repo_name stringlengths 5 122 | path stringlengths 3 232 | text stringlengths 6 1.05M |
|---|---|---|
kevin-luvian/opengl | basic/src/draw/renderer/Renderers.h | #pragma once
#include "Renderer.h"
#include "impl/LightRenderer.h"
#include "impl/SimpleRenderer.h" |
kevin-luvian/opengl | basic/src/draw/material/Material.h | <filename>basic/src/draw/material/Material.h
#pragma once
class Material
{
public:
float mSpecularIntensity = 2.2f;
float mShine = 8.0f;
Material() {}
~Material() {}
}; |
kevin-luvian/opengl | basic/src/random/XorshiftP.h | #pragma once
#include <stdint.h>
struct xorshift128p_state
{
uint64_t a, b;
};
namespace XorshiftP
{
static uint64_t GetRandom(xorshift128p_state &state)
{
uint64_t t = state.a;
uint64_t const s = state.b;
state.a = s;
t ^= t << 23; // a
t ^= t >> 17; /... |
kevin-luvian/opengl | basic/src/light/impl/DirectionalLight.h | #pragma once
#include "light/Light.h"
class DirectionalLight : public Light
{
protected:
glm::vec3 mDiffuseDirection;
public:
DirectionalLight()
{
mAmbientIntensity = 0.08f;
mDiffuseDirection = glm::vec3(0.0, -0.5, 3.0);
mDiffuseIntensity = 0.5f;
}
~DirectionalLight() {}
... |
kevin-luvian/opengl | basic/src/mesh/Vertex.h | #pragma once
struct Vertex
{
glm::vec3 pos;
glm::vec4 colour = glm::vec4(1.0, 0.0, 0.0, 1.0);
glm::vec3 normal;
void createColourFromPos() { colour = glm::vec4(clampPos(0.0, 1.0), 1.0) + glm::vec4(0.0, 0.4, 0.7, 0.2); }
static unsigned long posCount() { return 3; }
friend std::ostream &operato... |
kevin-luvian/opengl | basic/src/light/impl/ObjectPointLight.h | #pragma once
#include "PointLight.h"
#include "object/Object.h"
#include "draw/shader/ShaderEnum.h"
class ObjectPointLight : public PointLight
{
private:
std::unique_ptr<Object> mObject;
public:
ObjectPointLight(Object *object)
{
mObject = std::unique_ptr<Object>(object);
mObject->setPosi... |
kevin-luvian/opengl | basic/src/screenview/Camera.h | #pragma once
#include "ScreenState.h"
class Camera
{
private:
bool firstMoveFlag;
float moveSpeed = 10.0f, turnSpeed = 0.1f, deltaTime = 0.0f, lastFrame = 0.0f, viewRange = 100.0f;
glm::mat4 view, projection, viewProjection;
glm::vec3 pos;
glm::vec3 worldUp, camFront, camRight, camUp;
glm::vec... |
kevin-luvian/opengl | basic/src/draw/shader/ShaderUniform.h | <reponame>kevin-luvian/opengl<gh_stars>0
#pragma once
namespace ShaderUniform
{
static const std::string VSIMPLE_MVP = "mvp";
static const std::string V_MODEL = "model";
static const std::string V_VIEW = "view";
static const std::string V_PROJECTION = "projection";
static const std::string F_CAME... |
kevin-luvian/opengl | basic/src/draw/shader/ShaderClass.h | <gh_stars>0
#pragma once
#include <unordered_map>
#include <glm/gtc/type_ptr.hpp>
#include <fstream>
#include "object/Object.h"
class ShaderClass
{
public:
std::unordered_map<std::string, unsigned int> uniformLookup;
explicit ShaderClass() { programID = 0; };
virtual ~ShaderClass() { clear(); };
// ... |
kevin-luvian/opengl | basic/src/object/impl/ShadedPyramid.h | <reponame>kevin-luvian/opengl<filename>basic/src/object/impl/ShadedPyramid.h
#pragma once
#include "object/Object.h"
class ShadedPyramid : public Object
{
private:
Enum::ShaderType dynamicSType;
public:
ShadedPyramid() { dynamicSType = Enum::ShaderType::Light; }
~ShadedPyramid() {}
void setMesh() ove... |
kevin-luvian/opengl | basic/src/draw/shader/impl/SimpleShader.h | #pragma once
#include "object/Object.h"
#include "draw/shader/ShaderUniform.h"
#include "draw/shader/ShaderClass.h"
#include "screenview/Camera.h"
class SimpleShader : public ShaderClass
{
public:
SimpleShader() {}
~SimpleShader() {}
void compile() override { compileFromFile("../res/shader/vSimple.vert", ... |
kevin-luvian/opengl | basic/src/mesh/Meshes.h | #pragma once
#include "Mesh.h"
#include "impl/Sheet.h"
#include "impl/Sphere.h"
#include "impl/Pyramid.h" |
kevin-luvian/opengl | basic/src/draw/shader/ShaderManager.h | #pragma once
#include "ShaderEnum.h"
#include "ShaderClass.h"
#include "impl/SimpleShader.h"
#include "impl/LightShader.h"
class ShaderManager
{
private:
DetailedArray<Enum::ShaderType> mShaderTypes;
std::unique_ptr<SimpleShader> mSimpleShader;
std::unique_ptr<LightShader> mLightShader;
