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BEGIN TRANSACTION
Hola, Esa situacion se corresponde con mi PD 2. [quote:3aokd1ye]PD 2. Si se movieran campos contador se podrian decrementar solo si otro usuario no los hubiera incrementado. Este problema tambien existe en las TRANSACTION a nivel bb.dd.[/quote:3aokd1ye] Hay que decrementarlos siempre que otro usuario no los incrementara. Como indico ese problema, los "huecos" en las numeraciones, ocurrirá también con TRANSACTION de "serie" En mi caso, en los libros más "delicados" uso una segunda numeracion, digamos por un lado "la del programa" y por otro lado la numeracion "oficial". A final de ejercicio o periodo se numera la oficial. De hecho lo tengo un poco más sofisticado, pero creo que la idea es clara. Y es casi un deber tenerlo asi en esos libros tan delicados porque los usuarios siempre quieren poder borrar y si borran fastidian la numeracion. Asi pues lo mejor es una segunda numeracion, al menos a mi me lo parece, siempre y cuando sea posible. Atte.
BEgin Sequence
Buen día,Tengo un problema y no se si hago algo mal o es que en xHarbour no funciona el BEGIN SEQUENCE.Guardo un array multidimensional en un campo memo y, como a veces los memos son de fallar, necesito detectar un error al leer el array desde el memo (cuando el memo contenga cualquier cosa) para así reemplazar el array que debiera estar en el campo memo con un array "base" y la aplicación no se detenga.Para esto implementé un BEGIN SEQUENCE pero no funciona.[code:3m62mw3q] begin sequence aPartes &#58;= aRead&#40; &#40;cTrabajos&#41;->APARTES &#41; recover aPartes &#58;= &#123;&#123; 00 , space&#40;25&#41; , space&#40;15&#41; , &#46;f&#46; , space&#40;12&#41; , ; " " , 1 , 0000&#46;00 , 99999 , space&#40;25&#41; &#125;&#125; msginfo&#40;"pasé por el recover"&#41; end &#46;&#46;&#46;&#46;&#46;&#46; sigue el programa [/code:3m62mw3q]¿Como puedo manejar el error para que no se detenga la aplicación?.Gracias.Rolando <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
BEgin Sequence
Hola amigo, use : try x := 10/0 catch ? "deu erro" end Saluds, Ale
BEgin Sequence
Ale,Gracias por responder, pero lo que sugieres no funciona, me da error al compilar: Error E0030 Syntax error: "parse error at 'CATCH'"Aclaro que uso FWH2.7 + xHarbourAgradezco cualquier ayuda.Rolando
BEgin Sequence
Logré compilar con el CATCH (faltaba el objeto).Pero sigo teniendo el mismo problema, no detecta el error al querer leer un array guardado en un campo memo cuando este campo memo no contiene un array (contiene cualquier cosa).puse:[code:1wldattj] try aPartes &#58;= aRead&#40; &#40;cTrabajos&#41;->APARTES &#41; catch oError aPartes &#58;= &#123;&#123; 00 , space&#40;25&#41; , space&#40;15&#41; , &#46;f&#46; , space&#40;12&#41; , ; " " , 1 , 0000&#46;00 , 99999 , space&#40;25&#41; &#125;&#125; msginfo&#40;"pasé por el catch"&#41; end [/code:1wldattj]Pero sigue deteniendose la aplicación mostrando el error:Application=========== Path and name: D:\VERCE\BIN\xHsounds.Exe (32 bits) Size: 650,240 bytes Time from start: 0 hours 0 mins 18 secs Error occurred at: 11/12/2008, 12:45:55 Error description: Error BASE/1068 Error de argumento: acceso al array Args: [ 1] = U [ 2] = N 3Stack Calls=========== Called from: editorepa.prg => EDITOTRABAJOS(266) Called from: buscoreparaciones.prg => (b)MUESTROARRAY(2582) Called from: WINDOW.PRG => TCONTROL:LDBLCLICK(1771) Called from: WBROWSE.PRG => TWBROWSE:LDBLCLICK(1605) Called from: => TWINDOW:HANDLEEVENT(0) Called from: CONTROL.PRG => TWBROWSE:HANDLEEVENT(1357) Called from: WINDOW.PRG => _FWH(3201) Called from: => WINRUN(0) Called from: WINDOW.PRG => TWINDOW:ACTIVATE(901) Called from: fwsounds.prg => PRIMERA(482)¿Cómo puedo hacer para detectar que el campo memo no contiene un array?Gracias.Rolando <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
BEgin Sequence
Hola,Muy contento porque ya lo solucioné por mis medios. Retoqué un poco la clase TWindow agregandole una opción para que cuando lo que lea con aRead() no sea un array, lo reemplace por un array que le envío como data.Saludos.Rolando <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
BIEL - xbrowse
Biel, como devo proceder para usar xbrowse + DBF : Parece que tenho que usar estes comandos: oBrw:cAlias ?? oBrw:bSkip ?? oBrw:bGotop ?? oBrw:bGoBottom ?? oBrw:bBookMark ?? Usted teria um exemplo de como usar? Grato
BIEL - xbrowse
Creo que es lo que necesitas [code:nkmdw82g] STATIC FUNCTION BasicCell&#40; oWnd &#41; local oChild, oBrw DEFINE WINDOW oChild TITLE "Basic Cell selector browse" MDICHILD OF oWnd oBrw &#58;= TXBrowse&#40;&#41;&#58;New&#40; oWnd &#41; oBrw&#58;SetRDD&#40;&#41; oBrw&#58;CreateFromCode&#40;&#41; oBrw&#58;cToolTip = "This is a test" oChild&#58;oClient &#58;= oBrw ACTIVATE WINDOW oChild ON INIT oBrw&#58;SetFocus&#40;&#41; RETURN NIL [/code:nkmdw82g] Espero te sirva
BIEL - xbrowse
Como comenta Leandro tiene que funcionarte bien. Los metodos que mencionas, efectivamente deben usarse, pero con el uso de SetRDD, ya se definen con valores por defecto, que en la mayoria de los casos te van a funciona sin tener que modificarlos.
BIEL - xbrowse
Grato Biel e Leandro!
BIG Tooltip
it is possible with Fwh create a dialog when the final user move the mouse over a btnbmp ? as this : [img:2magptnt]http&#58;//www&#46;ilmuwebsite&#46;com/wp-content/uploads/2010/07/normals_tooltip&#46;png[/img:2magptnt] I need to insert on this dialog a xbrowse
BIG Tooltip
any solution ?
BIG Tooltip
Hello Mda, a Solution, to activate any Dialog from a HOT-area inside a Window ( I used a Alert ) : You can use a Background with defined HOT-areas ( in Your sample, it would be the Numbers ) Is it a Solution, You are looking for ? [img:2uza6mk2]http&#58;//www&#46;pflegeplus&#46;com/pictures/hot1&#46;jpg[/img:2uza6mk2] Best Regards Uwe <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) -->
BIG Tooltip
Uwe, My names is Domenico ( Mda solution is my farm) My problem is that I use btnbmp / I use it for show tables of reataurant) can you make a test sample please I wish to show this <!-- l --><a class="postlink-local" href="http://forums.fivetechsupport.com/viewtopic.php?f=3&t=22102">viewtopic.php?f=3&t=22102</a><!-- l -->
BIG Tooltip
Domenico, My Solution above doesn't need Buttons. Mouse-move ( connected to a defined Area ) can open a Dialog or start any other Action. A Mouseclick inside this Area, can do something else. can You place a sample-background-image ( card ) for testing inside a post ? Best regards Uwe <!-- s:?: --><img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question" /><!-- s:?: -->
BIG Tooltip
Dear Ukoenig, I want create something as Tooltip as the picture !!! when the user move the mouse over del button it must be showed
BIG Tooltip
Domenico, I think using BTNBMP, doesn't work because of already defined NORMAL Tooltips ( on Mousecaption ). No Problem, the same Results You can get, using SAYs : 1. replace the Buttons with SAYs ( the Say changes with Temperatures from Your Sample-screenshot ) : [color=#4000FF:30tgq4gm]Temp1 := "62.6"[/color:30tgq4gm] // change Values @ [color=#0000FF:30tgq4gm]25,15 [/color:30tgq4gm]say oSay [color=#0000FF:30tgq4gm]VAR Temp1 [/color:30tgq4gm]of oDlg SIZE [color=#0000FF:30tgq4gm]40, 15 [/color:30tgq4gm]COLOR CLR_WHITE PIXEL adjust ; FONT oTextfont TRANSPARENT HOTSPOR-area from Say : [color=#FF0000:30tgq4gm]25,15,30,55 [/color:30tgq4gm] Top : 25 Left : 15 Bottom : 40 Right : 55 2. define a Action for the SAY, performed on clicking inside the Say-Hotspot-area oDlg:bLClicked := {| nRow, nCol | MsgAlert( "Your Action !","Attention" ) } 3. Show Your BIG Tooltip, movin the Mouse over the SAY oDlg:bMMoved := {| nRow, nCol | T_DISPLAY1(nRow, nCol, oDlg, 1) } // 1 defines a Dialog-number ( not needed, working with 1 Dialog ) All what You need are the Areas from the Map to show the Says like using Buttons. My Samples are showing, how to use multiple Hotspots with a IF/ELSEIF - structure. To get the Values of the different Says is very easy : Load the Map from inside the Hotspot-editor and click TOP / LEFT and BOTTOM / RIGHT for the different Places, You want to show the Temperatures. ( the same Logic is used on my modified FWH-Sample Testsay.prg ) I added some Says on this Map, to show how it works : A click on the Temperature performs a Action !!!. [img:30tgq4gm]http&#58;//www&#46;pflegeplus&#46;com/pictures/hot3&#46;jpg[/img:30tgq4gm] The Temperatures are defined in Vars A Action on SAY-click : [img:30tgq4gm]http&#58;//www&#46;pflegeplus&#46;com/pictures/hot4&#46;jpg[/img:30tgq4gm] Best Regards Uwe <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: -->
BIG Tooltip
thanks Uk this can be a ggod solution... on this week I make a Tooltip class it run ok but It can run good if the otooltip of Windows class become a classdata !!!! look it please I can set the header , the footer and the message or If the tooltip have only the message run as current tooltip only I not Know how make it with set baloon!!! and the future we can add images [img:baq23t4r]http&#58;//img685&#46;imageshack&#46;us/img685/3997/supertooltip&#46;png[/img:baq23t4r] the test program lines : fUNCTION TEST () Local oDlg,oBtn DEFINE DIALOG oDlg SIze 400,400 @ 1,1 BUTTON oBtn PROMPT "TEST" SIZE 40,20 OF oDlg oBtn:cTooltip:= NIL // now i must set this because it not run with windows tooltip [b:baq23t4r]oToolTip := TTooltip():New(oBtn)[/b:baq23t4r] cMessage :="This is a Super Tooltip for Fivewin Power"+CRLF+CRLF+CRLF+; "This is also on Beta Test" +CRLF+CRLF+CRLF+; " SuperTooltip with Image (on Future)" cHeader := "Header Super Tooltip" cFooter := "Press F1 for more Help " oBtn:bMMoved := { || oToolTip:Show( oBtn:ntop - 6, oBtn:nLeft - 6, cHeader, oBtn,cFooter, cMessage ) } ACTIVATE DIALOG oDLg return nil If we have on window class a classdata otooltip it can run good we can set the size of tooltip , the timer len , and on the future insert images or another control on it
BIG Tooltip
A complete Sample with included Source : [color=#FF0000:3ixzak9e]BTNBMP[/color:3ixzak9e] - Solution !!!! From inside the Dialog, You can switch between Tooltip and Edit-Mode. Position autoadjusted to left, if it is not possible, to show on Button-position : Bottom / Right Download ( 2.2 MB ) : <!-- m --><a class="postlink" href="http://www.pflegeplus.com/fw_downloads/Tooltip1.zip">http://www.pflegeplus.com/fw_downloads/Tooltip1.zip</a><!-- m --> Position : Bottom / right [img:3ixzak9e]http&#58;//www&#46;pflegeplus&#46;com/pictures/toolt1&#46;jpg[/img:3ixzak9e] Because of Button-position, displayed on Left : [img:3ixzak9e]http&#58;//www&#46;pflegeplus&#46;com/pictures/toolt2&#46;jpg[/img:3ixzak9e] Best Regards Uwe <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: -->
BIG Tooltip
You can replace the Dialog with VTitle [img:25ky3bd0]http&#58;//www&#46;pflegeplus&#46;com/pictures/toolt3&#46;jpg[/img:25ky3bd0] Best Regards Uwe <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: -->
BIG Tooltip
dear uk your solution is good for me and I am trying it on my application but why a tooltip class not is a good idea ?
