repo_name stringlengths 5 122 | path stringlengths 3 232 | text stringlengths 6 1.05M |
|---|---|---|
notjosh/NTJBilateralCIFilter | NTJBilateralCIFilteriOSDemo/ViewController.h | <reponame>notjosh/NTJBilateralCIFilter<filename>NTJBilateralCIFilteriOSDemo/ViewController.h
//
// ViewController.h
// NTJBilateralCIFilteriOSDemo
//
// Created by <NAME> on 17/10/17.
// Copyright © 2017 nojo inc. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface ViewController : UIViewController
@end
... |
notjosh/NTJBilateralCIFilter | NTJBilateralCIFilterDemo/ViewController.h | <filename>NTJBilateralCIFilterDemo/ViewController.h
//
// ViewController.h
// NTJBilateralCIFilterDemo
//
// Created by <NAME> on 6/06/2016.
// Copyright © 2016 nojo inc. All rights reserved.
//
#import <Cocoa/Cocoa.h>
@interface ViewController : NSViewController
@end
|
lahoising/MobRend | include/mobrend/texture.h | #ifndef _MR_TEXTURE_H_
#define _MR_TEXTURE_H_
#include <inttypes.h>
#include <unordered_map>
#include <mobrend/asset_manager.h>
#include <mobrend/image_loader.h>
namespace mr
{
class Texture
{
public:
enum Format
{
TEXTURE_FORMAT_RGB,
TEXTURE_FORMAT_RGBA,
TEXTURE_FORMAT_DEPTH,
... |
lahoising/MobRend | include/mobrend/opengl/vertex_buffer.h | #ifndef _MR_GL_VERTEX_BUFFER_H_
#define _MR_GL_VERTEX_BUFFER_H_
#include <mobrend/vertex_buffer.h>
#include <mobrend/vertex_layout.h>
namespace mr
{
class GlVertexBuffer : public VertexBuffer
{
public:
GlVertexBuffer(VertexBuffer::CreateParams ¶ms);
virtual ~GlVertexBuffer() override;
virtual voi... |
lahoising/MobRend | include/mobrend/shader.h | <gh_stars>0
#ifndef _MR_SHADER_H_
#define _MR_SHADER_H_
#include <glm/glm.hpp>
#include <mobrend/asset_manager.h>
namespace mr
{
class Texture;
class UniformBuffer;
class Shader
{
public:
typedef struct create_params_s
{
char vertFilePath[MR_MAX_PATH];
char fragFilePath[MR_MAX_PATH];
... |
lahoising/MobRend | include/mobrend/opengl/renderer.h | <gh_stars>0
#ifndef _MR_GL_RENDERER_H_
#define _MR_GL_RENDERER_H_
#ifdef MOBREND_GL_RENDERING
#include <glad/glad.h>
#include <mobrend/renderer.h>
#include <mobrend/vertex_layout.h>
namespace mr
{
class GlRenderer : public Renderer
{
public:
GlRenderer();
virtual ~GlRenderer() override;
virtual void ... |
lahoising/MobRend | include/mobrend/uniform_buffer.h | <reponame>lahoising/MobRend
#ifndef _MR_UNIFORM_BUFFER_H_
#define _MR_UNIFORM_BUFFER_H_
#include <inttypes.h>
#include <mobrend/buffer.h>
namespace mr
{
class UniformBuffer : public Buffer
{
public:
struct CreateParams
{
uint32_t bufferSize;
uint32_t binding;
};
public:
static Un... |
lahoising/MobRend | include/mobrend/framebuffer.h | <reponame>lahoising/MobRend
#ifndef _MR_FRAMEBUFFER_H_
#define _MR_FRAMEBUFFER_H_
#include <vector>
#include <mobrend/texture.h>
namespace mr
{
enum FramebufferUsage
{
FRAMEBUFFER_USAGE_READ_WRITE,
FRAMEBUFFER_USAGE_READ,
FRAMEBUFFER_USAGE_WRITE
};
class Framebuffer
{
public:
enum AttachmentType
... |
lahoising/MobRend | include/mobrend/asset_manager.h | #ifndef _MR_ASSET_MANAGER_H_
#define _MR_ASSET_MANAGER_H_
#include <vector>
#include <cstring>
#include <string>
#include <inttypes.h>
#define MR_MAX_PATH 260
namespace mr
{
class AssetManager
{
public:
~AssetManager(){}
/// TODO: replace std::vector<char> to a data type that doesn't allocate in heap
... |
lahoising/MobRend | include/mobrend/glfw/window.h | <reponame>lahoising/MobRend<gh_stars>0
#ifndef _MR_GLFW_WINDOW_H_
#define _MR_GLFW_WINDOW_H_
#ifdef MOBREND_GLFW_WINDOW
#define GLFW_INCLUDE_NONE
#include "GLFW/glfw3.h"
#include <mobrend/window.h>
namespace mr
{
class GlfwWindow : public Window
{
public:
GlfwWindow(Window::CreateParams createParams);
vi... |
lahoising/MobRend | include/mobrend/index_buffer.h | <reponame>lahoising/MobRend
#ifndef _MR_INDEX_BUFFER_H_
#define _MR_INDEX_BUFFER_H_
#include <inttypes.h>
#include <mobrend/buffer.h>
namespace mr
{
class IndexBuffer : public Buffer
{
public:
typedef struct
{
const uint32_t *data;
uint32_t elementCount;
} CreateParams;
public:
s... |
lahoising/MobRend | include/mobrend/opengl/index_buffer.h | <filename>include/mobrend/opengl/index_buffer.h
#ifndef _MR_GL_INDEX_BUFFER_H_
#define _MR_GL_INDEX_BUFFER_H_
#include <mobrend/index_buffer.h>
namespace mr
{
class GlIndexBuffer : public IndexBuffer
{
public:
GlIndexBuffer(IndexBuffer::CreateParams ¶ms);
virtual ~GlIndexBuffer() override;
virtua... |
lahoising/MobRend | include/mobrend/model.h | #ifndef _MR_MODEL_H_
#define _MR_MODEL_H_
#include <vector>
