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Connection Remote
[quote="Kleyton":3fn9t82d]ADS and remote server, where have examples ???[/quote:3fn9t82d] Check these samples: <!-- m --><a class="postlink" href="http://www.google.d2g.com/ads/demos/">http://www.google.d2g.com/ads/demos/</a><!-- m --> There are several samples, written in different GUIs, they all connect to our DBFs in mexico via internet using the RDD ADS and Advantage Internet Server. Source code included. Forgot to mention.... open ports 2000 and 2001 if you are working behind a firewall.
Connection Remote
-xBScript + ASP Almost 100% compatible to xHarbour code Sandeep
Connection Remote
You need Advantage Database Server along with Adavantage Internet server, try these: <!-- w --><a class="postlink" href="http://www.google.d2g.com/ads/demos/">www.google.d2g.com/ads/demos/</a><!-- w -->
Connection strings / Cadenas de conexión
Hi / Hola, here you are / aquí las tienes: [url:3alnhjc7]https&#58;//www&#46;connectionstrings&#46;com/[/url:3alnhjc7] Regards / Saludos,
Connection strings / Cadenas de conexión
gracias <!-- s:-) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":-)" title="Smile" /><!-- s:-) -->
Connection to XPlane Flight Simulator
Good evening, I’m trying to use a SDK, from XplaneConnect (NASA), to connect an external app to the X-Plane flight simulator. The C program in the SDK is as follows: [code=fw:2p68okpq]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00D7D7;">#pragma</span> BEGINDUMP<br /><br /><br /><span style="color: #B900B9;">//Copyright (c) 2013-2018 United States Government as represented by the Administrator of the</span><br /><span style="color: #B900B9;">//National Aeronautics and Space Administration. All Rights Reserved.</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//DISCLAIMERS</span><br /><span style="color: #B900B9;">//    No Warranty: THE SUBJECT SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY OF ANY KIND,</span><br /><span style="color: #B900B9;">//    EITHER EXPRESSED, IMPLIED, OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WARRANTY THAT</span><br /><span style="color: #B900B9;">//    THE SUBJECT SOFTWARE WILL CONFORM TO SPECIFICATIONS, ANY IMPLIED WARRANTIES OF</span><br /><span style="color: #B900B9;">//    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR FREEDOM FROM INFRINGEMENT, ANY WARRANTY</span><br /><span style="color: #B900B9;">//    THAT THE SUBJECT SOFTWARE WILL BE ERROR FREE, OR ANY WARRANTY THAT DOCUMENTATION, IF PROVIDED,</span><br /><span style="color: #B900B9;">//    WILL CONFORM TO THE SUBJECT SOFTWARE. THIS AGREEMENT DOES NOT, IN ANY MANNER, CONSTITUTE AN</span><br /><span style="color: #B900B9;">//    ENDORSEMENT BY GOVERNMENT AGENCY OR ANY PRIOR RECIPIENT OF ANY RESULTS, RESULTING DESIGNS,</span><br /><span style="color: #B900B9;">//    HARDWARE, SOFTWARE PRODUCTS OR ANY OTHER APPLICATIONS RESULTING FROM USE OF THE SUBJECT</span><br /><span style="color: #B900B9;">//    SOFTWARE.  FURTHER, GOVERNMENT AGENCY DISCLAIMS ALL WARRANTIES AND LIABILITIES REGARDING</span><br /><span style="color: #B900B9;">//    THIRD-PARTY SOFTWARE, IF PRESENT IN THE ORIGINAL SOFTWARE, AND DISTRIBUTES IT "AS IS."</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//    Waiver and Indemnity: RECIPIENT AGREES TO WAIVE ANY AND ALL CLAIMS AGAINST THE UNITED STATES</span><br /><span style="color: #B900B9;">//    GOVERNMENT, ITS CONTRACTORS AND SUBCONTRACTORS, AS WELL AS ANY PRIOR RECIPIENT.  IF</span><br /><span style="color: #B900B9;">//    RECIPIENT'S USE OF THE SUBJECT SOFTWARE RESULTS IN ANY LIABILITIES, DEMANDS, DAMAGES, EXPENSES</span><br /><span style="color: #B900B9;">//    OR LOSSES ARISING FROM SUCH USE, INCLUDING ANY DAMAGES FROM PRODUCTS BASED ON, OR RESULTING</span><br /><span style="color: #B900B9;">//    FROM, RECIPIENT'S USE OF THE SUBJECT SOFTWARE, RECIPIENT SHALL INDEMNIFY AND HOLD HARMLESS THE</span><br /><span style="color: #B900B9;">//    UNITED STATES GOVERNMENT, ITS CONTRACTORS AND SUBCONTRACTORS, AS WELL AS ANY PRIOR RECIPIENT,</span><br /><span style="color: #B900B9;">//    TO THE EXTENT PERMITTED BY LAW.  RECIPIENT'S SOLE REMEDY FOR ANY SUCH MATTER SHALL BE THE</span><br /><span style="color: #B900B9;">//    IMMEDIATE, UNILATERAL TERMINATION OF THIS AGREEMENT.</span><br /><br /><span style="color: #B900B9;">//  X-Plane Connect Client</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//  DESCRIPTION</span><br /><span style="color: #B900B9;">//      Communicates with the XPC plugin to facilitate controling and gathering data from X-Plane.</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//  INSTRUCTIONS</span><br /><span style="color: #B900B9;">//      See Readme.md in the root of this repository or the wiki hosted on GitHub at</span><br /><span style="color: #B900B9;">//      https://github.com/nasa/XPlaneConnect/wiki for requirements, installation instructions,</span><br /><span style="color: #B900B9;">//      and detailed documentation.</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//  CONTACT</span><br /><span style="color: #B900B9;">//      For questions email Christopher Teubert (<!-- e --><a href="mailto:christopher.a.teubert@nasa.gov">christopher.a.teubert@nasa.gov</a><!-- e -->)</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//  CONTRIBUTORS</span><br /><span style="color: #B900B9;">//      CT: Christopher Teubert (<!-- e --><a href="mailto:christopher.a.teubert@nasa.gov">christopher.a.teubert@nasa.gov</a><!-- e -->)</span><br /><span style="color: #B900B9;">//      JW: Jason Watkins (<!-- e --><a href="mailto:jason.w.watkins@nasa.gov">jason.w.watkins@nasa.gov</a><!-- e -->)</span><br /><br /><span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"xplaneConnect.h"</span><br /><br /><span style="color: #00D7D7;">#include</span> <math.h><br /><span style="color: #00D7D7;">#include</span> <stdarg.h><br /><span style="color: #00D7D7;">#include</span> <stdio.h><br /><span style="color: #00D7D7;">#include</span> <stdlib.h><br /><span style="color: #00D7D7;">#include</span> <string.h><br /><span style="color: #00D7D7;">#include</span> <sys/types.h><br /><br /><br /><br />#ifdef _WIN32<br /><span style="color: #00D7D7;">#include</span> <time.h><br />#else<br /><span style="color: #00D7D7;">#include</span> <sys/time.h><br />#endif<br /><br />int sendUDP<span style="color: #000000;">&#40;</span>XPCSocket sock, char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int len<span style="color: #000000;">&#41;</span>;<br />int readUDP<span style="color: #000000;">&#40;</span>XPCSocket sock, char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int len<span style="color: #000000;">&#41;</span>;<br />int sendDREFRequest<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* drefs<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, unsigned char <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span>;<br />int getDREFResponse<span style="color: #000000;">&#40;</span>XPCSocket sock, float* values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, unsigned char <span style="color: #0000ff;">count</span>, int sizes<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>;<br /><br />void printError<span style="color: #000000;">&#40;</span>char *functionName, char *format, ...<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    va_list args;<br />    va_start<span style="color: #000000;">&#40;</span>args, format<span style="color: #000000;">&#41;</span>;<br /><br />    printf<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"[%s] ERROR: "</span>, functionName<span style="color: #000000;">&#41;</span>;<br />    vprintf<span style="color: #000000;">&#40;</span>format, args<span style="color: #000000;">&#41;</span>;<br />    printf<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"<span style="color: #000000;">\n</span>"</span><span style="color: #000000;">&#41;</span>;<br /><br />    va_end<span style="color: #000000;">&#40;</span>args<span style="color: #000000;">&#41;</span>;<br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                       Low Level UDP functions                       ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />XPCSocket openUDP<span style="color: #000000;">&#40;</span>const char *xpIP<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #00C800;">return</span> aopenUDP<span style="color: #000000;">&#40;</span>xpIP, <span style="color: #000000;">49009</span>, <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />XPCSocket aopenUDP<span style="color: #000000;">&#40;</span>const char *xpIP, unsigned short xpPort, unsigned short port<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    XPCSocket sock;<br /><br />    <span style="color: #B900B9;">// Setup Port</span><br />    struct sockaddr_in recvaddr;<br />    recvaddr.sin_family = AF_INET;<br />    recvaddr.sin_addr.s_addr = INADDR_ANY;<br />    recvaddr.sin_port = htons<span style="color: #000000;">&#40;</span>port<span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Set X-Plane Port and IP</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #0000ff;">strcmp</span><span style="color: #000000;">&#40;</span>xpIP, <span style="color: #ff0000;">"localhost"</span><span style="color: #000000;">&#41;</span> == <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        xpIP = <span style="color: #ff0000;">"127.0.0.1"</span>;<br />    <span style="color: #000000;">&#125;</span><br />    strncpy<span style="color: #000000;">&#40;</span>sock.xpIP, xpIP, <span style="color: #000000;">16</span><span style="color: #000000;">&#41;</span>;<br />    sock.xpPort = xpPort == <span style="color: #000000;">0</span> ? <span style="color: #000000;">49009</span> : <span style="color: #000000;">xpPort</span>;<br /><br />#ifdef _WIN32<br />    WSADATA wsa;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>WSAStartup<span style="color: #000000;">&#40;</span>MAKEWORD<span style="color: #000000;">&#40;</span><span style="color: #000000;">2</span>, <span style="color: #000000;">2</span><span style="color: #000000;">&#41;</span>, &wsa<span style="color: #000000;">&#41;</span> != <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"OpenUDP"</span>, <span style="color: #ff0000;">"WSAStartup failed"</span><span style="color: #000000;">&#41;</span>;<br />        exit<span style="color: #000000;">&#40;</span>EXIT_FAILURE<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />#endif<br /><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span>sock.sock = socket<span style="color: #000000;">&#40;</span>AF_INET, SOCK_DGRAM, IPPROTO_UDP<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> == <span style="color: #000000;">-1</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"OpenUDP"</span>, <span style="color: #ff0000;">"Socket creation failed"</span><span style="color: #000000;">&#41;</span>;<br />        exit<span style="color: #000000;">&#40;</span>EXIT_FAILURE<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>bind<span style="color: #000000;">&#40;</span>sock.sock, <span style="color: #000000;">&#40;</span>struct sockaddr*<span style="color: #000000;">&#41;</span>&recvaddr, sizeof<span style="color: #000000;">&#40;</span>recvaddr<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> == <span style="color: #000000;">-1</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"OpenUDP"</span>, <span style="color: #ff0000;">"Socket bind failed"</span><span style="color: #000000;">&#41;</span>;<br />        exit<span style="color: #000000;">&#40;</span>EXIT_FAILURE<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Set socket timeout period for sendUDP to 1 millisecond</span><br />    <span style="color: #B900B9;">// Without this, playback may become choppy due to process blocking</span><br />#ifdef _WIN32<br />    <span style="color: #B900B9;">// Minimum socket timeout in Windows is 1 millisecond (0 makes it blocking)</span><br />    DWORD timeout = <span style="color: #000000;">1</span>;<br />#else<br />    <span style="color: #B900B9;">// Set socket timeout to 1 millisecond = 1,000 microseconds to make it the same as Windows (0 makes it blocking)</span><br />    struct timeval timeout;<br />    timeout.tv_sec = <span style="color: #000000;">0</span>;<br />    timeout.tv_usec = <span style="color: #000000;">1000</span>;<br />#endif<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>setsockopt<span style="color: #000000;">&#40;</span>sock.sock, SOL_SOCKET, SO_RCVTIMEO, <span style="color: #000000;">&#40;</span>char*<span style="color: #000000;">&#41;</span>&timeout, sizeof<span style="color: #000000;">&#40;</span>timeout<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"OpenUDP"</span>, <span style="color: #ff0000;">"Failed to set timeout"</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> sock;<br /><span style="color: #000000;">&#125;</span><br /><br />void closeUDP<span style="color: #000000;">&#40;</span>XPCSocket sock<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />#ifdef _WIN32<br />    int result = closesocket<span style="color: #000000;">&#40;</span>sock.sock<span style="color: #000000;">&#41;</span>;<br />#else<br />    int result = close<span style="color: #000000;">&#40;</span>sock.sock<span style="color: #000000;">&#41;</span>;<br />#endif<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"closeUDP"</span>, <span style="color: #ff0000;">"Failed to close socket"</span><span style="color: #000000;">&#41;</span>;<br />        exit<span style="color: #000000;">&#40;</span>EXIT_FAILURE<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #B900B9;">/// Sends the given data to the X-Plane plugin.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock   The socket to use to send the data.</span><br /><span style="color: #B900B9;">/// \param buffer A pointer to the data to send.</span><br /><span style="color: #B900B9;">/// \param len    The number of bytes to send.</span><br /><span style="color: #B900B9;">/// \returns      If an error occurs, a negative number. Otehrwise, the number of bytes sent.</span><br />int sendUDP<span style="color: #000000;">&#40;</span>XPCSocket sock, char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int len<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Preconditions</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>len <= <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendUDP"</span>, <span style="color: #ff0000;">"Message length must be positive."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Set up destination address</span><br />    struct sockaddr_in dst;<br />    dst.sin_family = AF_INET;<br />    dst.sin_port = htons<span style="color: #000000;">&#40;</span>sock.xpPort<span style="color: #000000;">&#41;</span>;<br />    inet_pton<span style="color: #000000;">&#40;</span>AF_INET, sock.xpIP, &dst.sin_addr.s_addr<span style="color: #000000;">&#41;</span>;<br /><br />    int result = sendto<span style="color: #000000;">&#40;</span>sock.sock, buffer, len, <span style="color: #000000;">0</span>, <span style="color: #000000;">&#40;</span>const struct sockaddr*<span style="color: #000000;">&#41;</span>&dst, sizeof<span style="color: #000000;">&#40;</span>dst<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendUDP"</span>, <span style="color: #ff0000;">"Send operation failed."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < len<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendUDP"</span>, <span style="color: #ff0000;">"Unexpected number of bytes sent."</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> result;<br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #B900B9;">/// Reads a datagram from the specified socket.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock   The socket to read from.</span><br /><span style="color: #B900B9;">/// \param buffer A pointer to the location to store the data.</span><br /><span style="color: #B900B9;">/// \param len    The number of bytes to read.</span><br /><span style="color: #B900B9;">/// \returns      If an error occurs, a negative number. Otherwise, the number of bytes read.</span><br />int readUDP<span style="color: #000000;">&#40;</span>XPCSocket sock, char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int len<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// For readUDP, use the select command - minimum timeout of 0 makes it polling.</span><br />    <span style="color: #B900B9;">// Without this, playback may become choppy due to process blocking</span><br /><br />    <span style="color: #B900B9;">// Definitions</span><br />    fd_set stReadFDS;<br />    fd_set stExceptFDS;<br />    struct timeval timeout;<br /><br />    <span style="color: #B900B9;">// Setup for Select</span><br />    FD_ZERO<span style="color: #000000;">&#40;</span>&stReadFDS<span style="color: #000000;">&#41;</span>;<br />    FD_SET<span style="color: #000000;">&#40;</span>sock.sock, &stReadFDS<span style="color: #000000;">&#41;</span>;<br />    FD_ZERO<span style="color: #000000;">&#40;</span>&stExceptFDS<span style="color: #000000;">&#41;</span>;<br />    FD_SET<span style="color: #000000;">&#40;</span>sock.sock, &stExceptFDS<span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Set timeout period for select to 0.05 sec = 50 milliseconds = 50,000 microseconds (0 makes it polling)</span><br />    <span style="color: #B900B9;">// TO DO - This could be set to 0 if a message handling system were implemented, like in the plugin.</span><br />    timeout.tv_sec = <span style="color: #000000;">0</span>;<br />    timeout.tv_usec = <span style="color: #000000;">50000</span>;<br /><br />    <span style="color: #B900B9;">// Select Command</span><br />    int status = <span style="color: #0000ff;">select</span><span style="color: #000000;">&#40;</span>sock.sock<span style="color: #000000;">+1</span>, &stReadFDS, <span style="color: #00C800;">NULL</span>, &stExceptFDS, &timeout<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>status < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"readUDP"</span>, <span style="color: #ff0000;">"Select command error"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>status == <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// No data</span><br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// If no error: Read Data</span><br />    status = recv<span style="color: #000000;">&#40;</span>sock.sock, buffer, len, <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>status < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"readUDP"</span>, <span style="color: #ff0000;">"Error reading socket"</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> status;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                    End Low Level UDP functions                      ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                      Configuration functions                        ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int setCONN<span style="color: #000000;">&#40;</span>XPCSocket* sock, unsigned short port<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Set up command</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">32</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"CONN"</span>;<br />    memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span>, &port, <span style="color: #000000;">2</span><span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>*sock, buffer, <span style="color: #000000;">7</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"setCONN"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Switch socket</span><br />    closeUDP<span style="color: #000000;">&#40;</span>*sock<span style="color: #000000;">&#41;</span>;<br />    *sock = aopenUDP<span style="color: #000000;">&#40;</span>sock->xpIP, sock->xpPort, port<span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Read response</span><br />    int result = readUDP<span style="color: #000000;">&#40;</span>*sock, buffer, <span style="color: #000000;">32</span><span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result <= <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"setCONN"</span>, <span style="color: #ff0000;">"Failed to read response"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>strncmp<span style="color: #000000;">&#40;</span>buffer, <span style="color: #ff0000;">"CONF"</span>, <span style="color: #000000;">4</span><span style="color: #000000;">&#41;</span> == <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// Response received succesfully.</span><br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #B900B9;">// Response incorrect</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int pauseSim<span style="color: #000000;">&#40;</span>XPCSocket sock, char <span style="color: #00C800;">pause</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Validte input</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #00C800;">pause</span> < <span style="color: #000000;">0</span> || <span style="color: #000000;">&#40;</span><span style="color: #00C800;">pause</span> > <span style="color: #000000;">2</span> && <span style="color: #00C800;">pause</span> < <span style="color: #000000;">100</span><span style="color: #000000;">&#41;</span> || <span style="color: #000000;">&#40;</span><span style="color: #00C800;">pause</span> > <span style="color: #000000;">119</span> && <span style="color: #00C800;">pause</span> < <span style="color: #000000;">200</span><span style="color: #000000;">&#41;</span> || <span style="color: #00C800;">pause</span> > <span style="color: #000000;">219</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"pauseSim"</span>, <span style="color: #ff0000;">"Invalid argument: %i"</span>, <span style="color: #00C800;">pause</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup command</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"SIMU"</span>;<br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = <span style="color: #00C800;">pause</span>;<br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">6</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"pauseSim"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                    End Configuration functions                      ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                    X-Plane UDP Data functions                       ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int sendDATA<span style="color: #000000;">&#40;</span>XPCSocket sock, float <span style="color: #00C800;">data</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">9</span><span style="color: #000000;">&#93;</span>, int rows<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Preconditions</span><br />    <span style="color: #B900B9;">// There are only 134 DATA rows in X-Plane. Realistically, clients probably</span><br />    <span style="color: #B900B9;">// shouldn't be trying to set nearly this much data at once anyway.</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>rows > <span style="color: #000000;">134</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendDATA"</span>, <span style="color: #ff0000;">"Too many rows."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup command</span><br />    <span style="color: #B900B9;">// 5 byte header + 134 rows * 9 values * 4 bytes per value => 4829 byte max length.</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">4829</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"DATA"</span>;<br />    int len = <span style="color: #000000;">5</span> + rows * <span style="color: #000000;">9</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>;<br />    unsigned short step = <span style="color: #000000;">9</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>;<br />    int i; <span style="color: #B900B9;">// iterator</span><br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < rows; i++<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span> + i * step<span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>char<span style="color: #000000;">&#41;</span><span style="color: #00C800;">data</span><span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span>;<br />        memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">9</span> + i*step<span style="color: #000000;">&#93;</span>, &data<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>, <span style="color: #000000;">8</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, len <span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendDATA"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int readDATA<span style="color: #000000;">&#40;</span>XPCSocket sock, float <span style="color: #00C800;">data</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">9</span><span style="color: #000000;">&#93;</span>, int rows<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Preconditions</span><br />    <span style="color: #B900B9;">// There are only 134 DATA rows in X-Plane. Realistically, clients probably</span><br />    <span style="color: #B900B9;">// shouldn't be trying to read nearly this much data at once anyway.</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>rows > <span style="color: #000000;">134</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"readDATA"</span>, <span style="color: #ff0000;">"Too many rows."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #B900B9;">// Read as much as we can anyway</span><br />        rows = <span style="color: #000000;">134</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Read data</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">4829</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#123;</span> <span style="color: #000000;">0</span> <span style="color: #000000;">&#125;</span>;<br />    int result = readUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">4829</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result <= <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"readDATA"</span>, <span style="color: #ff0000;">"Failed to read from socket."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #B900B9;">// Validate data</span><br />    int readRows = <span style="color: #000000;">&#40;</span>result - <span style="color: #000000;">5</span><span style="color: #000000;">&#41;</span> / <span style="color: #000000;">36</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readRows > rows<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"readDATA"</span>, <span style="color: #ff0000;">"Read more rows than will fit in dataRef."</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">else</span> <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readRows < rows<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"readDATA"</span>, <span style="color: #ff0000;">"Read fewer rows than expected."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #B900B9;">// Copy as much data as we read anyway</span><br />        rows = readRows;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Parse data</span><br />    int i; <span style="color: #B900B9;">// iterator</span><br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < rows; ++i<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #00C800;">data</span><span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span> = buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span> + i * <span style="color: #000000;">36</span><span style="color: #000000;">&#93;</span>;<br />        memcpy<span style="color: #000000;">&#40;</span>&data<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>, &buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">9</span> + i * <span style="color: #000000;">36</span><span style="color: #000000;">&#93;</span>, <span style="color: #000000;">8</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> rows;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                  End X-Plane UDP Data functions                     ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                          DREF functions                             ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int sendDREF<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* dref, float values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #00C800;">return</span> sendDREFs<span style="color: #000000;">&#40;</span>sock, &dref, &values, &size, <span style="color: #000000;">1</span><span style="color: #000000;">&#41;</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int sendDREFs<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* drefs<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, float* values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int sizes<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Setup command</span><br />    <span style="color: #B900B9;">// Max size is technically unlimited.</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">65536</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"DREF"</span>;<br />    int pos = <span style="color: #000000;">5</span>;<br />    int i; <span style="color: #B900B9;">// Iterator</span><br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < <span style="color: #0000ff;">count</span>; ++i<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        int drefLen = strnlen<span style="color: #000000;">&#40;</span>drefs<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, <span style="color: #000000;">256</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>pos + drefLen + sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> * <span style="color: #000000;">4</span> + <span style="color: #000000;">2</span> > <span style="color: #000000;">65536</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendDREF"</span>, <span style="color: #ff0000;">"About to overrun the send buffer!"</span><span style="color: #000000;">&#41;</span>;<br />            <span style="color: #00C800;">return</span> <span style="color: #000000;">-4</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>drefLen > <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendDREF"</span>, <span style="color: #ff0000;">"dref %d is too long. Must be less than 256 characters."</span>, i<span style="color: #000000;">&#41;</span>;<br />            <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> > <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendDREF"</span>, <span style="color: #ff0000;">"size %d is too big. Must be less than 256."</span>, i<span style="color: #000000;">&#41;</span>;<br />            <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #B900B9;">// Copy dref to buffer</span><br />        buffer<span style="color: #000000;">&#91;</span>pos++<span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span>drefLen;<br />        memcpy<span style="color: #000000;">&#40;</span>buffer + pos, drefs<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, drefLen<span style="color: #000000;">&#41;</span>;<br />        pos += drefLen;<br /><br />        <span style="color: #B900B9;">// Copy values to buffer</span><br />        buffer<span style="color: #000000;">&#91;</span>pos++<span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span>sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>;<br />        memcpy<span style="color: #000000;">&#40;</span>buffer + pos, values<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        pos += sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, pos<span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"setDREF"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int sendDREFRequest<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* drefs<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, unsigned char <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Setup command</span><br />    <span style="color: #B900B9;">// 6 byte header + potentially 255 drefs, each 256 chars long.</span><br />    <span style="color: #B900B9;">// Easiest to just round to an even 2^16.</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">65536</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"GETD"</span>;<br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = <span style="color: #0000ff;">count</span>;<br />    int len = <span style="color: #000000;">6</span>;<br />    int i; <span style="color: #B900B9;">// iterator</span><br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < <span style="color: #0000ff;">count</span>; ++i<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        size_t drefLen = strnlen<span style="color: #000000;">&#40;</span>drefs<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, <span style="color: #000000;">256</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>drefLen > <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"dref %d is too long."</span>, i<span style="color: #000000;">&#41;</span>;<br />            <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />        <span style="color: #000000;">&#125;</span><br />        buffer<span style="color: #000000;">&#91;</span>len++<span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span>drefLen;<br />        strncpy<span style="color: #000000;">&#40;</span>buffer + len, drefs<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, drefLen<span style="color: #000000;">&#41;</span>;<br />        len += drefLen;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, len<span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int getDREFResponse<span style="color: #000000;">&#40;</span>XPCSocket sock, float* values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, unsigned char <span style="color: #0000ff;">count</span>, int sizes<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">65536</span><span style="color: #000000;">&#93;</span>;<br />    int result = readUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">65536</span><span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />#ifdef _WIN32<br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"Read operation failed. (%d)"</span>, WSAGetLastError<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />#else<br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"Read operation failed."</span><span style="color: #000000;">&#41;</span>;<br />#endif<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">6</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"Response was too short. Expected at least 6 bytes, but only got %d."</span>, result<span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> != <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"Unexpected response size. Expected %d rows, got %d instead."</span>, <span style="color: #0000ff;">count</span>, buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    int cur = <span style="color: #000000;">6</span>;<br />    int i; <span style="color: #B900B9;">// Iterator</span><br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < <span style="color: #0000ff;">count</span>; ++i<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        int l = buffer<span style="color: #000000;">&#91;</span>cur++<span style="color: #000000;">&#93;</span>;<br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>l > sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"values is too small. Row had %d values, only room for %d."</span>, l, sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>;<br />            <span style="color: #B900B9;">// Copy as many values as we can anyway</span><br />            memcpy<span style="color: #000000;">&#40;</span>values<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, buffer + cur, sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">else</span><br />        <span style="color: #000000;">&#123;</span><br />            memcpy<span style="color: #000000;">&#40;</span>values<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, buffer + cur, l * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />            sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> = l;<br />        <span style="color: #000000;">&#125;</span><br />        cur += l * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int getDREF<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* dref, float values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int* <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #00C800;">return</span> getDREFs<span style="color: #000000;">&#40;</span>sock, &dref, &values, <span style="color: #000000;">1</span>, <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int getDREFs<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* drefs<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, float* values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, unsigned char <span style="color: #0000ff;">count</span>, int sizes<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Send Command</span><br />    int result = sendDREFRequest<span style="color: #000000;">&#40;</span>sock, drefs, <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// An error ocurred while sending.</span><br />        <span style="color: #B900B9;">// sendDREFRequest will print an error message, so just return.</span><br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Read Response</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>getDREFResponse<span style="color: #000000;">&#40;</span>sock, values, <span style="color: #0000ff;">count</span>, sizes<span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// An error ocurred while reading the response.</span><br />        <span style="color: #B900B9;">// getDREFResponse will print an error message, so just return.</span><br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        End DREF functions                           ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                          POSI functions                             ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int getPOSI<span style="color: #000000;">&#40;</span>XPCSocket sock, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">7</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Setup send command</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"GETP"</span>;<br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = ac;<br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">6</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getPOSI"</span>, <span style="color: #ff0000;">"Failed to send command."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Get response</span><br />    char readBuffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">46</span><span style="color: #000000;">&#93;</span>;<br />    float f<span style="color: #000000;">&#91;</span><span style="color: #000000;">7</span><span style="color: #000000;">&#93;</span>;<br />    int readResult = readUDP<span style="color: #000000;">&#40;</span>sock, readBuffer, <span style="color: #000000;">46</span><span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Copy response into values</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getPOSI"</span>, <span style="color: #ff0000;">"Failed to read response."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">else</span> <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult == <span style="color: #000000;">34</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">/* lat/lon/h as 32-bit float */</span><br />    <span style="color: #000000;">&#123;</span><br />        memcpy<span style="color: #000000;">&#40;</span>f, readBuffer + <span style="color: #000000;">6</span>, <span style="color: #000000;">7</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">else</span> <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult == <span style="color: #000000;">46</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">/* lat/lon/h as 64-bit double */</span><br />    <span style="color: #000000;">&#123;</span><br />        memcpy<span style="color: #000000;">&#40;</span>values, readBuffer + <span style="color: #000000;">6</span>, <span style="color: #000000;">3</span> * sizeof<span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        memcpy<span style="color: #000000;">&#40;</span>f, readBuffer + <span style="color: #000000;">30</span>, <span style="color: #000000;">4</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">else</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getPOSI"</span>, <span style="color: #ff0000;">"Unexpected response length."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int sendPOSI<span style="color: #000000;">&#40;</span>XPCSocket sock, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">size</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Validate input</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>ac < <span style="color: #000000;">0</span> || ac > <span style="color: #000000;">20</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendPOSI"</span>, <span style="color: #ff0000;">"aircraft should be a value between 0 and 20."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #0000ff;">size</span> < <span style="color: #000000;">1</span> || <span style="color: #0000ff;">size</span> > <span style="color: #000000;">7</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendPOSI"</span>, <span style="color: #ff0000;">"size should be a value between 1 and 7."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup command</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">46</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"POSI"</span>;<br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> = 0xff; <span style="color: #B900B9;">//Placeholder for message length</span><br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = ac;<br />    int i; <span style="color: #B900B9;">// iterator</span><br /><br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < <span style="color: #000000;">7</span>; i++<span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">// double for lat/lon/h</span><br />    <span style="color: #000000;">&#123;</span><br />        double val = <span style="color: #000000;">-998</span>;<br /><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>i < <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            val = values<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>i < <span style="color: #000000;">3</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">/* lat/lon/h */</span><br />        <span style="color: #000000;">&#123;</span><br />            memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span> + i*<span style="color: #000000;">8</span><span style="color: #000000;">&#93;</span>, &val, sizeof<span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">else</span> <span style="color: #B900B9;">/* attitude and gear */</span><br />        <span style="color: #000000;">&#123;</span><br />            float f = <span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>val;<br />            memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">18</span> + i*<span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span>, &f, sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #000000;">&#125;</span><br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">46</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendPOSI"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        End POSI functions                           ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                          TERR functions                             ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int sendTERRRequest<span style="color: #000000;">&#40;</span>XPCSocket sock, double posi<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Setup send command</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">30</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"GETT"</span>;<br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = ac;<br />    memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span>, posi, <span style="color: #000000;">3</span> * sizeof<span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">30</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getTERR"</span>, <span style="color: #ff0000;">"Failed to send command."