BIG Tooltip
Dear Domenico, My only Reason is, looking for Solutions without any changes of Classes, or creating something new. A quick Test replacing the Dialog with VTitle from Screenshot above : [code=fw:2e22j7hk]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><span style="color: #00C800;">FUNCTION</span> SHOW_MSG<span style="color: #000000;">&#40;</span>nButton, nBTop, nBLeft, cHead, cText1, cText2, cText3, cText4<span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">Local</span> nTop := nBTop + <span style="color: #000000;">35</span>, nLeft := nBLeft + <span style="color: #000000;">40</span>, oBrw, oBtn1, oTitle, oBmp1<br /><span style="color: #00C800;">Local</span> nValue := <span style="color: #000000;">3</span>, oRad<br /><span style="color: #00C800;">Local</span>  aData := <span style="color: #000000;">&#123;</span> <span style="color: #000000;">&#123;</span> <span style="color: #ff0000;">'Ragged Array'</span> <span style="color: #000000;">&#125;</span>, ;<br />                            <span style="color: #000000;">&#123;</span> <span style="color: #000000;">123</span>, Date<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>, <span style="color: #ff0000;">'Some Text'</span>, <span style="color: #000000;">349.23</span> <span style="color: #000000;">&#125;</span>, ;<br />                               <span style="color: #000000;">345.26</span>, ;<br />                               date<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">-20</span>, ;<br />                             <span style="color: #000000;">&#123;</span> <span style="color: #ff0000;">'Next is Array'</span>, <span style="color: #000000;">&#123;</span> <span style="color: #ff0000;">"Nested Array"</span>, Date<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>, <span style="color: #000000;">3567.89</span> <span style="color: #000000;">&#125;</span> <span style="color: #000000;">&#125;</span> ;<br />                            <span style="color: #000000;">&#125;</span><br /><br />lMessage := .T.<br /><br /><span style="color: #00C800;">IF</span> nTop + <span style="color: #000000;">315</span> > oDlg:<span style="color: #000000;">nBottom</span> <br />    nTop := nBtop - <span style="color: #000000;">180</span><br /><span style="color: #00C800;">ENDIF</span><br /><span style="color: #00C800;">IF</span> nLeft + <span style="color: #000000;">340</span> > oDlg:<span style="color: #000000;">nRight</span> <br />    nLeft := nBLeft - <span style="color: #000000;">290</span>  <br /><span style="color: #00C800;">ENDIF</span><br /><span style="color: #B900B9;">//                                                     width height</span><br />@ nTop, nLeft <span style="color: #0000ff;">TITLE</span> oPopup <span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">300</span>, <span style="color: #000000;">300</span> <span style="color: #0000ff;">OF</span> oDlg <span style="color: #0000ff;">PIXEL</span> SHADOW BOTTOMRIGHT SHADOWSIZE <span style="color: #000000;">10</span><br /><br />@ <span style="color: #000000;">15</span>, <span style="color: #000000;">80</span> TITLETEXT oTitle <span style="color: #0000ff;">OF</span> oPopup <span style="color: #0000ff;">TEXT</span> cHead <span style="color: #0000ff;">FONT</span> oSysFont2 <span style="color: #0000ff;">COLOR</span> <span style="color: #000000;">128</span><br /><br /><span style="color: #B900B9;">//@ 52, 104 TITLETEXT oText1 OF oPopup TEXT  "New Line 1" FONT oTextFont COLOR 255</span><br /><span style="color: #B900B9;">//@ 83, 104 TITLETEXT oText2 OF oPopup TEXT  "Line 2" FONT oTextFont COLOR 255</span><br /><br />@ <span style="color: #000000;">5</span>, <span style="color: #000000;">5</span> TITLEIMG oBmp1 <span style="color: #0000ff;">OF</span> oPopup BITMAP  c_Path + <span style="color: #ff0000;">"<span style="color: #000000;">\B</span>itmaps<span style="color: #000000;">\O</span>LGA.BMP"</span> <span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">45</span>, <span style="color: #000000;">60</span> ANIMA LEVEL <span style="color: #000000;">255</span> ;<br /><span style="color: #0000ff;">ACTION</span> <span style="color: #000000;">&#40;</span> <span style="color: #00C800;">NIL</span><span style="color: #000000;">&#41;</span><br /><br />oPopup:<span style="color: #000000;">lRound</span> := .T.<br />oPopup:<span style="color: #000000;">lBorder</span> := .T.<br />oPopup:<span style="color: #000000;">nClrLine1</span> := <span style="color: #000000;">255</span><br /><br />@ <span style="color: #000000;">70</span>,<span style="color: #000000;">15</span> <span style="color: #0000ff;">XBROWSE</span> oBrw <span style="color: #0000ff;">PIXEL</span> ;<br />ARRAY aData ;<br /><span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">260</span>, <span style="color: #000000;">160</span>  <span style="color: #0000ff;">OF</span> oPopup ;<br />LINES CELL FASTEDIT <span style="color: #0000ff;">AUTOCOLS</span><br /><br />AEval<span style="color: #000000;">&#40;</span> oBrw:<span style="color: #000000;">aCols</span>, <span style="color: #000000;">&#123;</span> |oCol| oCol:<span style="color: #000000;">nEditType</span>   := EDIT_GET <span style="color: #000000;">&#125;</span> <span style="color: #000000;">&#41;</span><br /><br />oBrw:<span style="color: #000000;">CreateFromCode</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><br /><br />@ <span style="color: #000000;">240</span>, <span style="color: #000000;">100</span> <span style="color: #0000ff;">BTNBMP</span> oBtn1 <span style="color: #0000ff;">OF</span> oPopup ;<br /><span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">100</span>, <span style="color: #000000;">40</span> <span style="color: #0000ff;">PIXEL</span> <span style="color: #000000;">2007</span> ;<br />NOBORDER ;<br /><span style="color: #0000ff;">PROMPT</span> <span style="color: #ff0000;">"&Quit"</span> ;<br />FILENAME c_path + <span style="color: #ff0000;">"<span style="color: #000000;">\B</span>itmaps<span style="color: #000000;">\E</span>xit.Bmp"</span> ;<br /><span style="color: #0000ff;">ACTION</span> <span style="color: #000000;">&#40;</span> lMessage := .F., oPopup:<span style="color: #000000;">End</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> ;<br /><span style="color: #0000ff;">FONT</span> oSysFont1 ;<br /><span style="color: #0000ff;">LEFT</span><br />oBtn1:<span style="color: #000000;">lTransparent</span> := .t. <br />oBtn1:<span style="color: #000000;">cToolTip</span> =  <span style="color: #000000;">&#123;</span> <span style="color: #ff0000;">"Exit "</span> + CRLF + <span style="color: #ff0000;">"Dialog"</span>,<span style="color: #ff0000;">"EXIT"</span>, <span style="color: #000000;">1</span>, CLR_BLACK, <span style="color: #000000;">14089979</span> <span style="color: #000000;">&#125;</span><br />oBtn1:<span style="color: #000000;">SetColor</span><span style="color: #000000;">&#40;</span> <span style="color: #000000;">0</span>, <span style="color: #000000;">&#41;</span><br /><br /><span style="color: #00C800;">RETURN</span><span style="color: #000000;">&#40;</span> <span style="color: #00C800;">NIL</span> <span style="color: #000000;">&#41;</span><br /> </div>[/code:2e22j7hk] Best Regards Uwe <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: -->
BIOS DATE
Could someone show me how to get the BIOS date. Thanks in advance Otto
BIOS DATE
Hi Otto, try this code. [code:m6a5ol4n] FUNCTION Main&#40;&#41; LOCAL oLoc,oWmi,oLis, oBios oLoc &#58;= CreateObject&#40; "wbemScripting&#46;SwbemLocator" &#41; oWmi&#58;=oLoc&#58;ConnectServer&#40;&#41; oLis &#58;= oWmi&#58;ExecQuery&#40; "SELECT * FROM Win32_BIOS " &#41; FOR EACH oBios IN oLis ? oBios&#58;Name,; oBios&#58;ReleaseDate //Release date of the Windows BIOS in the Coordinated Universal Time &#40;UTC&#41; format of YYYYMMDDHHMMSS&#46;MMMMMM&#40;+-&#41;OOO&#46; NEXT RETURN NIL[/code:m6a5ol4n]
BIOS DATE
Is CREATEOBJECT a xHarbour function? Error: Unresolved external '_HB_FUN_CREATEOBJECT' reference Thanks in advance Otto
BIOS DATE
Otto, With current FWH 8.02 and xHarbour/Harbour, Biel's sample is linking and running fine
BIOS DATE
Antonio, How we can make to have the atomic time ?
BIOS DATE
Thank you, Antonio. I missed: echo $(HBDIR)\lib\HbWin32.lib + >> b32.bc Could someone post pros and cons between the two methods? oReg := TReg32():New( HKEY_LOCAL_MACHINE, "HARDWARE\DESCRIPTION\System", .f. ) uVar := oReg:Get( "SystemBIOSDate", "" ) oReg:Close() Thanks in advance Otto
BITMAP
Hola amigos: Tengo un problema y no se porque pasa ni como solucionarlo, es: Tengo una ventana principal oVentPrinc y en ella creo otra oDlgwBu2 y en esta ultima pongo una imagen con BITMAP y encima de la imagen unos GET y todo se cocloca bien pero si quiero pinchar con el raton en un GET del final para no pasar por todos no me actua. Alguien sabe porque y como corregirlo, el codigo es el siguiente: [code=fw:3rjrrqbr]<div class="fw" id="{CB}" style="font-family: monospace;">procedure cier115<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />bloqfila<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />va011 = <span style="color: #0000ff;">substr</span><span style="color: #000000;">&#40;</span>texto09,<span style="color: #000000;">1</span>,<span style="color: #000000;">1</span><span style="color: #000000;">&#41;</span><br />va012 = <span style="color: #0000ff;">substr</span><span style="color: #000000;">&#40;</span>texto10,<span style="color: #000000;">1</span>,<span style="color: #000000;">13</span><span style="color: #000000;">&#41;</span><br />va013 = c1<br />va014 = c2<br />va015 = c3<br />va016 = c4<br />va017 = c5<br />zAnc = <span style="color: #000000;">400</span><br />zLar = <span style="color: #000000;">708</span><br />zVer = int<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">600</span>  - <span style="color: #000000;">400</span><span style="color: #000000;">&#41;</span>/<span style="color: #000000;">2</span><span style="color: #000000;">&#41;</span><br />zHor = int<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">1024</span> - <span style="color: #000000;">&#40;</span><span style="color: #000000;">708</span>*zProPorH<span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>/<span style="color: #000000;">2</span><span style="color: #000000;">&#41;</span><br /><span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">WINDOW</span> oDlgwBu2 <span style="color: #0000ff;">MDICHILD</span> <span style="color: #0000ff;">OF</span> oVentPrinc <span style="color: #0000ff;">PIXEL</span> <span style="color: #0000ff;">FROM</span> zVer*ProPorV,zHor*ProPorH <span style="color: #0000ff;">TO</span> <span style="color: #000000;">&#40;</span>zVer+zAnc<span style="color: #000000;">&#41;</span>*ProPorV,<span style="color: #000000;">&#40;</span>zHor+zLar<span style="color: #000000;">&#41;</span>*ProPorH COLORS escri01, fondo01  <span style="color: #0000ff;">STYLE</span> nOr<span style="color: #000000;">&#40;</span>WS_DLGFRAME<span style="color: #000000;">&#41;</span> <br />  <span style="color: #00C800;">if</span> tipo = <span style="color: #ff0000;">"J"</span><br />    <span style="color: #00C800;">if</span> periodo > <span style="color: #000000;">9</span><br />      va100 = str<span style="color: #000000;">&#40;</span>periodo,<span style="color: #000000;">2</span>,<span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">else</span><br />      va100 = <span style="color: #ff0000;">"0"</span> + str<span style="color: #000000;">&#40;</span>periodo,<span style="color: #000000;">1</span>,<span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">endif</span><br />  <span style="color: #00C800;">else</span><br />    va100 = str<span style="color: #000000;">&#40;</span>periodo,<span style="color: #000000;">1</span>,<span style="color: #000000;">0</span><span style="color: #000000;">&#41;</span> + <span style="color: #ff0000;">"T"</span><br />  <span style="color: #00C800;">endif</span><br />  oImg = CurDrive<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> + <span style="color: #ff0000;">":<span style="color: #000000;">\"</span> + CurDir() + "</span>\impr<span style="color: #ff0000;">" + zejer + "</span>\imp115.bmp<span style="color: #ff0000;">"<br />  @  5*ProporV,  5*ProporH BITMAP tDlg101 FILENAME oImg         OF oDlgwBu2 PIXEL SCROLL SIZE 600*ProporH,383*ProporV<br />  tDlg101:Zoom(ProPorH*600/840)<br />  @ 55*ProporV,140*ProporH SAY vDlg101 VAR ejercicio            OF oDlgwBu2 PIXEL SIZE  29*ProporH,16*ProporV COLOR escri03, fondo03 FONT oFont CENTER<br />  @ 55*ProporV,237*ProporH SAY vDlg102 VAR va100                OF oDlgwBu2 PIXEL SIZE  17*ProporH,16*ProporV COLOR escri03, fondo03 FONT oFont CENTER<br />  @ 28*ProporV,375*ProPorH GET gDlg001 VAR va011 OF oDlgwBu2 PIXEL COLOR escri02, fondo02 FONT oFont SIZE  11*ProPorH,16*ProPorV CENTER PICT "</span>!<span style="color: #ff0000;">" valid va011 $ "</span> X<span style="color: #ff0000;">"<br />  @ 65*ProporV,455*ProPorH GET gDlg002 VAR va012 OF oDlgwBu2 PIXEL COLOR escri02, fondo02 FONT oFont SIZE  83*ProPorH,16*ProPorV CENTER<br />  @172*ProporV,541*ProPorH GET gDlg003 VAR va013 OF oDlgwBu2 PIXEL COLOR escri02, fondo02 FONT oFont SIZE  41*ProPorH,16*ProPorV CENTER PICT "</span>######<span style="color: #ff0000;">"<br />  @214*ProporV,499*ProPorH GET gDlg004 VAR va014 OF oDlgwBu2 PIXEL COLOR escri02, fondo02 FONT oFont SIZE  83*ProPorH,16*ProPorV CENTER PICT "</span>###########.##<span style="color: #ff0000;">"<br />  @254*ProporV,499*ProporH GET gDlg005 VAR va015 OF oDlgwBu2 PIXEL COLOR escri02, fondo02 FONT oFont SIZE  83*ProporH,16*ProporV CENTER PICT "</span>###########.##<span style="color: #ff0000;">"<br />  @295*ProporV,499*ProPorH GET gDlg006 VAR va016 OF oDlgwBu2 PIXEL COLOR escri02, fondo02 FONT oFont SIZE  83*ProPorH,16*ProPorV CENTER PICT "</span>###########.##<span style="color: #ff0000;">"<br />  @335*ProporV,499*ProporH GET gDlg007 VAR va017 OF oDlgwBu2 PIXEL COLOR escri02, fondo02 FONT oFont SIZE  83*ProporH,16*ProporV CENTER PICT "</span>###########.##<span style="color: #ff0000;">"<br />  @315*ProPorV,610*ProPorH SBUTTON oBot31 PROMPT LocaText(134,2) OF oDlgwBu2 PIXEL COLOR escri05,fondo05             SIZE  75*ProPorH,20*ProPorV ACTION Cier1151(1) RAISED XP<br />  gDlg001:SetFocus()<br />ACTIVATE WINDOW oDlgwBu2 NORMAL VALID (if (GetKeyState (VK_ESCAPE), .F.,oDlgwBu2:End()))<br />RETURN (NIL)</span></div>[/code:3rjrrqbr] Un saludo Carlos
BITMAP
Colthop: Probablemente se debe a que el cursor está en el primer get que tiene su validacion, y mientras tanto no se cumpla su validacion, no puedes clickear otros gets. @ 28*ProporV,375*ProPorH GET gDlg001 VAR va011 OF oDlgwBu2 PIXEL COLOR escri02, fondo02 FONT oFont SIZE 11*ProPorH,16*ProPorV CENTER PICT "!" [b:1x5gxnk6]valid va011 $ " X"[/b:1x5gxnk6]
BITMAP
Hola FranciscoA y gracias por tu interes pero no es por ese motivo ya que va011 es un blanco y si pulsas el ENTER si pasa de un campo a otro hasta el final.
