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BtnBmp desde código y recursos
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No son ventanas, son dialogos con estilo WS_POPUP y sin Modalframe y sin caption. Tengo una función que pinta los bordes y la franja gris donde se encuentran los botones y otra que se encuentra en el caption para el título y mover el dialogo y la cruz para cerrarlo. El estilo de los get lo tomé del foro.
Saludos
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BtnBmp desde código y recursos
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Flat ?
SkinButtons()?
Mejor, és BUTTONBMP
Saludos.
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BtnBmp desde código y recursos
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Karinha, si no le pongo flat el botón parece hundido. Parece no tomar el estilo l2013 salvo por el borde derecho que si se pinta con el color del estilo pero no el resto de las lineas. No puedo cambiar a buttonbmp porque llevo muy avanzado el proyecto y además es en el único lugar donde uso un dialogo x código y me pasa esto.
Saludos
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BtnBmp desde código y recursos
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Veamos, qué versión de Fw utilizas?
Esta clase actualmente tiene las siguientes DATAS
[code=fw:2gyhxjqs]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><br /> <span style="color: #00C800;">DATA</span> lBorder AS LOGICAL <span style="color: #0000ff;">INIT</span> .T.<br /> <span style="color: #00C800;">DATA</span> lRound AS LOGICAL <span style="color: #0000ff;">INIT</span> .T.<br /> <span style="color: #00C800;">DATA</span> nRound <span style="color: #0000ff;">INIT</span> <span style="color: #000000;">6</span><br /><span style="color: #B900B9;">// y</span><br /> <span style="color: #00C800;">DATA</span> nClrBorder <span style="color: #0000ff;">INIT</span> nRGB<span style="color: #000000;">(</span> <span style="color: #000000;">221</span>, <span style="color: #000000;">207</span>, <span style="color: #000000;">155</span> <span style="color: #000000;">)</span><br /> <span style="color: #00C800;">DATA</span> lFlatStyle <span style="color: #0000ff;">INIT</span> .f.<br /><br /> </div>[/code:2gyhxjqs]
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BtnBmp desde código y recursos
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Gracias Cristobal por responder, La única data que no tiene la clase es nRound. Utilizo FWH 17.01.
Saludos
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BtnBmp desde código y recursos
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Imagino que el valor que tendrá es 6
Búscalo en funciones como RoundBox, CreateRoundRectRgn, crea la data y sustitúye el valor por la data
Con la data nClrBorder podrás configurar el color del borde y con lFlatStyle puedes ver si se acerca a lo que necesitas
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BtnBmp desde código y recursos
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Gracias Cristobal, pruebo y comento .
Saludos
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BtnBmp en txbrowse
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Hola:
No logro ver la imagen en el btnbmp de una columna.
WITH OBJECT :aCols[1]
:AddResource("Lupa16")
:nBtnBmp:=1
:cEditPicture:="@!"
:bEditBlock:= {|nRow,nCol,oCol| DocBuscar(oCol,nRow,nCol)}
:nEditType := EDIT_GET_BUTTON
END
¿ Qué estoy haciendo mal?
Gracias.
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BtnBmp en txbrowse
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Saludos Cesar.
1- verifica que el recurso este creado
2- verifca que el nombre del recuerso sea correcto
3- verifica que tengas un handle valido en el array de bitmap de la columna ( :aBitmaps[ 1 ][ 1 ] )
4- si falla lo anterior, intenta agregar la imagen desde un archivo y no desde recurso
5- si falla que version estas usando de fivewin?
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BtnBmp entre los Gets problema de Focu ???
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Siempre que y uso el BtnBmp entre los Gets, tengo problemas com el retorno del SetFocus ;[code:2lkan09h]
REDEFINE GET oGet[1] VAR oDbfCadaClie:ArCodAll ID 21 OF oDlg PICTURE "999999" Update
[/code:2lkan09h]
[code:2lkan09h]
REDEFINE BTNBMP oBtn[1] ID 701 RESOURCE "PESQ_CLI_24" OF oDlg NOBORDER Default ;
ACTION ( IF( Empty(oDbfCadaClie:ArCodAll), oGet[2]:SetFocus(), ; ( AchaClie( StrZero( Val( oDbfCadaClie:ArCodAll ),6 ) ) );
), ;
Eval( cBCpf ), Eval( cBRg ), oDlg:UpDate() ) UpDate
[/code:2lkan09h]
[code:2lkan09h]
REDEFINE GET oGet[2] VAR oDbfCadaClie:ArNomCli ID 22 OF oDlg PICTURE "@!" UpDate
[/code:2lkan09h]
[code:2lkan09h]
********************************************************************************
STATIC FUNCTION AchaClie( cCodClie )
********************************************************************************
oDbfCadaClie:GoTop()
IF !oDbfCadaClie:Seek(cCodClie)
( IIF( MsgYesNo("Código não Encontrado" + CRLF + "Deseja Fazer uma Busca por Cliente", "Selecione uma Opção"), ;
( BrwPesqClie(),oGet[5]:SetFocus() ),; // Eval( cBCpf ), Eval( cBRg ), oGet[3]:SetFocus() ), ;
( oDbfCadaClie:Blank(), oGet[2]:SetFocus() ))) //, oGet[2]:SetFocus() ) ) , oDlg:UpDate() )
ELSE
oGet[5]:SetFocus() //--> *
oBtn[1]:oJump := oGet[5] //--> **
//xSetFocus(oGet[5])
ENDIF
nVlrUnit := oDbfCadaClie:ArVlrCli
nVlrTt:=nQtd * nVlrUnit
oGet[23]:Refresh()
RETURN .T.
[/code:2lkan09h]
[color=red:2lkan09h]* No retorna ao Focu estabelecido, o focu vai direto para oGet[2][/color:2lkan09h]
[color=darkblue:2lkan09h]** tengo q colocar el jump, para funcionar correctamente, si y usar solamente o Jump, tambien no funciona, preciso siempre usar los 2 juntos.[/color:2lkan09h]
Isto solo acontece usando el tecla Enter, si y clickar com el Mouse, ai funciona perfectamente solamente com o SetFocus ou solamente com el Jump.
Outra forma que tambien funciona normal es usando el Function xsetFocus()
[code:2lkan09h]
FUNCTION XSetFocus(oObj)
Local oTempo := ""
Define Timer oTempo Interval 10 Of oObj:oWnd Action (oObj:SetFocus(),oObj:SetPos(0),oTempo:Deactivate())
Activate Timer oTempo
Retu("")
[/code:2lkan09h]Estas funcionam mui bem:1- oGet[5]:SetFocus() oBtn[1]:oJump := oGet[5]2-oBtn[1]:oJump := oGet[5]xSetFocus(oGet[5])3-oGet[5]:SetFocus() xSetFocus(oGet[5])Mi duda es, uno SetFocus no serio lo bastante para funcionar ?Sendo que, com el Mouse, lo retorno eh normal con uno Setfocus() apenas.E con <Enter> es preciso de usar lo SetFocus, combinado com el Jump ou la Funçao xSetFocus().Saludos Ale
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BtnBmp entre los Gets problema de Focu ???
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Ale,> Mi duda es, uno SetFocus no serio lo bastante para funcionar ?No, no es suficiente porque el proceso de perdida de foco es una secuencia que ha de completarse con una ganancia de foco. Es decir, si estas en una secuencia de cambio de foco controlada por Windows, no puedes interrumpirla. Por eso la opción del timer funciona, porque Windows ha terminado ya y entonces SI puedes cambiar el foco.
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BtnBmp entre los Gets problema de Focu ???
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Ahora Comprendo, Gracias.Saluds, Ale
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BtnBmp error en METHOD LoadBitmaps 15.06
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Algunos clientes los cuales le actualicé han venido reportando un error y sale un mensaje que dejó de funcionar
se le hizo un seguimiento al HB_OUT.TXT en el cual el error da en METHOD LoadBitmaps
Called from PALBMPNEW(0)
Called from WNDREADPALBMPEX(588) in .\source\function\IMGTXTIO.PRG
Called from (b)TWINDOW(551) in .\source\classes\WINDOW.PRG
Called from TBTNBMP:READPALBMPEX(0) in .\source\classes\WINDOW.PRG
Called from TBTNBMP:SETIMAGES(1004) in .\source\classes\BTNBMP.PRG
Called from TBTNBMP:LOADBITMAPS(1031) in .\source\classes\BTNBMP.PRG
revisando con versiones anteriores
[code=fw:2e3js9fh]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><span style="color: #00C800;">METHOD</span> LoadBitmaps<span style="color: #000000;">(</span> cResName1, cResName2, cBmpFile1, cBmpFile2,;<br /> cResName3, cBmpFile3, cResName4, cBmpFile4 <span style="color: #000000;">)</span> <span style="color: #00C800;">CLASS</span> TBtnBmp<br /><br /> <span style="color: #00C800;">local</span> aBmpPal<br /><br /> <span style="color: #00C800;">if</span> ! Empty<span style="color: #000000;">(</span> cResName1 <span style="color: #000000;">)</span><br /> aBmpPal = PalBmpLoad<span style="color: #000000;">(</span> cResName1 <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">hBitmap1</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">1</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">hPalette1</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">2</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">HasAlpha</span><span style="color: #000000;">(</span> ::<span style="color: #000000;">hBitmap1</span>, BTN_UP <span style="color: #000000;">)</span><br /> <span style="color: #00C800;">endif</span><br /><br /> <span style="color: #00C800;">if</span> ! Empty<span style="color: #000000;">(</span> cResName2 <span style="color: #000000;">)</span><br /> aBmpPal = PalBmpLoad<span style="color: #000000;">(</span> cResName2 <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">hBitmap2</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">1</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">hPalette2</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">2</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">HasAlpha</span><span style="color: #000000;">(</span> ::<span style="color: #000000;">hBitmap2</span>, BTN_DOWN <span style="color: #000000;">)</span><br /> <span style="color: #00C800;">endif</span><br /><br /> <span style="color: #00C800;">if</span> ! Empty<span style="color: #000000;">(</span> cResName3 <span style="color: #000000;">)</span><br /> aBmpPal = PalBmpLoad<span style="color: #000000;">(</span> cResName3 <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">hBitmap3</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">1</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">hPalette3</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">2</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">HasAlpha</span><span style="color: #000000;">(</span> ::<span style="color: #000000;">hBitmap3</span>, BTN_DISABLE <span style="color: #000000;">)</span><br /> <span style="color: #00C800;">endif</span><br /><br /> <span style="color: #00C800;">if</span> ! Empty<span style="color: #000000;">(</span> cResName4 <span style="color: #000000;">)</span><br /> aBmpPal = PalBmpLoad<span style="color: #000000;">(</span> cResName4 <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">hBitmap4</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">1</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">hPalette4</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">2</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">HasAlpha</span><span style="color: #000000;">(</span> ::<span style="color: #000000;">hBitmap4</span>, BTN_OVERMOUSE <span style="color: #000000;">)</span><br /> <span style="color: #00C800;">endif</span><br /><br /><br /> <span style="color: #00C800;">if</span> ! Empty<span style="color: #000000;">(</span> cBmpFile1 <span style="color: #000000;">)</span><br /> <span style="color: #00C800;">if</span> File<span style="color: #000000;">(</span> cBmpFile1 <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">cBmpFile1</span> = cBmpFile1<br /> aBmpPal = PalBmpRead<span style="color: #000000;">(</span> ::<span style="color: #000000;">GetDC</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span>, cBmpFile1 <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">hBitmap1</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">1</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">hPalette1</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">2</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">HasAlpha</span><span style="color: #000000;">(</span> ::<span style="color: #000000;">hBitmap1</span>, BTN_UP <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">ReleaseDC</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span><br /> <span style="color: #00C800;">endif</span><br /> <span style="color: #00C800;">endif</span><br /><br /> <span style="color: #00C800;">if</span> ! Empty<span style="color: #000000;">(</span> cBmpFile2 <span style="color: #000000;">)</span><br /> <span style="color: #00C800;">if</span> File<span style="color: #000000;">(</span> cBmpFile2 <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">cBmpFile2</span> = cBmpFile2<br /> aBmpPal = PalBmpRead<span style="color: #000000;">(</span> ::<span style="color: #000000;">GetDC</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span>, cBmpFile2 <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">hBitmap2</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">1</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">hPalette2</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">2</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">HasAlpha</span><span style="color: #000000;">(</span> ::<span style="color: #000000;">hBitmap2</span>, BTN_DOWN <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">ReleaseDC</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span><br /> <span style="color: #00C800;">endif</span><br /> <span style="color: #00C800;">endif</span><br /><br /> <span style="color: #00C800;">if</span> ! Empty<span style="color: #000000;">(</span> cBmpFile3 <span style="color: #000000;">)</span><br /> <span style="color: #00C800;">if</span> File<span style="color: #000000;">(</span> cBmpFile3 <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">cBmpFile3</span> = cBmpFile3<br /> aBmpPal = PalBmpRead<span style="color: #000000;">(</span> ::<span style="color: #000000;">GetDC</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span>, cBmpFile3 <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">hBitmap3</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">1</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">hPalette3</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">2</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">HasAlpha</span><span style="color: #000000;">(</span> ::<span style="color: #000000;">hBitmap3</span>, BTN_DISABLE <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">ReleaseDC</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span><br /> <span style="color: #00C800;">endif</span><br /> <span style="color: #00C800;">endif</span><br /><br /> <span style="color: #00C800;">if</span> ! Empty<span style="color: #000000;">(</span> cBmpFile4 <span style="color: #000000;">)</span><br /> <span style="color: #00C800;">if</span> File<span style="color: #000000;">(</span> cBmpFile4 <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">cBmpFile4</span> = cBmpFile4<br /> aBmpPal = PalBmpRead<span style="color: #000000;">(</span> ::<span style="color: #000000;">GetDC</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span>, cBmpFile4 <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">hBitmap4</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">1</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">hPalette4</span> = aBmpPal<span style="color: #000000;">[</span> <span style="color: #000000;">2</span> <span style="color: #000000;">]</span><br /> ::<span style="color: #000000;">HasAlpha</span><span style="color: #000000;">(</span> ::<span style="color: #000000;">hBitmap4</span>, BTN_OVERMOUSE <span style="color: #000000;">)</span><br /> ::<span style="color: #000000;">ReleaseDC</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span><br /> <span style="color: #00C800;">endif</span><br /> <span style="color: #00C800;">endif</span><br /><br /><br /> <span style="color: #00C800;">if</span> ! Empty<span style="color: #000000;">(</span> ::<span style="color: #000000;">hBitmap1</span> <span style="color: #000000;">)</span><br /> PalBmpNew<span style="color: #000000;">(</span> ::<span style="color: #000000;">hWnd</span>, ::<span style="color: #000000;">hBitmap1</span>, ::<span style="color: #000000;">hPalette1</span> <span style="color: #000000;">)</span><br /><br /> <span style="color: #00C800;">endif</span><br /><br /> <span style="color: #00C800;">if</span> ! Empty<span style="color: #000000;">(</span> ::<span style="color: #000000;">hBitmap2</span> <span style="color: #000000;">)</span><br /> PalBmpNew<span style="color: #000000;">(</span> ::<span style="color: #000000;">hWnd</span>, ::<span style="color: #000000;">hBitmap2</span>, ::<span style="color: #000000;">hPalette2</span> <span style="color: #000000;">)</span><br /> <span style="color: #00C800;">endif</span><br /><br /> <span style="color: #00C800;">if</span> ! Empty<span style="color: #000000;">(</span> ::<span style="color: #000000;">hBitmap3</span> <span style="color: #000000;">)</span><br /> PalBmpNew<span style="color: #000000;">(</span> ::<span style="color: #000000;">hWnd</span>, ::<span style="color: #000000;">hBitmap3</span>, ::<span style="color: #000000;">hPalette3</span> <span style="color: #000000;">)</span><br /> <span style="color: #00C800;">endif</span><br /><br /> <span style="color: #00C800;">if</span> ! Empty<span style="color: #000000;">(</span> ::<span style="color: #000000;">hBitmap4</span> <span style="color: #000000;">)</span><br /> PalBmpNew<span style="color: #000000;">(</span> ::<span style="color: #000000;">hWnd</span>, ::<span style="color: #000000;">hBitmap4</span>, ::<span style="color: #000000;">hPalette4</span> <span style="color: #000000;">)</span><br /> <span style="color: #00C800;">endif</span><br /><br /> <span style="color: #00C800;">if</span> ::<span style="color: #000000;">l2007</span><br /> <span style="color: #B900B9;">/*<br /> if Empty( ::hBitmap2 ) .and. ! Empty( ::hBitmap1 )<br /> ::hBitmap2 := ResizeImg( ::hBitmap1, nBmpWidth( ::hBitmap1 ) - 2, nBmpHeight( ::hBitmap1 ) - 2 )<br /> ::HasAlpha( ::hBitmap2, BTN_DOWN )<br /> endif<br /> if Empty( ::hBitmap3 ) .and. ! Empty( ::hBitmap1 )<br /> ::hBitmap3 := Blur( ::hBitmap1, 1 )<br /> ::HasAlpha( ::hBitmap3, BTN_DISABLE )<br /> endif<br /> if Empty( ::hBitmap4 ) .and. ! Empty( ::hBitmap1 )<br /> ::hBitmap4 := ResizeImg( ::hBitmap1, nBmpWidth( ::hBitmap1 ) + 6, nBmpHeight( ::hBitmap1 ) + 6 )<br /> ::HasAlpha( ::hBitmap4, BTN_OVERMOUSE )<br /> endif<br /> */</span><br /> <span style="color: #00C800;">endif</span><br /><br /><br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br /> </div>[/code:2e3js9fh]
Versión Actual
[code=fw:2e3js9fh]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><br /><span style="color: #00C800;">METHOD</span> LoadBitmaps<span style="color: #000000;">(</span> cResName1, cResName2, cBmpFile1, cBmpFile2,;<br /> cResName3, cBmpFile3, cResName4, cBmpFile4 <span style="color: #000000;">)</span> <span style="color: #00C800;">CLASS</span> TBtnBmp<br /><br /> ::<span style="color: #000000;">SetImages</span><span style="color: #000000;">(</span> IfNil<span style="color: #000000;">(</span> cResName1, cBmpFile1 <span style="color: #000000;">)</span>, IfNil<span style="color: #000000;">(</span> cResName2, cBmpFile2 <span style="color: #000000;">)</span>, ;<br /> IfNil<span style="color: #000000;">(</span> cResName3, cBmpFile3 <span style="color: #000000;">)</span>, IfNil<span style="color: #000000;">(</span> cResName4, cBmpFile4 <span style="color: #000000;">)</span>, .f. <span style="color: #000000;">)</span><br /><br /><span style="color: #B900B9;">/*<br /> local aBmpPal<br /> local cSrc<br /><br /> if ! Empty( cSrc := IfNil( cResName1, cBmpFile1 ) )<br /> aBmpPal = ::ReadPalBmpEx( cSrc,,::lGDIP )<br /> ::hBitmap1 = aBmpPal[ 1 ]<br /> ::hPalette1 = aBmpPal[ 2 ]<br /> ::aAlpha[ 1 ] = aBmpPal[ 5 ]<br /> ::cBmpFile1 = If( aBmpPal[ 7 ], nil, aBmpPal[ 6 ] )<br /> ::cResName1 = If( aBmpPal[ 7 ], aBmpPal[ 6 ], nil )<br /> endif<br /><br /> if ! Empty( cSrc := IfNil( cResName2, cBmpFile2 ) )<br /> aBmpPal = ::ReadPalBmpEx( cSrc,,::lGDIP )<br /> ::hBitmap2 = aBmpPal[ 1 ]<br /> ::hPalette2 = aBmpPal[ 2 ]<br /> ::aAlpha[ 2 ] = aBmpPal[ 5 ]<br /> ::cBmpFile2 = If( aBmpPal[ 7 ], nil, aBmpPal[ 6 ] )<br /> ::cResName2 = If( aBmpPal[ 7 ], aBmpPal[ 6 ], nil )<br /> endif<br /><br /> if ! Empty( cSrc := IfNil( cResName3, cBmpFile3 ) )<br /> aBmpPal = ::ReadPalBmpEx( cSrc,,::lGDIP )<br /> ::hBitmap3 = aBmpPal[ 1 ]<br /> ::hPalette3 = aBmpPal[ 2 ]<br /> ::aAlpha[ 3 ] = aBmpPal[ 5 ]<br /> ::cBmpFile3 = If( aBmpPal[ 7 ], nil, aBmpPal[ 6 ] )<br /> ::cResName3 = If( aBmpPal[ 7 ], aBmpPal[ 6 ], nil )<br /> endif<br /><br /> if ! Empty( cSrc := IfNil( cResName4, cBmpFile4 ) )<br /> aBmpPal = ::ReadPalBmpEx( cSrc,,::lGDIP )<br /> ::hBitmap4 = aBmpPal[ 1 ]<br /> ::hPalette4 = aBmpPal[ 2 ]<br /> ::aAlpha[ 4 ] = aBmpPal[ 5 ]<br /> ::cBmpFile4 = If( aBmpPal[ 7 ], nil, aBmpPal[ 6 ] )<br /> ::cResName4 = If( aBmpPal[ 7 ], aBmpPal[ 6 ], nil )<br /> endif<br />*/</span><br /><br /><br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br /> </div>[/code:2e3js9fh]
El error es aqui
::SetImages( IfNil( cResName1, cBmpFile1 ), IfNil( cResName2, cBmpFile2 ), ;
IfNil( cResName3, cBmpFile3 ), IfNil( cResName4, cBmpFile4 ), .f. )
no da todo el tiempo da trabajando 1 hora o 2 horas
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BtnBmp error en METHOD LoadBitmaps 15.06
|
Hello ,
It's an old unsolved problem ( I have a same problem ) , now I will try with the last fw version and if it is possible simulate with a sample .
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<!-- l --><a class="postlink-local" href="http://forums.fivetechsupport.com/viewtopic.php?f=6&t=18604&p=97481&hilit=gpf+BTNBMP#p97481">viewtopic.php?f=6&t=18604&p=97481&hilit=gpf+BTNBMP#p97481</a><!-- l -->
Maurizio
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|
BtnBmp error en METHOD LoadBitmaps 15.06
|
Luis,
Puede estar directamente relacionado con el problema de consumo de memoria que nos has comentado.
Obtén toda la información del administrador de tareas de la aplicación y publícala aquí, gracias
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BtnBmp error en METHOD LoadBitmaps 15.06
|
Luis,
Has comprobado el consumo de objetos GDI de tu aplicación usando CheckRes() ?
[url:3e0i95eu]http://wiki.fivetechsoft.com/doku.php?id=fivewin_function_checkres[/url:3e0i95eu]
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BtnBmp error en METHOD LoadBitmaps 15.06
|
Maestro Andonio
Error Completo
[list:2x2svpu4]
Application Internal Error - C:\AccaSoft\AccaSoft.exe
Terminated at: 2016-08-31 08:54:41
Unrecoverable error 6005: Exception error:
Exception Code:C0000005 ACCESS_VIOLATION
Exception Address:00D7BF7D
EAX:07AC5000 EBX:00000000 ECX:07AB8020 EDX:07AC5000
ESI:00000000 EDI:0179172B EBP:0084E7A8
CS:EIP:0023:00D7BF7D SS:ESP:002B:0084E7A4
DS:002B ES:002B FS:0053 GS:002B
Flags:00010206
Exception Parameters: 00000000 07AC5008
CS:EIP: 8B 48 08 3B 0D 24 A3 94 01 75 09 C7 45 FC 01 00
SS:ESP: 07AB8020 0084E7D0 00D8DE9F 07AC5000 00001566 0084E7FC 00000000 07AB8020 76C4000C 86C31566 01791152 0084E7E8 00D7BFC4 03B40094 00D7BF70 00000000
C stack:
EIP: EBP: Frame: OldEBP, RetAddr, Params...
