.round(value * p) / p;
},
/**
* @method Phaser.Math#floorTo
* @param {number} value - The value to round.
* @param {number} place - The place to round to.
* @param {number} base - The base to round in... default is 10 for decimal.
* @return {number}
*/
floorTo: function (value, place, base) {
if (place === undefined) { place = 0; }
if (base === undefined) { base = 10; }
var p = Math.pow(base, -place);
return Math.floor(value * p) / p;
},
/**
* @method Phaser.Math#ceilTo
* @param {number} value - The value to round.
* @param {number} place - The place to round to.
* @param {number} base - The base to round in... default is 10 for decimal.
* @return {number}
*/
ceilTo: function (value, place, base) {
if (place === undefined) { place = 0; }
if (base === undefined) { base = 10; }
var p = Math.pow(base, -place);
return Math.ceil(value * p) / p;
},
/**
* Find the angle of a segment from (x1, y1) -> (x2, y2).
* @method Phaser.Math#angleBetween
* @param {number} x1
* @param {number} y1
* @param {number} x2
* @param {number} y2
* @return {number} The angle, in radians.
*/
angleBetween: function (x1, y1, x2, y2) {
return Math.atan2(y2 - y1, x2 - x1);
},
/**
* Find the angle of a segment from (x1, y1) -> (x2, y2).
* Note that the difference between this method and Math.angleBetween is that this assumes the y coordinate travels
* down the screen.
*
* @method Phaser.Math#angleBetweenY
* @param {number} x1
* @param {number} y1
* @param {number} x2
* @param {number} y2
* @return {number} The angle, in radians.
*/
angleBetweenY: function (x1, y1, x2, y2) {
return Math.atan2(x2 - x1, y2 - y1);
},
/**
* Find the angle of a segment from (point1.x, point1.y) -> (point2.x, point2.y).
* @method Phaser.Math#angleBetweenPoints
* @param {Phaser.Point} point1
* @param {Phaser.Point} point2
* @return {number} The angle, in radians.
*/
angleBetweenPoints: function (point1, point2) {
return Math.atan2(point2.y - point1.y, point2.x - point1.x);
},
/**
* Find the angle of a segment from (point1.x, point1.y) -> (point2.x, point2.y).
* @method Phaser.Math#angleBetweenPointsY
* @param {Phaser.Point} point1
* @param {Phaser.Point} point2
* @return {number} The angle, in radians.
*/
angleBetweenPointsY: function (point1, point2) {
return Math.atan2(point2.x - point1.x, point2.y - point1.y);
},
/**
* Reverses an angle.
* @method Phaser.Math#reverseAngle
* @param {number} angleRad - The angle to reverse, in radians.
* @return {number} Returns the reverse angle, in radians.
*/
reverseAngle: function (angleRad) {
return this.normalizeAngle(angleRad + Math.PI, true);
},
/**
* Normalizes an angle to the [0,2pi) range.
* @method Phaser.Math#normalizeAngle
* @param {number} angleRad - The angle to normalize, in radians.
* @return {number} Returns the angle, fit within the [0,2pi] range, in radians.
*/
normalizeAngle: function (angleRad) {
angleRad = angleRad % (2 * Math.PI);
return angleRad >= 0 ? angleRad : angleRad + 2 * Math.PI;
},
/**
* Adds the given amount to the value, but never lets the value go over the specified maximum.
*
* @method Phaser.Math#maxAdd
* @param {number} value - The value to add the amount to.
* @param {number} amount - The amount to add to the value.
* @param {number} max - The maximum the value is allowed to be.
* @return {number}
*/
maxAdd: function (value, amount, max) {
return Math.min(value + amount, max);
},
/**
* Subtracts the given amount from the value, but never lets the value go below the specified minimum.
*
* @method Phaser.Math#minSub
* @param {number} value - The base value.
* @param {number} amount - The amount to subtract from the base value.
* @param {number} min - The minimum the value is allowed to be.
* @return {number} The new value.
*/
minSub: function (value, amount, min) {
return Math.max(value - amount, min);
},
/**
* Ensures that the value always stays between min and max, by wrapping the value around.
*
* If `max` is not larger than `min` the result is 0.
*
* @method Phaser.Math#wrap
* @param {number} value - The value to wrap.
* @param {number} min - The minimum the value is allowed to be.
* @param {number} max - The maximum the value is allowed to be, should be larger than `min`.
* @return {number} The wrapped value.
*/
wrap: function (value, min, max) {
var range = max - min;
if (range <= 0)
{
return 0;
}
var result = (value - min) % range;
if (result < 0)
{
result += range;
}
return result + min;
},
/**
* Adds value to amount and ensures that the result always stays between 0 and max, by wrapping the value around.
*
* Values _must_ be positive integers, and are passed through Math.abs. See {@link Phaser.Math#wrap} for an alternative.
*
* @method Phaser.Math#wrapValue
* @param {number} value - The value to add the amount to.
* @param {number} amount - The amount to add to the value.
* @param {number} max - The maximum the value is allowed to be.
* @return {number} The wrapped value.
*/
wrapValue: function (value, amount, max) {
var diff;
value = Math.abs(value);
amount = Math.abs(amount);
max = Math.abs(max);
diff = (value + amount) % max;
return diff;
},
/**
* Returns true if the number given is odd.
*
* @method Phaser.Math#isOdd
* @param {integer} n - The number to check.
* @return {boolean} True if the given number is odd. False if the given number is even.
*/
isOdd: function (n) {
// Does not work with extremely large values
return !!(n & 1);
},
/**
* Returns true if the number given is even.
*
* @method Phaser.Math#isEven
* @param {integer} n - The number to check.
* @return {boolean} True if the given number is even. False if the given number is odd.
*/
isEven: function (n) {
// Does not work with extremely large values
return !(n & 1);
},
/**
* Variation of Math.min that can be passed either an array of numbers or the numbers as parameters.
*
* Prefer the standard `Math.min` function when appropriate.
*
* @method Phaser.Math#min
* @return {number} The lowest value from those given.
* @see {@link http://jsperf.com/math-s-min-max-vs-homemade}
*/
min: function () {
if (arguments.length === 1 && typeof arguments[0] === 'object')
{
var data = arguments[0];
}
else
{
var data = arguments;
}
for (var i = 1, min = 0, len = data.length; i < len; i++)
{
if (data[i] < data[min])
{
min = i;
}
}
return data[min];
},
/**
* Variation of Math.max that can be passed either an array of numbers or the numbers as parameters.
*
* Prefer the standard `Math.max` function when appropriate.
*
* @method Phaser.Math#max
* @return {number} The largest value from those given.
* @see {@link http://jsperf.com/math-s-min-max-vs-homemade}
*/
max: function () {
if (arguments.length === 1 && typeof arguments[0] === 'object')
{
var data = arguments[0];
}
else
{
var data = arguments;
}
for (var i = 1, max = 0, len = data.length; i < len; i++)
{
if (data[i] > data[max])
{
max = i;
}
}
return data[max];
},
/**
* Variation of Math.min that can be passed a property and either an array of objects or the objects as parameters.
* It will find the lowest matching property value from the given objects.
*
* @method Phaser.Math#minProperty
* @return {number} The lowest value from those given.
*/
minProperty: function (property) {
if (arguments.length === 2 && typeof arguments[1] === 'object')
{
var data = arguments[1];
}
else
{
var data = arguments.slice(1);
}
for (var i = 1, min = 0, len = data.length; i < len; i++)
{
if (data[i][property] < data[min][property])
{
min = i;
}
}
return data[min][property];
},
/**
* Variation of Math.max that can be passed a property and either an array of objects or the objects as parameters.
* It will find the largest matching property value from the given objects.
*
* @method Phaser.Math#maxProperty
* @return {number} The largest value from those given.
*/
maxProperty: function (property) {
if (arguments.length === 2 && typeof arguments[1] === 'object')
{
var data = arguments[1];
}
else
{
var data = arguments.slice(1);
}
for (var i = 1, max = 0, len = data.length; i < len; i++)
{
if (data[i][property] > data[max][property])
{
max = i;
}
}
return data[max][property];
},
/**
* Keeps an angle value between -180 and +180; or -PI and PI if radians.
*
* @method Phaser.Math#wrapAngle
* @param {number} angle - The angle value to wrap
* @param {boolean} [radians=false] - Set to `true` if the angle is given in radians, otherwise degrees is expected.
* @return {number} The new angle value; will be the same as the input angle if it was within bounds.
*/
wrapAngle: function (angle, radians) {
return radians ? this.wrap(angle, -Math.PI, Math.PI) : this.wrap(angle, -180, 180);
},
/**
* A Linear Interpolation Method, mostly used by Phaser.Tween.
*
* @method Phaser.Math#linearInterpolation
* @param {Array} v - The input array of values to interpolate between.
* @param {number} k - The percentage of interpolation, between 0 and 1.
* @return {number} The interpolated value
*/
linearInterpolation: function (v, k) {
var m = v.length - 1;
var f = m * k;
var i = Math.floor(f);
if (k < 0)
{
return this.linear(v[0], v[1], f);
}
if (k > 1)
{
return this.linear(v[m], v[m - 1], m - f);
}
return this.linear(v[i], v[i + 1 > m ? m : i + 1], f - i);
},
/**
* A Bezier Interpolation Method, mostly used by Phaser.Tween.
*
* @method Phaser.Math#bezierInterpolation
* @param {Array} v - The input array of values to interpolate between.
* @param {number} k - The percentage of interpolation, between 0 and 1.
* @return {number} The interpolated value
*/
bezierInterpolation: function (v, k) {
var b = 0;
var n = v.length - 1;
for (var i = 0; i <= n; i++)
{
b += Math.pow(1 - k, n - i) * Math.pow(k, i) * v[i] * this.bernstein(n, i);
}
return b;
},
/**
* A Catmull Rom Interpolation Method, mostly used by Phaser.Tween.
*
* @method Phaser.Math#catmullRomInterpolation
* @param {Array} v - The input array of values to interpolate between.
* @param {number} k - The percentage of interpolation, between 0 and 1.
* @return {number} The interpolated value
*/
catmullRomInterpolation: function (v, k) {
var m = v.length - 1;
var f = m * k;
var i = Math.floor(f);
if (v[0] === v[m])
{
if (k < 0)
{
i = Math.floor(f = m * (1 + k));
}
return this.catmullRom(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
}
else
{
if (k < 0)
{
return v[0] - (this.catmullRom(v[0], v[0], v[1], v[1], -f) - v[0]);
}
if (k > 1)
{
return v[m] - (this.catmullRom(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
}
return this.catmullRom(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
}
},
/**
* Calculates a linear (interpolation) value over t.
*
* @method Phaser.Math#linear
* @param {number} p0
* @param {number} p1
* @param {number} t
* @return {number}
*/
linear: function (p0, p1, t) {
return (p1 - p0) * t + p0;
},
/**
* @method Phaser.Math#bernstein
* @protected
* @param {number} n
* @param {number} i
* @return {number}
*/
bernstein: function (n, i) {
return this.factorial(n) / this.factorial(i) / this.factorial(n - i);
},
/**
* @method Phaser.Math#factorial
* @param {number} value - the number you want to evaluate
* @return {number}
*/
factorial : function( value ){
if (value === 0)
{
return 1;
}
var res = value;
while(--value)
{
res *= value;
}
return res;
},
/**
* Calculates a catmum rom value.
*
* @method Phaser.Math#catmullRom
* @protected
* @param {number} p0
* @param {number} p1
* @param {number} p2
* @param {number} p3
* @param {number} t
* @return {number}
*/
catmullRom: function (p0, p1, p2, p3, t) {
var v0 = (p2 - p0) * 0.5, v1 = (p3 - p1) * 0.5, t2 = t * t, t3 = t * t2;
return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
},
/**
* The (absolute) difference between two values.
*
* @method Phaser.Math#difference
* @param {number} a
* @param {number} b
* @return {number}
*/
difference: function (a, b) {
return Math.abs(a - b);
},
/**
* Round to the next whole number _away_ from zero.
*
* @method Phaser.Math#roundAwayFromZero
* @param {number} value - Any number.
* @return {integer} The rounded value of that number.
*/
roundAwayFromZero: function (value) {
// "Opposite" of truncate.
return (value > 0) ? Math.ceil(value) : Math.floor(value);
},
/**
* Generate a sine and cosine table simultaneously and extremely quickly.
* The parameters allow you to specify the length, amplitude and frequency of the wave.
* This generator is fast enough to be used in real-time.
* Code based on research by Franky of scene.at
*
* @method Phaser.Math#sinCosGenerator
* @param {number} length - The length of the wave
* @param {number} sinAmplitude - The amplitude to apply to the sine table (default 1.0) if you need values between say -+ 125 then give 125 as the value
* @param {number} cosAmplitude - The amplitude to apply to the cosine table (default 1.0) if you need values between say -+ 125 then give 125 as the value
* @param {number} frequency - The frequency of the sine and cosine table data
* @return {{sin:number[], cos:number[]}} Returns the table data.
*/
sinCosGenerator: function (length, sinAmplitude, cosAmplitude, frequency) {
if (sinAmplitude === undefined) { sinAmplitude = 1.0; }
if (cosAmplitude === undefined) { cosAmplitude = 1.0; }
if (frequency === undefined) { frequency = 1.0; }
var sin = sinAmplitude;
var cos = cosAmplitude;
var frq = frequency * Math.PI / length;
var cosTable = [];
var sinTable = [];
for (var c = 0; c < length; c++) {
cos -= sin * frq;
sin += cos * frq;
cosTable[c] = cos;
sinTable[c] = sin;
}
return { sin: sinTable, cos: cosTable, length: length };
},
/**
* Returns the euclidian distance between the two given set of coordinates.
*
* @method Phaser.Math#distance
* @param {number} x1
* @param {number} y1
* @param {number} x2
* @param {number} y2
* @return {number} The distance between the two sets of coordinates.
*/
distance: function (x1, y1, x2, y2) {
var dx = x1 - x2;
var dy = y1 - y2;
return Math.sqrt(dx * dx + dy * dy);
},
/**
* Returns the euclidean distance squared between the two given set of
* coordinates (cuts out a square root operation before returning).
*
* @method Phaser.Math#distanceSq
* @param {number} x1
* @param {number} y1
* @param {number} x2
* @param {number} y2
* @return {number} The distance squared between the two sets of coordinates.
*/
distanceSq: function (x1, y1, x2, y2) {
var dx = x1 - x2;
var dy = y1 - y2;
return dx * dx + dy * dy;
},
/**
* Returns the distance between the two given set of coordinates at the power given.
*
* @method Phaser.Math#distancePow
* @param {number} x1
* @param {number} y1
* @param {number} x2
* @param {number} y2
* @param {number} [pow=2]
* @return {number} The distance between the two sets of coordinates.
*/
distancePow: function (x1, y1, x2, y2, pow) {
if (pow === undefined) { pow = 2; }
return Math.sqrt(Math.pow(x2 - x1, pow) + Math.pow(y2 - y1, pow));
},
/**
* Force a value within the boundaries by clamping `x` to the range `[a, b]`.
*
* @method Phaser.Math#clamp
* @param {number} x
* @param {number} a
* @param {number} b
* @return {number}
*/
clamp: function (x, a, b) {
return ( x < a ) ? a : ( ( x > b ) ? b : x );
},
/**
* Clamp `x` to the range `[a, Infinity)`.
* Roughly the same as `Math.max(x, a)`, except for NaN handling.
*
* @method Phaser.Math#clampBottom
* @param {number} x
* @param {number} a
* @return {number}
*/
clampBottom: function (x, a) {
return x < a ? a : x;
},
/**
* Checks if two values are within the given tolerance of each other.
*
* @method Phaser.Math#within
* @param {number} a - The first number to check
* @param {number} b - The second number to check
* @param {number} tolerance - The tolerance. Anything equal to or less than this is considered within the range.
* @return {boolean} True if a is <= tolerance of b.
* @see {@link Phaser.Math.fuzzyEqual}
*/
within: function (a, b, tolerance) {
return (Math.abs(a - b) <= tolerance);
},
/**
* Linear mapping from range <a1, a2> to range <b1, b2>
*
* @method Phaser.Math#mapLinear
* @param {number} x the value to map
* @param {number} a1 first endpoint of the range <a1, a2>
* @param {number} a2 final endpoint of the range <a1, a2>
* @param {number} b1 first endpoint of the range <b1, b2>
* @param {number} b2 final endpoint of the range <b1, b2>
* @return {number}
*/
mapLinear: function (x, a1, a2, b1, b2) {
return b1 + ( x - a1 ) * ( b2 - b1 ) / ( a2 - a1 );
},
/**
* Smoothstep function as detailed at http://en.wikipedia.org/wiki/Smoothstep
*
* @method Phaser.Math#smoothstep
* @param {number} x
* @param {number} min
* @param {number} max
* @return {number}
*/
smoothstep: function (x, min, max) {
x = Math.max(0, Math.min(1, (x - min) / (max - min)));
return x * x * (3 - 2 * x);
},
/**
* Smootherstep function as detailed at http://en.wikipedia.org/wiki/Smoothstep
*
* @method Phaser.Math#smootherstep
* @param {number} x
* @param {number} min
* @param {number} max
* @return {number}
*/
smootherstep: function (x, min, max) {
x = Math.max(0, Math.min(1, (x - min) / (max - min)));
return x * x * x * (x * (x * 6 - 15) + 10);
},
/**
* A value representing the sign of the value: -1 for negative, +1 for positive, 0 if value is 0.
*
* This works differently from `Math.sign` for values of NaN and -0, etc.
*
* @method Phaser.Math#sign
* @param {number} x
* @return {integer} An integer in {-1, 0, 1}
*/
sign: function (x) {
return ( x < 0 ) ? -1 : ( ( x > 0 ) ? 1 : 0 );
},
/**
* Work out what percentage value `a` is of value `b` using the given base.
*
* @method Phaser.Math#percent
* @param {number} a - The value to work out the percentage for.
* @param {number} b - The value you wish to get the percentage of.
* @param {number} [base=0] - The base value.
* @return {number} The percentage a is of b, between 0 and 1.
*/
percent: function (a, b, base) {
if (base === undefined) { base = 0; }
if (a > b || base > b)
{
return 1;
}
else if (a < base || base > a)
{
return 0;
}
else
{
return (a - base) / b;
}
}
};
var degreeToRadiansFactor = Math.PI / 180;
var radianToDegreesFactor = 180 / Math.PI;
/**
* Convert degrees to radians.
*
* @method Phaser.Math#degToRad
* @param {number} degrees - Angle in degrees.
* @return {number} Angle in radians.
*/
Phaser.Math.degToRad = function degToRad (degrees) {
return degrees * degreeToRadiansFactor;
};
/**
* Convert degrees to radians.
*
* @method Phaser.Math#radToDeg
* @param {number} radians - Angle in radians.
* @return {number} Angle in degrees
*/
Phaser.Math.radToDeg = function radToDeg (radians) {
return radians * radianToDegreesFactor;
};
/* jshint noempty: false */
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2015 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
/**
* An extremely useful repeatable random data generator.
*
* Based on Nonsense by Josh Faul https://github.com/jocafa/Nonsense.
*
* The random number genererator is based on the Alea PRNG, but is modified.
* - https://github.com/coverslide/node-alea
* - https://github.com/nquinlan/better-random-numbers-for-javascript-mirror
* - http://baagoe.org/en/wiki/Better_random_numbers_for_javascript (original, perm. 404)
*
* @class Phaser.RandomDataGenerator
* @constructor
* @param {any[]|string} [seeds] - An array of values to use as the seed, or a generator state (from {#state}).
*/
Phaser.RandomDataGenerator = function (seeds) {
if (seeds === undefined) { seeds = []; }
/**
* @property {number} c - Internal var.
* @private
*/
this.c = 1;
/**
* @property {number} s0 - Internal var.
* @private
*/
this.s0 = 0;
/**
* @property {number} s1 - Internal var.
* @private
*/
this.s1 = 0;
/**
* @property {number} s2 - Internal var.
* @private
*/
this.s2 = 0;
if (typeof seeds === 'string')
{
this.state(seeds);
}
else
{
this.sow(seeds);
}
};
Phaser.RandomDataGenerator.prototype = {
/**
* Private random helper.
*
* @method Phaser.RandomDataGenerator#rnd
* @private
* @return {number}
*/
rnd: function () {
var t = 2091639 * this.s0 + this.c * 2.3283064365386963e-10; // 2^-32
this.c = t | 0;
this.s0 = this.s1;
this.s1 = this.s2;
this.s2 = t - this.c;
return this.s2;
},
/**
* Reset the seed of the random data generator.
*
* _Note_: the seed array is only processed up to the first `undefined` (or `null`) value, should such be present.
*
* @method Phaser.RandomDataGenerator#sow
* @param {any[]} seeds - The array of seeds: the `toString()` of each value is used.
*/
sow: function (seeds) {
// Always reset to default seed
this.s0 = this.hash(' ');
this.s1 = this.hash(this.s0);
this.s2 = this.hash(this.s1);
this.c = 1;
if (!seeds)
{
return;
}
// Apply any seeds
for (var i = 0; i < seeds.length && (seeds[i] != null); i++)
{
var seed = seeds[i];
this.s0 -= this.hash(seed);
this.s0 += ~~(this.s0 < 0);
this.s1 -= this.hash(seed);
this.s1 += ~~(this.s1 < 0);
this.s2 -= this.hash(seed);
this.s2 += ~~(this.s2 < 0);
}
},
/**
* Internal method that creates a seed hash.
*
* @method Phaser.RandomDataGenerator#hash
* @private
* @param {any} data
* @return {number} hashed value.
*/
hash: function (data) {
var h, i, n;
n = 0xefc8249d;
data = data.toString();
for (i = 0; i < data.length; i++) {
n += data.charCodeAt(i);
h = 0.02519603282416938 * n;
n = h >>> 0;
h -= n;
h *= n;
n = h >>> 0;
h -= n;
n += h * 0x100000000;// 2^32
}
return (n >>> 0) * 2.3283064365386963e-10;// 2^-32
},
/**
* Returns a random integer between 0 and 2^32.
*
* @method Phaser.RandomDataGenerator#integer
* @return {number} A random integer between 0 and 2^32.
*/
integer: function() {
return this.rnd.apply(this) * 0x100000000;// 2^32
},
/**
* Returns a random real number between 0 and 1.
*
* @method Phaser.RandomDataGenerator#frac
* @return {number} A random real number between 0 and 1.
*/
frac: function() {
return this.rnd.apply(this) + (this.rnd.apply(this) * 0x200000 | 0) * 1.1102230246251565e-16; // 2^-53
},
/**
* Returns a random real number between 0 and 2^32.
*
* @method Phaser.RandomDataGenerator#real
* @return {number} A random real number between 0 and 2^32.
*/
real: function() {
return this.integer() + this.frac();
},
/**
* Returns a random integer between and including min and max.
*
* @method Phaser.RandomDataGenerator#integerInRange
* @param {number} min - The minimum value in the range.
* @param {number} max - The maximum value in the range.
* @return {number} A random number between min and max.
*/
integerInRange: function (min, max) {
return Math.floor(this.realInRange(0, max - min + 1) + min);
},
/**
* Returns a random integer between and including min and max.
* This method is an alias for RandomDataGenerator.integerInRange.
*
* @method Phaser.RandomDataGenerator#between
* @param {number} min - The minimum value in the range.
* @param {number} max - The maximum value in the range.
* @return {number} A random number between min and max.
*/
between: function (min, max) {
return this.integerInRange(min, max);
},
/**
* Returns a random real number between min and max.
*
* @method Phaser.RandomDataGenerator#realInRange
* @param {number} min - The minimum value in the range.
* @param {number} max - The maximum value in the range.
* @return {number} A random number between min and max.
*/
realInRange: function (min, max) {
return this.frac() * (max - min) + min;
},
/**
* Returns a random real number between -1 and 1.
*
* @method Phaser.RandomDataGenerator#normal
* @return {number} A random real number between -1 and 1.
*/
normal: function () {
return 1 - 2 * this.frac();
},
/**
* Returns a valid RFC4122 version4 ID hex string from https://gist.github.com/1308368
*
* @method Phaser.RandomDataGenerator#uuid
* @return {string} A valid RFC4122 version4 ID hex string
*/
uuid: function () {
var a = '';
var b = '';
for (b = a = ''; a++ < 36; b +=~a % 5 | a * 3&4 ? (a^15 ? 8^this.frac() * (a^20 ? 16 : 4) : 4).toString(16) : '-')
{
}
return b;
},
/**
* Returns a random member of `array`.
*
* @method Phaser.RandomDataGenerator#pick
* @param {Array} ary - An Array to pick a random member of.
* @return {any} A random member of the array.
*/
pick: function (ary) {
return ary[this.integerInRange(0, ary.length - 1)];
},
/**
* Returns a random member of `array`, favoring the earlier entries.
*
* @method Phaser.RandomDataGenerator#weightedPick
* @param {Array} ary - An Array to pick a random member of.
* @return {any} A random member of the array.
*/
weightedPick: function (ary) {
return ary[~~(Math.pow(this.frac(), 2) * (ary.length - 1) + 0.5)];
},
/**
* Returns a random timestamp between min and max, or between the beginning of 2000 and the end of 2020 if min and max aren't specified.
*
* @method Phaser.RandomDataGenerator#timestamp
* @param {number} min - The minimum value in the range.
* @param {number} max - The maximum value in the range.
* @return {number} A random timestamp between min and max.
*/
timestamp: function (min, max) {
return this.realInRange(min || 946684800000, max || 1577862000000);
},
/**
* Returns a random angle between -180 and 180.
*
* @method Phaser.RandomDataGenerator#angle
* @return {number} A random number between -180 and 180.
*/
angle: function() {
return this.integerInRange(-180, 180);
},
/**
* Gets or Sets the state of the generator. This allows you to retain the values
* that the generator is using between games, i.e. in a game save file.
*
* To seed this generator with a previously saved state you can pass it as the
* `seed` value in your game config, or call this method directly after Phaser has booted.
*
* Call this method with no parameters to return the current state.
*
* If providing a state it should match the same format that this method
* returns, which is a string with a header `!rnd` followed by the `c`,
* `s0`, `s1` and `s2` values respectively, each comma-delimited.
*
* @method Phaser.RandomDataGenerator#state
* @param {string} [state] - Generator state to be set.
* @return {string} The current state of the generator.
*/
state: function (state) {
if (typeof state === 'string' && state.match(/^!rnd/))
{
state = state.split(',');
this.c = parseFloat(state[1]);
this.s0 = parseFloat(state[2]);
this.s1 = parseFloat(state[3]);
this.s2 = parseFloat(state[4]);
}
return ['!rnd', this.c, this.s0, this.s1, this.s2].join(',');
}
};
Phaser.RandomDataGenerator.prototype.constructor = Phaser.RandomDataGenerator;
/**
* @author Timo Hausmann
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2015 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
/**
* A QuadTree implementation. The original code was a conversion of the Java code posted to GameDevTuts.
* However I've tweaked it massively to add node indexing, removed lots of temp. var creation and significantly increased performance as a result.
* Original version at https://github.com/timohausmann/quadtree-js/
*
* @class Phaser.QuadTree
* @constructor
* @param {number} x - The top left coordinate of the quadtree.
* @param {number} y - The top left coordinate of the quadtree.
* @param {number} width - The width of the quadtree in pixels.
* @param {number} height - The height of the quadtree in pixels.
* @param {number} [maxObjects=10] - The maximum number of objects per node.
* @param {number} [maxLevels=4] - The maximum number of levels to iterate to.
* @param {number} [level=0] - Which level is this?
*/
Phaser.QuadTree = function(x, y, width, height, maxObjects, maxLevels, level) {
/**
* @property {number} maxObjects - The maximum number of objects per node.
* @default
*/
this.maxObjects = 10;
/**
* @property {number} maxLevels - The maximum number of levels to break down to.
* @default
*/
this.maxLevels = 4;
/**
* @property {number} level - The current level.
*/
this.level = 0;
/**
* @property {object} bounds - Object that contains the quadtree bounds.
*/
this.bounds = {};
/**
* @property {array} objects - Array of quadtree children.
*/
this.objects = [];
/**
* @property {array} nodes - Array of associated child nodes.
*/
this.nodes = [];
/**
* @property {array} _empty - Internal empty array.
* @private
*/
this._empty = [];
this.reset(x, y, width, height, maxObjects, maxLevels, level);
};
Phaser.QuadTree.prototype = {
/**
* Resets the QuadTree.
*
* @method Phaser.QuadTree#reset
* @param {number} x - The top left coordinate of the quadtree.
* @param {number} y - The top left coordinate of the quadtree.
* @param {number} width - The width of the quadtree in pixels.
* @param {number} height - The height of the quadtree in pixels.
* @param {number} [maxObjects=10] - The maximum number of objects per node.
* @param {number} [maxLevels=4] - The maximum number of levels to iterate to.
* @param {number} [level=0] - Which level is this?
*/
reset: function (x, y, width, height, maxObjects, maxLevels, level) {
this.maxObjects = maxObjects || 10;
this.maxLevels = maxLevels || 4;
this.level = level || 0;
this.bounds = {
x: Math.round(x),
y: Math.round(y),
width: width,
height: height,
subWidth: Math.floor(width / 2),
subHeight: Math.floor(height / 2),
right: Math.round(x) + Math.floor(width / 2),
bottom: Math.round(y) + Math.floor(height / 2)
};
this.objects.length = 0;
this.nodes.length = 0;
},
/**
* Populates this quadtree with the children of the given Group. In order to be added the child must exist and have a body property.
*
* @method Phaser.QuadTree#populate
* @param {Phaser.Group} group - The Group to add to the quadtree.
*/
populate: function (group) {
group.forEach(this.populateHandler, this, true);
},
/**
* Handler for the populate method.
*
* @method Phaser.QuadTree#populateHandler
* @param {Phaser.Sprite|object} sprite - The Sprite to check.
*/
populateHandler: function (sprite) {
if (sprite.body && sprite.exists)
{
this.insert(sprite.body);
}
},
/**
* Split the node into 4 subnodes
*
* @method Phaser.QuadTree#split
*/
split: function () {
// top right node
this.nodes[0] = new Phaser.QuadTree(this.bounds.right, this.bounds.y, this.bounds.subWidth, this.bounds.subHeight, this.maxObjects, this.maxLevels, (this.level + 1));
// top left node
this.nodes[1] = new Phaser.QuadTree(this.bounds.x, this.bounds.y, this.bounds.subWidth, this.bounds.subHeight, this.maxObjects, this.maxLevels, (this.level + 1));
// bottom left node
this.nodes[2] = new Phaser.QuadTree(this.bounds.x, this.bounds.bottom, this.bounds.subWidth, this.bounds.subHeight, this.maxObjects, this.maxLevels, (this.level + 1));
// bottom right node
this.nodes[3] = new Phaser.QuadTree(this.bounds.right, this.bounds.bottom, this.bounds.subWidth, this.bounds.subHeight, this.maxObjects, this.maxLevels, (this.level + 1));
},
/**
* Insert the object into the node. If the node exceeds the capacity, it will split and add all objects to their corresponding subnodes.
*
* @method Phaser.QuadTree#insert
* @param {Phaser.Physics.Arcade.Body|object} body - The Body object to insert into the quadtree. Can be any object so long as it exposes x, y, right and bottom properties.
*/
insert: function (body) {
var i = 0;
var index;
// if we have subnodes ...
if (this.nodes[0] != null)
{
index = this.getIndex(body);
if (index !== -1)
{
this.nodes[index].insert(body);
return;
}
}
this.objects.push(body);
if (this.objects.length > this.maxObjects && this.level < this.maxLevels)
{
// Split if we don't already have subnodes
if (this.nodes[0] == null)
{
this.split();
}
// Add objects to subnodes
while (i < this.objects.length)
{
index = this.getIndex(this.objects[i]);
if (index !== -1)
{
// this is expensive - see what we can do about it
this.nodes[index].insert(this.objects.splice(i, 1)[0]);
}
else
{
i++;
}
}
}
},
/**
* Determine which node the object belongs to.
*
* @method Phaser.QuadTree#getIndex
* @param {Phaser.Rectangle|object} rect - The bounds in which to check.
* @return {number} index - Index of the subnode (0-3), or -1 if rect cannot completely fit within a subnode and is part of the parent node.
*/
getIndex: function (rect) {
// default is that rect doesn't fit, i.e. it straddles the internal quadrants
var index = -1;
if (rect.x < this.bounds.right && rect.right < this.bounds.right)
{
if (rect.y < this.bounds.bottom && rect.bottom < this.bounds.bottom)
{
// rect fits within the top-left quadrant of this quadtree
index = 1;
}
else if (rect.y > this.bounds.bottom)
{
// rect fits within the bottom-left quadrant of this quadtree
index = 2;
}
}
else if (rect.x > this.bounds.right)
{
// rect can completely fit within the right quadrants
if (rect.y < this.bounds.bottom && rect.bottom < this.bounds.bottom)
{
// rect fits within the top-right quadrant of this quadtree
index = 0;
}
else if (rect.y > this.bounds.bottom)
{
// rect fits within the bottom-right quadrant of this quadtree
index = 3;
}
}
return index;
},
/**
* Return all objects that could collide with the given Sprite or Rectangle.
*
* @method Phaser.QuadTree#retrieve
* @param {Phaser.Sprite|Phaser.Rectangle} source - The source object to check the QuadTree against. Either a Sprite or Rectangle.
* @return {array} - Array with all detected objects.
*/
retrieve: function (source) {
if (source instanceof Phaser.Rectangle)
{
var returnObjects = this.objects;
var index = this.getIndex(source);
}
else
{
if (!source.body)
{
return this._empty;
}
var returnObjects = this.objects;
var index = this.getIndex(source.body);
}
if (this.nodes[0])
{
// If rect fits into a subnode ..
if (index !== -1)
{
returnObjects = returnObjects.concat(this.nodes[index].retrieve(source));
}
else
{
// If rect does not fit into a subnode, check it against all subnodes (unrolled for speed)
returnObjects = returnObjects.concat(this.nodes[0].retrieve(source));
returnObjects = returnObjects.concat(this.nodes[1].retrieve(source));
returnObjects = returnObjects.concat(this.nodes[2].retrieve(source));
returnObjects = returnObjects.concat(this.nodes[3].retrieve(source));
}
}
return returnObjects;
},
/**
* Clear the quadtree.
* @method Phaser.QuadTree#clear
*/
clear: function () {
this.objects.length = 0;
var i = this.nodes.length;
while (i--)
{
this.nodes[i].clear();
this.nodes.splice(i, 1);
}
this.nodes.length = 0;
}
};
Phaser.QuadTree.prototype.constructor = Phaser.QuadTree;
/**
* Javascript QuadTree
* @version 1.0
*
* @version 1.3, March 11th 2014
* @author Richard Davey
* The original code was a conversion of the Java code posted to GameDevTuts. However I've tweaked
* it massively to add node indexing, removed lots of temp. var creation and significantly
* increased performance as a result.
*
* Original version at https://github.com/timohausmann/quadtree-js/
*/
/**
* @copyright © 2012 Timo Hausmann
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
|
import React from 'react';
import createSvgIcon from './utils/createSvgIcon';
export default createSvgIcon(
<React.Fragment><path fill="none" d="M0 0h24v24H0z" /><path d="M21 5v14h2V5h-2zm-4 14h2V5h-2v14zM14 5H2c-.55 0-1 .45-1 1v12c0 .55.45 1 1 1h12c.55 0 1-.45 1-1V6c0-.55-.45-1-1-1zM8 7.75c1.24 0 2.25 1.01 2.25 2.25S9.24 12.25 8 12.25 5.75 11.24 5.75 10 6.76 7.75 8 7.75zM12.5 17h-9v-.75c0-1.5 3-2.25 4.5-2.25s4.5.75 4.5 2.25V17z" /></React.Fragment>
, 'RecentActors');
|
var Engine = function() {}
var fs = require('fs');
Engine.prototype.init = function() {
console.log('init engine...');
}
Engine.prototype.destroy = function() {
console.log('destroy engine...');
}
Engine.prototype.start = function() {
console.log('starting engine...');
}
module.exports = {
id: "engine",
order: 2,
func: Engine,
initMethod: "init",
destroyMethod: "destroy"
}; |
'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Wandering Spirit', function () {
afterEach(() => battle.destroy());
it(`should exchange abilities with an attacker that makes contact`, function () {
battle = common.createBattle([[
{species: 'Decidueye', ability: 'overgrow', moves: ['shadowsneak']},
], [
{species: 'Runerigus', ability: 'wanderingspirit', moves: ['sleeptalk']},
]]);
battle.makeChoices();
assert(battle.p1.active[0].hasAbility('wanderingspirit'));
assert(battle.p2.active[0].hasAbility('overgrow'));
});
it(`should not activate while Dynamaxed`, function () {
battle = common.createBattle([[
{species: 'Decidueye', ability: 'overgrow', moves: ['shadowsneak']},
], [
{species: 'Runerigus', ability: 'wanderingspirit', moves: ['bodypress']},
]]);
battle.makeChoices('auto', 'move bodypress dynamax');
assert(battle.p1.active[0].hasAbility('overgrow'));
assert(battle.p2.active[0].hasAbility('wanderingspirit'));
});
it(`should not swap with Wonder Guard`, function () {
battle = common.createBattle([[
{species: 'Shedinja', ability: 'wonderguard', moves: ['shadowsneak']},
], [
{species: 'Runerigus', ability: 'wanderingspirit', moves: ['sleeptalk']},
]]);
battle.makeChoices();
assert(battle.p1.active[0].hasAbility('wonderguard'));
assert(battle.p2.active[0].hasAbility('wanderingspirit'));
});
});
|
/**
mouse.js
Copyright (c) 2020 NTT DOCOMO,INC.
Released under the MIT license
http://opensource.org/licenses/mit-license.php
*/
let mMouseLastX;
let mMouseLastY;
let mStartTime;
let mDragFlag = false;
let mMouseMode;
/* Show Mouse page */
function showMouse(serviceId) {
initAll();
setTitle('Mouse Profile');
let btnStr = getBackButton('Device Top', 'searchSystem', serviceId);
reloadHeader(btnStr);
reloadFooter(btnStr);
let contents = '<div style="text-align: center;">';
contents += '<div id="hogpBox" style="margin: auto;background-color:#ccc; width: 320px;height: 320px;"></div>';
contents += '<div>';
contents += '<button class="ui-btn ui-btn-inline" onclick="sendMouseClick(\'' + serviceId + '\', \'left\')">左</button>';
contents += '<button class="ui-btn ui-btn-inline" onclick="sendMouseClick(\'' + serviceId + '\', \'middle\')">中</button>';
contents += '<button class="ui-btn ui-btn-inline" onclick="sendMouseClick(\'' + serviceId + '\', \'right\')">右</button>';
contents += '</div>';
contents += '</div>';
contents += '<p id="mouseOutputX">X座標:</p>';
contents += '<p id="mouseOutputY">Y座標:</p>';
reloadContent(contents);
let supportTouch = 'ontouchend' in document;
let EVENTNAME_TOUCHSTART = supportTouch ? 'touchstart' : 'mousedown';
let EVENTNAME_TOUCHMOVE = supportTouch ? 'touchmove' : 'mousemove';
let EVENTNAME_TOUCHEND = supportTouch ? 'touchend' : 'mouseup';
$("#hogpBox").bind(EVENTNAME_TOUCHSTART, event => {
onMouseDown(serviceId, event);
});
$("#hogpBox").bind(EVENTNAME_TOUCHEND, event => {
onMouseUp(serviceId, event);
});
$("#hogpBox").bind(EVENTNAME_TOUCHMOVE, event => {
onMouseMove(serviceId, event);
event.preventDefault();
});
$("#hogpBox").bind('mouseleave', event => {
onMouseUp(serviceId, event);
});
$("#hogpBox").bind('touchcancel', event => {
onMouseUp(serviceId, event);
});
getMouseMode(serviceId);
}
function onMouseDown(serviceId, event) {
mMouseLastX = event.clientX;
mMouseLastY = event.clientY;
mStartTime = Date.now();
mDragFlag = true;
}
function onMouseUp(serviceId, event) {
mDragFlag = false;
}
function onMouseMove(serviceId, event) {
if (!mDragFlag) {
return;
}
let endTime = Date.now();
if (endTime - mStartTime < 40) {
return;
}
let original = event.originalEvent;
let x, y;
if (original.changedTouches) {
x = original.changedTouches[0].pageX;
y = original.changedTouches[0].pageY;
} else {
x = event.pageX;
y = event.pageY;
}
if (mMouseMode == 'absolute') {
dx = Math.round(event.offsetX) / 320.0;
dy = Math.round(event.offsetY) / 320.0;
} else {
dx = Math.round(x - mMouseLastX) / 127.0;
dy = Math.round(y - mMouseLastY) / 127.0;
}
$("#mouseOutputX").html("X座標:" + x);
$("#mouseOutputY").html("Y座標:" + y);
sendMouseMove(serviceId, dx, dy);
mMouseLastX = x;
mMouseLastY = y;
mStartTime = endTime;
}
function sendMouseMove(serviceId, x, y) {
sdk.post({
profile: 'mouse',
params: {
serviceId: serviceId,
x: x,
y: y
}
}).then(json => {
console.log('success');
}).catch(e => {
console.log('Failed to send move pointer. message=' + e.errorMessage);
});
}
function sendMouseClick(serviceId, button) {
sdk.post({
profile: 'mouse',
attribute: 'click',
params: {
serviceId: serviceId,
button: button
}
}).then(json => {
console.log('success');
}).catch(e => {
console.log('Failed to send move pointer. message=' + e.errorMessage);
});
}
function getMouseMode(serviceId) {
sdk.get({
profile: 'mouse',
params: {
serviceId: serviceId
}
}).then(json => {
console.log('success');
console.log(json);
mMouseMode = json.mouse.type;
}).catch(e => {
console.log('Failed to get mouse info. message=' + e.errorMessage);
});
}
|
exports.config = {
protocol: 'http',
specs: [
'test/*.js'
],
exclude: [
],
capabilities: [{
browserName: 'chrome',
version: '54.0',
platform: 'OS X 10.11'
}],
sync: true,
logLevel: 'silent',
coloredLogs: true,
screenshotPath: './errorShots/',
baseUrl: (process.env.CI ? 'http://console.apiary.test:3000' : 'http://localhost:3000'),
waitforTimeout: 10000,
connectionRetryTimeout: 90000,
connectionRetryCount: 3,
framework: 'jasmine',
reporters: ['spec', 'junit'],
reporterOptions: {
junit: {
outputDir: `${process.env.CIRCLE_TEST_REPORTS || '.'}/integration`,
}
},
jasmineNodeOpts: {
defaultTimeoutInterval: 10000,
expectationResultHandler: function (passed, assertion) {
}
},
}
|
/*
* ALA Embedded Comment Utilities
* https://github.com/alistapart/comment-embed
*
* Copyright (c) 2013 A List Apart
* Licensed under the MIT license.
*/
(function( w, undefined ) {
// Enable JS strict mode
"use strict";
var doc = w.document,
ala = function( el ){
var elType = typeof( el ),
ret = [];
if( el ){
if( elType === "function" ){
// Passing a function means it’s a `doc.ready` shortcut.
return ala.ready( el );
}
if( elType === "object" ) {
// If it’s an object, pass it on through.
ret = ret.concat( el );
}
// If it’s a string, it’s a selector. We shouldn’t really use this.
if( elType === "string" ){
for( var i = 0, sel = doc.querySelectorAll( el ), il = sel.length; i < il; i++ ){
ret[ i ] = sel[ i ];
}
}
}
else {
// No element? Return the wrapped document.
ret.push( doc );
}
return ala.extend( ret, ala.fn );
};
ala.extend = function( first, second ) {
for( var i in second ){
if( second.hasOwnProperty( i ) ){
first[ i ] = second[ i ];
}
}
return first;
};
ala.ready = function( fn ){
var ready = false,
set = [],
go = function(){
if( !ready ){
while( set.length ){
set.shift().call( doc );
}
ready = true;
}
};
// Quick IE8 shiv
if( !w.addEventListener ){
w.addEventListener = function( evt, cb ){
return w.attachEvent( "on" + evt, cb );
};
}
// DOM ready
w.addEventListener( "DOMContentLoaded", go, false );
w.addEventListener( "readystatechange", go, false );
w.addEventListener( "load", go, false );
// If DOM is already ready at exec time:
if( doc.readyState === "complete" ){
go();
}
if( ready && fn ){
fn.call( doc );
}
else if( fn ){
set.push( fn );
}
else {
go();
}
return [doc];
};
ala.fn = {};
ala.fn.each = function( fn ) {
for( var i = 0, l = this.length; i < l; i++ ){
fn.call( this[ i ], i );
}
return this;
};
ala.fn.data = function( key, val ) {
if( key === undefined ) {
return this[ 0 ].alaData;
} else {
if( val === undefined ){
return this[ 0 ].getAttribute( "data-" + key ) || this[ 0 ].alaData && this[ 0 ].alaData[ key ];
} else {
return this.each(function(){
if( !this.alaData ){
this.alaData = {};
}
this.alaData[ key ] = val;
});
}
}
};
ala.fn.bind = function( evt, callback ){
var evts = evt.split( " " ),
el = this;
function newCB( e ){
return callback.apply( el, [ e ].concat( e._args ) );
}
return this.each(function(){
for( var i = 0, il = evts.length; i < il; i++ ){
if( "addEventListener" in this ){
this.addEventListener( evts[ i ], newCB, false );
}
else if( this.attachEvent ){
this.attachEvent( "on" + evts[ i ], newCB );
}
}
});
};
ala.fn.trigger = function( evt, args ){
var evts = evt.split( " " );
return this.each(function(){
for( var i = 0, il = evts.length; i < il; i++ ){
// Real browsers:
if( doc.createEvent ){
var ev = doc.createEvent( "Event" );
ev.initEvent( evts[ i ], true, true );
ev._args = args;
this.dispatchEvent( ev );
} else if ( doc.createEventObject ) {
// IE8:
var ieev = doc.createEventObject();
ieev._args = args;
ieev.eventType = evt;
this.fireEvent( evt, ieev );
}
}
});
};
ala.fn.throttle = function( fn, delay ) {
var timer = null;
return function () {
var context = this, args = arguments;
clearTimeout(timer);
timer = setTimeout(function () {
fn.apply(context, args);
}, delay );
};
};
var xmlHttp = (function() {
var xmlhttpmethod = false;
try {
xmlhttpmethod = new XMLHttpRequest();
}
catch( e ){
xmlhttpmethod = new ActiveXObject( "Microsoft.XMLHTTP" );
}
return function(){
return xmlhttpmethod;
};
}());
ala.ajax = function( url, options ) {
var req = xmlHttp(),
settings = ala.ajax.settings;
if( options ){
ala.extend( settings, options );
}
if( !url ){
url = settings.url;
}
if( !req || !url ){
return;
}
req.open( settings.method, url + settings.data, settings.async );
req.onreadystatechange = function () {
if ( req.readyState !== 4 || req.status !== 200 && req.status !== 304 ){
return settings.error( req.responseText );
} else if ( req.readyState === 4 ) {
settings.success( req.responseText, req.status, req );
}
};
if( req.readyState === 4 ){
return;
}
req.send( null );
};
ala.ajax.settings = {
success: function(){},
error: function(){},
method: "GET",
async: true,
data: null
};
w.ala = ala;
}( this ));
/*
* ALA Embedded Comments
* https://github.com/alistapart/comment-embed
*
* Copyright (c) 2013 A List Apart
* Licensed under the MIT license.
*/
(function( w, undefined ) {
// Enable JS strict mode
"use strict";
var ala = w.ala,
initEl = "script",
o = {
pluginName : "ala-embedded-comment",
endpoint: "sample-endpoint.php"
},
methods = {
_init: function(){
var el = ala( this );
if( el.data( "init" ) === true ) {
return false;
}
return ala( this )
.trigger( o.pluginName + "-create" )
.data( "init", true )
[ o.pluginName ]( "_fetchData" );
},
_injectiframe: function( data ) {
var iframe = document.createElement( "iframe" ),
script = ala( this ),
commentid = script.data( "comment" ),
target = w.document.getElementById( o.pluginName + "-" + commentid ),
iframew = function( iframe ) {
if ( iframe.contentWindow ) {
iframew = iframe.contentWindow;
} else {
if ( iframe.contentDocument && iframe.contentDocument.document ) {
iframew = iframe.contentDocument.document;
} else {
iframew = iframe.contentDocument;
}
}
return iframew;
},
iframewin;
// Make the iframe seamless-ish.
iframe.width = "100%";
iframe.frameborder = "0";
iframe.style.padding = "0";
iframe.style.border = "none";
iframe.style.minHeight = "96px";
iframe.style.maxWidth = "75%";
iframe.style.marginRight = "auto";
iframe.style.marginLeft = "auto";
iframe.style.border = "1px solid #dddddd";
iframe.style.borderRadius = "6px";
iframe.style.boxShadow = "3px 2px 15px -5px rgba(238, 238, 238,1)";
if( target ) {
// If the fallback markup is there, replace it.
target.parentNode.replaceChild( iframe, target );
} else {
// If isn’t there (tsk tsk) insert the iframe before the script element.
this.parentNode.insertBefore( iframe, this );
}
iframewin = iframew( iframe );
iframewin.document.open();
iframewin.document.write( data );
/* When the CSS inside the iframe has finished loading, resize the iframe to match the comment’s height. */
iframewin.document.getElementsByTagName( "link" )[ 0 ].onload = function() {
iframe.scrolling = "no";
script[ o.pluginName ]( "_handleResize", iframe );
};
iframewin.document.close();
},
_fetchData: function() {
var el = ala( this ),
commentid = el.data( "comment" );
ala.ajax( o.endpoint, {
// We’ll need to enable CORS on the endpoint side for this to work. We could chuck an `src` into the `iframe`, but resizing it would be a lot trickier.
data: "?id=" + commentid,
async: false,
success: function( data ) {
el[ o.pluginName ]( "_injectiframe", data );
}
});
},
_handleResize: function( iframe ) {
var fixHeight = function() {
iframe.height = iframe.contentWindow.document.getElementById( o.pluginName ).scrollHeight + 3;
};
fixHeight();
ala( w ).bind( "resize", ala.fn.throttle( fixHeight, 100 ) );
}
};
ala.fn[ o.pluginName ] = function( arrg, a, b, c ) {
return this.each(function() {
if( arrg && typeof( arrg ) === "string" ){
return ala.fn[ o.pluginName ].prototype[ arrg ].call( this, a, b, c );
}
if( ala( this ).data( o.pluginName + "data" ) ){
return ala( this );
}
ala( this ).data( o.pluginName + "active", true );
ala.fn[ o.pluginName ].prototype._init.call( this );
});
};
ala.extend( ala.fn[ o.pluginName ].prototype, methods );
// Kick it all off.
var scripts = w.document.getElementsByTagName( initEl );
for( var i = 0, l = scripts.length; i < l; i++) {
var el = ala( scripts[ i ] );
if( el.data( "comment" ) ) {
el[ o.pluginName ]();
}
}
}( this )); |
/* Problem 5. Selection sort
Sorting an array means to arrange its elements in increasing order.
Write a script to sort an array.
Use the selection sort algorithm: Find the smallest element, move it at the first position, find the smallest from the rest, move it at the second position, etc.
*/
var array = [],
arrLength = 10, // You may edit this number to get larger array of numbers
temp,
i,
j;
array = randomNumbers(arrLength); // Random generated array of numbers between -50 and 50
console.log('Initial Array is ' + array.join(', '));
for (i = 0; i < arrLength; i += 1) {
for (j = i + 1; j < arrLength; j += 1) {
if (array[i] > array[j]) // swap items
{
temp = array[i];
array[i] = array[j];
array[j] = temp;
}
}
}
console.log('Sorted Array is ' + array.join(', '));
function randomNumbers(arrLength) {
for (i = 0; i < arrLength; i += 1) {
array.push((Math.random() * ((i % 5 === 0) ? -50 : 50)) | 0);
}
return array;
} |
var gulp = require('gulp');
var less = require('gulp-less');
var path = require('path');
var livereload = require('gulp-livereload');
gulp.task('less', function () {
return gulp.src('./src/server/assets/stylesheets/**/*.less')
.pipe(less({
paths: [ path.join(__dirname, 'less', 'includes') ]
}))
.pipe(gulp.dest('./src/client/css'));
});
gulp.task('watch', function() {
livereload.listen();
gulp.watch('./src/server/assets/stylesheets/**/*.less', ['less']);
});
|
import createSvgIcon from './utils/createSvgIcon';
import { jsx as _jsx } from "react/jsx-runtime";
export default createSvgIcon( /*#__PURE__*/_jsx("path", {
d: "m21.41 11.58-9-9C12.05 2.22 11.55 2 11 2H4c-1.1 0-2 .9-2 2v7c0 .55.22 1.05.59 1.42l9 9c.36.36.86.58 1.41.58s1.05-.22 1.41-.59l7-7c.37-.36.59-.86.59-1.41s-.23-1.06-.59-1.42zM5.5 7C4.67 7 4 6.33 4 5.5S4.67 4 5.5 4 7 4.67 7 5.5 6.33 7 5.5 7zm11.77 8.27-3.92 3.92c-.2.2-.51.2-.71 0l-3.92-3.92c-.57-.58-.87-1.43-.67-2.34.19-.88.89-1.61 1.76-1.84.94-.25 1.85.04 2.44.65l.75.72.73-.73c.45-.45 1.08-.73 1.77-.73 1.38 0 2.5 1.12 2.5 2.5 0 .69-.28 1.32-.73 1.77z"
}), 'LoyaltyRounded'); |
/**
* React (with addons) v15.3.1
*/
(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.React = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule AutoFocusUtils
*/
'use strict';
var ReactDOMComponentTree = _dereq_(46);
var focusNode = _dereq_(172);
var AutoFocusUtils = {
focusDOMComponent: function () {
focusNode(ReactDOMComponentTree.getNodeFromInstance(this));
}
};
module.exports = AutoFocusUtils;
},{"172":172,"46":46}],2:[function(_dereq_,module,exports){
/**
* Copyright 2013-present Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule BeforeInputEventPlugin
*/
'use strict';
var EventConstants = _dereq_(16);
var EventPropagators = _dereq_(20);
var ExecutionEnvironment = _dereq_(164);
var FallbackCompositionState = _dereq_(21);
var SyntheticCompositionEvent = _dereq_(116);
var SyntheticInputEvent = _dereq_(120);
var keyOf = _dereq_(182);
var END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space
var START_KEYCODE = 229;
var canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;
var documentMode = null;
if (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {
documentMode = document.documentMode;
}
// Webkit offers a very useful `textInput` event that can be used to
// directly represent `beforeInput`. The IE `textinput` event is not as
// useful, so we don't use it.
var canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();
// In IE9+, we have access to composition events, but the data supplied
// by the native compositionend event may be incorrect. Japanese ideographic
// spaces, for instance (\u3000) are not recorded correctly.
var useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);
/**
* Opera <= 12 includes TextEvent in window, but does not fire
* text input events. Rely on keypress instead.
*/
function isPresto() {
var opera = window.opera;
return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;
}
var SPACEBAR_CODE = 32;
var SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);
var topLevelTypes = EventConstants.topLevelTypes;
// Events and their corresponding property names.
var eventTypes = {
beforeInput: {
phasedRegistrationNames: {
bubbled: keyOf({ onBeforeInput: null }),
captured: keyOf({ onBeforeInputCapture: null })
},
dependencies: [topLevelTypes.topCompositionEnd, topLevelTypes.topKeyPress, topLevelTypes.topTextInput, topLevelTypes.topPaste]
},
compositionEnd: {
phasedRegistrationNames: {
bubbled: keyOf({ onCompositionEnd: null }),
captured: keyOf({ onCompositionEndCapture: null })
},
dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionEnd, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]
},
compositionStart: {
phasedRegistrationNames: {
bubbled: keyOf({ onCompositionStart: null }),
captured: keyOf({ onCompositionStartCapture: null })
},
dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionStart, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]
},
compositionUpdate: {
phasedRegistrationNames: {
bubbled: keyOf({ onCompositionUpdate: null }),
captured: keyOf({ onCompositionUpdateCapture: null })
},
dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionUpdate, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]
}
};
// Track whether we've ever handled a keypress on the space key.
var hasSpaceKeypress = false;
/**
* Return whether a native keypress event is assumed to be a command.
* This is required because Firefox fires `keypress` events for key commands
* (cut, copy, select-all, etc.) even though no character is inserted.
*/
function isKeypressCommand(nativeEvent) {
return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&
// ctrlKey && altKey is equivalent to AltGr, and is not a command.
!(nativeEvent.ctrlKey && nativeEvent.altKey);
}
/**
* Translate native top level events into event types.
*
* @param {string} topLevelType
* @return {object}
*/
function getCompositionEventType(topLevelType) {
switch (topLevelType) {
case topLevelTypes.topCompositionStart:
return eventTypes.compositionStart;
case topLevelTypes.topCompositionEnd:
return eventTypes.compositionEnd;
case topLevelTypes.topCompositionUpdate:
return eventTypes.compositionUpdate;
}
}
/**
* Does our fallback best-guess model think this event signifies that
* composition has begun?
*
* @param {string} topLevelType
* @param {object} nativeEvent
* @return {boolean}
*/
function isFallbackCompositionStart(topLevelType, nativeEvent) {
return topLevelType === topLevelTypes.topKeyDown && nativeEvent.keyCode === START_KEYCODE;
}
/**
* Does our fallback mode think that this event is the end of composition?
*
* @param {string} topLevelType
* @param {object} nativeEvent
* @return {boolean}
*/
function isFallbackCompositionEnd(topLevelType, nativeEvent) {
switch (topLevelType) {
case topLevelTypes.topKeyUp:
// Command keys insert or clear IME input.
return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;
case topLevelTypes.topKeyDown:
// Expect IME keyCode on each keydown. If we get any other
// code we must have exited earlier.
return nativeEvent.keyCode !== START_KEYCODE;
case topLevelTypes.topKeyPress:
case topLevelTypes.topMouseDown:
case topLevelTypes.topBlur:
// Events are not possible without cancelling IME.
return true;
default:
return false;
}
}
/**
* Google Input Tools provides composition data via a CustomEvent,
* with the `data` property populated in the `detail` object. If this
* is available on the event object, use it. If not, this is a plain
* composition event and we have nothing special to extract.
*
* @param {object} nativeEvent
* @return {?string}
*/
function getDataFromCustomEvent(nativeEvent) {
var detail = nativeEvent.detail;
if (typeof detail === 'object' && 'data' in detail) {
return detail.data;
}
return null;
}
// Track the current IME composition fallback object, if any.
var currentComposition = null;
/**
* @return {?object} A SyntheticCompositionEvent.
*/
function extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {
var eventType;
var fallbackData;
if (canUseCompositionEvent) {
eventType = getCompositionEventType(topLevelType);
} else if (!currentComposition) {
if (isFallbackCompositionStart(topLevelType, nativeEvent)) {
eventType = eventTypes.compositionStart;
}
} else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {
eventType = eventTypes.compositionEnd;
}
if (!eventType) {
return null;
}
if (useFallbackCompositionData) {
// The current composition is stored statically and must not be
// overwritten while composition continues.
if (!currentComposition && eventType === eventTypes.compositionStart) {
currentComposition = FallbackCompositionState.getPooled(nativeEventTarget);
} else if (eventType === eventTypes.compositionEnd) {
if (currentComposition) {
fallbackData = currentComposition.getData();
}
}
}
var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);
if (fallbackData) {
// Inject data generated from fallback path into the synthetic event.
// This matches the property of native CompositionEventInterface.
event.data = fallbackData;
} else {
var customData = getDataFromCustomEvent(nativeEvent);
if (customData !== null) {
event.data = customData;
}
}
EventPropagators.accumulateTwoPhaseDispatches(event);
return event;
}
/**
* @param {string} topLevelType Record from `EventConstants`.
* @param {object} nativeEvent Native browser event.
* @return {?string} The string corresponding to this `beforeInput` event.
*/
function getNativeBeforeInputChars(topLevelType, nativeEvent) {
switch (topLevelType) {
case topLevelTypes.topCompositionEnd:
return getDataFromCustomEvent(nativeEvent);
case topLevelTypes.topKeyPress:
/**
* If native `textInput` events are available, our goal is to make
* use of them. However, there is a special case: the spacebar key.
* In Webkit, preventing default on a spacebar `textInput` event
* cancels character insertion, but it *also* causes the browser
* to fall back to its default spacebar behavior of scrolling the
* page.
*
* Tracking at:
* https://code.google.com/p/chromium/issues/detail?id=355103
*
* To avoid this issue, use the keypress event as if no `textInput`
* event is available.
*/
var which = nativeEvent.which;
if (which !== SPACEBAR_CODE) {
return null;
}
hasSpaceKeypress = true;
return SPACEBAR_CHAR;
case topLevelTypes.topTextInput:
// Record the characters to be added to the DOM.
var chars = nativeEvent.data;
// If it's a spacebar character, assume that we have already handled
// it at the keypress level and bail immediately. Android Chrome
// doesn't give us keycodes, so we need to blacklist it.
if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {
return null;
}
return chars;
default:
// For other native event types, do nothing.
return null;
}
}
/**
* For browsers that do not provide the `textInput` event, extract the
* appropriate string to use for SyntheticInputEvent.
*
* @param {string} topLevelType Record from `EventConstants`.
* @param {object} nativeEvent Native browser event.
* @return {?string} The fallback string for this `beforeInput` event.
*/
function getFallbackBeforeInputChars(topLevelType, nativeEvent) {
// If we are currently composing (IME) and using a fallback to do so,
// try to extract the composed characters from the fallback object.
if (currentComposition) {
if (topLevelType === topLevelTypes.topCompositionEnd || isFallbackCompositionEnd(topLevelType, nativeEvent)) {
var chars = currentComposition.getData();
FallbackCompositionState.release(currentComposition);
currentComposition = null;
return chars;
}
return null;
}
switch (topLevelType) {
case topLevelTypes.topPaste:
// If a paste event occurs after a keypress, throw out the input
// chars. Paste events should not lead to BeforeInput events.
return null;
case topLevelTypes.topKeyPress:
/**
* As of v27, Firefox may fire keypress events even when no character
* will be inserted. A few possibilities:
*
* - `which` is `0`. Arrow keys, Esc key, etc.
*
* - `which` is the pressed key code, but no char is available.
* Ex: 'AltGr + d` in Polish. There is no modified character for
* this key combination and no character is inserted into the
* document, but FF fires the keypress for char code `100` anyway.
* No `input` event will occur.
*
* - `which` is the pressed key code, but a command combination is
* being used. Ex: `Cmd+C`. No character is inserted, and no
* `input` event will occur.
*/
if (nativeEvent.which && !isKeypressCommand(nativeEvent)) {
return String.fromCharCode(nativeEvent.which);
}
return null;
case topLevelTypes.topCompositionEnd:
return useFallbackCompositionData ? null : nativeEvent.data;
default:
return null;
}
}
/**
* Extract a SyntheticInputEvent for `beforeInput`, based on either native
* `textInput` or fallback behavior.
*
* @return {?object} A SyntheticInputEvent.
*/
function extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {
var chars;
if (canUseTextInputEvent) {
chars = getNativeBeforeInputChars(topLevelType, nativeEvent);
} else {
chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);
}
// If no characters are being inserted, no BeforeInput event should
// be fired.
if (!chars) {
return null;
}
var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);
event.data = chars;
EventPropagators.accumulateTwoPhaseDispatches(event);
return event;
}
/**
* Create an `onBeforeInput` event to match
* http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.
*
* This event plugin is based on the native `textInput` event
* available in Chrome, Safari, Opera, and IE. This event fires after
* `onKeyPress` and `onCompositionEnd`, but before `onInput`.
*
* `beforeInput` is spec'd but not implemented in any browsers, and
* the `input` event does not provide any useful information about what has
* actually been added, contrary to the spec. Thus, `textInput` is the best
* available event to identify the characters that have actually been inserted
* into the target node.
*
* This plugin is also responsible for emitting `composition` events, thus
* allowing us to share composition fallback code for both `beforeInput` and
* `composition` event types.
*/
var BeforeInputEventPlugin = {
eventTypes: eventTypes,
extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];
}
};
module.exports = BeforeInputEventPlugin;
},{"116":116,"120":120,"16":16,"164":164,"182":182,"20":20,"21":21}],3:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule CSSProperty
*/
'use strict';
/**
* CSS properties which accept numbers but are not in units of "px".
*/
var isUnitlessNumber = {
animationIterationCount: true,
borderImageOutset: true,
borderImageSlice: true,
borderImageWidth: true,
boxFlex: true,
boxFlexGroup: true,
boxOrdinalGroup: true,
columnCount: true,
flex: true,
flexGrow: true,
flexPositive: true,
flexShrink: true,
flexNegative: true,
flexOrder: true,
gridRow: true,
gridColumn: true,
fontWeight: true,
lineClamp: true,
lineHeight: true,
opacity: true,
order: true,
orphans: true,
tabSize: true,
widows: true,
zIndex: true,
zoom: true,
// SVG-related properties
fillOpacity: true,
floodOpacity: true,
stopOpacity: true,
strokeDasharray: true,
strokeDashoffset: true,
strokeMiterlimit: true,
strokeOpacity: true,
strokeWidth: true
};
/**
* @param {string} prefix vendor-specific prefix, eg: Webkit
* @param {string} key style name, eg: transitionDuration
* @return {string} style name prefixed with `prefix`, properly camelCased, eg:
* WebkitTransitionDuration
*/
function prefixKey(prefix, key) {
return prefix + key.charAt(0).toUpperCase() + key.substring(1);
}
/**
* Support style names that may come passed in prefixed by adding permutations
* of vendor prefixes.
*/
var prefixes = ['Webkit', 'ms', 'Moz', 'O'];
// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an
// infinite loop, because it iterates over the newly added props too.
Object.keys(isUnitlessNumber).forEach(function (prop) {
prefixes.forEach(function (prefix) {
isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];
});
});
/**
* Most style properties can be unset by doing .style[prop] = '' but IE8
* doesn't like doing that with shorthand properties so for the properties that
* IE8 breaks on, which are listed here, we instead unset each of the
* individual properties. See http://bugs.jquery.com/ticket/12385.
* The 4-value 'clock' properties like margin, padding, border-width seem to
* behave without any problems. Curiously, list-style works too without any
* special prodding.
*/
var shorthandPropertyExpansions = {
background: {
backgroundAttachment: true,
backgroundColor: true,
backgroundImage: true,
backgroundPositionX: true,
backgroundPositionY: true,
backgroundRepeat: true
},
backgroundPosition: {
backgroundPositionX: true,
backgroundPositionY: true
},
border: {
borderWidth: true,
borderStyle: true,
borderColor: true
},
borderBottom: {
borderBottomWidth: true,
borderBottomStyle: true,
borderBottomColor: true
},
borderLeft: {
borderLeftWidth: true,
borderLeftStyle: true,
borderLeftColor: true
},
borderRight: {
borderRightWidth: true,
borderRightStyle: true,
borderRightColor: true
},
borderTop: {
borderTopWidth: true,
borderTopStyle: true,
borderTopColor: true
},
font: {
fontStyle: true,
fontVariant: true,
fontWeight: true,
fontSize: true,
lineHeight: true,
fontFamily: true
},
outline: {
outlineWidth: true,
outlineStyle: true,
outlineColor: true
}
};
var CSSProperty = {
isUnitlessNumber: isUnitlessNumber,
shorthandPropertyExpansions: shorthandPropertyExpansions
};
module.exports = CSSProperty;
},{}],4:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule CSSPropertyOperations
*/
'use strict';
var CSSProperty = _dereq_(3);
var ExecutionEnvironment = _dereq_(164);
var ReactInstrumentation = _dereq_(78);
var camelizeStyleName = _dereq_(166);
var dangerousStyleValue = _dereq_(134);
var hyphenateStyleName = _dereq_(177);
var memoizeStringOnly = _dereq_(183);
var warning = _dereq_(187);
var processStyleName = memoizeStringOnly(function (styleName) {
return hyphenateStyleName(styleName);
});
var hasShorthandPropertyBug = false;
var styleFloatAccessor = 'cssFloat';
if (ExecutionEnvironment.canUseDOM) {
var tempStyle = document.createElement('div').style;
try {
// IE8 throws "Invalid argument." if resetting shorthand style properties.
tempStyle.font = '';
} catch (e) {
hasShorthandPropertyBug = true;
}
// IE8 only supports accessing cssFloat (standard) as styleFloat
if (document.documentElement.style.cssFloat === undefined) {
styleFloatAccessor = 'styleFloat';
}
}
if ("development" !== 'production') {
// 'msTransform' is correct, but the other prefixes should be capitalized
var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;
// style values shouldn't contain a semicolon
var badStyleValueWithSemicolonPattern = /;\s*$/;
var warnedStyleNames = {};
var warnedStyleValues = {};
var warnedForNaNValue = false;
var warnHyphenatedStyleName = function (name, owner) {
if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {
return;
}
warnedStyleNames[name] = true;
"development" !== 'production' ? warning(false, 'Unsupported style property %s. Did you mean %s?%s', name, camelizeStyleName(name), checkRenderMessage(owner)) : void 0;
};
var warnBadVendoredStyleName = function (name, owner) {
if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {
return;
}
warnedStyleNames[name] = true;
"development" !== 'production' ? warning(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?%s', name, name.charAt(0).toUpperCase() + name.slice(1), checkRenderMessage(owner)) : void 0;
};
var warnStyleValueWithSemicolon = function (name, value, owner) {
if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {
return;
}
warnedStyleValues[value] = true;
"development" !== 'production' ? warning(false, 'Style property values shouldn\'t contain a semicolon.%s ' + 'Try "%s: %s" instead.', checkRenderMessage(owner), name, value.replace(badStyleValueWithSemicolonPattern, '')) : void 0;
};
var warnStyleValueIsNaN = function (name, value, owner) {
if (warnedForNaNValue) {
return;
}
warnedForNaNValue = true;
"development" !== 'production' ? warning(false, '`NaN` is an invalid value for the `%s` css style property.%s', name, checkRenderMessage(owner)) : void 0;
};
var checkRenderMessage = function (owner) {
if (owner) {
var name = owner.getName();
if (name) {
return ' Check the render method of `' + name + '`.';
}
}
return '';
};
/**
* @param {string} name
* @param {*} value
* @param {ReactDOMComponent} component
*/
var warnValidStyle = function (name, value, component) {
var owner;
if (component) {
owner = component._currentElement._owner;
}
if (name.indexOf('-') > -1) {
warnHyphenatedStyleName(name, owner);
} else if (badVendoredStyleNamePattern.test(name)) {
warnBadVendoredStyleName(name, owner);
} else if (badStyleValueWithSemicolonPattern.test(value)) {
warnStyleValueWithSemicolon(name, value, owner);
}
if (typeof value === 'number' && isNaN(value)) {
warnStyleValueIsNaN(name, value, owner);
}
};
}
/**
* Operations for dealing with CSS properties.
*/
var CSSPropertyOperations = {
/**
* Serializes a mapping of style properties for use as inline styles:
*
* > createMarkupForStyles({width: '200px', height: 0})
* "width:200px;height:0;"
*
* Undefined values are ignored so that declarative programming is easier.
* The result should be HTML-escaped before insertion into the DOM.
*
* @param {object} styles
* @param {ReactDOMComponent} component
* @return {?string}
*/
createMarkupForStyles: function (styles, component) {
var serialized = '';
for (var styleName in styles) {
if (!styles.hasOwnProperty(styleName)) {
continue;
}
var styleValue = styles[styleName];
if ("development" !== 'production') {
warnValidStyle(styleName, styleValue, component);
}
if (styleValue != null) {
serialized += processStyleName(styleName) + ':';
serialized += dangerousStyleValue(styleName, styleValue, component) + ';';
}
}
return serialized || null;
},
/**
* Sets the value for multiple styles on a node. If a value is specified as
* '' (empty string), the corresponding style property will be unset.
*
* @param {DOMElement} node
* @param {object} styles
* @param {ReactDOMComponent} component
*/
setValueForStyles: function (node, styles, component) {
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onHostOperation(component._debugID, 'update styles', styles);
}
var style = node.style;
for (var styleName in styles) {
if (!styles.hasOwnProperty(styleName)) {
continue;
}
if ("development" !== 'production') {
warnValidStyle(styleName, styles[styleName], component);
}
var styleValue = dangerousStyleValue(styleName, styles[styleName], component);
if (styleName === 'float' || styleName === 'cssFloat') {
styleName = styleFloatAccessor;
}
if (styleValue) {
style[styleName] = styleValue;
} else {
var expansion = hasShorthandPropertyBug && CSSProperty.shorthandPropertyExpansions[styleName];
if (expansion) {
// Shorthand property that IE8 won't like unsetting, so unset each
// component to placate it
for (var individualStyleName in expansion) {
style[individualStyleName] = '';
}
} else {
style[styleName] = '';
}
}
}
}
};
module.exports = CSSPropertyOperations;
},{"134":134,"164":164,"166":166,"177":177,"183":183,"187":187,"3":3,"78":78}],5:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule CallbackQueue
*/
'use strict';
var _prodInvariant = _dereq_(153),
_assign = _dereq_(188);
var PooledClass = _dereq_(26);
var invariant = _dereq_(178);
/**
* A specialized pseudo-event module to help keep track of components waiting to
* be notified when their DOM representations are available for use.
*
* This implements `PooledClass`, so you should never need to instantiate this.
* Instead, use `CallbackQueue.getPooled()`.
*
* @class ReactMountReady
* @implements PooledClass
* @internal
*/
function CallbackQueue() {
this._callbacks = null;
this._contexts = null;
}
_assign(CallbackQueue.prototype, {
/**
* Enqueues a callback to be invoked when `notifyAll` is invoked.
*
* @param {function} callback Invoked when `notifyAll` is invoked.
* @param {?object} context Context to call `callback` with.
* @internal
*/
enqueue: function (callback, context) {
this._callbacks = this._callbacks || [];
this._contexts = this._contexts || [];
this._callbacks.push(callback);
this._contexts.push(context);
},
/**
* Invokes all enqueued callbacks and clears the queue. This is invoked after
* the DOM representation of a component has been created or updated.
*
* @internal
*/
notifyAll: function () {
var callbacks = this._callbacks;
var contexts = this._contexts;
if (callbacks) {
!(callbacks.length === contexts.length) ? "development" !== 'production' ? invariant(false, 'Mismatched list of contexts in callback queue') : _prodInvariant('24') : void 0;
this._callbacks = null;
this._contexts = null;
for (var i = 0; i < callbacks.length; i++) {
callbacks[i].call(contexts[i]);
}
callbacks.length = 0;
contexts.length = 0;
}
},
checkpoint: function () {
return this._callbacks ? this._callbacks.length : 0;
},
rollback: function (len) {
if (this._callbacks) {
this._callbacks.length = len;
this._contexts.length = len;
}
},
/**
* Resets the internal queue.
*
* @internal
*/
reset: function () {
this._callbacks = null;
this._contexts = null;
},
/**
* `PooledClass` looks for this.
*/
destructor: function () {
this.reset();
}
});
PooledClass.addPoolingTo(CallbackQueue);
module.exports = CallbackQueue;
},{"153":153,"178":178,"188":188,"26":26}],6:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ChangeEventPlugin
*/
'use strict';
var EventConstants = _dereq_(16);
var EventPluginHub = _dereq_(17);
var EventPropagators = _dereq_(20);
var ExecutionEnvironment = _dereq_(164);
var ReactDOMComponentTree = _dereq_(46);
var ReactUpdates = _dereq_(107);
var SyntheticEvent = _dereq_(118);
var getEventTarget = _dereq_(142);
var isEventSupported = _dereq_(149);
var isTextInputElement = _dereq_(150);
var keyOf = _dereq_(182);
var topLevelTypes = EventConstants.topLevelTypes;
var eventTypes = {
change: {
phasedRegistrationNames: {
bubbled: keyOf({ onChange: null }),
captured: keyOf({ onChangeCapture: null })
},
dependencies: [topLevelTypes.topBlur, topLevelTypes.topChange, topLevelTypes.topClick, topLevelTypes.topFocus, topLevelTypes.topInput, topLevelTypes.topKeyDown, topLevelTypes.topKeyUp, topLevelTypes.topSelectionChange]
}
};
/**
* For IE shims
*/
var activeElement = null;
var activeElementInst = null;
var activeElementValue = null;
var activeElementValueProp = null;
/**
* SECTION: handle `change` event
*/
function shouldUseChangeEvent(elem) {
var nodeName = elem.nodeName && elem.nodeName.toLowerCase();
return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';
}
var doesChangeEventBubble = false;
if (ExecutionEnvironment.canUseDOM) {
// See `handleChange` comment below
doesChangeEventBubble = isEventSupported('change') && (!('documentMode' in document) || document.documentMode > 8);
}
function manualDispatchChangeEvent(nativeEvent) {
var event = SyntheticEvent.getPooled(eventTypes.change, activeElementInst, nativeEvent, getEventTarget(nativeEvent));
EventPropagators.accumulateTwoPhaseDispatches(event);
// If change and propertychange bubbled, we'd just bind to it like all the
// other events and have it go through ReactBrowserEventEmitter. Since it
// doesn't, we manually listen for the events and so we have to enqueue and
// process the abstract event manually.
//
// Batching is necessary here in order to ensure that all event handlers run
// before the next rerender (including event handlers attached to ancestor
// elements instead of directly on the input). Without this, controlled
// components don't work properly in conjunction with event bubbling because
// the component is rerendered and the value reverted before all the event
// handlers can run. See https://github.com/facebook/react/issues/708.
ReactUpdates.batchedUpdates(runEventInBatch, event);
}
function runEventInBatch(event) {
EventPluginHub.enqueueEvents(event);
EventPluginHub.processEventQueue(false);
}
function startWatchingForChangeEventIE8(target, targetInst) {
activeElement = target;
activeElementInst = targetInst;
activeElement.attachEvent('onchange', manualDispatchChangeEvent);
}
function stopWatchingForChangeEventIE8() {
if (!activeElement) {
return;
}
activeElement.detachEvent('onchange', manualDispatchChangeEvent);
activeElement = null;
activeElementInst = null;
}
function getTargetInstForChangeEvent(topLevelType, targetInst) {
if (topLevelType === topLevelTypes.topChange) {
return targetInst;
}
}
function handleEventsForChangeEventIE8(topLevelType, target, targetInst) {
if (topLevelType === topLevelTypes.topFocus) {
// stopWatching() should be a noop here but we call it just in case we
// missed a blur event somehow.
stopWatchingForChangeEventIE8();
startWatchingForChangeEventIE8(target, targetInst);
} else if (topLevelType === topLevelTypes.topBlur) {
stopWatchingForChangeEventIE8();
}
}
/**
* SECTION: handle `input` event
*/
var isInputEventSupported = false;
if (ExecutionEnvironment.canUseDOM) {
// IE9 claims to support the input event but fails to trigger it when
// deleting text, so we ignore its input events.
// IE10+ fire input events to often, such when a placeholder
// changes or when an input with a placeholder is focused.
isInputEventSupported = isEventSupported('input') && (!('documentMode' in document) || document.documentMode > 11);
}
/**
* (For IE <=11) Replacement getter/setter for the `value` property that gets
* set on the active element.
*/
var newValueProp = {
get: function () {
return activeElementValueProp.get.call(this);
},
set: function (val) {
// Cast to a string so we can do equality checks.
activeElementValue = '' + val;
activeElementValueProp.set.call(this, val);
}
};
/**
* (For IE <=11) Starts tracking propertychange events on the passed-in element
* and override the value property so that we can distinguish user events from
* value changes in JS.
*/
function startWatchingForValueChange(target, targetInst) {
activeElement = target;
activeElementInst = targetInst;
activeElementValue = target.value;
activeElementValueProp = Object.getOwnPropertyDescriptor(target.constructor.prototype, 'value');
// Not guarded in a canDefineProperty check: IE8 supports defineProperty only
// on DOM elements
Object.defineProperty(activeElement, 'value', newValueProp);
if (activeElement.attachEvent) {
activeElement.attachEvent('onpropertychange', handlePropertyChange);
} else {
activeElement.addEventListener('propertychange', handlePropertyChange, false);
}
}
/**
* (For IE <=11) Removes the event listeners from the currently-tracked element,
* if any exists.
*/
function stopWatchingForValueChange() {
if (!activeElement) {
return;
}
// delete restores the original property definition
delete activeElement.value;
if (activeElement.detachEvent) {
activeElement.detachEvent('onpropertychange', handlePropertyChange);
} else {
activeElement.removeEventListener('propertychange', handlePropertyChange, false);
}
activeElement = null;
activeElementInst = null;
activeElementValue = null;
activeElementValueProp = null;
}
/**
* (For IE <=11) Handles a propertychange event, sending a `change` event if
* the value of the active element has changed.
*/
function handlePropertyChange(nativeEvent) {
if (nativeEvent.propertyName !== 'value') {
return;
}
var value = nativeEvent.srcElement.value;
if (value === activeElementValue) {
return;
}
activeElementValue = value;
manualDispatchChangeEvent(nativeEvent);
}
/**
* If a `change` event should be fired, returns the target's ID.
*/
function getTargetInstForInputEvent(topLevelType, targetInst) {
if (topLevelType === topLevelTypes.topInput) {
// In modern browsers (i.e., not IE8 or IE9), the input event is exactly
// what we want so fall through here and trigger an abstract event
return targetInst;
}
}
function handleEventsForInputEventIE(topLevelType, target, targetInst) {
if (topLevelType === topLevelTypes.topFocus) {
// In IE8, we can capture almost all .value changes by adding a
// propertychange handler and looking for events with propertyName
// equal to 'value'
// In IE9-11, propertychange fires for most input events but is buggy and
// doesn't fire when text is deleted, but conveniently, selectionchange
// appears to fire in all of the remaining cases so we catch those and
// forward the event if the value has changed
// In either case, we don't want to call the event handler if the value
// is changed from JS so we redefine a setter for `.value` that updates
// our activeElementValue variable, allowing us to ignore those changes
//
// stopWatching() should be a noop here but we call it just in case we
// missed a blur event somehow.
stopWatchingForValueChange();
startWatchingForValueChange(target, targetInst);
} else if (topLevelType === topLevelTypes.topBlur) {
stopWatchingForValueChange();
}
}
// For IE8 and IE9.
function getTargetInstForInputEventIE(topLevelType, targetInst) {
if (topLevelType === topLevelTypes.topSelectionChange || topLevelType === topLevelTypes.topKeyUp || topLevelType === topLevelTypes.topKeyDown) {
// On the selectionchange event, the target is just document which isn't
// helpful for us so just check activeElement instead.
//
// 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire
// propertychange on the first input event after setting `value` from a
// script and fires only keydown, keypress, keyup. Catching keyup usually
// gets it and catching keydown lets us fire an event for the first
// keystroke if user does a key repeat (it'll be a little delayed: right
// before the second keystroke). Other input methods (e.g., paste) seem to
// fire selectionchange normally.
if (activeElement && activeElement.value !== activeElementValue) {
activeElementValue = activeElement.value;
return activeElementInst;
}
}
}
/**
* SECTION: handle `click` event
*/
function shouldUseClickEvent(elem) {
// Use the `click` event to detect changes to checkbox and radio inputs.
// This approach works across all browsers, whereas `change` does not fire
// until `blur` in IE8.
return elem.nodeName && elem.nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');
}
function getTargetInstForClickEvent(topLevelType, targetInst) {
if (topLevelType === topLevelTypes.topClick) {
return targetInst;
}
}
/**
* This plugin creates an `onChange` event that normalizes change events
* across form elements. This event fires at a time when it's possible to
* change the element's value without seeing a flicker.
*
* Supported elements are:
* - input (see `isTextInputElement`)
* - textarea
* - select
*/
var ChangeEventPlugin = {
eventTypes: eventTypes,
extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;
var getTargetInstFunc, handleEventFunc;
if (shouldUseChangeEvent(targetNode)) {
if (doesChangeEventBubble) {
getTargetInstFunc = getTargetInstForChangeEvent;
} else {
handleEventFunc = handleEventsForChangeEventIE8;
}
} else if (isTextInputElement(targetNode)) {
if (isInputEventSupported) {
getTargetInstFunc = getTargetInstForInputEvent;
} else {
getTargetInstFunc = getTargetInstForInputEventIE;
handleEventFunc = handleEventsForInputEventIE;
}
} else if (shouldUseClickEvent(targetNode)) {
getTargetInstFunc = getTargetInstForClickEvent;
}
if (getTargetInstFunc) {
var inst = getTargetInstFunc(topLevelType, targetInst);
if (inst) {
var event = SyntheticEvent.getPooled(eventTypes.change, inst, nativeEvent, nativeEventTarget);
event.type = 'change';
EventPropagators.accumulateTwoPhaseDispatches(event);
return event;
}
}
if (handleEventFunc) {
handleEventFunc(topLevelType, targetNode, targetInst);
}
}
};
module.exports = ChangeEventPlugin;
},{"107":107,"118":118,"142":142,"149":149,"150":150,"16":16,"164":164,"17":17,"182":182,"20":20,"46":46}],7:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule DOMChildrenOperations
*/
'use strict';
var DOMLazyTree = _dereq_(8);
var Danger = _dereq_(12);
var ReactMultiChildUpdateTypes = _dereq_(84);
var ReactDOMComponentTree = _dereq_(46);
var ReactInstrumentation = _dereq_(78);
var createMicrosoftUnsafeLocalFunction = _dereq_(133);
var setInnerHTML = _dereq_(155);
var setTextContent = _dereq_(156);
function getNodeAfter(parentNode, node) {
// Special case for text components, which return [open, close] comments
// from getHostNode.
if (Array.isArray(node)) {
node = node[1];
}
return node ? node.nextSibling : parentNode.firstChild;
}
/**
* Inserts `childNode` as a child of `parentNode` at the `index`.
*
* @param {DOMElement} parentNode Parent node in which to insert.
* @param {DOMElement} childNode Child node to insert.
* @param {number} index Index at which to insert the child.
* @internal
*/
var insertChildAt = createMicrosoftUnsafeLocalFunction(function (parentNode, childNode, referenceNode) {
// We rely exclusively on `insertBefore(node, null)` instead of also using
// `appendChild(node)`. (Using `undefined` is not allowed by all browsers so
// we are careful to use `null`.)
parentNode.insertBefore(childNode, referenceNode);
});
function insertLazyTreeChildAt(parentNode, childTree, referenceNode) {
DOMLazyTree.insertTreeBefore(parentNode, childTree, referenceNode);
}
function moveChild(parentNode, childNode, referenceNode) {
if (Array.isArray(childNode)) {
moveDelimitedText(parentNode, childNode[0], childNode[1], referenceNode);
} else {
insertChildAt(parentNode, childNode, referenceNode);
}
}
function removeChild(parentNode, childNode) {
if (Array.isArray(childNode)) {
var closingComment = childNode[1];
childNode = childNode[0];
removeDelimitedText(parentNode, childNode, closingComment);
parentNode.removeChild(closingComment);
}
parentNode.removeChild(childNode);
}
function moveDelimitedText(parentNode, openingComment, closingComment, referenceNode) {
var node = openingComment;
while (true) {
var nextNode = node.nextSibling;
insertChildAt(parentNode, node, referenceNode);
if (node === closingComment) {
break;
}
node = nextNode;
}
}
function removeDelimitedText(parentNode, startNode, closingComment) {
while (true) {
var node = startNode.nextSibling;
if (node === closingComment) {
// The closing comment is removed by ReactMultiChild.
break;
} else {
parentNode.removeChild(node);
}
}
}
function replaceDelimitedText(openingComment, closingComment, stringText) {
var parentNode = openingComment.parentNode;
var nodeAfterComment = openingComment.nextSibling;
if (nodeAfterComment === closingComment) {
// There are no text nodes between the opening and closing comments; insert
// a new one if stringText isn't empty.
if (stringText) {
insertChildAt(parentNode, document.createTextNode(stringText), nodeAfterComment);
}
} else {
if (stringText) {
// Set the text content of the first node after the opening comment, and
// remove all following nodes up until the closing comment.
setTextContent(nodeAfterComment, stringText);
removeDelimitedText(parentNode, nodeAfterComment, closingComment);
} else {
removeDelimitedText(parentNode, openingComment, closingComment);
}
}
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onHostOperation(ReactDOMComponentTree.getInstanceFromNode(openingComment)._debugID, 'replace text', stringText);
}
}
var dangerouslyReplaceNodeWithMarkup = Danger.dangerouslyReplaceNodeWithMarkup;
if ("development" !== 'production') {
dangerouslyReplaceNodeWithMarkup = function (oldChild, markup, prevInstance) {
Danger.dangerouslyReplaceNodeWithMarkup(oldChild, markup);
if (prevInstance._debugID !== 0) {
ReactInstrumentation.debugTool.onHostOperation(prevInstance._debugID, 'replace with', markup.toString());
} else {
var nextInstance = ReactDOMComponentTree.getInstanceFromNode(markup.node);
if (nextInstance._debugID !== 0) {
ReactInstrumentation.debugTool.onHostOperation(nextInstance._debugID, 'mount', markup.toString());
}
}
};
}
/**
* Operations for updating with DOM children.
*/
var DOMChildrenOperations = {
dangerouslyReplaceNodeWithMarkup: dangerouslyReplaceNodeWithMarkup,
replaceDelimitedText: replaceDelimitedText,
/**
* Updates a component's children by processing a series of updates. The
* update configurations are each expected to have a `parentNode` property.
*
* @param {array<object>} updates List of update configurations.
* @internal
*/
processUpdates: function (parentNode, updates) {
if ("development" !== 'production') {
var parentNodeDebugID = ReactDOMComponentTree.getInstanceFromNode(parentNode)._debugID;
}
for (var k = 0; k < updates.length; k++) {
var update = updates[k];
switch (update.type) {
case ReactMultiChildUpdateTypes.INSERT_MARKUP:
insertLazyTreeChildAt(parentNode, update.content, getNodeAfter(parentNode, update.afterNode));
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onHostOperation(parentNodeDebugID, 'insert child', { toIndex: update.toIndex, content: update.content.toString() });
}
break;
case ReactMultiChildUpdateTypes.MOVE_EXISTING:
moveChild(parentNode, update.fromNode, getNodeAfter(parentNode, update.afterNode));
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onHostOperation(parentNodeDebugID, 'move child', { fromIndex: update.fromIndex, toIndex: update.toIndex });
}
break;
case ReactMultiChildUpdateTypes.SET_MARKUP:
setInnerHTML(parentNode, update.content);
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onHostOperation(parentNodeDebugID, 'replace children', update.content.toString());
}
break;
case ReactMultiChildUpdateTypes.TEXT_CONTENT:
setTextContent(parentNode, update.content);
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onHostOperation(parentNodeDebugID, 'replace text', update.content.toString());
}
break;
case ReactMultiChildUpdateTypes.REMOVE_NODE:
removeChild(parentNode, update.fromNode);
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onHostOperation(parentNodeDebugID, 'remove child', { fromIndex: update.fromIndex });
}
break;
}
}
}
};
module.exports = DOMChildrenOperations;
},{"12":12,"133":133,"155":155,"156":156,"46":46,"78":78,"8":8,"84":84}],8:[function(_dereq_,module,exports){
/**
* Copyright 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule DOMLazyTree
*/
'use strict';
var DOMNamespaces = _dereq_(9);
var setInnerHTML = _dereq_(155);
var createMicrosoftUnsafeLocalFunction = _dereq_(133);
var setTextContent = _dereq_(156);
var ELEMENT_NODE_TYPE = 1;
var DOCUMENT_FRAGMENT_NODE_TYPE = 11;
/**
* In IE (8-11) and Edge, appending nodes with no children is dramatically
* faster than appending a full subtree, so we essentially queue up the
* .appendChild calls here and apply them so each node is added to its parent
* before any children are added.
*
* In other browsers, doing so is slower or neutral compared to the other order
* (in Firefox, twice as slow) so we only do this inversion in IE.
*
* See https://github.com/spicyj/innerhtml-vs-createelement-vs-clonenode.
*/
var enableLazy = typeof document !== 'undefined' && typeof document.documentMode === 'number' || typeof navigator !== 'undefined' && typeof navigator.userAgent === 'string' && /\bEdge\/\d/.test(navigator.userAgent);
function insertTreeChildren(tree) {
if (!enableLazy) {
return;
}
var node = tree.node;
var children = tree.children;
if (children.length) {
for (var i = 0; i < children.length; i++) {
insertTreeBefore(node, children[i], null);
}
} else if (tree.html != null) {
setInnerHTML(node, tree.html);
} else if (tree.text != null) {
setTextContent(node, tree.text);
}
}
var insertTreeBefore = createMicrosoftUnsafeLocalFunction(function (parentNode, tree, referenceNode) {
// DocumentFragments aren't actually part of the DOM after insertion so
// appending children won't update the DOM. We need to ensure the fragment
// is properly populated first, breaking out of our lazy approach for just
// this level. Also, some <object> plugins (like Flash Player) will read
// <param> nodes immediately upon insertion into the DOM, so <object>
// must also be populated prior to insertion into the DOM.
if (tree.node.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE || tree.node.nodeType === ELEMENT_NODE_TYPE && tree.node.nodeName.toLowerCase() === 'object' && (tree.node.namespaceURI == null || tree.node.namespaceURI === DOMNamespaces.html)) {
insertTreeChildren(tree);
parentNode.insertBefore(tree.node, referenceNode);
} else {
parentNode.insertBefore(tree.node, referenceNode);
insertTreeChildren(tree);
}
});
function replaceChildWithTree(oldNode, newTree) {
oldNode.parentNode.replaceChild(newTree.node, oldNode);
insertTreeChildren(newTree);
}
function queueChild(parentTree, childTree) {
if (enableLazy) {
parentTree.children.push(childTree);
} else {
parentTree.node.appendChild(childTree.node);
}
}
function queueHTML(tree, html) {
if (enableLazy) {
tree.html = html;
} else {
setInnerHTML(tree.node, html);
}
}
function queueText(tree, text) {
if (enableLazy) {
tree.text = text;
} else {
setTextContent(tree.node, text);
}
}
function toString() {
return this.node.nodeName;
}
function DOMLazyTree(node) {
return {
node: node,
children: [],
html: null,
text: null,
toString: toString
};
}
DOMLazyTree.insertTreeBefore = insertTreeBefore;
DOMLazyTree.replaceChildWithTree = replaceChildWithTree;
DOMLazyTree.queueChild = queueChild;
DOMLazyTree.queueHTML = queueHTML;
DOMLazyTree.queueText = queueText;
module.exports = DOMLazyTree;
},{"133":133,"155":155,"156":156,"9":9}],9:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule DOMNamespaces
*/
'use strict';
var DOMNamespaces = {
html: 'http://www.w3.org/1999/xhtml',
mathml: 'http://www.w3.org/1998/Math/MathML',
svg: 'http://www.w3.org/2000/svg'
};
module.exports = DOMNamespaces;
},{}],10:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule DOMProperty
*/
'use strict';
var _prodInvariant = _dereq_(153);
var invariant = _dereq_(178);
function checkMask(value, bitmask) {
return (value & bitmask) === bitmask;
}
var DOMPropertyInjection = {
/**
* Mapping from normalized, camelcased property names to a configuration that
* specifies how the associated DOM property should be accessed or rendered.
*/
MUST_USE_PROPERTY: 0x1,
HAS_BOOLEAN_VALUE: 0x4,
HAS_NUMERIC_VALUE: 0x8,
HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,
HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,
/**
* Inject some specialized knowledge about the DOM. This takes a config object
* with the following properties:
*
* isCustomAttribute: function that given an attribute name will return true
* if it can be inserted into the DOM verbatim. Useful for data-* or aria-*
* attributes where it's impossible to enumerate all of the possible
* attribute names,
*
* Properties: object mapping DOM property name to one of the
* DOMPropertyInjection constants or null. If your attribute isn't in here,
* it won't get written to the DOM.
*
* DOMAttributeNames: object mapping React attribute name to the DOM
* attribute name. Attribute names not specified use the **lowercase**
* normalized name.
*
* DOMAttributeNamespaces: object mapping React attribute name to the DOM
* attribute namespace URL. (Attribute names not specified use no namespace.)
*
* DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.
* Property names not specified use the normalized name.
*
* DOMMutationMethods: Properties that require special mutation methods. If
* `value` is undefined, the mutation method should unset the property.
*
* @param {object} domPropertyConfig the config as described above.
*/
injectDOMPropertyConfig: function (domPropertyConfig) {
var Injection = DOMPropertyInjection;
var Properties = domPropertyConfig.Properties || {};
var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};
var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};
var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {};
var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};
if (domPropertyConfig.isCustomAttribute) {
DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute);
}
for (var propName in Properties) {
!!DOMProperty.properties.hasOwnProperty(propName) ? "development" !== 'production' ? invariant(false, 'injectDOMPropertyConfig(...): You\'re trying to inject DOM property \'%s\' which has already been injected. You may be accidentally injecting the same DOM property config twice, or you may be injecting two configs that have conflicting property names.', propName) : _prodInvariant('48', propName) : void 0;
var lowerCased = propName.toLowerCase();
var propConfig = Properties[propName];
var propertyInfo = {
attributeName: lowerCased,
attributeNamespace: null,
propertyName: propName,
mutationMethod: null,
mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),
hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),
hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),
hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),
hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE)
};
!(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? "development" !== 'production' ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or numeric value, but not a combination: %s', propName) : _prodInvariant('50', propName) : void 0;
if ("development" !== 'production') {
DOMProperty.getPossibleStandardName[lowerCased] = propName;
}
if (DOMAttributeNames.hasOwnProperty(propName)) {
var attributeName = DOMAttributeNames[propName];
propertyInfo.attributeName = attributeName;
if ("development" !== 'production') {
DOMProperty.getPossibleStandardName[attributeName] = propName;
}
}
if (DOMAttributeNamespaces.hasOwnProperty(propName)) {
propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];
}
if (DOMPropertyNames.hasOwnProperty(propName)) {
propertyInfo.propertyName = DOMPropertyNames[propName];
}
if (DOMMutationMethods.hasOwnProperty(propName)) {
propertyInfo.mutationMethod = DOMMutationMethods[propName];
}
DOMProperty.properties[propName] = propertyInfo;
}
}
};
/* eslint-disable max-len */
var ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD';
/* eslint-enable max-len */
/**
* DOMProperty exports lookup objects that can be used like functions:
*
* > DOMProperty.isValid['id']
* true
* > DOMProperty.isValid['foobar']
* undefined
*
* Although this may be confusing, it performs better in general.
*
* @see http://jsperf.com/key-exists
* @see http://jsperf.com/key-missing
*/
var DOMProperty = {
ID_ATTRIBUTE_NAME: 'data-reactid',
ROOT_ATTRIBUTE_NAME: 'data-reactroot',
ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,
ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\-.0-9\\u00B7\\u0300-\\u036F\\u203F-\\u2040',
/**
* Map from property "standard name" to an object with info about how to set
* the property in the DOM. Each object contains:
*
* attributeName:
* Used when rendering markup or with `*Attribute()`.
* attributeNamespace
* propertyName:
* Used on DOM node instances. (This includes properties that mutate due to
* external factors.)
* mutationMethod:
* If non-null, used instead of the property or `setAttribute()` after
* initial render.
* mustUseProperty:
* Whether the property must be accessed and mutated as an object property.
* hasBooleanValue:
* Whether the property should be removed when set to a falsey value.
* hasNumericValue:
* Whether the property must be numeric or parse as a numeric and should be
* removed when set to a falsey value.
* hasPositiveNumericValue:
* Whether the property must be positive numeric or parse as a positive
* numeric and should be removed when set to a falsey value.
* hasOverloadedBooleanValue:
* Whether the property can be used as a flag as well as with a value.
* Removed when strictly equal to false; present without a value when
* strictly equal to true; present with a value otherwise.
*/
properties: {},
/**
* Mapping from lowercase property names to the properly cased version, used
* to warn in the case of missing properties. Available only in __DEV__.
* @type {Object}
*/
getPossibleStandardName: "development" !== 'production' ? {} : null,
/**
* All of the isCustomAttribute() functions that have been injected.
*/
_isCustomAttributeFunctions: [],
/**
* Checks whether a property name is a custom attribute.