BITMAP
saludos se pueden mostrar 2 bitmap uno sobre otro, lo que quiero es ver en pantalla una planilla con 10 firmas, pero dependiendo de un Id enseñar solo una y las otras nueve ponerles un bitmap borroso, osea que se entienda solo 1 de las 9, segun unas coordenadas de renglon, muestro la de esa coordenada y las demas le monto como un vidrio opaco, alguna idea? alguien ha hecho algo parecido? gracias alejandro
BITMAP
alguna gentil idea, gracias
BITMAP
Alejandro, Creo usando las propiedades Hide() y Show() del bitmap pudieras resolver el problema. Saludos, George
BITMAP
[quote="QAZWSX2K":16hlyh5c]alguna gentil idea, gracias[/quote:16hlyh5c] Se me ocurre hacer dos bmps de cada uno: uno nitido y otro borroso y en función del ID enseñar uno u otro No es lo que preguntas pero creo que podrías solucionarlo asi Un saludo
BITMAP
Funcion original de Daniel, [url:221gdvb3]http&#58;//forums&#46;fivetechsupport&#46;com/viewtopic&#46;php?f=6&t=22517&p=120188&hilit=BlurEffect#p120083[/url:221gdvb3] modificada a mis necesidades... BlurEffect( oDIALOG, nTimes, lForWard, WinXp) oDialog == objeto a pintar vidrio opaco //dialogo, ventana, boton, foto, etc... nTimes == Veces a ser pintado para crear un efecto de movimiento o degradado /// yo uso 8 para que no tarde mucho en Win7 lForward == .T. hacia adelante, .F. Hacia atras... WinXp == .T. Windows Xp, .F. Windows Vista o Win7 ///Lo que pasa es que Xp es mucho más lento Puedes usarlo así: [code=fw:221gdvb3]<div class="fw" id="{CB}" style="font-family: monospace;">BlurEffect<span style="color: #000000;">&#40;</span>oFoto<span style="color: #000000;">&#41;</span><br /> </div>[/code:221gdvb3] [code=fw:221gdvb3]<div class="fw" id="{CB}" style="font-family: monospace;"><span style="color: #00C800;">FUNCTION</span> BlurEffect<span style="color: #000000;">&#40;</span> oDIALOG, nTimes, lForWard, WinXp<span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">LOCAL</span> hBmp, i, hBlur<br />    <br />    <span style="color: #00C800;">DEFAULT</span> nTimes := <span style="color: #000000;">4</span>, lForWard := .T., WinXp := .T. <br />    <br />    SysRefresh<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />    <br />    oDIALOG:<span style="color: #000000;">GetDC</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />    <br />    hBmp := MakeBkBmp<span style="color: #000000;">&#40;</span> oDIALOG:<span style="color: #000000;">hWnd</span> , oDIALOG:<span style="color: #000000;">hDC</span> <span style="color: #000000;">&#41;</span><br />    <br />    <span style="color: #00C800;">If</span> IsWin7<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span> .AND. !WinXp <br />        <span style="color: #00C800;">FOR</span> i := <span style="color: #000000;">1</span> <span style="color: #0000ff;">TO</span> nTimes<br />            <span style="color: #00C800;">If</span><span style="color: #000000;">&#40;</span> !lForWard, nTimes := nTimes - <span style="color: #000000;">1</span> , <span style="color: #000000;">&#41;</span><br />        <br />            hBlur := Blur<span style="color: #000000;">&#40;</span> hBmp , <span style="color: #00C800;">If</span><span style="color: #000000;">&#40;</span> lForWard, i , nTimes * <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span><br />            <br />            PalBmpDraw<span style="color: #000000;">&#40;</span> oDIALOG:<span style="color: #000000;">hDC</span> , <span style="color: #000000;">0</span> , <span style="color: #000000;">0</span> , hBlur <span style="color: #000000;">&#41;</span><br />        <span style="color: #00C800;">Next</span><br />    <span style="color: #00C800;">Else</span><br />        hBlur := Blur<span style="color: #000000;">&#40;</span> hBmp , nTimes * <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span><br />        <br />        PalBmpDraw<span style="color: #000000;">&#40;</span> oDIALOG:<span style="color: #000000;">hDC</span> , <span style="color: #000000;">0</span> , <span style="color: #000000;">0</span> , hBlur <span style="color: #000000;">&#41;</span><br />    <span style="color: #00C800;">EndIf</span><br />    <br />    DeleteObject<span style="color: #000000;">&#40;</span> hBmp <span style="color: #000000;">&#41;</span><br />    DeleteObject<span style="color: #000000;">&#40;</span> hBlur <span style="color: #000000;">&#41;</span><br />    <br />    oDIALOG:<span style="color: #000000;">ReleaseDC</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">RETURN</span> <span style="color: #00C800;">NIL</span><br /> </div>[/code:221gdvb3] Para quitar el efecto, basta con un simple [code=fw:221gdvb3]<div class="fw" id="{CB}" style="font-family: monospace;">oFoto:<span style="color: #0000ff;">Refresh</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span></div>[/code:221gdvb3]
BITMAP NO TRANSPARENT
I HAVE A BITMAP @ 10,10 BITMAP filename "test.bmp" SIZE 64,64 DESIGN i MUST MOVE THIS BITMAP ON A WINDOW WITH DRAWGRID FUNCTION THIS BITMAP IS NOT TRANSPARENT AND WHEN i MOVE IT COPY THE BACKGROUND ON NEW POSITION HOW i CAN TO MOVE THIS BITMAP ON MODE TRANSPARENT ON THIS WINDOW ? [b:1u5hsgf5]THE SIMPLY CODE [/b:1u5hsgf5] [code=fw:1u5hsgf5]<div class="fw" id="{CB}" style="font-family: monospace;"> <span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"fivewin.ch"</span><br /><br /><span style="color: #00C800;">FUNCTION</span> main<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">LOCAL</span> oWnd ,oBmp<br /><br /><span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">window</span> oWnd <span style="color: #0000ff;">FROM</span> <span style="color: #000000;">10</span>,<span style="color: #000000;">10</span> <span style="color: #0000ff;">TO</span> <span style="color: #000000;">80</span>,<span style="color: #000000;">80</span><br /><br />@ <span style="color: #000000;">10</span>,<span style="color: #000000;">10</span> BITMAP oBmp &nbsp;filename <span style="color: #ff0000;">"C:<span style="color: #000000;">\F</span>WH<span style="color: #000000;">\b</span>itmaps<span style="color: #000000;">\3</span>2x32<span style="color: #000000;">\p</span>lus.bmp"</span> DESIGN &nbsp; &nbsp;<span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">64</span>,<span style="color: #000000;">64</span><br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; oBmp:<span style="color: #000000;">ltransparent</span>:=.t.<br /><br /><span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">window</span> oWnd <span style="color: #0000ff;">ON</span> <span style="color: #0000ff;">PAINT</span> DRAWGRID<span style="color: #000000;">&#40;</span> oWnd:<span style="color: #000000;">hWnd</span>, oWnd:<span style="color: #000000;">hdc</span>, <span style="color: #000000;">1</span>, <span style="color: #000000;">30</span>, <span style="color: #000000;">30</span> <span style="color: #000000;">&#41;</span><br /><br /><span style="color: #00C800;">RETURN</span> <span style="color: #00C800;">NIL</span><br /><br /><span style="color: #00D7D7;">#pragma</span> BEGINDUMP<br /><br /><span style="color: #00D7D7;">#include</span> <Windows.h><br /><span style="color: #00D7D7;">#include</span> <HbApi.h><br /><br /><span style="color: #B900B9;">//----------------------------------------------------------------------------//</span><br /><br /><span style="color: #00C800;">HB_FUNC</span><span style="color: #000000;">&#40;</span> DRAWGRID <span style="color: #000000;">&#41;</span> <span style="color: #B900B9;">// hWnd, hDC, @cPS, wGridX, wGridY</span><br /><span style="color: #000000;">&#123;</span><br />&nbsp; &nbsp;WORD wRow, wCol;<br />&nbsp; &nbsp;HDC hDC = <span style="color: #000000;">&#40;</span> HDC <span style="color: #000000;">&#41;</span> hb_parnl<span style="color: #000000;">&#40;</span> <span style="color: #000000;">2</span> <span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp;PAINTSTRUCT * ps = <span style="color: #000000;">&#40;</span> PAINTSTRUCT * <span style="color: #000000;">&#41;</span> hb_parc<span style="color: #000000;">&#40;</span> <span style="color: #000000;">3</span> <span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp;WORD wGridX = hb_parni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">4</span> <span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp;WORD wGridY = hb_parni<span style="color: #000000;">&#40;</span> <span style="color: #000000;">5</span> <span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp;RECT rc;<br />&nbsp; &nbsp;WORD wWidth, wHeight;<br />&nbsp; &nbsp;<br />&nbsp; &nbsp;HPEN hOldPen;<br />&nbsp; &nbsp;HPEN hGray &nbsp; = CreatePen<span style="color: #000000;">&#40;</span> PS_SOLID, <span style="color: #000000;">0</span>, RGB<span style="color: #000000;">&#40;</span> <span style="color: #000000;">210</span>, <span style="color: #000000;">210</span>, <span style="color: #000000;">210</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp;HPEN hGray2 &nbsp;= CreatePen<span style="color: #000000;">&#40;</span> PS_SOLID, <span style="color: #000000;">0</span>, RGB<span style="color: #000000;">&#40;</span> <span style="color: #000000;">230</span>, <span style="color: #000000;">230</span>, <span style="color: #000000;">230</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp;<br />&nbsp; &nbsp;hOldPen = <span style="color: #000000;">&#40;</span> HPEN <span style="color: #000000;">&#41;</span> SelectObject<span style="color: #000000;">&#40;</span> hDC, hGray <span style="color: #000000;">&#41;</span>;<br /><br />&nbsp; &nbsp;GetWindowRect<span style="color: #000000;">&#40;</span> <span style="color: #000000;">&#40;</span> HWND <span style="color: #000000;">&#41;</span> hb_parnl<span style="color: #000000;">&#40;</span> <span style="color: #000000;">1</span> <span style="color: #000000;">&#41;</span>, &rc <span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp;wWidth &nbsp;= rc.<span style="color: #0000ff;">right</span> - rc.