00D7BF7D 0084E7A8 0084E7D0 00D8DE9F 07AC5000 00001566 0084E7FC 00000000 07AB8020 76C4000C 86C31566 01791152
00D8DE9F 0084E7D0 0084E7E8 00D7BFC4 03B40094 00D7BF70 00000000 00001566
00D7BFC4 0084E7E8 0084E810 00D7C055 0084E800 00000000 00000000 00000000 00780538 00000000 1B050D0D 00DF1A51
00D7C055 0084E810 0084E824 00D7C129 00780538 1B050D0D 00000000
00D7C129 0084E824 018DBCD8 00DFFD4D 0000010E 00000720 00A3A44C 00000000 00000000 00DFDD2D 00000003 0177A52C
Modules:
00D20000 00C66000 C:\AccaSoft\AccaSoft.exe
773A0000 00157000 C:\Windows\SYSTEM32\ntdll.dll
755D0000 00130000 C:\Windows\SYSTEM32\KERNEL32.DLL
76C40000 000A6000 C:\Windows\SYSTEM32\KERNELBASE.dll
76DD0000 00116000 C:\Windows\SYSTEM32\USER32.dll
76B40000 000FD000 C:\Windows\SYSTEM32\GDI32.dll
74300000 00060000 C:\Windows\SYSTEM32\WINSPOOL.DRV
74BB0000 00087000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9200.16384_none_bf100cd445f4d954\COMCTL32.dll
75740000 00089000 C:\Windows\SYSTEM32\COMDLG32.dll
74EA0000 000AE000 C:\Windows\SYSTEM32\ADVAPI32.dll
757D0000 010C5000 C:\Windows\SYSTEM32\SHELL32.dll
771C0000 00119000 C:\Windows\SYSTEM32\ole32.dll
76F90000 0008B000 C:\Windows\SYSTEM32\OLEAUT32.dll
74510000 00022000 C:\Windows\SYSTEM32\IPHLPAPI.DLL
748F0000 00008000 C:\Windows\SYSTEM32\VERSION.dll
74150000 00008000 C:\Windows\SYSTEM32\WSOCK32.dll
742F0000 00006000 C:\Windows\SYSTEM32\MSIMG32.dll
742D0000 0001D000 C:\Windows\SYSTEM32\oledlg.dll
75290000 00163000 C:\Windows\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.9200.16384_none_ba245425e0986353\gdiplus.dll
76D10000 000B1000 C:\Windows\SYSTEM32\msvcrt.dll
75700000 00040000 C:\Windows\SYSTEM32\SHLWAPI.dll
754E0000 00034000 C:\Windows\SYSTEM32\sechost.dll
76900000 000AC000 C:\Windows\SYSTEM32\RPCRT4.dll
769B0000 00136000 C:\Windows\SYSTEM32\combase.dll
74E70000 00008000 C:\Windows\SYSTEM32\NSI.dll
744C0000 00008000 C:\Windows\SYSTEM32\WINNSI.DLL
76AF0000 00050000 C:\Windows\SYSTEM32\WS2_32.dll
74A40000 0001C000 C:\Windows\SYSTEM32\SspiCli.dll
74900000 00075000 C:\Windows\SYSTEM32\SHCORE.DLL
74A30000 00009000 C:\Windows\SYSTEM32\CRYPTBASE.dll
749D0000 00051000 C:\Windows\SYSTEM32\bcryptPrimitives.dll
74E80000 00020000 C:\Windows\system32\IMM32.DLL
75400000 000DC000 C:\Windows\SYSTEM32\MSCTF.dll
74240000 00088000 C:\Windows\system32\uxtheme.dll
73660000 00069000 C:\Program Files (x86)\Common Files\microsoft shared\ink\tiptsf.dll
74220000 00012000 C:\Windows\SYSTEM32\dhcpcsvc.DLL
76EF0000 00074000 C:\Windows\SYSTEM32\clbcatq.dll
74180000 000A0000 C:\Windows\SYSTEM32\sxs.dll
744A0000 0001A000 C:\Windows\SYSTEM32\CRYPTSP.dll
74460000 0003E000 C:\Windows\system32\rsaenh.dll
737A0000 00031000 C:\Windows\system32\wbem\wbemdisp.dll
73730000 00070000 C:\Windows\SYSTEM32\wbemcomn.dll
73720000 0000B000 C:\Windows\system32\wbem\wbemprox.dll
73700000 00019000 C:\Windows\system32\wbem\wmiutils.dll
736F0000 00010000 C:\Windows\system32\wbem\wbemsvc.dll
6BF50000 000C2000 C:\Windows\system32\wbem\fastprox.dll
74160000 00019000 C:\Windows\SYSTEM32\dwmapi.dll
73F80000 00050000 C:\Windows\SYSTEM32\oleacc.dll
73E50000 0012C000 C:\Program Files (x86)\Common Files\System\ado\msado15.dll
73E20000 00022000 C:\Windows\SYSTEM32\MSDART.DLL
73BA0000 000EB000 C:\Program Files (x86)\Common Files\System\Ole DB\oledb32.dll
74420000 0001A000 C:\Windows\SYSTEM32\bcrypt.dll
73890000 00133000 C:\Windows\SYSTEM32\comsvcs.dll
73D60000 0009A000 C:\Program Files (x86)\Common Files\System\Ole DB\msdasql.dll
73D40000 0001C000 C:\Program Files (x86)\Common Files\System\Ole DB\MSDATL3.dll
73FD0000 000A1000 C:\Windows\SYSTEM32\ODBC32.dll
73B90000 0000F000 C:\Program Files (x86)\Common Files\System\Ole DB\MSDASQLR.DLL
75100000 00188000 C:\Windows\SYSTEM32\CRYPT32.dll
76CF0000 00012000 C:\Windows\SYSTEM32\MSASN1.dll
73B40000 00007000 C:\Windows\SYSTEM32\DPAPI.DLL
10000000 00242000 C:\Program Files (x86)\MySQL\Connector ODBC 5.1\myodbc5.dll
74140000 00010000 C:\Windows\system32\napinsp.dll
74120000 00014000 C:\Windows\system32\pnrpnsp.dll
74110000 00010000 C:\Windows\system32\NLAapi.dll
74980000 0004A000 C:\Windows\System32\mswsock.dll
74090000 00075000 C:\Windows\SYSTEM32\DNSAPI.dll
74080000 00009000 C:\Windows\System32\winrnr.dll
73CD0000 00007000 C:\Windows\System32\rasadhlp.dll
73C90000 0003F000 C:\Windows\System32\fwpuclnt.dll
737F0000 00092000 C:\Program Files (x86)\Common Files\System\msadc\msadce.dll
73B30000 00002000 C:\Program Files (x86)\Common Files\System\msadc\msadcer.dll
05450000 0056A000 C:\AccaSoft\freeimage.dll
73520000 00136000 C:\Windows\System32\Speech\Common\sapi.dll
73D10000 00021000 C:\Windows\SYSTEM32\WINMM.dll
73B10000 00014000 C:\Windows\SYSTEM32\MSACM32.dll
73B00000 0000B000 C:\Windows\SYSTEM32\msdmo.dll
73CE0000 0002A000 C:\Windows\SYSTEM32\WINMMBASE.dll
734D0000 0004D000 C:\Windows\System32\MMDevApi.dll
76F70000 0001E000 C:\Windows\SYSTEM32\DEVOBJ.dll
74C60000 00046000 C:\Windows\SYSTEM32\cfgmgr32.dll
733A0000 0012C000 C:\Program Files (x86)\Intel\iCLS Client\libeay32.dll
04B30000 00012000 C:\AppServ\Apache2.2\bin\zlib1.dll
73350000 0004F000 C:\Program Files (x86)\Intel\iCLS Client\ssleay32.dll
73230000 00119000 C:\Windows\SYSTEM32\PROPSYS.dll
743B0000 00011000 C:\Windows\SYSTEM32\profapi.dll
74A60000 0011E000 C:\Windows\SYSTEM32\urlmon.dll
77020000 0019B000 C:\Windows\SYSTEM32\iertutil.dll
74CB0000 001B9000 C:\Windows\SYSTEM32\WININET.dll
737E0000 00009000 C:\Windows\SYSTEM32\Secur32.dll
74F50000 001AF000 C:\Windows\SYSTEM32\SETUPAPI.dll
72FC0000 001F7000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9200.16384_none_893961408605e985\comctl32.DLL
72E70000 00146000 C:\Windows\SYSTEM32\WindowsCodecs.dll
72E30000 0003D000 C:\Windows\system32\Ninput.dll
72E00000 0002C000 C:\Windows\system32\msdadiag.dll
72D50000 000A7000 C:\Windows\SYSTEM32\apphelp.dll
72CD0000 00080000 C:\Windows\system32\prnfldr.dll
72C50000 0007C000 C:\Windows\SYSTEM32\mscms.dll
736D0000 0001B000 C:\Windows\SYSTEM32\USERENV.dll
19600000 0000F000 C:\Users\Kavalia\AppData\Local\Temp\TeamViewer\Version6\tv_w32.dll
00CD0000 00027000 C:\Windows\SYSTEM32\CRTDLL.dll
727D0000 00098000 C:\Windows\SYSTEM32\mswstr10.dll
Called from PALBMPNEW(0)
Called from WNDREADPALBMPEX(588) in .\source\function\IMGTXTIO.PRG
Called from (b)TWINDOW(551) in .\source\classes\WINDOW.PRG
Called from TBTNBMP:READPALBMPEX(0) in .\source\classes\WINDOW.PRG
Called from TBTNBMP:SETIMAGES(1004) in .\source\classes\BTNBMP.PRG
Called from TBTNBMP:LOADBITMAPS(1031) in .\source\classes\BTNBMP.PRG
Called from MESAPV(17509) in Accafun.prg
Called from (b)SELMESA(36948) in AccaSoft.prg
Called from TDIALOG:INITIATE(706) in .\source\classes\DIALOG.PRG
Called from TDIALOG:HANDLEEVENT(898) in .\source\classes\DIALOG.PRG
Called from DIALOGBOXINDIRECT(0)
Called from TDIALOG:ACTIVATE(296) in .\source\classes\DIALOG.PRG
Called from SELMESA(36948) in AccaSoft.prg
Called from VALMESACR(17336) in Accafun.prg
Called from (b)PVENTACR(32329) in AccaSoft.prg
Called from TBTNBMP:CLICK(658) in .\source\classes\BTNBMP.PRG
Called from TBTNBMP:LBUTTONUP(894) in .\source\classes\BTNBMP.PRG
Called from TBTNBMP:LBUTTONDOWN(832) in .\source\classes\BTNBMP.PRG
Called from TCONTROL:HANDLEEVENT(1718) in .\source\classes\CONTROL.PRG
Called from TBTNBMP:HANDLEEVENT(1834) in .\source\classes\BTNBMP.PRG
Called from _FWH(3305) in .\source\classes\WINDOW.PRG
Called from DIALOGBOXINDIRECT(0)
Called from TDIALOG:ACTIVATE(296) in .\source\classes\DIALOG.PRG
Called from PVENTACR(32737) in AccaSoft.prg
Called from PVENTA(26524) in AccaSoft.prg
Called from (b)PANTALLAINICIAL(2977) in AccaSoft.prg
Called from TBTNBMP:CLICK(658) in .\source\classes\BTNBMP.PRG
Called from TBTNBMP:LBUTTONUP(894) in .\source\classes\BTNBMP.PRG
Called from TBTNBMP:LBUTTONDOWN(832) in .\source\classes\BTNBMP.PRG
Called from TCONTROL:HANDLEEVENT(1718) in .\source\classes\CONTROL.PRG
Called from TBTNBMP:HANDLEEVENT(1834) in .\source\classes\BTNBMP.PRG
Called from _FWH(3305) in .\source\classes\WINDOW.PRG
Called from DIALOGBOXINDIRECT(0)
Called from TDIALOG:ACTIVATE(296) in .\source\classes\DIALOG.PRG
Called from PANTALLAINICIAL(3050) in AccaSoft.prg
Called from MAIN(2667) in AccaSoft.prg
------------------------------------------------------------------------
[/list:u:2x2svpu4]
Eso se produce después de trabajar 1 hora ejemplo y sucede con la versión 16.06 con la versión 15.06 no da ese error voy a copiar la clase de la 15.06 y voy a probar sin embargo voy a probar una solución de Daniel Garcia
[code=fw:2x2svpu4]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><span style="color: #00C800;">function</span> PalBmpFree<span style="color: #000000;">(</span> hBmp, hPal <span style="color: #000000;">)</span><br /><br /> DeleteObject<span style="color: #000000;">(</span> hBmp <span style="color: #000000;">)</span><br /> DeleteObject<span style="color: #000000;">(</span> hPal <span style="color: #000000;">)</span><br /><br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br /> </div>[/code:2x2svpu4]
lo importante es tratar de ver si se puede resolver para la versión 16.07
|
BtnBmp error en METHOD LoadBitmaps 15.06
|
Luis,
Prueba a crear una función "dummy" en tu PRG:
function PALBMPNEW()
return nil
y comprueba si asi desaparece el error, gracias
|
BtnBmp error en METHOD LoadBitmaps 15.06
|
Maestro Antonio
al crear la función "dummy" se resolviò el problema
function PALBMPNEW()
return nil
Muchas Gracias.
|
BtnBmp error en METHOD LoadBitmaps 15.06
|
Luis,
muy bien. Al menos ya tenemos una solución temporal
Vamos a revisar el código de PALBMPNEW()
gracias
|
BtnBmp error en METHOD LoadBitmaps 15.06
|
Antonio,
mine too
Maurizio
|
BtnBmp error en METHOD LoadBitmaps 15.06
|
Maurizio,
Did it solved your problem too ?
|
BtnBmp error en METHOD LoadBitmaps 15.06
|
Yes
Maurizio
<!-- w --><a class="postlink" href="http://www.nipeservice.com">www.nipeservice.com</a><!-- w -->
|
BtnBmp error en METHOD LoadBitmaps 15.06
|
Antonio ,
nothing new about function PALBMPNEW() ?
with MSVC to compile the function PALBMPNEW() I have to use
-ldflag=/FORCE:multiple
but I think the compiler takes that in the lib
Maurizio
|
BtnBmp error en METHOD LoadBitmaps 15.06
|
Maurizio,
It is fixed in FWH 16.08 to be published in a few days
|
BtnBmp from code and tooltip
|
As I see tooltip is not supported with BtnBmp created from code,
isn't it ?