* @method
*/
isCustomAttribute: function (attributeName) {
for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) {
var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i];
if (isCustomAttributeFn(attributeName)) {
return true;
}
}
return false;
},
injection: DOMPropertyInjection
};
module.exports = DOMProperty;
},{"153":153,"178":178}],11:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule DOMPropertyOperations
*/
'use strict';
var DOMProperty = _dereq_(10);
var ReactDOMComponentTree = _dereq_(46);
var ReactInstrumentation = _dereq_(78);
var quoteAttributeValueForBrowser = _dereq_(152);
var warning = _dereq_(187);
var VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + DOMProperty.ATTRIBUTE_NAME_START_CHAR + '][' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$');
var illegalAttributeNameCache = {};
var validatedAttributeNameCache = {};
function isAttributeNameSafe(attributeName) {
if (validatedAttributeNameCache.hasOwnProperty(attributeName)) {
return true;
}
if (illegalAttributeNameCache.hasOwnProperty(attributeName)) {
return false;
}
if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {
validatedAttributeNameCache[attributeName] = true;
return true;
}
illegalAttributeNameCache[attributeName] = true;
"development" !== 'production' ? warning(false, 'Invalid attribute name: `%s`', attributeName) : void 0;
return false;
}
function shouldIgnoreValue(propertyInfo, value) {
return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false;
}
/**
* Operations for dealing with DOM properties.
*/
var DOMPropertyOperations = {
/**
* Creates markup for the ID property.
*
* @param {string} id Unescaped ID.
* @return {string} Markup string.
*/
createMarkupForID: function (id) {
return DOMProperty.ID_ATTRIBUTE_NAME + '=' + quoteAttributeValueForBrowser(id);
},
setAttributeForID: function (node, id) {
node.setAttribute(DOMProperty.ID_ATTRIBUTE_NAME, id);
},
createMarkupForRoot: function () {
return DOMProperty.ROOT_ATTRIBUTE_NAME + '=""';
},
setAttributeForRoot: function (node) {
node.setAttribute(DOMProperty.ROOT_ATTRIBUTE_NAME, '');
},
/**
* Creates markup for a property.
*
* @param {string} name
* @param {*} value
* @return {?string} Markup string, or null if the property was invalid.
*/
createMarkupForProperty: function (name, value) {
var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;
if (propertyInfo) {
if (shouldIgnoreValue(propertyInfo, value)) {
return '';
}
var attributeName = propertyInfo.attributeName;
if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {
return attributeName + '=""';
}
return attributeName + '=' + quoteAttributeValueForBrowser(value);
} else if (DOMProperty.isCustomAttribute(name)) {
if (value == null) {
return '';
}
return name + '=' + quoteAttributeValueForBrowser(value);
}
return null;
},
/**
* Creates markup for a custom property.
*
* @param {string} name
* @param {*} value
* @return {string} Markup string, or empty string if the property was invalid.
*/
createMarkupForCustomAttribute: function (name, value) {
if (!isAttributeNameSafe(name) || value == null) {
return '';
}
return name + '=' + quoteAttributeValueForBrowser(value);
},
/**
* Sets the value for a property on a node.
*
* @param {DOMElement} node
* @param {string} name
* @param {*} value
*/
setValueForProperty: function (node, name, value) {
var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;
if (propertyInfo) {
var mutationMethod = propertyInfo.mutationMethod;
if (mutationMethod) {
mutationMethod(node, value);
} else if (shouldIgnoreValue(propertyInfo, value)) {
this.deleteValueForProperty(node, name);
return;
} else if (propertyInfo.mustUseProperty) {
// Contrary to `setAttribute`, object properties are properly
// `toString`ed by IE8/9.
node[propertyInfo.propertyName] = value;
} else {
var attributeName = propertyInfo.attributeName;
var namespace = propertyInfo.attributeNamespace;
// `setAttribute` with objects becomes only `[object]` in IE8/9,
// ('' + value) makes it output the correct toString()-value.
if (namespace) {
node.setAttributeNS(namespace, attributeName, '' + value);
} else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {
node.setAttribute(attributeName, '');
} else {
node.setAttribute(attributeName, '' + value);
}
}
} else if (DOMProperty.isCustomAttribute(name)) {
DOMPropertyOperations.setValueForAttribute(node, name, value);
return;
}
if ("development" !== 'production') {
var payload = {};
payload[name] = value;
ReactInstrumentation.debugTool.onHostOperation(ReactDOMComponentTree.getInstanceFromNode(node)._debugID, 'update attribute', payload);
}
},
setValueForAttribute: function (node, name, value) {
if (!isAttributeNameSafe(name)) {
return;
}
if (value == null) {
node.removeAttribute(name);
} else {
node.setAttribute(name, '' + value);
}
if ("development" !== 'production') {
var payload = {};
payload[name] = value;
ReactInstrumentation.debugTool.onHostOperation(ReactDOMComponentTree.getInstanceFromNode(node)._debugID, 'update attribute', payload);
}
},
/**
* Deletes an attributes from a node.
*
* @param {DOMElement} node
* @param {string} name
*/
deleteValueForAttribute: function (node, name) {
node.removeAttribute(name);
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onHostOperation(ReactDOMComponentTree.getInstanceFromNode(node)._debugID, 'remove attribute', name);
}
},
/**
* Deletes the value for a property on a node.
*
* @param {DOMElement} node
* @param {string} name
*/
deleteValueForProperty: function (node, name) {
var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;
if (propertyInfo) {
var mutationMethod = propertyInfo.mutationMethod;
if (mutationMethod) {
mutationMethod(node, undefined);
} else if (propertyInfo.mustUseProperty) {
var propName = propertyInfo.propertyName;
if (propertyInfo.hasBooleanValue) {
node[propName] = false;
} else {
node[propName] = '';
}
} else {
node.removeAttribute(propertyInfo.attributeName);
}
} else if (DOMProperty.isCustomAttribute(name)) {
node.removeAttribute(name);
}
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onHostOperation(ReactDOMComponentTree.getInstanceFromNode(node)._debugID, 'remove attribute', name);
}
}
};
module.exports = DOMPropertyOperations;
},{"10":10,"152":152,"187":187,"46":46,"78":78}],12:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule Danger
*/
'use strict';
var _prodInvariant = _dereq_(153);
var DOMLazyTree = _dereq_(8);
var ExecutionEnvironment = _dereq_(164);
var createNodesFromMarkup = _dereq_(169);
var emptyFunction = _dereq_(170);
var invariant = _dereq_(178);
var Danger = {
/**
* Replaces a node with a string of markup at its current position within its
* parent. The markup must render into a single root node.
*
* @param {DOMElement} oldChild Child node to replace.
* @param {string} markup Markup to render in place of the child node.
* @internal
*/
dangerouslyReplaceNodeWithMarkup: function (oldChild, markup) {
!ExecutionEnvironment.canUseDOM ? "development" !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot render markup in a worker thread. Make sure `window` and `document` are available globally before requiring React when unit testing or use ReactDOMServer.renderToString() for server rendering.') : _prodInvariant('56') : void 0;
!markup ? "development" !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Missing markup.') : _prodInvariant('57') : void 0;
!(oldChild.nodeName !== 'HTML') ? "development" !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot replace markup of the <html> node. This is because browser quirks make this unreliable and/or slow. If you want to render to the root you must use server rendering. See ReactDOMServer.renderToString().') : _prodInvariant('58') : void 0;
if (typeof markup === 'string') {
var newChild = createNodesFromMarkup(markup, emptyFunction)[0];
oldChild.parentNode.replaceChild(newChild, oldChild);
} else {
DOMLazyTree.replaceChildWithTree(oldChild, markup);
}
}
};
module.exports = Danger;
},{"153":153,"164":164,"169":169,"170":170,"178":178,"8":8}],13:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule DefaultEventPluginOrder
*/
'use strict';
var keyOf = _dereq_(182);
/**
* Module that is injectable into `EventPluginHub`, that specifies a
* deterministic ordering of `EventPlugin`s. A convenient way to reason about
* plugins, without having to package every one of them. This is better than
* having plugins be ordered in the same order that they are injected because
* that ordering would be influenced by the packaging order.
* `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that
* preventing default on events is convenient in `SimpleEventPlugin` handlers.
*/
var DefaultEventPluginOrder = [keyOf({ ResponderEventPlugin: null }), keyOf({ SimpleEventPlugin: null }), keyOf({ TapEventPlugin: null }), keyOf({ EnterLeaveEventPlugin: null }), keyOf({ ChangeEventPlugin: null }), keyOf({ SelectEventPlugin: null }), keyOf({ BeforeInputEventPlugin: null })];
module.exports = DefaultEventPluginOrder;
},{"182":182}],14:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule DisabledInputUtils
*/
'use strict';
var disableableMouseListenerNames = {
onClick: true,
onDoubleClick: true,
onMouseDown: true,
onMouseMove: true,
onMouseUp: true,
onClickCapture: true,
onDoubleClickCapture: true,
onMouseDownCapture: true,
onMouseMoveCapture: true,
onMouseUpCapture: true
};
/**
* Implements a host component that does not receive mouse events
* when `disabled` is set.
*/
var DisabledInputUtils = {
getHostProps: function (inst, props) {
if (!props.disabled) {
return props;
}
// Copy the props, except the mouse listeners
var hostProps = {};
for (var key in props) {
if (!disableableMouseListenerNames[key] && props.hasOwnProperty(key)) {
hostProps[key] = props[key];
}
}
return hostProps;
}
};
module.exports = DisabledInputUtils;
},{}],15:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule EnterLeaveEventPlugin
*/
'use strict';
var EventConstants = _dereq_(16);
var EventPropagators = _dereq_(20);
var ReactDOMComponentTree = _dereq_(46);
var SyntheticMouseEvent = _dereq_(122);
var keyOf = _dereq_(182);
var topLevelTypes = EventConstants.topLevelTypes;
var eventTypes = {
mouseEnter: {
registrationName: keyOf({ onMouseEnter: null }),
dependencies: [topLevelTypes.topMouseOut, topLevelTypes.topMouseOver]
},
mouseLeave: {
registrationName: keyOf({ onMouseLeave: null }),
dependencies: [topLevelTypes.topMouseOut, topLevelTypes.topMouseOver]
}
};
var EnterLeaveEventPlugin = {
eventTypes: eventTypes,
/**
* For almost every interaction we care about, there will be both a top-level
* `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that
* we do not extract duplicate events. However, moving the mouse into the
* browser from outside will not fire a `mouseout` event. In this case, we use
* the `mouseover` top-level event.
*/
extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
if (topLevelType === topLevelTypes.topMouseOver && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {
return null;
}
if (topLevelType !== topLevelTypes.topMouseOut && topLevelType !== topLevelTypes.topMouseOver) {
// Must not be a mouse in or mouse out - ignoring.
return null;
}
var win;
if (nativeEventTarget.window === nativeEventTarget) {
// `nativeEventTarget` is probably a window object.
win = nativeEventTarget;
} else {
// TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.
var doc = nativeEventTarget.ownerDocument;
if (doc) {
win = doc.defaultView || doc.parentWindow;
} else {
win = window;
}
}
var from;
var to;
if (topLevelType === topLevelTypes.topMouseOut) {
from = targetInst;
var related = nativeEvent.relatedTarget || nativeEvent.toElement;
to = related ? ReactDOMComponentTree.getClosestInstanceFromNode(related) : null;
} else {
// Moving to a node from outside the window.
from = null;
to = targetInst;
}
if (from === to) {
// Nothing pertains to our managed components.
return null;
}
var fromNode = from == null ? win : ReactDOMComponentTree.getNodeFromInstance(from);
var toNode = to == null ? win : ReactDOMComponentTree.getNodeFromInstance(to);
var leave = SyntheticMouseEvent.getPooled(eventTypes.mouseLeave, from, nativeEvent, nativeEventTarget);
leave.type = 'mouseleave';
leave.target = fromNode;
leave.relatedTarget = toNode;
var enter = SyntheticMouseEvent.getPooled(eventTypes.mouseEnter, to, nativeEvent, nativeEventTarget);
enter.type = 'mouseenter';
enter.target = toNode;
enter.relatedTarget = fromNode;
EventPropagators.accumulateEnterLeaveDispatches(leave, enter, from, to);
return [leave, enter];
}
};
module.exports = EnterLeaveEventPlugin;
},{"122":122,"16":16,"182":182,"20":20,"46":46}],16:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule EventConstants
*/
'use strict';
var keyMirror = _dereq_(181);
var PropagationPhases = keyMirror({ bubbled: null, captured: null });
/**
* Types of raw signals from the browser caught at the top level.
*/
var topLevelTypes = keyMirror({
topAbort: null,
topAnimationEnd: null,
topAnimationIteration: null,
topAnimationStart: null,
topBlur: null,
topCanPlay: null,
topCanPlayThrough: null,
topChange: null,
topClick: null,
topCompositionEnd: null,
topCompositionStart: null,
topCompositionUpdate: null,
topContextMenu: null,
topCopy: null,
topCut: null,
topDoubleClick: null,
topDrag: null,
topDragEnd: null,
topDragEnter: null,
topDragExit: null,
topDragLeave: null,
topDragOver: null,
topDragStart: null,
topDrop: null,
topDurationChange: null,
topEmptied: null,
topEncrypted: null,
topEnded: null,
topError: null,
topFocus: null,
topInput: null,
topInvalid: null,
topKeyDown: null,
topKeyPress: null,
topKeyUp: null,
topLoad: null,
topLoadedData: null,
topLoadedMetadata: null,
topLoadStart: null,
topMouseDown: null,
topMouseMove: null,
topMouseOut: null,
topMouseOver: null,
topMouseUp: null,
topPaste: null,
topPause: null,
topPlay: null,
topPlaying: null,
topProgress: null,
topRateChange: null,
topReset: null,
topScroll: null,
topSeeked: null,
topSeeking: null,
topSelectionChange: null,
topStalled: null,
topSubmit: null,
topSuspend: null,
topTextInput: null,
topTimeUpdate: null,
topTouchCancel: null,
topTouchEnd: null,
topTouchMove: null,
topTouchStart: null,
topTransitionEnd: null,
topVolumeChange: null,
topWaiting: null,
topWheel: null
});
var EventConstants = {
topLevelTypes: topLevelTypes,
PropagationPhases: PropagationPhases
};
module.exports = EventConstants;
},{"181":181}],17:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule EventPluginHub
*/
'use strict';
var _prodInvariant = _dereq_(153);
var EventPluginRegistry = _dereq_(18);
var EventPluginUtils = _dereq_(19);
var ReactErrorUtils = _dereq_(68);
var accumulateInto = _dereq_(129);
var forEachAccumulated = _dereq_(138);
var invariant = _dereq_(178);
/**
* Internal store for event listeners
*/
var listenerBank = {};
/**
* Internal queue of events that have accumulated their dispatches and are
* waiting to have their dispatches executed.
*/
var eventQueue = null;
/**
* Dispatches an event and releases it back into the pool, unless persistent.
*
* @param {?object} event Synthetic event to be dispatched.
* @param {boolean} simulated If the event is simulated (changes exn behavior)
* @private
*/
var executeDispatchesAndRelease = function (event, simulated) {
if (event) {
EventPluginUtils.executeDispatchesInOrder(event, simulated);
if (!event.isPersistent()) {
event.constructor.release(event);
}
}
};
var executeDispatchesAndReleaseSimulated = function (e) {
return executeDispatchesAndRelease(e, true);
};
var executeDispatchesAndReleaseTopLevel = function (e) {
return executeDispatchesAndRelease(e, false);
};
var getDictionaryKey = function (inst) {
// Prevents V8 performance issue:
// https://github.com/facebook/react/pull/7232
return '.' + inst._rootNodeID;
};
/**
* This is a unified interface for event plugins to be installed and configured.
*
* Event plugins can implement the following properties:
*
* `extractEvents` {function(string, DOMEventTarget, string, object): *}
* Required. When a top-level event is fired, this method is expected to
* extract synthetic events that will in turn be queued and dispatched.
*
* `eventTypes` {object}
* Optional, plugins that fire events must publish a mapping of registration
* names that are used to register listeners. Values of this mapping must
* be objects that contain `registrationName` or `phasedRegistrationNames`.
*
* `executeDispatch` {function(object, function, string)}
* Optional, allows plugins to override how an event gets dispatched. By
* default, the listener is simply invoked.
*
* Each plugin that is injected into `EventsPluginHub` is immediately operable.
*
* @public
*/
var EventPluginHub = {
/**
* Methods for injecting dependencies.
*/
injection: {
/**
* @param {array} InjectedEventPluginOrder
* @public
*/
injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder,
/**
* @param {object} injectedNamesToPlugins Map from names to plugin modules.
*/
injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName
},
/**
* Stores `listener` at `listenerBank[registrationName][key]`. Is idempotent.
*
* @param {object} inst The instance, which is the source of events.
* @param {string} registrationName Name of listener (e.g. `onClick`).
* @param {function} listener The callback to store.
*/
putListener: function (inst, registrationName, listener) {
!(typeof listener === 'function') ? "development" !== 'production' ? invariant(false, 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener) : _prodInvariant('94', registrationName, typeof listener) : void 0;
var key = getDictionaryKey(inst);
var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {});
bankForRegistrationName[key] = listener;
var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];
if (PluginModule && PluginModule.didPutListener) {
PluginModule.didPutListener(inst, registrationName, listener);
}
},
/**
* @param {object} inst The instance, which is the source of events.
* @param {string} registrationName Name of listener (e.g. `onClick`).
* @return {?function} The stored callback.
*/
getListener: function (inst, registrationName) {
var bankForRegistrationName = listenerBank[registrationName];
var key = getDictionaryKey(inst);
return bankForRegistrationName && bankForRegistrationName[key];
},
/**
* Deletes a listener from the registration bank.
*
* @param {object} inst The instance, which is the source of events.
* @param {string} registrationName Name of listener (e.g. `onClick`).
*/
deleteListener: function (inst, registrationName) {
var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];
if (PluginModule && PluginModule.willDeleteListener) {
PluginModule.willDeleteListener(inst, registrationName);
}
var bankForRegistrationName = listenerBank[registrationName];
// TODO: This should never be null -- when is it?
if (bankForRegistrationName) {
var key = getDictionaryKey(inst);
delete bankForRegistrationName[key];
}
},
/**
* Deletes all listeners for the DOM element with the supplied ID.
*
* @param {object} inst The instance, which is the source of events.
*/
deleteAllListeners: function (inst) {
var key = getDictionaryKey(inst);
for (var registrationName in listenerBank) {
if (!listenerBank.hasOwnProperty(registrationName)) {
continue;
}
if (!listenerBank[registrationName][key]) {
continue;
}
var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];
if (PluginModule && PluginModule.willDeleteListener) {
PluginModule.willDeleteListener(inst, registrationName);
}
delete listenerBank[registrationName][key];
}
},
/**
* Allows registered plugins an opportunity to extract events from top-level
* native browser events.
*
* @return {*} An accumulation of synthetic events.
* @internal
*/
extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
var events;
var plugins = EventPluginRegistry.plugins;
for (var i = 0; i < plugins.length; i++) {
// Not every plugin in the ordering may be loaded at runtime.
var possiblePlugin = plugins[i];
if (possiblePlugin) {
var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);
if (extractedEvents) {
events = accumulateInto(events, extractedEvents);
}
}
}
return events;
},
/**
* Enqueues a synthetic event that should be dispatched when
* `processEventQueue` is invoked.
*
* @param {*} events An accumulation of synthetic events.
* @internal
*/
enqueueEvents: function (events) {
if (events) {
eventQueue = accumulateInto(eventQueue, events);
}
},
/**
* Dispatches all synthetic events on the event queue.
*
* @internal
*/
processEventQueue: function (simulated) {
// Set `eventQueue` to null before processing it so that we can tell if more
// events get enqueued while processing.
var processingEventQueue = eventQueue;
eventQueue = null;
if (simulated) {
forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);
} else {
forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);
}
!!eventQueue ? "development" !== 'production' ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.') : _prodInvariant('95') : void 0;
// This would be a good time to rethrow if any of the event handlers threw.
ReactErrorUtils.rethrowCaughtError();
},
/**
* These are needed for tests only. Do not use!
*/
__purge: function () {
listenerBank = {};
},
__getListenerBank: function () {
return listenerBank;
}
};
module.exports = EventPluginHub;
},{"129":129,"138":138,"153":153,"178":178,"18":18,"19":19,"68":68}],18:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule EventPluginRegistry
*/
'use strict';
var _prodInvariant = _dereq_(153);
var invariant = _dereq_(178);
/**
* Injectable ordering of event plugins.
*/
var EventPluginOrder = null;
/**
* Injectable mapping from names to event plugin modules.
*/
var namesToPlugins = {};
/**
* Recomputes the plugin list using the injected plugins and plugin ordering.
*
* @private
*/
function recomputePluginOrdering() {
if (!EventPluginOrder) {
// Wait until an `EventPluginOrder` is injected.
return;
}
for (var pluginName in namesToPlugins) {
var PluginModule = namesToPlugins[pluginName];
var pluginIndex = EventPluginOrder.indexOf(pluginName);
!(pluginIndex > -1) ? "development" !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `%s`.', pluginName) : _prodInvariant('96', pluginName) : void 0;
if (EventPluginRegistry.plugins[pluginIndex]) {
continue;
}
!PluginModule.extractEvents ? "development" !== 'production' ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `%s` does not.', pluginName) : _prodInvariant('97', pluginName) : void 0;
EventPluginRegistry.plugins[pluginIndex] = PluginModule;
var publishedEvents = PluginModule.eventTypes;
for (var eventName in publishedEvents) {
!publishEventForPlugin(publishedEvents[eventName], PluginModule, eventName) ? "development" !== 'production' ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : _prodInvariant('98', eventName, pluginName) : void 0;
}
}
}
/**
* Publishes an event so that it can be dispatched by the supplied plugin.
*
* @param {object} dispatchConfig Dispatch configuration for the event.
* @param {object} PluginModule Plugin publishing the event.
* @return {boolean} True if the event was successfully published.
* @private
*/
function publishEventForPlugin(dispatchConfig, PluginModule, eventName) {
!!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName) ? "development" !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same event name, `%s`.', eventName) : _prodInvariant('99', eventName) : void 0;
EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig;
var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;
if (phasedRegistrationNames) {
for (var phaseName in phasedRegistrationNames) {
if (phasedRegistrationNames.hasOwnProperty(phaseName)) {
var phasedRegistrationName = phasedRegistrationNames[phaseName];
publishRegistrationName(phasedRegistrationName, PluginModule, eventName);
}
}
return true;
} else if (dispatchConfig.registrationName) {
publishRegistrationName(dispatchConfig.registrationName, PluginModule, eventName);
return true;
}
return false;
}
/**
* Publishes a registration name that is used to identify dispatched events and
* can be used with `EventPluginHub.putListener` to register listeners.
*
* @param {string} registrationName Registration name to add.
* @param {object} PluginModule Plugin publishing the event.
* @private
*/
function publishRegistrationName(registrationName, PluginModule, eventName) {
!!EventPluginRegistry.registrationNameModules[registrationName] ? "development" !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same registration name, `%s`.', registrationName) : _prodInvariant('100', registrationName) : void 0;
EventPluginRegistry.registrationNameModules[registrationName] = PluginModule;
EventPluginRegistry.registrationNameDependencies[registrationName] = PluginModule.eventTypes[eventName].dependencies;
if ("development" !== 'production') {
var lowerCasedName = registrationName.toLowerCase();
EventPluginRegistry.possibleRegistrationNames[lowerCasedName] = registrationName;
if (registrationName === 'onDoubleClick') {
EventPluginRegistry.possibleRegistrationNames.ondblclick = registrationName;
}
}
}
/**
* Registers plugins so that they can extract and dispatch events.
*
* @see {EventPluginHub}
*/
var EventPluginRegistry = {
/**
* Ordered list of injected plugins.
*/
plugins: [],
/**
* Mapping from event name to dispatch config
*/
eventNameDispatchConfigs: {},
/**
* Mapping from registration name to plugin module
*/
registrationNameModules: {},
/**
* Mapping from registration name to event name
*/
registrationNameDependencies: {},
/**
* Mapping from lowercase registration names to the properly cased version,
* used to warn in the case of missing event handlers. Available
* only in __DEV__.
* @type {Object}
*/
possibleRegistrationNames: "development" !== 'production' ? {} : null,
/**
* Injects an ordering of plugins (by plugin name). This allows the ordering
* to be decoupled from injection of the actual plugins so that ordering is
* always deterministic regardless of packaging, on-the-fly injection, etc.
*
* @param {array} InjectedEventPluginOrder
* @internal
* @see {EventPluginHub.injection.injectEventPluginOrder}
*/
injectEventPluginOrder: function (InjectedEventPluginOrder) {
!!EventPluginOrder ? "development" !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.') : _prodInvariant('101') : void 0;
// Clone the ordering so it cannot be dynamically mutated.
EventPluginOrder = Array.prototype.slice.call(InjectedEventPluginOrder);
recomputePluginOrdering();
},
/**
* Injects plugins to be used by `EventPluginHub`. The plugin names must be
* in the ordering injected by `injectEventPluginOrder`.
*
* Plugins can be injected as part of page initialization or on-the-fly.
*
* @param {object} injectedNamesToPlugins Map from names to plugin modules.
* @internal
* @see {EventPluginHub.injection.injectEventPluginsByName}
*/
injectEventPluginsByName: function (injectedNamesToPlugins) {
var isOrderingDirty = false;
for (var pluginName in injectedNamesToPlugins) {
if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {
continue;
}
var PluginModule = injectedNamesToPlugins[pluginName];
if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== PluginModule) {
!!namesToPlugins[pluginName] ? "development" !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins using the same name, `%s`.', pluginName) : _prodInvariant('102', pluginName) : void 0;
namesToPlugins[pluginName] = PluginModule;
isOrderingDirty = true;
}
}
if (isOrderingDirty) {
recomputePluginOrdering();
}
},
/**
* Looks up the plugin for the supplied event.
*
* @param {object} event A synthetic event.
* @return {?object} The plugin that created the supplied event.
* @internal
*/
getPluginModuleForEvent: function (event) {
var dispatchConfig = event.dispatchConfig;
if (dispatchConfig.registrationName) {
return EventPluginRegistry.registrationNameModules[dispatchConfig.registrationName] || null;
}
for (var phase in dispatchConfig.phasedRegistrationNames) {
if (!dispatchConfig.phasedRegistrationNames.hasOwnProperty(phase)) {
continue;
}
var PluginModule = EventPluginRegistry.registrationNameModules[dispatchConfig.phasedRegistrationNames[phase]];
if (PluginModule) {
return PluginModule;
}
}
return null;
},
/**
* Exposed for unit testing.
* @private
*/
_resetEventPlugins: function () {
EventPluginOrder = null;
for (var pluginName in namesToPlugins) {
if (namesToPlugins.hasOwnProperty(pluginName)) {
delete namesToPlugins[pluginName];
}
}
EventPluginRegistry.plugins.length = 0;
var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs;
for (var eventName in eventNameDispatchConfigs) {
if (eventNameDispatchConfigs.hasOwnProperty(eventName)) {
delete eventNameDispatchConfigs[eventName];
}
}
var registrationNameModules = EventPluginRegistry.registrationNameModules;
for (var registrationName in registrationNameModules) {
if (registrationNameModules.hasOwnProperty(registrationName)) {
delete registrationNameModules[registrationName];
}
}
if ("development" !== 'production') {
var possibleRegistrationNames = EventPluginRegistry.possibleRegistrationNames;
for (var lowerCasedName in possibleRegistrationNames) {
if (possibleRegistrationNames.hasOwnProperty(lowerCasedName)) {
delete possibleRegistrationNames[lowerCasedName];
}
}
}
}
};
module.exports = EventPluginRegistry;
},{"153":153,"178":178}],19:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule EventPluginUtils
*/
'use strict';
var _prodInvariant = _dereq_(153);
var EventConstants = _dereq_(16);
var ReactErrorUtils = _dereq_(68);
var invariant = _dereq_(178);
var warning = _dereq_(187);
/**
* Injected dependencies:
*/
/**
* - `ComponentTree`: [required] Module that can convert between React instances
* and actual node references.
*/
var ComponentTree;
var TreeTraversal;
var injection = {
injectComponentTree: function (Injected) {
ComponentTree = Injected;
if ("development" !== 'production') {
"development" !== 'production' ? warning(Injected && Injected.getNodeFromInstance && Injected.getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0;
}
},
injectTreeTraversal: function (Injected) {
TreeTraversal = Injected;
if ("development" !== 'production') {
"development" !== 'production' ? warning(Injected && Injected.isAncestor && Injected.getLowestCommonAncestor, 'EventPluginUtils.injection.injectTreeTraversal(...): Injected ' + 'module is missing isAncestor or getLowestCommonAncestor.') : void 0;
}
}
};
var topLevelTypes = EventConstants.topLevelTypes;
function isEndish(topLevelType) {
return topLevelType === topLevelTypes.topMouseUp || topLevelType === topLevelTypes.topTouchEnd || topLevelType === topLevelTypes.topTouchCancel;
}
function isMoveish(topLevelType) {
return topLevelType === topLevelTypes.topMouseMove || topLevelType === topLevelTypes.topTouchMove;
}
function isStartish(topLevelType) {
return topLevelType === topLevelTypes.topMouseDown || topLevelType === topLevelTypes.topTouchStart;
}
var validateEventDispatches;
if ("development" !== 'production') {
validateEventDispatches = function (event) {
var dispatchListeners = event._dispatchListeners;
var dispatchInstances = event._dispatchInstances;
var listenersIsArr = Array.isArray(dispatchListeners);
var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;
var instancesIsArr = Array.isArray(dispatchInstances);
var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;
"development" !== 'production' ? warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.') : void 0;
};
}
/**
* Dispatch the event to the listener.
* @param {SyntheticEvent} event SyntheticEvent to handle
* @param {boolean} simulated If the event is simulated (changes exn behavior)
* @param {function} listener Application-level callback
* @param {*} inst Internal component instance
*/
function executeDispatch(event, simulated, listener, inst) {
var type = event.type || 'unknown-event';
event.currentTarget = EventPluginUtils.getNodeFromInstance(inst);
if (simulated) {
ReactErrorUtils.invokeGuardedCallbackWithCatch(type, listener, event);
} else {
ReactErrorUtils.invokeGuardedCallback(type, listener, event);
}
event.currentTarget = null;
}
/**
* Standard/simple iteration through an event's collected dispatches.
*/
function executeDispatchesInOrder(event, simulated) {
var dispatchListeners = event._dispatchListeners;
var dispatchInstances = event._dispatchInstances;
if ("development" !== 'production') {
validateEventDispatches(event);
}
if (Array.isArray(dispatchListeners)) {
for (var i = 0; i < dispatchListeners.length; i++) {
if (event.isPropagationStopped()) {
break;
}
// Listeners and Instances are two parallel arrays that are always in sync.
executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);
}
} else if (dispatchListeners) {
executeDispatch(event, simulated, dispatchListeners, dispatchInstances);
}
event._dispatchListeners = null;
event._dispatchInstances = null;
}
/**
* Standard/simple iteration through an event's collected dispatches, but stops
* at the first dispatch execution returning true, and returns that id.
*
* @return {?string} id of the first dispatch execution who's listener returns
* true, or null if no listener returned true.
*/
function executeDispatchesInOrderStopAtTrueImpl(event) {
var dispatchListeners = event._dispatchListeners;
var dispatchInstances = event._dispatchInstances;
if ("development" !== 'production') {
validateEventDispatches(event);
}
if (Array.isArray(dispatchListeners)) {
for (var i = 0; i < dispatchListeners.length; i++) {
if (event.isPropagationStopped()) {
break;
}
// Listeners and Instances are two parallel arrays that are always in sync.
if (dispatchListeners[i](event, dispatchInstances[i])) {
return dispatchInstances[i];
}
}
} else if (dispatchListeners) {
if (dispatchListeners(event, dispatchInstances)) {
return dispatchInstances;
}
}
return null;
}
/**
* @see executeDispatchesInOrderStopAtTrueImpl
*/
function executeDispatchesInOrderStopAtTrue(event) {
var ret = executeDispatchesInOrderStopAtTrueImpl(event);
event._dispatchInstances = null;
event._dispatchListeners = null;
return ret;
}
/**
* Execution of a "direct" dispatch - there must be at most one dispatch
* accumulated on the event or it is considered an error. It doesn't really make
* sense for an event with multiple dispatches (bubbled) to keep track of the
* return values at each dispatch execution, but it does tend to make sense when
* dealing with "direct" dispatches.
*
* @return {*} The return value of executing the single dispatch.
*/
function executeDirectDispatch(event) {
if ("development" !== 'production') {
validateEventDispatches(event);
}
var dispatchListener = event._dispatchListeners;
var dispatchInstance = event._dispatchInstances;
!!Array.isArray(dispatchListener) ? "development" !== 'production' ? invariant(false, 'executeDirectDispatch(...): Invalid `event`.') : _prodInvariant('103') : void 0;
event.currentTarget = dispatchListener ? EventPluginUtils.getNodeFromInstance(dispatchInstance) : null;
var res = dispatchListener ? dispatchListener(event) : null;
event.currentTarget = null;
event._dispatchListeners = null;
event._dispatchInstances = null;
return res;
}
/**
* @param {SyntheticEvent} event
* @return {boolean} True iff number of dispatches accumulated is greater than 0.
*/
function hasDispatches(event) {
return !!event._dispatchListeners;
}
/**
* General utilities that are useful in creating custom Event Plugins.
*/
var EventPluginUtils = {
isEndish: isEndish,
isMoveish: isMoveish,
isStartish: isStartish,
executeDirectDispatch: executeDirectDispatch,
executeDispatchesInOrder: executeDispatchesInOrder,
executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue,
hasDispatches: hasDispatches,
getInstanceFromNode: function (node) {
return ComponentTree.getInstanceFromNode(node);
},
getNodeFromInstance: function (node) {
return ComponentTree.getNodeFromInstance(node);
},
isAncestor: function (a, b) {
return TreeTraversal.isAncestor(a, b);
},
getLowestCommonAncestor: function (a, b) {
return TreeTraversal.getLowestCommonAncestor(a, b);
},
getParentInstance: function (inst) {
return TreeTraversal.getParentInstance(inst);
},
traverseTwoPhase: function (target, fn, arg) {
return TreeTraversal.traverseTwoPhase(target, fn, arg);
},
traverseEnterLeave: function (from, to, fn, argFrom, argTo) {
return TreeTraversal.traverseEnterLeave(from, to, fn, argFrom, argTo);
},
injection: injection
};
module.exports = EventPluginUtils;
},{"153":153,"16":16,"178":178,"187":187,"68":68}],20:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule EventPropagators
*/
'use strict';
var EventConstants = _dereq_(16);
var EventPluginHub = _dereq_(17);
var EventPluginUtils = _dereq_(19);
var accumulateInto = _dereq_(129);
var forEachAccumulated = _dereq_(138);
var warning = _dereq_(187);
var PropagationPhases = EventConstants.PropagationPhases;
var getListener = EventPluginHub.getListener;
/**
* Some event types have a notion of different registration names for different
* "phases" of propagation. This finds listeners by a given phase.
*/
function listenerAtPhase(inst, event, propagationPhase) {
var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];
return getListener(inst, registrationName);
}
/**
* Tags a `SyntheticEvent` with dispatched listeners. Creating this function
* here, allows us to not have to bind or create functions for each event.
* Mutating the event's members allows us to not have to create a wrapping
* "dispatch" object that pairs the event with the listener.
*/
function accumulateDirectionalDispatches(inst, upwards, event) {
if ("development" !== 'production') {
"development" !== 'production' ? warning(inst, 'Dispatching inst must not be null') : void 0;
}
var phase = upwards ? PropagationPhases.bubbled : PropagationPhases.captured;
var listener = listenerAtPhase(inst, event, phase);
if (listener) {
event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);
event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);
}
}
/**
* Collect dispatches (must be entirely collected before dispatching - see unit
* tests). Lazily allocate the array to conserve memory. We must loop through
* each event and perform the traversal for each one. We cannot perform a
* single traversal for the entire collection of events because each event may
* have a different target.
*/
function accumulateTwoPhaseDispatchesSingle(event) {
if (event && event.dispatchConfig.phasedRegistrationNames) {
EventPluginUtils.traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);
}
}
/**
* Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.
*/
function accumulateTwoPhaseDispatchesSingleSkipTarget(event) {
if (event && event.dispatchConfig.phasedRegistrationNames) {
var targetInst = event._targetInst;
var parentInst = targetInst ? EventPluginUtils.getParentInstance(targetInst) : null;
EventPluginUtils.traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);
}
}
/**
* Accumulates without regard to direction, does not look for phased
* registration names. Same as `accumulateDirectDispatchesSingle` but without
* requiring that the `dispatchMarker` be the same as the dispatched ID.
*/
function accumulateDispatches(inst, ignoredDirection, event) {
if (event && event.dispatchConfig.registrationName) {
var registrationName = event.dispatchConfig.registrationName;
var listener = getListener(inst, registrationName);
if (listener) {
event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);
event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);
}
}
}
/**
* Accumulates dispatches on an `SyntheticEvent`, but only for the
* `dispatchMarker`.
* @param {SyntheticEvent} event
*/
function accumulateDirectDispatchesSingle(event) {
if (event && event.dispatchConfig.registrationName) {
accumulateDispatches(event._targetInst, null, event);
}
}
function accumulateTwoPhaseDispatches(events) {
forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);
}
function accumulateTwoPhaseDispatchesSkipTarget(events) {
forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);
}
function accumulateEnterLeaveDispatches(leave, enter, from, to) {
EventPluginUtils.traverseEnterLeave(from, to, accumulateDispatches, leave, enter);
}
function accumulateDirectDispatches(events) {
forEachAccumulated(events, accumulateDirectDispatchesSingle);
}
/**
* A small set of propagation patterns, each of which will accept a small amount
* of information, and generate a set of "dispatch ready event objects" - which
* are sets of events that have already been annotated with a set of dispatched
* listener functions/ids. The API is designed this way to discourage these
* propagation strategies from actually executing the dispatches, since we
* always want to collect the entire set of dispatches before executing event a
* single one.
*
* @constructor EventPropagators
*/
var EventPropagators = {
accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,
accumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,
accumulateDirectDispatches: accumulateDirectDispatches,
accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches
};
module.exports = EventPropagators;
},{"129":129,"138":138,"16":16,"17":17,"187":187,"19":19}],21:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule FallbackCompositionState
*/
'use strict';
var _assign = _dereq_(188);
var PooledClass = _dereq_(26);
var getTextContentAccessor = _dereq_(146);
/**
* This helper class stores information about text content of a target node,
* allowing comparison of content before and after a given event.
*
* Identify the node where selection currently begins, then observe
* both its text content and its current position in the DOM. Since the
* browser may natively replace the target node during composition, we can
* use its position to find its replacement.
*
* @param {DOMEventTarget} root
*/
function FallbackCompositionState(root) {
this._root = root;
this._startText = this.getText();
this._fallbackText = null;
}
_assign(FallbackCompositionState.prototype, {
destructor: function () {
this._root = null;
this._startText = null;
this._fallbackText = null;
},
/**
* Get current text of input.
*
* @return {string}
*/
getText: function () {
if ('value' in this._root) {
return this._root.value;
}
return this._root[getTextContentAccessor()];
},
/**
* Determine the differing substring between the initially stored
* text content and the current content.
*
* @return {string}
*/
getData: function () {
if (this._fallbackText) {
return this._fallbackText;
}
var start;
var startValue = this._startText;
var startLength = startValue.length;
var end;
var endValue = this.getText();
var endLength = endValue.length;
for (start = 0; start < startLength; start++) {
if (startValue[start] !== endValue[start]) {
break;
}
}
var minEnd = startLength - start;
for (end = 1; end <= minEnd; end++) {
if (startValue[startLength - end] !== endValue[endLength - end]) {
break;
}
}
var sliceTail = end > 1 ? 1 - end : undefined;
this._fallbackText = endValue.slice(start, sliceTail);
return this._fallbackText;
}
});
PooledClass.addPoolingTo(FallbackCompositionState);
module.exports = FallbackCompositionState;
},{"146":146,"188":188,"26":26}],22:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule HTMLDOMPropertyConfig
*/
'use strict';
var DOMProperty = _dereq_(10);
var MUST_USE_PROPERTY = DOMProperty.injection.MUST_USE_PROPERTY;
var HAS_BOOLEAN_VALUE = DOMProperty.injection.HAS_BOOLEAN_VALUE;
var HAS_NUMERIC_VALUE = DOMProperty.injection.HAS_NUMERIC_VALUE;
var HAS_POSITIVE_NUMERIC_VALUE = DOMProperty.injection.HAS_POSITIVE_NUMERIC_VALUE;
var HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty.injection.HAS_OVERLOADED_BOOLEAN_VALUE;
var HTMLDOMPropertyConfig = {
isCustomAttribute: RegExp.prototype.test.bind(new RegExp('^(data|aria)-[' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$')),
Properties: {
/**
* Standard Properties
*/
accept: 0,
acceptCharset: 0,
accessKey: 0,
action: 0,
allowFullScreen: HAS_BOOLEAN_VALUE,
allowTransparency: 0,
alt: 0,
async: HAS_BOOLEAN_VALUE,
autoComplete: 0,
// autoFocus is polyfilled/normalized by AutoFocusUtils
// autoFocus: HAS_BOOLEAN_VALUE,
autoPlay: HAS_BOOLEAN_VALUE,
capture: HAS_BOOLEAN_VALUE,
cellPadding: 0,
cellSpacing: 0,
charSet: 0,
challenge: 0,
checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,
cite: 0,
classID: 0,
className: 0,
cols: HAS_POSITIVE_NUMERIC_VALUE,
colSpan: 0,
content: 0,
contentEditable: 0,
contextMenu: 0,
controls: HAS_BOOLEAN_VALUE,
coords: 0,
crossOrigin: 0,
data: 0, // For `<object />` acts as `src`.
dateTime: 0,
'default': HAS_BOOLEAN_VALUE,
defer: HAS_BOOLEAN_VALUE,
dir: 0,
disabled: HAS_BOOLEAN_VALUE,
download: HAS_OVERLOADED_BOOLEAN_VALUE,
draggable: 0,
encType: 0,
form: 0,
formAction: 0,
formEncType: 0,
formMethod: 0,
formNoValidate: HAS_BOOLEAN_VALUE,
formTarget: 0,
frameBorder: 0,
headers: 0,
height: 0,
hidden: HAS_BOOLEAN_VALUE,
high: 0,
href: 0,
hrefLang: 0,
htmlFor: 0,
httpEquiv: 0,
icon: 0,
id: 0,
inputMode: 0,
integrity: 0,
is: 0,
keyParams: 0,
keyType: 0,
kind: 0,
label: 0,
lang: 0,
list: 0,
loop: HAS_BOOLEAN_VALUE,
low: 0,
manifest: 0,
marginHeight: 0,
marginWidth: 0,
max: 0,
maxLength: 0,
media: 0,
mediaGroup: 0,
method: 0,
min: 0,
minLength: 0,
// Caution; `option.selected` is not updated if `select.multiple` is
// disabled with `removeAttribute`.
multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,
muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,
name: 0,
nonce: 0,
noValidate: HAS_BOOLEAN_VALUE,
open: HAS_BOOLEAN_VALUE,
optimum: 0,
pattern: 0,
placeholder: 0,
poster: 0,
preload: 0,
profile: 0,
radioGroup: 0,
readOnly: HAS_BOOLEAN_VALUE,
referrerPolicy: 0,
rel: 0,
required: HAS_BOOLEAN_VALUE,
reversed: HAS_BOOLEAN_VALUE,
role: 0,
rows: HAS_POSITIVE_NUMERIC_VALUE,
rowSpan: HAS_NUMERIC_VALUE,
sandbox: 0,
scope: 0,
scoped: HAS_BOOLEAN_VALUE,
scrolling: 0,
seamless: HAS_BOOLEAN_VALUE,
selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,
shape: 0,
size: HAS_POSITIVE_NUMERIC_VALUE,
sizes: 0,
span: HAS_POSITIVE_NUMERIC_VALUE,
spellCheck: 0,
src: 0,
srcDoc: 0,
srcLang: 0,
srcSet: 0,
start: HAS_NUMERIC_VALUE,
step: 0,
style: 0,
summary: 0,
tabIndex: 0,
target: 0,
title: 0,
// Setting .type throws on non-<input> tags
type: 0,
useMap: 0,
value: 0,
width: 0,
wmode: 0,
wrap: 0,
/**
* RDFa Properties
*/
about: 0,
datatype: 0,
inlist: 0,
prefix: 0,
// property is also supported for OpenGraph in meta tags.
property: 0,
resource: 0,
'typeof': 0,
vocab: 0,
/**
* Non-standard Properties
*/
// autoCapitalize and autoCorrect are supported in Mobile Safari for
// keyboard hints.
autoCapitalize: 0,
autoCorrect: 0,
// autoSave allows WebKit/Blink to persist values of input fields on page reloads
autoSave: 0,
// color is for Safari mask-icon link
color: 0,
// itemProp, itemScope, itemType are for
// Microdata support. See http://schema.org/docs/gs.html
itemProp: 0,
itemScope: HAS_BOOLEAN_VALUE,
itemType: 0,
// itemID and itemRef are for Microdata support as well but
// only specified in the WHATWG spec document. See
// https://html.spec.whatwg.org/multipage/microdata.html#microdata-dom-api
itemID: 0,
itemRef: 0,
// results show looking glass icon and recent searches on input
// search fields in WebKit/Blink
results: 0,
// IE-only attribute that specifies security restrictions on an iframe
// as an alternative to the sandbox attribute on IE<10
security: 0,
// IE-only attribute that controls focus behavior
unselectable: 0
},
DOMAttributeNames: {
acceptCharset: 'accept-charset',
className: 'class',
htmlFor: 'for',
httpEquiv: 'http-equiv'
},
DOMPropertyNames: {}
};
module.exports = HTMLDOMPropertyConfig;
},{"10":10}],23:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule KeyEscapeUtils
*
*/
'use strict';
/**
* Escape and wrap key so it is safe to use as a reactid
*
* @param {string} key to be escaped.
* @return {string} the escaped key.
*/
function escape(key) {
var escapeRegex = /[=:]/g;
var escaperLookup = {
'=': '=0',
':': '=2'
};
var escapedString = ('' + key).replace(escapeRegex, function (match) {
return escaperLookup[match];
});
return '$' + escapedString;
}
/**
* Unescape and unwrap key for human-readable display
*
* @param {string} key to unescape.
* @return {string} the unescaped key.
*/
function unescape(key) {
var unescapeRegex = /(=0|=2)/g;
var unescaperLookup = {
'=0': '=',
'=2': ':'
};
var keySubstring = key[0] === '.' && key[1] === '$' ? key.substring(2) : key.substring(1);
return ('' + keySubstring).replace(unescapeRegex, function (match) {
return unescaperLookup[match];
});
}
var KeyEscapeUtils = {
escape: escape,
unescape: unescape
};
module.exports = KeyEscapeUtils;
},{}],24:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule LinkedStateMixin
*/
'use strict';
var ReactLink = _dereq_(80);
var ReactStateSetters = _dereq_(101);
/**
* A simple mixin around ReactLink.forState().
* See https://facebook.github.io/react/docs/two-way-binding-helpers.html
*/
var LinkedStateMixin = {
/**
* Create a ReactLink that's linked to part of this component's state. The
* ReactLink will have the current value of this.state[key] and will call
* setState() when a change is requested.
*
* @param {string} key state key to update. Note: you may want to use keyOf()
* if you're using Google Closure Compiler advanced mode.
* @return {ReactLink} ReactLink instance linking to the state.
*/
linkState: function (key) {
return new ReactLink(this.state[key], ReactStateSetters.createStateKeySetter(this, key));
}
};
module.exports = LinkedStateMixin;
},{"101":101,"80":80}],25:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule LinkedValueUtils
*/
'use strict';
var _prodInvariant = _dereq_(153);
var ReactPropTypes = _dereq_(91);
var ReactPropTypeLocations = _dereq_(90);
var ReactPropTypesSecret = _dereq_(92);
var invariant = _dereq_(178);
var warning = _dereq_(187);
var hasReadOnlyValue = {
'button': true,
'checkbox': true,
'image': true,
'hidden': true,
'radio': true,
'reset': true,
'submit': true
};
function _assertSingleLink(inputProps) {
!(inputProps.checkedLink == null || inputProps.valueLink == null) ? "development" !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a valueLink. If you want to use checkedLink, you probably don\'t want to use valueLink and vice versa.') : _prodInvariant('87') : void 0;
}
function _assertValueLink(inputProps) {
_assertSingleLink(inputProps);
!(inputProps.value == null && inputProps.onChange == null) ? "development" !== 'production' ? invariant(false, 'Cannot provide a valueLink and a value or onChange event. If you want to use value or onChange, you probably don\'t want to use valueLink.') : _prodInvariant('88') : void 0;
}
function _assertCheckedLink(inputProps) {
_assertSingleLink(inputProps);
!(inputProps.checked == null && inputProps.onChange == null) ? "development" !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a checked property or onChange event. If you want to use checked or onChange, you probably don\'t want to use checkedLink') : _prodInvariant('89') : void 0;
}
var propTypes = {
value: function (props, propName, componentName) {
if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) {
return null;
}
return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');
},
checked: function (props, propName, componentName) {
if (!props[propName] || props.onChange || props.readOnly || props.disabled) {
return null;
}
return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');
},
onChange: ReactPropTypes.func
};
var loggedTypeFailures = {};
function getDeclarationErrorAddendum(owner) {
if (owner) {
var name = owner.getName();
if (name) {
return ' Check the render method of `' + name + '`.';
}
}
return '';
}
/**
* Provide a linked `value` attribute for controlled forms. You should not use
* this outside of the ReactDOM controlled form components.
*/
var LinkedValueUtils = {
checkPropTypes: function (tagName, props, owner) {
for (var propName in propTypes) {
if (propTypes.hasOwnProperty(propName)) {
var error = propTypes[propName](props, propName, tagName, ReactPropTypeLocations.prop, null, ReactPropTypesSecret);
}
if (error instanceof Error && !(error.message in loggedTypeFailures)) {
// Only monitor this failure once because there tends to be a lot of the
// same error.
loggedTypeFailures[error.message] = true;
var addendum = getDeclarationErrorAddendum(owner);
"development" !== 'production' ? warning(false, 'Failed form propType: %s%s', error.message, addendum) : void 0;
}
}
},
/**
* @param {object} inputProps Props for form component
* @return {*} current value of the input either from value prop or link.
*/
getValue: function (inputProps) {
if (inputProps.valueLink) {
_assertValueLink(inputProps);
return inputProps.valueLink.value;
}
return inputProps.value;
},
/**
* @param {object} inputProps Props for form component
* @return {*} current checked status of the input either from checked prop
* or link.
*/
getChecked: function (inputProps) {
if (inputProps.checkedLink) {
_assertCheckedLink(inputProps);
return inputProps.checkedLink.value;
}
return inputProps.checked;
},
/**
* @param {object} inputProps Props for form component
* @param {SyntheticEvent} event change event to handle
*/
executeOnChange: function (inputProps, event) {
if (inputProps.valueLink) {
_assertValueLink(inputProps);
return inputProps.valueLink.requestChange(event.target.value);
} else if (inputProps.checkedLink) {
_assertCheckedLink(inputProps);
return inputProps.checkedLink.requestChange(event.target.checked);
} else if (inputProps.onChange) {
return inputProps.onChange.call(undefined, event);
}
}
};
module.exports = LinkedValueUtils;
},{"153":153,"178":178,"187":187,"90":90,"91":91,"92":92}],26:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule PooledClass
*/
'use strict';
var _prodInvariant = _dereq_(153);
var invariant = _dereq_(178);
/**
* Static poolers. Several custom versions for each potential number of
* arguments. A completely generic pooler is easy to implement, but would
* require accessing the `arguments` object. In each of these, `this` refers to
* the Class itself, not an instance. If any others are needed, simply add them
* here, or in their own files.
*/
var oneArgumentPooler = function (copyFieldsFrom) {
var Klass = this;
if (Klass.instancePool.length) {
var instance = Klass.instancePool.pop();
Klass.call(instance, copyFieldsFrom);
return instance;
} else {
return new Klass(copyFieldsFrom);
}
};
var twoArgumentPooler = function (a1, a2) {
var Klass = this;
if (Klass.instancePool.length) {
var instance = Klass.instancePool.pop();
Klass.call(instance, a1, a2);
return instance;
} else {
return new Klass(a1, a2);
}
};
var threeArgumentPooler = function (a1, a2, a3) {
var Klass = this;
if (Klass.instancePool.length) {
var instance = Klass.instancePool.pop();
Klass.call(instance, a1, a2, a3);
return instance;
} else {
return new Klass(a1, a2, a3);
}
};
var fourArgumentPooler = function (a1, a2, a3, a4) {
var Klass = this;
if (Klass.instancePool.length) {
var instance = Klass.instancePool.pop();
Klass.call(instance, a1, a2, a3, a4);
return instance;
} else {
return new Klass(a1, a2, a3, a4);
}
};
var fiveArgumentPooler = function (a1, a2, a3, a4, a5) {
var Klass = this;
if (Klass.instancePool.length) {
var instance = Klass.instancePool.pop();
Klass.call(instance, a1, a2, a3, a4, a5);
return instance;
} else {
return new Klass(a1, a2, a3, a4, a5);
}
};
var standardReleaser = function (instance) {
var Klass = this;
!(instance instanceof Klass) ? "development" !== 'production' ? invariant(false, 'Trying to release an instance into a pool of a different type.') : _prodInvariant('25') : void 0;
instance.destructor();
if (Klass.instancePool.length < Klass.poolSize) {
Klass.instancePool.push(instance);
}
};
var DEFAULT_POOL_SIZE = 10;
var DEFAULT_POOLER = oneArgumentPooler;
/**
* Augments `CopyConstructor` to be a poolable class, augmenting only the class
* itself (statically) not adding any prototypical fields. Any CopyConstructor
* you give this may have a `poolSize` property, and will look for a
* prototypical `destructor` on instances.
*
* @param {Function} CopyConstructor Constructor that can be used to reset.
* @param {Function} pooler Customizable pooler.
*/
var addPoolingTo = function (CopyConstructor, pooler) {
var NewKlass = CopyConstructor;
NewKlass.instancePool = [];
NewKlass.getPooled = pooler || DEFAULT_POOLER;
if (!NewKlass.poolSize) {
NewKlass.poolSize = DEFAULT_POOL_SIZE;
}
NewKlass.release = standardReleaser;
return NewKlass;
};
var PooledClass = {
addPoolingTo: addPoolingTo,
oneArgumentPooler: oneArgumentPooler,
twoArgumentPooler: twoArgumentPooler,
threeArgumentPooler: threeArgumentPooler,
fourArgumentPooler: fourArgumentPooler,
fiveArgumentPooler: fiveArgumentPooler
};
module.exports = PooledClass;
},{"153":153,"178":178}],27:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule React
*/
'use strict';
var _assign = _dereq_(188);
var ReactChildren = _dereq_(32);
var ReactComponent = _dereq_(35);
var ReactPureComponent = _dereq_(93);
var ReactClass = _dereq_(34);
var ReactDOMFactories = _dereq_(49);
var ReactElement = _dereq_(65);
var ReactPropTypes = _dereq_(91);
var ReactVersion = _dereq_(108);
var onlyChild = _dereq_(151);
var warning = _dereq_(187);
var createElement = ReactElement.createElement;
var createFactory = ReactElement.createFactory;
var cloneElement = ReactElement.cloneElement;
if ("development" !== 'production') {
var ReactElementValidator = _dereq_(66);
createElement = ReactElementValidator.createElement;
createFactory = ReactElementValidator.createFactory;
cloneElement = ReactElementValidator.cloneElement;
}
var __spread = _assign;
if ("development" !== 'production') {
var warned = false;
__spread = function () {
"development" !== 'production' ? warning(warned, 'React.__spread is deprecated and should not be used. Use ' + 'Object.assign directly or another helper function with similar ' + 'semantics. You may be seeing this warning due to your compiler. ' + 'See https://fb.me/react-spread-deprecation for more details.') : void 0;
warned = true;
return _assign.apply(null, arguments);
};
}
var React = {
// Modern
Children: {
map: ReactChildren.map,
forEach: ReactChildren.forEach,
count: ReactChildren.count,
toArray: ReactChildren.toArray,
only: onlyChild
},
Component: ReactComponent,
PureComponent: ReactPureComponent,
createElement: createElement,
cloneElement: cloneElement,
isValidElement: ReactElement.isValidElement,
// Classic
PropTypes: ReactPropTypes,
createClass: ReactClass.createClass,
createFactory: createFactory,
createMixin: function (mixin) {
// Currently a noop. Will be used to validate and trace mixins.
return mixin;
},
// This looks DOM specific but these are actually isomorphic helpers
// since they are just generating DOM strings.
DOM: ReactDOMFactories,
version: ReactVersion,
// Deprecated hook for JSX spread, don't use this for anything.
__spread: __spread
};
module.exports = React;
},{"108":108,"151":151,"187":187,"188":188,"32":32,"34":34,"35":35,"49":49,"65":65,"66":66,"91":91,"93":93}],28:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactBrowserEventEmitter
*/
'use strict';
var _assign = _dereq_(188);
var EventConstants = _dereq_(16);
var EventPluginRegistry = _dereq_(18);
var ReactEventEmitterMixin = _dereq_(69);
var ViewportMetrics = _dereq_(128);
var getVendorPrefixedEventName = _dereq_(147);
var isEventSupported = _dereq_(149);
/**
* Summary of `ReactBrowserEventEmitter` event handling:
*
* - Top-level delegation is used to trap most native browser events. This
* may only occur in the main thread and is the responsibility of
* ReactEventListener, which is injected and can therefore support pluggable
* event sources. This is the only work that occurs in the main thread.
*
* - We normalize and de-duplicate events to account for browser quirks. This
* may be done in the worker thread.
*
* - Forward these native events (with the associated top-level type used to
* trap it) to `EventPluginHub`, which in turn will ask plugins if they want
* to extract any synthetic events.
*
* - The `EventPluginHub` will then process each event by annotating them with
* "dispatches", a sequence of listeners and IDs that care about that event.
*
* - The `EventPluginHub` then dispatches the events.
*
* Overview of React and the event system:
*
* +------------+ .
* | DOM | .
* +------------+ .
* | .
* v .
* +------------+ .
* | ReactEvent | .
* | Listener | .
* +------------+ . +-----------+
* | . +--------+|SimpleEvent|
* | . | |Plugin |
* +-----|------+ . v +-----------+
* | | | . +--------------+ +------------+
* | +-----------.--->|EventPluginHub| | Event |
* | | . | | +-----------+ | Propagators|
* | ReactEvent | . | | |TapEvent | |------------|
* | Emitter | . | |<---+|Plugin | |other plugin|
* | | . | | +-----------+ | utilities |
* | +-----------.--->| | +------------+
* | | | . +--------------+
* +-----|------+ . ^ +-----------+
* | . | |Enter/Leave|
* + . +-------+|Plugin |
* +-------------+ . +-----------+
* | application | .
* |-------------| .
* | | .
* | | .
* +-------------+ .
* .
* React Core . General Purpose Event Plugin System
*/
var hasEventPageXY;
var alreadyListeningTo = {};
var isMonitoringScrollValue = false;
var reactTopListenersCounter = 0;
// For events like 'submit' which don't consistently bubble (which we trap at a
// lower node than `document`), binding at `document` would cause duplicate
// events so we don't include them here
var topEventMapping = {
topAbort: 'abort',
topAnimationEnd: getVendorPrefixedEventName('animationend') || 'animationend',
topAnimationIteration: getVendorPrefixedEventName('animationiteration') || 'animationiteration',
topAnimationStart: getVendorPrefixedEventName('animationstart') || 'animationstart',
topBlur: 'blur',
topCanPlay: 'canplay',
topCanPlayThrough: 'canplaythrough',
topChange: 'change',
topClick: 'click',
topCompositionEnd: 'compositionend',
topCompositionStart: 'compositionstart',
topCompositionUpdate: 'compositionupdate',
topContextMenu: 'contextmenu',
topCopy: 'copy',
topCut: 'cut',
topDoubleClick: 'dblclick',
topDrag: 'drag',
topDragEnd: 'dragend',
topDragEnter: 'dragenter',
topDragExit: 'dragexit',
topDragLeave: 'dragleave',
topDragOver: 'dragover',
topDragStart: 'dragstart',
topDrop: 'drop',
topDurationChange: 'durationchange',
topEmptied: 'emptied',
topEncrypted: 'encrypted',
topEnded: 'ended',
topError: 'error',
topFocus: 'focus',
topInput: 'input',
topKeyDown: 'keydown',
topKeyPress: 'keypress',
topKeyUp: 'keyup',
topLoadedData: 'loadeddata',
topLoadedMetadata: 'loadedmetadata',
topLoadStart: 'loadstart',
topMouseDown: 'mousedown',
topMouseMove: 'mousemove',
topMouseOut: 'mouseout',
topMouseOver: 'mouseover',
topMouseUp: 'mouseup',
topPaste: 'paste',
topPause: 'pause',
topPlay: 'play',
topPlaying: 'playing',
topProgress: 'progress',
topRateChange: 'ratechange',
topScroll: 'scroll',
topSeeked: 'seeked',
topSeeking: 'seeking',
topSelectionChange: 'selectionchange',
topStalled: 'stalled',
topSuspend: 'suspend',
topTextInput: 'textInput',
topTimeUpdate: 'timeupdate',
topTouchCancel: 'touchcancel',
topTouchEnd: 'touchend',
topTouchMove: 'touchmove',
topTouchStart: 'touchstart',
topTransitionEnd: getVendorPrefixedEventName('transitionend') || 'transitionend',
topVolumeChange: 'volumechange',
topWaiting: 'waiting',
topWheel: 'wheel'
};
/**
* To ensure no conflicts with other potential React instances on the page
*/
var topListenersIDKey = '_reactListenersID' + String(Math.random()).slice(2);
function getListeningForDocument(mountAt) {
// In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`
// directly.
if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {
mountAt[topListenersIDKey] = reactTopListenersCounter++;
alreadyListeningTo[mountAt[topListenersIDKey]] = {};
}
return alreadyListeningTo[mountAt[topListenersIDKey]];
}
/**
* `ReactBrowserEventEmitter` is used to attach top-level event listeners. For
* example:
*
* EventPluginHub.putListener('myID', 'onClick', myFunction);
*
* This would allocate a "registration" of `('onClick', myFunction)` on 'myID'.
*
* @internal
*/
var ReactBrowserEventEmitter = _assign({}, ReactEventEmitterMixin, {
/**
* Injectable event backend
*/
ReactEventListener: null,
injection: {
/**
* @param {object} ReactEventListener
*/
injectReactEventListener: function (ReactEventListener) {
ReactEventListener.setHandleTopLevel(ReactBrowserEventEmitter.handleTopLevel);
ReactBrowserEventEmitter.ReactEventListener = ReactEventListener;
}
},
/**
* Sets whether or not any created callbacks should be enabled.
*
* @param {boolean} enabled True if callbacks should be enabled.
*/
setEnabled: function (enabled) {
if (ReactBrowserEventEmitter.ReactEventListener) {
ReactBrowserEventEmitter.ReactEventListener.setEnabled(enabled);
}
},
/**
* @return {boolean} True if callbacks are enabled.
*/
isEnabled: function () {
return !!(ReactBrowserEventEmitter.ReactEventListener && ReactBrowserEventEmitter.ReactEventListener.isEnabled());
},
/**
* We listen for bubbled touch events on the document object.
*
* Firefox v8.01 (and possibly others) exhibited strange behavior when
* mounting `onmousemove` events at some node that was not the document
* element. The symptoms were that if your mouse is not moving over something
* contained within that mount point (for example on the background) the
* top-level listeners for `onmousemove` won't be called. However, if you
* register the `mousemove` on the document object, then it will of course
* catch all `mousemove`s. This along with iOS quirks, justifies restricting
* top-level listeners to the document object only, at least for these
* movement types of events and possibly all events.
*
* @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html
*
* Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but
* they bubble to document.
*
* @param {string} registrationName Name of listener (e.g. `onClick`).
* @param {object} contentDocumentHandle Document which owns the container
*/
listenTo: function (registrationName, contentDocumentHandle) {
var mountAt = contentDocumentHandle;
var isListening = getListeningForDocument(mountAt);
var dependencies = EventPluginRegistry.registrationNameDependencies[registrationName];
var topLevelTypes = EventConstants.topLevelTypes;
for (var i = 0; i < dependencies.length; i++) {
var dependency = dependencies[i];
if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {
if (dependency === topLevelTypes.topWheel) {
if (isEventSupported('wheel')) {
ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'wheel', mountAt);
} else if (isEventSupported('mousewheel')) {
ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'mousewheel', mountAt);
} else {
// Firefox needs to capture a different mouse scroll event.
// @see http://www.quirksmode.org/dom/events/tests/scroll.html
ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'DOMMouseScroll', mountAt);
}
} else if (dependency === topLevelTypes.topScroll) {
if (isEventSupported('scroll', true)) {
ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topScroll, 'scroll', mountAt);
} else {
ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topScroll, 'scroll', ReactBrowserEventEmitter.ReactEventListener.WINDOW_HANDLE);
}
} else if (dependency === topLevelTypes.topFocus || dependency === topLevelTypes.topBlur) {
if (isEventSupported('focus', true)) {
ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topFocus, 'focus', mountAt);
ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topBlur, 'blur', mountAt);
} else if (isEventSupported('focusin')) {
// IE has `focusin` and `focusout` events which bubble.
// @see http://www.quirksmode.org/blog/archives/2008/04/delegating_the.html
ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topFocus, 'focusin', mountAt);
ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topBlur, 'focusout', mountAt);
}
// to make sure blur and focus event listeners are only attached once
isListening[topLevelTypes.topBlur] = true;
isListening[topLevelTypes.topFocus] = true;
} else if (topEventMapping.hasOwnProperty(dependency)) {
ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(dependency, topEventMapping[dependency], mountAt);
}
isListening[dependency] = true;
}
}
},
trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {
return ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelType, handlerBaseName, handle);
},
trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {
return ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelType, handlerBaseName, handle);
},
/**
* Listens to window scroll and resize events. We cache scroll values so that
* application code can access them without triggering reflows.
*
* ViewportMetrics is only used by SyntheticMouse/TouchEvent and only when
* pageX/pageY isn't supported (legacy browsers).
*
* NOTE: Scroll events do not bubble.
*
* @see http://www.quirksmode.org/dom/events/scroll.html
*/
ensureScrollValueMonitoring: function () {
if (hasEventPageXY === undefined) {
hasEventPageXY = document.createEvent && 'pageX' in document.createEvent('MouseEvent');
}
if (!hasEventPageXY && !isMonitoringScrollValue) {
var refresh = ViewportMetrics.refreshScrollValues;
ReactBrowserEventEmitter.ReactEventListener.monitorScrollValue(refresh);
isMonitoringScrollValue = true;
}
}
});
module.exports = ReactBrowserEventEmitter;
},{"128":128,"147":147,"149":149,"16":16,"18":18,"188":188,"69":69}],29:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactCSSTransitionGroup
*/
'use strict';
var _assign = _dereq_(188);
var React = _dereq_(27);
var ReactTransitionGroup = _dereq_(105);
var ReactCSSTransitionGroupChild = _dereq_(30);
function createTransitionTimeoutPropValidator(transitionType) {
var timeoutPropName = 'transition' + transitionType + 'Timeout';
var enabledPropName = 'transition' + transitionType;
return function (props) {
// If the transition is enabled
if (props[enabledPropName]) {
// If no timeout duration is provided
if (props[timeoutPropName] == null) {
return new Error(timeoutPropName + ' wasn\'t supplied to ReactCSSTransitionGroup: ' + 'this can cause unreliable animations and won\'t be supported in ' + 'a future version of React. See ' + 'https://fb.me/react-animation-transition-group-timeout for more ' + 'information.');
// If the duration isn't a number
} else if (typeof props[timeoutPropName] !== 'number') {
return new Error(timeoutPropName + ' must be a number (in milliseconds)');
}
}
};
}
/**
* An easy way to perform CSS transitions and animations when a React component
* enters or leaves the DOM.
* See https://facebook.github.io/react/docs/animation.html#high-level-api-reactcsstransitiongroup
*/
var ReactCSSTransitionGroup = React.createClass({
displayName: 'ReactCSSTransitionGroup',
propTypes: {
transitionName: ReactCSSTransitionGroupChild.propTypes.name,
transitionAppear: React.PropTypes.bool,
transitionEnter: React.PropTypes.bool,
transitionLeave: React.PropTypes.bool,
transitionAppearTimeout: createTransitionTimeoutPropValidator('Appear'),
transitionEnterTimeout: createTransitionTimeoutPropValidator('Enter'),
transitionLeaveTimeout: createTransitionTimeoutPropValidator('Leave')
},
getDefaultProps: function () {
return {
transitionAppear: false,
transitionEnter: true,
transitionLeave: true
};
},
_wrapChild: function (child) {
// We need to provide this childFactory so that
// ReactCSSTransitionGroupChild can receive updates to name, enter, and
// leave while it is leaving.
return React.createElement(ReactCSSTransitionGroupChild, {
name: this.props.transitionName,
appear: this.props.transitionAppear,
enter: this.props.transitionEnter,
leave: this.props.transitionLeave,
appearTimeout: this.props.transitionAppearTimeout,
enterTimeout: this.props.transitionEnterTimeout,
leaveTimeout: this.props.transitionLeaveTimeout
}, child);
},
render: function () {
return React.createElement(ReactTransitionGroup, _assign({}, this.props, { childFactory: this._wrapChild }));
}
});
module.exports = ReactCSSTransitionGroup;
},{"105":105,"188":188,"27":27,"30":30}],30:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactCSSTransitionGroupChild
*/
'use strict';
var React = _dereq_(27);
var ReactDOM = _dereq_(42);
var CSSCore = _dereq_(162);
var ReactTransitionEvents = _dereq_(104);
var onlyChild = _dereq_(151);
var TICK = 17;
var ReactCSSTransitionGroupChild = React.createClass({
displayName: 'ReactCSSTransitionGroupChild',
propTypes: {
name: React.PropTypes.oneOfType([React.PropTypes.string, React.PropTypes.shape({
enter: React.PropTypes.string,
leave: React.PropTypes.string,
active: React.PropTypes.string
}), React.PropTypes.shape({
enter: React.PropTypes.string,
enterActive: React.PropTypes.string,
leave: React.PropTypes.string,
leaveActive: React.PropTypes.string,
appear: React.PropTypes.string,
appearActive: React.PropTypes.string
})]).isRequired,
// Once we require timeouts to be specified, we can remove the
// boolean flags (appear etc.) and just accept a number
// or a bool for the timeout flags (appearTimeout etc.)
appear: React.PropTypes.bool,
enter: React.PropTypes.bool,
leave: React.PropTypes.bool,
appearTimeout: React.PropTypes.number,
enterTimeout: React.PropTypes.number,
leaveTimeout: React.PropTypes.number
},
transition: function (animationType, finishCallback, userSpecifiedDelay) {
var node = ReactDOM.findDOMNode(this);
if (!node) {
if (finishCallback) {
finishCallback();
}
return;
}
var className = this.props.name[animationType] || this.props.name + '-' + animationType;
var activeClassName = this.props.name[animationType + 'Active'] || className + '-active';
var timeout = null;
var endListener = function (e) {
if (e && e.target !== node) {
return;
}
clearTimeout(timeout);
CSSCore.removeClass(node, className);
CSSCore.removeClass(node, activeClassName);
ReactTransitionEvents.removeEndEventListener(node, endListener);
// Usually this optional callback is used for informing an owner of
// a leave animation and telling it to remove the child.
if (finishCallback) {
finishCallback();
}
};
CSSCore.addClass(node, className);
// Need to do this to actually trigger a transition.
this.queueClassAndNode(activeClassName, node);
// If the user specified a timeout delay.
if (userSpecifiedDelay) {
// Clean-up the animation after the specified delay
timeout = setTimeout(endListener, userSpecifiedDelay);
this.transitionTimeouts.push(timeout);
} else {
// DEPRECATED: this listener will be removed in a future version of react
ReactTransitionEvents.addEndEventListener(node, endListener);
}
},
queueClassAndNode: function (className, node) {
this.classNameAndNodeQueue.push({
className: className,
node: node
});
if (!this.timeout) {
this.timeout = setTimeout(this.flushClassNameAndNodeQueue, TICK);
}
},
flushClassNameAndNodeQueue: function () {
if (this.isMounted()) {
this.classNameAndNodeQueue.forEach(function (obj) {
CSSCore.addClass(obj.node, obj.className);
});
}
this.classNameAndNodeQueue.length = 0;
this.timeout = null;
},
componentWillMount: function () {
this.classNameAndNodeQueue = [];
this.transitionTimeouts = [];
},
componentWillUnmount: function () {
if (this.timeout) {
clearTimeout(this.timeout);
}
this.transitionTimeouts.forEach(function (timeout) {
clearTimeout(timeout);
});
this.classNameAndNodeQueue.length = 0;
},
componentWillAppear: function (done) {
if (this.props.appear) {
this.transition('appear', done, this.props.appearTimeout);
} else {
done();
}
},
componentWillEnter: function (done) {
if (this.props.enter) {
this.transition('enter', done, this.props.enterTimeout);
} else {
done();
}
},
componentWillLeave: function (done) {
if (this.props.leave) {
this.transition('leave', done, this.props.leaveTimeout);
} else {
done();
}
},
render: function () {
return onlyChild(this.props.children);
}
});
module.exports = ReactCSSTransitionGroupChild;
},{"104":104,"151":151,"162":162,"27":27,"42":42}],31:[function(_dereq_,module,exports){
(function (process){
/**
* Copyright 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactChildReconciler
*/
'use strict';
var ReactReconciler = _dereq_(95);
var instantiateReactComponent = _dereq_(148);
var KeyEscapeUtils = _dereq_(23);
var shouldUpdateReactComponent = _dereq_(158);
var traverseAllChildren = _dereq_(159);
var warning = _dereq_(187);
var ReactComponentTreeHook;
if (typeof process !== 'undefined' && process.env && "development" === 'test') {
// Temporary hack.
// Inline requires don't work well with Jest:
// https://github.com/facebook/react/issues/7240
// Remove the inline requires when we don't need them anymore:
// https://github.com/facebook/react/pull/7178
ReactComponentTreeHook = _dereq_(38);
}
function instantiateChild(childInstances, child, name, selfDebugID) {
// We found a component instance.
var keyUnique = childInstances[name] === undefined;
if ("development" !== 'production') {
if (!ReactComponentTreeHook) {
ReactComponentTreeHook = _dereq_(38);
}
if (!keyUnique) {
"development" !== 'production' ? warning(false, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.%s', KeyEscapeUtils.unescape(name), ReactComponentTreeHook.getStackAddendumByID(selfDebugID)) : void 0;
}
}
if (child != null && keyUnique) {
childInstances[name] = instantiateReactComponent(child, true);
}
}
/**
* ReactChildReconciler provides helpers for initializing or updating a set of
* children. Its output is suitable for passing it onto ReactMultiChild which
* does diffed reordering and insertion.
*/
var ReactChildReconciler = {
/**
* Generates a "mount image" for each of the supplied children. In the case
* of `ReactDOMComponent`, a mount image is a string of markup.
*
* @param {?object} nestedChildNodes Nested child maps.
* @return {?object} A set of child instances.
* @internal
*/
instantiateChildren: function (nestedChildNodes, transaction, context, selfDebugID // 0 in production and for roots
) {
if (nestedChildNodes == null) {
return null;
}
var childInstances = {};
if ("development" !== 'production') {
traverseAllChildren(nestedChildNodes, function (childInsts, child, name) {
return instantiateChild(childInsts, child, name, selfDebugID);
}, childInstances);
} else {
traverseAllChildren(nestedChildNodes, instantiateChild, childInstances);
}
return childInstances;
},
/**
* Updates the rendered children and returns a new set of children.
*
* @param {?object} prevChildren Previously initialized set of children.
* @param {?object} nextChildren Flat child element maps.
* @param {ReactReconcileTransaction} transaction
* @param {object} context
* @return {?object} A new set of child instances.
* @internal
*/
updateChildren: function (prevChildren, nextChildren, mountImages, removedNodes, transaction, hostParent, hostContainerInfo, context, selfDebugID // 0 in production and for roots
) {
// We currently don't have a way to track moves here but if we use iterators
// instead of for..in we can zip the iterators and check if an item has
// moved.
// TODO: If nothing has changed, return the prevChildren object so that we
// can quickly bailout if nothing has changed.
if (!nextChildren && !prevChildren) {
return;
}
var name;
var prevChild;
for (name in nextChildren) {
if (!nextChildren.hasOwnProperty(name)) {
continue;
}
prevChild = prevChildren && prevChildren[name];
var prevElement = prevChild && prevChild._currentElement;
var nextElement = nextChildren[name];
if (prevChild != null && shouldUpdateReactComponent(prevElement, nextElement)) {
ReactReconciler.receiveComponent(prevChild, nextElement, transaction, context);
nextChildren[name] = prevChild;
} else {
if (prevChild) {
removedNodes[name] = ReactReconciler.getHostNode(prevChild);
ReactReconciler.unmountComponent(prevChild, false);
}
// The child must be instantiated before it's mounted.
var nextChildInstance = instantiateReactComponent(nextElement, true);
nextChildren[name] = nextChildInstance;
// Creating mount image now ensures refs are resolved in right order
// (see https://github.com/facebook/react/pull/7101 for explanation).
var nextChildMountImage = ReactReconciler.mountComponent(nextChildInstance, transaction, hostParent, hostContainerInfo, context, selfDebugID);
mountImages.push(nextChildMountImage);
}
}
// Unmount children that are no longer present.
for (name in prevChildren) {
if (prevChildren.hasOwnProperty(name) && !(nextChildren && nextChildren.hasOwnProperty(name))) {
prevChild = prevChildren[name];
removedNodes[name] = ReactReconciler.getHostNode(prevChild);
ReactReconciler.unmountComponent(prevChild, false);
}
}
},
/**
* Unmounts all rendered children. This should be used to clean up children
* when this component is unmounted.
*
* @param {?object} renderedChildren Previously initialized set of children.
* @internal
*/
unmountChildren: function (renderedChildren, safely) {
for (var name in renderedChildren) {
if (renderedChildren.hasOwnProperty(name)) {
var renderedChild = renderedChildren[name];
ReactReconciler.unmountComponent(renderedChild, safely);
}
}
}
};
module.exports = ReactChildReconciler;
}).call(this,undefined)
},{"148":148,"158":158,"159":159,"187":187,"23":23,"38":38,"95":95}],32:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactChildren
*/
'use strict';
var PooledClass = _dereq_(26);
var ReactElement = _dereq_(65);
var emptyFunction = _dereq_(170);
var traverseAllChildren = _dereq_(159);
var twoArgumentPooler = PooledClass.twoArgumentPooler;
var fourArgumentPooler = PooledClass.fourArgumentPooler;
var userProvidedKeyEscapeRegex = /\/+/g;
function escapeUserProvidedKey(text) {
return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');
}
/**
* PooledClass representing the bookkeeping associated with performing a child
* traversal. Allows avoiding binding callbacks.
*
* @constructor ForEachBookKeeping
* @param {!function} forEachFunction Function to perform traversal with.
* @param {?*} forEachContext Context to perform context with.
*/
function ForEachBookKeeping(forEachFunction, forEachContext) {
this.func = forEachFunction;
this.context = forEachContext;
this.count = 0;
}
ForEachBookKeeping.prototype.destructor = function () {
this.func = null;
this.context = null;
this.count = 0;
};
PooledClass.addPoolingTo(ForEachBookKeeping, twoArgumentPooler);
function forEachSingleChild(bookKeeping, child, name) {
var func = bookKeeping.func;
var context = bookKeeping.context;
func.call(context, child, bookKeeping.count++);
}
/**
* Iterates through children that are typically specified as `props.children`.
*
* See https://facebook.github.io/react/docs/top-level-api.html#react.children.foreach
*
* The provided forEachFunc(child, index) will be called for each
* leaf child.
*
* @param {?*} children Children tree container.
* @param {function(*, int)} forEachFunc
* @param {*} forEachContext Context for forEachContext.
*/
function forEachChildren(children, forEachFunc, forEachContext) {
if (children == null) {
return children;
}
var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext);
traverseAllChildren(children, forEachSingleChild, traverseContext);
ForEachBookKeeping.release(traverseContext);
}
/**
* PooledClass representing the bookkeeping associated with performing a child
* mapping. Allows avoiding binding callbacks.
*
* @constructor MapBookKeeping
* @param {!*} mapResult Object containing the ordered map of results.
* @param {!function} mapFunction Function to perform mapping with.
* @param {?*} mapContext Context to perform mapping with.
*/
function MapBookKeeping(mapResult, keyPrefix, mapFunction, mapContext) {
this.result = mapResult;
this.keyPrefix = keyPrefix;
this.func = mapFunction;
this.context = mapContext;
this.count = 0;
}
MapBookKeeping.prototype.destructor = function () {
this.result = null;
this.keyPrefix = null;
this.func = null;
this.context = null;
this.count = 0;
};
PooledClass.addPoolingTo(MapBookKeeping, fourArgumentPooler);
function mapSingleChildIntoContext(bookKeeping, child, childKey) {
var result = bookKeeping.result;
var keyPrefix = bookKeeping.keyPrefix;
var func = bookKeeping.func;
var context = bookKeeping.context;
var mappedChild = func.call(context, child, bookKeeping.count++);
if (Array.isArray(mappedChild)) {
mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction.thatReturnsArgument);
} else if (mappedChild != null) {
if (ReactElement.isValidElement(mappedChild)) {
mappedChild = ReactElement.cloneAndReplaceKey(mappedChild,
// Keep both the (mapped) and old keys if they differ, just as
// traverseAllChildren used to do for objects as children
keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);
}
result.push(mappedChild);
}
}
function mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {
var escapedPrefix = '';
if (prefix != null) {
escapedPrefix = escapeUserProvidedKey(prefix) + '/';
}
var traverseContext = MapBookKeeping.getPooled(array, escapedPrefix, func, context);
traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);
MapBookKeeping.release(traverseContext);
}
/**
* Maps children that are typically specified as `props.children`.
*
* See https://facebook.github.io/react/docs/top-level-api.html#react.children.map
*
* The provided mapFunction(child, key, index) will be called for each
* leaf child.
*
* @param {?*} children Children tree container.
* @param {function(*, int)} func The map function.
* @param {*} context Context for mapFunction.
* @return {object} Object containing the ordered map of results.
*/
function mapChildren(children, func, context) {
if (children == null) {
return children;
}
var result = [];
mapIntoWithKeyPrefixInternal(children, result, null, func, context);
return result;
}
function forEachSingleChildDummy(traverseContext, child, name) {
return null;
}
/**
* Count the number of children that are typically specified as
* `props.children`.
*
* See https://facebook.github.io/react/docs/top-level-api.html#react.children.count
*
* @param {?*} children Children tree container.
* @return {number} The number of children.
*/
function countChildren(children, context) {
return traverseAllChildren(children, forEachSingleChildDummy, null);
}
/**
* Flatten a children object (typically specified as `props.children`) and
* return an array with appropriately re-keyed children.
*
* See https://facebook.github.io/react/docs/top-level-api.html#react.children.toarray
*/
function toArray(children) {
var result = [];
mapIntoWithKeyPrefixInternal(children, result, null, emptyFunction.thatReturnsArgument);
return result;
}
var ReactChildren = {
forEach: forEachChildren,
map: mapChildren,
mapIntoWithKeyPrefixInternal: mapIntoWithKeyPrefixInternal,
count: countChildren,
toArray: toArray
};
module.exports = ReactChildren;
},{"159":159,"170":170,"26":26,"65":65}],33:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactChildrenMutationWarningHook
*/
'use strict';
var ReactComponentTreeHook = _dereq_(38);
var warning = _dereq_(187);
function handleElement(debugID, element) {
if (element == null) {
return;
}
if (element._shadowChildren === undefined) {
return;
}
if (element._shadowChildren === element.props.children) {
return;
}
var isMutated = false;
if (Array.isArray(element._shadowChildren)) {
if (element._shadowChildren.length === element.props.children.length) {
for (var i = 0; i < element._shadowChildren.length; i++) {
if (element._shadowChildren[i] !== element.props.children[i]) {
isMutated = true;
}
}
} else {
isMutated = true;
}
}
if (!Array.isArray(element._shadowChildren) || isMutated) {
"development" !== 'production' ? warning(false, 'Component\'s children should not be mutated.%s', ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;
}
}
var ReactChildrenMutationWarningHook = {
onMountComponent: function (debugID) {
handleElement(debugID, ReactComponentTreeHook.getElement(debugID));
},
onUpdateComponent: function (debugID) {
handleElement(debugID, ReactComponentTreeHook.getElement(debugID));
}
};
module.exports = ReactChildrenMutationWarningHook;
},{"187":187,"38":38}],34:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactClass
*/
'use strict';
var _prodInvariant = _dereq_(153),
_assign = _dereq_(188);
var ReactComponent = _dereq_(35);
var ReactElement = _dereq_(65);
var ReactPropTypeLocations = _dereq_(90);
var ReactPropTypeLocationNames = _dereq_(89);
var ReactNoopUpdateQueue = _dereq_(86);
var emptyObject = _dereq_(171);
var invariant = _dereq_(178);
var keyMirror = _dereq_(181);
var keyOf = _dereq_(182);
var warning = _dereq_(187);
var MIXINS_KEY = keyOf({ mixins: null });
/**
* Policies that describe methods in `ReactClassInterface`.
*/
var SpecPolicy = keyMirror({
/**
* These methods may be defined only once by the class specification or mixin.
*/
DEFINE_ONCE: null,
/**
* These methods may be defined by both the class specification and mixins.
* Subsequent definitions will be chained. These methods must return void.
*/
DEFINE_MANY: null,
/**
* These methods are overriding the base class.
*/
OVERRIDE_BASE: null,
/**
* These methods are similar to DEFINE_MANY, except we assume they return
* objects. We try to merge the keys of the return values of all the mixed in
* functions. If there is a key conflict we throw.
*/
DEFINE_MANY_MERGED: null
});
var injectedMixins = [];
/**
* Composite components are higher-level components that compose other composite
* or host components.
*
* To create a new type of `ReactClass`, pass a specification of
* your new class to `React.createClass`. The only requirement of your class
* specification is that you implement a `render` method.
*
* var MyComponent = React.createClass({
* render: function() {
* return <div>Hello World</div>;
* }
* });
*
* The class specification supports a specific protocol of methods that have
* special meaning (e.g. `render`). See `ReactClassInterface` for
* more the comprehensive protocol. Any other properties and methods in the
* class specification will be available on the prototype.
*
* @interface ReactClassInterface
* @internal
*/
var ReactClassInterface = {
/**
* An array of Mixin objects to include when defining your component.
*
* @type {array}
* @optional
*/
mixins: SpecPolicy.DEFINE_MANY,
/**
* An object containing properties and methods that should be defined on
* the component's constructor instead of its prototype (static methods).
*
* @type {object}
* @optional
*/
statics: SpecPolicy.DEFINE_MANY,
/**
* Definition of prop types for this component.
*
* @type {object}
* @optional
*/
propTypes: SpecPolicy.DEFINE_MANY,
/**
* Definition of context types for this component.
*
* @type {object}
* @optional
*/
contextTypes: SpecPolicy.DEFINE_MANY,
/**
* Definition of context types this component sets for its children.
*
* @type {object}
* @optional
*/
childContextTypes: SpecPolicy.DEFINE_MANY,
// ==== Definition methods ====
/**
* Invoked when the component is mounted. Values in the mapping will be set on
* `this.props` if that prop is not specified (i.e. using an `in` check).
*
* This method is invoked before `getInitialState` and therefore cannot rely
* on `this.state` or use `this.setState`.
*
* @return {object}
* @optional
*/
getDefaultProps: SpecPolicy.DEFINE_MANY_MERGED,
/**
* Invoked once before the component is mounted. The return value will be used
* as the initial value of `this.state`.
*
* getInitialState: function() {
* return {
* isOn: false,
* fooBaz: new BazFoo()
* }
* }
*
* @return {object}
* @optional
*/
getInitialState: SpecPolicy.DEFINE_MANY_MERGED,
/**
* @return {object}
* @optional
*/
getChildContext: SpecPolicy.DEFINE_MANY_MERGED,
/**
* Uses props from `this.props` and state from `this.state` to render the
* structure of the component.
*
* No guarantees are made about when or how often this method is invoked, so
* it must not have side effects.
*
* render: function() {
* var name = this.props.name;
* return <div>Hello, {name}!</div>;
* }
*
* @return {ReactComponent}
* @nosideeffects
* @required
*/
render: SpecPolicy.DEFINE_ONCE,
// ==== Delegate methods ====
/**
* Invoked when the component is initially created and about to be mounted.
* This may have side effects, but any external subscriptions or data created
* by this method must be cleaned up in `componentWillUnmount`.
*
* @optional
*/
componentWillMount: SpecPolicy.DEFINE_MANY,
/**
* Invoked when the component has been mounted and has a DOM representation.
* However, there is no guarantee that the DOM node is in the document.
*
* Use this as an opportunity to operate on the DOM when the component has
* been mounted (initialized and rendered) for the first time.
*
* @param {DOMElement} rootNode DOM element representing the component.
* @optional
*/
componentDidMount: SpecPolicy.DEFINE_MANY,
/**
* Invoked before the component receives new props.
*
* Use this as an opportunity to react to a prop transition by updating the
* state using `this.setState`. Current props are accessed via `this.props`.
*
* componentWillReceiveProps: function(nextProps, nextContext) {
* this.setState({
* likesIncreasing: nextProps.likeCount > this.props.likeCount
* });
* }
*
* NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop
* transition may cause a state change, but the opposite is not true. If you
* need it, you are probably looking for `componentWillUpdate`.
*
* @param {object} nextProps
* @optional
*/
componentWillReceiveProps: SpecPolicy.DEFINE_MANY,
/**
* Invoked while deciding if the component should be updated as a result of
* receiving new props, state and/or context.
*
* Use this as an opportunity to `return false` when you're certain that the
* transition to the new props/state/context will not require a component
* update.
*
* shouldComponentUpdate: function(nextProps, nextState, nextContext) {
* return !equal(nextProps, this.props) ||
* !equal(nextState, this.state) ||
* !equal(nextContext, this.context);
* }
*
* @param {object} nextProps
* @param {?object} nextState
* @param {?object} nextContext
* @return {boolean} True if the component should update.
* @optional
*/
shouldComponentUpdate: SpecPolicy.DEFINE_ONCE,
/**
* Invoked when the component is about to update due to a transition from
* `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`
* and `nextContext`.
*
* Use this as an opportunity to perform preparation before an update occurs.
*
* NOTE: You **cannot** use `this.setState()` in this method.
*
* @param {object} nextProps
* @param {?object} nextState
* @param {?object} nextContext
* @param {ReactReconcileTransaction} transaction
* @optional
*/
componentWillUpdate: SpecPolicy.DEFINE_MANY,
/**
* Invoked when the component's DOM representation has been updated.
*
* Use this as an opportunity to operate on the DOM when the component has
* been updated.
*
* @param {object} prevProps
* @param {?object} prevState
* @param {?object} prevContext
* @param {DOMElement} rootNode DOM element representing the component.
* @optional
*/
componentDidUpdate: SpecPolicy.DEFINE_MANY,
/**
* Invoked when the component is about to be removed from its parent and have
* its DOM representation destroyed.
*
* Use this as an opportunity to deallocate any external resources.
*
* NOTE: There is no `componentDidUnmount` since your component will have been
* destroyed by that point.
*
* @optional
*/
componentWillUnmount: SpecPolicy.DEFINE_MANY,
// ==== Advanced methods ====
/**
* Updates the component's currently mounted DOM representation.
*
* By default, this implements React's rendering and reconciliation algorithm.
* Sophisticated clients may wish to override this.
*
* @param {ReactReconcileTransaction} transaction
* @internal
* @overridable
*/
updateComponent: SpecPolicy.OVERRIDE_BASE
};
/**
* Mapping from class specification keys to special processing functions.
*
* Although these are declared like instance properties in the specification
* when defining classes using `React.createClass`, they are actually static
* and are accessible on the constructor instead of the prototype. Despite
* being static, they must be defined outside of the "statics" key under
* which all other static methods are defined.
*/
var RESERVED_SPEC_KEYS = {
displayName: function (Constructor, displayName) {
Constructor.displayName = displayName;
},
mixins: function (Constructor, mixins) {
if (mixins) {
for (var i = 0; i < mixins.length; i++) {
mixSpecIntoComponent(Constructor, mixins[i]);
}
}
},
childContextTypes: function (Constructor, childContextTypes) {
if ("development" !== 'production') {
validateTypeDef(Constructor, childContextTypes, ReactPropTypeLocations.childContext);
}
Constructor.childContextTypes = _assign({}, Constructor.childContextTypes, childContextTypes);
},
contextTypes: function (Constructor, contextTypes) {
if ("development" !== 'production') {
validateTypeDef(Constructor, contextTypes, ReactPropTypeLocations.context);
}
Constructor.contextTypes = _assign({}, Constructor.contextTypes, contextTypes);
},
/**
* Special case getDefaultProps which should move into statics but requires
* automatic merging.
*/
getDefaultProps: function (Constructor, getDefaultProps) {
if (Constructor.getDefaultProps) {
Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, getDefaultProps);
} else {
Constructor.getDefaultProps = getDefaultProps;
}
},
propTypes: function (Constructor, propTypes) {
if ("development" !== 'production') {
validateTypeDef(Constructor, propTypes, ReactPropTypeLocations.prop);
}
Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);
},
statics: function (Constructor, statics) {
mixStaticSpecIntoComponent(Constructor, statics);
},
autobind: function () {} };
// noop
function validateTypeDef(Constructor, typeDef, location) {
for (var propName in typeDef) {
if (typeDef.hasOwnProperty(propName)) {
// use a warning instead of an invariant so components
// don't show up in prod but only in __DEV__
"development" !== 'production' ? warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName) : void 0;
}
}
}
function validateMethodOverride(isAlreadyDefined, name) {
var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null;
// Disallow overriding of base class methods unless explicitly allowed.
if (ReactClassMixin.hasOwnProperty(name)) {
!(specPolicy === SpecPolicy.OVERRIDE_BASE) ? "development" !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to override `%s` from your class specification. Ensure that your method names do not overlap with React methods.', name) : _prodInvariant('73', name) : void 0;
}
// Disallow defining methods more than once unless explicitly allowed.
if (isAlreadyDefined) {
!(specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED) ? "development" !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to define `%s` on your component more than once. This conflict may be due to a mixin.', name) : _prodInvariant('74', name) : void 0;
}
}
/**
* Mixin helper which handles policy validation and reserved
* specification keys when building React classes.
*/
function mixSpecIntoComponent(Constructor, spec) {
if (!spec) {
if ("development" !== 'production') {
var typeofSpec = typeof spec;
var isMixinValid = typeofSpec === 'object' && spec !== null;
"development" !== 'production' ? warning(isMixinValid, '%s: You\'re attempting to include a mixin that is either null ' + 'or not an object. Check the mixins included by the component, ' + 'as well as any mixins they include themselves. ' + 'Expected object but got %s.', Constructor.displayName || 'ReactClass', spec === null ? null : typeofSpec) : void 0;
}
return;
}
!(typeof spec !== 'function') ? "development" !== 'production' ? invariant(false, 'ReactClass: You\'re attempting to use a component class or function as a mixin. Instead, just use a regular object.') : _prodInvariant('75') : void 0;
!!ReactElement.isValidElement(spec) ? "development" !== 'production' ? invariant(false, 'ReactClass: You\'re attempting to use a component as a mixin. Instead, just use a regular object.') : _prodInvariant('76') : void 0;
var proto = Constructor.prototype;
var autoBindPairs = proto.__reactAutoBindPairs;
// By handling mixins before any other properties, we ensure the same
// chaining order is applied to methods with DEFINE_MANY policy, whether
// mixins are listed before or after these methods in the spec.
if (spec.hasOwnProperty(MIXINS_KEY)) {
RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);
}
for (var name in spec) {
if (!spec.hasOwnProperty(name)) {
continue;
}
if (name === MIXINS_KEY) {
// We have already handled mixins in a special case above.
continue;
}
var property = spec[name];
var isAlreadyDefined = proto.hasOwnProperty(name);
validateMethodOverride(isAlreadyDefined, name);
if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {
RESERVED_SPEC_KEYS[name](Constructor, property);
} else {
// Setup methods on prototype:
// The following member methods should not be automatically bound:
// 1. Expected ReactClass methods (in the "interface").
// 2. Overridden methods (that were mixed in).
var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);
var isFunction = typeof property === 'function';
var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false;
if (shouldAutoBind) {
autoBindPairs.push(name, property);
proto[name] = property;
} else {
if (isAlreadyDefined) {
var specPolicy = ReactClassInterface[name];
// These cases should already be caught by validateMethodOverride.
!(isReactClassMethod && (specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY)) ? "development" !== 'production' ? invariant(false, 'ReactClass: Unexpected spec policy %s for key %s when mixing in component specs.', specPolicy, name) : _prodInvariant('77', specPolicy, name) : void 0;
// For methods which are defined more than once, call the existing
// methods before calling the new property, merging if appropriate.
if (specPolicy === SpecPolicy.DEFINE_MANY_MERGED) {
proto[name] = createMergedResultFunction(proto[name], property);
} else if (specPolicy === SpecPolicy.DEFINE_MANY) {
proto[name] = createChainedFunction(proto[name], property);
}
} else {
proto[name] = property;
if ("development" !== 'production') {
// Add verbose displayName to the function, which helps when looking
// at profiling tools.
if (typeof property === 'function' && spec.displayName) {
proto[name].displayName = spec.displayName + '_' + name;
}
}
}
}
}
}
}
function mixStaticSpecIntoComponent(Constructor, statics) {
if (!statics) {
return;
}
for (var name in statics) {
var property = statics[name];
if (!statics.hasOwnProperty(name)) {
continue;
}
var isReserved = name in RESERVED_SPEC_KEYS;
!!isReserved ? "development" !== 'production' ? invariant(false, 'ReactClass: You are attempting to define a reserved property, `%s`, that shouldn\'t be on the "statics" key. Define it as an instance property instead; it will still be accessible on the constructor.', name) : _prodInvariant('78', name) : void 0;
var isInherited = name in Constructor;
!!isInherited ? "development" !== 'production' ? invariant(false, 'ReactClass: You are attempting to define `%s` on your component more than once. This conflict may be due to a mixin.', name) : _prodInvariant('79', name) : void 0;
Constructor[name] = property;
}
}
/**
* Merge two objects, but throw if both contain the same key.
*
* @param {object} one The first object, which is mutated.
* @param {object} two The second object
* @return {object} one after it has been mutated to contain everything in two.
*/
function mergeIntoWithNoDuplicateKeys(one, two) {
!(one && two && typeof one === 'object' && typeof two === 'object') ? "development" !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.') : _prodInvariant('80') : void 0;
for (var key in two) {
if (two.hasOwnProperty(key)) {
!(one[key] === undefined) ? "development" !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Tried to merge two objects with the same key: `%s`. This conflict may be due to a mixin; in particular, this may be caused by two getInitialState() or getDefaultProps() methods returning objects with clashing keys.', key) : _prodInvariant('81', key) : void 0;
one[key] = two[key];
}
}
return one;
}
/**
* Creates a function that invokes two functions and merges their return values.
*
* @param {function} one Function to invoke first.
* @param {function} two Function to invoke second.
* @return {function} Function that invokes the two argument functions.
* @private
*/
function createMergedResultFunction(one, two) {
return function mergedResult() {
var a = one.apply(this, arguments);
var b = two.apply(this, arguments);
if (a == null) {
return b;
} else if (b == null) {
return a;
}
var c = {};
mergeIntoWithNoDuplicateKeys(c, a);
mergeIntoWithNoDuplicateKeys(c, b);
return c;
};
}
/**
* Creates a function that invokes two functions and ignores their return vales.
*
* @param {function} one Function to invoke first.
* @param {function} two Function to invoke second.
* @return {function} Function that invokes the two argument functions.