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int getTERRResponse<span style="color: #000000;">&#40;</span>XPCSocket sock, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">11</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Get response</span><br />    char readBuffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">62</span><span style="color: #000000;">&#93;</span>;<br />    int readResult = readUDP<span style="color: #000000;">&#40;</span>sock, readBuffer, <span style="color: #000000;">62</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getTERR"</span>, <span style="color: #ff0000;">"Failed to read response."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult != <span style="color: #000000;">62</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getTERR"</span>, <span style="color: #ff0000;">"Unexpected response length."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Copy response into outputs</span><br />    float f<span style="color: #000000;">&#91;</span><span style="color: #000000;">8</span><span style="color: #000000;">&#93;</span>;<br />    ac = readBuffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span>;<br />    memcpy<span style="color: #000000;">&#40;</span>values, readBuffer + <span style="color: #000000;">6</span>, <span style="color: #000000;">3</span> * sizeof<span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    memcpy<span style="color: #000000;">&#40;</span>f, readBuffer + <span style="color: #000000;">30</span>, <span style="color: #000000;">8</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">7</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">8</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">9</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span><span style="color: #000000;">10</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">7</span><span style="color: #000000;">&#93;</span>;<br /><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int sendPOST<span style="color: #000000;">&#40;</span>XPCSocket sock, double posi<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">size</span>, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">11</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Validate input</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>ac < <span style="color: #000000;">0</span> || ac > <span style="color: #000000;">20</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendPOST"</span>, <span style="color: #ff0000;">"aircraft should be a value between 0 and 20."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #0000ff;">size</span> < <span style="color: #000000;">1</span> || <span style="color: #0000ff;">size</span> > <span style="color: #000000;">7</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendPOST"</span>, <span style="color: #ff0000;">"size should be a value between 1 and 7."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup command</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">46</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"POST"</span>;<br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> = 0xff; <span style="color: #B900B9;">//Placeholder for message length</span><br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = ac;<br />    int i; <span style="color: #B900B9;">// iterator</span><br /><br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < <span style="color: #000000;">7</span>; i++<span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">// double for lat/lon/h</span><br />    <span style="color: #000000;">&#123;</span><br />        double val = <span style="color: #000000;">-998</span>;<br /><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>i < <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            val = posi<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>i < <span style="color: #000000;">3</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">/* lat/lon/h */</span><br />        <span style="color: #000000;">&#123;</span><br />            memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span> + i*<span style="color: #000000;">8</span><span style="color: #000000;">&#93;</span>, &val, sizeof<span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">else</span> <span style="color: #B900B9;">/* attitude and gear */</span><br />        <span style="color: #000000;">&#123;</span><br />            float f = <span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>val;<br />            memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">18</span> + i*<span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span>, &f, sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #000000;">&#125;</span><br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">46</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendPOST"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <br />    <span style="color: #B900B9;">// Read Response</span><br />    int result = getTERRResponse<span style="color: #000000;">&#40;</span>sock, values, ac<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// A error ocurred while reading the response.</span><br />        <span style="color: #B900B9;">// getTERRResponse will print an error message, so just return.</span><br />        <span style="color: #00C800;">return</span> result;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int getTERR<span style="color: #000000;">&#40;</span>XPCSocket sock, double posi<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span>, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">11</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Send Command</span><br />    int result = sendTERRRequest<span style="color: #000000;">&#40;</span>sock, posi, ac<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// An error ocurred while sending.</span><br />        <span style="color: #B900B9;">// sendTERRRequest will print an error message, so just return.</span><br />        <span style="color: #00C800;">return</span> result;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Read Response</span><br />    result = getTERRResponse<span style="color: #000000;">&#40;</span>sock, values, ac<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// An error ocurred while reading the response.</span><br />        <span style="color: #B900B9;">// getTERRResponse will print an error message, so just return.</span><br />        <span style="color: #00C800;">return</span> result;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        End TERR functions                           ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                          CTRL functions                             ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int getCTRL<span style="color: #000000;">&#40;</span>XPCSocket sock, float values<span style="color: #000000;">&#91;</span><span style="color: #000000;">7</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Setup send command</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"GETC"</span>;<br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = ac;<br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">6</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getCTRL"</span>, <span style="color: #ff0000;">"Failed to send command."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Get response</span><br />    char readBuffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">31</span><span style="color: #000000;">&#93;</span>;<br />    int readResult = readUDP<span style="color: #000000;">&#40;</span>sock, readBuffer, <span style="color: #000000;">31</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getCTRL"</span>, <span style="color: #ff0000;">"Failed to read response."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult != <span style="color: #000000;">31</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getCTRL"</span>, <span style="color: #ff0000;">"Unexpected response length."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Copy response into values</span><br />    memcpy<span style="color: #000000;">&#40;</span>values, readBuffer + <span style="color: #000000;">5</span>, <span style="color: #000000;">4</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    values<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> = readBuffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">21</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = *<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span>float*<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#40;</span>readBuffer + <span style="color: #000000;">22</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    values<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = *<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span>float*<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#40;</span>readBuffer + <span style="color: #000000;">27</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int sendCTRL<span style="color: #000000;">&#40;</span>XPCSocket sock, float values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">size</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Validate input</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>ac < <span style="color: #000000;">0</span> || ac > <span style="color: #000000;">20</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendCTRL"</span>, <span style="color: #ff0000;">"aircraft should be a value between 0 and 20."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #0000ff;">size</span> < <span style="color: #000000;">1</span> || <span style="color: #0000ff;">size</span> > <span style="color: #000000;">7</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendCTRL"</span>, <span style="color: #ff0000;">"size should be a value between 1 and 7."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup Command</span><br />    <span style="color: #B900B9;">// 5 byte header + 5 float values * 4 + 2 byte values</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">31</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"CTRL"</span>;<br />    int cur = <span style="color: #000000;">5</span>;<br />    int i; <span style="color: #B900B9;">// iterator</span><br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < <span style="color: #000000;">6</span>; i++<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        float val = <span style="color: #000000;">-998</span>;<br /><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>i < <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            val = values<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>i == <span style="color: #000000;">4</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            buffer<span style="color: #000000;">&#91;</span>cur++<span style="color: #000000;">&#93;</span> = val == <span style="color: #000000;">-998</span> ? <span style="color: #000000;">-1</span> : <span style="color: #000000;"><span style="color: #000000;">&#40;</span>unsigned</span> char<span style="color: #000000;">&#41;</span>val;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">else</span><br />        <span style="color: #000000;">&#123;</span><br />            *<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span>float*<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#40;</span>buffer + cur<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> = val;<br />            cur += sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>;<br />        <span style="color: #000000;">&#125;</span><br />    <span style="color: #000000;">&#125;</span><br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">26</span><span style="color: #000000;">&#93;</span> = ac;<br />    *<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span>float*<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#40;</span>buffer + <span style="color: #000000;">27</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> = <span style="color: #0000ff;">size</span> == <span style="color: #000000;">7</span> ? values<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span>: <span style="color: #000000;">-998</span>;<br /><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">31</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendCTRL"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        End CTRL functions                           ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        Drawing functions                            ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int sendTEXT<span style="color: #000000;">&#40;</span>XPCSocket sock, char* msg, int x, int y<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>msg == <span style="color: #00C800;">NULL</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        msg = <span style="color: #ff0000;">""</span>;<br />    <span style="color: #000000;">&#125;</span><br />    size_t msgLen = strnlen<span style="color: #000000;">&#40;</span>msg, <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #B900B9;">// Input Validation</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>x < <span style="color: #000000;">-1</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendTEXT"</span>, <span style="color: #ff0000;">"x should be positive (or -1 for default)."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #B900B9;">// Technically, this should work, and may print something to the screen.</span><br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>y < <span style="color: #000000;">-1</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendTEXT"</span>, <span style="color: #ff0000;">"y should be positive (or -1 for default)."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #B900B9;">// Negative y will never result in text being displayed.</span><br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>msgLen > <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendTEXT"</span>, <span style="color: #ff0000;">"msg must be less than 255 bytes."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup command</span><br />    <span style="color: #B900B9;">// 5 byte header + 8 byte position + up to 256 byte message</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">269</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"TEXT"</span>;<br />    size_t len = <span style="color: #000000;">14</span> + msgLen;<br />    memcpy<span style="color: #000000;">&#40;</span>buffer + <span style="color: #000000;">5</span>, &x, sizeof<span style="color: #000000;">&#40;</span>int<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    memcpy<span style="color: #000000;">&#40;</span>buffer + <span style="color: #000000;">9</span>, &y, sizeof<span style="color: #000000;">&#40;</span>int<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">13</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span>msgLen;<br />    strncpy<span style="color: #000000;">&#40;</span>buffer + <span style="color: #000000;">14</span>, msg, msgLen<span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, len<span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendTEXT"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int sendWYPT<span style="color: #000000;">&#40;</span>XPCSocket sock, WYPT_OP op, float points<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Input Validation</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>op < XPC_WYPT_ADD || op > XPC_WYPT_CLR<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendWYPT"</span>, <span style="color: #ff0000;">"Unrecognized operation."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #0000ff;">count</span> > <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendWYPT"</span>, <span style="color: #ff0000;">"Too many points. Must be less than 256."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup Command</span><br />    <span style="color: #B900B9;">// 7 byte header + 12 bytes * count</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">3067</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"WYPT"</span>;<br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span>op;<br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span><span style="color: #0000ff;">count</span>;<br />    size_t ptLen = sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span> * <span style="color: #000000;">3</span> * <span style="color: #0000ff;">count</span>;<br />    memcpy<span style="color: #000000;">&#40;</span>buffer + <span style="color: #000000;">7</span>, points, ptLen<span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">7</span> + <span style="color: #000000;">12</span> * <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendWYPT"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                      End Drawing functions                          ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                          View functions                             ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int sendVIEW<span style="color: #000000;">&#40;</span>XPCSocket sock, VIEW_TYPE view<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Validate Input</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>view < XPC_VIEW_FORWARDS || view > XPC_VIEW_FULLSCREENNOHUD<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendVIEW"</span>, <span style="color: #ff0000;">"Unrecognized view"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup Command</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">9</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"VIEW"</span>;<br />    *<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span>int*<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#40;</span>buffer + <span style="color: #000000;">5</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> = view;<br /><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">9</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendVIEW"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        End View functions                           ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                          Comm functions                             ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int sendCOMM<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* comm<span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Setup command</span><br />    <span style="color: #B900B9;">// Max size is technically unlimited.</span><br />    unsigned char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">65536</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"COMM"</span>;<br />    int pos = <span style="color: #000000;">5</span>;<br /><br />    int commLen = strnlen<span style="color: #000000;">&#40;</span>comm, <span style="color: #000000;">256</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>pos + commLen + <span style="color: #000000;">2</span> > <span style="color: #000000;">65536</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendCOMM"</span>, <span style="color: #ff0000;">"About to overrun the send buffer!"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-4</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>commLen > <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendCOMM"</span>, <span style="color: #ff0000;">"comm is too long. Must be less than 256 characters."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #B900B9;">// Copy comm to buffer</span><br />    buffer<span style="color: #000000;">&#91;</span>pos++<span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span>commLen;<br />    memcpy<span style="color: #000000;">&#40;</span>buffer + pos, comm, commLen<span style="color: #000000;">&#41;</span>;<br />    pos += commLen;<br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, pos<span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"setDREF"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        End Comm functions                           ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><br /><br /><span style="color: #00D7D7;">#pragma</span> ENDDUMP</div>[/code:2p68okpq] I just added #pragma BEGINDUMP at the beginning and #pragma ENDDUMP at the end. When I try to compile it I get this error [code=fw:2p68okpq]<div class="fw" id="{CB}" style="font-family: monospace;">Warning W8071 source\\XPlaneConnect.prg <span style="color: #000000;">103</span>: <span style="color: #000000;">Conversion</span> may lose significant digits in <span style="color: #00C800;">function</span> aopenUDP<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">106</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> aopenUDP<br />Warning W8012 source\\XPlaneConnect.prg <span style="color: #000000;">114</span>: <span style="color: #000000;">Comparing</span> signed and unsigned values in <span style="color: #00C800;">function</span> aopenUDP<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">129</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> aopenUDP<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">173</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendUDP<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">178</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendUDP<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">219</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> readUDP<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">264</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> setCONN<br />Warning W8068 source\\XPlaneConnect.prg <span style="color: #000000;">283</span>: <span style="color: #000000;">Constant</span> out <span style="color: #0000ff;">of</span> range in comparison in <span style="color: #00C800;">function</span> pauseSim<br />Warning W8068 source\\XPlaneConnect.prg <span style="color: #000000;">283</span>: <span style="color: #000000;">Constant</span> out <span style="color: #0000ff;">of</span> range in comparison in <span style="color: #00C800;">function</span> pauseSim<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">290</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> pauseSim<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">321</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendDATA<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">322</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendDATA<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">323</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendDATA<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">324</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendDATA<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">352</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> readDATA<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">353</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> readDATA<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">360</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> readDATA<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">373</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> readDATA<br />Warning W8065 source\\XPlaneConnect.prg <span style="color: #000000;">402</span>: <span style="color: #000000;">Call</span> <span style="color: #0000ff;">to</span> <span style="color: #00C800;">function</span> <span style="color: #ff0000;">'strnlen'</span> with no prototype in <span style="color: #00C800;">function</span> sendDREFs<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">445</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendDREFRequest<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">446</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendDREFRequest<br />Warning W8065 source\\XPlaneConnect.prg <span style="color: #000000;">449</span>: <span style="color: #000000;">Call</span> <span style="color: #0000ff;">to</span> <span style="color: #00C800;">function</span> <span style="color: #ff0000;">'strnlen'</span> with no prototype in <span style="color: #00C800;">function</span> sendDREFRequest<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">494</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> getDREFResponse<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">495</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> getDREFResponse<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">561</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> getPOSI<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">562</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> getPOSI<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">563</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> getPOSI<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">614</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendPOSI<br />Warning W8071 source\\XPlaneConnect.prg <span style="color: #000000;">615</span>: <span style="color: #000000;">Conversion</span> may lose significant digits in <span style="color: #00C800;">function</span> sendPOSI<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">617</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendPOSI<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">686</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> getTERRResponse<br />Warning W8057 source\\XPlaneConnect.prg <span style="color: #000000;">700</span>: <span style="color: #000000;">Parameter</span> <span style="color: #ff0000;">'ac'</span> is never used in <span style="color: #00C800;">function</span> getTERRResponse<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">717</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendPOST<br />Warning W8071 source\\XPlaneConnect.prg <span style="color: #000000;">718</span>: <span style="color: #000000;">Conversion</span> may lose significant digits in <span style="color: #00C800;">function</span> sendPOST<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">720</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendPOST<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">749</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendPOST<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">801</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> getCTRL<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">802</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> getCTRL<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">838</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendCTRL<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">839</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendCTRL<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">840</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendCTRL<br />Warning W8071 source\\XPlaneConnect.prg <span style="color: #000000;">851</span>: <span style="color: #000000;">Conversion</span> may lose significant digits in <span style="color: #00C800;">function</span> sendCTRL<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">883</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendTEXT<br />Warning W8065 source\\XPlaneConnect.prg <span style="color: #000000;">883</span>: <span style="color: #000000;">Call</span> <span style="color: #0000ff;">to</span> <span style="color: #00C800;">function</span> <span style="color: #ff0000;">'strnlen'</span> with no prototype in <span style="color: #00C800;">function</span> sendTEXT<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">904</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendTEXT<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">905</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendTEXT<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">936</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendWYPT<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">939</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendWYPT<br />Error E2140 source\\XPlaneConnect.prg <span style="color: #000000;">967</span>: <span style="color: #000000;">Declaration</span> is not allowed here in <span style="color: #00C800;">function</span> sendVIEW<br />Warning W8065 source\\XPlaneConnect.prg <span style="color: #000000;">991</span>: <span style="color: #000000;">Call</span> <span style="color: #0000ff;">to</span> <span style="color: #00C800;">function</span> <span style="color: #ff0000;">'strnlen'</span> with no prototype in <span style="color: #00C800;">function</span> sendCOMM<br />Warning W8079 source\\XPlaneConnect.prg <span style="color: #000000;">1008</span>: <span style="color: #000000;">Mixing</span> pointers <span style="color: #0000ff;">to</span> different <span style="color: #ff0000;">'char'</span> types in <span style="color: #00C800;">function</span> sendCOMM<br />*** <span style="color: #000000;">39</span> errors in Compile ***</div>[/code:2p68okpq] Any help? Thank you very much and regards Alvaro
Connection to XPlane Flight Simulator
Dear Alvaro, C language does not allow to declare variables after code, in example: (for error in line 106) [code=fw:37apkku2]<div class="fw" id="{CB}" style="font-family: monospace;">XPCSocket aopenUDP<span style="color: #000000;">&#40;</span>const char *xpIP, unsigned short xpPort, unsigned short port<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />&nbsp; &nbsp; XPCSocket sock;<br /><br />&nbsp; &nbsp; <span style="color: #B900B9;">// Setup Port</span><br />&nbsp; &nbsp; struct sockaddr_in recvaddr;<br />&nbsp; &nbsp; recvaddr.sin_family = AF_INET;<br />&nbsp; &nbsp; recvaddr.sin_addr.s_addr = INADDR_ANY;<br />&nbsp; &nbsp; recvaddr.sin_port = htons<span style="color: #000000;">&#40;</span>port<span style="color: #000000;">&#41;</span>;<br /><br />&nbsp; &nbsp; <span style="color: #B900B9;">// Set X-Plane Port and IP</span><br />&nbsp; &nbsp; <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #0000ff;">strcmp</span><span style="color: #000000;">&#40;</span>xpIP, <span style="color: #ff0000;">"localhost"</span><span style="color: #000000;">&#41;</span> == <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />&nbsp; &nbsp; <span style="color: #000000;">&#123;</span><br />&nbsp; &nbsp; &nbsp; &nbsp; xpIP = <span style="color: #ff0000;">"127.0.0.1"</span>;<br />&nbsp; &nbsp; <span style="color: #000000;">&#125;</span><br />&nbsp; &nbsp; strncpy<span style="color: #000000;">&#40;</span>sock.xpIP, xpIP, <span style="color: #000000;">16</span><span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp; sock.xpPort = xpPort == <span style="color: #000000;">0</span> ? <span style="color: #000000;">49009</span> : <span style="color: #000000;">xpPort</span>;<br /><br />#ifdef _WIN32<br />&nbsp; &nbsp; WSADATA wsa;</div>[/code:37apkku2] WSADATA can not be declared there. So the code should be modified this way: [code=fw:37apkku2]<div class="fw" id="{CB}" style="font-family: monospace;">XPCSocket aopenUDP<span style="color: #000000;">&#40;</span>const char *xpIP, unsigned short xpPort, unsigned short port<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />&nbsp; &nbsp; XPCSocket sock;<br />&nbsp; &nbsp; WSADATA wsa;<br /><br />&nbsp; &nbsp; <span style="color: #B900B9;">// Setup Port</span><br />&nbsp; &nbsp; struct sockaddr_in recvaddr;<br />&nbsp; &nbsp; recvaddr.sin_family = AF_INET;<br />&nbsp; &nbsp; recvaddr.sin_addr.s_addr = INADDR_ANY;<br />&nbsp; &nbsp; recvaddr.sin_port = htons<span style="color: #000000;">&#40;</span>port<span style="color: #000000;">&#41;</span>;<br /><br />&nbsp; &nbsp; <span style="color: #B900B9;">// Set X-Plane Port and IP</span><br />&nbsp; &nbsp; <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #0000ff;">strcmp</span><span style="color: #000000;">&#40;</span>xpIP, <span style="color: #ff0000;">"localhost"</span><span style="color: #000000;">&#41;</span> == <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />&nbsp; &nbsp; <span style="color: #000000;">&#123;</span><br />&nbsp; &nbsp; &nbsp; &nbsp; xpIP = <span style="color: #ff0000;">"127.0.0.1"</span>;<br />&nbsp; &nbsp; <span style="color: #000000;">&#125;</span><br />&nbsp; &nbsp; strncpy<span style="color: #000000;">&#40;</span>sock.xpIP, xpIP, <span style="color: #000000;">16</span><span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp; sock.xpPort = xpPort == <span style="color: #000000;">0</span> ? <span style="color: #000000;">49009</span> : <span style="color: #000000;">xpPort</span>;<br /><br />#ifdef _WIN32<br />&nbsp;</div>[/code:37apkku2] y asi con todos los demas errores, que parece que son por lo mismo
Connection to XPlane Flight Simulator
Muchas gracias Antonio, Ahora me da este error [code=fw:1e62cb5w]<div class="fw" id="{CB}" style="font-family: monospace;">Error: <span style="color: #000000;">Unresolved</span> external <span style="color: #ff0000;">'_HB_FUN_OPENUDP'</span> referenced <span style="color: #0000ff;">from</span> C:\......</div>[/code:1e62cb5w] Cuando llamo a la función en C "openUDP" Gracias.
Connection to XPlane Flight Simulator
Estimado Alvaro, Las funciones en C no se pueden llamar directamente desde Harbour, sino que hay que usar lo que se denomina "el sistema extendido": despues de todos los includes inciales añade este: #include <hbapi.h> [code=fw:904eem5z]<div class="fw" id="{CB}" style="font-family: monospace;">XPCSocket openUDP<span style="color: #000000;">&#40;</span>const char *xpIP<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #00C800;">return</span> aopenUDP<span style="color: #000000;">&#40;</span>xpIP, <span style="color: #000000;">49009</span>, <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span>;<br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #00C800;">HB_FUNC</span><span style="color: #000000;">&#40;</span> OPENUDP <span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />   hb_retptr<span style="color: #000000;">&#40;</span> openUDP<span style="color: #000000;">&#40;</span> hb_parc<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span>;<br /><span style="color: #000000;">&#125;</span></div>[/code:904eem5z] Adaptar ese código a Harbour va a ser un muy buen ejercicio para que lo aprendas <!-- s:-) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":-)" title="Smile" /><!-- s:-) -->
Connection to XPlane Flight Simulator
Hola Antonio, Thanks a lot for your help. Everything is working know. I can read and write data from the simulator. I will upload the code when it is finish, just in case someone wants to program de X-Plane simulator. One last question: I have an array in Fivewin like this [code=fw:3tsl9k1q]<div class="fw" id="{CB}" style="font-family: monospace;"><br />oSocket<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>= <span style="color: #000000;">34433</span><br />oSocket<span style="color: #000000;">&#91;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span>= <span style="color: #ff0000;">"192.168.1.25"</span><br />oSocket<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span>= <span style="color: #000000;">49009</span><br />oSocket<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span>= <span style="color: #000000;">15851</span><br /> </div>[/code:3tsl9k1q] How can I send the array to a HB_FUNC( ) I use: pauseSim( oSocket[1],oSocket[2],oSocket[3],oSocket[4] ) and then [code=fw:3tsl9k1q]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><span style="color: #00C800;">HB_FUNC</span><span style="color: #000000;">&#40;</span>  PAUSESIM <span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    XPCSocket sock;<br />    sock.port = hb_parni<span style="color: #000000;">&#40;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#41;</span>;<br />    strcpy<span style="color: #000000;">&#40;</span> sock.xpIP , hb_parc<span style="color: #000000;">&#40;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> ;<br />    sock.xpPort = hb_parni<span style="color: #000000;">&#40;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#41;</span>;<br />    sock.sock = hb_parni<span style="color: #000000;">&#40;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#41;</span>;<br />    <br />    pauseSim<span style="color: #000000;">&#40;</span>sock, <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span> ;<br /> </div>[/code:3tsl9k1q] I there a way to send the array: [code=fw:3tsl9k1q]<div class="fw" id="{CB}" style="font-family: monospace;">pauseSim<span style="color: #000000;">&#40;</span> oSocket <span style="color: #000000;">&#41;</span></div>[/code:3tsl9k1q] instead of: [code=fw:3tsl9k1q]<div class="fw" id="{CB}" style="font-family: monospace;">pauseSim<span style="color: #000000;">&#40;</span> oSocket<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>,oSocket<span style="color: #000000;">&#91;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span>,oSocket<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span>,oSocket<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span></div>[/code:3tsl9k1q] How can I get the array in the HB_FUNC function? Thank you and regards, Alvaro
Connection to XPlane Flight Simulator
sock.port = hb_parvni( 1, 1 ); strcpy( sock.xpIP , hb_parvc( 1, 2 ) ) ; sock.xpPort = hb_parvni( 1, 3 ); sock.sock = hb_parvni( 1, 4 );
Connection to XPlane Flight Simulator
Thanks again Antonio If there is some interest I will write a short tutorial and upload the code. Regards Alvaro
Connection to XPlane Flight Simulator
[quote="alvaro533":1uwga78y]Thanks again Antonio If there is some interest I will write a short tutorial and upload the code. Regards Alvaro[/quote:1uwga78y] Yes, thanks
Connection to XPlane Flight Simulator
+1
Connection to XPlane Flight Simulator
