commit
stringlengths
40
40
old_file
stringlengths
6
181
new_file
stringlengths
6
181
old_contents
stringlengths
448
7.17k
new_contents
stringlengths
449
7.17k
subject
stringlengths
0
450
message
stringlengths
6
4.92k
lang
stringclasses
1 value
license
stringclasses
12 values
repos
stringlengths
9
33.9k
326ceb6afbf0a4fa6a0483f9a11cf440b8e16449
mods/_misc/aliases.lua
mods/_misc/aliases.lua
local alias = minetest.register_alias -- Remove duplicated items from the carbone subgame because of Moreores mod -- Stone alias("default:stone_with_tin", "default:stone") alias("default:stone_with_silver", "default:stone") -- Lump alias("default:tin_lump", "default:stone") alias("default:silver_lump", "default:stone") -- Ingot alias("default:tin_ingot", "default:stone") alias("default:silver_ingot", "default:stone") -- Block alias("default:tinblock", "default:stone") alias("default:silverblock", "default:stone") -- Tools alias("default:pick_silver", "default:stone") alias("default:shovel_silver", "default:stone") alias("default:axe_silver", "default:stone") alias("default:sword_silver", "default:stone") alias("default:knife_silver", "default:stone") -- Remove torch from torches => remise des torches par défaut alias("torches:floor", "default:torch") alias("torches:wand", "default:torch") -- Remove copper_rail from moreores => utilisation des rail_copper du mod carts alias("moreores:copper_rail", "carts:rail_copper") -- Old fishing mod to the new fishing mod alias("fishing:fish_cooked", "fishing:fish") alias("fishing:worm", "fishing:bait_worm") -- Old itemframes mod to the new itemframes(v2) mod alias("itemframes:pedestal", "itemframes:pedestal_cobble") -- Remove "moreores:copper_rail" for "carts:copper_rail" alias("moreores:copper_rail", "carts:rail_copper") -- Remove "multitest:hayblock" because farming redo include it now alias("multitest:hayblock", "farming:straw") -- Remove "darkage:stair_straw", "darkage:straw", "darkage:straw_bale" and "darkage:adobe" alias("darkage:stair_straw", "farming:straw") alias("darkage:straw", "farming:straw") alias("darkage:straw_bale", "farming:straw") alias("darkage:adobe", "farming:straw") -- Remove "wiki:wiki" alias("wiki:wiki", "default:bookshelf") -- Remove "building_blocks:knife" alias("building_blocks:knife", "default:sword_steel") -- Remove "jumping" mod alias("jumping:cushion", "wool:dark_green") for i = 1, 6 do alias("jumping:trampoline_" .. i, "default:wood") end -- Remove "xmas_tree" from snow mod alias("snow:xmas_tree", "default:dirt") -- remove "fake_fire:flint_and_steel" from homedecor_modpack mod alias("fake_fire:flint_and_steel", "fire:flint_and_steel")
local alias = minetest.register_alias -- Remove duplicated items from the carbone subgame because of Moreores mod -- Stone alias("default:stone_with_tin", "default:stone") alias("default:stone_with_silver", "default:stone") -- Lump alias("default:tin_lump", "default:stone") alias("default:silver_lump", "default:stone") -- Ingot alias("default:tin_ingot", "default:stone") alias("default:silver_ingot", "default:stone") -- Block alias("default:tinblock", "default:stone") alias("default:silverblock", "default:stone") -- Tools alias("default:pick_silver", "default:stone") alias("default:shovel_silver", "default:stone") alias("default:axe_silver", "default:stone") alias("default:sword_silver", "default:stone") alias("default:knife_silver", "default:stone") -- Remove torch from torches => remise des torches par défaut alias("torches:floor", "default:torch") alias("torches:wand", "default:torch") -- Remove copper_rail from moreores => utilisation des rail_copper du mod carts alias("moreores:copper_rail", "carts:rail_copper") -- Old fishing mod to the new fishing mod alias("fishing:fish_cooked", "fishing:fish") alias("fishing:worm", "fishing:bait_worm") -- Old itemframes mod to the new itemframes(v2) mod alias("itemframes:pedestal", "itemframes:pedestal_cobble") -- Remove "moreores:copper_rail" for "carts:copper_rail" alias("moreores:copper_rail", "carts:rail_copper") -- Remove "multitest:hayblock" because farming redo include it now alias("multitest:hayblock", "farming:straw") -- Remove "darkage:stair_straw", "darkage:straw", "darkage:straw_bale" and "darkage:adobe" alias("darkage:stair_straw", "farming:straw") alias("darkage:straw", "farming:straw") alias("darkage:straw_bale", "farming:straw") alias("darkage:adobe", "farming:straw") -- Remove "wiki:wiki" alias("wiki:wiki", "default:bookshelf") -- Remove "building_blocks:knife" alias("building_blocks:knife", "default:sword_steel") -- Remove "jumping" mod alias("jumping:cushion", "wool:dark_green") for i = 1, 6 do alias("jumping:trampoline_" .. i, "default:wood") end -- Remove "xmas_tree" from snow mod alias("snow:xmas_tree", "default:dirt") -- remove "fake_fire:flint_and_steel" from homedecor_modpack mod alias("fake_fire:flint_and_steel", "fire:flint_and_steel") -- remove ongen pine saplings from moretrees alias("moretrees:pine_sapling_ongen", "default:pine_sapling")
[_misc] Register alias for ongen pine sapling; fix #481
[_misc] Register alias for ongen pine sapling; fix #481
Lua
unlicense
MinetestForFun/minetest-minetestforfun-server,sys4-fr/server-minetestforfun,MinetestForFun/minetest-minetestforfun-server,Gael-de-Sailly/minetest-minetestforfun-server,LeMagnesium/minetest-minetestforfun-server,crabman77/minetest-minetestforfun-server,MinetestForFun/minetest-minetestforfun-server,sys4-fr/server-minetestforfun,sys4-fr/server-minetestforfun,Gael-de-Sailly/minetest-minetestforfun-server,MinetestForFun/server-minetestforfun,MinetestForFun/server-minetestforfun,MinetestForFun/server-minetestforfun,Ombridride/minetest-minetestforfun-server,Coethium/server-minetestforfun,LeMagnesium/minetest-minetestforfun-server,Coethium/server-minetestforfun,Gael-de-Sailly/minetest-minetestforfun-server,crabman77/minetest-minetestforfun-server,Ombridride/minetest-minetestforfun-server,Ombridride/minetest-minetestforfun-server,Coethium/server-minetestforfun,crabman77/minetest-minetestforfun-server,LeMagnesium/minetest-minetestforfun-server
0f290f8f0f274e7165de25a7f604f323c9a390bb
npc/base/talk.lua
npc/base/talk.lua
--- Base NPC script for talking NPCs -- -- This script offers all functions needed to get NPCs to talk. -- -- Author: Martin Karing require("base.common") require("base.messages") require("base.class") require("npc.base.basic") require("npc.base.responses") module("npc.base.talk", package.seeall) talkNPC = base.class.class(function(self, rootNPC) if (rootNPC == nil or not rootNPC:is_a(npc.base.basic.baseNPC)) then return; end; self["_parent"] = rootNPC; self["_entry"] = nil; self["_cycleText"] = nil; self["_state"] = 0; self["_saidNumber"] = nil; self["_nextCycleText"] = -1; end); function talkNPC:addCycleText(germanText, englishText) if (self._cycleText == nil) then self._cycleText = base.messages.Messages(); self._parent:addCycle(self); end; self._cycleText:addMessage(germanText, englishText); end; function talkNPC:addTalkingEntry(newEntry) if (newEntry == nil or not newEntry:is_a(talkNPCEntry)) then return; end; if (self._entry == nil) then self._parent:addRecvText(self); self._entry = {}; end; newEntry:setParent(self); table.insert(self._entry, newEntry); end; function talkNPC:receiveText(npcChar, player, text) local result = false; table.foreach(self._entry, function(_, entry) if entry:checkEntry(npcChar, player, text) then entry:execute(npcChar, player); result = true; return true; end; end); return result; end; function talkNPC:nextCycle(npcChar, counter) if (counter >= self._nextCycleText) then self._nextCycleText = math.random(1200, 3600); --2 to 6 minutes local german, english = self._cycleText:getRandomMessage(); npcChar:talkLanguage(Character.say, Player.german, german); npcChar:talkLanguage(Character.say, Player.english, english); else self._nextCycleText = self._nextCycleText - counter; end; return self._nextCycleText; end; talkNPCEntry = base.class.class(function(self) self["_trigger"] = {}; self["_conditions"] = {}; self["_responses"] = {}; self["_responseProcessors"] = {}; self["_responsesCount"] = 0; self["_consequences"] = {}; self["_parent"] = nil; end); function talkNPCEntry:addTrigger(text) if (text == nil or type(text) ~= "string") then return; end; text = string.lower(text); text = string.gsub(text,'([ ]+)',' .*'); -- replace all spaces by " .*" table.insert(self._trigger, text); end; function talkNPCEntry:setParent(npc) local updateFkt = function(_, value) value:setNPC(npc); end; table.foreach(self._conditions, updateFkt); table.foreach(self._consequences, updateFkt); self._parent = npc; end; function talkNPCEntry:addCondition(condition) if (condition == nil or not condition:is_a(npc.base.condition.condition.condition)) then return; end; table.insert(self._conditions, condition); if (self._parent ~= nil) then condition:setNPC(self._parent); end; end; function talkNPCEntry:addResponse(text) if (text == nil or type(text) ~= "string") then return; end; table.insert(self._responses, text); for _, processor in pairs(npc.base.responses.processorList) do if processor:check(text) then if (self._responseProcessors[self._responsesCount] == nil) then self._responseProcessors[self._responsesCount] = {}; end; debug("Processor found for response: " .. self._responsesCount); table.insert(self._responseProcessors[self._responsesCount], processor) end; end; self._responsesCount = self._responsesCount + 1; end; function talkNPCEntry:addConsequence(consequence) if (consequence == nil or not consequence:is_a(npc.base.consequence.consequence.consequence)) then return; end; table.insert(self._consequences, consequence); if (self._parent ~= nil) then consequence:setNPC(self._parent); end; end; function talkNPCEntry:checkEntry(npcChar, player, text) for _1, pattern in pairs(self._trigger) do local a, _2, number = string.find(text, pattern); self._saidNumber = number; if (a ~= nil) then local conditionsResult = true; for _3, condition in pairs(self._conditions) do if not condition:check(npcChar, player) then conditionsResult = false; break; end; end; if conditionsResult then return true; end; end; end; end; function talkNPCEntry:execute(npcChar, player) if (self._responsesCount > 0) then local selectedResponse = math.random(1, self._responsesCount) - 1; local responseText = self._responses[selectedResponse]; local responseProcessors = self._responseProcessors[selectedResponse]; if (responseProcessors ~= nil) then for _, processor in pairs(responseProcessors) do responseText = processor:process(player, self._parent, npcChar, responseText); debug("Processing!"); end; else debug("No response processors for response: " .. selectedResponse); end; npcChar:talk(Character.say, responseText); end; table.foreach(self._consequences, function(_, consequence) if consequence then consequence:perform(npcChar, player); end; end); end; function _set_value(value) if (type(value) == "function") then return value, 2; elseif (value == "%NUMBER") then return nil, 1; else return tonumber(value), 0; end; end; function _get_value(npc, value, type) if (type == 2) then return value(npc._saidNumber); elseif (type == 1) then return npc._saidNumber; elseif (type == 0) then return value; else return 0; end; end;
--- Base NPC script for talking NPCs -- -- This script offers all functions needed to get NPCs to talk. -- -- Author: Martin Karing require("base.common") require("base.messages") require("base.class") require("npc.base.basic") require("npc.base.responses") module("npc.base.talk", package.seeall) talkNPC = base.class.class(function(self, rootNPC) if (rootNPC == nil or not rootNPC:is_a(npc.base.basic.baseNPC)) then return; end; self["_parent"] = rootNPC; self["_entry"] = nil; self["_cycleText"] = nil; self["_state"] = 0; self["_saidNumber"] = nil; self["_nextCycleText"] = -1; end); function talkNPC:addCycleText(germanText, englishText) if (self._cycleText == nil) then self._cycleText = base.messages.Messages(); self._parent:addCycle(self); end; self._cycleText:addMessage(germanText, englishText); end; function talkNPC:addTalkingEntry(newEntry) if (newEntry == nil or not newEntry:is_a(talkNPCEntry)) then return; end; if (self._entry == nil) then self._parent:addRecvText(self); self._entry = {}; end; newEntry:setParent(self); table.insert(self._entry, newEntry); end; function talkNPC:receiveText(npcChar, player, text) local result = false; table.foreach(self._entry, function(_, entry) if entry:checkEntry(npcChar, player, text) then entry:execute(npcChar, player); result = true; return true; end; end); return result; end; function talkNPC:nextCycle(npcChar, counter) if (counter >= self._nextCycleText) then self._nextCycleText = math.random(1200, 3600); --2 to 6 minutes local german, english = self._cycleText:getRandomMessage(); npcChar:talkLanguage(Character.say, Player.german, german); npcChar:talkLanguage(Character.say, Player.english, english); else self._nextCycleText = self._nextCycleText - counter; end; return self._nextCycleText; end; talkNPCEntry = base.class.class(function(self) self["_trigger"] = {}; self["_conditions"] = {}; self["_responses"] = {}; self["_responseProcessors"] = {}; self["_responsesCount"] = 0; self["_consequences"] = {}; self["_parent"] = nil; end); function talkNPCEntry:addTrigger(text) if (text == nil or type(text) ~= "string") then return; end; text = string.lower(text); text = string.gsub(text,'([ ]+)',' .*'); -- replace all spaces by " .*" table.insert(self._trigger, text); end; function talkNPCEntry:setParent(npc) local updateFkt = function(_, value) value:setNPC(npc); end; table.foreach(self._conditions, updateFkt); table.foreach(self._consequences, updateFkt); self._parent = npc; end; function talkNPCEntry:addCondition(condition) if (condition == nil or not condition:is_a(npc.base.condition.condition.condition)) then return; end; table.insert(self._conditions, condition); if (self._parent ~= nil) then condition:setNPC(self._parent); end; end; function talkNPCEntry:addResponse(text) if (text == nil or type(text) ~= "string") then return; end; table.insert(self._responses, text); self._responsesCount = self._responsesCount + 1; for _, processor in pairs(npc.base.responses.processorList) do if processor:check(text) then if (self._responseProcessors[self._responsesCount] == nil) then self._responseProcessors[self._responsesCount] = {}; end; table.insert(self._responseProcessors[self._responsesCount], processor) end; end; end; function talkNPCEntry:addConsequence(consequence) if (consequence == nil or not consequence:is_a(npc.base.consequence.consequence.consequence)) then return; end; table.insert(self._consequences, consequence); if (self._parent ~= nil) then consequence:setNPC(self._parent); end; end; function talkNPCEntry:checkEntry(npcChar, player, text) for _1, pattern in pairs(self._trigger) do local a, _2, number = string.find(text, pattern); self._saidNumber = number; if (a ~= nil) then local conditionsResult = true; for _3, condition in pairs(self._conditions) do if not condition:check(npcChar, player) then conditionsResult = false; break; end; end; if conditionsResult then return true; end; end; end; end; function talkNPCEntry:execute(npcChar, player) if (self._responsesCount > 0) then local selectedResponse = math.random(1, self._responsesCount); local responseText = self._responses[selectedResponse]; local responseProcessors = self._responseProcessors[selectedResponse]; if (responseProcessors ~= nil) then for _, processor in pairs(responseProcessors) do responseText = processor:process(player, self._parent, npcChar, responseText); end; end; npcChar:talk(Character.say, responseText); end; table.foreach(self._consequences, function(_, consequence) if consequence then consequence:perform(npcChar, player); end; end); end; function _set_value(value) if (type(value) == "function") then return value, 2; elseif (value == "%NUMBER") then return nil, 1; else return tonumber(value), 0; end; end; function _get_value(npc, value, type) if (type == 2) then return value(npc._saidNumber); elseif (type == 1) then return npc._saidNumber; elseif (type == 0) then return value; else return 0; end; end;
Fixed NPC bug
Fixed NPC bug
Lua
agpl-3.0
KayMD/Illarion-Content,vilarion/Illarion-Content,LaFamiglia/Illarion-Content,Baylamon/Illarion-Content,Illarion-eV/Illarion-Content
8afe5afdb591bd3c74dbd9d76ec8cb983b711cee
components/Door.lua
components/Door.lua
-- A door. It can be open or shut. When shut it blocks both movement and LOS. -- It has two faces, face_open and face_shut, and displays one or the other depending -- on its state. -- For this reason, it implements :render. Entities with a door component should -- place it before the render component so it can affect the rendering code. local Door = { face_open = '■'; face_shut = '+'; open = false; segments = {}; } function Door:__init() self.Render.face = self.Door[self.Door.open and 'face_open' or 'face_shut'] end function Door:open(state) if state ~= nil and state ~= self.Door.open then game.log('The door %s.', state and 'opens' or 'closes') for _,segment in ipairs(self.Door.segments) do segment.Door.open = state segment.Render.face = segment.Door[state and 'face_open' or 'face_shut'] end end return self.Door.open end function Door:blocks() return not self:open() end function Door:touchedBy(ent) if ent.type ~= 'Player' then return end self:open(true) end function Door:__frob(frobber, actions) if self:open() then for i,segment in ipairs(self.Door.segments) do local x,y,map = segment:position() if map:blocked(x, y, 'walk') then return nil end end table.insert(actions, { name = "Close Door"; activate = function() return self:open(false) end; }) else table.insert(actions, { name = "Open Door"; activate = function() return self:open(true) end; }) end end return Door
-- A door. It can be open or shut. When shut it blocks both movement and LOS. -- It has two faces, face_open and face_shut, and displays one or the other depending -- on its state. -- For this reason, it implements :render. Entities with a door component should -- place it before the render component so it can affect the rendering code. local Door = { face_open = '■'; face_shut = '+'; open = false; segments = {}; } function Door:__init() self.Render.face = self.Door[self.Door.open and 'face_open' or 'face_shut'] end function Door:open(state) if state ~= nil and state ~= self.Door.open then game.log('The door %s.', state and 'opens' or 'closes') for _,segment in ipairs(self.Door.segments) do segment.Door.open = state segment.Render.face = segment.Door[state and 'face_open' or 'face_shut'] end end return self.Door.open end function Door:blocks() return not self:open() end function Door:touchedBy(ent) if ent.type ~= 'Player' then return end self:open(true) end function Door:__frob(frobber, actions) if self:open() then for i,segment in ipairs(self.Door.segments) do local map = self._parent local x,y = map:positionOf(segment) if map:blocked(x, y, 'walk') then return nil end end table.insert(actions, { name = "Close Door"; activate = function() return self:open(false) end; }) else table.insert(actions, { name = "Open Door"; activate = function() return self:open(true) end; }) end end return Door
Fix crash when attempting to close a door. Still kind of hacky.
Fix crash when attempting to close a door. Still kind of hacky.
Lua
mit
ToxicFrog/ttymor
8c2787320aa8e22e21df610904e8e999e2ece090
fusion/stdlib/iterable.lua
fusion/stdlib/iterable.lua
local fnl = require("fusion.stdlib.functional") local table = require("fusion.stdlib.table") local unpack = unpack or table.unpack -- luacheck: ignore 113 local function mk_gen(fn) return function(...) local a = {...} return coroutine.wrap(function() return fn(unpack(a)) end) end end -- Infinite generators local function count(start, step) if not step then return count(start, 1) end if not start then return count(1, step) end while true do coroutine.yield(start) start = start + step end end local function cycle(pattern, is_ipairs) local pairs_statement = is_ipairs and ipairs or pairs while true do for k, v in pairs_statement(pattern) do coroutine.yield(k, v) end end end local function rep(element, n) if n then for i=1, n do -- luacheck: ignore 213 coroutine.yield(element) end else while true do coroutine.yield(element) end end end -- Terminating generators local function range(start, stop, step) if not step then return range(start, stop, 1) elseif not stop then return range(1, start, 1) else for i=start, stop, step do coroutine.yield(i) end end end local function add(x, y) return x + y end local xrange = mk_gen(range) local function accumulate(input, fn) if not fn then return accumulate(input, add) end for i in xrange(#input) do local t0 = {} for j in xrange(1, i) do t0[j] = input[j] end coroutine.yield(fnl.reduce(fn, t0)) end end local function chain(...) for k, v in pairs({...}) do -- luacheck: ignore 213 if type(v) == "function" then for val in v do coroutine.yield(val) end else for _k, _v in pairs(v) do -- luacheck: ignore 213 coroutine.yield(_v) end end end end local function ichain(...) for i, v in ipairs({...}) do -- luacheck: ignore 213 for _i, _v in ipairs(v) do -- luacheck: ignore 213 coroutine.yield(_v) end end end local function compress(input, selectors) -- must use ipairs and numeric input/selectors for i=1, math.max(#input, #selectors) do if not input[i] then return else if selectors[i] then coroutine.yield(input[i]) end end end end local function groupby(input) local _prev, _gen for k, v in pairs(input) do -- luacheck: ignore 213 _gen = {} if _prev == nil then _prev = v end if _prev == v then table.insert(_gen, v) else coroutine.yield(_prev, pairs(_gen)) _prev = v _gen = {v} end end coroutine.yield(_prev, pairs(_gen)) end local function igroupby(input) local _prev, _gen for k, v in ipairs(input) do -- luacheck: ignore 213 _gen = {} if _prev == nil then _prev = v end if _prev == v then table.insert(_gen, v) else coroutine.yield(_prev, pairs(_gen)) _prev = v _gen = {v} end end coroutine.yield(_prev, pairs(_gen)) end local function slice(input, start, stop, step) if not step then return slice(input, start, stop, 1) elseif not stop then return slice(input, start, #input, 1) end for i in xrange(start, stop, step) do coroutine.yield(input[i]) end end local function zip(input0, input1, default) for i=1, math.max(#input0, #input1) do coroutine.yield(input0[i], input1[i] or default) end end -- Extended module local xslice = mk_gen(slice) local function take(n, input) return table.from_generator(xslice(input, n)) end local xcount = mk_gen(count) local function tabulate(fn, start) for n in xcount(start or 0) do fn(n) end end local function tail(n, input) return table.from_generator(xslice(input, n)) end local function consume(iterator, n) for i in xrange(n) do -- luacheck: ignore 213 iterator() end return iterator end local function nth(n, input, default) return input[n] or default end local xgroupby = mk_gen(groupby) local function all_equal(input) local _iter = xgroupby(input) _iter() -- capture first input if not _iter() then return true else return false end end local function truthy(val) return not not val end local function quantify(input, fn) if not fn then return quantify(input, truthy) end local _val = 0 for _, n in pairs(fnl.map(fn, table.copy(input))) do if n then _val = _val + 1 end end return _val end local xrep = mk_gen(rep) local xchain = mk_gen(chain) local function padnil(input) return xchain(input, xrep(nil)) end local function dotproduct(t0, t1) return fnl.sum(fnl.map((function(a, b) return a * b end), t0, t1)) end return table.join(fnl.map(mk_gen, { count = count; cycle = cycle; rep = rep; range = range; accumulate = accumulate; chain = chain; ichain = ichain; compress = compress; groupby = groupby; igroupby = igroupby; slice = slice; zip = zip; }), { take = take; tabulate = tabulate; tail = tail; consume = consume; nth = nth; all_equal = all_equal; quantify = quantify; padnil = padnil; dotproduct = dotproduct; })
local fnl = require("fusion.stdlib.functional") local table = require("fusion.stdlib.table") local unpack = unpack or table.unpack -- luacheck: ignore 113 local function mk_gen(fn) return function(...) local a = {...} return coroutine.wrap(function() return fn(unpack(a)) end) end end -- Infinite generators local function count(start, step) if not step then return count(start, 1) end if not start then return count(1, step) end while true do coroutine.yield(start) start = start + step end end local function cycle(pattern) while true do for k, v in pairs(pattern) do coroutine.yield(k, v) end end end local function icycle(pattern) while true do for k, v in pairs(pattern) do coroutine.yield(k, v) end end end local function rep(element, n) if n then for i=1, n do -- luacheck: ignore 213 coroutine.yield(element) end else while true do coroutine.yield(element) end end end -- Terminating generators local function range(start, stop, step) if not step then return range(start, stop, 1) elseif not stop then return range(1, start, 1) else for i=start, stop, step do coroutine.yield(i) end end end local function add(x, y) return x + y end local xrange = mk_gen(range) local function accumulate(input, fn) if not fn then return accumulate(input, add) end for i in xrange(#input) do local t0 = {} for j in xrange(1, i) do t0[j] = input[j] end coroutine.yield(fnl.reduce(fn, t0)) end end local function chain(...) for k, v in pairs({...}) do -- luacheck: ignore 213 if type(v) == "function" then for val in v do coroutine.yield(val) end else for _k, _v in pairs(v) do -- luacheck: ignore 213 coroutine.yield(_v) end end end end local function ichain(...) for i, v in ipairs({...}) do -- luacheck: ignore 213 for _i, _v in ipairs(v) do -- luacheck: ignore 213 coroutine.yield(_v) end end end local function compress(input, selectors) for i=1, math.max(#input, #selectors) do if not input[i] then return else if selectors[i] then coroutine.yield(input[i]) end end end end local function groupby(input) local _prev, _gen for k, v in pairs(input) do -- luacheck: ignore 213 _gen = {} if _prev == nil then _prev = v end if _prev == v then table.insert(_gen, v) else coroutine.yield(_prev, pairs(_gen)) _prev = v _gen = {v} end end coroutine.yield(_prev, pairs(_gen)) end local function igroupby(input) local _prev, _gen for k, v in ipairs(input) do -- luacheck: ignore 213 _gen = {} if _prev == nil then _prev = v end if _prev == v then table.insert(_gen, v) else coroutine.yield(_prev, pairs(_gen)) _prev = v _gen = {v} end end coroutine.yield(_prev, pairs(_gen)) end local function slice(input, start, stop, step) if not step then return slice(input, start, stop, 1) elseif not stop then return slice(input, start, #input, 1) end for i in xrange(start, stop, step) do coroutine.yield(input[i]) end end local function zip(input0, input1, default) for i=1, math.max(#input0, #input1) do coroutine.yield(input0[i], input1[i] or default) end end -- Extended module local xslice = mk_gen(slice) local function take(n, input) return table.from_generator(xslice(input, 1, n)) end local xcount = mk_gen(count) local function tabulate(fn, start) for n in xcount(start or 0) do fn(n) end end local function tail(n, input) return table.from_generator(xslice(input, n)) end local function consume(iterator, n) for i in xrange(n) do -- luacheck: ignore 213 iterator() end return iterator end local function nth(n, input, default) return input[n] or default end local xgroupby = mk_gen(groupby) local function allequal(input) local _iter = xgroupby(input) _iter() -- capture first input if not _iter() then return true else return false end end local function truthy(val) return not not val end local function quantify(input, fn) if not fn then return quantify(input, truthy) end local _val = 0 for _, n in pairs(fnl.map(fn, table.copy(input))) do if n then _val = _val + 1 end end return _val end local xrep = mk_gen(rep) local xchain = mk_gen(chain) local function padnil(input) return xchain(input, xrep(nil)) end local function dotproduct(t0, t1) return fnl.sum(fnl.map((function(a, b) return a * b end), table.copy(t0), t1)) end return table.join(fnl.map(mk_gen, { count = count; cycle = cycle; icycle = icycle; rep = rep; range = range; accumulate = accumulate; chain = chain; ichain = ichain; compress = compress; groupby = groupby; igroupby = igroupby; slice = slice; zip = zip; }), { take = take; tabulate = tabulate; tail = tail; consume = consume; nth = nth; allequal = allequal; quantify = quantify; padnil = padnil; dotproduct = dotproduct; })
iterable: minor fixes
iterable: minor fixes
Lua
mit
RyanSquared/FusionScript
80a46b5c1a83a598144278bea44de2ecb6a4036c
whisper.lua
whisper.lua
local mod = EPGP:NewModule("whisper", "AceEvent-3.0") local L = LibStub("AceLocale-3.0"):GetLocale("EPGP") local senderMap = {} function mod:CHAT_MSG_WHISPER(event_name, msg, sender) if not UnitInRaid("player") then return end if msg:sub(1, 12):lower() ~= 'epgp standby' then return end local member = msg:match("epgp standby ([^ ]+)") if member then -- http://lua-users.org/wiki/LuaUnicode local firstChar, offset = member:match("([%z\1-\127\194-\244][\128-\191]*)()") member = firstChar:upper()..member:sub(offset):lower() else member = sender end senderMap[member] = sender if not EPGP:GetEPGP(member) then SendChatMessage(L["%s is not eligible for EP awards"]:format(member), "WHISPER", nil, sender) elseif EPGP:IsMemberInAwardList(member) then SendChatMessage(L["%s is already in the award list"]:format(member), "WHISPER", nil, sender) else EPGP:SelectMember(member) SendChatMessage(L["%s is added to the award list"]:format(member), "WHISPER", nil, sender) end end local function SendNotifiesAndClearExtras(event_name, names, reason, amount) EPGP:GetModule("announce"):AnnounceTo( "GUILD", L["If you want to be on the award list but you are not in the raid, you need to whisper me: 'epgp standby' or 'epgp standby <name>' where <name> is the toon that should receive awards"]) for member, sender in pairs(senderMap) do if EPGP:IsMemberInExtrasList(member) then SendChatMessage(L["%+d EP (%s) to %s"]:format(amount, reason, member), "WHISPER", nil, sender) SendChatMessage( L["%s is now removed from the award list"]:format(member), "WHISPER", nil, sender) EPGP:DeSelectMember(member) end senderMap[member] = nil end end mod.dbDefaults = { profile = { enable = false, } } mod.optionsName = L["Whisper"] mod.optionsDesc = L["Standby whispers in raid"] mod.optionsArgs = { help = { order = 1, type = "description", name = L["Automatic handling of the standby list through whispers when in raid. When this is enabled, the standby list is cleared after each reward."], }, } function mod:OnEnable() self:RegisterEvent("CHAT_MSG_WHISPER") EPGP.RegisterCallback(self, "MassEPAward", SendNotifiesAndClearExtras) EPGP.RegisterCallback(self, "StartRecurringAward", SendNotifiesAndClearExtras) end function mod:OnDisable() EPGP.UnregisterAllCallbacks(self) end
local mod = EPGP:NewModule("whisper", "AceEvent-3.0") local L = LibStub("AceLocale-3.0"):GetLocale("EPGP") local senderMap = {} function mod:CHAT_MSG_WHISPER(event_name, msg, sender) if not UnitInRaid("player") then return end if msg:sub(1, 12):lower() ~= 'epgp standby' then return end local member = msg:match("epgp standby ([^ ]+)") if member then -- http://lua-users.org/wiki/LuaUnicode local firstChar, offset = member:match("([%z\1-\127\194-\244][\128-\191]*)()") member = firstChar:upper()..member:sub(offset):lower() else member = sender end senderMap[member] = sender if not EPGP:GetEPGP(member) then SendChatMessage(L["%s is not eligible for EP awards"]:format(member), "WHISPER", nil, sender) elseif EPGP:IsMemberInAwardList(member) then SendChatMessage(L["%s is already in the award list"]:format(member), "WHISPER", nil, sender) else EPGP:SelectMember(member) SendChatMessage(L["%s is added to the award list"]:format(member), "WHISPER", nil, sender) end end local function SendNotifiesAndClearExtras( event_name, names, reason, amount, extras_awarded, extras_reason, extras_amount) EPGP:GetModule("announce"):AnnounceTo( "GUILD", L["If you want to be on the award list but you are not in the raid, you need to whisper me: 'epgp standby' or 'epgp standby <name>' where <name> is the toon that should receive awards"]) if extras_awarded then for member,_ in pairs(extras_awarded) do local sender = senderMap[member] if sender then SendChatMessage(L["%+d EP (%s) to %s"]:format( extras_amount, extras_reason, member), "WHISPER", nil, sender) SendChatMessage( L["%s is now removed from the award list"]:format(member), "WHISPER", nil, sender) end senderMap[member] = nil end end end mod.dbDefaults = { profile = { enable = false, } } mod.optionsName = L["Whisper"] mod.optionsDesc = L["Standby whispers in raid"] mod.optionsArgs = { help = { order = 1, type = "description", name = L["Automatic handling of the standby list through whispers when in raid. When this is enabled, the standby list is cleared after each reward."], }, } function mod:OnEnable() self:RegisterEvent("CHAT_MSG_WHISPER") EPGP.RegisterCallback(self, "MassEPAward", SendNotifiesAndClearExtras) EPGP.RegisterCallback(self, "StartRecurringAward", SendNotifiesAndClearExtras) end function mod:OnDisable() EPGP.UnregisterAllCallbacks(self) end
Report the right awards when whispering to standby members.
Report the right awards when whispering to standby members. This fixes issue 461.
Lua
bsd-3-clause
sheldon/epgp,protomech/epgp-dkp-reloaded,sheldon/epgp,ceason/epgp-tfatf,hayword/tfatf_epgp,ceason/epgp-tfatf,protomech/epgp-dkp-reloaded,hayword/tfatf_epgp
4f9f0a53f3ffbe7f43f10da2732b394d6685ac88
busted/compatibility.lua
busted/compatibility.lua
return { getfenv = getfenv or function(f) f = (type(f) == 'function' and f or debug.getinfo(f + 1, 'f').func) local name, value local up = 0 repeat up = up + 1 name, value = debug.getupvalue(f, up) until name == '_ENV' or name == nil return (name and value or _G) end, setfenv = setfenv or function(f, t) f = (type(f) == 'function' and f or debug.getinfo(f + 1, 'f').func) local name local up = 0 repeat up = up + 1 name = debug.getupvalue(f, up) until name == '_ENV' or name == nil if name then debug.upvaluejoin(f, up, function() return t end, 1) end end, unpack = table.unpack or unpack }
return { getfenv = getfenv or function(f) f = (type(f) == 'function' and f or debug.getinfo(f + 1, 'f').func) local name, value local up = 0 repeat up = up + 1 name, value = debug.getupvalue(f, up) until name == '_ENV' or name == nil return value end, setfenv = setfenv or function(f, t) f = (type(f) == 'function' and f or debug.getinfo(f + 1, 'f').func) local name local up = 0 repeat up = up + 1 name = debug.getupvalue(f, up) until name == '_ENV' or name == nil if name then debug.upvaluejoin(f, up, function() return name end, 1) debug.setupvalue(f, up, t) end if f ~= 0 then return f end end, unpack = table.unpack or unpack }
Fix getfenv/setfenv for Lua 5.2 compatibility
Fix getfenv/setfenv for Lua 5.2 compatibility It is possible for getfenv to return nil for a function with no globals. Use unique upvalue for setfenv.
Lua
mit
xyliuke/busted,mpeterv/busted,istr/busted,o-lim/busted,sobrinho/busted,Olivine-Labs/busted,DorianGray/busted,leafo/busted,ryanplusplus/busted,nehz/busted
eb8dcbc5e9c764d3cfc4e075f900b80ccff4bf6d
cmder/powerline_coda.lua
cmder/powerline_coda.lua
local function get_py_env(env_var) env = clink.get_env(env_var) if env then return env end return false end local function get_conda_env_filter() local env = get_py_env("CONDA_DEFAULT_ENV") if env then env = addTextWithColor("", env.." ", ansiFgClrYellow, ansiBgClrBlack) clink.prompt.value = string.gsub(clink.prompt.value, plc_prompt_lambSymbol, env..plc_prompt_lambSymbol) end return false end clink.prompt.register_filter(get_conda_env_filter, 100)
local function get_py_env(env_var) env = clink.get_env(env_var) if env then return env end return false end local function basename(inputstr) sep = "\\/" local last = nil local t={} ; i=1 for str in string.gmatch(inputstr, "([^"..sep.."]+)") do last = str end return last end local function get_conda_env_filter() local env = get_py_env("CONDA_DEFAULT_ENV") if env then env = basename(env) env = addTextWithColor("", env.." ", ansiFgClrYellow, ansiBgClrBlack) clink.prompt.value = string.gsub(clink.prompt.value, plc_prompt_lambSymbol, env..plc_prompt_lambSymbol) end return false end clink.prompt.register_filter(get_conda_env_filter, 100)
fix: the env is the full path so shorten it
fix: the env is the full path so shorten it
Lua
mit
steveoh/configs,steveoh/configs,steveoh/configs
87e5e6ef4610920ddfbf3e5a20f240eb34896c73
examples/thread.lua
examples/thread.lua
--- Turbo.lua Example module -- -- Copyright 2016 John Abrahamsen -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. local turbo = require "turbo" local function hard_work(n) return "This is hard work!" end turbo.ioloop.instance():add_callback(function() local thread = turbo.thread.Thread(function(th) th:send(hard_work()) th:stop() end) local thread2 = turbo.thread.Thread(function(th) th:send(hard_work()) th:stop() end) local data = coroutine.yield(turbo.async.task( thread.wait_for_data, thread)) print(data) local data2 = coroutine.yield(turbo.async.task( thread2.wait_for_data, thread2)) print(data2) turbo.ioloop.instance():close() end):start()
--- Turbo.lua Example module -- -- Copyright 2016 John Abrahamsen -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. local turbo = require "turbo" turbo.ioloop.instance():add_callback(function() local thread = turbo.thread.Thread(function(th) th:send("Hello World.") th:stop() end) print(thread:wait_for_data()) thread:wait_for_finish() turbo.ioloop.instance():close() end):start()
Fixed threading example.
Fixed threading example.
Lua
apache-2.0
mniestroj/turbo,kernelsauce/turbo
0564872438462e02a36a7120b23e2f2d7454eb11
examples/languagemodel.lua
examples/languagemodel.lua
require 'dp' --[[command line arguments]]-- cmd = torch.CmdLine() cmd:text() cmd:text('Train a Language Model on BillionWords dataset using SoftmaxTree') cmd:text('Example:') cmd:text('$> th languagemodel.lua --small --batchSize 512 ') cmd:text('$> th languagemodel.lua --tiny --batchSize 512 ') cmd:text('Options:') cmd:option('--learningRate', 0.1, 'learning rate at t=0') cmd:option('--maxOutNorm', 0, 'max norm each layers output neuron weights') cmd:option('--momentum', 0, 'momentum') cmd:option('--batchSize', 512, 'number of examples per batch') cmd:option('--type', 'double', 'type: double | float | cuda') cmd:option('--maxEpoch', 100, 'maximum number of epochs to run') cmd:option('--maxTries', 30, 'maximum number of epochs to try to find a better local minima for early-stopping') cmd:option('--dropout', false, 'apply dropout on hidden neurons, requires "nnx" luarock') cmd:option('--contextSize', 5, 'number of words preceding the target word used to predict the target work') cmd:option('--inputEmbeddingSize', 100, 'number of neurons per word embedding') --[[ first hidden layer ]]-- cmd:option('--neuralSize', 200, 'number of hidden units used for first hidden layer (used when --convolution is not used)') --or cmd:option('--convolution', false, 'use a Convolution1D instead of Neural for the first hidden layer') cmd:option('--convOutputSize', 200, 'number of output neurons of the convolutional kernel (outputFrameSize)') cmd:option('--convKernelSize', 2, 'number of words considered by convolution') cmd:option('--convKernelStride', 1, 'stride (step size) of the convolution') cmd:option('--convPoolSize', 2, 'number of words max pooled after convolution') cmd:option('--convPoolStride', 2, 'stride of the max pooling after the convolution') cmd:option('--outputEmbeddingSize', 100, 'number of hidden units at softmaxtree') --[[ output layer ]]-- cmd:option('--softmaxtree', false, 'use the softmaxtree instead of the inefficient (full) softmax') --[[ data ]]-- cmd:option('--small', false, 'use a small (1/30th) subset of the training set') cmd:option('--tiny', false, 'use a tiny (1/100th) subset of the training set') cmd:option('--trainEpochSize', 1000000, 'number of train examples seen between each epoch') cmd:option('--validEpochSize', 100000, 'number of valid examples used for early stopping and cross-validation') cmd:text() opt = cmd:parse(arg or {}) print(opt) --[[data]]-- local train_file = 'train_data.th7' if opt.small then train_file = 'train_small.th7' elseif opt.tiny then train_file = 'train_tiny.th7' end local datasource = dp.BillionWords{ context_size = opt.contextSize, train_file = train_file } --[[Model]]-- if opt.dropout then require 'nnx' end print("Input to first hidden layer has ".. opt.contextSize*opt.inputEmbeddingSize.." neurons.") local hiddenModel, inputSize if opt.convolution then print"Using convolution for first hidden layer" hiddenModel = dp.Convolution1D{ input_size = opt.inputEmbeddingSize, output_size = opt.convOutputSize, kernel_size = opt.convKernelSize, kernel_stride = opt.convKernelStride, pool_size = opt.convPoolSize, pool_stride = opt.convPoolStride, transfer = nn.Tanh(), dropout = opt.dropout and nn.Dropout() or nil } local nOutputFrame = hiddenModel:nOutputFrame(opt.contextSize) print("Convolution has "..nOutputFrame.." output Frames") inputSize = nOutputFrame*opt.convOutputSize else hiddenModel = dp.Neural{ input_size = opt.contextSize*opt.inputEmbeddingSize, output_size = opt.neuralSize, transfer = nn.Tanh(), dropout = opt.dropout and nn.Dropout() or nil } inputSize = opt.neuralSize end print("Input to second hidden layer has size "..inputSize) local softmax if opt.softmaxtree then softmax = dp.SoftmaxTree{ input_size = opt.outputEmbeddingSize, hierarchy = datasource:hierarchy(), root_id = 880542, dropout = opt.dropout and nn.Dropout() or nil } else print("Warning: you are using full SoftMax for last layer, which ".. "is really slow (800,000 x outputEmbeddingSize multiply adds ".. "per example. Try --softmaxtree instead.") softmax = dp.Neural{ input_size = opt.outputEmbeddingSize, output_size = table.length(datasource:classes()), transfer = nn.SoftMax(), dropout = opt.dropout and nn.Dropout() or nil } end mlp = dp.Sequential{ models = { dp.Dictionary{ dict_size = datasource:vocabularySize(), output_size = opt.inputEmbeddingSize }, hiddenModel, dp.Neural{ input_size = inputSize, output_size = opt.outputEmbeddingSize, transfer = nn.Tanh(), dropout = opt.dropout and nn.Dropout() or nil }, softmax } } --[[GPU or CPU]]-- if opt.type == 'cuda' then print"Using CUDA" require 'cutorch' require 'cunn' mlp:cuda() end --[[Propagators]]-- train = dp.Optimizer{ loss = opt.softmaxtree and dp.TreeNLL() or dp.NLL(), visitor = { -- the ordering here is important: --dp.Momentum{momentum_factor = opt.momentum}, dp.Learn{ learning_rate = opt.learningRate, observer = dp.LearningRateSchedule{ schedule = {[200]=0.01, [400]=0.001} } }--, --dp.MaxNorm{max_out_norm = opt.maxOutNorm} }, feedback = dp.Perplexity(), sampler = dp.Sampler{ --shuffle sample takes too much mem epoch_size = opt.trainEpochSize, batch_size = opt.batchSize }, progress = true } valid = dp.Evaluator{ loss = opt.softmaxtree and dp.TreeNLL() or dp.NLL(), feedback = dp.Perplexity(), sampler = dp.Sampler{ epoch_size = opt.validEpochSize, batch_size = 1024 }, progress = true } test = dp.Evaluator{ loss = opt.softmaxtree and dp.TreeNLL() or dp.NLL(), feedback = dp.Perplexity(), sampler = dp.Sampler() } --[[Experiment]]-- xp = dp.Experiment{ model = mlp, optimizer = train, validator = valid, tester = test, observer = { dp.FileLogger(), dp.EarlyStopper{max_epochs = opt.maxTries} }, random_seed = os.time(), max_epoch = opt.maxEpoch } xp:run(datasource)
require 'dp' --[[command line arguments]]-- cmd = torch.CmdLine() cmd:text() cmd:text('Train a Language Model on BillionWords dataset using SoftmaxTree') cmd:text('Example:') cmd:text('$> th languagemodel.lua --small --batchSize 512 ') cmd:text('$> th languagemodel.lua --tiny --batchSize 512 ') cmd:text('Options:') cmd:option('--learningRate', 0.1, 'learning rate at t=0') cmd:option('--maxOutNorm', 0, 'max norm each layers output neuron weights') cmd:option('--momentum', 0, 'momentum') cmd:option('--batchSize', 512, 'number of examples per batch') cmd:option('--type', 'double', 'type: double | float | cuda') cmd:option('--maxEpoch', 100, 'maximum number of epochs to run') cmd:option('--maxTries', 30, 'maximum number of epochs to try to find a better local minima for early-stopping') cmd:option('--dropout', false, 'apply dropout on hidden neurons, requires "nnx" luarock') cmd:option('--contextSize', 5, 'number of words preceding the target word used to predict the target work') cmd:option('--inputEmbeddingSize', 100, 'number of neurons per word embedding') --[[ first hidden layer ]]-- cmd:option('--neuralSize', 200, 'number of hidden units used for first hidden layer (used when --convolution is not used)') --or cmd:option('--convolution', false, 'use a Convolution1D instead of Neural for the first hidden layer') cmd:option('--convOutputSize', 200, 'number of output neurons of the convolutional kernel (outputFrameSize)') cmd:option('--convKernelSize', 2, 'number of words considered by convolution') cmd:option('--convKernelStride', 1, 'stride (step size) of the convolution') cmd:option('--convPoolSize', 2, 'number of words max pooled after convolution') cmd:option('--convPoolStride', 2, 'stride of the max pooling after the convolution') cmd:option('--outputEmbeddingSize', 100, 'number of hidden units at softmaxtree') --[[ output layer ]]-- cmd:option('--softmaxtree', false, 'use the softmaxtree instead of the inefficient (full) softmax') --[[ data ]]-- cmd:option('--small', false, 'use a small (1/30th) subset of the training set') cmd:option('--tiny', false, 'use a tiny (1/100th) subset of the training set') cmd:option('--trainEpochSize', 1000000, 'number of train examples seen between each epoch') cmd:option('--validEpochSize', 100000, 'number of valid examples used for early stopping and cross-validation') cmd:text() opt = cmd:parse(arg or {}) print(opt) --[[data]]-- local train_file = 'train_data.th7' if opt.small then train_file = 'train_small.th7' elseif opt.tiny then train_file = 'train_tiny.th7' end local datasource = dp.BillionWords{ context_size = opt.contextSize, train_file = train_file } --[[Model]]-- if opt.dropout then require 'nnx' end print("Input to first hidden layer has ".. opt.contextSize*opt.inputEmbeddingSize.." neurons.") local hiddenModel, inputSize if opt.convolution then print"Using convolution for first hidden layer" hiddenModel = dp.Convolution1D{ input_size = opt.inputEmbeddingSize, output_size = opt.convOutputSize, kernel_size = opt.convKernelSize, kernel_stride = opt.convKernelStride, pool_size = opt.convPoolSize, pool_stride = opt.convPoolStride, transfer = nn.Tanh(), dropout = opt.dropout and nn.Dropout() or nil } local nOutputFrame = hiddenModel:nOutputFrame(opt.contextSize) print("Convolution has "..nOutputFrame.." output Frames") inputSize = nOutputFrame*opt.convOutputSize else hiddenModel = dp.Neural{ input_size = opt.contextSize*opt.inputEmbeddingSize, output_size = opt.neuralSize, transfer = nn.Tanh(), dropout = opt.dropout and nn.Dropout() or nil } inputSize = opt.neuralSize end print("Input to second hidden layer has size "..inputSize) local softmax if opt.softmaxtree then softmax = dp.SoftmaxTree{ input_size = opt.outputEmbeddingSize, hierarchy = datasource:hierarchy(), root_id = 880542, dropout = opt.dropout and nn.Dropout() or nil } else print("Warning: you are using full SoftMax for last layer, which ".. "is really slow (800,000 x outputEmbeddingSize multiply adds ".. "per example. Try --softmaxtree instead.") softmax = dp.Neural{ input_size = opt.outputEmbeddingSize, output_size = table.length(datasource:classes()), transfer = nn.SoftMax(), dropout = opt.dropout and nn.Dropout() or nil } end mlp = dp.Sequential{ models = { dp.Dictionary{ dict_size = datasource:vocabularySize(), output_size = opt.inputEmbeddingSize }, hiddenModel, dp.Neural{ input_size = inputSize, output_size = opt.outputEmbeddingSize, transfer = nn.Tanh(), dropout = opt.dropout and nn.Dropout() or nil }, softmax } } --[[GPU or CPU]]-- if opt.type == 'cuda' then print"Using CUDA" require 'cutorch' require 'cunn' mlp:cuda() end --[[Propagators]]-- train = dp.Optimizer{ loss = opt.softmaxtree and dp.TreeNLL() or dp.NLL(), visitor = { -- the ordering here is important: --dp.Momentum{momentum_factor = opt.momentum}, dp.Learn{ learning_rate = opt.learningRate, observer = dp.LearningRateSchedule{ schedule = {[200]=0.01, [400]=0.001} } }--, --dp.MaxNorm{max_out_norm = opt.maxOutNorm} }, feedback = dp.Perplexity(), sampler = dp.Sampler{ --shuffle sample takes too much mem epoch_size = opt.trainEpochSize, batch_size = opt.batchSize }, progress = true } valid = dp.Evaluator{ loss = opt.softmaxtree and dp.TreeNLL() or dp.NLL(), feedback = dp.Perplexity(), sampler = dp.Sampler{ epoch_size = opt.validEpochSize, batch_size = opt.softmaxtree and 1024 or opt.batchSize }, progress = true } test = dp.Evaluator{ loss = opt.softmaxtree and dp.TreeNLL() or dp.NLL(), feedback = dp.Perplexity(), sampler = dp.Sampler{batch_size = opt.softmaxtree and 1024 or opt.batchSize} } --[[Experiment]]-- xp = dp.Experiment{ model = mlp, optimizer = train, validator = valid, tester = test, observer = { dp.FileLogger(), dp.EarlyStopper{max_epochs = opt.maxTries} }, random_seed = os.time(), max_epoch = opt.maxEpoch } xp:run(datasource)
fixed languagemodel.lua fullsoftmax bug
fixed languagemodel.lua fullsoftmax bug
Lua
bsd-3-clause
fiskio/dp,rickyHong/dptorchLib,sagarwaghmare69/dp,eulerreich/dp,nicholas-leonard/dp,jnhwkim/dp,kracwarlock/dp
56dbd189fa33cda4062199d4d4d4702b442a82a7
scene/game.lua
scene/game.lua
-- -- Scena z rozgrywką -- -- Wymagane moduły local composer = require( 'composer' ) local app = require( 'lib.app' ) local preference = require( 'preference' ) local fx = require( 'com.ponywolf.ponyfx' ) local deltatime = require( 'lib.deltatime' ) local ball = require( 'scene.game.lib.ball' ) local paddle = require( 'scene.game.lib.paddle' ) local background = require( 'scene.game.lib.background' ) local scoring = require( 'scene.game.lib.score' ) math.randomseed( os.time() ) -- Lokalne zmienne local mClamp = math.clamp -- Lokalne zmienne local squareBall, player, computer local playerScore, computerScore local maxScore = 1 local scene = composer.newScene() local function stretch( object ) transition.chain( object, {time=100, xScale=0.8, yScale=1.2}, {time=100, xScale=1.1, yScale=0.9}, {time=100, xScale=0.95, yScale=1.05}, {time=100, xScale=1, yScale=1} ) end -- Główna pętla gry local function loop() local dt = deltatime.getTime() squareBall:update( dt ) computer:update( dt ) end -- Obsługa ruchu paletki gracza local function drag( event ) if ( event.phase == 'began' ) then player.isFocus = true player.markY = player.y elseif ( player.isFocus ) then if ( event.phase == 'moved' ) then player.y = mClamp( event.y - event.yStart + player.markY, player.height * player.yScale * player.anchorY, _H - player.height * ( 1 - player.anchorY ) * player.yScale ) elseif ( event.phase == 'ended' or event.phase == 'cancelled' ) then player.isFocus = false end end return true end local function gameOver() app.playSound( scene.sounds.lost ) local textId = playerScore:get() == maxScore and 'win' or 'lost' app.removeAllRuntimeEvents() local screen = display.getCurrentStage() fx.shake( screen ) timer.performWithDelay( 500, function() composer.showOverlay("scene.result", { isModal=true, effect="crossFade", params={textId=textId, newScore=playerScore:get()} } ) end ) end local function touchEdge( event ) local edge = event.edge local x = event.x local y = event.y app.playSound(scene.sounds.wall) if ( edge == 'right' ) then playerScore:add( 1 ) stretch( playerScore ) elseif ( edge == 'left' ) then computerScore:add( 1 ) stretch( computerScore ) end -- sprawdza czy mecz dobiegł końca if ( computerScore:get() == maxScore or playerScore:get() == maxScore ) then gameOver() end end -- rozpoczyna grę od nowa function scene:resumeGame() -- ustawia wybraną piłeczke local ballInUse = preference:get( 'ballInUse' ) local balls = preference:get( 'balls' ) local offset = 120 -- dodanie piłeczki squareBall = ball.new( balls[ballInUse].params ) scene.squareBall = squareBall squareBall:serve() scene.view:insert( squareBall ) transition.to( scene.board, {transition=easing.outBack, delay=200, time=500, yScale=1} ) transition.to( playerScore, {transition=easing.outBack, time=500, y=_T + 100} ) transition.to( computerScore, {transition=easing.outBack, time=500, y=_T + 100} ) transition.to( player, {transition=easing.outBack, time=500, x=player.width + offset} ) transition.to( computer, {transition=easing.outBack, time=500, x= _W - offset, onComplete=function() deltatime.restart() app.addRuntimeEvents( {'enterFrame', loop, 'touch', drag, 'touchEdge', touchEdge} ) end } ) end function scene:create( event ) local sceneGroup = self.view --local offset = 120 local sndDir = 'scene/game/sfx/' scene.sounds = { wall = audio.loadSound( sndDir .. 'wall.wav' ), hit = audio.loadSound( sndDir .. 'hit.wav' ), lost = audio.loadSound( sndDir .. 'lost.wav' ) } -- usuwa poprzednią scene local prevScene = composer.getSceneName( 'previous' ) composer.removeScene( prevScene ) -- dodaje planszę local board = background.new() board.yScale = 0.001 scene.board = board -- dodaje paletkę gracza player = paddle.new() scene.player = player --player.x, player.y = player.width + offset, _CY player.x, player.y = _L - player.width, _CY -- dodaje paletkę komputerowego przeciwnika computer = paddle.new() scene.computer = computer --computer.x, computer.y = _W - offset, _CY computer.x, computer.y = _R + _W + player.width, _CY -- dodanie obiektu przechowującego wynik dla obu graczy playerScore = scoring.new() playerScore.x, playerScore.y = _CX - 100, -_T - player.height app.setRP( playerScore, 'CenterRight') computerScore = scoring.new( {align='left'} ) computerScore.x, computerScore.y = _CX + 100, -_T - player.height app.setRP( computerScore, 'CenterLeft') -- dodanie obiekty do sceny we właściwej kolejności sceneGroup:insert( board ) sceneGroup:insert( computer ) sceneGroup:insert( player ) sceneGroup:insert( playerScore ) sceneGroup:insert( computerScore ) end function scene:show( event ) local sceneGroup = self.view local phase = event.phase if ( phase == 'will' ) then elseif ( phase == 'did' ) then composer.showOverlay( "scene.info", { isModal=true, effect="crossFade", params={} } ) end end function scene:hide( event ) local sceneGroup = self.view local phase = event.phase if ( phase == 'will' ) then elseif ( phase == 'did' ) then app.removeAllRuntimeEvents() end end function scene:destroy( event ) app.removeAllRuntimeEvents() audio.stop() for s,v in pairs( self.sounds ) do audio.dispose( v ) self.sounds[s] = nil end end scene:addEventListener( 'create', scene ) scene:addEventListener( 'show', scene ) scene:addEventListener( 'hide', scene ) scene:addEventListener( 'destroy', scene ) return scene
-- -- Scena z rozgrywką -- -- Wymagane moduły local composer = require( 'composer' ) local app = require( 'lib.app' ) local preference = require( 'preference' ) local fx = require( 'com.ponywolf.ponyfx' ) local deltatime = require( 'lib.deltatime' ) local ball = require( 'scene.game.lib.ball' ) local paddle = require( 'scene.game.lib.paddle' ) local background = require( 'scene.game.lib.background' ) local scoring = require( 'scene.game.lib.score' ) math.randomseed( os.time() ) -- Lokalne zmienne local mClamp = math.clamp -- Lokalne zmienne local squareBall, player, computer local playerScore, computerScore local maxScore = 1 local scene = composer.newScene() local function stretch( object ) transition.chain( object, {time=100, xScale=0.8, yScale=1.2}, {time=100, xScale=1.1, yScale=0.9}, {time=100, xScale=0.95, yScale=1.05}, {time=100, xScale=1, yScale=1} ) end -- Główna pętla gry local function loop() local dt = deltatime.getTime() squareBall:update( dt ) computer:update( dt ) end -- Obsługa ruchu paletki gracza local function drag( event ) if ( event.phase == 'began' ) then player.isFocus = true player.markY = player.y elseif ( player.isFocus ) then if ( event.phase == 'moved' ) then player.y = mClamp( event.y - event.yStart + player.markY, player.height * player.yScale * player.anchorY, _H - player.height * ( 1 - player.anchorY ) * player.yScale ) elseif ( event.phase == 'ended' or event.phase == 'cancelled' ) then player.isFocus = false end end return true end local function gameOver() app.playSound( scene.sounds.lost ) local textId = playerScore:get() == maxScore and 'win' or 'lost' app.removeAllRuntimeEvents() local screen = display.getCurrentStage() fx.shake( screen ) timer.performWithDelay( 500, function() composer.showOverlay("scene.result", { isModal=true, effect="crossFade", params={textId=textId, newScore=playerScore:get()} } ) end ) end local function touchEdge( event ) local edge = event.edge local x = event.x local y = event.y app.playSound(scene.sounds.wall) if ( edge == 'right' ) then playerScore:add( 1 ) stretch( playerScore ) elseif ( edge == 'left' ) then computerScore:add( 1 ) stretch( computerScore ) end -- sprawdza czy mecz dobiegł końca if ( computerScore:get() == maxScore or playerScore:get() == maxScore ) then gameOver() end end -- rozpoczyna grę od nowa function scene:resumeGame() -- ustawia wybraną piłeczke local ballInUse = preference:get( 'ballInUse' ) local balls = preference:get( 'balls' ) local offset = 120 -- dodanie piłeczki squareBall = ball.new( balls[ballInUse].params ) scene.squareBall = squareBall squareBall:serve() scene.view:insert( squareBall ) transition.to( scene.board, {transition=easing.outBack, delay=200, time=500, yScale=1} ) transition.to( playerScore, {transition=easing.outBack, time=500, y=_T + 100} ) transition.to( computerScore, {transition=easing.outBack, time=500, y=_T + 100} ) transition.to( player, {transition=easing.outBack, time=500, x=player.width + offset} ) transition.to( computer, {transition=easing.outBack, time=500, x= _W - offset, onComplete=function() deltatime.restart() app.addRuntimeEvents( {'enterFrame', loop, 'touch', drag, 'touchEdge', touchEdge} ) end } ) end function scene:create( event ) local sceneGroup = self.view local sndDir = 'scene/game/sfx/' scene.sounds = { wall = audio.loadSound( sndDir .. 'wall.wav' ), hit = audio.loadSound( sndDir .. 'hit.wav' ), lost = audio.loadSound( sndDir .. 'lost.wav' ) } -- usuwa poprzednią scene local prevScene = composer.getSceneName( 'previous' ) composer.removeScene( prevScene ) -- dodaje planszę local board = background.new() board.yScale = 0.001 scene.board = board -- dodaje paletkę gracza player = paddle.new() scene.player = player player.x, player.y = _L - player.width, _CY -- dodaje paletkę komputerowego przeciwnika computer = paddle.new() scene.computer = computer computer.x, computer.y = _R + _W + player.width, _CY -- dodanie obiektu przechowującego wynik dla obu graczy playerScore = scoring.new() playerScore.x, playerScore.y = _CX - 100, _T - player.height app.setRP( playerScore, 'CenterRight') computerScore = scoring.new( {align='left'} ) computerScore.x, computerScore.y = _CX + 100, _T - player.height app.setRP( computerScore, 'CenterLeft') -- dodanie obiekty do sceny we właściwej kolejności sceneGroup:insert( board ) sceneGroup:insert( computer ) sceneGroup:insert( player ) sceneGroup:insert( playerScore ) sceneGroup:insert( computerScore ) end function scene:show( event ) local sceneGroup = self.view local phase = event.phase if ( phase == 'will' ) then elseif ( phase == 'did' ) then composer.showOverlay( "scene.info", { isModal=true, effect="crossFade", params={} } ) end end function scene:hide( event ) local sceneGroup = self.view local phase = event.phase if ( phase == 'will' ) then elseif ( phase == 'did' ) then app.removeAllRuntimeEvents() end end function scene:destroy( event ) app.removeAllRuntimeEvents() audio.stop() for s,v in pairs( self.sounds ) do audio.dispose( v ) self.sounds[s] = nil end end scene:addEventListener( 'create', scene ) scene:addEventListener( 'show', scene ) scene:addEventListener( 'hide', scene ) scene:addEventListener( 'destroy', scene ) return scene
Bug fix: score text partially visible on start
Bug fix: score text partially visible on start
Lua
mit
ldurniat/The-Great-Pong,ldurniat/My-Pong-Game
b3c82ffb351e75df0ffed06ddd7b9035b0ba362a
home/.hammerspoon/jira.lua
home/.hammerspoon/jira.lua
local utils = require('utils') local jiraAccount = require ('jiraAccount') local log = hs.logger.new('init.lua', 'debug') -- Public part local jira = {} -- Returns a Jira URL to browse the given issue Key function jira.getBrowseUrl(key) return string.format("%s%s%s", jiraAccount.getBaseUrl(), "browse/", key) end -- Returns a Jira URL to log work onto given issue id function jira.getLogWorkUrl(id) return string.format("%s%s%s", jiraAccount.getBaseUrl(), "secure/CreateWorklog!default.jspa?id=", id) end -- Type JIRA issue browsing base url function jira.typeBrowseUrl() local url = jira.getBrowseUrl(utils.getTrimmedSelectedText()) hs.eventtap.keyStrokes(url) end -- Type a JIRA bug template function jira.typeBugTemplate() local source=[[ # *Steps to reproduce* ## ## # *Expected result* ## ## # *Actual* ## ## # *Extra information* ## ## ]] hs.eventtap.keyStrokes(source) end -- Search the highlighted selection in Request.jira.com function jira.search() local url = string.format("%s%s%s%s", jiraAccount.getBaseUrl(), "issues/?jql=text%20~%20%22", utils.getTrimmedSelectedText(), "%22") log.f("Searching '%s'", url) -- TODO: if empty, pop-up a chooser utils.browseUrl(url) end -- Browse the issue key currently highlighted selection, or pop up a chooser function jira.browseIssue() local key = utils.getTrimmedSelectedText() if key == "" then log.f("browseIssue: no selection: invoking graphical chooser") lookupJiraIssue() else -- Does the key starts with only digits ? local char = string.sub(1,1) if string.match(char, "^%d") ~= nil then -- Yes: add the default project prefix key = jiraAccount.getDefaultProjectPrefix() .. key end log.f("browseIssue: browse issue '%s'", key) utils.browseUrl(jira.getBrowseUrl(key)) end end -- Log work for given issue id in browser function jira.logWork(id) utils.browseUrl(jira.getLogWorkUrl(id)) end -- Private part -- Below from https://github.com/CasperKoning/dothammerspoon/blob/master/jira.lua -- Jira viewer: (also see https://developer.atlassian.com/jiradev/jira-apis/jira-rest-apis/jira-rest-api-tutorials/jira-rest-api-version-2-tutorial) function createAuthorisationRequestBody() return string.format('{ "username": "%s", "password": "%s" }', jiraAccount.getUsername(), jiraAccount.getPassword()) end function getSession() log.f("getSession(): entering") data = createAuthorisationRequestBody() headers = {["Content-Type"] = "application/json"} status, body, returnedHeaders = hs.http.post(jiraAccount.getBaseUrl() .. 'rest/auth/latest/session', data, headers) log.f("getSession(): received status %s, body '%s', headers '%s'", status, body, headers) if status == 200 then result = hs.json.decode(body) session = result["session"] return session["name"], session["value"] else return nil, nil end end function lookupJiraIssue() sessionName, sessionValue = getSession() if (sessionName ~= nil and sessionValue ~= nil) then log.f("lookupJiraIssue(): got a valid session.") local cookieHeaders = {["cookie"] = sessionName .. "=" .. sessionValue, ["Content-Type"] = "application/json"} local picker = hs.chooser.new(function(userInput) if userInput ~= nil then log.f("chooser: user chose '%s'",userInput) if userInput["key"] ~= Nil then local url = jira.getBrowseUrl(userInput["key"]) log.f("chooser: user chose '%s', browsing to '%s'", userInput["key"], url) hs.execute("open " .. url) end end end) picker:query(jiraAccount.getDefaultIssueSearch()) picker:queryChangedCallback( function(query) log.f("queryChangedCallback(): query is '%s'", query) if string.len(query) > 3 then log.f("queryChangedCallback(): query '%s' could be a valid JIRA issue key", query) hs.http.asyncGet( getJiraQueryUrl(query), cookieHeaders, function(status, body, headers) log.f("queryChangedCallback(): received status %s, body '%s', headers '%s'", status, body, headers) if status == 200 then searchResult = hs.json.decode(body) if searchResult["fields"] ~= nil then local results = {} local key = searchResult["key"] local summary = searchResult["fields"]["summary"] table.insert(results, {text = key, subText = summary, key = key}) picker:choices(results) end end end ) else log.f("queryChangedCallback(): query '%s' cannot be a valid JIRA issue key", query) end end ) picker:rows(1) picker:show() else log.f("lookupJiraIssue(): could not get a valid session.") notify = hs.notify.new() notify:title("Jira") notify:informativeText("Could not get authorization") notify:send() end end function getJiraQueryUrl(query) local url = string.format("%s%s%s", jiraAccount.getBaseUrl(), "rest/api/latest/issue/", query) log.f("jiraQuey(): return url '%s'", url) return url end return jira
local utils = require('utils') local jiraAccount = require ('jiraAccount') local log = hs.logger.new('init.lua', 'debug') -- Public part local jira = {} -- Returns a Jira URL to browse the given issue Key function jira.getBrowseUrl(key) return string.format("%s%s%s", jiraAccount.getBaseUrl(), "browse/", key) end -- Returns a Jira URL to log work onto given issue id function jira.getLogWorkUrl(id) return string.format("%s%s%s", jiraAccount.getBaseUrl(), "secure/CreateWorklog!default.jspa?id=", id) end -- Type JIRA issue browsing base url function jira.typeBrowseUrl() local url = jira.getBrowseUrl(utils.getTrimmedSelectedText()) hs.eventtap.keyStrokes(url) end -- Type a JIRA bug template function jira.typeBugTemplate() local source=[[ # *Steps to reproduce* ## ## # *Expected result* ## ## # *Actual* ## ## # *Extra information* ## ## ]] hs.eventtap.keyStrokes(source) end -- Search the highlighted selection in Request.jira.com function jira.search() local url = string.format("%s%s%s%s", jiraAccount.getBaseUrl(), "issues/?jql=text%20~%20%22", utils.getTrimmedSelectedText(), "%22") log.f("Searching '%s'", url) -- TODO: if empty, pop-up a chooser utils.browseUrl(url) end -- Browse the issue key currently highlighted selection, or pop up a chooser function jira.browseIssue() local key = utils.getTrimmedSelectedText() if key == "" then log.f("browseIssue: no selection: invoking graphical chooser") lookupJiraIssue() else -- Does the key starts with only a digit ? local c1 = string.sub(key, 1,1) if string.match(c1, "^%d") ~= nil then -- Yes: add the default project prefix ! log.f("browseIssue: first char '%s' is a digit, adding prefix '%s'", c1, jiraAccount.getDefaultProjectPrefix()) key = jiraAccount.getDefaultProjectPrefix() .. key end log.f("browseIssue: browse issue '%s'", key) utils.browseUrl(jira.getBrowseUrl(key)) end end -- Log work for given issue id in browser function jira.logWork(id) utils.browseUrl(jira.getLogWorkUrl(id)) end -- Private part -- Below from https://github.com/CasperKoning/dothammerspoon/blob/master/jira.lua -- Jira viewer: (also see https://developer.atlassian.com/jiradev/jira-apis/jira-rest-apis/jira-rest-api-tutorials/jira-rest-api-version-2-tutorial) function createAuthorisationRequestBody() return string.format('{ "username": "%s", "password": "%s" }', jiraAccount.getUsername(), jiraAccount.getPassword()) end function getSession() log.f("getSession(): entering") data = createAuthorisationRequestBody() headers = {["Content-Type"] = "application/json"} status, body, returnedHeaders = hs.http.post(jiraAccount.getBaseUrl() .. 'rest/auth/latest/session', data, headers) log.f("getSession(): received status %s, body '%s', headers '%s'", status, body, headers) if status == 200 then result = hs.json.decode(body) session = result["session"] return session["name"], session["value"] else return nil, nil end end function lookupJiraIssue() sessionName, sessionValue = getSession() if (sessionName ~= nil and sessionValue ~= nil) then log.f("lookupJiraIssue(): got a valid session.") local cookieHeaders = {["cookie"] = sessionName .. "=" .. sessionValue, ["Content-Type"] = "application/json"} local picker = hs.chooser.new(function(userInput) if userInput ~= nil then log.f("chooser: user chose '%s'",userInput) if userInput["key"] ~= Nil then local url = jira.getBrowseUrl(userInput["key"]) log.f("chooser: user chose '%s', browsing to '%s'", userInput["key"], url) hs.execute("open " .. url) end end end) picker:query(jiraAccount.getDefaultIssueSearch()) picker:queryChangedCallback( function(query) log.f("queryChangedCallback(): query is '%s'", query) if string.len(query) > 3 then log.f("queryChangedCallback(): query '%s' could be a valid JIRA issue key", query) hs.http.asyncGet( getJiraQueryUrl(query), cookieHeaders, function(status, body, headers) log.f("queryChangedCallback(): received status %s, body '%s', headers '%s'", status, body, headers) if status == 200 then searchResult = hs.json.decode(body) if searchResult["fields"] ~= nil then local results = {} local key = searchResult["key"] local summary = searchResult["fields"]["summary"] table.insert(results, {text = key, subText = summary, key = key}) picker:choices(results) end end end ) else log.f("queryChangedCallback(): query '%s' cannot be a valid JIRA issue key", query) end end ) picker:rows(1) picker:show() else log.f("lookupJiraIssue(): could not get a valid session.") notify = hs.notify.new() notify:title("Jira") notify:informativeText("Could not get authorization") notify:send() end end function getJiraQueryUrl(query) local url = string.format("%s%s%s", jiraAccount.getBaseUrl(), "rest/api/latest/issue/", query) log.f("jiraQuey(): return url '%s'", url) return url end return jira
Fixed a glitch when checking whether the selected issue has a Jira project prefix or not.
Fixed a glitch when checking whether the selected issue has a Jira project prefix or not.