public:
Shade... |
kevin-luvian/opengl | basic/src/light/impl/PointLight.h | <reponame>kevin-luvian/opengl<filename>basic/src/light/impl/PointLight.h
#pragma once
#include <algorithm>
#include "LightFactor.h"
#include "light/Light.h"
#include "screenview/Camera.h"
class PointLight : public Light
{
protected:
glm::vec3 mPosition;
glm::vec3 mAttenuation;
float distToCamera;
voi... |
kevin-luvian/opengl | basic/src/object/impl/ShadedSheet.h | #pragma once
#include "object/Object.h"
class ShadedSheet : public Object
{
public:
unsigned int width, height;
ShadedSheet() : ShadedSheet(10, 10) {}
ShadedSheet(unsigned int w, unsigned int h) : width(w), height(h) {}
~ShadedSheet() {}
void setMesh() override
{
mesh = std::make_uniqu... |
kevin-luvian/opengl | basic/src/draw/renderer/impl/SimpleRenderer.h | #pragma once
#include "draw/renderer/Renderer.h"
class SimpleRenderer : public Renderer
{
private:
typedef Renderer inherited;
public:
SimpleRenderer() {}
~SimpleRenderer() {}
virtual void bindLayouts(){};
virtual void unbindLayouts(){};
virtual void create(Mesh &mesh)
{
BENCHMAR... |
kevin-luvian/opengl | basic/src/util/DetailedArray.h | <reponame>kevin-luvian/opengl
#pragma once
template <typename T>
struct DetailedArray
{
std::unique_ptr<T[]> data;
long size;
T *get()
{
return data.get();
}
void make_empty(long size_)
{
data = std::make_unique<T[]>(size_);
size = size_;
}
void make_from(D... |
kevin-luvian/opengl | basic/src/light/Light.h | #pragma once
class Light
{
protected:
glm::vec3 mAmbientColour;
float mAmbientIntensity;
float mDiffuseIntensity;
public:
Light()
{
mAmbientColour = glm::vec3(1.0f, 1.0f, 1.0f);
mAmbientIntensity = 0.1f;
mDiffuseIntensity = 0.3f;
}
virtual ~Light() {}
glm::vec3... |
kevin-luvian/opengl | basic/src/object/Renderable.h | <gh_stars>0
#pragma once
#include "mesh/Mesh.h"
#include "draw/material/Material.h"
#include "draw/renderer/Renderers.h"
#include "draw/shader/ShaderEnum.h"
class Renderable
{
public:
Renderable() {}
virtual ~Renderable() {}
virtual Material &getMaterial() { return *material.get(); }
virtual Renderer... |
kevin-luvian/opengl | basic/src/mesh/Mesh.h | #pragma once
#include "Indice.h"
#include "Vertex.h"
class Mesh
{
public:
DetailedArray<Vertex> vertices;
DetailedArray<Indice> indices;
Mesh() {}
virtual ~Mesh() {}
virtual void createMesh() = 0;
void release()
{
indices.release();
vertices.release();
}
void crea... |
kevin-luvian/opengl | basic/src/light/impl/LightFactor.h | <filename>basic/src/light/impl/LightFactor.h
#pragma once
namespace LightFactor
{
namespace Attenuation
{
static const glm::vec3 Dist_7 = glm::vec3(1.0, 0.7, 1.8);
static const glm::vec3 Dist_13 = glm::vec3(1.0, 0.35, 0.44);
static const glm::vec3 Dist_20 = glm::vec3(1.0, 0.22, 0.20);
... |
kevin-luvian/opengl | basic/src/util/Benchmark.h | <gh_stars>0
#pragma once
#include <chrono>
#include <functional>
#include <fstream>
#include <thread>
#include <mutex>
#define PROFILING 1
#if PROFILING
#define BENCHMARK_PROFILE() BENCHMARK_PROFILE_NAME(__PRETTY_FUNCTION__)
#define BENCHMARK_PROFILE_NAME(name) Timer timer(name)
#else
#define BENCHMARK_PROFILE()
#def... |
kevin-luvian/opengl | basic/src/draw/renderer/impl/LightRenderer.h | #pragma once
#include "draw/renderer/Renderer.h"
class LightRenderer : public Renderer
{
private:
typedef Renderer inherited;
public:
LightRenderer() {}
~LightRenderer() {}
virtual void bindLayouts()
{
glEnableVertexAttribArray(2);
};
virtual void unbindLayouts()
{
gl... |
Ismael-Albuquerque/Quadrantes | Quadrante.c | <reponame>Ismael-Albuquerque/Quadrantes<gh_stars>0
#include <stdio.h>
int main ()
{
float x, y;
printf("Digite o valor de x:");
scanf("%f", &x);
printf("Digite o valor de y:");
scanf("%f", &y);
if(x > 0 && y > 0 )
{
if (x > 0 && y > 0)
{
pr... |
woodruffw-forks/clang | include/clang/AST/JSONNodeDumper.h | //===--- JSONNodeDumper.h - Printing of AST nodes to JSON -----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===-------------------------------------------------------... |
woodruffw-forks/clang | test/Analysis/exploded-graph-rewriter/escapes.c | // FIXME: Figure out how to use %clang_analyze_cc1 with our lit.local.cfg.