I made this program to connect Fivewin to the flight simulator “X-Plane” This could be used to develop an external program for: virtual instructor, flight recording, flight analyzer, moving map, instructor console, and other applications. The simulator is: [url:1hs3su6q]https&#58;//www&#46;x-plane&#46;com/[/url:1hs3su6q] I have tested it with x-plane 11, but I think it also works with 9,10 and the newest, 12 I used an API made by someone in the NASA [url:1hs3su6q]https&#58;//github&#46;com/nasa/XPlaneConnect/wiki[/url:1hs3su6q] [url:1hs3su6q]https&#58;//software&#46;nasa&#46;gov/software/ARC-17185-1[/url:1hs3su6q] You need to install a “plugin” in xplane, as said here: [url:1hs3su6q]https&#58;//github&#46;com/nasa/XPlaneConnect/wiki/XPC-Developer-Information#plugin-information[/url:1hs3su6q] download the lastest binary of the plugin here: [url:1hs3su6q]https&#58;//github&#46;com/nasa/XPlaneConnect/releases[/url:1hs3su6q] I modified the C code to adapt it to harbour and I made a class to manage the plugin. You can read and write almost any data in the sim. I list of the data you can read and modify is here: [url:1hs3su6q]https&#58;//www&#46;siminnovations&#46;com/xplane/dataref/[/url:1hs3su6q] Sample program: fw_xplane.prg [code=fw:1hs3su6q]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"FiveWin.ch"</span><br /><br /><span style="color: #00D7D7;">#define</span> VERSION <span style="color: #ff0000;">"Versión 1.0 06/06/2023"</span> <span style="color: #B900B9;">// inicial</span><br /><br /><span style="color: #00D7D7;">#define</span> XPC_VIEW_FORWARDS  <span style="color: #000000;">73</span><br /><span style="color: #00D7D7;">#define</span> XPC_VIEW_DOWN <span style="color: #000000;">74</span><br /><span style="color: #00D7D7;">#define</span> XPC_VIEW_LEFT <span style="color: #000000;">75</span><br /><span style="color: #00D7D7;">#define</span> XPC_VIEW_RIGHT <span style="color: #000000;">76</span> <br /><span style="color: #00D7D7;">#define</span> XPC_VIEW_BACK <span style="color: #000000;">77</span><br /><span style="color: #00D7D7;">#define</span> XPC_VIEW_TOWER <span style="color: #000000;">78</span><br /><span style="color: #00D7D7;">#define</span> XPC_VIEW_RUNWAY <span style="color: #000000;">79</span><br /><span style="color: #00D7D7;">#define</span> XPC_VIEW_CHASE <span style="color: #000000;">80</span><br /><span style="color: #00D7D7;">#define</span> XPC_VIEW_FOLLOW <span style="color: #000000;">81</span><br /><span style="color: #00D7D7;">#define</span> XPC_VIEW_FOLLOWWITHPANEL <span style="color: #000000;">82</span><br /><span style="color: #00D7D7;">#define</span> XPC_VIEW_SPOT <span style="color: #000000;">83</span><br /><span style="color: #00D7D7;">#define</span> XPC_VIEW_FULLSCREENWITHHUD <span style="color: #000000;">84</span><br /><span style="color: #00D7D7;">#define</span> XPC_VIEW_FULLSCREENNOHUD <span style="color: #000000;">85</span><br /><br /><br /><span style="color: #00D7D7;">#define</span> DLG_STYPE nor<span style="color: #000000;">&#40;</span>DS_MODALFRAME,WS_BORDER,WS_SYSMENU,WS_DLGFRAME<span style="color: #000000;">&#41;</span><br /><span style="color: #00D7D7;">#define</span> CLR_GREY2 RGB<span style="color: #000000;">&#40;</span><span style="color: #000000;">57</span>,<span style="color: #000000;">128</span>,<span style="color: #000000;">222</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00D7D7;">#define</span> CLR_RED2 rgb<span style="color: #000000;">&#40;</span><span style="color: #000000;">217</span>,<span style="color: #000000;">6</span>,<span style="color: #000000;">61</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00D7D7;">#define</span> CLR_GREEN2 RGB<span style="color: #000000;">&#40;</span><span style="color: #000000;">141</span>,<span style="color: #000000;">240</span>,<span style="color: #000000;">45</span><span style="color: #000000;">&#41;</span><br /><br /><span style="color: #00C800;">static</span> oWnd<br /><span style="color: #00C800;">static</span> oSocket<br /><span style="color: #00C800;">static</span> connected<br /><span style="color: #00C800;">static</span> oMsg<br /><span style="color: #00C800;">static</span> oSay1<br /><span style="color: #00C800;">static</span> oSay2<br /><span style="color: #00C800;">static</span> ipserver := <span style="color: #ff0000;">'127.0.0.1'</span> <span style="color: #B900B9;">// put your sim ip server address here 192.168.1.xxx (or 127.0.0.1 if it is in the same computer than this  app)</span><br /><br /><br /><span style="color: #00C800;">function</span> fw_xplane<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><br />    <span style="color: #00C800;">local</span> oFont<br />    <span style="color: #00C800;">local</span> oTimer<br />    <br />    <br />    <span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">FONT</span> oFont <span style="color: #0000ff;">NAME</span> GetSysFont<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> <span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">8</span>, <span style="color: #000000;">12</span> BOLD<br /><br />    <span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">WINDOW</span> oWnd <span style="color: #0000ff;">TITLE</span> <span style="color: #ff0000;">"fw_xplane"</span>  <span style="color: #0000ff;">COLOR</span> <span style="color: #000000;">25</span>, CLR_GREY2 <br /><br />    oWnd:<span style="color: #000000;">bKeyDown</span> := <span style="color: #000000;">&#123;</span> | nKey | iif<span style="color: #000000;">&#40;</span> nKey == <span style="color: #000000;">27</span> , oWnd:<span style="color: #000000;">end</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> , <span style="color: #00C800;">nil</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#125;</span><br />    <span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">TIMER</span> oTimer <span style="color: #0000ff;">INTERVAL</span> <span style="color: #000000;">3000</span> <span style="color: #0000ff;">ACTION</span> connect<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> <span style="color: #0000ff;">OF</span> ownd<br />    <span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">TIMER</span> oTimer<br />    <span style="color: #B900B9;">// connect()</span><br />    <br /><br />    SET <span style="color: #0000ff;">MESSAGE</span> <span style="color: #0000ff;">OF</span> oWnd <span style="color: #0000ff;">TO</span> <span style="color: #ff0000;">"fw_xplane versión "</span>+VERSION+<span style="color: #ff0000;">" para X-Plane11  @AQ 2023"</span><br />    <span style="color: #0000ff;">define</span> MsgItem oMsg <span style="color: #0000ff;">prompt</span> <span style="color: #ff0000;">"  "</span> <span style="color: #0000ff;">of</span> oWnd:<span style="color: #000000;">oMsgBar</span> <span style="color: #0000ff;">size</span> <span style="color: #000000;">400</span><br />    oMsg:<span style="color: #000000;">nClrPane</span>:=CLR_RED2<br />    oMsg:<span style="color: #000000;">settext</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">" Disconnected"</span><span style="color: #000000;">&#41;</span><br /><br />    <br />    @ <span style="color: #000000;">130</span> , <span style="color: #000000;">30</span> <span style="color: #0000ff;">say</span> oSay1 <span style="color: #0000ff;">prompt</span> <span style="color: #ff0000;">"No data"</span> <span style="color: #0000ff;">size</span> <span style="color: #000000;">200</span> , <span style="color: #000000;">200</span> <span style="color: #0000ff;">pixel</span> <span style="color: #0000ff;">of</span> oWnd  <span style="color: #0000ff;">font</span> oFont<br />    @ <span style="color: #000000;">330</span> , <span style="color: #000000;">30</span> <span style="color: #0000ff;">say</span> oSay2 <span style="color: #0000ff;">prompt</span> <span style="color: #ff0000;">"Put the ip adress of your sim in the code, line 31"</span> <span style="color: #0000ff;">size</span> <span style="color: #000000;">200</span> , <span style="color: #000000;">200</span> <span style="color: #0000ff;">pixel</span> <span style="color: #0000ff;">of</span> oWnd  <span style="color: #0000ff;">font</span> oFont<br />    <br />    <br />    <br />    <span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">WINDOW</span> oWnd <span style="color: #0000ff;">on</span> <span style="color: #0000ff;">init</span> <span style="color: #000000;">&#40;</span> oWnd:<span style="color: #000000;">SetCoors</span><span style="color: #000000;">&#40;</span> TRect<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>:<span style="color: #00C800;">New</span><span style="color: #000000;">&#40;</span>  <span style="color: #000000;">50</span>,<span style="color: #000000;">50</span>,<span style="color: #000000;">700</span>,<span style="color: #000000;">900</span>  <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span>  ,<span style="color: #0000ff;">buttonbar</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>  <span style="color: #000000;">&#41;</span> ;<br />        <span style="color: #0000ff;">valid</span> <span style="color: #000000;">&#40;</span> iif<span style="color: #000000;">&#40;</span> !oTimer==<span style="color: #00C800;">nil</span>, oTimer:<span style="color: #000000;">end</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> , <span style="color: #00C800;">nil</span> <span style="color: #000000;">&#41;</span> , iif<span style="color: #000000;">&#40;</span> !oSocket==<span style="color: #00C800;">nil</span> , oSocket:<span style="color: #000000;">end</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> , <span style="color: #00C800;">nil</span> <span style="color: #000000;">&#41;</span> , .t. <span style="color: #000000;">&#41;</span><br /> <br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br /><br /><br /><br /><span style="color: #B900B9;">// ---------------------------------------------------------------------- //</span><br /><span style="color: #00C800;">static</span> <span style="color: #00C800;">function</span> <span style="color: #0000ff;">buttonbar</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">local</span> obar<br />     <br />       <br />    <span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">BUTTONBAR</span> oBar 3D <span style="color: #0000ff;">OF</span> oWnd <span style="color: #0000ff;">size</span> <span style="color: #000000;">80</span>,<span style="color: #000000;">60</span>   <span style="color: #000000;">2007</span><br />    <br />    <span style="color: #0000ff;">define</span> <span style="color: #0000ff;">button</span> <span style="color: #0000ff;">of</span> obar <span style="color: #0000ff;">name</span> <span style="color: #ff0000;">"back"</span>  <span style="color: #0000ff;">Prompt</span> <span style="color: #ff0000;">"Exit"</span> <span style="color: #0000ff;">action</span> ownd:<span style="color: #000000;">end</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> <br />     <br />    <span style="color: #0000ff;">define</span> <span style="color: #0000ff;">button</span> <span style="color: #0000ff;">of</span> obar <span style="color: #0000ff;">name</span> <span style="color: #ff0000;">"back"</span>  <span style="color: #0000ff;">Prompt</span> <span style="color: #ff0000;">"Lights"</span>+CRLF+<span style="color: #ff0000;">"On"</span> <span style="color: #0000ff;">action</span> ;<br />        oSocket:<span style="color: #000000;">send_datarefs</span><span style="color: #000000;">&#40;</span> <span style="color: #000000;">&#123;</span>  ;<br />        <span style="color: #000000;">&#123;</span><span style="color: #ff0000;">"sim/cockpit2/switches/landing_lights_on"</span>, <span style="color: #ff0000;">"INT"</span>,  <span style="color: #000000;">1</span><span style="color: #000000;">&#125;</span>,  ;<br />        <span style="color: #000000;">&#123;</span><span style="color: #ff0000;">"sim/cockpit2/switches/strobe_lights_on"</span>, <span style="color: #ff0000;">"INT"</span>,  <span style="color: #000000;">1</span> <span style="color: #000000;">&#125;</span>,  ;<br />        <span style="color: #000000;">&#123;</span><span style="color: #ff0000;">"sim/cockpit2/switches/taxi_light_on"</span>, <span style="color: #ff0000;">"INT"</span>,  <span style="color: #000000;">1</span> <span style="color: #000000;">&#125;</span>,  ;<br />        <span style="color: #000000;">&#123;</span><span style="color: #ff0000;">"sim/cockpit2/switches/navigation_lights_on"</span>, <span style="color: #ff0000;">"INT"</span>,  <span style="color: #000000;">1</span> <span style="color: #000000;">&#125;</span>,  ;<br />        <span style="color: #000000;">&#123;</span><span style="color: #ff0000;">"sim/cockpit2/switches/beacon_on"</span>, <span style="color: #ff0000;">"INT"</span>,  <span style="color: #000000;">1</span> <span style="color: #000000;">&#125;</span>  ;<br />        <span style="color: #000000;">&#125;</span><span style="color: #000000;">&#41;</span> <br />    <br />    <span style="color: #0000ff;">define</span> <span style="color: #0000ff;">button</span> <span style="color: #0000ff;">of</span> obar <span style="color: #0000ff;">name</span> <span style="color: #ff0000;">"back"</span>  <span style="color: #0000ff;">Prompt</span> <span style="color: #ff0000;">"Lights"</span>+CRLF+<span style="color: #ff0000;">"Off"</span> <span style="color: #0000ff;">action</span> ;<br />        oSocket:<span style="color: #000000;">send_datarefs</span><span style="color: #000000;">&#40;</span> <span style="color: #000000;">&#123;</span>  ;<br />        <span style="color: #000000;">&#123;</span><span style="color: #ff0000;">"sim/cockpit2/switches/landing_lights_on"</span>, <span style="color: #ff0000;">"INT"</span>,  <span style="color: #000000;">0</span><span style="color: #000000;">&#125;</span>,  ;<br />        <span style="color: #000000;">&#123;</span><span style="color: #ff0000;">"sim/cockpit2/switches/strobe_lights_on"</span>, <span style="color: #ff0000;">"INT"</span>,  <span style="color: #000000;">0</span> <span style="color: #000000;">&#125;</span>,  ;<br />        <span style="color: #000000;">&#123;</span><span style="color: #ff0000;">"sim/cockpit2/switches/taxi_light_on"</span>, <span style="color: #ff0000;">"INT"</span>,  <span style="color: #000000;">0</span> <span style="color: #000000;">&#125;</span>,  ;<br />        <span style="color: #000000;">&#123;</span><span style="color: #ff0000;">"sim/cockpit2/switches/navigation_lights_on"</span>, <span style="color: #ff0000;">"INT"</span>,  <span style="color: #000000;">0</span> <span style="color: #000000;">&#125;</span>,  ;<br />        <span style="color: #000000;">&#123;</span><span style="color: #ff0000;">"sim/cockpit2/switches/beacon_on"</span>, <span style="color: #ff0000;">"INT"</span>,  <span style="color: #000000;">0</span> <span style="color: #000000;">&#125;</span>  ;<br />        <span style="color: #000000;">&#125;</span><span style="color: #000000;">&#41;</span> <br />    <br />    <span style="color: #0000ff;">define</span> <span style="color: #0000ff;">button</span> <span style="color: #0000ff;">of</span> obar <span style="color: #0000ff;">name</span> <span style="color: #ff0000;">"back"</span>  <span style="color: #0000ff;">Prompt</span> <span style="color: #ff0000;">"View"</span>+CRLF+<span style="color: #ff0000;">"Follow"</span> <span style="color: #0000ff;">action</span> ;<br />        oSocket:<span style="color: #000000;">sendVIEW</span><span style="color: #000000;">&#40;</span> XPC_VIEW_FOLLOW <span style="color: #000000;">&#41;</span><br />    <br />    <span style="color: #0000ff;">define</span> <span style="color: #0000ff;">button</span> <span style="color: #0000ff;">of</span> obar <span style="color: #0000ff;">name</span> <span style="color: #ff0000;">"back"</span>  <span style="color: #0000ff;">Prompt</span> <span style="color: #ff0000;">"View"</span>+CRLF+<span style="color: #ff0000;">"Spot"</span> <span style="color: #0000ff;">action</span> ;<br />        oSocket:<span style="color: #000000;">sendVIEW</span><span style="color: #000000;">&#40;</span> XPC_VIEW_SPOT <span style="color: #000000;">&#41;</span><br /> <br />    <span style="color: #0000ff;">define</span> <span style="color: #0000ff;">button</span> <span style="color: #0000ff;">of</span> obar <span style="color: #0000ff;">name</span> <span style="color: #ff0000;">"back"</span>  <span style="color: #0000ff;">Prompt</span> <span style="color: #ff0000;">"View"</span>+CRLF+<span style="color: #ff0000;">"Fwd"</span> <span style="color: #0000ff;">action</span> ;<br />        oSocket:<span style="color: #000000;">sendVIEW</span><span style="color: #000000;">&#40;</span> XPC_VIEW_FORWARDS <span style="color: #000000;">&#41;</span><br />    <br />    <span style="color: #0000ff;">define</span> <span style="color: #0000ff;">button</span> <span style="color: #0000ff;">of</span> obar <span style="color: #0000ff;">name</span> <span style="color: #ff0000;">"back"</span>  <span style="color: #0000ff;">Prompt</span> <span style="color: #ff0000;">"Send"</span>+CRLF+<span style="color: #ff0000;">"Text"</span> <span style="color: #0000ff;">action</span> ;<br />        oSocket:<span style="color: #000000;">sendTEXT</span><span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"Hello from fivewin"</span> , <span style="color: #000000;">300</span> , <span style="color: #000000;">300</span> <span style="color: #000000;">&#41;</span><br /> <br />    <span style="color: #0000ff;">define</span> <span style="color: #0000ff;">button</span> <span style="color: #0000ff;">of</span> obar <span style="color: #0000ff;">name</span> <span style="color: #ff0000;">"back"</span>  <span style="color: #0000ff;">Prompt</span> <span style="color: #ff0000;">"Read"</span>+CRLF+<span style="color: #ff0000;">"Throttle"</span> <span style="color: #0000ff;">action</span> <span style="color: #000000;">&#40;</span> read_throttles<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span><br />  <br />    <span style="color: #0000ff;">define</span> <span style="color: #0000ff;">button</span> <span style="color: #0000ff;">of</span> obar <span style="color: #0000ff;">Prompt</span> <span style="color: #ff0000;">"Write"</span>+CRLF+<span style="color: #ff0000;">"Throttle"</span>+CRLF+<span style="color: #ff0000;">"3 & 4"</span> <span style="color: #0000ff;">action</span> <span style="color: #000000;">&#40;</span> ;<br />        oSocket:<span style="color: #000000;">send_datarefs</span><span style="color: #000000;">&#40;</span> <span style="color: #000000;">&#123;</span> ;<br />        <span style="color: #000000;">&#123;</span><span style="color: #ff0000;">"sim/flightmodel/engine/ENGN_thro"</span>, <span style="color: #ff0000;">"FLOAT[8]"</span>,<span style="color: #000000;">&#123;</span><span style="color: #000000;">0.8</span>,<span style="color: #000000;">0.6</span><span style="color: #000000;">&#125;</span>, <span style="color: #000000;">2</span> <span style="color: #000000;">&#125;</span> ; <span style="color: #B900B9;">// write values 0.8 and 0.6 to throttle with "2" as offset to writes #3 and #4 throttle</span><br />        <span style="color: #000000;">&#125;</span> <span style="color: #000000;">&#41;</span> , read_throttles<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span><br /> <br />    <br />    <br /><span style="color: #00C800;">return</span> .t.<br /> <br /><br /><br /><span style="color: #B900B9;">// ----------------------------------------------------------------------------- //</span><br /><span style="color: #00C800;">static</span> <span style="color: #00C800;">function</span> connect<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">local</span> resul<br />    <span style="color: #00C800;">local</span> texto<br /> <br />    <span style="color: #00C800;">if</span> oSocket ==  <span style="color: #00C800;">nil</span><br />        oSocket := tXPlaneConnect<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>:<span style="color: #00C800;">new</span><span style="color: #000000;">&#40;</span>ipserver<span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">endif</span><br /> <br />    texto:=<span style="color: #ff0000;">"X-Plane  -  Disconnected "</span> + oSocket:<span style="color: #000000;">xpIP</span><br />    <span style="color: #B900B9;">// ?xbrowse(oSocket)</span><br />    <span style="color: #00C800;">if</span> oSocket == <span style="color: #00C800;">nil</span><br />        connected := .f.<br />        <span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br />    <span style="color: #00C800;">endif</span><br /><br />    <span style="color: #B900B9;">// return nil</span><br /><br />    <span style="color: #00C800;">if</span> !oSocket:<span style="color: #000000;">is_connected</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />        oMsg:<span style="color: #000000;">nClrPane</span> := CLR_RED2<br />        connected := .f.<br />    <span style="color: #00C800;">else</span><br />        oMsg:<span style="color: #000000;">nClrPane</span> := CLR_GREEN2<br />        texto:=<span style="color: #ff0000;">"X-Plane - Connected "</span> + oSocket:<span style="color: #000000;">xpIP</span><br />        connected := .t.<br />    <span style="color: #00C800;">endif</span><br />    <br />    oMsg:<span style="color: #000000;">settext</span><span style="color: #000000;">&#40;</span>texto<span style="color: #000000;">&#41;</span><br /><br />    get_position<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><br /><br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br /><br /><span style="color: #B900B9;">// ----------------------------------------------------------------------------- //</span><br /><span style="color: #00C800;">static</span> <span style="color: #00C800;">function</span> read_throttles<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">local</span> result<br /><br />    result := oSocket:<span style="color: #000000;">get_datarefs</span><span style="color: #000000;">&#40;</span> <span style="color: #000000;">&#123;</span> ;<br />        <span style="color: #ff0000;">"sim/flightmodel/engine/ENGN_thro"</span>, <span style="color: #ff0000;">"FLOAT[8]"</span> ;<br />        <span style="color: #000000;">&#125;</span> <span style="color: #000000;">&#41;</span><br /><br />    oSay1:<span style="color: #000000;">settext</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"Trottle1="</span>+str<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span>,<span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>+CRLF+<span style="color: #ff0000;">"Trottle2="</span>+str<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span>,<span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>+CRLF+<span style="color: #ff0000;">"Trottle3="</span>+str<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span>,<span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>+CRLF+<span style="color: #ff0000;">"Trottle4="</span>+str<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span>,<span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>+CRLF+ ;<br />        <span style="color: #ff0000;">"Trottle5="</span>+str<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span>,<span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>+CRLF+<span style="color: #ff0000;">"Trottle6="</span>+str<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span>,<span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>+CRLF+<span style="color: #ff0000;">"Trottle7="</span>+str<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span>,<span style="color: #000000;">7</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>+CRLF+<span style="color: #ff0000;">"Trottle8="</span>+str<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span>,<span style="color: #000000;">8</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>+CRLF <span style="color: #000000;">&#41;</span> <br /><br /><br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br /><br /><span style="color: #B900B9;">// ----------------------------------------------------------------------------- //</span><br /><span style="color: #00C800;">static</span> <span style="color: #00C800;">function</span> get_position<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">local</span> result<br /><br />    <span style="color: #00C800;">if</span> connected<br />        result := oSocket:<span style="color: #000000;">get_datarefs</span><span style="color: #000000;">&#40;</span> <span style="color: #000000;">&#123;</span> ;<br />            <span style="color: #ff0000;">"sim/cockpit2/gauges/indicators/calibrated_airspeed_kts_pilot"</span>, <span style="color: #ff0000;">"FLOAT"</span>, ;<br />            <span style="color: #ff0000;">"sim/flightmodel/position/latitude"</span>, <span style="color: #ff0000;">"DOUBLE"</span>, ;<br />            <span style="color: #ff0000;">"sim/flightmodel/position/longitude"</span>, <span style="color: #ff0000;">"DOUBLE"</span>, ;<br />            <span style="color: #ff0000;">"sim/cockpit2/gauges/indicators/altitude_ft_pilot"</span>, <span style="color: #ff0000;">"FLOAT"</span>, ;<br />            <span style="color: #ff0000;">"sim/flightmodel/position/mag_psi"</span>, <span style="color: #ff0000;">"FLOAT"</span> ;<br />            <span style="color: #000000;">&#125;</span> <span style="color: #000000;">&#41;</span><br /><br />        <span style="color: #00C800;">if</span> ! empty<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#41;</span><br />            oSay2:<span style="color: #000000;">settext</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"Airspeed:="</span>+str<span style="color: #000000;">&#40;</span>int<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span>,<span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>+<span style="color: #ff0000;">' kts'</span>+CRLF+ ;<br />                <span style="color: #ff0000;">"Latitude="</span>+tran<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#91;</span><span style="color: #000000;">2</span>,<span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>,<span style="color: #ff0000;">'999.999999'</span><span style="color: #000000;">&#41;</span>+CRLF+ ;<br />                <span style="color: #ff0000;">"Longitud="</span>+tran<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span>,<span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>,<span style="color: #ff0000;">'999.999999'</span><span style="color: #000000;">&#41;</span>+CRLF+;<br />                <span style="color: #ff0000;">"Altitude="</span>+str<span style="color: #000000;">&#40;</span>int<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span>,<span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>+<span style="color: #ff0000;">' feet'</span>+CRLF+ ;<br />                <span style="color: #ff0000;">"Heading="</span>+str<span style="color: #000000;">&#40;</span>int<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span>,<span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>+<span style="color: #ff0000;">'º'</span>+CRLF ;<br />                <span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">else</span><br />            oSay2:<span style="color: #000000;">settext</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"No data"</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">endif</span><br />    <span style="color: #00C800;">endif</span><br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br /><br /><span style="color: #B900B9;">// ----------------------------------------------------------------------------- //</span><br /><span style="color: #00C800;">function</span> GetSysFont<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><br />    <span style="color: #00C800;">do</span> <span style="color: #00C800;">case</span><br />        <span style="color: #00C800;">case</span> ! IsWinNt<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> .and. ! IsWin95<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>  <span style="color: #B900B9;">// Win 3.1</span><br />            <span style="color: #00C800;">return</span> <span style="color: #ff0000;">"System"</span><br />    <span style="color: #00C800;">endcase</span><br /><span style="color: #00C800;">return</span>  <span style="color: #ff0000;">"Ms Sans Serif"</span><br /> </div>[/code:1hs3su6q] This is the class: tXPlaneConnect.prg [code=fw:1hs3su6q]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"FiveWin.ch"</span><br /><br /><br /><span style="color: #00C800;">Class</span> tXPlaneConnect    <span style="color: #B900B9;">// from vargen</span><br /><br />    <span style="color: #00C800;">data</span> oSocket<br />    <span style="color: #00C800;">data</span> conectado<br />    <span style="color: #00C800;">data</span> port<br />    <span style="color: #00C800;">data</span> xpIP<br />    <span style="color: #00C800;">data</span> xpPort<br />    <span style="color: #00C800;">data</span> sock<br /><br />    <span style="color: #00C800;">data</span> aArray<br /><br />    <span style="color: #00C800;">method</span> <span style="color: #00C800;">new</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> constructor<br />    <span style="color: #00C800;">method</span> pon_pausa<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">method</span> quita_pausa<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">method</span> is_connected<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">method</span> get_datarefs<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">method</span> send_datarefs<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">method</span> sendVIEW<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">method</span> sendTEXT<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">method</span> end<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><br /><span style="color: #00C800;">endclass</span><br /><br /><br /><span style="color: #B900B9;">//-----------------------------------------------------------------//</span><br /><br /><span style="color: #00C800;">method</span> <span style="color: #00C800;">new</span><span style="color: #000000;">&#40;</span> var_xpIP <span style="color: #000000;">&#41;</span> <span style="color: #00C800;">class</span> tXPlaneConnect<br /><br />    <span style="color: #00C800;">default</span> var_xpIP := <span style="color: #ff0000;">'127.0.0.1'</span><br />    ::<span style="color: #000000;">aArray</span> := openUDP<span style="color: #000000;">&#40;</span> var_xpIP <span style="color: #000000;">&#41;</span><br />    ::<span style="color: #000000;">port</span> := ::<span style="color: #000000;">aArray</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span><br />    ::<span style="color: #000000;">xpIP</span> := ::<span style="color: #000000;">aArray</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span><br />    ::<span style="color: #000000;">xpPort</span> := ::<span style="color: #000000;">aArray</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span><br />    ::<span style="color: #000000;">sock</span> := ::<span style="color: #000000;">aArray</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span><br />    <br /><br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">self</span><br /><br /><span style="color: #B900B9;">//-----------------------------------------------------------------//</span><br /><br /><span style="color: #00C800;">method</span> end<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> <span style="color: #00C800;">class</span> tXPlaneConnect<br />    <span style="color: #00C800;">local</span> result<br />    <br />    result := closeUDP<span style="color: #000000;">&#40;</span> ::<span style="color: #000000;">aArray</span> <span style="color: #000000;">&#41;</span><br />   <br />    <span style="color: #00C800;">if</span> result<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span> !=  <span style="color: #000000;">0</span><br />        <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"Error: Failed to close socket"</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">endif</span><br /><br />    ::<span style="color: #000000;">aArray</span> := <span style="color: #00C800;">nil</span><br />    ::<span style="color: #000000;">port</span> := <span style="color: #00C800;">nil</span><br />    ::<span style="color: #000000;">xpIP</span> := <span style="color: #00C800;">nil</span><br />    ::<span style="color: #000000;">xpPort</span> := <span style="color: #00C800;">nil</span><br />    ::<span style="color: #000000;">sock</span> := <span style="color: #00C800;">nil</span><br /><br /><br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br /><br /><br /><span style="color: #B900B9;">//-----------------------------------------------------------------//</span><br /><span style="color: #00C800;">method</span> pon_pausa<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> <span style="color: #00C800;">class</span> tXPlaneConnect<br /><br />    pauseSim<span style="color: #000000;">&#40;</span> ::<span style="color: #000000;">aArray</span> , <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span><br /><br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br /><br /><span style="color: #B900B9;">//-----------------------------------------------------------------//</span><br /><span style="color: #00C800;">method</span> quita_pausa<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> <span style="color: #00C800;">class</span> tXPlaneConnect<br /><br />    pauseSim<span style="color: #000000;">&#40;</span> ::<span style="color: #000000;">aArray</span> , <span style="color: #000000;">0</span> <span style="color: #000000;">&#41;</span><br /><br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br /><br /><br /><span style="color: #B900B9;">//-----------------------------------------------------------------//</span><br /><span style="color: #00C800;">method</span> is_connected<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> <span style="color: #00C800;">class</span> tXPlaneConnect<br />    <span style="color: #00C800;">local</span> result<br />    <span style="color: #00C800;">local</span> connected := .f.<br /><br />    result := ::<span style="color: #000000;">get_datarefs</span><span style="color: #000000;">&#40;</span> <span style="color: #000000;">&#123;</span><span style="color: #ff0000;">"sim/time/paused"</span>, <span style="color: #ff0000;">"INT"</span> <span style="color: #000000;">&#125;</span> <span style="color: #000000;">&#41;</span><br />    <span style="color: #B900B9;">// xbrowse( result)</span><br />    <span style="color: #00C800;">if</span> len<span style="color: #000000;">&#40;</span>result<span style="color: #000000;">&#41;</span>><span style="color: #000000;">0</span><br />        <span style="color: #00C800;">if</span> result<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span>,<span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span> != <span style="color: #00C800;">nil</span><br />            connected := .t.<br />        <span style="color: #00C800;">endif</span><br />    <span style="color: #00C800;">endif</span><br /><br /><span style="color: #00C800;">return</span> connected<br /><br /><span style="color: #B900B9;">//-----------------------------------------------------------------//</span><br /><span style="color: #00C800;">method</span> send_datarefs<span style="color: #000000;">&#40;</span> aDatarefs <span style="color: #000000;">&#41;</span> <span style="color: #00C800;">class</span> tXPlaneConnect<br />    <span style="color: #00C800;">local</span> drefs := <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">local</span> sizes := <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">local</span> sizes_real := <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">local</span> values := <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">local</span> values_ori := <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">local</span> offsets := <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">local</span> toAsk := <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">local</span> toChange := <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">local</span> result <br />    <span style="color: #00C800;">local</span> <span style="color: #0000ff;">count</span> := len<span style="color: #000000;">&#40;</span>aDatarefs<span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">local</span> nFor<br />    <span style="color: #00C800;">local</span> nFor2<br />    <span style="color: #00C800;">local</span> nsize<br />    <span style="color: #00C800;">local</span> missing <br /><br /><br />    <span style="color: #00C800;">if</span> <span style="color: #0000ff;">count</span>==<span style="color: #000000;">0</span><br />        <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"Empty aDatarefs !!!"</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">return</span> result<br />    <span style="color: #00C800;">endif</span><br /><br />    <span style="color: #00C800;">if</span> <span style="color: #0000ff;">count</span> > <span style="color: #000000;">25</span><br />        <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"No more than 25 datarefs at a time !!"</span> <span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">return</span> result<br />    <span style="color: #00C800;">endif</span><br /><br />    <span style="color: #00C800;">for</span> nFor := <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> <span style="color: #0000ff;">count</span><br />        <br />        <span style="color: #00C800;">if</span> empty<span style="color: #000000;">&#40;</span> aDatarefs<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span><br />            <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"empty row in method send_datarefs. extra coma? "</span><span style="color: #000000;">&#41;</span><br />            <span style="color: #00C800;">return</span> result<br />        <span style="color: #00C800;">endif</span><br /><br />        <span style="color: #00C800;">if</span> valtype<span style="color: #000000;">&#40;</span> aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span> != <span style="color: #ff0000;">"C"</span><br />            <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">'error: [send_datarefs] no char'</span><span style="color: #000000;">&#41;</span><br />            <span style="color: #00C800;">return</span> .f.<br />        <span style="color: #00C800;">endif</span><br />        aadd<span style="color: #000000;">&#40;</span> drefs , aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span><br /><br />        nsize := <span style="color: #0000ff;">size</span><span style="color: #000000;">&#40;</span> aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">if</span> nsize == <span style="color: #000000;">0</span><br />            <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">'error: [send_datarefs] size'</span><span style="color: #000000;">&#41;</span><br />            <span style="color: #00C800;">return</span> .f.<br />        <span style="color: #00C800;">endif</span><br />        aadd<span style="color: #000000;">&#40;</span> sizes , nsize <span style="color: #000000;">&#41;</span><br />        <br />        <span style="color: #00C800;">if</span> valtype<span style="color: #000000;">&#40;</span> aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span> != <span style="color: #ff0000;">"A"</span><br />            <span style="color: #00C800;">if</span> valtype<span style="color: #000000;">&#40;</span> aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span> != <span style="color: #ff0000;">"N"</span><br />                <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">'error: [send_datarefs] values1'</span><span style="color: #000000;">&#41;</span><br />                <span style="color: #00C800;">return</span> .f.<br />            <span style="color: #00C800;">endif</span><br />            aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span> := <span style="color: #000000;">&#123;</span>aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">endif</span><br />        <br />        nsize := len<span style="color: #000000;">&#40;</span>aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span><br /><br />        <span style="color: #00C800;">if</span> nsize == <span style="color: #000000;">0</span><br />            <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">'error: [send_datarefs] values2'</span><span style="color: #000000;">&#41;</span><br />            <span style="color: #00C800;">return</span> .f.<br />        <span style="color: #00C800;">endif</span><br /><br />        aadd<span style="color: #000000;">&#40;</span> sizes_real , nsize <span style="color: #000000;">&#41;</span><br />        aadd<span style="color: #000000;">&#40;</span> values_ori , <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span> <span style="color: #000000;">&#41;</span><br />        <br />        <span style="color: #00C800;">for</span> nFor2 := <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> nsize <br />            <span style="color: #00C800;">if</span> valtype<span style="color: #000000;">&#40;</span> aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">3</span>,nFor2<span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span> != <span style="color: #ff0000;">"N"</span><br />                <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">'error: [send_datarefs] values3'</span><span style="color: #000000;">&#41;</span><br />                <span style="color: #00C800;">return</span> .f.<br />            <span style="color: #00C800;">endif</span><br />            aadd<span style="color: #000000;">&#40;</span> values_ori<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> ,  aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">3</span>,nFor2<span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">next</span> nFor2<br /><br />        <span style="color: #00C800;">if</span> len<span style="color: #000000;">&#40;</span>  aDatarefs<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span> == <span style="color: #000000;">3</span><br />            aadd<span style="color: #000000;">&#40;</span> aDatarefs<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> , <span style="color: #000000;">0</span> <span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">endif</span><br /><br />        <span style="color: #00C800;">if</span> valtype<span style="color: #000000;">&#40;</span> aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span> != <span style="color: #ff0000;">"N"</span><br />            <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">'error: [send_datarefs] values4'</span><span style="color: #000000;">&#41;</span><br />            <span style="color: #00C800;">return</span> .f.<br />        <span style="color: #00C800;">endif</span><br /><br />        aadd<span style="color: #000000;">&#40;</span> offsets ,  aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span><br />        <br />        <span style="color: #00C800;">if</span> aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> != <span style="color: #000000;">0</span> .or. sizes<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span>>sizes_real<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span><br />            aadd<span style="color: #000000;">&#40;</span> toAsk ,  aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span><br />            aadd<span style="color: #000000;">&#40;</span> toAsk ,  aDatarefs<span style="color: #000000;">&#91;</span>nFor,<span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span><br />            aadd<span style="color: #000000;">&#40;</span> toChange ,  nFor <span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">endif</span><br /><br /><br />    <span style="color: #00C800;">next</span> nFor<br /><br />    <span style="color: #00C800;">if</span> !empty<span style="color: #000000;">&#40;</span> toAsk <span style="color: #000000;">&#41;</span><br />        missing := ::<span style="color: #000000;">get_datarefs</span><span style="color: #000000;">&#40;</span> toAsk <span style="color: #000000;">&#41;</span><br />        <span style="color: #B900B9;">// xbrowse( missing )</span><br /><br />        <span style="color: #00C800;">if</span> len<span style="color: #000000;">&#40;</span>missing<span style="color: #000000;">&#41;</span> != len<span style="color: #000000;">&#40;</span>toAsk<span style="color: #000000;">&#41;</span>/<span style="color: #000000;">2</span><br />            <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"Error: missing != toAsk"</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">endif</span><br />        <span style="color: #00C800;">for</span> nFor := <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> len<span style="color: #000000;">&#40;</span> missing<span style="color: #000000;">&#41;</span><br />            <span style="color: #00C800;">for</span> nFor2 := <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> sizes_real<span style="color: #000000;">&#91;</span>toChange<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#93;</span><br />                <span style="color: #00C800;">if</span> offsets<span style="color: #000000;">&#91;</span>toChange<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#93;</span>+nFor2 <= len<span style="color: #000000;">&#40;</span>missing<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span><br />                    missing<span style="color: #000000;">&#91;</span>  nFor , offsets<span style="color: #000000;">&#91;</span>toChange<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#93;</span>+nFor2  <span style="color: #000000;">&#93;</span> := values_ori<span style="color: #000000;">&#91;</span>toChange<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span>,nFor2<span style="color: #000000;">&#93;</span><br />                <span style="color: #00C800;">else</span><br />                    <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"Error: Offset + array > size"</span><span style="color: #000000;">&#41;</span><br />                <span style="color: #00C800;">endif</span><br />            <span style="color: #00C800;">next</span> nFor2<br />            values_ori<span style="color: #000000;">&#91;</span>toChange<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#93;</span> := missing<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span><br />            sizes_real<span style="color: #000000;">&#91;</span>toChange<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#93;</span> := len<span style="color: #000000;">&#40;</span> missing<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">next</span> nFor<br />    <span style="color: #00C800;">endif</span><br /><br />    <br />    <span style="color: #B900B9;">// xbrowse( values_ori )</span><br /><br /><br />    <span style="color: #00C800;">for</span> nFor := <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> <span style="color: #0000ff;">count</span><br />        <span style="color: #00C800;">for</span> nFor2 := <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> sizes_real<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> <br />            aadd<span style="color: #000000;">&#40;</span> values ,  values_ori<span style="color: #000000;">&#91;</span>nFor,nFor2<span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">next</span> nFor2<br />    <span style="color: #00C800;">next</span> nFor<br /><br /><br />    <span style="color: #B900B9;">/*<br />    xbrowse( drefs )<br />    xbrowse( sizes )<br />    xbrowse( values )<br />    xbrowse( offsets )<br />    */</span><br />    <span style="color: #B900B9;">// xbrowse( offsets )</span><br />    <br />    result := sendDREFs<span style="color: #000000;">&#40;</span> ::<span style="color: #000000;">aArray</span> , <span style="color: #0000ff;">count</span> , drefs , sizes  ,values , sizes_real<span style="color: #000000;">&#41;</span><br /><br />    <span style="color: #B900B9;">// result 0 -> "ok"</span><br />    <span style="color: #B900B9;">// result -1 -> "dref is too long. Must be less than 256 characters."