commit
stringlengths 40
40
| old_file
stringlengths 6
181
| new_file
stringlengths 6
181
| old_contents
stringlengths 448
7.17k
| new_contents
stringlengths 449
7.17k
| subject
stringlengths 0
450
| message
stringlengths 6
4.92k
| lang
stringclasses 1
value | license
stringclasses 12
values | repos
stringlengths 9
33.9k
|
|---|---|---|---|---|---|---|---|---|---|
9549cbc14ebd941d3cc1b934d410a5d9ddf34af6
|
UCDsafeZones/client.lua
|
UCDsafeZones/client.lua
|
local LS = createColTube(1181, -1324, 10, 30, 10) -- All Saints Hospital
local LS2 = createColRectangle(1980, -1454, 125, 80) -- Jefferson Hospital
local SF = createColRectangle(-2745, 576, 135, 100) -- SF Hospital
local LV = createColPolygon(1559, 1801, 1559, 1801, 1558, 1910, 1674, 1910, 1681, 1806) -- LV Hospital
local sZone = {LS, JF, SF1, LV}
function isElementWithinSafeZone(element)
if not isElement(element) then return false end
if (element.dimension ~= 0 or element.interior ~= 0) then return false end
for i, sZone in pairs(sZone) do
if (isElementWithinColShape(element, sZone)) then return true end
end
return false
end
function zoneEntry(element, matchingDimension)
if (element ~= localPlayer or not matchingDimension) then return end
if (isControlEnabled("aim_weapon") and localPlayer.team ~= "Admins") then
toggleControl("aim_weapon", false)
toggleControl("fire", false)
end
--exports.UCDdx:new("You have entered a safe zone", 50, 200, 70)
exports.UCDdx:add("Safe Zone", 0, 255, 0)
end
function zoneExit(element, matchingDimension)
if (element ~= localPlayer or not matchingDimension) then return end
--exports.UCDdx:new("You have left a safe zone", 50, 200, 70)
exports.UCDdx:del("Safe Zone")
end
for i, sZone in pairs(sZone) do
addEventHandler("onClientColShapeHit", sZone, zoneEntry)
addEventHandler("onClientColShapeLeave", sZone, zoneExit)
end
function cancelDmg()
if (isElementWithinSafeZone(localPlayer)) then
if (getPlayerWantedLevel(localPlayer) > 0) then return end
cancelEvent()
end
end
addEventHandler("onClientPlayerDamage", root, cancelDmg)
|
local LS = createColTube(1181, -1324, 10, 30, 10) -- All Saints Hospital
local LS2 = createColRectangle(1980, -1454, 125, 80) -- Jefferson Hospital
local SF = createColRectangle(-2745, 576, 135, 100) -- SF Hospital
local LV = createColPolygon(1559, 1801, 1559, 1801, 1558, 1910, 1674, 1910, 1681, 1806) -- LV Hospital
local sZone = {LS, JF, SF1, LV}
function isElementWithinSafeZone(element)
if not isElement(element) then return false end
if (element.dimension ~= 0 or element.interior ~= 0) then return false end
for i, sZone in pairs(sZone) do
if (isElementWithinColShape(element, sZone)) then return true end
end
return false
end
function zoneEntry(element, matchingDimension)
if (element ~= localPlayer or not matchingDimension) then return end
if (isControlEnabled("aim_weapon") and localPlayer.team ~= "Admins") then
toggleControl("aim_weapon", false)
toggleControl("fire", false)
end
--exports.UCDdx:new("You have entered a safe zone", 50, 200, 70)
exports.UCDdx:add("safezone", "Safe Zone", 0, 255, 0)
end
function zoneExit(element, matchingDimension)
if (element ~= localPlayer or not matchingDimension) then return end
--exports.UCDdx:new("You have left a safe zone", 50, 200, 70)
exports.UCDdx:del("safezone")
end
for i, sZone in pairs(sZone) do
addEventHandler("onClientColShapeHit", sZone, zoneEntry)
addEventHandler("onClientColShapeLeave", sZone, zoneExit)
end
function cancelDmg()
if (isElementWithinSafeZone(source)) then
if (getPlayerWantedLevel(source) > 0) then return end
cancelEvent()
end
end
addEventHandler("onClientPlayerDamage", root, cancelDmg, true, "high")
|
UCDsafeZones
|
UCDsafeZones
- Fixed it to work with new dx side bar.
|
Lua
|
mit
|
nokizorque/ucd,nokizorque/ucd
|
68fde66cb434bda810076ac128d46ab6f53c979d
|
MMOCoreORB/bin/scripts/mobile/lair/naboo_peko_peko_giant_pair_neutral_none.lua
|
MMOCoreORB/bin/scripts/mobile/lair/naboo_peko_peko_giant_pair_neutral_none.lua
|
naboo_peko_peko_giant_pair_neutral_none = Lair:new {
mobiles = {{"giant_peko_peko", 0}},
spawnLimit = 15,
buildingsVeryEasy = {"object/tangible/lair/peko_peko/lair_peko_peko_grassland.iff"},
buildingsEasy = {"object/tangible/lair/peko_peko/lair_peko_peko_grassland.iff"},
buildingsMedium = {"object/tangible/lair/peko_peko/lair_peko_peko_grassland.iff"},
buildingsHard = {"object/tangible/lair/peko_peko/lair_peko_peko_grassland.iff"},
buildingsVeryHard = {"object/tangible/lair/peko_peko/lair_peko_peko_grassland.iff"},
}
addLairTemplate("naboo_peko_peko_giant_pair_neutral_none", naboo_peko_peko_giant_pair_neutral_none)
|
naboo_peko_peko_giant_pair_neutral_none = Lair:new {
mobiles = {{"giant_peko_peko", 0}},
spawnLimit = 15,
buildingsVeryEasy = {"object/tangible/lair/base/poi_all_lair_bones_large_evil_fire_red.iff"},
buildingsEasy = {"object/tangible/lair/base/poi_all_lair_bones_large_evil_fire_red.iff"},
buildingsMedium = {"object/tangible/lair/base/poi_all_lair_bones_large_evil_fire_red.iff"},
buildingsHard = {"object/tangible/lair/base/poi_all_lair_bones_large_evil_fire_red.iff"},
buildingsVeryHard = {"object/tangible/lair/base/poi_all_lair_bones_large_evil_fire_red.iff"}
}
addLairTemplate("naboo_peko_peko_giant_pair_neutral_none", naboo_peko_peko_giant_pair_neutral_none)
|
[Fixed] mantis 3970 giant peko peko lair
|
[Fixed] mantis 3970 giant peko peko lair
Change-Id: Idedba8a4eb00bcd97c4bb5851fabef528479a9fd
|
Lua
|
agpl-3.0
|
lasko2112/legend-of-hondo,Tatwi/legend-of-hondo,Tatwi/legend-of-hondo,lasko2112/legend-of-hondo,lasko2112/legend-of-hondo,lasko2112/legend-of-hondo,Tatwi/legend-of-hondo,lasko2112/legend-of-hondo,lasko2112/legend-of-hondo,lasko2112/legend-of-hondo,Tatwi/legend-of-hondo,Tatwi/legend-of-hondo,Tatwi/legend-of-hondo,Tatwi/legend-of-hondo,Tatwi/legend-of-hondo,lasko2112/legend-of-hondo
|
9f69c4be20a38583cd928644c47c1f5165aae380
|
fontchooser.lua
|
fontchooser.lua
|
require "rendertext"
require "keys"
require "graphics"
FontChooser = {
-- font for displaying file/dir names
face = freetype.newBuiltinFace("sans", 25),
fhash = "s25",
-- font for page title
tface = freetype.newBuiltinFace("Helvetica-BoldOblique", 30),
tfhash = "hbo30",
-- font for paging display
sface = freetype.newBuiltinFace("sans", 16),
sfhash = "s16",
-- title height
title_H = 45,
-- spacing between lines
spacing = 40,
-- foot height
foot_H = 27,
-- state buffer
fonts = {"sans", "cjk", "mono",
"Courier", "Courier-Bold", "Courier-Oblique", "Courier-BoldOblique",
"Helvetica", "Helvetica-Oblique", "Helvetica-BoldOblique",
"Times-Roman", "Times-Bold", "Times-Italic", "Times-BoldItalic",},
items = 14,
page = 1,
current = 1,
oldcurrent = 0,
}
function FontChooser:init()
clearglyphcache()
self.items = #self.fonts
end
function FontChooser:choose(ypos, height)
local perpage = math.floor(height / self.spacing) - 2
local pagedirty = true
local markerdirty = false
local prevItem = function ()
if self.current == 1 then
if self.page > 1 then
self.current = perpage
self.page = self.page - 1
pagedirty = true
end
else
self.current = self.current - 1
markerdirty = true
end
end
local nextItem = function ()
if self.current == perpage then
if self.page < (self.items / perpage) then
self.current = 1
self.page = self.page + 1
pagedirty = true
end
else
if self.page ~= math.floor(self.items / perpage) + 1
or self.current + (self.page-1)*perpage < self.items then
self.current = self.current + 1
markerdirty = true
end
end
end
while true do
if pagedirty then
-- draw menu title
fb.bb:paintRect(30, ypos + 10, fb.bb:getWidth() - 60, self.title_H, 5)
x = fb.bb:getWidth() - 220 -- move text to the right
y = ypos + self.title_H
renderUtf8Text(fb.bb, x, y, self.tface, self.tfhash,
"Fonts Menu", true)
-- draw font items
fb.bb:paintRect(0, ypos + self.title_H + 10, fb.bb:getWidth(), height - self.title_H, 0)
local c
for c = 1, perpage do
local i = (self.page - 1) * perpage + c
if i <= self.items then
y = ypos + self.title_H + (self.spacing * c)
renderUtf8Text(fb.bb, 50, y, self.face, self.fhash, self.fonts[i], true)
end
end
-- draw footer
y = ypos + self.title_H + (self.spacing * perpage) + self.foot_H
x = (fb.bb:getWidth() / 2) - 50
renderUtf8Text(fb.bb, x, y, self.sface, self.sfhash,
"Page "..self.page.." of "..(math.floor(self.items / perpage)+1), true)
markerdirty = true
end
if markerdirty then
if not pagedirty then
if self.oldcurrent > 0 then
y = ypos + self.title_H + (self.spacing * self.oldcurrent) + 10
fb.bb:paintRect(30, y, fb.bb:getWidth() - 60, 3, 0)
fb:refresh(1, 30, y, fb.bb:getWidth() - 60, 3)
end
end
-- draw new marker line
y = ypos + self.title_H + (self.spacing * self.current) + 10
fb.bb:paintRect(30, y, fb.bb:getWidth() - 60, 3, 15)
if not pagedirty then
fb:refresh(1, 30, y, fb.bb:getWidth() - 60, 3)
end
self.oldcurrent = self.current
markerdirty = false
end
if pagedirty then
fb:refresh(0, 0, ypos, fb.bb:getWidth(), height)
pagedirty = false
end
local ev = input.waitForEvent()
if ev.type == EV_KEY and ev.value == EVENT_VALUE_KEY_PRESS then
ev.code = adjustFWKey(ev.code)
if ev.code == KEY_FW_UP then
prevItem()
elseif ev.code == KEY_FW_DOWN then
nextItem()
elseif ev.code == KEY_PGFWD then
if self.page < (self.items / perpage) then
if self.current + self.page*perpage > self.items then
self.current = self.items - self.page*perpage
end
self.page = self.page + 1
pagedirty = true
else
self.current = self.items - (self.page-1)*perpage
markerdirty = true
end
elseif ev.code == KEY_PGBCK then
if self.page > 1 then
self.page = self.page - 1
pagedirty = true
else
self.current = 1
markerdirty = true
end
elseif ev.code == KEY_ENTER or ev.code == KEY_FW_PRESS then
local newface = self.fonts[perpage*(self.page-1)+self.current]
return newface
elseif ev.code == KEY_BACK then
return nil
end
end
end
end
|
require "rendertext"
require "keys"
require "graphics"
FontChooser = {
-- font for displaying file/dir names
face = freetype.newBuiltinFace("sans", 25),
fhash = "s25",
-- font for page title
tface = freetype.newBuiltinFace("Helvetica-BoldOblique", 30),
tfhash = "hbo30",
-- font for paging display
sface = freetype.newBuiltinFace("sans", 16),
sfhash = "s16",
-- title height
title_H = 45,
-- spacing between lines
spacing = 40,
-- foot height
foot_H = 27,
-- state buffer
fonts = {"sans", "cjk", "mono",
"Courier", "Courier-Bold", "Courier-Oblique", "Courier-BoldOblique",
"Helvetica", "Helvetica-Oblique", "Helvetica-BoldOblique",
"Times-Roman", "Times-Bold", "Times-Italic", "Times-BoldItalic",},
items = 14,
page = 1,
current = 1,
oldcurrent = 0,
}
function FontChooser:init()
clearglyphcache()
self.items = #self.fonts
end
function FontChooser:choose(ypos, height)
local perpage = math.floor(height / self.spacing) - 2
local pagedirty = true
local markerdirty = false
local prevItem = function ()
if self.current == 1 then
if self.page > 1 then
self.current = perpage
self.page = self.page - 1
pagedirty = true
end
else
self.current = self.current - 1
markerdirty = true
end
end
local nextItem = function ()
if self.current == perpage then
if self.page < (self.items / perpage) then
self.current = 1
self.page = self.page + 1
pagedirty = true
end
else
if self.page ~= math.floor(self.items / perpage) + 1
or self.current + (self.page-1)*perpage < self.items then
self.current = self.current + 1
markerdirty = true
end
end
end
while true do
if pagedirty then
-- draw menu title
fb.bb:paintRect(0, ypos, fb.bb:getWidth(), self.title_H + 10, 0)
fb.bb:paintRect(30, ypos + 10, fb.bb:getWidth() - 60, self.title_H, 5)
x = fb.bb:getWidth() - 220 -- move text to the right
y = ypos + self.title_H
renderUtf8Text(fb.bb, x, y, self.tface, self.tfhash,
"Fonts Menu", true)
-- draw font items
fb.bb:paintRect(0, ypos + self.title_H + 10, fb.bb:getWidth(), height - self.title_H, 0)
local c
for c = 1, perpage do
local i = (self.page - 1) * perpage + c
if i <= self.items then
y = ypos + self.title_H + (self.spacing * c)
renderUtf8Text(fb.bb, 50, y, self.face, self.fhash, self.fonts[i], true)
end
end
-- draw footer
y = ypos + self.title_H + (self.spacing * perpage) + self.foot_H
x = (fb.bb:getWidth() / 2) - 50
renderUtf8Text(fb.bb, x, y, self.sface, self.sfhash,
"Page "..self.page.." of "..(math.floor(self.items / perpage)+1), true)
markerdirty = true
end
if markerdirty then
if not pagedirty then
if self.oldcurrent > 0 then
y = ypos + self.title_H + (self.spacing * self.oldcurrent) + 10
fb.bb:paintRect(30, y, fb.bb:getWidth() - 60, 3, 0)
fb:refresh(1, 30, y, fb.bb:getWidth() - 60, 3)
end
end
-- draw new marker line
y = ypos + self.title_H + (self.spacing * self.current) + 10
fb.bb:paintRect(30, y, fb.bb:getWidth() - 60, 3, 15)
if not pagedirty then
fb:refresh(1, 30, y, fb.bb:getWidth() - 60, 3)
end
self.oldcurrent = self.current
markerdirty = false
end
if pagedirty then
fb:refresh(0, 0, ypos, fb.bb:getWidth(), height)
pagedirty = false
end
local ev = input.waitForEvent()
if ev.type == EV_KEY and ev.value == EVENT_VALUE_KEY_PRESS then
ev.code = adjustFWKey(ev.code)
if ev.code == KEY_FW_UP then
prevItem()
elseif ev.code == KEY_FW_DOWN then
nextItem()
elseif ev.code == KEY_PGFWD then
if self.page < (self.items / perpage) then
if self.current + self.page*perpage > self.items then
self.current = self.items - self.page*perpage
end
self.page = self.page + 1
pagedirty = true
else
self.current = self.items - (self.page-1)*perpage
markerdirty = true
end
elseif ev.code == KEY_PGBCK then
if self.page > 1 then
self.page = self.page - 1
pagedirty = true
else
self.current = 1
markerdirty = true
end
elseif ev.code == KEY_ENTER or ev.code == KEY_FW_PRESS then
local newface = self.fonts[perpage*(self.page-1)+self.current]
return newface
elseif ev.code == KEY_BACK then
return nil
end
end
end
end
|
fix: fill space above title background
|
fix: fill space above title background
|
Lua
|
agpl-3.0
|
Frenzie/koreader-base,NiLuJe/koreader-base,houqp/koreader-base,apletnev/koreader-base,apletnev/koreader-base,Hzj-jie/koreader-base,koreader/koreader,Hzj-jie/koreader,mwoz123/koreader,Hzj-jie/koreader-base,koreader/koreader-base,Frenzie/koreader,frankyifei/koreader-base,chrox/koreader,Frenzie/koreader-base,NickSavage/koreader,Frenzie/koreader,koreader/koreader-base,Frenzie/koreader-base,NiLuJe/koreader-base,mihailim/koreader,ashhher3/koreader,NiLuJe/koreader,Hzj-jie/koreader-base,houqp/koreader-base,houqp/koreader,frankyifei/koreader-base,poire-z/koreader,houqp/koreader-base,koreader/koreader-base,chihyang/koreader,apletnev/koreader-base,Hzj-jie/koreader-base,lgeek/koreader,poire-z/koreader,frankyifei/koreader-base,apletnev/koreader,koreader/koreader-base,koreader/koreader,noname007/koreader,Frenzie/koreader-base,frankyifei/koreader-base,frankyifei/koreader,robert00s/koreader,NiLuJe/koreader-base,pazos/koreader,NiLuJe/koreader,houqp/koreader-base,NiLuJe/koreader-base,ashang/koreader,apletnev/koreader-base,Markismus/koreader
|
a7d4a468c48308f83d1c0274a37ab84d8da7be97
|
LuaLibrary/MTATD.lua
|
LuaLibrary/MTATD.lua
|
-----------------------------------------------------------
-- PROJECT: MTA:TD - Test and Debug Framework
--
-- LICENSE: See LICENSE in top level directory
-- PURPOSE: Shared across all MTA:TD modules
------------------------------------------------------------
MTATD = {}
MTATD.Host = "localhost"
MTATD.Port = "51237"
-- Class micro framework
MTATD.Class = setmetatable({}, {
__call = function(self) return setmetatable({}, { __index = self }) end
})
function MTATD.Class:new(...)
local obj = setmetatable({}, { __index = self })
if obj.constructor then
obj:constructor(...)
end
end
function MTATD.Class:delete(...)
if self.destructor then
self:destructor(...)
end
end
-- Entrypoint function
function initMTATD()
MTATD.Backend:new(MTATD.Host, MTATD.Port)
end
-- Exitpoint function
function destroyMTATD()
MTATD.Backend:delete()
end
|
-----------------------------------------------------------
-- PROJECT: MTA:TD - Test and Debug Framework
--
-- LICENSE: See LICENSE in top level directory
-- PURPOSE: Shared across all MTA:TD modules
------------------------------------------------------------
MTATD = {}
MTATD.Host = "localhost"
MTATD.Port = "51237"
-- Class micro framework
MTATD.Class = setmetatable({}, {
__call = function(self) return setmetatable({}, { __index = self }) end
})
function MTATD.Class:new(...)
local obj = setmetatable({}, { __index = self })
if obj.constructor then
obj:constructor(...)
end
end
function MTATD.Class:delete(...)
if self.destructor then
self:destructor(...)
end
end
-- Entrypoint function
local backend
function initMTATD()
backend = MTATD.Backend:new(MTATD.Host, MTATD.Port)
end
-- Exitpoint function
function destroyMTATD()
backend:delete()
end
|
Fix error on shutdown
|
Fix error on shutdown
|
Lua
|
mit
|
Jusonex/MTATD,Jusonex/MTATD,Jusonex/MTATD
|
2ec2b896e3f08722ef41761daa0a4ba6086f2372
|
src/npge/alignment/goodSlices.lua
|
src/npge/alignment/goodSlices.lua
|
-- lua-npge, Nucleotide PanGenome explorer (Lua module)
-- Copyright (C) 2014-2015 Boris Nagaev
-- See the LICENSE file for terms of use.
-- Arguments:
-- 1. list of column statuses (true is good column)
-- 2. min_length (integer)
-- 3. min_end (integer) -- number of begin and end good columns
-- 4. min_identity (from 0.0 to 1.0)
-- Results:
-- 1. List of good slices
-- Each slice is a table { start = ... , stop() = ... }
-- Indices start and stop start from 0
return function(good_col, min_length, min_end, min_identity)
assert(min_length >= min_end)
local block_length = #good_col
-- convert values in good_col to 0 or 1
local good_col1 = {}
for i = 1, #good_col do
good_col1[i] = good_col[i] and 1 or 0
end
-- class Slice
local slice_mt
local function Slice(start, length)
local self = {}
self.start = start
self.length = length
return setmetatable(self, slice_mt)
end
slice_mt = {
stop = function(self)
return self.start + self.length - 1
end,
-- compare by length
__lt = function(self, other)
return self.length < other.length or
(self.length == other.length and
self.start < other.start)
end,
overlaps = function(self, other)
if other.start <= self.start and
self.start <= other:stop() then
return true
end
if other.start <= self:stop() and
self:stop() <= other:stop() then
return true
end
return false
end,
exclude = function(self, other)
local start1 = self.start
local stop1 = self:stop()
if other.start <= self.start and
self.start <= other:stop() then
start1 = other:stop() + 1
end
if other.start <= self:stop() and
self:stop() <= other:stop() then
stop1 = other.start - 1
end
local length1 = stop1 - start1 + 1
return Slice(start1, length1)
end,
strip = function(self)
if not self:valid() then
return self
end
local start1 = self.start
local stop1 = self:stop()
-- begin
local good_count = 0
for i = start1, start1 + min_end - 1 do
good_count = good_count + good_col1[i + 1]
end
while good_count < min_end and start1 < stop1 do
good_count = good_count - good_col1[start1 + 1]
start1 = start1 + 1
local new_pos = start1 + min_end - 1
good_count = good_count + good_col1[new_pos + 1]
end
-- end
local good_count = 0
for i = stop1, stop1 - min_end + 1, -1 do
good_count = good_count + good_col1[i + 1]
end
while good_count < min_end and start1 < stop1 do
good_count = good_count - good_col1[stop1 + 1]
stop1 = stop1 - 1
local new_pos = stop1 - min_end + 1
good_count = good_count + good_col1[new_pos + 1]
end
-- result
local length1 = stop1 - start1 + 1
return Slice(start1, length1)
end,
valid = function(self)
return self.length >= min_length and
self.start >= 0 and self:stop() < block_length
end,
}
slice_mt.__index = slice_mt
-- Return if identity (good_count / min_length) is good
local identity = require 'npge.alignment.identity'
local less = require 'npge.block.identity'.less
local min_good = min_length * min_identity
local function goodIdentity(good_count)
return not less(good_count, min_good)
end
-- Return list of statuses of slices of length min_length
local function findGoodSlices()
local good_slice = {}
local good_count = 0
for i = 1, min_length do
good_count = good_count + good_col1[i]
end
good_slice[1] = goodIdentity(good_count)
for new_pos = min_length + 1, block_length do
local old_pos = new_pos - min_length
good_count = good_count + good_col1[new_pos]
good_count = good_count - good_col1[old_pos]
local start = old_pos + 1
good_slice[start] = goodIdentity(good_count)
end
return good_slice
end
-- Return list of joined slices
local function joinSlices(good_slice)
local slices0 = {}
local last_slice
for i = 1, block_length - min_length + 1 do
if good_slice[i] then
if i > 1 and good_slice[i - 1] then
-- increase previous slice
assert(#slices0 > 0)
last_slice.length = last_slice.length + 1
else
-- add new slice
last_slice = Slice(i - 1, min_length)
table.insert(slices0, last_slice)
end
end
end
local slices = {}
for _, slice in ipairs(slices0) do
slice = slice:strip()
if slice:valid() then
table.insert(slices, slice)
end
end
return slices
end
local function maxSlice(slices)
local result = slices[1]
for _, slice in ipairs(slices) do
if slice > result then
result = slice
end
end
return result
end
-- Exclude selected slice from slices, return new slices
local function excludeSlice(slices, selected)
local slices1 = {}
for _, slice in ipairs(slices) do
if not slice:overlaps(selected) then
table.insert(slices1, slice)
else
slice = slice:exclude(selected):strip()
if slice:valid() then
table.insert(slices1, slice)
end
end
end
return slices1
end
local good_slice = findGoodSlices()
local slices = joinSlices(good_slice)
local result = {}
while #slices > 0 do
local selected = maxSlice(slices)
if selected.length >= min_length then
table.insert(result, selected)
slices = excludeSlice(slices, selected)
end
end
return result
end
|
-- lua-npge, Nucleotide PanGenome explorer (Lua module)
-- Copyright (C) 2014-2015 Boris Nagaev
-- See the LICENSE file for terms of use.
-- Arguments:
-- 1. list of column statuses (true is good column)
-- 2. min_length (integer)
-- 3. min_end (integer) -- number of begin and end good columns
-- 4. min_identity (from 0.0 to 1.0)
-- Results:
-- 1. List of good slices
-- Each slice is a table { start = ... , stop() = ... }
-- Indices start and stop start from 0
return function(good_col, min_length, min_end, min_identity)
assert(min_length >= min_end)
local block_length = #good_col
-- convert values in good_col to 0 or 1
local good_col1 = {}
for i = 1, #good_col do
good_col1[i] = good_col[i] and 1 or 0
end
-- class Slice
local slice_mt
local function Slice(start, length)
local self = {}
self.start = start
self.length = length
return setmetatable(self, slice_mt)
end
slice_mt = {
stop = function(self)
return self.start + self.length - 1
end,
-- compare by length
__lt = function(self, other)
return self.length < other.length or
(self.length == other.length and
self.start < other.start)
end,
overlaps = function(self, other)
if other.start <= self.start and
self.start <= other:stop() then
return true
end
if other.start <= self:stop() and
self:stop() <= other:stop() then
return true
end
return false
end,
exclude = function(self, other)
local start1 = self.start
local stop1 = self:stop()
if other.start <= self.start and
self.start <= other:stop() then
start1 = other:stop() + 1
end
if other.start <= self:stop() and
self:stop() <= other:stop() then
stop1 = other.start - 1
end
local length1 = stop1 - start1 + 1
return Slice(start1, length1)
end,
strip = function(self)
if not self:valid() then
return self
end
local start1 = self.start
local stop1 = self:stop()
-- begin
local good_count = 0
for i = start1, start1 + min_end - 1 do
good_count = good_count + good_col1[i + 1]
end
while good_count < min_end and
start1 + min_end - 1 < stop1 do
good_count = good_count - good_col1[start1 + 1]
start1 = start1 + 1
local new_pos = start1 + min_end - 1
good_count = good_count + good_col1[new_pos + 1]
end
-- end
local good_count = 0
for i = stop1, stop1 - min_end + 1, -1 do
good_count = good_count + good_col1[i + 1]
end
while good_count < min_end and
start1 + min_end - 1 < stop1 do
good_count = good_count - good_col1[stop1 + 1]
stop1 = stop1 - 1
local new_pos = stop1 - min_end + 1
good_count = good_count + good_col1[new_pos + 1]
end
-- result
local length1 = stop1 - start1 + 1
return Slice(start1, length1)
end,
valid = function(self)
return self.length >= min_length and
self.start >= 0 and self:stop() < block_length
end,
}
slice_mt.__index = slice_mt
-- Return if identity (good_count / min_length) is good
local identity = require 'npge.alignment.identity'
local less = require 'npge.block.identity'.less
local min_good = min_length * min_identity
local function goodIdentity(good_count)
return not less(good_count, min_good)
end
-- Return list of statuses of slices of length min_length
local function findGoodSlices()
local good_slice = {}
local good_count = 0
for i = 1, min_length do
good_count = good_count + good_col1[i]
end
good_slice[1] = goodIdentity(good_count)
for new_pos = min_length + 1, block_length do
local old_pos = new_pos - min_length
good_count = good_count + good_col1[new_pos]
good_count = good_count - good_col1[old_pos]
local start = old_pos + 1
good_slice[start] = goodIdentity(good_count)
end
return good_slice
end
-- Return list of joined slices
local function joinSlices(good_slice)
local slices0 = {}
local last_slice
for i = 1, block_length - min_length + 1 do
if good_slice[i] then
if i > 1 and good_slice[i - 1] then
-- increase previous slice
assert(#slices0 > 0)
last_slice.length = last_slice.length + 1
else
-- add new slice
last_slice = Slice(i - 1, min_length)
table.insert(slices0, last_slice)
end
end
end
local slices = {}
for _, slice in ipairs(slices0) do
slice = slice:strip()
if slice:valid() then
table.insert(slices, slice)
end
end
return slices
end
local function maxSlice(slices)
local result = slices[1]
for _, slice in ipairs(slices) do
if slice > result then
result = slice
end
end
return result
end
-- Exclude selected slice from slices, return new slices
local function excludeSlice(slices, selected)
local slices1 = {}
for _, slice in ipairs(slices) do
if not slice:overlaps(selected) then
table.insert(slices1, slice)
else
slice = slice:exclude(selected):strip()
if slice:valid() then
table.insert(slices1, slice)
end
end
end
return slices1
end
local good_slice = findGoodSlices()
local slices = joinSlices(good_slice)
local result = {}
while #slices > 0 do
local selected = maxSlice(slices)
if selected.length >= min_length then
table.insert(result, selected)
slices = excludeSlice(slices, selected)
end
end
return result
end
|
goodSlices: fix out-of-range error
|
goodSlices: fix out-of-range error
> local new_pos = start1 + min_end - 1
This line used to cause an error, if start1 is too close to end.
|
Lua
|
mit
|
npge/lua-npge,npge/lua-npge,starius/lua-npge,starius/lua-npge,npge/lua-npge,starius/lua-npge
|
3e70a85e5e61bde55112c06266dc9f22d20c8802
|
premake4.lua
|
premake4.lua
|
if not _ACTION then
_ACTION="vs2010"
end
isPOSIX = false
isVisualStudio = false
if _ACTION == "vs2002" or _ACTION == "vs2003" or _ACTION == "vs2005" or _ACTION == "vs2008" or _ACTION == "vs2010" then
isVisualStudio = true
end
if _ACTION == "codeblocks"
then
isPosix = true
end
solution "TaskScheduler"
language "C++"
location ( "Build/" .. _ACTION )
flags {"NoManifest", "ExtraWarnings", "StaticRuntime", "NoMinimalRebuild", "FloatFast", "EnableSSE2" }
optimization_flags = { "OptimizeSpeed" }
targetdir("Bin")
local config_list = {
"Release",
"Debug",
}
local platform_list = {
"x32",
"x64"
}
configurations(config_list)
platforms(platform_list)
-- CONFIGURATIONS
configuration "Release"
defines { "NDEBUG" }
flags { "Symbols", optimization_flags }
configuration "Debug"
defines { "_DEBUG" }
flags { "Symbols" }
configuration "x32"
libdirs { "$(DXSDK_DIR)/Lib/x86" }
if isVisualStudio then
buildoptions { "/wd4127" }
else
buildoptions { "-std=c++11" }
end
configuration "x64"
libdirs { "$(DXSDK_DIR)/Lib/x64" }
if isVisualStudio then
buildoptions { "/wd4127" }
else
buildoptions { "-std=c++11" }
end
-- give each configuration/platform a unique output directory
for _, config in ipairs(config_list) do
for _, plat in ipairs(platform_list) do
configuration { config, plat }
objdir ( "build/" .. _ACTION .. "/tmp/" .. config .. "-" .. plat )
end
end
-- SUBPROJECTS
project "TaskScheduler"
flags {"NoPCH"}
kind "ConsoleApp"
files {
"Src/**.*",
}
includedirs
{
"Squish"
}
links {
"UnitTest++", "Squish"
}
project "UnitTest++"
kind "StaticLib"
defines { "_CRT_SECURE_NO_WARNINGS" }
files {
"TestFramework/UnitTest++/**.*",
}
if isPosix then
excludes { "TestFramework/UnitTest++/Win32/**.*" }
else
excludes { "TestFramework/UnitTest++/Posix/**.*" }
end
project "Squish"
kind "StaticLib"
defines { "_CRT_SECURE_NO_WARNINGS" }
files {
"Squish/**.*",
}
includedirs
{
"Squish"
}
|
if not _ACTION then
_ACTION="vs2010"
end
isPOSIX = false
isVisualStudio = false
if _ACTION == "vs2002" or _ACTION == "vs2003" or _ACTION == "vs2005" or _ACTION == "vs2008" or _ACTION == "vs2010" then
isVisualStudio = true
end
if _ACTION == "codeblocks"
then
isPosix = true
end
solution "TaskScheduler"
language "C++"
location ( "Build/" .. _ACTION )
flags {"NoManifest", "ExtraWarnings", "StaticRuntime", "NoMinimalRebuild", "FloatFast", "EnableSSE2" }
optimization_flags = { "OptimizeSpeed" }
targetdir("Bin")
local config_list = {
"Release",
"Debug",
}
local platform_list = {
"x32",
"x64"
}
configurations(config_list)
platforms(platform_list)
-- CONFIGURATIONS
configuration "Release"
defines { "NDEBUG" }
flags { "Symbols", optimization_flags }
configuration "Debug"
defines { "_DEBUG" }
flags { "Symbols" }
configuration "x32"
libdirs { "$(DXSDK_DIR)/Lib/x86" }
if isVisualStudio then
buildoptions { "/wd4127" }
else
buildoptions { "-std=c++11" }
end
configuration "x64"
libdirs { "$(DXSDK_DIR)/Lib/x64" }
if isVisualStudio then
buildoptions { "/wd4127" }
else
buildoptions { "-std=c++11" }
end
-- give each configuration/platform a unique output directory
for _, config in ipairs(config_list) do
for _, plat in ipairs(platform_list) do
configuration { config, plat }
objdir ( "build/" .. _ACTION .. "/tmp/" .. config .. "-" .. plat )
end
end
-- SUBPROJECTS
project "TaskScheduler"
flags {"NoPCH"}
kind "ConsoleApp"
files {
"Src/**.*",
}
includedirs
{
"Squish"
}
links {
"UnitTest++", "Squish"
}
if isPosix then
links { "pthread" }
end
project "UnitTest++"
kind "StaticLib"
defines { "_CRT_SECURE_NO_WARNINGS" }
files {
"TestFramework/UnitTest++/**.*",
}
if isPosix then
excludes { "TestFramework/UnitTest++/Win32/**.*" }
else
excludes { "TestFramework/UnitTest++/Posix/**.*" }
end
project "Squish"
kind "StaticLib"
defines { "_CRT_SECURE_NO_WARNINGS" }
files {
"Squish/**.*",
}
includedirs
{
"Squish"
}
|
Fixed UniTest++, Squish and TaskScheduler compilation for POSIX systems
|
Fixed UniTest++, Squish and TaskScheduler compilation for POSIX systems
|
Lua
|
mit
|
vr3d/TaskScheduler,galek/TaskScheduler,galek/TaskScheduler,vr3d/TaskScheduler,SergeyMakeev/TaskScheduler,vr3d/TaskScheduler,SergeyMakeev/TaskScheduler,galek/TaskScheduler
|
34eb9c691a55a90d3100ef4a70b211b26367317c
|
src/actions/vstudio/vs2010_nuget.lua
|
src/actions/vstudio/vs2010_nuget.lua
|
--
-- vs2010_nuget.lua
-- Generate a NuGet packages.config file.
-- Copyright (c) 2016 Jason Perkins and the Premake project
--
premake.vstudio.nuget2010 = {}
local p = premake
local vstudio = p.vstudio
local nuget2010 = p.vstudio.nuget2010
local cs2005 = p.vstudio.cs2005
local packageAPIInfos = {}
--
-- These functions take the package string as an argument and give you
-- information about it.
--
function nuget2010.packageId(package)
return package:sub(0, package:find(":") - 1)
end
function nuget2010.packageVersion(package)
return package:sub(package:find(":") + 1, -1)
end
function nuget2010.packageFramework(prj)
if p.project.isdotnet(prj) then
local cfg = p.project.getfirstconfig(prj)
local action = premake.action.current()
local framework = cfg.dotnetframework or action.vstudio.targetFramework
return cs2005.formatNuGetFrameworkVersion(framework)
else
return "native"
end
end
function nuget2010.packageAPIInfo(prj, package)
local id = nuget2010.packageId(package)
local version = nuget2010.packageVersion(package)
if not packageAPIInfos[package] then
local packageAPIInfo = {}
printf("Examining NuGet package '%s'...", id)
io.flush()
local response, err, code = http.get(string.format("https://api.nuget.org/v3/registration1/%s/index.json", id:lower()))
if err ~= "OK" then
if code == 404 then
p.error("NuGet package '%s' for project '%s' couldn't be found in the repository", id, prj.name)
else
p.error("NuGet API error (%d)\n%s", code, err)
end
end
response, err = json.decode(response)
if not response then
p.error("Failed to decode NuGet API response (%s)", err)
end
if not response.items or #response.items == 0 then
p.error("Failed to understand NuGet API response (package '%s' contains no root-level items)", id)
end
if not response.items[1].items or #response.items[1].items == 0 then
p.error("Failed to understand NuGet API response (root-level item for package '%s' contains no subitems)", id)
end
local subitems = response.items[1].items
local versions = {}
for _, item in ipairs(subitems) do
if not item.catalogEntry then
p.error("Failed to understand NuGet API response (subitem of package '%s' has no catalogEntry)", id)
end
if not item.catalogEntry.version then
p.error("Failed to understand NuGet API response (subitem of package '%s' has no catalogEntry.version)", id)
end
if not item.catalogEntry["@id"] then
p.error("Failed to understand NuGet API response (subitem of package '%s' has no catalogEntry['@id'])", id)
end
-- Check this URL just in case. We don't want to be making
-- requests to anywhere else.
if item.catalogEntry["@id"]:find("https://api.nuget.org/") ~= 1 then
p.error("Failed to understand NuGet API response (catalogEntry['@id'] was not a NuGet API URL)", id)
end
table.insert(versions, item.catalogEntry.version)
end
if not table.contains(versions, version) then
local options = table.translate(versions, function(value) return "'" .. value .. "'" end)
options = table.concat(options, ", ")
p.error("'%s' is not a valid version for NuGet package '%s' (options are: %s)", version, id, options)
end
for _, item in ipairs(subitems) do
if item.catalogEntry.version == version then
local response, err, code = http.get(item.catalogEntry["@id"])
if err ~= "OK" then
if code == 404 then
p.error("NuGet package '%s' version '%s' couldn't be found in the repository even though the API reported that it exists", id, prj.name)
else
p.error("NuGet API error (%d)\n%s", code, err)
end
end
response, err = json.decode(response)
if not response then
p.error("Failed to decode NuGet API response (%s)", err)
end
if not response.verbatimVersion and not response.version then
p.error("Failed to understand NuGet API response (package '%s' version '%s' has no verbatimVersion or version)", id, version)
end
packageAPIInfo.verbatimVersion = response.verbatimVersion
packageAPIInfo.version = response.version
-- C++ packages don't have this, but C# packages have a
-- packageEntries field that lists all the files in the
-- package. We need to look at this to figure out what
-- DLLs to reference in the project file.
if prj.language == "C#" and not response.packageEntries then
p.error("NuGet package '%s' has no file listing. This package might be too old to be using this API or it's not a .NET Framework package at all.", id)
end
if prj.language == "C#" then
packageAPIInfo.packageEntries = {}
for _, item in ipairs(response.packageEntries) do
if not item.fullName then
p.error("Failed to understand NuGet API response (package '%s' version '%s' packageEntry has no fullName)", id, version)
end
table.insert(packageAPIInfo.packageEntries, path.translate(item.fullName))
end
if #packageAPIInfo.packageEntries == 0 then
p.error("NuGet package '%s' file listing is empty", id)
end
end
break
end
end
packageAPIInfos[package] = packageAPIInfo
end
return packageAPIInfos[package]
end
--
-- Generates the packages.config file.
--
function nuget2010.generatePackagesConfig(prj)
if #prj.nuget > 0 then
p.w('<?xml version="1.0" encoding="utf-8"?>')
p.push('<packages>')
for _, package in ipairs(prj.nuget) do
p.x('<package id="%s" version="%s" targetFramework="%s" />', nuget2010.packageId(package), nuget2010.packageVersion(package), nuget2010.packageFramework(prj))
end
p.pop('</packages>')
end
end
|
--
-- vs2010_nuget.lua
-- Generate a NuGet packages.config file.
-- Copyright (c) 2016 Jason Perkins and the Premake project
--
premake.vstudio.nuget2010 = {}
local p = premake
local vstudio = p.vstudio
local nuget2010 = p.vstudio.nuget2010
local cs2005 = p.vstudio.cs2005
local packageAPIInfos = {}
--
-- These functions take the package string as an argument and give you
-- information about it.
--
function nuget2010.packageId(package)
return package:sub(0, package:find(":") - 1)
end
function nuget2010.packageVersion(package)
return package:sub(package:find(":") + 1, -1)
end
function nuget2010.packageFramework(prj)
if p.project.isdotnet(prj) then
local cfg = p.project.getfirstconfig(prj)
local action = premake.action.current()
local framework = cfg.dotnetframework or action.vstudio.targetFramework
return cs2005.formatNuGetFrameworkVersion(framework)
else
return "native"
end
end
function nuget2010.packageAPIInfo(prj, package)
local id = nuget2010.packageId(package)
local version = nuget2010.packageVersion(package)
if not packageAPIInfos[package] then
local packageAPIInfo = {}
printf("Examining NuGet package '%s'...", id)
io.flush()
local response, err, code = http.get(string.format("https://api.nuget.org/v3/registration1/%s/index.json", id:lower()))
if err ~= "OK" then
if code == 404 then
p.error("NuGet package '%s' for project '%s' couldn't be found in the repository", id, prj.name)
else
p.error("NuGet API error (%d)\n%s", code, err)
end
end
response, err = json.decode(response)
if not response then
p.error("Failed to decode NuGet API response (%s)", err)
end
if not response.items or #response.items == 0 then
p.error("Failed to understand NuGet API response (package '%s' contains no root-level items)", id)
end
if not response.items[1].items or #response.items[1].items == 0 then
p.error("Failed to understand NuGet API response (root-level item for package '%s' contains no subitems)", id)
end
local subitems = response.items[1].items
local versions = {}
for _, item in ipairs(subitems) do
if not item.catalogEntry then
p.error("Failed to understand NuGet API response (subitem of package '%s' has no catalogEntry)", id)
end
if not item.catalogEntry.version then
p.error("Failed to understand NuGet API response (subitem of package '%s' has no catalogEntry.version)", id)
end
if not item.catalogEntry["@id"] then
p.error("Failed to understand NuGet API response (subitem of package '%s' has no catalogEntry['@id'])", id)
end
-- Check this URL just in case. We don't want to be making
-- requests to anywhere else.
if item.catalogEntry["@id"]:find("https://api.nuget.org/") ~= 1 then
p.error("Failed to understand NuGet API response (catalogEntry['@id'] was not a NuGet API URL)", id)
end
table.insert(versions, item.catalogEntry.version)
end
if not table.contains(versions, version) then
local options = table.translate(versions, function(value) return "'" .. value .. "'" end)
options = table.concat(options, ", ")
p.error("'%s' is not a valid version for NuGet package '%s' (options are: %s)", version, id, options)
end
for _, item in ipairs(subitems) do
if item.catalogEntry.version == version then
local response, err, code = http.get(item.catalogEntry["@id"])
if err ~= "OK" then
if code == 404 then
p.error("NuGet package '%s' version '%s' couldn't be found in the repository even though the API reported that it exists", id, version)
else
p.error("NuGet API error (%d)\n%s", code, err)
end
end
response, err = json.decode(response)
if not response then
p.error("Failed to decode NuGet API response (%s)", err)
end
if not response.verbatimVersion and not response.version then
p.error("Failed to understand NuGet API response (package '%s' version '%s' has no verbatimVersion or version)", id, version)
end
packageAPIInfo.verbatimVersion = response.verbatimVersion
packageAPIInfo.version = response.version
-- C++ packages don't have this, but C# packages have a
-- packageEntries field that lists all the files in the
-- package. We need to look at this to figure out what
-- DLLs to reference in the project file.
if prj.language == "C#" and not response.packageEntries then
p.error("NuGet package '%s' version '%s' has no file listing. This package might be too old to be using this API or it might be a C++ package instead of a .NET Framework package.", id, response.version)
end
if prj.language == "C#" then
packageAPIInfo.packageEntries = {}
for _, item in ipairs(response.packageEntries) do
if not item.fullName then
p.error("Failed to understand NuGet API response (package '%s' version '%s' packageEntry has no fullName)", id, version)
end
table.insert(packageAPIInfo.packageEntries, path.translate(item.fullName))
end
if #packageAPIInfo.packageEntries == 0 then
p.error("NuGet package '%s' file listing is empty", id)
end
end
break
end
end
packageAPIInfos[package] = packageAPIInfo
end
return packageAPIInfos[package]
end
--
-- Generates the packages.config file.
--
function nuget2010.generatePackagesConfig(prj)
if #prj.nuget > 0 then
p.w('<?xml version="1.0" encoding="utf-8"?>')
p.push('<packages>')
for _, package in ipairs(prj.nuget) do
p.x('<package id="%s" version="%s" targetFramework="%s" />', nuget2010.packageId(package), nuget2010.packageVersion(package), nuget2010.packageFramework(prj))
end
p.pop('</packages>')
end
end
|
Fix certain NuGet API error messages
|
Fix certain NuGet API error messages
|
Lua
|
bsd-3-clause
|
TurkeyMan/premake-core,dcourtois/premake-core,Blizzard/premake-core,noresources/premake-core,sleepingwit/premake-core,Blizzard/premake-core,premake/premake-core,premake/premake-core,tvandijck/premake-core,sleepingwit/premake-core,Zefiros-Software/premake-core,sleepingwit/premake-core,starkos/premake-core,soundsrc/premake-core,dcourtois/premake-core,soundsrc/premake-core,sleepingwit/premake-core,dcourtois/premake-core,mandersan/premake-core,sleepingwit/premake-core,bravnsgaard/premake-core,dcourtois/premake-core,Blizzard/premake-core,aleksijuvani/premake-core,noresources/premake-core,bravnsgaard/premake-core,noresources/premake-core,aleksijuvani/premake-core,soundsrc/premake-core,starkos/premake-core,tvandijck/premake-core,aleksijuvani/premake-core,Zefiros-Software/premake-core,LORgames/premake-core,soundsrc/premake-core,tvandijck/premake-core,mandersan/premake-core,noresources/premake-core,Blizzard/premake-core,TurkeyMan/premake-core,TurkeyMan/premake-core,TurkeyMan/premake-core,mendsley/premake-core,dcourtois/premake-core,starkos/premake-core,LORgames/premake-core,noresources/premake-core,LORgames/premake-core,Zefiros-Software/premake-core,starkos/premake-core,mandersan/premake-core,LORgames/premake-core,LORgames/premake-core,mendsley/premake-core,premake/premake-core,Blizzard/premake-core,dcourtois/premake-core,bravnsgaard/premake-core,mendsley/premake-core,starkos/premake-core,Zefiros-Software/premake-core,Zefiros-Software/premake-core,soundsrc/premake-core,mandersan/premake-core,bravnsgaard/premake-core,noresources/premake-core,mendsley/premake-core,bravnsgaard/premake-core,dcourtois/premake-core,starkos/premake-core,premake/premake-core,mandersan/premake-core,mendsley/premake-core,premake/premake-core,Blizzard/premake-core,premake/premake-core,aleksijuvani/premake-core,TurkeyMan/premake-core,starkos/premake-core,premake/premake-core,tvandijck/premake-core,noresources/premake-core,tvandijck/premake-core,aleksijuvani/premake-core
|
a37e05784be5580b143233554ad69b227b156bcb
|
vi_entry.lua
|
vi_entry.lua
|
local M = {}
local redux = require'textredux'
local function ve_refresh(buf)
buf:add_text(buf.data.prompt, redux.core.style.error)
buf:add_text(buf.data.text, redux.core.style.comment)
buf:goto_pos(buf.data.pos + #buf.data.prompt)
end
-- Return a saved version of splits so that we can regenerate them.
local function save_splits(splits)
if splits[1] and splits[2] then
-- it's a split
splits[1] = save_splits(splits[1])
splits[2] = save_splits(splits[2])
return splits
else
return splits.buffer
end
end
local function save_views()
local split_views = ui:get_split_table()
return save_splits(split_views)
end
local function unsplit_all()
while #_VIEWS > 1 do
view:unsplit()
end
end
local function restore_into(v, saved)
if saved[1] and saved[2] then
-- restore the split
first, second = v:split(saved.vertical)
first.size = saved.size
restore_into(first, saved[1])
restore_into(second, saved[2])
else
if _BUFFERS[saved] then
v:goto_buffer(_BUFFERS[saved])
else
ui.print("Buffer not found:", saved.filename, saved)
for k,v in pairs(_BUFFERS) do
if type(v) == 'table' then
ui.print(k,v, v.filename)
else
ui.print(k,v)
end
end
end
end
end
-- Restore split state, but with the current buffer on the bottom line.
local function restore_saved(saved)
old, new = view:split()
old.size = ui.size[2] - 4
restore_into(old,saved)
return new
end
local function common_prefix(s1, s2)
local len = #s1
if #s2 < len then len = #s2 end
local prefixlen = 0
for i=1,len do
if s1:sub(i,i) == s2:sub(i,i) then
prefixlen = i
else
break
end
end
return s1:sub(1, prefixlen)
end
local ve_keys = {
['\t'] = function()
local buf = buffer._textredux
if not buf.data.complete then
return
end
local t = buf.data.text
local pos = buffer.current_pos - #buf.data.prompt
local preceding = t:sub(1, pos)
local startpos, to_complete, endpos = preceding:match("^.-()(%S*)()$")
local first_word = t:match("^(%S*)")
local completions = buf.data.complete(to_complete, first_word)
--[[]
ui.print("#completions: "..tostring(#completions))
for k,v in ipairs(completions) do
ui.print(" "..v)
end
--[[]]
if #completions == 1 then
local repl = completions[1]
t = t:sub(1, startpos-1) .. repl .. t:sub(endpos)
buf.data.text = t
buf.data.pos = startpos + #repl - 1
buf:refresh()
elseif #completions > 1 then
-- See if there's a common prefix
local prefix = completions[1]
for i=2,#completions do
prefix = common_prefix(prefix, completions[i])
if #prefix == 0 then break end
end
if #prefix > #to_complete then
t = t:sub(1, startpos-1) .. prefix .. t:sub(endpos)
buf.data.text = t
buf.data.pos = startpos + #prefix - 1
buf:refresh()
end
end
end,
['\b'] = function()
local buf = buffer._textredux
local t = buf.data.text
local pos = buffer.current_pos - #buf.data.prompt
if pos >= 1 then
t = t:sub(1, pos-1) .. t:sub(pos+1, -1)
buf.data.text = t
buf.data.pos = pos - 1
buf:refresh()
end
end,
cu = function()
-- Clear to start of line
local buf = buffer._textredux
local t = buf.data.text
local pos = buffer.current_pos - #buf.data.prompt
if pos > 0 then
t = t:sub(pos+1, -1)
buf.data.text = t
buf.data.pos = 0
buf:refresh()
end
end,
esc = function()
local buf = buffer._textredux
local saved = buf.data.saved
buf:close()
unsplit_all()
restore_into(view,saved)
end,
['\r'] = function()
local buf = buffer._textredux
local saved = buf.data.saved
local cmd = buf:get_text():sub(#buf.data.prompt + 1)
local handler = buf.data.handler
buf:close()
unsplit_all()
restore_into(view,saved)
handler(cmd)
end
}
local function set_key(k)
ve_keys[k] = function()
local buf = buffer._textredux
local t = buf.data.text
local pos = buffer.current_pos - #buf.data.prompt
t = t:sub(1, pos) .. k .. t:sub(pos+1, -1)
buf.data.text = t
buf.data.pos = pos + 1
buf:refresh()
end
end
local function set_key_range(first, last)
local i = string.byte(first)
while i <= string.byte(last) do
set_key(string.char(i))
i = i + 1
end
end
-- Set all ASCII printable keys to just insert.
set_key_range(' ', '\x7e')
function M.enter_mode(prompt, handler, complete)
local buf = redux.core.buffer.new('entry')
buf.on_refresh = ve_refresh
buf.keys = ve_keys
buf.data = {
prompt=prompt,
text = '',
pos=#prompt,
handler=handler,
complete=complete,
}
local saved = save_views()
unsplit_all()
local new, old
--first, second = view:split()
local newview = restore_saved(saved)
newview.size = ui.size[2] - 4
ui.goto_view(_VIEWS[newview])
buf.data.saved = saved
buf:show()
end
return M
|
local M = {}
local redux = require'textredux'
local function ve_refresh(buf)
-- Disable fold margin
buffer.margin_width_n[2] = 0
buf:add_text(buf.data.prompt, redux.core.style.error)
buf:add_text(buf.data.text, redux.core.style.comment)
buf:goto_pos(buf.data.pos + #buf.data.prompt)
if buf.data.completions then
local cs = buf.data.completions
local count = #buf.data.completions
buf:append_text('\n')
if count > 10 then count = 10 end
for i=1,count do
buf:append_text(cs[i].."\n", redux.core.style.string)
end
local lines = buf.line_count
if lines > 6 then lines = 6 end
view.size = ui.size[2] - 4 - (lines-1)
else
-- go back to one line if necessary
view.size = ui.size[2] - 4
end
end
-- Return a saved version of splits so that we can regenerate them.
local function save_splits(splits)
if splits[1] and splits[2] then
-- it's a split
splits[1] = save_splits(splits[1])
splits[2] = save_splits(splits[2])
return splits
else
return { buffer=splits.buffer, current=(splits == view) }
end
end
local function save_views()
local split_views = ui:get_split_table()
return save_splits(split_views)
end
local function unsplit_all()
while #_VIEWS > 1 do
view:unsplit()
end
end
-- Returns the view which should be current, or nil
local function restore_into(v, saved)
if saved[1] and saved[2] then
local cur1, cur2
-- restore the split
first, second = v:split(saved.vertical)
first.size = saved.size
cur1 = restore_into(first, saved[1])
cur2 = restore_into(second, saved[2])
-- return current if found in theis branch
return cur1 or cur2
else
local buf = saved.buffer
if _BUFFERS[buf] then
v:goto_buffer(_BUFFERS[buf])
if saved.current then return v end
else
ui.print("Buffer not found:", buf.filename, buf)
for k,v in pairs(_BUFFERS) do
if type(v) == 'table' then
ui.print(k,v, v.filename)
else
ui.print(k,v)
end
end
end
end
end
-- Restore split state, but with the current buffer on the bottom line.
local function restore_saved(saved)
local old, new = view:split()
old.size = ui.size[2] - 4
local cur = restore_into(old,saved)
return new, cur
end
local function common_prefix(s1, s2)
local len = #s1
if #s2 < len then len = #s2 end
local prefixlen = 0
for i=1,len do
if s1:sub(i,i) == s2:sub(i,i) then
prefixlen = i
else
break
end
end
return s1:sub(1, prefixlen)
end
-- expand=nil/false means only show completions, don't update buffer.
local function complete_now(expand)
local buf = buffer._textredux
if not buf.data.complete then
return
end
buf.data.completions = nil
local t = buf.data.text
local pos = buf.data.pos
local preceding = t:sub(1, pos)
local startpos, to_complete, endpos = preceding:match("^.-()(%S*)()$")
local first_word = t:match("^(%S*)")
local completions = buf.data.complete(to_complete, first_word)
--[[]
ui.print("#completions: "..tostring(#completions))
for k,v in ipairs(completions) do
ui.print(" "..v)
end
--[[]]
if #completions == 1 and expand then
local repl = completions[1]
t = t:sub(1, startpos-1) .. repl .. t:sub(endpos)
buf.data.text = t
buf.data.pos = startpos + #repl - 1
buf:refresh()
elseif #completions >= 1 then
-- See if there's a common prefix
local prefix = ""
if expand then
prefix = completions[1]
for i=2,#completions do
prefix = common_prefix(prefix, completions[i])
if #prefix == 0 then break end
end
end
if #prefix > #to_complete then
t = t:sub(1, startpos-1) .. prefix .. t:sub(endpos)
buf.data.text = t
buf.data.pos = startpos + #prefix - 1
buf:refresh()
else
-- No common prefix, so show completions.
buf.data.completions = completions
buf:refresh()
end
end
end
local ve_keys = {
['\t'] = function()
complete_now(true)
end,
['\b'] = function()
local buf = buffer._textredux
local t = buf.data.text
local pos = buffer.current_pos - #buf.data.prompt
if pos >= 1 then
t = t:sub(1, pos-1) .. t:sub(pos+1, -1)
buf.data.text = t
buf.data.pos = pos - 1
buf:refresh()
end
end,
cu = function()
-- Clear to start of line
local buf = buffer._textredux
local t = buf.data.text
local pos = buffer.current_pos - #buf.data.prompt
if pos > 0 then
t = t:sub(pos+1, -1)
buf.data.text = t
buf.data.pos = 0
buf:refresh()
end
end,
esc = function()
local buf = buffer._textredux
local saved = buf.data.saved
buf:close()
unsplit_all()
local newcur = restore_into(view,saved)
if newcur and _VIEWS[newcur] then
ui.goto_view(_VIEWS[newcur])
end
end,
['\r'] = function()
local buf = buffer._textredux
local saved = buf.data.saved
local cmd = buf:get_text():sub(#buf.data.prompt + 1)
local handler = buf.data.handler
buf:close()
unsplit_all()
local newcur = restore_into(view,saved)
if newcur and _VIEWS[newcur] then
ui.goto_view(_VIEWS[newcur])
end
handler(cmd)
end
}
local function set_key(k)
ve_keys[k] = function()
local buf = buffer._textredux
local t = buf.data.text
local pos = buffer.current_pos - #buf.data.prompt
t = t:sub(1, pos) .. k .. t:sub(pos+1, -1)
buf.data.text = t
buf.data.pos = pos + 1
if buf.data.completions then
complete_now()
end
buf:refresh()
end
end
local function set_key_range(first, last)
local i = string.byte(first)
while i <= string.byte(last) do
set_key(string.char(i))
i = i + 1
end
end
-- Set all ASCII printable keys to just insert.
set_key_range(' ', '\x7e')
function M.enter_mode(prompt, handler, complete)
local buf = redux.core.buffer.new('entry')
buf.on_refresh = ve_refresh
buf.keys = ve_keys
buf.data = {
prompt=prompt,
text = '',
pos=#prompt,
handler=handler,
complete=complete,
}
local saved = save_views()
unsplit_all()
local new, old
--first, second = view:split()
local newview, prevcur = restore_saved(saved)
newview.size = ui.size[2] - 4
ui.goto_view(_VIEWS[newview])
buf.data.saved = saved
buf:show()
end
return M
|
Entry mode update: * Show completions when more than one (and no prefix) * Remember what the last view was, and restore that. * Narrow the completions when typing and a list is visible.
|
Entry mode update:
* Show completions when more than one (and no prefix)
* Remember what the last view was, and restore that.
* Narrow the completions when typing and a list is visible.
|
Lua
|
mit
|
erig0/textadept-vi,jugglerchris/textadept-vi,jugglerchris/textadept-vi
|
b00a6980caad362d45f30f119d1e84ea88538f09
|
DebRes-1-glitch.lua
|
DebRes-1-glitch.lua
|
--[[
Crea una tabella in cui sono presenti tutte le debolezze e
resistenze di un Pokémon Glitch di prima generazione.
Per i Pokémon glitch con più forme (Missigno.), crea solo le tabelle
effettivamente diverse, inserendo nel titolo tutte le
forme che condividono la stessa.
Può essere chiamato con il nome di un Pokémon, es:
{{#invoke: DebRes/1glitch | DebRes | 'M (00) }}
Se un glitch con lo stesso nome compare in più giochi
il modulo crea automaticamente una tabella diversa per
ogni gioco in cui ha debolezze e resistenze diverse
richiamandolo con solo il nome
(ATTENZIONE: non crea una tabella per ogni combinazione
di tipi diversa ma per ogni combinazione di debolezze e
resistenze diversa)
--]]
local dr = {}
local mw = require('mw')
local w = require('Wikilib')
local data = require("Wikilib-data")
local list = require('Wikilib-lists')
local oop = require('Wikilib-oop')
local tab = require('Wikilib-tables')
local sig = require("Wikilib-sigle")
local drp = require('DebRes')
local et = require('EffTipi-1-glitch')
local glitch = require("Glitch-data")
--[[
Questa classe rappresenta una tabella di efficacia
tipi di prima generazione. Primariamente, contiene
informazioni riguardo l'efficacia dei vari tipi di
attacchi contro un certo Pokémon, ovvero contro una
certa combinazione di tipi; oltre a ciò, possiede
le righe che compongono il footer.
--]]
local EffTable = oop.makeClass(drp.EffTable)
--[[
Tutti i possibili moltiplicatori dell'efficacia
--]]
EffTable.allEff = {
0, 0.25, 0.5, 1, 2, 4, -- Standard
}
--[[
Override di addLabel per inserire il nome
del gioco invece della sigla
--]]
EffTable.addLabel = function(this, label)
if type(label) == 'table' then
this.labels = table.merge(this.labels, label)
else
table.insert(this.labels, sig.gamesName(label, '/'))
end
end
--[[
Contiene le stringhe utili per il footer
--]]
EffTable.FooterStrings = {
-- Testo se il Pokémon ha tipi diversi da quelli dell'efficacia
CHANGETYPE = "\n* Nonostante questo Pokémon sia di tipo ${typeOr}, subisce danni come se fosse di tipo ${typeEff}",
-- Link ad un tipo
TYPE = '[[${type1} (tipo)|${type1}]]',
-- Link ad un doppio tipo
DUALTYPE = '[[${type1} (tipo)|${type1}]]/[[${type2} (tipo)|${type2}]]'
}
--[[
Costruttore della classe: ha in ingresso il
nome del Pokémon, nella forma nome + sigla gioco,
e, opzionalmente, il nome esteso dell gioco
--]]
EffTable.new = function(name, game)
local this = setmetatable(EffTable.super.super.new(),
EffTable)
if game then
name = name:gsub('(.*)'..game..'$', '%1')
-- se viene passato il gioco, il glitch ha più
-- forme, quindi bisogna aggiungere la label
this:addLabel(game)
else
game = tab.deepSearch(glitch, name)
end
local data = glitch[game][tab.deepSearch(glitch[game], name)]
local types = data.typeEffectiveness and mw.clone(data.typeEffectiveness) or {data.type1, data.type2}
if not types[2] then
types[2] = types[1]
end
types = table.map(types, string.lower)
-- Colori per la stampa
this:createColors({type1 = data.type1, type2 = data.type2})
--[[
Per ogni possibile efficacia, se vi sono
tipi che la hanno, inserisce una table
con i loro nomi all'indice dell'efficacia
stessa
--]]
for k, eff in ipairs(EffTable.allEff) do
local types = et.difesa(eff, types[1], types[2])
if #types > 0 then
--[[
I tipi devono essere ordinati per il
confronto e la conversione a stringa
--]]
table.sort(types)
this[eff] = types
end
end
--[[
Contiene l'unica possibile riga del footer (se c'è)
--]]
this.footer = {}
if data.typeEffectiveness then
table.insert(this.footer, string.interp(EffTable.FooterStrings.CHANGETYPE,
{
typeOr = string.interp(data.type2 and EffTable.FooterStrings.DUALTYPE or EffTable.FooterStrings.TYPE, {
type1 = data.type1,
type2 = data.type2
}),
typeEff = string.interp(data.typeEffectiveness[2] and EffTable.FooterStrings.DUALTYPE or EffTable.FooterStrings.TYPE, {
type1 = data.typeEffectiveness[1],
type2 = data.typeEffectiveness[2]
})
}
))
end
return this
end
--[[
Funzione d'interfaccia al wikicode: prende in ingresso
il nome di un Pokémon glitch e genera le table dell'efficacia
tipi di prima generazione. Se il Pokémon ha più forme,
ritorna una table per ogni forma, tutte collassabili con
solo quella della forma base estesa al caricamento della pagina.
--]]
dr.debRes = function(frame)
local p = tab.map(mw.clone(frame.args), w.trim)
local games = {}
local name = mw.text.decode(p[1])
--[[
controlla se il glitch esiste in più giochi,
e nel caso prepara una table con l'elenco
dei giochi
--]]
for game, glitches in pairs(glitch) do
if tab.deepSearch(glitches, name) then
table.insert(games, game)
end
end
-- Crea altData a partire da games
local altData
if #games > 1 then
altData = { gamesOrder = {}, names = {} }
for k, v in ipairs(games) do
table.insert(altData.gamesOrder, v)
altData.names[v] = v
end
-- Ordina altData.gamesOrder in modo da avere prima i giochi più vecchi
table.sort(altData.gamesOrder , function (a, b)
return tab.search(data.gamesChron, string.lower(a)) < tab.search(data.gamesChron, string.lower(b))
end)
end
return list.makeFormsLabelledBoxes({
name = name,
makeBox = EffTable.new,
printBoxes = EffTable.printEffTables,
altData = altData
})
end
dr.DebRes, dr.debres = dr.debRes, dr.debRes
print(dr.DebRes{args=arg})
-- return dr
|
--[[
Crea una tabella in cui sono presenti tutte le debolezze e
resistenze di un Pokémon Glitch di prima generazione.
Per i Pokémon glitch con più forme (Missigno.), crea solo le tabelle
effettivamente diverse, inserendo nel titolo tutte le
forme che condividono la stessa.
Può essere chiamato con il nome di un Pokémon, es:
{{#invoke: DebRes/1glitch | DebRes | 'M (00) }}
Se un glitch con lo stesso nome compare in più giochi
il modulo crea automaticamente una tabella diversa per
ogni gioco in cui ha debolezze e resistenze diverse
richiamandolo con solo il nome
(ATTENZIONE: non crea una tabella per ogni combinazione
di tipi diversa ma per ogni combinazione di debolezze e
resistenze diversa)
--]]
local dr = {}
local mw = require('mw')
local w = require('Wikilib')
local data = require("Wikilib-data")
local list = require('Wikilib-lists')
local oop = require('Wikilib-oop')
local tab = require('Wikilib-tables')
local sig = require('Wikilib-sigle')
local drp = require('DebRes')
local et = require('EffTipi-1-glitch')
local glitch = require("Glitch-data")
--[[
Questa classe rappresenta una tabella di efficacia
tipi di prima generazione. Primariamente, contiene
informazioni riguardo l'efficacia dei vari tipi di
attacchi contro un certo Pokémon, ovvero contro una
certa combinazione di tipi; oltre a ciò, possiede
le righe che compongono il footer.
--]]
local EffTable = oop.makeClass(drp.EffTable)
--[[
Tutti i possibili moltiplicatori dell'efficacia
--]]
EffTable.allEff = {
0, 0.25, 0.5, 1, 2, 4, -- Standard
}
--[[
Override di addLabel per inserire il nome
del gioco invece della sigla
--]]
EffTable.addLabel = function(this, label)
if type(label) == 'table' then
this.labels = table.merge(this.labels, label)
else
table.insert(this.labels, sig.gamesName(label, '/'))
end
end
--[[
Contiene le stringhe utili per il footer
--]]
EffTable.FooterStrings = {
-- Testo se il Pokémon ha tipi diversi da quelli dell'efficacia
CHANGETYPE = "\n* Nonostante questo Pokémon sia di tipo ${typeOr}, subisce danni come se fosse di tipo ${typeEff}",
-- Link ad un tipo
TYPE = '[[${type1} (tipo)|${type1}]]',
-- Link ad un doppio tipo
DUALTYPE = '[[${type1} (tipo)|${type1}]]/[[${type2} (tipo)|${type2}]]'
}
--[[
Costruttore della classe: ha in ingresso il
nome del Pokémon, nella forma nome + sigla gioco,
e, opzionalmente, il nome esteso dell gioco
--]]
EffTable.new = function(name, game)
local this = setmetatable(EffTable.super.super.new(),
EffTable)
if game then
name = name:gsub('(.*)'..game..'$', '%1')
-- se viene passato il gioco, il glitch ha più
-- forme, quindi bisogna aggiungere la label
this:addLabel(game)
else
game = tab.deepSearch(glitch, name)
end
local data = glitch[game][tab.deepSearch(glitch[game], name)]
local types = data.typeEffectiveness and mw.clone(data.typeEffectiveness) or {data.type1, data.type2}
if not types[2] then
types[2] = types[1]
end
types = table.map(types, string.lower)
-- Colori per la stampa
this:createColors({type1 = data.type1, type2 = data.type2})
--[[
Per ogni possibile efficacia, se vi sono
tipi che la hanno, inserisce una table
con i loro nomi all'indice dell'efficacia
stessa
--]]
for k, eff in ipairs(EffTable.allEff) do
local types = et.difesa(eff, types[1], types[2])
if #types > 0 then
--[[
I tipi devono essere ordinati per il
confronto e la conversione a stringa
--]]
table.sort(types)
this[eff] = types
end
end
--[[
Contiene l'unica possibile riga del footer (se c'è)
--]]
this.footer = {}
if data.typeEffectiveness then
table.insert(this.footer, string.interp(EffTable.FooterStrings.CHANGETYPE,
{
typeOr = string.interp(data.type2 and EffTable.FooterStrings.DUALTYPE or EffTable.FooterStrings.TYPE, {
type1 = data.type1,
type2 = data.type2
}),
typeEff = string.interp(data.typeEffectiveness[2] and EffTable.FooterStrings.DUALTYPE or EffTable.FooterStrings.TYPE, {
type1 = data.typeEffectiveness[1],
type2 = data.typeEffectiveness[2]
})
}
))
end
return this
end
--[[
Funzione d'interfaccia al wikicode: prende in ingresso
il nome di un Pokémon glitch e genera le table dell'efficacia
tipi di prima generazione. Se il Pokémon ha più forme,
ritorna una table per ogni forma, tutte collassabili con
solo quella della forma base estesa al caricamento della pagina.
--]]
dr.debRes = function(frame)
local p = tab.map(mw.clone(frame.args), w.trim)
local games = {}
local name = mw.text.decode(p[1])
--[[
controlla se il glitch esiste in più giochi,
e nel caso prepara una table con l'elenco
dei giochi
--]]
if p[2] or p.game then
table.insert(games, p[2] or p.game)
else
for game, glitches in pairs(glitch) do
if tab.deepSearch(glitches, name) then
table.insert(games, game)
end
end
end
-- Crea altData a partire da games
local altData
if #games > 1 then
altData = { gamesOrder = {}, names = {} }
for k, v in ipairs(games) do
table.insert(altData.gamesOrder, v)
altData.names[v] = v
end
-- Ordina altData.gamesOrder in modo da avere prima i giochi più vecchi
table.sort(altData.gamesOrder , function (a, b)
return tab.search(data.gamesChron, string.lower(a)) < tab.search(data.gamesChron, string.lower(b))
end)
end
return list.makeFormsLabelledBoxes({
name = name,
makeBox = EffTable.new,
printBoxes = EffTable.printEffTables,
altData = altData
})
end
dr.DebRes, dr.debres = dr.debRes, dr.debRes
print(dr.DebRes{args=arg})
-- return dr
|
Minor bugfix, added possibility to get the table of a single game
|
Minor bugfix, added possibility to get the table of a single game
|
Lua
|
cc0-1.0
|
pokemoncentral/wiki-lua-modules
|
5da941263971cedfec3363a7edcab9c3fa90fddb
|
premake5.lua
|
premake5.lua
|
local CPPSHARP_DIR = "CppSharp/"
local NEWTONSOFT_DIR = "Newtonsoft.Json.6.0.8/lib/net45/",
solution "LLDBSharp"
configurations { "Debug", "Release" }
platforms { "x32", "x64" }
flags { "Symbols" }
project "LLDBBSharpGen"
kind "ConsoleApp"
language "C#"
files { "*.cs" }
links
{
CPPSHARP_DIR .. "CppSharp",
CPPSHARP_DIR .. "CppSharp.AST",
CPPSHARP_DIR .. "CppSharp.Parser.CSharp",
CPPSHARP_DIR .. "CppSharp.Generator",
}
project "LLDBSharp"
kind "SharedLib"
language "C#"
files { "LLDBSharp/*.cs" }
flags { "Unsafe" }
project "LLDBSharpExample"
kind "ConsoleApp"
language "C#"
flags { "Unsafe" }
files { "Example.cs" }
links { "LLDBSharp" }
|
local CPPSHARP_DIR = "CppSharp/"
local NEWTONSOFT_DIR = "Newtonsoft.Json.6.0.8/lib/net45/"
action = _ACTION or ""
builddir = path.getabsolute("./" .. action);
libdir = path.join(builddir, "lib", "%{cfg.buildcfg}_%{cfg.platform}");
solution "LLDBSharp"
configurations { "Debug", "Release" }
platforms { "x32", "x64" }
flags { "Symbols" }
location (builddir)
objdir (path.join(builddir, "obj"))
targetdir (libdir)
project "LLDBSharpGen"
kind "ConsoleApp"
language "C#"
files { "LLDBSharpGen.cs" }
links
{
"System.Core",
CPPSHARP_DIR .. "CppSharp",
CPPSHARP_DIR .. "CppSharp.AST",
CPPSHARP_DIR .. "CppSharp.Parser.CSharp",
CPPSHARP_DIR .. "CppSharp.Generator",
}
project "LLDBSharp"
kind "SharedLib"
language "C#"
files { "LLDBSharp/*.cs" }
flags { "Unsafe" }
project "LLDBSharpExample"
kind "ConsoleApp"
language "C#"
flags { "Unsafe" }
files { "Example.cs" }
links { "System.Core", "LLDBSharp" }
project "NativeLib"
kind "SharedLib"
language "C++"
files { "tests/Native.cpp" }
links { "c" }
project "Managed"
kind "ConsoleApp"
language "C#"
files { "tests/Managed.cs" }
links { "System" }
|
Premake build fixes.
|
Premake build fixes.
|
Lua
|
mit
|
tritao/LLDBSharp,tritao/LLDBSharp
|
f43cbc74e6dc01c46b4cc704a52e6a336c3bb818
|
frontend/device/kobo/device.lua
|
frontend/device/kobo/device.lua
|
local Generic = require("device/generic/device")
local Geom = require("ui/geometry")
local dbg = require("dbg")
local function yes() return true end
local Kobo = Generic:new{
model = "Kobo",
isKobo = yes,
isTouchDevice = yes, -- all of them are
-- most Kobos have X/Y switched for the touch screen
touch_switch_xy = true,
-- most Kobos have also mirrored X coordinates
touch_mirrored_x = true,
-- enforce protrait mode on Kobos:
isAlwaysPortrait = yes,
}
-- TODO: hasKeys for some devices?
-- Kobo Touch:
local KoboTrilogy = Kobo:new{
model = "Kobo_trilogy",
needsTouchScreenProbe = yes,
touch_switch_xy = false,
hasKeys = yes,
}
-- Kobo Mini:
local KoboPixie = Kobo:new{
model = "Kobo_pixie",
display_dpi = 200,
-- bezel:
viewport = Geom:new{x=0, y=2, w=596, h=794},
}
-- Kobo Aura H2O:
local KoboDahlia = Kobo:new{
model = "Kobo_dahlia",
hasFrontlight = yes,
touch_phoenix_protocol = true,
display_dpi = 265,
-- the bezel covers the top 11 pixels:
viewport = Geom:new{x=0, y=11, w=1080, h=1429},
}
-- Kobo Aura HD:
local KoboDragon = Kobo:new{
model = "Kobo_dragon",
hasFrontlight = yes,
display_dpi = 265,
}
-- Kobo Glo:
local KoboKraken = Kobo:new{
model = "Kobo_kraken",
hasFrontlight = yes,
display_dpi = 212,
}
-- Kobo Aura:
local KoboPhoenix = Kobo:new{
model = "Kobo_phoenix",
hasFrontlight = yes,
touch_phoenix_protocol = true,
display_dpi = 212,
-- the bezel covers 12 pixels at the bottom:
viewport = Geom:new{x=0, y=0, w=758, h=1012},
}
-- Kobo Glo HD:
local KoboAlyssum = Kobo:new{
model = "Kobo_alyssum",
hasFrontlight = yes,
touch_phoenix_protocol = true,
touch_alyssum_protocol = true,
display_dpi = 300,
}
function Kobo:init()
self.screen = require("ffi/framebuffer_mxcfb"):new{device = self, debug = dbg}
self.powerd = require("device/kobo/powerd"):new{device = self}
self.input = require("device/input"):new{
device = self,
event_map = {
[59] = "Power_SleepCover",
[90] = "Light",
[102] = "Home",
[116] = "Power",
}
}
Generic.init(self)
self.input.open("/dev/input/event0") -- Light button and sleep slider
self.input.open("/dev/input/event1")
if not self.needsTouchScreenProbe() then
self:initEventAdjustHooks()
else
-- if touch probe is required, we postpone EventAdjustHook
-- initialization to when self:touchScreenProbe is called
self.touchScreenProbe = function()
-- if user has not set KOBO_TOUCH_MIRRORED yet
if KOBO_TOUCH_MIRRORED == nil then
local switch_xy = G_reader_settings:readSetting("kobo_touch_switch_xy")
-- and has no probe before
if switch_xy == nil then
local TouchProbe = require("utils/kobo_touch_probe")
local UIManager = require("ui/uimanager")
UIManager:show(TouchProbe:new{})
UIManager:run()
-- assuming TouchProbe sets kobo_touch_switch_xy config
switch_xy = G_reader_settings:readSetting("kobo_touch_switch_xy")
end
self.touch_switch_xy = switch_xy
end
self:initEventAdjustHooks()
end
end
end
function Kobo:initEventAdjustHooks()
-- it's called KOBO_TOUCH_MIRRORED in defaults.lua, but what it
-- actually did in its original implementation was to switch X/Y.
-- NOTE: for kobo touch, adjustTouchSwitchXY needs to be called before
-- adjustTouchMirrorX
if (self.touch_switch_xy and not KOBO_TOUCH_MIRRORED)
or (not self.touch_switch_xy and KOBO_TOUCH_MIRRORED)
then
self.input:registerEventAdjustHook(self.input.adjustTouchSwitchXY)
end
if self.touch_mirrored_x then
self.input:registerEventAdjustHook(
self.input.adjustTouchMirrorX,
-- FIXME: what if we change the screen protrait mode?
self.screen:getWidth()
)
end
if self.touch_alyssum_protocol then
self.input:registerEventAdjustHook(self.input.adjustTouchAlyssum)
end
if self.touch_phoenix_protocol then
self.input.handleTouchEv = self.input.handleTouchEvPhoenix
end
end
function Kobo:getCodeName()
-- Try to get it from the env first
local codename = os.getenv("PRODUCT")
-- If that fails, run the script ourselves
if not codename then
local std_out = io.popen("/bin/kobo_config.sh 2>/dev/null", "r")
codename = std_out:read()
std_out:close()
end
return codename
end
function Kobo:getFirmwareVersion()
local version_file = io.open("/mnt/onboard/.kobo/version", "r")
self.firmware_rev = string.sub(version_file:read(),24,28)
version_file:close()
end
function Kobo:suspend()
os.execute("./suspend.sh")
end
function Kobo:resume()
os.execute("echo 0 > /sys/power/state-extended")
-- HACK: wait a bit for the kernel to catch up
os.execute("sleep 0.1")
-- cf. #1862, I can reliably break IR touch input on resume...
if os.getenv("FROM_NICKEL") == "true" then
local f = io.open("/sys/devices/virtual/input/input1/neocmd", "r")
if f ~= nil then
io.close(f)
os.execute("echo 'a' > /sys/devices/virtual/input/input1/neocmd")
end
end
end
-------------- device probe ------------
local codename = Kobo:getCodeName()
if codename == "dahlia" then
return KoboDahlia
elseif codename == "dragon" then
return KoboDragon
elseif codename == "kraken" then
return KoboKraken
elseif codename == "phoenix" then
return KoboPhoenix
elseif codename == "trilogy" then
return KoboTrilogy
elseif codename == "pixie" then
return KoboPixie
elseif codename == "alyssum" then
return KoboAlyssum
else
error("unrecognized Kobo model "..codename)
end
|
local Generic = require("device/generic/device")
local Geom = require("ui/geometry")
local dbg = require("dbg")
local function yes() return true end
local Kobo = Generic:new{
model = "Kobo",
isKobo = yes,
isTouchDevice = yes, -- all of them are
-- most Kobos have X/Y switched for the touch screen
touch_switch_xy = true,
-- most Kobos have also mirrored X coordinates
touch_mirrored_x = true,
-- enforce protrait mode on Kobos:
isAlwaysPortrait = yes,
}
-- TODO: hasKeys for some devices?
-- Kobo Touch:
local KoboTrilogy = Kobo:new{
model = "Kobo_trilogy",
needsTouchScreenProbe = yes,
touch_switch_xy = false,
hasKeys = yes,
}
-- Kobo Mini:
local KoboPixie = Kobo:new{
model = "Kobo_pixie",
display_dpi = 200,
-- bezel:
viewport = Geom:new{x=0, y=2, w=596, h=794},
}
-- Kobo Aura H2O:
local KoboDahlia = Kobo:new{
model = "Kobo_dahlia",
hasFrontlight = yes,
touch_phoenix_protocol = true,
display_dpi = 265,
-- the bezel covers the top 11 pixels:
viewport = Geom:new{x=0, y=11, w=1080, h=1429},
}
-- Kobo Aura HD:
local KoboDragon = Kobo:new{
model = "Kobo_dragon",
hasFrontlight = yes,
display_dpi = 265,
}
-- Kobo Glo:
local KoboKraken = Kobo:new{
model = "Kobo_kraken",
hasFrontlight = yes,
display_dpi = 212,
}
-- Kobo Aura:
local KoboPhoenix = Kobo:new{
model = "Kobo_phoenix",
hasFrontlight = yes,
touch_phoenix_protocol = true,
display_dpi = 212,
-- the bezel covers 12 pixels at the bottom:
viewport = Geom:new{x=0, y=0, w=758, h=1012},
}
-- Kobo Glo HD:
local KoboAlyssum = Kobo:new{
model = "Kobo_alyssum",
hasFrontlight = yes,
touch_phoenix_protocol = true,
touch_alyssum_protocol = true,
display_dpi = 300,
}
function Kobo:init()
self.screen = require("ffi/framebuffer_mxcfb"):new{device = self, debug = dbg}
self.powerd = require("device/kobo/powerd"):new{device = self}
self.input = require("device/input"):new{
device = self,
event_map = {
[59] = "Power_SleepCover",
[90] = "Light",
[102] = "Home",
[116] = "Power",
}
}
Generic.init(self)
self.input.open("/dev/input/event0") -- Light button and sleep slider
self.input.open("/dev/input/event1")
if not self.needsTouchScreenProbe() then
self:initEventAdjustHooks()
else
-- if touch probe is required, we postpone EventAdjustHook
-- initialization to when self:touchScreenProbe is called
self.touchScreenProbe = function()
-- if user has not set KOBO_TOUCH_MIRRORED yet
if KOBO_TOUCH_MIRRORED == nil then
local switch_xy = G_reader_settings:readSetting("kobo_touch_switch_xy")
-- and has no probe before
if switch_xy == nil then
local TouchProbe = require("utils/kobo_touch_probe")
local UIManager = require("ui/uimanager")
UIManager:show(TouchProbe:new{})
UIManager:run()
-- assuming TouchProbe sets kobo_touch_switch_xy config
switch_xy = G_reader_settings:readSetting("kobo_touch_switch_xy")
end
self.touch_switch_xy = switch_xy
end
self:initEventAdjustHooks()
end
end
end
function Kobo:initEventAdjustHooks()
-- it's called KOBO_TOUCH_MIRRORED in defaults.lua, but what it
-- actually did in its original implementation was to switch X/Y.
-- NOTE: for kobo touch, adjustTouchSwitchXY needs to be called before
-- adjustTouchMirrorX
if (self.touch_switch_xy and not KOBO_TOUCH_MIRRORED)
or (not self.touch_switch_xy and KOBO_TOUCH_MIRRORED)
then
self.input:registerEventAdjustHook(self.input.adjustTouchSwitchXY)
end
if self.touch_mirrored_x then
self.input:registerEventAdjustHook(
self.input.adjustTouchMirrorX,
-- FIXME: what if we change the screen protrait mode?
self.screen:getWidth()
)
end
if self.touch_alyssum_protocol then
self.input:registerEventAdjustHook(self.input.adjustTouchAlyssum)
end
if self.touch_phoenix_protocol then
self.input.handleTouchEv = self.input.handleTouchEvPhoenix
end
end
function Kobo:getCodeName()
-- Try to get it from the env first
local codename = os.getenv("PRODUCT")
-- If that fails, run the script ourselves
if not codename then
local std_out = io.popen("/bin/kobo_config.sh 2>/dev/null", "r")
codename = std_out:read()
std_out:close()
end
return codename
end
function Kobo:getFirmwareVersion()
local version_file = io.open("/mnt/onboard/.kobo/version", "r")
self.firmware_rev = string.sub(version_file:read(),24,28)
version_file:close()
end
function Kobo:suspend()
os.execute("./suspend.sh")
end
function Kobo:resume()
os.execute("echo 0 > /sys/power/state-extended")
-- HACK: wait a bit for the kernel to catch up
os.execute("sleep 0.1")
-- cf. #1862, I can reliably break IR touch input on resume...
-- cf. also #1943 for the rationale behind applying this workaorund in every case...
local f = io.open("/sys/devices/virtual/input/input1/neocmd", "r")
if f ~= nil then
io.close(f)
os.execute("echo 'a' > /sys/devices/virtual/input/input1/neocmd")
end
end
-------------- device probe ------------
local codename = Kobo:getCodeName()
if codename == "dahlia" then
return KoboDahlia
elseif codename == "dragon" then
return KoboDragon
elseif codename == "kraken" then
return KoboKraken
elseif codename == "phoenix" then
return KoboPhoenix
elseif codename == "trilogy" then
return KoboTrilogy
elseif codename == "pixie" then
return KoboPixie
elseif codename == "alyssum" then
return KoboAlyssum
else
error("unrecognized Kobo model "..codename)
end
|
Always forcibly wake the H2O IR grid on wakeup
|
Always forcibly wake the H2O IR grid on wakeup
Fix #1862
Fix #1943
|
Lua
|
agpl-3.0
|
NiLuJe/koreader,houqp/koreader,apletnev/koreader,NickSavage/koreader,Frenzie/koreader,chihyang/koreader,frankyifei/koreader,mihailim/koreader,Markismus/koreader,pazos/koreader,lgeek/koreader,poire-z/koreader,koreader/koreader,Frenzie/koreader,mwoz123/koreader,robert00s/koreader,NiLuJe/koreader,koreader/koreader,Hzj-jie/koreader,poire-z/koreader
|
ef51dd4da207f5e92d70d16f96c9401222e8e495
|
premake4.lua
|
premake4.lua
|
if not _ACTION then
_ACTION="vs2010"
end
isPOSIX = false
isVisualStudio = false
if _ACTION == "vs2002" or _ACTION == "vs2003" or _ACTION == "vs2005" or _ACTION == "vs2008" or _ACTION == "vs2010" then
isVisualStudio = true
end
if _ACTION == "codeblocks"
then
isPosix = true
end
solution "TaskScheduler"
language "C++"
location ( "Build/" .. _ACTION )
flags {"NoManifest", "ExtraWarnings", "StaticRuntime", "NoMinimalRebuild", "FloatFast", "EnableSSE2" }
optimization_flags = { "OptimizeSpeed" }
targetdir("Bin")
local config_list = {
"Release",
"Debug",
}
local platform_list = {
"x32",
"x64"
}
configurations(config_list)
platforms(platform_list)
-- CONFIGURATIONS
configuration "Release"
defines { "NDEBUG" }
flags { "Symbols", optimization_flags }
configuration "Debug"
defines { "_DEBUG" }
flags { "Symbols" }
configuration "x32"
libdirs { "$(DXSDK_DIR)/Lib/x86" }
if isVisualStudio then
buildoptions { "/wd4127" }
else
buildoptions { "-std=c++11" }
end
configuration "x64"
libdirs { "$(DXSDK_DIR)/Lib/x64" }
if isVisualStudio then
buildoptions { "/wd4127" }
else
buildoptions { "-std=c++11" }
end
-- give each configuration/platform a unique output directory
for _, config in ipairs(config_list) do
for _, plat in ipairs(platform_list) do
configuration { config, plat }
objdir ( "build/" .. _ACTION .. "/tmp/" .. config .. "-" .. plat )
end
end
-- SUBPROJECTS
project "Tests"
flags {"NoPCH"}
kind "ConsoleApp"
files {
"Tests/**.*",
}
includedirs
{
"Squish", "Scheduler/Include", "TestFramework/UnitTest++"
}
if isPosix then
excludes { "Src/Platform/Windows/**.*" }
else
excludes { "Src/Platform/Posix/**.*" }
end
links {
"UnitTest++", "Squish", "TaskScheduler"
}
if isPosix then
links { "pthread" }
end
project "TaskScheduler"
kind "StaticLib"
flags {"NoPCH"}
files {
"Scheduler/**.*",
}
includedirs
{
"Squish", "Scheduler/Include", "TestFramework/UnitTest++"
}
if isPosix then
excludes { "Src/Platform/Windows/**.*" }
else
excludes { "Src/Platform/Posix/**.*" }
end
project "UnitTest++"
kind "StaticLib"
defines { "_CRT_SECURE_NO_WARNINGS" }
files {
"TestFramework/UnitTest++/**.*",
}
if isPosix then
excludes { "TestFramework/UnitTest++/Win32/**.*" }
else
excludes { "TestFramework/UnitTest++/Posix/**.*" }
end
project "Squish"
kind "StaticLib"
defines { "_CRT_SECURE_NO_WARNINGS" }
files {
"Squish/**.*",
}
includedirs
{
"Squish"
}
|
if not _ACTION then
_ACTION="vs2010"
end
isPOSIX = false
isVisualStudio = false
if _ACTION == "vs2002" or _ACTION == "vs2003" or _ACTION == "vs2005" or _ACTION == "vs2008" or _ACTION == "vs2010" then
isVisualStudio = true
end
if _ACTION == "codeblocks"
then
isPosix = true
end
solution "TaskScheduler"
language "C++"
location ( "Build/" .. _ACTION )
flags {"NoManifest", "ExtraWarnings", "StaticRuntime", "NoMinimalRebuild", "FloatFast", "EnableSSE2" }
optimization_flags = { "OptimizeSpeed" }
targetdir("Bin")
local config_list = {
"Release",
"Debug",
}
local platform_list = {
"x32",
"x64"
}
configurations(config_list)
platforms(platform_list)
-- CONFIGURATIONS
configuration "Release"
defines { "NDEBUG" }
flags { "Symbols", optimization_flags }
configuration "Debug"
defines { "_DEBUG" }
flags { "Symbols" }
configuration "x32"
libdirs { "$(DXSDK_DIR)/Lib/x86" }
if isVisualStudio then
buildoptions { "/wd4127" }
else
buildoptions { "-std=c++11" }
end
configuration "x64"
libdirs { "$(DXSDK_DIR)/Lib/x64" }
if isVisualStudio then
buildoptions { "/wd4127" }
else
buildoptions { "-std=c++11" }
end
-- give each configuration/platform a unique output directory
for _, config in ipairs(config_list) do
for _, plat in ipairs(platform_list) do
configuration { config, plat }
objdir ( "build/" .. _ACTION .. "/tmp/" .. config .. "-" .. plat )
end
end
-- SUBPROJECTS
project "Tests"
flags {"NoPCH"}
kind "ConsoleApp"
files {
"Tests/**.*",
}
includedirs
{
"Squish", "Scheduler/Include", "TestFramework/UnitTest++"
}
if isPosix then
excludes { "Src/Platform/Windows/**.*" }
else
excludes { "Src/Platform/Posix/**.*" }
end
links {
"UnitTest++", "Squish", "TaskScheduler"
}
if isPosix then
links { "pthread" }
end
project "TaskScheduler"
kind "StaticLib"
flags {"NoPCH"}
files {
"Scheduler/**.*",
}
includedirs
{
"Squish", "Scheduler/Include", "TestFramework/UnitTest++"
}
if isPosix then
excludes { "Src/Platform/Windows/**.*" }
else
excludes { "Src/Platform/Posix/**.*" }
end
project "UnitTest++"
kind "StaticLib"
defines { "_CRT_SECURE_NO_WARNINGS" }
files {
"TestFramework/UnitTest++/**.cpp",
"TestFramework/UnitTest++/**.h",
}
if isPosix then
excludes { "TestFramework/UnitTest++/Win32/**.*" }
else
excludes { "TestFramework/UnitTest++/Posix/**.*" }
end
project "Squish"
kind "StaticLib"
defines { "_CRT_SECURE_NO_WARNINGS" }
files {
"Squish/**.*",
}
includedirs
{
"Squish"
}
|
Fixed project generator script.
|
Fixed project generator script.
Remove added by mistake *.vcxproj, *.vcxproj.user from UnitTest++
project.
|
Lua
|
mit
|
vr3d/TaskScheduler,galek/TaskScheduler,galek/TaskScheduler,galek/TaskScheduler,SergeyMakeev/TaskScheduler,SergeyMakeev/TaskScheduler,vr3d/TaskScheduler,vr3d/TaskScheduler
|
7f9b3efc8c7d347b28c8af9ba32043b7629c69fb
|
share/lua/sd/icecast.lua
|
share/lua/sd/icecast.lua
|
--[[
$Id$
Copyright © 2010 VideoLAN and AUTHORS
Authors: Fabio Ritrovato <sephiroth87 at videolan dot org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
--]]
require "simplexml"
function descriptor()
return { title="Icecast Radio Directory" }
end
function main()
local tree = simplexml.parse_url("http://dir.xiph.org/yp.xml")
for _, station in ipairs( tree.children ) do
simplexml.add_name_maps( station )
local station_name = station.children_map["server_name"][1].children[1]
if station_name == "Unspecified name" or station_name == ""
then
station_name = station.children_map["listen_url"][1].children[1]
end
vlc.sd.add_item( {path=station.children_map["listen_url"][1].children[1],
title=station_name,
genre=station.children_map["genre"][1].children[1],
nowplaying=station.children_map["current_song"][1].children[1],
meta={["Icecast"]={["Bitrate"]=station.children_map["bitrate"][1].children[1];
["Server type"]=station.children_map["server_type"][1].children[1]}}} )
end
end
|
--[[
$Id$
Copyright © 2010 VideoLAN and AUTHORS
Authors: Fabio Ritrovato <sephiroth87 at videolan dot org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
--]]
require "simplexml"
function descriptor()
return { title="Icecast Radio Directory" }
end
function main()
local tree = simplexml.parse_url("http://dir.xiph.org/yp.xml")
for _, station in ipairs( tree.children ) do
simplexml.add_name_maps( station )
local station_name = station.children_map["server_name"][1].children[1]
if station_name == "Unspecified name" or station_name == ""
then
station_name = station.children_map["listen_url"][1].children[1]
end
vlc.sd.add_item( {path=station.children_map["listen_url"][1].children[1],
title=station_name,
genre=station.children_map["genre"][1].children[1],
nowplaying=station.children_map["current_song"][1].children[1],
meta={
["Icecast Bitrate"]=station.children_map["bitrate"][1].children[1];
["Icecast Server Type"]=station.children_map["server_type"][1].children[1];
}} )
end
end
|
lua: icecast: fix icecast meta import
|
lua: icecast: fix icecast meta import
|
Lua
|
lgpl-2.1
|
shyamalschandra/vlc,vlc-mirror/vlc,jomanmuk/vlc-2.2,jomanmuk/vlc-2.2,shyamalschandra/vlc,jomanmuk/vlc-2.1,krichter722/vlc,vlc-mirror/vlc-2.1,jomanmuk/vlc-2.1,vlc-mirror/vlc,vlc-mirror/vlc,krichter722/vlc,shyamalschandra/vlc,jomanmuk/vlc-2.2,jomanmuk/vlc-2.1,xkfz007/vlc,jomanmuk/vlc-2.2,xkfz007/vlc,xkfz007/vlc,jomanmuk/vlc-2.2,shyamalschandra/vlc,vlc-mirror/vlc,jomanmuk/vlc-2.1,xkfz007/vlc,krichter722/vlc,xkfz007/vlc,jomanmuk/vlc-2.2,krichter722/vlc,jomanmuk/vlc-2.1,xkfz007/vlc,vlc-mirror/vlc,vlc-mirror/vlc-2.1,vlc-mirror/vlc-2.1,vlc-mirror/vlc-2.1,krichter722/vlc,xkfz007/vlc,shyamalschandra/vlc,vlc-mirror/vlc,jomanmuk/vlc-2.2,shyamalschandra/vlc,vlc-mirror/vlc-2.1,krichter722/vlc,vlc-mirror/vlc-2.1,jomanmuk/vlc-2.1,krichter722/vlc,shyamalschandra/vlc,vlc-mirror/vlc-2.1,vlc-mirror/vlc,jomanmuk/vlc-2.1
|
9e69438ac517bdb38827d11b247f0f758ac17dcb
|
xmake/modules/core/tools/ml.lua
|
xmake/modules/core/tools/ml.lua
|
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-2020, TBOOX Open Source Group.
--
-- @author ruki
-- @file ml.lua
--
-- imports
import("private.tools.vstool")
-- init it
--
-- @see https://docs.microsoft.com/en-us/cpp/assembler/masm/ml-and-ml64-command-line-reference
--
function init(self)
-- init asflags
if self:program():find("64") then
self:set("asflags", "-nologo")
else
self:set("asflags", "-nologo", "-Gd")
end
-- init flags map
self:set("mapflags",
{
-- symbols
["-g"] = "-Z7"
, ["-fvisibility=.*"] = ""
-- warnings
, ["-W1"] = "-W1"
, ["-W2"] = "-W2"
, ["-W3"] = "-W3"
, ["-Wall"] = "-W3" -- /W level Sets the warning level, where level = 0, 1, 2, or 3.
, ["-Wextra"] = "-W3"
, ["-Weverything"] = "-W3"
, ["-Werror"] = "-WX"
, ["%-Wno%-error=.*"] = ""
-- others
, ["-ftrapv"] = ""
, ["-fsanitize=address"] = ""
})
end
-- make the warning flag
function nf_warning(self, level)
-- the maps
local maps =
{
none = "-w"
, less = "-W1"
, more = "-W3"
, all = "-W3"
, everything = "-W3"
, error = "-WX"
}
-- make it
return maps[level]
end
-- make the define flag
function nf_define(self, macro)
return "-D" .. macro
end
-- make the undefine flag
function nf_undefine(self, macro)
return "-U" .. macro
end
-- make the includedir flag
function nf_includedir(self, dir)
return "-I" .. os.args(dir)
end
-- make the compile arguments list
function _compargv1(self, sourcefile, objectfile, flags)
return self:program(), table.join("-c", flags, "-Fo" .. os.args(objectfile), sourcefile)
end
-- compile the source file
function _compile1(self, sourcefile, objectfile, dependinfo, flags)
-- ensure the object directory
os.mkdir(path.directory(objectfile))
try
{
function ()
-- use vstool to compile and enable vs_unicode_output @see https://github.com/xmake-io/xmake/issues/528
vstool.runv(_compargv1(self, sourcefile, objectfile, flags))
end,
catch
{
function (errors)
-- use link/stdout as errors first from vstool.iorunv()
if type(errors) == "table" then
local errs = errors.stdout or ""
if #errs:trim() == 0 then
errs = errors.stderr or ""
end
errors = errs
end
os.raise(tostring(errors))
end
}
}
end
-- make the compile arguments list
function compargv(self, sourcefiles, objectfile, flags)
-- only support single source file now
assert(type(sourcefiles) ~= "table", "'object:sources' not support!")
-- for only single source file
return _compargv1(self, sourcefiles, objectfile, flags)
end
-- compile the source file
function compile(self, sourcefiles, objectfile, dependinfo, flags)
-- only support single source file now
assert(type(sourcefiles) ~= "table", "'object:sources' not support!")
-- for only single source file
_compile1(self, sourcefiles, objectfile, dependinfo, flags)
end
|
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-2020, TBOOX Open Source Group.