Marco
|
BtnBmp from code and tooltip
|
Marco,
oBtnBmp:cToolTip = "Tooltip text"
|
BtnBmp from resource how to resize at runtime ?
|
Hello,
I have a small problem :
I need a User-Resize of BTNPMP from resources and a Preview with the new Size.
Is it possible ?
I tested [color=#FF0000:1yu4mrak]oBtn:nHeight [/color:1yu4mrak]:= NewHvalue and [color=#FF0000:1yu4mrak]oBtn:nWidth [/color:1yu4mrak]:= NewWvalue
but it doesn't work.
For the new ButtonTools, I want to make it possible, that the User can create his own Buttons
with a Preview from Source and Resources.
REDEFINE BTNBMP oBtn1 ID 100 OF oDlg3 ;
NOBORDER ;
FILENAME "./project/palm.bmp" ;
PROMPT "Button 1" ;
FONT oFont1 ;
RIGHT
oBtn1:lTransparent = .t.
oBtn1:cTooltip := "Button1"
That doesn't work !!!
---------------------------
obtn1:nHeight := nNewheight // User defined
oBtn1:nWidth := nNewWidth
Regards
Uwe <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: -->
|
BtnBmp from resource how to resize at runtime ?
|
Did you try oBtn:Move() method?
EMG
|
BtnBmp from resource how to resize at runtime ?
|
Enrico,
thank You very much.
[color=#FF0000:1vgxxm9s]oBtn1:Move [/color:1vgxxm9s]does the resizing I need ( same like with Dlg3 ).
The Move-method keeps the Top / Left position of the Resource with : [color=#FF0000:1vgxxm9s]oBtn1:nTop, oBtn1:nLeft[/color:1vgxxm9s]
That is exactly, how I want to do it.
ACTIVATE DIALOG oDlg3 CENTERED NOWAIT ;
ON INIT ( oDlg3:Move( 80, 470, 440, 310, .f. ), [color=#FF0000:1vgxxm9s]oBtn1:Move( oBtn1:nTop, oBtn1:nLeft, 70, 40, .f. )[/color:1vgxxm9s] )
To show a Button with the same size from Source and Resource.
Is it possible, to calculate the different values maybe with a factor ( [color=#FF0000:1vgxxm9s] 2.16 [/color:1vgxxm9s]) ?
Resource :
STATIC nButtonW := [color=#FF0000:1vgxxm9s]140[/color:1vgxxm9s]
STATIC nButtonH := [color=#FF0000:1vgxxm9s]86[/color:1vgxxm9s]
Source :
@ 8, 5 BTNBMP oBtn1 OF oDlg1 ;
SIZE [color=#FF0000:1vgxxm9s]65, 40 [/color:1vgxxm9s]
Best Regards
Uwe <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: -->
|
BtnBmp from resource how to resize at runtime ?
|
Uwe,
You may also use:
oControl:SetSize( nWidth, nHeight [, lRepaint ] )
|
BtnBmp icon resizing with recent FWH including 1501
|
To All
I know there has been much done with the BtnBmp class .. I have just recently noticed several of my Bitmap icons on smaller dimension buttons have been resized to a tiny resolution.
The Arrow bitmap is 48x48 and the Cancel bitmap is 16x16. The Arrow ( larger resolution ) is the bitmap being resized to appear much smaller than it used to be.
I am sorry .. I just noticed this behavior and can not pin-point when the appearance changed.
Old Buttons
[img:rle5kul9]http://i62.tinypic.com/25tx3zk.jpg[/img:rle5kul9]
New Buttons
[img:rle5kul9]http://i62.tinypic.com/k48sbc.jpg[/img:rle5kul9]
Here is the code
[code=fw:rle5kul9]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><span style="color: #0000ff;">REDEFINE</span> <span style="color: #0000ff;">BTNBMP</span> oB1 <span style="color: #0000ff;">ID</span> <span style="color: #000000;">140</span> <span style="color: #0000ff;">of</span> oCust ; <span style="color: #B900B9;">// Cancel</span><br /> <span style="color: #0000ff;">RESOURCE</span> <span style="color: #ff0000;">"CANCEL"</span>;<br /> <span style="color: #0000ff;">PROMPT</span> <span style="color: #ff0000;">" Cancel"</span> <span style="color: #0000ff;">LEFT</span> <span style="color: #000000;">2007</span>;<br /><br /><span style="color: #0000ff;">REDEFINE</span> <span style="color: #0000ff;">BTNBMP</span> oB2 <span style="color: #0000ff;">ID</span> <span style="color: #000000;">132</span> <span style="color: #0000ff;">of</span> oCust ; <span style="color: #B900B9;">// Save and Next</span><br /> <span style="color: #0000ff;">RESOURCE</span> <span style="color: #ff0000;">"NEXT"</span> ;<br /> <span style="color: #0000ff;">PROMPT</span> <span style="color: #ff0000;">" Next"</span> <span style="color: #0000ff;">LEFT</span> <span style="color: #000000;">2007</span>; <br /> </div>[/code:rle5kul9]
Thanks
Rick Lipkin
|
BtnBmp icon resizing with recent FWH including 1501
|
We shall check and get back to you.
What would be the size of button in pixels? You can find out by ACTION MsgInfo( Str( oB1:nWidth ) + Str( oB1:nHeight ) )
The basic change is this. Now even very large images can be displayed in btnbmp. When the bitmap size exceeds the height or width ( in this case it must be height ) the bitmap is re-sized enough to fit within the size of bitmap.
|
BtnBmp icon resizing with recent FWH including 1501
|
Rao
Thanks for the quick reply .. Both buttons are 96 29
Rick Lipkin
|
BtnBmp icon resizing with recent FWH including 1501
|
Rick,
can You please check the image-size ( must be the same ) ?
In case the picture-size ( inside the transparent-are ) is different,
it could be the reason for the button-adjustment with different result.
best regards
Uwe <!-- s:?: --><img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question" /><!-- s:?: -->
|
BtnBmp icon resizing with recent FWH including 1501
|
[quote="Rick Lipkin":15s827ya]Rao
Thanks for the quick reply .. Both buttons are 96 29
Rick Lipkin[/quote:15s827ya]
That means the bitmap is re-sized in the ration 25/48. which is approx 24x24
As Mr Uwe suggested possibly the actual image area is much less than 48x48.
I shall be glad if you can extract the bitmap from the res file and send to my email.
Let us see how best we can improve the bmp rendering.
|
BtnBmp icon resizing with recent FWH including 1501
|
The Image shows what I mean.
Both images are 32x32 in size, but the picture-size is different.
The button displays the original size and not cropped to the picture.
You can check these images with PIXELFORMER.
[img:2qttjre8]http://www.pflegeplus.com/IMAGES/Button1.jpg[/img:2qttjre8]
best regards
Uwe <!-- s:?: --><img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question" /><!-- s:?: -->
|
BtnBmp icon resizing with recent FWH including 1501
|
Rao
The bitmaps are on the way .. The Next.Bmp is 48x48 but there is a lot of dead space around the image. The old BtnBmp class somehow compensated for the out of range height of the dimensions of the button. I chose that particular bitmap based on the old class because the appearance was correct in production.
Thanks for your Support!
Rick Lipkin
|
BtnBmp icon resizing with recent FWH including 1501
|
Rick,
same butto-nsize and different picture-size
[img:2kjjsu7s]http://www.pflegeplus.com/IMAGES/Button2.jpg[/img:2kjjsu7s]
best regards
Uwe <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
|
BtnBmp in FwH 2.7
|
Hi All,
yesterday i upgraded to fwH 2.7 for proper use with the latest xHarbour builder.
One of my applications has a main dialog with some BtnBmp on it, which are not placed on a ButtonBar.
When clicking on the dialog title a dotted line is painted around every button. To make this unwanted dots disappear i have to move the mouse cursor over all buttons.
Can anybody confirm this strange behaviour?
Regards,
Detlef
|
BtnBmp in FwH 2.7
|
Please take the time to build a reduced and self-contained sample of the problem.
EMG
|
BtnBmp in FwH 2.7
|
Thanks Enrico,
Here you can find my example of a dialog with BtnBmp buttons:
<!-- m --><a class="postlink" href="http://www.d-hoefner.de/files/x-po.zip">http://www.d-hoefner.de/files/x-po.zip</a><!-- m -->
I used the latest FvH 2.7 together with xHarbourBuilder of March 2006.
Regards,
Detlef
|
BtnBmp in FwH 2.7
|
Sorry, I wasn't able to run your sample:
[quote:3dh0k7x5]xHarbour Compiler build 0.99.61 (SimpLex)
Copyright 1999-2006, <!-- m --><a class="postlink" href="http://www.xharbour.org">http://www.xharbour.org</a><!-- m --> <!-- m --><a class="postlink" href="http://www.harbour-project.org/">http://www.harbour-project.org/</a><!-- m -->
Borland C++ 5.5.1 for Win32 Copyright (c) 1993, 2000 Borland
X-PO.c:
Borland Resource Compiler Version 5.40
Copyright (c) 1990, 1999 Inprise Corporation. All rights reserved.
Error X-PO.RC 23 13: Invalid bitmap format
Turbo Incremental Link 5.00 Copyright (c) 1997, 2000 Borland[/quote:3dh0k7x5]
[quote:3dh0k7x5]Error description: Error FiveWin/3 Cannot create Dialog Box:
Resource: DLG_START[/quote:3dh0k7x5]
EMG
|
BtnBmp in FwH 2.7
|
Enrico,
i had this problem too with Borland Resource Workshop.
But with xHarbour Builder i use Pelles C as Resource Editor which can handle this bitmap format.
I modified the 4 bitmap files to indexed 256 Windows colors.
<!-- m --><a class="postlink" href="http://www.d-hoefner.de/files/tmp.zip">http://www.d-hoefner.de/files/tmp.zip</a><!-- m -->
Now brc can handle them. I tested this.
But the result is still the same.
When clicking the Dialog title the dotted lines appear.
Thanks for your time,
Detlef
|
BtnBmp in FwH 2.7
|
Ok, found! Just remove WS_TABSTOP style:
[code:15bxpd76]CONTROL "", 201, "TBtnBmp", 0, 25, 33, 27, 23
CONTROL "", 202, "TBtnBmp", 0, 59, 33, 27, 23
CONTROL "", 203, "TBtnBmp", 0, 108, 33, 27, 23
CONTROL "", 204, "TBtnBmp", 0x00000008, 169, 33, 27, 23[/code:15bxpd76]
EMG
|
BtnBmp in FwH 2.7
|
[quote="EnricoMaria":1670edd1]Ok, found! Just remove WS_TABSTOP style:
[code:1670edd1]CONTROL "", 201, "TBtnBmp", 0, 25, 33, 27, 23
CONTROL "", 202, "TBtnBmp", 0, 59, 33, 27, 23
CONTROL "", 203, "TBtnBmp", 0, 108, 33, 27, 23
CONTROL "", 204, "TBtnBmp", 0x00000008, 169, 33, 27, 23[/code:1670edd1]
EMG[/quote:1670edd1]
Hi Enrico,
you are right. <!-- s:idea: --><img src="{SMILIES_PATH}/icon_idea.gif" alt=":idea:" title="Idea" /><!-- s:idea: -->
And i can can state that you're a real Sherlock Holmes for FiveWin internals.
Thanks a lot.
Detlef
|
BtnBmp in FwH 2.7
|
Enrico,
Thanks as usual! <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->
|
BtnBmp in a dialog
|
Hello,
is it possible that btnbmp in a dialog is not available yet?
I have: message not found tbtnbmp:_ctooltip, tbtnbmp_ctooltip(169)
Regards
Thomas
|
BtnBmp in a dialog
|
[quote="Thomas Grueninger":1d5ewypd]Hello,
is it possible that btnbmp in a dialog is not available yet?