</span><br />    <span style="color: #B900B9;">// result -2 -> "size is too big. Must be less than 256."</span><br />    <span style="color: #B900B9;">// result -3 -> "Failed to send command"</span><br />    <span style="color: #B900B9;">// result -4 -> "About to overrun the send buffer!"</span><br /><br /><br /><span style="color: #00C800;">return</span> result<br /><br /><br /><span style="color: #B900B9;">//-----------------------------------------------------------------//</span><br /><span style="color: #00C800;">method</span> get_datarefs<span style="color: #000000;">&#40;</span> aDatarefs <span style="color: #000000;">&#41;</span> <span style="color: #00C800;">class</span> tXPlaneConnect<br />    <br />    <span style="color: #00C800;">local</span> result := <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">local</span> nFor,nFor2 <br />    <span style="color: #00C800;">local</span> <span style="color: #0000ff;">count</span> := len<span style="color: #000000;">&#40;</span>aDatarefs<span style="color: #000000;">&#41;</span> / <span style="color: #000000;">2</span><br />    <span style="color: #00C800;">local</span> pointer<br />    <span style="color: #00C800;">local</span> drefs:=<span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">local</span> sizes:=<span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">local</span> aArray <br />    <span style="color: #00C800;">local</span> subArray <br /><br />    <span style="color: #00C800;">if</span> <span style="color: #0000ff;">count</span>==<span style="color: #000000;">0</span><br />        <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"Empty aDatarefs !!!"</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">return</span> result<br />    <span style="color: #00C800;">endif</span><br />    <span style="color: #00C800;">if</span> int<span style="color: #000000;">&#40;</span> <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span> != <span style="color: #0000ff;">count</span><br />        <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"Error: aDatarefs is not even !!!"</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">return</span> result<br />    <span style="color: #00C800;">endif</span><br /><br />    <span style="color: #00C800;">if</span> <span style="color: #0000ff;">count</span> > <span style="color: #000000;">25</span><br />        <span style="color: #0000ff;">msginfo</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"No more than 25 datarefs at a time !!"</span> <span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">return</span> result<br />    <span style="color: #00C800;">endif</span><br /><br /><br />    <span style="color: #00C800;">for</span> nFor := <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> <span style="color: #0000ff;">count</span>*<span style="color: #000000;">2</span> step <span style="color: #000000;">2</span><br />        aadd<span style="color: #000000;">&#40;</span> drefs , aDatarefs<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span><br />        aadd<span style="color: #000000;">&#40;</span> sizes , <span style="color: #0000ff;">size</span><span style="color: #000000;">&#40;</span> aDatarefs<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">+1</span><span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">next</span> nFor<br /><br />    <span style="color: #B900B9;">// xbrowse( drefs )</span><br />    <span style="color: #B900B9;">// xbrowse( sizes )</span><br /><br />    <br /><br />    result := getDREFs<span style="color: #000000;">&#40;</span> ::<span style="color: #000000;">aArray</span> , <span style="color: #0000ff;">count</span> , drefs , sizes <span style="color: #000000;">&#41;</span><br /><br />    <span style="color: #00C800;">if</span> valtype<span style="color: #000000;">&#40;</span> result <span style="color: #000000;">&#41;</span> == <span style="color: #ff0000;">"N"</span><br />        <span style="color: #B900B9;">// result array -> OK</span><br />        <span style="color: #B900B9;">// result -1 -> "sendDREFRequest will print an error message, so just return"</span><br />        <span style="color: #B900B9;">// result -2 -> "getDREFResponse will print an error message, so just return"</span><br />        <span style="color: #B900B9;">// result -3 -> "Failed to send command"</span><br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">endif</span><br /><br />    aArray := <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />    pointer := <span style="color: #000000;">1</span><br />    <span style="color: #00C800;">for</span> nFor := <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> <span style="color: #0000ff;">count</span><br />        subArray := <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br />        sizes<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> := result<span style="color: #000000;">&#91;</span>pointer<span style="color: #000000;">&#93;</span><br />        <span style="color: #00C800;">for</span> nFor2 := <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> sizes<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span><br />            aadd<span style="color: #000000;">&#40;</span> subArray , result<span style="color: #000000;">&#91;</span> pointer + nFor2 <span style="color: #000000;">&#93;</span> <span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">next</span> nFor2<br />        pointer += sizes<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span><span style="color: #000000;">+1</span><br />        aadd<span style="color: #000000;">&#40;</span> aArray , subArray <span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">next</span> nFor<br /><br />    <br /><br /><span style="color: #00C800;">return</span> aArray<br /><br /><span style="color: #B900B9;">//-----------------------------------------------------------------//</span><br /><span style="color: #00C800;">method</span> sendVIEW<span style="color: #000000;">&#40;</span> nView <span style="color: #000000;">&#41;</span> <span style="color: #00C800;">class</span> tXPlaneConnect<br />    <span style="color: #00C800;">local</span> result<br /><br />    result := sendVIEW<span style="color: #000000;">&#40;</span>  ::<span style="color: #000000;">aArray</span> , nView <span style="color: #000000;">&#41;</span><br /><br />    <span style="color: #B900B9;">// result 0 -> "ok"</span><br />    <span style="color: #B900B9;">// result -1 -> "Unrecognized view"</span><br />    <span style="color: #B900B9;">// result -2 -> "Failed to send command"</span><br /><br /><span style="color: #00C800;">return</span> result<br /><br /><span style="color: #B900B9;">//-----------------------------------------------------------------//</span><br /><span style="color: #00C800;">method</span> sendTEXT<span style="color: #000000;">&#40;</span> cText , nX , nY <span style="color: #000000;">&#41;</span> <span style="color: #00C800;">class</span> tXPlaneConnect<br />    <span style="color: #00C800;">local</span> result<br />    <span style="color: #00C800;">default</span> cText := <span style="color: #ff0000;">"Hello from FiveWin"</span><br />    <span style="color: #00C800;">default</span> nX := <span style="color: #000000;">-1</span><br />    <span style="color: #00C800;">default</span> nY := <span style="color: #000000;">-1</span><br /><br />    result := sendTEXT<span style="color: #000000;">&#40;</span>  ::<span style="color: #000000;">aArray</span> , cText , nX , nY <span style="color: #000000;">&#41;</span><br /><br />    <span style="color: #B900B9;">// result 0 -> "ok"</span><br />    <span style="color: #B900B9;">// result -1 -> "y should be positive (or -1 for default)."</span><br />    <span style="color: #B900B9;">// result -2 -> "msg must be less than 255 bytes."</span><br />    <span style="color: #B900B9;">// result -3 -> "Failed to send command"</span><br /><br /><span style="color: #00C800;">return</span> result<br /><br /><br /><span style="color: #B900B9;">// ------------------------------- functions -------------</span><br /><span style="color: #00C800;">static</span> <span style="color: #00C800;">function</span> <span style="color: #0000ff;">size</span><span style="color: #000000;">&#40;</span> input <span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">local</span> <span style="color: #0000ff;">size</span> := <span style="color: #000000;">1</span><br />    <span style="color: #00C800;">local</span> cad:= input<br /><br />    <span style="color: #00C800;">if</span> <span style="color: #ff0000;">'['</span>$cad<br />        cad := <span style="color: #0000ff;">SubStr</span><span style="color: #000000;">&#40;</span> cad , <span style="color: #00C800;">at</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">'['</span>,cad <span style="color: #000000;">&#41;</span><span style="color: #000000;">+1</span>  <span style="color: #000000;">&#41;</span><br />        cad := <span style="color: #0000ff;">SubStr</span><span style="color: #000000;">&#40;</span> cad , <span style="color: #000000;">1</span> , <span style="color: #00C800;">at</span><span style="color: #000000;">&#40;</span><span style="color: #ff0000;">']'</span>,cad <span style="color: #000000;">&#41;</span><span style="color: #000000;">-1</span>  <span style="color: #000000;">&#41;</span><br />        <span style="color: #0000ff;">size</span> := val<span style="color: #000000;">&#40;</span>cad<span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">if</span> <span style="color: #0000ff;">size</span> == <span style="color: #000000;">0</span><br />            <span style="color: #B900B9;">// msginfo("Error en size datared"+CRLF+input)</span><br />            <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span><br />        <span style="color: #00C800;">endif</span><br />    <span style="color: #00C800;">endif</span><br /><br /><span style="color: #00C800;">return</span> <span style="color: #0000ff;">size</span></div>[/code:1hs3su6q] And this is the C code: XPlaneConnect.prg [code=fw:1hs3su6q]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00D7D7;">#pragma</span> BEGINDUMP<br /><br /><br /><span style="color: #B900B9;">//Copyright (c) 2013-2018 United States Government as represented by the Administrator of the</span><br /><span style="color: #B900B9;">//National Aeronautics and Space Administration. All Rights Reserved.</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//DISCLAIMERS</span><br /><span style="color: #B900B9;">//    No Warranty: THE SUBJECT SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY OF ANY KIND,</span><br /><span style="color: #B900B9;">//    EITHER EXPRESSED, IMPLIED, OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WARRANTY THAT</span><br /><span style="color: #B900B9;">//    THE SUBJECT SOFTWARE WILL CONFORM TO SPECIFICATIONS, ANY IMPLIED WARRANTIES OF</span><br /><span style="color: #B900B9;">//    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR FREEDOM FROM INFRINGEMENT, ANY WARRANTY</span><br /><span style="color: #B900B9;">//    THAT THE SUBJECT SOFTWARE WILL BE ERROR FREE, OR ANY WARRANTY THAT DOCUMENTATION, IF PROVIDED,</span><br /><span style="color: #B900B9;">//    WILL CONFORM TO THE SUBJECT SOFTWARE. THIS AGREEMENT DOES NOT, IN ANY MANNER, CONSTITUTE AN</span><br /><span style="color: #B900B9;">//    ENDORSEMENT BY GOVERNMENT AGENCY OR ANY PRIOR RECIPIENT OF ANY RESULTS, RESULTING DESIGNS,</span><br /><span style="color: #B900B9;">//    HARDWARE, SOFTWARE PRODUCTS OR ANY OTHER APPLICATIONS RESULTING FROM USE OF THE SUBJECT</span><br /><span style="color: #B900B9;">//    SOFTWARE.  FURTHER, GOVERNMENT AGENCY DISCLAIMS ALL WARRANTIES AND LIABILITIES REGARDING</span><br /><span style="color: #B900B9;">//    THIRD-PARTY SOFTWARE, IF PRESENT IN THE ORIGINAL SOFTWARE, AND DISTRIBUTES IT "AS IS."</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//    Waiver and Indemnity: RECIPIENT AGREES TO WAIVE ANY AND ALL CLAIMS AGAINST THE UNITED STATES</span><br /><span style="color: #B900B9;">//    GOVERNMENT, ITS CONTRACTORS AND SUBCONTRACTORS, AS WELL AS ANY PRIOR RECIPIENT.  IF</span><br /><span style="color: #B900B9;">//    RECIPIENT'S USE OF THE SUBJECT SOFTWARE RESULTS IN ANY LIABILITIES, DEMANDS, DAMAGES, EXPENSES</span><br /><span style="color: #B900B9;">//    OR LOSSES ARISING FROM SUCH USE, INCLUDING ANY DAMAGES FROM PRODUCTS BASED ON, OR RESULTING</span><br /><span style="color: #B900B9;">//    FROM, RECIPIENT'S USE OF THE SUBJECT SOFTWARE, RECIPIENT SHALL INDEMNIFY AND HOLD HARMLESS THE</span><br /><span style="color: #B900B9;">//    UNITED STATES GOVERNMENT, ITS CONTRACTORS AND SUBCONTRACTORS, AS WELL AS ANY PRIOR RECIPIENT,</span><br /><span style="color: #B900B9;">//    TO THE EXTENT PERMITTED BY LAW.  RECIPIENT'S SOLE REMEDY FOR ANY SUCH MATTER SHALL BE THE</span><br /><span style="color: #B900B9;">//    IMMEDIATE, UNILATERAL TERMINATION OF THIS AGREEMENT.</span><br /><br /><span style="color: #B900B9;">//  X-Plane Connect Client</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//  DESCRIPTION</span><br /><span style="color: #B900B9;">//      Communicates with the XPC plugin to facilitate controling and gathering data from X-Plane.</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//  INSTRUCTIONS</span><br /><span style="color: #B900B9;">//      See Readme.md in the root of this repository or the wiki hosted on GitHub at</span><br /><span style="color: #B900B9;">//      https://github.com/nasa/XPlaneConnect/wiki for requirements, installation instructions,</span><br /><span style="color: #B900B9;">//      and detailed documentation.</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//  CONTACT</span><br /><span style="color: #B900B9;">//      For questions email Christopher Teubert (<!-- e --><a href="mailto:christopher.a.teubert@nasa.gov">christopher.a.teubert@nasa.gov</a><!-- e -->)</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//  CONTRIBUTORS</span><br /><span style="color: #B900B9;">//      CT: Christopher Teubert (<!-- e --><a href="mailto:christopher.a.teubert@nasa.gov">christopher.a.teubert@nasa.gov</a><!-- e -->)</span><br /><span style="color: #B900B9;">//      JW: Jason Watkins (<!-- e --><a href="mailto:jason.w.watkins@nasa.gov">jason.w.watkins@nasa.gov</a><!-- e -->)</span><br /><br /><span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"xplaneConnect.h"</span><br /><br /><span style="color: #00D7D7;">#include</span> <math.h><br /><span style="color: #00D7D7;">#include</span> <stdarg.h><br /><span style="color: #00D7D7;">#include</span> <stdio.h><br /><span style="color: #00D7D7;">#include</span> <stdlib.h><br /><span style="color: #00D7D7;">#include</span> <string.h><br /><span style="color: #00D7D7;">#include</span> <sys/types.h><br /><span style="color: #00D7D7;">#include</span> <hbapi.h><br /><span style="color: #00D7D7;">#include</span> <hbapiitm.h><br /><span style="color: #00D7D7;">#include</span> <hbapifs.h><br /><br /><br /><br />#ifdef _WIN32<br /><span style="color: #00D7D7;">#include</span> <time.h><br />#else<br /><span style="color: #00D7D7;">#include</span> <sys/time.h><br />#endif<br /><br /><span style="color: #B900B9;">/*<br />int sendUDP(XPCSocket sock, char buffer[], int len);<br />int readUDP(XPCSocket sock, char buffer[], int len);<br />int sendDREFRequest(XPCSocket sock, const char* drefs[], unsigned char count);<br />int getDREFResponse(XPCSocket sock, float* values[], unsigned char count, int sizes[]);<br />*/</span><br /><br />void printError<span style="color: #000000;">&#40;</span>char *functionName, char *format, ...<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    va_list args;<br />    va_start<span style="color: #000000;">&#40;</span>args, format<span style="color: #000000;">&#41;</span>;<br /><br />    printf<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"[%s] ERROR: "</span>, functionName<span style="color: #000000;">&#41;</span>;<br />    vprintf<span style="color: #000000;">&#40;</span>format, args<span style="color: #000000;">&#41;</span>;<br />    printf<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"<span style="color: #000000;">\n</span>"</span><span style="color: #000000;">&#41;</span>;<br /><br />    va_end<span style="color: #000000;">&#40;</span>args<span style="color: #000000;">&#41;</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />    <br /><br />    <span style="color: #00C800;">HB_FUNC</span><span style="color: #000000;">&#40;</span> PRUEBA_SEND <span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        XPCSocket sock;<br />        <br />        int i;<br />        int err;    <span style="color: #B900B9;">//holds return code</span><br />        int sizes<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#123;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">1</span> <span style="color: #000000;">&#125;</span>; <span style="color: #B900B9;">// The number of items in each row of "values"</span><br />        int <span style="color: #0000ff;">count</span> = <span style="color: #000000;">2</span>; <span style="color: #B900B9;">//The number of datarefs being sent</span><br />        <br />        const char* drefs<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#123;</span> <span style="color: #ff0000;">"sim/cockpit2/switches/landing_lights_on"</span>,<br />                             <span style="color: #ff0000;">"sim/cockpit2/switches/beacon_on"</span>,<br />                              <span style="color: #000000;">&#125;</span>;<br />        float* values<span style="color: #000000;">&#91;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span>; <span style="color: #B900B9;">//A multidimensional array of values representing the data to set.</span><br />        <br />        sock.port = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span>;<br />        strcpy<span style="color: #000000;">&#40;</span> sock.xpIP , hb_parvc<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> ;<br />        sock.xpPort = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">3</span> <span style="color: #000000;">&#41;</span>;<br />        sock.sock = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">4</span> <span style="color: #000000;">&#41;</span>;<br /><br />        <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span> i = <span style="color: #000000;">0</span>; i < <span style="color: #000000;">2</span>; ++i<span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            values<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>float*<span style="color: #000000;">&#41;</span>malloc<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <br />        <br />        <span style="color: #B900B9;">//Note: with XPC, everything is sent as floats, even if X-Plane wants an int.</span><br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">1</span>.0F; <span style="color: #B900B9;">//turn off landing lights (1.0F = ON)</span><br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">1</span>.0F; <span style="color: #B900B9;">//turn off beacon (1.0F = ON)</span><br />        <br />        err = sendDREFs<span style="color: #000000;">&#40;</span>sock, drefs, values, sizes, <span style="color: #0000ff;">count</span> <span style="color: #000000;">&#41;</span>;<br />        hb_reta<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span> ;<br /><br />            <span style="color: #00C800;">switch</span> <span style="color: #000000;">&#40;</span>err<span style="color: #000000;">&#41;</span>  <span style="color: #B900B9;">//interpret return value (error code)</span><br /><span style="color: #000000;">&#123;</span><br /><span style="color: #00C800;">case</span> <span style="color: #000000;">-1</span>:<br />    printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"PRUEBA_SEND"</span>, <span style="color: #ff0000;">"Length of dref is greater than 255 characters."</span><span style="color: #000000;">&#41;</span>;<br />    hb_storvc<span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"Error: Length of dref is greater than 255 characters."</span> , <span style="color: #000000;">-1</span>, <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">break</span>;<br /><span style="color: #00C800;">case</span> <span style="color: #000000;">-2</span>:<br />    printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"PRUEBA_SEND"</span>, <span style="color: #ff0000;">"There are more than 255 items in..."</span><span style="color: #000000;">&#41;</span>;<br />    hb_storvc<span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"Error: There are more than 255 items in..."</span> , <span style="color: #000000;">-1</span>, <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">break</span>;<br /><span style="color: #00C800;">case</span> <span style="color: #000000;">-3</span>:<br />    printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"PRUEBA_SEND"</span>, <span style="color: #ff0000;">"XPC client unable to send command."</span><span style="color: #000000;">&#41;</span>;<br />    hb_storvc<span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"Error: XPC client unable to send command."</span> , <span style="color: #000000;">-1</span>, <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">break</span>;<br /><span style="color: #00C800;">case</span> <span style="color: #000000;">0</span>:<br />    printf<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"[PRUEBA_SEND] OK: XPC sent the specified datarefs.<span style="color: #000000;">\n</span>"</span><span style="color: #000000;">&#41;</span>;<br />    hb_storvc<span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"OK"</span> , <span style="color: #000000;">-1</span>, <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span>;<br /><span style="color: #000000;">&#125;</span><br />        <br />        <br /><br />    <span style="color: #000000;">&#125;</span><br /><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                       Low Level UDP functions                       ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />XPCSocket openUDP<span style="color: #000000;">&#40;</span>const char *xpIP<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #00C800;">return</span> aopenUDP<span style="color: #000000;">&#40;</span>xpIP, <span style="color: #000000;">49009</span>, <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span>;<br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #00C800;">HB_FUNC</span><span style="color: #000000;">&#40;</span> OPENUDP <span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />   <span style="color: #B900B9;">// hb_retptr( openUDP( hb_parc( 1 ) ) );</span><br />    XPCSocket vuelve;<br />    LPSTR xpIP;<br />    xpIP = hb_parc<span style="color: #000000;">&#40;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#41;</span>;<br />    vuelve = openUDP<span style="color: #000000;">&#40;</span>xpIP<span style="color: #000000;">&#41;</span>;<br /><br />    hb_reta<span style="color: #000000;">&#40;</span> <span style="color: #000000;">4</span> <span style="color: #000000;">&#41;</span> ;<br /><br />    hb_storvni<span style="color: #000000;">&#40;</span> vuelve.port , <span style="color: #000000;">-1</span>, <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span>;<br />    hb_storvc<span style="color: #000000;">&#40;</span> vuelve.xpIP , <span style="color: #000000;">-1</span>, <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span>;<br />    hb_storvni<span style="color: #000000;">&#40;</span> vuelve.xpPort , <span style="color: #000000;">-1</span>, <span style="color: #000000;">3</span> <span style="color: #000000;">&#41;</span>;<br />    hb_storvni<span style="color: #000000;">&#40;</span> vuelve.sock , <span style="color: #000000;">-1</span>, <span style="color: #000000;">4</span> <span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #000000;">&#125;</span><br /><br /><br /><br />XPCSocket aopenUDP<span style="color: #000000;">&#40;</span>const char *xpIP, unsigned short xpPort, unsigned short port<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    XPCSocket sock;<br />    #ifdef _WIN32<br />    WSADATA wsa;<br />    <span style="color: #B900B9;">// Minimum socket timeout in Windows is 1 millisecond (0 makes it blocking)</span><br />    DWORD timeout = <span style="color: #000000;">1</span>;<br />    #endif<br /><br />    <span style="color: #B900B9;">// Setup Port</span><br />    struct sockaddr_in recvaddr;<br />    recvaddr.sin_family = AF_INET;<br />    recvaddr.sin_addr.s_addr = INADDR_ANY;<br />    recvaddr.sin_port = htons<span style="color: #000000;">&#40;</span>port<span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Set X-Plane Port and IP</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #0000ff;">strcmp</span><span style="color: #000000;">&#40;</span>xpIP, <span style="color: #ff0000;">"localhost"</span><span style="color: #000000;">&#41;</span> == <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        xpIP = <span style="color: #ff0000;">"127.0.0.1"</span>;<br />    <span style="color: #000000;">&#125;</span><br />    strncpy<span style="color: #000000;">&#40;</span>sock.xpIP, xpIP, <span style="color: #000000;">16</span><span style="color: #000000;">&#41;</span>;<br />    sock.xpPort = xpPort == <span style="color: #000000;">0</span> ? <span style="color: #000000;">49009</span> : <span style="color: #000000;">xpPort</span>;<br /><br />#ifdef _WIN32<br />    <br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>WSAStartup<span style="color: #000000;">&#40;</span>MAKEWORD<span style="color: #000000;">&#40;</span><span style="color: #000000;">2</span>, <span style="color: #000000;">2</span><span style="color: #000000;">&#41;</span>, &wsa<span style="color: #000000;">&#41;</span> != <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"OpenUDP"</span>, <span style="color: #ff0000;">"WSAStartup failed"</span><span style="color: #000000;">&#41;</span>;<br />        strcpy<span style="color: #000000;">&#40;</span> sock.xpIP , <span style="color: #ff0000;">"Error1"</span> <span style="color: #000000;">&#41;</span> ;<br />        <span style="color: #B900B9;">// exit(EXIT_FAILURE);</span><br />    <span style="color: #000000;">&#125;</span><br />#endif<br /><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span>sock.sock = socket<span style="color: #000000;">&#40;</span>AF_INET, SOCK_DGRAM, IPPROTO_UDP<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> == <span style="color: #000000;">-1</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"OpenUDP"</span>, <span style="color: #ff0000;">"Socket creation failed"</span><span style="color: #000000;">&#41;</span>;<br />        strcpy<span style="color: #000000;">&#40;</span> sock.xpIP , <span style="color: #ff0000;">"Error2"</span> <span style="color: #000000;">&#41;</span> ;<br />        <span style="color: #B900B9;">// exit(EXIT_FAILURE);</span><br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>bind<span style="color: #000000;">&#40;</span>sock.sock, <span style="color: #000000;">&#40;</span>struct sockaddr*<span style="color: #000000;">&#41;</span>&recvaddr, sizeof<span style="color: #000000;">&#40;</span>recvaddr<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> == <span style="color: #000000;">-1</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"OpenUDP"</span>, <span style="color: #ff0000;">"Socket bind failed"</span><span style="color: #000000;">&#41;</span>;<br />        strcpy<span style="color: #000000;">&#40;</span> sock.xpIP , <span style="color: #ff0000;">"Error3"</span> <span style="color: #000000;">&#41;</span> ;<br />        <span style="color: #B900B9;">// exit(EXIT_FAILURE);</span><br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Set socket timeout period for sendUDP to 1 millisecond</span><br />    <span style="color: #B900B9;">// Without this, playback may become choppy due to process blocking</span><br />#ifdef _WIN32<br />    <br />#else<br />    <span style="color: #B900B9;">// Set socket timeout to 1 millisecond = 1,000 microseconds to make it the same as Windows (0 makes it blocking)</span><br />    struct timeval timeout;<br />    timeout.tv_sec = <span style="color: #000000;">0</span>;<br />    timeout.tv_usec = <span style="color: #000000;">1000</span>;<br />#endif<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>setsockopt<span style="color: #000000;">&#40;</span>sock.sock, SOL_SOCKET, SO_RCVTIMEO, <span style="color: #000000;">&#40;</span>char*<span style="color: #000000;">&#41;</span>&timeout, sizeof<span style="color: #000000;">&#40;</span>timeout<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"OpenUDP"</span>, <span style="color: #ff0000;">"Failed to set timeout"</span><span style="color: #000000;">&#41;</span>;<br />        strcpy<span style="color: #000000;">&#40;</span> sock.xpIP , <span style="color: #ff0000;">"Error4"</span><span style="color: #000000;">&#41;</span> ;<br />    <span style="color: #000000;">&#125;</span><br />        <span style="color: #B900B9;">// strcpy( sock.xpIP , "Error5" ) ;</span><br />    <span style="color: #00C800;">return</span> sock;<br /><span style="color: #000000;">&#125;</span><br /><br /><br />int closeUDP<span style="color: #000000;">&#40;</span>XPCSocket sock<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />#ifdef _WIN32<br />    int result = closesocket<span style="color: #000000;">&#40;</span>sock.sock<span style="color: #000000;">&#41;</span>;<br />#else<br />    int result = close<span style="color: #000000;">&#40;</span>sock.sock<span style="color: #000000;">&#41;</span>;<br />#endif<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"closeUDP"</span>, <span style="color: #ff0000;">"Failed to close socket"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #B900B9;">// exit(EXIT_FAILURE);</span><br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> result ;<br /><span style="color: #000000;">&#125;</span><br /><br /><br /><br /><span style="color: #00C800;">HB_FUNC</span><span style="color: #000000;">&#40;</span> CLOSEUDP <span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    int result;<br /><br />    XPCSocket sock;<br />    sock.port = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span>;<br />    strcpy<span style="color: #000000;">&#40;</span> sock.xpIP , hb_parvc<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> ;<br />    sock.xpPort = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">3</span> <span style="color: #000000;">&#41;</span>;<br />    sock.sock = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">4</span> <span style="color: #000000;">&#41;</span>;<br />    <br />    result = closeUDP<span style="color: #000000;">&#40;</span> sock <span style="color: #000000;">&#41;</span> ;<br />    <br />    hb_reta<span style="color: #000000;">&#40;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#41;</span> ;<br />    hb_storvni<span style="color: #000000;">&#40;</span> result, <span style="color: #000000;">-1</span> , <span style="color: #000000;">1</span><span style="color: #000000;">&#41;</span> ;<br /><span style="color: #000000;">&#125;</span><br /><br /><br /><span style="color: #B900B9;">/// Sends the given data to the X-Plane plugin.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock   The socket to use to send the data.</span><br /><span style="color: #B900B9;">/// \param buffer A pointer to the data to send.</span><br /><span style="color: #B900B9;">/// \param len    The number of bytes to send.</span><br /><span style="color: #B900B9;">/// \returns      If an error occurs, a negative number. Otehrwise, the number of bytes sent.</span><br />int sendUDP<span style="color: #000000;">&#40;</span>XPCSocket sock, char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int len<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    struct sockaddr_in dst;<br />    int result ;<br />    <span style="color: #B900B9;">// Preconditions</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>len <= <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendUDP"</span>, <span style="color: #ff0000;">"Message length must be positive."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Set up destination address</span><br />    <br />    dst.sin_family = AF_INET;<br />    dst.sin_port = htons<span style="color: #000000;">&#40;</span>sock.xpPort<span style="color: #000000;">&#41;</span>;<br />    inet_pton<span style="color: #000000;">&#40;</span>AF_INET, sock.xpIP, &dst.sin_addr.s_addr<span style="color: #000000;">&#41;</span>;<br /><br />    result = sendto<span style="color: #000000;">&#40;</span>sock.sock, buffer, len, <span style="color: #000000;">0</span>, <span style="color: #000000;">&#40;</span>const struct sockaddr*<span style="color: #000000;">&#41;</span>&dst, sizeof<span style="color: #000000;">&#40;</span>dst<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendUDP"</span>, <span style="color: #ff0000;">"Send operation failed."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < len<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendUDP"</span>, <span style="color: #ff0000;">"Unexpected number of bytes sent."</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> result;<br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #B900B9;">/// Reads a datagram from the specified socket.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock   The socket to read from.</span><br /><span style="color: #B900B9;">/// \param buffer A pointer to the location to store the data.</span><br /><span style="color: #B900B9;">/// \param len    The number of bytes to read.</span><br /><span style="color: #B900B9;">/// \returns      If an error occurs, a negative number. Otherwise, the number of bytes read.</span><br />int readUDP<span style="color: #000000;">&#40;</span>XPCSocket sock, char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int len<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// For readUDP, use the select command - minimum timeout of 0 makes it polling.</span><br />    <span style="color: #B900B9;">// Without this, playback may become choppy due to process blocking</span><br /><br />    <span style="color: #B900B9;">// Definitions</span><br />    int status;<br />    fd_set stReadFDS;<br />    fd_set stExceptFDS;<br />    struct timeval timeout;<br /><br />    <span style="color: #B900B9;">// Setup for Select</span><br />    FD_ZERO<span style="color: #000000;">&#40;</span>&stReadFDS<span style="color: #000000;">&#41;</span>;<br />    FD_SET<span style="color: #000000;">&#40;</span>sock.sock, &stReadFDS<span style="color: #000000;">&#41;</span>;<br />    FD_ZERO<span style="color: #000000;">&#40;</span>&stExceptFDS<span style="color: #000000;">&#41;</span>;<br />    FD_SET<span style="color: #000000;">&#40;</span>sock.sock, &stExceptFDS<span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Set timeout period for select to 0.05 sec = 50 milliseconds = 50,000 microseconds (0 makes it polling)</span><br />    <span style="color: #B900B9;">// TO DO - This could be set to 0 if a message handling system were implemented, like in the plugin.</span><br />    timeout.tv_sec = <span style="color: #000000;">1</span>; <span style="color: #B900B9;">// era 0 aq puse 50000 y funcionanba</span><br />    timeout.tv_usec = <span style="color: #000000;">1</span>; <span style="color: #B900B9;">// era 50000 aq</span><br /><br />    <span style="color: #B900B9;">// Select Command</span><br />    status = <span style="color: #0000ff;">select</span><span style="color: #000000;">&#40;</span>sock.sock<span style="color: #000000;">+1</span>, &stReadFDS, <span style="color: #00C800;">NULL</span>, &stExceptFDS, &timeout<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>status < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"readUDP"</span>, <span style="color: #ff0000;">"Select command error"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>status == <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// No data</span><br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// If no error: Read Data</span><br />    status = recv<span style="color: #000000;">&#40;</span>sock.sock, buffer, len, <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>status < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"readUDP"</span>, <span style="color: #ff0000;">"Error reading socket"</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> status;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                    End Low Level UDP functions                      ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                      Configuration functions                        ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int setCONN<span style="color: #000000;">&#40;</span>XPCSocket* sock, unsigned short port<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    int result;<br />    <span style="color: #B900B9;">// Set up command</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">32</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"CONN"</span>;<br />    memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span>, &port, <span style="color: #000000;">2</span><span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>*sock, buffer, <span style="color: #000000;">7</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"setCONN"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Switch socket</span><br />    closeUDP<span style="color: #000000;">&#40;</span>*sock<span style="color: #000000;">&#41;</span>;<br />    *sock = aopenUDP<span style="color: #000000;">&#40;</span>sock->xpIP, sock->xpPort, port<span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Read response</span><br />    result = readUDP<span style="color: #000000;">&#40;</span>*sock, buffer, <span style="color: #000000;">32</span><span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result <= <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"setCONN"</span>, <span style="color: #ff0000;">"Failed to read response"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>strncmp<span style="color: #000000;">&#40;</span>buffer, <span style="color: #ff0000;">"CONF"</span>, <span style="color: #000000;">4</span><span style="color: #000000;">&#41;</span> == <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// Response received succesfully.</span><br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #B900B9;">// Response incorrect</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int pauseSim<span style="color: #000000;">&#40;</span>XPCSocket sock, char <span style="color: #00C800;">pause</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"SIMU"</span>;<br />    <span style="color: #B900B9;">// Validte input</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #00C800;">pause</span> < <span style="color: #000000;">0</span> || <span style="color: #000000;">&#40;</span><span style="color: #00C800;">pause</span> > <span style="color: #000000;">2</span> && <span style="color: #00C800;">pause</span> < <span style="color: #000000;">100</span><span style="color: #000000;">&#41;</span> || <span style="color: #000000;">&#40;</span><span style="color: #00C800;">pause</span> > <span style="color: #000000;">119</span> && <span style="color: #00C800;">pause</span> < <span style="color: #000000;">200</span><span style="color: #000000;">&#41;</span> || <span style="color: #00C800;">pause</span> > <span style="color: #000000;">219</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"pauseSim"</span>, <span style="color: #ff0000;">"Invalid argument: %i"</span>, <span style="color: #00C800;">pause</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup command</span><br />    <br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = <span style="color: #00C800;">pause</span>;<br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">6</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"pauseSim"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">else</span><br />    <span style="color: #000000;">&#123;</span><br />        printf<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"[pauseSim] OK: Parece que he mandado la pause<span style="color: #000000;">\n</span>"</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #00C800;">HB_FUNC</span><span style="color: #000000;">&#40;</span>  PAUSESIM <span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    XPCSocket sock;<br />    sock.port = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span>;<br />    strcpy<span style="color: #000000;">&#40;</span> sock.xpIP , hb_parvc<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> ;<br />    sock.xpPort = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">3</span> <span style="color: #000000;">&#41;</span>;<br />    sock.sock = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">4</span> <span style="color: #000000;">&#41;</span>;<br />    <br />    <br />    pauseSim<span style="color: #000000;">&#40;</span>sock, hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> ;<br /><br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                    End Configuration functions                      ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                    X-Plane UDP Data functions                       ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int sendDATA<span style="color: #000000;">&#40;</span>XPCSocket sock, float <span style="color: #00C800;">data</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">9</span><span style="color: #000000;">&#93;</span>, int rows<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <br /><br />    <span style="color: #B900B9;">// Setup command</span><br />    <span style="color: #B900B9;">// 5 byte header + 134 rows * 9 values * 4 bytes per value => 4829 byte max length.</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">4829</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"DATA"</span>;<br />    int len = <span style="color: #000000;">5</span> + rows * <span style="color: #000000;">9</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>;<br />    unsigned short step = <span style="color: #000000;">9</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>;<br />    int i; <span style="color: #B900B9;">// iterator</span><br /><br />    <span style="color: #B900B9;">// Preconditions</span><br />    <span style="color: #B900B9;">// There are only 134 DATA rows in X-Plane. Realistically, clients probably</span><br />    <span style="color: #B900B9;">// shouldn't be trying to set nearly this much data at once anyway.