Lua
mit
maanuair/dotfiles_tmp,maanuair/dotfiles
96138c9edb7fa49ccd14fea325d1b50e59e8ce6b
hostinfo_runner.lua
hostinfo_runner.lua
--[[ Copyright 2014 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local HostInfo = require('hostinfo') local json = require('json') local exports = {} local argv = require("options") .usage('Usage: ') .describe("x", "host info type to run") .argv("x:") exports.run = function() process.stdout:write("HostInfo Running " .. argv.args.x .. "\n") local klass = HostInfo.create(argv.args.x) klass:run(function(err, callback) process.stdout:write("Serialized Results:\n" .. json.stringify(klass:serialize(), {beautify = true})) end) end return exports
--[[ Copyright 2014 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local HostInfo = require('hostinfo') local json = require('json') local exports = {} local argv = require("options") .usage('Usage: -x [Host Info Type]') .describe("x", "host info type to run") .argv("x:") exports.run = function() if not argv.args.x then process.stdout:write(argv._usage .. '\n') process.exit(0) end process.stdout:write("HostInfo Running " .. argv.args.x .. "\n") local klass = HostInfo.create(argv.args.x) klass:run(function(err, callback) process.stdout:write("Serialized Results:\n" .. json.stringify(klass:serialize(), {beautify = true})) end) end return exports
fix(host_info_runner): display usage
fix(host_info_runner): display usage
Lua
apache-2.0
AlphaStaxLLC/rackspace-monitoring-agent,kaustavha/rackspace-monitoring-agent,virgo-agent-toolkit/rackspace-monitoring-agent,virgo-agent-toolkit/rackspace-monitoring-agent,christopherjwang/rackspace-monitoring-agent,kaustavha/rackspace-monitoring-agent,AlphaStaxLLC/rackspace-monitoring-agent,christopherjwang/rackspace-monitoring-agent
4f632c71eba1c0747611076395b6f6d53fe7964e
src/soul.lua
src/soul.lua
local soul = {} local conversation = require("conversation") local utils = require("utils") local lfs = require("lfs") commands = {} broadcasts = {} for file in lfs.dir("commands") do local command = file:match("^(.+).lua") if (command) then local path = "commands." .. command package.loaded[path] = nil local status, ret = pcall(require, path) if (status) then commands[command] = ret logger:info("loaded " .. path) else logger:error(ret) end end end soul.tick = function() local group_list = { -1001497094866, -1001126076013, -1001103633366, -1001208316368, -1001487484295 } if lfs.touch("/home/joshua/.emergency") then os.execute("rm /home/joshua/.emergency") for k, v in pairs(group_list) do local ret = bot.sendMessage{ chat_id = v, text = "有人向 @SJoshua 发起了紧急联络请求。如果您能够(在线下)联系到 Master 的话,麻烦使用 /emergency_informed 来删除广播信息,非常感谢。" } table.insert(broadcasts, {chat_id = v, message_id = ret.result.message_id}) end end end soul.onMessageReceive = function(msg) msg.text = msg.text:gsub("@" .. bot.info.username, "") msg.chat.id = math.floor(msg.chat.id) msg.from.id = math.floor(msg.from.id) if msg.text:find("/(%S+)@(%S+)[Bb][Oo][Tt]") then return true end if os.time() - msg.date > config.ignore then return true end for k, v in pairs(commands) do if msg.text:find("^%s*/" .. k) and not msg.text:find("^%s*/" .. k .. "%S") then if v.limit then if v.limit.disable then return bot.sendMessage{ chat_id = msg.chat.id, text = "Sorry, the command is disabled.", reply_to_message_id = msg.message_id } elseif v.limit.master and msg.from.username ~= config.master then return bot.sendMessage{ chat_id = msg.chat.id, text = "Sorry, permission denied.", reply_to_message_id = msg.message_id } elseif (v.limit.match or v.limit.reply) and not ((v.limit.match and msg.text:find(v.limit.match)) or (v.limit.reply and msg.reply_to_message)) then return commands.help.func(msg, k) end end return v.func(msg) end end for keyword, reply in pairs(conversation) do local match = false if type(keyword) == "string" then match = msg.text:find(keyword) elseif type(keyword) == "table" then for i = 1, #keyword do match = match or msg.text:find(keyword[i]) end if keyword.reply and not msg.reply_to_message then match = false end elseif type(keyword) == "function" then match = keyword(msg.text) end if match then local ans, rep local rep_type = "Markdown" if type(reply) == "string" then ans = reply elseif type(reply) == "table" then ans = utils.rand(table.unpack(reply)) if reply.reply then rep = msg.message_id elseif reply.reply_to_reply and msg.reply_to_message then rep = msg.reply_to_message.message_id end if reply.type then rep_type = reply.type end elseif type(reply) == "function" then ans = tostring(reply()) end if ans:find("^sticker#%S-$") then return bot.sendSticker(msg.chat.id, ans:match("^sticker#(%S-)$"), nil, rep) elseif ans:find("^document#%S-$") then return bot.sendDocument(msg.chat.id, ans:match("^document#(%S-)$"), nil, nil, rep) else return bot.sendMessage{ chat_id = msg.chat.id, text = ans, parse_mode = rep_type, reply_to_message_id = rep } end end end end soul.ignore = function(msg) end soul.onEditedMessageReceive = soul.ignore soul.onLeftChatMembersReceive = soul.ignore soul.onNewChatMembersReceive = soul.ignore soul.onPhotoReceive = soul.ignore soul.onAudioReceive = soul.ignore soul.onVoiceReceive = soul.ignore soul.onVideoReceive = soul.ignore soul.onDocumentReceive = soul.ignore soul.onGameReceive = soul.ignore soul.onStickerReceive = soul.ignore soul.onDiceReceive = soul.ignore soul.onVideoNoteReceive = soul.ignore soul.onContactReceive = soul.ignore soul.onLocationReceive = soul.ignore soul.onPinnedMessageReceive = soul.ignore setmetatable(soul, { __index = function(t, key) logger:warn("called undefined processer " .. key) return (function() return false end) end }) return soul
local soul = {} local conversation = require("conversation") local utils = require("utils") local lfs = require("lfs") commands = {} broadcasts = {} for file in lfs.dir("commands") do local command = file:match("^(.+).lua") if (command) then local path = "commands." .. command package.loaded[path] = nil local status, ret = pcall(require, path) if (status) then commands[command] = ret logger:info("loaded " .. path) else logger:error(ret) end end end soul.tick = function() local group_list = { -1001497094866, -1001126076013, -1001103633366, -1001208316368, -1001487484295 } if lfs.touch("/var/www/server.sforest.in/.emergency") then os.execute("rm /var/www/server.sforest.in/.emergency") for k, v in pairs(group_list) do local ret = bot.sendMessage{ chat_id = v, text = "有人向 @SJoshua 发起了紧急联络请求。如果您能够(在线下)联系到 Master 的话,麻烦使用 /emergency_informed 来删除广播信息,非常感谢。" } table.insert(broadcasts, {chat_id = v, message_id = ret.result.message_id}) end end end soul.onMessageReceive = function(msg) msg.text = msg.text:gsub("@" .. bot.info.username, "") msg.chat.id = math.floor(msg.chat.id) msg.from.id = math.floor(msg.from.id) if msg.text:find("/(%S+)@(%S+)[Bb][Oo][Tt]") then return true end if os.time() - msg.date > config.ignore then return true end for k, v in pairs(commands) do if msg.text:find("^%s*/" .. k) and not msg.text:find("^%s*/" .. k .. "%S") then if v.limit then if v.limit.disable then return bot.sendMessage{ chat_id = msg.chat.id, text = "Sorry, the command is disabled.", reply_to_message_id = msg.message_id } elseif v.limit.master and msg.from.username ~= config.master then return bot.sendMessage{ chat_id = msg.chat.id, text = "Sorry, permission denied.", reply_to_message_id = msg.message_id } elseif (v.limit.match or v.limit.reply) and not ((v.limit.match and msg.text:find(v.limit.match)) or (v.limit.reply and msg.reply_to_message)) then return commands.help.func(msg, k) end end return v.func(msg) end end for keyword, reply in pairs(conversation) do local match = false if type(keyword) == "string" then match = msg.text:find(keyword) elseif type(keyword) == "table" then for i = 1, #keyword do match = match or msg.text:find(keyword[i]) end if keyword.reply and not msg.reply_to_message then match = false end elseif type(keyword) == "function" then match = keyword(msg.text) end if match then local ans, rep local rep_type = "Markdown" if type(reply) == "string" then ans = reply elseif type(reply) == "table" then ans = utils.rand(table.unpack(reply)) if reply.reply then rep = msg.message_id elseif reply.reply_to_reply and msg.reply_to_message then rep = msg.reply_to_message.message_id end if reply.type then rep_type = reply.type end elseif type(reply) == "function" then ans = tostring(reply()) end if ans:find("^sticker#%S-$") then return bot.sendSticker(msg.chat.id, ans:match("^sticker#(%S-)$"), nil, rep) elseif ans:find("^document#%S-$") then return bot.sendDocument(msg.chat.id, ans:match("^document#(%S-)$"), nil, nil, rep) else return bot.sendMessage{ chat_id = msg.chat.id, text = ans, parse_mode = rep_type, reply_to_message_id = rep } end end end end soul.ignore = function(msg) end soul.onEditedMessageReceive = soul.ignore soul.onLeftChatMembersReceive = soul.ignore soul.onNewChatMembersReceive = soul.ignore soul.onPhotoReceive = soul.ignore soul.onAudioReceive = soul.ignore soul.onVoiceReceive = soul.ignore soul.onVideoReceive = soul.ignore soul.onDocumentReceive = soul.ignore soul.onGameReceive = soul.ignore soul.onStickerReceive = soul.ignore soul.onDiceReceive = soul.ignore soul.onVideoNoteReceive = soul.ignore soul.onContactReceive = soul.ignore soul.onLocationReceive = soul.ignore soul.onPinnedMessageReceive = soul.ignore setmetatable(soul, { __index = function(t, key) logger:warn("called undefined processer " .. key) return (function() return false end) end }) return soul
fix(soul): modified .emergency location
fix(soul): modified .emergency location
Lua
apache-2.0
SJoshua/Project-Small-R
0e32a10d40d8f3cc4662e3602cb730fad695d97e
lua/plugins/treesitter.lua
lua/plugins/treesitter.lua
local nvim = require'nvim' local load_module = require'tools'.helpers.load_module local plugins = nvim.plugins local set_autocmd = nvim.autocmds.set_autocmd -- local set_command = nvim.commands.set_command -- local set_mapping = nvim.mappings.set_mapping local treesitter = load_module'nvim-treesitter.configs' if treesitter == nil then return false end local ensure_installed = { 'c', 'cpp', 'lua', 'bash', 'python', -- 'query', } local disable = nil if plugins.semshi ~= nil then disable = {'python'} end if plugins['vim-lsp-cxx-highlight'] ~= nil then disable = disable == nil and {'c', 'cpp'} or vim.list_extend(disable, {'c', 'cpp'}) end local commet_txtobj = nil if plugins['vim-textobj-comment'] == nil then commet_txtobj = '@comment.outer' end treesitter.setup{ ensure_installed = ensure_installed, indent = { enable = false }, highlight = { enable = true, disable = disable, }, textobjects = { swap = { enable = true, swap_next = { ["<leader>a"] = "@parameter.inner", ["<leader>m"] = "@function.outer", }, swap_previous = { ["<leader><leader>a"] = "@parameter.inner", ["<leader><leader>m"] = "@function.outer", }, }, select = { enable = true, keymaps = { ["af"] = "@conditional.outer", ["if"] = "@conditional.inner", ["am"] = "@function.outer", -- Same as [m, ]m "method" ["im"] = "@function.inner", ["as"] = "@class.outer", ["is"] = "@class.inner", ["ia"] = "@parameter.inner", ["aa"] = "@parameter.inner", ["ir"] = "@loop.inner", -- "repeat" mnemonic ["ar"] = "@loop.outer", ["ac"] = commet_txtobj, ["ic"] = commet_txtobj, }, }, move = { enable = true, goto_next_start = { ["]f"] = "@conditional.outer", ["]m"] = "@function.outer", ["]]"] = "@class.outer", ["]r"] = "@loop.outer", ["]a"] = "@parameter.inner", ["]c"] = "@comment.outer", }, goto_next_end = { ["]F"] = "@conditional.outer", ["]M"] = "@function.outer", ["]["] = "@class.outer", ["]R"] = "@loop.outer", ["]A"] = "@parameter.inner", ["]C"] = "@comment.outer", }, goto_previous_start = { ["[f"] = "@conditional.outer", ["[m"] = "@function.outer", ["[["] = "@class.outer", ["[r"] = "@loop.outer", ["[a"] = "@parameter.inner", ["[c"] = "@comment.outer", }, goto_previous_end = { ["[F"] = "@conditional.outer", ["[M"] = "@function.outer", ["[]"] = "@class.outer", ["[R"] = "@loop.outer", ["[A"] = "@parameter.inner", ["[C"] = "@comment.outer", }, }, -- lsp_interop = { -- enable = true, -- peek_definition_code = { -- ["df"] = "@function.outer", -- ["dF"] = "@class.outer", -- }, -- }, }, refactor = { -- highlight_current_scope = { enable = true }, smart_rename = { enable = true, keymaps = { smart_rename = "<A-r>", }, }, highlight_definitions = { enable = true, disable = disable, }, navigation = { enable = true, keymaps = { goto_definition = "<A-d>", list_definitions = "<A-l>", -- list_definitions_toc = "<A-t>", goto_next_usage = "<A-n>", goto_previous_usage = "<A-N>", }, }, }, } local parsers = require'nvim-treesitter.parsers' local fts = {} for lang,opts in pairs(parsers.list) do if parsers.has_parser(lang) then if opts.filetype ~= nil then lang = opts.filetype end fts[#fts + 1] = lang if opts.used_by ~= nil then vim.list_extend(fts, opts.used_by) end end end if #fts > 0 then -- TODO: Check module availability for each language set_autocmd{ event = 'FileType', pattern = fts, cmd = 'setlocal foldmethod=expr foldexpr=nvim_treesitter#foldexpr()', -- cmd = 'setlocal foldmethod=expr foldexpr=nvim_treesitter#foldexpr() indentexpr=nvim_treesitter#indent()', group = 'TreesitterAutocmds', } end return fts
local nvim = require'nvim' local load_module = require'tools'.helpers.load_module local plugins = nvim.plugins local set_autocmd = nvim.autocmds.set_autocmd -- local set_command = nvim.commands.set_command -- local set_mapping = nvim.mappings.set_mapping local treesitter = load_module'nvim-treesitter.configs' if treesitter == nil then return false end local ensure_installed = { 'c', 'cpp', 'lua', 'bash', 'python', -- 'query', } local disable = nil if plugins.semshi ~= nil then disable = {'python'} end if plugins['vim-lsp-cxx-highlight'] ~= nil then disable = disable == nil and {'c', 'cpp'} or vim.list_extend(disable, {'c', 'cpp'}) end local commet_txtobj = nil if plugins['vim-textobj-comment'] == nil then commet_txtobj = '@comment.outer' end treesitter.setup{ ensure_installed = ensure_installed, indent = { enable = true, }, highlight = { enable = true, disable = disable, }, textobjects = { swap = { enable = true, swap_next = { ["<leader>a"] = "@parameter.inner", ["<leader>m"] = "@function.outer", }, swap_previous = { ["<leader><leader>a"] = "@parameter.inner", ["<leader><leader>m"] = "@function.outer", }, }, select = { enable = true, keymaps = { ["af"] = "@conditional.outer", ["if"] = "@conditional.inner", ["am"] = "@function.outer", -- Same as [m, ]m "method" ["im"] = "@function.inner", ["as"] = "@class.outer", ["is"] = "@class.inner", ["ia"] = "@parameter.inner", ["aa"] = "@parameter.inner", ["ir"] = "@loop.inner", -- "repeat" mnemonic ["ar"] = "@loop.outer", ["ac"] = commet_txtobj, ["ic"] = commet_txtobj, }, }, move = { enable = true, goto_next_start = { ["]f"] = "@conditional.outer", ["]m"] = "@function.outer", ["]]"] = "@class.outer", ["]r"] = "@loop.outer", ["]a"] = "@parameter.inner", ["]c"] = "@comment.outer", }, goto_next_end = { ["]F"] = "@conditional.outer", ["]M"] = "@function.outer", ["]["] = "@class.outer", ["]R"] = "@loop.outer", ["]A"] = "@parameter.inner", ["]C"] = "@comment.outer", }, goto_previous_start = { ["[f"] = "@conditional.outer", ["[m"] = "@function.outer", ["[["] = "@class.outer", ["[r"] = "@loop.outer", ["[a"] = "@parameter.inner", ["[c"] = "@comment.outer", }, goto_previous_end = { ["[F"] = "@conditional.outer", ["[M"] = "@function.outer", ["[]"] = "@class.outer", ["[R"] = "@loop.outer", ["[A"] = "@parameter.inner", ["[C"] = "@comment.outer", }, }, -- lsp_interop = { -- enable = true, -- peek_definition_code = { -- ["df"] = "@function.outer", -- ["dF"] = "@class.outer", -- }, -- }, }, refactor = { -- highlight_current_scope = { enable = true }, smart_rename = { enable = true, keymaps = { smart_rename = "<A-r>", }, }, highlight_definitions = { enable = true, disable = disable, }, navigation = { enable = true, keymaps = { goto_definition = "<A-d>", list_definitions = "<A-l>", goto_next_usage = "<A-n>", goto_previous_usage = "<A-N>", -- list_definitions_toc = "<A-t>", }, }, }, } local parsers = require'nvim-treesitter.parsers' local fts = {} for lang,opts in pairs(parsers.list) do if parsers.has_parser(lang) then if opts.filetype ~= nil then lang = opts.filetype end fts[#fts + 1] = lang if opts.used_by ~= nil then vim.list_extend(fts, opts.used_by) end end end if #fts > 0 then -- TODO: Check module availability for each language set_autocmd{ event = 'FileType', pattern = fts, cmd = 'setlocal foldmethod=expr foldexpr=nvim_treesitter#foldexpr()', group = 'TreesitterAutocmds', } end return fts
fix: Re-enable indent treesitter support
fix: Re-enable indent treesitter support
Lua
mit
Mike325/.vim,Mike325/.vim,Mike325/.vim,Mike325/.vim,Mike325/.vim,Mike325/.vim,Mike325/.vim
e060d212cdf6aa3f9b7fd67a8af15739bdd8052d
Hydra/API/updates.lua
Hydra/API/updates.lua
local function normalize(str) return str:gsub("(%d+)", function(n) return ("%02d"):format(n) end) end --- updates.check(fn(isavailable)) --- Checks for an update. Calls the given function with a boolean representing whether a new update is available. function updates.check(fn) updates.getversions(function(versions) table.sort(versions, function(a, b) return normalize(a.number) < normalize(b.number) end) local hasupdate = normalize(versions[#versions].number) > normalize(updates.currentversion()) fn(hasupdate) end) end --- updates.changelogurl --- String of the URL that contains the changelog, rendered via Markdown updates.changelogurl = "https://github.com/sdegutis/hydra/releases"
local function normalize(str) if str == 'v1.0.b99' then -- yeah, i messed up return '00.00' else return str:gsub("(%d+)", function(n) return ("%02d"):format(n) end) end end --- updates.check(fn(isavailable)) --- Checks for an update. Calls the given function with a boolean representing whether a new update is available. function updates.check(fn) updates.getversions(function(versions) table.sort(versions, function(a, b) return normalize(a.number) < normalize(b.number) end) local hasupdate = normalize(versions[#versions].number) > normalize(updates.currentversion()) fn(hasupdate) end) end --- updates.changelogurl --- String of the URL that contains the changelog, rendered via Markdown updates.changelogurl = "https://github.com/sdegutis/hydra/releases"
Fix updates (le sigh) for future and past releases.
Fix updates (le sigh) for future and past releases.
Lua
mit
CommandPost/CommandPost-App,asmagill/hammerspoon,kkamdooong/hammerspoon,zzamboni/hammerspoon,chrisjbray/hammerspoon,TimVonsee/hammerspoon,knl/hammerspoon,bradparks/hammerspoon,latenitefilms/hammerspoon,Hammerspoon/hammerspoon,Stimim/hammerspoon,tmandry/hammerspoon,CommandPost/CommandPost-App,wsmith323/hammerspoon,latenitefilms/hammerspoon,kkamdooong/hammerspoon,heptal/hammerspoon,latenitefilms/hammerspoon,hypebeast/hammerspoon,heptal/hammerspoon,wvierber/hammerspoon,Habbie/hammerspoon,trishume/hammerspoon,ocurr/hammerspoon,cmsj/hammerspoon,cmsj/hammerspoon,knu/hammerspoon,cmsj/hammerspoon,tmandry/hammerspoon,Stimim/hammerspoon,junkblocker/hammerspoon,dopcn/hammerspoon,Hammerspoon/hammerspoon,Habbie/hammerspoon,nkgm/hammerspoon,heptal/hammerspoon,asmagill/hammerspoon,peterhajas/hammerspoon,bradparks/hammerspoon,asmagill/hammerspoon,junkblocker/hammerspoon,heptal/hammerspoon,chrisjbray/hammerspoon,lowne/hammerspoon,junkblocker/hammerspoon,Stimim/hammerspoon,asmagill/hammerspoon,chrisjbray/hammerspoon,TimVonsee/hammerspoon,hypebeast/hammerspoon,zzamboni/hammerspoon,TimVonsee/hammerspoon,tmandry/hammerspoon,kkamdooong/hammerspoon,peterhajas/hammerspoon,Stimim/hammerspoon,joehanchoi/hammerspoon,bradparks/hammerspoon,wsmith323/hammerspoon,emoses/hammerspoon,joehanchoi/hammerspoon,Habbie/hammerspoon,CommandPost/CommandPost-App,dopcn/hammerspoon,cmsj/hammerspoon,latenitefilms/hammerspoon,junkblocker/hammerspoon,CommandPost/CommandPost-App,ocurr/hammerspoon,Hammerspoon/hammerspoon,heptal/hammerspoon,Habbie/hammerspoon,junkblocker/hammerspoon,bradparks/hammerspoon,joehanchoi/hammerspoon,emoses/hammerspoon,knl/hammerspoon,nkgm/hammerspoon,trishume/hammerspoon,nkgm/hammerspoon,wvierber/hammerspoon,chrisjbray/hammerspoon,knu/hammerspoon,Hammerspoon/hammerspoon,dopcn/hammerspoon,Hammerspoon/hammerspoon,ocurr/hammerspoon,knu/hammerspoon,trishume/hammerspoon,emoses/hammerspoon,zzamboni/hammerspoon,latenitefilms/hammerspoon,knu/hammerspoon,cmsj/hammerspoon,ocurr/hammerspoon,nkgm/hammerspoon,ocurr/hammerspoon,cmsj/hammerspoon,knl/hammerspoon,wvierber/hammerspoon,kkamdooong/hammerspoon,lowne/hammerspoon,hypebeast/hammerspoon,peterhajas/hammerspoon,wsmith323/hammerspoon,zzamboni/hammerspoon,lowne/hammerspoon,wsmith323/hammerspoon,TimVonsee/hammerspoon,zzamboni/hammerspoon,knu/hammerspoon,chrisjbray/hammerspoon,dopcn/hammerspoon,wvierber/hammerspoon,latenitefilms/hammerspoon,peterhajas/hammerspoon,Habbie/hammerspoon,Habbie/hammerspoon,knl/hammerspoon,CommandPost/CommandPost-App,joehanchoi/hammerspoon,zzamboni/hammerspoon,hypebeast/hammerspoon,bradparks/hammerspoon,wvierber/hammerspoon,hypebeast/hammerspoon,nkgm/hammerspoon,asmagill/hammerspoon,knu/hammerspoon,dopcn/hammerspoon,CommandPost/CommandPost-App,lowne/hammerspoon,lowne/hammerspoon,knl/hammerspoon,kkamdooong/hammerspoon,TimVonsee/hammerspoon,Hammerspoon/hammerspoon,Stimim/hammerspoon,wsmith323/hammerspoon,asmagill/hammerspoon,peterhajas/hammerspoon,joehanchoi/hammerspoon,chrisjbray/hammerspoon,emoses/hammerspoon,emoses/hammerspoon
19dc2c92454dcc73d4ead8c582266d2961760c6b
orange/plugins/waf/api.lua
orange/plugins/waf/api.lua
local BaseAPI = require("orange.plugins.base_api") local common_api = require("orange.plugins.common_api") local stat = require("orange.plugins.waf.stat") local api = BaseAPI:new("waf-api", 2) api:merge_apis(common_api("waf")) api:get("/waf/stat", function(store) return function(req, res, next) local max_count = req.query.max_count or 500 local stats = stat.get_all(max_count) local statistics = {} for i, s in ipairs(stats) do local tmp = { rule_id = s.rule_id, count = s.count, } table_insert(statistics, tmp) end local result = { success = true, data = { statistics = statistics } } res:json(result) end end) return api
local BaseAPI = require("orange.plugins.base_api") local common_api = require("orange.plugins.common_api") local table_insert = table.insert local stat = require("orange.plugins.waf.stat") local api = BaseAPI:new("waf-api", 2) api:merge_apis(common_api("waf")) api:get("/waf/stat", function(store) return function(req, res, next) local max_count = req.query.max_count or 500 local stats = stat.get_all(max_count) local statistics = {} for i, s in ipairs(stats) do local tmp = { rule_id = s.rule_id, count = s.count, } table_insert(statistics, tmp) end local result = { success = true, data = { statistics = statistics } } res:json(result) end end) return api
fix: missing table.insert
fix: missing table.insert
Lua
mit
thisverygoodhhhh/orange,jxskiss/orange,wuhuatianbao007/orange,thisverygoodhhhh/orange,thisverygoodhhhh/orange,sumory/orange,sumory/orange,wuhuatianbao007/orange,jxskiss/orange,sumory/orange,wuhuatianbao007/orange,jxskiss/orange
fe6075f7bbc971ba6c11db46fc8573bf15c8c5dc
plugins/get.lua
plugins/get.lua
local function get_variables_hash(msg) if msg.to.type == 'channel' then return 'channel:' .. msg.to.id .. ':variables' end if msg.to.type == 'chat' then return 'chat:' .. msg.to.id .. ':variables' end if msg.to.type == 'user' then return 'user:' .. msg.from.id .. ':variables' end end local function get_value(msg, var_name) local hash = get_variables_hash(msg) var_name = var_name:gsub(' ', '_') if hash then local value = redis:hget(hash, var_name) if value then return value else return end end end local function list_variables(msg) local hash = get_variables_hash(msg) if hash then local names = redis:hkeys(hash) local text = '' for i = 1, #names do text = text .. names[i]:gsub('_', ' ') .. '\n' end return text end end local function run(msg, matches) if (matches[1]:lower() == 'get' or matches[1]:lower() == 'getlist' or matches[1]:lower() == 'sasha lista') and not matches[2] then return list_variables(msg) end end local function pre_process(msg, matches) local vars = list_variables(msg) if vars ~= nil then local t = vars:split('\n') for i, word in pairs(t) do local temp = word:lower() if word:lower() ~= 'get' and string.find(msg.text:lower(), temp) then local value = get_value(msg, word:lower()) if value then if not string.match(value, "^(.*)user%.(%d+)%.variables(.*)$") and not string.match(value, "^(.*)chat%.(%d+)%.variables(.*)$") and not string.match(value, "^(.*)channel%.(%d+)%.variables(.*)$") then -- if not media reply_msg(msg.id, get_value(msg, word:lower()), ok_cb, false) elseif string.match(value, "^(.*)user%.(%d+)%.variables(.*)%.jpg$") or string.match(value, "^(.*)chat%.(%d+)%.variables(.*)%.jpg$") or string.match(value, "^(.*)channel%.(%d+)%.variables(.*)%.jpg$") then -- if picture if io.popen('find ' .. value):read("*all") ~= '' then send_photo(get_receiver(msg), value, ok_cb, false) end elseif string.match(value, "^(.*)user%.(%d+)%.variables(.*)%.ogg$") or string.match(value, "^(.*)chat%.(%d+)%.variables(.*)%.ogg$") or string.match(value, "^(.*)channel%.(%d+)%.variables(.*)%.ogg$") then -- if audio if io.popen('find ' .. value):read("*all") ~= '' then send_audio(get_receiver(msg), value, ok_cb, false) end end end end end end return msg end return { description = "GET", patterns = { "^[#!/]([Gg][Ee][Tt][Ll][Ii][Ss][Tt])$", -- getlist "^[#!/]([Gg][Ee][Tt])$", "^([Ss][Aa][Ss][Hh][Aa] [Ll][Ii][Ss][Tt][Aa])$", }, pre_process = pre_process, run = run, min_rank = 0 -- usage -- (#getlist|#get|sasha lista) }
local function get_variables_hash(msg) if msg.to.type == 'channel' then return 'channel:' .. msg.to.id .. ':variables' end if msg.to.type == 'chat' then return 'chat:' .. msg.to.id .. ':variables' end if msg.to.type == 'user' then return 'user:' .. msg.from.id .. ':variables' end end local function get_value(msg, var_name) local hash = get_variables_hash(msg) var_name = var_name:gsub(' ', '_') if hash then local value = redis:hget(hash, var_name) if value then return value else return end end end local function list_variables(msg) local hash = get_variables_hash(msg) if hash then local names = redis:hkeys(hash) local text = '' for i = 1, #names do text = text .. names[i]:gsub('_', ' ') .. '\n' end return text end end local function run(msg, matches) if (matches[1]:lower() == 'get' or matches[1]:lower() == 'getlist' or matches[1]:lower() == 'sasha lista') and not matches[2] then return list_variables(msg) end end local function pre_process(msg, matches) if msg.text then local vars = list_variables(msg) if vars ~= nil then local t = vars:split('\n') for i, word in pairs(t) do local temp = word:lower() if word:lower() ~= 'get' and string.find(msg.text:lower(), temp) then local value = get_value(msg, word:lower()) if value then if not string.match(value, "^(.*)user%.(%d+)%.variables(.*)$") and not string.match(value, "^(.*)chat%.(%d+)%.variables(.*)$") and not string.match(value, "^(.*)channel%.(%d+)%.variables(.*)$") then -- if not media reply_msg(msg.id, get_value(msg, word:lower()), ok_cb, false) elseif string.match(value, "^(.*)user%.(%d+)%.variables(.*)%.jpg$") or string.match(value, "^(.*)chat%.(%d+)%.variables(.*)%.jpg$") or string.match(value, "^(.*)channel%.(%d+)%.variables(.*)%.jpg$") then -- if picture if io.popen('find ' .. value):read("*all") ~= '' then send_photo(get_receiver(msg), value, ok_cb, false) end elseif string.match(value, "^(.*)user%.(%d+)%.variables(.*)%.ogg$") or string.match(value, "^(.*)chat%.(%d+)%.variables(.*)%.ogg$") or string.match(value, "^(.*)channel%.(%d+)%.variables(.*)%.ogg$") then -- if audio if io.popen('find ' .. value):read("*all") ~= '' then send_audio(get_receiver(msg), value, ok_cb, false) end end end end end end end return msg end return { description = "GET", patterns = { "^[#!/]([Gg][Ee][Tt][Ll][Ii][Ss][Tt])$", -- getlist "^[#!/]([Gg][Ee][Tt])$", "^([Ss][Aa][Ss][Hh][Aa] [Ll][Ii][Ss][Tt][Aa])$", }, pre_process = pre_process, run = run, min_rank = 0 -- usage -- (#getlist|#get|sasha lista) }
fix get pre_process
fix get pre_process
Lua
agpl-3.0
xsolinsx/AISasha
1483cab3e2b6858828a1ca78ee923491be396d81
cherry/screens/leaderboard.lua
cherry/screens/leaderboard.lua
-------------------------------------------------------------------------------- local _ = require 'cherry.libs.underscore' local gesture = require 'cherry.libs.gesture' local group = require 'cherry.libs.group' local http = require 'cherry.libs.http' local Background = require 'cherry.components.background' local Text = require 'cherry.components.text' local json = require 'dkjson' -------------------------------------------------------------------------------- local scene = _G.composer.newScene() local selectedButton = nil local board = nil local boardData = {} local CLOSED_Y = 35 local OPEN_Y = 70 local BOARD_CENTER_X = display.contentWidth * 0.5 local BOARD_CENTER_Y = display.contentHeight * 0.5 + 100 local BOARD_WIDTH = display.contentWidth * 0.9 local BOARD_HEIGHT = display.contentHeight * 0.85 -------------------------------------------------------------------------------- local function fetchData(field, next) display.newText({ parent = board, text = 'loading...', font = _G.FONT, fontSize = 40, x = BOARD_CENTER_X, y = BOARD_CENTER_Y }) local url = App.API_GATEWAY_URL .. '/leaderboard/' .. App.name .. '/' .. field.name http.get(url, function(event) local data = json.decode(event.response) local lines = {} for _,entry in pairs(data.Items) do local num = #lines + 1 local position = num local value = entry[field.name].N if(num > 1) then if(lines[num - 1][field.name] == value) then position = lines[num - 1].position else position = lines[num - 1].position + 1 end end lines[num] = { playerName = entry.playerName.S, playerId = entry.playerId.S, position = position } lines[num][field.name] = value end boardData[field.name] = lines next(field) end) end -------------------------------------------------------------------------------- local function displayData(field, refresh) local lines = boardData[field.name] for i, line in pairs(lines) do local color = '#ffffff' if(line.playerId == App.user:id()) then color = '#32cd32' end timer.performWithDelay(math.random(100, 700), function() Text:create({ parent = board, value = line.position, x = BOARD_CENTER_X - BOARD_WIDTH * 0.5 + 30, y = BOARD_CENTER_Y - BOARD_HEIGHT * 0.5 + 50 + (i - 1) * 50, color = color, font = _G.FONT, fontSize = 45, anchorX = 0, grow = true }) end) timer.performWithDelay(math.random(100, 700), function() Text:create({ parent = board, value = line.playerName, x = BOARD_CENTER_X - BOARD_WIDTH * 0.5 + 80, y = BOARD_CENTER_Y - BOARD_HEIGHT * 0.5 + 50 + (i - 1) * 50, color = color, font = _G.FONT, fontSize = 45, anchorX = 0, grow = true }) end) timer.performWithDelay(math.random(100, 700), function() Text:create({ parent = board, value = line[field.name], x = BOARD_CENTER_X + BOARD_WIDTH * 0.5 - 100, y = BOARD_CENTER_Y - BOARD_HEIGHT * 0.5 + 50 + (i - 1) * 50, color = color, font = _G.FONT, fontSize = 45, anchorX = 0, grow = true }) end) end end -------------------------------------------------------------------------------- local function refreshBoard(field) if(board) then group.destroy(board) end board = display.newGroup() App.hud:insert(board) local bg = display.newRect( board, BOARD_CENTER_X, BOARD_CENTER_Y, BOARD_WIDTH, BOARD_HEIGHT ) bg:setFillColor(0, 0, 0, 0.7) local fetchAndDisplay = function() fetchData(field, refreshBoard) end if(not boardData[field.name]) then fetchAndDisplay() else displayData(field, fetchAndDisplay) end end -------------------------------------------------------------------------------- local function select(button) if(selectedButton) then if(button == selectedButton) then return end transition.to(selectedButton, { y = CLOSED_Y, time = 250, transition = easing.outBack }) end selectedButton = button transition.to(button, { y = OPEN_Y, time = 250, transition = easing.outBack }) refreshBoard(button.field) end -------------------------------------------------------------------------------- local function drawBackArrow() local backArrow = display.newImage( App.hud, 'cherry/assets/images/gui/items/arrow.right.png', 50, 50 ) backArrow.rotation = 180 backArrow:scale(0.6, 0.6) gesture.onTap(backArrow, function() Router:open(Router.HOME) end) end -------------------------------------------------------------------------------- local function drawButton(num) local field = _.defaults(App.scoreFields[num], { scale = 1 }) ---------------------- local button = display.newGroup() App.hud:insert(button) button.field = field button.x = 250 + (num - 1) * 150 button.y = CLOSED_Y ---------------------- display.newImage( button, 'cherry/assets/images/gui/buttons/tab-vertical.png' ) ---------------------- local icon = display.newImage( button, field.image, 0, 10 ) icon:scale(field.scale, field.scale) ---------------------- display.newText({ parent = button, y = -50, text = field.label, font = _G.FONT, fontSize = 40 }) ---------------------- gesture.onTap(button, function() select(button) end) return button end -------------------------------------------------------------------------------- function scene:create( event ) end function scene:show( event ) if ( event.phase == 'did' ) then boardData = {} Background:darken() drawBackArrow() local buttons = {} for i = 1, #App.scoreFields do buttons[i] = drawButton(i) end select(buttons[1]) end end function scene:hide( event ) end function scene:destroy( event ) end -------------------------------------------------------------------------------- scene:addEventListener( 'create', scene ) scene:addEventListener( 'show', scene ) scene:addEventListener( 'hide', scene ) scene:addEventListener( 'destroy', scene ) -------------------------------------------------------------------------------- return scene
-------------------------------------------------------------------------------- local _ = require 'cherry.libs.underscore' local gesture = require 'cherry.libs.gesture' local group = require 'cherry.libs.group' local http = require 'cherry.libs.http' local Background = require 'cherry.components.background' local Text = require 'cherry.components.text' local json = require 'dkjson' -------------------------------------------------------------------------------- local scene = _G.composer.newScene() local selectedButton = nil local board = nil local boardData = {} local CLOSED_Y = 35 local OPEN_Y = 70 local BOARD_CENTER_X = display.contentWidth * 0.5 local BOARD_CENTER_Y = display.contentHeight * 0.5 + 100 local BOARD_WIDTH = display.contentWidth * 0.9 local BOARD_HEIGHT = display.contentHeight * 0.85 -------------------------------------------------------------------------------- local function fetchData(field, next) display.newText({ parent = board, text = 'loading...', font = _G.FONT, fontSize = 40, x = BOARD_CENTER_X, y = BOARD_CENTER_Y }) local url = App.API_GATEWAY_URL .. '/leaderboard/' .. App.name .. '/' .. field.name http.get(url, function(event) local data = json.decode(event.response) local lines = {} for position,entry in pairs(data.Items) do local num = #lines + 1 local value = entry[field.name].N if(num > 1 and lines[num - 1][field.name] == value) then position = lines[num - 1].position end lines[num] = { playerName = entry.playerName.S, playerId = entry.playerId.S, position = position } lines[num][field.name] = value end boardData[field.name] = lines next(field) end) end -------------------------------------------------------------------------------- local function displayData(field) local lines = boardData[field.name] for i, line in pairs(lines) do local color = '#ffffff' if(line.playerId == App.user:id()) then color = '#32cd32' end timer.performWithDelay(math.random(100, 700), function() if(board.field ~= field) then return end Text:create({ parent = board, value = line.position, x = BOARD_CENTER_X - BOARD_WIDTH * 0.5 + 30, y = BOARD_CENTER_Y - BOARD_HEIGHT * 0.5 + 50 + (i - 1) * 50, color = color, font = _G.FONT, fontSize = 45, anchorX = 0, grow = true }) end) timer.performWithDelay(math.random(100, 700), function() if(board.field ~= field) then return end Text:create({ parent = board, value = line.playerName, x = BOARD_CENTER_X - BOARD_WIDTH * 0.5 + 80, y = BOARD_CENTER_Y - BOARD_HEIGHT * 0.5 + 50 + (i - 1) * 50, color = color, font = _G.FONT, fontSize = 45, anchorX = 0, grow = true }) end) timer.performWithDelay(math.random(100, 700), function() if(board.field ~= field) then return end Text:create({ parent = board, value = line[field.name], x = BOARD_CENTER_X + BOARD_WIDTH * 0.5 - 100, y = BOARD_CENTER_Y - BOARD_HEIGHT * 0.5 + 50 + (i - 1) * 50, color = color, font = _G.FONT, fontSize = 45, anchorX = 0, grow = true }) end) end end -------------------------------------------------------------------------------- local function refreshBoard(field) if(board) then group.destroy(board) end board = display.newGroup() board.field = field App.hud:insert(board) local bg = display.newRect( board, BOARD_CENTER_X, BOARD_CENTER_Y, BOARD_WIDTH, BOARD_HEIGHT ) bg:setFillColor(0, 0, 0, 0.7) if(not boardData[field.name]) then fetchData(field, refreshBoard) else displayData(field) end end -------------------------------------------------------------------------------- local function select(button) if(selectedButton) then if(button == selectedButton) then return end transition.to(selectedButton, { y = CLOSED_Y, time = 250, transition = easing.outBack }) end selectedButton = button transition.to(button, { y = OPEN_Y, time = 250, transition = easing.outBack }) refreshBoard(button.field) end -------------------------------------------------------------------------------- local function drawBackArrow() local backArrow = display.newImage( App.hud, 'cherry/assets/images/gui/items/arrow.right.png', 50, 50 ) backArrow.rotation = 180 backArrow:scale(0.6, 0.6) gesture.onTap(backArrow, function() Router:open(Router.HOME) end) end -------------------------------------------------------------------------------- local function drawButton(num) local field = _.defaults(App.scoreFields[num], { scale = 1 }) ---------------------- local button = display.newGroup() App.hud:insert(button) button.field = field button.x = 250 + (num - 1) * 150 button.y = CLOSED_Y ---------------------- display.newImage( button, 'cherry/assets/images/gui/buttons/tab-vertical.png' ) ---------------------- local icon = display.newImage( button, field.image, 0, 10 ) icon:scale(field.scale, field.scale) ---------------------- display.newText({ parent = button, y = -50, text = field.label, font = _G.FONT, fontSize = 40 }) ---------------------- gesture.onTap(button, function() select(button) end) return button end -------------------------------------------------------------------------------- function scene:create( event ) end function scene:show( event ) if ( event.phase == 'did' ) then boardData = {} Background:darken() drawBackArrow() local buttons = {} for i = 1, #App.scoreFields do buttons[i] = drawButton(i) end select(buttons[1]) end end function scene:hide( event ) board.field = nil end function scene:destroy( event ) end -------------------------------------------------------------------------------- scene:addEventListener( 'create', scene ) scene:addEventListener( 'show', scene ) scene:addEventListener( 'hide', scene ) scene:addEventListener( 'destroy', scene ) -------------------------------------------------------------------------------- return scene
fixed leaderboard display
fixed leaderboard display
Lua
bsd-3-clause
chrisdugne/cherry
22e36f97b8195d93e258d673f0684754f20767d7
src/base/context.lua
src/base/context.lua
-- -- base/context.lua -- -- Provide a context for pulling out values from a configuration set. Each -- context has an associated list of terms which constrain the values that -- it will retrieve, i.e. "Windows, "Debug", "x64", and so on. -- -- The context also provides caching for the values returned from the set. -- -- TODO: I may roll this functionality up into the container API at some -- point. If you find yourself using or extending this code for your own -- work give me a shout before you go too far with it so we can coordinate. -- -- Copyright (c) 2012-2014 Jason Perkins and the Premake project -- local p = premake p.context = {} local context = p.context local configset = p.configset -- -- Create a new context object. -- -- @param cfgset -- The configuration set to provide the data from this context. -- @param environ -- An optional key-value environment table for token expansion; keys and -- values provided in this table will be available for tokens to use. -- @param filename -- An optional filename, which will limit the fetched results to blocks -- which specifically match the provided name. -- @return -- A new context object. -- function context.new(cfgset, environ) local ctx = {} ctx._cfgset = cfgset ctx.environ = environ or {} ctx.terms = {} -- This base directory is used when expanding path tokens encountered -- in non-path value; such values will be made relative to this value -- so the resulting projects will only contain relative paths. It is -- expected that the creator of the context will set this value using -- the setbasedir() function. ctx._basedir = os.getcwd() -- when a missing field is requested, fetch it from my config -- set, and then cache the value for future lookups setmetatable(ctx, context.__mt) return ctx end -- -- Create an extended and uncached context based on another context object. -- -- @param baseContext -- The base context to extent -- @param newEnvVars -- An optional key-value environment table for token expansion; keys and -- values provided in this table will be available for tokens to use. -- @return -- A new context object. -- function context.extent(baseContext, newEnvVars) local ctx = {} ctx._ctx = baseContext ctx.environ = newEnvVars or baseContext.environ ctx.terms = {} ctx._basedir = baseContext._basedir setmetatable(ctx, context.__mt_uncached) return ctx end --- -- Add a new key-value pair to refine the context filtering. -- -- @param ctx -- The context to be filtered. -- @param key -- The new (or an existing) key value. -- @param value -- The filtering value for the key. --- function context.addFilter(ctx, key, value) if type(value) == "table" then for i = 1, #value do value[i] = tostring(value[i]):lower() end elseif value ~= nil then value = tostring(value):lower() end ctx.terms[key:lower()] = value end -- -- Copies the list of terms from an existing context. -- -- @param ctx -- The context to receive the copied terms. -- @param src -- The context containing the terms to copy. -- function context.copyFilters(ctx, src) ctx.terms = {} for k,v in pairs(src.terms) do ctx.terms[k] = v end end -- -- Merges the list of terms from an existing context. -- -- @param ctx -- The context to receive the copied terms. -- @param src -- The context containing the terms to copy. -- function context.mergeFilters(ctx, src) if src.terms ~= nil then for k, v in pairs(src.terms) do ctx.terms[k] = table.joinunique(ctx.terms[k] or {}, src.terms[k]) if #ctx.terms[k] == 1 then ctx.terms[k] = ctx.terms[k][1] end end end end -- -- Sets the base directory for path token expansion in non-path fields; such -- values will be made relative to this path. -- -- @param ctx -- The context in which to set the value. -- @param basedir -- The new base directory for path token expansion. This should be -- provided as an absolute path. This may be left nil to simply fetch -- the current base directory. -- @return -- The context's base directory. -- function context.basedir(ctx, basedir) ctx._basedir = basedir or ctx._basedir return ctx._basedir end -- -- Compiles the context for better performance. The list of context terms -- becomes locked down; any subsequent changes are ignored. -- -- @param ctx -- The context to compile. -- function context.compile(ctx) ctx._cfgset = configset.compile(ctx._cfgset, ctx.terms) end -- -- Check to see if a context's underlying configuration set is empty; that -- is, it does not contain any configuration blocks. -- -- @param ctx -- The context to query. -- @return -- True if the set does not contain any blocks. -- function context.empty(ctx) return configset.empty(ctx._cfgset) end -- -- Fetch a value from underlying configuration set. -- -- @param ctx -- The context to query. -- @param key -- The property key to query. -- @param onlylocal -- If true, don't combine values from parent contexts. -- @return -- The value of the key, as determined by the configuration set. If -- there is a corresponding Premake field, and it the field is enabled -- for tokens, any contained tokens will be expanded. -- function context.fetchvalue(ctx, key, onlylocal) if not onlylocal then local value = rawget(ctx, key) if value ~= nil then return value end end -- The underlying configuration set will only hold registered fields. -- If the requested key doesn't have a corresponding field, it is just -- a regular value to be stored and fetched from the table. local field = p.field.get(key) if not field then return nil end -- If there is a matching field, then go fetch the aggregated value -- from my configuration set, and then cache it future lookups. local value = configset.fetch(ctx._cfgset, field, ctx.terms, ctx, onlylocal and ctx._cfgset) if value then -- store the result for later lookups rawset(ctx, key, value) end return value end context.__mt = { __index = context.fetchvalue } context.__mt_uncached = { __index = function(ctx, key) local field = p.field.get(key) if not field then return nil end local parent = rawget(ctx, '_ctx') return configset.fetch(parent._cfgset, field, ctx.terms, ctx, nil) end }
-- -- base/context.lua -- -- Provide a context for pulling out values from a configuration set. Each -- context has an associated list of terms which constrain the values that -- it will retrieve, i.e. "Windows, "Debug", "x64", and so on. -- -- The context also provides caching for the values returned from the set. -- -- TODO: I may roll this functionality up into the container API at some -- point. If you find yourself using or extending this code for your own -- work give me a shout before you go too far with it so we can coordinate. -- -- Copyright (c) 2012-2014 Jason Perkins and the Premake project -- local p = premake p.context = {} local context = p.context local configset = p.configset -- -- Create a new context object. -- -- @param cfgset -- The configuration set to provide the data from this context. -- @param environ -- An optional key-value environment table for token expansion; keys and -- values provided in this table will be available for tokens to use. -- @param filename -- An optional filename, which will limit the fetched results to blocks -- which specifically match the provided name. -- @return -- A new context object. -- function context.new(cfgset, environ) local ctx = {} ctx._cfgset = cfgset ctx.environ = environ or {} ctx.terms = {} -- This base directory is used when expanding path tokens encountered -- in non-path value; such values will be made relative to this value -- so the resulting projects will only contain relative paths. It is -- expected that the creator of the context will set this value using -- the setbasedir() function. ctx._basedir = os.getcwd() -- when a missing field is requested, fetch it from my config -- set, and then cache the value for future lookups setmetatable(ctx, context.__mt) return ctx end -- -- Create an extended and uncached context based on another context object. -- -- @param baseContext -- The base context to extent -- @param newEnvVars -- An optional key-value environment table for token expansion; keys and -- values provided in this table will be available for tokens to use. -- @return -- A new context object. -- function context.extent(baseContext, newEnvVars) local ctx = {} ctx._ctx = baseContext ctx.environ = newEnvVars or baseContext.environ ctx.terms = {} ctx._basedir = baseContext._basedir setmetatable(ctx, context.__mt_uncached) return ctx end --- -- Add a new key-value pair to refine the context filtering. -- -- @param ctx -- The context to be filtered. -- @param key -- The new (or an existing) key value. -- @param value -- The filtering value for the key. --- function context.addFilter(ctx, key, value) if type(value) == "table" then for i = 1, #value do value[i] = tostring(value[i]):lower() end elseif value ~= nil then value = tostring(value):lower() end ctx.terms[key:lower()] = value end -- -- Copies the list of terms from an existing context. -- -- @param ctx -- The context to receive the copied terms. -- @param src -- The context containing the terms to copy. -- function context.copyFilters(ctx, src) ctx.terms = {} for k,v in pairs(src.terms) do ctx.terms[k] = v end end -- -- Merges the list of terms from an existing context. -- -- @param ctx -- The context to receive the copied terms. -- @param src -- The context containing the terms to copy. -- function context.mergeFilters(ctx, src) for k, v in pairs(src.terms) do if k == "tags" then ctx.terms[k] = table.join(ctx.terms[k], v) else ctx.terms[k] = v end end end -- -- Sets the base directory for path token expansion in non-path fields; such -- values will be made relative to this path. -- -- @param ctx -- The context in which to set the value. -- @param basedir -- The new base directory for path token expansion. This should be -- provided as an absolute path. This may be left nil to simply fetch -- the current base directory. -- @return -- The context's base directory. -- function context.basedir(ctx, basedir) ctx._basedir = basedir or ctx._basedir return ctx._basedir end -- -- Compiles the context for better performance. The list of context terms -- becomes locked down; any subsequent changes are ignored. -- -- @param ctx -- The context to compile. -- function context.compile(ctx) ctx._cfgset = configset.compile(ctx._cfgset, ctx.terms) end -- -- Check to see if a context's underlying configuration set is empty; that -- is, it does not contain any configuration blocks. -- -- @param ctx -- The context to query. -- @return -- True if the set does not contain any blocks. -- function context.empty(ctx) return configset.empty(ctx._cfgset) end -- -- Fetch a value from underlying configuration set. -- -- @param ctx -- The context to query. -- @param key -- The property key to query. -- @param onlylocal -- If true, don't combine values from parent contexts. -- @return -- The value of the key, as determined by the configuration set. If -- there is a corresponding Premake field, and it the field is enabled -- for tokens, any contained tokens will be expanded. -- function context.fetchvalue(ctx, key, onlylocal) if not onlylocal then local value = rawget(ctx, key) if value ~= nil then return value end end -- The underlying configuration set will only hold registered fields. -- If the requested key doesn't have a corresponding field, it is just -- a regular value to be stored and fetched from the table. local field = p.field.get(key) if not field then return nil end -- If there is a matching field, then go fetch the aggregated value -- from my configuration set, and then cache it future lookups. local value = configset.fetch(ctx._cfgset, field, ctx.terms, ctx, onlylocal and ctx._cfgset) if value then -- store the result for later lookups rawset(ctx, key, value) end return value end context.__mt = { __index = context.fetchvalue } context.__mt_uncached = { __index = function(ctx, key) local field = p.field.get(key) if not field then return nil end local parent = rawget(ctx, '_ctx') return configset.fetch(parent._cfgset, field, ctx.terms, ctx, nil) end }
Better performance on fix issue #884
Better performance on fix issue #884
Lua
bsd-3-clause
dcourtois/premake-core,noresources/premake-core,dcourtois/premake-core,sleepingwit/premake-core,starkos/premake-core,premake/premake-core,noresources/premake-core,starkos/premake-core,premake/premake-core,starkos/premake-core,LORgames/premake-core,TurkeyMan/premake-core,soundsrc/premake-core,Zefiros-Software/premake-core,noresources/premake-core,sleepingwit/premake-core,premake/premake-core,Zefiros-Software/premake-core,mandersan/premake-core,premake/premake-core,mandersan/premake-core,Zefiros-Software/premake-core,dcourtois/premake-core,sleepingwit/premake-core,dcourtois/premake-core,tvandijck/premake-core,LORgames/premake-core,TurkeyMan/premake-core,soundsrc/premake-core,Zefiros-Software/premake-core,Zefiros-Software/premake-core,starkos/premake-core,TurkeyMan/premake-core,noresources/premake-core,dcourtois/premake-core,starkos/premake-core,mandersan/premake-core,premake/premake-core,noresources/premake-core,starkos/premake-core,sleepingwit/premake-core,soundsrc/premake-core,TurkeyMan/premake-core,TurkeyMan/premake-core,tvandijck/premake-core,mandersan/premake-core,LORgames/premake-core,soundsrc/premake-core,tvandijck/premake-core,LORgames/premake-core,tvandijck/premake-core,dcourtois/premake-core,mandersan/premake-core,soundsrc/premake-core,tvandijck/premake-core,premake/premake-core,premake/premake-core,LORgames/premake-core,sleepingwit/premake-core,noresources/premake-core,starkos/premake-core,noresources/premake-core,dcourtois/premake-core
b33269e785fbe4541c2b52700181c005066528d9
share/lua/playlist/cue.lua
share/lua/playlist/cue.lua
--[[ Parse CUE files $Id$ Copyright (C) 2009 Laurent Aimar This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]] -- Probe function. function probe() if( not string.match( string.upper( vlc.path ), ".CUE$" ) ) then return false end header = vlc.peek( 2048 ) return string.match( header, "FILE.*WAVE%s*[\r\n]+" ) or string.match( header, "FILE.*AIFF%s*[\r\n]+" ) or string.match( header, "FILE.*MP3%s*[\r\n]+" ) end -- Helpers function cue_string( src ) local sub = string.match( src, "^\"(.*)\".*$" ); if( sub ) then return sub end return string.match( src, "^(%S+).*$" ) end function cue_path( src ) if( string.match( src, "^/" ) or string.match( src, "^\\" ) or string.match( src, "^[%l%u]:\\" ) ) then return src end local path = string.gsub( vlc.strings.decode_uri(vlc.path), '\\', '/' ) local slash = string.find( string.reverse( path ), '/' ) if( path == nil ) then return src end return string.sub( path, 1, -slash-1 ) .. '/' .. src end function cue_track( global, track ) if( track.index01 == nil ) then return nil end t = {} t.path = vlc.strings.make_uri(cue_path( track.file or global.file )) t.title = track.title t.album = global.title t.artist = track.performer or global.performer t.genre = track.genre or global.genre t.date = track.date or global.date t.description = global.comment t.tracknum = track.num t.options = { ":start-time=" .. math.floor(track.index01) } return t end function cue_append( tracks, global, track ) local t = cue_track( global, track ) if( t ~= nil ) then if( #tracks > 0 ) then local prev = tracks[#tracks] table.insert( prev.options, ":stop-time=" .. math.floor(track.index01) ) end table.insert( tracks, t ) end end -- Parse function. function parse() p = {} global_data = nil data = {} file = nil while true do line = vlc.readline() if not line then break end cmd, arg = string.match( line, "^%s*(%S+)%s*(.*)$" ) if( cmd == "REM" and arg ) then subcmd, value = string.match( arg, "^(%S+)%s*(.*)$" ) if( subcmd == "GENRE" and value ) then data.genre = cue_string( value ) elseif( subcmd == "DATE" and value ) then data.date = cue_string( value ) elseif( subcmd == "COMMENT" and value ) then data.comment = cue_string( value ) end elseif( cmd == "PERFORMER" and arg ) then data.performer = cue_string( arg ) elseif( cmd == "TITLE" and arg ) then data.title = cue_string( arg ) elseif( cmd == "FILE" ) then file = cue_string( arg ) elseif( cmd == "TRACK" ) then if( not global_data ) then global_data = data else cue_append( p, global_data, data ) end data = { file = file, num = string.match( arg, "^(%d+)" ) } elseif( cmd == "INDEX" ) then local idx, m, s, f = string.match( arg, "(%d+)%s+(%d+):(%d+):(%d+)" ) if( idx == "01" and m ~= nil and s ~= nil and f ~= nil ) then data.index01 = m * 60 + s + f / 75 end end end cue_append( p, global_data, data ) return p end
--[[ Parse CUE files $Id$ Copyright (C) 2009 Laurent Aimar This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]] -- Probe function. function probe() if( not string.match( string.upper( vlc.path ), ".CUE$" ) ) then return false end header = vlc.peek( 2048 ) return string.match( header, "FILE.*WAVE%s*[\r\n]+" ) or string.match( header, "FILE.*AIFF%s*[\r\n]+" ) or string.match( header, "FILE.*MP3%s*[\r\n]+" ) end -- Helpers function cue_string( src ) local sub = string.match( src, "^\"(.*)\".*$" ); if( sub ) then return sub end return string.match( src, "^(%S+).*$" ) end function cue_path( src ) if( string.match( src, "^/" ) or string.match( src, "^\\" ) or string.match( src, "^[%l%u]:\\" ) ) then return vlc.strings.make_uri(src) end local slash = string.find( string.reverse( vlc.path ), '/' ) local prefix = vlc.access .. "://" .. string.sub( vlc.path, 1, -slash ) -- FIXME: postfix may not be encoded correctly (esp. slashes) local postfix = vlc.strings.encode_uri_component(src) return prefix .. postfix end function cue_track( global, track ) if( track.index01 == nil ) then return nil end t = {} t.path = cue_path( track.file or global.file ) t.title = track.title t.album = global.title t.artist = track.performer or global.performer t.genre = track.genre or global.genre t.date = track.date or global.date t.description = global.comment t.tracknum = track.num t.options = { ":start-time=" .. math.floor(track.index01) } return t end function cue_append( tracks, global, track ) local t = cue_track( global, track ) if( t ~= nil ) then if( #tracks > 0 ) then local prev = tracks[#tracks] table.insert( prev.options, ":stop-time=" .. math.floor(track.index01) ) end table.insert( tracks, t ) end end -- Parse function. function parse() p = {} global_data = nil data = {} file = nil while true do line = vlc.readline() if not line then break end cmd, arg = string.match( line, "^%s*(%S+)%s*(.*)$" ) if( cmd == "REM" and arg ) then subcmd, value = string.match( arg, "^(%S+)%s*(.*)$" ) if( subcmd == "GENRE" and value ) then data.genre = cue_string( value ) elseif( subcmd == "DATE" and value ) then data.date = cue_string( value ) elseif( subcmd == "COMMENT" and value ) then data.comment = cue_string( value ) end elseif( cmd == "PERFORMER" and arg ) then data.performer = cue_string( arg ) elseif( cmd == "TITLE" and arg ) then data.title = cue_string( arg ) elseif( cmd == "FILE" ) then file = cue_string( arg ) elseif( cmd == "TRACK" ) then if( not global_data ) then global_data = data else cue_append( p, global_data, data ) end data = { file = file, num = string.match( arg, "^(%d+)" ) } elseif( cmd == "INDEX" ) then local idx, m, s, f = string.match( arg, "(%d+)%s+(%d+):(%d+):(%d+)" ) if( idx == "01" and m ~= nil and s ~= nil and f ~= nil ) then data.index01 = m * 60 + s + f / 75 end end end cue_append( p, global_data, data ) return p end
cue.lua: fix file path concatenation
cue.lua: fix file path concatenation Use the same approach as in the playlist module This should fix #5398 Signed-off-by: Jean-Baptiste Kempf <7b85a41a628204b76aba4326273a3ccc74bd009a@videolan.org>
Lua
lgpl-2.1
shyamalschandra/vlc,vlc-mirror/vlc,vlc-mirror/vlc,vlc-mirror/vlc,jomanmuk/vlc-2.1,xkfz007/vlc,jomanmuk/vlc-2.2,jomanmuk/vlc-2.1,jomanmuk/vlc-2.2,jomanmuk/vlc-2.2,jomanmuk/vlc-2.2,vlc-mirror/vlc,xkfz007/vlc,vlc-mirror/vlc,vlc-mirror/vlc-2.1,krichter722/vlc,xkfz007/vlc,jomanmuk/vlc-2.1,shyamalschandra/vlc,vlc-mirror/vlc-2.1,jomanmuk/vlc-2.1,xkfz007/vlc,jomanmuk/vlc-2.1,xkfz007/vlc,vlc-mirror/vlc,krichter722/vlc,shyamalschandra/vlc,vlc-mirror/vlc-2.1,jomanmuk/vlc-2.1,vlc-mirror/vlc-2.1,shyamalschandra/vlc,jomanmuk/vlc-2.2,krichter722/vlc,xkfz007/vlc,shyamalschandra/vlc,vlc-mirror/vlc-2.1,jomanmuk/vlc-2.1,jomanmuk/vlc-2.2,jomanmuk/vlc-2.2,krichter722/vlc,shyamalschandra/vlc,xkfz007/vlc,vlc-mirror/vlc,krichter722/vlc,shyamalschandra/vlc,vlc-mirror/vlc-2.1,krichter722/vlc,vlc-mirror/vlc-2.1,krichter722/vlc
94c587855025e9364d43ad14f60d25629e7f95d9
TripletCriterion.lua
TripletCriterion.lua
local TripletCriterion, parent = torch.class('nn.TripletCriterion', 'nn.Criterion') function TripletCriterion:__init(samples, blocks, norm, margin) parent.__init(self) self.norm = norm or 2 self.alpha = margin or 0.2 self.samples = samples or 1 -- use all anchor-positive pairs for (>1) self.blocks = blocks or 0 if self.samples > 1 then assert(self.blocks ~= 0) end self.dist = torch.Tensor() self.embeddings = torch.Tensor() self.loss = torch.Tensor() end function TripletCriterion:updateOutput(input, target) assert(input:dim() == 2, 'input should have 2 dimensions of (batch x embedding)') assert(input:size(1) >= self.samples*self.blocks) if input:type() == 'torch.CudaTensor' then -- kernel call input.nn.TripletCriterion_updateOutput(self, input, target) else local nb_batch = input:size(1) local length = input:size(2) local nb_blocks = math.floor(nb_batch/self.samples) -- calculate distance matrix self.dist:resize(nb_batch, nb_batch) for i = 1, nb_batch do for j = i, nb_batch do if j == i then self.dist[i][j] = 0 else self.dist[i][j] = torch.dist(input[i], input[j], self.norm) self.dist[j][i] = self.dist[i][j] end end end -- find pos/neg embeddings indices -- (i) hard anchor-positive pair if self.samples == 1 then self.embeddings:resize(nb_batch, 3) for i = 1, nb_batch do local ipos = i local vpos = 0 local ineg = i local vneg = math.huge for j = 1, nb_batch do if (target[j] == target[i]) and (vpos < self.dist[i][j]) then ipos = j vpos = self.dist[i][j] end end for j = 1, nb_batch do if (target[j] ~= target[i]) and (vpos < self.dist[i][j]) and (vneg > self.dist[i][j]) then ineg = j vneg = self.dist[i][j] end end self.embeddings[i][1] = i self.embeddings[i][2] = ipos self.embeddings[i][3] = ineg end -- (ii) all anchor-positive pairs elseif self.samples > 1 then -- calculate nb of all pairs self.embeddings:resize(nb_batch*(self.samples-1), 3):zero() -- repeat batch (samples-1) times for i = 0, self.samples-2 do for j = 0, nb_blocks-1 do for k = 0, self.samples-1 do -- pick an element in distance matrix local row = j*self.samples + k + 1 local col = j*self.samples + i + 1 col = col < row and col or col + 1 -- find positive embedding local ipos = col local vpos = self.dist[row][col] -- find negative embedding local ineg = row local vneg = math.huge for l = self.samples*self.blocks+1, nb_batch do if target[l] ~= target[row] and self.dist[row][l] > vpos and self.dist[row][l] < vneg then ineg = l vneg = self.dist[row][l] end end self.embeddings[i*nb_batch + j*self.samples + k + 1][1] = row self.embeddings[i*nb_batch + j*self.samples + k + 1][2] = ipos self.embeddings[i*nb_batch + j*self.samples + k + 1][3] = ineg end end end end -- compute loss self.loss:resize(self.embeddings:size(1)) for i = 1, self.embeddings:size(1) do -- do not penalize if negative is not found if self.embeddings[i][1] == self.embeddings[i][3] then self.loss[i] = 0 else local d_ap = torch.dist(input[self.embeddings[i][1]], input[self.embeddings[i][2]], 2) local d_an = torch.dist(input[self.embeddings[i][1]], input[self.embeddings[i][3]], 2) self.loss[i] = math.max(0, d_ap*d_ap + self.alpha - d_an*d_an) end end end if self.samples > 1 then self.output = self.loss:sum()/(self.blocks*self.samples*(self.samples-1)) else self.output = self.loss:sum()/input:size(1) end return self.output end function TripletCriterion:updateGradInput(input, target) self:updateOutput(input, target) if input:type() == 'torch.CudaTensor' then input.nn.TripletCriterion_updateGradInput(self, input, target) else local nb_pairs = self.loss:size(1) local length = input:size(2) self.gradInput:resize(nb_pairs, length) for i = 1, nb_pairs do if self.loss[i] > 0 then self.gradInput[i] = (input[self.embeddings[i][3]] - input[self.embeddings[i][2]])*2/nb_pairs else self.gradInput[i] = 0 end end end local nb_backwards = math.max(1, self.samples-1) local nb_batch = input:size(1) self.gradInput = gradInput:view(nb_backwards, nb_batch, length):sum(1):squeeze() return self.gradInput end
local TripletCriterion, parent = torch.class('nn.TripletCriterion', 'nn.Criterion') function TripletCriterion:__init(samples, blocks, norm, margin) parent.__init(self) self.norm = norm or 2 self.alpha = margin or 0.2 self.samples = samples or 1 -- use all anchor-positive pairs for (>1) self.blocks = blocks or 0 if self.samples > 1 then assert(self.blocks ~= 0) end self.dist = torch.Tensor() self.embeddings = torch.Tensor() self.loss = torch.Tensor() end function TripletCriterion:updateOutput(input, target) assert(input:dim() == 2, 'input should have 2 dimensions of (batch x embedding)') assert(input:size(1) >= self.samples*self.blocks) if input:type() == 'torch.CudaTensor' then -- kernel call input.nn.TripletCriterion_updateOutput(self, input, target) else local nb_batch = input:size(1) local length = input:size(2) -------------------------------------------------------------------------- -- BUG allert -------------------------------------------------------------------------- local nb_blocks = math.floor(nb_batch/self.samples) -------------------------------------------------------------------------- -- should be simply nb_batch = self.blocks -- Otherwise we enter the trash area! -------------------------------------------------------------------------- -- calculate distance matrix self.dist:resize(nb_batch, nb_batch) for i = 1, nb_batch do for j = i, nb_batch do if j == i then self.dist[i][j] = 0 else self.dist[i][j] = torch.dist(input[i], input[j], self.norm) self.dist[j][i] = self.dist[i][j] end end end -- find pos/neg embeddings indices -- (i) hard anchor-positive pair if self.samples == 1 then self.embeddings:resize(nb_batch, 3) for i = 1, nb_batch do local ipos = i local vpos = 0 local ineg = i local vneg = math.huge for j = 1, nb_batch do if (target[j] == target[i]) and (vpos < self.dist[i][j]) then ipos = j vpos = self.dist[i][j] end end for j = 1, nb_batch do if (target[j] ~= target[i]) and (vpos < self.dist[i][j]) and (vneg > self.dist[i][j]) then ineg = j vneg = self.dist[i][j] end end self.embeddings[i][1] = i self.embeddings[i][2] = ipos self.embeddings[i][3] = ineg end -- (ii) all anchor-positive pairs elseif self.samples > 1 then -- calculate nb of all pairs self.embeddings:resize(nb_batch*(self.samples-1), 3):zero() -- repeat batch (samples-1) times for i = 0, self.samples-2 do for j = 0, nb_blocks-1 do for k = 0, self.samples-1 do -- pick an element in distance matrix local row = j*self.samples + k + 1 local col = j*self.samples + i + 1 col = col < row and col or col + 1 -- find positive embedding local ipos = col local vpos = self.dist[row][col] -- find negative embedding local ineg = row local vneg = math.huge for l = self.samples*self.blocks+1, nb_batch do if target[l] ~= target[row] and self.dist[row][l] > vpos and self.dist[row][l] < vneg then ineg = l vneg = self.dist[row][l] end end self.embeddings[i*nb_batch + j*self.samples + k + 1][1] = row self.embeddings[i*nb_batch + j*self.samples + k + 1][2] = ipos self.embeddings[i*nb_batch + j*self.samples + k + 1][3] = ineg end end end end -- compute loss self.loss:resize(self.embeddings:size(1)) for i = 1, self.embeddings:size(1) do -- do not penalize if negative is not found if self.embeddings[i][1] == self.embeddings[i][3] then self.loss[i] = 0 else local d_ap = torch.dist(input[self.embeddings[i][1]], input[self.embeddings[i][2]], 2) local d_an = torch.dist(input[self.embeddings[i][1]], input[self.embeddings[i][3]], 2) self.loss[i] = math.max(0, d_ap*d_ap + self.alpha - d_an*d_an) end end end if self.samples > 1 then self.output = self.loss:sum()/(self.blocks*self.samples*(self.samples-1)) else self.output = self.loss:sum()/input:size(1) end return self.output end function TripletCriterion:updateGradInput(input, target) self:updateOutput(input, target) if input:type() == 'torch.CudaTensor' then input.nn.TripletCriterion_updateGradInput(self, input, target) else local nb_pairs = self.loss:size(1) local length = input:size(2) self.gradInput:resize(nb_pairs, length) for i = 1, nb_pairs do if self.loss[i] > 0 then self.gradInput[i] = (input[self.embeddings[i][3]] - input[self.embeddings[i][2]])*2/nb_pairs else self.gradInput[i] = 0 end end end local nb_backwards = math.max(1, self.samples-1) local nb_batch = input:size(1) self.gradInput = gradInput:view(nb_backwards, nb_batch, length):sum(1):squeeze() return self.gradInput end
BUG allert
BUG allert
Lua
mit
jhjin/triplet-criterion
d320951b5279d1068bb588d883c16b4365226677
agents/monitoring/tests/agent-protocol/init.lua
agents/monitoring/tests/agent-protocol/init.lua
local fs = require('fs') local JSON = require('json') local AgentProtocol = require('monitoring/lib/protocol/protocol') local AgentProtocolConnection = require('monitoring/lib/protocol/connection') local exports = {} exports['test_handshake_hello'] = function(test, asserts) fs.readFile('./options.gypi', function(err, data) if (err) then p(err) asserts.is_nil(err) return end local data = fs.readFileSync("./agents/monitoring/tests/agent-protocol/handshake.hello.request.json") local hello = { } hello.data = JSON.parse(data) hello.write = function(_, res) hello.res = res end local agent = AgentProtocol:new(hello.data, hello) agent:request(hello.data) response = JSON.parse(hello.res) -- TODO: asserts.object_equals in bourbon asserts.equals(response.v, 1) asserts.equals(response.id, 1) asserts.equals(response.source, "endpoint") asserts.equals(response.target, "X") asserts.equals(response.result, nil) test.done() end) end return exports
local fs = require('fs') local JSON = require('json') local AgentProtocol = require('monitoring/lib/protocol/protocol') local AgentProtocolConnection = require('monitoring/lib/protocol/connection') local exports = {} exports['test_handshake_hello'] = function(test, asserts) fs.readFile('./agents/monitoring/tests/agent-protocol/handshake.hello.request.json', function(err, data) if (err) then p(err) asserts.is_nil(err) return end local hello = { } hello.data = JSON.parse(data) hello.write = function(_, res) hello.res = res end local agent = AgentProtocol:new(hello.data, hello) agent:request(hello.data) response = JSON.parse(hello.res) -- TODO: asserts.object_equals in bourbon asserts.equals(response.v, 1) asserts.equals(response.id, 1) asserts.equals(response.source, "endpoint") asserts.equals(response.target, "X") asserts.equals(response.result, nil) test.done() end) end return exports
fix filename
fix filename
Lua
apache-2.0
kans/zirgo,kans/zirgo,kans/zirgo
6ebefb7a3bbd70a942164715f6b79c323144c97d
control.lua
control.lua
require 'util' require 'gui' function print(stuff) game.players[1].print(stuff) end function printBool(stuff) game.players[1].print(tostring(stuff)) end function setup() global.hoverboard = global.hoverboard or {} end function activateEquipment(index) global.hoverboard[index].inserted = true global.hoverboard[index].active = false UI.initialize(index) end function deactivateEquipment(index) if global.hoverboard[index].inserted == true then global.hoverboard[index].inserted = false UI.destroy(index) end end function createPlayerMag(i) local entity = { charge = 0, active = false, inserted = false, } global.hoverboard[i] = entity end script.on_init(setup) function getTile(index) return game.players[index].surface.get_tile(game.players[index].position.x,game.players[index].position.y) end function getArmor(index) local armor = game.players[index].get_inventory(defines.inventory.player_armor)[1] return armor end function armorCheck(index) local armor = getArmor(index) if armor.valid_for_read and armor.has_grid then return true end return false end script.on_event(defines.events.on_player_joined_game, function(event) createPlayerMag(event.player_index) end) script.on_event(defines.events.on_tick, function(event) local n = 0 for k,v in pairs(game.players) do if global.hoverboard[k].inserted == true and global.hoverboard[k].active == true then locomotion(k) tileCheck(k) UI.updateStatus(k) end end end) script.on_event(defines.events.on_player_armor_inventory_changed, function(event) local index = event.player_index if armorCheck(index) then local armor = getArmor(index) local equipment = armor.grid.equipment for i, e in ipairs(equipment) do if e.name == "hoverboard" then activateEquipment(index) end end else deactivateEquipment(index) end end) script.on_event(defines.events.on_player_placed_equipment, function(event) local index = event.player_index if armorCheck(index) and event.equipment.name == "hoverboard" then activateEquipment(index) end end) script.on_event(defines.events.on_player_removed_equipment, function(event) local index = event.player_index if armorCheck(index) and event.equipment == "hoverboard" then deactivateEquipment(index) end end) script.on_event(defines.events.on_entity_died, function(event) if event.entity.name == "player" then global.dead = true end end) script.on_event(defines.events.on_gui_click,function(event) local index = event.player_index if event.element.name == "mode" then if global.hoverboard[index].active == false then global.hoverboard[index].active = true elseif global.hoverboard[index].active == true then global.hoverboard[index].active = false end UI.switchMode(global.hoverboard[index].active,index) end end) script.on_event(defines.events.on_built_entity,function(event) if event.created_entity.name == "accelerator" then game.player.print("beep") end end) function locomotion(index) local orientation = game.players[index].walking_state.direction if global.hoverboard[index].charge > 0 then if game.tick % 60 == 0 then global.hoverboard[index].charge = global.hoverboard[index].charge - 1 end game.players[index].walking_state = {walking = true, direction = orientation} end end function inboundTile(name) local tiles = {"copper-floor", "copper-floor2", "copper-floor3","accelerator","down","left","up","right"} for _, tile in ipairs(tiles) do if tile == name then return true end end return false end function tileCheck(index) local tile = getTile(index) local walk = game.players[index].walking_state.walking if tile.name == "accelerator" then if global.hoverboard[index].charge <= 40 then global.hoverboard[index].charge = global.hoverboard[index].charge + 10 end elseif tile.name == "down" and global.hoverboard[index].charge > 0 then game.players[index].walking_state = {walking = walk, direction = defines.direction.south} elseif tile.name == "up" and global.hoverboard[index].charge > 0 then game.players[index].walking_state = {walking = walk, direction = defines.direction.north} elseif tile.name == "right" and global.hoverboard[index].charge > 0 then game.players[index].walking_state = {walking = walk, direction = defines.direction.east} elseif tile.name == "left" and global.hoverboard[index].charge > 0 then game.players[index].walking_state = {walking = walk, direction = defines.direction.west} elseif inboundTile(tile.name) == false then global.hoverboard[index].charge = 0 end end
require 'util' require 'gui' require "stdlib/log/logger" LOG = Logger.new("MagneticFloor") function print(stuff) game.players[1].print(stuff) end function printBool(stuff) game.players[1].print(tostring(stuff)) end function setup() global.hoverboard = global.hoverboard or {} end function activateEquipment(index) global.hoverboard[index].inserted = true global.hoverboard[index].active = false UI.initialize(index) end function deactivateEquipment(index) if global.hoverboard[index].inserted == true then global.hoverboard[index].inserted = false UI.destroy(index) end end function createPlayerMag(i) local entity = { charge = 0, active = false, inserted = false, } global.hoverboard[i] = entity end script.on_init(setup) function getTile(index) return game.players[index].surface.get_tile(game.players[index].position.x,game.players[index].position.y) end function getArmor(index) local armor = game.players[index].get_inventory(defines.inventory.player_armor)[1] return armor end function armorCheck(index) local armor = getArmor(index) if armor.valid_for_read and armor.has_grid then return true end return false end script.on_event(defines.events.on_player_joined_game, function(event) createPlayerMag(event.player_index) end) script.on_event(defines.events.on_tick, function(event) local n = 0 for k,v in pairs(game.players) do if global.hoverboard[k] == nil then createPlayerMag(v.index) end if global.hoverboard[k].inserted == true and global.hoverboard[k].active == true then locomotion(k) tileCheck(k) UI.updateStatus(k) end end end) script.on_event(defines.events.on_player_armor_inventory_changed, function(event) local index = event.player_index if armorCheck(index) then local armor = getArmor(index) local equipment = armor.grid.equipment for i, e in ipairs(equipment) do if e.name == "hoverboard" then activateEquipment(index) end end else deactivateEquipment(index) end end) script.on_event(defines.events.on_player_placed_equipment, function(event) local index = event.player_index if armorCheck(index) and event.equipment.name == "hoverboard" then activateEquipment(index) end end) script.on_event(defines.events.on_player_removed_equipment, function(event) local index = event.player_index if armorCheck(index) and event.equipment == "hoverboard" then deactivateEquipment(index) end end) script.on_event(defines.events.on_entity_died, function(event) if event.entity.name == "player" then global.dead = true end end) script.on_event(defines.events.on_gui_click,function(event) local index = event.player_index if event.element.name == "mode" then if global.hoverboard[index].active == false then global.hoverboard[index].active = true elseif global.hoverboard[index].active == true then global.hoverboard[index].active = false end UI.switchMode(global.hoverboard[index].active,index) end end) script.on_event(defines.events.on_built_entity,function(event) if event.created_entity.name == "accelerator" then game.player.print("beep") end end) function locomotion(index) local orientation = game.players[index].walking_state.direction if global.hoverboard[index].charge > 0 then if game.tick % 60 == 0 then global.hoverboard[index].charge = global.hoverboard[index].charge - 1 end game.players[index].walking_state = {walking = true, direction = orientation} end end function inboundTile(name) local tiles = {"copper-floor", "copper-floor2", "copper-floor3","accelerator","down","left","up","right"} for _, tile in ipairs(tiles) do if tile == name then return true end end return false end function tileCheck(index) local tile = getTile(index) local walk = game.players[index].walking_state.walking if tile.name == "accelerator" then if global.hoverboard[index].charge <= 40 then global.hoverboard[index].charge = global.hoverboard[index].charge + 10 end elseif tile.name == "down" and global.hoverboard[index].charge > 0 then game.players[index].walking_state = {walking = walk, direction = defines.direction.south} elseif tile.name == "up" and global.hoverboard[index].charge > 0 then game.players[index].walking_state = {walking = walk, direction = defines.direction.north} elseif tile.name == "right" and global.hoverboard[index].charge > 0 then game.players[index].walking_state = {walking = walk, direction = defines.direction.east} elseif tile.name == "left" and global.hoverboard[index].charge > 0 then game.players[index].walking_state = {walking = walk, direction = defines.direction.west} elseif inboundTile(tile.name) == false then global.hoverboard[index].charge = 0 end end
fix a crash bug on loading an existing save
fix a crash bug on loading an existing save
Lua
mit
kiba/Factorio-MagneticFloor,kiba/Factorio-MagneticFloor
88766a2c0fe267cc65d84ab1bbd526cadfbc213f
libs/httpd/luasrc/httpd/handler/luci.lua
libs/httpd/luasrc/httpd/handler/luci.lua
--[[ HTTP server implementation for LuCI - luci handler (c) 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- module("luci.httpd.handler.luci", package.seeall) require("luci.dispatcher") require("luci.http") require("luci.http.protocol.date") local ltn12 = require("luci.ltn12") Luci = luci.util.class(luci.httpd.module.Handler) Response = luci.httpd.module.Response function Luci.__init__(self, limit) luci.httpd.module.Handler.__init__(self) self.limit = limit or 5 self.running = {} setmetatable(self.running, {__mode = "v"}) end function Luci.handle_head(self, ...) local response, sourceout = self:handle_get(...) return response end function Luci.handle_post(self, ...) return self:handle_get(...) end function Luci.handle_get(self, request, sourcein, sinkerr) if self.limit and #self.running >= self.limit then for k, v in ipairs(self.running) do if coroutine.status(v) == "dead" then collectgarbage() break end end if #self.running >= self.limit then return self:failure(503, "Overload") end end table.insert(self.running, coroutine.running()) local r = luci.http.Request( request.env, sourcein, sinkerr ) local res, id, data1, data2 = true, 0, nil, nil local headers = {} local status = 200 local active = true local x = coroutine.create(luci.dispatcher.httpdispatch) while not id or id < 3 do coroutine.yield() res, id, data1, data2 = coroutine.resume(x, r) if not res then status = 500 headers["Content-Type"] = "text/plain" local err = {id} return Response( status, headers ), function() return table.remove(err) end end if id == 1 then status = data1 elseif id == 2 then headers[data1] = data2 end end local function iter() local res, id, data = coroutine.resume(x) if not res then return nil, id elseif not id or not active then return true elseif id == 5 then active = false while (coroutine.resume(x)) do end return nil elseif id == 4 then return data end if coroutine.status(x) == "dead" then return nil end end return Response(status, headers), iter end
--[[ HTTP server implementation for LuCI - luci handler (c) 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- module("luci.httpd.handler.luci", package.seeall) require("luci.dispatcher") require("luci.http") require("luci.http.protocol.date") local ltn12 = require("luci.ltn12") Luci = luci.util.class(luci.httpd.module.Handler) Response = luci.httpd.module.Response function Luci.__init__(self, limit) luci.httpd.module.Handler.__init__(self) self.limit = limit or 5 self.running = {} setmetatable(self.running, {__mode = "k"}) end function Luci.handle_head(self, ...) local response, sourceout = self:handle_get(...) return response end function Luci.handle_post(self, ...) return self:handle_get(...) end function Luci.handle_get(self, request, sourcein, sinkerr) local reaped = false local running = 0 for _, v in pairs(self.running) do if v then running = running + 1 end end if self.limit and running >= self.limit then for k, v in ipairs(self.running) do if coroutine.status(k) == "dead" then self.running[k] = nil running = running - 1 reaped = true end end if reaped then collectgarbage() end if running >= self.limit then return self:failure(503, "Overload %i/%i" % { running, self.limit } ) end end self.running[coroutine.running()] = true local r = luci.http.Request( request.env, sourcein, sinkerr ) local res, id, data1, data2 = true, 0, nil, nil local headers = {} local status = 200 local active = true local x = coroutine.create(luci.dispatcher.httpdispatch) while not id or id < 3 do coroutine.yield() res, id, data1, data2 = coroutine.resume(x, r) if not res then status = 500 headers["Content-Type"] = "text/plain" local err = {id} return Response( status, headers ), function() return table.remove(err) end end if id == 1 then status = data1 elseif id == 2 then headers[data1] = data2 end end local function iter() local res, id, data = coroutine.resume(x) if not res then return nil, id elseif not id or not active then return true elseif id == 5 then active = false while (coroutine.resume(x)) do end return nil elseif id == 4 then return data end if coroutine.status(x) == "dead" then return nil end end return Response(status, headers), iter end
* luci/libs/httpd: fix spurious Overload errors in luci-httpd
* luci/libs/httpd: fix spurious Overload errors in luci-httpd git-svn-id: edf5ee79c2c7d29460bbb5b398f55862cc26620d@3586 ab181a69-ba2e-0410-a84d-ff88ab4c47bc
Lua
apache-2.0
zwhfly/openwrt-luci,phi-psi/luci,Flexibity/luci,phi-psi/luci,projectbismark/luci-bismark,zwhfly/openwrt-luci,yeewang/openwrt-luci,projectbismark/luci-bismark,eugenesan/openwrt-luci,gwlim/luci,ch3n2k/luci,freifunk-gluon/luci,vhpham80/luci,yeewang/openwrt-luci,dtaht/cerowrt-luci-3.3,ch3n2k/luci,stephank/luci,ThingMesh/openwrt-luci,projectbismark/luci-bismark,ch3n2k/luci,freifunk-gluon/luci,Flexibity/luci,zwhfly/openwrt-luci,ThingMesh/openwrt-luci,stephank/luci,zwhfly/openwrt-luci,vhpham80/luci,ch3n2k/luci,freifunk-gluon/luci,saraedum/luci-packages-old,Canaan-Creative/luci,zwhfly/openwrt-luci,stephank/luci,freifunk-gluon/luci,jschmidlapp/luci,saraedum/luci-packages-old,gwlim/luci,projectbismark/luci-bismark,Canaan-Creative/luci,Canaan-Creative/luci,saraedum/luci-packages-old,alxhh/piratenluci,8devices/carambola2-luci,jschmidlapp/luci,alxhh/piratenluci,eugenesan/openwrt-luci,freifunk-gluon/luci,gwlim/luci,ReclaimYourPrivacy/cloak-luci,saraedum/luci-packages-old,ThingMesh/openwrt-luci,projectbismark/luci-bismark,ThingMesh/openwrt-luci,dtaht/cerowrt-luci-3.3,ch3n2k/luci,dtaht/cerowrt-luci-3.3,gwlim/luci,8devices/carambola2-luci,vhpham80/luci,8devices/carambola2-luci,gwlim/luci,phi-psi/luci,saraedum/luci-packages-old,yeewang/openwrt-luci,ReclaimYourPrivacy/cloak-luci,dtaht/cerowrt-luci-3.3,projectbismark/luci-bismark,8devices/carambola2-luci,Canaan-Creative/luci,yeewang/openwrt-luci,jschmidlapp/luci,Canaan-Creative/luci,jschmidlapp/luci,saraedum/luci-packages-old,Flexibity/luci,stephank/luci,jschmidlapp/luci,Canaan-Creative/luci,ch3n2k/luci,zwhfly/openwrt-luci,ThingMesh/openwrt-luci,8devices/carambola2-luci,ReclaimYourPrivacy/cloak-luci,ReclaimYourPrivacy/cloak-luci,jschmidlapp/luci,yeewang/openwrt-luci,phi-psi/luci,zwhfly/openwrt-luci,8devices/carambola2-luci,yeewang/openwrt-luci,vhpham80/luci,alxhh/piratenluci,projectbismark/luci-bismark,dtaht/cerowrt-luci-3.3,yeewang/openwrt-luci,eugenesan/openwrt-luci,jschmidlapp/luci,Flexibity/luci,alxhh/piratenluci,Flexibity/luci,Flexibity/luci,ReclaimYourPrivacy/cloak-luci,freifunk-gluon/luci,phi-psi/luci,saraedum/luci-packages-old,vhpham80/luci,projectbismark/luci-bismark,gwlim/luci,freifunk-gluon/luci,alxhh/piratenluci,Canaan-Creative/luci,gwlim/luci,zwhfly/openwrt-luci,eugenesan/openwrt-luci,ThingMesh/openwrt-luci,ReclaimYourPrivacy/cloak-luci,alxhh/piratenluci,eugenesan/openwrt-luci,phi-psi/luci,freifunk-gluon/luci,ThingMesh/openwrt-luci,stephank/luci,stephank/luci,8devices/carambola2-luci,ReclaimYourPrivacy/cloak-luci,Flexibity/luci,dtaht/cerowrt-luci-3.3,Canaan-Creative/luci,jschmidlapp/luci,eugenesan/openwrt-luci,Flexibity/luci,vhpham80/luci,ReclaimYourPrivacy/cloak-luci,phi-psi/luci,alxhh/piratenluci,zwhfly/openwrt-luci,eugenesan/openwrt-luci,ch3n2k/luci
197717f9920488157eded137c390f137723eb341
sandbox/combateffect.lua
sandbox/combateffect.lua
local Class = require "smee.libs.middleclass" local CombatEffect = Class "CombatEffect" local function hasRunOutInstant(effect, roundUpdate) return true end local function hasRunOutDuration(effect, roundUpdate) if roundUpdate then effect.duration = duration-1 if duration <= 0 then return true end end return false end local function hasRunOutLasting(effect, roundUpdate) return false end local function effectAddToCurrentFlat(entity, effect) local unitCmp = entity:getComponent("UnitComponent") assert(unitCmp, "effect can only be applied on a unit with a unit component") local targetStat = effect.params.targetStat unitCmp.base[targetStat] = unitCmp.base[targetStat] + effect:getPower() end local function effectAddToCurrentPerc(entity, effect) local unitCmp = entity:getComponent("UnitComponent") assert(unitCmp, "effect can only be applied on a unit with a unit component") local targetStat = effect.params.targetStat local percToAdd = unitCmp.base[targetStat] * effect:getPower() unitCmp.base[targetStat] = unitCmp.base[targetStat] + percToAdd end local function effectModifyCurrentFlat(entity, effect) local unitCmp = entity:getComponent("UnitComponent") assert(unitCmp, "effect can only be applied on a unit with a unit component") local targetStat = effect.params.targetStat unitCmp.current[targetStat] = unitCmp.current[targetStat] + effect:getPower() end local function effectModifyCurrentPerc(entity, effect) local unitCmp = entity:getComponent("UnitComponent") assert(unitCmp, "effect can only be applied on a unit with a unit component") local targetStat = effect.params.targetStat local percToAdd = unitCmp.current[targetStat] * effect:getPower() unitCmp.current[targetStat] = unitCmp.current[targetStat] + percToAdd end local function effectModifyMaximumFlat(entity, effect) local unitCmp = entity:getComponent("UnitComponent") assert(unitCmp, "effect can only be applied on a unit with a unit component") local targetStat = effect.params.targetStat unitCmp.max[targetStat] = unitCmp.max[targetStat] + effect:getPower() end local function effectModifyMaximumPerc(entity, effect) local unitCmp = entity:getComponent("UnitComponent") assert(unitCmp, "effect can only be applied on a unit with a unit component") local targetStat = effect.params.targetStat local percToAdd = unitCmp.max[targetStat] * effect:getPower() unitCmp.max[targetStat] = unitCmp.max[targetStat] + percToAdd end CombatEffect.Type = { AddToCurrentFlat = "AddToCurrentFlat", AddToCurrentPerc = "AddToCurrentPerc", ModifyCurrentFlat = "ModifyCurrentFlat", ModifyCurrentPerc = "ModifyCurrentPerc", ModifyMaximumFlat = "ModifyCurrentFlat", ModifyMaximumPerc = "ModifyMaximumPerc", Summon = "Summon", Stun = "Stun", } CombatEffect.Application = { Instant = 1, -- Always has a duration of 0 Interval = 2, -- Over Time Duration = 4, -- WhileAttached = 8, } CombatEffect.hasRunOut = { CombatEffect.Application.Instant = hasRunOutInstant, CombatEffect.Application.Interval = hasRunOutDuration, CombatEffect.Application.Duration = hasRunOutDuration, CombatEffect.Application.WhileAttached = hasRunOutLasting, } CombatEffect.applyEffect = { CombatEffect.Type.AddToCurrentFlat = effectAddToCurrentFlat, } function CombatEffect:initialize() self.onExpire = {} self.onEntityDeath = {} self.onDispel = {} self.onRoundUpdate = {} end function CombatEffect:onExpire(func) self.onExpire[#self.onExpire+1] = func end function CombatEffect:onEntityDeath(func) self.onEntityDeath[#self.onEntityDeath+1] = func end function CombatEffect:onDispel(func) self.onDispel[#self.onDispel] = func end function CombatEffect:onRoundUpdate(func) self.onRoundUpdate[#self.onRoundUpdate+1] = func end function CombatEffect:getPower() return self.params.power end function CombatEffect:apply(entity, roundUpdate) for i = 1, #self.onRoundUpdate do self.onRoundUpdate[i](entity, effect) end if self.application == CombatEffect.Application.Instant or self.application == CombatEffect.Application.Interval and roundUpdate or self.application == CombatEffect.Application.Duration or self.application == CombatEffect.Application.WhileAttached then CombatEffect.applyEffect[self.type](entity, self) end return CombatEffect.hasRunOut[self.application](self, roundUpdate) end
local Class = require "smee.libs.middleclass" local CombatEffect = Class "CombatEffect" local function hasRunOutInstant(effect, roundUpdate) return true end local function hasRunOutDuration(effect, roundUpdate) if roundUpdate then effect.duration = duration-1 if duration <= 0 then return true end end return false end local function hasRunOutLasting(effect, roundUpdate) return false end local function effectAddToCurrentFlat(entity, effect) local unitCmp = entity:getComponent("UnitComponent") assert(unitCmp, "effect can only be applied on a unit with a unit component") local targetStat = effect.params.targetStat unitCmp.base[targetStat] = unitCmp.base[targetStat] + effect:getPower() end local function effectAddToCurrentPerc(entity, effect) local unitCmp = entity:getComponent("UnitComponent") assert(unitCmp, "effect can only be applied on a unit with a unit component") local targetStat = effect.params.targetStat local percToAdd = unitCmp.base[targetStat] * effect:getPower() unitCmp.base[targetStat] = unitCmp.base[targetStat] + percToAdd end local function effectModifyCurrentFlat(entity, effect) local unitCmp = entity:getComponent("UnitComponent") assert(unitCmp, "effect can only be applied on a unit with a unit component") local targetStat = effect.params.targetStat unitCmp.current[targetStat] = unitCmp.current[targetStat] + effect:getPower() end local function effectModifyCurrentPerc(entity, effect) local unitCmp = entity:getComponent("UnitComponent") assert(unitCmp, "effect can only be applied on a unit with a unit component") local targetStat = effect.params.targetStat local percToAdd = unitCmp.current[targetStat] * effect:getPower() unitCmp.current[targetStat] = unitCmp.current[targetStat] + percToAdd end local function effectModifyMaximumFlat(entity, effect) local unitCmp = entity:getComponent("UnitComponent") assert(unitCmp, "effect can only be applied on a unit with a unit component") local targetStat = effect.params.targetStat unitCmp.max[targetStat] = unitCmp.max[targetStat] + effect:getPower() end local function effectModifyMaximumPerc(entity, effect) local unitCmp = entity:getComponent("UnitComponent") assert(unitCmp, "effect can only be applied on a unit with a unit component") local targetStat = effect.params.targetStat local percToAdd = unitCmp.max[targetStat] * effect:getPower() unitCmp.max[targetStat] = unitCmp.max[targetStat] + percToAdd end CombatEffect.Type = { AddToCurrentFlat = "AddToCurrentFlat", AddToCurrentPerc = "AddToCurrentPerc", ModifyCurrentFlat = "ModifyCurrentFlat", ModifyCurrentPerc = "ModifyCurrentPerc", ModifyMaximumFlat = "ModifyMaximumFlat", ModifyMaximumPerc = "ModifyMaximumPerc", Summon = "Summon", Stun = "Stun", } CombatEffect.Application = { Instant = 1, -- Always has a duration of 0 Interval = 2, -- Over Time Duration = 4, -- WhileAttached = 8, } CombatEffect.hasRunOut = { [CombatEffect.Application.Instant] = hasRunOutInstant, [CombatEffect.Application.Interval] = hasRunOutDuration, [CombatEffect.Application.Duration] = hasRunOutDuration, [CombatEffect.Application.WhileAttached] = hasRunOutLasting, } CombatEffect.applyEffect = { [CombatEffect.Type.AddToCurrentFlat] = effectAddToCurrentFlat, } function CombatEffect:initialize() self.onExpire = {} self.onEntityDeath = {} self.onDispel = {} self.onRoundUpdate = {} end function CombatEffect:onExpire(func) self.onExpire[#self.onExpire+1] = func end function CombatEffect:onEntityDeath(func) self.onEntityDeath[#self.onEntityDeath+1] = func end function CombatEffect:onDispel(func) self.onDispel[#self.onDispel] = func end function CombatEffect:onRoundUpdate(func) self.onRoundUpdate[#self.onRoundUpdate+1] = func end function CombatEffect:getPower() return self.params.power end function CombatEffect:apply(entity, roundUpdate) for i = 1, #self.onRoundUpdate do self.onRoundUpdate[i](entity, effect) end if self.application == CombatEffect.Application.Instant or self.application == CombatEffect.Application.Interval and roundUpdate or self.application == CombatEffect.Application.Duration or self.application == CombatEffect.Application.WhileAttached then CombatEffect.applyEffect[self.type](entity, self) end return CombatEffect.hasRunOut[self.application](self, roundUpdate) end return CombatEffect
Minor bugfixes.