* @private
*/
function createChainedFunction(one, two) {
return function chainedFunction() {
one.apply(this, arguments);
two.apply(this, arguments);
};
}
/**
* Binds a method to the component.
*
* @param {object} component Component whose method is going to be bound.
* @param {function} method Method to be bound.
* @return {function} The bound method.
*/
function bindAutoBindMethod(component, method) {
var boundMethod = method.bind(component);
if ("development" !== 'production') {
boundMethod.__reactBoundContext = component;
boundMethod.__reactBoundMethod = method;
boundMethod.__reactBoundArguments = null;
var componentName = component.constructor.displayName;
var _bind = boundMethod.bind;
boundMethod.bind = function (newThis) {
for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
// User is trying to bind() an autobound method; we effectively will
// ignore the value of "this" that the user is trying to use, so
// let's warn.
if (newThis !== component && newThis !== null) {
"development" !== 'production' ? warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName) : void 0;
} else if (!args.length) {
"development" !== 'production' ? warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName) : void 0;
return boundMethod;
}
var reboundMethod = _bind.apply(boundMethod, arguments);
reboundMethod.__reactBoundContext = component;
reboundMethod.__reactBoundMethod = method;
reboundMethod.__reactBoundArguments = args;
return reboundMethod;
};
}
return boundMethod;
}
/**
* Binds all auto-bound methods in a component.
*
* @param {object} component Component whose method is going to be bound.
*/
function bindAutoBindMethods(component) {
var pairs = component.__reactAutoBindPairs;
for (var i = 0; i < pairs.length; i += 2) {
var autoBindKey = pairs[i];
var method = pairs[i + 1];
component[autoBindKey] = bindAutoBindMethod(component, method);
}
}
/**
* Add more to the ReactClass base class. These are all legacy features and
* therefore not already part of the modern ReactComponent.
*/
var ReactClassMixin = {
/**
* TODO: This will be deprecated because state should always keep a consistent
* type signature and the only use case for this, is to avoid that.
*/
replaceState: function (newState, callback) {
this.updater.enqueueReplaceState(this, newState);
if (callback) {
this.updater.enqueueCallback(this, callback, 'replaceState');
}
},
/**
* Checks whether or not this composite component is mounted.
* @return {boolean} True if mounted, false otherwise.
* @protected
* @final
*/
isMounted: function () {
return this.updater.isMounted(this);
}
};
var ReactClassComponent = function () {};
_assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin);
/**
* Module for creating composite components.
*
* @class ReactClass
*/
var ReactClass = {
/**
* Creates a composite component class given a class specification.
* See https://facebook.github.io/react/docs/top-level-api.html#react.createclass
*
* @param {object} spec Class specification (which must define `render`).
* @return {function} Component constructor function.
* @public
*/
createClass: function (spec) {
var Constructor = function (props, context, updater) {
// This constructor gets overridden by mocks. The argument is used
// by mocks to assert on what gets mounted.
if ("development" !== 'production') {
"development" !== 'production' ? warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory') : void 0;
}
// Wire up auto-binding
if (this.__reactAutoBindPairs.length) {
bindAutoBindMethods(this);
}
this.props = props;
this.context = context;
this.refs = emptyObject;
this.updater = updater || ReactNoopUpdateQueue;
this.state = null;
// ReactClasses doesn't have constructors. Instead, they use the
// getInitialState and componentWillMount methods for initialization.
var initialState = this.getInitialState ? this.getInitialState() : null;
if ("development" !== 'production') {
// We allow auto-mocks to proceed as if they're returning null.
if (initialState === undefined && this.getInitialState._isMockFunction) {
// This is probably bad practice. Consider warning here and
// deprecating this convenience.
initialState = null;
}
}
!(typeof initialState === 'object' && !Array.isArray(initialState)) ? "development" !== 'production' ? invariant(false, '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent') : _prodInvariant('82', Constructor.displayName || 'ReactCompositeComponent') : void 0;
this.state = initialState;
};
Constructor.prototype = new ReactClassComponent();
Constructor.prototype.constructor = Constructor;
Constructor.prototype.__reactAutoBindPairs = [];
injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));
mixSpecIntoComponent(Constructor, spec);
// Initialize the defaultProps property after all mixins have been merged.
if (Constructor.getDefaultProps) {
Constructor.defaultProps = Constructor.getDefaultProps();
}
if ("development" !== 'production') {
// This is a tag to indicate that the use of these method names is ok,
// since it's used with createClass. If it's not, then it's likely a
// mistake so we'll warn you to use the static property, property
// initializer or constructor respectively.
if (Constructor.getDefaultProps) {
Constructor.getDefaultProps.isReactClassApproved = {};
}
if (Constructor.prototype.getInitialState) {
Constructor.prototype.getInitialState.isReactClassApproved = {};
}
}
!Constructor.prototype.render ? "development" !== 'production' ? invariant(false, 'createClass(...): Class specification must implement a `render` method.') : _prodInvariant('83') : void 0;
if ("development" !== 'production') {
"development" !== 'production' ? warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component') : void 0;
"development" !== 'production' ? warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component') : void 0;
}
// Reduce time spent doing lookups by setting these on the prototype.
for (var methodName in ReactClassInterface) {
if (!Constructor.prototype[methodName]) {
Constructor.prototype[methodName] = null;
}
}
return Constructor;
},
injection: {
injectMixin: function (mixin) {
injectedMixins.push(mixin);
}
}
};
module.exports = ReactClass;
},{"153":153,"171":171,"178":178,"181":181,"182":182,"187":187,"188":188,"35":35,"65":65,"86":86,"89":89,"90":90}],35:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactComponent
*/
'use strict';
var _prodInvariant = _dereq_(153);
var ReactNoopUpdateQueue = _dereq_(86);
var canDefineProperty = _dereq_(131);
var emptyObject = _dereq_(171);
var invariant = _dereq_(178);
var warning = _dereq_(187);
/**
* Base class helpers for the updating state of a component.
*/
function ReactComponent(props, context, updater) {
this.props = props;
this.context = context;
this.refs = emptyObject;
// We initialize the default updater but the real one gets injected by the
// renderer.
this.updater = updater || ReactNoopUpdateQueue;
}
ReactComponent.prototype.isReactComponent = {};
/**
* Sets a subset of the state. Always use this to mutate
* state. You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* There is no guarantee that calls to `setState` will run synchronously,
* as they may eventually be batched together. You can provide an optional
* callback that will be executed when the call to setState is actually
* completed.
*
* When a function is provided to setState, it will be called at some point in
* the future (not synchronously). It will be called with the up to date
* component arguments (state, props, context). These values can be different
* from this.* because your function may be called after receiveProps but before
* shouldComponentUpdate, and this new state, props, and context will not yet be
* assigned to this.
*
* @param {object|function} partialState Next partial state or function to
* produce next partial state to be merged with current state.
* @param {?function} callback Called after state is updated.
* @final
* @protected
*/
ReactComponent.prototype.setState = function (partialState, callback) {
!(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? "development" !== 'production' ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : _prodInvariant('85') : void 0;
this.updater.enqueueSetState(this, partialState);
if (callback) {
this.updater.enqueueCallback(this, callback, 'setState');
}
};
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {?function} callback Called after update is complete.
* @final
* @protected
*/
ReactComponent.prototype.forceUpdate = function (callback) {
this.updater.enqueueForceUpdate(this);
if (callback) {
this.updater.enqueueCallback(this, callback, 'forceUpdate');
}
};
/**
* Deprecated APIs. These APIs used to exist on classic React classes but since
* we would like to deprecate them, we're not going to move them over to this
* modern base class. Instead, we define a getter that warns if it's accessed.
*/
if ("development" !== 'production') {
var deprecatedAPIs = {
isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],
replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']
};
var defineDeprecationWarning = function (methodName, info) {
if (canDefineProperty) {
Object.defineProperty(ReactComponent.prototype, methodName, {
get: function () {
"development" !== 'production' ? warning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]) : void 0;
return undefined;
}
});
}
};
for (var fnName in deprecatedAPIs) {
if (deprecatedAPIs.hasOwnProperty(fnName)) {
defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);
}
}
}
module.exports = ReactComponent;
},{"131":131,"153":153,"171":171,"178":178,"187":187,"86":86}],36:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactComponentBrowserEnvironment
*/
'use strict';
var DOMChildrenOperations = _dereq_(7);
var ReactDOMIDOperations = _dereq_(51);
/**
* Abstracts away all functionality of the reconciler that requires knowledge of
* the browser context. TODO: These callers should be refactored to avoid the
* need for this injection.
*/
var ReactComponentBrowserEnvironment = {
processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates,
replaceNodeWithMarkup: DOMChildrenOperations.dangerouslyReplaceNodeWithMarkup
};
module.exports = ReactComponentBrowserEnvironment;
},{"51":51,"7":7}],37:[function(_dereq_,module,exports){
/**
* Copyright 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactComponentEnvironment
*/
'use strict';
var _prodInvariant = _dereq_(153);
var invariant = _dereq_(178);
var injected = false;
var ReactComponentEnvironment = {
/**
* Optionally injectable hook for swapping out mount images in the middle of
* the tree.
*/
replaceNodeWithMarkup: null,
/**
* Optionally injectable hook for processing a queue of child updates. Will
* later move into MultiChildComponents.
*/
processChildrenUpdates: null,
injection: {
injectEnvironment: function (environment) {
!!injected ? "development" !== 'production' ? invariant(false, 'ReactCompositeComponent: injectEnvironment() can only be called once.') : _prodInvariant('104') : void 0;
ReactComponentEnvironment.replaceNodeWithMarkup = environment.replaceNodeWithMarkup;
ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates;
injected = true;
}
}
};
module.exports = ReactComponentEnvironment;
},{"153":153,"178":178}],38:[function(_dereq_,module,exports){
/**
* Copyright 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactComponentTreeHook
*/
'use strict';
var _prodInvariant = _dereq_(153);
var ReactCurrentOwner = _dereq_(41);
var invariant = _dereq_(178);
var warning = _dereq_(187);
function isNative(fn) {
// Based on isNative() from Lodash
var funcToString = Function.prototype.toString;
var hasOwnProperty = Object.prototype.hasOwnProperty;
var reIsNative = RegExp('^' + funcToString
// Take an example native function source for comparison
.call(hasOwnProperty)
// Strip regex characters so we can use it for regex
.replace(/[\\^$.*+?()[\]{}|]/g, '\\$&')
// Remove hasOwnProperty from the template to make it generic
.replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$');
try {
var source = funcToString.call(fn);
return reIsNative.test(source);
} catch (err) {
return false;
}
}
var canUseCollections =
// Array.from
typeof Array.from === 'function' &&
// Map
typeof Map === 'function' && isNative(Map) &&
// Map.prototype.keys
Map.prototype != null && typeof Map.prototype.keys === 'function' && isNative(Map.prototype.keys) &&
// Set
typeof Set === 'function' && isNative(Set) &&
// Set.prototype.keys
Set.prototype != null && typeof Set.prototype.keys === 'function' && isNative(Set.prototype.keys);
var itemMap;
var rootIDSet;
var itemByKey;
var rootByKey;
if (canUseCollections) {
itemMap = new Map();
rootIDSet = new Set();
} else {
itemByKey = {};
rootByKey = {};
}
var unmountedIDs = [];
// Use non-numeric keys to prevent V8 performance issues:
// https://github.com/facebook/react/pull/7232
function getKeyFromID(id) {
return '.' + id;
}
function getIDFromKey(key) {
return parseInt(key.substr(1), 10);
}
function get(id) {
if (canUseCollections) {
return itemMap.get(id);
} else {
var key = getKeyFromID(id);
return itemByKey[key];
}
}
function remove(id) {
if (canUseCollections) {
itemMap['delete'](id);
} else {
var key = getKeyFromID(id);
delete itemByKey[key];
}
}
function create(id, element, parentID) {
var item = {
element: element,
parentID: parentID,
text: null,
childIDs: [],
isMounted: false,
updateCount: 0
};
if (canUseCollections) {
itemMap.set(id, item);
} else {
var key = getKeyFromID(id);
itemByKey[key] = item;
}
}
function addRoot(id) {
if (canUseCollections) {
rootIDSet.add(id);
} else {
var key = getKeyFromID(id);
rootByKey[key] = true;
}
}
function removeRoot(id) {
if (canUseCollections) {
rootIDSet['delete'](id);
} else {
var key = getKeyFromID(id);
delete rootByKey[key];
}
}
function getRegisteredIDs() {
if (canUseCollections) {
return Array.from(itemMap.keys());
} else {
return Object.keys(itemByKey).map(getIDFromKey);
}
}
function getRootIDs() {
if (canUseCollections) {
return Array.from(rootIDSet.keys());
} else {
return Object.keys(rootByKey).map(getIDFromKey);
}
}
function purgeDeep(id) {
var item = get(id);
if (item) {
var childIDs = item.childIDs;
remove(id);
childIDs.forEach(purgeDeep);
}
}
function describeComponentFrame(name, source, ownerName) {
return '\n in ' + name + (source ? ' (at ' + source.fileName.replace(/^.*[\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : '');
}
function getDisplayName(element) {
if (element == null) {
return '#empty';
} else if (typeof element === 'string' || typeof element === 'number') {
return '#text';
} else if (typeof element.type === 'string') {
return element.type;
} else {
return element.type.displayName || element.type.name || 'Unknown';
}
}
function describeID(id) {
var name = ReactComponentTreeHook.getDisplayName(id);
var element = ReactComponentTreeHook.getElement(id);
var ownerID = ReactComponentTreeHook.getOwnerID(id);
var ownerName;
if (ownerID) {
ownerName = ReactComponentTreeHook.getDisplayName(ownerID);
}
"development" !== 'production' ? warning(element, 'ReactComponentTreeHook: Missing React element for debugID %s when ' + 'building stack', id) : void 0;
return describeComponentFrame(name, element && element._source, ownerName);
}
var ReactComponentTreeHook = {
onSetChildren: function (id, nextChildIDs) {
var item = get(id);
item.childIDs = nextChildIDs;
for (var i = 0; i < nextChildIDs.length; i++) {
var nextChildID = nextChildIDs[i];
var nextChild = get(nextChildID);
!nextChild ? "development" !== 'production' ? invariant(false, 'Expected hook events to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('140') : void 0;
!(nextChild.childIDs != null || typeof nextChild.element !== 'object' || nextChild.element == null) ? "development" !== 'production' ? invariant(false, 'Expected onSetChildren() to fire for a container child before its parent includes it in onSetChildren().') : _prodInvariant('141') : void 0;
!nextChild.isMounted ? "development" !== 'production' ? invariant(false, 'Expected onMountComponent() to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('71') : void 0;
if (nextChild.parentID == null) {
nextChild.parentID = id;
// TODO: This shouldn't be necessary but mounting a new root during in
// componentWillMount currently causes not-yet-mounted components to
// be purged from our tree data so their parent ID is missing.
}
!(nextChild.parentID === id) ? "development" !== 'production' ? invariant(false, 'Expected onBeforeMountComponent() parent and onSetChildren() to be consistent (%s has parents %s and %s).', nextChildID, nextChild.parentID, id) : _prodInvariant('142', nextChildID, nextChild.parentID, id) : void 0;
}
},
onBeforeMountComponent: function (id, element, parentID) {
create(id, element, parentID);
},
onBeforeUpdateComponent: function (id, element) {
var item = get(id);
if (!item || !item.isMounted) {
// We may end up here as a result of setState() in componentWillUnmount().
// In this case, ignore the element.
return;
}
item.element = element;
},
onMountComponent: function (id) {
var item = get(id);
item.isMounted = true;
var isRoot = item.parentID === 0;
if (isRoot) {
addRoot(id);
}
},
onUpdateComponent: function (id) {
var item = get(id);
if (!item || !item.isMounted) {
// We may end up here as a result of setState() in componentWillUnmount().
// In this case, ignore the element.
return;
}
item.updateCount++;
},
onUnmountComponent: function (id) {
var item = get(id);
if (item) {
// We need to check if it exists.
// `item` might not exist if it is inside an error boundary, and a sibling
// error boundary child threw while mounting. Then this instance never
// got a chance to mount, but it still gets an unmounting event during
// the error boundary cleanup.
item.isMounted = false;
var isRoot = item.parentID === 0;
if (isRoot) {
removeRoot(id);
}
}
unmountedIDs.push(id);
},
purgeUnmountedComponents: function () {
if (ReactComponentTreeHook._preventPurging) {
// Should only be used for testing.
return;
}
for (var i = 0; i < unmountedIDs.length; i++) {
var id = unmountedIDs[i];
purgeDeep(id);
}
unmountedIDs.length = 0;
},
isMounted: function (id) {
var item = get(id);
return item ? item.isMounted : false;
},
getCurrentStackAddendum: function (topElement) {
var info = '';
if (topElement) {
var type = topElement.type;
var name = typeof type === 'function' ? type.displayName || type.name : type;
var owner = topElement._owner;
info += describeComponentFrame(name || 'Unknown', topElement._source, owner && owner.getName());
}
var currentOwner = ReactCurrentOwner.current;
var id = currentOwner && currentOwner._debugID;
info += ReactComponentTreeHook.getStackAddendumByID(id);
return info;
},
getStackAddendumByID: function (id) {
var info = '';
while (id) {
info += describeID(id);
id = ReactComponentTreeHook.getParentID(id);
}
return info;
},
getChildIDs: function (id) {
var item = get(id);
return item ? item.childIDs : [];
},
getDisplayName: function (id) {
var element = ReactComponentTreeHook.getElement(id);
if (!element) {
return null;
}
return getDisplayName(element);
},
getElement: function (id) {
var item = get(id);
return item ? item.element : null;
},
getOwnerID: function (id) {
var element = ReactComponentTreeHook.getElement(id);
if (!element || !element._owner) {
return null;
}
return element._owner._debugID;
},
getParentID: function (id) {
var item = get(id);
return item ? item.parentID : null;
},
getSource: function (id) {
var item = get(id);
var element = item ? item.element : null;
var source = element != null ? element._source : null;
return source;
},
getText: function (id) {
var element = ReactComponentTreeHook.getElement(id);
if (typeof element === 'string') {
return element;
} else if (typeof element === 'number') {
return '' + element;
} else {
return null;
}
},
getUpdateCount: function (id) {
var item = get(id);
return item ? item.updateCount : 0;
},
getRegisteredIDs: getRegisteredIDs,
getRootIDs: getRootIDs
};
module.exports = ReactComponentTreeHook;
},{"153":153,"178":178,"187":187,"41":41}],39:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactComponentWithPureRenderMixin
*/
'use strict';
var shallowCompare = _dereq_(157);
/**
* If your React component's render function is "pure", e.g. it will render the
* same result given the same props and state, provide this mixin for a
* considerable performance boost.
*
* Most React components have pure render functions.
*
* Example:
*
* var ReactComponentWithPureRenderMixin =
* require('ReactComponentWithPureRenderMixin');
* React.createClass({
* mixins: [ReactComponentWithPureRenderMixin],
*
* render: function() {
* return <div className={this.props.className}>foo</div>;
* }
* });
*
* Note: This only checks shallow equality for props and state. If these contain
* complex data structures this mixin may have false-negatives for deeper
* differences. Only mixin to components which have simple props and state, or
* use `forceUpdate()` when you know deep data structures have changed.
*
* See https://facebook.github.io/react/docs/pure-render-mixin.html
*/
var ReactComponentWithPureRenderMixin = {
shouldComponentUpdate: function (nextProps, nextState) {
return shallowCompare(this, nextProps, nextState);
}
};
module.exports = ReactComponentWithPureRenderMixin;
},{"157":157}],40:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactCompositeComponent
*/
'use strict';
var _prodInvariant = _dereq_(153),
_assign = _dereq_(188);
var ReactComponentEnvironment = _dereq_(37);
var ReactCurrentOwner = _dereq_(41);
var ReactElement = _dereq_(65);
var ReactErrorUtils = _dereq_(68);
var ReactInstanceMap = _dereq_(77);
var ReactInstrumentation = _dereq_(78);
var ReactNodeTypes = _dereq_(85);
var ReactPropTypeLocations = _dereq_(90);
var ReactReconciler = _dereq_(95);
var checkReactTypeSpec = _dereq_(132);
var emptyObject = _dereq_(171);
var invariant = _dereq_(178);
var shallowEqual = _dereq_(186);
var shouldUpdateReactComponent = _dereq_(158);
var warning = _dereq_(187);
var CompositeTypes = {
ImpureClass: 0,
PureClass: 1,
StatelessFunctional: 2
};
function StatelessComponent(Component) {}
StatelessComponent.prototype.render = function () {
var Component = ReactInstanceMap.get(this)._currentElement.type;
var element = Component(this.props, this.context, this.updater);
warnIfInvalidElement(Component, element);
return element;
};
function warnIfInvalidElement(Component, element) {
if ("development" !== 'production') {
"development" !== 'production' ? warning(element === null || element === false || ReactElement.isValidElement(element), '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : void 0;
"development" !== 'production' ? warning(!Component.childContextTypes, '%s(...): childContextTypes cannot be defined on a functional component.', Component.displayName || Component.name || 'Component') : void 0;
}
}
function invokeComponentDidMountWithTimer() {
var publicInstance = this._instance;
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(this._debugID, 'componentDidMount');
}
publicInstance.componentDidMount();
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onEndLifeCycleTimer(this._debugID, 'componentDidMount');
}
}
function invokeComponentDidUpdateWithTimer(prevProps, prevState, prevContext) {
var publicInstance = this._instance;
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(this._debugID, 'componentDidUpdate');
}
publicInstance.componentDidUpdate(prevProps, prevState, prevContext);
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onEndLifeCycleTimer(this._debugID, 'componentDidUpdate');
}
}
function shouldConstruct(Component) {
return !!(Component.prototype && Component.prototype.isReactComponent);
}
function isPureComponent(Component) {
return !!(Component.prototype && Component.prototype.isPureReactComponent);
}
/**
* ------------------ The Life-Cycle of a Composite Component ------------------
*
* - constructor: Initialization of state. The instance is now retained.
* - componentWillMount
* - render
* - [children's constructors]
* - [children's componentWillMount and render]
* - [children's componentDidMount]
* - componentDidMount
*
* Update Phases:
* - componentWillReceiveProps (only called if parent updated)
* - shouldComponentUpdate
* - componentWillUpdate
* - render
* - [children's constructors or receive props phases]
* - componentDidUpdate
*
* - componentWillUnmount
* - [children's componentWillUnmount]
* - [children destroyed]
* - (destroyed): The instance is now blank, released by React and ready for GC.
*
* -----------------------------------------------------------------------------
*/
/**
* An incrementing ID assigned to each component when it is mounted. This is
* used to enforce the order in which `ReactUpdates` updates dirty components.
*
* @private
*/
var nextMountID = 1;
/**
* @lends {ReactCompositeComponent.prototype}
*/
var ReactCompositeComponentMixin = {
/**
* Base constructor for all composite component.
*
* @param {ReactElement} element
* @final
* @internal
*/
construct: function (element) {
this._currentElement = element;
this._rootNodeID = 0;
this._compositeType = null;
this._instance = null;
this._hostParent = null;
this._hostContainerInfo = null;
// See ReactUpdateQueue
this._updateBatchNumber = null;
this._pendingElement = null;
this._pendingStateQueue = null;
this._pendingReplaceState = false;
this._pendingForceUpdate = false;
this._renderedNodeType = null;
this._renderedComponent = null;
this._context = null;
this._mountOrder = 0;
this._topLevelWrapper = null;
// See ReactUpdates and ReactUpdateQueue.
this._pendingCallbacks = null;
// ComponentWillUnmount shall only be called once
this._calledComponentWillUnmount = false;
if ("development" !== 'production') {
this._warnedAboutRefsInRender = false;
}
},
/**
* Initializes the component, renders markup, and registers event listeners.
*
* @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
* @param {?object} hostParent
* @param {?object} hostContainerInfo
* @param {?object} context
* @return {?string} Rendered markup to be inserted into the DOM.
* @final
* @internal
*/
mountComponent: function (transaction, hostParent, hostContainerInfo, context) {
this._context = context;
this._mountOrder = nextMountID++;
this._hostParent = hostParent;
this._hostContainerInfo = hostContainerInfo;
var publicProps = this._currentElement.props;
var publicContext = this._processContext(context);
var Component = this._currentElement.type;
var updateQueue = transaction.getUpdateQueue();
// Initialize the public class
var doConstruct = shouldConstruct(Component);
var inst = this._constructComponent(doConstruct, publicProps, publicContext, updateQueue);
var renderedElement;
// Support functional components
if (!doConstruct && (inst == null || inst.render == null)) {
renderedElement = inst;
warnIfInvalidElement(Component, renderedElement);
!(inst === null || inst === false || ReactElement.isValidElement(inst)) ? "development" !== 'production' ? invariant(false, '%s(...): A valid React element (or null) must be returned. You may have returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : _prodInvariant('105', Component.displayName || Component.name || 'Component') : void 0;
inst = new StatelessComponent(Component);
this._compositeType = CompositeTypes.StatelessFunctional;
} else {
if (isPureComponent(Component)) {
this._compositeType = CompositeTypes.PureClass;
} else {
this._compositeType = CompositeTypes.ImpureClass;
}
}
if ("development" !== 'production') {
// This will throw later in _renderValidatedComponent, but add an early
// warning now to help debugging
if (inst.render == null) {
"development" !== 'production' ? warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', Component.displayName || Component.name || 'Component') : void 0;
}
var propsMutated = inst.props !== publicProps;
var componentName = Component.displayName || Component.name || 'Component';
"development" !== 'production' ? warning(inst.props === undefined || !propsMutated, '%s(...): When calling super() in `%s`, make sure to pass ' + 'up the same props that your component\'s constructor was passed.', componentName, componentName) : void 0;
}
// These should be set up in the constructor, but as a convenience for
// simpler class abstractions, we set them up after the fact.
inst.props = publicProps;
inst.context = publicContext;
inst.refs = emptyObject;
inst.updater = updateQueue;
this._instance = inst;
// Store a reference from the instance back to the internal representation
ReactInstanceMap.set(inst, this);
if ("development" !== 'production') {
// Since plain JS classes are defined without any special initialization
// logic, we can not catch common errors early. Therefore, we have to
// catch them here, at initialization time, instead.
"development" !== 'production' ? warning(!inst.getInitialState || inst.getInitialState.isReactClassApproved, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', this.getName() || 'a component') : void 0;
"development" !== 'production' ? warning(!inst.getDefaultProps || inst.getDefaultProps.isReactClassApproved, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', this.getName() || 'a component') : void 0;
"development" !== 'production' ? warning(!inst.propTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', this.getName() || 'a component') : void 0;
"development" !== 'production' ? warning(!inst.contextTypes, 'contextTypes was defined as an instance property on %s. Use a ' + 'static property to define contextTypes instead.', this.getName() || 'a component') : void 0;
"development" !== 'production' ? warning(typeof inst.componentShouldUpdate !== 'function', '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', this.getName() || 'A component') : void 0;
"development" !== 'production' ? warning(typeof inst.componentDidUnmount !== 'function', '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', this.getName() || 'A component') : void 0;
"development" !== 'production' ? warning(typeof inst.componentWillRecieveProps !== 'function', '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', this.getName() || 'A component') : void 0;
}
var initialState = inst.state;
if (initialState === undefined) {
inst.state = initialState = null;
}
!(typeof initialState === 'object' && !Array.isArray(initialState)) ? "development" !== 'production' ? invariant(false, '%s.state: must be set to an object or null', this.getName() || 'ReactCompositeComponent') : _prodInvariant('106', this.getName() || 'ReactCompositeComponent') : void 0;
this._pendingStateQueue = null;
this._pendingReplaceState = false;
this._pendingForceUpdate = false;
var markup;
if (inst.unstable_handleError) {
markup = this.performInitialMountWithErrorHandling(renderedElement, hostParent, hostContainerInfo, transaction, context);
} else {
markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);
}
if (inst.componentDidMount) {
if ("development" !== 'production') {
transaction.getReactMountReady().enqueue(invokeComponentDidMountWithTimer, this);
} else {
transaction.getReactMountReady().enqueue(inst.componentDidMount, inst);
}
}
return markup;
},
_constructComponent: function (doConstruct, publicProps, publicContext, updateQueue) {
if ("development" !== 'production') {
ReactCurrentOwner.current = this;
try {
return this._constructComponentWithoutOwner(doConstruct, publicProps, publicContext, updateQueue);
} finally {
ReactCurrentOwner.current = null;
}
} else {
return this._constructComponentWithoutOwner(doConstruct, publicProps, publicContext, updateQueue);
}
},
_constructComponentWithoutOwner: function (doConstruct, publicProps, publicContext, updateQueue) {
var Component = this._currentElement.type;
var instanceOrElement;
if (doConstruct) {
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(this._debugID, 'ctor');
}
}
instanceOrElement = new Component(publicProps, publicContext, updateQueue);
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onEndLifeCycleTimer(this._debugID, 'ctor');
}
}
} else {
// This can still be an instance in case of factory components
// but we'll count this as time spent rendering as the more common case.
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(this._debugID, 'render');
}
}
instanceOrElement = Component(publicProps, publicContext, updateQueue);
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onEndLifeCycleTimer(this._debugID, 'render');
}
}
}
return instanceOrElement;
},
performInitialMountWithErrorHandling: function (renderedElement, hostParent, hostContainerInfo, transaction, context) {
var markup;
var checkpoint = transaction.checkpoint();
try {
markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);
} catch (e) {
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onError();
}
}
// Roll back to checkpoint, handle error (which may add items to the transaction), and take a new checkpoint
transaction.rollback(checkpoint);
this._instance.unstable_handleError(e);
if (this._pendingStateQueue) {
this._instance.state = this._processPendingState(this._instance.props, this._instance.context);
}
checkpoint = transaction.checkpoint();
this._renderedComponent.unmountComponent(true);
transaction.rollback(checkpoint);
// Try again - we've informed the component about the error, so they can render an error message this time.
// If this throws again, the error will bubble up (and can be caught by a higher error boundary).
markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);
}
return markup;
},
performInitialMount: function (renderedElement, hostParent, hostContainerInfo, transaction, context) {
var inst = this._instance;
if (inst.componentWillMount) {
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(this._debugID, 'componentWillMount');
}
}
inst.componentWillMount();
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onEndLifeCycleTimer(this._debugID, 'componentWillMount');
}
}
// When mounting, calls to `setState` by `componentWillMount` will set
// `this._pendingStateQueue` without triggering a re-render.
if (this._pendingStateQueue) {
inst.state = this._processPendingState(inst.props, inst.context);
}
}
// If not a stateless component, we now render
if (renderedElement === undefined) {
renderedElement = this._renderValidatedComponent();
}
var nodeType = ReactNodeTypes.getType(renderedElement);
this._renderedNodeType = nodeType;
var child = this._instantiateReactComponent(renderedElement, nodeType !== ReactNodeTypes.EMPTY /* shouldHaveDebugID */
);
this._renderedComponent = child;
var selfDebugID = 0;
if ("development" !== 'production') {
selfDebugID = this._debugID;
}
var markup = ReactReconciler.mountComponent(child, transaction, hostParent, hostContainerInfo, this._processChildContext(context), selfDebugID);
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onSetChildren(this._debugID, child._debugID !== 0 ? [child._debugID] : []);
}
}
return markup;
},
getHostNode: function () {
return ReactReconciler.getHostNode(this._renderedComponent);
},
/**
* Releases any resources allocated by `mountComponent`.
*
* @final
* @internal
*/
unmountComponent: function (safely) {
if (!this._renderedComponent) {
return;
}
var inst = this._instance;
if (inst.componentWillUnmount && !inst._calledComponentWillUnmount) {
inst._calledComponentWillUnmount = true;
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(this._debugID, 'componentWillUnmount');
}
}
if (safely) {
var name = this.getName() + '.componentWillUnmount()';
ReactErrorUtils.invokeGuardedCallback(name, inst.componentWillUnmount.bind(inst));
} else {
inst.componentWillUnmount();
}
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onEndLifeCycleTimer(this._debugID, 'componentWillUnmount');
}
}
}
if (this._renderedComponent) {
ReactReconciler.unmountComponent(this._renderedComponent, safely);
this._renderedNodeType = null;
this._renderedComponent = null;
this._instance = null;
}
// Reset pending fields
// Even if this component is scheduled for another update in ReactUpdates,
// it would still be ignored because these fields are reset.
this._pendingStateQueue = null;
this._pendingReplaceState = false;
this._pendingForceUpdate = false;
this._pendingCallbacks = null;
this._pendingElement = null;
// These fields do not really need to be reset since this object is no
// longer accessible.
this._context = null;
this._rootNodeID = 0;
this._topLevelWrapper = null;
// Delete the reference from the instance to this internal representation
// which allow the internals to be properly cleaned up even if the user
// leaks a reference to the public instance.
ReactInstanceMap.remove(inst);
// Some existing components rely on inst.props even after they've been
// destroyed (in event handlers).
// TODO: inst.props = null;
// TODO: inst.state = null;
// TODO: inst.context = null;
},
/**
* Filters the context object to only contain keys specified in
* `contextTypes`
*
* @param {object} context
* @return {?object}
* @private
*/
_maskContext: function (context) {
var Component = this._currentElement.type;
var contextTypes = Component.contextTypes;
if (!contextTypes) {
return emptyObject;
}
var maskedContext = {};
for (var contextName in contextTypes) {
maskedContext[contextName] = context[contextName];
}
return maskedContext;
},
/**
* Filters the context object to only contain keys specified in
* `contextTypes`, and asserts that they are valid.
*
* @param {object} context
* @return {?object}
* @private
*/
_processContext: function (context) {
var maskedContext = this._maskContext(context);
if ("development" !== 'production') {
var Component = this._currentElement.type;
if (Component.contextTypes) {
this._checkContextTypes(Component.contextTypes, maskedContext, ReactPropTypeLocations.context);
}
}
return maskedContext;
},
/**
* @param {object} currentContext
* @return {object}
* @private
*/
_processChildContext: function (currentContext) {
var Component = this._currentElement.type;
var inst = this._instance;
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onBeginProcessingChildContext();
}
var childContext = inst.getChildContext && inst.getChildContext();
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onEndProcessingChildContext();
}
if (childContext) {
!(typeof Component.childContextTypes === 'object') ? "development" !== 'production' ? invariant(false, '%s.getChildContext(): childContextTypes must be defined in order to use getChildContext().', this.getName() || 'ReactCompositeComponent') : _prodInvariant('107', this.getName() || 'ReactCompositeComponent') : void 0;
if ("development" !== 'production') {
this._checkContextTypes(Component.childContextTypes, childContext, ReactPropTypeLocations.childContext);
}
for (var name in childContext) {
!(name in Component.childContextTypes) ? "development" !== 'production' ? invariant(false, '%s.getChildContext(): key "%s" is not defined in childContextTypes.', this.getName() || 'ReactCompositeComponent', name) : _prodInvariant('108', this.getName() || 'ReactCompositeComponent', name) : void 0;
}
return _assign({}, currentContext, childContext);
}
return currentContext;
},
/**
* Assert that the context types are valid
*
* @param {object} typeSpecs Map of context field to a ReactPropType
* @param {object} values Runtime values that need to be type-checked
* @param {string} location e.g. "prop", "context", "child context"
* @private
*/
_checkContextTypes: function (typeSpecs, values, location) {
checkReactTypeSpec(typeSpecs, values, location, this.getName(), null, this._debugID);
},
receiveComponent: function (nextElement, transaction, nextContext) {
var prevElement = this._currentElement;
var prevContext = this._context;
this._pendingElement = null;
this.updateComponent(transaction, prevElement, nextElement, prevContext, nextContext);
},
/**
* If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate`
* is set, update the component.
*
* @param {ReactReconcileTransaction} transaction
* @internal
*/
performUpdateIfNecessary: function (transaction) {
if (this._pendingElement != null) {
ReactReconciler.receiveComponent(this, this._pendingElement, transaction, this._context);
} else if (this._pendingStateQueue !== null || this._pendingForceUpdate) {
this.updateComponent(transaction, this._currentElement, this._currentElement, this._context, this._context);
} else {
this._updateBatchNumber = null;
}
},
/**
* Perform an update to a mounted component. The componentWillReceiveProps and
* shouldComponentUpdate methods are called, then (assuming the update isn't
* skipped) the remaining update lifecycle methods are called and the DOM
* representation is updated.
*
* By default, this implements React's rendering and reconciliation algorithm.
* Sophisticated clients may wish to override this.
*
* @param {ReactReconcileTransaction} transaction
* @param {ReactElement} prevParentElement
* @param {ReactElement} nextParentElement
* @internal
* @overridable
*/
updateComponent: function (transaction, prevParentElement, nextParentElement, prevUnmaskedContext, nextUnmaskedContext) {
var inst = this._instance;
!(inst != null) ? "development" !== 'production' ? invariant(false, 'Attempted to update component `%s` that has already been unmounted (or failed to mount).', this.getName() || 'ReactCompositeComponent') : _prodInvariant('136', this.getName() || 'ReactCompositeComponent') : void 0;
var willReceive = false;
var nextContext;
// Determine if the context has changed or not
if (this._context === nextUnmaskedContext) {
nextContext = inst.context;
} else {
nextContext = this._processContext(nextUnmaskedContext);
willReceive = true;
}
var prevProps = prevParentElement.props;
var nextProps = nextParentElement.props;
// Not a simple state update but a props update
if (prevParentElement !== nextParentElement) {
willReceive = true;
}
// An update here will schedule an update but immediately set
// _pendingStateQueue which will ensure that any state updates gets
// immediately reconciled instead of waiting for the next batch.
if (willReceive && inst.componentWillReceiveProps) {
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(this._debugID, 'componentWillReceiveProps');
}
}
inst.componentWillReceiveProps(nextProps, nextContext);
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onEndLifeCycleTimer(this._debugID, 'componentWillReceiveProps');
}
}
}
var nextState = this._processPendingState(nextProps, nextContext);
var shouldUpdate = true;
if (!this._pendingForceUpdate) {
if (inst.shouldComponentUpdate) {
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(this._debugID, 'shouldComponentUpdate');
}
}
shouldUpdate = inst.shouldComponentUpdate(nextProps, nextState, nextContext);
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onEndLifeCycleTimer(this._debugID, 'shouldComponentUpdate');
}
}
} else {
if (this._compositeType === CompositeTypes.PureClass) {
shouldUpdate = !shallowEqual(prevProps, nextProps) || !shallowEqual(inst.state, nextState);
}
}
}
if ("development" !== 'production') {
"development" !== 'production' ? warning(shouldUpdate !== undefined, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', this.getName() || 'ReactCompositeComponent') : void 0;
}
this._updateBatchNumber = null;
if (shouldUpdate) {
this._pendingForceUpdate = false;
// Will set `this.props`, `this.state` and `this.context`.
this._performComponentUpdate(nextParentElement, nextProps, nextState, nextContext, transaction, nextUnmaskedContext);
} else {
// If it's determined that a component should not update, we still want
// to set props and state but we shortcut the rest of the update.
this._currentElement = nextParentElement;
this._context = nextUnmaskedContext;
inst.props = nextProps;
inst.state = nextState;
inst.context = nextContext;
}
},
_processPendingState: function (props, context) {
var inst = this._instance;
var queue = this._pendingStateQueue;
var replace = this._pendingReplaceState;
this._pendingReplaceState = false;
this._pendingStateQueue = null;
if (!queue) {
return inst.state;
}
if (replace && queue.length === 1) {
return queue[0];
}
var nextState = _assign({}, replace ? queue[0] : inst.state);
for (var i = replace ? 1 : 0; i < queue.length; i++) {
var partial = queue[i];
_assign(nextState, typeof partial === 'function' ? partial.call(inst, nextState, props, context) : partial);
}
return nextState;
},
/**
* Merges new props and state, notifies delegate methods of update and
* performs update.
*
* @param {ReactElement} nextElement Next element
* @param {object} nextProps Next public object to set as properties.
* @param {?object} nextState Next object to set as state.
* @param {?object} nextContext Next public object to set as context.
* @param {ReactReconcileTransaction} transaction
* @param {?object} unmaskedContext
* @private
*/
_performComponentUpdate: function (nextElement, nextProps, nextState, nextContext, transaction, unmaskedContext) {
var inst = this._instance;
var hasComponentDidUpdate = Boolean(inst.componentDidUpdate);
var prevProps;
var prevState;
var prevContext;
if (hasComponentDidUpdate) {
prevProps = inst.props;
prevState = inst.state;
prevContext = inst.context;
}
if (inst.componentWillUpdate) {
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(this._debugID, 'componentWillUpdate');
}
}
inst.componentWillUpdate(nextProps, nextState, nextContext);
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onEndLifeCycleTimer(this._debugID, 'componentWillUpdate');
}
}
}
this._currentElement = nextElement;
this._context = unmaskedContext;
inst.props = nextProps;
inst.state = nextState;
inst.context = nextContext;
this._updateRenderedComponent(transaction, unmaskedContext);
if (hasComponentDidUpdate) {
if ("development" !== 'production') {
transaction.getReactMountReady().enqueue(invokeComponentDidUpdateWithTimer.bind(this, prevProps, prevState, prevContext), this);
} else {
transaction.getReactMountReady().enqueue(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), inst);
}
}
},
/**
* Call the component's `render` method and update the DOM accordingly.
*
* @param {ReactReconcileTransaction} transaction
* @internal
*/
_updateRenderedComponent: function (transaction, context) {
var prevComponentInstance = this._renderedComponent;
var prevRenderedElement = prevComponentInstance._currentElement;
var nextRenderedElement = this._renderValidatedComponent();
if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) {
ReactReconciler.receiveComponent(prevComponentInstance, nextRenderedElement, transaction, this._processChildContext(context));
} else {
var oldHostNode = ReactReconciler.getHostNode(prevComponentInstance);
ReactReconciler.unmountComponent(prevComponentInstance, false);
var nodeType = ReactNodeTypes.getType(nextRenderedElement);
this._renderedNodeType = nodeType;
var child = this._instantiateReactComponent(nextRenderedElement, nodeType !== ReactNodeTypes.EMPTY /* shouldHaveDebugID */
);
this._renderedComponent = child;
var selfDebugID = 0;
if ("development" !== 'production') {
selfDebugID = this._debugID;
}
var nextMarkup = ReactReconciler.mountComponent(child, transaction, this._hostParent, this._hostContainerInfo, this._processChildContext(context), selfDebugID);
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onSetChildren(this._debugID, child._debugID !== 0 ? [child._debugID] : []);
}
}
this._replaceNodeWithMarkup(oldHostNode, nextMarkup, prevComponentInstance);
}
},
/**
* Overridden in shallow rendering.
*
* @protected
*/
_replaceNodeWithMarkup: function (oldHostNode, nextMarkup, prevInstance) {
ReactComponentEnvironment.replaceNodeWithMarkup(oldHostNode, nextMarkup, prevInstance);
},
/**
* @protected
*/
_renderValidatedComponentWithoutOwnerOrContext: function () {
var inst = this._instance;
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(this._debugID, 'render');
}
}
var renderedComponent = inst.render();
if ("development" !== 'production') {
if (this._debugID !== 0) {
ReactInstrumentation.debugTool.onEndLifeCycleTimer(this._debugID, 'render');
}
}
if ("development" !== 'production') {
// We allow auto-mocks to proceed as if they're returning null.
if (renderedComponent === undefined && inst.render._isMockFunction) {
// This is probably bad practice. Consider warning here and
// deprecating this convenience.
renderedComponent = null;
}
}
return renderedComponent;
},
/**
* @private
*/
_renderValidatedComponent: function () {
var renderedComponent;
if ("development" !== 'production' || this._compositeType !== CompositeTypes.StatelessFunctional) {
ReactCurrentOwner.current = this;
try {
renderedComponent = this._renderValidatedComponentWithoutOwnerOrContext();
} finally {
ReactCurrentOwner.current = null;
}
} else {
renderedComponent = this._renderValidatedComponentWithoutOwnerOrContext();
}
!(
// TODO: An `isValidNode` function would probably be more appropriate
renderedComponent === null || renderedComponent === false || ReactElement.isValidElement(renderedComponent)) ? "development" !== 'production' ? invariant(false, '%s.render(): A valid React element (or null) must be returned. You may have returned undefined, an array or some other invalid object.', this.getName() || 'ReactCompositeComponent') : _prodInvariant('109', this.getName() || 'ReactCompositeComponent') : void 0;
return renderedComponent;
},
/**
* Lazily allocates the refs object and stores `component` as `ref`.
*
* @param {string} ref Reference name.
* @param {component} component Component to store as `ref`.
* @final
* @private
*/
attachRef: function (ref, component) {
var inst = this.getPublicInstance();
!(inst != null) ? "development" !== 'production' ? invariant(false, 'Stateless function components cannot have refs.') : _prodInvariant('110') : void 0;
var publicComponentInstance = component.getPublicInstance();
if ("development" !== 'production') {
var componentName = component && component.getName ? component.getName() : 'a component';
"development" !== 'production' ? warning(publicComponentInstance != null, 'Stateless function components cannot be given refs ' + '(See ref "%s" in %s created by %s). ' + 'Attempts to access this ref will fail.', ref, componentName, this.getName()) : void 0;
}
var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs;
refs[ref] = publicComponentInstance;
},
/**
* Detaches a reference name.
*
* @param {string} ref Name to dereference.
* @final
* @private
*/
detachRef: function (ref) {
var refs = this.getPublicInstance().refs;
delete refs[ref];
},
/**
* Get a text description of the component that can be used to identify it
* in error messages.
* @return {string} The name or null.
* @internal
*/
getName: function () {
var type = this._currentElement.type;
var constructor = this._instance && this._instance.constructor;
return type.displayName || constructor && constructor.displayName || type.name || constructor && constructor.name || null;
},
/**
* Get the publicly accessible representation of this component - i.e. what
* is exposed by refs and returned by render. Can be null for stateless
* components.
*
* @return {ReactComponent} the public component instance.
* @internal
*/
getPublicInstance: function () {
var inst = this._instance;
if (this._compositeType === CompositeTypes.StatelessFunctional) {
return null;
}
return inst;
},
// Stub
_instantiateReactComponent: null
};
var ReactCompositeComponent = {
Mixin: ReactCompositeComponentMixin
};
module.exports = ReactCompositeComponent;
},{"132":132,"153":153,"158":158,"171":171,"178":178,"186":186,"187":187,"188":188,"37":37,"41":41,"65":65,"68":68,"77":77,"78":78,"85":85,"90":90,"95":95}],41:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactCurrentOwner
*/
'use strict';
/**
* Keeps track of the current owner.
*
* The current owner is the component who should own any components that are
* currently being constructed.
*/
var ReactCurrentOwner = {
/**
* @internal
* @type {ReactComponent}
*/
current: null
};
module.exports = ReactCurrentOwner;
},{}],42:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOM
*/
/* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/
'use strict';
var ReactDOMComponentTree = _dereq_(46);
var ReactDefaultInjection = _dereq_(64);
var ReactMount = _dereq_(82);
var ReactReconciler = _dereq_(95);
var ReactUpdates = _dereq_(107);
var ReactVersion = _dereq_(108);
var findDOMNode = _dereq_(136);
var getHostComponentFromComposite = _dereq_(143);
var renderSubtreeIntoContainer = _dereq_(154);
var warning = _dereq_(187);
ReactDefaultInjection.inject();
var ReactDOM = {
findDOMNode: findDOMNode,
render: ReactMount.render,
unmountComponentAtNode: ReactMount.unmountComponentAtNode,
version: ReactVersion,
/* eslint-disable camelcase */
unstable_batchedUpdates: ReactUpdates.batchedUpdates,
unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer
};
// Inject the runtime into a devtools global hook regardless of browser.
// Allows for debugging when the hook is injected on the page.
/* eslint-enable camelcase */
if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') {
__REACT_DEVTOOLS_GLOBAL_HOOK__.inject({
ComponentTree: {
getClosestInstanceFromNode: ReactDOMComponentTree.getClosestInstanceFromNode,
getNodeFromInstance: function (inst) {
// inst is an internal instance (but could be a composite)
if (inst._renderedComponent) {
inst = getHostComponentFromComposite(inst);
}
if (inst) {
return ReactDOMComponentTree.getNodeFromInstance(inst);
} else {
return null;
}
}
},
Mount: ReactMount,
Reconciler: ReactReconciler
});
}
if ("development" !== 'production') {
var ExecutionEnvironment = _dereq_(164);
if (ExecutionEnvironment.canUseDOM && window.top === window.self) {
// First check if devtools is not installed
if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {
// If we're in Chrome or Firefox, provide a download link if not installed.
if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {
// Firefox does not have the issue with devtools loaded over file://
var showFileUrlMessage = window.location.protocol.indexOf('http') === -1 && navigator.userAgent.indexOf('Firefox') === -1;
console.debug('Download the React DevTools ' + (showFileUrlMessage ? 'and use an HTTP server (instead of a file: URL) ' : '') + 'for a better development experience: ' + 'https://fb.me/react-devtools');
}
}
var testFunc = function testFn() {};
"development" !== 'production' ? warning((testFunc.name || testFunc.toString()).indexOf('testFn') !== -1, 'It looks like you\'re using a minified copy of the development build ' + 'of React. When deploying React apps to production, make sure to use ' + 'the production build which skips development warnings and is faster. ' + 'See https://fb.me/react-minification for more details.') : void 0;
// If we're in IE8, check to see if we are in compatibility mode and provide
// information on preventing compatibility mode
var ieCompatibilityMode = document.documentMode && document.documentMode < 8;
"development" !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '<meta http-equiv="X-UA-Compatible" content="IE=edge" />') : void 0;
var expectedFeatures = [
// shims
Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.split, String.prototype.trim];
for (var i = 0; i < expectedFeatures.length; i++) {
if (!expectedFeatures[i]) {
"development" !== 'production' ? warning(false, 'One or more ES5 shims expected by React are not available: ' + 'https://fb.me/react-warning-polyfills') : void 0;
break;
}
}
}
}
if ("development" !== 'production') {
var ReactInstrumentation = _dereq_(78);
var ReactDOMUnknownPropertyHook = _dereq_(61);
var ReactDOMNullInputValuePropHook = _dereq_(53);
ReactInstrumentation.debugTool.addHook(ReactDOMUnknownPropertyHook);
ReactInstrumentation.debugTool.addHook(ReactDOMNullInputValuePropHook);
}
module.exports = ReactDOM;
},{"107":107,"108":108,"136":136,"143":143,"154":154,"164":164,"187":187,"46":46,"53":53,"61":61,"64":64,"78":78,"82":82,"95":95}],43:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMButton
*/
'use strict';
var DisabledInputUtils = _dereq_(14);
/**
* Implements a <button> host component that does not receive mouse events
* when `disabled` is set.
*/
var ReactDOMButton = {
getHostProps: DisabledInputUtils.getHostProps
};
module.exports = ReactDOMButton;
},{"14":14}],44:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMComponent
*/
/* global hasOwnProperty:true */
'use strict';
var _prodInvariant = _dereq_(153),
_assign = _dereq_(188);
var AutoFocusUtils = _dereq_(1);
var CSSPropertyOperations = _dereq_(4);
var DOMLazyTree = _dereq_(8);
var DOMNamespaces = _dereq_(9);
var DOMProperty = _dereq_(10);
var DOMPropertyOperations = _dereq_(11);
var EventConstants = _dereq_(16);
var EventPluginHub = _dereq_(17);
var EventPluginRegistry = _dereq_(18);
var ReactBrowserEventEmitter = _dereq_(28);
var ReactDOMButton = _dereq_(43);
var ReactDOMComponentFlags = _dereq_(45);
var ReactDOMComponentTree = _dereq_(46);
var ReactDOMInput = _dereq_(52);
var ReactDOMOption = _dereq_(54);
var ReactDOMSelect = _dereq_(55);
var ReactDOMTextarea = _dereq_(59);
var ReactInstrumentation = _dereq_(78);
var ReactMultiChild = _dereq_(83);
var ReactServerRenderingTransaction = _dereq_(99);
var emptyFunction = _dereq_(170);
var escapeTextContentForBrowser = _dereq_(135);
var invariant = _dereq_(178);
var isEventSupported = _dereq_(149);
var keyOf = _dereq_(182);
var shallowEqual = _dereq_(186);
var validateDOMNesting = _dereq_(161);
var warning = _dereq_(187);
var Flags = ReactDOMComponentFlags;
var deleteListener = EventPluginHub.deleteListener;
var getNode = ReactDOMComponentTree.getNodeFromInstance;
var listenTo = ReactBrowserEventEmitter.listenTo;
var registrationNameModules = EventPluginRegistry.registrationNameModules;
// For quickly matching children type, to test if can be treated as content.
var CONTENT_TYPES = { 'string': true, 'number': true };
var STYLE = keyOf({ style: null });
var HTML = keyOf({ __html: null });
var RESERVED_PROPS = {
children: null,
dangerouslySetInnerHTML: null,
suppressContentEditableWarning: null
};
// Node type for document fragments (Node.DOCUMENT_FRAGMENT_NODE).
var DOC_FRAGMENT_TYPE = 11;
function getDeclarationErrorAddendum(internalInstance) {
if (internalInstance) {
var owner = internalInstance._currentElement._owner || null;
if (owner) {
var name = owner.getName();
if (name) {
return ' This DOM node was rendered by `' + name + '`.';
}
}
}
return '';
}
function friendlyStringify(obj) {
if (typeof obj === 'object') {
if (Array.isArray(obj)) {
return '[' + obj.map(friendlyStringify).join(', ') + ']';
} else {
var pairs = [];
for (var key in obj) {
if (Object.prototype.hasOwnProperty.call(obj, key)) {
var keyEscaped = /^[a-z$_][\w$_]*$/i.test(key) ? key : JSON.stringify(key);
pairs.push(keyEscaped + ': ' + friendlyStringify(obj[key]));
}
}
return '{' + pairs.join(', ') + '}';
}
} else if (typeof obj === 'string') {
return JSON.stringify(obj);
} else if (typeof obj === 'function') {
return '[function object]';
}
// Differs from JSON.stringify in that undefined because undefined and that
// inf and nan don't become null
return String(obj);
}
var styleMutationWarning = {};
function checkAndWarnForMutatedStyle(style1, style2, component) {
if (style1 == null || style2 == null) {
return;
}
if (shallowEqual(style1, style2)) {
return;
}
var componentName = component._tag;
var owner = component._currentElement._owner;
var ownerName;
if (owner) {
ownerName = owner.getName();
}
var hash = ownerName + '|' + componentName;
if (styleMutationWarning.hasOwnProperty(hash)) {
return;
}
styleMutationWarning[hash] = true;
"development" !== 'production' ? warning(false, '`%s` was passed a style object that has previously been mutated. ' + 'Mutating `style` is deprecated. Consider cloning it beforehand. Check ' + 'the `render` %s. Previous style: %s. Mutated style: %s.', componentName, owner ? 'of `' + ownerName + '`' : 'using <' + componentName + '>', friendlyStringify(style1), friendlyStringify(style2)) : void 0;
}
/**
* @param {object} component
* @param {?object} props
*/
function assertValidProps(component, props) {
if (!props) {
return;
}
// Note the use of `==` which checks for null or undefined.
if (voidElementTags[component._tag]) {
!(props.children == null && props.dangerouslySetInnerHTML == null) ? "development" !== 'production' ? invariant(false, '%s is a void element tag and must neither have `children` nor use `dangerouslySetInnerHTML`.%s', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : _prodInvariant('137', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : void 0;
}
if (props.dangerouslySetInnerHTML != null) {
!(props.children == null) ? "development" !== 'production' ? invariant(false, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.') : _prodInvariant('60') : void 0;
!(typeof props.dangerouslySetInnerHTML === 'object' && HTML in props.dangerouslySetInnerHTML) ? "development" !== 'production' ? invariant(false, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. Please visit https://fb.me/react-invariant-dangerously-set-inner-html for more information.') : _prodInvariant('61') : void 0;
}
if ("development" !== 'production') {
"development" !== 'production' ? warning(props.innerHTML == null, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.') : void 0;
"development" !== 'production' ? warning(props.suppressContentEditableWarning || !props.contentEditable || props.children == null, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.') : void 0;
"development" !== 'production' ? warning(props.onFocusIn == null && props.onFocusOut == null, 'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.') : void 0;
}
!(props.style == null || typeof props.style === 'object') ? "development" !== 'production' ? invariant(false, 'The `style` prop expects a mapping from style properties to values, not a string. For example, style={{marginRight: spacing + \'em\'}} when using JSX.%s', getDeclarationErrorAddendum(component)) : _prodInvariant('62', getDeclarationErrorAddendum(component)) : void 0;
}
function enqueuePutListener(inst, registrationName, listener, transaction) {
if (transaction instanceof ReactServerRenderingTransaction) {
return;
}
if ("development" !== 'production') {
// IE8 has no API for event capturing and the `onScroll` event doesn't
// bubble.
"development" !== 'production' ? warning(registrationName !== 'onScroll' || isEventSupported('scroll', true), 'This browser doesn\'t support the `onScroll` event') : void 0;
}
var containerInfo = inst._hostContainerInfo;
var isDocumentFragment = containerInfo._node && containerInfo._node.nodeType === DOC_FRAGMENT_TYPE;
var doc = isDocumentFragment ? containerInfo._node : containerInfo._ownerDocument;
listenTo(registrationName, doc);
transaction.getReactMountReady().enqueue(putListener, {
inst: inst,
registrationName: registrationName,
listener: listener
});
}
function putListener() {
var listenerToPut = this;
EventPluginHub.putListener(listenerToPut.inst, listenerToPut.registrationName, listenerToPut.listener);
}
function inputPostMount() {
var inst = this;
ReactDOMInput.postMountWrapper(inst);
}
function textareaPostMount() {
var inst = this;
ReactDOMTextarea.postMountWrapper(inst);
}
function optionPostMount() {
var inst = this;
ReactDOMOption.postMountWrapper(inst);
}
var setContentChildForInstrumentation = emptyFunction;
if ("development" !== 'production') {
setContentChildForInstrumentation = function (content) {
var hasExistingContent = this._contentDebugID != null;
var debugID = this._debugID;
// This ID represents the inlined child that has no backing instance:
var contentDebugID = -debugID;
if (content == null) {
if (hasExistingContent) {
ReactInstrumentation.debugTool.onUnmountComponent(this._contentDebugID);
}
this._contentDebugID = null;
return;
}
this._contentDebugID = contentDebugID;
if (hasExistingContent) {
ReactInstrumentation.debugTool.onBeforeUpdateComponent(contentDebugID, content);
ReactInstrumentation.debugTool.onUpdateComponent(contentDebugID);
} else {
ReactInstrumentation.debugTool.onBeforeMountComponent(contentDebugID, content, debugID);
ReactInstrumentation.debugTool.onMountComponent(contentDebugID);
ReactInstrumentation.debugTool.onSetChildren(debugID, [contentDebugID]);
}
};
}
// There are so many media events, it makes sense to just
// maintain a list rather than create a `trapBubbledEvent` for each
var mediaEvents = {
topAbort: 'abort',
topCanPlay: 'canplay',
topCanPlayThrough: 'canplaythrough',
topDurationChange: 'durationchange',
topEmptied: 'emptied',
topEncrypted: 'encrypted',
topEnded: 'ended',
topError: 'error',
topLoadedData: 'loadeddata',
topLoadedMetadata: 'loadedmetadata',
topLoadStart: 'loadstart',
topPause: 'pause',
topPlay: 'play',
topPlaying: 'playing',
topProgress: 'progress',
topRateChange: 'ratechange',
topSeeked: 'seeked',
topSeeking: 'seeking',
topStalled: 'stalled',
topSuspend: 'suspend',
topTimeUpdate: 'timeupdate',
topVolumeChange: 'volumechange',
topWaiting: 'waiting'
};
function trapBubbledEventsLocal() {
var inst = this;
// If a component renders to null or if another component fatals and causes
// the state of the tree to be corrupted, `node` here can be null.
!inst._rootNodeID ? "development" !== 'production' ? invariant(false, 'Must be mounted to trap events') : _prodInvariant('63') : void 0;
var node = getNode(inst);
!node ? "development" !== 'production' ? invariant(false, 'trapBubbledEvent(...): Requires node to be rendered.') : _prodInvariant('64') : void 0;
switch (inst._tag) {
case 'iframe':
case 'object':
inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load', node)];
break;
case 'video':
case 'audio':
inst._wrapperState.listeners = [];
// Create listener for each media event
for (var event in mediaEvents) {
if (mediaEvents.hasOwnProperty(event)) {
inst._wrapperState.listeners.push(ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes[event], mediaEvents[event], node));
}
}
break;
case 'source':
inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topError, 'error', node)];
break;
case 'img':
inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topError, 'error', node), ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load', node)];
break;
case 'form':
inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topReset, 'reset', node), ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topSubmit, 'submit', node)];
break;
case 'input':
case 'select':
case 'textarea':
inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topInvalid, 'invalid', node)];
break;
}
}
function postUpdateSelectWrapper() {
ReactDOMSelect.postUpdateWrapper(this);
}
// For HTML, certain tags should omit their close tag. We keep a whitelist for
// those special-case tags.
var omittedCloseTags = {
'area': true,
'base': true,
'br': true,
'col': true,
'embed': true,
'hr': true,
'img': true,
'input': true,
'keygen': true,
'link': true,
'meta': true,
'param': true,
'source': true,
'track': true,
'wbr': true
};
// NOTE: menuitem's close tag should be omitted, but that causes problems.
var newlineEatingTags = {
'listing': true,
'pre': true,
'textarea': true
};
// For HTML, certain tags cannot have children. This has the same purpose as
// `omittedCloseTags` except that `menuitem` should still have its closing tag.
var voidElementTags = _assign({
'menuitem': true
}, omittedCloseTags);
// We accept any tag to be rendered but since this gets injected into arbitrary
// HTML, we want to make sure that it's a safe tag.
// http://www.w3.org/TR/REC-xml/#NT-Name
var VALID_TAG_REGEX = /^[a-zA-Z][a-zA-Z:_\.\-\d]*$/; // Simplified subset
var validatedTagCache = {};
var hasOwnProperty = {}.hasOwnProperty;
function validateDangerousTag(tag) {
if (!hasOwnProperty.call(validatedTagCache, tag)) {
!VALID_TAG_REGEX.test(tag) ? "development" !== 'production' ? invariant(false, 'Invalid tag: %s', tag) : _prodInvariant('65', tag) : void 0;
validatedTagCache[tag] = true;
}
}
function isCustomComponent(tagName, props) {
return tagName.indexOf('-') >= 0 || props.is != null;
}
var globalIdCounter = 1;
/**
* Creates a new React class that is idempotent and capable of containing other
* React components. It accepts event listeners and DOM properties that are
* valid according to `DOMProperty`.
*
* - Event listeners: `onClick`, `onMouseDown`, etc.
* - DOM properties: `className`, `name`, `title`, etc.
*
* The `style` property functions differently from the DOM API. It accepts an
* object mapping of style properties to values.
*
* @constructor ReactDOMComponent
* @extends ReactMultiChild
*/
function ReactDOMComponent(element) {
var tag = element.type;
validateDangerousTag(tag);
this._currentElement = element;
this._tag = tag.toLowerCase();
this._namespaceURI = null;
this._renderedChildren = null;
this._previousStyle = null;
this._previousStyleCopy = null;
this._hostNode = null;
this._hostParent = null;
this._rootNodeID = 0;
this._domID = 0;
this._hostContainerInfo = null;
this._wrapperState = null;
this._topLevelWrapper = null;
this._flags = 0;
if ("development" !== 'production') {
this._ancestorInfo = null;
setContentChildForInstrumentation.call(this, null);
}
}
ReactDOMComponent.displayName = 'ReactDOMComponent';
ReactDOMComponent.Mixin = {
/**
* Generates root tag markup then recurses. This method has side effects and
* is not idempotent.
*
* @internal
* @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
* @param {?ReactDOMComponent} the parent component instance
* @param {?object} info about the host container
* @param {object} context
* @return {string} The computed markup.
*/
mountComponent: function (transaction, hostParent, hostContainerInfo, context) {
this._rootNodeID = globalIdCounter++;
this._domID = hostContainerInfo._idCounter++;
this._hostParent = hostParent;
this._hostContainerInfo = hostContainerInfo;
var props = this._currentElement.props;
switch (this._tag) {
case 'audio':
case 'form':
case 'iframe':
case 'img':
case 'link':
case 'object':
case 'source':
case 'video':
this._wrapperState = {
listeners: null
};
transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);
break;
case 'button':
props = ReactDOMButton.getHostProps(this, props, hostParent);
break;
case 'input':
ReactDOMInput.mountWrapper(this, props, hostParent);
props = ReactDOMInput.getHostProps(this, props);
transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);
break;
case 'option':
ReactDOMOption.mountWrapper(this, props, hostParent);
props = ReactDOMOption.getHostProps(this, props);
break;
case 'select':
ReactDOMSelect.mountWrapper(this, props, hostParent);
props = ReactDOMSelect.getHostProps(this, props);
transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);
break;
case 'textarea':
ReactDOMTextarea.mountWrapper(this, props, hostParent);
props = ReactDOMTextarea.getHostProps(this, props);
transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);
break;
}
assertValidProps(this, props);
// We create tags in the namespace of their parent container, except HTML
// tags get no namespace.
var namespaceURI;
var parentTag;
if (hostParent != null) {
namespaceURI = hostParent._namespaceURI;
parentTag = hostParent._tag;
} else if (hostContainerInfo._tag) {
namespaceURI = hostContainerInfo._namespaceURI;
parentTag = hostContainerInfo._tag;
}
if (namespaceURI == null || namespaceURI === DOMNamespaces.svg && parentTag === 'foreignobject') {
namespaceURI = DOMNamespaces.html;
}
if (namespaceURI === DOMNamespaces.html) {
if (this._tag === 'svg') {
namespaceURI = DOMNamespaces.svg;
} else if (this._tag === 'math') {
namespaceURI = DOMNamespaces.mathml;
}
}
this._namespaceURI = namespaceURI;
if ("development" !== 'production') {
var parentInfo;
if (hostParent != null) {
parentInfo = hostParent._ancestorInfo;
} else if (hostContainerInfo._tag) {
parentInfo = hostContainerInfo._ancestorInfo;
}
if (parentInfo) {
// parentInfo should always be present except for the top-level
// component when server rendering
validateDOMNesting(this._tag, this, parentInfo);
}
this._ancestorInfo = validateDOMNesting.updatedAncestorInfo(parentInfo, this._tag, this);
}
var mountImage;
if (transaction.useCreateElement) {
var ownerDocument = hostContainerInfo._ownerDocument;
var el;
if (namespaceURI === DOMNamespaces.html) {
if (this._tag === 'script') {
// Create the script via .innerHTML so its "parser-inserted" flag is
// set to true and it does not execute
var div = ownerDocument.createElement('div');
var type = this._currentElement.type;
div.innerHTML = '<' + type + '></' + type + '>';
el = div.removeChild(div.firstChild);
} else if (props.is) {
el = ownerDocument.createElement(this._currentElement.type, props.is);
} else {
// Separate else branch instead of using `props.is || undefined` above becuase of a Firefox bug.
// See discussion in https://github.com/facebook/react/pull/6896
// and discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=1276240
el = ownerDocument.createElement(this._currentElement.type);
}
} else {
el = ownerDocument.createElementNS(namespaceURI, this._currentElement.type);
}
ReactDOMComponentTree.precacheNode(this, el);
this._flags |= Flags.hasCachedChildNodes;
if (!this._hostParent) {
DOMPropertyOperations.setAttributeForRoot(el);
}
this._updateDOMProperties(null, props, transaction);
var lazyTree = DOMLazyTree(el);
this._createInitialChildren(transaction, props, context, lazyTree);
mountImage = lazyTree;
} else {
var tagOpen = this._createOpenTagMarkupAndPutListeners(transaction, props);
var tagContent = this._createContentMarkup(transaction, props, context);
if (!tagContent && omittedCloseTags[this._tag]) {
mountImage = tagOpen + '/>';
} else {
mountImage = tagOpen + '>' + tagContent + '</' + this._currentElement.type + '>';
}
}
switch (this._tag) {
case 'input':
transaction.getReactMountReady().enqueue(inputPostMount, this);
if (props.autoFocus) {
transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);
}
break;
case 'textarea':
transaction.getReactMountReady().enqueue(textareaPostMount, this);
if (props.autoFocus) {
transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);
}
break;
case 'select':
if (props.autoFocus) {
transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);
}
break;
case 'button':
if (props.autoFocus) {
transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);
}
break;
case 'option':
transaction.getReactMountReady().enqueue(optionPostMount, this);
break;
}
return mountImage;
},
/**
* Creates markup for the open tag and all attributes.
*
* This method has side effects because events get registered.
*
* Iterating over object properties is faster than iterating over arrays.
* @see http://jsperf.com/obj-vs-arr-iteration
*
* @private
* @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
* @param {object} props
* @return {string} Markup of opening tag.
*/
_createOpenTagMarkupAndPutListeners: function (transaction, props) {
var ret = '<' + this._currentElement.type;
for (var propKey in props) {
if (!props.hasOwnProperty(propKey)) {
continue;
}
var propValue = props[propKey];
if (propValue == null) {
continue;
}
if (registrationNameModules.hasOwnProperty(propKey)) {
if (propValue) {
enqueuePutListener(this, propKey, propValue, transaction);
}
} else {
if (propKey === STYLE) {
if (propValue) {
if ("development" !== 'production') {
// See `_updateDOMProperties`. style block
this._previousStyle = propValue;
}
propValue = this._previousStyleCopy = _assign({}, props.style);
}
propValue = CSSPropertyOperations.createMarkupForStyles(propValue, this);
}
var markup = null;
if (this._tag != null && isCustomComponent(this._tag, props)) {
if (!RESERVED_PROPS.hasOwnProperty(propKey)) {
markup = DOMPropertyOperations.createMarkupForCustomAttribute(propKey, propValue);
}
} else {
markup = DOMPropertyOperations.createMarkupForProperty(propKey, propValue);
}
if (markup) {
ret += ' ' + markup;
}
}
}
// For static pages, no need to put React ID and checksum. Saves lots of
// bytes.
if (transaction.renderToStaticMarkup) {
return ret;
}
if (!this._hostParent) {
ret += ' ' + DOMPropertyOperations.createMarkupForRoot();
}
ret += ' ' + DOMPropertyOperations.createMarkupForID(this._domID);
return ret;
},
/**
* Creates markup for the content between the tags.
*
* @private
* @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
* @param {object} props
* @param {object} context
* @return {string} Content markup.
*/
_createContentMarkup: function (transaction, props, context) {
var ret = '';
// Intentional use of != to avoid catching zero/false.
var innerHTML = props.dangerouslySetInnerHTML;
if (innerHTML != null) {
if (innerHTML.__html != null) {
ret = innerHTML.__html;
}
} else {
var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;
var childrenToUse = contentToUse != null ? null : props.children;
if (contentToUse != null) {
// TODO: Validate that text is allowed as a child of this node
ret = escapeTextContentForBrowser(contentToUse);
if ("development" !== 'production') {
setContentChildForInstrumentation.call(this, contentToUse);
}
} else if (childrenToUse != null) {
var mountImages = this.mountChildren(childrenToUse, transaction, context);
ret = mountImages.join('');
}
}
if (newlineEatingTags[this._tag] && ret.charAt(0) === '\n') {
// text/html ignores the first character in these tags if it's a newline
// Prefer to break application/xml over text/html (for now) by adding
// a newline specifically to get eaten by the parser. (Alternately for
// textareas, replacing "^\n" with "\r\n" doesn't get eaten, and the first
// \r is normalized out by HTMLTextAreaElement#value.)
// See: <http://www.w3.org/TR/html-polyglot/#newlines-in-textarea-and-pre>
// See: <http://www.w3.org/TR/html5/syntax.html#element-restrictions>
// See: <http://www.w3.org/TR/html5/syntax.html#newlines>
// See: Parsing of "textarea" "listing" and "pre" elements
// from <http://www.w3.org/TR/html5/syntax.html#parsing-main-inbody>
return '\n' + ret;
} else {
return ret;
}
},
_createInitialChildren: function (transaction, props, context, lazyTree) {
// Intentional use of != to avoid catching zero/false.
var innerHTML = props.dangerouslySetInnerHTML;
if (innerHTML != null) {
if (innerHTML.__html != null) {
DOMLazyTree.queueHTML(lazyTree, innerHTML.__html);
}
} else {
var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;
var childrenToUse = contentToUse != null ? null : props.children;
if (contentToUse != null) {
// TODO: Validate that text is allowed as a child of this node
if ("development" !== 'production') {
setContentChildForInstrumentation.call(this, contentToUse);
}
DOMLazyTree.queueText(lazyTree, contentToUse);
} else if (childrenToUse != null) {
var mountImages = this.mountChildren(childrenToUse, transaction, context);
for (var i = 0; i < mountImages.length; i++) {
DOMLazyTree.queueChild(lazyTree, mountImages[i]);
}
}
}
},
/**
* Receives a next element and updates the component.
*
* @internal
* @param {ReactElement} nextElement
* @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
* @param {object} context
*/
receiveComponent: function (nextElement, transaction, context) {
var prevElement = this._currentElement;
this._currentElement = nextElement;
this.updateComponent(transaction, prevElement, nextElement, context);
},
/**
* Updates a DOM component after it has already been allocated and
* attached to the DOM. Reconciles the root DOM node, then recurses.
*
* @param {ReactReconcileTransaction} transaction
* @param {ReactElement} prevElement
* @param {ReactElement} nextElement
* @internal
* @overridable
*/
updateComponent: function (transaction, prevElement, nextElement, context) {
var lastProps = prevElement.props;
var nextProps = this._currentElement.props;
switch (this._tag) {
case 'button':
lastProps = ReactDOMButton.getHostProps(this, lastProps);
nextProps = ReactDOMButton.getHostProps(this, nextProps);
break;
case 'input':
lastProps = ReactDOMInput.getHostProps(this, lastProps);
nextProps = ReactDOMInput.getHostProps(this, nextProps);
break;
case 'option':
lastProps = ReactDOMOption.getHostProps(this, lastProps);
nextProps = ReactDOMOption.getHostProps(this, nextProps);
break;
case 'select':
lastProps = ReactDOMSelect.getHostProps(this, lastProps);
nextProps = ReactDOMSelect.getHostProps(this, nextProps);
break;
case 'textarea':
lastProps = ReactDOMTextarea.getHostProps(this, lastProps);
nextProps = ReactDOMTextarea.getHostProps(this, nextProps);
break;
}
assertValidProps(this, nextProps);
this._updateDOMProperties(lastProps, nextProps, transaction);
this._updateDOMChildren(lastProps, nextProps, transaction, context);
switch (this._tag) {
case 'input':
// Update the wrapper around inputs *after* updating props. This has to
// happen after `_updateDOMProperties`. Otherwise HTML5 input validations
// raise warnings and prevent the new value from being assigned.
ReactDOMInput.updateWrapper(this);
break;
case 'textarea':
ReactDOMTextarea.updateWrapper(this);
break;
case 'select':
// <select> value update needs to occur after <option> children
// reconciliation
transaction.getReactMountReady().enqueue(postUpdateSelectWrapper, this);
break;
}
},
/**
* Reconciles the properties by detecting differences in property values and
* updating the DOM as necessary. This function is probably the single most
* critical path for performance optimization.
*
* TODO: Benchmark whether checking for changed values in memory actually
* improves performance (especially statically positioned elements).
* TODO: Benchmark the effects of putting this at the top since 99% of props
* do not change for a given reconciliation.
* TODO: Benchmark areas that can be improved with caching.
*
* @private
* @param {object} lastProps
* @param {object} nextProps
* @param {?DOMElement} node
*/
_updateDOMProperties: function (lastProps, nextProps, transaction) {
var propKey;
var styleName;
var styleUpdates;
for (propKey in lastProps) {
if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {
continue;
}
if (propKey === STYLE) {
var lastStyle = this._previousStyleCopy;
for (styleName in lastStyle) {
if (lastStyle.hasOwnProperty(styleName)) {
styleUpdates = styleUpdates || {};
styleUpdates[styleName] = '';
}
}
this._previousStyleCopy = null;
} else if (registrationNameModules.hasOwnProperty(propKey)) {
if (lastProps[propKey]) {
// Only call deleteListener if there was a listener previously or
// else willDeleteListener gets called when there wasn't actually a
// listener (e.g., onClick={null})
deleteListener(this, propKey);
}
} else if (isCustomComponent(this._tag, lastProps)) {
if (!RESERVED_PROPS.hasOwnProperty(propKey)) {
DOMPropertyOperations.deleteValueForAttribute(getNode(this), propKey);
}
} else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {
DOMPropertyOperations.deleteValueForProperty(getNode(this), propKey);
}
}
for (propKey in nextProps) {
var nextProp = nextProps[propKey];
var lastProp = propKey === STYLE ? this._previousStyleCopy : lastProps != null ? lastProps[propKey] : undefined;
if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {
continue;
}
if (propKey === STYLE) {
if (nextProp) {
if ("development" !== 'production') {
checkAndWarnForMutatedStyle(this._previousStyleCopy, this._previousStyle, this);
this._previousStyle = nextProp;
}
nextProp = this._previousStyleCopy = _assign({}, nextProp);
} else {
this._previousStyleCopy = null;
}
if (lastProp) {
// Unset styles on `lastProp` but not on `nextProp`.
for (styleName in lastProp) {
if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {
styleUpdates = styleUpdates || {};
styleUpdates[styleName] = '';
}
}
// Update styles that changed since `lastProp`.
for (styleName in nextProp) {
if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {
styleUpdates = styleUpdates || {};
styleUpdates[styleName] = nextProp[styleName];
}
}
} else {
// Relies on `updateStylesByID` not mutating `styleUpdates`.
styleUpdates = nextProp;
}
} else if (registrationNameModules.hasOwnProperty(propKey)) {
if (nextProp) {
enqueuePutListener(this, propKey, nextProp, transaction);
} else if (lastProp) {
deleteListener(this, propKey);
}
} else if (isCustomComponent(this._tag, nextProps)) {
if (!RESERVED_PROPS.hasOwnProperty(propKey)) {
DOMPropertyOperations.setValueForAttribute(getNode(this), propKey, nextProp);
}
} else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {
var node = getNode(this);
// If we're updating to null or undefined, we should remove the property
// from the DOM node instead of inadvertently setting to a string. This
// brings us in line with the same behavior we have on initial render.
if (nextProp != null) {
DOMPropertyOperations.setValueForProperty(node, propKey, nextProp);
} else {
DOMPropertyOperations.deleteValueForProperty(node, propKey);
}
}
}
if (styleUpdates) {
CSSPropertyOperations.setValueForStyles(getNode(this), styleUpdates, this);
}
},
/**
* Reconciles the children with the various properties that affect the
* children content.
*
* @param {object} lastProps
* @param {object} nextProps
* @param {ReactReconcileTransaction} transaction
* @param {object} context
*/
_updateDOMChildren: function (lastProps, nextProps, transaction, context) {
var lastContent = CONTENT_TYPES[typeof lastProps.children] ? lastProps.children : null;
var nextContent = CONTENT_TYPES[typeof nextProps.children] ? nextProps.children : null;
var lastHtml = lastProps.dangerouslySetInnerHTML && lastProps.dangerouslySetInnerHTML.__html;
var nextHtml = nextProps.dangerouslySetInnerHTML && nextProps.dangerouslySetInnerHTML.__html;
// Note the use of `!=` which checks for null or undefined.
var lastChildren = lastContent != null ? null : lastProps.children;
var nextChildren = nextContent != null ? null : nextProps.children;
// If we're switching from children to content/html or vice versa, remove
// the old content
var lastHasContentOrHtml = lastContent != null || lastHtml != null;
var nextHasContentOrHtml = nextContent != null || nextHtml != null;
if (lastChildren != null && nextChildren == null) {
this.updateChildren(null, transaction, context);
} else if (lastHasContentOrHtml && !nextHasContentOrHtml) {
this.updateTextContent('');
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onSetChildren(this._debugID, []);
}
}
if (nextContent != null) {
if (lastContent !== nextContent) {
this.updateTextContent('' + nextContent);
if ("development" !== 'production') {
setContentChildForInstrumentation.call(this, nextContent);
}
}
} else if (nextHtml != null) {
if (lastHtml !== nextHtml) {
this.updateMarkup('' + nextHtml);
}
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onSetChildren(this._debugID, []);
}
} else if (nextChildren != null) {
if ("development" !== 'production') {
setContentChildForInstrumentation.call(this, null);
}
this.updateChildren(nextChildren, transaction, context);
}
},
getHostNode: function () {
return getNode(this);
},
/**
* Destroys all event registrations for this instance. Does not remove from
* the DOM. That must be done by the parent.
*
* @internal
*/
unmountComponent: function (safely) {
switch (this._tag) {
case 'audio':
case 'form':
case 'iframe':
case 'img':
case 'link':
case 'object':
case 'source':
case 'video':
var listeners = this._wrapperState.listeners;
if (listeners) {
for (var i = 0; i < listeners.length; i++) {
listeners[i].remove();
}
}
break;
case 'html':
case 'head':
case 'body':
/**
* Components like <html> <head> and <body> can't be removed or added
* easily in a cross-browser way, however it's valuable to be able to
* take advantage of React's reconciliation for styling and <title>
* management. So we just document it and throw in dangerous cases.
*/
!false ? "development" !== 'production' ? invariant(false, '<%s> tried to unmount. Because of cross-browser quirks it is impossible to unmount some top-level components (eg <html>, <head>, and <body>) reliably and efficiently. To fix this, have a single top-level component that never unmounts render these elements.', this._tag) : _prodInvariant('66', this._tag) : void 0;
break;
}
this.unmountChildren(safely);
ReactDOMComponentTree.uncacheNode(this);
EventPluginHub.deleteAllListeners(this);
this._rootNodeID = 0;
this._domID = 0;
this._wrapperState = null;
if ("development" !== 'production') {
setContentChildForInstrumentation.call(this, null);
}
},
getPublicInstance: function () {
return getNode(this);
}
};
_assign(ReactDOMComponent.prototype, ReactDOMComponent.Mixin, ReactMultiChild.Mixin);
module.exports = ReactDOMComponent;
},{"1":1,"10":10,"11":11,"135":135,"149":149,"153":153,"16":16,"161":161,"17":17,"170":170,"178":178,"18":18,"182":182,"186":186,"187":187,"188":188,"28":28,"4":4,"43":43,"45":45,"46":46,"52":52,"54":54,"55":55,"59":59,"78":78,"8":8,"83":83,"9":9,"99":99}],45:[function(_dereq_,module,exports){
/**
* Copyright 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMComponentFlags
*/
'use strict';
var ReactDOMComponentFlags = {
hasCachedChildNodes: 1 << 0
};
module.exports = ReactDOMComponentFlags;
},{}],46:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMComponentTree
*/
'use strict';
var _prodInvariant = _dereq_(153);
var DOMProperty = _dereq_(10);
var ReactDOMComponentFlags = _dereq_(45);
var invariant = _dereq_(178);
var ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;
var Flags = ReactDOMComponentFlags;
var internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2);
/**
* Drill down (through composites and empty components) until we get a host or
* host text component.
*
* This is pretty polymorphic but unavoidable with the current structure we have
* for `_renderedChildren`.
*/
function getRenderedHostOrTextFromComponent(component) {
var rendered;
while (rendered = component._renderedComponent) {
component = rendered;
}
return component;
}
/**
* Populate `_hostNode` on the rendered host/text component with the given
* DOM node. The passed `inst` can be a composite.
*/
function precacheNode(inst, node) {
var hostInst = getRenderedHostOrTextFromComponent(inst);
hostInst._hostNode = node;
node[internalInstanceKey] = hostInst;
}
function uncacheNode(inst) {
var node = inst._hostNode;
if (node) {
delete node[internalInstanceKey];
inst._hostNode = null;
}
}
/**
* Populate `_hostNode` on each child of `inst`, assuming that the children
* match up with the DOM (element) children of `node`.
*
* We cache entire levels at once to avoid an n^2 problem where we access the
* children of a node sequentially and have to walk from the start to our target
* node every time.
*
* Since we update `_renderedChildren` and the actual DOM at (slightly)
* different times, we could race here and see a newer `_renderedChildren` than
* the DOM nodes we see. To avoid this, ReactMultiChild calls
* `prepareToManageChildren` before we change `_renderedChildren`, at which
* time the container's child nodes are always cached (until it unmounts).
*/
function precacheChildNodes(inst, node) {
if (inst._flags & Flags.hasCachedChildNodes) {
return;
}
var children = inst._renderedChildren;
var childNode = node.firstChild;
outer: for (var name in children) {
if (!children.hasOwnProperty(name)) {
continue;
}
var childInst = children[name];
var childID = getRenderedHostOrTextFromComponent(childInst)._domID;
if (childID === 0) {
// We're currently unmounting this child in ReactMultiChild; skip it.
continue;
}
// We assume the child nodes are in the same order as the child instances.
for (; childNode !== null; childNode = childNode.nextSibling) {
if (childNode.nodeType === 1 && childNode.getAttribute(ATTR_NAME) === String(childID) || childNode.nodeType === 8 && childNode.nodeValue === ' react-text: ' + childID + ' ' || childNode.nodeType === 8 && childNode.nodeValue === ' react-empty: ' + childID + ' ') {
precacheNode(childInst, childNode);
continue outer;
}
}
// We reached the end of the DOM children without finding an ID match.
!false ? "development" !== 'production' ? invariant(false, 'Unable to find element with ID %s.', childID) : _prodInvariant('32', childID) : void 0;
}
inst._flags |= Flags.hasCachedChildNodes;
}
/**
* Given a DOM node, return the closest ReactDOMComponent or
* ReactDOMTextComponent instance ancestor.
*/
function getClosestInstanceFromNode(node) {
if (node[internalInstanceKey]) {
return node[internalInstanceKey];
}
// Walk up the tree until we find an ancestor whose instance we have cached.
var parents = [];
while (!node[internalInstanceKey]) {
parents.push(node);
if (node.parentNode) {
node = node.parentNode;
} else {
// Top of the tree. This node must not be part of a React tree (or is
// unmounted, potentially).
return null;
}
}
var closest;
var inst;
for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {
closest = inst;
if (parents.length) {
precacheChildNodes(inst, node);
}
}
return closest;
}
/**
* Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent
* instance, or null if the node was not rendered by this React.
*/
function getInstanceFromNode(node) {
var inst = getClosestInstanceFromNode(node);
if (inst != null && inst._hostNode === node) {
return inst;
} else {
return null;
}
}
/**
* Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding
* DOM node.
*/
function getNodeFromInstance(inst) {
// Without this first invariant, passing a non-DOM-component triggers the next
// invariant for a missing parent, which is super confusing.
!(inst._hostNode !== undefined) ? "development" !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;
if (inst._hostNode) {
return inst._hostNode;
}
// Walk up the tree until we find an ancestor whose DOM node we have cached.
var parents = [];
while (!inst._hostNode) {
parents.push(inst);
!inst._hostParent ? "development" !== 'production' ? invariant(false, 'React DOM tree root should always have a node reference.') : _prodInvariant('34') : void 0;
inst = inst._hostParent;
}
// Now parents contains each ancestor that does *not* have a cached native
// node, and `inst` is the deepest ancestor that does.
for (; parents.length; inst = parents.pop()) {
precacheChildNodes(inst, inst._hostNode);
}
return inst._hostNode;
}
var ReactDOMComponentTree = {
getClosestInstanceFromNode: getClosestInstanceFromNode,
getInstanceFromNode: getInstanceFromNode,
getNodeFromInstance: getNodeFromInstance,
precacheChildNodes: precacheChildNodes,
precacheNode: precacheNode,
uncacheNode: uncacheNode
};
module.exports = ReactDOMComponentTree;
},{"10":10,"153":153,"178":178,"45":45}],47:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMContainerInfo
*/
'use strict';
var validateDOMNesting = _dereq_(161);
var DOC_NODE_TYPE = 9;
function ReactDOMContainerInfo(topLevelWrapper, node) {
var info = {
_topLevelWrapper: topLevelWrapper,
_idCounter: 1,
_ownerDocument: node ? node.nodeType === DOC_NODE_TYPE ? node : node.ownerDocument : null,
_node: node,
_tag: node ? node.nodeName.toLowerCase() : null,
_namespaceURI: node ? node.namespaceURI : null
};
if ("development" !== 'production') {
info._ancestorInfo = node ? validateDOMNesting.updatedAncestorInfo(null, info._tag, null) : null;
}
return info;
}
module.exports = ReactDOMContainerInfo;
},{"161":161}],48:[function(_dereq_,module,exports){
/**
* Copyright 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMEmptyComponent
*/
'use strict';
var _assign = _dereq_(188);
var DOMLazyTree = _dereq_(8);
var ReactDOMComponentTree = _dereq_(46);
var ReactDOMEmptyComponent = function (instantiate) {
// ReactCompositeComponent uses this:
this._currentElement = null;
// ReactDOMComponentTree uses these:
this._hostNode = null;
this._hostParent = null;
this._hostContainerInfo = null;
this._domID = 0;
};
_assign(ReactDOMEmptyComponent.prototype, {
mountComponent: function (transaction, hostParent, hostContainerInfo, context) {
var domID = hostContainerInfo._idCounter++;
this._domID = domID;
this._hostParent = hostParent;
this._hostContainerInfo = hostContainerInfo;
var nodeValue = ' react-empty: ' + this._domID + ' ';
if (transaction.useCreateElement) {
var ownerDocument = hostContainerInfo._ownerDocument;
var node = ownerDocument.createComment(nodeValue);
ReactDOMComponentTree.precacheNode(this, node);
return DOMLazyTree(node);
} else {
if (transaction.renderToStaticMarkup) {
// Normally we'd insert a comment node, but since this is a situation
// where React won't take over (static pages), we can simply return
// nothing.
return '';
}
return '<!--' + nodeValue + '-->';
}
},
receiveComponent: function () {},
getHostNode: function () {
return ReactDOMComponentTree.getNodeFromInstance(this);
},
unmountComponent: function () {
ReactDOMComponentTree.uncacheNode(this);
}
});
module.exports = ReactDOMEmptyComponent;
},{"188":188,"46":46,"8":8}],49:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMFactories
*/
'use strict';
var ReactElement = _dereq_(65);
/**
* Create a factory that creates HTML tag elements.
*
* @private
*/
var createDOMFactory = ReactElement.createFactory;
if ("development" !== 'production') {
var ReactElementValidator = _dereq_(66);
createDOMFactory = ReactElementValidator.createFactory;
}
/**
* Creates a mapping from supported HTML tags to `ReactDOMComponent` classes.
* This is also accessible via `React.DOM`.
*
* @public
*/
var ReactDOMFactories = {
a: createDOMFactory('a'),
abbr: createDOMFactory('abbr'),
address: createDOMFactory('address'),
area: createDOMFactory('area'),
article: createDOMFactory('article'),
aside: createDOMFactory('aside'),
audio: createDOMFactory('audio'),
b: createDOMFactory('b'),
base: createDOMFactory('base'),
bdi: createDOMFactory('bdi'),
bdo: createDOMFactory('bdo'),
big: createDOMFactory('big'),
blockquote: createDOMFactory('blockquote'),
body: createDOMFactory('body'),
br: createDOMFactory('br'),
button: createDOMFactory('button'),
canvas: createDOMFactory('canvas'),
caption: createDOMFactory('caption'),
cite: createDOMFactory('cite'),
code: createDOMFactory('code'),
col: createDOMFactory('col'),
colgroup: createDOMFactory('colgroup'),
data: createDOMFactory('data'),
datalist: createDOMFactory('datalist'),
dd: createDOMFactory('dd'),
del: createDOMFactory('del'),
details: createDOMFactory('details'),
dfn: createDOMFactory('dfn'),
dialog: createDOMFactory('dialog'),
div: createDOMFactory('div'),
dl: createDOMFactory('dl'),
dt: createDOMFactory('dt'),
em: createDOMFactory('em'),
embed: createDOMFactory('embed'),
fieldset: createDOMFactory('fieldset'),
figcaption: createDOMFactory('figcaption'),
figure: createDOMFactory('figure'),
footer: createDOMFactory('footer'),
form: createDOMFactory('form'),
h1: createDOMFactory('h1'),
h2: createDOMFactory('h2'),
h3: createDOMFactory('h3'),
h4: createDOMFactory('h4'),
h5: createDOMFactory('h5'),
h6: createDOMFactory('h6'),
head: createDOMFactory('head'),
header: createDOMFactory('header'),
hgroup: createDOMFactory('hgroup'),
hr: createDOMFactory('hr'),
html: createDOMFactory('html'),
i: createDOMFactory('i'),
iframe: createDOMFactory('iframe'),
img: createDOMFactory('img'),
input: createDOMFactory('input'),
ins: createDOMFactory('ins'),
kbd: createDOMFactory('kbd'),
keygen: createDOMFactory('keygen'),
label: createDOMFactory('label'),
legend: createDOMFactory('legend'),
li: createDOMFactory('li'),
link: createDOMFactory('link'),
main: createDOMFactory('main'),
map: createDOMFactory('map'),
mark: createDOMFactory('mark'),
menu: createDOMFactory('menu'),
menuitem: createDOMFactory('menuitem'),
meta: createDOMFactory('meta'),
meter: createDOMFactory('meter'),
nav: createDOMFactory('nav'),
noscript: createDOMFactory('noscript'),
object: createDOMFactory('object'),
ol: createDOMFactory('ol'),
optgroup: createDOMFactory('optgroup'),
option: createDOMFactory('option'),
output: createDOMFactory('output'),
p: createDOMFactory('p'),
param: createDOMFactory('param'),
picture: createDOMFactory('picture'),
pre: createDOMFactory('pre'),
progress: createDOMFactory('progress'),
q: createDOMFactory('q'),
rp: createDOMFactory('rp'),
rt: createDOMFactory('rt'),
ruby: createDOMFactory('ruby'),
s: createDOMFactory('s'),
samp: createDOMFactory('samp'),
script: createDOMFactory('script'),
section: createDOMFactory('section'),
select: createDOMFactory('select'),
small: createDOMFactory('small'),
source: createDOMFactory('source'),
span: createDOMFactory('span'),
strong: createDOMFactory('strong'),
style: createDOMFactory('style'),
sub: createDOMFactory('sub'),
summary: createDOMFactory('summary'),
sup: createDOMFactory('sup'),
table: createDOMFactory('table'),
tbody: createDOMFactory('tbody'),
td: createDOMFactory('td'),
textarea: createDOMFactory('textarea'),
tfoot: createDOMFactory('tfoot'),
th: createDOMFactory('th'),
thead: createDOMFactory('thead'),
time: createDOMFactory('time'),
title: createDOMFactory('title'),
tr: createDOMFactory('tr'),
track: createDOMFactory('track'),
u: createDOMFactory('u'),
ul: createDOMFactory('ul'),
'var': createDOMFactory('var'),
video: createDOMFactory('video'),
wbr: createDOMFactory('wbr'),
// SVG
circle: createDOMFactory('circle'),
clipPath: createDOMFactory('clipPath'),
defs: createDOMFactory('defs'),
ellipse: createDOMFactory('ellipse'),
g: createDOMFactory('g'),
image: createDOMFactory('image'),
line: createDOMFactory('line'),
linearGradient: createDOMFactory('linearGradient'),
mask: createDOMFactory('mask'),
path: createDOMFactory('path'),
pattern: createDOMFactory('pattern'),
polygon: createDOMFactory('polygon'),
polyline: createDOMFactory('polyline'),
radialGradient: createDOMFactory('radialGradient'),
rect: createDOMFactory('rect'),
stop: createDOMFactory('stop'),
svg: createDOMFactory('svg'),
text: createDOMFactory('text'),
tspan: createDOMFactory('tspan')
};
module.exports = ReactDOMFactories;
},{"65":65,"66":66}],50:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMFeatureFlags
*/
'use strict';
var ReactDOMFeatureFlags = {
useCreateElement: true
};
module.exports = ReactDOMFeatureFlags;
},{}],51:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMIDOperations
*/
'use strict';
var DOMChildrenOperations = _dereq_(7);
var ReactDOMComponentTree = _dereq_(46);
/**
* Operations used to process updates to DOM nodes.
*/
var ReactDOMIDOperations = {
/**
* Updates a component's children by processing a series of updates.
*
* @param {array<object>} updates List of update configurations.
* @internal
*/
dangerouslyProcessChildrenUpdates: function (parentInst, updates) {
var node = ReactDOMComponentTree.getNodeFromInstance(parentInst);
DOMChildrenOperations.processUpdates(node, updates);
}
};
module.exports = ReactDOMIDOperations;
},{"46":46,"7":7}],52:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMInput
*/
'use strict';
var _prodInvariant = _dereq_(153),
_assign = _dereq_(188);
var DisabledInputUtils = _dereq_(14);
var DOMPropertyOperations = _dereq_(11);
var LinkedValueUtils = _dereq_(25);
var ReactDOMComponentTree = _dereq_(46);
var ReactUpdates = _dereq_(107);
var invariant = _dereq_(178);
var warning = _dereq_(187);
var didWarnValueLink = false;
var didWarnCheckedLink = false;
var didWarnValueDefaultValue = false;
var didWarnCheckedDefaultChecked = false;
var didWarnControlledToUncontrolled = false;
var didWarnUncontrolledToControlled = false;
function forceUpdateIfMounted() {
if (this._rootNodeID) {
// DOM component is still mounted; update
ReactDOMInput.updateWrapper(this);
}
}
function isControlled(props) {
var usesChecked = props.type === 'checkbox' || props.type === 'radio';
return usesChecked ? props.checked !== undefined : props.value !== undefined;
}
/**
* Implements an <input> host component that allows setting these optional
* props: `checked`, `value`, `defaultChecked`, and `defaultValue`.
*
* If `checked` or `value` are not supplied (or null/undefined), user actions
* that affect the checked state or value will trigger updates to the element.
*
* If they are supplied (and not null/undefined), the rendered element will not
* trigger updates to the element. Instead, the props must change in order for
* the rendered element to be updated.
*
* The rendered element will be initialized as unchecked (or `defaultChecked`)
* with an empty value (or `defaultValue`).
*
* @see http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html
*/
var ReactDOMInput = {
getHostProps: function (inst, props) {
var value = LinkedValueUtils.getValue(props);
var checked = LinkedValueUtils.getChecked(props);
var hostProps = _assign({
// Make sure we set .type before any other properties (setting .value
// before .type means .value is lost in IE11 and below)
type: undefined,
// Make sure we set .step before .value (setting .value before .step
// means .value is rounded on mount, based upon step precision)
step: undefined,
// Make sure we set .min & .max before .value (to ensure proper order
// in corner cases such as min or max deriving from value, e.g. Issue #7170)
min: undefined,
max: undefined
}, DisabledInputUtils.getHostProps(inst, props), {
defaultChecked: undefined,
defaultValue: undefined,
value: value != null ? value : inst._wrapperState.initialValue,
checked: checked != null ? checked : inst._wrapperState.initialChecked,
onChange: inst._wrapperState.onChange
});
return hostProps;
},
mountWrapper: function (inst, props) {
if ("development" !== 'production') {
LinkedValueUtils.checkPropTypes('input', props, inst._currentElement._owner);
var owner = inst._currentElement._owner;
if (props.valueLink !== undefined && !didWarnValueLink) {
"development" !== 'production' ? warning(false, '`valueLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;
didWarnValueLink = true;
}
if (props.checkedLink !== undefined && !didWarnCheckedLink) {
"development" !== 'production' ? warning(false, '`checkedLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;
didWarnCheckedLink = true;
}
if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {
"development" !== 'production' ? warning(false, '%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;
didWarnCheckedDefaultChecked = true;
}
if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {
"development" !== 'production' ? warning(false, '%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;
didWarnValueDefaultValue = true;
}
}
var defaultValue = props.defaultValue;
inst._wrapperState = {
initialChecked: props.checked != null ? props.checked : props.defaultChecked,
initialValue: props.value != null ? props.value : defaultValue,
listeners: null,
onChange: _handleChange.bind(inst)
};
if ("development" !== 'production') {
inst._wrapperState.controlled = isControlled(props);
}
},
updateWrapper: function (inst) {
var props = inst._currentElement.props;
if ("development" !== 'production') {
var controlled = isControlled(props);
var owner = inst._currentElement._owner;
if (!inst._wrapperState.controlled && controlled && !didWarnUncontrolledToControlled) {
"development" !== 'production' ? warning(false, '%s is changing an uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;
didWarnUncontrolledToControlled = true;
}
if (inst._wrapperState.controlled && !controlled && !didWarnControlledToUncontrolled) {
"development" !== 'production' ? warning(false, '%s is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;
didWarnControlledToUncontrolled = true;
}
}
// TODO: Shouldn't this be getChecked(props)?
var checked = props.checked;
if (checked != null) {
DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'checked', checked || false);
}
var node = ReactDOMComponentTree.getNodeFromInstance(inst);
var value = LinkedValueUtils.getValue(props);
if (value != null) {
// Cast `value` to a string to ensure the value is set correctly. While
// browsers typically do this as necessary, jsdom doesn't.
var newValue = '' + value;
// To avoid side effects (such as losing text selection), only set value if changed
if (newValue !== node.value) {
node.value = newValue;
}
} else {
if (props.value == null && props.defaultValue != null) {
node.defaultValue = '' + props.defaultValue;
}
if (props.checked == null && props.defaultChecked != null) {
node.defaultChecked = !!props.defaultChecked;
}
}
},
postMountWrapper: function (inst) {
var props = inst._currentElement.props;
// This is in postMount because we need access to the DOM node, which is not
// available until after the component has mounted.
var node = ReactDOMComponentTree.getNodeFromInstance(inst);
// Detach value from defaultValue. We won't do anything if we're working on
// submit or reset inputs as those values & defaultValues are linked. They
// are not resetable nodes so this operation doesn't matter and actually
// removes browser-default values (eg "Submit Query") when no value is
// provided.
switch (props.type) {
case 'submit':
case 'reset':
break;
case 'color':
case 'date':
case 'datetime':
case 'datetime-local':
case 'month':
case 'time':
case 'week':
// This fixes the no-show issue on iOS Safari and Android Chrome:
// https://github.com/facebook/react/issues/7233
node.value = '';
node.value = node.defaultValue;
break;
default:
node.value = node.value;
break;
}
// Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug
// this is needed to work around a chrome bug where setting defaultChecked
// will sometimes influence the value of checked (even after detachment).
// Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416
// We need to temporarily unset name to avoid disrupting radio button groups.
var name = node.name;
if (name !== '') {
node.name = '';
}
node.defaultChecked = !node.defaultChecked;
node.defaultChecked = !node.defaultChecked;
if (name !== '') {
node.name = name;
}
}
};
function _handleChange(event) {
var props = this._currentElement.props;
var returnValue = LinkedValueUtils.executeOnChange(props, event);
// Here we use asap to wait until all updates have propagated, which
// is important when using controlled components within layers:
// https://github.com/facebook/react/issues/1698
ReactUpdates.asap(forceUpdateIfMounted, this);
var name = props.name;
if (props.type === 'radio' && name != null) {
var rootNode = ReactDOMComponentTree.getNodeFromInstance(this);
var queryRoot = rootNode;
while (queryRoot.parentNode) {
queryRoot = queryRoot.parentNode;
}
// If `rootNode.form` was non-null, then we could try `form.elements`,
// but that sometimes behaves strangely in IE8. We could also try using
// `form.getElementsByName`, but that will only return direct children
// and won't include inputs that use the HTML5 `form=` attribute. Since
// the input might not even be in a form, let's just use the global
// `querySelectorAll` to ensure we don't miss anything.
var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type="radio"]');
for (var i = 0; i < group.length; i++) {
var otherNode = group[i];
if (otherNode === rootNode || otherNode.form !== rootNode.form) {
continue;
}
// This will throw if radio buttons rendered by different copies of React
// and the same name are rendered into the same form (same as #1939).
// That's probably okay; we don't support it just as we don't support
// mixing React radio buttons with non-React ones.
var otherInstance = ReactDOMComponentTree.getInstanceFromNode(otherNode);
!otherInstance ? "development" !== 'production' ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.') : _prodInvariant('90') : void 0;
// If this is a controlled radio button group, forcing the input that
// was previously checked to update will cause it to be come re-checked
// as appropriate.
ReactUpdates.asap(forceUpdateIfMounted, otherInstance);
}
}
return returnValue;
}
module.exports = ReactDOMInput;
},{"107":107,"11":11,"14":14,"153":153,"178":178,"187":187,"188":188,"25":25,"46":46}],53:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMNullInputValuePropHook
*/
'use strict';
var ReactComponentTreeHook = _dereq_(38);
var warning = _dereq_(187);
var didWarnValueNull = false;
function handleElement(debugID, element) {
if (element == null) {
return;
}
if (element.type !== 'input' && element.type !== 'textarea' && element.type !== 'select') {
return;
}
if (element.props != null && element.props.value === null && !didWarnValueNull) {
"development" !== 'production' ? warning(false, '`value` prop on `%s` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.%s', element.type, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;
didWarnValueNull = true;
}
}
var ReactDOMNullInputValuePropHook = {
onBeforeMountComponent: function (debugID, element) {
handleElement(debugID, element);
},
onBeforeUpdateComponent: function (debugID, element) {
handleElement(debugID, element);
}
};
module.exports = ReactDOMNullInputValuePropHook;
},{"187":187,"38":38}],54:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMOption
*/
'use strict';
var _assign = _dereq_(188);
var ReactChildren = _dereq_(32);
var ReactDOMComponentTree = _dereq_(46);
var ReactDOMSelect = _dereq_(55);
var warning = _dereq_(187);
var didWarnInvalidOptionChildren = false;
function flattenChildren(children) {
var content = '';
// Flatten children and warn if they aren't strings or numbers;
// invalid types are ignored.
ReactChildren.forEach(children, function (child) {
if (child == null) {
return;
}
if (typeof child === 'string' || typeof child === 'number') {
content += child;
} else if (!didWarnInvalidOptionChildren) {
didWarnInvalidOptionChildren = true;
"development" !== 'production' ? warning(false, 'Only strings and numbers are supported as <option> children.') : void 0;
}
});
return content;
}
/**
* Implements an <option> host component that warns when `selected` is set.
*/
var ReactDOMOption = {
mountWrapper: function (inst, props, hostParent) {
// TODO (yungsters): Remove support for `selected` in <option>.
if ("development" !== 'production') {
"development" !== 'production' ? warning(props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.') : void 0;
}
// Look up whether this option is 'selected'
var selectValue = null;
if (hostParent != null) {
var selectParent = hostParent;
if (selectParent._tag === 'optgroup') {
selectParent = selectParent._hostParent;
}
if (selectParent != null && selectParent._tag === 'select') {
selectValue = ReactDOMSelect.getSelectValueContext(selectParent);
}
}
// If the value is null (e.g., no specified value or after initial mount)
// or missing (e.g., for <datalist>), we don't change props.selected
var selected = null;
if (selectValue != null) {
var value;
if (props.value != null) {
value = props.value + '';
} else {
value = flattenChildren(props.children);
}
selected = false;
if (Array.isArray(selectValue)) {
// multiple
for (var i = 0; i < selectValue.length; i++) {
if ('' + selectValue[i] === value) {
selected = true;
break;
}
}
} else {
selected = '' + selectValue === value;
}
}
inst._wrapperState = { selected: selected };
},
postMountWrapper: function (inst) {
// value="" should make a value attribute (#6219)
var props = inst._currentElement.props;
if (props.value != null) {
var node = ReactDOMComponentTree.getNodeFromInstance(inst);
node.setAttribute('value', props.value);
}
},
getHostProps: function (inst, props) {
var hostProps = _assign({ selected: undefined, children: undefined }, props);
// Read state only from initial mount because <select> updates value
// manually; we need the initial state only for server rendering
if (inst._wrapperState.selected != null) {
hostProps.selected = inst._wrapperState.selected;
}
var content = flattenChildren(props.children);
if (content) {
hostProps.children = content;
}
return hostProps;
}
};
module.exports = ReactDOMOption;
},{"187":187,"188":188,"32":32,"46":46,"55":55}],55:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMSelect
*/
'use strict';
var _assign = _dereq_(188);
var DisabledInputUtils = _dereq_(14);
var LinkedValueUtils = _dereq_(25);
var ReactDOMComponentTree = _dereq_(46);
var ReactUpdates = _dereq_(107);
var warning = _dereq_(187);
var didWarnValueLink = false;
var didWarnValueDefaultValue = false;
function updateOptionsIfPendingUpdateAndMounted() {
if (this._rootNodeID && this._wrapperState.pendingUpdate) {
this._wrapperState.pendingUpdate = false;
var props = this._currentElement.props;
var value = LinkedValueUtils.getValue(props);
if (value != null) {
updateOptions(this, Boolean(props.multiple), value);
}
}
}
function getDeclarationErrorAddendum(owner) {
if (owner) {
var name = owner.getName();
if (name) {
return ' Check the render method of `' + name + '`.';
}
}
return '';
}
var valuePropNames = ['value', 'defaultValue'];
/**
* Validation function for `value` and `defaultValue`.
* @private
*/
function checkSelectPropTypes(inst, props) {
var owner = inst._currentElement._owner;
LinkedValueUtils.checkPropTypes('select', props, owner);
if (props.valueLink !== undefined && !didWarnValueLink) {
"development" !== 'production' ? warning(false, '`valueLink` prop on `select` is deprecated; set `value` and `onChange` instead.') : void 0;
didWarnValueLink = true;
}
for (var i = 0; i < valuePropNames.length; i++) {
var propName = valuePropNames[i];
if (props[propName] == null) {
continue;
}
var isArray = Array.isArray(props[propName]);
if (props.multiple && !isArray) {
"development" !== 'production' ? warning(false, 'The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;
} else if (!props.multiple && isArray) {
"development" !== 'production' ? warning(false, 'The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;
}
}
}
/**
* @param {ReactDOMComponent} inst
* @param {boolean} multiple
* @param {*} propValue A stringable (with `multiple`, a list of stringables).
* @private
*/
function updateOptions(inst, multiple, propValue) {
var selectedValue, i;
var options = ReactDOMComponentTree.getNodeFromInstance(inst).options;
if (multiple) {
selectedValue = {};
for (i = 0; i < propValue.length; i++) {
selectedValue['' + propValue[i]] = true;
}
for (i = 0; i < options.length; i++) {
var selected = selectedValue.hasOwnProperty(options[i].value);
if (options[i].selected !== selected) {
options[i].selected = selected;
}
}
} else {
// Do not set `select.value` as exact behavior isn't consistent across all
// browsers for all cases.
selectedValue = '' + propValue;
for (i = 0; i < options.length; i++) {
if (options[i].value === selectedValue) {
options[i].selected = true;
return;
}
}
if (options.length) {
options[0].selected = true;
}
}
}
/**
* Implements a <select> host component that allows optionally setting the
* props `value` and `defaultValue`. If `multiple` is false, the prop must be a
* stringable. If `multiple` is true, the prop must be an array of stringables.
*
* If `value` is not supplied (or null/undefined), user actions that change the
* selected option will trigger updates to the rendered options.
*
* If it is supplied (and not null/undefined), the rendered options will not
* update in response to user actions. Instead, the `value` prop must change in
* order for the rendered options to update.
*
* If `defaultValue` is provided, any options with the supplied values will be
* selected.
*/
var ReactDOMSelect = {
getHostProps: function (inst, props) {
return _assign({}, DisabledInputUtils.getHostProps(inst, props), {
onChange: inst._wrapperState.onChange,
value: undefined
});
},
mountWrapper: function (inst, props) {
if ("development" !== 'production') {
checkSelectPropTypes(inst, props);
}
var value = LinkedValueUtils.getValue(props);
inst._wrapperState = {
pendingUpdate: false,
initialValue: value != null ? value : props.defaultValue,
listeners: null,
onChange: _handleChange.bind(inst),
wasMultiple: Boolean(props.multiple)
};
if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {
"development" !== 'production' ? warning(false, 'Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;
didWarnValueDefaultValue = true;
}
},
getSelectValueContext: function (inst) {
// ReactDOMOption looks at this initial value so the initial generated
// markup has correct `selected` attributes
return inst._wrapperState.initialValue;
},
postUpdateWrapper: function (inst) {
var props = inst._currentElement.props;
// After the initial mount, we control selected-ness manually so don't pass
// this value down
inst._wrapperState.initialValue = undefined;
var wasMultiple = inst._wrapperState.wasMultiple;
inst._wrapperState.wasMultiple = Boolean(props.multiple);
var value = LinkedValueUtils.getValue(props);
if (value != null) {
inst._wrapperState.pendingUpdate = false;
updateOptions(inst, Boolean(props.multiple), value);
} else if (wasMultiple !== Boolean(props.multiple)) {
// For simplicity, reapply `defaultValue` if `multiple` is toggled.
if (props.defaultValue != null) {
updateOptions(inst, Boolean(props.multiple), props.defaultValue);
} else {
// Revert the select back to its default unselected state.
updateOptions(inst, Boolean(props.multiple), props.multiple ? [] : '');
}
}
}
};
function _handleChange(event) {
var props = this._currentElement.props;
var returnValue = LinkedValueUtils.executeOnChange(props, event);
if (this._rootNodeID) {
this._wrapperState.pendingUpdate = true;
}
ReactUpdates.asap(updateOptionsIfPendingUpdateAndMounted, this);
return returnValue;
}
module.exports = ReactDOMSelect;
},{"107":107,"14":14,"187":187,"188":188,"25":25,"46":46}],56:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMSelection
*/
'use strict';
var ExecutionEnvironment = _dereq_(164);
var getNodeForCharacterOffset = _dereq_(145);
var getTextContentAccessor = _dereq_(146);
/**
* While `isCollapsed` is available on the Selection object and `collapsed`
* is available on the Range object, IE11 sometimes gets them wrong.
* If the anchor/focus nodes and offsets are the same, the range is collapsed.
*/
function isCollapsed(anchorNode, anchorOffset, focusNode, focusOffset) {
return anchorNode === focusNode && anchorOffset === focusOffset;
}
/**
* Get the appropriate anchor and focus node/offset pairs for IE.
*
* The catch here is that IE's selection API doesn't provide information
* about whether the selection is forward or backward, so we have to
* behave as though it's always forward.
*
* IE text differs from modern selection in that it behaves as though
* block elements end with a new line. This means character offsets will
* differ between the two APIs.
*
* @param {DOMElement} node
* @return {object}
*/
function getIEOffsets(node) {
var selection = document.selection;
var selectedRange = selection.createRange();
var selectedLength = selectedRange.text.length;
// Duplicate selection so we can move range without breaking user selection.
var fromStart = selectedRange.duplicate();
fromStart.moveToElementText(node);
fromStart.setEndPoint('EndToStart', selectedRange);
var startOffset = fromStart.text.length;
var endOffset = startOffset + selectedLength;
return {
start: startOffset,
end: endOffset
};
}
/**
* @param {DOMElement} node
* @return {?object}
*/
function getModernOffsets(node) {
var selection = window.getSelection && window.getSelection();
if (!selection || selection.rangeCount === 0) {
return null;
}
var anchorNode = selection.anchorNode;
var anchorOffset = selection.anchorOffset;
var focusNode = selection.focusNode;
var focusOffset = selection.focusOffset;
var currentRange = selection.getRangeAt(0);
// In Firefox, range.startContainer and range.endContainer can be "anonymous
// divs", e.g. the up/down buttons on an <input type="number">. Anonymous
// divs do not seem to expose properties, triggering a "Permission denied
// error" if any of its properties are accessed. The only seemingly possible
// way to avoid erroring is to access a property that typically works for
// non-anonymous divs and catch any error that may otherwise arise. See
// https://bugzilla.mozilla.org/show_bug.cgi?id=208427
try {
/* eslint-disable no-unused-expressions */
currentRange.startContainer.nodeType;
currentRange.endContainer.nodeType;
/* eslint-enable no-unused-expressions */
} catch (e) {
return null;
}
// If the node and offset values are the same, the selection is collapsed.
// `Selection.isCollapsed` is available natively, but IE sometimes gets
// this value wrong.
var isSelectionCollapsed = isCollapsed(selection.anchorNode, selection.anchorOffset, selection.focusNode, selection.focusOffset);
var rangeLength = isSelectionCollapsed ? 0 : currentRange.toString().length;
var tempRange = currentRange.cloneRange();
tempRange.selectNodeContents(node);
tempRange.setEnd(currentRange.startContainer, currentRange.startOffset);
var isTempRangeCollapsed = isCollapsed(tempRange.startContainer, tempRange.startOffset, tempRange.endContainer, tempRange.endOffset);
var start = isTempRangeCollapsed ? 0 : tempRange.toString().length;
var end = start + rangeLength;
// Detect whether the selection is backward.
var detectionRange = document.createRange();
detectionRange.setStart(anchorNode, anchorOffset);
detectionRange.setEnd(focusNode, focusOffset);
var isBackward = detectionRange.collapsed;
return {
start: isBackward ? end : start,
end: isBackward ? start : end
};
}
/**
* @param {DOMElement|DOMTextNode} node
* @param {object} offsets
*/
function setIEOffsets(node, offsets) {
var range = document.selection.createRange().duplicate();
var start, end;
if (offsets.end === undefined) {
start = offsets.start;
end = start;
} else if (offsets.start > offsets.end) {
start = offsets.end;
end = offsets.start;
} else {
start = offsets.start;
end = offsets.end;
}
range.moveToElementText(node);
range.moveStart('character', start);
range.setEndPoint('EndToStart', range);
range.moveEnd('character', end - start);
range.select();
}
/**
* In modern non-IE browsers, we can support both forward and backward
* selections.
*
* Note: IE10+ supports the Selection object, but it does not support
* the `extend` method, which means that even in modern IE, it's not possible
* to programmatically create a backward selection. Thus, for all IE
* versions, we use the old IE API to create our selections.
*
* @param {DOMElement|DOMTextNode} node
* @param {object} offsets
*/
function setModernOffsets(node, offsets) {
if (!window.getSelection) {
return;
}
var selection = window.getSelection();
var length = node[getTextContentAccessor()].length;
var start = Math.min(offsets.start, length);
var end = offsets.end === undefined ? start : Math.min(offsets.end, length);
// IE 11 uses modern selection, but doesn't support the extend method.
// Flip backward selections, so we can set with a single range.
if (!selection.extend && start > end) {
var temp = end;
end = start;
start = temp;
}
var startMarker = getNodeForCharacterOffset(node, start);
var endMarker = getNodeForCharacterOffset(node, end);
if (startMarker && endMarker) {
var range = document.createRange();
range.setStart(startMarker.node, startMarker.offset);
selection.removeAllRanges();
if (start > end) {
selection.addRange(range);
selection.extend(endMarker.node, endMarker.offset);
} else {
range.setEnd(endMarker.node, endMarker.offset);
selection.addRange(range);
}
}
}
var useIEOffsets = ExecutionEnvironment.canUseDOM && 'selection' in document && !('getSelection' in window);
var ReactDOMSelection = {
/**
* @param {DOMElement} node
*/
getOffsets: useIEOffsets ? getIEOffsets : getModernOffsets,
/**
* @param {DOMElement|DOMTextNode} node
* @param {object} offsets
*/
setOffsets: useIEOffsets ? setIEOffsets : setModernOffsets
};
module.exports = ReactDOMSelection;
},{"145":145,"146":146,"164":164}],57:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMServer
*/
'use strict';
var ReactDefaultInjection = _dereq_(64);
var ReactServerRendering = _dereq_(98);
var ReactVersion = _dereq_(108);
ReactDefaultInjection.inject();
var ReactDOMServer = {
renderToString: ReactServerRendering.renderToString,
renderToStaticMarkup: ReactServerRendering.renderToStaticMarkup,
version: ReactVersion
};
module.exports = ReactDOMServer;
},{"108":108,"64":64,"98":98}],58:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMTextComponent
*/
'use strict';
var _prodInvariant = _dereq_(153),
_assign = _dereq_(188);
var DOMChildrenOperations = _dereq_(7);
var DOMLazyTree = _dereq_(8);
var ReactDOMComponentTree = _dereq_(46);
var escapeTextContentForBrowser = _dereq_(135);
var invariant = _dereq_(178);
var validateDOMNesting = _dereq_(161);
/**
* Text nodes violate a couple assumptions that React makes about components:
*
* - When mounting text into the DOM, adjacent text nodes are merged.
* - Text nodes cannot be assigned a React root ID.
*
* This component is used to wrap strings between comment nodes so that they
* can undergo the same reconciliation that is applied to elements.
*
* TODO: Investigate representing React components in the DOM with text nodes.
*
* @class ReactDOMTextComponent
* @extends ReactComponent
* @internal
*/
var ReactDOMTextComponent = function (text) {
// TODO: This is really a ReactText (ReactNode), not a ReactElement
this._currentElement = text;
this._stringText = '' + text;
// ReactDOMComponentTree uses these:
this._hostNode = null;
this._hostParent = null;
// Properties
this._domID = 0;
this._mountIndex = 0;
this._closingComment = null;
this._commentNodes = null;
};
_assign(ReactDOMTextComponent.prototype, {
/**
* Creates the markup for this text node. This node is not intended to have
* any features besides containing text content.
*
* @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
* @return {string} Markup for this text node.
* @internal
*/
mountComponent: function (transaction, hostParent, hostContainerInfo, context) {
if ("development" !== 'production') {
var parentInfo;
if (hostParent != null) {
parentInfo = hostParent._ancestorInfo;
} else if (hostContainerInfo != null) {
parentInfo = hostContainerInfo._ancestorInfo;
}
if (parentInfo) {
// parentInfo should always be present except for the top-level
// component when server rendering
validateDOMNesting('#text', this, parentInfo);
}
}
var domID = hostContainerInfo._idCounter++;
var openingValue = ' react-text: ' + domID + ' ';
var closingValue = ' /react-text ';
this._domID = domID;
this._hostParent = hostParent;
if (transaction.useCreateElement) {
var ownerDocument = hostContainerInfo._ownerDocument;
var openingComment = ownerDocument.createComment(openingValue);
var closingComment = ownerDocument.createComment(closingValue);
var lazyTree = DOMLazyTree(ownerDocument.createDocumentFragment());
DOMLazyTree.queueChild(lazyTree, DOMLazyTree(openingComment));
if (this._stringText) {
DOMLazyTree.queueChild(lazyTree, DOMLazyTree(ownerDocument.createTextNode(this._stringText)));
}
DOMLazyTree.queueChild(lazyTree, DOMLazyTree(closingComment));
ReactDOMComponentTree.precacheNode(this, openingComment);
this._closingComment = closingComment;
return lazyTree;
} else {
var escapedText = escapeTextContentForBrowser(this._stringText);
if (transaction.renderToStaticMarkup) {
// Normally we'd wrap this between comment nodes for the reasons stated
// above, but since this is a situation where React won't take over
// (static pages), we can simply return the text as it is.
return escapedText;
}
return '<!--' + openingValue + '-->' + escapedText + '<!--' + closingValue + '-->';
}
},
/**
* Updates this component by updating the text content.
*
* @param {ReactText} nextText The next text content
* @param {ReactReconcileTransaction} transaction
* @internal
*/
receiveComponent: function (nextText, transaction) {
if (nextText !== this._currentElement) {
this._currentElement = nextText;
var nextStringText = '' + nextText;
if (nextStringText !== this._stringText) {
// TODO: Save this as pending props and use performUpdateIfNecessary
// and/or updateComponent to do the actual update for consistency with
// other component types?
this._stringText = nextStringText;
var commentNodes = this.getHostNode();
DOMChildrenOperations.replaceDelimitedText(commentNodes[0], commentNodes[1], nextStringText);
}
}
},
getHostNode: function () {
var hostNode = this._commentNodes;
if (hostNode) {
return hostNode;
}
if (!this._closingComment) {
var openingComment = ReactDOMComponentTree.getNodeFromInstance(this);
var node = openingComment.nextSibling;
while (true) {
!(node != null) ? "development" !== 'production' ? invariant(false, 'Missing closing comment for text component %s', this._domID) : _prodInvariant('67', this._domID) : void 0;
if (node.nodeType === 8 && node.nodeValue === ' /react-text ') {
this._closingComment = node;
break;
}
node = node.nextSibling;
}
}
hostNode = [this._hostNode, this._closingComment];
this._commentNodes = hostNode;
return hostNode;
},
unmountComponent: function () {
this._closingComment = null;
this._commentNodes = null;
ReactDOMComponentTree.uncacheNode(this);
}
});
module.exports = ReactDOMTextComponent;
},{"135":135,"153":153,"161":161,"178":178,"188":188,"46":46,"7":7,"8":8}],59:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMTextarea
*/
'use strict';
var _prodInvariant = _dereq_(153),
_assign = _dereq_(188);
var DisabledInputUtils = _dereq_(14);
var LinkedValueUtils = _dereq_(25);
var ReactDOMComponentTree = _dereq_(46);
var ReactUpdates = _dereq_(107);
var invariant = _dereq_(178);
var warning = _dereq_(187);
var didWarnValueLink = false;
var didWarnValDefaultVal = false;
function forceUpdateIfMounted() {
if (this._rootNodeID) {
// DOM component is still mounted; update
ReactDOMTextarea.updateWrapper(this);
}
}
/**
* Implements a <textarea> host component that allows setting `value`, and
* `defaultValue`. This differs from the traditional DOM API because value is
* usually set as PCDATA children.
*
* If `value` is not supplied (or null/undefined), user actions that affect the
* value will trigger updates to the element.
*
* If `value` is supplied (and not null/undefined), the rendered element will
* not trigger updates to the element. Instead, the `value` prop must change in
* order for the rendered element to be updated.
*
* The rendered element will be initialized with an empty value, the prop
* `defaultValue` if specified, or the children content (deprecated).
*/
var ReactDOMTextarea = {
getHostProps: function (inst, props) {
!(props.dangerouslySetInnerHTML == null) ? "development" !== 'production' ? invariant(false, '`dangerouslySetInnerHTML` does not make sense on <textarea>.') : _prodInvariant('91') : void 0;
// Always set children to the same thing. In IE9, the selection range will
// get reset if `textContent` is mutated. We could add a check in setTextContent
// to only set the value if/when the value differs from the node value (which would
// completely solve this IE9 bug), but Sebastian+Ben seemed to like this solution.
// The value can be a boolean or object so that's why it's forced to be a string.
var hostProps = _assign({}, DisabledInputUtils.getHostProps(inst, props), {
value: undefined,
defaultValue: undefined,
children: '' + inst._wrapperState.initialValue,
onChange: inst._wrapperState.onChange
});
return hostProps;
},
mountWrapper: function (inst, props) {
if ("development" !== 'production') {
LinkedValueUtils.checkPropTypes('textarea', props, inst._currentElement._owner);
if (props.valueLink !== undefined && !didWarnValueLink) {
"development" !== 'production' ? warning(false, '`valueLink` prop on `textarea` is deprecated; set `value` and `onChange` instead.') : void 0;
didWarnValueLink = true;
}
if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {
"development" !== 'production' ? warning(false, 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;
didWarnValDefaultVal = true;
}
}
var value = LinkedValueUtils.getValue(props);
var initialValue = value;
// Only bother fetching default value if we're going to use it
if (value == null) {
var defaultValue = props.defaultValue;
// TODO (yungsters): Remove support for children content in <textarea>.
var children = props.children;
if (children != null) {
if ("development" !== 'production') {
"development" !== 'production' ? warning(false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.') : void 0;
}
!(defaultValue == null) ? "development" !== 'production' ? invariant(false, 'If you supply `defaultValue` on a <textarea>, do not pass children.') : _prodInvariant('92') : void 0;
if (Array.isArray(children)) {
!(children.length <= 1) ? "development" !== 'production' ? invariant(false, '<textarea> can only have at most one child.') : _prodInvariant('93') : void 0;
children = children[0];
}
defaultValue = '' + children;
}
if (defaultValue == null) {
defaultValue = '';
}
initialValue = defaultValue;
}
inst._wrapperState = {
initialValue: '' + initialValue,
listeners: null,
onChange: _handleChange.bind(inst)
};
},
updateWrapper: function (inst) {
var props = inst._currentElement.props;
var node = ReactDOMComponentTree.getNodeFromInstance(inst);
var value = LinkedValueUtils.getValue(props);
if (value != null) {
// Cast `value` to a string to ensure the value is set correctly. While
// browsers typically do this as necessary, jsdom doesn't.
var newValue = '' + value;
// To avoid side effects (such as losing text selection), only set value if changed
if (newValue !== node.value) {
node.value = newValue;
}
if (props.defaultValue == null) {
node.defaultValue = newValue;
}
}
if (props.defaultValue != null) {
node.defaultValue = props.defaultValue;
}
},
postMountWrapper: function (inst) {
// This is in postMount because we need access to the DOM node, which is not
// available until after the component has mounted.
var node = ReactDOMComponentTree.getNodeFromInstance(inst);
// Warning: node.value may be the empty string at this point (IE11) if placeholder is set.
node.value = node.textContent; // Detach value from defaultValue
}
};
function _handleChange(event) {
var props = this._currentElement.props;
var returnValue = LinkedValueUtils.executeOnChange(props, event);
ReactUpdates.asap(forceUpdateIfMounted, this);
return returnValue;
}
module.exports = ReactDOMTextarea;
},{"107":107,"14":14,"153":153,"178":178,"187":187,"188":188,"25":25,"46":46}],60:[function(_dereq_,module,exports){
/**
* Copyright 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMTreeTraversal
*/
'use strict';
var _prodInvariant = _dereq_(153);
var invariant = _dereq_(178);
/**
* Return the lowest common ancestor of A and B, or null if they are in
* different trees.
*/
function getLowestCommonAncestor(instA, instB) {
!('_hostNode' in instA) ? "development" !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;
!('_hostNode' in instB) ? "development" !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;
var depthA = 0;
for (var tempA = instA; tempA; tempA = tempA._hostParent) {
depthA++;
}
var depthB = 0;
for (var tempB = instB; tempB; tempB = tempB._hostParent) {
depthB++;
}
// If A is deeper, crawl up.
while (depthA - depthB > 0) {
instA = instA._hostParent;
depthA--;
}
// If B is deeper, crawl up.
while (depthB - depthA > 0) {
instB = instB._hostParent;
depthB--;
}
// Walk in lockstep until we find a match.
var depth = depthA;
while (depth--) {
if (instA === instB) {
return instA;
}
instA = instA._hostParent;
instB = instB._hostParent;
}
return null;
}
/**
* Return if A is an ancestor of B.
*/
function isAncestor(instA, instB) {
!('_hostNode' in instA) ? "development" !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0;
!('_hostNode' in instB) ? "development" !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0;
while (instB) {
if (instB === instA) {
return true;
}
instB = instB._hostParent;
}
return false;
}
/**
* Return the parent instance of the passed-in instance.
*/
function getParentInstance(inst) {
!('_hostNode' in inst) ? "development" !== 'production' ? invariant(false, 'getParentInstance: Invalid argument.') : _prodInvariant('36') : void 0;
return inst._hostParent;
}
/**
* Simulates the traversal of a two-phase, capture/bubble event dispatch.
*/
function traverseTwoPhase(inst, fn, arg) {
var path = [];
while (inst) {
path.push(inst);
inst = inst._hostParent;
}
var i;
for (i = path.length; i-- > 0;) {
fn(path[i], false, arg);
}
for (i = 0; i < path.length; i++) {
fn(path[i], true, arg);
}
}
/**
* Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that
* should would receive a `mouseEnter` or `mouseLeave` event.
*
* Does not invoke the callback on the nearest common ancestor because nothing
* "entered" or "left" that element.
*/
function traverseEnterLeave(from, to, fn, argFrom, argTo) {
var common = from && to ? getLowestCommonAncestor(from, to) : null;
var pathFrom = [];
while (from && from !== common) {
pathFrom.push(from);
from = from._hostParent;
}
var pathTo = [];
while (to && to !== common) {
pathTo.push(to);
to = to._hostParent;
}
var i;
for (i = 0; i < pathFrom.length; i++) {
fn(pathFrom[i], true, argFrom);
}
for (i = pathTo.length; i-- > 0;) {
fn(pathTo[i], false, argTo);
}
}
module.exports = {
isAncestor: isAncestor,
getLowestCommonAncestor: getLowestCommonAncestor,
getParentInstance: getParentInstance,
traverseTwoPhase: traverseTwoPhase,
traverseEnterLeave: traverseEnterLeave
};
},{"153":153,"178":178}],61:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDOMUnknownPropertyHook
*/
'use strict';
var DOMProperty = _dereq_(10);
var EventPluginRegistry = _dereq_(18);
var ReactComponentTreeHook = _dereq_(38);
var warning = _dereq_(187);
if ("development" !== 'production') {
var reactProps = {
children: true,
dangerouslySetInnerHTML: true,
key: true,
ref: true,
autoFocus: true,
defaultValue: true,
valueLink: true,
defaultChecked: true,
checkedLink: true,
innerHTML: true,
suppressContentEditableWarning: true,
onFocusIn: true,
onFocusOut: true
};
var warnedProperties = {};
var validateProperty = function (tagName, name, debugID) {
if (DOMProperty.properties.hasOwnProperty(name) || DOMProperty.isCustomAttribute(name)) {
return true;
}
if (reactProps.hasOwnProperty(name) && reactProps[name] || warnedProperties.hasOwnProperty(name) && warnedProperties[name]) {
return true;
}
if (EventPluginRegistry.registrationNameModules.hasOwnProperty(name)) {
return true;
}
warnedProperties[name] = true;
var lowerCasedName = name.toLowerCase();
// data-* attributes should be lowercase; suggest the lowercase version
var standardName = DOMProperty.isCustomAttribute(lowerCasedName) ? lowerCasedName : DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null;
var registrationName = EventPluginRegistry.possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? EventPluginRegistry.possibleRegistrationNames[lowerCasedName] : null;
if (standardName != null) {
"development" !== 'production' ? warning(false, 'Unknown DOM property %s. Did you mean %s?%s', name, standardName, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;
return true;
} else if (registrationName != null) {
"development" !== 'production' ? warning(false, 'Unknown event handler property %s. Did you mean `%s`?%s', name, registrationName, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;
return true;
} else {
// We were unable to guess which prop the user intended.
// It is likely that the user was just blindly spreading/forwarding props
// Components should be careful to only render valid props/attributes.
// Warning will be invoked in warnUnknownProperties to allow grouping.
return false;
}
};
}
var warnUnknownProperties = function (debugID, element) {
var unknownProps = [];
for (var key in element.props) {
var isValid = validateProperty(element.type, key, debugID);
if (!isValid) {
unknownProps.push(key);
}
}
var unknownPropString = unknownProps.map(function (prop) {
return '`' + prop + '`';
}).join(', ');
if (unknownProps.length === 1) {
"development" !== 'production' ? warning(false, 'Unknown prop %s on <%s> tag. Remove this prop from the element. ' + 'For details, see https://fb.me/react-unknown-prop%s', unknownPropString, element.type, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;
} else if (unknownProps.length > 1) {
"development" !== 'production' ? warning(false, 'Unknown props %s on <%s> tag. Remove these props from the element. ' + 'For details, see https://fb.me/react-unknown-prop%s', unknownPropString, element.type, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;
}
};
function handleElement(debugID, element) {
if (element == null || typeof element.type !== 'string') {
return;
}
if (element.type.indexOf('-') >= 0 || element.props.is) {
return;
}
warnUnknownProperties(debugID, element);
}
var ReactDOMUnknownPropertyHook = {
onBeforeMountComponent: function (debugID, element) {
handleElement(debugID, element);
},
onBeforeUpdateComponent: function (debugID, element) {
handleElement(debugID, element);
}
};
module.exports = ReactDOMUnknownPropertyHook;
},{"10":10,"18":18,"187":187,"38":38}],62:[function(_dereq_,module,exports){
/**
* Copyright 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDebugTool
*/
'use strict';
var ReactInvalidSetStateWarningHook = _dereq_(79);
var ReactHostOperationHistoryHook = _dereq_(74);
var ReactComponentTreeHook = _dereq_(38);
var ReactChildrenMutationWarningHook = _dereq_(33);
var ExecutionEnvironment = _dereq_(164);
var performanceNow = _dereq_(185);
var warning = _dereq_(187);
var hooks = [];
var didHookThrowForEvent = {};
function callHook(event, fn, context, arg1, arg2, arg3, arg4, arg5) {
try {
fn.call(context, arg1, arg2, arg3, arg4, arg5);
} catch (e) {
"development" !== 'production' ? warning(didHookThrowForEvent[event], 'Exception thrown by hook while handling %s: %s', event, e + '\n' + e.stack) : void 0;
didHookThrowForEvent[event] = true;
}
}
function emitEvent(event, arg1, arg2, arg3, arg4, arg5) {
for (var i = 0; i < hooks.length; i++) {
var hook = hooks[i];
var fn = hook[event];
if (fn) {
callHook(event, fn, hook, arg1, arg2, arg3, arg4, arg5);
}
}
}
var isProfiling = false;
var flushHistory = [];
var lifeCycleTimerStack = [];
var currentFlushNesting = 0;
var currentFlushMeasurements = null;
var currentFlushStartTime = null;
var currentTimerDebugID = null;
var currentTimerStartTime = null;
var currentTimerNestedFlushDuration = null;
var currentTimerType = null;
var lifeCycleTimerHasWarned = false;
function clearHistory() {
ReactComponentTreeHook.purgeUnmountedComponents();
ReactHostOperationHistoryHook.clearHistory();
}
function getTreeSnapshot(registeredIDs) {
return registeredIDs.reduce(function (tree, id) {
var ownerID = ReactComponentTreeHook.getOwnerID(id);
var parentID = ReactComponentTreeHook.getParentID(id);
tree[id] = {
displayName: ReactComponentTreeHook.getDisplayName(id),
text: ReactComponentTreeHook.getText(id),
updateCount: ReactComponentTreeHook.getUpdateCount(id),
childIDs: ReactComponentTreeHook.getChildIDs(id),
// Text nodes don't have owners but this is close enough.
ownerID: ownerID || ReactComponentTreeHook.getOwnerID(parentID),
parentID: parentID
};
return tree;
}, {});
}
function resetMeasurements() {
var previousStartTime = currentFlushStartTime;
var previousMeasurements = currentFlushMeasurements || [];
var previousOperations = ReactHostOperationHistoryHook.getHistory();
if (currentFlushNesting === 0) {
currentFlushStartTime = null;
currentFlushMeasurements = null;
clearHistory();
return;
}
if (previousMeasurements.length || previousOperations.length) {
var registeredIDs = ReactComponentTreeHook.getRegisteredIDs();
flushHistory.push({
duration: performanceNow() - previousStartTime,
measurements: previousMeasurements || [],
operations: previousOperations || [],
treeSnapshot: getTreeSnapshot(registeredIDs)
});
}
clearHistory();
currentFlushStartTime = performanceNow();
currentFlushMeasurements = [];
}
function checkDebugID(debugID) {
var allowRoot = arguments.length <= 1 || arguments[1] === undefined ? false : arguments[1];
if (allowRoot && debugID === 0) {
return;
}
if (!debugID) {
"development" !== 'production' ? warning(false, 'ReactDebugTool: debugID may not be empty.') : void 0;
}
}
function beginLifeCycleTimer(debugID, timerType) {
if (currentFlushNesting === 0) {
return;
}
if (currentTimerType && !lifeCycleTimerHasWarned) {
"development" !== 'production' ? warning(false, 'There is an internal error in the React performance measurement code. ' + 'Did not expect %s timer to start while %s timer is still in ' + 'progress for %s instance.', timerType, currentTimerType || 'no', debugID === currentTimerDebugID ? 'the same' : 'another') : void 0;
lifeCycleTimerHasWarned = true;
}
currentTimerStartTime = performanceNow();
currentTimerNestedFlushDuration = 0;
currentTimerDebugID = debugID;
currentTimerType = timerType;
}
function endLifeCycleTimer(debugID, timerType) {
if (currentFlushNesting === 0) {
return;
}
if (currentTimerType !== timerType && !lifeCycleTimerHasWarned) {
"development" !== 'production' ? warning(false, 'There is an internal error in the React performance measurement code. ' + 'We did not expect %s timer to stop while %s timer is still in ' + 'progress for %s instance. Please report this as a bug in React.', timerType, currentTimerType || 'no', debugID === currentTimerDebugID ? 'the same' : 'another') : void 0;
lifeCycleTimerHasWarned = true;
}
if (isProfiling) {
currentFlushMeasurements.push({
timerType: timerType,
instanceID: debugID,
duration: performanceNow() - currentTimerStartTime - currentTimerNestedFlushDuration
});
}
currentTimerStartTime = null;
currentTimerNestedFlushDuration = null;
currentTimerDebugID = null;
currentTimerType = null;
}
function pauseCurrentLifeCycleTimer() {
var currentTimer = {
startTime: currentTimerStartTime,
nestedFlushStartTime: performanceNow(),
debugID: currentTimerDebugID,
timerType: currentTimerType
};
lifeCycleTimerStack.push(currentTimer);
currentTimerStartTime = null;
currentTimerNestedFlushDuration = null;
currentTimerDebugID = null;
currentTimerType = null;
}
function resumeCurrentLifeCycleTimer() {
var _lifeCycleTimerStack$ = lifeCycleTimerStack.pop();
var startTime = _lifeCycleTimerStack$.startTime;
var nestedFlushStartTime = _lifeCycleTimerStack$.nestedFlushStartTime;
var debugID = _lifeCycleTimerStack$.debugID;
var timerType = _lifeCycleTimerStack$.timerType;
var nestedFlushDuration = performanceNow() - nestedFlushStartTime;
currentTimerStartTime = startTime;
currentTimerNestedFlushDuration += nestedFlushDuration;
currentTimerDebugID = debugID;
currentTimerType = timerType;
}
var ReactDebugTool = {
addHook: function (hook) {
hooks.push(hook);
},
removeHook: function (hook) {
for (var i = 0; i < hooks.length; i++) {
if (hooks[i] === hook) {
hooks.splice(i, 1);
i--;
}
}
},
isProfiling: function () {
return isProfiling;
},
beginProfiling: function () {
if (isProfiling) {
return;
}
isProfiling = true;
flushHistory.length = 0;
resetMeasurements();
ReactDebugTool.addHook(ReactHostOperationHistoryHook);
},
endProfiling: function () {
if (!isProfiling) {
return;
}
isProfiling = false;
resetMeasurements();
ReactDebugTool.removeHook(ReactHostOperationHistoryHook);
},
getFlushHistory: function () {
return flushHistory;
},
onBeginFlush: function () {
currentFlushNesting++;
resetMeasurements();
pauseCurrentLifeCycleTimer();
emitEvent('onBeginFlush');
},
onEndFlush: function () {
resetMeasurements();
currentFlushNesting--;
resumeCurrentLifeCycleTimer();
emitEvent('onEndFlush');
},
onBeginLifeCycleTimer: function (debugID, timerType) {
checkDebugID(debugID);
emitEvent('onBeginLifeCycleTimer', debugID, timerType);
beginLifeCycleTimer(debugID, timerType);
},
onEndLifeCycleTimer: function (debugID, timerType) {
checkDebugID(debugID);
endLifeCycleTimer(debugID, timerType);
emitEvent('onEndLifeCycleTimer', debugID, timerType);
},
onError: function (debugID) {
if (currentTimerDebugID != null) {
endLifeCycleTimer(currentTimerDebugID, currentTimerType);
}
emitEvent('onError', debugID);
},
onBeginProcessingChildContext: function () {
emitEvent('onBeginProcessingChildContext');
},
onEndProcessingChildContext: function () {
emitEvent('onEndProcessingChildContext');
},
onHostOperation: function (debugID, type, payload) {
checkDebugID(debugID);
emitEvent('onHostOperation', debugID, type, payload);
},
onSetState: function () {
emitEvent('onSetState');
},
onSetChildren: function (debugID, childDebugIDs) {
checkDebugID(debugID);
childDebugIDs.forEach(checkDebugID);
emitEvent('onSetChildren', debugID, childDebugIDs);
},
onBeforeMountComponent: function (debugID, element, parentDebugID) {
checkDebugID(debugID);
checkDebugID(parentDebugID, true);
emitEvent('onBeforeMountComponent', debugID, element, parentDebugID);
},
onMountComponent: function (debugID) {
checkDebugID(debugID);
emitEvent('onMountComponent', debugID);
},
onBeforeUpdateComponent: function (debugID, element) {
checkDebugID(debugID);
emitEvent('onBeforeUpdateComponent', debugID, element);
},
onUpdateComponent: function (debugID) {
checkDebugID(debugID);
emitEvent('onUpdateComponent', debugID);
},
onBeforeUnmountComponent: function (debugID) {
checkDebugID(debugID);
emitEvent('onBeforeUnmountComponent', debugID);
},
onUnmountComponent: function (debugID) {
checkDebugID(debugID);
emitEvent('onUnmountComponent', debugID);
},
onTestEvent: function () {
emitEvent('onTestEvent');
}
};
// TODO remove these when RN/www gets updated
ReactDebugTool.addDevtool = ReactDebugTool.addHook;
ReactDebugTool.removeDevtool = ReactDebugTool.removeHook;
ReactDebugTool.addHook(ReactInvalidSetStateWarningHook);
ReactDebugTool.addHook(ReactComponentTreeHook);
ReactDebugTool.addHook(ReactChildrenMutationWarningHook);
var url = ExecutionEnvironment.canUseDOM && window.location.href || '';
if (/[?&]react_perf\b/.test(url)) {
ReactDebugTool.beginProfiling();
}
module.exports = ReactDebugTool;
},{"164":164,"185":185,"187":187,"33":33,"38":38,"74":74,"79":79}],63:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDefaultBatchingStrategy
*/
'use strict';
var _assign = _dereq_(188);
var ReactUpdates = _dereq_(107);
var Transaction = _dereq_(127);
var emptyFunction = _dereq_(170);
var RESET_BATCHED_UPDATES = {
initialize: emptyFunction,
close: function () {
ReactDefaultBatchingStrategy.isBatchingUpdates = false;
}
};
var FLUSH_BATCHED_UPDATES = {
initialize: emptyFunction,
close: ReactUpdates.flushBatchedUpdates.bind(ReactUpdates)
};
var TRANSACTION_WRAPPERS = [FLUSH_BATCHED_UPDATES, RESET_BATCHED_UPDATES];
function ReactDefaultBatchingStrategyTransaction() {
this.reinitializeTransaction();
}
_assign(ReactDefaultBatchingStrategyTransaction.prototype, Transaction.Mixin, {
getTransactionWrappers: function () {
return TRANSACTION_WRAPPERS;
}
});
var transaction = new ReactDefaultBatchingStrategyTransaction();
var ReactDefaultBatchingStrategy = {
isBatchingUpdates: false,
/**
* Call the provided function in a context within which calls to `setState`
* and friends are batched such that components aren't updated unnecessarily.
*/
batchedUpdates: function (callback, a, b, c, d, e) {
var alreadyBatchingUpdates = ReactDefaultBatchingStrategy.isBatchingUpdates;
ReactDefaultBatchingStrategy.isBatchingUpdates = true;
// The code is written this way to avoid extra allocations
if (alreadyBatchingUpdates) {
callback(a, b, c, d, e);
} else {
transaction.perform(callback, null, a, b, c, d, e);
}
}
};
module.exports = ReactDefaultBatchingStrategy;
},{"107":107,"127":127,"170":170,"188":188}],64:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactDefaultInjection
*/
'use strict';
var BeforeInputEventPlugin = _dereq_(2);
var ChangeEventPlugin = _dereq_(6);
var DefaultEventPluginOrder = _dereq_(13);
var EnterLeaveEventPlugin = _dereq_(15);
var HTMLDOMPropertyConfig = _dereq_(22);
var ReactComponentBrowserEnvironment = _dereq_(36);
var ReactDOMComponent = _dereq_(44);
var ReactDOMComponentTree = _dereq_(46);
var ReactDOMEmptyComponent = _dereq_(48);
var ReactDOMTreeTraversal = _dereq_(60);
var ReactDOMTextComponent = _dereq_(58);
var ReactDefaultBatchingStrategy = _dereq_(63);
var ReactEventListener = _dereq_(70);
var ReactInjection = _dereq_(75);
var ReactReconcileTransaction = _dereq_(94);
var SVGDOMPropertyConfig = _dereq_(111);
var SelectEventPlugin = _dereq_(112);
var SimpleEventPlugin = _dereq_(113);
var alreadyInjected = false;
function inject() {
if (alreadyInjected) {
// TODO: This is currently true because these injections are shared between
// the client and the server package. They should be built independently
// and not share any injection state. Then this problem will be solved.
return;
}
alreadyInjected = true;
ReactInjection.EventEmitter.injectReactEventListener(ReactEventListener);
/**
* Inject modules for resolving DOM hierarchy and plugin ordering.
*/
ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder);
ReactInjection.EventPluginUtils.injectComponentTree(ReactDOMComponentTree);
ReactInjection.EventPluginUtils.injectTreeTraversal(ReactDOMTreeTraversal);
/**
* Some important event plugins included by default (without having to require
* them).
*/
ReactInjection.EventPluginHub.injectEventPluginsByName({
SimpleEventPlugin: SimpleEventPlugin,
EnterLeaveEventPlugin: EnterLeaveEventPlugin,
ChangeEventPlugin: ChangeEventPlugin,
SelectEventPlugin: SelectEventPlugin,
BeforeInputEventPlugin: BeforeInputEventPlugin
});
ReactInjection.HostComponent.injectGenericComponentClass(ReactDOMComponent);
ReactInjection.HostComponent.injectTextComponentClass(ReactDOMTextComponent);
ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig);
ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig);
ReactInjection.EmptyComponent.injectEmptyComponentFactory(function (instantiate) {
return new ReactDOMEmptyComponent(instantiate);
});
ReactInjection.Updates.injectReconcileTransaction(ReactReconcileTransaction);
ReactInjection.Updates.injectBatchingStrategy(ReactDefaultBatchingStrategy);
ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment);
}
module.exports = {
inject: inject
};
},{"111":111,"112":112,"113":113,"13":13,"15":15,"2":2,"22":22,"36":36,"44":44,"46":46,"48":48,"58":58,"6":6,"60":60,"63":63,"70":70,"75":75,"94":94}],65:[function(_dereq_,module,exports){
/**
* Copyright 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactElement
*/
'use strict';
var _assign = _dereq_(188);
var ReactCurrentOwner = _dereq_(41);
var warning = _dereq_(187);
var canDefineProperty = _dereq_(131);
var hasOwnProperty = Object.prototype.hasOwnProperty;
// The Symbol used to tag the ReactElement type. If there is no native Symbol
// nor polyfill, then a plain number is used for performance.
var REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;
var RESERVED_PROPS = {
key: true,
ref: true,
__self: true,
__source: true
};
var specialPropKeyWarningShown, specialPropRefWarningShown;
function hasValidRef(config) {
if ("development" !== 'production') {
if (hasOwnProperty.call(config, 'ref')) {
var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;
if (getter && getter.isReactWarning) {
return false;
}
}
}
return config.ref !== undefined;
}
function hasValidKey(config) {
if ("development" !== 'production') {
if (hasOwnProperty.call(config, 'key')) {
var getter = Object.getOwnPropertyDescriptor(config, 'key').get;
if (getter && getter.isReactWarning) {
return false;
}
}
}
return config.key !== undefined;
}
function defineKeyPropWarningGetter(props, displayName) {
var warnAboutAccessingKey = function () {
if (!specialPropKeyWarningShown) {
specialPropKeyWarningShown = true;
"development" !== 'production' ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;
}
};
warnAboutAccessingKey.isReactWarning = true;
Object.defineProperty(props, 'key', {
get: warnAboutAccessingKey,
configurable: true
});
}
function defineRefPropWarningGetter(props, displayName) {
var warnAboutAccessingRef = function () {
if (!specialPropRefWarningShown) {
specialPropRefWarningShown = true;
"development" !== 'production' ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;
}
};
warnAboutAccessingRef.isReactWarning = true;
Object.defineProperty(props, 'ref', {
get: warnAboutAccessingRef,
configurable: true
});
}
/**
* Factory method to create a new React element. This no longer adheres to
* the class pattern, so do not use new to call it. Also, no instanceof check
* will work. Instead test $$typeof field against Symbol.for('react.element') to check
* if something is a React Element.
*
* @param {*} type
* @param {*} key
* @param {string|object} ref
* @param {*} self A *temporary* helper to detect places where `this` is
* different from the `owner` when React.createElement is called, so that we
* can warn. We want to get rid of owner and replace string `ref`s with arrow
* functions, and as long as `this` and owner are the same, there will be no
* change in behavior.
* @param {*} source An annotation object (added by a transpiler or otherwise)
* indicating filename, line number, and/or other information.
* @param {*} owner
* @param {*} props
* @internal
*/
var ReactElement = function (type, key, ref, self, source, owner, props) {
var element = {
// This tag allow us to uniquely identify this as a React Element
$$typeof: REACT_ELEMENT_TYPE,
// Built-in properties that belong on the element
type: type,
key: key,
ref: ref,
props: props,
// Record the component responsible for creating this element.
_owner: owner
};
if ("development" !== 'production') {
// The validation flag is currently mutative. We put it on
// an external backing store so that we can freeze the whole object.
// This can be replaced with a WeakMap once they are implemented in
// commonly used development environments.
element._store = {};
var shadowChildren = Array.isArray(props.children) ? props.children.slice(0) : props.children;
// To make comparing ReactElements easier for testing purposes, we make
// the validation flag non-enumerable (where possible, which should
// include every environment we run tests in), so the test framework
// ignores it.
if (canDefineProperty) {
Object.defineProperty(element._store, 'validated', {
configurable: false,
enumerable: false,
writable: true,
value: false
});
// self and source are DEV only properties.
Object.defineProperty(element, '_self', {
configurable: false,
enumerable: false,
writable: false,
value: self
});
Object.defineProperty(element, '_shadowChildren', {
configurable: false,
enumerable: false,
writable: false,
value: shadowChildren
});
// Two elements created in two different places should be considered
// equal for testing purposes and therefore we hide it from enumeration.
Object.defineProperty(element, '_source', {
configurable: false,
enumerable: false,
writable: false,
value: source
});
} else {
element._store.validated = false;
element._self = self;
element._shadowChildren = shadowChildren;
element._source = source;
}
if (Object.freeze) {
Object.freeze(element.props);
Object.freeze(element);
}
}
return element;
};
/**
* Create and return a new ReactElement of the given type.
* See https://facebook.github.io/react/docs/top-level-api.html#react.createelement
*/
ReactElement.createElement = function (type, config, children) {
var propName;
// Reserved names are extracted
var props = {};
var key = null;
var ref = null;
var self = null;
var source = null;
if (config != null) {
if ("development" !== 'production') {
"development" !== 'production' ? warning(
/* eslint-disable no-proto */
config.__proto__ == null || config.__proto__ === Object.prototype,
/* eslint-enable no-proto */
'React.createElement(...): Expected props argument to be a plain object. ' + 'Properties defined in its prototype chain will be ignored.') : void 0;
}
if (hasValidRef(config)) {
ref = config.ref;
}
if (hasValidKey(config)) {
key = '' + config.key;
}
self = config.__self === undefined ? null : config.__self;
source = config.__source === undefined ? null : config.__source;
// Remaining properties are added to a new props object
for (propName in config) {
if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
props[propName] = config[propName];
}
}
}
// Children can be more than one argument, and those are transferred onto
// the newly allocated props object.
var childrenLength = arguments.length - 2;
if (childrenLength === 1) {
props.children = children;
} else if (childrenLength > 1) {
var childArray = Array(childrenLength);
for (var i = 0; i < childrenLength; i++) {
childArray[i] = arguments[i + 2];
}
props.children = childArray;
}
// Resolve default props
if (type && type.defaultProps) {
var defaultProps = type.defaultProps;
for (propName in defaultProps) {
if (props[propName] === undefined) {
props[propName] = defaultProps[propName];
}
}
}
if ("development" !== 'production') {
if (key || ref) {
if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {
var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;
if (key) {
defineKeyPropWarningGetter(props, displayName);
}
if (ref) {
defineRefPropWarningGetter(props, displayName);
}
}
}
}
return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);
};
/**
* Return a function that produces ReactElements of a given type.
* See https://facebook.github.io/react/docs/top-level-api.html#react.createfactory
*/
ReactElement.createFactory = function (type) {
var factory = ReactElement.createElement.bind(null, type);
// Expose the type on the factory and the prototype so that it can be
// easily accessed on elements. E.g. `<Foo />.type === Foo`.
// This should not be named `constructor` since this may not be the function
// that created the element, and it may not even be a constructor.
// Legacy hook TODO: Warn if this is accessed
factory.type = type;
return factory;
};
ReactElement.cloneAndReplaceKey = function (oldElement, newKey) {
var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);
return newElement;
};
/**
* Clone and return a new ReactElement using element as the starting point.
* See https://facebook.github.io/react/docs/top-level-api.html#react.cloneelement
*/
ReactElement.cloneElement = function (element, config, children) {
var propName;
// Original props are copied
var props = _assign({}, element.props);
// Reserved names are extracted
var key = element.key;
var ref = element.ref;
// Self is preserved since the owner is preserved.
var self = element._self;
// Source is preserved since cloneElement is unlikely to be targeted by a
// transpiler, and the original source is probably a better indicator of the
// true owner.
var source = element._source;
// Owner will be preserved, unless ref is overridden
var owner = element._owner;
if (config != null) {
if ("development" !== 'production') {
"development" !== 'production' ? warning(
/* eslint-disable no-proto */
config.__proto__ == null || config.__proto__ === Object.prototype,
/* eslint-enable no-proto */
'React.cloneElement(...): Expected props argument to be a plain object. ' + 'Properties defined in its prototype chain will be ignored.') : void 0;
}
if (hasValidRef(config)) {
// Silently steal the ref from the parent.
ref = config.ref;
owner = ReactCurrentOwner.current;
}
if (hasValidKey(config)) {
key = '' + config.key;
}
// Remaining properties override existing props
var defaultProps;
if (element.type && element.type.defaultProps) {
defaultProps = element.type.defaultProps;
}
for (propName in config) {
if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
if (config[propName] === undefined && defaultProps !== undefined) {
// Resolve default props
props[propName] = defaultProps[propName];
} else {
props[propName] = config[propName];
}
}
}
}
// Children can be more than one argument, and those are transferred onto
// the newly allocated props object.
var childrenLength = arguments.length - 2;
if (childrenLength === 1) {
props.children = children;
} else if (childrenLength > 1) {
var childArray = Array(childrenLength);
for (var i = 0; i < childrenLength; i++) {
childArray[i] = arguments[i + 2];
}
props.children = childArray;
}
return ReactElement(element.type, key, ref, self, source, owner, props);
};
/**
* Verifies the object is a ReactElement.
* See https://facebook.github.io/react/docs/top-level-api.html#react.isvalidelement
* @param {?object} object
* @return {boolean} True if `object` is a valid component.
* @final
*/
ReactElement.isValidElement = function (object) {
return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;
};
ReactElement.REACT_ELEMENT_TYPE = REACT_ELEMENT_TYPE;
module.exports = ReactElement;
},{"131":131,"187":187,"188":188,"41":41}],66:[function(_dereq_,module,exports){
/**
* Copyright 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactElementValidator
*/
/**
* ReactElementValidator provides a wrapper around a element factory
* which validates the props passed to the element. This is intended to be
* used only in DEV and could be replaced by a static type checker for languages
* that support it.
*/
'use strict';
var ReactCurrentOwner = _dereq_(41);
var ReactComponentTreeHook = _dereq_(38);
var ReactElement = _dereq_(65);
var ReactPropTypeLocations = _dereq_(90);
var checkReactTypeSpec = _dereq_(132);
var canDefineProperty = _dereq_(131);
var getIteratorFn = _dereq_(144);
var warning = _dereq_(187);
function getDeclarationErrorAddendum() {
if (ReactCurrentOwner.current) {
var name = ReactCurrentOwner.current.getName();
if (name) {
return ' Check the render method of `' + name + '`.';
}
}
return '';
}
/**
* Warn if there's no key explicitly set on dynamic arrays of children or
* object keys are not valid. This allows us to keep track of children between
* updates.
*/
var ownerHasKeyUseWarning = {};
function getCurrentComponentErrorInfo(parentType) {
var info = getDeclarationErrorAddendum();
if (!info) {
var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;
if (parentName) {
info = ' Check the top-level render call using <' + parentName + '>.';
}
}
return info;
}
/**
* Warn if the element doesn't have an explicit key assigned to it.
* This element is in an array. The array could grow and shrink or be
* reordered. All children that haven't already been validated are required to
* have a "key" property assigned to it. Error statuses are cached so a warning
* will only be shown once.
*
* @internal
* @param {ReactElement} element Element that requires a key.
* @param {*} parentType element's parent's type.
*/
function validateExplicitKey(element, parentType) {
if (!element._store || element._store.validated || element.key != null) {
return;
}
element._store.validated = true;
var memoizer = ownerHasKeyUseWarning.uniqueKey || (ownerHasKeyUseWarning.uniqueKey = {});
var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);
if (memoizer[currentComponentErrorInfo]) {
return;
}
memoizer[currentComponentErrorInfo] = true;
// Usually the current owner is the offender, but if it accepts children as a
// property, it may be the creator of the child that's responsible for
// assigning it a key.
var childOwner = '';
if (element && element._owner && element._owner !== ReactCurrentOwner.current) {
// Give the component that originally created this child.
childOwner = ' It was passed a child from ' + element._owner.getName() + '.';
}
"development" !== 'production' ? warning(false, 'Each child in an array or iterator should have a unique "key" prop.' + '%s%s See https://fb.me/react-warning-keys for more information.%s', currentComponentErrorInfo, childOwner, ReactComponentTreeHook.getCurrentStackAddendum(element)) : void 0;
}
/**
* Ensure that every element either is passed in a static location, in an
* array with an explicit keys property defined, or in an object literal
* with valid key property.
*
* @internal
* @param {ReactNode} node Statically passed child of any type.
* @param {*} parentType node's parent's type.
*/
function validateChildKeys(node, parentType) {
if (typeof node !== 'object') {
return;
}
if (Array.isArray(node)) {
for (var i = 0; i < node.length; i++) {
var child = node[i];
if (ReactElement.isValidElement(child)) {
validateExplicitKey(child, parentType);
}
}
} else if (ReactElement.isValidElement(node)) {
// This element was passed in a valid location.
if (node._store) {
node._store.validated = true;
}
} else if (node) {
var iteratorFn = getIteratorFn(node);
// Entry iterators provide implicit keys.
if (iteratorFn) {
if (iteratorFn !== node.entries) {
var iterator = iteratorFn.call(node);
var step;
while (!(step = iterator.next()).done) {
if (ReactElement.isValidElement(step.value)) {
validateExplicitKey(step.value, parentType);
}
}
}
}
}
}
/**
* Given an element, validate that its props follow the propTypes definition,
* provided by the type.
*
* @param {ReactElement} element
*/
function validatePropTypes(element) {
var componentClass = element.type;
if (typeof componentClass !== 'function') {
return;
}
var name = componentClass.displayName || componentClass.name;
if (componentClass.propTypes) {
checkReactTypeSpec(componentClass.propTypes, element.props, ReactPropTypeLocations.prop, name, element, null);
}
if (typeof componentClass.getDefaultProps === 'function') {
"development" !== 'production' ? warning(componentClass.getDefaultProps.isReactClassApproved, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0;
}
}
var ReactElementValidator = {
createElement: function (type, props, children) {
var validType = typeof type === 'string' || typeof type === 'function';
// We warn in this case but don't throw. We expect the element creation to
// succeed and there will likely be errors in render.
if (!validType) {
"development" !== 'production' ? warning(false, 'React.createElement: type should not be null, undefined, boolean, or ' + 'number. It should be a string (for DOM elements) or a ReactClass ' + '(for composite components).%s', getDeclarationErrorAddendum()) : void 0;
}
var element = ReactElement.createElement.apply(this, arguments);
// The result can be nullish if a mock or a custom function is used.
// TODO: Drop this when these are no longer allowed as the type argument.
if (element == null) {
return element;
}
// Skip key warning if the type isn't valid since our key validation logic
// doesn't expect a non-string/function type and can throw confusing errors.
// We don't want exception behavior to differ between dev and prod.
// (Rendering will throw with a helpful message and as soon as the type is
// fixed, the key warnings will appear.)
if (validType) {
for (var i = 2; i < arguments.length; i++) {
validateChildKeys(arguments[i], type);
}
}
validatePropTypes(element);
return element;
},
createFactory: function (type) {
var validatedFactory = ReactElementValidator.createElement.bind(null, type);
// Legacy hook TODO: Warn if this is accessed
validatedFactory.type = type;
if ("development" !== 'production') {
if (canDefineProperty) {
Object.defineProperty(validatedFactory, 'type', {
enumerable: false,
get: function () {
"development" !== 'production' ? warning(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.') : void 0;
Object.defineProperty(this, 'type', {
value: type
});
return type;
}
});
}
}
return validatedFactory;
},
cloneElement: function (element, props, children) {
var newElement = ReactElement.cloneElement.apply(this, arguments);
for (var i = 2; i < arguments.length; i++) {
validateChildKeys(arguments[i], newElement.type);
}
validatePropTypes(newElement);
return newElement;
}
};
module.exports = ReactElementValidator;
},{"131":131,"132":132,"144":144,"187":187,"38":38,"41":41,"65":65,"90":90}],67:[function(_dereq_,module,exports){
/**
* Copyright 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactEmptyComponent
*/
'use strict';
var emptyComponentFactory;
var ReactEmptyComponentInjection = {
injectEmptyComponentFactory: function (factory) {
emptyComponentFactory = factory;
}
};
var ReactEmptyComponent = {
create: function (instantiate) {
return emptyComponentFactory(instantiate);
}
};
ReactEmptyComponent.injection = ReactEmptyComponentInjection;
module.exports = ReactEmptyComponent;
},{}],68:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactErrorUtils
*/
'use strict';
var caughtError = null;
/**
* Call a function while guarding against errors that happens within it.
*
* @param {?String} name of the guard to use for logging or debugging
* @param {Function} func The function to invoke
* @param {*} a First argument
* @param {*} b Second argument
*/
function invokeGuardedCallback(name, func, a, b) {
try {
return func(a, b);
} catch (x) {
if (caughtError === null) {
caughtError = x;
}
return undefined;
}
}
var ReactErrorUtils = {
invokeGuardedCallback: invokeGuardedCallback,
/**
* Invoked by ReactTestUtils.Simulate so that any errors thrown by the event
* handler are sure to be rethrown by rethrowCaughtError.
*/
invokeGuardedCallbackWithCatch: invokeGuardedCallback,
/**
* During execution of guarded functions we will capture the first error which
* we will rethrow to be handled by the top level error handler.
*/
rethrowCaughtError: function () {
if (caughtError) {
var error = caughtError;
caughtError = null;
throw error;
}
}
};
if ("development" !== 'production') {
/**
* To help development we can get better devtools integration by simulating a
* real browser event.
*/
if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {
var fakeNode = document.createElement('react');
ReactErrorUtils.invokeGuardedCallback = function (name, func, a, b) {
var boundFunc = func.bind(null, a, b);
var evtType = 'react-' + name;
fakeNode.addEventListener(evtType, boundFunc, false);
var evt = document.createEvent('Event');
evt.initEvent(evtType, false, false);
fakeNode.dispatchEvent(evt);
fakeNode.removeEventListener(evtType, boundFunc, false);
};
}
}
module.exports = ReactErrorUtils;
},{}],69:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactEventEmitterMixin
*/
'use strict';
var EventPluginHub = _dereq_(17);
function runEventQueueInBatch(events) {
EventPluginHub.enqueueEvents(events);
EventPluginHub.processEventQueue(false);
}
var ReactEventEmitterMixin = {
/**
* Streams a fired top-level event to `EventPluginHub` where plugins have the
* opportunity to create `ReactEvent`s to be dispatched.
*/
handleTopLevel: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
var events = EventPluginHub.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);
runEventQueueInBatch(events);
}
};
module.exports = ReactEventEmitterMixin;
},{"17":17}],70:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactEventListener
*/
'use strict';
var _assign = _dereq_(188);
var EventListener = _dereq_(163);
var ExecutionEnvironment = _dereq_(164);
var PooledClass = _dereq_(26);
var ReactDOMComponentTree = _dereq_(46);
var ReactUpdates = _dereq_(107);
var getEventTarget = _dereq_(142);
var getUnboundedScrollPosition = _dereq_(175);
/**
* Find the deepest React component completely containing the root of the
* passed-in instance (for use when entire React trees are nested within each
* other). If React trees are not nested, returns null.
*/
function findParent(inst) {
// TODO: It may be a good idea to cache this to prevent unnecessary DOM
// traversal, but caching is difficult to do correctly without using a
// mutation observer to listen for all DOM changes.
while (inst._hostParent) {
inst = inst._hostParent;
}
var rootNode = ReactDOMComponentTree.getNodeFromInstance(inst);
var container = rootNode.parentNode;
return ReactDOMComponentTree.getClosestInstanceFromNode(container);
}
// Used to store ancestor hierarchy in top level callback
function TopLevelCallbackBookKeeping(topLevelType, nativeEvent) {
this.topLevelType = topLevelType;
this.nativeEvent = nativeEvent;
this.ancestors = [];
}
_assign(TopLevelCallbackBookKeeping.prototype, {
destructor: function () {
this.topLevelType = null;
this.nativeEvent = null;
this.ancestors.length = 0;
}
});
PooledClass.addPoolingTo(TopLevelCallbackBookKeeping, PooledClass.twoArgumentPooler);
function handleTopLevelImpl(bookKeeping) {
var nativeEventTarget = getEventTarget(bookKeeping.nativeEvent);
var targetInst = ReactDOMComponentTree.getClosestInstanceFromNode(nativeEventTarget);
// Loop through the hierarchy, in case there's any nested components.
// It's important that we build the array of ancestors before calling any
// event handlers, because event handlers can modify the DOM, leading to
// inconsistencies with ReactMount's node cache. See #1105.
var ancestor = targetInst;
do {
bookKeeping.ancestors.push(ancestor);
ancestor = ancestor && findParent(ancestor);
} while (ancestor);
for (var i = 0; i < bookKeeping.ancestors.length; i++) {
targetInst = bookKeeping.ancestors[i];
ReactEventListener._handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));
}
}
function scrollValueMonitor(cb) {
var scrollPosition = getUnboundedScrollPosition(window);
cb(scrollPosition);
}
var ReactEventListener = {
_enabled: true,
_handleTopLevel: null,
WINDOW_HANDLE: ExecutionEnvironment.canUseDOM ? window : null,
setHandleTopLevel: function (handleTopLevel) {
ReactEventListener._handleTopLevel = handleTopLevel;
},
setEnabled: function (enabled) {
ReactEventListener._enabled = !!enabled;
},
isEnabled: function () {
return ReactEventListener._enabled;
},
/**
* Traps top-level events by using event bubbling.
*
* @param {string} topLevelType Record from `EventConstants`.
* @param {string} handlerBaseName Event name (e.g. "click").
* @param {object} handle Element on which to attach listener.
* @return {?object} An object with a remove function which will forcefully
* remove the listener.
* @internal
*/
trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {
var element = handle;
if (!element) {
return null;
}
return EventListener.listen(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));
},
/**
* Traps a top-level event by using event capturing.
*
* @param {string} topLevelType Record from `EventConstants`.
* @param {string} handlerBaseName Event name (e.g. "click").
* @param {object} handle Element on which to attach listener.
* @return {?object} An object with a remove function which will forcefully
* remove the listener.
* @internal
*/
trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {
var element = handle;
if (!element) {
return null;
}
return EventListener.capture(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));
},
monitorScrollValue: function (refresh) {
var callback = scrollValueMonitor.bind(null, refresh);
EventListener.listen(window, 'scroll', callback);
},
dispatchEvent: function (topLevelType, nativeEvent) {
if (!ReactEventListener._enabled) {
return;
}
var bookKeeping = TopLevelCallbackBookKeeping.getPooled(topLevelType, nativeEvent);
try {
// Event queue being processed in the same cycle allows
// `preventDefault`.
ReactUpdates.batchedUpdates(handleTopLevelImpl, bookKeeping);
} finally {
TopLevelCallbackBookKeeping.release(bookKeeping);
}
}
};
module.exports = ReactEventListener;
},{"107":107,"142":142,"163":163,"164":164,"175":175,"188":188,"26":26,"46":46}],71:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactFeatureFlags
*
*/
'use strict';
var ReactFeatureFlags = {
// When true, call console.time() before and .timeEnd() after each top-level
// render (both initial renders and updates). Useful when looking at prod-mode
// timeline profiles in Chrome, for example.
logTopLevelRenders: false
};
module.exports = ReactFeatureFlags;
},{}],72:[function(_dereq_,module,exports){
/**
* Copyright 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactFragment
*/
'use strict';
var _prodInvariant = _dereq_(153);
var ReactChildren = _dereq_(32);
var ReactElement = _dereq_(65);
var emptyFunction = _dereq_(170);
var invariant = _dereq_(178);
var warning = _dereq_(187);
/**
* We used to allow keyed objects to serve as a collection of ReactElements,
* or nested sets. This allowed us a way to explicitly key a set or fragment of
* components. This is now being replaced with an opaque data structure.
* The upgrade path is to call React.addons.createFragment({ key: value }) to
* create a keyed fragment. The resulting data structure is an array.
*/
var numericPropertyRegex = /^\d+$/;
var warnedAboutNumeric = false;
var ReactFragment = {
/**
* Wrap a keyed object in an opaque proxy that warns you if you access any
* of its properties.
* See https://facebook.github.io/react/docs/create-fragment.html
*/
create: function (object) {
if (typeof object !== 'object' || !object || Array.isArray(object)) {
"development" !== 'production' ? warning(false, 'React.addons.createFragment only accepts a single object. Got: %s', object) : void 0;
return object;
}
if (ReactElement.isValidElement(object)) {
"development" !== 'production' ? warning(false, 'React.addons.createFragment does not accept a ReactElement ' + 'without a wrapper object.') : void 0;
return object;
}
!(object.nodeType !== 1) ? "development" !== 'production' ? invariant(false, 'React.addons.createFragment(...): Encountered an invalid child; DOM elements are not valid children of React components.') : _prodInvariant('0') : void 0;
var result = [];
for (var key in object) {
if ("development" !== 'production') {
if (!warnedAboutNumeric && numericPropertyRegex.test(key)) {
"development" !== 'production' ? warning(false, 'React.addons.createFragment(...): Child objects should have ' + 'non-numeric keys so ordering is preserved.') : void 0;
warnedAboutNumeric = true;
}
}
ReactChildren.mapIntoWithKeyPrefixInternal(object[key], result, key, emptyFunction.thatReturnsArgument);
}
return result;
}
};
module.exports = ReactFragment;
},{"153":153,"170":170,"178":178,"187":187,"32":32,"65":65}],73:[function(_dereq_,module,exports){
/**
* Copyright 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactHostComponent
*/
'use strict';
var _prodInvariant = _dereq_(153),
_assign = _dereq_(188);
var invariant = _dereq_(178);
var genericComponentClass = null;
// This registry keeps track of wrapper classes around host tags.
var tagToComponentClass = {};
var textComponentClass = null;
var ReactHostComponentInjection = {
// This accepts a class that receives the tag string. This is a catch all
// that can render any kind of tag.
injectGenericComponentClass: function (componentClass) {
genericComponentClass = componentClass;
},
// This accepts a text component class that takes the text string to be
// rendered as props.
injectTextComponentClass: function (componentClass) {
textComponentClass = componentClass;
},
// This accepts a keyed object with classes as values. Each key represents a
// tag. That particular tag will use this class instead of the generic one.
injectComponentClasses: function (componentClasses) {
_assign(tagToComponentClass, componentClasses);
}
};
/**
* Get a host internal component class for a specific tag.
*
* @param {ReactElement} element The element to create.
* @return {function} The internal class constructor function.
*/
function createInternalComponent(element) {
!genericComponentClass ? "development" !== 'production' ? invariant(false, 'There is no registered component for the tag %s', element.type) : _prodInvariant('111', element.type) : void 0;
return new genericComponentClass(element);
}
/**
* @param {ReactText} text
* @return {ReactComponent}
*/
function createInstanceForText(text) {
return new textComponentClass(text);
}
/**
* @param {ReactComponent} component
* @return {boolean}
*/
function isTextComponent(component) {
return component instanceof textComponentClass;
}
var ReactHostComponent = {
createInternalComponent: createInternalComponent,
createInstanceForText: createInstanceForText,
isTextComponent: isTextComponent,
injection: ReactHostComponentInjection
};
module.exports = ReactHostComponent;
},{"153":153,"178":178,"188":188}],74:[function(_dereq_,module,exports){
/**
* Copyright 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactHostOperationHistoryHook
*/
'use strict';
var history = [];
var ReactHostOperationHistoryHook = {
onHostOperation: function (debugID, type, payload) {
history.push({
instanceID: debugID,
type: type,
payload: payload
});
},
clearHistory: function () {
if (ReactHostOperationHistoryHook._preventClearing) {
// Should only be used for tests.
return;
}
history = [];
},
getHistory: function () {
return history;
}
};
module.exports = ReactHostOperationHistoryHook;
},{}],75:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactInjection
*/
'use strict';
var DOMProperty = _dereq_(10);
var EventPluginHub = _dereq_(17);
var EventPluginUtils = _dereq_(19);
var ReactComponentEnvironment = _dereq_(37);
var ReactClass = _dereq_(34);
var ReactEmptyComponent = _dereq_(67);
var ReactBrowserEventEmitter = _dereq_(28);
var ReactHostComponent = _dereq_(73);
var ReactUpdates = _dereq_(107);
var ReactInjection = {
Component: ReactComponentEnvironment.injection,
Class: ReactClass.injection,
DOMProperty: DOMProperty.injection,
EmptyComponent: ReactEmptyComponent.injection,
EventPluginHub: EventPluginHub.injection,
EventPluginUtils: EventPluginUtils.injection,
EventEmitter: ReactBrowserEventEmitter.injection,
HostComponent: ReactHostComponent.injection,
Updates: ReactUpdates.injection
};
module.exports = ReactInjection;
},{"10":10,"107":107,"17":17,"19":19,"28":28,"34":34,"37":37,"67":67,"73":73}],76:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactInputSelection
*/
'use strict';
var ReactDOMSelection = _dereq_(56);
var containsNode = _dereq_(167);
var focusNode = _dereq_(172);
var getActiveElement = _dereq_(173);
function isInDocument(node) {
return containsNode(document.documentElement, node);
}
/**
* @ReactInputSelection: React input selection module. Based on Selection.js,
* but modified to be suitable for react and has a couple of bug fixes (doesn't
* assume buttons have range selections allowed).
* Input selection module for React.
*/
var ReactInputSelection = {
hasSelectionCapabilities: function (elem) {
var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();
return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true');
},
getSelectionInformation: function () {
var focusedElem = getActiveElement();
return {
focusedElem: focusedElem,
selectionRange: ReactInputSelection.hasSelectionCapabilities(focusedElem) ? ReactInputSelection.getSelection(focusedElem) : null
};
},
/**
* @restoreSelection: If any selection information was potentially lost,
* restore it. This is useful when performing operations that could remove dom
* nodes and place them back in, resulting in focus being lost.
*/
restoreSelection: function (priorSelectionInformation) {
var curFocusedElem = getActiveElement();
var priorFocusedElem = priorSelectionInformation.focusedElem;
var priorSelectionRange = priorSelectionInformation.selectionRange;
if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {
if (ReactInputSelection.hasSelectionCapabilities(priorFocusedElem)) {
ReactInputSelection.setSelection(priorFocusedElem, priorSelectionRange);
}
focusNode(priorFocusedElem);
}
},
/**
* @getSelection: Gets the selection bounds of a focused textarea, input or
* contentEditable node.
* -@input: Look up selection bounds of this input
* -@return {start: selectionStart, end: selectionEnd}
*/
getSelection: function (input) {
var selection;
if ('selectionStart' in input) {
// Modern browser with input or textarea.
selection = {
start: input.selectionStart,
end: input.selectionEnd
};
} else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {
// IE8 input.
var range = document.selection.createRange();
// There can only be one selection per document in IE, so it must
// be in our element.
if (range.parentElement() === input) {
selection = {
start: -range.moveStart('character', -input.value.length),
end: -range.moveEnd('character', -input.value.length)
};
}
} else {
// Content editable or old IE textarea.
selection = ReactDOMSelection.getOffsets(input);
}
return selection || { start: 0, end: 0 };
},
/**
* @setSelection: Sets the selection bounds of a textarea or input and focuses
* the input.
* -@input Set selection bounds of this input or textarea
* -@offsets Object of same form that is returned from get*
*/
setSelection: function (input, offsets) {
var start = offsets.start;
var end = offsets.end;
if (end === undefined) {
end = start;
}
if ('selectionStart' in input) {
input.selectionStart = start;
input.selectionEnd = Math.min(end, input.value.length);
} else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {
var range = input.createTextRange();
range.collapse(true);
range.moveStart('character', start);
range.moveEnd('character', end - start);
range.select();
} else {
ReactDOMSelection.setOffsets(input, offsets);
}
}
};
module.exports = ReactInputSelection;
},{"167":167,"172":172,"173":173,"56":56}],77:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactInstanceMap
*/
'use strict';
/**
* `ReactInstanceMap` maintains a mapping from a public facing stateful
* instance (key) and the internal representation (value). This allows public
* methods to accept the user facing instance as an argument and map them back
* to internal methods.
*/
// TODO: Replace this with ES6: var ReactInstanceMap = new Map();
var ReactInstanceMap = {
/**
* This API should be called `delete` but we'd have to make sure to always
* transform these to strings for IE support. When this transform is fully
* supported we can rename it.
*/
remove: function (key) {
key._reactInternalInstance = undefined;
},
get: function (key) {
return key._reactInternalInstance;
},
has: function (key) {
return key._reactInternalInstance !== undefined;
},
set: function (key, value) {
key._reactInternalInstance = value;
}
};
module.exports = ReactInstanceMap;
},{}],78:[function(_dereq_,module,exports){
/**
* Copyright 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactInstrumentation
*/
'use strict';
var debugTool = null;
if ("development" !== 'production') {
var ReactDebugTool = _dereq_(62);
debugTool = ReactDebugTool;
}
module.exports = { debugTool: debugTool };
},{"62":62}],79:[function(_dereq_,module,exports){
/**
* Copyright 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactInvalidSetStateWarningHook
*/
'use strict';
var warning = _dereq_(187);
if ("development" !== 'production') {
var processingChildContext = false;
var warnInvalidSetState = function () {
"development" !== 'production' ? warning(!processingChildContext, 'setState(...): Cannot call setState() inside getChildContext()') : void 0;
};
}
var ReactInvalidSetStateWarningHook = {
onBeginProcessingChildContext: function () {
processingChildContext = true;
},
onEndProcessingChildContext: function () {
processingChildContext = false;
},
onSetState: function () {
warnInvalidSetState();
}
};
module.exports = ReactInvalidSetStateWarningHook;
},{"187":187}],80:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactLink
*/
'use strict';
/**
* ReactLink encapsulates a common pattern in which a component wants to modify
* a prop received from its parent. ReactLink allows the parent to pass down a
* value coupled with a callback that, when invoked, expresses an intent to
* modify that value. For example:
*
* React.createClass({
* getInitialState: function() {
* return {value: ''};
* },
* render: function() {
* var valueLink = new ReactLink(this.state.value, this._handleValueChange);
* return <input valueLink={valueLink} />;
* },
* _handleValueChange: function(newValue) {
* this.setState({value: newValue});
* }
* });
*
* We have provided some sugary mixins to make the creation and
* consumption of ReactLink easier; see LinkedValueUtils and LinkedStateMixin.
*/
var React = _dereq_(27);
/**
* Deprecated: An an easy way to express two-way binding with React.
* See https://facebook.github.io/react/docs/two-way-binding-helpers.html
*
* @param {*} value current value of the link
* @param {function} requestChange callback to request a change
*/
function ReactLink(value, requestChange) {
this.value = value;
this.requestChange = requestChange;
}
/**
* Creates a PropType that enforces the ReactLink API and optionally checks the
* type of the value being passed inside the link. Example:
*
* MyComponent.propTypes = {
* tabIndexLink: ReactLink.PropTypes.link(React.PropTypes.number)
* }
*/
function createLinkTypeChecker(linkType) {
var shapes = {
value: linkType === undefined ? React.PropTypes.any.isRequired : linkType.isRequired,
requestChange: React.PropTypes.func.isRequired
};
return React.PropTypes.shape(shapes);
}
ReactLink.PropTypes = {
link: createLinkTypeChecker
};
module.exports = ReactLink;
},{"27":27}],81:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactMarkupChecksum
*/
'use strict';
var adler32 = _dereq_(130);
var TAG_END = /\/?>/;
var COMMENT_START = /^<\!\-\-/;
var ReactMarkupChecksum = {
CHECKSUM_ATTR_NAME: 'data-react-checksum',
/**
* @param {string} markup Markup string
* @return {string} Markup string with checksum attribute attached
*/
addChecksumToMarkup: function (markup) {
var checksum = adler32(markup);
// Add checksum (handle both parent tags, comments and self-closing tags)
if (COMMENT_START.test(markup)) {
return markup;
} else {
return markup.replace(TAG_END, ' ' + ReactMarkupChecksum.CHECKSUM_ATTR_NAME + '="' + checksum + '"$&');
}
},
/**
* @param {string} markup to use
* @param {DOMElement} element root React element
* @returns {boolean} whether or not the markup is the same
*/
canReuseMarkup: function (markup, element) {
var existingChecksum = element.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);
existingChecksum = existingChecksum && parseInt(existingChecksum, 10);
var markupChecksum = adler32(markup);
return markupChecksum === existingChecksum;
}
};
module.exports = ReactMarkupChecksum;
},{"130":130}],82:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactMount
*/
'use strict';
var _prodInvariant = _dereq_(153);
var DOMLazyTree = _dereq_(8);
var DOMProperty = _dereq_(10);
var ReactBrowserEventEmitter = _dereq_(28);
var ReactCurrentOwner = _dereq_(41);
var ReactDOMComponentTree = _dereq_(46);
var ReactDOMContainerInfo = _dereq_(47);
var ReactDOMFeatureFlags = _dereq_(50);
var ReactElement = _dereq_(65);
var ReactFeatureFlags = _dereq_(71);
var ReactInstanceMap = _dereq_(77);
var ReactInstrumentation = _dereq_(78);
var ReactMarkupChecksum = _dereq_(81);
var ReactReconciler = _dereq_(95);
var ReactUpdateQueue = _dereq_(106);
var ReactUpdates = _dereq_(107);
var emptyObject = _dereq_(171);
var instantiateReactComponent = _dereq_(148);
var invariant = _dereq_(178);
var setInnerHTML = _dereq_(155);
var shouldUpdateReactComponent = _dereq_(158);
var warning = _dereq_(187);
var ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;
var ROOT_ATTR_NAME = DOMProperty.ROOT_ATTRIBUTE_NAME;
var ELEMENT_NODE_TYPE = 1;
var DOC_NODE_TYPE = 9;
var DOCUMENT_FRAGMENT_NODE_TYPE = 11;
var instancesByReactRootID = {};
/**
* Finds the index of the first character
* that's not common between the two given strings.
*
* @return {number} the index of the character where the strings diverge
*/
function firstDifferenceIndex(string1, string2) {
var minLen = Math.min(string1.length, string2.length);
for (var i = 0; i < minLen; i++) {
if (string1.charAt(i) !== string2.charAt(i)) {
return i;
}
}
return string1.length === string2.length ? -1 : minLen;
}
/**
* @param {DOMElement|DOMDocument} container DOM element that may contain
* a React component
* @return {?*} DOM element that may have the reactRoot ID, or null.
*/
function getReactRootElementInContainer(container) {
if (!container) {
return null;
}
if (container.nodeType === DOC_NODE_TYPE) {
return container.documentElement;
} else {
return container.firstChild;
}
}
function internalGetID(node) {
// If node is something like a window, document, or text node, none of
// which support attributes or a .getAttribute method, gracefully return
// the empty string, as if the attribute were missing.
return node.getAttribute && node.getAttribute(ATTR_NAME) || '';
}
/**
* Mounts this component and inserts it into the DOM.
*
* @param {ReactComponent} componentInstance The instance to mount.
* @param {DOMElement} container DOM element to mount into.
* @param {ReactReconcileTransaction} transaction
* @param {boolean} shouldReuseMarkup If true, do not insert markup
*/
function mountComponentIntoNode(wrapperInstance, container, transaction, shouldReuseMarkup, context) {
var markerName;
if (ReactFeatureFlags.logTopLevelRenders) {
var wrappedElement = wrapperInstance._currentElement.props;
var type = wrappedElement.type;
markerName = 'React mount: ' + (typeof type === 'string' ? type : type.displayName || type.name);
console.time(markerName);
}
var markup = ReactReconciler.mountComponent(wrapperInstance, transaction, null, ReactDOMContainerInfo(wrapperInstance, container), context, 0 /* parentDebugID */
);
if (markerName) {
console.timeEnd(markerName);
}
wrapperInstance._renderedComponent._topLevelWrapper = wrapperInstance;
ReactMount._mountImageIntoNode(markup, container, wrapperInstance, shouldReuseMarkup, transaction);
}
/**
* Batched mount.
*
* @param {ReactComponent} componentInstance The instance to mount.
* @param {DOMElement} container DOM element to mount into.
* @param {boolean} shouldReuseMarkup If true, do not insert markup
*/
function batchedMountComponentIntoNode(componentInstance, container, shouldReuseMarkup, context) {
var transaction = ReactUpdates.ReactReconcileTransaction.getPooled(
/* useCreateElement */
!shouldReuseMarkup && ReactDOMFeatureFlags.useCreateElement);
transaction.perform(mountComponentIntoNode, null, componentInstance, container, transaction, shouldReuseMarkup, context);
ReactUpdates.ReactReconcileTransaction.release(transaction);
}
/**
* Unmounts a component and removes it from the DOM.
*
* @param {ReactComponent} instance React component instance.
* @param {DOMElement} container DOM element to unmount from.
* @final
* @internal
* @see {ReactMount.unmountComponentAtNode}
*/
function unmountComponentFromNode(instance, container, safely) {
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onBeginFlush();
}
ReactReconciler.unmountComponent(instance, safely);
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onEndFlush();
}
if (container.nodeType === DOC_NODE_TYPE) {
container = container.documentElement;
}
// http://jsperf.com/emptying-a-node
while (container.lastChild) {
container.removeChild(container.lastChild);
}
}
/**
* True if the supplied DOM node has a direct React-rendered child that is
* not a React root element. Useful for warning in `render`,
* `unmountComponentAtNode`, etc.
*
* @param {?DOMElement} node The candidate DOM node.
* @return {boolean} True if the DOM element contains a direct child that was
* rendered by React but is not a root element.
* @internal
*/
function hasNonRootReactChild(container) {
var rootEl = getReactRootElementInContainer(container);
if (rootEl) {
var inst = ReactDOMComponentTree.getInstanceFromNode(rootEl);
return !!(inst && inst._hostParent);
}
}
/**
* True if the supplied DOM node is a React DOM element and
* it has been rendered by another copy of React.
*
* @param {?DOMElement} node The candidate DOM node.
* @return {boolean} True if the DOM has been rendered by another copy of React
* @internal
*/
function nodeIsRenderedByOtherInstance(container) {
var rootEl = getReactRootElementInContainer(container);
return !!(rootEl && isReactNode(rootEl) && !ReactDOMComponentTree.getInstanceFromNode(rootEl));
}
/**
* True if the supplied DOM node is a valid node element.
*
* @param {?DOMElement} node The candidate DOM node.
* @return {boolean} True if the DOM is a valid DOM node.
* @internal
*/
function isValidContainer(node) {
return !!(node && (node.nodeType === ELEMENT_NODE_TYPE || node.nodeType === DOC_NODE_TYPE || node.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE));
}
/**
* True if the supplied DOM node is a valid React node element.
*
* @param {?DOMElement} node The candidate DOM node.
* @return {boolean} True if the DOM is a valid React DOM node.
* @internal
*/
function isReactNode(node) {
return isValidContainer(node) && (node.hasAttribute(ROOT_ATTR_NAME) || node.hasAttribute(ATTR_NAME));
}
function getHostRootInstanceInContainer(container) {
var rootEl = getReactRootElementInContainer(container);
var prevHostInstance = rootEl && ReactDOMComponentTree.getInstanceFromNode(rootEl);
return prevHostInstance && !prevHostInstance._hostParent ? prevHostInstance : null;
}
function getTopLevelWrapperInContainer(container) {
var root = getHostRootInstanceInContainer(container);
return root ? root._hostContainerInfo._topLevelWrapper : null;
}
/**
* Temporary (?) hack so that we can store all top-level pending updates on
* composites instead of having to worry about different types of components
* here.
*/
var topLevelRootCounter = 1;
var TopLevelWrapper = function () {
this.rootID = topLevelRootCounter++;
};
TopLevelWrapper.prototype.isReactComponent = {};
if ("development" !== 'production') {
TopLevelWrapper.displayName = 'TopLevelWrapper';
}
TopLevelWrapper.prototype.render = function () {
// this.props is actually a ReactElement
return this.props;
};
/**
* Mounting is the process of initializing a React component by creating its
* representative DOM elements and inserting them into a supplied `container`.
* Any prior content inside `container` is destroyed in the process.
*
* ReactMount.render(
* component,
* document.getElementById('container')
* );
*
* <div id="container"> <-- Supplied `container`.
* <div data-reactid=".3"> <-- Rendered reactRoot of React
* // ... component.
* </div>
* </div>
*
* Inside of `container`, the first element rendered is the "reactRoot".
*/
var ReactMount = {
TopLevelWrapper: TopLevelWrapper,
/**
* Used by devtools. The keys are not important.
*/
_instancesByReactRootID: instancesByReactRootID,
/**
* This is a hook provided to support rendering React components while
* ensuring that the apparent scroll position of its `container` does not
* change.
*
* @param {DOMElement} container The `container` being rendered into.
* @param {function} renderCallback This must be called once to do the render.
*/
scrollMonitor: function (container, renderCallback) {
renderCallback();
},
/**
* Take a component that's already mounted into the DOM and replace its props
* @param {ReactComponent} prevComponent component instance already in the DOM
* @param {ReactElement} nextElement component instance to render
* @param {DOMElement} container container to render into
* @param {?function} callback function triggered on completion
*/
_updateRootComponent: function (prevComponent, nextElement, nextContext, container, callback) {
ReactMount.scrollMonitor(container, function () {
ReactUpdateQueue.enqueueElementInternal(prevComponent, nextElement, nextContext);
if (callback) {
ReactUpdateQueue.enqueueCallbackInternal(prevComponent, callback);
}
});
return prevComponent;
},
/**
* Render a new component into the DOM. Hooked by hooks!
*
* @param {ReactElement} nextElement element to render
* @param {DOMElement} container container to render into
* @param {boolean} shouldReuseMarkup if we should skip the markup insertion
* @return {ReactComponent} nextComponent
*/
_renderNewRootComponent: function (nextElement, container, shouldReuseMarkup, context) {
// Various parts of our code (such as ReactCompositeComponent's
// _renderValidatedComponent) assume that calls to render aren't nested;
// verify that that's the case.
"development" !== 'production' ? warning(ReactCurrentOwner.current == null, '_renderNewRootComponent(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from ' + 'render is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;
!isValidContainer(container) ? "development" !== 'production' ? invariant(false, '_registerComponent(...): Target container is not a DOM element.') : _prodInvariant('37') : void 0;
ReactBrowserEventEmitter.ensureScrollValueMonitoring();
var componentInstance = instantiateReactComponent(nextElement, false);
// The initial render is synchronous but any updates that happen during
// rendering, in componentWillMount or componentDidMount, will be batched
// according to the current batching strategy.
ReactUpdates.batchedUpdates(batchedMountComponentIntoNode, componentInstance, container, shouldReuseMarkup, context);
var wrapperID = componentInstance._instance.rootID;
instancesByReactRootID[wrapperID] = componentInstance;
return componentInstance;
},
/**
* Renders a React component into the DOM in the supplied `container`.
*
* If the React component was previously rendered into `container`, this will
* perform an update on it and only mutate the DOM as necessary to reflect the
* latest React component.
*
* @param {ReactComponent} parentComponent The conceptual parent of this render tree.
* @param {ReactElement} nextElement Component element to render.
* @param {DOMElement} container DOM element to render into.
* @param {?function} callback function triggered on completion
* @return {ReactComponent} Component instance rendered in `container`.
*/
renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {
!(parentComponent != null && ReactInstanceMap.has(parentComponent)) ? "development" !== 'production' ? invariant(false, 'parentComponent must be a valid React Component') : _prodInvariant('38') : void 0;
return ReactMount._renderSubtreeIntoContainer(parentComponent, nextElement, container, callback);
},
_renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {
ReactUpdateQueue.validateCallback(callback, 'ReactDOM.render');
!ReactElement.isValidElement(nextElement) ? "development" !== 'production' ? invariant(false, 'ReactDOM.render(): Invalid component element.%s', typeof nextElement === 'string' ? ' Instead of passing a string like \'div\', pass ' + 'React.createElement(\'div\') or <div />.' : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' :
// Check if it quacks like an element
nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : _prodInvariant('39', typeof nextElement === 'string' ? ' Instead of passing a string like \'div\', pass ' + 'React.createElement(\'div\') or <div />.' : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' : nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : void 0;
"development" !== 'production' ? warning(!container || !container.tagName || container.tagName.toUpperCase() !== 'BODY', 'render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.') : void 0;
var nextWrappedElement = ReactElement(TopLevelWrapper, null, null, null, null, null, nextElement);
var nextContext;
if (parentComponent) {
var parentInst = ReactInstanceMap.get(parentComponent);
nextContext = parentInst._processChildContext(parentInst._context);
} else {
nextContext = emptyObject;
}
var prevComponent = getTopLevelWrapperInContainer(container);
if (prevComponent) {
var prevWrappedElement = prevComponent._currentElement;
var prevElement = prevWrappedElement.props;
if (shouldUpdateReactComponent(prevElement, nextElement)) {
var publicInst = prevComponent._renderedComponent.getPublicInstance();
var updatedCallback = callback && function () {
callback.call(publicInst);
};
ReactMount._updateRootComponent(prevComponent, nextWrappedElement, nextContext, container, updatedCallback);
return publicInst;
} else {
ReactMount.unmountComponentAtNode(container);
}
}
var reactRootElement = getReactRootElementInContainer(container);
var containerHasReactMarkup = reactRootElement && !!internalGetID(reactRootElement);
var containerHasNonRootReactChild = hasNonRootReactChild(container);
if ("development" !== 'production') {
"development" !== 'production' ? warning(!containerHasNonRootReactChild, 'render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.') : void 0;
if (!containerHasReactMarkup || reactRootElement.nextSibling) {
var rootElementSibling = reactRootElement;
while (rootElementSibling) {
if (internalGetID(rootElementSibling)) {
"development" !== 'production' ? warning(false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.') : void 0;
break;
}
rootElementSibling = rootElementSibling.nextSibling;
}
}
}
var shouldReuseMarkup = containerHasReactMarkup && !prevComponent && !containerHasNonRootReactChild;
var component = ReactMount._renderNewRootComponent(nextWrappedElement, container, shouldReuseMarkup, nextContext)._renderedComponent.getPublicInstance();
if (callback) {
callback.call(component);
}
return component;
},
/**
* Renders a React component into the DOM in the supplied `container`.
* See https://facebook.github.io/react/docs/top-level-api.html#reactdom.render
*
* If the React component was previously rendered into `container`, this will
* perform an update on it and only mutate the DOM as necessary to reflect the
* latest React component.
*
* @param {ReactElement} nextElement Component element to render.
* @param {DOMElement} container DOM element to render into.
* @param {?function} callback function triggered on completion
* @return {ReactComponent} Component instance rendered in `container`.
*/
render: function (nextElement, container, callback) {
return ReactMount._renderSubtreeIntoContainer(null, nextElement, container, callback);
},
/**
* Unmounts and destroys the React component rendered in the `container`.
* See https://facebook.github.io/react/docs/top-level-api.html#reactdom.unmountcomponentatnode
*
* @param {DOMElement} container DOM element containing a React component.
* @return {boolean} True if a component was found in and unmounted from
* `container`
*/
unmountComponentAtNode: function (container) {
// Various parts of our code (such as ReactCompositeComponent's
// _renderValidatedComponent) assume that calls to render aren't nested;
// verify that that's the case. (Strictly speaking, unmounting won't cause a
// render but we still don't expect to be in a render call here.)