I have: message not found tbtnbmp:_ctooltip, tbtnbmp_ctooltip(169)
Regards
Thomas[/quote:1d5ewypd]
Thomas
Check the syntax, i have no problems with btnbmp.
This is a sample of what i use,
If you still have a problem, can you show the offending code ?
HTH
Richard
@ 125, 20 BTNBMP FILE CurDir() + "\client.bmp" ;
SIZE 30, 30 ;
ACTION oSay:SetText( "Clients" )
|
BtnBmp in a dialog
|
Hello Richard,
sorry, i forgot to wrote that the dialog is in a resource.
Thomas
|
BtnBmp in a dialog
|
[quote="Thomas Grueninger":1977ile9]I have: message not found tbtnbmp:_ctooltip, tbtnbmp_ctooltip(169)[/quote:1977ile9]
Tooltips are not available yet.
|
BtnBmp in a dialog
|
Hello Antonio,
thanks for your answer.
But i will not use tooltips.
Thomas
|
BtnBmp in a dialog
|
Thomas,
Do you get the error without using tooltips ? If so, how may we reproduce the error ? thanks.
|
BtnBmp is not transparent on a folder
|
This is a sample of the problem (please activate themes):
[code=fw:2c4fdlm9]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"Fivewin.ch"</span><br /><br /><br /><span style="color: #00C800;">FUNCTION</span> MAIN<span style="color: #000000;">(</span><span style="color: #000000;">)</span><br /><br /> <span style="color: #00C800;">LOCAL</span> oDlg, oFld<br /><br /> <span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">DIALOG</span> oDlg;<br /> <span style="color: #0000ff;">RESOURCE</span> <span style="color: #ff0000;">"FOLDER"</span><br /><br /> <span style="color: #0000ff;">REDEFINE</span> <span style="color: #0000ff;">FOLDER</span> oFld;<br /> <span style="color: #0000ff;">ID</span> <span style="color: #000000;">101</span> <span style="color: #0000ff;">OF</span> oDlg;<br /> <span style="color: #0000ff;">PROMPTS</span> <span style="color: #ff0000;">"Test"</span>;<br /> <span style="color: #0000ff;">DIALOGS</span> <span style="color: #ff0000;">"TEST"</span><br /><br /> <span style="color: #0000ff;">REDEFINE</span> <span style="color: #0000ff;">BTNBMP</span>;<br /> <span style="color: #0000ff;">ID</span> <span style="color: #000000;">101</span> <span style="color: #0000ff;">OF</span> oFld:<span style="color: #000000;">aDialogs</span><span style="color: #000000;">[</span> <span style="color: #000000;">1</span> <span style="color: #000000;">]</span>;<br /> FILE <span style="color: #ff0000;">"c:<span style="color: #000000;">\f</span>wh<span style="color: #000000;">\b</span>itmaps<span style="color: #000000;">\o</span>pen.bmp"</span>;<br /> NOBORDER<br /><br /> <span style="color: #0000ff;">REDEFINE</span> <span style="color: #0000ff;">BUTTON</span>;<br /> <span style="color: #0000ff;">ID</span> <span style="color: #000000;">201</span> <span style="color: #0000ff;">OF</span> oDlg;<br /> <span style="color: #0000ff;">ACTION</span> oDlg:<span style="color: #000000;">End</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span><br /><br /> <span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">DIALOG</span> oDlg;<br /> <span style="color: #0000ff;">CENTER</span><br /><br /> <span style="color: #00C800;">RETURN</span> <span style="color: #00C800;">NIL</span></div>[/code:2c4fdlm9]
The RC file:
[code=fw:2c4fdlm9]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #0000ff;">FOLDER</span> <span style="color: #0000ff;">DIALOG</span> <span style="color: #000000;">49</span>, <span style="color: #000000;">52</span>, <span style="color: #000000;">365</span>, <span style="color: #000000;">295</span><br /><span style="color: #0000ff;">STYLE</span> DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU<br />CAPTION <span style="color: #ff0000;">"Folder test"</span><br /><span style="color: #0000ff;">FONT</span> <span style="color: #000000;">8</span>, <span style="color: #ff0000;">"MS Sans Serif"</span><br />LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL<br /><span style="color: #000000;">{</span><br /> CONTROL <span style="color: #ff0000;">""</span>, <span style="color: #000000;">101</span>, <span style="color: #ff0000;">"SysTabControl32"</span>, <span style="color: #000000;">0</span> | WS_CHILD | WS_VISIBLE, <span style="color: #000000;">5</span>, <span style="color: #000000;">5</span>, <span style="color: #000000;">355</span>, <span style="color: #000000;">265</span><br /> CONTROL <span style="color: #ff0000;">"&Close"</span>, <span style="color: #000000;">201</span>, <span style="color: #ff0000;">"BUTTON"</span>, BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, <span style="color: #000000;">5</span>, <span style="color: #000000;">275</span>, <span style="color: #000000;">40</span>, <span style="color: #000000;">15</span><br /><span style="color: #000000;">}</span><br /><br /><br />TEST <span style="color: #0000ff;">DIALOG</span> <span style="color: #000000;">49</span>, <span style="color: #000000;">52</span>, <span style="color: #000000;">365</span>, <span style="color: #000000;">295</span><br /><span style="color: #0000ff;">STYLE</span> WS_CHILD<br /><span style="color: #0000ff;">FONT</span> <span style="color: #000000;">8</span>, <span style="color: #ff0000;">"MS Sans Serif"</span><br />LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL<br /><span style="color: #000000;">{</span><br /> CONTROL <span style="color: #ff0000;">""</span>, <span style="color: #000000;">101</span>, <span style="color: #ff0000;">"TBtnBmp"</span>, <span style="color: #000000;">0</span> | WS_CHILD | WS_VISIBLE, <span style="color: #000000;">10</span>, <span style="color: #000000;">10</span>, <span style="color: #000000;">30</span>, <span style="color: #000000;">25</span><br /><span style="color: #000000;">}</span></div>[/code:2c4fdlm9]
EMG
|
BtnBmp is not transparent on a folder
|
I see the button transparent without manifest and not transparent with manifest. Is that you see too?
|
BtnBmp is not transparent on a folder
|
Yes.
EMG
|
BtnBmp is not transparent on a folder
|
Working well with this addition
[code=fw:734ufo25]<div class="fw" id="{CB}" style="font-family: monospace;"> <span style="color: #00C800;">if</span> IsAppThemed<span style="color: #000000;">(</span><span style="color: #000000;">)</span><br /> oBtn:<span style="color: #000000;">SetColor</span><span style="color: #000000;">(</span> CLR_BLACK, CLR_WHITE <span style="color: #000000;">)</span><br /> <span style="color: #00C800;">endif</span><br /> </div>[/code:734ufo25]
|
BtnBmp is not transparent on a folder
|
Ok, but it is not the correct fix. We need the trasparence, right?
EMG
|
BtnBmp is not transparent on a folder
|
I agree. This has been so all the time.
This is only a workaround in the application.
Btnbmp.prg needs to be modified.
|
BtnBmp is not transparent on a folder
|
Ok, thank you.
EMG
|
BtnBmp on Main Window
|
I have placed a BtnBmp control on the main window of my application but the
action clause does not work
[code=fw:pcsjwfcn]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><br /> <span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">WINDOW</span> oMainWnd ;<br /> <span style="color: #0000ff;">MENU</span> MainMenu<span style="color: #000000;">(</span>cPath,lClose<span style="color: #000000;">)</span> ;<br /> <span style="color: #0000ff;">TITLE</span> eval<span style="color: #000000;">(</span>cTitle<span style="color: #000000;">)</span> ;<br /> <span style="color: #0000ff;">COLOR</span><span style="color: #000000;">(</span><span style="color: #ff0000;">'N/W*'</span><span style="color: #000000;">)</span> ;<br /> <span style="color: #0000ff;">MDI</span><br /><br /><br /> <br /> SET <span style="color: #0000ff;">MESSAGE</span> <span style="color: #0000ff;">OF</span> oMainWnd <span style="color: #0000ff;">TO</span> FWVERSION + <span style="color: #ff0000;">" TechData Software "</span> ;<br /> <span style="color: #0000ff;">CENTERED</span> <span style="color: #000000;">2007</span><br /><br /><br /> @ <span style="color: #000000;">220</span>, <span style="color: #000000;">100</span> <span style="color: #0000ff;">BTNBMP</span> oBtn <span style="color: #0000ff;">of</span> oMainWnd ;<br /> <span style="color: #0000ff;">size</span> <span style="color: #000000;">100</span>,<span style="color: #000000;">70</span> ;<br /> <span style="color: #0000ff;">prompt</span> <span style="color: #ff0000;">'Button'</span> <span style="color: #000000;">2007</span>;<br /> <span style="color: #0000ff;">action</span><span style="color: #000000;">(</span><span style="color: #0000ff;">MsgInfo</span><span style="color: #000000;">(</span><span style="color: #ff0000;">'here'</span><span style="color: #000000;">)</span><span style="color: #000000;">)</span><br /><br /> </div>[/code:pcsjwfcn]
Is it because it is an MDI frame
Thanks
Colin
|
BtnBmp on Main Window
|
Hello Colin,
I think it is not possible, to paint Buttons directly on a Main-Window ( MDI-frame )
Found a possible Solution to paint one or more Buttons.