--
-- @author ruki
-- @file ml.lua
--
-- imports
import("private.tools.vstool")
-- init it
--
-- @see https://docs.microsoft.com/en-us/cpp/assembler/masm/ml-and-ml64-command-line-reference
--
function init(self)
-- init asflags
if self:program():find("64") then
self:set("asflags", "-nologo")
else
self:set("asflags", "-nologo", "-Gd")
end
-- init flags map
self:set("mapflags",
{
-- symbols
["-g"] = "-Z7"
, ["-fvisibility=.*"] = ""
-- warnings
, ["-W1"] = "-W1"
, ["-W2"] = "-W2"
, ["-W3"] = "-W3"
, ["-Wall"] = "-W3" -- /W level Sets the warning level, where level = 0, 1, 2, or 3.
, ["-Wextra"] = "-W3"
, ["-Weverything"] = "-W3"
, ["-Werror"] = "-WX"
, ["%-Wno%-error=.*"] = ""
-- others
, ["-ftrapv"] = ""
, ["-fsanitize=address"] = ""
})
end
-- make the warning flag
function nf_warning(self, level)
-- the maps
local maps =
{
none = "-w"
, less = "-W1"
, more = "-W3"
, all = "-W3"
, everything = "-W3"
, error = "-WX"
}
-- make it
return maps[level]
end
-- make the define flag
function nf_define(self, macro)
return "-D" .. macro
end
-- make the undefine flag
function nf_undefine(self, macro)
return "-U" .. macro
end
-- make the includedir flag
function nf_includedir(self, dir)
return "-I" .. os.args(dir)
end
-- make the compile arguments list
function _compargv1(self, sourcefile, objectfile, flags)
return self:program(), table.join("-c", flags, "-Fo" .. os.args(objectfile), sourcefile)
end
-- compile the source file
function _compile1(self, sourcefile, objectfile, dependinfo, flags)
-- ensure the object directory
os.mkdir(path.directory(objectfile))
try
{
function ()
-- @note we need not uses vstool.runv to enable unicode output for ml.exe
os.runv(_compargv1(self, sourcefile, objectfile, flags))
end,
catch
{
function (errors)
-- use link/stdout as errors first from vstool.iorunv()
if type(errors) == "table" then
local errs = errors.stdout or ""
if #errs:trim() == 0 then
errs = errors.stderr or ""
end
errors = errs
end
os.raise(tostring(errors))
end
}
}
end
-- make the compile arguments list
function compargv(self, sourcefiles, objectfile, flags)
-- only support single source file now
assert(type(sourcefiles) ~= "table", "'object:sources' not support!")
-- for only single source file
return _compargv1(self, sourcefiles, objectfile, flags)
end
-- compile the source file
function compile(self, sourcefiles, objectfile, dependinfo, flags)
-- only support single source file now
assert(type(sourcefiles) ~= "table", "'object:sources' not support!")
-- for only single source file
_compile1(self, sourcefiles, objectfile, dependinfo, flags)
end
|
fix ml error output
|
fix ml error output
|
Lua
|
apache-2.0
|
waruqi/xmake,waruqi/xmake,waruqi/xmake,waruqi/xmake,waruqi/xmake,waruqi/xmake,waruqi/xmake
|
2dc86e274f373041b9dd48c23dab4857398dca0e
|
libs/core/luasrc/model/wireless.lua
|
libs/core/luasrc/model/wireless.lua
|
--[[
LuCI - Wireless model
Copyright 2009 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
]]--
local pairs, i18n, uci, math = pairs, luci.i18n, luci.model.uci, math
local iwi = require "iwinfo"
local utl = require "luci.util"
local uct = require "luci.model.uci.bind"
module "luci.model.wireless"
local ub = uct.bind("wireless")
local st, ifs
function init(cursor)
cursor:unload("wireless")
cursor:load("wireless")
ub:init(cursor)
st = uci.cursor_state()
ifs = { }
local count = 0
ub.uci:foreach("wireless", "wifi-iface",
function(s)
count = count + 1
local id = "%s.network%d" %{ s.device, count }
ifs[id] = {
id = id,
sid = s['.name'],
count = count
}
local dev = st:get("wireless", s['.name'], "ifname")
or st:get("wireless", s['.name'], "device")
local wtype = dev and iwi.type(dev)
if dev and wtype then
ifs[id].winfo = iwi[wtype]
ifs[id].wdev = dev
end
end)
end
function get_device(self, dev)
return device(dev)
end
function get_network(self, id)
if ifs[id] then
return network(ifs[id].sid)
else
local n
for n, _ in pairs(ifs) do
if ifs[n].sid == id then
return network(id)
end
end
end
end
function shortname(self, iface)
if iface.wdev and iface.winfo then
return "%s %q" %{
i18n.translate("a_s_if_iwmode_" .. iface:active_mode(), iface.winfo.mode(iface.wdev)),
iface:active_ssid() or "(hidden)"
}
else
return iface:name()
end
end
function get_i18n(self, iface)
if iface.wdev and iface.winfo then
return "%s: %s %q (%s)" %{
i18n.translate("a_s_if_wifinet", "Wireless Network"),
i18n.translate("a_s_if_iwmode_" .. iface:active_mode(), iface.winfo.mode(iface.wdev)),
iface:active_ssid() or "(hidden)", iface.wdev
}
else
return "%s: %q" %{ i18n.translate("a_s_if_wifinet", "Wireless Network"), iface:name() }
end
end
function rename_network(self, old, new)
local i
for i, _ in pairs(ifs) do
if ifs[i].network == old then
ifs[i].network = new
end
end
ub.uci:foreach("wireless", "wifi-iface",
function(s)
if s.network == old then
if new then
ub.uci:set("wireless", s['.name'], "network", new)
else
ub.uci:delete("wireless", s['.name'], "network")
end
end
end)
end
function del_network(self, old)
return self:rename_network(old, nil)
end
function find_interfaces(self, iflist, brlist)
local iface
for iface, _ in pairs(ifs) do
iflist[iface] = ifs[iface]
end
end
function ignore_interface(self, iface)
if ifs and ifs[iface] then
return false
else
return iwi.type(iface) and true or false
end
end
function add_interface(self, net, iface)
if ifs and ifs[iface] and ifs[iface].sid then
ub.uci:set("wireless", ifs[iface].sid, "network", net:name())
ifs[iface].network = net:name()
return true
end
return false
end
function del_interface(self, net, iface)
if ifs and ifs[iface] and ifs[iface].sid then
ub.uci:delete("wireless", ifs[iface].sid, "network")
--return true
end
return false
end
device = ub:section("wifi-device")
device:property("type")
device:property("channel")
device:property("disabled")
function device.name(self)
return self.sid
end
function device.get_networks(self)
local nets = { }
ub.uci:foreach("wireless", "wifi-iface",
function(s)
if s.device == self:name() then
nets[#nets+1] = network(s['.name'])
end
end)
return nets
end
network = ub:section("wifi-iface")
network:property("mode")
network:property("ssid")
network:property("bssid")
network:property("network")
function network._init(self, sid)
local count = 0
ub.uci:foreach("wireless", "wifi-iface",
function(s)
count = count + 1
return s['.name'] ~= sid
end)
local dev = st:get("wireless", sid, "ifname")
or st:get("wireless", sid, "device")
if dev then
self.id = "%s.network%d" %{ dev, count }
local wtype = iwi.type(dev)
if dev and wtype then
self.winfo = iwi[wtype]
self.wdev = dev
end
end
end
function network.name(self)
return self.id
end
function network.ifname(self)
return self.wdev
end
function network.get_device(self)
if self.device then
return device(self.device)
end
end
function network.active_mode(self)
local m = self.winfo and self.winfo.mode(self.wdev)
if m == "Master" or m == "Auto" then
m = "ap"
elseif m == "Ad-Hoc" then
m = "adhoc"
elseif m == "Client" then
m = "sta"
elseif m then
m = m:lower()
else
m = self:mode()
end
return m or "ap"
end
function network.active_mode_i18n(self)
return i18n.translate("a_s_if_iwmode_" .. self:active_mode())
end
function network.active_ssid(self)
return self.winfo and self.winfo.ssid(self.wdev) or
self:ssid()
end
function network.active_bssid(self)
return self.winfo and self.winfo.bssid(self.wdev) or
self:bssid() or "00:00:00:00:00:00"
end
function network.signal(self)
return self.winfo and self.winfo.signal(self.wdev) or 0
end
function network.noise(self)
return self.winfo and self.winfo.noise(self.wdev) or 0
end
function network.signal_level(self)
if self:active_bssid() ~= "00:00:00:00:00:00" then
local signal = self:signal()
local noise = self:noise()
if signal > 0 and noise > 0 then
local snr = -1 * (noise - signal)
return math.floor(snr / 5)
else
return 0
end
else
return -1
end
end
function network.signal_percent(self)
local qc = self.winfo and
self.winfo.quality(self.wdev) or 0
local qm = self.winfo and
self.winfo.quality_max(self.wdev) or 0
if qc > 0 and qm > 0 then
return math.floor((100 / qm) * qc)
else
return 0
end
end
|
--[[
LuCI - Wireless model
Copyright 2009 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
]]--
local pairs, i18n, uci, math = pairs, luci.i18n, luci.model.uci, math
local iwi = require "iwinfo"
local utl = require "luci.util"
local uct = require "luci.model.uci.bind"
module "luci.model.wireless"
local ub = uct.bind("wireless")
local st, ifs
function init(cursor)
cursor:unload("wireless")
cursor:load("wireless")
ub:init(cursor)
st = uci.cursor_state()
ifs = { }
local count = 0
ub.uci:foreach("wireless", "wifi-iface",
function(s)
count = count + 1
local id = "%s.network%d" %{ s.device, count }
ifs[id] = {
id = id,
sid = s['.name'],
count = count
}
local dev = st:get("wireless", s['.name'], "ifname")
or st:get("wireless", s['.name'], "device")
local wtype = dev and iwi.type(dev)
if dev and wtype then
ifs[id].winfo = iwi[wtype]
ifs[id].wdev = dev
end
end)
end
function get_device(self, dev)
return device(dev)
end
function get_devices(self)
local devs = { }
ub.uci:foreach("wireless", "wifi-device",
function(s) devs[#devs+1] = device(s['.name']) end)
return devs
end
function get_network(self, id)
if ifs[id] then
return network(ifs[id].sid)
else
local n
for n, _ in pairs(ifs) do
if ifs[n].sid == id then
return network(id)
end
end
end
end
function shortname(self, iface)
if iface.wdev and iface.winfo then
return "%s %q" %{
i18n.translate("a_s_if_iwmode_" .. iface:active_mode(), iface.winfo.mode(iface.wdev)),
iface:active_ssid() or "(hidden)"
}
else
return iface:name()
end
end
function get_i18n(self, iface)
if iface.wdev and iface.winfo then
return "%s: %s %q (%s)" %{
i18n.translate("a_s_if_wifinet", "Wireless Network"),
i18n.translate("a_s_if_iwmode_" .. iface:active_mode(), iface.winfo.mode(iface.wdev)),
iface:active_ssid() or "(hidden)", iface.wdev
}
else
return "%s: %q" %{ i18n.translate("a_s_if_wifinet", "Wireless Network"), iface:name() }
end
end
function del_network(self, id)
if ifs[id] then
ub.uci:delete("wireless", ifs[id].sid)
ifs[id] = nil
else
local n
for n, _ in pairs(ifs) do
if ifs[n].sid == id then
ub.uci:delete("wireless", id)
ifs[n] = nil
end
end
end
end
function find_interfaces(self, iflist, brlist)
local iface
for iface, _ in pairs(ifs) do
iflist[iface] = ifs[iface]
end
end
function ignore_interface(self, iface)
if ifs and ifs[iface] then
return false
else
return iwi.type(iface) and true or false
end
end
function add_interface(self, net, iface)
if ifs and ifs[iface] and ifs[iface].sid then
ub.uci:set("wireless", ifs[iface].sid, "network", net:name())
ifs[iface].network = net:name()
return true
end
return false
end
function del_interface(self, net, iface)
if ifs and ifs[iface] and ifs[iface].sid then
ub.uci:delete("wireless", ifs[iface].sid, "network")
--return true
end
return false
end
device = ub:section("wifi-device")
device:property("type")
device:property("channel")
device:property_bool("disabled")
function device.name(self)
return self.sid
end
function device.is_up(self)
local rv = false
if not self:disabled() then
st:foreach("wireless", "wifi-iface",
function(s)
if s.device == self:name() and s.up == "1" then
rv = true
return false
end
end)
end
return rv
end
function device.get_networks(self)
local nets = { }
ub.uci:foreach("wireless", "wifi-iface",
function(s)
if s.device == self:name() then
nets[#nets+1] = network(s['.name'])
end
end)
return nets
end
network = ub:section("wifi-iface")
network:property("mode")
network:property("ssid")
network:property("bssid")
network:property("network")
function network._init(self, sid)
local count = 0
ub.uci:foreach("wireless", "wifi-iface",
function(s)
count = count + 1
return s['.name'] ~= sid
end)
local dev = st:get("wireless", sid, "ifname")
or st:get("wireless", sid, "device")
if dev then
self.id = "%s.network%d" %{ dev, count }
local wtype = iwi.type(dev)
if dev and wtype then
self.winfo = iwi[wtype]
self.wdev = dev
end
end
end
function network.name(self)
return self.id
end
function network.ifname(self)
return self.wdev
end
function network.get_device(self)
if self.device then
return device(self.device)
end
end
function network.is_up(self)
return (st:get("wireless", self.sid, "up") == "1")
end
function network.active_mode(self)
local m = self.winfo and self.winfo.mode(self.wdev)
if m == "Master" or m == "Auto" then
m = "ap"
elseif m == "Ad-Hoc" then
m = "adhoc"
elseif m == "Client" then
m = "sta"
elseif m then
m = m:lower()
else
m = self:mode()
end
return m or "ap"
end
function network.active_mode_i18n(self)
return i18n.translate("a_s_if_iwmode_" .. self:active_mode())
end
function network.active_ssid(self)
return self.winfo and self.winfo.ssid(self.wdev) or
self:ssid()
end
function network.active_bssid(self)
return self.winfo and self.winfo.bssid(self.wdev) or
self:bssid() or "00:00:00:00:00:00"
end
function network.active_encryption(self)
return self.winfo and self.winfo.enctype(self.wdev) or "-"
end
function network.assoclist(self)
return self.winfo and self.winfo.assoclist(self.wdev) or { }
end
function network.frequency(self)
local freq = self.winfo and self.winfo.frequency(self.wdev)
return freq and freq > 0 and "%.03f" % (freq / 1000)
end
function network.bitrate(self)
local rate = self.winfo and self.winfo.bitrate(self.wdev)
return rate and rate > 0 and (rate / 1000)
end
function network.channel(self)
return self.winfo and self.winfo.channel(self.wdef)
end
function network.signal(self)
return self.winfo and self.winfo.signal(self.wdev) or 0
end
function network.noise(self)
return self.winfo and self.winfo.noise(self.wdev) or 0
end
function network.signal_level(self, s, n)
if self:active_bssid() ~= "00:00:00:00:00:00" then
local signal = s or self:signal()
local noise = n or self:noise()
if signal < 0 and noise < 0 then
local snr = -1 * (noise - signal)
return math.floor(snr / 5)
else
return 0
end
else
return -1
end
end
function network.signal_percent(self)
local qc = self.winfo and
self.winfo.quality(self.wdev) or 0
local qm = self.winfo and
self.winfo.quality_max(self.wdev) or 0
if qc > 0 and qm > 0 then
return math.floor((100 / qm) * qc)
else
return 0
end
end
|
libs/core: extend and fix luci.model.wireless
|
libs/core: extend and fix luci.model.wireless
|
Lua
|
apache-2.0
|
deepak78/luci,deepak78/luci,8devices/luci,deepak78/luci,8devices/luci,deepak78/luci,deepak78/luci,8devices/luci,deepak78/luci,8devices/luci,deepak78/luci,8devices/luci,deepak78/luci,8devices/luci
|
d99569894a2ef259782acfe7b1e8754ff2bb900b
|
lua/wincent/commandt/private/ui.lua
|
lua/wincent/commandt/private/ui.lua
|
-- SPDX-FileCopyrightText: Copyright 2022-present Greg Hurrell and contributors.
-- SPDX-License-Identifier: BSD-2-Clause
local ui = {}
local MatchListing = require('wincent.commandt.private.match_listing').MatchListing
local Prompt = require('wincent.commandt.private.prompt').Prompt
local cmdline_enter_autocmd = nil
local current_finder = nil -- Reference to avoid premature garbage collection.
local match_listing = nil
local prompt = nil
-- Reverses `list` in place.
local reverse = function(list)
local i = 1
local j = #list
while i < j do
list[i], list[j] = list[j], list[i]
i = i + 1
j = j - 1
end
end
-- TODO: reasons to delete a window
-- 1. [DONE] user explicitly closes it with ESC
-- 2. [DONE] user explicitly accepts a selection
-- 3. [DONE] user navigates out of the window (WinLeave)
-- 4. [DONE] user uses a Vim command to close the window or the buffer
-- (we get this "for free" kind of thanks to WinLeave happening as soon as you
-- do anything that would move you out)
local close = function()
if match_listing then
match_listing:close()
match_listing = nil
end
if prompt then
prompt:close()
prompt = nil
end
if cmdline_enter_autocmd ~= nil then
vim.api.nvim_del_autocmd(cmdline_enter_autocmd)
cmdline_enter_autocmd = nil
end
end
-- TODO save/restore global options, like `hlsearch' (which we want to turn off
-- temporarily when our windows are visible) — either that, or figure out how to
-- make the highlighting not utterly suck.
-- in any case, review the list at ruby/command-t/lib/command-t/match_window.rb
ui.show = function(finder, options)
-- TODO validate options
current_finder = finder
assert(current_finder) -- Avoid Lua warning about unused local.
match_listing = MatchListing.new({
height = options.height,
margin = options.margin,
position = options.position,
selection_highlight = options.selection_highlight,
})
match_listing:show()
local results = nil
local selected = nil
prompt = Prompt.new({
height = options.height,
mappings = options.mappings,
margin = options.margin,
name = options.name,
on_change = function(query)
results = finder.run(query)
if #results == 0 then
selected = nil
else
if options.order == 'reverse' then
reverse(results)
selected = #results
else
selected = 1
end
end
match_listing:update(results, { selected = selected })
end,
on_leave = close,
-- TODO: decide whether we want an `index`, a string, or just to base it off
-- our notion of current selection
on_open = function(kind)
close()
if results and #results > 0 then
finder.open(results[selected], kind)
end
end,
on_select = function(choice)
if results and #results > 0 then
if choice.absolute then
if choice.absolute > 0 then
selected = math.min(choice.absolute, #results)
elseif choice.absolute < 0 then
selected = math.max(#results + choice.absolute + 1, 1)
else -- Absolute "middle".
selected = math.min(math.floor(#results / 2) + 1, #results)
end
elseif choice.relative then
if choice.relative > 0 then
selected = math.min(selected + choice.relative, #results)
else
selected = math.max(selected + choice.relative, 1)
end
end
match_listing:select(selected)
end
end,
position = options.position,
})
prompt:show()
if cmdline_enter_autocmd == nil then
cmdline_enter_autocmd = vim.api.nvim_create_autocmd('CmdlineEnter', {
callback = close,
})
end
end
return ui
|
-- SPDX-FileCopyrightText: Copyright 2022-present Greg Hurrell and contributors.
-- SPDX-License-Identifier: BSD-2-Clause
local ui = {}
local MatchListing = require('wincent.commandt.private.match_listing').MatchListing
local Prompt = require('wincent.commandt.private.prompt').Prompt
local cmdline_enter_autocmd = nil
local current_finder = nil -- Reference to avoid premature garbage collection.
local current_window = nil
local match_listing = nil
local prompt = nil
-- Reverses `list` in place.
local reverse = function(list)
local i = 1
local j = #list
while i < j do
list[i], list[j] = list[j], list[i]
i = i + 1
j = j - 1
end
end
-- TODO: reasons to delete a window
-- 1. [DONE] user explicitly closes it with ESC
-- 2. [DONE] user explicitly accepts a selection
-- 3. [DONE] user navigates out of the window (WinLeave)
-- 4. [DONE] user uses a Vim command to close the window or the buffer
-- (we get this "for free" kind of thanks to WinLeave happening as soon as you
-- do anything that would move you out)
local close = function()
if match_listing then
match_listing:close()
match_listing = nil
end
if prompt then
prompt:close()
prompt = nil
end
if cmdline_enter_autocmd ~= nil then
vim.api.nvim_del_autocmd(cmdline_enter_autocmd)
cmdline_enter_autocmd = nil
end
if current_window then
vim.api.nvim_set_current_win(current_window)
current_window = nil
end
end
-- TODO save/restore global options, like `hlsearch' (which we want to turn off
-- temporarily when our windows are visible) — either that, or figure out how to
-- make the highlighting not utterly suck.
-- in any case, review the list at ruby/command-t/lib/command-t/match_window.rb
ui.show = function(finder, options)
-- TODO validate options
current_finder = finder
current_window = vim.api.nvim_get_current_win()
assert(current_finder) -- Avoid Lua warning about unused local.
match_listing = MatchListing.new({
height = options.height,
margin = options.margin,
position = options.position,
selection_highlight = options.selection_highlight,
})
match_listing:show()
local results = nil
local selected = nil
prompt = Prompt.new({
height = options.height,
mappings = options.mappings,
margin = options.margin,
name = options.name,
on_change = function(query)
results = finder.run(query)
if #results == 0 then
selected = nil
else
if options.order == 'reverse' then
reverse(results)
selected = #results
else
selected = 1
end
end
match_listing:update(results, { selected = selected })
end,
on_leave = close,
-- TODO: decide whether we want an `index`, a string, or just to base it off
-- our notion of current selection
on_open = function(kind)
close()
if results and #results > 0 then
-- Defer, to give autocommands a chance to run.
local result = results[selected]
vim.defer_fn(function()
finder.open(result, kind)
end, 0)
end
end,
on_select = function(choice)
if results and #results > 0 then
if choice.absolute then
if choice.absolute > 0 then
selected = math.min(choice.absolute, #results)
elseif choice.absolute < 0 then
selected = math.max(#results + choice.absolute + 1, 1)
else -- Absolute "middle".
selected = math.min(math.floor(#results / 2) + 1, #results)
end
elseif choice.relative then
if choice.relative > 0 then
selected = math.min(selected + choice.relative, #results)
else
selected = math.max(selected + choice.relative, 1)
end
end
match_listing:select(selected)
end
end,
position = options.position,
})
prompt:show()
if cmdline_enter_autocmd == nil then
cmdline_enter_autocmd = vim.api.nvim_create_autocmd('CmdlineEnter', {
callback = close,
})
end
end
return ui
|
fix(lua): restore current window before running open command
|
fix(lua): restore current window before running open command
Remember the current window before going to the UI, then restore it when
coming back.
Otherwise, we end up always opening in the topmost/leftmost split,
because that is where Neovim is going to put the focus when we close.
Likewise if we dismiss the UI without choosing an item, we would go back
to the topmost/leftmost split.
Not sure if I need to defer until after the autocommands run or not, but
it doesn't seem like it hurts to do so, so using `defer_fn()` for that.
Still not solved: my custom autocommands don't cope well with the UI
being dismissed without actually opening an item. Focus goes back to the
window you came from, but the syntax etc doesn't get reapplied. Will dig
into that later.
|
Lua
|
bsd-2-clause
|
wincent/command-t,wincent/command-t,wincent/command-t
|
f2f04961049d477ed0d3f5dd13cc12eb706bb4a3
|
Peripherals/HDD.lua
|
Peripherals/HDD.lua
|
local events = require("Engine.events")
--A function that calculates the total size of a directory
local function calcSize(dir)
local total = 0
local files = love.filesystem.getDirectoryItems(dir)
for k,filename in ipairs(files) do
if love.filesystem.isDirectory(dir..filename) then
total = total + calcSize(path..filename.."/")
else
total = total + love.filesystem.getSize(dir..filename)
end
end
return total
end
return function(config) --A function that creates a new HDD peripheral.
--Pre-init--
if not love.filesystem.exists("/drives") then love.filesystem.createDirectory("/drives") end --Create the folder that holds virtual drives.
local drives = {}
--Load the virtual hdds configurations--
if not config["C"] then config["C"] = 1024*1024 * 12 end --Defaults to 12 Megabyte
for letter, size in pairs(config) do
if not love.filesystem.exists("/drives/"..letter) then
love.filesystem.createDirectory("/drives/"..letter) --Create the drive directory if doesn't exists
drives[letter] = {size = size, usage = 0} --It's a new empty drive !
else
drives[letter] = {size = size, usage = calcSize("/drives/"..letter)} --Register the drive
end
end
--The api starts here--
local HDD = {}
local ad = "C" --The active drive letter
--Returns a list of the available drives.
function HDD.drivers()
local dlist = {}
for k,v in ipairs(drives) do
dlist[k] = {size=drives[k].size,usage=drives[k].usage}
end
return true,dlist
end
--Sets or gets the current active drive.
function HDD.drive(letter)
if letter then
if type(letter) ~= "string" then return false, "The drive letter must be a string, provided: "..type(letter) end --Error
if not drives[letter] then return false, "The drive '"..letter.."' doesn't exists" end
ad = letter --Set the active drive letter.
return true --It ran successfully
else
return true, ad
end
end
function HDD.write(fname,data,size)
if type(fname) ~= "string" then return false, "Filename must be a string, provided: "..type(fname) end --Error
if type(data) == "nil" then return false, "Should provide the data to write" end
local data = tostring(data)
if type(size) ~= "number" and size then return false, "Size must be a number, provided: "..type(size) end
local path = "/drives/"..ad.."/"..fname
local oldsize = (love.filesystem.exists(path) and love.filesystem.isFile(path)) and love.filesystem.getSize(path) or 0 --Old file size.
local file,err = love.filesystem.newFile(path,"w")
if not file then return false,err end --Error
file:write(data,size) --Write to the file (without saving)
local newsize = file:getSize() --The size of the new file
if drives[ad].size < ((drives[ad].usage - oldsize) + newsize) then file:close() return false, "No more enough space" end --Error
file:flush() --Save the new file
file:close() --Close the file
drives[ad].usage = (drives[ad].usage - oldsize) + newsize --Update the usage
return true, newsize
end
function HDD.read(fname,size)
if type(fname) ~= "string" then return false, "Filename must be a string, provided: "..type(fname) end --Error
if type(size) ~= "number" and size then return false, "Size must be a number, provided: "..type(size) end --Error
local data, err = love.filesystem.read("/drives/"..ad.."/"..fname,size)
if data then return true,data else return false,err end
end
function HDD.getSize(fname)
if type(fname) ~= "string" then return false, "Filename must be a string, provided: "..type(fname) end --Error
return love.filesystem.getSize("/drives/"..ad.."/"..fname)
end
function HDD.exists(fname)
if type(fname) ~= "string" then return false, "File/Folder name must be a string, provided: "..type(fname) end --Error
return true, love.filesystem.exists("/drives/"..ad.."/"..fname)
end
function HDD.newFolder(fname)
if type(fname) ~= "string" then return false, "Foldername must be a string, provided: "..type(fname) end --Error
return love.filesystem.createDirectory("/drives/"..ad.."/"..fname)
end
function HDD.isFile(fname)
if type(fname) ~= "string" then return false, "Filename must be a string, provided: "..type(fname) end --Error
local path = "/drives/"..ad.."/"..fname
if not love.filesystem.exists(path) then return false, "The file doesn't exists" end --Error
return true, love.filesystem.isFile(path)
end
function HDD.isDirrctory(fname)
if type(fname) ~= "string" then return false, "Foldername must be a string, provided: "..type(fname) end --Error
local path = "/drives/"..ad.."/"..fname
if not love.filesystem.exists(path) then return false, "The folder doesn't exists" end --Error
return true, love.filesystem.isDirectory(path)
end
function HDD.getDirectoryItems(fname)
if type(fname) ~= "string" then return false, "Foldername must be a string, provided: "..type(fname) end --Error
local path = "/drives/"..ad.."/"..fname
if not love.filesystem.exists(path) then return false, "Folder doesn't exists" end --Error
if not love.filesystem.isDirectory(path) then return false, "Provided a path to a file instead of a folder" end --Error
return true, love.filesystem.getDirectoryItems(path)
end
return HDD
end
|
local events = require("Engine.events")
--A function that calculates the total size of a directory
local function calcSize(dir)
local total = 0
local files = love.filesystem.getDirectoryItems(dir)
for k,filename in ipairs(files) do
if love.filesystem.isDirectory(dir.."/"..filename) then
total = total + calcSize(dir.."/"..filename.."/")
else
total = total + love.filesystem.getSize(dir.."/"..filename)
end
end
return total
end
return function(config) --A function that creates a new HDD peripheral.
--Pre-init--
if not love.filesystem.exists("/drives") then love.filesystem.createDirectory("/drives") end --Create the folder that holds virtual drives.
local drives = {}
--Load the virtual hdds configurations--
if not config["C"] then config["C"] = 1024*1024 * 12 end --Defaults to 12 Megabyte
for letter, size in pairs(config) do
if not love.filesystem.exists("/drives/"..letter) then
love.filesystem.createDirectory("/drives/"..letter) --Create the drive directory if doesn't exists
drives[letter] = {size = size, usage = 0} --It's a new empty drive !
else
drives[letter] = {size = size, usage = calcSize("/drives/"..letter)} --Register the drive
end
end
--The api starts here--
local HDD = {}
local ad = "C" --The active drive letter
--Returns a list of the available drives.
function HDD.drivers()
local dlist = {}
for k,v in ipairs(drives) do
dlist[k] = {size=drives[k].size,usage=drives[k].usage}
end
return true,dlist
end
--Sets or gets the current active drive.
function HDD.drive(letter)
if letter then
if type(letter) ~= "string" then return false, "The drive letter must be a string, provided: "..type(letter) end --Error
if not drives[letter] then return false, "The drive '"..letter.."' doesn't exists" end
ad = letter --Set the active drive letter.
return true --It ran successfully
else
return true, ad
end
end
function HDD.write(fname,data,size)
if type(fname) ~= "string" then return false, "Filename must be a string, provided: "..type(fname) end --Error
if type(data) == "nil" then return false, "Should provide the data to write" end
local data = tostring(data)
if type(size) ~= "number" and size then return false, "Size must be a number, provided: "..type(size) end
local path = "/drives/"..ad.."/"..fname
local oldsize = (love.filesystem.exists(path) and love.filesystem.isFile(path)) and love.filesystem.getSize(path) or 0 --Old file size.
local file,err = love.filesystem.newFile(path,"w")
if not file then return false,err end --Error
file:write(data,size) --Write to the file (without saving)
local newsize = file:getSize() --The size of the new file
if drives[ad].size < ((drives[ad].usage - oldsize) + newsize) then file:close() return false, "No more enough space" end --Error
file:flush() --Save the new file
file:close() --Close the file
drives[ad].usage = (drives[ad].usage - oldsize) + newsize --Update the usage
return true, newsize
end
function HDD.read(fname,size)
if type(fname) ~= "string" then return false, "Filename must be a string, provided: "..type(fname) end --Error
if type(size) ~= "number" and size then return false, "Size must be a number, provided: "..type(size) end --Error
local data, err = love.filesystem.read("/drives/"..ad.."/"..fname,size)
if data then return true,data else return false,err end
end
function HDD.load(fname)
if type(fname) ~= "string" then return false, "Filename must be a string, provided: "..type(fname) end --Error
local chunk, err = love.filesystem.load("/drives/"..ad.."/"..fname)
return true, chunk, err
end
function HDD.getSize(fname)
if type(fname) ~= "string" then return false, "Filename must be a string, provided: "..type(fname) end --Error
return love.filesystem.getSize("/drives/"..ad.."/"..fname)
end
function HDD.exists(fname)
if type(fname) ~= "string" then return false, "File/Folder name must be a string, provided: "..type(fname) end --Error
return true, love.filesystem.exists("/drives/"..ad.."/"..fname)
end
function HDD.newFolder(fname)
if type(fname) ~= "string" then return false, "Foldername must be a string, provided: "..type(fname) end --Error
return love.filesystem.createDirectory("/drives/"..ad.."/"..fname)
end
function HDD.isFile(fname)
if type(fname) ~= "string" then return false, "Filename must be a string, provided: "..type(fname) end --Error
local path = "/drives/"..ad.."/"..fname
if not love.filesystem.exists(path) then return false, "The file doesn't exists" end --Error
return true, love.filesystem.isFile(path)
end
function HDD.isDirrctory(fname)
if type(fname) ~= "string" then return false, "Foldername must be a string, provided: "..type(fname) end --Error
local path = "/drives/"..ad.."/"..fname
if not love.filesystem.exists(path) then return false, "The folder doesn't exists" end --Error
return true, love.filesystem.isDirectory(path)
end
function HDD.getDirectoryItems(fname)
if type(fname) ~= "string" then return false, "Foldername must be a string, provided: "..type(fname) end --Error
local path = "/drives/"..ad.."/"..fname
if not love.filesystem.exists(path) then return false, "Folder doesn't exists" end --Error
if not love.filesystem.isDirectory(path) then return false, "Provided a path to a file instead of a folder" end --Error
return true, love.filesystem.getDirectoryItems(path)
end
return HDD
end
|
Bugfixes + HDD.load
|
Bugfixes + HDD.load
|
Lua
|
mit
|
RamiLego4Game/LIKO-12
|
58b252456c849439758bb50d457079ab5fe140a7
|
modules/admin-full/luasrc/model/cbi/admin_network/network.lua
|
modules/admin-full/luasrc/model/cbi/admin_network/network.lua
|
--[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
local fs = require "nixio.fs"
m = Map("network", translate("Interfaces"))
m:section(SimpleSection).template = "admin_network/iface_overview"
-- Show ATM bridge section if we have the capabilities
if fs.access("/usr/sbin/br2684ctl") then
atm = m:section(TypedSection, "atm-bridge", translate("ATM Bridges"),
translate("ATM bridges expose encapsulated ethernet in AAL5 " ..
"connections as virtual Linux network interfaces which can " ..
"be used in conjunction with DHCP or PPP to dial into the " ..
"provider network."))
atm.addremove = true
atm.anonymous = true
atm.create = function(self, section)
local sid = TypedSection.create(self, section)
local max_unit = -1
m.uci:foreach("network", "atm-bridge",
function(s)
local u = tonumber(s.unit)
if u ~= nil and u > max_unit then
max_unit = u
end
end)
m.uci:set("network", sid, "unit", max_unit + 1)
m.uci:set("network", sid, "atmdev", 0)
m.uci:set("network", sid, "encaps", "llc")
m.uci:set("network", sid, "payload", "bridged")
m.uci:set("network", sid, "vci", 35)
m.uci:set("network", sid, "vpi", 8)
return sid
end
atm:tab("general", translate("General Setup"))
atm:tab("advanced", translate("Advanced Settings"))
vci = atm:taboption("general", Value, "vci", translate("ATM Virtual Channel Identifier (VCI)"))
vpi = atm:taboption("general", Value, "vpi", translate("ATM Virtual Path Identifier (VPI)"))
encaps = atm:taboption("general", ListValue, "encaps", translate("Encapsulation mode"))
encaps:value("llc", translate("LLC"))
encaps:value("vc", translate("VC-Mux"))
atmdev = atm:taboption("advanced", Value, "atmdev", translate("ATM device number"))
unit = atm:taboption("advanced", Value, "unit", translate("Bridge unit number"))
payload = atm:taboption("advanced", ListValue, "payload", translate("Forwarding mode"))
payload:value("bridged", translate("bridged"))
payload:value("routed", translate("routed"))
else
m.pageaction = false
end
return m
|
--[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
local fs = require "nixio.fs"
m = Map("network", translate("Interfaces"))
m.pageaction = false
m:section(SimpleSection).template = "admin_network/iface_overview"
-- Show ATM bridge section if we have the capabilities
if fs.access("/usr/sbin/br2684ctl") then
atm = m:section(TypedSection, "atm-bridge", translate("ATM Bridges"),
translate("ATM bridges expose encapsulated ethernet in AAL5 " ..
"connections as virtual Linux network interfaces which can " ..
"be used in conjunction with DHCP or PPP to dial into the " ..
"provider network."))
atm.addremove = true
atm.anonymous = true
atm.create = function(self, section)
local sid = TypedSection.create(self, section)
local max_unit = -1
m.uci:foreach("network", "atm-bridge",
function(s)
local u = tonumber(s.unit)
if u ~= nil and u > max_unit then
max_unit = u
end
end)
m.uci:set("network", sid, "unit", max_unit + 1)
m.uci:set("network", sid, "atmdev", 0)
m.uci:set("network", sid, "encaps", "llc")
m.uci:set("network", sid, "payload", "bridged")
m.uci:set("network", sid, "vci", 35)
m.uci:set("network", sid, "vpi", 8)
return sid
end
atm:tab("general", translate("General Setup"))
atm:tab("advanced", translate("Advanced Settings"))
vci = atm:taboption("general", Value, "vci", translate("ATM Virtual Channel Identifier (VCI)"))
vpi = atm:taboption("general", Value, "vpi", translate("ATM Virtual Path Identifier (VPI)"))
encaps = atm:taboption("general", ListValue, "encaps", translate("Encapsulation mode"))
encaps:value("llc", translate("LLC"))
encaps:value("vc", translate("VC-Mux"))
atmdev = atm:taboption("advanced", Value, "atmdev", translate("ATM device number"))
unit = atm:taboption("advanced", Value, "unit", translate("Bridge unit number"))
payload = atm:taboption("advanced", ListValue, "payload", translate("Forwarding mode"))
payload:value("bridged", translate("bridged"))
payload:value("routed", translate("routed"))
m.pageaction = true
end
local network = require "luci.model.network"
if network:has_ipv6() then
local s = m:section(NamedSection, "globals", "globals", translate("Global network options"))
local o = s:option(Value, "ula_prefix", translate("IPv6 ULA-Prefix"))
o.datatype = "ip6addr"
o.rmempty = true
m.pageaction = true
end
return m
|
Add support for changing ULA prefix
|
Add support for changing ULA prefix
|
Lua
|
apache-2.0
|
ReclaimYourPrivacy/cloak-luci,deepak78/new-luci,nmav/luci,oneru/luci,thess/OpenWrt-luci,taiha/luci,thesabbir/luci,ReclaimYourPrivacy/cloak-luci,schidler/ionic-luci,forward619/luci,nmav/luci,LuttyYang/luci,LuttyYang/luci,wongsyrone/luci-1,deepak78/new-luci,db260179/openwrt-bpi-r1-luci,Wedmer/luci,deepak78/new-luci,david-xiao/luci,shangjiyu/luci-with-extra,daofeng2015/luci,dwmw2/luci,bright-things/ionic-luci,forward619/luci,daofeng2015/luci,sujeet14108/luci,zhaoxx063/luci,kuoruan/luci,david-xiao/luci,RedSnake64/openwrt-luci-packages,openwrt/luci,artynet/luci,mumuqz/luci,fkooman/luci,jchuang1977/luci-1,jchuang1977/luci-1,lcf258/openwrtcn,aa65535/luci,Kyklas/luci-proto-hso,forward619/luci,cappiewu/luci,obsy/luci,rogerpueyo/luci,maxrio/luci981213,wongsyrone/luci-1,openwrt/luci,cshore-firmware/openwrt-luci,Hostle/openwrt-luci-multi-user,bittorf/luci,marcel-sch/luci,florian-shellfire/luci,urueedi/luci,sujeet14108/luci,wongsyrone/luci-1,lcf258/openwrtcn,maxrio/luci981213,MinFu/luci,lcf258/openwrtcn,thesabbir/luci,keyidadi/luci,hnyman/luci,Hostle/luci,Wedmer/luci,nmav/luci,jchuang1977/luci-1,remakeelectric/luci,tobiaswaldvogel/luci,marcel-sch/luci,openwrt/luci,db260179/openwrt-bpi-r1-luci,oneru/luci,chris5560/openwrt-luci,kuoruan/lede-luci,bright-things/ionic-luci,ollie27/openwrt_luci,remakeelectric/luci,Kyklas/luci-proto-hso,chris5560/openwrt-luci,openwrt-es/openwrt-luci,db260179/openwrt-bpi-r1-luci,maxrio/luci981213,rogerpueyo/luci,NeoRaider/luci,joaofvieira/luci,nmav/luci,rogerpueyo/luci,Hostle/luci,daofeng2015/luci,david-xiao/luci,Kyklas/luci-proto-hso,Sakura-Winkey/LuCI,taiha/luci,tobiaswaldvogel/luci,981213/luci-1,schidler/ionic-luci,teslamint/luci,hnyman/luci,cshore/luci,maxrio/luci981213,Noltari/luci,harveyhu2012/luci,kuoruan/lede-luci,palmettos/test,aa65535/luci,aircross/OpenWrt-Firefly-LuCI,hnyman/luci,remakeelectric/luci,sujeet14108/luci,Hostle/luci,oyido/luci,palmettos/test,RedSnake64/openwrt-luci-packages,aircross/OpenWrt-Firefly-LuCI,tobiaswaldvogel/luci,zhaoxx063/luci,cappiewu/luci,bittorf/luci,bright-things/ionic-luci,jlopenwrtluci/luci,bittorf/luci,sujeet14108/luci,florian-shellfire/luci,ReclaimYourPrivacy/cloak-luci,RedSnake64/openwrt-luci-packages,981213/luci-1,tcatm/luci,joaofvieira/luci,chris5560/openwrt-luci,keyidadi/luci,cshore-firmware/openwrt-luci,schidler/ionic-luci,florian-shellfire/luci,Noltari/luci,cshore/luci,kuoruan/lede-luci,palmettos/cnLuCI,MinFu/luci,LuttyYang/luci,LazyZhu/openwrt-luci-trunk-mod,urueedi/luci,joaofvieira/luci,palmettos/cnLuCI,david-xiao/luci,ff94315/luci-1,NeoRaider/luci,nwf/openwrt-luci,keyidadi/luci,harveyhu2012/luci,oyido/luci,slayerrensky/luci,Sakura-Winkey/LuCI,RuiChen1113/luci,cshore/luci,Wedmer/luci,nwf/openwrt-luci,teslamint/luci,cappiewu/luci,lcf258/openwrtcn,db260179/openwrt-bpi-r1-luci,bright-things/ionic-luci,dismantl/luci-0.12,fkooman/luci,maxrio/luci981213,schidler/ionic-luci,ollie27/openwrt_luci,schidler/ionic-luci,ReclaimYourPrivacy/cloak-luci,tcatm/luci,jchuang1977/luci-1,dismantl/luci-0.12,openwrt-es/openwrt-luci,kuoruan/luci,daofeng2015/luci,NeoRaider/luci,harveyhu2012/luci,mumuqz/luci,cappiewu/luci,oyido/luci,male-puppies/luci,RedSnake64/openwrt-luci-packages,obsy/luci,slayerrensky/luci,keyidadi/luci,artynet/luci,lbthomsen/openwrt-luci,marcel-sch/luci,MinFu/luci,taiha/luci,kuoruan/lede-luci,sujeet14108/luci,keyidadi/luci,aircross/OpenWrt-Firefly-LuCI,Hostle/luci,daofeng2015/luci,nwf/openwrt-luci,cshore/luci,deepak78/new-luci,palmettos/cnLuCI,jlopenwrtluci/luci,cshore-firmware/openwrt-luci,teslamint/luci,MinFu/luci,artynet/luci,cappiewu/luci,oyido/luci,opentechinstitute/luci,harveyhu2012/luci,ollie27/openwrt_luci,Hostle/openwrt-luci-multi-user,thess/OpenWrt-luci,cappiewu/luci,keyidadi/luci,nmav/luci,palmettos/cnLuCI,zhaoxx063/luci,wongsyrone/luci-1,jorgifumi/luci,openwrt/luci,chris5560/openwrt-luci,david-xiao/luci,bittorf/luci,palmettos/test,openwrt-es/openwrt-luci,slayerrensky/luci,jlopenwrtluci/luci,jlopenwrtluci/luci,hnyman/luci,florian-shellfire/luci,teslamint/luci,obsy/luci,artynet/luci,lbthomsen/openwrt-luci,RuiChen1113/luci,palmettos/cnLuCI,palmettos/test,Kyklas/luci-proto-hso,palmettos/cnLuCI,Noltari/luci,ff94315/luci-1,ollie27/openwrt_luci,jorgifumi/luci,MinFu/luci,male-puppies/luci,Wedmer/luci,nwf/openwrt-luci,bright-things/ionic-luci,maxrio/luci981213,ReclaimYourPrivacy/cloak-luci,Hostle/openwrt-luci-multi-user,aircross/OpenWrt-Firefly-LuCI,Sakura-Winkey/LuCI,jchuang1977/luci-1,Kyklas/luci-proto-hso,ff94315/luci-1,Sakura-Winkey/LuCI,openwrt-es/openwrt-luci,rogerpueyo/luci,fkooman/luci,Hostle/openwrt-luci-multi-user,urueedi/luci,urueedi/luci,mumuqz/luci,kuoruan/lede-luci,urueedi/luci,sujeet14108/luci,dwmw2/luci,thesabbir/luci,Kyklas/luci-proto-hso,ff94315/luci-1,ollie27/openwrt_luci,fkooman/luci,thess/OpenWrt-luci,db260179/openwrt-bpi-r1-luci,mumuqz/luci,Hostle/openwrt-luci-multi-user,marcel-sch/luci,openwrt/luci,harveyhu2012/luci,jorgifumi/luci,aircross/OpenWrt-Firefly-LuCI,RuiChen1113/luci,chris5560/openwrt-luci,marcel-sch/luci,ReclaimYourPrivacy/cloak-luci,forward619/luci,NeoRaider/luci,cshore-firmware/openwrt-luci,Hostle/luci,thess/OpenWrt-luci,Sakura-Winkey/LuCI,deepak78/new-luci,dwmw2/luci,thesabbir/luci,cshore/luci,jorgifumi/luci,daofeng2015/luci,keyidadi/luci,joaofvieira/luci,forward619/luci,RuiChen1113/luci,kuoruan/luci,hnyman/luci,forward619/luci,zhaoxx063/luci,obsy/luci,slayerrensky/luci,opentechinstitute/luci,tobiaswaldvogel/luci,aa65535/luci,LuttyYang/luci,NeoRaider/luci,Hostle/openwrt-luci-multi-user,palmettos/test,cshore-firmware/openwrt-luci,joaofvieira/luci,cappiewu/luci,981213/luci-1,shangjiyu/luci-with-extra,urueedi/luci,remakeelectric/luci,deepak78/new-luci,sujeet14108/luci,jlopenwrtluci/luci,lbthomsen/openwrt-luci,deepak78/new-luci,ff94315/luci-1,RuiChen1113/luci,nmav/luci,lbthomsen/openwrt-luci,slayerrensky/luci,jlopenwrtluci/luci,remakeelectric/luci,Wedmer/luci,openwrt-es/openwrt-luci,florian-shellfire/luci,artynet/luci,Hostle/openwrt-luci-multi-user,bittorf/luci,Hostle/luci,rogerpueyo/luci,LazyZhu/openwrt-luci-trunk-mod,thesabbir/luci,wongsyrone/luci-1,rogerpueyo/luci,Sakura-Winkey/LuCI,ollie27/openwrt_luci,thesabbir/luci,remakeelectric/luci,chris5560/openwrt-luci,joaofvieira/luci,oneru/luci,david-xiao/luci,thesabbir/luci,male-puppies/luci,kuoruan/lede-luci,RedSnake64/openwrt-luci-packages,ReclaimYourPrivacy/cloak-luci,jlopenwrtluci/luci,opentechinstitute/luci,ollie27/openwrt_luci,palmettos/cnLuCI,tcatm/luci,sujeet14108/luci,LuttyYang/luci,ff94315/luci-1,bright-things/ionic-luci,RuiChen1113/luci,shangjiyu/luci-with-extra,obsy/luci,marcel-sch/luci,981213/luci-1,Kyklas/luci-proto-hso,harveyhu2012/luci,teslamint/luci,cshore/luci,jorgifumi/luci,Noltari/luci,ff94315/luci-1,opentechinstitute/luci,hnyman/luci,dismantl/luci-0.12,joaofvieira/luci,keyidadi/luci,openwrt-es/openwrt-luci,lbthomsen/openwrt-luci,bright-things/ionic-luci,ollie27/openwrt_luci,MinFu/luci,aa65535/luci,nwf/openwrt-luci,LazyZhu/openwrt-luci-trunk-mod,oneru/luci,cappiewu/luci,fkooman/luci,harveyhu2012/luci,nmav/luci,tcatm/luci,nwf/openwrt-luci,lcf258/openwrtcn,florian-shellfire/luci,nwf/openwrt-luci,NeoRaider/luci,zhaoxx063/luci,oyido/luci,slayerrensky/luci,mumuqz/luci,deepak78/new-luci,kuoruan/luci,wongsyrone/luci-1,fkooman/luci,Noltari/luci,tobiaswaldvogel/luci,lcf258/openwrtcn,shangjiyu/luci-with-extra,Noltari/luci,palmettos/test,dwmw2/luci,NeoRaider/luci,taiha/luci,db260179/openwrt-bpi-r1-luci,db260179/openwrt-bpi-r1-luci,tcatm/luci,remakeelectric/luci,MinFu/luci,kuoruan/lede-luci,lcf258/openwrtcn,teslamint/luci,oneru/luci,shangjiyu/luci-with-extra,Hostle/luci,LuttyYang/luci,aircross/OpenWrt-Firefly-LuCI,jorgifumi/luci,fkooman/luci,slayerrensky/luci,dismantl/luci-0.12,thess/OpenWrt-luci,dismantl/luci-0.12,openwrt/luci,cshore-firmware/openwrt-luci,aircross/OpenWrt-Firefly-LuCI,oyido/luci,zhaoxx063/luci,dismantl/luci-0.12,tcatm/luci,dwmw2/luci,shangjiyu/luci-with-extra,tcatm/luci,slayerrensky/luci,cshore/luci,LazyZhu/openwrt-luci-trunk-mod,opentechinstitute/luci,Hostle/luci,kuoruan/luci,Hostle/openwrt-luci-multi-user,thess/OpenWrt-luci,oyido/luci,Wedmer/luci,cshore-firmware/openwrt-luci,palmettos/test,RuiChen1113/luci,taiha/luci,aa65535/luci,Wedmer/luci,joaofvieira/luci,aa65535/luci,zhaoxx063/luci,oneru/luci,lbthomsen/openwrt-luci,RuiChen1113/luci,kuoruan/luci,oneru/luci,oyido/luci,male-puppies/luci,mumuqz/luci,MinFu/luci,kuoruan/luci,dwmw2/luci,LazyZhu/openwrt-luci-trunk-mod,david-xiao/luci,lbthomsen/openwrt-luci,maxrio/luci981213,forward619/luci,981213/luci-1,male-puppies/luci,taiha/luci,tcatm/luci,obsy/luci,lcf258/openwrtcn,openwrt/luci,jlopenwrtluci/luci,male-puppies/luci,chris5560/openwrt-luci,oneru/luci,taiha/luci,marcel-sch/luci,dwmw2/luci,shangjiyu/luci-with-extra,jchuang1977/luci-1,LuttyYang/luci,thess/OpenWrt-luci,forward619/luci,cshore-firmware/openwrt-luci,dismantl/luci-0.12,florian-shellfire/luci,teslamint/luci,Noltari/luci,mumuqz/luci,fkooman/luci,artynet/luci,tobiaswaldvogel/luci,daofeng2015/luci,openwrt-es/openwrt-luci,florian-shellfire/luci,kuoruan/luci,palmettos/test,tobiaswaldvogel/luci,urueedi/luci,bittorf/luci,shangjiyu/luci-with-extra,marcel-sch/luci,opentechinstitute/luci,nwf/openwrt-luci,jorgifumi/luci,urueedi/luci,schidler/ionic-luci,hnyman/luci,LuttyYang/luci,thess/OpenWrt-luci,artynet/luci,david-xiao/luci,chris5560/openwrt-luci,obsy/luci,jorgifumi/luci,nmav/luci,male-puppies/luci,artynet/luci,taiha/luci,lcf258/openwrtcn,kuoruan/lede-luci,981213/luci-1,mumuqz/luci,RedSnake64/openwrt-luci-packages,Wedmer/luci,daofeng2015/luci,LazyZhu/openwrt-luci-trunk-mod,jchuang1977/luci-1,schidler/ionic-luci,ff94315/luci-1,rogerpueyo/luci,male-puppies/luci,wongsyrone/luci-1,aa65535/luci,ReclaimYourPrivacy/cloak-luci,Noltari/luci,obsy/luci,remakeelectric/luci,aa65535/luci,wongsyrone/luci-1,bright-things/ionic-luci,981213/luci-1,lbthomsen/openwrt-luci,db260179/openwrt-bpi-r1-luci,palmettos/cnLuCI,schidler/ionic-luci,thesabbir/luci,teslamint/luci,openwrt-es/openwrt-luci,opentechinstitute/luci,openwrt/luci,cshore/luci,NeoRaider/luci,nmav/luci,opentechinstitute/luci,Sakura-Winkey/LuCI,rogerpueyo/luci,dwmw2/luci,lcf258/openwrtcn,jchuang1977/luci-1,bittorf/luci,maxrio/luci981213,zhaoxx063/luci,bittorf/luci,LazyZhu/openwrt-luci-trunk-mod,hnyman/luci,Sakura-Winkey/LuCI,Noltari/luci,tobiaswaldvogel/luci,RedSnake64/openwrt-luci-packages,artynet/luci,LazyZhu/openwrt-luci-trunk-mod
|
2c16488e493c7a8309f24d832fa2e9665405569b
|
src/program/config/listen/listen.lua
|
src/program/config/listen/listen.lua
|
-- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local S = require("syscall")
local ffi = require("ffi")
local rpc = require("lib.yang.rpc")
local data = require("lib.yang.data")
local path_lib = require("lib.yang.path")
local common = require("program.config.common")
local json_lib = require("program.config.json")
local function validate_value(schema_name, revision_date, path, value_str)
local parser = common.data_parser(schema_name, path)
local value = parser(value_str)
return common.serialize_config(value, schema_name, path)
end
local request_handlers = {}
function request_handlers.get(schema_name, revision_date, path)
return {method='get-config',
args={schema=schema_name, revision=revision_date, path=path}}
end
function request_handlers.get_state(schema_name, revision_date, path)
return {method='get-state',
args={schema=schema_name, revision=revision_date, path=path}}
end
function request_handlers.set(schema_name, revision_date, path, value)
assert(value ~= nil)
local config = validate_value(schema_name, revision_date, path, value)
return {method='set-config',
args={schema=schema_name, revision=revision_date, path=path,
config=config}}
end
function request_handlers.add(schema_name, revision_date, path, value)
assert(value ~= nil)
local config = validate_value(schema_name, revision_date, path, value)
return {method='add-config',
args={schema=schema_name, revision=revision_date, path=path,
config=config}}
end
function request_handlers.remove(schema_name, revision_date, path)
return {method='remove-config',
args={schema=schema_name, revision=revision_date, path=path}}
end
local function read_request(client, schema_name, revision_date)
local json = json_lib.read_json_object(client)
local id, verb, path = assert(json.id), assert(json.verb), assert(json.path)
path = path_lib.normalize_path(path)
local handler = assert(request_handlers[data.normalize_id(verb)])
local req = handler(schema_name, revision_date, path, json.value)
local function print_reply(reply)
local output = json_lib.buffered_output()
json_lib.write_json_object(output,
{id=id, status='ok', value=reply.config})
output:flush(S.stdout)
end
return req, print_reply
end
local function attach_listener(leader, caller, schema_name, revision_date)
local msg, parse_reply = rpc.prepare_call(
caller, 'attach-listener', {schema=schema_name, revision=revision_date})
common.send_message(leader, msg)
return parse_reply(common.recv_message(leader))
end
function run(args)
args = common.parse_command_line(args, { command='listen' })
local caller = rpc.prepare_caller('snabb-config-leader-v1')
local leader = common.open_socket_or_die(args.instance_id)
attach_listener(leader, caller, args.schema_name, args.revision_date)
local client = json_lib.buffered_input(S.stdin)
local pollfds = S.types.t.pollfds({
{fd=leader, events="in"},
{fd=client, events="in"}})
local pending_replies = {}
while true do
if client:avail() == 0 then
assert(S.poll(pollfds, -1))
end
for _,pfd in ipairs(pollfds) do
if pfd.fd == leader:getfd() then
if pfd.ERR or pfd.HUP then
while #pending_replies > 0 do
local have_reply = table.remove(pending_replies)
have_reply(common.recv_message(leader))
end
io.stderr:write('Leader hung up\n')
main.exit(1)
elseif pfd.IN then
assert(#pending_replies > 0)
local have_reply = table.remove(pending_replies)
have_reply(common.recv_message(leader))
end
pfd.revents = 0
elseif pfd.fd == client:getfd() then
if pfd.ERR or pfd.HUP or pfd.NVAL then
io.stderr:write('Client hung up\n')
main.exit(0)
end
if pfd.IN then
-- The JSON objects sent to us by the client can have
-- whitespace between them. Make sure we don't block
-- expecting a new datum when really it was just the
-- remote side sending whitespace. (Calling peek()
-- causes the buffer to fill, which itself shouldn't
-- block given the IN flag in the revents.)
client:peek()
json_lib.drop_buffered_whitespace(client)
end
while client:avail() > 0 do
local request, print_reply =
read_request(client, args.schema_name, args.revision_date)
json_lib.drop_buffered_whitespace(client)
local msg, parse_reply = rpc.prepare_call(
caller, request.method, request.args)
local function have_reply(msg)
return print_reply(parse_reply(msg))
end
common.send_message(leader, msg)
table.insert(pending_replies, 1, have_reply)
end
pfd.revents = 0
else
error('unreachable')
end
end
end
end
|
-- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local S = require("syscall")
local ffi = require("ffi")
local rpc = require("lib.yang.rpc")
local data = require("lib.yang.data")
local path_lib = require("lib.yang.path")
local common = require("program.config.common")
local json_lib = require("program.config.json")
local function validate_value(schema_name, revision_date, path, value_str)
local parser = common.data_parser(schema_name, path)
local value = parser(value_str)
return common.serialize_config(value, schema_name, path)
end
local request_handlers = {}
function request_handlers.get(schema_name, revision_date, path)
return {method='get-config',
args={schema=schema_name, revision=revision_date, path=path}}
end
function request_handlers.get_state(schema_name, revision_date, path)
return {method='get-state',
args={schema=schema_name, revision=revision_date, path=path}}
end
function request_handlers.set(schema_name, revision_date, path, value)
assert(value ~= nil)
local config = validate_value(schema_name, revision_date, path, value)
return {method='set-config',
args={schema=schema_name, revision=revision_date, path=path,
config=config}}
end
function request_handlers.add(schema_name, revision_date, path, value)
assert(value ~= nil)
local config = validate_value(schema_name, revision_date, path, value)
return {method='add-config',
args={schema=schema_name, revision=revision_date, path=path,
config=config}}
end
function request_handlers.remove(schema_name, revision_date, path)
return {method='remove-config',
args={schema=schema_name, revision=revision_date, path=path}}
end
local function read_request(client, schema_name, revision_date)
local json = json_lib.read_json_object(client)
local id, verb, path = assert(json.id), assert(json.verb), assert(json.path)
path = path_lib.normalize_path(path)
local handler = assert(request_handlers[data.normalize_id(verb)])
local req = handler(schema_name, revision_date, path, json.value)
local function print_reply(reply)
local output = json_lib.buffered_output()
local value
if verb == 'get' then value = reply.config
elseif verb == 'get-state' then value = reply.state
end
json_lib.write_json_object(output, {id=id, status='ok', value=value})
output:flush(S.stdout)
end
return req, print_reply
end
local function attach_listener(leader, caller, schema_name, revision_date)
local msg, parse_reply = rpc.prepare_call(
caller, 'attach-listener', {schema=schema_name, revision=revision_date})
common.send_message(leader, msg)
return parse_reply(common.recv_message(leader))
end
function run(args)
args = common.parse_command_line(args, { command='listen' })
local caller = rpc.prepare_caller('snabb-config-leader-v1')
local leader = common.open_socket_or_die(args.instance_id)
attach_listener(leader, caller, args.schema_name, args.revision_date)
local client = json_lib.buffered_input(S.stdin)
local pollfds = S.types.t.pollfds({
{fd=leader, events="in"},
{fd=client, events="in"}})
local pending_replies = {}
while true do
if client:avail() == 0 then
assert(S.poll(pollfds, -1))
end
for _,pfd in ipairs(pollfds) do
if pfd.fd == leader:getfd() then
if pfd.ERR or pfd.HUP then
while #pending_replies > 0 do
local have_reply = table.remove(pending_replies)
have_reply(common.recv_message(leader))
end
io.stderr:write('Leader hung up\n')
main.exit(1)
elseif pfd.IN then
assert(#pending_replies > 0)
local have_reply = table.remove(pending_replies)
have_reply(common.recv_message(leader))
end
pfd.revents = 0
elseif pfd.fd == client:getfd() then
if pfd.ERR or pfd.HUP or pfd.NVAL then
io.stderr:write('Client hung up\n')
main.exit(0)
end
if pfd.IN then
-- The JSON objects sent to us by the client can have
-- whitespace between them. Make sure we don't block
-- expecting a new datum when really it was just the
-- remote side sending whitespace. (Calling peek()
-- causes the buffer to fill, which itself shouldn't
-- block given the IN flag in the revents.)
client:peek()
json_lib.drop_buffered_whitespace(client)
end
while client:avail() > 0 do
local request, print_reply =
read_request(client, args.schema_name, args.revision_date)
json_lib.drop_buffered_whitespace(client)
local msg, parse_reply = rpc.prepare_call(
caller, request.method, request.args)
local function have_reply(msg)
return print_reply(parse_reply(msg))
end
common.send_message(leader, msg)
table.insert(pending_replies, 1, have_reply)
end
pfd.revents = 0
else
error('unreachable')
end
end
end
end
|
Fix snabb config listen for get-state.
|
Fix snabb config listen for get-state.
|
Lua
|
apache-2.0
|
alexandergall/snabbswitch,alexandergall/snabbswitch,Igalia/snabb,eugeneia/snabb,eugeneia/snabb,snabbco/snabb,Igalia/snabb,dpino/snabb,eugeneia/snabbswitch,heryii/snabb,Igalia/snabbswitch,eugeneia/snabbswitch,snabbco/snabb,dpino/snabb,dpino/snabb,alexandergall/snabbswitch,alexandergall/snabbswitch,heryii/snabb,alexandergall/snabbswitch,Igalia/snabb,dpino/snabb,alexandergall/snabbswitch,Igalia/snabb,eugeneia/snabb,heryii/snabb,dpino/snabb,eugeneia/snabb,snabbco/snabb,heryii/snabb,snabbco/snabb,eugeneia/snabb,SnabbCo/snabbswitch,heryii/snabb,eugeneia/snabbswitch,SnabbCo/snabbswitch,Igalia/snabbswitch,dpino/snabb,alexandergall/snabbswitch,dpino/snabbswitch,snabbco/snabb,Igalia/snabb,eugeneia/snabbswitch,dpino/snabbswitch,SnabbCo/snabbswitch,dpino/snabb,dpino/snabbswitch,eugeneia/snabb,eugeneia/snabb,Igalia/snabb,Igalia/snabbswitch,Igalia/snabb,dpino/snabbswitch,Igalia/snabbswitch,SnabbCo/snabbswitch,snabbco/snabb,Igalia/snabbswitch,Igalia/snabb,snabbco/snabb,snabbco/snabb,alexandergall/snabbswitch,eugeneia/snabb,heryii/snabb
|
c359986d237b305c7a77980ca6386c7d7e35bdb5
|
plugins/id.lua
|
plugins/id.lua
|
local function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
local function returnids(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = result.peer_id
local chatname = result.print_name
local text = str2emoji(":busts_in_silhouette:")..' IDs for chat '..chatname
..' ('..chat_id..')\n'
..'There are '..result.members_num..' members'
..'\n---------\n'
i = 0
for k,v in pairs(result.members) do
i = i+1
text = text .. i .. ". " .. string.gsub(v.print_name, "_", " ") .. " (" .. v.peer_id .. ")\n"
end
send_large_msg(receiver, text)
end
local function returnidschan(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = cb_extra.peer_id
local chatname = cb_extra.print_name
local text = str2emoji(":busts_in_silhouette:")..' IDs for chat '..chatname
..' ('..string.gsub(chat_id, "channel#id", "")..')\n'
..'\n---------\n'
i = 0
for k,v in pairs(result) do
i = i+1
text = text .. i .. ". " .. string.gsub(v.print_name, "_", " ") .. " (" .. v.peer_id .. ")\n"
end
send_large_msg(receiver, text)
end
local function username_id(cb_extra, success, result)
local receiver = cb_extra.receiver
local qusername = cb_extra.qusername
local is_chan = cb_extra.is_chan
local text = str2emoji(":no_entry_sign:")..' User @'..qusername..' does not exist!'
if success then
if result.peer_type == 'channel' then
text = str2emoji(":id:")..' ID for group/channel\n'..str2emoji(":busts_in_silhouette:")..' @'..qusername..' : '..result.peer_id
else
text = str2emoji(":id:")..' ID for user\n'..str2emoji(":bust_in_silhouette:")..' @'..qusername..' : '..result.peer_id
end
end
send_large_msg(receiver, text)
end
local function id_by_reply(cb_extra, success, result)
local username
if result.from.username then
username = '@'..result.from.username
else
username = result.from.print_name
end
send_large_msg(cb_extra, str2emoji(":id:")..' ID for user\n'..str2emoji(":bust_in_silhouette:")..' '..username..' : '..result.from.peer_id)
end
local function run(msg, matches)
local receiver = get_receiver(msg)
if matches[1] == "!id" then
local text = str2emoji(":bust_in_silhouette:")..' Name: '.. string.gsub(user_print_name(msg.from),'_', ' ')
text = text..'\n'..str2emoji(":id:")..' ID: ' .. msg.from.id
if is_chat_msg(msg) then
text = text .. "\n"..str2emoji(":busts_in_silhouette:").." You are in group " .. string.gsub(user_print_name(msg.to), '_', ' ')
text = text .. " (ID: " .. msg.to.id .. ")"
end
return text
elseif matches[1] == "#id" then
if msg.reply_id then
get_message(msg.reply_id, id_by_reply, get_receiver(msg))
return nil
end
return nil
elseif matches[1] == "chat" then
-- !ids? (chat) (%d+)
if matches[2] then
local group = string.gsub(matches[2], 'chat#id', '')
group = string.gsub(group, 'channel#id', '')
if is_mod(msg.from.id, group) then
local chat = matches[2]
if string.starts(chat, "chat#id") then
return chat_info(chat, returnids, {receiver=receiver})
end
if string.starts(chat, "channel#id") then
return channel_get_users(chat, returnidschan, {peer_id=matches[2], print_name="", receiver=receiver})
end
return str2emoji(":no_entry_sign:").." Invalid ID."
else
return str2emoji(":no_entry_sign:").." You cannot lookup the IDs from that group."
end
else
if not is_chat_msg(msg) then
return str2emoji(":no_entry_sign:").." You are not in a group."
end
local chat = get_receiver(msg)
if not is_chan_msg(msg) then
chat_info(chat, returnids, {receiver=receiver})
else
channel_get_users(chat, returnidschan, {peer_id=msg.to.id, print_name=string.gsub(user_print_name(msg.to), '_', ' '), receiver=receiver})
end
end
else
local qusername = string.gsub(matches[1], "@", "")
local chat = get_receiver(msg)
resolve_username(qusername, username_id, {receiver=receiver, qusername=qusername, is_chan=is_chan_msg(msg)})
end
end
return {
description = "Know your id or the id of a chat members.",
usage = {
"!id: Return your ID and the chat id if you are in one.",
"!ids chat: Return the IDs of the current chat members.",
"!ids chat chat#id<chat_id>: Return the IDs of the <chat_id> members.",
"!ids chat channel#id<channel_id>: Return the IDs of the <channel_id> (supergroup) members.",
"!id <username> : Return the id from username given."
},
patterns = {
"^!id$",
"^#id$",
"^!ids? (chat) (.*)$",
"^!ids? (chat)$",
"^!id (.*)$"
},
run = run
}
|
local function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
local function returnids(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = result.peer_id
local chatname = result.print_name
local text = str2emoji(":busts_in_silhouette:")..' IDs for chat '..chatname
..' ('..chat_id..')\n'
..'There are '..result.members_num..' members'
..'\n---------\n'
i = 0
for k,v in pairs(result.members) do
i = i+1
text = text .. i .. ". " .. string.gsub(v.print_name, "_", " ") .. " (" .. v.peer_id .. ")\n"
end
send_large_msg(receiver, text)
end
local function returnidschan(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = cb_extra.peer_id
local chatname = cb_extra.print_name
local text = str2emoji(":busts_in_silhouette:")..' IDs for chat '..chatname
..' ('..string.gsub(chat_id, "channel#id", "")..')\n'
..'\n---------\n'
i = 0
for k,v in pairs(result) do
i = i+1
if v.print_name ~= nil then
text = text .. i .. ". " .. string.gsub(v.print_name, "_", " ") .. " (" .. v.peer_id .. ")\n"
else
text = text .. i .. ". " .. "?" .. " (" .. v.peer_id .. ")\n"
end
end
send_large_msg(receiver, text)
end
local function username_id(cb_extra, success, result)
local receiver = cb_extra.receiver
local qusername = cb_extra.qusername
local is_chan = cb_extra.is_chan
local text = str2emoji(":no_entry_sign:")..' User @'..qusername..' does not exist!'
if success then
if result.peer_type == 'channel' then
text = str2emoji(":id:")..' ID for group/channel\n'..str2emoji(":busts_in_silhouette:")..' @'..qusername..' : '..result.peer_id
else
text = str2emoji(":id:")..' ID for user\n'..str2emoji(":bust_in_silhouette:")..' @'..qusername..' : '..result.peer_id
end
end
send_large_msg(receiver, text)
end
local function id_by_reply(cb_extra, success, result)
local username
if result.from.username then
username = '@'..result.from.username
else
username = result.from.print_name
end
send_large_msg(cb_extra, str2emoji(":id:")..' ID for user\n'..str2emoji(":bust_in_silhouette:")..' '..username..' : '..result.from.peer_id)
end
local function run(msg, matches)
local receiver = get_receiver(msg)
if matches[1] == "!id" then
local text = str2emoji(":bust_in_silhouette:")..' Name: '.. string.gsub(user_print_name(msg.from),'_', ' ')
text = text..'\n'..str2emoji(":id:")..' ID: ' .. msg.from.id
if is_chat_msg(msg) then
text = text .. "\n"..str2emoji(":busts_in_silhouette:").." You are in group " .. string.gsub(user_print_name(msg.to), '_', ' ')
text = text .. " (ID: " .. msg.to.id .. ")"
end
return text
elseif matches[1] == "#id" then
if msg.reply_id then
get_message(msg.reply_id, id_by_reply, get_receiver(msg))
return nil
end
return nil
elseif matches[1] == "chat" then
-- !ids? (chat) (%d+)
if matches[2] then
local group = string.gsub(matches[2], 'chat#id', '')
group = string.gsub(group, 'channel#id', '')
if is_mod(msg.from.id, group) then
local chat = matches[2]
if string.starts(chat, "chat#id") then
return chat_info(chat, returnids, {receiver=receiver})
end
if string.starts(chat, "channel#id") then
return channel_get_users(chat, returnidschan, {peer_id=matches[2], print_name="", receiver=receiver})
end
return str2emoji(":no_entry_sign:").." Invalid ID."
else
return str2emoji(":no_entry_sign:").." You cannot lookup the IDs from that group."
end
else
if not is_chat_msg(msg) then
return str2emoji(":no_entry_sign:").." You are not in a group."
end
local chat = get_receiver(msg)
if not is_chan_msg(msg) then
chat_info(chat, returnids, {receiver=receiver})
else
channel_get_users(chat, returnidschan, {peer_id=msg.to.id, print_name=string.gsub(user_print_name(msg.to), '_', ' '), receiver=receiver})
end
end
else
local qusername = string.gsub(matches[1], "@", "")
local chat = get_receiver(msg)
resolve_username(qusername, username_id, {receiver=receiver, qusername=qusername, is_chan=is_chan_msg(msg)})
end
end
return {
description = "Know your id or the id of a chat members.",
usage = {
"!id: Return your ID and the chat id if you are in one.",
"!ids chat: Return the IDs of the current chat members.",
"!ids chat chat#id<chat_id>: Return the IDs of the <chat_id> members.",
"!ids chat channel#id<channel_id>: Return the IDs of the <channel_id> (supergroup) members.",
"!id <username> : Return the id from username given."
},
patterns = {
"^!id$",
"^#id$",
"^!ids? (chat) (.*)$",
"^!ids? (chat)$",
"^!id (.*)$"
},
run = run
}
|
Fix member listing
|
Fix member listing
In API mode working even with supergroups with over 200 members.
|
Lua
|
mit
|
KevinGuarnati/controllore,KevinGuarnati/controllore
|
909a4f89e48e983245e3597e67fae9caa04f792b
|
BIOS/init.lua
|
BIOS/init.lua
|
--The BIOS should control the system of LIKO-12 and load the peripherals--
--For now it's just a simple BIOS to get LIKO-12 working.
--Require the engine libraries--
local events = require("Engine.events")
local coreg = require("Engine.coreg")
local function splitFilePath(path) return path:match("(.-)([^\\/]-%.?([^%.\\/]*))$") end --A function to split path to path, name, extension.
local Peripherals = {} --The loaded peripherals.
local MPer = {} --Mounted and initialized peripherals.
--A function to load the peripherals.
local function indexPeripherals(path)
local files = love.filesystem.getDirectoryItems(path)
for k,filename in ipairs(files) do
if love.filesystem.isDirectory(path..filename) then
indexPeripherals(path..filename.."/")
else
local p, n, e = splitFilePath(path..filename)
if e == "lua" then
local chunk, err = love.filesystem.load(path..n)
if not chunk then Peripherals[n:sub(0,-5)] = "Err: "..tostring(err) else
Peripherals[n:sub(0,-5)] = chunk() end
end
end
end
end
indexPeripherals("/Peripherals/") --Index and Load the peripherals
--Peripheral, Err = P(PeriheralName, MountedName, ConfigTabel)
local function P(per,m,conf)
if not per then return false, "Should provide peripheral name" end
if type(per) ~= "string" then return false, "Peripheral name should be a string, provided "..type(per) end
if not Peripherals[per] then return false, "'"..per.."' Peripheral doesn't exists" end
if type(Peripherals[per]) == "string" then return false, "Compile "..Peripherals[per] end
local m = m or per
if type(m) ~= "string" then return false, "Mounting name should be a string, provided "..type(m) end
if MPer[m] then return false, "Mounting name '"..m.."' is already taken" end
local conf = conf or {}
if type(conf) ~= "table" then return false, "Configuration table should be a table, provided "..type(conf) end
local success, peripheral = pcall(Peripherals[per],conf)
if success then
MPer[m] = peripheral
coreg:register(peripheral,m)
else
peripheral = "Init Err: "..peripheral
end
return success, peripheral
end
if not love.filesystem.exists("/bconf.lua") then
love.filesystem.write("/bconf.lua",love.filesystem.read("/BIOS/bconf.lua"))
end
local bconfC, bconfErr = love.filesystem.load("/bconf.lua")
if not bconfC then bconfC = love.filesystem.load("/BIOS/bconf.lua") end --Load the default BConfig
setfenv(bconfC,{P = P}) --BConfig sandboxing
local success, bconfRErr = pcall(bconfC)
if not success then
bconfC = love.filesystem.load("/BIOS/bconf.lua")
setfenv(bconfC,{P = P}) --BConfig sandboxing
bconfC()
end --Load the default BConfig
local function exe(...) --Excute a LIKO12 api function (to handle errors)
local args = {...}
if args[1] then
local nargs = {}
for k,v in pairs(args) do --Clone the args, removing the first one
if type(k) == "number" then
nargs[k-1] = v
else
nargs[k] = v
end
end
return unpack(nargs)
else
return error(args[2])
end
end
local function flushOS(os,path)
local h = MPer.HDD
local path = path or "/"
local files = love.filesystem.getDirectoryItems("/OS/"..os..path)
for k,v in pairs(files) do
if love.filesystem.isDirectory("/OS/"..os..path..v) then
flushOS(os,path..v.."/")
else
h.drive("C") --Opereating systems are installed on C drive
h.write(path..v,love.filesystem.read("/OS/"..os..path..v))
end
end
end
--No OS Screen
local function noOS()
if MPer.GPU then
flushOS("CartOS") --Should be replaced by a gui
else
flushOS("CartOS")
end
end
local function startCoroutine()
if not MPer.HDD then return end
local h = MPer.HDD
exe(h.drive("C"))
if not exe(h.exists("/boot.lua")) then noOS() end
local chunk, err = loadstring(h.read("/boot.lua"))
if not chunk then error(err) end
coreg:sandboxCoroutine(chunk)
local co = coroutine.create(chunk)
coreg:setCoroutine(co) --For peripherals to use.
end
--POST screen
if MPer.GPU then --If there is an initialized gpu
local g = MPer.GPU
g.color(8)
local chars = {"a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z","-","_","@","#","$","&","*","!","+","=","%"}
--48x16 Terminal Size
function drawAnim() g.clear()
for x=1,48 do for y=1,16 do
math.randomseed(os.clock()*os.time()*x)
g.color(math.floor(math.random(2,16)))
g.printCursor(x,y)
math.randomseed(os.clock()*os.time()*y)
local c = chars[math.floor(math.random(1,#chars))]
if math.random(0,20) % 2 == 0 then c = c:upper() end
g.print(c)
end end
end
g.clear()
local timer = 0
local stage = 1
events:register("love:update",function(dt)
if stage == 6 then --Create the coroutine
startCoroutine()
stage = 7 --So coroutine don't get duplicated
end
if stage < 6 then
timer = timer + dt
if timer > 0.25 then timer = timer -0.25
stage = stage +1
if stage < 5 then drawAnim() elseif stage == 5 then g.clear() end
end
end
end)
else --Incase the gpu doesn't exists (Then can't enter the bios nor do the boot animation
startCoroutine()
end
--[[local GPU = Peripherals.GPU({_ClearOnRender=true}) --Create a new GPU
--FPS display
events:register("love:update",function(dt) love.window.setTitle("LIKO-12 FPS: "..love.timer.getFPS()) end)
--Debug Draw--
GPU.points(1,1, 192,1, 192,128, 1,128, 8)
GPU.points(0,1, 193,1, 193,128, 0,128, 3)
GPU.points(1,0, 192,0, 192,129, 1,129, 3)
GPU.rect(2,2, 190,126, true, 12)
GPU.line(2,2,191,2,191,127,2,127,2,2,12)
GPU.line(2,2, 191,127, 9)
GPU.line(191, 2,2,127, 9)
GPU.rect(10,42,10,10,false,9)
GPU.rect(10,30,10,10,false,9)
GPU.rect(10,30,10,10,true,8)
GPU.points(10,10, 10,19, 19,19, 19,10, 8)]]
|
--The BIOS should control the system of LIKO-12 and load the peripherals--
--For now it's just a simple BIOS to get LIKO-12 working.
--Require the engine libraries--
local events = require("Engine.events")
local coreg = require("Engine.coreg")
local function splitFilePath(path) return path:match("(.-)([^\\/]-%.?([^%.\\/]*))$") end --A function to split path to path, name, extension.
local Peripherals = {} --The loaded peripherals.
local MPer = {} --Mounted and initialized peripherals.
--A function to load the peripherals.
local function indexPeripherals(path)
local files = love.filesystem.getDirectoryItems(path)
for k,filename in ipairs(files) do
if love.filesystem.isDirectory(path..filename) then
indexPeripherals(path..filename.."/")
else
local p, n, e = splitFilePath(path..filename)
if e == "lua" then
local chunk, err = love.filesystem.load(path..n)
if not chunk then Peripherals[n:sub(0,-5)] = "Err: "..tostring(err) else
Peripherals[n:sub(0,-5)] = chunk() end
end
end
end
end
indexPeripherals("/Peripherals/") --Index and Load the peripherals
--Peripheral, Err = P(PeriheralName, MountedName, ConfigTabel)
local function P(per,m,conf)
if not per then return false, "Should provide peripheral name" end
if type(per) ~= "string" then return false, "Peripheral name should be a string, provided "..type(per) end
if not Peripherals[per] then return false, "'"..per.."' Peripheral doesn't exists" end
if type(Peripherals[per]) == "string" then return false, "Compile "..Peripherals[per] end
local m = m or per
if type(m) ~= "string" then return false, "Mounting name should be a string, provided "..type(m) end
if MPer[m] then return false, "Mounting name '"..m.."' is already taken" end
local conf = conf or {}
if type(conf) ~= "table" then return false, "Configuration table should be a table, provided "..type(conf) end
local success, peripheral = pcall(Peripherals[per],conf)
if success then
MPer[m] = peripheral
coreg:register(peripheral,m)
else
peripheral = "Init Err: "..peripheral
end
return success, peripheral
end
if not love.filesystem.exists("/bconf.lua") or true then
love.filesystem.write("/bconf.lua",love.filesystem.read("/BIOS/bconf.lua"))
end
local bconfC, bconfErr, bconfDErr = love.filesystem.load("/bconf.lua")
if not bconfC then bconfC, bconfDErr = love.filesystem.load("/BIOS/bconf.lua") end --Load the default BConfig
if not bconfC then error(bconfDErr) end
setfenv(bconfC,{P = P,error=error,assert=assert}) --BConfig sandboxing
local success, bconfRErr = pcall(bconfC)
if not success then
bconfC, err = love.filesystem.load("/BIOS/bconf.lua")
if not bconfC then error(err) end
setfenv(bconfC,{P = P,error=error,assert=assert}) --BConfig sandboxing
bconfC()
end --Load the default BConfig
coreg:register(function()
local list = {}
for per, funcs in pairs(MPer) do
list[per] = {}
for name, func in pairs(funcs) do
table.insert(list[per],name)
end
end
return true, list
end,"BIOS:listPeripherals")
local function exe(...) --Excute a LIKO12 api function (to handle errors)
local args = {...}
if args[1] then
local nargs = {}
for k,v in ipairs(args) do --Clone the args, removing the first one
nargs[k-1] = v
end
return unpack(nargs)
else
return error(args[2])
end
end
local function flushOS(os,path)
local h = MPer.HDD
local path = path or "/"
local files = love.filesystem.getDirectoryItems("/OS/"..os..path)
for k,v in pairs(files) do
if love.filesystem.isDirectory("/OS/"..os..path..v) then
flushOS(os,path..v.."/")
else
exe(h.drive("C")) --Opereating systems are installed on C drive
exe(h.write(path..v,love.filesystem.read("/OS/"..os..path..v)))
end
end
end
--No OS Screen
local function noOS()
if MPer.GPU then
flushOS("CartOS") --Should be replaced by a gui
else
flushOS("CartOS")
end
end
local function startCoroutine()
if not MPer.HDD then return error("No HDD Periphrtal") end
local h = MPer.HDD
exe(h.drive("C"))
if not exe(h.exists("/boot.lua")) and false then noOS() end
local chunk, err = exe(h.load("/boot.lua"))
if not chunk then error(err) end
coreg:sandboxCoroutine(chunk)
local co = coroutine.create(chunk)
coreg:setCoroutine(co) --For peripherals to use.
coreg:resumeCoroutine()
end
--POST screen
if MPer.GPU then --If there is an initialized gpu
local g = MPer.GPU
g.color(8)
local chars = {"a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z","-","_","@","#","$","&","*","!","+","=","%"}
--48x16 Terminal Size
function drawAnim() g.clear()
for x=1,48 do for y=1,16 do
math.randomseed(os.clock()*os.time()*x)
g.color(math.floor(math.random(2,16)))
g.printCursor(x,y)
math.randomseed(os.clock()*os.time()*y)
local c = chars[math.floor(math.random(1,#chars))]
if math.random(0,20) % 2 == 0 then c = c:upper() end
g.print(c)
end end
end
g.clear()
local timer = 0
local stage = 1
events:register("love:update",function(dt)
if stage == 8 then --Create the coroutine
g.color(8)
g.clear(1)
g.printCursor(1,1)
startCoroutine()
stage = 9 --So coroutine don't get duplicated
end
if stage < 8 then
timer = timer + dt
if timer > 0.25 then timer = timer -0.25
stage = stage +1
if stage < 6 then drawAnim() elseif stage == 6 then g.clear() end
end
end
end)
else --Incase the gpu doesn't exists (Then can't enter the bios nor do the boot animation
startCoroutine()
end
--[[local GPU = Peripherals.GPU({_ClearOnRender=true}) --Create a new GPU
--FPS display
events:register("love:update",function(dt) love.window.setTitle("LIKO-12 FPS: "..love.timer.getFPS()) end)
--Debug Draw--
GPU.points(1,1, 192,1, 192,128, 1,128, 8)
GPU.points(0,1, 193,1, 193,128, 0,128, 3)
GPU.points(1,0, 192,0, 192,129, 1,129, 3)
GPU.rect(2,2, 190,126, true, 12)
GPU.line(2,2,191,2,191,127,2,127,2,2,12)
GPU.line(2,2, 191,127, 9)
GPU.line(191, 2,2,127, 9)
GPU.rect(10,42,10,10,false,9)
GPU.rect(10,30,10,10,false,9)
GPU.rect(10,30,10,10,true,8)
GPU.points(10,10, 10,19, 19,19, 19,10, 8)]]
|
Bugfixes + OS booting :D
|
Bugfixes + OS booting :D
|
Lua
|
mit
|
RamiLego4Game/LIKO-12
|
fa8df8f767effc272167351357894a0002145a04
|
put/project.lua
|
put/project.lua
|
-- Project
project "put"
location ("build\\" .. platform_dir)
kind "StaticLib"
language "C++"
libdirs
{
"../pen/lib/" .. platform_dir,
"../put/bullet/lib/" .. platform_dir,
}
includedirs
{
"..\\pen\\include\\common",
"..\\pen\\include\\" .. platform_dir,
"..\\pen\\include\\" .. renderer_dir,
"..\\put\\bullet\\src\\",
"..\\pen\\third_party\\imgui",
"..\\pen\\third_party",
}
if _ACTION == "vs2017" or _ACTION == "vs2015" then
systemversion("8.1:10.1")
end
files
{
"include\\**.h", "source\\**.cpp",
"..\\pen\\third_party\\imgui\\*.cpp",
"..\\pen\\third_party\\imgui\\*.h",
}
includedirs { "include" }
configuration "Debug"
defines { "DEBUG" }
flags { "WinMain" }
symbols "On"
targetdir ("lib/" .. platform_dir)
targetname "put_d"
links { "bullet_monolithic_ploop" }
configuration "Release"
defines { "NDEBUG" }
flags { "WinMain", "OptimizeSpeed" }
targetdir ("lib/" .. platform_dir)
targetname "put"
links { "bullet_monolithic_ploo" }
|
-- Project
project "put"
location ("build\\" .. platform_dir)
kind "StaticLib"
language "C++"
libdirs
{
"../pen/lib/" .. platform_dir,
"../put/bullet/lib/" .. platform_dir,
}
includedirs
{
"..\\pen\\include\\common",
"..\\pen\\include\\" .. platform_dir,
"..\\pen\\include\\" .. renderer_dir,
"..\\put\\bullet\\src\\",
"..\\pen\\third_party\\imgui",
"..\\pen\\third_party",
}
if _ACTION == "vs2017" or _ACTION == "vs2015" then
systemversion("8.1:10.1")
end
files
{
"include\\**.h", "source\\**.cpp",
"..\\pen\\third_party\\imgui\\*.cpp",
"..\\pen\\third_party\\imgui\\*.h",
}
includedirs { "include" }
configuration "Debug"
defines { "DEBUG" }
flags { "WinMain" }
symbols "On"
targetdir ("lib/" .. platform_dir)
targetname "put_d"
configuration "Release"
defines { "NDEBUG" }
flags { "WinMain", "OptimizeSpeed" }
targetdir ("lib/" .. platform_dir)
targetname "put"
|
compile fix
|
compile fix
|
Lua
|
mit
|
polymonster/pmtech,polymonster/pmtech,polymonster/pmtech,polymonster/pmtech,polymonster/pmtech,polymonster/pmtech
|
0cd73706d7683bbb12331d997baa718d1f228724
|
mod_ircd/mod_ircd.lua
|
mod_ircd/mod_ircd.lua
|
local irc_listener = { default_port = 6667, default_mode = "*l" };
local sessions = {};
local commands = {};
local nicks = {};
local st = require "util.stanza";
local conference_server = module:get_option("conference_server") or "conference.jabber.org";
local function irc_close_session(session)
session.conn:close();
end
function irc_listener.onincoming(conn, data)
local session = sessions[conn];
if not session then
session = { conn = conn, host = module.host, reset_stream = function () end,
close = irc_close_session, log = logger.init("irc"..(conn.id or "1")),
roster = {} };
sessions[conn] = session;
function session.data(data)
module:log("debug", "Received: %s", data);
local command, args = data:match("^%s*([^ ]+) *(.*)%s*$");
if not command then
module:log("warn", "Invalid command: %s", data);
return;
end
command = command:upper();
module:log("debug", "Received command: %s", command);
if commands[command] then
local ret = commands[command](session, args);
if ret then
session.send(ret.."\r\n");
end
end
end
function session.send(data)
module:log("debug", "sending: %s", data);
return conn:write(data.."\r\n");
end
end
if data then
session.data(data);
end
end
function irc_listener.ondisconnect(conn, error)
module:log("debug", "Client disconnected");
sessions[conn] = nil;
end
function commands.NICK(session, nick)
nick = nick:match("^[%w_]+");
if nicks[nick] then
session.send(":"..session.host.." 433 * The nickname "..nick.." is already in use");
return;
end
nicks[nick] = session;
session.nick = nick;
session.full_jid = nick.."@"..module.host.."/ircd";
session.type = "c2s";
module:log("debug", "Client bound to %s", session.full_jid);
session.send(":"..session.host.." 001 "..session.nick.." :Welcome to XMPP via the "..session.host.." gateway "..session.nick);
end
local joined_mucs = {};
function commands.JOIN(session, channel)
if not joined_mucs[channel] then
joined_mucs[channel] = { occupants = {}, sessions = {} };
end
joined_mucs[channel].sessions[session] = true;
local join_stanza = st.presence({ from = session.full_jid, to = channel:gsub("^#", "").."@"..conference_server.."/"..session.nick });
core_process_stanza(session, join_stanza);
session.send(":"..session.nick.." JOIN :"..channel);
session.send(":"..session.host.." 332 "..session.nick.." "..channel.." :Connection in progress...");
session.send(":"..session.host.." 353 "..session.nick.." = "..channel.." :"..session.nick);
session.send(":"..session.host.." 366 "..session.nick.." "..channel.." :End of /NAMES list.");
end
function commands.PART(session, channel)
local channel, part_message = channel:match("^([^:]+):?(.*)$");
channel = channel:match("^([%S]*)");
core_process_stanza(session, st.presence{ type = "unavailable", from = session.full_jid,
to = channel:gsub("^#", "").."@"..conference_server.."/"..session.nick }:tag("status"):text(part_message));
session.send(":"..session.nick.." PART :"..channel);
end
function commands.PRIVMSG(session, message)
local who, message = message:match("^(%S+) :(.+)$");
if joined_mucs[who] then
core_process_stanza(session, st.message{to=who:gsub("^#", "").."@"..conference_server, type="groupchat"}:tag("body"):text(message));
end
end
function commands.PING(session, server)
session.send(":"..session.host..": PONG "..server);
end
function commands.WHO(session, channel)
if joined_mucs[channel] then
for nick in pairs(joined_mucs[channel].occupants) do
--n=MattJ 91.85.191.50 irc.freenode.net MattJ H :0 Matthew Wild
session.send(":"..session.host.." 352 "..session.nick.." "..channel.." "..nick.." "..nick.." "..session.host.." "..nick.." H :0 "..nick);
end
session.send(":"..session.host.." 315 "..session.nick.." "..channel.. " :End of /WHO list");
end
end
function commands.MODE(session, channel)
session.send(":"..session.host.." 324 "..session.nick.." "..channel.." +J");
end
--- Component (handle stanzas from the server for IRC clients)
function irc_component(origin, stanza)
local from, from_bare = stanza.attr.from, jid.bare(stanza.attr.from);
local from_node = "#"..jid.split(stanza.attr.from);
if joined_mucs[from_node] and from_bare == from then
-- From room itself
local joined_muc = joined_mucs[from_node];
if stanza.name == "message" then
local subject = stanza:get_child("subject");
if subject then
local subject_text = subject:get_text();
for session in pairs(joined_muc.sessions) do
session.send(":"..session.host.." 332 "..session.nick.." "..from_node.." :"..subject_text);
end
end
end
elseif joined_mucs[from_node] then
-- From room occupant
local joined_muc = joined_mucs[from_node];
local nick = select(3, jid.split(from)):gsub(" ", "_");
if stanza.name == "presence" then
local what;
if not stanza.attr.type then
if joined_muc.occupants[nick] then
return;
end
joined_muc.occupants[nick] = true;
what = "JOIN";
else
joined_muc.occupants[nick] = nil;
what = "PART";
end
for session in pairs(joined_muc.sessions) do
if nick ~= session.nick then
session.send(":"..nick.."!"..nick.." "..what.." :"..from_node);
end
end
elseif stanza.name == "message" then
local body = stanza:get_child("body");
local hasdelay = stanza:get_child("delay", "urn:xmpp:delay");
if body then
for session in pairs(joined_muc.sessions) do
if nick ~= session.nick or hasdelay then
session.send(":"..nick.." PRIVMSG "..from_node.." :"..body:get_text());
end
end
end
end
end
end
require "core.componentmanager".register_component(module.host, irc_component);
prosody.events.add_handler("server-stopping", function (shutdown)
module:log("debug", "Closing IRC connections prior to shutdown");
for channel, joined_muc in pairs(joined_mucs) do
for session in pairs(joined_muc.sessions) do
core_process_stanza(session,
st.presence{ type = "unavailable", from = session.full_jid,
to = channel:gsub("^#", "").."@"..conference_server.."/"..session.nick }
:tag("status")
:text("Connection closed: Server is shutting down"..(shutdown.reason and (": "..shutdown.reason) or "")));
session:close();
end
end
end);
require "net.connlisteners".register("irc", irc_listener);
require "net.connlisteners".start("irc", { port = module:get_option("port") });
|
local irc_listener = { default_port = 6667, default_mode = "*l" };
local sessions = {};
local commands = {};
local nicks = {};
local st = require "util.stanza";
local conference_server = module:get_option("conference_server") or "conference.jabber.org";
local function irc_close_session(session)
session.conn:close();
end
function irc_listener.onincoming(conn, data)
local session = sessions[conn];
if not session then
session = { conn = conn, host = module.host, reset_stream = function () end,
close = irc_close_session, log = logger.init("irc"..(conn.id or "1")),
roster = {} };
sessions[conn] = session;
function session.data(data)
module:log("debug", "Received: %s", data);
local command, args = data:match("^%s*([^ ]+) *(.*)%s*$");
if not command then
module:log("warn", "Invalid command: %s", data);
return;
end
command = command:upper();
module:log("debug", "Received command: %s", command);
if commands[command] then
local ret = commands[command](session, args);
if ret then
session.send(ret.."\r\n");
end
end
end
function session.send(data)
module:log("debug", "sending: %s", data);
return conn:write(data.."\r\n");
end
end
if data then
session.data(data);
end
end
function irc_listener.ondisconnect(conn, error)
module:log("debug", "Client disconnected");
sessions[conn] = nil;
end
function commands.NICK(session, nick)
nick = nick:match("^[%w_]+");
if nicks[nick] then
session.send(":"..session.host.." 433 * The nickname "..nick.." is already in use");
return;
end
nicks[nick] = session;
session.nick = nick;
session.full_jid = nick.."@"..module.host.."/ircd";
session.type = "c2s";
module:log("debug", "Client bound to %s", session.full_jid);
session.send(":"..session.host.." 001 "..session.nick.." :Welcome to XMPP via the "..session.host.." gateway "..session.nick);
end
local joined_mucs = {};
function commands.JOIN(session, channel)
if not joined_mucs[channel] then
joined_mucs[channel] = { occupants = {}, sessions = {} };
end
joined_mucs[channel].sessions[session] = true;
local join_stanza = st.presence({ from = session.full_jid, to = channel:gsub("^#", "").."@"..conference_server.."/"..session.nick });
core_process_stanza(session, join_stanza);
session.send(":"..session.nick.." JOIN :"..channel);
session.send(":"..session.host.." 332 "..session.nick.." "..channel.." :Connection in progress...");
session.send(":"..session.host.." 353 "..session.nick.." = "..channel.." :"..session.nick);
session.send(":"..session.host.." 366 "..session.nick.." "..channel.." :End of /NAMES list.");
end
function commands.PART(session, channel)
local channel, part_message = channel:match("^([^:]+):?(.*)$");
channel = channel:match("^([%S]*)");
core_process_stanza(session, st.presence{ type = "unavailable", from = session.full_jid,
to = channel:gsub("^#", "").."@"..conference_server.."/"..session.nick }:tag("status"):text(part_message));
session.send(":"..session.nick.." PART :"..channel);
end
function commands.PRIVMSG(session, message)
local who, message = message:match("^(%S+) :(.+)$");
if joined_mucs[who] then
core_process_stanza(session, st.message{to=who:gsub("^#", "").."@"..conference_server, type="groupchat"}:tag("body"):text(message));
end
end
function commands.PING(session, server)
session.send(":"..session.host..": PONG "..server);
end
function commands.WHO(session, channel)
if joined_mucs[channel] then
for nick in pairs(joined_mucs[channel].occupants) do
--n=MattJ 91.85.191.50 irc.freenode.net MattJ H :0 Matthew Wild
session.send(":"..session.host.." 352 "..session.nick.." "..channel.." "..nick.." "..nick.." "..session.host.." "..nick.." H :0 "..nick);
end
session.send(":"..session.host.." 315 "..session.nick.." "..channel.. " :End of /WHO list");
end
end
function commands.MODE(session, channel)
session.send(":"..session.host.." 324 "..session.nick.." "..channel.." +J");
end
--- Component (handle stanzas from the server for IRC clients)
function irc_component(origin, stanza)
local from, from_bare = stanza.attr.from, jid.bare(stanza.attr.from);
local from_node = "#"..jid.split(stanza.attr.from);
if joined_mucs[from_node] and from_bare == from then
-- From room itself
local joined_muc = joined_mucs[from_node];
if stanza.name == "message" then
local subject = stanza:get_child("subject");
if subject then
local subject_text = subject:get_text();
for session in pairs(joined_muc.sessions) do
session.send(":"..session.host.." 332 "..session.nick.." "..from_node.." :"..subject_text);
end
end
end
elseif joined_mucs[from_node] then
-- From room occupant
local joined_muc = joined_mucs[from_node];
local nick = select(3, jid.split(from)):gsub(" ", "_");
if stanza.name == "presence" then
local what;
if not stanza.attr.type then
if joined_muc.occupants[nick] then
return;
end
joined_muc.occupants[nick] = true;
what = "JOIN";
else
joined_muc.occupants[nick] = nil;
what = "PART";
end
for session in pairs(joined_muc.sessions) do
if nick ~= session.nick then
session.send(":"..nick.."!"..nick.." "..what.." :"..from_node);
end
end
elseif stanza.name == "message" then
local body = stanza:get_child("body");
body = body and body:get_text() or "";
local hasdelay = stanza:get_child("delay", "urn:xmpp:delay");
if body ~= "" then
for session in pairs(joined_muc.sessions) do
if nick ~= session.nick or hasdelay then
session.send(":"..nick.." PRIVMSG "..from_node.." :"..body);
end
end
end
end
end
end
require "core.componentmanager".register_component(module.host, irc_component);
prosody.events.add_handler("server-stopping", function (shutdown)
module:log("debug", "Closing IRC connections prior to shutdown");
for channel, joined_muc in pairs(joined_mucs) do
for session in pairs(joined_muc.sessions) do
core_process_stanza(session,
st.presence{ type = "unavailable", from = session.full_jid,
to = channel:gsub("^#", "").."@"..conference_server.."/"..session.nick }
:tag("status")
:text("Connection closed: Server is shutting down"..(shutdown.reason and (": "..shutdown.reason) or "")));
session:close();
end
end
end);
require "net.connlisteners".register("irc", irc_listener);
require "net.connlisteners".start("irc", { port = module:get_option("port") });
|
mod_ircd: Fixed handling of empty <body/> elements.
|
mod_ircd: Fixed handling of empty <body/> elements.
|
Lua
|
mit
|
prosody-modules/import2,prosody-modules/import2,prosody-modules/import2,prosody-modules/import2,prosody-modules/import2
|
cbaa12fe71fafacc60596ba6fe21f54267ca525a
|
util/set.lua
|
util/set.lua
|
module "set"
function new(list)
local items = {};
local set = { items = items };
function set:add(set, item)
items[item] = true;
end
function set:contains(set, item)
return items[item]
end
function set:items(set)
return items;
end
function set:remove(set, item)
items[item] = nil;
end
function set:add_list(set, list)
for _, item in ipairs(list) do
items[item] = true;
end
end
function set:include(set, otherset)
for item in pairs(otherset) do
items[item] = true;
end
end
function set:exclude(set, otherset)
for item in pairs(otherset) do
items[item] = nil;
end
end
return set;
end
function union(set1, set2)
local set = new();
local items = set.items;
for item in pairs(set1.items) do
items[item] = true;
end
for item in pairs(set2.items) do
items[item] = true;
end
return set;
end
function difference(set1, set2)
local set = new();
local items = set.items;
for item in pairs(set1.items) do
items[item] = true;
end
for item in pairs(set2.items) do
items[item] = nil;
end
return set;
end
return _M;
|
local ipairs, pairs =
ipairs, pairs;
module "set"
function new(list)
local items = {};
local set = { items = items };
function set:add(item)
items[item] = true;
end
function set:contains(item)
return items[item];
end
function set:items()
return items;
end
function set:remove(item)
items[item] = nil;
end
function set:add_list(list)
for _, item in ipairs(list) do
items[item] = true;
end
end
function set:include(otherset)
for item in pairs(otherset) do
items[item] = true;
end
end
function set:exclude(otherset)
for item in pairs(otherset) do
items[item] = nil;
end
end
if list then
set:add_list(list);
end
return set;
end
function union(set1, set2)
local set = new();
local items = set.items;
for item in pairs(set1.items) do
items[item] = true;
end
for item in pairs(set2.items) do
items[item] = true;
end
return set;
end
function difference(set1, set2)
local set = new();
local items = set.items;
for item in pairs(set1.items) do
items[item] = true;
end
for item in pairs(set2.items) do
items[item] = nil;
end
return set;
end
return _M;
|
util.set: Fix to make constructor work, and functions defined correctly
|
util.set: Fix to make constructor work, and functions defined correctly
|
Lua
|
mit
|
sarumjanuch/prosody,sarumjanuch/prosody
|
0613ab16c14faf046c164d09e89e987df28c5371
|
packages/rotate.lua
|
packages/rotate.lua
|
local pdf = require("justenoughlibtexpdf")
local enter = function (self)
if not self.rotate then return end
local x = -math.rad(self.rotate)
-- Keep center point the same
pdf:gsave()
local cx = self:left():tonumber()
local cy = -self:bottom():tonumber()
pdf.setmatrix(1, 0, 0, 1, cx + math.sin(x) * self:height():tonumber(), cy)
pdf.setmatrix(math.cos(x), math.sin(x), -math.sin(x), math.cos(x), 0, 0)
pdf.setmatrix(1, 0, 0, 1, -cx, -cy)
end
local leave = function(self)
if not self.rotate then return end
pdf:grestore()
end
if SILE.typesetter.frame then
enter(SILE.typesetter.frame)
table.insert(SILE.typesetter.frame.leaveHooks, leave)
end
table.insert(SILE.framePrototype.enterHooks, enter)
table.insert(SILE.framePrototype.leaveHooks, leave)
-- What is the width, depth and height of a rectangle width w and height h rotated by angle theta?