"development" !== 'production' ? warning(ReactCurrentOwner.current == null, 'unmountComponentAtNode(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from render ' + 'is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;
!isValidContainer(container) ? "development" !== 'production' ? invariant(false, 'unmountComponentAtNode(...): Target container is not a DOM element.') : _prodInvariant('40') : void 0;
if ("development" !== 'production') {
"development" !== 'production' ? warning(!nodeIsRenderedByOtherInstance(container), 'unmountComponentAtNode(): The node you\'re attempting to unmount ' + 'was rendered by another copy of React.') : void 0;
}
var prevComponent = getTopLevelWrapperInContainer(container);
if (!prevComponent) {
// Check if the node being unmounted was rendered by React, but isn't a
// root node.
var containerHasNonRootReactChild = hasNonRootReactChild(container);
// Check if the container itself is a React root node.
var isContainerReactRoot = container.nodeType === 1 && container.hasAttribute(ROOT_ATTR_NAME);
if ("development" !== 'production') {
"development" !== 'production' ? warning(!containerHasNonRootReactChild, 'unmountComponentAtNode(): The node you\'re attempting to unmount ' + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.') : void 0;
}
return false;
}
delete instancesByReactRootID[prevComponent._instance.rootID];
ReactUpdates.batchedUpdates(unmountComponentFromNode, prevComponent, container, false);
return true;
},
_mountImageIntoNode: function (markup, container, instance, shouldReuseMarkup, transaction) {
!isValidContainer(container) ? "development" !== 'production' ? invariant(false, 'mountComponentIntoNode(...): Target container is not valid.') : _prodInvariant('41') : void 0;
if (shouldReuseMarkup) {
var rootElement = getReactRootElementInContainer(container);
if (ReactMarkupChecksum.canReuseMarkup(markup, rootElement)) {
ReactDOMComponentTree.precacheNode(instance, rootElement);
return;
} else {
var checksum = rootElement.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);
rootElement.removeAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);
var rootMarkup = rootElement.outerHTML;
rootElement.setAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME, checksum);
var normalizedMarkup = markup;
if ("development" !== 'production') {
// because rootMarkup is retrieved from the DOM, various normalizations
// will have occurred which will not be present in `markup`. Here,
// insert markup into a <div> or <iframe> depending on the container
// type to perform the same normalizations before comparing.
var normalizer;
if (container.nodeType === ELEMENT_NODE_TYPE) {
normalizer = document.createElement('div');
normalizer.innerHTML = markup;
normalizedMarkup = normalizer.innerHTML;
} else {
normalizer = document.createElement('iframe');
document.body.appendChild(normalizer);
normalizer.contentDocument.write(markup);
normalizedMarkup = normalizer.contentDocument.documentElement.outerHTML;
document.body.removeChild(normalizer);
}
}
var diffIndex = firstDifferenceIndex(normalizedMarkup, rootMarkup);
var difference = ' (client) ' + normalizedMarkup.substring(diffIndex - 20, diffIndex + 20) + '\n (server) ' + rootMarkup.substring(diffIndex - 20, diffIndex + 20);
!(container.nodeType !== DOC_NODE_TYPE) ? "development" !== 'production' ? invariant(false, 'You\'re trying to render a component to the document using server rendering but the checksum was invalid. This usually means you rendered a different component type or props on the client from the one on the server, or your render() methods are impure. React cannot handle this case due to cross-browser quirks by rendering at the document root. You should look for environment dependent code in your components and ensure the props are the same client and server side:\n%s', difference) : _prodInvariant('42', difference) : void 0;
if ("development" !== 'production') {
"development" !== 'production' ? warning(false, 'React attempted to reuse markup in a container but the ' + 'checksum was invalid. This generally means that you are ' + 'using server rendering and the markup generated on the ' + 'server was not what the client was expecting. React injected ' + 'new markup to compensate which works but you have lost many ' + 'of the benefits of server rendering. Instead, figure out ' + 'why the markup being generated is different on the client ' + 'or server:\n%s', difference) : void 0;
}
}
}
!(container.nodeType !== DOC_NODE_TYPE) ? "development" !== 'production' ? invariant(false, 'You\'re trying to render a component to the document but you didn\'t use server rendering. We can\'t do this without using server rendering due to cross-browser quirks. See ReactDOMServer.renderToString() for server rendering.') : _prodInvariant('43') : void 0;
if (transaction.useCreateElement) {
while (container.lastChild) {
container.removeChild(container.lastChild);
}
DOMLazyTree.insertTreeBefore(container, markup, null);
} else {
setInnerHTML(container, markup);
ReactDOMComponentTree.precacheNode(instance, container.firstChild);
}
if ("development" !== 'production') {
var hostNode = ReactDOMComponentTree.getInstanceFromNode(container.firstChild);
if (hostNode._debugID !== 0) {
ReactInstrumentation.debugTool.onHostOperation(hostNode._debugID, 'mount', markup.toString());
}
}
}
};
module.exports = ReactMount;
},{"10":10,"106":106,"107":107,"148":148,"153":153,"155":155,"158":158,"171":171,"178":178,"187":187,"28":28,"41":41,"46":46,"47":47,"50":50,"65":65,"71":71,"77":77,"78":78,"8":8,"81":81,"95":95}],83:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactMultiChild
*/
'use strict';
var _prodInvariant = _dereq_(153);
var ReactComponentEnvironment = _dereq_(37);
var ReactInstanceMap = _dereq_(77);
var ReactInstrumentation = _dereq_(78);
var ReactMultiChildUpdateTypes = _dereq_(84);
var ReactCurrentOwner = _dereq_(41);
var ReactReconciler = _dereq_(95);
var ReactChildReconciler = _dereq_(31);
var emptyFunction = _dereq_(170);
var flattenChildren = _dereq_(137);
var invariant = _dereq_(178);
/**
* Make an update for markup to be rendered and inserted at a supplied index.
*
* @param {string} markup Markup that renders into an element.
* @param {number} toIndex Destination index.
* @private
*/
function makeInsertMarkup(markup, afterNode, toIndex) {
// NOTE: Null values reduce hidden classes.
return {
type: ReactMultiChildUpdateTypes.INSERT_MARKUP,
content: markup,
fromIndex: null,
fromNode: null,
toIndex: toIndex,
afterNode: afterNode
};
}
/**
* Make an update for moving an existing element to another index.
*
* @param {number} fromIndex Source index of the existing element.
* @param {number} toIndex Destination index of the element.
* @private
*/
function makeMove(child, afterNode, toIndex) {
// NOTE: Null values reduce hidden classes.
return {
type: ReactMultiChildUpdateTypes.MOVE_EXISTING,
content: null,
fromIndex: child._mountIndex,
fromNode: ReactReconciler.getHostNode(child),
toIndex: toIndex,
afterNode: afterNode
};
}
/**
* Make an update for removing an element at an index.
*
* @param {number} fromIndex Index of the element to remove.
* @private
*/
function makeRemove(child, node) {
// NOTE: Null values reduce hidden classes.
return {
type: ReactMultiChildUpdateTypes.REMOVE_NODE,
content: null,
fromIndex: child._mountIndex,
fromNode: node,
toIndex: null,
afterNode: null
};
}
/**
* Make an update for setting the markup of a node.
*
* @param {string} markup Markup that renders into an element.
* @private
*/
function makeSetMarkup(markup) {
// NOTE: Null values reduce hidden classes.
return {
type: ReactMultiChildUpdateTypes.SET_MARKUP,
content: markup,
fromIndex: null,
fromNode: null,
toIndex: null,
afterNode: null
};
}
/**
* Make an update for setting the text content.
*
* @param {string} textContent Text content to set.
* @private
*/
function makeTextContent(textContent) {
// NOTE: Null values reduce hidden classes.
return {
type: ReactMultiChildUpdateTypes.TEXT_CONTENT,
content: textContent,
fromIndex: null,
fromNode: null,
toIndex: null,
afterNode: null
};
}
/**
* Push an update, if any, onto the queue. Creates a new queue if none is
* passed and always returns the queue. Mutative.
*/
function enqueue(queue, update) {
if (update) {
queue = queue || [];
queue.push(update);
}
return queue;
}
/**
* Processes any enqueued updates.
*
* @private
*/
function processQueue(inst, updateQueue) {
ReactComponentEnvironment.processChildrenUpdates(inst, updateQueue);
}
var setChildrenForInstrumentation = emptyFunction;
if ("development" !== 'production') {
var getDebugID = function (inst) {
if (!inst._debugID) {
// Check for ART-like instances. TODO: This is silly/gross.
var internal;
if (internal = ReactInstanceMap.get(inst)) {
inst = internal;
}
}
return inst._debugID;
};
setChildrenForInstrumentation = function (children) {
var debugID = getDebugID(this);
// TODO: React Native empty components are also multichild.
// This means they still get into this method but don't have _debugID.
if (debugID !== 0) {
ReactInstrumentation.debugTool.onSetChildren(debugID, children ? Object.keys(children).map(function (key) {
return children[key]._debugID;
}) : []);
}
};
}
/**
* ReactMultiChild are capable of reconciling multiple children.
*
* @class ReactMultiChild
* @internal
*/
var ReactMultiChild = {
/**
* Provides common functionality for components that must reconcile multiple
* children. This is used by `ReactDOMComponent` to mount, update, and
* unmount child components.
*
* @lends {ReactMultiChild.prototype}
*/
Mixin: {
_reconcilerInstantiateChildren: function (nestedChildren, transaction, context) {
if ("development" !== 'production') {
var selfDebugID = getDebugID(this);
if (this._currentElement) {
try {
ReactCurrentOwner.current = this._currentElement._owner;
return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context, selfDebugID);
} finally {
ReactCurrentOwner.current = null;
}
}
}
return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);
},
_reconcilerUpdateChildren: function (prevChildren, nextNestedChildrenElements, mountImages, removedNodes, transaction, context) {
var nextChildren;
var selfDebugID = 0;
if ("development" !== 'production') {
selfDebugID = getDebugID(this);
if (this._currentElement) {
try {
ReactCurrentOwner.current = this._currentElement._owner;
nextChildren = flattenChildren(nextNestedChildrenElements, selfDebugID);
} finally {
ReactCurrentOwner.current = null;
}
ReactChildReconciler.updateChildren(prevChildren, nextChildren, mountImages, removedNodes, transaction, this, this._hostContainerInfo, context, selfDebugID);
return nextChildren;
}
}
nextChildren = flattenChildren(nextNestedChildrenElements, selfDebugID);
ReactChildReconciler.updateChildren(prevChildren, nextChildren, mountImages, removedNodes, transaction, this, this._hostContainerInfo, context, selfDebugID);
return nextChildren;
},
/**
* Generates a "mount image" for each of the supplied children. In the case
* of `ReactDOMComponent`, a mount image is a string of markup.
*
* @param {?object} nestedChildren Nested child maps.
* @return {array} An array of mounted representations.
* @internal
*/
mountChildren: function (nestedChildren, transaction, context) {
var children = this._reconcilerInstantiateChildren(nestedChildren, transaction, context);
this._renderedChildren = children;
var mountImages = [];
var index = 0;
for (var name in children) {
if (children.hasOwnProperty(name)) {
var child = children[name];
var selfDebugID = 0;
if ("development" !== 'production') {
selfDebugID = getDebugID(this);
}
var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._hostContainerInfo, context, selfDebugID);
child._mountIndex = index++;
mountImages.push(mountImage);
}
}
if ("development" !== 'production') {
setChildrenForInstrumentation.call(this, children);
}
return mountImages;
},
/**
* Replaces any rendered children with a text content string.
*
* @param {string} nextContent String of content.
* @internal
*/
updateTextContent: function (nextContent) {
var prevChildren = this._renderedChildren;
// Remove any rendered children.
ReactChildReconciler.unmountChildren(prevChildren, false);
for (var name in prevChildren) {
if (prevChildren.hasOwnProperty(name)) {
!false ? "development" !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : _prodInvariant('118') : void 0;
}
}
// Set new text content.
var updates = [makeTextContent(nextContent)];
processQueue(this, updates);
},
/**
* Replaces any rendered children with a markup string.
*
* @param {string} nextMarkup String of markup.
* @internal
*/
updateMarkup: function (nextMarkup) {
var prevChildren = this._renderedChildren;
// Remove any rendered children.
ReactChildReconciler.unmountChildren(prevChildren, false);
for (var name in prevChildren) {
if (prevChildren.hasOwnProperty(name)) {
!false ? "development" !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : _prodInvariant('118') : void 0;
}
}
var updates = [makeSetMarkup(nextMarkup)];
processQueue(this, updates);
},
/**
* Updates the rendered children with new children.
*
* @param {?object} nextNestedChildrenElements Nested child element maps.
* @param {ReactReconcileTransaction} transaction
* @internal
*/
updateChildren: function (nextNestedChildrenElements, transaction, context) {
// Hook used by React ART
this._updateChildren(nextNestedChildrenElements, transaction, context);
},
/**
* @param {?object} nextNestedChildrenElements Nested child element maps.
* @param {ReactReconcileTransaction} transaction
* @final
* @protected
*/
_updateChildren: function (nextNestedChildrenElements, transaction, context) {
var prevChildren = this._renderedChildren;
var removedNodes = {};
var mountImages = [];
var nextChildren = this._reconcilerUpdateChildren(prevChildren, nextNestedChildrenElements, mountImages, removedNodes, transaction, context);
if (!nextChildren && !prevChildren) {
return;
}
var updates = null;
var name;
// `nextIndex` will increment for each child in `nextChildren`, but
// `lastIndex` will be the last index visited in `prevChildren`.
var nextIndex = 0;
var lastIndex = 0;
// `nextMountIndex` will increment for each newly mounted child.
var nextMountIndex = 0;
var lastPlacedNode = null;
for (name in nextChildren) {
if (!nextChildren.hasOwnProperty(name)) {
continue;
}
var prevChild = prevChildren && prevChildren[name];
var nextChild = nextChildren[name];
if (prevChild === nextChild) {
updates = enqueue(updates, this.moveChild(prevChild, lastPlacedNode, nextIndex, lastIndex));
lastIndex = Math.max(prevChild._mountIndex, lastIndex);
prevChild._mountIndex = nextIndex;
} else {
if (prevChild) {
// Update `lastIndex` before `_mountIndex` gets unset by unmounting.
lastIndex = Math.max(prevChild._mountIndex, lastIndex);
// The `removedNodes` loop below will actually remove the child.
}
// The child must be instantiated before it's mounted.
updates = enqueue(updates, this._mountChildAtIndex(nextChild, mountImages[nextMountIndex], lastPlacedNode, nextIndex, transaction, context));
nextMountIndex++;
}
nextIndex++;
lastPlacedNode = ReactReconciler.getHostNode(nextChild);
}
// Remove children that are no longer present.
for (name in removedNodes) {
if (removedNodes.hasOwnProperty(name)) {
updates = enqueue(updates, this._unmountChild(prevChildren[name], removedNodes[name]));
}
}
if (updates) {
processQueue(this, updates);
}
this._renderedChildren = nextChildren;
if ("development" !== 'production') {
setChildrenForInstrumentation.call(this, nextChildren);
}
},
/**
* Unmounts all rendered children. This should be used to clean up children
* when this component is unmounted. It does not actually perform any
* backend operations.
*
* @internal
*/
unmountChildren: function (safely) {
var renderedChildren = this._renderedChildren;
ReactChildReconciler.unmountChildren(renderedChildren, safely);
this._renderedChildren = null;
},
/**
* Moves a child component to the supplied index.
*
* @param {ReactComponent} child Component to move.
* @param {number} toIndex Destination index of the element.
* @param {number} lastIndex Last index visited of the siblings of `child`.
* @protected
*/
moveChild: function (child, afterNode, toIndex, lastIndex) {
// If the index of `child` is less than `lastIndex`, then it needs to
// be moved. Otherwise, we do not need to move it because a child will be
// inserted or moved before `child`.
if (child._mountIndex < lastIndex) {
return makeMove(child, afterNode, toIndex);
}
},
/**
* Creates a child component.
*
* @param {ReactComponent} child Component to create.
* @param {string} mountImage Markup to insert.
* @protected
*/
createChild: function (child, afterNode, mountImage) {
return makeInsertMarkup(mountImage, afterNode, child._mountIndex);
},
/**
* Removes a child component.
*
* @param {ReactComponent} child Child to remove.
* @protected
*/
removeChild: function (child, node) {
return makeRemove(child, node);
},
/**
* Mounts a child with the supplied name.
*
* NOTE: This is part of `updateChildren` and is here for readability.
*
* @param {ReactComponent} child Component to mount.
* @param {string} name Name of the child.
* @param {number} index Index at which to insert the child.
* @param {ReactReconcileTransaction} transaction
* @private
*/
_mountChildAtIndex: function (child, mountImage, afterNode, index, transaction, context) {
child._mountIndex = index;
return this.createChild(child, afterNode, mountImage);
},
/**
* Unmounts a rendered child.
*
* NOTE: This is part of `updateChildren` and is here for readability.
*
* @param {ReactComponent} child Component to unmount.
* @private
*/
_unmountChild: function (child, node) {
var update = this.removeChild(child, node);
child._mountIndex = null;
return update;
}
}
};
module.exports = ReactMultiChild;
},{"137":137,"153":153,"170":170,"178":178,"31":31,"37":37,"41":41,"77":77,"78":78,"84":84,"95":95}],84:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactMultiChildUpdateTypes
*/
'use strict';
var keyMirror = _dereq_(181);
/**
* When a component's children are updated, a series of update configuration
* objects are created in order to batch and serialize the required changes.
*
* Enumerates all the possible types of update configurations.
*
* @internal
*/
var ReactMultiChildUpdateTypes = keyMirror({
INSERT_MARKUP: null,
MOVE_EXISTING: null,
REMOVE_NODE: null,
SET_MARKUP: null,
TEXT_CONTENT: null
});
module.exports = ReactMultiChildUpdateTypes;
},{"181":181}],85:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactNodeTypes
*
*/
'use strict';
var _prodInvariant = _dereq_(153);
var ReactElement = _dereq_(65);
var invariant = _dereq_(178);
var ReactNodeTypes = {
HOST: 0,
COMPOSITE: 1,
EMPTY: 2,
getType: function (node) {
if (node === null || node === false) {
return ReactNodeTypes.EMPTY;
} else if (ReactElement.isValidElement(node)) {
if (typeof node.type === 'function') {
return ReactNodeTypes.COMPOSITE;
} else {
return ReactNodeTypes.HOST;
}
}
!false ? "development" !== 'production' ? invariant(false, 'Unexpected node: %s', node) : _prodInvariant('26', node) : void 0;
}
};
module.exports = ReactNodeTypes;
},{"153":153,"178":178,"65":65}],86:[function(_dereq_,module,exports){
/**
* Copyright 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactNoopUpdateQueue
*/
'use strict';
var warning = _dereq_(187);
function warnNoop(publicInstance, callerName) {
if ("development" !== 'production') {
var constructor = publicInstance.constructor;
"development" !== 'production' ? warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0;
}
}
/**
* This is the abstract API for an update queue.
*/
var ReactNoopUpdateQueue = {
/**
* Checks whether or not this composite component is mounted.
* @param {ReactClass} publicInstance The instance we want to test.
* @return {boolean} True if mounted, false otherwise.
* @protected
* @final
*/
isMounted: function (publicInstance) {
return false;
},
/**
* Enqueue a callback that will be executed after all the pending updates
* have processed.
*
* @param {ReactClass} publicInstance The instance to use as `this` context.
* @param {?function} callback Called after state is updated.
* @internal
*/
enqueueCallback: function (publicInstance, callback) {},
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @internal
*/
enqueueForceUpdate: function (publicInstance) {
warnNoop(publicInstance, 'forceUpdate');
},
/**
* Replaces all of the state. Always use this or `setState` to mutate state.
* You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} completeState Next state.
* @internal
*/
enqueueReplaceState: function (publicInstance, completeState) {
warnNoop(publicInstance, 'replaceState');
},
/**
* Sets a subset of the state. This only exists because _pendingState is
* internal. This provides a merging strategy that is not available to deep
* properties which is confusing. TODO: Expose pendingState or don't use it
* during the merge.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} partialState Next partial state to be merged with state.
* @internal
*/
enqueueSetState: function (publicInstance, partialState) {
warnNoop(publicInstance, 'setState');
}
};
module.exports = ReactNoopUpdateQueue;
},{"187":187}],87:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactOwner
*/
'use strict';
var _prodInvariant = _dereq_(153);
var invariant = _dereq_(178);
/**
* ReactOwners are capable of storing references to owned components.
*
* All components are capable of //being// referenced by owner components, but
* only ReactOwner components are capable of //referencing// owned components.
* The named reference is known as a "ref".
*
* Refs are available when mounted and updated during reconciliation.
*
* var MyComponent = React.createClass({
* render: function() {
* return (
* <div onClick={this.handleClick}>
* <CustomComponent ref="custom" />
* </div>
* );
* },
* handleClick: function() {
* this.refs.custom.handleClick();
* },
* componentDidMount: function() {
* this.refs.custom.initialize();
* }
* });
*
* Refs should rarely be used. When refs are used, they should only be done to
* control data that is not handled by React's data flow.
*
* @class ReactOwner
*/
var ReactOwner = {
/**
* @param {?object} object
* @return {boolean} True if `object` is a valid owner.
* @final
*/
isValidOwner: function (object) {
return !!(object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function');
},
/**
* Adds a component by ref to an owner component.
*
* @param {ReactComponent} component Component to reference.
* @param {string} ref Name by which to refer to the component.
* @param {ReactOwner} owner Component on which to record the ref.
* @final
* @internal
*/
addComponentAsRefTo: function (component, ref, owner) {
!ReactOwner.isValidOwner(owner) ? "development" !== 'production' ? invariant(false, 'addComponentAsRefTo(...): Only a ReactOwner can have refs. You might be adding a ref to a component that was not created inside a component\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('119') : void 0;
owner.attachRef(ref, component);
},
/**
* Removes a component by ref from an owner component.
*
* @param {ReactComponent} component Component to dereference.
* @param {string} ref Name of the ref to remove.
* @param {ReactOwner} owner Component on which the ref is recorded.
* @final
* @internal
*/
removeComponentAsRefFrom: function (component, ref, owner) {
!ReactOwner.isValidOwner(owner) ? "development" !== 'production' ? invariant(false, 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. You might be removing a ref to a component that was not created inside a component\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('120') : void 0;
var ownerPublicInstance = owner.getPublicInstance();
// Check that `component`'s owner is still alive and that `component` is still the current ref
// because we do not want to detach the ref if another component stole it.
if (ownerPublicInstance && ownerPublicInstance.refs[ref] === component.getPublicInstance()) {
owner.detachRef(ref);
}
}
};
module.exports = ReactOwner;
},{"153":153,"178":178}],88:[function(_dereq_,module,exports){
/**
* Copyright 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactPerf
*/
'use strict';
var _assign = _dereq_(188);
var _extends = _assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
var ReactDebugTool = _dereq_(62);
var warning = _dereq_(187);
var alreadyWarned = false;
function roundFloat(val) {
var base = arguments.length <= 1 || arguments[1] === undefined ? 2 : arguments[1];
var n = Math.pow(10, base);
return Math.floor(val * n) / n;
}
function warnInProduction() {
if (alreadyWarned) {
return;
}
alreadyWarned = true;
if (typeof console !== 'undefined') {
console.error('ReactPerf is not supported in the production builds of React. ' + 'To collect measurements, please use the development build of React instead.');
}
}
function getLastMeasurements() {
if (!("development" !== 'production')) {
warnInProduction();
return [];
}
return ReactDebugTool.getFlushHistory();
}
function getExclusive() {
var flushHistory = arguments.length <= 0 || arguments[0] === undefined ? getLastMeasurements() : arguments[0];
if (!("development" !== 'production')) {
warnInProduction();
return [];
}
var aggregatedStats = {};
var affectedIDs = {};
function updateAggregatedStats(treeSnapshot, instanceID, timerType, applyUpdate) {
var displayName = treeSnapshot[instanceID].displayName;
var key = displayName;
var stats = aggregatedStats[key];
if (!stats) {
affectedIDs[key] = {};
stats = aggregatedStats[key] = {
key: key,
instanceCount: 0,
counts: {},
durations: {},
totalDuration: 0
};
}
if (!stats.durations[timerType]) {
stats.durations[timerType] = 0;
}
if (!stats.counts[timerType]) {
stats.counts[timerType] = 0;
}
affectedIDs[key][instanceID] = true;
applyUpdate(stats);
}
flushHistory.forEach(function (flush) {
var measurements = flush.measurements;
var treeSnapshot = flush.treeSnapshot;
measurements.forEach(function (measurement) {
var duration = measurement.duration;
var instanceID = measurement.instanceID;
var timerType = measurement.timerType;
updateAggregatedStats(treeSnapshot, instanceID, timerType, function (stats) {
stats.totalDuration += duration;
stats.durations[timerType] += duration;
stats.counts[timerType]++;
});
});
});
return Object.keys(aggregatedStats).map(function (key) {
return _extends({}, aggregatedStats[key], {
instanceCount: Object.keys(affectedIDs[key]).length
});
}).sort(function (a, b) {
return b.totalDuration - a.totalDuration;
});
}
function getInclusive() {
var flushHistory = arguments.length <= 0 || arguments[0] === undefined ? getLastMeasurements() : arguments[0];
if (!("development" !== 'production')) {
warnInProduction();
return [];
}
var aggregatedStats = {};
var affectedIDs = {};
function updateAggregatedStats(treeSnapshot, instanceID, applyUpdate) {
var _treeSnapshot$instanc = treeSnapshot[instanceID];
var displayName = _treeSnapshot$instanc.displayName;
var ownerID = _treeSnapshot$instanc.ownerID;
var owner = treeSnapshot[ownerID];
var key = (owner ? owner.displayName + ' > ' : '') + displayName;
var stats = aggregatedStats[key];
if (!stats) {
affectedIDs[key] = {};
stats = aggregatedStats[key] = {
key: key,
instanceCount: 0,
inclusiveRenderDuration: 0,
renderCount: 0
};
}
affectedIDs[key][instanceID] = true;
applyUpdate(stats);
}
var isCompositeByID = {};
flushHistory.forEach(function (flush) {
var measurements = flush.measurements;
measurements.forEach(function (measurement) {
var instanceID = measurement.instanceID;
var timerType = measurement.timerType;
if (timerType !== 'render') {
return;
}
isCompositeByID[instanceID] = true;
});
});
flushHistory.forEach(function (flush) {
var measurements = flush.measurements;
var treeSnapshot = flush.treeSnapshot;
measurements.forEach(function (measurement) {
var duration = measurement.duration;
var instanceID = measurement.instanceID;
var timerType = measurement.timerType;
if (timerType !== 'render') {
return;
}
updateAggregatedStats(treeSnapshot, instanceID, function (stats) {
stats.renderCount++;
});
var nextParentID = instanceID;
while (nextParentID) {
// As we traverse parents, only count inclusive time towards composites.
// We know something is a composite if its render() was called.
if (isCompositeByID[nextParentID]) {
updateAggregatedStats(treeSnapshot, nextParentID, function (stats) {
stats.inclusiveRenderDuration += duration;
});
}
nextParentID = treeSnapshot[nextParentID].parentID;
}
});
});
return Object.keys(aggregatedStats).map(function (key) {
return _extends({}, aggregatedStats[key], {
instanceCount: Object.keys(affectedIDs[key]).length
});
}).sort(function (a, b) {
return b.inclusiveRenderDuration - a.inclusiveRenderDuration;
});
}
function getWasted() {
var flushHistory = arguments.length <= 0 || arguments[0] === undefined ? getLastMeasurements() : arguments[0];
if (!("development" !== 'production')) {
warnInProduction();
return [];
}
var aggregatedStats = {};
var affectedIDs = {};
function updateAggregatedStats(treeSnapshot, instanceID, applyUpdate) {
var _treeSnapshot$instanc2 = treeSnapshot[instanceID];
var displayName = _treeSnapshot$instanc2.displayName;
var ownerID = _treeSnapshot$instanc2.ownerID;
var owner = treeSnapshot[ownerID];
var key = (owner ? owner.displayName + ' > ' : '') + displayName;
var stats = aggregatedStats[key];
if (!stats) {
affectedIDs[key] = {};
stats = aggregatedStats[key] = {
key: key,
instanceCount: 0,
inclusiveRenderDuration: 0,
renderCount: 0
};
}
affectedIDs[key][instanceID] = true;
applyUpdate(stats);
}
flushHistory.forEach(function (flush) {
var measurements = flush.measurements;
var treeSnapshot = flush.treeSnapshot;
var operations = flush.operations;
var isDefinitelyNotWastedByID = {};
// Find host components associated with an operation in this batch.
// Mark all components in their parent tree as definitely not wasted.
operations.forEach(function (operation) {
var instanceID = operation.instanceID;
var nextParentID = instanceID;
while (nextParentID) {
isDefinitelyNotWastedByID[nextParentID] = true;
nextParentID = treeSnapshot[nextParentID].parentID;
}
});
// Find composite components that rendered in this batch.
// These are potential candidates for being wasted renders.
var renderedCompositeIDs = {};
measurements.forEach(function (measurement) {
var instanceID = measurement.instanceID;
var timerType = measurement.timerType;
if (timerType !== 'render') {
return;
}
renderedCompositeIDs[instanceID] = true;
});
measurements.forEach(function (measurement) {
var duration = measurement.duration;
var instanceID = measurement.instanceID;
var timerType = measurement.timerType;
if (timerType !== 'render') {
return;
}
// If there was a DOM update below this component, or it has just been
// mounted, its render() is not considered wasted.
var updateCount = treeSnapshot[instanceID].updateCount;
if (isDefinitelyNotWastedByID[instanceID] || updateCount === 0) {
return;
}
// We consider this render() wasted.
updateAggregatedStats(treeSnapshot, instanceID, function (stats) {
stats.renderCount++;
});
var nextParentID = instanceID;
while (nextParentID) {
// Any parents rendered during this batch are considered wasted
// unless we previously marked them as dirty.
var isWasted = renderedCompositeIDs[nextParentID] && !isDefinitelyNotWastedByID[nextParentID];
if (isWasted) {
updateAggregatedStats(treeSnapshot, nextParentID, function (stats) {
stats.inclusiveRenderDuration += duration;
});
}
nextParentID = treeSnapshot[nextParentID].parentID;
}
});
});
return Object.keys(aggregatedStats).map(function (key) {
return _extends({}, aggregatedStats[key], {
instanceCount: Object.keys(affectedIDs[key]).length
});
}).sort(function (a, b) {
return b.inclusiveRenderDuration - a.inclusiveRenderDuration;
});
}
function getOperations() {
var flushHistory = arguments.length <= 0 || arguments[0] === undefined ? getLastMeasurements() : arguments[0];
if (!("development" !== 'production')) {
warnInProduction();
return [];
}
var stats = [];
flushHistory.forEach(function (flush, flushIndex) {
var operations = flush.operations;
var treeSnapshot = flush.treeSnapshot;
operations.forEach(function (operation) {
var instanceID = operation.instanceID;
var type = operation.type;
var payload = operation.payload;
var _treeSnapshot$instanc3 = treeSnapshot[instanceID];
var displayName = _treeSnapshot$instanc3.displayName;
var ownerID = _treeSnapshot$instanc3.ownerID;
var owner = treeSnapshot[ownerID];
var key = (owner ? owner.displayName + ' > ' : '') + displayName;
stats.push({
flushIndex: flushIndex,
instanceID: instanceID,
key: key,
type: type,
ownerID: ownerID,
payload: payload
});
});
});
return stats;
}
function printExclusive(flushHistory) {
if (!("development" !== 'production')) {
warnInProduction();
return;
}
var stats = getExclusive(flushHistory);
var table = stats.map(function (item) {
var key = item.key;
var instanceCount = item.instanceCount;
var totalDuration = item.totalDuration;
var renderCount = item.counts.render || 0;
var renderDuration = item.durations.render || 0;
return {
'Component': key,
'Total time (ms)': roundFloat(totalDuration),
'Instance count': instanceCount,
'Total render time (ms)': roundFloat(renderDuration),
'Average render time (ms)': renderCount ? roundFloat(renderDuration / renderCount) : undefined,
'Render count': renderCount,
'Total lifecycle time (ms)': roundFloat(totalDuration - renderDuration)
};
});
console.table(table);
}
function printInclusive(flushHistory) {
if (!("development" !== 'production')) {
warnInProduction();
return;
}
var stats = getInclusive(flushHistory);
var table = stats.map(function (item) {
var key = item.key;
var instanceCount = item.instanceCount;
var inclusiveRenderDuration = item.inclusiveRenderDuration;
var renderCount = item.renderCount;
return {
'Owner > Component': key,
'Inclusive render time (ms)': roundFloat(inclusiveRenderDuration),
'Instance count': instanceCount,
'Render count': renderCount
};
});
console.table(table);
}
function printWasted(flushHistory) {
if (!("development" !== 'production')) {
warnInProduction();
return;
}
var stats = getWasted(flushHistory);
var table = stats.map(function (item) {
var key = item.key;
var instanceCount = item.instanceCount;
var inclusiveRenderDuration = item.inclusiveRenderDuration;
var renderCount = item.renderCount;
return {
'Owner > Component': key,
'Inclusive wasted time (ms)': roundFloat(inclusiveRenderDuration),
'Instance count': instanceCount,
'Render count': renderCount
};
});
console.table(table);
}
function printOperations(flushHistory) {
if (!("development" !== 'production')) {
warnInProduction();
return;
}
var stats = getOperations(flushHistory);
var table = stats.map(function (stat) {
return {
'Owner > Node': stat.key,
'Operation': stat.type,
'Payload': typeof stat.payload === 'object' ? JSON.stringify(stat.payload) : stat.payload,
'Flush index': stat.flushIndex,
'Owner Component ID': stat.ownerID,
'DOM Component ID': stat.instanceID
};
});
console.table(table);
}
var warnedAboutPrintDOM = false;
function printDOM(measurements) {
"development" !== 'production' ? warning(warnedAboutPrintDOM, '`ReactPerf.printDOM(...)` is deprecated. Use ' + '`ReactPerf.printOperations(...)` instead.') : void 0;
warnedAboutPrintDOM = true;
return printOperations(measurements);
}
var warnedAboutGetMeasurementsSummaryMap = false;
function getMeasurementsSummaryMap(measurements) {
"development" !== 'production' ? warning(warnedAboutGetMeasurementsSummaryMap, '`ReactPerf.getMeasurementsSummaryMap(...)` is deprecated. Use ' + '`ReactPerf.getWasted(...)` instead.') : void 0;
warnedAboutGetMeasurementsSummaryMap = true;
return getWasted(measurements);
}
function start() {
if (!("development" !== 'production')) {
warnInProduction();
return;
}
ReactDebugTool.beginProfiling();
}
function stop() {
if (!("development" !== 'production')) {
warnInProduction();
return;
}
ReactDebugTool.endProfiling();
}
function isRunning() {
if (!("development" !== 'production')) {
warnInProduction();
return false;
}
return ReactDebugTool.isProfiling();
}
var ReactPerfAnalysis = {
getLastMeasurements: getLastMeasurements,
getExclusive: getExclusive,
getInclusive: getInclusive,
getWasted: getWasted,
getOperations: getOperations,
printExclusive: printExclusive,
printInclusive: printInclusive,
printWasted: printWasted,
printOperations: printOperations,
start: start,
stop: stop,
isRunning: isRunning,
// Deprecated:
printDOM: printDOM,
getMeasurementsSummaryMap: getMeasurementsSummaryMap
};
module.exports = ReactPerfAnalysis;
},{"187":187,"188":188,"62":62}],89:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactPropTypeLocationNames
*/
'use strict';
var ReactPropTypeLocationNames = {};
if ("development" !== 'production') {
ReactPropTypeLocationNames = {
prop: 'prop',
context: 'context',
childContext: 'child context'
};
}
module.exports = ReactPropTypeLocationNames;
},{}],90:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactPropTypeLocations
*/
'use strict';
var keyMirror = _dereq_(181);
var ReactPropTypeLocations = keyMirror({
prop: null,
context: null,
childContext: null
});
module.exports = ReactPropTypeLocations;
},{"181":181}],91:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactPropTypes
*/
'use strict';
var ReactElement = _dereq_(65);
var ReactPropTypeLocationNames = _dereq_(89);
var ReactPropTypesSecret = _dereq_(92);
var emptyFunction = _dereq_(170);
var getIteratorFn = _dereq_(144);
var warning = _dereq_(187);
/**
* Collection of methods that allow declaration and validation of props that are
* supplied to React components. Example usage:
*
* var Props = require('ReactPropTypes');
* var MyArticle = React.createClass({
* propTypes: {
* // An optional string prop named "description".
* description: Props.string,
*
* // A required enum prop named "category".
* category: Props.oneOf(['News','Photos']).isRequired,
*
* // A prop named "dialog" that requires an instance of Dialog.
* dialog: Props.instanceOf(Dialog).isRequired
* },
* render: function() { ... }
* });
*
* A more formal specification of how these methods are used:
*
* type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)
* decl := ReactPropTypes.{type}(.isRequired)?
*
* Each and every declaration produces a function with the same signature. This
* allows the creation of custom validation functions. For example:
*
* var MyLink = React.createClass({
* propTypes: {
* // An optional string or URI prop named "href".
* href: function(props, propName, componentName) {
* var propValue = props[propName];
* if (propValue != null && typeof propValue !== 'string' &&
* !(propValue instanceof URI)) {
* return new Error(
* 'Expected a string or an URI for ' + propName + ' in ' +
* componentName
* );
* }
* }
* },
* render: function() {...}
* });
*
* @internal
*/
var ANONYMOUS = '<<anonymous>>';
var ReactPropTypes = {
array: createPrimitiveTypeChecker('array'),
bool: createPrimitiveTypeChecker('boolean'),
func: createPrimitiveTypeChecker('function'),
number: createPrimitiveTypeChecker('number'),
object: createPrimitiveTypeChecker('object'),
string: createPrimitiveTypeChecker('string'),
symbol: createPrimitiveTypeChecker('symbol'),
any: createAnyTypeChecker(),
arrayOf: createArrayOfTypeChecker,
element: createElementTypeChecker(),
instanceOf: createInstanceTypeChecker,
node: createNodeChecker(),
objectOf: createObjectOfTypeChecker,
oneOf: createEnumTypeChecker,
oneOfType: createUnionTypeChecker,
shape: createShapeTypeChecker
};
/**
* inlined Object.is polyfill to avoid requiring consumers ship their own
* https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is
*/
/*eslint-disable no-self-compare*/
function is(x, y) {
// SameValue algorithm
if (x === y) {
// Steps 1-5, 7-10
// Steps 6.b-6.e: +0 != -0
return x !== 0 || 1 / x === 1 / y;
} else {
// Step 6.a: NaN == NaN
return x !== x && y !== y;
}
}
/*eslint-enable no-self-compare*/
/**
* We use an Error-like object for backward compatibility as people may call
* PropTypes directly and inspect their output. However we don't use real
* Errors anymore. We don't inspect their stack anyway, and creating them
* is prohibitively expensive if they are created too often, such as what
* happens in oneOfType() for any type before the one that matched.
*/
function PropTypeError(message) {
this.message = message;
this.stack = '';
}
// Make `instanceof Error` still work for returned errors.
PropTypeError.prototype = Error.prototype;
function createChainableTypeChecker(validate) {
if ("development" !== 'production') {
var manualPropTypeCallCache = {};
}
function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {
componentName = componentName || ANONYMOUS;
propFullName = propFullName || propName;
if ("development" !== 'production') {
if (secret !== ReactPropTypesSecret && typeof console !== 'undefined') {
var cacheKey = componentName + ':' + propName;
if (!manualPropTypeCallCache[cacheKey]) {
"development" !== 'production' ? warning(false, 'You are manually calling a React.PropTypes validation ' + 'function for the `%s` prop on `%s`. This is deprecated ' + 'and will not work in the next major version. You may be ' + 'seeing this warning due to a third-party PropTypes library. ' + 'See https://fb.me/react-warning-dont-call-proptypes for details.', propFullName, componentName) : void 0;
manualPropTypeCallCache[cacheKey] = true;
}
}
}
if (props[propName] == null) {
var locationName = ReactPropTypeLocationNames[location];
if (isRequired) {
return new PropTypeError('Required ' + locationName + ' `' + propFullName + '` was not specified in ' + ('`' + componentName + '`.'));
}
return null;
} else {
return validate(props, propName, componentName, location, propFullName);
}
}
var chainedCheckType = checkType.bind(null, false);
chainedCheckType.isRequired = checkType.bind(null, true);
return chainedCheckType;
}
function createPrimitiveTypeChecker(expectedType) {
function validate(props, propName, componentName, location, propFullName, secret) {
var propValue = props[propName];
var propType = getPropType(propValue);
if (propType !== expectedType) {
var locationName = ReactPropTypeLocationNames[location];
// `propValue` being instance of, say, date/regexp, pass the 'object'
// check, but we can offer a more precise error message here rather than
// 'of type `object`'.
var preciseType = getPreciseType(propValue);
return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));
}
return null;
}
return createChainableTypeChecker(validate);
}
function createAnyTypeChecker() {
return createChainableTypeChecker(emptyFunction.thatReturns(null));
}
function createArrayOfTypeChecker(typeChecker) {
function validate(props, propName, componentName, location, propFullName) {
if (typeof typeChecker !== 'function') {
return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');
}
var propValue = props[propName];
if (!Array.isArray(propValue)) {
var locationName = ReactPropTypeLocationNames[location];
var propType = getPropType(propValue);
return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));
}
for (var i = 0; i < propValue.length; i++) {
var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);
if (error instanceof Error) {
return error;
}
}
return null;
}
return createChainableTypeChecker(validate);
}
function createElementTypeChecker() {
function validate(props, propName, componentName, location, propFullName) {
var propValue = props[propName];
if (!ReactElement.isValidElement(propValue)) {
var locationName = ReactPropTypeLocationNames[location];
var propType = getPropType(propValue);
return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));
}
return null;
}
return createChainableTypeChecker(validate);
}
function createInstanceTypeChecker(expectedClass) {
function validate(props, propName, componentName, location, propFullName) {
if (!(props[propName] instanceof expectedClass)) {
var locationName = ReactPropTypeLocationNames[location];
var expectedClassName = expectedClass.name || ANONYMOUS;
var actualClassName = getClassName(props[propName]);
return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));
}
return null;
}
return createChainableTypeChecker(validate);
}
function createEnumTypeChecker(expectedValues) {
if (!Array.isArray(expectedValues)) {
"development" !== 'production' ? warning(false, 'Invalid argument supplied to oneOf, expected an instance of array.') : void 0;
return emptyFunction.thatReturnsNull;
}
function validate(props, propName, componentName, location, propFullName) {
var propValue = props[propName];
for (var i = 0; i < expectedValues.length; i++) {
if (is(propValue, expectedValues[i])) {
return null;
}
}
var locationName = ReactPropTypeLocationNames[location];
var valuesString = JSON.stringify(expectedValues);
return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));
}
return createChainableTypeChecker(validate);
}
function createObjectOfTypeChecker(typeChecker) {
function validate(props, propName, componentName, location, propFullName) {
if (typeof typeChecker !== 'function') {
return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');
}
var propValue = props[propName];
var propType = getPropType(propValue);
if (propType !== 'object') {
var locationName = ReactPropTypeLocationNames[location];
return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));
}
for (var key in propValue) {
if (propValue.hasOwnProperty(key)) {
var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);
if (error instanceof Error) {
return error;
}
}
}
return null;
}
return createChainableTypeChecker(validate);
}
function createUnionTypeChecker(arrayOfTypeCheckers) {
if (!Array.isArray(arrayOfTypeCheckers)) {
"development" !== 'production' ? warning(false, 'Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;
return emptyFunction.thatReturnsNull;
}
function validate(props, propName, componentName, location, propFullName) {
for (var i = 0; i < arrayOfTypeCheckers.length; i++) {
var checker = arrayOfTypeCheckers[i];
if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) {
return null;
}
}
var locationName = ReactPropTypeLocationNames[location];
return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));
}
return createChainableTypeChecker(validate);
}
function createNodeChecker() {
function validate(props, propName, componentName, location, propFullName) {
if (!isNode(props[propName])) {
var locationName = ReactPropTypeLocationNames[location];
return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));
}
return null;
}
return createChainableTypeChecker(validate);
}
function createShapeTypeChecker(shapeTypes) {
function validate(props, propName, componentName, location, propFullName) {
var propValue = props[propName];
var propType = getPropType(propValue);
if (propType !== 'object') {
var locationName = ReactPropTypeLocationNames[location];
return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));
}
for (var key in shapeTypes) {
var checker = shapeTypes[key];
if (!checker) {
continue;
}
var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);
if (error) {
return error;
}
}
return null;
}
return createChainableTypeChecker(validate);
}
function isNode(propValue) {
switch (typeof propValue) {
case 'number':
case 'string':
case 'undefined':
return true;
case 'boolean':
return !propValue;
case 'object':
if (Array.isArray(propValue)) {
return propValue.every(isNode);
}
if (propValue === null || ReactElement.isValidElement(propValue)) {
return true;
}
var iteratorFn = getIteratorFn(propValue);
if (iteratorFn) {
var iterator = iteratorFn.call(propValue);
var step;
if (iteratorFn !== propValue.entries) {
while (!(step = iterator.next()).done) {
if (!isNode(step.value)) {
return false;
}
}
} else {
// Iterator will provide entry [k,v] tuples rather than values.
while (!(step = iterator.next()).done) {
var entry = step.value;
if (entry) {
if (!isNode(entry[1])) {
return false;
}
}
}
}
} else {
return false;
}
return true;
default:
return false;
}
}
function isSymbol(propType, propValue) {
// Native Symbol.
if (propType === 'symbol') {
return true;
}
// 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'
if (propValue['@@toStringTag'] === 'Symbol') {
return true;
}
// Fallback for non-spec compliant Symbols which are polyfilled.
if (typeof Symbol === 'function' && propValue instanceof Symbol) {
return true;
}
return false;
}
// Equivalent of `typeof` but with special handling for array and regexp.
function getPropType(propValue) {
var propType = typeof propValue;
if (Array.isArray(propValue)) {
return 'array';
}
if (propValue instanceof RegExp) {
// Old webkits (at least until Android 4.0) return 'function' rather than
// 'object' for typeof a RegExp. We'll normalize this here so that /bla/
// passes PropTypes.object.
return 'object';
}
if (isSymbol(propType, propValue)) {
return 'symbol';
}
return propType;
}
// This handles more types than `getPropType`. Only used for error messages.
// See `createPrimitiveTypeChecker`.
function getPreciseType(propValue) {
var propType = getPropType(propValue);
if (propType === 'object') {
if (propValue instanceof Date) {
return 'date';
} else if (propValue instanceof RegExp) {
return 'regexp';
}
}
return propType;
}
// Returns class name of the object, if any.
function getClassName(propValue) {
if (!propValue.constructor || !propValue.constructor.name) {
return ANONYMOUS;
}
return propValue.constructor.name;
}
module.exports = ReactPropTypes;
},{"144":144,"170":170,"187":187,"65":65,"89":89,"92":92}],92:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactPropTypesSecret
*/
'use strict';
var ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';
module.exports = ReactPropTypesSecret;
},{}],93:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactPureComponent
*/
'use strict';
var _assign = _dereq_(188);
var ReactComponent = _dereq_(35);
var ReactNoopUpdateQueue = _dereq_(86);
var emptyObject = _dereq_(171);
/**
* Base class helpers for the updating state of a component.
*/
function ReactPureComponent(props, context, updater) {
// Duplicated from ReactComponent.
this.props = props;
this.context = context;
this.refs = emptyObject;
// We initialize the default updater but the real one gets injected by the
// renderer.
this.updater = updater || ReactNoopUpdateQueue;
}
function ComponentDummy() {}
ComponentDummy.prototype = ReactComponent.prototype;
ReactPureComponent.prototype = new ComponentDummy();
ReactPureComponent.prototype.constructor = ReactPureComponent;
// Avoid an extra prototype jump for these methods.
_assign(ReactPureComponent.prototype, ReactComponent.prototype);
ReactPureComponent.prototype.isPureReactComponent = true;
module.exports = ReactPureComponent;
},{"171":171,"188":188,"35":35,"86":86}],94:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactReconcileTransaction
*/
'use strict';
var _assign = _dereq_(188);
var CallbackQueue = _dereq_(5);
var PooledClass = _dereq_(26);
var ReactBrowserEventEmitter = _dereq_(28);
var ReactInputSelection = _dereq_(76);
var ReactInstrumentation = _dereq_(78);
var Transaction = _dereq_(127);
var ReactUpdateQueue = _dereq_(106);
/**
* Ensures that, when possible, the selection range (currently selected text
* input) is not disturbed by performing the transaction.
*/
var SELECTION_RESTORATION = {
/**
* @return {Selection} Selection information.
*/
initialize: ReactInputSelection.getSelectionInformation,
/**
* @param {Selection} sel Selection information returned from `initialize`.
*/
close: ReactInputSelection.restoreSelection
};
/**
* Suppresses events (blur/focus) that could be inadvertently dispatched due to
* high level DOM manipulations (like temporarily removing a text input from the
* DOM).
*/
var EVENT_SUPPRESSION = {
/**
* @return {boolean} The enabled status of `ReactBrowserEventEmitter` before
* the reconciliation.
*/
initialize: function () {
var currentlyEnabled = ReactBrowserEventEmitter.isEnabled();
ReactBrowserEventEmitter.setEnabled(false);
return currentlyEnabled;
},
/**
* @param {boolean} previouslyEnabled Enabled status of
* `ReactBrowserEventEmitter` before the reconciliation occurred. `close`
* restores the previous value.
*/
close: function (previouslyEnabled) {
ReactBrowserEventEmitter.setEnabled(previouslyEnabled);
}
};
/**
* Provides a queue for collecting `componentDidMount` and
* `componentDidUpdate` callbacks during the transaction.
*/
var ON_DOM_READY_QUEUEING = {
/**
* Initializes the internal `onDOMReady` queue.
*/
initialize: function () {
this.reactMountReady.reset();
},
/**
* After DOM is flushed, invoke all registered `onDOMReady` callbacks.
*/
close: function () {
this.reactMountReady.notifyAll();
}
};
/**
* Executed within the scope of the `Transaction` instance. Consider these as
* being member methods, but with an implied ordering while being isolated from
* each other.
*/
var TRANSACTION_WRAPPERS = [SELECTION_RESTORATION, EVENT_SUPPRESSION, ON_DOM_READY_QUEUEING];
if ("development" !== 'production') {
TRANSACTION_WRAPPERS.push({
initialize: ReactInstrumentation.debugTool.onBeginFlush,
close: ReactInstrumentation.debugTool.onEndFlush
});
}
/**
* Currently:
* - The order that these are listed in the transaction is critical:
* - Suppresses events.
* - Restores selection range.
*
* Future:
* - Restore document/overflow scroll positions that were unintentionally
* modified via DOM insertions above the top viewport boundary.
* - Implement/integrate with customized constraint based layout system and keep
* track of which dimensions must be remeasured.
*
* @class ReactReconcileTransaction
*/
function ReactReconcileTransaction(useCreateElement) {
this.reinitializeTransaction();
// Only server-side rendering really needs this option (see
// `ReactServerRendering`), but server-side uses
// `ReactServerRenderingTransaction` instead. This option is here so that it's
// accessible and defaults to false when `ReactDOMComponent` and
// `ReactDOMTextComponent` checks it in `mountComponent`.`
this.renderToStaticMarkup = false;
this.reactMountReady = CallbackQueue.getPooled(null);
this.useCreateElement = useCreateElement;
}
var Mixin = {
/**
* @see Transaction
* @abstract
* @final
* @return {array<object>} List of operation wrap procedures.
* TODO: convert to array<TransactionWrapper>
*/
getTransactionWrappers: function () {
return TRANSACTION_WRAPPERS;
},
/**
* @return {object} The queue to collect `onDOMReady` callbacks with.
*/
getReactMountReady: function () {
return this.reactMountReady;
},
/**
* @return {object} The queue to collect React async events.
*/
getUpdateQueue: function () {
return ReactUpdateQueue;
},
/**
* Save current transaction state -- if the return value from this method is
* passed to `rollback`, the transaction will be reset to that state.
*/
checkpoint: function () {
// reactMountReady is the our only stateful wrapper
return this.reactMountReady.checkpoint();
},
rollback: function (checkpoint) {
this.reactMountReady.rollback(checkpoint);
},
/**
* `PooledClass` looks for this, and will invoke this before allowing this
* instance to be reused.
*/
destructor: function () {
CallbackQueue.release(this.reactMountReady);
this.reactMountReady = null;
}
};
_assign(ReactReconcileTransaction.prototype, Transaction.Mixin, Mixin);
PooledClass.addPoolingTo(ReactReconcileTransaction);
module.exports = ReactReconcileTransaction;
},{"106":106,"127":127,"188":188,"26":26,"28":28,"5":5,"76":76,"78":78}],95:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactReconciler
*/
'use strict';
var ReactRef = _dereq_(96);
var ReactInstrumentation = _dereq_(78);
var warning = _dereq_(187);
/**
* Helper to call ReactRef.attachRefs with this composite component, split out
* to avoid allocations in the transaction mount-ready queue.
*/
function attachRefs() {
ReactRef.attachRefs(this, this._currentElement);
}
var ReactReconciler = {
/**
* Initializes the component, renders markup, and registers event listeners.
*
* @param {ReactComponent} internalInstance
* @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
* @param {?object} the containing host component instance
* @param {?object} info about the host container
* @return {?string} Rendered markup to be inserted into the DOM.
* @final
* @internal
*/
mountComponent: function (internalInstance, transaction, hostParent, hostContainerInfo, context, parentDebugID // 0 in production and for roots
) {
if ("development" !== 'production') {
if (internalInstance._debugID !== 0) {
ReactInstrumentation.debugTool.onBeforeMountComponent(internalInstance._debugID, internalInstance._currentElement, parentDebugID);
}
}
var markup = internalInstance.mountComponent(transaction, hostParent, hostContainerInfo, context, parentDebugID);
if (internalInstance._currentElement && internalInstance._currentElement.ref != null) {
transaction.getReactMountReady().enqueue(attachRefs, internalInstance);
}
if ("development" !== 'production') {
if (internalInstance._debugID !== 0) {
ReactInstrumentation.debugTool.onMountComponent(internalInstance._debugID);
}
}
return markup;
},
/**
* Returns a value that can be passed to
* ReactComponentEnvironment.replaceNodeWithMarkup.
*/
getHostNode: function (internalInstance) {
return internalInstance.getHostNode();
},
/**
* Releases any resources allocated by `mountComponent`.
*
* @final
* @internal
*/
unmountComponent: function (internalInstance, safely) {
if ("development" !== 'production') {
if (internalInstance._debugID !== 0) {
ReactInstrumentation.debugTool.onBeforeUnmountComponent(internalInstance._debugID);
}
}
ReactRef.detachRefs(internalInstance, internalInstance._currentElement);
internalInstance.unmountComponent(safely);
if ("development" !== 'production') {
if (internalInstance._debugID !== 0) {
ReactInstrumentation.debugTool.onUnmountComponent(internalInstance._debugID);
}
}
},
/**
* Update a component using a new element.
*
* @param {ReactComponent} internalInstance
* @param {ReactElement} nextElement
* @param {ReactReconcileTransaction} transaction
* @param {object} context
* @internal
*/
receiveComponent: function (internalInstance, nextElement, transaction, context) {
var prevElement = internalInstance._currentElement;
if (nextElement === prevElement && context === internalInstance._context) {
// Since elements are immutable after the owner is rendered,
// we can do a cheap identity compare here to determine if this is a
// superfluous reconcile. It's possible for state to be mutable but such
// change should trigger an update of the owner which would recreate
// the element. We explicitly check for the existence of an owner since
// it's possible for an element created outside a composite to be
// deeply mutated and reused.
// TODO: Bailing out early is just a perf optimization right?
// TODO: Removing the return statement should affect correctness?
return;
}
if ("development" !== 'production') {
if (internalInstance._debugID !== 0) {
ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, nextElement);
}
}
var refsChanged = ReactRef.shouldUpdateRefs(prevElement, nextElement);
if (refsChanged) {
ReactRef.detachRefs(internalInstance, prevElement);
}
internalInstance.receiveComponent(nextElement, transaction, context);
if (refsChanged && internalInstance._currentElement && internalInstance._currentElement.ref != null) {
transaction.getReactMountReady().enqueue(attachRefs, internalInstance);
}
if ("development" !== 'production') {
if (internalInstance._debugID !== 0) {
ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID);
}
}
},
/**
* Flush any dirty changes in a component.
*
* @param {ReactComponent} internalInstance
* @param {ReactReconcileTransaction} transaction
* @internal
*/
performUpdateIfNecessary: function (internalInstance, transaction, updateBatchNumber) {
if (internalInstance._updateBatchNumber !== updateBatchNumber) {
// The component's enqueued batch number should always be the current
// batch or the following one.
"development" !== 'production' ? warning(internalInstance._updateBatchNumber == null || internalInstance._updateBatchNumber === updateBatchNumber + 1, 'performUpdateIfNecessary: Unexpected batch number (current %s, ' + 'pending %s)', updateBatchNumber, internalInstance._updateBatchNumber) : void 0;
return;
}
if ("development" !== 'production') {
if (internalInstance._debugID !== 0) {
ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, internalInstance._currentElement);
}
}
internalInstance.performUpdateIfNecessary(transaction);
if ("development" !== 'production') {
if (internalInstance._debugID !== 0) {
ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID);
}
}
}
};
module.exports = ReactReconciler;
},{"187":187,"78":78,"96":96}],96:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactRef
*/
'use strict';
var ReactOwner = _dereq_(87);
var ReactRef = {};
function attachRef(ref, component, owner) {
if (typeof ref === 'function') {
ref(component.getPublicInstance());
} else {
// Legacy ref
ReactOwner.addComponentAsRefTo(component, ref, owner);
}
}
function detachRef(ref, component, owner) {
if (typeof ref === 'function') {
ref(null);
} else {
// Legacy ref
ReactOwner.removeComponentAsRefFrom(component, ref, owner);
}
}
ReactRef.attachRefs = function (instance, element) {
if (element === null || element === false) {
return;
}
var ref = element.ref;
if (ref != null) {
attachRef(ref, instance, element._owner);
}
};
ReactRef.shouldUpdateRefs = function (prevElement, nextElement) {
// If either the owner or a `ref` has changed, make sure the newest owner
// has stored a reference to `this`, and the previous owner (if different)
// has forgotten the reference to `this`. We use the element instead
// of the public this.props because the post processing cannot determine
// a ref. The ref conceptually lives on the element.
// TODO: Should this even be possible? The owner cannot change because
// it's forbidden by shouldUpdateReactComponent. The ref can change
// if you swap the keys of but not the refs. Reconsider where this check
// is made. It probably belongs where the key checking and
// instantiateReactComponent is done.
var prevEmpty = prevElement === null || prevElement === false;
var nextEmpty = nextElement === null || nextElement === false;
return (
// This has a few false positives w/r/t empty components.
prevEmpty || nextEmpty || nextElement.ref !== prevElement.ref ||
// If owner changes but we have an unchanged function ref, don't update refs
typeof nextElement.ref === 'string' && nextElement._owner !== prevElement._owner
);
};
ReactRef.detachRefs = function (instance, element) {
if (element === null || element === false) {
return;
}
var ref = element.ref;
if (ref != null) {
detachRef(ref, instance, element._owner);
}
};
module.exports = ReactRef;
},{"87":87}],97:[function(_dereq_,module,exports){
/**
* Copyright 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactServerBatchingStrategy
*/
'use strict';
var ReactServerBatchingStrategy = {
isBatchingUpdates: false,
batchedUpdates: function (callback) {
// Don't do anything here. During the server rendering we don't want to
// schedule any updates. We will simply ignore them.
}
};
module.exports = ReactServerBatchingStrategy;
},{}],98:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactServerRendering
*/
'use strict';
var _prodInvariant = _dereq_(153);
var ReactDOMContainerInfo = _dereq_(47);
var ReactDefaultBatchingStrategy = _dereq_(63);
var ReactElement = _dereq_(65);
var ReactInstrumentation = _dereq_(78);
var ReactMarkupChecksum = _dereq_(81);
var ReactReconciler = _dereq_(95);
var ReactServerBatchingStrategy = _dereq_(97);
var ReactServerRenderingTransaction = _dereq_(99);
var ReactUpdates = _dereq_(107);
var emptyObject = _dereq_(171);
var instantiateReactComponent = _dereq_(148);
var invariant = _dereq_(178);
var pendingTransactions = 0;
/**
* @param {ReactElement} element
* @return {string} the HTML markup
*/
function renderToStringImpl(element, makeStaticMarkup) {
var transaction;
try {
ReactUpdates.injection.injectBatchingStrategy(ReactServerBatchingStrategy);
transaction = ReactServerRenderingTransaction.getPooled(makeStaticMarkup);
pendingTransactions++;
return transaction.perform(function () {
var componentInstance = instantiateReactComponent(element, true);
var markup = ReactReconciler.mountComponent(componentInstance, transaction, null, ReactDOMContainerInfo(), emptyObject, 0 /* parentDebugID */
);
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onUnmountComponent(componentInstance._debugID);
}
if (!makeStaticMarkup) {
markup = ReactMarkupChecksum.addChecksumToMarkup(markup);
}
return markup;
}, null);
} finally {
pendingTransactions--;
ReactServerRenderingTransaction.release(transaction);
// Revert to the DOM batching strategy since these two renderers
// currently share these stateful modules.
if (!pendingTransactions) {
ReactUpdates.injection.injectBatchingStrategy(ReactDefaultBatchingStrategy);
}
}
}
/**
* Render a ReactElement to its initial HTML. This should only be used on the
* server.
* See https://facebook.github.io/react/docs/top-level-api.html#reactdomserver.rendertostring
*/
function renderToString(element) {
!ReactElement.isValidElement(element) ? "development" !== 'production' ? invariant(false, 'renderToString(): You must pass a valid ReactElement.') : _prodInvariant('46') : void 0;
return renderToStringImpl(element, false);
}
/**
* Similar to renderToString, except this doesn't create extra DOM attributes
* such as data-react-id that React uses internally.
* See https://facebook.github.io/react/docs/top-level-api.html#reactdomserver.rendertostaticmarkup
*/
function renderToStaticMarkup(element) {
!ReactElement.isValidElement(element) ? "development" !== 'production' ? invariant(false, 'renderToStaticMarkup(): You must pass a valid ReactElement.') : _prodInvariant('47') : void 0;
return renderToStringImpl(element, true);
}
module.exports = {
renderToString: renderToString,
renderToStaticMarkup: renderToStaticMarkup
};
},{"107":107,"148":148,"153":153,"171":171,"178":178,"47":47,"63":63,"65":65,"78":78,"81":81,"95":95,"97":97,"99":99}],99:[function(_dereq_,module,exports){
/**
* Copyright 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactServerRenderingTransaction
*/
'use strict';
var _assign = _dereq_(188);
var PooledClass = _dereq_(26);
var Transaction = _dereq_(127);
var ReactInstrumentation = _dereq_(78);
var ReactServerUpdateQueue = _dereq_(100);
/**
* Executed within the scope of the `Transaction` instance. Consider these as
* being member methods, but with an implied ordering while being isolated from
* each other.
*/
var TRANSACTION_WRAPPERS = [];
if ("development" !== 'production') {
TRANSACTION_WRAPPERS.push({
initialize: ReactInstrumentation.debugTool.onBeginFlush,
close: ReactInstrumentation.debugTool.onEndFlush
});
}
var noopCallbackQueue = {
enqueue: function () {}
};
/**
* @class ReactServerRenderingTransaction
* @param {boolean} renderToStaticMarkup
*/
function ReactServerRenderingTransaction(renderToStaticMarkup) {
this.reinitializeTransaction();
this.renderToStaticMarkup = renderToStaticMarkup;
this.useCreateElement = false;
this.updateQueue = new ReactServerUpdateQueue(this);
}
var Mixin = {
/**
* @see Transaction
* @abstract
* @final
* @return {array} Empty list of operation wrap procedures.
*/
getTransactionWrappers: function () {
return TRANSACTION_WRAPPERS;
},
/**
* @return {object} The queue to collect `onDOMReady` callbacks with.
*/
getReactMountReady: function () {
return noopCallbackQueue;
},
/**
* @return {object} The queue to collect React async events.
*/
getUpdateQueue: function () {
return this.updateQueue;
},
/**
* `PooledClass` looks for this, and will invoke this before allowing this
* instance to be reused.
*/
destructor: function () {},
checkpoint: function () {},
rollback: function () {}
};
_assign(ReactServerRenderingTransaction.prototype, Transaction.Mixin, Mixin);
PooledClass.addPoolingTo(ReactServerRenderingTransaction);
module.exports = ReactServerRenderingTransaction;
},{"100":100,"127":127,"188":188,"26":26,"78":78}],100:[function(_dereq_,module,exports){
/**
* Copyright 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactServerUpdateQueue
*
*/
'use strict';
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
var ReactUpdateQueue = _dereq_(106);
var Transaction = _dereq_(127);
var warning = _dereq_(187);
function warnNoop(publicInstance, callerName) {
if ("development" !== 'production') {
var constructor = publicInstance.constructor;
"development" !== 'production' ? warning(false, '%s(...): Can only update a mounting component. ' + 'This usually means you called %s() outside componentWillMount() on the server. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0;
}
}
/**
* This is the update queue used for server rendering.
* It delegates to ReactUpdateQueue while server rendering is in progress and
* switches to ReactNoopUpdateQueue after the transaction has completed.
* @class ReactServerUpdateQueue
* @param {Transaction} transaction
*/
var ReactServerUpdateQueue = function () {
/* :: transaction: Transaction; */
function ReactServerUpdateQueue(transaction) {
_classCallCheck(this, ReactServerUpdateQueue);
this.transaction = transaction;
}
/**
* Checks whether or not this composite component is mounted.
* @param {ReactClass} publicInstance The instance we want to test.
* @return {boolean} True if mounted, false otherwise.
* @protected
* @final
*/
ReactServerUpdateQueue.prototype.isMounted = function isMounted(publicInstance) {
return false;
};
/**
* Enqueue a callback that will be executed after all the pending updates
* have processed.
*
* @param {ReactClass} publicInstance The instance to use as `this` context.
* @param {?function} callback Called after state is updated.
* @internal
*/
ReactServerUpdateQueue.prototype.enqueueCallback = function enqueueCallback(publicInstance, callback, callerName) {
if (this.transaction.isInTransaction()) {
ReactUpdateQueue.enqueueCallback(publicInstance, callback, callerName);
}
};
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @internal
*/
ReactServerUpdateQueue.prototype.enqueueForceUpdate = function enqueueForceUpdate(publicInstance) {
if (this.transaction.isInTransaction()) {
ReactUpdateQueue.enqueueForceUpdate(publicInstance);
} else {
warnNoop(publicInstance, 'forceUpdate');
}
};
/**
* Replaces all of the state. Always use this or `setState` to mutate state.
* You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object|function} completeState Next state.
* @internal
*/
ReactServerUpdateQueue.prototype.enqueueReplaceState = function enqueueReplaceState(publicInstance, completeState) {
if (this.transaction.isInTransaction()) {
ReactUpdateQueue.enqueueReplaceState(publicInstance, completeState);
} else {
warnNoop(publicInstance, 'replaceState');
}
};
/**
* Sets a subset of the state. This only exists because _pendingState is
* internal. This provides a merging strategy that is not available to deep
* properties which is confusing. TODO: Expose pendingState or don't use it
* during the merge.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object|function} partialState Next partial state to be merged with state.
* @internal
*/
ReactServerUpdateQueue.prototype.enqueueSetState = function enqueueSetState(publicInstance, partialState) {
if (this.transaction.isInTransaction()) {
ReactUpdateQueue.enqueueSetState(publicInstance, partialState);
} else {
warnNoop(publicInstance, 'setState');
}
};
return ReactServerUpdateQueue;
}();
module.exports = ReactServerUpdateQueue;
},{"106":106,"127":127,"187":187}],101:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactStateSetters
*/
'use strict';
var ReactStateSetters = {
/**
* Returns a function that calls the provided function, and uses the result
* of that to set the component's state.
*
* @param {ReactCompositeComponent} component
* @param {function} funcReturningState Returned callback uses this to
* determine how to update state.
* @return {function} callback that when invoked uses funcReturningState to
* determined the object literal to setState.
*/
createStateSetter: function (component, funcReturningState) {
return function (a, b, c, d, e, f) {
var partialState = funcReturningState.call(component, a, b, c, d, e, f);
if (partialState) {
component.setState(partialState);
}
};
},
/**
* Returns a single-argument callback that can be used to update a single
* key in the component's state.
*
* Note: this is memoized function, which makes it inexpensive to call.
*
* @param {ReactCompositeComponent} component
* @param {string} key The key in the state that you should update.
* @return {function} callback of 1 argument which calls setState() with
* the provided keyName and callback argument.
*/
createStateKeySetter: function (component, key) {
// Memoize the setters.
var cache = component.__keySetters || (component.__keySetters = {});
return cache[key] || (cache[key] = createStateKeySetter(component, key));
}
};
function createStateKeySetter(component, key) {
// Partial state is allocated outside of the function closure so it can be
// reused with every call, avoiding memory allocation when this function
// is called.
var partialState = {};
return function stateKeySetter(value) {
partialState[key] = value;
component.setState(partialState);
};
}
ReactStateSetters.Mixin = {
/**
* Returns a function that calls the provided function, and uses the result
* of that to set the component's state.
*
* For example, these statements are equivalent:
*
* this.setState({x: 1});
* this.createStateSetter(function(xValue) {
* return {x: xValue};
* })(1);
*
* @param {function} funcReturningState Returned callback uses this to
* determine how to update state.
* @return {function} callback that when invoked uses funcReturningState to
* determined the object literal to setState.
*/
createStateSetter: function (funcReturningState) {
return ReactStateSetters.createStateSetter(this, funcReturningState);
},
/**
* Returns a single-argument callback that can be used to update a single
* key in the component's state.
*
* For example, these statements are equivalent:
*
* this.setState({x: 1});
* this.createStateKeySetter('x')(1);
*
* Note: this is memoized function, which makes it inexpensive to call.
*
* @param {string} key The key in the state that you should update.
* @return {function} callback of 1 argument which calls setState() with
* the provided keyName and callback argument.
*/
createStateKeySetter: function (key) {
return ReactStateSetters.createStateKeySetter(this, key);
}
};
module.exports = ReactStateSetters;
},{}],102:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactTestUtils
*/
'use strict';
var _prodInvariant = _dereq_(153),
_assign = _dereq_(188);
var EventConstants = _dereq_(16);
var EventPluginHub = _dereq_(17);
var EventPluginRegistry = _dereq_(18);
var EventPropagators = _dereq_(20);
var React = _dereq_(27);
var ReactDefaultInjection = _dereq_(64);
var ReactDOM = _dereq_(42);
var ReactDOMComponentTree = _dereq_(46);
var ReactElement = _dereq_(65);
var ReactBrowserEventEmitter = _dereq_(28);
var ReactCompositeComponent = _dereq_(40);
var ReactInstanceMap = _dereq_(77);
var ReactReconciler = _dereq_(95);
var ReactUpdates = _dereq_(107);
var SyntheticEvent = _dereq_(118);
var emptyObject = _dereq_(171);
var findDOMNode = _dereq_(136);
var invariant = _dereq_(178);
var topLevelTypes = EventConstants.topLevelTypes;
function Event(suffix) {}
/**
* @class ReactTestUtils
*/
function findAllInRenderedTreeInternal(inst, test) {
if (!inst || !inst.getPublicInstance) {
return [];
}
var publicInst = inst.getPublicInstance();
var ret = test(publicInst) ? [publicInst] : [];
var currentElement = inst._currentElement;
if (ReactTestUtils.isDOMComponent(publicInst)) {
var renderedChildren = inst._renderedChildren;
var key;
for (key in renderedChildren) {
if (!renderedChildren.hasOwnProperty(key)) {
continue;
}
ret = ret.concat(findAllInRenderedTreeInternal(renderedChildren[key], test));
}
} else if (ReactElement.isValidElement(currentElement) && typeof currentElement.type === 'function') {
ret = ret.concat(findAllInRenderedTreeInternal(inst._renderedComponent, test));
}
return ret;
}
/**
* Utilities for making it easy to test React components.
*
* See https://facebook.github.io/react/docs/test-utils.html
*
* Todo: Support the entire DOM.scry query syntax. For now, these simple
* utilities will suffice for testing purposes.
* @lends ReactTestUtils
*/
var ReactTestUtils = {
renderIntoDocument: function (instance) {
var div = document.createElement('div');
// None of our tests actually require attaching the container to the
// DOM, and doing so creates a mess that we rely on test isolation to
// clean up, so we're going to stop honoring the name of this method
// (and probably rename it eventually) if no problems arise.
// document.documentElement.appendChild(div);
return ReactDOM.render(instance, div);
},
isElement: function (element) {
return ReactElement.isValidElement(element);
},
isElementOfType: function (inst, convenienceConstructor) {
return ReactElement.isValidElement(inst) && inst.type === convenienceConstructor;
},
isDOMComponent: function (inst) {
return !!(inst && inst.nodeType === 1 && inst.tagName);
},
isDOMComponentElement: function (inst) {
return !!(inst && ReactElement.isValidElement(inst) && !!inst.tagName);
},
isCompositeComponent: function (inst) {
if (ReactTestUtils.isDOMComponent(inst)) {
// Accessing inst.setState warns; just return false as that'll be what
// this returns when we have DOM nodes as refs directly
return false;
}
return inst != null && typeof inst.render === 'function' && typeof inst.setState === 'function';
},
isCompositeComponentWithType: function (inst, type) {
if (!ReactTestUtils.isCompositeComponent(inst)) {
return false;
}
var internalInstance = ReactInstanceMap.get(inst);
var constructor = internalInstance._currentElement.type;
return constructor === type;
},
isCompositeComponentElement: function (inst) {
if (!ReactElement.isValidElement(inst)) {
return false;
}
// We check the prototype of the type that will get mounted, not the
// instance itself. This is a future proof way of duck typing.
var prototype = inst.type.prototype;
return typeof prototype.render === 'function' && typeof prototype.setState === 'function';
},
isCompositeComponentElementWithType: function (inst, type) {
var internalInstance = ReactInstanceMap.get(inst);
var constructor = internalInstance._currentElement.type;
return !!(ReactTestUtils.isCompositeComponentElement(inst) && constructor === type);
},
getRenderedChildOfCompositeComponent: function (inst) {
if (!ReactTestUtils.isCompositeComponent(inst)) {
return null;
}
var internalInstance = ReactInstanceMap.get(inst);
return internalInstance._renderedComponent.getPublicInstance();
},
findAllInRenderedTree: function (inst, test) {
if (!inst) {
return [];
}
!ReactTestUtils.isCompositeComponent(inst) ? "development" !== 'production' ? invariant(false, 'findAllInRenderedTree(...): instance must be a composite component') : _prodInvariant('10') : void 0;
return findAllInRenderedTreeInternal(ReactInstanceMap.get(inst), test);
},
/**
* Finds all instance of components in the rendered tree that are DOM
* components with the class name matching `className`.
* @return {array} an array of all the matches.
*/
scryRenderedDOMComponentsWithClass: function (root, classNames) {
return ReactTestUtils.findAllInRenderedTree(root, function (inst) {
if (ReactTestUtils.isDOMComponent(inst)) {
var className = inst.className;
if (typeof className !== 'string') {
// SVG, probably.
className = inst.getAttribute('class') || '';
}
var classList = className.split(/\s+/);
if (!Array.isArray(classNames)) {
!(classNames !== undefined) ? "development" !== 'production' ? invariant(false, 'TestUtils.scryRenderedDOMComponentsWithClass expects a className as a second argument.') : _prodInvariant('11') : void 0;
classNames = classNames.split(/\s+/);
}
return classNames.every(function (name) {
return classList.indexOf(name) !== -1;
});
}
return false;
});
},
/**
* Like scryRenderedDOMComponentsWithClass but expects there to be one result,
* and returns that one result, or throws exception if there is any other
* number of matches besides one.
* @return {!ReactDOMComponent} The one match.
*/
findRenderedDOMComponentWithClass: function (root, className) {
var all = ReactTestUtils.scryRenderedDOMComponentsWithClass(root, className);
if (all.length !== 1) {
throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for class:' + className);
}
return all[0];
},
/**
* Finds all instance of components in the rendered tree that are DOM
* components with the tag name matching `tagName`.
* @return {array} an array of all the matches.
*/
scryRenderedDOMComponentsWithTag: function (root, tagName) {
return ReactTestUtils.findAllInRenderedTree(root, function (inst) {
return ReactTestUtils.isDOMComponent(inst) && inst.tagName.toUpperCase() === tagName.toUpperCase();
});
},
/**
* Like scryRenderedDOMComponentsWithTag but expects there to be one result,
* and returns that one result, or throws exception if there is any other
* number of matches besides one.
* @return {!ReactDOMComponent} The one match.
*/
findRenderedDOMComponentWithTag: function (root, tagName) {
var all = ReactTestUtils.scryRenderedDOMComponentsWithTag(root, tagName);
if (all.length !== 1) {
throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for tag:' + tagName);
}
return all[0];
},
/**
* Finds all instances of components with type equal to `componentType`.
* @return {array} an array of all the matches.
*/
scryRenderedComponentsWithType: function (root, componentType) {
return ReactTestUtils.findAllInRenderedTree(root, function (inst) {
return ReactTestUtils.isCompositeComponentWithType(inst, componentType);
});
},
/**
* Same as `scryRenderedComponentsWithType` but expects there to be one result
* and returns that one result, or throws exception if there is any other
* number of matches besides one.
* @return {!ReactComponent} The one match.
*/
findRenderedComponentWithType: function (root, componentType) {
var all = ReactTestUtils.scryRenderedComponentsWithType(root, componentType);
if (all.length !== 1) {
throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for componentType:' + componentType);
}
return all[0];
},
/**
* Pass a mocked component module to this method to augment it with
* useful methods that allow it to be used as a dummy React component.
* Instead of rendering as usual, the component will become a simple
* <div> containing any provided children.
*
* @param {object} module the mock function object exported from a
* module that defines the component to be mocked
* @param {?string} mockTagName optional dummy root tag name to return
* from render method (overrides
* module.mockTagName if provided)
* @return {object} the ReactTestUtils object (for chaining)
*/
mockComponent: function (module, mockTagName) {
mockTagName = mockTagName || module.mockTagName || 'div';
module.prototype.render.mockImplementation(function () {
return React.createElement(mockTagName, null, this.props.children);
});
return this;
},
/**
* Simulates a top level event being dispatched from a raw event that occurred
* on an `Element` node.
* @param {Object} topLevelType A type from `EventConstants.topLevelTypes`
* @param {!Element} node The dom to simulate an event occurring on.
* @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent.
*/
simulateNativeEventOnNode: function (topLevelType, node, fakeNativeEvent) {
fakeNativeEvent.target = node;
ReactBrowserEventEmitter.ReactEventListener.dispatchEvent(topLevelType, fakeNativeEvent);
},
/**
* Simulates a top level event being dispatched from a raw event that occurred
* on the `ReactDOMComponent` `comp`.
* @param {Object} topLevelType A type from `EventConstants.topLevelTypes`.
* @param {!ReactDOMComponent} comp
* @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent.
*/
simulateNativeEventOnDOMComponent: function (topLevelType, comp, fakeNativeEvent) {
ReactTestUtils.simulateNativeEventOnNode(topLevelType, findDOMNode(comp), fakeNativeEvent);
},
nativeTouchData: function (x, y) {
return {
touches: [{ pageX: x, pageY: y }]
};
},
createRenderer: function () {
return new ReactShallowRenderer();
},
Simulate: null,
SimulateNative: {}
};
/**
* @class ReactShallowRenderer
*/
var ReactShallowRenderer = function () {
this._instance = null;
};
ReactShallowRenderer.prototype.getMountedInstance = function () {
return this._instance ? this._instance._instance : null;
};
var nextDebugID = 1;
var NoopInternalComponent = function (element) {
this._renderedOutput = element;
this._currentElement = element;
if ("development" !== 'production') {
this._debugID = nextDebugID++;
}
};
NoopInternalComponent.prototype = {
mountComponent: function () {},
receiveComponent: function (element) {
this._renderedOutput = element;
this._currentElement = element;
},
getHostNode: function () {
return undefined;
},
unmountComponent: function () {},
getPublicInstance: function () {
return null;
}
};
var ShallowComponentWrapper = function (element) {
// TODO: Consolidate with instantiateReactComponent
if ("development" !== 'production') {
this._debugID = nextDebugID++;
}
this.construct(element);
};
_assign(ShallowComponentWrapper.prototype, ReactCompositeComponent.Mixin, {
_constructComponent: ReactCompositeComponent.Mixin._constructComponentWithoutOwner,
_instantiateReactComponent: function (element) {
return new NoopInternalComponent(element);
},
_replaceNodeWithMarkup: function () {},
_renderValidatedComponent: ReactCompositeComponent.Mixin._renderValidatedComponentWithoutOwnerOrContext
});
ReactShallowRenderer.prototype.render = function (element, context) {
// Ensure we've done the default injections. This might not be true in the
// case of a simple test that only requires React and the TestUtils in
// conjunction with an inline-requires transform.
ReactDefaultInjection.inject();
!ReactElement.isValidElement(element) ? "development" !== 'production' ? invariant(false, 'ReactShallowRenderer render(): Invalid component element.%s', typeof element === 'function' ? ' Instead of passing a component class, make sure to instantiate ' + 'it by passing it to React.createElement.' : '') : _prodInvariant('12', typeof element === 'function' ? ' Instead of passing a component class, make sure to instantiate ' + 'it by passing it to React.createElement.' : '') : void 0;
!(typeof element.type !== 'string') ? "development" !== 'production' ? invariant(false, 'ReactShallowRenderer render(): Shallow rendering works only with custom components, not primitives (%s). Instead of calling `.render(el)` and inspecting the rendered output, look at `el.props` directly instead.', element.type) : _prodInvariant('13', element.type) : void 0;
if (!context) {
context = emptyObject;
}
ReactUpdates.batchedUpdates(_batchedRender, this, element, context);
return this.getRenderOutput();
};
function _batchedRender(renderer, element, context) {
var transaction = ReactUpdates.ReactReconcileTransaction.getPooled(true);
renderer._render(element, transaction, context);
ReactUpdates.ReactReconcileTransaction.release(transaction);
}
ReactShallowRenderer.prototype.getRenderOutput = function () {
return this._instance && this._instance._renderedComponent && this._instance._renderedComponent._renderedOutput || null;
};
ReactShallowRenderer.prototype.unmount = function () {
if (this._instance) {
ReactReconciler.unmountComponent(this._instance, false);
}
};
ReactShallowRenderer.prototype._render = function (element, transaction, context) {
if (this._instance) {
ReactReconciler.receiveComponent(this._instance, element, transaction, context);
} else {
var instance = new ShallowComponentWrapper(element);
ReactReconciler.mountComponent(instance, transaction, null, null, context, 0);
this._instance = instance;
}
};
/**
* Exports:
*
* - `ReactTestUtils.Simulate.click(Element/ReactDOMComponent)`
* - `ReactTestUtils.Simulate.mouseMove(Element/ReactDOMComponent)`
* - `ReactTestUtils.Simulate.change(Element/ReactDOMComponent)`
* - ... (All keys from event plugin `eventTypes` objects)
*/
function makeSimulator(eventType) {
return function (domComponentOrNode, eventData) {
var node;
!!React.isValidElement(domComponentOrNode) ? "development" !== 'production' ? invariant(false, 'TestUtils.Simulate expects a component instance and not a ReactElement.TestUtils.Simulate will not work if you are using shallow rendering.') : _prodInvariant('14') : void 0;
if (ReactTestUtils.isDOMComponent(domComponentOrNode)) {
node = findDOMNode(domComponentOrNode);
} else if (domComponentOrNode.tagName) {
node = domComponentOrNode;
}
var dispatchConfig = EventPluginRegistry.eventNameDispatchConfigs[eventType];
var fakeNativeEvent = new Event();
fakeNativeEvent.target = node;
fakeNativeEvent.type = eventType.toLowerCase();
// We don't use SyntheticEvent.getPooled in order to not have to worry about
// properly destroying any properties assigned from `eventData` upon release
var event = new SyntheticEvent(dispatchConfig, ReactDOMComponentTree.getInstanceFromNode(node), fakeNativeEvent, node);
// Since we aren't using pooling, always persist the event. This will make
// sure it's marked and won't warn when setting additional properties.
event.persist();
_assign(event, eventData);
if (dispatchConfig.phasedRegistrationNames) {
EventPropagators.accumulateTwoPhaseDispatches(event);
} else {
EventPropagators.accumulateDirectDispatches(event);
}
ReactUpdates.batchedUpdates(function () {
EventPluginHub.enqueueEvents(event);
EventPluginHub.processEventQueue(true);
});
};
}
function buildSimulators() {
ReactTestUtils.Simulate = {};
var eventType;
for (eventType in EventPluginRegistry.eventNameDispatchConfigs) {
/**
* @param {!Element|ReactDOMComponent} domComponentOrNode
* @param {?object} eventData Fake event data to use in SyntheticEvent.
*/
ReactTestUtils.Simulate[eventType] = makeSimulator(eventType);
}
}
// Rebuild ReactTestUtils.Simulate whenever event plugins are injected
var oldInjectEventPluginOrder = EventPluginHub.injection.injectEventPluginOrder;
EventPluginHub.injection.injectEventPluginOrder = function () {
oldInjectEventPluginOrder.apply(this, arguments);
buildSimulators();
};
var oldInjectEventPlugins = EventPluginHub.injection.injectEventPluginsByName;
EventPluginHub.injection.injectEventPluginsByName = function () {
oldInjectEventPlugins.apply(this, arguments);
buildSimulators();
};
buildSimulators();
/**
* Exports:
*
* - `ReactTestUtils.SimulateNative.click(Element/ReactDOMComponent)`
* - `ReactTestUtils.SimulateNative.mouseMove(Element/ReactDOMComponent)`
* - `ReactTestUtils.SimulateNative.mouseIn/ReactDOMComponent)`
* - `ReactTestUtils.SimulateNative.mouseOut(Element/ReactDOMComponent)`
* - ... (All keys from `EventConstants.topLevelTypes`)
*
* Note: Top level event types are a subset of the entire set of handler types
* (which include a broader set of "synthetic" events). For example, onDragDone
* is a synthetic event. Except when testing an event plugin or React's event
* handling code specifically, you probably want to use ReactTestUtils.Simulate
* to dispatch synthetic events.
*/
function makeNativeSimulator(eventType) {
return function (domComponentOrNode, nativeEventData) {
var fakeNativeEvent = new Event(eventType);
_assign(fakeNativeEvent, nativeEventData);
if (ReactTestUtils.isDOMComponent(domComponentOrNode)) {
ReactTestUtils.simulateNativeEventOnDOMComponent(eventType, domComponentOrNode, fakeNativeEvent);
} else if (domComponentOrNode.tagName) {
// Will allow on actual dom nodes.
ReactTestUtils.simulateNativeEventOnNode(eventType, domComponentOrNode, fakeNativeEvent);
}
};
}
Object.keys(topLevelTypes).forEach(function (eventType) {
// Event type is stored as 'topClick' - we transform that to 'click'
var convenienceName = eventType.indexOf('top') === 0 ? eventType.charAt(3).toLowerCase() + eventType.substr(4) : eventType;
/**
* @param {!Element|ReactDOMComponent} domComponentOrNode
* @param {?Event} nativeEventData Fake native event to use in SyntheticEvent.
*/
ReactTestUtils.SimulateNative[convenienceName] = makeNativeSimulator(eventType);
});
module.exports = ReactTestUtils;
},{"107":107,"118":118,"136":136,"153":153,"16":16,"17":17,"171":171,"178":178,"18":18,"188":188,"20":20,"27":27,"28":28,"40":40,"42":42,"46":46,"64":64,"65":65,"77":77,"95":95}],103:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactTransitionChildMapping
*/
'use strict';
var flattenChildren = _dereq_(137);
var ReactTransitionChildMapping = {
/**
* Given `this.props.children`, return an object mapping key to child. Just
* simple syntactic sugar around flattenChildren().
*
* @param {*} children `this.props.children`
* @param {number=} selfDebugID Optional debugID of the current internal instance.
* @return {object} Mapping of key to child
*/
getChildMapping: function (children, selfDebugID) {
if (!children) {
return children;
}
if ("development" !== 'production') {
return flattenChildren(children, selfDebugID);
}
return flattenChildren(children);
},
/**
* When you're adding or removing children some may be added or removed in the
* same render pass. We want to show *both* since we want to simultaneously
* animate elements in and out. This function takes a previous set of keys
* and a new set of keys and merges them with its best guess of the correct
* ordering. In the future we may expose some of the utilities in
* ReactMultiChild to make this easy, but for now React itself does not
* directly have this concept of the union of prevChildren and nextChildren
* so we implement it here.
*
* @param {object} prev prev children as returned from
* `ReactTransitionChildMapping.getChildMapping()`.
* @param {object} next next children as returned from
* `ReactTransitionChildMapping.getChildMapping()`.
* @return {object} a key set that contains all keys in `prev` and all keys
* in `next` in a reasonable order.
*/
mergeChildMappings: function (prev, next) {
prev = prev || {};
next = next || {};
function getValueForKey(key) {
if (next.hasOwnProperty(key)) {
return next[key];
} else {
return prev[key];
}
}
// For each key of `next`, the list of keys to insert before that key in
// the combined list
var nextKeysPending = {};
var pendingKeys = [];
for (var prevKey in prev) {
if (next.hasOwnProperty(prevKey)) {
if (pendingKeys.length) {
nextKeysPending[prevKey] = pendingKeys;
pendingKeys = [];
}
} else {
pendingKeys.push(prevKey);
}
}
var i;
var childMapping = {};
for (var nextKey in next) {
if (nextKeysPending.hasOwnProperty(nextKey)) {
for (i = 0; i < nextKeysPending[nextKey].length; i++) {
var pendingNextKey = nextKeysPending[nextKey][i];
childMapping[nextKeysPending[nextKey][i]] = getValueForKey(pendingNextKey);
}
}
childMapping[nextKey] = getValueForKey(nextKey);
}
// Finally, add the keys which didn't appear before any key in `next`
for (i = 0; i < pendingKeys.length; i++) {
childMapping[pendingKeys[i]] = getValueForKey(pendingKeys[i]);
}
return childMapping;
}
};
module.exports = ReactTransitionChildMapping;
},{"137":137}],104:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactTransitionEvents
*/
'use strict';
var ExecutionEnvironment = _dereq_(164);
var getVendorPrefixedEventName = _dereq_(147);
var endEvents = [];
function detectEvents() {
var animEnd = getVendorPrefixedEventName('animationend');
var transEnd = getVendorPrefixedEventName('transitionend');
if (animEnd) {
endEvents.push(animEnd);
}
if (transEnd) {
endEvents.push(transEnd);
}
}
if (ExecutionEnvironment.canUseDOM) {
detectEvents();
}
// We use the raw {add|remove}EventListener() call because EventListener
// does not know how to remove event listeners and we really should
// clean up. Also, these events are not triggered in older browsers
// so we should be A-OK here.
function addEventListener(node, eventName, eventListener) {
node.addEventListener(eventName, eventListener, false);
}
function removeEventListener(node, eventName, eventListener) {
node.removeEventListener(eventName, eventListener, false);
}
var ReactTransitionEvents = {
addEndEventListener: function (node, eventListener) {
if (endEvents.length === 0) {
// If CSS transitions are not supported, trigger an "end animation"
// event immediately.
window.setTimeout(eventListener, 0);
return;
}
endEvents.forEach(function (endEvent) {
addEventListener(node, endEvent, eventListener);
});
},
removeEndEventListener: function (node, eventListener) {
if (endEvents.length === 0) {
return;
}
endEvents.forEach(function (endEvent) {
removeEventListener(node, endEvent, eventListener);
});
}
};
module.exports = ReactTransitionEvents;
},{"147":147,"164":164}],105:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactTransitionGroup
*/
'use strict';
var _assign = _dereq_(188);
var React = _dereq_(27);
var ReactInstanceMap = _dereq_(77);
var ReactTransitionChildMapping = _dereq_(103);
var emptyFunction = _dereq_(170);
/**
* A basis for animations. When children are declaratively added or removed,
* special lifecycle hooks are called.
* See https://facebook.github.io/react/docs/animation.html#low-level-api-reacttransitiongroup
*/
var ReactTransitionGroup = React.createClass({
displayName: 'ReactTransitionGroup',
propTypes: {
component: React.PropTypes.any,
childFactory: React.PropTypes.func
},
getDefaultProps: function () {
return {
component: 'span',
childFactory: emptyFunction.thatReturnsArgument
};
},
getInitialState: function () {
return {
// TODO: can we get useful debug information to show at this point?
children: ReactTransitionChildMapping.getChildMapping(this.props.children)
};
},
componentWillMount: function () {
this.currentlyTransitioningKeys = {};
this.keysToEnter = [];
this.keysToLeave = [];
},
componentDidMount: function () {
var initialChildMapping = this.state.children;
for (var key in initialChildMapping) {
if (initialChildMapping[key]) {
this.performAppear(key);
}
}
},
componentWillReceiveProps: function (nextProps) {
var nextChildMapping;
if ("development" !== 'production') {
nextChildMapping = ReactTransitionChildMapping.getChildMapping(nextProps.children, ReactInstanceMap.get(this)._debugID);
} else {
nextChildMapping = ReactTransitionChildMapping.getChildMapping(nextProps.children);
}
var prevChildMapping = this.state.children;
this.setState({
children: ReactTransitionChildMapping.mergeChildMappings(prevChildMapping, nextChildMapping)
});
var key;
for (key in nextChildMapping) {
var hasPrev = prevChildMapping && prevChildMapping.hasOwnProperty(key);
if (nextChildMapping[key] && !hasPrev && !this.currentlyTransitioningKeys[key]) {
this.keysToEnter.push(key);
}
}
for (key in prevChildMapping) {
var hasNext = nextChildMapping && nextChildMapping.hasOwnProperty(key);
if (prevChildMapping[key] && !hasNext && !this.currentlyTransitioningKeys[key]) {
this.keysToLeave.push(key);
}
}
// If we want to someday check for reordering, we could do it here.
},
componentDidUpdate: function () {
var keysToEnter = this.keysToEnter;
this.keysToEnter = [];
keysToEnter.forEach(this.performEnter);
var keysToLeave = this.keysToLeave;
this.keysToLeave = [];
keysToLeave.forEach(this.performLeave);
},
performAppear: function (key) {
this.currentlyTransitioningKeys[key] = true;
var component = this.refs[key];
if (component.componentWillAppear) {
component.componentWillAppear(this._handleDoneAppearing.bind(this, key));
} else {
this._handleDoneAppearing(key);
}
},
_handleDoneAppearing: function (key) {
var component = this.refs[key];
if (component.componentDidAppear) {
component.componentDidAppear();
}
delete this.currentlyTransitioningKeys[key];
var currentChildMapping;
if ("development" !== 'production') {
currentChildMapping = ReactTransitionChildMapping.getChildMapping(this.props.children, ReactInstanceMap.get(this)._debugID);
} else {
currentChildMapping = ReactTransitionChildMapping.getChildMapping(this.props.children);
}
if (!currentChildMapping || !currentChildMapping.hasOwnProperty(key)) {
// This was removed before it had fully appeared. Remove it.
this.performLeave(key);
}
},
performEnter: function (key) {
this.currentlyTransitioningKeys[key] = true;
var component = this.refs[key];
if (component.componentWillEnter) {
component.componentWillEnter(this._handleDoneEntering.bind(this, key));
} else {
this._handleDoneEntering(key);
}
},
_handleDoneEntering: function (key) {
var component = this.refs[key];
if (component.componentDidEnter) {
component.componentDidEnter();
}
delete this.currentlyTransitioningKeys[key];
var currentChildMapping;
if ("development" !== 'production') {
currentChildMapping = ReactTransitionChildMapping.getChildMapping(this.props.children, ReactInstanceMap.get(this)._debugID);
} else {
currentChildMapping = ReactTransitionChildMapping.getChildMapping(this.props.children);
}
if (!currentChildMapping || !currentChildMapping.hasOwnProperty(key)) {
// This was removed before it had fully entered. Remove it.
this.performLeave(key);
}
},
performLeave: function (key) {
this.currentlyTransitioningKeys[key] = true;
var component = this.refs[key];
if (component.componentWillLeave) {
component.componentWillLeave(this._handleDoneLeaving.bind(this, key));
} else {
// Note that this is somewhat dangerous b/c it calls setState()
// again, effectively mutating the component before all the work
// is done.
this._handleDoneLeaving(key);
}
},
_handleDoneLeaving: function (key) {
var component = this.refs[key];
if (component.componentDidLeave) {
component.componentDidLeave();
}
delete this.currentlyTransitioningKeys[key];
var currentChildMapping;
if ("development" !== 'production') {
currentChildMapping = ReactTransitionChildMapping.getChildMapping(this.props.children, ReactInstanceMap.get(this)._debugID);
} else {
currentChildMapping = ReactTransitionChildMapping.getChildMapping(this.props.children);
}
if (currentChildMapping && currentChildMapping.hasOwnProperty(key)) {
// This entered again before it fully left. Add it again.
this.performEnter(key);
} else {
this.setState(function (state) {
var newChildren = _assign({}, state.children);
delete newChildren[key];
return { children: newChildren };
});
}
},
render: function () {
// TODO: we could get rid of the need for the wrapper node
// by cloning a single child
var childrenToRender = [];
for (var key in this.state.children) {
var child = this.state.children[key];
if (child) {
// You may need to apply reactive updates to a child as it is leaving.
// The normal React way to do it won't work since the child will have
// already been removed. In case you need this behavior you can provide
// a childFactory function to wrap every child, even the ones that are
// leaving.
childrenToRender.push(React.cloneElement(this.props.childFactory(child), { ref: key, key: key }));
}
}
// Do not forward ReactTransitionGroup props to primitive DOM nodes
var props = _assign({}, this.props);
delete props.transitionLeave;
delete props.transitionName;
delete props.transitionAppear;
delete props.transitionEnter;
delete props.childFactory;
delete props.transitionLeaveTimeout;
delete props.transitionEnterTimeout;
delete props.transitionAppearTimeout;
delete props.component;
return React.createElement(this.props.component, props, childrenToRender);
}
});
module.exports = ReactTransitionGroup;
},{"103":103,"170":170,"188":188,"27":27,"77":77}],106:[function(_dereq_,module,exports){
/**
* Copyright 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactUpdateQueue
*/
'use strict';
var _prodInvariant = _dereq_(153);
var ReactCurrentOwner = _dereq_(41);
var ReactInstanceMap = _dereq_(77);
var ReactInstrumentation = _dereq_(78);
var ReactUpdates = _dereq_(107);
var invariant = _dereq_(178);
var warning = _dereq_(187);
function enqueueUpdate(internalInstance) {
ReactUpdates.enqueueUpdate(internalInstance);
}
function formatUnexpectedArgument(arg) {
var type = typeof arg;
if (type !== 'object') {
return type;
}
var displayName = arg.constructor && arg.constructor.name || type;
var keys = Object.keys(arg);
if (keys.length > 0 && keys.length < 20) {
return displayName + ' (keys: ' + keys.join(', ') + ')';
}
return displayName;
}
function getInternalInstanceReadyForUpdate(publicInstance, callerName) {
var internalInstance = ReactInstanceMap.get(publicInstance);
if (!internalInstance) {
if ("development" !== 'production') {
var ctor = publicInstance.constructor;
// Only warn when we have a callerName. Otherwise we should be silent.
// We're probably calling from enqueueCallback. We don't want to warn
// there because we already warned for the corresponding lifecycle method.
"development" !== 'production' ? warning(!callerName, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, ctor && (ctor.displayName || ctor.name) || 'ReactClass') : void 0;
}
return null;
}
if ("development" !== 'production') {
"development" !== 'production' ? warning(ReactCurrentOwner.current == null, '%s(...): Cannot update during an existing state transition (such as ' + 'within `render` or another component\'s constructor). Render methods ' + 'should be a pure function of props and state; constructor ' + 'side-effects are an anti-pattern, but can be moved to ' + '`componentWillMount`.', callerName) : void 0;
}
return internalInstance;
}
/**
* ReactUpdateQueue allows for state updates to be scheduled into a later
* reconciliation step.