// RUN: %clang_cc1 -analyze -triple x86_64-unknown-linux-gnu \
// RUN: -analyzer-checker=core \
// RUN: -analyzer-dump-egraph=%t.dot %s
// RUN: %exploded_graph_rewriter %t.dot | FileCheck %s
// REQUIRES: a... |
farelrz14/cpp | Ejercicios/Tarea7-Punto-de-Venta/menu.h | int menu(); |
katahiromz/Win32Templates | Common/fakegdiplus.h | <gh_stars>1-10
#pragma once
typedef struct GdiplusStartupInput {
UINT32 GdiplusVersion;
void *DebugEventCallback;
BOOL SuppressBackgroundThread;
BOOL SuppressExternalCodecs;
} GdiplusStartupInput;
typedef struct GdiplusStartupOutput {
LPVOID dummy1, dummy2;
} GdiplusStartupOutput;
typedef INT GpS... |
katahiromz/Win32Templates | WindowApp/stdafx.h | #pragma once
#include "targetver.h"
#include "Common.h"
#include "resource.h"
#define MAINWND_CLASSNAME TEXT("WindowApp by katahiromz")
#define IDW_STATUSBAR 1
|
katahiromz/Win32Templates | Common/Picture.c | <filename>Common/Picture.c
#include "Common.h"
#include <olectl.h>
#pragma comment(lib, "ole32.lib")
HBITMAP LoadPictureFromFileDx(LPCTSTR pszFileName)
{
HANDLE hFile;
DWORD cb, cbRead;
HGLOBAL hMem = NULL;
HBITMAP hbm = NULL;
LPVOID pMem = NULL;
IStream *pifStream = NULL;
IPicture *pifPic = N... |
katahiromz/Win32Templates | Common/Utils.h | <reponame>katahiromz/Win32Templates
#pragma once
#ifdef __cplusplus
extern "C"
{
#endif
LPTSTR LoadStringDx(INT nID); // no free
LONG RegMakeDx(HKEY hKey, LPCTSTR name, HKEY *phkeyResult); // RegCloseKey
VOID CenterWindowDx(HWND hwnd);
INT MsgBoxDx(HWND hwnd, LPCTSTR text, LPCTSTR title, UINT uType);
INT ErrorBoxDx(H... |
katahiromz/Win32Templates | RichTextFileApp/CommandUI.c | #include "stdafx.h"
extern HWND g_hMainWnd;
extern HWND g_hCanvasWnd;
extern HWND g_hRebar;
extern HWND g_hToolbars[DX_APP_NUM_TOOLBARS];
extern HWND g_hStatusBar;
static HFONT s_hCanvasFont = NULL;
#define IHIML_SMALL 0
#define IHIML_LARGE 1
static HIMAGELIST s_himls[2][DX_APP_NUM_TOOLBARS] = { NULL };
static SIZE ... |
katahiromz/Win32Templates | PanelApp/Panel3.c | <filename>PanelApp/Panel3.c
#include "stdafx.h"
#define PANEL_INDEX 2
static BOOL OnInitDialog(HWND hwnd, HWND hwndFocus, LPARAM lParam)
{
panel_OnInit(hwnd, PANEL_INDEX);
return TRUE;
}
static void OnCommand(HWND hwnd, int id, HWND hwndCtl, UINT codeNotify)
{
switch (id)
{
case psh1:
case ps... |
katahiromz/Win32Templates | Common/Image.c | <reponame>katahiromz/Win32Templates<gh_stars>1-10
#include "Common.h"
#ifdef __cplusplus
#include <gdiplus.h>
#else
#include "fakegdiplus.h"
#endif
#pragma comment(lib, "gdiplus.lib")
HBITMAP LoadImageFromFileDx(LPCTSTR pszFileName)
{
HBITMAP hbm = NULL;
LPWSTR pszWideFileName = WideFromText(pszFileNam... |
katahiromz/Win32Templates | PanelApp/PanelApp.c | <filename>PanelApp/PanelApp.c
#include "stdafx.h"
#define DX_APP_NUM_PANELS 3
#define DX_APP_NUM_ICONS 3
HINSTANCE g_hInstance = NULL;
HWND g_hMainWnd = NULL;
HWND g_hCanvasWnd = NULL;
HWND g_hwndPanels[DX_APP_NUM_PANELS] = { NULL };
HICON g_hIcons[DX_APP_NUM_ICONS] = { NULL, NULL, NULL };
INT g_iActivePanel = 0;
#d... |
katahiromz/Win32Templates | Common/Framework.c | <reponame>katahiromz/Win32Templates
#include "Common.h"
LPTSTR g_pszExeName = NULL;
LPTSTR g_pszAppName = NULL;
LPTSTR g_pszRegistryKey = NULL;
LPTSTR g_pszProfileName = NULL;
LPTSTR g_pszHelpName = NULL;
void doInitFramework(void)
{
// get g_pszExeName
TCHAR szPath[MAX_PATH];
GetModuleFileName(NULL, szPa... |
katahiromz/Win32Templates | RichTextFileApp/stdafx.h | #pragma once
#include "targetver.h"
#include "Common.h"
#include <richedit.h>
#include "resource.h"
// TODO: Modify if necessary
#define DX_APP_MAX_RECENTS 20
#define DX_APP_COMPANY_NAME_IN_ENGLISH TEXT("<NAME>")
#define DX_APP_NAME_IN_ENGLISH TEXT("RichTextFileApp")
#define DX_APP_MAINWND_CLAS... |
katahiromz/Win32Templates | UnicodeConsoleApp/UnicodeConsoleApp.c | <reponame>katahiromz/Win32Templates<filename>UnicodeConsoleApp/UnicodeConsoleApp.c
#include "stdafx.h"
void version(void)
{
// TODO: Show version info
#ifdef _WIN32
_putts(LoadStringDx(IDS_VERSION));
#else
puts("UnicodeConsoleApp ver.0.0");
#endif
}
void help(void)
{
// TODO: Show usage
printf(
... |