<span style="color: #0000ff;">left</span> + <span style="color: #000000;">1</span>;<br />&nbsp; &nbsp;wHeight = rc.bottom - rc.top + <span style="color: #000000;">1</span>;<br /><br />&nbsp; &nbsp;<span style="color: #00C800;">for</span><span style="color: #000000;">&#40;</span> wRow = <span style="color: #000000;">0</span>; wRow <= wHeight; wRow += wGridX <span style="color: #000000;">&#41;</span><br />&nbsp; &nbsp; <span style="color: #000000;">&#123;</span><br />&nbsp; &nbsp; &nbsp; &nbsp; MoveTo<span style="color: #000000;">&#40;</span> hDC, <span style="color: #000000;">0</span>, wRow <span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp; &nbsp; &nbsp; LineTo<span style="color: #000000;">&#40;</span> hDC, wWidth, wRow <span style="color: #000000;">&#41;</span> ; <br />&nbsp; &nbsp; <span style="color: #000000;">&#125;</span><br />&nbsp; &nbsp; &nbsp; <br />&nbsp; &nbsp;<span style="color: #00C800;">for</span><span style="color: #000000;">&#40;</span> wCol = <span style="color: #000000;">0</span>; wCol <= wWidth; wCol += wGridY <span style="color: #000000;">&#41;</span><br />&nbsp; &nbsp; <span style="color: #000000;">&#123;</span><br />&nbsp; &nbsp; &nbsp; &nbsp; MoveTo<span style="color: #000000;">&#40;</span> hDC, wCol, <span style="color: #000000;">0</span> <span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp; &nbsp; &nbsp; LineTo<span style="color: #000000;">&#40;</span> hDC, wCol, wHeight <span style="color: #000000;">&#41;</span> ; <br />&nbsp; &nbsp; <span style="color: #000000;">&#125;</span><br /><br />&nbsp; &nbsp;SelectObject<span style="color: #000000;">&#40;</span> hDC, hGray2 <span style="color: #000000;">&#41;</span>;<br /><br />&nbsp; &nbsp;<span style="color: #00C800;">for</span><span style="color: #000000;">&#40;</span> wRow = wGridX/<span style="color: #000000;">2</span>; wRow <= wHeight; wRow += wGridX <span style="color: #000000;">&#41;</span><br />&nbsp; &nbsp; <span style="color: #000000;">&#123;</span><br />&nbsp; &nbsp; &nbsp; &nbsp; MoveTo<span style="color: #000000;">&#40;</span> hDC, <span style="color: #000000;">0</span>, wRow <span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp; &nbsp; &nbsp; LineTo<span style="color: #000000;">&#40;</span> hDC, wWidth, wRow <span style="color: #000000;">&#41;</span> ; <br />&nbsp; &nbsp; <span style="color: #000000;">&#125;</span><br />&nbsp; &nbsp; &nbsp; <br />&nbsp; &nbsp;<span style="color: #00C800;">for</span><span style="color: #000000;">&#40;</span> wCol = wGridY/<span style="color: #000000;">2</span>; wCol <= wWidth; wCol += wGridY <span style="color: #000000;">&#41;</span><br />&nbsp; &nbsp; <span style="color: #000000;">&#123;</span><br />&nbsp; &nbsp; &nbsp; &nbsp; MoveTo<span style="color: #000000;">&#40;</span> hDC, wCol, <span style="color: #000000;">0</span> <span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp; &nbsp; &nbsp; LineTo<span style="color: #000000;">&#40;</span> hDC, wCol, wHeight <span style="color: #000000;">&#41;</span> ; <br />&nbsp; &nbsp; <span style="color: #000000;">&#125;</span><br />&nbsp; &nbsp; &nbsp;<br />&nbsp; &nbsp;SelectObject<span style="color: #000000;">&#40;</span> hDC, hOldPen <span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp;DeleteObject<span style="color: #000000;">&#40;</span> hGray <span style="color: #000000;">&#41;</span>;<br />&nbsp; &nbsp;DeleteObject<span style="color: #000000;">&#40;</span> hGray2<span style="color: #000000;">&#41;</span>;<br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<span style="color: #B900B9;">//SetPixel( hDC, wCol, wRow, 0 );</span><br /><span style="color: #000000;">&#125;</span><br /><br /><span style="color: #B900B9;">//----------------------------------------------------------------------------//</span><br /><br /><span style="color: #00D7D7;">#pragma</span> ENDDUM</div>[/code:1u5hsgf5]
BITMAP NO TRANSPARENT
Hello silvio i will explain you... 1.- the current bitmap was alpha channel with white background, you can use this bitmap... [img:25n9sv1y]http&#58;//www&#46;sitasoft&#46;com/fivewin/bitmap/plus2&#46;bmp[/img:25n9sv1y] [url:25n9sv1y]http&#58;//www&#46;sitasoft&#46;com/fivewin/bitmap/plus2&#46;bmp[/url:25n9sv1y] 2.- the transparent in all controls come from the parent brush no from image background. example: [img:25n9sv1y]http&#58;//www&#46;sitasoft&#46;com/fivewin/bitmap/grid&#46;bmp[/img:25n9sv1y] [url:25n9sv1y]http&#58;//www&#46;sitasoft&#46;com/fivewin/bitmap/grid&#46;bmp[/url:25n9sv1y] [code=fw:25n9sv1y]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"fivewin.ch"</span><br /><br /><span style="color: #00C800;">FUNCTION</span> main<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><span style="color: #00C800;">LOCAL</span> oWnd ,oBmp<br /><br /><span style="color: #00C800;">LOCAL</span> oBrush <br /><br /><span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">BRUSH</span> oBrush FILE <span style="color: #ff0000;">"GRID.bmp"</span><br /><br /><span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">window</span> oWnd <span style="color: #0000ff;">FROM</span> <span style="color: #000000;">10</span>,<span style="color: #000000;">10</span> <span style="color: #0000ff;">TO</span> <span style="color: #000000;">80</span>,<span style="color: #000000;">80</span> <span style="color: #0000ff;">BRUSH</span> oBrush<br /><br />@ <span style="color: #000000;">10</span>,<span style="color: #000000;">10</span> BITMAP oBmp &nbsp;filename <span style="color: #ff0000;">"C:<span style="color: #000000;">\F</span>WH<span style="color: #000000;">\b</span>itmaps<span style="color: #000000;">\3</span>2x32<span style="color: #000000;">\p</span>lus2.bmp"</span> <span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">64</span>, <span style="color: #000000;">64</span> <span style="color: #0000ff;">ADJUST</span> TRANSPARENT NOBORDER<br /><br /><span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">window</span> oWnd <br /><br /><span style="color: #00C800;">RETURN</span> <span style="color: #00C800;">NIL</span><br /> </div>[/code:25n9sv1y] 3.- If you want move the bitmap around the window until the brush will be useless and will need paint the bitmap "with the hand" with transparencies techniques (seek in google about that) maybe bitblt function (<!-- m --><a class="postlink" href="http://msdn.microsoft.com/en-us/library/dd183370(VS.85">http://msdn.microsoft.com/en-us/library/dd183370(VS.85</a><!-- m -->).aspx) can help you, i don't know how do that
BITMAP NO TRANSPARENT
SAME ERROR WHEN YOU USE DESIGN COMMAND TO MOVE THE BITMAP IT COPY THE OLD BACKGROUND INTO NEW POSITION
BITMAP NO TRANSPARENT
Silvio [quote="Daniel Garcia-Gil":me2jr782]3.- If you want move the bitmap around the window until the brush will be useless and will need paint the bitmap "with the hand" with transparencies techniques (seek in google about that) maybe bitblt function (<!-- m --><a class="postlink" href="http://msdn.microsoft.com/en-us/library/dd183370(VS.85">http://msdn.microsoft.com/en-us/library/dd183370(VS.85</a><!-- m -->).aspx) can help you, i don't know how do that[/quote:me2jr782]
BITMAP NO TRANSPARENT
this is strange.... With the fivewin power why not we cannot move a bitmap transparent into a window with drawgrid ? I think we Not Know how make but i think and believe it can be done with the fivewin power language
BITMAP NO TRANSPARENT
Silvio it isn't strange... [quote="Silvio":3qhlfako]With the fivewin power why not we cannot move a bitmap transparent into a window with drawgrid ?[/quote:3qhlfako] yes, and already you do that, but with the Windows OS standar features FiveWin uses standard windows OS controls and other controls themselves, all controls created a "window". The standard Windows OS feature, to create a window, only supports transparencies with brush, FiveWin added design mode for a more comprehensive management controls, but can not escape from the Windows OS features. To do what you want, you can not use a normal control, you have to directly use the bitmap handle
BITMAP NO TRANSPARENT
Silvio i found a possible solution... but you need the brush, same my last example in CONTROL.PRG, method LButtonUp LOCATE [code=fw:274a024s]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><span style="color: #00C800;">if</span> Empty<span style="color: #000000;">&#40;</span> ::<span style="color: #000000;">nMResize</span> <span style="color: #000000;">&#41;</span><br />            ::<span style="color: #0000ff;">Move</span><span style="color: #000000;">&#40;</span> ::<span style="color: #000000;">nTop</span> + nRow - nMRow, ::<span style="color: #000000;">nLeft</span> + nCol - nMCol,,, .t. <span style="color: #000000;">&#41;</span><br /> </div>[/code:274a024s] ADD AFTER [code=fw:274a024s]<div class="fw" id="{CB}" style="font-family: monospace;">::<span style="color: #0000ff;">Refresh</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span></div>[/code:274a024s] [url:274a024s]http&#58;//www&#46;sitasoft&#46;com/fivewin/test/trans&#46;zip[/url:274a024s] [code=fw:274a024s]<div class="fw" id="{CB}" style="font-family: monospace;"><br /><span style="color: #00D7D7;">#include</span> <span style="color: #ff0000;">"fivewin.ch"</span><br /><br /><span style="color: #00C800;">FUNCTION</span> main<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />&nbsp; &nbsp;<span style="color: #00C800;">LOCAL</span> oWnd ,oBmp<br />&nbsp; &nbsp;<span style="color: #00C800;">LOCAL</span> oBrush <br />&nbsp; &nbsp;<br />&nbsp; &nbsp;<span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">BRUSH</span> oBrush FILE <span style="color: #ff0000;">"grid.bmp"</span><br />&nbsp; &nbsp;<br />&nbsp; &nbsp;<span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">WINDOW</span> oWnd <span style="color: #0000ff;">FROM</span> <span style="color: #000000;">10</span>,<span style="color: #000000;">10</span> <span style="color: #0000ff;">TO</span> <span style="color: #000000;">400</span>, <span style="color: #000000;">400</span> <span style="color: #0000ff;">PIXEL</span> <span style="color: #0000ff;">BRUSH</span> oBrush <br />&nbsp; &nbsp;<br />&nbsp; &nbsp;@ <span style="color: #000000;">10</span>,<span style="color: #000000;">10</span> BITMAP oBmp &nbsp;filename <span style="color: #ff0000;">"plus2.bmp"</span> <span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">64</span>, <span style="color: #000000;">64</span> <span style="color: #0000ff;">ADJUST</span> TRANSPARENT NOBORDER DESIGN<br />&nbsp; &nbsp;<br />&nbsp; &nbsp;<span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">window</span> oWnd <br /><br /><span style="color: #00C800;">RETURN</span> <span style="color: #00C800;">NIL</span><br />&nbsp;</div>[/code:274a024s]
BITMAP TRANSPARENTES
AMIGOS, TENGO UN BITMAP DESDE RECURSO CON FONDO 255,255,255 (BLANCO) EN EL PRG TENGO: redefine bitmap oima resource 'tips' id 107 of otips TRANSPAREN EN EL RC TENGO: Class "TBtnBmp", Style: 0 | WS_CHILD | WS_VISIBLE desde recurso probé también con Class "Tbitmap". La cosa es que con FWH 2.4 sale perfectamente.... yo estoy utilizando ahora FWH 2.7.... ¿Cómo se hace? Mil gracias. LORENZO
BITMAP TRANSPARENTES
En el recurso tienes que usar: Class "TBitmap", Style: 0 | WS_CHILD | WS_VISIBLE
BITMAP no xbrowse!
Como colocar uma BITMAP no fundo de um xbrowse? ex: <!-- m --><a class="postlink" href="http://fivetechsoft.com/forums/viewtopic.php?t=9380">http://fivetechsoft.com/forums/viewtopic.php?t=9380</a><!-- m --> Grato
BITMAP no xbrowse!
UP!!!
BITMAP problem with different screen resolution
Hello, I have a strange problem displaying dialogs with bitmaps. A customer have send me a screendump of my program and as you can see, the bitmaps are to small for the dialog. As you can see, also the colum-with is to small. The text is not show completely <!-- s:cry: --><img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very sad" /><!-- s:cry: --> Here is the screendump on my PC [img:1ukecd42]http&#58;//www&#46;vms&#46;be/FWTest/tpsdoc1&#46;jpg[/img:1ukecd42] And here the 'bad' one [img:1ukecd42]http&#58;//www&#46;vms&#46;be/FWTest/tpsdoc2&#46;jpg[/img:1ukecd42] Does anyone have an solution for this problem. Thanks, Marc
BITMAP problem with different screen resolution
Marc I haven't tested this but on the init of the dialog maybe if you check the screen res, you could resize the bitmap controls to display properly, you might want to the the bitmap objects up as arrays ( if you haven't already so you do it in a loop). I don't know if this helps just an idea i thought could work. MD
BITMAP problem with different screen resolution
have u try : DEFINE BUTTON ... ADJUST
BITMAP problem with different screen resolution
tnhoe, I will try it with the ADJUST clause. Thanks, Marc
BITMAPS
Antonio,Can U insert on google page also all bitmaps and rc of Visual fw. thanksBecause I made a mistake...I need them!!