*/
var ReactUpdateQueue = {
/**
* Checks whether or not this composite component is mounted.
* @param {ReactClass} publicInstance The instance we want to test.
* @return {boolean} True if mounted, false otherwise.
* @protected
* @final
*/
isMounted: function (publicInstance) {
if ("development" !== 'production') {
var owner = ReactCurrentOwner.current;
if (owner !== null) {
"development" !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;
owner._warnedAboutRefsInRender = true;
}
}
var internalInstance = ReactInstanceMap.get(publicInstance);
if (internalInstance) {
// During componentWillMount and render this will still be null but after
// that will always render to something. At least for now. So we can use
// this hack.
return !!internalInstance._renderedComponent;
} else {
return false;
}
},
/**
* Enqueue a callback that will be executed after all the pending updates
* have processed.
*
* @param {ReactClass} publicInstance The instance to use as `this` context.
* @param {?function} callback Called after state is updated.
* @param {string} callerName Name of the calling function in the public API.
* @internal
*/
enqueueCallback: function (publicInstance, callback, callerName) {
ReactUpdateQueue.validateCallback(callback, callerName);
var internalInstance = getInternalInstanceReadyForUpdate(publicInstance);
// Previously we would throw an error if we didn't have an internal
// instance. Since we want to make it a no-op instead, we mirror the same
// behavior we have in other enqueue* methods.
// We also need to ignore callbacks in componentWillMount. See
// enqueueUpdates.
if (!internalInstance) {
return null;
}
if (internalInstance._pendingCallbacks) {
internalInstance._pendingCallbacks.push(callback);
} else {
internalInstance._pendingCallbacks = [callback];
}
// TODO: The callback here is ignored when setState is called from
// componentWillMount. Either fix it or disallow doing so completely in
// favor of getInitialState. Alternatively, we can disallow
// componentWillMount during server-side rendering.
enqueueUpdate(internalInstance);
},
enqueueCallbackInternal: function (internalInstance, callback) {
if (internalInstance._pendingCallbacks) {
internalInstance._pendingCallbacks.push(callback);
} else {
internalInstance._pendingCallbacks = [callback];
}
enqueueUpdate(internalInstance);
},
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @internal
*/
enqueueForceUpdate: function (publicInstance) {
var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'forceUpdate');
if (!internalInstance) {
return;
}
internalInstance._pendingForceUpdate = true;
enqueueUpdate(internalInstance);
},
/**
* Replaces all of the state. Always use this or `setState` to mutate state.
* You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} completeState Next state.
* @internal
*/
enqueueReplaceState: function (publicInstance, completeState) {
var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'replaceState');
if (!internalInstance) {
return;
}
internalInstance._pendingStateQueue = [completeState];
internalInstance._pendingReplaceState = true;
enqueueUpdate(internalInstance);
},
/**
* Sets a subset of the state. This only exists because _pendingState is
* internal. This provides a merging strategy that is not available to deep
* properties which is confusing. TODO: Expose pendingState or don't use it
* during the merge.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} partialState Next partial state to be merged with state.
* @internal
*/
enqueueSetState: function (publicInstance, partialState) {
if ("development" !== 'production') {
ReactInstrumentation.debugTool.onSetState();
"development" !== 'production' ? warning(partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().') : void 0;
}
var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'setState');
if (!internalInstance) {
return;
}
var queue = internalInstance._pendingStateQueue || (internalInstance._pendingStateQueue = []);
queue.push(partialState);
enqueueUpdate(internalInstance);
},
enqueueElementInternal: function (internalInstance, nextElement, nextContext) {
internalInstance._pendingElement = nextElement;
// TODO: introduce _pendingContext instead of setting it directly.
internalInstance._context = nextContext;
enqueueUpdate(internalInstance);
},
validateCallback: function (callback, callerName) {
!(!callback || typeof callback === 'function') ? "development" !== 'production' ? invariant(false, '%s(...): Expected the last optional `callback` argument to be a function. Instead received: %s.', callerName, formatUnexpectedArgument(callback)) : _prodInvariant('122', callerName, formatUnexpectedArgument(callback)) : void 0;
}
};
module.exports = ReactUpdateQueue;
},{"107":107,"153":153,"178":178,"187":187,"41":41,"77":77,"78":78}],107:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactUpdates
*/
'use strict';
var _prodInvariant = _dereq_(153),
_assign = _dereq_(188);
var CallbackQueue = _dereq_(5);
var PooledClass = _dereq_(26);
var ReactFeatureFlags = _dereq_(71);
var ReactReconciler = _dereq_(95);
var Transaction = _dereq_(127);
var invariant = _dereq_(178);
var dirtyComponents = [];
var updateBatchNumber = 0;
var asapCallbackQueue = CallbackQueue.getPooled();
var asapEnqueued = false;
var batchingStrategy = null;
function ensureInjected() {
!(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? "development" !== 'production' ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching strategy') : _prodInvariant('123') : void 0;
}
var NESTED_UPDATES = {
initialize: function () {
this.dirtyComponentsLength = dirtyComponents.length;
},
close: function () {
if (this.dirtyComponentsLength !== dirtyComponents.length) {
// Additional updates were enqueued by componentDidUpdate handlers or
// similar; before our own UPDATE_QUEUEING wrapper closes, we want to run
// these new updates so that if A's componentDidUpdate calls setState on
// B, B will update before the callback A's updater provided when calling
// setState.
dirtyComponents.splice(0, this.dirtyComponentsLength);
flushBatchedUpdates();
} else {
dirtyComponents.length = 0;
}
}
};
var UPDATE_QUEUEING = {
initialize: function () {
this.callbackQueue.reset();
},
close: function () {
this.callbackQueue.notifyAll();
}
};
var TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];
function ReactUpdatesFlushTransaction() {
this.reinitializeTransaction();
this.dirtyComponentsLength = null;
this.callbackQueue = CallbackQueue.getPooled();
this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(
/* useCreateElement */true);
}
_assign(ReactUpdatesFlushTransaction.prototype, Transaction.Mixin, {
getTransactionWrappers: function () {
return TRANSACTION_WRAPPERS;
},
destructor: function () {
this.dirtyComponentsLength = null;
CallbackQueue.release(this.callbackQueue);
this.callbackQueue = null;
ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);
this.reconcileTransaction = null;
},
perform: function (method, scope, a) {
// Essentially calls `this.reconcileTransaction.perform(method, scope, a)`
// with this transaction's wrappers around it.
return Transaction.Mixin.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);
}
});
PooledClass.addPoolingTo(ReactUpdatesFlushTransaction);
function batchedUpdates(callback, a, b, c, d, e) {
ensureInjected();
batchingStrategy.batchedUpdates(callback, a, b, c, d, e);
}
/**
* Array comparator for ReactComponents by mount ordering.
*
* @param {ReactComponent} c1 first component you're comparing
* @param {ReactComponent} c2 second component you're comparing
* @return {number} Return value usable by Array.prototype.sort().
*/
function mountOrderComparator(c1, c2) {
return c1._mountOrder - c2._mountOrder;
}
function runBatchedUpdates(transaction) {
var len = transaction.dirtyComponentsLength;
!(len === dirtyComponents.length) ? "development" !== 'production' ? invariant(false, 'Expected flush transaction\'s stored dirty-components length (%s) to match dirty-components array length (%s).', len, dirtyComponents.length) : _prodInvariant('124', len, dirtyComponents.length) : void 0;
// Since reconciling a component higher in the owner hierarchy usually (not
// always -- see shouldComponentUpdate()) will reconcile children, reconcile
// them before their children by sorting the array.
dirtyComponents.sort(mountOrderComparator);
// Any updates enqueued while reconciling must be performed after this entire
// batch. Otherwise, if dirtyComponents is [A, B] where A has children B and
// C, B could update twice in a single batch if C's render enqueues an update
// to B (since B would have already updated, we should skip it, and the only
// way we can know to do so is by checking the batch counter).
updateBatchNumber++;
for (var i = 0; i < len; i++) {
// If a component is unmounted before pending changes apply, it will still
// be here, but we assume that it has cleared its _pendingCallbacks and
// that performUpdateIfNecessary is a noop.
var component = dirtyComponents[i];
// If performUpdateIfNecessary happens to enqueue any new updates, we
// shouldn't execute the callbacks until the next render happens, so
// stash the callbacks first
var callbacks = component._pendingCallbacks;
component._pendingCallbacks = null;
var markerName;
if (ReactFeatureFlags.logTopLevelRenders) {
var namedComponent = component;
// Duck type TopLevelWrapper. This is probably always true.
if (component._currentElement.props === component._renderedComponent._currentElement) {
namedComponent = component._renderedComponent;
}
markerName = 'React update: ' + namedComponent.getName();
console.time(markerName);
}
ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction, updateBatchNumber);
if (markerName) {
console.timeEnd(markerName);
}
if (callbacks) {
for (var j = 0; j < callbacks.length; j++) {
transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());
}
}
}
}
var flushBatchedUpdates = function () {
// ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents
// array and perform any updates enqueued by mount-ready handlers (i.e.,
// componentDidUpdate) but we need to check here too in order to catch
// updates enqueued by setState callbacks and asap calls.
while (dirtyComponents.length || asapEnqueued) {
if (dirtyComponents.length) {
var transaction = ReactUpdatesFlushTransaction.getPooled();
transaction.perform(runBatchedUpdates, null, transaction);
ReactUpdatesFlushTransaction.release(transaction);
}
if (asapEnqueued) {
asapEnqueued = false;
var queue = asapCallbackQueue;
asapCallbackQueue = CallbackQueue.getPooled();
queue.notifyAll();
CallbackQueue.release(queue);
}
}
};
/**
* Mark a component as needing a rerender, adding an optional callback to a
* list of functions which will be executed once the rerender occurs.
*/
function enqueueUpdate(component) {
ensureInjected();
// Various parts of our code (such as ReactCompositeComponent's
// _renderValidatedComponent) assume that calls to render aren't nested;
// verify that that's the case. (This is called by each top-level update
// function, like setState, forceUpdate, etc.; creation and
// destruction of top-level components is guarded in ReactMount.)
if (!batchingStrategy.isBatchingUpdates) {
batchingStrategy.batchedUpdates(enqueueUpdate, component);
return;
}
dirtyComponents.push(component);
if (component._updateBatchNumber == null) {
component._updateBatchNumber = updateBatchNumber + 1;
}
}
/**
* Enqueue a callback to be run at the end of the current batching cycle. Throws
* if no updates are currently being performed.
*/
function asap(callback, context) {
!batchingStrategy.isBatchingUpdates ? "development" !== 'production' ? invariant(false, 'ReactUpdates.asap: Can\'t enqueue an asap callback in a context whereupdates are not being batched.') : _prodInvariant('125') : void 0;
asapCallbackQueue.enqueue(callback, context);
asapEnqueued = true;
}
var ReactUpdatesInjection = {
injectReconcileTransaction: function (ReconcileTransaction) {
!ReconcileTransaction ? "development" !== 'production' ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : _prodInvariant('126') : void 0;
ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;
},
injectBatchingStrategy: function (_batchingStrategy) {
!_batchingStrategy ? "development" !== 'production' ? invariant(false, 'ReactUpdates: must provide a batching strategy') : _prodInvariant('127') : void 0;
!(typeof _batchingStrategy.batchedUpdates === 'function') ? "development" !== 'production' ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : _prodInvariant('128') : void 0;
!(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? "development" !== 'production' ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : _prodInvariant('129') : void 0;
batchingStrategy = _batchingStrategy;
}
};
var ReactUpdates = {
/**
* React references `ReactReconcileTransaction` using this property in order
* to allow dependency injection.
*
* @internal
*/
ReactReconcileTransaction: null,
batchedUpdates: batchedUpdates,
enqueueUpdate: enqueueUpdate,
flushBatchedUpdates: flushBatchedUpdates,
injection: ReactUpdatesInjection,
asap: asap
};
module.exports = ReactUpdates;
},{"127":127,"153":153,"178":178,"188":188,"26":26,"5":5,"71":71,"95":95}],108:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactVersion
*/
'use strict';
module.exports = '15.3.1';
},{}],109:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactWithAddons
*/
'use strict';
var LinkedStateMixin = _dereq_(24);
var React = _dereq_(27);
var ReactComponentWithPureRenderMixin = _dereq_(39);
var ReactCSSTransitionGroup = _dereq_(29);
var ReactFragment = _dereq_(72);
var ReactTransitionGroup = _dereq_(105);
var shallowCompare = _dereq_(157);
var update = _dereq_(160);
React.addons = {
CSSTransitionGroup: ReactCSSTransitionGroup,
LinkedStateMixin: LinkedStateMixin,
PureRenderMixin: ReactComponentWithPureRenderMixin,
TransitionGroup: ReactTransitionGroup,
createFragment: ReactFragment.create,
shallowCompare: shallowCompare,
update: update
};
if ("development" !== 'production') {
React.addons.Perf = _dereq_(88);
React.addons.TestUtils = _dereq_(102);
}
module.exports = React;
},{"102":102,"105":105,"157":157,"160":160,"24":24,"27":27,"29":29,"39":39,"72":72,"88":88}],110:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactWithAddonsUMDEntry
*/
'use strict';
var _assign = _dereq_(188);
var ReactDOM = _dereq_(42);
var ReactDOMServer = _dereq_(57);
var ReactWithAddons = _dereq_(109);
// `version` will be added here by ReactIsomorphic.
var ReactWithAddonsUMDEntry = _assign({
__SECRET_DOM_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: ReactDOM,
__SECRET_DOM_SERVER_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: ReactDOMServer
}, ReactWithAddons);
module.exports = ReactWithAddonsUMDEntry;
},{"109":109,"188":188,"42":42,"57":57}],111:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SVGDOMPropertyConfig
*/
'use strict';
var NS = {
xlink: 'http://www.w3.org/1999/xlink',
xml: 'http://www.w3.org/XML/1998/namespace'
};
// We use attributes for everything SVG so let's avoid some duplication and run
// code instead.
// The following are all specified in the HTML config already so we exclude here.
// - class (as className)
// - color
// - height
// - id
// - lang
// - max
// - media
// - method
// - min
// - name
// - style
// - target
// - type
// - width
var ATTRS = {
accentHeight: 'accent-height',
accumulate: 0,
additive: 0,
alignmentBaseline: 'alignment-baseline',
allowReorder: 'allowReorder',
alphabetic: 0,
amplitude: 0,
arabicForm: 'arabic-form',
ascent: 0,
attributeName: 'attributeName',
attributeType: 'attributeType',
autoReverse: 'autoReverse',
azimuth: 0,
baseFrequency: 'baseFrequency',
baseProfile: 'baseProfile',
baselineShift: 'baseline-shift',
bbox: 0,
begin: 0,
bias: 0,
by: 0,
calcMode: 'calcMode',
capHeight: 'cap-height',
clip: 0,
clipPath: 'clip-path',
clipRule: 'clip-rule',
clipPathUnits: 'clipPathUnits',
colorInterpolation: 'color-interpolation',
colorInterpolationFilters: 'color-interpolation-filters',
colorProfile: 'color-profile',
colorRendering: 'color-rendering',
contentScriptType: 'contentScriptType',
contentStyleType: 'contentStyleType',
cursor: 0,
cx: 0,
cy: 0,
d: 0,
decelerate: 0,
descent: 0,
diffuseConstant: 'diffuseConstant',
direction: 0,
display: 0,
divisor: 0,
dominantBaseline: 'dominant-baseline',
dur: 0,
dx: 0,
dy: 0,
edgeMode: 'edgeMode',
elevation: 0,
enableBackground: 'enable-background',
end: 0,
exponent: 0,
externalResourcesRequired: 'externalResourcesRequired',
fill: 0,
fillOpacity: 'fill-opacity',
fillRule: 'fill-rule',
filter: 0,
filterRes: 'filterRes',
filterUnits: 'filterUnits',
floodColor: 'flood-color',
floodOpacity: 'flood-opacity',
focusable: 0,
fontFamily: 'font-family',
fontSize: 'font-size',
fontSizeAdjust: 'font-size-adjust',
fontStretch: 'font-stretch',
fontStyle: 'font-style',
fontVariant: 'font-variant',
fontWeight: 'font-weight',
format: 0,
from: 0,
fx: 0,
fy: 0,
g1: 0,
g2: 0,
glyphName: 'glyph-name',
glyphOrientationHorizontal: 'glyph-orientation-horizontal',
glyphOrientationVertical: 'glyph-orientation-vertical',
glyphRef: 'glyphRef',
gradientTransform: 'gradientTransform',
gradientUnits: 'gradientUnits',
hanging: 0,
horizAdvX: 'horiz-adv-x',
horizOriginX: 'horiz-origin-x',
ideographic: 0,
imageRendering: 'image-rendering',
'in': 0,
in2: 0,
intercept: 0,
k: 0,
k1: 0,
k2: 0,
k3: 0,
k4: 0,
kernelMatrix: 'kernelMatrix',
kernelUnitLength: 'kernelUnitLength',
kerning: 0,
keyPoints: 'keyPoints',
keySplines: 'keySplines',
keyTimes: 'keyTimes',
lengthAdjust: 'lengthAdjust',
letterSpacing: 'letter-spacing',
lightingColor: 'lighting-color',
limitingConeAngle: 'limitingConeAngle',
local: 0,
markerEnd: 'marker-end',
markerMid: 'marker-mid',
markerStart: 'marker-start',
markerHeight: 'markerHeight',
markerUnits: 'markerUnits',
markerWidth: 'markerWidth',
mask: 0,
maskContentUnits: 'maskContentUnits',
maskUnits: 'maskUnits',
mathematical: 0,
mode: 0,
numOctaves: 'numOctaves',
offset: 0,
opacity: 0,
operator: 0,
order: 0,
orient: 0,
orientation: 0,
origin: 0,
overflow: 0,
overlinePosition: 'overline-position',
overlineThickness: 'overline-thickness',
paintOrder: 'paint-order',
panose1: 'panose-1',
pathLength: 'pathLength',
patternContentUnits: 'patternContentUnits',
patternTransform: 'patternTransform',
patternUnits: 'patternUnits',
pointerEvents: 'pointer-events',
points: 0,
pointsAtX: 'pointsAtX',
pointsAtY: 'pointsAtY',
pointsAtZ: 'pointsAtZ',
preserveAlpha: 'preserveAlpha',
preserveAspectRatio: 'preserveAspectRatio',
primitiveUnits: 'primitiveUnits',
r: 0,
radius: 0,
refX: 'refX',
refY: 'refY',
renderingIntent: 'rendering-intent',
repeatCount: 'repeatCount',
repeatDur: 'repeatDur',
requiredExtensions: 'requiredExtensions',
requiredFeatures: 'requiredFeatures',
restart: 0,
result: 0,
rotate: 0,
rx: 0,
ry: 0,
scale: 0,
seed: 0,
shapeRendering: 'shape-rendering',
slope: 0,
spacing: 0,
specularConstant: 'specularConstant',
specularExponent: 'specularExponent',
speed: 0,
spreadMethod: 'spreadMethod',
startOffset: 'startOffset',
stdDeviation: 'stdDeviation',
stemh: 0,
stemv: 0,
stitchTiles: 'stitchTiles',
stopColor: 'stop-color',
stopOpacity: 'stop-opacity',
strikethroughPosition: 'strikethrough-position',
strikethroughThickness: 'strikethrough-thickness',
string: 0,
stroke: 0,
strokeDasharray: 'stroke-dasharray',
strokeDashoffset: 'stroke-dashoffset',
strokeLinecap: 'stroke-linecap',
strokeLinejoin: 'stroke-linejoin',
strokeMiterlimit: 'stroke-miterlimit',
strokeOpacity: 'stroke-opacity',
strokeWidth: 'stroke-width',
surfaceScale: 'surfaceScale',
systemLanguage: 'systemLanguage',
tableValues: 'tableValues',
targetX: 'targetX',
targetY: 'targetY',
textAnchor: 'text-anchor',
textDecoration: 'text-decoration',
textRendering: 'text-rendering',
textLength: 'textLength',
to: 0,
transform: 0,
u1: 0,
u2: 0,
underlinePosition: 'underline-position',
underlineThickness: 'underline-thickness',
unicode: 0,
unicodeBidi: 'unicode-bidi',
unicodeRange: 'unicode-range',
unitsPerEm: 'units-per-em',
vAlphabetic: 'v-alphabetic',
vHanging: 'v-hanging',
vIdeographic: 'v-ideographic',
vMathematical: 'v-mathematical',
values: 0,
vectorEffect: 'vector-effect',
version: 0,
vertAdvY: 'vert-adv-y',
vertOriginX: 'vert-origin-x',
vertOriginY: 'vert-origin-y',
viewBox: 'viewBox',
viewTarget: 'viewTarget',
visibility: 0,
widths: 0,
wordSpacing: 'word-spacing',
writingMode: 'writing-mode',
x: 0,
xHeight: 'x-height',
x1: 0,
x2: 0,
xChannelSelector: 'xChannelSelector',
xlinkActuate: 'xlink:actuate',
xlinkArcrole: 'xlink:arcrole',
xlinkHref: 'xlink:href',
xlinkRole: 'xlink:role',
xlinkShow: 'xlink:show',
xlinkTitle: 'xlink:title',
xlinkType: 'xlink:type',
xmlBase: 'xml:base',
xmlns: 0,
xmlnsXlink: 'xmlns:xlink',
xmlLang: 'xml:lang',
xmlSpace: 'xml:space',
y: 0,
y1: 0,
y2: 0,
yChannelSelector: 'yChannelSelector',
z: 0,
zoomAndPan: 'zoomAndPan'
};
var SVGDOMPropertyConfig = {
Properties: {},
DOMAttributeNamespaces: {
xlinkActuate: NS.xlink,
xlinkArcrole: NS.xlink,
xlinkHref: NS.xlink,
xlinkRole: NS.xlink,
xlinkShow: NS.xlink,
xlinkTitle: NS.xlink,
xlinkType: NS.xlink,
xmlBase: NS.xml,
xmlLang: NS.xml,
xmlSpace: NS.xml
},
DOMAttributeNames: {}
};
Object.keys(ATTRS).forEach(function (key) {
SVGDOMPropertyConfig.Properties[key] = 0;
if (ATTRS[key]) {
SVGDOMPropertyConfig.DOMAttributeNames[key] = ATTRS[key];
}
});
module.exports = SVGDOMPropertyConfig;
},{}],112:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SelectEventPlugin
*/
'use strict';
var EventConstants = _dereq_(16);
var EventPropagators = _dereq_(20);
var ExecutionEnvironment = _dereq_(164);
var ReactDOMComponentTree = _dereq_(46);
var ReactInputSelection = _dereq_(76);
var SyntheticEvent = _dereq_(118);
var getActiveElement = _dereq_(173);
var isTextInputElement = _dereq_(150);
var keyOf = _dereq_(182);
var shallowEqual = _dereq_(186);
var topLevelTypes = EventConstants.topLevelTypes;
var skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;
var eventTypes = {
select: {
phasedRegistrationNames: {
bubbled: keyOf({ onSelect: null }),
captured: keyOf({ onSelectCapture: null })
},
dependencies: [topLevelTypes.topBlur, topLevelTypes.topContextMenu, topLevelTypes.topFocus, topLevelTypes.topKeyDown, topLevelTypes.topMouseDown, topLevelTypes.topMouseUp, topLevelTypes.topSelectionChange]
}
};
var activeElement = null;
var activeElementInst = null;
var lastSelection = null;
var mouseDown = false;
// Track whether a listener exists for this plugin. If none exist, we do
// not extract events. See #3639.
var hasListener = false;
var ON_SELECT_KEY = keyOf({ onSelect: null });
/**
* Get an object which is a unique representation of the current selection.
*
* The return value will not be consistent across nodes or browsers, but
* two identical selections on the same node will return identical objects.
*
* @param {DOMElement} node
* @return {object}
*/
function getSelection(node) {
if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) {
return {
start: node.selectionStart,
end: node.selectionEnd
};
} else if (window.getSelection) {
var selection = window.getSelection();
return {
anchorNode: selection.anchorNode,
anchorOffset: selection.anchorOffset,
focusNode: selection.focusNode,
focusOffset: selection.focusOffset
};
} else if (document.selection) {
var range = document.selection.createRange();
return {
parentElement: range.parentElement(),
text: range.text,
top: range.boundingTop,
left: range.boundingLeft
};
}
}
/**
* Poll selection to see whether it's changed.
*
* @param {object} nativeEvent
* @return {?SyntheticEvent}
*/
function constructSelectEvent(nativeEvent, nativeEventTarget) {
// Ensure we have the right element, and that the user is not dragging a
// selection (this matches native `select` event behavior). In HTML5, select
// fires only on input and textarea thus if there's no focused element we
// won't dispatch.
if (mouseDown || activeElement == null || activeElement !== getActiveElement()) {
return null;
}
// Only fire when selection has actually changed.
var currentSelection = getSelection(activeElement);
if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {
lastSelection = currentSelection;
var syntheticEvent = SyntheticEvent.getPooled(eventTypes.select, activeElementInst, nativeEvent, nativeEventTarget);
syntheticEvent.type = 'select';
syntheticEvent.target = activeElement;
EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent);
return syntheticEvent;
}
return null;
}
/**
* This plugin creates an `onSelect` event that normalizes select events
* across form elements.
*
* Supported elements are:
* - input (see `isTextInputElement`)
* - textarea
* - contentEditable
*
* This differs from native browser implementations in the following ways:
* - Fires on contentEditable fields as well as inputs.
* - Fires for collapsed selection.
* - Fires after user input.
*/
var SelectEventPlugin = {
eventTypes: eventTypes,
extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
if (!hasListener) {
return null;
}
var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;
switch (topLevelType) {
// Track the input node that has focus.
case topLevelTypes.topFocus:
if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {
activeElement = targetNode;
activeElementInst = targetInst;
lastSelection = null;
}
break;
case topLevelTypes.topBlur:
activeElement = null;
activeElementInst = null;
lastSelection = null;
break;
// Don't fire the event while the user is dragging. This matches the
// semantics of the native select event.
case topLevelTypes.topMouseDown:
mouseDown = true;
break;
case topLevelTypes.topContextMenu:
case topLevelTypes.topMouseUp:
mouseDown = false;
return constructSelectEvent(nativeEvent, nativeEventTarget);
// Chrome and IE fire non-standard event when selection is changed (and
// sometimes when it hasn't). IE's event fires out of order with respect
// to key and input events on deletion, so we discard it.
//
// Firefox doesn't support selectionchange, so check selection status
// after each key entry. The selection changes after keydown and before
// keyup, but we check on keydown as well in the case of holding down a
// key, when multiple keydown events are fired but only one keyup is.
// This is also our approach for IE handling, for the reason above.
case topLevelTypes.topSelectionChange:
if (skipSelectionChangeEvent) {
break;
}
// falls through
case topLevelTypes.topKeyDown:
case topLevelTypes.topKeyUp:
return constructSelectEvent(nativeEvent, nativeEventTarget);
}
return null;
},
didPutListener: function (inst, registrationName, listener) {
if (registrationName === ON_SELECT_KEY) {
hasListener = true;
}
}
};
module.exports = SelectEventPlugin;
},{"118":118,"150":150,"16":16,"164":164,"173":173,"182":182,"186":186,"20":20,"46":46,"76":76}],113:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SimpleEventPlugin
*/
'use strict';
var _prodInvariant = _dereq_(153);
var EventConstants = _dereq_(16);
var EventListener = _dereq_(163);
var EventPropagators = _dereq_(20);
var ReactDOMComponentTree = _dereq_(46);
var SyntheticAnimationEvent = _dereq_(114);
var SyntheticClipboardEvent = _dereq_(115);
var SyntheticEvent = _dereq_(118);
var SyntheticFocusEvent = _dereq_(119);
var SyntheticKeyboardEvent = _dereq_(121);
var SyntheticMouseEvent = _dereq_(122);
var SyntheticDragEvent = _dereq_(117);
var SyntheticTouchEvent = _dereq_(123);
var SyntheticTransitionEvent = _dereq_(124);
var SyntheticUIEvent = _dereq_(125);
var SyntheticWheelEvent = _dereq_(126);
var emptyFunction = _dereq_(170);
var getEventCharCode = _dereq_(139);
var invariant = _dereq_(178);
var keyOf = _dereq_(182);
var topLevelTypes = EventConstants.topLevelTypes;
var eventTypes = {
abort: {
phasedRegistrationNames: {
bubbled: keyOf({ onAbort: true }),
captured: keyOf({ onAbortCapture: true })
}
},
animationEnd: {
phasedRegistrationNames: {
bubbled: keyOf({ onAnimationEnd: true }),
captured: keyOf({ onAnimationEndCapture: true })
}
},
animationIteration: {
phasedRegistrationNames: {
bubbled: keyOf({ onAnimationIteration: true }),
captured: keyOf({ onAnimationIterationCapture: true })
}
},
animationStart: {
phasedRegistrationNames: {
bubbled: keyOf({ onAnimationStart: true }),
captured: keyOf({ onAnimationStartCapture: true })
}
},
blur: {
phasedRegistrationNames: {
bubbled: keyOf({ onBlur: true }),
captured: keyOf({ onBlurCapture: true })
}
},
canPlay: {
phasedRegistrationNames: {
bubbled: keyOf({ onCanPlay: true }),
captured: keyOf({ onCanPlayCapture: true })
}
},
canPlayThrough: {
phasedRegistrationNames: {
bubbled: keyOf({ onCanPlayThrough: true }),
captured: keyOf({ onCanPlayThroughCapture: true })
}
},
click: {
phasedRegistrationNames: {
bubbled: keyOf({ onClick: true }),
captured: keyOf({ onClickCapture: true })
}
},
contextMenu: {
phasedRegistrationNames: {
bubbled: keyOf({ onContextMenu: true }),
captured: keyOf({ onContextMenuCapture: true })
}
},
copy: {
phasedRegistrationNames: {
bubbled: keyOf({ onCopy: true }),
captured: keyOf({ onCopyCapture: true })
}
},
cut: {
phasedRegistrationNames: {
bubbled: keyOf({ onCut: true }),
captured: keyOf({ onCutCapture: true })
}
},
doubleClick: {
phasedRegistrationNames: {
bubbled: keyOf({ onDoubleClick: true }),
captured: keyOf({ onDoubleClickCapture: true })
}
},
drag: {
phasedRegistrationNames: {
bubbled: keyOf({ onDrag: true }),
captured: keyOf({ onDragCapture: true })
}
},
dragEnd: {
phasedRegistrationNames: {
bubbled: keyOf({ onDragEnd: true }),
captured: keyOf({ onDragEndCapture: true })
}
},
dragEnter: {
phasedRegistrationNames: {
bubbled: keyOf({ onDragEnter: true }),
captured: keyOf({ onDragEnterCapture: true })
}
},
dragExit: {
phasedRegistrationNames: {
bubbled: keyOf({ onDragExit: true }),
captured: keyOf({ onDragExitCapture: true })
}
},
dragLeave: {
phasedRegistrationNames: {
bubbled: keyOf({ onDragLeave: true }),
captured: keyOf({ onDragLeaveCapture: true })
}
},
dragOver: {
phasedRegistrationNames: {
bubbled: keyOf({ onDragOver: true }),
captured: keyOf({ onDragOverCapture: true })
}
},
dragStart: {
phasedRegistrationNames: {
bubbled: keyOf({ onDragStart: true }),
captured: keyOf({ onDragStartCapture: true })
}
},
drop: {
phasedRegistrationNames: {
bubbled: keyOf({ onDrop: true }),
captured: keyOf({ onDropCapture: true })
}
},
durationChange: {
phasedRegistrationNames: {
bubbled: keyOf({ onDurationChange: true }),
captured: keyOf({ onDurationChangeCapture: true })
}
},
emptied: {
phasedRegistrationNames: {
bubbled: keyOf({ onEmptied: true }),
captured: keyOf({ onEmptiedCapture: true })
}
},
encrypted: {
phasedRegistrationNames: {
bubbled: keyOf({ onEncrypted: true }),
captured: keyOf({ onEncryptedCapture: true })
}
},
ended: {
phasedRegistrationNames: {
bubbled: keyOf({ onEnded: true }),
captured: keyOf({ onEndedCapture: true })
}
},
error: {
phasedRegistrationNames: {
bubbled: keyOf({ onError: true }),
captured: keyOf({ onErrorCapture: true })
}
},
focus: {
phasedRegistrationNames: {
bubbled: keyOf({ onFocus: true }),
captured: keyOf({ onFocusCapture: true })
}
},
input: {
phasedRegistrationNames: {
bubbled: keyOf({ onInput: true }),
captured: keyOf({ onInputCapture: true })
}
},
invalid: {
phasedRegistrationNames: {
bubbled: keyOf({ onInvalid: true }),
captured: keyOf({ onInvalidCapture: true })
}
},
keyDown: {
phasedRegistrationNames: {
bubbled: keyOf({ onKeyDown: true }),
captured: keyOf({ onKeyDownCapture: true })
}
},
keyPress: {
phasedRegistrationNames: {
bubbled: keyOf({ onKeyPress: true }),
captured: keyOf({ onKeyPressCapture: true })
}
},
keyUp: {
phasedRegistrationNames: {
bubbled: keyOf({ onKeyUp: true }),
captured: keyOf({ onKeyUpCapture: true })
}
},
load: {
phasedRegistrationNames: {
bubbled: keyOf({ onLoad: true }),
captured: keyOf({ onLoadCapture: true })
}
},
loadedData: {
phasedRegistrationNames: {
bubbled: keyOf({ onLoadedData: true }),
captured: keyOf({ onLoadedDataCapture: true })
}
},
loadedMetadata: {
phasedRegistrationNames: {
bubbled: keyOf({ onLoadedMetadata: true }),
captured: keyOf({ onLoadedMetadataCapture: true })
}
},
loadStart: {
phasedRegistrationNames: {
bubbled: keyOf({ onLoadStart: true }),
captured: keyOf({ onLoadStartCapture: true })
}
},
// Note: We do not allow listening to mouseOver events. Instead, use the
// onMouseEnter/onMouseLeave created by `EnterLeaveEventPlugin`.
mouseDown: {
phasedRegistrationNames: {
bubbled: keyOf({ onMouseDown: true }),
captured: keyOf({ onMouseDownCapture: true })
}
},
mouseMove: {
phasedRegistrationNames: {
bubbled: keyOf({ onMouseMove: true }),
captured: keyOf({ onMouseMoveCapture: true })
}
},
mouseOut: {
phasedRegistrationNames: {
bubbled: keyOf({ onMouseOut: true }),
captured: keyOf({ onMouseOutCapture: true })
}
},
mouseOver: {
phasedRegistrationNames: {
bubbled: keyOf({ onMouseOver: true }),
captured: keyOf({ onMouseOverCapture: true })
}
},
mouseUp: {
phasedRegistrationNames: {
bubbled: keyOf({ onMouseUp: true }),
captured: keyOf({ onMouseUpCapture: true })
}
},
paste: {
phasedRegistrationNames: {
bubbled: keyOf({ onPaste: true }),
captured: keyOf({ onPasteCapture: true })
}
},
pause: {
phasedRegistrationNames: {
bubbled: keyOf({ onPause: true }),
captured: keyOf({ onPauseCapture: true })
}
},
play: {
phasedRegistrationNames: {
bubbled: keyOf({ onPlay: true }),
captured: keyOf({ onPlayCapture: true })
}
},
playing: {
phasedRegistrationNames: {
bubbled: keyOf({ onPlaying: true }),
captured: keyOf({ onPlayingCapture: true })
}
},
progress: {
phasedRegistrationNames: {
bubbled: keyOf({ onProgress: true }),
captured: keyOf({ onProgressCapture: true })
}
},
rateChange: {
phasedRegistrationNames: {
bubbled: keyOf({ onRateChange: true }),
captured: keyOf({ onRateChangeCapture: true })
}
},
reset: {
phasedRegistrationNames: {
bubbled: keyOf({ onReset: true }),
captured: keyOf({ onResetCapture: true })
}
},
scroll: {
phasedRegistrationNames: {
bubbled: keyOf({ onScroll: true }),
captured: keyOf({ onScrollCapture: true })
}
},
seeked: {
phasedRegistrationNames: {
bubbled: keyOf({ onSeeked: true }),
captured: keyOf({ onSeekedCapture: true })
}
},
seeking: {
phasedRegistrationNames: {
bubbled: keyOf({ onSeeking: true }),
captured: keyOf({ onSeekingCapture: true })
}
},
stalled: {
phasedRegistrationNames: {
bubbled: keyOf({ onStalled: true }),
captured: keyOf({ onStalledCapture: true })
}
},
submit: {
phasedRegistrationNames: {
bubbled: keyOf({ onSubmit: true }),
captured: keyOf({ onSubmitCapture: true })
}
},
suspend: {
phasedRegistrationNames: {
bubbled: keyOf({ onSuspend: true }),
captured: keyOf({ onSuspendCapture: true })
}
},
timeUpdate: {
phasedRegistrationNames: {
bubbled: keyOf({ onTimeUpdate: true }),
captured: keyOf({ onTimeUpdateCapture: true })
}
},
touchCancel: {
phasedRegistrationNames: {
bubbled: keyOf({ onTouchCancel: true }),
captured: keyOf({ onTouchCancelCapture: true })
}
},
touchEnd: {
phasedRegistrationNames: {
bubbled: keyOf({ onTouchEnd: true }),
captured: keyOf({ onTouchEndCapture: true })
}
},
touchMove: {
phasedRegistrationNames: {
bubbled: keyOf({ onTouchMove: true }),
captured: keyOf({ onTouchMoveCapture: true })
}
},
touchStart: {
phasedRegistrationNames: {
bubbled: keyOf({ onTouchStart: true }),
captured: keyOf({ onTouchStartCapture: true })
}
},
transitionEnd: {
phasedRegistrationNames: {
bubbled: keyOf({ onTransitionEnd: true }),
captured: keyOf({ onTransitionEndCapture: true })
}
},
volumeChange: {
phasedRegistrationNames: {
bubbled: keyOf({ onVolumeChange: true }),
captured: keyOf({ onVolumeChangeCapture: true })
}
},
waiting: {
phasedRegistrationNames: {
bubbled: keyOf({ onWaiting: true }),
captured: keyOf({ onWaitingCapture: true })
}
},
wheel: {
phasedRegistrationNames: {
bubbled: keyOf({ onWheel: true }),
captured: keyOf({ onWheelCapture: true })
}
}
};
var topLevelEventsToDispatchConfig = {
topAbort: eventTypes.abort,
topAnimationEnd: eventTypes.animationEnd,
topAnimationIteration: eventTypes.animationIteration,
topAnimationStart: eventTypes.animationStart,
topBlur: eventTypes.blur,
topCanPlay: eventTypes.canPlay,
topCanPlayThrough: eventTypes.canPlayThrough,
topClick: eventTypes.click,
topContextMenu: eventTypes.contextMenu,
topCopy: eventTypes.copy,
topCut: eventTypes.cut,
topDoubleClick: eventTypes.doubleClick,
topDrag: eventTypes.drag,
topDragEnd: eventTypes.dragEnd,
topDragEnter: eventTypes.dragEnter,
topDragExit: eventTypes.dragExit,
topDragLeave: eventTypes.dragLeave,
topDragOver: eventTypes.dragOver,
topDragStart: eventTypes.dragStart,
topDrop: eventTypes.drop,
topDurationChange: eventTypes.durationChange,
topEmptied: eventTypes.emptied,
topEncrypted: eventTypes.encrypted,
topEnded: eventTypes.ended,
topError: eventTypes.error,
topFocus: eventTypes.focus,
topInput: eventTypes.input,
topInvalid: eventTypes.invalid,
topKeyDown: eventTypes.keyDown,
topKeyPress: eventTypes.keyPress,
topKeyUp: eventTypes.keyUp,
topLoad: eventTypes.load,
topLoadedData: eventTypes.loadedData,
topLoadedMetadata: eventTypes.loadedMetadata,
topLoadStart: eventTypes.loadStart,
topMouseDown: eventTypes.mouseDown,
topMouseMove: eventTypes.mouseMove,
topMouseOut: eventTypes.mouseOut,
topMouseOver: eventTypes.mouseOver,
topMouseUp: eventTypes.mouseUp,
topPaste: eventTypes.paste,
topPause: eventTypes.pause,
topPlay: eventTypes.play,
topPlaying: eventTypes.playing,
topProgress: eventTypes.progress,
topRateChange: eventTypes.rateChange,
topReset: eventTypes.reset,
topScroll: eventTypes.scroll,
topSeeked: eventTypes.seeked,
topSeeking: eventTypes.seeking,
topStalled: eventTypes.stalled,
topSubmit: eventTypes.submit,
topSuspend: eventTypes.suspend,
topTimeUpdate: eventTypes.timeUpdate,
topTouchCancel: eventTypes.touchCancel,
topTouchEnd: eventTypes.touchEnd,
topTouchMove: eventTypes.touchMove,
topTouchStart: eventTypes.touchStart,
topTransitionEnd: eventTypes.transitionEnd,
topVolumeChange: eventTypes.volumeChange,
topWaiting: eventTypes.waiting,
topWheel: eventTypes.wheel
};
for (var type in topLevelEventsToDispatchConfig) {
topLevelEventsToDispatchConfig[type].dependencies = [type];
}
var ON_CLICK_KEY = keyOf({ onClick: null });
var onClickListeners = {};
function getDictionaryKey(inst) {
// Prevents V8 performance issue:
// https://github.com/facebook/react/pull/7232
return '.' + inst._rootNodeID;
}
var SimpleEventPlugin = {
eventTypes: eventTypes,
extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];
if (!dispatchConfig) {
return null;
}
var EventConstructor;
switch (topLevelType) {
case topLevelTypes.topAbort:
case topLevelTypes.topCanPlay:
case topLevelTypes.topCanPlayThrough:
case topLevelTypes.topDurationChange:
case topLevelTypes.topEmptied:
case topLevelTypes.topEncrypted:
case topLevelTypes.topEnded:
case topLevelTypes.topError:
case topLevelTypes.topInput:
case topLevelTypes.topInvalid:
case topLevelTypes.topLoad:
case topLevelTypes.topLoadedData:
case topLevelTypes.topLoadedMetadata:
case topLevelTypes.topLoadStart:
case topLevelTypes.topPause:
case topLevelTypes.topPlay:
case topLevelTypes.topPlaying:
case topLevelTypes.topProgress:
case topLevelTypes.topRateChange:
case topLevelTypes.topReset:
case topLevelTypes.topSeeked:
case topLevelTypes.topSeeking:
case topLevelTypes.topStalled:
case topLevelTypes.topSubmit:
case topLevelTypes.topSuspend:
case topLevelTypes.topTimeUpdate:
case topLevelTypes.topVolumeChange:
case topLevelTypes.topWaiting:
// HTML Events
// @see http://www.w3.org/TR/html5/index.html#events-0
EventConstructor = SyntheticEvent;
break;
case topLevelTypes.topKeyPress:
// Firefox creates a keypress event for function keys too. This removes
// the unwanted keypress events. Enter is however both printable and
// non-printable. One would expect Tab to be as well (but it isn't).
if (getEventCharCode(nativeEvent) === 0) {
return null;
}
/* falls through */
case topLevelTypes.topKeyDown:
case topLevelTypes.topKeyUp:
EventConstructor = SyntheticKeyboardEvent;
break;
case topLevelTypes.topBlur:
case topLevelTypes.topFocus:
EventConstructor = SyntheticFocusEvent;
break;
case topLevelTypes.topClick:
// Firefox creates a click event on right mouse clicks. This removes the
// unwanted click events.
if (nativeEvent.button === 2) {
return null;
}
/* falls through */
case topLevelTypes.topContextMenu:
case topLevelTypes.topDoubleClick:
case topLevelTypes.topMouseDown:
case topLevelTypes.topMouseMove:
case topLevelTypes.topMouseOut:
case topLevelTypes.topMouseOver:
case topLevelTypes.topMouseUp:
EventConstructor = SyntheticMouseEvent;
break;
case topLevelTypes.topDrag:
case topLevelTypes.topDragEnd:
case topLevelTypes.topDragEnter:
case topLevelTypes.topDragExit:
case topLevelTypes.topDragLeave:
case topLevelTypes.topDragOver:
case topLevelTypes.topDragStart:
case topLevelTypes.topDrop:
EventConstructor = SyntheticDragEvent;
break;
case topLevelTypes.topTouchCancel:
case topLevelTypes.topTouchEnd:
case topLevelTypes.topTouchMove:
case topLevelTypes.topTouchStart:
EventConstructor = SyntheticTouchEvent;
break;
case topLevelTypes.topAnimationEnd:
case topLevelTypes.topAnimationIteration:
case topLevelTypes.topAnimationStart:
EventConstructor = SyntheticAnimationEvent;
break;
case topLevelTypes.topTransitionEnd:
EventConstructor = SyntheticTransitionEvent;
break;
case topLevelTypes.topScroll:
EventConstructor = SyntheticUIEvent;
break;
case topLevelTypes.topWheel:
EventConstructor = SyntheticWheelEvent;
break;
case topLevelTypes.topCopy:
case topLevelTypes.topCut:
case topLevelTypes.topPaste:
EventConstructor = SyntheticClipboardEvent;
break;
}
!EventConstructor ? "development" !== 'production' ? invariant(false, 'SimpleEventPlugin: Unhandled event type, `%s`.', topLevelType) : _prodInvariant('86', topLevelType) : void 0;
var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);
EventPropagators.accumulateTwoPhaseDispatches(event);
return event;
},
didPutListener: function (inst, registrationName, listener) {
// Mobile Safari does not fire properly bubble click events on
// non-interactive elements, which means delegated click listeners do not
// fire. The workaround for this bug involves attaching an empty click
// listener on the target node.
if (registrationName === ON_CLICK_KEY) {
var key = getDictionaryKey(inst);
var node = ReactDOMComponentTree.getNodeFromInstance(inst);
if (!onClickListeners[key]) {
onClickListeners[key] = EventListener.listen(node, 'click', emptyFunction);
}
}
},
willDeleteListener: function (inst, registrationName) {
if (registrationName === ON_CLICK_KEY) {
var key = getDictionaryKey(inst);
onClickListeners[key].remove();
delete onClickListeners[key];
}
}
};
module.exports = SimpleEventPlugin;
},{"114":114,"115":115,"117":117,"118":118,"119":119,"121":121,"122":122,"123":123,"124":124,"125":125,"126":126,"139":139,"153":153,"16":16,"163":163,"170":170,"178":178,"182":182,"20":20,"46":46}],114:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SyntheticAnimationEvent
*/
'use strict';
var SyntheticEvent = _dereq_(118);
/**
* @interface Event
* @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface
* @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent
*/
var AnimationEventInterface = {
animationName: null,
elapsedTime: null,
pseudoElement: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticEvent}
*/
function SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticEvent.augmentClass(SyntheticAnimationEvent, AnimationEventInterface);
module.exports = SyntheticAnimationEvent;
},{"118":118}],115:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SyntheticClipboardEvent
*/
'use strict';
var SyntheticEvent = _dereq_(118);
/**
* @interface Event
* @see http://www.w3.org/TR/clipboard-apis/
*/
var ClipboardEventInterface = {
clipboardData: function (event) {
return 'clipboardData' in event ? event.clipboardData : window.clipboardData;
}
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticEvent.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface);
module.exports = SyntheticClipboardEvent;
},{"118":118}],116:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SyntheticCompositionEvent
*/
'use strict';
var SyntheticEvent = _dereq_(118);
/**
* @interface Event
* @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents
*/
var CompositionEventInterface = {
data: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticEvent.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);
module.exports = SyntheticCompositionEvent;
},{"118":118}],117:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SyntheticDragEvent
*/
'use strict';
var SyntheticMouseEvent = _dereq_(122);
/**
* @interface DragEvent
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var DragEventInterface = {
dataTransfer: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface);
module.exports = SyntheticDragEvent;
},{"122":122}],118:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SyntheticEvent
*/
'use strict';
var _assign = _dereq_(188);
var PooledClass = _dereq_(26);
var emptyFunction = _dereq_(170);
var warning = _dereq_(187);
var didWarnForAddedNewProperty = false;
var isProxySupported = typeof Proxy === 'function';
var shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];
/**
* @interface Event
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var EventInterface = {
type: null,
target: null,
// currentTarget is set when dispatching; no use in copying it here
currentTarget: emptyFunction.thatReturnsNull,
eventPhase: null,
bubbles: null,
cancelable: null,
timeStamp: function (event) {
return event.timeStamp || Date.now();
},
defaultPrevented: null,
isTrusted: null
};
/**
* Synthetic events are dispatched by event plugins, typically in response to a
* top-level event delegation handler.
*
* These systems should generally use pooling to reduce the frequency of garbage
* collection. The system should check `isPersistent` to determine whether the
* event should be released into the pool after being dispatched. Users that
* need a persisted event should invoke `persist`.
*
* Synthetic events (and subclasses) implement the DOM Level 3 Events API by
* normalizing browser quirks. Subclasses do not necessarily have to implement a
* DOM interface; custom application-specific events can also subclass this.
*
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {*} targetInst Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @param {DOMEventTarget} nativeEventTarget Target node.
*/
function SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {
if ("development" !== 'production') {
// these have a getter/setter for warnings
delete this.nativeEvent;
delete this.preventDefault;
delete this.stopPropagation;
}
this.dispatchConfig = dispatchConfig;
this._targetInst = targetInst;
this.nativeEvent = nativeEvent;
var Interface = this.constructor.Interface;
for (var propName in Interface) {
if (!Interface.hasOwnProperty(propName)) {
continue;
}
if ("development" !== 'production') {
delete this[propName]; // this has a getter/setter for warnings
}
var normalize = Interface[propName];
if (normalize) {
this[propName] = normalize(nativeEvent);
} else {
if (propName === 'target') {
this.target = nativeEventTarget;
} else {
this[propName] = nativeEvent[propName];
}
}
}
var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
if (defaultPrevented) {
this.isDefaultPrevented = emptyFunction.thatReturnsTrue;
} else {
this.isDefaultPrevented = emptyFunction.thatReturnsFalse;
}
this.isPropagationStopped = emptyFunction.thatReturnsFalse;
return this;
}
_assign(SyntheticEvent.prototype, {
preventDefault: function () {
this.defaultPrevented = true;
var event = this.nativeEvent;
if (!event) {
return;
}
if (event.preventDefault) {
event.preventDefault();
} else {
event.returnValue = false;
}
this.isDefaultPrevented = emptyFunction.thatReturnsTrue;
},
stopPropagation: function () {
var event = this.nativeEvent;
if (!event) {
return;
}
if (event.stopPropagation) {
event.stopPropagation();
} else if (typeof event.cancelBubble !== 'unknown') {
// eslint-disable-line valid-typeof
// The ChangeEventPlugin registers a "propertychange" event for
// IE. This event does not support bubbling or cancelling, and
// any references to cancelBubble throw "Member not found". A
// typeof check of "unknown" circumvents this issue (and is also
// IE specific).
event.cancelBubble = true;
}
this.isPropagationStopped = emptyFunction.thatReturnsTrue;
},
/**
* We release all dispatched `SyntheticEvent`s after each event loop, adding
* them back into the pool. This allows a way to hold onto a reference that
* won't be added back into the pool.
*/
persist: function () {
this.isPersistent = emptyFunction.thatReturnsTrue;
},
/**
* Checks if this event should be released back into the pool.
*
* @return {boolean} True if this should not be released, false otherwise.
*/
isPersistent: emptyFunction.thatReturnsFalse,
/**
* `PooledClass` looks for `destructor` on each instance it releases.
*/
destructor: function () {
var Interface = this.constructor.Interface;
for (var propName in Interface) {
if ("development" !== 'production') {
Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));
} else {
this[propName] = null;
}
}
for (var i = 0; i < shouldBeReleasedProperties.length; i++) {
this[shouldBeReleasedProperties[i]] = null;
}
if ("development" !== 'production') {
Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));
Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction));
Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction));
}
}
});
SyntheticEvent.Interface = EventInterface;
if ("development" !== 'production') {
if (isProxySupported) {
/*eslint-disable no-func-assign */
SyntheticEvent = new Proxy(SyntheticEvent, {
construct: function (target, args) {
return this.apply(target, Object.create(target.prototype), args);
},
apply: function (constructor, that, args) {
return new Proxy(constructor.apply(that, args), {
set: function (target, prop, value) {
if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {
"development" !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), 'This synthetic event is reused for performance reasons. If you\'re ' + 'seeing this, you\'re adding a new property in the synthetic event object. ' + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;
didWarnForAddedNewProperty = true;
}
target[prop] = value;
return true;
}
});
}
});
/*eslint-enable no-func-assign */
}
}
/**
* Helper to reduce boilerplate when creating subclasses.
*
* @param {function} Class
* @param {?object} Interface
*/
SyntheticEvent.augmentClass = function (Class, Interface) {
var Super = this;
var E = function () {};
E.prototype = Super.prototype;
var prototype = new E();
_assign(prototype, Class.prototype);
Class.prototype = prototype;
Class.prototype.constructor = Class;
Class.Interface = _assign({}, Super.Interface, Interface);
Class.augmentClass = Super.augmentClass;
PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler);
};
PooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler);
module.exports = SyntheticEvent;
/**
* Helper to nullify syntheticEvent instance properties when destructing
*
* @param {object} SyntheticEvent
* @param {String} propName
* @return {object} defineProperty object
*/
function getPooledWarningPropertyDefinition(propName, getVal) {
var isFunction = typeof getVal === 'function';
return {
configurable: true,
set: set,
get: get
};
function set(val) {
var action = isFunction ? 'setting the method' : 'setting the property';
warn(action, 'This is effectively a no-op');
return val;
}
function get() {
var action = isFunction ? 'accessing the method' : 'accessing the property';
var result = isFunction ? 'This is a no-op function' : 'This is set to null';
warn(action, result);
return getVal;
}
function warn(action, result) {
var warningCondition = false;
"development" !== 'production' ? warning(warningCondition, 'This synthetic event is reused for performance reasons. If you\'re seeing this, ' + 'you\'re %s `%s` on a released/nullified synthetic event. %s. ' + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;
}
}
},{"170":170,"187":187,"188":188,"26":26}],119:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SyntheticFocusEvent
*/
'use strict';
var SyntheticUIEvent = _dereq_(125);
/**
* @interface FocusEvent
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var FocusEventInterface = {
relatedTarget: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface);
module.exports = SyntheticFocusEvent;
},{"125":125}],120:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SyntheticInputEvent
*/
'use strict';
var SyntheticEvent = _dereq_(118);
/**
* @interface Event
* @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105
* /#events-inputevents
*/
var InputEventInterface = {
data: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticEvent.augmentClass(SyntheticInputEvent, InputEventInterface);
module.exports = SyntheticInputEvent;
},{"118":118}],121:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SyntheticKeyboardEvent
*/
'use strict';
var SyntheticUIEvent = _dereq_(125);
var getEventCharCode = _dereq_(139);
var getEventKey = _dereq_(140);
var getEventModifierState = _dereq_(141);
/**
* @interface KeyboardEvent
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var KeyboardEventInterface = {
key: getEventKey,
location: null,
ctrlKey: null,
shiftKey: null,
altKey: null,
metaKey: null,
repeat: null,
locale: null,
getModifierState: getEventModifierState,
// Legacy Interface
charCode: function (event) {
// `charCode` is the result of a KeyPress event and represents the value of
// the actual printable character.
// KeyPress is deprecated, but its replacement is not yet final and not
// implemented in any major browser. Only KeyPress has charCode.
if (event.type === 'keypress') {
return getEventCharCode(event);
}
return 0;
},
keyCode: function (event) {
// `keyCode` is the result of a KeyDown/Up event and represents the value of
// physical keyboard key.
// The actual meaning of the value depends on the users' keyboard layout
// which cannot be detected. Assuming that it is a US keyboard layout
// provides a surprisingly accurate mapping for US and European users.
// Due to this, it is left to the user to implement at this time.
if (event.type === 'keydown' || event.type === 'keyup') {
return event.keyCode;
}
return 0;
},
which: function (event) {
// `which` is an alias for either `keyCode` or `charCode` depending on the
// type of the event.
if (event.type === 'keypress') {
return getEventCharCode(event);
}
if (event.type === 'keydown' || event.type === 'keyup') {
return event.keyCode;
}
return 0;
}
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface);
module.exports = SyntheticKeyboardEvent;
},{"125":125,"139":139,"140":140,"141":141}],122:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SyntheticMouseEvent
*/
'use strict';
var SyntheticUIEvent = _dereq_(125);
var ViewportMetrics = _dereq_(128);
var getEventModifierState = _dereq_(141);
/**
* @interface MouseEvent
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var MouseEventInterface = {
screenX: null,
screenY: null,
clientX: null,
clientY: null,
ctrlKey: null,
shiftKey: null,
altKey: null,
metaKey: null,
getModifierState: getEventModifierState,
button: function (event) {
// Webkit, Firefox, IE9+
// which: 1 2 3
// button: 0 1 2 (standard)
var button = event.button;
if ('which' in event) {
return button;
}
// IE<9
// which: undefined
// button: 0 0 0
// button: 1 4 2 (onmouseup)
return button === 2 ? 2 : button === 4 ? 1 : 0;
},
buttons: null,
relatedTarget: function (event) {
return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);
},
// "Proprietary" Interface.
pageX: function (event) {
return 'pageX' in event ? event.pageX : event.clientX + ViewportMetrics.currentScrollLeft;
},
pageY: function (event) {
return 'pageY' in event ? event.pageY : event.clientY + ViewportMetrics.currentScrollTop;
}
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface);
module.exports = SyntheticMouseEvent;
},{"125":125,"128":128,"141":141}],123:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SyntheticTouchEvent
*/
'use strict';
var SyntheticUIEvent = _dereq_(125);
var getEventModifierState = _dereq_(141);
/**
* @interface TouchEvent
* @see http://www.w3.org/TR/touch-events/
*/
var TouchEventInterface = {
touches: null,
targetTouches: null,
changedTouches: null,
altKey: null,
metaKey: null,
ctrlKey: null,
shiftKey: null,
getModifierState: getEventModifierState
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface);
module.exports = SyntheticTouchEvent;
},{"125":125,"141":141}],124:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SyntheticTransitionEvent
*/
'use strict';
var SyntheticEvent = _dereq_(118);
/**
* @interface Event
* @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-
* @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent
*/
var TransitionEventInterface = {
propertyName: null,
elapsedTime: null,
pseudoElement: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticEvent}
*/
function SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticEvent.augmentClass(SyntheticTransitionEvent, TransitionEventInterface);
module.exports = SyntheticTransitionEvent;
},{"118":118}],125:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SyntheticUIEvent
*/
'use strict';
var SyntheticEvent = _dereq_(118);
var getEventTarget = _dereq_(142);
/**
* @interface UIEvent
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var UIEventInterface = {
view: function (event) {
if (event.view) {
return event.view;
}
var target = getEventTarget(event);
if (target.window === target) {
// target is a window object
return target;
}
var doc = target.ownerDocument;
// TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.
if (doc) {
return doc.defaultView || doc.parentWindow;
} else {
return window;
}
},
detail: function (event) {
return event.detail || 0;
}
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticEvent}
*/
function SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticEvent.augmentClass(SyntheticUIEvent, UIEventInterface);
module.exports = SyntheticUIEvent;
},{"118":118,"142":142}],126:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule SyntheticWheelEvent
*/
'use strict';
var SyntheticMouseEvent = _dereq_(122);
/**
* @interface WheelEvent
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var WheelEventInterface = {
deltaX: function (event) {
return 'deltaX' in event ? event.deltaX :
// Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).
'wheelDeltaX' in event ? -event.wheelDeltaX : 0;
},
deltaY: function (event) {
return 'deltaY' in event ? event.deltaY :
// Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).
'wheelDeltaY' in event ? -event.wheelDeltaY :
// Fallback to `wheelDelta` for IE<9 and normalize (down is positive).
'wheelDelta' in event ? -event.wheelDelta : 0;
},
deltaZ: null,
// Browsers without "deltaMode" is reporting in raw wheel delta where one
// notch on the scroll is always +/- 120, roughly equivalent to pixels.
// A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or
// ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.
deltaMode: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticMouseEvent}
*/
function SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface);
module.exports = SyntheticWheelEvent;
},{"122":122}],127:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule Transaction
*/
'use strict';
var _prodInvariant = _dereq_(153);
var invariant = _dereq_(178);
/**
* `Transaction` creates a black box that is able to wrap any method such that
* certain invariants are maintained before and after the method is invoked
* (Even if an exception is thrown while invoking the wrapped method). Whoever
* instantiates a transaction can provide enforcers of the invariants at
* creation time. The `Transaction` class itself will supply one additional
* automatic invariant for you - the invariant that any transaction instance
* should not be run while it is already being run. You would typically create a
* single instance of a `Transaction` for reuse multiple times, that potentially
* is used to wrap several different methods. Wrappers are extremely simple -
* they only require implementing two methods.
*
* <pre>
* wrappers (injected at creation time)
* + +
* | |
* +-----------------|--------|--------------+
* | v | |
* | +---------------+ | |
* | +--| wrapper1 |---|----+ |
* | | +---------------+ v | |
* | | +-------------+ | |
* | | +----| wrapper2 |--------+ |
* | | | +-------------+ | | |
* | | | | | |
* | v v v v | wrapper
* | +---+ +---+ +---------+ +---+ +---+ | invariants
* perform(anyMethod) | | | | | | | | | | | | maintained
* +----------------->|-|---|-|---|-->|anyMethod|---|---|-|---|-|-------->
* | | | | | | | | | | | |
* | | | | | | | | | | | |
* | | | | | | | | | | | |
* | +---+ +---+ +---------+ +---+ +---+ |
* | initialize close |
* +-----------------------------------------+
* </pre>
*
* Use cases:
* - Preserving the input selection ranges before/after reconciliation.
* Restoring selection even in the event of an unexpected error.
* - Deactivating events while rearranging the DOM, preventing blurs/focuses,
* while guaranteeing that afterwards, the event system is reactivated.
* - Flushing a queue of collected DOM mutations to the main UI thread after a
* reconciliation takes place in a worker thread.
* - Invoking any collected `componentDidUpdate` callbacks after rendering new
* content.
* - (Future use case): Wrapping particular flushes of the `ReactWorker` queue
* to preserve the `scrollTop` (an automatic scroll aware DOM).
* - (Future use case): Layout calculations before and after DOM updates.
*
* Transactional plugin API:
* - A module that has an `initialize` method that returns any precomputation.
* - and a `close` method that accepts the precomputation. `close` is invoked
* when the wrapped process is completed, or has failed.
*
* @param {Array<TransactionalWrapper>} transactionWrapper Wrapper modules
* that implement `initialize` and `close`.
* @return {Transaction} Single transaction for reuse in thread.
*
* @class Transaction
*/
var Mixin = {
/**
* Sets up this instance so that it is prepared for collecting metrics. Does
* so such that this setup method may be used on an instance that is already
* initialized, in a way that does not consume additional memory upon reuse.
* That can be useful if you decide to make your subclass of this mixin a
* "PooledClass".
*/
reinitializeTransaction: function () {
this.transactionWrappers = this.getTransactionWrappers();
if (this.wrapperInitData) {
this.wrapperInitData.length = 0;
} else {
this.wrapperInitData = [];
}
this._isInTransaction = false;
},
_isInTransaction: false,
/**
* @abstract
* @return {Array<TransactionWrapper>} Array of transaction wrappers.
*/
getTransactionWrappers: null,
isInTransaction: function () {
return !!this._isInTransaction;
},
/**
* Executes the function within a safety window. Use this for the top level
* methods that result in large amounts of computation/mutations that would
* need to be safety checked. The optional arguments helps prevent the need
* to bind in many cases.
*
* @param {function} method Member of scope to call.
* @param {Object} scope Scope to invoke from.
* @param {Object?=} a Argument to pass to the method.
* @param {Object?=} b Argument to pass to the method.
* @param {Object?=} c Argument to pass to the method.
* @param {Object?=} d Argument to pass to the method.
* @param {Object?=} e Argument to pass to the method.
* @param {Object?=} f Argument to pass to the method.
*
* @return {*} Return value from `method`.
*/
perform: function (method, scope, a, b, c, d, e, f) {
!!this.isInTransaction() ? "development" !== 'production' ? invariant(false, 'Transaction.perform(...): Cannot initialize a transaction when there is already an outstanding transaction.') : _prodInvariant('27') : void 0;
var errorThrown;
var ret;
try {
this._isInTransaction = true;
// Catching errors makes debugging more difficult, so we start with
// errorThrown set to true before setting it to false after calling
// close -- if it's still set to true in the finally block, it means
// one of these calls threw.
errorThrown = true;
this.initializeAll(0);
ret = method.call(scope, a, b, c, d, e, f);
errorThrown = false;
} finally {
try {
if (errorThrown) {
// If `method` throws, prefer to show that stack trace over any thrown
// by invoking `closeAll`.
try {
this.closeAll(0);
} catch (err) {}
} else {
// Since `method` didn't throw, we don't want to silence the exception
// here.
this.closeAll(0);
}
} finally {
this._isInTransaction = false;
}
}
return ret;
},
initializeAll: function (startIndex) {
var transactionWrappers = this.transactionWrappers;
for (var i = startIndex; i < transactionWrappers.length; i++) {
var wrapper = transactionWrappers[i];
try {
// Catching errors makes debugging more difficult, so we start with the
// OBSERVED_ERROR state before overwriting it with the real return value
// of initialize -- if it's still set to OBSERVED_ERROR in the finally
// block, it means wrapper.initialize threw.
this.wrapperInitData[i] = Transaction.OBSERVED_ERROR;
this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null;
} finally {
if (this.wrapperInitData[i] === Transaction.OBSERVED_ERROR) {
// The initializer for wrapper i threw an error; initialize the
// remaining wrappers but silence any exceptions from them to ensure
// that the first error is the one to bubble up.
try {
this.initializeAll(i + 1);
} catch (err) {}
}
}
}
},
/**
* Invokes each of `this.transactionWrappers.close[i]` functions, passing into
* them the respective return values of `this.transactionWrappers.init[i]`
* (`close`rs that correspond to initializers that failed will not be
* invoked).
*/
closeAll: function (startIndex) {
!this.isInTransaction() ? "development" !== 'production' ? invariant(false, 'Transaction.closeAll(): Cannot close transaction when none are open.') : _prodInvariant('28') : void 0;
var transactionWrappers = this.transactionWrappers;
for (var i = startIndex; i < transactionWrappers.length; i++) {
var wrapper = transactionWrappers[i];
var initData = this.wrapperInitData[i];
var errorThrown;
try {
// Catching errors makes debugging more difficult, so we start with
// errorThrown set to true before setting it to false after calling
// close -- if it's still set to true in the finally block, it means
// wrapper.close threw.
errorThrown = true;
if (initData !== Transaction.OBSERVED_ERROR && wrapper.close) {
wrapper.close.call(this, initData);
}
errorThrown = false;
} finally {
if (errorThrown) {
// The closer for wrapper i threw an error; close the remaining
// wrappers but silence any exceptions from them to ensure that the
// first error is the one to bubble up.
try {
this.closeAll(i + 1);
} catch (e) {}
}
}
}
this.wrapperInitData.length = 0;
}
};
var Transaction = {
Mixin: Mixin,
/**
* Token to look for to determine if an error occurred.
*/
OBSERVED_ERROR: {}
};
module.exports = Transaction;
},{"153":153,"178":178}],128:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ViewportMetrics
*/
'use strict';
var ViewportMetrics = {
currentScrollLeft: 0,
currentScrollTop: 0,
refreshScrollValues: function (scrollPosition) {
ViewportMetrics.currentScrollLeft = scrollPosition.x;
ViewportMetrics.currentScrollTop = scrollPosition.y;
}
};
module.exports = ViewportMetrics;
},{}],129:[function(_dereq_,module,exports){
/**
* Copyright 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule accumulateInto
*
*/
'use strict';
var _prodInvariant = _dereq_(153);
var invariant = _dereq_(178);
/**
* Accumulates items that must not be null or undefined into the first one. This
* is used to conserve memory by avoiding array allocations, and thus sacrifices
* API cleanness. Since `current` can be null before being passed in and not
* null after this function, make sure to assign it back to `current`:
*
* `a = accumulateInto(a, b);`
*
* This API should be sparingly used. Try `accumulate` for something cleaner.
*
* @return {*|array<*>} An accumulation of items.
*/
function accumulateInto(current, next) {
!(next != null) ? "development" !== 'production' ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : _prodInvariant('30') : void 0;
if (current == null) {
return next;
}
// Both are not empty. Warning: Never call x.concat(y) when you are not
// certain that x is an Array (x could be a string with concat method).
if (Array.isArray(current)) {
if (Array.isArray(next)) {
current.push.apply(current, next);
return current;
}
current.push(next);
return current;
}
if (Array.isArray(next)) {
// A bit too dangerous to mutate `next`.
return [current].concat(next);
}
return [current, next];
}
module.exports = accumulateInto;
},{"153":153,"178":178}],130:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule adler32
*
*/
'use strict';
var MOD = 65521;
// adler32 is not cryptographically strong, and is only used to sanity check that
// markup generated on the server matches the markup generated on the client.
// This implementation (a modified version of the SheetJS version) has been optimized
// for our use case, at the expense of conforming to the adler32 specification
// for non-ascii inputs.
function adler32(data) {
var a = 1;
var b = 0;
var i = 0;
var l = data.length;
var m = l & ~0x3;
while (i < m) {
var n = Math.min(i + 4096, m);
for (; i < n; i += 4) {
b += (a += data.charCodeAt(i)) + (a += data.charCodeAt(i + 1)) + (a += data.charCodeAt(i + 2)) + (a += data.charCodeAt(i + 3));
}
a %= MOD;
b %= MOD;
}
for (; i < l; i++) {
b += a += data.charCodeAt(i);
}
a %= MOD;
b %= MOD;
return a | b << 16;
}
module.exports = adler32;
},{}],131:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule canDefineProperty
*/
'use strict';
var canDefineProperty = false;
if ("development" !== 'production') {
try {
Object.defineProperty({}, 'x', { get: function () {} });
canDefineProperty = true;
} catch (x) {
// IE will fail on defineProperty
}
}
module.exports = canDefineProperty;
},{}],132:[function(_dereq_,module,exports){
(function (process){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule checkReactTypeSpec
*/
'use strict';
var _prodInvariant = _dereq_(153);
var ReactPropTypeLocationNames = _dereq_(89);
var ReactPropTypesSecret = _dereq_(92);
var invariant = _dereq_(178);
var warning = _dereq_(187);
var ReactComponentTreeHook;
if (typeof process !== 'undefined' && process.env && "development" === 'test') {
// Temporary hack.
// Inline requires don't work well with Jest:
// https://github.com/facebook/react/issues/7240
// Remove the inline requires when we don't need them anymore:
// https://github.com/facebook/react/pull/7178
ReactComponentTreeHook = _dereq_(38);
}
var loggedTypeFailures = {};
/**
* Assert that the values match with the type specs.
* Error messages are memorized and will only be shown once.
*
* @param {object} typeSpecs Map of name to a ReactPropType
* @param {object} values Runtime values that need to be type-checked
* @param {string} location e.g. "prop", "context", "child context"
* @param {string} componentName Name of the component for error messages.
* @param {?object} element The React element that is being type-checked
* @param {?number} debugID The React component instance that is being type-checked
* @private
*/
function checkReactTypeSpec(typeSpecs, values, location, componentName, element, debugID) {
for (var typeSpecName in typeSpecs) {
if (typeSpecs.hasOwnProperty(typeSpecName)) {
var error;
// Prop type validation may throw. In case they do, we don't want to
// fail the render phase where it didn't fail before. So we log it.
// After these have been cleaned up, we'll let them throw.
try {
// This is intentionally an invariant that gets caught. It's the same
// behavior as without this statement except with a better message.
!(typeof typeSpecs[typeSpecName] === 'function') ? "development" !== 'production' ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually from React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName) : _prodInvariant('84', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName) : void 0;
error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);
} catch (ex) {
error = ex;
}
"development" !== 'production' ? warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName, typeof error) : void 0;
if (error instanceof Error && !(error.message in loggedTypeFailures)) {
// Only monitor this failure once because there tends to be a lot of the
// same error.
loggedTypeFailures[error.message] = true;
var componentStackInfo = '';
if ("development" !== 'production') {
if (!ReactComponentTreeHook) {
ReactComponentTreeHook = _dereq_(38);
}
if (debugID !== null) {
componentStackInfo = ReactComponentTreeHook.getStackAddendumByID(debugID);
} else if (element !== null) {
componentStackInfo = ReactComponentTreeHook.getCurrentStackAddendum(element);
}
}
"development" !== 'production' ? warning(false, 'Failed %s type: %s%s', location, error.message, componentStackInfo) : void 0;
}
}
}
}
module.exports = checkReactTypeSpec;
}).call(this,undefined)
},{"153":153,"178":178,"187":187,"38":38,"89":89,"92":92}],133:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule createMicrosoftUnsafeLocalFunction
*/
/* globals MSApp */
'use strict';
/**
* Create a function which has 'unsafe' privileges (required by windows8 apps)
*/
var createMicrosoftUnsafeLocalFunction = function (func) {
if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {
return function (arg0, arg1, arg2, arg3) {
MSApp.execUnsafeLocalFunction(function () {
return func(arg0, arg1, arg2, arg3);
});
};
} else {
return func;
}
};
module.exports = createMicrosoftUnsafeLocalFunction;
},{}],134:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule dangerousStyleValue
*/
'use strict';
var CSSProperty = _dereq_(3);
var warning = _dereq_(187);
var isUnitlessNumber = CSSProperty.isUnitlessNumber;
var styleWarnings = {};
/**
* Convert a value into the proper css writable value. The style name `name`
* should be logical (no hyphens), as specified
* in `CSSProperty.isUnitlessNumber`.
*
* @param {string} name CSS property name such as `topMargin`.
* @param {*} value CSS property value such as `10px`.
* @param {ReactDOMComponent} component
* @return {string} Normalized style value with dimensions applied.
*/
function dangerousStyleValue(name, value, component) {
// Note that we've removed escapeTextForBrowser() calls here since the
// whole string will be escaped when the attribute is injected into
// the markup. If you provide unsafe user data here they can inject
// arbitrary CSS which may be problematic (I couldn't repro this):
// https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet
// http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/
// This is not an XSS hole but instead a potential CSS injection issue
// which has lead to a greater discussion about how we're going to
// trust URLs moving forward. See #2115901
var isEmpty = value == null || typeof value === 'boolean' || value === '';
if (isEmpty) {
return '';
}
var isNonNumeric = isNaN(value);
if (isNonNumeric || value === 0 || isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name]) {
return '' + value; // cast to string
}
if (typeof value === 'string') {
if ("development" !== 'production') {
// Allow '0' to pass through without warning. 0 is already special and
// doesn't require units, so we don't need to warn about it.
if (component && value !== '0') {
var owner = component._currentElement._owner;
var ownerName = owner ? owner.getName() : null;
if (ownerName && !styleWarnings[ownerName]) {
styleWarnings[ownerName] = {};
}
var warned = false;
if (ownerName) {
var warnings = styleWarnings[ownerName];
warned = warnings[name];
if (!warned) {
warnings[name] = true;
}
}
if (!warned) {
"development" !== 'production' ? warning(false, 'a `%s` tag (owner: `%s`) was passed a numeric string value ' + 'for CSS property `%s` (value: `%s`) which will be treated ' + 'as a unitless number in a future version of React.', component._currentElement.type, ownerName || 'unknown', name, value) : void 0;
}
}
}
value = value.trim();
}
return value + 'px';
}
module.exports = dangerousStyleValue;
},{"187":187,"3":3}],135:[function(_dereq_,module,exports){
/**
* Copyright 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* Based on the escape-html library, which is used under the MIT License below:
*
* Copyright (c) 2012-2013 TJ Holowaychuk
* Copyright (c) 2015 Andreas Lubbe
* Copyright (c) 2015 Tiancheng "Timothy" Gu
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* 'Software'), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* @providesModule escapeTextContentForBrowser
*/
'use strict';
// code copied and modified from escape-html
/**
* Module variables.
* @private
*/
var matchHtmlRegExp = /["'&<>]/;
/**
* Escape special characters in the given string of html.
*
* @param {string} string The string to escape for inserting into HTML
* @return {string}
* @public
*/
function escapeHtml(string) {
var str = '' + string;
var match = matchHtmlRegExp.exec(str);
if (!match) {
return str;
}
var escape;
var html = '';
var index = 0;
var lastIndex = 0;
for (index = match.index; index < str.length; index++) {
switch (str.charCodeAt(index)) {
case 34:
// "
escape = '"';
break;
case 38:
// &
escape = '&';
break;
case 39:
// '
escape = '''; // modified from escape-html; used to be '''
break;
case 60:
// <
escape = '<';
break;
case 62:
// >
escape = '>';
break;
default:
continue;
}
if (lastIndex !== index) {
html += str.substring(lastIndex, index);
}
lastIndex = index + 1;
html += escape;
}
return lastIndex !== index ? html + str.substring(lastIndex, index) : html;
}
// end code copied and modified from escape-html
/**
* Escapes text to prevent scripting attacks.
*
* @param {*} text Text value to escape.
* @return {string} An escaped string.
*/
function escapeTextContentForBrowser(text) {
if (typeof text === 'boolean' || typeof text === 'number') {
// this shortcircuit helps perf for types that we know will never have
// special characters, especially given that this function is used often
// for numeric dom ids.
return '' + text;
}
return escapeHtml(text);
}
module.exports = escapeTextContentForBrowser;
},{}],136:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule findDOMNode
*/
'use strict';
var _prodInvariant = _dereq_(153);
var ReactCurrentOwner = _dereq_(41);
var ReactDOMComponentTree = _dereq_(46);
var ReactInstanceMap = _dereq_(77);
var getHostComponentFromComposite = _dereq_(143);
var invariant = _dereq_(178);
var warning = _dereq_(187);
/**
* Returns the DOM node rendered by this element.
*
* See https://facebook.github.io/react/docs/top-level-api.html#reactdom.finddomnode
*
* @param {ReactComponent|DOMElement} componentOrElement
* @return {?DOMElement} The root node of this element.
*/
function findDOMNode(componentOrElement) {
if ("development" !== 'production') {
var owner = ReactCurrentOwner.current;
if (owner !== null) {
"development" !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;
owner._warnedAboutRefsInRender = true;
}
}
if (componentOrElement == null) {
return null;
}
if (componentOrElement.nodeType === 1) {
return componentOrElement;
}
var inst = ReactInstanceMap.get(componentOrElement);
if (inst) {
inst = getHostComponentFromComposite(inst);
return inst ? ReactDOMComponentTree.getNodeFromInstance(inst) : null;
}
if (typeof componentOrElement.render === 'function') {
!false ? "development" !== 'production' ? invariant(false, 'findDOMNode was called on an unmounted component.') : _prodInvariant('44') : void 0;
} else {
!false ? "development" !== 'production' ? invariant(false, 'Element appears to be neither ReactComponent nor DOMNode (keys: %s)', Object.keys(componentOrElement)) : _prodInvariant('45', Object.keys(componentOrElement)) : void 0;
}
}
module.exports = findDOMNode;
},{"143":143,"153":153,"178":178,"187":187,"41":41,"46":46,"77":77}],137:[function(_dereq_,module,exports){
(function (process){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule flattenChildren
*
*/
'use strict';
var KeyEscapeUtils = _dereq_(23);
var traverseAllChildren = _dereq_(159);
var warning = _dereq_(187);
var ReactComponentTreeHook;
if (typeof process !== 'undefined' && process.env && "development" === 'test') {
// Temporary hack.
// Inline requires don't work well with Jest:
// https://github.com/facebook/react/issues/7240
// Remove the inline requires when we don't need them anymore:
// https://github.com/facebook/react/pull/7178
ReactComponentTreeHook = _dereq_(38);
}
/**
* @param {function} traverseContext Context passed through traversal.
* @param {?ReactComponent} child React child component.
* @param {!string} name String name of key path to child.
* @param {number=} selfDebugID Optional debugID of the current internal instance.
*/
function flattenSingleChildIntoContext(traverseContext, child, name, selfDebugID) {
// We found a component instance.
if (traverseContext && typeof traverseContext === 'object') {
var result = traverseContext;
var keyUnique = result[name] === undefined;
if ("development" !== 'production') {
if (!ReactComponentTreeHook) {
ReactComponentTreeHook = _dereq_(38);
}
if (!keyUnique) {
"development" !== 'production' ? warning(false, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.%s', KeyEscapeUtils.unescape(name), ReactComponentTreeHook.getStackAddendumByID(selfDebugID)) : void 0;
}
}
if (keyUnique && child != null) {
result[name] = child;
}
}
}
/**
* Flattens children that are typically specified as `props.children`. Any null
* children will not be included in the resulting object.
* @return {!object} flattened children keyed by name.
*/
function flattenChildren(children, selfDebugID) {
if (children == null) {
return children;
}
var result = {};
if ("development" !== 'production') {
traverseAllChildren(children, function (traverseContext, child, name) {
return flattenSingleChildIntoContext(traverseContext, child, name, selfDebugID);
}, result);
} else {
traverseAllChildren(children, flattenSingleChildIntoContext, result);
}
return result;
}
module.exports = flattenChildren;
}).call(this,undefined)
},{"159":159,"187":187,"23":23,"38":38}],138:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule forEachAccumulated
*
*/
'use strict';
/**
* @param {array} arr an "accumulation" of items which is either an Array or
* a single item. Useful when paired with the `accumulate` module. This is a
* simple utility that allows us to reason about a collection of items, but
* handling the case when there is exactly one item (and we do not need to
* allocate an array).
*/
function forEachAccumulated(arr, cb, scope) {
if (Array.isArray(arr)) {
arr.forEach(cb, scope);
} else if (arr) {
cb.call(scope, arr);
}
}
module.exports = forEachAccumulated;
},{}],139:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule getEventCharCode
*/
'use strict';
/**
* `charCode` represents the actual "character code" and is safe to use with
* `String.fromCharCode`. As such, only keys that correspond to printable
* characters produce a valid `charCode`, the only exception to this is Enter.
* The Tab-key is considered non-printable and does not have a `charCode`,
* presumably because it does not produce a tab-character in browsers.
*
* @param {object} nativeEvent Native browser event.
* @return {number} Normalized `charCode` property.
*/
function getEventCharCode(nativeEvent) {
var charCode;
var keyCode = nativeEvent.keyCode;
if ('charCode' in nativeEvent) {
charCode = nativeEvent.charCode;
// FF does not set `charCode` for the Enter-key, check against `keyCode`.
if (charCode === 0 && keyCode === 13) {
charCode = 13;
}
} else {
// IE8 does not implement `charCode`, but `keyCode` has the correct value.
charCode = keyCode;
}
// Some non-printable keys are reported in `charCode`/`keyCode`, discard them.
// Must not discard the (non-)printable Enter-key.
if (charCode >= 32 || charCode === 13) {
return charCode;
}
return 0;
}
module.exports = getEventCharCode;
},{}],140:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule getEventKey
*/
'use strict';
var getEventCharCode = _dereq_(139);
/**
* Normalization of deprecated HTML5 `key` values
* @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
*/
var normalizeKey = {
'Esc': 'Escape',
'Spacebar': ' ',
'Left': 'ArrowLeft',
'Up': 'ArrowUp',
'Right': 'ArrowRight',
'Down': 'ArrowDown',
'Del': 'Delete',
'Win': 'OS',
'Menu': 'ContextMenu',
'Apps': 'ContextMenu',
'Scroll': 'ScrollLock',
'MozPrintableKey': 'Unidentified'
};
/**
* Translation from legacy `keyCode` to HTML5 `key`
* Only special keys supported, all others depend on keyboard layout or browser
* @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
*/
var translateToKey = {
8: 'Backspace',
9: 'Tab',
12: 'Clear',
13: 'Enter',
16: 'Shift',
17: 'Control',
18: 'Alt',
19: 'Pause',
20: 'CapsLock',
27: 'Escape',
32: ' ',
33: 'PageUp',
34: 'PageDown',
35: 'End',
36: 'Home',
37: 'ArrowLeft',
38: 'ArrowUp',
39: 'ArrowRight',
40: 'ArrowDown',
45: 'Insert',
46: 'Delete',
112: 'F1', 113: 'F2', 114: 'F3', 115: 'F4', 116: 'F5', 117: 'F6',
118: 'F7', 119: 'F8', 120: 'F9', 121: 'F10', 122: 'F11', 123: 'F12',
144: 'NumLock',
145: 'ScrollLock',
224: 'Meta'
};
/**
* @param {object} nativeEvent Native browser event.
* @return {string} Normalized `key` property.
*/
function getEventKey(nativeEvent) {
if (nativeEvent.key) {
// Normalize inconsistent values reported by browsers due to
// implementations of a working draft specification.
// FireFox implements `key` but returns `MozPrintableKey` for all
// printable characters (normalized to `Unidentified`), ignore it.
var key = normalizeKey[nativeEvent.key] || nativeEvent.key;
if (key !== 'Unidentified') {
return key;
}
}
// Browser does not implement `key`, polyfill as much of it as we can.
if (nativeEvent.type === 'keypress') {
var charCode = getEventCharCode(nativeEvent);
// The enter-key is technically both printable and non-printable and can
// thus be captured by `keypress`, no other non-printable key should.
return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);
}
if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {
// While user keyboard layout determines the actual meaning of each
// `keyCode` value, almost all function keys have a universal value.
return translateToKey[nativeEvent.keyCode] || 'Unidentified';
}
return '';
}
module.exports = getEventKey;
},{"139":139}],141:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule getEventModifierState
*/
'use strict';
/**
* Translation from modifier key to the associated property in the event.
* @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers
*/
var modifierKeyToProp = {
'Alt': 'altKey',
'Control': 'ctrlKey',
'Meta': 'metaKey',
'Shift': 'shiftKey'
};
// IE8 does not implement getModifierState so we simply map it to the only
// modifier keys exposed by the event itself, does not support Lock-keys.
// Currently, all major browsers except Chrome seems to support Lock-keys.
function modifierStateGetter(keyArg) {
var syntheticEvent = this;
var nativeEvent = syntheticEvent.nativeEvent;
if (nativeEvent.getModifierState) {
return nativeEvent.getModifierState(keyArg);
}
var keyProp = modifierKeyToProp[keyArg];
return keyProp ? !!nativeEvent[keyProp] : false;
}
function getEventModifierState(nativeEvent) {
return modifierStateGetter;
}
module.exports = getEventModifierState;
},{}],142:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule getEventTarget
*/
'use strict';
/**
* Gets the target node from a native browser event by accounting for
* inconsistencies in browser DOM APIs.
*
* @param {object} nativeEvent Native browser event.
* @return {DOMEventTarget} Target node.
*/
function getEventTarget(nativeEvent) {
var target = nativeEvent.target || nativeEvent.srcElement || window;
// Normalize SVG <use> element events #4963
if (target.correspondingUseElement) {
target = target.correspondingUseElement;
}
// Safari may fire events on text nodes (Node.TEXT_NODE is 3).
// @see http://www.quirksmode.org/js/events_properties.html
return target.nodeType === 3 ? target.parentNode : target;
}
module.exports = getEventTarget;
},{}],143:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule getHostComponentFromComposite
*/
'use strict';
var ReactNodeTypes = _dereq_(85);
function getHostComponentFromComposite(inst) {
var type;
while ((type = inst._renderedNodeType) === ReactNodeTypes.COMPOSITE) {
inst = inst._renderedComponent;
}
if (type === ReactNodeTypes.HOST) {
return inst._renderedComponent;
} else if (type === ReactNodeTypes.EMPTY) {
return null;
}
}
module.exports = getHostComponentFromComposite;
},{"85":85}],144:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule getIteratorFn
*
*/
'use strict';
/* global Symbol */
var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;
var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.
/**
* Returns the iterator method function contained on the iterable object.
*
* Be sure to invoke the function with the iterable as context:
*
* var iteratorFn = getIteratorFn(myIterable);
* if (iteratorFn) {
* var iterator = iteratorFn.call(myIterable);
* ...
* }
*
* @param {?object} maybeIterable
* @return {?function}
*/
function getIteratorFn(maybeIterable) {
var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);
if (typeof iteratorFn === 'function') {
return iteratorFn;
}
}
module.exports = getIteratorFn;
},{}],145:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule getNodeForCharacterOffset
*/
'use strict';
/**
* Given any node return the first leaf node without children.
*
* @param {DOMElement|DOMTextNode} node
* @return {DOMElement|DOMTextNode}
*/
function getLeafNode(node) {
while (node && node.firstChild) {
node = node.firstChild;
}
return node;
}
/**
* Get the next sibling within a container. This will walk up the
* DOM if a node's siblings have been exhausted.
*
* @param {DOMElement|DOMTextNode} node
* @return {?DOMElement|DOMTextNode}
*/
function getSiblingNode(node) {
while (node) {
if (node.nextSibling) {
return node.nextSibling;
}
node = node.parentNode;
}
}
/**
* Get object describing the nodes which contain characters at offset.
*
* @param {DOMElement|DOMTextNode} root
* @param {number} offset
* @return {?object}
*/
function getNodeForCharacterOffset(root, offset) {
var node = getLeafNode(root);
var nodeStart = 0;
var nodeEnd = 0;
while (node) {
if (node.nodeType === 3) {
nodeEnd = nodeStart + node.textContent.length;
if (nodeStart <= offset && nodeEnd >= offset) {
return {
node: node,
offset: offset - nodeStart
};
}
nodeStart = nodeEnd;
}
node = getLeafNode(getSiblingNode(node));
}
}
module.exports = getNodeForCharacterOffset;
},{}],146:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule getTextContentAccessor
*/
'use strict';
var ExecutionEnvironment = _dereq_(164);
var contentKey = null;
/**
* Gets the key used to access text content on a DOM node.
*
* @return {?string} Key used to access text content.
* @internal
*/
function getTextContentAccessor() {
if (!contentKey && ExecutionEnvironment.canUseDOM) {
// Prefer textContent to innerText because many browsers support both but
// SVG <text> elements don't support innerText even when <div> does.
contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';
}
return contentKey;
}
module.exports = getTextContentAccessor;
},{"164":164}],147:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule getVendorPrefixedEventName
*/
'use strict';
var ExecutionEnvironment = _dereq_(164);
/**
* Generate a mapping of standard vendor prefixes using the defined style property and event name.
*
* @param {string} styleProp
* @param {string} eventName
* @returns {object}
*/
function makePrefixMap(styleProp, eventName) {
var prefixes = {};
prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();
prefixes['Webkit' + styleProp] = 'webkit' + eventName;
prefixes['Moz' + styleProp] = 'moz' + eventName;
prefixes['ms' + styleProp] = 'MS' + eventName;
prefixes['O' + styleProp] = 'o' + eventName.toLowerCase();
return prefixes;
}
/**
* A list of event names to a configurable list of vendor prefixes.
*/
var vendorPrefixes = {
animationend: makePrefixMap('Animation', 'AnimationEnd'),
animationiteration: makePrefixMap('Animation', 'AnimationIteration'),
animationstart: makePrefixMap('Animation', 'AnimationStart'),
transitionend: makePrefixMap('Transition', 'TransitionEnd')
};
/**
* Event names that have already been detected and prefixed (if applicable).
*/
var prefixedEventNames = {};
/**
* Element to check for prefixes on.
*/
var style = {};
/**
* Bootstrap if a DOM exists.
*/
if (ExecutionEnvironment.canUseDOM) {
style = document.createElement('div').style;
// On some platforms, in particular some releases of Android 4.x,
// the un-prefixed "animation" and "transition" properties are defined on the
// style object but the events that fire will still be prefixed, so we need
// to check if the un-prefixed events are usable, and if not remove them from the map.
if (!('AnimationEvent' in window)) {
delete vendorPrefixes.animationend.animation;
delete vendorPrefixes.animationiteration.animation;
delete vendorPrefixes.animationstart.animation;
}
// Same as above
if (!('TransitionEvent' in window)) {
delete vendorPrefixes.transitionend.transition;
}
}
/**
* Attempts to determine the correct vendor prefixed event name.
*
* @param {string} eventName
* @returns {string}
*/
function getVendorPrefixedEventName(eventName) {
if (prefixedEventNames[eventName]) {
return prefixedEventNames[eventName];
} else if (!vendorPrefixes[eventName]) {
return eventName;
}
var prefixMap = vendorPrefixes[eventName];
for (var styleProp in prefixMap) {
if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {
return prefixedEventNames[eventName] = prefixMap[styleProp];
}
}
return '';
}
module.exports = getVendorPrefixedEventName;
},{"164":164}],148:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule instantiateReactComponent
*/
'use strict';
var _prodInvariant = _dereq_(153),
_assign = _dereq_(188);
var ReactCompositeComponent = _dereq_(40);
var ReactEmptyComponent = _dereq_(67);
var ReactHostComponent = _dereq_(73);
var invariant = _dereq_(178);
var warning = _dereq_(187);
// To avoid a cyclic dependency, we create the final class in this module
var ReactCompositeComponentWrapper = function (element) {
this.construct(element);
};
_assign(ReactCompositeComponentWrapper.prototype, ReactCompositeComponent.Mixin, {
_instantiateReactComponent: instantiateReactComponent
});
function getDeclarationErrorAddendum(owner) {
if (owner) {
var name = owner.getName();
if (name) {
return ' Check the render method of `' + name + '`.';
}
}
return '';
}
/**
* Check if the type reference is a known internal type. I.e. not a user
* provided composite type.
*
* @param {function} type
* @return {boolean} Returns true if this is a valid internal type.
*/
function isInternalComponentType(type) {
return typeof type === 'function' && typeof type.prototype !== 'undefined' && typeof type.prototype.mountComponent === 'function' && typeof type.prototype.receiveComponent === 'function';
}
var nextDebugID = 1;
/**
* Given a ReactNode, create an instance that will actually be mounted.
*
* @param {ReactNode} node
* @param {boolean} shouldHaveDebugID
* @return {object} A new instance of the element's constructor.
* @protected
*/
function instantiateReactComponent(node, shouldHaveDebugID) {
var instance;
if (node === null || node === false) {
instance = ReactEmptyComponent.create(instantiateReactComponent);
} else if (typeof node === 'object') {
var element = node;
!(element && (typeof element.type === 'function' || typeof element.type === 'string')) ? "development" !== 'production' ? invariant(false, 'Element type is invalid: expected a string (for built-in components) or a class/function (for composite components) but got: %s.%s', element.type == null ? element.type : typeof element.type, getDeclarationErrorAddendum(element._owner)) : _prodInvariant('130', element.type == null ? element.type : typeof element.type, getDeclarationErrorAddendum(element._owner)) : void 0;
// Special case string values
if (typeof element.type === 'string') {
instance = ReactHostComponent.createInternalComponent(element);
} else if (isInternalComponentType(element.type)) {
// This is temporarily available for custom components that are not string
// representations. I.e. ART. Once those are updated to use the string
// representation, we can drop this code path.
instance = new element.type(element);
// We renamed this. Allow the old name for compat. :(
if (!instance.getHostNode) {
instance.getHostNode = instance.getNativeNode;
}
} else {
instance = new ReactCompositeComponentWrapper(element);
}
} else if (typeof node === 'string' || typeof node === 'number') {
instance = ReactHostComponent.createInstanceForText(node);
} else {
!false ? "development" !== 'production' ? invariant(false, 'Encountered invalid React node of type %s', typeof node) : _prodInvariant('131', typeof node) : void 0;
}
if ("development" !== 'production') {
"development" !== 'production' ? warning(typeof instance.mountComponent === 'function' && typeof instance.receiveComponent === 'function' && typeof instance.getHostNode === 'function' && typeof instance.unmountComponent === 'function', 'Only React Components can be mounted.') : void 0;
}
// These two fields are used by the DOM and ART diffing algorithms
// respectively. Instead of using expandos on components, we should be
// storing the state needed by the diffing algorithms elsewhere.
instance._mountIndex = 0;
instance._mountImage = null;
if ("development" !== 'production') {
instance._debugID = shouldHaveDebugID ? nextDebugID++ : 0;
}
// Internal instances should fully constructed at this point, so they should
// not get any new fields added to them at this point.
if ("development" !== 'production') {
if (Object.preventExtensions) {
Object.preventExtensions(instance);
}
}
return instance;
}
module.exports = instantiateReactComponent;
},{"153":153,"178":178,"187":187,"188":188,"40":40,"67":67,"73":73}],149:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule isEventSupported
*/
'use strict';
var ExecutionEnvironment = _dereq_(164);
var useHasFeature;
if (ExecutionEnvironment.canUseDOM) {
useHasFeature = document.implementation && document.implementation.hasFeature &&
// always returns true in newer browsers as per the standard.
// @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature
document.implementation.hasFeature('', '') !== true;
}
/**
* Checks if an event is supported in the current execution environment.
*
* NOTE: This will not work correctly for non-generic events such as `change`,
* `reset`, `load`, `error`, and `select`.
*
* Borrows from Modernizr.
*
* @param {string} eventNameSuffix Event name, e.g. "click".
* @param {?boolean} capture Check if the capture phase is supported.
* @return {boolean} True if the event is supported.
* @internal
* @license Modernizr 3.0.0pre (Custom Build) | MIT
*/
function isEventSupported(eventNameSuffix, capture) {
if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) {
return false;
}
var eventName = 'on' + eventNameSuffix;
var isSupported = eventName in document;
if (!isSupported) {
var element = document.createElement('div');
element.setAttribute(eventName, 'return;');
isSupported = typeof element[eventName] === 'function';
}
if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {
// This is the only way to test support for the `wheel` event in IE9+.
isSupported = document.implementation.hasFeature('Events.wheel', '3.0');
}
return isSupported;
}
module.exports = isEventSupported;
},{"164":164}],150:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule isTextInputElement
*
*/
'use strict';
/**
* @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary
*/
var supportedInputTypes = {
'color': true,
'date': true,
'datetime': true,
'datetime-local': true,
'email': true,
'month': true,
'number': true,
'password': true,
'range': true,
'search': true,
'tel': true,
'text': true,
'time': true,
'url': true,
'week': true
};
function isTextInputElement(elem) {
var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();
if (nodeName === 'input') {
return !!supportedInputTypes[elem.type];
}
if (nodeName === 'textarea') {
return true;
}
return false;
}
module.exports = isTextInputElement;
},{}],151:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule onlyChild
*/
'use strict';
var _prodInvariant = _dereq_(153);
var ReactElement = _dereq_(65);
var invariant = _dereq_(178);
/**
* Returns the first child in a collection of children and verifies that there
* is only one child in the collection.
*
* See https://facebook.github.io/react/docs/top-level-api.html#react.children.only
*
* The current implementation of this function assumes that a single child gets
* passed without a wrapper, but the purpose of this helper function is to
* abstract away the particular structure of children.
*
* @param {?object} children Child collection structure.
* @return {ReactElement} The first and only `ReactElement` contained in the
* structure.
*/
function onlyChild(children) {
!ReactElement.isValidElement(children) ? "development" !== 'production' ? invariant(false, 'React.Children.only expected to receive a single React element child.') : _prodInvariant('143') : void 0;
return children;
}
module.exports = onlyChild;
},{"153":153,"178":178,"65":65}],152:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule quoteAttributeValueForBrowser
*/
'use strict';
var escapeTextContentForBrowser = _dereq_(135);
/**
* Escapes attribute value to prevent scripting attacks.
*
* @param {*} value Value to escape.
* @return {string} An escaped string.
*/
function quoteAttributeValueForBrowser(value) {
return '"' + escapeTextContentForBrowser(value) + '"';
}
module.exports = quoteAttributeValueForBrowser;
},{"135":135}],153:[function(_dereq_,module,exports){
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule reactProdInvariant
*
*/
'use strict';
/**
* WARNING: DO NOT manually require this module.
* This is a replacement for `invariant(...)` used by the error code system
* and will _only_ be required by the corresponding babel pass.
* It always throws.