Minor bugfixes.
Lua
mit
ExcelF/project-navel
c05998f28fd7368060c38148079a0cbb2d8ca4af
conditions/BuffCount.lua
conditions/BuffCount.lua
--[[-------------------------------------------------------------------- Ovale Spell Priority Copyright (C) 2013 Johnny C. Lam This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License in the LICENSE file accompanying this program. --]]-------------------------------------------------------------------- local _, Ovale = ... do local OvaleCondition = Ovale.OvaleCondition local OvaleState = Ovale.OvaleState local Compare = OvaleCondition.Compare local ParseCondition = OvaleCondition.ParseCondition local TestValue = OvaleCondition.TestValue local state = OvaleState.state --- Get the total count of the given aura across all targets. -- @name BuffCount -- @paramsig number or boolean -- @param id The spell ID of the aura or the name of a spell list. -- @param operator Optional. Comparison operator: less, atMost, equal, atLeast, more. -- @param number Optional. The number to compare against. -- @param any Optional. Sets by whom the aura was applied. If the aura can be applied by anyone, then set any=1. -- Defaults to any=0. -- Valid values: 0, 1. -- @return The total aura count. -- @return A boolean value for the result of the comparison. -- @see DebuffCount local function BuffCount(condition) local auraId, comparator, limit = condition[1], condition[2], condition[3] local _, filter, mine = ParseCondition(condition) local count, startChangeCount, endingChangeCount, startFirst, endingLast = state:AuraCount(auraId, filter, mine) Ovale:Logf("BuffCount(%d) is %d, %d, %d, %d, %d", auraId, count, startChangeCount, endingChangeCount, startFirst, endingLast) if count > 0 then local origin = startChangeCount local rate = -1 / (endingChangeCount - startChangeCount) local start, ending = startFirst, endingLast return TestValue(start, ending, count, origin, rate, comparator, limit) end return Compare(count, comparator, limit) end OvaleCondition:RegisterCondition("buffcount", false, BuffCount) OvaleCondition:RegisterCondition("debuffcount", false, BuffCount) end
--[[-------------------------------------------------------------------- Ovale Spell Priority Copyright (C) 2013, 2014 Johnny C. Lam This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License in the LICENSE file accompanying this program. --]]-------------------------------------------------------------------- local _, Ovale = ... do local OvaleCondition = Ovale.OvaleCondition local OvaleState = Ovale.OvaleState local Compare = OvaleCondition.Compare local ParseCondition = OvaleCondition.ParseCondition local TestValue = OvaleCondition.TestValue local state = OvaleState.state --- Get the total count of the given aura across all targets. -- @name BuffCount -- @paramsig number or boolean -- @param id The spell ID of the aura or the name of a spell list. -- @param operator Optional. Comparison operator: less, atMost, equal, atLeast, more. -- @param number Optional. The number to compare against. -- @param any Optional. Sets by whom the aura was applied. If the aura can be applied by anyone, then set any=1. -- Defaults to any=0. -- Valid values: 0, 1. -- @return The total aura count. -- @return A boolean value for the result of the comparison. -- @see DebuffCount local function BuffCount(condition) local auraId, comparator, limit = condition[1], condition[2], condition[3] local _, filter, mine = ParseCondition(condition) local count, startChangeCount, endingChangeCount, startFirst, endingLast = state:AuraCount(auraId, filter, mine) Ovale:Logf("BuffCount(%d) is %s, %s, %s, %s, %s", auraId, count, startChangeCount, endingChangeCount, startFirst, endingLast) if count > 0 and startChangeCount < math.huge then local origin = startChangeCount local rate = -1 / (endingChangeCount - startChangeCount) local start, ending = startFirst, endingLast return TestValue(start, ending, count, origin, rate, comparator, limit) end return Compare(count, comparator, limit) end OvaleCondition:RegisterCondition("buffcount", false, BuffCount) OvaleCondition:RegisterCondition("debuffcount", false, BuffCount) end
Fix BuffCount() when the buff never expires.
Fix BuffCount() when the buff never expires. git-svn-id: b2bb544abab4b09d60f88077ac82407cb244c9c9@1309 d5049fe3-3747-40f7-a4b5-f36d6801af5f
Lua
mit
Xeltor/ovale,ultijlam/ovale,eXhausted/Ovale,ultijlam/ovale,eXhausted/Ovale,eXhausted/Ovale,ultijlam/ovale
3d9d9102ef58f080d0200e73056bf183d6039c5e
lib/resty/kafka/producer.lua
lib/resty/kafka/producer.lua
-- Copyright (C) Dejiang Zhu(doujiang24) local response = require "resty.kafka.response" local request = require "resty.kafka.request" local broker = require "resty.kafka.broker" local setmetatable = setmetatable local ngx_sleep = ngx.sleep local ngx_log = ngx.log local DEBUG = ngx.DEBUG local ERR = ngx.ERR local debug = ngx.config.debug local ok, new_tab = pcall(require, "table.new") if not ok then new_tab = function (narr, nrec) return {} end end local _M = new_tab(0, 3) _M._VERSION = '0.01' local mt = { __index = _M } function _M.new(self, broker_list, opts) local opts = opts or {} return setmetatable({ correlation_id = 1, broker_list = broker_list, topic_partitions = {}, broker_nodes = {}, client_id = opts.client_id or "client", request_timeout = opts.request_timeout or 2000, retry_interval = opts.retry_interval or 100, -- ms max_retry = opts.max_retry or 3, required_acks = (opts.required_acks and opts.required_acks > 0) and opts.required_acks or 1, }, mt) end local function correlation_id(self) local id = (self.correlation_id + 1) % 1073741824 -- 2^30 self.correlation_id = id return id end local function produce_encode(self, topic, messages, index) local timeout = self.request_timeout local client_id = self.client_id local id = correlation_id(self) local req = request:new(request.ProduceRequest, id, client_id) --XX hard code for requiredAcks req:int16(self.required_acks) req:int32(timeout) -- XX hard code for topic num req:int32(1) req:string(topic) -- XX hard code for partition, modified in func: send req:int32(1) req:int32(0) -- MessageSetSize and MessageSet req:message_set(messages, index) return req end local function produce_decode(resp) local ret = {} local topic_num = resp:int32() for i = 1, topic_num do local topic = resp:string() local partition_num = resp:int32() ret[topic] = {} for j = 1, partition_num do local partition = resp:int32() ret[topic][partition] = { errcode = resp:int16(), offset = resp:int64(), } end end return ret end local function metadata_encode(self, topic) local client_id = self.client_id local id = correlation_id(self) local req = request:new(request.MetadataRequest, id, client_id) -- topic num is 1 req:int32(1) req:string(topic) return req end local function metadata_decode(resp) local bk_num = resp:int32() local brokers = new_tab(0, bk_num) for i = 1, bk_num do local nodeid = resp:int32(); brokers[nodeid] = { host = resp:string(), port = resp:int32(), } end local topic_num = resp:int32() local topics = new_tab(0, topic_num) for i = 1, topic_num do local tp_errcode = resp:int16() local topic = resp:string() local partition_num = resp:int32() local topic_info = { partitions = new_tab(partition_num, 0), errcode = tp_errcode, num = partition_num, } for j = 1, partition_num do local partition_info = new_tab(0, 5) partition_info.errcode = resp:int16() partition_info.id = resp:int32() partition_info.leader = resp:int32() local repl_num = resp:int32() partition_info.replicas = new_tab(repl_num, 0) for m = 1, repl_num do partition_info.replicas[m] = resp:int32() end local isr_num = resp:int32() partition_info.isr = new_tab(isr_num, 0) for m = 1, isr_num do partition_info.isr[m] = resp:int32() end topic_info.partitions[j] = partition_info end topics[topic] = topic_info end return { brokers = brokers, topics = topics } end local function _fetch_metadata(self, topic) local broker_list = self.broker_list for i = 1, #broker_list do local host, port = broker_list[i].host, broker_list[i].port local bk, err = broker:new(host, port) if not bk then ngx_log(ERR, "broker connect failed, err:", err, host, port) else local req = metadata_encode(self, topic) local resp, err = bk:send_receive(req) bk:keepalive() if not resp then ngx_log(ERR, "broker metadata failed, err:", err, host, port) else local meta = metadata_decode(resp) local info = meta.topics[topic] self.topic_partitions[topic] = info self.broker_nodes = meta.brokers return info end end end ngx_log(ERR, "refresh metadata failed") return nil, "refresh metadata failed" end local function fetch_metadata(self, topic) local partitions = self.topic_partitions[topic] if partitions then return partitions end return _fetch_metadata(self, topic) end local function choose_partition(self, topic) local partitions, err = fetch_metadata(self, topic) if not partitions then return nil, err end local partition = partitions.partitions[self.correlation_id % partitions.num + 1] local id = partition.id local leader = partition.leader local config = self.broker_nodes[leader] local bk, err = broker:new(config.host, config.port) if not bk then return nil, err end return bk, id end function _M.send(self, topic, messages, index) local req = produce_encode(self, topic, messages, index) local retry, resp, err = 0 while retry <= self.max_retry do local broker, partition = choose_partition(self, topic) if broker then req:partition(partition) resp, err = broker:send_receive(req) broker:keepalive() if resp then return produce_decode(resp) end end if debug then ngx_log(DEBUG, "retry to send messages to kafka server: ", err) end ngx_sleep(self.retry_interval / 1000) fetch_metadata(self, topic, true) retry = retry + 1 end return nil, err end return _M
-- Copyright (C) Dejiang Zhu(doujiang24) local response = require "resty.kafka.response" local request = require "resty.kafka.request" local broker = require "resty.kafka.broker" local setmetatable = setmetatable local ngx_sleep = ngx.sleep local ngx_log = ngx.log local DEBUG = ngx.DEBUG local ERR = ngx.ERR local debug = ngx.config.debug local ok, new_tab = pcall(require, "table.new") if not ok then new_tab = function (narr, nrec) return {} end end local _M = new_tab(0, 3) _M._VERSION = '0.01' local mt = { __index = _M } function _M.new(self, broker_list, opts) local opts = opts or {} return setmetatable({ correlation_id = 1, broker_list = broker_list, topic_partitions = {}, broker_nodes = {}, client_id = opts.client_id or "client", request_timeout = opts.request_timeout or 2000, retry_interval = opts.retry_interval or 100, -- ms max_retry = opts.max_retry or 3, required_acks = (opts.required_acks and opts.required_acks > 0) and opts.required_acks or 1, }, mt) end local function correlation_id(self) local id = (self.correlation_id + 1) % 1073741824 -- 2^30 self.correlation_id = id return id end local function produce_encode(self, topic, messages, index) local timeout = self.request_timeout local client_id = self.client_id local id = correlation_id(self) local req = request:new(request.ProduceRequest, id, client_id) --XX hard code for requiredAcks req:int16(self.required_acks) req:int32(timeout) -- XX hard code for topic num req:int32(1) req:string(topic) -- XX hard code for partition, modified in func: send req:int32(1) req:int32(0) -- MessageSetSize and MessageSet req:message_set(messages, index) return req end local function produce_decode(resp) local ret = {} local topic_num = resp:int32() for i = 1, topic_num do local topic = resp:string() local partition_num = resp:int32() ret[topic] = {} for j = 1, partition_num do local partition = resp:int32() ret[topic][partition] = { errcode = resp:int16(), offset = resp:int64(), } end end return ret end local function metadata_encode(self, topic) local client_id = self.client_id local id = correlation_id(self) local req = request:new(request.MetadataRequest, id, client_id) -- topic num is 1 req:int32(1) req:string(topic) return req end local function metadata_decode(resp) local bk_num = resp:int32() local brokers = new_tab(0, bk_num) for i = 1, bk_num do local nodeid = resp:int32(); brokers[nodeid] = { host = resp:string(), port = resp:int32(), } end local topic_num = resp:int32() local topics = new_tab(0, topic_num) for i = 1, topic_num do local tp_errcode = resp:int16() local topic = resp:string() local partition_num = resp:int32() local topic_info = { partitions = new_tab(partition_num, 0), errcode = tp_errcode, num = partition_num, } for j = 1, partition_num do local partition_info = new_tab(0, 5) partition_info.errcode = resp:int16() partition_info.id = resp:int32() partition_info.leader = resp:int32() local repl_num = resp:int32() partition_info.replicas = new_tab(repl_num, 0) for m = 1, repl_num do partition_info.replicas[m] = resp:int32() end local isr_num = resp:int32() partition_info.isr = new_tab(isr_num, 0) for m = 1, isr_num do partition_info.isr[m] = resp:int32() end topic_info.partitions[j] = partition_info end topics[topic] = topic_info end return { brokers = brokers, topics = topics } end local function _fetch_metadata(self, topic) local broker_list = self.broker_list for i = 1, #broker_list do local host, port = broker_list[i].host, broker_list[i].port local bk, err = broker:new(host, port) if not bk then ngx_log(ERR, "broker connect failed, err:", err, host, port) else local req = metadata_encode(self, topic) local resp, err = bk:send_receive(req) bk:keepalive() if not resp then ngx_log(ERR, "broker metadata failed, err:", err, host, port) else local meta = metadata_decode(resp) local info = meta.topics[topic] if info.num and info.num > 0 then self.topic_partitions[topic] = info self.broker_nodes = meta.brokers return info else ngx_log(ERR, "not found topic: " .. topic) return nil, "not found topic: " .. topic end end end end ngx_log(ERR, "refresh metadata failed") return nil, "refresh metadata failed" end local function fetch_metadata(self, topic) local partitions = self.topic_partitions[topic] if partitions then return partitions end return _fetch_metadata(self, topic) end local function choose_partition(self, topic) local partitions, err = fetch_metadata(self, topic) if not partitions then return nil, err end local partition = partitions.partitions[self.correlation_id % partitions.num + 1] local id = partition.id local leader = partition.leader local config = self.broker_nodes[leader] local bk, err = broker:new(config.host, config.port) if not bk then return nil, err end return bk, id end function _M.send(self, topic, messages, index) local req = produce_encode(self, topic, messages, index) local retry, resp, err = 0 while retry <= self.max_retry do local broker, partition = choose_partition(self, topic) if broker then req:partition(partition) resp, err = broker:send_receive(req) broker:keepalive() if resp then return produce_decode(resp) end else err = partition end if debug then ngx_log(DEBUG, "retry to send messages to kafka server: ", err) end ngx_sleep(self.retry_interval / 1000) _fetch_metadata(self, topic) retry = retry + 1 end return nil, err end return _M
bugfix: force refresh metadata when retry send; topic may be not existed
bugfix: force refresh metadata when retry send; topic may be not existed
Lua
bsd-3-clause
wzb56/lua-resty-kafka,doujiang24/lua-resty-kafka,wangfakang/lua-resty-kafka
2f55b44e1e3fd6f53ca43b9127d9dd5c49cc1880
xmake/scripts/tools/gcc.lua
xmake/scripts/tools/gcc.lua
--!The Automatic Cross-platform Build Tool -- -- XMake is free software; you can redistribute it and/or modify -- it under the terms of the GNU Lesser General Public License as published by -- the Free Software Foundation; either version 2.1 of the License, or -- (at your option) any later version. -- -- XMake is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU Lesser General Public License for more details. -- -- You should have received a copy of the GNU Lesser General Public License -- along with XMake; -- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a> -- -- Copyright (C) 2009 - 2015, ruki All rights reserved. -- -- @author ruki -- @file gcc.lua -- -- load modules local utils = require("base/utils") local table = require("base/table") local string = require("base/string") local config = require("base/config") local platform = require("platform/platform") -- define module: gcc local gcc = gcc or {} -- check the given flag function gcc._check(self, flag) -- this flag has been checked? self._CHECK = self._CHECK or {} if self._CHECK[flag] then return self._CHECK[flag] end -- check it local result = flag if 0 ~= os.execute(string.format("%s %s -S -o %s -xc %s > %s 2>&1", self._NAME, flag, xmake._NULDEV, xmake._NULDEV, xmake._NULDEV)) then result = "" end -- trace utils.verbose("checking for the compiler flags %s ... %s", flag, utils.ifelse(#result ~= 0, "ok", "no")) -- save it self._CHECK[flag] = result -- ok? return result end -- the init function function gcc.init(self, name) -- save name self._NAME = name or "gcc" -- init mxflags self.mxflags = { "-fmessage-length=0" , "-pipe" , "-fpascal-strings" , "\"-DIBOutlet=__attribute__((iboutlet))\"" , "\"-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))\"" , "\"-DIBAction=void)__attribute__((ibaction)\""} -- init shflags if name:find("clang") then self.shflags = { "-dynamiclib", "-fPIC" } else self.shflags = { "-shared -Wl,-soname", "-fPIC" } end -- suppress warning for the clang local isclang = false if name:find("clang") then isclang = true self.cxflags = self.cxflags or {} self.mxflags = self.mxflags or {} self.asflags = self.asflags or {} table.join2(self.cxflags, "-Qunused-arguments") table.join2(self.mxflags, "-Qunused-arguments") table.join2(self.asflags, "-Qunused-arguments") end -- init flags map self.mapflags = { -- vectorexts ["-mmmx"] = self._check , ["-msse$"] = self._check , ["-msse2"] = self._check , ["-msse3"] = self._check , ["-mssse3"] = self._check , ["-mavx$"] = self._check , ["-mavx2"] = self._check , ["-mfpu=.*"] = self._check -- warnings , ["-W1"] = "-Wall" , ["-W2"] = "-Wall" , ["-W3"] = "-Wall" -- strip , ["-s"] = utils.ifelse(isclang, "-S", "-s") , ["-S"] = "-S" -- others , ["-ftrapv"] = self._check , ["-fsanitize=address"] = self._check } end -- make the compile command function gcc.command_compile(self, srcfile, objfile, flags, logfile) -- redirect local redirect = "" if logfile then redirect = string.format(" > %s 2>&1", logfile) end -- make it return string.format("%s -c %s -o %s %s%s", self._NAME, flags, objfile, srcfile, redirect) end -- make the link command function gcc.command_link(self, objfiles, targetfile, flags, logfile) -- redirect local redirect = "" if logfile then redirect = string.format(" > %s 2>&1", logfile) end -- make it return string.format("%s -o %s %s %s%s", self._NAME, targetfile, objfiles, flags, redirect) end -- make the define flag function gcc.flag_define(self, define) -- make it return "-D" .. define:gsub("\"", "\\\"") end -- make the undefine flag function gcc.flag_undefine(self, undefine) -- make it return "-U" .. undefine end -- make the includedir flag function gcc.flag_includedir(self, includedir) -- make it return "-I" .. includedir end -- make the link flag function gcc.flag_link(self, link) -- make it return "-l" .. link end -- make the linkdir flag function gcc.flag_linkdir(self, linkdir) -- make it return "-L" .. linkdir end -- the main function function gcc.main(self, cmd) -- execute it local ok = os.execute(cmd) -- ok? return utils.ifelse(ok == 0, true, false) end -- return module: gcc return gcc
--!The Automatic Cross-platform Build Tool -- -- XMake is free software; you can redistribute it and/or modify -- it under the terms of the GNU Lesser General Public License as published by -- the Free Software Foundation; either version 2.1 of the License, or -- (at your option) any later version. -- -- XMake is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU Lesser General Public License for more details. -- -- You should have received a copy of the GNU Lesser General Public License -- along with XMake; -- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a> -- -- Copyright (C) 2009 - 2015, ruki All rights reserved. -- -- @author ruki -- @file gcc.lua -- -- load modules local utils = require("base/utils") local table = require("base/table") local string = require("base/string") local config = require("base/config") local platform = require("platform/platform") -- define module: gcc local gcc = gcc or {} -- check the given flag function gcc._check(self, flag) -- this flag has been checked? self._CHECK = self._CHECK or {} if self._CHECK[flag] then return self._CHECK[flag] end -- check it local result = flag if 0 ~= os.execute(string.format("%s %s -S -o %s -xc %s > %s 2>&1", self._NAME, flag, xmake._NULDEV, xmake._NULDEV, xmake._NULDEV)) then result = "" end -- trace utils.verbose("checking for the compiler flags %s ... %s", flag, utils.ifelse(#result ~= 0, "ok", "no")) -- save it self._CHECK[flag] = result -- ok? return result end -- the init function function gcc.init(self, name) -- save name self._NAME = name or "gcc" -- init mxflags self.mxflags = { "-fmessage-length=0" , "-pipe" , "-fpascal-strings" , "\"-DIBOutlet=__attribute__((iboutlet))\"" , "\"-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))\"" , "\"-DIBAction=void)__attribute__((ibaction)\""} -- init shflags if name:find("clang") then self.shflags = { "-dynamiclib", "-fPIC" } else self.shflags = { "-shared -Wl,-soname", "-fPIC" } end -- suppress warning for the clang local isclang = false if name:find("clang") then isclang = true self.cxflags = self.cxflags or {} self.mxflags = self.mxflags or {} self.asflags = self.asflags or {} table.join2(self.cxflags, "-Qunused-arguments") table.join2(self.mxflags, "-Qunused-arguments") table.join2(self.asflags, "-Qunused-arguments") end -- init flags map self.mapflags = { -- vectorexts ["-mmmx"] = self._check , ["-msse$"] = self._check , ["-msse2"] = self._check , ["-msse3"] = self._check , ["-mssse3"] = self._check , ["-mavx$"] = self._check , ["-mavx2"] = self._check , ["-mfpu=.*"] = self._check -- warnings , ["-W1"] = "-Wall" , ["-W2"] = "-Wall" , ["-W3"] = "-Wall" -- strip , ["-s"] = utils.ifelse(isclang, "-Wl,-S", "-s") , ["-S"] = utils.ifelse(isclang, "-Wl,-S", "-S") -- others , ["-ftrapv"] = self._check , ["-fsanitize=address"] = self._check } end -- make the compile command function gcc.command_compile(self, srcfile, objfile, flags, logfile) -- redirect local redirect = "" if logfile then redirect = string.format(" > %s 2>&1", logfile) end -- make it return string.format("%s -c %s -o %s %s%s", self._NAME, flags, objfile, srcfile, redirect) end -- make the link command function gcc.command_link(self, objfiles, targetfile, flags, logfile) -- redirect local redirect = "" if logfile then redirect = string.format(" > %s 2>&1", logfile) end -- make it return string.format("%s -o %s %s %s%s", self._NAME, targetfile, objfiles, flags, redirect) end -- make the define flag function gcc.flag_define(self, define) -- make it return "-D" .. define:gsub("\"", "\\\"") end -- make the undefine flag function gcc.flag_undefine(self, undefine) -- make it return "-U" .. undefine end -- make the includedir flag function gcc.flag_includedir(self, includedir) -- make it return "-I" .. includedir end -- make the link flag function gcc.flag_link(self, link) -- make it return "-l" .. link end -- make the linkdir flag function gcc.flag_linkdir(self, linkdir) -- make it return "-L" .. linkdir end -- the main function function gcc.main(self, cmd) -- execute it local ok = os.execute(cmd) -- ok? return utils.ifelse(ok == 0, true, false) end -- return module: gcc return gcc
fix strip flags for clang
fix strip flags for clang
Lua
apache-2.0
waruqi/xmake,waruqi/xmake,waruqi/xmake,tboox/xmake,tboox/xmake,tboox/xmake,tboox/xmake,tboox/xmake,waruqi/xmake,waruqi/xmake,tboox/xmake,waruqi/xmake,waruqi/xmake,tboox/xmake
81785193201eb38dbfe1b9d38f57ffab771810fa
nvim/lua/raindev/plugins.lua
nvim/lua/raindev/plugins.lua
local ensure_packer = function() local fn = vim.fn local install_path = fn.stdpath('data')..'/site/pack/packer/start/packer.nvim' if fn.empty(fn.glob(install_path)) > 0 then fn.system({'git', 'clone', '--depth', '1', 'https://github.com/wbthomason/packer.nvim', install_path}) vim.cmd [[packadd packer.nvim]] return true end return false end local packer_bootstrap = ensure_packer() return require('packer').startup(function(use) use {'wbthomason/packer.nvim', config = function() compile_path = vim.fn.stdpath("data") .. '/plugin/packer_compiled.lua' end} use 'cocopon/iceberg.vim' use 'tpope/vim-surround' use 'tpope/vim-sleuth' use 'andymass/vim-matchup' use 'rust-lang/rust.vim' use 'udalov/kotlin-vim' use 'keith/swift.vim' use {'nvim-treesitter/nvim-treesitter', config = function() require('nvim-treesitter.configs').setup({ -- If TS highlights are not enabled at all, or disabled via `disable` prop, highlighting will fallback to default Vim syntax highlighting highlight = { enable = true, disable = {'org'}, -- Remove this to use TS highlighter for some of the highlights (Experimental) additional_vim_regex_highlighting = {'org'}, -- Required since TS highlighter doesn't support all syntax features (conceal) }, ensure_installed = {'org'}, }) end } use {'nvim-orgmode/orgmode', config = function() local orgmode = require('orgmode') orgmode.setup_ts_grammar() orgmode.setup({ org_agenda_files = {'~/org/*'}, org_default_notes_file = '~/org/inbox.org', }) end } -- Automatically set up your configuration after cloning packer.nvim -- Put this at the end after all plugins if packer_bootstrap then require('packer').sync() end end)
local ensure_packer = function() local fn = vim.fn local install_path = fn.stdpath('data')..'/site/pack/packer/start/packer.nvim' if fn.empty(fn.glob(install_path)) > 0 then fn.system({'git', 'clone', '--depth', '1', 'https://github.com/wbthomason/packer.nvim', install_path}) vim.cmd [[packadd packer.nvim]] return true end return false end local packer_bootstrap = ensure_packer() local plugins = function(use) use 'wbthomason/packer.nvim' use 'cocopon/iceberg.vim' use 'tpope/vim-surround' use 'tpope/vim-sleuth' use 'andymass/vim-matchup' use 'rust-lang/rust.vim' use 'udalov/kotlin-vim' use 'keith/swift.vim' use {'nvim-treesitter/nvim-treesitter', config = function() require('nvim-treesitter.configs').setup({ -- If TS highlights are not enabled at all, or disabled via `disable` prop, highlighting will fallback to default Vim syntax highlighting highlight = { enable = true, disable = {'org'}, -- Remove this to use TS highlighter for some of the highlights (Experimental) additional_vim_regex_highlighting = {'org'}, -- Required since TS highlighter doesn't support all syntax features (conceal) }, ensure_installed = {'org'}, }) end } use {'nvim-orgmode/orgmode', config = function() local orgmode = require('orgmode') orgmode.setup_ts_grammar() orgmode.setup({ org_agenda_files = {'~/org/*'}, org_default_notes_file = '~/org/inbox.org', }) end } -- Automatically set up your configuration after cloning packer.nvim -- Put this at the end after all plugins if packer_bootstrap then require('packer').sync() end end return require('packer').startup({plugins, config = { compile_path = vim.fn.stdpath("data") .. '/site/plugin/packer_compiled.lua' }})
Fix failed attempt to relocate packer compile_path
Fix failed attempt to relocate packer compile_path The configuration has to be supplied early on with the plugin's startup call, rather than when adding packer to the list of plugins managed by itself. Also move packer_compiled.lua to ~/.local/share/nvim/site/plugin as ~/.local/share/nvim itself is not a part of runtimepath.
Lua
mit
raindev/dotfiles
88ffeb165b0fc47868d291af6f17f3cbe63eb138
lexers/html.lua
lexers/html.lua
-- Copyright 2006-2017 Mitchell mitchell.att.foicica.com. See LICENSE. -- HTML LPeg lexer. local l = require('lexer') local token, word_match = l.token, l.word_match local P, R, S, V = lpeg.P, lpeg.R, lpeg.S, lpeg.V local M = {_NAME = 'html'} case_insensitive_tags = true -- Whitespace. local ws = token(l.WHITESPACE, l.space^1) -- Comments. local comment = token(l.COMMENT, '<!--' * (l.any - '-->')^0 * P('-->')^-1) -- Strings. local sq_str = l.delimited_range("'") local dq_str = l.delimited_range('"') local string = #S('\'"') * l.last_char_includes('=') * token(l.STRING, sq_str + dq_str) -- TODO: performance is terrible on large files. local in_tag = P(function(input, index) local before = input:sub(1, index - 1) local s, e = before:find('<[^>]-$'), before:find('>[^<]-$') if s and e then return s > e and index or nil end if s then return index end return input:find('^[^<]->', index) and index or nil end) -- Numbers. local number = #l.digit * l.last_char_includes('=') * token(l.NUMBER, l.digit^1 * P('%')^-1) --* in_tag -- Elements. local known_element = token('element', '<' * P('/')^-1 * word_match({ 'a', 'abbr', 'address', 'area', 'article', 'aside', 'audio', 'b', 'base', 'bdi', 'bdo', 'blockquote', 'body', 'br', 'button', 'canvas', 'caption', 'cite', 'code', 'col', 'colgroup', 'content', 'data', 'datalist', 'dd', 'decorator', 'del', 'details', 'dfn', 'div', 'dl', 'dt', 'element', 'em', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hr', 'html', 'i', 'iframe', 'img', 'input', 'ins', 'kbd', 'keygen', 'label', 'legend', 'li', 'link', 'main', 'map', 'mark', 'menu', 'menuitem', 'meta', 'meter', 'nav', 'noscript', 'object', 'ol', 'optgroup', 'option', 'output', 'p', 'param', 'pre', 'progress', 'q', 'rp', 'rt', 'ruby', 's', 'samp', 'script', 'section', 'select', 'shadow', 'small', 'source', 'spacer', 'spacer', 'span', 'strong', 'style', 'sub', 'summary', 'sup', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'time', 'title', 'tr', 'track', 'u', 'ul', 'var', 'video', 'wbr' }, nil, case_insensitive_tags)) local unknown_element = token('unknown_element', '<' * P('/')^-1 * l.word) local element = known_element + unknown_element -- Attributes. local known_attribute = token('attribute', word_match({ 'accept', 'accept-charset', 'accesskey', 'action', 'align', 'alt', 'async', 'autocomplete', 'autofocus', 'autoplay', 'bgcolor', 'border', 'buffered', 'challenge', 'charset', 'checked', 'cite', 'class', 'code', 'codebase', 'color', 'cols', 'colspan', 'content', 'contenteditable', 'contextmenu', 'controls', 'coords', 'data', 'data-', 'datetime', 'default', 'defer', 'dir', 'dirname', 'disabled', 'download', 'draggable', 'dropzone', 'enctype', 'for', 'form', 'headers', 'height', 'hidden', 'high', 'href', 'hreflang', 'http-equiv', 'icon', 'id', 'ismap', 'itemprop', 'keytype', 'kind', 'label', 'lang', 'language', 'list', 'loop', 'low', 'manifest', 'max', 'maxlength', 'media', 'method', 'min', 'multiple', 'name', 'novalidate', 'open', 'optimum', 'pattern', 'ping', 'placeholder', 'poster', 'preload', 'pubdate', 'radiogroup', 'readonly', 'rel', 'required', 'reversed', 'role', 'rows', 'rowspan', 'sandbox', 'spellcheck', 'scope', 'scoped', 'seamless', 'selected', 'shape', 'size', 'sizes', 'span', 'src', 'srcdoc', 'srclang', 'start', 'step', 'style', 'summary', 'tabindex', 'target', 'title', 'type', 'usemap', 'value', 'width', 'wrap' }, '-', case_insensitive_tags) + ((P('data-') + 'aria-') * (l.alnum + '-')^1)) local unknown_attribute = token('unknown_attribute', l.word) local attribute = (known_attribute + unknown_attribute) * #(l.space^0 * '=') -- Closing tags. local tag_close = token('element', P('/')^-1 * '>') -- Equals. local equals = token(l.OPERATOR, '=') --* in_tag -- Entities. local entity = token('entity', '&' * (l.any - l.space - ';')^1 * ';') -- Doctype. local doctype = token('doctype', '<!' * word_match({'doctype'}, nil, case_insensitive_tags) * (l.any - '>')^1 * '>') M._rules = { {'whitespace', ws}, {'comment', comment}, {'doctype', doctype}, {'element', element}, {'tag_close', tag_close}, {'attribute', attribute}, -- {'equals', equals}, {'string', string}, {'number', number}, {'entity', entity}, } M._tokenstyles = { element = l.STYLE_KEYWORD, unknown_element = l.STYLE_KEYWORD..',italics', attribute = l.STYLE_TYPE, unknown_attribute = l.STYLE_TYPE..',italics', entity = l.STYLE_OPERATOR, doctype = l.STYLE_COMMENT } M._foldsymbols = { _patterns = {'</?', '/>', '<!%-%-', '%-%->'}, element = {['<'] = 1, ['/>'] = -1, ['</'] = -1}, unknown_element = {['<'] = 1, ['/>'] = -1, ['</'] = -1}, [l.COMMENT] = {['<!--'] = 1, ['-->'] = -1} } -- Tags that start embedded languages. M.embed_start_tag = element * (ws^1 * attribute * ws^0 * equals * ws^0 * string)^0 * ws^0 * tag_close M.embed_end_tag = element * tag_close -- Embedded CSS. local css = l.load('css') local style_element = word_match({'style'}, nil, case_insensitive_tags) local css_start_rule = #(P('<') * style_element * ('>' + P(function(input, index) if input:find('^%s+type%s*=%s*(["\'])text/css%1', index) then return index end end))) * M.embed_start_tag -- <style type="text/css"> local css_end_rule = #('</' * style_element * ws^0 * '>') * M.embed_end_tag -- </style> l.embed_lexer(M, css, css_start_rule, css_end_rule) -- Embedded JavaScript. local js = l.load('javascript') local script_element = word_match({'script'}, nil, case_insensitive_tags) local js_start_rule = #(P('<') * script_element * ('>' + P(function(input, index) if input:find('^%s+type%s*=%s*(["\'])text/javascript%1', index) then return index end end))) * M.embed_start_tag -- <script type="text/javascript"> local js_end_rule = #('</' * script_element * ws^0 * '>') * M.embed_end_tag -- </script> l.embed_lexer(M, js, js_start_rule, js_end_rule) -- Embedded CoffeeScript. local cs = l.load('coffeescript') local script_element = word_match({'script'}, nil, case_insensitive_tags) local cs_start_rule = #(P('<') * script_element * P(function(input, index) if input:find('^[^>]+type%s*=%s*(["\'])text/coffeescript%1', index) then return index end end)) * M.embed_start_tag -- <script type="text/coffeescript"> local cs_end_rule = #('</' * script_element * ws^0 * '>') * M.embed_end_tag -- </script> l.embed_lexer(M, cs, cs_start_rule, cs_end_rule) return M
-- Copyright 2006-2017 Mitchell mitchell.att.foicica.com. See LICENSE. -- HTML LPeg lexer. local l = require('lexer') local token, word_match = l.token, l.word_match local P, R, S, V = lpeg.P, lpeg.R, lpeg.S, lpeg.V local M = {_NAME = 'html'} case_insensitive_tags = true -- Whitespace. local ws = token(l.WHITESPACE, l.space^1) -- Comments. local comment = token(l.COMMENT, '<!--' * (l.any - '-->')^0 * P('-->')^-1) -- Strings. local sq_str = l.delimited_range("'") local dq_str = l.delimited_range('"') local string = #S('\'"') * l.last_char_includes('=') * token(l.STRING, sq_str + dq_str) -- TODO: performance is terrible on large files. local in_tag = P(function(input, index) local before = input:sub(1, index - 1) local s, e = before:find('<[^>]-$'), before:find('>[^<]-$') if s and e then return s > e and index or nil end if s then return index end return input:find('^[^<]->', index) and index or nil end) -- Numbers. local number = #l.digit * l.last_char_includes('=') * token(l.NUMBER, l.digit^1 * P('%')^-1) --* in_tag -- Elements. local known_element = token('element', '<' * P('/')^-1 * word_match({ 'a', 'abbr', 'address', 'area', 'article', 'aside', 'audio', 'b', 'base', 'bdi', 'bdo', 'blockquote', 'body', 'br', 'button', 'canvas', 'caption', 'cite', 'code', 'col', 'colgroup', 'content', 'data', 'datalist', 'dd', 'decorator', 'del', 'details', 'dfn', 'div', 'dl', 'dt', 'element', 'em', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hr', 'html', 'i', 'iframe', 'img', 'input', 'ins', 'kbd', 'keygen', 'label', 'legend', 'li', 'link', 'main', 'map', 'mark', 'menu', 'menuitem', 'meta', 'meter', 'nav', 'noscript', 'object', 'ol', 'optgroup', 'option', 'output', 'p', 'param', 'pre', 'progress', 'q', 'rp', 'rt', 'ruby', 's', 'samp', 'script', 'section', 'select', 'shadow', 'small', 'source', 'spacer', 'spacer', 'span', 'strong', 'style', 'sub', 'summary', 'sup', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'time', 'title', 'tr', 'track', 'u', 'ul', 'var', 'video', 'wbr' }, nil, case_insensitive_tags)) local unknown_element = token('unknown_element', '<' * P('/')^-1 * l.word) local element = known_element + unknown_element -- Attributes. local known_attribute = token('attribute', word_match({ 'accept', 'accept-charset', 'accesskey', 'action', 'align', 'alt', 'async', 'autocomplete', 'autofocus', 'autoplay', 'bgcolor', 'border', 'buffered', 'challenge', 'charset', 'checked', 'cite', 'class', 'code', 'codebase', 'color', 'cols', 'colspan', 'content', 'contenteditable', 'contextmenu', 'controls', 'coords', 'data', 'data-', 'datetime', 'default', 'defer', 'dir', 'dirname', 'disabled', 'download', 'draggable', 'dropzone', 'enctype', 'for', 'form', 'headers', 'height', 'hidden', 'high', 'href', 'hreflang', 'http-equiv', 'icon', 'id', 'ismap', 'itemprop', 'keytype', 'kind', 'label', 'lang', 'language', 'list', 'loop', 'low', 'manifest', 'max', 'maxlength', 'media', 'method', 'min', 'multiple', 'name', 'novalidate', 'open', 'optimum', 'pattern', 'ping', 'placeholder', 'poster', 'preload', 'pubdate', 'radiogroup', 'readonly', 'rel', 'required', 'reversed', 'role', 'rows', 'rowspan', 'sandbox', 'spellcheck', 'scope', 'scoped', 'seamless', 'selected', 'shape', 'size', 'sizes', 'span', 'src', 'srcdoc', 'srclang', 'start', 'step', 'style', 'summary', 'tabindex', 'target', 'title', 'type', 'usemap', 'value', 'width', 'wrap' }, '-', case_insensitive_tags) + ((P('data-') + 'aria-') * (l.alnum + '-')^1)) local unknown_attribute = token('unknown_attribute', l.word) local attribute = (known_attribute + unknown_attribute) * #(l.space^0 * '=') -- Closing tags. local tag_close = token('element', P('/')^-1 * '>') -- Equals. local equals = token(l.OPERATOR, '=') --* in_tag -- Entities. local entity = token('entity', '&' * (l.any - l.space - ';')^1 * ';') -- Doctype. local doctype = token('doctype', '<!' * word_match({'doctype'}, nil, case_insensitive_tags) * (l.any - '>')^1 * '>') M._rules = { {'whitespace', ws}, {'comment', comment}, {'doctype', doctype}, {'element', element}, {'tag_close', tag_close}, {'attribute', attribute}, -- {'equals', equals}, {'string', string}, {'number', number}, {'entity', entity}, } M._tokenstyles = { element = l.STYLE_KEYWORD, unknown_element = l.STYLE_KEYWORD..',italics', attribute = l.STYLE_TYPE, unknown_attribute = l.STYLE_TYPE..',italics', entity = l.STYLE_OPERATOR, doctype = l.STYLE_COMMENT } M._foldsymbols = { _patterns = {'</?', '/>', '<!%-%-', '%-%->'}, element = {['<'] = 1, ['/>'] = -1, ['</'] = -1}, unknown_element = {['<'] = 1, ['/>'] = -1, ['</'] = -1}, [l.COMMENT] = {['<!--'] = 1, ['-->'] = -1} } -- Tags that start embedded languages. M.embed_start_tag = element * (ws^1 * attribute * ws^0 * equals * ws^0 * string)^0 * ws^0 * tag_close M.embed_end_tag = element * tag_close -- Embedded CSS. local css = l.load('css') local style_element = word_match({'style'}, nil, case_insensitive_tags) local css_start_rule = #(P('<') * style_element * ('>' + P(function(input, index) if input:find('^%s+type%s*=%s*(["\'])text/css%1', index) then return index end end))) * M.embed_start_tag -- <style type="text/css"> local css_end_rule = #('</' * style_element * ws^0 * '>') * M.embed_end_tag -- </style> l.embed_lexer(M, css, css_start_rule, css_end_rule) -- Embedded JavaScript. local js = l.load('javascript') local script_element = word_match({'script'}, nil, case_insensitive_tags) local js_start_rule = #(P('<') * script_element * ('>' + P(function(input, index) if input:find('^%s+type%s*=%s*(["\'])text/javascript%1', index) then return index end end))) * M.embed_start_tag -- <script type="text/javascript"> local js_end_rule = #('</' * script_element * ws^0 * '>') * M.embed_end_tag -- </script> local js_line_comment = '//' * (l.nonnewline_esc - js_end_rule)^0 local js_block_comment = '/*' * (l.any - '*/' - js_end_rule)^0 * P('*/')^-1 js._RULES['comment'] = token(l.COMMENT, js_line_comment + js_block_comment) l.embed_lexer(M, js, js_start_rule, js_end_rule) -- Embedded CoffeeScript. local cs = l.load('coffeescript') local script_element = word_match({'script'}, nil, case_insensitive_tags) local cs_start_rule = #(P('<') * script_element * P(function(input, index) if input:find('^[^>]+type%s*=%s*(["\'])text/coffeescript%1', index) then return index end end)) * M.embed_start_tag -- <script type="text/coffeescript"> local cs_end_rule = #('</' * script_element * ws^0 * '>') * M.embed_end_tag -- </script> l.embed_lexer(M, cs, cs_start_rule, cs_end_rule) return M
Fixed detection of "</script>" even within a JavaScript comment; lexers/html.lua
Fixed detection of "</script>" even within a JavaScript comment; lexers/html.lua
Lua
mit
rgieseke/scintillua
a8b2a09bc5214a28271825d120ef6bbbee1db83c
onmt/modules/RIndexLinear.lua
onmt/modules/RIndexLinear.lua
local RIndexLinear, parent = torch.class('onmt.RIndexLinear', 'nn.Linear') --[[ MaskLinear is a Linear layer that allows the user to a set a collection of output row indices. When the row indices are set, the layer will behave like a Linear layer that output only these rows - all the other ones will be zero. This is particularily interesting for softmax reduction. ]]-- function RIndexLinear:__init(inputSize, outputSize, bias) parent.__init(self, inputSize, outputSize, bias) self.restrictedOutput = torch.Tensor(1) end function RIndexLinear:setOutputIndices(rowIndices) if self.rowIndices ~= rowIndices then self.rowIndices = rowIndices if rowIndices then self.restrictedWeight = self.weight:index(1, rowIndices) self.restrictedBias = self.bias:index(1, rowIndices) end end end local function updateAddBuffer(self, input) local nbatch = input:size(1) self.addBuffer = self.addBuffer or input.new() if self.addBuffer:nElement() ~= nbatch then self.addBuffer:resize(nbatch):fill(1) end end function RIndexLinear:updateOutput(input) if self.train or not self.rowIndices then return parent.updateOutput(self, input) end if input:dim() == 1 then self.output:resize(self.weight:size(1)):zero() self.restrictedOutput:resize(self.restrictedWeight:size(1)) if self.bias then self.restrictedOutput:copy(self.restrictedBias) else self.restrictedOutput:zero() end self.restrictedOutput:addmv(1, self.restrictedWeight, input) self.output:indexCopy(1, self.rowIndices, self.restrictedOutput) elseif input:dim() == 2 then local nbatch = input:size(1) local nElement = self.output:nElement() self.output:resize(nbatch, self.weight:size(1)):zero() updateAddBuffer(self, input) self.restrictedOutput:resize(nbatch, self.restrictedWeight:size(1)):zero() self.restrictedOutput:addmm(0, self.restrictedOutput, 1, input, self.restrictedWeight:t()) if self.bias then self.restrictedOutput:addr(1, self.addBuffer, self.restrictedBias) end self.output:indexCopy(2, self.rowIndices, self.restrictedOutput) else error('input must be vector or matrix') end return self.output end function RIndexLinear:updateGradInput(input, gradOutput) if self.gradInput then if self.rowIndices then local nElement = self.gradInput:nElement() self.gradInput:resizeAs(input) if self.gradInput:nElement() ~= nElement then self.gradInput:zero() end if input:dim() == 1 then local restrictedGradOutput = gradOutput:index(1, self.rowIndices) self.gradInput:addmv(0, 1, self.restrictedWeight:t(), restrictedGradOutput) elseif input:dim() == 2 then local restrictedGradOutput = gradOutput:index(2, self.rowIndices) self.gradInput:addmm(0, 1, restrictedGradOutput, self.restrictedWeight) end return self.gradInput else return parent.updateGradInput(self, input, gradOutput) end end end
local RIndexLinear, parent = torch.class('onmt.RIndexLinear', 'nn.Linear') --[[ MaskLinear is a Linear layer that allows the user to a set a collection of output row indices. When the row indices are set, the layer will behave like a Linear layer that output only these rows - all the other ones will be zero. This is particularily interesting for softmax reduction. ]]-- function RIndexLinear:__init(inputSize, outputSize, bias) parent.__init(self, inputSize, outputSize, bias) self.restrictedOutput = torch.Tensor(1) end function RIndexLinear:setOutputIndices(rowIndices) if self.rowIndices ~= rowIndices then self.rowIndices = rowIndices if rowIndices then self.restrictedWeight = self.weight:index(1, rowIndices) self.restrictedBias = self.bias:index(1, rowIndices) end end end local function updateAddBuffer(self, input) local nbatch = input:size(1) self.addBuffer = self.addBuffer or input.new() if self.addBuffer:nElement() ~= nbatch then self.addBuffer:resize(nbatch):fill(1) end end function RIndexLinear:updateOutput(input) if self.train or not self.rowIndices then return parent.updateOutput(self, input) end if input:dim() == 1 then self.output:resize(self.weight:size(1)):zero() self.restrictedOutput:resize(self.restrictedWeight:size(1)) if self.bias then self.restrictedOutput:copy(self.restrictedBias) else self.restrictedOutput:zero() end self.restrictedOutput:addmv(1, self.restrictedWeight, input) self.output:indexCopy(1, self.rowIndices, self.restrictedOutput) elseif input:dim() == 2 then local nbatch = input:size(1) self.output:resize(nbatch, self.weight:size(1)):zero() updateAddBuffer(self, input) self.restrictedOutput:resize(nbatch, self.restrictedWeight:size(1)):zero() self.restrictedOutput:addmm(0, self.restrictedOutput, 1, input, self.restrictedWeight:t()) if self.bias then self.restrictedOutput:addr(1, self.addBuffer, self.restrictedBias) end self.output:indexCopy(2, self.rowIndices, self.restrictedOutput) else error('input must be vector or matrix') end return self.output end function RIndexLinear:updateGradInput(input, gradOutput) if self.gradInput then if self.rowIndices then local nElement = self.gradInput:nElement() self.gradInput:resizeAs(input) if self.gradInput:nElement() ~= nElement then self.gradInput:zero() end if input:dim() == 1 then local restrictedGradOutput = gradOutput:index(1, self.rowIndices) self.gradInput:addmv(0, 1, self.restrictedWeight:t(), restrictedGradOutput) elseif input:dim() == 2 then local restrictedGradOutput = gradOutput:index(2, self.rowIndices) self.gradInput:addmm(0, 1, restrictedGradOutput, self.restrictedWeight) end return self.gradInput else return parent.updateGradInput(self, input, gradOutput) end end end
fix warning
fix warning
Lua
mit
jsenellart/OpenNMT,da03/OpenNMT,OpenNMT/OpenNMT,jsenellart-systran/OpenNMT,OpenNMT/OpenNMT,monsieurzhang/OpenNMT,jungikim/OpenNMT,monsieurzhang/OpenNMT,da03/OpenNMT,jungikim/OpenNMT,jsenellart/OpenNMT,jsenellart/OpenNMT,jsenellart-systran/OpenNMT,jungikim/OpenNMT,da03/OpenNMT,OpenNMT/OpenNMT,jsenellart-systran/OpenNMT,monsieurzhang/OpenNMT
4278069b2cc2b08260012cb93b76aaaa6c2284a7
defaut/Paladin.lua
defaut/Paladin.lua
local code = [[ Define(avenging_wrath 31884) SpellInfo(avenging_wrath duration=20 cd=180 ) SpellAddBuff(avenging_wrath avenging_wrath=1) Define(blessing_of_kings 20217) SpellInfo(blessing_of_kings duration=3600 ) SpellAddBuff(blessing_of_kings blessing_of_kings=1) Define(blessing_of_might 19740) SpellInfo(blessing_of_might duration=3600 ) SpellAddBuff(blessing_of_might blessing_of_might=1) Define(crusader_strike 35395) SpellInfo(crusader_strike holy=-1 cd=4.5 ) Define(divine_storm 53385) SpellInfo(divine_storm holy=3 ) Define(execution_sentence 114916) SpellInfo(execution_sentence duration=10 tick=1 ) SpellAddTargetDebuff(execution_sentence execution_sentence=1) Define(exorcism 879) SpellInfo(exorcism holy=-1 cd=15 ) Define(glyph_of_double_jeopardy 121027) SpellInfo(glyph_of_double_jeopardy duration=10 ) SpellAddBuff(glyph_of_double_jeopardy glyph_of_double_jeopardy=1) Define(guardian_of_ancient_kings 86659) SpellInfo(guardian_of_ancient_kings duration=12 cd=180 ) SpellAddBuff(guardian_of_ancient_kings guardian_of_ancient_kings=1) Define(hammer_of_the_righteous 53595) SpellInfo(hammer_of_the_righteous holy=-1 cd=4.5 ) Define(hammer_of_wrath 24275) SpellInfo(hammer_of_wrath holy=-0 cd=6 ) Define(inquisition 84963) SpellInfo(inquisition duration=10 holy=1 ) SpellAddBuff(inquisition inquisition=1) Define(judgment 20271) SpellInfo(judgment cd=6 ) Define(rebuke 96231) SpellInfo(rebuke duration=4 cd=15 ) Define(seal_of_righteousness 20154) SpellAddBuff(seal_of_righteousness seal_of_righteousness=1) Define(seal_of_truth 31801) SpellAddBuff(seal_of_truth seal_of_truth=1) Define(templars_verdict 85256) SpellInfo(templars_verdict holy=3 ) AddCheckBox(showwait L(showwait) default) AddIcon mastery=3 help=main { if not InCombat() { if not BuffPresent(str_agi_int any=1) Spell(blessing_of_kings) if not BuffPresent(mastery any=1) and not BuffPresent(str_agi_int any=1) Spell(blessing_of_might) unless Stance(1) Spell(seal_of_truth) } if {BuffExpires(inquisition) or BuffRemains(inquisition) <=2 } and {HolyPower() >=3 or target.DeadIn() <HolyPower() *10 } Spell(inquisition) if HolyPower() ==5 Spell(templars_verdict) Spell(hammer_of_wrath usable=1) if SpellCooldown(hammer_of_wrath) >0 and SpellCooldown(hammer_of_wrath) <=0.2 if CheckBoxOn(showwait) Texture(Spell_nature_timestop) Spell(exorcism) if SpellCooldown(exorcism) >0 and SpellCooldown(exorcism) <=0.2 if CheckBoxOn(showwait) Texture(Spell_nature_timestop) if not {ArmorSetParts(T15 more 4) } and {target.HealthPercent() <=20 or BuffPresent(avenging_wrath) } Spell(judgment) Spell(crusader_strike) if SpellCooldown(crusader_strike) >0 and SpellCooldown(crusader_strike) <=0.2 if CheckBoxOn(showwait) Texture(Spell_nature_timestop) Spell(judgment) if BuffRemains(inquisition) >4 Spell(templars_verdict) } AddIcon mastery=3 help=offgcd { if target.IsInterruptible() Spell(rebuke) if BuffPresent(inquisition) Spell(execution_sentence) } AddIcon mastery=3 help=aoe { if not InCombat() { unless Stance(2) Spell(seal_of_righteousness) } if {HolyPower() ==5 } Spell(divine_storm) Spell(hammer_of_the_righteous) if BuffPresent(glyph_of_double_jeopardy) focus.Spell(judgment) if BuffRemains(inquisition) >4 Spell(divine_storm) } AddIcon mastery=3 help=cd { if BuffPresent(inquisition) Spell(avenging_wrath) if BuffPresent(avenging_wrath) Spell(guardian_of_ancient_kings) if BuffPresent(inquisition) { Item(Trinket0Slot usable=1) Item(Trinket1Slot usable=1) } } ]] OvaleScripts:RegisterScript("PALADIN", "Ovale", "[5.2] Ovale: Retribution", code)
local code = [[ Define(avenging_wrath 31884) SpellInfo(avenging_wrath duration=20 cd=180 ) SpellAddBuff(avenging_wrath avenging_wrath=1) Define(blessing_of_kings 20217) SpellInfo(blessing_of_kings duration=3600 ) SpellAddBuff(blessing_of_kings blessing_of_kings=1) Define(blessing_of_might 19740) SpellInfo(blessing_of_might duration=3600 ) SpellAddBuff(blessing_of_might blessing_of_might=1) Define(crusader_strike 35395) SpellInfo(crusader_strike holy=-1 cd=4.5 ) Define(divine_storm 53385) SpellInfo(divine_storm holy=3 ) Define(execution_sentence 114916) SpellInfo(execution_sentence duration=10 tick=1 ) SpellAddTargetDebuff(execution_sentence execution_sentence=1) Define(exorcism 879) SpellInfo(exorcism holy=-1 cd=15 ) Define(exorcism_glyphed 122032) SpellInfo(exorcism_glyphed holy=-1 cd=15) Define(glyph_of_double_jeopardy 121027) SpellInfo(glyph_of_double_jeopardy duration=10 ) SpellAddBuff(glyph_of_double_jeopardy glyph_of_double_jeopardy=1) Define(guardian_of_ancient_kings 86659) SpellInfo(guardian_of_ancient_kings duration=12 cd=180 ) SpellAddBuff(guardian_of_ancient_kings guardian_of_ancient_kings=1) Define(hammer_of_the_righteous 53595) SpellInfo(hammer_of_the_righteous holy=-1 cd=4.5 ) Define(hammer_of_wrath 24275) SpellInfo(hammer_of_wrath holy=-0 cd=6 ) Define(inquisition 84963) SpellInfo(inquisition duration=10 holy=1 ) SpellAddBuff(inquisition inquisition=1) Define(judgment 20271) SpellInfo(judgment cd=6 ) Define(rebuke 96231) SpellInfo(rebuke duration=4 cd=15 ) Define(seal_of_righteousness 20154) SpellAddBuff(seal_of_righteousness seal_of_righteousness=1) Define(seal_of_truth 31801) SpellAddBuff(seal_of_truth seal_of_truth=1) Define(templars_verdict 85256) SpellInfo(templars_verdict holy=3 ) Define(glyph_of_mass_exorcism 122028) AddCheckBox(showwait L(showwait) default) AddIcon mastery=3 help=main { if not InCombat() { if not BuffPresent(str_agi_int any=1) Spell(blessing_of_kings) if not BuffPresent(mastery any=1) and not BuffPresent(str_agi_int any=1) Spell(blessing_of_might) unless Stance(1) Spell(seal_of_truth) } if {BuffExpires(inquisition) or BuffRemains(inquisition) <=2 } and {HolyPower() >=3 or target.DeadIn() <HolyPower() *10 } Spell(inquisition) if HolyPower() ==5 Spell(templars_verdict) Spell(hammer_of_wrath usable=1) if SpellCooldown(hammer_of_wrath) >0 and SpellCooldown(hammer_of_wrath) <=0.2 if CheckBoxOn(showwait) Texture(Spell_nature_timestop) if Glyph(glyph_of_mass_exorcism no) { Spell(exorcism) if SpellCooldown(exorcism) >0 and SpellCooldown(exorcism) <=0.2 if CheckBoxOn(showwait) Texture(Spell_nature_timestop) } if Glyph(glyph_of_mass_exorcism) { Spell(exorcism_glyphed) if SpellCooldown(exorcism_glyphed) >0 and SpellCooldown(exorcism_glyphed) <=0.2 if CheckBoxOn(showwait) Texture(Spell_nature_timestop) } if not {ArmorSetParts(T15 more 4) } and {target.HealthPercent() <=20 or BuffPresent(avenging_wrath) } Spell(judgment) Spell(crusader_strike) if SpellCooldown(crusader_strike) >0 and SpellCooldown(crusader_strike) <=0.2 if CheckBoxOn(showwait) Texture(Spell_nature_timestop) Spell(judgment) if BuffRemains(inquisition) >4 Spell(templars_verdict) } AddIcon mastery=3 help=offgcd { if target.IsInterruptible() Spell(rebuke) if BuffPresent(inquisition) Spell(execution_sentence) } AddIcon mastery=3 help=aoe { if not InCombat() { unless Stance(2) Spell(seal_of_righteousness) } if {HolyPower() ==5 } Spell(divine_storm) Spell(hammer_of_the_righteous) if BuffPresent(glyph_of_double_jeopardy) focus.Spell(judgment) if BuffRemains(inquisition) >4 Spell(divine_storm) } AddIcon mastery=3 help=cd { if BuffPresent(inquisition) Spell(avenging_wrath) if BuffPresent(avenging_wrath) Spell(guardian_of_ancient_kings) if BuffPresent(inquisition) { Item(Trinket0Slot usable=1) Item(Trinket1Slot usable=1) } } ]] OvaleScripts:RegisterScript("PALADIN", "Ovale", "[5.2] Ovale: Retribution", code)
Paladin: Apply fixes after SimulationCraft import.
Paladin: Apply fixes after SimulationCraft import. When using the Glyph of Mass Exorcism, the spell ID of Exorcism changes from 879 to 122032. git-svn-id: b2bb544abab4b09d60f88077ac82407cb244c9c9@766 d5049fe3-3747-40f7-a4b5-f36d6801af5f
Lua
mit
ultijlam/ovale,Xeltor/ovale,eXhausted/Ovale,ultijlam/ovale,eXhausted/Ovale,eXhausted/Ovale,ultijlam/ovale
62095a5df7c4b7a778fa4a84d18b6867c7944ecb
ui/Tree.lua
ui/Tree.lua
-- -- Default method implementations for the tree as a whole. -- -- local Tree = { w = 0; h = 0; _focused = 1; colour = { 255, 255, 255 }; } Tree.__index = Tree -- Focus the given node. function Tree:set_focus(index) self:focused().focused = false self._focused = (index-1) % #self.nodes + 1 self:focused().focused = true end function Tree:focused() assert(#self.nodes >= self._focused, "focus %d exceeds internal node list %d", self._focused, #self.nodes) return self.nodes[self._focused] end -- Select the previous visible node. function Tree:focus_prev() self:set_focus(self._focused - 1) self:scroll_to_focused() end -- Select the next visible node. function Tree:focus_next() self:set_focus(self._focused + 1) self:scroll_to_focused() end function Tree:scroll_up() self:set_focus(self._focused - (self.h/2):ceil()) self:scroll_to_focused() end function Tree:scroll_down() self:set_focus(self._focused + (self.h/2):ceil()) self:scroll_to_focused() end -- Scroll so that the focused element is in the center of the screen, or close to. function Tree:scroll_to_focused() if not self.max_h then return end self.scroll = math.bound(0, self._focused - self.h/2, self.max_h - self.h):floor() end -- Return a DFS iterator over all nodes in the tree; yields (node,depth) for -- each node. The top level has depth 0, not 1. function Tree:walk(include_collapsed) local function dfs_walk(tree, depth) for _,subtree in ipairs(tree) do coroutine.yield(subtree, depth) if subtree.expanded or include_collapsed then dfs_walk(subtree, depth+1) end end end return coroutine.wrap(dfs_walk),self,0 end -- Render the entire tree by drawing a titled box, then calling :render on each -- visible node with appropriate coordinates passed in. function Tree:render() tty.colour(unpack(self.colour)) tty.pushwin(self.view) ui.box(nil, self.name) local scroll = self.scroll or 0 if self.scroll then -- render scrollbar ui.clear({ x=self.view.w-1; y=1; w=1; h=self.view.h-2 }, '┊') tty.put(self.view.w-1, 1, '┻') tty.put(self.view.w-1, self.view.h-2, '┳') local sb_distance = (self.scroll/(self.max_h - self.h)*(self.h - 2 - self.scroll_height)):floor() ui.clear({ x=self.view.w-1; y=2+sb_distance; w=1; h=self.scroll_height }, '▓') --█ end for y=1,self.h:min(#self.nodes) do self.nodes[y+scroll]:render(1, y) end tty.popwin() end -- Set up the next/prev links function Tree:refresh() self.nodes = {} for node in self:walk() do table.insert(self.nodes, node) node._index = #self.nodes if node.focused then self._focused = node._index end end end -- Call an event handler appropriate for a given input event. -- The search works thus: -- If there is no self.bindings entry for the event, it is ignored entirely. -- If the entry is a function, it's called and passed self. -- If the entry is a string, and the focused node has a method with that name, -- the method is called. -- If it's a string and the tree has a method with that name, it's called. -- In all of the previous three cases, if the function called returns a value, -- that value is returned. -- If none of the above cases apply, an error is raised. function Tree:call_handler(key) key = self.bindings[key] if not key then return end local node = self:focused() if type(key) == 'function' then return key(self) elseif type(node[key]) == 'function' then return node[key](node) elseif type(self[key]) == 'function' then return self[key](self) else return error("no handler in tree for %s -- wanted function, got %s (node) and %s (tree)" % { name, type(node[key]), type(self[key])}) end end -- The user has declined to choose a node at all. function Tree:cancel() return false end -- Run the tree UI loop. Repeatedly render the tree, get input, and call the -- handler, if any, for that input event. As soon as a handler returns a non- -- nil value, break out of the loop and return that value. function Tree:run() local R repeat self:render() R = self:call_handler(ui.readkey()) until R ~= nil ui.clear(self.view) return R end return function(t) return setmetatable(t, Tree) end
-- -- Default method implementations for the tree as a whole. -- -- local Tree = { w = 0; h = 0; _focused = 1; colour = { 255, 255, 255 }; } Tree.__index = Tree -- Focus the given node. function Tree:set_focus(index) self:focused().focused = false self._focused = (index-1) % #self.nodes + 1 self:focused().focused = true end function Tree:focused() assert(#self.nodes >= self._focused, "focus %d exceeds internal node list %d", self._focused, #self.nodes) return self.nodes[self._focused] end -- Select the previous visible node. function Tree:focus_prev() self:set_focus(self._focused - 1) self:scroll_to_focused() end -- Select the next visible node. function Tree:focus_next() self:set_focus(self._focused + 1) self:scroll_to_focused() end function Tree:scroll_up() self:set_focus(self._focused - (self.h/2):ceil()) self:scroll_to_focused() end function Tree:scroll_down() self:set_focus(self._focused + (self.h/2):ceil()) self:scroll_to_focused() end -- Scroll so that the focused element is in the center of the screen, or close to. function Tree:scroll_to_focused() if not self.max_h then return end self.scroll = math.bound(0, self._focused - self.h/2, self.max_h - self.h):floor() end -- Return a DFS iterator over all nodes in the tree; yields (node,depth) for -- each node. The top level has depth 0, not 1. function Tree:walk(include_collapsed) local function dfs_walk(tree, depth) for _,subtree in ipairs(tree) do coroutine.yield(subtree, depth) if subtree.expanded or include_collapsed then dfs_walk(subtree, depth+1) end end end return coroutine.wrap(dfs_walk),self,0 end -- Render the entire tree by drawing a titled box, then calling :render on each -- visible node with appropriate coordinates passed in. function Tree:render() tty.colour(unpack(self.colour)) tty.pushwin(self.view) ui.box(nil, self.name) local scroll = self.scroll or 0 if self.scroll then -- render scrollbar ui.clear({ x=self.view.w-1; y=1; w=1; h=self.view.h-2 }, '┊') tty.put(self.view.w-1, 1, '┻') tty.put(self.view.w-1, self.view.h-2, '┳') local sb_distance = (self.scroll/(self.max_h - self.h)*(self.h - 2 - self.scroll_height)):floor() ui.clear({ x=self.view.w-1; y=2+sb_distance; w=1; h=self.scroll_height }, '▓') --█ end for y=1,self.h:min(#self.nodes) do self.nodes[y+scroll]:render(1, y) end tty.popwin() end -- Build the list of displayable nodes. Called when the list changes due to nodes -- being expanded or collapsed. function Tree:refresh() self.nodes = {} for node in self:walk() do table.insert(self.nodes, node) node._index = #self.nodes if node.focused then self._focused = node._index end end end -- Call an event handler appropriate for a given input event. -- The search works thus: -- If there is no self.bindings entry for the event, it is ignored entirely. -- If the entry is a function, it's called and passed self. -- If the entry is a string, and the focused node has a method with that name, -- the method is called. -- If it's a string and the tree has a method with that name, it's called. -- In all of the previous three cases, if the function called returns a value, -- that value is returned. -- If none of the above cases apply, an error is raised. function Tree:call_handler(key) key = self.bindings[key] if not key then return end local node = self:focused() if type(key) == 'function' then return key(self) elseif type(node[key]) == 'function' then return node[key](node) elseif type(self[key]) == 'function' then return self[key](self) else return error("no handler in tree for %s -- wanted function, got %s (node) and %s (tree)" % { name, type(node[key]), type(self[key])}) end end -- The user has declined to choose a node at all. function Tree:cancel() return false end -- Run the tree UI loop. Repeatedly render the tree, get input, and call the -- handler, if any, for that input event. As soon as a handler returns a non- -- nil value, break out of the loop and return that value. function Tree:run() local R repeat self:render() R = self:call_handler(ui.readkey()) until R ~= nil ui.clear(self.view) return R end return function(t) return setmetatable(t, Tree) end
Fix comment in Tree.lua
Fix comment in Tree.lua
Lua
mit
ToxicFrog/ttymor
b7a7fb0500f7b6038e7a4444d0d67ea92a5f8ce7
classes/book.lua
classes/book.lua
local plain = SILE.require("classes/plain"); local book = plain { id = "book" }; book:loadPackage("masters") book:defineMaster({ id = "right", firstContentFrame = "content", frames = { content = { left = "8.3%pw", right = "86%pw", top = "11.6%ph", bottom = "top(footnotes)" }, folio = { left = "left(content)", right = "right(content)", top = "bottom(footnotes)+3%ph", bottom = "bottom(footnotes)+5%ph" }, runningHead = { left = "left(content)", right = "right(content)", top = "top(content)-8%ph", bottom = "top(content)-3%ph" }, footnotes = { left="left(content)", right = "right(content)", height = "0", bottom="83.3%ph"} }}) book:loadPackage("twoside", { oddPageMaster = "right", evenPageMaster = "left" }); book:mirrorMaster("right", "left") book:loadPackage("tableofcontents") if not(SILE.scratch.headers) then SILE.scratch.headers = {}; end book.pageTemplate = SILE.scratch.masters["right"] book.init = function(self) book:loadPackage("footnotes", { insertInto = "footnotes", stealFrom = {"content"} } ) return plain.init(self) end book.newPage = function(self) book:switchPage() book:newPageInfo() return plain.newPage(self) end book.finish = function () book:writeToc() return plain.finish(book) end book.endPage = function(self) book:moveTocNodes() if (book:oddPage() and SILE.scratch.headers.right) then SILE.typesetNaturally(SILE.getFrame("runningHead"), function() SILE.settings.set("current.parindent", SILE.nodefactory.zeroGlue) SILE.settings.set("document.lskip", SILE.nodefactory.zeroGlue) SILE.settings.set("document.rskip", SILE.nodefactory.zeroGlue) -- SILE.settings.set("typesetter.parfillskip", SILE.nodefactory.zeroGlue) SILE.process(SILE.scratch.headers.right) SILE.call("par") end) elseif (not(book:oddPage()) and SILE.scratch.headers.left) then SILE.typesetNaturally(SILE.getFrame("runningHead"), function() SILE.settings.set("current.parindent", SILE.nodefactory.zeroGlue) SILE.settings.set("document.lskip", SILE.nodefactory.zeroGlue) SILE.settings.set("document.rskip", SILE.nodefactory.zeroGlue) -- SILE.settings.set("typesetter.parfillskip", SILE.nodefactory.zeroGlue) SILE.process(SILE.scratch.headers.left) SILE.call("par") end) end return plain.endPage(book); end; SILE.registerCommand("left-running-head", function(options, content) local closure = SILE.settings.wrap() SILE.scratch.headers.left = function () closure(content) end end, "Text to appear on the top of the left page"); SILE.registerCommand("right-running-head", function(options, content) local closure = SILE.settings.wrap() SILE.scratch.headers.right = function () closure(content) end end, "Text to appear on the top of the right page"); SILE.registerCommand("book:sectioning", function (options, content) local content = SU.subContent(content) local level = SU.required(options, "level", "book:sectioning") SILE.call("increment-multilevel-counter", {id = "sectioning", level = options.level}) SILE.call("tocentry", {level = options.level}, content) local lang = SILE.settings.get("document.language") if options.numbering == nil or options.numbering == "yes" then if options.prenumber then if SILE.Commands[options.prenumber..":"..lang] then options.prenumber = options.prenumber..":"..lang end SILE.call(options.prenumber) end SILE.call("show-multilevel-counter", {id="sectioning"}) if options.postnumber then if SILE.Commands[options.postnumber..":"..lang] then options.postnumber = options.postnumber..":"..lang end SILE.call(options.postnumber) end end end) book.registerCommands = function() plain.registerCommands() SILE.doTexlike([[% \define[command=book:chapter:pre]{}% \define[command=book:chapter:post]{\par}% \define[command=book:section:post]{ }% \define[command=book:subsection:post]{ }% \define[command=book:left-running-head-font]{\font[size=9pt]}% \define[command=book:right-running-head-font]{\font[size=9pt,style=italic]}% ]]) end SILE.registerCommand("chapter", function (options, content) SILE.call("open-double-page") SILE.call("noindent") SILE.scratch.headers.right = nil SILE.call("set-counter", {id = "footnote", value = 1}) SILE.call("book:chapterfont", {}, function() SILE.call("book:sectioning", { numbering = options.numbering, level = 1, prenumber = "book:chapter:pre", postnumber = "book:chapter:post" }, content) end) SILE.Commands["book:chapterfont"]({}, content); SILE.Commands["left-running-head"]({}, function() SILE.settings.temporarily(function() SILE.call("book:left-running-head-font") SILE.process(content) end) end) SILE.call("bigskip") SILE.call("nofoliosthispage") end, "Begin a new chapter"); SILE.registerCommand("section", function (options, content) SILE.typesetter:leaveHmode() SILE.call("goodbreak") SILE.call("bigskip") SILE.call("noindent") SILE.Commands["book:sectionfont"]({}, function() SILE.call("book:sectioning", { numbering = options.numbering, level = 2, postnumber = "book:section:post" }, content) SILE.process(content) end) if not SILE.scratch.counters.folio.off then SILE.Commands["right-running-head"]({}, function() SILE.call("book:right-running-head-font") SILE.call("rightalign", {}, function () SILE.settings.temporarily(function() SILE.call("show-multilevel-counter", {id="sectioning", level =2}) SILE.typesetter:typeset(" ") SILE.process(content) end) end) end); end SILE.call("novbreak") SILE.call("bigskip") SILE.call("novbreak") SILE.typesetter:inhibitLeading() end, "Begin a new section") SILE.registerCommand("subsection", function (options, content) SILE.typesetter:leaveHmode() SILE.call("goodbreak") SILE.call("noindent") SILE.call("medskip") SILE.Commands["book:subsectionfont"]({}, function() SILE.call("book:sectioning", { numbering = options.numbering, level = 3, postnumber = "book:subsection:post" }, content) SILE.process(content) end) SILE.typesetter:leaveHmode() SILE.call("novbreak") SILE.call("medskip") SILE.call("novbreak") SILE.typesetter:inhibitLeading() end, "Begin a new subsection") SILE.registerCommand("book:chapterfont", function (options, content) SILE.settings.temporarily(function() SILE.Commands["font"]({weight=800, size="22pt"}, content) end) end) SILE.registerCommand("book:sectionfont", function (options, content) SILE.settings.temporarily(function() SILE.Commands["font"]({weight=800, size="15pt"}, content) end) end) SILE.registerCommand("book:subsectionfont", function (options, content) SILE.settings.temporarily(function() SILE.Commands["font"]({weight=800, size="12pt"}, content) end) end) return book
local plain = SILE.require("classes/plain"); local book = plain { id = "book" }; book:loadPackage("masters") book:defineMaster({ id = "right", firstContentFrame = "content", frames = { content = { left = "8.3%pw", right = "86%pw", top = "11.6%ph", bottom = "top(footnotes)" }, folio = { left = "left(content)", right = "right(content)", top = "bottom(footnotes)+3%ph", bottom = "bottom(footnotes)+5%ph" }, runningHead = { left = "left(content)", right = "right(content)", top = "top(content)-8%ph", bottom = "top(content)-3%ph" }, footnotes = { left="left(content)", right = "right(content)", height = "0", bottom="83.3%ph"} }}) book:loadPackage("twoside", { oddPageMaster = "right", evenPageMaster = "left" }); book:loadPackage("tableofcontents") if not(SILE.scratch.headers) then SILE.scratch.headers = {}; end book.init = function(self) book:mirrorMaster("right", "left") book.pageTemplate = SILE.scratch.masters["right"] book:loadPackage("footnotes", { insertInto = "footnotes", stealFrom = {"content"} } ) return plain.init(self) end book.newPage = function(self) book:switchPage() book:newPageInfo() return plain.newPage(self) end book.finish = function () book:writeToc() return plain.finish(book) end book.endPage = function(self) book:moveTocNodes() if (book:oddPage() and SILE.scratch.headers.right) then SILE.typesetNaturally(SILE.getFrame("runningHead"), function() SILE.settings.set("current.parindent", SILE.nodefactory.zeroGlue) SILE.settings.set("document.lskip", SILE.nodefactory.zeroGlue) SILE.settings.set("document.rskip", SILE.nodefactory.zeroGlue) -- SILE.settings.set("typesetter.parfillskip", SILE.nodefactory.zeroGlue) SILE.process(SILE.scratch.headers.right) SILE.call("par") end) elseif (not(book:oddPage()) and SILE.scratch.headers.left) then SILE.typesetNaturally(SILE.getFrame("runningHead"), function() SILE.settings.set("current.parindent", SILE.nodefactory.zeroGlue) SILE.settings.set("document.lskip", SILE.nodefactory.zeroGlue) SILE.settings.set("document.rskip", SILE.nodefactory.zeroGlue) -- SILE.settings.set("typesetter.parfillskip", SILE.nodefactory.zeroGlue) SILE.process(SILE.scratch.headers.left) SILE.call("par") end) end return plain.endPage(book); end; SILE.registerCommand("left-running-head", function(options, content) local closure = SILE.settings.wrap() SILE.scratch.headers.left = function () closure(content) end end, "Text to appear on the top of the left page"); SILE.registerCommand("right-running-head", function(options, content) local closure = SILE.settings.wrap() SILE.scratch.headers.right = function () closure(content) end end, "Text to appear on the top of the right page"); SILE.registerCommand("book:sectioning", function (options, content) local content = SU.subContent(content) local level = SU.required(options, "level", "book:sectioning") SILE.call("increment-multilevel-counter", {id = "sectioning", level = options.level}) SILE.call("tocentry", {level = options.level}, content) local lang = SILE.settings.get("document.language") if options.numbering == nil or options.numbering == "yes" then if options.prenumber then if SILE.Commands[options.prenumber..":"..lang] then options.prenumber = options.prenumber..":"..lang end SILE.call(options.prenumber) end SILE.call("show-multilevel-counter", {id="sectioning"}) if options.postnumber then if SILE.Commands[options.postnumber..":"..lang] then options.postnumber = options.postnumber..":"..lang end SILE.call(options.postnumber) end end end) book.registerCommands = function() plain.registerCommands() SILE.doTexlike([[% \define[command=book:chapter:pre]{}% \define[command=book:chapter:post]{\par}% \define[command=book:section:post]{ }% \define[command=book:subsection:post]{ }% \define[command=book:left-running-head-font]{\font[size=9pt]}% \define[command=book:right-running-head-font]{\font[size=9pt,style=italic]}% ]]) end SILE.registerCommand("chapter", function (options, content) SILE.call("open-double-page") SILE.call("noindent") SILE.scratch.headers.right = nil SILE.call("set-counter", {id = "footnote", value = 1}) SILE.call("book:chapterfont", {}, function() SILE.call("book:sectioning", { numbering = options.numbering, level = 1, prenumber = "book:chapter:pre", postnumber = "book:chapter:post" }, content) end) SILE.Commands["book:chapterfont"]({}, content); SILE.Commands["left-running-head"]({}, function() SILE.settings.temporarily(function() SILE.call("book:left-running-head-font") SILE.process(content) end) end) SILE.call("bigskip") SILE.call("nofoliosthispage") end, "Begin a new chapter"); SILE.registerCommand("section", function (options, content) SILE.typesetter:leaveHmode() SILE.call("goodbreak") SILE.call("bigskip") SILE.call("noindent") SILE.Commands["book:sectionfont"]({}, function() SILE.call("book:sectioning", { numbering = options.numbering, level = 2, postnumber = "book:section:post" }, content) SILE.process(content) end) if not SILE.scratch.counters.folio.off then SILE.Commands["right-running-head"]({}, function() SILE.call("book:right-running-head-font") SILE.call("rightalign", {}, function () SILE.settings.temporarily(function() SILE.call("show-multilevel-counter", {id="sectioning", level =2}) SILE.typesetter:typeset(" ") SILE.process(content) end) end) end); end SILE.call("novbreak") SILE.call("bigskip") SILE.call("novbreak") SILE.typesetter:inhibitLeading() end, "Begin a new section") SILE.registerCommand("subsection", function (options, content) SILE.typesetter:leaveHmode() SILE.call("goodbreak") SILE.call("noindent") SILE.call("medskip") SILE.Commands["book:subsectionfont"]({}, function() SILE.call("book:sectioning", { numbering = options.numbering, level = 3, postnumber = "book:subsection:post" }, content) SILE.process(content) end) SILE.typesetter:leaveHmode() SILE.call("novbreak") SILE.call("medskip") SILE.call("novbreak") SILE.typesetter:inhibitLeading() end, "Begin a new subsection") SILE.registerCommand("book:chapterfont", function (options, content) SILE.settings.temporarily(function() SILE.Commands["font"]({weight=800, size="22pt"}, content) end) end) SILE.registerCommand("book:sectionfont", function (options, content) SILE.settings.temporarily(function() SILE.Commands["font"]({weight=800, size="15pt"}, content) end) end) SILE.registerCommand("book:subsectionfont", function (options, content) SILE.settings.temporarily(function() SILE.Commands["font"]({weight=800, size="12pt"}, content) end) end) return book
Fix race condition in book class (no paper size until init!)