BITMAPS
Silvio,You can download them from here:<!-- w --><a class="postlink" href="http://www.fivetechsoft.com/files/visual">www.fivetechsoft.com/files/visual</a><!-- w -->
BITMAPS
Antonio,please I have problem also for the cur and Icon ARRAY.BMPCONTROL.CURfivetech.icoWHY NOT CREATE A DLL OR A NEW FOLDER INTO VISUALFW WITH ALL RESOURCES ?
BITMAPS ON XBROWSE
i HAVE A FIELD TEXT CALLED TYPE WHERE I WANT SHOW A BITMAP FOR THIS FIELD THIS FIELD CAN BE ONLY ONE OF THIS ITEMS local aItems := { 'COMPUTER',; 'PORTATILE',; 'STAMPANTE',; 'MONITOR', ; 'TASTIERA', ; 'SWITCH', ; 'MOUSE',; 'POCKET',; 'SCANNER', ; 'PROIETTORE' , ; 'VIDEOCAMERA' , ; 'FILMCAMERA' , ; 'FOTOCAMERA' } ON DIALOG I CREATE A XBROWSE oApp():oGrid := TXBrowse():New( oApp():oDlg ) oApp():oGrid:nTop := 00 oApp():oGrid:nLeft := nSplit+2 oApp():oGrid:nBottom := 400 oApp():oGrid:nRight := 300 AND i WANT INSERT A COL WITH THIS FIELD oCol:= oApp():oGrid:AddCol() oCol:AddResource("sort1") oCol:AddResource("sort2") oCol:AddResource( 'TREE_HARD') oCol:AddResource( 'TREE_LAPTOP' ) oCol:AddResource( 'TREE_PRINTERS' ) oCol:AddResource( 'TREE_MONITOR' ) oCol:AddResource( 'TREE_KEYBOARD' ) oCol:AddResource( 'TREE_SWITCH' ) oCol:AddResource( 'TREE_MOUSE' ) oCol:AddResource( 'TREE_POCKET' ) oCol:AddResource( 'TREE_SCANNER' ) oCol:AddResource( 'TREE_PROJECT' ) oCol:AddResource( 'TREE_VCAM' ) oCol:AddResource( 'TREE_FCAM' ) oCol:AddResource( 'TREE_CAMERA' ) [b:qdso6rfu] oCol:bBmpData := { || AScan( aItems, Trim( (oDHard)->type ) + 2 ,) } [/b:qdso6rfu] oCol:cHeader := "Tipo" oCol:nWidth := 50 oCol:nHeadBmpNo := 2 oCol:nHeadBmpAlign := AL_RIGHT oCol:oDataFont := oFontGrid WHY IT MAKE ERROR ON [b:qdso6rfu] oCol:bBmpData := { || AScan( aItems, Trim( (oDHard)->type ) + 2 ,) } [/b:qdso6rfu] ?
BITMAPS ON XBROWSE
Silvio... [quote="Silvio":1bckcd5t]WHY IT MAKE ERROR ON oCol:bBmpData := { || AScan( aItems, Trim( (oDHard)->type ) + 2 ,) } ?[/quote:1bckcd5t] what error? please show the error... thanks
BITMAPS ON XBROWSE
Application =========== Path and name: C:\work\PRG\gut\main.Exe (32 bits) Size: 3,019,776 bytes Time from start: 0 hours 0 mins 10 secs Error occurred at: 18-02-2010, 15:26:36 Error description: Error BASE/1081 Argument error: + Args: [ 1] = C STAMPANTE [ 2] = N 2 Stack Calls =========== Called from: source\GUT210.PRG => (b)GUT210(124) Called from: .\source\classes\XBROWSE.PRG => TXBRWCOLUMN:PAINTDATA(8422) Called from: .\source\classes\XBROWSE.PRG => TXBROWSE:PAINT(1333) Called from: .\source\classes\XBROWSE.PRG => TXBROWSE:DISPLAY(990) Called from: .\source\classes\CONTROL.PRG => TCONTROL:HANDLEEVENT(1439) Called from: .\source\classes\XBROWSE.PRG => TXBROWSE:HANDLEEVENT(10158) Called from: .\source\classes\WINDOW.PRG => _FWH(3347) Called from: => DIALOGBOXINDIRECT(0) Called from: .\source\classes\DIALOG.PRG => TDIALOG:ACTIVATE(273) Called from: .\source\function\ERRSYSW.PRG => ERRORDIALOG(343) Called from: .\source\function\ERRSYSW.PRG => (b)ERRORSYS(27) Called from: source\GUT210.PRG => (b)GUT210(124) Called from: .\source\classes\XBROWSE.PRG => TXBRWCOLUMN:PAINTDATA(8422) Called from: .\source\classes\XBROWSE.PRG => TXBROWSE:PAINT(1333) Called from: .\source\classes\XBROWSE.PRG => TXBROWSE:DISPLAY(990) Called from: .\source\classes\CONTROL.PRG => TCONTROL:HANDLEEVENT(1439) Called from: .\source\classes\XBROWSE.PRG => TXBROWSE:HANDLEEVENT(10158) Called from: .\source\classes\WINDOW.PRG => _FWH(3347) Called from: => SYSREFRESH(0) Called from: source\MainLib.prg => PERFORM(445) Called from: source\main.prg => (b)TAPPLICATION:BUILDBTNBAR(505) Called from: Lib\TRBtn .prg => TRBTN:CLICK(363) Called from: Lib\TRBtn .prg => TRBTN:LBUTTONUP(539) Called from: => TWINDOW:HANDLEEVENT(0) Called from: .\source\classes\CONTROL.PRG => TCONTROL:HANDLEEVENT(1469) Called from: Lib\TRBtn .prg => TRBTN:HANDLEEVENT(1206) Called from: .\source\classes\WINDOW.PRG => _FWH(3347) Called from: => WINRUN(0) Called from: .\source\classes\WINDOW.PRG => TWINDOW:ACTIVATE(966) Called from: source\main.prg => TAPPLICATION:ACTIVATE(372) Called from: source\main.prg => MAIN(62) System
BITMAPS ON XBROWSE
Silvio... Trim( (oDHard)->type ) is a Type CHAR Trim( (oDHard)->type ) + 2 is wrong ( char + num ) maybe is AScan( aItems, Trim( (oDHard)->type ) ) + 2
BITMAPS ON XBROWSE
Thank 's a lot : I resolved ")"
BITMAPS a veces desaparecen
Hola, A veces, al llamar al preview de Fastreport y volver al menú principal los Bitmaps de la Ribbon Bar o de los diálogos (REDEFINE BITMAP ...) desaparecen. ¿Por qué puede ser debido?. Gracias <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->
BITMAPS a veces desaparecen
hola, solucionaste tu problema, a mi me pasa lo mismo, pero me sucedio cuando le coloque un MANIFEST a mis recursos, si lo solucionaste me pudes decir como garcias
BITMAPS a veces desaparecen
Hola, No, todavía FWH no lo ha corregido. Además, sucede lo mismo teniendo una Ribbon con varias pestañas y trasteando un poco, es decir, pulsando los botones al cabo de un tiempo los Bitmaps desaparecen. Tampoco la cláusula WHEN .f. funciona adecuadamente, hay veces que tras pulsar también se pierden los bitmaps. Esperemos que sea corregido pronto!!!
BITMAPS a veces desaparecen
mgsoft Proporciona un ejemplo que podamos podamos contruir para reproducir el error Gracias
BITMAPS a veces desaparecen
Daniel, Muchas gracias por tu atención. Te paso el ejemplo: <!-- m --><a class="postlink" href="http://rapidshare.com/files/452724544/errdani.zip">http://rapidshare.com/files/452724544/errdani.zip</a><!-- m --> También se produce el siguiente error cuando se acaba de pinchar un botón y hay otros en el grupo, el otro botón cambia el color: <!-- m --><a class="postlink" href="http://img34.imageshack.us/i/erroret.png/">http://img34.imageshack.us/i/erroret.png/</a><!-- m --> [url=http&#58;//img34&#46;imageshack&#46;us/i/erroret&#46;png/:1zgkl9ve][img:1zgkl9ve]http&#58;//img34&#46;imageshack&#46;us/img34/1121/erroret&#46;png[/img:1zgkl9ve][/url:1zgkl9ve]
BITMAPS a veces desaparecen
mgsoft abre TRBTN.PRG en el metodo MouseMove, cambia las lineas [code=fw:1gubkm4w]<div class="fw" id="{CB}" style="font-family: monospace;">   <span style="color: #00C800;">if</span> ::<span style="color: #000000;">oWnd</span>:<span style="color: #000000;">ClassName</span> == <span style="color: #ff0000;">"TRBGROUP"</span><br />      <span style="color: #00C800;">if</span> !::<span style="color: #000000;">oWnd</span>:<span style="color: #000000;">lMOver</span><br />         ::<span style="color: #000000;">oWnd</span>:<span style="color: #000000;">lMOver</span>:=.t.<br />         ::<span style="color: #000000;">oWnd</span>:<span style="color: #0000ff;">Refresh</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br />      <span style="color: #00C800;">endif</span><br />   <span style="color: #00C800;">endif</span></div>[/code:1gubkm4w] por estas lineas [code=fw:1gubkm4w]<div class="fw" id="{CB}" style="font-family: monospace;">   <span style="color: #00C800;">if</span> ::<span style="color: #000000;">oWnd</span>:<span style="color: #000000;">ClassName</span> == <span style="color: #ff0000;">"TRBGROUP"</span><br />      ::<span style="color: #000000;">oWnd</span>:<span style="color: #000000;">MouseMove</span><span style="color: #000000;">&#40;</span> nRow, nCol, nKeyFlags <span style="color: #000000;">&#41;</span><br />   <span style="color: #00C800;">endif</span></div>[/code:1gubkm4w]
BITMAPS a veces desaparecen
Daniel, Muchas gracias. Lo pruebo y te comento. También aprovecho para preguntarte qué hay que hacer para cuando se sitúe el ratón sobre una opción se vea así: Así bien: [url=http&#58;//img171&#46;imageshack&#46;us/i/tamaobotonbien&#46;png/:m2xjcjul][img:m2xjcjul]http&#58;//img171&#46;imageshack&#46;us/img171/4050/tamaobotonbien&#46;png[/img:m2xjcjul][/url:m2xjcjul] Así MAL: [url=http&#58;//img705&#46;imageshack&#46;us/i/botonmal&#46;png/:m2xjcjul][img:m2xjcjul]http&#58;//img705&#46;imageshack&#46;us/img705/1438/botonmal&#46;png[/img:m2xjcjul][/url:m2xjcjul] Muchas gracias nuevamente.
BITMAPS a veces desaparecen
Saludos Los cambios hechos son para utilizar tambien codeblock y no solo colors fijos, el cual recibe como argumento el status del "mouse over" sobre el boton (activo/no activo) disponible para la proxima version de fivewin ejemplo de su uso: [code=fw:kcgi3zrk]<div class="fw" id="{CB}" style="font-family: monospace;">  <br />   @ <span style="color: #000000;">3</span>,<span style="color: #000000;">5</span> ADD <span style="color: #0000ff;">BUTTON</span> oBtn31 <span style="color: #0000ff;">PROMPT</span> <span style="color: #ff0000;">"Change"</span>+CRLF+<span style="color: #ff0000;">"Styles"</span> BITMAP <span style="color: #ff0000;">"..<span style="color: #000000;">\b</span>itmaps<span style="color: #000000;">\s</span>tylechange32.BMP"</span> GROUP oGr3 ;<br />     <span style="color: #0000ff;">ROUND</span> RSIZE <span style="color: #000000;">2</span> <span style="color: #0000ff;">SIZE</span> <span style="color: #000000;">65</span>,<span style="color: #000000;">75</span> TOP;<br />     LINECOLORS CLR_WHITE, <span style="color: #000000;">&#123;</span>| lOver| <span style="color: #00C800;">If</span><span style="color: #000000;">&#40;</span> lOver, RGB<span style="color: #000000;">&#40;</span> <span style="color: #000000;">221</span>, <span style="color: #000000;">207</span>, <span style="color: #000000;">155</span> <span style="color: #000000;">&#41;</span>, RGB<span style="color: #000000;">&#40;</span> <span style="color: #000000;">141</span>, <span style="color: #000000;">178</span>, <span style="color: #000000;">227</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#125;</span><br /> </div>[/code:kcgi3zrk] se veria asi: antes: [img:kcgi3zrk]http&#58;//www&#46;sitasoft&#46;net/fivewin/screen/rbc1&#46;png[/img:kcgi3zrk] despues: [img:kcgi3zrk]http&#58;//www&#46;sitasoft&#46;net/fivewin/screen/rbc2&#46;png[/img:kcgi3zrk]
BITMAPS a veces desaparecen
Muchas gracias. ¿Pudiste reproducir la pérdida de BMPS?. ¿También estará en FWH los colores de Office 2010?. <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->
BITMAPS a veces desaparecen
[quote="mgsoft":1llahjy3]¿Pudiste reproducir la pérdida de BMPS?.[/quote:1llahjy3] no [quote="mgsoft":1llahjy3]¿También estará en FWH los colores de Office 2010?.[/quote:1llahjy3] los controles ribbon son altamente configurables... estan diseñados para ser "adoptados" de la forma que el usuario quiera.. creo que con este nuevo cambio es muy util para la personalizacion del control
BITMAPS a veces desaparecen
Muchas gracias, lo es. ¿Cómo puedo poner el look 2010 en el menú, ribbon y barra de estado inferior?. <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->
BITMAPS a veces desaparecen
Baje el zip donde está el ejemplo y lo que noto es que cuando redimensionas la ventana ( estirándola y comprimiendola ) también pierde los bmp´s. Salu2
BLINK EN CELDA/FILA XBROWSE - Mr RAO / ???