-- rect1 = Rectangle[{0, 0}, {w, h}]
-- {{xmin, xmax}, {ymin, ymax}} = Refine[RegionBounds[TransformedRegion[rect1,
-- RotationTransform[theta, {w/2,h/2}]]],
-- w > 0 && h > 0 && theta > 0 && theta < 2 Pi ]
-- PiecewiseExpand[xmax - xmin]
-- \[Piecewise] -w Cos[theta]-h Sin[theta] Sin[theta]<=0&&Cos[theta]<=0
-- w Cos[theta]-h Sin[theta] Sin[theta]<=0&&Cos[theta]>0
-- -w Cos[theta]+h Sin[theta] Sin[theta]>0&&Cos[theta]<=0
-- w Cos[theta]+h Sin[theta] True
local outputRotatedHbox = function (self, typesetter, line)
local origbox = self.value.orig
local x = self.value.theta
-- Find origin of untransformed hbox
local save = typesetter.frame.state.cursorX
typesetter.frame.state.cursorX = typesetter.frame.state.cursorX - (origbox.width.length-self.width)/2
local horigin = (typesetter.frame.state.cursorX + origbox.width.length / 2):tonumber()
local vorigin = -(typesetter.frame.state.cursorY + origbox.height / 2):tonumber()
pdf:gsave()
pdf.setmatrix(1, 0, 0, 1, horigin, vorigin)
pdf.setmatrix(math.cos(x), math.sin(x), -math.sin(x), math.cos(x), 0, 0)
pdf.setmatrix(1, 0, 0, 1, -horigin, -vorigin)
origbox:outputYourself(typesetter, line)
pdf:grestore()
typesetter.frame.state.cursorX = save
typesetter.frame:advanceWritingDirection(self.width)
end
SILE.registerCommand("rotate", function(options, content)
local angle = SU.required(options, "angle", "rotate command")
local theta = -math.rad(angle)
local origbox = SILE.call("hbox", {}, content)
SILE.typesetter.state.nodes[#SILE.typesetter.state.nodes] = nil
local h = origbox.height + origbox.depth
local w = origbox.width.length
local st = math.sin(theta)
local ct = math.cos(theta)
local height, width, depth
if st <= 0 and ct <= 0 then
width = -w * ct - h * st
height = 0.5*(h-h*ct-w*st)
depth = 0.5*(h+h*ct+w*st)
elseif st <=0 and ct > 0 then
width = w * ct - h * st
height = 0.5*(h+h*ct-w*st)
depth = 0.5*(h-h*ct+w*st)
elseif st > 0 and ct <= 0 then
width = -w * ct + h * st
height = 0.5*(h-h*ct+w*st)
depth = 0.5*(h+h*ct-w*st)
else
width = w * ct + h * st
height = 0.5*(h+h*ct+w*st)
depth = 0.5*(h-h*ct-w*st)
end
depth = -depth
if depth < 0 then depth = 0 end
SILE.typesetter:pushHbox({
value = { orig = origbox, theta = theta},
height = height,
width = width,
depth = depth,
outputYourself= outputRotatedHbox
})
end)
return { documentation = [[\begin{document}
The \code{rotate} package allows you to rotate things. You can rotate entire
frames, by adding the \code{rotate=<angle>} declaration to your frame declaration,
and you can rotate any content by issuing the command \code{\\rotate[angle=<angle>]\{...\}},
where \code{<angle>} is measured in degrees.
Content which is rotated is placed in a box and rotated. The height and width of
the rotated box is measured, and then put into the normal horizontal list for
typesetting. The effect of this is that space is reserved around the rotated content.
The best way to understand this is by example: here is some text rotated by
\rotate[angle=10]{ten}, \rotate[angle=20]{twenty} and \rotate[angle=40]{forty} degrees.
The previous line was produced by the following code:
\begin{verbatim}
\line
here is some text rotated by
\\rotate[angle=10]\{ten\}, \\rotate[angle=20]\{twenty\} and \\rotate[angle=40]\{forty\} degrees.
\line
\end{verbatim}
\end{document}]] }
|
local pdf = require("justenoughlibtexpdf")
local enter = function (self)
if not self.rotate then return end
local x = -math.rad(self.rotate)
-- Keep center point the same
pdf:gsave()
local cx = self:left():tonumber()
local cy = -self:bottom():tonumber()
pdf.setmatrix(1, 0, 0, 1, cx + math.sin(x) * self:height():tonumber(), cy)
pdf.setmatrix(math.cos(x), math.sin(x), -math.sin(x), math.cos(x), 0, 0)
pdf.setmatrix(1, 0, 0, 1, -cx, -cy)
end
local leave = function(self)
if not self.rotate then return end
pdf:grestore()
end
if SILE.typesetter.frame then
enter(SILE.typesetter.frame)
table.insert(SILE.typesetter.frame.leaveHooks, leave)
end
table.insert(SILE.framePrototype.enterHooks, enter)
table.insert(SILE.framePrototype.leaveHooks, leave)
-- What is the width, depth and height of a rectangle width w and height h rotated by angle theta?
-- rect1 = Rectangle[{0, 0}, {w, h}]
-- {{xmin, xmax}, {ymin, ymax}} = Refine[RegionBounds[TransformedRegion[rect1,
-- RotationTransform[theta, {w/2,h/2}]]],
-- w > 0 && h > 0 && theta > 0 && theta < 2 Pi ]
-- PiecewiseExpand[xmax - xmin]
-- \[Piecewise] -w Cos[theta]-h Sin[theta] Sin[theta]<=0&&Cos[theta]<=0
-- w Cos[theta]-h Sin[theta] Sin[theta]<=0&&Cos[theta]>0
-- -w Cos[theta]+h Sin[theta] Sin[theta]>0&&Cos[theta]<=0
-- w Cos[theta]+h Sin[theta] True
local outputRotatedHbox = function (self, typesetter, line)
local origbox = self.value.orig
local x = self.value.theta
-- Find origin of untransformed hbox
local save = typesetter.frame.state.cursorX
typesetter.frame.state.cursorX = typesetter.frame.state.cursorX - (origbox.width.length-self.width)/2
local horigin = (typesetter.frame.state.cursorX + origbox.width.length / 2):tonumber()
local vorigin = -(typesetter.frame.state.cursorY + origbox.height / 2):tonumber()
SILE.outputters.libtexpdf._init()
pdf:gsave()
pdf.setmatrix(1, 0, 0, 1, horigin, vorigin)
pdf.setmatrix(math.cos(x), math.sin(x), -math.sin(x), math.cos(x), 0, 0)
pdf.setmatrix(1, 0, 0, 1, -horigin, -vorigin)
origbox:outputYourself(typesetter, line)
pdf:grestore()
typesetter.frame.state.cursorX = save
typesetter.frame:advanceWritingDirection(self.width)
end
SILE.registerCommand("rotate", function(options, content)
local angle = SU.required(options, "angle", "rotate command")
local theta = -math.rad(angle)
local origbox = SILE.call("hbox", {}, content)
SILE.typesetter.state.nodes[#SILE.typesetter.state.nodes] = nil
local h = origbox.height + origbox.depth
local w = origbox.width.length
local st = math.sin(theta)
local ct = math.cos(theta)
local height, width, depth
if st <= 0 and ct <= 0 then
width = -w * ct - h * st
height = 0.5*(h-h*ct-w*st)
depth = 0.5*(h+h*ct+w*st)
elseif st <=0 and ct > 0 then
width = w * ct - h * st
height = 0.5*(h+h*ct-w*st)
depth = 0.5*(h-h*ct+w*st)
elseif st > 0 and ct <= 0 then
width = -w * ct + h * st
height = 0.5*(h-h*ct+w*st)
depth = 0.5*(h+h*ct-w*st)
else
width = w * ct + h * st
height = 0.5*(h+h*ct+w*st)
depth = 0.5*(h-h*ct-w*st)
end
depth = -depth
if depth < 0 then depth = 0 end
SILE.typesetter:pushHbox({
value = { orig = origbox, theta = theta},
height = height,
width = width,
depth = depth,
outputYourself= outputRotatedHbox
})
end)
return { documentation = [[\begin{document}
The \code{rotate} package allows you to rotate things. You can rotate entire
frames, by adding the \code{rotate=<angle>} declaration to your frame declaration,
and you can rotate any content by issuing the command \code{\\rotate[angle=<angle>]\{...\}},
where \code{<angle>} is measured in degrees.
Content which is rotated is placed in a box and rotated. The height and width of
the rotated box is measured, and then put into the normal horizontal list for
typesetting. The effect of this is that space is reserved around the rotated content.
The best way to understand this is by example: here is some text rotated by
\rotate[angle=10]{ten}, \rotate[angle=20]{twenty} and \rotate[angle=40]{forty} degrees.
The previous line was produced by the following code:
\begin{verbatim}
\line
here is some text rotated by
\\rotate[angle=10]\{ten\}, \\rotate[angle=20]\{twenty\} and \\rotate[angle=40]\{forty\} degrees.
\line
\end{verbatim}
\end{document}]] }
|
fix(packages): Assure PDF initialization first-output can be rotated
|
fix(packages): Assure PDF initialization first-output can be rotated
|
Lua
|
mit
|
alerque/sile,alerque/sile,alerque/sile,alerque/sile
|
bcf9ac4b1c9b5455abc18f3b59c4725acbcba9c0
|
mod_muc_intercom/mod_muc_intercom.lua
|
mod_muc_intercom/mod_muc_intercom.lua
|
-- Relay messages between rooms
-- By Kim Alvefur <zash@zash.se>
local host_session = prosody.hosts[module.host];
local st_msg = require "util.stanza".message;
local jid = require "util.jid";
function check_message(data)
local origin, stanza = data.origin, data.stanza;
local muc_rooms = host_session.muc and host_session.muc.rooms;
if not muc_rooms then return; end
local this_room = muc_rooms[stanza.attr.to];
if not this_room then return; end -- no such room
local from_room_jid = this_room._jid_nick[stanza.attr.from];
if not from_room_jid then return; end -- no such nick
local from_room, from_host, from_nick = jid.split(from_room_jid);
local body = stanza:get_child("body");
body = body and body:get_text(); -- I feel like I want to do `or ""` there :/
local target_room, message = body:match("^@([^:]+):(.*)");
if not target_room or not message then return; end
if target_room == from_room then return; end -- don't route to itself
module:log("debug", "target room is %s", target_room);
local bare_room = jid.join(target_room, from_host);
if not muc_rooms[bare_room] then return; end -- TODO send a error
module:log("info", "message from %s in %s to %s", from_nick, from_room, target_room);
local sender = jid.join(target_room, module.host, from_room .. "/" .. from_nick);
local forward_stanza = st_msg({from = sender, to = bare_room, type = "groupchat"}, message);
module:log("debug", "broadcasting message to target room");
muc_rooms[bare_room]:broadcast_message(forward_stanza);
end
module:hook("message/bare", check_message);
|
-- Relay messages between rooms
-- By Kim Alvefur <zash@zash.se>
local host_session = prosody.hosts[module.host];
local st_msg = require "util.stanza".message;
local jid = require "util.jid";
function check_message(data)
local origin, stanza = data.origin, data.stanza;
local muc_rooms = host_session.muc and host_session.muc.rooms;
if not muc_rooms then return; end
local this_room = muc_rooms[stanza.attr.to];
if not this_room then return; end -- no such room
local from_room_jid = this_room._jid_nick[stanza.attr.from];
if not from_room_jid then return; end -- no such nick
local from_room, from_host, from_nick = jid.split(from_room_jid);
local body = stanza:get_child("body");
if not body then return; end -- No body, like topic changes
body = body and body:get_text(); -- I feel like I want to do `or ""` there :/
local target_room, message = body:match("^@([^:]+):(.*)");
if not target_room or not message then return; end
if target_room == from_room then return; end -- don't route to itself
module:log("debug", "target room is %s", target_room);
local bare_room = jid.join(target_room, from_host);
if not muc_rooms[bare_room] then return; end -- TODO send a error
module:log("info", "message from %s in %s to %s", from_nick, from_room, target_room);
local sender = jid.join(target_room, module.host, from_room .. "/" .. from_nick);
local forward_stanza = st_msg({from = sender, to = bare_room, type = "groupchat"}, message);
module:log("debug", "broadcasting message to target room");
muc_rooms[bare_room]:broadcast_message(forward_stanza);
end
module:hook("message/bare", check_message);
|
mod_muc_intercom: Fix traceback on topic changes
|
mod_muc_intercom: Fix traceback on topic changes
|
Lua
|
mit
|
vince06fr/prosody-modules,cryptotoad/prosody-modules,stephen322/prosody-modules,dhotson/prosody-modules,obelisk21/prosody-modules,stephen322/prosody-modules,LanceJenkinZA/prosody-modules,amenophis1er/prosody-modules,crunchuser/prosody-modules,vince06fr/prosody-modules,vince06fr/prosody-modules,obelisk21/prosody-modules,prosody-modules/import,BurmistrovJ/prosody-modules,joewalker/prosody-modules,vfedoroff/prosody-modules,LanceJenkinZA/prosody-modules,either1/prosody-modules,olax/prosody-modules,dhotson/prosody-modules,crunchuser/prosody-modules,crunchuser/prosody-modules,guilhem/prosody-modules,Craige/prosody-modules,syntafin/prosody-modules,NSAKEY/prosody-modules,1st8/prosody-modules,heysion/prosody-modules,mmusial/prosody-modules,mardraze/prosody-modules,guilhem/prosody-modules,amenophis1er/prosody-modules,vfedoroff/prosody-modules,syntafin/prosody-modules,LanceJenkinZA/prosody-modules,heysion/prosody-modules,BurmistrovJ/prosody-modules,apung/prosody-modules,olax/prosody-modules,crunchuser/prosody-modules,guilhem/prosody-modules,asdofindia/prosody-modules,Craige/prosody-modules,either1/prosody-modules,cryptotoad/prosody-modules,asdofindia/prosody-modules,NSAKEY/prosody-modules,iamliqiang/prosody-modules,olax/prosody-modules,Craige/prosody-modules,mardraze/prosody-modules,drdownload/prosody-modules,dhotson/prosody-modules,BurmistrovJ/prosody-modules,joewalker/prosody-modules,1st8/prosody-modules,amenophis1er/prosody-modules,olax/prosody-modules,heysion/prosody-modules,either1/prosody-modules,brahmi2/prosody-modules,heysion/prosody-modules,asdofindia/prosody-modules,drdownload/prosody-modules,syntafin/prosody-modules,olax/prosody-modules,joewalker/prosody-modules,mmusial/prosody-modules,joewalker/prosody-modules,obelisk21/prosody-modules,drdownload/prosody-modules,prosody-modules/import,iamliqiang/prosody-modules,1st8/prosody-modules,crunchuser/prosody-modules,mmusial/prosody-modules,guilhem/prosody-modules,softer/prosody-modules,Craige/prosody-modules,1st8/prosody-modules,iamliqiang/prosody-modules,NSAKEY/prosody-modules,BurmistrovJ/prosody-modules,either1/prosody-modules,stephen322/prosody-modules,BurmistrovJ/prosody-modules,Craige/prosody-modules,LanceJenkinZA/prosody-modules,brahmi2/prosody-modules,apung/prosody-modules,asdofindia/prosody-modules,jkprg/prosody-modules,softer/prosody-modules,drdownload/prosody-modules,vfedoroff/prosody-modules,prosody-modules/import,prosody-modules/import,NSAKEY/prosody-modules,vfedoroff/prosody-modules,asdofindia/prosody-modules,apung/prosody-modules,obelisk21/prosody-modules,LanceJenkinZA/prosody-modules,syntafin/prosody-modules,brahmi2/prosody-modules,iamliqiang/prosody-modules,joewalker/prosody-modules,syntafin/prosody-modules,softer/prosody-modules,mmusial/prosody-modules,cryptotoad/prosody-modules,mardraze/prosody-modules,mmusial/prosody-modules,cryptotoad/prosody-modules,stephen322/prosody-modules,guilhem/prosody-modules,prosody-modules/import,apung/prosody-modules,iamliqiang/prosody-modules,brahmi2/prosody-modules,jkprg/prosody-modules,cryptotoad/prosody-modules,jkprg/prosody-modules,stephen322/prosody-modules,mardraze/prosody-modules,vince06fr/prosody-modules,jkprg/prosody-modules,dhotson/prosody-modules,dhotson/prosody-modules,vince06fr/prosody-modules,1st8/prosody-modules,apung/prosody-modules,vfedoroff/prosody-modules,softer/prosody-modules,amenophis1er/prosody-modules,mardraze/prosody-modules,either1/prosody-modules,drdownload/prosody-modules,softer/prosody-modules,jkprg/prosody-modules,brahmi2/prosody-modules,obelisk21/prosody-modules,NSAKEY/prosody-modules,heysion/prosody-modules,amenophis1er/prosody-modules
|
0ff777f3d5aa1310689acfbd67cde556f51bdb8d
|
mod_pastebin/mod_pastebin.lua
|
mod_pastebin/mod_pastebin.lua
|
local st = require "util.stanza";
local httpserver = require "net.httpserver";
local uuid_new = require "util.uuid".generate;
local os_time = os.time;
local t_insert, t_remove = table.insert, table.remove;
local add_task = require "util.timer".add_task;
local length_threshold = config.get(module.host, "core", "pastebin_threshold") or 500;
local line_threshold = config.get(module.host, "core", "pastebin_line_threshold") or 4;
local base_url = config.get(module.host, "core", "pastebin_url");
-- Seconds a paste should live for in seconds (config is in hours), default 24 hours
local expire_after = math.floor((config.get(module.host, "core", "pastebin_expire_after") or 24) * 3600);
local trigger_string = config.get(module.host, "core", "pastebin_trigger");
trigger_string = (trigger_string and trigger_string .. " ");
local pastes = {};
local default_headers = { ["Content-Type"] = "text/plain; charset=utf-8" };
local xmlns_xhtmlim = "http://jabber.org/protocol/xhtml-im";
local xmlns_xhtml = "http://www.w3.org/1999/xhtml";
function pastebin_text(text)
local uuid = uuid_new();
pastes[uuid] = { body = text, time = os_time(), headers = default_headers };
pastes[#pastes+1] = uuid;
if not pastes[2] then -- No other pastes, give the timer a kick
add_task(expire_after, expire_pastes);
end
return base_url..uuid;
end
function handle_request(method, body, request)
local pasteid = request.url.path:match("[^/]+$");
if not pasteid or not pastes[pasteid] then
return "Invalid paste id, perhaps it expired?";
end
--module:log("debug", "Received request, replying: %s", pastes[pasteid].text);
return pastes[pasteid];
end
function check_message(data)
local origin, stanza = data.origin, data.stanza;
local body, bodyindex, htmlindex;
for k,v in ipairs(stanza) do
if v.name == "body" then
body, bodyindex = v, k;
elseif v.name == "html" and v.attr.xmlns == xmlns_xhtmlim then
htmlindex = k;
end
end
if not body then return; end
body = body:get_text();
--module:log("debug", "Body(%s) length: %d", type(body), #(body or ""));
if body and (
(#body > length_threshold) or
(trigger_string and body:find(trigger_string, 1, true) == 1) or
(select(2, body:gsub("\n", "%0")) >= line_threshold)
) then
if trigger_string then
body = body:gsub("^" .. trigger_string, "", 1);
end
local url = pastebin_text(body);
module:log("debug", "Pasted message as %s", url);
--module:log("debug", " stanza[bodyindex] = %q", tostring( stanza[bodyindex]));
stanza[bodyindex][1] = url;
local html = st.stanza("html", { xmlns = xmlns_xhtmlim }):tag("body", { xmlns = xmlns_xhtml });
html:tag("p"):text(body:sub(1,150):gsub("[\128-\255]+$", "")):up();
html:tag("a", { href = url }):text("[...]"):up();
stanza[htmlindex or #stanza+1] = html;
end
end
module:hook("message/bare", check_message);
function expire_pastes(time)
time = time or os_time(); -- COMPAT with 0.5
if pastes[1] then
pastes[pastes[1]] = nil;
t_remove(pastes, 1);
if pastes[1] then
return (expire_after - (time - pastes[pastes[1]].time)) + 1;
end
end
end
local ports = config.get(module.host, "core", "pastebin_ports") or { 5280 };
for _, options in ipairs(ports) do
local port, base, ssl, interface = 5280, "pastebin", false, nil;
if type(options) == "number" then
port = options;
elseif type(options) == "table" then
port, base, ssl, interface = options.port or 5280, options.path or "pastebin", options.ssl or false, options.interface;
elseif type(options) == "string" then
base = options;
end
base_url = base_url or ("http://"..module:get_host()..(port ~= 80 and (":"..port) or "").."/"..base.."/");
httpserver.new{ port = port, base = base, handler = handle_request, ssl = ssl }
end
|
local st = require "util.stanza";
local httpserver = require "net.httpserver";
local uuid_new = require "util.uuid".generate;
local os_time = os.time;
local t_insert, t_remove = table.insert, table.remove;
local add_task = require "util.timer".add_task;
local function drop_invalid_utf8(seq)
local start = seq:byte();
module:log("utf8: %d, %d", start, #seq);
if (start <= 223 and #seq < 2)
or (start >= 224 and start <= 239 and #seq < 3)
or (start >= 240 and start <= 244 and #seq < 4)
or (start > 244) then
return "";
end
return seq;
end
local length_threshold = config.get(module.host, "core", "pastebin_threshold") or 500;
local line_threshold = config.get(module.host, "core", "pastebin_line_threshold") or 4;
local base_url = config.get(module.host, "core", "pastebin_url");
-- Seconds a paste should live for in seconds (config is in hours), default 24 hours
local expire_after = math.floor((config.get(module.host, "core", "pastebin_expire_after") or 24) * 3600);
local trigger_string = config.get(module.host, "core", "pastebin_trigger");
trigger_string = (trigger_string and trigger_string .. " ");
local pastes = {};
local default_headers = { ["Content-Type"] = "text/plain; charset=utf-8" };
local xmlns_xhtmlim = "http://jabber.org/protocol/xhtml-im";
local xmlns_xhtml = "http://www.w3.org/1999/xhtml";
function pastebin_text(text)
local uuid = uuid_new();
pastes[uuid] = { body = text, time = os_time(), headers = default_headers };
pastes[#pastes+1] = uuid;
if not pastes[2] then -- No other pastes, give the timer a kick
add_task(expire_after, expire_pastes);
end
return base_url..uuid;
end
function handle_request(method, body, request)
local pasteid = request.url.path:match("[^/]+$");
if not pasteid or not pastes[pasteid] then
return "Invalid paste id, perhaps it expired?";
end
--module:log("debug", "Received request, replying: %s", pastes[pasteid].text);
return pastes[pasteid];
end
function check_message(data)
local origin, stanza = data.origin, data.stanza;
local body, bodyindex, htmlindex;
for k,v in ipairs(stanza) do
if v.name == "body" then
body, bodyindex = v, k;
elseif v.name == "html" and v.attr.xmlns == xmlns_xhtmlim then
htmlindex = k;
end
end
if not body then return; end
body = body:get_text();
--module:log("debug", "Body(%s) length: %d", type(body), #(body or ""));
if body and (
(#body > length_threshold) or
(trigger_string and body:find(trigger_string, 1, true) == 1) or
(select(2, body:gsub("\n", "%0")) >= line_threshold)
) then
if trigger_string then
body = body:gsub("^" .. trigger_string, "", 1);
end
local url = pastebin_text(body);
module:log("debug", "Pasted message as %s", url);
--module:log("debug", " stanza[bodyindex] = %q", tostring( stanza[bodyindex]));
stanza[bodyindex][1] = url;
local html = st.stanza("html", { xmlns = xmlns_xhtmlim }):tag("body", { xmlns = xmlns_xhtml });
html:tag("p"):text(body:sub(1,150):gsub("[\194-\244][\128-\191]*$", drop_invalid_utf8)):up();
html:tag("a", { href = url }):text("[...]"):up();
stanza[htmlindex or #stanza+1] = html;
end
end
module:hook("message/bare", check_message);
function expire_pastes(time)
time = time or os_time(); -- COMPAT with 0.5
if pastes[1] then
pastes[pastes[1]] = nil;
t_remove(pastes, 1);
if pastes[1] then
return (expire_after - (time - pastes[pastes[1]].time)) + 1;
end
end
end
local ports = config.get(module.host, "core", "pastebin_ports") or { 5280 };
for _, options in ipairs(ports) do
local port, base, ssl, interface = 5280, "pastebin", false, nil;
if type(options) == "number" then
port = options;
elseif type(options) == "table" then
port, base, ssl, interface = options.port or 5280, options.path or "pastebin", options.ssl or false, options.interface;
elseif type(options) == "string" then
base = options;
end
base_url = base_url or ("http://"..module:get_host()..(port ~= 80 and (":"..port) or "").."/"..base.."/");
httpserver.new{ port = port, base = base, handler = handle_request, ssl = ssl }
end
|
mod_pastebin: Better fix for stripping truncated UFT-8 sequences
|
mod_pastebin: Better fix for stripping truncated UFT-8 sequences
|
Lua
|
mit
|
prosody-modules/import2,prosody-modules/import2,prosody-modules/import2,prosody-modules/import2,prosody-modules/import2
|
40d4e8521aa90986812c4b3744ad2ceb4e2623ce
|
data/pipelines/film_grain.lua
|
data/pipelines/film_grain.lua
|
local film_grain_shader = nil
function postprocess(env, transparent_phase, ldr_buffer, gbuffer0, gbuffer1, gbuffer_depth, shadowmap)
if not enabled then return ldr_buffer end
if transparent_phase ~= "post_tonemap" then return ldr_buffer end
local res = env.createRenderbuffer(1, 1, true, "rgba8")
env.beginBlock("film_grain")
if film_grain_shader == nil then
film_grain_shader = env.preloadShader("pipelines/film_grain.shd")
end
env.blending("")
env.setRenderTargets(0, res)
env.drawArray(0, 4, film_grain_shader, { u_source = ldr_buffer })
env.endBlock()
return res
end
function awake()
if _G["postprocesses"] == nil then
_G["postprocesses"] = {}
end
table.insert(_G["postprocesses"], postprocess)
end
function onDestroy()
for i, v in ipairs(_G["postprocesses"]) do
if v == postprocess then
table.remove(_G["postprocesses"], i)
break;
end
end
end
|
local film_grain_shader = nil
function postprocess(env, transparent_phase, ldr_buffer, gbuffer0, gbuffer1, gbuffer_depth, shadowmap)
if not enabled then return ldr_buffer end
if transparent_phase ~= "post_tonemap" then return ldr_buffer end
local res = env.createRenderbuffer(1, 1, true, "rgba8", "film_grain")
env.beginBlock("film_grain")
if film_grain_shader == nil then
film_grain_shader = env.preloadShader("pipelines/film_grain.shd")
end
env.setRenderTargets(0, res)
env.drawArray(0, 4, film_grain_shader,
{ ldr_buffer },
{},
{},
{ depth_test = false, blending = ""}
)
env.endBlock()
return res
end
function awake()
if _G["postprocesses"] == nil then
_G["postprocesses"] = {}
end
table.insert(_G["postprocesses"], postprocess)
end
function onDestroy()
for i, v in ipairs(_G["postprocesses"]) do
if v == postprocess then
table.remove(_G["postprocesses"], i)
break;
end
end
end
|
fixed film grain
|
fixed film grain
|
Lua
|
mit
|
JakubLukas/LumixEngine,JakubLukas/LumixEngine,JakubLukas/LumixEngine
|
c3ae76873129ba03108dfee433028740cbfd975b
|
tools/utils/BPE.lua
|
tools/utils/BPE.lua
|
local unicode = require 'tools.utils.unicode'
local BPE = torch.class('BPE')
function BPE:__init(opt)
self.split = string.split
-- to be able to run the code without torch
if not self.split then
self.split = function(t, sep)
local fields = {}
local pattern = string.format("([^%s]+)", sep)
t:gsub(pattern, function(c) fields[#fields+1] = c end)
return fields
end
end
self.codes = {}
local f = assert(io.open(opt.bpe_model, "r"))
self.EOT_marker = opt.EOT_marker
self.BOT_marker = opt.BOT_marker
self.joiner_new = opt.joiner_new
self.joiner_annotate = opt.joiner_annotate
local t = f:read("*line")
local options = self.split(t, ";")
if (#options == 3) then
self.prefix = options[1] == "true"
self.suffix = options[2] == "true"
self.case_insensitive = options[3] == "true"
t = f:read("*line")
else
self.prefix = opt.bpe_mode == "prefix" or opt.bpe_mode == "both"
self.suffix = opt.bpe_mode == "suffix" or opt.bpe_mode == "both"
self.case_insensitive = opt.bpe_case_insensitive
end
local i = 1
while not(t == nil) do
local l = self.split(t, " ")
if #l == 2 then
self.codes[t] = i
i = i + 1
end
t=f:read("*line")
end
end
local function getPairs(word)
local pairs = {}
for i = 1, #word-1, 1 do
table.insert(pairs, word[i] .. ' ' .. word[i+1])
end
return pairs
end
local function str2word(l, case_insensitive)
local word = {}
for v, c in unicode.utf8_iter(l) do
if (case_insensitive) then
local lu, lc = unicode.getLower(v)
if lu then
c = lc
end
end
table.insert(word, c)
end
return word
end
function BPE:minPair(pairsTable)
local mintmp = 100000
local minpair = ''
for i = 1, #pairsTable, 1 do
local pair_cur = pairsTable[i]
if self.codes[pair_cur] then
local scoretmp = self.codes[pair_cur]
if (scoretmp < mintmp) then
mintmp = scoretmp
minpair = pair_cur
end
end
end
return minpair
end
function BPE:encode(l)
local word = str2word(l, self.case_insensitive)
if #word == 1 then
word[1] = l
return word
end
if self.prefix then table.insert(word, 1, self.BOT_marker) end
if self.suffix then table.insert(word, self.EOT_marker) end
local pairs = getPairs(word)
while true do
local bigram = self:minPair(pairs)
if bigram == '' then break end
bigram = self.split(bigram, ' ')
local new_word = {}
local merge = false
for _, xx in ipairs(word) do
if (merge) then
if xx == bigram[2] then
table.insert(new_word, bigram[1] .. bigram[2])
merge = false
elseif xx == bigram[1] then
table.insert(new_word, bigram[1])
else
table.insert(new_word, bigram[1])
table.insert(new_word, xx)
merge = false
end
else
if bigram[1] == xx then
merge = true
else
table.insert(new_word, xx)
end
end
end
if merge then table.insert(new_word, bigram[1]) end
word = new_word
if #word == 1 then
break
else
pairs = getPairs(word)
end
end
if self.suffix then
if word[#word] == self.EOT_marker then
table.remove(word, #word)
elseif string.sub(word[#word],-string.len(self.EOT_marker)) == self.EOT_marker then
word[#word] = string.sub(word[#word], 1, -string.len(self.EOT_marker)-1)
end
end
if self.prefix then
if word[1] == self.BOT_marker then
table.remove(word, 1)
elseif string.sub(word[1], 1, string.len(self.BOT_marker)) == self.BOT_marker then
word[1] = string.sub(word[1], string.len(self.BOT_marker)+1)
end
end
if (self.case_insensitive) then
local tcword = {}
local prev_idx = 1
for i = 1, #word do
local curr_idx = prev_idx+unicode.utf8len(word[i])
table.insert(tcword, unicode.utf8substr(l, prev_idx, curr_idx - 1))
prev_idx = curr_idx
end
word = tcword
end
return word
end
function BPE:segment(tokens, separator)
local bpeSegment = {}
for i=1, #tokens do
local token = tokens[i]
local left_sep = false
local right_sep = false
if self.joiner_annotate and not self.joiner_new then
if token:sub(1, #separator) == separator then
token = token:sub(#separator + 1)
left_sep = true
end
if token:sub(-#separator, -1) == separator then
token = token:sub(1, -#separator-1)
right_sep = true
end
end
local bpeTokens = self:encode(token)
if self.joiner_annotate and not self.joiner_new then
if left_sep then
bpeTokens[1] = separator .. bpeTokens[1]
end
if right_sep then
bpeTokens[#bpeTokens] = bpeTokens[#bpeTokens] .. separator
end
end
for j=1, #bpeTokens-1 do
if self.joiner_annotate then
if not self.joiner_new then
table.insert(bpeSegment, bpeTokens[j] .. separator)
else
table.insert(bpeSegment, bpeTokens[j])
table.insert(bpeSegment, separator)
end
else
table.insert(bpeSegment, bpeTokens[j])
end
end
table.insert(bpeSegment, bpeTokens[#bpeTokens])
end
return bpeSegment
end
return BPE
|
local unicode = require 'tools.utils.unicode'
local BPE = torch.class('BPE')
function BPE:__init(opt)
self.split = string.split
-- to be able to run the code without torch
if not self.split then
self.split = function(t, sep)
local fields = {}
local pattern = string.format("([^%s]+)", sep)
t:gsub(pattern, function(c) fields[#fields+1] = c end)
return fields
end
end
self.codes = {}
local f = assert(io.open(opt.bpe_model, "r"))
self.EOT_marker = opt.EOT_marker
self.BOT_marker = opt.BOT_marker
self.joiner_new = opt.joiner_new
self.joiner_annotate = opt.joiner_annotate
local t = f:read("*line")
local options = self.split(t, ";")
if (#options == 3 or #options == 4 ) then
self.prefix = options[1] == "true"
self.suffix = options[2] == "true"
self.case_insensitive = options[3] == "true"
t = f:read("*line")
if #options == 4 then
print ("Warning: The 'mode' parameter for tokenization compatibility between train and test has been depreciated, please make sure that the same tokenization parameters are applied while training BPE models and applying them on raw text inputs")
end
else
self.prefix = opt.bpe_mode == "prefix" or opt.bpe_mode == "both"
self.suffix = opt.bpe_mode == "suffix" or opt.bpe_mode == "both"
self.case_insensitive = opt.bpe_case_insensitive
end
local i = 1
while not(t == nil) do
local l = self.split(t, " ")
if #l == 2 then
self.codes[t] = i
i = i + 1
end
t=f:read("*line")
end
end
local function getPairs(word)
local pairs = {}
for i = 1, #word-1, 1 do
table.insert(pairs, word[i] .. ' ' .. word[i+1])
end
return pairs
end
local function str2word(l, case_insensitive)
local word = {}
for v, c in unicode.utf8_iter(l) do
if (case_insensitive) then
local lu, lc = unicode.getLower(v)
if lu then
c = lc
end
end
table.insert(word, c)
end
return word
end
function BPE:minPair(pairsTable)
local mintmp = 100000
local minpair = ''
for i = 1, #pairsTable, 1 do
local pair_cur = pairsTable[i]
if self.codes[pair_cur] then
local scoretmp = self.codes[pair_cur]
if (scoretmp < mintmp) then
mintmp = scoretmp
minpair = pair_cur
end
end
end
return minpair
end
function BPE:encode(l)
local word = str2word(l, self.case_insensitive)
if #word == 1 then
word[1] = l
return word
end
if self.prefix then table.insert(word, 1, self.BOT_marker) end
if self.suffix then table.insert(word, self.EOT_marker) end
local pairs = getPairs(word)
while true do
local bigram = self:minPair(pairs)
if bigram == '' then break end
bigram = self.split(bigram, ' ')
local new_word = {}
local merge = false
for _, xx in ipairs(word) do
if (merge) then
if xx == bigram[2] then
table.insert(new_word, bigram[1] .. bigram[2])
merge = false
elseif xx == bigram[1] then
table.insert(new_word, bigram[1])
else
table.insert(new_word, bigram[1])
table.insert(new_word, xx)
merge = false
end
else
if bigram[1] == xx then
merge = true
else
table.insert(new_word, xx)
end
end
end
if merge then table.insert(new_word, bigram[1]) end
word = new_word
if #word == 1 then
break
else
pairs = getPairs(word)
end
end
if self.suffix then
if word[#word] == self.EOT_marker then
table.remove(word, #word)
elseif string.sub(word[#word],-string.len(self.EOT_marker)) == self.EOT_marker then
word[#word] = string.sub(word[#word], 1, -string.len(self.EOT_marker)-1)
end
end
if self.prefix then
if word[1] == self.BOT_marker then
table.remove(word, 1)
elseif string.sub(word[1], 1, string.len(self.BOT_marker)) == self.BOT_marker then
word[1] = string.sub(word[1], string.len(self.BOT_marker)+1)
end
end
if (self.case_insensitive) then
local tcword = {}
local prev_idx = 1
for i = 1, #word do
local curr_idx = prev_idx+unicode.utf8len(word[i])
table.insert(tcword, unicode.utf8substr(l, prev_idx, curr_idx - 1))
prev_idx = curr_idx
end
word = tcword
end
return word
end
function BPE:segment(tokens, separator)
local bpeSegment = {}
for i=1, #tokens do
local token = tokens[i]
local left_sep = false
local right_sep = false
if self.joiner_annotate and not self.joiner_new then
if token:sub(1, #separator) == separator then
token = token:sub(#separator + 1)
left_sep = true
end
if token:sub(-#separator, -1) == separator then
token = token:sub(1, -#separator-1)
right_sep = true
end
end
local bpeTokens = self:encode(token)
if self.joiner_annotate and not self.joiner_new then
if left_sep then
bpeTokens[1] = separator .. bpeTokens[1]
end
if right_sep then
bpeTokens[#bpeTokens] = bpeTokens[#bpeTokens] .. separator
end
end
for j=1, #bpeTokens-1 do
if self.joiner_annotate then
if not self.joiner_new then
table.insert(bpeSegment, bpeTokens[j] .. separator)
else
table.insert(bpeSegment, bpeTokens[j])
table.insert(bpeSegment, separator)
end
else
table.insert(bpeSegment, bpeTokens[j])
end
end
table.insert(bpeSegment, bpeTokens[#bpeTokens])
end
return bpeSegment
end
return BPE
|
Fix back compatibility for previous BPE models' option handling
|
Fix back compatibility for previous BPE models' option handling
|
Lua
|
mit
|
jsenellart-systran/OpenNMT,jsenellart/OpenNMT,OpenNMT/OpenNMT,da03/OpenNMT,jsenellart/OpenNMT,jungikim/OpenNMT,jungikim/OpenNMT,jungikim/OpenNMT,jsenellart/OpenNMT,jsenellart-systran/OpenNMT,OpenNMT/OpenNMT,da03/OpenNMT,da03/OpenNMT,jsenellart-systran/OpenNMT,OpenNMT/OpenNMT
|
1f53eddfa76a21ceea23483c01fe4c036e96f4ee
|
home/config/nvim/lua/plugins/vim-grepper.lua
|
home/config/nvim/lua/plugins/vim-grepper.lua
|
local wk = require('which-key')
vim.g.grepper = {
tools = {'rg', 'git'},
rg = {
grepprg = 'rg -H --no-heading --vimgrep --hidden'
},
}
wk.register(
{
g = { '<Cmd>Grepper<Cr>', 'Grepper' },
G = { '<Cmd>Grepper -buffers<Cr>', 'Grepper Buffers' },
gs = { '<Plug>(GrepperOperator)', 'Grepper Operator' },
['*'] = { '<Cmd>Grepper -cword -noprompt<Cr>', 'Grepper Word Under Cursor' },
},
{
prefix = '<Leader>',
}
)
wk.register(
{
gs = { '<Plug>(GrepperOperator)', 'Grepper Operator' },
},
{
mode = 'x',
}
)
|
local wk = require('which-key')
vim.g.grepper = {
tools = {'rg', 'git'},
rg = {
grepprg = 'rg -H --no-heading --vimgrep --hidden'
},
}
wk.register(
{
g = { '<Cmd>Grepper<Cr>', 'Grepper' },
G = { '<Cmd>Grepper -buffers<Cr>', 'Grepper Buffers' },
['*'] = { '<Cmd>Grepper -cword -noprompt<Cr>', 'Grepper Word Under Cursor' },
},
{
prefix = '<Leader>',
}
)
wk.register(
{
gs = { '<Plug>(GrepperOperator)', 'Grepper Operator' },
},
{
mode = 'n',
}
)
wk.register(
{
gs = { '<Plug>(GrepperOperator)', 'Grepper Operator' },
},
{
mode = 'x',
}
)
|
nvim(grepper): move GrepperOperator outside of <Leader> prefix
|
nvim(grepper): move GrepperOperator outside of <Leader> prefix
|
Lua
|
unlicense
|
knpwrs/dotfiles,KenPowers/dotfiles
|
fb3bd3e06a903c1868b39e1abebc8a666a8f2f4a
|
lib/luvit/dgram.lua
|
lib/luvit/dgram.lua
|
--[[
Copyright 2012 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS-IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
--]]
-- Ported from node's dgram.js.
local dns = require('dns')
local net = require('net')
local Udp = require('uv').Udp
local Emitter = require('core').Emitter
local dgram = {}
local function lookup(address, family, callback)
local matchedFamily = net.isIP(address)
if matchedFamily then
return callback(nil, address, matchedFamily)
end
return dns.lookup(address, family, callback)
end
local function lookup4(address, callback)
return lookup(address or '0.0.0.0', 4, callback)
end
local function lookup6(address, callback)
return lookup(address or '::0', 6, callback)
end
local function newHandle(family)
if family == 'udp4' then
local handle = Udp:new()
handle.lookup = lookup4
handle.bind = handle.bind
handle.send = handle.send
return handle
end
if family == 'udp6' then
local handle = Udp:new()
handle.lookup = lookup6
handle.bind = handle.bind6
handle.send = handle.send6
return handle
end
error('Bad socket type specified. Valid types are: udp4, udp6')
end
--[[ Socket ]]--
local Socket = Emitter:extend()
dgram.Socket = Socket
function Socket:initialize(family, listener)
self._handle = newHandle(family)
self._receiving = false
self._bound = false
self._family = family
self:_initEmitters()
if type(listener) == 'function' then
self:on('message', listener)
end
end
function Socket:_initEmitters()
self._handle:on('close', function(msg, rinfo)
self._handle = nil
self:emit('close')
end)
self._handle:on('message', function(msg, rinfo)
self:emit('message', msg, rinfo)
end)
self._handle:on('error', function(err)
self:emit('error', err)
end)
end
function dgram.createSocket(family, listener)
return Socket:new(family, listener)
end
function Socket:bind(port, address)
self:_healthCheck()
self._handle.lookup(address, function(err, ip)
if err then
process.nextTick(function()
self:emit('error', err)
end)
return
end
self._handle:bind(ip, port or 0)
self._bound = true
self:_startReceiving()
self:emit('listening')
end)
end
function Socket:send(msg, port, address, callback)
self:_healthCheck()
self:_startReceiving()
self._handle.lookup(address, function(err, ip)
if err then
if callback then callback(err) end
self:emit('error', err)
return
end
self._handle:send(msg, port, address, callback)
end)
end
function Socket:close()
self:_healthCheck()
self:_stopReceiving()
self._handle:close()
end
function Socket:address()
self:_healthCheck()
return self._handle:getsockname()
end
function Socket:setBroadcast(opt)
self._handle:setBroadcast(opt and 1 or 0)
end
function Socket:setTTL(opt)
self._handle:setTTL(opt)
end
function Socket:setMulticastTTL(opt)
self._handle:setMulticastTTL(opt)
end
function Socket:setMulticastLoopback(opt)
self._handle:setMulticastLoopback(opt and 1 or 0)
end
function Socket:setMembership(multicastAddress, multicastInterface, op)
self:_healthCheck()
if not multicastAddress then
error("multicast address must be specified")
end
if not multicastInterface then
if self._family == 'udp4' then
multicastInterface = '0.0.0.0'
elseif self._family == 'udp6' then
multicastInterface = '::0'
end
end
self._handle:setMembership(multicastAddress, multicastInterface, op)
end
function Socket:addMembership(multicastAddress, interfaceAddress)
self:setMembership(multicastAddress, interfaceAddress, 'join')
end
function Socket:dropMembership(multicastAddress, interfaceAddress)
self:setMembership(multicastAddress, interfaceAddress, 'leave')
end
function Socket:_healthCheck()
if not self._handle then
error('self._handle uninitialized')
end
end
function Socket:_startReceiving()
if self._receiving then
return
end
if not self._bound then
self:bind()
if not self._bound then
error('implicit bind failed')
end
end
self._handle:recvStart()
self._receiving = true
end
function Socket:_stopReceiving()
if not self._receiving then
return
end
self._handle:recvStop()
self._receiving = false
end
return dgram
|
--[[
Copyright 2012 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS-IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
--]]
-- Ported from node's dgram.js.
local dns = require('dns')
local net = require('net')
local Udp = require('uv').Udp
local Emitter = require('core').Emitter
local dgram = {}
local function lookup(address, family, callback)
local matchedFamily = net.isIP(address)
if matchedFamily == 4 or matchedFamily == 6 then
return callback(nil, address, matchedFamily)
end
return dns.lookup(address, family, function(...)
callback(...)
end)
end
local function lookup4(address, callback)
return lookup(address or '0.0.0.0', 4, callback)
end
local function lookup6(address, callback)
return lookup(address or '::0', 6, callback)
end
local function newHandle(family)
if family == 'udp4' then
local handle = Udp:new()
handle.lookup = lookup4
handle.bind = handle.bind
handle.send = handle.send
return handle
end
if family == 'udp6' then
local handle = Udp:new()
handle.lookup = lookup6
handle.bind = handle.bind6
handle.send = handle.send6
return handle
end
error('Bad socket type specified. Valid types are: udp4, udp6')
end
--[[ Socket ]]--
local Socket = Emitter:extend()
dgram.Socket = Socket
function Socket:initialize(family, listener)
self._handle = newHandle(family)
self._receiving = false
self._bound = false
self._family = family
self:_initEmitters()
if type(listener) == 'function' then
self:on('message', listener)
end
end
function Socket:_initEmitters()
self._handle:on('close', function(msg, rinfo)
self._handle = nil
self:emit('close')
end)
self._handle:on('message', function(msg, rinfo)
self:emit('message', msg, rinfo)
end)
self._handle:on('error', function(err)
self:emit('error', err)
end)
end
function dgram.createSocket(family, listener)
return Socket:new(family, listener)
end
function Socket:bind(port, address)
self:_healthCheck()
self._handle.lookup(address, function(err, ip)
if err then
process.nextTick(function()
self:emit('error', err)
end)
return
end
self._handle:bind(ip, port or 0)
self._bound = true
self:_startReceiving()
self:emit('listening')
end)
end
function Socket:send(msg, port, address, callback)
self:_healthCheck()
self:_startReceiving()
self._handle.lookup(address, function(err, ip)
if err then
if callback then callback(err) end
self:emit('error', err)
return
end
self._handle:send(msg, port, ip, callback)
end)
end
function Socket:close()
self:_healthCheck()
self:_stopReceiving()
self._handle:close()
end
function Socket:address()
self:_healthCheck()
return self._handle:getsockname()
end
function Socket:setBroadcast(opt)
self._handle:setBroadcast(opt and 1 or 0)
end
function Socket:setTTL(opt)
self._handle:setTTL(opt)
end
function Socket:setMulticastTTL(opt)
self._handle:setMulticastTTL(opt)
end
function Socket:setMulticastLoopback(opt)
self._handle:setMulticastLoopback(opt and 1 or 0)
end
function Socket:setMembership(multicastAddress, multicastInterface, op)
self:_healthCheck()
if not multicastAddress then
error("multicast address must be specified")
end
if not multicastInterface then
if self._family == 'udp4' then
multicastInterface = '0.0.0.0'
elseif self._family == 'udp6' then
multicastInterface = '::0'
end
end
self._handle:setMembership(multicastAddress, multicastInterface, op)
end
function Socket:addMembership(multicastAddress, interfaceAddress)
self:setMembership(multicastAddress, interfaceAddress, 'join')
end
function Socket:dropMembership(multicastAddress, interfaceAddress)
self:setMembership(multicastAddress, interfaceAddress, 'leave')
end
function Socket:_healthCheck()
if not self._handle then
error('self._handle uninitialized')
end
end
function Socket:_startReceiving()
if self._receiving then
return
end
if not self._bound then
self:bind()
if not self._bound then
error('implicit bind failed')
end
end
self._handle:recvStart()
self._receiving = true
end
function Socket:_stopReceiving()
if not self._receiving then
return
end
self._handle:recvStop()
self._receiving = false
end
return dgram
|
fixes for dns lookup for udp
|
fixes for dns lookup for udp
|
Lua
|
apache-2.0
|
sousoux/luvit,sousoux/luvit,sousoux/luvit,sousoux/luvit,sousoux/luvit,sousoux/luvit
|
ad01e62c65eb15b2b4e3c63133ecbaaf5e0dbc10
|
mod_mam/rsm.lib.lua
|
mod_mam/rsm.lib.lua
|
local stanza = require"util.stanza".stanza;
local tostring, tonumber = tostring, tonumber;
local type = type;
local pairs = pairs;
local xmlns_rsm = 'http://jabber.org/protocol/rsm';
local element_parsers;
do
local function xs_int(st)
return tonumber((st:get_text()));
end
local function xs_string(st)
return st:get_text();
end
element_parsers = {
after = xs_string;
before = function(st)
return st:get_text() or true;
end;
max = xs_int;
index = xs_int;
first = function(st)
return { index = tonumber(st.attr.index); st:get_text() };
end;
last = xs_string;
count = xs_int;
}
end
local element_generators = setmetatable({
first = function(st, data)
if type(data) == "table" then
st:tag("first", { index = data.index }):text(data[1]):up();
else
st:tag("first"):text(tostring(data)):up();
end
end;
before = function(st, data)
if data == true then
st:tag("before"):up();
else
st:tag("before"):text(tostring(data)):up();
end
end
}, {
__index = function(_, name)
return function(st, data)
st:tag(name):text(tostring(data)):up();
end
end;
});
local function parse(stanza)
local rs = {};
for tag in stanza:childtags() do
local name = tag.name;
local parser = name and element_parsers[name];
if parser then
rs[name] = parser(tag);
end
end
return rs;
end
local function generate(t)
local st = stanza("set", { xmlns = xmlns_rsm });
for k,v in pairs(t) do
if element_parsers[k] then
element_generators[k](st, v);
end
end
return st;
end
local function get(st)
local set = st:get_child("set", xmlns_rsm);
if set and #set.tags > 0 then
return parse(set);
end
end
return { parse = parse, generate = generate, get = get };
|
local stanza = require"util.stanza".stanza;
local tostring, tonumber = tostring, tonumber;
local type = type;
local pairs = pairs;
local xmlns_rsm = 'http://jabber.org/protocol/rsm';
local element_parsers;
do
local function xs_int(st)
return tonumber((st:get_text()));
end
local function xs_string(st)
return st:get_text();
end
element_parsers = {
after = xs_string;
before = function(st)
local text = st:get_text();
return text == "" or text;
end;
max = xs_int;
index = xs_int;
first = function(st)
return { index = tonumber(st.attr.index); st:get_text() };
end;
last = xs_string;
count = xs_int;
}
end
local element_generators = setmetatable({
first = function(st, data)
if type(data) == "table" then
st:tag("first", { index = data.index }):text(data[1]):up();
else
st:tag("first"):text(tostring(data)):up();
end
end;
before = function(st, data)
if data == true then
st:tag("before"):up();
else
st:tag("before"):text(tostring(data)):up();
end
end
}, {
__index = function(_, name)
return function(st, data)
st:tag(name):text(tostring(data)):up();
end
end;
});
local function parse(stanza)
local rs = {};
for tag in stanza:childtags() do
local name = tag.name;
local parser = name and element_parsers[name];
if parser then
rs[name] = parser(tag);
end
end
return rs;
end
local function generate(t)
local st = stanza("set", { xmlns = xmlns_rsm });
for k,v in pairs(t) do
if element_parsers[k] then
element_generators[k](st, v);
end
end
return st;
end
local function get(st)
local set = st:get_child("set", xmlns_rsm);
if set and #set.tags > 0 then
return parse(set);
end
end
return { parse = parse, generate = generate, get = get };
|
mod_mam/rsm.lib: Fix parsing of empty before tag
|
mod_mam/rsm.lib: Fix parsing of empty before tag
|
Lua
|
mit
|
apung/prosody-modules,brahmi2/prosody-modules,prosody-modules/import,mardraze/prosody-modules,syntafin/prosody-modules,guilhem/prosody-modules,softer/prosody-modules,Craige/prosody-modules,syntafin/prosody-modules,dhotson/prosody-modules,jkprg/prosody-modules,mardraze/prosody-modules,iamliqiang/prosody-modules,guilhem/prosody-modules,heysion/prosody-modules,dhotson/prosody-modules,drdownload/prosody-modules,dhotson/prosody-modules,guilhem/prosody-modules,NSAKEY/prosody-modules,asdofindia/prosody-modules,vfedoroff/prosody-modules,amenophis1er/prosody-modules,1st8/prosody-modules,softer/prosody-modules,LanceJenkinZA/prosody-modules,crunchuser/prosody-modules,cryptotoad/prosody-modules,1st8/prosody-modules,stephen322/prosody-modules,mmusial/prosody-modules,apung/prosody-modules,prosody-modules/import,mardraze/prosody-modules,syntafin/prosody-modules,jkprg/prosody-modules,NSAKEY/prosody-modules,mmusial/prosody-modules,obelisk21/prosody-modules,brahmi2/prosody-modules,heysion/prosody-modules,either1/prosody-modules,joewalker/prosody-modules,dhotson/prosody-modules,vfedoroff/prosody-modules,olax/prosody-modules,heysion/prosody-modules,BurmistrovJ/prosody-modules,stephen322/prosody-modules,obelisk21/prosody-modules,1st8/prosody-modules,joewalker/prosody-modules,olax/prosody-modules,drdownload/prosody-modules,cryptotoad/prosody-modules,cryptotoad/prosody-modules,softer/prosody-modules,mmusial/prosody-modules,LanceJenkinZA/prosody-modules,olax/prosody-modules,softer/prosody-modules,joewalker/prosody-modules,vince06fr/prosody-modules,vince06fr/prosody-modules,dhotson/prosody-modules,stephen322/prosody-modules,stephen322/prosody-modules,stephen322/prosody-modules,mmusial/prosody-modules,prosody-modules/import,brahmi2/prosody-modules,amenophis1er/prosody-modules,olax/prosody-modules,mardraze/prosody-modules,asdofindia/prosody-modules,mmusial/prosody-modules,BurmistrovJ/prosody-modules,asdofindia/prosody-modules,iamliqiang/prosody-modules,LanceJenkinZA/prosody-modules,either1/prosody-modules,brahmi2/prosody-modules,iamliqiang/prosody-modules,amenophis1er/prosody-modules,drdownload/prosody-modules,softer/prosody-modules,BurmistrovJ/prosody-modules,drdownload/prosody-modules,asdofindia/prosody-modules,prosody-modules/import,obelisk21/prosody-modules,NSAKEY/prosody-modules,obelisk21/prosody-modules,either1/prosody-modules,either1/prosody-modules,guilhem/prosody-modules,jkprg/prosody-modules,NSAKEY/prosody-modules,heysion/prosody-modules,iamliqiang/prosody-modules,LanceJenkinZA/prosody-modules,prosody-modules/import,crunchuser/prosody-modules,Craige/prosody-modules,crunchuser/prosody-modules,jkprg/prosody-modules,vfedoroff/prosody-modules,brahmi2/prosody-modules,amenophis1er/prosody-modules,apung/prosody-modules,LanceJenkinZA/prosody-modules,olax/prosody-modules,joewalker/prosody-modules,BurmistrovJ/prosody-modules,joewalker/prosody-modules,obelisk21/prosody-modules,syntafin/prosody-modules,syntafin/prosody-modules,amenophis1er/prosody-modules,heysion/prosody-modules,1st8/prosody-modules,cryptotoad/prosody-modules,BurmistrovJ/prosody-modules,Craige/prosody-modules,vince06fr/prosody-modules,vince06fr/prosody-modules,jkprg/prosody-modules,vfedoroff/prosody-modules,either1/prosody-modules,guilhem/prosody-modules,mardraze/prosody-modules,crunchuser/prosody-modules,Craige/prosody-modules,asdofindia/prosody-modules,1st8/prosody-modules,vince06fr/prosody-modules,apung/prosody-modules,drdownload/prosody-modules,crunchuser/prosody-modules,apung/prosody-modules,Craige/prosody-modules,iamliqiang/prosody-modules,NSAKEY/prosody-modules,cryptotoad/prosody-modules,vfedoroff/prosody-modules
|
f985780b6dfa90639a6cdb0daaf29aef4401bde8
|
Identity.lua
|
Identity.lua
|
local Identity, parent = torch.class('nn.Identity', 'nn.Module')
function Identity:__init()
parent.__init(self)
self.tensorOutput = torch.Tensor{}
self.output = self.tensorOutput
self.tensorGradInput = torch.Tensor{}
self.gradInput = self.tensorGradInput
end
function Identity:updateOutput(input)
if torch.isTensor(input) then
self.tensorOutput:set(input)
self.output = self.tensorOutput
else
self.output = input
end
return self.output
end
function Identity:updateGradInput(input, gradOutput)
if torch.isTensor(gradOutput) then
self.tensorGradInput:set(gradOutput)
self.gradInput = self.tensorGradInput
else
self.gradInput = gradOutput
end
return self.gradInput
end
|
local Identity, parent = torch.class('nn.Identity', 'nn.Module')
function Identity:__init()
parent.__init(self)
self.tensorOutput = torch.Tensor{}
self.output = self.tensorOutput
self.tensorGradInput = torch.Tensor{}
self.gradInput = self.tensorGradInput
end
local function backCompatibility(self, input)
if self.tensorOutput == nil then
self.tensorOutput = input.new{}
self.output = self.tensorOutput
self.tensorGradInput = torch.Tensor{}
self.gradInput = self.tensorGradInput
end
end
function Identity:updateOutput(input)
backCompatibility(self, input)
if torch.isTensor(input) then
self.tensorOutput:set(input)
self.output = self.tensorOutput
else
self.output = input
end
return self.output
end
function Identity:updateGradInput(input, gradOutput)
if torch.isTensor(gradOutput) then
self.tensorGradInput:set(gradOutput)
self.gradInput = self.tensorGradInput
else
self.gradInput = gradOutput
end
return self.gradInput
end
|
fix backcompat for nn.Identity
|
fix backcompat for nn.Identity
|
Lua
|
bsd-3-clause
|
eriche2016/nn,PraveerSINGH/nn,jonathantompson/nn,joeyhng/nn,jhjin/nn,nicholas-leonard/nn,Moodstocks/nn,caldweln/nn,diz-vara/nn,kmul00/nn,lukasc-ch/nn,colesbury/nn,apaszke/nn,sagarwaghmare69/nn,xianjiec/nn,elbamos/nn,andreaskoepf/nn,witgo/nn
|
d87b8433b7828ff0155fc34f5722028f48c904fe
|
examples/stream/libs/file.lua
|
examples/stream/libs/file.lua
|
-- This is a partial port of the built-in fs module as continuable format
local native = require('uv')
local iStream = require('stream').iStream
local fs = {}
fs.umask = "0644"
local function noop() end
function fs.open(path, flag, mode)
if type(path) ~= "string" then
error("open(path, flag, [mode]): path must be a string")
end
if type(flag) ~= "string" then
error("open(path, flag, [mode]): flag must be a string")
end
if not mode then mode = fs.umask end
if type(mode) ~= "string" then
error("open(path, flag, [mode]): mode must be a string")
end
return function (callback)
return native.fs_open(path, flag, mode, callback or noop)
end
end
function fs.read(fd, offset, length)
if type(fd) ~= "number" then
error("read(fd, offset, length): fd must be a number")
end
if type(offset) ~= "number" then
error("read(fd, offset, length): offset must be a number")
end
if type(length) ~= "number" then
error("read(fd, offset, length): length must be a number")
end
return function (callback)
return native.fs_read(fd, offset, length, callback or noop)
end
end
function fs.write(fd, offset, chunk)
if type(fd) ~= "number" then
error("write(fd, offset, chunk): fd must be a number")
end
if type(offset) ~= "number" then
error("write(fd, offset, chunk): offset must be a number")
end
if type(chunk) ~= "string" then
error("write(fd, offset, chunk): chunk must be a string")
end
return function (callback)
return native.fs_write(fd, offset, chunk, callback or noop)
end
end
function fs.close(fd)
if type(fd) ~= "number" then
error("close(fd): fd must be a number")
end
return function (callback)
return native.fs_close(fd, callback or noop)
end
end
local ReadStream = iStream:extend()
fs.ReadStream = ReadStream
function ReadStream:initialize(fd)
self.fd = fd
self.offset = 0
self.chunkSize = 10
end
function ReadStream:read()
return function (callback)
fs.read(self.fd, self.offset, self.chunkSize)(function (err, chunk)
if err then
return callback(err)
end
local bytesRead = #chunk
if bytesRead == 0 then
return callback()
end
self.offset = self.offset + bytesRead
callback(nil, chunk)
end)
end
end
local WriteStream = iStream:extend()
fs.WriteStream = WriteStream
function WriteStream:initialize(fd)
self.fd = fd
self.offset = 0
end
function WriteStream:write(chunk)
return function (callback)
if not chunk then
return callback()
end
fs.write(self.fd, self.offset, chunk)(function (err, bytesWritten)
if err then
return callback(err)
end
self.offset = self.offset + bytesWritten
callback()
end)
end
end
return fs
|
-- This is a partial port of the built-in fs module as continuable format
local native = require('uv')
local Emitter = require('core').Emitter
local iStream = Emitter:extend()
local fs = {}
fs.umask = "0644"
local function noop() end
function fs.open(path, flag, mode)
if type(path) ~= "string" then
error("open(path, flag, [mode]): path must be a string")
end
if type(flag) ~= "string" then
error("open(path, flag, [mode]): flag must be a string")
end
if not mode then mode = fs.umask end
if type(mode) ~= "string" then
error("open(path, flag, [mode]): mode must be a string")
end
return function (callback)
return native.fs_open(path, flag, mode, callback or noop)
end
end
function fs.read(fd, offset, length)
if type(fd) ~= "number" then
error("read(fd, offset, length): fd must be a number")
end
if type(offset) ~= "number" then
error("read(fd, offset, length): offset must be a number")
end
if type(length) ~= "number" then
error("read(fd, offset, length): length must be a number")
end
return function (callback)
return native.fs_read(fd, offset, length, callback or noop)
end
end
function fs.write(fd, offset, chunk)
if type(fd) ~= "number" then
error("write(fd, offset, chunk): fd must be a number")
end
if type(offset) ~= "number" then
error("write(fd, offset, chunk): offset must be a number")
end
if type(chunk) ~= "string" then
error("write(fd, offset, chunk): chunk must be a string")
end
return function (callback)
return native.fs_write(fd, offset, chunk, callback or noop)
end
end
function fs.close(fd)
if type(fd) ~= "number" then
error("close(fd): fd must be a number")
end
return function (callback)
return native.fs_close(fd, callback or noop)
end
end
local ReadStream = iStream:extend()
fs.ReadStream = ReadStream
function ReadStream:initialize(fd)
self.fd = fd
self.offset = 0
self.chunkSize = 10
end
function ReadStream:read()
return function (callback)
fs.read(self.fd, self.offset, self.chunkSize)(function (err, chunk)
if err then
return callback(err)
end
local bytesRead = #chunk
if bytesRead == 0 then
return callback()
end
self.offset = self.offset + bytesRead
callback(nil, chunk)
end)
end
end
local WriteStream = iStream:extend()
fs.WriteStream = WriteStream
function WriteStream:initialize(fd)
self.fd = fd
self.offset = 0
end
function WriteStream:write(chunk)
return function (callback)
if not chunk then
return callback()
end
fs.write(self.fd, self.offset, chunk)(function (err, bytesWritten)
if err then
return callback(err)
end
self.offset = self.offset + bytesWritten
callback()
end)
end
end
return fs
|
Unbreak stream example
|
Unbreak stream example
Fixes:
```
luvit test.lua
Uncaught exception:
/root/stream/libs/file.lua:67: attempt to index local 'iStream' (a nil value)
```
|
Lua
|
apache-2.0
|
zhaozg/luvit,luvit/luvit,zhaozg/luvit,luvit/luvit
|
ac77729254c01f0840f04188bf0c31816d5aafcd
|
interface/configenv/dynvars.lua
|
interface/configenv/dynvars.lua
|
local dynvar = {}
local _mt_dynvar = { __index = dynvar }
local function _new_dynvar(pkt, var, func)
local self = { pkt = pkt, var = var, func = func }
self.value = func() -- NOTE arp will execute in master
return setmetatable(self, _mt_dynvar)
end
function dynvar:update()
local v = self.func()
self.value = v
return v
end
-- TODO improve apply
function dynvar:apply(pkt)
local var = pkt[self.pkt][self.var]
if type(var) == "cdata" then
var:set(self.value)
else
pkt[self.pkt][self.var] = self.value
end
end
function dynvar:updateApply(pkt)
dynvar.update(self)
local var = pkt[self.pkt][self.var]
if type(var) == "cdata" then
var:set(self.value)
else
pkt[self.pkt][self.var] = self.value
end
end
local dynvars, dv_final = {}, {}
local _mt_dynvars = { __index = dynvars }
local _mt_dv_final = { __index = dv_final }
function dynvars.new()
local self = {
index = {}, count = 0
}
return setmetatable(self, _mt_dynvars)
end
local function _add_dv(self, index, dv)
table.insert(self, dv)
self.index[index] = dv
self.count = self.count + 1
end
function dynvars:add(pkt, var, func)
local dv = _new_dynvar(pkt, var, func)
_add_dv(self, pkt .. "_" .. var, dv)
return dv
end
function dynvars:inherit(other)
for i,v in pairs(other.index) do
if not self.index[i] then
_add_dv(self, i, v)
end
end
end
function dynvars:finalize()
setmetatable(self, _mt_dv_final)
end
function dv_final:updateAll()
for i = 1, self.count do
dynvar.update(self[i])
end
end
function dv_final:applyAll(pkt)
for i = 1, self.count do
dynvar.apply(self[i], pkt)
end
end
function dv_final:updateApplyAll(pkt)
for i = 1, self.count do
dynvar.updateApply(self[i], pkt)
end
end
return dynvars
|
local proto = require "proto.proto"
local dynvar = {}
local _mt_dynvar = { __index = dynvar }
local _aliases = {
udp_src = "setSrcPort", udp_dst = "setDstPort",
tcp_src = "setSrcPort", tcp_dst = "setDstPort",
}
local function _find_setter(pkt, var)
local alias = _aliases[pkt .. "_" .. var]
if alias then
return proto[pkt].metatype[alias]
end
return proto[pkt].metatype["set" .. string.upper(string.sub(var, 1, 1)) .. string.sub(var, 2)]
end
local function _new_dynvar(pkt, var, func)
local self = { pkt = pkt, var = var, func = func }
self.applyfn = _find_setter(pkt, var)
assert(self.applyfn, pkt .. "_" .. var)
self.value = func() -- NOTE arp will execute in master
return setmetatable(self, _mt_dynvar)
end
function dynvar:update()
local v = self.func()
self.value = v
return v
end
function dynvar:apply(pkt)
self.applyfn(pkt[self.pkt], self.value)
end
function dynvar:updateApply(pkt)
dynvar.update(self)
self.applyfn(pkt[self.pkt], self.value)
end
local dynvars, dv_final = {}, {}
local _mt_dynvars = { __index = dynvars }
local _mt_dv_final = { __index = dv_final }
function dynvars.new()
local self = {
index = {}, count = 0
}
return setmetatable(self, _mt_dynvars)
end
local function _add_dv(self, index, dv)
table.insert(self, dv)
self.index[index] = dv
self.count = self.count + 1
end
function dynvars:add(pkt, var, func)
local dv = _new_dynvar(pkt, var, func)
_add_dv(self, pkt .. "_" .. var, dv)
return dv
end
function dynvars:inherit(other)
for i,v in pairs(other.index) do
if not self.index[i] then
_add_dv(self, i, v)
end
end
end
function dynvars:finalize()
setmetatable(self, _mt_dv_final)
end
function dv_final:updateAll()
for i = 1, self.count do
dynvar.update(self[i])
end
end
function dv_final:applyAll(pkt)
for i = 1, self.count do
dynvar.apply(self[i], pkt)
end
end
function dv_final:updateApplyAll(pkt)
for i = 1, self.count do
dynvar.updateApply(self[i], pkt)
end
end
return dynvars
|
Fix apply function.
|
Fix apply function.
|
Lua
|
mit
|
emmericp/MoonGen,dschoeffm/MoonGen,gallenmu/MoonGen,emmericp/MoonGen,gallenmu/MoonGen,scholzd/MoonGen,scholzd/MoonGen,gallenmu/MoonGen,dschoeffm/MoonGen,gallenmu/MoonGen,dschoeffm/MoonGen,gallenmu/MoonGen,gallenmu/MoonGen,gallenmu/MoonGen,gallenmu/MoonGen,emmericp/MoonGen,scholzd/MoonGen
|
1b7b815e585c4d4f7fda9ea34ad85a16532f2b2f
|
nyagos.d/suffix.lua
|
nyagos.d/suffix.lua
|
if not nyagos then
print("This is a script for nyagos not lua.exe")
os.exit()
end
share._suffixes={}
share._setsuffix = function(suffix,cmdline)
suffix=string.gsub(string.lower(suffix),"^%.","")
share._suffixes[suffix]=cmdline
end
suffix = setmetatable({},{
__call = function(t,k,v) share._setsuffix(k,v) return end,
__newindex = function(t,k,v) share._setsuffix(k,v) return end,
__index = function(t,k) return share._suffixes[k] end
})
share._org_suffix_argsfilter=nyagos.argsfilter
nyagos.argsfilter = function(args)
if share._org_suffix_argsfilter then
local args_ = share._org_suffix_argsfilter(args)
if args_ then
args = args_
end
end
local m = string.match(args[0],"%.(%w+)$")
if not m then
return
end
local cmdline = share._suffixes[ string.lower(m) ]
if not cmdline then
return
end
local path=nyagos.which(args[0])
if not path then
return
end
local newargs={}
if type(cmdline) == 'table' then
for i=1,#cmdline do
newargs[i-1]=cmdline[i]
end
elseif type(cmdline) == 'string' then
newargs[0] = cmdline
end
newargs[#newargs+1] = path
for i=1,#args do
newargs[#newargs+1] = args[i]
end
return newargs
end
nyagos.alias.suffix = function(args)
if #args < 1 then
for key,val in pairs(share._suffixes) do
local right=val
if type(val) == "table" then
right = table.concat(val," ")
end
print(key .. "=" .. right)
end
return
end
for i=1,#args do
local left,right=string.match(args[i],"^%.?([^=]+)%=(.+)$")
if right then
local args={}
for m in string.gmatch(right,"%S+") do
args[#args+1] = m
end
share._setsuffix(left,args)
else
local val = share._suffixes[args[i]]
if not val then
val = ""
elseif type(val) == "table" then
val = table.concat(val," ")
end
print(args[i].."="..val)
end
end
end
for key,val in pairs{
awk={"gawk","-f"},
js={"cscript","//nologo"},
lua={"nyagos.exe","--norc","--lua-file"},
pl={"perl"},
ps1={"powershell","-ExecutionPolicy","RemoteSigned","-file"},
rb={"ruby"},
vbs={"cscript","//nologo"},
wsf={"cscript","//nologo"},
py={"python"},
} do
share._setsuffix( key , val )
end
|
if not nyagos then
print("This is a script for nyagos not lua.exe")
os.exit()
end
share._suffixes={}
local function member(list,m)
if not list then
return false
end
return string.find(";"..list..";",";"..m..";",1,true)
end
share._setsuffix = function(suffix,cmdline)
suffix=string.gsub(string.lower(suffix),"^%.","")
if not share._suffixes[suffix] then
local newext="."..suffix
if not member(nyagos.env.PATHEXT,newext) then
local orgpathext = nyagos.env.NYAGOSPATHEXT
if orgpathext then
if not member(orgpathext,newext) then
nyagos.env.NYAGOSPATHEXT = orgpathext..";"..newext
end
else
nyagos.env.NYAGOSPATHEXT = newext
end
end
end
share._suffixes[suffix]=cmdline
end
suffix = setmetatable({},{
__call = function(t,k,v) share._setsuffix(k,v) return end,
__newindex = function(t,k,v) share._setsuffix(k,v) return end,
__index = function(t,k) return share._suffixes[k] end
})
share._org_suffix_argsfilter=nyagos.argsfilter
nyagos.argsfilter = function(args)
if share._org_suffix_argsfilter then
local args_ = share._org_suffix_argsfilter(args)
if args_ then
args = args_
end
end
local m = string.match(args[0],"%.(%w+)$")
if not m then
return
end
local cmdline = share._suffixes[ string.lower(m) ]
if not cmdline then
return
end
local path=nyagos.which(args[0])
if not path then
return
end
local newargs={}
if type(cmdline) == 'table' then
for i=1,#cmdline do
newargs[i-1]=cmdline[i]
end
elseif type(cmdline) == 'string' then
newargs[0] = cmdline
end
newargs[#newargs+1] = path
for i=1,#args do
newargs[#newargs+1] = args[i]
end
return newargs
end
nyagos.alias.suffix = function(args)
if #args < 1 then
for key,val in pairs(share._suffixes) do
local right=val
if type(val) == "table" then
right = table.concat(val," ")
end
print(key .. "=" .. right)
end
return
end
for i=1,#args do
local left,right=string.match(args[i],"^%.?([^=]+)%=(.+)$")
if right then
local args={}
for m in string.gmatch(right,"%S+") do
args[#args+1] = m
end
share._setsuffix(left,args)
else
local val = share._suffixes[args[i]]
if not val then
val = ""
elseif type(val) == "table" then
val = table.concat(val," ")
end
print(args[i].."="..val)
end
end
end
for key,val in pairs{
awk={"gawk","-f"},
js={"cscript","//nologo"},
lua={"nyagos.exe","--norc","--lua-file"},
pl={"perl"},
ps1={"powershell","-ExecutionPolicy","RemoteSigned","-file"},
rb={"ruby"},
vbs={"cscript","//nologo"},
wsf={"cscript","//nologo"},
py={"python"},
} do
share._setsuffix( key , val )
end
|
(#425) suffix.lua appends suffixes to %NYAGOSPATHEXT%
|
(#425) suffix.lua appends suffixes to %NYAGOSPATHEXT%
|
Lua
|
bsd-3-clause
|
tsuyoshicho/nyagos
|
9b9a205977c5ca70574a6df397be80229fd127b6
|
agents/monitoring/tests/fixtures/protocol/server.lua
|
agents/monitoring/tests/fixtures/protocol/server.lua
|
local net = require('net')
local JSON = require('json')
local fixtures = require('./')
local LineEmitter = require('line-emitter').LineEmitter
local tls = require('tls')
local timer = require('timer')
local lineEmitter = LineEmitter:new()
local port = 50041
local send_schedule_changed_initial = 2000
local send_schedule_changed_interval = 60000
local keyPem = [[
-----BEGIN RSA PRIVATE KEY-----
MIICXQIBAAKBgQDx3wdzpq2rvwm3Ucun1qAD/ClB+wW+RhR1nVix286QvaNqePAd
CAwwLL82NqXcVQRbQ4s95splQnwvjgkFdKVXFTjPKKJI5aV3wSRN61EBVPdYpCre
535yfG/uDysZFCnVQdnCZ1tnXAR8BirxCNjHqbVyIyBGjsNoNCEPb2R35QIDAQAB
AoGBAJNem9C4ftrFNGtQ2DB0Udz7uDuucepkErUy4MbFsc947GfENjDKJXr42Kx0
kYx09ImS1vUpeKpH3xiuhwqe7tm4FsCBg4TYqQle14oxxm7TNeBwwGC3OB7hiokb
aAjbPZ1hAuNs6ms3Ybvvj6Lmxzx42m8O5DXCG2/f+KMvaNUhAkEA/ekrOsWkNoW9
2n3m+msdVuxeek4B87EoTOtzCXb1dybIZUVv4J48VAiM43hhZHWZck2boD/hhwjC
M5NWd4oY6QJBAPPcgBVNdNZSZ8hR4ogI4nzwWrQhl9MRbqqtfOn2TK/tjMv10ALg
lPmn3SaPSNRPKD2hoLbFuHFERlcS79pbCZ0CQQChX3PuIna/gDitiJ8oQLOg7xEM
wk9TRiDK4kl2lnhjhe6PDpaQN4E4F0cTuwqLAoLHtrNWIcOAQvzKMrYdu1MhAkBm
Et3qDMnjDAs05lGT72QeN90/mPAcASf5eTTYGahv21cb6IBxM+AnwAPpqAAsHhYR
9h13Y7uYbaOjvuF23LRhAkBoI9eaSMn+l81WXOVUHnzh3ZwB4GuTyxMXXNOhuiFd
0z4LKAMh99Z4xQmqSoEkXsfM4KPpfhYjF/bwIcP5gOei
-----END RSA PRIVATE KEY-----
]]
local certPem = [[
-----BEGIN CERTIFICATE-----
MIIDXDCCAsWgAwIBAgIJAKL0UG+mRkSPMA0GCSqGSIb3DQEBBQUAMH0xCzAJBgNV
BAYTAlVLMRQwEgYDVQQIEwtBY2tuYWNrIEx0ZDETMBEGA1UEBxMKUmh5cyBKb25l
czEQMA4GA1UEChMHbm9kZS5qczEdMBsGA1UECxMUVGVzdCBUTFMgQ2VydGlmaWNh
dGUxEjAQBgNVBAMTCWxvY2FsaG9zdDAeFw0wOTExMTEwOTUyMjJaFw0yOTExMDYw
OTUyMjJaMH0xCzAJBgNVBAYTAlVLMRQwEgYDVQQIEwtBY2tuYWNrIEx0ZDETMBEG
A1UEBxMKUmh5cyBKb25lczEQMA4GA1UEChMHbm9kZS5qczEdMBsGA1UECxMUVGVz
dCBUTFMgQ2VydGlmaWNhdGUxEjAQBgNVBAMTCWxvY2FsaG9zdDCBnzANBgkqhkiG
9w0BAQEFAAOBjQAwgYkCgYEA8d8Hc6atq78Jt1HLp9agA/wpQfsFvkYUdZ1YsdvO
kL2janjwHQgMMCy/Njal3FUEW0OLPebKZUJ8L44JBXSlVxU4zyiiSOWld8EkTetR
AVT3WKQq3ud+cnxv7g8rGRQp1UHZwmdbZ1wEfAYq8QjYx6m1ciMgRo7DaDQhD29k
d+UCAwEAAaOB4zCB4DAdBgNVHQ4EFgQUL9miTJn+HKNuTmx/oMWlZP9cd4QwgbAG
A1UdIwSBqDCBpYAUL9miTJn+HKNuTmx/oMWlZP9cd4ShgYGkfzB9MQswCQYDVQQG
EwJVSzEUMBIGA1UECBMLQWNrbmFjayBMdGQxEzARBgNVBAcTClJoeXMgSm9uZXMx
EDAOBgNVBAoTB25vZGUuanMxHTAbBgNVBAsTFFRlc3QgVExTIENlcnRpZmljYXRl
MRIwEAYDVQQDEwlsb2NhbGhvc3SCCQCi9FBvpkZEjzAMBgNVHRMEBTADAQH/MA0G
CSqGSIb3DQEBBQUAA4GBADRXXA2xSUK5W1i3oLYWW6NEDVWkTQ9RveplyeS9MOkP
e7yPcpz0+O0ZDDrxR9chAiZ7fmdBBX1Tr+pIuCrG/Ud49SBqeS5aMJGVwiSd7o1n
dhU2Sz3Q60DwJEL1VenQHiVYlWWtqXBThe9ggqRPnCfsCRTP8qifKkjk45zWPcpN
-----END CERTIFICATE-----
]]
local options = {
cert = certPem,
key = keyPem
}
local respond = function(client, payload)
-- skip responses to requests
if payload.method == nil then
return
end
local response_method = payload.method .. '.response'
local response = JSON.parse(fixtures[response_method])
local response_out = nil
response.target = payload.source
response.source = payload.target
response.id = payload.id
print("Sending response:")
p(response)
response_out = JSON.stringify(response)
response_out:gsub("\n", " ")
client:write(response_out .. '\n')
end
local send_schedule_changed = function(client)
local request = fixtures['check_schedule.changed.request']
print("Sending request:")
p(JSON.parse(request))
client:write(request .. '\n')
end
tls.createServer(options, function (client)
client:pipe(lineEmitter)
lineEmitter:on('data', function(line)
local payload = JSON.parse(line)
print("Got payload:")
p(payload)
respond(client, payload)
end)
timer.setTimeout(send_schedule_changed_initial, function()
send_schedule_changed(client)
end)
timer.setInterval(send_schedule_changed_interval, function()
send_schedule_changed(client)
end)
end):listen(port)
print("TCP echo server listening on port " .. port)
|
local net = require('net')
local JSON = require('json')
local fixtures = require('./')
local LineEmitter = require('line-emitter').LineEmitter
local tls = require('tls')
local timer = require('timer')
local string = require('string')
local math = require('math')
local lineEmitter = LineEmitter:new()
local ports = {50041, 50051, 50061}
local opts = {}
local function set_option(options, name, default)
options[name] = process.env[string.upper(name)] or default
end
set_option(opts, "send_schedule_changed_initial", 2000)
set_option(opts, "send_schedule_changed_interval", 60000)
set_option(opts, "destroy_connection_jitter", 60000)
set_option(opts, "destroy_connection_base", 60000)
local keyPem = [[
-----BEGIN RSA PRIVATE KEY-----
MIICXQIBAAKBgQDx3wdzpq2rvwm3Ucun1qAD/ClB+wW+RhR1nVix286QvaNqePAd
CAwwLL82NqXcVQRbQ4s95splQnwvjgkFdKVXFTjPKKJI5aV3wSRN61EBVPdYpCre
535yfG/uDysZFCnVQdnCZ1tnXAR8BirxCNjHqbVyIyBGjsNoNCEPb2R35QIDAQAB
AoGBAJNem9C4ftrFNGtQ2DB0Udz7uDuucepkErUy4MbFsc947GfENjDKJXr42Kx0
kYx09ImS1vUpeKpH3xiuhwqe7tm4FsCBg4TYqQle14oxxm7TNeBwwGC3OB7hiokb
aAjbPZ1hAuNs6ms3Ybvvj6Lmxzx42m8O5DXCG2/f+KMvaNUhAkEA/ekrOsWkNoW9
2n3m+msdVuxeek4B87EoTOtzCXb1dybIZUVv4J48VAiM43hhZHWZck2boD/hhwjC
M5NWd4oY6QJBAPPcgBVNdNZSZ8hR4ogI4nzwWrQhl9MRbqqtfOn2TK/tjMv10ALg
lPmn3SaPSNRPKD2hoLbFuHFERlcS79pbCZ0CQQChX3PuIna/gDitiJ8oQLOg7xEM
wk9TRiDK4kl2lnhjhe6PDpaQN4E4F0cTuwqLAoLHtrNWIcOAQvzKMrYdu1MhAkBm
Et3qDMnjDAs05lGT72QeN90/mPAcASf5eTTYGahv21cb6IBxM+AnwAPpqAAsHhYR
9h13Y7uYbaOjvuF23LRhAkBoI9eaSMn+l81WXOVUHnzh3ZwB4GuTyxMXXNOhuiFd
0z4LKAMh99Z4xQmqSoEkXsfM4KPpfhYjF/bwIcP5gOei
-----END RSA PRIVATE KEY-----
]]
local certPem = [[
-----BEGIN CERTIFICATE-----
MIIDXDCCAsWgAwIBAgIJAKL0UG+mRkSPMA0GCSqGSIb3DQEBBQUAMH0xCzAJBgNV
BAYTAlVLMRQwEgYDVQQIEwtBY2tuYWNrIEx0ZDETMBEGA1UEBxMKUmh5cyBKb25l
czEQMA4GA1UEChMHbm9kZS5qczEdMBsGA1UECxMUVGVzdCBUTFMgQ2VydGlmaWNh
dGUxEjAQBgNVBAMTCWxvY2FsaG9zdDAeFw0wOTExMTEwOTUyMjJaFw0yOTExMDYw
OTUyMjJaMH0xCzAJBgNVBAYTAlVLMRQwEgYDVQQIEwtBY2tuYWNrIEx0ZDETMBEG
A1UEBxMKUmh5cyBKb25lczEQMA4GA1UEChMHbm9kZS5qczEdMBsGA1UECxMUVGVz
dCBUTFMgQ2VydGlmaWNhdGUxEjAQBgNVBAMTCWxvY2FsaG9zdDCBnzANBgkqhkiG
9w0BAQEFAAOBjQAwgYkCgYEA8d8Hc6atq78Jt1HLp9agA/wpQfsFvkYUdZ1YsdvO
kL2janjwHQgMMCy/Njal3FUEW0OLPebKZUJ8L44JBXSlVxU4zyiiSOWld8EkTetR
AVT3WKQq3ud+cnxv7g8rGRQp1UHZwmdbZ1wEfAYq8QjYx6m1ciMgRo7DaDQhD29k
d+UCAwEAAaOB4zCB4DAdBgNVHQ4EFgQUL9miTJn+HKNuTmx/oMWlZP9cd4QwgbAG
A1UdIwSBqDCBpYAUL9miTJn+HKNuTmx/oMWlZP9cd4ShgYGkfzB9MQswCQYDVQQG
EwJVSzEUMBIGA1UECBMLQWNrbmFjayBMdGQxEzARBgNVBAcTClJoeXMgSm9uZXMx
EDAOBgNVBAoTB25vZGUuanMxHTAbBgNVBAsTFFRlc3QgVExTIENlcnRpZmljYXRl
MRIwEAYDVQQDEwlsb2NhbGhvc3SCCQCi9FBvpkZEjzAMBgNVHRMEBTADAQH/MA0G
CSqGSIb3DQEBBQUAA4GBADRXXA2xSUK5W1i3oLYWW6NEDVWkTQ9RveplyeS9MOkP
e7yPcpz0+O0ZDDrxR9chAiZ7fmdBBX1Tr+pIuCrG/Ud49SBqeS5aMJGVwiSd7o1n
dhU2Sz3Q60DwJEL1VenQHiVYlWWtqXBThe9ggqRPnCfsCRTP8qifKkjk45zWPcpN
-----END CERTIFICATE-----
]]
local options = {
cert = certPem,
key = keyPem
}
local respond = function(log, client, payload)
-- skip responses to requests
if payload.method == nil then
return
end
local response_method = payload.method .. '.response'
local response = JSON.parse(fixtures[response_method])
local response_out = nil
response.target = payload.source
response.source = payload.target
response.id = payload.id
log("Sending response:")
p(response)
response_out = JSON.stringify(response)
response_out:gsub("\n", " ")
client:write(response_out .. '\n')
end
local send_schedule_changed = function(log, client)
local request = fixtures['check_schedule.changed.request']
log("Sending request:")
p(JSON.parse(request))
client:write(request .. '\n')
end
local function start_fixture_server(options, port)
local log = function(...)
print(port .. ": " .. ...)
end
tls.createServer(options, function (client)
client:pipe(lineEmitter)
lineEmitter:on('data', function(line)
local payload = JSON.parse(line)
log("Got payload:")
p(payload)
respond(log, client, payload)
end)
timer.setTimeout(opts.send_schedule_changed_initial, function()
send_schedule_changed(log, client)
end)
timer.setInterval(opts.send_schedule_changed_interval, function()
send_schedule_changed(log, client)
end)
-- Disconnect the agent after some random number of seconds
-- to exercise reconnect logic
local disconnect_time = opts.destroy_connection_base + math.floor(math.random() * opts.destroy_connection_jitter)
timer.setTimeout(disconnect_time, function()
log("Destroying connection after " .. disconnect_time .. "ms connected")
client:destroy()
end)
end):listen(port)
end
-- There is no cleanup code for the server here as the process for exiting is
-- to just ctrl+c the runner or kill the process.
for k, v in pairs(ports) do
start_fixture_server(options, v)
print("TCP echo server listening on port " .. v)
end
|
monitoring: tests: server: listen on multiple ports
|
monitoring: tests: server: listen on multiple ports
listen on all of the expected ports of the fixtures config file. Then
randomly disconnect the agent at random intervals to test the retry
logic.
|
Lua
|
apache-2.0
|
kans/zirgo,kans/zirgo,kans/zirgo
|
f04a7a122a01dc26c153fba410a013fe0d634008
|
lua/entities/gmod_wire_numpad.lua
|
lua/entities/gmod_wire_numpad.lua
|
AddCSLuaFile()
DEFINE_BASECLASS( "base_wire_entity" )
ENT.PrintName = "Wire Numpad"
ENT.WireDebugName = "Numpad"
if CLIENT then return end -- No more client
local keynames = {"0","1","2","3","4","5","6","7","8","9",".","enter","+","-","*","/"} -- Names as we will display them and for inputs/outputs
local keyenums = {37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 52, 51, 50, 49, 48, 47} -- Same indexes as keynames, values are the corresponding KEY_* enums
local nametoenum = {}
for k,v in ipairs(keynames) do nametoenum[v] = keyenums[k] end -- Indexes are string input/output names, values are the corresponding KEY_* enums
function ENT:Initialize()
self:PhysicsInit( SOLID_VPHYSICS )
self:SetMoveType( MOVETYPE_VPHYSICS )
self:SetSolid( SOLID_VPHYSICS )
self.Inputs = Wire_CreateInputs(self, keynames)
self.Outputs = Wire_CreateOutputs(self, keynames)
self.Buffer = {}
for i = 1, #keynames do
self.Buffer[i] = 0
end
end
-- These two high speed functions want to access a zero indexed array of what keys are pressed (0-15), our buffer is 1-16
function ENT:ReadCell( Address )
if (Address >= 0) && (Address < #keynames) then
return self.Buffer[Address+1]
else
return nil
end
end
function ENT:WriteCell( Address, value )
if (Address >= 0) && (Address < #keynames) then
self:TriggerInput(keynames[Address+1], value)
return true
else
return false
end
end
function ENT:TriggerInput(key, value)
if value ~= 0 then
numpad.Activate( self:GetPlayer(), nametoenum[key], true )
else
numpad.Deactivate( self:GetPlayer(), nametoenum[key], true )
end
end
function ENT:Setup( toggle, value_off, value_on)
self.toggle = toggle
self.value_off = value_off
self.value_on = value_on
self.impulses = {}
for k,keyenum in ipairs(keyenums) do
table.insert(self.impulses, numpad.OnDown( pl, keyenum, "WireNumpad_On", self, k ))
table.insert(self.impulses, numpad.OnUp( pl, keyenum, "WireNumpad_Off", self, k ))
end
self:ShowOutput()
end
function ENT:NumpadActivate( key )
if ( self.toggle ) then
return self:Switch( self.Buffer[ key ] == 0, key )
end
return self:Switch( true, key )
end
function ENT:NumpadDeactivate( key )
if ( self.toggle ) then return true end
return self:Switch( false, key )
end
function ENT:Switch( on, key )
if (!self:IsValid()) then return false end
self.Buffer[key] = on and 1 or 0
self:ShowOutput()
self.Value = on and self.value_on or self.value_off
Wire_TriggerOutput(self, keynames[key], self.Value)
return true
end
function ENT:ShowOutput()
local txt = ""
for k,keyname in ipairs(keynames) do
if (self.Buffer[k] ~= 0) then
txt = txt..", "..keyname
end
end
self:SetOverlayText( string.sub(txt,2) )
end
function ENT:OnRemove()
for _,impulse in ipairs(self.impulses) do
numpad.Remove(impulse)
end
end
local function On( pl, ent, key )
return ent:NumpadActivate( key )
end
numpad.Register( "WireNumpad_On", On )
local function Off( pl, ent, key )
return ent:NumpadDeactivate( key )
end
numpad.Register( "WireNumpad_Off", Off )
duplicator.RegisterEntityClass("gmod_wire_numpad", WireLib.MakeWireEnt, "Data", "toggle", "value_off", "value_on")
|
AddCSLuaFile()
DEFINE_BASECLASS( "base_wire_entity" )
ENT.PrintName = "Wire Numpad"
ENT.WireDebugName = "Numpad"
if CLIENT then return end -- No more client
local keynames = {"0","1","2","3","4","5","6","7","8","9",".","enter","+","-","*","/"} -- Names as we will display them and for inputs/outputs
local keyenums = {37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 52, 51, 50, 49, 48, 47} -- Same indexes as keynames, values are the corresponding KEY_* enums
local nametoenum = {}
for k,v in ipairs(keynames) do nametoenum[v] = keyenums[k] end -- Indexes are string input/output names, values are the corresponding KEY_* enums
function ENT:Initialize()
self:PhysicsInit( SOLID_VPHYSICS )
self:SetMoveType( MOVETYPE_VPHYSICS )
self:SetSolid( SOLID_VPHYSICS )
self.Inputs = Wire_CreateInputs(self, keynames)
self.Outputs = Wire_CreateOutputs(self, keynames)
self.Buffer = {}
for i = 1, #keynames do
self.Buffer[i] = 0
end
end
-- These two high speed functions want to access a zero indexed array of what keys are pressed (0-15), our buffer is 1-16
function ENT:ReadCell( Address )
if (Address >= 0) && (Address < #keynames) then
return self.Buffer[Address+1]
else
return nil
end
end
function ENT:WriteCell( Address, value )
if (Address >= 0) && (Address < #keynames) then
self:TriggerInput(keynames[Address+1], value)
return true
else
return false
end
end
function ENT:TriggerInput(key, value)
if value ~= 0 then
numpad.Activate( self:GetPlayer(), nametoenum[key], true )
else
numpad.Deactivate( self:GetPlayer(), nametoenum[key], true )
end
end
function ENT:Setup( toggle, value_off, value_on)
self.toggle = toggle
self.value_off = value_off
self.value_on = value_on
self.impulses = {}
for k,keyenum in ipairs(keyenums) do
table.insert(self.impulses, numpad.OnDown( self:GetPlayer(), keyenum, "WireNumpad_On", self, k ))
table.insert(self.impulses, numpad.OnUp( self:GetPlayer(), keyenum, "WireNumpad_Off", self, k ))
end
self:ShowOutput()
end
function ENT:NumpadActivate( key )
if ( self.toggle ) then
return self:Switch( self.Buffer[ key ] == 0, key )
end
return self:Switch( true, key )
end
function ENT:NumpadDeactivate( key )
if ( self.toggle ) then return true end
return self:Switch( false, key )
end
function ENT:Switch( on, key )
if (!self:IsValid()) then return false end
self.Buffer[key] = on and 1 or 0
self:ShowOutput()
self.Value = on and self.value_on or self.value_off
Wire_TriggerOutput(self, keynames[key], self.Value)
return true
end
function ENT:ShowOutput()
local txt = ""
for k,keyname in ipairs(keynames) do
if (self.Buffer[k] ~= 0) then
txt = txt..", "..keyname
end
end
self:SetOverlayText( string.sub(txt,2) )
end
function ENT:OnRemove()
for _,impulse in ipairs(self.impulses) do
numpad.Remove(impulse)
end
end
local function On( pl, ent, key )
return ent:NumpadActivate( key )
end
numpad.Register( "WireNumpad_On", On )
local function Off( pl, ent, key )
return ent:NumpadDeactivate( key )
end
numpad.Register( "WireNumpad_Off", Off )
duplicator.RegisterEntityClass("gmod_wire_numpad", WireLib.MakeWireEnt, "Data", "toggle", "value_off", "value_on")
|
Fix #599. Correctly register numpad callbacks.
|
Fix #599. Correctly register numpad callbacks.
|
Lua
|
apache-2.0
|
bigdogmat/wire,thegrb93/wire,dvdvideo1234/wire,CaptainPRICE/wire,mms92/wire,wiremod/wire,notcake/wire,sammyt291/wire,garrysmodlua/wire,Grocel/wire,rafradek/wire,NezzKryptic/Wire,immibis/wiremod,plinkopenguin/wiremod,mitterdoo/wire,Python1320/wire
|
f888eb12e75207da8189aa5c6f5907572a5e88ad
|
lua/entities/gmod_wire_turret.lua
|
lua/entities/gmod_wire_turret.lua
|
AddCSLuaFile()
DEFINE_BASECLASS( "base_wire_entity" )
ENT.PrintName = "Wire Turret"
ENT.WireDebugName = "Turret"
if ( CLIENT ) then return end -- No more client
function ENT:Initialize()
self:PhysicsInit( SOLID_VPHYSICS )
self:SetMoveType( MOVETYPE_VPHYSICS )
self:SetSolid( SOLID_VPHYSICS )
self:DrawShadow( false )
self:SetCollisionGroup( COLLISION_GROUP_WEAPON )
local phys = self:GetPhysicsObject()
if ( phys:IsValid() ) then
phys:Wake()
end
-- Allocating internal values on initialize
self.NextShot = 0
self.Firing = false
self.spreadvector = Vector()
self.effectdata = EffectData()
self.attachmentPos = phys:WorldToLocal(self:GetAttachment(1).Pos)
self.Inputs = WireLib.CreateSpecialInputs(self,
{ "Fire", "Force", "Damage", "NumBullets", "Spread", "Delay", "Sound", "Tracer" },
{ "NORMAL", "NORMAL", "NORMAL", "NORMAL", "NORMAL", "NORMAL", "STRING", "STRING" })
self.Outputs = WireLib.CreateSpecialOutputs(self, { "HitEntity" }, { "ENTITY" })
end
function ENT:FireShot()
if ( self.NextShot > CurTime() ) then return end
self.NextShot = CurTime() + self.delay
-- Make a sound if you want to.
if ( self.sound ) then
self:EmitSound( self.sound )
end
local phys = self:GetPhysicsObject()
local shootOrigin = phys:LocalToWorld(self.attachmentPos)
local shootAngles = phys:GetAngles()
-- Shoot a bullet
local bullet = {}
bullet.Num = self.numbullets
bullet.Src = shootOrigin
bullet.Dir = shootAngles:Forward()
bullet.Spread = self.spreadvector
bullet.Tracer = self.tracernum
bullet.TracerName = self.tracer
bullet.Force = self.force
bullet.Damage = self.damage
bullet.Attacker = self:GetPlayer()
bullet.Callback = function(attacker, traceres, cdamageinfo)
WireLib.TriggerOutput(self, "HitEntity", traceres.Entity)
end
self:FireBullets( bullet )
-- Make a muzzle flash
self.effectdata:SetOrigin( shootOrigin )
self.effectdata:SetAngles( shootAngles )
self.effectdata:SetScale( 1 )
util.Effect( "MuzzleEffect", self.effectdata )
end
function ENT:OnTakeDamage( dmginfo )
self:TakePhysicsDamage( dmginfo )
end
function ENT:Think()
BaseClass.Think( self )
if ( self.Firing ) then
self:FireShot()
end
self:NextThink( CurTime() )
return true
end
local ValidTracers = {
["Tracer"] = true,
["AR2Tracer"] = true,
["ToolTracer"] = true,
["GaussTracer"] = true,
["LaserTracer"] = true,
["StriderTracer"] = true,
["GunshipTracer"] = true,
["HelicopterTracer"] = true,
["AirboatGunTracer"] = true,
["AirboatGunHeavyTracer"] = true,
[""] = true
}
function ENT:SetSound( sound )
sound = string.Trim( tostring( sound or "" ) ) -- Remove whitespace ( manual )
local check = string.find( sound, "[\"?]" ) -- Preventing client crashes
self.sound = check == nil and sound ~= "" and sound or nil -- Apply the pattern check
end
function ENT:SetDelay( delay )
local check = game.SinglePlayer() -- clamp delay if it's not single player
local limit = check and 0.01 or 0.05
self.delay = math.Clamp( delay, limit, 1 )
end
function ENT:SetNumBullets( numbullets )
local check = game.SinglePlayer() -- clamp num bullets if it's not single player
local limit = math.floor( math.max( 1, numbullets ) )
self.numbullets = check and limit or math.Clamp( limit, 1, 10 )
end
function ENT:SetTracer( tracer )
local tracer = string.Trim(tracer)
self.tracer = ValidTracers[tracer] and tracer or ""
end
function ENT:SetSpread( spread )
self.spread = math.Clamp( spread, 0, 1 )
self.spreadvector.x = self.spread
self.spreadvector.y = self.spread
end
function ENT:SetDamage( damage )
self.damage = math.Clamp( damage, 0, 100 )
end
function ENT:SetForce( force )
self.force = math.Clamp( force, 0, 500 )
end
function ENT:SetTraceNum( tracernum )
self.tracernum = math.floor( math.max( tracernum or 1 ) )
end
function ENT:TriggerInput( iname, value )
if (iname == "Fire") then
self.Firing = value > 0
elseif (iname == "Force") then
self:SetForce( value )
elseif (iname == "Damage") then
self:SetDamage( value )
elseif (iname == "NumBullets") then
self:SetNumBullets( value )
elseif (iname == "Spread") then
self:SetSpread( value )
elseif (iname == "Delay") then
self:SetDelay( value )
elseif (iname == "Sound") then
self:SetSound( value )
elseif (iname == "Tracer") then
self:SetTracer( value )
end
end
function ENT:Setup(delay, damage, force, sound, numbullets, spread, tracer, tracernum)
self:SetForce(force)
self:SetDelay(delay)
self:SetSound(sound)
self:SetDamage(damage)
self:SetSpread(spread)
self:SetTracer(tracer)
self:SetTraceNum(tracernum)
self:SetNumBullets(numbullets)
end
duplicator.RegisterEntityClass( "gmod_wire_turret", WireLib.MakeWireEnt, "Data", "delay", "damage", "force", "sound", "numbullets", "spread", "tracer", "tracernum" )
|
AddCSLuaFile()
DEFINE_BASECLASS( "base_wire_entity" )
ENT.PrintName = "Wire Turret"
ENT.WireDebugName = "Turret"
if ( CLIENT ) then return end -- No more client
function ENT:Initialize()
self:PhysicsInit( SOLID_VPHYSICS )
self:SetMoveType( MOVETYPE_VPHYSICS )
self:SetSolid( SOLID_VPHYSICS )
self:DrawShadow( false )
self:SetCollisionGroup( COLLISION_GROUP_WEAPON )
local phys = self:GetPhysicsObject()
if ( phys:IsValid() ) then
phys:Wake()
end
-- Allocating internal values on initialize
self.NextShot = 0
self.Firing = false
self.spreadvector = Vector()
self.effectdata = EffectData()
self.attachmentPos = phys:WorldToLocal(self:GetAttachment(1).Pos)
self.Inputs = WireLib.CreateSpecialInputs(self,
{ "Fire", "Force", "Damage", "NumBullets", "Spread", "Delay", "Sound", "Tracer" },
{ "NORMAL", "NORMAL", "NORMAL", "NORMAL", "NORMAL", "NORMAL", "STRING", "STRING" })
self.Outputs = WireLib.CreateSpecialOutputs(self, { "HitEntity" }, { "ENTITY" })
end
function ENT:FireShot()
if ( self.NextShot > CurTime() ) then return end
self.NextShot = CurTime() + self.delay
-- Make a sound if you want to.
if ( self.sound ) then
self:EmitSound( self.sound )
end
local shootOrigin, shootAngles
local parent = self:GetParent()
if parent:IsValid() then
shootOrigin = self:LocalToWorld(self.attachmentPos)
shootAngles = self:GetAngles()
else
local phys = self:GetPhysicsObject()
shootOrigin = phys:LocalToWorld(self.attachmentPos)
shootAngles = phys:GetAngles()
end
-- Shoot a bullet
local bullet = {}
bullet.Num = self.numbullets
bullet.Src = shootOrigin
bullet.Dir = shootAngles:Forward()
bullet.Spread = self.spreadvector
bullet.Tracer = self.tracernum
bullet.TracerName = self.tracer
bullet.Force = self.force
bullet.Damage = self.damage
bullet.Attacker = self:GetPlayer()
bullet.Callback = function(attacker, traceres, cdamageinfo)
WireLib.TriggerOutput(self, "HitEntity", traceres.Entity)
end
self:FireBullets( bullet )
-- Make a muzzle flash
self.effectdata:SetOrigin( shootOrigin )
self.effectdata:SetAngles( shootAngles )
self.effectdata:SetScale( 1 )
util.Effect( "MuzzleEffect", self.effectdata )
end
function ENT:OnTakeDamage( dmginfo )
self:TakePhysicsDamage( dmginfo )
end
function ENT:Think()
BaseClass.Think( self )
if ( self.Firing ) then
self:FireShot()
end
self:NextThink( CurTime() )
return true
end
local ValidTracers = {
["Tracer"] = true,
["AR2Tracer"] = true,
["ToolTracer"] = true,
["GaussTracer"] = true,
["LaserTracer"] = true,
["StriderTracer"] = true,
["GunshipTracer"] = true,
["HelicopterTracer"] = true,
["AirboatGunTracer"] = true,
["AirboatGunHeavyTracer"] = true,
[""] = true
}
function ENT:SetSound( sound )
sound = string.Trim( tostring( sound or "" ) ) -- Remove whitespace ( manual )
local check = string.find( sound, "[\"?]" ) -- Preventing client crashes
self.sound = check == nil and sound ~= "" and sound or nil -- Apply the pattern check
end
function ENT:SetDelay( delay )
local check = game.SinglePlayer() -- clamp delay if it's not single player
local limit = check and 0.01 or 0.05
self.delay = math.Clamp( delay, limit, 1 )
end
function ENT:SetNumBullets( numbullets )
local check = game.SinglePlayer() -- clamp num bullets if it's not single player
local limit = math.floor( math.max( 1, numbullets ) )
self.numbullets = check and limit or math.Clamp( limit, 1, 10 )
end
function ENT:SetTracer( tracer )
local tracer = string.Trim(tracer)
self.tracer = ValidTracers[tracer] and tracer or ""
end
function ENT:SetSpread( spread )
self.spread = math.Clamp( spread, 0, 1 )
self.spreadvector.x = self.spread
self.spreadvector.y = self.spread
end
function ENT:SetDamage( damage )
self.damage = math.Clamp( damage, 0, 100 )
end
function ENT:SetForce( force )
self.force = math.Clamp( force, 0, 500 )
end
function ENT:SetTraceNum( tracernum )
self.tracernum = math.floor( math.max( tracernum or 1 ) )
end
function ENT:TriggerInput( iname, value )
if (iname == "Fire") then
self.Firing = value > 0
elseif (iname == "Force") then
self:SetForce( value )
elseif (iname == "Damage") then
self:SetDamage( value )
elseif (iname == "NumBullets") then
self:SetNumBullets( value )
elseif (iname == "Spread") then
self:SetSpread( value )
elseif (iname == "Delay") then
self:SetDelay( value )
elseif (iname == "Sound") then
self:SetSound( value )
elseif (iname == "Tracer") then
self:SetTracer( value )
end
end
function ENT:Setup(delay, damage, force, sound, numbullets, spread, tracer, tracernum)
self:SetForce(force)
self:SetDelay(delay)
self:SetSound(sound)
self:SetDamage(damage)
self:SetSpread(spread)
self:SetTracer(tracer)
self:SetTraceNum(tracernum)
self:SetNumBullets(numbullets)
end
duplicator.RegisterEntityClass( "gmod_wire_turret", WireLib.MakeWireEnt, "Data", "delay", "damage", "force", "sound", "numbullets", "spread", "tracer", "tracernum" )
|
Fix turret behavior if parented (#2184)
|
Fix turret behavior if parented (#2184)
|
Lua
|
apache-2.0
|
Grocel/wire,wiremod/wire,dvdvideo1234/wire
|
74c8b1fb90271c586e315bb83683ba9154bca863
|
spec/security/crypto/ticket_spec.lua
|
spec/security/crypto/ticket_spec.lua
|
local encoding = require 'core.encoding'
local cipher = require 'security.crypto.cipher'
local digest = require 'security.crypto.digest'
local ticket = require 'security.crypto.ticket'
describe('ticket', function()
local t = ticket.new {
--digest = digest.new('md5'),
digest = digest.hmac('ripemd160', 'key1'),
cipher = cipher.new('aes128', 'key2'),
encoder = encoding.new('base64')
}
assert.equals(900, t.max_age)
it('decrypt encrypted', function()
local r = t:encode('test')
local value = t:decode(r)
assert.equals('test', value)
end)
describe('new', function()
it('supports string for digest', function()
assert(ticket.new {
digest = 'md5',
cipher = cipher.new('aes128', 'key2'),
encoder = encoding.new('base64')
})
end)
it('supports function for digest', function()
local digest = require 'security.crypto.digest'
local md5 = digest.new 'md5'
assert(ticket.new {
digest = md5,
cipher = cipher.new('aes128', 'key2'),
encoder = encoding.new('base64')
})
end)
it('raises an error if digest is not a string or function', function()
local f = function()
ticket.new {}
end
assert.error(f, 'digest: string or function expected')
end)
it('supports max_age', function()
assert.equals(60, ticket.new {
digest = 'md5',
max_age = 60,
cipher = cipher.new('aes128', 'key2'),
encoder = encoding.new('base64')
}.max_age)
end)
end)
describe('decode', function()
it('unable to decode', function()
local value, err = t:decode('$')
assert.is_nil(value)
assert.equals('unable to decode', err)
end)
it('signature mismatch', function()
local value, err = t:decode('invalid')
assert.is_nil(value)
assert.equals('signature missmatch', err)
end)
it('unable to decrypt', function()
local t2 = ticket.new {
digest = digest.hmac('ripemd160', 'key1'),
cipher = cipher.new('aes128', 'invalid'),
encoder = encoding.new('base64')
}
local r = t:encode('test')
local value, err = t2:decode(r)
assert.is_nil(value)
assert.equals('unable to decrypt', err)
end)
it('expired', function()
local value, err = t:decode(
'blRmix9ICePifLqLPHaVNkNV66IUdpn9Vy' ..