*/
function reactProdInvariant(code) {
var argCount = arguments.length - 1;
var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code;
for (var argIdx = 0; argIdx < argCount; argIdx++) {
message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]);
}
message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.';
var error = new Error(message);
error.name = 'Invariant Violation';
error.framesToPop = 1; // we don't care about reactProdInvariant's own frame
throw error;
}
module.exports = reactProdInvariant;
},{}],154:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule renderSubtreeIntoContainer
*/
'use strict';
var ReactMount = _dereq_(82);
module.exports = ReactMount.renderSubtreeIntoContainer;
},{"82":82}],155:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule setInnerHTML
*/
'use strict';
var ExecutionEnvironment = _dereq_(164);
var DOMNamespaces = _dereq_(9);
var WHITESPACE_TEST = /^[ \r\n\t\f]/;
var NONVISIBLE_TEST = /<(!--|link|noscript|meta|script|style)[ \r\n\t\f\/>]/;
var createMicrosoftUnsafeLocalFunction = _dereq_(133);
// SVG temp container for IE lacking innerHTML
var reusableSVGContainer;
/**
* Set the innerHTML property of a node, ensuring that whitespace is preserved
* even in IE8.
*
* @param {DOMElement} node
* @param {string} html
* @internal
*/
var setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {
// IE does not have innerHTML for SVG nodes, so instead we inject the
// new markup in a temp node and then move the child nodes across into
// the target node
if (node.namespaceURI === DOMNamespaces.svg && !('innerHTML' in node)) {
reusableSVGContainer = reusableSVGContainer || document.createElement('div');
reusableSVGContainer.innerHTML = '<svg>' + html + '</svg>';
var newNodes = reusableSVGContainer.firstChild.childNodes;
for (var i = 0; i < newNodes.length; i++) {
node.appendChild(newNodes[i]);
}
} else {
node.innerHTML = html;
}
});
if (ExecutionEnvironment.canUseDOM) {
// IE8: When updating a just created node with innerHTML only leading
// whitespace is removed. When updating an existing node with innerHTML
// whitespace in root TextNodes is also collapsed.
// @see quirksmode.org/bugreports/archives/2004/11/innerhtml_and_t.html
// Feature detection; only IE8 is known to behave improperly like this.
var testElement = document.createElement('div');
testElement.innerHTML = ' ';
if (testElement.innerHTML === '') {
setInnerHTML = function (node, html) {
// Magic theory: IE8 supposedly differentiates between added and updated
// nodes when processing innerHTML, innerHTML on updated nodes suffers
// from worse whitespace behavior. Re-adding a node like this triggers
// the initial and more favorable whitespace behavior.
// TODO: What to do on a detached node?
if (node.parentNode) {
node.parentNode.replaceChild(node, node);
}
// We also implement a workaround for non-visible tags disappearing into
// thin air on IE8, this only happens if there is no visible text
// in-front of the non-visible tags. Piggyback on the whitespace fix
// and simply check if any non-visible tags appear in the source.
if (WHITESPACE_TEST.test(html) || html[0] === '<' && NONVISIBLE_TEST.test(html)) {
// Recover leading whitespace by temporarily prepending any character.
// \uFEFF has the potential advantage of being zero-width/invisible.
// UglifyJS drops U+FEFF chars when parsing, so use String.fromCharCode
// in hopes that this is preserved even if "\uFEFF" is transformed to
// the actual Unicode character (by Babel, for example).
// https://github.com/mishoo/UglifyJS2/blob/v2.4.20/lib/parse.js#L216
node.innerHTML = String.fromCharCode(0xFEFF) + html;
// deleteData leaves an empty `TextNode` which offsets the index of all
// children. Definitely want to avoid this.
var textNode = node.firstChild;
if (textNode.data.length === 1) {
node.removeChild(textNode);
} else {
textNode.deleteData(0, 1);
}
} else {
node.innerHTML = html;
}
};
}
testElement = null;
}
module.exports = setInnerHTML;
},{"133":133,"164":164,"9":9}],156:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule setTextContent
*/
'use strict';
var ExecutionEnvironment = _dereq_(164);
var escapeTextContentForBrowser = _dereq_(135);
var setInnerHTML = _dereq_(155);
/**
* Set the textContent property of a node, ensuring that whitespace is preserved
* even in IE8. innerText is a poor substitute for textContent and, among many
* issues, inserts <br> instead of the literal newline chars. innerHTML behaves
* as it should.
*
* @param {DOMElement} node
* @param {string} text
* @internal
*/
var setTextContent = function (node, text) {
if (text) {
var firstChild = node.firstChild;
if (firstChild && firstChild === node.lastChild && firstChild.nodeType === 3) {
firstChild.nodeValue = text;
return;
}
}
node.textContent = text;
};
if (ExecutionEnvironment.canUseDOM) {
if (!('textContent' in document.documentElement)) {
setTextContent = function (node, text) {
setInnerHTML(node, escapeTextContentForBrowser(text));
};
}
}
module.exports = setTextContent;
},{"135":135,"155":155,"164":164}],157:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule shallowCompare
*/
'use strict';
var shallowEqual = _dereq_(186);
/**
* Does a shallow comparison for props and state.
* See ReactComponentWithPureRenderMixin
* See also https://facebook.github.io/react/docs/shallow-compare.html
*/
function shallowCompare(instance, nextProps, nextState) {
return !shallowEqual(instance.props, nextProps) || !shallowEqual(instance.state, nextState);
}
module.exports = shallowCompare;
},{"186":186}],158:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule shouldUpdateReactComponent
*/
'use strict';
/**
* Given a `prevElement` and `nextElement`, determines if the existing
* instance should be updated as opposed to being destroyed or replaced by a new
* instance. Both arguments are elements. This ensures that this logic can
* operate on stateless trees without any backing instance.
*
* @param {?object} prevElement
* @param {?object} nextElement
* @return {boolean} True if the existing instance should be updated.
* @protected
*/
function shouldUpdateReactComponent(prevElement, nextElement) {
var prevEmpty = prevElement === null || prevElement === false;
var nextEmpty = nextElement === null || nextElement === false;
if (prevEmpty || nextEmpty) {
return prevEmpty === nextEmpty;
}
var prevType = typeof prevElement;
var nextType = typeof nextElement;
if (prevType === 'string' || prevType === 'number') {
return nextType === 'string' || nextType === 'number';
} else {
return nextType === 'object' && prevElement.type === nextElement.type && prevElement.key === nextElement.key;
}
}
module.exports = shouldUpdateReactComponent;
},{}],159:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule traverseAllChildren
*/
'use strict';
var _prodInvariant = _dereq_(153);
var ReactCurrentOwner = _dereq_(41);
var ReactElement = _dereq_(65);
var getIteratorFn = _dereq_(144);
var invariant = _dereq_(178);
var KeyEscapeUtils = _dereq_(23);
var warning = _dereq_(187);
var SEPARATOR = '.';
var SUBSEPARATOR = ':';
/**
* TODO: Test that a single child and an array with one item have the same key
* pattern.
*/
var didWarnAboutMaps = false;
/**
* Generate a key string that identifies a component within a set.
*
* @param {*} component A component that could contain a manual key.
* @param {number} index Index that is used if a manual key is not provided.
* @return {string}
*/
function getComponentKey(component, index) {
// Do some typechecking here since we call this blindly. We want to ensure
// that we don't block potential future ES APIs.
if (component && typeof component === 'object' && component.key != null) {
// Explicit key
return KeyEscapeUtils.escape(component.key);
}
// Implicit key determined by the index in the set
return index.toString(36);
}
/**
* @param {?*} children Children tree container.
* @param {!string} nameSoFar Name of the key path so far.
* @param {!function} callback Callback to invoke with each child found.
* @param {?*} traverseContext Used to pass information throughout the traversal
* process.
* @return {!number} The number of children in this subtree.
*/
function traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {
var type = typeof children;
if (type === 'undefined' || type === 'boolean') {
// All of the above are perceived as null.
children = null;
}
if (children === null || type === 'string' || type === 'number' || ReactElement.isValidElement(children)) {
callback(traverseContext, children,
// If it's the only child, treat the name as if it was wrapped in an array
// so that it's consistent if the number of children grows.
nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);
return 1;
}
var child;
var nextName;
var subtreeCount = 0; // Count of children found in the current subtree.
var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;
if (Array.isArray(children)) {
for (var i = 0; i < children.length; i++) {
child = children[i];
nextName = nextNamePrefix + getComponentKey(child, i);
subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
}
} else {
var iteratorFn = getIteratorFn(children);
if (iteratorFn) {
var iterator = iteratorFn.call(children);
var step;
if (iteratorFn !== children.entries) {
var ii = 0;
while (!(step = iterator.next()).done) {
child = step.value;
nextName = nextNamePrefix + getComponentKey(child, ii++);
subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
}
} else {
if ("development" !== 'production') {
var mapsAsChildrenAddendum = '';
if (ReactCurrentOwner.current) {
var mapsAsChildrenOwnerName = ReactCurrentOwner.current.getName();
if (mapsAsChildrenOwnerName) {
mapsAsChildrenAddendum = ' Check the render method of `' + mapsAsChildrenOwnerName + '`.';
}
}
"development" !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.%s', mapsAsChildrenAddendum) : void 0;
didWarnAboutMaps = true;
}
// Iterator will provide entry [k,v] tuples rather than values.
while (!(step = iterator.next()).done) {
var entry = step.value;
if (entry) {
child = entry[1];
nextName = nextNamePrefix + KeyEscapeUtils.escape(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);
subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
}
}
}
} else if (type === 'object') {
var addendum = '';
if ("development" !== 'production') {
addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';
if (children._isReactElement) {
addendum = ' It looks like you\'re using an element created by a different ' + 'version of React. Make sure to use only one copy of React.';
}
if (ReactCurrentOwner.current) {
var name = ReactCurrentOwner.current.getName();
if (name) {
addendum += ' Check the render method of `' + name + '`.';
}
}
}
var childrenString = String(children);
!false ? "development" !== 'production' ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : _prodInvariant('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : void 0;
}
}
return subtreeCount;
}
/**
* Traverses children that are typically specified as `props.children`, but
* might also be specified through attributes:
*
* - `traverseAllChildren(this.props.children, ...)`
* - `traverseAllChildren(this.props.leftPanelChildren, ...)`
*
* The `traverseContext` is an optional argument that is passed through the
* entire traversal. It can be used to store accumulations or anything else that
* the callback might find relevant.
*
* @param {?*} children Children tree object.
* @param {!function} callback To invoke upon traversing each child.
* @param {?*} traverseContext Context for traversal.
* @return {!number} The number of children in this subtree.
*/
function traverseAllChildren(children, callback, traverseContext) {
if (children == null) {
return 0;
}
return traverseAllChildrenImpl(children, '', callback, traverseContext);
}
module.exports = traverseAllChildren;
},{"144":144,"153":153,"178":178,"187":187,"23":23,"41":41,"65":65}],160:[function(_dereq_,module,exports){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule update
*/
/* global hasOwnProperty:true */
'use strict';
var _prodInvariant = _dereq_(153),
_assign = _dereq_(188);
var keyOf = _dereq_(182);
var invariant = _dereq_(178);
var hasOwnProperty = {}.hasOwnProperty;
function shallowCopy(x) {
if (Array.isArray(x)) {
return x.concat();
} else if (x && typeof x === 'object') {
return _assign(new x.constructor(), x);
} else {
return x;
}
}
var COMMAND_PUSH = keyOf({ $push: null });
var COMMAND_UNSHIFT = keyOf({ $unshift: null });
var COMMAND_SPLICE = keyOf({ $splice: null });
var COMMAND_SET = keyOf({ $set: null });
var COMMAND_MERGE = keyOf({ $merge: null });
var COMMAND_APPLY = keyOf({ $apply: null });
var ALL_COMMANDS_LIST = [COMMAND_PUSH, COMMAND_UNSHIFT, COMMAND_SPLICE, COMMAND_SET, COMMAND_MERGE, COMMAND_APPLY];
var ALL_COMMANDS_SET = {};
ALL_COMMANDS_LIST.forEach(function (command) {
ALL_COMMANDS_SET[command] = true;
});
function invariantArrayCase(value, spec, command) {
!Array.isArray(value) ? "development" !== 'production' ? invariant(false, 'update(): expected target of %s to be an array; got %s.', command, value) : _prodInvariant('1', command, value) : void 0;
var specValue = spec[command];
!Array.isArray(specValue) ? "development" !== 'production' ? invariant(false, 'update(): expected spec of %s to be an array; got %s. Did you forget to wrap your parameter in an array?', command, specValue) : _prodInvariant('2', command, specValue) : void 0;
}
/**
* Returns a updated shallow copy of an object without mutating the original.
* See https://facebook.github.io/react/docs/update.html for details.
*/
function update(value, spec) {
!(typeof spec === 'object') ? "development" !== 'production' ? invariant(false, 'update(): You provided a key path to update() that did not contain one of %s. Did you forget to include {%s: ...}?', ALL_COMMANDS_LIST.join(', '), COMMAND_SET) : _prodInvariant('3', ALL_COMMANDS_LIST.join(', '), COMMAND_SET) : void 0;
if (hasOwnProperty.call(spec, COMMAND_SET)) {
!(Object.keys(spec).length === 1) ? "development" !== 'production' ? invariant(false, 'Cannot have more than one key in an object with %s', COMMAND_SET) : _prodInvariant('4', COMMAND_SET) : void 0;
return spec[COMMAND_SET];
}
var nextValue = shallowCopy(value);
if (hasOwnProperty.call(spec, COMMAND_MERGE)) {
var mergeObj = spec[COMMAND_MERGE];
!(mergeObj && typeof mergeObj === 'object') ? "development" !== 'production' ? invariant(false, 'update(): %s expects a spec of type \'object\'; got %s', COMMAND_MERGE, mergeObj) : _prodInvariant('5', COMMAND_MERGE, mergeObj) : void 0;
!(nextValue && typeof nextValue === 'object') ? "development" !== 'production' ? invariant(false, 'update(): %s expects a target of type \'object\'; got %s', COMMAND_MERGE, nextValue) : _prodInvariant('6', COMMAND_MERGE, nextValue) : void 0;
_assign(nextValue, spec[COMMAND_MERGE]);
}
if (hasOwnProperty.call(spec, COMMAND_PUSH)) {
invariantArrayCase(value, spec, COMMAND_PUSH);
spec[COMMAND_PUSH].forEach(function (item) {
nextValue.push(item);
});
}
if (hasOwnProperty.call(spec, COMMAND_UNSHIFT)) {
invariantArrayCase(value, spec, COMMAND_UNSHIFT);
spec[COMMAND_UNSHIFT].forEach(function (item) {
nextValue.unshift(item);
});
}
if (hasOwnProperty.call(spec, COMMAND_SPLICE)) {
!Array.isArray(value) ? "development" !== 'production' ? invariant(false, 'Expected %s target to be an array; got %s', COMMAND_SPLICE, value) : _prodInvariant('7', COMMAND_SPLICE, value) : void 0;
!Array.isArray(spec[COMMAND_SPLICE]) ? "development" !== 'production' ? invariant(false, 'update(): expected spec of %s to be an array of arrays; got %s. Did you forget to wrap your parameters in an array?', COMMAND_SPLICE, spec[COMMAND_SPLICE]) : _prodInvariant('8', COMMAND_SPLICE, spec[COMMAND_SPLICE]) : void 0;
spec[COMMAND_SPLICE].forEach(function (args) {
!Array.isArray(args) ? "development" !== 'production' ? invariant(false, 'update(): expected spec of %s to be an array of arrays; got %s. Did you forget to wrap your parameters in an array?', COMMAND_SPLICE, spec[COMMAND_SPLICE]) : _prodInvariant('8', COMMAND_SPLICE, spec[COMMAND_SPLICE]) : void 0;
nextValue.splice.apply(nextValue, args);
});
}
if (hasOwnProperty.call(spec, COMMAND_APPLY)) {
!(typeof spec[COMMAND_APPLY] === 'function') ? "development" !== 'production' ? invariant(false, 'update(): expected spec of %s to be a function; got %s.', COMMAND_APPLY, spec[COMMAND_APPLY]) : _prodInvariant('9', COMMAND_APPLY, spec[COMMAND_APPLY]) : void 0;
nextValue = spec[COMMAND_APPLY](nextValue);
}
for (var k in spec) {
if (!(ALL_COMMANDS_SET.hasOwnProperty(k) && ALL_COMMANDS_SET[k])) {
nextValue[k] = update(value[k], spec[k]);
}
}
return nextValue;
}
module.exports = update;
},{"153":153,"178":178,"182":182,"188":188}],161:[function(_dereq_,module,exports){
/**
* Copyright 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule validateDOMNesting
*/
'use strict';
var _assign = _dereq_(188);
var emptyFunction = _dereq_(170);
var warning = _dereq_(187);
var validateDOMNesting = emptyFunction;
if ("development" !== 'production') {
// This validation code was written based on the HTML5 parsing spec:
// https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope
//
// Note: this does not catch all invalid nesting, nor does it try to (as it's
// not clear what practical benefit doing so provides); instead, we warn only
// for cases where the parser will give a parse tree differing from what React
// intended. For example, <b><div></div></b> is invalid but we don't warn
// because it still parses correctly; we do warn for other cases like nested
// <p> tags where the beginning of the second element implicitly closes the
// first, causing a confusing mess.
// https://html.spec.whatwg.org/multipage/syntax.html#special
var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp'];
// https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope
var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template',
// https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point
// TODO: Distinguish by namespace here -- for <title>, including it here
// errs on the side of fewer warnings
'foreignObject', 'desc', 'title'];
// https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope
var buttonScopeTags = inScopeTags.concat(['button']);
// https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags
var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];
var emptyAncestorInfo = {
current: null,
formTag: null,
aTagInScope: null,
buttonTagInScope: null,
nobrTagInScope: null,
pTagInButtonScope: null,
listItemTagAutoclosing: null,
dlItemTagAutoclosing: null
};
var updatedAncestorInfo = function (oldInfo, tag, instance) {
var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);
var info = { tag: tag, instance: instance };
if (inScopeTags.indexOf(tag) !== -1) {
ancestorInfo.aTagInScope = null;
ancestorInfo.buttonTagInScope = null;
ancestorInfo.nobrTagInScope = null;
}
if (buttonScopeTags.indexOf(tag) !== -1) {
ancestorInfo.pTagInButtonScope = null;
}
// See rules for 'li', 'dd', 'dt' start tags in
// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody
if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {
ancestorInfo.listItemTagAutoclosing = null;
ancestorInfo.dlItemTagAutoclosing = null;
}
ancestorInfo.current = info;
if (tag === 'form') {
ancestorInfo.formTag = info;
}
if (tag === 'a') {
ancestorInfo.aTagInScope = info;
}
if (tag === 'button') {
ancestorInfo.buttonTagInScope = info;
}
if (tag === 'nobr') {
ancestorInfo.nobrTagInScope = info;
}
if (tag === 'p') {
ancestorInfo.pTagInButtonScope = info;
}
if (tag === 'li') {
ancestorInfo.listItemTagAutoclosing = info;
}
if (tag === 'dd' || tag === 'dt') {
ancestorInfo.dlItemTagAutoclosing = info;
}
return ancestorInfo;
};
/**
* Returns whether
*/
var isTagValidWithParent = function (tag, parentTag) {
// First, let's check if we're in an unusual parsing mode...
switch (parentTag) {
// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect
case 'select':
return tag === 'option' || tag === 'optgroup' || tag === '#text';
case 'optgroup':
return tag === 'option' || tag === '#text';
// Strictly speaking, seeing an <option> doesn't mean we're in a <select>
// but
case 'option':
return tag === '#text';
// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd
// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption
// No special behavior since these rules fall back to "in body" mode for
// all except special table nodes which cause bad parsing behavior anyway.
// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr
case 'tr':
return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';
// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody
case 'tbody':
case 'thead':
case 'tfoot':
return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';
// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup
case 'colgroup':
return tag === 'col' || tag === 'template';
// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable
case 'table':
return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';
// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead
case 'head':
return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';
// https://html.spec.whatwg.org/multipage/semantics.html#the-html-element
case 'html':
return tag === 'head' || tag === 'body';
case '#document':
return tag === 'html';
}
// Probably in the "in body" parsing mode, so we outlaw only tag combos
// where the parsing rules cause implicit opens or closes to be added.
// https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody
switch (tag) {
case 'h1':
case 'h2':
case 'h3':
case 'h4':
case 'h5':
case 'h6':
return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';
case 'rp':
case 'rt':
return impliedEndTags.indexOf(parentTag) === -1;
case 'body':
case 'caption':
case 'col':
case 'colgroup':
case 'frame':
case 'head':
case 'html':
case 'tbody':
case 'td':
case 'tfoot':
case 'th':
case 'thead':
case 'tr':
// These tags are only valid with a few parents that have special child
// parsing rules -- if we're down here, then none of those matched and
// so we allow it only if we don't know what the parent is, as all other
// cases are invalid.
return parentTag == null;
}
return true;
};
/**
* Returns whether
*/
var findInvalidAncestorForTag = function (tag, ancestorInfo) {
switch (tag) {
case 'address':
case 'article':
case 'aside':
case 'blockquote':
case 'center':
case 'details':
case 'dialog':
case 'dir':
case 'div':
case 'dl':
case 'fieldset':
case 'figcaption':
case 'figure':
case 'footer':
case 'header':
case 'hgroup':
case 'main':
case 'menu':
case 'nav':
case 'ol':
case 'p':
case 'section':
case 'summary':
case 'ul':
case 'pre':
case 'listing':
case 'table':
case 'hr':
case 'xmp':
case 'h1':
case 'h2':
case 'h3':
case 'h4':
case 'h5':
case 'h6':
return ancestorInfo.pTagInButtonScope;
case 'form':
return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;
case 'li':
return ancestorInfo.listItemTagAutoclosing;
case 'dd':
case 'dt':
return ancestorInfo.dlItemTagAutoclosing;
case 'button':
return ancestorInfo.buttonTagInScope;
case 'a':
// Spec says something about storing a list of markers, but it sounds
// equivalent to this check.
return ancestorInfo.aTagInScope;
case 'nobr':
return ancestorInfo.nobrTagInScope;
}
return null;
};
/**
* Given a ReactCompositeComponent instance, return a list of its recursive
* owners, starting at the root and ending with the instance itself.
*/
var findOwnerStack = function (instance) {
if (!instance) {
return [];
}
var stack = [];
do {
stack.push(instance);
} while (instance = instance._currentElement._owner);
stack.reverse();
return stack;
};
var didWarn = {};
validateDOMNesting = function (childTag, childInstance, ancestorInfo) {
ancestorInfo = ancestorInfo || emptyAncestorInfo;
var parentInfo = ancestorInfo.current;
var parentTag = parentInfo && parentInfo.tag;
var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;
var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);
var problematic = invalidParent || invalidAncestor;
if (problematic) {
var ancestorTag = problematic.tag;
var ancestorInstance = problematic.instance;
var childOwner = childInstance && childInstance._currentElement._owner;
var ancestorOwner = ancestorInstance && ancestorInstance._currentElement._owner;
var childOwners = findOwnerStack(childOwner);
var ancestorOwners = findOwnerStack(ancestorOwner);
var minStackLen = Math.min(childOwners.length, ancestorOwners.length);
var i;
var deepestCommon = -1;
for (i = 0; i < minStackLen; i++) {
if (childOwners[i] === ancestorOwners[i]) {
deepestCommon = i;
} else {
break;
}
}
var UNKNOWN = '(unknown)';
var childOwnerNames = childOwners.slice(deepestCommon + 1).map(function (inst) {
return inst.getName() || UNKNOWN;
});
var ancestorOwnerNames = ancestorOwners.slice(deepestCommon + 1).map(function (inst) {
return inst.getName() || UNKNOWN;
});
var ownerInfo = [].concat(
// If the parent and child instances have a common owner ancestor, start
// with that -- otherwise we just start with the parent's owners.
deepestCommon !== -1 ? childOwners[deepestCommon].getName() || UNKNOWN : [], ancestorOwnerNames, ancestorTag,
// If we're warning about an invalid (non-parent) ancestry, add '...'
invalidAncestor ? ['...'] : [], childOwnerNames, childTag).join(' > ');
var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + ownerInfo;
if (didWarn[warnKey]) {
return;
}
didWarn[warnKey] = true;
var tagDisplayName = childTag;
if (childTag !== '#text') {
tagDisplayName = '<' + childTag + '>';
}
if (invalidParent) {
var info = '';
if (ancestorTag === 'table' && childTag === 'tr') {
info += ' Add a <tbody> to your code to match the DOM tree generated by ' + 'the browser.';
}
"development" !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a child of <%s>. ' + 'See %s.%s', tagDisplayName, ancestorTag, ownerInfo, info) : void 0;
} else {
"development" !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>. See %s.', tagDisplayName, ancestorTag, ownerInfo) : void 0;
}
}
};
validateDOMNesting.updatedAncestorInfo = updatedAncestorInfo;
// For testing
validateDOMNesting.isTagValidInContext = function (tag, ancestorInfo) {
ancestorInfo = ancestorInfo || emptyAncestorInfo;
var parentInfo = ancestorInfo.current;
var parentTag = parentInfo && parentInfo.tag;
return isTagValidWithParent(tag, parentTag) && !findInvalidAncestorForTag(tag, ancestorInfo);
};
}
module.exports = validateDOMNesting;
},{"170":170,"187":187,"188":188}],162:[function(_dereq_,module,exports){
'use strict';
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*/
var invariant = _dereq_(178);
/**
* The CSSCore module specifies the API (and implements most of the methods)
* that should be used when dealing with the display of elements (via their
* CSS classes and visibility on screen. It is an API focused on mutating the
* display and not reading it as no logical state should be encoded in the
* display of elements.
*/
/* Slow implementation for browsers that don't natively support .matches() */
function matchesSelector_SLOW(element, selector) {
var root = element;
while (root.parentNode) {
root = root.parentNode;
}
var all = root.querySelectorAll(selector);
return Array.prototype.indexOf.call(all, element) !== -1;
}
var CSSCore = {
/**
* Adds the class passed in to the element if it doesn't already have it.
*
* @param {DOMElement} element the element to set the class on
* @param {string} className the CSS className
* @return {DOMElement} the element passed in
*/
addClass: function addClass(element, className) {
!!/\s/.test(className) ? "development" !== 'production' ? invariant(false, 'CSSCore.addClass takes only a single class name. "%s" contains ' + 'multiple classes.', className) : invariant(false) : void 0;
if (className) {
if (element.classList) {
element.classList.add(className);
} else if (!CSSCore.hasClass(element, className)) {
element.className = element.className + ' ' + className;
}
}
return element;
},
/**
* Removes the class passed in from the element
*
* @param {DOMElement} element the element to set the class on
* @param {string} className the CSS className
* @return {DOMElement} the element passed in
*/
removeClass: function removeClass(element, className) {
!!/\s/.test(className) ? "development" !== 'production' ? invariant(false, 'CSSCore.removeClass takes only a single class name. "%s" contains ' + 'multiple classes.', className) : invariant(false) : void 0;
if (className) {
if (element.classList) {
element.classList.remove(className);
} else if (CSSCore.hasClass(element, className)) {
element.className = element.className.replace(new RegExp('(^|\\s)' + className + '(?:\\s|$)', 'g'), '$1').replace(/\s+/g, ' ') // multiple spaces to one
.replace(/^\s*|\s*$/g, ''); // trim the ends
}
}
return element;
},
/**
* Helper to add or remove a class from an element based on a condition.
*
* @param {DOMElement} element the element to set the class on
* @param {string} className the CSS className
* @param {*} bool condition to whether to add or remove the class
* @return {DOMElement} the element passed in
*/
conditionClass: function conditionClass(element, className, bool) {
return (bool ? CSSCore.addClass : CSSCore.removeClass)(element, className);
},
/**
* Tests whether the element has the class specified.
*
* @param {DOMNode|DOMWindow} element the element to check the class on
* @param {string} className the CSS className
* @return {boolean} true if the element has the class, false if not
*/
hasClass: function hasClass(element, className) {
!!/\s/.test(className) ? "development" !== 'production' ? invariant(false, 'CSS.hasClass takes only a single class name.') : invariant(false) : void 0;
if (element.classList) {
return !!className && element.classList.contains(className);
}
return (' ' + element.className + ' ').indexOf(' ' + className + ' ') > -1;
},
/**
* Tests whether the element matches the selector specified
*
* @param {DOMNode|DOMWindow} element the element that we are querying
* @param {string} selector the CSS selector
* @return {boolean} true if the element matches the selector, false if not
*/
matchesSelector: function matchesSelector(element, selector) {
var matchesImpl = element.matches || element.webkitMatchesSelector || element.mozMatchesSelector || element.msMatchesSelector || function (s) {
return matchesSelector_SLOW(element, s);
};
return matchesImpl.call(element, selector);
}
};
module.exports = CSSCore;
},{"178":178}],163:[function(_dereq_,module,exports){
'use strict';
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @typechecks
*/
var emptyFunction = _dereq_(170);
/**
* Upstream version of event listener. Does not take into account specific
* nature of platform.
*/
var EventListener = {
/**
* Listen to DOM events during the bubble phase.
*
* @param {DOMEventTarget} target DOM element to register listener on.
* @param {string} eventType Event type, e.g. 'click' or 'mouseover'.
* @param {function} callback Callback function.
* @return {object} Object with a `remove` method.
*/
listen: function listen(target, eventType, callback) {
if (target.addEventListener) {
target.addEventListener(eventType, callback, false);
return {
remove: function remove() {
target.removeEventListener(eventType, callback, false);
}
};
} else if (target.attachEvent) {
target.attachEvent('on' + eventType, callback);
return {
remove: function remove() {
target.detachEvent('on' + eventType, callback);
}
};
}
},
/**
* Listen to DOM events during the capture phase.
*
* @param {DOMEventTarget} target DOM element to register listener on.
* @param {string} eventType Event type, e.g. 'click' or 'mouseover'.
* @param {function} callback Callback function.
* @return {object} Object with a `remove` method.
*/
capture: function capture(target, eventType, callback) {
if (target.addEventListener) {
target.addEventListener(eventType, callback, true);
return {
remove: function remove() {
target.removeEventListener(eventType, callback, true);
}
};
} else {
if ("development" !== 'production') {
console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');
}
return {
remove: emptyFunction
};
}
},
registerDefault: function registerDefault() {}
};
module.exports = EventListener;
},{"170":170}],164:[function(_dereq_,module,exports){
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
'use strict';
var canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);
/**
* Simple, lightweight module assisting with the detection and context of
* Worker. Helps avoid circular dependencies and allows code to reason about
* whether or not they are in a Worker, even if they never include the main
* `ReactWorker` dependency.
*/
var ExecutionEnvironment = {
canUseDOM: canUseDOM,
canUseWorkers: typeof Worker !== 'undefined',
canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),
canUseViewport: canUseDOM && !!window.screen,
isInWorker: !canUseDOM // For now, this is true - might change in the future.
};
module.exports = ExecutionEnvironment;
},{}],165:[function(_dereq_,module,exports){
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*/
var _hyphenPattern = /-(.)/g;
/**
* Camelcases a hyphenated string, for example:
*
* > camelize('background-color')
* < "backgroundColor"
*
* @param {string} string
* @return {string}
*/
function camelize(string) {
return string.replace(_hyphenPattern, function (_, character) {
return character.toUpperCase();
});
}
module.exports = camelize;
},{}],166:[function(_dereq_,module,exports){
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*/
'use strict';
var camelize = _dereq_(165);
var msPattern = /^-ms-/;
/**
* Camelcases a hyphenated CSS property name, for example:
*
* > camelizeStyleName('background-color')
* < "backgroundColor"
* > camelizeStyleName('-moz-transition')
* < "MozTransition"
* > camelizeStyleName('-ms-transition')
* < "msTransition"
*
* As Andi Smith suggests
* (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix
* is converted to lowercase `ms`.
*
* @param {string} string
* @return {string}
*/
function camelizeStyleName(string) {
return camelize(string.replace(msPattern, 'ms-'));
}
module.exports = camelizeStyleName;
},{"165":165}],167:[function(_dereq_,module,exports){
'use strict';
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*
*/
var isTextNode = _dereq_(180);
/*eslint-disable no-bitwise */
/**
* Checks if a given DOM node contains or is another DOM node.
*/
function containsNode(outerNode, innerNode) {
if (!outerNode || !innerNode) {
return false;
} else if (outerNode === innerNode) {
return true;
} else if (isTextNode(outerNode)) {
return false;
} else if (isTextNode(innerNode)) {
return containsNode(outerNode, innerNode.parentNode);
} else if ('contains' in outerNode) {
return outerNode.contains(innerNode);
} else if (outerNode.compareDocumentPosition) {
return !!(outerNode.compareDocumentPosition(innerNode) & 16);
} else {
return false;
}
}
module.exports = containsNode;
},{"180":180}],168:[function(_dereq_,module,exports){
'use strict';
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*/
var invariant = _dereq_(178);
/**
* Convert array-like objects to arrays.
*
* This API assumes the caller knows the contents of the data type. For less
* well defined inputs use createArrayFromMixed.
*
* @param {object|function|filelist} obj
* @return {array}
*/
function toArray(obj) {
var length = obj.length;
// Some browsers builtin objects can report typeof 'function' (e.g. NodeList
// in old versions of Safari).
!(!Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function')) ? "development" !== 'production' ? invariant(false, 'toArray: Array-like object expected') : invariant(false) : void 0;
!(typeof length === 'number') ? "development" !== 'production' ? invariant(false, 'toArray: Object needs a length property') : invariant(false) : void 0;
!(length === 0 || length - 1 in obj) ? "development" !== 'production' ? invariant(false, 'toArray: Object should have keys for indices') : invariant(false) : void 0;
!(typeof obj.callee !== 'function') ? "development" !== 'production' ? invariant(false, 'toArray: Object can\'t be `arguments`. Use rest params ' + '(function(...args) {}) or Array.from() instead.') : invariant(false) : void 0;
// Old IE doesn't give collections access to hasOwnProperty. Assume inputs
// without method will throw during the slice call and skip straight to the
// fallback.
if (obj.hasOwnProperty) {
try {
return Array.prototype.slice.call(obj);
} catch (e) {
// IE < 9 does not support Array#slice on collections objects
}
}
// Fall back to copying key by key. This assumes all keys have a value,
// so will not preserve sparsely populated inputs.
var ret = Array(length);
for (var ii = 0; ii < length; ii++) {
ret[ii] = obj[ii];
}
return ret;
}
/**
* Perform a heuristic test to determine if an object is "array-like".
*
* A monk asked Joshu, a Zen master, "Has a dog Buddha nature?"
* Joshu replied: "Mu."
*
* This function determines if its argument has "array nature": it returns
* true if the argument is an actual array, an `arguments' object, or an
* HTMLCollection (e.g. node.childNodes or node.getElementsByTagName()).
*
* It will return false for other array-like objects like Filelist.
*
* @param {*} obj
* @return {boolean}
*/
function hasArrayNature(obj) {
return (
// not null/false
!!obj && (
// arrays are objects, NodeLists are functions in Safari
typeof obj == 'object' || typeof obj == 'function') &&
// quacks like an array
'length' in obj &&
// not window
!('setInterval' in obj) &&
// no DOM node should be considered an array-like
// a 'select' element has 'length' and 'item' properties on IE8
typeof obj.nodeType != 'number' && (
// a real array
Array.isArray(obj) ||
// arguments
'callee' in obj ||
// HTMLCollection/NodeList
'item' in obj)
);
}
/**
* Ensure that the argument is an array by wrapping it in an array if it is not.
* Creates a copy of the argument if it is already an array.
*
* This is mostly useful idiomatically:
*
* var createArrayFromMixed = require('createArrayFromMixed');
*
* function takesOneOrMoreThings(things) {
* things = createArrayFromMixed(things);
* ...
* }
*
* This allows you to treat `things' as an array, but accept scalars in the API.
*
* If you need to convert an array-like object, like `arguments`, into an array
* use toArray instead.
*
* @param {*} obj
* @return {array}
*/
function createArrayFromMixed(obj) {
if (!hasArrayNature(obj)) {
return [obj];
} else if (Array.isArray(obj)) {
return obj.slice();
} else {
return toArray(obj);
}
}
module.exports = createArrayFromMixed;
},{"178":178}],169:[function(_dereq_,module,exports){
'use strict';
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*/
/*eslint-disable fb-www/unsafe-html*/
var ExecutionEnvironment = _dereq_(164);
var createArrayFromMixed = _dereq_(168);
var getMarkupWrap = _dereq_(174);
var invariant = _dereq_(178);
/**
* Dummy container used to render all markup.
*/
var dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;
/**
* Pattern used by `getNodeName`.
*/
var nodeNamePattern = /^\s*<(\w+)/;
/**
* Extracts the `nodeName` of the first element in a string of markup.
*
* @param {string} markup String of markup.
* @return {?string} Node name of the supplied markup.
*/
function getNodeName(markup) {
var nodeNameMatch = markup.match(nodeNamePattern);
return nodeNameMatch && nodeNameMatch[1].toLowerCase();
}
/**
* Creates an array containing the nodes rendered from the supplied markup. The
* optionally supplied `handleScript` function will be invoked once for each
* <script> element that is rendered. If no `handleScript` function is supplied,
* an exception is thrown if any <script> elements are rendered.
*
* @param {string} markup A string of valid HTML markup.
* @param {?function} handleScript Invoked once for each rendered <script>.
* @return {array<DOMElement|DOMTextNode>} An array of rendered nodes.
*/
function createNodesFromMarkup(markup, handleScript) {
var node = dummyNode;
!!!dummyNode ? "development" !== 'production' ? invariant(false, 'createNodesFromMarkup dummy not initialized') : invariant(false) : void 0;
var nodeName = getNodeName(markup);
var wrap = nodeName && getMarkupWrap(nodeName);
if (wrap) {
node.innerHTML = wrap[1] + markup + wrap[2];
var wrapDepth = wrap[0];
while (wrapDepth--) {
node = node.lastChild;
}
} else {
node.innerHTML = markup;
}
var scripts = node.getElementsByTagName('script');
if (scripts.length) {
!handleScript ? "development" !== 'production' ? invariant(false, 'createNodesFromMarkup(...): Unexpected <script> element rendered.') : invariant(false) : void 0;
createArrayFromMixed(scripts).forEach(handleScript);
}
var nodes = Array.from(node.childNodes);
while (node.lastChild) {
node.removeChild(node.lastChild);
}
return nodes;
}
module.exports = createNodesFromMarkup;
},{"164":164,"168":168,"174":174,"178":178}],170:[function(_dereq_,module,exports){
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*
*/
function makeEmptyFunction(arg) {
return function () {
return arg;
};
}
/**
* This function accepts and discards inputs; it has no side effects. This is
* primarily useful idiomatically for overridable function endpoints which
* always need to be callable, since JS lacks a null-call idiom ala Cocoa.
*/
var emptyFunction = function emptyFunction() {};
emptyFunction.thatReturns = makeEmptyFunction;
emptyFunction.thatReturnsFalse = makeEmptyFunction(false);
emptyFunction.thatReturnsTrue = makeEmptyFunction(true);
emptyFunction.thatReturnsNull = makeEmptyFunction(null);
emptyFunction.thatReturnsThis = function () {
return this;
};
emptyFunction.thatReturnsArgument = function (arg) {
return arg;
};
module.exports = emptyFunction;
},{}],171:[function(_dereq_,module,exports){
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
'use strict';
var emptyObject = {};
if ("development" !== 'production') {
Object.freeze(emptyObject);
}
module.exports = emptyObject;
},{}],172:[function(_dereq_,module,exports){
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
'use strict';
/**
* @param {DOMElement} node input/textarea to focus
*/
function focusNode(node) {
// IE8 can throw "Can't move focus to the control because it is invisible,
// not enabled, or of a type that does not accept the focus." for all kinds of
// reasons that are too expensive and fragile to test.
try {
node.focus();
} catch (e) {}
}
module.exports = focusNode;
},{}],173:[function(_dereq_,module,exports){
'use strict';
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*/
/* eslint-disable fb-www/typeof-undefined */
/**
* Same as document.activeElement but wraps in a try-catch block. In IE it is
* not safe to call document.activeElement if there is nothing focused.
*
* The activeElement will be null only if the document or document body is not
* yet defined.
*/
function getActiveElement() /*?DOMElement*/{
if (typeof document === 'undefined') {
return null;
}
try {
return document.activeElement || document.body;
} catch (e) {
return document.body;
}
}
module.exports = getActiveElement;
},{}],174:[function(_dereq_,module,exports){
'use strict';
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
/*eslint-disable fb-www/unsafe-html */
var ExecutionEnvironment = _dereq_(164);
var invariant = _dereq_(178);
/**
* Dummy container used to detect which wraps are necessary.
*/
var dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;
/**
* Some browsers cannot use `innerHTML` to render certain elements standalone,
* so we wrap them, render the wrapped nodes, then extract the desired node.
*
* In IE8, certain elements cannot render alone, so wrap all elements ('*').
*/
var shouldWrap = {};
var selectWrap = [1, '<select multiple="true">', '</select>'];
var tableWrap = [1, '<table>', '</table>'];
var trWrap = [3, '<table><tbody><tr>', '</tr></tbody></table>'];
var svgWrap = [1, '<svg xmlns="http://www.w3.org/2000/svg">', '</svg>'];
var markupWrap = {
'*': [1, '?<div>', '</div>'],
'area': [1, '<map>', '</map>'],
'col': [2, '<table><tbody></tbody><colgroup>', '</colgroup></table>'],
'legend': [1, '<fieldset>', '</fieldset>'],
'param': [1, '<object>', '</object>'],
'tr': [2, '<table><tbody>', '</tbody></table>'],
'optgroup': selectWrap,
'option': selectWrap,
'caption': tableWrap,
'colgroup': tableWrap,
'tbody': tableWrap,
'tfoot': tableWrap,
'thead': tableWrap,
'td': trWrap,
'th': trWrap
};
// Initialize the SVG elements since we know they'll always need to be wrapped
// consistently. If they are created inside a <div> they will be initialized in
// the wrong namespace (and will not display).
var svgElements = ['circle', 'clipPath', 'defs', 'ellipse', 'g', 'image', 'line', 'linearGradient', 'mask', 'path', 'pattern', 'polygon', 'polyline', 'radialGradient', 'rect', 'stop', 'text', 'tspan'];
svgElements.forEach(function (nodeName) {
markupWrap[nodeName] = svgWrap;
shouldWrap[nodeName] = true;
});
/**
* Gets the markup wrap configuration for the supplied `nodeName`.
*
* NOTE: This lazily detects which wraps are necessary for the current browser.
*
* @param {string} nodeName Lowercase `nodeName`.
* @return {?array} Markup wrap configuration, if applicable.
*/
function getMarkupWrap(nodeName) {
!!!dummyNode ? "development" !== 'production' ? invariant(false, 'Markup wrapping node not initialized') : invariant(false) : void 0;
if (!markupWrap.hasOwnProperty(nodeName)) {
nodeName = '*';
}
if (!shouldWrap.hasOwnProperty(nodeName)) {
if (nodeName === '*') {
dummyNode.innerHTML = '<link />';
} else {
dummyNode.innerHTML = '<' + nodeName + '></' + nodeName + '>';
}
shouldWrap[nodeName] = !dummyNode.firstChild;
}
return shouldWrap[nodeName] ? markupWrap[nodeName] : null;
}
module.exports = getMarkupWrap;
},{"164":164,"178":178}],175:[function(_dereq_,module,exports){
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*/
'use strict';
/**
* Gets the scroll position of the supplied element or window.
*
* The return values are unbounded, unlike `getScrollPosition`. This means they
* may be negative or exceed the element boundaries (which is possible using
* inertial scrolling).
*
* @param {DOMWindow|DOMElement} scrollable
* @return {object} Map with `x` and `y` keys.
*/
function getUnboundedScrollPosition(scrollable) {
if (scrollable === window) {
return {
x: window.pageXOffset || document.documentElement.scrollLeft,
y: window.pageYOffset || document.documentElement.scrollTop
};
}
return {
x: scrollable.scrollLeft,
y: scrollable.scrollTop
};
}
module.exports = getUnboundedScrollPosition;
},{}],176:[function(_dereq_,module,exports){
'use strict';
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*/
var _uppercasePattern = /([A-Z])/g;
/**
* Hyphenates a camelcased string, for example:
*
* > hyphenate('backgroundColor')
* < "background-color"
*
* For CSS style names, use `hyphenateStyleName` instead which works properly
* with all vendor prefixes, including `ms`.
*
* @param {string} string
* @return {string}
*/
function hyphenate(string) {
return string.replace(_uppercasePattern, '-$1').toLowerCase();
}
module.exports = hyphenate;
},{}],177:[function(_dereq_,module,exports){
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*/
'use strict';
var hyphenate = _dereq_(176);
var msPattern = /^ms-/;
/**
* Hyphenates a camelcased CSS property name, for example:
*
* > hyphenateStyleName('backgroundColor')
* < "background-color"
* > hyphenateStyleName('MozTransition')
* < "-moz-transition"
* > hyphenateStyleName('msTransition')
* < "-ms-transition"
*
* As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix
* is converted to `-ms-`.
*
* @param {string} string
* @return {string}
*/
function hyphenateStyleName(string) {
return hyphenate(string).replace(msPattern, '-ms-');
}
module.exports = hyphenateStyleName;
},{"176":176}],178:[function(_dereq_,module,exports){
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
'use strict';
/**
* Use invariant() to assert state which your program assumes to be true.
*
* Provide sprintf-style format (only %s is supported) and arguments
* to provide information about what broke and what you were
* expecting.
*
* The invariant message will be stripped in production, but the invariant
* will remain to ensure logic does not differ in production.
*/
function invariant(condition, format, a, b, c, d, e, f) {
if ("development" !== 'production') {
if (format === undefined) {
throw new Error('invariant requires an error message argument');
}
}
if (!condition) {
var error;
if (format === undefined) {
error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');
} else {
var args = [a, b, c, d, e, f];
var argIndex = 0;
error = new Error(format.replace(/%s/g, function () {
return args[argIndex++];
}));
error.name = 'Invariant Violation';
}
error.framesToPop = 1; // we don't care about invariant's own frame
throw error;
}
}
module.exports = invariant;
},{}],179:[function(_dereq_,module,exports){
'use strict';
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*/
/**
* @param {*} object The object to check.
* @return {boolean} Whether or not the object is a DOM node.
*/
function isNode(object) {
return !!(object && (typeof Node === 'function' ? object instanceof Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));
}
module.exports = isNode;
},{}],180:[function(_dereq_,module,exports){
'use strict';
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*/
var isNode = _dereq_(179);
/**
* @param {*} object The object to check.
* @return {boolean} Whether or not the object is a DOM text node.
*/
function isTextNode(object) {
return isNode(object) && object.nodeType == 3;
}
module.exports = isTextNode;
},{"179":179}],181:[function(_dereq_,module,exports){
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks static-only
*/
'use strict';
var invariant = _dereq_(178);
/**
* Constructs an enumeration with keys equal to their value.
*
* For example:
*
* var COLORS = keyMirror({blue: null, red: null});
* var myColor = COLORS.blue;
* var isColorValid = !!COLORS[myColor];
*
* The last line could not be performed if the values of the generated enum were
* not equal to their keys.
*
* Input: {key1: val1, key2: val2}
* Output: {key1: key1, key2: key2}
*
* @param {object} obj
* @return {object}
*/
var keyMirror = function keyMirror(obj) {
var ret = {};
var key;
!(obj instanceof Object && !Array.isArray(obj)) ? "development" !== 'production' ? invariant(false, 'keyMirror(...): Argument must be an object.') : invariant(false) : void 0;
for (key in obj) {
if (!obj.hasOwnProperty(key)) {
continue;
}
ret[key] = key;
}
return ret;
};
module.exports = keyMirror;
},{"178":178}],182:[function(_dereq_,module,exports){
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
/**
* Allows extraction of a minified key. Let's the build system minify keys
* without losing the ability to dynamically use key strings as values
* themselves. Pass in an object with a single key/val pair and it will return
* you the string key of that single record. Suppose you want to grab the
* value for a key 'className' inside of an object. Key/val minification may
* have aliased that key to be 'xa12'. keyOf({className: null}) will return
* 'xa12' in that case. Resolve keys you want to use once at startup time, then
* reuse those resolutions.
*/
var keyOf = function keyOf(oneKeyObj) {
var key;
for (key in oneKeyObj) {
if (!oneKeyObj.hasOwnProperty(key)) {
continue;
}
return key;
}
return null;
};
module.exports = keyOf;
},{}],183:[function(_dereq_,module,exports){
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*
* @typechecks static-only
*/
'use strict';
/**
* Memoizes the return value of a function that accepts one string argument.
*/
function memoizeStringOnly(callback) {
var cache = {};
return function (string) {
if (!cache.hasOwnProperty(string)) {
cache[string] = callback.call(this, string);
}
return cache[string];
};
}
module.exports = memoizeStringOnly;
},{}],184:[function(_dereq_,module,exports){
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*/
'use strict';
var ExecutionEnvironment = _dereq_(164);
var performance;
if (ExecutionEnvironment.canUseDOM) {
performance = window.performance || window.msPerformance || window.webkitPerformance;
}
module.exports = performance || {};
},{"164":164}],185:[function(_dereq_,module,exports){
'use strict';
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*/
var performance = _dereq_(184);
var performanceNow;
/**
* Detect if we can use `window.performance.now()` and gracefully fallback to
* `Date.now()` if it doesn't exist. We need to support Firefox < 15 for now
* because of Facebook's testing infrastructure.
*/
if (performance.now) {
performanceNow = function performanceNow() {
return performance.now();
};
} else {
performanceNow = function performanceNow() {
return Date.now();
};
}
module.exports = performanceNow;
},{"184":184}],186:[function(_dereq_,module,exports){
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @typechecks
*
*/
/*eslint-disable no-self-compare */
'use strict';
var hasOwnProperty = Object.prototype.hasOwnProperty;
/**
* inlined Object.is polyfill to avoid requiring consumers ship their own
* https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is
*/
function is(x, y) {
// SameValue algorithm
if (x === y) {
// Steps 1-5, 7-10
// Steps 6.b-6.e: +0 != -0
return x !== 0 || 1 / x === 1 / y;
} else {
// Step 6.a: NaN == NaN
return x !== x && y !== y;
}
}
/**
* Performs equality by iterating through keys on an object and returning false
* when any key has values which are not strictly equal between the arguments.
* Returns true when the values of all keys are strictly equal.
*/
function shallowEqual(objA, objB) {
if (is(objA, objB)) {
return true;
}
if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {
return false;
}
var keysA = Object.keys(objA);
var keysB = Object.keys(objB);
if (keysA.length !== keysB.length) {
return false;
}
// Test for A's keys different from B.
for (var i = 0; i < keysA.length; i++) {
if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {
return false;
}
}
return true;
}
module.exports = shallowEqual;
},{}],187:[function(_dereq_,module,exports){
/**
* Copyright 2014-2015, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
'use strict';
var emptyFunction = _dereq_(170);
/**
* Similar to invariant but only logs a warning if the condition is not met.
* This can be used to log issues in development environments in critical
* paths. Removing the logging code for production environments will keep the
* same logic and follow the same code paths.
*/
var warning = emptyFunction;
if ("development" !== 'production') {
(function () {
var printWarning = function printWarning(format) {
for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
var argIndex = 0;
var message = 'Warning: ' + format.replace(/%s/g, function () {
return args[argIndex++];
});
if (typeof console !== 'undefined') {
console.error(message);
}
try {
// --- Welcome to debugging React ---
// This error was thrown as a convenience so that you can use this stack
// to find the callsite that caused this warning to fire.
throw new Error(message);
} catch (x) {}
};
warning = function warning(condition, format) {
if (format === undefined) {
throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');
}
if (format.indexOf('Failed Composite propType: ') === 0) {
return; // Ignore CompositeComponent proptype check.
}
if (!condition) {
for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
args[_key2 - 2] = arguments[_key2];
}
printWarning.apply(undefined, [format].concat(args));
}
};
})();
}
module.exports = warning;
},{"170":170}],188:[function(_dereq_,module,exports){
'use strict';
/* eslint-disable no-unused-vars */
var hasOwnProperty = Object.prototype.hasOwnProperty;
var propIsEnumerable = Object.prototype.propertyIsEnumerable;
function toObject(val) {
if (val === null || val === undefined) {
throw new TypeError('Object.assign cannot be called with null or undefined');
}
return Object(val);
}
function shouldUseNative() {
try {
if (!Object.assign) {
return false;
}
// Detect buggy property enumeration order in older V8 versions.
// https://bugs.chromium.org/p/v8/issues/detail?id=4118
var test1 = new String('abc'); // eslint-disable-line
test1[5] = 'de';
if (Object.getOwnPropertyNames(test1)[0] === '5') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test2 = {};
for (var i = 0; i < 10; i++) {
test2['_' + String.fromCharCode(i)] = i;
}
var order2 = Object.getOwnPropertyNames(test2).map(function (n) {
return test2[n];
});
if (order2.join('') !== '0123456789') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test3 = {};
'abcdefghijklmnopqrst'.split('').forEach(function (letter) {
test3[letter] = letter;
});
if (Object.keys(Object.assign({}, test3)).join('') !==
'abcdefghijklmnopqrst') {
return false;
}
return true;
} catch (e) {
// We don't expect any of the above to throw, but better to be safe.
return false;
}
}
module.exports = shouldUseNative() ? Object.assign : function (target, source) {
var from;
var to = toObject(target);
var symbols;
for (var s = 1; s < arguments.length; s++) {
from = Object(arguments[s]);
for (var key in from) {
if (hasOwnProperty.call(from, key)) {
to[key] = from[key];
}
}
if (Object.getOwnPropertySymbols) {
symbols = Object.getOwnPropertySymbols(from);
for (var i = 0; i < symbols.length; i++) {
if (propIsEnumerable.call(from, symbols[i])) {
to[symbols[i]] = from[symbols[i]];
}
}
}
}
return to;
};
},{}]},{},[110])(110)
}); |
import 'react-native';
import React from 'react';
// Note: test renderer must be required after react-native.
import renderer from 'react-test-renderer';
import Dialog from '../../src/components/dialog';
import TIPS from '../../src/constants/TIPS';
it('renders correctly', () => {
// eslint-disable-next-line no-unused-vars
const dialog = renderer.create(
<Dialog content={TIPS[0]} />,
);
const dialogJson = dialog.toJSON();
expect(dialogJson).toMatchSnapshot();
});
|
/*! React Starter Kit | MIT License | http://www.reactstarterkit.com/ */
import React from 'react';
import Router from 'react-routing/src/Router';
import http from './core/http';
import App from './components/App';
import ContentPage from './components/ContentPage';
import ContactPage from './components/ContactPage';
import NsnPage from './components/NsnPage';
import LoginPage from './components/LoginPage';
import RegisterPage from './components/RegisterPage';
import NotFoundPage from './components/NotFoundPage';
import ErrorPage from './components/ErrorPage';
const router = new Router(on => {
on('*', async (state, next) => {
const component = await next();
return component && <App context={state.context}>{component}</App>;
});
on('/contact', async () => <ContactPage />);
on('/nsn', async () => <NsnPage />);
on('/login', async () => <LoginPage />);
on('/register', async () => <RegisterPage />);
on('*', async (state) => {
const content = await http.get(`/api/content?path=${state.path}`);
return content && <ContentPage {...content} />;
});
on('error', (state, error) => state.statusCode === 404 ?
<App context={state.context} error={error}><NotFoundPage /></App> :
<App context={state.context} error={error}><ErrorPage /></App>);
});
export default router;
|
const autoprefixer = require('autoprefixer');
module.exports = {
plugins: [autoprefixer]
};
|
define(function(require, exports, module) {
'use strict';
var Helper = require('../core/Helper').Class;
/**
* @extends Helper
* @constructor
*/
function ServiceHelper(context) {
Helper.call(this, context);
}
ServiceHelper.prototype = Object.create(Helper.prototype);
ServiceHelper.prototype.createUrl = function() {
return '/account/~/service-info';
};
/**
* @param {string} feature
* @param {IServiceFeature[]} serviceFeatures
* @returns {*}
*/
ServiceHelper.prototype.isEnabled = function(feature, serviceFeatures) {
return serviceFeatures.reduce(function(value, f) {
if (f.featureName == feature) value = f.enabled;
return value;
}, false);
};
function isServiceFeatureEnabledMethod(feature) {
return function(serviceFeatures) {
return this.isEnabled(feature, serviceFeatures);
};
}
ServiceHelper.prototype.isSmsEnabled = isServiceFeatureEnabledMethod('SMS');
ServiceHelper.prototype.isSmsReceivingEnabled = isServiceFeatureEnabledMethod('SMSReceiving');
ServiceHelper.prototype.isPresenceEnabled = isServiceFeatureEnabledMethod('Presence');
ServiceHelper.prototype.isRingOutEnabled = isServiceFeatureEnabledMethod('RingOut');
ServiceHelper.prototype.isInternationalCallingEnabled = isServiceFeatureEnabledMethod('InternationalCalling');
ServiceHelper.prototype.isDndEnabled = isServiceFeatureEnabledMethod('DND');
ServiceHelper.prototype.isFaxEnabled = isServiceFeatureEnabledMethod('Fax');
ServiceHelper.prototype.isFaxReceivingEnabled = isServiceFeatureEnabledMethod('FaxReceiving');
ServiceHelper.prototype.isVoicemailEnabled = isServiceFeatureEnabledMethod('Voicemail');
ServiceHelper.prototype.isPagerEnabled = isServiceFeatureEnabledMethod('Pager');
ServiceHelper.prototype.isPagerReceivingEnabled = isServiceFeatureEnabledMethod('PagerReceiving');
ServiceHelper.prototype.isVoipCallingEnabled = isServiceFeatureEnabledMethod('VoipCalling');
ServiceHelper.prototype.isVideoConferencingEnabled = isServiceFeatureEnabledMethod('VideoConferencing');
ServiceHelper.prototype.isSalesForceEnabled = isServiceFeatureEnabledMethod('SalesForce');
ServiceHelper.prototype.isIntercomEnabled = isServiceFeatureEnabledMethod('Intercom');
ServiceHelper.prototype.isPagingEnabled = isServiceFeatureEnabledMethod('Paging');
ServiceHelper.prototype.isConferencingEnabled = isServiceFeatureEnabledMethod('Conferencing');
ServiceHelper.prototype.isFreeSoftPhoneLinesEnabled = isServiceFeatureEnabledMethod('FreeSoftPhoneLines');
ServiceHelper.prototype.isHipaaComplianceEnabled = isServiceFeatureEnabledMethod('HipaaCompliance');
ServiceHelper.prototype.isCallParkEnabled = isServiceFeatureEnabledMethod('CallPark');
ServiceHelper.prototype.isOnDemandCallRecordingEnabled = isServiceFeatureEnabledMethod('OnDemandCallRecording');
module.exports = {
Class: ServiceHelper,
/**
* @param {Context} context
* @returns {ServiceHelper}
*/
$get: function(context) {
return context.createSingleton('serviceHelper', function() {
return new ServiceHelper(context);
});
}
};
/**
* @typedef {object} IServiceFeature
* @property {string} featureName
* @property {boolean} enabled
*/
/**
* @typedef {object} IService
* @property {IServiceFeature[]} serviceFeatures
* @property {string} servicePlanName
*/
});
|
/**
* Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
// This file is missing 'use strict' to force babel into doing something
// as we have `transform-strict-mode`
/* eslint jest/no-focused-tests: 0 */
it('it no ancestors', () => {
expect(true).toBeTruthy();
});
xit('xit no ancestors', () => {
expect(true).toBeTruthy();
});
fit('fit no ancestors', () => {
expect(true).toBeTruthy();
});
describe('nested', () => {
it('it nested', () => {
expect(true).toBeTruthy();
});
xit('xit nested', () => {
expect(true).toBeTruthy();
});
fit('fit nested', () => {
expect(true).toBeTruthy();
});
});
|
import assign from 'ember-metal/assign';
QUnit.module('Ember.assign');
QUnit.test('Ember.assign', function() {
var a = { a: 1 };
var b = { b: 2 };
var c = { c: 3 };
var a2 = { a: 4 };
assign(a, b, c, a2);
deepEqual(a, { a: 4, b: 2, c: 3 });
deepEqual(b, { b: 2 });
deepEqual(c, { c: 3 });
deepEqual(a2, { a: 4 });
});
|
import {identity} from 'ladda-fp';
export const createApiFunction = (fn, config = {}) => {
const fnCopy = fn.bind(null);
fnCopy.operation = config.operation || 'NO_OPERATION';
fnCopy.invalidates = config.invalidates || [];
fnCopy.idFrom = config.idFrom || 'ENTITY';
fnCopy.byId = config.byId || false;
fnCopy.byIds = config.byIds || false;
return fnCopy;
};
export const createEntityConfig = (config) => {
return {
ttl: 300,
invalidates: [],
invalidatesOn: ['CREATE', 'UPDATE', 'DELETE'],
...config
};
};
export const createSampleConfig = () => {
return [
createEntityConfig({
name: 'user',
api: {
getUsers: createApiFunction(identity, {operation: 'READ'}),
getUsers2: createApiFunction(identity, {operation: 'READ'}),
deleteUser: createApiFunction(identity, {operation: 'DELETE'})
},
invalidates: ['user'],
invalidatesOn: ['READ']
}),
createEntityConfig({
name: 'userPreview',
api: {
getPreviews: createApiFunction(identity, {operation: 'READ'}),
updatePreview: createApiFunction(identity, {operation: 'UPDATE'})
},
viewOf: 'user'
}),
createEntityConfig({
name: 'cars',
ttl: 200,
api: {
getCars: createApiFunction(identity, {operation: 'READ'}),
updateCar: createApiFunction(identity, {operation: 'UPDATE'})
},
viewOf: 'user',
invalidates: ['user']
}),
createEntityConfig({
name: 'bikes',
ttl: 200,
api: {
getCars: createApiFunction(identity, {operation: 'READ'}),
updateCar: createApiFunction(identity, {operation: 'UPDATE'})
}
})
];
};
|
define(['./totalDaysInMonth', './totalDaysInYear', '../time/convert'], function(totalDaysInMonth, totalDaysInYear, convert){
/**
* calculate the difference between dates (range)
*/
/**
* Description
* @method diff
* @param {} start
* @param {} end
* @param {} unitName
* @return output
*/
function diff(start, end, unitName){
// sort the dates to make it easier to process (specially year/month)
if (start > end) {
var swap = start;
start = end;
end = swap;
}
var output;
if (unitName === 'month') {
output = getMonthsDiff(start, end);
} else if (unitName === 'year'){
output = getYearsDiff(start, end);
} else if (unitName != null) {
if (unitName === 'day') {
// ignore timezone difference because of daylight savings time
start = toUtc(start);
end = toUtc(end);
}
output = convert(end - start, 'ms', unitName);
} else {
output = end - start;
}
return output;
}
/**
* Description
* @method toUtc
* @param {} d
* @return CallExpression
*/
function toUtc(d){
// we ignore timezone differences on purpose because of daylight
// savings time, otherwise it would return fractional days/weeks even
// if a full day elapsed. eg:
// Wed Feb 12 2014 00:00:00 GMT-0200 (BRST)
// Sun Feb 16 2014 00:00:00 GMT-0300 (BRT)
// diff should be 4 days and not 4.041666666666667
return Date.UTC(d.getUTCFullYear(), d.getUTCMonth(), d.getUTCDate(),
d.getHours(), d.getMinutes(), d.getSeconds(),
d.getMilliseconds());
}
/**
* Description
* @method getMonthsDiff
* @param {} start
* @param {} end
* @return BinaryExpression
*/
function getMonthsDiff(start, end){
return getElapsedMonths(start, end) +
getElapsedYears(start, end) * 12 +
getFractionalMonth(start, end);
}
/**
* Description
* @method getYearsDiff
* @param {} start
* @param {} end
* @return BinaryExpression
*/
function getYearsDiff(start, end){
var elapsedYears = getElapsedYears(start, end);
return elapsedYears + getFractionalYear(start, end, elapsedYears);
}
/**
* Description
* @method getElapsedMonths
* @param {} start
* @param {} end
* @return monthDiff
*/
function getElapsedMonths(start, end){
var monthDiff = end.getMonth() - start.getMonth();
if (monthDiff < 0) {
monthDiff += 12;
}
// less than a full month
if (start.getDate() > end.getDate()) {
monthDiff -= 1;
}
return monthDiff;
}
/**
* Description
* @method getElapsedYears
* @param {} start
* @param {} end
* @return yearDiff
*/
function getElapsedYears(start, end){
var yearDiff = end.getFullYear() - start.getFullYear();
// less than a full year
if (start.getMonth() > end.getMonth()) {
yearDiff -= 1;
}
return yearDiff;
}
/**
* Description
* @method getFractionalMonth
* @param {} start
* @param {} end
* @return fractionalDiff
*/
function getFractionalMonth(start, end){
var fractionalDiff = 0;
var startDay = start.getDate();
var endDay = end.getDate();
if (startDay !== endDay) {
var startTotalDays = totalDaysInMonth(start);
var endTotalDays = totalDaysInMonth(end);
var totalDays;
var daysElapsed;
if (startDay > endDay) {
// eg: Jan 29 - Feb 27 (29 days elapsed but not a full month)
var baseDay = startTotalDays - startDay;
daysElapsed = endDay + baseDay;
// total days should be relative to 1st day of next month if
// startDay > endTotalDays
totalDays = (startDay > endTotalDays)?
endTotalDays + baseDay + 1 : startDay + baseDay;
} else {
// fractional is only based on endMonth eg: Jan 12 - Feb 18
// (6 fractional days, 28 days until next full month)
daysElapsed = endDay - startDay;
totalDays = endTotalDays;
}
fractionalDiff = daysElapsed / totalDays;
}
return fractionalDiff;
}
/**
* Description
* @method getFractionalYear
* @param {} start
* @param {} end
* @param {} elapsedYears
* @return BinaryExpression
*/
function getFractionalYear(start, end, elapsedYears){
var base = elapsedYears?
new Date(end.getFullYear(), start.getMonth(), start.getDate()) :
start;
var elapsedDays = diff(base, end, 'day');
return elapsedDays / totalDaysInYear(end);
}
return diff;
});
|
/*global describe, beforeEach, module, inject, it, spyOn, expect, $, angular, afterEach, runs, waits */
describe('uiTinymce', function () {
'use strict';
var scope, $compile, $timeout, element, directiveElement, id, text = '<p>Hello</p>';
beforeEach(module('ui.tinymce'));
beforeEach(function() {
// throw some garbage in the tinymce cfg to be sure it's getting thru to the directive
angular.module('ui.tinymce').value('uiTinymceConfig', {tinymce: {bar: 'baz'}});
});
beforeEach(inject(function(_$rootScope_, _$compile_, _$timeout_) {
scope = _$rootScope_.$new();
$compile = _$compile_;
$timeout = _$timeout_;
}));
afterEach(function() {
angular.module('ui.tinymce').value('uiTinymceConfig', {});
tinymce.remove('textarea');
});
/**
* Asynchronously runs the compilation.
*/
function compile() {
element = $compile('<form><textarea ui-tinymce="{foo: \'bar\', setup: setupFooBar }" data-ng-model="foo"></textarea></form>')(scope);
angular.element(document.getElementsByTagName('body')[0]).append(element);
scope.$apply();
$timeout.flush();
directiveElement = element.find('textarea');
id = directiveElement.attr('id');
}
it('should be pristine on load', function() {
compile();
expect(directiveElement.controller('form').$pristine).toBe(true);
expect(directiveElement.controller('ngModel').$pristine).toBe(true);
expect(directiveElement.controller('ngModel').$touched).toBe(false);
});
describe('compiling this directive', function() {
it('should include the passed options', function() {
spyOn(tinymce, 'init');
compile();
expect(tinymce.init).toHaveBeenCalled();
expect(tinymce.init.calls.mostRecent().args[0].foo).toBe('bar');
});
it('should include the default options', function() {
spyOn(tinymce, 'init');
compile();
expect(tinymce.init).toHaveBeenCalled();
expect(tinymce.init.calls.mostRecent().args[0].tinymce.bar).toBe('baz');
});
it('should execute the passed `setup` option', function(done) {
scope.setupFooBar = jasmine.createSpy('setupFooBar');
compile();
//TODO: Get rid of timeout
setTimeout(function() {
expect(scope.setupFooBar).toHaveBeenCalled();
done();
}, 100);
});
});
it("should set touched on blur", function(){
compile();
expect(directiveElement.controller('ngModel').$touched).toBe(false);
element.find("textarea").triggerHandler("blur");
expect(directiveElement.controller('ngModel').$touched).toBe(true);
});
it('should remove tinymce instance on $scope destruction', function() {
compile();
expect(tinymce.get(element.attr('id'))).toBeDefined();
scope.$destroy();
expect(tinymce.get(element.attr('id'))).toBeNull();
});
// TODO: Figure out why such a large timeout is needed
describe('setting a value to the model', function() {
it('should update the editor', function(done) {
compile();
setTimeout(function() {
scope.foo = text;
scope.$apply();
try {
expect(tinymce.get(id).getContent()).toEqual(text);
} catch(e) {
expect(true).toBe(false);
done();
}
done();
}, 100);
});
it('shouldn\'t make the form dirty', function(done) {
compile();
setTimeout(function() {
scope.foo = text;
scope.$apply();
expect(directiveElement.controller('form').$dirty).toBe(false);
done();
});
});
// TODO: Fix test
xit('should handle undefined gracefully', function(done) {
compile();
setTimeout(function() {
scope.foo = undefined;
scope.$apply();
try {
expect(tinymce.get(id).getContent()).toEqual('');
} catch(e) {
expect(true).toBe(false);
done();
}
done();
}, 100);
});
xit('should handle null gracefully', function(done) {
compile();
setTimeout(function() {
scope.foo = null;
scope.$apply();
try {
expect(tinymce.get(id).getContent()).toEqual('');
} catch(e) {
expect(true).toBe(false);
done();
}
done();
}, 100);
});
});
/*describe('using the editor', function () {
it('should update the model', function (done) {
compile();
setTimeout(function () {
tinymce.get('foo').setContent(text);
expect(scope.foo).toEqual(text);
done();
});
});
});*/
it('should work with the ng-if directive', function () {
expect(function () {
$compile('<textarea ng-if="show" ui-tinymce data-ng-model="foo"></textarea>')(scope);
}).not.toThrow();
});
});
|
const DrawCard = require('../../drawcard');
class JanosSlynt extends DrawCard {
setupCardAbilities() {
this.forcedReaction({
when: {
onCardOutOfShadows: event => event.card === this
},
target: {
cardCondition: card => card.controller === this.controller && card.location === 'play area' && card.getType() === 'character' && card.isFaction('thenightswatch'),
gameAction: 'sacrifice'
},
handler: context => {
this.controller.sacrificeCard(context.target);
this.game.addMessage('{0} is forced by {1} to sacrifice {2}', this.controller, this, context.target);
}
});
}
}
JanosSlynt.code = '11006';
module.exports = JanosSlynt;
|
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2019 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Moves the element at the start of the array to the end, shifting all items in the process.
* The "rotation" happens to the left.
*
* @function Phaser.Utils.Array.RotateLeft
* @since 3.0.0
*
* @param {array} array - The array to shift to the left. This array is modified in place.
* @param {integer} [total=1] - The number of times to shift the array.
*
* @return {*} The most recently shifted element.
*/
var RotateLeft = function (array, total)
{
if (total === undefined) { total = 1; }
var element = null;
for (var i = 0; i < total; i++)
{
element = array.shift();
array.push(element);
}
return element;
};
module.exports = RotateLeft;
|
/// <reference path="../test1.ts" />
var __extends = (this && this.__extends) || function (d, b) {
for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
var test2;
(function (test2) {
var Test2 = (function (_super) {
__extends(Test2, _super);
function Test2() {
_super.call(this);
console.log('extends');
console.log('prop1', this.getProp1());
console.log('prop2', this.getProp2());
}
return Test2;
})(test1.Test1);
test2.Test2 = Test2;
})(test2 || (test2 = {}));
//# sourceMappingURL=/public/maps/subdir/test2.js.map |
import SlChart from 'sl-ember-components/components/sl-chart';
export default SlChart;
|
import PropTypes from "prop-types";
import { Link } from "react-router";
const Success = ({ person, onExit }) => (
<div className="soft soft-double-ends one-whole text-center">
<h4 className="text-center push-ends">
Welcome{person.nickName ? ` ${(person.nickName || person.firstName)}` : ""}!
</h4>
<p className="text-left">
Congratulations on setting up your NewSpring account!
This account will help us to serve you better in your walk with Jesus.
To help us make sure the information we have is accurate and up to date,
we would love if you could complete your profile.
</p>
<Link to="/profile/settings" className="one-whole btn push-ends" >
Complete Profile Now
</Link>
<button className="btn--thin btn--small btn--dark-tertiary one-whole " onClick={onExit}>
Complete Later
</button>
</div>
);
Success.propTypes = {
person: PropTypes.object, // eslint-disable-line
onExit: PropTypes.func,
};
export default Success;
|
"use strict";
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _createSvgIcon = _interopRequireDefault(require("./utils/createSvgIcon"));
var _jsxRuntime = require("react/jsx-runtime");
var _default = (0, _createSvgIcon.default)( /*#__PURE__*/(0, _jsxRuntime.jsx)("path", {
d: "M6 3c0-1.1.9-2 2-2s2 .9 2 2-.9 2-2 2-2-.9-2-2zm10.03.97c.29.29.77.29 1.06 0L20.06 1h-2.12l-1.91 1.91c-.29.29-.29.77 0 1.06zM19.15 12c-1.29 0-3.11.53-5.06 1.38L13 12.16c-.38-.42-.92-.66-1.49-.66H9.6V8H11c1.52 0 2.94-.49 4.09-1.32.49-.35.52-1.07.09-1.5-.35-.35-.9-.38-1.3-.09-.82.57-1.81.91-2.88.91H8c-1.1 0-2 .9-2 2v4.04c0 .64.15 1.27.45 1.83L8 16.84c-.53.38-1.03.78-1.49 1.17.68.58 1.55.99 2.49.99 1.2 0 2.27-.66 3-1.5.73.84 1.8 1.5 3 1.5.33 0 .65-.05.96-.14C18.81 16.9 21 14.72 21 13.28c0-1.03-1.01-1.28-1.85-1.28zm-9.32 3.61L9 13.6l2.5-.1.7.77c-.56.28-1.78.96-2.37 1.34zM22 22c0-.55-.45-1-1-1-.87 0-1.73-.24-2.53-.7-.29-.16-.65-.17-.94 0-1.59.9-3.47.9-5.06 0-.29-.16-.65-.16-.94 0-1.59.9-3.47.9-5.06 0-.29-.16-.65-.16-.94 0-.8.46-1.66.7-2.53.7-.55 0-1 .45-1 1s.45 1 1 1c1.15 0 2.3-.31 3.33-.94 1.66 1.11 3.78 1.01 5.58.14 1.91 1.05 4.17 1.07 6.09.05.95.5 1.97.75 3 .75.55 0 1-.45 1-1z"
}), 'KitesurfingRounded');
exports.default = _default; |
(function () {
'use strict';
function AddCatController($location, cats) {
var vm = this;
vm.addCat = function (cat, catForm) {
if (catForm.$valid) {
cats.addCat(cat)
.then(function (catId) {
$location.path('/cats/details/' + catId);
});
}
}
}
angular.module('catApp.controllers')
.controller('AddCatController', ['$location', 'cats', AddCatController])
}()); |
goog.require('ol.Map');
goog.require('ol.View');
goog.require('ol.control');
goog.require('ol.layer.Tile');
goog.require('ol.source.OSM');
goog.require('ol.source.TileJSON');
/**
* Create the map.
*/
var map = new ol.Map({
layers: [
new ol.layer.Tile({
source: new ol.source.OSM(),
minResolution: 200,
maxResolution: 2000
}),
new ol.layer.Tile({
source: new ol.source.TileJSON({
url: 'https://api.tiles.mapbox.com/v3/mapbox.natural-earth-hypso-bathy.json?secure',
crossOrigin: 'anonymous'
}),
minResolution: 2000,
maxResolution: 20000
})
],
renderer: common.getRendererFromQueryString(),
target: 'map',
controls: ol.control.defaults({
attributionOptions: /** @type {olx.control.AttributionOptions} */ ({
collapsible: false
})
}),
view: new ol.View({
center: [653600, 5723680],
zoom: 5
})
});
|
'use strict';
/* jshint unused: false */
var should = require('chai').should();
var expect = require('chai').expect;
var _ = require('lodash');
var bitcore = require('../../..');
var Transaction = bitcore.Transaction;
var PrivateKey = bitcore.PrivateKey;
var Address = bitcore.Address;
var Script = bitcore.Script;
var Signature = bitcore.crypto.Signature;
var MultiSigScriptHashInput = bitcore.Transaction.Input.MultiSigScriptHash;
describe('MultiSigScriptHashInput', function() {
var privateKey1 = new PrivateKey('KwF9LjRraetZuEjR8VqEq539z137LW5anYDUnVK11vM3mNMHTWb4');
var privateKey2 = new PrivateKey('L4PqnaPTCkYhAqH3YQmefjxQP6zRcF4EJbdGqR8v6adtG9XSsadY');
var privateKey3 = new PrivateKey('L4CTX79zFeksZTyyoFuPQAySfmP7fL3R41gWKTuepuN7hxuNuJwV');
var public1 = privateKey1.publicKey;
var public2 = privateKey2.publicKey;
var public3 = privateKey3.publicKey;
var address = new Address('33zbk2aSZYdNbRsMPPt6jgy6Kq1kQreqeb');
var output = {
address: '33zbk2aSZYdNbRsMPPt6jgy6Kq1kQreqeb',
txId: '66e64ef8a3b384164b78453fa8c8194de9a473ba14f89485a0e433699daec140',
outputIndex: 0,
script: new Script(address),
satoshis: 1000000
};
it('can count missing signatures', function() {
var transaction = new Transaction()
.from(output, [public1, public2, public3], 2)
.to(address, 1000000);
var input = transaction.inputs[0];
input.countSignatures().should.equal(0);
transaction.sign(privateKey1);
input.countSignatures().should.equal(1);
input.countMissingSignatures().should.equal(1);
input.isFullySigned().should.equal(false);
transaction.sign(privateKey2);
input.countSignatures().should.equal(2);
input.countMissingSignatures().should.equal(0);
input.isFullySigned().should.equal(true);
});
it('returns a list of public keys with missing signatures', function() {
var transaction = new Transaction()
.from(output, [public1, public2, public3], 2)
.to(address, 1000000);
var input = transaction.inputs[0];
_.every(input.publicKeysWithoutSignature(), function(publicKeyMissing) {
var serialized = publicKeyMissing.toString();
return serialized === public1.toString() ||
serialized === public2.toString() ||
serialized === public3.toString();
}).should.equal(true);
transaction.sign(privateKey1);
_.every(input.publicKeysWithoutSignature(), function(publicKeyMissing) {
var serialized = publicKeyMissing.toString();
return serialized === public2.toString() ||
serialized === public3.toString();
}).should.equal(true);
});
it('can clear all signatures', function() {
var transaction = new Transaction()
.from(output, [public1, public2, public3], 2)
.to(address, 1000000)
.sign(privateKey1)
.sign(privateKey2);
var input = transaction.inputs[0];
input.isFullySigned().should.equal(true);
input.clearSignatures();
input.isFullySigned().should.equal(false);
});
it('can estimate how heavy is the output going to be', function() {
var transaction = new Transaction()
.from(output, [public1, public2, public3], 2)
.to(address, 1000000);
var input = transaction.inputs[0];
input._estimateSize().should.equal(257);
});
it('uses SIGHASH_ALL by default', function() {
var transaction = new Transaction()
.from(output, [public1, public2, public3], 2)
.to(address, 1000000);
var input = transaction.inputs[0];
var sigs = input.getSignatures(transaction, privateKey1, 0);
sigs[0].sigtype.should.equal(Signature.SIGHASH_ALL);
});
it('roundtrips to/from object', function() {
var transaction = new Transaction()
.from(output, [public1, public2, public3], 2)
.to(address, 1000000)
.sign(privateKey1);
var input = transaction.inputs[0];
var roundtrip = new MultiSigScriptHashInput(input.toObject());
roundtrip.toObject().should.deep.equal(input.toObject());
});
it('roundtrips to/from object when not signed', function() {
var transaction = new Transaction()
.from(output, [public1, public2, public3], 2)
.to(address, 1000000);
var input = transaction.inputs[0];
var roundtrip = new MultiSigScriptHashInput(input.toObject());
roundtrip.toObject().should.deep.equal(input.toObject());
});
it('will get the scriptCode for nested witness', function() {
var address = Address.createMultisig([public1, public2, public3], 2, 'testnet', true);
var utxo = {
address: address.toString(),
txId: '66e64ef8a3b384164b78453fa8c8194de9a473ba14f89485a0e433699daec140',
outputIndex: 0,
script: new Script(address),
satoshis: 1000000
};
var transaction = new Transaction()
.from(utxo, [public1, public2, public3], 2, true)
.to(address, 1000000);
var input = transaction.inputs[0];
var scriptCode = input.getScriptCode();
scriptCode.toString('hex').should.equal('695221025c95ec627038e85b5688a9b3d84d28c5ebe66e8c8d697d498e20fe96e3b1ab1d2102cdddfc974d41a62f1f80081deee70592feb7d6e6cf6739d6592edbe7946720e72103c95924e02c240b5545089c69c6432447412b58be43fd671918bd184a5009834353ae');
});
it('will get the satoshis buffer for nested witness', function() {
var address = Address.createMultisig([public1, public2, public3], 2, 'testnet', true);
var utxo = {
address: address.toString(),
txId: '66e64ef8a3b384164b78453fa8c8194de9a473ba14f89485a0e433699daec140',
outputIndex: 0,
script: new Script(address),
satoshis: 1000000
};
var transaction = new Transaction()
.from(utxo, [public1, public2, public3], 2, true)
.to(address, 1000000);
var input = transaction.inputs[0];
var satoshisBuffer = input.getSatoshisBuffer();
satoshisBuffer.toString('hex').should.equal('40420f0000000000');
});
});
|
//# sourceMappingURL=iContent.js.map |
version https://git-lfs.github.com/spec/v1
oid sha256:234fad7d745b30a7cb428a16786d88fd76a821f89a3e1b0fd6f7471d4061db16
size 109
|
$( document ).ready(function() {
QUnit.test( "sort loan test 1", function( assert ) {
var id = '0';
var payment = 25;
var current_interest = {'0' : 30, '1': 20};
var current_principal = {'0' : 30, '1': 0};
var remaining_loans = {'0' : new Loan(0,'asd', 30,5,6), '1' : new Loan(0,'asd', 30,5,5)};
var payment_type = "snowball";
var sorted_keys = sort_loans(remaining_loans,current_principal,current_interest,payment_type);
assert.ok( arraysEqual(sorted_keys, ['1','0']), sorted_keys );
var payment_type = "avalanche";
var sorted_keys = sort_loans(remaining_loans,current_principal,current_interest,payment_type);
assert.ok( arraysEqual(sorted_keys, ['0','1']), sorted_keys );
});
QUnit.test( "sort loan test 2", function( assert ) {
var id = '0';
var payment = 25;
var current_interest = {'0' : 30, '1': 20};
var current_principal = {'0' : 30, '1': 0};
var remaining_loans = {'0' : new Loan(0,'asd', 30,5,5.1), '1' : new Loan(0,'asd', 30,5,5.7)};
var payment_type = "snowball";
var sorted_keys = sort_loans(remaining_loans,current_principal,current_interest,payment_type);
assert.ok( arraysEqual(sorted_keys, ['1','0']), sorted_keys );
payment_type = "avalanche";
sorted_keys = sort_loans(remaining_loans,current_principal,current_interest,payment_type);
assert.ok( arraysEqual(sorted_keys, ['1','0']), sorted_keys );
});
}); |
'use strict';
Object.defineProperty(exports, "__esModule", {
value: true
});
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
var _Checkbox = require('material-ui/Checkbox');
var _Checkbox2 = _interopRequireDefault(_Checkbox);
var _createComponent = require('./createComponent');
var _createComponent2 = _interopRequireDefault(_createComponent);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _objectWithoutProperties(obj, keys) { var target = {}; for (var i in obj) { if (keys.indexOf(i) >= 0) continue; if (!Object.prototype.hasOwnProperty.call(obj, i)) continue; target[i] = obj[i]; } return target; }
exports.default = (0, _createComponent2.default)(_Checkbox2.default, function (_ref) {
var _ref$input = _ref.input,
onChange = _ref$input.onChange,
value = _ref$input.value,
inputProps = _objectWithoutProperties(_ref$input, ['onChange', 'value']),
meta = _ref.meta,
props = _objectWithoutProperties(_ref, ['input', 'meta']);
return _extends({}, inputProps, props, {
checked: value ? true : false,
onCheck: onChange
});
}); |
Sidebars.Properties.Geometry.SphereGeometry = function ( signals, object ) {
var container = new UI.Panel();
var geometry = object.geometry;
// radius
var radiusRow = new UI.Panel();
var radius = new UI.Number( geometry.parameters.radius ).onChange( update );
radiusRow.add( new UI.Text( 'Radius' ).setWidth( '90px' ) );
radiusRow.add( radius );
container.add( radiusRow );
// widthSegments
var widthSegmentsRow = new UI.Panel();
var widthSegments = new UI.Integer( geometry.parameters.widthSegments ).setRange( 1, Infinity ).onChange( update );
widthSegmentsRow.add( new UI.Text( 'Width segments' ).setWidth( '90px' ) );
widthSegmentsRow.add( widthSegments );
//container.add( widthSegmentsRow );
// heightSegments
var heightSegmentsRow = new UI.Panel();
var heightSegments = new UI.Integer( geometry.parameters.heightSegments ).setRange( 1, Infinity ).onChange( update );
heightSegmentsRow.add( new UI.Text( 'Height segments' ).setWidth( '90px' ) );
heightSegmentsRow.add( heightSegments );
//container.add( heightSegmentsRow );
// phiStart
var phiStartRow = new UI.Panel();
var phiStart = new UI.Number( geometry.parameters.phiStart ).onChange( update );
phiStartRow.add( new UI.Text( 'Phi start' ).setWidth( '90px' ) );
phiStartRow.add( phiStart );
phiStartRow.setDisplay('none');
container.add( phiStartRow );
// phiLength
var phiLengthRow = new UI.Panel();
var phiLength = new UI.Number( geometry.parameters.phiLength ).onChange( update );
phiLengthRow.add( new UI.Text( 'Phi length' ).setWidth( '90px' ) );
phiLengthRow.add( phiLength );
phiLengthRow.setDisplay('none');
container.add( phiLengthRow );
// thetaStart
var thetaStartRow = new UI.Panel();
var thetaStart = new UI.Number( geometry.parameters.thetaStart ).onChange( update );
thetaStartRow.add( new UI.Text( 'Theta start' ).setWidth( '90px' ) );
thetaStartRow.add( thetaStart );
thetaStartRow.setDisplay('none');
container.add( thetaStartRow );
// thetaLength
var thetaLengthRow = new UI.Panel();
var thetaLength = new UI.Number( geometry.parameters.thetaLength ).onChange( update );
thetaLengthRow.add( new UI.Text( 'Theta length' ).setWidth( '90px' ) );
thetaLengthRow.add( thetaLength );
thetaLengthRow.setDisplay('none');
container.add( thetaLengthRow );
//
function update() {
//delete object.__webglInit; // TODO: Remove hack (WebGLRenderer refactoring)
object.geometry.dispose();
object.geometry = new THREE.SphereGeometry(
radius.getValue(),
widthSegments.getValue(),
heightSegments.getValue()
);
object.geometry.buffersNeedUpdate = true;
object.geometry.computeBoundingSphere();
signals.objectChanged.dispatch( object );
}
return container;
}
|
var Level4 = (function (){
this.game;
var Resource = {
loading: 11,
Image: {
background: new Image(),
character: new Image(),
characterLeft: new Image(),
jetpack: new Image(),
jetpackLeft: new Image(),
portal: new Image(),
enemyType1: new Image(),
enemyType1Left: new Image(),
greenCrystal: new Image(),
redCrystal: new Image(),
blueCrystal: new Image()
},
Music: {
level_4_music: new Audio(),
creditMusic: new Audio()
},
Sfx: {
weaponFire: new Audio(),
chargingFire: new Audio(),
jumpingSound: new Audio(),
deathSound: new Audio(),
enableJetPackSound: new Audio(),
disableJetPackSound: new Audio(),
greenCrystalSound: new Audio(),
blueCrystalSound: new Audio(),
playerHitSound: new Audio(),
headShot: new Audio(),
wingsFlapping: new Audio(),
barrierUp: new Audio(),
barrierDown: new Audio()
}
}
Resource.Image.background.onload = onload;
Resource.Image.character.onload = onload;
Resource.Image.characterLeft.onload = onload;
Resource.Image.jetpack.onload = onload;
Resource.Image.jetpackLeft.onload = onload;
Resource.Image.portal.onload = onload;
Resource.Image.enemyType1.onload = onload;
Resource.Image.enemyType1Left.onload = onload;
Resource.Image.greenCrystal.onload = onload;
Resource.Image.blueCrystal.onload = onload;
Resource.Image.redCrystal.onload = onload;
Resource.Image.background.src = "background6.png";
Resource.Image.character.src = "mainCharacterSpriteSheet100.png";
Resource.Image.characterLeft.src = "mainCharacterSpriteSheet100Left.png";
Resource.Image.jetpack.src = "jetpackSpriteSheet100.png";
Resource.Image.jetpackLeft.src = "jetpackSpriteSheet100Left.png";
Resource.Image.portal.src = "portalSpriteSheet.png";
Resource.Image.enemyType1.src ="Robot_Blue1_SpriteSheet.png";
Resource.Image.enemyType1Left.src ="Robot_Blue1_SpriteSheetLeft.png"
Resource.Image.greenCrystal.src = "greenCrystalSpriteSheet.png";
Resource.Image.blueCrystal.src = "blueCrystalSpriteSheet.png";
Resource.Image.redCrystal.src = "redCrystalSpriteSheet.png";
//Sound Effects
Resource.Sfx.weaponFire.src = "Sound Effects/Weapon Fire.wav";
Resource.Sfx.chargingFire.src ="Sound Effects/Chargingup.wav";
Resource.Sfx.jumpingSound.src ="Sound Effects/Jumping.wav";
Resource.Sfx.deathSound.src = "Sound Effects/deathh.wav";
Resource.Sfx.enableJetPackSound.src = "Sound Effects/Power up (jetpack enabled).mp3";
Resource.Sfx.disableJetPackSound.src = "Sound Effects/Power_Down_jetpack_disabled_.mp3";
Resource.Sfx.greenCrystalSound.src = "Sound Effects/greenCrystalSound.wav";
Resource.Sfx.blueCrystalSound.src = "Sound Effects/Blue Powerup.wav";
Resource.Sfx.playerHitSound.src = "Sound Effects/pain1.wav";
Resource.Sfx.headShot.src = "Sound Effects/Headshot.wav";
Resource.Sfx.wingsFlapping.src = "Sound Effects/Wings Fapping.mp3";
Resource.Sfx.barrierUp.src ="Sound Effects/cogs.mp3";
Resource.Sfx.barrierDown.src = "Sound Effects/boxopen.mp3";
//Level Music
Resource.Music.level_4_music.src = "Levelmusic/song21_0.mp3";
Resource.Music.creditMusic.src = "Levelmusic/Exodus.mp3";
Resource.Music.creditMusic.addEventListener('ended', function() {
this.currentTime = 0;
this.play();
}, false);
Resource.Music.level_4_music.addEventListener('ended', function() {
this.currentTime = 0;
this.play();
}, false);
function onload(){
Resource.loading -= 1;
}
var setGame = function(game)
{
this.game = game;
}
var background = {
image: Resource.Image.background,
offset: {x: 0, y: 0},
size: {x:3500,y:480}
}
var character = {
image: Resource.Image.character
}
var characterLeft ={
image: Resource.Image.characterLeft
}
var jetpack ={
image: Resource.Image.jetpack
}
var jetpackLeft = {
image: Resource.Image.jetpackLeft
}
var portal ={
image: Resource.Image.portal,
portalx: 0,
portalCount:0,
portalRadius: 0
}
var enemyType1 ={
image: Resource.Image.enemyType1
}
var enemyType1Left = {
image: Resource.Image.enemyType1Left
}
var enemies = []
var treasures = []
var setBackground = function(image){
Resource.Image.background = image;
}
var load = function(screenCtx)
{
var self = this;
Tilemap.load(tilemapDataLvl4, {
onload: function() {
// Tilemap.render(screenCtx);
console.log('Tilemap Loaded');
}
});
Resource.Music.level_4_music.play();
}
var playLevelMusic = function() {
Resource.Music.level_4_music.play();
}
var stopLevelMusic = function() {
Resource.Music.level_4_music.currentTime =0;
Resource.Music.level_4_music.pause();
}
var createEnemies = function(cenemies){
enemies = [];
cenemies.forEach( function(enemy) {
switch(enemy.enemyType)
{
case "1":
var newEnemy = new Type1Enemy(this.game, enemy.position.x, enemy.position.y,enemyType1, enemyType1Left,30,700,400,5,50,"walking",50,10,250);
enemies.push(newEnemy);
break;
}
});
}
var createTreasures = function(ctreasures){
treasures = [];
ctreasures.forEach( function(treasure) {
switch(treasure.treasureType)
{
case "1":
var newTreasure = new Type1Treasure(this.game, treasure.position.x, treasure.position.y, Resource.Image.greenCrystal, 1, 100, 700, 5, 25, 'normal', 2500);
treasures.push(newTreasure);
break;
case "2":
var newTreasure = new Type1Treasure(this.game, treasure.position.x, treasure.position.y, Resource.Image.redCrystal, 2, 100, 700, 5, 25, 'normal', 2500);
treasures.push(newTreasure);
break;
case "3":
var newTreasure = new Type1Treasure(this.game, treasure.position.x, treasure.position.y, Resource.Image.blueCrystal, 3, 100, 700, 5, 25, 'normal', 2500);
treasures.push(newTreasure);
break;
}
});
}
var update = function(elapsedTime){
calculateTreasureCharacterCollisions(this.game, treasures);
calculateEnemyCharacterCollisions(this.game, enemies);
calculateEnemyCharacterBulletCollisions(this.game,enemies);
enemies.forEach( function(enemy) {
if(enemy.state=="dead")
{
this.game.score += enemy.value;
enemies.splice($.inArray(enemy, enemies),1);
}
enemy.update();
});
treasures.forEach( function(treasure) {
if(treasure.state=="dead")
{
this.game.score += treasure.value;
switch(treasure.type)
{
case 1:
this.game.character.updateHealth(25);
break;
case 2:
this.game.jetPackPowerCollected =true;
this.game.character.enableJetPack();
break;
case 3:
this.game.character.setRespawnPoint(this.game.character.x,this.game.character.y, this.game.backgroundx);
break;
}
treasures.splice($.inArray(treasure, treasures),1);
}
treasure.update();
});
}
var render = function(screenCtx) {
if(!game.gameresetting)
{
renderPortals(screenCtx);
renderEnemies(screenCtx);
renderTreasures(screenCtx);
}
}
var renderPortals = function(screenCtx)
{
//Render Portals
if(portal.portalx == 3162)
{
portal.portalx = 0;
}
if(game.levels[game.level-1].portal.portalCount==5)
{
portal.portalx +=102;
portal.portalCount=0;
}
portal.portalCount++;
if(!game.renderCharacter && portal.portalRadius <=100)
{
screenCtx.drawImage(portal.image,portal.portalx,0,102,126,Tilemap.portals[1].postion.x,Tilemap.portals[1].postion.y-50,portal.portalRadius,portal.portalRadius);
if(!game.renderCharacter){
portal.portalRadius+=2;
}
}
else{
game.renderCharacter = true;
screenCtx.drawImage(portal.image,portal.portalx,0,102,126,Tilemap.portals[1].postion.x,Tilemap.portals[1].postion.y-50,portal.portalRadius,portal.portalRadius);
if(game.levels[game.level-1].portal.portalRadius >0)
{
game.levels[game.level-1].portal.portalRadius-=2;
}
}
screenCtx.drawImage(portal.image,portal.portalx,0,102,126,Tilemap.portals[0].postion.x,Tilemap.portals[0].postion.y-50,100,100);
}
var renderEnemies = function(screenCtx){
enemies.forEach( function(enemy) {
enemy.render(screenCtx);
});
}
var renderTreasures = function(screenCtx){
treasures.forEach( function(treasure) {
treasure.render(screenCtx);
});
}
// Expose the module's public API
return {
setBackground : setBackground,
setGame : setGame,
load : load,
update: update,
render: render,
background : background,
Resource : Resource,
character : character,
characterLeft : characterLeft,
jetpack : jetpack,
jetpackLeft: jetpackLeft,
portal : portal,
enemyType1 : enemyType1,
enemies : enemies,
createEnemies : createEnemies,
createTreasures : createTreasures,
stopLevelMusic : stopLevelMusic,
playLevelMusic : playLevelMusic
}
})(); |
(function($) {
$.fn.F_slider = function(options){
var defaults = {
page : 1,
len : 0, // 滚动篇幅
axis : 'y' // y为上下滚动,x为左右滚动
}
var options = $.extend(defaults,options);
return this.each(function(){
var $this = $(this);
var len = options.len;
var page = options.page;
if(options.axis == 'y'){
var Val = $(this).find('.F-center').height();
var Param = 'top';
}else if(options.axis == 'x'){
var Val = $(this).find('.F-center').parent().width();
var Param = 'left';
}
$this.find('.F-prev').click(function(){
if( page == 1){
eval("$this.find('.F-center').animate({"+Param+":'-=' + Val*(len-1)},'slow');");
page=len;
}else{
eval("$this.find('.F-center').animate({"+Param+":'+=' + Val},'slow');");
page--;
}
});
$this.find('.F-next').click(function(){
if(page == len){
eval("$this.find('.F-center').animate({"+Param+":0},'slow');");
page=1;
}else{
eval("$this.find('.F-center').animate({"+Param+":'-=' + Val},'show');");
page++;
}
});
});
}
})(jQuery); |
/* jshint node:true, browser:true, undef:true */
/* global QUnit, QUNIT_BDD_OPTIONS */
;(function(global, exports, QUnit, options) {
if (!QUnit) {
throw new Error('Unable to locate QUnit! Please load it before qunit-bdd.');
}
/**
* Represents an execution context for tests created by calls to `describe`
* and `context`. Contexts can be nested inside each other.
*
* @class
* @private
* @param {string} description
* @param {?Context} parent
* @param {?object} options
*/
function Context(description, parent, options) {
this.description = description;
this.parent = parent;
this.skipped = (options && options.skipped) || (parent && parent.skipped);
this.tests = [];
this.before = [];
this.after = [];
this.lazySetup = [];
this.lazyTeardown = [];
}
/**
* Gets the full context description by prepending any parent context
* descriptions joined by a space.
*
* @return {string}
*/
Context.prototype.fullDescription = function() {
if (this.parent) {
var parentDescription = this.parent.fullDescription();
if (parentDescription) {
return parentDescription + ' ' + this.description;
}
}
return this.description;
};
/**
* Queues the named hook in the given direction using the given execution
* environment. This is used to set up `lazy` values, run `before` and
* `after` callbacks, and tear down `lazy` values.
*
* See `addTestsToQUnit` for an explanation of how QUnit's queue is used to
* handle these hooks and async.
*
* @private
* @param {string} hook The name of the hook, such as "before".
* @param {up} boolean true to run from inside-out, false to run outside-in.
* @param {object} env `this` inside the hook callback functions.
*/
Context.prototype.prependHook = function(hook, up, env) {
var queue = [];
var parent = this.parent;
this[hook].forEach(function(fn) {
queue.push(function() {
if (QUnit.config.notrycatch) {
fn.call(env);
} else {
try {
fn.call(env);
} catch (e) {
QUnit.pushFailure(
'Exception while running qunit-bdd `' + hook + '` hook: ' +
(e.message || e),
QUnit.config.current.stack
);
}
}
});
});
if (parent) {
if (up) {
queue.push(function() { parent.prependHook(hook, up, env); });
} else {
queue.unshift(function() { parent.prependHook(hook, up, env); });
}
}
QUnit.config.queue.unshift.apply(QUnit.config.queue, queue);
};
/**
* Context state data. The root context handles top-level `before` and
* `after` callbacks.