#include <string>
#include <mobrend/mesh.h>
namespace mr
{
class Model
{
public:
static Model *Load(const char *filepath);
Model();
Model(const std::vector<Mesh*> &meshes);
~Model();
const std::vector<Mesh*> &GetMeshes(){ return thi... |
lahoising/MobRend | include/mobrend/opengl/uniform_buffer.h | #ifndef _MR_GL_UNIFORM_BUFFER_H_
#define _MR_GL_UNIFORM_BUFFER_H_
#include <mobrend/uniform_buffer.h>
namespace mr
{
class GlUniformBuffer : public UniformBuffer
{
public:
GlUniformBuffer(const UniformBuffer::CreateParams ¶ms);
virtual ~GlUniformBuffer() override;
virtual void Bind() const overri... |
lahoising/MobRend | include/mobrend/observer_camera.h | <reponame>lahoising/MobRend
#ifndef _MR_OBSERVER_CAMERA_H_
#define _MR_OBSERVER_CAMERA_H_
#include <glm/glm.hpp>
#include <mobrend/camera.h>
namespace mr
{
class ObserverCamera
{
public:
ObserverCamera()
: camera(Camera()), focusPoint(glm::vec3(0.0f, 0.0f, 0.0f)) {}
void Update();
void SetFo... |
lahoising/MobRend | include/mobrend/gui.h | #ifndef _MR_GUI_H_
#define _MR_GUI_H_
#include <mobrend/renderer.h>
namespace mr
{
class Gui
{
public:
typedef struct
{
void *windowHandle;
struct Renderer::gui_init_info_s *rendererInitInfo;
} CreateParams;
public:
Gui(CreateParams params);
~Gui();
void BeginFrame();
... |
lahoising/MobRend | include/mobrend/camera.h | <gh_stars>0
#ifndef _MR_CAMERA_H_
#define _MR_CAMERA_H_
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
namespace mr
{
class Camera
{
public:
enum Type : int
{
PERSPECTIVE,
ORTHOGRAPHIC
};
typedef struct
{
float fov;
float aspectRatio;
float n... |
lahoising/MobRend | include/mobrend/image_loader.h | #ifndef _MR_IMAGE_LOADER_H_
#define _MR_IMAGE_LOADER_H_
namespace mr
{
typedef struct
{
int width, height;
int nrChannels;
} ImageData;
class ImageLoader
{
public:
static unsigned char *Load(const char *filepath, ImageData *dataOutput, bool inverted = true);
static void DeleteImage(unsigned char ... |
lahoising/MobRend | include/mobrend/opengl/texture.h | #ifndef _MR_GL_TEXTURE_H_
#define _MR_GL_TEXTURE_H_
#include <mobrend/image_loader.h>
#include <mobrend/texture.h>
namespace mr
{
class GlTexture : public Texture
{
public:
GlTexture(const Texture::LoadParams ¶ms);
GlTexture(const Texture::CreateParams ¶ms);
void GenerateTexture(const Texture... |
lahoising/MobRend | include/mobrend/fps_camera.h | <gh_stars>0
#ifndef _MR_FPS_CAMERA_H_
#define _MR_FPS_CAMERA_H_
#include <mobrend/camera.h>
namespace mr
{
class FPSCamera
{
public:
FPSCamera() : camera(Camera()), yaw(0.0f), pitch(0.0f),
movementSpeed(0.7f), sensitivity(0.01f) {}
void Update();
public:
Camera camera;
float movementSpee... |
lahoising/MobRend | include/mobrend/material.h | #ifndef _MR_MATERIAL_H_
#define _MR_MATERIAL_H_
namespace mr
{
class Material
{
};
} // namespace mr
#endif |
lahoising/MobRend | include/mobrend/light.h | <gh_stars>0
#ifndef _MR_LIGHT_H_
#define _MR_LIGHT_H_
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
namespace mr
{
class Shader;
/// ================== BASE LIGHT ===================
class Light
{
public:
enum Type : int
{
AMBIENT = 0,
POINT,
DIRECTIONAL,
SPOTLI... |
lahoising/MobRend | include/mobrend/renderer.h | <filename>include/mobrend/renderer.h<gh_stars>0
#ifndef _MR_RENDERER_H_
#define _MR_RENDERER_H_
#include <inttypes.h>
namespace mr
{
class Mesh;
class Model;
enum TopologyType
{
TOPOLOGY_TRIANGLES = 0,
TOPOLOGY_WIREFRAME,
TOPOLOGY_POINTS,
};
enum RenderObjectType
{
RENDER_OBJECT_NONE = 0,
RENDE... |
lahoising/MobRend | include/mobrend/input_event.h | #ifndef _MR_INPUT_EVENT_H_
#define _MR_INPUT_EVENT_H_
namespace mr
{
class Window;
enum InputEventType
{
UNKNOWN = 0,
KEY_EVENT,
MOUSE_POSITION,
WINDOW_CLOSE
};
enum KeyCode
{
KEY_UNKNOWN = 0,
KEY_Q, KEY_W, KEY_E, KEY_R, KEY_T, KEY_Y, KEY_U, KEY_I, KEY_O, KEY_P,
KEY_A, KEY_S, KEY_D, KEY_F... |
lahoising/MobRend | include/mobrend/application.h | <reponame>lahoising/MobRend
#ifndef _MR_APPLICATION_H_
#define _MR_APPLICATION_H_
#include <mobrend/window.h>
#include <mobrend/renderer.h>
#include <mobrend/gui.h>
namespace mr
{
class Program
{
public:
virtual void OnStart() = 0;
virtual void OnUpdate() = 0;
virtual void OnRender(Renderer *renderer) = 0... |
lahoising/MobRend | include/mobrend/opengl/framebuffer.h | <gh_stars>0
#ifndef _MR_GL_FRAMEBUFFER_H_
#define _MR_GL_FRAMEBUFFER_H_
#include <vector>
#include <mobrend/framebuffer.h>
#include <mobrend/opengl/texture.h>
namespace mr
{
class GlFramebuffer : public Framebuffer
{
public:
struct GlAttachment
{
union
{
unsigned int renderObj... |
lahoising/MobRend | include/mobrend/buffer.h | #ifndef _MR_BUFFER_H_
#define _MR_BUFFER_H_
namespace mr
{
class Buffer
{
public:
virtual ~Buffer() = 0;
virtual void Bind() const = 0;
virtual void Unbind() const = 0;
};
} // namespace mr
#endif
|
lahoising/MobRend | include/mobrend/mesh.h | <reponame>lahoising/MobRend
#ifndef _MR_MESH_H_
#define _MR_MESH_H_
#include <unordered_map>
#include <string>
#include <mobrend/buffer.h>
#include <mobrend/vertex_layout.h>
#include <mobrend/vertex_buffer.h>
#include <mobrend/index_buffer.h>
#include <mobrend/texture.h>
namespace mr
{
class Mesh
{
public:
typed... |
lahoising/MobRend | include/mobrend/input.h | <reponame>lahoising/MobRend
#ifndef _MR_INPUT_H_
#define _MR_INPUT_H_
#include <glm/glm.hpp>
#include <mobrend/input_event.h>
#define INPUT_STATE_KEY_EVENT_NUM 512
namespace mr
{
typedef struct
{
WindowCloseEvent windowClose;
KeyEvent keys[INPUT_STATE_KEY_EVENT_NUM];
MousePositionEvent mousePosition;
} ... |
lahoising/MobRend | include/mobrend/vertex_buffer.h | <gh_stars>0
#ifndef _MR_VERTEX_BUFFER_H_
#define _MR_VERTEX_BUFFER_H_
#include <cinttypes>
#include <mobrend/buffer.h>
#include <mobrend/vertex_layout.h>
namespace mr
{
class VertexBuffer : public Buffer
{
public:
typedef struct
{
const void *data;
std::size_t bufferSize;
const VertexLa... |
lahoising/MobRend | include/mobrend/vertex_layout.h | #ifndef _MR_VERTEX_LAYOUT_H_
#define _MR_VERTEX_LAYOUT_H_
#include <inttypes.h>
#include <vector>
// #include <initializer_list>
namespace mr
{
enum AttributeType
{
ATTRIBUTE_TYPE_FLOAT
};
typedef struct
{
AttributeType type;
uint32_t count;
} Attribute;
class VertexLayout
{
public:
VertexLayou... |
lahoising/MobRend | include/mobrend/window.h | <filename>include/mobrend/window.h
#ifndef _MR_WINDOW_H_
#define _MR_WINDOW_H_
#include <inttypes.h>
#include <unordered_map>
#include <string>
#include <mobrend/input.h>
namespace mr
{
class Window
{
public:
static constexpr int WINDOW_NAME_MAX_LEN = 64;
typedef struct
{
uint32_t width = 800;
... |
lahoising/MobRend | include/mobrend/uniform_layout.h | #ifndef _MR_UNIFORM_LAYOUT_H_
#define _MR_UNIFORM_LAYOUT_H_
#include <unordered_map>
#include <string>
namespace mr {
enum UniformType
{
UNIFORM_TYPE_BOOL,
UNIFORM_TYPE_BOOL2,
UNIFORM_TYPE_BOOL3,
UNIFORM_TYPE_BOOL4,
UNIFORM_TYPE_INT,
UNIFORM_TYPE_INT2,
UNIFORM_TYPE_INT3,
UNIFORM_TYPE_... |
lahoising/MobRend | include/mobrend/opengl/shader.h | #ifndef _MR_GL_SHADER_H_
#define _MR_GL_SHADER_H_
#include <unordered_map>
#include <vector>
#include <inttypes.h>
#include <mobrend/shader.h>
namespace mr
{
class GlShader : public Shader
{
public:
GlShader(Shader::CreateParams params);
virtual ~GlShader() override;
virtual void Bind() override;
vir... |
tenzen-y/intel-extension-for-pytorch | torch_ipex/csrc/cpu/dbl/RNN.h | <reponame>tenzen-y/intel-extension-for-pytorch
#pragma once
#include <ATen/Tensor.h>
#include "cpu/dil/dil.hpp"
#include <vector>
namespace torch_ipex {
namespace cpu {
namespace dbl {
namespace rnn {
std::vector<at::Tensor> mkldnn_rnn_layer(const at::Tensor& input, const at::Tensor& w1, const at::Tensor& w2,
... |
tenzen-y/intel-extension-for-pytorch | torch_ipex/csrc/cpu/CustomOPs.h | #pragma once
#include "DevOPs.h"
#include "aten/aten.hpp"
#include "dbl/Common.h"
#include "dil/dil.hpp"
#include "torch_ipex/csrc/aten_ipex_bridge.h"
#include "torch_ipex/csrc/utils.h"
#include "ShadeDataContext.h"
#include <ATen/Tensor.h>
#include <c10/util/Optional.h>
#include <torch/csrc/autograd/custom_function.h... |
tenzen-y/intel-extension-for-pytorch | torch_ipex/csrc/ipex_tensor_impl.h | <gh_stars>0
#pragma once
#include <ATen/Tensor.h>
#include <ATen/TensorUtils.h>
#include <c10/core/Storage.h>
#include <c10/core/TensorImpl.h>
#include <memory>
namespace torch_ipex {
class IPEXTensorImpl : public c10::TensorImpl {
public:
explicit IPEXTensorImpl(at::Storage storage, at::DispatchKey type_id, at:... |
genichin/esp-idf_for_ebell | components/efuse/include/esp_efuse.h | // Copyright 2017-2018 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by a... |
genichin/esp-idf_for_ebell | components/esp_wifi/include/esp_private/wifi_os_adapter.h | // Copyright 2018 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applic... |
magic-mouse/NavComData | NavComData.h | <reponame>magic-mouse/NavComData
/*
NavComData - Library for controlling information
for flight simulation navigation and communication.