'mIotdkoYFjb/UEqOl2ZGJTsPZ5P/kuWZ8NUw==')
assert.is_nil(value)
assert.equals('expired', err)
end)
end)
end)
|
local encoding = require 'core.encoding'
local cipher = require 'security.crypto.cipher'
local digest = require 'security.crypto.digest'
local ticket = require 'security.crypto.ticket'
describe('ticket', function()
local t = ticket.new {
--digest = digest.new('md5'),
digest = digest.hmac('ripemd160', 'key1'),
cipher = cipher.new('aes128', 'key2'),
encoder = encoding.new('base64')
}
assert.equals(900, t.max_age)
it('decrypt encrypted', function()
local r = t:encode('test')
local value = t:decode(r)
assert.equals('test', value)
end)
describe('new', function()
it('supports string for digest', function()
assert(ticket.new {
digest = 'md5',
cipher = cipher.new('aes128', 'key2'),
encoder = encoding.new('base64')
})
end)
it('supports function for digest', function()
local md5 = digest.new 'md5'
assert(ticket.new {
digest = md5,
cipher = cipher.new('aes128', 'key2'),
encoder = encoding.new('base64')
})
end)
it('raises an error if digest is not a string or function', function()
local f = function()
ticket.new {}
end
assert.error(f, 'digest: string or function expected')
end)
it('supports max_age', function()
assert.equals(60, ticket.new {
digest = 'md5',
max_age = 60,
cipher = cipher.new('aes128', 'key2'),
encoder = encoding.new('base64')
}.max_age)
end)
end)
describe('decode', function()
it('unable to decode', function()
local value, err = t:decode('$')
assert.is_nil(value)
assert.equals('unable to decode', err)
end)
it('signature mismatch', function()
local value, err = t:decode('invalid')
assert.is_nil(value)
assert.equals('signature missmatch', err)
end)
it('unable to decrypt', function()
local t2 = ticket.new {
digest = digest.hmac('ripemd160', 'key1'),
cipher = cipher.new('aes128', 'invalid'),
encoder = encoding.new('base64')
}
local r = t:encode('test')
local value, err = t2:decode(r)
assert.is_nil(value)
assert.equals('unable to decrypt', err)
end)
it('expired', function()
local value, err = t:decode(
'blRmix9ICePifLqLPHaVNkNV66IUdpn9Vy' ..
'mIotdkoYFjb/UEqOl2ZGJTsPZ5P/kuWZ8NUw==')
assert.is_nil(value)
assert.equals('expired', err)
end)
end)
end)
|
Fixed issue with shadowing upvalue digest in test case.
|
Fixed issue with shadowing upvalue digest in test case.
|
Lua
|
mit
|
akornatskyy/lucid
|
7dc11b360e849779d4f112c2fadd6aa5bc3f489d
|
lua/plugins/oscyank.lua
|
lua/plugins/oscyank.lua
|
-- luacheck: max line length 143
local executable = require('utils.files').executable
local set_command = require('neovim.commands').set_command
local set_autocmd = require('neovim.autocmds').set_autocmd
if vim.g.OSCTERM then
vim.g.oscyank_term = vim.g.OSCTERM
elseif executable 'kitty' then
vim.g.oscyank_term = 'kitty'
elseif vim.env.TMUX then
vim.g.oscyank_term = 'tmux'
else
vim.g.oscyank_term = 'default'
end
set_command {
lhs = 'OSCTerm',
rhs = 'let g:oscyank_term = <q-args>',
args = { force = true, nargs = 1, complete = 'customlist,neovim#vim_oscyank' },
}
set_autocmd {
event = 'TextYankPost',
pattern = '*',
cmd = [[if v:event.operator is 'y' && (v:event.regname is '+' || v:event.regname is '*' || v:event.regname is '') | OSCYankReg + | endif]],
group = 'OSCYank',
}
|
-- luacheck: max line length 143
local executable = require('utils.files').executable
local set_command = require('neovim.commands').set_command
local set_autocmd = require('neovim.autocmds').set_autocmd
if vim.g.OSCTERM then
vim.g.oscyank_term = vim.g.OSCTERM
elseif vim.env.OSCTERM then
vim.g.oscyank_term = vim.env.OSCTERM
elseif executable 'kitty' then
vim.g.oscyank_term = 'kitty'
elseif vim.env.TMUX then
vim.g.oscyank_term = 'tmux'
else
vim.g.oscyank_term = 'default'
end
set_command {
lhs = 'OSCTerm',
rhs = 'let g:oscyank_term = <q-args>',
args = { force = true, nargs = 1, complete = 'customlist,neovim#vim_oscyank' },
}
set_autocmd {
event = 'TextYankPost',
pattern = '*',
cmd = [[if v:event.operator is 'y' && (v:event.regname is '+' || v:event.regname is '*' || v:event.regname is '') | OSCYankReg + | endif]],
group = 'OSCYank',
}
|
fix: Respect environment OSCTERM var
|
fix: Respect environment OSCTERM var
|
Lua
|
mit
|
Mike325/.vim,Mike325/.vim,Mike325/.vim,Mike325/.vim,Mike325/.vim,Mike325/.vim,Mike325/.vim
|
c199f33b7b506655ef5acbc6ae1960e36a08ea89
|
mock/gfx/asset/Font.lua
|
mock/gfx/asset/Font.lua
|
module 'mock'
--------------------------------------------------------------------
local charCodes = " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789,:.?!{}()<>+_="
--------------------------------------------------------------------
-------font
local function loadFont( node )
local font = MOAIFont.new()
local atype = node.type
--TODO: support serialized font
local attributes = node.attributes or {}
if attributes[ 'serialized' ] then
local sdataPath = node.objectFiles['data']
local texturePath = node.objectFiles['texture']
font = dofile( sdataPath )
-- load the font image back in
local image = MOAIImage.new ()
image:load ( texturePath, 0 )
-- set the font image
font:setCache()
font:setReader()
font:setImage( image )
end
if atype == 'font_bmfont' then
local texPaths = {}
for k, v in pairs( node.dependency ) do
if k:sub(1,3) == 'tex' then
local id = tonumber( k:sub(5,-1) )
texPaths[ id ] = v
end
end
local textures = {}
for i, path in ipairs( texPaths ) do
local tex, node = loadAsset( path )
table.insert( textures, tex:getMoaiTexture() )
end
if #textures > 0 then
font:loadFromBMFont( node.objectFiles['font'], textures )
else
_warn('bmfont texture not load', node:getNodePath() )
end
elseif atype == 'font_ttf' then
local filename = node.objectFiles['font']
font:getReader():enableAntiAliasing( true )
font:getCache():setColorFormat( MOAIImage.COLOR_FMT_RGBA_8888 )
font:load( filename, 0 )
elseif atype == 'font_bdf' then
font:load( node.objectFiles['font'] )
else
_error( 'failed to load font:', node.path )
return getFontPlaceHolder()
end
local dpi = 72
local size = attributes['size'] or 20
local preloadGlyphs = attributes['preloadGlyphs']
if preloadGlyphs then font:preloadGlyphs( preloadGlyphs, size ) end
font.size = size
return font
end
--------------------------------------------------------------------
registerAssetLoader( 'font_ttf', loadFont )
registerAssetLoader( 'font_bdf', loadFont )
registerAssetLoader( 'font_bmfont', loadFont )
--preload font placeholder
getFontPlaceHolder()
|
module 'mock'
--------------------------------------------------------------------
local charCodes = " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789,:.?!{}()<>+_="
--------------------------------------------------------------------
-------font
local function loadFont( node )
local font = MOAIFont.new()
local atype = node.type
--TODO: support serialized font
local attributes = node.attributes or {}
if attributes[ 'serialized' ] then
local sdataPath = node.objectFiles['data']
local texturePath = node.objectFiles['texture']
font = dofile( sdataPath )
-- load the font image back in
local image = MOAIImage.new ()
image:load ( texturePath, 0 )
-- set the font image
font:setCache()
font:setReader()
font:setImage( image )
end
if atype == 'font_bmfont' then
local texPaths = {}
for k, v in pairs( node.dependency ) do
if k:sub(1,3) == 'tex' then
local id = tonumber( k:sub(5,-1) )
texPaths[ id ] = v
end
end
local textures = {}
for i, path in ipairs( texPaths ) do
local tex, node = loadAsset( path )
if not tex then
_error( 'failed load font texture' )
return getFontPlaceHolder()
end
table.insert( textures, tex:getMoaiTexture() )
end
if #textures > 0 then
font:loadFromBMFont( node.objectFiles['font'], textures )
else
_warn('bmfont texture not load', node:getNodePath() )
end
elseif atype == 'font_ttf' then
local filename = node.objectFiles['font']
font:getReader():enableAntiAliasing( true )
font:getCache():setColorFormat( MOAIImage.COLOR_FMT_RGBA_8888 )
font:load( filename, 0 )
elseif atype == 'font_bdf' then
font:load( node.objectFiles['font'] )
else
_error( 'failed to load font:', node.path )
return getFontPlaceHolder()
end
local dpi = 72
local size = attributes['size'] or 20
local preloadGlyphs = attributes['preloadGlyphs']
if preloadGlyphs then font:preloadGlyphs( preloadGlyphs, size ) end
font.size = size
return font
end
--------------------------------------------------------------------
registerAssetLoader( 'font_ttf', loadFont )
registerAssetLoader( 'font_bdf', loadFont )
registerAssetLoader( 'font_bmfont', loadFont )
--preload font placeholder
getFontPlaceHolder()
|
fix font bug
|
fix font bug
|
Lua
|
mit
|
tommo/mock
|
d0e920fab0f8e10d0068208781fada88f35da84c
|
test_scripts/Polices/Validation_of_PolicyTables/286_ATF_Validate_default_priority_preDataConsent.lua
|
test_scripts/Polices/Validation_of_PolicyTables/286_ATF_Validate_default_priority_preDataConsent.lua
|
---------------------------------------------------------------------------------------------
-- Requirement summary:
-- [Policies] "pre_DataConsent" policies assigned to the application and "priority" value
--
-- Description:
-- Providing to HMI app`s default priority value of "pre_DataConsent" if "pre_DataConsent" policies assigned to the application
-- 1. Used preconditions:
-- SDL and HMI are running
-- Close default connection
-- Connect device
--
-- 2. Performed steps
-- Register app-> "pre_DataConsent" policies are assigned to the application
-- Activate app
--
-- Expected result:
-- PoliciesManager must provide to HMI the app`s priority value(NONE) taken from "priority" field in "pre_DataConsent" section of PolicyTable
---------------------------------------------------------------------------------------------
--[[ General configuration parameters ]]
config.deviceMAC = "12ca17b49af2289436f303e0166030a21e525d266e209267433801a8fd4071a0"
--[[ Required Shared libraries ]]
local commonFunctions = require ('user_modules/shared_testcases/commonFunctions')
local commonSteps = require('user_modules/shared_testcases/commonSteps')
local commonTestCases = require('user_modules/shared_testcases/commonTestCases')
local commonPreconditions = require('user_modules/shared_testcases/commonPreconditions')
local testCasesForPolicyTable = require('user_modules/shared_testcases/testCasesForPolicyTable')
--[[ General Precondition before ATF start ]]
commonSteps:DeleteLogsFileAndPolicyTable()
testCasesForPolicyTable.Delete_Policy_table_snapshot()
commonPreconditions:Connecttest_without_ExitBySDLDisconnect_WithoutOpenConnectionRegisterApp("connecttest_connect_device.lua")
--TODO(istoimenova): shall be removed when issue: "ATF does not stop HB timers by closing session and connection" is fixed
config.defaultProtocolVersion = 2
--[[ General Settings for configuration ]]
Test = require('user_modules/connecttest_connect_device')
require('cardinalities')
require('user_modules/AppTypes')
local mobile_session = require('mobile_session')
--[[ Preconditions ]]
commonSteps:DeleteLogsFileAndPolicyTable()
function Test:Precondition_Close_default_connection()
self.mobileConnection:Close()
commonTestCases:DelayedExp(3000)
end
function Test:Precondition_Connect_device()
commonTestCases:DelayedExp(2000)
self:connectMobile()
EXPECT_HMICALL("BasicCommunication.UpdateDeviceList",
{
deviceList = {
{
id = config.deviceMAC,
name = "127.0.0.1",
transportType = "WIFI"
}
}
}
):Do(function(_,data)
self.hmiConnection:SendResponse(data.id, data.method, "SUCCESS", {})
end)
end
--[[ Test ]]
commonFunctions:newTestCasesGroup("Test")
function Test:TestStep1_Priority_NONE_OnAppRegistered()
commonTestCases:DelayedExp(3000)
self.mobileSession = mobile_session.MobileSession(self, self.mobileConnection)
self.mobileSession:StartService(7)
:Do(function()
local correlationId = self.mobileSession:SendRPC("RegisterAppInterface", config.application1.registerAppInterfaceParams)
EXPECT_HMINOTIFICATION("BasicCommunication.OnAppRegistered", {priority ="NONE"})
:Do(function(_,data)
self.HMIAppID = data.params.application.appID
end)
self.mobileSession:ExpectResponse(correlationId, { success = true, resultCode = "SUCCESS" })
self.mobileSession:ExpectNotification("OnHMIStatus", {hmiLevel = "NONE", audioStreamingState = "NOT_AUDIBLE", systemContext = "MAIN"})
end)
end
function Test:TestStep2_Priority_NONE_ActivateApp()
local RequestId = self.hmiConnection:SendRequest("SDL.ActivateApp", { appID = self.applications[config.application1.registerAppInterfaceParams.appName]})
EXPECT_HMIRESPONSE(RequestId, {result = { code = 0, method ="SDL.ActivateApp", priority ="NONE"}})
:Do(function(_,data)
if data.result.priority ~= "NONE" then
commonFunctions:userPrint(31, "Error: wrong behavior of SDL - priority should be NONE")
end
end)
EXPECT_HMICALL("BasicCommunication.ActivateApp"):Times(0)
EXPECT_NOTIFICATION("OnHMIStatus", {}):Times(0)
EXPECT_HMICALL("BasicCommunication.UpdateAppList",{applications = { {appName = config.application1.registerAppInterfaceParams.appName}}})
end
function Test:Precondition_Check_priority_pre_DataConsent()
local app_group_table = commonFunctions:get_data_policy_sql(config.pathToSDL.."/storage/policy.sqlite", "select functional_group_id from app_group where application_id = '"..config.application1.registerAppInterfaceParams.appID.."'")
local app_group
for _,value in pairs(app_group_table) do
app_group = value
end
-- 129372391 - BaseBeforeDataConsent
if(app_group ~= "129372391") then
self:FailTestCase("Application is not assigned to pre_DataConsent. Real: "..app_group)
end
local priority_id_table = commonFunctions:get_data_policy_sql(config.pathToSDL.."/storage/policy.sqlite", "select priority_value from application where id = '"..config.application1.registerAppInterfaceParams.appID.."'")
local priority_id
for _, value in pairs(priority_id_table) do
priority_id = value
end
if(priority_id ~= "NONE") then
self:FailTestCase("Priority for pre_DataConsent is not NONE. Real: "..priority_id)
end
local is_predata_table = commonFunctions:get_data_policy_sql(config.pathToSDL.."/storage/policy.sqlite", "select is_predata from application where id = '"..config.application1.registerAppInterfaceParams.appID.."'")
local is_predata
for _,value in pairs(is_predata_table) do
is_predata = value
end
if(is_predata ~= "1") then
self:FailTestCase("Application is not assigned to pre_DataConsent, is_predata = "..priority_id)
end
end
--[[ Postconditions ]]
commonFunctions:newTestCasesGroup("Postconditions")
function Test.Postcondition_SDLStop()
StopSDL()
end
return Test
|
---------------------------------------------------------------------------------------------
-- Requirement summary:
-- [Policies] "pre_DataConsent" policies assigned to the application and "priority" value
--
-- Description:
-- Providing to HMI app`s default priority value of "pre_DataConsent" if "pre_DataConsent" policies assigned to the application
-- 1. Used preconditions:
-- SDL and HMI are running
-- Close default connection
-- Connect device
--
-- 2. Performed steps
-- Register app-> "pre_DataConsent" policies are assigned to the application
-- Activate app
--
-- Expected result:
-- PoliciesManager must provide to HMI the app`s priority value(NONE) taken from "priority" field in "pre_DataConsent" section of PolicyTable
---------------------------------------------------------------------------------------------
--[[ General configuration parameters ]]
config.deviceMAC = "12ca17b49af2289436f303e0166030a21e525d266e209267433801a8fd4071a0"
--[[ Required Shared libraries ]]
local commonFunctions = require ('user_modules/shared_testcases/commonFunctions')
local commonSteps = require('user_modules/shared_testcases/commonSteps')
local commonTestCases = require('user_modules/shared_testcases/commonTestCases')
local commonPreconditions = require('user_modules/shared_testcases/commonPreconditions')
local testCasesForPolicyTable = require('user_modules/shared_testcases/testCasesForPolicyTable')
--[[ General Precondition before ATF start ]]
commonSteps:DeleteLogsFileAndPolicyTable()
testCasesForPolicyTable.Delete_Policy_table_snapshot()
commonPreconditions:Connecttest_without_ExitBySDLDisconnect_WithoutOpenConnectionRegisterApp("connecttest_connect_device.lua")
--TODO(istoimenova): shall be removed when issue: "ATF does not stop HB timers by closing session and connection" is fixed
config.defaultProtocolVersion = 2
--[[ General Settings for configuration ]]
Test = require('user_modules/connecttest_connect_device')
require('cardinalities')
require('user_modules/AppTypes')
local mobile_session = require('mobile_session')
--[[ Preconditions ]]
commonSteps:DeleteLogsFileAndPolicyTable()
function Test:Precondition_Close_default_connection()
self.mobileConnection:Close()
commonTestCases:DelayedExp(3000)
end
function Test:Precondition_Connect_device()
commonTestCases:DelayedExp(2000)
self:connectMobile()
EXPECT_HMICALL("BasicCommunication.UpdateDeviceList",
{
deviceList = {
{
id = config.deviceMAC,
name = "127.0.0.1",
transportType = "WIFI"
}
}
}
):Do(function(_,data)
self.hmiConnection:SendResponse(data.id, data.method, "SUCCESS", {})
end)
end
--[[ Test ]]
commonFunctions:newTestCasesGroup("Test")
function Test:TestStep1_Priority_NONE_OnAppRegistered()
commonTestCases:DelayedExp(3000)
self.mobileSession = mobile_session.MobileSession(self, self.mobileConnection)
self.mobileSession:StartService(7)
:Do(function()
local correlationId = self.mobileSession:SendRPC("RegisterAppInterface", config.application1.registerAppInterfaceParams)
EXPECT_HMINOTIFICATION("BasicCommunication.OnAppRegistered", {priority = nil })
:Do(function(_,data)
self.HMIAppID = data.params.application.appID
end)
self.mobileSession:ExpectResponse(correlationId, { success = true, resultCode = "SUCCESS" })
self.mobileSession:ExpectNotification("OnHMIStatus", {hmiLevel = "NONE", audioStreamingState = "NOT_AUDIBLE", systemContext = "MAIN"})
end)
end
function Test:TestStep2_Priority_NONE_ActivateApp()
local RequestId = self.hmiConnection:SendRequest("SDL.ActivateApp", { appID = self.applications[config.application1.registerAppInterfaceParams.appName]})
EXPECT_HMIRESPONSE(RequestId, {result = { code = 0, method ="SDL.ActivateApp", priority = nil }})
:Do(function(_,data)
if data.result.priority ~= nil then
commonFunctions:userPrint(31, "Error: wrong behavior of SDL - priority should be omitted")
end
end)
EXPECT_HMICALL("BasicCommunication.ActivateApp"):Times(0)
EXPECT_NOTIFICATION("OnHMIStatus", {}):Times(0)
-- EXPECT_HMICALL("BasicCommunication.UpdateAppList",{applications = { {appName = config.application1.registerAppInterfaceParams.appName}}})
end
function Test:Precondition_Check_priority_pre_DataConsent()
local app_group_table = commonFunctions:get_data_policy_sql(config.pathToSDL.."/storage/policy.sqlite", "select functional_group_id from app_group where application_id = '"..config.application1.registerAppInterfaceParams.appID.."'")
local app_group
for _,value in pairs(app_group_table) do
app_group = value
end
-- 129372391 - BaseBeforeDataConsent
if(app_group ~= "129372391") then
self:FailTestCase("Application is not assigned to pre_DataConsent. Real: "..app_group)
end
local priority_id_table = commonFunctions:get_data_policy_sql(config.pathToSDL.."/storage/policy.sqlite", "select priority_value from application where id = '"..config.application1.registerAppInterfaceParams.appID.."'")
local priority_id
for _, value in pairs(priority_id_table) do
priority_id = value
end
if(priority_id ~= "NONE") then
self:FailTestCase("Priority for pre_DataConsent is not NONE. Real: "..priority_id)
end
local is_predata_table = commonFunctions:get_data_policy_sql(config.pathToSDL.."/storage/policy.sqlite", "select is_predata from application where id = '"..config.application1.registerAppInterfaceParams.appID.."'")
local is_predata
for _,value in pairs(is_predata_table) do
is_predata = value
end
if(is_predata ~= "1") then
self:FailTestCase("Application is not assigned to pre_DataConsent, is_predata = "..priority_id)
end
end
--[[ Postconditions ]]
commonFunctions:newTestCasesGroup("Postconditions")
function Test.Postcondition_SDLStop()
StopSDL()
end
return Test
|
Fix issues
|
Fix issues
|
Lua
|
bsd-3-clause
|
smartdevicelink/sdl_atf_test_scripts,smartdevicelink/sdl_atf_test_scripts,smartdevicelink/sdl_atf_test_scripts
|
06891393a841859573d6e21fabedca1eeec3f4d7
|
kong/tools/wrpc/init.lua
|
kong/tools/wrpc/init.lua
|
local pb = require "pb"
local queue = require "kong.tools.wrpc.queue"
local threads = require "kong.tools.wrpc.threads"
local future = require "kong.tools.wrpc.future"
local pb_encode = pb.encode
local queue_new = queue.new
local future_new = future.new
local ngx_log = ngx.log
local NOTICE = ngx.NOTICE
local ngx_now = ngx.now
local DEFAULT_EXPIRATION_DELAY = 90
pb.option("no_default_values")
local _M = {}
local _MT = {}
_MT.__index = _M
_M.spawn_threads = threads.spawn
_M.wait_threads = threads.wait
local function is_wsclient(conn)
return conn and not conn.close or nil
end
--- a `peer` object holds a (websocket) connection and a service.
--- @param conn table WebSocket connection to use.
--- @param service table Proto object that holds Serivces the connection supports.
function _M.new_peer(conn, service, timeout)
return setmetatable({
conn = conn,
service = service,
seq = 1,
request_queue = is_wsclient(conn) and queue_new(),
responses = {},
closing = false,
_receiving_thread = nil,
timeout = timeout or DEFAULT_EXPIRATION_DELAY,
}, _MT)
end
-- functions for managing connection
-- NOTICE: the caller is responsible to call this function before you can
-- not reach the peer.
--
-- A peer spwan threads refering itself, even if you cannot reach the object.
--
-- Therefore it's impossible for __gc to kill the threads
-- and close the WebSocket connection.
function _M:close()
self.closing = true
self.conn:send_close()
if self.conn.close then
self.conn:close()
end
end
function _M:send(d)
if self.request_queue then
return self.request_queue:push(d)
end
return self.conn:send_binary(d)
end
function _M:receive()
while true do
local data, typ, err = self.conn:recv_frame()
if not data then
return nil, err
end
if typ == "binary" then
return data
end
if typ == "close" then
ngx_log(NOTICE, "Received WebSocket \"close\" frame from peer: ", err, ": ", data)
return self:close()
end
end
end
-- functions to send call
--- Part of wrpc_peer:call()
--- This performs the per-call parts. The arguments
--- are the return values from wrpc_peer:encode_args(),
--- either directly or cached (to repeat the same call
--- several times).
--- @param rpc(table) name of RPC to call or response
--- @param payloads(string) payloads to send
--- @return kong.tools.wrpc.future|nil future, string|nil err
function _M:send_encoded_call(rpc, payloads)
local response_future = future_new(self, self.timeout)
local ok, err = self:send_payload({
mtype = "MESSAGE_TYPE_RPC",
svc_id = rpc.svc_id,
rpc_id = rpc.rpc_id,
payload_encoding = "ENCODING_PROTO3",
payloads = payloads,
})
if not ok then return nil, err end
return response_future
end
local send_encoded_call = _M.send_encoded_call
-- Make an RPC call.
--
-- Returns immediately.
-- Caller is responsible to call wait() for the returned future.
--- @param name(string) name of RPC to call, like "ConfigService.Sync"
--- @param arg(table) arguments of the call, like {config = config}
--- @return kong.tools.wrpc.future|nil future, string|nil err
function _M:call(name, arg)
local rpc, payloads = assert(self.service:encode_args(name, arg))
return send_encoded_call(self, rpc, payloads)
end
-- Make an RPC call.
--
-- Block until the call is responded or an error occurs.
--- @async
--- @param name(string) name of RPC to call, like "ConfigService.Sync"
--- @param arg(table) arguments of the call, like {config = config}
--- @return any data, string|nil err result of the call
function _M:call_async(name, arg)
local future_to_wait, err = self:call(name, arg)
return future_to_wait and future_to_wait:wait(), err
end
-- Make an RPC call.
--
-- Returns immediately and ignore response of the call.
--- @param name(string) name of RPC to call, like "ConfigService.Sync"
--- @param arg(table) arguments of the call, like {config = config}
--- @return boolean|nil ok, string|nil err result of the call
function _M:call_no_return(name, arg)
local future_to_wait, err = self:call(name, arg)
if not future_to_wait then return nil, err end
return future_to_wait:drop()
end
--- encodes and sends a wRPC message.
--- Assumes protocol fields are already filled (except `.seq` and `.deadline`)
--- and payload data (if any) is already encoded with the right type.
--- Keeps track of the sequence number and assigns deadline.
function _M:send_payload(payload)
local seq = self.seq
payload.seq = seq
self.seq = seq + 1
-- protobuf may confuse with 0 value and nil(undefined) under some set up
-- so we will just handle 0 as nil
if not payload.ack or payload.ack == 0 then
payload.deadline = ngx_now() + self.timeout
end
return self:send(pb_encode("wrpc.WebsocketPayload", {
version = "PAYLOAD_VERSION_V1",
payload = payload,
}))
end
return _M
|
local pb = require "pb"
local queue = require "kong.tools.wrpc.queue"
local threads = require "kong.tools.wrpc.threads"
local future = require "kong.tools.wrpc.future"
local pb_encode = pb.encode
local queue_new = queue.new
local future_new = future.new
local ngx_log = ngx.log
local NOTICE = ngx.NOTICE
local ngx_now = ngx.now
local DEFAULT_EXPIRATION_DELAY = 90
pb.option("no_default_values")
local _M = {}
local _MT = {}
_MT.__index = _M
_M.spawn_threads = threads.spawn
_M.wait_threads = threads.wait
local function is_wsclient(conn)
return conn and not conn.close or nil
end
--- a `peer` object holds a (websocket) connection and a service.
--- @param conn table WebSocket connection to use.
--- @param service table Proto object that holds Serivces the connection supports.
function _M.new_peer(conn, service, timeout)
timeout = timeout or DEFAULT_EXPIRATION_DELAY
conn:set_timeout(timeout * 1000)
return setmetatable({
conn = conn,
service = service,
seq = 1,
request_queue = is_wsclient(conn) and queue_new(),
responses = {},
closing = false,
_receiving_thread = nil,
timeout = timeout,
}, _MT)
end
-- functions for managing connection
-- NOTICE: the caller is responsible to call this function before you can
-- not reach the peer.
--
-- A peer spwan threads refering itself, even if you cannot reach the object.
--
-- Therefore it's impossible for __gc to kill the threads
-- and close the WebSocket connection.
function _M:close()
self.closing = true
self.conn:send_close()
if self.conn.close then
self.conn:close()
end
end
function _M:send(d)
if self.request_queue then
return self.request_queue:push(d)
end
return self.conn:send_binary(d)
end
function _M:receive()
while true do
local data, typ, err = self.conn:recv_frame()
if not data then
return nil, err
end
if typ == "binary" then
return data
end
if typ == "close" then
ngx_log(NOTICE, "Received WebSocket \"close\" frame from peer: ", err, ": ", data)
return self:close()
end
end
end
-- functions to send call
--- Part of wrpc_peer:call()
--- This performs the per-call parts. The arguments
--- are the return values from wrpc_peer:encode_args(),
--- either directly or cached (to repeat the same call
--- several times).
--- @param rpc(table) name of RPC to call or response
--- @param payloads(string) payloads to send
--- @return kong.tools.wrpc.future|nil future, string|nil err
function _M:send_encoded_call(rpc, payloads)
local response_future = future_new(self, self.timeout)
local ok, err = self:send_payload({
mtype = "MESSAGE_TYPE_RPC",
svc_id = rpc.svc_id,
rpc_id = rpc.rpc_id,
payload_encoding = "ENCODING_PROTO3",
payloads = payloads,
})
if not ok then return nil, err end
return response_future
end
local send_encoded_call = _M.send_encoded_call
-- Make an RPC call.
--
-- Returns immediately.
-- Caller is responsible to call wait() for the returned future.
--- @param name(string) name of RPC to call, like "ConfigService.Sync"
--- @param arg(table) arguments of the call, like {config = config}
--- @return kong.tools.wrpc.future|nil future, string|nil err
function _M:call(name, arg)
local rpc, payloads = assert(self.service:encode_args(name, arg))
return send_encoded_call(self, rpc, payloads)
end
-- Make an RPC call.
--
-- Block until the call is responded or an error occurs.
--- @async
--- @param name(string) name of RPC to call, like "ConfigService.Sync"
--- @param arg(table) arguments of the call, like {config = config}
--- @return any data, string|nil err result of the call
function _M:call_async(name, arg)
local future_to_wait, err = self:call(name, arg)
return future_to_wait and future_to_wait:wait(), err
end
-- Make an RPC call.
--
-- Returns immediately and ignore response of the call.
--- @param name(string) name of RPC to call, like "ConfigService.Sync"
--- @param arg(table) arguments of the call, like {config = config}
--- @return boolean|nil ok, string|nil err result of the call
function _M:call_no_return(name, arg)
local future_to_wait, err = self:call(name, arg)
if not future_to_wait then return nil, err end
return future_to_wait:drop()
end
--- encodes and sends a wRPC message.
--- Assumes protocol fields are already filled (except `.seq` and `.deadline`)
--- and payload data (if any) is already encoded with the right type.
--- Keeps track of the sequence number and assigns deadline.
function _M:send_payload(payload)
local seq = self.seq
payload.seq = seq
self.seq = seq + 1
-- protobuf may confuse with 0 value and nil(undefined) under some set up
-- so we will just handle 0 as nil
if not payload.ack or payload.ack == 0 then
payload.deadline = ngx_now() + self.timeout
end
return self:send(pb_encode("wrpc.WebsocketPayload", {
version = "PAYLOAD_VERSION_V1",
payload = payload,
}))
end
return _M
|
fix(clustering): wRPC should set connect timeout for WebSocket connections
|
fix(clustering): wRPC should set connect timeout for WebSocket connections
|
Lua
|
apache-2.0
|
Kong/kong,Kong/kong,Kong/kong
|
76f0c83fec8c378a43c2dea2ba727e3c19be1b11
|
net/connlisteners.lua
|
net/connlisteners.lua
|
-- Prosody IM v0.2
-- Copyright (C) 2008 Matthew Wild
-- Copyright (C) 2008 Waqas Hussain
--
-- This program is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
--
local listeners_dir = (CFG_SOURCEDIR or ".").."/net/";
local server = require "net.server";
local log = require "util.logger".init("connlisteners");
local dofile, pcall, error =
dofile, pcall, error
module "connlisteners"
local listeners = {};
function register(name, listener)
if listeners[name] and listeners[name] ~= listener then
log("warn", "Listener %s is already registered, not registering any more", name);
return false;
end
listeners[name] = listener;
log("info", "Registered connection listener %s", name);
return true;
end
function deregister(name)
listeners[name] = nil;
end
function get(name)
local h = listeners[name];
if not h then
local ok, ret = pcall(dofile, listeners_dir..name:gsub("[^%w%-]", "_").."_listener.lua");
if not ok then return nil, ret; end
h = listeners[name];
end
return h;
end
local wrapper_functions = { tcp = server.wraptcpclient, ssl = server.wrapsslclient, tls = server.wraptlsclient }
function start(name, udata)
local h = get(name);
if not h then
error("No such connection module: "..name, 0);
end
local wrapper_function = wrapper_functions[(udata and udata.type)] or wrapper_functions.tcp;
return server.add(h,
(udata and udata.port) or h.default_port or error("Can't start listener "..name.." because no port was specified, and it has no default port", 0),
(udata and udata.interface) or "*", (udata and udata.mode) or h.default_mode or 1, (udata and udata.ssl) or nil, wrapper_function);
end
return _M;
|
-- Prosody IM v0.2
-- Copyright (C) 2008 Matthew Wild
-- Copyright (C) 2008 Waqas Hussain
--
-- This program is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
--
local listeners_dir = (CFG_SOURCEDIR or ".").."/net/";
local server = require "net.server";
local log = require "util.logger".init("connlisteners");
local dofile, pcall, error =
dofile, pcall, error
module "connlisteners"
local listeners = {};
function register(name, listener)
if listeners[name] and listeners[name] ~= listener then
log("warn", "Listener %s is already registered, not registering any more", name);
return false;
end
listeners[name] = listener;
log("info", "Registered connection listener %s", name);
return true;
end
function deregister(name)
listeners[name] = nil;
end
function get(name)
local h = listeners[name];
if not h then
local ok, ret = pcall(dofile, listeners_dir..name:gsub("[^%w%-]", "_").."_listener.lua");
if not ok then return nil, ret; end
h = listeners[name];
end
return h;
end
local wrapper_functions = { tcp = server.wraptcpclient, ssl = server.wrapsslclient, tls = server.wraptlsclient }
function start(name, udata)
local h, err = get(name);
if not h then
error("No such connection module: "..name.. (err and (" ("..err..")") or ""), 0);
end
local wrapper_function = wrapper_functions[(udata and udata.type)] or wrapper_functions.tcp;
return server.add(h,
(udata and udata.port) or h.default_port or error("Can't start listener "..name.." because no port was specified, and it has no default port", 0),
(udata and udata.interface) or "*", (udata and udata.mode) or h.default_mode or 1, (udata and udata.ssl) or nil, wrapper_function);
end
return _M;
|
net.connlisteners: Fix to report errors loading connlisteners
|
net.connlisteners: Fix to report errors loading connlisteners
|
Lua
|
mit
|
sarumjanuch/prosody,sarumjanuch/prosody
|
7be32a933262a3190cb105f1b038fab81be8a748
|
modules/admin-mini/luasrc/model/cbi/mini/network.lua
|
modules/admin-mini/luasrc/model/cbi/mini/network.lua
|
--[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
require("luci.tools.webadmin")
require("luci.sys")
m0 = Map("network", translate("network"))
m0.stateful = true
local netstat = luci.sys.net.deviceinfo()
m0.parse = function() end
s = m0:section(TypedSection, "interface", translate("status"))
s.template = "cbi/tblsection"
s.rowcolors = true
function s.filter(self, section)
return section ~= "loopback" and section
end
hwaddr = s:option(DummyValue, "_hwaddr")
function hwaddr.cfgvalue(self, section)
local ix = self.map:get(section, "ifname") or ""
return luci.fs.readfile("/sys/class/net/" .. ix .. "/address") or "n/a"
end
s:option(DummyValue, "ipaddr", translate("ipaddress"))
s:option(DummyValue, "netmask", translate("netmask"))
txrx = s:option(DummyValue, "_txrx")
function txrx.cfgvalue(self, section)
local ix = self.map:get(section, "ifname")
local rx = netstat and netstat[ix] and netstat[ix][1]
rx = rx and luci.tools.webadmin.byte_format(tonumber(rx)) or "-"
local tx = netstat and netstat[ix] and netstat[ix][9]
tx = tx and luci.tools.webadmin.byte_format(tonumber(tx)) or "-"
return string.format("%s / %s", tx, rx)
end
errors = s:option(DummyValue, "_err")
function errors.cfgvalue(self, section)
local ix = self.map:get(section, "ifname")
local rx = netstat and netstat[ix] and netstat[ix][3]
local tx = netstat and netstat[ix] and netstat[ix][11]
rx = rx and tostring(rx) or "-"
tx = tx and tostring(tx) or "-"
return string.format("%s / %s", tx, rx)
end
m = Map("network", "")
s = m:section(NamedSection, "lan", "interface", translate("m_n_local"))
s:option(Value, "ipaddr", translate("ipaddress"))
nm = s:option(Value, "netmask", translate("netmask"))
nm:value("255.255.255.0")
nm:value("255.255.0.0")
nm:value("255.0.0.0")
gw = s:option(Value, "gateway", translate("gateway") .. translate("cbi_optional"))
gw.rmempty = true
dns = s:option(Value, "dns", translate("dnsserver") .. translate("cbi_optional"))
dns.rmempty = true
s = m:section(NamedSection, "wan", "interface", translate("m_n_inet"))
p = s:option(ListValue, "proto", translate("protocol"))
p:value("none", "disabled")
p:value("static", translate("manual", "manual"))
p:value("dhcp", translate("automatic", "automatic"))
p:value("pppoe", "PPPoE")
p:value("pptp", "PPTP")
ip = s:option(Value, "ipaddr", translate("ipaddress"))
ip:depends("proto", "static")
nm = s:option(Value, "netmask", translate("netmask"))
nm:depends("proto", "static")
gw = s:option(Value, "gateway", translate("gateway"))
gw:depends("proto", "static")
gw.rmempty = true
dns = s:option(Value, "dns", translate("dnsserver"))
dns:depends("proto", "static")
dns.rmempty = true
usr = s:option(Value, "username", translate("username"))
usr:depends("proto", "pppoe")
usr:depends("proto", "pptp")
pwd = s:option(Value, "password", translate("password"))
pwd:depends("proto", "pppoe")
pwd:depends("proto", "pptp")
kea = s:option(Flag, "keepalive", translate("m_n_keepalive"))
kea:depends("proto", "pppoe")
kea:depends("proto", "pptp")
kea.rmempty = true
kea.enabled = "10"
cod = s:option(Value, "demand", translate("m_n_dialondemand"), "s")
cod:depends("proto", "pppoe")
cod:depends("proto", "pptp")
cod.rmempty = true
srv = s:option(Value, "server", translate("m_n_pptp_server"))
srv:depends("proto", "pptp")
srv.rmempty = true
return m0, m
|
--[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
require("luci.tools.webadmin")
require("luci.sys")
luci.model.uci.load_state("network")
local wireless = luci.model.uci.get_all("network")
luci.model.uci.unload("network")
local netstat = luci.sys.net.deviceinfo()
local ifaces = {}
for k, v in pairs(wireless) do
if v[".type"] == "interface" and k ~= "loopback" then
table.insert(ifaces, v)
end
end
m = Map("network", translate("network"))
s = m:section(Table, ifaces, translate("status"))
s.parse = function() end
s:option(DummyValue, ".name", translate("network"))
hwaddr = s:option(DummyValue, "_hwaddr",
translate("network_interface_hwaddr"), translate("network_interface_hwaddr_desc"))
function hwaddr.cfgvalue(self, section)
local ix = self.map:get(section, "ifname") or ""
return luci.fs.readfile("/sys/class/net/" .. ix .. "/address") or "n/a"
end
s:option(DummyValue, "ipaddr", translate("ipaddress"))
s:option(DummyValue, "netmask", translate("netmask"))
txrx = s:option(DummyValue, "_txrx",
translate("network_interface_txrx"), translate("network_interface_txrx_desc"))
function txrx.cfgvalue(self, section)
local ix = self.map:get(section, "ifname")
local rx = netstat and netstat[ix] and netstat[ix][1]
rx = rx and luci.tools.webadmin.byte_format(tonumber(rx)) or "-"
local tx = netstat and netstat[ix] and netstat[ix][9]
tx = tx and luci.tools.webadmin.byte_format(tonumber(tx)) or "-"
return string.format("%s / %s", tx, rx)
end
errors = s:option(DummyValue, "_err",
translate("network_interface_err"), translate("network_interface_err_desc"))
function errors.cfgvalue(self, section)
local ix = self.map:get(section, "ifname")
local rx = netstat and netstat[ix] and netstat[ix][3]
local tx = netstat and netstat[ix] and netstat[ix][11]
rx = rx and tostring(rx) or "-"
tx = tx and tostring(tx) or "-"
return string.format("%s / %s", tx, rx)
end
s = m:section(NamedSection, "lan", "interface", translate("m_n_local"))
s:option(Value, "ipaddr", translate("ipaddress"))
nm = s:option(Value, "netmask", translate("netmask"))
nm:value("255.255.255.0")
nm:value("255.255.0.0")
nm:value("255.0.0.0")
gw = s:option(Value, "gateway", translate("gateway") .. translate("cbi_optional"))
gw.rmempty = true
dns = s:option(Value, "dns", translate("dnsserver") .. translate("cbi_optional"))
dns.rmempty = true
s = m:section(NamedSection, "wan", "interface", translate("m_n_inet"))
p = s:option(ListValue, "proto", translate("protocol"))
p:value("none", "disabled")
p:value("static", translate("manual", "manual"))
p:value("dhcp", translate("automatic", "automatic"))
p:value("pppoe", "PPPoE")
p:value("pptp", "PPTP")
ip = s:option(Value, "ipaddr", translate("ipaddress"))
ip:depends("proto", "static")
nm = s:option(Value, "netmask", translate("netmask"))
nm:depends("proto", "static")
gw = s:option(Value, "gateway", translate("gateway"))
gw:depends("proto", "static")
gw.rmempty = true
dns = s:option(Value, "dns", translate("dnsserver"))
dns:depends("proto", "static")
dns.rmempty = true
usr = s:option(Value, "username", translate("username"))
usr:depends("proto", "pppoe")
usr:depends("proto", "pptp")
pwd = s:option(Value, "password", translate("password"))
pwd:depends("proto", "pppoe")
pwd:depends("proto", "pptp")
kea = s:option(Flag, "keepalive", translate("m_n_keepalive"))
kea:depends("proto", "pppoe")
kea:depends("proto", "pptp")
kea.rmempty = true
kea.enabled = "10"
cod = s:option(Value, "demand", translate("m_n_dialondemand"), "s")
cod:depends("proto", "pppoe")
cod:depends("proto", "pptp")
cod.rmempty = true
srv = s:option(Value, "server", translate("m_n_pptp_server"))
srv:depends("proto", "pptp")
srv.rmempty = true
return m
|
Fixed duplicate tables
|
Fixed duplicate tables
|
Lua
|
apache-2.0
|
dwmw2/luci,cshore/luci,NeoRaider/luci,Sakura-Winkey/LuCI,palmettos/test,hnyman/luci,mumuqz/luci,shangjiyu/luci-with-extra,harveyhu2012/luci,male-puppies/luci,ff94315/luci-1,male-puppies/luci,urueedi/luci,NeoRaider/luci,Wedmer/luci,openwrt/luci,oyido/luci,kuoruan/luci,ff94315/luci-1,tobiaswaldvogel/luci,dwmw2/luci,remakeelectric/luci,kuoruan/luci,oneru/luci,NeoRaider/luci,thesabbir/luci,aa65535/luci,jchuang1977/luci-1,LuttyYang/luci,MinFu/luci,oyido/luci,shangjiyu/luci-with-extra,nwf/openwrt-luci,fkooman/luci,jorgifumi/luci,chris5560/openwrt-luci,joaofvieira/luci,wongsyrone/luci-1,david-xiao/luci,jorgifumi/luci,db260179/openwrt-bpi-r1-luci,cappiewu/luci,hnyman/luci,zhaoxx063/luci,lbthomsen/openwrt-luci,cshore-firmware/openwrt-luci,taiha/luci,kuoruan/lede-luci,dwmw2/luci,sujeet14108/luci,mumuqz/luci,ollie27/openwrt_luci,david-xiao/luci,bittorf/luci,deepak78/new-luci,marcel-sch/luci,palmettos/test,palmettos/cnLuCI,bittorf/luci,florian-shellfire/luci,opentechinstitute/luci,male-puppies/luci,981213/luci-1,taiha/luci,remakeelectric/luci,bright-things/ionic-luci,oyido/luci,dismantl/luci-0.12,joaofvieira/luci,lcf258/openwrtcn,joaofvieira/luci,tobiaswaldvogel/luci,taiha/luci,zhaoxx063/luci,deepak78/new-luci,rogerpueyo/luci,chris5560/openwrt-luci,hnyman/luci,artynet/luci,chris5560/openwrt-luci,db260179/openwrt-bpi-r1-luci,florian-shellfire/luci,urueedi/luci,cshore-firmware/openwrt-luci,taiha/luci,forward619/luci,oneru/luci,Kyklas/luci-proto-hso,tobiaswaldvogel/luci,RuiChen1113/luci,nmav/luci,bright-things/ionic-luci,jlopenwrtluci/luci,cshore/luci,lcf258/openwrtcn,lbthomsen/openwrt-luci,keyidadi/luci,palmettos/cnLuCI,oneru/luci,chris5560/openwrt-luci,Noltari/luci,palmettos/test,fkooman/luci,hnyman/luci,RedSnake64/openwrt-luci-packages,zhaoxx063/luci,david-xiao/luci,dwmw2/luci,obsy/luci,thess/OpenWrt-luci,ollie27/openwrt_luci,wongsyrone/luci-1,MinFu/luci,cshore/luci,RuiChen1113/luci,981213/luci-1,ff94315/luci-1,cshore-firmware/openwrt-luci,florian-shellfire/luci,marcel-sch/luci,openwrt-es/openwrt-luci,harveyhu2012/luci,sujeet14108/luci,chris5560/openwrt-luci,forward619/luci,981213/luci-1,bittorf/luci,teslamint/luci,schidler/ionic-luci,RuiChen1113/luci,openwrt/luci,jlopenwrtluci/luci,openwrt/luci,forward619/luci,slayerrensky/luci,Kyklas/luci-proto-hso,sujeet14108/luci,shangjiyu/luci-with-extra,RedSnake64/openwrt-luci-packages,jchuang1977/luci-1,oyido/luci,rogerpueyo/luci,fkooman/luci,remakeelectric/luci,urueedi/luci,sujeet14108/luci,LuttyYang/luci,dismantl/luci-0.12,schidler/ionic-luci,tobiaswaldvogel/luci,maxrio/luci981213,obsy/luci,nmav/luci,oneru/luci,harveyhu2012/luci,ReclaimYourPrivacy/cloak-luci,nwf/openwrt-luci,taiha/luci,zhaoxx063/luci,Hostle/openwrt-luci-multi-user,lbthomsen/openwrt-luci,tobiaswaldvogel/luci,981213/luci-1,cshore-firmware/openwrt-luci,artynet/luci,dwmw2/luci,RuiChen1113/luci,marcel-sch/luci,ReclaimYourPrivacy/cloak-luci,oyido/luci,nmav/luci,jorgifumi/luci,mumuqz/luci,bright-things/ionic-luci,NeoRaider/luci,nmav/luci,kuoruan/luci,kuoruan/lede-luci,Hostle/luci,jchuang1977/luci-1,ReclaimYourPrivacy/cloak-luci,aircross/OpenWrt-Firefly-LuCI,oneru/luci,remakeelectric/luci,981213/luci-1,opentechinstitute/luci,dismantl/luci-0.12,LazyZhu/openwrt-luci-trunk-mod,deepak78/new-luci,jorgifumi/luci,jorgifumi/luci,MinFu/luci,Noltari/luci,opentechinstitute/luci,obsy/luci,lbthomsen/openwrt-luci,RedSnake64/openwrt-luci-packages,opentechinstitute/luci,RedSnake64/openwrt-luci-packages,tcatm/luci,ollie27/openwrt_luci,RuiChen1113/luci,chris5560/openwrt-luci,LazyZhu/openwrt-luci-trunk-mod,oyido/luci,tobiaswaldvogel/luci,oyido/luci,dismantl/luci-0.12,ReclaimYourPrivacy/cloak-luci,MinFu/luci,urueedi/luci,jlopenwrtluci/luci,fkooman/luci,ff94315/luci-1,cappiewu/luci,forward619/luci,thesabbir/luci,bittorf/luci,florian-shellfire/luci,chris5560/openwrt-luci,forward619/luci,daofeng2015/luci,wongsyrone/luci-1,Sakura-Winkey/LuCI,LazyZhu/openwrt-luci-trunk-mod,Sakura-Winkey/LuCI,oyido/luci,palmettos/test,tcatm/luci,Wedmer/luci,artynet/luci,Hostle/luci,RuiChen1113/luci,zhaoxx063/luci,NeoRaider/luci,taiha/luci,bright-things/ionic-luci,daofeng2015/luci,NeoRaider/luci,tcatm/luci,ollie27/openwrt_luci,maxrio/luci981213,forward619/luci,bright-things/ionic-luci,Kyklas/luci-proto-hso,nwf/openwrt-luci,wongsyrone/luci-1,Noltari/luci,palmettos/cnLuCI,cshore/luci,bittorf/luci,nmav/luci,oneru/luci,cappiewu/luci,oneru/luci,openwrt-es/openwrt-luci,MinFu/luci,Hostle/openwrt-luci-multi-user,cshore/luci,obsy/luci,rogerpueyo/luci,dwmw2/luci,sujeet14108/luci,slayerrensky/luci,david-xiao/luci,artynet/luci,opentechinstitute/luci,aa65535/luci,tcatm/luci,bittorf/luci,cappiewu/luci,marcel-sch/luci,LuttyYang/luci,Kyklas/luci-proto-hso,keyidadi/luci,joaofvieira/luci,LuttyYang/luci,bright-things/ionic-luci,male-puppies/luci,palmettos/test,lcf258/openwrtcn,db260179/openwrt-bpi-r1-luci,jorgifumi/luci,cshore-firmware/openwrt-luci,dismantl/luci-0.12,fkooman/luci,cshore/luci,aircross/OpenWrt-Firefly-LuCI,Hostle/luci,bittorf/luci,taiha/luci,nwf/openwrt-luci,Hostle/luci,ff94315/luci-1,thess/OpenWrt-luci,rogerpueyo/luci,opentechinstitute/luci,palmettos/cnLuCI,Wedmer/luci,florian-shellfire/luci,marcel-sch/luci,RedSnake64/openwrt-luci-packages,joaofvieira/luci,harveyhu2012/luci,Noltari/luci,kuoruan/lede-luci,Hostle/openwrt-luci-multi-user,ff94315/luci-1,bright-things/ionic-luci,mumuqz/luci,mumuqz/luci,chris5560/openwrt-luci,urueedi/luci,palmettos/cnLuCI,mumuqz/luci,thess/OpenWrt-luci,artynet/luci,maxrio/luci981213,lcf258/openwrtcn,daofeng2015/luci,MinFu/luci,opentechinstitute/luci,bright-things/ionic-luci,florian-shellfire/luci,tcatm/luci,LuttyYang/luci,RuiChen1113/luci,keyidadi/luci,NeoRaider/luci,harveyhu2012/luci,openwrt/luci,deepak78/new-luci,schidler/ionic-luci,kuoruan/luci,kuoruan/luci,cappiewu/luci,thess/OpenWrt-luci,dismantl/luci-0.12,openwrt/luci,harveyhu2012/luci,palmettos/cnLuCI,teslamint/luci,Hostle/luci,lcf258/openwrtcn,lcf258/openwrtcn,sujeet14108/luci,wongsyrone/luci-1,aa65535/luci,MinFu/luci,kuoruan/lede-luci,mumuqz/luci,kuoruan/lede-luci,LazyZhu/openwrt-luci-trunk-mod,jlopenwrtluci/luci,Hostle/openwrt-luci-multi-user,keyidadi/luci,keyidadi/luci,daofeng2015/luci,thesabbir/luci,cshore/luci,artynet/luci,oneru/luci,deepak78/new-luci,lbthomsen/openwrt-luci,taiha/luci,maxrio/luci981213,Hostle/openwrt-luci-multi-user,nwf/openwrt-luci,shangjiyu/luci-with-extra,aircross/OpenWrt-Firefly-LuCI,cshore-firmware/openwrt-luci,joaofvieira/luci,Sakura-Winkey/LuCI,thess/OpenWrt-luci,Wedmer/luci,tcatm/luci,sujeet14108/luci,openwrt-es/openwrt-luci,aa65535/luci,981213/luci-1,wongsyrone/luci-1,lbthomsen/openwrt-luci,urueedi/luci,jchuang1977/luci-1,aircross/OpenWrt-Firefly-LuCI,Wedmer/luci,harveyhu2012/luci,LazyZhu/openwrt-luci-trunk-mod,teslamint/luci,LazyZhu/openwrt-luci-trunk-mod,bittorf/luci,LazyZhu/openwrt-luci-trunk-mod,male-puppies/luci,teslamint/luci,ReclaimYourPrivacy/cloak-luci,palmettos/test,Sakura-Winkey/LuCI,jchuang1977/luci-1,palmettos/cnLuCI,zhaoxx063/luci,urueedi/luci,maxrio/luci981213,artynet/luci,Kyklas/luci-proto-hso,zhaoxx063/luci,kuoruan/luci,teslamint/luci,kuoruan/lede-luci,marcel-sch/luci,lcf258/openwrtcn,hnyman/luci,MinFu/luci,obsy/luci,nmav/luci,dismantl/luci-0.12,palmettos/test,slayerrensky/luci,ReclaimYourPrivacy/cloak-luci,aa65535/luci,keyidadi/luci,kuoruan/luci,fkooman/luci,nwf/openwrt-luci,Wedmer/luci,thesabbir/luci,mumuqz/luci,ff94315/luci-1,openwrt-es/openwrt-luci,ollie27/openwrt_luci,remakeelectric/luci,tobiaswaldvogel/luci,deepak78/new-luci,cshore-firmware/openwrt-luci,urueedi/luci,artynet/luci,rogerpueyo/luci,david-xiao/luci,thesabbir/luci,nwf/openwrt-luci,marcel-sch/luci,db260179/openwrt-bpi-r1-luci,thesabbir/luci,cshore-firmware/openwrt-luci,Kyklas/luci-proto-hso,artynet/luci,Hostle/openwrt-luci-multi-user,cappiewu/luci,jorgifumi/luci,florian-shellfire/luci,deepak78/new-luci,fkooman/luci,maxrio/luci981213,schidler/ionic-luci,RuiChen1113/luci,remakeelectric/luci,rogerpueyo/luci,marcel-sch/luci,openwrt-es/openwrt-luci,ollie27/openwrt_luci,lcf258/openwrtcn,Wedmer/luci,thesabbir/luci,tobiaswaldvogel/luci,daofeng2015/luci,aircross/OpenWrt-Firefly-LuCI,cappiewu/luci,hnyman/luci,db260179/openwrt-bpi-r1-luci,openwrt-es/openwrt-luci,slayerrensky/luci,openwrt/luci,lcf258/openwrtcn,maxrio/luci981213,ReclaimYourPrivacy/cloak-luci,lcf258/openwrtcn,openwrt/luci,deepak78/new-luci,Sakura-Winkey/LuCI,openwrt-es/openwrt-luci,981213/luci-1,Hostle/luci,opentechinstitute/luci,joaofvieira/luci,slayerrensky/luci,NeoRaider/luci,slayerrensky/luci,forward619/luci,sujeet14108/luci,nmav/luci,slayerrensky/luci,cappiewu/luci,keyidadi/luci,Hostle/luci,daofeng2015/luci,tcatm/luci,Noltari/luci,rogerpueyo/luci,LuttyYang/luci,ollie27/openwrt_luci,florian-shellfire/luci,db260179/openwrt-bpi-r1-luci,RedSnake64/openwrt-luci-packages,teslamint/luci,Noltari/luci,shangjiyu/luci-with-extra,jchuang1977/luci-1,schidler/ionic-luci,jlopenwrtluci/luci,schidler/ionic-luci,obsy/luci,wongsyrone/luci-1,joaofvieira/luci,maxrio/luci981213,Hostle/openwrt-luci-multi-user,teslamint/luci,david-xiao/luci,daofeng2015/luci,hnyman/luci,lbthomsen/openwrt-luci,shangjiyu/luci-with-extra,keyidadi/luci,thess/OpenWrt-luci,RedSnake64/openwrt-luci-packages,ollie27/openwrt_luci,jchuang1977/luci-1,thesabbir/luci,kuoruan/luci,Noltari/luci,hnyman/luci,jlopenwrtluci/luci,shangjiyu/luci-with-extra,aircross/OpenWrt-Firefly-LuCI,jorgifumi/luci,thess/OpenWrt-luci,jchuang1977/luci-1,wongsyrone/luci-1,aa65535/luci,db260179/openwrt-bpi-r1-luci,Sakura-Winkey/LuCI,Noltari/luci,remakeelectric/luci,nmav/luci,male-puppies/luci,obsy/luci,Wedmer/luci,ReclaimYourPrivacy/cloak-luci,slayerrensky/luci,nmav/luci,ff94315/luci-1,jlopenwrtluci/luci,Hostle/openwrt-luci-multi-user,obsy/luci,schidler/ionic-luci,remakeelectric/luci,teslamint/luci,male-puppies/luci,tcatm/luci,LazyZhu/openwrt-luci-trunk-mod,openwrt-es/openwrt-luci,schidler/ionic-luci,cshore/luci,aa65535/luci,palmettos/cnLuCI,lbthomsen/openwrt-luci,aa65535/luci,david-xiao/luci,Kyklas/luci-proto-hso,fkooman/luci,rogerpueyo/luci,Sakura-Winkey/LuCI,dwmw2/luci,LuttyYang/luci,LuttyYang/luci,palmettos/test,forward619/luci,david-xiao/luci,male-puppies/luci,nwf/openwrt-luci,thess/OpenWrt-luci,zhaoxx063/luci,kuoruan/lede-luci,daofeng2015/luci,Noltari/luci,Hostle/luci,kuoruan/lede-luci,openwrt/luci,dwmw2/luci,jlopenwrtluci/luci,shangjiyu/luci-with-extra,db260179/openwrt-bpi-r1-luci,aircross/OpenWrt-Firefly-LuCI
|
e536e4b39c4198408ed946ea85273079acaa84ff
|
PokémonInfo-Regionaldex.lua
|
PokémonInfo-Regionaldex.lua
|
-- Modulo da usare nel template PokémonInfo per determinare
-- i dex regionali
local rdex = {}
local txt = require('Wikilib-strings') -- luacheck: no unused
local tab = require('Wikilib-tables') -- luacheck: no unused
local dex = require("Dex-data")
local c = require("Colore-data")
local sup = require("Sup-data")
local links = require('Links')
-- Ritorna il dex regionale di un Pokémon nel vecchio
-- dex regionale specificato: nel caso in cui non sia
-- presente, ritorna nil
local getOldDex = function(newDex, oldDexTable, changedDexTable)
if changedDexTable and changedDexTable[newDex] then
return txt.tf(changedDexTable[newDex])
end
for subtract, ndex in ipairs(oldDexTable) do
if ndex == newDex then
return nil;
elseif ndex > newDex then
return txt.tf(newDex - subtract + 1)
end
end
return txt.tf(newDex - table.getn(oldDexTable))
end
-- Aggiunge un title al primo argomento costituito
-- dal secondo e dal terzo separati da uno spazio
local addtt = function(newDex, oldDex, title)
return string.interp(links.tt(newDex, oldDex .. title))
end
-- Inserisce le informazioni relative al vecchio dex
-- regionale: per Sinnoh un sup di platino, per le
-- altre un title
local insOld = {}
insOld.johto = function(newDex, oldDex)
return addtt(newDex, oldDex, ' nella seconda generazione')
end
insOld.hoenn = function(newDex, oldDex)
return addtt(newDex, oldDex, ' nella terza generazione')
end
insOld.sinnoh = function(newDex, oldDex)
return newDex .. sup.Pt
end
insOld.unima = function(newDex, oldDex)
return addtt(newDex, oldDex, ' in Nero e Bianco')
end
insOld.alola = function(newDex, oldDex)
return addtt(newDex, oldDex, ' in Sole e Luna')
end
-- Ordina la tabella store: la table è esterna alla
-- funzione così da non essere ricreata ogni volta
local regiongens = {
Kanto = 1, Johto = 2, Hoenn = 3, Sinnoh = 4, Unima = 5, Kalos = 6,
Alola = 7, Galar = 8, Armatura = 9, Corona = 10 }
local region_sort = function(c, d)
local a, b = c:match('>(%a+)</span>'), d:match('>(%a+)</span>')
return regiongens[a] < regiongens[b]
end
-- La funzione che genera le celle per i dex regionali:
-- nello scorrere la tabella fornita dalla search,
-- controlla che il dex non sia tra quelli aggiornati in seguito
-- ed effettua l'inserimento; se ciò non accade, concatena all'ultimo
-- elemento l'asterisco giusto chiamando la funzione olddex.
local dexlist = function(dexes)
if table.getn(dexes) == 0 then
return nil
end
local store = {}
local str = [=[<span><div class="small-font">'''[[Elenco Pokémon secondo il Pokédex di ${reg}|<span style="color:#000">${reg}</span>]]'''</div>#${rdex}</span>]=]
local kalos = [=[<span><div class="small-font">'''[[Elenco Pokémon secondo i Pokédex di Kalos#Pokédex di Kalos ${reg}|<span style="color:#${c}">Kalos</span>]]'''</div>#${ttdex}</span>]=]
local incl = '<includeonly>[[Categoria:Pokémon originari della regione di ${reg}|${rdex}]]</includeonly>'
for region, rdex in pairs(dexes) do
if region:find('kalos') then
local zone = region:match('kalos(%a+)$')
table.insert(store, string.interp(kalos, {c = c['kalos' .. zone].normale,
ttdex = links.tt(rdex, zone), reg = zone}))
else
local oldDexTable = dex[region .. 'Added']
if oldDexTable then
local oldDex = getOldDex(tonumber(rdex), oldDexTable, dex[region .. 'Changed'])
if oldDex ~= rdex then
rdex = insOld[region](rdex, oldDex or 'Non disponibile')
end
end
table.insert(store, string.interp(str, {reg = string.fu(region), rdex = rdex}))
end
end
table.sort(store, region_sort)
for k, v in ipairs(store) do
store[k] = v
end
if #store > 5 then
table.insert(store, 1 + math.floor(#store / 2), '<div class="width-xl-100"></div>')
end
return table.concat(store)
end
-- Semplicemente cerca tra tutti i dex se si trova il numero di dex
-- nazionale fornito: in caso positivo, lo inserisce come elemento
-- di una table con indice il nome della regione. Se una certa regione
-- ha più dex regionali (es: alola) inserisce come valore una table
-- contenente il numero di dex nazionale
local search = function(ndex)
local dexes = {}
for region, regionalDex in pairs(dex) do
local rdex = table.search(regionalDex, ndex)
if rdex then
dexes[region] = txt.three_figures(rdex)
end
end
return dexes
end
--Interfaccia. Riceve un ndex su tre cifre e un tipo, e interpola il colore standard
-- del tipo e la lista dei dex regionali, creata con la funzione dexlist, al box in wikicode
rdex.regionaldex = function(frame)
local ndex = string.trim(frame.args[1]) or '000'
return string.interp([=[| colspan="2" | <div>[[Pokédex Regionale|<span style="color:#000;">'''Pokédex Regionali'''</span>]]</div>
<div class="roundy flex-row-center-around flex-wrap" style="background: #fff; padding-top: 0.5ex; padding-bottom: 0.5ex;">${dexlist}</div>
]=],
{
dexlist = dexlist(search(ndex)) or 'In nessun Pokédex Regionale'
})
end
rdex.Regionaldex, rdex.RegionalDex = rdex.regionaldex, rdex.regionaldex
return rdex
|
-- Modulo da usare nel template PokémonInfo per determinare
-- i dex regionali
local rdex = {}
local txt = require('Wikilib-strings') -- luacheck: no unused
local tab = require('Wikilib-tables') -- luacheck: no unused
local dex = require("Dex-data")
local c = require("Colore-data")
local sup = require("Sup-data")
local links = require('Links')
-- Ritorna il dex regionale di un Pokémon nel vecchio
-- dex regionale specificato: nel caso in cui non sia
-- presente, ritorna nil
local getOldDex = function(newDex, oldDexTable, changedDexTable)
if changedDexTable and changedDexTable[newDex] then
return txt.tf(changedDexTable[newDex])
end
for subtract, ndex in ipairs(oldDexTable) do
if ndex == newDex then
return nil;
elseif ndex > newDex then
return txt.tf(newDex - subtract + 1)
end
end
return txt.tf(newDex - table.getn(oldDexTable))
end
-- Aggiunge un title al primo argomento costituito
-- dal secondo e dal terzo separati da uno spazio
local addtt = function(newDex, oldDex, title)
return string.interp(links.tt(newDex, oldDex .. title))
end
-- Inserisce le informazioni relative al vecchio dex
-- regionale: per Sinnoh un sup di platino, per le
-- altre un title
local insOld = {}
insOld.johto = function(newDex, oldDex)
return addtt(newDex, oldDex, ' nella seconda generazione')
end
insOld.hoenn = function(newDex, oldDex)
return addtt(newDex, oldDex, ' nella terza generazione')
end
insOld.sinnoh = function(newDex, oldDex)
return newDex .. sup.Pt
end
insOld.unima = function(newDex, oldDex)
return addtt(newDex, oldDex, ' in Nero e Bianco')
end
insOld.alola = function(newDex, oldDex)
return addtt(newDex, oldDex, ' in Sole e Luna')
end
-- Ordina la tabella store: la table è esterna alla
-- funzione così da non essere ricreata ogni volta
local regiongens = {
Kanto = { ord = 1 },
Johto = { ord = 2 },
Hoenn = { ord = 3 },
Sinnoh = { ord = 4 },
Unima = { ord = 5 },
Kalos = { ord = 6 },
Alola = { ord = 7 },
Galar = { ord = 8 },
Armatura = { ord = 9, pref = "" },
Corona = { ord = 10, pref = "" },
}
local region_sort = function(c, d)
local a, b = c:match('>(%a+)</span>'), d:match('>(%a+)</span>')
return regiongens[a].ord < regiongens[b].ord
end
--[[
La funzione che genera le celle per i dex regionali:
nello scorrere la tabella fornita dalla search,
controlla che il dex non sia tra quelli aggiornati in seguito
ed effettua l'inserimento; se ciò non accade, concatena all'ultimo
elemento l'asterisco giusto chiamando la funzione olddex.
--]]
local dexlist = function(dexes)
if table.getn(dexes) == 0 then
return nil
end
local store = {}
local str = [=[<span><div class="small-font">'''[[Elenco Pokémon secondo il Pokédex ${pref}${reg}|<span style="color:#000">${reg}</span>]]'''</div>#${rdex}</span>]=]
local kalos = [=[<span><div class="small-font">'''[[Elenco Pokémon secondo i Pokédex di Kalos#Pokédex di Kalos ${reg}|<span style="color:#${c}">Kalos</span>]]'''</div>#${ttdex}</span>]=]
for region, rdex in pairs(dexes) do
if region:find('kalos') then
local zone = region:match('kalos(%a+)$')
table.insert(store, string.interp(kalos, {c = c['kalos' .. zone].normale,
ttdex = links.tt(rdex, zone), reg = zone}))
else
local oldDexTable = dex[region .. 'Added']
if oldDexTable then
local oldDex = getOldDex(tonumber(rdex), oldDexTable, dex[region .. 'Changed'])
if oldDex ~= rdex then
rdex = insOld[region](rdex, oldDex or 'Non disponibile')
end
end
local regionName = string.fu(region)
table.insert(store, string.interp(str,
{reg = regionName,
pref = regiongens[regionName].pref or "di ",
rdex = rdex}))
end
end
table.sort(store, region_sort)
for k, v in ipairs(store) do
store[k] = v
end
if #store > 5 then
table.insert(store, 1 + math.floor(#store / 2), '<div class="width-xl-100"></div>')
end
return table.concat(store)
end
-- Semplicemente cerca tra tutti i dex se si trova il numero di dex
-- nazionale fornito: in caso positivo, lo inserisce come elemento
-- di una table con indice il nome della regione. Se una certa regione
-- ha più dex regionali (es: alola) inserisce come valore una table
-- contenente il numero di dex nazionale
local search = function(ndex)
local dexes = {}
for region, regionalDex in pairs(dex) do
local rdex = table.search(regionalDex, ndex)
if rdex then
dexes[region] = txt.three_figures(rdex)
end
end
return dexes
end
--Interfaccia. Riceve un ndex su tre cifre e un tipo, e interpola il colore standard
-- del tipo e la lista dei dex regionali, creata con la funzione dexlist, al box in wikicode
rdex.regionaldex = function(frame)
local ndex = string.trim(frame.args[1]) or '000'
return string.interp([=[| colspan="2" | <div>[[Pokédex Regionale|<span style="color:#000;">'''Pokédex Regionali'''</span>]]</div>
<div class="roundy flex-row-center-around flex-wrap" style="background: #fff; padding-top: 0.5ex; padding-bottom: 0.5ex;">${dexlist}</div>
]=],
{
dexlist = dexlist(search(ndex)) or 'In nessun Pokédex Regionale'
})
end
rdex.Regionaldex, rdex.RegionalDex = rdex.regionaldex, rdex.regionaldex
return rdex
|
Fixed link to dex page in PokémonInfo-Regionaldex
|
Fixed link to dex page in PokémonInfo-Regionaldex
|
Lua
|
cc0-1.0
|
pokemoncentral/wiki-lua-modules
|
440370fc26475fd530d28cab4fba7cfd0fa6f37c
|
src/premake4.lua
|
src/premake4.lua
|
newoption {
trigger = "gdal-csharp",
value = "DIR",
description = "Directory with GDAL C# bindings (REQUIRED)",
}
-- If an action other than clean is specified, verify that the
-- --gdal-csharp option was used to provide the location of the
-- GDAL C# bindings.
function gdal_csharp_error(message)
print("Error with --gdal-csharp: " .. message)
error("command line error")
end
if _ACTION and _ACTION ~= "clean" then
if not _OPTIONS["gdal-csharp"] then
gdal_csharp_error("it is missing (use --help for details)")
end
gdal_csharp_dir = _OPTIONS["gdal-csharp"]
if string.match(gdal_csharp_dir, "^%s*$") then
gdal_csharp_error("no directory specified")
end
if os.isfile(gdal_csharp_dir) then
gdal_csharp_error('"'..gdal_csharp_dir..'" is not a directory')
end
if not os.isdir(gdal_csharp_dir) then
gdal_csharp_error('"'..gdal_csharp_dir..'" does not exist')
end
else
-- set the directory variable so Premake don't report an error
-- about attempting to concatentate to a nil value in the "links"
-- function below
gdal_csharp_dir=""
end
build_dir="../build"
solution "landis-spatial"
language "C#"
-- by default, premake uses "Any CPU" for platform
configurations { "Debug", "Release" }
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols" }
targetdir ( build_dir .. "/Debug" )
configuration "Release"
flags { "OptimizeSize" }
targetdir ( build_dir .. "/Release" )
-- The library's API
project "Landis_SpatialModeling"
location "api"
kind "SharedLib"
targetname "Landis.SpatialModeling"
files {
"api/*.cs",
"SharedAssemblyInfo.cs"
}
links { "System" }
-- Implementation of the Landscape module
project "Landis_Landscapes"
location "Landscapes"
kind "SharedLib"
targetname "Landis.Landscapes"
files {
"Landscapes/**.cs",
"SharedAssemblyInfo.cs"
}
links {
"System",
"Landis_SpatialModeling"
}
-- Data types shared by Raster I/O implementations
project "Landis_RasterIO"
location "RasterIO"
kind "SharedLib"
targetname "Landis.RasterIO"
files {
"RasterIO/**.cs",
"SharedAssemblyInfo.cs"
}
links {
"System",
"Landis_SpatialModeling",
}
-- Implementation of the Raster I/O module using GDAL
project "Landis_RasterIO_Gdal"
location "RasterIO.Gdal"
kind "SharedLib"
targetname "Landis.RasterIO.Gdal"
files {
"RasterIO.Gdal/**.cs",
"SharedAssemblyInfo.cs"
}
links {
"System",
"Landis_SpatialModeling",
"Landis_RasterIO",
gdal_csharp_dir.."/gdal_csharp.dll"
}
|
build_dir="../build"
solution "landis-spatial"
language "C#"
-- by default, premake uses "Any CPU" for platform
configurations { "Debug", "Release" }
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols" }
targetdir ( build_dir .. "/Debug" )
configuration "Release"
flags { "OptimizeSize" }
targetdir ( build_dir .. "/Release" )
-- The library's API
project "Landis_SpatialModeling"
location "api"
kind "SharedLib"
targetname "Landis.SpatialModeling"
files {
"api/*.cs",
"SharedAssemblyInfo.cs"
}
links { "System" }
-- Implementation of the Landscape module
project "Landis_Landscapes"
location "Landscapes"
kind "SharedLib"
targetname "Landis.Landscapes"
files {
"Landscapes/**.cs",
"SharedAssemblyInfo.cs"
}
links {
"System",
"Landis_SpatialModeling"
}
-- Data types shared by Raster I/O implementations
project "Landis_RasterIO"
location "RasterIO"
kind "SharedLib"
targetname "Landis.RasterIO"
files {
"RasterIO/**.cs",
"SharedAssemblyInfo.cs"
}
links {
"System",
"Landis_SpatialModeling",
}
-- Implementation of the Raster I/O module using GDAL
project "Landis_RasterIO_Gdal"
location "RasterIO.Gdal"
kind "SharedLib"
targetname "Landis.RasterIO.Gdal"
files {
"RasterIO.Gdal/**.cs",
"SharedAssemblyInfo.cs"
}
links {
"System",
"Landis_SpatialModeling",
"Landis_RasterIO",
"../external/gdal/libs/managed/gdal_csharp.dll"
}
|
Removed the --gdal-dir option from Premake script because the location of the GDAL C# bindings is now a fixed relative path within the project.
|
Removed the --gdal-dir option from Premake script because the location of the GDAL C# bindings is now a fixed relative path within the project.
|
Lua
|
apache-2.0
|
LANDIS-II-Foundation/Landis-Spatial-Modeling-Library
|
a8e8b7decbcebc42092f585c89da606841ad8dc9
|
src/websocket/sync.lua
|
src/websocket/sync.lua
|
local frame = require'websocket.frame'
local handshake = require'websocket.handshake'
local tools = require'websocket.tools'
local tinsert = table.insert
local tconcat = table.concat
local receive = function(self)
if self.state ~= 'OPEN' and not self.is_closing then
return nil,nil,false,1006,'wrong state'
end
local first_opcode
local frames
local bytes = 3
local encoded = ''
local clean = function(was_clean,code,reason)
self.state = 'CLOSED'
self:sock_close()
if self.on_close then
self:on_close()
end
return nil,nil,was_clean,code,reason or 'closed'
end
while true do
local chunk,err = self:sock_receive(bytes)
if err then
return clean(false,1006,err)
end
encoded = encoded..chunk
local decoded,fin,opcode,_,masked = frame.decode(encoded)
if not self.is_server and masked then
return clean(false,1006,'Websocket receive failed: frame was not masked')
end
if decoded then
if opcode == frame.CLOSE then
if not self.is_closing then
local code,reason = frame.decode_close(decoded)
-- echo code
local msg = frame.encode_close(code)
local encoded = frame.encode(msg,frame.CLOSE,not self.is_server)
local n,err = self:sock_send(encoded)
if n == #encoded then
return clean(true,code,reason)
else
return clean(false,code,err)
end
else
return decoded,opcode
end
end
if not first_opcode then
first_opcode = opcode
end
if not fin then
if not frames then
frames = {}
elseif opcode ~= frame.CONTINUATION then
return clean(false,1002,'protocol error')
end
bytes = 3
encoded = ''
tinsert(frames,decoded)
elseif not frames then
return decoded,first_opcode
else
tinsert(frames,decoded)
return tconcat(frames),first_opcode
end
else
assert(type(fin) == 'number' and fin > 0)
bytes = fin
end
end
assert(false,'never reach here')
end
local send = function(self,data,opcode)
if self.state ~= 'OPEN' then
return nil,false,1006,'wrong state'
end
local encoded = frame.encode(data,opcode or frame.TEXT,not self.is_server)
local n,err = self:sock_send(encoded)
if n ~= #encoded then
return nil,self:close(1006,err)
end
return true
end
local close = function(self,code,reason)
if self.state ~= 'OPEN' then
return false,1006,'wrong state'
end
if self.state == 'CLOSED' then
return false,1006,'wrong state'
end
local msg = frame.encode_close(code or 1000,reason)
local encoded = frame.encode(msg,frame.CLOSE,not self.is_server)
local n,err = self:sock_send(encoded)
local was_clean = false
local code = 1005
local reason = ''
if n == #encoded then
self.is_closing = true
local rmsg,opcode = self:receive()
if rmsg and opcode == frame.CLOSE then
code,reason = frame.decode_close(rmsg)
was_clean = true
end
else
reason = err
end
self:sock_close()
if self.on_close then
self:on_close()
end
self.state = 'CLOSED'
return was_clean,code,reason or ''
end
local connect = function(self,ws_url,ws_protocol)
if self.state ~= 'CLOSED' then
return nil,'wrong state'
end
local protocol,host,port,uri = tools.parse_url(ws_url)
if protocol ~= 'ws' then
return nil,'bad protocol'
end
local _,err = self:sock_connect(host,port)
if err then
return nil,err
end
local key = tools.generate_key()
local req = handshake.upgrade_request
{
key = key,
host = host,
port = port,
protocols = {ws_protocol or ''},
uri = uri
}
local n,err = self:sock_send(req)
if n ~= #req then
return nil,err
end
local resp = {}
repeat
local line,err = self:sock_receive('*l')
resp[#resp+1] = line
if err then
return nil,err
end
until line == ''
local response = table.concat(resp,'\r\n')
local headers = handshake.http_headers(response)
local expected_accept = handshake.sec_websocket_accept(key)
if headers['sec-websocket-accept'] ~= expected_accept then
local msg = 'Websocket Handshake failed: Invalid Sec-Websocket-Accept (expected %s got %s)'
return nil,msg:format(expected_accept,headers['sec-websocket-accept'] or 'nil')
end
self.state = 'OPEN'
return true
end
local extend = function(obj)
assert(obj.sock_connect)
assert(obj.sock_send)
assert(obj.sock_receive)
assert(obj.sock_close)
assert(not obj.is_server)
assert(not obj.is_closing)
assert(not obj.state)
obj.state = 'CLOSED'
obj.receive = receive
obj.send = send
obj.close = close
obj.connect = connect
return obj
end
return {
extend = extend
}
|
local frame = require'websocket.frame'
local handshake = require'websocket.handshake'
local tools = require'websocket.tools'
local tinsert = table.insert
local tconcat = table.concat
local receive = function(self)
if self.state ~= 'OPEN' and not self.is_closing then
return nil,nil,false,1006,'wrong state'
end
local first_opcode
local frames
local bytes = 3
local encoded = ''
local clean = function(was_clean,code,reason)
self.state = 'CLOSED'
self:sock_close()
if self.on_close then
self:on_close()
end
return nil,nil,was_clean,code,reason or 'closed'
end
while true do
local chunk,err = self:sock_receive(bytes)
if err then
return clean(false,1006,err)
end
encoded = encoded..chunk
local decoded,fin,opcode,_,masked = frame.decode(encoded)
if not self.is_server and masked then
return clean(false,1006,'Websocket receive failed: frame was not masked')
end
if decoded then
if opcode == frame.CLOSE then
if not self.is_closing then
local code,reason = frame.decode_close(decoded)
-- echo code
local msg = frame.encode_close(code)
local encoded = frame.encode(msg,frame.CLOSE,not self.is_server)
local n,err = self:sock_send(encoded)
if n == #encoded then
return clean(true,code,reason)
else
return clean(false,code,err)
end
else
return decoded,opcode
end
end
if not first_opcode then
first_opcode = opcode
end
if not fin then
if not frames then
frames = {}
elseif opcode ~= frame.CONTINUATION then
return clean(false,1002,'protocol error')
end
bytes = 3
encoded = ''
tinsert(frames,decoded)
elseif not frames then
return decoded,first_opcode
else
tinsert(frames,decoded)
return tconcat(frames),first_opcode
end
else
assert(type(fin) == 'number' and fin > 0)
bytes = fin
end
end
assert(false,'never reach here')
end
local send = function(self,data,opcode)
if self.state ~= 'OPEN' then
return nil,false,1006,'wrong state'
end
local encoded = frame.encode(data,opcode or frame.TEXT,not self.is_server)
local n,err = self:sock_send(encoded)
if n ~= #encoded then
return nil,self:close(1006,err)
end
return true
end
local close = function(self,code,reason)
if self.state ~= 'OPEN' then
return false,1006,'wrong state'
end
if self.state == 'CLOSED' then
return false,1006,'wrong state'
end
local msg = frame.encode_close(code or 1000,reason)
local encoded = frame.encode(msg,frame.CLOSE,not self.is_server)
local n,err = self:sock_send(encoded)
local was_clean = false
local code = 1005
local reason = ''
if n == #encoded then
self.is_closing = true
local rmsg,opcode = self:receive()
if rmsg and opcode == frame.CLOSE then
code,reason = frame.decode_close(rmsg)
was_clean = true
end
else
reason = err
end
self:sock_close()
if self.on_close then
self:on_close()
end
self.state = 'CLOSED'
return was_clean,code,reason or ''
end
local connect = function(self,ws_url,ws_protocol)
if self.state ~= 'CLOSED' then
return nil,'wrong state'
end
local protocol,host,port,uri = tools.parse_url(ws_url)
if protocol ~= 'ws' then
return nil,'bad protocol'
end
local _,err = self:sock_connect(host,port)
if err then
return nil,err
end
local key = tools.generate_key()
local req = handshake.upgrade_request
{
key = key,
host = host,
port = port,
protocols = {ws_protocol or ''},
uri = uri
}
local n,err = self:sock_send(req)
if n ~= #req then
return nil,err
end
local resp = {}
repeat
local line,err = self:sock_receive('*l')
resp[#resp+1] = line
if err then
return nil,err
end
until line == ''
local response = table.concat(resp,'\r\n')
local headers = handshake.http_headers(response)
local expected_accept = handshake.sec_websocket_accept(key)
if headers['sec-websocket-accept'] ~= expected_accept then
local msg = 'Websocket Handshake failed: Invalid Sec-Websocket-Accept (expected %s got %s)'
return nil,msg:format(expected_accept,headers['sec-websocket-accept'] or 'nil')
end
self.state = 'OPEN'
return true
end
local extend = function(obj)
assert(obj.sock_send)
assert(obj.sock_receive)
assert(obj.sock_close)
assert(obj.is_closing == nil)
assert(obj.receive == nil)
assert(obj.send == nil)
assert(obj.close == nil)
assert(obj.connect == nil)
if not obj.is_server then
assert(obj.sock_connect)
end
if not obj.state then
obj.state = 'CLOSED'
end
obj.receive = receive
obj.send = send
obj.close = close
obj.connect = connect
return obj
end
return {
extend = extend
}
|
Fix. sync works with copas server.
|
Fix. sync works with copas server.
|
Lua
|
mit
|
KSDaemon/lua-websockets,lipp/lua-websockets,OptimusLime/lua-websockets,lipp/lua-websockets,OptimusLime/lua-websockets,lipp/lua-websockets,enginix/lua-websockets,OptimusLime/lua-websockets,enginix/lua-websockets,KSDaemon/lua-websockets,enginix/lua-websockets,KSDaemon/lua-websockets
|
a1cffc6b109d5aeea0dbb70bfc216a7e891e45f0
|
src/sailor/db.lua
|
src/sailor/db.lua
|
--------------------------------------------------------------------------------
-- db.lua, v0.2: DB module for connecting and querying through LuaSQL
-- This file is a part of Sailor project
-- Copyright (c) 2014 Etiene Dalcol <dalcol@etiene.net>
-- License: MIT
-- http://sailorproject.org
--------------------------------------------------------------------------------
local db = {env,con}
local conf = require("conf.conf").db
local luasql = require("luasql."..conf.driver)
-- Creates the connection of the instance
function db.connect()
db.env = assert (luasql[conf.driver]())
db.con = assert (db.env:connect(conf.dbname,conf.user,conf.pass,conf.host))
end
-- Closes the connection of the instance
function db.close()
db.con:close()
db.env:close()
end
-- Runs a query
-- @param query string: the query to be executed
-- @return table: a cursor
function db.query(query)
local cur = assert(db.con:execute(query))
return cur
end
-- Escapes a string or a table (its values). Should be used before concatenating strings on a query.
-- @param q string or table: the string or table to be escaped
-- @return string or nil: if q is a string, returns the new escaped string. If q is a table
-- it simply returns, since it already escaped the table's values
function db.escape(q)
if type(q) == "string" then
q = db.con:escape(q)
return q
elseif type(q) == "table" then
for k,v in pairs(q) do
q[k] = db.con:escape(v)
end
return
end
return q
end
--- Runs two queries and returns the result of the second query.
-- It is no longer in use. It was used by sailor.model to insert and obtain the last id.
-- It is now replaced by query_insert but it's still a valid method that could be used again.
-- @param q1 string: first query to be executed
-- @param q2 string: second query to be executed
-- return table: the result of the second execution
--[[function db.query_query(q1,q2)
local res
local rows = assert(db.con:execute(q1))
if rows == 0 then
res = 0
else
res = assert(db.con:execute(q2))
end
return res
end]]
--- Runs a query and returns the id of the last inserted row. Used for saving
-- a model and obtaining the model id.
-- @param query string: the query to be executed
-- return number or string: the id of the last inserted row.
function db.query_insert(query)
assert(db.con:execute(query))
local id = db.con:getlastautoid()
return id
end
return db
|
--------------------------------------------------------------------------------
-- db.lua, v0.2.1: DB module for connecting and querying through LuaSQL
-- This file is a part of Sailor project
-- Copyright (c) 2014 Etiene Dalcol <dalcol@etiene.net>
-- License: MIT
-- http://sailorproject.org
--------------------------------------------------------------------------------
local db = {env,con}
local conf = require("conf.conf").db
local luasql = require("luasql."..conf.driver)
-- Creates the connection of the instance
function db.connect()
db.env = assert (luasql[conf.driver]())
db.con = assert (db.env:connect(conf.dbname,conf.user,conf.pass,conf.host))
end
-- Closes the connection of the instance
function db.close()
db.con:close()
db.env:close()
end
-- Runs a query
-- @param query string: the query to be executed
-- @return table: a cursor
function db.query(query)
local cur = assert(db.con:execute(query))
return cur
end
-- Escapes a string or a table (its values). Should be used before concatenating strings on a query.
-- @param q string or table: the string or table to be escaped
-- @return string or nil: if q is a string, returns the new escaped string. If q is a table
-- it simply returns, since it already escaped the table's values
function db.escape(q)
if type(q) == "string" then
q = db.con:escape(q)
return q
elseif type(q) == "table" then
for k,v in pairs(q) do
q[k] = db.con:escape(v)
end
return
end
return q
end
--- Runs two queries and returns the result of the second query.