katahiromz/Win32Templates | Common/Framework.h | <reponame>katahiromz/Win32Templates<filename>Common/Framework.h
#pragma once
#include "Recent.h"
#define DX_COMPANY_NAME_IN_ENGLISH TEXT("<NAME> MZ")
//#define DX_HELPFILE TEXT("README.txt")
//#define DX_HELPFILE TEXT("README.htm")
#define DX_HELPFILE_DOTEXT TEXT(".TXT")
#ifdef __cplusplus
extern "C"
{
#endif
exte... |
katahiromz/Win32Templates | Common/Bitmap.c | <filename>Common/Bitmap.c
#include "Common.h"
typedef struct tagBITMAPINFOEX
{
BITMAPINFOHEADER bmiHeader;
RGBQUAD bmiColors[256];
} BITMAPINFOEX, FAR * LPBITMAPINFOEX;
HBITMAP LoadBitmapFromFileDx(LPCTSTR pszFileName)
{
HANDLE hFile;
BITMAPFILEHEADER bf;
BITMAPINFOEX bi;
DWORD cb, cb... |
katahiromz/Win32Templates | Common/Shortcut.c | #include "Common.h"
#include <shlobj.h>
#include <intshcut.h>
#pragma comment(lib, "ole32.lib")
#pragma comment(lib, "shell32.lib")
#pragma comment(lib, "uuid.lib")
#pragma comment(lib, "shlwapi.lib")
BOOL CreateShortcutDx(LPCTSTR pszLnkFileName,
LPCTSTR pszTargetPathName,
... |
katahiromz/Win32Templates | WindowApp/WindowApp.c | <reponame>katahiromz/Win32Templates
#include "stdafx.h"
HINSTANCE g_hInstance = NULL;
HWND g_hMainWnd = NULL;
BOOL OnCreate(HWND hwnd, LPCREATESTRUCT lpCreateStruct)
{
CenterWindowDx(hwnd);
return TRUE;
}
void OnDropFiles(HWND hwnd, HDROP hdrop)
{
TCHAR szFile[MAX_PATH];
DragQueryFile(hdrop, 0, szFil... |
katahiromz/Win32Templates | Common/Base64.c | #include "Common.h"
static char base64table1[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
size_t Base64EncodeSize(size_t cbSrc)
{
return ((cbSrc + 2) / 3) * 4 + 1;
}
char *Base64Encode(const void *pSrc, size_t cbSrc)
{
#define B64_ENC(Ch) (base64table1[(unsigned char)(Ch) & 0x3f])
... |
katahiromz/Win32Templates | PanelApp/Canvas.c | #include "stdafx.h"
#define CLASS_NAME TEXT("STATIC")
extern HINSTANCE g_hInstance;
extern HWND g_hCanvasWnd;
extern INT g_iActivePanel;
static WNDPROC g_fnOldWndProc = NULL;
static BOOL OnCreate(HWND hwnd, LPCREATESTRUCT lpCreateStruct)
{
return TRUE;
}
static void OnDrawClient(HWND hwnd, HDC hdc)
{
RECT ... |
katahiromz/Win32Templates | TextFileApp/CommandUI.c | <reponame>katahiromz/Win32Templates
#include "stdafx.h"
extern HWND g_hMainWnd;
extern HWND g_hCanvasWnd;
extern HWND g_hToolbar;
extern HWND g_hStatusBar;
static HFONT s_hCanvasFont = NULL;
static HIMAGELIST s_himlToolbar = NULL; // image list for toolbar
///////////////////////////////////////////////////////////... |
katahiromz/Win32Templates | Common/Common.h | <gh_stars>1-10
#pragma once
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include "Base64.h"
#ifdef WIN32
#include <windows.h>
#include <windowsx.h>
#include <commctrl.h>
#include <commdlg.h>
#include <shellapi.h>
#include <shlwapi.h>
#include <crtdbg.h>
... |
katahiromz/Win32Templates | Common/Recent.h | <gh_stars>1-10
#pragma once
#ifdef __cplusplus
extern "C"
{
#endif
struct RECENT;
typedef struct RECENT *PRECENT;
PRECENT Recent_New(INT nCapacity);
INT Recent_GetCapacity(PRECENT pRecent);
INT Recent_GetCount(PRECENT pRecent);
LPCTSTR Recent_GetAt(PRECENT pRecent, INT i);
void Recent_Print(PRECENT pRecent);
INT Rec... |
katahiromz/Win32Templates | Common/Base64.h | <filename>Common/Base64.h
#pragma once
#ifdef __cplusplus
extern "C"
{
#endif
size_t Base64EncodeSize(size_t cbSrc);
char *Base64Encode(const void *pSrc, size_t cbSrc);
size_t Base64DecodeSize(const char *pszSrc, size_t cbSrc);
void *Base64Decode(const char *pszSrc, size_t cbSrc, size_t *pcbDest);
#ifdef __cplusplus... |
katahiromz/Win32Templates | Common/Shortcut.h | <reponame>katahiromz/Win32Templates
#pragma once
#ifdef __cplusplus
extern "C"
{
#endif
BOOL CreateShortcutDx(LPCTSTR pszLnkFileName,
LPCTSTR pszTargetPathName,
LPCTSTR pszDescription OPTIONAL);
BOOL GetPathOfShortcutDx(HWND hWnd, LPCTSTR pszLnkFile, LPTSTR pszPath);
BOOL ... |
katahiromz/Win32Templates | ConsoleApp/ConsoleApp.c | <reponame>katahiromz/Win32Templates<filename>ConsoleApp/ConsoleApp.c
#include "stdafx.h"
void version(void)
{
// TODO: Show version info
#ifdef _WIN32
_putts(LoadStringDx(IDS_VERSION));
#else