Saludos, retomando este tema, habra alguna manera de que usando alguna clausula como BLINK en el color de la fila de un xbrowse, este titile, parpadee(BLINK) sin necesidad de usar la funcion con el timer...? esto seria muy practico para resaltar registros bajo alguna condicion, es una idea que se me viene y se que muchos podrian necesitar usar, y si es que ya existe, algun ejemplo de como usarla... gracias, saludos... <!-- s:shock: --><img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked" /><!-- s:shock: -->
BLINK EN CELDA/FILA XBROWSE - Mr RAO / ???
Greetings, returning to this topic, is there a way that using a clause such as BLINK in the color of the row of an xbrowse, this blinks (BLINK) without the need to use the function with the timer...? This would be very practical to highlight records under some condition, it's an idea that came to me and I know many might need to use it, and if it already exists, some example of how to use it... thanks, regards... <!-- s:shock: --><img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked" /><!-- s:shock: -->
BLINK EN CELDA/FILA XBROWSE - Mr RAO / ???
Hasta donde yo sé, BLINK funciona solo en SAYS y lo mejor es SSAY.PRG y tenemos Dynamic SAYS con DSAY.PRG. Quizás el señor Rao haga un milagro. jajajajaja. Regards, saludos.
BLINK EN CELDA/FILA XBROWSE - Mr RAO / ???
[quote="karinha":3t2b1gik]Hasta donde yo sé, BLINK funciona solo en SAYS y lo mejor es SSAY.PRG y tenemos Dynamic SAYS con DSAY.PRG. Quizás el señor Rao haga un milagro. jajajajaja. Regards, saludos.[/quote:3t2b1gik] Saludos Karinha, hay esta propuesta, no se si eso de píe a una solucion <!-- l --><a class="postlink-local" href="https://forums.fivetechsupport.com/viewtopic.php?f=6&t=32201&sid=a5a58954f196d6736da9800876fe7ea6#p204602">viewtopic.php?f=6&t=32201&sid=a5a58954f196d6736da9800876fe7ea6#p204602</a><!-- l -->
BLINK EN CELDA/FILA XBROWSE - Mr RAO / ???
Hola, esto es un truco. No pertenece a xBrowse(), probablemente causará efectos secundarios y el efecto visual puede ser horrible para el usuario. Mejor esperar señor Rao. [code=fw:meptcm7f]<div class="fw" id="{CB}" style="font-family: monospace;"><br />&nbsp; &nbsp;<span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">TIMER</span> oCLITimer <span style="color: #0000ff;">OF</span> oWnd <span style="color: #0000ff;">INTERVAL</span> <span style="color: #000000;">300</span> <span style="color: #0000ff;">ACTION</span> Blinking<span style="color: #000000;">&#40;</span> oBrw <span style="color: #000000;">&#41;</span><br /><br />&nbsp; &nbsp;<span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">TIMER</span> oCLITimer<br /><br /><br /><span style="color: #00C800;">FUNCTION</span> Blinking<span style="color: #000000;">&#40;</span> oBrw <span style="color: #000000;">&#41;</span><br /><br />&nbsp; &nbsp;<span style="color: #00C800;">IF</span> .NOT. oBrw:<span style="color: #000000;">lFocused</span><br /><br />&nbsp; &nbsp; &nbsp; oBrw:<span style="color: #000000;">nClrNFBack</span> := iif<span style="color: #000000;">&#40;</span> oBrw:<span style="color: #000000;">nClrNFBack</span> == oBrw:<span style="color: #000000;">nClrBackFocus</span>, oBrw:<span style="color: #000000;">nClrBackFocus</span>, CLR_BLACK <span style="color: #000000;">&#41;</span><br />&nbsp; &nbsp; &nbsp; oBrw:<span style="color: #000000;">nClrNFFore</span> := iif<span style="color: #000000;">&#40;</span> oBrw:<span style="color: #000000;">nClrNFFore</span> == oBrw:<span style="color: #000000;">nClrBackFocus</span>, CLR_BLACK, oBrw:<span style="color: #000000;">nClrBackFocus</span> <span style="color: #000000;">&#41;</span><br />&nbsp; &nbsp; &nbsp; oBrw:<span style="color: #0000ff;">Refresh</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><br />&nbsp; &nbsp;<span style="color: #00C800;">ENDIF</span><br /><br /><span style="color: #00C800;">RETURN</span> .T.<br />&nbsp;</div>[/code:meptcm7f] Regards, saludos.
BLINK EN CELDA/FILA XBROWSE - Mr RAO / ???
[quote="karinha":zndst6gn]Hola, esto es un truco. No pertenece a xBrowse(), probablemente causará efectos secundarios y el efecto visual puede ser horrible para el usuario. Mejor esperar señor Rao. [code=fw:zndst6gn]<div class="fw" id="{CB}" style="font-family: monospace;"><br />   <span style="color: #0000ff;">DEFINE</span> <span style="color: #0000ff;">TIMER</span> oCLITimer <span style="color: #0000ff;">OF</span> oWnd <span style="color: #0000ff;">INTERVAL</span> <span style="color: #000000;">300</span> <span style="color: #0000ff;">ACTION</span> Blinking<span style="color: #000000;">&#40;</span> oBrw <span style="color: #000000;">&#41;</span><br /><br />   <span style="color: #0000ff;">ACTIVATE</span> <span style="color: #0000ff;">TIMER</span> oCLITimer<br /><br /><br /><span style="color: #00C800;">FUNCTION</span> Blinking<span style="color: #000000;">&#40;</span> oBrw <span style="color: #000000;">&#41;</span><br /><br />   <span style="color: #00C800;">IF</span> .NOT. oBrw:<span style="color: #000000;">lFocused</span><br /><br />      oBrw:<span style="color: #000000;">nClrNFBack</span> := iif<span style="color: #000000;">&#40;</span> oBrw:<span style="color: #000000;">nClrNFBack</span> == oBrw:<span style="color: #000000;">nClrBackFocus</span>, oBrw:<span style="color: #000000;">nClrBackFocus</span>, CLR_BLACK <span style="color: #000000;">&#41;</span><br />      oBrw:<span style="color: #000000;">nClrNFFore</span> := iif<span style="color: #000000;">&#40;</span> oBrw:<span style="color: #000000;">nClrNFFore</span> == oBrw:<span style="color: #000000;">nClrBackFocus</span>, CLR_BLACK, oBrw:<span style="color: #000000;">nClrBackFocus</span> <span style="color: #000000;">&#41;</span><br />      oBrw:<span style="color: #0000ff;">Refresh</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><br /><br />   <span style="color: #00C800;">ENDIF</span><br /><br /><span style="color: #00C800;">RETURN</span> .T.<br /> </div>[/code:zndst6gn] Regards, saludos.[/quote:zndst6gn] Estoy de acuerdo contigo, pero igual voy a probarlo a ver como se ve... creo y espero Mr RAO, tenga una solucion mas eficaz... saludos, gracias... <!-- s:shock: --><img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked" /><!-- s:shock: -->
BLINK EN CELDA/FILA XBROWSE - Mr RAO / ???
Sorry, there is no such feature right now.
BLINK EN CELDA/FILA XBROWSE - Mr RAO / ???
[quote="nageswaragunupudi":kxzro345]Sorry, there is no such feature right now.[/quote:kxzro345] ok, I'll look for some temporary solution, thanks... <!-- s:shock: --><img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked" /><!-- s:shock: -->
BLINKER : 1148 : que significa
me aparece este error, el codigo esta ok, pero sigue molestando, sabe alguien que es esto
BLINKER : 1148 : que significa
Luis: Agrega BLINKER CLIPPER SYMBOL OFF al archivo de linkeado. 1148: BLINKER CLIPPER SYMBOL OFF required for huge symbol table ------------------------------------------------------------------------------ This message will only occur with CA-Clipper 5.x Windows programs, and indicates that the symbol table is too large to perform symbol table compression due to limitations in the CLIPPER.LIB run time. Simply add the command BLINKER CLIPPER SYMBOL OFF to the end of the link script file to remove this error message and create the .EXE. Saludos,
BLOB in SQL statement
Hello All, Im Using Ads 8.1 How can I save BLOB (image) via SQL script/command? I tried: AdsPrepareSQL() AdsSetBinary() AdsExecuteSQL() But "Error: Unresolved external.." on ADSSETBINARY() Any help? Regards, FAP
BLOB in SQL statement
This is not direct answer to your question. But i we want to store images in ADT table, we can easily store then and retrieve them in IMAGE type column. We can store and retrieve image data just like a memo field. Please see \fwh\samples\xbradt.prg. The images stored can be browsed inline and also printed by report method of xbrowse Here is a screen shot from xbradt.prg: [url=http&#58;//img34&#46;imageshack&#46;us/my&#46;php?image=xbradt&#46;jpg:fkvwdm4m][img:fkvwdm4m]http&#58;//img34&#46;imageshack&#46;us/img34/9595/xbradt&#46;jpg[/img:fkvwdm4m][/url:fkvwdm4m] When it is so simple to handle images, why should be bothered to adopt more complex blob methods?