Created by <NAME>, December, 2019
Released into the public domain.
*/
#ifndef Morse_h
#define Morse_h
#include "Arduino.h"
class NavComData
{
public:
Nav... |
Legendexo/Control-car | rf.h | <reponame>Legendexo/Control-car
#pragma once
#define DEFAULT_FREQ 40684300
#define DEFAULT_SAMPLE_RATE 2000000
#define DEFAULT_SYMBOL_RATE 2018
struct global_args_t {
int FREQ;
int SAMPLE_RATE;
int SYMBOL_RATE;
};
extern struct global_args_t rf_global_args;
enum Direction
{
fwd, fwd_left, fwd_right,... |
anilallewar/iOS9-Swift2-Uber-Clone | Uber-Bridging-Header.h | <gh_stars>10-100
//
// Uber-Bridging-Header.h
// Uber
//
// Created by <NAME> on 12/16/15.
// Copyright © 2015 Parse. All rights reserved.
//
#ifndef Uber_Bridging_Header_h
#define Uber_Bridging_Header_h
#import <FBSDKCoreKit/FBSDKCoreKit.h>
#import <ParseFacebookUtilsV4/PFFacebookUtils.h>
#endif /* Uber_Bridgin... |
ctuu/rxcpp | include/rx.h | <gh_stars>1-10
#ifndef CTUU_RX_H_
#define CTUU_RX_H_
#include "async_subject.h"
#include "replay_subject.h"
#include "behavior_subject.h"
#include "subject.h"
#include "observable.h"
#include "subscriber.h"
#include "functor.h"
#include "of.h"
namespace rx
{
} // namespace rx
#endif |
ctuu/rxcpp | src/subject.h | <reponame>ctuu/rxcpp
#ifndef CTUU_RX_SUBJECT_H_
#define CTUU_RX_SUBJECT_H_
#include <any>
#include <list>
#include <memory>
#include "observable.h"
namespace rx
{
using subscri_list = std::list<subscriber>;
template <typename T>
class subject : public observable
{
private:
protected:
std::any thrown_error = NULL... |
ctuu/rxcpp | src/replay_subject.h | <filename>src/replay_subject.h<gh_stars>1-10
#ifndef CTUU_RX_REPLAY_SUBJECT_H_
#define CTUU_RX_REPLAY_SUBJECT_H_
#include <list>
#include "subject.h"
namespace rx
{
template <typename T>
class replay_subject : public subject<T>
{
protected:
int buffer_size;
std::list<T> events;
void _subscribe(const sub... |
ctuu/rxcpp | src/subscriber.h | <reponame>ctuu/rxcpp
#ifndef CTUU_RX_SUBSCRIBER_H_
#define CTUU_RX_SUBSCRIBER_H_
#include "functor.h"
namespace rx
{
class subscriber
{
functor _next, _error, _complete;
public:
template <typename A, typename B = std::nullptr_t, typename C = std::nullptr_t>
subscriber(A _next, B _error = nullptr, C _com... |
ctuu/rxcpp | src/of.h | #ifndef CTUU_RX_OF_H_
#define CTUU_RX_OF_H_
#include <initializer_list>
#include "observable.h"
namespace rx
{
template <typename T>
observable of(std::initializer_list<T> &&list)
{
return observable([list](auto &subscriber) {
for (auto i : list)
subscriber.next(i);
subscriber.complet... |
ctuu/rxcpp | src/async_subject.h | <gh_stars>1-10
#ifndef CTUU_RX_ASYNC_SUBJECT_H_
#define CTUU_RX_ASYNC_SUBJECT_H_
#include <list>
#include "subject.h"
namespace rx
{
template <typename T>
class async_subject : public subject<T>
{
protected:
T value;
void _subscribe(const subscriber &subscriber)
{
if (this->has_error)
... |
ctuu/rxcpp | src/functor.h | <reponame>ctuu/rxcpp<gh_stars>1-10
#ifndef CTUU_RX_FUNCTOR_H_
#define CTUU_RX_FUNCTOR_H_
#include <any>
#include <functional>
#include <type_traits>
namespace rx::detail
{
template <typename T>
struct deduce_type;
template <typename RETURN_TYPE, typename CLASS_TYPE, typename... Args>
struct deduce_type<RETURN_TYPE ... |
ctuu/rxcpp | src/observable.h | <reponame>ctuu/rxcpp
#ifndef CTUU_RX_OBSERVABLE_H_
#define CTUU_RX_OBSERVABLE_H_
#include <functional>
#include "subscriber.h"
namespace rx
{
using subscriber_function = std::function<void(const subscriber &)>;
class observable
{
private:
subscriber_function __subscribe;
protected:
virtual void _subscribe(... |
ctuu/rxcpp | src/behavior_subject.h | #ifndef CTUU_RX_BEHAVIOR_SUBJECT_H_
#define CTUU_RX_BEHAVIOR_SUBJECT_H_
#include "subject.h"
namespace rx
{
template <typename T>
class behavior_subject : public subject<T>
{
protected:
T prev_value;
void _subscribe(const subscriber &subscriber)
{
subject<T>::_subscribe(subscriber);
subs... |
jtenner/lucet | lucet-runtime/tests/c_api.c | #include <stdbool.h>
#include <stdio.h>
#include "lucet.h"