puts("ConsoleApp Ver.0.0");
#endif
}
void help(void)
{
// TODO: Show usage
puts("Usage: ConsoleApp [Option... |
katahiromz/Win32Templates | Common/Utils.c | <reponame>katahiromz/Win32Templates<gh_stars>1-10
#include "Common.h"
#include <ctype.h>
//#define DX_USE_LOG_FILE
#define DX_MAX_LOADSTRING MAX_PATH
LPTSTR LoadStringDx(INT nID)
{
static TCHAR s_szText[3][DX_MAX_LOADSTRING];
static size_t s_i = 0;
size_t i = s_i;
s_szText[i][0] = 0;
LoadString(N... |
katahiromz/Win32Templates | RichTextFileApp/resource.h | <gh_stars>1-10
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ Compatible
// This file is automatically generated by RisohEditor.
// RichTextFileApp_res.rc
#define IDB_SMALLTOOLBAR1 100
#define IDB_SMALLTOOLBAR2 101
#define IDB_SMALLTOOLBAR3 102
#define IDB_SMALLTOOL... |
katahiromz/Win32Templates | Common/Conv.h | <reponame>katahiromz/Win32Templates<filename>Common/Conv.h
#pragma once
#ifdef __cplusplus
extern "C"
{
#endif
#define CP_JAPANESE 932 // Shift_JIS
// nCodePage == CP_ACP, CP_UTF8, or CP_JAPANESE.
LPWSTR WideFromAnsi(LPCSTR pszAnsi, UINT nCodePage OPTIONAL); // free
LPSTR AnsiFromWide(LPCWSTR pszWide, UINT nCodePage... |
katahiromz/Win32Templates | ConsoleApp++/stdafx.h | <gh_stars>1-10
#pragma once
#include "targetver.h"
#include "Common.h"
#include <iostream>
#ifdef _WIN32
#include "resource.h"
#endif
|
katahiromz/Win32Templates | TextFileApp/AboutDlg.c | #include "stdafx.h"
extern HINSTANCE g_hInstance;
BOOL about_OnInitDialog(HWND hwnd, HWND hwndFocus, LPARAM lParam)
{
CenterWindowDx(hwnd);
return TRUE;
}
void about_OnCommand(HWND hwnd, int id, HWND hwndCtl, UINT codeNotify)
{
switch (id)
{
case IDOK:
case IDCANCEL:
EndDialog(hwnd, i... |
katahiromz/Win32Templates | DialogApp++/stdafx.h | <reponame>katahiromz/Win32Templates
#pragma once
#include "targetver.h"
#include "Common.h"
#include "resource.h"
|
katahiromz/Win32Templates | Common/Bitmap.h | #pragma once
#ifdef __cplusplus
extern "C"
{
#endif
#define GetBitmapInfoDx(hbm, pbm) GetObject((hbm), sizeof(BITMAP), (pbm))
HBITMAP LoadBitmapFromFileDx(LPCTSTR pszFileName);
BOOL SaveBitmapToFileDx(LPCTSTR pszFileName, HBITMAP hbm);
HBITMAP Create24BppBitmapDx(INT width, INT height);
HBITMAP Create32BppBitmapDx(... |
katahiromz/Win32Templates | Common/Image.h | <gh_stars>1-10
#pragma once
#ifdef __cplusplus
extern "C"
{
#endif
// Recommended (gdiplus.dll)
HBITMAP LoadImageFromFileDx(LPCTSTR pszFileName);
BOOL SaveImageToFileDx(LPCTSTR pszFileName, HBITMAP hbm);
// Not recommeded (ole32.dll)
HBITMAP LoadPictureFromFileDx(LPCTSTR pszFileName);
#ifdef __cplusplus
}
#endif
|
katahiromz/Win32Templates | RichTextFileApp/RichTextFileApp.c | <filename>RichTextFileApp/RichTextFileApp.c
#include "stdafx.h"
///////////////////////////////////////////////////////////////////////////////
// GLOBAL
HINSTANCE g_hInstance = NULL; // module handle
HWND g_hMainWnd = NULL; // main window
HWND g_hCanvasWnd = NULL; // IDW_CANVAS
HWND... |
katahiromz/Win32Templates | TextFileApp/stdafx.h | #pragma once
#include "targetver.h"
#include "Common.h"
#include "resource.h"
// TODO: Modify if necessary
#define DX_APP_MAX_RECENTS 20
#define DX_APP_COMPANY_NAME_IN_ENGLISH TEXT("<NAME> MZ")
#define DX_APP_NAME_IN_ENGLISH TEXT("TextFileApp")
#define DX_APP_MAINWND_CLASSNAME TEXT("Text... |
katahiromz/Win32Templates | PanelApp/stdafx.h | <filename>PanelApp/stdafx.h
#pragma once
#include "targetver.h"
#include "Common.h"
#include "resource.h"
#define MAINWND_CLASSNAME TEXT("WindowApp by katahiromz")
#define IDW_STATUSBAR 1
void activatePage(INT iPanel);
void panel_OnInit(HWND hwndDlg, INT iPanel);
|
katahiromz/Win32Templates | Common/Recent.c | <filename>Common/Recent.c<gh_stars>1-10
#include <windows.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include <tchar.h>
#include "Recent.h"
#ifdef __cplusplus
extern "C"
{
#endif
typedef struct RECENT
{
INT nCapacity;
INT nCount;
LPTSTR apsz[ANYSIZE_ARRAY];
} RECENT;
PRECENT Recent_New... |
katahiromz/Win32Templates | TextFileApp/resource.h | //{{NO_DEPENDENCIES}}
// Microsoft Visual C++ Compatible
// This file is automatically generated by RisohEditor.