</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>rows > <span style="color: #000000;">134</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendDATA"</span>, <span style="color: #ff0000;">"Too many rows."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < rows; i++<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span> + i * step<span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>char<span style="color: #000000;">&#41;</span><span style="color: #00C800;">data</span><span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span>;<br />        memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">9</span> + i*step<span style="color: #000000;">&#93;</span>, &data<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>, <span style="color: #000000;">8</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, len <span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendDATA"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int readDATA<span style="color: #000000;">&#40;</span>XPCSocket sock, float <span style="color: #00C800;">data</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">9</span><span style="color: #000000;">&#93;</span>, int rows<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <br /><br />    <span style="color: #B900B9;">// Read data</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">4829</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#123;</span> <span style="color: #000000;">0</span> <span style="color: #000000;">&#125;</span>;<br />    int result = readUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">4829</span><span style="color: #000000;">&#41;</span>;<br />    int readRows ;<br />    int i; <span style="color: #B900B9;">// iterator</span><br /><br />    <span style="color: #B900B9;">// Preconditions</span><br />    <span style="color: #B900B9;">// There are only 134 DATA rows in X-Plane. Realistically, clients probably</span><br />    <span style="color: #B900B9;">// shouldn't be trying to read nearly this much data at once anyway.</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>rows > <span style="color: #000000;">134</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"readDATA"</span>, <span style="color: #ff0000;">"Too many rows."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #B900B9;">// Read as much as we can anyway</span><br />        rows = <span style="color: #000000;">134</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result <= <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"readDATA"</span>, <span style="color: #ff0000;">"Failed to read from socket."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #B900B9;">// Validate data</span><br />    readRows = <span style="color: #000000;">&#40;</span>result - <span style="color: #000000;">5</span><span style="color: #000000;">&#41;</span> / <span style="color: #000000;">36</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readRows > rows<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"readDATA"</span>, <span style="color: #ff0000;">"Read more rows than will fit in dataRef."</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">else</span> <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readRows < rows<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"readDATA"</span>, <span style="color: #ff0000;">"Read fewer rows than expected."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #B900B9;">// Copy as much data as we read anyway</span><br />        rows = readRows;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Parse data</span><br />    <br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < rows; ++i<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #00C800;">data</span><span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span> = buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span> + i * <span style="color: #000000;">36</span><span style="color: #000000;">&#93;</span>;<br />        memcpy<span style="color: #000000;">&#40;</span>&data<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>, &buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">9</span> + i * <span style="color: #000000;">36</span><span style="color: #000000;">&#93;</span>, <span style="color: #000000;">8</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> rows;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                  End X-Plane UDP Data functions                     ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                          DREF functions                             ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int sendDREF<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* dref, float values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// return sendDREFs(sock, &dref, &values, &size, 1);</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int sendDREFs<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* drefs<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, float* values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int sizes<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">count</span>  <span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Setup command</span><br />    <span style="color: #B900B9;">// Max size is technically unlimited.</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">65536</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"DREF"</span>;<br />    int pos = <span style="color: #000000;">5</span>;<br />    int i; <span style="color: #B900B9;">// Iterator</span><br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < <span style="color: #0000ff;">count</span>; ++i<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        int drefLen = strnlen_s<span style="color: #000000;">&#40;</span>drefs<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, <span style="color: #000000;">256</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>pos + drefLen + sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> * <span style="color: #000000;">4</span> + <span style="color: #000000;">2</span> > <span style="color: #000000;">65536</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendDREF"</span>, <span style="color: #ff0000;">"About to overrun the send buffer!"</span><span style="color: #000000;">&#41;</span>;<br />            <span style="color: #00C800;">return</span> <span style="color: #000000;">-4</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>drefLen > <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendDREF"</span>, <span style="color: #ff0000;">"dref %d is too long. Must be less than 256 characters."</span>, i<span style="color: #000000;">&#41;</span>;<br />            <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> > <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendDREF"</span>, <span style="color: #ff0000;">"size %d is too big. Must be less than 256."</span>, i<span style="color: #000000;">&#41;</span>;<br />            <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #B900B9;">// Copy dref to buffer</span><br />        buffer<span style="color: #000000;">&#91;</span>pos++<span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span>drefLen;<br />        memcpy<span style="color: #000000;">&#40;</span>buffer + pos, drefs<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, drefLen<span style="color: #000000;">&#41;</span>;<br />        pos += drefLen;<br /><br /><br />        <span style="color: #B900B9;">// Copy values to buffer</span><br />        buffer<span style="color: #000000;">&#91;</span>pos++<span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span>sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>;<br />        memcpy<span style="color: #000000;">&#40;</span>buffer + pos, values<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        pos += sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// printf( "buffer: %s\n", buffer );</span><br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, pos<span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"setDREF"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #B900B9;">// ---------------------------------------------------------------------------------- //</span><br /><span style="color: #00C800;">HB_FUNC</span><span style="color: #000000;">&#40;</span> SENDDREFS <span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    XPCSocket sock;<br />    unsigned char <span style="color: #0000ff;">count</span> =  hb_parvnd<span style="color: #000000;">&#40;</span> <span style="color: #000000;">2</span><span style="color: #000000;">&#41;</span> ;<br />    int sizes<span style="color: #000000;">&#91;</span><span style="color: #000000;">25</span><span style="color: #000000;">&#93;</span> ;<br />    int sizes_real<span style="color: #000000;">&#91;</span><span style="color: #000000;">25</span><span style="color: #000000;">&#93;</span> ;<br />    float* values<span style="color: #000000;">&#91;</span><span style="color: #000000;">25</span><span style="color: #000000;">&#93;</span>;<br />    const char* drefs<span style="color: #000000;">&#91;</span><span style="color: #000000;">25</span><span style="color: #000000;">&#93;</span> ;<br />    int nFor;<br />    int nFor2;<br />    int pointer ;<br />    int nIndex ;<br /><br />    sock.port = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span>;<br />    strcpy<span style="color: #000000;">&#40;</span> sock.xpIP , hb_parvc<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> ;<br />    sock.xpPort = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">3</span> <span style="color: #000000;">&#41;</span>;<br />    sock.sock = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">4</span> <span style="color: #000000;">&#41;</span>;<br /><br />    pointer = <span style="color: #000000;">0</span>;<br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span> nFor = <span style="color: #000000;">0</span>; nFor < <span style="color: #0000ff;">count</span>; ++nFor <span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            <span style="color: #B900B9;">// printf( "Dref: %s\n",hb_parvc( 3 , nFor+1 ) );</span><br />            drefs<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> = hb_parvc<span style="color: #000000;">&#40;</span> <span style="color: #000000;">3</span> , nFor<span style="color: #000000;">+1</span> <span style="color: #000000;">&#41;</span>;<br />            sizes<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">4</span> , nFor<span style="color: #000000;">+1</span> <span style="color: #000000;">&#41;</span>;<br />            sizes_real<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">6</span> , nFor<span style="color: #000000;">+1</span> <span style="color: #000000;">&#41;</span>;<br />            <br />            <br />            values<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>float*<span style="color: #000000;">&#41;</span>malloc<span style="color: #000000;">&#40;</span> sizes_real<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />            <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span> nFor2 = <span style="color: #000000;">0</span> ; nFor2 < sizes_real<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span>; ++nFor2 <span style="color: #000000;">&#41;</span><br />            <span style="color: #000000;">&#123;</span><br />                values<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span>nFor2<span style="color: #000000;">&#93;</span> = hb_parvnd<span style="color: #000000;">&#40;</span> <span style="color: #000000;">5</span> , pointer + nFor2 + <span style="color: #000000;">1</span>  <span style="color: #000000;">&#41;</span> ;<br />            <span style="color: #000000;">&#125;</span><br />            pointer = pointer + sizes_real<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> ;<br />            <br />            <span style="color: #B900B9;">// printf( "sizes = %i\n" , hb_parvni( 4 , nFor+1 ) ) ;</span><br />            <span style="color: #B900B9;">// printf( "valor = %f\n" , hb_parvnd( 5 , nFor+1  ) ) ;</span><br />        <span style="color: #000000;">&#125;</span><br />                        <br />        hb_retni<span style="color: #000000;">&#40;</span>  sendDREFs<span style="color: #000000;">&#40;</span>sock, drefs, values, sizes, <span style="color: #0000ff;">count</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> ;<br />    <br /><span style="color: #000000;">&#125;</span><br /><br />int sendDREFRequest<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* drefs<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, unsigned char <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Setup command</span><br />    <span style="color: #B900B9;">// 6 byte header + potentially 255 drefs, each 256 chars long.</span><br />    <span style="color: #B900B9;">// Easiest to just round to an even 2^16.</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">65536</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"GETD"</span>;<br />    int len = <span style="color: #000000;">6</span>;<br />    int i; <span style="color: #B900B9;">// iterator</span><br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = <span style="color: #0000ff;">count</span>;<br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < <span style="color: #0000ff;">count</span>; ++i<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        size_t drefLen = strnlen_s<span style="color: #000000;">&#40;</span>drefs<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, <span style="color: #000000;">256</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>drefLen > <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"dref %d is too long."</span>, i<span style="color: #000000;">&#41;</span>;<br />            <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />        <span style="color: #000000;">&#125;</span><br />        buffer<span style="color: #000000;">&#91;</span>len++<span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span>drefLen;<br />        strncpy<span style="color: #000000;">&#40;</span>buffer + len, drefs<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, drefLen<span style="color: #000000;">&#41;</span>;<br />        len += drefLen;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, len<span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int getDREFResponse<span style="color: #000000;">&#40;</span>XPCSocket sock, float* values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, unsigned char <span style="color: #0000ff;">count</span>, int sizes<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">65536</span><span style="color: #000000;">&#93;</span>;<br />    int result = readUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">65536</span><span style="color: #000000;">&#41;</span>;<br />    int cur = <span style="color: #000000;">6</span>;<br />    int i; <span style="color: #B900B9;">// Iterator</span><br /><br /><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />#ifdef _WIN32<br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"Read operation failed. (%d)"</span>, WSAGetLastError<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />#else<br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"Read operation failed."</span><span style="color: #000000;">&#41;</span>;<br />#endif<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">6</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"Response was too short. Expected at least 6 bytes, but only got %d."</span>, result<span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> != <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"Unexpected response size. Expected %d rows, got %d instead."</span>, <span style="color: #0000ff;">count</span>, buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < <span style="color: #0000ff;">count</span>; ++i<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        int l = buffer<span style="color: #000000;">&#91;</span>cur++<span style="color: #000000;">&#93;</span>;<br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>l > sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getDREFs"</span>, <span style="color: #ff0000;">"values is too small. Row had %d values, only room for %d."</span>, l, sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>;<br />            <span style="color: #B900B9;">// Copy as many values as we can anyway</span><br />            memcpy<span style="color: #000000;">&#40;</span>values<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, buffer + cur, sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">else</span><br />        <span style="color: #000000;">&#123;</span><br />            memcpy<span style="color: #000000;">&#40;</span>values<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>, buffer + cur, l * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />            sizes<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> = l;<br />        <span style="color: #000000;">&#125;</span><br />        cur += l * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int getDREF<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* dref, float values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int* <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #00C800;">return</span> getDREFs<span style="color: #000000;">&#40;</span>sock, &dref, &values, <span style="color: #000000;">1</span>, <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int getDREFs<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* drefs<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, float* values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, unsigned char <span style="color: #0000ff;">count</span>, int sizes<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Send Command</span><br />    int result = sendDREFRequest<span style="color: #000000;">&#40;</span>sock, drefs, <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// An error ocurred while sending.</span><br />        <span style="color: #B900B9;">// sendDREFRequest will print an error message, so just return.</span><br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Read Response</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>getDREFResponse<span style="color: #000000;">&#40;</span>sock, values, <span style="color: #0000ff;">count</span>, sizes<span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// An error ocurred while reading the response.</span><br />        <span style="color: #B900B9;">// getDREFResponse will print an error message, so just return.</span><br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #B900B9;">// --------------------------------------------------------------------------//</span><br /><span style="color: #00C800;">HB_FUNC</span><span style="color: #000000;">&#40;</span> GETDREFS <span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    XPCSocket sock;<br />    unsigned char <span style="color: #0000ff;">count</span> =  hb_parvnd<span style="color: #000000;">&#40;</span> <span style="color: #000000;">2</span><span style="color: #000000;">&#41;</span> ;<br />    int sizes<span style="color: #000000;">&#91;</span><span style="color: #000000;">25</span><span style="color: #000000;">&#93;</span> ;<br />    float* values<span style="color: #000000;">&#91;</span><span style="color: #000000;">25</span><span style="color: #000000;">&#93;</span>;<br />    const char* drefs<span style="color: #000000;">&#91;</span><span style="color: #000000;">25</span><span style="color: #000000;">&#93;</span> ;<br />    int nFor;<br />    int nFor2;<br />    int nValues ;<br />    int nIndex ;<br />    int error ;<br /><br />    sock.port = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span>;<br />    strcpy<span style="color: #000000;">&#40;</span> sock.xpIP , hb_parvc<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> ;<br />    sock.xpPort = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">3</span> <span style="color: #000000;">&#41;</span>;<br />    sock.sock = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">4</span> <span style="color: #000000;">&#41;</span>;<br /><br />    nValues = <span style="color: #000000;">0</span>;<br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span> nFor = <span style="color: #000000;">0</span>; nFor < <span style="color: #0000ff;">count</span>; ++nFor <span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            <span style="color: #B900B9;">// printf( "Dref: %s\n",hb_parvc( 3 , nFor+1 ) );</span><br />            drefs<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> = hb_parvc<span style="color: #000000;">&#40;</span> <span style="color: #000000;">3</span> , nFor<span style="color: #000000;">+1</span> <span style="color: #000000;">&#41;</span>;<br />            sizes<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">4</span> , nFor<span style="color: #000000;">+1</span> <span style="color: #000000;">&#41;</span>;<br />            <span style="color: #B900B9;">// printf( "size: %i\n" , sizes[nFor] ) ;</span><br />            values<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>float*<span style="color: #000000;">&#41;</span>malloc<span style="color: #000000;">&#40;</span> sizes<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />            nValues = nValues + sizes<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> ;<br />        <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// printf( "count: %i\n" , count ) ;</span><br />    <span style="color: #B900B9;">// printf( "nValues: %i\n" , nValues ) ;</span><br />    <span style="color: #B900B9;">// printf( count ) ;</span><br />    <span style="color: #B900B9;">// printf( sock.xpIP ) ;</span><br /><br />    error = getDREFs<span style="color: #000000;">&#40;</span>sock, drefs, values, <span style="color: #0000ff;">count</span>, sizes<span style="color: #000000;">&#41;</span> ;<br /><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span> error < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        hb_retni<span style="color: #000000;">&#40;</span>error<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">else</span><br />    <span style="color: #000000;">&#123;</span><br />            hb_reta<span style="color: #000000;">&#40;</span> <span style="color: #0000ff;">count</span> + nValues <span style="color: #000000;">&#41;</span> ;<br />            nIndex = <span style="color: #000000;">0</span>;<br />            <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span> nFor = <span style="color: #000000;">0</span>; nFor < <span style="color: #0000ff;">count</span>; ++nFor <span style="color: #000000;">&#41;</span><br />            <span style="color: #000000;">&#123;</span><br />                ++nIndex ;<br />                hb_storvni<span style="color: #000000;">&#40;</span> sizes<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span> , <span style="color: #000000;">-1</span>, nIndex <span style="color: #000000;">&#41;</span>;<br />                <span style="color: #B900B9;">// printf( "Dref: %s\n",drefs[ nFor] );</span><br />                <span style="color: #B900B9;">// printf("sizes = %i\n", sizes[nFor] );</span><br />                <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span> nFor2 = <span style="color: #000000;">0</span>; nFor2 < sizes<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span>; ++nFor2 <span style="color: #000000;">&#41;</span><br />                <span style="color: #000000;">&#123;</span><br />                    ++nIndex ;<br />                    hb_storvnd<span style="color: #000000;">&#40;</span> values<span style="color: #000000;">&#91;</span>nFor<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span>nFor2<span style="color: #000000;">&#93;</span> , <span style="color: #000000;">-1</span>, nIndex <span style="color: #000000;">&#41;</span>;<br />                    <span style="color: #B900B9;">// printf("nIndex = %i\n", nIndex );</span><br />                <span style="color: #000000;">&#125;</span><br /><br />            <span style="color: #000000;">&#125;</span><br />    <br />    <span style="color: #000000;">&#125;</span><br />    <br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        End DREF functions                           ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                          POSI functions                             ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int getPOSI<span style="color: #000000;">&#40;</span>XPCSocket sock, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">7</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Setup send command</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"GETP"</span>;<br />    char readBuffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">46</span><span style="color: #000000;">&#93;</span>;<br />    float f<span style="color: #000000;">&#91;</span><span style="color: #000000;">7</span><span style="color: #000000;">&#93;</span>;<br />    int readResult = readUDP<span style="color: #000000;">&#40;</span>sock, readBuffer, <span style="color: #000000;">46</span><span style="color: #000000;">&#41;</span>;<br /><br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = ac;<br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">6</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getPOSI"</span>, <span style="color: #ff0000;">"Failed to send command."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Get response</span><br />    <br />    <br /><br />    <span style="color: #B900B9;">// Copy response into values</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getPOSI"</span>, <span style="color: #ff0000;">"Failed to read response."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">else</span> <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult == <span style="color: #000000;">34</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">/* lat/lon/h as 32-bit float */</span><br />    <span style="color: #000000;">&#123;</span><br />        memcpy<span style="color: #000000;">&#40;</span>f, readBuffer + <span style="color: #000000;">6</span>, <span style="color: #000000;">7</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">else</span> <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult == <span style="color: #000000;">46</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">/* lat/lon/h as 64-bit double */</span><br />    <span style="color: #000000;">&#123;</span><br />        memcpy<span style="color: #000000;">&#40;</span>values, readBuffer + <span style="color: #000000;">6</span>, <span style="color: #000000;">3</span> * sizeof<span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        memcpy<span style="color: #000000;">&#40;</span>f, readBuffer + <span style="color: #000000;">30</span>, <span style="color: #000000;">4</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span>;<br />        values<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">else</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getPOSI"</span>, <span style="color: #ff0000;">"Unexpected response length."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int sendPOSI<span style="color: #000000;">&#40;</span>XPCSocket sock, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">size</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">46</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"POSI"</span>;<br />    int i; <span style="color: #B900B9;">// iterator</span><br />    <span style="color: #B900B9;">// Validate input</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>ac < <span style="color: #000000;">0</span> || ac > <span style="color: #000000;">20</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendPOSI"</span>, <span style="color: #ff0000;">"aircraft should be a value between 0 and 20."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #0000ff;">size</span> < <span style="color: #000000;">1</span> || <span style="color: #0000ff;">size</span> > <span style="color: #000000;">7</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendPOSI"</span>, <span style="color: #ff0000;">"size should be a value between 1 and 7."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup command</span><br />    <br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> = 0xff; <span style="color: #B900B9;">//Placeholder for message length</span><br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = ac;<br /><br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < <span style="color: #000000;">7</span>; i++<span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">// double for lat/lon/h</span><br />    <span style="color: #000000;">&#123;</span><br />        double val = <span style="color: #000000;">-998</span>;<br /><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>i < <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            val = values<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>i < <span style="color: #000000;">3</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">/* lat/lon/h */</span><br />        <span style="color: #000000;">&#123;</span><br />            memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span> + i*<span style="color: #000000;">8</span><span style="color: #000000;">&#93;</span>, &val, sizeof<span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">else</span> <span style="color: #B900B9;">/* attitude and gear */</span><br />        <span style="color: #000000;">&#123;</span><br />            float f = <span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>val;<br />            memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">18</span> + i*<span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span>, &f, sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #000000;">&#125;</span><br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">46</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendPOSI"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        End POSI functions                           ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                          TERR functions                             ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int sendTERRRequest<span style="color: #000000;">&#40;</span>XPCSocket sock, double posi<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Setup send command</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">30</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"GETT"</span>;<br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = ac;<br />    memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span>, posi, <span style="color: #000000;">3</span> * sizeof<span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">30</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getTERR"</span>, <span style="color: #ff0000;">"Failed to send command."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int getTERRResponse<span style="color: #000000;">&#40;</span>XPCSocket sock, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">11</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Get response</span><br />    char readBuffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">62</span><span style="color: #000000;">&#93;</span>;<br />    int readResult = readUDP<span style="color: #000000;">&#40;</span>sock, readBuffer, <span style="color: #000000;">62</span><span style="color: #000000;">&#41;</span>;<br />    float f<span style="color: #000000;">&#91;</span><span style="color: #000000;">8</span><span style="color: #000000;">&#93;</span>;<br /><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getTERR"</span>, <span style="color: #ff0000;">"Failed to read response."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult != <span style="color: #000000;">62</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getTERR"</span>, <span style="color: #ff0000;">"Unexpected response length."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Copy response into outputs</span><br />    ac = readBuffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span>;<br />    memcpy<span style="color: #000000;">&#40;</span>values, readBuffer + <span style="color: #000000;">6</span>, <span style="color: #000000;">3</span> * sizeof<span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    memcpy<span style="color: #000000;">&#40;</span>f, readBuffer + <span style="color: #000000;">30</span>, <span style="color: #000000;">8</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">0</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">7</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">8</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span> <span style="color: #000000;">9</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span><span style="color: #000000;">10</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span>f<span style="color: #000000;">&#91;</span><span style="color: #000000;">7</span><span style="color: #000000;">&#93;</span>;<br /><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int sendPOST<span style="color: #000000;">&#40;</span>XPCSocket sock, double posi<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">size</span>, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">11</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">46</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"POST"</span>;<br />    int i; <span style="color: #B900B9;">// iterator</span><br />    int result;<br /><br />    <span style="color: #B900B9;">// Validate input</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>ac < <span style="color: #000000;">0</span> || ac > <span style="color: #000000;">20</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendPOST"</span>, <span style="color: #ff0000;">"aircraft should be a value between 0 and 20."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #0000ff;">size</span> < <span style="color: #000000;">1</span> || <span style="color: #0000ff;">size</span> > <span style="color: #000000;">7</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendPOST"</span>, <span style="color: #ff0000;">"size should be a value between 1 and 7."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup command</span><br />    <br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> = 0xff; <span style="color: #B900B9;">//Placeholder for message length</span><br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = ac;<br />    <br /><br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < <span style="color: #000000;">7</span>; i++<span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">// double for lat/lon/h</span><br />    <span style="color: #000000;">&#123;</span><br />        double val = <span style="color: #000000;">-998</span>;<br /><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>i < <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            val = posi<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>i < <span style="color: #000000;">3</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">/* lat/lon/h */</span><br />        <span style="color: #000000;">&#123;</span><br />            memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span> + i*<span style="color: #000000;">8</span><span style="color: #000000;">&#93;</span>, &val, sizeof<span style="color: #000000;">&#40;</span>double<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">else</span> <span style="color: #B900B9;">/* attitude and gear */</span><br />        <span style="color: #000000;">&#123;</span><br />            float f = <span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>val;<br />            memcpy<span style="color: #000000;">&#40;</span>&buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">18</span> + i*<span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span>, &f, sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #000000;">&#125;</span><br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">46</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendPOST"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <br />    <span style="color: #B900B9;">// Read Response</span><br />    result = getTERRResponse<span style="color: #000000;">&#40;</span>sock, values, ac<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// A error ocurred while reading the response.</span><br />        <span style="color: #B900B9;">// getTERRResponse will print an error message, so just return.</span><br />        <span style="color: #00C800;">return</span> result;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int getTERR<span style="color: #000000;">&#40;</span>XPCSocket sock, double posi<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span>, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">11</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Send Command</span><br />    int result = sendTERRRequest<span style="color: #000000;">&#40;</span>sock, posi, ac<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// An error ocurred while sending.</span><br />        <span style="color: #B900B9;">// sendTERRRequest will print an error message, so just return.</span><br />        <span style="color: #00C800;">return</span> result;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Read Response</span><br />    result = getTERRResponse<span style="color: #000000;">&#40;</span>sock, values, ac<span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>result < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        <span style="color: #B900B9;">// An error ocurred while reading the response.</span><br />        <span style="color: #B900B9;">// getTERRResponse will print an error message, so just return.</span><br />        <span style="color: #00C800;">return</span> result;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        End TERR functions                           ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                          CTRL functions                             ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int getCTRL<span style="color: #000000;">&#40;</span>XPCSocket sock, float values<span style="color: #000000;">&#91;</span><span style="color: #000000;">7</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Setup send command</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"GETC"</span>;<br />    char readBuffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">31</span><span style="color: #000000;">&#93;</span>;<br />    int readResult ;<br /><br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = ac;<br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">6</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getCTRL"</span>, <span style="color: #ff0000;">"Failed to send command."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Get response</span><br />    <br />    readResult = readUDP<span style="color: #000000;">&#40;</span>sock, readBuffer, <span style="color: #000000;">31</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getCTRL"</span>, <span style="color: #ff0000;">"Failed to read response."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>readResult != <span style="color: #000000;">31</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"getCTRL"</span>, <span style="color: #ff0000;">"Unexpected response length."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Copy response into values</span><br />    memcpy<span style="color: #000000;">&#40;</span>values, readBuffer + <span style="color: #000000;">5</span>, <span style="color: #000000;">4</span> * sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    values<span style="color: #000000;">&#91;</span><span style="color: #000000;">4</span><span style="color: #000000;">&#93;</span> = readBuffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">21</span><span style="color: #000000;">&#93;</span>;<br />    values<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = *<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span>float*<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#40;</span>readBuffer + <span style="color: #000000;">22</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    values<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = *<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span>float*<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#40;</span>readBuffer + <span style="color: #000000;">27</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br />int sendCTRL<span style="color: #000000;">&#40;</span>XPCSocket sock, float values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">size</span>, char ac<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">31</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"CTRL"</span>;<br />    int cur = <span style="color: #000000;">5</span>;<br />    int i; <span style="color: #B900B9;">// iterator</span><br />    float val = <span style="color: #000000;">-998</span>;<br /><br />    <span style="color: #B900B9;">// Validate input</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>ac < <span style="color: #000000;">0</span> || ac > <span style="color: #000000;">20</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendCTRL"</span>, <span style="color: #ff0000;">"aircraft should be a value between 0 and 20."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #0000ff;">size</span> < <span style="color: #000000;">1</span> || <span style="color: #0000ff;">size</span> > <span style="color: #000000;">7</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendCTRL"</span>, <span style="color: #ff0000;">"size should be a value between 1 and 7."