Fix race condition in book class (no paper size until init!)
Lua
mit
simoncozens/sile,alerque/sile,alerque/sile,simoncozens/sile,simoncozens/sile,neofob/sile,neofob/sile,neofob/sile,simoncozens/sile,alerque/sile,alerque/sile,neofob/sile
cea7c44d8450842a77528d60ddbbb6ed49692816
server.lua
server.lua
-- https://github.com/szym/display -- Copyright (c) 2015, Szymon Jakubczak (MIT License) -- Forwards any data POSTed to /events to an event-stream at /events. -- Serves files from /static otherwise. local port = tonumber(arg[1]) or 8000 local hostname = arg[2] or '127.0.0.1' local async = require('async') local function getMime(ext) if ext == '.css' then return 'text/css' elseif ext == '.js' then return 'text/javascript' else return 'text/html' -- TODO: other mime types end end local subscribers = {} async.http.listen('http://' .. hostname .. ':' .. port .. '/', function(req, res, client) print(req.method, req.url.path) local resp if req.url.path == '/events' then local header = { ['Content-Type'] = 'text/event-stream', ['Cache-Control'] = 'no-cache', ['Connection'] = 'keep-alive', ['Transfer-Encoding'] = 'chunked' } if req.method == 'GET' then res('', header, 200) table.insert(subscribers, client) elseif req.method == 'POST' then local body = req.body for i=1,#subscribers do local client = subscribers[i] assert(type(body) == 'string') local headlen = 8 client.write(string.format('%x\r\n', #body + headlen)) client.write('data: ') -- 6 client.write(body) client.write('\n\n') -- 2 client.write('\r\n') end res('', {}) else res('Invalid!', {['Content-Type']='text/html'}) end else -- serve files from static local file = req.url.path if file == '/' or file == '' then file = '/index.html' end local ext = string.match(file, "%.%l%l%l?") local mime = getMime(ext) local served = io.open("static/" .. file, 'r') if served ~= nil then resp = served:read("*all") served:close() else resp("Not found!") end res(resp, {['Content-Type']=mime}) end end) print('server listening on http://' .. hostname .. ':' .. port) async.go()
-- https://github.com/szym/display -- Copyright (c) 2015, Szymon Jakubczak (MIT License) -- Forwards any data POSTed to /events to an event-stream at /events. -- Serves files from /static otherwise. local port = tonumber(arg[1]) or 8000 local hostname = arg[2] or '127.0.0.1' local async = require('async') local function getMime(ext) if ext == '.css' then return 'text/css' elseif ext == '.js' then return 'text/javascript' else return 'text/html' -- TODO: other mime types end end local subscribers = {} async.http.listen('http://' .. hostname .. ':' .. port .. '/', function(req, res, client) print(req.method, req.url.path) local resp if req.url.path == '/events' then local header = { ['Content-Type'] = 'text/event-stream', ['Cache-Control'] = 'no-cache', ['Connection'] = 'keep-alive', ['Transfer-Encoding'] = 'chunked' } if req.method == 'GET' then res('', header, 200) table.insert(subscribers, client) elseif req.method == 'POST' then local body = req.body for i=1,#subscribers do local client = subscribers[i] assert(type(body) == 'string') local headlen = 8 client.write(string.format('%x\r\n', #body + headlen)) client.write('data: ') -- 6 client.write(body) client.write('\n\n') -- 2 client.write('\r\n') end res('', {}) else res('Invalid!', {['Content-Type']='text/html'}) end else -- serve files from static local file = req.url.path if file == '/' or file == '' then file = '/index.html' end local ext = string.match(file, "%.%l%l%l?") local mime = getMime(ext) local served = io.open("static/" .. file, 'r') if served ~= nil then resp = served:read("*all") served:close() res(resp, {['Content-Type']=mime}) else res('Not found!', {}, 404) end end end) print('server listening on http://' .. hostname .. ':' .. port) async.go()
fix handling of not found static files
fix handling of not found static files
Lua
mit
szym/display,szym/display,soumith/display,szym/display,soumith/display,soumith/display,soumith/display,szym/display
b3fb3d283dc8e2b43c0055e8dbad8d290eaf1cc5
src/Command.lua
src/Command.lua
local Log = require 'Log' local Command = {} function Command:new(...) local o = { command = {...} } setmetatable(o, self) self.__index = self return o end function Command:newf(f, ...) return Command:new(string.format(f, ...)) end function Command:append(...) append(self.command, ...) return self end function Command:__tostring() return table.concat(self.command, ' ') end function Command:exists() return Command:new('command -v', self.command[1]):read() end function Command:exec() local cmdstr = tostring(self) Log.debug1(cmdstr:escape_format()) local ok = os.execute(cmdstr) if type(ok) == 'number' then return ok == 0 -- Lua 5.1 else return ok -- Lua 5.2 end end function Command:popen(mode) local command = tostring(self) Log.debug1(command:escape_format()) return assert(io.popen(command, mode)) end function Command:lines() local pipe = self:popen() local lines = pipe:lines() return function () local line = lines() if line ~= nil then return line else pipe:close() end end end function Command:match(pattern) for line in self:lines() do local m = line:match(pattern) if m then return m end end end function Command:aslist() local pipe = self:popen() local list = aslist(pipe:lines()) pipe:close() return list end function Command:read(...) local file = self:popen() local results = { file:read(...) } file:close() return table.unpack(results) end return Command
local Log = require 'Log' local Command = {} function Command:new(...) local o = { command = {...} } setmetatable(o, self) self.__index = self return o end function Command:newf(f, ...) return Command:new(string.format(f, ...)) end function Command:append(...) append(self.command, ...) return self end function Command:__tostring() return table.concat(self.command, ' ') end function Command:exists() return Command:new('command -v', self.command[1]):read() end function Command:exec() local cmdstr = tostring(self) Log.debug1(cmdstr:escape_format()) local ok, how, status = os.execute(assert(cmdstr)) if type(ok) == 'number' then return ok == 0 -- Lua 5.1 else return status == 0 -- Lua 5.2 end end function Command:popen(mode) local command = tostring(self) Log.debug1(command:escape_format()) return assert(io.popen(command, mode)) end function Command:lines() local pipe = self:popen() local lines = pipe:lines() return function () local line = lines() if line ~= nil then return line else pipe:close() end end end function Command:match(pattern) for line in self:lines() do local m = line:match(pattern) if m then return m end end end function Command:aslist() local pipe = self:popen() local list = aslist(pipe:lines()) pipe:close() return list end function Command:read(...) local file = self:popen() local results = { file:read(...) } file:close() return table.unpack(results) end return Command
Fix Command:exec incorrectly propagating return status
Fix Command:exec incorrectly propagating return status This caused the 'build' subcommand to always finish with a 0 status even when the script actually failed.
Lua
mit
bazurbat/jagen
0634fac2079fbd0540f62dbd04bcc64412670829
JoinTable.lua
JoinTable.lua
local JoinTable, parent = torch.class('nn.JoinTable', 'nn.Module') function JoinTable:__init(dimension, nInputDims) parent.__init(self) self.size = torch.LongStorage() self.dimension = dimension self.gradInput = {} self.nInputDims = nInputDims end function JoinTable:updateOutput(input) local dimension = self.dimension if self.nInputDims and input[1]:dim()==(self.nInputDims+1) then dimension = dimension + 1 end for i=1,#input do local currentOutput = input[i] if i == 1 then self.size:resize(currentOutput:dim()):copy(currentOutput:size()) else self.size[dimension] = self.size[dimension] + currentOutput:size(dimension) end end self.output:resize(self.size) local offset = 1 for i=1,#input do local currentOutput = input[i] self.output:narrow(dimension, offset, currentOutput:size(dimension)):copy(currentOutput) offset = offset + currentOutput:size(dimension) end return self.output end function JoinTable:updateGradInput(input, gradOutput) local dimension = self.dimension if self.nInputDims and input[1]:dim()==(self.nInputDims+1) then dimension = dimension + 1 end for i=1,#input do if self.gradInput[i] == nil then self.gradInput[i] = input[i].new() end self.gradInput[i]:resizeAs(input[i]) end local offset = 1 for i=1,#input do local currentOutput = input[i] local currentGradInput = gradOutput:narrow(dimension, offset, currentOutput:size(dimension)) self.gradInput[i]:copy(currentGradInput) offset = offset + currentOutput:size(dimension) end return self.gradInput end function JoinTable:type(type) self.gradInput = {} return parent.type(self, type) end
local JoinTable, parent = torch.class('nn.JoinTable', 'nn.Module') function JoinTable:__init(dimension, nInputDims) parent.__init(self) self.size = torch.LongStorage() self.dimension = dimension self.gradInput = {} self.nInputDims = nInputDims end function JoinTable:updateOutput(input) local dimension = self.dimension if self.nInputDims and input[1]:dim()==(self.nInputDims+1) then dimension = dimension + 1 end for i=1,#input do local currentOutput = input[i] if i == 1 then self.size:resize(currentOutput:dim()):copy(currentOutput:size()) else self.size[dimension] = self.size[dimension] + currentOutput:size(dimension) end end self.output:resize(self.size) local offset = 1 for i=1,#input do local currentOutput = input[i] self.output:narrow(dimension, offset, currentOutput:size(dimension)):copy(currentOutput) offset = offset + currentOutput:size(dimension) end return self.output end function JoinTable:updateGradInput(input, gradOutput) local dimension = self.dimension if self.nInputDims and input[1]:dim()==(self.nInputDims+1) then dimension = dimension + 1 end for i=1,#input do if self.gradInput[i] == nil then self.gradInput[i] = input[i].new() end self.gradInput[i]:resizeAs(input[i]) end -- clear out invalid gradInputs for i=#input+1, #self.gradInput do self.gradInput[i] = nil end local offset = 1 for i=1,#input do local currentOutput = input[i] local currentGradInput = gradOutput:narrow(dimension, offset, currentOutput:size(dimension)) self.gradInput[i]:copy(currentGradInput) offset = offset + currentOutput:size(dimension) end return self.gradInput end function JoinTable:type(type) self.gradInput = {} return parent.type(self, type) end
fixes jointable backward bug
fixes jointable backward bug
Lua
bsd-3-clause
diz-vara/nn,ominux/nn,abeschneider/nn,mlosch/nn,andreaskoepf/nn,jhjin/nn,zhangxiangxiao/nn,hughperkins/nn,zchengquan/nn,lvdmaaten/nn,eulerreich/nn,lukasc-ch/nn,xianjiec/nn,hery/nn,GregSatre/nn,noa/nn,ivendrov/nn,jzbontar/nn,davidBelanger/nn,jonathantompson/nn,witgo/nn,rotmanmi/nn,Jeffyrao/nn,vgire/nn,elbamos/nn,LinusU/nn,sbodenstein/nn,kmul00/nn,aaiijmrtt/nn,eriche2016/nn,EnjoyHacking/nn,Moodstocks/nn,PraveerSINGH/nn,douwekiela/nn,adamlerer/nn,sagarwaghmare69/nn,Djabbz/nn,apaszke/nn,caldweln/nn,nicholas-leonard/nn,joeyhng/nn,forty-2/nn,clementfarabet/nn,Aysegul/nn,PierrotLC/nn,bartvm/nn,colesbury/nn
de455e666dbe2acd415a5e2bd7b631edeed7402f
samples/events/index.lua
samples/events/index.lua
-- -- Stream Server-Sent Events (SSE) -- content("text/event-stream;charset=utf-8") setheader("Cache-Control", "no-cache") setheader("Connection", "keep-alive") setheader("Access-Control-Allow-Origin", "*") function event(message) log("EVENT: " .. message) print("data: " .. message .. "\n") flush() end function finish() log("Done streaming events") print("\n") flush() end function main() log("Steaming events") log("Turn off buffering for this to work properly (turn off debug mode)") -- The following must take < 10 seconds, before the request times out event("one event") sleep(2) event("a second event") sleep(1) event("a third event") sleep(0.2) event("yet another event") sleep(1) event("eventorama!") sleep(3) event("done") finish() end main()
-- -- Stream Server-Sent Events (SSE) -- content("text/event-stream;charset=utf-8") setheader("Cache-Control", "no-cache") setheader("Connection", "keep-alive") setheader("Access-Control-Allow-Origin", "*") function event(message) log("streaming event: " .. message) print("data: " .. message .. "\n") flush() end function finish() print("\n") flush() end function main() log("Streaming events") log("Turn off buffering for this to work properly (turn off debug mode)") -- The following must take < 10 seconds, before the request times out event("one event") sleep(0.2) event("a second event") sleep(1) event("a third event") sleep(2) event("yet another event") sleep(1) event("eventorama!") sleep(3) event("done") finish() log("Done streaming") end main()
Fixed a typo. Better comments.
Fixed a typo. Better comments.
Lua
bsd-3-clause
xyproto/algernon,xyproto/algernon,xyproto/algernon,xyproto/algernon
e5290605c5a88f93810ad9392c670968e471a10a
common.lua
common.lua
--[[ This file is part of ClearTables @author Paul Norman <penorman@mac.com> @copyright 2015 Paul Norman, MIT license ]]-- -- Lua primer: -- cond and "a" or "b" evaluates to a if cond is true, b if cond is false. This -- is the idiomatic way to do an inline conditional in lua --- Normalizes a tag value to true/false -- Typical usage would be on a tag like bridge, tunnel, or shelter which are expected -- to be yes, no, or unset, but not a tag like oneway which could be -- yes, no, reverse, or unset. -- @param v The tag value -- @return The string true or false, or nil, which is turned into a boolean by PostgreSQL function yesno (v) return v ~= nil and ((v == "no" or v == "false") and "false" or "true") or nil end --- Normalizes oneway for roads/etc -- @param v The tag value -- @return The string true, false, or reverse, or nil which is turned into an enum by PostgreSQL function oneway (v) return v ~= nil and ( v == "-1" and "reverse" or ( (v == "no" or v == "false") and "false" or ( "true" ) ) ) or nil end --- Drops all objects -- @return osm2pgsql return to disregard an object as uninteresting function drop_all (...) return 1, {} end --- Tags which are always polygons -- TODO: sort by frequency local unconditional_polygon_keys = {'natural'} -- TODO: Conditional polygon keys (e.g. waterway=riverbank) --- Is something an area? -- @param kv OSM tags -- @return 1 if area, 0 if linear function isarea (tags) -- Handle explicit area tags if tags["area"] then return tags["area"] == "yes" and 1 or 0 end for i,k in ipairs(unconditional_polygon_keys) do if tags[k] then return 1 end end end --- Generic handling for a multipolygon -- @param kv OSM tags -- @param kv_members OSM tags of relation members -- @param membercount number of members -- @param accept function that takes osm keys and returns true if the feature should be in the table -- @param transform function that takes osm keys and returns tags for the tables -- @return filter, tags, member_superseded, boundary, polygon, roads function generic_multipolygon_members (tags, member_tags, membercount, accept, transform) -- tracks if the relation members are used as a stand-alone way. No old-style -- MP support, but the array still needs to be returned members_superseeded = {} for i = 1, membercount do members_superseeded[i] = 0 end if (tags["type"] and tags["type"] == "multipolygon") then -- Get rid of the MP tag, we've handled it tags["type"] = nil -- Is this a feature we want? if (accept(tags)) then -- Get the tags for the table return 0, transform(tags), members_superseeded, 0, 1, 0 end return 1, {}, members_superseeded, 0, 1, 0 end return 1, {}, members_superseeded, 0, 0, 0 end -- Lifted from Penlight. Modified to not handle cases that don't matter here -- https://github.com/stevedonovan/Penlight/blob/master/lua/pl/tablex.lua --[[ Copyright (C) 2009 Steve Donovan, David Manura. Under the MIT license, like the rest of the code here ]]-- --- compare two values. -- if they are tables, then compare their keys and fields recursively. -- @within Comparing -- @param t1 A value -- @param t2 A value -- @return true or false function deepcompare (t1,t2) local ty1 = type(t1) local ty2 = type(t2) if ty1 ~= ty2 then return false end -- non-table types can be directly compared if ty1 ~= 'table' then return t1 == t2 end for k1 in pairs(t1) do if t2[k1]==nil then return false end end for k2 in pairs(t2) do if t1[k2]==nil then return false end end for k1,v1 in pairs(t1) do local v2 = t2[k1] if not deepcompare(v1,v2) then return false end end return true end
--[[ This file is part of ClearTables @author Paul Norman <penorman@mac.com> @copyright 2015 Paul Norman, MIT license ]]-- -- Lua primer: -- cond and "a" or "b" evaluates to a if cond is true, b if cond is false. This -- is the idiomatic way to do an inline conditional in lua --- Normalizes a tag value to true/false -- Typical usage would be on a tag like bridge, tunnel, or shelter which are expected -- to be yes, no, or unset, but not a tag like oneway which could be -- yes, no, reverse, or unset. -- @param v The tag value -- @return The string true or false, or nil, which is turned into a boolean by PostgreSQL function yesno (v) return v ~= nil and ((v == "no" or v == "false") and "false" or "true") or nil end --- Normalizes oneway for roads/etc -- @param v The tag value -- @return The string true, false, or reverse, or nil which is turned into an enum by PostgreSQL function oneway (v) return v ~= nil and ( v == "-1" and "reverse" or ( (v == "no" or v == "false") and "false" or ( "true" ) ) ) or nil end --- Drops all objects -- @return osm2pgsql return to disregard an object as uninteresting function drop_all (...) return 1, {} end --- Tags which are always polygons -- TODO: sort by frequency local unconditional_polygon_keys = {'natural'} -- TODO: Conditional polygon keys (e.g. waterway=riverbank) --- Is something an area? -- @param kv OSM tags -- @return 1 if area, 0 if linear function isarea (tags) -- Handle explicit area tags if tags["area"] then return tags["area"] == "yes" and 1 or 0 end for i,k in ipairs(unconditional_polygon_keys) do if tags[k] then return 1 end end end --- Generic handling for a multipolygon -- @param kv OSM tags -- @param kv_members OSM tags of relation members -- @param membercount number of members -- @param accept function that takes osm keys and returns true if the feature should be in the table -- @param transform function that takes osm keys and returns tags for the tables -- @return filter, tags, member_superseded, boundary, polygon, roads function generic_multipolygon_members (tags, member_tags, membercount, accept, transform) -- tracks if the relation members are used as a stand-alone way. No old-style -- MP support, but the array still needs to be returned members_superseeded = {} for i = 1, membercount do members_superseeded[i] = 0 end if (tags["type"] and tags["type"] == "multipolygon") then -- Get rid of the MP tag, we've handled it tags["type"] = nil -- Is this a feature we want? if (accept(tags)) then -- Get the tags for the table return 0, transform(tags), members_superseeded, 0, 1, 0 end return 1, {}, members_superseeded, 0, 1, 0 end return 1, {}, members_superseeded, 0, 0, 0 end -- Lifted from Penlight. Modified to not handle cases that don't matter here -- https://github.com/stevedonovan/Penlight/blob/master/lua/pl/tablex.lua --[[ Copyright (C) 2009 Steve Donovan, David Manura. Under the MIT license, like the rest of the code here ]]-- --- compare two values. -- if they are tables, then compare their keys and fields recursively. -- @within Comparing -- @param t1 A value -- @param t2 A value -- @return true or false function deepcompare (t1,t2) local ty1 = type(t1) local ty2 = type(t2) if ty1 ~= ty2 then return false end -- non-table types can be directly compared if ty1 ~= 'table' then return t1 == t2 end for k1 in pairs(t1) do if t2[k1]==nil then return false end end for k2 in pairs(t2) do if t1[k2]==nil then return false end end for k1,v1 in pairs(t1) do local v2 = t2[k1] if not deepcompare(v1,v2) then return false end end return true end
fix oneway formatting
fix oneway formatting
Lua
mit
pnorman/ClearTables,ClearTables/ClearTables
4166fe7d321e52f3d5b7da79e8374aa1f449e08c
love2d/ambientsound.lua
love2d/ambientsound.lua
require "mapGenerator" -- world map: lizGame.world.map.* -- THIS IS ONLY THE SOUND PRODUCED BY THE AMBIENT (TODO the ambient consists of everything that is on the normal world map right now) -- for sound produced by objects (e.g. the player or a door or an enemy) look at objectsound.lua (NYI) --[[ possible sound sources: 1. player/selected character <- only this works for now 2. map center <- will be added later --]] --[[ possible values for the SoundMap: 0: no sound at all -- other tile or out of map greater than 0: see MAP_OBJ_... constants in mapGenerator.lua --]] function getAmbientSoundGenerator() --not nice but this cannot be part of the namespace "love.sounds.*" local o = {} o.soundActive = false o.listeningRadius = 3 -- this will be used for determining how far a tile may be for the player to hear a sound o.origX = 0 o.origY = 0 o.soundMap = {} -- call this method once at initialization and every time the listening radius is changed o.resetSoundMap = function() local tempSoundMap = {} for i = 1,2*o.listeningRadius+1 do tempSoundMap[i] = {} for j = 1, 2*o.listeningRadius+1 do tempSoundMap[i][j] = 0 end end o.soundMap = tempSoundMap end o.updateSoundMap = function() o.resetSoundMap() for i = 1,2*o.listeningRadius+1 do if i+o.origX-o.listeningRadius < 1 or i+o.origX-o.listeningRadius>lizGame.world.mapWidth then for j = 1, 2*o.listeningRadius+1 do o.soundMap[i][j] = 0 end else for j = 1, o.listeningRadius+o.origY do if j+o.origY-o.listeningRadius < 1 or j+o.origY-o.listeningRadius>lizGame.world.mapHeight then o.soundMap[i][j] = 0 else local t = MapGenerator.getObject(lizGame.world.mapG,i+o.origX-o.listeningRadius,j+o.origY-o.listeningRadius) --print ("tile to add:"..t) --TODO change this when 3D world is implemented o.soundMap[i][j] = t --print ("tile added? "..o.soundMap[i][j]) end end end end end o.setOrigin = function() --TODO, default for now: look at pawn #1 local tempx,tempy = lizGame.world.pawns[1].getPosition() o.origX = math.floor(tempx+0.5) o.origY = math.floor(tempy+0.5) end o.playAmbient = function() if o.soundActive and lizGame.state == states.GAMEPLAY then o.setOrigin() o.updateSoundMap() local tileAmount = {} for i=0,9 do tileAmount[i]=0 end for i = 1,2*o.listeningRadius+1 do for j = 1, 2*o.listeningRadius+1 do --tileAmount[o.soundMap[i][j]] and local soundMapValue = o.soundMap[i][j] if i+j>=o.listeningRadius and soundMapValue>0 then if soundMapValue == 4 then print("fire might be at "..i+o.origX-o.listeningRadius..", "..j+o.origY-o.listeningRadius) for k=1,#lizGame.world.fires do local fire = lizGame.world.fires[k] print ("looking at fireplace: "..fire.x..", ".. fire.y); if fire.y == j + o.origY - o.listeningRadius and fire.x == i +o.origX - o.listeningRadius then print ("found fire") if lizGame.world.fires[k].state ~= 0 then tileAmount[soundMapValue] = tileAmount[soundMapValue] + 1 print("burning fire added") end break end end else tileAmount[soundMapValue] = tileAmount[soundMapValue] + 1 end end end end -- quick algorithm to find the most used tile within listener range local mostUsed = 0 local mostUsedAmount = 0 local secondMostUsed = 0 for i=1,#tileAmount do if tileAmount[i]>mostUsedAmount then secondMostUsed = mostUsed mostUsedAmount = tileAmount[i] mostUsed = i end --print("Amount of "..i..":"..tileAmount[i]) end --print("Most used: "..mostUsed..", "..secondMostUsed) -- play the right music file if mostUsed == 1 or secondMostUsed == 1 then love.sounds.playSound("riverLoop1") else love.sounds.stopSound("riverLoop1") end if mostUsed == 2 or secondMostUsed == 2 then if love.sounds.soundRandomizer:random(1,100) > 85 then love.sounds.playSound("birds",nil,love.sounds.soundRandomizer:random(1,3)*0.5) end else love.sounds.stopSound("birds") end if mostUsed == 4 or secondMostUsed == 4 then love.sounds.playSound("fireplace") -- elseif mostUsed == 5 then else love.sounds.stopSound("fireplace") end if mostUsed >= 5 or secondMostUsed >=5 then if love.sounds.soundRandomizer:random(1,100) > 80 then love.sounds.playSound("bird",nil,love.sounds.soundRandomizer:random(1,3)*0.5) end else love.sounds.stopSound("bird") end end end return o end
require "mapGenerator" -- world map: lizGame.world.map.* -- THIS IS ONLY THE SOUND PRODUCED BY THE AMBIENT (TODO the ambient consists of everything that is on the normal world map right now) -- for sound produced by objects (e.g. the player or a door or an enemy) look at objectsound.lua (NYI) --[[ possible sound sources: 1. player/selected character <- only this works for now 2. map center <- will be added later --]] --[[ possible values for the SoundMap: 0: no sound at all -- other tile or out of map greater than 0: see MAP_OBJ_... constants in mapGenerator.lua --]] function getAmbientSoundGenerator() --not nice but this cannot be part of the namespace "love.sounds.*" local o = {} o.soundActive = false o.listeningRadius = 3 -- this will be used for determining how far a tile may be for the player to hear a sound o.origX = 0 o.origY = 0 o.soundMap = {} -- call this method once at initialization and every time the listening radius is changed o.resetSoundMap = function() local tempSoundMap = {} for i = 1,2*o.listeningRadius+1 do tempSoundMap[i] = {} for j = 1, 2*o.listeningRadius+1 do tempSoundMap[i][j] = 0 end end o.soundMap = tempSoundMap end o.updateSoundMap = function() o.resetSoundMap() for i = 1,2*o.listeningRadius+1 do if i+o.origX-o.listeningRadius < 1 or i+o.origX-o.listeningRadius>lizGame.world.mapWidth then for j = 1, 2*o.listeningRadius+1 do o.soundMap[i][j] = 0 end else for j = 1, o.listeningRadius+o.origY do if j+o.origY-o.listeningRadius < 1 or j+o.origY-o.listeningRadius>lizGame.world.mapHeight then o.soundMap[i][j] = 0 else local t = MapGenerator.getObject(lizGame.world.mapG,i+o.origX-o.listeningRadius,j+o.origY-o.listeningRadius) --print ("tile to add:"..t) --TODO change this when 3D world is implemented o.soundMap[i][j] = t --print ("tile added? "..o.soundMap[i][j]) end end end end end o.setOrigin = function() --TODO, default for now: look at pawn #1 local tempx,tempy = lizGame.world.pawns[1].getPosition() o.origX = math.floor(tempx+0.5) o.origY = math.floor(tempy+0.5) end o.playAmbient = function() --print "." if o.soundActive and lizGame.state == states.GAMEPLAY then o.setOrigin() o.updateSoundMap() local tileAmount = {} for i=0,9 do tileAmount[i]=0 end for i = 1,2*o.listeningRadius+1 do for j = 1, 2*o.listeningRadius+1 do --tileAmount[o.soundMap[i][j]] and local soundMapValue = o.soundMap[i][j] if i+j>=o.listeningRadius and soundMapValue>0 then if soundMapValue == 4 then for k=1,#lizGame.world.fires do if lizGame.world.fires[k].y == j+o.origY-o.listeningRadius-1 and lizGame.world.fires[k].x == i+o.origX-o.listeningRadius-1 then if lizGame.world.fires[k].state ~= 0 then tileAmount[soundMapValue] = tileAmount[soundMapValue] + 1 end break end end else tileAmount[soundMapValue] = tileAmount[soundMapValue] + 1 end end end end -- quick algorithm to find the most used tile within listener range local mostUsed = 0 local mostUsedAmount = 0 local secondMostUsed = 0 for i=1,#tileAmount do if tileAmount[i]>mostUsedAmount then secondMostUsed = mostUsed mostUsedAmount = tileAmount[i] mostUsed = i end --print("Amount of "..i..":"..tileAmount[i]) end --print("Most used: "..mostUsed..", "..secondMostUsed) -- play the right music file if mostUsed == 1 or secondMostUsed == 1 then love.sounds.playSound("riverLoop1") else love.sounds.stopSound("riverLoop1") end if mostUsed == 2 or secondMostUsed == 2 then if love.sounds.soundRandomizer:random(1,100) > 85 then love.sounds.playSound("birds",nil,love.sounds.soundRandomizer:random(1,3)*0.5) end else love.sounds.stopSound("birds") end if mostUsed == 4 or secondMostUsed == 4 then love.sounds.playSound("fireplace") -- elseif mostUsed == 5 then else love.sounds.stopSound("fireplace") end if mostUsed >= 5 or secondMostUsed >=5 then if love.sounds.soundRandomizer:random(1,100) > 80 then love.sounds.playSound("bird",nil,love.sounds.soundRandomizer:random(1,3)*0.5) end else love.sounds.stopSound("bird") end end end return o end
fix for issue #8 is fixed now and all the comments in the sound file are disabled
fix for issue #8 is fixed now and all the comments in the sound file are disabled Conflicts: love2d/ambientsound.lua
Lua
mit
nczempin/lizard-journey
41bd2a7e8179b30df2cce82ec6af528f63563fa8
game/scripts/vscripts/modules/structures/modifier_fountain_aura_enemy.lua
game/scripts/vscripts/modules/structures/modifier_fountain_aura_enemy.lua
local FOUNTAIN_EFFECTIVE_TIME_THRESHOLD = 2100 local FOUNTAIN_DAMAGE_PER_SECOND_PCT = 5 modifier_fountain_aura_enemy = class({ IsDebuff = function() return true end, IsPurgable = function() return false end, GetTexture = function() return "fountain_heal" end, OnTooltip = function() return FOUNTAIN_DAMAGE_PER_SECOND_PCT end, GetDisableHealing = function() return 1 end, }) function modifier_fountain_aura_enemy:DeclareFunctions() return { MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE, MODIFIER_PROPERTY_TOOLTIP, MODIFIER_PROPERTY_DISABLE_HEALING } end -- Each 5m = -5% function modifier_fountain_aura_enemy:GetModifierDamageOutgoing_Percentage() local timeLast = GameRules:GetDOTATime(false, true) - FOUNTAIN_EFFECTIVE_TIME_THRESHOLD local b = math.floor(timeLast / 300) * 5 return -math.max(50 - b, 0) end if IsServer() then function modifier_fountain_aura_enemy:OnCreated(keys) self.team = keys.team self:StartIntervalThink(1) self:OnIntervalThink() end function modifier_fountain_aura_enemy:CreateFountainPFX() local fountain = FindFountain(self.team) local parent = self:GetParent() Timers:CreateTimer(0.1, function() fountain:EmitSound("Ability.LagunaBlade") if IsValidEntity(parent) then parent:EmitSound("Ability.LagunaBladeImpact") local pfx = ParticleManager:CreateParticle("particles/units/heroes/hero_lina/lina_spell_laguna_blade.vpcf", PATTACH_ABSORIGIN, fountain) ParticleManager:SetParticleControl(pfx, 0, fountain:GetAbsOrigin() + Vector(0,0,224)) ParticleManager:SetParticleControlEnt(pfx, 1, parent, PATTACH_POINT_FOLLOW, "attach_hitloc", parent:GetAbsOrigin(), true) end end) end function modifier_fountain_aura_enemy:OnIntervalThink() local parent = self:GetParent() self:CreateFountainPFX() if GameRules:GetDOTATime(false, true) < FOUNTAIN_EFFECTIVE_TIME_THRESHOLD then parent:TrueKill() else ApplyDamage({ attacker = FindFountain(self.team), victim = parent, damage = parent:GetMaxHealth() * self:OnTooltip() * 0.01, damage_type = DAMAGE_TYPE_PURE, damage_flags = DOTA_DAMAGE_FLAG_NO_SPELL_AMPLIFICATION }) end end end
local FOUNTAIN_EFFECTIVE_TIME_THRESHOLD = 2100 local FOUNTAIN_DAMAGE_PER_SECOND_PCT = 5 modifier_fountain_aura_enemy = class({ IsDebuff = function() return true end, IsPurgable = function() return false end, GetTexture = function() return "fountain_heal" end, OnTooltip = function() return FOUNTAIN_DAMAGE_PER_SECOND_PCT end, GetDisableHealing = function() return 1 end, }) function modifier_fountain_aura_enemy:DeclareFunctions() return { MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE, MODIFIER_PROPERTY_TOOLTIP, MODIFIER_PROPERTY_DISABLE_HEALING } end -- Each 5m = -5% function modifier_fountain_aura_enemy:GetModifierDamageOutgoing_Percentage() local timeLast = GameRules:GetDOTATime(false, true) - FOUNTAIN_EFFECTIVE_TIME_THRESHOLD local b = math.floor(timeLast / 300) * 5 return -math.max(50 - b, 0) end if IsServer() then function modifier_fountain_aura_enemy:OnCreated(keys) self.team = keys.team self:StartIntervalThink(1) self:OnIntervalThink() end function modifier_fountain_aura_enemy:CreateFountainPFX() local fountain = FindFountain(self.team) local parent = self:GetParent() Timers:CreateTimer(0.1, function() fountain:EmitSound("Ability.LagunaBlade") if IsValidEntity(parent) then parent:EmitSound("Ability.LagunaBladeImpact") local pfx = ParticleManager:CreateParticle("particles/units/heroes/hero_lina/lina_spell_laguna_blade.vpcf", PATTACH_ABSORIGIN, fountain) ParticleManager:SetParticleControl(pfx, 0, fountain:GetAbsOrigin() + Vector(0,0,224)) ParticleManager:SetParticleControlEnt(pfx, 1, parent, PATTACH_POINT_FOLLOW, "attach_hitloc", parent:GetAbsOrigin(), true) end end) end function modifier_fountain_aura_enemy:OnIntervalThink() local parent = self:GetParent() -- Fixes possible exploit, when killing summon before they are completely created, -- causes infinty spawning loop if parent:IsWukongsSummon() then return end self:CreateFountainPFX() if GameRules:GetDOTATime(false, true) < FOUNTAIN_EFFECTIVE_TIME_THRESHOLD then parent:TrueKill() else ApplyDamage({ attacker = FindFountain(self.team), victim = parent, damage = parent:GetMaxHealth() * self:OnTooltip() * 0.01, damage_type = DAMAGE_TYPE_PURE, damage_flags = DOTA_DAMAGE_FLAG_NO_SPELL_AMPLIFICATION }) end end end
fix(structures): ignore Monkey King's summons by fountains
fix(structures): ignore Monkey King's summons by fountains Fixes #107.
Lua
mit
ark120202/aabs
59450ee745df437701279f4498b8325252df68b6
string.lua
string.lua
-- new string-related functions, all of them placed in table string -- and thus callable with str:foo() -- split, trim, join, rfind, count, interpolate -- so you can s:tonumber() string.tonumber = tonumber -- python-style string formatting with % getmetatable("").__mod = function(lhs, rhs) if type(rhs) == "table" then return lhs:format(unpack(rhs)) else return lhs:gsub('%%', '%%%%'):gsub('%%%%', '%%', 1):format(rhs) end end -- string... split(string, pattern. max) - break up string on pattern -- default value for pattern is to split on whitespace -- default value for max is infinity function string.split(s, pat, max) pat = pat or "%s+" max = max or nil local count = 0 local i = 1 local result = { 1 } local function splitter(sof, eof) result[#result] = s:sub(result[#result], sof-1) result[#result+1] = eof end if pat == "" then return s end s:gsub("()"..pat.."()", splitter, max) result[#result] = s:sub(result[#result], #s) return unpack(result) end -- string trim(string) - remove whitespace from start and end function string.trim(s) return s:gsub('^%s*', ''):gsub('%s*$', '') end -- string join(seperator, ...) - concatenate strings function string.join(joiner, ...) return table.concat({...}, joiner) end -- rfind - as string.find() only backwards function string.rfind (s, pattern, rinit, plain) -- if rinit is set, we basically trim the last rinit characters from the string s = s:sub(rinit, -1) local old_R = {} local R = { s:find(pattern, 1, plain) } while true do if R[1] == nil then return unpack(old_R) end old_R,R = R,{ s:find(pattern, R[2]+1) } end end -- count - count the number of occurences of a regex function string.count(s, pattern) local count = 0 for match in s:gmatch(pattern) do count = count+1 end return count end -- string.interpolate - take a string with $(...) interpolation expressions in it, -- and a table of stuff to resolve them in terms of function string.interpolate(str, data, seeall) local oldmt if seeall then oldmt = getmetatable(data) setmetatable(data, { __index = getfenv(2) }) end local function do_interp(key) key = key:sub(2,-2) local format = key:match([[|([^|'"%]%[]*)$]]) if format then key = key:gsub([[|[^|'"%]%[]*$]], "") end local sfn = "return "..key sfn = sfn:interpolate(data) local fn = setfenv(assert(loadstring(sfn)), data) if format then return regex:format(fn()) end return tostring(fn()) end local count repeat str,count = str:gsub('%$(%b())', do_interp) until count == 0 if seeall then setmetatable(data, oldmt) end return str end
-- new string-related functions, all of them placed in table string -- and thus callable with str:foo() -- split, trim, join, rfind, count, interpolate -- so you can s:tonumber() string.tonumber = tonumber -- python-style string formatting with % getmetatable("").__mod = function(lhs, rhs) if type(rhs) == "table" then return lhs:format(unpack(rhs)) else return lhs:gsub('%%', '%%%%'):gsub('%%%%', '%%', 1):format(rhs) end end -- string... split(string, pattern. max) - break up string on pattern -- default value for pattern is to split on whitespace -- default value for max is infinity function string.split(s, pat, max) pat = pat or "%s+" max = max or nil local count = 0 local i = 1 local result = { 1 } local function splitter(sof, eof) result[#result] = s:sub(result[#result], sof-1) result[#result+1] = eof end if pat == "" then return s end s:gsub("()"..pat.."()", splitter, max) result[#result] = s:sub(result[#result], #s) return unpack(result) end -- string trim(string) - remove whitespace from start and end function string.trim(s) return s:gsub('^%s*', ''):gsub('%s*$', '') end -- string join(seperator, ...) - concatenate strings function string.join(joiner, ...) return table.concat({...}, joiner) end -- rfind - as string.find() only backwards function string.rfind (s, pattern, rinit, plain) -- if rinit is set, we basically trim the last rinit characters from the string s = s:sub(rinit, -1) local old_R = {} local R = { s:find(pattern, 1, plain) } while true do if R[1] == nil then return unpack(old_R) end old_R,R = R,{ s:find(pattern, R[2]+1) } end end -- count - count the number of occurences of a regex function string.count(s, pattern) local count = 0 for match in s:gmatch(pattern) do count = count+1 end return count end -- string.interpolate - take a string with ${...} interpolation expressions in it, -- and a table of stuff to resolve them in terms of function string.interpolate(str, data, seeall) local oldmt if seeall then oldmt = getmetatable(data) setmetatable(data, { __index = getfenv(2) }) end local function do_interp(key) key = key:sub(2,-2) local format = key:match([[|([^|'"%]%[]*)$]]) if format then key = key:gsub([[|[^|'"%]%[]*$]], "") end local sfn = "return "..key sfn = sfn:interpolate(data) local fn = assert(load(sfn, "generated interpolator", "t", data)) if format then return format:format(fn()) end return tostring(fn()) end local count repeat str,count = str:gsub('%$(%b{})', do_interp) until count == 0 if seeall then setmetatable(data, oldmt) end return str end
Fix string.interpolate for 5.2
Fix string.interpolate for 5.2
Lua
mit
ToxicFrog/luautil
edf6ab65633d9d807000acb882ec4ad0df5a42af
npc/base/talk.lua
npc/base/talk.lua
--- Base NPC script for talking NPCs -- -- This script offers all functions needed to get NPCs to talk. -- -- Author: Martin Karing -- $Id$ require("base.common") require("base.messages") require("base.class") require("npc.base.basic") module("npc.base.talk", package.seeall) talkNPC = base.class.class(function(self, rootNPC) if (rootNPC == nil or not rootNPC:is_a(npc.base.basic.baseNPC)) then return; end; self["_parent"] = rootNPC; self["_entry"] = nil; self["_cycleText"] = nil; self["_state"] = 0; self["_saidNumber"] = nil; self["_nextCycleText"] = -1; end); function talkNPC:addCycleText(germanText, englishText) if (self._cycleText == nil) then self._cycleText = base.messages.Messages(); self._parent:addCycle(self); end; self._cycleText:addMessage(germanText, englishText); end; function talkNPC:addTalkingEntry(newEntry) if (newEntry == nil or not newEntry:is_a(talkNPCEntry)) then return; end; if (self._entry == nil) then self._parent:addRecvText(self); self._entry = {}; end; newEntry:setParent(self); table.insert(self._entry, newEntry); end; function talkNPC:receiveText(player, text) local result = false; table.foreach(self._entry, function(_, entry) if entry:checkEntry(player, text) then entry:execute(player); result = true; return true; end; end); return result; end; function talkNPC:nextCycle(counter) if (counter >= self._nextCycleText) then self._nextCycleText = math.random(900, 3000); local german, english = self._cycleText:getRandomMessage(); thisNPC:talkLanguage(CCharacter.say, CPlayer.german, german); thisNPC:talkLanguage(CCharacter.say, CPlayer.english, english); else self._nextCycleText = self._nextCycleText - counter; end; return self._nextCycleText; end; talkNPCEntry = base.class.class(function(self) self["_trigger"] = {}; self["_conditions"] = {}; self["_responses"] = {}; self["_responsesCount"] = 0; self["_consequences"] = {}; self["_parent"] = nil; end); function talkNPCEntry:addTrigger(text) if (text == nil or type(text) ~= "string") then return; end; text = string.lower(text); table.insert(self._trigger, text); end; function talkNPCEntry:setParent(npc) local updateFkt = function(_, value) value:setNPC(npc); end; table.foreach(self._conditions, updateFkt); table.foreach(self._consequences, updateFkt); self._parent = npc; end; function talkNPCEntry:addCondition(condition) if (condition == nil or not condition:is_a(npc.base.condition.condition.condition)) then return; end; if (self._parent ~= nil) then condition:setNPC(self._parent); end; table.insert(self._conditions, condition); end; function talkNPCEntry:addResponse(text) if (text == nil or type(text) ~= "string") then return; end; table.insert(self._responses, text); self._responsesCount = self._responsesCount + 1; end; function talkNPCEntry:addConsequence(consequence) if (consequence == nil or not consequence:is_a(npc.base.consequence.consequence.consequence)) then return; end; if (self._parent ~= nil) then consequence:setNPC(self._parent); end; table.insert(self._consequences, consequence); end; function talkNPCEntry:checkEntry(player, text) for _1, pattern in pairs(self._trigger) do local a, _2, number = string.find(text, pattern); self._saidNumber = number; if (a ~= nil) then local conditionsResult = true; for _3, condition in pairs(self._conditions) do if not condition:check(player) then conditionsResult = false; break; end; end; if conditionsResult then return true; end; end; end; end; function talkNPCEntry:execute(player) if (self._responsesCount > 0) then local selectedResponse = math.random(1, self._responsesCount); thisNPC:talk(CCharacter.say, self._responses[selectedResponse]); end; table.foreach(self._consequences, function(_, consequence) consequence:perform(player); end); end; function _set_value(value) if (type(value) == "function") then return value, 2; elseif (value == "%NUMBER") then return nil, 1; else return tonumber(value), 0; end; end; function _get_value(npc, value, type) if (type == 2) then return value(npc._saidNumber); elseif (type == 1) then return npc._saidNumber; elseif (type == 0) then return value; else return 0; end; end;
--- Base NPC script for talking NPCs -- -- This script offers all functions needed to get NPCs to talk. -- -- Author: Martin Karing -- $Id$ require("base.common") require("base.messages") require("base.class") require("npc.base.basic") module("npc.base.talk", package.seeall) talkNPC = base.class.class(function(self, rootNPC) if (rootNPC == nil or not rootNPC:is_a(npc.base.basic.baseNPC)) then return; end; self["_parent"] = rootNPC; self["_entry"] = nil; self["_cycleText"] = nil; self["_state"] = 0; self["_saidNumber"] = nil; self["_nextCycleText"] = -1; end); function talkNPC:addCycleText(germanText, englishText) if (self._cycleText == nil) then self._cycleText = base.messages.Messages(); self._parent:addCycle(self); end; self._cycleText:addMessage(germanText, englishText); end; function talkNPC:addTalkingEntry(newEntry) if (newEntry == nil or not newEntry:is_a(talkNPCEntry)) then return; end; if (self._entry == nil) then self._parent:addRecvText(self); self._entry = {}; end; newEntry:setParent(self); table.insert(self._entry, newEntry); end; function talkNPC:receiveText(player, text) local result = false; table.foreach(self._entry, function(_, entry) if entry:checkEntry(player, text) then entry:execute(player); result = true; return true; end; end); return result; end; function talkNPC:nextCycle(counter) if (counter >= self._nextCycleText) then self._nextCycleText = math.random(900, 3000); local german, english = self._cycleText:getRandomMessage(); thisNPC:talkLanguage(CCharacter.say, CPlayer.german, german); thisNPC:talkLanguage(CCharacter.say, CPlayer.english, english); else self._nextCycleText = self._nextCycleText - counter; end; return self._nextCycleText; end; talkNPCEntry = base.class.class(function(self) self["_trigger"] = {}; self["_conditions"] = {}; self["_responses"] = {}; self["_responsesCount"] = 0; self["_consequences"] = {}; self["_parent"] = nil; end); function talkNPCEntry:addTrigger(text) if (text == nil or type(text) ~= "string") then return; end; text = string.lower(text); table.insert(self._trigger, text); end; function talkNPCEntry:setParent(npc) local updateFkt = function(_, value) value:setNPC(npc); end; table.foreach(self._conditions, updateFkt); table.foreach(self._consequences, updateFkt); self._parent = npc; end; function talkNPCEntry:addCondition(condition) if (condition == nil or not condition:is_a(npc.base.condition.condition.condition)) then return; end; table.insert(self._conditions, condition); if (self._parent ~= nil) then condition:setNPC(self._parent); end; end; function talkNPCEntry:addResponse(text) if (text == nil or type(text) ~= "string") then return; end; table.insert(self._responses, text); self._responsesCount = self._responsesCount + 1; end; function talkNPCEntry:addConsequence(consequence) if (consequence == nil or not consequence:is_a(npc.base.consequence.consequence.consequence)) then return; end; table.insert(self._consequences, consequence); if (self._parent ~= nil) then consequence:setNPC(self._parent); end; end; function talkNPCEntry:checkEntry(player, text) for _1, pattern in pairs(self._trigger) do local a, _2, number = string.find(text, pattern); self._saidNumber = number; if (a ~= nil) then local conditionsResult = true; for _3, condition in pairs(self._conditions) do if not condition:check(player) then conditionsResult = false; break; end; end; if conditionsResult then return true; end; end; end; end; function talkNPCEntry:execute(player) if (self._responsesCount > 0) then local selectedResponse = math.random(1, self._responsesCount); thisNPC:talk(CCharacter.say, self._responses[selectedResponse]); end; table.foreach(self._consequences, function(_, consequence) if consequence then consequence:perform(player); end; end); end; function _set_value(value) if (type(value) == "function") then return value, 2; elseif (value == "%NUMBER") then return nil, 1; else return tonumber(value), 0; end; end; function _get_value(npc, value, type) if (type == 2) then return value(npc._saidNumber); elseif (type == 1) then return npc._saidNumber; elseif (type == 0) then return value; else return 0; end; end;
Fixing nil bug in talking framework
Fixing nil bug in talking framework
Lua
agpl-3.0
KayMD/Illarion-Content,vilarion/Illarion-Content,Illarion-eV/Illarion-Content,LaFamiglia/Illarion-Content,Baylamon/Illarion-Content
d073374d74a8189806ec5ec9c597cce8dfc7f2a0
core/webserver.lua
core/webserver.lua
-- vim: set noexpandtab: local server = require'http.server' local new_headers = require "http.headers".new local lconsole = require'logging.console' local lfs = require'lfs' local ivar2 = ... local log = lconsole() -- Keep this amount in mem before handler has to read from tmpfile local BODY_BUFFER_SIZE = 2^17 local timeout = 30 local runningserver local webserver = {} local respond = function(stream, res, body, code, headers) if not code then code = '200' end if not body then body = '' end if not headers then headers = {} end for k, v in pairs(headers) do res:upsert(k, v) end res:upsert(":status", tostring(code)) stream:write_headers(res, false, timeout) stream:write_body_from_string(body, timeout) end local handlerNotFound = function(stream, res) respond(stream, res, 'Nyet. I am four oh four', 404) end local handlers = { ['/favicon.ico'] = handlerNotFound } webserver.on_stream = function(myserver, stream) local ok, err = pcall(function() local headers = stream:get_headers(30) stream.headers = {} local path = '/' --print('tls', stream:checktls()) local _, peer = stream:peername() --print('local', stream:localname()) local res = new_headers() if headers then for k, v in headers:each() do if k == ':path' then path = v stream.url = v -- for compability elseif k == ':method' then stream.method = v -- compability end stream.headers[k] = v end end -- Check if X-Real-IP is set, and blindly trust it if stream.headers['x-real-ip'] then peer = stream.headers['x-real-ip'] end -- TODO: check content length and decide if needed local filename -- Save body into a temp file if stream.method == 'POST' then filename = os.tmpname() stream.filename = filename local writer = io.open(filename, 'w') stream:save_body_to_file(writer, 60*10) writer:flush() writer:close() --- TODO os.execute chmod? local size = lfs.attributes(filename).size if size < BODY_BUFFER_SIZE then local fd = io.open(filename, 'r') stream.body = fd:read('*a') fd:close() end end local found log:info('webserver> "%s %s HTTP/%g" "%s" "%s" "%s"\n', headers:get(":method") or "", headers:get(":path") or "", stream.connection.version, peer, headers:get("referer") or "-", headers:get("user-agent") or "-" ) for pattern, handler in pairs(handlers) do if path:match(pattern) then log:debug('webserver> serving handler :%s', pattern) found = true local ok, body, code, response_headers = pcall(handler, ivar2, stream, res) if not ok then log:error('webserver> error for URL pattern: %s: %s', pattern, body) else -- Handlers can also write to stream directly, so check for body if body and stream.state ~= 'closed' then -- check if not closed respond(stream, res, body, code, response_headers) end -- Assume handler has already sent response. end break end end if not found then log:info('webserver> returning 404 for request: %s', path) handlerNotFound(stream, res) end if filename then log:debug('webserver> deleting tmp file: %s', filename) os.remove(filename) end stream:shutdown() end) if not ok then log:error('webserver> error: req %s, err %s', stream, err) end end webserver.start = function(host, port, cq) if not (host and port) then return end log:info('webserver> starting webserver: %s:%s', host, port) runningserver = server.listen{ host = host, port = port, onstream = webserver.on_stream, cq = cq, onerror = function(myserver, context, op, err, errno) if op == "onstream" and err == 32 then return end local msg = op .. " on " .. tostring(context) .. " failed" if err then msg = msg .. ": " .. tostring(err) end log:error('webserver> %s', msg) end; } return runningserver end webserver.stop = function() if(not runningserver) then return end log:info('webserver> stopping webserver.') runningserver:close() end webserver.regUrl = function(pattern, handler) log:info('webserver> registering new handler for URL pattern: %s', pattern) handlers[pattern] = handler end webserver.unRegUrl = function(pattern) log:info('webserver> unregistering handler for URL pattern: %s', pattern) handlers[pattern] = nil end return webserver
-- vim: set noexpandtab: local server = require'http.server' local new_headers = require "http.headers".new local lconsole = require'logging.console' local lfs = require'lfs' local ivar2 = ... local log = lconsole() -- Keep this amount in mem before handler has to read from tmpfile local BODY_BUFFER_SIZE = 2^17 local timeout = 30 local runningserver local webserver = {} local respond = function(stream, res, body, code, headers) -- don't try to write to idle stream if stream.state == 'idle' then return end if not code then code = '200' end if not body then body = '' end if not headers then headers = {} end for k, v in pairs(headers) do res:upsert(k, v) end res:upsert(":status", tostring(code)) stream:write_headers(res, false, timeout) stream:write_body_from_string(body, timeout) end local handlerNotFound = function(stream, res) respond(stream, res, 'Nyet. I am four oh four', 404) end local handlers = { ['/favicon.ico'] = handlerNotFound } webserver.on_stream = function(myserver, stream) local ok, err = pcall(function() local headers = stream:get_headers(30) stream.headers = {} local path = '/' --print('tls', stream:checktls()) local _, peer = stream:peername() --print('local', stream:localname()) local res = new_headers() if headers then for k, v in headers:each() do if k == ':path' then path = v stream.url = v -- for compability elseif k == ':method' then stream.method = v -- compability end stream.headers[k] = v end end -- Check if X-Real-IP is set, and blindly trust it if stream.headers['x-real-ip'] then peer = stream.headers['x-real-ip'] end -- TODO: check content length and decide if needed local filename -- Save body into a temp file if stream.method == 'POST' then filename = os.tmpname() stream.filename = filename local writer = io.open(filename, 'w') stream:save_body_to_file(writer, 60*10) writer:flush() writer:close() --- TODO os.execute chmod? local size = lfs.attributes(filename).size if size < BODY_BUFFER_SIZE then local fd = io.open(filename, 'r') stream.body = fd:read('*a') fd:close() end end local found if headers then log:info('webserver> "%s %s HTTP/%g" "%s" "%s" "%s"\n', headers:get(":method") or "", headers:get(":path") or "", stream.connection.version, peer, headers:get("referer") or "-", headers:get("user-agent") or "-" ) end for pattern, handler in pairs(handlers) do if path:match(pattern) then log:debug('webserver> serving handler :%s', pattern) found = true local ok, body, code, response_headers = pcall(handler, ivar2, stream, res) if not ok then log:error('webserver> error for URL pattern: %s: %s', pattern, body) else -- Handlers can also write to stream directly, so check for body if body and stream.state ~= 'closed' then -- check if not closed respond(stream, res, body, code, response_headers) end -- Assume handler has already sent response. end break end end if not found then log:info('webserver> returning 404 for request: %s', path) handlerNotFound(stream, res) end if filename then log:debug('webserver> deleting tmp file: %s', filename) os.remove(filename) end stream:shutdown() end) if not ok then log:error('webserver> error: req %s, err %s', stream, err) end end webserver.start = function(host, port, cq) if not (host and port) then return end log:info('webserver> starting webserver: %s:%s', host, port) runningserver = server.listen{ host = host, port = port, onstream = webserver.on_stream, cq = cq, onerror = function(myserver, context, op, err, errno) if op == "onstream" and err == 32 then return end local msg = op .. " on " .. tostring(context) .. " failed" if err then msg = msg .. ": " .. tostring(err) end log:error('webserver> %s', msg) end; } return runningserver end webserver.stop = function() if(not runningserver) then return end log:info('webserver> stopping webserver.') runningserver:close() end webserver.regUrl = function(pattern, handler) log:info('webserver> registering new handler for URL pattern: %s', pattern) handlers[pattern] = handler end webserver.unRegUrl = function(pattern) log:info('webserver> unregistering handler for URL pattern: %s', pattern) handlers[pattern] = nil end return webserver
webserver: fix bug
webserver: fix bug
Lua
mit
torhve/ivar2,torhve/ivar2,torhve/ivar2
d124c7e290de49d382d1ee7a663eeb293c1b1aec
editor/lib/lua/editor/classes/AssimpMesh.lua
editor/lib/lua/editor/classes/AssimpMesh.lua
local BaseMesh = require("classes.BaseMesh") --------------------------------------------------------------------------------- -- -- @type AssimpMesh -- --------------------------------------------------------------------------------- local AssimpMesh = Class(BaseMesh, "AssimpMesh") function AssimpMesh:init( size, texture ) BaseMesh.init( self ) self._size = size or 256 self._texture = texture or '' self._bones = {} end --------------------------------------------------------------------------------- function AssimpMesh:setLightNode( node ) local useBakeLight = node.GetBakeLight( node ) local diffusePower = node.GetDiffusePower( node ) local ambientLight = node.GetAmbientLight( node ) local lightDirection = node.GetLightDirection( node ) self.useBakeLight = useBakeLight self.diffusePower = diffusePower self.ambientLight = { ambientLight[0], ambientLight[1], ambientLight[2], ambientLight[3] } self.lightDirection = { lightDirection[0], lightDirection[1], lightDirection[2] } end function AssimpMesh:luminosity(r, g, b) local light = self.ambientLight return light[1] * r + light[2] * g + light[3] * b end --------------------------------------------------------------------------------- function AssimpMesh:setNode( node ) local sz = self._size self.name = node.name local vertexFormat = MOAIVertexFormat.new() vertexFormat:declareCoord( 1, MOAIVertexFormat.GL_FLOAT, 3 ) vertexFormat:declareUV( 2, MOAIVertexFormat.GL_FLOAT, 2 ) vertexFormat:declareColor( 3, MOAIVertexFormat.GL_UNSIGNED_BYTE ) self.vertexFormat = vertexFormat local vbo = MOAIVertexBuffer.new () self.vbo = vbo local ibo = MOAIIndexBuffer.new () self.ibo = ibo local vtxCount = node.verticesCount local idxCount = 3 * node.facesCount self.idxCount = idxCount ibo:setIndexSize ( 4 ) ibo:reserve ( idxCount * 4 ) print(self.name, "vtxCount", vtxCount) vbo:reserve ( vtxCount * vertexFormat:getVertexSize ()) for i = 0, vtxCount - 1 do local vtx = node.vertices [ i ] local uv = node.texturecoords [ 0 ][ i ] vbo:writeFloat ( sz * vtx [ 0 ], sz * vtx [ 1 ], sz * vtx [ 2 ]) vbo:writeFloat ( uv [ 0 ], uv [ 1 ]) if self.useBakeLight then local n = node.normals [ i ] local ambient = self.ambientLight local diffuse = self.diffusePower local luma = math.max(0, self:luminosity ( n [ 0 ], n [ 1 ], n [ 2 ])) local r = math.min ( 1, ambient [ 1 ] + diffuse * luma ) local g = math.min ( 1, ambient [ 2 ] + diffuse * luma ) local b = math.min ( 1, ambient [ 3 ] + diffuse * luma ) -- vbo:writeColor32 ( 0.5 + 0.5 * n [ 0 ], 0.5 + 0.5 * n [ 1 ], 0.5 + 0.5 * n [ 2 ], 1 ) vbo:writeColor32 ( r, g, b, 1 ) else vbo:writeColor32 ( 1, 1, 1, 1 ) end end for face in python.iter ( node.faces ) do local sz = sizeOfPythonObject(face) if sz >= 3 then ibo:writeU32 ( face [ 0 ], face [ 1 ], face [ 2 ]) else print("AssimpMesh: FACE is BROKEN!") end end local bones = {} for bname in python.iter ( node.bonesNames ) do table.insert(bones, bname) end self._bones = bones local mid = node.materialID self._materialID = mid end --------------------------------------------------------------------------------- function AssimpMesh:createMesh ( option ) local option = option or {} local vbo = self.vbo local ibo = self.ibo local vertexFormat = self.vertexFormat local mesh = MOAIMesh.new () mesh:setVertexBuffer( vbo, vertexFormat ) mesh:setIndexBuffer ( ibo ) mesh:setPrimType ( MOAIMesh.GL_TRIANGLES ) mesh:setShader ( MOAIShaderMgr.getShader( MOAIShaderMgr.MESH_SHADER ) ) mesh:setTotalElements ( self.idxCount ) mesh:setBounds( vbo:computeBounds( vertexFormat ) ) local textureName = self:getTexture() if textureName then local texture = ResourceMgr:getTexture( textureName ) mesh:setTexture ( texture ) end if option.exportBones then mesh._bones = self._bones end if option.exportMaterialID then mesh._materialID = self._materialID end if option.exportBuffers then mesh._vbo = vbo mesh._ibo = ibo end self.canSave = option.exportMesh self.mesh = mesh end --------------------------------------------------------------------------------- function AssimpMesh:getTexture() local textureName = self._texture if not textureName or textureName == '' then local textureName = self._texturePath if not textureName then textureName = editorAssetPath( 'grid.png') end end return textureName end --------------------------------------------------------------------------------- return AssimpMesh
local BaseMesh = require("classes.BaseMesh") --------------------------------------------------------------------------------- -- -- @type AssimpMesh -- --------------------------------------------------------------------------------- local AssimpMesh = Class(BaseMesh, "AssimpMesh") function AssimpMesh:init( size, texture ) BaseMesh.init( self ) self._size = size or 256 self._texture = texture or '' self._bones = {} end --------------------------------------------------------------------------------- function AssimpMesh:setLightNode( node ) local useBakeLight = node.GetBakeLight( node ) local diffusePower = node.GetDiffusePower( node ) local ambientLight = node.GetAmbientLight( node ) local lightDirection = node.GetLightDirection( node ) self.useBakeLight = useBakeLight self.diffusePower = diffusePower self.ambientLight = { ambientLight[0], ambientLight[1], ambientLight[2], ambientLight[3] } self.lightDirection = { lightDirection[0], lightDirection[1], lightDirection[2] } end function AssimpMesh:luminosity(r, g, b) local light = self.ambientLight return light[1] * r + light[2] * g + light[3] * b end --------------------------------------------------------------------------------- function AssimpMesh:setNode( node ) local sz = self._size self.name = node.name local vertexFormat = MOAIVertexFormat.new() vertexFormat:declareCoord( 1, MOAIVertexFormat.GL_FLOAT, 3 ) vertexFormat:declareUV( 2, MOAIVertexFormat.GL_FLOAT, 2 ) vertexFormat:declareColor( 3, MOAIVertexFormat.GL_UNSIGNED_BYTE ) self.vertexFormat = vertexFormat local vbo = MOAIVertexBuffer.new () self.vbo = vbo local ibo = MOAIIndexBuffer.new () self.ibo = ibo local vtxCount = node.verticesCount local idxCount = 3 * node.facesCount self.idxCount = idxCount ibo:setIndexSize ( 4 ) ibo:reserve ( idxCount * 4 ) print(self.name, "vtxCount", vtxCount) vbo:reserve ( vtxCount * vertexFormat:getVertexSize ()) for i = 0, vtxCount - 1 do local vtx = node.vertices [ i ] local uv = node.texturecoords [ 0 ][ i ] vbo:writeFloat ( sz * vtx [ 0 ], sz * vtx [ 1 ], sz * vtx [ 2 ]) vbo:writeFloat ( uv [ 0 ], uv [ 1 ]) if self.useBakeLight then local n = node.normals [ i ] local ambient = self.ambientLight local diffuse = self.diffusePower local luma = math.max(0, self:luminosity ( n [ 0 ], n [ 1 ], n [ 2 ])) local r = math.min ( 1, ambient [ 1 ] + diffuse * luma ) local g = math.min ( 1, ambient [ 2 ] + diffuse * luma ) local b = math.min ( 1, ambient [ 3 ] + diffuse * luma ) -- vbo:writeColor32 ( 0.5 + 0.5 * n [ 0 ], 0.5 + 0.5 * n [ 1 ], 0.5 + 0.5 * n [ 2 ], 1 ) vbo:writeColor32 ( r, g, b, 1 ) else vbo:writeColor32 ( 1, 1, 1, 1 ) end end for face in python.iter ( node.faces ) do local sz = sizeOfPythonObject(face) if sz >= 3 then ibo:writeU32 ( face [ 0 ], face [ 1 ], face [ 2 ]) else print("AssimpMesh: FACE is BROKEN!") end end local bones = {} for bname in python.iter ( node.bonesNames ) do table.insert(bones, bname) end self._bones = bones self._materialID = node.materialID end --------------------------------------------------------------------------------- function AssimpMesh:createMesh ( option ) local option = option or {} local vbo = self.vbo local ibo = self.ibo local vertexFormat = self.vertexFormat local mesh = MOAIMesh.new () mesh:setVertexBuffer( vbo, vertexFormat ) mesh:setIndexBuffer ( ibo ) mesh:setPrimType ( MOAIMesh.GL_TRIANGLES ) mesh:setShader ( MOAIShaderMgr.getShader( MOAIShaderMgr.MESH_SHADER ) ) mesh:setTotalElements ( self.idxCount ) mesh:setBounds( vbo:computeBounds( vertexFormat ) ) local textureName = self:getTexture() if textureName then mesh.textureName = textureName local texture = ResourceMgr:getTexture( textureName ) mesh:setTexture ( texture ) end if option.exportBones then mesh._bones = self._bones end if option.exportMaterialID then mesh._materialID = self._materialID end if option.exportBuffers then mesh._vbo = vbo mesh._ibo = ibo end self.canSave = option.exportMesh self.mesh = mesh end --------------------------------------------------------------------------------- function AssimpMesh:getTexture() local textureName = self._texture if not textureName or textureName == '' then local textureName = self._texturePath if not textureName then textureName = editorAssetPath( 'grid.png') end end return textureName end --------------------------------------------------------------------------------- return AssimpMesh
fix mesh
fix mesh
Lua
mit
cloudteampro/juma-editor,cloudteampro/juma-editor,RazielSun/juma-editor,cloudteampro/juma-editor,RazielSun/juma-editor,RazielSun/juma-editor,RazielSun/juma-editor,cloudteampro/juma-editor
320a608c36b551edd16a488d3761719d5ef8aeb1
service/datacenterd.lua
service/datacenterd.lua
local skynet = require "skynet" local command = {} local database = {} local wait_queue = {} local mode = {} local function query(db, key, ...) if key == nil then return db else return query(db[key], ...) end end function command.QUERY(key, ...) local d = database[key] if d then return query(d, ...) end end local function update(db, key, value, ...) if select("#",...) == 0 then local ret = db[key] db[key] = value return ret, value else if db[key] == nil then db[key] = {} end return update(db[key], value, ...) end end local function wakeup(db, key1, key2, ...) if key1 == nil then return end local q = db[key1] if q == nil then return end if q[mode] == "queue" then db[key1] = nil if key2 then -- throw error because can't wake up a branch for _,response in ipairs(q) do response(false) end else return q end else -- it's branch return wakeup(q , key2, ...) end end function command.UPDATE(...) local ret, value = update(database, ...) if ret or value == nil then return ret end local q = wakeup(wait_queue, ...) if q then for _, response in ipairs(q) do response(true,value) end end end local function waitfor(db, key1, key2, ...) if key2 == nil then -- push queue local q = db[key1] if q == nil then q = { [mode] = "queue" } db[key1] = q else assert(q[mode] == "queue") end table.insert(q, skynet.response()) else local q = db[key1] if q == nil then q = { [mode] = "branch" } db[key1] = q else assert(q[mode] == "branch") end return waitfor(q, key2, ...) end end skynet.start(function() skynet.dispatch("lua", function (_, _, cmd, ...) if cmd == "WAIT" then local ret = command.QUERY(...) if ret then skynet.ret(skynet.pack(ret)) else waitfor(wait_queue, ...) end else local f = assert(command[cmd]) skynet.ret(skynet.pack(f(...))) end end) end)
local skynet = require "skynet" local command = {} local database = {} local wait_queue = {} local mode = {} local function query(db, key, ...) if key == nil then return db else return query(db[key], ...) end end function command.QUERY(key, ...) local d = database[key] if d then return query(d, ...) end end local function update(db, key, value, ...) if select("#",...) == 0 then local ret = db[key] db[key] = value return ret, value else if db[key] == nil then db[key] = {} end return update(db[key], value, ...) end end local function wakeup(db, key1, ...) if key1 == nil then return end local q = db[key1] if q == nil then return end if q[mode] == "queue" then db[key1] = nil if select("#", ...) ~= 1 then -- throw error because can't wake up a branch for _,response in ipairs(q) do response(false) end else return q end else -- it's branch return wakeup(q , ...) end end function command.UPDATE(...) local ret, value = update(database, ...) if ret or value == nil then return ret end local q = wakeup(wait_queue, ...) if q then for _, response in ipairs(q) do response(true,value) end end end local function waitfor(db, key1, key2, ...) if key2 == nil then -- push queue local q = db[key1] if q == nil then q = { [mode] = "queue" } db[key1] = q else assert(q[mode] == "queue") end table.insert(q, skynet.response()) else local q = db[key1] if q == nil then q = { [mode] = "branch" } db[key1] = q else assert(q[mode] == "branch") end return waitfor(q, key2, ...) end end skynet.start(function() skynet.dispatch("lua", function (_, _, cmd, ...) if cmd == "WAIT" then local ret = command.QUERY(...) if ret then skynet.ret(skynet.pack(ret)) else waitfor(wait_queue, ...) end else local f = assert(command[cmd]) skynet.ret(skynet.pack(f(...))) end end) end)
bugfix: datacenter.wait
bugfix: datacenter.wait
Lua
mit
plsytj/skynet,bingo235/skynet,KittyCookie/skynet,microcai/skynet,boyuegame/skynet,hongling0/skynet,LiangMa/skynet,ruleless/skynet,MetSystem/skynet,boyuegame/skynet,korialuo/skynet,xinmingyao/skynet,samael65535/skynet,lc412/skynet,Markal128/skynet,hongling0/skynet,LuffyPan/skynet,plsytj/skynet,your-gatsby/skynet,great90/skynet,dymx101/skynet,javachengwc/skynet,liuxuezhan/skynet,leezhongshan/skynet,yunGit/skynet,cmingjian/skynet,bttscut/skynet,ypengju/skynet_comment,asanosoyokaze/skynet,kyle-wang/skynet,great90/skynet,matinJ/skynet,MetSystem/skynet,chuenlungwang/skynet,zhoukk/skynet,harryzeng/skynet,Ding8222/skynet,lawnight/skynet,KAndQ/skynet,pichina/skynet,zzh442856860/skynet,MoZhonghua/skynet,QuiQiJingFeng/skynet,korialuo/skynet,pigparadise/skynet,KAndQ/skynet,wangjunwei01/skynet,vizewang/skynet,JiessieDawn/skynet,ludi1991/skynet,xinjuncoding/skynet,vizewang/skynet,iskygame/skynet,dymx101/skynet,firedtoad/skynet,jxlczjp77/skynet,zhoukk/skynet,wangyi0226/skynet,LuffyPan/skynet,fhaoquan/skynet,xjdrew/skynet,icetoggle/skynet,lc412/skynet,Ding8222/skynet,pigparadise/skynet,harryzeng/skynet,nightcj/mmo,chuenlungwang/skynet,letmefly/skynet,MRunFoss/skynet,sanikoyes/skynet,sundream/skynet,winglsh/skynet,rainfiel/skynet,longmian/skynet,czlc/skynet,zzh442856860/skynet,chfg007/skynet,ruleless/skynet,chuenlungwang/skynet,jiuaiwo1314/skynet,xinjuncoding/skynet,plsytj/skynet,enulex/skynet,wangyi0226/skynet,cdd990/skynet,rainfiel/skynet,lawnight/skynet,KAndQ/skynet,bttscut/skynet,longmian/skynet,firedtoad/skynet,xinmingyao/skynet,enulex/skynet,Zirpon/skynet,ypengju/skynet_comment,lawnight/skynet,puXiaoyi/skynet,catinred2/skynet,felixdae/skynet,hongling0/skynet,fztcjjl/skynet,bingo235/skynet,zhaijialong/skynet,cuit-zhaxin/skynet,samael65535/skynet,wangjunwei01/skynet,cuit-zhaxin/skynet,kebo/skynet,zhoukk/skynet,catinred2/skynet,zhaijialong/skynet,chenjiansnail/skynet,MoZhonghua/skynet,helling34/skynet,pigparadise/skynet,kyle-wang/skynet,cmingjian/skynet,harryzeng/skynet,ilylia/skynet,microcai/skynet,chenjiansnail/skynet,felixdae/skynet,lc412/skynet,xinjuncoding/skynet,cpascal/skynet,nightcj/mmo,sdgdsffdsfff/skynet,zzh442856860/skynet-Note,ag6ag/skynet,ruleless/skynet,cdd990/skynet,asanosoyokaze/skynet,matinJ/skynet,MRunFoss/skynet,leezhongshan/skynet,zzh442856860/skynet-Note,letmefly/skynet,cloudwu/skynet,JiessieDawn/skynet,zhangshiqian1214/skynet,zhouxiaoxiaoxujian/skynet,Zirpon/skynet,puXiaoyi/skynet,bttscut/skynet,ag6ag/skynet,leezhongshan/skynet,zzh442856860/skynet-Note,u20024804/skynet,Zirpon/skynet,zhouxiaoxiaoxujian/skynet,cuit-zhaxin/skynet,zhouxiaoxiaoxujian/skynet,zzh442856860/skynet-Note,your-gatsby/skynet,u20024804/skynet,cloudwu/skynet,fhaoquan/skynet,jiuaiwo1314/skynet,lawnight/skynet,xcjmine/skynet,togolwb/skynet,liuxuezhan/skynet,kyle-wang/skynet,lynx-seu/skynet,pichina/skynet,zzh442856860/skynet,ludi1991/skynet,helling34/skynet,yinjun322/skynet,xjdrew/skynet,sundream/skynet,u20024804/skynet,puXiaoyi/skynet,liuxuezhan/skynet,kebo/skynet,zhangshiqian1214/skynet,catinred2/skynet,cloudwu/skynet,ypengju/skynet_comment,QuiQiJingFeng/skynet,samael65535/skynet,great90/skynet,dymx101/skynet,icetoggle/skynet,wangjunwei01/skynet,sanikoyes/skynet,cdd990/skynet,liuxuezhan/skynet,javachengwc/skynet,felixdae/skynet,chenjiansnail/skynet,letmefly/skynet,bigrpg/skynet,zhaijialong/skynet,sdgdsffdsfff/skynet,matinJ/skynet,KittyCookie/skynet,longmian/skynet,icetoggle/skynet,cpascal/skynet,codingabc/skynet,ilylia/skynet,togolwb/skynet,fhaoquan/skynet,yinjun322/skynet,xcjmine/skynet,Ding8222/skynet,iskygame/skynet,ludi1991/skynet,lynx-seu/skynet,jiuaiwo1314/skynet,ilylia/skynet,korialuo/skynet,Markal128/skynet,togolwb/skynet,ludi1991/skynet,zhangshiqian1214/skynet,boyuegame/skynet,JiessieDawn/skynet,microcai/skynet,xcjmine/skynet,chfg007/skynet,bingo235/skynet,your-gatsby/skynet,xubigshu/skynet,LiangMa/skynet,asanosoyokaze/skynet,yunGit/skynet,cpascal/skynet,helling34/skynet,chfg007/skynet,winglsh/skynet,LuffyPan/skynet,lynx-seu/skynet,xubigshu/skynet,MetSystem/skynet,bigrpg/skynet,letmefly/skynet,gitfancode/skynet,zhangshiqian1214/skynet,iskygame/skynet,ag6ag/skynet,firedtoad/skynet,zhangshiqian1214/skynet,xjdrew/skynet,czlc/skynet,czlc/skynet,MoZhonghua/skynet,MRunFoss/skynet,nightcj/mmo,sdgdsffdsfff/skynet,rainfiel/skynet,cmingjian/skynet,KittyCookie/skynet,javachengwc/skynet,codingabc/skynet,fztcjjl/skynet,codingabc/skynet,fztcjjl/skynet,yunGit/skynet,winglsh/skynet,gitfancode/skynet,kebo/skynet,jxlczjp77/skynet,jxlczjp77/skynet,yinjun322/skynet,sanikoyes/skynet,zhangshiqian1214/skynet,QuiQiJingFeng/skynet,vizewang/skynet,Markal128/skynet,bigrpg/skynet,pichina/skynet,sundream/skynet,enulex/skynet,wangyi0226/skynet,gitfancode/skynet,LiangMa/skynet
446368a87bd96af5e49595f25e7aeb6d1f94ee85
tests/test-callbacks.lua
tests/test-callbacks.lua
return require('lib/tap')(function (test) -- Notes: -- * When using a callable table as a callback, it will get itself as the first param when it is called. -- This matches what happens when calling the callable table normally. -- * expect wraps its argument in a function and returns the function, so expect should not be called on -- a callable table directly. test("luv_handle_t: function", function (print, p, expect, uv) local handle = uv.new_timer() local function onclose() p("closed", handle) end local function ontimeout() p("timeout", handle) uv.close(handle, expect(onclose)) end uv.timer_start(handle, 10, 0, expect(ontimeout)) end) test("luv_handle_t: callable table", function (print, p, expect, uv) local handle = uv.new_timer() local function onclose(self) p("closed", self, handle) end local onCloseTable = setmetatable({}, {__call=expect(onclose)}) local function ontimeout(self) p("timeout", self, handle) uv.close(handle, onCloseTable) end local onTimeoutTable = setmetatable({}, {__call=expect(ontimeout)}) uv.timer_start(handle, 10, 0, onTimeoutTable) end) test("luv_req_t: function", function (print, p, expect, uv) local fn = function(err, path) p(err, path) end assert(uv.fs_realpath('.', expect(fn))) end) test("luv_req_t: callable table", function (print, p, expect, uv) local fn = function(self, err, path) p(self, err, path) end local callable = setmetatable({}, {__call=expect(fn)}) assert(uv.fs_realpath('.', callable)) end) end)
return require('lib/tap')(function (test) -- Notes: -- * When using a callable table as a callback, it will get itself as the first param when it is called. -- This matches what happens when calling the callable table normally. -- * expect wraps its argument in a function and returns the function, so expect should not be called on -- a callable table directly. test("luv_handle_t: function", function (print, p, expect, uv) local handle = uv.new_timer() local function onclose() p("closed", handle) end local function ontimeout() p("timeout", handle) uv.close(handle, expect(onclose)) end uv.timer_start(handle, 10, 0, expect(ontimeout)) end) test("luv_handle_t: callable table", function (print, p, expect, uv) local handle = uv.new_timer() local function onclose(self) p("closed", self, handle) end local onCloseTable = setmetatable({}, {__call=expect(onclose)}) local function ontimeout(self) p("timeout", self, handle) uv.close(handle, onCloseTable) end local onTimeoutTable = setmetatable({}, {__call=expect(ontimeout)}) uv.timer_start(handle, 10, 0, onTimeoutTable) end) test("luv_req_t: function", function (print, p, expect, uv) local fn = function(err, stat) assert(not err) assert(stat) end assert(uv.fs_stat('.', expect(fn))) end) test("luv_req_t: callable table", function (print, p, expect, uv) local callable local fn = function(self, err, stat) assert(self == callable) assert(not err, err) assert(stat) end callable = setmetatable({}, {__call=expect(fn)}) assert(uv.fs_stat('.', callable)) end) end)
Fix test-callbacks when using libuv < 1.8.0
Fix test-callbacks when using libuv < 1.8.0
Lua
apache-2.0
luvit/luv,zhaozg/luv,zhaozg/luv,luvit/luv
ff48a968578bb5d01f3e019c30ad1647e0ee7bc8
tools/release_model.lua
tools/release_model.lua
require('onmt.init') local path = require('pl.path') local cmd = torch.CmdLine() cmd:option('-model', '', 'trained model file') cmd:option('-output_model', '', 'released model file') cmd:option('-gpuid', 0, [[1-based identifier of the GPU to use. CPU is used when the option is < 1]]) cmd:option('-force', false, 'force output model creation') local opt = cmd:parse(arg) local function main() assert(path.exists(opt.model), 'model \'' .. opt.model .. '\' does not exist.') if opt.output_model:len() == 0 then if opt.model:sub(-3) == '.t7' then opt.output_model = opt.model:sub(1, -4) -- copy input model without '.t7' extension else opt.output_model = opt.model end opt.output_model = opt.output_model .. '_release.t7' end if not opt.force then assert(not path.exists(opt.output_model), 'output model already exists; use -force to overwrite.') end if opt.gpuid > 0 then require('cutorch') cutorch.setDevice(opt.gpuid) end print('Loading model \'' .. opt.model .. '\'...') local checkpoint local _, err = pcall(function () checkpoint = torch.load(opt.model) end) if err then error('unable to load the model (' .. err .. '). If you are releasing a GPU model, it needs to be loaded on the GPU first (set -gpuid > 0)') end print('... done.') print('Converting model...') for _, model in pairs(checkpoint.models) do for _, net in pairs(model.modules) do net:float() net:clearState() end end print('... done.') print('Releasing model \'' .. opt.output_model .. '\'...') torch.save(opt.output_model, checkpoint) print('... done.') end main()
require('onmt.init') local path = require('pl.path') local cmd = torch.CmdLine() cmd:option('-model', '', 'trained model file') cmd:option('-output_model', '', 'released model file') cmd:option('-gpuid', 0, [[1-based identifier of the GPU to use. CPU is used when the option is < 1]]) cmd:option('-force', false, 'force output model creation') local opt = cmd:parse(arg) local function toCPU(model) for _, submodule in pairs(model.modules) do if torch.type(submodule) == 'table' and submodule.modules then toCPU(submodule) else submodule:float() submodule:clearState() end end end local function main() assert(path.exists(opt.model), 'model \'' .. opt.model .. '\' does not exist.') if opt.output_model:len() == 0 then if opt.model:sub(-3) == '.t7' then opt.output_model = opt.model:sub(1, -4) -- copy input model without '.t7' extension else opt.output_model = opt.model end opt.output_model = opt.output_model .. '_release.t7' end if not opt.force then assert(not path.exists(opt.output_model), 'output model already exists; use -force to overwrite.') end if opt.gpuid > 0 then require('cutorch') cutorch.setDevice(opt.gpuid) end print('Loading model \'' .. opt.model .. '\'...') local checkpoint local _, err = pcall(function () checkpoint = torch.load(opt.model) end) if err then error('unable to load the model (' .. err .. '). If you are releasing a GPU model, it needs to be loaded on the GPU first (set -gpuid > 0)') end print('... done.') print('Converting model...') for _, model in pairs(checkpoint.models) do toCPU(model) end print('... done.') print('Releasing model \'' .. opt.output_model .. '\'...') torch.save(opt.output_model, checkpoint) print('... done.') end main()
Fix release model script for BRNN
Fix release model script for BRNN
Lua
mit
monsieurzhang/OpenNMT,da03/OpenNMT,jsenellart/OpenNMT,monsieurzhang/OpenNMT,cservan/OpenNMT_scores_0.2.0,jungikim/OpenNMT,jsenellart/OpenNMT,da03/OpenNMT,srush/OpenNMT,da03/OpenNMT,OpenNMT/OpenNMT,OpenNMT/OpenNMT,monsieurzhang/OpenNMT,jsenellart/OpenNMT,jsenellart-systran/OpenNMT,jungikim/OpenNMT,jsenellart-systran/OpenNMT,OpenNMT/OpenNMT,jungikim/OpenNMT,jsenellart-systran/OpenNMT
5a215b90a2d943795897b608a9a85a830826cbae
mod_smacks/mod_smacks.lua
mod_smacks/mod_smacks.lua
local st = require "util.stanza"; local t_insert, t_remove = table.insert, table.remove; local math_min = math.min; local tonumber, tostring = tonumber, tostring; local add_filter = require "util.filters".add_filter; local timer = require "util.timer"; local xmlns_sm = "urn:xmpp:sm:2"; local sm_attr = { xmlns = xmlns_sm }; local resume_timeout = 300; local max_unacked_stanzas = 0; module:add_event_hook("stream-features", function (session, features) features:tag("sm", sm_attr):tag("optional"):up():up(); end); module:hook("s2s-stream-features", function (data) data.features:tag("sm", sm_attr):tag("optional"):up():up(); end); module:hook_stanza(xmlns_sm, "enable", function (session, stanza) module:log("debug", "Enabling stream management"); session.smacks = true; -- Overwrite process_stanza() and send() local queue = {}; session.outgoing_stanza_queue = queue; session.last_acknowledged_stanza = 0; local _send = session.sends2s or session.send; local function new_send(stanza) local attr = stanza.attr; if attr and not attr.xmlns then -- Stanza in default stream namespace queue[#queue+1] = st.clone(stanza); end local ok, err = _send(stanza); if ok and #queue > max_unacked_stanzas and not session.awaiting_ack then session.awaiting_ack = true; return _send(st.stanza("r", { xmlns = xmlns_sm })); end return ok, err; end if session.sends2s then session.sends2s = new_send; else session.send = new_send; end session.handled_stanza_count = 0; add_filter(session, "stanzas/in", function (stanza) if not stanza.attr.xmlns then session.handled_stanza_count = session.handled_stanza_count + 1; session.log("debug", "Handled %d incoming stanzas", session.handled_stanza_count); end return stanza; end); if not stanza.attr.resume then -- FIXME: Resumption should be a different spec :/ _send(st.stanza("enabled", sm_attr)); return true; end end, 100); module:hook_stanza(xmlns_sm, "r", function (origin, stanza) if not origin.smacks then module:log("debug", "Received ack request from non-smack-enabled session"); return; end module:log("debug", "Received ack request, acking for %d", origin.handled_stanza_count); -- Reply with <a> (origin.sends2s or origin.send)(st.stanza("a", { xmlns = xmlns_sm, h = tostring(origin.handled_stanza_count) })); return true; end); module:hook_stanza(xmlns_sm, "a", function (origin, stanza) if not origin.smacks then return; end origin.awaiting_ack = nil; -- Remove handled stanzas from outgoing_stanza_queue --log("debug", "ACK: h=%s, last=%s", stanza.attr.h or "", origin.last_acknowledged_stanza or ""); local handled_stanza_count = tonumber(stanza.attr.h)-origin.last_acknowledged_stanza; local queue = origin.outgoing_stanza_queue; if handled_stanza_count > #queue then module:log("warn", "The client says it handled %d new stanzas, but we only sent %d :)", handled_stanza_count, #queue); for i=1,#queue do module:log("debug", "Q item %d: %s", i, tostring(queue[i])); end end for i=1,math_min(handled_stanza_count,#queue) do t_remove(origin.outgoing_stanza_queue, 1); end origin.last_acknowledged_stanza = origin.last_acknowledged_stanza + handled_stanza_count; return true; end); --TODO: Optimise... incoming stanzas should be handled by a per-session -- function that has a counter as an upvalue (no table indexing for increments, -- and won't slow non-198 sessions). We can also then remove the .handled flag -- on stanzas function handle_unacked_stanzas(session) local queue = session.outgoing_stanza_queue; local error_attr = { type = "cancel" }; if #queue > 0 then session.outgoing_stanza_queue = {}; for i=1,#queue do local reply = st.reply(queue[i]); if reply.attr.to ~= session.full_jid then reply.attr.type = "error"; reply:tag("error", error_attr) :tag("recipient-unavailable", {xmlns = "urn:ietf:params:xml:ns:xmpp-stanzas"}); core_process_stanza(session, reply); end end end end local _destroy_session = sessionmanager.destroy_session; function sessionmanager.destroy_session(session, err) if session.smacks then if not session.resumption_token then local queue = session.outgoing_stanza_queue; if #queue > 0 then module:log("warn", "Destroying session with %d unacked stanzas:", #queue); for i=1,#queue do module:log("warn", "::%s", tostring(queue[i])); end handle_unacked_stanzas(session); end else session.hibernating = true; timer.add_task(resume_timeout, function () if session.hibernating then session.resumption_token = nil; sessionmanager.destroy_session(session); -- Re-destroy end end); return; -- Postpone destruction for now end end return _destroy_session(session, err); end
local st = require "util.stanza"; local t_insert, t_remove = table.insert, table.remove; local math_min = math.min; local tonumber, tostring = tonumber, tostring; local add_filter = require "util.filters".add_filter; local timer = require "util.timer"; local xmlns_sm = "urn:xmpp:sm:2"; local sm_attr = { xmlns = xmlns_sm }; local resume_timeout = 300; local max_unacked_stanzas = 0; module:hook("stream-features", function (event) event.features:tag("sm", sm_attr):tag("optional"):up():up(); end); module:hook("s2s-stream-features", function (event) event.features:tag("sm", sm_attr):tag("optional"):up():up(); end); module:hook_stanza(xmlns_sm, "enable", function (session, stanza) module:log("debug", "Enabling stream management"); session.smacks = true; -- Overwrite process_stanza() and send() local queue = {}; session.outgoing_stanza_queue = queue; session.last_acknowledged_stanza = 0; local _send = session.sends2s or session.send; local function new_send(stanza) local attr = stanza.attr; if attr and not attr.xmlns then -- Stanza in default stream namespace queue[#queue+1] = st.clone(stanza); end local ok, err = _send(stanza); if ok and #queue > max_unacked_stanzas and not session.awaiting_ack then session.awaiting_ack = true; return _send(st.stanza("r", { xmlns = xmlns_sm })); end return ok, err; end if session.sends2s then session.sends2s = new_send; else session.send = new_send; end session.handled_stanza_count = 0; add_filter(session, "stanzas/in", function (stanza) if not stanza.attr.xmlns then session.handled_stanza_count = session.handled_stanza_count + 1; session.log("debug", "Handled %d incoming stanzas", session.handled_stanza_count); end return stanza; end); if not stanza.attr.resume then -- FIXME: Resumption should be a different spec :/ _send(st.stanza("enabled", sm_attr)); return true; end end, 100); module:hook_stanza(xmlns_sm, "r", function (origin, stanza) if not origin.smacks then module:log("debug", "Received ack request from non-smack-enabled session"); return; end module:log("debug", "Received ack request, acking for %d", origin.handled_stanza_count); -- Reply with <a> (origin.sends2s or origin.send)(st.stanza("a", { xmlns = xmlns_sm, h = tostring(origin.handled_stanza_count) })); return true; end); module:hook_stanza(xmlns_sm, "a", function (origin, stanza) if not origin.smacks then return; end origin.awaiting_ack = nil; -- Remove handled stanzas from outgoing_stanza_queue --log("debug", "ACK: h=%s, last=%s", stanza.attr.h or "", origin.last_acknowledged_stanza or ""); local handled_stanza_count = tonumber(stanza.attr.h)-origin.last_acknowledged_stanza; local queue = origin.outgoing_stanza_queue; if handled_stanza_count > #queue then module:log("warn", "The client says it handled %d new stanzas, but we only sent %d :)", handled_stanza_count, #queue); for i=1,#queue do module:log("debug", "Q item %d: %s", i, tostring(queue[i])); end end for i=1,math_min(handled_stanza_count,#queue) do t_remove(origin.outgoing_stanza_queue, 1); end origin.last_acknowledged_stanza = origin.last_acknowledged_stanza + handled_stanza_count; return true; end); --TODO: Optimise... incoming stanzas should be handled by a per-session -- function that has a counter as an upvalue (no table indexing for increments, -- and won't slow non-198 sessions). We can also then remove the .handled flag -- on stanzas function handle_unacked_stanzas(session) local queue = session.outgoing_stanza_queue; local error_attr = { type = "cancel" }; if #queue > 0 then session.outgoing_stanza_queue = {}; for i=1,#queue do local reply = st.reply(queue[i]); if reply.attr.to ~= session.full_jid then reply.attr.type = "error"; reply:tag("error", error_attr) :tag("recipient-unavailable", {xmlns = "urn:ietf:params:xml:ns:xmpp-stanzas"}); core_process_stanza(session, reply); end end end end local _destroy_session = sessionmanager.destroy_session; function sessionmanager.destroy_session(session, err) if session.smacks then if not session.resumption_token then local queue = session.outgoing_stanza_queue; if #queue > 0 then module:log("warn", "Destroying session with %d unacked stanzas:", #queue); for i=1,#queue do module:log("warn", "::%s", tostring(queue[i])); end handle_unacked_stanzas(session); end else session.hibernating = true; timer.add_task(resume_timeout, function () if session.hibernating then session.resumption_token = nil; sessionmanager.destroy_session(session); -- Re-destroy end end); return; -- Postpone destruction for now end end return _destroy_session(session, err); end
mod_smacks: Fixed to use the correct events API.