bool lucet_runtime_test_expand_heap(struct lucet_dl_module *mod)
{
struct lucet_region * region;
struct lucet_alloc_limits limits = {
.heap_memory_size = 4 * 1024 * 1024,
.heap_address_space_size = 8 * 1024 * 1024,
.... |
jtenner/lucet | lucet-idl/tests/example_driver.c | #include <stdlib.h>
#include <assert.h>
#include "example.h"
int main (int argc, char *argv[]) {
enum color c1 = COLOR_RED;
colour c2 = COLOR_BLUE;
col c3 = COLOR_GREEN;
struct st s = {
.a = 0,
.b = 123,
.c = COLOR_RED,
};
return 0;
}
|
swig-fortran/flibcpp | test/fassert.h | <filename>test/fassert.h
#define ASSERT(COND) \
if(.not.(COND))then;print*,"Failure:",__LINE__;stop 1;end if
|
LiuShulong/sltlocaltools | test/fixtures/find/ViewController.h |
##define name1 @"我是接口d"; |
eda-ricercatore/scafati-presentazioni | ieee-amp/simple-simon/src/memory_game_code.c | #define PLAYER_WAIT_TIME 2000 // The time allowed between button presses - 2s
byte sequence[100]; // Storage for the light sequence
byte curLen = 0; // Current length of the sequence
byte inputCount = 0; // The number of times that the player has pressed a (correct) button in a giv... |
kmongo/linked_list | algo.c | <gh_stars>0
#include <stdio.h>
#include <stdlib.h>
#define FALSE 0
#define TRUE 1
int power3(int val){
int temp = val;
while (temp%3 == 0)
temp = temp / 3;
// printf("power3=%d\n", temp);
if (temp == 1)
return TRUE;
else
return FALSE;
}
int div2(int val){
int temp = val;
while (temp%2 == 0)
... |
kmongo/linked_list | queue_linked.c | <gh_stars>0
#include <stdio.h>
#include <stdlib.h>
typedef struct Node{
int val;
struct Node* next;
}Node;
Node *front = NULL;
Node *rear = NULL;
void enQueue(int val){
Node *temp = (Node*)malloc(sizeof(Node));
temp->val = val;
temp->next = NULL;
if(front == NULL && rear == NULL){
front = rear = temp;
retur... |
kmongo/linked_list | stack_linked.c | #include <stdio.h>
#include <stdlib.h>
typedef struct Node{
int val;
struct Node *next;
}Node;
Node* Push(Node *p, int val){
Node *temp = (struct Node*)malloc(sizeof(struct Node));
temp->val = val;
temp->next = p;
p = temp;
return p;
}
Node* Pop(Node *p){
if(p == NULL)
return;
Node *temp = p;
p = p->next;... |
kmongo/linked_list | qsort.c | #include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define MAX 10
#define SWAP(x,y) {int t; t = x; x = y; y = t;}
int partition(int[], int, int);
void quickSort(int[], int, int);
int main(void) {
srand(time(NULL));
int number[MAX] = {0};
printf("排序前:");
int i;
for(i = 0; i < MAX; i++) {
number[... |
kmongo/linked_list | likedlist.c | <gh_stars>0
#include <stdio.h>
#include <stdlib.h>
typedef struct Node{
int val;
struct Node* next;
}Node;
Node *head = NULL;
void insertToTail(int val){
Node* temp = (Node*)malloc(sizeof(Node));
temp->val = val;
temp->next = NULL;
if(head == NULL){
temp->next = head;
head = temp;
return;
}
Node *temp2... |
kmongo/linked_list | sqrt.c | <gh_stars>0
#include <stdio.h>
#include <stdlib.h>
int main(){
double x = 1;
double num = 121;
double y = 1.0 / 2 * (x + num/x);
while(fabs(y-x) > 1e-5){
x = y;
y = 1.0 / 2 * (x + num/x);
}
printf("%.3lf\n",y);
}
|
TokyoRobotics/choreonoid | src/BodyPlugin/KinematicBodyItemSet.h | <filename>src/BodyPlugin/KinematicBodyItemSet.h
#ifndef CNOID_BODY_PLUGIN_KINEMATIC_BODY_ITEM_SET_H
#define CNOID_BODY_PLUGIN_KINEMATIC_BODY_ITEM_SET_H
#include <cnoid/KinematicBodySet>
#include "exportdecl.h"
namespace cnoid {
class BodyItem;
class CNOID_EXPORT KinematicBodyItemSet : public KinematicBodySet
{
publ... |
TokyoRobotics/choreonoid | src/Body/KinematicBodySet.h | #ifndef CNOID_BODY_KINEMATIC_BODY_SET_H
#define CNOID_BODY_KINEMATIC_BODY_SET_H
#include "LinkKinematicsKit.h"
#include <cnoid/GeneralId>
#include <cnoid/ConnectionSet>
#include <functional>
#include "exportdecl.h"
namespace cnoid {
class CNOID_EXPORT KinematicBodySet : public ClonableReferenced
{
public:
Kinema... |
LEGaTO-SmartMirror/darknet-ompss | src/gettimeofday.c | <reponame>LEGaTO-SmartMirror/darknet-ompss
#ifdef _WIN32
#include "gettimeofday.h"