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup Command</span><br />    <span style="color: #B900B9;">// 5 byte header + 5 float values * 4 + 2 byte values</span><br />    <br />    <span style="color: #00C800;">for</span> <span style="color: #000000;">&#40;</span>i = <span style="color: #000000;">0</span>; i < <span style="color: #000000;">6</span>; i++<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br /><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>i < <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            val = values<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>i == <span style="color: #000000;">4</span><span style="color: #000000;">&#41;</span><br />        <span style="color: #000000;">&#123;</span><br />            buffer<span style="color: #000000;">&#91;</span>cur++<span style="color: #000000;">&#93;</span> = val == <span style="color: #000000;">-998</span> ? <span style="color: #000000;">-1</span> : <span style="color: #000000;"><span style="color: #000000;">&#40;</span>unsigned</span> char<span style="color: #000000;">&#41;</span>val;<br />        <span style="color: #000000;">&#125;</span><br />        <span style="color: #00C800;">else</span><br />        <span style="color: #000000;">&#123;</span><br />            *<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span>float*<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#40;</span>buffer + cur<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> = val;<br />            cur += sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span>;<br />        <span style="color: #000000;">&#125;</span><br />    <span style="color: #000000;">&#125;</span><br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">26</span><span style="color: #000000;">&#93;</span> = ac;<br />    *<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span>float*<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#40;</span>buffer + <span style="color: #000000;">27</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> = <span style="color: #0000ff;">size</span> == <span style="color: #000000;">7</span> ? values<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span>: <span style="color: #000000;">-998</span>;<br /><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">31</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendCTRL"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        End CTRL functions                           ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        Drawing functions                            ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int sendTEXT<span style="color: #000000;">&#40;</span>XPCSocket sock, char* msg, int x, int y<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    size_t msgLen ;<br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">269</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"TEXT"</span>;<br />    size_t len;<br />msg = <span style="color: #ff0000;">"yholad"</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>msg == <span style="color: #00C800;">NULL</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        msg = <span style="color: #ff0000;">""</span>;<br />    <span style="color: #000000;">&#125;</span><br />    msgLen = strnlen_s<span style="color: #000000;">&#40;</span>msg, <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #B900B9;">// Input Validation</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>x < <span style="color: #000000;">-1</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendTEXT"</span>, <span style="color: #ff0000;">"x should be positive (or -1 for default)."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #B900B9;">// Technically, this should work, and may print something to the screen.</span><br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>y < <span style="color: #000000;">-1</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendTEXT"</span>, <span style="color: #ff0000;">"y should be positive (or -1 for default)."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #B900B9;">// Negative y will never result in text being displayed.</span><br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>msgLen > <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendTEXT"</span>, <span style="color: #ff0000;">"msg must be less than 255 bytes."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup command</span><br />    <span style="color: #B900B9;">// 5 byte header + 8 byte position + up to 256 byte message</span><br />    <br />    len = <span style="color: #000000;">14</span> + msgLen;<br />    memcpy<span style="color: #000000;">&#40;</span>buffer + <span style="color: #000000;">5</span>, &x, sizeof<span style="color: #000000;">&#40;</span>int<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    memcpy<span style="color: #000000;">&#40;</span>buffer + <span style="color: #000000;">9</span>, &y, sizeof<span style="color: #000000;">&#40;</span>int<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;<br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">13</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span>msgLen;<br />    strncpy<span style="color: #000000;">&#40;</span>buffer + <span style="color: #000000;">14</span>, msg, msgLen<span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, len<span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendTEXT"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #B900B9;">// ------------------------------------------------------------------------- //</span><br /><span style="color: #00C800;">HB_FUNC</span><span style="color: #000000;">&#40;</span> SENDTEXT <span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    XPCSocket sock;<br />    LPSTR cText ;<br />    int nX ;<br />    int nY ;<br />    sock.port = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span>;<br />    strcpy<span style="color: #000000;">&#40;</span> sock.xpIP , hb_parvc<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> ;<br />    sock.xpPort = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">3</span> <span style="color: #000000;">&#41;</span>;<br />    sock.sock = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">4</span> <span style="color: #000000;">&#41;</span>;<br />    cText = hb_parvc<span style="color: #000000;">&#40;</span> <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span>;<br />    nX = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">3</span> <span style="color: #000000;">&#41;</span>;<br />    nX = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">4</span> <span style="color: #000000;">&#41;</span>;<br /><br />    printf<span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"Msg: %s<span style="color: #000000;">\n</span>"</span>, cText <span style="color: #000000;">&#41;</span>;<br /><br />    hb_retni<span style="color: #000000;">&#40;</span>  sendTEXT <span style="color: #000000;">&#40;</span>sock, cText , nX , nY <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">// ------------------------------------------------------------------------- //</span><br /><br /><br />int sendWYPT<span style="color: #000000;">&#40;</span>XPCSocket sock, WYPT_OP op, float points<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">3067</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"WYPT"</span>;<br />    size_t ptLen;<br /><br />    <span style="color: #B900B9;">// Input Validation</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>op < XPC_WYPT_ADD || op > XPC_WYPT_CLR<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendWYPT"</span>, <span style="color: #ff0000;">"Unrecognized operation."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span><span style="color: #0000ff;">count</span> > <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendWYPT"</span>, <span style="color: #ff0000;">"Too many points. Must be less than 256."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup Command</span><br />    <span style="color: #B900B9;">// 7 byte header + 12 bytes * count</span><br />    <br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">5</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span>op;<br />    buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">6</span><span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span><span style="color: #0000ff;">count</span>;<br />    ptLen = sizeof<span style="color: #000000;">&#40;</span>float<span style="color: #000000;">&#41;</span> * <span style="color: #000000;">3</span> * <span style="color: #0000ff;">count</span>;<br />    memcpy<span style="color: #000000;">&#40;</span>buffer + <span style="color: #000000;">7</span>, points, ptLen<span style="color: #000000;">&#41;</span>;<br /><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">7</span> + <span style="color: #000000;">12</span> * <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendWYPT"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                      End Drawing functions                          ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                          View functions                             ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int sendVIEW<span style="color: #000000;">&#40;</span>XPCSocket sock, VIEW_TYPE view<span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">9</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"VIEW"</span>;<br />    <span style="color: #B900B9;">// Validate Input</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>view < XPC_VIEW_FORWARDS || view > XPC_VIEW_FULLSCREENNOHUD<span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendVIEW"</span>, <span style="color: #ff0000;">"Unrecognized view"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br /><br />    <span style="color: #B900B9;">// Setup Command </span><br />    <br />    *<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span>int*<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#40;</span>buffer + <span style="color: #000000;">5</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> = view;<br /><br />    <span style="color: #B900B9;">// Send Command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, <span style="color: #000000;">9</span><span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendVIEW"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-2</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #00C800;">HB_FUNC</span><span style="color: #000000;">&#40;</span> SENDVIEW <span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br />    XPCSocket sock;<br />    int nview ;<br />    sock.port = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span>;<br />    strcpy<span style="color: #000000;">&#40;</span> sock.xpIP , hb_parvc<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> ;<br />    sock.xpPort = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">3</span> <span style="color: #000000;">&#41;</span>;<br />    sock.sock = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">4</span> <span style="color: #000000;">&#41;</span>;<br />    nview = hb_parvni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span>;<br />    <br />    hb_retni<span style="color: #000000;">&#40;</span> sendVIEW <span style="color: #000000;">&#40;</span>sock, nview<span style="color: #000000;">&#41;</span>  <span style="color: #000000;">&#41;</span>  ;<br /><br />    <br /><br /><span style="color: #000000;">&#125;</span><br /><br /><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        End View functions                           ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                          Comm functions                             ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br />int sendCOMM<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* comm<span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#123;</span><br />    <span style="color: #B900B9;">// Setup command</span><br />    <span style="color: #B900B9;">// Max size is technically unlimited.</span><br />    unsigned char buffer<span style="color: #000000;">&#91;</span><span style="color: #000000;">65536</span><span style="color: #000000;">&#93;</span> = <span style="color: #ff0000;">"COMM"</span>;<br />    int pos = <span style="color: #000000;">5</span>;<br /><br />    int commLen = strnlen_s<span style="color: #000000;">&#40;</span>comm, <span style="color: #000000;">256</span><span style="color: #000000;">&#41;</span>;<br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>pos + commLen + <span style="color: #000000;">2</span> > <span style="color: #000000;">65536</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendCOMM"</span>, <span style="color: #ff0000;">"About to overrun the send buffer!"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-4</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>commLen > <span style="color: #000000;">255</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"sendCOMM"</span>, <span style="color: #ff0000;">"comm is too long. Must be less than 256 characters."</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-1</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #B900B9;">// Copy comm to buffer</span><br />    buffer<span style="color: #000000;">&#91;</span>pos++<span style="color: #000000;">&#93;</span> = <span style="color: #000000;">&#40;</span>unsigned char<span style="color: #000000;">&#41;</span>commLen;<br />    memcpy<span style="color: #000000;">&#40;</span>buffer + pos, comm, commLen<span style="color: #000000;">&#41;</span>;<br />    pos += commLen;<br /><br />    <span style="color: #B900B9;">// Send command</span><br />    <span style="color: #00C800;">if</span> <span style="color: #000000;">&#40;</span>sendUDP<span style="color: #000000;">&#40;</span>sock, buffer, pos<span style="color: #000000;">&#41;</span> < <span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #000000;">&#123;</span><br />        printError<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"setDREF"</span>, <span style="color: #ff0000;">"Failed to send command"</span><span style="color: #000000;">&#41;</span>;<br />        <span style="color: #00C800;">return</span> <span style="color: #000000;">-3</span>;<br />    <span style="color: #000000;">&#125;</span><br />    <span style="color: #00C800;">return</span> <span style="color: #000000;">0</span>;<br /><span style="color: #000000;">&#125;</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><span style="color: #B900B9;">/****                        End Comm functions                           ****/</span><br /><span style="color: #B900B9;">/*****************************************************************************/</span><br /><br /><br /><br /><span style="color: #00D7D7;">#pragma</span> ENDDUMP</div>[/code:1hs3su6q] Regards Alvaro
Connection to XPlane Flight Simulator
Hi, I forgot, you have to Include this file “xplaneConnect.h” that I have also modified [code=fw:ye9h43q8]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #B900B9;">//Copyright (c) 2013-2018 United States Government as represented by the Administrator of the</span><br /><span style="color: #B900B9;">//National Aeronautics and Space Administration. All Rights Reserved.</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//DISCLAIMERS</span><br /><span style="color: #B900B9;">//    No Warranty: THE SUBJECT SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY OF ANY KIND,</span><br /><span style="color: #B900B9;">//    EITHER EXPRESSED, IMPLIED, OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WARRANTY THAT</span><br /><span style="color: #B900B9;">//    THE SUBJECT SOFTWARE WILL CONFORM TO SPECIFICATIONS, ANY IMPLIED WARRANTIES OF</span><br /><span style="color: #B900B9;">//    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR FREEDOM FROM INFRINGEMENT, ANY WARRANTY</span><br /><span style="color: #B900B9;">//    THAT THE SUBJECT SOFTWARE WILL BE ERROR FREE, OR ANY WARRANTY THAT DOCUMENTATION, IF PROVIDED,</span><br /><span style="color: #B900B9;">//    WILL CONFORM TO THE SUBJECT SOFTWARE. THIS AGREEMENT DOES NOT, IN ANY MANNER, CONSTITUTE AN</span><br /><span style="color: #B900B9;">//    ENDORSEMENT BY GOVERNMENT AGENCY OR ANY PRIOR RECIPIENT OF ANY RESULTS, RESULTING DESIGNS,</span><br /><span style="color: #B900B9;">//    HARDWARE, SOFTWARE PRODUCTS OR ANY OTHER APPLICATIONS RESULTING FROM USE OF THE SUBJECT</span><br /><span style="color: #B900B9;">//    SOFTWARE.  FURTHER, GOVERNMENT AGENCY DISCLAIMS ALL WARRANTIES AND LIABILITIES REGARDING</span><br /><span style="color: #B900B9;">//    THIRD-PARTY SOFTWARE, IF PRESENT IN THE ORIGINAL SOFTWARE, AND DISTRIBUTES IT "AS IS."</span><br /><span style="color: #B900B9;">//</span><br /><span style="color: #B900B9;">//    Waiver and Indemnity: RECIPIENT AGREES TO WAIVE ANY AND ALL CLAIMS AGAINST THE UNITED STATES</span><br /><span style="color: #B900B9;">//    GOVERNMENT, ITS CONTRACTORS AND SUBCONTRACTORS, AS WELL AS ANY PRIOR RECIPIENT.  IF</span><br /><span style="color: #B900B9;">//    RECIPIENT'S USE OF THE SUBJECT SOFTWARE RESULTS IN ANY LIABILITIES, DEMANDS, DAMAGES, EXPENSES</span><br /><span style="color: #B900B9;">//    OR LOSSES ARISING FROM SUCH USE, INCLUDING ANY DAMAGES FROM PRODUCTS BASED ON, OR RESULTING</span><br /><span style="color: #B900B9;">//    FROM, RECIPIENT'S USE OF THE SUBJECT SOFTWARE, RECIPIENT SHALL INDEMNIFY AND HOLD HARMLESS THE</span><br /><span style="color: #B900B9;">//    UNITED STATES GOVERNMENT, ITS CONTRACTORS AND SUBCONTRACTORS, AS WELL AS ANY PRIOR RECIPIENT,</span><br /><span style="color: #B900B9;">//    TO THE EXTENT PERMITTED BY LAW.  RECIPIENT'S SOLE REMEDY FOR ANY SUCH MATTER SHALL BE THE</span><br /><span style="color: #B900B9;">//    IMMEDIATE, UNILATERAL TERMINATION OF THIS AGREEMENT.</span><br />#ifndef xplaneConnect_h<br /><span style="color: #00D7D7;">#define</span> xplaneConnect_h<br /><br />#ifdef __cplusplus<br />extern <span style="color: #ff0000;">"C"</span> <span style="color: #000000;">&#123;</span><br />#endif<br /><br /><span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"stdlib.h"</span><br />#ifdef _WIN32 <span style="color: #B900B9;">/* WIN32 SYSTEM */</span><br /><span style="color: #00D7D7;">#include</span> <winsock2.h><br /><span style="color: #00D7D7;">#include</span> <ws2tcpip.h><br /><span style="color: #00D7D7;">#pragma</span> comment<span style="color: #000000;">&#40;</span>lib,<span style="color: #ff0000;">"ws2_32.lib"</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">//Winsock Library</span><br />#elif <span style="color: #000000;">&#40;</span>__APPLE__ || __linux<span style="color: #000000;">&#41;</span><br /><span style="color: #00D7D7;">#include</span> <sys/socket.h><br /><span style="color: #00D7D7;">#include</span> <netinet/in.h><br /><span style="color: #00D7D7;">#include</span> <arpa/inet.h><br /><span style="color: #00D7D7;">#include</span> <unistd.h><br />#endif<br /><br />typedef struct xpcSocket<br /><span style="color: #000000;">&#123;</span><br />    unsigned short port;<br /><br />    <span style="color: #B900B9;">// X-Plane IP and Port</span><br />    char xpIP<span style="color: #000000;">&#91;</span><span style="color: #000000;">16</span><span style="color: #000000;">&#93;</span>;<br />    unsigned short xpPort;<br /><br />#ifdef _WIN32<br />    SOCKET sock;<br />#else<br />    int sock;<br />#endif<br /><span style="color: #000000;">&#125;</span> XPCSocket;<br /><br />typedef enum<br /><span style="color: #000000;">&#123;</span><br />    XPC_WYPT_ADD = <span style="color: #000000;">1</span>,<br />    XPC_WYPT_DEL = <span style="color: #000000;">2</span>,<br />    XPC_WYPT_CLR = <span style="color: #000000;">3</span><br /><span style="color: #000000;">&#125;</span> WYPT_OP;<br /><br />typedef enum<br /><span style="color: #000000;">&#123;</span><br />    XPC_VIEW_FORWARDS = <span style="color: #000000;">73</span>,<br />    XPC_VIEW_DOWN,<br />    XPC_VIEW_LEFT,<br />    XPC_VIEW_RIGHT,<br />    XPC_VIEW_BACK,<br />    XPC_VIEW_TOWER,<br />    XPC_VIEW_RUNWAY,<br />    XPC_VIEW_CHASE,<br />    XPC_VIEW_FOLLOW,<br />    XPC_VIEW_FOLLOWWITHPANEL,<br />    XPC_VIEW_SPOT,<br />    XPC_VIEW_FULLSCREENWITHHUD,<br />    XPC_VIEW_FULLSCREENNOHUD,<br /><span style="color: #000000;">&#125;</span> VIEW_TYPE;<br /><br /><span style="color: #B900B9;">// Low Level UDP Functions</span><br /><br /><span style="color: #B900B9;">/// Opens a new connection to XPC on an OS chosen port.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param xpIP   A string representing the IP address of the host running X-Plane.</span><br /><span style="color: #B900B9;">/// \returns      An XPCSocket struct representing the newly created connection.</span><br />XPCSocket openUDP<span style="color: #000000;">&#40;</span>const char *xpIP<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">/// Opens a new connection to XPC on the specified port.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param xpIP   A string representing the IP address of the host running X-Plane.</span><br /><span style="color: #B900B9;">/// \param xpPort The port of the X-Plane Connect plugin is listening on. Usually 49009.</span><br /><span style="color: #B900B9;">/// \param port   The local port to use when sending and receiving data from XPC.</span><br /><span style="color: #B900B9;">/// \returns      An XPCSocket struct representing the newly created connection.</span><br />XPCSocket aopenUDP<span style="color: #000000;">&#40;</span>const char *xpIP, unsigned short xpPort, unsigned short port<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">/// Closes the specified connection and releases resources associated with it.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock The socket to close.</span><br />int closeUDP<span style="color: #000000;">&#40;</span>XPCSocket sock<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">// Configuration</span><br /><br /><span style="color: #B900B9;">/// Sets the port on which the socket sends and receives data.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock A pointer to the socket to change.</span><br /><span style="color: #B900B9;">/// \param port The new port to use.</span><br /><span style="color: #B900B9;">/// \returns    0 if successful, otherwise a negative value.</span><br />int setCONN<span style="color: #000000;">&#40;</span>XPCSocket* sock, unsigned short port<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">/// Pause or unpause the simulation.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock  The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param pause 0 to unpause the sim; 1 to pause, 100:119 to pause a/c 0:19, 200:219 to unpause a/c 0:19.</span><br /><span style="color: #B900B9;">/// \returns     0 if successful, otherwise a negative value.</span><br />int pauseSim<span style="color: #000000;">&#40;</span>XPCSocket sock, char <span style="color: #00C800;">pause</span><span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">// X-Plane UDP DATA</span><br /><br /><span style="color: #B900B9;">/// Reads X-Plane data from the specified socket.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \details This command is compatible with the X-Plane data API.</span><br /><span style="color: #B900B9;">/// \param sock    The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param data    A 2D array of data rows to read into.</span><br /><span style="color: #B900B9;">/// \param rows    The number of rows in dataRef.</span><br /><span style="color: #B900B9;">/// \returns       0 if successful, otherwise a negative value.</span><br />int readDATA<span style="color: #000000;">&#40;</span>XPCSocket sock, float <span style="color: #00C800;">data</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">9</span><span style="color: #000000;">&#93;</span>, int rows<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">/// Sends X-Plane data on the specified socket.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \details This command is compatible with the X-Plane data API.</span><br /><span style="color: #B900B9;">/// \param sock    The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param data    A 2D array of data rows to send.</span><br /><span style="color: #B900B9;">/// \param rows    The number of rows in dataRef.</span><br /><span style="color: #B900B9;">/// \returns       0 if successful, otherwise a negative value.</span><br />int sendDATA<span style="color: #000000;">&#40;</span>XPCSocket sock, float <span style="color: #00C800;">data</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#91;</span><span style="color: #000000;">9</span><span style="color: #000000;">&#93;</span>, int rows<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">// DREF Manipulation</span><br /><br /><span style="color: #B900B9;">/// Sets the specified dataref to the specified value.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \details dref names and their associated data types can be found on the XPSDK wiki at</span><br /><span style="color: #B900B9;">///          http://www.xsquawkbox.net/xpsdk/docs/DataRefs.html. The size of values should match</span><br /><span style="color: #B900B9;">///          the size given on that page. XPC currently sends all values as floats regardless of</span><br /><span style="color: #B900B9;">///          the type described on the wiki. This doesn't cause any data loss for most datarefs.</span><br /><span style="color: #B900B9;">/// \param sock   The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param dref   The name of the dataref to set.</span><br /><span style="color: #B900B9;">/// \param values An array of values representing the data to set.</span><br /><span style="color: #B900B9;">/// \param size   The number of elements in values.</span><br /><span style="color: #B900B9;">/// \returns      0 if successful, otherwise a negative value.</span><br />int sendDREF<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* dref, float values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">/// Sets the specified datarefs to the specified values.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \details dref names and their associated data types can be found on the XPSDK wiki at</span><br /><span style="color: #B900B9;">///          http://www.xsquawkbox.net/xpsdk/docs/DataRefs.html. The size of values should match</span><br /><span style="color: #B900B9;">///          the size given on that page. XPC currently sends all values as floats regardless of</span><br /><span style="color: #B900B9;">///          the type described on the wiki. This doesn't cause any data loss for most datarefs.</span><br /><span style="color: #B900B9;">/// \param sock   The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param drefs  The names of the datarefs to set.</span><br /><span style="color: #B900B9;">/// \param values A 2D array containing the values for each dataref to set.</span><br /><span style="color: #B900B9;">/// \param sizes  The number of elements in each array in values</span><br /><span style="color: #B900B9;">/// \param count  The number of datarefs being set.</span><br /><span style="color: #B900B9;">/// \returns      0 if successful, otherwise a negative value.</span><br />int sendDREFs<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* drefs<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, float* values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int sizes<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">count</span> <span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">/// Gets the value of the specified dataref.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \details dref names and their associated data types can be found on the XPSDK wiki at</span><br /><span style="color: #B900B9;">///          http://www.xsquawkbox.net/xpsdk/docs/DataRefs.html. The size of values should match</span><br /><span style="color: #B900B9;">///          the size given on that page. XPC currently sends all values as floats regardless of</span><br /><span style="color: #B900B9;">///          the type described on the wiki. This doesn't cause any data loss for most datarefs.</span><br /><span style="color: #B900B9;">/// \param sock   The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param dref   The name of the dataref to get.</span><br /><span style="color: #B900B9;">/// \param values The array in which the values of the dataref will be stored.</span><br /><span style="color: #B900B9;">/// \param size   The number of elements in values. The actual number of elements copied in will</span><br /><span style="color: #B900B9;">///               be set when the function returns.</span><br /><span style="color: #B900B9;">/// \returns      0 if successful, otherwise a negative value.</span><br />int getDREF<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* dref, float values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int* <span style="color: #0000ff;">size</span><span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">/// Gets the values of the specified datarefs.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \details dref names and their associated data types can be found on the XPSDK wiki at</span><br /><span style="color: #B900B9;">///          http://www.xsquawkbox.net/xpsdk/docs/DataRefs.html. The size of values should match</span><br /><span style="color: #B900B9;">///          the size given on that page. XPC currently sends all values as floats regardless of</span><br /><span style="color: #B900B9;">///          the type described on the wiki. This doesn't cause any data loss for most datarefs.</span><br /><span style="color: #B900B9;">/// \param sock   The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param drefs  The names of the datarefs to get.</span><br /><span style="color: #B900B9;">/// \param values A 2D array in which the values of the datarefs will be stored.</span><br /><span style="color: #B900B9;">/// \param count  The number of datarefs being requested.</span><br /><span style="color: #B900B9;">/// \param sizes  The number of elements in each row of values. The size of each row will be set</span><br /><span style="color: #B900B9;">///               to the actual number of elements copied in for that row.</span><br /><span style="color: #B900B9;">/// \returns      0 if successful, otherwise a negative value.</span><br />int getDREFs<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* drefs<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, float* values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, unsigned char <span style="color: #0000ff;">count</span>, int sizes<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">// Position</span><br /><br /><span style="color: #B900B9;">/// Gets the position and orientation of the specified aircraft.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock   The socket used to send the command and receive the response.</span><br /><span style="color: #B900B9;">/// \param values An array to store the position information returned by the</span><br /><span style="color: #B900B9;">///               plugin. The format of values is [Lat, Lon, Alt, Pitch, Roll, Yaw, Gear]</span><br /><span style="color: #B900B9;">/// \param ac     The aircraft number to get the position of. 0 for the main/user's aircraft.</span><br /><span style="color: #B900B9;">/// \returns      0 if successful, otherwise a negative value.</span><br />int getPOSI<span style="color: #000000;">&#40;</span>XPCSocket sock, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">7</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">/// Sets the position and orientation of the specified aircraft.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock   The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param values A double array representing position data about the aircraft. The format of values is</span><br /><span style="color: #B900B9;">///               [Lat, Lon, Alt, Pitch, Roll, Yaw, Gear]. If less than 7 values are specified,</span><br /><span style="color: #B900B9;">///               the unspecified values will be left unchanged.</span><br /><span style="color: #B900B9;">/// \param size   The number of elements in values.</span><br /><span style="color: #B900B9;">/// \param ac     The aircraft number to set the position of. 0 for the main/user's aircraft.</span><br /><span style="color: #B900B9;">/// \returns      0 if successful, otherwise a negative value.</span><br />int sendPOSI<span style="color: #000000;">&#40;</span>XPCSocket sock, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">size</span>, char ac<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">// Terrain</span><br /><br /><span style="color: #B900B9;">/// Sets the position and orientation and gets the terrain information of the specified aircraft.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock   The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param posi   A double array representing position data about the aircraft. The format of values is</span><br /><span style="color: #B900B9;">///               [Lat, Lon, Alt, Pitch, Roll, Yaw, Gear]. If less than 7 values are specified,</span><br /><span style="color: #B900B9;">///               the unspecified values will be left unchanged.</span><br /><span style="color: #B900B9;">/// \param size   The number of elements in posi.</span><br /><span style="color: #B900B9;">/// \param values A double array with the information for the terrain output. The format of values is</span><br /><span style="color: #B900B9;">///               [Lat, Lon, Alt, Nx, Ny, Nz, Vx, Vy, Vz, wet, result]. The first three are for output of</span><br /><span style="color: #B900B9;">///               the Lat and Lon of the aircraft with the terrain height directly below. The next three</span><br /><span style="color: #B900B9;">///               represent the terrain normal. The next three represent the velocity of the terrain.</span><br /><span style="color: #B900B9;">///               The wet variable is 0.0 if the terrain is dry and 1.0 if wet.</span><br /><span style="color: #B900B9;">///               The last output is the terrain probe result parameter.</span><br /><span style="color: #B900B9;">/// \param ac     The aircraft number to set the position of. 0 for the main/user's aircraft.</span><br /><span style="color: #B900B9;">/// \returns      0 if successful, otherwise a negative value.</span><br />int sendPOST<span style="color: #000000;">&#40;</span>XPCSocket sock, double posi<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">size</span>, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">11</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">/// Gets the terrain information of the specified aircraft.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock   The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param posi   A double array representing position data about the aircraft. The format of values is</span><br /><span style="color: #B900B9;">///               [Lat, Lon, Alt].</span><br /><span style="color: #B900B9;">///               -998 used for [Lat, Lon, Alt] to request terrain info at the current aircraft position.</span><br /><span style="color: #B900B9;">/// \param values A double array with the information for the terrain output. The format of values is</span><br /><span style="color: #B900B9;">///               [Lat, Lon, Alt, Nx, Ny, Nz, Vx, Vy, Vz, wet, result]. The first three are for output of</span><br /><span style="color: #B900B9;">///               the Lat and Lon of the aircraft with the terrain height directly below. The next three</span><br /><span style="color: #B900B9;">///               represent the terrain normal. The next three represent the velocity of the terrain.</span><br /><span style="color: #B900B9;">///               The wet variable is 0.0 if the terrain is dry and 1.0 if wet.</span><br /><span style="color: #B900B9;">///               The last output is the terrain probe result parameter.</span><br /><span style="color: #B900B9;">/// \param ac     The aircraft number to get the terrain data of. 0 for the main/user's aircraft.</span><br /><span style="color: #B900B9;">/// \returns      0 if successful, otherwise a negative value.</span><br />int getTERR<span style="color: #000000;">&#40;</span>XPCSocket sock, double posi<span style="color: #000000;">&#91;</span><span style="color: #000000;">3</span><span style="color: #000000;">&#93;</span>, double values<span style="color: #000000;">&#91;</span><span style="color: #000000;">11</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">// Controls</span><br /><br /><span style="color: #B900B9;">/// Gets the control surface information for the specified aircraft.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock   The socket used to send the command and receive the response.</span><br /><span style="color: #B900B9;">/// \param values An array to store the position information returned by the</span><br /><span style="color: #B900B9;">///               plugin. The format of values is [Elevator, Aileron, Rudder,</span><br /><span style="color: #B900B9;">///               Throttle, Gear, Flaps, Speed Brakes]</span><br /><span style="color: #B900B9;">/// \param ac     The aircraft to get the control surfaces of. 0 is the main/user's aircraft.</span><br /><span style="color: #B900B9;">/// \returns      0 if successful, otherwise a negative value.</span><br />int getCTRL<span style="color: #000000;">&#40;</span>XPCSocket sock, float values<span style="color: #000000;">&#91;</span><span style="color: #000000;">7</span><span style="color: #000000;">&#93;</span>, char ac<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">/// Sets the control surfaces of the specified aircraft.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock   The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param values An array representing position data about the aircraft. The format of values is</span><br /><span style="color: #B900B9;">///               [Elevator, Aileron, Rudder, Throttle, Gear, Flaps, Speed Brakes]. If less than</span><br /><span style="color: #B900B9;">///               6 values are specified, the unspecified values will be left unchanged.</span><br /><span style="color: #B900B9;">/// \param size   The number of elements in values.</span><br /><span style="color: #B900B9;">/// \param ac     The aircraft to set the control surfaces of. 0 for the main/user's aircraft.</span><br /><span style="color: #B900B9;">/// \returns      0 if successful, otherwise a negative value.</span><br />int sendCTRL<span style="color: #000000;">&#40;</span>XPCSocket sock, float values<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">size</span>, char ac<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">// Drawing</span><br /><br /><span style="color: #B900B9;">/// Sets a string to be printed on the screen in X-Plane.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param msg  The message to print of the screen.</span><br /><span style="color: #B900B9;">/// \param x    The distance in pixels from the left edge of the screen to print the text.</span><br /><span style="color: #B900B9;">/// \param y    The distance in pixels from the bottom edge of the screen to print the top line of text.</span><br /><span style="color: #B900B9;">/// \returns    0 if successful, otherwise a negative value.</span><br />int sendTEXT<span style="color: #000000;">&#40;</span>XPCSocket sock, char* msg, int x, int y<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">/// Sets the camera view in X-Plane.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param view The view to use.</span><br /><span style="color: #B900B9;">/// \returns    0 if successful, otherwise a negative value.</span><br />int sendVIEW<span style="color: #000000;">&#40;</span>XPCSocket sock, VIEW_TYPE view<span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">/// Adds, removes, or clears a set of waypoints. If the command is clear, the points are ignored</span><br /><span style="color: #B900B9;">/// and all points are removed.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock   The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param op     The operation to perform. 1=add, 2=remove, 3=clear.</span><br /><span style="color: #B900B9;">/// \param points An array of values representing points. Each triplet in the array will be</span><br /><span style="color: #B900B9;">///               interpreted as a (Lat, Lon, Alt) point.</span><br /><span style="color: #B900B9;">/// \param count  The number of points. There should be 3 * count elements in points.</span><br /><span style="color: #B900B9;">/// \returns      0 if successful, otherwise a negative value.</span><br />int sendWYPT<span style="color: #000000;">&#40;</span>XPCSocket sock, WYPT_OP op, float points<span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>, int <span style="color: #0000ff;">count</span><span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #B900B9;">/// Sends commands.</span><br /><span style="color: #B900B9;">///</span><br /><span style="color: #B900B9;">/// \param sock The socket to use to send the command.</span><br /><span style="color: #B900B9;">/// \param comm The command string.</span><br /><span style="color: #B900B9;">/// \returns    0 if successful, otherwise a negative value.</span><br />int sendCOMM<span style="color: #000000;">&#40;</span>XPCSocket sock, const char* comm<span style="color: #000000;">&#41;</span>;<br /><br />#ifdef __cplusplus<br />    <span style="color: #000000;">&#125;</span><br />#endif<br />#endif<br /> </div>[/code:ye9h43q8] Regards Alvaro
Connection to XPlane Flight Simulator
Thanks Alvaro I try and comment
Connection to XPlane Flight Simulator
Estimado Alvaro, Muchas gracias por compartirlo. Podrias publicar aqui algunas capturas de pantalla para que veamos como se ve la aplicación ? Basicamente lo que tu has programado que utilidad tiene ? gracias nuevamente
Connection to XPlane Flight Simulator
Good morning, What I have programmed serves to create an external application, in this case in Fivewin, to control what is happening inside the simulator from another computer. The simulator usually has one or several dedicated computers. A typical application is to create an instructor console, where the instructor can see what the student flying the simulator is doing, even over internet, whether he is performing maneuvers correctly, maintaining speeds, altitudes, etc. For example, take a look at this commercial application; something similar can be done in Fivewin using the connection posted. [url:21haqvtc]https&#58;//www&#46;fs-flightcontrol&#46;com/en/[/url:21haqvtc] I created a similar application in 2009 for a previous version of the simulator, which I am now updating for the current version of X-Plane. The simulator currently has 5224 data references, called datarefs, which you can view on this website: [url:21haqvtc]https&#58;//www&#46;siminnovations&#46;com/xplane/dataref/[/url:21haqvtc] These data range from aircraft altitude, position, and speed to variables related to weather, electrical systems, engines, etc. Some data can only be read, while the majority can be both read and written from the external application. Here is a photo of the simulator I have been building gradually using OpenCockpits electronics and my own programming. [url:21haqvtc]https&#58;//www&#46;opencockpits&#46;com/catalog/tarjetas-electronicas-iocards-c-21&#46;html[/url:21haqvtc] [img:21haqvtc]https&#58;//live&#46;staticflickr&#46;com/65535/52958764057_3eb94a0010_b&#46;jpg[/img:21haqvtc] The external view is displayed on a projector positioned behind the simulator. Best regards, Alvaro
Connection with FTP via Wirelles
Hello, Is there any way in connection FWPPC on FTP via internet Wirelles
Connection with FTP via Wirelles
Here you find a sample: <!-- l --><a class="postlink-local" href="http://forums.fivetechsupport.com/viewtopic.php?f=4&t=15508&p=80979&hilit=otto+ftp#p80987">viewtopic.php?f=4&t=15508&p=80979&hilit=otto+ftp#p80987</a><!-- l --> Best regards, Otto
Conoceis algun unzip freeware con linea de comando ?