Transparent, Color, Gradient, Brush and Image :
[img:sun0z7tw]http://www.pflegeplus.com/pictures/mdibtn1.jpg[/img:sun0z7tw]
[code=fw:sun0z7tw]<div class="fw" id="{CB}" style="font-family: monospace;"><br />...<br />...<br /><span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">BRUSH</span> oBrush <span style="color: #0000ff;">COLOR</span> <span style="color: #000000;">14853684</span><br /><br /><span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">WINDOW</span> oWndMain <span style="color: #0000ff;">FROM</span> <span style="color: #000000;">1</span>, <span style="color: #000000;">1</span> <span style="color: #0000ff;">TO</span> <span style="color: #000000;">20</span>, <span style="color: #000000;">70</span> <span style="color: #0000ff;">TITLE</span> <span style="color: #ff0000;">"I am the MDI Frame"</span> <span style="color: #0000ff;">MDI</span> <span style="color: #0000ff;">BRUSH</span> oBrush <br /><br /><span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">WINDOW</span> oWndEdit <span style="color: #0000ff;">MDICHILD</span> <span style="color: #0000ff;">OF</span> oWndMain <span style="color: #0000ff;">FROM</span> <span style="color: #000000;">10</span>, <span style="color: #000000;">40</span> <span style="color: #0000ff;">TO</span> <span style="color: #000000;">30</span>, <span style="color: #000000;">80</span> ;<br /><span style="color: #0000ff;">TITLE</span> <span style="color: #ff0000;">"I am a MDI Child"</span> <span style="color: #0000ff;">COLOR</span> <span style="color: #ff0000;">"W+/R"</span><br /> <br /><span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">WINDOW</span> oWndEdit<br /> <br />SET <span style="color: #0000ff;">MESSAGE</span> <span style="color: #0000ff;">OF</span> oWndEdit <span style="color: #0000ff;">TO</span> FWVERSION + <span style="color: #ff0000;">" TechData Software "</span> ;<br /><span style="color: #0000ff;">CENTERED</span> <span style="color: #000000;">2007</span><br /><br /><span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">WINDOW</span> oWndMain <span style="color: #0000ff;">MAXIMIZED</span> ;<br /><span style="color: #0000ff;">ON</span> <span style="color: #0000ff;">INIT</span> SHOW_BTN<span style="color: #000000;">(</span>oWndMain, oBrush<span style="color: #000000;">)</span> <br /><br />SET <span style="color: #0000ff;">MESSAGE</span> <span style="color: #0000ff;">OF</span> oWndMain <span style="color: #0000ff;">TO</span> FWVERSION + <span style="color: #ff0000;">" TechData Software "</span> ;<br /><span style="color: #0000ff;">CENTERED</span> <span style="color: #000000;">2007</span> <br /><br />oBrush:<span style="color: #000000;">End</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span><br />oFont:<span style="color: #000000;">End</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span> <br /><br /><span style="color: #00C800;">RETURN</span> oWnd <br /> <br /><span style="color: #B900B9;">// -------- We need a Frame, to paint the Buttons ------------ </span><br /><br /><span style="color: #00C800;">FUNCTION</span> SHOW_BTN<span style="color: #000000;">(</span>oWndMain, oBrush<span style="color: #000000;">)</span><br /><span style="color: #00C800;">LOCAL</span> oDlg1, oBtn1, oBtn2, oBtn3<br /><br /><span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">DIALOG</span> oDlg1 <span style="color: #0000ff;">FROM</span> <span style="color: #000000;">20</span>, <span style="color: #000000;">20</span> <span style="color: #0000ff;">TO</span> <span style="color: #000000;">40</span>, <span style="color: #000000;">40</span> <span style="color: #0000ff;">OF</span> oWndMain <span style="color: #0000ff;">PIXEL</span> <span style="color: #0000ff;">BRUSH</span> oBrush ;<br /><span style="color: #0000ff;">STYLE</span> nOr<span style="color: #000000;">(</span>WS_POPUP, WS_VISIBLE<span style="color: #000000;">)</span><br /><br />@ <span style="color: #000000;">0</span>, <span style="color: #000000;">0</span> <span style="color: #0000ff;">BTNBMP</span> oBtn1 <span style="color: #0000ff;">OF</span> oDlg1 ;<br /><span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">60</span> , <span style="color: #000000;">40</span> <span style="color: #0000ff;">PROMPT</span> <span style="color: #ff0000;">"Button 1"</span> <span style="color: #000000;">2007</span> ;<br /><span style="color: #0000ff;">FONT</span> oFont1 ;<br />TOP ;<br />NOBORDER ;<br />FILENAME <span style="color: #ff0000;">".<span style="color: #000000;">\b</span>itmaps<span style="color: #000000;">\3</span>2x32<span style="color: #000000;">\e</span>dit.bmp"</span> ;<br /><span style="color: #0000ff;">ACTION</span> <span style="color: #000000;">(</span> <span style="color: #0000ff;">MsgInfo</span><span style="color: #000000;">(</span><span style="color: #ff0000;">'here'</span><span style="color: #000000;">)</span> <span style="color: #000000;">)</span> <br /><br />oBtn1:<span style="color: #000000;">cTooltip</span> := <span style="color: #000000;">{</span> <span style="color: #ff0000;">"Show Button 1"</span> + CRLF + ;<br /> <span style="color: #ff0000;">"on Main-Window"</span>,<span style="color: #ff0000;">"Button 1"</span>, <span style="color: #000000;">1</span>, CLR_BLACK, <span style="color: #000000;">14089979</span> <span style="color: #000000;">}</span><br /><br />@ <span style="color: #000000;">60</span>, <span style="color: #000000;">0</span> <span style="color: #0000ff;">BTNBMP</span> oBtn2 <span style="color: #0000ff;">OF</span> oDlg1 ;<br /><span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">60</span> , <span style="color: #000000;">40</span> <span style="color: #0000ff;">PROMPT</span> <span style="color: #ff0000;">"Button 2"</span> <span style="color: #000000;">2007</span> ;<br /><span style="color: #0000ff;">FONT</span> oFont1 ;<br />TOP ;<br />NOBORDER ;<br />FILENAME <span style="color: #ff0000;">".<span style="color: #000000;">\b</span>itmaps<span style="color: #000000;">\3</span>2x32<span style="color: #000000;">\f</span>ax.bmp"</span> ;<br /><span style="color: #0000ff;">ACTION</span> <span style="color: #000000;">(</span> <span style="color: #0000ff;">MsgInfo</span><span style="color: #000000;">(</span><span style="color: #ff0000;">'here'</span><span style="color: #000000;">)</span> <span style="color: #000000;">)</span> <br /><br />oBtn2:<span style="color: #000000;">cTooltip</span> := <span style="color: #000000;">{</span> <span style="color: #ff0000;">"Show Button 2"</span> + CRLF + ;<br /> <span style="color: #ff0000;">"on Main-Window"</span>,<span style="color: #ff0000;">"Button 2"</span>, <span style="color: #000000;">1</span>, CLR_BLACK, <span style="color: #000000;">14089979</span> <span style="color: #000000;">}</span><br /><br />@ <span style="color: #000000;">120</span>, <span style="color: #000000;">0</span> <span style="color: #0000ff;">BTNBMP</span> oBtn3 <span style="color: #0000ff;">OF</span> oDlg1 ;<br /><span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">60</span> , <span style="color: #000000;">40</span> <span style="color: #0000ff;">PROMPT</span> <span style="color: #ff0000;">"Button 3"</span> <span style="color: #000000;">2007</span> ;<br /><span style="color: #0000ff;">FONT</span> oFont1 ;<br />TOP ;<br />NOBORDER ;<br />FILENAME <span style="color: #ff0000;">".<span style="color: #000000;">\b</span>itmaps<span style="color: #000000;">\3</span>2x32<span style="color: #000000;">\m</span>agic.bmp"</span> ;<br /><span style="color: #0000ff;">ACTION</span> <span style="color: #000000;">(</span> <span style="color: #0000ff;">MsgInfo</span><span style="color: #000000;">(</span><span style="color: #ff0000;">'here'</span><span style="color: #000000;">)</span> <span style="color: #000000;">)</span> <br /><br />oBtn3:<span style="color: #000000;">cTooltip</span> := <span style="color: #000000;">{</span> <span style="color: #ff0000;">"Show Button 3"</span> + CRLF + ;<br /> <span style="color: #ff0000;">"on Main-Window"</span>,<span style="color: #ff0000;">"Button 3"</span>, <span style="color: #000000;">1</span>, CLR_BLACK, <span style="color: #000000;">14089979</span> <span style="color: #000000;">}</span><br /><br /><span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">DIALOG</span> oDlg1 <span style="color: #0000ff;">NOWAIT</span> ;<br /><span style="color: #0000ff;">ON</span> <span style="color: #0000ff;">INIT</span> oDlg1:<span style="color: #0000ff;">Move</span><span style="color: #000000;">(</span> <span style="color: #000000;">80</span>, <span style="color: #000000;">100</span>, <span style="color: #000000;">120</span>, <span style="color: #000000;">380</span>, .f.<span style="color: #000000;">)</span> <br /><br /><span style="color: #00C800;">RETURN</span> <span style="color: #00C800;">NIL</span><br /> </div>[/code:sun0z7tw]
[img:sun0z7tw]http://www.pflegeplus.com/pictures/mdibtn2.jpg[/img:sun0z7tw]
[img:sun0z7tw]http://www.pflegeplus.com/pictures/mdibtn3.jpg[/img:sun0z7tw]
[img:sun0z7tw]http://www.pflegeplus.com/pictures/mdibtn4.jpg[/img:sun0z7tw]
We can use Images as well
[img:sun0z7tw]http://www.pflegeplus.com/pictures/mdibtn5.jpg[/img:sun0z7tw]
Best Regards
Uwe <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: -->
|
BtnBmp on Main Window
|
Collin and Uwe,
There is no need to use a PUBLIC or to pass the main window object to another function. This object is stored in the function wndMain() so you can access it anywhere in your program. You can also access it using a kind of shorthand syntax:
Instead of:
local oWnd
oWnd:= wndMain()
oWnd:setColor(...)
You can simply do:
wndMain():setColor(...)
Another example:
define dialog oDlg ... of wndMain()
Regards,
James
|
BtnBmp on Main Window
|
Hi James
Yes I tried that - but the oMainwWnd:bGotFocus does not seem to work except for
the first time the main window is displayed.
The only way I could find for the button to display was to mouse over it.
Cheers
Colin
|
BtnBmp on Main Window
|
Uwe and James
Thanks for your replies
I got the button to work but being a nonmodal dialog it was visible over child windows.
[code=fw:2rnyebxh]<div class="fw" id="{CB}" style="font-family: monospace;"><br /> <span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">DIALOG</span> oDlg1 <span style="color: #0000ff;">FROM</span> <span style="color: #000000;">20</span>, <span style="color: #000000;">20</span> <span style="color: #0000ff;">TO</span> <span style="color: #000000;">40</span>, <span style="color: #000000;">40</span> <span style="color: #0000ff;">OF</span> oMainWnd <span style="color: #0000ff;">PIXEL</span> ;<br /> <span style="color: #0000ff;">STYLE</span> nOr<span style="color: #000000;">(</span>WS_POPUP, WS_VISIBLE<span style="color: #000000;">)</span><br /><br /><br /> @ <span style="color: #000000;">1</span>,<span style="color: #000000;">1</span> <span style="color: #0000ff;">BTNBMP</span> oBtn <span style="color: #0000ff;">of</span> oDlg1;<br /> <span style="color: #0000ff;">size</span> <span style="color: #000000;">50</span>,<span style="color: #000000;">20</span> ;<br /> <span style="color: #0000ff;">prompt</span> <span style="color: #ff0000;">'Button'</span> <span style="color: #000000;">2007</span>;<br /> <span style="color: #0000ff;">action</span><span style="color: #000000;">(</span>oDlg1:<span style="color: #000000;">Hide</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span>,fnods<span style="color: #000000;">(</span>oMainWnd,cPath<span style="color: #000000;">)</span>,oDlg1:<span style="color: #000000;">Show</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span><span style="color: #000000;">)</span><br /><br /> <span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">DIALOG</span> oDlg1 <span style="color: #0000ff;">NOWAIT</span>;<br /> <span style="color: #0000ff;">ON</span> <span style="color: #0000ff;">INIT</span> oDlg1:<span style="color: #0000ff;">Move</span><span style="color: #000000;">(</span> <span style="color: #000000;">80</span>, <span style="color: #000000;">100</span>, <span style="color: #000000;">120</span>, <span style="color: #000000;">380</span>, .f.<span style="color: #000000;">)</span><br /><br /> </div>[/code:2rnyebxh]
Cheers
Colin
|
BtnBmp on Main Window
|
Colin,
It seems complicated but you could try hiding the dialog when a child window is opened, and showing it when the window is closed.
This is one more reason I never use MDI.
Regards,
James
|
BtnBmp on Main Window
|
Hi James
Yes it does seem complicated - I changed the way the menu calls options - this
may give the client what he wants.
Cheers
Colin
|
BtnBmp on Main Window
|
Colin,
I agree with James,
I did a quick test with 2 embedded Dialogs and Nowait.
It works fine with the same Result like 2 Windows ( MDI )
Moving the Dialog, it covers the Dialog with the Buttons.
Is there maybe a special reason, You need MDI ?
I will create a new sample tomorrow. Maybe it works for You.
Showing Buttons inside a Dialog with no Border, no Sysmenu, no Title,
is a nice Solution, to create a Buttonbar on any Screen-position.
With a normal Buttonbar, You have fixed Positions ( TOP, LEFT, RIGHT, BOTTOM, FLOAT ).
Best Regards
Uwe <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: -->
|
BtnBmp on Main Window
|
Hi Uwe
I like MDI apps and so do my clients they quite often have the same screen
open twice with different data selected.
I must admit the visuals you create are amazing.
Cheers
Colin
|
BtnBmp on Main Window
|
Colin,
>I like MDI apps and so do my clients they quite often have the same screen
open twice with different data selected.
You can do this with a main window and a splitter too.
Just about anything you can do with MDI you can do with SDI.
The main issue I have with MDI is all the window manipulation that the user has to do. This is just overhead work for them, that gets in the way of what they are trying to do.
IMHO.
Regards,
James
|
BtnBmp on Main Window
|
Colin
if you want work over MDI main window you should use DATA oWndClient
like this
[code=fw:38kxsvx4]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"fivewin.ch"</span><br /><br /><span style="color: #00C800;">function</span> main<span style="color: #000000;">(</span><span style="color: #000000;">)</span><br /><br /> <span style="color: #00C800;">local</span> oMainWnd, oBtn<br /><br /> <span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">WINDOW</span> oMainWnd ;<br /> <span style="color: #0000ff;">TITLE</span> <span style="color: #ff0000;">"testing"</span> ;<br /> <span style="color: #0000ff;">COLOR</span><span style="color: #000000;">(</span><span style="color: #ff0000;">'N/W*'</span><span style="color: #000000;">)</span> ;<br /> <span style="color: #0000ff;">MDI</span><br /> <br /> SET <span style="color: #0000ff;">MESSAGE</span> <span style="color: #0000ff;">OF</span> oMainWnd <span style="color: #0000ff;">TO</span> FWVERSION + <span style="color: #ff0000;">" TechData Software "</span> ;<br /> <span style="color: #0000ff;">CENTERED</span> <span style="color: #000000;">2007</span><br /><br /><br /> @ <span style="color: #000000;">220</span>, <span style="color: #000000;">100</span> <span style="color: #0000ff;">BTNBMP</span> oBtn <span style="color: #0000ff;">of</span> oMainWnd:<span style="color: #000000;">oWndClient</span> ;<br /> <span style="color: #0000ff;">size</span> <span style="color: #000000;">100</span>,<span style="color: #000000;">70</span> ;<br /> <span style="color: #0000ff;">prompt</span> <span style="color: #ff0000;">'Button'</span> <span style="color: #000000;">2007</span>;<br /> <span style="color: #0000ff;">action</span><span style="color: #000000;">(</span><span style="color: #0000ff;">MsgInfo</span><span style="color: #000000;">(</span><span style="color: #ff0000;">'here'</span><span style="color: #000000;">)</span><span style="color: #000000;">)</span><br /> <br /> <span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">WINDOW</span> oMainWnd<br /> <br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span></div>[/code:38kxsvx4]
|
BtnBmp on Main Window
|
Hi Daniel
Tht works fine except when you open a window over the button and then close the window the button does not
show until you mouse over it - is there a way to refresh the main window and button.