// TextFileApp_res.rc
#define IDB_SMALLTOOLBAR 100
#define IDB_LARGETOOLBAR 101
#define IDD_ABOUT 100
#define IDI_MAIN ... |
katahiromz/Win32Templates | ConsoleApp/stdafx.h | #pragma once
#include "targetver.h"
#include "Common.h"
#ifdef _WIN32
#include "resource.h"
#endif
|
katahiromz/Win32Templates | WindowApp/resource.h | //{{NO_DEPENDENCIES}}
// Microsoft Visual C++ Compatible
// This file is automatically generated by RisohEditor.
// WindowApp_res.rc
#define IDD_ABOUT 100
#define IDI_MAIN 100
#define IDR_MAINMENU 100
#define IDS_FAILREGCLASS ... |
katahiromz/Win32Templates | PanelApp/resource.h | <filename>PanelApp/resource.h
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ Compatible
// This file is automatically generated by RisohEditor.
// PanelApp_res.rc
#define IDD_ABOUT 100
#define IDD_PANEL1 101
#define IDD_PANEL2 102
#define IDD_P... |
Eslzzyl/arithmetic-in-c | declaration.h | <filename>declaration.h
/**
* 声明文件。
*/
#ifndef ARITHMETIC_DECLARATION_H
#define ARITHMETIC_DECLARATION_H
struct stack_node; //枚举栈的节点
struct stack_double_node; //double栈的节点
struct queue_node; //枚举队列的节点
struct queue_double_node; //d... |
Eslzzyl/arithmetic-in-c | implementation.h | <filename>implementation.h<gh_stars>1-10
/**
* 本文件实现一些小型的工具函数。
*/
#ifndef ARITHMETIC_IMPLEMENTATION_H
#define ARITHMETIC_IMPLEMENTATION_H
#define STRING_LENGTH 200
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "declaration.h"
enum datatype
{ ... |
Eslzzyl/arithmetic-in-c | implementation_adt.h | <reponame>Eslzzyl/arithmetic-in-c
/**
* 本文件实现ADT中的各种操作函数。
*/
#ifndef ARITHMETIC_IMPLEMENTATION_ADT_H
#define ARITHMETIC_IMPLEMENTATION_ADT_H
#include "implementation.h"
#include "declaration.h"
/**
* 枚举堆栈的节点
*/
struct stack_node
{
DataType Element;
PtrToStackNode Next;
};
/**
* double堆栈的节点
*/
struct s... |
Eslzzyl/arithmetic-in-c | calculate.h | /**
* 本文件实现Calculate()函数。
*/
#ifndef ARITHMETIC_CALCULATE_H
#define ARITHMETIC_CALCULATE_H
#include "infix_to_postfix.h"
/**
* 执行计算过程的核心函数
* @param char *str, double *result
* @return _Bool isSuccessful
*/
_Bool Calculate(char *formula, double *result) //返回值标记计算是否成功,1为成功,0为失败
{
double ... |
Eslzzyl/arithmetic-in-c | infix_to_postfix.h |
#ifndef ARITHMETIC_INFIX_TO_POSTFIX_H
#define ARITHMETIC_INFIX_TO_POSTFIX_H
#include "implementation_adt.h"
#include "implementation.h"
#include "tokenize.h"
_Bool InfixToPostfix(Queue postfix_queue, Doublequeue double_queue, const char *string)
{
Token token;
Stack s2 = CreateStack(); //实现... |
Eslzzyl/arithmetic-in-c | tokenize.h | <gh_stars>1-10
/**
* 本文件实现Tokenize()函数。
* 本函数用来从字符串中分割出操作符和操作数。
*/
#ifndef ARITHMETIC_TOKENIZE_H
#define ARITHMETIC_TOKENIZE_H
#include "implementation.h"
void Tokenize(const char *formula, Token *ptr_to_token, unsigned int *position)
{
ptr_to_token->isvalid = 1; //默认传入的token是... |
Eslzzyl/arithmetic-in-c | main.c | /**
* 项目 arithmetic 入口
* 执行标准 C11
* 编译器 GCC 8.1.0
* 参考文献
* Data Structures and Algorithm Analysis in C 2nd Edition by <NAME>
*/
#include "implementation.h"
#include "calculate.h"
int main(int argc, char *argv[]) //接收命令行参数
{
char *formula; //char *formula:用... |
vivook/hlsdl | src/curl.h | #ifndef __hlsdl__curl__
#define __hlsdl__curl__
#ifdef __cplusplus
extern "C" {
#endif
#include <stdbool.h>
#define STRING 0x0001
#define BINKEY 0x0002
#define BINARY 0x0003
#define USER_AGENT "Mozilla/5.0 (iPad; CPU OS 6_0 like Mac OS X) " \
"AppleWebKit/536.26 (KHTML, like Gecko) Version/6.0 " ... |
vivook/hlsdl | src/aes.h | <reponame>vivook/hlsdl
#ifndef _HLSDL_AES_CRYPTO_H_
#define _HLSDL_AES_CRYPTO_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
#include <stdbool.h>