int gettimeofday(struct timeval* tp, struct timezone* tzp)
{
static const uint64_t EPOCH = ((uint64_t)116444736000000000ULL);
SYSTEMTIME system_time;
FILETIME file_time;
uint64_t time;
GetSystemTime(&system_time);
SystemTi... |
LEGaTO-SmartMirror/darknet-ompss | src/yolo_layer.h | <reponame>LEGaTO-SmartMirror/darknet-ompss
#ifndef YOLO_LAYER_H
#define YOLO_LAYER_H
//#include "darknet.h"
#include "layer.h"
#include "network.h"
#ifdef __cplusplus
extern "C" {
#endif
layer make_yolo_layer(int batch, int w, int h, int n, int total, int *mask, int classes, int max_boxes);
void forward_yolo_layer(co... |
LEGaTO-SmartMirror/darknet-ompss | src/layer.c | <gh_stars>0
#include "layer.h"
#include "dark_cuda.h"
#include <stdlib.h>
void free_sublayer(layer *l)
{
if (l) {
free_layer(*l);
free(l);
}
}
void free_layer(layer l)
{
free_layer_custom(l, 0);
}
void free_layer_custom(layer l, int keep_cudnn_desc)
{
if (l.share_layer != NULL) return... |
LEGaTO-SmartMirror/darknet-ompss | src/gettimeofday.h | #ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <stdint.h>
#include <time.h>
#include "darknet.h"
#define CLOCK_REALTIME (1)
#define BILLION (1E9)
#ifndef timersub
#define timersub(a, b, result) \
do { ... |
TwoFlyLiu/ecanspy3 | ecanspy3/aboutecanspy3.h | #ifndef ABOUTECANSPY3_H
#define ABOUTECANSPY3_H
#include <QDialog>
namespace Ui {
class AboutEcanSpy3;
}
class AboutEcanSpy3Diaglog : public QDialog
{
Q_OBJECT
public:
explicit AboutEcanSpy3Diaglog(QWidget *parent = 0);
~AboutEcanSpy3Diaglog();
private slots:
void on_okPushButton_... |
TwoFlyLiu/ecanspy3 | ecanspy3/status/statuswidget.h | <filename>ecanspy3/status/statuswidget.h
#ifndef STATUSWIDGET_H
#define STATUSWIDGET_H
#include <QWidget>
#include "UsbCanUtil.h"
QT_BEGIN_NAMESPACE
class QLabel;
class QCheckBox;
class QHBoxLayout;
class QVBoxLayout;
class QTimer;
QT_END_NAMESPACE
class StatusWidget : public QWidget
{
Q_OBJECT
... |
TwoFlyLiu/ecanspy3 | ecanspy3/base/titletableviewwidget.h | <reponame>TwoFlyLiu/ecanspy3
#ifndef TITLETABLEVIEWWIDGET_H
#define TITLETABLEVIEWWIDGET_H
#include <QWidget>
#include <QLabel>
#include <QTableView>
#include <QVBoxLayout>
class TitleTableViewWidget : public QWidget
{
Q_OBJECT
public:
TitleTableViewWidget(QWidget *parent = nullptr);
void i... |
TwoFlyLiu/ecanspy3 | ecanspy3/send/signaltablemodel.h | <reponame>TwoFlyLiu/ecanspy3<filename>ecanspy3/send/signaltablemodel.h
#ifndef SIGNALTABLEMODEL_H
#define SIGNALTABLEMODEL_H
#include <QList>
#include <QPair>
#include <QPushButton>
#include <QAbstractTableModel>
#include <dbc4cpp/parser.h>
#include "UsbCanUtil.h"
class SignalTableModel : public QAbstra... |
TwoFlyLiu/ecanspy3 | ecanspy3/mainwindow.h | #ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include "base/mainwindowbase.h"
#include "database/databasewidget.h"
#include "receive/filterwidget.h"
#include "send/sendwidget.h"
#include <dbc4cpp/parser.h>
#include "settings/themesettingdialog.h"
namespace Ui {
class MainWindow;
}
QT_BEGIN_NAMESPACE
cl... |
TwoFlyLiu/ecanspy3 | ecanspy3/base/mainwindowbase.h | <filename>ecanspy3/base/mainwindowbase.h<gh_stars>1-10
#ifndef MAINWINDOWBASE_H
#define MAINWINDOWBASE_H
#include <QMainWindow>
#include <QDockWidget>
#include <QList>
class MainWindowBase : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindowBase(QWidget *parent = nullptr);
protected:
... |
TwoFlyLiu/ecanspy3 | ecanspy3/settings/themesettingdialog.h | <filename>ecanspy3/settings/themesettingdialog.h<gh_stars>1-10
#ifndef THEMESETTINGDIALOG_H
#define THEMESETTINGDIALOG_H
#include <QDialog>
#include <QMap>
#include <QString>
#include <QRadioButton>
namespace Ui {
class ThemeSettingDialog;
}
QT_BEGIN_NAMESPACE
class QLabel;
QT_END_NAMESPACE
class Th... |
TwoFlyLiu/ecanspy3 | dbc4cpp/parser.h | <reponame>TwoFlyLiu/ecanspy3
#ifndef PARSER_H
#define PARSER_H
#include "dbc4cpp_global.h"
#include "builder.h"
#include <QStringList>
#include <QTextStream>
BEGIN_DBC4CPP_NAMESPACE
/*!
* \brief Parser定义了解析接口
*/
struct Parser
{
virtual ~Parser() {}
/*!