-- It is no longer in use. It was used by sailor.model to insert and obtain the last id.
-- It is now replaced by query_insert but it's still a valid method that could be used again.
-- @param q1 string: first query to be executed
-- @param q2 string: second query to be executed
-- return table: the result of the second execution
--[[function db.query_query(q1,q2)
local res
local rows = assert(db.con:execute(q1))
if rows == 0 then
res = 0
else
res = assert(db.con:execute(q2))
end
return res
end]]
--- Runs a query and returns the id of the last inserted row. Used for saving
-- a model and obtaining the model id.
-- @param query string: the query to be executed
-- return number or string: the id of the last inserted row.
function db.query_insert(query)
local id
if conf.driver == "postgresql" then
query = query .. "RETURNING uid; "
id = assert(db.con:execute(query))
else
query = query .. "; "
assert(db.con:execute(query))
id = db.con:getlastautoid()
end
return id
end
return db
|
Fixing insert for postgresql
|
Fixing insert for postgresql
|
Lua
|
mit
|
ignacio/sailor,Etiene/sailor,felipedaragon/sailor,jeary/sailor,mpeterv/sailor,mpeterv/sailor,sailorproject/sailor,Etiene/sailor,noname007/sailor,hallison/sailor,felipedaragon/sailor,ignacio/sailor
|
98e75cc744855850214a4a52d5ef3d679a47a946
|
util/iterators.lua
|
util/iterators.lua
|
-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
--[[ Iterators ]]--
local it = {};
-- Reverse an iterator
function it.reverse(f, s, var)
local results = {};
-- First call the normal iterator
while true do
local ret = { f(s, var) };
var = ret[1];
if var == nil then break; end
table.insert(results, 1, ret);
end
-- Then return our reverse one
local i,max = 0, #results;
return function (results)
if i<max then
i = i + 1;
return unpack(results[i]);
end
end, results;
end
-- Iterate only over keys in a table
local function _keys_it(t, key)
return (next(t, key));
end
function it.keys(t)
return _keys_it, t;
end
-- Iterate only over values in a table
function it.values(t)
local key, val;
return function (t)
key, val = next(t, key);
return val;
end, t;
end
-- Given an iterator, iterate only over unique items
function it.unique(f, s, var)
local set = {};
return function ()
while true do
local ret = { f(s, var) };
var = ret[1];
if var == nil then break; end
if not set[var] then
set[var] = true;
return var;
end
end
end;
end
--[[ Return the number of items an iterator returns ]]--
function it.count(f, s, var)
local x = 0;
while true do
local ret = { f(s, var) };
var = ret[1];
if var == nil then break; end
x = x + 1;
end
return x;
end
-- Return the first n items an iterator returns
function it.head(n, f, s, var)
local c = 0;
return function (s, var)
if c >= n then
return nil;
end
c = c + 1;
return f(s, var);
end, s;
end
-- Skip the first n items an iterator returns
function it.skip(n, f, s, var)
for i=1,n do
var = f(s, var);
end
return f, s, var;
end
-- Return the last n items an iterator returns
function it.tail(n, f, s, var)
local results, count = {}, 0;
while true do
local ret = { f(s, var) };
var = ret[1];
if var == nil then break; end
results[(count%n)+1] = ret;
count = count + 1;
end
if n > count then n = count; end
local pos = 0;
return function ()
pos = pos + 1;
if pos > n then return nil; end
return unpack(results[((count-1+pos)%n)+1]);
end
--return reverse(head(n, reverse(f, s, var)));
end
local function _ripairs_iter(t, key) if key > 1 then return key-1, t[key-1]; end end
function it.ripairs(t)
return _ripairs_iter, t, #t+1;
end
local function _range_iter(max, curr) if curr < max then return curr + 1; end end
function it.range(x, y)
if not y then x, y = 1, x; end -- Default to 1..x if y not given
return _range_iter, y, x-1;
end
-- Convert the values returned by an iterator to an array
function it.to_array(f, s, var)
local t, var = {};
while true do
var = f(s, var);
if var == nil then break; end
table.insert(t, var);
end
return t;
end
-- Treat the return of an iterator as key,value pairs,
-- and build a table
function it.to_table(f, s, var)
local t, var2 = {};
while true do
var, var2 = f(s, var);
if var == nil then break; end
t[var] = var2;
end
return t;
end
return it;
|
-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
--[[ Iterators ]]--
local it = {};
local t_insert = table.insert;
local select, unpack, next = select, unpack, next;
local function pack(...) return { n = select("#", ...), ... }; end
-- Reverse an iterator
function it.reverse(f, s, var)
local results = {};
-- First call the normal iterator
while true do
local ret = { f(s, var) };
var = ret[1];
if var == nil then break; end
t_insert(results, 1, ret);
end
-- Then return our reverse one
local i,max = 0, #results;
return function (results)
if i<max then
i = i + 1;
return unpack(results[i]);
end
end, results;
end
-- Iterate only over keys in a table
local function _keys_it(t, key)
return (next(t, key));
end
function it.keys(t)
return _keys_it, t;
end
-- Iterate only over values in a table
function it.values(t)
local key, val;
return function (t)
key, val = next(t, key);
return val;
end, t;
end
-- Given an iterator, iterate only over unique items
function it.unique(f, s, var)
local set = {};
return function ()
while true do
local ret = pack(f(s, var));
var = ret[1];
if var == nil then break; end
if not set[var] then
set[var] = true;
return unpack(ret, 1, ret.n);
end
end
end;
end
--[[ Return the number of items an iterator returns ]]--
function it.count(f, s, var)
local x = 0;
while true do
local var = f(s, var);
if var == nil then break; end
x = x + 1;
end
return x;
end
-- Return the first n items an iterator returns
function it.head(n, f, s, var)
local c = 0;
return function (s, var)
if c >= n then
return nil;
end
c = c + 1;
return f(s, var);
end, s;
end
-- Skip the first n items an iterator returns
function it.skip(n, f, s, var)
for i=1,n do
var = f(s, var);
end
return f, s, var;
end
-- Return the last n items an iterator returns
function it.tail(n, f, s, var)
local results, count = {}, 0;
while true do
local ret = pack(f(s, var));
var = ret[1];
if var == nil then break; end
results[(count%n)+1] = ret;
count = count + 1;
end
if n > count then n = count; end
local pos = 0;
return function ()
pos = pos + 1;
if pos > n then return nil; end
local ret = results[((count-1+pos)%n)+1];
return unpack(ret, 1, ret.n);
end
--return reverse(head(n, reverse(f, s, var)));
end
local function _ripairs_iter(t, key) if key > 1 then return key-1, t[key-1]; end end
function it.ripairs(t)
return _ripairs_iter, t, #t+1;
end
local function _range_iter(max, curr) if curr < max then return curr + 1; end end
function it.range(x, y)
if not y then x, y = 1, x; end -- Default to 1..x if y not given
return _range_iter, y, x-1;
end
-- Convert the values returned by an iterator to an array
function it.to_array(f, s, var)
local t, var = {};
while true do
var = f(s, var);
if var == nil then break; end
t_insert(t, var);
end
return t;
end
-- Treat the return of an iterator as key,value pairs,
-- and build a table
function it.to_table(f, s, var)
local t, var2 = {};
while true do
var, var2 = f(s, var);
if var == nil then break; end
t[var] = var2;
end
return t;
end
return it;
|
util.iterators: Various fixes and improvements, primarily use pack() where it should be used.
|
util.iterators: Various fixes and improvements, primarily use pack() where it should be used.
|
Lua
|
mit
|
sarumjanuch/prosody,sarumjanuch/prosody
|
dfc74d598b825de786531daf7d39bc5359b3432e
|
home/config/nvim/lua/plugins/lightspeed.lua
|
home/config/nvim/lua/plugins/lightspeed.lua
|
local cmd = vim.cmd
local nvim_set_keymap = vim.api.nvim_set_keymap
local opts = { silent = true }
nvim_set_keymap('n', 'z', '<Plug>Lightspeed_s', opts)
nvim_set_keymap('n', 'Z', '<Plug>Lightspeed_S', opts)
nvim_set_keymap('v', 'z', '<Plug>Lightspeed_s', opts)
nvim_set_keymap('v', 'Z', '<Plug>Lightspeed_S', opts)
nvim_set_keymap('x', 'z', '<Plug>Lightspeed_x', opts)
nvim_set_keymap('x', 'Z', '<Plug>Lightspeed_X', opts)
vim.api.nvim_set_keymap('n', ';', '<Plug>Lightspeed_;_ft', opts)
vim.api.nvim_set_keymap('x', ';', '<Plug>Lightspeed_;_ft', opts)
vim.api.nvim_set_keymap('n', ',', '<Plug>Lightspeed_,_ft', opts)
vim.api.nvim_set_keymap('x', ',', '<Plug>Lightspeed_,_ft', opts)
cmd('unmap s')
cmd('unmap S')
|
local cmd = vim.cmd
local nvim_set_keymap = vim.api.nvim_set_keymap
local opts = { silent = true }
nvim_set_keymap('n', 'z', '<Plug>Lightspeed_s', opts)
nvim_set_keymap('n', 'Z', '<Plug>Lightspeed_S', opts)
nvim_set_keymap('v', 'z', '<Plug>Lightspeed_s', opts)
nvim_set_keymap('v', 'Z', '<Plug>Lightspeed_S', opts)
nvim_set_keymap('x', 'z', '<Plug>Lightspeed_x', opts)
nvim_set_keymap('x', 'Z', '<Plug>Lightspeed_X', opts)
vim.api.nvim_set_keymap('n', ';', '<Plug>Lightspeed_;_ft', opts)
vim.api.nvim_set_keymap('x', ';', '<Plug>Lightspeed_;_ft', opts)
vim.api.nvim_set_keymap('n', ',', '<Plug>Lightspeed_,_ft', opts)
vim.api.nvim_set_keymap('x', ',', '<Plug>Lightspeed_,_ft', opts)
-- Lightseed is changing a lot. Sometimes these are needed, sometimes not.
--cmd('unmap s')
--cmd('unmap S')
|
nvim: fix lightspeed
|
nvim: fix lightspeed
|
Lua
|
unlicense
|
knpwrs/dotfiles,KenPowers/dotfiles
|
0290af9ae22499bfba02671475c581bf7f9ea206
|
UCDinteriors/server.lua
|
UCDinteriors/server.lua
|
function foo(markerNumber, type_, entryOrExit)
if (client and markerNumber and type_) then
local goto = interiors[type_][markerNumber]
if (entryOrExit == "exit") then
client.position = Vector3(goto.entryX, goto.entryY, goto.entryZ)
client.dimension = 0
client.interior = 0
elseif (entryOrExit == "entry") then
client.position = Vector3(goto.exitX, goto.exitY, goto.exitZ)
client.dimension = goto.dimension
client.interior = goto.interior
end
end
end
addEvent("UCDinteriors.warp", true)
addEventHandler("UCDinteriors.warp", root, foo)
|
function foo(markerNumber, type_, entryOrExit)
if (client and markerNumber and type_) then
local goto = interiors[type_][markerNumber]
if (entryOrExit == "exit") then
client.dimension = 0
client.interior = 0
client.position = Vector3(goto.entryX, goto.entryY, goto.entryZ)
elseif (entryOrExit == "entry") then
client.position = Vector3(goto.exitX, goto.exitY, goto.exitZ)
client.dimension = goto.dimension
client.interior = goto.interior
end
end
end
addEvent("UCDinteriors.warp", true)
addEventHandler("UCDinteriors.warp", root, foo)
|
UCDinteriors
|
UCDinteriors
- Fixed not recognising you entered LV when leaving an interior into LV.
|
Lua
|
mit
|
nokizorque/ucd,nokizorque/ucd
|
26c00558e534808ccbd5f06f63239dcf2ff8f1d2
|
Interface/AddOns/RayUI/modules/infobar/infobar.lua
|
Interface/AddOns/RayUI/modules/infobar/infobar.lua
|
local R, L, P = unpack(select(2, ...)) --Import: Engine, Locales, ProfileDB, local
local IF = R:NewModule("InfoBar", "AceEvent-3.0", "AceHook-3.0", "AceConsole-3.0", "AceTimer-3.0")
local bars = {}
IF.InfoBarStatusColor = {{1, 0, 0}, {1, 1, 0}, {0, 0.4, 1}}
local height = 15
local speed = 135
function IF:CreateInfoPanel(name, width)
local panel = CreateFrame("Frame", name, RayUI_BottomInfoBar)
panel:SetSize(width, height - 1)
panel.Text = panel:CreateFontString(nil, "OVERLAY")
panel.Text:SetJustifyH("LEFT")
panel.Text:SetJustifyV("CENTER")
panel.Text:SetFont(R["media"].font, R["media"].fontsize - 1, R["media"].fontflag)
panel.Text:Point("LEFT", panel, "LEFT", 13, 0)
panel.Text:SetShadowColor(0, 0, 0, 0.4)
panel.Text:SetShadowOffset(R.mult, -R.mult)
local r, g, b = unpack(RayUF.colors.class[R.myclass])
panel.Indicator = panel:CreateTexture(nil, "OVERLAY")
panel.Indicator:SetAllPoints()
panel.Indicator:SetTexture("Interface\\AddOns\\RayUI\\media\\threat")
panel.Indicator:SetBlendMode("ADD")
panel.Indicator:SetVertexColor(r, g, b, .6)
panel.Indicator:Hide()
panel.Square = panel:CreateTexture(nil, "OVERLAY")
panel.Square:SetTexture(R.media.blank)
panel.Square:SetVertexColor(unpack(IF.InfoBarStatusColor[3]))
panel.Square:Point("LEFT", 5, 0)
panel.Square:Size(5, 5)
panel.Square.Bg = panel:CreateTexture(nil, "BORDER")
panel.Square.Bg:SetTexture(0, 0, 0)
panel.Square.Bg:Point("LEFT", 4, 0)
panel.Square.Bg:Size(7, 7)
panel:SetScript("OnEnter", function(self)
if not IF.db.autoHide then return end
IF:CancelTimer(IF.Anim)
self.Indicator:Show()
end)
panel:SetScript("OnLeave", function(self)
if not IF.db.autoHide then return end
self.Indicator:Hide()
IF:ReadyToSlideDown()
end)
return panel
end
function IF:ReadyToSlideDown()
if not self.db.autoHide then return end
self:CancelTimer(self.Anim)
self.Anim = self:ScheduleTimer("SlideDown", 3)
end
function IF:SlideDown()
local bottom = tonumber(R:Round(RayUI_BottomInfoBar:GetBottom()))
if bottom <= -height then return end
RayUI_BottomInfoBar:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 0)
R:Slide(RayUI_BottomInfoBar, "DOWN", height, speed)
end
function IF:SlideUp()
local bottom = tonumber(R:Round(RayUI_BottomInfoBar:GetBottom()))
if bottom >= 0 then return end
RayUI_BottomInfoBar:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, -height)
R:Slide(RayUI_BottomInfoBar, "UP", height, speed)
end
function IF:CheckAutoHide()
if not self.db.autoHide then return end
local x, y = GetCursorPosition()
if y > height and self:TimeLeft(self.Anim) <= 0 then
self:ReadyToSlideDown()
end
end
function IF:Initialize()
local menuFrame = CreateFrame("Frame", "RayUI_InfobarRightClickMenu", UIParent, "UIDropDownMenuTemplate")
local menuList = {
{
text = L["自动隐藏信息条"],
checked = function() return self.db.autoHide end,
func = function()
self.db.autoHide = not self.db.autoHide
if not self.db.autoHide then
self:CancelTimer(self.Anim)
self:SlideUp()
else
self:SlideDown()
end
end,
},
}
local bottombar = CreateFrame("Frame", "RayUI_BottomInfoBar", UIParent)
bottombar:SetWidth(UIParent:GetWidth())
bottombar:SetHeight(height)
bottombar:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 0)
bottombar:CreateShadow("Background")
local trigger = CreateFrame("Frame", nil, UIParent)
trigger:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", 0, 0)
trigger:SetPoint("TOPRIGHT", UIParent, "BOTTOMRIGHT", 0, 5)
trigger:SetScript("OnEnter", function()
self:SlideUp()
self:CancelTimer(self.Anim)
end)
bottombar:SetScript("OnEnter", function()
self:CancelTimer(self.Anim)
end)
bottombar:SetScript("OnLeave", function()
self:ReadyToSlideDown()
end)
local function PopupMenu(_, btn)
if btn=="RightButton" then
EasyMenu(menuList, menuFrame, "cursor", 0, 50, "MENU", 1)
end
end
bottombar:SetScript("OnMouseUp", PopupMenu)
trigger:SetScript("OnMouseUp", PopupMenu)
UIParent:HookScript("OnSizeChanged", function(self) bottombar:SetWidth(UIParent:GetWidth()) end)
self.Anim = self:ScheduleTimer("SlideDown", 10)
self:ScheduleRepeatingTimer("CheckAutoHide", 1)
-- local RayUI_ExpBar = CreateFrame("Frame", "RayUI_ExpBar", UIParent)
-- RayUI_ExpBar:CreateShadow("Background")
-- RayUI_ExpBar:SetFrameStrata("BACKGROUND")
-- RayUI_ExpBar:SetPoint("TOPLEFT", Minimap, "BOTTOMLEFT", 0, -5)
-- RayUI_ExpBar:SetPoint("BOTTOMRIGHT", Minimap, "BOTTOMRIGHT", 0, -11)
self:LoadInfoText()
end
R:RegisterModule(IF:GetName())
|
local R, L, P = unpack(select(2, ...)) --Import: Engine, Locales, ProfileDB, local
local IF = R:NewModule("InfoBar", "AceEvent-3.0", "AceHook-3.0", "AceConsole-3.0", "AceTimer-3.0")
local bars = {}
IF.InfoBarStatusColor = {{1, 0, 0}, {1, 1, 0}, {0, 0.4, 1}}
local height = 15
local speed = 135
function IF:CreateInfoPanel(name, width)
local panel = CreateFrame("Frame", name, RayUI_BottomInfoBar)
panel:SetSize(width, height - 1)
panel.Text = panel:CreateFontString(nil, "OVERLAY")
panel.Text:SetJustifyH("LEFT")
panel.Text:SetJustifyV("CENTER")
panel.Text:SetFont(R["media"].font, R["media"].fontsize - 1, R["media"].fontflag)
panel.Text:Point("LEFT", panel, "LEFT", 13, 0)
panel.Text:SetShadowColor(0, 0, 0, 0.4)
panel.Text:SetShadowOffset(R.mult, -R.mult)
local r, g, b = unpack(RayUF.colors.class[R.myclass])
panel.Indicator = panel:CreateTexture(nil, "OVERLAY")
panel.Indicator:SetAllPoints()
panel.Indicator:SetTexture("Interface\\AddOns\\RayUI\\media\\threat")
panel.Indicator:SetBlendMode("ADD")
panel.Indicator:SetVertexColor(r, g, b, .6)
panel.Indicator:Hide()
panel.Square = panel:CreateTexture(nil, "OVERLAY")
panel.Square:SetTexture(R.media.blank)
panel.Square:SetVertexColor(unpack(IF.InfoBarStatusColor[3]))
panel.Square:Point("LEFT", 5, 0)
panel.Square:Size(5, 5)
panel.Square.Bg = panel:CreateTexture(nil, "BORDER")
panel.Square.Bg:SetTexture(0, 0, 0)
panel.Square.Bg:Point("LEFT", 4, 0)
panel.Square.Bg:Size(7, 7)
panel:SetScript("OnEnter", function(self)
if not IF.db.autoHide then return end
IF:CancelTimer(IF.Anim)
self.Indicator:Show()
end)
panel:SetScript("OnLeave", function(self)
if not IF.db.autoHide then return end
self.Indicator:Hide()
IF:ReadyToSlideDown()
end)
return panel
end
function IF:ReadyToSlideDown()
if not self.db.autoHide then return end
self:CancelTimer(self.Anim)
self.Anim = self:ScheduleTimer("SlideDown", 3)
end
function IF:SlideDown()
local bottom = tonumber(R:Round(RayUI_BottomInfoBar:GetBottom()))
if bottom <= -height then return end
RayUI_BottomInfoBar:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 0)
R:Slide(RayUI_BottomInfoBar, "DOWN", height, speed)
end
function IF:SlideUp()
local bottom = tonumber(R:Round(RayUI_BottomInfoBar:GetBottom()))
if bottom >= 0 then return end
RayUI_BottomInfoBar:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, -height)
R:Slide(RayUI_BottomInfoBar, "UP", height, speed)
end
function IF:CheckAutoHide()
if not self.db.autoHide then return end
local x, y = GetCursorPosition()
if y > height and self:TimeLeft(self.Anim) <= 0 then
self:ReadyToSlideDown()
end
end
function IF:Initialize()
local menuFrame = CreateFrame("Frame", "RayUI_InfobarRightClickMenu", UIParent, "UIDropDownMenuTemplate")
local menuList = {
{
text = L["自动隐藏信息条"],
checked = function() return self.db.autoHide end,
func = function()
self.db.autoHide = not self.db.autoHide
if not self.db.autoHide then
self:CancelTimer(self.Anim)
self:SlideUp()
else
self:SlideDown()
end
end,
},
}
local bottombar = CreateFrame("Frame", "RayUI_BottomInfoBar", UIParent)
bottombar:SetWidth(UIParent:GetWidth())
bottombar:SetHeight(height)
bottombar:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 0)
bottombar:CreateShadow("Background")
local trigger = CreateFrame("Frame", nil, UIParent)
trigger:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", 0, 0)
trigger:SetPoint("TOPRIGHT", UIParent, "BOTTOMRIGHT", 0, 5)
trigger:SetScript("OnEnter", function()
self:SlideUp()
self:CancelTimer(self.Anim)
end)
bottombar:SetScript("OnEnter", function()
self:CancelTimer(self.Anim)
end)
bottombar:SetScript("OnLeave", function()
self:ReadyToSlideDown()
end)
local function PopupMenu(_, btn)
if btn=="RightButton" then
EasyMenu(menuList, menuFrame, "cursor", 0, 50, "MENU", 1)
end
end
bottombar:SetScript("OnMouseUp", PopupMenu)
trigger:SetScript("OnMouseUp", PopupMenu)
UIParent:HookScript("OnSizeChanged", function(self) bottombar:SetWidth(UIParent:GetWidth()) end)
if self.db.autoHide then
self.Anim = self:ScheduleTimer("SlideDown", 10)
end
self:ScheduleRepeatingTimer("CheckAutoHide", 1)
self:LoadInfoText()
end
R:RegisterModule(IF:GetName())
|
一处自动隐藏bug
|
一处自动隐藏bug
|
Lua
|
mit
|
fgprodigal/RayUI
|
43145fdaede79cac437e95a0b2201f5b4f780c88
|
lua_scripts/pathmaps/simple/00_default.lua
|
lua_scripts/pathmaps/simple/00_default.lua
|
-- Copyright (C) 2007 Lauri Leukkunen <lle@rahina.org>
-- Licensed under MIT license.
--
-- "simple" mode, to be used for software development & building
-- (as the name says, this is the simple solution; See/use the "devel"
-- mode when a more full-featured environment is needed)
-- Rule file interface version, mandatory.
--
rule_file_interface_version = "24"
----------------------------------
tools = tools_root
if (not tools) then
tools = "/"
end
simple_chain = {
next_chain = nil,
binary = nil,
rules = {
-- -----------------------------------------------
-- 1. The session directory
{dir = session_dir, use_orig_path = true},
-- -----------------------------------------------
-- 2. Development environment special destinations:
{prefix = "/sb2/wrappers",
replace_by = sbox_dir.."/share/scratchbox2/wrappers",
readonly = true},
{prefix = "/sb2/scripts",
replace_by = sbox_dir.."/share/scratchbox2/scripts",
readonly = true},
{prefix = sbox_user_home_dir, use_orig_path = true},
{prefix = sbox_dir .. "/share/scratchbox2",
use_orig_path = true},
{path = "/usr/bin/sb2-show",
use_orig_path = true, readonly = true},
-- -----------------------------------------------
-- 99. Other rules.
{prefix = "/usr/lib/perl", map_to = tools},
{prefix = "/usr/lib/gcc", map_to = tools},
{prefix = "/usr/lib/git-core", use_orig_path = true, readonly = true},
{prefix = "/usr/lib", map_to = target_root},
{prefix = "/usr/include", map_to = target_root},
{prefix = "/home/user", map_to = target_root},
{prefix = "/home", use_orig_path = true},
{prefix = "/host_usr", map_to = target_root},
{prefix = "/tmp", use_orig_path = true},
{prefix = "/dev", use_orig_path = true},
{prefix = "/proc", custom_map_funct = sb2_procfs_mapper,
virtual_path = true},
{prefix = "/sys", use_orig_path = true},
--
-- Following 3 rules are needed because package
-- "resolvconf" makes resolv.conf to be symlink that
-- points to /etc/resolvconf/run/resolv.conf and
-- we want them all to come from host.
--
{prefix = "/var/run/resolvconf", force_orig_path = true,
readonly = true},
{prefix = "/etc/resolvconf", force_orig_path = true,
readonly = true},
{prefix = "/etc/resolv.conf", force_orig_path = true,
readonly = true},
{prefix = "/lib", map_to = target_root},
--
{prefix = tools, use_orig_path = true},
{path = "/", use_orig_path = true},
{prefix = "/", map_to = tools}
}
}
qemu_chain = {
next_chain = nil,
binary = basename(sbox_cputransparency_method),
rules = {
{prefix = "/usr/lib", map_to = target_root},
{prefix = "/usr/local/lib", map_to = target_root},
{prefix = "/tmp", use_orig_path = true},
{prefix = "/dev", use_orig_path = true},
{dir = "/proc", custom_map_funct = sb2_procfs_mapper,
virtual_path = true},
{prefix = "/sys", use_orig_path = true},
--
-- Following 3 rules are needed because package
-- "resolvconf" makes resolv.conf to be symlink that
-- points to /etc/resolvconf/run/resolv.conf and
-- we want them all to come from host.
--
{prefix = "/var/run/resolvconf", force_orig_path = true,
readonly = true},
{prefix = "/etc/resolvconf", force_orig_path = true,
readonly = true},
{prefix = "/etc/resolv.conf", force_orig_path = true,
readonly = true},
{prefix = "/lib", map_to = target_root},
--
{prefix = tools, use_orig_path = true},
{path = "/", use_orig_path = true},
{prefix = "/", map_to = tools}
}
}
export_chains = {
qemu_chain,
simple_chain
}
-- Exec policy rules.
-- If the permission token exists and contains "root",
-- use fakeroot
local fakeroot_ld_preload = ""
if sb.get_session_perm() == "root" then
fakeroot_ld_preload = ":"..host_ld_preload_fakeroot
end
default_exec_policy = {
name = "Default",
native_app_ld_preload_prefix = host_ld_preload..fakeroot_ld_preload,
native_app_ld_library_path_prefix =
host_ld_library_path_libfakeroot ..
host_ld_library_path_prefix ..
host_ld_library_path_libsb2,
native_app_ld_library_path_suffix = host_ld_library_path_suffix,
}
-- Note that the real path (mapped path) is used when looking up rules!
all_exec_policies_chain = {
next_chain = nil,
binary = nil,
rules = {
-- DEFAULT RULE (must exist):
{prefix = "/", exec_policy = default_exec_policy}
}
}
exec_policy_chains = {
all_exec_policies_chain
}
-- This table lists all exec policies - this is used when the current
-- process wants to locate the currently active policy
all_exec_policies = {
default_exec_policy,
}
|
-- Copyright (C) 2007 Lauri Leukkunen <lle@rahina.org>
-- Licensed under MIT license.
--
-- "simple" mode, to be used for software development & building
-- (as the name says, this is the simple solution; See/use the "devel"
-- mode when a more full-featured environment is needed)
-- Rule file interface version, mandatory.
--
rule_file_interface_version = "24"
----------------------------------
tools = tools_root
if (not tools) then
tools = "/"
end
simple_chain = {
next_chain = nil,
binary = nil,
rules = {
-- -----------------------------------------------
-- 1. The session directory
{dir = session_dir, use_orig_path = true},
-- -----------------------------------------------
-- 2. Development environment special destinations:
{prefix = "/sb2/wrappers",
replace_by = sbox_dir.."/share/scratchbox2/wrappers",
readonly = true},
{prefix = "/sb2/scripts",
replace_by = sbox_dir.."/share/scratchbox2/scripts",
readonly = true},
{prefix = sbox_user_home_dir, use_orig_path = true},
{prefix = sbox_dir .. "/share/scratchbox2",
use_orig_path = true},
{path = "/usr/bin/sb2-show",
use_orig_path = true, readonly = true},
-- -----------------------------------------------
-- 99. Other rules.
{prefix = "/usr/share/python", use_orig_path = true, readonly = true},
{prefix = "/usr/share/pyshared", use_orig_path = true, readonly = true},
{prefix = "/usr/lib/pymodules", use_orig_path = true, readonly = true},
{prefix = "/usr/lib/pyshared", use_orig_path = true, readonly = true},
{prefix = "/usr/lib/python", use_orig_path = true, readonly = true},
{prefix = "/usr/lib/perl", map_to = tools},
{prefix = "/usr/lib/gcc", map_to = tools},
{prefix = "/usr/lib/git-core", use_orig_path = true, readonly = true},
{prefix = "/usr/lib", map_to = target_root},
{prefix = "/usr/include", map_to = target_root},
{prefix = "/home/user", map_to = target_root},
{prefix = "/home", use_orig_path = true},
{prefix = "/host_usr", map_to = target_root},
{prefix = "/tmp", use_orig_path = true},
{prefix = "/dev", use_orig_path = true},
{prefix = "/proc", custom_map_funct = sb2_procfs_mapper,
virtual_path = true},
{prefix = "/sys", use_orig_path = true},
--
-- Following 3 rules are needed because package
-- "resolvconf" makes resolv.conf to be symlink that
-- points to /etc/resolvconf/run/resolv.conf and
-- we want them all to come from host.
--
{prefix = "/var/run/resolvconf", force_orig_path = true,
readonly = true},
{prefix = "/etc/resolvconf", force_orig_path = true,
readonly = true},
{prefix = "/etc/resolv.conf", force_orig_path = true,
readonly = true},
{prefix = "/lib", map_to = target_root},
--
{prefix = tools, use_orig_path = true},
{path = "/", use_orig_path = true},
{prefix = "/", map_to = tools}
}
}
qemu_chain = {
next_chain = nil,
binary = basename(sbox_cputransparency_method),
rules = {
{prefix = "/usr/lib", map_to = target_root},
{prefix = "/usr/local/lib", map_to = target_root},
{prefix = "/tmp", use_orig_path = true},
{prefix = "/dev", use_orig_path = true},
{dir = "/proc", custom_map_funct = sb2_procfs_mapper,
virtual_path = true},
{prefix = "/sys", use_orig_path = true},
--
-- Following 3 rules are needed because package
-- "resolvconf" makes resolv.conf to be symlink that
-- points to /etc/resolvconf/run/resolv.conf and
-- we want them all to come from host.
--
{prefix = "/var/run/resolvconf", force_orig_path = true,
readonly = true},
{prefix = "/etc/resolvconf", force_orig_path = true,
readonly = true},
{prefix = "/etc/resolv.conf", force_orig_path = true,
readonly = true},
{prefix = "/lib", map_to = target_root},
--
{prefix = tools, use_orig_path = true},
{path = "/", use_orig_path = true},
{prefix = "/", map_to = tools}
}
}
export_chains = {
qemu_chain,
simple_chain
}
-- Exec policy rules.
-- If the permission token exists and contains "root",
-- use fakeroot
local fakeroot_ld_preload = ""
if sb.get_session_perm() == "root" then
fakeroot_ld_preload = ":"..host_ld_preload_fakeroot
end
default_exec_policy = {
name = "Default",
native_app_ld_preload_prefix = host_ld_preload..fakeroot_ld_preload,
native_app_ld_library_path_prefix =
host_ld_library_path_libfakeroot ..
host_ld_library_path_prefix ..
host_ld_library_path_libsb2,
native_app_ld_library_path_suffix = host_ld_library_path_suffix,
}
-- Note that the real path (mapped path) is used when looking up rules!
all_exec_policies_chain = {
next_chain = nil,
binary = nil,
rules = {
-- DEFAULT RULE (must exist):
{prefix = "/", exec_policy = default_exec_policy}
}
}
exec_policy_chains = {
all_exec_policies_chain
}
-- This table lists all exec policies - this is used when the current
-- process wants to locate the currently active policy
all_exec_policies = {
default_exec_policy,
}
|
fix to make python work
|
fix to make python work
otherwise I get:
'import site' failed; use -v for traceback
Signed-off-by: Lauri Aarnio <18c97056964064acc79deb3ed7547e2c4d053843@iki.fi>
|
Lua
|
lgpl-2.1
|
lbt/scratchbox2,OlegGirko/ldbox,madscientist42/scratchbox2,OlegGirko/ldbox,h113331pp/scratchbox2,h113331pp/scratchbox2,ldbox/ldbox,lbt/scratchbox2,OlegGirko/ldbox,loganchien/scratchbox2,lbt/scratchbox2,loganchien/scratchbox2,OlegGirko/ldbox,BinChengfei/scratchbox2,OlegGirko/ldbox,BinChengfei/scratchbox2,madscientist42/scratchbox2,madscientist42/scratchbox2,BinChengfei/scratchbox2,h113331pp/scratchbox2,madscientist42/scratchbox2,BinChengfei/scratchbox2,BinChengfei/scratchbox2,h113331pp/scratchbox2,loganchien/scratchbox2,loganchien/scratchbox2,ldbox/ldbox,lbt/scratchbox2,loganchien/scratchbox2,loganchien/scratchbox2,ldbox/ldbox,BinChengfei/scratchbox2,ldbox/ldbox,madscientist42/scratchbox2,h113331pp/scratchbox2,lbt/scratchbox2,madscientist42/scratchbox2,ldbox/ldbox,OlegGirko/ldbox,h113331pp/scratchbox2,ldbox/ldbox
|
0bb5bfc6355ad9db87e7d51e7b02da404afc55b6
|
src/blackjackgame.lua
|
src/blackjackgame.lua
|
local Gamestate = require 'vendor/gamestate'
local anim8 = require 'vendor/anim8'
local window = require 'window'
local Prompt = require 'prompt'
local camera = require 'camera'
local state = Gamestate.new()
function state:init()
self.table = love.graphics.newImage( 'images/card_table.png' )
self.cardSprite = love.graphics.newImage('images/cards.png' )
self.chipSprite = love.graphics.newImage('images/chips.png' )
self.card = { ace = 1, two = 2, three = 3, four = 4, five = 5, six = 6, seven = 7, eight = 8, nine = 9, ten = 10, jack = 11, queen = 12, king = 13 }
self.suit = { spade = 1, club = 2, heart = 3, diamond = 4 }
self.center = {}
self.center.x = ( window.width / 2 )
self.center.y = ( window.height / 2 )
self.frame = -100
end
function state:update(dt)
if self.prompt then self.prompt:update(dt) end
self.frame = self.frame + 2
if self.frame >= 200 then self.frame = -50 end
end
function state:enter(previous, screenshot)
self.music = love.audio.play("audio/daybreak.ogg", "stream", true)
self.previous = previous
self.screenshot = screenshot
camera:setPosition( 100, 100 )
end
function state:draw()
if self.screenshot then
love.graphics.draw( self.screenshot, 0, 0, 0, 0.5, 0.5 )
else
love.graphics.setColor( 0, 0, 0, 255 )
love.graphics.rectangle( 'fill', 0, 0, love.graphics:getWidth(), love.graphics:getHeight() )
love.graphics.setColor( 255, 255, 255, 255 )
end
love.graphics.draw( self.table, self.center.x - ( self.table:getWidth() / 2 ), self.center.y - ( self.table:getHeight() / 2 ) )
-- dealers stack
local frame = self.frame
if frame < 0 then frame = 0 end
if frame > 100 then frame = 100 end
self:drawCard( self.card.ace, self.suit.diamond, frame, map( frame, 0, 100, 300, 300 ), 40 )
self:drawCard( self.card.ace, self.suit.diamond, frame, map( frame, 0, 100, 60, 120 ), 40 )
self:drawCard( self.card.jack, self.suit.club, frame, map( frame, 0, 100, 300, 120 ), 100 )
self:drawCard( self.card.five, self.suit.heart, frame, map( frame, 0, 100, 60, 300 ), 160 )
if self.prompt then
self.prompt:draw( self.center.x, self.center.y )
end
end
function state:keypressed(key, player)
if key == 'escape' then
self.prompt = Prompt.new( 120, 55, "Are you sure you want to exit?", function(result)
if result then Gamestate.switch(self.previous) end
end )
end
if self.prompt then
self.prompt:keypressed(key)
end
end
function state:drawCard( card, suit, flip, x, y )
-- flip is a number from 0 to 100, where 0 is completely face down, and 100 is completely face up
local w = 38 -- card width
local h = 55 -- card height
local st = 0.2 -- stretched top
local sh = h * ( 1 + st ) -- stretched height
if flip > 50 then
limit = 100
_card = love.graphics.newQuad( ( card - 1 ) * w, ( suit - 1 ) * h, w, h, self.cardSprite:getWidth(), self.cardSprite:getHeight() )
else
limit = 0
_card = love.graphics.newQuad( 0, h * 4, w, h, self.cardSprite:getWidth(), self.cardSprite:getHeight() )
end
darkness = map( flip, 50, limit, 0, 250 )
love.graphics.setColor( darkness, darkness, darkness )
love.graphics.drawq(
self.cardSprite, _card, -- image, quad
x + map( flip, 50, limit, w / 2, 0 ), -- offset for flip
map( flip, 50, limit, y - ( ( sh - h ) / 2 ), y ), -- height offset
0, -- no rotation
map( flip, 50, limit, 0, 1 ), -- scale width for flip
map( flip, 50, limit , 1 + st, 1 ) -- scale height for flip
)
love.graphics.setColor( 255, 255, 255, 255 )
end
function map( x, in_min, in_max, out_min, out_max)
return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
end
return state
|
local Gamestate = require 'vendor/gamestate'
local anim8 = require 'vendor/anim8'
local window = require 'window'
local Prompt = require 'prompt'
local camera = require 'camera'
local state = Gamestate.new()
function state:init()
self.table = love.graphics.newImage( 'images/card_table.png' )
self.cardSprite = love.graphics.newImage('images/cards.png' )
self.chipSprite = love.graphics.newImage('images/chips.png' )
self.card = { ace = 1, two = 2, three = 3, four = 4, five = 5, six = 6, seven = 7, eight = 8, nine = 9, ten = 10, jack = 11, queen = 12, king = 13 }
self.suit = { spade = 1, club = 2, heart = 3, diamond = 4 }
self.center = {}
self.center.x = ( window.width / 2 )
self.center.y = ( window.height / 2 )
self.frame = -100
end
function state:update(dt)
if self.prompt then self.prompt:update(dt) end
self.frame = self.frame + 2
if self.frame >= 200 then self.frame = -50 end
end
function state:enter(previous, screenshot)
self.music = love.audio.play("audio/daybreak.ogg", "stream", true)
self.previous = previous
self.screenshot = screenshot
self.camera_x = camera.x
camera.max.x = 0
camera:setPosition( 0, 0 )
end
function state:leave()
camera.x = self.camera_x
end
function state:draw()
if self.screenshot then
love.graphics.draw( self.screenshot, 0, 0, 0, 0.5, 0.5 )
else
love.graphics.setColor( 0, 0, 0, 255 )
love.graphics.rectangle( 'fill', 0, 0, love.graphics:getWidth(), love.graphics:getHeight() )
love.graphics.setColor( 255, 255, 255, 255 )
end
love.graphics.draw( self.table, self.center.x - ( self.table:getWidth() / 2 ), self.center.y - ( self.table:getHeight() / 2 ) )
-- dealers stack
local frame = self.frame
if frame < 0 then frame = 0 end
if frame > 100 then frame = 100 end
self:drawCard( self.card.ace, self.suit.diamond, frame, map( frame, 0, 100, 300, 300 ), 40 )
self:drawCard( self.card.ace, self.suit.diamond, frame, map( frame, 0, 100, 60, 120 ), 40 )
self:drawCard( self.card.jack, self.suit.club, frame, map( frame, 0, 100, 300, 120 ), 100 )
self:drawCard( self.card.five, self.suit.heart, frame, map( frame, 0, 100, 60, 300 ), 160 )
if self.prompt then
self.prompt:draw( self.center.x, self.center.y )
end
end
function state:keypressed(key, player)
if key == 'escape' then
self.prompt = Prompt.new( 120, 55, "Are you sure you want to exit?", function(result)
if result then Gamestate.switch(self.previous) end
end )
end
if self.prompt then
self.prompt:keypressed(key)
end
end
function state:drawCard( card, suit, flip, x, y )
-- flip is a number from 0 to 100, where 0 is completely face down, and 100 is completely face up
local w = 38 -- card width
local h = 55 -- card height
local st = 0.2 -- stretched top
local sh = h * ( 1 + st ) -- stretched height
if flip > 50 then
limit = 100
_card = love.graphics.newQuad( ( card - 1 ) * w, ( suit - 1 ) * h, w, h, self.cardSprite:getWidth(), self.cardSprite:getHeight() )
else
limit = 0
_card = love.graphics.newQuad( 0, h * 4, w, h, self.cardSprite:getWidth(), self.cardSprite:getHeight() )
end
darkness = map( flip, 50, limit, 0, 250 )
love.graphics.setColor( darkness, darkness, darkness )
love.graphics.drawq(
self.cardSprite, _card, -- image, quad
x + map( flip, 50, limit, w / 2, 0 ), -- offset for flip
map( flip, 50, limit, y - ( ( sh - h ) / 2 ), y ), -- height offset
0, -- no rotation
map( flip, 50, limit, 0, 1 ), -- scale width for flip
map( flip, 50, limit , 1 + st, 1 ) -- scale height for flip
)
love.graphics.setColor( 255, 255, 255, 255 )
end
function map( x, in_min, in_max, out_min, out_max)
return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
end
return state
|
Fixed the pixel shift
|
Fixed the pixel shift
|
Lua
|
mit
|
hawkthorne/hawkthorne-server-lua,hawkthorne/hawkthorne-client-lua,hawkthorne/hawkthorne-server-lua,hawkthorne/hawkthorne-client-lua
|
f00316a42943a9a75303658f8d646d35f9e8d1b9
|
core/src/demo/xmake.lua
|
core/src/demo/xmake.lua
|
-- add target
target("demo")
-- add deps
add_deps("xmake")
-- make as a binary
set_kind("binary")
-- add defines
add_defines("__tb_prefix__=\"xmake\"")
-- set the object files directory
set_objectdir("$(buildir)/.objs")
-- add includes directory
add_includedirs("$(projectdir)", "$(projectdir)/src")
-- add the common source files
add_files("**.c")
-- add the resource files (it will be enabled after publishing new version)
if is_plat("windows") then
add_files("*.rc")
end
-- add links
if is_plat("windows") then
add_links("ws2_32", "advapi32", "shell32")
add_ldflags("/export:malloc", "/export:free")
elseif is_plat("android") then
add_links("m", "c")
elseif is_plat("macosx") then
add_ldflags("-all_load", "-pagezero_size 10000", "-image_base 100000000")
else
add_links("pthread", "dl", "m", "c")
end
-- enable xp compatibility mode
if is_plat("windows") then
if is_arch("x86") then
add_ldflags("/subsystem:console,5.01")
else
add_ldflags("/subsystem:console,5.02")
end
end
-- copy target to the build directory
after_build(function (target)
os.cp(target:targetfile(), path.join(get_config("buildir"), path.filename(target:targetfile())))
end)
|
-- add target
target("demo")
-- add deps
add_deps("xmake")
-- make as a binary
set_kind("binary")
-- add defines
add_defines("__tb_prefix__=\"xmake\"")
-- set the object files directory
set_objectdir("$(buildir)/.objs")
-- add includes directory
add_includedirs("$(projectdir)", "$(projectdir)/src")
-- add the common source files
add_files("**.c")
-- add the resource files (it will be enabled after publishing new version)
if is_plat("windows") then
add_files("*.rc")
end
-- add links
if is_plat("windows") then
add_links("ws2_32", "advapi32", "shell32")
add_ldflags("/export:malloc", "/export:free")
elseif is_plat("android") then
add_links("m", "c")
elseif is_plat("macosx") then
add_ldflags("-all_load", "-pagezero_size 10000", "-image_base 100000000")
else
add_links("pthread", "dl", "m", "c")
end
-- enable xp compatibility mode
if is_plat("windows") then
if is_arch("x86") then
add_ldflags("/subsystem:console,5.01")
else
add_ldflags("/subsystem:console,5.02")
end
end
-- copy target to the build directory
after_build(function (target)
os.cp(target:targetfile(), "$(buildir)/xmake" .. (is_plat("windows") and ".exe" or ""))
end)
|
fix core xmake.lua again
|
fix core xmake.lua again
|
Lua
|
apache-2.0
|
waruqi/xmake,waruqi/xmake,waruqi/xmake,waruqi/xmake,waruqi/xmake,waruqi/xmake,waruqi/xmake
|
93419eee5fe987b5af0c2d6149ef0bcc45b47413
|
games/saloon/player.lua
|
games/saloon/player.lua
|
-- This is a simple class to represent the Player object in the game. You can extend it by adding utility functions here in this file.
local class = require("joueur.utilities.class")
local GameObject = require("games.saloon.gameObject")
-- <<-- Creer-Merge: requires -->> - Code you add between this comment and the end comment will be preserved between Creer re-runs.
-- you can add addtional require(s) here
-- <<-- /Creer-Merge: requires -->>
--- A player in this game. Every AI controls one player.
-- @classmod Player
local Player = class(GameObject)
-- initializes a Player with basic logic as provided by the Creer code generator
function Player:init(...)
GameObject.init(self, ...)
-- The following values should get overridden when delta states are merged, but we set them here as a reference for you to see what variables this class has.
--- What type of client this is, e.g. 'Python', 'JavaScript', or some other language. For potential data mining purposes.
self.clientType = ""
--- Every Cowboy owned by this Player.
self.cowboys = Table()
--- How many enemy Cowboys this player's team has killed.
self.kills = 0
--- If the player lost the game or not.
self.lost = false
--- The name of the player.
self.name = "Anonymous"
--- This player's opponent in the game.
self.opponent = nil
--- The reason why the player lost the game.
self.reasonLost = ""
--- The reason why the player won the game.
self.reasonWon = ""
--- How rowdy their team is. When it gets too high their team takes a collective siesta.
self.rowdyness = 0
--- How many times their team has played a piano.
self.score = 0
--- The amount of time (in ns) remaining for this AI to send commands.
self.timeRemaining = 0
--- If the player won the game or not.
self.won = false
--- (inherited) String representing the top level Class that this game object is an instance of. Used for reflection to create new instances on clients, but exposed for convenience should AIs want this data.
-- @field[string] self.gameObjectName
-- @see GameObject.gameObjectName
--- (inherited) A unique id for each instance of a GameObject or a sub class. Used for client and server communication. Should never change value after being set.
-- @field[string] self.id
-- @see GameObject.id
--- (inherited) Any strings logged will be stored here. Intended for debugging.
-- @field[{string, ...}] self.logs
-- @see GameObject.logs
end
--- The Cowboy that was previously a 'Young Gun', and has now been promoted to a different job if successful, null otherwise.
function Player:returns()
return (self:_runOnServer("returns", {
}))
end
--- Sends in the Young Gun to the nearest Tile into the Saloon, and promotes them to a new job.
-- @tparam string job The job you want the Young Gun being brought in to be called in to do, changing their job to it.
function Player:sendIn(job)
return (self:_runOnServer("sendIn", {
job = job,
}))
end
--- (inherited) Adds a message to this GameObject's logs. Intended for your own debugging purposes, as strings stored here are saved in the gamelog.
-- @function Player:log
-- @see GameObject:log
-- @tparam string message A string to add to this GameObject's log. Intended for debugging.
-- <<-- Creer-Merge: functions -->> - Code you add between this comment and the end comment will be preserved between Creer re-runs.
-- if you want to add any client side logic (such as state checking functions) this is where you can add them
-- <<-- /Creer-Merge: functions -->>
return Player
|
-- This is a simple class to represent the Player object in the game. You can extend it by adding utility functions here in this file.
local class = require("joueur.utilities.class")
local GameObject = require("games.saloon.gameObject")
-- <<-- Creer-Merge: requires -->> - Code you add between this comment and the end comment will be preserved between Creer re-runs.
-- you can add addtional require(s) here
-- <<-- /Creer-Merge: requires -->>
--- A player in this game. Every AI controls one player.
-- @classmod Player
local Player = class(GameObject)
-- initializes a Player with basic logic as provided by the Creer code generator
function Player:init(...)
GameObject.init(self, ...)
-- The following values should get overridden when delta states are merged, but we set them here as a reference for you to see what variables this class has.
--- What type of client this is, e.g. 'Python', 'JavaScript', or some other language. For potential data mining purposes.
self.clientType = ""
--- Every Cowboy owned by this Player.
self.cowboys = Table()
--- How many enemy Cowboys this player's team has killed.
self.kills = 0
--- If the player lost the game or not.
self.lost = false
--- The name of the player.
self.name = "Anonymous"
--- This player's opponent in the game.
self.opponent = nil
--- The reason why the player lost the game.
self.reasonLost = ""
--- The reason why the player won the game.
self.reasonWon = ""
--- How rowdy their team is. When it gets too high their team takes a collective siesta.
self.rowdyness = 0
--- How many times their team has played a piano.
self.score = 0
--- The amount of time (in ns) remaining for this AI to send commands.
self.timeRemaining = 0
--- If the player won the game or not.
self.won = false
--- (inherited) String representing the top level Class that this game object is an instance of. Used for reflection to create new instances on clients, but exposed for convenience should AIs want this data.
-- @field[string] self.gameObjectName
-- @see GameObject.gameObjectName
--- (inherited) A unique id for each instance of a GameObject or a sub class. Used for client and server communication. Should never change value after being set.
-- @field[string] self.id
-- @see GameObject.id
--- (inherited) Any strings logged will be stored here. Intended for debugging.
-- @field[{string, ...}] self.logs
-- @see GameObject.logs
end
--- Sends in the Young Gun to the nearest Tile into the Saloon, and promotes them to a new job.
-- @tparam string job The job you want the Young Gun being brought in to be called in to do, changing their job to it.
-- @treturn Cowboy The Cowboy that was previously a 'Young Gun', and has now been promoted to a different job if successful, null otherwise.
function Player:sendIn(job)
return (self:_runOnServer("sendIn", {
job = job,
}))
end
--- (inherited) Adds a message to this GameObject's logs. Intended for your own debugging purposes, as strings stored here are saved in the gamelog.
-- @function Player:log
-- @see GameObject:log
-- @tparam string message A string to add to this GameObject's log. Intended for debugging.
-- <<-- Creer-Merge: functions -->> - Code you add between this comment and the end comment will be preserved between Creer re-runs.
-- if you want to add any client side logic (such as state checking functions) this is where you can add them
-- <<-- /Creer-Merge: functions -->>
return Player
|
Re-ran creer with fixed Player.callIn()
|
Re-ran creer with fixed Player.callIn()
|
Lua
|
mit
|
siggame/Joueur.lua,JacobFischer/Joueur.lua,siggame/Joueur.lua
|
9033c5cdd96ad64c345191fd653a75248b6dc2e7
|
service/multicastd.lua
|
service/multicastd.lua
|
local skynet = require "skynet"
local mc = require "multicast.c"
local datacenter = require "datacenter"
local harbor_id = skynet.harbor(skynet.self())
local command = {}
local channel = {}
local channel_n = {}
local channel_remote = {}
local channel_id = harbor_id
local NORET = {}
local function get_address(t, id)
local v = assert(datacenter.get("multicast", id))
t[id] = v
return v
end
local node_address = setmetatable({}, { __index = get_address })
-- new LOCAL channel , The low 8bit is the same with harbor_id
function command.NEW()
while channel[channel_id] do
channel_id = mc.nextid(channel_id)
end
channel[channel_id] = {}
channel_n[channel_id] = 0
local ret = channel_id
channel_id = mc.nextid(channel_id)
return ret
end
-- MUST call by the owner node of channel, delete a remote channel
function command.DELR(source, c)
channel[c] = nil
channel_n[c] = nil
return NORET
end
-- delete a channel, if the channel is remote, forward the command to the owner node
-- otherwise, delete the channel, and call all the remote node, DELR
function command.DEL(source, c)
local node = c % 256
if node ~= harbor_id then
skynet.send(node_address[node], "lua", "DEL", c)
return NORET
end
local remote = channel_remote[c]
channel[c] = nil
channel_n[c] = nil
channel_remote[c] = nil
for node in pairs(remote) do
skynet.send(node_address[node], "lua", "DELR", c)
end
return NORET
end
-- forward multicast message to a node (channel id use the session field)
local function remote_publish(node, channel, source, ...)
skynet.redirect(node_address[node], source, "multicast", channel, ...)
end
-- publish a message, for local node, use the message pointer (call mc.bind to add the reference)
-- for remote node, call remote_publish. (call mc.unpack and skynet.tostring to convert message pointer to string)
local function publish(c , source, pack, size)
local group = channel[c]
if group == nil then
-- dead channel, delete the pack
mc.bind(pack, 1)
mc.close(pack)
return
end
mc.bind(pack, channel_n[c])
local msg = skynet.tostring(pack, size)
for k in pairs(group) do
skynet.redirect(k, source, "multicast", c , msg)
end
local remote = channel_remote[c]
if remote then
local _, msg, sz = mc.unpack(pack, size)
local msg = skynet.tostring(msg,sz)
for node in pairs(remote) do
remote_publish(node, c, source, msg)
end
end
end
skynet.register_protocol {
name = "multicast",
id = skynet.PTYPE_MULTICAST,
unpack = function(msg, sz)
return mc.packremote(msg, sz)
end,
dispatch = publish,
}
-- publish a message, if the caller is remote, forward the message to the owner node (by remote_publish)
-- If the caller is local, call publish
function command.PUB(source, c, pack, size)
assert(skynet.harbor(source) == harbor_id)
local node = c % 256
if node ~= harbor_id then
-- remote publish
remote_publish(node, c, source, mc.remote(pack))
else
publish(c, source, pack,size)
end
end
-- the node (source) subscribe a channel
-- MUST call by channel owner node (assert source is not local and channel is create by self)
-- If channel is not exist, return true
-- Else set channel_remote[channel] true
function command.SUBR(source, c)
local node = skynet.harbor(source)
if not channel[c] then
-- channel none exist
return true
end
assert(node ~= harbor_id and c % 256 == harbor_id)
local group = channel_remote[c]
if group == nil then
group = {}
channel_remote[c] = group
end
group[node] = true
end
-- the service (source) subscribe a channel
-- If the channel is remote, node subscribe it by send a SUBR to the owner .
function command.SUB(source, c)
local node = c % 256
if node ~= harbor_id then
-- remote group
if channel[c] == nil then
if skynet.call(node_address[node], "lua", "SUBR", c) then
return
end
channel[c] = {}
channel_n[c] = 0
end
end
local group = channel[c]
if group and not group[source] then
channel_n[c] = channel_n[c] + 1
group[source] = true
end
end
-- MUST call by a node, unsubscribe a channel
function command.USUBR(source, c)
local node = skynet.harbor(source)
assert(node ~= harbor_id)
local group = assert(channel_remote[c])
group[node] = nil
return NORET
end
-- Unsubscribe a channel, if the subscriber is empty and the channel is remote, send USUBR to the channel owner
function command.USUB(source, c)
local group = assert(channel[c])
if group[source] then
group[source] = nil
channel_n[c] = channel_n[c] - 1
if channel_n[c] == 0 then
local node = c % 256
if node ~= harbor_id then
-- remote group
channel[c] = nil
channel_n[c] = nil
skynet.send(node_address[node], "lua", "USUBR", c)
end
end
end
return NORET
end
skynet.start(function()
skynet.dispatch("lua", function(_,source, cmd, ...)
local f = assert(command[cmd])
local result = f(source, ...)
if result ~= NORET then
skynet.ret(skynet.pack(result))
end
end)
local self = skynet.self()
local id = skynet.harbor(self)
assert(datacenter.set("multicast", id, self) == nil)
end)
|
local skynet = require "skynet"
local mc = require "multicast.c"
local datacenter = require "datacenter"
local harbor_id = skynet.harbor(skynet.self())
local command = {}
local channel = {}
local channel_n = {}
local channel_remote = {}
local channel_id = harbor_id
local NORET = {}
local function get_address(t, id)
local v = assert(datacenter.get("multicast", id))
t[id] = v
return v
end
local node_address = setmetatable({}, { __index = get_address })
-- new LOCAL channel , The low 8bit is the same with harbor_id
function command.NEW()
while channel[channel_id] do
channel_id = mc.nextid(channel_id)
end
channel[channel_id] = {}
channel_n[channel_id] = 0
local ret = channel_id
channel_id = mc.nextid(channel_id)
return ret
end
-- MUST call by the owner node of channel, delete a remote channel
function command.DELR(source, c)
channel[c] = nil
channel_n[c] = nil
return NORET
end
-- delete a channel, if the channel is remote, forward the command to the owner node
-- otherwise, delete the channel, and call all the remote node, DELR
function command.DEL(source, c)
local node = c % 256
if node ~= harbor_id then
skynet.send(node_address[node], "lua", "DEL", c)
return NORET
end
local remote = channel_remote[c]
channel[c] = nil
channel_n[c] = nil
channel_remote[c] = nil
for node in pairs(remote) do
skynet.send(node_address[node], "lua", "DELR", c)
end
return NORET
end
-- forward multicast message to a node (channel id use the session field)
local function remote_publish(node, channel, source, ...)
skynet.redirect(node_address[node], source, "multicast", channel, ...)
end
-- publish a message, for local node, use the message pointer (call mc.bind to add the reference)
-- for remote node, call remote_publish. (call mc.unpack and skynet.tostring to convert message pointer to string)
local function publish(c , source, pack, size)
local group = channel[c]
if group == nil then
-- dead channel, delete the pack
mc.bind(pack, 1)
mc.close(pack)
return
end
mc.bind(pack, channel_n[c])
local msg = skynet.tostring(pack, size)
for k in pairs(group) do
skynet.redirect(k, source, "multicast", c , msg)
end
local remote = channel_remote[c]
if remote then
local _, msg, sz = mc.unpack(pack, size)
local msg = skynet.tostring(msg,sz)
for node in pairs(remote) do
remote_publish(node, c, source, msg)
end
end
end
skynet.register_protocol {
name = "multicast",
id = skynet.PTYPE_MULTICAST,
unpack = function(msg, sz)
return mc.packremote(msg, sz)
end,
dispatch = publish,
}
-- publish a message, if the caller is remote, forward the message to the owner node (by remote_publish)
-- If the caller is local, call publish
function command.PUB(source, c, pack, size)
assert(skynet.harbor(source) == harbor_id)
local node = c % 256
if node ~= harbor_id then
-- remote publish
remote_publish(node, c, source, mc.remote(pack))
else
publish(c, source, pack,size)
end
end
-- the node (source) subscribe a channel
-- MUST call by channel owner node (assert source is not local and channel is create by self)
-- If channel is not exist, return true
-- Else set channel_remote[channel] true
function command.SUBR(source, c)
local node = skynet.harbor(source)
if not channel[c] then
-- channel none exist
return true
end
assert(node ~= harbor_id and c % 256 == harbor_id)
local group = channel_remote[c]
if group == nil then
group = {}
channel_remote[c] = group
end
group[node] = true
end
-- the service (source) subscribe a channel
-- If the channel is remote, node subscribe it by send a SUBR to the owner .
function command.SUB(source, c)
local node = c % 256
if node ~= harbor_id then
-- remote group
if channel[c] == nil then
if skynet.call(node_address[node], "lua", "SUBR", c) then
return
end
if channel[c] == nil then
-- double check, because skynet.call whould yield, other SUB may occur.
channel[c] = {}
channel_n[c] = 0
end
end
end
local group = channel[c]
if group and not group[source] then
channel_n[c] = channel_n[c] + 1
group[source] = true
end
end
-- MUST call by a node, unsubscribe a channel
function command.USUBR(source, c)
local node = skynet.harbor(source)
assert(node ~= harbor_id)
local group = assert(channel_remote[c])
group[node] = nil
return NORET
end
-- Unsubscribe a channel, if the subscriber is empty and the channel is remote, send USUBR to the channel owner
function command.USUB(source, c)
local group = assert(channel[c])
if group[source] then
group[source] = nil
channel_n[c] = channel_n[c] - 1
if channel_n[c] == 0 then
local node = c % 256
if node ~= harbor_id then
-- remote group
channel[c] = nil
channel_n[c] = nil
skynet.send(node_address[node], "lua", "USUBR", c)
end
end
end
return NORET
end
skynet.start(function()
skynet.dispatch("lua", function(_,source, cmd, ...)
local f = assert(command[cmd])
local result = f(source, ...)
if result ~= NORET then
skynet.ret(skynet.pack(result))
end
end)
local self = skynet.self()
local id = skynet.harbor(self)
assert(datacenter.set("multicast", id, self) == nil)
end)
|
bugfix: double check in SUB
|
bugfix: double check in SUB
|
Lua
|
mit
|
sundream/skynet,ilylia/skynet,fztcjjl/skynet,firedtoad/skynet,MoZhonghua/skynet,LiangMa/skynet,Markal128/skynet,asanosoyokaze/skynet,KAndQ/skynet,letmefly/skynet,MoZhonghua/skynet,korialuo/skynet,kyle-wang/skynet,QuiQiJingFeng/skynet,liuxuezhan/skynet,MRunFoss/skynet,zzh442856860/skynet-Note,bigrpg/skynet,JiessieDawn/skynet,codingabc/skynet,catinred2/skynet,winglsh/skynet,great90/skynet,zhouxiaoxiaoxujian/skynet,puXiaoyi/skynet,lawnight/skynet,chfg007/skynet,bigrpg/skynet,zhouxiaoxiaoxujian/skynet,ludi1991/skynet,zhaijialong/skynet,wangyi0226/skynet,pigparadise/skynet,zhangshiqian1214/skynet,gitfancode/skynet,your-gatsby/skynet,sanikoyes/skynet,cloudwu/skynet,microcai/skynet,boyuegame/skynet,vizewang/skynet,samael65535/skynet,wangyi0226/skynet,cloudwu/skynet,pichina/skynet,fhaoquan/skynet,bigrpg/skynet,Ding8222/skynet,sanikoyes/skynet,cpascal/skynet,kebo/skynet,LuffyPan/skynet,microcai/skynet,helling34/skynet,lc412/skynet,zhangshiqian1214/skynet,zhaijialong/skynet,zhangshiqian1214/skynet,MetSystem/skynet,letmefly/skynet,chuenlungwang/skynet,samael65535/skynet,rainfiel/skynet,xinjuncoding/skynet,leezhongshan/skynet,nightcj/mmo,xubigshu/skynet,gitfancode/skynet,QuiQiJingFeng/skynet,lawnight/skynet,QuiQiJingFeng/skynet,asanosoyokaze/skynet,sdgdsffdsfff/skynet,jxlczjp77/skynet,zhoukk/skynet,leezhongshan/skynet,fhaoquan/skynet,ludi1991/skynet,yinjun322/skynet,bingo235/skynet,ludi1991/skynet,zzh442856860/skynet,yunGit/skynet,catinred2/skynet,matinJ/skynet,xcjmine/skynet,wangjunwei01/skynet,MRunFoss/skynet,Zirpon/skynet,wangyi0226/skynet,KAndQ/skynet,zhangshiqian1214/skynet,qyli/test,chuenlungwang/skynet,pigparadise/skynet,lynx-seu/skynet,kyle-wang/skynet,bingo235/skynet,zhaijialong/skynet,ag6ag/skynet,jiuaiwo1314/skynet,dymx101/skynet,longmian/skynet,hongling0/skynet,matinJ/skynet,xcjmine/skynet,zzh442856860/skynet,iskygame/skynet,KittyCookie/skynet,ruleless/skynet,korialuo/skynet,wangjunwei01/skynet,zzh442856860/skynet-Note,microcai/skynet,chfg007/skynet,kyle-wang/skynet,jiuaiwo1314/skynet,togolwb/skynet,iskygame/skynet,liuxuezhan/skynet,firedtoad/skynet,chenjiansnail/skynet,icetoggle/skynet,helling34/skynet,yinjun322/skynet,KittyCookie/skynet,lawnight/skynet,dymx101/skynet,lynx-seu/skynet,u20024804/skynet,yunGit/skynet,felixdae/skynet,javachengwc/skynet,cpascal/skynet,Markal128/skynet,bttscut/skynet,javachengwc/skynet,jxlczjp77/skynet,codingabc/skynet,xjdrew/skynet,zhangshiqian1214/skynet,puXiaoyi/skynet,MetSystem/skynet,JiessieDawn/skynet,sanikoyes/skynet,lawnight/skynet,sdgdsffdsfff/skynet,xinmingyao/skynet,zzh442856860/skynet-Note,plsytj/skynet,yunGit/skynet,pigparadise/skynet,cuit-zhaxin/skynet,Ding8222/skynet,ag6ag/skynet,your-gatsby/skynet,letmefly/skynet,sundream/skynet,enulex/skynet,cmingjian/skynet,xinmingyao/skynet,kebo/skynet,javachengwc/skynet,xinjuncoding/skynet,czlc/skynet,togolwb/skynet,bttscut/skynet,yinjun322/skynet,togolwb/skynet,LiangMa/skynet,felixdae/skynet,ruleless/skynet,chuenlungwang/skynet,korialuo/skynet,bttscut/skynet,qyli/test,Markal128/skynet,xinjuncoding/skynet,catinred2/skynet,lc412/skynet,cuit-zhaxin/skynet,ypengju/skynet_comment,sdgdsffdsfff/skynet,MetSystem/skynet,u20024804/skynet,lynx-seu/skynet,xubigshu/skynet,pichina/skynet,plsytj/skynet,harryzeng/skynet,rainfiel/skynet,harryzeng/skynet,zhoukk/skynet,enulex/skynet,cdd990/skynet,zhouxiaoxiaoxujian/skynet,sundream/skynet,hongling0/skynet,ypengju/skynet_comment,qyli/test,plsytj/skynet,jiuaiwo1314/skynet,jxlczjp77/skynet,icetoggle/skynet,great90/skynet,cmingjian/skynet,rainfiel/skynet,chfg007/skynet,pichina/skynet,kebo/skynet,Ding8222/skynet,KAndQ/skynet,nightcj/mmo,zhoukk/skynet,cloudwu/skynet,liuxuezhan/skynet,bingo235/skynet,letmefly/skynet,liuxuezhan/skynet,great90/skynet,LuffyPan/skynet,MoZhonghua/skynet,helling34/skynet,fhaoquan/skynet,ludi1991/skynet,LuffyPan/skynet,vizewang/skynet,firedtoad/skynet,ypengju/skynet_comment,iskygame/skynet,KittyCookie/skynet,ruleless/skynet,winglsh/skynet,samael65535/skynet,zzh442856860/skynet-Note,zhangshiqian1214/skynet,your-gatsby/skynet,hongling0/skynet,felixdae/skynet,MRunFoss/skynet,gitfancode/skynet,xjdrew/skynet,boyuegame/skynet,chenjiansnail/skynet,winglsh/skynet,LiangMa/skynet,zzh442856860/skynet,fztcjjl/skynet,ilylia/skynet,lc412/skynet,boyuegame/skynet,cdd990/skynet,puXiaoyi/skynet,chenjiansnail/skynet,fztcjjl/skynet,cmingjian/skynet,nightcj/mmo,qyli/test,enulex/skynet,czlc/skynet,cpascal/skynet,Zirpon/skynet,longmian/skynet,harryzeng/skynet,xcjmine/skynet,asanosoyokaze/skynet,longmian/skynet,matinJ/skynet,cdd990/skynet,u20024804/skynet,icetoggle/skynet,codingabc/skynet,xjdrew/skynet,ag6ag/skynet,cuit-zhaxin/skynet,vizewang/skynet,wangjunwei01/skynet,leezhongshan/skynet,Zirpon/skynet,dymx101/skynet,czlc/skynet,ilylia/skynet,JiessieDawn/skynet
|
3f78f1f7213afded0029efcf439556c628971b17
|
conf/lua/rspamd.lua
|
conf/lua/rspamd.lua
|
-- This is main lua config file for rspamd
config['regexp'] = {}
dofile('regexp/headers.lua')
dofile('regexp/lotto.lua')
dofile('regexp/fraud.lua')
dofile('regexp/drugs.lua')
local reconf = config['regexp']
-- Uncategorized rules
local html_length_1024_1536 = 'has_content_part_len(\'text\', \'html\', 1024, 1536)'
local html_link_image = '/<img /iPr'
reconf['HTML_SHORT_LINK_IMG_2'] = string.format('(%s) & (%s)', html_length_1024_1536, html_link_image)
-- Local rules
local r_bgcolor = '/BGCOLOR=/iP'
local r_font_color = '/font color=[\\"\']?\\#FFFFFF[\\"\']?/iP'
reconf['R_WHITE_ON_WHITE'] = string.format('(!(%s) & (%s))', r_bgcolor, r_font_color)
reconf['R_FLASH_REDIR_IMGSHACK'] = '/^(?:http:\\/\\/)?img\\d{1,5}\\.imageshack\\.us\\/\\S+\\.swf/U'
-- Different text parts
reconf['R_PARTS_DIFFER'] = 'compare_parts_distance(50)';
rspamd_config.R_EMPTY_IMAGE = function (task)
parts = task:get_text_parts()
if parts then
for _,part in ipairs(parts) do
if part:is_empty() then
images = task:get_images()
if images then
return true
end
return false
end
end
end
return false
end
-- Date issues
rspamd_config.DATE_IN_FUTURE = function(task)
if rspamd_config:get_api_version() >= 5 then
local m = task:get_message()
local dm = m:get_date()
local dt = task:get_date()
-- An hour
if dm - dt > 3600 then
return true
end
end
return false
end
rspamd_config.DATE_IN_PAST = function(task)
if rspamd_config:get_api_version() >= 5 then
local m = task:get_message()
local dm = m:get_date()
local dt = task:get_date()
-- A day
if dt - dm > 86400 then
return true
end
end
return false
end
local function file_exists(filename)
local file = io.open(filename)
if file then
io.close(file)
return true
else
return false
end
end
if file_exists('hfilter.lua') then
dofile('hfilter.lua')
end
if file_exists('rspamd.local.lua') then
dofile('rspamd.local.lua')
end
if file_exists('rspamd.classifiers.lua') then
dofile('rspamd.classifiers.lua')
end
|
-- This is main lua config file for rspamd
config['regexp'] = {}
dofile('regexp/headers.lua')
dofile('regexp/lotto.lua')
dofile('regexp/fraud.lua')
dofile('regexp/drugs.lua')
local reconf = config['regexp']
-- Uncategorized rules
local html_length_1024_1536 = 'has_content_part_len(\'text\', \'html\', 1024, 1536)'
local html_link_image = '/<img /iPr'
reconf['HTML_SHORT_LINK_IMG_2'] = string.format('(%s) & (%s)', html_length_1024_1536, html_link_image)
-- Local rules
local r_bgcolor = '/BGCOLOR=/iP'
local r_font_color = '/font color=[\\"\']?\\#FFFFFF[\\"\']?/iP'
reconf['R_WHITE_ON_WHITE'] = string.format('(!(%s) & (%s))', r_bgcolor, r_font_color)
reconf['R_FLASH_REDIR_IMGSHACK'] = '/^(?:http:\\/\\/)?img\\d{1,5}\\.imageshack\\.us\\/\\S+\\.swf/U'
-- Different text parts
reconf['R_PARTS_DIFFER'] = 'compare_parts_distance(50)';
rspamd_config.R_EMPTY_IMAGE = function (task)
parts = task:get_text_parts()
if parts then
for _,part in ipairs(parts) do
if part:is_empty() then
images = task:get_images()
if images then
return true
end
return false
end
end
end
return false
end
-- Date issues
rspamd_config.DATE_IN_FUTURE = function(task)
if rspamd_config:get_api_version() >= 5 then
local dm = task:get_date{format = 'message'}
local dt = task:get_date{format = 'connect'}
-- An hour
if dm - dt > 3600 then
return true
end
end
return false
end
rspamd_config.DATE_IN_PAST = function(task)
if rspamd_config:get_api_version() >= 5 then
local dm = task:get_date{format = 'message', gmt = true}
local dt = task:get_date{format = 'connect', gmt = true}
-- A day
if dt - dm > 86400 then
return true
end
end
return false
end
local function file_exists(filename)
local file = io.open(filename)
if file then
io.close(file)
return true
else
return false
end
end
if file_exists('hfilter.lua') then
dofile('hfilter.lua')
end
if file_exists('rspamd.local.lua') then
dofile('rspamd.local.lua')
end
if file_exists('rspamd.classifiers.lua') then
dofile('rspamd.classifiers.lua')
end
|
Fix DATE_IN_PAST and DATE_IN_FUTURE
|
Fix DATE_IN_PAST and DATE_IN_FUTURE
|
Lua
|
apache-2.0
|
dark-al/rspamd,amohanta/rspamd,minaevmike/rspamd,dark-al/rspamd,minaevmike/rspamd,amohanta/rspamd,andrejzverev/rspamd,minaevmike/rspamd,minaevmike/rspamd,AlexeySa/rspamd,andrejzverev/rspamd,dark-al/rspamd,minaevmike/rspamd,AlexeySa/rspamd,amohanta/rspamd,andrejzverev/rspamd,dark-al/rspamd,minaevmike/rspamd,AlexeySa/rspamd,andrejzverev/rspamd,AlexeySa/rspamd,awhitesong/rspamd,minaevmike/rspamd,andrejzverev/rspamd,minaevmike/rspamd,andrejzverev/rspamd,AlexeySa/rspamd,dark-al/rspamd,andrejzverev/rspamd,andrejzverev/rspamd,awhitesong/rspamd,minaevmike/rspamd,amohanta/rspamd,AlexeySa/rspamd,awhitesong/rspamd,awhitesong/rspamd,AlexeySa/rspamd,amohanta/rspamd,AlexeySa/rspamd,AlexeySa/rspamd
|
1f3aca959c7ba53a3c830611d061fbc15a9a9ad1
|
torch/audio/benchmark.lua
|
torch/audio/benchmark.lua
|
require 'sys'
require 'cunn'
require 'cudnn'
require 'nnx'
require 'BatchBRNNReLU'
require 'Dataset'
local pl = require('pl.import_into')()
local optnet = require 'optnet'
cudnn.fastest = true
cudnn.benchmark = false -- set this false due to the varying input shape
cudnn.verbose = false
local function printMemory()
local freeMemory, totalMemory = cutorch.getMemoryUsage()
print("total Memory", totalMemory, "free Memory", freeMemory, "used", totalMemory-freeMemory)
end
local opt = pl.lapp[[
--dryrun (default 10) number of iterations of a dry run not counted towards final timing
--nGPU (default 1) number of GPUs to run on
--batchSize (default 64) batch size
--steps (default 1) number of steps to average performance
--useOptnet (default true) whether to use optnet package for memory optimization
]]
local nGPU = opt.nGPU
deepSpeech = require 'cudnn_deepspeech2'
print('Running on device: ' .. cutorch.getDeviceProperties(cutorch.getDevice()).name)
local steps = opt.steps -- nb of steps in loop to average perf
local nDryRuns = opt.dryrun
local batchSize = opt.batchSize
spectrogramSize = 161
criterion = nn.CTCCriterion():cuda()
local dataset = nn.DeepSpeechDataset(batchSize)
collectgarbage()
local model, model_name, calculateInputSizes = deepSpeech(batchSize, dataset.freqBins, nGPU)
local inputs = torch.CudaTensor() -- buffer for inputs
local sizes, input, targets = dataset:nextTorchSet()
input=input:view(opt.batchSize,1,spectrogramSize, -1)
model = model:cuda()
inputs:resize(input:size()):copy(input)
print('ModelType: ' .. model_name, 'Kernels: ' .. 'cuDNN')
if opt.useOptnet then
local seqLength = inputs:size(4)
local tmpinp = torch.randn(2,1, spectrogramSize, seqLength)
local optinp = torch.CudaTensor()
optinp:resize(tmpinp:size()):copy(tmpinp)
local output=model:updateOutput(optinp)
model:backward(optinp,output)
cutorch.synchronize()
mem1=optnet.countUsedMemory(model)
optnet.optimizeMemory(model, optinp, {inplace=false, mode = 'training'})
model:backward(optinp,output)
collectgarbage()
mem2 = optnet.countUsedMemory(model)
print('Before optimization : ', mem1)
print('After optimization : ', mem2)
end
-- dry-run
for i = 1, nDryRuns do
model:zeroGradParameters()
local output = model:updateOutput(inputs)
local gradInput = model:updateGradInput(inputs, output)
model:accGradParameters(inputs, output)
cutorch.synchronize()
collectgarbage()
end
local tmfAvg, tmbiAvg, tRoundTripAvg = 0,0,0,0
local ok = 1
for t = 1, steps do
local tmf, tmbi, tRoundTrip = 0, 0, 0, 0
local roundTripTimer = torch.Timer()
dataset = nn.DeepSpeechDataset(batchSize)
local numberOfIterations = 0
local sizes, input, targets = dataset:nextTorchSet()
while (sizes ~= nil) do
input=input:view(opt.batchSize,1,spectrogramSize, -1)
inputs:resize(input:size()):copy(input)
sys.tic()
-- Forward through model and then criterion.
local output = model:updateOutput(inputs)
loss = criterion:updateOutput(output, targets, calculateInputSizes(sizes))
tmf = tmf + sys.toc()
cutorch.synchronize()
-- Backwards (updateGradInput, accGradParameters) including the criterion.
sys.tic()
grads = criterion:updateGradInput(output, targets)
model:backward(inputs,output)
cutorch.synchronize()
tmbi = tmbi + sys.toc()
collectgarbage()
numberOfIterations = numberOfIterations + 1
-- printMemory()
xlua.progress(numberOfIterations * batchSize, dataset.size)
end
-- Divide the times to work out average time for updateOutput/updateGrad/accGrad
tmfAvg = tmfAvg + tmf / numberOfIterations
tmbiAvg = tmbiAvg + tmbi / numberOfIterations
-- Add time taken for round trip of 1 epoch
tRoundTripAvg = tRoundTripAvg + roundTripTimer:time().real
end
local tmf = tmfAvg / steps
local tmbi = tmbiAvg / steps
local tRoundTrip = tRoundTripAvg / steps
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':forward (ms):', tmf * 1000))
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':backward (ms):', tmbi * 1000))
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':TOTAL (ms):', (tmf + tmbi + tmbg) * 1000))
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':Samples processed:', dataset.size))
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':Samples per second:', dataset.size / tRoundTrip))
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':Seconds of audio processed per second:', dataset.duration / tRoundTrip))
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':EPOCH TIME (s):', tRoundTrip))
print()
print('')
|
require 'sys'
require 'cunn'
require 'cudnn'
require 'nnx'
require 'BatchBRNNReLU'
require 'Dataset'
local pl = require('pl.import_into')()
local optnet = require 'optnet'
cudnn.fastest = true
cudnn.benchmark = false -- set this false due to the varying input shape
cudnn.verbose = false
local function printMemory()
local freeMemory, totalMemory = cutorch.getMemoryUsage()
print("total Memory", totalMemory, "free Memory", freeMemory, "used", totalMemory-freeMemory)
end
local opt = pl.lapp[[
--dryrun (default 10) number of iterations of a dry run not counted towards final timing
--nGPU (default 1) number of GPUs to run on
--batchSize (default 64) batch size
--steps (default 1) number of steps to average performance
--useOptnet (default true) whether to use optnet package for memory optimization
]]
local nGPU = opt.nGPU
deepSpeech = require 'cudnn_deepspeech2'
print('Running on device: ' .. cutorch.getDeviceProperties(cutorch.getDevice()).name)
local steps = opt.steps -- nb of steps in loop to average perf
local nDryRuns = opt.dryrun
local batchSize = opt.batchSize
spectrogramSize = 161
criterion = nn.CTCCriterion():cuda()
local dataset = nn.DeepSpeechDataset(batchSize)
collectgarbage()
local model, model_name, calculateInputSizes = deepSpeech(batchSize, dataset.freqBins, nGPU)
local inputs = torch.CudaTensor() -- buffer for inputs
local sizes, input, targets = dataset:nextTorchSet()
input=input:view(opt.batchSize,1,spectrogramSize, -1)
model = model:cuda()
inputs:resize(input:size()):copy(input)
print('ModelType: ' .. model_name, 'Kernels: ' .. 'cuDNN')
if opt.useOptnet then
local seqLength = inputs:size(4)
local tmpinp = torch.randn(2,1, spectrogramSize, seqLength)
local optinp = torch.CudaTensor()
optinp:resize(tmpinp:size()):copy(tmpinp)
local output=model:updateOutput(optinp)
model:backward(optinp,output)
cutorch.synchronize()
mem1=optnet.countUsedMemory(model)
optnet.optimizeMemory(model, optinp, {inplace=false, mode = 'training'})
model:backward(optinp,output)
collectgarbage()
mem2 = optnet.countUsedMemory(model)
print('Before optimization : ', mem1)
print('After optimization : ', mem2)
end
-- dry-run
for i = 1, nDryRuns do
model:zeroGradParameters()
local output = model:updateOutput(inputs)
local gradInput = model:updateGradInput(inputs, output)
model:accGradParameters(inputs, output)
cutorch.synchronize()
collectgarbage()
end
local tmfAvg, tmbiAvg, tRoundTripAvg = 0,0,0,0
local ok = 1
for t = 1, steps do
local tmf, tmbi, tRoundTrip = 0, 0, 0, 0
local roundTripTimer = torch.Timer()
dataset = nn.DeepSpeechDataset(batchSize)
local numberOfIterations = 0
local sizes, input, targets = dataset:nextTorchSet()
while (sizes ~= nil ) do
input=input:view(opt.batchSize,1,spectrogramSize, -1)
inputs:resize(input:size()):copy(input)
sys.tic()
-- Forward through model and then criterion.
local output = model:updateOutput(inputs)
loss = criterion:updateOutput(output, targets, calculateInputSizes(sizes))
cutorch.synchronize()
tmf = tmf + sys.toc()
-- Backwards (updateGradInput, accGradParameters) including the criterion.
sys.tic()
grads = criterion:updateGradInput(output, targets)
model:backward(inputs,output)
cutorch.synchronize()
tmbi = tmbi + sys.toc()
collectgarbage()
numberOfIterations = numberOfIterations + 1
-- printMemory()
xlua.progress(numberOfIterations * batchSize, dataset.size)
end
-- Divide the times to work out average time for updateOutput/updateGrad/accGrad
tmfAvg = tmfAvg + tmf / numberOfIterations
tmbiAvg = tmbiAvg + tmbi / numberOfIterations
-- Add time taken for round trip of 1 epoch
tRoundTripAvg = tRoundTripAvg + roundTripTimer:time().real
end
local tmf = tmfAvg / steps
local tmbi = tmbiAvg / steps
local tRoundTrip = tRoundTripAvg / steps
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':forward (ms):', tmf * 1000))
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':backward (ms):', tmbi * 1000))
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':TOTAL (ms):', (tmf + tmbi) * 1000))
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':Samples processed:', dataset.size))
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':Samples per second:', dataset.size / tRoundTrip))
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':Seconds of audio processed per second:', dataset.duration / tRoundTrip))
print(string.format("%-30s %25s %10.2f", 'cuDNN', ':EPOCH TIME (s):', tRoundTrip))
print()
print('')
|
fixed typos
|
fixed typos
|
Lua
|
apache-2.0
|
DeepMark/deepmark
|
29149b93a5c14f48af2face666e422e0be9ffbae
|
lua/weapons/gmod_tool/stools/sbep_docking_clamp.lua
|
lua/weapons/gmod_tool/stools/sbep_docking_clamp.lua
|
TOOL.Category = "SBEP"
TOOL.Name = "#Docking Clamp"
TOOL.Command = nil
TOOL.ConfigName = ""
local DockingClampModels = list.Get( "SBEP_DockingClampModels" )
local DockClampToolModels = list.Get( "SBEP_DockClampToolModels" )
if CLIENT then
language.Add( "Tool.sbep_docking_clamp.name" , "SBEP Docking Clamp Tool" )
language.Add( "Tool.sbep_docking_clamp.desc" , "Create an SBEP docking clamp." )
language.Add( "Tool.sbep_docking_clamp.0" , "Left-click to spawn a docking clamp, or right-click an existing clamp to spawn a counterpart." )
language.Add( "undone_SBEP Docking Clamp" , "Undone SBEP Docking Clamp" )
end
local CategoryTable = {}
CategoryTable[1] = {
{ name = "Doors" , cat = "Door" } ,
{ name = "MedBridge" , cat = "MedBridge" } ,
{ name = "ElevatorSmall" , cat = "ElevatorSmall" } ,
{ name = "PHX" , cat = "PHX" } ,
}
TOOL.ClientConVar[ "model" ] = "models/smallbridge/panels/sbpaneldockin.mdl"
TOOL.ClientConVar[ "allowuse" ] = 1
function TOOL:LeftClick( tr )
if CLIENT then return end
local ply = self:GetOwner()
local model = ply:GetInfo( "sbep_docking_clamp_model" )
local Data = DockingClampModels[ string.lower( model ) ]
local pos = tr.HitPos
local DockEnt = ents.Create( "sbep_base_docking_clamp" )
DockEnt.SPL = self:GetOwner()
DockEnt:SetModel( model )
DockEnt:SetDockType( Data.ALType )
DockEnt:Spawn()
DockEnt:Initialize()
DockEnt:Activate()
for n,P in pairs( Data.EfPoints ) do
DockEnt:SetNetworkedVector("EfVec"..n, P.vec)
DockEnt:SetNetworkedInt("EfSp"..n, P.sp)
end
DockEnt:SetPos( pos - Vector(0,0,DockEnt:OBBMins().z) )
DockEnt.Usable = ply:GetInfoNum( "sbep_docking_clamp_allowuse", 1 ) == 1
DockEnt:AddDockDoor()
undo.Create("SBEP Docking Clamp")
undo.AddEntity( DockEnt )
undo.SetPlayer( ply )
undo.Finish()
return true
end
function TOOL:RightClick( tr )
if CLIENT then return end
if !tr.Hit or !tr.Entity or !tr.Entity:IsValid() then return end
local dock = tr.Entity
local class = dock:GetClass()
if class == "sbep_base_docking_clamp" then
local type = dock.ALType
for model,data in pairs( DockingClampModels ) do
local check = false
for i,T in ipairs( data.Compatible ) do
if type == T.Type then
check = i
break
end
end
if check then
local pos = dock:GetPos()
local ang = dock:GetAngles()
local DockEnt = ents.Create( "sbep_base_docking_clamp" )
DockEnt.SPL = self:GetOwner()
DockEnt:SetModel( model )
DockEnt:SetDockType( data.ALType )
DockEnt.Usable = dock.Usable
DockEnt:Spawn()
DockEnt:Initialize()
DockEnt:Activate()
for n,P in pairs( data.EfPoints ) do
DockEnt:SetNetworkedVector("EfVec"..n, P.vec)
DockEnt:SetNetworkedInt("EfSp"..n, P.sp)
end
DockEnt:SetPos( Vector(0,-50,100) + pos - Vector(0,0,DockEnt:OBBMins().z) )
DockEnt:SetAngles( ang + Angle( 0, data.Compatible[ check ].AYaw , 0 ) )
DockEnt:AddDockDoor()
dock.DMode = 2
DockEnt.DMode = 2
undo.Create("SBEP Docking Clamp")
undo.AddEntity( DockEnt )
undo.SetPlayer( self:GetOwner() )
undo.Finish()
return true
end
end
else
return
end
end
function TOOL:Reload( trace )
end
function TOOL.BuildCPanel( panel )
panel:SetSpacing( 10 )
panel:SetName( "SBEP Docking Clamp" )
local UseCheckBox = vgui.Create( "DCheckBoxLabel", panel )
UseCheckBox:Dock(TOP)
UseCheckBox:SetText( "Enable Use Key:" )
UseCheckBox:SetConVar( "sbep_docking_clamp_allowuse" )
UseCheckBox:SetValue( GetConVar( "sbep_docking_clamp_allowuse" ):GetBool() )
for Tab,v in pairs( DockClampToolModels ) do
for Category, models in pairs( v ) do
local catPanel = vgui.Create( "DCollapsibleCategory", panel )
catPanel:Dock( TOP )
catPanel:DockMargin(2,2,2,2)
catPanel:SetText(Category)
catPanel:SetLabel(Category)
local grid = vgui.Create( "DGrid", catPanel )
grid:Dock( TOP )
local width,_ = catPanel:GetSize()
grid:SetColWide( 64 )
grid:SetRowHeight( 64 )
for key, modelpath in pairs( models ) do
local icon = vgui.Create( "SpawnIcon", panel )
--icon:Dock( TOP )
icon:SetModel( modelpath )
icon:SetToolTip( modelpath )
icon.DoClick = function( panel )
RunConsoleCommand( "sbep_docking_clamp_model", modelpath )
end
--icon:SetIconSize( width )
grid:AddItem( icon )
end
catPanel:SetExpanded( 0 )
end
end
--[[local MCPS = vgui.Create( "MCPropSelect" )
MCPS:SetConVar( "sbep_docking_clamp_model" )
for Cat,mt in pairs( MTT ) do
MCPS:AddMCategory( Cat , mt )
end
MCPS:SetCategory( 3 )
panel:AddItem( MCPS ) ]]
end
|
TOOL.Category = "SBEP"
TOOL.Name = "#Docking Clamp"
TOOL.Command = nil
TOOL.ConfigName = ""
local DockingClampModels = list.Get( "SBEP_DockingClampModels" )
local DockClampToolModels = list.Get( "SBEP_DockClampToolModels" )
if CLIENT then
language.Add( "Tool.sbep_docking_clamp.name" , "SBEP Docking Clamp Tool" )
language.Add( "Tool.sbep_docking_clamp.desc" , "Create an SBEP docking clamp." )
language.Add( "Tool.sbep_docking_clamp.0" , "Left-click to spawn a docking clamp, or right-click an existing clamp to spawn a counterpart." )
language.Add( "undone_SBEP Docking Clamp" , "Undone SBEP Docking Clamp" )
end
local CategoryTable = {}
CategoryTable[1] = {
{ name = "Doors" , cat = "Door" } ,
{ name = "MedBridge" , cat = "MedBridge" } ,
{ name = "ElevatorSmall" , cat = "ElevatorSmall" } ,
{ name = "PHX" , cat = "PHX" } ,
}
TOOL.ClientConVar[ "model" ] = "models/smallbridge/panels/sbpaneldockin.mdl"
TOOL.ClientConVar[ "allowuse" ] = 1
function TOOL:LeftClick( tr )
if CLIENT then return end
local ply = self:GetOwner()
local model = ply:GetInfo( "sbep_docking_clamp_model" )
local Data = DockingClampModels[ string.lower( model ) ]
local pos = tr.HitPos
local DockEnt = ents.Create( "sbep_base_docking_clamp" )
DockEnt.SPL = self:GetOwner()
DockEnt:SetModel( model )
DockEnt:SetDockType( Data.ALType )
DockEnt:Spawn()
DockEnt:Initialize()
DockEnt:Activate()
for n,P in pairs( Data.EfPoints ) do
DockEnt:SetNetworkedVector("EfVec"..n, P.vec)
DockEnt:SetNetworkedInt("EfSp"..n, P.sp)
end
DockEnt:SetPos( pos - Vector(0,0,DockEnt:OBBMins().z) )
DockEnt.Usable = ply:GetInfoNum( "sbep_docking_clamp_allowuse", 1 ) == 1
DockEnt:AddDockDoor()
undo.Create("SBEP Docking Clamp")
undo.AddEntity( DockEnt )
undo.SetPlayer( ply )
undo.Finish()
return true
end
function TOOL:RightClick( tr )
if CLIENT then return end
if !tr.Hit or !tr.Entity or !tr.Entity:IsValid() then return end
local dock = tr.Entity
local class = dock:GetClass()
if class == "sbep_base_docking_clamp" then
local type = dock.ALType
for model,data in pairs( DockingClampModels ) do
local check = false
for i,T in ipairs( data.Compatible ) do
if type == T.Type then
check = i
break
end
end
if check then
local pos = dock:GetPos()
local ang = dock:GetAngles()
local DockEnt = ents.Create( "sbep_base_docking_clamp" )
DockEnt.SPL = self:GetOwner()
DockEnt:SetModel( model )
DockEnt:SetDockType( data.ALType )
DockEnt.Usable = dock.Usable
DockEnt:Spawn()
DockEnt:Initialize()
DockEnt:Activate()
for n,P in pairs( data.EfPoints ) do
DockEnt:SetNetworkedVector("EfVec"..n, P.vec)
DockEnt:SetNetworkedInt("EfSp"..n, P.sp)
end
DockEnt:SetPos( Vector(0,-50,100) + pos - Vector(0,0,DockEnt:OBBMins().z) )
DockEnt:SetAngles( ang + Angle( 0, data.Compatible[ check ].AYaw or 0, 0 ) )
DockEnt:AddDockDoor()
dock.DMode = 2
DockEnt.DMode = 2
undo.Create("SBEP Docking Clamp")
undo.AddEntity( DockEnt )
undo.SetPlayer( self:GetOwner() )
undo.Finish()
return true
end
end
else
return
end
end
function TOOL:Reload( trace )
end
function TOOL.BuildCPanel( panel )
panel:SetSpacing( 10 )
panel:SetName( "SBEP Docking Clamp" )
local UseCheckBox = vgui.Create( "DCheckBoxLabel", panel )
UseCheckBox:Dock(TOP)
UseCheckBox:SetText( "Enable Use Key:" )
UseCheckBox:SetTextColor(Color(0,0,0,255))
UseCheckBox:SetConVar( "sbep_docking_clamp_allowuse" )
UseCheckBox:SetValue( GetConVar( "sbep_docking_clamp_allowuse" ):GetBool() )
for Tab,v in pairs( DockClampToolModels ) do
for Category, models in pairs( v ) do
local catPanel = vgui.Create( "DCollapsibleCategory", panel )
catPanel:Dock( TOP )
catPanel:DockMargin(2,2,2,2)
catPanel:SetText(Category)
catPanel:SetLabel(Category)
local grid = vgui.Create( "DGrid", catPanel )
grid:Dock( TOP )
local width,_ = catPanel:GetSize()
grid:SetColWide( 64 )
grid:SetRowHeight( 64 )
for key, modelpath in pairs( models ) do
local icon = vgui.Create( "SpawnIcon", panel )
--icon:Dock( TOP )
icon:SetModel( modelpath )
icon:SetToolTip( modelpath )
icon.DoClick = function( panel )
RunConsoleCommand( "sbep_docking_clamp_model", modelpath )
end
--icon:SetIconSize( width )
grid:AddItem( icon )
end
catPanel:SetExpanded( 0 )
end
end
--[[local MCPS = vgui.Create( "MCPropSelect" )
MCPS:SetConVar( "sbep_docking_clamp_model" )
for Cat,mt in pairs( MTT ) do
MCPS:AddMCategory( Cat , mt )
end
MCPS:SetCategory( 3 )
panel:AddItem( MCPS ) ]]
end
|
Fixes invalid angle error for docking clamp when using right click
|
Fixes invalid angle error for docking clamp when using right click
minor change for label color
|
Lua
|
apache-2.0
|
SnakeSVx/sbep
|
6d45d34504eb3be5e51e7fe368f71ec1902336a5
|
enemy.lua
|
enemy.lua
|
require "ai/ai"
function getAllNodes(map)
local w = map.width
local h = map.height
local nodes = {}
local k = 1
for i = 0, w do
for j = 0, h do
nodes[k]= {x=i,y=j,id=k}
k = k + 1
end
end
return nodes
end
function findNode(nodes, x, y)
for i = 1, #nodes do
if nodes[i].x == x and nodes[i].y == y then
return nodes[i]
end
end
end
function love.turris.newEnemy(img, map, x,y,baseX, baseY)
local o = {}
o.generateWaypoints = function(map, startX, startY, goalX, goalY)
local all_nodes = getAllNodes(map)
local start = findNode(all_nodes, startX, startY)
local goal = findNode(all_nodes, goalX, goalY)
local path = aStar(start,goal,all_nodes)
local wp = {{startX,startY},{goalX,goalY}}
if path then
for i = 1, #path do
wp[i] ={path[i].x,path[i].y}
end
end
return wp
end
o.img = img
o.x = x
o.y = y
o.waypoints = o.generateWaypoints(map,x,y,baseX,baseY)
o.currentWaypoint = 2
o.health = 100.0
-- TODO this depends on the type and not on the particular enemy
o.maxHealth = 100.0
o.speed = 1.0
-- type end
--o.shadow = {}
--o.shadow = lightWorld.newImage(o.img)
--o.shadow.setShadowType("image",32,32, 1.0)
o.updateVelocity = function(dirX,dirY)
o.xVel = dirX*o.speed
o.yVel = dirY*o.speed
end
o.getDirection = function()
return math.atan2(o.xVel, o.yVel)
end
o.updateVelocity(1,0) --TODO this should be determined from the current position to the next waypoint
o.getOrientation = function()
local x,y = love.turris.normalize(o.xVel, o.yVel)
return x,y
end
return o
end
function distance(x1,y1,x2,y2) --TODO let's not leave this global
-- manhattan is sufficient for now
return math.abs(x1-x2)+math.abs(y1-y2)
end
function love.turris.normalize(x,y)
local m = math.max(math.abs(x),math.abs(y))
--print ("normalize: ", x, y, m)
local xRet = x/m
local yRet = y/m
if (xRet ~= xRet) then
print ("xRet NaN: ",xRet)
end
if (yRet ~= yRet) then
print ("yRet NaN: ",yRet)
end
return xRet, yRet
end
function love.turris.updateEnemies(o,dt)
for i = 1, o.enemyCount do
local e = o.enemies[i]
e.x = e.x+e.xVel*dt
e.y = e.y+e.yVel*dt
local x = e.x
local y = e.y
-- check if waypoint reached
local wp = e.waypoints[e.currentWaypoint]
if math.abs(wp[1]-x)<0.1 and math.abs(wp[2] -y)<0.1 then
-- waypoint reached
local nextWpIndex = e.currentWaypoint +1
e.currentWaypoint = nextWpIndex
local wpNext = e.waypoints[nextWpIndex]
local dirX,dirY = love.turris.normalize( wpNext[1]-wp[1], wpNext[2]-wp[2])
e.updateVelocity(dirX,dirY)
end
-- write back the changes
o.enemies[i]= e
-- check for and handle game over
if math.abs(o.baseX - x) <1 and math.abs(y - o.baseY) < 1 then
-- Game Over!!! (for now)
-- TODO: destroy ship (explosion)
-- TODO: destroy base (explosion!)