mod_smacks: Fixed to use the correct events API.
Lua
mit
Contatta/prosody-modules,Contatta/prosody-modules,Contatta/prosody-modules,Contatta/prosody-modules,Contatta/prosody-modules
ab49978eef13fd2f94671cf0673e72cc607a6ebf
plugins/mod_tls.lua
plugins/mod_tls.lua
-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local config = require "core.configmanager"; local create_context = require "core.certmanager".create_context; local st = require "util.stanza"; local secure_auth_only = module:get_option("c2s_require_encryption") or module:get_option("require_encryption"); local secure_s2s_only = module:get_option("s2s_require_encryption"); local allow_s2s_tls = module:get_option("s2s_allow_encryption") ~= false; local xmlns_starttls = 'urn:ietf:params:xml:ns:xmpp-tls'; local starttls_attr = { xmlns = xmlns_starttls }; local starttls_proceed = st.stanza("proceed", starttls_attr); local starttls_failure = st.stanza("failure", starttls_attr); local c2s_feature = st.stanza("starttls", starttls_attr); local s2s_feature = st.stanza("starttls", starttls_attr); if secure_auth_only then c2s_feature:tag("required"):up(); end if secure_s2s_only then s2s_feature:tag("required"):up(); end local global_ssl_ctx = prosody.global_ssl_ctx; local host = hosts[module.host]; local function can_do_tls(session) if session.type == "c2s_unauthed" then return session.conn.starttls and host.ssl_ctx_in; elseif session.type == "s2sin_unauthed" and allow_s2s_tls then return session.conn.starttls and host.ssl_ctx_in; elseif session.direction == "outgoing" and allow_s2s_tls then return session.conn.starttls and host.ssl_ctx; end return false; end -- Hook <starttls/> module:hook("stanza/urn:ietf:params:xml:ns:xmpp-tls:starttls", function(event) local origin = event.origin; if can_do_tls(origin) then (origin.sends2s or origin.send)(starttls_proceed); origin:reset_stream(); local host = origin.to_host or origin.host; local ssl_ctx = host and hosts[host].ssl_ctx_in or global_ssl_ctx; origin.conn:starttls(ssl_ctx); origin.log("debug", "TLS negotiation started for %s...", origin.type); origin.secure = false; else origin.log("warn", "Attempt to start TLS, but TLS is not available on this %s connection", origin.type); (origin.sends2s or origin.send)(starttls_failure); origin:close(); end return true; end); -- Advertize stream feature module:hook("stream-features", function(event) local origin, features = event.origin, event.features; if can_do_tls(origin) then features:add_child(c2s_feature); end end); module:hook("s2s-stream-features", function(event) local origin, features = event.origin, event.features; if can_do_tls(origin) then features:add_child(s2s_feature); end end); -- For s2sout connections, start TLS if we can module:hook_stanza("http://etherx.jabber.org/streams", "features", function (session, stanza) module:log("debug", "Received features element"); if can_do_tls(session) and stanza:child_with_ns(xmlns_starttls) then module:log("%s is offering TLS, taking up the offer...", session.to_host); session.sends2s("<starttls xmlns='"..xmlns_starttls.."'/>"); return true; end end, 500); module:hook_stanza(xmlns_starttls, "proceed", function (session, stanza) module:log("debug", "Proceeding with TLS on s2sout..."); session:reset_stream(); local ssl_ctx = session.from_host and hosts[session.from_host].ssl_ctx or global_ssl_ctx; session.conn:starttls(ssl_ctx); session.secure = false; return true; end); function module.load() local global_ssl_config = config.get("*", "core", "ssl"); local ssl_config = config.get(module.host, "core", "ssl"); local base_host = module.host:match("%.(.*)"); if ssl_config == global_ssl_config and hosts[base_host] then ssl_config = config.get(base_host, "core", "ssl"); end host.ssl_ctx = create_context(host.host, "client", ssl_config); -- for outgoing connections host.ssl_ctx_in = create_context(host.host, "server", ssl_config); -- for incoming connections end function module.unload() host.ssl_ctx = nil; host.ssl_ctx_in = nil; end
-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local config = require "core.configmanager"; local create_context = require "core.certmanager".create_context; local st = require "util.stanza"; local secure_auth_only = module:get_option("c2s_require_encryption") or module:get_option("require_encryption"); local secure_s2s_only = module:get_option("s2s_require_encryption"); local allow_s2s_tls = module:get_option("s2s_allow_encryption") ~= false; local xmlns_starttls = 'urn:ietf:params:xml:ns:xmpp-tls'; local starttls_attr = { xmlns = xmlns_starttls }; local starttls_proceed = st.stanza("proceed", starttls_attr); local starttls_failure = st.stanza("failure", starttls_attr); local c2s_feature = st.stanza("starttls", starttls_attr); local s2s_feature = st.stanza("starttls", starttls_attr); if secure_auth_only then c2s_feature:tag("required"):up(); end if secure_s2s_only then s2s_feature:tag("required"):up(); end local global_ssl_ctx = prosody.global_ssl_ctx; local host = hosts[module.host]; local function can_do_tls(session) if session.type == "c2s_unauthed" then return session.conn.starttls and host.ssl_ctx_in; elseif session.type == "s2sin_unauthed" and allow_s2s_tls then return session.conn.starttls and host.ssl_ctx_in; elseif session.direction == "outgoing" and allow_s2s_tls then return session.conn.starttls and host.ssl_ctx; end return false; end -- Hook <starttls/> module:hook("stanza/urn:ietf:params:xml:ns:xmpp-tls:starttls", function(event) local origin = event.origin; if can_do_tls(origin) then (origin.sends2s or origin.send)(starttls_proceed); origin:reset_stream(); local host = origin.to_host or origin.host; local ssl_ctx = host and hosts[host].ssl_ctx_in or global_ssl_ctx; origin.conn:starttls(ssl_ctx); origin.log("debug", "TLS negotiation started for %s...", origin.type); origin.secure = false; else origin.log("warn", "Attempt to start TLS, but TLS is not available on this %s connection", origin.type); (origin.sends2s or origin.send)(starttls_failure); origin:close(); end return true; end); -- Advertize stream feature module:hook("stream-features", function(event) local origin, features = event.origin, event.features; if can_do_tls(origin) then features:add_child(c2s_feature); end end); module:hook("s2s-stream-features", function(event) local origin, features = event.origin, event.features; if can_do_tls(origin) then features:add_child(s2s_feature); end end); -- For s2sout connections, start TLS if we can module:hook_stanza("http://etherx.jabber.org/streams", "features", function (session, stanza) module:log("debug", "Received features element"); if can_do_tls(session) and stanza:child_with_ns(xmlns_starttls) then module:log("%s is offering TLS, taking up the offer...", session.to_host); session.sends2s("<starttls xmlns='"..xmlns_starttls.."'/>"); return true; end end, 500); module:hook_stanza(xmlns_starttls, "proceed", function (session, stanza) module:log("debug", "Proceeding with TLS on s2sout..."); session:reset_stream(); local ssl_ctx = session.from_host and hosts[session.from_host].ssl_ctx or global_ssl_ctx; session.conn:starttls(ssl_ctx); session.secure = false; return true; end); function module.load() local ssl_config = config.rawget(module.host, "core", "ssl"); if not ssl_config then local base_host = module.host:match("%.(.*)"); ssl_config = config.get(base_host, "core", "ssl"); end host.ssl_ctx = create_context(host.host, "client", ssl_config); -- for outgoing connections host.ssl_ctx_in = create_context(host.host, "server", ssl_config); -- for incoming connections end function module.unload() host.ssl_ctx = nil; host.ssl_ctx_in = nil; end
mod_tls: Fix for components to more reliably inherit SSL settings from their parenthost (thanks Link Mauve)
mod_tls: Fix for components to more reliably inherit SSL settings from their parenthost (thanks Link Mauve)
Lua
mit
sarumjanuch/prosody,sarumjanuch/prosody
5e39edcb99711053d6767c7e175ab2e6159ae842
apicast/src/oauth.lua
apicast/src/oauth.lua
local env = require 'resty.env' local router = require 'router' local apicast_oauth = require 'oauth.apicast_oauth' local keycloak = require 'oauth.keycloak' local _M = { _VERSION = '0.0.2' } function _M.new() local oauth if keycloak.configured then oauth = keycloak.new() else oauth = apicast_oauth.new() end return oauth end function _M.router() -- TODO: use configuration to customize urls local r = router:new() oauth = _M.new() r:get('/authorize', function() oauth:authorize() end) r:post('/authorize', function() oauth:authorize() end) -- TODO: only applies to apicast oauth... r:post('/callback', function() oauth:callback() end) r:get('/callback', function() oauth:callback() end) r:post('/oauth/token', function() oauth:get_token() end) return r end function _M.call(method, uri, ...) local r = _M.router() local f, params = r:resolve(method or ngx.req.get_method(), uri or ngx.var.uri, unpack(... or {})) return f, params end return _M
local router = require 'router' local apicast_oauth = require 'oauth.apicast_oauth' local keycloak = require 'oauth.keycloak' local _M = { _VERSION = '0.0.2' } function _M.new() local oauth if keycloak.configured then oauth = keycloak.new() else oauth = apicast_oauth.new() end return oauth end function _M.router() -- TODO: use configuration to customize urls local r = router:new() local oauth = _M.new() r:get('/authorize', function() oauth:authorize() end) r:post('/authorize', function() oauth:authorize() end) -- TODO: only applies to apicast oauth... r:post('/callback', function() oauth:callback() end) r:get('/callback', function() oauth:callback() end) r:post('/oauth/token', function() oauth:get_token() end) return r end function _M.call(method, uri, ...) local r = _M.router() local f, params = r:resolve(method or ngx.req.get_method(), uri or ngx.var.uri, unpack(... or {})) return f, params end return _M
Fix build
Fix build Fix build
Lua
mit
3scale/apicast,3scale/apicast,3scale/docker-gateway,3scale/apicast,3scale/docker-gateway,3scale/apicast
bfac5037312e1fa1862c6ded321c8e3974d54a04
spec/lexer_spec.lua
spec/lexer_spec.lua
describe("lexer", function() local lexer = require("fusion.core.lexer") it("can do basic assignment", function() assert.same(lexer:match("a = b;"), { { "assignment", { variable_list = { {"variable", "a"}, }, expression_list = { {"variable", "b"} } }} }) end) it("can do multi value assignment", function() assert.same(lexer:match("a, b = c, d;"), { { "assignment", { variable_list = { {"variable", "a"}, {"variable", "b"} }, expression_list = { {"variable", "c"}, {"variable", "d"} } }} }) end) it("can do replacement assignment", function() assert.same(lexer:match("a, b = b, a;"), { { "assignment", { variable_list = { {"variable", "a"}, {"variable", "b"} }, expression_list = { {"variable", "b"}, {"variable", "a"} } }} }) end) it("can do complex expressions", function() assert.same(lexer:match("a = b ^ c + d / e;"), { {"assignment", { variable_list = { {"variable", "a"} }, expression_list = {{ "expression", {"expression", {"variable", "b"}, {"variable", "c"}, operator = "^", type = "binary" }, {"expression", {"variable", "d"}, {"variable", "e"}, operator = "/", type = "binary" }, operator = "+", type = "binary" }} }} }) end) it("can translate mathematical constants", function() assert.same(lexer:match("a, b, c = 5, -3, 0xAF;"), { {"assignment", { variable_list = { {"variable", "a"}, {"variable", "b"}, {"variable", "c"} }, expression_list = { {"number", "5", type = "base10"}, {"expression", {"number", "3", type = "base10"}, operator = "-", type = "unary" }, {"number", "0xAF", type = "base16"} } }} }) end) it("can parse a simple function", function() assert.same(lexer:match("func();"), {{"function_call", {"variable", "func"} }}) end) it("can parse arguments passed to a function", function() assert.same(lexer:match("func(test, test_two);"), {{"function_call", {"variable", "func"}, expression_list = { {"variable", "test"}, {"variable", "test_two"} } }}) end) it("can parse a complex function call", function() assert.same(lexer:match("table.instance:method<subclass>(argument);"),{{ "function_call", {"variable", "table", "instance"}, -- tables parse -this- way {"variable", "method"}, expression_list = { {"variable", "argument"} }, has_self = true, index_class = "subclass" }}) end) end)
describe("lexer", function() local lexer = require("fusion.core.lexer") it("can do basic assignment", function() assert.same(lexer:match("a = b;"), { { "assignment", { variable_list = { {"variable", "a"}, }, expression_list = { {"variable", "b"} } }} }) end) it("can do multi value assignment", function() assert.same(lexer:match("a, b = c, d;"), { { "assignment", { variable_list = { {"variable", "a"}, {"variable", "b"} }, expression_list = { {"variable", "c"}, {"variable", "d"} } }} }) end) it("can do replacement assignment", function() assert.same(lexer:match("a, b = b, a;"), { { "assignment", { variable_list = { {"variable", "a"}, {"variable", "b"} }, expression_list = { {"variable", "b"}, {"variable", "a"} } }} }) end) it("can do complex expressions", function() assert.same(lexer:match("a = (+ (^ b c) (/ d e));"), { {"assignment", { variable_list = { {"variable", "a"} }, expression_list = {{ "expression", {"expression", {"variable", "b"}, {"variable", "c"}, operator = "^", }, {"expression", {"variable", "d"}, {"variable", "e"}, operator = "/", }, operator = "+", }} }} }) end) it("can translate mathematical constants", function() assert.same(lexer:match("a, b, c = 5, -3, 0xAF;"), { {"assignment", { variable_list = { {"variable", "a"}, {"variable", "b"}, {"variable", "c"} }, expression_list = { {"number", 5, type = "base10"}, {"number", 3, type = "base10", is_negative = true}, {"number", 0xAF, type = "base16"} } }} }) end) it("can parse a simple function", function() assert.same(lexer:match("func();"), {{"function_call", {"variable", "func"} }}) end) it("can parse arguments passed to a function", function() assert.same(lexer:match("func(test, test_two);"), {{"function_call", {"variable", "func"}, expression_list = { {"variable", "test"}, {"variable", "test_two"} } }}) end) it("can parse a complex function call", function() assert.same(lexer:match("table.instance:method<subclass>(argument);"),{{ "function_call", {"variable", "table", "instance"}, -- tables parse -this- way {"variable", "method"}, expression_list = { {"variable", "argument"} }, has_self = true, index_class = "subclass" }}) end) it("can parse a table", function() assert.same(lexer:match("a = {1, b = 2, [c] = 3};"), {{"assignment", { variable_list = {{"variable", "a"}}, expression_list= { {"table", {"number", 1, type = "base10"}, {{"number", 2, type = "base10"}, name = "b"}, {{"number", 3, type = "base10"}, index = {"variable", "c"}} } } }}}) end) end)
lexer_spec.lua: fix tests for expressions and add table tests
lexer_spec.lua: fix tests for expressions and add table tests
Lua
mit
RyanSquared/FusionScript
799fe08a6fe23457544c003a3245f69602149067
spec/integration_spec.lua
spec/integration_spec.lua
describe('integration', function() local port = '7070' local url = 'http://localhost:' .. port local executeCommand = function(command) local handle = io.popen(command .. ' -s ' .. url) local result = handle:read('*a') handle:close() return result end it('should return correct headers', function() local result = executeCommand('curl --head') assert.match('HTTP/1%.1 200 OK', result) assert.match('Content%-Type: text/html', result) assert.match('Content%-Length: 16', result) end) it('should return correct body', function() local result = executeCommand('curl') assert.match('Hello, Pegasus', result) end) end)
describe('integration', function() local port = '7070' local url = 'http://localhost:' .. port local executeCommand = function(command) local handle = io.popen(command .. ' -s ' .. url) local result = handle:read('*a') handle:close() return result end it('should return correct headers', function() local result = executeCommand('curl --head') assert.match(result, 'HTTP/1%.1 200 OK') assert.match(result, 'Content%-Type: text/html') assert.match(result, 'Content%-Length: 16') end) it('should return correct body', function() assert.match(executeCommand('curl'), 'Hello, Pegasus') end) end)
fix problem with integration test
fix problem with integration test
Lua
mit
EvandroLG/pegasus.lua
45b8b3742a88810967d54b3866541c3d2738ffc1
lua/settings/init.lua
lua/settings/init.lua
local api = vim.api local sys = require('sys') local nvim = require('nvim') local plugs = require('nvim').plugs local parent = require('sys').data local mkdir = require('nvim').fn.mkdir local isdirectory = require('nvim').fn.isdirectory local tools = require('tools') local function isempty(s) return (s == nil or s == '') and 1 or 0 end local dirpaths = { backup = 'backupdir', swap = 'directory', undo = 'undodir', cache = '', sessions = '', } for dirname,dir_setting in pairs(dirpaths) do if isdirectory(parent .. '/' .. dirname) == 0 then mkdir(parent .. '/' .. dirname, 'p') end if isempty(dir_setting) == 0 then nvim.option[dir_setting] = parent .. '/' .. dirname end end nvim.g.lua_complete_omni = 1 nvim.g.c_syntax_for_h = 1 nvim.g.terminal_scrollback_buffer_size = 100000 nvim.option.shada = "!,/1000,'1000,<1000,:1000,s10000,h" nvim.option.scrollback = -1 nvim.option.softtabstop = -1 nvim.option.shiftwidth = 4 nvim.option.tabstop = 4 nvim.option.updatetime = 1000 nvim.option.sidescrolloff = 5 nvim.option.scrolloff = 1 nvim.option.undolevels = 10000 nvim.option.inccommand = 'split' nvim.option.winaltkeys = 'no' nvim.option.virtualedit = 'block' nvim.option.formatoptions = 'tcqrolnj' nvim.option.backupcopy = 'yes' nvim.option.complete = '.,w,b,u,t' nvim.option.completeopt = 'menuone,preview' nvim.option.tags = '.git/tags,./tags;,tags' nvim.option.display = 'lastline,msgsep' nvim.option.fileformats = 'unix,dos' nvim.option.wildmenu = true nvim.option.wildmode = 'full' nvim.option.showbreak = '↪\\' nvim.option.listchars = 'tab:▸ ,trail:•,extends:❯,precedes:❮' nvim.option.sessionoptions = 'buffers,curdir,folds,globals,localoptions,options,resize,tabpages,winpos,winsize' nvim.option.cpoptions = 'aAceFs_B' if sys.name == 'windows' then nvim.option.sessionoptions = nvim.option.sessionoptions .. ',slash,unix' end nvim.option.lazyredraw = true nvim.option.showmatch = true nvim.option.splitright = true nvim.option.splitbelow = true nvim.option.backup = true nvim.option.undofile = true nvim.option.termguicolors = true nvim.option.infercase = true nvim.option.ignorecase = true nvim.option.smartindent = true nvim.option.copyindent = true nvim.option.expandtab = true nvim.option.joinspaces = false nvim.option.showmode = false nvim.option.visualbell = true nvim.option.shiftround = true nvim.option.hidden = true nvim.option.autowrite = true nvim.option.autowriteall = true if nvim.g.gonvim_running ~= nil then nvim.option.showmode = false nvim.option.ruler = false else nvim.option.titlestring = '%t (%f)' nvim.option.title = true end if nvim.has_version('0.3.3') == 1 then nvim.option.diffopt = 'internal,filler,vertical,iwhiteall,iwhiteeol,indent-heuristic,algorithm:patience' else nvim.option.diffopt = 'filler,vertical,iwhite' end nvim.o.grepprg = tools.select_grep(false) nvim.o.grepformat = tools.select_grep(false, 'grepformat') -- Windows options nvim.ex.set('breakindent') nvim.ex.set('relativenumber') nvim.ex.set('number') nvim.ex.set('list') nvim.ex.set('nowrap') nvim.ex.set('nofoldenable') nvim.ex.set('colorcolumn=80') nvim.ex.set('foldmethod=syntax') nvim.ex.set('signcolumn=auto') nvim.ex.set('numberwidth=1') nvim.ex.set('foldlevel=99') nvim.ex.set('foldcolumn=0') nvim.ex.set('fileencoding=utf-8') local wildignores = { '*.spl', '*.aux', '*.out', '*.o', '*.pyc', '*.gz', '*.pdf', '*.sw', '*.swp', '*.swap', '*.com', '*.exe', '*.so', '*/cache/*', '*/__pycache__/*', } local no_backup = { '.git/*', '.svn/*', '.xml', '*.log', '*.bin', '*.7z', '*.dmg', '*.gz', '*.iso', '*.jar', '*.rar', '*.tar', '*.zip', 'TAGS', 'tags', 'GTAGS', 'COMMIT_EDITMSG', } nvim.option.wildignore = table.concat(wildignores, ',') nvim.option.backupskip = table.concat(no_backup, ',') .. ',' .. table.concat(wildignores, ',') if nvim.env.SSH_CONNECTION == nil then nvim.option.mouse = 'a' nvim.option.clipboard = 'unnamedplus,unnamed' else nvim.option.mouse = '' end
local api = vim.api local sys = require('sys') local nvim = require('nvim') local plugs = require('nvim').plugs local parent = require('sys').data local mkdir = require('nvim').fn.mkdir local isdirectory = require('nvim').fn.isdirectory local tools = require('tools') local function isempty(s) return (s == nil or s == '') and 1 or 0 end local dirpaths = { backup = 'backupdir', swap = 'directory', undo = 'undodir', cache = '', sessions = '', } for dirname,dir_setting in pairs(dirpaths) do if isdirectory(parent .. '/' .. dirname) == 0 then mkdir(parent .. '/' .. dirname, 'p') end if isempty(dir_setting) == 0 then nvim.option[dir_setting] = parent .. '/' .. dirname end end nvim.g.lua_complete_omni = 1 nvim.g.c_syntax_for_h = 1 nvim.g.terminal_scrollback_buffer_size = 100000 nvim.option.shada = "!,/1000,'1000,<1000,:1000,s10000,h" nvim.option.scrollback = -1 nvim.option.softtabstop = -1 nvim.option.shiftwidth = 4 nvim.option.tabstop = 4 nvim.option.updatetime = 1000 nvim.option.sidescrolloff = 5 nvim.option.scrolloff = 1 nvim.option.undolevels = 10000 nvim.option.inccommand = 'split' nvim.option.winaltkeys = 'no' nvim.option.virtualedit = 'block' nvim.option.formatoptions = 'tcqrolnj' nvim.option.backupcopy = 'yes' nvim.option.complete = '.,w,b,u,t' nvim.option.completeopt = 'menuone,preview' nvim.option.tags = '.git/tags,./tags;,tags' nvim.option.display = 'lastline,msgsep' nvim.option.fileformats = 'unix,dos' nvim.option.wildmenu = true nvim.option.wildmode = 'full' nvim.option.showbreak = '↪\\' nvim.option.listchars = 'tab:▸ ,trail:•,extends:❯,precedes:❮' nvim.option.sessionoptions = 'buffers,curdir,folds,globals,localoptions,options,resize,tabpages,winpos,winsize' nvim.option.cpoptions = 'aAceFs_B' if sys.name == 'windows' then nvim.option.sessionoptions = nvim.option.sessionoptions .. ',slash,unix' end nvim.option.lazyredraw = true nvim.option.showmatch = true nvim.option.splitright = true nvim.option.splitbelow = true nvim.option.backup = true nvim.option.undofile = true nvim.option.termguicolors = true nvim.option.infercase = true nvim.option.ignorecase = true nvim.option.smartindent = true nvim.option.copyindent = true nvim.option.expandtab = true nvim.option.joinspaces = false nvim.option.showmode = false nvim.option.visualbell = true nvim.option.shiftround = true nvim.option.hidden = true nvim.option.autowrite = true nvim.option.autowriteall = true nvim.option.fileencoding = 'utf-8' if nvim.g.gonvim_running ~= nil then nvim.option.showmode = false nvim.option.ruler = false else nvim.option.titlestring = '%t (%f)' nvim.option.title = true end if nvim.has_version('0.3.3') == 1 then nvim.option.diffopt = 'internal,filler,vertical,iwhiteall,iwhiteeol,indent-heuristic,algorithm:patience' else nvim.option.diffopt = 'filler,vertical,iwhite' end nvim.option.grepprg = tools.select_grep(false) nvim.option.grepformat = tools.select_grep(false, 'grepformat') if plugs['vim-fugitive'] ~= nil and plugs['vim-airline'] == nil then nvim.option.statusline = '%<%f %h%m%r%{FugitiveStatusline()}%=%-14.(%l,%c%V%) %P' end -- Window options nvim.wo.breakindent = true nvim.wo.relativenumber = true nvim.wo.number = true nvim.wo.list = true nvim.wo.wrap = false nvim.wo.foldenable = false nvim.wo.colorcolumn = '80' nvim.wo.foldmethod = 'syntax' nvim.wo.signcolumn = 'auto' nvim.wo.numberwidth = 1 nvim.wo.foldlevel = 99 nvim.wo.foldcolumn = 0 local wildignores = { '*.spl', '*.aux', '*.out', '*.o', '*.pyc', '*.gz', '*.pdf', '*.sw', '*.swp', '*.swap', '*.com', '*.exe', '*.so', '*/cache/*', '*/__pycache__/*', } local no_backup = { '.git/*', '.svn/*', '.xml', '*.log', '*.bin', '*.7z', '*.dmg', '*.gz', '*.iso', '*.jar', '*.rar', '*.tar', '*.zip', 'TAGS', 'tags', 'GTAGS', 'COMMIT_EDITMSG', } nvim.option.wildignore = table.concat(wildignores, ',') nvim.option.backupskip = table.concat(no_backup, ',') .. ',' .. table.concat(wildignores, ',') if nvim.env.SSH_CONNECTION == nil then nvim.option.mouse = 'a' nvim.option.clipboard = 'unnamedplus,unnamed' else nvim.option.mouse = '' end
fix: Some minor changes to neovim settings
fix: Some minor changes to neovim settings - Add fileencoding to global settings - Set global grepprg and grepformat options - Add missing fallback status line - Change window option settings to nvim.wo instead of nvim.ex.set
Lua
mit
Mike325/.vim,Mike325/.vim,Mike325/.vim,Mike325/.vim,Mike325/.vim,Mike325/.vim,Mike325/.vim
476b73b6375861d09a0a64c22ee5f7c72ab4074c
deferrs.lua
deferrs.lua
local queue = require 'queue' local fiber = require 'fiber' local function show_error(str) box.error(box.error.PROC_LUA, str) end if not queue then show_error("Failed to load queue module") end if not queue.tube.deferrs then queue.start() end box.once('deferrs_init', function () queue.create_tube('deferrs', 'fifottl') end) local function get_task_id(task) return task[1] end local function get_task_data(task) return task[3] end function deferr_put(uid, release_time, data) local ok, ret = pcall(function(uid, release_time, data) local delay = release_time - math.floor(fiber.time()) if delay < 0 then show_error("Invalid release_time found for user " .. uid .. ", data == " .. data) end return queue.tube.deferrs:put({ uid, release_time, data }, { delay = delay }) end, uid, release_time, data) if not ok then show_error(str) -- unexpected error. Pass it to capron end return get_task_id(ret) end function deferr_delete(id) local ok, ret = pcall(function (task_id) return queue.tube.deferrs:delete(task_id) end, id) if not ok then return nil end return get_task_data(ret) -- a tuple: { uid, release_time, data } end function deferr_peek(id) local ok, ret = pcall(function (task_id) return queue.tube.deferrs:peek(task_id) -- task state will not be changed end, id) if not ok then return nil end return get_task_data(ret) -- a tuple: { uid, release_time, data } end
local queue = require 'queue' local fiber = require 'fiber' local function show_error(str) box.error(box.error.PROC_LUA, str) end if not queue then show_error("Failed to load queue module") end if not queue.tube.deferrs then queue.start() end box.once('deferrs_init', function () queue.create_tube('deferrs', 'fifottl') end) local function get_task_id(task) return task[1] end local function get_task_data(task) return task[3] end function deferr_put(uid, release_time, data) local ok, ret = pcall(function(uid, release_time, data) local delay = release_time - math.floor(fiber.time()) if delay < 0 then show_error("Invalid release_time (" .. release_time .. ") found for user (delay < 0), uid == " .. uid .. ", data == " .. data) end return queue.tube.deferrs:put({ uid, release_time, data }, { delay = delay }) end, uid, release_time, data) if not ok then show_error(ret) -- unexpected error. Pass it to capron end return get_task_id(ret) end function deferr_delete(id) local ok, ret = pcall(function (task_id) return queue.tube.deferrs:delete(task_id) end, id) if not ok then return nil end return get_task_data(ret) -- a tuple: { uid, release_time, data } end function deferr_peek(id) local ok, ret = pcall(function (task_id) return queue.tube.deferrs:peek(task_id) -- task state will not be changed end, id) if not ok then return nil end return get_task_data(ret) -- a tuple: { uid, release_time, data } end
deferrs: bug fix
deferrs: bug fix
Lua
bsd-2-clause
mailru/tntlua,BHYCHIK/tntlua
1412b200473691fc6e61befd0ad6332a146cc4f9
display.lua
display.lua
local disp local module = { } local title = "Super Mario Count" local title_offset = 0 local flash_title = title -- This one will actually be rendered local flash_until = 0 local width = 128 local height = 64 function get_title_offset(str) disp:setFont(u8g.font_7x14Br) w = (disp:getWidth() - disp:getStrWidth(str)) / 2 if w < 0 then return 0 elseif w > disp:getWidth() / 2 then return disp:getWidth() else return w end end -- setup I2c and connect display function module.setup() -- SDA and SCL can be assigned freely to available GPIOs local sda = 2 local scl = 1 local sla = 0x3c -- 0x3c or 0x3d i2c.setup(0, sda, scl, i2c.SLOW) disp = u8g.ssd1306_128x64_i2c(sla) title_offset = get_title_offset(title) end function module.flash_title(str, seconds) flash_until = tmr.now() + seconds * 1000000 -- µS! flash_title = str title_offset = get_title_offset(str) end function module.message(str) disp:firstPage() repeat disp:setFontPosTop() disp:drawStr(0, 20, str) until disp:nextPage() == false end function module.draw(super_mario_count, timer_id) disp:firstPage() repeat disp:setFont(u8g.font_7x14Br) disp:setFontPosTop() if flash_time ~= 0 then local delta = flash_until - tmr.now() if tmr.now() > flash_until then flash_title = title get_title_offset(flash_title) flash_until = 0 end end disp:drawStr(title_offset, 0, flash_title) disp:setFont(u8g.font_freedoomr25n) disp:drawStr(50, 60, super_mario_count) until disp:nextPage() == false tmr.start(timer_id) end function module.display() return disp end return module
local disp local module = { } local title = "Super Mario Count" local title_offset = 0 local flash_title = title -- This one will actually be rendered local flash_until = 0 local width = 128 local height = 64 function get_title_offset(str) if (disp == nil) then return end -- too soon disp:setFont(u8g.font_7x14Br) local w = (disp:getWidth() - disp:getStrWidth(str)) / 2 if w < 0 then return 0 elseif w > disp:getWidth() / 2 then return disp:getWidth() else return w end end -- setup I2c and connect display function module.setup() -- SDA and SCL can be assigned freely to available GPIOs local sda = 2 local scl = 1 local sla = 0x3c -- 0x3c or 0x3d i2c.setup(0, sda, scl, i2c.SLOW) disp = u8g.ssd1306_128x64_i2c(sla) title_offset = get_title_offset(title) end function module.flash_title(str, seconds) flash_until = tmr.now() + seconds * 1000000 -- µS! flash_title = str title_offset = get_title_offset(str) end function module.message(str) disp:firstPage() repeat disp:setFontPosTop() disp:drawStr(0, 20, str) until disp:nextPage() == false end function module.draw(super_mario_count, timer_id) disp:firstPage() repeat disp:setFont(u8g.font_7x14Br) disp:setFontPosTop() if flash_time ~= 0 then local delta = flash_until - tmr.now() if tmr.now() > flash_until then flash_title = title title_offset = get_title_offset(flash_title) flash_until = 0 end end disp:drawStr(title_offset, 0, flash_title) disp:setFont(u8g.font_freedoomr25n) disp:drawStr(50, 60, super_mario_count) until disp:nextPage() == false tmr.start(timer_id) end function module.display() return disp end return module
Fix bugs in display
Fix bugs in display
Lua
mit
DevLoL/super-mario-count
d256656ed6decdebbf65532fdd858062b7638623
model/module.lua
model/module.lua
------------------------------------------------------------------------ --[[ Module ]]-- -- Decorates/Adapts a nn.Module to the dp.Model interface -- A temporary fix until these are implemented into their own -- Model subclasses ------------------------------------------------------------------------ local Module, parent = torch.class("dp.Module", "dp.Model") Module.isModule = true function Module:__init(config) config = config or {} local args, module = xlua.unpack( {config}, 'Module', 'Decorates/Adapts a nn.Module to the dp.Model interface', {arg='module', type='nn.Module'} ) self._module = module -- typename of this model local typename = _.split(torch.typename(module), '[.]') typename = string.lower(typename[#typename]) .. 'Adapter' config.typename = config.typename or typename parent.__init(self, config) -- try to guess if module has parameters local params, gradParams = module:parameters() assert(not params or #params <= 2, "Error : unknown extra parameters") if self._tags.hasParams == nil then if (not params) or (#params == 0) then self._tags.hasParams = false else for i, param in ipairs(params) do if param:dim() ~= 0 then self._tags.hasParams = true break end end end end end function Module:_forward(cstate) self.ostate.act = self._module:forward(self.istate.act) end function Module:_backward(cstate) self.istate.grad = self._module:backward( self.istate.act, self.ostate.grad, self.gstate.scale ) end function Module:zeroGradParameters() self._module:zeroGradParameters() end function Module:type(type) self._module:type(type) return parent.type(self, type) end function Module:reset() return self._module:reset() end function Module:parameters() local params = self._params local module = self._module if module.weight and module.weight:dim() ~= 0 then if not params.weight then params.weight = {} end params.weight.param=module.weight params.weight.grad=module.gradWeight end if module.bias and module.bias:dim() ~= 0 then if not params.bias then params.bias = {} end params.bias.param=module.bias params.bias.grad=module.gradBias end return params end
------------------------------------------------------------------------ --[[ Module ]]-- -- Decorates/Adapts a nn.Module to the dp.Model interface -- A temporary fix until these are implemented into their own -- Model subclasses ------------------------------------------------------------------------ local Module, parent = torch.class("dp.Module", "dp.Model") Module.isModule = true function Module:__init(config) local args, module = xlua.unpack( {config}, 'Module', 'Decorates/Adapts a nn.Module to the dp.Model interface', {arg='module', type='nn.Module'} ) self._module = module -- typename of this model local typename = _.split(torch.typename(module), '[.]') typename = string.lower(typename[#typename]) .. 'Adapter' config.typename = config.typename or typename parent.__init(self, config) -- try to guess if module has parameters local params, gradParams = module:parameters() assert(not params or #params <= 2, "Error : unknown extra parameters") if self._tags.hasParams == nil then if (not params) or (#params == 0) then self._tags.hasParams = false else for i, param in ipairs(params) do if param:dim() ~= 0 then self._tags.hasParams = true break end end end end end function Module:_forward(carry) self.output.act = dp.DataTensor{ data=self._module:forward(self.input.act:feature()) } end function Module:_backward(carry) self.input.grad = self.input.act:featureClone( self._module:backward( self.input.act:feature(), self.output.grad:feature(), carry.scale ) ) end function Module:zeroGradParameters() self._module:zeroGradParameters() end function Module:type(type) self._module:type(type) return parent.type(self, type) end function Module:reset() return self._module:reset() end function Module:parameters() local params = {} local module = self._module if module.weight and module.weight:dim() ~= 0 then if not params.weight then params.weight = {} end params.weight.param=module.weight params.weight.grad=module.gradWeight end if module.bias and module.bias:dim() ~= 0 then if not params.bias then params.bias = {} end params.bias.param=module.bias params.bias.grad=module.gradBias end return params end
fixed dp.Module
fixed dp.Module
Lua
bsd-3-clause
sagarwaghmare69/dp,rickyHong/dptorchLib,eulerreich/dp,kracwarlock/dp,jnhwkim/dp,nicholas-leonard/dp,fiskio/dp
9ce917b31725236c28f7ace7a38315b87f3cbd59
src/main/lua/selectionConverter.lua
src/main/lua/selectionConverter.lua
function updateClipboard(threadObj) -- ENCODING among detect, sjis, utf16-be, utf16-le, utf8 local ENCODING = "detect" -- any positive or negative integer local STRICTNESS = 20 local hexView = getMemoryViewForm().HexadecimalView local previousBytes = {} local handle = io.popen( "java.exe -jar \"" .. getCheatEngineDir() .. "autorun\\HexToString.jar\" " .. "--encoding=" .. ENCODING .. " --strictness=" .. STRICTNESS, "w" ) local selectionSize = 0 getMainForm().OnClose = function(sender) pcall(function() handle:write("exit") handle:close() end) closeCE() end while true do if hexView.hasSelection then selectionSize = hexView.SelectionStop-hexView.SelectionStart local bytes=readBytes(hexView.SelectionStart, selectionSize+1,true) if bytes ~= nil then local s = "" for i = 1, table.getn(bytes) do s = s .. string.format("%02x", bytes[i]) end handle:write(s .. "\n") handle:flush() previousBytes = bytes end end sleep(300) end end createNativeThread(updateClipboard)
function convertHexSelection(threadObj) local STRATEGIES = { stabilized = 2 ^ 0, recurring = 2 ^ 1 } -- definition: Determines the encoding used to decode the selection. -- domain: among detect, sjis, utf16-be, utf16-le, utf8 local ENCODING = "detect" -- definition: Filters converted strings deemed to be garbage. -- The lower the value, the more garbage there is. -- The higher the value, the higher the chance to filter actual text. -- domain: any positive or negative integer local STRICTNESS = 20 -- definition: Determines at which proportion of the size of the selection -- the number of differences between the current content of the -- selection and that of the history is deemed low enough to convert -- the selection. -- domain: a real number between 0 and 1 local STABILIZATION_THRESHOLD = 0.005 -- definition: The number of ms to wait before capturing the selection. -- domain: a positive integer local REFRESH_DELAY = 50 -- definition: The length of the array containing the previous selections. -- domain: a strictly positive integer local HISTORY_SIZE = 6 -- definition: The strategy to use to deem the selection worthy of being -- converted. -- STRATEGIES.stabilized waits for the content of the selection to be -- stable enough, relative to STABILIZATION_THRESHOLD, to convert -- the selection. The whole history is used to compute the -- stabilization factor. The bigger the history, the longer the wait -- for converting the selection. -- STRATEGIES.recurring does not convert the selection directly, but -- an array of bytes constructed from the most common bytes at -- every position of the elements in the history. -- STRATEGIES.stabilized + STRATEGIES.recurring combines the two. -- NOTE: if HISTORY_SIZE == 1, the selection is immediatly converted -- every REFRESH_DELAY ms no matter the strategy. -- domain: STRATEGIES.stabilized, STRATEGIES.recurring or the sum of the two local UPDATE_STRATEGY = STRATEGIES.stabilized + STRATEGIES.recurring local hexView = getMemoryViewForm().HexadecimalView local history = {} local recurringHistory = {} local handle = io.popen( "java.exe -jar \"" .. getCheatEngineDir() .. "autorun\\HexToString.jar\" " .. "--encoding=" .. ENCODING .. " --strictness=" .. STRICTNESS, "w" ) local selectionSize = 0 -- determines whether it's worth converting the selection or not -- returns nil if not -- returns the array of bytes to use otherwise getBytes = function(selectionContent) if selectionContent == nil then return nil end pushFirst(history, selectionContent, HISTORY_SIZE) local bytes = selectionContent if band(UPDATE_STRATEGY, STRATEGIES.recurring, 8) > 0 then bytes = constructHexFromHistory(history) pushFirst(recurringHistory, bytes, HISTORY_SIZE) end if band(UPDATE_STRATEGY, STRATEGIES.stabilized, 8) > 0 then local differences = 0 if band(UPDATE_STRATEGY, STRATEGIES.recurring, 8) > 0 then differences = countDifferences(recurringHistory) else differences = countDifferences(history) end if differences < table.getn(bytes) * STABILIZATION_THRESHOLD then return bytes else return nil end end return bytes end getMainForm().OnClose = function(sender) pcall(function() handle:write("exit") handle:close() end) closeCE() end while true do if hexView.hasSelection then selectionSize = hexView.SelectionStop-hexView.SelectionStart local bytes = getBytes(readBytes( hexView.SelectionStart, selectionSize + 1, true )) if bytes ~= nil then local s = "" for i = 1, table.getn(bytes) do s = s .. string.format("%02x", bytes[i]) end handle:write(s .. "\n") handle:flush() end end sleep(REFRESH_DELAY) end end function getMinSize(tables) if tables == nil or table.getn(tables) == 0 then return 0 end local minSize = table.getn(tables[1]); for i = 2, table.getn(tables) do if table.getn(tables[i]) < minSize then minSize = table.getn(tables[i]) end end return minSize end function countDifferences(tables) local differenceCounter = 0; for i = 1, table.getn(tables) - 1 do for j = 1, getMinSize(tables) do if tables[i][j] ~= tables[i + 1][j] then differenceCounter = differenceCounter + 1 end end differenceCounter = differenceCounter + math.abs(table.getn(tables[i]) - table.getn(tables[i+1])) end return differenceCounter end -- binary and on bigEndInd bits function band(elt1, elt2, bigEndInd) local a = elt1 % (2 ^ (bigEndInd + 1)) local b = elt2 % (2 ^ (bigEndInd + 1)) local res = 0 for i = 0, bigEndInd do local powerOfTwo = (2 ^ (bigEndInd - i)) if a / powerOfTwo >= 1 then a = a - powerOfTwo if b / powerOfTwo >= 1 then b = b - powerOfTwo res = res + powerOfTwo end end end return res end -- constructs a byte array by saving the most frequent byte at a given position -- using the whole history function constructHexFromHistory(history) local res = {} for j = 1, getMinSize(history) do local bytesAtI = {} for i = 1, table.getn(history) do if bytesAtI[history[i][j]] == nil then bytesAtI[history[i][j]] = 1 else bytesAtI[history[i][j]] = bytesAtI[history[i][j]] + 1 end end local maxByte = nil for byte, count in pairs(bytesAtI) do if maxByte == nil or count > bytesAtI[maxByte] then maxByte = byte; end end res[j] = maxByte end return res end function pushFirst(array, elt, maxSize) table.insert(array, 1, elt) if table.getn(array) > maxSize then table.remove(array, maxSize + 1) end end createNativeThread(convertHexSelection)
Implement strategies to fix #1 and fix #5
Implement strategies to fix #1 and fix #5 The rate and method used to capture the hexadecimal selection are now configurable.