Hola, Conoceis algun unzip freeware con linea de comando ? Saludos. C.
Conoceis algun unzip freeware con linea de comando ?
si es para un Windows CE , mira a ver esto ( yo no lo he mirado)[url:145iks91]http&#58;//stevemiller&#46;net/punzip/[/url:145iks91] perdon , la linea de comando no está aun implementada , pero está en ello.
Conoceis algun unzip freeware con linea de comando ?
Jose Luis, Voy a mirarlo, gracias. C.
Conocen algun Editor que se pueda configura el texto intelig
AMIGOS Saben de algun editor donde se pueda configurarpor ejemplo si pongo USE me aparesca un tooltip con la syntaxis de ese comando.
Conocen algun Editor que se pueda configura el texto intelig
ademas de delphi y visual estudio, no conozco otro,yo en fwh uso multiEdit , que en vez de tooltips, te acompleta la sintaxisen los For Next, do while, do case, if, etc. etc.saludos..
Conocen algun Editor que se pueda configura el texto intelig
Pruebate el xDevStudio por aqui andan las ligas
Conocen algun Editor que se pueda configura el texto intelig
"UEStudio offers the power of language intelligence in an exciting feature we call Intellitips (like Intellisense). Imagine a function parameter list tooltip coupled with an intelligent auto complete tooltip for code elements of the current file. Intellitips also provides a dialog-based popup that displays class/struct data members and functions. Some of this functionality is automatically triggered during the coding process while other items may be invoked from the Intellitips toolbar. For more information on Intellitips, read over our Intellitips power tip."<!-- m --><a class="postlink" href="http://www.ultraedit.com/support/tutorials_power_tips/uestudio/intellitips.html">http://www.ultraedit.com/support/tutori ... itips.html</a><!-- m -->
Conocen algun Editor que se pueda configura el texto intelig
xMate hace eso con las funciones, con los comandos no.[img:289reis4]http&#58;//www&#46;ea6dd&#46;com/ftp/xmate&#46;jpg[/img:289reis4]Estan definidos la mayoria de funciones de Harbour, y pueden añadirse las que tu quieras.
Conocer datos de quien me descarga una aplicación
Hola amigos necesito hacerles la siguiente consulta: Tengo una aplicación demo, que en realidad es el mismo sistema, pero con una clave que permite el uso limitado del mismo. Cada vez que se conecta el usuario de prueba con la misma IP, registra el ingreso, y grabo en una tabla Mysql la IP y la cantidad de veces que entró. Habrá alguna forma de tomar de la maquina que instala la aplicación, algún dato más? Para poder controlar que no hagan mal uso de ésta aplicación de prueba? Por ejemplo, copiar ideas... Voy a utilizar el NetName para saber el nombre de la compu, pero se podrá tomar algo más del registro de Windows? Obvio que sin invadir su privacidad, solo para conocer y tratar de contactar a la persona que descarga el demo. Desde ya, muchas gracias! Roberto
Conocer datos de quien me descarga una aplicación
Hola, Podrías chequear si algo de la función GetEnv() te puede servir. Ejemplos: [code=fw:3llbtxmk]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #0000ff;">MsgInfo</span><span style="color: #000000;">&#40;</span>GetEnv<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"COMPUTERNAME"</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">// NOMBRE DE PC</span><br /><span style="color: #0000ff;">MsgInfo</span><span style="color: #000000;">&#40;</span>GetEnv<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"USERNAME"</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">// Usuario de Windows</span></div>[/code:3llbtxmk] Con GetEnv() Puedes tomar el dato de cualquiera de las variables de entorno. Posiblemente de ahí puedas tomar algún otro dato. Saludos,
Conocer datos de quien me descarga una aplicación
Gracias Esteban, de diez.
Conocer datos de quien me descarga una aplicación
[quote="jrestojeda":31h380hx]Hola, Podrías chequear si algo de la función GetEnv() te puede servir. Ejemplos: [code=fw:31h380hx]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #0000ff;">MsgInfo</span><span style="color: #000000;">&#40;</span>GetEnv<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"COMPUTERNAME"</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">// NOMBRE DE PC</span><br /><span style="color: #0000ff;">MsgInfo</span><span style="color: #000000;">&#40;</span>GetEnv<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"USERNAME"</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">// Usuario de Windows</span></div>[/code:31h380hx] Con GetEnv() Puedes tomar el dato de cualquiera de las variables de entorno. Posiblemente de ahí puedas tomar algún otro dato. Saludos,[/quote:31h380hx] can I see the password of this user ?
Conocer datos de quien me descarga una aplicación
Creo que los password de usuario de windows no puedes decodificarse, probablemente sean hash similar a las generadas por md5, las cuales solo puede codificar, mas no decodificar. hasta la fecha no he visto ningun programa que lo haga, por ejemplo todas las utilidades para desbloquear usuarios a los cuales se le ha extraviado el password de usuario de windows, optan por dejarlo en blanco, o reemplazarlo, ninguno he visto que diga: tu password de usuario es tal o cual. salu2 carlos vargas
Conocer el Numero de IP
Estimados Como puedo saber desde FW el numero de IP de la PC donde se esta ejecutando la aplicacion gracias david
Conocer el Numero de IP
David... Aquí va: [code=fw:1gwstoyz]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #B900B9;">// OBTENER LA IP DE LA PC //</span><br /><span style="color: #00C800;">Function</span> GetIpAddress<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">Local</span> cName :=NetName<span style="color: #000000;">&#40;</span>.F.<span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">Local</span> aHosts:=<span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br /><span style="color: #00C800;">Local</span> cIp   := <span style="color: #ff0000;">""</span><br /><br />INetInit<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><br />aHosts:=INetGetHosts <span style="color: #000000;">&#40;</span>cName<span style="color: #000000;">&#41;</span><br /><br /><span style="color: #00C800;">IF</span> aHosts == <span style="color: #00C800;">NIL</span><br />   aHosts:=INetGetAlias <span style="color: #000000;">&#40;</span>cName<span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">ENDIF</span><br /><br /><span style="color: #00C800;">IF</span> Len <span style="color: #000000;">&#40;</span>aHosts<span style="color: #000000;">&#41;</span> > <span style="color: #000000;">0</span><br />  cIp:=aHosts<span style="color: #000000;">&#91;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#93;</span><br /><span style="color: #00C800;">ENDIF</span><br /><br />INetCleanUp<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><br /><span style="color: #00C800;">Return</span> cIp<br /><span style="color: #B900B9;">//</span><br /> </div>[/code:1gwstoyz] Espero sea lo que estás necesitando. Saludos,
Conocer el Numero de IP
Correcto.... MUCHAS GRACIAS !!! David
Conocer el Numero de IP
cIP := GetHostByName(GetHostName()) Tambien te puede serviro
Conocer el Numero de IP
cmsoft Con cIP := GetHostByName(GetHostName()) No funciona. Saludos, Adhemar
Conocer el Numero de IP
Efectivamente Adhemar Me funciona en mis programas, pero segun leo en el foro en ingles en este link [url:36c0w7x5]http&#58;//forums&#46;fivetechsupport&#46;com/viewtopic&#46;php?f=3&t=4722&start=0&hilit=GetHostName[/url:36c0w7x5] hay que poner antes [code=fw:36c0w7x5]<div class="fw" id="{CB}" style="font-family: monospace;">WsaStartUp<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />cIP := GetHostByName<span style="color: #000000;">&#40;</span>GetHostName<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>  <br /><span style="color: #0000ff;">MsgInfo</span><span style="color: #000000;">&#40;</span>cIp<span style="color: #000000;">&#41;</span></div>[/code:36c0w7x5] Gracias por la observacion
Conocer el Numero de IP
Perfecto. Gracias Para saber de un equipo de la red es así: [code=fw:2eimmq0m]<div class="fw" id="{CB}" style="font-family: monospace;"><br />WsaStartUp<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />cIP := GetHostByName<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"NOMBREPC.dominio.com"</span><span style="color: #000000;">&#41;</span> &nbsp;<br /><span style="color: #0000ff;">MsgInfo</span><span style="color: #000000;">&#40;</span>cIp<span style="color: #000000;">&#41;</span><br />&nbsp;</div>[/code:2eimmq0m] Con GetEnv("PROCESSOR_ARCHITEW6432") se obtiene si es x64 ó x32 Alguien sabe cómo obtener la versión de windows que está instalado? Saludos, Adhemar
Conocer el alias de red de un PC
Buenas tardes, cambio el título del tema porque he conseguido solventar el problema de otra forma, aunque como siempre las dudas vuelven a mi cabeza <!-- s:| --><img src="{SMILIES_PATH}/icon_neutral.gif" alt=":|" title="Neutral" /><!-- s:| --> El problema que tengo ahora es el siguiente, ¿cómo puedo saber el nombre (de red) del pc al que está conectada mi PDA por USB?, siento si es una novatada, pero estoy empezando <!-- s:roll: --><img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes" /><!-- s:roll: --> y por más que miré por el buscador no he sacado nada en concreto Sin más reciban un cordial saludo
Conocer el alias de red de un PC
Cardenas, Sabes la IP del PC ?
Conocer el alias de red de un PC
Antonio al final he solucionado el problema con un GET que recoja el alias de la red, aunque no es la "solución", me vá perfect <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->
Conocer el alias de red de un PC
Cardenas, Entonces lo que haces es pedirle al usuario que escriba el alias, si ?
Conocer el alias de red de un PC
Exacto, eso hago
Conocer el renglón en TXBrowse
Amigos del foro: Usando la clase TXBrowse, cómo puedo saber en que renglón se dió un LDBLCLICK, y en que renglón se oprime la tecla RETURN o la tecla SUPR ? Saludos a todos
Conocer el renglón en TXBrowse
Hola para el doble click oBrw:bLDblClick := {|| msginfo('hola'), oBrw:refresh(), oBrw:setfocus() } para las teclas o tecla enter. oBrw2:bKeyDown := { | nKey | teclas( nKey ) } static function _teclas1( nKey ) do case case nKey == VK_INSERT case nKey == VK_RETURN msginfo('hola') case nKey == VK_DELETE case nKey == VK_F3 case nKey == VK_F6 case nKey == VK_F8 endcase return (.T.) Saludos Cesar C.C.
Conocer el renglón en TXBrowse
César: Te agradezco tu respuesta, con el código que muestras obtenga la tecla que se usó en el browse y en realidad lo que yo busco es el número de fila en donde su uso la tecla o el ratón, lo que en DBF sería la función ROW(). Por ejemplo: pensemos que el Browse tiene 10 lineas en pantalla, y dan clic o return en la tercera línea, yo necesito conocer el valor 3. Saludos, Armando
Conocer el renglón en TXBrowse
[quote="Armando":3ssw10k8]César: Te agradezco tu respuesta, con el código que muestras obtenga la tecla que se usó en el browse y en realidad lo que yo busco es el número de fila en donde su uso la tecla o el ratón, lo que en DBF sería la función ROW(). Por ejemplo: pensemos que el Browse tiene 10 lineas en pantalla, y dan clic o return en la tercera línea, yo necesito conocer el valor 3. Saludos, Armando[/quote:3ssw10k8] Armandini, ? oBrw:nRowSel Saludos
Conocer el renglón en TXBrowse
William: Chas gracias, esa es la buena. Un abrazo, Armando
Conocer ip pública desde FWH
Buenos días, Estuve buscando y no encontré info al respecto. Necesito conocer la ip pública con la que se conecta mi pc a internet pero debo hacerlo desde mi aplicación. No pude encontrar ninguna función para hacerlo. ¿Es esto posible?. Gracias. Rolando <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
Conocer ip pública desde FWH
ver si ayuda local oWeb := WebConnect():New() local cWeb := oWeb:Open( "http://www.sistem.net.br/ipinternet.php" ) local cHos := oWeb:Open( "http://www.sistem.net.br/hostname.php" ) ? "HOSTNAME: "+Alltrim(cHos) ? "IP INTERNET: "+Left(Alltrim(cWeb),15)
Conocer ip pública desde FWH
hola en que lib se encuentra la WebConnect gracias
Conocer ip pública desde FWH
Patricio, Acá encuentras la clase: [url:3v13k1bm]http&#58;//www&#46;fivewin&#46;com&#46;br/forum/topic&#46;asp?TOPIC_ID=19540[/url:3v13k1bm] Ya tengo hecho algo como eso, pero lo que quería es una función como la gethost() pero que me indicara mi ip pública. Gracias. Rolando <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
Conocer ip pública desde FWH
Gracias Rolando por la informacion funciona de maravillas saludos
Conocer ip pública desde FWH
Patricio, Ya tengo implementado algo así desde hace algún tiempo. Tengo en mi casa configurado un servidor con una pc viejita, ahí puse un pequeño script php que me devuelve la ip pública obtenida al conectarme con ese script php. La cuestión es que dependo del servidor para conocer mi ip pública y, quisiera poder hacerlo con alguna función directamente desde FWH. Por esto consulté si alguien conoce o hizo alguna función para tal fin, y es lo que sigo interesado en conocer. Saludos. Rolando <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
Conocer la IP
Hola a todoshay alguna funcion que pueda usar para conocer la ip de la maquina que estoy trabajando, me refiero claro a una ip publica de internet ?si no la hay, ¿como puedo saberla por medio de programacion?saludos
Conocer la IP
[code:3gkzx4p2] Function GetIP&#40;&#41; Local cVar1 WsaStartUp&#40;&#41; cVar1 &#58;= GetHostByName&#40; GetHostName&#40;&#41; &#41; WsaCleanUp&#40;&#41; return cVar1 [/code:3gkzx4p2]
Conocer la IP
Gracias AntonioYa realice lo que me indicaste, pero regresa la IP Local no la de Internet (Tengo IP Dinamica), debo aclarar que tengo un ruteador y la funcion me da como respuesta192.168.0.3y mi IP en este dia es: 200.124.20.22gracias por tu respuesta
Conocer la dimensiones de una imagen sin tener que abrirla
Hola foro, Al abrir una carpeta en Windows se puede seleccionar una columna que te indica las dimensiones de una imagen. Como puedo extraer ese dato desde FWH? o en otras palabras, como puedo saber la dimensiones de una imagen sin tener que abrirla? De antemano gracias.
Conocer la dimensiones de una imagen sin tener que abrirla
Hola,,, de alguna manera hay que acceder a la imagen para obtener sus propiedades,,, seria algo asi: [code=fw:amneebmr]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">IMAGE</span> oTmp FILENAME cLogo<br />nLW := oTmp:<span style="color: #000000;">nWidth</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />nLH := oTmp:<span style="color: #000000;">nHeight</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />oTmp:<span style="color: #000000;">End</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />...<br />..<br />.<br />&nbsp;</div>[/code:amneebmr]
Conocer la dimensiones de una imagen sin tener que abrirla
Gracias por tu respuesta Willi, aunque no es lo que buscaba, se me hace buena idea lo que me sugieres. Yo buscaba alguna funcion como el FileStats() de xHarbour que te da mas informacion de los archivos.
Conocer la dimensiones de una imagen sin tener que abrirla
Hola Rodolfo: Se puede obtener informacion de los archivos usando ActiveX. Sino recuerdo mal la web donde estaban todos los parametros es: <!-- m --><a class="postlink" href="http://msdn.microsoft.com/en-us/library/ms930698.aspx">http://msdn.microsoft.com/en-us/library/ms930698.aspx</a><!-- m --> Por ejemplo: [code=fw:2l2fc883]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><br /><span style="color: #B900B9;">/*------------------------------------------------------------------------------*/</span><br />*<span style="color: #00C800;">STATIC</span> <span style="color: #00C800;">Function</span> GetPropFile<span style="color: #000000;">&#40;</span> oWnd, cFile <span style="color: #000000;">&#41;</span><br /><span style="color: #B900B9;">/*------------------------------------------------------------------------------*/</span><br /> <span style="color: #B900B9;">/*<br />   LOCAL oActiveX, pStatus := Array( 11 )<br /><br />   oActiveX = TActiveX():New( oWnd, "MediaPlayer.MediaPlayer.1",0,0,0,0)<br />   oActiveX&#058;SetProp( "FileName", cFile )<br />   oActiveX&#058;Hide()<br /><br />   pStatus[1]  := cFileNoPath( oActiveX&#058;GetProp( "FileName" ) ) // Nombre del fichero<br />   pStatus[2]  := cFilePath( oActiveX&#058;GetProp( "FileName" ) )   // Path<br />   pStatus[3]  := oActiveX&#058;GetProp( "Duration" )                // Duracion<br />   pStatus[4]  := oActiveX&#058;GetProp( "ImageSourceWidth" )        // Ancho fotograma<br />   pStatus[5]  := oActiveX&#058;GetProp( "ImageSourceHeight" )       // Alto fotograma<br />   pStatus[6]  := oActiveX&#058;GetProp( "BandWidth" )               // Velocidad de datos<br />   pStatus[7]  := oActiveX&#058;GetProp( "Rate" )                    // Velocidad fotogramas/s<br />   pStatus[8]  := oActiveX&#058;GetProp( "SourceProtocol" )          // Protocolo de datos<br />   pStatus[9]  := FDate( oActiveX&#058;GetProp( "FileName" ) )       // Fecha creacion<br />   pStatus[10] := FTime( oActiveX&#058;GetProp( "FileName" ) )       // Hora creacion<br />   pStatus[11] := FSize( oActiveX&#058;GetProp( "FileName" ) )       // Tamaño<br /><br />   oActiveX&#058;DO( "Stop" )<br />   oActiveX&#058;End()<br />   DeleteObject( oActiveX )<br /><br />Return( pStatus )<br /><br /><br /><br /></span></div>[/code:2l2fc883] Un saludo JLL
Conocer la dimensiones de una imagen sin tener que abrirla
JLL, gracias por tu sugerencia. Oye, ya que vi en tu ejemplo que usas ActiveX para mostrar videos, yo hago lo mismo y uso la siguiente linea: [code=fw:9qozn7h5]<div class="fw" id="{CB}" style="font-family: monospace;"><br />  @ <span style="color: #000000;">58</span>,<span style="color: #000000;">0</span> ACTIVEX oActiveX PROGID <span style="color: #ff0000;">"MediaPlayer.MediaPlayer.1"</span> <span style="color: #0000ff;">OF</span> oWndV <span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">400</span>,<span style="color: #000000;">400</span><br /> </div>[/code:9qozn7h5] y me funciona bien en WVista pero al correr el sistema en WXP solo muestra la caratura inicial del MediaPlayer e inmediatamente aparecen errores. Sabes tu a que se debe? No te ha pasado lo mismo? Aun no lo pruebo en W7. 'chas gracias de antemano.
Conocer las veces que una cadena es parte de una matriz
Estimados: Tengo el siguiente problema y no le encuentro una solución adecuada con una función propia de FW o xHarbour (quizá una combinación entre AEval y AScan sea lo adecuado, pero no he podido dar con la sintaxis adecuada). Lo resumo: si tengo una matriz con varios elementos y quiero conocer la cantidad de veces que un valor especifico se encuentra contenido en la matriz. Ejemplo_ aMatriz:={"XYZ", "ABC", "ABC", "DEF", "D12345", "ABC", "UVW"", "DEF"} ¿Como hago para conocer la cantidad de veces que la cadena "ABC" está repetida en aMatriz? Saludos Fernando Espinoza A.
Conocer las veces que una cadena es parte de una matriz
[code=fw:55c1pip8]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00C800;">function</span> Main<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><br />&nbsp; &nbsp;<span style="color: #00C800;">local</span> aMatriz := <span style="color: #000000;">&#123;</span> <span style="color: #ff0000;">"XYZ"</span>, <span style="color: #ff0000;">"ABC"</span>, <span style="color: #ff0000;">"ABC"</span>, <span style="color: #ff0000;">"DEF"</span>, <span style="color: #ff0000;">"D12345"</span>, <span style="color: #ff0000;">"ABC"</span>, <span style="color: #ff0000;">"UVW"</span>, <span style="color: #ff0000;">"DEF"</span> <span style="color: #000000;">&#125;</span><br />&nbsp; &nbsp;<span style="color: #00C800;">local</span> n := <span style="color: #000000;">0</span> &nbsp; &nbsp;<br />&nbsp; &nbsp;<br />&nbsp; &nbsp;AEval<span style="color: #000000;">&#40;</span> aMatriz, <span style="color: #000000;">&#123;</span> | c | <span style="color: #00C800;">If</span><span style="color: #000000;">&#40;</span> c == <span style="color: #ff0000;">"ABC"</span>, n++,<span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#125;</span> <span style="color: #000000;">&#41;</span><br />&nbsp; &nbsp;<br />&nbsp; &nbsp;? n<br />&nbsp; &nbsp;<br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span></div>[/code:55c1pip8]
Conocer las veces que una cadena es parte de una matriz
Estimado Antonio Perfecto, muchas gracias. Saludos
Conocer las veces que una cadena es parte de una matriz
Otra posibilidad [code=fw:1p78uz8l]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"Fivewin.ch"</span><br /><br /><span style="color: #00C800;">function</span> Main<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><br />&nbsp; &nbsp;<span style="color: #00C800;">local</span> aMatriz := <span style="color: #000000;">&#123;</span> <span style="color: #ff0000;">"XYZ"</span>, <span style="color: #ff0000;">"ABC"</span>, <span style="color: #ff0000;">"ABC"</span>, <span style="color: #ff0000;">"DEF"</span>, <span style="color: #ff0000;">"D12345"</span>, <span style="color: #ff0000;">"ABC"</span>, <span style="color: #ff0000;">"UVW"</span>, <span style="color: #ff0000;">"DEF"</span> <span style="color: #000000;">&#125;</span><br />&nbsp; &nbsp;<span style="color: #00C800;">local</span> n := <span style="color: #000000;">0</span> &nbsp; &nbsp;<br />&nbsp; &nbsp;? n := NumAt<span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"ABC"</span>, FW_ArrayAsList<span style="color: #000000;">&#40;</span> aMatriz, <span style="color: #ff0000;">";"</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span><br />&nbsp; &nbsp;<br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br />&nbsp;</div>[/code:1p78uz8l]
Conocer mas información de quien envio un email...
Hola a todos. Alguien sabe como se puede obtener mas información de donde se envio un email, mas especificamente, de un correo de yahoo, llegar a conocer la ip del computador dondes se envio, o el proveedor de internet de quine lo envio, etc., conocer mas detalles de la cuenta de correo de quine envía el mensaje, o hay alguna forma de proteger la identidad de quien esta enviando el mensaje? Saludos. Carlos Sincuir
Conocer mas información de quien envio un email...
Carlos, Si el envio del email se hace a través de Yahoo, ó de un proveedor similar, la IP de origen es la de Yahoo, no la de quien escribe el email. De todas formas puedes revisar la cabecera del email pulsando el botón derecho del ratón sobre el email, en Outlook, y seleccionando Opciones > Encabezados de Internet. Ahí puedes ver si la IP original está indicada ó no.
Conocer mas información de quien envio un email...
Gracias Antonio, ya me temía que eso pasaba con lo de los correos de Yahoo. Muchas gracias por la aclaración. Saludos. Carlos Sincuir
Conocer número de columna en TXBrowse
Amigos del foro: En un browse con TXBrowse tengo 10 columnas de las cuales en pantalla solo caben 5, para ver las restantes 5 columnas el usuario se mueve hacia la derecha hasta aparecer las 5 columnas restantes. Ahora bien, con el código [code=fw:2fx153hx]<div class="fw" id="{CB}" style="font-family: monospace;"><br />oCol:<span style="color: #000000;">bLClickHeader</span><br /> </div>[/code:2fx153hx] Obtengo el número de columna sobre la que el usuario dio clic sobre su header, si en la primera pantalla el usuario da el clic sobre la columna 5 el valor devuelto es 5 y eso es correcto, sin embargo si el usuario se mueve hacia la derecha y da clic sobre la quinta columna que hay en pantalla tambien me devuelve 5, cómo puedo obtener el valor absoluto de la columna ?, en este ejemplo necesito obtener 10, cinco columnas de la primera pantalla y 5 columnas de la segunda pantalla en la que el usuario dio clic. Espero haberme explicado. Gracias por sus respuestas
Conocer número de columna en TXBrowse
Saludos Armando... Mira este post... <!-- l --><a class="postlink-local" href="http://forums.fivetechsupport.com/viewtopic.php?p=70102#p70102">viewtopic.php?p=70102#p70102</a><!-- l -->
Conocer número de columna en TXBrowse
Daniel: Muchas gracias por la respuesta pero no he logrado hacerla funcionar, mira, en el browse no tengo edición por celda, será por eso ? Este es el código que uso actualmente para conocer el número de columna sobre la que el usuario da el clic. [code=fw:27f01msa]<div class="fw" id="{CB}" style="font-family: monospace;"><br />AEVAL<span style="color: #000000;">&#40;</span>oBrw:<span style="color: #000000;">aCols</span>,<span style="color: #000000;">&#123;</span>|oCol|oCol:<span style="color: #000000;">bLClickHeader</span> := <span style="color: #000000;">&#123;</span>|nmRow, nmCol| SortDoc<span style="color: #000000;">&#40;</span>oBrw,oBrw:<span style="color: #000000;">MouseColPos</span><span style="color: #000000;">&#40;</span> nmCol <span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#125;</span><span style="color: #000000;">&#125;</span><span style="color: #000000;">&#41;</span><br />&nbsp;</div>[/code:27f01msa] Pero tengo el problema que he descrito en mi primer post. Saludos, ah y bienvenido al equipo FW !
Conocer número de columna en TXBrowse
Daniel: Muchas gracias por el apoyo, todo bajo control. Bien hallado en este foro.
Conseguir la maxima velocidad del EXE creado por Harbour
Hola foro, Basado en sus experiencias, ¿cuáles son los procedimientos a seguir para conseguir la velocidad máxima del EXE generado por Harbour + FWH? Por ejemplo, estoy pensando en lo siguiente: 1. Sustituir código Harbour por código C (en funciones que pueden ser, o deberían ser, optimizadas mediante el uso de código C). 2. Usar variables locales en lugar de variables globales. 3. Para bases de datos usar ADS/ADT en lugar de DBF (no estoy seguro cual sera mas rapido). 4. Uso de tablas HASH en lugar de arrays 5. Uso de los bloques de código y funciones eval() Algunas preguntas: Fivetechsoft o algun compañero del foro han hecho pruebas comparando las velocidades de EXE de harbour vs. EXE de lenguaje C? Seria posible llamar codigo "assembler" desde Harbour? Es el P-Code, generado por Harbour, una gran limitación para obtener EXE que corran rapido, comparable a los EXE generados por el lenguage C? Se pudiera anular (o disminuir notablemente) , esta limitación, llamando a funciones escritas en lenguaje C (o assembler) desde el codigo Harbour? Saludos, George
Conseguir la maxima velocidad del EXE creado por Harbour
George, La velocidad del .exe depende _MUCHO_ del compilador C que utilices. Te hablo sobre lo que he leído en el foro de Harbour. Saludos
Conseguir la maxima velocidad del EXE creado por Harbour
George, Una aplicación en Harbour finalmente genera un EXE a partir de lenguaje C, luego no hay diferencia, salvo que usamos una máquina virtual que interpreta pcode, pero esa máquina virtual está programada en C y es muy eficiente, posiblemente de las más rápidas que existan <!-- s:-) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":-)" title="Smile" /><!-- s:-) --> Pero tu pregunta me hace pensar en por que te planteas esto ? Es que tu aplicación va "lenta" ? De ser asi, en que va lenta ? Que partes de ella ? Y aqui es en donde aparece el concepto de "profiling": [url:kjuufjiv]http&#58;//en&#46;wikipedia&#46;org/wiki/Profiling_(computer_programming)[/url:kjuufjiv] Para acelerar la ejecución de una aplicación hay que identificar los "cuellos de botella" que enlentecen la aplicación. Harbour implementa un profiler (yo lo diseñé) que basicamente mide los tiempos de ejecución de cada función (ó método) y además informa de cuantas veces cada proceso es llamado. Los que se llamen más veces obviamente son los mejores candidatos a ser optimizados, para ganar en velocidad de ejecución. Otra posible razón de lentitud es el consumo de memoria. Los sistemas operativos usan "memoria virtual" que basicamente se traduce en usar tanto la ram como los discos duros para almacenar información. A mayor consumo de memoria, mayor necesidad de memoria virtual y mayor lentitud. Hoy en día parecería que esto es "improbable" pero, por ejemplo, estos dias estoy probando la nueva versión Mountain Lion de OSX y uno puede experimentar esto perfectamente. A mayor complejidad de los sistemas operativos, más consumo de memoria y mayor lentitud. De ahi que se hace necesario el usar de hardware más rápido.