*/
var root = new Context();
var pendingContexts = [];
var contextStack = [root];
/**
* Gets the innermost context whose body is being evaluated.
*
* @private
* @return {?Context}
*/
function currentContext() {
return contextStack[contextStack.length - 1];
}
/**
* Processes the current contexts by setting them up as QUnit modules.
*
* @private
*/
function addTestsToQUnit() {
if (options.randomize) {
pendingContexts = randomize(pendingContexts);
}
pendingContexts.forEach(function(context) {
QUnit.module(context.fullDescription(), {
/**
* We use QUnit's current `queue` to ensure hook functions are run in
* the right order and obey QUnit's async rules. QUnit synchronizes
* calls in this order:
*
* module('mod', {
* setup: function(){}, // Step 1
* teardown: function(){} // Step 3
* });
*
* test('test', function(){}); // Step 2
*
* We add some abstractions to that, so we want to run things in this
* order:
*
* describe('outer', function() {
* lazy('a', function(){}); // Step 1
*
* before(function(){}); // Step 3
* before(function(){}); // Step 4
*
* describe('inner', function() {
* lazy('a', function(){}); // Step 2
*
* before(function(){}); // Step 5
* it('test', function(){}); // Step 6
* after(function(){}); // Step 7
* });
*
* after(function(){}); // Step 8
* after(function(){}); // Step 9
* });
*
* So before `setup` is called below, the QUnit queue looks like this:
*
* - setup
* - test
* - teardown
*
* QUnit unshifts `setup` and runs it. We then call `prependHook` which
* prepends our `before` callbacks so the queue now looks like this:
*
* - before (#3)
* - before (#4)
* - before (#5)
* - test
* - teardown
*
* And then we call `prependHook` for the `lazySetup` callbacks, so we
* end up with this:
*
* - lazySetup (#1)
* - lazySetup (#2)
* - before (#3)
* - before (#4)
* - before (#5)
* - test
* - teardown
*
* QUnit will ensure that each step is run only once
* `QUnit.config.semaphore` has gone back down to 0.
*
* Similarly, once `teardown` is run we add additional queue items for
* `lazyTeardown` and `after` callbacks.
*/
setup: function() {
if (!QUnit.config.current.callback.skipped) {
context.prependHook('before', false, this);
context.prependHook('lazySetup', false, this);
}
},
teardown: function() {
if (!QUnit.config.current.callback.skipped) {
context.prependHook('lazyTeardown', true, this);
context.prependHook('after', true, this);
}
}
});
var tests = context.tests;
if (options.randomize) {
tests = randomize(tests.slice());
}
tests.forEach(function(test) {
QUnit.test(test.description, test.body);
});
});
pendingContexts.length = 0;
}
/**
* Shuffle the entries of `array` randomly.
*
* @private
* @param {Array.<T>} array
* @return {Array.<T>}
*/
function shuffle(array) {
var j, x, i = array.length;
while (i) {
j = Math.floor(Math.random() * i);
x = array[--i];
array[i] = array[j];
array[j] = x;
}
return array;
}
var randomize = (typeof options.randomize === 'function') ?
options.randomize :
shuffle;
// Add test suites just before QUnit starts running.
QUnit.begin(addTestsToQUnit);
/**
* Creates a context and adds it to the current context state.
*
* @param {string} description
* @param {function(this: Context)} body
* @param {?object} options
*/
function describe(description, body, options) {
var desc = new Context(description, currentContext(), options);
pendingContexts.push(desc);
contextStack.push(desc);
body.call(desc);
contextStack.pop();
}
/**
* Creates a test for the current context.
*
* @param {string} description
* @param {function()} body
* @param {boolean} skipped
*/
function it(description, body, /* internal */ skipped) {
var context = currentContext();
if (context.skipped || skipped) {
description += ' (SKIPPED)';
body = skippedTestBody;
}
context.tests.push({
description: description,
body: body
});
}
/**
* All skipped tests do the same thing so we can reuse the body function,
* which is what this is for.
*
* @private
*/
var skippedTestBody = function() {
QUnit.expect(0);
if (typeof document !== 'undefined') {
var testRow = document.getElementById(QUnit.config.current.id);
if (testRow && testRow.style) {
testRow.style.opacity = 0.5;
}
}
};
skippedTestBody.skipped = true;
/**
* Allows leaving a `describe` in place but having QUnit skip all the tests,
* as if you'd annotated all of them with `.skip` instead.
*
* @param {string} description
* @param {function()} body
*/
describe.skip = function(description, body) {
describe(description, body, { skipped: true });
};
describe.only = function(description, body) {
var module = currentContext().fullDescription();
if (module) {
module += ' ' + description;
} else {
module = description;
}
QUnit.config.module = module;
describe(description, body);
};
/**
* Allows leaving a test intact but without it being run. It will be marked
* as skipped both in the name of the test and, if running with a DOM, by
* marking the test results.
*
* @param {string} description
* @param {function()} body
*/
it.skip = function(description, body) {
it(description, body, true);
};
/**
* Allows running only a specific test by using `it.only` instead of `it`.
* This is the same as running with a specific module/filter combination, but
* is more practical in situations where accessing the QUnit UI or URL is
* difficult.
*
* @param {string} description
* @param {function()} body
*/
it.only = function(description, body) {
QUnit.config.module = currentContext().fullDescription();
QUnit.config.filter = description;
it(description, body);
};
/**
* Registers a function to run before each test in the current context and
* all its descendant contexts.
*
* @param {function()} body
*/
function before(body) {
currentContext().before.push(body);
}
/**
* Registers a function to run after each test in the current context and
* all its descendant contexts.
*
* @param {function()} body
*/
function after(body) {
currentContext().after.push(body);
}
/**
* Registers a helper function on the current context.
*
* Example
*
* describe('api', function() {
* before(function() {
* this.apiController = {};
* });
*
* helper('fireApiRequest', function() {
* // full access to everything on `this` context.
* // this.apiController.doSomething()...
* });
*
* it('works', function() {
* this.fireApiRequest();
* });
*
* it('works another way', function() {
* this.fireApiRequest();
* });
* });
*
* @param {function()} body
*/
function helper(name, fn) {
lazy(name, function() { return fn; });
}
/**
* Registers a named value to be made available in all before/after/it blocks
* for the current context. This helper allows you to create complex values
* that are dependent on simpler values that may be overridden in child
* contexts.
*
* `value` may either be a function, in which case the value is lazily
* determined as needed, or a non-function value, in which case the given
* value will be used as-is. Dynamic values only have their value computed
* once per test. Keep in mind the value will not be generated at all if the
* value is not used.
*
* Example
*
* describe('Person', function() {
* lazy('person', function() {
* return new Person(this.firstName, this.lastName);
* });
*
* describe('#name', function() {
* context('with both first and last name', function() {
* lazy('firstName, 'Jim');
* lazy('lastName', 'Henson');
*
* it('joins first and last names on spaces', function() {
* expect(this.person.name).to.equal('Jim Henson');
* });
* });
*
* context('with only first name', function() {
* lazy('firstName, 'Jim');
*
* it('uses only the first name', function() {
* expect(this.person.name).to.equal('Jim');
* });
* });
* });
* });
*
* @param {string} name
* @param {*} value
*/
function lazy(name, value) {
var cached = false;
var getter;
if (typeof value === 'function') {
getter = value;
} else {
getter = function() { return value; };
}
currentContext().lazySetup.push(function() {
Object.defineProperty(this, name, {
enumerable: false,
configurable: true,
get: function() {
if (!cached) {
value = getter.call(this);
cached = true;
}
return value;
},
set: function(newValue) {
cached = true;
value = newValue;
}
});
});
currentContext().lazyTeardown.push(function(context) {
cached = false;
Object.defineProperty(this, name, {
enumerable: false,
configurable: true,
value: void 0
});
});
}
/**
* Represents an assertion created by calling `expect`.
*
* @class
* @private
* @param {*} actual
*/
function Assertion(actual) {
this._actual = actual;
this._flags = {};
}
/**
* Creates a new Assertion.
*
* @param {*} actual
* @return {Assertion}
*/
function expect(actual) {
var assertion = new Assertion(actual);
Object.defineProperty(assertion, '_previousExpectedAssertions', {
value: QUnit.config.current.expected,
enumerable: false
});
if (typeof actual === 'number') {
QUnit.config.current.expected = actual;
}
return assertion;
}
/**
* Add your own assertions or customize built-in ones here.
*
* expect.configure({
* // expect(2).to.be.even();
* even: function() {
* QUnit.ok(
* !(this._actual % 2),
* 'expected ' + this._actual + ' to be even'
* );
* }
* });
*
* @param {object} assertions
*/
expect.configure = function(assertions) {
Object.getOwnPropertyNames(assertions).forEach(function(key) {
var descriptor = Object.getOwnPropertyDescriptor(assertions, key);
if (descriptor) {
descriptor.configurable = true;
if (descriptor.get) {
descriptor.get = assertionWrapper(key, descriptor.get);
} else if (typeof descriptor.value === 'function') {
descriptor.value = assertionWrapper(key, descriptor.value);
}
Object.defineProperty(Assertion.prototype, key, descriptor);
}
});
};
/**
* Creates a wrapper function that restores any expect count that might have
* been set before we overrode it.
*
* @param {Function} fn
* @return {Function}
*/
function assertionWrapper(key, fn) {
return function() {
var previousExpectedAssertions = this._previousExpectedAssertions;
QUnit.config.current.expected = previousExpectedAssertions;
return fn.apply(this, arguments);
};
}
expect.configure(Object.defineProperties({}, {
/**
* Negates the meaning of this assertion.
*
* expect(1).not.to.equal(2);
*
* @return {Assertion}
*/
not: {
get: function() {
this._flags.negate = !this._flags.negate;
return this;
}
},
/**
* Syntactic sugar to help readability:
*
* // This doesn't read very nicely.
* expect(1).equal(1);
*
* // But this does.
* expect(1).to.equal(1);
*
* @return {Assertion}
*/
to: {
get: function() {
return this;
}
},
/**
* Syntactic sugar to help readability:
*
* // This doesn't read very nicely.
* expect(true).true();
*
* // But this does.
* expect(true).to.be.true();
*
* @return {Assertion}
*/
be: {
get: function() {
return this;
}
},
/**
* Asserts that the actual and expected values are (or are not) equal. This
* method checks using strict equality (===) and delegates to
* QUnit.(not)strictEqual.
*
* @param {*} expected
* @param {?string} message
*/
equal: {
value: function(expected, message) {
if (this._flags.negate) {
QUnit.notStrictEqual(this._actual, expected, message);
} else {
QUnit.strictEqual(this._actual, expected, message);
}
}
},
/**
* Asserts that the actual and expected values are (or are not) deeply equal.
* This method checks that object keys and values match up, recursively. This
* method delegates to QUnit.(not)deepEqual.
*
* @param {*} expected
* @param {?string} message
*/
eql: {
value: function(expected, message) {
if (this._flags.negate) {
QUnit.notDeepEqual(this._actual, expected, message);
} else {
QUnit.deepEqual(this._actual, expected, message);
}
}
},
/**
* Asserts that the actual value is (or is not) undefined.
*/
undefined: {
value: function(message) {
this.equal(void 0, message);
}
},
/**
* Asserts that the actual value is (or is not) null.
*/
null: {
value: function(message) {
this.equal(null, message);
}
},
/**
* Asserts that the actual value is (or is not) false.
*/
false: {
value: function(message) {
this.equal(false, message);
}
},
/**
* Asserts that the actual value is (or is not) true.
*/
true: {
value: function(message) {
this.equal(true, message);
}
},
/**
* Asserts that the actual value is (or is not) null or undefined.
*/
defined: {
value: function(message) {
if (this._flags.negate) {
QUnit.push(
this._actual === null || this._actual === undefined,
this._actual, undefined, message);
} else {
QUnit.push(
this._actual !== null && this._actual !== undefined,
this._actual, undefined, message);
}
}
}
}));
/**
* Fails a test unconditionally with the given message.
*
* @param {string} message
*/
function fail(message) {
QUnit.ok(false, message);
}
/**
* GLOBALS configures which API methods should be globally exported, if any.
* In a CommonJS environment API methods will by default not be made global.
* In other environments they will be exported by default.
*
* To configure this behavior you can set QUNIT_BDD_OPTIONS.GLOBALS to true,
* false, or an object with function names as keys and boolean values. For
* example, to disable only the `lazy` function globally:
*
* QUNIT_BDD_OPTIONS.GLOBALS = { lazy: false };
*/
var GLOBALS = options.GLOBALS;
if (GLOBALS === undefined) {
GLOBALS = !exports;
}
function doExports(map) {
for (var key in map) {
if (map.hasOwnProperty(key)) {
if (exports) {
exports[key] = map[key];
}
if (GLOBALS === true ||
(typeof GLOBALS === 'object' &&
GLOBALS[key] !== false)) {
global[key] = map[key];
}
}
}
}
doExports({
describe: describe,
context: describe,
it: it,
before: before,
after: after,
lazy: lazy,
expect: expect,
fail: fail,
helper: helper
});
}).call(this,
// global
(typeof global !== 'undefined') ? global :
(typeof window !== 'undefined') ? window : this,
// exports
(typeof module !== 'undefined' &&
typeof exports !== 'undefined' &&
module.exports === exports) ? exports : null,
// QUnit
(typeof QUnit !== 'undefined') && QUnit,
// options
(typeof QUNIT_BDD_OPTIONS !== 'undefined') &&
QUNIT_BDD_OPTIONS || this.QUNIT_BDD_OPTIONS || {}
);
|
/**
* @ngdoc module
* @name material.components.bottomSheet
* @description
* BottomSheet
*/
angular
.module('material.components.bottomSheet', [
'material.core',
'material.components.backdrop'
])
.directive('mdBottomSheet', MdBottomSheetDirective)
.provider('$mdBottomSheet', MdBottomSheetProvider);
/* @ngInject */
function MdBottomSheetDirective($mdBottomSheet) {
return {
restrict: 'E',
link : function postLink(scope, element) {
element.addClass('_md'); // private md component indicator for styling
// When navigation force destroys an interimElement, then
// listen and $destroy() that interim instance...
scope.$on('$destroy', function() {
$mdBottomSheet.destroy();
});
}
};
}
/**
* @ngdoc service
* @name $mdBottomSheet
* @module material.components.bottomSheet
*
* @description
* `$mdBottomSheet` opens a bottom sheet over the app and provides a simple promise API.
*
* ## Restrictions
*
* - The bottom sheet's template must have an outer `<md-bottom-sheet>` element.
* - Add the `md-grid` class to the bottom sheet for a grid layout.
* - Add the `md-list` class to the bottom sheet for a list layout.
*
* @usage
* <hljs lang="html">
* <div ng-controller="MyController">
* <md-button ng-click="openBottomSheet()">
* Open a Bottom Sheet!
* </md-button>
* </div>
* </hljs>
* <hljs lang="js">
* var app = angular.module('app', ['ngMaterial']);
* app.controller('MyController', function($scope, $mdBottomSheet) {
* $scope.openBottomSheet = function() {
* $mdBottomSheet.show({
* template: '<md-bottom-sheet>' +
* 'Hello! <md-button ng-click="closeBottomSheet()">Close</md-button>' +
* '</md-bottom-sheet>'
* })
*
* // Fires when the hide() method is used
* .then(function() {
* console.log('You clicked the button to close the bottom sheet!');
* })
*
* // Fires when the cancel() method is used
* .catch(function() {
* console.log('You hit escape or clicked the backdrop to close.');
* });
* };
*
* $scope.closeBottomSheet = function($scope, $mdBottomSheet) {
* $mdBottomSheet.hide();
* }
*
* });
* </hljs>
*
* ### Custom Presets
* Developers are also able to create their own preset, which can be easily used without repeating
* their options each time.
*
* <hljs lang="js">
* $mdBottomSheetProvider.addPreset('testPreset', {
* options: function() {
* return {
* template:
* '<md-bottom-sheet>' +
* 'This is a custom preset' +
* '</md-bottom-sheet>',
* controllerAs: 'bottomSheet',
* bindToController: true,
* clickOutsideToClose: true,
* escapeToClose: true
* };
* }
* });
* </hljs>
*
* After you create your preset during the config phase, you can easily access it.
*
* <hljs lang="js">
* $mdBottomSheet.show(
* $mdBottomSheet.testPreset()
* );
* </hljs>
*/
/**
* @ngdoc method
* @name $mdBottomSheet#show
*
* @description
* Show a bottom sheet with the specified options.
*
* <em><b>Note:</b> You should <b>always</b> provide a `.catch()` method in case the user hits the
* `esc` key or clicks the background to close. In this case, the `cancel()` method will
* automatically be called on the bottom sheet which will `reject()` the promise. See the @usage
* section above for an example.
*
* Newer versions of Angular will throw a `Possibly unhandled rejection` exception if you forget
* this.</em>
*
* @param {object} optionsOrPreset Either provide an `$mdBottomSheetPreset` defined during the config phase or
* an options object, with the following properties:
*
* - `templateUrl` - `{string=}`: The url of an html template file that will
* be used as the content of the bottom sheet. Restrictions: the template must
* have an outer `md-bottom-sheet` element.
* - `template` - `{string=}`: Same as templateUrl, except this is an actual
* template string.
* - `scope` - `{object=}`: the scope to link the template / controller to. If none is specified, it will create a new child scope.
* This scope will be destroyed when the bottom sheet is removed unless `preserveScope` is set to true.
* - `preserveScope` - `{boolean=}`: whether to preserve the scope when the element is removed. Default is false
* - `controller` - `{string=}`: The controller to associate with this bottom sheet.
* - `locals` - `{string=}`: An object containing key/value pairs. The keys will
* be used as names of values to inject into the controller. For example,
* `locals: {three: 3}` would inject `three` into the controller with the value
* of 3.
* - `clickOutsideToClose` - `{boolean=}`: Whether the user can click outside the bottom sheet to
* close it. Default true.
* - `bindToController` - `{boolean=}`: When set to true, the locals will be bound to the controller instance.
* - `disableBackdrop` - `{boolean=}`: When set to true, the bottomsheet will not show a backdrop.
* - `escapeToClose` - `{boolean=}`: Whether the user can press escape to close the bottom sheet.
* Default true.
* - `isLockedOpen` - `{boolean=}`: Disables all default ways of closing the bottom sheet. **Note:** this will override
* the `clickOutsideToClose` and `escapeToClose` options, leaving only the `hide` and `cancel`
* methods as ways of closing the bottom sheet. Defaults to false.
* - `resolve` - `{object=}`: Similar to locals, except it takes promises as values
* and the bottom sheet will not open until the promises resolve.
* - `controllerAs` - `{string=}`: An alias to assign the controller to on the scope.
* - `parent` - `{element=}`: The element to append the bottom sheet to. The `parent` may be a `function`, `string`,
* `object`, or null. Defaults to appending to the body of the root element (or the root element) of the application.
* e.g. angular.element(document.getElementById('content')) or "#content"
* - `disableParentScroll` - `{boolean=}`: Whether to disable scrolling while the bottom sheet is open.
* Default true.
*
* @returns {promise} A promise that can be resolved with `$mdBottomSheet.hide()` or
* rejected with `$mdBottomSheet.cancel()`.
*/
/**
* @ngdoc method
* @name $mdBottomSheet#hide
*
* @description
* Hide the existing bottom sheet and resolve the promise returned from
* `$mdBottomSheet.show()`. This call will close the most recently opened/current bottom sheet (if
* any).
*
* <em><b>Note:</b> Use a `.then()` on your `.show()` to handle this callback.</em>
*
* @param {*=} response An argument for the resolved promise.
*
*/
/**
* @ngdoc method
* @name $mdBottomSheet#cancel
*
* @description
* Hide the existing bottom sheet and reject the promise returned from
* `$mdBottomSheet.show()`.
*
* <em><b>Note:</b> Use a `.catch()` on your `.show()` to handle this callback.</em>
*
* @param {*=} response An argument for the rejected promise.
*
*/
function MdBottomSheetProvider($$interimElementProvider) {
// how fast we need to flick down to close the sheet, pixels/ms
var CLOSING_VELOCITY = 0.5;
var PADDING = 80; // same as css
return $$interimElementProvider('$mdBottomSheet')
.setDefaults({
methods: ['disableParentScroll', 'escapeToClose', 'clickOutsideToClose'],
options: bottomSheetDefaults
});
/* @ngInject */
function bottomSheetDefaults($animate, $mdConstant, $mdUtil, $mdTheming, $mdBottomSheet, $rootElement,
$mdGesture, $log) {
var backdrop;
return {
themable: true,
onShow: onShow,
onRemove: onRemove,
disableBackdrop: false,
escapeToClose: true,
clickOutsideToClose: true,
disableParentScroll: true,
isLockedOpen: false
};
function onShow(scope, element, options, controller) {
element = $mdUtil.extractElementByName(element, 'md-bottom-sheet');
// prevent tab focus or click focus on the bottom-sheet container
element.attr('tabindex', '-1');
// Once the md-bottom-sheet has `ng-cloak` applied on his template the opening animation will not work properly.
// This is a very common problem, so we have to notify the developer about this.
if (element.hasClass('ng-cloak')) {
var message = '$mdBottomSheet: using `<md-bottom-sheet ng-cloak>` will affect the bottom-sheet opening animations.';
$log.warn(message, element[0]);
}
if (options.isLockedOpen) {
options.clickOutsideToClose = false;
options.escapeToClose = false;
} else {
options.cleanupGestures = registerGestures(element, options.parent);
}
if (!options.disableBackdrop) {
// Add a backdrop that will close on click
backdrop = $mdUtil.createBackdrop(scope, "md-bottom-sheet-backdrop md-opaque");
// Prevent mouse focus on backdrop; ONLY programmatic focus allowed.
// This allows clicks on backdrop to propagate to the $rootElement and
// ESC key events to be detected properly.
backdrop[0].tabIndex = -1;
if (options.clickOutsideToClose) {
backdrop.on('click', function() {
$mdUtil.nextTick($mdBottomSheet.cancel, true);
});
}
$mdTheming.inherit(backdrop, options.parent);
$animate.enter(backdrop, options.parent, null);
}
$mdTheming.inherit(element, options.parent);
if (options.disableParentScroll) {
options.restoreScroll = $mdUtil.disableScrollAround(element, options.parent);
}
return $animate.enter(element, options.parent, backdrop)
.then(function() {
var focusable = $mdUtil.findFocusTarget(element) || angular.element(
element[0].querySelector('button') ||
element[0].querySelector('a') ||
element[0].querySelector($mdUtil.prefixer('ng-click', true))
) || backdrop;
if (options.escapeToClose) {
options.rootElementKeyupCallback = function(e) {
if (e.keyCode === $mdConstant.KEY_CODE.ESCAPE) {
$mdUtil.nextTick($mdBottomSheet.cancel, true);
}
};
$rootElement.on('keyup', options.rootElementKeyupCallback);
focusable && focusable.focus();
}
});
}
function onRemove(scope, element, options) {
if (!options.disableBackdrop) $animate.leave(backdrop);
return $animate.leave(element).then(function() {
if (options.disableParentScroll) {
options.restoreScroll();
delete options.restoreScroll;
}
options.cleanupGestures && options.cleanupGestures();
});
}
/**
* Adds the drag gestures to the bottom sheet.
* @param {angular.JQLite} element where CSS transitions will be applied
* @param {angular.JQLite} parent used for registering gesture listeners
* @return {Function} function that removes gesture listeners that were set up by
* registerGestures()
*/
function registerGestures(element, parent) {
var deregister = $mdGesture.register(parent, 'drag', { horizontal: false });
parent.on('$md.dragstart', onDragStart)
.on('$md.drag', onDrag)
.on('$md.dragend', onDragEnd);
return function cleanupGestures() {
deregister();
parent.off('$md.dragstart', onDragStart);
parent.off('$md.drag', onDrag);
parent.off('$md.dragend', onDragEnd);
};
function onDragStart() {
// Disable transitions on transform so that it feels fast
element.css($mdConstant.CSS.TRANSITION_DURATION, '0ms');
}
function onDrag(ev) {
var transform = ev.pointer.distanceY;
if (transform < 5) {
// Slow down drag when trying to drag up, and stop after PADDING
transform = Math.max(-PADDING, transform / 2);
}
element.css($mdConstant.CSS.TRANSFORM, 'translate3d(0,' + (PADDING + transform) + 'px,0)');
}
function onDragEnd(ev) {
if (ev.pointer.distanceY > 0 &&
(ev.pointer.distanceY > 20 || Math.abs(ev.pointer.velocityY) > CLOSING_VELOCITY)) {
var distanceRemaining = element.prop('offsetHeight') - ev.pointer.distanceY;
var transitionDuration = Math.min(distanceRemaining / ev.pointer.velocityY * 0.75, 500);
element.css($mdConstant.CSS.TRANSITION_DURATION, transitionDuration + 'ms');
$mdUtil.nextTick($mdBottomSheet.cancel, true);
} else {
element.css($mdConstant.CSS.TRANSITION_DURATION, '');
element.css($mdConstant.CSS.TRANSFORM, '');
}
}
}
}
}
|
$(document).ready(function(){
$('a[href^="#"]').on('click',function (e) {
e.preventDefault();
var target = this.hash;
var $target = $(target);
$('html, body').stop().animate({
'scrollTop': $target.offset().top
}, 1000, 'swing', function () {
window.location.hash = target;
});
});
});
(function() {
var quotes = $(".roles");
var quoteIndex = -1;
function showNextQuote() {
++quoteIndex;
quotes.eq(quoteIndex % quotes.length)
.fadeIn(500)
.delay(2000)
.fadeOut(2000, showNextQuote);
}
showNextQuote();
})(); |
import API from 'lib/api';
import Model from 'lib/component-model';
export default class PageTypeTodosExampleModel extends Model {
/**
* Loads data for the page
* @returns {Promise}
*/
load() {
this.setState({ isLoading: true });
return API
.get('/api/components/PageTypeTodosExample')
.then(state => {
state.isLoading = false;
this.setState(state);
});
}
}
|
/*!
* .______ _______ ___ .______ ______ ___ .__________.
* ( _ ) ( ____) / \ ( _ ) ( ) / \ ( )
* | |_) ) | |__ / ^ \ | |_) ) | ,----' / ^ \ `---| |---`
* | _ < | __) / /_\ \ | ) | | / /_\ \ | |
* | |_) ) | |____ / _____ \ | |) ----.| `----./ _____ \ | |
* (______) (_______/__/ \__\ ( _| `.____) (______)__/ \__\ |__|
*
* Bearcat BeanWrapper
* Copyright(c) 2015 fantasyni <fantasyni@163.com>
* MIT Licensed
*/
var logger = require('pomelo-logger').getLogger('bearcat', 'BeanWrapper');
var Constant = require('../../util/constant');
var Utils = require('../../util/utils');
/**
* BeanWrapper constructor function.
*
* @api public
*/
var BeanWrapper = function() {
this.name = null;
this.type = null;
this.value = null;
this.ref = null;
this.role = null; // DEPENDS_ARGS, DEPENDS_PROPS
this.bean = null; // bean dependency inject instance
}
/**
* BeanWrapper get depend type.
*
* @return {String} depend type
* @api public
*/
BeanWrapper.prototype.getDependType = function() {
return this.role;
}
/**
* BeanWrapper get name.
*
* @return {String} name
* @api public
*/
BeanWrapper.prototype.getName = function() {
return this.name;
}
/**
* BeanWrapper set name.
*
* @param {String} name
* @api public
*/
BeanWrapper.prototype.setName = function(name) {
this.name = name;
}
/**
* BeanWrapper get type.
*
* @return {String} type
* @api public
*/
BeanWrapper.prototype.getType = function() {
return this.type;
}
/**
* BeanWrapper set type.
*
* @param {String} type
* @api public
*/
BeanWrapper.prototype.setType = function(type) {
this.type = type;
}
/**
* BeanWrapper get value.
*
* @return {String} value
* @api public
*/
BeanWrapper.prototype.getValue = function() {
return this.value;
}
/**
* BeanWrapper set value.
*
* @param {String} value
* @api public
*/
BeanWrapper.prototype.setValue = function(value) {
this.value = value;
}
/**
* BeanWrapper get value once.
*
* prototype bean may share DEPEND_TYPE_VAR value
*
* @return {String} value
* @api public
*/
BeanWrapper.prototype.getValueOnce = function() {
var value = this.value;
this.value = null;
return value;
}
/**
* BeanWrapper get ref bean.
*
* @return {String} ref bean
* @api public
*/
BeanWrapper.prototype.getRef = function() {
return this.ref;
}
/**
* BeanWrapper set ref bean.
*
* @param {String} ref reference bean
* @api public
*/
BeanWrapper.prototype.setRef = function(ref) {
this.ref = ref;
}
/**
* BeanWrapper get role.
*
* @return {String} role
* @api public
*/
BeanWrapper.prototype.getRole = function() {
return this.role;
}
/**
* BeanWrapper set role.
*
* @api public
*/
BeanWrapper.prototype.setRole = function() {
var role = Constant.DEPEND_TYPE_ERROR;
if (!this.name) {
role = Constant.DEPEND_TYPE_ERROR;
}
if (this.ref) {
role = Constant.DEPEND_TYPE_BEAN;
}
if (this.value) {
role = Constant.DEPEND_TYPE_VALUE;
}
if (this.type) {
if (Utils.checkType(this.type)) {
role = Constant.DEPEND_TYPE_VAR;
}
}
this.role = role;
}
/**
* BeanWrapper get bean.
*
* @return {Object} bean
* @api public
*/
BeanWrapper.prototype.getBean = function() {
return this.bean;
}
/**
* BeanWrapper set bean.
*
* @param {Object} bean
* @api public
*/
BeanWrapper.prototype.setBean = function(bean) {
this.bean = bean;
}
module.exports = BeanWrapper; |
(function(){
XML3D.css = {};
XML3D.css.TRANSFORM_PROPERTY = null;
XML3D.css.init = function(){
if('transform' in document.body.style)
XML3D.css.TRANSFORM_PROPERTY = 'transform'
else if('WebkitTransform' in document.body.style)
XML3D.css.TRANSFORM_PROPERTY = '-webkit-transform'
else if('MozTransform' in document.body.style)
XML3D.css.TRANSFORM_PROPERTY = '-moz-transform'
else
XML3D.debug.logWarning("No supported transform css property found");
}
XML3D.css.getInlinePropertyValue = function(node, property)
{
var styleValue = node.getAttribute('style');
if(styleValue) {
var pattern = new RegExp( property + "\s*:([^;]+)", "i");
var result = pattern.exec(styleValue);
if(result)
return result[1].trim();
}
return null;
}
XML3D.css.getPropertyValue = function(node, property)
{
var value = this.getInlinePropertyValue(node, property);
if(value)
return value;
var style = window.getComputedStyle(node);
return style.getPropertyValue(property);
}
XML3D.css.getCSSMatrix = function(node){
if(!XML3D.css.TRANSFORM_PROPERTY || !XML3D.css.CSSMatrix)
return null;
var style = null;
if(XML3D.css.TRANSFORM_PROPERTY != "transform")
style = XML3D.css.getInlinePropertyValue(node, "transform");
if(!style)
style = XML3D.css.getPropertyValue(node, XML3D.css.TRANSFORM_PROPERTY);
if(!style || style == "none")
return null;
var result = null;
try{
result = new XML3D.css.CSSMatrix(style);
}
catch(e){
XML3D.debug.logError("Error parsing transform property: " + style);
}
return result;
}
}()); |
var postcss = require('postcss');
var Tokenizer = require('css-selector-tokenizer');
function normalizeNodeArray(nodes) {
var array = [];
nodes.forEach(function(x) {
if(Array.isArray(x)) {
normalizeNodeArray(x).forEach(function(item) {
array.push(item);
});
} else if(x) {
array.push(x);
}
});
if(array.length > 0 && array[array.length - 1].type === 'spacing') {
array.pop();
}
return array;
}
function localizeNode(node, context) {
if(context.ignoreNextSpacing && node.type !== 'spacing') {
throw new Error('Missing whitespace after :' + context.ignoreNextSpacing);
}
if(context.enforceNoSpacing && node.type === 'spacing') {
throw new Error('Missing whitespace before :' + context.enforceNoSpacing);
}
var newNodes;
switch(node.type) {
case 'selectors':
var resultingGlobal;
context.hasPureGlobals = false;
newNodes = node.nodes.map(function(n) {
var nContext = {
global: context.global,
lastWasSpacing: true,
hasLocals: false,
explicit: false
};
n = localizeNode(n, nContext);
if(typeof resultingGlobal === 'undefined') {
resultingGlobal = nContext.global;
} else if(resultingGlobal !== nContext.global) {
throw new Error('Inconsistent rule global/local result in rule "' +
Tokenizer.stringify(node) + '" (multiple selectors must result in the same mode for the rule)');
}
if(!nContext.hasLocals) {
context.hasPureGlobals = true;
}
return n;
});
context.global = resultingGlobal;
node = Object.create(node);
node.nodes = normalizeNodeArray(newNodes);
break;
case 'selector':
newNodes = node.nodes.map(function(n) {
return localizeNode(n, context);
});
node = Object.create(node);
node.nodes = normalizeNodeArray(newNodes);
break;
case 'spacing':
if(context.ignoreNextSpacing) {
context.ignoreNextSpacing = false;
context.lastWasSpacing = false;
context.enforceNoSpacing = false;
return null;
}
context.lastWasSpacing = true;
return node;
case 'pseudo-class':
if(node.name === 'local' || node.name === 'global') {
if(context.inside) {
throw new Error('A :' + node.name + ' is not allowed inside of a :' + context.inside + '(...)');
}
context.ignoreNextSpacing = context.lastWasSpacing ? node.name : false;
context.enforceNoSpacing = context.lastWasSpacing ? false : node.name;
context.global = (node.name === 'global');
context.explicit = true;
return null;
}
break;
case 'nested-pseudo-class':
var subContext;
if(node.name === 'local' || node.name === 'global') {
if(context.inside) {
throw new Error('A :' + node.name + '(...) is not allowed inside of a :' + context.inside + '(...)');
}
subContext = {
global: (node.name === 'global'),
inside: node.name,
hasLocals: false,
explicit: true
};
node = node.nodes.map(function(n) {
return localizeNode(n, subContext);
});
// don't leak spacing
node[0].before = undefined;
node[node.length - 1].after = undefined;
} else {
subContext = {
global: context.global,
inside: context.inside,
lastWasSpacing: true,
hasLocals: false,
explicit: context.explicit
};
newNodes = node.nodes.map(function(n) {
return localizeNode(n, subContext);
});
node = Object.create(node);
node.nodes = normalizeNodeArray(newNodes);
}
if(subContext.hasLocals) {
context.hasLocals = true;
}
break;
case 'id':
case 'class':
if(!context.global) {
node = {
type: 'nested-pseudo-class',
name: 'local',
nodes: [node]
};
context.hasLocals = true;
}
break;
}
// reset context
context.lastWasSpacing = false;
context.ignoreNextSpacing = false;
context.enforceNoSpacing = false;
return node;
}
function localizeDeclNode(node, context) {
var newNode;
switch(node.type) {
case 'item':
if(context.localizeNextItem) {
newNode = Object.create(node);
newNode.name = ':local(' + newNode.name + ')';
context.localizeNextItem = false;
return newNode;
}
break;
case 'url':
if(context.options && context.options.rewriteUrl) {
newNode = Object.create(node);
newNode.url = context.options.rewriteUrl(context.global, node.url);
return newNode;
}
break;
}
return node;
}
function localizeDeclValue(valueNode, context) {
var newValueNode = Object.create(valueNode);
newValueNode.nodes = valueNode.nodes.map(function(node) {
return localizeDeclNode(node, context);
});
return newValueNode;
}
function localizeDecl(decl, context) {
var valuesNode = Tokenizer.parseValues(decl.value);
var localizeName = /animation(-name)?$/.test(decl.prop);
var newValuesNode = Object.create(valuesNode);
newValuesNode.nodes = valuesNode.nodes.map(function(valueNode) {
var subContext = {
options: context.options,
global: context.global,
localizeNextItem: localizeName && !context.global
};
return localizeDeclValue(valueNode, subContext);
});
decl.value = Tokenizer.stringifyValues(newValuesNode);
}
module.exports = postcss.plugin('postcss-modules-local-by-default', function (options) {
if (typeof options !== 'object') {
options = {}; // If options is undefined or not an object the plugin fails
}
if(options && options.mode) {
if(options.mode !== 'global' && options.mode !== 'local' && options.mode !== 'pure') {
throw new Error('options.mode must be either "global", "local" or "pure" (default "local")');
}
}
var pureMode = options && options.mode === 'pure';
var globalMode = options && options.mode === 'global';
return function(css) {
css.walkAtRules(function(atrule) {
if(/keyframes$/.test(atrule.name)) {
var globalMatch = /^\s*:global\s*\((.+)\)\s*$/.exec(atrule.params);
var localMatch = /^\s*:local\s*\((.+)\)\s*$/.exec(atrule.params);
var globalKeyframes = globalMode;
if(globalMatch) {
if(pureMode) {
throw atrule.error('@keyframes :global(...) is not allowed in pure mode');
}
atrule.params = globalMatch[1];
globalKeyframes = true;
} else if(localMatch) {
atrule.params = localMatch[0];
globalKeyframes = false;
} else if(!globalMode) {
atrule.params = ':local(' + atrule.params + ')';
}
atrule.walkDecls(function(decl) {
localizeDecl(decl, {
options: options,
global: globalKeyframes
});
});
} else if(atrule.nodes) {
atrule.nodes.forEach(function(decl) {
if(decl.type === 'decl') {
localizeDecl(decl, {
options: options,
global: globalMode
});
}
});
}
});
css.walkRules(function(rule) {
if(rule.parent.type === 'atrule' && /keyframes$/.test(rule.parent.name)) {
// ignore keyframe rules
return;
}
var selector = Tokenizer.parse(rule.selector);
var context = {
options: options,
global: globalMode,
hasPureGlobals: false
};
var newSelector;
try {
newSelector = localizeNode(selector, context);
} catch(e) {
throw rule.error(e.message);
}
if(pureMode && context.hasPureGlobals) {
throw rule.error('Selector "' + Tokenizer.stringify(selector) + '" is not pure ' +
'(pure selectors must contain at least one local class or id)');
}
rule.nodes.forEach(function(decl) {
localizeDecl(decl, context);
});
rule.selector = Tokenizer.stringify(newSelector);
});
};
});
|
/**
* @license Copyright (c) 2003-2013, CKSource - Frederico Knabben. All rights reserved.
* For licensing, see LICENSE.md or http://ckeditor.com/license
*/
(function() {
var guardElements = { table:1,ul:1,ol:1,blockquote:1,div:1 },
directSelectionGuardElements = {},
// All guard elements which can have a direction applied on them.
allGuardElements = {};
CKEDITOR.tools.extend( directSelectionGuardElements, guardElements, { tr:1,p:1,div:1,li:1 } );
CKEDITOR.tools.extend( allGuardElements, directSelectionGuardElements, { td:1 } );
function setToolbarStates( editor, path ) {
var useComputedState = editor.config.useComputedState,
selectedElement;
useComputedState = useComputedState === undefined || useComputedState;
// We can use computedState provided by the browser or traverse parents manually.
if ( !useComputedState )
selectedElement = getElementForDirection( path.lastElement, editor.editable() );
selectedElement = selectedElement || path.block || path.blockLimit;
// If we're having BODY here, user probably done CTRL+A, let's try to get the enclosed node, if any.
if ( selectedElement.equals( editor.editable() ) ) {
var enclosedNode = editor.getSelection().getRanges()[ 0 ].getEnclosedNode();
enclosedNode && enclosedNode.type == CKEDITOR.NODE_ELEMENT && ( selectedElement = enclosedNode );
}
if ( !selectedElement )
return;
var selectionDir = useComputedState ? selectedElement.getComputedStyle( 'direction' ) : selectedElement.getStyle( 'direction' ) || selectedElement.getAttribute( 'dir' );
editor.getCommand( 'bidirtl' ).setState( selectionDir == 'rtl' ? CKEDITOR.TRISTATE_ON : CKEDITOR.TRISTATE_OFF );
editor.getCommand( 'bidiltr' ).setState( selectionDir == 'ltr' ? CKEDITOR.TRISTATE_ON : CKEDITOR.TRISTATE_OFF );
}
function handleMixedDirContent( editor, path ) {
var directionNode = path.block || path.blockLimit || editor.editable();
var pathDir = directionNode.getDirection( 1 );
if ( pathDir != ( editor._.selDir || editor.lang.dir ) ) {
editor._.selDir = pathDir;
editor.fire( 'contentDirChanged', pathDir );
}
}
// Returns element with possibility of applying the direction.
// @param node
function getElementForDirection( node, root ) {
while ( node && !( node.getName() in allGuardElements || node.equals( root ) ) ) {
var parent = node.getParent();
if ( !parent )
break;
node = parent;
}
return node;
}
function switchDir( element, dir, editor, database ) {
if ( element.isReadOnly() || element.equals( editor.editable() ) )
return;
// Mark this element as processed by switchDir.
CKEDITOR.dom.element.setMarker( database, element, 'bidi_processed', 1 );
// Check whether one of the ancestors has already been styled.
var parent = element,
editable = editor.editable();
while ( ( parent = parent.getParent() ) && !parent.equals( editable ) ) {
if ( parent.getCustomData( 'bidi_processed' ) ) {
// Ancestor style must dominate.
element.removeStyle( 'direction' );
element.removeAttribute( 'dir' );
return;
}
}
var useComputedState = ( 'useComputedState' in editor.config ) ? editor.config.useComputedState : 1;
var elementDir = useComputedState ? element.getComputedStyle( 'direction' ) : element.getStyle( 'direction' ) || element.hasAttribute( 'dir' );
// Stop if direction is same as present.
if ( elementDir == dir )
return;
// Clear direction on this element.
element.removeStyle( 'direction' );
// Do the second check when computed state is ON, to check
// if we need to apply explicit direction on this element.
if ( useComputedState ) {
element.removeAttribute( 'dir' );
if ( dir != element.getComputedStyle( 'direction' ) )
element.setAttribute( 'dir', dir );
} else
// Set new direction for this element.
element.setAttribute( 'dir', dir );
editor.forceNextSelectionCheck();
return;
}
function getFullySelected( range, elements, enterMode ) {
var ancestor = range.getCommonAncestor( false, true );
range = range.clone();
range.enlarge( enterMode == CKEDITOR.ENTER_BR ? CKEDITOR.ENLARGE_LIST_ITEM_CONTENTS : CKEDITOR.ENLARGE_BLOCK_CONTENTS );
if ( range.checkBoundaryOfElement( ancestor, CKEDITOR.START ) && range.checkBoundaryOfElement( ancestor, CKEDITOR.END ) ) {
var parent;
while ( ancestor && ancestor.type == CKEDITOR.NODE_ELEMENT && ( parent = ancestor.getParent() ) && parent.getChildCount() == 1 && !( ancestor.getName() in elements ) )
ancestor = parent;
return ancestor.type == CKEDITOR.NODE_ELEMENT && ( ancestor.getName() in elements ) && ancestor;
}
}
function bidiCommand( dir ) {
return {
// It applies to a "block-like" context.
context: 'p',
allowedContent: {
'h1 h2 h3 h4 h5 h6 table ul ol blockquote div tr p div li td': {
propertiesOnly: true,
attributes: 'dir'
}
},
requiredContent: 'p[dir]',
refresh: function( editor, path ) {
setToolbarStates( editor, path );
handleMixedDirContent( editor, path );
},
exec: function( editor ) {
var selection = editor.getSelection(),
enterMode = editor.config.enterMode,
ranges = selection.getRanges();
if ( ranges && ranges.length ) {
var database = {};
// Creates bookmarks for selection, as we may split some blocks.
var bookmarks = selection.createBookmarks();
var rangeIterator = ranges.createIterator(),
range,
i = 0;
while ( ( range = rangeIterator.getNextRange( 1 ) ) ) {
// Apply do directly selected elements from guardElements.
var selectedElement = range.getEnclosedNode();
// If this is not our element of interest, apply to fully selected elements from guardElements.
if ( !selectedElement || selectedElement && !( selectedElement.type == CKEDITOR.NODE_ELEMENT && selectedElement.getName() in directSelectionGuardElements ) )
selectedElement = getFullySelected( range, guardElements, enterMode );
selectedElement && switchDir( selectedElement, dir, editor, database );
var iterator, block;
// Walker searching for guardElements.
var walker = new CKEDITOR.dom.walker( range );
var start = bookmarks[ i ].startNode,
end = bookmarks[ i++ ].endNode;
walker.evaluator = function( node ) {
return !!( node.type == CKEDITOR.NODE_ELEMENT && node.getName() in guardElements && !( node.getName() == ( enterMode == CKEDITOR.ENTER_P ? 'p' : 'div' ) && node.getParent().type == CKEDITOR.NODE_ELEMENT && node.getParent().getName() == 'blockquote' )
// Element must be fully included in the range as well. (#6485).
&& node.getPosition( start ) & CKEDITOR.POSITION_FOLLOWING && ( ( node.getPosition( end ) & CKEDITOR.POSITION_PRECEDING + CKEDITOR.POSITION_CONTAINS ) == CKEDITOR.POSITION_PRECEDING ) );
};
while ( ( block = walker.next() ) )
switchDir( block, dir, editor, database );
iterator = range.createIterator();
iterator.enlargeBr = enterMode != CKEDITOR.ENTER_BR;
while ( ( block = iterator.getNextParagraph( enterMode == CKEDITOR.ENTER_P ? 'p' : 'div' ) ) )
switchDir( block, dir, editor, database );
}
CKEDITOR.dom.element.clearAllMarkers( database );
editor.forceNextSelectionCheck();
// Restore selection position.
selection.selectBookmarks( bookmarks );
editor.focus();
}
}
};
}
CKEDITOR.plugins.add( 'bidi', {
lang: 'af,ar,bg,bn,bs,ca,cs,cy,da,de,el,en,en-au,en-ca,en-gb,eo,es,et,eu,fa,fi,fo,fr,fr-ca,gl,gu,he,hi,hr,hu,id,is,it,ja,ka,km,ko,ku,lt,lv,mk,mn,ms,nb,nl,no,pl,pt,pt-br,ro,ru,si,sk,sl,sq,sr,sr-latn,sv,th,tr,ug,uk,vi,zh,zh-cn', // %REMOVE_LINE_CORE%
icons: 'bidiltr,bidirtl', // %REMOVE_LINE_CORE%
hidpi: true, // %REMOVE_LINE_CORE%
init: function( editor ) {
if ( editor.blockless )
return;
// All buttons use the same code to register. So, to avoid
// duplications, let's use this tool function.
function addButtonCommand( buttonName, buttonLabel, commandName, commandDef, order ) {
editor.addCommand( commandName, new CKEDITOR.command( editor, commandDef ) );
if ( editor.ui.addButton ) {
editor.ui.addButton( buttonName, {
label: buttonLabel,
command: commandName,
toolbar: 'bidi,' + order
});
}
}
var lang = editor.lang.bidi;
addButtonCommand( 'BidiLtr', lang.ltr, 'bidiltr', bidiCommand( 'ltr' ), 10 );
addButtonCommand( 'BidiRtl', lang.rtl, 'bidirtl', bidiCommand( 'rtl' ), 20 );
editor.on( 'contentDom', function() {
editor.document.on( 'dirChanged', function( evt ) {
editor.fire( 'dirChanged', {
node: evt.data,
dir: evt.data.getDirection( 1 )
});
});
});
// Indicate that the current selection is in different direction than the UI.
editor.on( 'contentDirChanged', function( evt ) {
var func = ( editor.lang.dir != evt.data ? 'add' : 'remove' ) + 'Class';
var toolbar = editor.ui.space( editor.config.toolbarLocation );
if ( toolbar )
toolbar[ func ]( 'cke_mixed_dir_content' );
});
}
});
// If the element direction changed, we need to switch the margins of
// the element and all its children, so it will get really reflected
// like a mirror. (#5910)
function isOffline( el ) {
var html = el.getDocument().getBody().getParent();
while ( el ) {
if ( el.equals( html ) )
return false;
el = el.getParent();
}
return true;
}
function dirChangeNotifier( org ) {
var isAttribute = org == elementProto.setAttribute,
isRemoveAttribute = org == elementProto.removeAttribute,
dirStyleRegexp = /\bdirection\s*:\s*(.*?)\s*(:?$|;)/;
return function( name, val ) {
if ( !this.isReadOnly() ) {
var orgDir;
if ( ( name == ( isAttribute || isRemoveAttribute ? 'dir' : 'direction' ) || name == 'style' && ( isRemoveAttribute || dirStyleRegexp.test( val ) ) ) && !isOffline( this ) ) {
orgDir = this.getDirection( 1 );
var retval = org.apply( this, arguments );
if ( orgDir != this.getDirection( 1 ) ) {
this.getDocument().fire( 'dirChanged', this );
return retval;
}
}
}
return org.apply( this, arguments );
};
}
var elementProto = CKEDITOR.dom.element.prototype,
methods = [ 'setStyle', 'removeStyle', 'setAttribute', 'removeAttribute' ];
for ( var i = 0; i < methods.length; i++ )
elementProto[ methods[ i ] ] = CKEDITOR.tools.override( elementProto[ methods[ i ] ], dirChangeNotifier );
})();
/**
* Fired when the language direction of an element is changed.
*
* @event dirChanged
* @member CKEDITOR.editor
* @param {CKEDITOR.editor} editor This editor instance.
* @param data
* @param {CKEDITOR.dom.node} data.node The element that is being changed.
* @param {String} data.dir The new direction.
*/
/**
* Fired when the language direction in the specific cursor position is changed
*
* @event contentDirChanged
* @member CKEDITOR.editor
* @param {CKEDITOR.editor} editor This editor instance.
* @param {String} data The direction in the current position.
*/
|
'use strict';
import expect from 'expect.js';
import mongoose from 'mongoose';
const Slide = mongoose.model('Slide');
let s1;
describe('Slide Model Test:', () => {
before(() => {
s1 = {
title: 'Slide One',
description: 'description',
image: 'image_url',
url: 'link_url',
alt: 'image_alt',
order: '0',
};
});
describe('Testing create a Slide', () => {
it('should contain no Slide', done => {
Slide.find().then(slides => {
expect(slides).to.be.empty();
done();
}).catch(err => {
expect(err).to.be.empty();
done();
});
});
it('should allow create Slide with required data', done => {
Slide.create(s1).then(s => {
expect(s.title).to.be(s1.title);
expect(s.description).to.be(s1.description);
expect(s.image).to.be(s1.image);
expect(s.url).to.be(s1.url);
expect(s.alt).to.be(s1.alt);
expect(s.order).to.be(s1.order);
s.remove().then(done()).catch(err => {
expect(err).to.be.empty();
done();
});
}).catch(err => {
expect(err).to.be.empty();
done();
});
});
it('should now allow create Slide without title', done => {
let s2 = Object.assign({}, s1);
s2.title = '';
Slide.create(s2).then(s => {
expect(s).to.be.empty();
s.remove().then(done()).catch(err => {
expect(err).to.be.empty();
done();
});
}).catch(err => {
expect(err).not.to.be.empty();
done();
});
});
it('should now allow create Slide without image', done => {
let s2 = Object.assign({}, s1);
s2.image = '';
Slide.create(s2).then(s => {
expect(s).to.be.empty();
s.remove().then(done()).catch(err => {
expect(err).to.be.empty();
done();
});
}).catch(err => {
expect(err).not.to.be.empty();
done();
});
});
it('should now allow create Slide without url', done => {
let s2 = Object.assign({}, s1);
s2.url = '';
Slide.create(s2).then(s => {
expect(s).to.be.empty();
s.remove().then(done()).catch(err => {
expect(err).to.be.empty();
done();
});
}).catch(err => {
expect(err).not.to.be.empty();
done();
});
});
it('should allow create same Slide again', done => {
Slide.create(s1).then(s => {
Slide.create(s1).then(s => {
expect(s.title).to.be(s1.title);
expect(s.description).to.be(s1.description);
expect(s.image).to.be(s1.image);
expect(s.url).to.be(s1.url);
expect(s.alt).to.be(s1.alt);
expect(s.order).to.be(s1.order);
Slide.remove().then(done()).catch(err => {
expect(err).to.be.empty();
done();
});
}).catch(err => {
expect(err).to.be.empty();
done();
});
}).catch(err => {
expect(err).to.be.empty();
done();
});
});
});
});
|
'use strict';
// Use Applicaion configuration module to register a new module
ApplicationConfiguration.registerModule('repository'); |
import gulp from 'gulp';
export default (plugin, src, config) => {
// Launch a Node.js/Express server
gulp.task('serve', ['build:watch'], () => {
src.server = [
'build/server.js',
'build/templates/**/*'
];
plugin.nodemon({
script: 'build/server.js',
env: Object.assign({NODE_ENV: 'development'}, process.env),
watch: src.server
});
});
};
|
'use strict';
var config = require('../config');
var gulp = require('gulp');
var gulpif = require('gulp-if');
var gutil = require('gulp-util');
var source = require('vinyl-source-stream');
var sourcemaps = require('gulp-sourcemaps');
var buffer = require('vinyl-buffer');
var streamify = require('gulp-streamify');
var watchify = require('watchify');
var browserify = require('browserify');
var uglify = require('gulp-uglify');
var handleErrors = require('../util/handleErrors');
var browserSync = require('browser-sync');
var ngAnnotate = require('browserify-ngannotate');
// Based on: http://blog.avisi.nl/2014/04/25/how-to-keep-a-fast-build-with-browserify-and-reactjs/
function buildScript(file) {
var bundler = browserify({
entries: config.browserify.entries,
debug: true,
cache: {},
packageCache: {},
fullPaths: true
}, watchify.args);
if ( !global.isProd ) {
bundler = watchify(bundler);
bundler.on('update', function() {
rebundle();
});
}
bundler.transform(ngAnnotate);
bundler.transform('brfs');
function rebundle() {
var stream = bundler.bundle();
var createSourcemap = global.isProd && config.browserify.sourcemap;
gutil.log('Rebundle...');
return stream.on('error', handleErrors)
.pipe(source(file))
.pipe(gulpif(createSourcemap, buffer()))
.pipe(gulpif(createSourcemap, sourcemaps.init()))
.pipe(gulpif(global.isProd, streamify(uglify({
compress: { drop_console: true }
}))))
.pipe(gulpif(createSourcemap, sourcemaps.write('./')))
.pipe(gulp.dest(config.scripts.dest))
.pipe(browserSync.reload({ stream: true, once: true }));
}
return rebundle();
}
gulp.task('browserify', function() {
return buildScript('main.js');
});
|
smalltalk.addPackage('Examples', {});
smalltalk.addClass('Counter', smalltalk.Widget, ['count', 'header'], 'Examples');
smalltalk.addMethod(
unescape('_decrease'),
smalltalk.method({
selector: unescape('decrease'),
fn: function (){
var self=this;
(self['@count']=((($receiver = self['@count']).klass === smalltalk.Number) ? $receiver -(1) : smalltalk.send($receiver, "__minus", [(1)])));
smalltalk.send(self['@header'], "_contents_", [(function(html){return smalltalk.send(html, "_with_", [smalltalk.send(self['@count'], "_asString", [])]);})]);
return self;}
}),
smalltalk.Counter);
smalltalk.addMethod(
unescape('_increase'),
smalltalk.method({
selector: unescape('increase'),
fn: function (){
var self=this;
(self['@count']=((($receiver = self['@count']).klass === smalltalk.Number) ? $receiver +(1) : smalltalk.send($receiver, "__plus", [(1)])));
smalltalk.send(self['@header'], "_contents_", [(function(html){return smalltalk.send(html, "_with_", [smalltalk.send(self['@count'], "_asString", [])]);})]);
return self;}
}),
smalltalk.Counter);
smalltalk.addMethod(
unescape('_initialize'),
smalltalk.method({
selector: unescape('initialize'),
fn: function (){
var self=this;
smalltalk.send(self, "_initialize", [], smalltalk.Widget);
(self['@count']=(0));
return self;}
}),
smalltalk.Counter);
smalltalk.addMethod(
unescape('_renderOn_'),
smalltalk.method({
selector: unescape('renderOn%3A'),
fn: function (html){
var self=this;
(self['@header']=(function($rec){smalltalk.send($rec, "_with_", [smalltalk.send(self['@count'], "_asString", [])]);return smalltalk.send($rec, "_yourself", []);})(smalltalk.send(html, "_h1", [])));
(function($rec){smalltalk.send($rec, "_with_", [unescape("++")]);return smalltalk.send($rec, "_onClick_", [(function(){return smalltalk.send(self, "_increase", []);})]);})(smalltalk.send(html, "_button", []));
(function($rec){smalltalk.send($rec, "_with_", [unescape("--")]);return smalltalk.send($rec, "_onClick_", [(function(){return smalltalk.send(self, "_decrease", []);})]);})(smalltalk.send(html, "_button", []));
return self;}
}),
smalltalk.Counter);
|
describe("Testing Services", function() {
describe("App Service:", function() {
//jasmine.DEFAULT_TIMEOUT_INTERVAL = 10000
beforeEach(angular.mock.module('appTasker'));
var app;
var ws;
var data;
beforeEach(function (done) {
inject(['appUI', function(_appUI_) {
app = _appUI_;
}])
app.updateStatus().then(function() {
done()
})
});
//it('should have an app service', function() {
// expect(app.test).toEqual('HELLO');
//});
beforeEach(function (done) {
inject(['workspace', function(_ws_) {
ws = _ws_;
}])
ws.getWorkspaces().then(function(data) {
data = data;
done()
})
});
it('should have a ws service', function() {
console.log(data)
});
});
}) |
/**
* joinDirective Module
*
* Description
*/
angular
.module('cmps.entry', [])
.directive('entry', [function(){
// Runs during compile
return {
// name: '',
// priority: 1,
// terminal: true,
// scope: {
// at: '@',
// and: '&',
// eq: '=',
// }, // {} = isolate, true = child, false/undefined = no change
// controller: function($scope) },
// require: 'ngModel', // Array = multiple requires, ? = optional, ^ = check parent elements
restrict: 'AE', // E = Element, A = Attribute, C = Class, M = Comment
templateUrl: 'components/entry/entry.html',
replace: true,
// transclude: true,
// compile: function(tElement, tAttrs, function transclude(function(scope, cloneLinkingFn){ return function linking(scope, elm, attrs){}})),
link: function($scope, iElm, iAttrs, controller) {
// console.log(iAttrs);
$scope.entryID = iAttrs.entry;
}
};
}]); |
var path = require('path');
var expect = require('chai').expect;
var test = require('../..').test;
var run = require('../util/run');
var files = require('../util/files');
describe('cli-fs:', function() {
it('should test character file - missing (false)',
function(done) {
var result = false;
var expr = '-c';
var value = files.missing;
var args = [expr, value];
run(args, function(expected) {
expect(result).to.eql(expected);
var res = test(expr, value);
expect(res).to.eql(expected);
test(expr, value, function(res) {
expect(res).to.eql(expected);
done();
});
});
}
);
it('should test character file - regular (false)',
function(done) {
var result = false;
var expr = '-c';
var value = files.regular;
var args = [expr, value];
run(args, function(expected) {
expect(result).to.eql(expected);
var res = test(expr, value);
expect(res).to.eql(expected);
test(expr, value, function(res) {
expect(res).to.eql(expected);
done();
});
});
}
);
it('should test character file (true)',
function(done) {
var result = true;
var expr = '-c';
var value = files.character;
var args = [expr, value];
run(args, function(expected) {
expect(result).to.eql(expected);
var res = test(expr, value);
expect(res).to.eql(expected);
test(expr, value, function(res) {
expect(res).to.eql(expected);
done();
});
});
}
);
it('should test character file by fd (true)',
function(done) {
var result = true;
var expr = '-c';
var value = files.tty;
var res = test(expr, value);
// SEE: https://github.com/joyent/node/issues/7076
expect(res).to.eql(result);
test(expr, value, function(res) {
expect(res).to.eql(result);
done();
});
}
);
})
|
import styled from '@emotion/styled';
import * as React from 'react';
const RegularDiv = styled.div({
backgroundColor: 'orange',
color: 'white'
});
const Container = styled.div(props => ({
display: 'flex',
flexDirection: props.column && 'column',
width: '50%'
}));
// regular button
const Button = styled.button`
color: turquoise;
`;
// button with props
const ButtonWithProps = styled.button`
${props => props.primary
? `color: hotpink;`
: `color: green;`
}
`;
const RegularDivTTE = styled('div')`
background-color: black;
color: white;
`;
const RegularDivOE = styled('div')({
backgroundColor: 'red',
color: 'white'
});
// Styling any component
const Basic = ({ className }) => (
<div className={className}>Some text</div>
);
const Fancy = styled(Basic)`
color: hotpink;
`;
export const StyledTests = () => (
<div>
<h1>🚀 Jättesnabb 🚀</h1>
<Button>Super simple button</Button>
<h2>🚀 Jättesnabb 🚀</h2>
<Container column>
<ButtonWithProps>This is a regular button.</ButtonWithProps>
<ButtonWithProps primary>This is a primary button.</ButtonWithProps>
</Container>
<h2>🚀 Jättesnabb 🚀</h2>
<Container>
<RegularDivTTE>RegularDivTTE</RegularDivTTE>
<RegularDivOE>RegularDivOE</RegularDivOE>
<RegularDiv>RegularDiv</RegularDiv>
</Container>
<Fancy />
</div>
);
export default null;
|
'use strict';
module.exports = function(grunt) {
var fs = require('fs');
var swig = require('swig');
var path = require('path');
grunt.registerMultiTask('swig_it', 'swig templater', function(tpl_context) {
var options = this.options();
var config = this;
var context = tpl_context || '';
var globalVars = {};
if (options.swigDefaults) {
swig.setDefaults(options.swigDefaults);
}
try {
globalVars = grunt.util._.extend(options.data, grunt.file.readJSON(process.cwd() + '/global.json'));
} catch (err) {
globalVars = grunt.util._.clone(options.data);
}
this.filesSrc.forEach(function(file) {
if (!grunt.file.exists(file)) {
grunt.log.warn('Source file "' + file.src + '" not found.');
return false;
} else {
var dirName = path.dirname(file).split('/'),
destPath = dirName.splice(1, dirName.length).join('/'),
outputFile = path.basename(file, '.html'),
htmlFile = config.data.dest + '/' + destPath + '/' + outputFile + '.html',
tplVars = {};
try {
tplVars = grunt.file.readJSON(path.dirname(file) + '/' + outputFile + ".json");
} catch (err) {
tplVars = {};
}
tplVars.context = context;
tplVars.tplFile = {
path: destPath,
basename: outputFile
};
grunt.log.writeln('Writing HTML to ' + htmlFile);
grunt.file.write(htmlFile, swig.renderFile(file, grunt.util._.extend({}, globalVars, tplVars)));
}
});
});
}; |
'use strict';
var getCssPrefixedValue = require('./getCssPrefixedValue')
module.exports = function(target){
target.plugins = target.plugins || [
(function(){
var values = {
'flex':1,
'inline-flex':1
}
return function(key, value){
if (key === 'display' && value in values){
return {
key : key,
value: getCssPrefixedValue(key, value)
}
}
}
})()
]
target.plugin = function(fn){
target.plugins = target.plugins || []
target.plugins.push(fn)
}
return target
} |
var Tetris = (function(){
var interval;
var cols = 13;
var rows = 20;
var blockSize = 32;
var speed = 800;
var gameOver = false;
// Tetris Constructor
function Tetris(){
this.board = new Board();
this.timer = new Timer();
this.score = new Score();
this.level = new Level();
this.highScore = new HighScore();
this.nextShape = new NextShape();
Keyboard.call(this);
this.init();
}
Tetris.prototype = {
init: function(){
this.eventHandlers();
this.newGame();
},
newGame: function(){
var self = this;
var sprite = this.board.shape.block.sprite.image;
sprite.onload = function(){
self.board.init();
interval = setInterval(function(){
self.board.tick();
}, speed);
};
},
endGame: function(){
clearInterval(interval);
clearInterval(this.timer.timerId);
alert("Game Over");
}
};
// Sprite Constructor - Loading the sprite image
function SpriteLoader(src){
var path = '';
this.image = new Image();
this.image.src = path + ((src) ? src : 'blocks.png');
this.imageSize = blockSize || 32;
this.total = 7;
}
return new Tetris();
})();
|
"use strict";
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
var plugin_1 = require('./plugin');
/**
* @name Barcode Scanner
* @description
* The Barcode Scanner Plugin opens a camera view and automatically scans a barcode, returning the data back to you.
*
* Requires Cordova plugin: `phonegap-plugin-barcodescanner`. For more info, please see the [BarcodeScanner plugin docs](https://github.com/phonegap/phonegap-plugin-barcodescanner).
*
* @usage
* ```typescript
* import { BarcodeScanner } from 'ionic-native';
*
*
* BarcodeScanner.scan().then((barcodeData) => {
* // Success! Barcode data is here
* }, (err) => {
* // An error occurred
* });
* ```
*/
var BarcodeScanner = (function () {
function BarcodeScanner() {
}
/**
* Open the barcode scanner.
* @param options {Object} Optional options to pass to the scanner
* @returns {Promise<any>} Returns a Promise that resolves with scanner data, or rejects with an error.
*/
BarcodeScanner.scan = function (options) { return; };
/**
* Encodes data into a barcode.
* NOTE: not well supported on Android
* @param type {string} Type of encoding
* @param data {any} Data to encode
* @returns {Promise<any>}
*/
BarcodeScanner.encode = function (type, data) { return; };
/**
* @private
*/
BarcodeScanner.Encode = {
TEXT_TYPE: 'TEXT_TYPE',
EMAIL_TYPE: 'EMAIL_TYPE',
PHONE_TYPE: 'PHONE_TYPE',
SMS_TYPE: 'SMS_TYPE'
};
__decorate([
plugin_1.Cordova({
callbackOrder: 'reverse'
})
], BarcodeScanner, "scan", null);
__decorate([
plugin_1.Cordova()
], BarcodeScanner, "encode", null);
BarcodeScanner = __decorate([
plugin_1.Plugin({
pluginName: 'BarcodeScanner',
plugin: 'phonegap-plugin-barcodescanner',
pluginRef: 'cordova.plugins.barcodeScanner',
repo: 'https://github.com/phonegap/phonegap-plugin-barcodescanner',
platforms: ['Android', 'iOS', 'Windows Phone 8', 'Windows 10', 'Windows 8', 'BlackBerry 10', 'Browser']
})
], BarcodeScanner);
return BarcodeScanner;
}());
exports.BarcodeScanner = BarcodeScanner;
//# sourceMappingURL=barcodescanner.js.map |
/**
* @fileoverview Tests for no-magic-numbers rule.
* @author Vincent Lemeunier
* @copyright 2015 Vincent Lemeunier. All rights reserved.
* See LICENSE in root directory for full license.
*/
"use strict";
//------------------------------------------------------------------------------
// Requirements
//------------------------------------------------------------------------------
var rule = require("../../../lib/rules/no-magic-numbers"),
RuleTester = require("../../../lib/testers/rule-tester");
//------------------------------------------------------------------------------
// Helpers
//------------------------------------------------------------------------------
var ruleTester = new RuleTester();
ruleTester.run("no-magic-numbers", rule, {
valid: [
{
code: "var x = parseInt(y, 10)"
},
{
code: "var x = Number.parseInt(y, 10)"
},
{
code: "const foo = 42;",
env: { es6: true }
},
{
code: "var foo = 42;",
env: { es6: true },
options: [{
enforceConst: false
}]
},
{
code: "var foo = 0 + 1 + 2;"
},
{
code: "var foo = 0 + 1 + 2 + 3 + 4;",
options: [{
ignore: [0, 1, 2, 3, 4]
}]
},
{
code: "var min, max, mean; min = 1; max = 10; mean = 4;"
},
{
code: "var foo = { bar:10 }"
},
{
code: "setTimeout(function() {return 1;}, 0);"
}
],
invalid: [
{
code: "var foo = 42",
env: { es6: true },
options: [{
enforceConst: true
}],
errors: [{
message: "Number constants declarations must use 'const'"
}]
},
{
code: "var foo = 0 + 1 + 2;",
options: [{
ignore: [0, 1]
}],
errors: [
{ message: "No magic number: 2"}
]
},
{
code: "var foo = { bar:10 }",
options: [{
detectObjects: true
}],
errors: [
{ message: "No magic number: 10"}
]
}, {
code: "console.log(0x1A + 0x02); console.log(071);",
errors: [
{ message: "No magic number: 0x1A"},
{ message: "No magic number: 071"}
]
}, {
code: "var stats = {avg: 42};",
options: [{
detectObjects: true
}],
errors: [
{ message: "No magic number: 42"}
]
}, {
code: "var colors = {}; colors.RED = 2; colors.YELLOW = 3; colors.BLUE = 4 + 5;",
errors: [
{ message: "No magic number: 4"},
{ message: "No magic number: 5"}
]
},
{
code: "function getSecondsInMinute() {return 60;}",
errors: [
{ message: "No magic number: 60"}
]
},
{
code: "var Promise = require('bluebird');\n" +
"var MINUTE = 60;\n" +
"var HOUR = 3600;\n" +
"const DAY = 86400;\n" +
"var configObject = {\n" +
"key: 90,\n" +
"another: 10 * 10,\n" +
"10: 'an \"integer\" key'\n" +
"};\n" +
"function getSecondsInDay() {\n" +
" return 24 * HOUR;\n" +
"}\n" +
"function getMillisecondsInDay() {\n" +
"return (getSecondsInDay() *\n" +
"(1000)\n" +
");\n" +
"}\n" +
"function callSetTimeoutZero(func) {\n" +
"setTimeout(func, 0);\n" +
"}\n" +
"function invokeInTen(func) {\n" +
"setTimeout(func, 10);\n" +
"}\n",
env: { es6: true },
errors: [
{ message: "No magic number: 10", line: 7},
{ message: "No magic number: 10", line: 7},
{ message: "No magic number: 24", line: 11},
{ message: "No magic number: 1000", line: 15},
{ message: "No magic number: 10", line: 22}
]
}
]
});
|
async () => 2;
|
$(function() {
var logado = _userdata["session_logged_in"];
if (logado) {
$('#rankPersonalizado').after('Você está logado.');
}
});
$(function() {
if (_userdata["session_logged_in"]) {
$('#rankPersonalizado').after('Você está logado.');
}
});
$(function() {
var logado = _userdata["session_logged_in"] == 1;
if (logado) {
$('#rankPersonalizado').after('Você está logado.');
}
});
//https://pt.stackoverflow.com/q/91723/101
|
/// <reference path="../../src/Dexie.js" />
(function (window, publish, isBrowser, undefined) {
"use strict"
/** class DatabaseChange
*
* Object contained by the _changes table.
*/
var DatabaseChange = Dexie.defineClass({
rev: Number, // Auto-incremented primary key
source: String, // Optional source creating the change. Set if transaction.source was set when doing the operation.
table: String, // Table name
key: Object, // Primary key. Any type.
type: Number, // 1 = CREATE, 2 = UPDATE, 3 = DELETE
obj: Object, // CREATE: obj contains the object created.
mods: Object, // UPDATE: mods contains the modifications made to the object.
oldObj: Object, // DELETE: oldObj contains the object deleted. UPDATE: oldObj contains the old object before updates applied.
});
// Import some usable helper functions
var override = Dexie.override;
var Promise = Dexie.Promise;
var browserIsShuttingDown = false;
Dexie.Observable = function (db) {
/// <summary>
/// Extension to Dexie providing Syncronization capabilities to Dexie.
/// </summary>
/// <param name="db" type="Dexie"></param>
var NODE_TIMEOUT = 20000, // 20 seconds before local db instances are timed out. This is so that old changes can be deleted when not needed and to garbage collect old _syncNodes objects.
HIBERNATE_GRACE_PERIOD = 20000, // 20 seconds
// LOCAL_POLL: The time to wait before polling local db for changes and cleaning up old nodes.
// Polling for changes is a fallback only needed in certain circomstances (when the onstorage event doesnt reach all listeners - when different browser windows doesnt share the same process)
LOCAL_POLL = 2000, // 1 second. In real-world there will be this value + the time it takes to poll().
CREATE = 1,
UPDATE = 2,
DELETE = 3;
var localStorage = Dexie.Observable.localStorageImpl;
/** class SyncNode
*
* Object contained in the _syncNodes table.
*/
var SyncNode = Dexie.defineClass({
//id: Number,
myRevision: Number,
type: String, // "local" or "remote"
lastHeartBeat: Number,
deleteTimeStamp: Number, // In case lastHeartBeat is too old, a value of now + HIBERNATE_GRACE_PERIOD will be set here. If reached before node wakes up, node will be deleted.
url: String, // Only applicable for "remote" nodes. Only used in Dexie.Syncable.
isMaster: Number, // 1 if true. Not using Boolean because it's not possible to index Booleans in IE implementation of IDB.
// Below properties should be extended in Dexie.Syncable. Not here. They apply to remote nodes only (type == "remote"):
syncProtocol: String, // Tells which implementation of ISyncProtocol to use for remote syncing.
syncContext: null,
syncOptions: Object,
connected: false, // FIXTHIS: Remove! Replace with status.
status: Number,
appliedRemoteRevision: null,
remoteBaseRevisions: [{ local: Number, remote: null }],
dbUploadState: {
tablesToUpload: [String],
currentTable: String,
currentKey: null,
localBaseRevision: Number
}
});
var mySyncNode = null;
// Allow other addons to access the local sync node. May be needed by Dexie.Syncable.
Object.defineProperty(db, "_localSyncNode", {
get: function () { return mySyncNode; }
});
var pollHandle = null;
Dexie.fakeAutoComplete(function () {
db.version(1).stores({
_syncNodes: "++id,myRevision,lastHeartBeat",
_changes: "++rev",
_intercomm: "++id,destinationNode",
_uncommittedChanges: "++id,node"
});
db._syncNodes.mapToClass(SyncNode);
db._changes.mapToClass(DatabaseChange);
mySyncNode = new SyncNode({
myRevision: 0,
type: "local",
lastHeartBeat: Date.now(),
deleteTimeStamp: null
});
});
//
// Override parsing the stores to add "_changes" and "_syncNodes" tables.
//
db.Version.prototype._parseStoresSpec = override(db.Version.prototype._parseStoresSpec, function(origFunc) {
return function (stores, dbSchema) {
// Create the _changes and _syncNodes tables
stores["_changes"] = "++rev";
stores["_syncNodes"] = "++id,myRevision,lastHeartBeat,url,isMaster,type,status";
stores["_intercomm"] = "++id,destinationNode";
stores["_uncommittedChanges"] = "++id,node"; // For remote syncing when server returns a partial result.
// Call default implementation. Will populate the dbSchema structures.
origFunc.call(this, stores, dbSchema);
// Allow UUID primary keys using $$ prefix on primary key or indexes
Object.keys(dbSchema).forEach(function (tableName) {
var schema = dbSchema[tableName];
if (schema.primKey.name.indexOf('$$') == 0) {
schema.primKey.uuid = true;
schema.primKey.name = schema.primKey.name.substr(2);
schema.primKey.keyPath = schema.primKey.keyPath.substr(2);
}
});
// Now mark all observable tables
Object.keys(dbSchema).forEach(function (tableName) {
// Marked observable tables with "observable" in their TableSchema.
if (tableName.indexOf('_') != 0 && tableName.indexOf('$') != 0) {
dbSchema[tableName].observable = true;
}
});
};
});
//
// Make sure to subscribe to "creating", "updating" and "deleting" hooks for all observable tables that were created in the stores() method.
//
db._tableFactory = override(db._tableFactory, function (origCreateTable) {
return function createTable(mode, tableSchema, transactionPromiseFactory) {
var table = origCreateTable.apply(this, arguments);
if (table.schema.observable && transactionPromiseFactory === db._transPromiseFactory) { // Only crudMonitor when creating
crudMonitor(table);
}
if (table.name === "_syncNodes" && transactionPromiseFactory === db._transPromiseFactory) {
table.mapToClass(SyncNode);
}
return table;
}
});
// changes event on db:
db.on.addEventType({
changes: 'asap',
cleanup: [promisableChain, nop], // fire (nodesTable, changesTable, trans). Hook called when cleaning up nodes. Subscribers may return a Promise to to more stuff. May do additional stuff if local sync node is master.
message: 'asap'
});
//
// Overide transaction creation to always include the "_changes" store when any observable store is involved.
//
db._createTransaction = override (db._createTransaction, function(origFunc) {
return function (mode, storenames, dbschema, parent) {
var addChanges = false;
if (mode === 'readwrite' && storenames.some(function (storeName) { return dbschema[storeName] && dbschema[storeName].observable; })) {
// At least one included store is a observable store. Make sure to also include the _changes store.
addChanges = true;
storenames = storenames.slice(0); // Clone
if (storenames.indexOf("_changes") === -1)
storenames.push("_changes"); // Otherwise, firefox will hang... (I've reported the bug to Mozilla@Bugzilla)
}
// Call original db._createTransaction()
var trans = origFunc.call(this, mode, storenames, dbschema, parent);
// If this transaction is bound to any observable table, make sure to add changes when transaction completes.
if (addChanges) {
trans._lastWrittenRevision = 0;
trans.on('complete', function () {
if (trans._lastWrittenRevision) {
// Changes were written in this transaction.
if (!parent) {
// This is root-level transaction, i.e. a physical commit has happened.
// Delay-trigger a wakeup call:
if (wakeupObservers.timeoutHandle) clearTimeout(wakeupObservers.timeoutHandle);
wakeupObservers.timeoutHandle = setTimeout(function () {
delete wakeupObservers.timeoutHandle;
wakeupObservers(trans._lastWrittenRevision);
}, 25);
} else {
// This is just a virtual commit of a sub transaction.
// Wait with waking up observers until root transaction has committed.
// Make sure to mark root transaction so that it will wakeup observers upon commit.
var rootTransaction = (function findRootTransaction(trans) {
return trans.parent ? findRootTransaction(trans.parent) : trans;
})(parent);
rootTransaction._lastWrittenRevision = Math.max(
trans._lastWrittenRevision,
rootTransaction.lastWrittenRevision || 0);
}
}
});
// Derive "source" property from parent transaction by default
if (trans.parent && trans.parent.source) trans.source = trans.parent.source;
}
return trans;
}
});
// If Dexie.Observable.latestRevsion[db.name] is undefined, set it to 0 so that comparing against it always works.
// You might think that it will always be undefined before this call, but in case another Dexie instance in the same
// window with the same database name has been created already, this static property will already be set correctly.
Dexie.Observable.latestRevision[db.name] = Dexie.Observable.latestRevision[db.name] || 0;
function wakeupObservers(lastWrittenRevision) {
// Make sure Dexie.Observable.latestRevision[db.name] is still below our value, now when some time has elapsed and other db instances in same window possibly could have made changes too.
if (Dexie.Observable.latestRevision[db.name] < lastWrittenRevision) {
// Set the static property lastRevision[db.name] to the revision of the last written change.
Dexie.Observable.latestRevision[db.name] = lastWrittenRevision;
// Wakeup ourselves, and any other db instances on this window:
Dexie.spawn(function () {
Dexie.Observable.on('latestRevisionIncremented').fire(db.name, lastWrittenRevision);
});
// Dexie.Observable.on.latestRevisionIncremented will only wakeup db's in current window.
// We need a storage event to wakeup other windwos.
// Since indexedDB lacks storage events, let's use the storage event from WebStorage just for
// the purpose to wakeup db instances in other windows.
localStorage.setItem('Dexie.Observable/latestRevision/' + db.name, lastWrittenRevision); // In IE, this will also wakeup our own window. However, onLatestRevisionIncremented will work around this by only running once per revision id.
}
}
db.close = override(db.close, function (origClose) {
return function () {
// Teardown our framework.
if (wakeupObservers.timeoutHandle) {
clearTimeout(wakeupObservers.timeoutHandle);
delete wakeupObservers.timeoutHandle;
}
Dexie.Observable.on('latestRevisionIncremented').unsubscribe(onLatestRevisionIncremented);
Dexie.Observable.on('suicideNurseCall').unsubscribe(onSuicide);
Dexie.Observable.on('intercomm').unsubscribe(onIntercomm);
Dexie.Observable.on('beforeunload').unsubscribe(onBeforeUnload);
// Inform other db instances in same window that we are dying:
if (mySyncNode && mySyncNode.id) {
Dexie.Observable.on.suicideNurseCall.fire(db.name, mySyncNode.id);
// Inform other windows as well:
localStorage.setItem('Dexie.Observable/deadnode:' + mySyncNode.id.toString() + '/' + db.name, "dead"); // In IE, this will also wakeup our own window. cleanup() may trigger twice per other db instance. But that doesnt to anything.
mySyncNode.deleteTimeStamp = 1; // One millisecond after 1970. Makes it occur in the past but still keeps it truthy.
mySyncNode.lastHeartBeat = 0;
db._syncNodes.put(mySyncNode); // This async operation may be cancelled since the browser is closing down now.
mySyncNode = null;
}
if (pollHandle) clearTimeout(pollHandle);
pollHandle = null;
return origClose.apply(this, arguments);
}
});
// Override Dexie.delete() in order to delete Dexie.Observable.latestRevision[db.name].
db.delete = override(db.delete, function (origDelete) {
return function () {
return origDelete.apply(this, arguments).then(function (result) {
// Reset Dexie.Observable.latestRevision[db.name]
Dexie.Observable.latestRevision[db.name] = 0;
return result;
});
}
});
//
// The Creating/Updating/Deleting hook will make sure any change is stored to the changes table
//
function crudMonitor(table) {
/// <param name="table" type="db.Table"></param>
var tableName = table.name;
/*table.hook('creating').subscribe(function () { });
table.hook('updating').subscribe(function () { });*/
table.hook('creating').subscribe (function (primKey, obj, trans) {
/// <param name="trans" type="db.Transaction"></param>
var rv = undefined;
if (primKey === undefined && table.schema.primKey.uuid) {
primKey = rv = Dexie.createUUID();
}
// Wait for onsuccess so that we have the primKey if it is auto-incremented.
// Also, only add the change if operation succeeds. Caller might catch the error to prohibit transaction
// from being aborted. If not waiting for onsuccess we would add the change to _changes even thought it wouldnt succeed.
this.onsuccess = function (primKey) {
trans.tables._changes.add({
source: trans.source || null, // If a "source" is marked on the transaction, store it. Useful for observers that want to ignore their own changes.
table: tableName,
key: primKey,
type: CREATE,
obj: obj
}).then(function (rev) {
trans._lastWrittenRevision = rev;
});
};
return rv;
});
table.hook('updating').subscribe(function (mods, primKey, oldObj, trans) {
/// <param name="trans" type="db.Transaction"></param>
this.onsuccess = function (newObj) {
// Only add change if the operation succeeds.
var modsWithoutUndefined = Dexie.deepClone(mods);
for (var prop in modsWithoutUndefined) {
if (typeof modsWithoutUndefined[prop] === 'undefined') {
modsWithoutUndefined[prop] = null; // Null is as close we could come to deleting a property when not allowing undefined.
}
}
trans.tables._changes.add({
source: trans.source || null, // If a "source" is marked on the transaction, store it. Useful for observers that want to ignore their own changes.
table: tableName,
key: primKey,
type: UPDATE,
mods: modsWithoutUndefined,
oldObj: oldObj,
obj: newObj
}).then(function (rev) {
trans._lastWrittenRevision = rev;
});
};
});
table.hook('deleting').subscribe(function (primKey, obj, trans) {
/// <param name="trans" type="db.Transaction"></param>
this.onsuccess = function () {
trans.tables._changes.add({
source: trans.source || null, // If a "source" is marked on the transaction, store it. Useful for observers that want to ignore their own changes.
table: tableName,
key: primKey,
type: DELETE,
oldObj: obj
}).then(function (rev) {
trans._lastWrittenRevision = rev;
});
}
});
}
// When db opens, make sure to start monitor any changes before other db operations will start.
db.on("ready", function startObserving() {
return db.table("_changes").orderBy("rev").last(function (lastChange) {
// Since startObserving() is called before database open() method, this will be the first database operation enqueued to db.
// Therefore we know that the retrieved value will be This query will
var latestRevision = (lastChange ? lastChange.rev : 0);
mySyncNode = new SyncNode({
myRevision: latestRevision,
type: "local",
lastHeartBeat: Date.now(),
deleteTimeStamp: null,
isMaster: 0,
});
if (Dexie.Observable.latestRevision[db.name] < latestRevision) {
// Side track . For correctness whenever setting Dexie.Observable.latestRevision[db.name] we must make sure the event is fired if increased:
// There are other db instances in same window that hasnt yet been informed about a new revision
Dexie.Observable.latestRevision[db.name] = latestRevision;
Dexie.spawn(function () {
Dexie.Observable.on.latestRevisionIncremented.fire(latestRevision);
});
}
// Add new sync node or if this is a reopening of the database after a close() call, update it.
return db.transaction('rw', '_syncNodes', function () {
db._syncNodes.where('isMaster').equals(1).count(function (anyMasterNode) {
if (!anyMasterNode) {
// There's no master node. Let's take that role then.
mySyncNode.isMaster = 1;
}
// Add our node to DB and start subscribing to events
db._syncNodes.add(mySyncNode).then(function () {
Dexie.Observable.on('latestRevisionIncremented', onLatestRevisionIncremented); // Wakeup when a new revision is available.
Dexie.Observable.on('beforeunload', onBeforeUnload);
Dexie.Observable.on('suicideNurseCall', onSuicide);
Dexie.Observable.on('intercomm', onIntercomm);
// Start polling for changes and do cleanups:
pollHandle = setTimeout(poll, LOCAL_POLL);
});
});
}).then(cleanup);
//cleanup();
//});
});
}, true); // True means the on(ready) event will survive a db reopening (db.close() / db.open()).
var handledRevision = 0;
function onLatestRevisionIncremented(dbname, latestRevision) {
if (dbname === db.name) {
if (handledRevision >= latestRevision) return; // Make sure to only run once per revision. (Workaround for IE triggering storage event on same window)
handledRevision = latestRevision;
Dexie.vip(function () {
readChanges(latestRevision);
});
}
}
function readChanges(latestRevision, recursion, wasPartial) {
// Whenever changes are read, fire db.on("changes") with the array of changes. Eventually, limit the array to 1000 entries or so (an entire database is
// downloaded from server AFTER we are initiated. For example, if first sync call fails, then after a while we get reconnected. However, that scenario
// should be handled in case database is totally empty we should fail if sync is not available)
if (!recursion && readChanges.ongoingOperation) {
// We are already reading changes. Prohibit a parallell execution of this which would lead to duplicate trigging of 'changes' event.
// Instead, the callback in toArray() will always check Dexie.Observable.latestRevision[db.name] to see if it has changed and if so, re-launch readChanges().
// The caller should get the Promise instance from the ongoing operation so that the then() method will resolve when operation is finished.
return readChanges.ongoingOperation;
}
var partial = false;
var ourSyncNode = mySyncNode; // Because mySyncNode can suddenly be set to null on database close, and worse, can be set to a new value if database is reopened.
if (!ourSyncNode) {
return Promise.reject("Database closed");
}
var promise = db._changes.where("rev").above(ourSyncNode.myRevision).limit(1000).toArray(function (changes) {
if (changes.length > 0) {
var lastChange = changes[changes.length - 1];
partial = (changes.length == 1000); // Same as limit.
// Let all objects pass through the READING hook before notifying our listeners:
changes.forEach(function (change) {
var table = db.table(change.table);
if (change.obj) change.obj = table.hook.reading.fire(change.obj);
if (change.oldObj) change.oldObj = table.hook.reading.fire(change.oldObj);
});
db.on('changes').fire(changes, partial);
ourSyncNode.myRevision = lastChange.rev;
} else if (wasPartial) {
// No more changes, BUT since we have triggered on('changes') with partial = true,
// we HAVE TO trigger changes again with empty list and partial = false
db.on('changes').fire([], false);
}
return db.table("_syncNodes").update(ourSyncNode, {
lastHeartBeat: Date.now(),
deleteTimeStamp: null // Reset "deleteTimeStamp" flag if it was there.
});
}).then(function (nodeWasUpdated) {
if (!nodeWasUpdated) {
// My node has been deleted. We must have been lazy and got removed by another node.
if (browserIsShuttingDown) {
throw new Error("Browser is shutting down");
} else {
db.close();
alert("Out of sync"); // TODO: What to do? Reload the page?
window.location.reload(true);
throw new Error("Out of sync"); // Will make current promise reject
}
}
// Check if more changes have come since we started reading changes in the first place. If so, relaunch readChanges and let the ongoing promise not
// resolve until all changes have been read.
if (partial || Dexie.Observable.latestRevision[db.name] > ourSyncNode.myRevision) {
// Either there were more than 1000 changes or additional changes where added while we were reading these changes,
// In either case, call readChanges() again until we're done.
return readChanges(Dexie.Observable.latestRevision[db.name], (recursion || 0) + 1, partial);
}
}).finally(function () {
delete readChanges.ongoingOperation;
});
if (!recursion) {
readChanges.ongoingOperation = promise;
}
return promise;
}
function poll() {
pollHandle = null;
var currentInstance = mySyncNode.id;
Dexie.vip(function () { // VIP ourselves. Otherwise we might not be able to consume intercomm messages from master node before database has finished opening. This would make DB stall forever. Cannot rely on storage-event since it may not always work in some browsers of different processes.
readChanges(Dexie.Observable.latestRevision[db.name]).then(cleanup).then(consumeIntercommMessages).finally(function () {
// Poll again in given interval:
if (mySyncNode && mySyncNode.id === currentInstance) {
pollHandle = setTimeout(poll, LOCAL_POLL);
}
});
});
}
function cleanup() {
var ourSyncNode = mySyncNode;
if (!ourSyncNode) return Promise.reject("Database closed");
return db.transaction('rw', '_syncNodes', '_changes', '_intercomm', function () {
// Cleanup dead local nodes that has no heartbeat for over a minute
// Dont do the following:
//nodes.where("lastHeartBeat").below(Date.now() - NODE_TIMEOUT).and(function (node) { return node.type == "local"; }).delete();
// Because client may have been in hybernate mode and recently woken up. That would lead to deletion of all nodes.
// Instead, we should mark any old nodes for deletion in a minute or so. If they still dont wakeup after that minute we could consider them dead.
var weBecameMaster = false;
db._syncNodes.where("lastHeartBeat").below(Date.now() - NODE_TIMEOUT).and(function (node) { return node.type === 'local' }).modify(function (node) {
if (node.deleteTimeStamp && node.deleteTimeStamp < Date.now()) {
// Delete the node.
delete this.value;
// Cleanup localStorage "deadnode:" entry for this node (localStorage API was used to wakeup other windows (onstorage event) - an event type missing in indexedDB.)
localStorage.removeItem('Dexie.Observable/deadnode:' + node.id + '/' + db.name);
// Check if we are deleting a master node
if (node.isMaster) {
// The node we are deleting is master. We must take over that role.
// OK to call nodes.update(). No need to call Dexie.vip() because nodes is opened in existing transaction!
db._syncNodes.update(ourSyncNode, { isMaster: 1 });
weBecameMaster = true;
}
// Cleanup intercomm messages destinated to the node being deleted:
db._intercomm.where("destinationNode").equals(node.id).modify(function (msg) {
// OK to call intercomm. No need to call Dexie.vip() because intercomm is opened in existing transaction!
// Delete the message from DB and if someone is waiting for reply, let ourselved answer the request.
delete this.value;
if (msg.wantReply) {
// Message wants a reply, meaning someone must take over its messages when it dies. Let us be that one!
Dexie.spawn(function () {
consumeMessage(msg);
});
}
});
} else if (!node.deleteTimeStamp) {
// Mark the node for deletion
node.deleteTimeStamp = Date.now() + HIBERNATE_GRACE_PERIOD;
}
}).then(function () {
// Cleanup old revisions that no node is interested of.
return db._syncNodes.orderBy("myRevision").first(function (oldestNode) {
return db._changes.where("rev").below(oldestNode.myRevision).delete();
});
}).then(function () {
return db.on("cleanup").fire(weBecameMaster);
});
});
}
function onBeforeUnload(event) {
// Mark our own sync node for deletion.
if (!mySyncNode) return;
browserIsShuttingDown = true;
mySyncNode.deleteTimeStamp = 1; // One millisecond after 1970. Makes it occur in the past but still keeps it truthy.
mySyncNode.lastHeartBeat = 0;
db._syncNodes.put(mySyncNode); // This async operation may be cancelled since the browser is closing down now.
Dexie.Observable.wereTheOneDying = true; // If other nodes in same window wakes up by this call, make sure they dont start taking over mastership and stuff...
// Inform other windows that we're gone, so that they may take over our role if needed. Setting localStorage item below will trigger Dexie.Observable.onStorage, which will trigger onSuicie() below:
localStorage.setItem('Dexie.Observable/deadnode:' + mySyncNode.id.toString() + '/' + db.name, "dead"); // In IE, this will also wakeup our own window. However, that is doublechecked in nursecall subscriber below.
}
function onSuicide (dbname, nodeID) {
if (dbname === db.name && !Dexie.Observable.wereTheOneDying) {
// Make sure it's dead indeed. Second bullet. Why? Because it has marked itself for deletion in the onbeforeunload event, which is fired just before window dies.
// It's own call to put() may have been cancelled.
// Note also that in IE, this event may be called twice, but that doesnt harm!
Dexie.vip(function () {
db._syncNodes.update(nodeID, { deleteTimeStamp: 1, lastHeartBeat: 0 }).then(cleanup);
});
}
}
//
// Intercommunication between nodes
//
// Enable inter-process communication between browser windows
var requestsWaitingForReply = {};
db.sendMessage = function (type, message, destinationNode, options) {
/// <param name="type" type="String">Type of message</param>
/// <param name="message">Message to send</param>
/// <param name="destinationNode" type="Number">ID of destination node</param>
/// <param name="options" type="Object" optional="true">{wantReply: Boolean, isFailure: Boolean, requestId: Number}. If wantReply, the returned promise will complete with the reply from remote. Otherwise it will complete when message has been successfully sent.</param>
if (!mySyncNode) return Promise.reject("Database closed");
options = options || {};
var msg = { message: message, destinationNode: destinationNode, sender: mySyncNode.id, type: type };
Dexie.extend(msg, options);// wantReply: wantReply, success: !isFailure, requestId: ...
var tables = ["_intercomm"];
if (options.wantReply) tables.push("_syncNodes"); // If caller wants a reply, include "_syncNodes" in transaction to check that there's a reciever there. Otherwise, new master will get it.
return db.transaction('rw', tables, function () {
if (options.wantReply) {
// Check that there is a reciever there to take the request.
return db._syncNodes.where('id').equals(destinationNode).count(function (recieverAlive) {
if (recieverAlive)
return addMessage(msg);
else
return db._syncNodes.where('isMaster').above(0).first(function (masterNode) {
msg.destinationNode = masterNode.id;
return addMessage(msg);
});
});
} else {
addMessage(msg); // No need to return Promise. Caller dont need a reply.
}
function addMessage(msg) {
return db._intercomm.add(msg).then(function (messageId) {
localStorage.setItem("Dexie.Observable/intercomm/" + db.name, messageId.toString());
Dexie.spawn(function () {
Dexie.Observable.on.intercomm.fire(db.name);
});
if (options.wantReply) {
return new Promise(function (resolve, reject) {
requestsWaitingForReply[messageId.toString()] = { resolve: resolve, reject: reject };
});
}
});
}
});
}
db.broadcastMessage = function (type, message, bIncludeSelf) {
if (!mySyncNode) return Promise.reject("Database closed");
var mySyncNodeId = mySyncNode.id;
db._syncNodes.each(function (node) {
if (node.type == 'local' && (bIncludeSelf || node.id !== mySyncNodeId)) {
db.sendMessage(type, message, node.id);
}
});
}
db.observable = {};
db.observable.SyncNode = SyncNode;
function consumeIntercommMessages() {
// Check if we got messages:
if (!mySyncNode) return Promise.reject("Database closed");
return db.table('_intercomm').where("destinationNode").equals(mySyncNode.id).modify(function (msg) {
// For each message, fire the event and remove message.
delete this.value;
Dexie.spawn(function () {
consumeMessage(msg);
});
});
}
function consumeMessage(msg) {
if (msg.type === 'response') {
// This is a response. Lookup pending request and fulfill it's promise.
var request = requestsWaitingForReply[msg.requestId.toString()];
if (request) {
if (msg.isFailure) {
request.reject(msg.message.error);
} else {
request.resolve(msg.message.result);
}
delete requestsWaitingForReply[msg.requestId.toString()];
}
} else {
// This is a message or request. Fire the event and add an API for the subscriber to use if reply is requested
msg.resolve = function (result) {
db.sendMessage('response', { result: result }, msg.sender, { requestId: msg.id });
}
msg.reject = function (error) {
db.sendMessage('response', { error: error.toString() }, msg.sender, { isFailure: true, requestId: msg.id });
}
var message = msg.message;
delete msg.message;
Dexie.extend(msg, message);
db.on.message.fire(msg);
}
}
function onIntercomm(dbname) {
// When storage event trigger us to check
if (dbname === db.name) {
consumeIntercommMessages();
}
}
} // End of "Dexie.Observable = function (db) { ... }."
//
// Help functions
//
var asap = typeof (setImmediate) === 'undefined' ? function (fn, arg1, arg2, argN) {
var args = arguments;
setTimeout(function () { fn.apply(this, [].slice.call(args, 1)) }, 0);// If not FF13 and earlier failed, we could use this call here instead: setTimeout.call(this, [fn, 0].concat(arguments));
} : setImmediate;
function nop() { };
function promisableChain(f1, f2) {
if (f1 === nop) return f2;
return function () {
var res = f1.apply(this, arguments);
if (res && typeof res.then == 'function') {
var thiz = this, args = arguments;
return res.then(function () {
return f2.apply(thiz, args);
});
}
return f2.apply(this, arguments);
}
}
//
// Static properties and methods
//
Dexie.Observable.latestRevision = {}; // Latest revision PER DATABASE. Example: Dexie.Observable.latestRevision.FriendsDB = 37;
Dexie.Observable.on = Dexie.events(null, "latestRevisionIncremented", "suicideNurseCall", "intercomm", "beforeunload"); // fire(dbname, value);
Dexie.createUUID = function () {
// Decent solution from http://stackoverflow.com/questions/105034/how-to-create-a-guid-uuid-in-javascript
var d = Date.now();
var uuid = 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function (c) {
var r = (d + Math.random() * 16) % 16 | 0;
d = Math.floor(d / 16);
return (c == 'x' ? r : (r & 0x7 | 0x8)).toString(16);
});
return uuid;
}
Dexie.Observable._onStorage = function onStorage(event) {
// We use the onstorage event to trigger onLatestRevisionIncremented since we will wake up when other windows modify the DB as well!
if (event.key.indexOf("Dexie.Observable/") === 0) { // For example "Dexie.Observable/latestRevision/FriendsDB"
var parts = event.key.split('/');
var prop = parts[1];
var dbname = parts[2];
if (prop === 'latestRevision') {
var rev = parseInt(event.newValue, 10);
if (!isNaN(rev) && rev > Dexie.Observable.latestRevision[dbname]) {
Dexie.Observable.latestRevision[dbname] = rev;
Dexie.spawn(function () {
Dexie.Observable.on('latestRevisionIncremented').fire(dbname, rev);
});
}
} else if (prop.indexOf("deadnode:") === 0) {
var nodeID = parseInt(prop.split(':')[1], 10);
if (event.newValue) {
Dexie.Observable.on.suicideNurseCall.fire(dbname, nodeID);
}
} else if (prop === 'intercomm') {
if (event.newValue) {
Dexie.Observable.on.intercomm.fire(dbname);
}
}
}
}
Dexie.Observable._onBeforeUnload = function () {
Dexie.Observable.on.beforeunload.fire();
}
Dexie.Observable.localStorageImpl = window.localStorage;
window.addEventListener("storage", Dexie.Observable._onStorage);
window.addEventListener("beforeunload", Dexie.Observable._onBeforeUnload);
// Finally, add this addon to Dexie:
Dexie.addons.push(Dexie.Observable);
}).apply(this, typeof module === 'undefined' || (typeof window !== 'undefined' && this == window)
? [window, function (name, value) { window[name] = value; }, true ] // Adapt to browser environment
: [global, function (name, value) { module.exports = value; }, false]); // Adapt to Node.js environment
|
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