Lua
mit
MX-Futhark/hook-any-text
479ab0ccd0be4b9afbf42c3d135edddaa86b94bf
mod_roster_command/mod_roster_command.lua
mod_roster_command/mod_roster_command.lua
----------------------------------------------------------- -- mod_roster_command: Manage rosters through prosodyctl -- version 0.02 ----------------------------------------------------------- -- Copyright (C) 2011 Matthew Wild -- Copyright (C) 2011 Adam Nielsen -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. ----------------------------------------------------------- -- Workaround for lack of util.startup... _G.bare_sessions = _G.bare_sessions or {}; local rostermanager = require "core.rostermanager"; local storagemanager = require "core.storagemanager"; local jid = require "util.jid"; local warn = prosodyctl.show_warning; -- Make a *one-way* subscription. User will see when contact is online, -- contact will not see when user is online. function subscribe(user_jid, contact_jid) local user_username, user_host = jid.split(user_jid); local contact_username, contact_host = jid.split(contact_jid); if not hosts[user_host] then warn("The host '%s' is not configured for this server.", user_host); return; end storagemanager.initialize_host(user_host); -- Update user's roster to say subscription request is pending... rostermanager.set_contact_pending_out(user_username, user_host, contact_jid); if hosts[contact_host] then if contact_host ~= user_host then storagemanager.initialize_host(contact_host); end -- Update contact's roster to say subscription request is pending... rostermanager.set_contact_pending_in(contact_username, contact_host, user_jid); -- Update contact's roster to say subscription request approved... rostermanager.subscribed(contact_username, contact_host, user_jid); -- Update user's roster to say subscription request approved... rostermanager.process_inbound_subscription_approval(user_username, user_host, contact_jid); end end -- Make a mutual subscription between jid1 and jid2. Each JID will see -- when the other one is online. function subscribe_both(jid1, jid2) subscribe(jid1, jid2); subscribe(jid2, jid1); end -- Unsubscribes user from contact (not contact from user, if subscribed). function unsubscribe(user_jid, contact_jid) local user_username, user_host = jid.split(user_jid); local contact_username, contact_host = jid.split(contact_jid); if not hosts[user_host] then warn("The host '%s' is not configured for this server.", user_host); return; end storagemanager.initialize_host(user_host); -- Update user's roster to say subscription is cancelled... rostermanager.unsubscribe(user_username, user_host, contact_jid); if hosts[contact_host] then if contact_host ~= user_host then storagemanager.initialize_host(contact_host); end -- Update contact's roster to say subscription is cancelled... rostermanager.unsubscribed(contact_username, contact_host, user_jid); end end -- Cancel any subscription in either direction. function unsubscribe_both(jid1, jid2) unsubscribe(jid1, jid2); unsubscribe(jid2, jid1); end -- Set the name shown and group used in the contact list function rename(user_jid, contact_jid, contact_nick, contact_group) local user_username, user_host = jid.split(user_jid); if not hosts[user_host] then warn("The host '%s' is not configured for this server.", user_host); return; end storagemanager.initialize_host(user_host); -- Load user's roster and find the contact local roster = rostermanager.load_roster(user_username, user_host); local item = roster[contact_jid]; if item then if contact_nick then item.name = contact_nick; end if contact_group then item.groups = {}; -- Remove from all current groups item.groups[contact_group] = true; end rostermanager.save_roster(user_username, user_host, roster); end end function module.command(arg) local command = arg[1]; if not command then warn("Valid subcommands: (un)subscribe(_both) | rename"); return 0; end table.remove(arg, 1); if command == "subscribe" then subscribe(arg[1], arg[2]); return 0; elseif command == "subscribe_both" then subscribe_both(arg[1], arg[2]); return 0; elseif command == "unsubscribe" then unsubscribe(arg[1], arg[2]); return 0; elseif command == "unsubscribe_both" then unsubscribe_both(arg[1], arg[2]); return 0; elseif command == "rename" then rename(arg[1], arg[2], arg[3], arg[4]); return 0; else warn("Unknown command: %s", command); return 1; end return 0; end
----------------------------------------------------------- -- mod_roster_command: Manage rosters through prosodyctl -- version 0.02 ----------------------------------------------------------- -- Copyright (C) 2011 Matthew Wild -- Copyright (C) 2011 Adam Nielsen -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. ----------------------------------------------------------- if not rawget(_G, "prosodyctl") then module:log("error", "Do not load this module in Prosody, for correct usage see: http://code.google.com/p/prosody-modules/wiki/mod_roster_command"); module.host = "*"; return; end -- Workaround for lack of util.startup... _G.bare_sessions = _G.bare_sessions or {}; local rostermanager = require "core.rostermanager"; local storagemanager = require "core.storagemanager"; local jid = require "util.jid"; local warn = prosodyctl.show_warning; -- Make a *one-way* subscription. User will see when contact is online, -- contact will not see when user is online. function subscribe(user_jid, contact_jid) local user_username, user_host = jid.split(user_jid); local contact_username, contact_host = jid.split(contact_jid); if not hosts[user_host] then warn("The host '%s' is not configured for this server.", user_host); return; end storagemanager.initialize_host(user_host); -- Update user's roster to say subscription request is pending... rostermanager.set_contact_pending_out(user_username, user_host, contact_jid); if hosts[contact_host] then if contact_host ~= user_host then storagemanager.initialize_host(contact_host); end -- Update contact's roster to say subscription request is pending... rostermanager.set_contact_pending_in(contact_username, contact_host, user_jid); -- Update contact's roster to say subscription request approved... rostermanager.subscribed(contact_username, contact_host, user_jid); -- Update user's roster to say subscription request approved... rostermanager.process_inbound_subscription_approval(user_username, user_host, contact_jid); end end -- Make a mutual subscription between jid1 and jid2. Each JID will see -- when the other one is online. function subscribe_both(jid1, jid2) subscribe(jid1, jid2); subscribe(jid2, jid1); end -- Unsubscribes user from contact (not contact from user, if subscribed). function unsubscribe(user_jid, contact_jid) local user_username, user_host = jid.split(user_jid); local contact_username, contact_host = jid.split(contact_jid); if not hosts[user_host] then warn("The host '%s' is not configured for this server.", user_host); return; end storagemanager.initialize_host(user_host); -- Update user's roster to say subscription is cancelled... rostermanager.unsubscribe(user_username, user_host, contact_jid); if hosts[contact_host] then if contact_host ~= user_host then storagemanager.initialize_host(contact_host); end -- Update contact's roster to say subscription is cancelled... rostermanager.unsubscribed(contact_username, contact_host, user_jid); end end -- Cancel any subscription in either direction. function unsubscribe_both(jid1, jid2) unsubscribe(jid1, jid2); unsubscribe(jid2, jid1); end -- Set the name shown and group used in the contact list function rename(user_jid, contact_jid, contact_nick, contact_group) local user_username, user_host = jid.split(user_jid); if not hosts[user_host] then warn("The host '%s' is not configured for this server.", user_host); return; end storagemanager.initialize_host(user_host); -- Load user's roster and find the contact local roster = rostermanager.load_roster(user_username, user_host); local item = roster[contact_jid]; if item then if contact_nick then item.name = contact_nick; end if contact_group then item.groups = {}; -- Remove from all current groups item.groups[contact_group] = true; end rostermanager.save_roster(user_username, user_host, roster); end end function module.command(arg) local command = arg[1]; if not command then warn("Valid subcommands: (un)subscribe(_both) | rename"); return 0; end table.remove(arg, 1); if command == "subscribe" then subscribe(arg[1], arg[2]); return 0; elseif command == "subscribe_both" then subscribe_both(arg[1], arg[2]); return 0; elseif command == "unsubscribe" then unsubscribe(arg[1], arg[2]); return 0; elseif command == "unsubscribe_both" then unsubscribe_both(arg[1], arg[2]); return 0; elseif command == "rename" then rename(arg[1], arg[2], arg[3], arg[4]); return 0; else warn("Unknown command: %s", command); return 1; end return 0; end
mod_roster_command: Fix traceback and log error message when loaded into Prosody (thanks epaulin)
mod_roster_command: Fix traceback and log error message when loaded into Prosody (thanks epaulin)
Lua
mit
prosody-modules/import2,prosody-modules/import2,prosody-modules/import2,prosody-modules/import2,prosody-modules/import2
339f1041d31453e1d75444784f86e7f94e140ba8
plugins/invite.lua
plugins/invite.lua
do local function callbackres(extra, success, result) -- Callback for res_user in line 27 local user = 'user#id'..result.id local chat = 'chat#id'..extra.chatid if is_banned(result.id, extra.chatid) then -- Ignore bans send_large_msg(chat, 'User is banned.') elseif is_gbanned(result.id) then -- Ignore globall bans send_large_msg(chat, 'User is globaly banned.') else chat_add_user(chat, user, ok_cb, false) -- Add user on chat end end function run(msg, matches) local data = load_data(_config.moderation.data) if not is_realm(msg) then if data[tostring(msg.to.id)]['settings']['lock_member'] == 'yes' and not is_admin(msg) then return 'Group is private.' end end if msg.to.type ~= 'chat' then return end if not is_momod(msg) then return end --if not is_admin(msg) then -- For admins only ! --return 'Only admins can invite.' --end local cbres_extra = {chatid = msg.to.id} local username = matches[1] local username = username:gsub("@","") res_user(username, callbackres, cbres_extra) end return { patterns = { "^[!/]invite (.*)$" }, run = run } end
do local function callbackres(extra, success, result) -- Callback for res_user in line 27 local user = 'user#id'..result.id local chat = 'chat#id'..extra.chatid if is_banned(result.id, extra.chatid) then -- Ignore bans send_large_msg(chat, 'User is banned.') elseif is_gbanned(result.id) then -- Ignore globall bans send_large_msg(chat, 'User is globaly banned.') else chat_add_user(chat, user, ok_cb, false) -- Add user on chat end end function run(msg, matches) local data = load_data(_config.moderation.data) if not is_realm(msg) then if data[tostring(msg.to.id)] and data[tostring(msg.to.id)]['settings']['lock_member'] == 'yes' and not is_admin(msg) then return 'Group is private.' end end if msg.to.type ~= 'chat' then return end if not is_momod(msg) then return end --if not is_admin(msg) then -- For admins only ! --return 'Only admins can invite.' --end local cbres_extra = {chatid = msg.to.id} local username = matches[1] local username = username:gsub("@","") res_user(username, callbackres, cbres_extra) end return { patterns = { "^[!/]invite (.*)$" }, run = run } end
FIX value nil
FIX value nil
Lua
agpl-3.0
Creedsteam/SuperCreed,NavidQuick/TeleSurena,MPCTeam/SpiderBot,persianTDT/TDT_BOT,hussian1997/bot-of-iraq,Abbasha/zxcabbasdd3,devwawi/VIP-TEAM_Wawi8,s4jj4d021/TgGuard,goldtgbot/GoldTG,sajjad0098/hitler_TG1,ehsanmoeenasa/mybot,CLiENTProJeCt/FeeDMaN,adel8268adelad/Bot-thebest,SPARKsaeedieckta/spark,Source-advan/hitler_TG1,mohammad2016mr/seed,amir0858/telesuper1,Privateblackl/addsBot,SurenaTeam/TeleSurena,vipbeko/VIPTEAM,teksaw/txw,Mrr619/TDself,bafgh/robati,s4jj4d021/TgGuard,teleRoOt3r/RoOt3r08,ara8586/9900,AnTiSpamTM/antispam,anupritaisno1/Clannadbot,SEEDTEAM/TeleSeed,SeyedKia/alpha,jkhlf85/THETETOO_8,BeyondTeam/TeleBeyond,Iliaaaaa/test,partgit/partbot,haker20154/TeleHelp,HajiMokh/hmhaji,anupritaisno1/Clannadbot,KnightTeam/Knight,HajiMokh/hajimokh,pokerparham/pokerbot,MoonTeamDev/TeleMoon,saman0903/abol0938,KingArmin/TeleIran,dalqak/slf,xsolinsx/AISasha,Mohammadrezar/telediamond,PARADOXTEAM/ParadoxBot,Alireza5928/abedzadeh,MahdiMafia/MAFIA,VIPTEA/vipteam2,cLxiX/SeedBasedBot,AaMegaTeam/AntiSpamV2,hussian1997/hhhuu,SF-TEAM/SF,beko123/DEV_VIP,abolfazl1/sambat,TeleBang/bangtg,kiarashlua/TeleSuper,ioiasff/ghg,jamalroyal995/pishrafte,ghost0099/red,mohammad2016mr/sed,speedteam-github/mega-SPEED,GiantCyber/Giants_TM,aliwar/migmig,sadikalknani/DEV_PRO,anupritaisno1/Clannadbot,primeplus2017/COMING_SOON,AntiSpamTelegram/Anti,mahdipilotts/mahdi,MahdiMafia/MAFIA,AntiSpamBot777/AntiBot,adixcompany/ADiX1,anupritaisno1/Clannadbot,Tele-Sped/Tele-Sped,TeleSudo/TeleRedStar,jdsfhsdbf65/test,ali-iraqi-bot/devil3_bot,Mohammadjkr/spam-bot,kiarashco/Kiava,meysamx0/Crazy,Knight-Team/KnightGuard-OLD-TG,aryangh/XYZ,Gold-Team-Bot/GoldTG,zozaiq18/DevZoma,master00041/maximus_bot,abbas007898/legenderia,SINGLECYBER/CyberSource,bangixy/apibot,MZ597/Mz597,neghabdar/neghabdar,ehsankohansal051/protective,YGS-CO/YGS,Telewolf-cli/TeleCli,alijoooon/melije,nicesource/PS,Milad0S/miladd,morteza1377/titann,Mohammadrezar/DarkDiamond,moj69/m,Alikey2ali/Alitaki5,Bambooir/TeleSeed,iranianboy/group,AaMegaTeam/Security-Tg,anupritaisno1/Clannadbot,Mhdl80/Mentalseed,adixcompany/ad2,devaloosh/VIPTEAM,KratosTeam/terminator,Iliaaaaa/test,aboshosho/aboshosho,teleaqrab/MR,mohammad056/Alvin2,icoowner/icorobot,stuxnettel/my,Sajjadhitler1/hitler_TG1,drslow/love
1c749c6914ba8059df7f31a630bfc6a7481e7652
utils/_actions/diskSpace.lua
utils/_actions/diskSpace.lua
local host = require("hs.host") local fnutils = require("hs.fnutils") local drawing = require("hs.drawing") local stext = require("hs.styledtext") local screen = require("hs.screen") local disks = require("hs._asm.disks") local volumesToIgnore = {} local bytesToGB = 1024 * 1024 * 1024 local module = {} module.textStyle = { font = { name = "Menlo", size = 10 }, color = { alpha = 1.0 }, paragraphStyle = { alignment = "center" }, } module.capacityColor = { list = "x11", name = "orangered" } module.availableColor = { list = "x11", name = "mediumspringgreen" } local round = function(number, scale) scale = scale or 2 return math.floor(number * (10^scale) + .5) / (10^scale) end local mt = {} for k, v in pairs(hs.getObjectMetatable("hs.drawing")) do mt[k] = function(_, ...) for i = #_, 1, -1 do v(_[i], ...) end return _ end end mt.frame = function(_) local rect = { x = math.huge, y = math.huge, ex = 0, ey = 0 } for i,v in ipairs(_) do local r = v:frame() rect.x = math.min(rect.x, r.x) rect.y = math.min(rect.y, r.y) rect.ex = math.max(rect.ex, r.x + r.w) rect.ey = math.max(rect.ey, r.y + r.h) end return { x = rect.x, y = rect.y, h = rect.ey - rect.y, w = rect.ex - rect.x } end mt.setTopLeft = function(_, t) local full = mt.frame(_) local delta = { x = t.x - full.x, y = t.y - full.y } for i,v in ipairs(_) do local r = v:frame() v:setTopLeft{ x = r.x + delta.x, y = r.y + delta.y } end return _ end module.ignore = function(host, state) if not host then local results = {} for i,v in funutils.sortByKeys(volumesToIgnore) do table.insert(results, v) end return results else if state then volumesToIgnore[host] = true else volumesToIgnore[host] = nil end end end module.getStats = function() local results = {} for i,v in fnutils.sortByKeys(host.volumeInformation()) do table.insert(results, { v.NSURLVolumeNameKey, round(v.NSURLVolumeTotalCapacityKey / bytesToGB), round(v.NSURLVolumeAvailableCapacityKey / bytesToGB), }) end return results end module.drawAt = function(x,y) local results = {} local height, width, count = 0, 0, 0 local texts = {} for i,v in ipairs(module.getStats()) do -- table.insert(texts, v[1].."\nCapacity: "..v[2].." GB\nAvailable: "..v[3].." GB") table.insert(texts, v[1].."\n"..v[3].." of "..v[2].." GB\nAvailable") local tmp = drawing.getTextDrawingSize(texts[#texts], module.textStyle) height, width = math.max(tmp.h, height), math.max(tmp.w, width) end width = width + 10 for i,v in ipairs(module.getStats()) do table.insert(results, drawing.arc({ x = x + 10 + height / 2, y = y + (height + 10) * count + 10 + height / 2, }, height / 2, 0, 360 * (v[3] / v[2])) :setFillColor(module.availableColor) :setFill(true) :setStroke(false) :setAlpha(.7) ) table.insert(results, drawing.circle{ x = x + 10, y = y + (height + 10) * count + 10, h = height, w = height, }:setFillColor(module.capacityColor) :setFill(true) :setStroke(false) :setAlpha(.7) ) table.insert(results, drawing.text({ x = x + height + 20, y = y + (height + 10) * count + 10, h = height, w = width, }, stext.new(texts[count + 1], module.textStyle)) :wantsLayer(true) ) count = count + 1 end table.insert(results, drawing.rectangle{ x = x, y = y, h = (height + 10) * count + 20, w = width + height + 30, }:setFillColor{ alpha=.7, white = .5 } :setStrokeColor{ alpha=.5 } :setFill(true) :setRoundedRectRadii(5,5) ) return setmetatable(results, { __index = mt }) end module.drawings = nil module.updateDisplay = function() local output = module.drawAt(22,100) local frame = output:frame() local screenFrame = screen.primaryScreen():frame() frame.y = (screenFrame.y + screenFrame.h) - (frame.h) -- + 22) output:setTopLeft(frame) :setLevel(module.geekletInterface.level) -- :wantsLayer(module.geekletInterface.layer) :setBehaviorByLabels(module.geekletInterface.behavior) if module.drawings then module.drawings:delete() end module.drawings = output if module.geekletInterface.visible then module.drawings:show() end end module.diskWatcher = disks.new(function(t, v) -- we don't care about the type... it triggers an update either way module.updateDisplay() end):start() module.geekletInterface = setmetatable({ visible = true, level = drawing.windowLevels.desktopIcon, behavior = {"default"}, }, { __index = { show = function(_) module.geekletInterface.visible = true module.drawings:show() return _ end, hide = function(_) module.geekletInterface.visible = false module.drawings:hide() return _ end, delete = function(_) module.diskWatcher:stop() module.drawings:delete() return _ end, setLevel = function(_, x) module.geekletInterface.level = x module.drawings:setLevel(x) return _ end, setBehaviorByLabels = function(_, x) module.geekletInterface.behavior = x module.drawings:setBehaviorByLabels(x) return _ end, orderBelow = function(_, x) for i = #module.drawings, 2, -1 do module.drawings[i]:orderBelow(module.drawings[1]) end return _ end, } }) module.updateDisplay() -- return setmetatable(module, { -- __gc = function(_) -- _.geekletInterface:delete() -- end -- }) return module
local host = require("hs.host") local fnutils = require("hs.fnutils") local drawing = require("hs.drawing") local stext = require("hs.styledtext") local screen = require("hs.screen") local disks = require("hs._asm.disks") local volumesToIgnore = {} local bytesToGB = 1024 * 1024 * 1024 local module = {} module.textStyle = { font = { name = "Menlo", size = 10 }, color = { alpha = 1.0 }, paragraphStyle = { alignment = "center" }, } module.capacityColor = { list = "x11", name = "orangered" } module.availableColor = { list = "x11", name = "mediumspringgreen" } local round = function(number, scale) scale = scale or 2 return math.floor(number * (10^scale) + .5) / (10^scale) end local mt = {} for k, v in pairs(hs.getObjectMetatable("hs.drawing")) do mt[k] = function(_, ...) for i = #_, 1, -1 do v(_[i], ...) end return _ end end mt.frame = function(_) local rect = { x = math.huge, y = math.huge, ex = 0, ey = 0 } for i,v in ipairs(_) do local r = v:frame() rect.x = math.min(rect.x, r.x) rect.y = math.min(rect.y, r.y) rect.ex = math.max(rect.ex, r.x + r.w) rect.ey = math.max(rect.ey, r.y + r.h) end return { x = rect.x, y = rect.y, h = rect.ey - rect.y, w = rect.ex - rect.x } end mt.setTopLeft = function(_, t) local full = mt.frame(_) local delta = { x = t.x - full.x, y = t.y - full.y } for i,v in ipairs(_) do local r = v:frame() v:setTopLeft{ x = r.x + delta.x, y = r.y + delta.y } end return _ end module.ignore = function(host, state) if not host then local results = {} for i,v in funutils.sortByKeys(volumesToIgnore) do table.insert(results, v) end return results else if state then volumesToIgnore[host] = true else volumesToIgnore[host] = nil end end end module.getStats = function() local results = {} for i,v in fnutils.sortByKeys(host.volumeInformation()) do table.insert(results, { v.NSURLVolumeNameKey, round(v.NSURLVolumeTotalCapacityKey / bytesToGB), round(v.NSURLVolumeAvailableCapacityKey / bytesToGB), }) end return results end module.drawAt = function(x,y) local results = {} local height, width, count = 0, 0, 0 local texts = {} for i,v in ipairs(module.getStats()) do -- table.insert(texts, v[1].."\nCapacity: "..v[2].." GB\nAvailable: "..v[3].." GB") table.insert(texts, v[1].."\n"..v[3].." of "..v[2].." GB\nAvailable") local tmp = drawing.getTextDrawingSize(texts[#texts], module.textStyle) height, width = math.max(tmp.h, height), math.max(tmp.w, width) end width = width + 10 for i,v in ipairs(module.getStats()) do if v[2] ~= 0 then table.insert(results, drawing.arc({ x = x + 10 + height / 2, y = y + (height + 10) * count + 10 + height / 2, }, height / 2, 0, 360 * (v[3] / v[2])) :setFillColor(module.availableColor) :setFill(true) :setStroke(false) :setAlpha(.7) ) end table.insert(results, drawing.circle{ x = x + 10, y = y + (height + 10) * count + 10, h = height, w = height, }:setFillColor(module.capacityColor) :setFill(true) :setStroke(false) :setAlpha(.7) ) table.insert(results, drawing.text({ x = x + height + 20, y = y + (height + 10) * count + 10, h = height, w = width, }, stext.new(texts[count + 1], module.textStyle)) :wantsLayer(true) ) count = count + 1 end table.insert(results, drawing.rectangle{ x = x, y = y, h = (height + 10) * count + 20, w = width + height + 30, }:setFillColor{ alpha=.7, white = .5 } :setStrokeColor{ alpha=.5 } :setFill(true) :setRoundedRectRadii(5,5) ) return setmetatable(results, { __index = mt }) end module.drawings = nil module.updateDisplay = function() local output = module.drawAt(22,100) local frame = output:frame() local screenFrame = screen.primaryScreen():frame() frame.y = (screenFrame.y + screenFrame.h) - (frame.h) -- + 22) output:setTopLeft(frame) :setLevel(module.geekletInterface.level) -- :wantsLayer(module.geekletInterface.layer) :setBehaviorByLabels(module.geekletInterface.behavior) if module.drawings then module.drawings:delete() end module.drawings = output if module.geekletInterface.visible then module.drawings:show() end end module.diskWatcher = disks.new(function(t, v) -- we don't care about the type... it triggers an update either way module.updateDisplay() end):start() module.geekletInterface = setmetatable({ visible = true, level = drawing.windowLevels.desktopIcon, behavior = {"default"}, }, { __index = { show = function(_) module.geekletInterface.visible = true module.drawings:show() return _ end, hide = function(_) module.geekletInterface.visible = false module.drawings:hide() return _ end, delete = function(_) module.diskWatcher:stop() module.drawings:delete() return _ end, setLevel = function(_, x) module.geekletInterface.level = x module.drawings:setLevel(x) return _ end, setBehaviorByLabels = function(_, x) module.geekletInterface.behavior = x module.drawings:setBehaviorByLabels(x) return _ end, orderBelow = function(_, x) for i = #module.drawings, 2, -1 do module.drawings[i]:orderBelow(module.drawings[1]) end return _ end, } }) module.updateDisplay() -- return setmetatable(module, { -- __gc = function(_) -- _.geekletInterface:delete() -- end -- }) return module
fix for when dmg size small enough available size effectively 0... need to scale instead in future update
fix for when dmg size small enough available size effectively 0... need to scale instead in future update
Lua
mit
asmagill/hammerspoon-config,asmagill/hammerspoon-config,asmagill/hammerspoon-config
1d9cb0c801f565802771e75e4972078d1624391e
fusion/core/lexer.lua
fusion/core/lexer.lua
local pretty = require("pl.pretty"); local re = require("re"); -- vim:set noet sts=0 sw=3 ts=3: local defs = {} pattern = re.compile([[ statement_list <- {| (statement ws)* |} statement_block <- '{' ws statement_list ws '}' statement <- ( assignment / function_call ) ws ';' ws / ( statement_block ) function_call <- {| '' -> 'function_call' ( value ws args / value ws ':' ws variable ws args -- test ) |} args <- '(' expression_list? ')' assignment <- {| '' -> 'assignment' {| variable_list ws '=' ws expression_list |} |} expression_list <- {:expression_list: {| expression (ws ',' ws expression)* |} :} expression <- value / {| '' -> 'expression' ( unop ws value / value ws binop ws expression ) |} unop <- {:operator: [-!~#] :} {:type: '' -> 'un' :} binop <- {:operator: '-' / '+' / '*' / '/' :} {:type: '' -> 'bi' :} value <- literal / variable / '(' expression ')' variable_list <- {:variable_list: {| variable (ws ',' ws variable)* |} :} variable <- {| '' -> 'variable' {[A-Za-z_][A-Za-z0-9_]*} |} literal <- {| '' -> 'vararg' { '...' } |} / number / string / {| '' -> 'boolean' { 'true' / 'false' } |} / {| {'nil' -> 'nil'} |} number <- {| '' -> 'number' ( base16num / base10num ) |} base10num <- {:type: '' -> 'base10' :} { ((integer '.' integer) / (integer '.') / ('.' integer) / integer) int_exponent? } integer <- [0-9]+ int_exponent <- [eE] [+-]? integer base16num <- {:type: '' -> 'base16' :} { '0' [Xx] [0-9A-Fa-f]+ hex_exponent? } hex_exponent <- [pP] [+-]? integer string <- {| dqstring / sqstring / blstring |} dqstring <- '' -> 'dqstring' '"' { (('\\' .) / ([^\r\n"]))* } '"' sqstring <- '' -> 'sqstring' "'" { [^\r\n']* } "'" blstring <- '' -> 'blstring' '[' {:eq: '='* :} '[' blclose blclose <- ']' =eq ']' / . blclose ws <- %s* ]], defs); pretty.dump(pattern:match([[ a = -1; ]]));
local pretty = require("pl.pretty"); local re = require("re"); -- vim:set noet sts=0 sw=3 ts=3: local defs = {} pattern = re.compile([[ statement_list <- {| (statement ws)* |} statement_block <- '{' ws statement_list ws '}' statement <- ( assignment / function_call ) ws ';' ws / ( statement_block ) function_call <- {| '' -> 'function_call' ( value ws args / value ws ':' ws variable ws args -- test ) |} args <- '(' expression_list? ')' assignment <- {| '' -> 'assignment' {| variable_list ws '=' ws expression_list |} |} expression_list <- {:expression_list: {| expression (ws ',' ws expression)* |} :} expression <- binary_expression / unary_expression / value binary_expression <- {| '' -> 'expression' (unary_expression / value) ws binop ws expression |} unary_expression <- {| '' -> 'expression' unop ws value |} unop <- {:operator: [-!~#] :} {:type: '' -> 'un' :} binop <- {:operator: '-' / '+' / '*' / '/' :} {:type: '' -> 'bi' :} value <- literal / variable / '(' expression ')' variable_list <- {:variable_list: {| variable (ws ',' ws variable)* |} :} variable <- {| '' -> 'variable' {[A-Za-z_][A-Za-z0-9_]*} |} literal <- {| '' -> 'vararg' { '...' } |} / number / string / {| '' -> 'boolean' { 'true' / 'false' } |} / {| {'nil' -> 'nil'} |} number <- {| '' -> 'number' ( base16num / base10num ) |} base10num <- {:type: '' -> 'base10' :} { ((integer '.' integer) / (integer '.') / ('.' integer) / integer) int_exponent? } integer <- [0-9]+ int_exponent <- [eE] [+-]? integer base16num <- {:type: '' -> 'base16' :} { '0' [Xx] [0-9A-Fa-f]+ hex_exponent? } hex_exponent <- [pP] [+-]? integer string <- {| dqstring / sqstring / blstring |} dqstring <- '' -> 'dqstring' '"' { (('\\' .) / ([^\r\n"]))* } '"' sqstring <- '' -> 'sqstring' "'" { [^\r\n']* } "'" blstring <- '' -> 'blstring' '[' {:eq: '='* :} '[' blclose blclose <- ']' =eq ']' / . blclose ws <- %s* ]], defs); pretty.dump(pattern:match([[ a = #5 + 1; ]]));
lexer.lua: fix binary and unary expressions
lexer.lua: fix binary and unary expressions
Lua
mit
RyanSquared/FusionScript
515688db79c25d344c09daa4a18befea50f1c2ee
lib/luvit.lua
lib/luvit.lua
-- clear some globals -- This will break lua code written for other lua runtimes _G.io = nil _G.os = nil _G.math = nil _G.string = nil _G.coroutine = nil _G.jit = nil _G.bit = nil _G.debug = nil _G.table = nil local loadfile = _G.loadfile _G.loadfile = nil local dofile = _G.dofile _G.dofile = nil _G.print = nil -- Load libraries used in this file local Debug = require('debug') local UV = require('uv') local Env = require('env') local Table = require('table') local Utils = require('utils') local FS = require('fs') local TTY = require('tty') local Emitter = require('emitter') local Constants = require('constants') local Path = require('path') process = Emitter.new() function process.exit(exit_code) process:emit('exit', exit_code) exit_process(exit_code or 0) end function process:add_handler_type(name) local code = Constants[name] if code then UV.activate_signal_handler(code) UV.unref() end end function process:missing_handler_type(name, ...) if name == "error" then error(...) elseif name == "SIGINT" or name == "SIGTERM" then process.exit() end end process.cwd = getcwd _G.getcwd = nil process.argv = argv _G.argv = nil local base_path = process.cwd() -- Hide some stuff behind a metatable local hidden = {} setmetatable(_G, {__index=function(table, key) if key == "__dirname" then local source = Debug.getinfo(2, "S").source if source:sub(1,1) == "@" then return Path.join(base_path, Path.dirname(source:sub(2))) end return elseif key == "__filename" then local source = Debug.getinfo(2, "S").source if source:sub(1,1) == "@" then return Path.join(base_path, source:sub(2)) end return else return hidden[key] end end}) local function hide(name) hidden[name] = _G[name] _G[name] = nil end hide("_G") hide("exit_process") -- Ignore sigpipe and exit cleanly on SIGINT and SIGTERM -- These shouldn't hold open the event loop UV.activate_signal_handler(Constants.SIGPIPE) UV.unref() UV.activate_signal_handler(Constants.SIGINT) UV.unref() UV.activate_signal_handler(Constants.SIGTERM) UV.unref() -- Load the tty as a pair of pipes -- But don't hold the event loop open for them process.stdin = TTY.new(0) UV.unref() process.stdout = TTY.new(1) UV.unref() local stdout = process.stdout -- Replace print function print(...) local n = select('#', ...) local arguments = { ... } for i = 1, n do arguments[i] = tostring(arguments[i]) end stdout:write(Table.concat(arguments, "\t") .. "\n") end -- A nice global data dumper function p(...) local n = select('#', ...) local arguments = { ... } for i = 1, n do arguments[i] = Utils.dump(arguments[i]) end stdout:write(Table.concat(arguments, "\t") .. "\n") end -- Add global access to the environment variables using a dynamic table process.env = setmetatable({}, { __pairs = function (table) local keys = Env.keys() local index = 0 return function (...) index = index + 1 local name = keys[index] if name then return name, table[name] end end end, __index = function (table, name) return Env.get(name) end, __newindex = function (table, name, value) if value then Env.set(name, value, 1) else Env.unset(name) end end }) -- This is called by all the event sources from C -- The user can override it to hook into event sources function event_source(name, fn, ...) local args = {...} return assert(xpcall(function () return fn(unpack(args)) end, Debug.traceback)) end -- tries to load a module at a specified absolute path -- TODO: make these error messages a little prettier local function load_module(path, verbose) local cname = "luaopen_" .. Path.basename(path) -- Try the exact match first local fn = loadfile(path) if fn then return fn end -- Then try with lua appended fn = loadfile(path .. ".lua") if fn then return fn end -- Then try C addon with luvit appended fn = package.loadlib(path .. ".luvit", cname) if fn then return fn end -- Then Try a folder with init.lua in it fn = loadfile(path .. "/init.lua") if fn then return fn end -- Finally try the same for a C addon fn = package.loadlib(path .. "/init.luvit", cname) if fn then return fn end return "\n\tCannot find module " .. path end -- Remove the cwd based loaders, we don't want them package.loaders[2] = nil package.loaders[3] = nil package.loaders[4] = nil package.path = nil package.cpath = nil package.searchpath = nil package.seeall = nil package.config = nil _G.module = nil -- Write our own loader that does proper relative requires of both lua scripts -- and binary addons package.loaders[2] = function (path) local first = path:sub(1, 1) -- Absolute requires if first == "/" then path = Path.normalize(path) return load_module(path) end -- Relative requires if first == "." then local source = Debug.getinfo(3, "S").source if source:sub(1, 1) == "@" then path = Path.join(base_path, Path.dirname(source:sub(2)), path) else path = Path.join(base_path, path) end return load_module(path) end -- Bundled module search path local errors = {} local source = Debug.getinfo(3, "S").source local dir if source:sub(1, 1) == "@" then dir = Path.join(base_path, Path.dirname(source:sub(2)), '@') else dir = Path.join(base_path, '@') end repeat dir = dir:sub(1, dir:find("/[^/]+$") - 1) local ret = load_module(dir .. "/modules/" .. path) if type(ret) == "function" then return ret end errors[#errors + 1] = ret until #dir == 0 return Table.concat(errors, "") end -- Load the file given or start the interactive repl if process.argv[1] then dofile(process.argv[1]) else require('repl') end -- Start the event loop UV.run() -- trigger exit handlers and exit cleanly process.exit(0)
-- clear some globals -- This will break lua code written for other lua runtimes local IO = _G.io -- TODO: implement sync File I/O using libuv _G.io = nil _G.os = nil _G.math = nil _G.string = nil _G.coroutine = nil _G.jit = nil _G.bit = nil _G.debug = nil _G.table = nil _G.loadfile = nil _G.dofile = nil _G.print = nil -- Load libraries used in this file local Debug = require('debug') local UV = require('uv') local Env = require('env') local Table = require('table') local Utils = require('utils') local FS = require('fs') local TTY = require('tty') local Emitter = require('emitter') local Constants = require('constants') local Path = require('path') process = Emitter.new() function process.exit(exit_code) process:emit('exit', exit_code) exit_process(exit_code or 0) end function process:add_handler_type(name) local code = Constants[name] if code then UV.activate_signal_handler(code) UV.unref() end end function process:missing_handler_type(name, ...) if name == "error" then error(...) elseif name == "SIGINT" or name == "SIGTERM" then process.exit() end end process.cwd = getcwd _G.getcwd = nil process.argv = argv _G.argv = nil local base_path = process.cwd() -- Hide some stuff behind a metatable local hidden = {} setmetatable(_G, {__index=hidden}) local function hide(name) hidden[name] = _G[name] _G[name] = nil end hide("_G") hide("exit_process") -- Ignore sigpipe and exit cleanly on SIGINT and SIGTERM -- These shouldn't hold open the event loop UV.activate_signal_handler(Constants.SIGPIPE) UV.unref() UV.activate_signal_handler(Constants.SIGINT) UV.unref() UV.activate_signal_handler(Constants.SIGTERM) UV.unref() -- Load the tty as a pair of pipes -- But don't hold the event loop open for them process.stdin = TTY.new(0) UV.unref() process.stdout = TTY.new(1) UV.unref() local stdout = process.stdout -- Replace print function print(...) local n = select('#', ...) local arguments = { ... } for i = 1, n do arguments[i] = tostring(arguments[i]) end stdout:write(Table.concat(arguments, "\t") .. "\n") end -- A nice global data dumper function p(...) local n = select('#', ...) local arguments = { ... } for i = 1, n do arguments[i] = Utils.dump(arguments[i]) end stdout:write(Table.concat(arguments, "\t") .. "\n") end -- Add global access to the environment variables using a dynamic table process.env = setmetatable({}, { __pairs = function (table) local keys = Env.keys() local index = 0 return function (...) index = index + 1 local name = keys[index] if name then return name, table[name] end end end, __index = function (table, name) return Env.get(name) end, __newindex = function (table, name, value) if value then Env.set(name, value, 1) else Env.unset(name) end end }) -- This is called by all the event sources from C -- The user can override it to hook into event sources function event_source(name, fn, ...) local args = {...} return assert(xpcall(function () return fn(unpack(args)) end, Debug.traceback)) end local global_meta = {__index=_G} -- TODO: Implement sync I/O using libuv so we don't use this library function myloadfile(path) local file, error = IO.open(path, "rb") if error then return nil, error end local code = assert(file:read("*all")) assert(file:close()) local fn = assert(loadstring(code, '@' .. path)) setfenv(fn, setmetatable({ __filename = path, __dirname = Path.dirname(path) }, global_meta)) return fn end -- tries to load a module at a specified absolute path -- TODO: make these error messages a little prettier local function load_module(path, verbose) local cname = "luaopen_" .. Path.basename(path) -- Try the exact match first local fn = myloadfile(path) if fn then return fn end -- Then try with lua appended fn = myloadfile(path .. ".lua") if fn then return fn end -- Then try C addon with luvit appended fn = package.loadlib(path .. ".luvit", cname) if fn then return fn end -- Then Try a folder with init.lua in it fn = myloadfile(path .. "/init.lua") if fn then return fn end -- Finally try the same for a C addon fn = package.loadlib(path .. "/init.luvit", cname) if fn then return fn end return "\n\tCannot find module " .. path end -- Remove the cwd based loaders, we don't want them package.loaders[2] = nil package.loaders[3] = nil package.loaders[4] = nil package.path = nil package.cpath = nil package.searchpath = nil package.seeall = nil package.config = nil _G.module = nil -- Write our own loader that does proper relative requires of both lua scripts -- and binary addons package.loaders[2] = function (path) local first = path:sub(1, 1) -- Absolute requires if first == "/" then path = Path.normalize(path) return load_module(path) end -- Relative requires if first == "." then local source = Debug.getinfo(3, "S").source if source:sub(1, 1) == "@" then path = Path.join(Path.dirname(source:sub(2)), path) else path = Path.join(base_path, path) end return load_module(path) end -- Bundled module search path local errors = {} local source = Debug.getinfo(3, "S").source local dir if source:sub(1, 1) == "@" then dir = Path.dirname(source:sub(2)) .. "/@" else dir = base_path .. '/@' end repeat dir = dir:sub(1, dir:find("/[^/]+$") - 1) local ret = load_module(dir .. "/modules/" .. path) if type(ret) == "function" then return ret end errors[#errors + 1] = ret until #dir == 0 return Table.concat(errors, "") end -- Load the file given or start the interactive repl if process.argv[1] then return assert(xpcall(function () assert(myloadfile(Path.resolve(base_path, process.argv[1])))() end, Debug.traceback)) else require('repl') end -- Start the event loop UV.run() -- trigger exit handlers and exit cleanly process.exit(0)
Fix up module loading paths
Fix up module loading paths
Lua
apache-2.0
rjeli/luvit,AndrewTsao/luvit,AndrewTsao/luvit,sousoux/luvit,boundary/luvit,bsn069/luvit,sousoux/luvit,sousoux/luvit,boundary/luvit,boundary/luvit,sousoux/luvit,GabrielNicolasAvellaneda/luvit-upstream,luvit/luvit,boundary/luvit,rjeli/luvit,kaustavha/luvit,boundary/luvit,kaustavha/luvit,AndrewTsao/luvit,DBarney/luvit,DBarney/luvit,DBarney/luvit,brimworks/luvit,zhaozg/luvit,GabrielNicolasAvellaneda/luvit-upstream,sousoux/luvit,sousoux/luvit,connectFree/lev,kaustavha/luvit,GabrielNicolasAvellaneda/luvit-upstream,DBarney/luvit,rjeli/luvit,bsn069/luvit,connectFree/lev,zhaozg/luvit,luvit/luvit,boundary/luvit,bsn069/luvit,rjeli/luvit,GabrielNicolasAvellaneda/luvit-upstream
9a92efb1439dd0c3090f3caf9d95ff421f04d30a
lw-replay.lua
lw-replay.lua
package.path = package.path..";./?.lua;./?/init.lua;" require 'config' require 'irc' cjson = require 'cjson' local sleep = require 'socket'.sleep local s = irc.new{nick = config.nick, username = config.username, realname = config.realname} s:hook('OnChat', function(user, channel, message) print(('[%s] %s: %s'):format(channel, user.nick, message)) if message == '.command' then end end) s:connect(config.server) for i, channel in ipairs(config.channels) do s:join(channel) end s:sendChat('NickServ', 'identify '..config.password) logs = io.open(config.dataFileName, "r") lastTime = os.clock() while true do s:think() if os.clock()-lastTime > 5 then local m = cjson.decode(logs:read('*l')) print(os.clock(), m[4]) s:sendChat(config.mainChannel, m[4]) sleep(config.refeshRate) lastTime = os.clock() end --sleep((nextMessageTime < config.refeshRate) and nextMessageTime or config.refeshRate) end
package.path = package.path..";./?.lua;./?/init.lua;" require 'config' require 'irc' cjson = require 'cjson' local sleep = require 'socket'.sleep local s = irc.new{nick = config.nick, username = config.username, realname = config.realname} s:hook('OnChat', function(user, channel, message) if message:match('%.ff') then speed = message:match('%.ff (.*)') utcAdjust os.clock() end end) s:connect(config.server) for i, channel in ipairs(config.channels) do s:join(channel) end s:sendChat('NickServ', 'identify '..config.password) logs = io.open(config.dataFileName, "r") m = cjson.decode(logs:read('*l')) utcAdjust = os.clock()+20+m[2] while true do s:think() if os.clock() > m[2]-utcAdjust then s:sendChat(config.mainChannel, m[3]:match('(.-)!')..': '..m[4]) sleep(config.refeshRate) m = cjson.decode(logs:read('*l')) end end
fixed time
fixed time
Lua
mit
Houshalter/lw-replay,Houshalter/lw-replay,Houshalter/lw-replay
fd3869ccc68d4853b18baf7fd7a7fb57a6191a34
languages/unicode.lua
languages/unicode.lua
local icu = require("justenoughicu") local chardata = pl.pretty.load(pl.utils.readfile("lua-libraries/char-def.lua")).characters.data SILE.nodeMakers.base = pl.class({ _init = function (self, options) self.contents = {} self.options = options self.token = "" self.lastnode = false self.lasttype = false end, makeToken = function (self) if #self.contents > 0 then coroutine.yield(SILE.shaper:formNnode(self.contents, self.token, self.options)) SU.debug("tokenizer", "Token: "..self.token) self.contents = {} self.token = "" self.lastnode = "nnode" end end, addToken = function (self, char, item) self.token = self.token .. char table.insert(self.contents, item) end, makeGlue = function (self, item) if SILE.settings.get("typesetter.obeyspaces") or self.lastnode ~= "glue" then SU.debug("tokenizer", "Space node") coroutine.yield(SILE.shaper:makeSpaceNode(self.options, item)) end self.lastnode = "glue" end, makePenalty = function (self, p) if self.lastnode ~= "penalty" and self.lastnode ~= "glue" then coroutine.yield( SILE.nodefactory.newPenalty({ penalty = p or 0 }) ) end self.lastnode = "penalty" end, iterator = function (_, _) SU.error("Abstract function nodemaker:iterator called", true) end, charData = function (_, char) local cp = SU.codepoint(char) if not chardata[cp] then return {} end return chardata[cp] end, isPunctuation = function (self, char) return self.isPunctuationType[self:charData(char).category] end, isSpace = function (self, char) return self.isSpaceType[self:charData(char).linebreak] end, isBreaking = function (self, char) return self.isBreakingType[self:charData(char).linebreak] end }) SILE.nodeMakers.unicode = pl.class({ _base = SILE.nodeMakers.base, isWordType = { cm = true }, isSpaceType = { sp = true }, isBreakingType = { ba = true, zw = true }, isPunctuationType = { po = true }, dealWith = function (self, item) local char = item.text local cp = SU.codepoint(char) local thistype = chardata[cp] and chardata[cp].linebreak if self:isSpace(item.text) then self:makeToken() self:makeGlue(item) elseif self:isBreaking(item.text) then self:addToken(char, item) self:makeToken() self:makePenalty(0) elseif self.lasttype and (self.thistype and thistype ~= lasttype and not self.isWordType[thistype]) then self:makeToken() self:addToken(char, item) else self:letterspace() self:addToken(char, item) end if not self.isWordType[thistype] then lasttype = chardata[cp] and chardata[cp].linebreak end self.lasttype = thistype end, handleInitialGlue = function (self, items) local i = 1 while i <= #items do local item = items[i] if self:isSpace(item.text) then self:makeGlue(item) else break end i = i + 1 end return i, items end, letterspace = function (self) if not SILE.settings.get("document.letterspaceglue") then return end if self.token then self:makeToken() end if self.lastnode and self.lastnode ~= "glue" then local w = SILE.settings.get("document.letterspaceglue").width SU.debug("tokenizer", "Letter space glue: "..w) coroutine.yield(SILE.nodefactory.newKern({ width = w })) self.lastnode = "glue" end end, isICUBreakHere = function (_, chunks, item) return chunks[1] and (item.index >= chunks[1].index) end, handleICUBreak = function (self, chunks, item) -- The ICU library has told us there is a breakpoint at -- this index. We need to... local bp = chunks[1] -- ... remove this breakpoint (and any out of order ones) -- from the ICU breakpoints array so that chunks[1] is -- the next index point for comparison against the string... while chunks[1] and item.index >= chunks[1].index do table.remove(chunks, 1) end -- ...decide which kind of breakpoint we have here and -- handle it appropriately. if bp.type == "word" then self:handleWordBreak(item) elseif bp.type == "line" then self:handleLineBreak(item, bp.subtype) end return chunks end, handleWordBreak = function (self, item) self:makeToken() if self:isSpace(item.text) then -- Spacing word break self:makeGlue(item) else -- a word break which isn't a space self:addToken(item.text, item) end end, handleLineBreak = function (self, item, subtype) -- Because we are in charge of paragraphing, we -- will override space-type line breaks, and treat -- them just as ordinary word spaces. if self:isSpace(item.text) then self:handleWordBreak(item) return end -- But explicit line breaks we will turn into -- soft and hard breaks. self:makeToken() self:makePenalty(subtype == "soft" and 0 or -1000) self:addToken(item.text, item) end, iterator = function (self, items) local fulltext = "" for i = 1, #items do fulltext = fulltext .. items[i].text end local chunks = { icu.breakpoints(fulltext, self.options.language) } table.remove(chunks, 1) return coroutine.wrap(function () local i i, self.items = self:handleInitialGlue(items) for j = i, #items do self.i = j self.item = self.items[self.i] if self:isICUBreakHere(chunks, self.item) then chunks = self:handleICUBreak(chunks, self.item) else self:dealWith(self.item) end end self:makeToken() end) end })
local icu = require("justenoughicu") local chardata = pl.pretty.load(pl.utils.readfile("lua-libraries/char-def.lua")).characters.data -- luacheck: globals lasttype -- XXX - this is wrong and broken, but is also confusing. See bug #687 SILE.nodeMakers.base = pl.class({ _init = function (self, options) self.contents = {} self.options = options self.token = "" self.lastnode = false self.lasttype = false end, makeToken = function (self) if #self.contents > 0 then coroutine.yield(SILE.shaper:formNnode(self.contents, self.token, self.options)) SU.debug("tokenizer", "Token: "..self.token) self.contents = {} self.token = "" self.lastnode = "nnode" end end, addToken = function (self, char, item) self.token = self.token .. char table.insert(self.contents, item) end, makeGlue = function (self, item) if SILE.settings.get("typesetter.obeyspaces") or self.lastnode ~= "glue" then SU.debug("tokenizer", "Space node") coroutine.yield(SILE.shaper:makeSpaceNode(self.options, item)) end self.lastnode = "glue" end, makePenalty = function (self, p) if self.lastnode ~= "penalty" and self.lastnode ~= "glue" then coroutine.yield( SILE.nodefactory.newPenalty({ penalty = p or 0 }) ) end self.lastnode = "penalty" end, iterator = function (_, _) SU.error("Abstract function nodemaker:iterator called", true) end, charData = function (_, char) local cp = SU.codepoint(char) if not chardata[cp] then return {} end return chardata[cp] end, isPunctuation = function (self, char) return self.isPunctuationType[self:charData(char).category] end, isSpace = function (self, char) return self.isSpaceType[self:charData(char).linebreak] end, isBreaking = function (self, char) return self.isBreakingType[self:charData(char).linebreak] end }) SILE.nodeMakers.unicode = pl.class({ _base = SILE.nodeMakers.base, isWordType = { cm = true }, isSpaceType = { sp = true }, isBreakingType = { ba = true, zw = true }, isPunctuationType = { po = true }, dealWith = function (self, item) local char = item.text local cp = SU.codepoint(char) local thistype = chardata[cp] and chardata[cp].linebreak if self:isSpace(item.text) then self:makeToken() self:makeGlue(item) elseif self:isBreaking(item.text) then self:addToken(char, item) self:makeToken() self:makePenalty(0) elseif self.lasttype and (self.thistype and thistype ~= lasttype and not self.isWordType[thistype]) then self:makeToken() self:addToken(char, item) else self:letterspace() self:addToken(char, item) end if not self.isWordType[thistype] then lasttype = chardata[cp] and chardata[cp].linebreak end self.lasttype = thistype end, handleInitialGlue = function (self, items) local i = 1 while i <= #items do local item = items[i] if self:isSpace(item.text) then self:makeGlue(item) else break end i = i + 1 end return i, items end, letterspace = function (self) if not SILE.settings.get("document.letterspaceglue") then return end if self.token then self:makeToken() end if self.lastnode and self.lastnode ~= "glue" then local w = SILE.settings.get("document.letterspaceglue").width SU.debug("tokenizer", "Letter space glue: "..w) coroutine.yield(SILE.nodefactory.newKern({ width = w })) self.lastnode = "glue" end end, isICUBreakHere = function (_, chunks, item) return chunks[1] and (item.index >= chunks[1].index) end, handleICUBreak = function (self, chunks, item) -- The ICU library has told us there is a breakpoint at -- this index. We need to... local bp = chunks[1] -- ... remove this breakpoint (and any out of order ones) -- from the ICU breakpoints array so that chunks[1] is -- the next index point for comparison against the string... while chunks[1] and item.index >= chunks[1].index do table.remove(chunks, 1) end -- ...decide which kind of breakpoint we have here and -- handle it appropriately. if bp.type == "word" then self:handleWordBreak(item) elseif bp.type == "line" then self:handleLineBreak(item, bp.subtype) end return chunks end, handleWordBreak = function (self, item) self:makeToken() if self:isSpace(item.text) then -- Spacing word break self:makeGlue(item) else -- a word break which isn't a space self:addToken(item.text, item) end end, handleLineBreak = function (self, item, subtype) -- Because we are in charge of paragraphing, we -- will override space-type line breaks, and treat -- them just as ordinary word spaces. if self:isSpace(item.text) then self:handleWordBreak(item) return end -- But explicit line breaks we will turn into -- soft and hard breaks. self:makeToken() self:makePenalty(subtype == "soft" and 0 or -1000) self:addToken(item.text, item) end, iterator = function (self, items) local fulltext = "" for i = 1, #items do fulltext = fulltext .. items[i].text end local chunks = { icu.breakpoints(fulltext, self.options.language) } table.remove(chunks, 1) return coroutine.wrap(function () local i i, self.items = self:handleInitialGlue(items) for j = i, #items do self.i = j self.item = self.items[self.i] if self:isICUBreakHere(chunks, self.item) then chunks = self:handleICUBreak(chunks, self.item) else self:dealWith(self.item) end end self:makeToken() end) end })
style(languages): Make luacheck happy
style(languages): Make luacheck happy This is a mess, but it’s a *known* mess. See bug #687
Lua
mit
alerque/sile,alerque/sile,alerque/sile,alerque/sile
73368d5593848cc3643b7453155989374d69aa26
kong/pdk/private/phases.lua
kong/pdk/private/phases.lua
local bit = require "bit" local band = bit.band local fmt = string.format local ngx_get_phase = ngx.get_phase local PHASES = { --init = 0x00000001, init_worker = 0x00000001, certificate = 0x00000002, --set = 0x00000004, rewrite = 0x00000010, access = 0x00000020, balancer = 0x00000040, response = 0x00000080, --content = 0x00000100, header_filter = 0x00000200, body_filter = 0x00000400, --timer = 0x00001000, log = 0x00002000, preread = 0x00004000, error = 0x01000000, admin_api = 0x10000000, cluster_listener = 0x00000100, } do local t = {} for k, v in pairs(PHASES) do t[k] = v end local n = 0 for k, v in pairs(t) do n = n + 1 PHASES[v] = k end PHASES.n = n end local function new_phase(...) return bit.bor(...) end local function get_phases_names(phases) local names = {} local n = 1 for _ = 1, PHASES.n do if band(phases, n) ~= 0 and PHASES[n] then table.insert(names, PHASES[n]) end n = bit.lshift(n, 1) end return names end local function check_phase(accepted_phases) if not kong or not kong.ctx then -- no _G.kong, we are likely in tests return end local current_phase = ngx.ctx.KONG_PHASE if not current_phase then if ngx_get_phase() == "content" then -- treat custom content blocks as the Admin API current_phase = PHASES.admin_api else error(fmt("no phase in ngx.ctx.KONG_PHASE, (need one of %s)", table.concat(get_phases_names(accepted_phases), ", "))) end end if band(current_phase, accepted_phases) ~= 0 then return end local current_phase_name = PHASES[current_phase] or "'unknown phase'" local accepted_phases_names = get_phases_names(accepted_phases) error(fmt("function cannot be called in %s phase (only in: %s)", current_phase_name, table.concat(accepted_phases_names, ", "))) end local function check_not_phase(rejected_phases) if not kong or not kong.ctx then -- no _G.kong, we are likely in tests return end local current_phase = ngx.ctx.KONG_PHASE if not current_phase then error("no phase in ngx.ctx.KONG_PHASE") end if band(current_phase, rejected_phases) == 0 then return end local current_phase_name = PHASES[current_phase] or "'unknown phase'" local rejected_phases_names = get_phases_names(rejected_phases) error(fmt("function cannot be called in %s phase (can be called in any " .. "phases except: %s)", current_phase_name, table.concat(rejected_phases_names, ", "))) end -- Exact phases + convenience aliases local public_phases = setmetatable({ request = new_phase(PHASES.rewrite, PHASES.access, PHASES.response, PHASES.header_filter, PHASES.body_filter, PHASES.log, PHASES.error, PHASES.admin_api, PHASES.cluster_listener), }, { __index = function(t, k) error("unknown phase or phase alias: " .. k) end }) for k, v in pairs(PHASES) do public_phases[k] = v end return { new = new_phase, check = check_phase, check_not = check_not_phase, phases = public_phases, }
local bit = require "bit" local band = bit.band local fmt = string.format local ngx_get_phase = ngx.get_phase local PHASES = { --init = 0x00000001, init_worker = 0x00000001, certificate = 0x00000002, --set = 0x00000004, rewrite = 0x00000010, access = 0x00000020, balancer = 0x00000040, response = 0x00000080, --content = 0x00000100, header_filter = 0x00000200, body_filter = 0x00000400, --timer = 0x00001000, log = 0x00002000, preread = 0x00004000, error = 0x01000000, admin_api = 0x10000000, cluster_listener = 0x00000100, } do local t = {} for k, v in pairs(PHASES) do t[k] = v end for k, v in pairs(t) do PHASES[v] = k end -- max lshift limit, 2^30 = 0x40000000 PHASES.n = 30 end local function new_phase(...) return bit.bor(...) end local function get_phases_names(phases) local names = {} local n = 1 for _ = 1, PHASES.n do if band(phases, n) ~= 0 and PHASES[n] then table.insert(names, PHASES[n]) end n = bit.lshift(n, 1) end return names end local function check_phase(accepted_phases) if not kong or not kong.ctx then -- no _G.kong, we are likely in tests return end local current_phase = ngx.ctx.KONG_PHASE if not current_phase then if ngx_get_phase() == "content" then -- treat custom content blocks as the Admin API current_phase = PHASES.admin_api else error(fmt("no phase in ngx.ctx.KONG_PHASE, (need one of %s)", table.concat(get_phases_names(accepted_phases), ", "))) end end if band(current_phase, accepted_phases) ~= 0 then return end local current_phase_name = PHASES[current_phase] or "'unknown phase'" local accepted_phases_names = get_phases_names(accepted_phases) error(fmt("function cannot be called in %s phase (only in: %s)", current_phase_name, table.concat(accepted_phases_names, ", "))) end local function check_not_phase(rejected_phases) if not kong or not kong.ctx then -- no _G.kong, we are likely in tests return end local current_phase = ngx.ctx.KONG_PHASE if not current_phase then error("no phase in ngx.ctx.KONG_PHASE") end if band(current_phase, rejected_phases) == 0 then return end local current_phase_name = PHASES[current_phase] or "'unknown phase'" local rejected_phases_names = get_phases_names(rejected_phases) error(fmt("function cannot be called in %s phase (can be called in any " .. "phases except: %s)", current_phase_name, table.concat(rejected_phases_names, ", "))) end -- Exact phases + convenience aliases local public_phases = setmetatable({ request = new_phase(PHASES.rewrite, PHASES.access, PHASES.response, PHASES.header_filter, PHASES.body_filter, PHASES.log, PHASES.error, PHASES.admin_api, PHASES.cluster_listener), }, { __index = function(t, k) error("unknown phase or phase alias: " .. k) end }) for k, v in pairs(PHASES) do public_phases[k] = v end return { new = new_phase, check = check_phase, check_not = check_not_phase, phases = public_phases, }
fix(pdk) get_phases_names returns correct phase value for all phases (#8208)
fix(pdk) get_phases_names returns correct phase value for all phases (#8208)
Lua
apache-2.0
Kong/kong,Kong/kong,Kong/kong
82bf1abfc1e9343fa1d9e5b2812c8b7919c1da8b
premake4.lua
premake4.lua
solution "alloy" configurations { "Debug", "Release" } -- get data from shell LLVM_OPTIONS = "--system-libs --libs " LLVM_CONFIG = "core analysis executionengine jit interpreter native " LLVM_CFLAGS = "$(" .. "llvm-config --cflags " .. LLVM_OPTIONS .. LLVM_CONFIG .. ")" LLVM_LFLAGS = "$(" .. "llvm-config --ldflags " .. LLVM_OPTIONS .. LLVM_CONFIG .. ")" -- common settings defines { "_GNU_SOURCE", "__STDC_LIMIT_MACROS", "__STDC_CONSTANT_MACROS" } buildoptions { LLVM_CFLAGS, "-pthread", "-xc" } includedirs { "includes" } links { "dl", "ncurses", "z" } linkoptions { LLVM_LFLAGS, "-pthread", "-Wl,--as-needed -ltinfo" } configuration "Debug" flags { "Symbols", "ExtraWarnings", "FatalWarnings" } configuration "Release" buildoptions { "-march=native", "-O2" } -- compiler project "alloyc" kind "ConsoleApp" language "C++" -- because LLVM is a bitchling files { "src/*.c", "src/*.h" }
solution "alloy" configurations { "Debug", "Release" } -- missing function if not os.outputof then function os.outputof(cmd) local pipe = io.popen(cmd) local result = pipe:read('*a') pipe:close() result = result:gsub ("\n", " ") return result end end -- get data from shell LLVM_OPTIONS = "--system-libs --libs " LLVM_CFLAGS = os.outputof ("llvm-config --cflags ") LLVM_LFLAGS = os.outputof ("llvm-config --ldflags " .. LLVM_OPTIONS .. "all") -- sanitize inputs -- LLVM_CFLAGS = string.gsub (LLVM_CFLAGS, "\n", " ") -- LLVM_LFLAGS = string.gsub (LLVM_LFLAGS, "\n", " ") -- common settings defines { "_GNU_SOURCE", "__STDC_LIMIT_MACROS", "__STDC_CONSTANT_MACROS" } buildoptions { LLVM_CFLAGS, "-pthread", "-xc", "-O0" } includedirs { "includes" } links { "dl" } linkoptions { LLVM_LFLAGS, "-pthread" } if os.is ("linux") then linkoptions { "-Wl,--as-needed -ltinfo" } end configuration "Debug" flags { "Symbols", "ExtraWarnings" } configuration "Release" buildoptions { "-march=native", "-O2" } -- compiler project "alloyc" kind "ConsoleApp" language "C++" -- because LLVM is a bitchling files { "src/*.c", "src/*.h" }
fix various premake/makefile/LLVM errors
fix various premake/makefile/LLVM errors
Lua
mit
8l/ark-c,8l/ark-c,naegelejd/ark,8l/ark-c,naegelejd/ark,naegelejd/ark
30824ce0d6b6c50c503ca5a8f94425dab9dd75f1
test_scripts/Polices/Validation_of_PolicyTables/Check_count_of_removals_for_bad_behavior_too_many_pending_requests.lua
test_scripts/Polices/Validation_of_PolicyTables/Check_count_of_removals_for_bad_behavior_too_many_pending_requests.lua
--------------------------------------------------------------------------------------------- -- See APPLINK-23481, APPLINK-16207 -- Requirement summary: -- [Policies] "usage_and_error_counts" and "count_of_removals_for_bad_behavior" update -- -- Description: -- In case an application has been unregistered with any of: -- -> TOO_MANY_PENDING_REQUESTS, -- -> TOO_MANY_REQUESTS, -- -> REQUEST_WHILE_IN_NONE_HMI_LEVEL resultCodes, -- Policy Manager must increment "count_of_removals_for_bad_behavior" section value -- of Local Policy Table for the corresponding application. -- Pre-conditions: -- a. SDL and HMI are started -- b. application with appID is in any HMILevel other than NONE -- Action: -- Application is sending more requests than AppTimeScaleMaxRequests in AppRequestsTimeScale milliseconds: -- appID->AnyRPC() -- Expected: -- 1. Application is unregistered: -- SDL->appID: OnAppUnregistered(TO_MANY_REQUESTS) -- Expected: -- 3. PoliciesManager increments value of <count_of_removals_for_bad_behavior> -- Thic --[[ General configuration parameters ]] config.deviceMAC = "12ca17b49af2289436f303e0166030a21e525d266e209267433801a8fd4071a0" config.defaultProtocolVersion = 2 --[[ Required Shared libraries ]] local commonSteps = require('user_modules/shared_testcases/commonSteps') local commonFunctions = require('user_modules/shared_testcases/commonFunctions') local mobile_session = require('mobile_session') local Preconditions = require('user_modules/shared_testcases/commonPreconditions') -- local variables local count_of_requests = 10 local HMIAppID --[[ General Precondition before ATF start ]] commonSteps:DeleteLogsFileAndPolicyTable() --[[ General Settings for configuration ]] Test = require('connecttest') require('cardinalities') require('user_modules/AppTypes') -- Precondition: application is activate --[[ Preconditions ]] commonFunctions:newTestCasesGroup("Preconditions") function Test.Precondition_StopSDL() StopSDL() end function Test.ChangeIniFile( ) Preconditions:BackupFile("smartDeviceLink.ini") -- change AppTimeScaleMaxRequests and AppRequestsTimeScale commonFunctions:write_parameter_to_smart_device_link_ini("AppTimeScaleMaxRequests", count_of_requests) commonFunctions:write_parameter_to_smart_device_link_ini("AppRequestsTimeScale", 30000) end function Test.Precondition_StartSDL() StartSDL(config.pathToSDL, config.ExitOnCrash) end function Test:Precondition_initHMI() self:initHMI() end function Test:Precondition_initHMI_onReady() self:initHMI_onReady() end function Test:Precondition_ConnectMobile() self:connectMobile() end function Test:Precondition_StartSession() self.mobileSession = mobile_session.MobileSession(self, self.mobileConnection) end function Test:RegisterApp() self.mobileSession:StartService(7) :Do(function (_,_) local correlationId = self.mobileSession:SendRPC("RegisterAppInterface", config.application1.registerAppInterfaceParams) EXPECT_HMINOTIFICATION("BasicCommunication.OnAppRegistered") :Do(function(_,data) HMIAppID = data.params.application.appID end) EXPECT_RESPONSE(correlationId, { success = true }) EXPECT_NOTIFICATION("OnPermissionsChange") end) end function Test:ActivateAppInFull() commonSteps:ActivateAppInSpecificLevel(self,HMIAppID) end --[[ end of Preconditions ]] function Test:Send_TOO_MANY_REQUESTS() local count_of_sending_requests = count_of_requests + 10 for i = 1, count_of_sending_requests do self.mobileSession:SendRPC("AddCommand", { cmdID = i, menuParams = { position = 0, menuName ="Command"..tostring(i) } }) end EXPECT_HMINOTIFICATION("BasicCommunication.OnAppUnregistered") --mobile side: expect notification EXPECT_NOTIFICATION("OnAppInterfaceUnregistered", {reason = "TOO_MANY_REQUESTS"}) end function Test:RegisterApp2() local correlationId = self.mobileSession:SendRPC("RegisterAppInterface", config.application1.registerAppInterfaceParams) EXPECT_RESPONSE(correlationId, { success = false, resultCode = "TOO_MANY_PENDING_REQUESTS" }) end function Test:Check_TOO_MANY_REQUESTS_in_DB() local db_path = config.pathToSDL.."storage/policy.sqlite" local sql_query = "SELECT count_of_removals_for_bad_behavior FROM app_level WHERE application_id = '" .. config.application1.registerAppInterfaceParams.appID .. "'" local exp_result = 2 if commonFunctions:is_db_contains(db_path, sql_query, exp_result) == false then self:FailTestCase("DB doesn't include expected value") end end function Test.Postcondition_Stop_SDL() StopSDL() end function Test.RestoreIniFile() Preconditions:RestoreFile("smartDeviceLink.ini") end return Test
--------------------------------------------------------------------------------------------- -- Requirement summary: -- [Policies] "usage_and_error_counts" and "count_of_removals_for_bad_behavior" update -- -- Description: -- In case an application has been unregistered with any of: -- -> TOO_MANY_PENDING_REQUESTS, -- -> TOO_MANY_REQUESTS, -- -> REQUEST_WHILE_IN_NONE_HMI_LEVEL resultCodes, -- Policy Manager must increment "count_of_removals_for_bad_behavior" section value -- of Local Policy Table for the corresponding application. -- Pre-conditions: -- a. SDL and HMI are started -- b. Application with appID is in any HMILevel other than NONE -- Action: -- Application is sending more requests than AppTimeScaleMaxRequests in AppRequestsTimeScale milliseconds: -- appID->AnyRPC() -- Expected: -- Application is unregistered: SDL->appID: OnAppUnregistered(TOO_MANY_REQUESTS) -- PoliciesManager increments value of <count_of_removals_for_bad_behavior> --------------------------------------------------------------------------------------------- --[[ General configuration parameters ]] config.deviceMAC = "12ca17b49af2289436f303e0166030a21e525d266e209267433801a8fd4071a0" config.defaultProtocolVersion = 2 --[[ Required Shared libraries ]] local commonSteps = require('user_modules/shared_testcases/commonSteps') local commonFunctions = require('user_modules/shared_testcases/commonFunctions') local commonPreconditions = require("user_modules/shared_testcases/commonPreconditions") local commonTestCases = require("user_modules/shared_testcases/commonTestCases") -- local variables local count_of_requests = 10 local start_time = 0 local finish_time = 0 --[[ General Precondition before ATF start ]] commonFunctions:SDLForceStop() commonSteps:DeleteLogsFileAndPolicyTable() --[[ General Settings for configuration ]] Test = require('connecttest') require('cardinalities') require('user_modules/AppTypes') commonPreconditions:BackupFile("smartDeviceLink.ini") commonFunctions:write_parameter_to_smart_device_link_ini("FrequencyCount", count_of_requests) commonFunctions:write_parameter_to_smart_device_link_ini("FrequencyTime", "5000") --[[ Preconditions ]] commonFunctions:newTestCasesGroup("Preconditions") function Test:ActivateApp() local requestId1 = self.hmiConnection:SendRequest("SDL.ActivateApp", { appID = self.applications[config.application1.registerAppInterfaceParams.appName] }) EXPECT_HMIRESPONSE(requestId1) :Do(function(_, d1) if d1.result.isSDLAllowed ~= true then local requestId2 = self.hmiConnection:SendRequest("SDL.GetUserFriendlyMessage", { language = "EN-US", messageCodes = { "DataConsent" } }) EXPECT_HMIRESPONSE(requestId2) :Do(function() self.hmiConnection:SendNotification("SDL.OnAllowSDLFunctionality", { allowed = true, source = "GUI", device = { id = config.deviceMAC, name = "127.0.0.1" } }) EXPECT_HMICALL("BasicCommunication.ActivateApp") :Do(function(_, d2) self.hmiConnection:SendResponse(d2.id,"BasicCommunication.ActivateApp", "SUCCESS", { }) self.mobileSession:ExpectNotification("OnHMIStatus", { hmiLevel = "FULL", audioStreamingState = "AUDIBLE", systemContext = "MAIN" }) end) end) end end) end --[[ Test ]] commonFunctions:newTestCasesGroup("Test") local received = false function Test:RegisterNotification() self.mobileSession:ExpectNotification("OnAppInterfaceUnregistered") :Do(function(_, d) if d.payload.reason == "TOO_MANY_REQUESTS" then received = true end end) :Pin() :Times(AnyNumber()) end local numRq = 0 local numRs = 0 function Test.DelayBefore() commonTestCases:DelayedExp(5000) RUN_AFTER(function() start_time = timestamp() end, 5000) end for i = 1, count_of_requests + 1 do Test["RPC_" .. string.format("%02d", i)] = function(self) commonTestCases:DelayedExp(50) if not received then local cid = self.mobileSession:SendRPC("ListFiles", { }) numRq = numRq + 1 if numRq <= count_of_requests then EXPECT_RESPONSE(cid, { success = true, resultCode = "SUCCESS" }) :Do(function() numRs = numRs + 1 end) end end end end function Test.DelayAfter() finish_time = timestamp() commonTestCases:DelayedExp(5000) end function Test:CheckTimeOut() local processing_time = finish_time - start_time print("Processing time: " .. processing_time) if processing_time > 5000 then self:FailTestCase("Processing time is more than 5 sec.") end end function Test:CheckAppIsUnregistered() print("Number of Sent RPCs: " .. numRq) print("Number of Responses: " .. numRs) if not received then self:FailTestCase("OnAppInterfaceUnregistered(TOO_MANY_REQUESTS) is not received") else print("OnAppInterfaceUnregistered(TOO_MANY_REQUESTS) is received") end end function Test:CheckRAINoSuccess() local corId = self.mobileSession:SendRPC("RegisterAppInterface", config.application1.registerAppInterfaceParams) EXPECT_HMINOTIFICATION("BasicCommunication.OnAppRegistered"):Times(0) self.mobileSession:ExpectResponse(corId, { success = false, resultCode = "TOO_MANY_PENDING_REQUESTS" }):Times(1) self.mobileSession:ExpectNotification("OnHMIStatus"):Times(0) self.mobileSession:ExpectNotification("OnPermissionsChange"):Times(0) commonTestCases:DelayedExp(3000) end function Test:Check_TOO_MANY_REQUESTS_in_DB() local db_path = commonPreconditions:GetPathToSDL() .. "storage/policy.sqlite" local sql_query = "SELECT count_of_removals_for_bad_behavior FROM app_level WHERE application_id = '" .. config.application1.registerAppInterfaceParams.appID .. "'" local exp_result = {"1"} -- local act_result = commonFunctions:get_data_policy_sql(db_path, sql_query) -- commonFunctions:printTable(act_result) if commonFunctions:is_db_contains(db_path, sql_query, exp_result) == false then self:FailTestCase("DB doesn't include expected value") end end --[[ Postconditions ]] commonFunctions:newTestCasesGroup("Postconditions") function Test.RestoreFiles() commonPreconditions:RestoreFile("smartDeviceLink.ini") end function Test.StopSDL() StopSDL() end return Test
Fix script
Fix script
Lua
bsd-3-clause
smartdevicelink/sdl_atf_test_scripts,smartdevicelink/sdl_atf_test_scripts,smartdevicelink/sdl_atf_test_scripts
3aaad4086837536984c96b5841889a52d7ea0a18
tests/test-colors.lua
tests/test-colors.lua
--[[ Copyright 2012 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local utils = require('utils') local dump = utils.dump local strip = utils.strip require('tap')(function (test) test("Recursive values", function () local data = {a="value"} data.data = data local out = dump(data) local stripped = strip(out) print("recursive", out, dump(stripped)) assert(string.match(stripped, "{ a = 'value', data = table: 0x%x+ }")) end) test("string escapes", function () local tests = { '\000\001\002\003\004\005\006\a\b\t\n\v\f\r\014\015', "'\\000\\001\\002\\003\\004\\005\\006\\a\\b\\t\\n\\v\\f\\r\\014\\015'", '\016\017\018\019\020\021\022\023\024\025\026\027\028\029\030\031', "'\\016\\017\\018\\019\\020\\021\\022\\023\\024\\025\\026\\027\\028\\029\\030\\031'", ' !"#$%&\'()*+,-./', '\' !"#$%&\\\'()*+,-./\'', '0123456789:;<=>?', "'0123456789:;<=>?'", '@ABCDEFGHIJKLMNO', "'@ABCDEFGHIJKLMNO'", 'PQRSTUVWXYZ[\\]^_', "'PQRSTUVWXYZ[\\\\]^_'", '`abcdefghijklmno', "'`abcdefghijklmno'", 'pqrstuvwxyz{|}', "'pqrstuvwxyz{|}'", } for i = 1, 16, 2 do local out = dump(tests[i]) local stripped = strip(out) print(out, dump(stripped)) assert(stripped == tests[i + 1]) end end) test("Smart quotes in string escapes", function () local tests = { "It's a wonderful life", '"It\'s a wonderful life"', 'To "quote" or not to "quote"...', '\'To "quote" or not to "quote"...\'', "I've always liked \"quotes\".", '\'I\\\'ve always liked "quotes".\'', } for i = 1, 6, 2 do local out = dump(tests[i]) local stripped = strip(out) print(out, dump(stripped)) assert(stripped == tests[i + 1]) end end) test("Color mode switching", function () local data = {42,true,"A\nstring"} utils.loadColors(false) local plain = dump(data) utils.loadColors() print("plain", plain, dump(plain)) assert(plain == "{ 42, true, 'A\\nstring' }") utils.loadColors(16) local colored = dump(data) utils.loadColors() print("colored", colored, dump(colored)) assert(colored == "\027[1;30m{ \027[0m\027[1;33m42\027[0m\027[1;30m, \027[0m\027[0;33mtrue\027[0m\027[1;30m, \027[0m\027[1;32m'\027[0;32mA\027[1;32m\\n\027[0;32mstring\027[1;32m'\027[0m \027[1;30m}\027[0m") utils.loadColors(256) local super = dump(data) utils.loadColors() print("super", super, dump(super)) assert(super == "\027[38;5;247m{ \027[0m\027[38;5;202m42\027[0m\027[38;5;240m, \027[0m\027[38;5;220mtrue\027[0m\027[38;5;240m, \027[0m\027[38;5;40m'\027[38;5;34mA\027[38;5;46m\\n\027[38;5;34mstring\027[38;5;40m'\027[0m \027[38;5;247m}\027[0m") end) end)
--[[ Copyright 2012 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local utils = require('utils') local dump = utils.dump local strip = utils.strip require('tap')(function (test) test("Recursive values", function () local data = {a="value"} data.data = data local out = dump(data) local stripped = strip(out) print("recursive", out, dump(stripped)) -- iteration order is not consistent, so we need to check either ordering local matches = string.match(stripped, "{ a = 'value', data = table: 0x%x+ }") ~= nil matches = matches or string.match(stripped, "{ data = table: 0x%x+, a = 'value' }") ~= nil assert(matches) end) test("string escapes", function () local tests = { '\000\001\002\003\004\005\006\a\b\t\n\v\f\r\014\015', "'\\000\\001\\002\\003\\004\\005\\006\\a\\b\\t\\n\\v\\f\\r\\014\\015'", '\016\017\018\019\020\021\022\023\024\025\026\027\028\029\030\031', "'\\016\\017\\018\\019\\020\\021\\022\\023\\024\\025\\026\\027\\028\\029\\030\\031'", ' !"#$%&\'()*+,-./', '\' !"#$%&\\\'()*+,-./\'', '0123456789:;<=>?', "'0123456789:;<=>?'", '@ABCDEFGHIJKLMNO', "'@ABCDEFGHIJKLMNO'", 'PQRSTUVWXYZ[\\]^_', "'PQRSTUVWXYZ[\\\\]^_'", '`abcdefghijklmno', "'`abcdefghijklmno'", 'pqrstuvwxyz{|}', "'pqrstuvwxyz{|}'", } for i = 1, 16, 2 do local out = dump(tests[i]) local stripped = strip(out) print(out, dump(stripped)) assert(stripped == tests[i + 1]) end end) test("Smart quotes in string escapes", function () local tests = { "It's a wonderful life", '"It\'s a wonderful life"', 'To "quote" or not to "quote"...', '\'To "quote" or not to "quote"...\'', "I've always liked \"quotes\".", '\'I\\\'ve always liked "quotes".\'', } for i = 1, 6, 2 do local out = dump(tests[i]) local stripped = strip(out) print(out, dump(stripped)) assert(stripped == tests[i + 1]) end end) test("Color mode switching", function () local data = {42,true,"A\nstring"} utils.loadColors(false) local plain = dump(data) utils.loadColors() print("plain", plain, dump(plain)) assert(plain == "{ 42, true, 'A\\nstring' }") utils.loadColors(16) local colored = dump(data) utils.loadColors() print("colored", colored, dump(colored)) assert(colored == "\027[1;30m{ \027[0m\027[1;33m42\027[0m\027[1;30m, \027[0m\027[0;33mtrue\027[0m\027[1;30m, \027[0m\027[1;32m'\027[0;32mA\027[1;32m\\n\027[0;32mstring\027[1;32m'\027[0m \027[1;30m}\027[0m") utils.loadColors(256) local super = dump(data) utils.loadColors() print("super", super, dump(super)) assert(super == "\027[38;5;247m{ \027[0m\027[38;5;202m42\027[0m\027[38;5;240m, \027[0m\027[38;5;220mtrue\027[0m\027[38;5;240m, \027[0m\027[38;5;40m'\027[38;5;34mA\027[38;5;46m\\n\027[38;5;34mstring\027[38;5;40m'\027[0m \027[38;5;247m}\027[0m") end) end)
Fix test-colors not being deterministic
Fix test-colors not being deterministic Previously was relying on consistent iteration order in dump, which can't be relied on
Lua
apache-2.0
luvit/luvit,zhaozg/luvit,luvit/luvit,zhaozg/luvit
992b348f97f4dd78e1eb233da06dfba27e44e67a
neovim/lua/plugin/lspconfig.lua
neovim/lua/plugin/lspconfig.lua
local lsp_status = require('lsp-status') lsp_status.register_progress() require('lsp_signature').setup({ bind = true, toggle_key = '<C-h>', }) local function on_attach(client, bufnr) vim.bo[bufnr].omnifunc = 'v:lua.vim.lsp.omnifunc' require('which-key').register({ n = { name = '+lsp', d = { '<cmd>lua vim.lsp.buf.definition()<cr>', 'Definition' }, D = { '<cmd>lua vim.lsp.buf.declaration()<cr>', 'Declaration' }, t = { '<cmd>lua vim.lsp.buf.type_definition()<cr>', 'Type definition' }, i = { '<cmd>lua vim.lsp.buf.implementation()<cr>', 'Implementation' }, r = { '<cmd>lua vim.lsp.buf.references()<cr>', 'References' }, ['[d'] = { '<cmd>lua vim.lsp.diagnostic.goto_prev()<cr>', 'Prev diagnostics' }, [']d'] = { '<cmd>lua vim.lsp.diagnostic.goto_next()<cr>', 'Prev diagnostics' }, w = { name = 'workspaces', a = { '<cmd>lua vim.lsp.buf.add_workspace_folder()<cr>', 'Add workspace' }, r = { '<cmd>lua vim.lsp.buf.remove_workspace_folder()<cr>', 'Remove workspace' }, l = { '<cmd>lua print(vim.inspect(vim.lsp.buf.list_workspace_folders()))<cr>', 'List workspaces' }, }, a = { name = 'Actions', r = { '<cmd>lua vim.lsp.buf.rename()<cr>', 'Rename' }, c = { '<cmd>CodeActionMenu<cr>', 'Code action' }, C = { '<cmd>lua vim.lsp.buf.code_action()<cr>', 'Code action' }, e = { '<cmd>lua vim.lsp.diagnostic.show_line_diagnostics()<cr>', 'Line diagnostics' }, }, s = { [[<cmd>lua require('telescope.builtin').lsp_document_symbols()<cr>]], 'Symbols' }, q = { '<cmd>lua vim.lsp.diagnostic.set_loclist()<cr>', 'To loclist' }, }, }, { prefix = '<leader>', buffer = bufnr, }) local function map(key, action) vim.api.nvim_buf_set_keymap(bufnr, 'n', key, action, { noremap = true, silent = true }) end map('K', '<cmd>lua vim.lsp.buf.hover()<cr>') map('<C-h>', '<cmd>lua vim.lsp.buf.signature_help()<cr>') vim.cmd([[ augroup lsp_buf_format au! BufWritePre <buffer> autocmd BufWritePre <buffer> lua vim.lsp.buf.formatting_sync() augroup END ]]) lsp_status.on_attach(client) end local capabilities = vim.lsp.protocol.make_client_capabilities() capabilities = vim.tbl_extend('keep', capabilities, lsp_status.capabilities) capabilities = require('cmp_nvim_lsp').update_capabilities(capabilities) local nvim_lsp = require('lspconfig') local null_ls = require('null-ls') null_ls.config({ sources = { null_ls.builtins.formatting.stylua, }, }) nvim_lsp['null-ls'].setup({ capabilities = capabilities, on_attach = on_attach, }) -- {{{ LUA local sumneko_root_path = vim.fn.getenv('HOME') .. '/lua-language-server' local sumneko_binary = sumneko_root_path .. '/bin/Linux/lua-language-server' local runtime_path = vim.split(package.path, ';') table.insert(runtime_path, 'lua/?.lua') table.insert(runtime_path, 'lua/?/init.lua') table.insert(runtime_path, 'lua/plugin/?.lua') nvim_lsp.sumneko_lua.setup({ cmd = { sumneko_binary, '-E', sumneko_root_path .. '/main.lua' }, on_attach = on_attach, capabilities = capabilities, settings = { Lua = { runtime = { version = 'LuaJIT', path = runtime_path, }, diagnostics = { globals = { 'vim' }, }, workspace = { library = vim.api.nvim_get_runtime_file('', true), }, telemetry = { enable = false, }, }, }, }) -- }}}
local lsp_status = require('lsp-status') lsp_status.register_progress() require('lsp_signature').setup({ bind = true, toggle_key = '<C-h>', }) local function on_attach(client, bufnr) vim.bo[bufnr].omnifunc = 'v:lua.vim.lsp.omnifunc' require('which-key').register({ n = { name = '+lsp', d = { '<cmd>lua vim.lsp.buf.definition()<cr>', 'Definition' }, D = { '<cmd>lua vim.lsp.buf.declaration()<cr>', 'Declaration' }, t = { '<cmd>lua vim.lsp.buf.type_definition()<cr>', 'Type definition' }, i = { '<cmd>lua vim.lsp.buf.implementation()<cr>', 'Implementation' }, r = { '<cmd>lua vim.lsp.buf.references()<cr>', 'References' }, ['[d'] = { '<cmd>lua vim.lsp.diagnostic.goto_prev()<cr>', 'Prev diagnostics' }, [']d'] = { '<cmd>lua vim.lsp.diagnostic.goto_next()<cr>', 'Prev diagnostics' }, w = { name = 'workspaces', a = { '<cmd>lua vim.lsp.buf.add_workspace_folder()<cr>', 'Add workspace' }, r = { '<cmd>lua vim.lsp.buf.remove_workspace_folder()<cr>', 'Remove workspace' }, l = { '<cmd>lua print(vim.inspect(vim.lsp.buf.list_workspace_folders()))<cr>', 'List workspaces' }, }, a = { name = 'Actions', r = { '<cmd>lua vim.lsp.buf.rename()<cr>', 'Rename' }, c = { '<cmd>CodeActionMenu<cr>', 'Code action' }, C = { '<cmd>lua vim.lsp.buf.code_action()<cr>', 'Code action' }, e = { '<cmd>lua vim.lsp.diagnostic.show_line_diagnostics()<cr>', 'Line diagnostics' }, }, s = { [[<cmd>lua require('telescope.builtin').lsp_document_symbols()<cr>]], 'Symbols' }, q = { '<cmd>lua vim.lsp.diagnostic.set_loclist()<cr>', 'To loclist' }, }, }, { prefix = '<leader>', buffer = bufnr, }) local function map(key, action) vim.api.nvim_buf_set_keymap(bufnr, 'n', key, action, { noremap = true, silent = true }) end map('K', '<cmd>lua vim.lsp.buf.hover()<cr>') map('<C-h>', '<cmd>lua vim.lsp.buf.signature_help()<cr>') vim.cmd([[ augroup lsp_buf_format au! BufWritePre <buffer> autocmd BufWritePre <buffer> lua vim.lsp.buf.formatting_sync() augroup END ]]) lsp_status.on_attach(client) end local capabilities = vim.lsp.protocol.make_client_capabilities() capabilities = vim.tbl_extend('keep', capabilities, lsp_status.capabilities) capabilities = require('cmp_nvim_lsp').update_capabilities(capabilities) local nvim_lsp = require('lspconfig') local null_ls = require('null-ls') null_ls.config({ sources = { null_ls.builtins.formatting.stylua, }, }) nvim_lsp['null-ls'].setup({ capabilities = capabilities, on_attach = on_attach, }) -- {{{ LUA local sumneko_root_path = vim.fn.getenv('HOME') .. '/lua-language-server' local sumneko_binary = sumneko_root_path .. '/bin/Linux/lua-language-server' local runtime_path = vim.split(package.path, ';') table.insert(runtime_path, 'lua/?.lua') table.insert(runtime_path, 'lua/?/init.lua') table.insert(runtime_path, 'lua/plugin/?.lua') nvim_lsp.sumneko_lua.setup({ cmd = { sumneko_binary, '-E', sumneko_root_path .. '/main.lua' }, on_attach = on_attach, capabilities = capabilities, settings = { Lua = { runtime = { version = 'LuaJIT', path = runtime_path, }, diagnostics = { globals = { 'vim' }, }, workspace = { library = vim.api.nvim_get_runtime_file('', true), }, telemetry = { enable = false, }, completion = { callSnippet = 'Replace' }, }, }, }) -- }}}
Fix completion snippet for lua
Fix completion snippet for lua
Lua
mit
MPogoda/dotfiles
0814fd90b422af25d815ac73a5be87c152e19d86
src/apps/bridge/flooding.lua
src/apps/bridge/flooding.lua
-- Use of this source code is governed by the Apache 2.0 license; see COPYING. -- This class derives from lib.bridge.base and implements the simplest -- possible bridge, which floods a packet arriving on a port to all -- destination ports within its scope according to the split-horizon -- topology. module(..., package.seeall) local bridge_base = require("apps.bridge.base").bridge local packet = require("core.packet") local link = require("core.link") local empty, receive, transmit = link.empty, link.receive, link.transmit local clone = packet.clone bridge = subClass(bridge_base) bridge._name = "flooding bridge" function bridge:new (arg) return bridge:superClass().new(self, arg) end function bridge:push() local src_ports = self._src_ports local dst_ports = self._dst_ports local output = self.output local i = 1 while src_ports[i] do local src_port = src_ports[i] local l_in = self.input[src_port] while not empty(l_in) do local ports = dst_ports[src_port] local p = receive(l_in) transmit(output[ports[1]], p) local j = 2 while ports[j] do transmit(output[ports[j]], clone(p)) j = j + 1 end end i = i + 1 end end
-- Use of this source code is governed by the Apache 2.0 license; see COPYING. -- This class derives from lib.bridge.base and implements the simplest -- possible bridge, which floods a packet arriving on a port to all -- destination ports within its scope according to the split-horizon -- topology. module(..., package.seeall) local bridge_base = require("apps.bridge.base").bridge local packet = require("core.packet") local link = require("core.link") local empty, receive, transmit = link.empty, link.receive, link.transmit local clone = packet.clone bridge = subClass(bridge_base) bridge._name = "flooding bridge" function bridge:new (arg) return bridge:superClass().new(self, arg) end function bridge:push() local ports = self._ports local dst_ports = self._dst_ports local i = 1 while ports[i] do local l_in = ports[i].l_in while not empty(l_in) do local dst = dst_ports[i] local p = receive(l_in) transmit(ports[dst[1]].l_out, p) local j = 2 while dst[j] do transmit(ports[dst[j]].l_out, clone(p)) j = j + 1 end end i = i + 1 end end
apps.bridge.flooding: Fix regression introduced by 4b4b8ad / #638.
apps.bridge.flooding: Fix regression introduced by 4b4b8ad / #638.