BLOB in SQL statement
Dear RAO, My simple method is this function to put image (blob) into the table (ADT/FoxPro)... [code=fw:dzsmcpxq]<div class="fw" id="{CB}" style="font-family: monospace;"><br />lSaved := BLOB-><span style="color: #000000;">&#40;</span> AdsFile2Blob<span style="color: #000000;">&#40;</span>cImgFile, <span style="color: #ff0000;">'PICTURE'</span>, ADS_IMAGE<span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#41;</span> &nbsp;<br />&nbsp;</div>[/code:dzsmcpxq] works all the time. But I have this SQL string/command which I need to include the blob fields to insert the image. btw, the connection is via internet. I wish to discuss the subject further. My best regards, FAP
BLOB in SQL statement
The simplest thing I do ( ADT, ADS_CDX and DBFCDX ) is this: ALIAS->FIELDNAME := MemoRead( <imagefile> )
BLOB in SQL statement
Thanks RAO for the advise. <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) --> Regrads, FAP
BLOQUEAR BOTON BTNBMP
Amigos puedo bloquear un boton BTNBMP REDEFINE BTNBMP oBtns[nSit] ID bId OF oDlg RESOURCE "mesa_ocup" when .F. Se me ve gris y yo quiero q se ve al bitmap pero q no haga nada saludos
BLOQUEAR BOTON BTNBMP
Prueba asi: REDEFINE BTNBMP oBtns[nSit] ID bId OF oDlg RESOURCE "mesa_ocup" ACTION IF(lCodicion, HazAlgo(), Nil) Salu2
BLUEHOST.COM: Hardware Maintenance for fivetechsoft.com
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BMAKE CON FWH ERROR INSOLITO
Estimados amigos Estoy usando el Bmake con un archivo .MAK para construir aplicaciones en Windows 7 Cuando lo ejecuto en una carpeta determinada, la aplicacion se construye perfectamente Si lo ejecuto en una[b:3hmrf0xa] carpeta distinta[/b:3hmrf0xa] para construir otra aplicacion me da el error que les muestro debajo [code=fw:3hmrf0xa]<div class="fw" id="{CB}" style="font-family: monospace;"><br />MAKE Version <span style="color: #000000;">5.2</span>  Copyright <span style="color: #000000;">&#40;</span>c<span style="color: #000000;">&#41;</span> <span style="color: #000000;">1987</span>, <span style="color: #000000;">2000</span> Borland<br />    bcc32  /c trazafar.c<br />Borland C++ <span style="color: #000000;">5.5</span><span style="color: #000000;">.1</span> <span style="color: #00C800;">for</span> Win32 Copyright <span style="color: #000000;">&#40;</span>c<span style="color: #000000;">&#41;</span> <span style="color: #000000;">1993</span>, <span style="color: #000000;">2000</span> Borland<br />trazafar.c:<br /><span style="color: #000000;">Error</span> E2209 trazafar.c <span style="color: #000000;">7</span>: <span style="color: #000000;">Unable</span> <span style="color: #0000ff;">to</span> open include file <span style="color: #ff0000;">'hbvmpub.h'</span><br />Error E2209 trazafar.c <span style="color: #000000;">8</span>: <span style="color: #000000;">Unable</span> <span style="color: #0000ff;">to</span> open include file <span style="color: #ff0000;">'hbinit.h'</span><br />Error E2258 trazafar.c <span style="color: #000000;">11</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">12</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">13</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">14</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">15</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">16</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">17</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">18</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">19</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">20</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">21</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">22</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">23</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">24</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">25</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">26</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">27</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">28</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">29</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">30</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">31</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">32</span>: <span style="color: #000000;">Declaration</span> was exparpeta y le actualizo los nombres de aplicacion y prgected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2258 trazafar.c <span style="color: #000000;">33</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />Error E2228 trazafar.c <span style="color: #000000;">33</span>: <span style="color: #000000;">Too</span> many error or warning messages in <span style="color: #00C800;">function</span> <span style="color: #00C800;">HB_FUNC</span><br />*** <span style="color: #000000;">26</span> errors in Compile ***<br /><br />** error <span style="color: #000000;">1</span> ** deleting c:\trazafar\OBJ\trazafar.obj<br /><br /> </div>[/code:3hmrf0xa] He verificado todos los paths en el archivo .MAK y estan correctos, al igual que la sintaxis ya que hago una copia del que funciona en la primer carpeta actualizando el nombre de aplicacion y prg's a usar. Les adjunto el archivo .MAK para que vean si se me esta pasando algo [code=fw:3hmrf0xa]<div class="fw" id="{CB}" style="font-family: monospace;">##############################################################################<br /># Template make file <span style="color: #00C800;">for</span> FWH and Borland Make tool                           #<br /># Copyright FiveTech <span style="color: #000000;">2002</span>                                                    #<br /># Written by Ignacio Ortiz de Zuñiga                                         #<br />##############################################################################<br /><br /><br /># Make directives ############################################################<br /><br />.autodepend<br />.swap<br />.suffixes: .prg .hrb<br /><br /># Flags <span style="color: #00C800;">for</span> modules <span style="color: #0000ff;">to</span> include: <span style="color: #000000;">YES</span> | NO <span style="color: #000000;">&#40;</span>must be UPPERCASE<span style="color: #000000;">&#41;</span>##################<br /><br />RES_FILE      = YES<br />LNK_DBFNTX    = YES<br />LNK_DBFCDX    = YES<br />LNK_DEBUG     = NO<br />LNK_ADVANTAGE = NO<br />LNK_ODBC      = NO<br />MAP_FILE      = YES<br /><br /># Application directories & filenames ########################################<br /><br />APP_NAME         = TRAZAFAR   # <span style="color: #000000;">&#40;</span> nombre del EXE <span style="color: #0000ff;">sin</span> extension <span style="color: #000000;">&#41;</span><br />APP_PRG_DIR      = c:\trazafar<br />APP_OBJ_DIR      = c:\trazafar\OBJ  # <span style="color: #000000;">&#40;</span> crear directorio app\obj <span style="color: #000000;">&#41;</span><br />APP_INCLUDE_DIR  = c:\trazafar<br />APP_EXE_DIR      = $<span style="color: #000000;">&#40;</span>APP_PRG_DIR<span style="color: #000000;">&#41;</span><br />APP_RES_DIR      = $<span style="color: #000000;">&#40;</span>APP_PRG_DIR<span style="color: #000000;">&#41;</span><br /><br />APP_EXE  = $<span style="color: #000000;">&#40;</span>APP_EXE_DIR<span style="color: #000000;">&#41;</span>\$<span style="color: #000000;">&#40;</span>APP_NAME<span style="color: #000000;">&#41;</span>.exe<br />APP_RC   = $<span style="color: #000000;">&#40;</span>APP_RES_DIR<span style="color: #000000;">&#41;</span>\$<span style="color: #000000;">&#40;</span>APP_NAME<span style="color: #000000;">&#41;</span>.rc<br />APP_RES  = $<span style="color: #000000;">&#40;</span>APP_RES_DIR<span style="color: #000000;">&#41;</span>\$<span style="color: #000000;">&#40;</span>APP_NAME<span style="color: #000000;">&#41;</span>.res<br />APP_MAP  = $<span style="color: #000000;">&#40;</span>APP_RES_DIR<span style="color: #000000;">&#41;</span>\$<span style="color: #000000;">&#40;</span>APP_NAME<span style="color: #000000;">&#41;</span>.map<br /><br /># Paths <span style="color: #00C800;">for</span> dependent files ##################################################<br /><br />.path.prg = $<span style="color: #000000;">&#40;</span>APP_PRG_DIR<span style="color: #000000;">&#41;</span><br />.path.hrb = $<span style="color: #000000;">&#40;</span>APP_OBJ_DIR<span style="color: #000000;">&#41;</span><br />.path.obj = $<span style="color: #000000;">&#40;</span>APP_OBJ_DIR<span style="color: #000000;">&#41;</span><br /><br /># programas PRG  <span style="color: #000000;">&#40;</span>los PRG fuentes van aqui<span style="color: #000000;">&#41;</span> #############################<br /><br />APP_PRG_LIST = \<br />               trazafar.prg \<br />               rpreview.prg<br /><br /># APP_PRG_LIST2 =<br /><br /># Contruccion del resto de la lista de dependencias ###################################<br /><br />APP_PRGS = $<span style="color: #000000;">&#40;</span>APP_PRG_LIST<span style="color: #000000;">&#41;</span> # $<span style="color: #000000;">&#40;</span>APP_PRG_LIST2<span style="color: #000000;">&#41;</span><br />APP_HRBS = $<span style="color: #000000;">&#40;</span>APP_PRG_LIST:.prg=.hrb<span style="color: #000000;">&#41;</span><br />APP_OBJS = $<span style="color: #000000;">&#40;</span>APP_PRG_LIST:.prg=.obj<span style="color: #000000;">&#41;</span><br /><br /># Fivewin directorios ########################################################<br /><br />FIVEWIN_INCLUDE_DIR = c:\fwh\include<br />FIVEWIN_LIB_DIR     = c:\fwh\lib<br />MI_LIB_DIR          = c:\trazafar\lib<br /><br /># Fivewin librerias ##########################################################<br /><br />FIVE_LIB    =  $<span style="color: #000000;">&#40;</span>FIVEWIN_LIB_DIR<span style="color: #000000;">&#41;</span>\fiveH.lib<br />FIVEC_LIB   =  $<span style="color: #000000;">&#40;</span>FIVEWIN_LIB_DIR<span style="color: #000000;">&#41;</span>\fiveHC.lib<br />FIVEXLS_LIB =  $<span style="color: #000000;">&#40;</span>FIVEWIN_LIB_DIR<span style="color: #000000;">&#41;</span>\filexlsh.lib<br /><br /># Harbour directorios & flags ################################################<br /><br />HARBOUR_INCLUDE_DIR = c:\hb30\include<br />HARBOUR_EXE_DIR     = c:\hb30\bin<br />HARBOUR_LIB_DIR     = c:\hb30\lib<br />HARBOUR_FLAGS       = -i$<span style="color: #000000;">&#40;</span>APP_INCLUDE_DIR<span style="color: #000000;">&#41;</span>;$<span style="color: #000000;">&#40;</span>HARBOUR_INCLUDE_DIR<span style="color: #000000;">&#41;</span>;$<span style="color: #000000;">&#40;</span>FIVEWIN_INCLUDE_DIR<span style="color: #000000;">&#41;</span> -n -m -a -es2 -gc0<br />HARBOUR_EXE         = $<span style="color: #000000;">&#40;</span>HARBOUR_EXE_DIR<span style="color: #000000;">&#41;</span>\harbour.exe<br /> <br /><br /># Harbour librerias ##########################################################<br /><br />BTNGET_LIB = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\btnget32.lib<br />RTL_LIB    = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbrtl.lib<br />VM_LIB     = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbvm.lib<br />GTGUI_LIB  = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\gtgui.lib<br />LANG_LIB   = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hblang.lib<br />MACRO_LIB  = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbmacro.lib<br />RDD_LIB    = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbrdd.lib<br />DBFNTX_LIB = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\rddntx.lib<br />DBFCDX_LIB = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\rddcdx.lib<br />DBFFPT_LIB = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\rddfpt.lib<br />LETO_LIB   = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\rddleto.lib<br />SIX_LIB    = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbsix.lib<br />SIX_EXT    = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbextern<br />DEBUG_LIB  = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbdebug.lib<br />COMMON_LIB = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbcommon.lib<br />PP_LIB     = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbpp.lib<br />CPAGE_LIB  = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbcpage.lib<br />WIN_LIB    = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbwin.lib<br />CPLR_LIB   = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbcplr.lib<br />ZIP_LIB    = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbmzip.lib<br />ARC_LIB    = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbziparc.lib<br />Z_LIB      = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbzlib.lib<br />MINI_LIB   = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\minizip.lib<br />TIP_LIB    = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbtip.lib<br />TIPSSL_LIB = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbtipssl.lib<br />HBSSL_LIB  = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbssl.lib<br />HBSSLS_LIB = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbssls.lib<br />PCRE_LIB   = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbpcre.lib<br />CT_LIB     = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbct.lib<br />XPP_LIB    = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbxpp.lib<br />X_LIB      = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\xhb.lib<br />CP_LIB     = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbcplr.lib<br />XML_LIB    = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\hbmxml.lib<br /><br /># Advantage <span style="color: #00C800;">Data</span> <span style="color: #00C800;">Server</span> librerias ##########################################<br />RDDADS_LIB = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\rddads.lib<br />ACE_LIB    = $<span style="color: #000000;">&#40;</span>HARBOUR_LIB_DIR<span style="color: #000000;">&#41;</span>\ace32.lib<br /><br /><br /># Borlanc directorios & flags ################################################<br /><br />BORLANDC_INCLUDE_DIR = c:\bcc55\include<br />BORLANDC_EXE_DIR     = c:\bcc55\bin<br />BORLANDC_LIB_DIR     = c:\bcc55\lib<br />BORLANDC_COMP_FLAGS  = -tWM -DHB_GUI -DHB_API_MACROS -DHB_STACK_MACROS -DHB_FM_STATISTICS_OFF -d -a8 -OS -O2 <span style="color: #000000;">-5</span> -c -Ic:\hb30\include;c:\bcc55\include # @b32.bc<br />BORLANDC_COMP_EXE    = $<span style="color: #000000;">&#40;</span>BORLANDC_EXE_DIR<span style="color: #000000;">&#41;</span>\bcc32.exe<br />BORLANDC_LINK_FLAGS  = -Gn -aa -Tpe -s -I$<span style="color: #000000;">&#40;</span>APP_OBJ_DIR<span style="color: #000000;">&#41;</span><br />BORLANDC_LINK_EXE    = $<span style="color: #000000;">&#40;</span>BORLANDC_EXE_DIR<span style="color: #000000;">&#41;</span>\ilink32.exe<br />BORLANDC_RES_EXE     = $<span style="color: #000000;">&#40;</span>BORLANDC_EXE_DIR<span style="color: #000000;">&#41;</span>\brc32.exe<br /><br />!<span style="color: #00C800;">if</span> $<span style="color: #000000;">&#40;</span>MAP_FILE<span style="color: #000000;">&#41;</span> != YES<br />   BORLANDC_LINK_FLAGS = $<span style="color: #000000;">&#40;</span>BORLANDC_LINK_FLAGS<span style="color: #000000;">&#41;</span> -x<br />!