Conseguir la maxima velocidad del EXE creado por Harbour
Antonio, Como siempre, te agradezco tu pronta respuesta asi como tus consejos tecnicos y tu disposicion de ayuda. Pero antes de seguir quiero aclararte que TODAS las aplicaciones que he desarrollado con Harbour + Fivewin NO son lentas en modo alguno. Por el contrario son mas rapidas que todos los otros entornos de desarrollo (IDE) que he utilizado y que no lo voy a mencionar para no entrar en discusiones irrelevantes. Lo que me refiero es a la *optimizacion* del codigo EXE generado por Harbour (aunque gracias al comentario der hmpaquito y al tuyo creo que entiendo mejor ahora). Por ejemplo si tenemos una database con decenas de millones de records donde los campos pueden ser tratados como un 'string" de bits, talvez podemos usar FWH64 para representar una informacion "binaria" de longitud 64 bits almacenado como un numero entero en formato hexadecimal. En este caso podemos aplicar el concepto de Bit Map (como expresado en el libro "Clipper 5.2 - Power Programmer Guide", autor Rick Spencer, pags. 688-694), para accesar directamente (y manipular) esta informacion a nivel de bits. Supongamos que en nuestra database tenemos un tipo de producto X particular, representado por el string de 64 bits expresado en hexadecimal, y que la posicion No. 32 (dentro de ese string de 64 bits) representa un atributo especifico (del producto X) cuando esta "1" y la carencia de ese atributo cuando esta "0". Aqui podemos, de forma muy rapida, mediante operaciones bitwise (AND, OR, o XOR) investigar cuales productos tienen esa caracteristicas y cuales no, Lo anterior es posible ya que estas operaciones "bitwise" se ejecutan en "computer's clock cycle" asi que nuestros programas realizarian millones de estas operaciones por segundo. La pregunta mia es, si debido al factor P-Code, que tipo de limitaciones tendremos al usar las operaciones bitwise desde Harbour64 + FWH64? Si hay limitaciones, en lo que se refiere a la velocidad, podemos evitarlas desarrollando funciones escritas en lenguaje C y llamandolas desde nuestro programas Harbour64? Cual es tu opinion referente al codigo siguiente que esta siendo llamado desde Harbour64 + FWH64? Se estaria ejecutando a una velocidad diferente (menor) que si lo llamaramos desde un programa escrito enteramente en C, aunque utilizemos el mismo compilador? [code=fw:1vz0q482]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00D7D7;">#pragma</span> BEGINDUMP<br /><span style="color: #00D7D7;">#include</span> <hbapi.h><br /><span style="color: #00D7D7;">#include</span> <math.h><br /><br /><span style="color: #B900B9;">// Bitwise XOR C Function</span><br /><span style="color: #00C800;">HB_FUNC</span><span style="color: #000000;">&#40;</span> C_XOR <span style="color: #000000;">&#41;</span><br /><span style="color: #000000;">&#123;</span><br /><br />    long long int nHexadecimal1, nHexadecimal2;<br />    long long int nXor;<br /><br />    nHexadecimal1 = hb_parnll<span style="color: #000000;">&#40;</span><span style="color: #000000;">1</span><span style="color: #000000;">&#41;</span>;<br />    nHexadecimal2 = hb_parnll<span style="color: #000000;">&#40;</span><span style="color: #000000;">2</span><span style="color: #000000;">&#41;</span>;<br /><br />    nXor = nHexadecimal1 ^ nHexadecimal2;<br /><br />    hb_retnll<span style="color: #000000;">&#40;</span> nXor <span style="color: #000000;">&#41;</span>;<br /><br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #00D7D7;">#pragma</span> ENDDUMP<br /> </div>[/code:1vz0q482] Saludos, George
Conseguir la maxima velocidad del EXE creado por Harbour
George... Si, lo mas problabe es que tengas un optimizacion de 0.00000001 segundo... que lo vas a perder 1.000.000 de veces en el siguiente Do While.. que no esta optimizado. Lo mejor cuando trabajas con compiladores, especialmente con aquellos que generan codigo C puro y duro, es la optimizacion del procedimiento o funcion que ejecuta ciclos, ahi es donde los problemas aparecen, no en la ejecucion lineal de tu programa. 1.-Evita lo que mas puedas las escrituras y lecturas a disco. 2.-Optimiza al maximo los ciclos. (Do While...End / For...Next etc) 3.-Controla al maximo las excepciones (calculos o recuperaciones de divisiones por cero por ej) Aqui en el foro habia un post muy interesante sobre eso. 4.-Cuida el flujo de tu programa, evita pasos innecesarios, respuestas del usuario. 5.-Menos es mas 6.-Crea consultas inteligentes (en el caso de SQL) 7.-Crea indices de acuerdo a lo que vas a necesitar. Con la seguridad de usarlos y de que te permitan mejorar la respuesta de la DB. Con eso tienes mas que suficiente para "acelerar" tu exe. Los internals de C, pueden mejorar tu velocidad, pero en cuanto.. casi imperceptible para el usuario. Saludos desde Chile Adolfo
Conseguir la maxima velocidad del EXE creado por Harbour
Adolfo, Muy clara tu respuesta. Estoy de acuerdo contigo en tus sugerencias y sobretodo en que las instrucciones tipo "loops" y de toma de decisiones nos hacen perder en mucho lo poco que gananos. Por otro lado imaginate un escenario donde usemos unicamente operaciones bitwise, no "for-next" , no "do while - enddo", no "if-else-endif" Lo que me gustaria saber es como las operaciones "bitwise" se verian afectadas por P-Code. Bueno, creo que tendria yo mismo que hacer estas pruebas <!-- s:| --><img src="{SMILIES_PATH}/icon_neutral.gif" alt=":|" title="Neutral" /><!-- s:| --> Saludos, George
Conseguir la maxima velocidad del EXE creado por Harbour
Bueno , algunas mejoras, es insignificante pero, te aseguro que esto es una cuello de botella enorme; [code=fw:330y3l1w]<div class="fw" id="{CB}" style="font-family: monospace;"><br />aArray := Array<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1000000</span> <span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">For</span> x := <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> len<span style="color: #000000;">&#40;</span> aArray <span style="color: #000000;">&#41;</span> &nbsp; <span style="color: #B900B9;">// MALO MALISIMO </span></div>[/code:330y3l1w] Optimizado; [code=fw:330y3l1w]<div class="fw" id="{CB}" style="font-family: monospace;">nLen := Len<span style="color: #000000;">&#40;</span> aArray <span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">for</span> x := <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> nLen</div>[/code:330y3l1w] La explicación es simple, en el primero , evalua LEN() por cada vuelta, en el otro, no. Lo mejor que puedes hacer es poner el PROFILE , pero para ello tienes que construir Harbour con ese soporte, porque la aplicación no estará pensada para el cliente final, si no para encontrar los cuellos de botella.
Conseguir la maxima velocidad del EXE creado por Harbour
Gracias thefull. Ire tomando notas de todos los "tips". Saludos, George
Conseguir la maxima velocidad del EXE creado por Harbour
George, Como ha quedado inaugurada la temporada de tips, a vuela pluma va uno: [code=fw:8bnowx7p]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><br />Tip. Cuidado con &nbsp;Aadd<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> !<br /><span style="color: #B900B9;">// No hacer:</span><br />a:= <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span><br /><span style="color: #00C800;">for</span> ni:= <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> <span style="color: #000000;">1000</span><br />&nbsp; &nbsp;Aadd<span style="color: #000000;">&#40;</span>a, <span style="color: #ff0000;">"algo"</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">next</span><br /><br /><span style="color: #B900B9;">// Sino hacer mejor asi:</span><br />a:= asize<span style="color: #000000;">&#40;</span><span style="color: #000000;">1000</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">for</span> ni:= <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> <span style="color: #000000;">1000</span><br />&nbsp; &nbsp;a<span style="color: #000000;">&#91;</span>ni<span style="color: #000000;">&#93;</span>:= <span style="color: #ff0000;">"algo"</span><br /><span style="color: #00C800;">next</span><br /><br />&nbsp;</div>[/code:8bnowx7p] A ver si la gente se anima a poner aqui sus tips de velocidad. Saludos
Conseguir la maxima velocidad del EXE creado por Harbour
Pues acá les dejo un interesante tip "del dia" [url:3jbj8mqr]http&#58;//forums&#46;fivetechsupport&#46;com/viewtopic&#46;php?f=6&t=23671&p=127486#p127481[/url:3jbj8mqr] Y otros del 2005, publicados por el amigo Walter Negro en su blog Optimizacion I: [url:3jbj8mqr]http&#58;//cosadenegro&#46;blogspot&#46;com/2005/02/optimizacion-i&#46;html[/url:3jbj8mqr] Optimizacion II: <!-- m --><a class="postlink" href="http://cosadenegro.blogspot.com/search?q=Optimizacion+II">http://cosadenegro.blogspot.com/search? ... izacion+II</a><!-- m --> Optimizacion III: (parece que se perdio, pero les pego el texto, porque "el que guarda siempre tiene" <!-- s:wink: --><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: --> ) [quote:3jbj8mqr]Optimización IV - Walter Negro 605 palabras totales en este texto (24 Lecturas) Versión Imprimible <modules.php?name=Sections&op=printpage&artid=13> ------------------------------------------------------------------------ Comando With Object WITH OBJECT ... END Esta es otro de los nuevos comandos de xHarbour que permiten ahorrar tiempo en tareas repetitivas. Este comando realiza una cache de un objeto y junto con algunos PCODEs permite acelerar el acceso a metodos y datas de un objeto. La sintáxis más común es: WITH OBJECT oGet ...:Name := "Nombre" ...:VarPut( "Walter" ) END También se puede usar la función HB_SetWith(). Al pasarle el dato, lo guarda en la cache, y al llamar a esta función sin parámetros, lo quita. Para acceder al objeto en el cache se usa la función HB_QWith(). Hay que destacar, que tanto HB_SetWith() como HB_QWith() no son funciones reales, sino que en tiempo de compilación se transforman en los mismos PCODEs usados en WITH OBJECT. HB_SetWith( oGet ) ...HB_QWith():Name := "Nombre" ...HB_QWith():VarPut( "Walter" ) HB_SetWith() Este código genera el mismo PCODE que el ejemplo anterior. Es posible usar HB_QWith() dentro de WITH OBJECT, pero no es posible usar la sintáxis reducida (:Name), con HB_SetWith(). WITH OBJECT oGet ...oOtro := HB_QWith() // Correcto END HB_SetWith( oGet ) ...? :Name // Error HB_SetWith() También es posible usar el WITH OBJECT dentro de una macro. WITH OBJECT oGet ...&(":Name := 'Nombre'") ...&(":VarPut( 'Walter' )") END Y el HB_SetWith() también en una macro &("HB_SetWith( oGet )") ...HB_QWith():Name := "Nombre" ...HB_QWith():VarPut( "Walter" ) &("HB_SetWith()") WITH OBJECT y HB_SetWith() soportan hasta 32 niveles de anidamiento. Cada END y cada HB_SetWith() sin parámetros o con parámetro NIL, "desanidan" un nivel. Aquí hay un ejemplo de los usos, tomado desde el CVS de xHarbour xharbour estswith.prg <http://cvs.sourceforge.net/viewcvs.py/*checkout*/xharbour/xharbour/tests/with.prg?rev=1.3> Fuente: Blog "Cosa de Negro" por Walter Negro [/quote:3jbj8mqr] Optimizacion IV: <!-- m --><a class="postlink" href="http://cosadenegro.blogspot.com/search?q=Optimizacion+IV">http://cosadenegro.blogspot.com/search? ... izacion+IV</a><!-- m --> Optimizacion IV: [quote:3jbj8mqr]Optimización V - Walter Negro 1107 palabras totales en este texto (31 Lecturas) Versión Imprimible <modules.php?name=Sections&op=printpage&artid=14> ------------------------------------------------------------------------ FOR EACH Acelerando los recorridos sobre un array. Es muy común que tengamos que recorrer arrays para hacer diferentes tipos de tareas, buscar, imprimir, copiar, modificar masivamente, etc. Además de poder hacerlo con un AEVAL(), podemos usar un bucle FOR-NEXT o un bucle DO WHILE-ENDDO. En xHarbour se agrega un nuevo bucle exclusivo para la tarea de recorrer arrays, el FOR EACH-NEXT. Veremos más adelante que este bucle tiene algunas particularidades muy interesantes que son su punto fuerte y razón de ser. La sintáxis de uso es la siguiente: FOR EACH _var_ IN _array_ [LOOP] [HB_ENUMINDEX()] [EXIT] NEXT _array_ puede ser cualquier expresión que retorne un array, un objeto o una cadena de caracteres. _var_ puede ser cualquier variable previamente declarada, pero es recomendable que sea una variable local. Esta variable va a apuntar a una posición del array, comenzando por la primera posición. El FOR EACH va a recorrer todo el array completamente, a menos que se fuerze la salida anticipada con el comando EXIT. También es posible usar el comando LOOP de la misma forma que se usa en el comando FOR-NEXT. La pseudo-función HB_ENUMINDEX() retorna el número de posición del array que se está procesando en ese momento. Funcionamiento: El comando FOR EACH recorre todo el array _array_ y en cada iteración guarda en la variable _var_ una referencia a la posición actual del array. Al finalizar el bucle FOR EACH, la variable _var_ queda con valor NIL, asi que si necesitamos preservar el valor de dicha variable para usarlo fuera del bucle, debemos copiarla a otra variable antes de salir. Qué es eso de que la variable es una referencia ? La variable del FOR EACH funciona de forma similar a los parámetros de una función que reciben los datos por referencia. Es como si fuera algo así: (la siguiente sintáxis es de ejemplo, no es válida) _var_ := @_array_[n] Qué ventajas tiene ? La ventaja de tener en _var_ una referencia a la posición del array es que para modificar la posición del array, solo es necesario asignar el dato que queremos a la variable _var_, y lo que realmente estaremos haciendo, es modificar el contenido del array. Donde aplicarlo? Este comando está especialmente diseñado para recorrer arrays rápidamente y poder usar o modificar su contenido también de la forma más rápida posible. Todas los bucles que recorren un array pueden beneficiarse con el uso de For each. Cualquier construcción del tipo: for n:=1 to Len(aArray) ... next puede ser convertida a for each x in aArray ... next Los que usan Fivewin, encontrarán muchas construcciones que pueden optimizarse usando FOR EACH, en muchos de los fuentes del sistema. También en otras clases como TSBrowse el desempeño mejora notablemente al usar FOR EACH. Encontrarán ejemplos y pruebas aquí: foreach.prg <http://cvs.sourceforge.net/viewcvs.py/*checkout*/xharbour/xharbour/tests/foreach.prg?rev=1.1> objlist.prg <http://cvs.sourceforge.net/viewcvs.py/*checkout*/xharbour/xharbour/tests/objlist.prg?rev=1.1> ivarref.prg <http://cvs.sourceforge.net/viewcvs.py/*checkout*/xharbour/xharbour/tests/ivarref.prg?rev=1.3> Los siguientes ejemplos producen el mismo resultado, pero con tiempos de ejecución diferentes. El for-next y el aeval, tardan aproximadamente lo mismo, pero el for each demora la mitad de tiempo. aArray := arrray(500000) nLen := Len(aArray) for n:=1 to nLen ...aArray[n] := n next for n:=1 to nLen ...nSum += aArrray[n] next ------------------------ aeval( aArray, {|a,n| aArray[n]:=n} ) aeval( aArray, {|a,n| nSum += a} ) ------------------------ for each x in aArray ...x := HB_EnumIndex() next for each x in aArray ...nSum += x next Fuente: Blog "Cosa de Negro" por Walter Negro [/quote:3jbj8mqr]
Conseguir la maxima velocidad del EXE creado por Harbour
Amigos, Me gustan mucho los tips que van al grano, sencillitos y directos... Aquí va lo que espero que sea uno del estilo [code=fw:hcztz75t]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><span style="color: #B900B9;">// 2º Tip de velocidad: Unlock sólo al final del proceso.</span><br /><span style="color: #B900B9;">// Teniendo un bucle DO WHILE de evaluación de datos con replace, el </span><br /><span style="color: #B900B9;">// unlock lo haremos al final del bucle y no en cada iteración</span><br /><br /><span style="color: #00C800;">do</span> <span style="color: #00C800;">while</span> !eof<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />   rlock<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />   replace x with y<br />&nbsp; &nbsp;skip<br /><span style="color: #00C800;">enddo</span><br />unlock<br /> </div>[/code:hcztz75t] ¿ Alguien se atreve a aportar sus tips de velocidad fruto de su ya mucha experiencia en las lides xprogramáticas ? saludos
Conseguir la maxima velocidad del EXE creado por Harbour
[quote="thefull":1h0md43u][code=fw:1h0md43u]<div class="fw" id="{CB}" style="font-family: monospace;">aArray := Array<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1000000</span> <span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">For</span> x := <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> len<span style="color: #000000;">&#40;</span> aArray <span style="color: #000000;">&#41;</span>   <span style="color: #B900B9;">// MALO MALISIMO </span></div>[/code:1h0md43u][/quote:1h0md43u] Y como lo hariamos si dependiendo de un criterio dado tenemos que ir BORRANDO algunos elementos del array. Yo hago esto:[code=fw:1h0md43u]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00C800;">for</span> x = <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> len<span style="color: #000000;">&#40;</span> aArray <span style="color: #000000;">&#41;</span><br />   <span style="color: #00C800;">if</span> << Aquí la condicion deseada >><br />      adel<span style="color: #000000;">&#40;</span> aArray , x , .T. <span style="color: #000000;">&#41;</span><br />   <span style="color: #00C800;">endif</span><br /><span style="color: #00C800;">next</span> x</div>[/code:1h0md43u]
Conseguir la maxima velocidad del EXE creado por Harbour
jm, lo haríamos así: [code=fw:32r4kuhi]<div class="fw" id="{CB}" style="font-family: monospace;">nLen:= Len<span style="color: #000000;">&#40;</span> aArray<span style="color: #000000;">&#41;</span><br />nBorrados:= <span style="color: #000000;">0</span><br /><span style="color: #00C800;">for</span> x = <span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> nLen- nBorrados<br />   <span style="color: #00C800;">if</span> << Aquí la condicion deseada >><br />      adel<span style="color: #000000;">&#40;</span> aArray , x <span style="color: #000000;">&#41;</span><br />      nBorrados++<br />&nbsp; &nbsp; &nbsp; x--<br />   <span style="color: #00C800;">endif</span><br /><span style="color: #00C800;">next</span> x<br />aSize<span style="color: #000000;">&#40;</span>aArray, nLen- nBorrados<span style="color: #000000;">&#41;</span></div>[/code:32r4kuhi] Y en este caso la mejora de velocidad sería doble: primero el Len(aArray) y luego que sólo se hace una operación de redimensionado del array al final del proceso. Saludos
Conseguir la maxima velocidad del EXE creado por Harbour
jm; Si el array es de muchos registros, como tu sample, te sugiero usar FOR EACH (la explicación en Optimizacion IV). Saludos
Conseguir la maxima velocidad del EXE creado por Harbour
[quote="MarioG":3efrt174]Si el array es de muchos registros, como tu sample, te sugiero usar FOR EACH (la explicación en Optimizacion IV).[/quote:3efrt174]Sí, mis array suelen ser "monstruosos". He probado el método IV con ForNext, Aeval y ForEach y los resultados sobre un array de 10.000.000 de elementos son estos: ForNext 5.7 seg. Aeval 6.8 seg. [b:3efrt174]ForEach 3.1 seg.[/b:3efrt174] (casi la mitad del tiempo) Aqui el ejemplo probado:[code=fw:3efrt174]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00C800;">function</span> main<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">local</span> nSegundos , x , n:=<span style="color: #000000;">0</span> , nSum:=<span style="color: #000000;">0</span> , aArray := array<span style="color: #000000;">&#40;</span><span style="color: #000000;">10000000</span><span style="color: #000000;">&#41;</span> , nLen := Len<span style="color: #000000;">&#40;</span>aArray<span style="color: #000000;">&#41;</span><br />*---<br />nSegundos:=seconds<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">for</span> n:=<span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> nLen<br />   aArray<span style="color: #000000;">&#91;</span>n<span style="color: #000000;">&#93;</span> := n<br /><span style="color: #00C800;">next</span><br /><span style="color: #00C800;">for</span> n:=<span style="color: #000000;">1</span> <span style="color: #0000ff;">to</span> nLen<br />   nSum += aArray<span style="color: #000000;">&#91;</span>n<span style="color: #000000;">&#93;</span><br /><span style="color: #00C800;">next</span><br />nSegundos:=seconds<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>-nSegundos<br />? nSegundos<br />*---<br />nSegundos:=seconds<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />aeval<span style="color: #000000;">&#40;</span> aArray, <span style="color: #000000;">&#123;</span>|a,n| aArray<span style="color: #000000;">&#91;</span>n<span style="color: #000000;">&#93;</span>:=n<span style="color: #000000;">&#125;</span> <span style="color: #000000;">&#41;</span><br />aeval<span style="color: #000000;">&#40;</span> aArray, <span style="color: #000000;">&#123;</span>|a,n| nSum += a<span style="color: #000000;">&#125;</span> <span style="color: #000000;">&#41;</span><br />nSegundos:=seconds<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>-nSegundos<br />? nSegundos<br />*---<br />nSegundos:=seconds<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">for</span> each x in aArray<br />   x := HB_EnumIndex<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">next</span><br /><span style="color: #00C800;">for</span> each x in aArray<br />   nSum += x<br /><span style="color: #00C800;">next</span><br />nSegundos:=seconds<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>-nSegundos<br />? nSegundos<br />*---<br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span></div>[/code:3efrt174]
Conseguir la maxima velocidad del EXE creado por Harbour
Entonces la mejor forma de recorrer un array que además su contenido son objetos de una clase ¿ sería esta ?: [b:n1duei82]for each x in aArray WITH OBJECT x :cMatricula :cMarca :cModelo :nPrecio END next x[/b:n1duei82] Es sobre este ejemplo de código:[code=fw:n1duei82]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00C800;">function</span> main<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">public</span> aArray := <span style="color: #000000;">&#123;</span>=><span style="color: #000000;">&#125;</span> , x <br /><br />aArray <span style="color: #000000;">&#91;</span> <span style="color: #ff0000;">"M-1234-DF"</span> <span style="color: #000000;">&#93;</span> := Tcoche<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>:<span style="color: #00C800;">New</span><span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"M-1234-DF"</span> <span style="color: #000000;">&#41;</span><br />aArray <span style="color: #000000;">&#91;</span> <span style="color: #ff0000;">"V-4321-AF"</span> <span style="color: #000000;">&#93;</span> := Tcoche<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>:<span style="color: #00C800;">New</span><span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"V-4321-AF"</span> <span style="color: #000000;">&#41;</span><br />aArray <span style="color: #000000;">&#91;</span> <span style="color: #ff0000;">"B-1111-AA"</span> <span style="color: #000000;">&#93;</span> := Tcoche<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>:<span style="color: #00C800;">New</span><span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"B-1111-AA"</span> <span style="color: #000000;">&#41;</span><br />aArray <span style="color: #000000;">&#91;</span> <span style="color: #ff0000;">"O-2222-BB"</span> <span style="color: #000000;">&#93;</span> := Tcoche<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>:<span style="color: #00C800;">New</span><span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"O-2222-BB"</span> <span style="color: #000000;">&#41;</span><br />aArray <span style="color: #000000;">&#91;</span> <span style="color: #ff0000;">"L-3333-CC"</span> <span style="color: #000000;">&#93;</span> := Tcoche<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>:<span style="color: #00C800;">New</span><span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"L-3333-CC"</span> <span style="color: #000000;">&#41;</span><br /><br /><span style="color: #00C800;">for</span>  each x in aArray<br />   WITH OBJECT x<br />      :<span style="color: #000000;">cMatricula</span><br />      :<span style="color: #000000;">cMarca</span><br />      :<span style="color: #000000;">cModelo</span><br />      :<span style="color: #000000;">nPrecio</span><br />   END<br /><span style="color: #00C800;">next</span> x<br /><br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br /><br />**************************************************************************<br /><br /><span style="color: #00C800;">CLASS</span> Tcoche<br />   <span style="color: #00C800;">DATA</span> cMatricula,cMarca,nPrecio<br />   CLASSDATA lRegistered AS LOGICAL<br />   <span style="color: #00C800;">METHOD</span> <span style="color: #00C800;">New</span> <span style="color: #000000;">&#40;</span> cIndicativo <span style="color: #000000;">&#41;</span> CONSTRUCTOR<br />   <span style="color: #00C800;">METHOD</span> End<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">ENDCLASS</span><br /><span style="color: #00C800;">METHOD</span> <span style="color: #00C800;">New</span> <span style="color: #000000;">&#40;</span> cMatricula <span style="color: #000000;">&#41;</span> <span style="color: #00C800;">CLASS</span> Tcoche<br /><span style="color: #00C800;">DEFAULT</span> cMatricula:=<span style="color: #ff0000;">"X-9999-XX"</span><br />::<span style="color: #000000;">cMatricula</span>:=cMatricula<br />::<span style="color: #000000;">cMarca</span>:=<span style="color: #ff0000;">"SCENIC<br />::cModelo:="</span>Renault<span style="color: #ff0000;">"<br />::nPrecio:=10000<br />return Self</span></div>[/code:n1duei82]
Conseguir la maxima velocidad del EXE creado por Harbour
Otra recomendacion. SI se desea ganar velocidad no es recomendable usar ADS local. El uso de esta herramienta disminuye la velocidad de acceso a los archivos a veces hasta en un 40%. Ads local tiene algunas ventajas como la encriptacion de archivos, manejo de diccionario de datos, uso de instrucciones SQL, etc. pero al costo de disminuir la velocidad de acceso. Con ADS Servidor no disminuye la velocidad puesto que es cliente servidor. Saludos.
Conseguir la maxima velocidad del EXE creado por Harbour
Correcto, es más, mi recomendación es meter ADS y los RDD que necesitemos, y con un simple, usar uno u otro. Así, si nos encontramos que debemos usar ADS , no tenemos que recompilar o tener 2 exes distintos. Usar la version 7.0 de ADS, nos servirá para los servidores 7 y superiores. [code=fw:3pnj0ev8]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #B900B9;">//SOPORTE PARA ADS</span><br /><span style="color: #00C800;">FUNCTION</span> ADS<span style="color: #000000;">&#40;</span> nTipo <span style="color: #000000;">&#41;</span><br />   <span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"ads.ch"</span><br />    REQUEST AdsKeyNo,ADSKeycount,ADSGetRelKeyPos,ADSSetRelKeyPos<br />    REQUEST ADS, ADSNTX<br />    rddRegister<span style="color: #000000;">&#40;</span><span style="color: #ff0000;">"ADS"</span>,<span style="color: #000000;">1</span><span style="color: #000000;">&#41;</span><br />    rddsetdefault<span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"ADSNTX"</span> <span style="color: #000000;">&#41;</span><br />    AdsSetServerType<span style="color: #000000;">&#40;</span> nTipo <span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">// Atención, tenemos que determinar el tipo de conexion, 7 a todos.</span><br /><span style="color: #00C800;">RETURN</span> <span style="color: #00C800;">NIL</span><br /><br /><span style="color: #00C800;">function</span> arranca<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><br />    <span style="color: #B900B9;">//..... codigo .....</span><br /><br />     <span style="color: #00C800;">if</span> empty<span style="color: #000000;">&#40;</span> cServer <span style="color: #000000;">&#41;</span>               <span style="color: #B900B9;">// No hay servidor de ads</span><br />        rddsetdefault<span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">'DBFNTX'</span> <span style="color: #000000;">&#41;</span>   <span style="color: #B900B9;">// Forzamos RDD por defecto de HARBOUR</span><br />     <span style="color: #00C800;">else</span><br />       <span style="color: #00C800;">if</span> AdsIsServerLoaded<span style="color: #000000;">&#40;</span> cServer <span style="color: #000000;">&#41;</span> > <span style="color: #000000;">0</span> <span style="color: #B900B9;">// Encontramos servidor de ADS</span><br />          ADS<span style="color: #000000;">&#40;</span> nTipo <span style="color: #000000;">&#41;</span><br />       <span style="color: #00C800;">else</span><br />          Alert<span style="color: #000000;">&#40;</span> <span style="color: #ff0000;">"No se encuentra servidor ADS en :"</span> +cServer <span style="color: #000000;">&#41;</span><br />          quit<br />       <span style="color: #00C800;">endif</span><br />     <span style="color: #00C800;">endif</span><br /><br /><span style="color: #B900B9;">//  .... etc.....</span><br /> </div>[/code:3pnj0ev8]
Conseguir la maxima velocidad del EXE creado por Harbour
Opcion del compilador , genera exe más rápido, pero con tamaño más grande; [b:3kx3oq5z]#HARBOUR_FLAGS = $( HARBOUR_FLAGS) -DHB_NO_TRACE -l -gc3[/b:3kx3oq5z]
Conseguir la maxima velocidad del EXE creado por Harbour
Hola, Mi recomendacion es intentar optimizar procesos. Harbour tendra su limitación dentro de la ejecucion de pcode, pero afinar y obtener buenos ratios estriba mas en la logica del proceso. En cuanto al uso de RDD yo no escatimaria RDD de ADS Local o Server es igual, las ventajas q reporta son idiscutibles aun cuanto pierdes un "poco" de rendimiento, relativo segun como lo mires. Por ejemplo leer 1 millon de registros con DBFCDX estas 1 seg. y con ADSCDX el doble, y ? pero esto es un millon de registros.
Conseguir la maxima velocidad del EXE creado por Harbour
Carles, correcto, por eso el usar el profile es super útil. Ahi puedes sacar muchas conclusiones y ver donde estás perdiendo el tiempo y ver como puedes llegar a optimizar las funciones que están perdiendo mucho el tiempo. Por ejemplo, una cosa tonta es [code=fw:13gup4l7]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00C800;">while</span> !eof<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />     ... etc...<br />     cValor := Funcion_Mia<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">// Devuelve siempre el mismo valor</span><br />     ... etc...<br />&nbsp; &nbsp; <span style="color: #00C800;">if</span> !empty<span style="color: #000000;">&#40;</span> cValor &nbsp;<span style="color: #000000;">&#41;</span><br />&nbsp; &nbsp; &nbsp; &nbsp;...etc....<br />&nbsp; &nbsp; <span style="color: #00C800;">endif</span><br />end <span style="color: #00C800;">while</span><br /> </div>[/code:13gup4l7] Convertido a; [code=fw:13gup4l7]<div class="fw" id="{CB}" style="font-family: monospace;"><br />cValor := Funcion_Mia<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">// Devuelve siempre el mismo valor</span><br /><span style="color: #00C800;">while</span> !eof<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />     ... etc...<br />     ... etc...<br />&nbsp; &nbsp; <span style="color: #00C800;">if</span> !empty<span style="color: #000000;">&#40;</span> cValor &nbsp;<span style="color: #000000;">&#41;</span><br />&nbsp; &nbsp; &nbsp; &nbsp;...etc....<br />&nbsp; &nbsp; <span style="color: #00C800;">endif</span><br />end <span style="color: #00C800;">while</span><br /> </div>[/code:13gup4l7] Estas pequeñas cosas pueden ser vistas por pistas del profile. Por ejemplo, aqui se llamará UNA SOLA LLAMADA, dentro del while, si tenemos 10.0000 regitros, tendremos , 10.0000 llamadas a la función Funcion_Mia(). Saludos
Conseguir la maxima velocidad del EXE creado por Harbour
Rafa; y un "como usar Profile y no morir en el intento"...seria mucho pedir? <!-- s:wink: --><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: --> Para xHarbour es lo mismo que para Harbour? Saludos
Conseguir la maxima velocidad del EXE creado por Harbour
Perdón... Me pareció ya haberlo leido, asi es que revisando el Blog de Walter Negro lo encontré Para los interesados: [url:2eqy3qwb]http&#58;//cosadenegro&#46;blogspot&#46;com&#46;ar/2005/08/optimizacin-profiler&#46;html[/url:2eqy3qwb]
Conseguir la maxima velocidad del EXE creado por Harbour
Carles Yo use por mucho tiempo en mis aplicaciones ADS local, que es gratuito, y en red con solo 10000 registros la velocidad dismiye casi un 40% comparado con el rdd nativo de xharbour teniendo solo tres terminales, y aun usando instrucciones sql. Si usas ads local en un solo equipo la diferencia de velocidad no es notable, ¡pero en red uff¡. Sobre todo notas la lentitud si manejas muchos browse. ADS Server, el que tiene costo, se supone que debe de ser mas rapido porque es cliente servidor aunque yo no lo he probado pero pero con la ventaja del uso del sql el rendimiento debe de ser buenisimo. Con el ADS loxal la velocidad disminuye bastante con cada terminal en la que corre el sistema (aunque el ads local solo permite que se conecten 5 computadoras corriendo la misma aplicacion). No se su opinion pero en mi experiencia el rendimiento de una aplicacion esta mas determinado por la velocidad de acceso a los archivos que por otra cosa. Claro suponiendo que se tiene el hardware adecuado y que no sea el culpable de la lentitud de los programas. Saludos.