Lua
apache-2.0
kbara/snabb,dpino/snabbswitch,snabbco/snabb,wingo/snabb,wingo/snabb,eugeneia/snabb,wingo/snabb,Igalia/snabbswitch,wingo/snabbswitch,wingo/snabbswitch,dpino/snabb,snabbco/snabb,snabbco/snabb,alexandergall/snabbswitch,alexandergall/snabbswitch,mixflowtech/logsensor,Igalia/snabb,alexandergall/snabbswitch,Igalia/snabb,snabbco/snabb,Igalia/snabbswitch,snabbco/snabb,dpino/snabbswitch,snabbco/snabb,wingo/snabb,eugeneia/snabb,eugeneia/snabb,SnabbCo/snabbswitch,eugeneia/snabb,alexandergall/snabbswitch,dpino/snabb,Igalia/snabbswitch,eugeneia/snabbswitch,eugeneia/snabb,eugeneia/snabbswitch,alexandergall/snabbswitch,snabbco/snabb,Igalia/snabb,kbara/snabb,SnabbCo/snabbswitch,mixflowtech/logsensor,heryii/snabb,dpino/snabb,wingo/snabb,heryii/snabb,Igalia/snabb,Igalia/snabbswitch,dpino/snabb,dpino/snabbswitch,SnabbCo/snabbswitch,dpino/snabb,alexandergall/snabbswitch,heryii/snabb,eugeneia/snabbswitch,kbara/snabb,mixflowtech/logsensor,mixflowtech/logsensor,Igalia/snabb,eugeneia/snabbswitch,heryii/snabb,alexandergall/snabbswitch,Igalia/snabbswitch,eugeneia/snabb,alexandergall/snabbswitch,Igalia/snabb,Igalia/snabb,SnabbCo/snabbswitch,dpino/snabb,wingo/snabb,kbara/snabb,heryii/snabb,eugeneia/snabb,dpino/snabb,eugeneia/snabb,mixflowtech/logsensor,dpino/snabbswitch,kbara/snabb,wingo/snabbswitch,snabbco/snabb,Igalia/snabb,kbara/snabb,wingo/snabbswitch,heryii/snabb
651117438ab71cbbe9b0690fa413bb75d1ef9f07
tests/libs/tap.lua
tests/libs/tap.lua
--[[ Copyright 2014 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] exports.name = "luvit/tap" exports.version = "0.1.1" exports.dependencies = { "luvit/pretty-print@1.0.2" } exports.license = "Apache 2" exports.homepage = "https://github.com/luvit/luvit/blob/master/tests/libs/tap.lua" exports.description = "Libuv loop based test runner with tap output." exports.tags = {"test", "tap"} local uv = require('uv') local colorize = require('pretty-print').colorize -- Capture output from global print and prefix with two spaces local print = _G.print _G.print = function (...) local n = select('#', ...) local arguments = {...} for i = 1, n do arguments[i] = tostring(arguments[i]) end local text = table.concat(arguments, "\t") text = " " .. string.gsub(text, "\n", "\n ") print(text) end local tests = {}; local function run() local passed = 0 if #tests < 1 then error("No tests specified!") end print("1.." .. #tests) for i = 1, #tests do local test = tests[i] local cwd = uv.cwd() local preexisting = {} uv.walk(function (handle) preexisting[handle] = true end) print("\n# Starting Test: " .. colorize("highlight", test.name)) local pass, err = xpcall(function () local expected = 0 local err local function expect(fn, count) expected = expected + (count or 1) return function (...) expected = expected - 1 local success, ret = pcall(fn, ...) if not success then err = ret end collectgarbage() return ret end end test.fn(expect) collectgarbage() uv.run() collectgarbage() if err then error(err) end if expected > 0 then error("Missing " .. expected .. " expected call" .. (expected == 1 and "" or "s")) elseif expected < 0 then error("Found " .. -expected .. " unexpected call" .. (expected == -1 and "" or "s")) end collectgarbage() local unclosed = 0 uv.walk(function (handle) if preexisting[handle] then return end unclosed = unclosed + 1 print("UNCLOSED", handle) end) if unclosed > 0 then error(unclosed .. " unclosed handle" .. (unclosed == 1 and "" or "s")) end if uv.cwd() ~= cwd then error("Test moved cwd from " .. cwd .. " to " .. uv.cwd()) end collectgarbage() end, debug.traceback) -- Flush out any more opened handles uv.stop() uv.walk(function (handle) if preexisting[handle] or uv.is_closing(handle) then return end uv.close(handle) end) -- Wait for the close calls to finish uv.run() -- Reset the cwd if the script changed it. uv.chdir(cwd) if pass then print("ok " .. i .. " " .. colorize("success", test.name)) passed = passed + 1 else _G.print(colorize("err", err)) print("not ok " .. i .. " " .. colorize("failure", test.name)) end end local failed = #tests - passed if failed == 0 then print("# All tests passed") else print("#" .. failed .. " failed test" .. (failed == 1 and "" or "s")) end -- Close all then handles, including stdout uv.walk(uv.close) uv.run() os.exit(-failed) end local single = true local prefix local function tap(suite) if type(suite) == "function" then -- Pass in suite directly for single mode suite(function (name, fn) if prefix then name = prefix .. ' - ' .. name end tests[#tests + 1] = { name = name, fn = fn } end) prefix = nil elseif type(suite) == "string" then prefix = suite single = false else -- Or pass in false to collect several runs of tests -- And then pass in true in a later call to flush tests queue. single = suite end if single then run() end end return tap
--[[ Copyright 2014 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] exports.name = "luvit/tap" exports.version = "0.1.1" exports.dependencies = { "luvit/pretty-print@1.0.2" } exports.license = "Apache 2" exports.homepage = "https://github.com/luvit/luvit/blob/master/tests/libs/tap.lua" exports.description = "Libuv loop based test runner with tap output." exports.tags = {"test", "tap"} local uv = require('uv') local colorize = require('pretty-print').colorize -- Capture output from global print and prefix with two spaces local print = _G.print _G.print = function (...) local n = select('#', ...) local arguments = {...} for i = 1, n do arguments[i] = tostring(arguments[i]) end local text = table.concat(arguments, "\t") text = " " .. string.gsub(text, "\n", "\n ") print(text) end local tests = {}; local function run() local passed = 0 if #tests < 1 then error("No tests specified!") end print("1.." .. #tests) for i = 1, #tests do local test = tests[i] local cwd = uv.cwd() local preexisting = {} uv.walk(function (handle) preexisting[handle] = true end) print("\n# Starting Test: " .. colorize("highlight", test.name)) local pass, err = xpcall(function () local expected = 0 local err local function expect(fn, count) expected = expected + (count or 1) return function (...) expected = expected - 1 local success, ret = pcall(fn, ...) if not success then err = ret end collectgarbage() return ret end end test.fn(expect) collectgarbage() uv.run() collectgarbage() if err then error(err) end if expected > 0 then error("Missing " .. expected .. " expected call" .. (expected == 1 and "" or "s")) elseif expected < 0 then error("Found " .. -expected .. " unexpected call" .. (expected == -1 and "" or "s")) end collectgarbage() local unclosed = 0 uv.walk(function (handle) if preexisting[handle] then return end unclosed = unclosed + 1 print("UNCLOSED", handle) end) if unclosed > 0 then error(unclosed .. " unclosed handle" .. (unclosed == 1 and "" or "s")) end if uv.cwd() ~= cwd then error("Test moved cwd from " .. cwd .. " to " .. uv.cwd()) end collectgarbage() end, debug.traceback) -- Flush out any more opened handles uv.stop() uv.walk(function (handle) if preexisting[handle] or uv.is_closing(handle) then return end uv.close(handle) end) -- Wait for the close calls to finish uv.run() -- Reset the cwd if the script changed it. uv.chdir(cwd) if pass then print("ok " .. i .. " " .. colorize("success", test.name)) passed = passed + 1 else _G.print(colorize("err", err)) print("not ok " .. i .. " " .. colorize("failure", test.name)) end end local failed = #tests - passed if failed == 0 then print("# All tests passed") else print("#" .. failed .. " failed test" .. (failed == 1 and "" or "s")) end -- Close all then handles, including stdout uv.walk(function(handle) if not uv.is_closing(handle) then uv.close(handle) end end) uv.run() os.exit(-failed) end local single = true local prefix local function tap(suite) if type(suite) == "function" then -- Pass in suite directly for single mode suite(function (name, fn) if prefix then name = prefix .. ' - ' .. name end tests[#tests + 1] = { name = name, fn = fn } end) prefix = nil elseif type(suite) == "string" then prefix = suite single = false else -- Or pass in false to collect several runs of tests -- And then pass in true in a later call to flush tests queue. single = suite end if single then run() end end return tap
tap: check for closing handles in shutdown
tap: check for closing handles in shutdown fix #839
Lua
apache-2.0
zhaozg/luvit,luvit/luvit,zhaozg/luvit,luvit/luvit
039370c2fc95443ef2564fa03ce90e514d5f08f4
src/spy.lua
src/spy.lua
-- module will return spy table, and register its assertions with the main assert engine local assert = require('luassert.assert') local util = require('luassert.util') -- Spy metatable local spy_mt = { __call = function(self, ...) local arguments = {...} arguments.n = select('#',...) -- add argument count for trailing nils table.insert(self.calls, util.deepcopy(arguments)) local function get_returns(...) local returnvals = {...} returnvals.n = select('#',...) -- add argument count for trailing nils table.insert(self.returnvals, util.deepcopy(returnvals)) return ... end return get_returns(self.callback(...)) end } local spy -- must make local before defining table, because table contents refers to the table (recursion) spy = { new = function(callback) if not util.callable(callback) then error("Cannot spy on type '" .. type(callback) .. "', only on functions or callable elements", 2) end local s = setmetatable({ calls = {}, returnvals = {}, callback = callback, target_table = nil, -- these will be set when using 'spy.on' target_key = nil, revert = function(self) if not self.reverted then if self.target_table and self.target_key then self.target_table[self.target_key] = self.callback end self.reverted = true end return self.callback end, clear = function(self) self.calls = {} self.returnvals = {} return self end, called = function(self, times, compare) if times or compare then local compare = compare or function(count, expected) return count == expected end return compare(#self.calls, times), #self.calls end return (#self.calls > 0), #self.calls end, called_with = function(self, args) return util.matchargs(self.calls, args) ~= nil end, returned_with = function(self, args) return util.matchargs(self.returnvals, args) ~= nil end }, spy_mt) assert:add_spy(s) -- register with the current state return s end, is_spy = function(object) return type(object) == "table" and getmetatable(object) == spy_mt end, on = function(target_table, target_key) local s = spy.new(target_table[target_key]) target_table[target_key] = s -- store original data s.target_table = target_table s.target_key = target_key return s end } local function set_spy(state, arguments, level) state.payload = arguments[1] if arguments[2] ~= nil then state.failure_message = arguments[2] end end local function returned_with(state, arguments, level) local payload = rawget(state, "payload") if payload and payload.returned_with then return state.payload:returned_with(arguments) else error("'returned_with' must be chained after 'spy(aspy)'") end end local function called_with(state, arguments, level) local payload = rawget(state, "payload") if payload and payload.called_with then return state.payload:called_with(arguments) else error("'called_with' must be chained after 'spy(aspy)'") end end local function called(state, arguments, level, compare) local num_times = arguments[1] if not num_times and not state.mod then state.mod = true num_times = 0 end local payload = rawget(state, "payload") if payload and type(payload) == "table" and payload.called then local result, count = state.payload:called(num_times, compare) arguments[1] = tostring(num_times or ">0") util.tinsert(arguments, 2, tostring(count)) arguments.nofmt = arguments.nofmt or {} arguments.nofmt[1] = true arguments.nofmt[2] = true return result elseif payload and type(payload) == "function" then error("When calling 'spy(aspy)', 'aspy' must not be the original function, but the spy function replacing the original") else error("'called' must be chained after 'spy(aspy)'") end end local function called_at_least(state, arguments, level) local level = (level or 1) + 1 return called(state, arguments, level, function(count, expected) return count >= expected end) end local function called_at_most(state, arguments, level) local level = (level or 1) + 1 return called(state, arguments, level, function(count, expected) return count <= expected end) end local function called_more_than(state, arguments, level) local level = (level or 1) + 1 return called(state, arguments, level, function(count, expected) return count > expected end) end local function called_less_than(state, arguments, level) local level = (level or 1) + 1 return called(state, arguments, level, function(count, expected) return count < expected end) end assert:register("modifier", "spy", set_spy) assert:register("assertion", "returned_with", returned_with, "assertion.returned_with.positive", "assertion.returned_with.negative") assert:register("assertion", "called_with", called_with, "assertion.called_with.positive", "assertion.called_with.negative") assert:register("assertion", "called", called, "assertion.called.positive", "assertion.called.negative") assert:register("assertion", "called_at_least", called_at_least, "assertion.called_at_least.positive", "assertion.called_less_than.positive") assert:register("assertion", "called_at_most", called_at_most, "assertion.called_at_most.positive", "assertion.called_more_than.positive") assert:register("assertion", "called_more_than", called_more_than, "assertion.called_more_than.positive", "assertion.called_at_most.positive") assert:register("assertion", "called_less_than", called_less_than, "assertion.called_less_than.positive", "assertion.called_at_least.positive") return setmetatable(spy, { __call = function(self, ...) return spy.new(...) end })
-- module will return spy table, and register its assertions with the main assert engine local assert = require('luassert.assert') local util = require('luassert.util') -- Spy metatable local spy_mt = { __call = function(self, ...) local arguments = {...} arguments.n = select('#',...) -- add argument count for trailing nils table.insert(self.calls, util.deepcopy(arguments)) local function get_returns(...) local returnvals = {...} returnvals.n = select('#',...) -- add argument count for trailing nils table.insert(self.returnvals, util.deepcopy(returnvals)) return ... end return get_returns(self.callback(...)) end } local spy -- must make local before defining table, because table contents refers to the table (recursion) spy = { new = function(callback) if not util.callable(callback) then error("Cannot spy on type '" .. type(callback) .. "', only on functions or callable elements", 2) end local s = setmetatable({ calls = {}, returnvals = {}, callback = callback, target_table = nil, -- these will be set when using 'spy.on' target_key = nil, revert = function(self) if not self.reverted then if self.target_table and self.target_key then self.target_table[self.target_key] = self.callback end self.reverted = true end return self.callback end, clear = function(self) self.calls = {} self.returnvals = {} return self end, called = function(self, times, compare) if times or compare then local compare = compare or function(count, expected) return count == expected end return compare(#self.calls, times), #self.calls end return (#self.calls > 0), #self.calls end, called_with = function(self, args) return util.matchargs(self.calls, args) ~= nil end, returned_with = function(self, args) return util.matchargs(self.returnvals, args) ~= nil end }, spy_mt) assert:add_spy(s) -- register with the current state return s end, is_spy = function(object) return type(object) == "table" and getmetatable(object) == spy_mt end, on = function(target_table, target_key) local s = spy.new(target_table[target_key]) target_table[target_key] = s -- store original data s.target_table = target_table s.target_key = target_key return s end } local function set_spy(state, arguments, level) state.payload = arguments[1] if arguments[2] ~= nil then state.failure_message = arguments[2] end end local function returned_with(state, arguments, level) local level = (level or 1) + 1 local payload = rawget(state, "payload") if payload and payload.returned_with then return state.payload:returned_with(arguments) else error("'returned_with' must be chained after 'spy(aspy)'", level) end end local function called_with(state, arguments, level) local level = (level or 1) + 1 local payload = rawget(state, "payload") if payload and payload.called_with then return state.payload:called_with(arguments) else error("'called_with' must be chained after 'spy(aspy)'", level) end end local function called(state, arguments, level, compare) local level = (level or 1) + 1 local num_times = arguments[1] if not num_times and not state.mod then state.mod = true num_times = 0 end local payload = rawget(state, "payload") if payload and type(payload) == "table" and payload.called then local result, count = state.payload:called(num_times, compare) arguments[1] = tostring(num_times or ">0") util.tinsert(arguments, 2, tostring(count)) arguments.nofmt = arguments.nofmt or {} arguments.nofmt[1] = true arguments.nofmt[2] = true return result elseif payload and type(payload) == "function" then error("When calling 'spy(aspy)', 'aspy' must not be the original function, but the spy function replacing the original", level) else error("'called' must be chained after 'spy(aspy)'", level) end end local function called_at_least(state, arguments, level) local level = (level or 1) + 1 return called(state, arguments, level, function(count, expected) return count >= expected end) end local function called_at_most(state, arguments, level) local level = (level or 1) + 1 return called(state, arguments, level, function(count, expected) return count <= expected end) end local function called_more_than(state, arguments, level) local level = (level or 1) + 1 return called(state, arguments, level, function(count, expected) return count > expected end) end local function called_less_than(state, arguments, level) local level = (level or 1) + 1 return called(state, arguments, level, function(count, expected) return count < expected end) end assert:register("modifier", "spy", set_spy) assert:register("assertion", "returned_with", returned_with, "assertion.returned_with.positive", "assertion.returned_with.negative") assert:register("assertion", "called_with", called_with, "assertion.called_with.positive", "assertion.called_with.negative") assert:register("assertion", "called", called, "assertion.called.positive", "assertion.called.negative") assert:register("assertion", "called_at_least", called_at_least, "assertion.called_at_least.positive", "assertion.called_less_than.positive") assert:register("assertion", "called_at_most", called_at_most, "assertion.called_at_most.positive", "assertion.called_more_than.positive") assert:register("assertion", "called_more_than", called_more_than, "assertion.called_more_than.positive", "assertion.called_at_most.positive") assert:register("assertion", "called_less_than", called_less_than, "assertion.called_less_than.positive", "assertion.called_at_least.positive") return setmetatable(spy, { __call = function(self, ...) return spy.new(...) end })
Fix internal assertion error levels for spies
Fix internal assertion error levels for spies
Lua
mit
ZyX-I/luassert,mpeterv/luassert,o-lim/luassert
846795bd6e86b676f02d816465b27bf56fd1ebcb
src/haka/lua/rule.lua
src/haka/lua/rule.lua
-- This Source Code Form is subject to the terms of the Mozilla Public -- License, v. 2.0. If a copy of the MPL was not distributed with this -- file, You can obtain one at http://mozilla.org/MPL/2.0/. local class = require('class') local check = require('check') local module = {} module.rules = {} function haka.rule_summary() local total = 0 for event, listeners in pairs(haka.context.connections) do haka.log.info("core", "%d rule(s) on event '%s'", #listeners, event.name) total = total + #listeners end if total == 0 then haka.log.warning("core", "no registered rule\n") else haka.log.info("core", "%d rule(s) registered\n", total) end end function haka.rule(r) check.assert(type(r) == 'table', "rule parameter must be a table") check.assert(r.hook, "no hook defined for rule") check.assert(class.isa(r.hook, haka.event.Event), "rule hook must be an event") check.assert(type(r.eval) == 'function', "rule eval function expected") check.assert(not r.options or type(r.options) == 'table', "rule options should be table") local loc = debug.getinfo(2, 'nSl') r.location = string.format("%s:%d", loc.short_src, loc.currentline) r.type = 'simple' table.insert(module.rules, r) haka.context.connections:register(r.hook, r.eval, r.options or {}) end function haka.console.rules() local ret = {} for _, rule in pairs(module.rules) do table.insert(ret, { name=rule.name, event=rule.hook.name, location=rule.location, type=rule.type }) end return ret end -- Load interactive.lua as a different file to allow to compile it -- with the debugging information require("interactive") return module
-- This Source Code Form is subject to the terms of the Mozilla Public -- License, v. 2.0. If a copy of the MPL was not distributed with this -- file, You can obtain one at http://mozilla.org/MPL/2.0/. local class = require('class') local check = require('check') local module = {} local log = haka.log_section("core") module.rules = {} function haka.rule_summary() local total = 0 for event, listeners in pairs(haka.context.connections) do log.info("%d rule(s) on event '%s'", #listeners, event.name) total = total + #listeners end if total == 0 then log.warning("no registered rule\n") else log.info("%d rule(s) registered\n", total) end end function haka.rule(r) check.assert(type(r) == 'table', "rule parameter must be a table") check.assert(r.hook, "no hook defined for rule") check.assert(class.isa(r.hook, haka.event.Event), "rule hook must be an event") check.assert(type(r.eval) == 'function', "rule eval function expected") check.assert(not r.options or type(r.options) == 'table', "rule options should be table") local loc = debug.getinfo(2, 'nSl') r.location = string.format("%s:%d", loc.short_src, loc.currentline) r.type = 'simple' table.insert(module.rules, r) haka.context.connections:register(r.hook, r.eval, r.options or {}) end function haka.console.rules() local ret = {} for _, rule in pairs(module.rules) do table.insert(ret, { name=rule.name, event=rule.hook.name, location=rule.location, type=rule.type }) end return ret end -- Load interactive.lua as a different file to allow to compile it -- with the debugging information require("interactive") return module
Fix log message
Fix log message Update the rule reporting to match the new logging API.
Lua
mpl-2.0
nabilbendafi/haka,LubyRuffy/haka,haka-security/haka,lcheylus/haka,lcheylus/haka,nabilbendafi/haka,haka-security/haka,nabilbendafi/haka,haka-security/haka,Wingless-Archangel/haka,LubyRuffy/haka,lcheylus/haka,Wingless-Archangel/haka
fe5b2f413b94623117322d2d1775f19fb998138d
plugins/mod_message.lua
plugins/mod_message.lua
local full_sessions = full_sessions; local bare_sessions = bare_sessions; local jid_bare = require "util.jid".bare; local user_exists = require "core.usermanager".user_exists; local offlinemanager = require "core.offlinemanager"; local function select_top_resources(user) local priority = 0; local recipients = {}; for _, session in pairs(user.sessions) do -- find resource with greatest priority if session.presence then -- TODO check active privacy list for session local p = session.priority; if p > priority then priority = p; recipients = {session}; elseif p == priority then t_insert(recipients, session); end end end return recipients; end local function process_to_bare(bare, origin, stanza) local user = bare_sessions[bare]; local t = stanza.attr.type; if t == "error" then -- discard elseif t == "groupchat" then origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); elseif t == "headline" then if user then for _, session in pairs(user.sessions) do if session.presence and session.priority >= 0 then session.send(stanza); end end end -- current policy is to discard headlines if no recipient is available else -- chat or normal message if user then -- some resources are connected local recipients = select_top_resources(user); if #recipients > 0 then for i=1,#recipients do recipients[i].send(stanza); end return true; end end -- no resources are online local node, host = jid_split(bare); if user_exists(node, host) then -- TODO apply the default privacy list offlinemanager.store(node, host, stanza); else origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); end end return true; end module:hook("message/full", function(data) -- message to full JID recieved local origin, stanza = data.origin, data.stanza; local session = full_sessions[stanza.attr.to]; if session then -- TODO fire post processing event session.send(stanza); return true; else -- resource not online return process_to_bare(jid_bare(stanza.attr.to), origin, stanza); end end); module:hook("message/bare", function(data) -- message to bare JID recieved local origin, stanza = data.origin, data.stanza; return process_to_bare(stanza.attr.to or (origin.username..'@'..origin.host), origin, stanza); end);
local full_sessions = full_sessions; local bare_sessions = bare_sessions; local jid_bare = require "util.jid".bare; local jid_split = require "util.jid".split; local user_exists = require "core.usermanager".user_exists; local offlinemanager = require "core.offlinemanager"; local t_insert = table.insert; local function select_top_resources(user) local priority = 0; local recipients = {}; for _, session in pairs(user.sessions) do -- find resource with greatest priority if session.presence then -- TODO check active privacy list for session local p = session.priority; if p > priority then priority = p; recipients = {session}; elseif p == priority then t_insert(recipients, session); end end end return recipients; end local function process_to_bare(bare, origin, stanza) local user = bare_sessions[bare]; local t = stanza.attr.type; if t == "error" then -- discard elseif t == "groupchat" then origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); elseif t == "headline" then if user then for _, session in pairs(user.sessions) do if session.presence and session.priority >= 0 then session.send(stanza); end end end -- current policy is to discard headlines if no recipient is available else -- chat or normal message if user then -- some resources are connected local recipients = select_top_resources(user); if #recipients > 0 then for i=1,#recipients do recipients[i].send(stanza); end return true; end end -- no resources are online local node, host = jid_split(bare); if user_exists(node, host) then -- TODO apply the default privacy list offlinemanager.store(node, host, stanza); else origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); end end return true; end module:hook("message/full", function(data) -- message to full JID recieved local origin, stanza = data.origin, data.stanza; local session = full_sessions[stanza.attr.to]; if session then -- TODO fire post processing event session.send(stanza); return true; else -- resource not online return process_to_bare(jid_bare(stanza.attr.to), origin, stanza); end end); module:hook("message/bare", function(data) -- message to bare JID recieved local origin, stanza = data.origin, data.stanza; return process_to_bare(stanza.attr.to or (origin.username..'@'..origin.host), origin, stanza); end);
mod_message: Fix global access
mod_message: Fix global access
Lua
mit
sarumjanuch/prosody,sarumjanuch/prosody
794a436d86d0c5ab4540780ff569f2877452c89c
mods/bucket/init.lua
mods/bucket/init.lua
-- Minetest 0.4 mod: bucket -- See README.txt for licensing and other information. minetest.register_alias("bucket", "bucket:bucket_empty") minetest.register_alias("bucket_water", "bucket:bucket_water") minetest.register_alias("bucket_lava", "bucket:bucket_lava") minetest.register_craft({ output = 'bucket:bucket_empty 1', recipe = { {'default:steel_ingot', '', 'default:steel_ingot'}, {'', 'default:steel_ingot', ''}, } }) bucket = {} bucket.liquids = {} local function check_protection(pos, name, text) if minetest.is_protected(pos, name) then minetest.log("action", (name ~= "" and name or "A mod") .. " tried to " .. text .. " at protected position " .. minetest.pos_to_string(pos) .. " with a bucket") minetest.record_protection_violation(pos, name) return true end return false end -- Register a new liquid -- source = name of the source node -- flowing = name of the flowing node -- itemname = name of the new bucket item (or nil if liquid is not takeable) -- inventory_image = texture of the new bucket item (ignored if itemname == nil) -- This function can be called from any mod (that depends on bucket). function bucket.register_liquid(source, flowing, itemname, inventory_image, name) bucket.liquids[source] = { source = source, flowing = flowing, itemname = itemname, } bucket.liquids[flowing] = bucket.liquids[source] if itemname ~= nil then minetest.register_craftitem(itemname, { description = name, inventory_image = inventory_image, stack_max = 1, liquids_pointable = true, on_place = function(itemstack, user, pointed_thing) -- Must be pointing to node if pointed_thing.type ~= "node" then return end local node = minetest.get_node_or_nil(pointed_thing.under) local ndef if node then ndef = minetest.registered_nodes[node.name] end -- Call on_rightclick if the pointed node defines it if ndef and ndef.on_rightclick and user and not user:get_player_control().sneak then return ndef.on_rightclick( pointed_thing.under, node, user, itemstack) or itemstack end local place_liquid = function(pos, node, source, flowing) if check_protection(pos, user and user:get_player_name() or "", "place "..source) then return end minetest.add_node(pos, {name=source}) end -- Check if pointing to a buildable node if ndef and ndef.buildable_to then -- buildable; replace the node place_liquid(pointed_thing.under, node, source, flowing) else -- not buildable to; place the liquid above -- check if the node above can be replaced local node = minetest.get_node_or_nil(pointed_thing.above) if node and minetest.registered_nodes[node.name].buildable_to then place_liquid(pointed_thing.above, node, source, flowing) else -- do not remove the bucket with the liquid return end end return {name="bucket:bucket_empty"} end }) end end minetest.register_craftitem("bucket:bucket_empty", { description = "Empty Bucket", inventory_image = "bucket.png", stack_max = 99, liquids_pointable = true, on_use = function(itemstack, user, pointed_thing) -- Must be pointing to node if pointed_thing.type ~= "node" then return end -- Check if pointing to a liquid source local node = minetest.get_node(pointed_thing.under) local liquiddef = bucket.liquids[node.name] local item_count = user:get_wielded_item():get_count() if liquiddef ~= nil and liquiddef.itemname ~= nil and node.name == liquiddef.source then if check_protection(pointed_thing.under, user:get_player_name(), "take ".. node.name) then return end -- default set to return filled bucket local giving_back = liquiddef.itemname -- check if holding more than 1 empty bucket if item_count > 1 then -- if space in inventory add filled bucked, otherwise drop as item local inv = user:get_inventory() if inv:room_for_item("main", {name=liquiddef.itemname}) then inv:add_item("main", liquiddef.itemname) else local pos = user:getpos() pos.y = math.floor(pos.y + 0.5) core.add_item(pos, liquiddef.itemname) end -- set to return empty buckets minus 1 giving_back = "bucket:bucket_empty "..tostring(item_count-1) end minetest.add_node(pointed_thing.under, {name="air"}) return ItemStack(giving_back) end end, }) bucket.register_liquid( "default:water_source", "default:water_flowing", "bucket:bucket_water", "bucket_water.png", "Water Bucket" ) bucket.register_liquid( "default:lava_source", "default:lava_flowing", "bucket:bucket_lava", "bucket_lava.png", "Lava Bucket" ) minetest.register_craft({ type = "fuel", recipe = "bucket:bucket_lava", burntime = 60, replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}}, })
-- Minetest 0.4 mod: bucket -- See README.txt for licensing and other information. minetest.register_alias("bucket", "bucket:bucket_empty") minetest.register_alias("bucket_water", "bucket:bucket_water") minetest.register_alias("bucket_lava", "bucket:bucket_lava") minetest.register_craft({ output = 'bucket:bucket_empty 1', recipe = { {'default:steel_ingot', '', 'default:steel_ingot'}, {'', 'default:steel_ingot', ''}, } }) bucket = {} bucket.liquids = {} local function check_protection(pos, name, text) if minetest.is_protected(pos, name) then minetest.log("action", (name ~= "" and name or "A mod") .. " tried to " .. text .. " at protected position " .. minetest.pos_to_string(pos) .. " with a bucket") minetest.record_protection_violation(pos, name) return true end return false end -- Register a new liquid -- source = name of the source node -- flowing = name of the flowing node -- itemname = name of the new bucket item (or nil if liquid is not takeable) -- inventory_image = texture of the new bucket item (ignored if itemname == nil) -- This function can be called from any mod (that depends on bucket). function bucket.register_liquid(source, flowing, itemname, inventory_image, name) bucket.liquids[source] = { source = source, flowing = flowing, itemname = itemname, } bucket.liquids[flowing] = bucket.liquids[source] if itemname ~= nil then minetest.register_craftitem(itemname, { description = name, inventory_image = inventory_image, stack_max = 1, liquids_pointable = true, on_place = function(itemstack, user, pointed_thing) -- Must be pointing to node if pointed_thing.type ~= "node" then return end local node = minetest.get_node_or_nil(pointed_thing.under) local ndef if node then ndef = minetest.registered_nodes[node.name] end -- Call on_rightclick if the pointed node defines it if ndef and ndef.on_rightclick and user and not user:get_player_control().sneak then return ndef.on_rightclick( pointed_thing.under, node, user, itemstack) or itemstack end local place_liquid = function(pos, node, source, flowing) if check_protection(pos, user and user:get_player_name() or "", "place "..source) then return end minetest.add_node(pos, {name=source}) end -- Check if pointing to a buildable node if ndef and ndef.buildable_to then -- buildable; replace the node place_liquid(pointed_thing.under, node, source, flowing) else -- not buildable to; place the liquid above -- check if the node above can be replaced local node = minetest.get_node_or_nil(pointed_thing.above) if node and minetest.registered_nodes[node.name].buildable_to then place_liquid(pointed_thing.above, node, source, flowing) else -- do not remove the bucket with the liquid return end end return {name="bucket:bucket_empty"} end }) end end minetest.register_craftitem("bucket:bucket_empty", { description = "Empty Bucket", inventory_image = "bucket.png", stack_max = 99, liquids_pointable = true, on_use = function(itemstack, user, pointed_thing) -- Must be pointing to node if pointed_thing.type ~= "node" then return end -- Check if pointing to a liquid source local node = minetest.get_node(pointed_thing.under) local liquiddef = bucket.liquids[node.name] local item_count = user:get_wielded_item():get_count() if liquiddef ~= nil and liquiddef.itemname ~= nil and node.name == liquiddef.source then if check_protection(pointed_thing.under, user:get_player_name(), "take ".. node.name) then return end -- default set to return filled bucket local giving_back = liquiddef.itemname -- check if holding more than 1 empty bucket if item_count > 1 then -- if space in inventory add filled bucked, otherwise drop as item local inv = user:get_inventory() if inv:room_for_item("main", {name=liquiddef.itemname}) then inv:add_item("main", liquiddef.itemname) else local pos = user:getpos() pos.y = math.floor(pos.y + 0.5) core.add_item(pos, liquiddef.itemname) end -- set to return empty buckets minus 1 giving_back = "bucket:bucket_empty "..tostring(item_count-1) end minetest.add_node(pointed_thing.under, {name="air"}) return ItemStack(giving_back) end end, }) bucket.register_liquid( "default:water_source", "default:water_flowing", "bucket:bucket_water", "bucket_water.png", "Water Bucket" ) bucket.register_liquid( "default:lava_source", "default:lava_flowing", "bucket:bucket_lava", "bucket_lava.png", "Lava Bucket" ) minetest.register_craft({ type = "fuel", recipe = "bucket:bucket_lava", burntime = 60, replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}}, })
Fix bucket code indentation
Fix bucket code indentation
Lua
lgpl-2.1
evrooije/beerarchy,evrooije/beerarchy,evrooije/beerarchy
a038717a448cfe129cec70a7f6f4bcb056e22700
examples/repl.lua
examples/repl.lua
#!/bin/sh _=[[ exec lua -i "$0" "$@" ]] -- -- Interactive Lua session with a Twitter client logged in. -- It uses pl.pretty and custom __tostring methods to display the returned data. -- local cfg = require "_config"() pl = require "pl.import_into" () pretty = pl.pretty twitter = require "luatwit" objects = require "luatwit.objects" -- initialize the twitter client oauth_params = twitter.load_keys(cfg.app_keys, cfg.user_keys) client = twitter.api.new(oauth_params) -- pretty print for resource items client.resources._resource_base.__tostring = pl.pretty.write -- pretty print for tweets function client.objects.tweet:__tostring() return "<" .. self.user.screen_name .. "> " .. self.text end -- pretty print for DMs function client.objects.dm:__tostring() return "<" .. self.sender.screen_name .. "> (to: " .. self.recipient.screen_name .. ") " .. self.text end -- pretty print for user profiles local user_tmpl = [[Name: @$screen_name ($name) Bio: $description Location: $location Followers: $followers_count, Following: $friends_count, Listed: $listed_count Tweets: $statuses_count ---]] function client.objects.user:__tostring() return (user_tmpl:gsub("$([%w_]+)", self)) end -- used to display object lists local function list_tostring(self) local res = {} for i, item in ipairs(self) do res[#res + 1] = i .. ": " .. tostring(item) end return table.concat(res, "\n") .. "\n" end -- writes the contents of a table to a file function table_save(tbl, filename) filename = filename or "tw.out" pretty.dump(tbl, filename) return tbl end -- add default __tostring methods to all objects for name, _ in pairs(objects) do local obj = client.objects[name] if not obj.__tostring then obj.__tostring = name:match("_list$") and list_tostring or pretty.write end obj.save = obj.save or table_save end -- avoid headers spam client.objects.headers.__tostring = nil -- lists the keys of a table and the type of its values function keys(obj) if type(obj) ~= "table" then print(tostring(obj) .. " = " .. type(obj)) return end for k, v in pairs(obj) do print(tostring(k) .. " = " .. type(v)) end end -- finds a resource item with the specified api path function get_resource(path) for name, decl in pairs(client.resources) do if decl.path == path then return decl end end end
#!/bin/sh _=[[ exec lua -i "$0" "$@" ]] -- -- Interactive Lua session with a Twitter client logged in. -- It uses pl.pretty and custom __tostring methods to display the returned data. -- local cfg = require "_config"() pl = require "pl.import_into" () pretty = pl.pretty twitter = require "luatwit" objects = require "luatwit.objects" -- initialize the twitter client oauth_params = twitter.load_keys(cfg.app_keys, cfg.user_keys) client = twitter.api.new(oauth_params) -- pretty print for resource items client.resources._resource_base.__tostring = pl.pretty.write -- pretty print for tweets function client.objects.tweet:__tostring() return "<" .. self.user.screen_name .. "> " .. self.text end -- pretty print for DMs function client.objects.dm:__tostring() return "<" .. self.sender.screen_name .. "> (to: " .. self.recipient.screen_name .. ") " .. self.text end -- pretty print for user profiles local user_tmpl = [[Name: @$screen_name ($name) Bio: $description Location: $location Followers: $followers_count, Following: $friends_count, Listed: $listed_count Tweets: $statuses_count ---]] function client.objects.user:__tostring() return (user_tmpl:gsub("$([%w_]+)", self)) end -- used to display object lists local function list_tostring(self) local res = {} for i, item in ipairs(self) do res[#res + 1] = i .. ": " .. tostring(item) end return table.concat(res, "\n") .. "\n" end -- writes the contents of a table to a file function table_save(tbl, filename) filename = filename or "tw.out" pretty.dump(tbl, filename) return tbl end -- add default __tostring methods to all objects for name, _ in pairs(objects) do local obj = client.objects[name] if not obj.__tostring then obj.__tostring = name:match("_list$") and list_tostring or pretty.write end obj.save = obj.save or table_save end -- lists the keys of a table and the type of its values function keys(obj) if type(obj) ~= "table" then print(tostring(obj) .. " = " .. type(obj)) return end for k, v in pairs(obj) do print(tostring(k) .. " = " .. type(v)) end end -- finds a resource item with the specified api path function get_resource(path) for name, decl in pairs(client.resources) do if decl.path == path then return decl end end end
fixed examples/repl
fixed examples/repl
Lua
mit
darkstalker/LuaTwit
2a8948cdc83c78a943cc4c9dceb2cf25ba063c3c
BIOS/init.lua
BIOS/init.lua
--The BIOS should control the system of LIKO-12 and load the peripherals-- --For now it's just a simple BIOS to get LIKO-12 working. local DevMode = love.filesystem.exists("devmode.txt") local FThread --File tracking thread local _LIKO_Version, _LIKO_Old = _LVer.magor..".".._LVer.minor..".".._LVer.patch..".".._LVer.build if love.filesystem.exists(".version") then _LIKO_Old = love.filesystem.read(".version") if _LIKO_Old == _LIKO_Version then _LIKO_Old = false end else love.filesystem.write(".version",tostring(_LIKO_Version)) end --Require the engine libraries-- local events = require("Engine.events") local coreg = require("Engine.coreg") local function splitFilePath(path) return path:match("(.-)([^\\/]-%.?([^%.\\/]*))$") end --A function to split path to path, name, extension. local Peripherals = {} --The loaded peripherals chunks. local APIS = {} --The initialized peripherals apis. local yAPIS = {} --The initialized peripherals yielding apis. local Mounted = {} --The mounted peripherals list and types. local Handled = {} --The handled peripherals functions. local Devkits = {} --The mounted peripherals devkits. --A function to load the peripherals. local function indexPeripherals(path) local files = love.filesystem.getDirectoryItems(path) for k,filename in ipairs(files) do if love.filesystem.isDirectory(path..filename) then if love.filesystem.exists(path..filename.."/init.lua") then local chunk, err = love.filesystem.load(path..filename.."/init.lua") if not chunk then Peripherals[filename] = "Err: "..tostring(err) else Peripherals[filename] = chunk(path..filename.."/") end end else local p, n, e = splitFilePath(path..filename) if e == "lua" then local chunk, err = love.filesystem.load(path..n) if not chunk then Peripherals[n:sub(0,-5)] = "Err: "..tostring(err) else Peripherals[n:sub(0,-5)] = chunk(path) end end end end end indexPeripherals("/Peripherals/") --Index and Load the peripherals --Initializes a specific peripheral, and mount it under a specific name. --Peripheral, Err = P(PeriheralName, MountedName, ConfigTabel) local function P(per,m,conf) if not per then return false, "Should provide peripheral name" end if type(per) ~= "string" then return false, "Peripheral name should be a string, provided "..type(per) end if not Peripherals[per] then return false, "'"..per.."' Peripheral doesn't exists" end if type(Peripherals[per]) == "string" then return false, "Compile "..Peripherals[per] end local m = m or per if type(m) ~= "string" then return false, "Mounting name should be a string, provided "..type(m) end if Mounted[m] then return false, "Mounting name '"..m.."' is already taken" end local conf = conf or {} if type(conf) ~= "table" then return false, "Configuration table should be a table, provided "..type(conf) end events:group(per..":"..m) local success, API, yAPI, devkit = pcall(Peripherals[per],conf) events:group() if success then APIS[m] = API or {} --The direct API yAPIS[m] = yAPI or {} --The yielding API Mounted[m] = per --The peripheral type Devkits[m] = devkit or {} --The peripheral Devkit. else API = "Init Err: "..tostring(API) end return success, API, yAPI, devkit end --Initialize a peripheral, and crash LIKO-12 if failed. local function PA(...) local ok, api, yapi, devkit = P(...) if ok then return api, yapi, devkit else return error(tostring(api)) end end --BIOS APIS-- do Mounted.BIOS = "BIOS" APIS.BIOS = {} yAPIS.BIOS = {} --Returns a list of mounted peripherals and their types. function yAPIS.BIOS.Peripherals() local pList = {} for mountName, pType in pairs(Mounted) do pList[mountName] = pType end return true, pList end --Returns the handled APIS, that can be used directly. function yAPIS.BIOS.HandledAPIS() local hAPIS = {} for mountName,funcList in pairs(Handled) do hAPIS[mountName] = {} for funcName, func in pairs(funcList) do hAPIS[mountName][funcName] = func end end return true, hAPIS end --Returns the list of available peripheral functions, and their type (Direct,Yield) function yAPIS.BIOS.PeripheralFunctions(mountName) if type(mountName) ~= "string" then return false, "MountName should be a string, provided: "..type(mountName) end if not Mounted[mountName] then return false, "No mounted peripheral '"..mountName"..'" end local funcList = {} for funcName, func in pairs(APIS[mountName]) do funcList[funcName] = "Direct" end for funcName, func in pairs(yAPIS[mountName]) do funcList[funcName] = "Yield" end return true, funcList end end --The BIOS config sandbox local bconfSandbox = { P=P, PA=PA, error=error, assert=assert, _OS = love.system.getOS() } --Load and execute the bios config local bconfChunk = love.filesystem.load("BIOS/bconf.lua") setfenv(bconfChunk, bconfSandbox) bconfChunk() --Register yielding APIS for mountName, yAPI in pairs(yAPIS) do coreg:register(yAPI,mountName) end --Create handled functions for mountName, pType in pairs(Mounted) do Handled[mountName] = {} for funcName, func in pairs(APIS[mountName]) do Handled[mountName][funcName] = func end for funcName, func in pairs(yAPIS[mountName]) do local funcCommand = mountName..":"..funcName Handled[mountName][funcName] = function(...) local respond = {coroutine.yield(funcCommand,...)} if respond[1] then return select(2,unpack(respond)) else return error(tostring(respond[2])) end end end end --Bootup the POST chunk local POST = love.filesystem.load("/BIOS/post.lua") local POSTCo = coroutine.create(POST) coreg:setCoroutine(POSTCo, _G) coreg:resumeCoroutine(Handled)
--The BIOS should control the system of LIKO-12 and load the peripherals-- --For now it's just a simple BIOS to get LIKO-12 working. local DevMode = love.filesystem.exists("devmode.txt") local _LIKO_Version, _LIKO_Old = _LVer.magor..".".._LVer.minor..".".._LVer.patch..".".._LVer.build if love.filesystem.exists(".version") then _LIKO_Old = love.filesystem.read(".version") if _LIKO_Old == _LIKO_Version then _LIKO_Old = false end else love.filesystem.write(".version",tostring(_LIKO_Version)) end --Require the engine libraries-- local events = require("Engine.events") local coreg = require("Engine.coreg") local function splitFilePath(path) return path:match("(.-)([^\\/]-%.?([^%.\\/]*))$") end --A function to split path to path, name, extension. local Peripherals = {} --The loaded peripherals chunks. local APIS = {} --The initialized peripherals apis. local yAPIS = {} --The initialized peripherals yielding apis. local Mounted = {} --The mounted peripherals list and types. local Handled = {} --The handled peripherals functions. local Devkits = {} --The mounted peripherals devkits. --A function to load the peripherals. local function indexPeripherals(path) local files = love.filesystem.getDirectoryItems(path) for k,filename in ipairs(files) do if love.filesystem.isDirectory(path..filename) then if love.filesystem.exists(path..filename.."/init.lua") then local chunk, err = love.filesystem.load(path..filename.."/init.lua") if not chunk then Peripherals[filename] = "Err: "..tostring(err) else Peripherals[filename] = chunk(path..filename.."/") end end else local p, n, e = splitFilePath(path..filename) if e == "lua" then local chunk, err = love.filesystem.load(path..n) if not chunk then Peripherals[n:sub(0,-5)] = "Err: "..tostring(err) else Peripherals[n:sub(0,-5)] = chunk(path) end end end end end indexPeripherals("/Peripherals/") --Index and Load the peripherals --Initializes a specific peripheral, and mount it under a specific name. --Peripheral, Err = P(PeriheralName, MountedName, ConfigTabel) local function P(per,m,conf) if not per then return false, "Should provide peripheral name" end if type(per) ~= "string" then return false, "Peripheral name should be a string, provided "..type(per) end if not Peripherals[per] then return false, "'"..per.."' Peripheral doesn't exists" end if type(Peripherals[per]) == "string" then return false, "Compile "..Peripherals[per] end local m = m or per if type(m) ~= "string" then return false, "Mounting name should be a string, provided "..type(m) end if Mounted[m] then return false, "Mounting name '"..m.."' is already taken" end local conf = conf or {} if type(conf) ~= "table" then return false, "Configuration table should be a table, provided "..type(conf) end events:group(per..":"..m) local success, API, yAPI, devkit = pcall(Peripherals[per],conf) events:group() if success then APIS[m] = API or {} --The direct API yAPIS[m] = yAPI or {} --The yielding API Mounted[m] = per --The peripheral type Devkits[m] = devkit or {} --The peripheral Devkit. else API = "Init Err: "..tostring(API) end return success, API, yAPI, devkit end --Initialize a peripheral, and crash LIKO-12 if failed. local function PA(...) local ok, api, yapi, devkit = P(...) if ok then return api, yapi, devkit else return error(tostring(api)) end end --BIOS APIS-- do Mounted.BIOS = "BIOS" APIS.BIOS = {} yAPIS.BIOS = {} --Returns a list of mounted peripherals and their types. function yAPIS.BIOS.Peripherals() local pList = {} for mountName, pType in pairs(Mounted) do pList[mountName] = pType end return true, pList end --Returns the handled APIS, that can be used directly. function yAPIS.BIOS.HandledAPIS() local hAPIS = {} for mountName,funcList in pairs(Handled) do hAPIS[mountName] = {} for funcName, func in pairs(funcList) do hAPIS[mountName][funcName] = func end end return true, hAPIS end --Returns the list of available peripheral functions, and their type (Direct,Yield) function yAPIS.BIOS.PeripheralFunctions(mountName) if type(mountName) ~= "string" then return false, "MountName should be a string, provided: "..type(mountName) end if not Mounted[mountName] then return false, "No mounted peripheral '"..mountName"..'" end local funcList = {} for funcName, func in pairs(APIS[mountName]) do funcList[funcName] = "Direct" end for funcName, func in pairs(yAPIS[mountName]) do funcList[funcName] = "Yield" end return true, funcList end --Returns LIKO-12 Version function yAPIS.BIOS.getVersion() return true, _LIKO_Version, _LIKO_Old end end --The BIOS config sandbox local bconfSandbox = { P=P, PA=PA, error=error, assert=assert, _OS = love.system.getOS() } --Load and execute the bios config local bconfChunk = love.filesystem.load("BIOS/bconf.lua") setfenv(bconfChunk, bconfSandbox) bconfChunk() --Register yielding APIS for mountName, yAPI in pairs(yAPIS) do coreg:register(yAPI,mountName) end --Create handled functions for mountName, pType in pairs(Mounted) do Handled[mountName] = {} for funcName, func in pairs(APIS[mountName]) do Handled[mountName][funcName] = func end for funcName, func in pairs(yAPIS[mountName]) do local funcCommand = mountName..":"..funcName Handled[mountName][funcName] = function(...) local respond = {coroutine.yield(funcCommand,...)} if respond[1] then return select(2,unpack(respond)) else return error(tostring(respond[2])) end end end end --Bootup the POST chunk local POST = love.filesystem.load("/BIOS/post.lua") local POSTCo = coroutine.create(POST) coreg:setCoroutine(POSTCo) coreg:resumeCoroutine(Handled,Devkits)
Various fixes
Various fixes Former-commit-id: 98e189265dd44059af2f358a9dea83033dbe4a88
Lua
mit
RamiLego4Game/LIKO-12
b4b2056c0430c76f9e398c03b5b6856f79c0cc0e
src/caching/null.lua
src/caching/null.lua
local Cache = {} local mt = {__index = Cache} local function new() return setmetatable({}, mt) end function Cache:add(key, value, expiration) assert(type(key) == 'string') assert(value ~= nil) assert(expiration == nil or type(expiration) == 'number') return true end function Cache:set(key, value, expiration) assert(type(key) == 'string') assert(value ~= nil) assert(expiration == nil or type(expiration) == 'number') return true end function Cache:replace(key, value, expiration) assert(type(key) == 'string') assert(value ~= nil) assert(expiration == nil or type(expiration) == 'number') return true end function Cache:get(key) assert(type(key) == 'string') return nil end function Cache:get_multi(keys) assert(type(keys) == 'table') return {} end function Cache:append(key, value) assert(type(key) == 'string') assert(type(value) == 'string') return true end function Cache:prepend(key, value) assert(type(key) == 'string') assert(type(value) == 'string') return true end function Cache:delete(key) assert(type(key) == 'string') return true end function Cache:touch(key, expiration) assert(type(key) == 'string') assert(expiration == nil or type(expiration) == 'number') return true end function Cache:incr(key, offset) assert(type(key) == 'string') assert(type(offset) == 'number') return true end function Cache:decr(key, offset) assert(type(key) == 'string') assert(type(offset) == 'number') return true end function Cache:exist(key) assert(type(key) == 'string') return false end return { new = new }
local Cache = {} local mt = {__index = Cache} local function new() return setmetatable({}, mt) end function Cache:add(key, value, expiration) assert(type(key) == 'string') assert(value ~= nil) assert(expiration == nil or type(expiration) == 'number') return true end function Cache:set(key, value, expiration) assert(type(key) == 'string') assert(value ~= nil) assert(expiration == nil or type(expiration) == 'number') return true end function Cache:replace(key, value, expiration) assert(type(key) == 'string') assert(value ~= nil) assert(expiration == nil or type(expiration) == 'number') return true end function Cache:get(key) assert(type(key) == 'string') return nil end function Cache:get_multi(keys) assert(type(keys) == 'table') return {} end function Cache:append(key, value) assert(type(key) == 'string') assert(type(value) == 'string') return true end function Cache:prepend(key, value) assert(type(key) == 'string') assert(type(value) == 'string') return true end function Cache:delete(key) assert(type(key) == 'string') return true end function Cache:touch(key, expiration) assert(type(key) == 'string') assert(expiration == nil or type(expiration) == 'number') return true end function Cache:incr(key, offset) assert(type(key) == 'string') assert(offset == nil or type(offset) == 'number') return true end function Cache:decr(key, offset) assert(type(key) == 'string') assert(offset == nil or type(offset) == 'number') return true end function Cache:exist(key) assert(type(key) == 'string') return false end return { new = new }
Fixed assert for offset in null cache incr/decr.
Fixed assert for offset in null cache incr/decr.
Lua
mit
akornatskyy/lucid
588fb1e006718d9b6100ba6b8056a7ad95d091cf
script/c800000041.lua
script/c800000041.lua
--CH キング・アーサー function c800000041.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR),4),2) c:EnableReviveLimit() --destroy replace local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_DESTROY_REPLACE) e1:SetRange(LOCATION_MZONE) e1:SetTarget(c800000041.reptg) e1:SetOperation(c800000041.atkop) c:RegisterEffect(e1) end function c800000041.reptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_EFFECT) and e:GetHandler():IsReason(REASON_BATTLE) end if Duel.SelectYesNo(tp,aux.Stringid(110000000,9)) then e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_EFFECT) e:GetHandler():RegisterFlagEffect(800000041,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1) return true else return false end end function c800000041.atkop(e,tp,eg,ep,ev,re,r,rp) Duel.BreakEffect() local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+0x1ff0000) e1:SetValue(500) e:GetHandler():RegisterEffect(e1) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(1-tp,500,REASON_EFFECT) end
--CH キング・アーサー function c800000041.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR),4),2) c:EnableReviveLimit() --destroy replace local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_DESTROY_REPLACE) e1:SetRange(LOCATION_MZONE) e1:SetTarget(c800000041.reptg) e1:SetOperation(c800000041.repop) c:RegisterEffect(e1) --atkup & damage local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DAMAGE) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e2:SetCode(800000041) e2:SetTarget(c800000041.atktg) e2:SetOperation(c800000041.atkop) c:RegisterEffect(e2) end function c800000041.reptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_EFFECT) and e:GetHandler():IsReason(REASON_BATTLE) end if Duel.SelectYesNo(tp,aux.Stringid(800000041,1)) then e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_EFFECT) return true else return false end end function c800000041.repop(e,tp,eg,ep,ev,re,r,rp) Duel.RaiseSingleEvent(e:GetHandler(),800000041,e,0,0,tp,nil) end function c800000041.atktg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(1-tp) Duel.SetTargetParam(500) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500) end function c800000041.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsFaceup() or not c:IsRelateToEffect(e) then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+0x1ff0000) e1:SetValue(500) e:GetHandler():RegisterEffect(e1) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(p,d,REASON_EFFECT) end
fix
fix fixed Effect type
Lua
mit
SuperAndroid17/DevProLauncher,Tic-Tac-Toc/DevProLauncher,sidschingis/DevProLauncher
4877d78d32a3db0f832ee4b92cce33f9238e309e
twilio.capability.lua
twilio.capability.lua
local jwt = require 'jwt' local _scopes = {} local _authToken = "" local _accountSid = "" local _clientName = "" function initialize(accountSid, authToken) _authToken = authToken _accountSid = accountSid end function allowClientIncoming(clientName) if (clientName:match("%W")) then error("Only alphanumeric characters allowed in client name.") end if (clientName:len() == 0) then error("Client name must not be a zero length string.") end _clientName = clientName allow("client", "incoming", nil) end function allowClientOutgoing(appSid, appParams) params = { ["appSid"]=appSid, ["appParams"]=appParams } allow("client", "outgoing", params) end function generateToken(ttlSeconds) scopeStrings = {} for scopeCount=1, #_scopes do scope = _scopes[scopeCount] scopeStrings[#scopeStrings+1] = scopeToString(scope, _clientName) end payload = { scope = table.concat(scopeStrings, " "), iss = _accountSid, exp = os.time() + ttlSeconds } result = jwt.encode(payload, _authToken, "HS256"); return result end function allow(service, privilage, params) _scopes[#_scopes+1] = { ["service"]=service, ["privilage"]=privilage, ["params"]=params } end function scopeToString(scope, clientName) uri = string.format("scope:%s:%s", scope["service"], scope["privilage"]) if (clientName~="") then if (scope["params"]==nil) then scope["params"] = { ["clientName"] = clientName } else params = scope["params"] params["clientName"] = clientName end end if (scope["params"]~=nil) then query = "" params = scope["params"] for key,item in pairs(params) do if (query~="") then query = query.."&" end value = item if (type(item)=="table") then print("Getting nested") nestedValue = ""; -- loop through the nested objects and create a new value for nestedKey,nestedItem in pairs(item) do -- if nestedValue is not empty append an & if (query~="") then nestedValue = nestedValue .. urlEncode("&") end nestedValue = string.format("%s%s=%s",nestedValue, nestedKey, neestedItem) end value = urlEncode(nestedValue) end query = string.format("%s%s=%s", query, key, value) end uri = uri .. "?" .. query end return uri end function urlEncode(str) if (str) then str = string.gsub (str, "\n", "\r\n") str = string.gsub (str, "([^%w ])", function (c) return string.format ("%%%02X", string.byte(c)) end) str = string.gsub (str, " ", "+") end return str end return { initialize = initialize, allowClientIncoming = allowClientIncoming, allowClientOutgoing = allowClientOutgoing, generateToken = generateToken }
local jwt = require 'jwt' local _scopes = {} local _authToken = "" local _accountSid = "" local _clientName = "" local initialize = function(accountSid, authToken) _authToken = authToken _accountSid = accountSid end local allowClientIncoming = function(clientName) if (clientName:match("%W")) then error("Only alphanumeric characters allowed in client name.") end if (clientName:len() == 0) then error("Client name must not be a zero length string.") end _clientName = clientName allow("client", "incoming", nil) end local allowClientOutgoing = function(appSid, appParams) params = { ["appSid"]=appSid, ["appParams"]=appParams } allow("client", "outgoing", params) end local generateToken = function(ttlSeconds) scopeStrings = {} for scopeCount=1, #_scopes do scope = _scopes[scopeCount] scopeStrings[#scopeStrings+1] = scopeToString(scope, _clientName) end payload = { scope = table.concat(scopeStrings, " "), iss = _accountSid, exp = os.time() + ttlSeconds } result = jwt.encode(payload, _authToken, "HS256"); return result end function allow(service, privilage, params) _scopes[#_scopes+1] = { ["service"]=service, ["privilage"]=privilage, ["params"]=params } end function scopeToString(scope, clientName) uri = string.format("scope:%s:%s", scope["service"], scope["privilage"]) if (clientName~="") then if (scope["params"]==nil) then scope["params"] = { ["clientName"] = clientName } else params = scope["params"] params["clientName"] = clientName end end if (scope["params"]~=nil) then query = "" params = scope["params"] for key,item in pairs(params) do if (query~="") then query = query.."&" end value = item if (type(item)=="table") then print("Getting nested") nestedValue = ""; -- loop through the nested objects and create a new value for nestedKey,nestedItem in pairs(item) do -- if nestedValue is not empty append an & if (query~="") then nestedValue = nestedValue .. urlEncode("&") end nestedValue = string.format("%s%s=%s",nestedValue, nestedKey, neestedItem) end value = urlEncode(nestedValue) end query = string.format("%s%s=%s", query, key, value) end uri = uri .. "?" .. query end return uri end function urlEncode(str) if (str) then str = string.gsub (str, "\n", "\r\n") str = string.gsub (str, "([^%w ])", function (c) return string.format ("%%%02X", string.byte(c)) end) str = string.gsub (str, " ", "+") end return str end return { initialize = initialize, allowClientIncoming = allowClientIncoming, allowClientOutgoing = allowClientOutgoing, generateToken = generateToken }
Fixing reference
Fixing reference
Lua
bsd-3-clause
robertbrook/lib,thejeshgn/lib
3b8e5a8064b4d359ab691369ace524c9b5b87575
ClassNLLCriterion.lua
ClassNLLCriterion.lua
local THNN = require 'nn.THNN' local ClassNLLCriterion, parent = torch.class('nn.ClassNLLCriterion', 'nn.Criterion') function ClassNLLCriterion:__init(weights, sizeAverage) parent.__init(self) if sizeAverage ~= nil then self.sizeAverage = sizeAverage else self.sizeAverage = true end if weights then assert(weights:dim() == 1, "weights input should be 1-D Tensor") self.weights = weights end self.output_tensor = torch.zeros(1) self.total_weight_tensor = torch.ones(1) self.target = torch.zeros(1):long() end function ClassNLLCriterion:__len() if (self.weights) then return #self.weights else return 0 end end function ClassNLLCriterion:updateOutput(input, target) if type(target) == 'number' then if torch.typename(input):find('torch%.Cuda.*Tensor') then self.target = torch.CudaLongTensor and self.target:cudaLong() or self.target:cuda() else self.target = self.target:long() end self.target[1] = target elseif torch.typename(input):find('torch%.Cuda.*Tensor') then self.target = torch.CudaLongTensor and target:cudaLong() or target else self.target = target:long() end input.THNN.ClassNLLCriterion_updateOutput( input:cdata(), self.target:cdata(), self.output_tensor:cdata(), self.sizeAverage, THNN.optionalTensor(self.weights), self.total_weight_tensor:cdata() ) self.output = self.output_tensor[1] return self.output, self.total_weight_tensor[1] end function ClassNLLCriterion:updateGradInput(input, target) if type(target) == 'number' then if torch.typename(input):find('torch%.Cuda.*Tensor') then self.target = torch.CudaLongTensor and self.target:cudaLong() or self.target:cuda() else self.target = self.target:long() end self.target[1] = target elseif torch.typename(input):find('torch%.Cuda.*Tensor') then self.target = torch.CudaLongTensor and target:cudaLong() or target else self.target = target:long() end self.gradInput:resizeAs(input):zero() input.THNN.ClassNLLCriterion_updateGradInput( input:cdata(), self.target:cdata(), self.gradInput:cdata(), self.sizeAverage, THNN.optionalTensor(self.weights), self.total_weight_tensor:cdata() ) return self.gradInput end
local THNN = require 'nn.THNN' local ClassNLLCriterion, parent = torch.class('nn.ClassNLLCriterion', 'nn.Criterion') function ClassNLLCriterion:__init(weights, sizeAverage) parent.__init(self) if sizeAverage ~= nil then self.sizeAverage = sizeAverage else self.sizeAverage = true end if weights then assert(weights:dim() == 1, "weights input should be 1-D Tensor") self.weights = weights end self.output_tensor = torch.zeros(1) self.total_weight_tensor = torch.ones(1) self.target = torch.zeros(1):long() end function ClassNLLCriterion:__len() if (self.weights) then return #self.weights else return 0 end end function ClassNLLCriterion:updateOutput(input, target) if type(target) == 'number' then if torch.typename(input):find('torch%.Cuda.*Tensor') then self.target = torch.CudaLongTensor and self.target:cudaLong() or self.target:cuda() else self.target = self.target:long() end self.target:resize(1) self.target[1] = target elseif torch.typename(input):find('torch%.Cuda.*Tensor') then self.target = torch.CudaLongTensor and target:cudaLong() or target else self.target = target:long() end input.THNN.ClassNLLCriterion_updateOutput( input:cdata(), self.target:cdata(), self.output_tensor:cdata(), self.sizeAverage, THNN.optionalTensor(self.weights), self.total_weight_tensor:cdata() ) self.output = self.output_tensor[1] return self.output, self.total_weight_tensor[1] end function ClassNLLCriterion:updateGradInput(input, target) if type(target) == 'number' then if torch.typename(input):find('torch%.Cuda.*Tensor') then self.target = torch.CudaLongTensor and self.target:cudaLong() or self.target:cuda() else self.target = self.target:long() end self.target:resize(1) self.target[1] = target elseif torch.typename(input):find('torch%.Cuda.*Tensor') then self.target = torch.CudaLongTensor and target:cudaLong() or target else self.target = target:long() end self.gradInput:resizeAs(input):zero() input.THNN.ClassNLLCriterion_updateGradInput( input:cdata(), self.target:cdata(), self.gradInput:cdata(), self.sizeAverage, THNN.optionalTensor(self.weights), self.total_weight_tensor:cdata() ) return self.gradInput end
fixing bug in ClassNLLCriterion for single targets
fixing bug in ClassNLLCriterion for single targets
Lua
bsd-3-clause
colesbury/nn,apaszke/nn,nicholas-leonard/nn,joeyhng/nn,sagarwaghmare69/nn
11754df4459a827924d728f3f15f62a7ba48c312
lua/functions.lua
lua/functions.lua
-- global variable for xml lib xml = require('LuaXml') -- select words above threshold size and add to a table function big_words(str, thresh) local r = {} for i,word in pairs(str_split(str, " ")) do if word:len() >= thresh then r[#r+1] = word end end return r end -- split function borrowed from http://lua-users.org/wiki/SplitJoin function str_split(str, sep) if str == nil then return {} else local sep, fields = sep or ":", {} local pattern = string.format("([^%s]*)", sep) str:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end end -- merge all but first (max-1) entries in table returned by str_split function str_split_max(str, sep, max) local t1 = {} for i,v in pairs(str_split(str, sep)) do if #t1 < max then t1[i] = v else t1[#t1] = t1[#t1]..sep..v end end return t1 end -- helper function for xml parsing function getNodes(t,nodeName,first) local returnNodes = {} for i,v in pairs(t) do if type(v) == "table" and v[0] == nodeName then if first then if type(v) == "table" then v.getNodes = getNodes end return v end table.insert(returnNodes,v) end end return returnNodes end -- trim leading or trailing spaces function cleanSpace(s) return s:gsub("^ +",""):gsub(" +$","") end
-- global variable for xml lib xml = require('LuaXml') -- select words above threshold size and add to a table function big_words(str, thresh) local r = {} for i,word in pairs(str_split(str, " ")) do if word:len() >= thresh then r[#r+1] = word end end return r end -- split string by separator function str_split(str, sep) if str == nil then return {} else local sep, fields = sep or " ", {} local str = str.." " local index = 1 while index <= str:len() do local piece_end = str:find(sep, index) if piece_end == nil then piece_end = str:len() end fields[#fields+1] = str:sub(index, piece_end - 1) index = piece_end + 1 end return fields end end -- merge all but first (max-1) entries in table returned by str_split function str_split_max(str, sep, max) local t1 = {} for i,v in pairs(str_split(str, sep)) do if #t1 < max then t1[i] = v else t1[#t1] = t1[#t1]..sep..v end end return t1 end -- helper function for xml parsing function getNodes(t,nodeName,first) local returnNodes = {} for i,v in pairs(t) do if type(v) == "table" and v[0] == nodeName then if first then if type(v) == "table" then v.getNodes = getNodes end return v end table.insert(returnNodes,v) end end return returnNodes end -- trim leading or trailing spaces function cleanSpace(s) return s:gsub("^ +",""):gsub(" +$","") end
real bugfix for issue #1
real bugfix for issue #1
Lua
mit
wetfish/denice,pielover88888/denice
c34f58657e369b7fed5b6288c0267eb88694e9a8
argcheck.lua
argcheck.lua
local env = require 'argcheck.env' -- retrieve argcheck environement env.istype = function(obj, typename) if (typename == "Dataframe") then return torch.isTypeOf(obj, Dataframe) end -- Either a number or string if (typename == "number|string") then return torch.type(obj) == "number" or torch.type(obj) == "string" end -- Either a number or boolean if (typename == "number|boolean") then return torch.type(obj) == "number" or torch.type(obj) == "boolean" end -- Either a boolean or string if (typename == "string|boolean") then return torch.type(obj) == "boolean" or torch.type(obj) == "string" end if (typename == "number|string|boolean") then return torch.type(obj) == "boolean" or torch.type(obj) == "string" or torch.type(obj) == "number" end if (typename == "number|string|boolean|nan") then return torch.type(obj) == "boolean" or torch.type(obj) == "string" or torch.type(obj) == "number" or isnan(obj) end if (typename == "number|boolean|nan") then return torch.type(obj) == "boolean" or torch.type(obj) == "number" or isnan(obj) end -- Either a Df_Dict or boolean if (typename == "Df_Dict|boolean") then return torch.type(obj) == "boolean" or torch.type(obj) == "Df_Dict" end -- Either a Df_Dict or string if (typename == "Df_Dict|string") then return torch.type(obj) == "string" or torch.type(obj) == "Df_Dict" end -- Only numerical tensors count if (typename == "torch.*Tensor") then -- regular expressions don't work therefore this return torch.type(obj) == "torch.IntTensor" or torch.type(obj) == "torch.FloatTensor" or torch.type(obj) == "torch.DoubleTensor" end return torch.type(obj) == typename end
local env = require 'argcheck.env' -- retrieve argcheck environement env.istype = function(obj, typename) if (typename == "Dataframe") then return torch.isTypeOf(obj, Dataframe) end -- Either a number or string if (typename == "number|string") then return torch.type(obj) == "number" or torch.type(obj) == "string" end -- Either a number or boolean if (typename == "number|boolean") then return torch.type(obj) == "number" or torch.type(obj) == "boolean" end -- Either a boolean or string if (typename == "string|boolean") then return torch.type(obj) == "boolean" or torch.type(obj) == "string" end if (typename == "number|string|boolean") then return torch.type(obj) == "boolean" or torch.type(obj) == "string" or torch.type(obj) == "number" end if (typename == "number|string|boolean|nan") then return torch.type(obj) == "boolean" or torch.type(obj) == "string" or torch.type(obj) == "number" or isnan(obj) end if (typename == "number|boolean|nan") then return torch.type(obj) == "boolean" or torch.type(obj) == "number" or isnan(obj) end if (typename == "Df_Array|boolean") then return torch.type(obj) == "boolean" or torch.type(obj) == "Df_Array" end -- Either a Df_Dict or boolean if (typename == "Df_Dict|boolean") then return torch.type(obj) == "boolean" or torch.type(obj) == "Df_Dict" end -- Either a Df_Dict or string if (typename == "Df_Dict|string") then return torch.type(obj) == "string" or torch.type(obj) == "Df_Dict" end -- Only numerical tensors count if (typename == "torch.*Tensor") then -- regular expressions don't work therefore this return torch.type(obj) == "torch.IntTensor" or torch.type(obj) == "torch.FloatTensor" or torch.type(obj) == "torch.DoubleTensor" end return torch.type(obj) == typename end
Fixed missing Df_Array|boolean argcheck
Fixed missing Df_Array|boolean argcheck
Lua
mit
AlexMili/torch-dataframe
b9b84651e297d4b1e2994920bfc1dbf886602c39
spec/02-kong_storage_spec.lua
spec/02-kong_storage_spec.lua
local storage = require("kong.plugins.acme.storage.kong") local helpers = require "spec.helpers" for _, strategy in helpers.each_strategy() do describe("Plugin: acme (storage.kong) [#" .. strategy .. "]", function() local _, db lazy_setup(function() _, db = helpers.get_db_utils(strategy, { "certificates", "snis", "cluster_events", "acme_storage", }, { "acme", }) db.acme_storage:truncate() end) describe("new", function() it("returns no error", function() local a = storage.new() assert.not_nil(a) end) end) describe("set", function() ngx.update_time() local key = tostring(ngx.now()) .. "set" it("returns no error", function() local a = storage.new() local err = a:set(key, "set") assert.is_nil(err) err = a:set(key, "set2") assert.is_nil(err) end) end) describe("get", function() ngx.update_time() local key = tostring(ngx.now()) .. "get" it("returns no error", function() local a = storage.new() local v, err err = a:set(key, "get") assert.is_nil(err) v, err = a:get(key) assert.is_nil(err) assert.same("get", v) err = a:set(key, "get2") assert.is_nil(err) v, err = a:get(key) assert.is_nil(err) assert.same("get2", v) end) end) describe("delete", function() ngx.update_time() local key = tostring(ngx.now()) .. "delete" it("returns no error", function() local a = storage.new() local v, err err = a:set(key, "delete") assert.not_nil(a) assert.is_nil(err) v, err = a:get(key) assert.is_nil(err) assert.same("delete", v) err = a:delete(key) assert.is_nil(err) assert.same("delete", v) v, err = a:get(key) assert.is_nil(err) assert.is_nil(v) end) end) describe("set with ttl", function() ngx.update_time() local key = tostring(ngx.now()) .. "setttl" local a = storage.new() local err, v it("returns no error", function() err = a:set(key, "setttl", 1) assert.is_nil(err) v, err = a:get(key, "setttl") assert.is_nil(err) assert.same("setttl", v) end) it("cleans up expired key", function() ngx.sleep(1) v, err = a:get(key, "setttl") assert.is_nil(err) assert.is_nil(v) end) end) describe("add with ttl", function() ngx.update_time() local key = tostring(ngx.now()) .. "addttl" local a = storage.new() local err, v it("returns no error", function() err = a:add(key, "add") assert.is_nil(err) v, err = a:get(key) assert.is_nil(err) assert.same("add", v) end) it("errors when key exists", function() err = a:add(key, "add2") assert.same("exists", err) v, err = a:get(key) assert.is_nil(err) assert.same("add", v) end) end) describe("add with ttl", function() ngx.update_time() local key = tostring(ngx.now()) .. "addttl" local a = storage.new() local err, v it("returns no error", function() err = a:add(key, "addttl", 1) assert.is_nil(err) v, err = a:get(key, "addttl") assert.is_nil(err) assert.same("addttl", v) end) it("cleans up expired key", function() ngx.sleep(1) v, err = a:get(key, "addttl") assert.is_nil(err) assert.is_nil(v) end) end) describe("list", function() ngx.update_time() local prefix = tostring(ngx.now()) .. "list_" local a = storage.new() local err, keys for i=1,10,1 do err = a:set(prefix .. tostring(i), " ") assert.is_nil(err) end it("returns all keys with no parameter", function() keys, err = a:list() assert.is_nil(err) assert.not_nil(keys) table.sort(keys) local rows = db.acme_storage:page(100) local expected_keys = {} for i, row in ipairs(rows) do expected_keys[i] = row.key end table.sort(expected_keys) assert.same(expected_keys, keys) end) it("returns keys with given prefix", function() keys, err = a:list(prefix) assert.is_nil(err) assert.not_nil(keys) assert.same(10, #keys) end) it("returns empty table if no match", function() keys, err = a:list(prefix .. "_") assert.is_nil(err) assert.not_nil(keys) assert.same(0, #keys) end) end) end) end
local storage = require("kong.plugins.acme.storage.kong") local helpers = require "spec.helpers" for _, strategy in helpers.each_strategy() do describe("Plugin: acme (storage.kong) [#" .. strategy .. "]", function() local _, db lazy_setup(function() _, db = helpers.get_db_utils(strategy, { "certificates", "snis", "cluster_events", "acme_storage", }, { "acme", }) db.acme_storage:truncate() end) describe("new", function() it("returns no error", function() local a = storage.new() assert.not_nil(a) end) end) describe("set", function() ngx.update_time() local key = tostring(ngx.now()) .. "set" it("returns no error", function() local a = storage.new() local err = a:set(key, "set") assert.is_nil(err) err = a:set(key, "set2") assert.is_nil(err) end) end) describe("get", function() ngx.update_time() local key = tostring(ngx.now()) .. "get" it("returns no error", function() local a = storage.new() local v, err err = a:set(key, "get") assert.is_nil(err) v, err = a:get(key) assert.is_nil(err) assert.same("get", v) err = a:set(key, "get2") assert.is_nil(err) v, err = a:get(key) assert.is_nil(err) assert.same("get2", v) end) end) describe("delete", function() ngx.update_time() local key = tostring(ngx.now()) .. "delete" it("returns no error", function() local a = storage.new() local v, err err = a:set(key, "delete") assert.not_nil(a) assert.is_nil(err) v, err = a:get(key) assert.is_nil(err) assert.same("delete", v) err = a:delete(key) assert.is_nil(err) assert.same("delete", v) v, err = a:get(key) assert.is_nil(err) assert.is_nil(v) end) end) describe("set with ttl", function() ngx.update_time() local key = tostring(ngx.now()) .. "setttl" local a = storage.new() local err, v it("returns no error", function() err = a:set(key, "setttl", 1) assert.is_nil(err) v, err = a:get(key) assert.is_nil(err) assert.same("setttl", v) end) it("cleans up expired key", function() ngx.sleep(1) v, err = a:get(key) assert.is_nil(err) assert.is_nil(v) end) end) describe("add without ttl", function() ngx.update_time() local key = tostring(ngx.now()) .. "add" local a = storage.new() local err, v it("returns no error", function() err = a:add(key, "add") assert.is_nil(err) v, err = a:get(key) assert.is_nil(err) assert.same("add", v) end) it("errors when key exists", function() err = a:add(key, "add2") assert.same("exists", err) v, err = a:get(key) assert.is_nil(err) assert.same("add", v) end) end) describe("add with ttl", function() ngx.update_time() local key = tostring(ngx.now()) .. "addttl" local a = storage.new() local err, v it("returns no error", function() err = a:add(key, "addttl", 1) assert.is_nil(err) v, err = a:get(key) assert.is_nil(err) assert.same("addttl", v) end) it("cleans up expired key", function() ngx.sleep(1) v, err = a:get(key) assert.is_nil(err) assert.is_nil(v) end) end) describe("list", function() ngx.update_time() local prefix = tostring(ngx.now()) .. "list_" local a = storage.new() local err, keys for i=1,10,1 do err = a:set(prefix .. tostring(i), " ") assert.is_nil(err) end it("returns all keys with no parameter", function() keys, err = a:list() assert.is_nil(err) assert.not_nil(keys) table.sort(keys) local rows = db.acme_storage:page(100) local expected_keys = {} for i, row in ipairs(rows) do expected_keys[i] = row.key end table.sort(expected_keys) assert.same(expected_keys, keys) end) it("returns keys with given prefix", function() keys, err = a:list(prefix) assert.is_nil(err) assert.not_nil(keys) assert.same(10, #keys) end) it("returns empty table if no match", function() keys, err = a:list(prefix .. "_") assert.is_nil(err) assert.not_nil(keys) assert.same(0, #keys) end) end) end) end
fix(acme) fix typo in tests (#5)
fix(acme) fix typo in tests (#5)
Lua
apache-2.0
Kong/kong,Kong/kong,Kong/kong
fb22235aac0f9c0e42ab6876f0516cee9445a11f
ardivink.lua
ardivink.lua
ci = require("ci") --godi = require("godi") oasis = require("oasis") git = require("git") ci.init() -- godi.init() git.init() oasis.init() --godi.bootstrap("3.12") --godi.update() --godi.upgrade() --godi.build_many( -- {"godi-findlib", -- "godi-ocaml-fileutils", -- "godi-ocaml-data-notation", -- "godi-ocaml-expect", -- "godi-ounit", -- "apps-ocamlmod", -- "apps-ocamlify"}) oasis.std_process("--enable-tests") git.create_tag(oasis.package_version())
ci = require("ci") --godi = require("godi") oasis = require("oasis") git = require("git") ci.init() -- godi.init() ci.prependenv("PATH", "/usr/opt/godi/bin") ci.prependenv("PATH", "/usr/opt/godi/sbin") git.init() oasis.init() --godi.bootstrap("3.12") --godi.update() --godi.upgrade() --godi.build_many( -- {"godi-findlib", -- "godi-ocaml-fileutils", -- "godi-ocaml-data-notation", -- "godi-ocaml-expect", -- "godi-ounit", -- "apps-ocamlmod", -- "apps-ocamlify"}) oasis.std_process("--enable-tests") git.create_tag(oasis.package_version())
Fix path for GODI installation on deci.
Fix path for GODI installation on deci.