-- TODO: after explosions have finished -> transition to game over state
love.sounds.playSound("sounds/einschlag.mp3")
love.setgamestate(4)
gameOverEffect = 0
end
end
end
|
require "ai/ai"
function getAllNodes(map)
local w = map.width
local h = map.height
local nodes = {}
local k = 1
for i = 0, w do
for j = 0, h do
nodes[k]= {x=i,y=j,id=k}
k = k + 1
end
end
return nodes
end
function findNode(nodes, x, y)
for i = 1, #nodes do
if nodes[i].x == x and nodes[i].y == y then
return nodes[i]
end
end
end
function love.turris.newEnemy(img, map, x,y,baseX, baseY)
local o = {}
o.generateWaypoints = function(map, startX, startY, goalX, goalY)
local all_nodes = getAllNodes(map)
local start = findNode(all_nodes, startX, startY)
local goal = findNode(all_nodes, goalX, goalY)
local path = aStar(start,goal,all_nodes)
local wp = {{startX,startY},{goalX,goalY}}
if path then
for i = 1, #path do
wp[i] ={path[i].x,path[i].y}
end
end
return wp
end
o.img = img
o.x = x
o.y = y
o.waypoints = o.generateWaypoints(map,x,y,baseX,baseY)
o.currentWaypoint = 2
o.health = 100.0
-- TODO this depends on the type and not on the particular enemy
o.maxHealth = 100.0
o.speed = 1.0
-- type end
--o.shadow = {}
--o.shadow = lightWorld.newImage(o.img)
--o.shadow.setShadowType("image",32,32, 1.0)
o.updateVelocity = function(dirX,dirY)
o.xVel = dirX*o.speed
o.yVel = dirY*o.speed
end
o.getDirection = function()
return math.atan2(o.xVel, o.yVel)
end
o.updateVelocity(1,0) --TODO this should be determined from the current position to the next waypoint
o.getOrientation = function()
local x,y = love.turris.normalize(o.xVel, o.yVel)
return x,y
end
return o
end
function distance(x1,y1,x2,y2) --TODO let's not leave this global
-- manhattan is sufficient for now
return math.abs(x1-x2)+math.abs(y1-y2)
end
function love.turris.normalize(x,y)
local m = math.max(math.abs(x),math.abs(y))
--print ("normalize: ", x, y, m)
local xRet = x/m
local yRet = y/m
if (xRet ~= xRet) then
print ("xRet NaN: ",xRet)
end
if (yRet ~= yRet) then
print ("yRet NaN: ",yRet)
end
return xRet, yRet
end
function love.turris.updateEnemies(o,dt)
for i = 1, o.enemyCount do
local e = o.enemies[i]
e.x = e.x+e.xVel*dt
e.y = e.y+e.yVel*dt
local x = e.x
local y = e.y
-- check if waypoint reached
local wp = e.waypoints[e.currentWaypoint]
if math.abs(wp[1]-x)<0.1 and math.abs(wp[2] -y)<0.1 then
-- waypoint reached
local nextWpIndex = e.currentWaypoint +1
e.currentWaypoint = nextWpIndex
local wpNext = e.waypoints[nextWpIndex]
local dirX,dirY = love.turris.normalize( wpNext[1]-wp[1], wpNext[2]-wp[2])
e.updateVelocity(dirX,dirY)
end
-- write back the changes
o.enemies[i]= e
-- check for and handle game over
if distance(o.baseX, o.baseY,x,y) < 1 then
-- Game Over!!! (for now)
-- TODO: destroy ship (explosion)
-- TODO: destroy base (explosion!)
-- TODO: after explosions have finished -> transition to game over state
love.sounds.playSound("sounds/einschlag.mp3")
love.setgamestate(4)
gameOverEffect = 0
end
end
end
|
creep-base collision handled correctly now.
|
creep-base collision handled correctly now.
This fixes issue #17
|
Lua
|
mit
|
sam1i/Turres-Monacorum,sam1i/Turres-Monacorum
|
18d09ea8d0d3af1871d19ca5ed219c8720f349ba
|
penguingui/TextField.lua
|
penguingui/TextField.lua
|
-- Editable text field
TextField = class(Component)
TextField.vPadding = 3
TextField.hPadding = 4
TextField.borderColor = "#545454"
TextField.backgroundColor = "black"
TextField.textColor = "white"
TextField.textHoverColor = "#777777"
TextField.defaultTextColor = "#333333"
TextField.defaultTextHoverColor = "#777777"
TextField.cursorColor = "white"
TextField.cursorRate = 1
-- Constructs a new TextField.
--
-- @param x The x coordinate of the new component, relative to its parent.
-- @param y The y coordinate of the new component, relative to its parent.
-- @param width The width of the new component.
-- @param height The height of the new component.
-- @param defaultText The text to display when nothing has been entered.
function TextField:_init(x, y, width, height, defaultText)
Component._init(self)
self.x = x
self.y = y
self.width = width
self.height = height
self.fontSize = height - self.vPadding * 2
self.cursorPosition = 0
self.cursorX = 0
self.cursorTimer = self.cursorRate
self.text = ""
self.defaultText = defaultText
self.textOffset = 0
self.textClip = nil
self.mouseOver = false
end
function TextField:draw(dt)
local startX = self.x
local startY = self.y
local w = self.width
local h = self.height
-- Draw border and background
local borderRect = {
startX, startY, startX + w, startY + h
}
local backgroundRect = {
startX + 1, startY + 1, startX + w - 1, startY + h - 1
}
console.canvasDrawRect(borderRect, self.borderColor)
console.canvasDrawRect(backgroundRect, self.backgroundColor)
local text = self.text
-- Decide if the default text should be displayed
local default = (text == "") and (self.defaultText ~= nil)
local textColor
-- Choose the color to draw the text with
if self.mouseOver then
textColor = default and self.defaultTextHoverColor or self.textHoverColor
else
textColor = default and self.defaultTextColor or self.textColor
end
local cursorPosition = self.cursorPosition
text = default and self.defaultText
or text:sub(self.textOffset, self.textOffset
+ (self.textClip or #text))
-- Draw the text
console.canvasDrawText(text, {
position = {
startX + self.hPadding,
startY + self.vPadding
},
verticalAnchor = "bottom"
}, self.fontSize, textColor)
-- Text cursor
if self.hasFocus then
local timer = self.cursorTimer
local rate = self.cursorRate
timer = timer - dt
if timer < 0 then
timer = rate
end
if timer > rate / 2 then -- Draw cursor
local cursorX = startX + self.cursorX + self.hPadding
local cursorY = startY + self.vPadding
console.canvasDrawLine({cursorX, cursorY},
{cursorX, cursorY + h - self.vPadding * 2},
self.cursorColor,
1)
end
self.cursorTimer = timer
end
Component.draw(self)
end
-- Set the character position of the text cursor.
--
-- @param pos The new position for the cursor, where 0 is the beginning of the
-- field.
function TextField:setCursorPosition(pos)
self.cursorPosition = pos
if pos < self.textOffset then
self.textOffset = pos
end
self:calculateTextClip()
local textClip = self.textClip
while (textClip) and (pos > self.textOffset + textClip) do
self.textOffset = self.textOffset + 1
self:calculateTextClip()
textClip = self.textClip
end
local text = self.text
local cursorX = 0
for i=self.textOffset + 1,pos,1 do
local charWidth = PtUtil.getStringWidth(text:sub(i, i), self.fontSize)
cursorX = cursorX + charWidth
end
self.cursorX = cursorX
self.cursorTimer = self.cursorRate
end
-- Calculates the text clip, i.e. how many characters to display.
function TextField:calculateTextClip()
local maxX = self.width - self.hPadding * 2
local text = self.text
local totalWidth = 0
local startI = self.textOffset + 1
for i=startI,#text,1 do
totalWidth = totalWidth
+ PtUtil.getStringWidth(text:sub(i, i), self.fontSize)
if totalWidth > maxX then
self.textClip = i - startI
return
end
end
self.textClip = nil
end
function TextField:clickEvent(position, button, pressed)
local xPos = position[1] - self.offset[1] - self.hPadding
local text = self.text
local totalWidth = 0
for i=self.textOffset + 1,#text,1 do
local charWidth = PtUtil.getStringWidth(text:sub(i, i), self.fontSize)
if xPos < (totalWidth + charWidth * 0.8) then
self:setCursorPosition(i - 1)
return
end
totalWidth = totalWidth + charWidth
end
self:setCursorPosition(#text)
end
function TextField:keyEvent(keyCode, pressed)
if not pressed then
return
end
local keyState = GUI.keyState
local shift = keyState[303] or keyState[304]
local caps = keyState[301]
local key = PtUtil.getKey(keyCode, shift, caps)
local text = self.text
local cursorPos = self.cursorPosition
if #key == 1 then -- Type a character
self.text = text:sub(1, cursorPos) .. key .. text:sub(cursorPos + 1)
self:setCursorPosition(cursorPos + 1)
else -- Special character
if key == "backspace" then
if cursorPos > 0 then
self.text = text:sub(1, cursorPos - 1) .. text:sub(cursorPos + 1)
self:setCursorPosition(cursorPos - 1)
end
elseif key == "enter" then
if self.onEnter then
self:onEnter()
end
elseif key == "delete" then
if cursorPos < #text then
self.text = text:sub(1, cursorPos) .. text:sub(cursorPos + 2)
end
elseif key == "right" then
self:setCursorPosition(math.min(cursorPos + 1, #text))
elseif key == "left" then
self:setCursorPosition(math.max(0, cursorPos - 1))
elseif key == "home" then
self:setCursorPosition(0)
elseif key == "end" then
self:setCursorPosition(#text)
end
end
end
|
-- Editable text field
TextField = class(Component)
TextField.vPadding = 3
TextField.hPadding = 4
TextField.borderColor = "#545454"
TextField.backgroundColor = "black"
TextField.textColor = "white"
TextField.textHoverColor = "#999999"
TextField.defaultTextColor = "#333333"
TextField.defaultTextHoverColor = "#777777"
TextField.cursorColor = "white"
TextField.cursorRate = 1
-- Constructs a new TextField.
--
-- @param x The x coordinate of the new component, relative to its parent.
-- @param y The y coordinate of the new component, relative to its parent.
-- @param width The width of the new component.
-- @param height The height of the new component.
-- @param defaultText The text to display when nothing has been entered.
function TextField:_init(x, y, width, height, defaultText)
Component._init(self)
self.x = x
self.y = y
self.width = width
self.height = height
self.fontSize = height - self.vPadding * 2
self.cursorPosition = 0
self.cursorX = 0
self.cursorTimer = self.cursorRate
self.text = ""
self.defaultText = defaultText
self.textOffset = 0
self.textClip = nil
self.mouseOver = false
end
function TextField:draw(dt)
local startX = self.x
local startY = self.y
local w = self.width
local h = self.height
-- Draw border and background
local borderRect = {
startX, startY, startX + w, startY + h
}
local backgroundRect = {
startX + 1, startY + 1, startX + w - 1, startY + h - 1
}
console.canvasDrawRect(borderRect, self.borderColor)
console.canvasDrawRect(backgroundRect, self.backgroundColor)
local text = self.text
-- Decide if the default text should be displayed
local default = (text == "") and (self.defaultText ~= nil)
local textColor
-- Choose the color to draw the text with
if self.mouseOver then
textColor = default and self.defaultTextHoverColor or self.textHoverColor
else
textColor = default and self.defaultTextColor or self.textColor
end
local cursorPosition = self.cursorPosition
text = default and self.defaultText
or text:sub(self.textOffset + 1, self.textOffset
+ (self.textClip or #text))
-- Draw the text
console.canvasDrawText(text, {
position = {
startX + self.hPadding,
startY + self.vPadding
},
verticalAnchor = "bottom"
}, self.fontSize, textColor)
-- Text cursor
if self.hasFocus then
local timer = self.cursorTimer
local rate = self.cursorRate
timer = timer - dt
if timer < 0 then
timer = rate
end
if timer > rate / 2 then -- Draw cursor
local cursorX = startX + self.cursorX + self.hPadding
local cursorY = startY + self.vPadding
console.canvasDrawLine({cursorX, cursorY},
{cursorX, cursorY + h - self.vPadding * 2},
self.cursorColor,
1)
end
self.cursorTimer = timer
end
Component.draw(self)
end
-- Set the character position of the text cursor.
--
-- @param pos The new position for the cursor, where 0 is the beginning of the
-- field.
function TextField:setCursorPosition(pos)
self.cursorPosition = pos
if pos < self.textOffset then
self.textOffset = pos
end
self:calculateTextClip()
local textClip = self.textClip
while (textClip) and (pos > self.textOffset + textClip) do
self.textOffset = self.textOffset + 1
self:calculateTextClip()
textClip = self.textClip
end
while self.textOffset > 0 and not textClip do
self.textOffset = self.textOffset - 1
self:calculateTextClip()
textClip = self.textClip
if textClip then
self.textOffset = self.textOffset + 1
self:calculateTextClip()
end
end
-- world.logInfo("cursor: %s, textOffset: %s, textClip: %s", pos, self.textOffset, self.textClip)
local text = self.text
local cursorX = 0
for i=self.textOffset + 1,pos,1 do
local charWidth = PtUtil.getStringWidth(text:sub(i, i), self.fontSize)
cursorX = cursorX + charWidth
end
self.cursorX = cursorX
self.cursorTimer = self.cursorRate
end
-- Calculates the text clip, i.e. how many characters to display.
function TextField:calculateTextClip()
local maxX = self.width - self.hPadding * 2
local text = self.text
local totalWidth = 0
local startI = self.textOffset + 1
for i=startI,#text,1 do
totalWidth = totalWidth
+ PtUtil.getStringWidth(text:sub(i, i), self.fontSize)
if totalWidth > maxX then
self.textClip = i - startI
return
end
end
self.textClip = nil
end
function TextField:clickEvent(position, button, pressed)
local xPos = position[1] - self.x - self.offset[1] - self.hPadding
local text = self.text
local totalWidth = 0
for i=self.textOffset + 1,#text,1 do
local charWidth = PtUtil.getStringWidth(text:sub(i, i), self.fontSize)
if xPos < (totalWidth + charWidth * 0.6) then
self:setCursorPosition(i - 1)
return
end
totalWidth = totalWidth + charWidth
end
self:setCursorPosition(#text)
end
function TextField:keyEvent(keyCode, pressed)
-- Ignore key releases and any keys pressed while ctrl or alt is held
local keyState = GUI.keyState
if not pressed
or keyState[305] or keyState[306]
or keyState[307] or keyState[308]
then
return
end
local shift = keyState[303] or keyState[304]
local caps = keyState[301]
local key = PtUtil.getKey(keyCode, shift, caps)
local text = self.text
local cursorPos = self.cursorPosition
if #key == 1 then -- Type a character
self.text = text:sub(1, cursorPos) .. key .. text:sub(cursorPos + 1)
self:setCursorPosition(cursorPos + 1)
else -- Special character
if key == "backspace" then
if cursorPos > 0 then
self.text = text:sub(1, cursorPos - 1) .. text:sub(cursorPos + 1)
self:setCursorPosition(cursorPos - 1)
end
elseif key == "enter" then
if self.onEnter then
self:onEnter()
end
elseif key == "delete" then
if cursorPos < #text then
self.text = text:sub(1, cursorPos) .. text:sub(cursorPos + 2)
end
elseif key == "right" then
self:setCursorPosition(math.min(cursorPos + 1, #text))
elseif key == "left" then
self:setCursorPosition(math.max(0, cursorPos - 1))
elseif key == "home" then
self:setCursorPosition(0)
elseif key == "end" then
self:setCursorPosition(#text)
end
end
end
|
Fixed mouse clicking and text clipping to actually work.
|
Fixed mouse clicking and text clipping to actually work.
- There is a bug where drawing a string will trim the string of whitespace first.
|
Lua
|
apache-2.0
|
PenguinToast/PenguinGUI
|
3704f885ea1e982182faf421bb45d875764afe63
|
tools/migration/migrator/prosody_files.lua
|
tools/migration/migrator/prosody_files.lua
|
local print = print;
local assert = assert;
local setmetatable = setmetatable;
local tonumber = tonumber;
local char = string.char;
local coroutine = coroutine;
local lfs = require "lfs";
local loadfile = loadfile;
local setfenv = setfenv;
local pcall = pcall;
local mtools = require "migrator.mtools";
local next = next;
local pairs = pairs;
local json = require "util.json";
prosody = {};
local dm = require "util.datamanager"
module "prosody_files"
local function is_dir(path) return lfs.attributes(path, "mode") == "directory"; end
local function is_file(path) return lfs.attributes(path, "mode") == "file"; end
local function clean_path(path)
return path:gsub("\\", "/"):gsub("//+", "/"):gsub("^~", os.getenv("HOME") or "~");
end
local encode, decode; do
local urlcodes = setmetatable({}, { __index = function (t, k) t[k] = char(tonumber("0x"..k)); return t[k]; end });
decode = function (s) return s and (s:gsub("+", " "):gsub("%%([a-fA-F0-9][a-fA-F0-9])", urlcodes)); end
encode = function (s) return s and (s:gsub("%W", function (c) return format("%%%02x", c:byte()); end)); end
end
local function decode_dir(x)
if x:gsub("%%%x%x", ""):gsub("[a-zA-Z0-9]", "") == "" then
return decode(x);
end
end
local function decode_file(x)
if x:match(".%.dat$") and x:gsub("%.dat$", ""):gsub("%%%x%x", ""):gsub("[a-zA-Z0-9]", "") == "" then
return decode(x:gsub("%.dat$", ""));
end
end
local function prosody_dir(path, ondir, onfile, ...)
for x in lfs.dir(path) do
local xpath = path.."/"..x;
if decode_dir(x) and is_dir(xpath) then
ondir(xpath, x, ...);
elseif decode_file(x) and is_file(xpath) then
onfile(xpath, x, ...);
end
end
end
local function handle_root_file(path, name)
--print("root file: ", decode_file(name))
coroutine.yield { user = nil, host = nil, store = decode_file(name) };
end
local function handle_host_file(path, name, host)
--print("host file: ", decode_dir(host).."/"..decode_file(name))
coroutine.yield { user = nil, host = decode_dir(host), store = decode_file(name) };
end
local function handle_store_file(path, name, store, host)
--print("store file: ", decode_file(name).."@"..decode_dir(host).."/"..decode_dir(store))
coroutine.yield { user = decode_file(name), host = decode_dir(host), store = decode_dir(store) };
end
local function handle_host_store(path, name, host)
prosody_dir(path, function() end, handle_store_file, name, host);
end
local function handle_host_dir(path, name)
prosody_dir(path, handle_host_store, handle_host_file, name);
end
local function handle_root_dir(path)
prosody_dir(path, handle_host_dir, handle_root_file);
end
local function decode_user(item)
local userdata = {
user = item[1].user;
host = item[1].host;
stores = {};
};
for i=1,#item do -- loop over stores
local result = {};
local store = item[i];
userdata.stores[store.store] = store.data;
store.user = nil; store.host = nil; store.store = nil;
end
return userdata;
end
function reader(input)
local path = clean_path(assert(input.path, "no input.path specified"));
assert(is_dir(path), "input.path is not a directory");
local iter = coroutine.wrap(function()handle_root_dir(path);end);
-- get per-user stores, sorted
local iter = mtools.sorted {
reader = function()
local x = iter();
if x then
dm.set_data_path(path);
x.data = assert(dm.load(x.user, x.host, x.store));
return x;
end
end;
sorter = function(a, b)
local a_host, a_user, a_store = a.host or "", a.user or "", a.store or "";
local b_host, b_user, b_store = b.host or "", b.user or "", b.store or "";
return a_host > b_host or (a_host==b_host and a_user > b_user) or (a_host==b_host and a_user==b_user and a_store > b_store);
end;
};
-- merge stores to get users
iter = mtools.merged(iter, function(a, b)
return (a.host == b.host and a.user == b.user);
end);
return function()
local x = iter();
return x and decode_user(x);
end
end
function writer(output)
local path = clean_path(assert(output.path, "no output.path specified"));
assert(is_dir(path), "output.path is not a directory");
return function(item)
if not item then return; end -- end of input
dm.set_data_path(path);
for store, data in pairs(item.stores) do
assert(dm.store(item.user, item.host, store, data));
end
end
end
return _M;
|
local print = print;
local assert = assert;
local setmetatable = setmetatable;
local tonumber = tonumber;
local char = string.char;
local coroutine = coroutine;
local lfs = require "lfs";
local loadfile = loadfile;
local setfenv = setfenv;
local pcall = pcall;
local mtools = require "migrator.mtools";
local next = next;
local pairs = pairs;
local json = require "util.json";
local os_getenv = os.getenv;
prosody = {};
local dm = require "util.datamanager"
module "prosody_files"
local function is_dir(path) return lfs.attributes(path, "mode") == "directory"; end
local function is_file(path) return lfs.attributes(path, "mode") == "file"; end
local function clean_path(path)
return path:gsub("\\", "/"):gsub("//+", "/"):gsub("^~", os_getenv("HOME") or "~");
end
local encode, decode; do
local urlcodes = setmetatable({}, { __index = function (t, k) t[k] = char(tonumber("0x"..k)); return t[k]; end });
decode = function (s) return s and (s:gsub("+", " "):gsub("%%([a-fA-F0-9][a-fA-F0-9])", urlcodes)); end
encode = function (s) return s and (s:gsub("%W", function (c) return format("%%%02x", c:byte()); end)); end
end
local function decode_dir(x)
if x:gsub("%%%x%x", ""):gsub("[a-zA-Z0-9]", "") == "" then
return decode(x);
end
end
local function decode_file(x)
if x:match(".%.dat$") and x:gsub("%.dat$", ""):gsub("%%%x%x", ""):gsub("[a-zA-Z0-9]", "") == "" then
return decode(x:gsub("%.dat$", ""));
end
end
local function prosody_dir(path, ondir, onfile, ...)
for x in lfs.dir(path) do
local xpath = path.."/"..x;
if decode_dir(x) and is_dir(xpath) then
ondir(xpath, x, ...);
elseif decode_file(x) and is_file(xpath) then
onfile(xpath, x, ...);
end
end
end
local function handle_root_file(path, name)
--print("root file: ", decode_file(name))
coroutine.yield { user = nil, host = nil, store = decode_file(name) };
end
local function handle_host_file(path, name, host)
--print("host file: ", decode_dir(host).."/"..decode_file(name))
coroutine.yield { user = nil, host = decode_dir(host), store = decode_file(name) };
end
local function handle_store_file(path, name, store, host)
--print("store file: ", decode_file(name).."@"..decode_dir(host).."/"..decode_dir(store))
coroutine.yield { user = decode_file(name), host = decode_dir(host), store = decode_dir(store) };
end
local function handle_host_store(path, name, host)
prosody_dir(path, function() end, handle_store_file, name, host);
end
local function handle_host_dir(path, name)
prosody_dir(path, handle_host_store, handle_host_file, name);
end
local function handle_root_dir(path)
prosody_dir(path, handle_host_dir, handle_root_file);
end
local function decode_user(item)
local userdata = {
user = item[1].user;
host = item[1].host;
stores = {};
};
for i=1,#item do -- loop over stores
local result = {};
local store = item[i];
userdata.stores[store.store] = store.data;
store.user = nil; store.host = nil; store.store = nil;
end
return userdata;
end
function reader(input)
local path = clean_path(assert(input.path, "no input.path specified"));
assert(is_dir(path), "input.path is not a directory");
local iter = coroutine.wrap(function()handle_root_dir(path);end);
-- get per-user stores, sorted
local iter = mtools.sorted {
reader = function()
local x = iter();
if x then
dm.set_data_path(path);
x.data = assert(dm.load(x.user, x.host, x.store));
return x;
end
end;
sorter = function(a, b)
local a_host, a_user, a_store = a.host or "", a.user or "", a.store or "";
local b_host, b_user, b_store = b.host or "", b.user or "", b.store or "";
return a_host > b_host or (a_host==b_host and a_user > b_user) or (a_host==b_host and a_user==b_user and a_store > b_store);
end;
};
-- merge stores to get users
iter = mtools.merged(iter, function(a, b)
return (a.host == b.host and a.user == b.user);
end);
return function()
local x = iter();
return x and decode_user(x);
end
end
function writer(output)
local path = clean_path(assert(output.path, "no output.path specified"));
assert(is_dir(path), "output.path is not a directory");
return function(item)
if not item then return; end -- end of input
dm.set_data_path(path);
for store, data in pairs(item.stores) do
assert(dm.store(item.user, item.host, store, data));
end
end
end
return _M;
|
tools/migration/migrator/prosody_files.lua: Fix for previous commit
|
tools/migration/migrator/prosody_files.lua: Fix for previous commit
|
Lua
|
mit
|
sarumjanuch/prosody,sarumjanuch/prosody
|
c67607518dde152ebf2339f175136e6f0b98d02e
|
OfficerNoteWarning.lua
|
OfficerNoteWarning.lua
|
local mod = EPGP:NewModule("EPGP_OfficerNoteWarning", "AceHook-3.0")
local L = LibStub:GetLibrary("AceLocale-3.0"):GetLocale("EPGP")
function mod:OnInitialize()
StaticPopupDialogs["EPGP_OFFICER_NOTE_WARNING"] = {
text = L["EPGP is using Officer Notes for data storage. Do you really want to edit the Officer Note by hand?"],
button1 = YES,
button2 = NO,
timeout = 0,
OnAccept = function()
self.hooks[GuildMemberOfficerNoteBackground]["OnMouseUp"]()
end,
whileDead = 1,
hideOnEscape = 1,
}
end
function mod:OnMouseUp()
StaticPopup_Show("EPGP_OFFICER_NOTE_WARNING")
end
function mod:OnEnable()
if GuildMemberOfficerNoteBackground and GuildMemberOfficerNoteBackground:HasScript("OnMouseUp") then
self:HookScript(GuildMemberOfficerNoteBackground, "OnMouseUp")
end
end
|
local mod = EPGP:NewModule("EPGP_OfficerNoteWarning", "AceHook-3.0")
local L = LibStub:GetLibrary("AceLocale-3.0"):GetLocale("EPGP")
function mod:OnInitialize()
StaticPopupDialogs["EPGP_OFFICER_NOTE_WARNING"] = {
text = L["EPGP is using Officer Notes for data storage. Do you really want to edit the Officer Note by hand?"],
button1 = YES,
button2 = NO,
timeout = 0,
OnAccept = function(self)
self:Hide()
mod.hooks[GuildMemberOfficerNoteBackground]["OnMouseUp"]()
end,
whileDead = 1,
hideOnEscape = 1,
}
end
function mod:OnMouseUp()
StaticPopup_Show("EPGP_OFFICER_NOTE_WARNING")
end
function mod:OnEnable()
if GuildMemberOfficerNoteBackground and GuildMemberOfficerNoteBackground:HasScript("OnMouseUp") then
self:RawHookScript(GuildMemberOfficerNoteBackground, "OnMouseUp")
end
end
|
Fix the officer note warning to not allow the edit of a note unless a user clicks accept.
|
Fix the officer note warning to not allow the edit of a note unless a
user clicks accept.
|
Lua
|
bsd-3-clause
|
sheldon/epgp,ceason/epgp-tfatf,hayword/tfatf_epgp,sheldon/epgp,protomech/epgp-dkp-reloaded,ceason/epgp-tfatf,protomech/epgp-dkp-reloaded,hayword/tfatf_epgp
|
709a9003d276d74e28417b28464db6cd2a0f19d1
|
inputbox.lua
|
inputbox.lua
|
require "rendertext"
require "keys"
require "graphics"
InputBox = {
-- Class vars:
h = 100,
input_slot_w = nil,
input_start_x = 145,
input_start_y = nil,
input_cur_x = nil, -- points to the start of next input pos
input_bg = 0,
input_string = "",
shiftmode = false,
altmode = false,
cursor = nil,
-- font for displaying input content
-- we have to use mono here for better distance controlling
face = freetype.newBuiltinFace("mono", 25),
fhash = "m25",
fheight = 25,
fwidth = 15,
}
function InputBox:addString(str)
for i = 1, #str do
self:addChar(str:sub(i,i))
end
end
function InputBox:refreshText()
-- clear previous painted text
fb.bb:paintRect(140, self.input_start_y-19,
self.input_slot_w, self.fheight, self.input_bg)
-- paint new text
renderUtf8Text(fb.bb, self.input_start_x, self.input_start_y,
self.face, self.fhash,
self.input_string, 0)
end
function InputBox:addChar(char)
self.cursor:clear()
-- draw new text
local cur_index = (self.cursor.x_pos + 3 - self.input_start_x)
/ self.fwidth
self.input_string = self.input_string:sub(0,cur_index)..char..
self.input_string:sub(cur_index+1)
self:refreshText()
self.input_cur_x = self.input_cur_x + self.fwidth
-- draw new cursor
self.cursor:moveHorizontal(self.fwidth)
self.cursor:draw()
fb:refresh(1, self.input_start_x-5, self.input_start_y-25,
self.input_slot_w, self.h-25)
end
function InputBox:delChar()
if self.input_start_x == self.input_cur_x then
return
end
self.cursor:clear()
-- draw new text
local cur_index = (self.cursor.x_pos + 3 - self.input_start_x)
/ self.fwidth
self.input_string = self.input_string:sub(0,cur_index-1)..
self.input_string:sub(cur_index+1, -1)
self:refreshText()
self.input_cur_x = self.input_cur_x - self.fwidth
-- draw new cursor
self.cursor:moveHorizontal(-self.fwidth)
self.cursor:draw()
fb:refresh(1, self.input_start_x-5, self.input_start_y-25,
self.input_slot_w, self.h-25)
end
function InputBox:clearText()
self.cursor:clear()
self.input_string = ""
self:refreshText()
self.cursor.x_pos = self.input_start_x - 3
self.cursor:draw()
fb:refresh(1, self.input_start_x-5, self.input_start_y-25,
self.input_slot_w, self.h-25)
end
function InputBox:drawBox(ypos, w, h, title)
-- draw input border
fb.bb:paintRect(20, ypos, w, h, 5)
-- draw input slot
fb.bb:paintRect(140, ypos + 10, w - 130, h - 20, self.input_bg)
-- draw input title
renderUtf8Text(fb.bb, 35, self.input_start_y, self.face, self.fhash,
title, true)
end
----------------------------------------------------------------------
-- InputBox:input()
--
-- @title: input prompt for the box
-- @d_text: default to nil (used to set default text in input slot)
----------------------------------------------------------------------
function InputBox:input(ypos, height, title, d_text)
-- do some initilization
self.h = height
self.input_start_y = ypos + 35
self.input_cur_x = self.input_start_x
self.input_slot_w = fb.bb:getWidth() - 170
self.cursor = Cursor:new {
x_pos = self.input_start_x - 3,
y_pos = ypos + 13,
h = 30,
}
-- draw box and content
w = fb.bb:getWidth() - 40
h = height - 45
self:drawBox(ypos, w, h, title)
self.cursor:draw()
if d_text then
self.input_string = d_text
self:addString(self.input_string)
end
fb:refresh(1, 20, ypos, w, h)
while true do
local ev = input.waitForEvent()
ev.code = adjustKeyEvents(ev)
if ev.type == EV_KEY and ev.value == EVENT_VALUE_KEY_PRESS then
local secs, usecs = util.gettime()
if ev.code == KEY_FW_UP then
elseif ev.code == KEY_FW_DOWN then
elseif ev.code == KEY_A then
self:addChar("a")
elseif ev.code == KEY_B then
self:addChar("b")
elseif ev.code == KEY_C then
self:addChar("c")
elseif ev.code == KEY_D then
self:addChar("d")
elseif ev.code == KEY_E then
self:addChar("e")
elseif ev.code == KEY_F then
self:addChar("f")
elseif ev.code == KEY_G then
self:addChar("g")
elseif ev.code == KEY_H then
self:addChar("h")
elseif ev.code == KEY_I then
self:addChar("i")
elseif ev.code == KEY_J then
self:addChar("j")
elseif ev.code == KEY_K then
self:addChar("k")
elseif ev.code == KEY_L then
self:addChar("l")
elseif ev.code == KEY_M then
self:addChar("m")
elseif ev.code == KEY_N then
self:addChar("n")
elseif ev.code == KEY_O then
self:addChar("o")
elseif ev.code == KEY_P then
self:addChar("p")
elseif ev.code == KEY_Q then
self:addChar("q")
elseif ev.code == KEY_R then
self:addChar("r")
elseif ev.code == KEY_S then
self:addChar("s")
elseif ev.code == KEY_T then
self:addChar("t")
elseif ev.code == KEY_U then
self:addChar("u")
elseif ev.code == KEY_V then
self:addChar("v")
elseif ev.code == KEY_W then
self:addChar("w")
elseif ev.code == KEY_X then
self:addChar("x")
elseif ev.code == KEY_Y then
self:addChar("y")
elseif ev.code == KEY_Z then
self:addChar("z")
elseif ev.code == KEY_1 then
self:addChar("1")
elseif ev.code == KEY_2 then
self:addChar("2")
elseif ev.code == KEY_3 then
self:addChar("3")
elseif ev.code == KEY_4 then
self:addChar("4")
elseif ev.code == KEY_5 then
self:addChar("5")
elseif ev.code == KEY_6 then
self:addChar("6")
elseif ev.code == KEY_7 then
self:addChar("7")
elseif ev.code == KEY_8 then
self:addChar("8")
elseif ev.code == KEY_9 then
self:addChar("9")
elseif ev.code == KEY_0 then
self:addChar("0")
elseif ev.code == KEY_SPACE then
self:addChar(" ")
elseif ev.code == KEY_PGFWD then
elseif ev.code == KEY_PGBCK then
elseif ev.code == KEY_FW_LEFT then
if (self.cursor.x_pos + 3) > self.input_start_x then
self.cursor:moveHorizontalAndDraw(-self.fwidth)
fb:refresh(1, self.input_start_x-5, ypos,
self.input_slot_w, h)
end
elseif ev.code == KEY_FW_RIGHT then
if (self.cursor.x_pos + 3) < self.input_cur_x then
self.cursor:moveHorizontalAndDraw(self.fwidth)
fb:refresh(1,self.input_start_x-5, ypos,
self.input_slot_w, h)
end
elseif ev.code == KEY_ENTER or ev.code == KEY_FW_PRESS then
if self.input_string == "" then
self.input_string = nil
end
break
elseif ev.code == KEY_DEL then
if Keys.shiftmode then
self:clearText()
else
self:delChar()
end
elseif ev.code == KEY_BACK then
self.input_string = nil
break
end
local nsecs, nusecs = util.gettime()
local dur = (nsecs - secs) * 1000000 + nusecs - usecs
print("E: T="..ev.type.." V="..ev.value.." C="..ev.code.." DUR="..dur)
end -- if
end -- while
return self.input_string
end
|
require "rendertext"
require "keys"
require "graphics"
InputBox = {
-- Class vars:
h = 100,
input_slot_w = nil,
input_start_x = 145,
input_start_y = nil,
input_cur_x = nil, -- points to the start of next input pos
input_bg = 0,
input_string = "",
shiftmode = false,
altmode = false,
cursor = nil,
-- font for displaying input content
-- we have to use mono here for better distance controlling
face = freetype.newBuiltinFace("mono", 25),
fhash = "m25",
fheight = 25,
fwidth = 15,
}
function InputBox:refreshText()
-- clear previous painted text
fb.bb:paintRect(140, self.input_start_y-19,
self.input_slot_w, self.fheight, self.input_bg)
-- paint new text
renderUtf8Text(fb.bb, self.input_start_x, self.input_start_y,
self.face, self.fhash,
self.input_string, 0)
end
function InputBox:addChar(char)
self.cursor:clear()
-- draw new text
local cur_index = (self.cursor.x_pos + 3 - self.input_start_x)
/ self.fwidth
self.input_string = self.input_string:sub(0,cur_index)..char..
self.input_string:sub(cur_index+1)
self:refreshText()
self.input_cur_x = self.input_cur_x + self.fwidth
-- draw new cursor
self.cursor:moveHorizontal(self.fwidth)
self.cursor:draw()
fb:refresh(1, self.input_start_x-5, self.input_start_y-25,
self.input_slot_w, self.h-25)
end
function InputBox:delChar()
if self.input_start_x == self.input_cur_x then
return
end
self.cursor:clear()
-- draw new text
local cur_index = (self.cursor.x_pos + 3 - self.input_start_x)
/ self.fwidth
self.input_string = self.input_string:sub(0,cur_index-1)..
self.input_string:sub(cur_index+1, -1)
self:refreshText()
self.input_cur_x = self.input_cur_x - self.fwidth
-- draw new cursor
self.cursor:moveHorizontal(-self.fwidth)
self.cursor:draw()
fb:refresh(1, self.input_start_x-5, self.input_start_y-25,
self.input_slot_w, self.h-25)
end
function InputBox:clearText()
self.cursor:clear()
self.input_string = ""
self:refreshText()
self.cursor.x_pos = self.input_start_x - 3
self.cursor:draw()
fb:refresh(1, self.input_start_x-5, self.input_start_y-25,
self.input_slot_w, self.h-25)
end
function InputBox:drawBox(ypos, w, h, title)
-- draw input border
fb.bb:paintRect(20, ypos, w, h, 5)
-- draw input slot
fb.bb:paintRect(140, ypos + 10, w - 130, h - 20, self.input_bg)
-- draw input title
renderUtf8Text(fb.bb, 35, self.input_start_y, self.face, self.fhash,
title, true)
end
----------------------------------------------------------------------
-- InputBox:input()
--
-- @title: input prompt for the box
-- @d_text: default to nil (used to set default text in input slot)
----------------------------------------------------------------------
function InputBox:input(ypos, height, title, d_text)
-- do some initilization
self.h = height
self.input_start_y = ypos + 35
self.input_cur_x = self.input_start_x
self.input_slot_w = fb.bb:getWidth() - 170
self.cursor = Cursor:new {
x_pos = self.input_start_x - 3,
y_pos = ypos + 13,
h = 30,
}
-- draw box and content
w = fb.bb:getWidth() - 40
h = height - 45
self:drawBox(ypos, w, h, title)
if d_text then
self.input_string = d_text
self.input_cur_x = self.input_cur_x + (self.fwidth * d_text:len())
self.cursor.x_pos = self.cursor.x_pos + (self.fwidth * d_text:len())
self:refreshText()
end
self.cursor:draw()
fb:refresh(1, 20, ypos, w, h)
while true do
local ev = input.waitForEvent()
ev.code = adjustKeyEvents(ev)
if ev.type == EV_KEY and ev.value == EVENT_VALUE_KEY_PRESS then
local secs, usecs = util.gettime()
if ev.code == KEY_FW_UP then
elseif ev.code == KEY_FW_DOWN then
elseif ev.code == KEY_A then
self:addChar("a")
elseif ev.code == KEY_B then
self:addChar("b")
elseif ev.code == KEY_C then
self:addChar("c")
elseif ev.code == KEY_D then
self:addChar("d")
elseif ev.code == KEY_E then
self:addChar("e")
elseif ev.code == KEY_F then
self:addChar("f")
elseif ev.code == KEY_G then
self:addChar("g")
elseif ev.code == KEY_H then
self:addChar("h")
elseif ev.code == KEY_I then
self:addChar("i")
elseif ev.code == KEY_J then
self:addChar("j")
elseif ev.code == KEY_K then
self:addChar("k")
elseif ev.code == KEY_L then
self:addChar("l")
elseif ev.code == KEY_M then
self:addChar("m")
elseif ev.code == KEY_N then
self:addChar("n")
elseif ev.code == KEY_O then
self:addChar("o")
elseif ev.code == KEY_P then
self:addChar("p")
elseif ev.code == KEY_Q then
self:addChar("q")
elseif ev.code == KEY_R then
self:addChar("r")
elseif ev.code == KEY_S then
self:addChar("s")
elseif ev.code == KEY_T then
self:addChar("t")
elseif ev.code == KEY_U then
self:addChar("u")
elseif ev.code == KEY_V then
self:addChar("v")
elseif ev.code == KEY_W then
self:addChar("w")
elseif ev.code == KEY_X then
self:addChar("x")
elseif ev.code == KEY_Y then
self:addChar("y")
elseif ev.code == KEY_Z then
self:addChar("z")
elseif ev.code == KEY_1 then
self:addChar("1")
elseif ev.code == KEY_2 then
self:addChar("2")
elseif ev.code == KEY_3 then
self:addChar("3")
elseif ev.code == KEY_4 then
self:addChar("4")
elseif ev.code == KEY_5 then
self:addChar("5")
elseif ev.code == KEY_6 then
self:addChar("6")
elseif ev.code == KEY_7 then
self:addChar("7")
elseif ev.code == KEY_8 then
self:addChar("8")
elseif ev.code == KEY_9 then
self:addChar("9")
elseif ev.code == KEY_0 then
self:addChar("0")
elseif ev.code == KEY_SPACE then
self:addChar(" ")
elseif ev.code == KEY_PGFWD then
elseif ev.code == KEY_PGBCK then
elseif ev.code == KEY_FW_LEFT then
if (self.cursor.x_pos + 3) > self.input_start_x then
self.cursor:moveHorizontalAndDraw(-self.fwidth)
fb:refresh(1, self.input_start_x-5, ypos,
self.input_slot_w, h)
end
elseif ev.code == KEY_FW_RIGHT then
if (self.cursor.x_pos + 3) < self.input_cur_x then
self.cursor:moveHorizontalAndDraw(self.fwidth)
fb:refresh(1,self.input_start_x-5, ypos,
self.input_slot_w, h)
end
elseif ev.code == KEY_ENTER or ev.code == KEY_FW_PRESS then
if self.input_string == "" then
self.input_string = nil
end
break
elseif ev.code == KEY_DEL then
if Keys.shiftmode then
self:clearText()
else
self:delChar()
end
elseif ev.code == KEY_BACK or ev.code == KEY_HOME then
self.input_string = nil
break
end
local nsecs, nusecs = util.gettime()
local dur = (nsecs - secs) * 1000000 + nusecs - usecs
print("E: T="..ev.type.." V="..ev.value.." C="..ev.code.." DUR="..dur)
end -- if
end -- while
return self.input_string
end
|
fix: handle default text in inputbox
|
fix: handle default text in inputbox
|
Lua
|
agpl-3.0
|
apletnev/koreader-base,frankyifei/koreader-base,houqp/koreader-base,frankyifei/koreader-base,Hzj-jie/koreader-base,houqp/koreader,Frenzie/koreader-base,houqp/koreader-base,Hzj-jie/koreader-base,NiLuJe/koreader,Markismus/koreader,robert00s/koreader,poire-z/koreader,NiLuJe/koreader-base,Frenzie/koreader-base,koreader/koreader-base,apletnev/koreader-base,frankyifei/koreader-base,Hzj-jie/koreader,lgeek/koreader,koreader/koreader,noname007/koreader,NiLuJe/koreader-base,NiLuJe/koreader-base,Frenzie/koreader-base,apletnev/koreader-base,koreader/koreader,mihailim/koreader,chrox/koreader,koreader/koreader-base,frankyifei/koreader-base,Frenzie/koreader,mwoz123/koreader,Hzj-jie/koreader-base,pazos/koreader,ashhher3/koreader,apletnev/koreader-base,koreader/koreader-base,Frenzie/koreader-base,poire-z/koreader,frankyifei/koreader,NiLuJe/koreader-base,NickSavage/koreader,Frenzie/koreader,houqp/koreader-base,NiLuJe/koreader,Hzj-jie/koreader-base,koreader/koreader-base,houqp/koreader-base,apletnev/koreader,ashang/koreader,chihyang/koreader
|
8eeedf319f8fc65a06d4219df86c1feffaab6ff8
|
example.lua
|
example.lua
|
local tea = require "teateatea";
--[[
local tab = tea.pack(str, separator[, drop_empty, trim_value_whitespaces, multi_separators]);
local tab = tea.kvpack(str, equals, separator[, drop_empty, trim_key_whitespaces, trim_value_whitespaces, multi_equals, multi_separators]);
local trimed_str = tea.trim(str);
where:
str = "string" or metatable.__tostring result (target string)
separator = "string" or metatable.__tostring result (separation token)
equals = "string" or metatable.__tostring result (equals token)
drop_empty = boolean (don't push empty values)
trim_key_whitespaces = boolean (trim whitespaces from key before pushing)
trim_value_whitespaces = boolean (trim whitespaces from value before pushing)
multi_separators = boolean (use the separator value as a collection of 1 byte separation tokens) UTF-8 (2 bytes and more) is unsupported
multi_equals = boolean (use the equals value as a collection of 1 byte equals tokens) UTF-8 (2 bytes and more) is unsupported
]]
-- *** basic:
local str = "abc;bcd;qwety;;;lol";
local tab = tea.pack(str, ";"); -- split str into the array bellow
--[[
tab = {
[1] = 'abc',
[2] = 'bcd',
[3] = 'qwerty',
[4] = '',
[5] = '',
[6] = 'lol',
}
]]
--- *** key separator:
local str = "abcCUTbcdCUTqwetyCUTCUTCUTlol";
local tab = tea.pack(str, "CUT");
--[[
tab = {
[1] = 'abc',
[2] = 'bcd',
[3] = 'qwerty',
[4] = '',
[5] = '',
[6] = 'lol',
}
]]
--- *** drop empty values:
local str = "///abc/bcd/qwerty///////lastvalue//";
local tab = tea.pack(str, "/", true); -- using custom separator, setting 3rd arg to 'true' (drop empty values)
--[[
tab = {
[1] = 'abc',
[2] = 'bcd',
[3] = 'qwerty',
[4] = 'lastvalue',
}
]]
--- *** trim whitespaces:
local str = "one , two , three , , foh ";
local tab = tea.pack(str, ",", nil, true); -- 4rd arg is true -> remove whitespaces before inserting
--[[
tab = {
[1] = 'one',
[2] = 'two',
[3] = 'three',
[4] = '', -- to remove this, set 3rd to true
[5] = 'foh',
}
]]
--- *** multi separators, with trim
local str = "one; two! three foh";
local tab = tea.pack(str, ";! ", nil, true, true); -- 5th arg goes true (now using multi/single char separators)
--[[
tab = {
[1] = 'one',
[2] = '',
[3] = 'two',
[4] = 'three',
[5] = '',
[6] = 'foh',
}
]]
--- *** key-value result:
local str = "key1=value1;key2=value2;key3=value3";
local tab = tea.kvpack(str, "=", ";"); -- split str into the key-value table bellow
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
["key3"] = "value3",
}
]]
--- *** key-value big sep/eq:
local str = "key1 is equal value1 and key2 is equal value2 and key3 is equal value3";
local tab = tea.kvpack(str, "is equal", "and", false, true, true); -- use multichar sep/eq, trim whitespaces
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
["key3"] = "value3",
}
]]
--- *** multi sep/eq:
local str = "key1-value1:key2=value2;key3?value3!";
local tab = tea.kvpack(str, "=-?", ";:!", false, false, false, true, true); -- 7th (for eq) and 8th (for sep) args go true
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
["key3"] = "value3",
}
]]
local str = "key1=value1:key2=value2;key3=value3!";
local tab = tea.kvpack(str, "=", ";:!", false, false, false, false, true); -- only 8th goes true, if using multiple separators
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
["key3"] = "value3",
}
]]
--- *** empty keys are not supported!
local str = "key1=value1;;;;;=broken; =broken_trimed_key; key2 = value2; key3=;key4";
local tab = tea.kvpack(str, "=", ";", false, true, true); -- trim whitespaces
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
["key3"] = "",
["key4"] = "",
}
]]
--- *** trim only keys
local str = " key1 = value1 ; key2 = value2; key3 = ; key4 = ;";
local tab = tea.kvpack(str, "=", ";", false, true, false); -- trim whitespaces only from keys
--[[
tab = {
["key1"] = " value1 ",
["key2"] = " value2",
["key3"] = " ",
["key4"] = " ",
}
]]
--- *** drop empty values
local str = "key1=value1;=broken; =broken_trimed_key; key2 = value2; key3=;key4";
local tab = tea.kvpack(str, "=", ";", true, true, true); -- also ignore empty
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
}
]]
--- *** metatable.__tostring support (only for tables and userdata):
local str = setmetatable({
[1] = "key1=value1";
[2] = "key2=value2";
[3] = "key3=value3";
}, {
__tostring = function(self)
return table.concat(self, ";");
end
});
local tab = tea.kvpack(str, "=", ";");
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
["key3"] = "value3",
}
]]
--- *** cookie pack example:
local cookie = "cookie1=value1; cookie2=value2; cookie3=value3";
local packed_cookie = tea.kvpack(cookie, "=", ";", true, true, true); -- ignore empty values and trim whitespaces
--[[
packed_cookie = {
["cookie1"] = "value1",
["cookie2"] = "value2",
["cookie3"] = "value3",
}
]]
--- *** string metatable.__index integration:
local index = getmetatable("").__index;
for k, v in next, (require"teateatea") do
if (type(v) == "function") then
index[k] = v;
end
end
-- and now
local tab = ("a|b|c|d"):pack("|");
--[[
tab = {
[1] = "a",
[2] = "b",
[3] = "c",
[4] = "d",
}
]]
-- or trim a string
local str = (" TRIMED "):trim();
--[[
str = "TRIMED"
]]
|
local tea = require "teateatea";
--[[
local tab = tea.pack(str, separator[, drop_empty, trim_value_whitespaces, multi_separators]);
local tab = tea.kvpack(str, equals, separator[, drop_empty, trim_key_whitespaces, trim_value_whitespaces, multi_equals, multi_separators]);
local trimed_str = tea.trim(str);
where:
str = "string" or metatable.__tostring result (target string)
separator = "string" or metatable.__tostring result (separation token)
equals = "string" or metatable.__tostring result (equals token)
drop_empty = boolean (don't push empty values)
trim_key_whitespaces = boolean (trim whitespaces from key before pushing)
trim_value_whitespaces = boolean (trim whitespaces from value before pushing)
multi_separators = boolean (use the separator value as a collection of 1 byte separation tokens) UTF-8 (2 bytes and more) is unsupported
multi_equals = boolean (use the equals value as a collection of 1 byte equals tokens) UTF-8 (2 bytes and more) is unsupported
]]
-- *** basic:
local str = "abc;bcd;qwety;;;lol";
local tab = tea.pack(str, ";"); -- split the str value into the array bellow
--[[
tab = {
[1] = 'abc',
[2] = 'bcd',
[3] = 'qwerty',
[4] = '',
[5] = '',
[6] = 'lol',
}
]]
--- *** key separator:
local str = "abcCUTbcdCUTqwetyCUTCUTCUTlol";
local tab = tea.pack(str, "CUT");
--[[
tab = {
[1] = 'abc',
[2] = 'bcd',
[3] = 'qwerty',
[4] = '',
[5] = '',
[6] = 'lol',
}
]]
--- *** drop empty values:
local str = "///abc/bcd/qwerty///////lastvalue//";
local tab = tea.pack(str, "/", true); -- using the custom separator '/', setting the 3rd arg to 'true' (drop empty values)
--[[
tab = {
[1] = 'abc',
[2] = 'bcd',
[3] = 'qwerty',
[4] = 'lastvalue',
}
]]
--- *** trim whitespaces:
local str = "one , two , three , , foh ";
local tab = tea.pack(str, ",", false, true); -- 4rd arg is true -> to remove any whitespaces before a value insertion
--[[
tab = {
[1] = 'one',
[2] = 'two',
[3] = 'three',
[4] = '', -- to remove this, set 3rd to true
[5] = 'foh',
}
]]
--- *** multi separators, with trim
local str = "one; two! three foh";
local tab = tea.pack(str, ";! ", nil, true, true); -- 5th arg goes true (now using set of single char separators)
--[[
tab = {
[1] = 'one',
[2] = '',
[3] = 'two',
[4] = 'three',
[5] = '',
[6] = 'foh',
}
]]
--- *** key-value result:
local str = "key1=value1;key2=value2;key3=value3";
local tab = tea.kvpack(str, "=", ";"); -- split the str value into the key-value table bellow
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
["key3"] = "value3",
}
]]
--- *** key-value long sep/eq:
local str = "key1 is equal value1 and key2 is equal value2 and key3 is equal value3";
local tab = tea.kvpack(str, "is equal", "and", false, true, true); -- use long sep/eq, trim whitespaces
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
["key3"] = "value3",
}
]]
--- *** multi sep/eq:
local str = "key1-value1:key2=value2;key3?value3!";
local tab = tea.kvpack(str, "=-?", ";:!", false, false, false, true, true); -- 7th (for eq) and 8th (for sep) args go true
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
["key3"] = "value3",
}
]]
local str = "key1=value1:key2=value2;key3=value3!";
local tab = tea.kvpack(str, "=", ";:!", false, false, false, false, true); -- 8th goes true, if using a set of single char separators
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
["key3"] = "value3",
}
]]
--- *** empty keys are not supported!
local str = "key1=value1;;;;;=broken; =broken_trimed_key; key2 = value2; key3=;key4";
local tab = tea.kvpack(str, "=", ";", false, true, true); -- trim whitespaces (but do not drop empty values)
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
["key3"] = "",
["key4"] = "",
}
]]
--- *** trim only keys
local str = " key1 = value1 ; key2 = value2; key3 = ; key4 = ;";
local tab = tea.kvpack(str, "=", ";", false, true, false); -- trim whitespaces only from keys
--[[
tab = {
["key1"] = " value1 ",
["key2"] = " value2",
["key3"] = " ",
["key4"] = " ",
}
]]
--- *** drop empty values
local str = "key1=value1;=broken; =broken_trimed_key; key2 = value2; key3=;key4";
local tab = tea.kvpack(str, "=", ";", true, true, true); -- also ignore empty values and trim both (keys and values)
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
}
]]
--- *** metatable.__tostring support:
local str = setmetatable({
[1] = "key1=value1";
[2] = "key2=value2";
[3] = "key3=value3";
}, {
__tostring = function(self)
return table.concat(self, ";");
end
});
local tab = tea.kvpack(str, "=", ";");
--[[
tab = {
["key1"] = "value1",
["key2"] = "value2",
["key3"] = "value3",
}
]]
--- *** cookie pack example:
local cookie = "cookie1=value1; cookie2=value2; cookie3=value3";
local packed_cookie = tea.kvpack(cookie, "=", ";", true, true, true); -- ignore empty values and trim whitespaces
--[[
packed_cookie = {
["cookie1"] = "value1",
["cookie2"] = "value2",
["cookie3"] = "value3",
}
]]
--- *** string metatable.__index integration:
local index = getmetatable("").__index;
for k, v in next, (require"teateatea") do
if (type(v) == "function") then
index[k] = v;
end
end
-- and now
local tab = ("a|b|c|d"):pack("|");
--[[
tab = {
[1] = "a",
[2] = "b",
[3] = "c",
[4] = "d",
}
]]
-- or trim a string
local str = (" TRIMED "):trim();
--[[
str = "TRIMED"
]]
|
fix som example misunderstanding
|
fix som example misunderstanding
|
Lua
|
mit
|
Darvame/teateatea
|
4fcb1e856f5d1456efd73ffaac379c06f615df18
|
tundra.lua
|
tundra.lua
|
require "tundra.syntax.glob"
require "tundra.syntax.rust-cargo"
-----------------------------------------------------------------------------------------------------------------------
local common = {
Env = {
M68KMAKE = "$(OBJECTDIR)$(SEP)m68kmake$(PROGSUFFIX)",
M68KEMUPATH = "native/musashi",
},
}
-----------------------------------------------------------------------------------------------------------------------
local clang_opts = {
{ "-O0", "-g"; Config = "*-*-debug" },
{ "-O3", "-g"; Config = "*-*-release" },
}
-----------------------------------------------------------------------------------------------------------------------
local gcc_opts = {
"-I.",
"-Wno-array-bounds", "-Wno-attributes", "-Wno-unused-value",
"-fPIC",
{ "-O0", "-g"; Config = "*-*-debug" },
{ "-O3", "-g"; Config = "*-*-release" },
}
-----------------------------------------------------------------------------------------------------------------------
local win64_opts = {
"/EHsc", "/FS", "/MT", "/W3", "/I.", "/WX", "/DUNICODE", "/D_UNICODE", "/DWIN32", "/D_CRT_SECURE_NO_WARNINGS", "/wd4200", "/wd4152", "/wd4996", "/wd4389", "/wd4201", "/wd4152", "/wd4996", "/wd4389",
{ "/Od"; Config = "*-*-debug" },
{ "/O2"; Config = "*-*-release" },
}
-----------------------------------------------------------------------------------------------------------------------
local macosx = {
Env = {
CCOPTS = { clang_opts },
CXXOPTS = { clang_opts },
M68KMAKE = "$(OBJECTDIR)$(SEP)m68kmake$(PROGSUFFIX)",
M68KEMUPATH = "native/musashi",
},
}
-----------------------------------------------------------------------------------------------------------------------
local win64 = {
Env = {
GENERATE_PDB = "1",
CCOPTS = { win64_opts },
CXXOPTS = { win64_opts },
M68KMAKE = "$(OBJECTDIR)$(SEP)m68kmake$(PROGSUFFIX)",
M68KEMUPATH = "native/musashi",
},
}
-----------------------------------------------------------------------------------------------------------------------
Build {
Passes = {
BuildTools = { Name="Build Tools", BuildOrder = 1 },
CodeGeneration = { Name="CodeGeneration", BuildOrder = 2 },
},
Units = {
"units.lua",
},
Configs = {
Config { Name = "macosx-clang", DefaultOnHost = "macosx", Inherit = macosx, Tools = { "clang-osx", "rust" } },
Config { Name = "win64-msvc", DefaultOnHost = { "windows" }, Inherit = win64, Tools = { "msvc", "rust" } },
Config { Name = "linux-gcc", DefaultOnHost = { "linux" }, Inherit = gcc_opts, Tools = { "gcc", "rust" } },
},
}
|
require "tundra.syntax.glob"
require "tundra.syntax.rust-cargo"
-----------------------------------------------------------------------------------------------------------------------
local common = {
Env = {
M68KMAKE = "$(OBJECTDIR)$(SEP)m68kmake$(PROGSUFFIX)",
M68KEMUPATH = "native/musashi",
},
}
-----------------------------------------------------------------------------------------------------------------------
local clang_opts = {
{ "-O0", "-g"; Config = "*-*-debug" },
{ "-O3", "-g"; Config = "*-*-release" },
}
-----------------------------------------------------------------------------------------------------------------------
local gcc_opts = {
"-I.",
"-Wno-array-bounds", "-Wno-attributes", "-Wno-unused-value",
"-fPIC",
{ "-O0", "-g"; Config = "*-*-debug" },
{ "-O3", "-g"; Config = "*-*-release" },
}
-----------------------------------------------------------------------------------------------------------------------
local win64_opts = {
"/EHsc", "/FS", "/MT", "/W3", "/I.", "/WX", "/DUNICODE", "/D_UNICODE", "/DWIN32", "/D_CRT_SECURE_NO_WARNINGS", "/wd4200", "/wd4152", "/wd4996", "/wd4389", "/wd4201", "/wd4152", "/wd4996", "/wd4389",
{ "/Od"; Config = "*-*-debug" },
{ "/O2"; Config = "*-*-release" },
}
-----------------------------------------------------------------------------------------------------------------------
local macosx = {
Env = {
CCOPTS = { clang_opts },
CXXOPTS = { clang_opts },
M68KMAKE = "$(OBJECTDIR)$(SEP)m68kmake$(PROGSUFFIX)",
M68KEMUPATH = "native/musashi",
},
}
-----------------------------------------------------------------------------------------------------------------------
local nix = {
Env = {
CCOPTS = { gcc_opts },
CXXOPTS = { gcc_opts },
M68KMAKE = "$(OBJECTDIR)$(SEP)m68kmake$(PROGSUFFIX)",
M68KEMUPATH = "native/musashi",
},
}
-----------------------------------------------------------------------------------------------------------------------
local win64 = {
Env = {
GENERATE_PDB = "1",
CCOPTS = { win64_opts },
CXXOPTS = { win64_opts },
M68KMAKE = "$(OBJECTDIR)$(SEP)m68kmake$(PROGSUFFIX)",
M68KEMUPATH = "native/musashi",
},
}
-----------------------------------------------------------------------------------------------------------------------
Build {
Passes = {
BuildTools = { Name="Build Tools", BuildOrder = 1 },
CodeGeneration = { Name="CodeGeneration", BuildOrder = 2 },
},
Units = {
"units.lua",
},
Configs = {
Config { Name = "macosx-clang", DefaultOnHost = "macosx", Inherit = macosx, Tools = { "clang-osx", "rust" } },
Config { Name = "win64-msvc", DefaultOnHost = { "windows" }, Inherit = win64, Tools = { "msvc", "rust" } },
Config { Name = "nix-gcc", DefaultOnHost = { "linux" }, Inherit = nix, Tools = { "gcc", "rust" } },
},
}
|
Fixed linux build
|
Fixed linux build
|
Lua
|
apache-2.0
|
emoon/open_depacker,emoon/open_depacker,emoon/open_depacker,emoon/open_depacker
|
87a91f6f84576aa0f8c01f8bac32bafaf0309f55
|
vararg.lua
|
vararg.lua
|
local math = require "math"
local table = require "table"
local error, assert, select = error, assert, select
local max, unpack = math.max, table.unpack or unpack
local setmetatable = setmetatable
local tinsert2 = function(t, n, i, v)
-- lua 5.2 rise error if index out of range
-- assert(type(t) =='table')
-- assert(type(n) =='number')
-- assert(type(i) =='number')
if i > n then
t[i] = v
return i
end
for j = n, i, -1 do
t[j + 1] = t[j]
end
t[i] = v
return n+1
end
local tremove2 = function(t, n, i)
-- lua 5.2 rise error if index out of range
-- assert(type(t) =='table')
-- assert(type(n) =='number')
-- assert(type(i) =='number')
if i > n then
for j = n+1, i do
t[j] = nil
end
return n
end
for j = i, n do
t[j] = t[j+1]
end
return n-1
end
local function idx(i, n, d)
if i == nil then
return d
elseif i < 0 then
i = n+i+1
end
return i
end
local function pack(...)
local n = select("#", ...)
local v = {...}
return function(...)
if (...) == "#" then
return n
else
local argc = select("#", ...)
if argc == 0 then
return unpack(v, 1, n)
else
local i, j = ...
if i == nil then
if j == nil then j = 0 end
i = j+1
if i > 0 and i <= n then
return i, v[i]
end
else
i = idx(i, n, 1)
j = idx(j, n, i)
return unpack(v, i, j)
end
end
end
end
end
local function range(i, j, ...)
local n = select("#", ...)
return unpack({...}, idx(i,n), idx(j,n))
end
local function remove(i, ...)
local n = select("#", ...)
local t = {...}
i = idx(i, n)
assert(i>0, "index out of bounds")
if i<=n then
n = tremove2(t, n, i)
end
return unpack(t, 1, n)
end
local function insert(v, i, ...)
local n = select("#", ...)
local t = {...}
i = idx(i, n)
assert(i > 0, "index out of bounds")
n = tinsert2(t, n, i, v)
return unpack(t, 1, n)
end
local function replace(v, i, ...)
local n = select("#", ...)
local t = {...}
i = idx(i, n)
assert(i > 0, "index out of bounds")
t[i] = v
n = max(n, i)
return unpack(t, 1, n)
end
local function append(...)
local n = select("#",...)
if n <= 1 then return ... end
local t = {select(2, ...)}
t[n] = (...)
return unpack(t, 1, n)
end
local function map(...)
local n = select("#", ...)
assert(n > 0)
local f = ...
local t = {}
for i = 2, n do
t[i-1] = f((select(i, ...)))
end
return unpack(t, 1, n-1)
end
local function packinto(n, t, ...)
local c = select("#", ...)
for i = 1, c do
t[n+i] = select(i, ...)
end
return n+c
end
local function concat(...)
local n = 0
local t = {}
for i = 1, select("#", ...) do
local f = select(i, ...)
n = packinto(n, t, f())
end
return unpack(t, 1, n)
end
local function count(...)
return select("#", ...)
end
local function at(i, ...)
return range(i, i, ...)
end
return setmetatable({
pack = pack,
range = range,
insert = insert,
remove = remove,
replace = replace,
append = append,
map = map,
concat = concat,
},{
__call = function(_, ...)
return pack(...)
end
})
|
local math = require "math"
local table = require "table"
local error, assert, select = error, assert, select
local max, unpack = math.max, table.unpack or unpack
local setmetatable = setmetatable
local tinsert2 = function(t, n, i, v)
-- lua 5.2 rise error if index out of range
-- assert(type(t) =='table')
-- assert(type(n) =='number')
-- assert(type(i) =='number')
if i > n then
t[i] = v
return i
end
for j = n, i, -1 do
t[j + 1] = t[j]
end
t[i] = v
return n+1
end
local tremove2 = function(t, n, i)
-- lua 5.2 rise error if index out of range
-- assert(type(t) =='table')
-- assert(type(n) =='number')
-- assert(type(i) =='number')
if i > n then
for j = n+1, i do
t[j] = nil
end
return n
end
for j = i, n do
t[j] = t[j+1]
end
return n-1
end
local function idx(i, n, d)
if i == nil then
return d
elseif i < 0 then
i = n+i+1
end
return i
end
local function pack(...)
local n = select("#", ...)
local v = {...}
return function(...)
if (...) == "#" then
return n
else
local argc = select("#", ...)
if argc == 0 then
return unpack(v, 1, n)
else
local i, j = ...
if i == nil then
if j == nil then j = 0 end
i = j+1
if i > 0 and i <= n then
return i, v[i]
end
else
i = idx(i, n, 1)
j = idx(j, n, i)
return unpack(v, i, j)
end
end
end
end
end
local function range(i, j, ...)
local n = select("#", ...)
return unpack({...}, idx(i,n), idx(j,n))
end
local function remove(i, ...)
local n = select("#", ...)
local t = {...}
i = idx(i, n)
assert(i>0, "index out of bounds")
if i<=n then
n = tremove2(t, n, i)
end
return unpack(t, 1, n)
end
local function insert(v, i, ...)
local n = select("#", ...)
local t = {...}
i = idx(i, n)
assert(i > 0, "index out of bounds")
n = tinsert2(t, n, i, v)
return unpack(t, 1, n)
end
local function replace(v, i, ...)
local n = select("#", ...)
local t = {...}
i = idx(i, n)
assert(i > 0, "index out of bounds")
t[i] = v
n = max(n, i)
return unpack(t, 1, n)
end
local function append(...)
local n = select("#",...)
if n <= 1 then return ... end
local t = {select(2, ...)}
t[n] = (...)
return unpack(t, 1, n)
end
local function map(...)
local n = select("#", ...)
assert(n > 0)
local f = ...
local t = {}
for i = 2, n do
t[i-1] = f((select(i, ...)))
end
return unpack(t, 1, n-1)
end
local function packinto(n, t, ...)
local c = select("#", ...)
for i = 1, c do
t[n+i] = select(i, ...)
end
return n+c
end
local function concat(...)
local n = 0
local t = {}
for i = 1, select("#", ...) do
local f = select(i, ...)
n = packinto(n, t, f())
end
return unpack(t, 1, n)
end
local function count(...)
return select("#", ...)
end
local function at(i, ...)
return range(i, i, ...)
end
return setmetatable({
pack = pack,
range = range,
insert = insert,
remove = remove,
replace = replace,
append = append,
map = map,
concat = concat,
count = count,
at = at,
},{
__call = function(_, ...)
return pack(...)
end
})
|
Fix. Export `count` and `at` from `vararg-lua`
|
Fix. Export `count` and `at` from `vararg-lua`
|
Lua
|
mit
|
icetoggle/lua-vararg,moteus/lua-vararg,icetoggle/lua-vararg
|
cca8533640be60370cc409878426b446ed0c0342
|
lua/autorun/includes/modules/EventEmitter.lua
|
lua/autorun/includes/modules/EventEmitter.lua
|
---
-- EventEmitter
--
-- Based off of Wolfy87's JavaScript EventEmitter
--
local EventEmitter = {}
local function indexOfListener(listeners, listener)
local i = #listeners
while i > 0 do
if listeners[i].listener == listener then
return i
end
i = i - 1
end
return -1
end
function EventEmitter:new(obj)
if obj then
table.Inherit(obj, self)
else
return setmetatable({}, self)
end
end
function EventEmitter:getListeners(evt)
local events = self:_getEvents()
local response, key
-- TODO: accept pattern matching
if not events[evt] then
events[evt] = {}
end
response = events[evt]
return response
end
--[[function EventEmitter:flattenListeners(listeners)
end]]
function EventEmitter:getListenersAsObject(evt)
local listeners = self:getListeners(evt)
local response
if type(listeners) == 'table' then
response = {}
response[evt] = listeners
end
return response or listeners
end
function EventEmitter:addListener(evt, listener)
local listeners = self:getListenersAsObject(evt)
local listenerIsWrapped = type(listener) == 'table'
local key
for key, _ in pairs(listeners) do
if rawget(listeners, key) and indexOfListener(listeners[key], listener) == -1 then
table.insert(listeners[key], listenerIsWrapped and listener or {
listener = listener,
once = false
})
end
end
return self
end
EventEmitter.on = EventEmitter.addListener
function EventEmitter:addOnceListener(evt, listener)
return self:addListener(evt, {
listener = listener,
once = true
})
end
EventEmitter.once = EventEmitter.addOnceListener
function EventEmitter:removeListener(evt, listener)
local listeners = self:getListenersAsObject(evt)
local index, key
for key, _ in pairs(listeners) do
if rawget(listeners, key) then
index = indexOfListener(listeners[key], listener)
if index ~= -1 then
table.remove(listeners[key], index)
end
end
end
return self
end
EventEmitter.off = EventEmitter.removeListener
--[[function EventEmitter:addListeners(evt, listeners)
end]]
function EventEmitter:removeEvent(evt)
local typeStr = type(evt)
local events = self:_getEvents()
local key
if typeStr == 'string' then
events[evt] = nil
else
self._events = nil
end
return self
end
EventEmitter.removeAllListeners = EventEmitter.removeEvent
function EventEmitter:emitEvent(evt, ...)
local listeners = self:getListenersAsObject(evt)
local listener, i, key, response
for key, _ in pairs(listeners) do
if rawget(listeners, key) then
i = #listeners[key]
while i > 0 do
listener = listeners[key][i]
if listener.once == true then
self:removeListener(evt, listener.listener)
end
response = listener.listener(...)
if response == self:_getOnceReturnValue() then
self:removeListener(evt, listener.listener)
end
i = i - 1
end
end
end
return self
end
EventEmitter.trigger = EventEmitter.emitEvent
EventEmitter.emit = EventEmitter.emitEvent
function EventEmitter:setOnceReturnValue(value)
self._onceReturnValue = value
return self
end
function EventEmitter:_getOnceReturnValue()
if rawget(self, '_onceReturnValue') then
return self._onceReturnValue
else
return true
end
end
function EventEmitter:_getEvents()
if not rawget(self, '_events') then
self._events = {}
end
return self._events
end
_G.EventEmitter = EventEmitter
|
---
-- EventEmitter
--
-- Based off of Wolfy87's JavaScript EventEmitter
--
local EventEmitter = {}
local function indexOfListener(listeners, listener)
local value
local i = #listeners
while i > 0 do
value = listeners[i]
if type(value) == 'table' and value.listener == listener then
return i
end
i = i - 1
end
return -1
end
function EventEmitter:new(obj)
if obj then
table.Inherit(obj, self)
else
return setmetatable({}, self)
end
end
function EventEmitter:getListeners(evt)
local events = self:_getEvents()
local response
-- TODO: accept pattern matching
if not events[evt] then
local tbl = {}
tbl.__array = true
events[evt] = tbl
end
response = events[evt]
return response
end
--[[function EventEmitter:flattenListeners(listeners)
end]]
function EventEmitter:getListenersAsObject(evt)
local listeners = self:getListeners(evt)
local response
if listeners.__array then
response = {}
response[evt] = listeners
end
return response or listeners, wrapped
end
function EventEmitter:addListener(evt, listener)
local listeners = self:getListenersAsObject(evt)
local listenerIsWrapped = type(listener) == 'table'
for key, _ in pairs(listeners) do
if rawget(listeners, key) and indexOfListener(listeners[key], listener) == -1 then
local value
if listenerIsWrapped then
value = listener
else
value = {
listener = listener,
once = false
}
end
table.insert(listeners[key], value)
end
end
return self
end
EventEmitter.on = EventEmitter.addListener
function EventEmitter:addOnceListener(evt, listener)
return self:addListener(evt, {
listener = listener,
once = true
})
end
EventEmitter.once = EventEmitter.addOnceListener
function EventEmitter:removeListener(evt, listener)
local listeners = self:getListenersAsObject(evt)
local index
for key, _ in pairs(listeners) do
if rawget(listeners, key) then
index = indexOfListener(listeners[key], listener)
if index ~= -1 then
table.remove(listeners[key], index)
end
end
end
return self
end
EventEmitter.off = EventEmitter.removeListener
--[[function EventEmitter:addListeners(evt, listeners)
end]]
function EventEmitter:removeEvent(evt)
local typeStr = type(evt)
local events = self:_getEvents()
local key
if typeStr == 'string' then
events[evt] = nil
else
self._events = nil
end
return self
end
EventEmitter.removeAllListeners = EventEmitter.removeEvent
function EventEmitter:emitEvent(evt, ...)
local listeners = self:getListenersAsObject(evt)
local listener, i, key, response
for key, _ in pairs(listeners) do
if rawget(listeners, key) then
i = #listeners[key]
while i > 0 do
listener = listeners[key][i]
if listener.once == true then
self:removeListener(evt, listener.listener)
end
response = listener.listener(...)
if response == self:_getOnceReturnValue() then
self:removeListener(evt, listener.listener)
end
i = i - 1
end
end
end
return self
end
EventEmitter.trigger = EventEmitter.emitEvent
EventEmitter.emit = EventEmitter.emitEvent
function EventEmitter:setOnceReturnValue(value)
self._onceReturnValue = value
return self
end
function EventEmitter:_getOnceReturnValue()
if rawget(self, '_onceReturnValue') then
return self._onceReturnValue
else
return true
end
end
function EventEmitter:_getEvents()
if not self._events then
self._events = {}
end
return self._events
end
_G.EventEmitter = EventEmitter
|
Fixed issues with EventEmitter.
|
Fixed issues with EventEmitter.
|
Lua
|
mit
|
pixeltailgames/gm-mediaplayer,pixeltailgames/gm-mediaplayer
|
efc5f8af3e2683b299ab15d336c4248de6a60d49
|
Quadtastic/AppLogic.lua
|
Quadtastic/AppLogic.lua
|
local unpack = unpack or table.unpack
local quit = love.event.quit or os.exit
local AppLogic = {}
local function run(self, f, ...)
assert(type(f) == "function")
local co = coroutine.create(f)
local ret = {coroutine.resume(co, self._state.data, ...)}
-- Print errors if there are any
assert(ret[1], ret[2])
-- If the coroutine yielded then we will issue a state switch based
-- on the returned values.
if coroutine.status(co) == "suspended" then
local new_state = ret[2]
-- Save the coroutine so that it can be resumed later
self._state.coroutine = co
self:push_state(new_state)
else
assert(coroutine.status(co) == "dead")
-- If values were returned, then they will be returned to the
-- next state higher up in the state stack.
-- If this is the only state, then the app will exit with the
-- returned integer as exit code.
if #ret > 0 then
if #self._state_stack > 0 then
self:pop_state(select(2, unpack(ret)))
else
quit(ret[1])
end
end
end
end
setmetatable(AppLogic, {
__call = function(_, initial_state)
local application = {}
application._state = initial_state
application._state_stack = {}
application._event_queue = {}
setmetatable(application, {
__index = function(self, key)
if rawget(AppLogic, key) then return rawget(AppLogic, key)
-- If this is a call for the current state, return that state
elseif key == self._state.name then
-- return a function that executes the command in a subroutine,
-- and captures the function's return values
return function(event, ...)
local f = self._state.transitions[event]
run(self, f, ...)
end
-- Otherwise queue that call for later if we have a queue for it
elseif self._event_queue[key] then
return function(...)
table.insert(self._event_queue[key], ...)
end
else
error(string.format("There is no state %s in the current application.", key))
end
end
})
return application
end
})
function AppLogic.push_state(self, new_state)
assert(string.sub(new_state.name, 1, 1) ~= "_",
"State name cannot start with underscore")
-- Push the current state onto the state stack
table.insert(self._state_stack, self._state)
-- Create a new event queue for the pushed state
event_queue[self._state] = {}
-- Switch states
self._state = new_state
end
function AppLogic.pop_state(self, ...)
-- Return to previous state
self._state = table.remove(self._state_stack)
-- Resume state's current coroutine with the passed event
if self._state.coroutine and
coroutine.status(self._state.coroutine) == "suspended"
then
coroutine.resume(self._state.coroutine, ...)
end
-- Catch up on events that happened for that state while we were in a
-- different state
for _,event_bundle in ipairs(event_queue[self.state]) do
local event = event_bundle[1]
self._state.process(event, select(2, unpack(event_bundle)))
end
end
function AppLogic.get_states(self)
local states = {}
for i,state in ipairs(self._state_stack) do
states[i] = state
end
-- Add the current state
table.insert(states, self._state)
return states
end
function AppLogic.get_current_state(self)
return self._state.name
end
return AppLogic
|
local unpack = unpack or table.unpack
local quit = love.event.quit or os.exit
local AppLogic = {}
local function run(self, f, ...)
assert(type(f) == "function")
local co = coroutine.create(f)
local ret = {coroutine.resume(co, self._state.data, ...)}
-- Print errors if there are any
assert(ret[1], ret[2])
-- If the coroutine yielded then we will issue a state switch based
-- on the returned values.
if coroutine.status(co) == "suspended" then
local new_state = ret[2]
-- Save the coroutine so that it can be resumed later
self._state.coroutine = co
self:push_state(new_state)
else
assert(coroutine.status(co) == "dead")
-- If values were returned, then they will be returned to the
-- next state higher up in the state stack.
-- If this is the only state, then the app will exit with the
-- returned integer as exit code.
if #ret > 0 then
if #self._state_stack > 0 then
self:pop_state(select(2, unpack(ret)))
else
quit(ret[1])
end
end
end
end
setmetatable(AppLogic, {
__call = function(_, initial_state)
local application = {}
application._state = initial_state
application._state_stack = {}
application._event_queue = {}
setmetatable(application, {
__index = function(self, key)
if rawget(AppLogic, key) then return rawget(AppLogic, key)
-- If this is a call for the current state, return that state
elseif key == self._state.name then
-- return a function that executes the command in a subroutine,
-- and captures the function's return values
return setmetatable({}, {__index = function(_, event)
local f = self._state.transitions[event]
return function(...)
run(self, f, ...)
end
end})
-- Otherwise queue that call for later if we have a queue for it
elseif self._event_queue[key] then
return function(...)
table.insert(self._event_queue[key], ...)
end
else
error(string.format("There is no state %s in the current application.", key))
end
end
})
return application
end
})
function AppLogic.push_state(self, new_state)
assert(string.sub(new_state.name, 1, 1) ~= "_",
"State name cannot start with underscore")
-- Push the current state onto the state stack
table.insert(self._state_stack, self._state)
-- Create a new event queue for the pushed state
event_queue[self._state] = {}
-- Switch states
self._state = new_state
end
function AppLogic.pop_state(self, ...)
-- Return to previous state
self._state = table.remove(self._state_stack)
-- Resume state's current coroutine with the passed event
if self._state.coroutine and
coroutine.status(self._state.coroutine) == "suspended"
then
coroutine.resume(self._state.coroutine, ...)
end
-- Catch up on events that happened for that state while we were in a
-- different state
for _,event_bundle in ipairs(event_queue[self.state]) do
local event = event_bundle[1]
self._state.process(event, select(2, unpack(event_bundle)))
end
end
function AppLogic.get_states(self)
local states = {}
for i,state in ipairs(self._state_stack) do
states[i] = state
end
-- Add the current state
table.insert(states, self._state)
return states
end
function AppLogic.get_current_state(self)
return self._state.name
end
return AppLogic
|
Fix indirection of state transitions
|
Fix indirection of state transitions
|
Lua
|
mit
|
25A0/Quadtastic,25A0/Quadtastic
|
06567a7e2c065f3bbfed7fc98b33425ae95ca13a
|
agents/monitoring/default/protocol/request.lua
|
agents/monitoring/default/protocol/request.lua
|
--[[
Copyright 2012 Rackspace
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS-IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
--]]
local table = require('table')
local https = require('https')
local fs = require('fs')
local logging = require('logging')
local errors = require('../errors')
local Error = require('core').Error
local misc = require('../util/misc')
local fmt = require('string').format
local Object = require('core').Object
local exports = {}
local Request = Object:extend()
--[[
Attempts to upload or download a file over https to options.host:options.port OR
for endpoints in options.endpoints. Will try options.attempts number of times, or
for each endpoint if not specified.
options = {
host/port OR endpoints [{Endpoint1, Endpoint2, ...}]
path = "string",
method = "METHOD"
upload = nil or '/some/path'
download = nil or '/some/path'
attempts = int or #endpoints
}
]]--
local function makeRequest(...)
local req = Request:new(...)
req:set_headers()
req:request()
return req
end
function Request:initialize(options, callback)
self.callback = misc.fireOnce(callback)
if not options.method then
return self.callback(Error:new('I need a http method'))
end
if options.endpoints then
self.endpoints = misc.merge({}, options.endpoints)
else
self.endpoints = {{host=options.host, port=options.port}}
end
self.attempts = options.attempts or #self.endpoints
self.download = options.download
self.upload = options.upload
options.endpoints = nil
options.attempts = nil
options.download = nil
options.upload = nil
self.options = options
if not self:_cycle_endpoint() then
return self.callback(Error:new('call with options.port and options.host or options.endpoints'))
end
end
function Request:request()
logging.debugf('sending request to %s:%s', self.options.host, self.options.port)
local options = misc.merge({}, self.options)
local req = https.request(options, function(res)
self:_handle_response(res)
end)
req:on('error', function(err)
self:_ensure_retries(err)
end)
if not self.upload then
return req:done()
end
local data = fs.createReadStream(self.upload)
data:on('data', function(chunk)
req:write(chunk)
end)
data:on('end', function(d)
req:done(d)
end)
data:on('error', function(err)
req:done()
self._ensure_retries(err)
end)
end
function Request:_cycle_endpoint()
local position, endpoint
while self.attempts > 0 do
position = #self.endpoints % self.attempts
endpoint = self.endpoints[position+1]
self.attempts = self.attempts - 1
if endpoint and endpoint.host and endpoint.port then
self.options.host = endpoint.host
self.options.port = endpoint.port
return true
end
end
return false
end
function Request:set_headers(callback)
local method = self.options.method:upper()
local headers = {}
-- set defaults
headers['Content-Length'] = 0
headers["Content-Type"] = "application/text"
self.options.headers = misc.merge(headers, self.options.headers)
end
function Request:_write_stream(res)
logging.debugf('writing stream to disk: %s.', self.download)
local stream = fs.createWriteStream(self.download)
stream:on('end', function()
self:_ensure_retries(nil, res)
end)
stream:on('error', function(err)
self:_ensure_retries(err, res)
end)
res:on('end', function(d)
stream:finish(d)
end)
res:pipe(stream)
end
function Request:_ensure_retries(err, res)
if not err then
self.callback(err, res)
return
end
local status = res and res.status_code or "?"
local msg = fmt('%s to %s:%s failed for %s with status: %s and error: %s.', (self.options.method or "?"),
self.options.host, self.options.port, (self.download or self.upload or "?"), status, tostring(err))
logging.warn(msg)
if not self:_cycle_endpoint() then
return self.callback(err)
end
logging.debugf('retrying download %d more times.', self.attempts)
self:request()
end
function Request:_handle_response(res)
if self.download and res.status_code >= 200 and res.status_code < 300 then
return self:_write_stream(res)
end
local buf = ""
res:on('data', function(d)
buf = buf .. d
end)
res:on('end', function()
if res.status_code >= 400 then
return self:_ensure_retries(Error:new(buf), res)
end
self:_ensure_retries(nil, res)
end)
end
local exports = {makeRequest=makeRequest, Request=Request}
return exports
|
--[[
Copyright 2012 Rackspace
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS-IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
--]]
local table = require('table')
local https = require('https')
local fs = require('fs')
local logging = require('logging')
local errors = require('../errors')
local Error = require('core').Error
local misc = require('../util/misc')
local fmt = require('string').format
local Object = require('core').Object
local exports = {}
local Request = Object:extend()
--[[
Attempts to upload or download a file over https to options.host:options.port OR
for endpoints in options.endpoints. Will try options.attempts number of times, or
for each endpoint if not specified.
options = {
host/port OR endpoints [{Endpoint1, Endpoint2, ...}]
path = "string",
method = "METHOD"
upload = nil or '/some/path'
download = nil or '/some/path'
attempts = int or #endpoints
}
]]--
local function makeRequest(...)
local req = Request:new(...)
req:set_headers()
req:request()
return req
end
function Request:initialize(options, callback)
self.callback = misc.fireOnce(callback)
if not options.method then
return self.callback(Error:new('I need a http method'))
end
if options.endpoints then
self.endpoints = misc.merge({}, options.endpoints)
else
self.endpoints = {{host=options.host, port=options.port}}
end
self.attempts = options.attempts or #self.endpoints
self.download = options.download
self.upload = options.upload
options.endpoints = nil
options.attempts = nil
options.download = nil
options.upload = nil
self.options = options
if not self:_cycle_endpoint() then
return self.callback(Error:new('call with options.port and options.host or options.endpoints'))
end
end
function Request:request()
logging.debugf('sending request to %s:%s', self.options.host, self.options.port)
local options = misc.merge({}, self.options)
local req = https.request(options, function(res)
self:_handle_response(res)
end)
req:on('error', function(err)
self:_ensure_retries(err)
end)
if not self.upload then
return req:done()
end
local data = fs.createReadStream(self.upload)
data:on('data', function(chunk)
req:write(chunk)
end)
data:on('end', function(d)
req:done(d)
end)
data:on('error', function(err)
req:done()
self._ensure_retries(err)
end)
end
function Request:_cycle_endpoint()
local position, endpoint
while self.attempts > 0 do
position = #self.endpoints % self.attempts
endpoint = self.endpoints[position+1]
self.attempts = self.attempts - 1
if endpoint and endpoint.host and endpoint.port then
self.options.host = endpoint.host
self.options.port = endpoint.port
return true
end
end
return false
end
function Request:set_headers(callback)
local method = self.options.method:upper()
local headers = {}
-- set defaults
headers['Content-Length'] = 0
headers["Content-Type"] = "application/text"
self.options.headers = misc.merge(headers, self.options.headers)
end
function Request:_write_stream(res)
logging.debugf('writing stream to disk: %s.', self.download)
local ok, stream = pcall(function()
return fs.createWriteStream(self.download)
end)
if not ok then
-- can't make the file because the dir doens't exist
if stream.code and stream.code == "ENOENT" then
return self.callback(stream)
end
return self:_ensure_retries(err, res)
end
stream:on('end', function()
self:_ensure_retries(nil, res)
end)
stream:on('error', function(err)
self:_ensure_retries(err, res)
end)
res:on('end', function(d)
stream:finish(d)
end)
res:pipe(stream)
end
function Request:_ensure_retries(err, res)
if not err then
self.callback(err, res)
return
end
local status = res and res.status_code or "?"
local msg = fmt('%s to %s:%s failed for %s with status: %s and error: %s.', (self.options.method or "?"),
self.options.host, self.options.port, (self.download or self.upload or "?"), status, tostring(err))
logging.warn(msg)
if not self:_cycle_endpoint() then
return self.callback(err)
end
logging.debugf('retrying download %d more times.', self.attempts)
self:request()
end
function Request:_handle_response(res)
if self.download and res.status_code >= 200 and res.status_code < 300 then
return self:_write_stream(res)
end
local buf = ""
res:on('data', function(d)
buf = buf .. d
end)
res:on('end', function()
if res.status_code >= 400 then
return self:_ensure_retries(Error:new(buf), res)
end
self:_ensure_retries(nil, res)
end)
end
local exports = {makeRequest=makeRequest, Request=Request}
return exports
|
Fix request.lua to handle trying to open a stupid file
|
Fix request.lua to handle trying to open a stupid file
|
Lua
|
apache-2.0
|
cp16net/virgo-base,AlphaStaxLLC/rackspace-monitoring-agent,virgo-agent-toolkit/rackspace-monitoring-agent,AlphaStaxLLC/rackspace-monitoring-agent,christopherjwang/rackspace-monitoring-agent,christopherjwang/rackspace-monitoring-agent,kaustavha/rackspace-monitoring-agent,kaustavha/rackspace-monitoring-agent,cp16net/virgo-base,virgo-agent-toolkit/rackspace-monitoring-agent,cp16net/virgo-base,cp16net/virgo-base,cp16net/virgo-base
|
e84005bc8c34a0b8137e7ddb04e5b339dc16d02c
|
genie/toolchain.lua
|
genie/toolchain.lua
|
--
-- Copyright (c) 2015 Jonathan Howard, Daniele Bartolini
-- MIT License
--
function toolchain(build_dir, lib_dir)
newoption
{
trigger = "compiler",
value = "COMPILER",
description = "Choose compiler",
allowed =
{
{ "osx", "Clang - OS X" },
{ "linux-gcc", "Linux (GCC compiler)" },
{ "linux-clang", "Linux (Clang compiler)" }
}
}
if (_ACTION == nil) then return end
location ( build_dir .. "projects/" .. _ACTION )
if _ACTION == "clean" then
os.rmdir(BUILD_DIR)
end
if _ACTION == "gmake" then
if nil == _OPTIONS["compiler"] then
print("No compiler selected.")
os.exit(1)
end
if "linux-gcc" == _OPTIONS["compiler"] or "linux-clang" == _OPTIONS["compiler"] then
if not os.is("linux") then
print("Action not valid in current OS.")
end
location(build_dir .. "projects/" .. "linux")
end
if "osx" == _OPTIONS["compiler"] then
if not os.is("macosx") then
print("Action not valid in current OS.")
end
location(build_dir .. "projects/" .. "osx")
end
if "osx" == _OPTIONS["compiler"] or "linux-clang" == _OPTIONS["compiler"] then
premake.gcc.cc = "clang"
premake.gcc.cxx = "clang++"
premake.gcc.ar = "ar"
end
end
if _ACTION == "vs2013" then
if not os.is("windows") then
print("Action not valid in current OS.")
end
location(build_dir .. "projects/" .. _ACTION)
end
flags
{
"StaticRuntime",
"NoPCH",
"NoRTTI",
"NoExceptions",
"NoEditAndContinue",
"Symbols"
}
includedirs
{
BGFX_DIR .. "include/",
BX_DIR .. "include/"
}
defines {
"__STDC_FORMAT_MACROS",
"__STDC_CONSTANT_MACROS",
"__STDC_LIMIT_MACROS",
}
configuration { "gmake" }
buildoptions
{
"-m64",
"-std=c++11"
}
configuration { "development or release" }
flags
{
"OptimizeSpeed"
}
configuration { "debug", "native" }
targetsuffix "-debug"
configuration { "development", "native" }
targetsuffix "-development"
configuration { "release", "native" }
targetsuffix "-release"
configuration { "vs*" }
targetdir( build_dir .. "windows/bin" )
objdir( build_dir .. "windows/obj" )
includedirs { BX_DIR .. "include/compat/msvc" }
defines {
"WIN32",
"_WIN32",
"_HAS_EXCEPTIONS=0",
"_HAS_ITERATOR_DEBUGGING=0",
"_SCL_SECURE=0",
"_SECURE_SCL=0",
"_SCL_SECURE_NO_WARNINGS",
"_CRT_SECURE_NO_WARNINGS",
"_CRT_SECURE_NO_DEPRECATE",
"NOMINMAX",
}
buildoptions {
"/Oy-", -- Suppresses creation of frame pointers on the call stack.
"/Ob2", -- The Inline Function Expansion
}
linkoptions {
"/ignore:4199", -- LNK4199: /DELAYLOAD:*.dll ignored; no imports found from *.dll
"/ignore:4221", -- LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
"/ignore:4099", -- LNK4099: The linker was unable to find your .pdb file.
}
configuration { "osx" }
targetdir( build_dir .. "osx/bin" )
objdir( build_dir .. "osx/obj" )
libdirs
{
build_dir .. "osx/bin"
}
links
{
"Cocoa.framework",
"CoreVideo.framework",
"IOKit.framework",
"OpenGL.framework",
"QuartzCore.framework",
"Metal.framework"
}
includedirs { BX_DIR .. "include/compat/osx" }
configuration {} --reset config
end
function strip()
configuration { "android-arm", "release"}
postbuildcommands {
"$(SILENT) echo Stripping symbols",
"$(SILENT) $(ANDROID_NDK_ARM)/bin/arm-linux-androideabi-strip -s \"$(TARGET)\""
}
configuration { "linux-*", "release" }
postbuildcommands {
"$(SILENT) echo Stripping symbols",
"$(SILENT) strip -s \"$(TARGET)\""
}
configuration {} -- reset configuration
end
|
--
-- Copyright (c) 2015 Jonathan Howard, Daniele Bartolini
-- MIT License
--
function toolchain(build_dir, lib_dir)
newoption
{
trigger = "compiler",
value = "COMPILER",
description = "Choose compiler",
allowed =
{
{ "osx", "Clang - OS X" },
{ "linux-gcc", "Linux (GCC compiler)" },
{ "linux-clang", "Linux (Clang compiler)" }
}
}
if (_ACTION == nil) then return end
location ( build_dir .. "projects/" .. _ACTION )
if _ACTION == "clean" then
os.rmdir(BUILD_DIR)
end
if _ACTION == "gmake" then
if nil == _OPTIONS["compiler"] then
print("No compiler selected.")
os.exit(1)
end
if "linux-gcc" == _OPTIONS["compiler"] or "linux-clang" == _OPTIONS["compiler"] then
if not os.is("linux") then
print("Action not valid in current OS.")
end
location(build_dir .. "projects/" .. "linux")
end
if "osx" == _OPTIONS["compiler"] then
if not os.is("macosx") then
print("Action not valid in current OS.")
end
location(build_dir .. "projects/" .. "osx")
end
if "osx" == _OPTIONS["compiler"] or "linux-clang" == _OPTIONS["compiler"] then
premake.gcc.cc = "clang"
premake.gcc.cxx = "clang++"
premake.gcc.ar = "ar"
end
end
if _ACTION == "vs2013" then
if not os.is("windows") then
print("Action not valid in current OS.")
end
location(build_dir .. "projects/" .. _ACTION)
end
flags
{
"StaticRuntime",
"NoPCH",
"NoRTTI",
"NoExceptions",
"NoEditAndContinue",
"Symbols"
}
includedirs
{
BGFX_DIR .. "include/",
BX_DIR .. "include/"
}
defines {
"__STDC_FORMAT_MACROS",
"__STDC_CONSTANT_MACROS",
"__STDC_LIMIT_MACROS",
}
configuration { "gmake" }
buildoptions
{
"-m64"
}
buildoptions_cpp
{
"-std=c++11"
}
configuration { "development or release" }
flags
{
"OptimizeSpeed"
}
configuration { "debug", "native" }
targetsuffix "-debug"
configuration { "development", "native" }
targetsuffix "-development"
configuration { "release", "native" }
targetsuffix "-release"
configuration { "vs*" }
targetdir( build_dir .. "windows/bin" )
objdir( build_dir .. "windows/obj" )
includedirs { BX_DIR .. "include/compat/msvc" }
defines {
"WIN32",
"_WIN32",
"_HAS_EXCEPTIONS=0",
"_HAS_ITERATOR_DEBUGGING=0",
"_SCL_SECURE=0",
"_SECURE_SCL=0",
"_SCL_SECURE_NO_WARNINGS",
"_CRT_SECURE_NO_WARNINGS",
"_CRT_SECURE_NO_DEPRECATE",
"NOMINMAX",
}
buildoptions {
"/Oy-", -- Suppresses creation of frame pointers on the call stack.
"/Ob2", -- The Inline Function Expansion
}
linkoptions {
"/ignore:4199", -- LNK4199: /DELAYLOAD:*.dll ignored; no imports found from *.dll
"/ignore:4221", -- LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
"/ignore:4099", -- LNK4099: The linker was unable to find your .pdb file.