void * AES128_CBC_CTX_new(void);
int AES128_CBC_DecryptInit(void *ctx, uint8_t *key, uint8_t *iv, bool with_padding);
int AES128_CBC_Decrypt... |
catsocks/tennis-sdl | src/renderer.c | #include "renderer.h"
static void update_renderer_wrapper(struct renderer_wrapper *wrapper) {
SDL_GetRendererOutputSize(wrapper->renderer, &wrapper->output_size.w,
&wrapper->output_size.h);
wrapper->scale =
fminf(wrapper->output_size.h / (float)wrapper->logical_size.h,
... |
catsocks/tennis-sdl | src/math.h | #pragma once
#include <SDL.h>
#include <math.h>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
float clamp(float x, float min, float max);
int rand_range(int min, int max);
float frand_range(float min, float max);
int sign(int x);
|
catsocks/tennis-sdl | src/main.c | <reponame>catsocks/tennis-sdl<gh_stars>0
#include <SDL.h>
#include <stdbool.h>
#include <time.h>
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
#include "game.h"
#include "math.h"
#include "renderer.h"
#include "tonegen.h"
#ifndef DEBUGGING
#define DEBUGGING false
#endif
const int WINDOW_WIDTH = 800;
const int... |
catsocks/tennis-sdl | src/renderer.h | #pragma once
#include <SDL.h>
// NOTE: Ditch this when SDL_RenderSetLogicalSize works correctly in the SDL
// Emscripten port when the game is made fullscreen.
struct renderer_wrapper {
SDL_Renderer *renderer;
SDL_Rect output_size;
SDL_Rect logical_size;
SDL_Rect viewport;
float scale;
};
struct ... |
catsocks/tennis-sdl | src/game.h | <filename>src/game.h
#pragma once
#include <SDL.h>
#include <stdbool.h>
#include "digits.h"
#include "math.h"
#include "renderer.h"
#include "tonegen.h"
extern const int LOGICAL_WIDTH;
extern const int LOGICAL_HEIGHT;
struct ghost {
int idle_offset;
float speed;
float bias;
bool active;
float vel... |
catsocks/tennis-sdl | src/digits.h | <filename>src/digits.h
#pragma once
#include <SDL.h>
#include "renderer.h"
void render_digits(struct renderer_wrapper renderer, SDL_FPoint position,
int height, int number);
|
catsocks/tennis-sdl | src/digits.c | <filename>src/digits.c
#include "digits.h"
#define POINTS_LIST_MAX_LENGTH 10
#define DIGITS_LENGTH 10
static const float DIGIT_HALF_WIDTH = 0.4f; // determ. by the DIGITS points
static const float DIGIT_LINE_SPREAD_FACTOR = 0.3f;
struct points {
SDL_FPoint list[POINTS_LIST_MAX_LENGTH];
int list_length;
};
... |
catsocks/tennis-sdl | src/game.c | <reponame>catsocks/tennis-sdl
#include "game.h"
const int LOGICAL_WIDTH = 800;
const int LOGICAL_HEIGHT = 600;
const int NET_WIDTH = 5;
const int NET_HEIGHT = 15;
static void toggle_fullscreen(struct game *game);
static void set_ghost_bias(struct ghost *ghost);
static void set_ghost_speed(struct ghost *ghost, float ... |
catsocks/tennis-sdl | src/tonegen.c | <filename>src/tonegen.c
#include "tonegen.h"
static const int FORMAT_MAX_VALUE = INT16_MAX; // determ. by TONEGEN_FORMAT_SIZE
const SDL_AudioSpec TONEGEN_AUDIO_SPEC = {
.freq = TONEGEN_SAMPLES_PER_SECOND,
.format = AUDIO_S16SYS,
.channels = 1,
.samples = 4096,
};
struct tonegen make_tonegen(float vol... |
catsocks/tennis-sdl | src/tonegen.h | #pragma once
#include <SDL.h>
#include <stdbool.h>
#include "math.h"
#define TONEGEN_SAMPLES_PER_SECOND 44100
#define TONEGEN_FORMAT_SIZE sizeof(int16_t) // sample format
#define TONEGEN_BUFFER_MAX_LENGTH (TONEGEN_SAMPLES_PER_SECOND / 10)
extern const SDL_AudioSpec TONEGEN_AUDIO_SPEC;
struct tonegen {
int ampl... |
catsocks/tennis-sdl | src/math.c | #include "math.h"
float clamp(float x, float min, float max) {
return fmaxf(min, fminf(x, max));
}
// Return a random integer between min and max (inclusive).