* \brief parse 解析指定文件
... |
TwoFlyLiu/ecanspy3 | ecanspy3/send/sendmessagewidget.h | #ifndef SENDMESSAGEWIDGET_H
#define SENDMESSAGEWIDGET_H
#include "base/titletableviewwidget.h"
#include "send/txmessagetablemodel.h"
#include "send/checkedbuttondelegate.h"
#include <dbc4cpp/parser.h>
#include <QPushButton>
#include <QList>
#include <QComboBox>
#include <QLineEdit>
#include <QSortFilterPr... |
TwoFlyLiu/ecanspy3 | ecanspy3/receive/filterwidget.h | <reponame>TwoFlyLiu/ecanspy3<filename>ecanspy3/receive/filterwidget.h
#ifndef FILTERWIDGET_H
#define FILTERWIDGET_H
#include "base/titletableviewwidget.h"
#include "receive/filtertablemodel.h"
#include <dbc4cpp/parser.h>
#include <QPushButton>
#include <QVBoxLayout>
#include <QCheckBox>
#define SYNC_DOCUM... |
TwoFlyLiu/ecanspy3 | ecanspy3/settings/projectfile.h | <reponame>TwoFlyLiu/ecanspy3
#ifndef PROJECTFILE_H
#define PROJECTFILE_H
#include "database/dbctablemodel.h"
#include "receive/filtertablemodel.h"
#include <QObject>
#include <QtXml>
#include <dbc4cpp/parser.h>
#define DBC_MODEL_NAME_TRANSMIT "transmit"
#define DBC_MODEL_NAME_RECEIVE "receive"
... |
TwoFlyLiu/ecanspy3 | ecanspy3/database/databasewidget.h | #ifndef DATABASEWIDGET_H
#define DATABASEWIDGET_H
#include <QWidget>
#include <QTableView>
#include <QAction>
#include <QMenu>
#include <QPushButton>
#include <QVBoxLayout>
#include <QButtonGroup>
#include <dbc4cpp/parser.h>
#include "dbctablemodel.h"
class DatabaseWidget : public QWidget
{
Q_O... |
TwoFlyLiu/ecanspy3 | ecanspy3/receive/receivemessagetreemodel.h | <reponame>TwoFlyLiu/ecanspy3<filename>ecanspy3/receive/receivemessagetreemodel.h
#ifndef RECEIVEMESSAGETABLEMODEL_H
#define RECEIVEMESSAGETABLEMODEL_H
#include <QAbstractItemModel>
#include <dbc4cpp/parser.h>
#include "UsbCanUtil.h"
#include "filtertablemodel.h"
#include <QList>
#include <QTime>
#include ... |
TwoFlyLiu/ecanspy3 | ecanspy3/utils/signalaccesstest.h | #ifndef SIGNALACCESSTEST_H
#define SIGNALACCESSTEST_H
#define SIGNAL_ACCESS_TEST_ENABLED (0)
#if SIGNAL_ACCESS_TEST_ENABLED
int signalAccessorTest(void);
#endif //SIGNAL_ACCESS_ENABLED
#endif // SIGNALACCESSTEST_H
|
TwoFlyLiu/ecanspy3 | ecanspy3/utils/signalaccessor.h | #ifndef SIGNALACCESSOR_H
#define SIGNALACCESSOR_H
#include "dbc4cpp/parser.h"
#include "UsbCanUtil.h"
#include <stdint.h>
namespace SignalAccessor
{
quint64 getSignalValue(const CAN_OBJ *obj, const Signal *signal);
void setSignalValue(CAN_OBJ *obj, Signal *signal, quint64 value);
QString getS... |
TwoFlyLiu/ecanspy3 | dbc4cpp/dbc4cpp_config.h | #ifndef DBC4CPP_CONFIG_H
#define DBC4CPP_CONFIG_H
#ifdef USE_DBC4CPP_NAMESPACE
#define BEGIN_DBC4CPP_NAMESPACE namespace {
#define END_DBC4CPP_NAMESPACE }
#else
#define BEGIN_DBC4CPP_NAMESPACE
#define END_DBC4CPP_NAMESPACE
#endif
#endif // DBC4CPP_CONFIG_H
|
TwoFlyLiu/ecanspy3 | ecanspy3/receive/filtertablemodel.h | #ifndef FILTERTABLEMODEL_H
#define FILTERTABLEMODEL_H
#include <QAbstractTableModel>
#include <QStringList>
#include "UsbCanUtil.h"
struct CanObjFilter
{
virtual ~CanObjFilter() {}
virtual bool filterCanObj(const CAN_OBJ &canObj) = 0;
};
class FilterTableModel : public QAbstractTableModel, publ... |
TwoFlyLiu/ecanspy3 | dbc4cpp/dbc4cpp_global.h | <reponame>TwoFlyLiu/ecanspy3
#ifndef DBC4CPP_GLOBAL_H
#define DBC4CPP_GLOBAL_H
#include <QtCore/qglobal.h>
#if defined(DBC4CPP_LIBRARY)
# define DBC4CPPSHARED_EXPORT Q_DECL_EXPORT
#else
# define DBC4CPPSHARED_EXPORT Q_DECL_IMPORT
#endif
#include "dbc4cpp_config.h"
#endif // DBC4CPP_GLOBAL_H
|
TwoFlyLiu/ecanspy3 | ecanspy3/base/titletreeviewwidget.h | <reponame>TwoFlyLiu/ecanspy3
#ifndef TITLETREEVIEWWIDGET_H
#define TITLETREEVIEWWIDGET_H
#include <QWidget>
#include <QLabel>
#include <QTreeView>
#include <QVBoxLayout>
class TitleTreeViewWidget : public QWidget
{
Q_OBJECT
public:
explicit TitleTreeViewWidget(QWidget *parent = nullptr);
vo... |
TwoFlyLiu/ecanspy3 | ecanspy3/database/dbctablemodel.h | #ifndef DBCMESSAGETABLEMODEL_H
#define DBCMESSAGETABLEMODEL_H
#include <QAbstractTableModel>
#include <QString>
#include <dbc4cpp/parser.h>