}
configuration { "osx" }
targetdir( build_dir .. "osx/bin" )
objdir( build_dir .. "osx/obj" )
libdirs
{
build_dir .. "osx/bin"
}
links
{
"Cocoa.framework",
"CoreVideo.framework",
"IOKit.framework",
"OpenGL.framework",
"QuartzCore.framework",
"Metal.framework"
}
includedirs { BX_DIR .. "include/compat/osx" }
configuration {} --reset config
end
function strip()
configuration { "android-arm", "release"}
postbuildcommands {
"$(SILENT) echo Stripping symbols",
"$(SILENT) $(ANDROID_NDK_ARM)/bin/arm-linux-androideabi-strip -s \"$(TARGET)\""
}
configuration { "linux-*", "release" }
postbuildcommands {
"$(SILENT) echo Stripping symbols",
"$(SILENT) strip -s \"$(TARGET)\""
}
configuration {} -- reset configuration
end
|
fix -std=c++11 for tools
|
fix -std=c++11 for tools
|
Lua
|
mit
|
NathanaelThompson/altertum,v3n/altertum,NathanaelThompson/altertum,NathanaelThompson/altertum,v3n/altertum,v3n/altertum
|
1d3a97d6555287784e11679bbfd6875a7d2a03a1
|
item/id_222_amulett.lua
|
item/id_222_amulett.lua
|
-- UPDATE common SET com_script='item.id_222_amulett' WHERE com_itemid IN (222);
require("item.priest.jewel")
require("base.common")
module("item.id_222_amulett", package.seeall, package.seeall(item.priest.jewel))
function MoveItemBeforeMove( who, sourceItem, targetItem )
fnd, eff = who.effects:find(9)
if (fnd) then
base.common.InformNLS(who, "Der Einfluss des Daemons hindert dich daran das Amulett ab zu nehmen","The power of the demon hinders you to remove the amulet");
return false;
else
if ( targetItem.data == 777 ) then
if ( sourceItem.itempos == 2) then
who:inform("Du kannst das Amulett nicht abnehmen.")
return false;
else
return true;
end
elseif targetItem.data == 111 then
if sourceItem:getType() == 3 then
base.common.InformNLS(who,
"Etwas hindert dich daran, das Amulett auch nur anzufassen.",
"Something won't let you even touch the amulet.");
--return false;
end
end
end
return true;
end
function LookAtItem(User, Item)
if ( Item.data == 666 ) then
if (User:getPlayerLanguage() == 0) then
world:itemInform(User,Item,"Verfluchtes Amulett des Sukkubus");
else
world:itemInform(User,Item,"Cursed amulet of the Succubus");
end
elseif ( Item.data == 777 ) then
if (User:getPlayerLanguage() == 0) then
world:itemInform(User,Item,"Leevens Amulett");
else
world:itemInform(User,Item,"Leeven's amulet");
end
elseif ( Item.data == 778 ) then
if (User:getPlayerLanguage() == 0) then
world:itemInform(User,Item,"Sternfrmiges Amulett in dessen Mitte eine stilisierte Eisflamme eingelassen ist, die sich um eine ebenso stilisierte Feuerflamme windet");
else
world:itemInform(User,Item,"star-shaped amulet with a stylized iceflame in the middle, which twines about an equally stylized fireflame");
end
else
world:itemInform(User,Item,GetItemDescription(User,Item,1,false,false ));
end
end
function UseItem(User,SourceItem,TargetItem,counter,param,ltstate)
local target = base.common.GetFrontItem(User);
if target then
TargetItem = target;
end
if (TargetItem.id == 914) and (TargetItem.data == 666) then
User:talkLanguage(Character.say,Player.german ,"#me's Hand leuchtet, ebenso wie das Drachenamulett, hell auf und als das Licht verlischt liegt ein seltsam geformter Schlssel in der Hand und die Schrift auf dem Steinsockel glht auf.");
User:talkLanguage(Character.say,Player.english,"#me's Hand, as well as the dragon amulet, starts to glow brightly and as the light is gone there is a strange formed key inside the hand and the letters on the stone socket starts to shine.");
world:gfx(8,TargetItem.pos);
world:gfx(11,TargetItem.pos);
world:gfx(31,TargetItem.pos);
world:swap(TargetItem,3105,333);
world:makeSound(7,TargetItem.pos);
world:makeSound(26,TargetItem.pos);
Keydata=0;
if (User.pos.z == -6) then
Keydata=666;
elseif (User.pos.z == 1) then
Keydata=667;
elseif (User.pos.z == 3) then
Keydata=668;
elseif (User.pos.z == 0) then
Keydata=669;
end
User:createItem( 2144, 1, 333, Keydata );
elseif SourceItem.data == 111 and SourceItem.itempos == 2 then
if counter == 1 then
RingOfPower(User);
elseif counter >= 2 and counter <= 5 then
if not RoadToNode(User, counter-1) then
end
elseif counter == 6 then
MuckyLuck(User);
elseif counter == 7 then
RemoveMuckyLuck(User, TargetItem);
elseif counter == 8 and ((TargetItem ~= nil) and (TargetItem.id ~= 0)) then
world:erase(TargetItem,255);
end
end
end
function RingOfPower(User)
local pos = base.common.GetFrontPosition(User);
world:gfx(2,pos);
world:makeSound(4,pos);
local flame = world:createItemFromId(359,1,pos,true,333,0);
flame.wear = 1;
world:changeItem(flame);
world:makeSound(7,pos);
end
function RoadToNode(User, effectType)
local charList = world:getPlayersInRangeOf(User.pos, 5);
local validChars = {};
local retVal = false;
for i,char in charList do
if char.id ~= User.id and char.pos.z == User.pos.z then
if not char.effects:find(29) then
table.insert(validChars, char);
retVal = true;
end
end
end
if retVal then
local target = validChars[math.random(1,table.getn(validChars))];
local effect = LongTimeEffect(29,1);
effect:addValue("effectType", effectType);
target.effects:addEffect(effect);
end
return retVal;
end
function RemoveMuckyLuck(User, TargetItem)
local radius = 2;
local foodItems = {158,159,162};
if TargetItem.id ~= 0 then
for i,id in foodItems do
if id == TargetItem.id and TargetItem.wear == 255 then
world:erase(TargetItem,1);
end
end
else
local item;
local event;
event = function(pos)
item = world:getItemOnField(pos);
for i,id in foodItems do
if id == item.id and item.wear == 255 then
world:erase(item,1);
return;
end
end
end
for i=1,radius do
base.common.CreateCircle(User.pos,i,event);
end
end
end
function MuckyLuck(User)
local radius = 2;
local foodItems = {158,159,162};
local pos = base.common.GetFrontPosition(User);
if world:createDynamicNPC("Mucky Luck Sheep",18,pos,0,"npc_mucky_luck_sheep.lua") then
world:makeSound(13,User.pos);
local event;
local item;
local count = 1;
event = function(posi)
item = world:getItemOnField(posi);
if item.id == 0 then
count = (count > table.getn(foodItems)) and 1 or count;
item = world:createItemFromId(foodItems[count],1,posi,false,333,0);
item.wear = 255;
world:changeItem(item);
count = count + 1;
end
end
for i=1,radius do
base.common.CreateCircle(pos,i,event);
end
else
base.common.InformNLS(User,
"Irgendetwas verhindert die Ausfhrung des Rituals.",
"Something inhibits performing the ritual.");
end
end
|
-- UPDATE common SET com_script='item.id_222_amulett' WHERE com_itemid IN (222);
require("item.priest.jewel")
require("base.common")
module("item.id_222_amulett", package.seeall)
function MoveItemBeforeMove( who, sourceItem, targetItem )
fnd, eff = who.effects:find(9)
if (fnd) then
base.common.InformNLS(who, "Der Einfluss des Daemons hindert dich daran das Amulett ab zu nehmen","The power of the demon hinders you to remove the amulet");
return false;
else
if ( targetItem.data == 777 ) then
if ( sourceItem.itempos == 2) then
who:inform("Du kannst das Amulett nicht abnehmen.")
return false;
else
return true;
end
elseif targetItem.data == 111 then
if sourceItem:getType() == 3 then
base.common.InformNLS(who,
"Etwas hindert dich daran, das Amulett auch nur anzufassen.",
"Something won't let you even touch the amulet.");
--return false;
end
end
end
return true;
end
function LookAtItem(User, Item)
if ( Item.data == 666 ) then
if (User:getPlayerLanguage() == 0) then
world:itemInform(User,Item,"Verfluchtes Amulett des Sukkubus");
else
world:itemInform(User,Item,"Cursed amulet of the Succubus");
end
elseif ( Item.data == 777 ) then
if (User:getPlayerLanguage() == 0) then
world:itemInform(User,Item,"Leevens Amulett");
else
world:itemInform(User,Item,"Leeven's amulet");
end
elseif ( Item.data == 778 ) then
if (User:getPlayerLanguage() == 0) then
world:itemInform(User,Item,"Sternfrmiges Amulett in dessen Mitte eine stilisierte Eisflamme eingelassen ist, die sich um eine ebenso stilisierte Feuerflamme windet");
else
world:itemInform(User,Item,"star-shaped amulet with a stylized iceflame in the middle, which twines about an equally stylized fireflame");
end
else
world:itemInform(User,Item,GetItemDescription(User,Item,1,false,false ));
end
end
function UseItem(User,SourceItem,TargetItem,counter,param,ltstate)
local target = base.common.GetFrontItem(User);
if target then
TargetItem = target;
end
if (TargetItem.id == 914) and (TargetItem.data == 666) then
User:talkLanguage(Character.say,Player.german ,"#me's Hand leuchtet, ebenso wie das Drachenamulett, hell auf und als das Licht verlischt liegt ein seltsam geformter Schlssel in der Hand und die Schrift auf dem Steinsockel glht auf.");
User:talkLanguage(Character.say,Player.english,"#me's Hand, as well as the dragon amulet, starts to glow brightly and as the light is gone there is a strange formed key inside the hand and the letters on the stone socket starts to shine.");
world:gfx(8,TargetItem.pos);
world:gfx(11,TargetItem.pos);
world:gfx(31,TargetItem.pos);
world:swap(TargetItem,3105,333);
world:makeSound(7,TargetItem.pos);
world:makeSound(26,TargetItem.pos);
Keydata=0;
if (User.pos.z == -6) then
Keydata=666;
elseif (User.pos.z == 1) then
Keydata=667;
elseif (User.pos.z == 3) then
Keydata=668;
elseif (User.pos.z == 0) then
Keydata=669;
end
User:createItem( 2144, 1, 333, Keydata );
elseif SourceItem.data == 111 and SourceItem.itempos == 2 then
if counter == 1 then
RingOfPower(User);
elseif counter >= 2 and counter <= 5 then
if not RoadToNode(User, counter-1) then
end
elseif counter == 6 then
MuckyLuck(User);
elseif counter == 7 then
RemoveMuckyLuck(User, TargetItem);
elseif counter == 8 and ((TargetItem ~= nil) and (TargetItem.id ~= 0)) then
world:erase(TargetItem,255);
end
end
end
function RingOfPower(User)
local pos = base.common.GetFrontPosition(User);
world:gfx(2,pos);
world:makeSound(4,pos);
local flame = world:createItemFromId(359,1,pos,true,333,0);
flame.wear = 1;
world:changeItem(flame);
world:makeSound(7,pos);
end
function RoadToNode(User, effectType)
local charList = world:getPlayersInRangeOf(User.pos, 5);
local validChars = {};
local retVal = false;
for i,char in charList do
if char.id ~= User.id and char.pos.z == User.pos.z then
if not char.effects:find(29) then
table.insert(validChars, char);
retVal = true;
end
end
end
if retVal then
local target = validChars[math.random(1,table.getn(validChars))];
local effect = LongTimeEffect(29,1);
effect:addValue("effectType", effectType);
target.effects:addEffect(effect);
end
return retVal;
end
function RemoveMuckyLuck(User, TargetItem)
local radius = 2;
local foodItems = {158,159,162};
if TargetItem.id ~= 0 then
for i,id in foodItems do
if id == TargetItem.id and TargetItem.wear == 255 then
world:erase(TargetItem,1);
end
end
else
local item;
local event;
event = function(pos)
item = world:getItemOnField(pos);
for i,id in foodItems do
if id == item.id and item.wear == 255 then
world:erase(item,1);
return;
end
end
end
for i=1,radius do
base.common.CreateCircle(User.pos,i,event);
end
end
end
function MuckyLuck(User)
local radius = 2;
local foodItems = {158,159,162};
local pos = base.common.GetFrontPosition(User);
if world:createDynamicNPC("Mucky Luck Sheep",18,pos,0,"npc_mucky_luck_sheep.lua") then
world:makeSound(13,User.pos);
local event;
local item;
local count = 1;
event = function(posi)
item = world:getItemOnField(posi);
if item.id == 0 then
count = (count > table.getn(foodItems)) and 1 or count;
item = world:createItemFromId(foodItems[count],1,posi,false,333,0);
item.wear = 255;
world:changeItem(item);
count = count + 1;
end
end
for i=1,radius do
base.common.CreateCircle(pos,i,event);
end
else
base.common.InformNLS(User,
"Irgendetwas verhindert die Ausfhrung des Rituals.",
"Something inhibits performing the ritual.");
end
end
|
fix module statement
|
fix module statement
|
Lua
|
agpl-3.0
|
Baylamon/Illarion-Content,vilarion/Illarion-Content,KayMD/Illarion-Content,LaFamiglia/Illarion-Content,Illarion-eV/Illarion-Content
|
f393e4ccf6da5d9ff0941b69f074cb2756c4869c
|
persona.lua
|
persona.lua
|
---
-- Persona Lua auth backend using ngx location capture
-- also using postgresql capture for storing sessions to db
--
-- Copyright Tor Hveem <thveem> 2013
--
-- Nginx conf example:
-- location /persona/ {
-- internal;
-- proxy_set_header Content-type 'application/json';
-- proxy_pass 'https://verifier.login.persona.org:443/verify';
-- }
--
local setmetatable = setmetatable
local ngx = ngx
local cjson = require"cjson"
local sprintf = string.format
local substr = string.sub
local redis = require"resty.redis"
module(...)
local mt = { __index = _M }
-- db global
local red
--
-- Initialise db
--
local function init_db()
-- Start redis connection
red = redis:new()
if ngx.shared.config.redis.unix_socket_path then
local ok, err = red:connect("unix:" .. ngx.shared.config.redis.unix_socket_path)
if not ok then
ngx.log(ngx.ERR, "failed to connect: ", err)
return 'Redis error', 403
end
end
end
--
-- End db, park it in the pool instead
--
local function end_db()
-- put it into the connection pool of size 100,
-- with 0 idle timeout
local ok, err = red:set_keepalive(0, 100)
if not ok then
ngx.say("failed to set keepalive: ", err)
return
end
end
function verify(assertion, audience)
local vars = {
assertion=assertion,
audience=audience,
}
local options = {
method = ngx.HTTP_POST,
body = cjson.encode(vars)
}
local res, err = ngx.location.capture('/persona/', options);
if not res then
return { err = res }
end
if res.status >= 200 and res.status < 300 then
return cjson.decode(res.body)
else
return {
status= res.status,
body = res.body
}
end
end
function getsess(sessionid)
--local res = db.dbreq("SELECT * FROM session WHERE sessionid = '"..sessionid.."'")
init_db()
local res = red:hgetall(sprintf('photongx:session:%s', sessionid))
if res == ngx.null then
return nil
end
res = red:array_to_hash(res)
end_db()
return res
end
local function setsess(personadata)
-- Set cookie for session
local sessionid = ngx.md5(personadata.email .. ngx.md5(personadata.expires))
ngx.header['Set-Cookie'] = 'session='..sessionid..'; path=/; HttpOnly'
init_db()
local key = sprintf('photongx:session:%s', sessionid)
local ok, err = red:hmset(key, {
sessionid = sessionid,
email = personadata.email,
created = ngx.now(),
expires = personadata.expires,
})
-- persona timestamp is javascript timestamp, so only use 10 first digits
-- FIXME why is persona ttl so low??
--local ok, err = red:expireat(key, substr(personadata.expires, 1, 10))
local ok, err = red:expire(key, 3600)
end_db()
end
function get_current_email()
local cookie = ngx.var['cookie_session']
if cookie then
local sess = getsess(cookie)
return sess['email']
end
return false
end
function login()
ngx.req.read_body()
-- app is sending application/json
local body = ngx.req.get_body_data()
if body then
local args = cjson.decode(body)
local audience = 'pex.hveem.no'
local personadata = verify(args.assertion, audience)
if personadata.status == 'okay' then
setsess(personadata)
end
-- Print the data back to client
return cjson.encode(personadata)
else
return cjson.encode{ email = false }
end
end
function status()
local cookie = ngx.var['cookie_session']
if cookie then
return ( cjson.encode(getsess(cookie)) )
else
return '{"email":false}'
end
end
function logout()
local cookie = ngx.var['cookie_session']
if cookie then
init_db()
local ok, err = red:del(sprintf('photongx:session:%s', cookie))
end_db()
return 'true'
else
return 'false'
end
end
local class_mt = {
-- to prevent use of casual module global variables
__newindex = function (table, key, val)
ngx.log(ngx.ERR, 'attempt to write to undeclared variable "' .. key .. '"')
end
}
setmetatable(_M, class_mt)
|
---
-- Persona Lua auth backend using ngx location capture
-- using redis storing sessions
--
-- Copyright Tor Hveem <thveem> 2013
--
-- Nginx conf example:
-- location /persona/ {
-- internal;
-- proxy_set_header Content-type 'application/json';
-- proxy_pass 'https://verifier.login.persona.org:443/verify';
-- }
--
local setmetatable = setmetatable
local ngx = ngx
local cjson = require"cjson"
local sprintf = string.format
local substr = string.sub
local redis = require"resty.redis"
module(...)
local mt = { __index = _M }
-- db global
local red
--
-- Initialise db
--
local function init_db()
-- Start redis connection
red = redis:new()
if ngx.shared.config.redis.unix_socket_path then
local ok, err = red:connect("unix:" .. ngx.shared.config.redis.unix_socket_path)
if not ok then
ngx.log(ngx.ERR, "failed to connect: ", err)
return 'Redis error', 403
end
end
end
--
-- End db, park it in the pool instead
--
local function end_db()
-- put it into the connection pool of size 100,
-- with 0 idle timeout
local ok, err = red:set_keepalive(0, 100)
if not ok then
ngx.say("failed to set keepalive: ", err)
return
end
end
function verify(assertion, audience)
local vars = {
assertion=assertion,
audience=audience,
}
local options = {
method = ngx.HTTP_POST,
body = cjson.encode(vars)
}
local res, err = ngx.location.capture('/persona/', options);
if not res then
return { err = res }
end
if res.status >= 200 and res.status < 300 then
return cjson.decode(res.body)
else
return {
status= res.status,
body = res.body
}
end
end
function getsess(sessionid)
--local res = db.dbreq("SELECT * FROM session WHERE sessionid = '"..sessionid.."'")
init_db()
local res = red:hgetall(sprintf('photongx:session:%s', sessionid))
if res == ngx.null then
return nil
end
res = red:array_to_hash(res)
end_db()
return res
end
local function setsess(personadata)
-- Set cookie for session
local sessionid = ngx.md5(personadata.email .. ngx.md5(personadata.expires))
ngx.header['Set-Cookie'] = 'session='..sessionid..'; path=/; HttpOnly'
init_db()
local key = sprintf('photongx:session:%s', sessionid)
local ok, err = red:hmset(key, {
sessionid = sessionid,
email = personadata.email,
created = ngx.now(),
expires = personadata.expires,
})
-- persona timestamp is javascript timestamp, so only use 10 first digits
-- FIXME why is persona ttl so low??
--local ok, err = red:expireat(key, substr(personadata.expires, 1, 10))
local ok, err = red:expire(key, 3600)
end_db()
end
function get_current_email()
local cookie = ngx.var['cookie_session']
if cookie then
local sess = getsess(cookie)
return sess['email']
end
return false
end
function login()
ngx.req.read_body()
-- app is sending application/json
local body = ngx.req.get_body_data()
if body then
local args = cjson.decode(body)
local audience = 'pex.hveem.no'
local personadata = verify(args.assertion, audience)
if personadata.status == 'okay' then
setsess(personadata)
end
-- Print the data back to client
return cjson.encode(personadata)
else
return cjson.encode{ email = false }
end
end
function status()
local cookie = ngx.var['cookie_session']
if cookie then
return ( cjson.encode(getsess(cookie)) )
else
return '{"email":false}'
end
end
function logout()
local cookie = ngx.var['cookie_session']
if cookie then
init_db()
local ok, err = red:del(sprintf('photongx:session:%s', cookie))
end_db()
return 'true'
else
return 'false'
end
end
local class_mt = {
-- to prevent use of casual module global variables
__newindex = function (table, key, val)
ngx.log(ngx.ERR, 'attempt to write to undeclared variable "' .. key .. '"')
end
}
setmetatable(_M, class_mt)
|
fix header
|
fix header
|
Lua
|
bsd-3-clause
|
torhve/pix,torhve/pix,torhve/pix,torhve/photongx,torhve/pix,torhve/photongx
|
2d853ef19626e5abcd09861d854469e15cffe631
|
lua/entities/gmod_wire_hologram/cl_init.lua
|
lua/entities/gmod_wire_hologram/cl_init.lua
|
include( "shared.lua" )
ENT.RenderGroup = RENDERGROUP_BOTH
local blocked = {}
local scale_buffer = {}
local clip_buffer = {}
local vis_buffer = {}
function ENT:Initialize( )
self:DoScale()
local ownerid = self:GetNetworkedInt("ownerid")
self.blocked = blocked[ownerid] or false
self.clips = {}
end
function ENT:SetupClipping()
local eidx = self:EntIndex()
if clip_buffer[eidx] != nil then
table.Merge( self.clips, clip_buffer[eidx] )
clip_buffer[eidx] = nil
end
if next(self.clips) then
render.EnableClipping( true )
for _,clip in pairs( self.clips ) do
if clip.enabled and clip.normal and clip.origin then
local norm = clip.normal
local origin = clip.origin
if !clip.isglobal then
norm = self:LocalToWorld( norm ) - self:GetPos()
origin = self:LocalToWorld( origin )
end
render.PushCustomClipPlane( norm, norm:Dot( origin ) )
end
end
end
end
function ENT:FinishClipping()
if next(self.clips) then
for _, clip in pairs( self.clips ) do
render.PopCustomClipPlane()
end
render.EnableClipping( false )
end
end
function ENT:Draw()
if self.visible != vis_buffer[self:EntIndex()] then
self.visible = vis_buffer[self:EntIndex()]
end
if self.blocked or self.visible == false then return end //self.visible and vis_buffer[] is nil by default, but nil != false
self:SetupClipping()
if self:GetNWBool( "disable_shading" ) then
render.SuppressEngineLighting( true )
self:DrawModel()
render.SuppressEngineLighting( false )
else
self:DrawModel()
end
self:FinishClipping()
end
/******************************************************************************/
local function CheckClip(eidx, cidx)
clip_buffer[eidx] = clip_buffer[eidx] or {}
clip_buffer[eidx][cidx] = clip_buffer[eidx][cidx] or {}
return clip_buffer[eidx][cidx]
end
local function SetClipEnabled(eidx, cidx, enabled)
local clip = CheckClip(eidx, cidx)
clip.enabled = enabled
end
local function SetClip(eidx, cidx, origin, norm, isglobal)
local clip = CheckClip(eidx, cidx)
clip.normal = norm
clip.origin = origin
clip.isglobal = isglobal
end
net.Receive("wire_holograms_clip", function( netlen )
local entid = net.ReadUInt(16)
while entid ~= 0 do
local clipid = net.ReadUInt(16)
if net.ReadBit() ~= 0 then
SetClipEnabled(entid, clipid, net.ReadBit())
else
SetClip(entid, clipid, net.ReadVector(), net.ReadVector(), net.ReadBit() ~= 0)
end
entid = net.ReadUInt(16)
end
end)
/******************************************************************************/
local function SetScale(entindex, scale)
scale_buffer[entindex] = scale
local ent = Entity(entindex)
if ent and ent.DoScale then
ent:DoScale()
end
end
function ENT:DoScale()
local eidx = self:EntIndex()
local scale = scale_buffer[eidx] or Vector(1,1,1)
local count = self:GetBoneCount() or -1
if count > 1 then
for i=0, count do
self:ManipulateBoneScale(i, scale)
end
elseif self.EnableMatrix then
local mat = Matrix()
mat:Scale(Vector(scale.y,scale.x,scale.z)) -- Note: We're swapping X and Y because RenderMultiply isn't consistant with the rest of source
self:EnableMatrix("RenderMultiply", mat)
else
-- Some entities, like ragdolls, cannot be resized with EnableMatrix, so lets average the three components to get a float
self:SetModelScale((scale.x+scale.y+scale.z)/3,0)
end
local propmax = self:OBBMaxs()
local propmin = self:OBBMins()
self:SetRenderBounds( Vector(scale.x*propmax.x, scale.y*propmax.y, scale.z*propmax.z), Vector(scale.x*propmin.x, scale.y*propmin.y, scale.z*propmin.z) )
scale_buffer[eidx] = nil
end
net.Receive("wire_holograms_set_scale", function( netlen )
local index = net.ReadUInt(16)
while index ~= 0 do
SetScale(index, Vector(net.ReadFloat(),net.ReadFloat(),net.ReadFloat()))
index = net.ReadUInt(16)
end
end)
/******************************************************************************/
net.Receive("wire_holograms_set_visible", function( netlen )
local index = net.ReadUInt(16)
while index ~= 0 do
vis_buffer[index] = net.ReadBit() ~= 0
index = net.ReadUInt(16)
end
end )
/******************************************************************************/
concommand.Add("wire_holograms_block_client",
function(ply, command, args)
local toblock
for _,ply in ipairs(player.GetAll()) do
if ply:Name() == args[1] then
toblock = ply
break
end
end
if not toblock then error("Player not found") end
local id = toblock:UserID()
blocked[id] = true
for _,ent in ipairs(ents.FindByClass("gmod_wire_hologram")) do
if ent:GetNetworkedInt("ownerid") == id then
ent.blocked = true
end
end
end,
function()
local names = {}
for _,ply in ipairs(player.GetAll()) do
table.insert(names, "wire_holograms_block_client \""..ply:Name().."\"")
end
table.sort(names)
return names
end
)
concommand.Add( "wire_holograms_unblock_client",
function(ply, command, args)
local toblock
for _,ply in ipairs(player.GetAll()) do
if ply:Name() == args[1] then
toblock = ply
break
end
end
if not toblock then error("Player not found") end
local id = toblock:UserID()
blocked[id] = nil
for _,ent in ipairs(ents.FindByClass("gmod_wire_hologram")) do
if ent:GetNetworkedInt("ownerid") == id then
ent.blocked = false
end
end
end,
function()
local names = {}
for _,ply in ipairs(player.GetAll()) do
if blocked[ply:UserID()] then
table.insert(names, "wire_holograms_unblock_client \""..ply:Name().."\"")
end
end
table.sort(names)
return names
end
)
|
include( "shared.lua" )
ENT.RenderGroup = RENDERGROUP_BOTH
local blocked = {}
local scale_buffer = {}
local clip_buffer = {}
local vis_buffer = {}
function ENT:Initialize( )
self:DoScale()
local ownerid = self:GetNetworkedInt("ownerid")
self.blocked = blocked[ownerid] or false
self.clips = {}
end
function ENT:SetupClipping()
local eidx = self:EntIndex()
if clip_buffer[eidx] != nil then
table.Merge( self.clips, clip_buffer[eidx] )
clip_buffer[eidx] = nil
end
if next(self.clips) then
render.EnableClipping( true )
for _,clip in pairs( self.clips ) do
if clip.enabled and clip.normal and clip.origin then
local norm = clip.normal
local origin = clip.origin
if !clip.isglobal then
norm = self:LocalToWorld( norm ) - self:GetPos()
origin = self:LocalToWorld( origin )
end
render.PushCustomClipPlane( norm, norm:Dot( origin ) )
end
end
end
end
function ENT:FinishClipping()
if next(self.clips) then
for _, clip in pairs( self.clips ) do
render.PopCustomClipPlane()
end
render.EnableClipping( false )
end
end
function ENT:Draw()
local eidx = self:EntIndex()
if vis_buffer[eidx] != nil then
self.visible = vis_buffer[eidx]
vis_buffer[eidx] = nil
end
if self.blocked or self.visible == false then return end //self.visible and vis_buffer[] is nil by default, but nil != false
self:SetupClipping()
if self:GetNWBool( "disable_shading" ) then
render.SuppressEngineLighting( true )
self:DrawModel()
render.SuppressEngineLighting( false )
else
self:DrawModel()
end
self:FinishClipping()
end
/******************************************************************************/
local function CheckClip(eidx, cidx)
clip_buffer[eidx] = clip_buffer[eidx] or {}
clip_buffer[eidx][cidx] = clip_buffer[eidx][cidx] or {}
return clip_buffer[eidx][cidx]
end
local function SetClipEnabled(eidx, cidx, enabled)
local clip = CheckClip(eidx, cidx)
clip.enabled = enabled
end
local function SetClip(eidx, cidx, origin, norm, isglobal)
local clip = CheckClip(eidx, cidx)
clip.normal = norm
clip.origin = origin
clip.isglobal = isglobal
end
net.Receive("wire_holograms_clip", function( netlen )
local entid = net.ReadUInt(16)
while entid ~= 0 do
local clipid = net.ReadUInt(16)
if net.ReadBit() ~= 0 then
SetClipEnabled(entid, clipid, net.ReadBit())
else
SetClip(entid, clipid, net.ReadVector(), net.ReadVector(), net.ReadBit() ~= 0)
end
entid = net.ReadUInt(16)
end
end)
/******************************************************************************/
local function SetScale(entindex, scale)
scale_buffer[entindex] = scale
local ent = Entity(entindex)
if ent and ent.DoScale then
ent:DoScale()
end
end
function ENT:DoScale()
local eidx = self:EntIndex()
if(scale_buffer[eidx] != nil) then
self.scale = scale_buffer[eidx]
scale_buffer[eidx] = nil
end
local scale = self.scale or Vector(1,1,1)
local count = self:GetBoneCount() or -1
if count > 1 then
for i=0, count do
self:ManipulateBoneScale(i, scale)
end
elseif self.EnableMatrix then
local mat = Matrix()
mat:Scale(Vector(scale.y,scale.x,scale.z)) -- Note: We're swapping X and Y because RenderMultiply isn't consistant with the rest of source
self:EnableMatrix("RenderMultiply", mat)
else
-- Some entities, like ragdolls, cannot be resized with EnableMatrix, so lets average the three components to get a float
self:SetModelScale((scale.x+scale.y+scale.z)/3,0)
end
local propmax = self:OBBMaxs()
local propmin = self:OBBMins()
self:SetRenderBounds( Vector(scale.x*propmax.x, scale.y*propmax.y, scale.z*propmax.z), Vector(scale.x*propmin.x, scale.y*propmin.y, scale.z*propmin.z) )
end
net.Receive("wire_holograms_set_scale", function( netlen )
local index = net.ReadUInt(16)
while index ~= 0 do
SetScale(index, Vector(net.ReadFloat(),net.ReadFloat(),net.ReadFloat()))
index = net.ReadUInt(16)
end
end)
/******************************************************************************/
net.Receive("wire_holograms_set_visible", function( netlen )
local index = net.ReadUInt(16)
while index ~= 0 do
vis_buffer[index] = net.ReadBit() ~= 0
index = net.ReadUInt(16)
end
end )
/******************************************************************************/
concommand.Add("wire_holograms_block_client",
function(ply, command, args)
local toblock
for _,ply in ipairs(player.GetAll()) do
if ply:Name() == args[1] then
toblock = ply
break
end
end
if not toblock then error("Player not found") end
local id = toblock:UserID()
blocked[id] = true
for _,ent in ipairs(ents.FindByClass("gmod_wire_hologram")) do
if ent:GetNetworkedInt("ownerid") == id then
ent.blocked = true
end
end
end,
function()
local names = {}
for _,ply in ipairs(player.GetAll()) do
table.insert(names, "wire_holograms_block_client \""..ply:Name().."\"")
end
table.sort(names)
return names
end
)
concommand.Add( "wire_holograms_unblock_client",
function(ply, command, args)
local toblock
for _,ply in ipairs(player.GetAll()) do
if ply:Name() == args[1] then
toblock = ply
break
end
end
if not toblock then error("Player not found") end
local id = toblock:UserID()
blocked[id] = nil
for _,ent in ipairs(ents.FindByClass("gmod_wire_hologram")) do
if ent:GetNetworkedInt("ownerid") == id then
ent.blocked = false
end
end
end,
function()
local names = {}
for _,ply in ipairs(player.GetAll()) do
if blocked[ply:UserID()] then
table.insert(names, "wire_holograms_unblock_client \""..ply:Name().."\"")
end
end
table.sort(names)
return names
end
)
|
[E2] Holograms - save scale on entity should help with the weird scale reset bug on big lag
|
[E2] Holograms - save scale on entity
should help with the weird scale reset bug on big lag
+ make vis_buffer more buffer like .)
|
Lua
|
apache-2.0
|
NezzKryptic/Wire,immibis/wiremod,wiremod/wire,Python1320/wire,garrysmodlua/wire,Grocel/wire,mms92/wire,CaptainPRICE/wire,notcake/wire,plinkopenguin/wiremod,bigdogmat/wire,mitterdoo/wire,thegrb93/wire,sammyt291/wire,rafradek/wire,dvdvideo1234/wire
|
21c1cc06abd8ec3b581bda5b8c4d62af3976178e
|
src/formatters/init.lua
|
src/formatters/init.lua
|
-- module will not return anything, only register formatters with the main assert engine
local assert = require('luassert.assert')
local function fmt_string(arg)
if type(arg) == "string" then
return string.format("(string) '%s'", arg)
end
end
local function fmt_number(arg)
if type(arg) == "number" then
return string.format("(number) %s", tostring(arg))
end
end
local function fmt_boolean(arg)
if type(arg) == "boolean" then
return string.format("(boolean) %s", tostring(arg))
end
end
local function fmt_nil(arg)
if type(arg) == "nil" then
return "(nil)"
end
end
local function fmt_table(arg)
local tmax = tonumber(assert.fmttablelevels) or 3 -- max nesting-level displayed
local ft
ft = function(t, l)
local result = ""
for k, v in pairs(t) do
if type(v) == "table" then
if l < tmax or tmax < 0 then
result = result .. string.format(string.rep(" ",l * 2) .. "[%s] = {\n%s }\n", tostring(k), tostring(ft(v, l + 1):sub(1,-2)))
else
result = result .. string.format(string.rep(" ",l * 2) .. "[%s] = { ... more }\n", tostring(k))
end
else
if type(v) == "string" then v = "'"..v.."'" end
result = result .. string.format(string.rep(" ",l * 2) .. "[%s] = %s\n", tostring(k), tostring(v))
end
end
return result
end
if type(arg) == "table" then
local result
if tmax == 0 then
if next(arg) then
result = "(table): { ... more }"
else
result = "(table): { }"
end
else
result = "(table): {\n" .. ft(arg, 1):sub(1,-2) .. " }\n"
result = result:gsub("{\n }\n", "{ }\n") -- cleanup empty tables
result = result:sub(1,-2) -- remove trailing newline
end
return result
end
end
local function fmt_function(arg)
if type(arg) == "function" then
local debug_info = debug.getinfo(arg)
return string.format("%s @ line %s in %s", tostring(arg), tostring(debug_info.linedefined), tostring(debug_info.source))
end
end
local function fmt_userdata(arg)
if type(arg) == "userdata" then
return string.format("(userdata) '%s'", tostring(arg))
end
end
assert:addformatter(fmt_string)
assert:addformatter(fmt_number)
assert:addformatter(fmt_boolean)
assert:addformatter(fmt_nil)
assert:addformatter(fmt_table)
assert:addformatter(fmt_function)
assert:addformatter(fmt_userdata)
|
-- module will not return anything, only register formatters with the main assert engine
local assert = require('luassert.assert')
local function fmt_string(arg)
if type(arg) == "string" then
return string.format("(string) '%s'", arg)
end
end
local function fmt_number(arg)
if type(arg) == "number" then
return string.format("(number) %s", tostring(arg))
end
end
local function fmt_boolean(arg)
if type(arg) == "boolean" then
return string.format("(boolean) %s", tostring(arg))
end
end
local function fmt_nil(arg)
if type(arg) == "nil" then
return "(nil)"
end
end
-- register member to prevent lookup as a modifier/assertion
-- sets the default table display depth
assert.fmttablelevels = 3
local function fmt_table(arg)
local tmax = tonumber(assert.fmttablelevels) or 3 -- max nesting-level displayed
local ft
ft = function(t, l)
local result = ""
for k, v in pairs(t) do
if type(v) == "table" then
if l < tmax or tmax < 0 then
result = result .. string.format(string.rep(" ",l * 2) .. "[%s] = {\n%s }\n", tostring(k), tostring(ft(v, l + 1):sub(1,-2)))
else
result = result .. string.format(string.rep(" ",l * 2) .. "[%s] = { ... more }\n", tostring(k))
end
else
if type(v) == "string" then v = "'"..v.."'" end
result = result .. string.format(string.rep(" ",l * 2) .. "[%s] = %s\n", tostring(k), tostring(v))
end
end
return result
end
if type(arg) == "table" then
local result
if tmax == 0 then
if next(arg) then
result = "(table): { ... more }"
else
result = "(table): { }"
end
else
result = "(table): {\n" .. ft(arg, 1):sub(1,-2) .. " }\n"
result = result:gsub("{\n }\n", "{ }\n") -- cleanup empty tables
result = result:sub(1,-2) -- remove trailing newline
end
return result
end
end
local function fmt_function(arg)
if type(arg) == "function" then
local debug_info = debug.getinfo(arg)
return string.format("%s @ line %s in %s", tostring(arg), tostring(debug_info.linedefined), tostring(debug_info.source))
end
end
local function fmt_userdata(arg)
if type(arg) == "userdata" then
return string.format("(userdata) '%s'", tostring(arg))
end
end
assert:addformatter(fmt_string)
assert:addformatter(fmt_number)
assert:addformatter(fmt_boolean)
assert:addformatter(fmt_nil)
assert:addformatter(fmt_table)
assert:addformatter(fmt_function)
assert:addformatter(fmt_userdata)
|
fixed the missing member of assert; 'fmttablelevels' causing an error for a missing modifier/assertion in the tests.
|
fixed the missing member of assert; 'fmttablelevels' causing an error for a missing modifier/assertion in the tests.
|
Lua
|
mit
|
o-lim/luassert,tst2005/lua-luassert,ZyX-I/luassert,mpeterv/luassert
|
34592d85a063dae1f23bf803c217cabed0f04255
|
nvim/lua/user/ui.lua
|
nvim/lua/user/ui.lua
|
local filereadable_key = 'filereadable'
local function file_exists(name)
local f = io.open(name, 'r')
return f ~= nil and io.close(f)
end
local function buf_get_var(bufnr, name, default)
local ok, value = pcall(vim.api.nvim_buf_get_var, bufnr, name)
if ok then return value end
return default
end
local function update_filereadable()
local path = vim.api.nvim_buf_get_name(0)
if path ~= '' then
vim.api.nvim_buf_set_var(0, filereadable_key, file_exists(path))
end
end
local function tabline()
local line = {}
local current = vim.fn.tabpagenr()
for tabnr = 1, vim.fn.tabpagenr('$') do
local winnr = vim.fn.tabpagewinnr(tabnr)
local buflist = vim.fn.tabpagebuflist(tabnr)
local bufnr = buflist[winnr]
local path = vim.api.nvim_buf_get_name(bufnr)
local name = vim.fn.fnamemodify(path, ':t')
name = name ~= '' and name or '[No Name]'
local flags = {}
if vim.bo[bufnr].mod then
table.insert(flags, '+')
end
if not buf_get_var(bufnr, filereadable_key, true) then
table.insert(flags, '?')
end
local tab = {
'%', tabnr, 'T',
(tabnr == current and '%#TabLineSel#' or '%#TabLine#'),
' ', name,
(#flags > 0 and ' ' .. table.concat(flags, '') or ''),
' ',
}
table.insert(line, table.concat(tab, ''))
end
table.insert(line, '%#TabLineFill#')
return table.concat(line, '')
end
local function render_statusline(winnr, active)
local bufnr = vim.fn.winbufnr(winnr)
local path = vim.api.nvim_buf_get_name(bufnr)
local is_file = (path ~= '')
local l0 = {}
local l1 = {}
local r1 = {}
local r0 = {}
if active then
table.insert(l0, '%#StatusLineMode#▌%#StatusLineL0#')
else
table.insert(l0, '%#StatusLine#')
end
if active then
local filetype = vim.bo[bufnr].filetype
table.insert(l0, filetype == '' and 'plain' or filetype)
else
if is_file then
local rel_path = vim.fn.fnamemodify(path, ':p:~:.')
table.insert(l0, rel_path)
else
table.insert(l0, '[No Name]')
end
end
local flags = {}
if vim.bo[bufnr].readonly then
table.insert(flags, '!')
end
if vim.bo[bufnr].modified then
table.insert(flags, '+')
end
if not buf_get_var(bufnr, filereadable_key, true) then
table.insert(flags, '?')
end
if #flags > 0 then
table.insert(l0, table.concat(flags, ''))
end
if active and is_file then
local last_saved_time = buf_get_var(bufnr, 'auto_save_last_saved_time', 0)
if 0 < last_saved_time and last_saved_time >= os.time() - 60 then
table.insert(l1, os.date('✓ %X', last_saved_time))
end
end
if active then
local diagnostics = { E = 0, W = 0, I = 0, H = 0 }
local status = buf_get_var(bufnr, 'coc_diagnostic_info', nil)
if status then
diagnostics.E = diagnostics.E + (status.error or 0)
diagnostics.W = diagnostics.W + (status.warning or 0)
diagnostics.I = diagnostics.I + (status.information or 0)
diagnostics.H = diagnostics.H + (status.hint or 0)
end
if diagnostics.E > 0 then
local text = string.format('%%#StatusLineDiagnosticsError#%s %d%%*', '✗', diagnostics.E)
table.insert(l1, text)
end
if diagnostics.W > 0 then
local text = string.format('%%#StatusLineDiagnosticsWarning#%s %d%%*', '∆', diagnostics.W)
table.insert(l1, text)
end
if diagnostics.I > 0 then
local text = string.format('%%#StatusLineDiagnosticsInfo#%s %d%%*', '▸', diagnostics.I)
table.insert(l1, text)
end
if diagnostics.H > 0 then
local text = string.format('%%#StatusLineDiagnosticsHint#%s %d%%*', '▪︎', diagnostics.H)
table.insert(l1, text)
end
end
local coc_status = vim.g.coc_status or ''
if active and coc_status ~= '' then
table.insert(r1, string.sub(coc_status, 0, 60))
end
if active then
local encoding = vim.bo[bufnr].fileencoding
local format = vim.bo[bufnr].fileformat
table.insert(r0, encoding ~= '' and encoding or vim.o.encoding)
table.insert(r0, format)
table.insert(r0, '∙')
table.insert(r0, '%l:%c')
table.insert(r0, '∙')
table.insert(r0, '%p%%')
end
return table.concat({
table.concat(l0, ' '),
'%*',
table.concat(l1, ' '),
'%=',
table.concat(r1, ' '),
'%*',
table.concat(r0, ' '),
'%*',
}, ' ')
end
local function statusline()
local winnr = vim.g.statusline_winid
local active = winnr == vim.fn.win_getid()
if active then
require('candle').update_mode_highlight()
end
return render_statusline(winnr, active)
end
local function setup()
vim.o.tabline = [[%!v:lua.require'user.ui'.tabline()]]
vim.o.statusline = [[%!v:lua.require'user.ui'.statusline()]]
vim.api.nvim_exec([[
augroup user_ui_statusline
autocmd!
autocmd FocusGained,BufEnter,BufReadPost,BufWritePost * lua require'user.ui'.update_filereadable()
autocmd WinLeave,BufLeave * lua vim.wo.statusline=require'user.ui'.statusline()
autocmd BufWinEnter,WinEnter,BufEnter * set statusline<
autocmd VimResized * redrawstatus
augroup END
]], false)
end
return {
setup = setup,
statusline = statusline,
tabline = tabline,
update_filereadable = update_filereadable,
}
|
local filereadable_key = 'filereadable'
local function file_exists(name)
local f = io.open(name, 'r')
return f ~= nil and io.close(f)
end
local function buf_get_var(bufnr, name, default)
local ok, value = pcall(vim.api.nvim_buf_get_var, bufnr, name)
if ok then return value end
return default
end
local function update_filereadable()
local path = vim.api.nvim_buf_get_name(0)
if path ~= '' then
vim.api.nvim_buf_set_var(0, filereadable_key, file_exists(path))
end
end
local function tabline()
local line = {}
local current = vim.fn.tabpagenr()
for tabnr = 1, vim.fn.tabpagenr('$') do
local winnr = vim.fn.tabpagewinnr(tabnr)
local buflist = vim.fn.tabpagebuflist(tabnr)
local bufnr = buflist[winnr]
local path = vim.api.nvim_buf_get_name(bufnr)
local name = vim.fn.fnamemodify(path, ':t')
name = name ~= '' and name or '[No Name]'
-- Work around flickering tab with https://github.com/Shougo/ddu-ui-ff
if string.match(name, '^ddu-') then
name = 'ddu'
end
local flags = {}
if vim.bo[bufnr].mod then
table.insert(flags, '+')
end
if not buf_get_var(bufnr, filereadable_key, true) then
table.insert(flags, '?')
end
local tab = {
'%', tabnr, 'T',
(tabnr == current and '%#TabLineSel#' or '%#TabLine#'),
' ', name,
(#flags > 0 and ' ' .. table.concat(flags, '') or ''),
' ',
}
table.insert(line, table.concat(tab, ''))
end
table.insert(line, '%#TabLineFill#')
return table.concat(line, '')
end
local function render_statusline(winnr, active)
local bufnr = vim.fn.winbufnr(winnr)
local path = vim.api.nvim_buf_get_name(bufnr)
local is_file = (path ~= '')
local l0 = {}
local l1 = {}
local r1 = {}
local r0 = {}
if active then
table.insert(l0, '%#StatusLineMode#▌%#StatusLineL0#')
else
table.insert(l0, '%#StatusLine#')
end
if active then
local filetype = vim.bo[bufnr].filetype
table.insert(l0, filetype == '' and 'plain' or filetype)
else
if is_file then
local rel_path = vim.fn.fnamemodify(path, ':p:~:.')
table.insert(l0, rel_path)
else
table.insert(l0, '[No Name]')
end
end
local flags = {}
if vim.bo[bufnr].readonly then
table.insert(flags, '!')
end
if vim.bo[bufnr].modified then
table.insert(flags, '+')
end
if not buf_get_var(bufnr, filereadable_key, true) then
table.insert(flags, '?')
end
if #flags > 0 then
table.insert(l0, table.concat(flags, ''))
end
if active and is_file then
local last_saved_time = buf_get_var(bufnr, 'auto_save_last_saved_time', 0)
if 0 < last_saved_time and last_saved_time >= os.time() - 60 then
table.insert(l1, os.date('✓ %X', last_saved_time))
end
end
if active then
local diagnostics = { E = 0, W = 0, I = 0, H = 0 }
local status = buf_get_var(bufnr, 'coc_diagnostic_info', nil)
if status then
diagnostics.E = diagnostics.E + (status.error or 0)
diagnostics.W = diagnostics.W + (status.warning or 0)
diagnostics.I = diagnostics.I + (status.information or 0)
diagnostics.H = diagnostics.H + (status.hint or 0)
end
if diagnostics.E > 0 then
local text = string.format('%%#StatusLineDiagnosticsError#%s %d%%*', '✗', diagnostics.E)
table.insert(l1, text)
end
if diagnostics.W > 0 then
local text = string.format('%%#StatusLineDiagnosticsWarning#%s %d%%*', '∆', diagnostics.W)
table.insert(l1, text)
end
if diagnostics.I > 0 then
local text = string.format('%%#StatusLineDiagnosticsInfo#%s %d%%*', '▸', diagnostics.I)
table.insert(l1, text)
end
if diagnostics.H > 0 then
local text = string.format('%%#StatusLineDiagnosticsHint#%s %d%%*', '▪︎', diagnostics.H)
table.insert(l1, text)
end
end
local coc_status = vim.g.coc_status or ''
if active and coc_status ~= '' then
table.insert(r1, string.sub(coc_status, 0, 60))
end
if active then
local encoding = vim.bo[bufnr].fileencoding
local format = vim.bo[bufnr].fileformat
table.insert(r0, encoding ~= '' and encoding or vim.o.encoding)
table.insert(r0, format)
table.insert(r0, '∙')
table.insert(r0, '%l:%c')
table.insert(r0, '∙')
table.insert(r0, '%p%%')
end
return table.concat({
table.concat(l0, ' '),
'%*',
table.concat(l1, ' '),
'%=',
table.concat(r1, ' '),
'%*',
table.concat(r0, ' '),
'%*',
}, ' ')
end
local function statusline()
local winnr = vim.g.statusline_winid
local active = winnr == vim.fn.win_getid()
if active then
require('candle').update_mode_highlight()
end
return render_statusline(winnr, active)
end
local function setup()
vim.o.tabline = [[%!v:lua.require'user.ui'.tabline()]]
vim.o.statusline = [[%!v:lua.require'user.ui'.statusline()]]
vim.api.nvim_exec([[
augroup user_ui_statusline
autocmd!
autocmd FocusGained,BufEnter,BufReadPost,BufWritePost * lua require'user.ui'.update_filereadable()
autocmd WinLeave,BufLeave * lua vim.wo.statusline=require'user.ui'.statusline()
autocmd BufWinEnter,WinEnter,BufEnter * set statusline<
autocmd VimResized * redrawstatus
augroup END
]], false)
end
return {
setup = setup,
statusline = statusline,
tabline = tabline,
update_filereadable = update_filereadable,
}
|
Fix flickering tab title
|
Fix flickering tab title
|
Lua
|
mit
|
creasty/dotfiles,creasty/dotfiles,creasty/dotfiles,creasty/dotfiles,creasty/dotfiles,creasty/dotfiles,creasty/dotfiles,creasty/dotfiles
|
04d40a5ce4d9175fa88f1706fef7cf4796642709
|
mods/default/player.lua
|
mods/default/player.lua
|
-- Minetest 0.4 mod: player
-- See README.txt for licensing and other information.
-- The API documentation in here was moved into doc/lua_api.txt
-- Set mesh for all players
function switch_player_visual()
prop = {
mesh = "player.x",
textures = {"player.png", },
colors = {{255, 255, 255, 255}, },
visual = "mesh",
visual_size = {x=1, y=1},
}
for _, obj in pairs(minetest.get_connected_players()) do
obj:set_properties(prop)
obj:set_animation({x=1, y=50}, 35, 0)
--obj:set_bone_position("", {x=0,y=0,z=0}, {x=0,y=0,z=0})
end
minetest.after(1.0, switch_player_visual)
end
minetest.after(1.0, switch_player_visual)
-- Test case for attachments: An object is spawned and attached to the player with the specified name (use your own playername there) 10 seconds after the server starts
test2 = {
collisionbox = { 0, 0, 0, 0, 0, 0 },
visual = "cube"
}
minetest.register_entity("default:test2", test2)
function detachments(newobject)
newobject:set_detach()
print ("Detached test object")
end
function attachments()
prop = {
mesh = "player.x",
textures = {"player.png", },
colors = {{255, 255, 255, 255}, },
visual = "mesh",
visual_size = {x=1, y=1},
}
local pos={x=0,y=0,z=0}
local newobject=minetest.env:add_entity(pos, "test:test2")
newobject:set_properties(prop)
newobject:set_animation({x=1, y=50}, 35, 0)
print ("Spawned test object")
for _, obj in pairs(minetest.get_connected_players()) do
if(obj:get_player_name() == "MirceaKitsune") then
newobject:set_attach(obj, "Bone.001", {x=0,y=3,z=0}, {x=0,y=45,z=0})
print ("Attached test object to "..obj:get_player_name())
end
end
minetest.after(5.0, function() detachments(newobject) end)
end
minetest.after(15.0, attachments)]]
-- Test case for player to player attachments
function attachments_player()
for _, obj in pairs(minetest.get_connected_players()) do
if(obj:get_player_name() == "MirceaKitsune") then
for _, obj2 in pairs(minetest.get_connected_players()) do
if(obj2:get_player_name() == "MirceaKitsune1") then
obj2:set_attach(obj, "Bone.001", {x=0,y=6,z=0}, {x=0,y=45,z=0})
print ("Attached player "..obj2:get_player_name().." to player "..obj:get_player_name())
end
end
end
end
end
minetest.after(10.0, attachments_player)
-- Definitions made by this mod that other mods can use too
default = {}
-- Load other files
dofile(minetest.get_modpath("default").."/mapgen.lua")
dofile(minetest.get_modpath("default").."/leafdecay.lua")
-- END
|
-- Minetest 0.4 mod: player
-- See README.txt for licensing and other information.
-- The API documentation in here was moved into doc/lua_api.txt
-- Set mesh for all players
function switch_player_visual()
prop = {
mesh = "player.x",
textures = {"player.png", },
colors = {{255, 255, 255, 255}, },
visual = "mesh",
visual_size = {x=1, y=1},
}
for _, obj in pairs(minetest.get_connected_players()) do
obj:set_properties(prop)
obj:set_animation({x=1, y=50}, 35, 0)
--obj:set_bone_position("", {x=0,y=0,z=0}, {x=0,y=0,z=0})
end
minetest.after(1.0, switch_player_visual)
end
minetest.after(1.0, switch_player_visual)
-- Test case for attachments: An object is spawned and attached to the player with the specified name (use your own playername there) 10 seconds after the server starts
test2 = {
collisionbox = { 0, 0, 0, 0, 0, 0 },
visual = "cube"
}
minetest.register_entity("default:test2", test2)
function attachments()
prop = {
mesh = "player.x",
textures = {"player.png", },
colors = {{255, 255, 255, 255}, },
visual = "mesh",
visual_size = {x=1, y=1},
}
local pos={x=0,y=0,z=0}
local newobject=minetest.env:add_entity(pos, "default:test2")
newobject:set_properties(prop)
newobject:set_animation({x=1, y=50}, 35, 0)
print ("Spawned test object")
for _, obj in pairs(minetest.get_connected_players()) do
if(obj:get_player_name() == "some_nick") then
newobject:set_attach(obj, "Bone.001", {x=0,y=3,z=0}, {x=0,y=45,z=0})
print ("Attached test object to "..obj:get_player_name())
end
end
minetest.after(5.0, function() detachments(newobject) end)
end
minetest.after(10.0, attachments)
-- Definitions made by this mod that other mods can use too
default = {}
-- Load other files
dofile(minetest.get_modpath("default").."/mapgen.lua")
dofile(minetest.get_modpath("default").."/leafdecay.lua")
-- END
|
Fix attachment test script and unregistered entities. Thanks jin_xi for this
|
Fix attachment test script and unregistered entities. Thanks jin_xi for this
|
Lua
|
lgpl-2.1
|
evrooije/beerarchy,evrooije/beerarchy,evrooije/beerarchy
|
7e8dbbeeddf462628b8595c37d0a06c49eab1b9d
|
otouto/plugins/imdb.lua
|
otouto/plugins/imdb.lua
|
local imdb = {}
imdb.command = 'imdb <query>'
function imdb:init(config)
imdb.triggers = utilities.triggers(self.info.username, config.cmd_pat):t('imdb', true).table
imdb.inline_triggers = {
"^imdb (.+)"
}
imdb.doc = [[*
]]..config.cmd_pat..[[imdb* _<Film>_
Sucht _Film_ bei IMDb]]
end
local BASE_URL = 'https://www.omdbapi.com'
function imdb:get_imdb_info(id)
local url = BASE_URL..'/?i='..id
local res, code = https.request(url)
if code ~= 200 then return end
local movie_info = json.decode(res)
return movie_info
end
function imdb:inline_callback(inline_query, config, matches)
local query = matches[1]
local url = BASE_URL..'/?s='..URL.escape(query)
local res, code = https.request(url)
if code ~= 200 then utilities.answer_inline_query(self, inline_query) return end
local data = json.decode(res)
if data.Response ~= "True" then utilities.answer_inline_query(self, inline_query) return end
local results = '['
for num in pairs(data.Search) do
if num > 5 then
break;
end
local imdb_id = data.Search[num].imdbID
local movie_info = imdb:get_imdb_info(imdb_id)
local title = movie_info.Title
local year = movie_info.Year
local description = movie_info.Plot
local text = '<b>'..movie_info.Title.. ' ('..movie_info.Year..')</b> von '..movie_info.Director..'\\n'..string.gsub(movie_info.imdbRating, '%.', ',')..'/10 | '..movie_info.Runtime..' | '.. movie_info.Genre..'\\n<i>' .. movie_info.Plot .. '</i>'
local text = text:gsub('"', '\\"')
if movie_info.Poster == "N/A" then
img_url = 'https://anditest.perseus.uberspace.de/inlineQuerys/imdb/logo.jpg'
else
img_url = movie_info.Poster
end
results = results..'{"type":"article","id":"'..math.random(100000000000000000)..'","title":"'..title..' ('..year..')","description":"'..description..'","url":"http://imdb.com/title/'..imdb_id..'","hide_url":true,"thumb_url":"'..img_url..'","reply_markup":{"inline_keyboard":[[{"text":"IMDb-Seite aufrufen","url":"http://imdb.com/title/'..imdb_id..'"}]]},"input_message_content":{"message_text":"'..text..'","parse_mode":"HTML"}},'
end
local results = results:sub(0, -2)
local results = results..']'
utilities.answer_inline_query(self, inline_query, results, 10000)
end
function imdb:action(msg, config)
local input = utilities.input(msg.text)
if not input then
if msg.reply_to_message and msg.reply_to_message.text then
input = msg.reply_to_message.text
else
utilities.send_message(self, msg.chat.id, imdb.doc, true, msg.message_id, true)
return
end
end
local url = BASE_URL..'/?t='..URL.escape(input)
local jstr, res = https.request(url)
if res ~= 200 then
utilities.send_reply(self, msg, config.errors.connection)
return
end
local jdat = json.decode(jstr)
if jdat.Response ~= 'True' then
utilities.send_reply(self, msg, config.errors.results)
return
end
local output = '<b>'..jdat.Title.. ' ('..jdat.Year..')</b> von '..jdat.Director..'\n'
output = output..string.gsub(jdat.imdbRating, '%.', ',')..'/10 | '..jdat.Runtime..' | '.. jdat.Genre..'\n'
output = output..'<i>' .. jdat.Plot .. '</i>'
utilities.send_reply(self, msg, output, 'HTML', '{"inline_keyboard":[[{"text":"IMDb-Seite aufrufen","url":"http://imdb.com/title/'.. jdat.imdbID..'"}]]}')
if jdat.Poster ~= "N/A" then
local file = download_to_file(jdat.Poster)
utilities.send_photo(self, msg.chat.id, file)
end
end
return imdb
|
local imdb = {}
imdb.command = 'imdb <query>'
function imdb:init(config)
imdb.triggers = utilities.triggers(self.info.username, config.cmd_pat):t('imdb', true).table
imdb.inline_triggers = {
"^imdb (.+)"
}
imdb.doc = [[*
]]..config.cmd_pat..[[imdb* _<Film>_
Sucht _Film_ bei IMDb]]
end
local BASE_URL = 'https://www.omdbapi.com'
function imdb:get_imdb_info(id)
local url = BASE_URL..'/?i='..id
local res, code = https.request(url)
if code ~= 200 then return end
local movie_info = json.decode(res)
return movie_info
end
function imdb:inline_callback(inline_query, config, matches)
local query = matches[1]
local url = BASE_URL..'/?s='..URL.escape(query)
local res, code = https.request(url)
if code ~= 200 then utilities.answer_inline_query(self, inline_query) return end
local data = json.decode(res)
if data.Response ~= "True" then utilities.answer_inline_query(self, inline_query) return end
local results = '['
for num in pairs(data.Search) do
if num > 5 then
break;
end
local imdb_id = data.Search[num].imdbID
local movie_info = imdb:get_imdb_info(imdb_id)
local title = movie_info.Title
local year = movie_info.Year
local text = '<b>'..movie_info.Title.. ' ('..movie_info.Year..')</b> von '..movie_info.Director..'\\n'..string.gsub(movie_info.imdbRating, '%.', ',')..'/10 | '..movie_info.Runtime..' | '.. movie_info.Genre
if movie_info.Plot then
text = text..'\\n<i>'..movie_info.Plot..'</i>'
description = movie_info.Plot
else
description = 'Keine Beschreibung verfügbar'
end
local text = text:gsub('"', '\\"')
local text = text:gsub("'", "\'")
if movie_info.Poster == "N/A" then
img_url = 'https://anditest.perseus.uberspace.de/inlineQuerys/imdb/logo.jpg'
else
img_url = movie_info.Poster
end
results = results..'{"type":"article","id":"'..math.random(100000000000000000)..'","title":"'..title..' ('..year..')","description":"'..description..'","url":"http://imdb.com/title/'..imdb_id..'","hide_url":true,"thumb_url":"'..img_url..'","reply_markup":{"inline_keyboard":[[{"text":"IMDb-Seite aufrufen","url":"http://imdb.com/title/'..imdb_id..'"}]]},"input_message_content":{"message_text":"'..text..'","parse_mode":"HTML"}},'
end
local results = results:sub(0, -2)
local results = results..']'
utilities.answer_inline_query(self, inline_query, results, 1)
end
function imdb:action(msg, config)
local input = utilities.input(msg.text)
if not input then
if msg.reply_to_message and msg.reply_to_message.text then
input = msg.reply_to_message.text
else
utilities.send_message(self, msg.chat.id, imdb.doc, true, msg.message_id, true)
return
end
end
local url = BASE_URL..'/?t='..URL.escape(input)
local jstr, res = https.request(url)
if res ~= 200 then
utilities.send_reply(self, msg, config.errors.connection)
return
end
local jdat = json.decode(jstr)
if jdat.Response ~= 'True' then
utilities.send_reply(self, msg, config.errors.results)
return
end
local output = '<b>'..jdat.Title.. ' ('..jdat.Year..')</b> von '..jdat.Director..'\n'
output = output..string.gsub(jdat.imdbRating, '%.', ',')..'/10 | '..jdat.Runtime..' | '.. jdat.Genre..'\n'
output = output..'<i>' .. jdat.Plot .. '</i>'
utilities.send_reply(self, msg, output, 'HTML', '{"inline_keyboard":[[{"text":"IMDb-Seite aufrufen","url":"http://imdb.com/title/'.. jdat.imdbID..'"}]]}')
if jdat.Poster ~= "N/A" then
local file = download_to_file(jdat.Poster)
utilities.send_photo(self, msg.chat.id, file)
end
end
return imdb
|
Paar Bugfixees für IMDB-Inline
|
Paar Bugfixees für IMDB-Inline
|
Lua
|
agpl-3.0
|
Brawl345/Brawlbot-v2
|
1e367dcbb79a6592e47cd36b99dff8d7e9d799e4
|
mods/sponge/init.lua
|
mods/sponge/init.lua
|
minetest.register_node("sponge:sponge", {
description = "Sponge Dry",
drawtype = "normal",
tiles = {"sponge_sponge.png"},
paramtype = 'light',
walkable = true,
pointable = true,
diggable = true,
buildable_to = false,
stack_max = 99,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
after_place_node = function(pos, placer, itemstack, pointed_thing)
local pn = placer:get_player_name()
if pointed_thing.type ~= "node" then
return
end
if minetest.is_protected(pointed_thing.above, pn) then
return
end
local change = false
local on_water = false
local pos = pointed_thing.above
-- verifier si il est dans l'eau ou a cotée
if string.find(minetest.get_node(pointed_thing.above).name, "water_source")
or string.find(minetest.get_node(pointed_thing.above).name, "water_flowing") then
on_water = true
end
for i=-1,1 do
p = {x=pos.x+i, y=pos.y, z=pos.z}
n = minetest.get_node(p)
-- On verifie si il y a de l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
on_water = true
end
end
for i=-1,1 do
p = {x=pos.x, y=pos.y+i, z=pos.z}
n = minetest.get_node(p)
-- On verifie si il y a de l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
on_water = true
end
end
for i=-1,1 do
p = {x=pos.x, y=pos.y, z=pos.z+i}
n = minetest.get_node(p)
-- On verifie si il y a de l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
on_water = true
end
end
if on_water == true then
for i=-3,3 do
for j=-3,3 do
for k=-3,3 do
p = {x=pos.x+i, y=pos.y+j, z=pos.z+k}
n = minetest.get_node(p)
-- On Supprime l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source")then
minetest.add_node(p, {name="air"})
change = true
end
end
end
end
end
if change then
minetest.add_node(pointed_thing.above, {name = "sponge:sponge_wet"})
end
p = {x=pos.x, y=pos.y, z=pos.z}
n = minetest.get_node(p)
end
})
minetest.register_node("sponge:sponge_wet", {
description = "Wet Sponge",
drawtype = "normal",
tiles = {"sponge_sponge_wet.png"},
paramtype = 'light',
walkable = true,
pointable = true,
diggable = true,
buildable_to = false,
stack_max = 99,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
})
-- Sponge wet back to Sponge Dry if coocked in a furnace
minetest.register_craft({
type = "cooking", output = "sponge:sponge", recipe = "sponge:sponge_wet",
})
minetest.register_craft({
output = "sponge:sponge",
recipe = {
{"", "dye:black", ""},
{"dye:yellow", "wool:white", "dye:yellow"},
{"", "farming:wheat", ""},
},
})
|
minetest.register_node("sponge:sponge", {
description = "Sponge Dry",
drawtype = "normal",
tiles = {"sponge_sponge.png"},
paramtype = 'light',
walkable = true,
pointable = true,
diggable = true,
buildable_to = false,
stack_max = 99,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
after_place_node = function(pos, placer, itemstack, pointed_thing)
local pn = placer:get_player_name()
if pointed_thing.type ~= "node" then
return
end
if minetest.is_protected(pointed_thing.above, pn) then
return
end
local change = false
local on_water = false
-- verifier si il est dans l'eau ou a cotée
if string.find(minetest.get_node(pointed_thing.above).name, "water_source")
or string.find(minetest.get_node(pointed_thing.above).name, "water_flowing") then
on_water = true
end
for i=-1,1 do
p = {x=pos.x+i, y=pos.y, z=pos.z}
n = minetest.get_node(p)
-- On verifie si il y a de l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
on_water = true
end
end
for i=-1,1 do
p = {x=pos.x, y=pos.y+i, z=pos.z}
n = minetest.get_node(p)
-- On verifie si il y a de l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
on_water = true
end
end
for i=-1,1 do
p = {x=pos.x, y=pos.y, z=pos.z+i}
n = minetest.get_node(p)
-- On verifie si il y a de l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
on_water = true
end
end
if on_water == true then
for i=-3,3 do
for j=-3,3 do
for k=-3,3 do
p = {x=pos.x+i, y=pos.y+j, z=pos.z+k}
n = minetest.get_node(p)
-- On Supprime l'eau
if (n.name=="default:water_flowing") or (n.name == "default:water_source")then
minetest.add_node(p, {name="air"})
change = true
end
end
end
end
end
if change then
minetest.add_node(pos, {name = "sponge:sponge_wet"})
end
end
})
minetest.register_node("sponge:sponge_wet", {
description = "Wet Sponge",
drawtype = "normal",
tiles = {"sponge_sponge_wet.png"},
paramtype = 'light',
walkable = true,
pointable = true,
diggable = true,
buildable_to = false,
stack_max = 99,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
})
-- Sponge wet back to Sponge Dry if coocked in a furnace
minetest.register_craft({
type = "cooking", output = "sponge:sponge", recipe = "sponge:sponge_wet",
})
minetest.register_craft({
output = "sponge:sponge",
recipe = {
{"", "dye:black", ""},
{"dye:yellow", "wool:white", "dye:yellow"},
{"", "farming:wheat", ""},
},
})
|
[sponge] Fix positions
|
[sponge] Fix positions
|
Lua
|
unlicense
|
Gael-de-Sailly/minetest-minetestforfun-server,sys4-fr/server-minetestforfun,Ombridride/minetest-minetestforfun-server,MinetestForFun/minetest-minetestforfun-server,Ombridride/minetest-minetestforfun-server,LeMagnesium/minetest-minetestforfun-server,MinetestForFun/minetest-minetestforfun-server,Ombridride/minetest-minetestforfun-server,sys4-fr/server-minetestforfun,Coethium/server-minetestforfun,MinetestForFun/server-minetestforfun,Gael-de-Sailly/minetest-minetestforfun-server,Coethium/server-minetestforfun,Coethium/server-minetestforfun,crabman77/minetest-minetestforfun-server,LeMagnesium/minetest-minetestforfun-server,crabman77/minetest-minetestforfun-server,MinetestForFun/minetest-minetestforfun-server,crabman77/minetest-minetestforfun-server,MinetestForFun/server-minetestforfun,MinetestForFun/server-minetestforfun,LeMagnesium/minetest-minetestforfun-server,Gael-de-Sailly/minetest-minetestforfun-server,sys4-fr/server-minetestforfun
|
f03fa57ede7249a241ddf4acdd440f893f33acd4
|
test/testExperience.lua
|
test/testExperience.lua
|
local Singleton = require 'structures/Singleton'
local Experience = require 'Experience'
local Test = torch.TestSuite()
local standalone = tester == nil
if standalone then
tester = torch.Tester()
end
torch.manualSeed(1)
local globals = Singleton({step = 1})
local isValidation = false
local capacity = 1e4
local opt = {
histLen = 1,
nChannels = 1,
height = 20,
width = 20,
batchSize = 10,
gpu = false,
memPriority = '',
learnStart = 0,
steps = 1e6,
alpha = .65,
betaZero = 0.45,
Tensor = torch.Tensor,
}
local function randomPopulate(priorities, experience)
local state = torch.Tensor(opt.nChannels, opt.width, opt.height)
local terminal = false
local action = 1
local reward = 1
local idx = torch.Tensor(1)
local prio = torch.Tensor(1)
local maxPrio = 1000
for i=1,capacity do
experience:store(reward, state, terminal, action)
idx[1] = i
prio[1] = torch.random(maxPrio) - maxPrio / 2
priorities[i] = prio[1]
experience:updatePriorities(idx, prio)
end
end
local function samplePriorityMeans(times)
local experience = Experience(capacity, opt, isValidation)
local priorities = torch.Tensor(capacity)
randomPopulate(priorities, experience)
local samplePriorities = torch.Tensor(times, opt.batchSize)
for i=1,times do
local idxs = experience:sample()
samplePriorities[i] = priorities:gather(1, idxs)
end
-- print(samplePriorities)
local means = samplePriorities:abs():mean(1):squeeze()
print(means)
return means
end
function Test:TestExperience_TestUniform()
torch.manualSeed(1)
opt.memPriority = 'none'
local means = samplePriorityMeans(1000)
for i=1,means:size(1) do
tester:assert(means[i]>235 and means[i]<265)
end
end
function Test:TestExperience_TestRank()
torch.manualSeed(1)
opt.memPriority = 'rank'
local means = samplePriorityMeans(10)
for i=2,means:size(1) do
tester:assertle(means[i], means[i-1])
end
end
if standalone then
tester:add(Test)
tester:run()
end
return Test
|
local Singleton = require 'structures/Singleton'
local Experience = require 'Experience'
local Test = torch.TestSuite()
local standalone = tester == nil
if standalone then
tester = torch.Tester()
end
torch.manualSeed(1)
local globals = Singleton({step = 1})
local isValidation = false
local capacity = 1e4
local opt = {
histLen = 1,
stateSpec = {
'real',
{1, 10, 10, 10},
{0, 1}
},
discretiseMem = true,
batchSize = 10,
gpu = false,
memPriority = '',
learnStart = 0,
steps = 1e6,
alpha = .65,
betaZero = 0.45,
Tensor = torch.Tensor,
}
local function randomPopulate(priorities, experience)
local state = torch.Tensor(table.unpack(opt.stateSpec[2]))
local terminal = false
local action = 1
local reward = 1
local idx = torch.Tensor(1)
local prio = torch.Tensor(1)
local maxPrio = 1000
for i=1,capacity do
experience:store(reward, state, terminal, action)
idx[1] = i
prio[1] = torch.random(maxPrio) - maxPrio / 2
priorities[i] = prio[1]
experience:updatePriorities(idx, prio)
end
end
local function samplePriorityMeans(times)
local experience = Experience(capacity, opt, isValidation)
local priorities = torch.Tensor(capacity)
randomPopulate(priorities, experience)
local samplePriorities = torch.Tensor(times, opt.batchSize)
for i=1,times do
local idxs = experience:sample()
samplePriorities[i] = priorities:gather(1, idxs)
end
-- print(samplePriorities)
local means = samplePriorities:abs():mean(1):squeeze()
print(means)
return means
end
function Test:TestExperience_TestUniform()
torch.manualSeed(1)
opt.memPriority = 'none'
local means = samplePriorityMeans(1000)
for i=1,means:size(1) do
tester:assert(means[i]>235 and means[i]<265)
end
end
function Test:TestExperience_TestRank()
torch.manualSeed(1)
opt.memPriority = 'rank'
local means = samplePriorityMeans(10)
for i=2,means:size(1) do
tester:assertle(means[i], means[i-1])
end
end
if standalone then
tester:add(Test)
tester:run()
end
return Test
|
Fix Travis test for experience replay
|
Fix Travis test for experience replay
|
Lua
|
mit
|
Kaixhin/Atari
|
dd1af57a203d76c99c3cdb6cb4a9c6df818a09d5
|
hammerspoon/luncher.lua
|
hammerspoon/luncher.lua
|
local logger = hs.logger.new('Luncher')
local hyper = {"cmd", "shift"}
local browsers = {
{
"Google Chrome", "Google Chrome Dev", "Safari",
"com.google.Chrome.canary", "Firefox"
}
}
local editorAndIDEs = {
{
"com.microsoft.VSCode", "Visual Studio Code", "com.github.atom",
"org.vim.MacVim", "org.gnu.Emacs", "com.jetbrains.intellij.ce",
"com.jetbrains.intellij", "Xcode"
}
}
local emails = {{"Kiwi for Gmail", "Mailplane 3"}}
local chats = {{"Slack", "WeChat", "Telegram", "Messages", "FaceTime"}}
local tweets = {{"Tweetbot"}}
local terminals = {{"iTerm2", "iTerm.app"}}
local reminders = {{"Reminders", "Quip"}}
local debuggers = {{"com.postmanlabs.mac"}}
hs.hotkey.bind(hyper, "s", function() toggleApps(browsers) end)
hs.hotkey.bind(hyper, "a", function() toggleApps(emails) end)
hs.hotkey.bind(hyper, "x", function() toggleApps(editorAndIDEs) end)
hs.hotkey.bind(hyper, "w", function() toggleApps(chats) end)
-- hs.hotkey.bind(hyper, "o", function() toggleApps(tweets) end)
hs.hotkey.bind(hyper, "j", function() toggleApps(terminals) end)
-- hs.hotkey.bind(hyper, "k", function() toggleApps(debuggers) end)
-- hs.hotkey.bind(hyper, "r", function() toggleApps(reminders) end)
local canvas = nil
local normalColor = {alpha = 0.8964, white = 1}
local highlightColor = {alpha = 0.8964, red = 1}
local function showIndicator(appNames, index)
if canvas then
canvas:hide(0)
canvas:delete(0)
canvas = nil
end
local frame = hs.screen.mainScreen():fullFrame()
local width = 800
local height = 60 * #appNames
local f = {
x = frame.x + frame.w / 2 - width / 2,
y = frame.y + frame.h / 2,
w = width,
h = height
}
canvas = hs.canvas.new(f)
canvas:appendElements({
action = "fill",
fillColor = {alpha = 0.8, black = 1},
type = "rectangle",
trackMouseEnterExit = true
})
for i, appName in pairs(appNames) do
canvas:appendElements({
action = "fill",
type = "text",
absolutePosition = fasle,
frame = {
x = "0%",
y = (100 / #appNames * (i - 1)) .. "%",
h = "100%",
w = "100%"
},
textColor = (index == i and highlightColor or normalColor),
textSize = 42,
textAlignment = "center",
text = appName
})
end
canvas:show()
canvas:hide(1)
return canvas
end
function getAppNames(appList) return appList[1] end
function getLastUsedApp(appList) return appList["LAST_USED_APP"] end
function setLastUsedApp(appList, app) appList["LAST_USED_APP"] = app end
function toggleApps(appList)
logger.e("toggleApps")
local appNames = getAppNames(appList)
local lastUsedApp = getLastUsedApp(appList)
if lastUsedApp then
logger.d("lastUsedApp: " .. lastUsedApp)
end
local appMap, nameArray, totalCount = filterOpenApps(appNames)
if totalCount == 0 then return openFirstApp(appNames) end
local foundLastUsed, index = false, 1
for _, appName in pairs(nameArray) do
if lastUsedApp == appName then
local appObj = appMap[appName]
if appObj:isFrontmost() then
logger.d(appName .. "is frontmost")
foundLastUsed = true
index = _
break
else
return toggleNextApp(index, totalCount, nameArray, appMap, appList)
end
end
end
if foundLastUsed then
return toggleNextApp(index, totalCount, nameArray, appMap, appList)
end
index = 0
for _, appName in pairs(nameArray) do
if appMap[appName]:isFrontmost() then
index = _
break
end
end
return toggleNextApp(index, totalCount, nameArray, appMap, appList)
end
function toggleNextApp(current, totalCount, nameArray, map, appList)
local index = math.fmod(current, totalCount) + 1
local appName = nameArray[index]
local appObj = map[appName]
setLastUsedApp(appList, appName)
logger.e("setLastUsedApp: " .. appName)
if appObj:isFrontmost() then
appObj:hide()
else
appObj:activate()
showIndicator(nameArray, index)
end
end
function filterOpenApps(apps)
local map, names = {}, {}
for _, app in pairs(apps) do
appObj = hs.application.get(app)
if appObj then
map[app] = appObj
names[#names + 1] = app
end
end
return map, names, #names
end
function openFirstApp(apps)
for _, app in pairs(apps) do
local result = hs.application.launchOrFocus(app)
if result then
hs.alert.show("Open " .. app)
return setLastUsedApp(appList, app)
end
end
return hs.alert.show("No app found in:\n" .. table.concat(apps, "\n"))
end
|
local logger = hs.logger.new('Luncher')
local hyper = {"cmd", "shift"}
local browsers = {
{
"Google Chrome", "Google Chrome Dev", "Safari",
"com.google.Chrome.canary", "Firefox"
}
}
local editorAndIDEs = {
{
"com.microsoft.VSCode", "Visual Studio Code", "com.github.atom",
"org.vim.MacVim", "org.gnu.Emacs", "com.jetbrains.intellij.ce",
"com.jetbrains.intellij", "Xcode"
}
}
local emails = {{"Kiwi for Gmail", "Mailplane 3"}}
local chats = {{"Slack", "WeChat", "Telegram", "Messages", "FaceTime"}}
local tweets = {{"Tweetbot"}}
local terminals = {{"iTerm2", "iTerm.app"}}
local reminders = {{"Reminders", "Quip"}}
local debuggers = {{"com.postmanlabs.mac"}}
hs.hotkey.bind(hyper, "s", function() toggleApps(browsers) end)
hs.hotkey.bind(hyper, "a", function() toggleApps(emails) end)
hs.hotkey.bind(hyper, "x", function() toggleApps(editorAndIDEs) end)
hs.hotkey.bind(hyper, "w", function() toggleApps(chats) end)
-- hs.hotkey.bind(hyper, "o", function() toggleApps(tweets) end)
hs.hotkey.bind(hyper, "j", function() toggleApps(terminals) end)
-- hs.hotkey.bind(hyper, "k", function() toggleApps(debuggers) end)
-- hs.hotkey.bind(hyper, "r", function() toggleApps(reminders) end)
local canvas = nil
local normalColor = {alpha = 0.8964, white = 1}
local highlightColor = {alpha = 0.8964, red = 1}
local function showIndicator(appNames, index)
if canvas then
canvas:hide(0)
canvas:delete(0)
canvas = nil
end
local frame = hs.screen.mainScreen():fullFrame()
local width = 800
local height = 60 * #appNames
local f = {
x = frame.x + frame.w / 2 - width / 2,
y = frame.y + frame.h / 2,
w = width,
h = height
}
canvas = hs.canvas.new(f)
canvas:appendElements({
action = "fill",
fillColor = {alpha = 0.8, black = 1},
type = "rectangle",
trackMouseEnterExit = true
})
for i, appName in pairs(appNames) do
canvas:appendElements({
action = "fill",
type = "text",
absolutePosition = fasle,
frame = {
x = "0%",
y = (100 / #appNames * (i - 1)) .. "%",
h = "100%",
w = "100%"
},
textColor = (index == i and highlightColor or normalColor),
textSize = 42,
textAlignment = "center",
text = appName
})
end
canvas:show()
canvas:hide(1)
return canvas
end
function getAppNames(appList) return appList[1] end
function getLastUsedApp(appList) return appList["LAST_USED_APP"] end
function setLastUsedApp(appList, app) appList["LAST_USED_APP"] = app end
function table_to_string(tbl)
local result = "{"
for k, v in pairs(tbl) do
-- Check the key type (ignore any numerical keys - assume its an array)
if type(k) == "string" then
result = result.."[\""..k.."\"]".."="
end
-- Check the value type
if type(v) == "table" then
result = result..table_to_string(v)
elseif type(v) == "boolean" then
result = result..tostring(v)
else
result = result.."\""..v.."\""
end
result = result..","
end
-- Remove leading commas from the result
if result ~= "" then
result = result:sub(1, result:len()-1)
end
return result.."}"
end
function toggleApps(appList)
logger.d("toggleApps, appList: " .. table_to_string(appList))
local appNames = getAppNames(appList)
local lastUsedApp = getLastUsedApp(appList)
if lastUsedApp then
logger.d("lastUsedApp: " .. lastUsedApp)
end
local appMap, nameArray, totalCount = filterOpenApps(appNames)
if totalCount == 0 then return openFirstApp(appNames) end
local foundLastUsed, index = false, 1
for _, appName in pairs(nameArray) do
if lastUsedApp == appName then
local appObj = appMap[appName]
if appObj:isFrontmost() then
logger.d(appName .. "is frontmost")
foundLastUsed = true
index = _
break
else
logger.d(appName .. "is not frontmost, index: " .. _)
return toggleNextApp(_ - 1, totalCount, nameArray, appMap, appList)
end
end
end
if foundLastUsed then
return toggleNextApp(index, totalCount, nameArray, appMap, appList)
end
index = 0
for _, appName in pairs(nameArray) do
if appMap[appName]:isFrontmost() then
index = _
break
end
end
return toggleNextApp(index, totalCount, nameArray, appMap, appList)
end
function toggleNextApp(current, totalCount, nameArray, map, appList)
logger.d("toggleNextApp: " .. current .. " total: " .. totalCount)
local index = math.fmod(current, totalCount) + 1
local appName = nameArray[index]
local appObj = map[appName]
setLastUsedApp(appList, appName)
logger.d("setLastUsedApp: " .. appName)
if appObj:isFrontmost() then
appObj:hide()
else
appObj:activate()
showIndicator(nameArray, index)
end
end
function filterOpenApps(apps)
local map, names = {}, {}
for _, app in pairs(apps) do
appObj = hs.application.get(app)
if appObj then
map[app] = appObj
names[#names + 1] = app
end
end
return map, names, #names
end
function openFirstApp(apps)
for _, app in pairs(apps) do
local result = hs.application.launchOrFocus(app)
if result then
hs.alert.show("Open " .. app)
return setLastUsedApp(appList, app)
end
end
return hs.alert.show("No app found in:\n" .. table.concat(apps, "\n"))
end
|
Fix the launcher logic to resume the last active app
|
Fix the launcher logic to resume the last active app
|
Lua
|
mit
|
xcv58/Hammerspoon-xcv58
|
c21516f04d963d42cd197c2ac7784e7c2e95b4fc
|
waifu2x.lua
|
waifu2x.lua
|
require 'pl'
local __FILE__ = (function() return string.gsub(debug.getinfo(2, 'S').source, "^@", "") end)()
package.path = path.join(path.dirname(__FILE__), "lib", "?.lua;") .. package.path
require 'sys'
require 'w2nn'
local iproc = require 'iproc'
local reconstruct = require 'reconstruct'
local image_loader = require 'image_loader'
torch.setdefaulttensortype('torch.FloatTensor')
local function convert_image(opt)
local x, alpha = image_loader.load_float(opt.i)
local new_x = nil
local t = sys.clock()
local scale_f, image_f
if opt.tta == 1 then
scale_f = reconstruct.scale_tta
image_f = reconstruct.image_tta
else
scale_f = reconstruct.scale
image_f = reconstruct.image
end
if opt.o == "(auto)" then
local name = path.basename(opt.i)
local e = path.extension(name)
local base = name:sub(0, name:len() - e:len())
opt.o = path.join(path.dirname(opt.i), string.format("%s_%s.png", base, opt.m))
end
if opt.m == "noise" then
local model_path = path.join(opt.model_dir, ("noise%d_model.t7"):format(opt.noise_level))
local model = torch.load(model_path, "ascii")
if not model then
error("Load Error: " .. model_path)
end
new_x = image_f(model, x, opt.crop_size)
elseif opt.m == "scale" then
local model_path = path.join(opt.model_dir, ("scale%.1fx_model.t7"):format(opt.scale))
local model = torch.load(model_path, "ascii")
if not model then
error("Load Error: " .. model_path)
end
new_x = scale_f(model, opt.scale, x, opt.crop_size)
elseif opt.m == "noise_scale" then
local noise_model_path = path.join(opt.model_dir, ("noise%d_model.t7"):format(opt.noise_level))
local noise_model = torch.load(noise_model_path, "ascii")
local scale_model_path = path.join(opt.model_dir, ("scale%.1fx_model.t7"):format(opt.scale))
local scale_model = torch.load(scale_model_path, "ascii")
if not noise_model then
error("Load Error: " .. noise_model_path)
end
if not scale_model then
error("Load Error: " .. scale_model_path)
end
x = image_f(noise_model, x)
new_x = scale_f(scale_model, opt.scale, x, opt.crop_size)
else
error("undefined method:" .. opt.method)
end
image_loader.save_png(opt.o, new_x, alpha, opt.depth)
print(opt.o .. ": " .. (sys.clock() - t) .. " sec")
end
local function convert_frames(opt)
local model_path, noise1_model, noise2_model, scale_model
local scale_f, image_f
if opt.tta == 1 then
scale_f = reconstruct.scale_tta
image_f = reconstruct.image_tta
else
scale_f = reconstruct.scale
image_f = reconstruct.image
end
if opt.m == "scale" then
model_path = path.join(opt.model_dir, ("scale%.1fx_model.t7"):format(opt.scale))
scale_model = torch.load(model_path, "ascii")
if not scale_model then
error("Load Error: " .. model_path)
end
elseif opt.m == "noise" and opt.noise_level == 1 then
model_path = path.join(opt.model_dir, "noise1_model.t7")
noise1_model = torch.load(model_path, "ascii")
if not noise1_model then
error("Load Error: " .. model_path)
end
elseif opt.m == "noise" and opt.noise_level == 2 then
model_path = path.join(opt.model_dir, "noise2_model.t7")
noise2_model = torch.load(model_path, "ascii")
if not noise2_model then
error("Load Error: " .. model_path)
end
elseif opt.m == "noise_scale" then
model_path = path.join(opt.model_dir, ("scale%.1fx_model.t7"):format(opt.scale))
scale_model = torch.load(model_path, "ascii")
if not scale_model then
error("Load Error: " .. model_path)
end
if opt.noise_level == 1 then
model_path = path.join(opt.model_dir, "noise1_model.t7")
noise1_model = torch.load(model_path, "ascii")
if not noise1_model then
error("Load Error: " .. model_path)
end
elseif opt.noise_level == 2 then
model_path = path.join(opt.model_dir, "noise2_model.t7")
noise2_model = torch.load(model_path, "ascii")
if not noise2_model then
error("Load Error: " .. model_path)
end
end
end
local fp = io.open(opt.l)
if not fp then
error("Open Error: " .. opt.l)
end
local count = 0
local lines = {}
for line in fp:lines() do
table.insert(lines, line)
end
fp:close()
for i = 1, #lines do
if opt.resume == 0 or path.exists(string.format(opt.o, i)) == false then
local x, alpha = image_loader.load_float(lines[i])
local new_x = nil
if opt.m == "noise" and opt.noise_level == 1 then
new_x = image_f(noise1_model, x, opt.crop_size)
elseif opt.m == "noise" and opt.noise_level == 2 then
new_x = image_func(noise2_model, x)
elseif opt.m == "scale" then
new_x = scale_f(scale_model, opt.scale, x, opt.crop_size)
elseif opt.m == "noise_scale" and opt.noise_level == 1 then
x = image_f(noise1_model, x)
new_x = scale_f(scale_model, opt.scale, x, opt.crop_size)
elseif opt.m == "noise_scale" and opt.noise_level == 2 then
x = image_f(noise2_model, x, opt.crop_size)
new_x = scale_f(scale_model, opt.scale, x, opt.crop_size)
else
error("undefined method:" .. opt.method)
end
local output = nil
if opt.o == "(auto)" then
local name = path.basename(lines[i])
local e = path.extension(name)
local base = name:sub(0, name:len() - e:len())
output = path.join(path.dirname(opt.i), string.format("%s(%s).png", base, opt.m))
else
output = string.format(opt.o, i)
end
image_loader.save_png(output, new_x, alpha, opt.depth)
xlua.progress(i, #lines)
if i % 10 == 0 then
collectgarbage()
end
else
xlua.progress(i, #lines)
end
end
end
local function waifu2x()
local cmd = torch.CmdLine()
cmd:text()
cmd:text("waifu2x")
cmd:text("Options:")
cmd:option("-i", "images/miku_small.png", 'path to input image')
cmd:option("-l", "", 'path to image-list.txt')
cmd:option("-scale", 2, 'scale factor')
cmd:option("-o", "(auto)", 'path to output file')
cmd:option("-depth", 8, 'bit-depth of the output image (8|16)')
cmd:option("-model_dir", "./models/anime_style_art_rgb", 'path to model directory')
cmd:option("-m", "noise_scale", 'method (noise|scale|noise_scale)')
cmd:option("-noise_level", 1, '(1|2)')
cmd:option("-crop_size", 128, 'patch size per process')
cmd:option("-resume", 0, "skip existing files (0|1)")
cmd:option("-thread", -1, "number of CPU threads")
cmd:option("-tta", 0, '8x slower and slightly high quality (0|1)')
local opt = cmd:parse(arg)
if opt.thread > 0 then
torch.setnumthreads(opt.thread)
end
if cudnn then
cudnn.fastest = true
cudnn.benchmark = false
end
if string.len(opt.l) == 0 then
convert_image(opt)
else
convert_frames(opt)
end
end
waifu2x()
|
require 'pl'
local __FILE__ = (function() return string.gsub(debug.getinfo(2, 'S').source, "^@", "") end)()
package.path = path.join(path.dirname(__FILE__), "lib", "?.lua;") .. package.path
require 'sys'
require 'w2nn'
local iproc = require 'iproc'
local reconstruct = require 'reconstruct'
local image_loader = require 'image_loader'
torch.setdefaulttensortype('torch.FloatTensor')
local function convert_image(opt)
local x, alpha = image_loader.load_float(opt.i)
local new_x = nil
local t = sys.clock()
local scale_f, image_f
if opt.tta == 1 then
scale_f = reconstruct.scale_tta
image_f = reconstruct.image_tta
else
scale_f = reconstruct.scale
image_f = reconstruct.image
end
if opt.o == "(auto)" then
local name = path.basename(opt.i)
local e = path.extension(name)
local base = name:sub(0, name:len() - e:len())
opt.o = path.join(path.dirname(opt.i), string.format("%s_%s.png", base, opt.m))
end
if opt.m == "noise" then
local model_path = path.join(opt.model_dir, ("noise%d_model.t7"):format(opt.noise_level))
local model = torch.load(model_path, "ascii")
if not model then
error("Load Error: " .. model_path)
end
new_x = image_f(model, x, opt.crop_size)
elseif opt.m == "scale" then
local model_path = path.join(opt.model_dir, ("scale%.1fx_model.t7"):format(opt.scale))
local model = torch.load(model_path, "ascii")
if not model then
error("Load Error: " .. model_path)
end
new_x = scale_f(model, opt.scale, x, opt.crop_size)
elseif opt.m == "noise_scale" then
local noise_model_path = path.join(opt.model_dir, ("noise%d_model.t7"):format(opt.noise_level))
local noise_model = torch.load(noise_model_path, "ascii")
local scale_model_path = path.join(opt.model_dir, ("scale%.1fx_model.t7"):format(opt.scale))
local scale_model = torch.load(scale_model_path, "ascii")
if not noise_model then
error("Load Error: " .. noise_model_path)
end
if not scale_model then
error("Load Error: " .. scale_model_path)
end
x = image_f(noise_model, x, opt.crop_size)
new_x = scale_f(scale_model, opt.scale, x, opt.crop_size)
else
error("undefined method:" .. opt.method)
end
image_loader.save_png(opt.o, new_x, alpha, opt.depth)
print(opt.o .. ": " .. (sys.clock() - t) .. " sec")
end
local function convert_frames(opt)
local model_path, noise1_model, noise2_model, scale_model
local scale_f, image_f
if opt.tta == 1 then
scale_f = reconstruct.scale_tta
image_f = reconstruct.image_tta
else
scale_f = reconstruct.scale
image_f = reconstruct.image
end
if opt.m == "scale" then
model_path = path.join(opt.model_dir, ("scale%.1fx_model.t7"):format(opt.scale))
scale_model = torch.load(model_path, "ascii")
if not scale_model then
error("Load Error: " .. model_path)
end
elseif opt.m == "noise" and opt.noise_level == 1 then
model_path = path.join(opt.model_dir, "noise1_model.t7")
noise1_model = torch.load(model_path, "ascii")
if not noise1_model then
error("Load Error: " .. model_path)
end
elseif opt.m == "noise" and opt.noise_level == 2 then
model_path = path.join(opt.model_dir, "noise2_model.t7")
noise2_model = torch.load(model_path, "ascii")
if not noise2_model then
error("Load Error: " .. model_path)
end
elseif opt.m == "noise_scale" then
model_path = path.join(opt.model_dir, ("scale%.1fx_model.t7"):format(opt.scale))
scale_model = torch.load(model_path, "ascii")
if not scale_model then
error("Load Error: " .. model_path)
end
if opt.noise_level == 1 then
model_path = path.join(opt.model_dir, "noise1_model.t7")
noise1_model = torch.load(model_path, "ascii")
if not noise1_model then
error("Load Error: " .. model_path)
end
elseif opt.noise_level == 2 then
model_path = path.join(opt.model_dir, "noise2_model.t7")
noise2_model = torch.load(model_path, "ascii")
if not noise2_model then
error("Load Error: " .. model_path)
end
end
end
local fp = io.open(opt.l)
if not fp then
error("Open Error: " .. opt.l)
end
local count = 0
local lines = {}
for line in fp:lines() do
table.insert(lines, line)
end
fp:close()
for i = 1, #lines do
if opt.resume == 0 or path.exists(string.format(opt.o, i)) == false then
local x, alpha = image_loader.load_float(lines[i])
local new_x = nil
if opt.m == "noise" and opt.noise_level == 1 then
new_x = image_f(noise1_model, x, opt.crop_size)
elseif opt.m == "noise" and opt.noise_level == 2 then
new_x = image_func(noise2_model, x, opt.crop_size)
elseif opt.m == "scale" then
new_x = scale_f(scale_model, opt.scale, x, opt.crop_size)
elseif opt.m == "noise_scale" and opt.noise_level == 1 then
x = image_f(noise1_model, x, opt.crop_size)
new_x = scale_f(scale_model, opt.scale, x, opt.crop_size)
elseif opt.m == "noise_scale" and opt.noise_level == 2 then
x = image_f(noise2_model, x, opt.crop_size)
new_x = scale_f(scale_model, opt.scale, x, opt.crop_size)
else
error("undefined method:" .. opt.method)
end
local output = nil
if opt.o == "(auto)" then
local name = path.basename(lines[i])
local e = path.extension(name)
local base = name:sub(0, name:len() - e:len())
output = path.join(path.dirname(opt.i), string.format("%s(%s).png", base, opt.m))
else
output = string.format(opt.o, i)
end
image_loader.save_png(output, new_x, alpha, opt.depth)
xlua.progress(i, #lines)
if i % 10 == 0 then
collectgarbage()
end
else
xlua.progress(i, #lines)
end
end
end
local function waifu2x()
local cmd = torch.CmdLine()
cmd:text()
cmd:text("waifu2x")
cmd:text("Options:")
cmd:option("-i", "images/miku_small.png", 'path to input image')
cmd:option("-l", "", 'path to image-list.txt')
cmd:option("-scale", 2, 'scale factor')
cmd:option("-o", "(auto)", 'path to output file')
cmd:option("-depth", 8, 'bit-depth of the output image (8|16)')
cmd:option("-model_dir", "./models/anime_style_art_rgb", 'path to model directory')
cmd:option("-m", "noise_scale", 'method (noise|scale|noise_scale)')
cmd:option("-noise_level", 1, '(1|2)')
cmd:option("-crop_size", 128, 'patch size per process')
cmd:option("-resume", 0, "skip existing files (0|1)")
cmd:option("-thread", -1, "number of CPU threads")
cmd:option("-tta", 0, '8x slower and slightly high quality (0|1)')
local opt = cmd:parse(arg)
if opt.thread > 0 then
torch.setnumthreads(opt.thread)
end
if cudnn then
cudnn.fastest = true
cudnn.benchmark = false
end
if string.len(opt.l) == 0 then
convert_image(opt)
else
convert_frames(opt)
end
end
waifu2x()
|
Fix unused crop_size option
|
Fix unused crop_size option
|
Lua
|
mit
|
zyhkz/waifu2x,Spitfire1900/upscaler,zyhkz/waifu2x,nagadomi/waifu2x,zyhkz/waifu2x,nagadomi/waifu2x,nagadomi/waifu2x,vitaliylag/waifu2x,vitaliylag/waifu2x,nagadomi/waifu2x,higankanshi/waifu2x,zyhkz/waifu2x,higankanshi/waifu2x,Spitfire1900/upscaler,vitaliylag/waifu2x,higankanshi/waifu2x,nagadomi/waifu2x
|
9b99dc37f5cac5ce47db07670c82455491fa1ca3
|
terminal.lua
|
terminal.lua
|
local Terminal = {}
--local EditorSheet = SpriteSheet(Image("/editorsheet.png"),24,12)
local blinktime = 0.5
local blinktimer = 0
local blinkstate = false
Terminal.textbuffer = {}
Terminal.textcolors = {}
Terminal.linesLimit = 14
Terminal.lengthLimit = 43
Terminal.currentLine = 1
function Terminal:tout(text,col,skipnl)
self.textcolors[self.currentLine] = col or self.textcolors[self.currentLine]
if skipnl then
self.textbuffer[self.currentLine] = self.textbuffer[self.currentLine]..(text or "")
if self.textbuffer[self.currentLine]:len() >= self.lengthLimit then self.textbuffer[self.currentLine] = self.textbuffer[self.currentLine]:sub(0,self.lengthLimit) end
else
self.textbuffer[self.currentLine] = self.textbuffer[self.currentLine]..(text or "")
if self.textbuffer[self.currentLine]:len() >= self.lengthLimit then self.textbuffer[self.currentLine] = self.textbuffer[self.currentLine]:sub(0,self.lengthLimit) end
if self.currentLine == self.linesLimit then
for i=2,self.linesLimit do self.textbuffer[i-1] = self.textbuffer[i] end --Shiftup all the text
for i=2,self.linesLimit do self.textcolors[i-1] = self.textcolors[i] end
self.textbuffer[self.currentLine] = "" --Add a new line
else
self.currentLine = self.currentLine + 1
end
end
Terminal:_redraw()
end
function Terminal:setLine(l) self.currentLine = floor(l or 1) if self.currentLine > 20 then self.currentLine = 20 elseif self.currentLine < 1 then self.currentLine = 1 end end
function Terminal:splitCommand(str)
local t = {}
for val in str:gmatch("%S+") do
if not t[0] then t[0] = val else table.insert(t, val) end
end
return t
end
function Terminal:_startup()
for i=1,self.linesLimit do table.insert(self.textbuffer,"") end --Clean the framebuffer
for i=1,self.linesLimit do table.insert(self.textcolors,8) end
keyrepeat(true)
--tout("12345678901234567890123456789012345678901234567890123456789012345678901234567890",9)
self:tout("-[[liko12]]-")
self:tout("V0.0.1 DEV",9)
self:tout()
self:tout("A PICO-8 CLONE WITH EXTRA ABILITIES",7)
--tout()
self:tout("TYPE HELP FOR HELP",10)
--tout()
self:tout("> ",8,true)
end
function Terminal:_update(dt)
blinktimer = blinktimer+dt if blinktimer > blinktime then blinktimer = blinktimer - blinktime blinkstate = not blinkstate end
local curlen = self.textbuffer[self.currentLine]:len()
color(blinkstate and 9 or 1)
rect(curlen > 0 and ((curlen)*4+8+3) or 10,(self.currentLine)*8+2,4,5)
end
function Terminal:_redraw()
clear(1)
for line,text in ipairs(self.textbuffer) do
color(self.textcolors[line])
if text == "-[[liko12]]-" then --THE SECRET PHASE
SpriteGroup(67,9,line*8,6,1,1,1,EditorSheet)
else
print_grid(text,2,line+1)
end
end
end
function Terminal:_kpress(k,sc,ir)
if k == "return" then
self:tout()
local splitted = self:splitCommand(self.textbuffer[self.currentLine-1])
local CMDFunc = require("terminal_commands")[string.lower(splitted[1] or "")]
if CMDFunc then
CMDFunc(unpack(splitted))
elseif splitted[1] then
self:tout("UNKNOWN COMMAND '"..splitted[1].."' !",15)
end
self:tout("> ",8,true)
end
if k == "backspace" then self.textbuffer[self.currentLine] = self.textbuffer[self.currentLine]:sub(0,-2) self:_redraw() end
end
function Terminal:_tinput(t)
if self.textbuffer[self.currentLine]:len() < self.lengthLimit then self:tout(t,8,true) end
end
function Terminal:_tpress()
--This means the user is using a touch device
self.linesLimit = 7
showkeyboard(true)
end
return Terminal
|
local Terminal = {}
--local EditorSheet = SpriteSheet(Image("/editorsheet.png"),24,12)
Terminal.blinktime = 0.5
Terminal.blinktimer = 0
Terminal.blinkstate = false
Terminal.textbuffer = {}
Terminal.textcolors = {}
Terminal.linesLimit = 14
Terminal.lengthLimit = 43
Terminal.currentLine = 1
function Terminal:tout(text,col,skipnl)
self.textcolors[self.currentLine] = col or self.textcolors[self.currentLine]
if skipnl then
self.textbuffer[self.currentLine] = self.textbuffer[self.currentLine]..(text or "")
if self.textbuffer[self.currentLine]:len() >= self.lengthLimit then self.textbuffer[self.currentLine] = self.textbuffer[self.currentLine]:sub(0,self.lengthLimit) end
else
self.textbuffer[self.currentLine] = self.textbuffer[self.currentLine]..(text or "")
if self.textbuffer[self.currentLine]:len() >= self.lengthLimit then self.textbuffer[self.currentLine] = self.textbuffer[self.currentLine]:sub(0,self.lengthLimit) end
if self.currentLine == self.linesLimit then
for i=2,self.linesLimit do self.textbuffer[i-1] = self.textbuffer[i] end --Shiftup all the text
for i=2,self.linesLimit do self.textcolors[i-1] = self.textcolors[i] end
self.textbuffer[self.currentLine] = "" --Add a new line
else
self.currentLine = self.currentLine + 1
end
end
self:_redraw()
end
function Terminal:setLine(l) self.currentLine = floor(l or 1) if self.currentLine > 20 then self.currentLine = 20 elseif self.currentLine < 1 then self.currentLine = 1 end end
function Terminal:splitCommand(str)
local t = {}
for val in str:gmatch("%S+") do
if not t[0] then t[0] = val else table.insert(t, val) end
end
return t
end
function Terminal:_startup()
for i=1,self.linesLimit do table.insert(self.textbuffer,"") end --Clean the framebuffer
for i=1,self.linesLimit do table.insert(self.textcolors,8) end
keyrepeat(true)
--tout("12345678901234567890123456789012345678901234567890123456789012345678901234567890",9)
self:tout("-[[liko12]]-")
self:tout("V0.0.1 DEV",9)
self:tout()
self:tout("A PICO-8 CLONE WITH EXTRA ABILITIES",7)
--tout()
self:tout("TYPE HELP FOR HELP",10)
--tout()
self:tout("> ",8,true)
end
function Terminal:_update(dt)
self.blinktimer = self.blinktimer+dt if self.blinktimer > self.blinktime then self.blinktimer = self.blinktimer - self.blinktime self.blinkstate = not self.blinkstate end
local curlen = self.textbuffer[self.currentLine]:len()
color(self.blinkstate and 9 or 1)
rect(curlen > 0 and ((curlen)*4+8+3) or 10,(self.currentLine)*8+2,4,5)
end
function Terminal:_redraw()
clear(1)
for line,text in ipairs(self.textbuffer) do
color(self.textcolors[line])
if text == "-[[liko12]]-" then --THE SECRET PHASE
SpriteGroup(67,9,line*8,6,1,1,1,EditorSheet)
else
print_grid(text,2,line+1)
end
end
end
function Terminal:_kpress(k,sc,ir)
if k == "return" then
self:tout()
local splitted = self:splitCommand(self.textbuffer[self.currentLine-1])
local CMDFunc = require("terminal_commands")[string.lower(splitted[1] or "")]
if CMDFunc then
CMDFunc(unpack(splitted))
elseif splitted[1] then
self:tout("UNKNOWN COMMAND '"..splitted[1].."' !",15)
end
self:tout("> ",8,true)
end
if k == "backspace" then self.textbuffer[self.currentLine] = self.textbuffer[self.currentLine]:sub(0,-2) self:_redraw() end
end
function Terminal:_tinput(t)
if self.textbuffer[self.currentLine]:len() < self.lengthLimit then self:tout(t,8,true) end
end
function Terminal:_tpress()
--This means the user is using a touch device
self.linesLimit = 7
showkeyboard(true)
end
return Terminal
|
bug fixes
|
bug fixes
|
Lua
|
mit
|
RamiLego4Game/LIKO-12
|
945b8c1658aa7c6efb93376614e69c84dfdad07d
|
tests/Integration/queues.lua
|
tests/Integration/queues.lua
|
#!/usr/bin/tarantool
box.cfg {
listen = 3301,
log_level = 6,
wal_mode = 'none',
snap_dir = '/tmp',
slab_alloc_arena = .1,
}
box.schema.user.grant('guest', 'read,write,execute', 'universe')
console = require('console')
console.listen('127.0.0.1:33333')
queue = require('queue')
queue.start()
function create_tube(tube_name, tube_type, opts)
if queue.tube[tube_name] then
queue.tube[tube_name]:drop()
end
return queue.create_tube(tube_name, tube_type, opts)
end
|
#!/usr/bin/tarantool
box.cfg {
listen = 3301,
log_level = 6,
wal_mode = 'none',
snap_dir = '/tmp',
slab_alloc_arena = .1,
}
local function bootstrap()
box.schema.user.grant('guest', 'read,write,execute', 'universe')
end
box.once('queues', bootstrap)
console = require('console')
console.listen('127.0.0.1:33333')
queue = require('queue')
queue.start()
function create_tube(tube_name, tube_type, opts)
if queue.tube[tube_name] then
queue.tube[tube_name]:drop()
end
return queue.create_tube(tube_name, tube_type, opts)
end
|
Fix queues.lua
|
Fix queues.lua
|
Lua
|
mit
|
tarantool-php/queue,tarantool-php/queue
|
9012468e8f9346fcbd8d1a59fab17b6ce6df990a
|
run-shell/run-shell.lua
|
run-shell/run-shell.lua
|
-------------------------------------------------
-- Run Shell for Awesome Window Manager
-- More details could be found here:
-- https://github.com/streetturtle/awesome-wm-widgets/tree/master/run-shell
-- @author Pavel Makhov
-- @copyright 2018 Pavel Makhov
-------------------------------------------------
local capi = {
screen = screen,
client = client,
}
local awful = require("awful")
local gfs = require("gears.filesystem")
local wibox = require("wibox")
local gears = require("gears")
local naughty = require("naughty")
local completion = require("awful.completion")
local run_shell = awful.widget.prompt()
local function get_screen(s)
return s and capi.screen[s]
end
local widget = {}
function widget.new()
local widget_instance = {
_cached_wiboxes = {},
}
function widget_instance:_create_wibox()
local w = wibox {
visible = false,
ontop = true,
height = 1060,
width = 1920
}
w:setup {
{
{
{
{
text = 'a',
font = 'awesomewm-font 13',
widget = wibox.widget.textbox,
},
id = 'icon',
left = 10,
layout = wibox.container.margin
},
{
run_shell,
left = 10,
layout = wibox.container.margin,
},
id = 'left',
layout = wibox.layout.fixed.horizontal
},
widget = wibox.container.background,
bg = '#333333',
shape = function(cr, width, height)
gears.shape.rounded_rect(cr, width, height, 3)
end,
shape_border_color = '#74aeab',
shape_border_width = 1,
forced_width = 200,
forced_height = 50
},
layout = wibox.container.place
}
return w
end
function widget_instance:launch(s, c)
c = c or capi.client.focus
s = s or (c and c.screen or awful.screen.focused())
naughty.notify{text = 'screen ' .. s.index}
if not self._cached_wiboxes[s] then
self._cached_wiboxes[s] = {}
naughty.notify{text = 'nope'}
end
if not self._cached_wiboxes[s][1] then
self._cached_wiboxes[s][1] = self:_create_wibox()
naughty.notify{text = 'nope'}
end
local w = self._cached_wiboxes[s][1]
awful.spawn.with_line_callback(os.getenv("HOME") .. "/.config/awesome/awesome-wm-widgets/run-shell/scratch_6.sh " .. tostring(awful.screen.focused().geometry.x), {
stdout = function(line)
w.visible = true
w.bgimage = '/tmp/i3lock-' .. line .. '.png'
awful.placement.top(w, { margins = { top = 20 }, parent = awful.screen.focused() })
awful.prompt.run {
prompt = "<b>Run</b>: ",
bg_cursor = '#74aeab',
textbox = run_shell.widget,
completion_callback = completion.shell,
exe_callback = function(...)
run_shell:spawn_and_handle_error(...)
end,
history_path = gfs.get_cache_dir() .. "/history",
done_callback = function()
-- w.bgimage=''
w.visible = false
w.bgimage = ''
awful.spawn([[bash -c 'rm -f /tmp/i3lock*']])
end
}
end,
stderr = function(line)
naughty.notify { text = "ERR:" .. line }
end,
})
end
return widget_instance
end
local function get_default_widget()
if not widget.default_widget then
widget.default_widget = widget.new()
end
return widget.default_widget
end
function widget.launch(...)
return get_default_widget():launch(...)
end
return widget
|
-------------------------------------------------
-- Run Shell for Awesome Window Manager
-- More details could be found here:
-- https://github.com/streetturtle/awesome-wm-widgets/tree/master/run-shell
-- @author Pavel Makhov
-- @copyright 2018 Pavel Makhov
-------------------------------------------------
local capi = {
screen = screen,
client = client,
}
local awful = require("awful")
local gfs = require("gears.filesystem")
local wibox = require("wibox")
local gears = require("gears")
local naughty = require("naughty")
local completion = require("awful.completion")
local run_shell = awful.widget.prompt()
local widget = {}
function widget.new()
local widget_instance = {
_cached_wiboxes = {},
}
function widget_instance:_create_wibox()
local w = wibox {
visible = false,
ontop = true,
height = 1060,
width = 1920
}
w:setup {
{
{
{
{
text = 'a',
font = 'awesomewm-font 13',
widget = wibox.widget.textbox,
},
id = 'icon',
left = 10,
layout = wibox.container.margin
},
{
run_shell,
left = 10,
layout = wibox.container.margin,
},
id = 'left',
layout = wibox.layout.fixed.horizontal
},
widget = wibox.container.background,
bg = '#333333',
shape = function(cr, width, height)
gears.shape.rounded_rect(cr, width, height, 3)
end,
shape_border_color = '#74aeab',
shape_border_width = 1,
forced_width = 200,
forced_height = 50
},
layout = wibox.container.place
}
return w
end
function widget_instance:launch(s, c)
c = c or capi.client.focus
s = s or (c and c.screen or awful.screen.focused())
naughty.notify{text = 'screen ' .. s.index}
if not self._cached_wiboxes[s] then
self._cached_wiboxes[s] = {}
naughty.notify{text = 'nope'}
end
if not self._cached_wiboxes[s][1] then
self._cached_wiboxes[s][1] = self:_create_wibox()
naughty.notify{text = 'nope'}
end
local w = self._cached_wiboxes[s][1]
awful.spawn.with_line_callback(os.getenv("HOME") .. "/.config/awesome/awesome-wm-widgets/run-shell/scratch_6.sh " .. tostring(awful.screen.focused().geometry.x), {
stdout = function(line)
w.visible = true
w.bgimage = '/tmp/i3lock-' .. line .. '.png'
awful.placement.top(w, { margins = { top = 20 }, parent = awful.screen.focused() })
awful.prompt.run {
prompt = 'Run: ',
bg_cursor = '#74aeab',
textbox = run_shell.widget,
completion_callback = completion.shell,
exe_callback = function(...)
run_shell:spawn_and_handle_error(...)
end,
history_path = gfs.get_cache_dir() .. "/history",
done_callback = function()
w.visible = false
w.bgimage = ''
awful.spawn([[bash -c 'rm -f /tmp/i3lock*']])
end
}
end,
stderr = function(line)
naughty.notify { text = "ERR:" .. line }
end,
})
end
return widget_instance
end
local function get_default_widget()
if not widget.default_widget then
widget.default_widget = widget.new()
end
return widget.default_widget
end
function widget.launch(...)
return get_default_widget():launch(...)
end
return widget
|
Small fix for run shell
|
Small fix for run shell
|
Lua
|
mit
|
streetturtle/awesome-wm-widgets,streetturtle/awesome-wm-widgets,streetturtle/AwesomeWM
|
91d045eb7bc66937e32171853a7563c6633f7bc2
|
nix/nvim/init.lua
|
nix/nvim/init.lua
|
require "paq" {
"savq/paq-nvim";
"kylechui/nvim-surround";
"numToStr/Comment.nvim";
"kyazdani42/nvim-web-devicons";
"nvim-lualine/lualine.nvim";
"Mofiqul/dracula.nvim";
"neovim/nvim-lspconfig";
"hrsh7th/nvim-cmp";
"epwalsh/obsidian.nvim";
"junegunn/fzf";
{"nvim-treesitter/nvim-treesitter", run='TSUpdate'};
}
--theme:
vim.cmd[[colorscheme dracula]]
require("dracula").setup({
show_end_of_buffer = true,
transparent_bg = true,
italic_comment = true
})
--lualine
require('lualine').setup {
options = {
theme = 'dracula-nvim'
}
)
require'lspconfig'.rnix.setup{}
require'lspconfig'.pyright.setup{}
require('nvim-surround').setup()
require('Comment').setup {
---Add a space b/w comment and the line
padding = true,
---Whether the cursor should stay at its position
sticky = true,
---Lines to be ignored while (un)comment
ignore = '^\s*$',
---LHS of toggle mappings in NORMAL mode
toggler = {
---Line-comment toggle keymap
line = 'gcc',
---Block-comment toggle keymap
block = 'gbc',
},
---LHS of operator-pending mappings in NORMAL and VISUAL mode
opleader = {
---Line-comment keymap
line = 'gc',
---Block-comment keymap
block = 'gb',
},
---LHS of extra mappings
extra = {
---Add comment on the line above
above = 'gcO',
---Add comment on the line below
below = 'gco',
---Add comment at the end of line
eol = 'gcA',
},
---Enable keybindings
---NOTE: If given `false` then the plugin won't create any mappings
mappings = {
---Operator-pending mapping; `gcc` `gbc` `gc[count]{motion}` `gb[count]{motion}`
basic = true,
---Extra mapping; `gco`, `gcO`, `gcA`
extra = true,
},
---Function to call before (un)comment
pre_hook = nil,
---Function to call after (un)comment
post_hook = nil,
}
-- treesitter config
require('nvim-treesitter.configs').setup {
ensure_installed = { "python", "nix", "lua", "rust", "julia", "bash", "yaml", "markdown", "markdown_inline", "html", "css", "comment", "json", "json5", "sql", "toml"},
sync_install = false,
auto_install = true,
highlight = {
enable = true,
},
indent = {
enable = true
},
incremental_selection = {
enable = true,
keymaps = {
init_selection = "gnn",
node_incremental = "grn",
scope_incremental = "grc",
node_decremental = "grm",
},
},
}
set completeopt=menu,menuone,noselect
require'cmp'.setup {
mapping = cmp.mapping.preset.insert({
['<C-b>'] = cmp.mapping.scroll_docs(-4),
['<C-f>'] = cmp.mapping.scroll_docs(4),
['<C-Space>'] = cmp.mapping.complete(),
['<C-e>'] = cmp.mapping.abort(),
['<CR>'] = cmp.mapping.confirm({ select = true }), -- Accept currently selected item. Set `select` to `false` to only confirm explicitly selected items.