Lua
lgpl-2.1
jpdeplaix/oasis,jpdeplaix/oasis,gerdstolpmann/oasis,madroach/oasis,jpdeplaix/oasis,madroach/oasis,Chris00/oasis,gerdstolpmann/oasis,diml/oasis,RadicalZephyr/oasis,Chris00/oasis,Chris00/oasis,RadicalZephyr/oasis,gerdstolpmann/oasis,diml/oasis
24bff8935338438e11ae1c88b94fef203e0de960
spec/os_spec.lua
spec/os_spec.lua
describe('lift.os', function() local WAIT = 100 -- how much to wait for a process to finish if os.getenv('CI') then WAIT = 200 end local os = require 'lift.os' local ls = require 'lift.string' local async = require 'lift.async' local config = require 'lift.config' local su = require 'spec.util' it('offers sh() to execute a shell command', su.async(function() local out, err = assert(os.sh'echo Hello world!|cat') assert.equal('Hello world!\n', out) assert.equal('', err) out, err = assert(os.sh[[lua -e "io.write'Hello from stdout'"]]) assert.equal('Hello from stdout', out) assert.equal('', err) out, err = assert(os.sh[[lua -e "io.stderr:write'Hello from stderr'"]]) assert.equal('', out) assert.equal('Hello from stderr', err) out, err = os.sh'invalid_cmd error' assert.Nil(out) assert.match('shell command failed', err) end)) describe("child processes", function() it("can be started with spawn()", su.async(function() local c = assert(os.spawn{file = config.LUA_EXE_PATH, '-e', 'os.exit(7)', stdin = 'ignore', stdout = 'ignore', stderr = 'ignore'}) assert.is_number(c.pid) assert.is_nil(c.status) assert.is_nil(c.signal) async.sleep(WAIT) assert.equal(7, c.status) assert.equal(0, c.signal) end)) it("can be terminated with :kill()", su.async(function() local c = assert(os.spawn{file = 'sleep', '3', stdin = 'ignore', stdout = 'ignore', stderr = 'ignore'}) assert.is_number(c.pid) assert.is_nil(c.status) assert.is_nil(c.signal) c:kill() async.sleep(WAIT) assert.equal(15, c.signal) -- sigterm assert.error(function() c:kill() end, 'process:kill() called after process termination') end)) it("can inherit fds from parent and be waited for", su.async(function() local c = assert(os.spawn{file = config.LUA_EXE_PATH, '-e', 'print[[Hello from child process]]', stdin = 'ignore', stdout = 'inherit', stderr = 'inherit'}) assert.Nil(c.status) c:wait() assert.equal(0, c.status, c.signal) end)) it("can be waited for with a timeout", su.async(function() -- with enough time local c = assert(os.spawn{file = config.LUA_EXE_PATH, '-e', 'print[[this is fast]]', stdin = 'ignore', stdout = 'ignore', stderr = 'ignore'}) assert.Nil(c.status) local status, signal = c:wait(300) assert.equal(0, status, signal) -- without enough time c = assert(os.spawn{file = 'sleep', '5', stdin = 'ignore', stdout = 'ignore', stderr = 'ignore'}) assert.Nil(c.status) status, signal = c:wait(300) c:kill() assert.False(status) assert.equal(signal, 'timed out') end)) it("can be read from (stdout, stderr)", su.async(function() local c = assert(os.spawn{file = config.LUA_EXE_PATH, '-e', 'print[[Hello world]]', stdin = 'ignore'}) assert.Nil(c:try_read()) assert.Nil(c.stderr:try_read()) c:wait() -- await exit before reading assert.equal('Hello world\n', ls.native_to_lf(c:try_read())) assert.Nil(c.stderr:try_read()) end)) it("can be written to (stdin) and read from (stdout)", su.async(function() local c = assert(os.spawn{file = 'cat'}) c:write('One') c.stdin:write('Two') c:write() -- shuts down stdin, causing 'cat' to exit assert.Nil(c.stdout:try_read()) assert.Nil(c.stderr:try_read()) c:wait() -- await exit before reading local sb = {c:try_read(), c:try_read()} assert.equal('OneTwo', table.concat(sb)) assert.Nil(c.stderr:try_read()) end)) it("can be written to (stdin) and read from (stderr)", su.async(function() local c = assert(os.spawn{file = 'lua', '-e', 'io.stderr:write(io.read())', stdout = 'ignore'}) c:write('Hello from stderr') c:write() -- shuts down stdin, causing the process to exit assert.Nil(c.stdout) assert.Nil(c.stderr:try_read()) c:wait() -- await exit before reading assert.equal('Hello from stderr', c.stderr:try_read()) end)) it("can be written to (stdin) and read from (stdout) synchronously", su.async(function() local c = assert(os.spawn{file = 'cat'}) c:write('One') c.stdin:write('Two') assert.equal('OneTwo', c:read()) c:write('Three') assert.equal('Three', c:read()) c:write() assert.Nil(c:read()) assert.Nil(c.stderr:read()) end)) it("can be piped to another process", su.async(function() local echo1 = assert(os.spawn{file = config.LUA_EXE_PATH, '-e', 'io.write[[OneTwoThree]]', stdin = 'ignore'}) local echo2 = assert(os.spawn{file = config.LUA_EXE_PATH, '-e', 'io.write[[FourFive]]', stdin = 'ignore'}) local cat1 = assert(os.spawn{file = 'cat'}) local cat2 = assert(os.spawn{file = 'cat'}) cat1:pipe(cat2) echo1:pipe(cat1, true) -- pipe to cat1 and keep cat1 open echo1.stdout:wait_end() echo2:pipe(cat1) -- pipe to cat1 and shut down cat1 echo2.stdout:wait_end() local sb = {cat2:read(), cat2:read()} assert.equal('OneTwoThreeFourFive', table.concat(sb)) end)) end) end)
describe('lift.os', function() local WAIT = 100 -- how much to wait for a process to finish if os.getenv('CI') then WAIT = 200 end local os = require 'lift.os' local ls = require 'lift.string' local async = require 'lift.async' local config = require 'lift.config' local su = require 'spec.util' it('offers sh() to execute a shell command', su.async(function() local out, err = assert(os.sh'echo Hello world!|cat') assert.equal('Hello world!\n', out) assert.equal('', err) out, err = assert(os.sh[[lua -e "io.write'Hello from stdout'"]]) assert.equal('Hello from stdout', out) assert.equal('', err) out, err = assert(os.sh[[lua -e "io.stderr:write'Hello from stderr'"]]) assert.equal('', out) assert.equal('Hello from stderr', err) out, err = os.sh'invalid_cmd error' assert.Nil(out) assert.match('shell command failed', err) end)) describe("child processes", function() it("can be started with spawn()", su.async(function() local c = assert(os.spawn{file = config.LUA_EXE_PATH, '-e', 'os.exit(7)', stdin = 'ignore', stdout = 'ignore', stderr = 'ignore'}) assert.is_number(c.pid) assert.is_nil(c.status) assert.is_nil(c.signal) async.sleep(WAIT) assert.equal(7, c.status) assert.equal(0, c.signal) end)) it("can be terminated with :kill()", su.async(function() local c = assert(os.spawn{file = 'sleep', '3', stdin = 'ignore', stdout = 'ignore', stderr = 'ignore'}) assert.is_number(c.pid) assert.is_nil(c.status) assert.is_nil(c.signal) c:kill() async.sleep(WAIT) assert.equal(15, c.signal) -- sigterm assert.error(function() c:kill() end, 'process:kill() called after process termination') end)) it("can inherit fds from parent and be waited for", su.async(function() local c = assert(os.spawn{file = config.LUA_EXE_PATH, '-e', 'print[[Hello from child process]]', stdin = 'ignore', stdout = 'inherit', stderr = 'inherit'}) assert.Nil(c.status) c:wait() assert.equal(0, c.status, c.signal) end)) it("can be waited for with a timeout", su.async(function() -- with enough time local c = assert(os.spawn{file = config.LUA_EXE_PATH, '-e', 'print[[this is fast]]', stdin = 'ignore', stdout = 'ignore', stderr = 'ignore'}) assert.Nil(c.status) local status, signal = c:wait(300) assert.equal(0, status, signal) -- without enough time c = assert(os.spawn{file = 'sleep', '5', stdin = 'ignore', stdout = 'ignore', stderr = 'ignore'}) assert.Nil(c.status) status, signal = c:wait(300) c:kill() assert.False(status) assert.equal(signal, 'timed out') end)) it("can be read from (stdout, stderr)", su.async(function() local c = assert(os.spawn{file = config.LUA_EXE_PATH, '-e', 'print[[Hello world]]', stdin = 'ignore'}) assert.Nil(c:try_read()) assert.Nil(c.stderr:try_read()) c:wait() -- await exit before reading assert.equal('Hello world\n', ls.native_to_lf(c:try_read())) assert.Nil(c.stderr:try_read()) end)) it("can be written to (stdin) and read from (stdout)", su.async(function() local c = assert(os.spawn{file = 'cat'}) c:write('One') c.stdin:write('Two') c:write() -- shuts down stdin, causing 'cat' to exit assert.Nil(c.stdout:try_read()) assert.Nil(c.stderr:try_read()) c:wait() -- await exit before reading local sb = {c:try_read()} sb[#sb+1] = c:try_read() assert.equal('OneTwo', table.concat(sb)) assert.Nil(c.stderr:try_read()) end)) it("can be written to (stdin) and read from (stderr)", su.async(function() local c = assert(os.spawn{file = 'lua', '-e', 'io.stderr:write(io.read())', stdout = 'ignore'}) c:write('Hello from stderr') c:write() -- shuts down stdin, causing the process to exit assert.Nil(c.stdout) assert.Nil(c.stderr:try_read()) c:wait() -- await exit before reading assert.equal('Hello from stderr', c.stderr:try_read()) end)) it("can be written to (stdin) and read from (stdout) synchronously", su.async(function() local c = assert(os.spawn{file = 'cat'}) c:write('One') c.stdin:write('Two') assert.equal('OneTwo', c:read()) c:write('Three') assert.equal('Three', c:read()) c:write() assert.Nil(c:read()) assert.Nil(c.stderr:read()) end)) it("can be piped to another process", su.async(function() local echo1 = assert(os.spawn{file = config.LUA_EXE_PATH, '-e', 'io.write[[OneTwoThree]]', stdin = 'ignore'}) local echo2 = assert(os.spawn{file = config.LUA_EXE_PATH, '-e', 'io.write[[FourFive]]', stdin = 'ignore'}) local cat1 = assert(os.spawn{file = 'cat'}) local cat2 = assert(os.spawn{file = 'cat'}) cat1:pipe(cat2) echo1:pipe(cat1, true) -- pipe to cat1 and keep cat1 open echo1.stdout:wait_end() echo2:pipe(cat1) -- pipe to cat1 and shut down cat1 echo2.stdout:wait_end() local sb = {cat2:read()} sb[#sb+1] = cat2:read() assert.equal('OneTwoThreeFourFive', table.concat(sb)) end)) end) end)
Fix test
Fix test
Lua
mit
tbastos/lift
0ad80ec34f1ac0a4c267ce84fcb0c5ac4d579a14
org_v1/indri_query.lua
org_v1/indri_query.lua
-- TODO allow refining results (indri can query a given document set, the results) -- TODO fix rendering of spots with long "strong" strings, #od(new driver) local curses = require("curses") -- from lua posix local QueryEnvironment = require("indri_queryenvironment") curses.initscr() curses.cbreak() curses.nl(0) curses.echo(0) curses.start_color() curses.use_default_colors() -- highlighted word in snippet curses.init_pair(1, curses.COLOR_WHITE, -1) -- default colors curses.init_pair(2, -1, -1) -- selected title curses.init_pair(3, curses.COLOR_BLACK, curses.COLOR_GREEN) local stdscr = curses.stdscr() -- global stdscr:keypad(true) local maxy, maxx = stdscr:getmaxyx() -- global local indexes = {"../email_v1_index"} -- global function printWithBold(snippet, maxChars) while true do local strongPos = snippet:find("<strong>") -- just print it if it's out of our range if not strongPos or strongPos >= maxChars then stdscr:addstr(snippet, maxChars) snippet = snippet:sub(maxChars) maxChars = 0 break end local strongString = snippet:sub(strongPos + #"<strong>") strongString = strongString:sub(1, strongString:find("</strong>") - 1) local charsTilStrongEnd = strongPos + #strongString - 1 if charsTilStrongEnd < maxChars then -- case #1 snippet include bold will fit stdscr:addstr(snippet:sub(1, strongPos - 1)) stdscr:attron(curses.A_BOLD) stdscr:attron(curses.color_pair(1)) stdscr:addstr(strongString) stdscr:attron(curses.color_pair(2)) stdscr:attroff(curses.A_BOLD) maxChars = maxChars - charsTilStrongEnd snippet = snippet:sub(snippet:find("</strong>") + #"</strong>") elseif strongPos < maxChars then -- case #2 only snippet without bold will fit stdscr:addstr(snippet:sub(1, strongPos - 1)) maxChars = maxChars - strongPos snippet = snippet:sub(strongPos) end end return snippet, maxChars end function showPage(pageNum, pageMinIndex, qr, selectedItem) local nextLine clear_screen() if pageMinIndex[pageNum] == nil then -- first time we see this page, it's going forward pageMinIndex[pageNum] = qr.position else -- re-visting a page qr.position = pageMinIndex[pageNum] end for i = 3, maxy - 4 do stdscr:move(i, 0) if nextLine then printWithBold(nextLine, maxx - 2) nextLine = nil else local entry = qr:nextRawEntry() if entry == nil then break end local snippet = entry.snippet snippet = snippet:gsub("<strong>...</strong>", "...") snippet = snippet:gsub("&lt;", "<") snippet = snippet:gsub("&gt;", ">") snippet = snippet:gsub("&amp;", "&") local totalChars = maxx - 1 -- chars we have left (rename this var) if entry.position == selectedItem then stdscr:attron(curses.color_pair(3)) end stdscr:addstr(string.format("%4d ", entry.position)) totalChars = totalChars - 5 local titleChars = math.floor(maxx * 0.3) stdscr:addstr(entry.title, titleChars) stdscr:attron(curses.color_pair(2)) totalChars = totalChars - titleChars stdscr:move(i, maxx - totalChars) stdscr:addstr("| ") totalChars = totalChars - 2 snippet = printWithBold(snippet, totalChars) if #snippet > 10 then nextLine = string.rep(" ", maxx - totalChars) .. snippet end end end local status = string.format("query: %s results: %d-%d (of %d) page: %d", qr.queryString, pageMinIndex[pageNum], qr.position - 1, qr.count, pageNum) stdscr:mvaddstr(1, 0, status) stdscr:refresh() end function doQuery() -- create query input window local qInput = curses.newwin(3, 40, maxy / 2, (maxx / 2) - 20) qInput:box("|", "-") qInput:mvaddstr(1, 3, "Query: ") qInput:refresh() -- accept query input curses.cbreak(0) curses.echo(1) local queryString = qInput:getstr() curses.cbreak() curses.echo(0) -- remove query input window qInput:clear() qInput:refresh() qInput:close() -- cancel if no input entered if queryString == "" then return end -- begin indri query local qe = QueryEnvironment.new() qe:addIndex(indexes[1]) local qr = qe:query(queryString) -- mapping of page->minResultIndex local pageMinIndex = {1} local currentPage = 1 local selectedItem = 1 -- show first page showPage(currentPage, pageMinIndex, qr, selectedItem) -- process commands while true do local k = stdscr:getch() local keyname = curses.keyname(k) if keyname == "q" then break elseif keyname == "KEY_NPAGE" then if qr.position < qr.count then currentPage = currentPage + 1 selectedItem = qr.position showPage(currentPage, pageMinIndex, qr, selectedItem) end elseif keyname == "KEY_PPAGE" then if currentPage > 1 then currentPage = currentPage - 1 selectedItem = pageMinIndex[currentPage] showPage(currentPage, pageMinIndex, qr, selectedItem) end elseif keyname == "KEY_DOWN" then if selectedItem + 1 < qr.position then selectedItem = selectedItem + 1 -- redisplaying the whole page, maybe not the most efficient showPage(currentPage, pageMinIndex, qr, selectedItem) end elseif keyname == "KEY_UP" then if selectedItem > pageMinIndex[currentPage] then selectedItem = selectedItem - 1 showPage(currentPage, pageMinIndex, qr, selectedItem) end end end qe:close() end function clear_screen() local title = "Indri Query" stdscr:clear() stdscr:move(0, 0) local dashCount = ((maxx - 2) - #title) / 2 for i = 1, dashCount do stdscr:addch("-") end stdscr:addstr(" " .. title .. " ") for i = 1, dashCount do stdscr:addch("-") end stdscr:mvaddstr(maxy - 1, 0, "q: query x: exit ") stdscr:mvaddstr(2, 0, ("-"):rep(maxx - 1)) stdscr:refresh() end function main() while true do clear_screen() local k = string.char(stdscr:getch()) if k == "x" then curses.endwin() print("Done!") return elseif k == "q" then doQuery() end end end local status, err = pcall(main) curses.endwin() if err then print(err) end
-- TODO allow refining results (indri can query a given document set, the results) -- TODO fix rendering of spots with long "strong" strings, #od(new driver) local curses = require("curses") -- from lua posix local QueryEnvironment = require("indri_queryenvironment") curses.initscr() curses.cbreak() curses.nl(0) curses.echo(0) curses.start_color() curses.use_default_colors() -- highlighted word in snippet curses.init_pair(1, curses.COLOR_WHITE, -1) -- default colors curses.init_pair(2, -1, -1) -- selected title curses.init_pair(3, curses.COLOR_BLACK, curses.COLOR_GREEN) local stdscr = curses.stdscr() -- global stdscr:keypad(true) local maxy, maxx = stdscr:getmaxyx() -- global local indexes = {"../email_v1_index"} -- global function printWithBold(snippet, maxChars) while maxChars > 0 do local strongPos = snippet:find("<strong>") -- just print it if it's out of our range if not strongPos or strongPos >= maxChars then stdscr:addstr(snippet, maxChars) snippet = snippet:sub(maxChars + 1) maxChars = 0 break end local strongString = snippet:sub(strongPos + #"<strong>") strongString = strongString:sub(1, strongString:find("</strong>") - 1) local charsTilStrongEnd = (strongPos - 1) + #strongString if charsTilStrongEnd <= maxChars then -- case #1 snippet including highlighted string will fit stdscr:addstr(snippet:sub(1, strongPos - 1)) stdscr:attron(curses.A_BOLD) stdscr:attron(curses.color_pair(1)) stdscr:addstr(strongString) stdscr:attron(curses.color_pair(2)) stdscr:attroff(curses.A_BOLD) maxChars = maxChars - charsTilStrongEnd snippet = snippet:sub(snippet:find("</strong>") + #"</strong>") else -- case #2 only snippet without bold will fit stdscr:addstr(snippet:sub(1, strongPos - 1), maxChars) maxChars = maxChars - (strongPos - 1) snippet = snippet:sub(strongPos) end end return snippet, maxChars end function showPage(pageNum, pageMinIndex, qr, selectedItem) local nextLine clear_screen() if pageMinIndex[pageNum] == nil then -- first time we see this page, it's going forward pageMinIndex[pageNum] = qr.position else -- re-visting a page qr.position = pageMinIndex[pageNum] end for i = 3, maxy - 4 do stdscr:move(i, 0) if nextLine then printWithBold(nextLine, maxx - 2) nextLine = nil else local entry = qr:nextRawEntry() if entry == nil then break end local snippet = entry.snippet snippet = snippet:gsub("<strong>...</strong>", "...") snippet = snippet:gsub("&lt;", "<") snippet = snippet:gsub("&gt;", ">") snippet = snippet:gsub("&amp;", "&") local totalChars = maxx -- chars we have left (rename this var) if entry.position == selectedItem then stdscr:attron(curses.color_pair(3)) end stdscr:addstr(string.format("%4d ", entry.position)) totalChars = totalChars - 5 local titleChars = math.floor(maxx * 0.3) stdscr:addstr(entry.title, titleChars) stdscr:attron(curses.color_pair(2)) totalChars = totalChars - titleChars stdscr:move(i, maxx - totalChars) stdscr:addstr("| ") totalChars = totalChars - 2 snippet = printWithBold(snippet, totalChars - 2) if #snippet > 10 then nextLine = string.rep(" ", maxx - totalChars) .. snippet end end end local status = string.format("query: %s results: %d-%d (of %d) page: %d", qr.queryString, pageMinIndex[pageNum], qr.position - 1, qr.count, pageNum) stdscr:mvaddstr(1, 0, status) stdscr:refresh() end function doQuery() -- create query input window local qInput = curses.newwin(3, 40, maxy / 2, (maxx / 2) - 20) qInput:box("|", "-") qInput:mvaddstr(1, 3, "Query: ") qInput:refresh() -- accept query input curses.cbreak(0) curses.echo(1) local queryString = qInput:getstr() curses.cbreak() curses.echo(0) -- remove query input window qInput:clear() qInput:refresh() qInput:close() -- cancel if no input entered if queryString == "" then return end -- begin indri query local qe = QueryEnvironment.new() qe:addIndex(indexes[1]) local qr = qe:query(queryString) -- mapping of page->minResultIndex local pageMinIndex = {1} local currentPage = 1 local selectedItem = 1 -- show first page showPage(currentPage, pageMinIndex, qr, selectedItem) -- process commands while true do local k = stdscr:getch() local keyname = curses.keyname(k) -- debug the keyname --stdscr:mvaddstr(0, 0, string.format("< %s >", keyname)) if keyname == "q" then break elseif keyname == "KEY_NPAGE" then if qr.position < qr.count then currentPage = currentPage + 1 selectedItem = qr.position showPage(currentPage, pageMinIndex, qr, selectedItem) end elseif keyname == "KEY_PPAGE" then if currentPage > 1 then currentPage = currentPage - 1 selectedItem = pageMinIndex[currentPage] showPage(currentPage, pageMinIndex, qr, selectedItem) end elseif keyname == "KEY_DOWN" then if selectedItem + 1 < qr.position then selectedItem = selectedItem + 1 -- redisplaying the whole page, maybe not the most efficient showPage(currentPage, pageMinIndex, qr, selectedItem) end elseif keyname == "KEY_UP" then if selectedItem > pageMinIndex[currentPage] then selectedItem = selectedItem - 1 showPage(currentPage, pageMinIndex, qr, selectedItem) end elseif keyname == "^J" then -- TODO display item in separate window end end qe:close() end function clear_screen() local title = "Indri Query" stdscr:clear() stdscr:move(0, 0) local dashCount = ((maxx - 2) - #title) / 2 for i = 1, dashCount do stdscr:addch("-") end stdscr:addstr(" " .. title .. " ") for i = 1, dashCount do stdscr:addch("-") end stdscr:mvaddstr(maxy - 1, 0, "q: query x: exit ") stdscr:mvaddstr(2, 0, ("-"):rep(maxx - 1)) stdscr:refresh() end function main() while true do clear_screen() local k = string.char(stdscr:getch()) if k == "x" then curses.endwin() print("Done!") return elseif k == "q" then doQuery() end end end local status, err = pcall(main) curses.endwin() if err then print(err) end
fix char alginments
fix char alginments
Lua
mit
jbalint/indri_stuff,jbalint/indri_stuff,jbalint/indri_stuff
7350b4c8be670bb26ac505df040cc3266c6c74b8
util/httpstream.lua
util/httpstream.lua
local coroutine = coroutine; local tonumber = tonumber; local deadroutine = coroutine.create(function() end); coroutine.resume(deadroutine); module("httpstream") local function parser(success_cb, parser_type, options_cb) local data = coroutine.yield(); local function readline() local pos = data:find("\r\n", nil, true); while not pos do data = data..coroutine.yield(); pos = data:find("\r\n", nil, true); end local r = data:sub(1, pos-1); data = data:sub(pos+2); return r; end local function readlength(n) while #data < n do data = data..coroutine.yield(); end local r = data:sub(1, n); data = data:sub(n + 1); return r; end local function readheaders() local headers = {}; -- read headers while true do local line = readline(); if line == "" then break; end -- headers done local key, val = line:match("^([^%s:]+): *(.*)$"); if not key then coroutine.yield("invalid-header-line"); end -- TODO handle multi-line and invalid headers key = key:lower(); headers[key] = headers[key] and headers[key]..","..val or val; end return headers; end if not parser_type or parser_type == "server" then while true do -- read status line local status_line = readline(); local method, path, httpversion = status_line:match("^(%S+)%s+(%S+)%s+HTTP/(%S+)$"); if not method then coroutine.yield("invalid-status-line"); end -- TODO parse url local headers = readheaders(); -- read body local len = tonumber(headers["content-length"]); len = len or 0; -- TODO check for invalid len local body = readlength(len); success_cb({ method = method; path = path; httpversion = httpversion; headers = headers; body = body; }); end elseif parser_type == "client" then while true do -- read status line local status_line = readline(); local httpversion, status_code, reason_phrase = status_line:match("^HTTP/(%S+)%s+(%d%d%d)%s+(.*)$"); if not httpversion then coroutine.yield("invalid-status-line"); end local headers = readheaders(); -- read body local have_body = not ( (options_cb and options_cb().method == "HEAD") or (status_code == 204 or status_code == 304 or status_code == 301) or (status_code >= 100 and status_code < 200) ); local body; if have_body then local len = tonumber(headers["content-length"]); if len then -- TODO check for invalid len body = readlength(len); else -- read to end repeat local newdata = coroutine.yield(); data = data..newdata; until newdata == ""; body, data = data, ""; end end success_cb({ code = status_code; responseversion = httpversion; responseheaders = headers; body = body; }); end else coroutine.yield("unknown-parser-type"); end end function new(success_cb, error_cb, parser_type, options_cb) local co = coroutine.create(parser); coroutine.resume(co, success_cb, parser_type, options_cb) return { feed = function(self, data) if not data then if parser_type == "client" then coroutine.resume(co, ""); end co = deadroutine; return error_cb(); end local success, result = coroutine.resume(co, data); if result then co = deadroutine; return error_cb(result); end end; }; end return _M;
local coroutine = coroutine; local tonumber = tonumber; local deadroutine = coroutine.create(function() end); coroutine.resume(deadroutine); module("httpstream") local function parser(success_cb, parser_type, options_cb) local data = coroutine.yield(); local function readline() local pos = data:find("\r\n", nil, true); while not pos do data = data..coroutine.yield(); pos = data:find("\r\n", nil, true); end local r = data:sub(1, pos-1); data = data:sub(pos+2); return r; end local function readlength(n) while #data < n do data = data..coroutine.yield(); end local r = data:sub(1, n); data = data:sub(n + 1); return r; end local function readheaders() local headers = {}; -- read headers while true do local line = readline(); if line == "" then break; end -- headers done local key, val = line:match("^([^%s:]+): *(.*)$"); if not key then coroutine.yield("invalid-header-line"); end -- TODO handle multi-line and invalid headers key = key:lower(); headers[key] = headers[key] and headers[key]..","..val or val; end return headers; end if not parser_type or parser_type == "server" then while true do -- read status line local status_line = readline(); local method, path, httpversion = status_line:match("^(%S+)%s+(%S+)%s+HTTP/(%S+)$"); if not method then coroutine.yield("invalid-status-line"); end -- TODO parse url local headers = readheaders(); -- read body local len = tonumber(headers["content-length"]); len = len or 0; -- TODO check for invalid len local body = readlength(len); success_cb({ method = method; path = path; httpversion = httpversion; headers = headers; body = body; }); end elseif parser_type == "client" then while true do -- read status line local status_line = readline(); local httpversion, status_code, reason_phrase = status_line:match("^HTTP/(%S+)%s+(%d%d%d)%s+(.*)$"); status_code = tonumber(status_code); if not status_code then coroutine.yield("invalid-status-line"); end local headers = readheaders(); -- read body local have_body = not ( (options_cb and options_cb().method == "HEAD") or (status_code == 204 or status_code == 304 or status_code == 301) or (status_code >= 100 and status_code < 200) ); local body; if have_body then local len = tonumber(headers["content-length"]); if len then -- TODO check for invalid len body = readlength(len); else -- read to end repeat local newdata = coroutine.yield(); data = data..newdata; until newdata == ""; body, data = data, ""; end end success_cb({ code = status_code; responseversion = httpversion; responseheaders = headers; body = body; }); end else coroutine.yield("unknown-parser-type"); end end function new(success_cb, error_cb, parser_type, options_cb) local co = coroutine.create(parser); coroutine.resume(co, success_cb, parser_type, options_cb) return { feed = function(self, data) if not data then if parser_type == "client" then coroutine.resume(co, ""); end co = deadroutine; return error_cb(); end local success, result = coroutine.resume(co, data); if result then co = deadroutine; return error_cb(result); end end; }; end return _M;
util.httpstream: Fixed a possible string to number comparison error.
util.httpstream: Fixed a possible string to number comparison error.
Lua
mit
sarumjanuch/prosody,sarumjanuch/prosody
8178cc6846714d7ecd86dca205c856ea092e2db2
item/rings.lua
item/rings.lua
-- UPDATE common SET com_script = 'item.rings' WHERE com_itemid IN (68, 277, 278, 279, 280, 281, 282); require("item.general.jewel") require("content.jewelbonus") module("item.rings", package.seeall, package.seeall(item.general.jewel)) function MoveItemAfterMove( User, SourceItem, TargetItem ) --User:inform("in move"); stoneNr,stoneStr=content.jewelbonus.getBonus(TargetItem); --User:inform("bla"); if stoneNr>0 then -- obviously a gem was inserted! if ((TargetItem.itempos==7) or (TargetItem.itempos==8)) then -- put on a finger content.jewelbonus.giveBonus(User,TargetItem); -- now raise corresponding attribute(s) and start LTE elseif ((SourceItem.itempos==7) or (SourceItem.itempos==8)) then -- taken off of a finger content.jewelbonus.takeBonus(User,SourceItem,stoneNr,stoneStr); -- now lower corresponding attribute(s) and remove/change LTE end --User:inform("blubb"); end end
-- UPDATE common SET com_script = 'item.rings' WHERE com_itemid IN (68, 277, 278, 279, 280, 281, 282); require("item.general.jewel") require("content.jewelbonus") module("item.rings", package.seeall) function MoveItemAfterMove( User, SourceItem, TargetItem ) --User:inform("in move"); stoneNr,stoneStr=content.jewelbonus.getBonus(TargetItem); --User:inform("bla"); if stoneNr>0 then -- obviously a gem was inserted! if ((TargetItem.itempos==7) or (TargetItem.itempos==8)) then -- put on a finger if ((SourceItem.itempos == 7) or (SourceItem.itempos==8)) then -- no change else content.jewelbonus.giveBonus(User,TargetItem); -- now raise corresponding attribute(s) and start LTE end elseif ((SourceItem.itempos==7) or (SourceItem.itempos==8)) then -- taken off of a finger content.jewelbonus.takeBonus(User,SourceItem,stoneNr,stoneStr); -- now lower corresponding attribute(s) and remove/change LTE end --User:inform("blubb"); end end function LookAtItem(User,Item) item.general.jewel.LookAtItem(User,Item); end
Uber-Exploit Fix
Uber-Exploit Fix
Lua
agpl-3.0
Illarion-eV/Illarion-Content,vilarion/Illarion-Content,Baylamon/Illarion-Content,LaFamiglia/Illarion-Content,KayMD/Illarion-Content
fdae3d3603f551a59a9452bef93345460272da7b
kong/cache.lua
kong/cache.lua
local kong_mlcache = require "kong.mlcache" local type = type local max = math.max local ngx_log = ngx.log local ngx_now = ngx.now local ERR = ngx.ERR local NOTICE = ngx.NOTICE local DEBUG = ngx.DEBUG local SHM_CACHE = "kong_cache" --[[ Hypothesis ---------- Item size: 1024 bytes Max memory limit: 500 MiBs LRU size must be: (500 * 2^20) / 1024 = 512000 Floored: 500.000 items should be a good default --]] local LRU_SIZE = 5e5 local _init local function log(lvl, ...) return ngx_log(lvl, "[DB cache] ", ...) end -- Temporary fix to convert soft callback errors into hard ones. -- FIXME: use upstream mlcache lib instead of local copy local soft_to_hard do local s2h_cache = setmetatable({}, { __mode = "k" }) local function create_wrapper(cb) s2h_cache[cb] = function(...) local result, err = cb(...) if err then error(err) end return result end return s2h_cache[cb] end soft_to_hard = function(cb) return s2h_cache[cb] or create_wrapper(cb) end end local _M = {} local mt = { __index = _M } function _M.new(opts) if _init then return error("kong.cache was already created") end -- opts validation opts = opts or {} if not opts.cluster_events then return error("opts.cluster_events is required") end if not opts.worker_events then return error("opts.worker_events is required") end if opts.propagation_delay and type(opts.propagation_delay) ~= "number" then return error("opts.propagation_delay must be a number") end if opts.ttl and type(opts.ttl) ~= "number" then return error("opts.ttl must be a number") end if opts.neg_ttl and type(opts.neg_ttl) ~= "number" then return error("opts.neg_ttl must be a number") end if opts.resty_lock_opts and type(opts.resty_lock_opts) ~= "table" then return error("opts.resty_lock_opts must be a table") end local mlcache, err = kong_mlcache.new(SHM_CACHE, opts.worker_events, { lru_size = LRU_SIZE, ttl = max(opts.ttl or 3600, 0), neg_ttl = max(opts.neg_ttl or 300, 0), resty_lock_opts = opts.resty_lock_opts, }) if not mlcache then return nil, "failed to instantiate mlcache: " .. err end local self = { propagation_delay = max(opts.propagation_delay or 0, 0), cluster_events = opts.cluster_events, mlcache = mlcache, } local ok, err = self.cluster_events:subscribe("invalidations", function(key) log(DEBUG, "received invalidate event from cluster for key: '", key, "'") self:invalidate_local(key) end) if not ok then return nil, "failed to subscribe to invalidations cluster events " .. "channel: " .. err end _init = true return setmetatable(self, mt) end function _M:get(key, opts, cb, ...) if type(key) ~= "string" then return error("key must be a string") end --log(DEBUG, "get from key: ", key) local v, err = self.mlcache:get(key, opts, soft_to_hard(cb), ...) if err then return nil, "failed to get from node cache: " .. err end return v end function _M:probe(key) if type(key) ~= "string" then return error("key must be a string") end local ttl, err, v = self.mlcache:probe(key) if err then return nil, "failed to probe from node cache: " .. err end return ttl, nil, v end function _M:invalidate_local(key) if type(key) ~= "string" then return error("key must be a string") end log(DEBUG, "invalidating (local): '", key, "'") local ok, err = self.mlcache:delete(key) if not ok then log(ERR, "failed to delete entity from node cache: ", err) end end function _M:invalidate(key) if type(key) ~= "string" then return error("key must be a string") end self:invalidate_local(key) local nbf if self.propagation_delay > 0 then nbf = ngx_now() + self.propagation_delay end log(DEBUG, "broadcasting (cluster) invalidation for key: '", key, "' ", "with nbf: '", nbf or "none", "'") local ok, err = self.cluster_events:broadcast("invalidations", key, nbf) if not ok then log(ERR, "failed to broadcast cached entity invalidation: ", err) end end function _M:purge() log(NOTICE, "purging (local) cache") local ok, err = self.mlcache:purge() if not ok then log(ERR, "failed to purge cache: ", err) end end return _M
local kong_mlcache = require "kong.mlcache" local type = type local max = math.max local ngx_log = ngx.log local ngx_now = ngx.now local ERR = ngx.ERR local NOTICE = ngx.NOTICE local DEBUG = ngx.DEBUG local SHM_CACHE = "kong_cache" --[[ Hypothesis ---------- Item size: 1024 bytes Max memory limit: 500 MiBs LRU size must be: (500 * 2^20) / 1024 = 512000 Floored: 500.000 items should be a good default --]] local LRU_SIZE = 5e5 local _init local function log(lvl, ...) return ngx_log(lvl, "[DB cache] ", ...) end -- Temporary fix to convert soft callback errors into hard ones. -- FIXME: use upstream mlcache lib instead of local copy local soft_to_hard do local s2h_cache = setmetatable({}, { __mode = "k" }) local function create_wrapper(key, cb) s2h_cache[key] = function(...) local result, err = cb(...) if err then error(err) end return result end return s2h_cache[key] end soft_to_hard = function(key, cb) return s2h_cache[key] or create_wrapper(key, cb) end end local _M = {} local mt = { __index = _M } function _M.new(opts) if _init then return error("kong.cache was already created") end -- opts validation opts = opts or {} if not opts.cluster_events then return error("opts.cluster_events is required") end if not opts.worker_events then return error("opts.worker_events is required") end if opts.propagation_delay and type(opts.propagation_delay) ~= "number" then return error("opts.propagation_delay must be a number") end if opts.ttl and type(opts.ttl) ~= "number" then return error("opts.ttl must be a number") end if opts.neg_ttl and type(opts.neg_ttl) ~= "number" then return error("opts.neg_ttl must be a number") end if opts.resty_lock_opts and type(opts.resty_lock_opts) ~= "table" then return error("opts.resty_lock_opts must be a table") end local mlcache, err = kong_mlcache.new(SHM_CACHE, opts.worker_events, { lru_size = LRU_SIZE, ttl = max(opts.ttl or 3600, 0), neg_ttl = max(opts.neg_ttl or 300, 0), resty_lock_opts = opts.resty_lock_opts, }) if not mlcache then return nil, "failed to instantiate mlcache: " .. err end local self = { propagation_delay = max(opts.propagation_delay or 0, 0), cluster_events = opts.cluster_events, mlcache = mlcache, } local ok, err = self.cluster_events:subscribe("invalidations", function(key) log(DEBUG, "received invalidate event from cluster for key: '", key, "'") self:invalidate_local(key) end) if not ok then return nil, "failed to subscribe to invalidations cluster events " .. "channel: " .. err end _init = true return setmetatable(self, mt) end function _M:get(key, opts, cb, ...) if type(key) ~= "string" then return error("key must be a string") end --log(DEBUG, "get from key: ", key) local v, err = self.mlcache:get(key, opts, soft_to_hard(key, cb), ...) if err then return nil, "failed to get from node cache: " .. err end return v end function _M:probe(key) if type(key) ~= "string" then return error("key must be a string") end local ttl, err, v = self.mlcache:probe(key) if err then return nil, "failed to probe from node cache: " .. err end return ttl, nil, v end function _M:invalidate_local(key) if type(key) ~= "string" then return error("key must be a string") end log(DEBUG, "invalidating (local): '", key, "'") local ok, err = self.mlcache:delete(key) if not ok then log(ERR, "failed to delete entity from node cache: ", err) end end function _M:invalidate(key) if type(key) ~= "string" then return error("key must be a string") end self:invalidate_local(key) local nbf if self.propagation_delay > 0 then nbf = ngx_now() + self.propagation_delay end log(DEBUG, "broadcasting (cluster) invalidation for key: '", key, "' ", "with nbf: '", nbf or "none", "'") local ok, err = self.cluster_events:broadcast("invalidations", key, nbf) if not ok then log(ERR, "failed to broadcast cached entity invalidation: ", err) end end function _M:purge() log(NOTICE, "purging (local) cache") local ok, err = self.mlcache:purge() if not ok then log(ERR, "failed to purge cache: ", err) end end return _M
fix(cache) do not use callback as hard-error wrapper keys
fix(cache) do not use callback as hard-error wrapper keys Part of the fixes for #3277 for a regression introduced in de6390e34c5301aa4c965d52f08e00ab81f91efa. While the soft_to_hard error wrapper tries its best to be GC-friendly by not keeping references on the DB cache callbacks as they are used as keys to index their corresponding soft_to_hard_error wrappers. Unfortunately, because the created closure holds a reference to the callback itself, said callback cannot be garbage-collected. This is especially troublesome for callbacks that are generated on the fly, like so: local cache, err = cache:get("key", opts, function() return "cached value" end) The above anonymous function should be garbage-collected, but the soft_to_hard_error still holds a reference to it. This example could be observed prior to the parent commit, in which we replaced the cache callback to not create a function on the fly anymore. The drawback of this change is a larger memory footprint, the same cache callback will result in several copies of the same soft_to_hard_error function, if they are invoked with several caching keys.
Lua
apache-2.0
Kong/kong,Kong/kong,Kong/kong,Mashape/kong
5d036a1d6da663bf82f62f40072a20a3d2614310
tests/3drender/render.lua
tests/3drender/render.lua
require "sprite" local maf = require "maf" local PI = math.pi local std = stead local render = { } render.__index = render local scene = { } scene.__index = scene local object = { } object.__index = object function render.object() local o = { shapes = {} } setmetatable(o, object) return o end function object:circle(x, y, r, col) table.insert(self.shapes, { t = 'circle', x = x, y = y, r = r, col = col }) return self end function object:render(screen, fov, x, y, z) local pos = x if type(x) == 'number' then pos = maf.vec3(x, y, z) end local w, h = screen:size() local xc = math.floor(w / 2) local yc = math.floor(h / 2) for k, o in ipairs(self.shapes) do if o.t == 'circle' and pos.z ~= 0 then local nx = fov * (pos.x + o.x) / pos.z local ny = fov * (pos.y + o.y) / pos.z local nr = (o.r) / pos.z screen:circle(xc + nx, yc - ny, nr, std.unpack(o.col)) end end end function render.vec3(x, y, z) return maf.vec3(x, y, z) end function render.scene() local o = { objects = {} } setmetatable(o, scene) o:rotate(0, 0) o:camera(0, 0, 0) o:setfov(PI / 4) return o end function scene:setfov(fov) self.fov = fov end function scene:look(angle, x, y, z) local q = maf.rotation() q:between(maf.vec3(0, 0, 1), x, y, z) self.quat = q end function scene:rotate(hangle, vangle) local qh = maf.rotation() qh:angleAxis(hangle, 0, 1, 0) local qv = maf.rotation() qv:angleAxis(vangle, 1, 0, 0) local qq = maf.rotation() qv:mul(qh, qq) self.quat = qq return qq * maf.vec3(0, 0, 1) end function scene:camera(x, y, z) local coord = x if type(x) == 'number' then coord = maf.vec3(x, y, z) end self.position = coord end function scene:render(screen) local current_scene = {} for k, o in ipairs(self.objects) do local ncoord = (o.pos - self.position):rotate(self.quat) table.insert(current_scene, { o = o.o, pos = ncoord }) end table.sort(current_scene, function(a, b) return a.pos.z > b.pos.z end) for k, o in ipairs(current_scene) do if o.pos.z > 0 then o.o:render(screen, self.fov, o.pos) print(o.pos.x, o.pos.y, o.pos.z) end end end function scene:place(object, x, y, z) local coord = x if type(x) == 'number' then coord = maf.vec3(x, y, z) end table.insert(self.objects, { o = object, pos = coord }) end return render
require "sprite" local maf = require "maf" local PI = math.pi local std = stead local render = { } render.__index = render local scene = { } scene.__index = scene local object = { } object.__index = object function render.object() local o = { shapes = {} } setmetatable(o, object) return o end function object:circle(x, y, r, col) table.insert(self.shapes, { t = 'circle', x = x, y = y, r = r, col = col }) return self end function object:render(screen, fov, x, y, z) local pos = x if type(x) == 'number' then pos = maf.vec3(x, y, z) end local w, h = screen:size() local xc = math.floor(w / 2) local yc = math.floor(h / 2) for k, o in ipairs(self.shapes) do if o.t == 'circle' and pos.z ~= 0 then local nx = fov * (pos.x + o.x) / pos.z local ny = fov * (pos.y + o.y) / pos.z local nr = (o.r) / pos.z screen:circle(xc + nx, yc - ny, nr, std.unpack(o.col)) end end end function render.vec3(x, y, z) return maf.vec3(x, y, z) end function render.scene() local o = { objects = {} } setmetatable(o, scene) o:rotate(0, 0) o:camera(0, 0, 0) o:setfov(PI / 4) return o end function scene:setfov(fov) self.fov = fov end function scene:look(angle, x, y, z) local q = maf.rotation() q:between(maf.vec3(0, 0, 1), x, y, z) self.quat = q end function scene:rotate(hangle, vangle) local qh = maf.rotation() qh:angleAxis(hangle, 0, 1, 0) local qv = maf.rotation() qv:angleAxis(vangle, 1, 0, 0) local qq = maf.rotation() qv:mul(qh, qq) self.quat = qq local v = qq * maf.vec3(0, 0, 1) v.y = - v.y v.x = - v.x return v end function scene:camera(x, y, z) local coord = x if type(x) == 'number' then coord = maf.vec3(x, y, z) end self.position = coord end function scene:render(screen) local current_scene = {} for k, o in ipairs(self.objects) do local ncoord = (o.pos - self.position):rotate(self.quat) table.insert(current_scene, { o = o.o, pos = ncoord }) end table.sort(current_scene, function(a, b) return a.pos.z > b.pos.z end) for k, o in ipairs(current_scene) do if o.pos.z > 0 then o.o:render(screen, self.fov, o.pos) print(o.pos.x, o.pos.y, o.pos.z) end end end function scene:place(object, x, y, z) local coord = x if type(x) == 'number' then coord = maf.vec3(x, y, z) end table.insert(self.objects, { o = object, pos = coord }) end return render
vector fix
vector fix
Lua
mit
gl00my/stead3
560b3f813abb6037c414e34dc5554cd4e719e7e0
src/selectionimageutils/src/Client/SelectionImageUtils.lua
src/selectionimageutils/src/Client/SelectionImageUtils.lua
--- Provides a utility method to clearing selection images with blank values. -- @module SelectionImageUtils -- @author Quenty local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore")) local DialogTemplatesClient = require("DialogTemplatesClient") local SelectionImageUtils = {} function SelectionImageUtils.overrideWithBlank(button) local selectionImage = DialogTemplatesClient:Clone("BlankSelectionImageObjectTemplate") button.SelectionImageObject = selectionImage return selectionImage end return SelectionImageUtils
--- Provides a utility method to clearing selection images with blank values. -- @module SelectionImageUtils -- @author Quenty local SelectionImageUtils = {} function SelectionImageUtils.overrideWithBlank(button) local selectionImage = Instance.new("ImageLabel") selectionImage.Image = "" selectionImage.Size = UDim2.new(0, 100, 0, 100) selectionImage.BackgroundTransparency = 1 selectionImage.BorderSizePixel = 0 selectionImage.Visible = true selectionImage.Name = "SelectionImage" button.SelectionImageObject = selectionImage return selectionImage end return SelectionImageUtils
fix: Make SelectionImageUtils not use dialog templates (bad dependency)
fix: Make SelectionImageUtils not use dialog templates (bad dependency)
Lua
mit
Quenty/NevermoreEngine,Quenty/NevermoreEngine,Quenty/NevermoreEngine
119526eb9cc25a481edd0f5346b92b5efe96587e
libs_sb/chonsole/exts/gl.lua
libs_sb/chonsole/exts/gl.lua
local engineTextures = { -- atlases "$units", "$units1", "$units2", -- cubemaps "$specular", "$reflection", "$map_reflection", "$sky_reflection", -- specials "$shadow", "$heightmap", -- SMF-maps "$grass", "$detail", "$minimap", "$shading", "$normals", -- SSMF-maps "$ssmf_normals", "$ssmf_specular", "$ssmf_splat_distr", "$ssmf_splat_detail", "$ssmf_splat_normals:0", "$ssmf_splat_normals:1", "$ssmf_splat_normals:2", "$ssmf_splat_normals:3", "$ssmf_sky_refl", "$ssmf_emission", "$ssmf_parallax", "$info", "$info_losmap", "$info_mtlmap", "$info_hgtmap", "$info_blkmap", "$extra", "$extra_losmap", "$extra_mtlmap", "$extra_hgtmap", "$extra_blkmap", "$map_gb_nt", "$map_gb_dt", "$map_gb_st", "$map_gb_et", "$map_gb_mt", "$map_gb_zt", "$map_gbuffer_normtex", "$map_gbuffer_difftex", "$map_gbuffer_spectex", "$map_gbuffer_emittex", "$map_gbuffer_misctex", "$map_gbuffer_zvaltex", "$mdl_gb_nt", "$mdl_gb_dt", "$mdl_gb_st", "$mdl_gb_et", "$mdl_gb_mt", "$mdl_gb_zt", "$model_gbuffer_normtex", "$model_gbuffer_difftex", "$model_gbuffer_spectex", "$model_gbuffer_emittex", "$model_gbuffer_misctex", "$model_gbuffer_zvaltex", "$font" , "$smallfont", "$fontsmall", } local GL_LUMINANCE32F_ARB = 0x8818 commands = { { command = "texture", description = i18n("texture_desc", {default="Displays various OpenGL textures"}), cheat = false, suggestions = function(cmd, cmdParts) local suggestions = {} local param = cmdParts[2] for _, engineTexture in pairs(engineTextures) do if param == nil or param == "" or engineTexture:starts(param) then table.insert(suggestions, { command = "/texture " .. engineTexture, text = engineTexture, description = value }) end end return suggestions end, exec = function(command, cmdParts) if #cmdParts < 3 then return end delayGL = function() local succ, err = pcall(function() Spring.Echo(command) local texture = cmdParts[2] local outputFile = cmdParts[3] local texInfo = gl.TextureInfo(texture) if texInfo == nil or texInfo.xsize == -1 then return end local format if texture == "$heightmap" then if Platform.osFamily ~= "Windows" or cmdParts[4] == 'luminance' then format = GL_LUMINANCE32F_ARB end end local fboTex = gl.CreateTexture(texInfo.xsize, texInfo.ysize, { format = format, border = false, min_filter = GL.LINEAR, mag_filter = GL.LINEAR, wrap_s = GL.CLAMP_TO_EDGE, wrap_t = GL.CLAMP_TO_EDGE, fbo = true, }) gl.Texture(texture) gl.RenderToTexture(fboTex, function() gl.TexRect(-1,-1, 1, 1) end) gl.Texture(false) gl.RenderToTexture(fboTex, gl.SaveImage, 0, 0, texInfo.xsize, texInfo.ysize, outputFile) gl.DeleteTexture(fboTex) Spring.Log("Chonsole", LOG.NOTICE, 'Exported texture: ' .. tostring(cmdParts[2]).. ' to file: ' .. tostring(cmdParts[3])) end) if not succ then Spring.Log("Chonsole", LOG.ERROR, 'Failed to export texture: ' .. tostring(cmdParts[2]).. ' to file: ' .. tostring(cmdParts[3])) Spring.Log("Chonsole", LOG.ERROR, err) end end end, }, }
local engineTextures = { -- atlases "$units", "$units1", "$units2", -- cubemaps "$specular", "$reflection", "$map_reflection", "$sky_reflection", -- specials "$shadow", "$heightmap", -- SMF-maps "$grass", "$detail", "$minimap", "$shading", "$normals", -- SSMF-maps "$ssmf_normals", "$ssmf_specular", "$ssmf_splat_distr", "$ssmf_splat_detail", "$ssmf_splat_normals:0", "$ssmf_splat_normals:1", "$ssmf_splat_normals:2", "$ssmf_splat_normals:3", "$ssmf_sky_refl", "$ssmf_emission", "$ssmf_parallax", "$info", "$info_losmap", "$info_mtlmap", "$info_hgtmap", "$info_blkmap", "$extra", "$extra_losmap", "$extra_mtlmap", "$extra_hgtmap", "$extra_blkmap", "$map_gb_nt", "$map_gb_dt", "$map_gb_st", "$map_gb_et", "$map_gb_mt", "$map_gb_zt", "$map_gbuffer_normtex", "$map_gbuffer_difftex", "$map_gbuffer_spectex", "$map_gbuffer_emittex", "$map_gbuffer_misctex", "$map_gbuffer_zvaltex", "$mdl_gb_nt", "$mdl_gb_dt", "$mdl_gb_st", "$mdl_gb_et", "$mdl_gb_mt", "$mdl_gb_zt", "$model_gbuffer_normtex", "$model_gbuffer_difftex", "$model_gbuffer_spectex", "$model_gbuffer_emittex", "$model_gbuffer_misctex", "$model_gbuffer_zvaltex", "$font" , "$smallfont", "$fontsmall", } local GL_LUMINANCE32F_ARB = 0x8818 commands = { { command = "texture", description = i18n("texture_desc", {default="Displays various OpenGL textures"}), cheat = false, suggestions = function(cmd, cmdParts) local suggestions = {} local param = cmdParts[2] for _, engineTexture in pairs(engineTextures) do if param == nil or param == "" or engineTexture:starts(param) then table.insert(suggestions, { command = "/texture " .. engineTexture, text = engineTexture, description = value }) end end return suggestions end, exec = function(command, cmdParts) if #cmdParts < 3 then return end delayGL = function() local succ, err = pcall(function() Spring.Echo(command) local texture = cmdParts[2] local outputFile = cmdParts[3] local texInfo = gl.TextureInfo(texture) if texInfo == nil or texInfo.xsize == -1 then return end local format local useGrayscale16bit = false if texture == "$heightmap" then format = GL_LUMINANCE32F_ARB if Platform.osFamily ~= "Windows" or cmdParts[4] == '16bit' then useGrayscale16bit = true end end local fboTex = gl.CreateTexture(texInfo.xsize, texInfo.ysize, { format = format, border = false, min_filter = GL.LINEAR, mag_filter = GL.LINEAR, wrap_s = GL.CLAMP_TO_EDGE, wrap_t = GL.CLAMP_TO_EDGE, fbo = true, }) gl.Texture(texture) gl.RenderToTexture(fboTex, function() gl.TexRect(-1,-1, 1, 1) end) gl.Texture(false) gl.RenderToTexture(fboTex, gl.SaveImage, 0, 0, texInfo.xsize, texInfo.ysize, outputFile, {grayscale16bit = useGrayscale16bit}) gl.DeleteTexture(fboTex) Spring.Log("Chonsole", LOG.NOTICE, 'Exported texture: ' .. tostring(cmdParts[2]).. ' to file: ' .. tostring(cmdParts[3])) end) if not succ then Spring.Log("Chonsole", LOG.ERROR, 'Failed to export texture: ' .. tostring(cmdParts[2]).. ' to file: ' .. tostring(cmdParts[3])) Spring.Log("Chonsole", LOG.ERROR, err) end end end, }, }
fix heightmap output
fix heightmap output
Lua
mit
Spring-SpringBoard/SpringBoard-Core,Spring-SpringBoard/SpringBoard-Core
726f9762186506e68778c536d7370d693cb5e7bf
commands/init.lua
commands/init.lua
local core = require("core")() local prompt = require("prompt")(require("pretty-print")) local fs = require("coro-fs") local env = require("env") local log = require("log").log local pathJoin = require("luvi").path.join local cwd = require('uv').cwd() local sprintf = require("string").format local config = core.config local function getOutput() local output = prompt("Output to package.lua (1), or a init.lua (2)?") -- response was blank, run again if not output then return getOutput() end -- fail on any other options if not output:match('[1-2]') then log("Error", "You must select a valid option. [1 or 2]") return getOutput() else if output == "1" then output = "package.lua" log("Creating", "package.lua") elseif output == "2" then output = "init.lua" log("Creating", "init.lua") end end return output end local output = getOutput() local home = env.get("HOME") or env.get("HOMEPATH") or "" local ini local function getConfig(name) ini = ini or fs.readFile(pathJoin(home, ".gitconfig")) if not ini then return end local section for line in ini:gmatch("[^\n]+") do local s = line:match("^%[([^%]]+)%]$") if s then section = s else local key, value = line:match("^%s*(%w+)%s*=%s*(.+)$") if key and section .. "." .. key == name then if tonumber(value) then return tonumber(value) end if value == "true" then return true end if value == "false" then return false end return value end end end end -- trim and wrap words in quotes function makeTags(csv) local tags = "{ " for word in csv:gmatch('([^,]+)') do tags = tags .. "\"" .. word:gsub("^%s*(.-)%s*$", "%1") .. "\", " end -- trim trailing comma and space tags = tags:sub(0, (#tags - 2)) return tags .. " }" end local projectName = prompt("Project Name", config["username"] .. "/project-name") local projectVersion = prompt("Version", "0.0.1") local projectDescription = prompt("Description", "A simple description of my little package.") local projectTags = makeTags(prompt("Tags (Comma Separated)", "lua, lit, luvit")) local authorName = prompt("Author Name", getConfig("user.name")) local authorEmail = prompt("Author Email", getConfig("user.email")) local projectLicense = prompt("License", "MIT") local projectHomepage = prompt("Homepage", "https://github.com/" .. projectName) local data = "" if output == "init.lua" then local init = [[ exports.name = %q exports.version = %q exports.dependencies = {} exports.description = %q exports.tags = %s exports.license = %q exports.author = { name = %q, email = %q } exports.homepage = %q ]] data = sprintf(init, projectName, projectVersion, projectDescription, projectTags, authorName, authorEmail, projectLicense, projectHomepage) elseif output == "package.lua" then local package = [[ return { name = %q, version = %q, description = %q, tags = %s, license = %q, author = { name = %q, email = %q }, homepage = %q, dependencies = {}, files = { "**.lua", "!test*" } } ]] data = sprintf(package, projectName, projectVersion, projectDescription, projectTags, authorName, authorEmail, projectLicense, projectHomepage) end -- give us a preview print("\n" .. data .. "\n") local message = "Enter to continue" local finish = prompt("Is this ok?", message) if finish == message then local data, err = fs.writeFile(cwd .. "/" .. output, data) if err == nil then log("Complete", "Created a new " .. output .. " file.") else log("Error", "Could not write file.") end else log("Aborted", "No files will be written") end
local core = require("core")() local prompt = require("prompt")(require("pretty-print")) local fs = require("coro-fs") local env = require("env") local log = require("log").log local pathJoin = require("luvi").path.join local cwd = require('uv').cwd() local sprintf = require("string").format local config = core.config local function getOutput() local output = prompt("Output to package.lua (1), or a init.lua (2)?") -- response was blank, run again if not output then return getOutput() end -- fail on any other options if not output:match('[1-2]') then log("Error", "You must select a valid option. [1 or 2]") return getOutput() else if output == "1" then output = "package.lua" log("Creating", "package.lua") elseif output == "2" then output = "init.lua" log("Creating", "init.lua") end end return output end local output = getOutput() local home = env.get("HOME") or env.get("HOMEPATH") or "" local ini local function getConfig(name) ini = ini or fs.readFile(pathJoin(home, ".gitconfig")) if not ini then return end local section for line in ini:gmatch("[^\n]+") do local s = line:match("^%[([^%]]+)%]$") if s then section = s else local key, value = line:match("^%s*(%w+)%s*=%s*(.+)$") if key and section .. "." .. key == name then if tonumber(value) then return tonumber(value) end if value == "true" then return true end if value == "false" then return false end return value end end end end -- trim and wrap words in quotes function makeTags(csv) local tags = "{ " for word in csv:gmatch('([^,]+)') do tags = tags .. "\"" .. word:gsub("^%s*(.-)%s*$", "%1") .. "\", " end -- trim trailing comma and space tags = tags:sub(0, (#tags - 2)) return tags .. " }" end local projectName = prompt("Project Name", config["username"] .. "/project-name") local projectVersion = prompt("Version", "0.0.1") local projectDescription = prompt("Description", "A simple description of my little package.") local projectTags = makeTags(prompt("Tags (Comma Separated)", "lua, lit, luvit")) local authorName = prompt("Author Name", getConfig("user.name")) local authorEmail = prompt("Author Email", getConfig("user.email")) local projectLicense = prompt("License", "MIT") local projectHomepage = prompt("Homepage", "https://github.com/" .. projectName) local data = "" if output == "init.lua" then local init = [[ exports.name = %q exports.version = %q exports.dependencies = {} exports.description = %q exports.tags = %s exports.license = %q exports.author = { name = %q, email = %q } exports.homepage = %q ]] data = sprintf(init, projectName, projectVersion, projectDescription, projectTags, projectLicense, authorName, authorEmail, projectHomepage) elseif output == "package.lua" then local package = [[ return { name = %q, version = %q, description = %q, tags = %s, license = %q, author = { name = %q, email = %q }, homepage = %q, dependencies = {}, files = { "**.lua", "!test*" } } ]] data = sprintf(package, projectName, projectVersion, projectDescription, projectTags, projectLicense, authorName, authorEmail, projectHomepage) end -- give us a preview print("\n" .. data .. "\n") local message = "Enter to continue" local finish = prompt("Is this ok?", message) if finish == message then local data, err = fs.writeFile(cwd .. "/" .. output, data) if err == nil then log("Complete", "Created a new " .. output .. " file.") else log("Error", "Could not write file.") end else log("Aborted", "No files will be written") end
init: Fix ordering of parameters in package metadata
init: Fix ordering of parameters in package metadata - Fixes #133
Lua
apache-2.0
james2doyle/lit,zhaozg/lit,squeek502/lit,luvit/lit
42916ddf5670aa2d9e6f71c17a5241bd9846c25a
MMOCoreORB/bin/scripts/managers/player_creation_manager.lua
MMOCoreORB/bin/scripts/managers/player_creation_manager.lua
--Should all created players start with God Mode? 1 = yes, 0 = no freeGodMode = 0; --How many cash credits new characters start with after creating a character (changed during test phase, normal value is 100) startingCash = 100 --startingCash = 100000 --How many bank credits new characters start with after creating a character (changed during test phase, normal value is 1000) startingBank = 1000 --startingBank = 100000 --How many skill points a new characters start with skillPoints = 250 professions = { "combat_brawler", "combat_marksman", "crafting_artisan", "jedi", "outdoors_scout", "science_medic", "social_entertainer" } cdefPistol = "object/weapon/ranged/pistol/pistol_cdef.iff" cdefRifle = "object/weapon/ranged/rifle/rifle_cdef.iff" cdefCarbine = "object/weapon/ranged/carbine/carbine_cdef.iff" survivalKnife = "object/weapon/melee/knife/knife_survival.iff" generic_tool = "object/tangible/crafting/station/generic_tool.iff" mineral_tool = "object/tangible/survey_tool/survey_tool_mineral.iff" chemical_tool = "object/tangible/survey_tool/survey_tool_liquid.iff" slitherhorn = "object/tangible/instrument/slitherhorn.iff" maroj_melon = "object/tangible/food/foraged/foraged_fruit_s1.iff" professionSpecificItems = { combat_brawler = { survivalKnife }, combat_marksman = { cdefPistol, cdefCarbine, cdefRifle }, crafting_artisan = { cdefPistol, survivalKnife, generic_tool, mineral_tool, chemical_tool }, jedi = { }, outdoors_scout = { cdefPistol, generic_tool}, science_medic = { cdefPistol, generic_tool, survivalKnife }, social_entertainer = { cdefPistol, survivalKnife, slitherhorn } } commonStartingItems = { maroj_melon }
--Should all created players start with God Mode? 1 = yes, 0 = no freeGodMode = 0; --How many cash credits new characters start with after creating a character (changed during test phase, normal value is 100) startingCash = 100 --startingCash = 100000 --How many bank credits new characters start with after creating a character (changed during test phase, normal value is 1000) startingBank = 1000 --startingBank = 100000 --How many skill points a new characters start with skillPoints = 250 professions = { "combat_brawler", "combat_marksman", "crafting_artisan", "jedi", "outdoors_scout", "science_medic", "social_entertainer" } marksmanPistol = "object/weapon/ranged/pistol/pistol_cdef.iff" marksmanRifle = "object/weapon/ranged/rifle/rifle_cdef.iff" marksmanCarbine = "object/weapon/ranged/carbine/carbine_cdef.iff" brawlerOneHander = "object/weapon/melee/knife/knife_stone.iff" brawlerTwoHander = "object/weapon/melee/axe/axe_heavy_duty.iff" brawlerPolearm = "object/weapon/melee/polearm/lance_staff_wood_s1.iff" survivalKnife = "object/weapon/melee/knife/knife_survival.iff" genericTool = "object/tangible/crafting/station/genericTool.iff" foodTool = "object/tangible/crafting/station/foodTool.iff" mineralTool = "object/tangible/surveyTool/surveyTool_mineral.iff" chemicalTool = "object/tangible/surveyTool/surveyTool_liquid.iff" slitherhorn = "object/tangible/instrument/slitherhorn.iff" marojMelon = "object/tangible/food/foraged/foraged_fruit_s1.iff" professionSpecificItems = { combat_brawler = { brawlerOneHander, brawlerTwoHander, brawlerPolearm }, combat_marksman = { marksmanPistol, marksmanCarbine, marksmanRifle }, crafting_artisan = { genericTool, mineralTool, chemicalTool }, jedi = { }, outdoors_scout = { genericTool }, science_medic = { foodTool }, social_entertainer = { slitherhorn } } commonStartingItems = { marojMelon, survivalKnife }
(unstable) [fixed] novice profession starting items
(unstable) [fixed] novice profession starting items git-svn-id: e4cf3396f21da4a5d638eecf7e3b4dd52b27f938@5725 c3d1530f-68f5-4bd0-87dc-8ef779617e40
Lua
agpl-3.0
Tatwi/legend-of-hondo,lasko2112/legend-of-hondo,lasko2112/legend-of-hondo,lasko2112/legend-of-hondo,Tatwi/legend-of-hondo,lasko2112/legend-of-hondo,Tatwi/legend-of-hondo,lasko2112/legend-of-hondo,Tatwi/legend-of-hondo,Tatwi/legend-of-hondo,lasko2112/legend-of-hondo,lasko2112/legend-of-hondo,Tatwi/legend-of-hondo,lasko2112/legend-of-hondo,Tatwi/legend-of-hondo,Tatwi/legend-of-hondo
e251af033a26afc90b73f05ebeafd9481274e1a4
src/logfactory/LogCreator.lua
src/logfactory/LogCreator.lua
local LogCreator = {}; -- ------------------------------------------------ -- Constants -- ------------------------------------------------ local GIT_COMMAND = 'git log --reverse --numstat --pretty=format:"info: %an|%ae|%ct" --name-status --no-merges'; local LOG_FOLDER = 'logs/'; local LOG_FILE = '/log.txt'; local INFO_FILE = '/info.lua'; -- ------------------------------------------------ -- Public Functions -- ------------------------------------------------ --- -- Creates a git log if git is available and no log has been -- created in the target folder yet. -- @param projectname -- @param path -- function LogCreator.createGitLog(projectname, path, force) if not force and love.filesystem.isFile(LOG_FOLDER .. projectname .. LOG_FILE) then io.write('Git log for ' .. projectname .. ' already exists!\r\n'); else io.write('Writing log for ' .. projectname .. '.\r\n'); love.filesystem.createDirectory(LOG_FOLDER .. projectname); local cmd = 'cd "' .. path .. '" && ' .. GIT_COMMAND; local handle = io.popen(cmd); love.filesystem.write(LOG_FOLDER .. projectname .. LOG_FILE, handle:read('*all')); handle:close(); io.write('Done!\r\n'); end end function LogCreator.createInfoFile(projectname, path, force) if not force and love.filesystem.isFile(LOG_FOLDER .. projectname .. INFO_FILE) then io.write('Info file for ' .. projectname .. ' already exists!\r\n'); elseif love.system.getOS() ~= 'Windows' then local fileContent = ''; fileContent = fileContent .. 'return {\r\n'; -- Project name. fileContent = fileContent .. ' name = "' .. projectname .. '",\r\n'; -- First commit. local handle = io.popen('cd "' .. path .. '" && git log --pretty=format:%ct|tail -1'); fileContent = fileContent .. ' firstCommit = ' .. handle:read('*a'):gsub('[%s]+', '') .. ',\r\n'; handle:close(); -- Latest commit. local handle = io.popen('cd "' .. path .. '" && git log --pretty=format:%ct|head -1'); fileContent = fileContent .. ' latestCommit = ' .. handle:read('*a'):gsub('[%s]+', '') .. ',\r\n'; handle:close(); -- Number of commits. local handle = io.popen('cd "' .. path .. '" && git rev-list HEAD --count'); fileContent = fileContent .. ' totalCommits = ' .. handle:read('*a'):gsub('[%s]+', '') .. '\r\n'; handle:close(); fileContent = fileContent .. '};\r\n'; love.filesystem.write(LOG_FOLDER .. projectname .. INFO_FILE, fileContent); end end -- ------------------------------------------------ -- Getters -- ------------------------------------------------ --- -- Checks if git is available on the system. -- function LogCreator.isGitAvailable() return os.execute('git version') == 0; end return LogCreator;
local LogCreator = {}; -- ------------------------------------------------ -- Constants -- ------------------------------------------------ local GIT_COMMAND = 'git -C "' local LOG_COMMAND = '" log --reverse --numstat --pretty=format:"info: %an|%ae|%ct" --name-status --no-merges'; local LOG_FOLDER = 'logs/'; local LOG_FILE = '/log.txt'; local INFO_FILE = '/info.lua'; -- ------------------------------------------------ -- Public Functions -- ------------------------------------------------ --- -- Creates a git log if git is available and no log has been -- created in the target folder yet. -- @param projectname -- @param path -- function LogCreator.createGitLog(projectname, path, force) if not force and love.filesystem.isFile(LOG_FOLDER .. projectname .. LOG_FILE) then io.write('Git log for ' .. projectname .. ' already exists!\r\n'); else io.write('Writing log for ' .. projectname .. '.\r\n'); love.filesystem.createDirectory(LOG_FOLDER .. projectname); local cmd = GIT_COMMAND .. path .. LOG_COMMAND; local handle = io.popen(cmd); love.filesystem.write(LOG_FOLDER .. projectname .. LOG_FILE, handle:read('*all')); handle:close(); io.write('Done!\r\n'); end end function LogCreator.createInfoFile(projectname, path, force) if not force and love.filesystem.isFile(LOG_FOLDER .. projectname .. INFO_FILE) then io.write('Info file for ' .. projectname .. ' already exists!\r\n'); elseif love.system.getOS() ~= 'Windows' then local fileContent = ''; fileContent = fileContent .. 'return {\r\n'; -- Project name. fileContent = fileContent .. ' name = "' .. projectname .. '",\r\n'; -- First commit. local handle = io.popen('cd "' .. path .. '" && git log --pretty=format:%ct|tail -1'); fileContent = fileContent .. ' firstCommit = ' .. handle:read('*a'):gsub('[%s]+', '') .. ',\r\n'; handle:close(); -- Latest commit. local handle = io.popen('cd "' .. path .. '" && git log --pretty=format:%ct|head -1'); fileContent = fileContent .. ' latestCommit = ' .. handle:read('*a'):gsub('[%s]+', '') .. ',\r\n'; handle:close(); -- Number of commits. local handle = io.popen('cd "' .. path .. '" && git rev-list HEAD --count'); fileContent = fileContent .. ' totalCommits = ' .. handle:read('*a'):gsub('[%s]+', '') .. '\r\n'; handle:close(); fileContent = fileContent .. '};\r\n'; love.filesystem.write(LOG_FOLDER .. projectname .. INFO_FILE, fileContent); end end -- ------------------------------------------------ -- Getters -- ------------------------------------------------ --- -- Checks if git is available on the system. -- function LogCreator.isGitAvailable() return os.execute('git version') == 0; end return LogCreator;
Fix #31 - Directly pass the repository's path to the git command
Fix #31 - Directly pass the repository's path to the git command
Lua
mit
rm-code/logivi
6eef75d6cae94cc0b224d73a3c07038856f501ab
core/src/ffluci/sgi/webuci.lua
core/src/ffluci/sgi/webuci.lua
--[[ FFLuCI - SGI-Module for Haserl Description: Server Gateway Interface for Haserl FileId: $Id$ License: Copyright 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ]]-- module("ffluci.sgi.webuci", package.seeall) -- HTTP interface -- Returns a table of all COOKIE, GET and POST Parameters function ffluci.http.formvalues() return webuci.vars end -- Gets form value from key function ffluci.http.formvalue(key, default) return ffluci.http.formvalues()[key] or default end -- Gets a table of values with a certain prefix function ffluci.http.formvaluetable(prefix) local vals = {} prefix = prefix and prefix .. "." or "." for k, v in pairs(ffluci.http.formvalues()) do if k:find(prefix, 1, true) == 1 then vals[k:sub(#prefix + 1)] = v end end return vals end -- Returns the path info function ffluci.http.get_path_info() return webuci.PATH_INFO end -- Returns the User's IP function ffluci.http.get_remote_addr() return webuci.REMOTE_ADDR end -- Returns the request URI function ffluci.http.get_request_uri() return webuci.REQUEST_URI end -- Returns the script name function ffluci.http.get_script_name() return webuci.SCRIPT_NAME end -- Asks the browser to redirect to "url" function ffluci.http.redirect(url, qs) if qs then url = url .. "?" .. qs end ffluci.http.set_status(302, "Found") print("Location: " .. url .. "\n") end -- Set Content-Type function ffluci.http.set_content_type(type) print("Content-Type: "..type.."\n") end -- Sets HTTP-Status-Header function ffluci.http.set_status(code, message) print(webuci.REQUEST_METHOD .. " " .. tostring(code) .. " " .. message) end
--[[ FFLuCI - SGI-Module for Haserl Description: Server Gateway Interface for Haserl FileId: $Id$ License: Copyright 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ]]-- module("ffluci.sgi.webuci", package.seeall) local status_set = false -- HTTP interface -- Returns a table of all COOKIE, GET and POST Parameters function ffluci.http.formvalues() return webuci.vars end -- Gets form value from key function ffluci.http.formvalue(key, default) return ffluci.http.formvalues()[key] or default end -- Gets a table of values with a certain prefix function ffluci.http.formvaluetable(prefix) local vals = {} prefix = prefix and prefix .. "." or "." for k, v in pairs(ffluci.http.formvalues()) do if k:find(prefix, 1, true) == 1 then vals[k:sub(#prefix + 1)] = v end end return vals end -- Returns the path info function ffluci.http.get_path_info() return webuci.PATH_INFO end -- Returns the User's IP function ffluci.http.get_remote_addr() return webuci.REMOTE_ADDR end -- Returns the request URI function ffluci.http.get_request_uri() return webuci.REQUEST_URI end -- Returns the script name function ffluci.http.get_script_name() return webuci.SCRIPT_NAME end -- Asks the browser to redirect to "url" function ffluci.http.redirect(url, qs) if qs then url = url .. "?" .. qs end ffluci.http.set_status(302, "Found") print("Location: " .. url .. "\n") end -- Set Content-Type function ffluci.http.set_content_type(type) if not status_set then ffluci.http.set_status(200, "OK") end print("Content-Type: "..type.."\n") end -- Sets HTTP-Status-Header function ffluci.http.set_status(code, message) print(webuci.SERVER_PROTOCOL .. " " .. tostring(code) .. " " .. message) status_set = true end
* Fixed ffluci.sgi.webuci
* Fixed ffluci.sgi.webuci
Lua
apache-2.0
deepak78/luci,8devices/luci,deepak78/luci,deepak78/luci,8devices/luci,deepak78/luci,deepak78/luci,8devices/luci,deepak78/luci,8devices/luci,8devices/luci,deepak78/luci,8devices/luci,deepak78/luci
9c88f0993aa4612c5b2c81f1abeb16b8aa4d18ad
strictness.lua
strictness.lua
-- ================================================================ -- "strictness" tracks declaration and assignment of globals in Lua -- Copyright (c) 2013 Roland Y., MIT License -- v0.1.0 - compatible Lua 5.1, 5.2 -- ================================================================ local setmetatable = setmetatable local getmetatable = getmetatable local type = type local rawget = rawget local rawset = rawset local unpack = unpack local error = error local getfenv = getfenv -- =================== -- Private helpers -- =================== -- Lua reserved keywords local luaKeyword = { ['and'] = true, ['break'] = true, ['do'] = true, ['else'] = true, ['elseif'] = true, ['end'] = true , ['false'] = true, ['for'] = true, ['function'] = true, ['if'] = true, ['in'] = true, ['local'] = true , ['nil'] = true, ['not'] = true , ['or'] = true, ['repeat'] = true, ['return'] = true, ['then'] = true , ['true'] = true , ['until'] = true , ['while'] = true, } -- Register for declared globals, defined as a table -- with weak values. local declared_globals = setmetatable({},{__mode = 'v'}) -- The global env _G metatable local _G_mt -- A custom error function local function err(msg, level) return error(msg, level or 3) end -- Custom assert with error level depth local function assert(cond, msg, level) if not cond then return err(msg, level or 4) end end -- Custom argument type assertion helper local function assert_type(var, expected_type, argn, level) local var_type = type(var) assert(var_type == expected_type, ('Bad argument #%d to global (%s expected, got %s)') :format(argn or 1, expected_type, var_type), level) end -- Checks in the register if the given global was declared local function is_declared(varname) return declared_globals[varname] end -- Checks if the passed-in string can be a valid Lua identifier local function is_valid_identifier(iden) return iden:match('^[%a_]+[%w_]*$') and not luaKeyword[iden] end -- ========================== -- Module functions -- ========================== -- Allows the declaration of passed in varnames local function declare_global(...) local vars = {...} assert(#vars > 0, 'bad argument #1 to global (expected strings, got nil)') for i,varname in ipairs({...}) do assert_type(varname, 'string',i, 5) assert(is_valid_identifier(varname), ('bad argument #%d to global. "%s" is not a valid Lua identifier') :format(i, varname)) declared_globals[varname] = true end end -- Allows the given function to write globals local function declare_global_func(f) assert_type(f, 'function', nil, 5) return function(...) local old_index, old_newindex = _G_mt.__index, _G_mt.__newindex _G_mt.__index, _G_mt.__newindex = nil, nil local results = {f(...)} _G_mt.__index, _G_mt.__newindex = old_index, old_newindex return unpack(results) end end -- ========================== -- Locking the global env _G -- ========================== do -- Catches the current env local ENV = _VERSION:match('5.2') and _G or getfenv() -- Preserves a possible existing metatable for the current env _G_mt = getmetatable(ENV) if not _G_mt then _G_mt = {} setmetatable(ENV,_G_mt) end -- Locks access to undeclared globals _G_mt.__index = function(env, varname) if not is_declared(varname) then err(('Attempt to read undeclared global variable "%s"') :format(varname)) end return rawget(env, varname) end -- Locks assignment of undeclared globals _G_mt.__newindex = function(env, varname, value) if not is_declared(varname) then err(('Attempt to assign undeclared global variable "%s"') :format(varname)) end rawset(env, varname, value) end rawset(ENV, 'global', declare_global) rawset(ENV, 'globalize', declare_global_func) end
-- ================================================================ -- "strictness" tracks declaration and assignment of globals in Lua -- Copyright (c) 2013 Roland Y., MIT License -- v0.1.0 - compatible Lua 5.1, 5.2 -- ================================================================ local setmetatable = setmetatable local getmetatable = getmetatable local type = type local rawget = rawget local rawset = rawset local unpack = unpack local error = error local getfenv = getfenv -- =================== -- Private helpers -- =================== -- Detecting Lua52 local _LUA52 = _VERSION:match('5.2') -- Lua reserved keywords local luaKeyword = { ['and'] = true, ['break'] = true, ['do'] = true, ['else'] = true, ['elseif'] = true, ['end'] = true , ['false'] = true, ['for'] = true, ['function'] = true, ['if'] = true, ['in'] = true, ['local'] = true , ['nil'] = true, ['not'] = true , ['or'] = true, ['repeat'] = true, ['return'] = true, ['then'] = true , ['true'] = true , ['until'] = true , ['while'] = true, } if _LUA52 then luaKeyword['goto'] = true end -- Register for declared globals, defined as a table -- with weak values. local declared_globals = setmetatable({},{__mode = 'v'}) -- The global env _G metatable local _G_mt -- A custom error function local function err(msg, level) return error(msg, level or 3) end -- Custom assert with error level depth local function assert(cond, msg, level) if not cond then return err(msg, level or 4) end end -- Custom argument type assertion helper local function assert_type(var, expected_type, argn, level) local var_type = type(var) assert(var_type == expected_type, ('Bad argument #%d to global (%s expected, got %s)') :format(argn or 1, expected_type, var_type), level) end -- Checks in the register if the given global was declared local function is_declared(varname) return declared_globals[varname] end -- Checks if the passed-in string can be a valid Lua identifier local function is_valid_identifier(iden) return iden:match('^[%a_]+[%w_]*$') and not luaKeyword[iden] end -- ========================== -- Module functions -- ========================== -- Allows the declaration of passed in varnames local function declare_global(...) local vars = {...} assert(#vars > 0, 'bad argument #1 to global (expected strings, got nil)') for i,varname in ipairs({...}) do assert_type(varname, 'string',i, 5) assert(is_valid_identifier(varname), ('bad argument #%d to global. "%s" is not a valid Lua identifier') :format(i, varname)) declared_globals[varname] = true end end -- Allows the given function to write globals local function declare_global_func(f) assert_type(f, 'function', nil, 5) return function(...) local old_index, old_newindex = _G_mt.__index, _G_mt.__newindex _G_mt.__index, _G_mt.__newindex = nil, nil local results = {f(...)} _G_mt.__index, _G_mt.__newindex = old_index, old_newindex return unpack(results) end end -- ========================== -- Locking the global env _G -- ========================== do -- Catches the current env local ENV = _LUA52 and _G or getfenv() -- Preserves a possible existing metatable for the current env _G_mt = getmetatable(ENV) if not _G_mt then _G_mt = {} setmetatable(ENV,_G_mt) end -- Locks access to undeclared globals _G_mt.__index = function(env, varname) if not is_declared(varname) then err(('Attempt to read undeclared global variable "%s"') :format(varname)) end return rawget(env, varname) end -- Locks assignment of undeclared globals _G_mt.__newindex = function(env, varname, value) if not is_declared(varname) then err(('Attempt to assign undeclared global variable "%s"') :format(varname)) end rawset(env, varname, value) end rawset(ENV, 'global', declare_global) rawset(ENV, 'globalize', declare_global_func) end
goto is reserved with Lua5.2, fixes #2, thanks to @lua4web
goto is reserved with Lua5.2, fixes #2, thanks to @lua4web
Lua
mit
Yonaba/strictness
632d2cc42919725fb5abe8f23baef72a3d29f0ec
monster/base/spells/base.lua
monster/base/spells/base.lua
--[[ Illarion Server This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ]] local common = require("base.common") local character = require("base.character") local chr_reg = require("lte.chr_reg") local M = {} function M.dealMagicDamage(target, damange) if damange < 1 then return end -- Check for damage + 1 to avoid the case that a regular hit lowers the hitpoints down to 1 and directly sends a -- character to the brink of death. if character.IsPlayer(target) and character.WouldDie(target, damange + 1) then if character.AtBrinkOfDeath(target) then if target:isAdmin() then chr_reg.stallRegeneration(target, 0) end character.Kill(target) else -- Character would die. character.ToBrinkOfDeath(target) common.TalkNLS(target, Character.say, "#me geht zu Boden.", "#me falls to the ground.") if not target:isAdmin() then --Admins don't want to get paralysed! common.ParalyseCharacter(target, 2, false, true) end local timeFactor = 1 -- See lte.chr_reg chr_reg.stallRegeneration(target, 60 / timeFactor) end else target:increaseAttrib("hitpoints", -damange) end end function M.isValidTarget(char) local noAttackQuestProgress = char:getQuestProgress(36) if noAttackQuestProgress ~= 0 then return false end local hitPoints = char:increaseAttrib("hitpoints", 0) return hitPoints > 0 end function M.getSpellResistence(char) local willpower = char:increaseAttrib("willpower", 0); local minResistence = willpower; local maxResistence = willpower * 2; return common.Limit(Random.uniform(minResistence, maxResistence) / 80.0, 0, 1); end -- Check if the line of sight is free from large objects that obstruct the view function M.isLineOfSightFree(startPos, targetPos) local blockList = world:LoS(startPos, targetPos) for _, obstruction in pairs(blockList) do if obstruction.TYPE == "ITEM" then return false end end return true end return M
--[[ Illarion Server This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ]] local common = require("base.common") local character = require("base.character") local chr_reg = require("lte.chr_reg") local M = {} function M.dealMagicDamage(target, damange) if damange < 1 then return end -- Check for damage + 1 to avoid the case that a regular hit lowers the hitpoints down to 1 and directly sends a -- character to the brink of death. if character.IsPlayer(target) and character.WouldDie(target, damange + 1) then if character.AtBrinkOfDeath(target) then if target:isAdmin() then chr_reg.stallRegeneration(target, 0) end character.Kill(target) else -- Character would die. character.ToBrinkOfDeath(target) common.TalkNLS(target, Character.say, "#me geht zu Boden.", "#me falls to the ground.") if not target:isAdmin() then --Admins don't want to get paralysed! common.ParalyseCharacter(target, 2, false, true) end local timeFactor = 1 -- See lte.chr_reg chr_reg.stallRegeneration(target, 60 / timeFactor) end else target:increaseAttrib("hitpoints", -damange) target:inform("Dmg: "..damange.."!"); end end function M.isValidTarget(char) local noAttackQuestProgress = char:getQuestProgress(36) if noAttackQuestProgress ~= 0 then return false end local hitPoints = char:increaseAttrib("hitpoints", 0) return hitPoints > 0 end function M.getSpellResistence(char) local willpower = char:increaseAttrib("willpower", 0); local minResistence = willpower; local maxResistence = willpower * 2; return common.Limit(Random.uniform(minResistence, maxResistence) / 80.0, 0, 1); end -- Check if the line of sight is free from large objects that obstruct the view function M.isLineOfSightFree(startPos, targetPos) local blockList = world:LoS(startPos, targetPos) for _, obstruction in pairs(blockList) do if obstruction.TYPE == "ITEM" then return false end end return true end return M
Verify bug fix
Verify bug fix
Lua
agpl-3.0
Illarion-eV/Illarion-Content,KayMD/Illarion-Content,Baylamon/Illarion-Content,vilarion/Illarion-Content