<span style="color: #00C800;">endif</span><br /><br /># Borlandc librerias & archivos ##################################################<br /><br />STARTUP_OBJ  = $<span style="color: #000000;">&#40;</span>BORLANDC_LIB_DIR<span style="color: #000000;">&#41;</span>\c0w32.obj<br />CW32_LIB     = $<span style="color: #000000;">&#40;</span>BORLANDC_LIB_DIR<span style="color: #000000;">&#41;</span>\cw32.lib<br />IMPORT32_LIB = $<span style="color: #000000;">&#40;</span>BORLANDC_LIB_DIR<span style="color: #000000;">&#41;</span>\import32.lib<br />WS32_LIB     = $<span style="color: #000000;">&#40;</span>BORLANDC_LIB_DIR<span style="color: #000000;">&#41;</span>\ws2_32.lib<br />UUID_LIB     = $<span style="color: #000000;">&#40;</span>BORLANDC_LIB_DIR<span style="color: #000000;">&#41;</span>\uuid.lib<br />ODBC32_LIB   = $<span style="color: #000000;">&#40;</span>BORLANDC_LIB_DIR<span style="color: #000000;">&#41;</span>\psdk\odbc32.lib<br />NDDEAPI_LIB  = $<span style="color: #000000;">&#40;</span>BORLANDC_LIB_DIR<span style="color: #000000;">&#41;</span>\psdk\nddeapi.lib<br />IPHL_LIB     = $<span style="color: #000000;">&#40;</span>BORLANDC_LIB_DIR<span style="color: #000000;">&#41;</span>\psdk\iphlpapi.lib<br />IMG32_LIB    = $<span style="color: #000000;">&#40;</span>BORLANDC_LIB_DIR<span style="color: #000000;">&#41;</span>\psdk\msimg32.lib<br />RASAPI32_LIB = $<span style="color: #000000;">&#40;</span>BORLANDC_LIB_DIR<span style="color: #000000;">&#41;</span>\psdk\rasapi32.lib<br /><br /><br /><br /># Dependencias ###############################################################<br /><br />all: $<span style="color: #000000;">&#40;</span>APP_OBJS<span style="color: #000000;">&#41;</span> $<span style="color: #000000;">&#40;</span>APP_HRBS<span style="color: #000000;">&#41;</span> $<span style="color: #000000;">&#40;</span>APP_EXE<span style="color: #000000;">&#41;</span><br /><br />!<span style="color: #00C800;">if</span> $<span style="color: #000000;">&#40;</span>RES_FILE<span style="color: #000000;">&#41;</span> == YES<br />all: $<span style="color: #000000;">&#40;</span>APP_RES<span style="color: #000000;">&#41;</span><br />!<span style="color: #00C800;">endif</span><br /><br /># Reglas implicitas #############################################################<br /><br />.prg.hrb:<br />   $<span style="color: #000000;">&#40;</span>HARBOUR_EXE<span style="color: #000000;">&#41;</span> $<span style="color: #000000;">&#40;</span>HARBOUR_FLAGS<span style="color: #000000;">&#41;</span> $** -o$@<br /><br />.hrb.obj:<br />   $<span style="color: #000000;">&#40;</span>BORLANDC_COMP_EXE<span style="color: #000000;">&#41;</span> $<span style="color: #000000;">&#40;</span>BORLANDC_COMP_FLAGS<span style="color: #000000;">&#41;</span> -o$@ $**<br /><br /># Reglas Explicitas #############################################################<br /><br />!<span style="color: #00C800;">if</span> $<span style="color: #000000;">&#40;</span>RES_FILE<span style="color: #000000;">&#41;</span> == YES<br />$<span style="color: #000000;">&#40;</span>APP_RES<span style="color: #000000;">&#41;</span> : $<span style="color: #000000;">&#40;</span>APP_RC<span style="color: #000000;">&#41;</span><br />   $<span style="color: #000000;">&#40;</span>BORLANDC_RES_EXE<span style="color: #000000;">&#41;</span> -r $**<br /><br />$<span style="color: #000000;">&#40;</span>APP_EXE<span style="color: #000000;">&#41;</span> :: $<span style="color: #000000;">&#40;</span>APP_RES<span style="color: #000000;">&#41;</span><br />   @<span style="color: #00C800;">if</span> exist $<span style="color: #000000;">&#40;</span>APP_EXE<span style="color: #000000;">&#41;</span> del $<span style="color: #000000;">&#40;</span>APP_EXE<span style="color: #000000;">&#41;</span> > nul<br />!<span style="color: #00C800;">endif</span><br /><br />$<span style="color: #000000;">&#40;</span>APP_EXE<span style="color: #000000;">&#41;</span> :: $<span style="color: #000000;">&#40;</span>APP_OBJS<span style="color: #000000;">&#41;</span><br />   @echo $<span style="color: #000000;">&#40;</span>STARTUP_OBJ<span style="color: #000000;">&#41;</span> + > make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>**<span style="color: #000000;">&#41;</span>, + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>APP_EXE<span style="color: #000000;">&#41;</span>, + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>APP_MAP<span style="color: #000000;">&#41;</span>, + >> make.tmp <br />   @echo $<span style="color: #000000;">&#40;</span>FIVE_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>FIVEC_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>FIVEXLS_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>BTNGET_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>RTL_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>VM_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>GTGUI_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>LANG_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>MACRO_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>RDD_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>DBFFPT_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>LETO_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>SIX_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>SIX_EXT<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>PP_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>CPAGE_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>WIN_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>CPLR_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>ZIP_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>ARC_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>Z_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>MINI_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>TIP_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>TIPSSL_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>HBSSL_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>HBSSLS_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>PCRE_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>CT_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>XPP_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>XML_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>X_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>CP_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>RDDADS_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>ACE_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br /><br />!<span style="color: #00C800;">if</span> $<span style="color: #000000;">&#40;</span>LNK_DBFNTX<span style="color: #000000;">&#41;</span> == YES<br />   @echo $<span style="color: #000000;">&#40;</span>DBFNTX_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />!<span style="color: #00C800;">endif</span><br />!<span style="color: #00C800;">if</span> $<span style="color: #000000;">&#40;</span>LNK_DBFCDX<span style="color: #000000;">&#41;</span> == YES<br />   @echo $<span style="color: #000000;">&#40;</span>DBFCDX_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />!<span style="color: #00C800;">endif</span><br />!<span style="color: #00C800;">if</span> $<span style="color: #000000;">&#40;</span>LNK_DEBUG<span style="color: #000000;">&#41;</span> == YES<br />   @echo $<span style="color: #000000;">&#40;</span>DEBUG_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />!<span style="color: #00C800;">endif</span><br />   @echo $<span style="color: #000000;">&#40;</span>COMMON_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>PP_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />!<span style="color: #00C800;">if</span> $<span style="color: #000000;">&#40;</span>LNK_ADVANTAGE<span style="color: #000000;">&#41;</span> == YES<br />   @echo $<span style="color: #000000;">&#40;</span>RDDADS_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>ACE32_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />!<span style="color: #00C800;">endif</span><br />!<span style="color: #00C800;">if</span> $<span style="color: #000000;">&#40;</span>LNK_ODBC<span style="color: #000000;">&#41;</span> == YES<br />   @echo $<span style="color: #000000;">&#40;</span>ODBC32_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />!<span style="color: #00C800;">endif</span><br />   @echo $<span style="color: #000000;">&#40;</span>CW32_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>NDDEAPI_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>IPHL_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>IMG32_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>WS32_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>RASAPI32_LIB<span style="color: #000000;">&#41;</span>  + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>UUID_LIB<span style="color: #000000;">&#41;</span> + >> make.tmp<br />   @echo $<span style="color: #000000;">&#40;</span>IMPORT32_LIB<span style="color: #000000;">&#41;</span>, + >> make.tmp<br />   <br />!<span style="color: #00C800;">if</span> $<span style="color: #000000;">&#40;</span>RES_FILE<span style="color: #000000;">&#41;</span> == YES<br />   @echo ,$<span style="color: #000000;">&#40;</span>APP_RES<span style="color: #000000;">&#41;</span> >> make.tmp<br />!<span style="color: #00C800;">endif</span><br />   $<span style="color: #000000;">&#40;</span>BORLANDC_LINK_EXE<span style="color: #000000;">&#41;</span> $<span style="color: #000000;">&#40;</span>BORLANDC_LINK_FLAGS<span style="color: #000000;">&#41;</span> @make.tmp<br />   @del $<span style="color: #000000;">&#40;</span>APP_NAME<span style="color: #000000;">&#41;</span>.tds<br />   @del make.tmp<br /><br /><br /> </div>[/code:3hmrf0xa] a ver si alguien se da cuenta de que es lo que pasa muchas gracias
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Raul, Comprueba si los ficheros hbvmpub.h y hbinit.h estan en la carpeta c:\hb30\include
BMAKE CON FWH ERROR INSOLITO
Antonio, Los dos ficheros estan en la ubicacion correcta HB30 Lo mas extraño es que copiando los prg y el .MAK a la carpeta de la otra aplicacion los ensambla perfectamente!!!! Verifique los datos de las carpetas y estan identicos. En otra PC con XP me hace exactamente lo mismo, en una carpeta con una aplicacion desarrollada hace un tiempo anda perfecto, si copio todo a una carpeta nueva me da el mismo error <!-- s:cry: --><img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very sad" /><!-- s:cry: --> Es como si algo quedara seteado a una carpeta determinada y luego el .MAK no lo pudiera modificar A ver si puedes develar el misterio Saludos
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Raul, Ejecuta set desde una ventana de consola (cmd) y revisa los valores que te aparecen En principio en el fichero mak no se aprecia que se llame a set ... Llamas al fichero mak desde un fichero bat ? En tal caso comprueba si se llama a set desde el fichero bat
BMAKE CON FWH ERROR INSOLITO
Antonio, Al Set no lo llama de ningun lado, ademas lo mire y esta bien. Copie los archivos .h al directorio de la aplicacion y corri el bmake, me encontro los dos que dan error pero me da otros errores porque no encuentra los demas ????????? esto es lo que muestra [code=fw:221gq5am]<div class="fw" id="{CB}" style="font-family: monospace;">MAKE Version <span style="color: #000000;">5.2</span> &nbsp;Copyright <span style="color: #000000;">&#40;</span>c<span style="color: #000000;">&#41;</span> <span style="color: #000000;">1987</span>, <span style="color: #000000;">2000</span> Borland<br />&nbsp; &nbsp; bcc32 &nbsp;/c facth32.c<br />Borland C++ <span style="color: #000000;">5.5</span><span style="color: #000000;">.1</span> <span style="color: #00C800;">for</span> Win32 Copyright <span style="color: #000000;">&#40;</span>c<span style="color: #000000;">&#41;</span> <span style="color: #000000;">1993</span>, <span style="color: #000000;">2000</span> Borland<br />facth32.c:<br /><span style="color: #000000;">Error</span> E2209 hbvmpub.h <span style="color: #000000;">56</span>: <span style="color: #000000;">Unable</span> <span style="color: #0000ff;">to</span> open include file <span style="color: #ff0000;">'hbdefs.h'</span><br />Error E2141 hbvmpub.h <span style="color: #000000;">174</span>: <span style="color: #000000;">Declaration</span> syntax error<br />Error E2139 hbvmpub.h <span style="color: #000000;">207</span>: <span style="color: #000000;">Declaration</span> missing ;<br />Error E2139 hbvmpub.h <span style="color: #000000;">212</span>: <span style="color: #000000;">Declaration</span> missing ;<br />Error E2293 hbvmpub.h <span style="color: #000000;">220</span>: <span style="color: #000000;">&#41;</span> expected<br />Error E2141 hbvmpub.h <span style="color: #000000;">252</span>: <span style="color: #000000;">Declaration</span> syntax error<br />Error E2209 hbinit.h <span style="color: #000000;">56</span>: <span style="color: #000000;">Unable</span> <span style="color: #0000ff;">to</span> open include file <span style="color: #ff0000;">'hbsetup.h'</span><br />Error E2141 hbinit.h <span style="color: #000000;">58</span>: <span style="color: #000000;">Declaration</span> syntax error<br />Error E2141 facth32.c <span style="color: #000000;">11</span>: <span style="color: #000000;">Declaration</span> syntax error<br />Error E2258 facth32.c <span style="color: #000000;">12</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> HB_FUNC_EXTERN<br />Error E2258 facth32.c <span style="color: #000000;">13</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> HB_FUNC_EXTERN<br />Error E2258 facth32.c <span style="color: #000000;">14</span>: <span style="color: #000000;">Declaration</span> was expected in <span style="color: #00C800;">function</span> HB_FUNC_EXTERN</div>[/code:221gq5am]
BMAKE CON FWH ERROR INSOLITO
Raul, Prueba a usar esta versión de Harbour: [url:3iqj9eib]https&#58;//bitbucket&#46;org/fivetech/harbour-xharbour-builds/downloads/harbour_3&#46;2_32bits_Borland582_20150205&#46;zip[/url:3iqj9eib] Parece que no encuentra esos ficheros. Has comprobado que esten en la carpeta include ?
BMAKE CON FWH ERROR INSOLITO
Estimado Antonio, Despues de muchas pruebas y comprobaciones diversas y de haber compilado los mismos prg en otra pc con xp y haber obtenido el mismo error en el Bmake, descarte que fuera el sietma operativo o la pc la causa del error asi que me enfoque por otro lado. Abri los PRG con un editor bajo DOS los modifique y grabe y me encontre con que el error desaparecia y la aplicacion se compilaba correctamente. Asi que pense que el error lo ocasionaba el editor de texto que estaba usando (Notepad++) y efectivamente asi fue, volvi al Notepad++ y reaparecieron los errorres asi que evidentemente alli se originaba todo. Te comento este resultado porque puede ser que a alguien mas le pueda ocurrir lo mismo y se lo podria ayudar sin gastar la cantidad de horas que me costo encontrar la causa. Te estoy muy agradecido por las molestias que te has tomado ayudandome! un afectuoso saludo RAUL TERRAZ Argentina
BMAKE CON FWH ERROR INSOLITO
Raul, gracias por comentarlo aqui, asi puede serle de ayuda a otros compañeros <!-- s:-) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":-)" title="Smile" /><!-- s:-) -->
BMP DE FONDO
Como puedo colocar un BMP de fondo para mi aplicacion de Pokect Existe algun tutor para ver el ejemplo gracias a todos por vuestra ayuda.
BMP DE FONDO
Creo que es el tutor11 Saludso.
BMP DE FONDO
Gracias voy a probarlo. Una pregunta mas por favor ¿ Estareis alguno de vosotros en el foro esta semana santa? GRACIAS.