Cheers
Colin
|
BtnBmp on Main Window
|
Colin,
Maybe try:
oMainWnd:bGotFocus:= {|| oBtn:refresh() }
Regards,
James
|
BtnBmp on Main Window
|
Colin,
I added some more Functions to my Sample.
All Buttons are working fine now ( changed from Dialog to MDI-child ).
I hope, it will work for You <!-- s:roll: --><img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes" /><!-- s:roll: -->
[img:23v0gvft]http://www.pflegeplus.com/pictures/mdibtn6.jpg[/img:23v0gvft]
You can create a extra Child, only for the Buttons.
( I can use the same Background like the Main-window to make it transparent looking )
It works exactly like I have done before with the Dialog, but now the Main-Child is on Top like expected
and covers the Buttons.
For the Screenshot-sample the Button-part ( Color-Background ) :
..
..
[color=#0000FF:23v0gvft]DEFINE BRUSH oBrush3 COLOR 14853684[/color:23v0gvft]
[color=#FF0000:23v0gvft]DEFINE WINDOW oWndBtn MDICHILD OF oWndMain FROM 50, 50 TO 350, 220 PIXEL ;
BORDER NONE ;
NOSYSMENU ;
NOICONIZE ;
NOCAPTION ;
BRUSH oBrush3[/color:23v0gvft]
[color=#0000FF:23v0gvft]@ 10, 10 BTNBMP oBtn1 OF oWndBtn PIXEL ;
SIZE 150 , 80 PROMPT "Hide Child" 2007 ;
FONT oFont1 ;
TOP ;
NOBORDER ;
FILENAME ".\bitmaps\32x32\Hide.bmp" ;
ACTION ( oWndEdit:Hide() )
oBtn1:SetColor( 128, )
oBtn1:cTooltip := { "Show Button 1" + CRLF + ;
"on Main-Window","Button 1", 1, CLR_BLACK, 14089979 }
@ 110, 10 BTNBMP oBtn2 OF oWndBtn PIXEL ;
SIZE 150 , 80 PROMPT "Show Child" 2007 ;
FONT oFont1 ;
TOP ;
NOBORDER ;
FILENAME ".\bitmaps\32x32\Show.bmp" ;
ACTION ( oWndEdit:Show() )
oBtn2:SetColor( 128, )
oBtn2:cTooltip := { "Show Button 2" + CRLF + ;
"on Main-Window","Button 2", 1, CLR_BLACK, 14089979 }
@ 210, 10 BTNBMP oBtn3 OF oWndBtn PIXEL ;
SIZE 150 , 80 PROMPT "Exit" 2007 ;
FONT oFont1 ;
TOP ;
NOBORDER ;
FILENAME ".\bitmaps\32x32\Exit.bmp" ;
ACTION ( oWndMain:End() )
oBtn3:SetColor( 128, )
oBtn3:cTooltip := { "Show Button 3" + CRLF + ;
"on Main-Window","Button 3", 1, CLR_BLACK, 14089979 }[/color:23v0gvft]
[color=#FF0000:23v0gvft]ACTIVATE WINDOW oWndBtn [/color:23v0gvft]
...
...
Because it is not possible, to create a TRANSPARENT Child-window,
that will show the Background from WndMain, it gets more tricky.
[img:23v0gvft]http://www.pflegeplus.com/pictures/mdibtn7.jpg[/img:23v0gvft]
1. we have to make a Screencapture from the covered Wndmain-area.
2. we use this Capture ( Section ) as Brush
Sample with captured Background-section :
[color=#FF0000:23v0gvft]only needed if using Gradient or Image as WndMain-background !!![/color:23v0gvft]
DEFINE BRUSH oBrush3 FILENAME [color=#FF0000:23v0gvft]cImage3A[/color:23v0gvft] // Screencapture-section
DEFINE WINDOW oWndBtn MDICHILD OF oWndMain FROM 50, 50 TO 350, 220 PIXEL ;
BORDER NONE ;
NOSYSMENU ;
NOICONIZE ;
NOCAPTION ;
BRUSH oBrush3
with Image-Background :
[img:23v0gvft]http://www.pflegeplus.com/pictures/Capture1.jpg[/img:23v0gvft]
Captured-area defined as Child-background :
[img:23v0gvft]http://www.pflegeplus.com/pictures/mdibtn8.jpg[/img:23v0gvft]
[img:23v0gvft]http://www.pflegeplus.com/pictures/mdibtn9.jpg[/img:23v0gvft]
[img:23v0gvft]http://www.pflegeplus.com/pictures/mdibtn10.jpg[/img:23v0gvft]
Best Regards
Uwe <!-- s:?: --><img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question" /><!-- s:?: -->
|
BtnBmp problems with 1502
|
To All
Sorry to report that the BtnBmp bitmaps are off 'slightly' between FWH 1501 and 1502 .. notice the Cancel button .
Rick Lipkin
Fwh 1501
[img:2ywpefla]http://i59.tinypic.com/2saczk6.jpg[/img:2ywpefla]
Fwh 1502
[img:2ywpefla]http://i58.tinypic.com/2dw803s.jpg[/img:2ywpefla]
[code=fw:2ywpefla]<div class="fw" id="{CB}" style="font-family: monospace;"><br /> <span style="color: #0000ff;">REDEFINE</span> <span style="color: #0000ff;">BTNBMP</span> oBtn2 <span style="color: #0000ff;">ID</span> <span style="color: #000000;">112</span> <span style="color: #0000ff;">OF</span> oDlg ;<br /> <span style="color: #0000ff;">RESOURCE</span> <span style="color: #ff0000;">"CANCEL"</span>, <span style="color: #ff0000;">"DCANCEL"</span>, <span style="color: #ff0000;">"DCANCEL"</span> ;<br /> <span style="color: #0000ff;">PROMPT</span> <span style="color: #ff0000;">"&Cancel"</span> <span style="color: #0000ff;">LEFT</span> <span style="color: #000000;">2007</span>;<br /> <span style="color: #0000ff;">ACTION</span> <span style="color: #000000;">(</span> lOK := .F., oDLG:<span style="color: #000000;">END</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span> <span style="color: #000000;">)</span><br /> </div>[/code:2ywpefla]
|
BtnBmp problems with 1502
|
Antonio,Rao
Any answers ?
Rick Lipkin
|
BtnBmp problems with 1502
|
Rick,
I think it is a image problem.
Can You post / add the used image original size, to make it possible to check it ?
Maybe there is something wrong with the transparent area.
Often it happens using small images.
The problem
I enlarged a image found in /samples/bitmaps/16x16
Like You can see, this image doesn't have any clear areas, can be painted transparent.
[img:1ai6c3qm]http://www.pflegeplus.com/IMAGES/Delete1.jpg[/img:1ai6c3qm]
best regards
Uwe <!-- s:?: --><img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question" /><!-- s:?: -->
|
BtnBmp problems with 1502
|
Mr Rick
Thanks for pointing out.
Fixed.
Revised build will be available shortly.
|
BtnBmp problems with 1502
|
Revised build is just published and this fix is included. Please test.
|
BtnBmp problems with 1502
|
Rao
First chance I have had to download rev 2 .. here is the results .. I also tried to pad the front of the Prompt with extra spaces, but it had no effect. <!-- s:( --><img src="{SMILIES_PATH}/icon_sad.gif" alt=":(" title="Sad" /><!-- s:( -->
Rick Lipkin
[img:1h2sv6qt]http://i60.tinypic.com/2liwtxu.jpg[/img:1h2sv6qt]
|
BtnBmp problems with 1502
|
Please check my email to you.
|
BtnBmp problems with 1502
|
Rao
Thank you for your quick updates .. the BtnBmp and Bar updates worked GREAT!
Rick Lipkin
|
BtnBmp problems with 1502
|
Hello:
Is the rpreview.prg buttons propper appearance fixed with this fix?.
Thank you very much.
|
BtnBmp problems with 1502
|
[quote="MOISES":34iv87vf]Hello:
Is the rpreview.prg buttons propper appearance fixed with this fix?.
Thank you very much.[/quote:34iv87vf]
Yes
|
BtnBmp problems with 1502
|
Hello,
When the revised build will be ready?.
Thank You.
|
BtnBmp problems with 1502
|
Up please.
|
BtnBmp problems with 1502
|
Antonio,
Can you please review it?.
Thank you.
|
BtnBmp problems with 1502
|
I suppose 15.03 may be released any time, which includes all these fixes
|
BtnBmp prompt
|
I would like to change the prompt on a BtnBmp during program execution.
Consider:
...
REDEFINE BTNBMP oBtn1 RESOURCE "ADD" PROMPT "Add"
....
Later I want to change the prompt to "Confirm"
oBtn1:SetText("confirm") eliminates the bitmap and gives only a text button
So what can I use to just change the prompt and nothing else ?
Thanks
Tim
|
BtnBmp prompt
|
Try this:
[code=fw:3462sinq]<div class="fw" id="{CB}" style="font-family: monospace;">oBtn1:<span style="color: #000000;">cCaption</span>:=<span style="color: #ff0000;">"Confirm"</span><br />oBtn1:<span style="color: #0000ff;">Refresh</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span><br /> </div>[/code:3462sinq]
|
BtnBmp prompt
|
Thanks
|
BtnBmp prompt
|
tim:
Could you send me your email address. I notice in past you've been working with quick books. I'd like to ask you a few questions. Thanks
send to <!-- e --><a href="mailto:hgoldstein@dslextreme.com">hgoldstein@dslextreme.com</a><!-- e -->
|
BtnBmp with Alpha Channel
|
I present another possible contribution, again presenting the prototype of what would change ...
As discussed the matter on Alpha Channel to start implementing FW classes
the general idea, just as we use the clause TRANSPARENT, i added ALPHA clause to say that we will use the features of a bitmap with Alpha Channel, this feature requires an amount of transparency (0-255), I have added a LEVEL clause to determine the percentages that transparency (0-100%), do not use 0-255, only number that expresses the percentage.
Class TBTNBMP currently used by the 3 images (1-Status Normal, 2-Button pressed, 3-Button Disabled) for the next build, was added 4th image that will be used when the mouse cross over button
by the use of these images have all the individual transparencies
example
@ X, y btnbmp .... ALPHA LEVEL 0,10,10,0 we can add transparency percentage to each image, by default would be 0% transparency ...