#define SEND_MESSAGE_UNIQUE_ENABLED (1)
class DBCTableModel : public QAbstractTableModel
{
Q_OBJECT
public:
enum {
COLUMN_COUNT = 6
};... |
TwoFlyLiu/ecanspy3 | ecanspy3/receive/receivewidget.h | <reponame>TwoFlyLiu/ecanspy3
#ifndef RECEIVEWIDGET_H
#define RECEIVEWIDGET_H
#include <QWidget>
#include <QSplitter>
#include "filterwidget.h"
#include "receivemessagewidget.h"
class ReceiveWidget : public QWidget
{
Q_OBJECT
public:
explicit ReceiveWidget(QWidget *parent = nullptr);
void ... |
TwoFlyLiu/ecanspy3 | ecanspy3/settings/canconfigdialog.h | <gh_stars>1-10
#ifndef CANCONFIGDIALOG_H
#define CANCONFIGDIALOG_H
#include <QDialog>
namespace Ui {
class CanConfigDialog;
}
class CanConfigDialog : public QDialog
{
Q_OBJECT
public:
explicit CanConfigDialog(QWidget *parent = 0);
~CanConfigDialog();
QString getBaurate();
privat... |
TwoFlyLiu/ecanspy3 | dbc4cpp/dbc4cpp.h | <reponame>TwoFlyLiu/ecanspy3
#ifndef DBC4CPP_H
#define DBC4CPP_H
#include "dbc4cpp_global.h"
#include "parser.h"
#endif // DBC4CPP_H
|
TwoFlyLiu/ecanspy3 | ecanspy3/utils/mmtimer.h | #ifndef MMTIMER_H
#define MMTIMER_H
#include <windows.h>
#include <mmsystem.h>
#include <QObject>
class MMTimer : public QObject
{
Q_OBJECT
public:
friend void WINAPI CALLBACK mmtimer_proc(uint, uint, DWORD_PTR user, DWORD_PTR, DWORD_PTR);
explicit MMTimer(int interval, QObject *parent=nul... |
TwoFlyLiu/ecanspy3 | dbc4cpp/context.h | <reponame>TwoFlyLiu/ecanspy3<gh_stars>1-10
#ifndef CONTEXT_H
#define CONTEXT_H
#include "dbc4cpp_global.h"
#include <QString>
BEGIN_DBC4CPP_NAMESPACE
/*!
* \brief Context类保存解析过程中的上下文
*/
class Context
{
public:
enum State{
STATE_OK = 0, //!< 当内部解析都正确的时候,为此状态
STATE_ERR... |
TwoFlyLiu/ecanspy3 | ecanspy3/send/sendwidget.h | #ifndef SENDWIDGET_H
#define SENDWIDGET_H
#include <QWidget>
#include <QSplitter>
#include <QTableView>
#include "sendmessagewidget.h"
#include "signalwidget.h"
class SendWidget : public QWidget
{
Q_OBJECT
public:
explicit SendWidget(QWidget *parent = nullptr);
void initMessageTableView(... |
TwoFlyLiu/ecanspy3 | ecanspy3/send/txmessagetablemodel.h | <gh_stars>1-10
#ifndef TXMESSAGETABLEMODEL_H
#define TXMESSAGETABLEMODEL_H
#include <QAbstractTableModel>
#include <can/ECanVci.H>
#include <QList>
#include <QString>
#include <dbc4cpp/parser.h>
#define TX_MESSAGE_TABLE_VIEW_COLUMN_INDEX_NAME (0)
#define TX_MESSAGE_TABLE_VIEW_TX_EN (... |
TwoFlyLiu/ecanspy3 | ecanspy3/receive/receivemessagewidget.h | #ifndef RECEIVEMESSAGEWIDGET_H
#define RECEIVEMESSAGEWIDGET_H
#include "base/titletreeviewwidget.h"
#include "receive/receivemessagetreemodel.h"
#include "receive/receivemessagefilterproxymodel.h"
#include "utils/scrollingfile.h"
#include <QTimer>
#include <QPushButton>
#define RECEIVE_FILTER_PROXY_ENABLE... |
TwoFlyLiu/ecanspy3 | ecanspy3/statistic/statisticswidget.h | <reponame>TwoFlyLiu/ecanspy3<filename>ecanspy3/statistic/statisticswidget.h
#ifndef STATISTICSWIDGET_H
#define STATISTICSWIDGET_H
#include <QWidget>
class StatisticsWidget : public QWidget
{
Q_OBJECT
public:
explicit StatisticsWidget(QWidget *parent = nullptr);
signals:
public slots:
};
#en... |
TwoFlyLiu/ecanspy3 | ecanspy3/send/checkedbuttondelegate.h | <reponame>TwoFlyLiu/ecanspy3<gh_stars>1-10
#ifndef CHECKEDBUTTONDELEGATE_H
#define CHECKEDBUTTONDELEGATE_H
#include <QStyledItemDelegate>
class CheckedButtonDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
explicit CheckedButtonDelegate(QObject *parent = nullptr);
void setCheckedButotn... |
TwoFlyLiu/ecanspy3 | ecanspy3/log/logwidget.h | #ifndef LOGWIDGET_H
#define LOGWIDGET_H
#include <QWidget>
class LogWidget : public QWidget
{
Q_OBJECT
public:
explicit LogWidget(QWidget *parent = nullptr);
signals:
public slots:
};
#endif // LOGWIDGET_H |
TwoFlyLiu/ecanspy3 | dbc4cpp/builder.h | #ifndef BUILDER_H
#define BUILDER_H
#include "dbc4cpp_global.h"
#include <QString>
#include <QList>
#include "entities.h"
#include "context.h"
BEGIN_DBC4CPP_NAMESPACE
struct Builder {
struct ValueTableEntry
{
qint32 value;
QString desc;
};
virtual ~Builder() {}
... |
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