int rand_range(int min, int max) {
return min + (rand() / ((RAND_MAX / (max - min + 1)) + 1));
}
// Return a random floating-point number between min ... |
otto001/drandr | util.c | /* See LICENSE file for copyright and license details. */
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "util.h"
char buf[1024];
void *
ecalloc(size_t nmemb, size_t size)
{
void *p;
if (!(p = calloc(nmemb, size)))
die("calloc:");
return p;
}
void
die(const char *fmt... |
otto001/drandr | drandr.c | /* See LICENSE file for copyright and license details. */
#include <locale.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <time.h>
#include <sys/wait.h>
#include <sys/file.h>
#include <errno.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#ifdef XINERAMA
#include <X11/ext... |
otto001/drandr | config.def.h | /* See LICENSE file for copyright and license details. */
/* Default settings; can be overriden by command line. */
|
otto001/drandr | config.h | /* See LICENSE file for copyright and license details. */
/* Default settings; can be overriden by command line. */
static const char *fonts[] = {
"monospace:size=11"
};
static const char *colors[SchemeLast][3] = {
/* fg bg */
[SchemeSel] = { "#eeeeee", "#0d4b82" },
[S... |
mvandi/Flinty | Flinty/src/fl/ecs/MayaCameraComponent.h | #pragma once
#include "Component.h"
namespace fl {
class MayaCameraComponent : public Component
{
public:
private:
};
}
|
mvandi/Flinty | Flinty/src/Flinty.h | <reponame>mvandi/Flinty
#pragma once
#include <fl/Core.h>
#include <fl/Application.h>
#include <fl/Layer.h>
#include <fl/graphics/Window.h>
#include <fl/graphics/Texture2D.h>
#include <fl/graphics/Framebuffer2D.h>
#include <fl/graphics/VertexArray.h>
#include <fl/graphics/VertexBuffer.h>
#include <fl/graphics/IndexBu... |
mvandi/Flinty | Flinty/src/fl/Input.h | #pragma once
#include "fl/Common.h"
#include "fl/events/Event.h"
#include "fl/math/math.h"
#include <functional>
struct GLFWwindow;
namespace fl {
#define MAX_KEYS 1024
#define MAX_BUTTONS 32
typedef std::function<void(Event& event)> WindowEventCallback;
class Window;
class FL_API InputManager... |
mvandi/Flinty | Flinty/src/fl/Core.h | <reponame>mvandi/Flinty
#pragma once
namespace fl {
void FlintyInit();
} |
mvandi/Flinty | Flinty/src/fl/String.h | <reponame>mvandi/Flinty
#pragma once
#include "fl/Common.h"
#include "fl/Types.h"
#include <string>
#include <sstream>
typedef std::string String;
namespace fl {
#define STRINGFORMAT_BUFFER_SIZE 10 * 1024
class FL_API StringFormat
{
private:
static char* s_Buffer;
public:
templa... |
mvandi/Flinty | Flinty/src/fl/graphics/Texture.h | #pragma once
#include "fl/assets/Asset.h"
namespace fl {
enum class TextureFormat
{
None = 0,
RGB,
RGBA,
F16,
F32,
Depth
};
class FL_API Texture : public Asset
{
public:
virtual int GetWidth() const = 0;
virtual int GetHeight() ... |
mvandi/Flinty | Flinty/src/fl/Common.h | #pragma once
#include "fl/Types.h"
// TODO: Move to precompiled header
#include <iostream>
// Common data structures
#include <string>
#include <vector>
#include <unordered_map>
#include <unordered_set>
// Disable warnings
#pragma warning(disable : 4251)
// Some typedefs to rename C++'s questionabl... |
mvandi/Flinty | Flinty/src/fl/graphics/IndexBuffer.h | <filename>Flinty/src/fl/graphics/IndexBuffer.h
#pragma once
#include "fl/Common.h"
namespace fl {
enum class IndexFormat
{
None = 0,
U16,
U32
};
class FL_API IndexBuffer
{
public:
IndexBuffer(unsigned short* indices, uint count);
IndexBuffer(uint* indi... |
mvandi/Flinty | Flinty/src/fl/graphics/VertexBuffer.h | <reponame>mvandi/Flinty
#pragma once
#include "fl/Common.h"
#include "VertexBufferLayout.h"
namespace fl {
class FL_API VertexBuffer
{
public:
VertexBuffer(const void* buffer, uint size);
~VertexBuffer();
void SetLayout(const VertexBufferLayout& layout);
void Bind() con... |
mvandi/Flinty | Flinty/src/fl/ecs/Component.h | <gh_stars>0
#pragma once
namespace fl {
enum class ComponentType
{
None = 0,
MayaCamera
};
class Component
{
public:
Component() {}
virtual ~Component() {}
protected:
};
}
|
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