No more words to leave them with an example
I am attentive to the opinions and suggestions
[url:1y324mjt]http://www.sitasoft.com/fivewin/test/testbtb2.rar[/url:1y324mjt]
[code=fw:1y324mjt]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"fivewin.ch"</span><br /><span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"Slider.ch"</span><br /><br />procedure main<span style="color: #000000;">(</span><span style="color: #000000;">)</span><br /><span style="color: #00C800;">local</span> oDlgw<br /><span style="color: #00C800;">local</span> oBot01<br /><span style="color: #00C800;">local</span> oBar, oBotBar0, oBotBar1 <br /><span style="color: #00C800;">local</span> nVar1 := <span style="color: #000000;">80</span> <span style="color: #B900B9;">// transparence porcent</span><br /><span style="color: #00C800;">local</span> oSlide<br /><span style="color: #00C800;">local</span> lChk1 := .f.<br /><span style="color: #00C800;">local</span> lChk2 := .f.<br /><br /><br />SetBalloon<span style="color: #000000;">(</span> .t. <span style="color: #000000;">)</span><br /><br /><span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">dialog</span> oDlgw <span style="color: #0000ff;">TITLE</span> <span style="color: #ff0000;">"Test BTNBMP Alpha Channel"</span> <span style="color: #0000ff;">from</span> <span style="color: #000000;">0</span>,<span style="color: #000000;">0</span> <span style="color: #0000ff;">to</span> <span style="color: #000000;">600</span>,<span style="color: #000000;">700</span> <span style="color: #0000ff;">pixel</span><br /><br /><br /> @ <span style="color: #000000;">50</span>, <span style="color: #000000;">5</span> <span style="color: #0000ff;">BTNBMP</span> oBot01 <span style="color: #0000ff;">OF</span> oDlgw <span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">80</span>, <span style="color: #000000;">80</span> tooltip <span style="color: #ff0000;">"BTNBMP With Alpha Channel"</span> ;<br /> file <span style="color: #ff0000;">"..<span style="color: #000000;">\b</span>itmaps<span style="color: #000000;">\e</span>xplorer.bmp"</span>,<span style="color: #00C800;">nil</span>,<span style="color: #00C800;">nil</span>,<span style="color: #ff0000;">"..<span style="color: #000000;">\b</span>itmaps<span style="color: #000000;">\i</span>mac.bmp"</span> alpha level nVar1,,,<span style="color: #000000;">20</span><br /> <br /> @ <span style="color: #000000;">180</span>, <span style="color: #000000;">5</span> <span style="color: #0000ff;">checkbox</span> lChk1 <span style="color: #0000ff;">prompt</span> <span style="color: #ff0000;">"Adjust Image "</span> <span style="color: #0000ff;">of</span> oDlgw <span style="color: #0000ff;">pixel</span> <span style="color: #0000ff;">on</span> <span style="color: #0000ff;">change</span> <span style="color: #000000;">(</span> oBot01:<span style="color: #000000;">lAdjust</span> := lChk1, oBot01:<span style="color: #0000ff;">refresh</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span> <span style="color: #000000;">)</span><br /> @ <span style="color: #000000;">200</span>, <span style="color: #000000;">5</span> <span style="color: #0000ff;">checkbox</span> lChk2 <span style="color: #0000ff;">prompt</span> <span style="color: #ff0000;">"2007 Style "</span> <span style="color: #0000ff;">of</span> oDlgw <span style="color: #0000ff;">pixel</span> <span style="color: #0000ff;">on</span> <span style="color: #0000ff;">change</span> <span style="color: #000000;">(</span> oBot01:<span style="color: #000000;">l2007</span> := lChk2, oBot01:<span style="color: #0000ff;">refresh</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span> <span style="color: #000000;">)</span><br /> <br /> @ <span style="color: #000000;">50</span>, <span style="color: #000000;">300</span> SLIDER oSlide <span style="color: #0000ff;">VAR</span> nVar1 <span style="color: #0000ff;">OF</span> oDlgw ;<br /> <span style="color: #0000ff;">VERTICAL</span> ;<br /> <span style="color: #0000ff;">RIGHT</span> DIRECTION ;<br /> RANGE <span style="color: #000000;">1</span>, <span style="color: #000000;">100</span> ;<br /> MARKS <span style="color: #000000;">1</span>;<br /> EXACT;<br /> <span style="color: #0000ff;">ON</span> <span style="color: #0000ff;">CHANGE</span> <span style="color: #000000;">(</span> oBot01:<span style="color: #000000;">aLevel</span><span style="color: #000000;">[</span> <span style="color: #000000;">1</span> <span style="color: #000000;">]</span> := nVar1, oBot01:<span style="color: #0000ff;">refresh</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span> <span style="color: #000000;">)</span> ;<br /> <span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">42</span>, <span style="color: #000000;">160</span> <span style="color: #0000ff;">PIXEL</span><br /> <br /> <br /> <br /><span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">dialog</span> oDlgw <br /><br /><span style="color: #00C800;">return</span></div>[/code:1y324mjt]
|
BtnBmp y XP
|
Los btnbmp no se ven igual a los button con los temas XP, eso puede corregirse o hay algún otro control nativo que permita un botón con imagen y se vea mejor?
Uso FWH 7.01 y xHarbour distribuído con él.
|
BtnBmp y XP
|
Jose,
Tienes que usar la Clase TButtonBmp.
Revisa el ejemplo samples\TestBuBm.prg
|
BtnBmp.. I not understood this error
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I have this error ....
[code=fw:2kzf8kxr]<div class="fw" id="{CB}" style="font-family: monospace;">Error occurred <span style="color: #00C800;">at</span>: <span style="color: #000000;">10</span>/<span style="color: #000000;">03</span>/<span style="color: #000000;">22</span>, <span style="color: #000000;">21</span>:<span style="color: #000000;">36</span>:<span style="color: #000000;">40</span><br /> Error description: <span style="color: #000000;">Error</span> BASE/<span style="color: #000000;">1004</span> No exported <span style="color: #00C800;">method</span>: <span style="color: #0000ff;">ACTIVATE</span><br /> Args:<br /> <span style="color: #000000;">[</span> <span style="color: #000000;">1</span><span style="color: #000000;">]</span> = C yellow<br /> <span style="color: #000000;">[</span> <span style="color: #000000;">2</span><span style="color: #000000;">]</span> = N <span style="color: #000000;">32</span><br /> <span style="color: #000000;">[</span> <span style="color: #000000;">3</span><span style="color: #000000;">]</span> = N <span style="color: #000000;">4</span><br /> <span style="color: #000000;">[</span> <span style="color: #000000;">4</span><span style="color: #000000;">]</span> = O TDIALOG<br /> <span style="color: #000000;">[</span> <span style="color: #000000;">5</span><span style="color: #000000;">]</span> = L .F.<br /><br />Stack Calls<br />===========<br /> Called <span style="color: #0000ff;">from</span>: => <span style="color: #0000ff;">ACTIVATE</span><span style="color: #000000;">(</span> <span style="color: #000000;">0</span> <span style="color: #000000;">)</span><br /> Called <span style="color: #0000ff;">from</span>: .\source\classes\<span style="color: #0000ff;">BTNBMP</span>.PRG => TBTNBMP:<span style="color: #000000;">LBUTTONUP</span><span style="color: #000000;">(</span> <span style="color: #000000;">989</span> <span style="color: #000000;">)</span><br /> Called <span style="color: #0000ff;">from</span>: .\source\classes\CONTROL.PRG => TCONTROL:<span style="color: #000000;">HANDLEEVENT</span><span style="color: #000000;">(</span> <span style="color: #000000;">1845</span> <span style="color: #000000;">)</span><br /> Called <span style="color: #0000ff;">from</span>: .\source\classes\<span style="color: #0000ff;">BTNBMP</span>.PRG => TBTNBMP:<span style="color: #000000;">HANDLEEVENT</span><span style="color: #000000;">(</span> <span style="color: #000000;">2051</span> <span style="color: #000000;">)</span><br /> Called <span style="color: #0000ff;">from</span>: .\source\classes\<span style="color: #0000ff;">WINDOW</span>.PRG => _FWH<span style="color: #000000;">(</span> <span style="color: #000000;">3560</span> <span style="color: #000000;">)</span><br /> Called <span style="color: #0000ff;">from</span>: => DIALOGBOXINDIRECT<span style="color: #000000;">(</span> <span style="color: #000000;">0</span> <span style="color: #000000;">)</span><br /> Called <span style="color: #0000ff;">from</span>: .\source\classes\<span style="color: #0000ff;">DIALOG</span>.PRG => TDIALOG:<span style="color: #0000ff;">ACTIVATE</span><span style="color: #000000;">(</span> <span style="color: #000000;">304</span> <span style="color: #000000;">)</span><br /> Called <span style="color: #0000ff;">from</span>: <span style="color: #000000;">test</span>.prg => TESTBUTTON<span style="color: #000000;">(</span> <span style="color: #000000;">30</span> <span style="color: #000000;">)</span></div>[/code:2kzf8kxr]
and on dialog I have only
[code=fw:2kzf8kxr]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"FiveWin.ch"</span><br /><br /><br /><span style="color: #00C800;">Function</span> TestButton<span style="color: #000000;">(</span><span style="color: #000000;">)</span><br /><br /><span style="color: #00C800;">local</span> oDlg<br /><span style="color: #00C800;">local</span> oBtn1<br /><span style="color: #00C800;">local</span> nColor1:=CLR_GRAY<br /><span style="color: #00C800;">local</span> nColor2:=CLR_GRAY<br /><br /><br /><span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">DIALOG</span> oDlg <span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">500</span>,<span style="color: #000000;">400</span> <span style="color: #0000ff;">PIXEL</span> TRUEPIXEL RESIZABLE;<br /> <span style="color: #0000ff;">TITLE</span> <span style="color: #ff0000;">"Tavolozza colori numeri"</span><br /><br /><br /> @ <span style="color: #000000;">50</span>,<span style="color: #000000;">50</span> <span style="color: #0000ff;">BTNBMP</span> oBtn1 ;<br /> <span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">50</span>,<span style="color: #000000;">50</span> <span style="color: #0000ff;">PIXEL</span> <span style="color: #0000ff;">OF</span> oDlg FLAT NOBORDER ;<br /> <span style="color: #0000ff;">COLOR</span> nColor1,nColor2 ;<br /> <span style="color: #0000ff;">ACTION</span> <span style="color: #000000;">(</span> ::<span style="color: #000000;">oPopup</span> := <span style="color: #000000;">{</span> |oBtn| PicKColors<span style="color: #000000;">(</span>oBtn,oDlg,,<span style="color: #ff0000;">"gray"</span><span style="color: #000000;">)</span> <span style="color: #000000;">}</span>, ;<br /> ::<span style="color: #000000;">ShowPopUp</span><span style="color: #000000;">(</span><span style="color: #000000;">)</span>, ;<br /> ::<span style="color: #000000;">oPopup</span> := <span style="color: #00C800;">nil</span> <span style="color: #000000;">)</span><br /><br /><br /><br /><span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">DIALOG</span> oDLG <span style="color: #0000ff;">CENTERED</span><br /><span style="color: #00C800;">return</span> <span style="color: #00C800;">nil</span><br /><br /><br /><br /><span style="color: #B900B9;">//----------------------------------------------------------------//</span><br /><br /><span style="color: #00C800;">Function</span> PicKColors<span style="color: #000000;">(</span>ocontrol,oParent,lHex,cColore<span style="color: #000000;">)</span><br /><span style="color: #00C800;">Local</span> oDlgSel,oPanel<br /><span style="color: #00C800;">Local</span> aColors := <span style="color: #000000;">{</span><span style="color: #000000;">}</span><br /><span style="color: #00C800;">Local</span> aReturnvalue:=<span style="color: #000000;">{</span><span style="color: #000000;">}</span><br /><span style="color: #00C800;">Local</span> nSelection:= <span style="color: #000000;">1</span><br /><br /><span style="color: #00C800;">DEFAULT</span> lHex := .F.<br /><br /><span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">DIALOG</span> oDlgSel <span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">400</span>,<span style="color: #000000;">200</span> <span style="color: #0000ff;">PIXEL</span><br /> oDlgSel:<span style="color: #000000;">nStyle</span> = nOR<span style="color: #000000;">(</span> WS_CHILD, WS_BORDER, WS_VISIBLE,WS_POPUP <span style="color: #000000;">)</span><br /><br /><span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">DIALOG</span> oDlgSel <span style="color: #0000ff;">CENTERED</span> <br /><br /><span style="color: #00C800;">RETURN</span> <span style="color: #00C800;">NIL</span><br /><br /><br /><br /> </div>[/code:2kzf8kxr]
PickColors is mine function you can use also choosecolor()
I need a btnbmp with popup button but the popup must open My function where is a small dialog as this
[img:2kzf8kxr]https://i.postimg.cc/YCsD5bSG/hh.png[/img:2kzf8kxr]
then I select the color the procedure make that error , but the error is come out also with choosecolor()
[img:2kzf8kxr]https://i.postimg.cc/XYZ5X8V0/mm.png[/img:2kzf8kxr]
the black arrow come out then I press the button , why ?
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BtnBmp: caption position
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Dear friends, is it possible to put the BTNBMP caption to the top of the button? It seems that it is only go centered.
EMG
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BtnBmp: caption position
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And what about to choose the color of the caption?
EMG
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BtnBmp: caption position
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@ 1,2 BTNBMP oBtn ;
PROMPT "Text" TOP ADJUST OF oDlg ;
SIZE 100 , 100 ;
FILE "BTN.BMP" NOBORDER ;
FONT oFont1 UPDATE
oBtn:SetColor( CLR_HBLUE ,CLR_WHITE)
oBtn:nClrText( CLR_HRED )
oBtn:nClrText( CLR_HRED )
Regards MAurizio
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BtnBmp: caption position
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Great! Thank you! <!-- s:-) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":-)" title="Smile" /><!-- s:-) -->
And what about the position?
EMG
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