}),
sources = cmp.config.sources({
{ name = 'nvim_lsp' },
),
}
-- fold using nvim treesitter
vim.opt.foldmethod = "expr"
vim.opt.foldexpr = nvim_treesitter#foldexpr()
vim.opt.foldlevel = 99 --this makes the folds not show up initially
vim.o.smartcase = true
vim.o.hlsearch = true
vim.o.incsearch = true
vim.o.ignorecase = true
vim.bo.expandtab = true
vim.bo.tabstop = 2
vim.bo.shiftwidth = 2
vim.bo.softtabstop = 2
vim.opt.autoindent = true
vim.g.mapleader = ','
|
require "paq" {
"savq/paq-nvim";
"kylechui/nvim-surround";
"numToStr/Comment.nvim";
"kyazdani42/nvim-web-devicons";
"nvim-lualine/lualine.nvim";
"Mofiqul/dracula.nvim";
"neovim/nvim-lspconfig";
"hrsh7th/nvim-cmp";
"epwalsh/obsidian.nvim";
"junegunn/fzf";
{"nvim-treesitter/nvim-treesitter", run='TSUpdate'};
}
--theme:
vim.cmd[[colorscheme dracula]]
require("dracula").setup({
show_end_of_buffer = true,
transparent_bg = true,
italic_comment = true
})
--lualine
require('lualine').setup {
options = {
theme = 'dracula-nvim'
}
}
require'lspconfig'.rnix.setup{}
require'lspconfig'.pyright.setup{}
require('nvim-surround').setup()
require('comment').setup {
---Add a space b/w comment and the line
padding = true,
---Whether the cursor should stay at its position
sticky = true,
---Lines to be ignored while (un)comment
ignore = '^\\s*$',
---LHS of toggle mappings in NORMAL mode
toggler = {
---Line-comment toggle keymap
line = 'gcc',
---Block-comment toggle keymap
block = 'gbc',
},
---LHS of operator-pending mappings in NORMAL and VISUAL mode
opleader = {
---Line-comment keymap
line = 'gc',
---Block-comment keymap
block = 'gb',
},
---LHS of extra mappings
extra = {
---Add comment on the line above
above = 'gcO',
---Add comment on the line below
below = 'gco',
---Add comment at the end of line
eol = 'gcA',
},
---Enable keybindings
---NOTE: If given `false` then the plugin won't create any mappings
mappings = {
---Operator-pending mapping; `gcc` `gbc` `gc[count]{motion}` `gb[count]{motion}`
basic = true,
---Extra mapping; `gco`, `gcO`, `gcA`
extra = true,
},
---Function to call before (un)comment
pre_hook = nil,
---Function to call after (un)comment
post_hook = nil,
}
-- treesitter config
require('nvim-treesitter.configs').setup {
ensure_installed = { "python", "nix", "lua", "rust", "julia", "bash", "yaml", "markdown", "markdown_inline", "html", "css", "comment", "json", "json5", "sql", "toml"},
sync_install = false,
auto_install = true,
highlight = {
enable = true,
},
indent = {
enable = true
},
incremental_selection = {
enable = true,
keymaps = {
init_selection = "gnn",
node_incremental = "grn",
scope_incremental = "grc",
node_decremental = "grm",
},
},
}
vim.o.completeopt="menuone,noinsert,noselect"
local cmp = require'cmp'
cmp.setup({
mapping = cmp.mapping.preset.insert({
['<C-b>'] = cmp.mapping.scroll_docs(-4),
['<C-f>'] = cmp.mapping.scroll_docs(4),
['<C-Space>'] = cmp.mapping.complete(),
['<C-e>'] = cmp.mapping.abort(),
['<CR>'] = cmp.mapping.confirm({ select = true }), -- Accept currently selected item. Set `select` to `false` to only confirm explicitly selected items.
}),
sources = cmp.config.sources({
{ name = 'nvim_lsp' },
}),
})
-- fold using nvim treesitter
vim.opt.foldmethod = "expr"
vim.opt.foldexpr = "nvim_treesitter#foldexpr()"
vim.opt.foldlevel = 99 --this makes the folds not show up initially
vim.o.smartcase = true
vim.o.hlsearch = true
vim.o.incsearch = true
vim.o.ignorecase = true
vim.bo.expandtab = true
vim.bo.tabstop = 2
vim.bo.shiftwidth = 2
vim.bo.softtabstop = 2
vim.opt.autoindent = true
vim.g.mapleader = ','
|
fixing init.lua
|
fixing init.lua
|
Lua
|
unlicense
|
spott/dotfiles,spott/dotfiles
|
f706003b396de729f15800747a5b1005d8c24a23
|
homedecor/init.lua
|
homedecor/init.lua
|
-- Home Decor mod by VanessaE
--
-- Mostly my own code, with bits and pieces lifted from Minetest's default
-- lua files and from ironzorg's flowers mod. Many thanks to GloopMaster
-- for helping me figure out the inventories used in the nightstands/dressers.
--
-- The code for ovens, nightstands, refrigerators are basically modified
-- copies of the code for chests and furnaces.
homedecor = {}
homedecor.debug = 0
-- detail level for roofing slopes and also cobwebs
homedecor.detail_level = 16
homedecor.modpath = minetest.get_modpath("homedecor")
homedecor.intllib_modpath = minetest.get_modpath("intllib")
-- Boilerplate to support localized strings if intllib mod is installed.
local S
if homedecor.intllib_modpath then
dofile(homedecor.intllib_modpath.."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
homedecor.gettext = S
-- debug
local dbg = function(s)
if homedecor.debug == 1 then
print('[HomeDecor] ' .. s)
end
end
-- infinite stacks
if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
homedecor.expect_infinite_stacks = false
else
homedecor.expect_infinite_stacks = true
end
--table copy
function homedecor.table_copy(t)
local nt = { };
for k, v in pairs(t) do
if type(v) == "table" then
nt[k] = homedecor.table_copy(v)
else
nt[k] = v
end
end
return nt
end
--
function homedecor.get_nodedef_field(nodename, fieldname)
if not minetest.registered_nodes[nodename] then
return nil
end
return minetest.registered_nodes[nodename][fieldname]
end
-- Stack one node above another
function homedecor.stack_vertically(itemstack, placer, pointed_thing, node1, node2)
local pos = pointed_thing.under
local pnode = minetest.get_node(pointed_thing.under)
local rnodedef = minetest.registered_nodes[pnode.name]
if not rnodedef["buildable_to"] then
pos = pointed_thing.above
end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
local tnode = minetest.get_node(pos)
local tnode2 = minetest.get_node(pos2)
if homedecor.get_nodedef_field(tnode.name, "buildable_to")
and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
and not minetest.is_protected(pos, placer:get_player_name())
and not minetest.is_protected(pos2, placer:get_player_name()) then
minetest.add_node(pos, { name = node1, param2 = fdir })
minetest.add_node(pos2, { name = node2, param2 = fdir })
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
end
end
-- Place one node right of or behind another
homedecor.fdir_to_right = {
{ 1, 0 },
{ 0, -1 },
{ -1, 0 },
{ 0, 1 },
}
homedecor.fdir_to_fwd = {
{ 0, 1 },
{ 1, 0 },
{ 0, -1 },
{ -1, 0 },
}
function homedecor.stack_sideways(itemstack, placer, pointed_thing, node1, node2, dir)
local pos = pointed_thing.under
local pnode = minetest.get_node(pointed_thing.under)
local rnodedef = minetest.registered_nodes[pnode.name]
if not rnodedef["buildable_to"] then
pos = pointed_thing.above
end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local pos2
if dir then
pos2 = { x = pos.x + homedecor.fdir_to_right[fdir+1][1], y=pos.y, z = pos.z + homedecor.fdir_to_right[fdir+1][2] }
else
pos2 = { x = pos.x + homedecor.fdir_to_fwd[fdir+1][1], y=pos.y, z = pos.z + homedecor.fdir_to_fwd[fdir+1][2] }
end
local tnode = minetest.get_node(pos)
local tnode2 = minetest.get_node(pos2)
if homedecor.get_nodedef_field(tnode.name, "buildable_to")
and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
and not minetest.is_protected(pos, placer:get_player_name())
and not minetest.is_protected(pos2, placer:get_player_name()) then
minetest.add_node(pos, { name = node1, param2 = fdir })
minetest.add_node(pos2, { name = node2, param2 = fdir })
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
end
end
-- load various other components
--dofile(homedecor.modpath.."/misc-nodes.lua") -- the catch-all for all misc nodes
dofile(homedecor.modpath.."/tables.lua")
--dofile(homedecor.modpath.."/electronics.lua")
dofile(homedecor.modpath.."/shutters.lua")
dofile(homedecor.modpath.."/shingles.lua")
dofile(homedecor.modpath.."/slopes.lua")
dofile(homedecor.modpath.."/door_models.lua")
dofile(homedecor.modpath.."/doors_and_gates.lua")
dofile(homedecor.modpath.."/fences.lua")
dofile(homedecor.modpath.."/lighting.lua")
dofile(homedecor.modpath.."/kitchen_cabinet.lua")
dofile(homedecor.modpath.."/refrigerator.lua")
--dofile(homedecor.modpath.."/misc-bathroom.lua")
--dofile(homedecor.modpath.."/laundry.lua")
--dofile(homedecor.modpath.."/furnaces.lua")
--dofile(homedecor.modpath.."/nightstands.lua")
--dofile(homedecor.modpath.."/clocks.lua")
--dofile(homedecor.modpath.."/misc-electrical.lua")
--dofile(homedecor.modpath.."/paintings.lua")
--dofile(homedecor.modpath.."/window_treatments.lua")
dofile(homedecor.modpath.."/crafts.lua")
dofile(homedecor.modpath.."/furniture.lua")
dofile(homedecor.modpath.."/furniture_medieval.lua")
--dofile(homedecor.modpath.."/furniture_bathroom.lua")
dofile(homedecor.modpath.."/furniture_recipes.lua")
--dofile(homedecor.modpath.."/climate-control.lua")
--dofile(homedecor.modpath.."/cobweb.lua")
dofile(homedecor.modpath.."/locked.lua")
print("[HomeDecor] "..S("Loaded!"))
|
-- Home Decor mod by VanessaE
--
-- Mostly my own code, with bits and pieces lifted from Minetest's default
-- lua files and from ironzorg's flowers mod. Many thanks to GloopMaster
-- for helping me figure out the inventories used in the nightstands/dressers.
--
-- The code for ovens, nightstands, refrigerators are basically modified
-- copies of the code for chests and furnaces.
homedecor = {}
homedecor.debug = 0
-- detail level for roofing slopes and also cobwebs
homedecor.detail_level = 16
homedecor.modpath = minetest.get_modpath("homedecor")
homedecor.intllib_modpath = minetest.get_modpath("intllib")
-- Boilerplate to support localized strings if intllib mod is installed.
local S
if homedecor.intllib_modpath then
dofile(homedecor.intllib_modpath.."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
homedecor.gettext = S
-- debug
local dbg = function(s)
if homedecor.debug == 1 then
print('[HomeDecor] ' .. s)
end
end
-- infinite stacks
if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
homedecor.expect_infinite_stacks = false
else
homedecor.expect_infinite_stacks = true
end
--table copy
function homedecor.table_copy(t)
local nt = { };
for k, v in pairs(t) do
if type(v) == "table" then
nt[k] = homedecor.table_copy(v)
else
nt[k] = v
end
end
return nt
end
--
function homedecor.get_nodedef_field(nodename, fieldname)
if not minetest.registered_nodes[nodename] then
return nil
end
return minetest.registered_nodes[nodename][fieldname]
end
-- Stack one node above another
function homedecor.stack_vertically(itemstack, placer, pointed_thing, node1, node2)
local pos = pointed_thing.under
local pnode = minetest.get_node(pointed_thing.under)
local rnodedef = minetest.registered_nodes[pnode.name]
if not rnodedef["buildable_to"] then
pos = pointed_thing.above
end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
local tnode = minetest.get_node(pos)
local tnode2 = minetest.get_node(pos2)
if homedecor.get_nodedef_field(tnode.name, "buildable_to")
and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
and not minetest.is_protected(pos, placer:get_player_name())
and not minetest.is_protected(pos2, placer:get_player_name()) then
minetest.add_node(pos, { name = node1, param2 = fdir })
minetest.add_node(pos2, { name = node2, param2 = fdir })
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
end
end
-- Place one node right of or behind another
homedecor.fdir_to_right = {
{ 1, 0 },
{ 0, -1 },
{ -1, 0 },
{ 0, 1 },
}
homedecor.fdir_to_fwd = {
{ 0, 1 },
{ 1, 0 },
{ 0, -1 },
{ -1, 0 },
}
function homedecor.stack_sideways(itemstack, placer, pointed_thing, node1, node2, dir)
local pos = pointed_thing.under
local pnode = minetest.get_node(pointed_thing.under)
local rnodedef = minetest.registered_nodes[pnode.name]
if not rnodedef["buildable_to"] then
pos = pointed_thing.above
end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local pos2
if dir then
pos2 = { x = pos.x + homedecor.fdir_to_right[fdir+1][1], y=pos.y, z = pos.z + homedecor.fdir_to_right[fdir+1][2] }
else
pos2 = { x = pos.x + homedecor.fdir_to_fwd[fdir+1][1], y=pos.y, z = pos.z + homedecor.fdir_to_fwd[fdir+1][2] }
end
local tnode = minetest.get_node(pos)
local tnode2 = minetest.get_node(pos2)
if homedecor.get_nodedef_field(tnode.name, "buildable_to")
and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
and not minetest.is_protected(pos, placer:get_player_name())
and not minetest.is_protected(pos2, placer:get_player_name()) then
minetest.add_node(pos, { name = node1, param2 = fdir })
minetest.add_node(pos2, { name = node2, param2 = fdir })
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
end
end
-- load various other components
-- the catch-all for all misc nodes
dofile(homedecor.modpath.."/tables.lua")
dofile(homedecor.modpath.."/shutters.lua")
dofile(homedecor.modpath.."/shingels.lua")
dofile(homedecor.modpath.."/slopes.lua")
dofile(homedecor.modpath.."/door_models.lua")
dofile(homedecor.modpath.."/doors_and_gates.lua")
dofile(homedecor.modpath.."/fences.lua")
dofile(homedecor.modpath.."/lighting.lua")
dofile(homedecor.modpath.."/kitchen_cabinet.lua")
dofile(homedecor.modpath.."/refrigerator.lua")
dofile(homedecor.modpath.."/crafts.lua")
dofile(homedecor.modpath.."/furniture.lua")
dofile(homedecor.modpath.."/furniture_medieval.lua")
dofile(homedecor.modpath.."/furniture_recipes.lua")
dofile(homedecor.modpath.."/locked.lua")
print("[HomeDecor] "..S("Loaded!"))
|
Update init.lua
|
Update init.lua
fixed it
|
Lua
|
unlicense
|
deezl/homedecor_lite
|
341d962de82218339540aed3e80503925346f941
|
src_trunk/resources/tag-system/c_tag_system.lua
|
src_trunk/resources/tag-system/c_tag_system.lua
|
cooldown = 0
count = 0
function clientTagWall(weapon, ammo, ammoInClip, hitX, hitY, hitZ, hitElement)
if (weapon==41) then
local team = getPlayerTeam(getLocalPlayer())
local ftype = getElementData(team, "type")
local tag = getElementData(source, "tag")
if (ftype~=2) then
if not (hitElement) or (getElementType(hitElement)~="player") then -- Didn't attack someone
if (cooldown==0) then
if (ammoInClip>10) and (weapon==41) then
-- Check the player is near a wall
local localPlayer = getLocalPlayer()
local x, y, z = getElementPosition(localPlayer)
local rot = getPedRotation(localPlayer)
local matrix = getElementMatrix (localPlayer)
local oldX = 0
local oldY = 1
local oldZ = 0
local newX = oldX * matrix[1][1] + oldY * matrix [2][1] + oldZ * matrix [3][1] + matrix [4][1]
local newY = oldX * matrix[1][2] + oldY * matrix [2][2] + oldZ * matrix [3][2] + matrix [4][2]
local newZ = oldX * matrix[1][3] + oldY * matrix [2][3] + oldZ * matrix [3][3] + matrix [4][3]
local facingWall, cx, cy, cz, element = processLineOfSight(x, y, z, newX, newY, newZ, true, false, false, true, false)
if not (facingWall) then
outputChatBox("You are not near a wall.", 255, 0, 0)
count = 0
cooldown = 1
setTimer(resetCooldown, 5000, 1)
else
count = count + 1
if (count==20) then
count = 0
cooldown = 1
setTimer(resetCooldown, 30000, 1)
local interior = getElementInterior(localPlayer)
local dimension = getElementDimension(localPlayer)
--cx = cx - math.sin(math.rad(rot)) * 0.1
cy = cy - math.cos(math.rad(rot)) * 0.1
triggerServerEvent("createTag", localPlayer, cx, cy, cz, rot, interior, dimension)
end
end
end
end
end
end
end
end
addEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), clientTagWall)
function resetCooldown()
cooldown = 0
end
function setTag(commandName, newTag)
if not (newTag) then
outputChatBox("SYNTAX: " .. commandName .. " [Tag # 1->8].", 255, 194, 14)
else
local newTag = tonumber(newTag)
if (newTag>0) and (newTag<9) then
setElementData(getLocalPlayer(), "tag", true, newTag)
outputChatBox("Tag changed to #" .. newTag .. ".", 0, 255, 0)
else
outputChatBox("Invalid value, please enter a value between 1 and 8.", 255, 0, 0)
end
end
end
addCommandHandler("settag", setTag)
|
cooldown = 0
count = 0
function clientTagWall(weapon, ammo, ammoInClip, hitX, hitY, hitZ, hitElement)
if (weapon==41) then
local team = getPlayerTeam(getLocalPlayer())
local ftype = getElementData(team, "type")
local tag = getElementData(source, "tag")
if (ftype~=2) then
if not (hitElement) or (getElementType(hitElement)~="player") then -- Didn't attack someone
if (cooldown==0) then
if (ammoInClip>10) and (weapon==41) then
-- Check the player is near a wall
local localPlayer = getLocalPlayer()
local x, y, z = getElementPosition(localPlayer)
local rot = getPedRotation(localPlayer)
local matrix = getElementMatrix (localPlayer)
-- DIRECTLY INFRONT OF PLAYER
local oldX = 0
local oldY = 1
local oldZ = 0
local newX = oldX * matrix[1][1] + oldY * matrix [2][1] + oldZ * matrix [3][1] + matrix [4][1]
local newY = oldX * matrix[1][2] + oldY * matrix [2][2] + oldZ * matrix [3][2] + matrix [4][2]
local newZ = oldX * matrix[1][3] + oldY * matrix [2][3] + oldZ * matrix [3][3] + matrix [4][3]
-- TO LEFT OF PLAYER
local oldXleft = -1.5
local oldYleft = 1
local oldZleft = 0
local newXleft = oldXleft * matrix[1][1] + oldYleft * matrix [2][1] + oldZleft * matrix [3][1] + matrix [4][1]
local newYleft = oldXleft * matrix[1][2] + oldYleft * matrix [2][2] + oldZleft * matrix [3][2] + matrix [4][2]
local newZleft = oldXleft * matrix[1][3] + oldYleft * matrix [2][3] + oldZleft * matrix [3][3] + matrix [4][3]
-- TO RIGHT OF PLAYER
local oldXright = 1.5
local oldYright = 1
local oldZright = 0
local newXright = oldXright * matrix[1][1] + oldYright * matrix [2][1] + oldZright * matrix [3][1] + matrix [4][1]
local newYright = oldXright * matrix[1][2] + oldYright * matrix [2][2] + oldZright * matrix [3][2] + matrix [4][2]
local newZright = oldXright * matrix[1][3] + oldYright * matrix [2][3] + oldZright * matrix [3][3] + matrix [4][3]
local facingWall, cx, cy, cz, element = processLineOfSight(x, y, z, newX, newY, newZ, true, false, false, true, false)
local facingWallleft, lx, ly, lz, lelement = processLineOfSight(x, y, z, newXleft, newYleft, newZleft, true, false, false, true, false)
local facingWallright, rx, ry, rz, relement = processLineOfSight(x, y, z, newXright, newYright, newZright, true, false, false, true, false)
if not (facingWall) or not (facingWallleft) or not (facingWallright) then
outputChatBox("You are not near a wall.", 255, 0, 0)
count = 0
cooldown = 1
setTimer(resetCooldown, 5000, 1)
else
count = count + 1
if (count==20) then
count = 0
cooldown = 1
setTimer(resetCooldown, 30000, 1)
local interior = getElementInterior(localPlayer)
local dimension = getElementDimension(localPlayer)
--cx = cx - math.sin(math.rad(rot)) * 0.1
cy = cy - math.cos(math.rad(rot)) * 0.1
triggerServerEvent("createTag", localPlayer, cx, cy, cz, rot, interior, dimension)
end
end
end
end
end
end
end
end
addEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), clientTagWall)
function resetCooldown()
cooldown = 0
end
function setTag(commandName, newTag)
if not (newTag) then
outputChatBox("SYNTAX: " .. commandName .. " [Tag # 1->8].", 255, 194, 14)
else
local newTag = tonumber(newTag)
if (newTag>0) and (newTag<9) then
setElementData(getLocalPlayer(), "tag", true, newTag)
outputChatBox("Tag changed to #" .. newTag .. ".", 0, 255, 0)
else
outputChatBox("Invalid value, please enter a value between 1 and 8.", 255, 0, 0)
end
end
end
addCommandHandler("settag", setTag)
|
Fixed spraying tags on lampposts, also fixed spraying tags on walls which are too small to display the tag.
|
Fixed spraying tags on lampposts, also fixed spraying tags on walls which are too small to display the tag.
git-svn-id: 8769cb08482c9977c94b72b8e184ec7d2197f4f7@491 64450a49-1f69-0410-a0a2-f5ebb52c4f5b
|
Lua
|
bsd-3-clause
|
valhallaGaming/uno,valhallaGaming/uno,valhallaGaming/uno
|
db111997392e93d1d9b16c6d9cad48d9a9ae2111
|
Interface/AddOns/RayUI/modules/skins/blizzard/quest.lua
|
Interface/AddOns/RayUI/modules/skins/blizzard/quest.lua
|
local R, L, P = unpack(select(2, ...)) --Import: Engine, Locales, ProfileDB, local
local S = R:GetModule("Skins")
local function LoadSkin()
local r, g, b = S["media"].classcolours[R.myclass].r, S["media"].classcolours[R.myclass].g, S["media"].classcolours[R.myclass].b
S:ReskinPortraitFrame(QuestFrame, true)
QuestTitleFont:SetTextColor(1, 1, 1)
QuestTitleFont:SetShadowColor(0, 0, 0)
QuestTitleFont.SetTextColor = R.dummy
QuestTitleFont.SetShadowColor = R.dummy
QuestFont:SetTextColor(1, 1, 1)
QuestFont.SetTextColor = R.dummy
QuestFrameDetailPanel:DisableDrawLayer("BACKGROUND")
QuestFrameProgressPanel:DisableDrawLayer("BACKGROUND")
QuestFrameRewardPanel:DisableDrawLayer("BACKGROUND")
QuestFrameGreetingPanel:DisableDrawLayer("BACKGROUND")
QuestFrameDetailPanel:DisableDrawLayer("BORDER")
QuestFrameRewardPanel:DisableDrawLayer("BORDER")
QuestDetailScrollFrameTop:Hide()
QuestDetailScrollFrameBottom:Hide()
QuestDetailScrollFrameMiddle:Hide()
QuestProgressScrollFrameTop:Hide()
QuestProgressScrollFrameBottom:Hide()
QuestProgressScrollFrameMiddle:Hide()
QuestRewardScrollFrameTop:Hide()
QuestRewardScrollFrameBottom:Hide()
QuestRewardScrollFrameMiddle:Hide()
QuestGreetingScrollFrameTop:Hide()
QuestGreetingScrollFrameBottom:Hide()
QuestGreetingScrollFrameMiddle:Hide()
QuestFrameProgressPanelMaterialTopLeft:SetAlpha(0)
QuestFrameProgressPanelMaterialTopRight:SetAlpha(0)
QuestFrameProgressPanelMaterialBotLeft:SetAlpha(0)
QuestFrameProgressPanelMaterialBotRight:SetAlpha(0)
local line = QuestFrameGreetingPanel:CreateTexture()
line:SetTexture(1, 1, 1, .2)
line:SetSize(256, 1)
line:SetPoint("CENTER", QuestGreetingFrameHorizontalBreak)
QuestGreetingFrameHorizontalBreak:SetTexture("")
QuestFrameGreetingPanel:HookScript("OnShow", function()
line:SetShown(QuestGreetingFrameHorizontalBreak:IsShown())
end)
for i = 1, MAX_REQUIRED_ITEMS do
local bu = _G["QuestProgressItem"..i]
local ic = _G["QuestProgressItem"..i.."IconTexture"]
local na = _G["QuestProgressItem"..i.."NameFrame"]
local co = _G["QuestProgressItem"..i.."Count"]
ic:SetSize(40, 40)
ic:SetTexCoord(.08, .92, .08, .92)
ic:SetDrawLayer("OVERLAY")
S:CreateBD(bu, .25)
na:Hide()
co:SetDrawLayer("OVERLAY")
local line = CreateFrame("Frame", nil, bu)
line:SetSize(1, 40)
line:SetPoint("RIGHT", ic, 1, 0)
S:CreateBD(line)
end
QuestDetailScrollFrame:SetWidth(302) -- else these buttons get cut off
hooksecurefunc(QuestProgressRequiredMoneyText, "SetTextColor", function(self, r, g, b)
if r == 0 then
self:SetTextColor(.8, .8, .8)
elseif r == .2 then
self:SetTextColor(1, 1, 1)
end
end)
for _, questButton in pairs({"QuestFrameAcceptButton", "QuestFrameDeclineButton", "QuestFrameCompleteQuestButton", "QuestFrameCompleteButton", "QuestFrameGoodbyeButton", "QuestFrameGreetingGoodbyeButton"}) do
S:Reskin(_G[questButton])
end
S:ReskinScroll(QuestProgressScrollFrameScrollBar)
S:ReskinScroll(QuestRewardScrollFrameScrollBar)
S:ReskinScroll(QuestDetailScrollFrameScrollBar)
S:ReskinScroll(QuestGreetingScrollFrameScrollBar)
-- Text colour stuff
QuestProgressRequiredItemsText:SetTextColor(1, 1, 1)
QuestProgressRequiredItemsText:SetShadowColor(0, 0, 0)
QuestProgressText.SetTextColor = R.dummy
GreetingText:SetTextColor(1, 1, 1)
GreetingText.SetTextColor = R.dummy
AvailableQuestsText:SetTextColor(1, 1, 1)
AvailableQuestsText.SetTextColor = R.dummy
AvailableQuestsText:SetShadowColor(0, 0, 0)
CurrentQuestsText:SetTextColor(1, 1, 1)
CurrentQuestsText.SetTextColor = R.dummy
CurrentQuestsText:SetShadowColor(0, 0, 0)
-- [[ Quest NPC model ]]
QuestNPCModelShadowOverlay:Hide()
QuestNPCModelBg:Hide()
QuestNPCModel:DisableDrawLayer("OVERLAY")
QuestNPCModelNameText:SetDrawLayer("ARTWORK")
QuestNPCModelTextFrameBg:Hide()
QuestNPCModelTextFrame:DisableDrawLayer("OVERLAY")
local npcbd = CreateFrame("Frame", nil, QuestNPCModel)
npcbd:SetPoint("TOPLEFT", -1, 1)
npcbd:SetPoint("RIGHT", 2, 0)
npcbd:SetPoint("BOTTOM", QuestNPCModelTextScrollFrame)
npcbd:SetFrameLevel(0)
S:CreateBD(npcbd)
local npcLine = CreateFrame("Frame", nil, QuestNPCModel)
npcLine:SetPoint("BOTTOMLEFT", 0, -1)
npcLine:SetPoint("BOTTOMRIGHT", 1, -1)
npcLine:SetHeight(1)
npcLine:SetFrameLevel(0)
S:CreateBD(npcLine, 0)
hooksecurefunc("QuestFrame_ShowQuestPortrait", function(parentFrame, _, _, _, x, y)
if parentFrame == QuestLogPopupDetailFrame or parentFrame == QuestFrame then
x = x + 3
end
QuestNPCModel:SetPoint("TOPLEFT", parentFrame, "TOPRIGHT", x, y)
end)
S:ReskinScroll(QuestNPCModelTextScrollFrameScrollBar)
end
S:RegisterSkin("RayUI", LoadSkin)
|
local R, L, P = unpack(select(2, ...)) --Import: Engine, Locales, ProfileDB, local
local S = R:GetModule("Skins")
local function LoadSkin()
local r, g, b = S["media"].classcolours[R.myclass].r, S["media"].classcolours[R.myclass].g, S["media"].classcolours[R.myclass].b
S:ReskinPortraitFrame(QuestFrame, true)
QuestTitleFont:SetTextColor(1, 1, 1)
QuestTitleFont:SetShadowColor(0, 0, 0)
QuestFont:SetTextColor(1, 1, 1)
hooksecurefunc("QuestFrameProgressItems_Update", function()
QuestProgressTitleText:SetTextColor(1, 1, 1)
QuestProgressTitleText:SetShadowColor(0, 0, 0)
QuestProgressText:SetTextColor(1, 1, 1)
end)
QuestFrameDetailPanel:DisableDrawLayer("BACKGROUND")
QuestFrameProgressPanel:DisableDrawLayer("BACKGROUND")
QuestFrameRewardPanel:DisableDrawLayer("BACKGROUND")
QuestFrameGreetingPanel:DisableDrawLayer("BACKGROUND")
QuestFrameDetailPanel:DisableDrawLayer("BORDER")
QuestFrameRewardPanel:DisableDrawLayer("BORDER")
QuestDetailScrollFrameTop:Hide()
QuestDetailScrollFrameBottom:Hide()
QuestDetailScrollFrameMiddle:Hide()
QuestProgressScrollFrameTop:Hide()
QuestProgressScrollFrameBottom:Hide()
QuestProgressScrollFrameMiddle:Hide()
QuestRewardScrollFrameTop:Hide()
QuestRewardScrollFrameBottom:Hide()
QuestRewardScrollFrameMiddle:Hide()
QuestGreetingScrollFrameTop:Hide()
QuestGreetingScrollFrameBottom:Hide()
QuestGreetingScrollFrameMiddle:Hide()
QuestFrameProgressPanelMaterialTopLeft:SetAlpha(0)
QuestFrameProgressPanelMaterialTopRight:SetAlpha(0)
QuestFrameProgressPanelMaterialBotLeft:SetAlpha(0)
QuestFrameProgressPanelMaterialBotRight:SetAlpha(0)
local line = QuestFrameGreetingPanel:CreateTexture()
line:SetTexture(1, 1, 1, .2)
line:SetSize(256, 1)
line:SetPoint("CENTER", QuestGreetingFrameHorizontalBreak)
QuestGreetingFrameHorizontalBreak:SetTexture("")
QuestFrameGreetingPanel:HookScript("OnShow", function()
line:SetShown(QuestGreetingFrameHorizontalBreak:IsShown())
end)
for i = 1, MAX_REQUIRED_ITEMS do
local bu = _G["QuestProgressItem"..i]
local ic = _G["QuestProgressItem"..i.."IconTexture"]
local na = _G["QuestProgressItem"..i.."NameFrame"]
local co = _G["QuestProgressItem"..i.."Count"]
ic:SetSize(40, 40)
ic:SetTexCoord(.08, .92, .08, .92)
ic:SetDrawLayer("OVERLAY")
S:CreateBD(bu, .25)
na:Hide()
co:SetDrawLayer("OVERLAY")
local line = CreateFrame("Frame", nil, bu)
line:SetSize(1, 40)
line:SetPoint("RIGHT", ic, 1, 0)
S:CreateBD(line)
end
QuestDetailScrollFrame:SetWidth(302) -- else these buttons get cut off
hooksecurefunc(QuestProgressRequiredMoneyText, "SetTextColor", function(self, r, g, b)
if r == 0 then
self:SetTextColor(.8, .8, .8)
elseif r == .2 then
self:SetTextColor(1, 1, 1)
end
end)
for _, questButton in pairs({"QuestFrameAcceptButton", "QuestFrameDeclineButton", "QuestFrameCompleteQuestButton", "QuestFrameCompleteButton", "QuestFrameGoodbyeButton", "QuestFrameGreetingGoodbyeButton"}) do
S:Reskin(_G[questButton])
end
S:ReskinScroll(QuestProgressScrollFrameScrollBar)
S:ReskinScroll(QuestRewardScrollFrameScrollBar)
S:ReskinScroll(QuestDetailScrollFrameScrollBar)
S:ReskinScroll(QuestGreetingScrollFrameScrollBar)
-- Text colour stuff
QuestProgressRequiredItemsText:SetTextColor(1, 1, 1)
QuestProgressRequiredItemsText:SetShadowColor(0, 0, 0)
GreetingText:SetTextColor(1, 1, 1)
GreetingText.SetTextColor = R.dummy
AvailableQuestsText:SetTextColor(1, 1, 1)
AvailableQuestsText.SetTextColor = R.dummy
AvailableQuestsText:SetShadowColor(0, 0, 0)
CurrentQuestsText:SetTextColor(1, 1, 1)
CurrentQuestsText.SetTextColor = R.dummy
CurrentQuestsText:SetShadowColor(0, 0, 0)
-- [[ Quest NPC model ]]
QuestNPCModelShadowOverlay:Hide()
QuestNPCModelBg:Hide()
QuestNPCModel:DisableDrawLayer("OVERLAY")
QuestNPCModelNameText:SetDrawLayer("ARTWORK")
QuestNPCModelTextFrameBg:Hide()
QuestNPCModelTextFrame:DisableDrawLayer("OVERLAY")
local npcbd = CreateFrame("Frame", nil, QuestNPCModel)
npcbd:SetPoint("TOPLEFT", -1, 1)
npcbd:SetPoint("RIGHT", 2, 0)
npcbd:SetPoint("BOTTOM", QuestNPCModelTextScrollFrame)
npcbd:SetFrameLevel(0)
S:CreateBD(npcbd)
local npcLine = CreateFrame("Frame", nil, QuestNPCModel)
npcLine:SetPoint("BOTTOMLEFT", 0, -1)
npcLine:SetPoint("BOTTOMRIGHT", 1, -1)
npcLine:SetHeight(1)
npcLine:SetFrameLevel(0)
S:CreateBD(npcLine, 0)
hooksecurefunc("QuestFrame_ShowQuestPortrait", function(parentFrame, _, _, _, x, y)
if parentFrame == QuestLogPopupDetailFrame or parentFrame == QuestFrame then
x = x + 3
end
QuestNPCModel:SetPoint("TOPLEFT", parentFrame, "TOPRIGHT", x, y)
end)
S:ReskinScroll(QuestNPCModelTextScrollFrameScrollBar)
end
S:RegisterSkin("RayUI", LoadSkin)
|
fix QuestProgressText color again...
|
fix QuestProgressText color again...
|
Lua
|
mit
|
fgprodigal/RayUI
|
1c5aa436cb6a72d68c64555a485b221786a0c09f
|
net/http.lua
|
net/http.lua
|
-- Prosody IM
-- Copyright (C) 2008-2009 Matthew Wild
-- Copyright (C) 2008-2009 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local socket = require "socket"
local mime = require "mime"
local url = require "socket.url"
local server = require "net.server"
local connlisteners_get = require "net.connlisteners".get;
local listener = connlisteners_get("httpclient") or error("No httpclient listener!");
local t_insert, t_concat = table.insert, table.concat;
local tonumber, tostring, pairs, xpcall, select, debug_traceback, char, format =
tonumber, tostring, pairs, xpcall, select, debug.traceback, string.char, string.format;
local log = require "util.logger".init("http");
local print = function () end
module "http"
function urlencode(s) return s and (s:gsub("%W", function (c) return format("%%%02x", c:byte()); end)); end
function urldecode(s) return s and (s:gsub("%%(%x%x)", function (c) return char(tonumber(c,16)); end)); end
local function expectbody(reqt, code)
if reqt.method == "HEAD" then return nil end
if code == 204 or code == 304 or code == 301 then return nil end
if code >= 100 and code < 200 then return nil end
return 1
end
local function request_reader(request, data, startpos)
if not data then
if request.body then
log("debug", "Connection closed, but we have data, calling callback...");
request.callback(t_concat(request.body), request.code, request);
elseif request.state ~= "completed" then
-- Error.. connection was closed prematurely
request.callback("connection-closed", 0, request);
end
destroy_request(request);
request.body = nil;
request.state = "completed";
return;
end
if request.state == "body" and request.state ~= "completed" then
print("Reading body...")
if not request.body then request.body = {}; request.havebodylength, request.bodylength = 0, tonumber(request.responseheaders["content-length"]); end
if startpos then
data = data:sub(startpos, -1)
end
t_insert(request.body, data);
if request.bodylength then
request.havebodylength = request.havebodylength + #data;
if request.havebodylength >= request.bodylength then
-- We have the body
log("debug", "Have full body, calling callback");
if request.callback then
request.callback(t_concat(request.body), request.code, request);
end
request.body = nil;
request.state = "completed";
else
print("", "Have "..request.havebodylength.." bytes out of "..request.bodylength);
end
end
elseif request.state == "headers" then
print("Reading headers...")
local pos = startpos;
local headers = request.responseheaders or {};
for line in data:sub(startpos, -1):gmatch("(.-)\r\n") do
startpos = startpos + #line + 2;
local k, v = line:match("(%S+): (.+)");
if k and v then
headers[k:lower()] = v;
print("Header: "..k:lower().." = "..v);
elseif #line == 0 then
request.responseheaders = headers;
break;
else
print("Unhandled header line: "..line);
end
end
-- Reached the end of the headers
request.state = "body";
if #data > startpos then
return request_reader(request, data, startpos);
end
elseif request.state == "status" then
print("Reading status...")
local http, code, text, linelen = data:match("^HTTP/(%S+) (%d+) (.-)\r\n()", startpos);
code = tonumber(code);
if not code then
return request.callback("invalid-status-line", 0, request);
end
request.code, request.responseversion = code, http;
if request.onlystatus or not expectbody(request, code) then
if request.callback then
request.callback(nil, code, request);
end
destroy_request(request);
return;
end
request.state = "headers";
if #data > linelen then
return request_reader(request, data, linelen);
end
end
end
local function handleerr(err) log("error", "Traceback[http]: %s: %s", tostring(err), debug_traceback()); end
function request(u, ex, callback)
local req = url.parse(u);
if not (req and req.host) then
callback(nil, 0, req);
return nil, "invalid-url";
end
if not req.path then
req.path = "/";
end
local custom_headers, body;
local default_headers = { ["Host"] = req.host, ["User-Agent"] = "Prosody XMPP Server" }
if req.userinfo then
default_headers["Authorization"] = "Basic "..mime.b64(req.userinfo);
end
if ex then
custom_headers = ex.headers;
req.onlystatus = ex.onlystatus;
body = ex.body;
if body then
req.method = "POST ";
default_headers["Content-Length"] = tostring(#body);
default_headers["Content-Type"] = "application/x-www-form-urlencoded";
end
if ex.method then req.method = ex.method; end
end
req.handler, req.conn = server.wrapclient(socket.tcp(), req.host, req.port or 80, listener, "*a");
req.write = function (...) return req.handler:write(...); end
req.conn:settimeout(0);
local ok, err = req.conn:connect(req.host, req.port or 80);
if not ok and err ~= "timeout" then
callback(nil, 0, req);
return nil, err;
end
local request_line = { req.method or "GET", " ", req.path, " HTTP/1.1\r\n" };
if req.query then
t_insert(request_line, 4, "?");
t_insert(request_line, 5, req.query);
end
req.write(t_concat(request_line));
local t = { [2] = ": ", [4] = "\r\n" };
if custom_headers then
for k, v in pairs(custom_headers) do
t[1], t[3] = k, v;
req.write(t_concat(t));
default_headers[k] = nil;
end
end
for k, v in pairs(default_headers) do
t[1], t[3] = k, v;
req.write(t_concat(t));
default_headers[k] = nil;
end
req.write("\r\n");
if body then
req.write(body);
end
req.callback = function (content, code, request) log("debug", "Calling callback, status %s", code or "---"); return select(2, xpcall(function () return callback(content, code, request) end, handleerr)); end
req.reader = request_reader;
req.state = "status";
listener.register_request(req.handler, req);
return req;
end
function destroy_request(request)
if request.conn then
request.handler.close()
listener.ondisconnect(request.conn, "closed");
end
end
_M.urlencode = urlencode;
return _M;
|
-- Prosody IM
-- Copyright (C) 2008-2009 Matthew Wild
-- Copyright (C) 2008-2009 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local socket = require "socket"
local mime = require "mime"
local url = require "socket.url"
local server = require "net.server"
local connlisteners_get = require "net.connlisteners".get;
local listener = connlisteners_get("httpclient") or error("No httpclient listener!");
local t_insert, t_concat = table.insert, table.concat;
local tonumber, tostring, pairs, xpcall, select, debug_traceback, char, format =
tonumber, tostring, pairs, xpcall, select, debug.traceback, string.char, string.format;
local log = require "util.logger".init("http");
local print = function () end
module "http"
function urlencode(s) return s and (s:gsub("%W", function (c) return format("%%%02x", c:byte()); end)); end
function urldecode(s) return s and (s:gsub("%%(%x%x)", function (c) return char(tonumber(c,16)); end)); end
local function expectbody(reqt, code)
if reqt.method == "HEAD" then return nil end
if code == 204 or code == 304 or code == 301 then return nil end
if code >= 100 and code < 200 then return nil end
return 1
end
local function request_reader(request, data, startpos)
if not data then
if request.body then
log("debug", "Connection closed, but we have data, calling callback...");
request.callback(t_concat(request.body), request.code, request);
elseif request.state ~= "completed" then
-- Error.. connection was closed prematurely
request.callback("connection-closed", 0, request);
end
destroy_request(request);
request.body = nil;
request.state = "completed";
return;
end
if request.state == "body" and request.state ~= "completed" then
print("Reading body...")
if not request.body then request.body = {}; request.havebodylength, request.bodylength = 0, tonumber(request.responseheaders["content-length"]); end
if startpos then
data = data:sub(startpos, -1)
end
t_insert(request.body, data);
if request.bodylength then
request.havebodylength = request.havebodylength + #data;
if request.havebodylength >= request.bodylength then
-- We have the body
log("debug", "Have full body, calling callback");
if request.callback then
request.callback(t_concat(request.body), request.code, request);
end
request.body = nil;
request.state = "completed";
else
print("", "Have "..request.havebodylength.." bytes out of "..request.bodylength);
end
end
elseif request.state == "headers" then
print("Reading headers...")
local pos = startpos;
local headers, headers_complete = request.responseheaders;
if not headers then
headers = {};
request.responseheaders = headers;
end
for line in data:sub(startpos, -1):gmatch("(.-)\r\n") do
startpos = startpos + #line + 2;
local k, v = line:match("(%S+): (.+)");
if k and v then
headers[k:lower()] = v;
--print("Header: "..k:lower().." = "..v);
elseif #line == 0 then
headers_complete = true;
break;
else
print("Unhandled header line: "..line);
end
end
if not headers_complete then return; end
-- Reached the end of the headers
if not expectbody(request, request.code) then
request.callback(nil, request.code, request);
return;
end
request.state = "body";
if #data > startpos then
return request_reader(request, data, startpos);
end
elseif request.state == "status" then
print("Reading status...")
local http, code, text, linelen = data:match("^HTTP/(%S+) (%d+) (.-)\r\n()", startpos);
code = tonumber(code);
if not code then
return request.callback("invalid-status-line", 0, request);
end
request.code, request.responseversion = code, http;
if request.onlystatus then
if request.callback then
request.callback(nil, code, request);
end
destroy_request(request);
return;
end
request.state = "headers";
if #data > linelen then
return request_reader(request, data, linelen);
end
end
end
local function handleerr(err) log("error", "Traceback[http]: %s: %s", tostring(err), debug_traceback()); end
function request(u, ex, callback)
local req = url.parse(u);
if not (req and req.host) then
callback(nil, 0, req);
return nil, "invalid-url";
end
if not req.path then
req.path = "/";
end
local custom_headers, body;
local default_headers = { ["Host"] = req.host, ["User-Agent"] = "Prosody XMPP Server" }
if req.userinfo then
default_headers["Authorization"] = "Basic "..mime.b64(req.userinfo);
end
if ex then
custom_headers = ex.headers;
req.onlystatus = ex.onlystatus;
body = ex.body;
if body then
req.method = "POST ";
default_headers["Content-Length"] = tostring(#body);
default_headers["Content-Type"] = "application/x-www-form-urlencoded";
end
if ex.method then req.method = ex.method; end
end
req.handler, req.conn = server.wrapclient(socket.tcp(), req.host, req.port or 80, listener, "*a");
req.write = function (...) return req.handler:write(...); end
req.conn:settimeout(0);
local ok, err = req.conn:connect(req.host, req.port or 80);
if not ok and err ~= "timeout" then
callback(nil, 0, req);
return nil, err;
end
local request_line = { req.method or "GET", " ", req.path, " HTTP/1.1\r\n" };
if req.query then
t_insert(request_line, 4, "?");
t_insert(request_line, 5, req.query);
end
req.write(t_concat(request_line));
local t = { [2] = ": ", [4] = "\r\n" };
if custom_headers then
for k, v in pairs(custom_headers) do
t[1], t[3] = k, v;
req.write(t_concat(t));
default_headers[k] = nil;
end
end
for k, v in pairs(default_headers) do
t[1], t[3] = k, v;
req.write(t_concat(t));
default_headers[k] = nil;
end
req.write("\r\n");
if body then
req.write(body);
end
req.callback = function (content, code, request) log("debug", "Calling callback, status %s", code or "---"); return select(2, xpcall(function () return callback(content, code, request) end, handleerr)); end
req.reader = request_reader;
req.state = "status";
listener.register_request(req.handler, req);
return req;
end
function destroy_request(request)
if request.conn then
request.handler.close()
listener.ondisconnect(request.conn, "closed");
end
end
_M.urlencode = urlencode;
return _M;
|
net.http: Port commit 2f235c57d713 to net.http to fix headers in responses (thanks dersd)
|
net.http: Port commit 2f235c57d713 to net.http to fix headers in responses (thanks dersd)
|
Lua
|
mit
|
sarumjanuch/prosody,sarumjanuch/prosody
|
0ece12ef51bc78be974175d4e0ac1a23bdbfcb63
|
source-code/init.lua
|
source-code/init.lua
|
print("Heap: ", node.heap(), "Initializing device")
require("start")
print("Heap: ", node.heap(), "Loaded: ", "Startup (compiler & blinker)")
print("Heap: ", node.heap(), "Connecting to Wifi..")
local startCountDown = 0
if wifi.sta.getconfig() == "" then
startCountDown = 5
enduser_setup.manual(false)
enduser_setup.start()
print("Heap: ", node.heap(), "End User Setup started")
end
local _ = tmr.create():alarm(900, tmr.ALARM_AUTO, function(t)
require("led_flip").flip()
if wifi.sta.getip() then
t:unregister()
t = nil
print("Heap: ", node.heap(), "Wifi connected with IP: ", wifi.sta.getip())
if file.exists("update_init.lc")then
require("update")
else
if startCountDown > 1 then
startCountDown = startCountDown - 1
else
startCountDown = nil
gpio.write(4, gpio.HIGH)
enduser_setup.stop()
require("server")
print("Heap: ", node.heap(), "Loaded: ", "server")
require("application")
print("Heap: ", node.heap(), "Loaded: ", "application")
end
end
end
end)
|
print("Heap: ", node.heap(), "Initializing device")
require("start")
print("Heap: ", node.heap(), "Loaded: ", "Startup (compiler & blinker)")
print("Heap: ", node.heap(), "Connecting to Wifi..")
local startCountDown = 0
wifi.eventmon.register(wifi.eventmon.STA_DISCONNECTED, function(T)
print("Heap: ", node.heap(), "Cannot connect to WiFi")
enduser_setup.manual(false)
enduser_setup.start()
wifi.eventmon.unregister(wifi.eventmon.STA_DISCONNECTED)
print("Heap: ", node.heap(), "WiFi Setup started")
end)
if wifi.sta.getconfig() == "" then
print("Heap: ", node.heap(), "WiFi not configured")
startCountDown = 5
enduser_setup.manual(false)
enduser_setup.start()
print("Heap: ", node.heap(), "WiFi Setup started")
end
local _ = tmr.create():alarm(900, tmr.ALARM_AUTO, function(t)
require("led_flip").flip()
if wifi.sta.getip() then
t:unregister()
t = nil
print("Heap: ", node.heap(), "Wifi connected with IP: ", wifi.sta.getip())
if file.exists("update_init.lc")then
require("update")
else
if startCountDown > 1 then
startCountDown = startCountDown - 1
else
startCountDown = nil
gpio.write(4, gpio.HIGH)
enduser_setup.stop()
wifi.eventmon.unregister(wifi.eventmon.STA_DISCONNECTED)
require("server")
print("Heap: ", node.heap(), "Loaded: ", "server")
require("application")
print("Heap: ", node.heap(), "Loaded: ", "application")
end
end
end
end)
|
fix wrong password wifi lockout issue
|
fix wrong password wifi lockout issue
|
Lua
|
apache-2.0
|
konnected-io/konnected-security,konnected-io/konnected-security
|
5e836ece1febc0d5807a8b335fc0789b15ae0bc7
|
share/media/spiegel.lua
|
share/media/spiegel.lua
|
-- libquvi-scripts
-- Copyright (C) 2010-2011,2013 Toni Gundogdu <legatvs@gmail.com>
--
-- This file is part of libquvi-scripts <http://quvi.sourceforge.net/>.
--
-- This program is free software: you can redistribute it and/or
-- modify it under the terms of the GNU Affero General Public
-- License as published by the Free Software Foundation, either
-- version 3 of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Affero General Public License for more details.
--
-- You should have received a copy of the GNU Affero General
-- Public License along with this program. If not, see
-- <http://www.gnu.org/licenses/>.
--
--
-- NOTE: Some streams (e.g. 3gp) do not appear to be available (404) even
-- if they are listed in the config XML.
--
local Spiegel = {} -- Utility functions unique to this script
-- Identify the media script.
function ident(qargs)
return {
can_parse_url = Spiegel.can_parse_url(qargs),
domains = table.concat({'spiegel.de'}, ',')
}
end
-- Parse the media properties.
function parse(qargs)
local C = require 'quvi/const'
local o = { [C.qoo_fetch_from_charset] = 'iso-8859-1' }
local p = quvi.http.fetch(qargs.input_url, o).data
qargs.thumb_url = p:match('"og:image" content="(.-)"') or ''
qargs.title = p:match('"spVideoTitle">(.-)<') or ''
-- Make mandatory: needed to fetch the config XML
qargs.id = qargs.input_url:match('/video/.-(%d+)%.html$')
or error('no match: media ID')
local t = {'http://video.spiegel.de/flash/', qargs.id, '.xml'}
local c = quvi.http.fetch(table.concat(t,'')).data
local P = require 'lxp.lom'
local x = P.parse(c)
qargs.streams = Spiegel.iter_streams(x)
qargs.duration_ms = qargs.streams[1].nostd.duration_ms
return qargs
end
--
-- Utility functions
--
function Spiegel.can_parse_url(qargs)
local U = require 'socket.url'
local t = U.parse(qargs.input_url)
if t and t.scheme and t.scheme:lower():match('^http$')
and t.host and t.host:lower():match('spiegel%.de$')
and t.path and t.path:lower():match('^/video/.-%d+%.html$')
then
return true
else
return false
end
end
function Spiegel.iter_streams(x)
local S = require 'quvi/stream'
local L = require 'quvi/lxph'
local r = {}
for i=1, #x do
if x[i].tag and x[i].tag:match('type%d+') then
local n = L.find_first_tag(x[i], 'filename')[1]
local u = 'http://video.spiegel.de/flash/'..n
local t = S.stream_new(u)
t.video = {
bitrate_kbit_s = tonumber(L.find_first_tag(x[i], 'totalbitrate')[1]),
height = tonumber(L.find_first_tag(x[i], 'height')[1]),
encoding = L.find_first_tag(x[i], 'codec')[1]:lower(),
width = tonumber(L.find_first_tag(x[i], 'width')[1])
}
-- Used by this script only. libquvi will ignore the 'nostd' values.
t.nostd = {
duration_ms = (tonumber(L.find_first_tag(x[i], 'duration')[1])*1000)
}
t.container = (n:match('%.(%w+)$') or ''):lower()
t.id = Spiegel.to_id(t)
table.insert(r,t)
end
end
if #r >1 then
Spiegel.ch_best(S, r)
end
return r
end
function Spiegel.ch_best(S, t)
local r = t[1]
r.flags.best = true
for _,v in pairs(t) do
if v.video.height > r.video.height then
r = S.swap_best(r, v)
end
end
end
function Spiegel.to_id(t)
return string.format('%s_%s_%sk_%sp',
t.container, t.video.encoding, t.video.bitrate_kbit_s, t.video.height)
end
-- vim: set ts=2 sw=2 tw=72 expandtab:
|
-- libquvi-scripts
-- Copyright (C) 2010-2011,2013 Toni Gundogdu <legatvs@gmail.com>
--
-- This file is part of libquvi-scripts <http://quvi.sourceforge.net/>.
--
-- This program is free software: you can redistribute it and/or
-- modify it under the terms of the GNU Affero General Public
-- License as published by the Free Software Foundation, either
-- version 3 of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Affero General Public License for more details.
--
-- You should have received a copy of the GNU Affero General
-- Public License along with this program. If not, see
-- <http://www.gnu.org/licenses/>.
--
--
-- NOTE: Some streams (e.g. 3gp) do not appear to be available (404) even
-- if they are listed in the config XML.
--
local Spiegel = {} -- Utility functions unique to this script
-- Identify the media script.
function ident(qargs)
return {
can_parse_url = Spiegel.can_parse_url(qargs),
domains = table.concat({'spiegel.de'}, ',')
}
end
-- Parse the media properties.
function parse(qargs)
local C = require 'quvi/const'
local o = { [C.qoo_fetch_from_charset] = 'iso-8859-1' }
local p = quvi.http.fetch(qargs.input_url, o).data
qargs.thumb_url = p:match('"og:image" content="(.-)"') or ''
qargs.title = p:match('"module%-title">(.-)</')
or p:match('"og:title".-content="(.-)%s+%-%s+SP')
or ''
-- Make mandatory: needed to fetch the config XML
qargs.id = qargs.input_url:match('/video/.-(%d+)%.html$')
or error('no match: media ID')
local t = {'http://video.spiegel.de/flash/', qargs.id, '.xml'}
local c = quvi.http.fetch(table.concat(t,'')).data
local P = require 'lxp.lom'
local x = P.parse(c)
qargs.streams = Spiegel.iter_streams(x)
qargs.duration_ms = qargs.streams[1].nostd.duration_ms
return qargs
end
--
-- Utility functions
--
function Spiegel.can_parse_url(qargs)
local U = require 'socket.url'
local t = U.parse(qargs.input_url)
if t and t.scheme and t.scheme:lower():match('^http$')
and t.host and t.host:lower():match('spiegel%.de$')
and t.path and t.path:lower():match('^/video/.-%d+%.html$')
then
return true
else
return false
end
end
function Spiegel.iter_streams(x)
local S = require 'quvi/stream'
local L = require 'quvi/lxph'
local r = {}
for i=1, #x do
if x[i].tag and x[i].tag:match('type%d+') then
local n = L.find_first_tag(x[i], 'filename')[1]
local u = 'http://video.spiegel.de/flash/'..n
local t = S.stream_new(u)
t.video = {
bitrate_kbit_s = tonumber(L.find_first_tag(x[i], 'totalbitrate')[1]),
height = tonumber(L.find_first_tag(x[i], 'height')[1]),
encoding = L.find_first_tag(x[i], 'codec')[1]:lower(),
width = tonumber(L.find_first_tag(x[i], 'width')[1])
}
-- Used by this script only. libquvi will ignore the 'nostd' values.
t.nostd = {
duration_ms = (tonumber(L.find_first_tag(x[i], 'duration')[1])*1000)
}
t.container = (n:match('%.(%w+)$') or ''):lower()
t.id = Spiegel.to_id(t)
table.insert(r,t)
end
end
if #r >1 then
Spiegel.ch_best(S, r)
end
return r
end
function Spiegel.ch_best(S, t)
local r = t[1]
r.flags.best = true
for _,v in pairs(t) do
if v.video.height > r.video.height then
r = S.swap_best(r, v)
end
end
end
function Spiegel.to_id(t)
return string.format('%s_%s_%sk_%sp',
t.container, t.video.encoding, t.video.bitrate_kbit_s, t.video.height)
end
-- vim: set ts=2 sw=2 tw=72 expandtab:
|
FIX: media/spiegel.lua: title pattern (BACKPORTpt4)
|
FIX: media/spiegel.lua: title pattern (BACKPORTpt4)
Other:
* Add an additional title pattern to fall back to
* Backported from maint-0.4 (20e95ca)
Signed-off-by: Toni Gundogdu <eac2284b3c43676907b96f08de9d3d52d5df0361@gmail.com>
|
Lua
|
agpl-3.0
|
legatvs/libquvi-scripts,alech/libquvi-scripts,legatvs/libquvi-scripts,alech/libquvi-scripts
|
d0f553b7a50f2db9288685de0aa11c164e28de1f
|
aspects/nvim/files/.config/nvim/lua/wincent/vim/map.lua
|
aspects/nvim/files/.config/nvim/lua/wincent/vim/map.lua
|
wincent.g.map_callbacks = {}
-- TODO: For completeness, should have unmap() too, and other variants
-- as they arise (nunmap() etc); but for now just going with a "dispose"
-- function as return value.
local map = function (mode, lhs, rhs, opts)
opts = opts or {}
local rhs_type = type(rhs)
if rhs_type == 'function' then
local key = wincent.util.get_key_for_fn(rhs, wincent.g.map_callbacks)
wincent.g.map_callbacks[key] = rhs
rhs = 'v:lua.wincent.g.map_callbacks.' .. key .. '()'
elseif rhs_type ~= 'string' then
error('map(): unsupported rhs type: ' .. rhs_type)
end
local buffer = opts.buffer
opts.buffer = nil
if buffer == true then
vim.api.nvim_buf_set_keymap(0, mode, lhs, rhs, opts)
else
vim.api.nvim_set_keymap(mode, lhs, rhs, opts)
end
return {
dispose = function()
if buffer == true then
vim.api.nvim_buf_del_keymap(0, mode, lhs)
else
vim.api.nvim_del_keymap(mode, lhs)
end
wincent.g.map_callbacks[key] = nil
end,
}
end
return map
|
wincent.g.map_callbacks = {}
-- TODO: For completeness, should have unmap() too, and other variants
-- as they arise (nunmap() etc); but for now just going with a "dispose"
-- function as return value.
local map = function (mode, lhs, rhs, opts)
opts = opts or {}
local rhs_type = type(rhs)
if rhs_type == 'function' then
local key = wincent.util.get_key_for_fn(rhs, wincent.g.map_callbacks)
wincent.g.map_callbacks[key] = rhs
if opts.expr then
rhs = 'v:lua.wincent.g.map_callbacks.' .. key .. '()'
else
rhs = ':lua wincent.g.map_callbacks.' .. key .. '()<CR>'
end
elseif rhs_type ~= 'string' then
error('map(): unsupported rhs type: ' .. rhs_type)
end
local buffer = opts.buffer
opts.buffer = nil
if buffer == true then
vim.api.nvim_buf_set_keymap(0, mode, lhs, rhs, opts)
else
vim.api.nvim_set_keymap(mode, lhs, rhs, opts)
end
return {
dispose = function()
if buffer == true then
vim.api.nvim_buf_del_keymap(0, mode, lhs)
else
vim.api.nvim_del_keymap(mode, lhs)
end
wincent.g.map_callbacks[key] = nil
end,
}
end
return map
|
fix(nvim): unbreak <Leader>r mapping
|
fix(nvim): unbreak <Leader>r mapping
I must have broken this months ago without noticing. The gotcha here is
that we need to support both `<expr>` and non-`<expr>` mappings.
Examples of the former category include some autocompletion-related
ones. For those, we evaluate the (VimScript) expressions, which happen
to be calls into Lua (eg. `v:lua.blah()`) and the return value ends up
being the RHS of the mapping.
The second category are ones like the `<Leader>r` mapping. For those we
have to get into a command context and call a Lua function (ie. `:lua
do_something()<CR>`).
|
Lua
|
unlicense
|
wincent/wincent,wincent/wincent,wincent/wincent,wincent/wincent,wincent/wincent,wincent/wincent,wincent/wincent,wincent/wincent
|
60aaa9c6991bc45d21d773dc881f972ea74938de
|
src/program/lwaftr/query/query.lua
|
src/program/lwaftr/query/query.lua
|
module(..., package.seeall)
local S = require("syscall")
local counter = require("core.counter")
local ffi = require("ffi")
local lib = require("core.lib")
local lwaftr = require("apps.lwaftr.lwaftr")
local lwtypes = require("apps.lwaftr.lwtypes")
local lwutil = require("apps.lwaftr.lwutil")
local shm = require("core.shm")
local top = require("program.top.top")
local select_snabb_instance = top.select_snabb_instance
local keys = lwutil.keys
-- Get the counter dir from the code.
local counters_rel_dir = lwaftr.counters_dir
function show_usage (code)
print(require("program.lwaftr.query.README_inc"))
main.exit(code)
end
local function sort (t)
table.sort(t)
return t
end
local function is_counter_name (name)
return lwaftr.counter_names[name] ~= nil
end
local function pidof(maybe_pid)
if tonumber(maybe_pid) then return maybe_pid end
local name_id = maybe_pid
for _, pid in ipairs(shm.children("/")) do
if shm.exists(pid.."/nic/id") then
local lwaftr_id = shm.open("/"..pid.."/nic/id", lwtypes.lwaftr_id_type)
if ffi.string(lwaftr_id.value) == name_id then
return pid
end
end
end
end
function parse_args (raw_args)
local handlers = {}
function handlers.h() show_usage(0) end
function handlers.l ()
for _, name in ipairs(sort(lwaftr.counter_names)) do
print(name)
end
main.exit(0)
end
local args = lib.dogetopt(raw_args, handlers, "hl",
{ help="h", ["list-all"]="l" })
if #args > 2 then show_usage(1) end
if #args == 2 then
return args[1], args[2]
end
if #args == 1 then
local arg = args[1]
if is_counter_name(arg) then
return nil, arg
else
local pid = pidof(arg)
if not pid then
error(("Couldn't find PID for argument '%s'"):format(arg))
end
return pid, nil
end
end
return nil, nil
end
local function read_counters (tree, filter)
local ret = {}
local cnt, cnt_path, value
local max_width = 0
local counters_path = "/" .. tree .. "/" .. counters_rel_dir
local counters = shm.children(counters_path)
for _, name in ipairs(counters) do
cnt_path = counters_path .. name
cnt = counter.open(cnt_path, 'readonly')
value = tonumber(counter.read(cnt))
if value ~= 0 then
name = name:gsub(".counter$", "")
if #name > max_width then max_width = #name end
ret[name] = value
end
end
return ret, max_width
end
local function skip_counter (name, filter)
return filter and not name:match(filter)
end
local function print_counter (name, value, max_width)
local nspaces = max_width - #name
print(("%s: %s%s"):format(name, (" "):rep(nspaces), lib.comma_value(value)))
end
function print_counters (tree, filter)
print("lwAFTR operational counters (non-zero)")
-- Open, read and print whatever counters are in that directory.
local counters, max_width = read_counters(tree, filter)
for _, name in ipairs(sort(keys(counters))) do
if not skip_counter(name, filter) then
local value = counters[name]
print_counter(name, value, max_width)
end
end
end
function run (raw_args)
local target_pid, counter_name = parse_args(raw_args)
local instance_tree = select_snabb_instance(target_pid)
print_counters(instance_tree, counter_name)
end
|
module(..., package.seeall)
local S = require("syscall")
local counter = require("core.counter")
local ffi = require("ffi")
local lib = require("core.lib")
local lwcounter = require("apps.lwaftr.lwcounter")
local lwtypes = require("apps.lwaftr.lwtypes")
local lwutil = require("apps.lwaftr.lwutil")
local shm = require("core.shm")
local top = require("program.top.top")
local select_snabb_instance = top.select_snabb_instance
local keys = lwutil.keys
-- Get the counter dir from the code.
local counters_dir = lwcounter.counters_dir
function show_usage (code)
print(require("program.lwaftr.query.README_inc"))
main.exit(code)
end
local function sort (t)
table.sort(t)
return t
end
local function is_counter_name (name)
return lwcounter.counter_names[name] ~= nil
end
local function pidof(maybe_pid)
if tonumber(maybe_pid) then return maybe_pid end
local name_id = maybe_pid
for _, pid in ipairs(shm.children("/")) do
if shm.exists(pid.."/nic/id") then
local lwaftr_id = shm.open("/"..pid.."/nic/id", lwtypes.lwaftr_id_type)
if ffi.string(lwaftr_id.value) == name_id then
return pid
end
end
end
end
function parse_args (raw_args)
local handlers = {}
function handlers.h() show_usage(0) end
function handlers.l ()
for _, name in ipairs(sort(lwcounter.counter_names)) do
print(name)
end
main.exit(0)
end
local args = lib.dogetopt(raw_args, handlers, "hl",
{ help="h", ["list-all"]="l" })
if #args > 2 then show_usage(1) end
if #args == 2 then
return args[1], args[2]
end
if #args == 1 then
local arg = args[1]
if is_counter_name(arg) then
return nil, arg
else
local pid = pidof(arg)
if not pid then
error(("Couldn't find PID for argument '%s'"):format(arg))
end
return pid, nil
end
end
return nil, nil
end
local function read_counters (tree, filter)
local ret = {}
local cnt, cnt_path, value
local max_width = 0
local counters_path = "/" .. tree .. "/" .. counters_dir
local counters = shm.children(counters_path)
for _, name in ipairs(counters) do
cnt_path = counters_path .. name
cnt = counter.open(cnt_path, 'readonly')
value = tonumber(counter.read(cnt))
if value ~= 0 then
name = name:gsub(".counter$", "")
if #name > max_width then max_width = #name end
ret[name] = value
end
end
return ret, max_width
end
local function skip_counter (name, filter)
return filter and not name:match(filter)
end
local function print_counter (name, value, max_width)
local nspaces = max_width - #name
print(("%s: %s%s"):format(name, (" "):rep(nspaces), lib.comma_value(value)))
end
function print_counters (tree, filter)
print("lwAFTR operational counters (non-zero)")
-- Open, read and print whatever counters are in that directory.
local counters, max_width = read_counters(tree, filter)
for _, name in ipairs(sort(keys(counters))) do
if not skip_counter(name, filter) then
local value = counters[name]
print_counter(name, value, max_width)
end
end
end
function run (raw_args)
local target_pid, counter_name = parse_args(raw_args)
local instance_tree = select_snabb_instance(target_pid)
print_counters(instance_tree, counter_name)
end
|
Fix counters path
|
Fix counters path
|
Lua
|
apache-2.0
|
Igalia/snabb,Igalia/snabb,mixflowtech/logsensor,eugeneia/snabbswitch,snabbco/snabb,eugeneia/snabb,dpino/snabb,snabbco/snabb,Igalia/snabb,dpino/snabbswitch,eugeneia/snabbswitch,dpino/snabb,eugeneia/snabbswitch,alexandergall/snabbswitch,Igalia/snabb,eugeneia/snabb,alexandergall/snabbswitch,SnabbCo/snabbswitch,eugeneia/snabb,eugeneia/snabb,snabbco/snabb,heryii/snabb,snabbco/snabb,snabbco/snabb,Igalia/snabb,eugeneia/snabbswitch,dpino/snabbswitch,heryii/snabb,dpino/snabb,kbara/snabb,heryii/snabb,Igalia/snabbswitch,SnabbCo/snabbswitch,snabbco/snabb,eugeneia/snabb,Igalia/snabbswitch,alexandergall/snabbswitch,mixflowtech/logsensor,Igalia/snabbswitch,kbara/snabb,dpino/snabb,kbara/snabb,snabbco/snabb,eugeneia/snabb,Igalia/snabb,Igalia/snabb,Igalia/snabbswitch,Igalia/snabbswitch,dpino/snabb,eugeneia/snabb,mixflowtech/logsensor,alexandergall/snabbswitch,dpino/snabbswitch,alexandergall/snabbswitch,kbara/snabb,dpino/snabb,heryii/snabb,snabbco/snabb,heryii/snabb,heryii/snabb,eugeneia/snabb,alexandergall/snabbswitch,kbara/snabb,SnabbCo/snabbswitch,SnabbCo/snabbswitch,alexandergall/snabbswitch,alexandergall/snabbswitch,Igalia/snabb,dpino/snabb,mixflowtech/logsensor,kbara/snabb,dpino/snabbswitch,mixflowtech/logsensor
|
4f4c9cee7dcb384a2b6f3b070580747f9198ddb7
|
alchemy/lte/id_329_transformation.lua
|
alchemy/lte/id_329_transformation.lua
|
--[[
Illarion Server
This program is free software: you can redistribute it and/or modify it under
the terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option) any
later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU Affero General Public License for more
details.
You should have received a copy of the GNU Affero General Public License along
with this program. If not, see <http://www.gnu.org/licenses/>.
]]
-- LTE fr das Druidensystem
-- by Falk
-- Zeitverlauf und Rckwandlung bei Verwandlungen
local common = require("base.common")
local M = {}
-- INSERT INTO longtimeeffects VALUES (329, 'alchemy_transformation', 'alchemy.lte.id_329_transformation');
function getAction(User,Effect,Runde)
--Hier die eigentlichen Aktionen eintragen
end
function M.addEffect(Effect, User) -- Nur beim ersten Aufruf
--User:inform("debug func addEffect")
end
function M.callEffect(Effect,User)
--User:inform("debug func callEffect")
local findCounter,counterBlack = Effect:findValue("counterBlack")
if findCounter then
if counterBlack >= 1 then
-- info that the effect will be removed soon
if counterBlack == 2 then
common.InformNLS( User,
"Du sphrst, wie ein Schauer ber deinen Krper luft. Deine Verwandlung wird nicht mehr lange andauern.",
"Shortly, you feel a chill on your skin. Your transformation won't last a long time anymore."
)
end
counterBlack = counterBlack - 1; -- reduce of the effect counter
Effect:addValue("counterBlack",counterBlack)
local findCounter,counterBlack = Effect:findValue("counterBlack")
if counterBlack == 0 then
-- the effect counter is down to zero; we change the char back
return false
end
end
end
Effect.nextCalled = 600
return true
end
function M.removeEffect(Effect,User)
TransformBack(Effect,User)
end
function M.loadEffect(Effect,User)
local findCounter,counterBlack = Effect:findValue("counterBlack")
if findCounter then
if counterBlack > 0 then -- check if the actual effect is still active
local findNewSkincolor1, newSkincolor1 = Effect:findValue("newSkincolor1")
local findNewSkincolor2, newSkincolor2 = Effect:findValue("newSkincolor2")
local findNewSkincolor3, newSkincolor3 = Effect:findValue("newSkincolor3")
local findNewHaircolor1, newHaircolor1 = Effect:findValue("newHaircolor1")
local findNewHaircolor2, newHaircolor2 = Effect:findValue("newHaircolor2")
local findNewHaircolor3, newHaircolor3 = Effect:findValue("newHaircolor3")
local findNewBeard, newBeard = Effect:findValue("newBeard")
local findNewHair, newHair = Effect:findValue("newHair")
local findNewSex, newSex = Effect:findValue("newSex")
if findNewSkincolor1 then
User:setSkinColour(colour(newSkincolor1,newSkincolor2,newSkincolor3))
end
if findNewHaircolor1 then
User:setHairColour(colour(newHaircolor1,newHaircolor2,newHaircolor3))
end
if findNewBeard then
User:setBeard(newBeard)
end
if findNewHair then
User:setHair(newHair)
end
if findNewSex then
User:setAttrib("sex",newSex)
end
local findNewRace, newRace = Effect:findValue("newRace")
local findNewHeight, newHeight = Effect:findValue("newHeight")
User:setRace(newRace)
User:setAttrib("body_height",newHeight)
end
end
end
function TransformBack(Effect,User)
local findOldSkincolor1, oldSkincolor1 = Effect:findValue("oldSkincolor1")
local findOldSkincolor2, oldSkincolor2 = Effect:findValue("oldSkincolor2")
local findOldSkincolor3, oldSkincolor3 = Effect:findValue("oldSkincolor3")
local findOldHaircolor1, oldHaircolor1 = Effect:findValue("oldHaircolor1")
local findOldHaircolor2, oldHaircolor2 = Effect:findValue("oldHaircolor2")
local findOldHaircolor3, oldHaircolor3 = Effect:findValue("oldHaircolor3")
local findOldBeard, oldBeard = Effect:findValue("oldBeard")
local findOldHair, oldHair = Effect:findValue("oldHair")
local findOldSex, oldSex = Effect:findValue("oldSex")
User:setSkinColour(colour(oldSkincolor1,oldSkincolor2,oldSkincolor3))
User:setHairColour(colour(oldHaircolor1,oldHaircolor2,oldHaircolor3))
User:setBeard(oldBeard)
User:setHair(oldHair)
User:setAttrib("sex",oldSex)
local findOldRace, oldRace = Effect:findValue("oldRace")
local findOldHeight, oldHeight = Effect:findValue("oldHeight")
User:setRace(oldRace)
User:setAttrib("body_height",oldHeight)
end
return M
|
--[[
Illarion Server
This program is free software: you can redistribute it and/or modify it under
the terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option) any
later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU Affero General Public License for more
details.
You should have received a copy of the GNU Affero General Public License along
with this program. If not, see <http://www.gnu.org/licenses/>.
]]
-- LTE fr das Druidensystem
-- by Falk
-- Zeitverlauf und Rckwandlung bei Verwandlungen
local common = require("base.common")
local M = {}
-- INSERT INTO longtimeeffects VALUES (329, 'alchemy_transformation', 'alchemy.lte.id_329_transformation');
function getAction(User,Effect,Runde)
--Hier die eigentlichen Aktionen eintragen
end
function M.addEffect(Effect, User) -- Nur beim ersten Aufruf
--User:inform("debug func addEffect")
end
function M.callEffect(Effect,User)
--User:inform("debug func callEffect")
local findCounter,counterBlack = Effect:findValue("counterBlack")
if findCounter then
if counterBlack >= 1 then
-- info that the effect will be removed soon
if counterBlack == 2 then
common.InformNLS( User,
"Du sphrst, wie ein Schauer ber deinen Krper luft. Deine Verwandlung wird nicht mehr lange andauern.",
"Shortly, you feel a chill on your skin. Your transformation won't last a long time anymore."
)
end
counterBlack = counterBlack - 1; -- reduce of the effect counter
Effect:addValue("counterBlack",counterBlack)
local findCounter,counterBlack = Effect:findValue("counterBlack")
if counterBlack == 0 then
-- the effect counter is down to zero; we change the char back
return false
end
end
end
Effect.nextCalled = 600
return true
end
local function TransformBack(Effect,User)
local findOldSkincolor1, oldSkincolor1 = Effect:findValue("oldSkincolor1")
local findOldSkincolor2, oldSkincolor2 = Effect:findValue("oldSkincolor2")
local findOldSkincolor3, oldSkincolor3 = Effect:findValue("oldSkincolor3")
local findOldHaircolor1, oldHaircolor1 = Effect:findValue("oldHaircolor1")
local findOldHaircolor2, oldHaircolor2 = Effect:findValue("oldHaircolor2")
local findOldHaircolor3, oldHaircolor3 = Effect:findValue("oldHaircolor3")
local findOldBeard, oldBeard = Effect:findValue("oldBeard")
local findOldHair, oldHair = Effect:findValue("oldHair")
local findOldSex, oldSex = Effect:findValue("oldSex")
local findOldRace, oldRace = Effect:findValue("oldRace")
local findOldHeight, oldHeight = Effect:findValue("oldHeight")
User:setRace(oldRace)
User:setAttrib("body_height",oldHeight)
User:setSkinColour(colour(oldSkincolor1,oldSkincolor2,oldSkincolor3))
User:setHairColour(colour(oldHaircolor1,oldHaircolor2,oldHaircolor3))
User:setBeard(oldBeard)
User:setHair(oldHair)
User:setAttrib("sex",oldSex)
end
function M.removeEffect(Effect,User)
TransformBack(Effect,User)
end
function M.loadEffect(Effect,User)
local findCounter,counterBlack = Effect:findValue("counterBlack")
if findCounter then
if counterBlack > 0 then -- check if the actual effect is still active
local findNewSkincolor1, newSkincolor1 = Effect:findValue("newSkincolor1")
local findNewSkincolor2, newSkincolor2 = Effect:findValue("newSkincolor2")
local findNewSkincolor3, newSkincolor3 = Effect:findValue("newSkincolor3")
local findNewHaircolor1, newHaircolor1 = Effect:findValue("newHaircolor1")
local findNewHaircolor2, newHaircolor2 = Effect:findValue("newHaircolor2")
local findNewHaircolor3, newHaircolor3 = Effect:findValue("newHaircolor3")
local findNewBeard, newBeard = Effect:findValue("newBeard")
local findNewHair, newHair = Effect:findValue("newHair")
local findNewSex, newSex = Effect:findValue("newSex")
if findNewSkincolor1 then
User:setSkinColour(colour(newSkincolor1,newSkincolor2,newSkincolor3))
end
if findNewHaircolor1 then
User:setHairColour(colour(newHaircolor1,newHaircolor2,newHaircolor3))
end
if findNewBeard then
User:setBeard(newBeard)
end
if findNewHair then
User:setHair(newHair)
end
if findNewSex then
User:setAttrib("sex",newSex)
end
local findNewRace, newRace = Effect:findValue("newRace")
local findNewHeight, newHeight = Effect:findValue("newHeight")
User:setRace(newRace)
User:setAttrib("body_height",newHeight)
end
end
end
return M
|
Remove baldness bug after using transformation potion
|
Remove baldness bug after using transformation potion
|
Lua
|
agpl-3.0
|
Baylamon/Illarion-Content,vilarion/Illarion-Content,Illarion-eV/Illarion-Content,KayMD/Illarion-Content
|
3aa48a6dc2dd6ec57ad03d9b63b12fc61327695d
|
SpatialConvolutionMM.lua
|
SpatialConvolutionMM.lua
|
require 'nn'
nn.SpatialConvolutionMM.baseUpdateOutput = nn.SpatialConvolutionMM.updateOutput
nn.SpatialConvolutionMM.baseUpdateGradInput = nn.SpatialConvolutionMM.updateGradInput
nn.SpatialConvolutionMM.baseAccGradParameters = nn.SpatialConvolutionMM.accGradParameters
function nn.SpatialConvolutionMM:updateOutput(input)
if torch.type(input) ~= 'torch.ClTensor' then
return self:baseUpdateOutput(input)
end
input.nn.SpatialConvolutionMM_updateOutput(self, input)
return self.output
end
function nn.SpatialConvolutionMM:updateGradInput(input, gradOutput)
if torch.type(input) ~= 'torch.ClTensor' then
return self:baseUpdateGradInput(input, gradOutput)
end
input.nn.SpatialConvolutionMM_updateGradInput(self, input, gradOutput)
return self.gradInput
end
function nn.SpatialConvolutionMM:accGradParameters(input, gradOutput, scale)
if torch.type(input) ~= 'torch.ClTensor' then
return self:baseAccGradParameters(input, gradOutput, scale)
end
input.nn.SpatialConvolutionMM_accGradParameters(self, input, gradOutput, scale)
return self.gradInput
end
|
require 'nn'
nn.SpatialConvolutionMM.baseUpdateOutput = nn.SpatialConvolutionMM.updateOutput
nn.SpatialConvolutionMM.baseUpdateGradInput = nn.SpatialConvolutionMM.updateGradInput
nn.SpatialConvolutionMM.baseAccGradParameters = nn.SpatialConvolutionMM.accGradParameters
function nn.SpatialConvolutionMM:updateOutput(input)
if torch.type(input) ~= 'torch.ClTensor' then
return self:baseUpdateOutput(input)
end
input.nn.SpatialConvolutionMM_updateOutput(self, input)
return self.output
end
function nn.SpatialConvolutionMM:updateGradInput(input, gradOutput)
if torch.type(input) ~= 'torch.ClTensor' then
return self:baseUpdateGradInput(input, gradOutput)
end
return input.nn.SpatialConvolutionMM_updateGradInput(self, input, gradOutput)
end
function nn.SpatialConvolutionMM:accGradParameters(input, gradOutput, scale)
if torch.type(input) ~= 'torch.ClTensor' then
return self:baseAccGradParameters(input, gradOutput, scale)
end
return input.nn.SpatialConvolutionMM_accGradParameters(self, input, gradOutput, scale)
end
|
fix return of accGradParameters in SpatialConvolutionMM
|
fix return of accGradParameters in SpatialConvolutionMM
|
Lua
|
bsd-2-clause
|
hughperkins/clnn,hughperkins/clnn,hughperkins/clnn,hughperkins/clnn
|
26be0656618a746e235b5fdef10a59abc4d02f01
|
src/plugins/finalcutpro/hacks/backupinterval.lua
|
src/plugins/finalcutpro/hacks/backupinterval.lua
|
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- B A C K U P I N T E R V A L P L U G I N --
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--- === plugins.finalcutpro.hacks.backupinterval ===
---
--- Change Final Cut Pro's Backup Interval.
--------------------------------------------------------------------------------
--
-- EXTENSIONS:
--
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- CommandPost Extensions:
--------------------------------------------------------------------------------
local dialog = require("cp.dialog")
local fcp = require("cp.apple.finalcutpro")
--------------------------------------------------------------------------------
--
-- CONSTANTS:
--
--------------------------------------------------------------------------------
local PRIORITY = 30
local DEFAULT_VALUE = "15"
local PREFERENCES_KEY = "FFPeriodicBackupInterval"
--------------------------------------------------------------------------------
--
-- THE MODULE:
--
--------------------------------------------------------------------------------
local mod = {}
--- plugins.finalcutpro.hacks.backupinterval.get() -> number
--- Function
--- Gets the Periodic Backup Interval.
---
--- Parameters:
--- * None
---
--- Returns:
--- * The periodic backup interval as number
function mod.get()
local FFPeriodicBackupInterval = DEFAULT_VALUE
local preferences = fcp:getPreferences()
if preferences and preferences[PREFERENCES_KEY] then
FFPeriodicBackupInterval = preferences[PREFERENCES_KEY]
end
return FFPeriodicBackupInterval
end
--- plugins.finalcutpro.hacks.backupinterval.set() -> number
--- Function
--- Sets the Periodic Backup Interval via a dialog box.
---
--- Parameters:
--- * None
---
--- Returns:
--- * The periodic backup interval as number
function mod.set()
--------------------------------------------------------------------------------
-- Get existing value:
--------------------------------------------------------------------------------
local FFPeriodicBackupInterval = mod.get()
--------------------------------------------------------------------------------
-- Ask user what to set the backup interval to:
--------------------------------------------------------------------------------
local userSelectedBackupInterval = dialog.displaySmallNumberTextBoxMessage(i18n("setTextbox"), i18n("setError"), FFPeriodicBackupInterval)
if not userSelectedBackupInterval then
return "Cancel"
end
--------------------------------------------------------------------------------
-- Update plist:
--------------------------------------------------------------------------------
local result = fcp:setPreference(PREFERENCES_KEY, tostring(userSelectedBackupInterval))
if result == nil then
dialog.displayErrorMessage(i18n("backupIntervalFail"))
return "Failed"
end
end
--------------------------------------------------------------------------------
--
-- THE PLUGIN:
--
--------------------------------------------------------------------------------
local plugin = {
id = "finalcutpro.hacks.backupinterval",
group = "finalcutpro",
dependencies = {
["finalcutpro.menu.administrator.advancedfeatures"] = "menu",
["finalcutpro.commands"] = "fcpxCmds",
}
}
--------------------------------------------------------------------------------
-- INITIALISE PLUGIN:
--------------------------------------------------------------------------------
function plugin.init(deps)
--------------------------------------------------------------------------------
-- Setup Menu Item:
--------------------------------------------------------------------------------
deps.menu:addItem(PRIORITY, function()
return { title = i18n("changeBackupInterval") .. " (" .. tostring(mod.get()) .. " " .. i18n("mins") .. ")", fn = mod.set }
end)
--------------------------------------------------------------------------------
-- Setup Command:
--------------------------------------------------------------------------------
deps.fcpxCmds:add("cpChangeBackupInterval")
:groupedBy("hacks")
:activatedBy():ctrl():option():cmd("b")
:whenActivated(mod.set)
return mod
end
return plugin
|
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- B A C K U P I N T E R V A L P L U G I N --
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--- === plugins.finalcutpro.hacks.backupinterval ===
---
--- Change Final Cut Pro's Backup Interval.
--------------------------------------------------------------------------------
--
-- EXTENSIONS:
--
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- CommandPost Extensions:
--------------------------------------------------------------------------------
local dialog = require("cp.dialog")
local fcp = require("cp.apple.finalcutpro")
--------------------------------------------------------------------------------
--
-- CONSTANTS:
--
--------------------------------------------------------------------------------
local PRIORITY = 30
local DEFAULT_VALUE = "15"
local PREFERENCES_KEY = "FFPeriodicBackupInterval"
--------------------------------------------------------------------------------
--
-- THE MODULE:
--
--------------------------------------------------------------------------------
local mod = {}
--- plugins.finalcutpro.hacks.backupinterval.get() -> number
--- Function
--- Gets the Periodic Backup Interval.
---
--- Parameters:
--- * None
---
--- Returns:
--- * The periodic backup interval as number
function mod.get()
local FFPeriodicBackupInterval = DEFAULT_VALUE
local preferences = fcp:getPreferences()
if preferences and preferences[PREFERENCES_KEY] then
FFPeriodicBackupInterval = preferences[PREFERENCES_KEY]
end
return FFPeriodicBackupInterval
end
--- plugins.finalcutpro.hacks.backupinterval.set() -> number
--- Function
--- Sets the Periodic Backup Interval via a dialog box.
---
--- Parameters:
--- * None
---
--- Returns:
--- * The periodic backup interval as number
function mod.set()
--------------------------------------------------------------------------------
-- Get existing value:
--------------------------------------------------------------------------------
local FFPeriodicBackupInterval = mod.get()
--------------------------------------------------------------------------------
-- Ask user what to set the backup interval to:
--------------------------------------------------------------------------------
local userSelectedBackupInterval = dialog.displaySmallNumberTextBoxMessage(i18n("changeBackupIntervalTextbox"), i18n("changeBackupIntervalError"), FFPeriodicBackupInterval)
if not userSelectedBackupInterval then
return "Cancel"
end
--------------------------------------------------------------------------------
-- Update plist:
--------------------------------------------------------------------------------
local result = fcp:setPreference(PREFERENCES_KEY, tostring(userSelectedBackupInterval))
if result == nil then
dialog.displayErrorMessage(i18n("backupIntervalFail"))
return "Failed"
end
end
--------------------------------------------------------------------------------
--
-- THE PLUGIN:
--
--------------------------------------------------------------------------------
local plugin = {
id = "finalcutpro.hacks.backupinterval",
group = "finalcutpro",
dependencies = {
["finalcutpro.menu.administrator.advancedfeatures"] = "menu",
["finalcutpro.commands"] = "fcpxCmds",
}
}
--------------------------------------------------------------------------------
-- INITIALISE PLUGIN:
--------------------------------------------------------------------------------
function plugin.init(deps)
--------------------------------------------------------------------------------
-- Setup Menu Item:
--------------------------------------------------------------------------------
deps.menu:addItem(PRIORITY, function()
return { title = i18n("changeBackupInterval") .. " (" .. tostring(mod.get()) .. " " .. i18n("mins") .. ")", fn = mod.set }
end)
--------------------------------------------------------------------------------
-- Setup Command:
--------------------------------------------------------------------------------
deps.fcpxCmds:add("cpChangeBackupInterval")
:groupedBy("hacks")
:activatedBy():ctrl():option():cmd("b")
:whenActivated(mod.set)
return mod
end
return plugin
|
#1176
|
#1176
- Fixed bug in Backup Interval
- Closes #1176
|
Lua
|
mit
|
fcpxhacks/fcpxhacks,CommandPost/CommandPost,CommandPost/CommandPost,CommandPost/CommandPost,fcpxhacks/fcpxhacks
|
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